>{i$  Player: aaaasdfaa Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.23:29:02.ttyrec Time: (1774222142) Sun Mar 22 23:29:02 2026 @{i# [?1051l[?1052l[?1060l[?1061h@{i%V)0[?7h[?25l[?1c@{i*@{i3,@{i3`Welcome, aaaasdfaa. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Conjurer@{i @{iu @{i3 \Welcome, aaaasdfaa the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter@{i [r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist @{i f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter@{i* x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist @{ij Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character@{i ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn ConjurerA{io A{i7*A{i2aaaasdfaa the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 6EV: 11Int: 19SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartFly A{i|5  A{i5     ######  #.#.ß  A{i5p#..#  #@.#  #..#  #.#.ß  ######   A{iR6/   A{ix=A{i?Welcome, aaaasdfaa the Djinni Conjurer.Everyone else who sought the Orb of Zot has failed. Will you be different?A{i,BA{irPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.A{itA{iw  You begin with the following spells memorised: Magic Dart, Searing Ray, _Fulminant Prism, Iskenderun's Mystic Blast.B{i?   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.4   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.4   0.6  +11     h - Hexes3.4   0.6  +11     i - Summonings3.4   0.6  +11  c - Armour   0.0   1.0   0{iP@ 7m   j - Necromancy3.4   0.6  +11 d + Dodging2.1   2.5  +1   k - Forgecraft3.4   0.6  +11 e + Stealth1.5   2.4  -1   l - Translocations 3.4   0.6  +11 B{i@ Q    m - Alchemy3.4   0.6  +11     n - Fire Magic3.4   0.6  +11     o - Ice Magic3.4   0.6  +11 B{iA     p - Air MagicB{i=A 3.4   0.6  +11     B{i\A q - Earth Magic3.4   0.6  +11 B{izA v    B{iA         B{iA a    B{iA l    B{iA a    B{iB _    B{i4B     The relative cost of raising each skill is in cyan.  B{iQB The species aptitude is in white.  [?] HelpB{iqB G[=] set a skill target  B{iB [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsB{i0  d * Dodging   2.1B{iRo d - Dodging   2.1C{i e * Stealth   1.5C{io e - Stealth   1.5C{i,  f * Spellcasting   3.4 g * Conjurations   3.4 h * Hexes   3.4 i * Summonings   3.4 j * Necromancy   3.4 k * Forgecraft   3.4 l * Translocations   3.4 m * Alchemy   3.4 n * Fire Magic   3.4 o * Ice Magic   3.4 p * Air Magic   3.4 q * Earth Magic   3.4D{i)D{i.D{i3# aaaasdfaa the Magician  Djinni  Health: 15/15 ======================== D{i3 AC: 2Str: 6  EV: 11Int: 19  ######SH: 0Dex: 11  #.#.ßXL:  1 Next:  0% Place: Dungeon:1  #..#Noise: ---------  Time: 0.0 (0.0)  #@.#-) Nothing wielded  #..#Cast: Magic Dart  #.#.ßFly  ######  D{i=47    Welcome, aaaasdfaa the Djinni Conjurer.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  D{iz4Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Magic Dart, Searing Ray, _Fulminant Prism, Iskenderun's Mystic Blast.D{i7D{iV9D{i:<D{i=D{iT_ _D{if _You reach down and open the gate.D{i D{i;: There is an open gate here.D{i{D{i _D{iD{i D{i: There is an open gate here.D{iK _D{iD{i%  D{iQAYou encounter a quokka.D{i #.# #.. D{iZ#.# #.# ######.#  D{i#.#.ß#.#  #..#'#.##D{i  #<.#'.@.# #..#'##..#D{i۰Magic Dart #.#.ß# #...#D{io ###### .#D{i. .#D{iD .rr   quokka (asleep) D{io:: D{i8*6.0 (6D{i*7.0 (7D{iD{i D{iY_Found a parchment of Fugue of the Fallen.D{iD{i*D{iD{i] _A quokka is nearby!D{iy #.# #.. #.# #.# D{i######.# #.#.ß#.# #..#'#.## #<.#'.@.# #..#'##..#  #.#.ß# #...#  D{i%=###### ##.#  .#  D{iPN.r  : D{i~*D{i8IV #.# #.. #.# #.# ######.# #.#.ß#.# D{iI#..#'#.## #<.#'.@.# #..#'##..#  #.#.ß# #...#  ###### ##.# D{iIs.# .r  D{iJ<: D{iOOD{iTD{iXD{iZ] _A quokka is nearby!D{i? y******rD{i <r.D{i :.....D{i a4--=8.0 (1D{iC D{i H _The magic dart hits the quokka but does no damage.D{i. q ***** D{i} 5The magic dart hits the quokka.D{i .D{iՌ E.....D{iG 3----9Magic Dart _The quokka is heavily wounded.D{iD{iD{iD{iY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E{iؚE{iKE{i:E{i:E{ixi4== _E{iJh  A quokka comes into view.E{iX..#'E{i-<.#'.Magic DartrE{iLHr   quokkaE{i/10.0 (1.0)E{iǰ>r.E{iE{iIK-1.0 (2 _E{iuE{iZQ #.# #.. E{iC[#.# #.# ######.# #.#.ß#.# #..#'#.## #<.#'.@.# E{id[r#..#'##..#  #.#.ß# #.r.# E{i[B ###### ##.#  .#  E{i[<..  : E{i[E{i #.# E{i#.. #.# #.# E{i:/######.# #.#.ß#.# #..#'#.## #<.#'.@.#E{ip #..#'##..#  E{ik#.#.ß# #.r.#  ###### ##.#E{iN .# ..  E{i<: E{inE{iBE{i.E{i] _A quokka is nearby!E{i †The magic dart hits the quokka.E{iĺ E**E{iD: &..E{i@ 3--22=2.0 (1Magic DartE{ibF E{iH J _You kill the quokka!E{i 3E{i2 E{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F{iF{iF{iF{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F{i F{iF{i F{i! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F{i _4==F{i==F{i]b5==F{i8F{i31 _HP restored.F{i;!F{if!F{i"F{i#F{i%F{iQ%F{i&F{i (F{i)F{i*F{i+F{i,F{i-F{iP.:==F{i.F{i/F{i0F{i 1F{i1F{ig3b  You see here a quokka corpse.F{i~4F{i5 _F{i5F{i7F{i9F{i9F{il:F{i=F{iZ?F{i?F{i@F{ihBF{iDF{iEF{i]FF{iJF{i@M%  F{ikMEYou encounter an endoplasm.F{i^######.##.#.ß#.# #..#'#.## #<.#'...## #..#'##..##F{i^#.#.ß###.†.###### ###.## ###..######- #..@.......# #.....:....#F{i_Magic Dart #..........# #..........#F{i"_|#..........##...........F{i>_J   endoplasm (asleep)#..!.......#F{iV_S#...J......F{ifq/286.0)F{i|L-9.0 (17 _F{iF{iF{i&:    #<.#'...## ..### .†.#  ###.## ###..######  #..@.......#  #.....:....#  #..........#  #..........#  #..........#  #...........  #..!.......#  #...J...... F{irz :    #<.#'...## ..### .†.#  ###.## ###..######  #..@.......#  #.....:....#  #..........#  #.......... #.......... #...........  #..!....... #...J...... F{i  _An endoplasm is nearby!F{iw *****J  *The magic dart hits the endoplasm.F{iy J.......4--=30.0)F{i  F{i F{i\ 9_The endoplasm is almost dead.F{i G{i5k !The magic dart hits the endoplasm.G{io(**G{io8***G{i>.....G{i3----441Magic DartG{iG{iQ M _You kill the endoplasm!G{iG{iG{iG{i. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G{i;G{i!G{iG{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G{i4== _G{itG{iG{i:==G{i5G{iG{iG{i/5==G{iG{iG{iG{iG{iG{iG{iG{ic  You encounter a rat.G{i5..#'#.##<.#'...###..###.#.ß###.†.###### ###.## ###..###### #..........#.....:....#-.Magic Dart.! r   rat (asleep).rG{iG{iK8.0 (7r.G{ij(KrG{ih/3==9.0 (8G{if5G{ii:- _The rat squeaks loudly.G{i? J  #< ### †.#  ###.## ###..######  #..........#  #.....:....#  #..@.......#  #..........#  #..........#  #...........  #..!.......#  #..........  #.......r..  #.......... G{im   #< ###G{i  †.#  ###.## G{iן `###..######  G{i {#..........# G{i  G{i #.....:....#  G{i? #..@.......#  #..........# G{id f #..........#  G{i #.......... #..!....... #.......... G{iǠ  G{iؠ V#.......r..G{i 9 #.......... G{i G{i G{i G{if G{i Z _A rat is nearby!G{iƭ n  #< ### G{i r†.#  ###.## ###..######  #..........#  G{i8 U#.....:....#  #..@.......#  G{i_ B#..........#  #..........#  G{i =#...........  #..!.......# G{i [ #..........  #.......r..  G{iȮ ;#.......... G{ibC( G{iCX #<G{iC: ###G{iC  G{iCl†.# G{iDb ###.## G{iD`###..######  G{i?D#..........#  G{ibD#.....:....#  #..@.......# G{i}Df #..........#  G{iDa#..........#  G{iD.#..........G{iDh #..!.......G{iD G{iEA#..........  G{i?E#.......r.. #.......... G{iuKG{i2[G{iaG{i|cZ _A rat is nearby!G{iU:7r.G{i@H{i 4--Contam: 10% --40.0 (1H{iH{iH _You miscast Magic Dart. Nothing appears to happen.H{iu †The magic dart hits the rat.H{ilY****H{i!9:....H{iC--55=-1Magic DartH{iHH{iKG _You kill the rat!H{ioH{iIyH{iqH{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H{iH{iH{i~H{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H{i|r H{ir H{iZt H{iw H{i4{ : _H{i| H{i| H{i ~ H{iD H{i H{i H{i, H{i H{i+ H{i( H{i H{i E5==H{i4 H{i} H{i 8% 6H{i c4H{iX H{i] H{i T==2H{i- H{ix H{i 71H{i H{iЯ SH{i Z _Your magical contamination has completely faded away.H{i H{i H{i H{i H{i\ H{i H{i H{iw H{i H{i H{i H{i H{i ,H{i H{i? :##### ###.## ###..###### #..........# #.....:....# #..........#..........#H{i ......-†...   ########## H{i /565.0)H{i E-7.0 (16H{i H{iB X _d - a fizzy black potionH{i$8 H{i8 H{i9 H{i< H{i> H{iB BH{iD ,H{iD H{iF H{iI H{iJ H{iK H{i&R XH{iS H{iV ,H{i9W H{i;Y H{iM[ H{i[ H{i\ H{i7^ H{i_ H{i_ H{iF` H{ib H{ild H{id H{ie H{iQg H{iAi H{isi H{iwj H{i m H{in ,H{i+p H{iq H{i>s H{ixs H{it H{iJv H{ipx c  You encounter a bat.H{i ###.†.# # ###.#####..####### #..........# #.....:....# #..........# #..........# b #..........#######.... H{i F#.............@....# #..........######### Magic Dart#......†...# #..........##..........#############b   bat (asleep)H{i ,68.0 (11H{iޒ 29.0 (12 _H{iv H{i H{i†.# #       :....#    ....# b  ....#######....  .......@....#  #..........#########  †...#      I{i†.#       :....#    ....# b  ....#######....  .......@....#  #..........#########  †...#       I{iI{i#I{i(I{i*Z _A bat is nearby!I{iw ******b  I{iQFThe magic dart hits the bat.I{iH.b.b.I{i rThe bat is severely wounded.I{i b.I{iL...r   quokka (wandering)b   bat4--=70.0)I{iI{iFW _You encounter a quokka.I{i˩Q .  The magic dart hits the bat.I{ikD*** I{i/.I{i62...I{i<I{iM=3----661Magic DartI{i|BI{iEG _You kill the bat!I{i(3I{iI{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I{i1I{iI{iKI{ij _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I{iP I{i I{i I{i:  _4==I{i_ I{i I{iF I{i I{iJ I{i :==I{i I{i I{i L5==I{i I{i8 I{i I{i( I{i I{i& I{i I{iO I{i I{i I{i ==I{i& I{ii+ y  You encounter a rat.I{i3  # . ####### r.### ......# ...# .:....# #..### ......# #...# .# - ......# ####@##..### ......#######...........I{i3 Magic Dart ........###...#### ......######### #....# ..†...# #.#.# ......# .....r   rat (asleep) ......#.### #########I{iG; /865.0)I{i:? L-7.0 (16 _I{i5B I{iC I{i  # . r.### ...# .:....# #..### #...# .#  ####@# #........... .....###...#### ###### #....# †...# #.#.#  .....  .###  ## I{ig J{i1 . r.### ...#:....# #..### #...# .#  ####@# #........... .....###...#### ###### #....†...# #.#.# .....  .### ## J{i5J{iW:J{i>J{i@Z _A rat is nearby!J{i^Ws †The magic dart hits the rat.J{iZN******J{i/......J{i4--77=8.0)Magic DartJ{iJ{iJ{iEG _You kill the rat!J{iְJ{isJ{iJ{i8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J{iJ{i>J{i`J{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J{iIJ{iJ{im| _J{iJ{i.L5==J{iJ{iJ{ic  You encounter a bat.J{iY . ###### †.##### .....# ....b :....# #..### .#....# #...# ..## ####.##..####-#######....@..............###...####Magic Dart######### ##....# †...# #.#.#...# .....# ..###b   bat (asleep) ###### ## J{i+91.0 (3J{iK-2.0 (4 _J{iJ{iJ{ifm & . †.### ##  ...# .b :....# #..### .#  #...# ..#  ####.##..#### #....@....... ....###...####. ##### ##....# .†...# #.#.#  .....  ..###.  ## J{i  . †.### ##  ...# .b :....# #..### .#  #...# ..#  ####.##..#### #....@....... ....###...####. ##### ##....# †...# #.#.# ..... ..###.  ## J{i- J{iB J{iX Z _A bat is nearby!J{i J{i'1  . †.### ##  ...# .b :....# #..### .#  #...# ..#  ####.##..#### #....@....... ....###...####. ##### ##....# .†...# #.#.# J{i1 .....  ..###.  ## J{i, . †.### ## J{i ...# .b :....# #..### .#  #...# ..#  ####.##..#### #....@....... ....###...####. ##### ##....# †...# #.#.#J{i ..... ..###.  ## J{iJ{i/J{iJ{iD _A bat is nearby!J{iJ{igQ .  The magic dart hits the bat.J{iJ{i0****J{i)*K{i5K{i46.K{iq6.K{i6.K{i]7.K{i7.K{iC4--88=3.0 (1Magic DartK{iDK{i>G K{iXG+_You kill the bat!K{imGK{iK{iK{iK{iB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)K{ix5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)K{i0K{i6K{i=;K{i= K{i=_You can't see any susceptible monsters within range! (Use Z to cast anyway.)K{imcK{icK{idK{i2gK{ijf _K{i@kK{i mK{iPm#5K{ium)==K{i,nK{iVpK{i$si  You encounter a hobgoblin.K{i1}##. . †.### .## # ...# ... ....# #..### #.# K{i}}# #...# #..# # ####.##..####g-#######.....K{i}g###...####.Magic DartK{i}"######### ##....# †...# ##.#.#K{i~c# .....# K{i%~..###. g   hobgoblin (asleep)K{iE~ .##K{iz~L ###K{iY.6.0 (3gK{iI KThe hobgoblin shouts! You hear a shout! You hear a bark!K{iJ8 gK{iyYou encounter a kobold. It is wielding a +0 dagger and quivering stones.K{iWgg 2 hobgoblins (1 wandering)K   kobold (missile)K{i4===7.0 (4K{iK{iqZ _You encounter a hobgoblin.K{i4  ##  . .  †.### .## K{iJ5  ...# ...  #..### #K#  #...# #..#  ####.##..####. #.....@.....gg ...###...####..  ##....# †...# ##.#.#  .....  ..###. K{iv5 Y .## #  ##K{i  ##  . .  †.### .##  ...# ...  #..### #K# K{i  #...# #..#  ####.##..####. #.....@.....gg ...###...####..  ##....# †...# ##.#.# ..... ..###.  .## #  ## K{i_ K{i K{ib K{i d _There are monsters nearby!K{ie ** The magic dart hits the kobold.K{iM .K{i -g.K{i $.K{i) 'KK{i: \.   hobgoblinK{i 64--K{iT ,--8.0 (1K{i2 K{i ^ _The kobold is heavily wounded.K{it )The magic dart hits the kobold.K{iC*L{ibZg..L{ifaaaasdfaa the Magician##Djinni..Health: 13/15 ====================---- ##### †.###.##AC: 2Str: 6 ....# ...#...EV: 11Int: 19 ....# #..### #.#SH: 0Dex: 11 ....##...# #).#XL:  1 Next: 100% Place: Dungeon:1 ....# ####.##..####.Noise: =--------  Time: 99.0 (1.0) ....#######.....@...g...-) Nothing wielded ............###...####..Cast: Magic Dart ....######### ##....#FlL{ijy †...###.#.# ....#..... ....#..###.g   hobgoblin #####.## ###You encounter a kobold. It is wielding a +0 dagger and quivering stones. _You encounter a hobgoblin. _There are monsters nearby!The magic dart hits the kobold. _The kobold is heavily wounded.The magic dart hits the kobold. _You kill the kobold!You have reached level 2!L{iq/  --more--L{i 9/21=-2 0% hobgoblinL{i 4 _M{iS  aaaasdfaa the Magician ##  Djinni . .  Health: 17/21 ===================----- ##### †.### .##  AC: 2M{i#TStr: 6 ....# ...# ...  EV: 11Int: 19 ....# #..### #.#  SH: 0Dex: 11 M{iT....# #...# #).#  XL:  2 Next:  0% Place: Dungeon:1 ....# ####.##..####.  Noise: =--------  Time: 99.0 (0.0) ....#######.....@***g...  -) Nothing wielded ............###...####..  Cast: Magic Dart M{iT$....######### ##....#  Fly †...# ##.#.# M{iTG....# ..... M{iT....# ..###.  g   hobgoblin ##### .## #  ##M{iU5 _You have reached level 2!M{iUCasting: Magic Dart (safe; 3% risk of failure)  M{i)UMConfirm with . or Enter, or press ? or * to list all spells.M{i;UAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineM{iMU:Aim: a hobgoblin (78% to hit)M{iU@  aaaasdfaa the Magician ##  Djinni . .  Health: 17/21 ===================----- ##### †.### .##  AC: 2Str: 6 ....# ...# ...  EV: 11Int: 19 ....# #..### #.#  SH: 0Dex: 11 ....# #...# #).#  XL:  2 Next:  0% Place: Dungeon:1 ....# ####.##..####.  Noise: =--------  Time: 99.0 (0.0) M{i?V....#######.....@.......  -) Nothing wielded ............###...####..  Cast: Magic Dart ....######### ##....#  Fly †...# ##.#.# ....# ..... ....# ..###.  g   hobgoblin ##### .## #  ##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!M{iZ ##  . .  †.### .##  ...# ...  #..### #.#  #...# #).#  ####. #.....@****... ...#..   †...#  ..... ..###. .## # M{ilZ5## M{iH....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!M{i1=100.0 (1.0)Magic DartRay M{i'M{if _(Press . to maintain the ray.)M{ix>****M{i0hM{i ....h   jackal (wandering)M{iV 6---1Magic Dart+ M{i M{iP W _You encounter a jackal.M{ixv >****M{ih K.hM{i H....M{it 5----2++ M{iZ M{i M{i  ##  . .  †.### .##  ...# ...  #..### #.#  #...# #).#  ####.##..####. #.....@.....h. ...###...####..  ##....# M{iW †...# ##.#.#  .....  ..###.  .## #  ##M{io3 ##  . .  †.### .##  ...# ...  #..### #.#  #...# #).#  ####.##..####. #.....@.....h. ...###...####..  ##....# †...# ##.#.# ..... ..###.  .## # ## M{iM{iTM{i|M{iϱ] _A jackal is nearby!N{iW ##  . .  †.### .##  ...# ...  #..### #.#  #...# #).#  ####.##..####. #.....@.....h. ...###...####..  ##....# †...# ##.#.#  .....  ..###.  .## #  ##N{iӘ  ##  . .  †.### .##  ...# ...  #..### #.# N{iy) #...# #).#  ####.##..####. #.....@.....h. ...###...####..  ##....# †...# ##.#.# ..... ..###.  .## # ## N{iqN{iON{is _A jackal is nearby!N{i  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N{iVdN{idN{ikjN{il _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N{iI ### . ..  †.### #.## # ...# ... # #..### #.# N{iJ3# #...###).# # ####.##..####.#######......@....h.###...####.# ##....# ...# ##.#.#N{iCJ# ......# N{idJ#..###.  ..## ##N{iJ"##N{i@L7h.N{iSN{iW^6=3N{i\N{i^< _You stop channelling your searing ray.N{iTp ### . ..  †.### #.## # ...# ... # #..### ##.# # #...###).# # ####.##..####h.h#...###...####.N{ip # ##....# ## ##.#.## ......# #..###. h 2 jackals (wandering) ..## ####N{ir @.hN{i i..h    jackalYou encounter a jackal.4 _The jackal leaves your sight.N{i8  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N{i N{ig N{i N{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N{i N{iH N{i N{i F _Unknown command.O{i.O{iG(O{i"c5Magic Dart _O{i'O{iV)O{i]hh.O{i"h   jackal (wandering)O{i`:6Magic DartO{iO{iO{iV2h.O{iO{ip7==7O{i/O{iO{ia 2h.O{if NhO{ih /===8O{im O{ip ' _The jackal barks!O{i fhh.O{i O{i u.hh.O{i" qh 2 jackals (1 wandering)O{i /---9O{i O{if O{i7h.O{iK/h.O{ikMhO{i;P==-10O{iO{i' _The jackal barks!P{i:,+P{i?  aaaasdfaa the Magician ###  DjinniP{i@ . ..  Health: 15/21 =================------- ### †.### #.##  AC: 2Str: 6 ..# ...# ...  EV: 11Int: 19 ..# #..### ##.# SH: 0Dex: 11 ..# #...###).# XL:  2 Next: 10% Place: Dungeon:1 ..# ####.##..####...  Noise: ==-------  Time: 110.0 (0.0) ..#######.......@h...h..  -) Nothing wielded P{i@Z..........###...####....  Cast: Magic Dart ..######### ##....# #  Fly P{i@Z..# ##.#.# P{iD..# ...... ..# #..###.  hh 2 jackals ### ..## #  ### _The jackal barks!  Casting: Searing Ray (safe; 4% risk of failure)  P{i^D8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)P{iaaaasdfaa the Magician###Djinni...P{iLHealth: 15/21 =================------- ### †.####.##AC: 2Str: 6 ..# ...#...EV: 11P{iVInt: 19 ..# #..### ##.#SH: 0Dex: 11 ..##...###).#P{i0XL:  2 Next: 10% Place: Dungeon:1 ..# ####.##..####...P{iZNoise: ==-------  Time: 110.0 (0.0) ..#######.......@****h..-) Nothing wielded ..........###...####....Cast: Magic Dart ..######### ##....# #Fly ..###.#.# ..#P{iq7...... ..#P{iy#..###.hh 2 jackals P{i[###..## #P{i###P{iCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P{iAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineP{i7Aim: a jackal (72% to hit)  P{i5DYou focus your ray upon the jackal. The searing ray hits the jackal.P{ir h.  The jackal is almost dead.P{it h.  (Press . to maintain the ray.)P{iT}h.6=1.0 (1Ray P{iP{i܄W _The jackal closely misses you. x2P{iSU .  The searing ray hits the jackal.P{i ****   jackalYou kill the jackal!P{i1h.P{i>.h..P{i#5P{iޞt-22+ P{i'P{iGX _The searing ray misses the jackal.P{i !>****P{i7h.P{iY..P{i"I14--P{icc-3++ P{i8P{isI _The searing ray hits the jackal but does no damage.P{i U .  The searing ray hits the jackal!P{iq I****P{i ....  You kill the jackal!P{i[ o3---3=P{i J4Magic DartP{i P{i@ > _You finish channelling your searing ray.P{iC P{ia .--5P{i P{i{ Q{i4==Q{i,Q{iQ{i,Q{igQ{iœQ{i Q{iDQ{iQ{i Q{iVl15===Q{iۗQ{i'Q{iXQ{iQ{i5Q{izQ{iQ{iOQ{i{Q{iQ{iQ{i@%6Q{iZE==Q{i@Q{iQ{iQ{iȥQ{iQ{i1Q{iQ{iQ{iQ{i Q{iNQ{i9=Q{iQ{iQ{iZK7=Q{iQ{i,Q{iIQ{iQ{iQ{ixQ{i"8==Q{iM%  Q{i~FYou encounter a ball python.Q{i36--SQ{iZMagic DartS   ball python (constriction, wandering)Q{i0338.0)Q{iNQ{i/24.0 (19 _Q{iyQ{iQ{i1 ###  . ..  †.### #.## Q{iT2 ...# ...   ##.# #...###).# ####.##..####... .......@....... .###...####...S  ##....# # Q{i2 ##.#.# ......  #..###.  ..## # Q{i26 ###Q{iI ###  . ..  †.### #.##  ...# ...   ##.# #...###).# ####.##..####... .......@....... .###...####...S  ##....# #  ##. .. #..###.  ..##  ###  _A ball python is nearby!Q{iM ###  . ..  †.### #.##  ...# ...   ##.#Q{i #...###).# ####.##..####... .......@....... .###...####...S  ##....# #  ##.#.# ......  #..###.  ..## #  ###Q{i_ ###  . .. Q{iV` †.### #.##  ...# ...   ##.# #...###).#Q{i|`o ####.##..####... .......@....... .###...####...S Q{i` ##....# #  ##.Q{i`& ..Q{i` #..###.  ..## Q{i&aE ### Q{igQ{i[jQ{inQ{iFqL _A ball python is nearby!Q{inqQ{i ### . ..  †.### #.## # ...# ... # #..### ##.# # #...###).# .# ####.##..####.#.Q{i..###...####...S## ##....# ### ##.#.## ......# #..###.  ..###Q{i4S.Q{iS)5.0)Q{iKQ{i(5 _The ball python hisses angrily.Q{i p### . ..  †.### #.## # ...# ... # #..### ##.# # #...###).# #. # ####.##..####. #....S.Q{i ###...####....# # ##....# .### # ##.#.# # # #..###. Q{i /S.Q{i~ Q{i %6Q{i Q{i Q{i### . ..  †.### Q{i#.##  ...# ...  #..### ##.# Q{i. #...###).# ##. ####.##..####.Q{i..@.S.###...####....##.Q{i ##....# ..###  ##.#.# ..# ........# #..###... ..## .#..### .##.Q{i-S.Q{iZ9==7Q{i\Q{iRQ{i<  aaaasdfaa the Magician ### Djinni  . .. Health: 17/21 ===================-----  †.### #.## AC: 2Str: 6  ...# ... EV: 11Int: 19 #..### ##.# .  SH: 0Dex: 11 #...###).# ##...  XL:  2 Next: 30% Place: Dungeon:1 ####.##..####......  Noise: ---------  Time: 137.0 (0.0) ######..........@S......  -) Nothing wielded .......###...####....##.  Cast: Magic Dart ######## ##....# ..###  Fly  ##.#.# ..#  ......{i<"0m..#  #..###...  S   ball python (constriction) ..## .#..  ### .##.  _The ball python hisses angrily.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)R{i(%aaaasdfaa the Magician###Djinni...Health: 17/21 ===================-----†.####.##AC: 2Str: 6...#...EV: 11Int: 19#..### ##.#.SH: 0Dex: 11#...###).# ##...XL:  2 Next: 30% Place: Dungeon:1####.##..####......Noise: ---------  Time: 137.0 (0.0) R{i%######..........@****...-) Nothing wielded .......###...####....##.Cast: Magic Dart ######## ##....# ..###Fly ##.#.# ..#........##..###...S   ball python (constriction)..## .#..### .##.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)  The searing ray hits the ball python.R{irS...  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (81% to hit)  The searing ray hits the ball python.  The ball python is severely wounded.  (Press . to maintain the ray.)ball python bites you but does no damage.R{i٩P6-  1 R{i ==8.0 (1Ray Constr R{iR{iŮz _The ball python grabs you. The ball python constricts you.R{i | †The searing ray hits the ball python!R{i*I****R{iE2†...R{ifM5--11 59Magic Dart+ R{izQR{iSO _You kill the ball python!R{ir>****R{i_6†...R{iDd14----40++ R{ilR{ij S  You stop channelling your searing ray. _15=R{ij XR{iK R{i R{i/ BR{i 6==R{ib R{i R{i R{i R{i R{i@ R{i R{i R{i R{i- R{ip #7R{i E==R{ii R{i R{i R{i R{i R{i R{i R{i R{i R{i R{i O=R{i( R{iH R{i K8=R{i R{i R{i, R{i R{iV BR{i R{i R{i% R{i R{i a9==R{i R{i ,R{i R{i ,R{i R{i- R{i^ R{i0 R{i 20==R{i R{i R{i R{i h  A quokka comes into view.R{i; --rMagic Dartr   quokka (wandering)R{i 065.0 (25.0)R{i% R{iR, 26.0 (26 _R{i1 R{i2 R{i}f ###  . ..  †.### #.##  ...# ...  ##.# .  #...###).# ##...  ####.##..####...... .......@†...... #...####....##r  # ..###   ..#  ..#  ...  ..## .#..  ### .##. S{i+ ###  . ..  †.### #.##  ...# ...  ##.# .  #...###).# ##...  ####.##..####...... .......@†...... S{ikB#...####....##r  # ..###   ..# ..# ...  ..## .#.. ### .##. S{iS{iyS{iS{i] _A quokka is nearby!S{i^o ###  . ..  †.### #.## S{i ...# ...  ##.# .  #...###).# ##...  ####.##..####...... .......@†...... S{io#...####....##r  # ..###  S{iE ..#  ..#  S{i}...  ..## .#..  ### .##. S{i+ ###  . ..  †.### #.##  ...# ...  ##.# .  #...###).# ##...  ####.##..####...... .......@†...... S{i~#...####....##r  # ..###   ..# ..# ... S{i܎ ..## .#.. ### .##. S{ipS{i S{iS{i S{iלO_A quokka is nearby!S{ix ###  . ..  †.### #.##  ...# ...  ##.# .  #...###).# ##...  ####.##..####...... S{ioy%.......@†...... #...####....##r  # ..###   ..#  ..#  ...  ..## .#.. S{iyB ### .##. S{ifm ###  . ..  †.### #.##  ...# ...  ##.# .  #...###).# ##...  ####.##..####...... .......@†...... #...####....##r  # ..###   ..# ..# ...  ..## .#.. ### .##. S{iS{i%S{iS{i] _A quokka is nearby!S{i!####..  . .. .#†.### #.##.#...# ... .. .#..### ##.# .# ..#...###).# .##.####.##..####....@.###...####....##r# ##....##..### ##.#.##..#........##..###... ..## #.#..### #.##.r.S{iS{iS=7.0 (1.0) _S{iy S{i x _You see here a ball python corpse.S{i1= ###.. . ....# †.### #.##.# ##...# ...... ..#..### ##.# #.# .#...###).# #.##.####.##..####....†@....r.###...####....##.#. ##....##..### #..###... S{i= ### #.##.S{i> 9r.S{inE S{iJK [1==8 _S{iP S{iQ S{i x###..  ....# .### #.##.# ###...# ...... ..#..### ##.# #.# ..#...###).# #.##.####.##..####......r..S{i f..†.###...####....##.#.# ##....##..### ##.#.##..#........##..###... ..## #.#..### #.##.S{i9 J.rS{i\! S{i% %9S{i* S{iq, T{iZK###.. ....# ### #.##.# ######. ...# ...... ..  #..### ##.# #.# .#...###).# #.##.  ####.##..####.r.#...†.####...####....##.#.# ##....##..### ........##..###... ..## #.#..### #.##..rT{i>T{i&70T{i T{iT{i###.. ....# # #.##.########.## ........# #..### ##.# #.##.T{i1F##...###).# #.##. ####.##..####.r# ...†.# ###...####....##.#.##  ##....##..### ..##.#.##..# #.#........# ..#..###... ...## #.#.. T{i#;r.T{i7r.T{iq_rT{i%1T{iT{i!T{i ###.. ....# #  #######.#  ........#  ##.# #.##.......#  ).# #.##........ ####......r..# ...†...@.....# ###....##.#.##  #..### ..  #..# #.# T{i3 ........# ..  #..###... .  ..## #.#.. ### #.##.T{i. \ ###.. ....# #  #######.#  ........#  ##.# #.##.......#  ).# #.##........ ####......r..# ...†...@.....# ###....##.#.## T{i D #..### ..  #..# #.# ........# .. #..###... .  ..##  ###  T{i T{i T{i> T{i ] _A quokka is nearby!T{iwS G  aaaasdfaa the Magician ###.. Djinni ....# #  Health: 19/21 =====================--- ## #.##.########.#  AC: 2Str: 6 T{iS ..# ..............#  EV: 11Int: 19 #..### ##.# #.##.......#  SH: 0Dex: 11  #...###).# #.##........  XL:  2 Next: 35% Place: Dungeon:1 ####.##..####.....*r..#  Noise: ---------  Time: 171.0 (0.0) T{iT #...........†...@*....#  -) Nothing wielded ..###...####....##.#.##  Cast: Magic Dart T{iAT ### ##....##..### ..  Fly  T{icT ##.#.##..# #.#  ........# ..  T{iT #..###... .  r   quokka ..## #.#.. ### #.##.T{iT 9 _A quokka is nearby!T{iT Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T{iT yAiming: Searing Ray (safe; 4% risk of failure)  T{iU rPress: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)T{i6 aaaasdfaa the Magician###..Djinni....##Health: 19/21 =====================--- ###.##.########.#AC: 2Str: 6 ..#..............#EV: 11Int: 19 #..### ##.# #.##.......#SH: 0Dex: 11  #...###).# #.##....*...XL:  2 Next: 35% Place: Dungeon:1 ####.##..####.....**..#Noise: ---------  Time: 171.0 (0.0) #...........†...@*....#-) Nothing wielded T{if ..###...####....##.#.##Cast: Magic Dart ### ##....##..### ..Fly ##.#.##..# #.#........#..#..###....r   quokka..## #.#..### #.##.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.T{i.I.ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is almost dead.T{i......T{i20===2.0 (1Ray T{iU$T{i% T{i%X_(Press . to maintain the ray.)U{iV †The searing ray hits the quokka.U{iJ****U{iR.†..U{i19-4-3Magic Dart+ U{i`U{iJ _You kill the quokka!U{ic>****U{i V.†..U{i#8U{in----4++ U{iU{imU{i:U{i1;U{i;U{iN8  You stop channelling your searing ray. _9=  A hobgoblin comes into view.U{iR -gMagic Dartg   hobgoblin (wandering)9.0 (5U{iVU{igWN=80.0 (6 _U{ilZU{iW[U{ikh ###.. ....# #  U{iDl#######.#  ........#  ##.# #.##.......#  ).# #.##........ ####.........# ..†...@.†...# ###....##.#.## U{i_l( #..### ..  U{iwl"#..# #.# U{il, ........# ..  U{il"#..###... . U{il ..## #.#..U{il' ### #.##.U{ilU{ie g ###.. ....# #  #######.#  ........# U{i  ##.# #.##.......#  ).# #.##........ ####.........# ..†...@.†...# ###....##.#.##  #..### ..  #..# #.# ........# .. #..###... . U{ik { ..##  ###  U{if U{i U{i v _A hobgoblin is nearby!U{i1 ? ###.. U{i2 $....# #  #######.#  ........#  ##.# #.##.......#  ).# #.##........ ####.........# ..†...@.†...# ###....##.#.##  U{id2 #..### ..  #..# #.#  ........# ..  #..###... .  ..## #.#.. ### #.##.U{i2 U{i  ###.. ....# #  #######.#  ........#  ##.# #.##.......#  ).# #.##........ ####.........# ..†...@.†...# ###....##.#.##  #..### ..  #..# #.# ........# .. #..###... .  ..##  ###  U{i U{i ` _A hobgoblin is nearby!U{i ###.. ....# ## #.##.########.#.# ........#  #..### ##.# #.##.# #...###).# #.##.  ####.##..####.##.g..†..@..†...#.###...####....##.#.### ##....##..### .. ##.#.##..# #.# ........# .. #..###... . ..## #.#..  ### #.##..gU{iU{i X20=1.0 (1 U{i) _U{iU{i[V{i ###.. ....#V{iUC # .### #.##.########.#  ...# ..............#V{iѠ #..### ##.# #.##.# #...###).# #.##. ####.##..####.##V{i.g.†.@...†...#V{i-*.###...####....##.#.### ##....##..### .. V{iCV{iZ ##.#.##..# #.#V{ioO ........#V{i* ..V{iY #..###...V{i- . ..## #.#.. ### #.##.V{i 9.gV{iMgV{i/===2V{iuV{i+ _The hobgoblin shouts!V{iL ###.. . ....# # †.### #.##.########.# ...# ..............# #..### ##.# #.##.......# #...###).# #.##. ####.##..####.##..g†@....†...#.###...####....##.#.### ##....##..### .. ##.#.##..# #.# ........# .. #..###... . ..## #.#.. ### #{i37m.#..g---3V{if  aaaasdfaa the Magician ###.. Djinni . ....# #  Health: 18/21 ====================---- V{i-†.### #.##.########.#  AC: 2Str: 6  ...# ..............#  EV: 11Int: 19  #..### ##.# #.##.......#  SH: 0Dex: 11  #...###).# #.##........  XL:  2 Next: 45% Place: Dungeon:1  ####.##..####.........#  Noise: ---------  Time: 183.0 (0.0) ####...........g@....†...#  -) Nothing wielded .....###...####....##.#.##  Cast: Magic Dart ###### ##....##..### ..  Fly  ##.#.##..# #.#  ........# ..  #..###... .  g   hobgoblin ..## #.#.. ### #.##.{i17;33H _The hobgoblin shouts!  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)V{i aaaasdfaa the Magician###..Djinni .....##Health: 18/21 ====================---- †.####.##.########.#AC: 2Str: 6...#..............#EV: 11V{iD GInt: 19#..### ##.# #.##.......#SH: 0Dex: 11#...###).# #.##........XL:  2 Next: 45% Place: Dungeon:1####.##..####.........#Noise: ---------  Time: 183.0 (0.0) ####........****@....†...#-) Nothing wielded V{i V.....###...####....##.#.##Cast: Magic Dart ###### ##....##..### ..Fly ##.#.##..# #.#........#..#..###....g   hobgoblin..## #.#..### #.##.Casting: Searing Ray (safe; 4% risk of failure)  V{ib Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.V{i7h ...gAim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (78% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is severely wounded.(Press . to maintain the ray.)V{i}i 5---==4.0 (1Ray V{iin V{ip - _The hobgoblin hits you.V{i!| :****V{i ^...gV{i4 ----5+ V{i0 V{i _The searing ray misses the hobgoblin. The hobgoblin misses you.V{i z †The searing ray hits the hobgoblin!V{i L****V{im1`...†V{i614-5=6Magic Dart++ V{i;V{i<=M _You kill the hobgoblin!W{i"W{i#W{iU'W{i)K  You stop channelling your searing ray.W{i+E _W{i--W{i-W{i5.W{i0W{i0W{i1W{i3W{i#4N15=W{i4W{i6W{i@7W{il8W{i:W{iY:W{iE;W{ix=W{i=W{i>W{i/@W{i@j6==W{iAW{iaCW{iCW{iDW{i2FW{iFW{iGW{iIW{iIW{iJW{iLW{iMh7==W{iNW{iOW{iOW{iPW{iRW{iSW{i{TW{i"VW{inVW{iWW{iOYW{iY9=W{iZW{i2\W{i\K8=W{i]W{is_W{i_W{i{`W{iLbW{ibW{ilcW{ieW{i`eW{iEfW{i]hW{ihh9==W{iiW{il,W{imW{inW{inW{ioW{iqW{i5rW{i sW{itW{i+u$20W{iMuE==W{iYvW{i0xW{izxW{isyW{i8{W{iq{W{i[|W{ir~,W{iW{iW{iC9=W{i'W{iW{isL1==W{ifW{iW{iW{iW{i W{iLW{iW,W{i,W{iW{i}W{iȒW{iW{iIW{i* #># #  #.#  #.#  ###.. . #....# # †.### ##.#.##.########.#--219.0 (33.0) W{iT ...# .......@.........#  #..######.###.##.......#  #...###).# #.##........####.##..####........ ####...........†.....†...# .....###...####....##.#.## ###### ##....##..### ..##.#.##..# #.#........#..W{iW{id==--20.0 (34W{iֲW{iq; _Found a stone staircase leading down.W{i W{id W{iѼ W{iu W{i W{i; W{i ,W{i ,W{i W{i W{i W{i5 W{i W{iP W{i1 W{il W{i W{i W{i ,W{i\ W{i W{i W{iI W{i W{i W{iD W{i W{i W{i W{i ,W{i W{i W{iT W{i W{i W{i W{i W{iS W{i W{i W{i ,W{i* W{i W{i W{i W{i* W{i W{i W{iR W{i W{i W{i< W{i W{i W{i* W{iM W{i W{i W{iR W{i W{i6 W{i W{i9 W{i W{i4 W{i W{i+ W{i3 ,W{i W{i W{i W{iV W{i5 W{i W{i W{i W{iX W{i nW{i4 ,W{i W{i+ W{i BW{iU! W{i}) W{i- nW{i. W{i. W{i. W{i/ W{i0 W{im1 W{i1 W{i1 W{i3 W{i3 W{i3 W{i4 W{i~9 W{i: ,W{i: W{i; W{i< ,W{i= W{ib> W{i? BW{iB W{i{C W{iC W{iC W{iE W{iF W{iG W{inG W{iUI W{iJ W{i K W{ipK W{iL W{iM W{i0N W{iN W{i Q W{iR ,W{i?S W{iT W{i8V ,W{iV W{i X W{iY ,W{iZ W{i[ W{i_\ W{i\ W{i\ W{i] W{i^ W{i^ W{i8_ W{iu` W{ia W{ia W{iIb W{iic W{id W{iEe W{ie W{ixg W{ih W{ii W{ii W{iFk W{iu :! .. #. #. W{iwv  #.  #.#  #.# #..### 64.0 (4#.. #@..## #.# ###..# #.# ##.## W{iv Y###.# #..### .ß#.# ##...## #'#.## ###..W{i&w  #'...####.##### #'##..### #.....## W{i{w .ß###.†.# #####..#### W{i=| W{i& +5.0 (45W{i` W{i _ _Found a parchment of Fugue of the Fallen.W{i< W{i.= W{i= W{i? W{iA W{iF BW{iJG ,W{i8H W{ibJ W{i3M W{iM W{iN W{iP W{iR W{iTS W{iRT W{iV W{i,X W{iX W{iZY W{i[ W{i^ f  You encounter a quokka.W{ie ######....##....######W{if Z######:!......# .........r..... #@#  #.# Magic Dart #.#  #.##  #.##..##  #..##...## r   quokka (asleep)  #.# ###..#  #.# ##.## ####.# #..###W{i#i Vr.70.0 (5.0)W{io _rW{ip 2=1.0 (6W{iX b _The quokka misses you.X{ioP ###### X{ip....## ....######  ######:!......#  ........r......  #@# #.# #.# #.##  #.# #..###  #.. ##...##  #.# ###..#  #.# ##.##   X{i ###### ....## ....######  ######:!......#  ........r......  #@# #.# #.# #.##  #.# #..  #.. ##...##  #.# ##  #.#  X{i- X{i X{iNX{i] _A quokka is nearby!X{i  aaaasdfaa the Magician  Djinni  Health: 19/21 =====================--- ###### AC: 2Str: 6 ....## EV: 11Int: 19 ....######  SH: 0Dex: 11 X{i@######:!......#  XL:  2 Next: 55% Place: Dungeon:1 ........r......  Noise: =--------  Time: 271.0 (0.0) #@# -) Nothing wielded #.# Cast: Magic Dart #.# Fly  #.##  #.# #..###  #.. ##...##  r   quokka  #.# ###..#  #.# ##.## ####.# #..### _A quokka is nearby!Casting: Searing Ray (safe; 4% risk of failure)  X{i8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)X{i!aaaasdfaa the MagicianDjinniHealth: 19/21 =====================---######AC: 2Str: 6....##EV: 11Int: 19....######SH: 0Dex: 11######:!.*....#X{iXL:  2 Next: 55% Place: Dungeon:1........*......Noise: =--------  Time: 271.0 (0.0)#@#-) Nothing wielded#.#Cast: Magic Dart#.#Fly #.###.#X{i #..####..##...##r   quokka#.####..##.#X{i&%##.## ####.##..### X{iL_A quokka is nearby!Casting: Searing Ray (safe; 4% risk of failure)  X{irConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineX{i0Aim: a quokka (69% to hit)X{ib (.r  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray misses the quokka.(Press . to maintain the ray.)X{iXc 5----=2.0 (1Ray X{ih X{ik + _The quokka bites you.X{i\ G**X{i@ .rThe searing ray hits the quokka but does no damage.14-----3+ X{iX{i S _The quokka barely misses you.Y{iл †The searing ray hits the quokka.Y{i O**Y{iBU.†Y{iI3---64Magic Dart++ Y{iNY{iuQJ _You kill the quokka!Y{i G**Y{i1_.†Y{iz2----5Y{iY{i(> _You finish channelling your searing ray.Y{iwY{i?xY{ilyY{i<}Y{ii3=Y{i-Y{i~Y{i_Y{iՆY{iY{iY{iY{iGY{iLY{i)Y{iא9=Y{iUY{iY{i>4==Y{i˕Y{iɖY{iY{iY{i/Y{iY{i Y{ioY{iСY{iY{iȥ,Y{i1l15===Y{iUY{i(Y{ioY{i8Y{iY{iY{iuY{iY{iVY{iWY{iY{i9=Y{iZY{i%Y{iK6=Y{iY{iY{iY{iY{iY{iY{icY{iY{iY{i~Y{iY{iY{ia7==Y{ivY{i#Y{iiY{iWY{iY{iY{i%Y{iY{i.Y{iY{i8==Y{inY{iY{iY{iPY{iY{igY{i1,Y{iY{iVY{i#=Y{i Y{igY{iY{i#9Y{i(=Y{iY{iY{iY{io Y{i ,Y{i Y{i; Y{i Y{iL Y{i? Y{i $20Y{i E==Y{iJ Y{iq Y{i Y{i  Y{i Y{iD Y{i Y{i Y{ih Y{i! Y{ih# Y{i# S1===Y{i$ Y{i% Y{i' Y{i* Y{i"+ Y{i&, Y{iQ. Y{i1 Y{i1 Y{i+3 Y{iE ######  #....##  #....######--######:@......#........†......Y{iMF #######.#####..#.##.#....#Y{i#.# #############.##.###..### ##...## ###..# ### ##.## #..Y{i A7.0 (13Y{i! 9 _Found an escape hatch in the floor.Y{i ;Y{iY{iAY{iY{iJY{iϟY{iY{i£k  You encounter a ball python.Y{i ## .## ..###### . .......#######Y{ih....†. .#####..........>..##...Magic Dart .# #######..... .# Y{i##...S .## ... ..### ..Y{iаS   ball python (constriction, asleep) #...## . Y{i Y{i133.0 (6.0)Y{i14.0 (7 _Y{iY{iZ{io#. ###########.... .†.......@....... .......>..##...  #############..... ##...S ... .. .  ###  ##.## #.. Z{i . ###########.... †.......@....... .......>..##...  #############..... Z{i: ##........ .   ##.## Z{iZ{itZ{i*Z{i!b _A ball python is nearby!Z{i*. #.....####........#############.... †............. #####..........>@.##... # #############.... Z{iU ###...S. # ....#.#..# ### #  ##.##....####.#Z{iZ{iI15.0 (1 _Z{iZ{iZ{id ....... .... ####..... ....#############.................... ####>..##  #############@....... ###...S ....#.# #..# ### ####....####.#  ##...#># #####Z{i %6Z{i Z{i Z{i j... .... # ...... .......##.............#.>..##.....###.###...S. .. Z{i #..## #...# ..# ### ..## .## #.. ## Z{i Z{iW %7Z{i Z{i Z{iv  aaaasdfaa the Magician ...  Djinni .... #  Health: 19/21 =====================--- ......  AC: 2Str: 6 ##### .......  EV: 11Int: 19 ....#############.......  SH: 0Dex: 11 .......................#  XL:  2 Next: 65% Place: Dungeon:1 ###..........>..##.....#  Noise: ---------  Time: 337.0 (0.0)  #############.@**.....  -) Nothing wielded ###..*S...  Cast: Magic Dart .......  Fly Z{i###...... .###...## ..# ### ..##  S   ball python (constriction, asleep) #.## #.. ## #..### #.# ##...## #># ##### _A ball python is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)[{i  aaaasdfaa the Magician ...  Djinni .... #  Health: 19/21 =====================--- ......  AC: 2Str: 6 ##### .......  EV: 11Int: 19 ....#############.......  SH: 0Dex: 11 .......................#  XL:  2 Next: 65% Place: Dungeon:1 [{i###..........>..##.....#  Noise: ---------  Time: 337.0 (0.0)  #############.@.......  -) Nothing wielded ###...†...  Cast: Magic Dart .......  Fly ###...... .###...## ..# ### ..##  S   ball python (constriction, asleep) #.## #.. ## #..### #.# ##...## #># ##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line[{iAim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python![{i  ...  .... #  ......  ....... ###... .....# .....#  **.....  ###..**...  [{i....... #......#...## ### ..## #.. ##  #># [{i...†Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python![{im70==8.0 (1Magic DartRay [{iO[{if _(Press . to maintain the ray.)[{i*E****[{iK...†[{i$8---9+ [{i)[{i+[{ikE****[{iRYK...†[{ia7----40++ [{ih[{ij[{im/****[{i[{iIK...†[{iMQi6--1[{iVX[{i*Z> _You finish channelling your searing ray.[{iXp .7=[{it X[{iu [{iv #8[{i_v E==[{i7w [{iy [{ity [{iy [{i{ [{i | [{i| [{i~ ,[{iL [{i [{iF #9[{iq E==[{i [{ix =20=[{im ,[{i [{i B[{i@ ,[{i [{i [{i< i1===[{i [{i. [{i֞ [{i2 [{i [{i [{i [{i{ [{i6 [{i [{i [{iw [{i [{i ;  [{ig DYou encounter a hobgoblin.[{i G#.......# ####.......# ..#############.......# .....................# ..........>..##.....## #############.........# [{i%  ###...†...#  #.......#g ## # ##...###[{iY Magic Dart #### ..## [{i j#.. .####.#[{iº ##.###># #####[{i g   hobgoblin (asleep) ##..##.# ##...#  ##.##### #.##[{i< ##..###  #.....## #.##...##[{i$ S62.0 (21.0)==[{i #3.0 (22 [{i? _[{i [{iq [{i %   #.......# ####.......# .........# >..##.....## ........#  ###...†...#  #.......#g  [{i a##@....... ###...###. # ### ..##  #.. .##  #.# ## #># #####  #.#        [{i m1   #.......# ####.......# .........# >..##.....## ........#  ###...†...#  #.......#g  ##@....... ##...###. [{i\n% ### ..##  #.. .## #.# ## #># #####  #.#       [{is[{iDw[{i{[{i~` _A hobgoblin is nearby!\{i?^   #.......# ####.......# .........# >..##.....## ........#  ###...†...#  #.......#g  ##@....... ###...###. # ### ..## \{i^ #.. .##  #.# ## #># #####  #.#     \{i^=   \{ix   #.......# ####.......# .........# >..##.....## ........#  ###...†...#  #.......#g \{i, ##@....... ##...###.  ### ..##  #.. .## #.# ## #># #####  #.#   \{i4    \{i\{i@\{i\{i` _A hobgoblin is nearby!\{iV#.#  #.# ######.# ...........# .>..##.....## .........# ###...†...# #.......#g.##. ##...###. ####..##  #....## ### #.###### #># ##### \{i\{iT4.0 (1.0) _\{iC#.#  #.# ####.# ........# >..##.....## .# ###...†...# #.#g.##.\{i##...###.####..##   #.###### #># ##### \{i\{i%5\{i\{i\{i ****gThe magic dart hits the hobgoblin but does no damage.\{ic1l lThe hobgoblin shouts!\{i2J.g\{i9...l   frilled lizard (wandering)\{i:60--\{i:(===6\{iC@\{imB_ _You encounter a frilled lizard.\{i *** The magic dart hits the hobgoblin.\{iT 6l.\{iU 1g.\{i\ !..\{i8] i19-----7\{i3d \{if ] _The hobgoblin is almost dead.\{i y †The magic dart hits the hobgoblin.\{iS **l   frilled lizard (wandering)\{i \{iY 5l.\{i "..\{i p-8--8\{i \{iK M _You kill the hobgoblin!\{i~ †The magic dart hits the frilled lizard.\{iG****\{i I..†.\{i8-59Magic Dart\{ie\{ipR _You kill the frilled lizard!]{ia]{im3]{is _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]{i;]{iC]{iJ]{iN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]{i\> _  You encounter a bat.]{iOk9=-bMagic Dartb   bat (wandering)71.0 (2b.K.b]{i[sK   kobold (missile, wandering)-2.0 (3]{iv]{iyy ]{iy_You encounter a kobold. It is wielding a +0 short sword and quivering stones.]{iE:   # #.......# ####.......# ..........# >..##.....## .........#  ###...†...#  #.......#†.K  ##..@..†.b..  ##...###...  ####..## #....##]{i: #.#### #># #####  #.#      ]{i \   #.......# ####.......# ..........# >..##.....## .........#  ###...†...#  #.......#†.K  ##..@..†.b..  ##...###...  ####..## #....## #.### #># #####  #.#    ]{i\ ]{i) ]{iC ]{i d _There are monsters nearby!]{iG   # #.......# ####.......# ..........# >..##.....## .........#  ###...†...#  #.......#†.K  ##..@..†.b..  ##...###...  ####..## #....## #.#### #># #####  #.#      ]{i\   #.......# ####.......# ..........# >..##.....## .........#  ###...†...#  #.......#†.K  ##..@..†.b..  ##...###...  ####..## #....## #.### #># #####  #.#    ]{i3]{i]]{ipd _There are monsters nearby!^{i:Q .  The magic dart hits the bat.^{i!****K   kobold (missile, wandering)^{i-K.^{i..†.8-90=3.0 (1^{i^{iнG _You kill the bat!^{i/( *****K  )The magic dart hits the kobold.  The kobold is moderately wounded.^{iŸ †K..†.  The kobold shouts!^{i~M(((((((^{iC{†@..†..^{i"Gf7--=4^{iM^{i/Om _The kobold throws a stone. The stone barely misses you.^{i ***** The magic dart hits the kobold.^{i+1K.^{iJ..†.^{if6---5^{i^{i ) _The kobold is severely wounded.The magic dart hits the kobold.^{i5 G****^{iُ I..†.^{iϗ Q-5-^{iI U6Magic Dart^{iW ^{i. J _You kill the kobold!^{i%{ ^{i 3^{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^{i=d ^{ig ^{ik ^{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^{iiG ^{iN ^{iS ^{iV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^{iA4 ^{i7 ^{iE ^{i0Z _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^{i "^{i&^{i-^{i(> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^{i^{is ^{i^{ie' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_{i}_{i_{i]_{ix_{i_{i_{i _{iM_{i_{i_{i_{iQ_{iI_{i)_{i| __{i_{i_{i_{iB_{iƢa7=_{id_{i_{iӰ_{i*_{i_{i_{ih8==_{iy_{i_{i_{iX_{id_{i_{i _{i_{i_{i_{i}_{iѾ9=_{i_{i_{iK9=_{iB_{i=_{i_{i_{i_{i_{i6_{iF_{i_{i]i20==_{i_{i_{i_{iZ_{i,_{i__{i_{i_{i_{i$_{in#1_{iF===_{iK_{i _{i_{i3_{i:_{i{_{iop#.......#  #.......# #.......# ........# >..##.....## ..# .###...†...# ..._{i|#.......#)...%-99.0 (23.0)##....@†..##...###..####..## ...#....## . #.#### _{ipq# # _{i_{iG-400.0 (24_{i_{iF _Found an inkwell talisman._{i_{i+  You see here a hobgoblin corpse._{i;#.......# #.......# .......# #####......# #..!..>..##.....###).......#......###...†...#...._{i<#.......#)...%..1.0 (1.0)##.....†@.##...###..####..## ....#....## #....!#.#### ...... #># #####.##### #.# ##...# # _{iE_{i>OG==2.0 (2_{iIW_{i!Y$ _Found a spear._{iT=_{i>_{i?_{ihC_{iF_{iN,_{iO\  Items here: ( ) ††._{iT  You encounter a hobgoblin. It is wielding a +0 mace._{ig_## ##.....##  #.......#  #.......# #######.......# ###### .............# ##..!..# ...>..##.....###) #####.........#........g###...†...#.#.......#)...%_{i"`xMagic Dart##.....†...#...###........####..## #...#....## ##....!...g   hobgoblin (wandering)#.#### #......#. #># #####.###### #.# ##...#.#_{i eY.3.0 (1g_{i]m_{ian14.0 (2 __{ifv_{ix_{i{  *****g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded._{iF| _{if 1g._{i $...._{io b0--==5.0 (1_{i _{im C _The hobgoblin shouts! You hear a loud squeak.`{iAKw $The magic dart hits the hobgoblin.`{iPE****`{i"....`{ij`{i#...##aaaasdfaa the Magician##.....##Djinni#.......#Health: 19/21 =====================---#.......#AC: 2Str: 6 #######.......# ######EV: 11Int: 19 .............# ##..!..#.SH: 0Dex: 11 ...>..##.....###).......XL:  2 Next: 105% Place: Dungeon:1 #####.........#.........Noise: =--------  Time: 406.0 (1.0)###...†...#.@....$..-) Nothing wielded#.......#)...%....Cast: Magic Dart##.....†..........`{i_-Fly ##...###.........####..## #.........#....## ##....!...#.#### #......#.#># #####.#######.# ##...#.#Items here: ( ) ††. _You encounter a hobgoblin. It is wielding a +0 mace.The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts! You hear a loud squeak.  The magic dart hits the hobgoblin.`{i? - _You kill the hobgoblin!You have reached level 3!`{i/  --more--`{i  `{iYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? a{i 23/25=213 2% Magic DartYou feel clever. x2  The power to cast Apportation wells up from within.a{ia{iL _Spell assigned to 'e'.a{i[ a{i4 a{i a{i; a{iO : _a{i a{ik h4==a{i} a{i ~5==a{il a{i a{it a{i a{i a{i a{i a{i a{i a{i a{i6 a{i a{i a{i a{ie #=a{i a{iC a{i n _f - 3 golden potions (gained 2)a{i c  You encounter a rat.a{i*     #...##  ##.....##   #.......#   ##  ###.......# ####### ### a{it+ .........# ##.....# - ..##.....###)... #.........#......... Magic Dart ###...†...#......$ #.......#)...% ##.....†..... a{i+ 6##...###..........  r   rat (wandering)####..## #......r a{i+ #....## ##....!.....:. #.#### #......#..a{i-,  a{iA 10.0)r.  Found a parchment of Maxwell's Portable Piledriver.a{iI ;a{i X 4==7.0 (11a{i` a{i=b - _The rat squeaks loudly.a{i?h         ####### ###  ##.....#..... a{ihw#)...@....... #............. †...#......$......  #)...%........  †..............  ##...........r.   #.............   ##....!.....:.    b{ib{ib{i  b{i b{ic  b{i b{i  b{i, b{i`  b{i b{i b{iK\ ####### ### b{i} ##.....#..... b{i#)...@....... b{iI]#............. b{i†...#......$...... b{i b{i*f#)...%........ b{i b{i?†.............. b{iZ b{i]##...........r. b{i[ b{i= #............. b{i b{i ##....!.....:.    b{ipb{ib{ib{iRZ _A rat is nearby!b{i%         ####### ###  ##.....#..... #)...@....... #............. †...#......$......  #)...%........  †..............  ##...........r.   #.............   ##....!.....:.    b{iy        b{iFw ####### ###  ##.....#..... #)...@....... #............. †...#......$......  #)...%........  †..............  ##...........r.  b{i #.............   ##....!.....:.    b{ib{ipb{ib{iZ _A rat is nearby!b{iHM*****b{i}wb{iy*r.b{i8......b{i3X4--8.0 (b{i1.0)b{ib{iyE _The magic dart hits the rat but does no damage.b{i5 S .  The magic dart hits the rat.b{i Y****b{i$ )b{iqv 7.....b{i 3--5-9Magic Dartb{iG b{iH G _You kill the rat!b{ivl b{inv b{i| b{iZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b{igb{igb{iob{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c{i1c{ic{ic{i# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c{i c{izc{ic{iJ3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c{iSc{i2c{i#c{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c{ic{ic{ic{i c{i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)c{ic{ic{ic{ilc{i/ c{i3c{ic{ic{ic{ic{ic{i$c{ic{ic{ic{ic{ic{ic{i>c{i-c{ic{ic{iF.0...c{ijc{i$ Key pressed, stopping explore.c{ic{i&c{i-c{i10/Key pressed, stopping explore.c{i<c{iQ=c{i,?c{iFCc{iER4= _c{iFc{icJ,c{iKc{iNc{itNc{i?Pc{iSc{iMSc{i Uc{iXc{ilXh5==c{i#Zc{i|]c{i_c{i`c{i6bc{idc{igc{izhc{i[qc{ixkKey pressed, stopping explore. _ You now have 12 gold pieces.c{ixc{i={c{i< _You see here a +0 mace.c{ie=c{i2c{i,c{ic{i5 .........# ##.....#.....# ..##.....###)............ #.........#.............. ###...†...#......)........#)...%.........c{ie#.....†...............  ##...###..............  ####..## #..............-  #....## ##.:..  #.#### ##.....#  #># #####.############c{i#.# ##...#.#  #.####..###  #.c{i# ##....### ...#### # #c{i,####.# c{i/32.0 (13.0)c{iXE-3.0 (14c{i c{i T _j - a silvery potionc{iT c{iT c{i c{i c{iM Bc{i c{i ,c{i! c{iF# c{i$ ,c{i% c{i' c{i) c{i) c{i + c{i_, c{i. ,c{iw/ c{i2 c{i3 c{i?4 c{i4 c{i8 Bc{i9 c{i= c{i!? c{iw? c{i? c{iC c{iD c{i2E c{i.G ,c{icH c{iH c{ifI c{iJ c{iRM c{i%N c{i!O c{iP c{iR c{iS c{iT c{iuV c{iX c{iOX c{izY c{i[ c{i\ c{iL] c{iV^ c{i_ c{iba c{ia c{i]b c{ic c{id c{id c{iZe c{ig ,c{ih c{iBk L _You now have 21 gold pieces (gained 9).c{im c{im c{iLn c{iqp c{is j  You encounter an endoplasm.c{i7  #.# ##...#.#  #.####..###.#  #.##...###..# ....### #.## ###### ...#### #.# .....# ##.########.# .....# ............# .....# ##.##.......#####.....# ##...........# ##.........######.....# Magic Dart .†.....÷...# .....# #....##.#.## .....# #.. ..J..# #..# #.##.# .....#J   endoplasm (asleep) ...# #. .. ######  #... . .c{i .#..  c{i ,51.0 (18c{i 22.0 (19 _c{i1 c{i c{i  #.# .#  .#  ..# #.## ######  #.# .....# .# .....# .# .....# ...#####.....#  .......@.....# ..######.....# .†.....÷...# .....#  .....#  ..J..#   .....# c{i Z #. .. ######  . .d{iX> #.# .#  .#  ..#d{i>/ #.## ######  #.# .....# .# .....# .# .....# ...#####.....#  .......@.....# ..######.....# †.....÷...# .....#  .....#  ..J..#   .....#  #. .. ######  . .d{i:Ed{iKd{iOd{iPa _An endoplasm is nearby!d{i #.# .#  .#  ..# #.## ######  #.# .....# .# .....# .# .....# ...#####.....#  .......@.....# ..######.....# .†.....÷...# .....#  .....#  ..J..#   .....# d{iXZ #. .. ######  . .d{iE #.# .#  .#  ..# #.## ######  #.# .....# .# .....# .# .....# ...#####.....#  d{iIF.......@.....# ..######.....# †.....÷...# .....#  .....#  ..J..#   .....#  #. .. ######  . .d{iZ _An endoplasm is nearby!d{i% ***J  The magic dart hits the endoplasm.  The endoplasm is severely wounded.d{ic&J.d{i2....d{iшf4-=3.0)d{i(d{iY^ _The endoplasm quivers.d{i~ ** The magic dart hits the endoplasm.d{il %J.d{i &...d{iL ?-4d{i d{i ] _The endoplasm is almost dead.d{iw Y .  The magic dart hits the endoplasm.d{i m*d{i2 "..d{iE q3-105Magic DartYour Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!  Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4! d{i5F  Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!d{iK d{iWM h _Your Alchemy skill increases to level 4!d{i, d{i1 d{i>7 d{iL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d{i3d{id{i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d{id{iYd{i,d{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e{iLe{i{e{i*e{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e{i~e{i`e{i\e{iɖ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e{i,]e{ioe{iYou can't see any susceptible monsters within range! (Use Z to cast anyway.)e{i-Qe{iWe{i\e{iqe{i7e{i=e{ibCe{iJRe{ie{i e{i%e{i)e{iL*e{i*e{i5w........0.....e{i:e{ii@e{i{E/Key pressed, stopping explore.e{ie{i!JR###).# #.##.................# ##.##..####.........######.....# ..........†.....÷...# #.....#...####....##.#.## #.....# # ##....##..####....# ##.....#  ##.#.##..# #.##.#####......#  ........# ##.##.......######  #..###...##..###..#####83.0 (11 e{iK ..## #......#  ### #...##.# #.#.:.###..# ......#.# ##.# .....##.# ..>....# #.. #.#..... ### .......e{iQe{iV+4.0 (12e{i[e{i^; _Found a stone staircase leading down.e{iM Ie{i e{i e{i Be{i e{i e{i e{ia e{ic ,e{iO e{i e{i e{i> e{i e{i$ e{i& e{i*' e{i' e{i) e{iu+ e{i+ e{i, e{i3. e{i20 e{i0 e{i{1 e{i3 e{i4 e{i5 e{i5 e{i7 e{i8 e{i9 e{ia9 e{im: e{i; ,e{i; e{i= e{i> n  You encounter a frilled lizard.e{iC ........÷.....÷...# #.....# .###...####....##.#.## #.....# e{iE ## ##....##..####....# ##.....#  ##.#.##..# #.##.####.# ........####.##.......###### #..###...##..###..#####  ..## #.#..........#  ### #.##..##..##.#  #####.##.#@:.###..# #..........#l# ##.#Magic Dart#.........##.# ..#...>....###.. #.#.........# ### ...........# e{iE l   frilled lizard (wandering)#........########### e{i G S90l.e{iLK e{iL 25.0 (11 _e{iyO e{iwP e{ij÷.....÷...# #  #.  ##.#.##..# # ........#.. ...##..###..#####  ..## #.#..........#  e{i"k### #.##..##..##.#  .#@:l###..#  #..........#.# ##.#  #.........##.# ..  #...>....###.. #.#  .........# ### ..  .........# #........# ##########f{i÷.....÷...# #  #.  ##.#.##..# # ........#.. ...##..###..#####  ..## #.#..........#  ### #.##..##..##.#  f{i:.#@:l###..#  #..........#.# ##.#  #.........##.# ..  #...>....###..  .........# ###  .........# #....... ######## f{if{i)f{if{ie _A frilled lizard is nearby!f{iRB~ †The magic dart hits the frilled lizard.f{i(G?*f{i0:f{ix4-2=6.0 (1.0)Magic Dartf{i8f{i%R _You kill the frilled lizard!f{i f{i f{i$ f{ir' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f{i f{i f{i f{i6% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f{i' 3f{i f{if _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f{i f{i f{ii f{i& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f{i f{i f{i f{i $ _f{i Xf{i a5=f{i f{i f{i f{i f{i f{i q  You see here a parchment of Momentum Strike.f{i f{iz  _f{i f{i f{i f{iG f{i f{if f{i f{i 9=f{i f{i f{iX f{im f{i8 f{i] f{i! i  You encounter a hobgoblin.f{i) ##.#.##..# #.##.#####......#  ........####.##.......######  #..###...##..###..#####  ..## #.#..........#  ### #.##..##..##.# f{ig* #####.##.#.:†###..# #..........#.# ##.# #.........##.####.. -#...>....###..@.##.# .........# ####......# Magic Dart.........# g.....# #........# ......########### ......#f{i*  ......#g   hobgoblin (asleep) ####### f{i5 ,504.0 (8f{i?8 K-5.0 (9 _f{i= f{i> f{iA       ..##   ###   .:†  f{ieBA#.# ##.#  #.####..  #...>#..@.##.#   ####......#   g.....#   ......#   ......#  ......#  f{iB@####### g{ix       ..##   ###   .:†  #.# ##.#  #.####..  #...>#..@.##.#   ####......#   g.....#   ......#   ......# ......#  ####### g{ig{ig{iTg{i` _A hobgoblin is nearby!g{ia>       ..##   ###   .:†  #.# ##.#  #.####..  #...>#..@.##.#   ####......#   g.....#   ......#   ......#  ......#  ####### g{iXx       ..##   ###   .:†  #.# ##.#  #.####..  #...>#..@.##.#   ####......#   g.....#   ......#   ......# ......#  ####### g{i]g{i^g{i7dg{ipf` _A hobgoblin is nearby!g{i[ *g  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.g{i8g.g{i g{i=w4-====6.0 (1g{icg{iI+ _The hobgoblin shouts!g{ib { †The magic dart hits the hobgoblin.g{i{f )g{iT g{i! 3--7=---7Magic Dartg{i g{i M _You kill the hobgoblin!g{i g{i 9---g{i g{iH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g{ig{ig{iDg{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{i3Oh{iNRh{iiXh{iVZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{i4h{i6h{i#=h{iO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{ih{ih{ih{i- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{ih{ih{i h{i< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{i3h{ih{ih{ih{ih{iLh{i2h{i94= _h{i~h{i,h{ivh{ih{i]h{ih{i h{in h5==h{ic h{iP h{iWh{ih{iNh{izh{ih{ih{iz' _ You see here a hobgoblin corpse. _=h{i-h{i.h{i/h{i/h{i;##....##.#.## #.....# ..##..####....# ##.....# #.##..# #.##.#####......# ......####.##.......###### .###...##..###..##### ## #.#..........# # #.##..##..##.## ####.##.#.:†###..# -192.0) ..........#.# ##@## ..##.####..# ...>....###....##.### ........# ####†.....# ........# #......# ........# #......# ######### #......##......#########h{i=7-h{i[Ch{iET _Key pressed, stopping explore.h{iTIh{iYh{iZh{i]: _h{ip^h{i_h{i_h{i`h{iach{ich{i:dh{i eh{ifh{igh{i"hh{ihh{ijh{ikh{ikh{ilh{i'nh{i:oh{ioh{i7ph{isj  You see here a frilled lizard corpse.h{ieuh{iv _h{ivh{iwzq  You see here a parchment of Momentum Strike.h{i{h{iQ| _h{i}h{i~h{i;h{ih{i:h{ih{ioh{ih{ih{i‡h{i,h{i3h{ih{i4h{ih{iHh{i:h{i`h{ih{i˒h{ih{ih{ih{iږh{iLh{i,h{iEh{iqh{idh{ih{i5h{iah{ih{i ,h{i ....# #..###...##..###. ##### ..## #.#......... ### #.##..##..## #####.##.#.:†### #..........#.# # # #.........##.### >.. ##...>....###.... .....###.........# ####†38.0 (19 .......@.........# #. .....####........# #. ... ########## #. # #. ## h{ih{i\+9.0 (20h{ih{i; _Found a stone staircase leading down.h{i~ h{i9 h{i h{i; h{i,h{i,h{ij  You encounter an endoplasm.h{ihp..# #..###...##..#### ..## #.#....... ### #.##..##.. #####.##.#.:†h{it# #..........#...##### #.........##...>.... ##...>....###..###.........# ###...# ..####..# h{i_DMagic DartJ...... ########## ###### J   endoplasm (asleep)h{i)140.0 (1.0)h{iN.11.0 (2 _h{i3h{i5h{iI ******JThe magic dart hits the endoplasm.  The endoplasm is lightly wounded.h{ij lThe endoplasm quivers.You hear an angry hiss.J.h{i ;......h{iI l   frilled lizard (wandering)h{i `4-=2.0 (1h{iǑ h{iГ  h{i Q_You encounter a frilled lizard.i{i Y .  The magic dart hits the endoplasm!i{ifm *****i{ieV;.li{i\-.....i{icg3--223i{ihi{iekM _You kill the endoplasm!i{i †The magic dart hits the frilled lizard.i{iO***** i{i,.....i{i2--54Magic Darti{ib#i{i%R _You kill the frilled lizard!i{ii{iGi{iV i{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i{iz3i{ii{iP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i{i&i{ii{iJi{i> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i{ii{ii{iʾi{i. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i{ii{ii{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i{ii{ii{idi{iŎ i{i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)i{i| i{i i{i i{iW i{i` i{ibf i{ik i{i i{iF i{iK i{i\P i{ie i{i|0 i{i1 i{i)6 i{iJ i{i? i{i  i{i\ i{i, i{i i{i i{iX i{iki{ii{i}i{igi{ij{ijj{i}oj{itj{ivj{iOj{i[Uj{iYj{ijj{i/j{i3j{i7j{iIj{iIj{i+j{i j{ij{ij{ij{i&j{ij{ij{i3= _j{i j{i>j{ij{i j{i j{i j{i j{i h4==j{iH j{i j{i3 j{i j{ij{i4j{ij{ij{ij{ij{i6j{ig9=j{ij{iyj{ij{iD5=j{ij{i>j{i@j{ij{i%j{i8j{ij{ij{ij{ij{ilj{ij{ij{ij{ij{iM9=j{ij{i!j{i!j{i!j{i-"j{i$T _ There is a stone staircase leading down here.j{i$j{is% _j{i%j{i~&j{i-'j{iO'j{i'j{i(j{i)j{i)j{i*j{i+j{i%,j{iO,j{i,j{i-j{i.j{i1.j{ix.j{i)/j{i/j{i/j{i/j{i0j{i1j{i*1j{if1j{i1j{i2j{i2j{i3j{i4j{iH5j{iq5j{i5j{iX6j{i6j{i6j{i7j{i8j{i29j{iT9j{i9j{i:j{iH;j{ii;j{i;j{i=j{i>,j{i=?j{i?j{i@j{i@j{iAj{iAj{iqBj{iBj{iBj{iCj{iDj{iDj{iDj{iGj{iHj{i4Hj{iHj{iIj{iJj{iJj{iKj{iRLj{iLj{iMj{iMj{iNj{i3Oj{i[Oj{iOj{iPj{i^Qj{iQj{i1Rj{iSBj{i?Tj{iTj{i7[,j{in[j{i\j{i\j{i]j{i]j{i`j{iaBj{icj{id,j{idj{iej{ifj{ifj{iVgj{i>jj{ijj{ijj{ikj{ilj{i;ni  You encounter a dart slug.j{is ##.## #.. #..### #.#### ##...## #># ####..# #.# ## ##.##### #.####. ## . .w.####.....## #.##... .# ..##....#####..#####....## .## .... #...####..#....#### - j{is..####### #÷.###@..###.#.##.##### ........# #....##.......Magic Dart ...:....# ####..######.###.##... j{is........# ##...###).# #.##... ........# ####.##..####...... ........#######...........÷.....÷ w   dart slug (asleep) j{it'................###...####....##. ........######### ##....##..####. ....†...######.#.##..# #.j{iy/87.0 (43.0)j{izL-8.0 (44 _j{i~j{i ##.##      #>#   #.#  ## j{i.i  . .w.###  ..##....### .... #...###j{iAc  #÷.###@..# #....##......:....# ####..######.j{iT) ##...###).#  ####.j{igM.÷.....÷. ##.†...# #####. j{ixj{i ##.##      #>#   #.#  ##   . .w.###j{i  ..##....### .... #...###  #÷.###@..# #....##......j{i0:....# ####..######. ##...###).#  ####..÷.....÷. ##.j{iSv†...# #####. j{iO#3j{i (j{iD*` _A dart slug is nearby!j{i" ##.##      #>#   #.#  ##   . .w.###  ..##....### .... #...###  #÷.###@..# #....##......:....# ####..######. ##...###).#  ####..÷.....÷. ##.†...# #####. j{i5  ##.##      #>#   #.#  ##   . .w.###j{i   ..##....### .... #...###  #÷.###@..# #....##......:....# ####..######. ##...###).# j{i ####..÷.....÷. ##.j{i v†...# #####. j{iJ j{i j{i j{i0 ` _A dart slug is nearby!j{iK  *****w  The magic dart hits the dart slug.j{iIG.wj{i*.....j{iVf4-=9.0 (1.0)j{iJj{iS7 _The dart slug is lightly wounded.k{i **** The magic dart hits the dart slug.k{iV@.wk{il^'...k{i_#3k{i_<--90k{i8fk{ika _The dart slug is heavily wounded.k{iy *** The magic dart hits the dart slug.k{i@.wk{i%..k{i?-1k{ik{ib _The dart slug is severely wounded.k{i  ** The magic dart hits the dart slug.k{iy'..k{iS2-2k{iak{ii] _The dart slug is almost dead.k{iW .  The magic dart hits the dart slug.k{il**k{i,I!..k{i\O1--33Magic Dartk{iBUk{idM _You kill the dart slug!k{i- k{i/ k{i5 k{i7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k{i; 3k{i k{i& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k{i k{iZ k{i k{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k{i` k{i k{i k{i  k{iB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k{i Ik{iy k{i s _2k{i (=k{i k{i k{i+ k{i# k{i ,k{i k{i$ k{ik k{i, k{i k{i k{i a3==k{iZ k{i k{i k{i k{i] k{i k{i k{i k{i k{i k{i k{i 9=k{i k{i@ k{i k{i D4=k{i k{i k{i k{i k{iT k{i k{i< k{i k{i k{i k{i' k{i ~5==k{iv k{im k{i k{iu k{ij k{ij k{i k{i nk{i k{i~ k{i #=k{i k{i k{i k{i,! k{ij! k{i! k{i" k{i# k{i$ k{ix$ k{i' k{i( k{iO( k{i) k{i* k{i, k{iK, k{i, k{is. k{i/ k{i/ k{iz0 k{i1 k{i2 k{i83 k{i3 k{iM5 k{iZ6 k{i6 k{i@7 k{i~8 k{i!: k{iF: k{i+; k{iH< k{i= k{i= k{iE k{iG k{iH k{iI k{iJ k{ibK k{iL k{iM k{i|M k{ihN k{iO k{iO k{iIP k{iQ k{iR k{i'S k{iT k{iT k{iU k{i\V k{iV k{iX k{iXY k{iY k{iY k{iM[ k{iN\ k{i\ k{i4] k{ip^ k{i\_ k{i_ k{i%` k{ia k{ib k{i!c k{ic k{ie k{if k{if k{ig k{i j k{il  You encounter a kobold. It is wielding a +0 short sword and quivering stones.k{iw  ##....#.......# ######:..... ....... ........†... .....# #######.## k{iw ...K #.#  ... #.#  #.# #.##  #.### #..###- k{iw #@..## ##... k{ix #.#..#### ###Magic Dart k{ix #.##....# ## k{i4x s######.##....### # #.#.ß#.####....# ##k{iLx b #..#'#.## #....# # K   kobold (missile, asleep)k{ibx  #<.#'...######.########k{i|x  #..#'##..### #........# k{ix #.#.ß###.†.# ####..##..k{i# 0631.0 (38.0)k{iE !-k{io +2.0 (39 _k{i k{i2 l{ix .......# : ....... † .....#  l{iC...K #.#  ... #.#  #.# #.##  #.###  #@..##  #.#..#### l{id> #.##....#  ######.##....### l{iF #.#.ß#.####....#  #..#'#.## #....# l{i! #<.#'...######. l{i9#..#'##..### #........ †.# l{i..l{io. .......# : ....... † .....#  ...K #.#  ... #.#  #.# #.##  #.###  #@..##  #.#..####  #.##....#  ######.##....###  #.#.ß#.####....#  #..#'#.## #....#  #<.#'...######. l{i$#..#'##..### #........ †.# ..l{i{l{il{i l{i] _A kobold is nearby!l{i ***K  )The magic dart hits the kobold.l{i"G.Kl{is(...l{i 8=3.0 (1.0)l{il{i?a _The kobold is moderately wounded.l{ift )The magic dart hits the kobold.l{is**l{iI *..l{iO 4-74Magic Dartl{i~X ` _You kill the kobold!l{i 3l{i* l{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m{i}3m{iu _m{iw5=m{iBm{iB  You encounter a hobgoblin and a kobold.m{i#### ...g #....## .........# ##....###K........##:............... ........†............# #######.####.........# ........)# # -m{i# .## .### #..###Magic Dart#...####...# Fly #.#..#### ###..#........#g   hobgoblin (asleep)#...K   kobold (asleep).......######.m{iٝ!m{iW.g8.0 (4m{iG.Km{igwandering)K==9.0 (5m{i( _The kobold shouts!m{ip |   .........#   ....g....#  .........## : .K........ † .........#  .........# #.#  ........)# #.#  #@# #.##  #.###  m{i #...##  #.#..####  #.##....#  ######.##....###  #.#.ß#.####....#  #..#'#.## #....#  #<m{iF    .........#   ....g....#  .........## : .K........ † .........#  .........# #.#  ........)# #.#  #@# #.##  m{iF A#.###  #...##  #.#..####  #.##....#  ######.##....### m{ioG  #.#.ß#.####....#  #..#'#.## #....#  #<m{i=S 3m{iLZ m{i\ d _There are monsters nearby!n{iR   .........#   ....g....#  .........## : .K........ † .........#  .........# #.#  ........)# #.#  #@# #.##  #.###  #...##  #.#..####  #.##....#  ######.##....###  #.#.ß#.####....#  #..#'#.## #....#  #<n{i   .........#   ....g....#  .........## : .K........ † .........#  .........# #.#  ........)# #.#  #@# #.##  #.###  #...##  #.#..####  #.##....#  ######.##....###  #.#.ß#.####....#  n{i@#..#'#.## #....#  #<n{in{in{ifn{id _There are monsters nearby!n{i9R   .........#   ....g....#  .........## : .K........ † .........#  .........# #.#  ........)# #.#  #@# #.##  #.###  #...##  #.#..####  #.##....#  ######.##....###  #.#.ß#.####....#  #..#'#.## #....#  #<n{i   .........#   ....g....#  .........## : .K........ † .........#  .........# #.#  ........)# #.#  #@# #.##  #.###  #...##  n{i_!#.#..####  #.##....#  ######.##....###  #.#.ß#.####....#  #..#'#.## #....#  #<n{in{i)n{in{id _There are monsters nearby!n{i 6 *****g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.n{ie G.gn{icf @.Kn{im 4....n{ip Y4-40.0 (1n{iDy A _The hobgoblin shouts!n{i| ****The magic dart hits the hobgoblin but does no damage.n{i_PG.gn{iAQG.Kn{iX0...n{i[G--1n{i_bn{i"eb _The hobgoblin is severely wounded.o{i, *** The magic dart hits the hobgoblin.o{i~G.go{i̬@.Ko{io+..o{ie3--2o{i9o{iݻ] _The hobgoblin is almost dead.o{i **The magic dart hits the hobgoblin but does no damage.o{i`uG.go{iuB.Ko{i^}$.o{i~^2--3o{io{i(] _The hobgoblin is almost dead.o{iYW .  The magic dart hits the hobgoblin.o{i*K   koboldo{iI\X.Ko{i_g1--424o{iJfo{ihM _You kill the hobgoblin!o{i o{i2 W  The magic dart hits the kobold but does no damage.o{i4 ^0--5o{i4: o{i; 9 _The kobold hits you with a +0 whip.o{iD n  The magic dart hits the kobold.o{i p  The kobold is moderately wounded.o{i _19--6o{i o{i S _The kobold barely misses you.o{i )  The magic dart hits the kobold.p{i p{i 8--57Magic Dartp{i+J _You kill the kobold!p{ip{i*p{iBp{ip{i"p{i`K9=p{iْp{i+,p{iYp{i,p{iљp{ibp{ip{iϜp{ip{i۞9=p{ipp{ip{iL20=p{ip{ip{ip{ip{i,p{i|p{iݫp{ip{iIp{iHp{ih1==p{i p{i7p{ivp{iٳp{i,p{iVp{i#p{iap{i0p{i p{ijh2==p{ip{ip{ip{iXp{iAp{iyp{ip{iVp{ip{ip{i>p{i#3p{iE==p{ip{ip{ip{ip{ip{ip{ip{i,p{ilp{ip{i,h4==p{ivp{i,p{itp{iX,p{ip{i!p{i\p{iSp{ip{id#5p{iE==p{ip{i p{iwp{ip{ip{ip{ip{ip{ip{ip{i{p{ip{ip{ip{ip{i9=p{iQp{ip{i( ,p{if p{i p{i p{iBp{i p{ip{iTp{ip{ip{iZ"p{i+$p{id$p{i%p{i~*p{iO,p{i,p{i.p{i2p{iD4,p{i5p{i:p{i<,p{i>p{i]Bp{ip{imp{ip{i~p{i`p{ip{iɚp{ip{iʛp{ip{ip{i0p{ip{i6p{i{Bp{iBp{i,p{i p{i p{ip{ip{ijp{ip{i٫p{i p{ip{ip{ip{iLp{i޲Xp{iMp{ip{i[p{ip{ip{iCp{i,p{ip{ijp{ibp{ip{i/p{ip{ip{ip{ip{i#p{ip{iLp{ip{ip{ip{ip{ip{ip{iXp{ip{i,p{ip{i[p{iN,p{ip{iyp{i\,p{iwp{ip{ip{ip{i^p{i p{i p{i p{it p{iip{ip{iYp{ip{ip{ip{i>p{ip{ip{i[,p{iN!p{ie$p{i&p{i[&p{i(p{i+p{i-p{i-p{i/p{ih2p{i5p{iB5p{i&7p{i9p{i<,p{i>p{iBp{iD,p{iFp{iJp{iLp{i+Mp{iOp{iSRp{iQUp{iUp{iWp{i-sp{iwp{izp{i}p{i ~p{i:p{ip{ip{iMp{irp{iŐp{iUp{ip{i;p{ip{i,p{i.p{i΢p{i3p{ip{ip{ip{i6p{iyp{iڮp{iײp{iIp{ip{ip{iVp{i:p{ip{ip{iӼp{ip{ip{i_p{iUp{ifp{ip{ip{iMp{i8p{ip{ip{iFp{i_p{ip{ip{ip{ip{igp{iRp{inp{i,p{icp{ip{i%p{ip{i%p{i/p{ip{iyp{izp{iTp{ip{i\p{ip{ip{i,p{ip{ip{i,p{ip{ip{ip{ip{ip{ip{i,p{ip{iY p{i ,p{i p{iEp{i,p{ip{iNp{ip{ip{ip{ip{iwp{ip{ip{iSp{ip{ip{i p{i>"p{i#p{i]#p{i#p{i%p{i &p{i~&p{i&p{if(p{i(p{i~),p{iA+p{i+p{i+,p{iv,p{iJ.p{i/p{iG/p{i/p{i0p{i1,p{iZ2p{i3p{i+5,p{i5p{i77p{i8p{iG8p{i9p{il:p{iV;p{i;p{iB<p{i=p{iA?,p{i)@p{i}Ap{ixBp{iQGp{iHp{i8J,p{iJp{iYLp{i]Mp{iMp{iMp{i$Op{iOp{i Pp{iPp{im'#..........# #.......#..........# ###.###..############# #####...#... ###.....###.###  #...##......####p{ikn #####.##...#######.. ##........###### #.. #..#......>....# ##..-77629.0)#...@#.........###...######............... #...÷.....####.. #.........# ### ########### p{iq7-p{iqvp{ixE _Done exploring.p{iIp{i͸................0.0)p{i>p{iGp{iE _Done exploring.p{i& 3p{i p{iI ;p{i p{i E _Done exploring.q{iq{i Level 1 of the Dungeon<>>>>(Press ? for help)###..#########÷.###...###.#.##.########.# #.....##..........# ##....##...................# #.....##.....:....# ####..######.###.##.......#####.....##..........# ##...###).# #.##.................##..........# ####.##..####.........######.....##..........#######...........÷.....÷...# #.....##..................###...####....##.#.## #.....##..........######### ##....##..####....# ##.....#q{i #......†...######.#.##..# #.##.#####......##..........##...........####.##.......#######..........# ###.###..###...##..###..################# #####...#...## #.#..........####.....###.### #.##..##..##.###...##......######.##.#.:†###..######.##...#######..........#.# ##.####........###### #.........##.####..##..#......>....# ##...>....###....##.####...@#.........###.........# ####†.....#######.....................# #......##...÷.....####........# #......##.........# ########## #......#############......#########q{i ^>@q{iTq{i#..........##....... aaaasdfaa the Magician#..........# ###.###..# Djinni############ #####...#...## Health: 25/25 ========================###.....###.### AC: 2Str: 6#...##......#### EV: 11Int: 21#####.##...#######.. SH: 0Dex: 11##........###### #.. XL:  3 Next: 45% Place: Dungeon:1q{i+3#..#......>....# ##.. Noise: ---------  Time: 776.0 (0.0)#...@#.........###... -) Nothing wielded######............... Cast: Magic Dart#...÷.....####.. Fly #.........# ##############q{ikThe magic dart hits the kobold. _You kill the kobold! _You see here a quokka skeleton. q{i_Done exploring. _Done exploring. _Done exploring.q{isq{iq{iEq{iq{iP _q{i)q{i~q{itq{inq{i,q{iq{i6q{i,q{iq{ivq{if,q{i7q{id #......†...# #####.#.##..# #..........# #...........# #..........# ###.###..###... ############ #####...#...## #.#..###.....###.### #.##.#...##......######.#######.##...#######......##........###### #......82.0 (6#..#......@....# ##...>.#....#.........###q{i9######...................#...÷.....####........#.........# ####################q{iq{iq{ic _There is a stone staircase leading down here.q{i q{i; q{i q{i q{i 13.0 (1 _q{i q{ieU %2q{i#[                #.#######   #......@#   #####.#.#   # ..#   ####             q{i ,4.5 (2.5q{i q{i ! _You fly downwards.q{i( a _There is a stone staircase leading up here.r{ir{itr{ir{ir{i r{id _r{ir{ir{ir{i@r{ir{i`,r{ir{ir{ir{ir{iur{ir{i,r{ir{ir{i,r{ilr{ir{i?Br{i r{iD!r{ik!r{i!r{i"r{i#r{i#r{i$r{i%r{i&r{i&r{i'r{ia(r{ih)r{i)r{i*r{i*r{id+r{i+r{i,r{ie-r{i/Br{i/r{i\0,r{i 1r{i1r{i\2r{i2r{i3r{iI4r{iO5r{iu5r{i5r{i6r{i7r{i 8r{il8r{i9r{i:r{i:r{i;r{i<r{i=r{i=r{ia>r{iO?r{i@r{i@r{iMAr{ixBr{ioCr{iCr{i)Dr{iHnr{iHr{i)Ir{iIr{iKr{iL,r{iLr{ifMr{iMr{iNr{iANr{iNr{iNOr{i|Or{iOr{iQr{iRr{iSr{iSr{i.Ur{iVr{iVr{iWr{iYr{iQ[,r{iJ\r{i]r{ib_,r{i3`r{i_ar{i c,r{icr{idr{i\fr{ifr{iVgr{i3o#########......##.####.##.####.##.#....##.#.#####.#.########.#....@..##.#######.##......<# ######.#.##...######r{is0817.5 (33.0)r{it+8.5 (34r{iwxr{i{d _c - a scroll labelled OROABO AFIDEAJr{ir{i3r{ir{i=r{itr{ir{i4r{ir{ir{ir{i.r{ir{ir{i r{i<r{ir{ir{ir{ir{iMr{ir{ir{ir{iNr{ir{ir{iMr{ir{ir{iRr{iBr{ir{ir{iMr{ir{ir{ir{i7r{ir{ir{i$r{iir{ir{i?r{i,r{ii r{inr{i;,r{ir{iQr{i0r{ir{ir{idr{iNi  You encounter a hobgoblin.r{i#.#....#  #g#.#.####  #.#.#.#######  #.#.#.......#  #.#.#######.#  #.#......<#.#  #.#####.#.#.#  #.# #...#.# r{in #@#########.#  #...........# Magic Dart #############  g   hobgoblin (asleep) r{i#,34.5 (16r{i&%25.5 (17 _r{i)r{i+r{i   #g#  #.#  #.#...#  #.#.#  #.#<#.#  #.#.#  r{i+#.# #...#.#  #@#.#  #...........#  ############# r{id3r{i   #g#  #.#  #.#...#  #.#.#  #.#<#.#  #.#.#  #.# #...#.#  #@#.#  #...........#  #############  r{i3r{iWr{i` _A hobgoblin is nearby!r{ie    #g#  #.#  #.#...#  #.#.#  #.#<#.#  #.#.#  #.# #...#.#  #@#.#  #...........#  ############# r{i#    #g#  #.#  #.#...#  #.#.#  #.#<#.#  #.#.#  #.# #...#.#  #@#.#  #...........#  #############  r{iU r{i r{iF r{i ` _A hobgoblin is nearby!r{iA  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r{i( 3r{i r{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r{i@-###$#.#....g ######.......#######.......<#.####.#.#. #...#.r{i̝.#########...........#############r{ir{iؤ06.0)r{iXr{i* _Found 7 gold pieces.s{ic.#.####$#.#....g ######......######......<####.# #...#########...........#############s{iajs{i|k%7s{ios{iqs{iJ.....#.####$#.#....g ######......######......<####.# #...#########...........#############s{iv;8s{is{i5s{i ######.....#.####$#.#....g ######......######......<####.# #...#########...........#############s{ie s{ig %9s{i\ s{iv  ########  aaaasdfaa the Magician #.#......#  Djinni #.#.####.#  Health: 23/25 ======================-- #.#.####.#  AC: 2Str: 6 #$#.#....#  EV: 11Int: 21 #g#.#.####  SH: 0Dex: 11 #*#.#.#######  XL:  3 Next: 45% Place: Dungeon:2 #*#.#.......#  Noise: ---------  Time: 839.5 (0.0) #@#.#######.#  -) Nothing wielded #.#......<#.#  Cast: Magic Dart #.#####.#.#.#  Fly  #.# #...#.# s{i| $  #.#########.#  #...........#  g   hobgoblin (asleep) #############  _Found 7 gold pieces.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)s{i  ########  aaaasdfaa the Magician #.#......#  Djinni #.#.####.#  Health: 23/25 ======================-- #.#.####.#  AC: 2Str: 6 #$#.#....#  EV: 11Int: 21 #.#.#.####  SH: 0Dex: 11 #.#.#.#######  XL:  3 Next: 45% Place: Dungeon:2 #.#.#.......#  Noise: ---------  Time: 839.5 (0.0) #@#.#######.#  -) Nothing wielded #.#......<#.#  Cast: Magic Dart #.#####.#.#.#  Fly  #.# #...#.# {i:5H #.#########.#  #...........#  g   hobgoblin (asleep) ############# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!s{im   #.#s{i,  #.#  #.#s{iN~  #* s{ip4 #*s{i  #*  #*   s{iU <#.#  s{ih  #.# s{i   #.. ### s{i  $...  Confirm with . or Enter, or press ? or * to list all spells.ing: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  s{i7You kill the hobgoblin!s{ii50==40.5 (1Magic DartRay s{i s{i+#f _(Press . to maintain the ray.)t{i:N****t{i>$...--1+ t{i@t{iAt{i}N****t{iF$...t{i~2---2++ t{ip t{i t{inh3t{iit{i^kK  You stop channelling your searing ray.t{i2o _t{iot{i"pt{iGpD3=t{ipt{iqt{i)rt{irt{i"t,t{i]ut{i~v,t{ivt{iUwt{iwh4==t{iwt{i 5== _HP restored.t{iIt{it{it{it{iMt{iXt{i9t{iVt{i9=t{iTt{i,t{it{i~L _You now have 28 gold pieces (gained 7).t{iyt{it{i4t{it{it{it{iXt{it{iet{it{i+t{iet{i*t{iWt{iיt{i t{it{it{it{it{iyt{it{it{i t{it{i:t{it{it{it{iʣt{i,t{it{it{iЦt{i t{it{iBt{i t{iԫt{it{iRt{int{it{i1t{it{it{it{iٰt{i6t{i.t{i߲t{i#t{it{it{it{it{iXt{it{it{it{i}nt{iۼt{i,t{i(t{iSt{it{iWt{it{i=t{it{it{it{it{ixt{it{it{it{i,t{i t{iVt{it{i+t{iQt{it{it{i)t{it{it{ikt{it{it{i t{it{i t{it{iqt{i*t{i`t{it{i+t{it{it{int{ij,t{it{i#t{int{it{it{it{iat{i-,t{it{it{it{it{i,t{i*t{i+,t{it{it{iDt{i{t{it{i t{it{i xt{iH ,t{i\Xt{it{i!t{it{it{it{ilt{it{i?t{i=t{it{i^t{it{it{it{it{i-t{i)t{i_,t{it{iOt{it{i' t{i| t{iN!t{i"Bt{i^#t{i$t{iZ$t{i$t{iJ%t{i%,t{i&t{i&t{i 't{iC't{i't{ii(t{i(t{i)t{i.t{i/t{iLt{iRM,t{iOt{iOt{i Pt{ilPt{iQt{iRt{iSt{ihSt{iTt{ifUt{iUt{iVt{iWt{iB_#.##.........###.##.#######.#t{i_Y#.....# #.....##..######.######.......#.###########.#####.#..........##.....# ###.##.#####.# #.#929.5 (87.0)t{i_#......@# #.#.........># #.############.# #....t{i_ .# ######## # #.....# #.t{i`G###.## t{i=`#.# #...#.# #####.#t{iTdt{if,30.5 (88t{ijt{i!l; _Found a stone staircase leading down.t{i t{iq! 3t{i" t{i' Xt{ir' t{i' t{i>( t{i) t{i* t{i* t{i{+ t{i0. R  There is a stone staircase leading down here.t{iE/ t{i1 5 _t{ic2 t{ii3 ,t{i3 t{ir5 t{i=6 ,t{i6 t{i7 t{i8 t{i8 t{iq9 t{i: t{i`; t{i; t{i < t{i= t{i> ,t{i^? t{iVA t{i8J #.#####.#.# #.##.......#.# #.#.........># #.#############.# #..... #.# ## ##.# #.....# # #..# #.###.### #.## #.# #....9.5 (9t{iJ .0) ##.# ##### #..# #.#  ...## #.#######..... #.#.......)..... #.#.####.##..####.#.####. #.##.#.#.... t{iJ u#.#.#.#.### #.#.#.###t{iK E t{iGQ t{iRU /40.5 (10.0)t{im t{irp % _Found a glaive.t{i^ 3t{i! t{i t{i t{i ,t{i t{i t{i t{i t{i t{i t{i t{i t{ih t{i f .........># #.## #########.# #... #.# ### ##.# #.....# #..# #.###. #.## #.# #.. ##.# #.# ########..# #.# 3.5 (3.0).......@.## #..........# #.#....)..).....# #.#.####..#### #.#.### #.#  #.#.#. #.  #.#.#.#  #.#.#.# #.#.#.. 4.5 (4t{i $ _Found a spear.u{id_u{ie,u{i`hu{ioiu{ilu{ivu{i}#.# ##### aaaasdfaa the Magician##.# #.... Djinni#..# #.### Health: 25/25 ========================u{i7~#.## #.# # AC: 2Str: 6##.##.# # EV: 11Int: 21u{i~.#########..##.#SH: 0Dex: 11...........###.### XL:  3 Next: 50% Place: Dungeon:2...........##.#.. Noise: ---------  Time: 945.5 (1.0)..)..).@...##.#.# -) Nothing wielded######..#####.#.# Cast: Magic Dart#.###.#.# Fly #.u{iEH#.#.##.#.#.#.@#.#.# @   Jessica (asleep).#u{i#.#.#..#.#..#.### _You now have 28 gold pieces (gained 7). _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a glaive. _Found a spear.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.u{i/  --more--v{i)vv{i0Magic Dartv{iv{i: 6.5 (2 _v{imv{iv{i#......####.# ##.# .#########. ..........####..# ..)..)...#######.@#### #.## v{i .@#.. .##v{i v{i*7.5 (1v{i_v{i v{ig  #..# #.## #.## #.# #.# #.# .#########..# #.#  ...........## #.## ....v{ij p.# #.#. ..)..).....# #.# ######..#### #.#. #@##  #.#. #. #.#. #.# #.#. .@# #.#. .## #.#.. #.#. .. #.##. #.# #.##v{i v{iS %8v{iv{ixw{il #..# #.## aaaasdfaa the Magician #.## #.#  Djinni ##.# #.#  Health: 23/25 ======================-- .#########..# #.#  AC: 2Str: 6 ...........## #.## EV: 11Int: 21 ...........# #.#. SH: 0Dex: 11 ..)..).....# #.#. XL:  3 Next: 50% Place: Dungeon:2 ######..#### #.#. Noise: ---------  Time: 948.5 (0.0) #@## #.#. -) Nothing wielded #*# #.#. Cast: Magic Dart #*# #.#. Fly  .@# #.#. {i37m.## #.#. .. #.#. @   Jessica (asleep) .. #.## ... #.#  #.## _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger and wearing a +2 robe (asleep, 100% to hit)w{irv#..# #.## aaaasdfaa the Magician#.## #.# Djinni##.##.# Health: 23/25 ======================--.#########..#w{i#.# AC: 2Str: 6...........###.## EV: 11Int: 21...........##.#. SH: 0w{iDex: 11..)..).....#w{iD#.#. XL:  3 Next: 50% Place: Dungeon:2######..#####.#. Noise: ---------  Time: 948.5 (0.0)#@##w{ij#.#. -) Nothing wielded#*##.#. Cast: Magic Dartw{i#*##.#. Fly w{i.*##.#..###.#.w{i..#.#. @   Jessica..w{iL#.##...#.#w{iX#.##Confirm with . or Enter, or press ? or * to list all spells.w{i8Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linew{iZAim: Jessica, wielding a +0 dagger and wearing a +2 robe (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica!  w{iAJessica is almost dead.w{i:)@.  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 dagger and wearing a +2 robe (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica!  Jessica is almost dead.  Jessica shouts!w{i".w{iT4=====w{ia9.5 (1Ray w{i+w{iGf _(Press . to maintain the ray.)w{iyOt )The searing ray hits Jessica!w{iU***w{iTL.).w{iw{i#..# #.## aaaasdfaa the Magician#.## #.# Djinni##.##.# Health: 23/25 ======================--.#########..#w{i#.# AC: 2Str: 6...........###.## EV: 11Int: 21...........##.#. SH: 0w{i*Dex: 11..)..).....#w{iC#.#. XL:  3 Next: 142% Place: Dungeon:2w{iZO######..####w{iq#.#. Noise: =--------  Time: 950.5 (1.0)#@##w{i#.#. -) Nothing wielded#.#w{i#.#. Cast: Magic Dart#)#w{i#.#. Fly Ray+ ..#w{iA#.#..##w{i6#.#...w{i=#.#. w{i]..#.## w{i....#.#w{i.4 #.##w{ix Aim: Jessica, wielding a +0 dagger and wearing a +2 robe (asleep, 100% to hit)  You focus your ray upon Jessica. The searing ray hits Jessica!  Jessica is almost dead.w{iJessica shouts! _(Press . to maintain the ray.)  The searing ray hits Jessica!w{i^ --- _You kill Jessica!You have reached level 4!w{i/  --more--x{is8/31--2424% x{i|6Magic Dartx{i|x{iP _You feel clever.x{i 3x{i x{ic K  You stop channelling your searing ray.x{i s9= _x{ij x{i x{ig x{i ,x{iK x{i ,x{i x{i x{i i30==x{i x{i x{i x{i x{i x{i x{i x{i x{i x{i x{io x{i #1x{i E==x{i x{iW x{iS x{i x{i x{i/ x# ##.# .#########..#..........###........# .)..).....#######..### #.## - )....#... ..##.. .#####..x{i $ ##.# .#########..#..........##.......# .x{i\ })..)....######..### #.##  #.....##.... ...#x{i ###.#### x{iy .60.0)x{i0 (-1.5 (11  Things that are here: _a +0 dagger; a +2 robe; the human corpse of Jessicax{i 3x{i x{is x{in a .#########...........##...# .)..)...######..### x{i #.## .# ##)0.0)#....>...###Fly ..#.x{i x{iĻ x{i *2.5 (1x{iu x{i ; _Found a stone staircase leading down.y{ihy{iy{iy{iy{i9=y{iny{iay{iEy{iy{i]y{iy{iy{i;y{iyy{iny{iy{i/,y{i0y{iy{i,y{iy{iwy{iy{i3y{iy{iYy{iBy{i  You reach down and open the door.  You encounter a rat.y{i ######..#### #.#.####.#.## #.#.#....#.# #.#.#.#### ##)# #.#.#.#######.##..# #.#.#.......>...######### #.#.#########............# #.#.....y{i ................# #.#####.#####.........@..# #.# #....#########'### #.#######Magic Dart##. ...#........ ...r. ######## ....... ......... r   rat (asleep) ...........#...........#y{i+70.5 (8y{i11.5 (9 _y{i|y{iy{i   #.##  #.#  # ##)#  #..#  ....>...#########  ..........#  ..........#  y{i%q.......@..# #.#  ...#########'###  ##. ...  y{iTx. ...r.  # .......  ......... y{izf ...........  #...........# y{i   #.##  #.#  # ##)#  #..#  ....>...#########  ..........#  ..........#  .......@..# #.#  ...#########'###  ##. ...  y{i':. ...r.  # ....... .........  ........... #...........# y{i>y{iRy{iʞy{iZ _A rat is nearby!y{iY  ######..#### #.#.####. aaaasdfaa the Magician #.## #.#.#.... Djinni #.# #.#.#.### Health: 29/31 ======================-- # ##)# #.#.#.### AC: 2Str: 6  ####.##..# #.#.#.... EV: 11Int: 22  ....>...######### #.#.##### SH: 0Dex: 11  ####............# #.#...... XL:  4 Next: 24% Place: Dungeon:2  ................# #.#####.# Noise: ---------  Time: 971.5 (0.0)  ####.........@..# #.# #.. -) Nothing wielded  ...#########*### #.####### Cast: Magic Dart  ##. ..* #........ Fly  . y{i  ...r. #########  # .......  .........  r   rat (asleep) ...........  #...........#  _A rat is nearby!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)y{i[  ######..#### #.#.####. aaaasdfaa the Magician #.## #.#.#.... Djinni #.# #.#.#.### Health: 29/31 ======================-- # ##)# #.#.#.### AC: 2Str: 6  ####.##..# #.#.#.... EV: 11Int: 22  ....>...######### #.#.##### SH: 0Dex: 11  ####............# #.#...... XL:  4 Next: 24% Place: Dungeon:2  ................# #.#####.# Noise: ---------  Time: 971.5 (0.0)  ####.........@..# #.# #.. -) Nothing wielded  ...#########'### #.####### Cast: Magic Dart  ##. ... #........ Fly  . ..... y{iv  #########  # .......  .........  r   rat (asleep) ...........  #...........# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You focus your ray upon the rat. The searing ray hits the rat.   #.##  #.#  # ##)#  #..#  ....>...#  ...  ...  ... #.#  ...#########*###  ##. ..*  . ...*.  # .....* ......... ........... #y{iH E...........# y{iM '...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!y{if 5==2.5 (1Magic DartRay  _(Press . to maintain the ray.)z{iN9R****z{i6'...z{iz8---3+ z{i-R****z{ic`6'...z{i[a7----4++ z{iSez{i(tz{i4z{iz{iz{ioK  You stop channelling your searing ray.z{iF8= _z{iG'z{i),z{i,z{iZ-,z{i(0z{i[199z{i1E==z{i2z{i4z{i15z{i06z{i>Bz{iiiXz{ikz{i30==z{i9z{i,z{i1==  There is an open door here. _z{iz{iz{i),z{iyz{iz{iuz{iz{iI2=z{iz{iXz{i Xz{iz{iBz{iz{i>z{iz{i4z{iXz{i84z{iBz{imz{iz{iz{i3z{iz{i. Bz{i z{i z{i>Bz{i+z{iz{iEz{i`z{iXz{i/z{iF2z{i>3z{i6z{i:,z{i:z{i<;z{iM<z{i%Lz{iRXz{i! ..)..).....# ######..#### #.##  #.#  #.###)#  ######.##..#  #.....>...###### ####.####..........1018.5 (44.0) #.@.............. #.##.####.......... #< #.....#########' #. #####.# #...... #. #.....# #...... .. #.########......  ## #.#.............  #.#.######...... #...#z{ix[37m #...... 9.5 (45 _Found a stone staircase leading up.z{i[6Iz{i:,z{i;,z{i?Xz{i|@z{iDB,z{iBz{iFDz{i7hz{i iL _You now have 30 gold pieces (gained 2).z{irz{it,z{i5uz{ivz{iwz{ixz{iyz{iXz{i7z{iD _You now have 48 gold pieces (gained 18).  You encounter a rat.###......#......#.####............##.#.#...#............#..#.#.###............#.##...##............#. ######............#. #............#. #............# #....@.......# #............# Magic Dart#............ ########....r ##### r   rat (asleep) 42.5 (23r.z{iKrz{i4==3.5 (24z{iz{it- _The rat squeaks loudly.z{iػ  .#..... #............ #............ #............  #............#. #####  #............#.  #............#.  #............#  #....@.......#  #............#  #............  ########...r.  ##### z{iI  .#..... #............ #............ #............  #............#. #####  #............#.  #............#.  #............#  #....@.......#  #............# z{i_J  #............  ########...r. ##### z{i'T z{iT z{i \ z{i^ Z _A rat is nearby!{{i% ***** The magic dart hits the rat.{{i97r.{{i ^..... {{iI$f0--4.5 (1.0){{i+{{iM.^ _The rat is moderately wounded.{{i  .  The magic dart hits the rat.**** {{i,.....{{i29--7-5Magic Dart{{id{{i#G _You kill the rat!{{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){{iܞ 3{{i {{ix _You can't see any susceptible monsters within range! (Use Z to cast anyway.){{ij ' _30={{ig* Z1=={{i+ ,{{iMc _={{ih X{{i%l B{{i #............#.##...# #....#............#.###### #.#............#.# ####............#.# #............#.# #............#.# #............#.# #............#.# -########.....@.# #########  {{i /605.0){{i -1.5 (16 _e - a scroll labelled CUOLEKEIXKY{{iXI{{irB{{iy~{{ig{{id{{i\{{iَ{{i2{{iא{{ir{{iV{{iZ{{iR,{{i{{iR{{iMn{{iv2|{i21Z|{i1|{ib3|{i3|{i?6,|{i6|{i7|{i7|{iE9|{iF|{iZ^|{ihF _You reach down and open the door.|{i.l3|{il|{ir@  There is an open door here.|{is|{iv5 _|{iw|{iy|{iz|{iY||{iA~|{i|{i@|{i,|{iP,|{i@|{i|{i߼ _You now have 52 gold pieces (gained 4).|{iW  There is an open door here. _|{iPY|{i\,|{i]|{ic|{id|{if|{i #.## ###.## # #. #..... #.#.## #..### ....< #..... . #...# #.#### .. ... #..... ... #.#### # #.#####.141.5 (80 .... #?@..###.###.......###..#######................................##########.#.####.###########......#########....######### #.##........## #.##........### #.##........#########. 2.5 (81 _Found a st|{ic one staircase leading up.|{i=_|{i #.## # ##.## # #. # #.#.## #.. ....< # . #...### #. .. ...: # ... #.#### # #.#####0.0) .... #@...###.### ###..####### |{i~........... .#.####.########## #......### #####....#  #.##........#  #.##........#  #.##........#|{i|{i@3.5 (1|{ib _Found a parchment of Shatter.|{im*4.5 (2|{ie|{i |{i\_h - a scroll labelled WOACAI MEWNI|{i&  You need no library to learn spells. _}{i }{i dA parchment of Shatter. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} Menu/colouring prefixes: identified useless_item spellbook book  SpellsTypeLevelKnown  a - ShatterEarth}{i R9no Select a spell, or (g)o to location.~{i16#.## aaaasdfaa the Magician###.## Djinni# #.#.... Health: 31/31 ========================#.#.###..## AC: 2Str: 6....<#.... EV: 11Int: 22. #...####.### SH: 0Dex: 11.. ...:#.... XL:  4 Next: 27% Place: Dungeon:2... #.#### # #.##### Noise: ---------  Time: 1144.5 (0.0).... #@...###.###...... -) Nothing wielded###..#######.............. Cast: Magic Dart...............~{i6..######### Fly .#.####.###########......########....#########.##........##.##........## #.##........#########  _You now have 52 gold pieces (gained 4). _There is an open door here. _Found a stone staircase leading up. _Found a parchment of Shatter. _h - a scroll labelled WOACAI MEWNI _You need no library to learn spells.~{i@3~{it\~{i}`~{i ~{iI~{iP _~{iz5g#..  #.# #.## # ##.##.# #. #. #.#.## #. #....< ##.. #...###.# #.6.5 (2.. #....@..# #... ####.#### # #.#####.... #....###.###.......###..#######..........................##########.#.####.### #......### ######....######## #.##.# ~{i= _You see here a parchment of Shatter.{i6_{i{i _{i{i,{iG{i{iU,{i{i}{iy{i{i{i{i[!,{i${i.{i51{i%2{i3{i 5{i9B{i;,{i<{i@L _You now have 61 gold pieces (gained 9).{iB3{iwC{iE{iZG{iG{iPH{iI{iJ{i5K{iL{iN,{inO{izRL _You now have 69 gold pieces (gained 8).{iS{i6T{iU{iOV{i7W{iW{iX{iY{i[{ii[{i \{iQ^{iZ_{i_{iZ`{ic{iUd{id{if{if{ig{ig{izh{ii{ij{ik{ik{im{in{i2o{ip{iq{i!s{i~s{it{iev{ifw{iw{ix{ipz{i}{{i{{i|{i{i{i{i{i;{i{i{i{i {i}{i{ip{i%{i,{i{i{i{i{iй,{ie{i{i{iw{i{ix{i{i{i{i~ ####### # #####.....# >..##### #......##.#  #.......# #......##.# 77.5 (31.0) #@###......##.#  #.#.....#.###.#  #.#.###.#.# #.#  #....<..#.# #.# . +.#...###.# #.# .. #.#....:..# #.# .....####.#### #.# #. .....# #....###.###. ###..#######.........8.5 (32 _Found a stone staircase leading down.{i Q{i] {iC {i| {iX aaaasdfaa the MagicianDjinniHealth: 31/31 ========================AC: 2Str: 6EV: 11Int: 22####### SH: 0Dex: 11#########.....# XL:  4 Next: 27% Place: Dungeon:2#>..##### #......##.# Noise: ---------  Time: 1181.5 (3.0)#...@...# #......##.# -) Nothing wielded#+#.###.###......##.# Cast: Magic Dart... #.#.....#.###.# Fly {i ..... #.#.###.#.# #.#......@ #....<..#.# #.#?..?... +.#...###.# #.# @   Terence (asleep)........ #.#....:..# #.#{i ...........####.#### #.#.....# #....###.# {i- K_You need no library to learn spells. {i ^_You see here a parchment of Shatter. _You now have 61 gold pieces (gained 9). _You now have 69 gold pieces (gained 8). _Found a stone staircase leading down.  You encounter Terence the Veteran. He is wielding a +0 mace of protection.{ib /  --more--{i{i"0Magic Dart{iq{i@2.5 (4{i' see here a parchment of Shatter.19 _You now have 69 gold pieces (gained 8). _Found a stone staircase leading down.  You encounter Terence the Veteran. He is wielding a +0 mace of protection. _Found a scroll labelled MIUSOORI LENE and a scroll labelled NUNYNG PIMU.{iM  aaaasdfaa the Magician  Djinni  Health: 29/31 ======================--  AC: 2Str: 6  EV: 11Int: 22 ####### SH: 0Dex: 11 #### #####.....# XL:  4 Next: 27% Place: Dungeon:2 {i##>..##### #......##.# Noise: ---------  Time: 1182.5 (0.0) #...@...# #......##.# -) Nothing wielded #+#*###.###......##.# Cast: Magic Dart ..* #.#.....#.###.# Fly  ....* #.#.###.#.# #.# ......@ #....<..#.# #.# ?..?... +.#...###.# #.# @   Terence (asleep) ........ #.#....:..# #.# ...........####.#### #.# .....# #....###.#{ifCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace of protection and wearing a +0 scale mail  (asleep, 100% to hit){ipaaaasdfaa the MagicianDjinniHealth: 29/31 ======================--AC: 2Str: 6EV: 11Int: 22####### SH: 0Dex: 11#########.....# XL:  4 Next: 27% Place: Dungeon:2#>..##### #......##.# Noise: ---------  Time: 1182.5 (0.0)#...@...# #......##.# -) Nothing wielded#+#*###.###......##.# Cast: Magic Dart..* #.#.....#.###.# Fly ....* #.#.###.#.# #.#......* #....<..#.# #.#?..?... +.#...###.# #.#{iCR[m @   Terence........ #.#....:..# #.#...........####.#### #.#.....# #....###.#Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace of protection and wearing a +0 scale mail  (asleep, 100% to hit)  You focus your ray upon Terence.  The searing ray hits Terence but does no damage.{ieA@.  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 mace of protection and wearing a +0 scale mail  (asleep, 100% to hit)  You focus your ray upon Terence.  The searing ray hits Terence but does no damage.erence shouts!{iK)..{iN30====3.5 (1Ray {iX{iNZ {iZX_(Press . to maintain the ray.){i! V****{iDW 8@.{i_ )...{ib 29----4+ {i..##### #......##.# Noise: =--------  Time: 1187.5 (0.0) #...@...# #......##.# -) Nothing wielded #+#@###.###......##.# Cast: Magic Dart ... #.#.....#.###.# Fly  ..... #.#.###.#.# #.# ....... #....<..#.# #.# ?..?... +.#...###.# #.#{ic+ @   Terence ........ #.#....:..# #.# ...........####.#### #.# .....# #....###.#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace of protection and wearing a +0 scale mail  (heavily wounded, 82% to hit){i0aaaasdfaa the MagicianDjinniHealth: 21/31 ================--------AC: 2Str: 6EV: 11Int: 22####### SH: 0Dex: 11#########.....# XL:  4 Next: 27% Place: Dungeon:2#>..##### #......##.# Noise: =--------  Time: 1187.5 (0.0)#...@...# #......##.# -) Nothing wielded#+#*###.###......##.# Cast: Magic Dart.*. #.#.....#.###.# Fly ..*.. #.#.###.#.# #.#...*... #....<..#.# #.#?..?... +.#...{i1###.# #.# @   Terence........ #.#....:..# #.#...........####.#### #.#.....# #....###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace of protection and wearing a +0 scale mail  (heavily wounded, 82% to hit)  You focus your ray upon Terence. The searing ray hits Terence.{i@P@...  Press: ? - help, Shift-Dir - straight line: Terence, wielding a +0 mace of protection and wearing a +0 scale mail  (heavily wounded, 82% to hit)  You focus your ray upon Terence. The searing ray hits Terence.  Terence is severely wounded.  (Press . to maintain the ray.){ip=8.5 (1Ray {i{iI _Terence misses you.{i,( t )The searing ray hits Terence!{i, ****{i˶ J)...{i 0-789Magic Dart+ {i {i G _You kill Terence!{iAX****{iQN)...{i19----90++ {iX{i{iX****{i;)...---1 _You finish channelling your searing ray.{i%3{i{i~,{i{i{i{i1{i{iѶ{io{i20={i,{i{i,{i{ia,{ip{i{i^1=={i{i,{i.{i,{i {i{i{iP{i{i&^2=={iI{iD{i{i-{i,{i>{ih{i{i{i{i,X23={i{i,{i{i,{i{iY ,{i {i{i0K4={i{i,{i${i,{i{i\{i{i!{i#{i$h5=={i5&{ig({i({iU*{i,{i-{i.{i81{i1{i23{iT6{i6h6=={i79{i;{iC<{i={i;@,{iDC{iE,{iL{iOk7={ihQ{iT,{irV{iY,{i[{i1aB{ia{i:bK8={ic{if,{ih{ij{ij{il{io{io{iq{it{izuh9=={ilx{iI{,{ic|{i~{i={i_30=={i1=={ikK;  ##### #####..... #>..##### #......##. #..@....# #......##. #+#)###.###......##.{i;L .... #.#.....#.###. .......#.#.###.#.# #. .........#....<..#.# #. ?..?.....+.#...###.# #. .........#.#....:..# #. .....####.#### #. .....# #....###.{iU########### #####.....>..##### #......##.......#+#@###.##..........#.#.....#.#..........#.#.###.#.# ..........#....<..?..?.....+.#...##..........#.#....:.....####.###..# #....#####..#######....{i]0240.5 (49.0){ise1.5 (50  Things that are here:{ith _a +0 mace of protection; a +0 scale mail{i3{i>H {iJ_{i#O={i+n{iB{iYHB{ip######## #####..##>..##### #........ #.......# #.........#####+#)###.###...................#.#.....#.#.............#.#.###.#.#.............#....<..#.#....?..@.....+.#...###.##...#.#....:..##.....####.#####.....# #....#{ipg#############..#######. ............. .#.####.###### #......###  #####....####{i}05.5 (4.0){i*6.5 (5{iœy _k - a scroll labelled MIUSOORI LENE{i`U 3{iMX {i\ {i_ {id B{if {i\g {ih {ij {iZl {il {im {iB L ##### ######### #>..##### #.... #.......# #...#####+#)###.###.......#.#.............#.#.###..........#....<.....@........+.#...####...#.#....: #...####. #...# #.. ###..###### .. .#.####. #......### #####....9.5 (3{i +50.5 (4{i {i a _l - a scroll labelled NUNYNG PIMU{i 3{i {i$ {iQ' {i<+ B{i+- {i- {i. {i3 {i5 ,{iA7 {iB: {i< {i6= {ib> {iA {iC ,{iD {iSG {iI ,{iP n{iR {iT {izU {iU {iX {iZ ,{i[ {i] {i%` ,{id ,{id {ie {iJf {iTh {ij {iL {i {iV {i {i {i g  You encounter 2 jackals.{i #................#.#.....#.###.##................#.#.###.#.# #.#................#....<..#.# #.##................+.#...###.# #.######............#.#....:..# #.##..............####.#### #.##..............# #....###.#{iN #############..#######.... #.@............... #.#.####.##########Magic Dart #.#......###  #.#####....######## .. #.##.........h #.##{i̙ # hh 2 jackals (asleep).!. #.##........#.h. #.####'##....#.# #.##....{iU 64.5 (14.0)hFound a black potion.  The jackal barks! You hear a bark!{i 5h.{i/ J.h{i ~hhh 3 jackals (2 wandering){i@ 4==5.5 (15{i {i" W _You encounter a jackal.{i%  .  .<..#.#  .  .:..#  .#{i  ........#  ####..#### #.@....... #.#.####.# {i#.#...  #.##### ..  ..  .hh  ..h  #.# {i-{iσ  .  .<..#.#  .  {i.:..#  .#  ........#  ####..#### #.@....... #.#.####.# #.#...  #.##### ..  ..  .hh  ..h  #.# {iN{iFd _There are monsters nearby!{i   .  .<..#.#  .  .:..#  .#  ........#  ####..#### #.@....... #.#.####.# #.#...  #.##### ..  ..  .hh  ..h  #.# {io  .  .<..#.#  .  .:..#  .# {i ........#  ####..#### #.@....... #.#.####.# #.#... {iCq #.##### .. {ik ..  {ip.hh  ..h  {i,#.# {i-{iT{i%{id _There are monsters nearby!{i=x †The magic dart hits the jackal!{i(**{iz***hh 2 jackals ({i6 h. hYou kill the jackal!h!{i~7 ....h 3 jackals (wandering){iFA o0-81-6.0){iH {i%K W _You encounter a jackal.{iR  ****h2 wandering)The magic dart hits the jackal.  The jackal is moderately wounded.{im 8h.{iR >h†{i 0h.{iC 1h.{i@ 3h†{iЮ 6h.{i% s..hhh{i} H-==7{i {i * _The jackal barks! x2{i*T  #.#.#.###.#.# #. #......#....<..#.# #. #.......+.#...###.# #. #####....#.#....:..# #. #.......####.#### #. #......# #....###. #############..#######..... #........... #@#.####.######## #.#......###  #h#####....####### ... #.##........ hh. #.##..!†.. #.##. ..... #.####'##......# #.# #.## #.# #.##h.{ir ih.h.{iρ b---8{iz #................#.#.###.#.# #. aaaasdfaa the Magician  #................#....<..#.# #. Djinni  #................+.#...###.# #. Health: 28/31 =====================---  #####............#.#....:..# #. AC: 2Str: 6 #..............####.#### #. EV: 11Int: 22 #..............# #....###. SH: 0Dex: 11 #############..#######..... XL:  4 Next: 81% Place: Dungeon:2 #................. Noise: ---------  Time: 1268.5 (0.0) #@#.####.######### -) Nothing wielded #h#......###  Cast: Magic Dart #.#####....####### Fly  hh. #.##........ ... #.##.......{i. .!†.. #.##........ hhh 3 jackals ..... #.####'##... ......# #.# #.##... #.# #.##... _The jackal barks! x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 74% to hit){i B #................#.#.###.#.# #. aaaasdfaa the Magician  #................#....<..#.# #. Djinni  #................+.#...###.# #. Health: 28/31 =====================---  #####............#.#....:..# #. AC: 2Str: 6 #..............####.#### #. EV: 11Int: 22 #..............# #....###. SH: 0Dex: 11 #############..#######..... XL:  4 Next: 81% Place: Dungeon:2 #................. Noise: ---------  Time: 1268.5 (0.0) #@#.####.######### -) Nothing wielded {iI#†#......###  Cast: Magic Dart #.#####....####### Fly  hh. #.##........ ... #.##........ .!†.. #.##........ hhh 3 jackals ..... #.####'##... ......# #.# #.##... #.# #.##...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 74% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.{ib   <..#.#    :..#  #  #  ### ... #*  #* h*.  .*.  .!†..  2 .....  ......# #.#  #.# onfirm with . or Enter, or press ? or * to list all spells.{iAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (moderately wounded, 74% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.  You kill the jackal!{i4 h.  The searing ray misses the jackal..h{i45h.{i41h.{i; .{i @y4==9.5 (1Ray {iHF{iHf _(Press . to maintain the ray.){i ****The searing ray hits the jackal.  The jackal is severely wounded.The searing ray hits the jackal.{ib hh..  The jackal is heavily wounded.{ic 7-70+ {ii {i-l S _The jackal barely misses you.{i. .  The searing ray hits the jackal.  The jackal is almost dead.The searing ray hits the jackal.{i5 ****   jackal{i h... You kill the jackal!{ig 4---71++ {i A _The jackal bites you.{iZ y †The searing ray hits the jackal.{ih_ ****{i( †...  You kill the jackal!{iR 3---902Magic Dart{i {i> _You finish channelling your searing ray.{i@  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i'{i;{it{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i.h _{il  You encounter a bat.{iy/4=--Magic Dartb   bat (wandering)b{i>+4.5 (2{i{ivL--5.5 (3 _{i{i2{iA    <..#.#    :..#  #  .#  ####..### #........ #@# #†#  #.# ...  ...  .!†..  .....  b.....# #.#  #.# {i    <..#.#    :..#  #  .#  ####..### #........ #@# #†#  #.# ...  ...  .!†..  .....  b.....# #.#  #.# {i  _A bat is nearby!{i    <..#.#    :..#  #  .#  ####..### #........ #@# #†#  #.# ...  ...  .!†..  .....  b.....# #.#  #.# {iG   <..#.#    :..#  #  .#  ####..### #........ #@# #†#  #.# ...  ...  .!†..  .....  b.....# #.#  #.# {iZW _A bat is nearby!{i=...<.+.#...#######.#....:. ..####.###{iH>{# #....##############..#######.... #............#.####.#########.....### .#####....#######... #.##........{iq>.......!†..#.......# #.####'##{i>..b.....# #.# #.....{i>,.####{i8@A.b{iuA7b.{iC5b.{iK{iM16.5 (1 _{iS{ipU$  Things that are here:{iW` _a jackal corpse; a jackal corpse{iW{iU †  The magic dart hits the bat.{i>***{iO4...{i3-1=7Magic Dart{i{iG _You kill the bat!{i{i{iF${ii& _You can't see any susceptible monsters within range! (Use Z to cast anyway.){ih{i{iҐ{iߑ {i_You can't see any susceptible monsters within range! (Use Z to cast anyway.){i4 3{i {iN {i _4={i {i& {i {i {iF {i {i~ ,{i1 {il {i h5=={i {i0 ,{i {i {i& {i {i {i {i {i {i" h6=={i {i ,{i ,{id {i {i {i {i {i% {id U7={i {iy {i {i) {i {i {it {i B{i {i4 K8={if {i {iW {i {i {i! {i {i {i@ {i {i {i h9=={i {iz {i {i {i {i {i {id ,{i4 {i/ {i $30{i E=={i {i {i {i {i {i {i! {i {i {i {i {i h1=={i ,{i +.#...#######.#....:. ..####.### #....##############..#######.... #............#.####.#########†#......### -307.5 (30.0)####....#######..........# #.##..................#.....†!†..#........##'##).. #.....#####.##.#####.....{i {i! -8.5 (31 _Found a dagger.{i@ {iQA {iB {ifE {i_G {i K B{iIM {iM {iN {iP {iR {iR 9={i4T {if 9 #...# #....### #############..#######... #............... #.#.####.######## #†#......### ########.#####....######...........# #.##..................# #.##.......{i g ......†@†..# #.##........# #.####'##).# #.# #.##......# #.# #.#######.### #.# #..#####. #.# #.# ##. # +# #.# ##### {i2g ... #.# #..... #.# ####{i>m 111.0){ir *2.5 (4{ix {iLz < _n - a black potion{i~z {i3{i{i,{i{i,{i{iX,{i{i{i^{i{i{i{i{iZ{iY{i{i{i{i{i {i ,{i{i{i{i{iB{ir{i( #†#.. #########.#####....##...........# #.###...........# #.##..+......†.†..# #.##.. ###...........# #. #...).........# #.# # #.#...........# #.# #9.5 (7 #....@#####.### #.# # #####.# #.# #.# # #.# #+# #.#  #.# ...  ... #.....# .?. #..... #.#  ... #.....##.[{ij)16;15H...)# #.....##...#. #.......##.#.{i/{i7+20.5 (8{iY={i?# _Found a whip.{i{i*{iv{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iQ{iwY{i^_{ia _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i 3{i {i {i {i P _{i ,{i {i ###...........# #.##...).........# #.# #.#.......... ##.....#####.### #.# ######.# #.# #.# # #.# #+# #.# #.#####.## ...  #........# #..... #####..@.# #.....  #....# #.....##.####...)# #.....##...#.###### #.......##.#. .....#< ...###. ...###. ##.#....#.....##{i~ i[m5.5 (56.5 (6{i {ih  {i S_m - a scroll labelled SIWEULIWYGH{iJ {iJK {iUM {i:P {iQ {iU B{ipX {i Y {iV[ {i\ {i_ {i` {iZc {ih ,{i <{i)  #†#...  #########.###  #...........#   ### #...........#   #.. +......†.†..#  .###...........#  #.#...).........#  #.#.#...........#  #@#.....#####.###  #.#####.# #.#  {i  #.# #.# #+#   #.#####.## ... #........# #..... {iݧ #####....# #.....  #....# #.....#  #...)# #.....#  ###### #......{i /36.5 (10.0){i +7.5 (11{i {i Q _o - a dark potion{i(%3{i&{i){i.B{i4/{i01B{ip2{ix4{i4{ir5{i :{iT;{i;{i<{iAX{iDD{iE,{iF{iY0 _You reach down and open the door.  There is an open door here. _{io\B{ieT  You see here a +0 dagger.{if _{i^g{iHi{ij{i1k{izl{i!o{i+q,{iYr{it{iv{i\v{iAw{ix{iy,{ifz{i{{i2}{is}{ii~{iz{iV{i{i{i {iGX{i: #########.#####....####### #...........# #.##........ {iB #####...........# #.##..  #...'......†.†..# #.##.. {i| #.###...........# #.####'##...  #.#...).........# #.# #.##... {i #.#.#...........# #.# #.##...  #.#.....#####.### #.# #..#### {i 1 #.#####.#{i. #.# ##.....  #.# #.# #+# {iOo#####  #.#####.## ...{it #  #........# #..... #.# ##### {i #####....# #..... #.# #.... {if#....# #.....##.######.### {iܖ#...)# #.....##...#....... {if###### #.......##.#.##.## {i!K#..........#<.#{if'54.5 (17'...#....#.....#.....##.....##......{iD{iL======5.5 (18{i${i;= _As you open the door, it creaks loudly!{im]3{i"`{id{i0f,{ii{iWk@  There is an open door here.{im{in _{io{iz{i|{i }{i{i@  There is an open door here.{i<{i _{i{iX{i˕{iO{i{i{i${iž{i{i{iϣ{ic{i{i{i{ix{iƬ{iۭ{imb  You see here a jackal corpse.{i9{i _{i){i{i{i{iʻ{i{i{i{i{i{iM{i{i{iO$  Things that are here:{i  a jackal corpse; a jackal corpse{iu{i _{i{i{i{i{i{ig{ii{i{iC{i{i,{i{i0{i_,{ir{i{i{ia{i{iF{i;{i|{i{ih{iH{iv{i5{i{i,{i#{i{iG{i{i{ip{i{i;{ij{i{i{i0{i{iE{i]{i{i6{i{i{i{i]{i{{i@{i{i{io{iU{i{i+{i {iv {i {i {i {i {i3{i{i{i{i{i>{i%{i{i"{i{i{i{i{i[{iF{i{i%{iv{i{i,{i;{i{i,{iZ{i{i{i& {i {iv!{i"{i#{iX#{i]${i%{iA%{i%{i&{i-'{i'{i'{i({ip){i){i2*{i+{ir,{i,,{i-{i.{i.{i%/{i/{i0{iW1{i1{i_3{i3,{i4{ig5{i 6{iK6{i6{i7{i8{ie8{i8{i:{i2;{iz;{i;{i|<{i={iV={i={i>{iB?{i?{i@{iA{iA{iA{iIB{iC{iC{iC{iD{iE{iCF{iF{i>G{iG{iH{iH{i'I{i&J{iJ{iJ{iYK{iL{inM,{iM{iN{ibO{iO{iO{iP{imQ{iQ{i&R{i%S{iS{iT{iT{iU{iV{iwV{iV{iaod ###### #########....# #.........##.#------416.5 (61 #####.######### ....#...##.......# .##.###.##.############  .##.# #.##.##.........# {io.##.# #.##.##.#######.# ###.# #.#.....# #.....# # #.# #.#..######.##### # #.# #.#.......#.########## # #.# #.#.#####.#..#{iAr<------{iw{iyyE _Done exploring.{i)3{i{i............##.0.0)...........{iW{i^{ioE _Done exploring.{i I{i ;{i {if E _Done exploring.{i8: {i: {i(; {iV ;{iX {ifZ E _Done exploring.{i]{iC~Level 2 of the Dungeon<<<>>>(Press ? for help)###############....##.........##.########.##########@###### #####.....#...##.......######### #>..##### #......##.###.##.#############......# #.......# #......##.# #.##.##.........##......#####+#)###.###......##.# #.##.##.#######.##................#.#.....#.###.# #.#.....# #.....##................#.#.###.#.# #.# #.#..######.######................#....<..#.# #.# #.#.......#.###########................+.#...###.# #.# #.#.#####.#..........######............#.#....:..# #.# #.#.....#.##########.##..............####.#### #.# #.#####.#.##.##..............# #....###.###.......#.##.##############..#######................>##.#######.................###########.##......#{i#.#.####.###########.# #########.##†#......#####.# #.....# #.##########.#####....#########..# #.###.###.##...........# #.##........##.## #.# #.....######...........# #.##........###.##.# ########...'......†.†..# #.##........#########..##.#{i O@>{ir{iaaaasdfaa the MagicianDjinniHealth: 31/31 ========================AC: 2Str: 6EV: 11Int: 22######SH: 0Dex: 11#########....#XL:  4 Next: 91% Place: Dungeon:2#.........##.#Noise: ---------  Time: 1416.5 (0.0) #####.##########@#-) Nothing wielded ....#...##.......#Cast: Magic Dart .##.###.##.############Fly .##.# #.##.##.........# .##.# #.##.##.#######.# ###.# #.#.....# #.....# # #.# #.#..######.##### # #.# #.#.......#.########## # #.# #.#.#####.#..........#Things that are here: _a jackal corpse; a jackal corpse _Done exploring. _Done exploring. _Done exploring. [2{il3d_Done exploring.{i{i&{iT: _{iŒ,{i {id{i؎{i{iʏ{i{iB{i`{i”{iz{i{i{i]{i{i3{i{i{i{i{iE{i̜{i{iP{i{i){iB{iB{i{{i{i{i{i8{iK{i{i-{i{ix{i{iF{i{i{i]{i{i{i{i{iŬ{i{i{i{iȮ{i{i1{i{iư{i{i{i{iܲ{iC{i3{iѴ{i {ip{iٿ& ..##.# #.##.##.#######.# .###.# #.#.....# #.....# .# #.# #.#..######.##### .# #.# #.#.......#.########## .# #.# #.#.#####.#..........# .# #.# #.#.....#.##########.# ## #.# #.#####.#.#.# .###.###.......#.#.#35.5 (19.0) ................#.#####.############...... ###### #.# #########. ##.# #.....# #. ###### #..# #.###.###. .....# #.## #.# #.....  {it.....# ##.# #.# ######  .....#########..# #.# ##.............## #.######## {i{iK{iHc _There is a stone staircase leading down here.{ir6.0) _{i%3{i ###  #..  #.# {i #.  #.  #  ## {iM* {i{i,8.0 (2.5{i{i! _You fly downwards.{i?a _There is a stone staircase leading up here.{iHv _{igw {i{ P _{ir| {i| {i^} {i: {i {iV {iƀ {i) {i ,{i {i {it k  You encounter a ball python.{i s      {i^      ##### #.@.#{i ^ #.#.#{i  Magic Dart#.#.#{iʐ q #.#.# {i #<#S# ###.#{i> -  S   ball python (constriction, asleep).# ..  {i> -42.0 (4.0{iל 13.0 (5 _{i {iӢ {i2 I{i2  #####  #.@.#  #.#.#  #.#.#  {i2 M#.#.#  #<#S# {i2  ###.# {i3 ! .#  {i43 5.. {i ( #####  #.@.#  #.#.#  #.#.#  #.#.#  #<#S#  ###.# {i| a .#  .. {iP {iu {i {io b _A ball python is nearby!{i #####  #.@.#  {iu#.#.#  #.#.#  #.#.#  #<#S#  ###.#  .#  .. {ir #####  #.@.#  #.#.# {iʰ #.#.#  #.#.#  #<#S#  ###.#  .#  .. {iD{iO{ix{ib _A ball python is nearby!{i  aaaasdfaa the Magician  Djinni  Health: 29/31 ======================--  AC: 2Str: 6  EV: 11Int: 22  SH: 0Dex: 11{iT@  XL:  4 Next: 91% Place: Dungeon:3 ##### Noise: ---------  Time: 1443.0 (0.0) #.@.# -) Nothing wielded {iD#.#*# Cast: Magic Dart #.#*# Fly  #.#*# #<#S# ###.#{i& S   ball python (constriction, asleep) .# .. _A ball python is nearby!Casting: Magic Dart (safe; 1% risk of failure)  {iPGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit){i"x   aaaasdfaa the Magician  Djinni  Health: 29/31 ======================--  AC: 2Str: 6 {ix EV: 11Int: 22  SH: 0Dex: 11  XL:  4 Next: 91% Place: Dungeon:3 #####{ix Noise: ---------  Time: 1443.0 (0.0) #.@.#{iyc -) Nothing wielded {i.y#.#.# Cast: Magic Dart #.#.#{iSyY Fly  {iwy#.#.# #<#.#{iy ###.# S   ball python (constriction, asleep) {iy..# ..{iyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  {i$zPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  {i=z\You focus your ray upon the ball python.  The searing ray hits the ball python!{i:~={i #####  #.@.#  #.#*#  #.#*#  #.#*#  #<#*#  {iB###.#  .# {igF  .. {i    {ii....  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!{i2==4.0 (1Magic DartRay {ib{if _(Press . to maintain the ray.){iV****{i|]....8{i}u---5+ {i{i9{imV****{i:....{i7----6++ {i{i{i V****{in% :....{i' J-7{iz+ {i- > _You finish channelling your searing ray.{i {ix {i {i {i {i? K8={i {i> ,{i {i ,{i {i B{i {i5 h9=={i {i ,{i\ {i {i= {i {i {i 30=={i\ {i {i! {iw {i {i {i: ,{iw {i {i h1=={ix {i 1 _HP restored.{iF u{ig{i{i ,{i {i {iG{iR{i{i^={i\!{i!{ig"{iQ${i9'{i'{iQ({i *{i,{i[,{iR-{iA/{iD1{i1{i<2{i3{i5{i6{i6{i(8{i:{if:{i:{i)<{i={i={iZ@{i|B{iD{irD{iD{iE{ipG{iG{iH{iH{iJ{iJ{i&K{i]L{iM{iM{iN{iO{iQ{iaQ{iQ{iR{iT{iU{iNU{iV{i X{iZX{iX{iZ{i]B{iq^{i_{i_{i&`{ia{i[c{ic{ic{ie{if{if{ig{ih{ii{i j{ifj{ik{iRm{im{im{in{ip{i6q{i_q{i vn{iw,{i\w{iw{i|,{i8}{i)~{i,{i/{i{iχ{iB{id{i!{i{iĎ{iK{i{iۑ{iO{i{iM{i{i{i={i,{i{i{i{iQ{iy{i{i{i{i{i{i@,{i˥{i{iB{i{i{i0{i{iQ{i,{iQ{iP{i,{i{iּ{i,{i{i{i,{i{i .# .# .# .# .# .# ##########.# .......@...# .########..# {i#.#...# #..# #.#.#.# #..# #.#.#.# #..# # #.#.#.# #..# {i{#.#.#<#.# #..# {iCg#...###.# #..# {ika...####....####..# {i0508.0 (61.0){i+9.0 (62{i'{i|1 _b - a ring of see invisible{i-{i3{iV{i,{in{i{i{i{i{i{i{i{iK{i{ia{i{i{ikX{iZ h{i!{i"{i7#{i#{i#%{i\(j  You encounter an endoplasm.{iK2 #..  #<.  ####..#  ......  #..J.  #....   #....#######  #...#  #..#.#####.# Magic Dart ... #. #.#  . #. #.#  #. #.#  .. #.# J   endoplasm (asleep) ##########.#   ...........#   .########..#  {iQ23.0 (144.0 (15 _Found a stone staircase leading up.{iƳ #.. #<. ####..# ...... #..J. #.... #....#######  #....@.....#  #..#.#####.#  ... #. #.#  . #. #.#  #. #.#  .. #.#  ##########.#  ....#   {iK #.. #<. ####..# ...... #..J. #.... #....#######  #....@.....#  #..#.#####.#  ... #. #.#  . #. #.#  #. #.#  .. #.#  {iK##########.#  ....#   {iP{iT{iY{i[a _An endoplasm is nearby!{i\ #.. #<. ####..# ...... #..J. #....{iݒ #....#######  #....@.....#  #..#.#####.#  ... #. #.#  . #. #.#  #. #.#  .. #.#  ##########.#  {i J....#   {i*h #.. #<. ####..# ...... #..J. #.... #....#######  #....@.....#  #..#.#####.#  ... #. #.#  . #. #.#  #. #.#  .. #.#  ##########.#  ....#   {i52{iI8{i>{iAa _An endoplasm is nearby!{i  **J  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.{i '.J{i .{i} f0-=5.0){ig {i ^ _The endoplasm quivers.{i z *The magic dart hits the endoplasm.{ȋ '.J{i {i _29--6{i8 {iw a _The endoplasm is heavily wounded.{i .  The magic dart hits the endoplasm.{iA{i~-47Magic Dart{i^ {i2 M _You kill the endoplasm!{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iI{i{iڮ| _{i,{i {i{i(L30={i̴{iֶ{i,{i{iD{i{i{i{iܼ{iL{i{ih1=={i{i {i,{i{i1{ii  You encounter a hobgoblin.{ic  #...  #<.#  ####..###  .......  #....#  #....#  #....####### - #..@.......#  #..#.#####.# Magic Dart .....#.# #.# ....#.#.# #.# .....g.#.# #.# {i~...# ....# #.#   g   hobgoblin (asleep)... ##########.#  .. ...........#   .##..#  {i2+36.0 (9{iO-7.0 (10.0) _{iA{i{iv  #... #<.# ####..###  .......  #....#  #....#  #....#######  #..@.......#  #..#.#####.#  .....#.# #.#  .....#.#.# #.#  .....g.#.# #.#  ...# ....# #.#  ... ######  ..  {iYw1  {i(  #... #<.# ####..###  .......  #....#  #....#  #....#######  #..@.......#  #..#.#####.#  .....#.# #.#  .....#.#.# #.#  .....g.#.# #.#  ...# ....# #.#  ... ######  ..    {iq {i! ` _A hobgoblin is nearby!{iyB  #... #<.# ####..###  .......  #....#  #....#  #....#######  {iB /#..@.......#  #..#.#####.#  .....#.# #.#  .....#.#.# #.#  .....g.#.# #.#  ...# ....# #.#  ... ######  ..  {iC 1  {i  #... #<.# ####..###  .......  #....#  #....#  #....#######  #..@.......#  #..#.#####.#  .....#.# #.#  .....#.#.# #.#  .....g.#.# #.#  ...# ....# #.#  ... ######  ..    {i {i {i' {i ` _A hobgoblin is nearby!{i 1 ***g  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.{i:19g.{i86T.. {i3<h0-===8.0){iA{iD+ _The hobgoblin shouts!{i ** The magic dart hits the hobgoblin.{i8g.{i!".{iTH---9{i{id _The hobgoblin is moderately wounded.{i' {i(T*The magic dart hits the hobgoblin.{i78g.{i?~29---40{iD{iuGa _The hobgoblin is heavily wounded.{iY .  The magic dart hits the hobgoblin!{irS{i#{i/8--71Magic Dart{ix4{iz6M _You kill the hobgoblin!{iU {i{ {i {i[  {i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i {if {i {i {iS P _{i K9={im {i {i {iq {iQ {i {i {i {i" {i {i {i b30=={i {i ,{i {io ,{i3 {ii {i {if {iR {i h1=={i? {iz {i {iS {i {ik {i {i1 {i {i {i {i {ii {i {i {iK 9={i {i {i {i {i! {i$ {i& {i& {iZ( {i * {i+ {i#, {i<- {i/ {i1 ,{i2 {i4 {i6 {i:7 {i8 {i9 {i; ,{i< {i> {iA ,{iB {iL {iKM {iM {i=Q } _h - 2 scrolls labelled WOACAI MEWNI (gained 1){iS {iS {ioT {i*V {iX ,{iDX {iGY {iZ ,{i[ {iX\ {i] {i] {i^ {i` {ic {ic {ig n{ih {ii {i8j {ij {ik {il ,{im {iro {ir ,{is {iRt {iu {iu {iv {i4x {iy {iHz {iz {i{ {i  #...  #<.#  {iV y####..###  .......  ..#....#  ########..#....# -74.0 (33.0) #.@......####{i  #.##......#........ #.#....####..#.#### #)#..........#.#{i  ..#........#.#.# #.#.#..........#.#  ............#.....# {i΂ #########...########## #...#.........{i {iي E-5.0 (34{i {is 2 _Found a club.{im +6.0 (35{i {i [ _p - a viscous golden potion{i.{i/{iYA{iE<  You see here a +0 club.{iF{iF _{iG{iI{iL{icL{i#M{iN{iP{iP{iQ{i!S{i$V,{iW{iX{iZ{i![{i[{i;^{i`{ia{iaa{ib{id{ie{ie{if{i^h{ih{iBi{ij{ik{iEl{il{im{io{i>o{i2p{i r{it{iou{i3v{ix{i~y{iy{i1z{i!{{iX},{id{i.{i{iΉ{i/{i{ib{i{i{i{i0%  {i^DYou encounter a hobgoblin.{i-#....g...#.......# #....... ##...... #..... ####... ... #.# ..#.{it0 #@# ########..#. #.# #.........#Magic Dart####.### #.##......#.#......# #.#....####.{iZ#......###)#..............#...#........# g   hobgoblin (asleep){i ####..##.#.#.........{iÛ_ #..............#..{iܛQ#..#########...###{i0Z.g94.0 (18{iMg{iɬ4==5.0 (19{iұ{iO+ _The hobgoblin shouts!{i #........  #....g..#  #.......  #......  .....  ...  #.# {i1 #@#  #.# #.. ####.### #. #......# #. #......###) #......#... ####..##. #..... {i #..{ih  #........  #....g..#  #.......  #......  .....  ...  #.#  {i< #@#  #.# #.. ####.### #. #......# #. #......###) #......#... ####..##. #..... #..{i {i {i {iL ` _A hobgoblin is nearby!{i8  #........  #....g..#  #.......  #......  .....  {iS9 ...  #.#  #@#  #.# #.. ####.### #. #......# #.{i|9 F #......###) #......#... ####..##.{i9  #..... {i9 #..{i=  #........  #....g..#  {i #.......  #......  .....  ...  #.#  #@#  #.# #.. {i ,####.### #. #......# #. {i[ #......###) #......#...{i  ####..##. #.....{i O #..{i {i {i {i ` _A hobgoblin is nearby!{io% ***** The magic dart hits the hobgoblin.{idK.g{ik6......{iof0--6.0){iu{i|b _The hobgoblin is severely wounded.{i y †The magic dart hits the hobgoblin.{if****{i46....{i{iaaaasdfaa the Magician#........Djinni#.......#Health: 29/31 ======================--#...†...# AC: 2Str: 6#......# EV: 11Int: 22.....#### SH: 0Dex: 11...{iw5... XL:  4 Next: 100% Place: Dungeon:3#.#..#. Noise: =--------  Time: 1597.0 (1.0)#@# ########..#. -) Nothing wielded#.# #.........#. Cast: Magic Dart####.### #.##......#. Fly #......# #.#....####.#......###)#.........#......#...#........#{i ####..##.#.#......... {i#..............#.. #..#########...###{iН_  _The hobgoblin shouts! {i_A hobgoblin is nearby! _A hobgoblin is nearby!{iThe magic dart hits the hobgoblin. _The hobgoblin is severely wounded.The magic dart hits the hobgoblin.{id _You kill the hobgoblin!You have reached level 5!{iҩ/  --more--{i(l 33/35-5 0% Magic DartThe power to cast Mercury Arrow wells up from within.{iq {iUt L _Spell assigned to 'f'.{i {iH {i {i| {i : _{i {iV {i {i {i K4={i {i {i {i {i {i {i {i {i {i {i {iZ R5=={i {i= {i {i|  You encounter a kobold. It is wielding a +0 whip.{i, M##.###........# †...##... #.......... ....#.......#####...K........# ..- #######Magic Dart{i #.# #.........#. Fly .### #....# #....###)K   kobold (wandering).....#.....##.#.....{i LK.604.0 (7{iQ {i K-5.0 (8 _{iy {i {i  ###.###...  #........  #.......#  #...†...##.  .. #..........  ...K#.......#  ............#  #@#  #.#  #.#  ####.###  #......#  #......###){i H #..... ####..#{i#1 ###.###...  #........  #.......#  #...†...##.  .. #..........  ...K#.......#  ............#  #@#  #.#  #.#  ####.###  #......#  #......###) #..... ####..#{ir){i+{i]0{iy2] _A kobold is nearby!{iY6 ###.###...  #........  #.......#  #...†...##.  .. #..........  ...K#.......#  ............#  #@#  #.#  #.#  ####.###  #......#  #......###) #..... ####..#{i} ###.###...  #........  #.......#  #...†...##.  .. #..........  ...K#.......#  ............#  #@#  #.#  #.# {i ####.###  #......#  #......###) #..... ####..#{i{i){i{iŖ] _A kobold is nearby!{iMMT )  The magic dart hits the kobold.{iQm***{i#...{i24-=6.0 (1Magic Dart{i{iJ _You kill the kobold!{iH{iG{i{iP _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i3 3{i? {i 5 _5={i  #.# .######.###....#..#.......#   #...†...###... #.{i ..[ #<...)## ####-9.0 (3........@...#.......#.##### ..#...... #.# ########..#..... #.# #.........#.#######.### #.##......#.#......# #.#....#####......###)#..{i k#......#...#.#####..##.#.#.{iQ {i E-10.0 (4{i# {i& - _Found a leather armour.{i {i d #.# .### ###.###.... #... #.......# .# #...†...##..  ... #..[  ....)#.......# ###1.0 (1 .@.....#  %......#.##### ..# .......#.# ##..# .....###.# #..# ########.### #.##......# #......# #.#....#### #......###)# #......#...#. ####..##.#.#{i {i F=2.0 (2{i 8%{i . _Found a scarab talisman.{i{i{i{i{i{i{i{ik{i{i{i{iG{i&{i {i* {iiZYou encounter a kobold. It is wielding a +0 club and quivering stones.{i{i4{i!{i {i7:#.# .###{i5 ###.###....{i4 #.........{i {iҿ=#.......# .{i E#########...†...##..{i?s#.......#..........[ {ioK{iB#.......# {i#{io.........# {i*Magic Dart{ic#..%......#.##### {is#.........#.# #######{iT.......###.# {i.{i+###########.### #.##.... K   kobold (missile, asleep){iu #......# #.#....#{i> #......###)#{i!{i4 #......#...#{i!{i.{i4{i{i'"5.0 (3 {ik_{i{i {i{iJ?_You see here a +0 whip.{if^ #.# .###   {i;g$    .  #########...†  #.......#[  K......@#  #...............#  #..%......#.#####  #.........#.# {iugE #.......###.#  #########  {ig@  ){i #.# .###       .  #########...†  #.......#[ {iK K......@#  #...............#  #..%......#.#####  #.........#.#  #.......###.#  #########    ){id{i{i {i] _A kobold is nearby!{i t )The magic dart hits the kobold.{i l******{i !......{i q1=6.0 (1Magic Dart{i :%{i J _You kill the kobold!{i{i {i{i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iO{{i{i{i> _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i3{iҖ{iћ{i؞{i: _{i{i  You encounter a goblin. It is wielding a +0 dagger.{i C #.# .### ###.###.... #.. #.......# . ##...†...##...##.......#..[-g.)....@.)#.......#.##...............#Magic Dart #..%......#.##### #..#.#  #.......###.# # ####.### #.##g   goblin (asleep) #......# #.#... #......###)#... #......#...#...{ig%7{iK-8.0 (2 _{i:%{i{i+ #.# .###       .  #########...†  .##.......#[  {iB,1g.)....@.)#  .##...............#  #..%......#.#####  #.........#.#  #.......###.#  #########    ){i #.# .###       .  #########...†  .##.......#[  g.)....@.)#  .##...............#  #..%......#.#####  #.........#.#  #.......###.#  #########    ){if {i{iV{iJ{i] _A goblin is nearby!{iX 1 {iZY @#.# .###     {iY ^  .  #########...†  .##.......#[  {iY kg.)....@.)#  .##...............# {iEZ  #..%......#.#####  #.........#.#  #.......###.#  #########    ){i  #.# .###       .  #########...†  .##.......#{i` [  g.)....@.)#  .##...............#  #..%......#.#####  #.........#.#  #.......###.#  ######### {i 7   ){iI 3{i {ig  {i O_A goblin is nearby!{i )The magic dart hits the goblin.******{ihA.)....{in4-2=9.0 (1Magic Dart{iIt:%{ivJ _You kill the goblin!{i3{iؼ{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i{i {i{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iw3{i5= _{iX{i*{i{i{i-{it{i{i{i{id{i2={i,{i ,{ix {i$  Things that are here:{ih  a +0 club; a stone; a kobold corpse{i _  You see here a +0 dagger.{iB"a _{i#{i$${iH%{i'{i),{i*{i->  You see here a +0 dagger.{iy/{i"0 _{if1{iW3{i5{i6{i7{i8{i:,{i:{i<{i>{i?{i?{i@{iC{i@C{iE{iH{i {iq#...#.# ....... ..#....# ....... ..#...#..# .....K. .#...#....##....... -{i%#...#...#...@### ..#...#...#....# Magic Dart{iƁ.#...#...#...##...... {i^#...#...#....## ##.#....#...#...#..#   {ii.#...#...#....# #.# .### K   kobold (wandering) #...#...#...#.## ###.###.... ..#...#...#..## #... #...#...#..### #. {iFJK.43.0 (24.0){iUq-4.0 (25{i9 _Found an escape hatch in the floor.{i, g .......  ..# .......  {i .#..# ......>  #...#.# .......  ..#....# .......  ..#...#..# ....K..  .#...#....##.......  #...@###  #...#....#  ...#...##......  .#....## ##.#..  ...#..# #  .#....# #.# .### ..#.##  .#..## {iD B ..###  . {i=  .......  ..# .......  .#..# ......>  #...#.# .......  ..#....# .......  ..#...#..# ....K..  .#...#....##.......  #...@###  #...#....#  ...#...##......  .#....## ##.#..  ...#..# #  .#....# #.# .### ..#.## .#..## ..###  {iA {iC  {iC O_A kobold is nearby!{i )The magic dart hits the kobold.****{i*....{i4-3=5.0 (1.0)Magic Dart{i{iJ _You kill the kobold!{is{iz{i4{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i's{ix{i}{i] _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i, 3{i {i {i` : _{i {i {i {i# {i K5={iF {i? {i {i {iY {i8 {it {i {i {i {i  ,{i {iV {i+ {i 9={i {i" {i$ {i-% {i & {i' {i) ,{i* {i|, {i@/ {i/ {i0 {iZ4 {i6 ,{iR8 {i@: {iw< {i< {i> {i? {i?B {iB {i D {iE {i/H ,{ixI {iM {ifO {iO {iP {i/Q {iKS ,{iS {iOU {ib  .#..##....)..#.... ....##.......#.... .#....###.#..... ...#....#.#..##. .#...##......# # ....#####.#..# .# .#..# #.#..## ..### ....# #.##..####-616.0) .#.## ###.###...@......# ..## #................# ### #.......###.#.#.## #######...†...##...... #... ......#..........[#..... #<.# .....)#.......# .########..### ..............# >. ....... .{i5c %......#.##### ## ..#....# ........#.# ########..#....#{ih {in E-2.0 (17{iu Q _Found a stone staircase leading down.{iBC3{iD{iH{iK{i4PB{iZ .##....)..#.... ##.......#.........###.#..... ..#####....#.#..##. .......##......# #...# #####.#..# #...# .# #.#..## #...###.# #.##..####.......<3.0)# ###.###..{i[a# ## #..#  #.......###.#.#.## ...†...##......##..........[#.....{i[ #<.#)#.......###.##...# #>......#.##### ### {i(\ {id{ivj*4.0 (2{ip{is; _Found an escape hatch in the ceiling.{iw3{i{i{i0{iTB{iJ{i{i{i {i,{i{i.{iq{i{i{{i-{ia{i{i{i {i {iE {i {i{i{iT{i{i{i,{iI{i{i{i{iD{i{i{i?{i({i{i {i!{i!{i${i&,{i&{iL({i.k  You encounter a ball python.{i9\ ##.#  ..S  ....###.# ..#  #.......###.. {i=q# #...........# #......>###.### .# #..........@..# ....###.....# Magic Dart .#..##....)..#.....######### ....##.......#.............. .#....###.#........#######..#....#.#..##..........# S   ball python (constriction, asleep) .#...##......#####...###.######.#..# #...##..# #.#..## #...###.#{iI/76.0 (12.0){iP27.0 (13 _{ixU{igV{iS 7 ****S  )The magic dart hits the ball python.  The ball python is severely wounded.{i K.S{ib .....{i f4-=8.0){i# {iE 5 _The ball python hisses angrily.{i = ... {iR ##.# ...  .S# ##.. #...........# #......>###.###  #..........@..# ....#.....# .)..#.....# #....... ......### .##..... ..#####...###.# #..# #...#   #. {iD] ... ##.# ...  .S# ##.. #...........# #......>###.###  #..........@..# ....#.....# .)..#.....# #.............###.##..... ..#####...{i^#..# #...#  #.{ipc{i7f{igl{inb _A ball python is nearby!{i`.S.S{ib{iBd3--Contam: 10% -9{i$i{ikH _You miscast Magic Dart. Nothing appears to happen.{iEY .  The magic dart hits the ball python!{iB*{iB .{i-=80Magic Dart{ik{iO _You kill the ball python!{i {i {i {i# _You can't see any susceptible monsters within range! (Use Z to cast anyway.){io{iUu{i}{i0~{i6:{iA{iF{i7H{ie {if {if {iys {iv : _{i/| X{i€ {i4 # ... ### .. ....###.# ..####### {i .###........-2.0 (2 # # >###.### .#.# #.............#Fly ....##.......#.....#.....###....#####...{i 7-{iۤ {i3{iR{iB{ia4={iG{i<{i{i{i{i98% {i{ib{i76{i{iE{i#5{iW==4{i{ic  You encounter a bat.{im.Magic Dart.b   bat (wandering)b{i7+8.0 (6{i .{iNb{iy{29.0 (7Magic Dart{iF _The bat leaves your sight.{ic {ic {id {ilg {i$k M1{il ={im {iUq Z _Your magical contamination has completely faded away.{is {it 9={i\u {iv {iq #### <..# ...  ... #####.## #...... ....###.#...########92.0 (3  #.......###.@....... # #.....######## #......>###.### #.# #.............{i #..##.......#.....# #..##....)..#.....#########..##.......#.............. #....###.#........#######.. ..#....#.#..##..........#{i {i *3.0 (4{i {i 9 _Found a stone staircase leading up.{i6 {i7 {iB8 {i@; {i= {i> {iA ,{iB {iTC {iD {ivF {iI ,{iI {iL {iWN T  You encounter an endoplasm.{iN {ih @#### #####.....#<..####### J............... #..!. #####.##Magic Dart #............. ....###.#...######## #.......###......... ..# #...........# J   endoplasm (asleep) #..# #......>###.### ..#.# #.............# #....##.......#J.6.0 (3J7.0 (4 _{iam {in {i[>*****{i .J{iq(....{i`4-=8.0 (1{i0{iK _The magic dart hits the endoplasm but does no damage.{i:W .  The magic dart hits the endoplasm.{iH****{iS...!{iP3--59Magic Dart{i{iÖM _You kill the endoplasm!{is{i{i{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i5 3{i7 {i: {i: R4= _{i"? B{iJ@ {iMB {iB {iC {iF ,{iwG {isI ~5=={iJ {iL {iN ,{i^O {iQ ,{iR {i&V n _f - 4 golden potions (gained 1){iW {iX 3{iOZ {i[ {id\ 9={i\ {i] {i__ ,{i ` {i;b {i-d ,{id {if {ith ,{i*i {ik {im {i*n {i3o {iYp {ir ,{iv ,{icx {ix {iny {i{ {i~ ,{i {i^ {i {i0 {i {i {i# ,{i {i {iH {i {i {if {ic {i” {iݕ {i {i {it {i {i {i {i  _c - 2 scrolls labelled OROABO AFIDEAJ (gained 1){iZ {iĪ {i {iά {i4 ,{i {i˲ {iU {i {i {i {i ,{iʻ {i־ {iL {i {i {iQ ,{i {i# ,{i {i {in {i {i {i) {i2 B{i {i) B{i {i {i {i7 {i {i] ,{i {i {iC ,{i {i& {i {i {i {iP {i3 ,{i {i {i ######################-738.0 (39.0):......@.............##############..... #..... #..... #..... #.....  ##.#.#  ..##....  ......... {i) {i E-9.0 (40{i {i M _Found a book of Dreams.{i| 3{i {iG {i^ {i X{i B{i ,{i {i. {i ,{i {i {i {ig {iD {i {iU {i {i {i {i ,{i {i c  You see here a book of Dreams.{i {i  _{i {i {i {i {i {i {i, ,{i {i" {i% ,{i% {i' {i* {ib+ {i~- {i- {i/ {iR0 {i0 {id2 {i4 {il4 {i4 {i5 {i7 {iJ8 {i8 {i: {iu=  You encounter a kobold. It is wielding a +0 short sword.{iF          {iG ##   #:.......   #.#####Magic Dart  #.  #.  #K  #. K   kobold (asleep)  #.  {iG Z#.  {iS ,54.0 (15{iFW 25.0 (16 _{i.\ {iS` {i]9{i ########## #.@........:....... #.######## #. #. #K #.{iFI #. #.{i ########## #.@........:....... #.######## #. #.{i # #. #. #.{ic{i{i@{i?] _A kobold is nearby!{iv )The magic dart hits the kobold.{i R***{i_90...{i>w6=6.0)Magic Dart{iD{ijGJ _You kill the kobold!{iD{iF{iL{iO _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i{iL{i {i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i_ {i` {i a {ib {ie {ii P _{iOl {il {iAm {iEo {iHq {iq {isr {is {iv {iEw {iw {iy {iz {i({ {i {ih $  Things that are here:{i f  a +0 short sword; a kobold corpse{i {i\  _{i {ir {i {i {iϐ {i {i {i {iÖ {i; {i {i {i {i {iߟ {i# {iѠ {ii {iV {i {iF {i {iɨ {i5 {i {iު {i ,{iR {i {i {i {i {i {i ,{i5 {i {i j#.##.##.##.##.##.##.#.#####... -715.0).@......> ####.##..  {i {i {iX E-2.0 (16{i {iE ; _Found a stone staircase leading down.{i {i 3{ig {iZ {i {i ,{iE {i {ik {ij {i  {iS d You encounter an endoplasm.{ij  #.#  #.# {i  #.# J #.# .. #.# ... #.# ....{iQ  #.# ..... #.#####....$ #....@...>..# #####.##..{i Magic Dart #.# ..# #.. . #...   #.#..{i a. J   endoplasm (asleep)   #.#.#.#.   #.....#{i? U..   .#.{iD 04.0 (2.0){i {ik *5.0 (3 _{i3 {i {i[ ******J  {i The magic dart hits the endoplasm.  The endoplasm is heavily wounded.{iSu ).J.{iz A.....{i 2=6.0 (1{i {i ^ _The endoplasm quivers.{i % #.# #.# #.# .  #.# J.  #.# ...  #.# .... {i%j #.# .....  #.#####....$.  #....@...>..#  #####.##..#..  #.# ..#  #.. .  #... #.#..  #.#.#.  #.....# {iByz #.# #.# #.# .  #.# J.  #.# ...  #.# ....  #.# .....  #.#####....$. {iyY #....@...>..#  #####.##..#.. #.# ..# #.. .#..#.#.. #.#.#. {inzc#.....# {i{iC{i{i{ipa _An endoplasm is nearby!{iW .  The magic dart hits the endoplasm.{ia*****{i({iP@.....{iX4-77Magic Dart{i]{i`M _You kill the endoplasm!{iE4{i9{i:>{id@ {iA_You can't see any susceptible monsters within range! (Use Z to cast anyway.){ik{ip{irv{ix _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iT{i{i{{i{iϱP _{iG{i{i{iK5={i{i{iغ{iC{i{i{i  You encounter a goblin. It is wielding a +0 dagger.{iV. #.#  #.# ######### #.# g......#  #.# .......# #.# ...... #.# #......## {i@#.# #... #.#####....$..#- #......@.>..#  #####.##..#...#Magic Dart #.# #...# . #.. .#...# #... . #.... #.#.. #. #.#. g   goblin (asleep) #.#.#. .##...{i #.....# ...#. .#...{i3+81.0 (4{iK-2.0 (5 _{i){i{i  #.# #.# #########  #.# g......#  #.# .......#.  #.# .........  {i a#.# #......##  #.# #........  #.#####....$..#  #......@.>..#  #####.##..#...#  #.# #...# .  #.. .#...#  #... . #..  #.#.. #. #   .#  {i 6 . {i_ ) #.# #.# #########  #.# g......#  #.# .......#.  #.# .........  #.# #......##  #.# #........  #.#####....$..#  #......@.>..#  {i` #####.##..#...#  #.# #...# .  #.. .#...# #... . #..  #.#.. #. #   .#   . {if {io {iu {iw ] _A goblin is nearby!{i#  #.# #.# #########  #.# g......#  #.# .......#.  #.# .........  #.# #......##  #.# #........ {iӴ @ #.#####....$..#  #......@.>..#  #####.##..#...#  #.# #...# .  #.. .#...#  #... . #..  #.#.. #. #   .#   . {i {i #.# #.# #########  #.# g......#  #.# .......#.  #.# .........  #.# #......##  #.# #........  {i ,#.#####....$..#  #......@.>..#  #####.##..#...#  #.# #...# .  #.. .#...# #... . #..  #.#.. #. #   .#  {i  . {i{i{i{i!] _A goblin is nearby!{ivR ****{iw*g  The magic dart hits the goblin.  The goblin is moderately wounded.{i'.g{i8.....{iSa4-==3.0 (1{i{i( _The goblin shouts!{id ****The magic dart hits the goblin.{i'.g{i~,...{iG--4{i {i5^ _The goblin is heavily wounded.{it )The magic dart hits the goblin.{inx***{i,...{iW3-8-5Magic Dart{i-{iJ _You kill the goblin!{icF {i K {iN {i P _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iY I{iZ {i\ : _{iF] {iu] {i%^ {iM_ {i_ #4{i_ (={i` {ib ,{ib {ic {i;d {id {if {iXf {if {ii {i[i h5=={ii {iLk {il {il {imm {ixn {io {i p {iq {is {it {i/u {iu {iv {ix {iy 9={iy {i{ ,{i| {i~ $ {i~ )_You now have 81 gold pieces (gained 12).{i1 {i {i {i {iʃ {i {i {in {i {iĆ {iև {i {i {i< {i {iR {i8 {iq {i {i] {i ,{i {i {i {i {i> {i {i {i {i {i {iz {i {i- {iʘ {i {iZ {i {iS {i {i {im {i̟ {i6 ,{iȡ {i {i {i {ix {i {i; {ix {i {i˩ {i; {i {i {i {iˬ {i {iE {i {iۮ {i {iJ {i {i %  {i AYou encounter an adder.{iǽ M ##.#.######### #### ######.....##.........#<. ...######........................ ...#......###########.....###.... {i8 .....###...# #.....# ##### ...###..#..### ##......# #.... ......#...#..### #...#....###.#.. ....#...#...#..##..####.......###- ..#...#...#...#.@.# #.......... #...#...#...#...#..# #......>###Magic Dart ..#...#...#...#...#.# #.......... #...#...#...#...#....##.......#.. {i ..#...#...#...#...#..##....)..# #...#...#...#...#....##.......#.. S   adder (wandering) ..#...# ..#...#...#....###.#..... # ...#...#.S.#....#.#..##.{i C.#...#...#...##......###{i{ 2814.0 (29.0).{i S {i |-5.0 (30Magic Dart{io {i 2 _The adder leaves your sight.{i{iI{i{i{iYh  An adder comes into view.{i&##.#.# ######.....##.........#<.######....#......#.....###.{iW' ###...# #.....# #####.###..#..### ##......# #....#...#..#####...#....###.#. ...#...#...#..##..####.###. .#...#...#...#..@# #. ...#...#...#...#..# #......>###.Magic Dart#...#...#...#...#.# #. {i'C...#...#...#...#....##.#. .#...#...#...#...#..##....)..#. {i'...#...#...#...#...S##.#.{i''S   adder (wandering)#...# ..#...#...#S...###.#.{i(  . ..#...#...#....#.#..##..{i(d.#...#...#...##......####{i91,0.0){iG26S.{i86.{i>16.0 (1 _{i{i{i]^ ..<....... #.....# .### ##......# #..#####...#..##..##..@# #...#..# >#...#...#.# ..#...#....##...#...#.S##....)..#....# ..#...#...#...  . ..#...#...#..{i+2 {i..<....... #.....# .### ##......# #..#####...#..##..#{i#..@# #...#..# >{i*#...#...#.# ..#...#....#{iZ#...#...#.S##....){i..#....# ..#...#...#... {i . ..#...#...#..{i{i{i{i] _An adder is nearby!{i<| ***S  The magic dart hits the adder.  The adder is lightly wounded.{i:S.{i2....{iS4-={iE7{i {i / _The adder hisses angrily.{i@| ** The magic dart hits the adder!{i9S.{i>&...{i^3--8{i  {i Y _The adder is almost dead.{i; w *The magic dart hits the adder.{if 9S.{ig {i ^2--9{iL {ig Y _The adder is almost dead.{ij U .  The magic dart hits the adder.{io S{ia {i-1720Magic Dart{i{i I _You kill the adder!{i(3={i.{i/{i/{iu24=={i4{i4,{i`5{i 7,{iz7{i :,{i^:{i;{i!<h5=={i<={i>{i?{i?,{i@{iA,{iB{iD{iE{i2F{iF{iH{iyJ{iJ9={iL{iO{i9Q,{iQ{iS{iT,{iOU{iV{iKX,{iX{iZ{iy[{i-\{i\{i]{i^{iW_{i_{ic{ie{ife{i f{inn{ixp,{iq{ir{ict,{iu{iw{ix{ix{iy{ih{{i|{i=}{i}{i{i,{i{iY{i{iU{i{i>{i,{i.{i{i#,{i3,{i{io{ia{i{{iY{i {iȝ{i {iܢ,{i.{i@{i{io{iO{iq{ij  You encounter an endoplasm.{i^j#.#.#...#...#...#...#...#.###.  #.....#...#...#...#...#....##  #...#...#...#...#...#...#..##  #.#...#...#...#...#...#....##  #.#.#...#...#...#...#...#....#  #.....#...#...#...#...#...# #...#...#...#...#...## {i+#...#...#...#....###- #...#@..#...#...#..#  #...#...#...#...#....# Magic Dart ..#.J.#...#...#...#.## # #...#...#...#...#..## # ..# ..#...#...#..### # # .#...#...#..######### J   endoplasm (asleep) {iB## #...#...##.......# #..#..##).)......)# #......##........{ia/54.0 (34.0){iL-5.0 (35 _{i{i _You see here a scroll labelled CUOLEKEIXKY.{i,A .  ..#...#...#...#...  #...#...#...#...  #...#...#...#...  ..#...#...#...#  #...#...#...#.. #...#...#...# #...#...# #...#@..# {i B  #...#...#...#  ..#.J.#...#...#  #...#...#...#..  ..# ..#...#...#..###  # .#...#.. ## #...#. #..#..##).)){iq .  ..#...#...#...#...  #...#...#...#...  #...#...#...#...  ..#...#...#...#  #...#...#...#.. #...#...#...# #...#...# #...#@..#  #...#...#...#  ..#.J.#...#...#  #...#...#...#..  {iN..# ..#...#...#..###  # .#...#.. ## #...#. #..#..##).)){is{i1{i{i a _An endoplasm is nearby!{i9D .  ..#...#...#...#...  #...#...#...#...  #...#...#...#...  ..#...#...#...#  #...#...#...#.. #...#...#...# #...#...# #...#@..#  #...#...#...#  {i3..#.J.#...#...#  #...#...#...#..  ..# ..#...#...#..###  # .#...#.. ## #...#. #..#..##).)){ir .  ..#...#...#...#...  #...#...#...#...  #...#...#...#...  ..#...#...#...#  #...#...#...#.. #...#...#...# #...#...# {it#...#@..#  #...#...#...#  ..#.J.#...#...#  #...#...#...#..  ..# ..#...#...#..###  # .#...#.. ## #...#. #..#..##).)){iz{ij{{iE{i1a _An endoplasm is nearby!{i  **J  The magic dart hits the endoplasm.  The endoplasm is severely wounded.{i 'J.{iڙ $.{i 8=6.0 (1.0){iD {i ^ _The endoplasm quivers.{i Y .  The magic dart hits the endoplasm.{i h*{iR .{ii_ 4-87Magic Dart{isf {ih M _You kill the endoplasm!{i5~{i݇{i{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i{i{i{i{i: _{i1{i{i{iS{iqa5={i<,{ii{i| _e - 2 scrolls labelled CUOLEKEIXKY (gained 1){i{iG{i{i{i,{i{i{i{iO9={i{i{i{i{i{i{i,{i` {i {i,{in{i{i{i{i>{iu{i{iH{i{i{i{i,{iX{i{i{i-{i{ih{i {iI!{i!{i"{i${iz${i7&{i&{i'{i({i({ik,{i.{i.{i/{iI5{i-7,{i7{i9{i;{i<{i<{i>{i&@{i@,{iA{iB,{iB{iC{iXD{iD{i1E{iF{iH{icH{i)I{iJ{i3NX{iMO{iO{i4P{iP{ipQ{iQ,{imR{iCS{iS,{iU{iV{iW{iSW{iX{iX{i&Y{izY{ia{ib{iUb{ib{id{id{ie{iHe{if{iDg{ig{ig{ii{ii{iAj{ij{i>l{il,{im{i7n{in{iOo{io{ip{iqq{ir{i[r{is{iu{iu{ihv{ix{iy{iNz{iz{i }{i~{i{i{i6{i{i9{i{iÆ{id{iۈ{ik{i[{iÌ{i2{i{i{i,{i{i{i{iY{iN{il{i5{i{i*{iZ{i,{i={i{i"{ix{iң{i){iB{i{i{i{i{iޭX{iZ$  Things that are here:{ia  a +0 dagger; a goblin corpse{iQ{i  _{iy{i(n{iq{i{i{i{i,{i{i{i{{i{i{iN{iB{i{i{iB{i{i{i6{iz{i{ii{i{i#{iS{i{i/{i{i {i{i{i>{i{iI{i4{i{i4{i{i,{i{iP{i,{i{iW{i{i{i^{i{iv,{i{i{is{i{i{i{if,{i|{i {it {i {i {i+{i{i{i{il{i{im{i{i{i{i{i0{i(4 ######################### ...:....................#### ######################.....# {i) #....##### - #@....#.........# #........## #.....#........... #.....##.#.###### ###### ######.....##......... .....######...................... .....#......###########.....###.. .......###...# ##.....# ## {i6*}.....###..#..### ###......# #{i/0931.0 (74.0){i34E-2.0 (75{i8{i;b _q - a scroll labelled MOCANG YQOIN{i{i@{i{i{ia{i,{i{ic{i{i{i{ir{i{i{i{iV{i{i{i({i*{i{i{i{i{i{i'{i{i{i{iy{i{i{i{i_{i{i{iM{i{i{iB{i{iX{i3,{i{i${i{iq{i{id{iK{i,{i^{i9{i{i{i{i{i{{i{i{i5{i{i{i-{i{i{i_{i{i4,{i{i,{iB{i{iB{iv,{i~B{i{il{i{i{i! {i ,{i {iV {i {i' {i${i,{i{i{i{iS{i{i{i{i,{ir{i<{ii{i{i{iO{i{i6{i{i{i{i{i?{i^ {i!{i+"{i"{i#{i,      ##################  .................#  ################.#  66.0 (34 <..#######{i-Q#  ..................>#  .................#.#  ##.#############.#.#  ........... ..# #  ## #.#  ##......... #.#  ...######## #.#  ##.### {i3{i7+7.0 (35{iz;{i=; _Found a stone staircase leading down.{i>y{iPz3{i{{i)}{i}{i n{i{i7{i{i{i]{if  You encounter a quokka.{iJ ################## .................# ################.# <..#######.### ..................># .................#.# ########@#.#r..#.#Magic Dart#############.#.#........ #.#.######### #.#.# ##.### .#r   quokka (asleep) .....# ... ..# .  .....######### {i\170.0){i311.0 (4 _{ig{i{im *r  The magic dart hits the quokka.{idz .rThe quokka is almost dead.{i {i 2=2.0 (1{i {i i _The quokka twitches its whiskers.{i~K .  The magic dart hits the quokka.{i] 4-203Magic Dart _You kill the quokka!{i{i@{iN{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iz{iz{i"{{i}{i _5={í{i`{i҃,{im{i{i'{ik{i {i{{ix{i{ik{iŒ{i{id9={iҏ{i{i|{iޒ{iO{i{i]{i{i<{i{i,{iL{i{i<X{i{iN{i΢{iD,{i){iͩM _You now have 92 gold pieces (gained 11).{i̪{i{i{i{i{it{if,{i,{i2{iľ{i߿B{i{i,{i{ii{i{i%{ij{i{i{i {ii{i{i{iP{i{i{iX,{i{i0{i${iq{i{i{i~,{iN{i\{i,{il{i{i{i{i.{i{i{i {i{i {i?{i{iP{in{i{i{i{iR  There is an escape hatch in the ceiling here.{i{i _{i{i({i,{i{i{iM{i{i X{i {iy {i,{io{i{iL,{i{i{i${iw{i{i{i{i{iD{i {i",{iU#{i,{i-{io.{i.{i^1{i2{i!3{io3{i6P  There is a stone staircase leading up here.{iX8{i8 _{i9{i;{i<{i(={i={i:?{i@{i0A{iA{iqC{iD{i E{iBE{iF{iG{i6H{iH{ipJ{iL{iL{iM{iO{iP{ihP{iP{iR{iS,{iFT{iU{iV{i:W{iW{i2Y{iWZ{iZ{i?[{i\{i^,{i^{i.`{ia{ia{idb{ic{id{ie{ie{if{ig{i:h{ih{ii{ik,{ik{i4m{in,{iTo{i\p{iZq,{iq{iǀ{i{i<{i{i {i{iU{i{i{iE{i{i{iq{iՓ{i'{iԔ{i{i{id{i{iE{i{iR{i{il{iB{it{i,{i3{iB{i {i{iB{i{i{i {i]{i{iQ{i&{iL{i{i/{i{iq{i{i1{i{i{i%{i?{iP  There is a stone staircase leading up here.{i{i _{iR{i{iV{i{i>{i{i,{i{i{ii,{i0{i{i0{i{iH{i{i {i~{i{i{i{ir{i.{iL{i${i{{iA{iF{i{i{i{iD{i {i {i {i {iD{i{i{i6{iZ{i,{i{iB{i>{i,{i {i{i{i{i-{i{il{i{i{ie {i {i!{iP!{i!{i4#,{i#{i${i%,{iS&{i'{i(,{iJ){i*{il+B{i+{i,,{i-{i5/{i40{i0{i0{il2{im3{i3{i4{i5{iYB{#..##...#.........#..#.... #.#.#.######## #..#.... #.#.#.#...# # #..^..._ #.#.#.#.#.# # {iC#..#.... #.#.#.#.#.# # #..#...[ #.#.#.#.#.# # #..# ... #.#.#.#<#.# # ..####^####.#...###.# #-2072.0 (99.0) .......@....####....#### #######................. ##########.####### #....# #.#### #.########## #........... ############ {imI{iOI-3.0 (100.0){iig _Found a leather armour. Found a hazy altar of Hepliaklqana.{iWVI{iW{i\B{i:c{i3d{id{id{ik{iAm{im{iUn{io{iq{iaq{iq{iy{iW{,{i3|{i~{iD{i{i {ix{i;{i{i[{i{i{i{i{i{i1{i{iu{iZt #......#...#.# ####..##.#.#.......... #..............#... #..#########...### #..# ..... #...#... #..#.......# #..#.......#.#.#.#. #..^..._...#.#.#.#.82.0 (9.0) #.@#.......#.#.#.#. #..#...[...#.#.#.##..# ..... #.#.#.#<#..####^####.#...###............####..########........... #########.#  #....# #.#### {i{i{i_ _Partly explored, can't reach some places.{i 3{i {iD0 g0.........{i4 {i: {i=  {iI Q_Partly explored, can't reach some places.{igI{i->{isC{iI{i"K_ _Partly explored, can't reach some places.{i7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i3{i7{i<{i? _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i2y3{iz{i c _Partly explored, can't reach some places.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places.{io{izLevel 3 of the Dungeon <<<<>>>>_(Press ? for help)###########.### #.##......#..........##......# #.#....####..#.#####.##......###)#..........#.# #.##......#...#........#.#.# #.#{i:####..##.#.#..........#.# #.##..............#.....# #.##..#########...###########.##..# ..... #...#...........##..#.......#.#.#.########..##..#.......#.#.#.#...# #..##..^..._...#.#.#.#.#.# #..##.@#.......#.#.#.#.#.# #..##..#...[...#.#.#.#.#.# #..##..# ..... #.#.#.#<#.# #..##..####^####.#...###.# #..##............####....####..#########...................###########.########.##....##.##.#####.#{is#.###########.##.............##############.#{iH###..#...#...#.....†...##......##.## ###..#...#...##.......#..........[#......#<.####.# ###..#..##).)......)#.......###.########..####.# ###......##.........# #>........# #########..%......#.##### ######..#....##### #.........#.# ########..# #.......###.# #.........#....#################.### #.##......##......# #.#....####..#.######......###)#..........#.# ##......#...#....... #####..##.#.#......... #............#.....# #########...########### ..... #...#.........#.......#.#.#.####..#.......#.#.#.#...# ##..^..._...#.#.#.#.#.# #.#.@#.......#.#.#.#.#.# #.#..#...[...#.#.#.#.#.# #.{iI#..# ..... #.#.#.#<#.# #.#..####^####.#...###.# ##............####....####.{iW6 {iB] #......#...#........#. aaaasdfaa the Magician####..##.#.#.......... Djinni#..............#... Health: 35/35 ========================#..#########...#### AC: 2Str: 6#..# ..... #...#... EV: 11Int: 22#..#.......#.#.#.## SH: 0Dex: 11#..#.......#.#.#.#. XL:  5 Next: 20% Place: Dungeon:3#..^..._...#.#.#.#. Noise: ---------  Time: 2082.0 (0.0)#.@#.......#.#.#.#. -) Nothing wielded#..#...[...#.#.#.#. Cast: Magic Dart{i^ #..# ..... #.#.#.#< Fly #..####^####.#...###............####..########........... ##########.# #....# #.####  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places.{iG_ {i` {iVn {i"p {iu : _{ix {i {í {i {i {i7 {i ,{iu {i; {i ,{iʪ {iE {i {iv {i {i+ {i, {i J{i {i ,{iA {iB {i+ X{ip ,{i {i {i ,{i {i {i {iQ {i {iN {ig ,{i` {iX {i {i {iZ , #..# #.#..## #...###.#..##.#.# ...# #.##..####.......<.#...#.# #.## ###.###...#.#.#...#.# .## #................#.#....... ## #.......###.#.#.##.#.####### ######...÷...##......##.#....... .....#..........[#......#<.####.# ....)#.......###.########..####.#105.0 (23.0) .............# #@...............# {i M%......#.##### ######..#....##### .......#.# ########..#....# .....###.# #.........#....### ########.### #.##......#.......#......# #.#....####..#.######......###)#..........#.# #......#...#........#.#.# ####..##.#.#..........#.# {i! {i {i c _There is a stone staircase leading down here.{io3{ix;Level 3 of the Dungeon <<<<>>>>_(Press ? for help)#.....#...#...#...#...#...#....#.#..##..........#...#.#.###..#...#...#...#...#...#...##......#####b..###.#...#.#.###...#...#...#...#...#....#####.#..# #...# #.#.....#.##.#...#...#...#...#...#..# #.#..## #...###.#..##.#.##...#...#...#...#...#....# #.##..####.......<.#...#.##.#...#...#...#...#...#.## ###.###..........#.#.#...#.###..#...#...#...#...#..## #................#.#.......####..#...#...#...#..### #.......###.#.#.##.#.##########..#...#...#..#########...÷...##......##.#.......####..#...#...##.......#..........[#......#<.####.####..#..##).)......)#.......###.########..####.####......##...............# #@...............##########..%......#.##### ######..#....#####{ir<#.........#.# ########..#....##.......###.# #.........#....##################.### #.##......#..........##......# #.#....####..#.#####.##......###)#..........#.# #.##......#...#........#.#.# #.#####..##.#.#..........#.# #.##..............#.....# #.##..#########...###########.##..# ..... #...#...........#{i{i#..# #.#..## #...###.#..##.#.# aaaasdfaa the Magician ...# #.##..####.......<.#...#.# Djinni #.## ###.###..........#.#.#...#.# Health: 35/35 ======================== .## #................#.#.......# AC: 2Str: 6 ## #.......###.#.#.##.#.####### EV: 11Int: 22 ######...÷...##......##.#.......# SH: 0Dex: 11 .....#..........[#......#<.####.# XL:  5 Next: 20% Place: Dungeon:3 ....)#.......###.########..####.# Noise: ---------  Time: 2105.0 (0.0) .............# #@.......{i........# -) Nothing wielded %......#.##### ######..#....##### Cast: Magic Dart .......#.# ########..#....#Fly .....###.# #.........#....##### ########.### #.##......#.........#......# #.#....####..#.##### #......###)#..........#.# # #......#...#........#.#.# # ####..##.#.#..........#.# #  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places. _There is a stone staircase leading down here.{i{i{{i{i({i.{iY8{iN9{i=16.0 (1 _{itA8 %{i>%4{iK .. .. .. .# . .# .# .# #. .# # #. .# ....##.#.# {i?#....@.# ....##.### . ...  #.### .. ## {i,7.5 (2.5{i@{i)! _You fly downwards.{ia _There is a stone staircase leading up here.{i3{iߕ{i {i{iCP _{i,{i%{i{iH,{i{igP  There is a stone staircase leading up here.{i{ik _{i{i߯{i,{i{i{iѳ{i;{i{i{i¶{i+{iu{i{i7{i{i{i8{iJ{i{it{i,{i{i{id,{i {i{i{i{i{i{i,{i{i3j  You encounter an endoplasm.{iu.....##.#.#.#.#####....<.#.##.#.......##.###...J>.#.......#{io#.#..#.##.####.........# #..####.#####..####.#.......@....##############Magic Dart  J   endoplasm (asleep){i<.J23.5 (16.0){iQJ{i6+4.5 (17{i{iI; _Found a stone staircase leading down.{i%  .#  .#.#.<.#  .##.#...###  ....>.#.......# {i W #.#J.#.##.####  .........#  #..####.#  .####..####.#  .......@....#  ############# {i=  .#  .#.#.<.#  .##.#...###  ....>.#.......#  #.#J.#.##.####  .........#  #..####.#  .####..####.#  .......@....#  #############   {i(@ {iC {iG {iJ a _An endoplasm is nearby!{i3% {i3T.#  .#.#.<.#  .##.#...###  ....>.#.......#  #.#J.#.##.####  .........#  #..####.#  .####..####.#  .......@....#  {i4u############# {if .#  .#.#.<.#  .##.#...###  ....>.#.......#  {i#.#J.#.##.####  .........#  #..####.#  .####..####.#  .......@....#  #############   {iW{i{iZ{ia _An endoplasm is nearby!{i[9W .  The magic dart hits the endoplasm!{il=K*** {i,...{i4-1=5.0)Magic Dart{i{iQM _You kill the endoplasm!{ipq{iu{i z{i9| _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i{i{i. {ie  _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i3{iӁ{i{i$ _{iZ5={i _HP restored.={iX{iu{iB{i={iV{i{iP{iȹ{i{i4{i{iq{i;{i{iȿ{i,{iE{i{i {i{iU{i,{i{i{iB{iG{i%{i{i {i {iK {i {i {i( {ij {im v{iV B{i` {iD {i {i {i ,{i! {iz# ,{i$ {i % {i2' {i' {i( {i ) {i* ,{i* {ig, {i- {ib. {i/ {i/ {i1 {i2 {iS2 {i3 {i5 {i6 {ic6 {i7 {iq9 {i9 ,{i; {i= %  {i > ]You encounter a goblin. It is wielding a +0 dagger.{iI ########### -##.......@.# #####.........gMagic Dart#.......# #####.##.#.#...##..##.## ##.##.#g   goblin (asleep)#.##.##.##.......#####.####{iO /72.5 (47.0){iR L-3.5 (48 _{iV {i [ {i  ########### ##.......@.#  ..######......g  ..# #####.#  #.#.#...# #..##.#  # ##.##.#  .#  #.......#  ####.####{i {iL < ########### ##.......@.#  ..######......g  ..# #####.#  #.#.#.. #..##.  # ##.##.#  . {i #.......  ####.{ir {i {iף {i( ] _A goblin is nearby!{i D ########### ##.......@.#  ..######......g  ..# #####.#  #.#.#...# #..##.#  # ##.##.# {i Z .#  #.......#  ####.####{i1.< ########### ##.......@.#  ..######......g  ..# #####.#  #.#.#.. #..##.  # ##.##.#  . {i$/ #.......  ####.{i2{iC7{i9{in<] _A goblin is nearby!{i ******g  The magic dart hits the goblin.  The goblin is moderately wounded.{i. g.{i 4).....g.{i:}4-==4.5 (1.0){iS;( _The goblin shouts!{ik] ***** The magic dart hits the goblin.{i% g.{io....g.--5{ip _The goblin is almost dead.{i"v )The magic dart hits the goblin.{iM****{i)....{i3-2-6Magic Dart{i6{i-J _You kill the goblin!{iq{i{i{iə _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i? {iA {iE {iG _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iܯR _4={i%{i{i8{i{i{ih5=={iֺ{iz{ik{i޾{i<{i{i{iq{iW{iI{i{i{i{i{i{i`9={i{il{i{iX{i{i{i{iE{i{i$  Things that are here:{i%a  a +0 dagger; a goblin corpse{i {im _{i{i{i{il,{i{i6{i{i{i{i {ih{i{i{i',{i{i{i{i{i0{i{i! ######## ######### #......# ........####.####:# {i .######....)....#.# .# ######.##.#.-959.0) .# #... .# ####.### {il.# #.# .# #.. .# ### ## # {i= ..# # .. ... # .. ..#{i{iE-6.5 (20{i {i R _Found a parchment of Freeze.{i_{iq{i,{i,{i{i{in{i,{if{i-{iӹ{i>{i{il{ig  You encounter an iguana.{iT# ######.##.#.# #{i1#......# #####.### # #.###  #...# # ########.# {i.# ......##.# # ####....###...< ........@......l ###......###....Magic Dart #.#.##.# .# #.....##.####.##...# .# #######.##.#.#{i0l   iguana (wandering) .####.......##.#.# ....#.#####....<.# .##.#.......##.###{i&; 205.5 (9.0){isUl.  Found an escape hatch in the ceiling.{ihWl{i;.6.5 (10.0){i{i" {ix"_The iguana hisses angrily.{i   # #......# # ####.### # #.### # #...# # ########.# # ......##.# #  ####....###...<  ........@.....l.  ###......###....  #.#.##.# .#  .....##.# ###.##...# #.##.#.##.#<.#{ie,   #......# ####.### #.### #...# ########.#{i9-  ......##.# #  ####....###...<  ........@.....l.  ###......###....  #.#.##.# .#  .....##.# ###.##...# #.##.#.##.#{i. U<.#{iV2 {i2 {i8 {i: ^ _An iguana is nearby!{iݨ   # #......# # ####.### # #.### # #...# # ########.# # ......##.# #  ####....###...<  ........@.....l.  ###......###....  #.#.##.# .#  .....##.# ###.##...# #.##.#.##.#<.#{i>  #......# ####.### #.### #...# ########.# ......##.# #  ####....###...<  ........@.....l.  ###......###....  #.#.##.# .# {iA .....##.# ###.##...# #.##.#.##.#<.#{i{i{i {i ^ _An iguana is nearby!{i 7*****{i/l.{i\....=7.0){i}{iÝH _The magic dart hits the iguana but does no damage.{i*6****{i/l.{i#...{iDS4-8{iM{iH _The magic dart hits the iguana but does no damage.{i4***{iC/l.{i*!..{i^3--9{i{iH _The magic dart hits the iguana but does no damage.{iȬ** _An iguana is nearby! _The magic dart hits the iguana but does no damage.  .{i0 p  The iguana is moderately wounded.{i7  2--..l...MM   Menkaure (wandering)l   iguanaYou encounter Menkaure, Prince of Dust.{iB /  --more--{i {i /l.{i L 10 _{im {i {ie #.....###.## #.###...########.......##.# ## ####....###...<..........l....M######.... #.#.##.# .# ##.....# .###.##..#######.##.####...... ....#.#####....<##.#.......##.##....>.#.......#{iKM.l.{i" l   iguana3=-1{i${iv###.## #.###..########......### ####....###...<.........l......######.... #.#.##@# .# ##.....# {i.###.##..####.####.......##....#.#####....<##.#.......##.##....>.#.......###.#..#.##.###{ibK.l{i{i-=2{i{iӒy _The iguana attacks as it pursues you! The iguana barely misses you.{iH4 ..########......### ####....###...<................###.....l### #.#.##.# .# ##.... .###.##..#######.##.####.......##...#.#####....<##.#.......##.##....>.#.......###.#..#.##.###........#{iJD.l{i{i --3{i:{i{i..########......### ####....###...<................###......### ##.#.##l# .# ##.....##.# .###.##..########.......##. .{i(...#.#####....<##.#.......##.##....>.#.......# ##.#..#.##.###........###..####{iTD.l{i{i(-=4{i{iz _The iguana attacks as it pursues you! The iguana closely misses you.{i ########......### ####....###...<................###### ##.#.##.# .# ##{i: T.....##l# .###.##...#######.##.####.......##. ....#.#####....<##.#.......##.##....>.#.......###.#..#.##.###........###..####{i D.l{i {i x4==-5{i {i{ {i9 Q......## ####....###...<................###### ##.#.##.# .# ##.....# .###.##..l#######.##.#.###...... ....#.#####....<##.#.......##.##....>.#.......###.#..#.##.###........# ##..#### ...........{i D.l{i5{i?-6{ib{i. {iQ# ......##.# ##  aaaasdfaa the Magician ####....###...<  Djinni ................  Health: 32/35 =====================--- ###......###....  AC: 2Str: 6 ##.#.##.# .#  EV: 11Int: 22 ## .....##.# SH: 0Dex: 11 .# ###.##...#{i9a XL:  5 Next: 22% Place: Dungeon:4 .# #######.##.#l# Noise: ---------  Time: 2216.5 (0.0) .####.......##.#@# -) Nothing wielded ....#.#####....<.# Cast: Magic Dart .##.#.......##.### Fly .....>.#.......# .##.#..#.##.#### .##.........# l   iguana .####..####.# .####..####.# ............# _The iguana attacks as it pursues you! The iguana closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 82% to hit){izsT#......##.# ##aaaasdfaa the Magician####....###...<Djinni................Health: 32/35 =====================---###......###....AC: 2Str: 6##.#.##*# .#EV: 11Int: 22 ##.....##*#SH: 0Dex: 11 .####.##..*#{i2tXL:  5 Next: 22% Place: Dungeon:4 .# #######.##.#*#Noise: ---------  Time: 2216.5 (0.0) .####.......##.#@#-) Nothing wielded ....#.#####....<.#Cast: Magic Dart .##.#.......##.###Fly .....>.#.......# .##.#..#.##.#### .##.........#l   iguana .####..####.# .####..####.# ............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 82% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.{iJ...lAiming: Searing RayPress: ? - help, Shift-Dir - straight line: an iguana (moderately wounded, 82% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is heavily wounded.  (Press . to maintain the ray.){i26----==7.5 (1Ray {i{i+ _The iguana bites you.{i;h **** The searing ray hits the iguana.{i,J ...l{iThe iguana is almost dead.20--------8+ {i{i(+ _The iguana bites you.{i }U .  The searing ray hits the iguana.{i؀\****{i{.....{i*----509Magic Dart++ Your Translocations skill increases to level 5!  Your Forgecraft skill increases to level 5!Your Fire Magic skill increases to level 5!Your Ice Magic skill increases to level 5!  Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5!{i@{ih _Your Alchemy skill increases to level 5!{iN****{iy2....{i{W19--20{i~{i> _You finish channelling your searing ray.{i   ####....###...<................###### ##.#.##.# .# ##.... .###.##..#######.##.####.......##....#.#####....<##.#.......##.##.Fly #.## #############{iK{i@--1{i{i{i3{i{i{i{iV q# ####....###...< # ................ # ###......###.... # ##.#.##.# .## .....##.#.# ###.##...# #.# #######.##.#.# #.####.##.#.#.#.#####....@.# #.##.#.##.###.>.#.......# #.##.#..#.##.#### #.##.........# #.####..####.# #.####..####.# #.##{i {i %2{iN {i a _There is a stone staircase leading up here.{i{in{i<{i.{iI203 _{i^ {iu%3{i ..# #.#..## #...###.#..##.#.# ...# #.##..####.......<.#...#.# #.## ###.###..........#.#.#...#.# .## #................#.#.......# #.......###.#.#.##.#.####### ######...÷...##......##.#.......# .....#..........[#......#<.####.# ....)#.......###.########..####.#........# #@...............# %......#.##### ######..#....#####.#.# ########..#....# .....###.# #.........#....##### ########.### #.##......#.........  #......# #.#....####..#.#####   #......###)#..........#.# #   ##...#........#.#.# #   ####..##.#.#..........#.# # {i:,5.0 (2.5{i A{ihB _You fly upwards.{iDDc _There is a stone staircase leading down here.{iL3{ip{iy,{iFB{i{i{iS1={i{i,{i{it{i{i{i,{i{i2{is^2=={i{i&,{i{i,{iL{i{i{iO{ia3={iz{i{i{i{i,{i{i>{i{{i`{ii4={i {i{i{i{i{iL,{iGG25=={i{iq6={i{i{i&{i{i,{i{iB{i{a7={i{i,{i{i,{i{i{i{iX{i{ih8=={i>{i{iL{i{i{i{i{i{i{i{i{iU9={i{i) ,{i$ {i ,{i {in,{i{i b30={i{i,{i{i{i{iw{ic{i{i{i {iG#1{i[E=={i{i{i{ix{i,{i#{iW{i{i{ip{iU2={i {i",{i%#{i#{i${i${i%{i%{i(&{i"'{in'K3={i({iF){ie){i){i+,{i+{i,{i,{il-{i&/{ib/h4=={i0{i"2,{i2{i4,{i`4{i< _You start resting.HP restored.{i={iC/83.0 (58.0){i[E}5==4.0 (59 _{iH{iI{iKQ {iaV X{iW {iW 9={i:Y {i[ ,{i\ {i] {i] {i_ {i[a {ia {ib {id {i e {i-f {i(h {iRh {iyi {ik {i>k {iWl {i!n {i{n {io {ir ,{is {iWu ,{i2v {i:x ,{iAy {i! ,{iπ {i ,{i {i6 {i^ {i {iφ {i2 {i {i ,{iT {i> ,{i {i ,{i {i {i׍ {iT {i {iC {i {i {iʐ {i? {i+ {iQ {ih {i {i( {i' {i {i {i {iP ,{i {iϜ ,{ix {i ,{i {i ,{ix {iJ {iq {i {i {iң {i {i^ {i {iB {i {i {i {iЪ {i {i {i {i- {i' {i ,{iR {i {i {i {io {i {iڶ {i {i1 {i' {i ,{iɻ {ik ,{i? {i {iM {i {i. {ih {i {i {i+ {i {i {i {i {i ,{i {i8 ,{iS {i^ {i {i {i{ {i {i {iz {i {im {i {i2 {i" {i] {i {i {iI {i {i {ij {i {i {i {i ,{i {i {i {i {i4 {i\ {ip {i{ {i {i {iU {i {iO {i ,{i {ic ,{iB {i {i {i {i} ,{i {i {i {i {i` {i {iC {io ,{i {i {i {i {ip: ~{i; {i`< ,{iA {iRB {iPi  %_You start waiting.{iq ,383.0 (9{iqz e4.0 (100.0) %{i{ # _Done waiting.{i`l 3{in {io {is X{iXt {iBv {imv {iw {iy {iy {iz {ik| {i| {i} {iL {im {i\ {i= {iy {iA {i {i {i҅ {i ,{i {i ,{i {i ,{i {i ,{i {ip {i\ {i {i {i {i {i {i {iɡ {ig {i {i {i^ {i {iܨ {i@ {i {i {i {i7 {i1 {i ,{i {i {i {i {iö ,{iϷ {i> {i {i {i ,{i\ {i {i8 {i[ {i8 ,{i. {i n{i {io ,{i {iD ,{i {i ,{i {i {i {i {iN ,{iO {i ,{i {i {i6 {i_ {i {iY {i~ {i0 {if {iT {iS B{i {i {i {i {i {i {i {i {i {i ,{iD {i {i$ {i {i {i+ {i X{iA {is {i {i {i {i {i ,{i {i ,{i {i B{i {i6 {i* X{i {i^ {iF {i ,{i {i_ {i {i {i ,{i! {i# ,{i9$ {iE% ,{i% {i& {i' {iy' {i) ,{i* {i+ {i+ {i, {i. ,{i/ {ix1 ,{ie2 {iA4 {ie4 {i]5 {i7 {iG7 {ih8 {i9 {i!: {iB {i D {i>D {iE {iG {iG {iI {iJK {iK {iL {iN ,{iqO {iWQ ,{ilR {i!T {iT {iU {i|W {iW {iX {iZ ,{i[ {i^ ,{i^ {i` {i#a {i;b {i`c {ic {id {if {if {ig {ii ,{ij {il {il {iZn {ip ,{iq {ios {is {i^t {iu ,{iv {ix ,{iy {i{ {i{ {i| {iL~ {i~ {iH {i {i, {i {i ,{i {i# {i_ {i. {i {iȈ {i {iJ {iw {it {i ,{i {iؐ {i {iˑ {i {i {iΔ {iv ,{i {i ,{i ! %_You start waiting.483.0 (99.0)4.0 (100.0) % _Done waiting.{iq Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy13%4  d - Iskenderun's Mystic BlastConjuration/Translocation 13%4  e - ApportationTranslocation1%1  f - Mercury ArrowConjuration/Alchemy1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers{iI Z Fulminant Prism Conjures a shining prism of an unstable soft gold alloy. This is useless as legal tender, however, as it will unfortunately violently explode with arcane force after a short duration. If destroyed prematurely, its blast will be much weaker. Level: 4Schools: Conjuration/AlchemyFail: 13%  Power: 13% Damage: 3d8 (max 3d40)  Range: 4  Noise: Extremely loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 16 irresistible damage.{i  Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 {i  c - Fulminant PrismConjuration/Alchemy 13% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 13% 4  e - ApportationTranslocation1%1  f - Mercury ArrowConjuration/Alchemy1%{id 2 Select a spell to describe [?] help [!]/[I] toggle spell headers{if{i {i'#..# #.#..## #...###.#..##.#.# aaaasdfaa the Magician {i(...# #.##..####.......<.#...#.# Djinni #.## ###.###..........#.#.#...#.# Health: 35/35 ======================== {iM(.## #................#.#.......# AC: 2Str: 6 ## #.......###.#.#.##.#.####### EV: 11Int: 22 {i(######...÷...##......##.#.......# SH: 0Dex: 11 {i( .....#..........[#......#<.####.# XL:  5 Next: 50% Place: Dungeon:3 {i)....)#.......###.########..####.# Noise: ---------  Time: 2484.0 (0.0) .............# #@...............# -) Nothing wielded %......#.##### ######..#....##### Cast: Magic Dart .......#.# ########..#....#{i')Fly .....###.# #.........#....##### {iF)########.### #.##......#.........#......# #.#....####..#.#####{i^) #......###)#..........#.# #{iw)k #......#...#........#.#.# #{i)k ####..##.#.#..........#.# #{i)f  _You start resting. {i)L_HP restored. _You start waiting. {i)M_Done waiting. _You start waiting. {i*$_Done waiting.{i,0{i6{i8{i):{i-{iz2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f * Spellcasting   5.0   0.9  +11         {i27 b - Unarmed Combat   0.0   1.0   0   g * Conjurations   5.0   0.9  +11      h * Hexes   5.0   0.9  +11 {i3R    {i3 i * Summonings   5.0   0.9  +11  c - Armour   0.0   1.0   0   j * Necromancy   5.0   0.9  +11  d - Dodging   2.1   2.5  +1   k * Forgecraft   5.0   0.9  +11  e - Stealth   1.5   2.4  -1   l * Translocations   5.0   0.9  +11     {i3 m * Alchemy   5.0   0.9  +11      n * Fire Magic   5.0   0.9  +11     {i4< o * Ice Magic   5.0   0.9  +11      p * Air Magic   5.0   0.9  +11      q * Earth Magic   5.0   0.9  +11     {i=4                {ig4            The relative cost of raising each skill is in cyan.  {i4The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{i({i-{i1+#..# #.#..## #...###.#..##.#.# aaaasdfaa the Magician ...# #.##..####.......<.#...#.# Djinni #.## ###.###..........#.#.#...#.# Health: 35/35 ======================== .## #................#.#.......# AC: 2Str: 6 ## #.......###.#.#.##.#.####### EV: 11Int: 22 ######...÷...##......##.#.......# SH: 0{iX2,Dex: 11 .....#..........[#......#<.####.# XL:  5 Next: 50% Place: Dungeon:3 ....)#.......###.########..####.# Noise: ---------  Time: 2484.0 (0.0) .............# #@...............# -) Nothing wielded %......#.##### ######..#....##### Cast: Magic Dart .......#.# ########..#....#Fly .....###.# #.........#....##### ########.### #.##......#.........#......# #.#....####..#.##### #......###)#..........#.# # #......#...#........#.#.# #{i2 ####..##.#.#..........#.# #  _You start resting. _HP restored. _You start waiting. _Done waiting. _You start waiting. _Done waiting.{iM7{i9{i_>{i_?{iی{i{iZ{i{i"*5.0 (1{i%{i/=G 4  You fly downwards.{iIE  ####....###...< # ................  ###......###.... # ##.#.##.# .# # .....##.# ..# ###.##...# #.# #######.##.#.# #.####.......##.#.##.#####....@.# #.##.#.......##.###>.#.......# #.##.#..#.##.####.##.........# #.####..####.# #.####..####.# #{iEc......# ##############{i,6.5 (2.5{i{irS _Level annotation: Menkaure{ia _There is a stone staircase leading up here.{i......##.# ##  ####....###...<  ................  ###......###....  ##.#.##.# .# ## .....##.# .# ###.##...# .# #######.##.#.# ####.......##.#@# ....#.#####....<.# ##.#.......##.### .....>.#.......# .##.#..#.##.#### .##.........# .####..####.# .####..####.# ............#{i{ir37.5 (1.0 _{ib{iH{i@M###### #......##.# ## ####....###...<......###......###.... ##.#.#.# #{i| .....## ###.##.. ####### .####.......##.# ....#.#####....<.#Fly ...##....#{i"{i$%8{iy'{i({i| M #..####### #{i} ......##.# ## ####....###...<......###......###.... ##.#.#{i;} :.# # .....##{i} W ###.##.. #######.##. .####.......##.#.#Fly ...{i~ ##{iw {i %9{i, {i% {iw:M## #..####### #......##.# ## ####....###...<............###......###.... ##.#.#.# # .....## . .# #######.##.#.#Fly .#.#.##{i{&90{i~{i{iM####.## #..####### #......##.# ## ####....###...<............###......###.... ##.#.# # .....## .####.##...#Fly #.#.#{iV{i%1{i{i{iS;M......####.##### #..####### #......##.# ## ####....###M..<..........###.....@###.... ##.#.#.# ##.....##.#Fly .#.M   Menkaure (wandering){iU9.##{ibf2Magic Dart{id{i'{iDThe spell is quite dangerous to miscast (13% risk of failure)! Continue anyway?  Y - Yes  N - No{i{i@{i# #......# aaaasdfaa the Magician # ####.### Djinni # #.### Health: 31/35 =====================--- # #...#{i  AC: 2Str: 6 # ########.# EV: 11Int: 22 # ......##.# ##  SH: 0Dex: 11 ####....###M**<  XL:  5 Next: 50% Place: Dungeon:4 ..........*****.  Noise: ---------  Time: 2492.5 (0.0) {iO###.....@###....  -) Nothing wielded ##.#.##.# .#  Cast: Magic Dart ## .....##.# Fly {iz.# ###.##...# .# #######.##.#.# .####.......##.#.#{i M   Menkaure (wandering) ....#.#####....<.# .##.#.......##.### {i.....>.#.......# _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  {i*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 13% risk of failure)  {i}Press: ? - help, Dir - move targetAim: Menkaure (wandering, hasn't noticed you){iT ***###M..*****...*@*{i( .*###M.*****.{i ..###M*.*****@.{i>G t*.*****{i i.*****.{iά**###M.*****.@**{iR# #......# aaaasdfaa the Magician # ####.### Djinni # #.### Health: 31/35 =====================--- # #...# AC: 2Str: 6 {i:# ########.# EV: 11Int: 22 # ......##.# ##  SH: 0Dex: 11 ####....###...<  XL:  5 Next: 50% Place: Dungeon:4 {i]...........M....  Noise: ---------  Time: 2492.5 (0.0){i\ ###.....@###....  -) Nothing wielded ##.#.##.# .#  Cast: Magic Dart {i## .....##.# Fly {iO.# ###.##...# {i\.# #######.##.#.# .####.......##.#.#{i M   Menkaure (wandering) ....#.#####....<.# {i.##.#.......##.### {i,d.....>.#.......# _There is a stone staircase leading up here.  {i_Casting: Searing Ray (safe; 1% risk of failure)  {iuMConfirm with . or Enter, or press ? or * to list all spells.{iAiming: Fulminant Prism (quite dangerous; 13% risk of failure)  {i3Press: ? - help, Dir - move target{iEYou conjure a prism of explosive energy!{i   #.### #...# ########.# ......##.# ##  ####....###...<  ....{i{*M....  ###.....@#  ##.#.##.# .#  #.# # #.##.#Mally targ{iet)<.#*   fulminant prism{ir###>{ik===3.5 (1Magic Dart{i{i>  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 13% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _Menkaure shouts{i7 !{iv  ###.## #.###..########......### ####....###...<..........*M....######.... ##.#.##@# .# ##.....# Fly .#.#.#..<.### .##.#..#.##.####{i z/---4{i}{i. _You hear a loud crackle.{i{is{i5{i{i{i#{is#%2{i#{i&e _You hear an explosion! You hear an angry hiss. You hear a shout!{i/I{i1} #...########.{i2......#### ####....###...<{i22[ ..........*M....{i2###......###.... ##.#.##.# .# ## .....##.# ---6.5 (2 .####.##.. .# #######.##.{i2;.Fly {i25.## .##.........# {i 3+.####..####.#{i6{i:{i;{i!M## #..####### #......##.# ## ####....###...<..........*M###......###.... ##.#.##.# .# # .....## . .# #######.##.#.#Fly .#.#.##7.5 (1{i{i<{i)>The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway?  Y - Yes  N - No{i`{i# #.### aaaasdfaa the Magician # #...# Djinni # ########.# Health: 28/35 ===================----- # ......##.# ##  AC: 2Str: 6 ####....###...<  EV: 11Int: 22 ..........*M....  SH: 0{i^Dex: 11 ###....**###....  XL:  5 Next: 50% Place: Dungeon:4 ##.#.##*# .#  Noise: ---------  Time: 2497.5 (0.0) ## .....##@# -) Nothing wielded .# ###.##***# Cast: Magic Dart {i+.# #######.##*#*# Fly .####.......##.#.# ....#.#####....<.# .##.#.......##.###  .....>.#.......#  .##.#..#.##.####  .##.........#  _You hear a loud crackle. _You hear an explosion! You hear an angry hiss. You hear a shout!  Casting: Fulminant Prism (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 13% risk of failure)  {iPIPress: ? - help, Dir - move target{i**##*********.@....#.{i0b..***{ib.***{i"6 X***.{i% # #.### aaaasdfaa the Magician # #...# Djinni # ########.# Health: 28/35 ===================----- # ......##.# ##  AC: 2Str: 6 ####....###...<  EV: 11Int: 22 .........M*M....  SH: 0Dex: 11 ###......###....  XL:  5 Next: 50% Place: Dungeon:4 ##.#.##.# .#  Noise: ---------  Time: 2497.5 (0.0) ## .....##@# -) Nothing wielded .# ###.##...# Cast: Magic Dart .# #######.##.#.# Fly .####.......##.#.# ....#.#####....[32{i,& 3m<.# .##.#.......##.###  .....>.#.......#  .##.#..#.##.####  .##.........#  _You hear a loud crackle. _You hear an explosion! You hear an angry hiss. You hear a shout!  Casting: Fulminant Prism (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (quite dangerous; 13% risk of failure)  Press: ? - help, Dir - move target{i(  #.### #...# ########.# ......##.# ##  {i) }*###...<  .M....  #  #.# .#  #@# ###.##...# #.#.##.#.####.###{i!* OM   Menkaure>*   fulminant prism (unaware){il, I===8.5 (1Magic Dart{i1 @**{i3 Dn explosion! You hear an angry hiss. You hear a shout! {i4 Q Casting: Fulminant Prism (quite dangerous; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  {i44 2Aiming: Fulminant Prism (quite dangerous; 13% risk of failure)  Press: ? - help, Dir - move target {iL4 0_You conjure a prism of explosive energy!{ixo# #.### aaaasdfaa the Magician # #...# Djinni # ########.# Health: 26/35 =================------- # ......##.# ##  AC: 2Str: 6 {iY####...*###...<  EV: 11Int: 22 .........M.M....  SH: 0{iLDex: 11 ###.....*###....  XL:  5 Next: 50% Place: Dungeon:4 {iO##.#.##*# .#  Noise: ===------  Time: 2498.5 (0.0) ## .....##@#{i: -) Nothing wielded .# ###.##...# Cast: Magic Dart {iS.# #######.##.#.# Fly .####.......##.#.# ....#.#####....<.# .##.#.......##.### M   Menkaure {i.....>.#.......# *   fulminant prism (unaware) {i .##.#..#.##.#### .##.........# _You conjure a prism of explosive energy!  {i1^Casting: Fulminant Prism (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, 90% to hit){i*0##.###aaaasdfaa the Magician ##...#Djinni #########.#Health: 26/35 =================------- #......##.# ##AC: 2Str: 6####...*###...<EV: 11Int: 22{i*.........*.M....SH: 0Dex: 11###.....*###....XL:  5 Next: 50% Place: Dungeon:4##.#.##*# .#Noise: ===------  Time: 2498.5 (0.0) ##{i*l.....##@#-) Nothing wielded .#{i +###.##...#Cast: Magic Dart .# #######.##.#.#{i+Fly .####.......##.#.# ....#.#####....<.# .##.#.......##.###M   Menkaure .....>.#.......#*   fulminant prism (unaware) .##.#..#.##.#### .##.........#Casting: Fulminant Prism (quite dangerous; 13% risk of failure)  {i6,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, 90% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure!{iEM..{i;(ally target)Aiming: Searing Ray (safe; 1%  Press: ? - help, Shift-Dir - straight line{i\: Menkaure (moderately damaged, 90% to hit  You focus your ray upon Menkaure. The searing ray hits Menkaure!  Menkaure is severely damaged.  {iS(Press . to maintain the ray.){i*8*{i fast, ally target)Menkaure gestures wildly while chanting.{i i MMenkaure seems to speed up.{i7=9.5 (1Ray {i)B**{iFe _Your fulminant prism crackles loudly.{iwS .  The searing ray hits Menkaure!{it****   fulminant prism{iB{.{ia~d###########{i ............  You destroy Menkaure! Your fulminant prism explodes!{i# {i[ ##.###aaaasdfaa the Magician ##...#Djinni #########.#Health: 26/35 =================------- #......##.# ##AC: 2Str: 6####....###...<EV: 11Int: 22...........M....SH: 0Dex: 11###......###....XL:  5 Next: 179% Place: Dungeon:4##.#.##.# .#{i Noise: =======--  Time: 2500.5 (1.0) ##.....##@#-) Nothing wielded .####.##...#Cast: Magic Dart .# #######.##.#.#Fly Ray+ .####.......##.#.# ....#.#####....<.# .##.#.......##.### .....>.#.......# .##.#..#.##.#### .##.........#(Press . to maintain the ray.)  Menkaure gestures wildly while chanting.Menkaure seems to speed up. _Your fulminant prism crackles loudly.{i The searing ray hits Menkaure!  You destroy Menkaure! Your fulminant prism explodes!{iD _You hear a shout! x2  You have reached level 6!{i /  --more--{i30/40=641% Magic Dart{i6{it4 _{i . 3{i. {iD5 K  You stop channelling your searing ray.{i5 ({i9  _You hear an angry hiss.  You encounter an adder.{i'@ S===----Magic DartS   adder{iB %1{iC /o{iD ".{iD 1S{iI o   orc{i&K X-------2.5 (2{iO {iT q _You encounter an orc. It is wielding a +0 dagger.{i #.### # #...# # ########.# # ......##.# ## {iD ####....###...<  ... {i_Q .S#  {iG#.# .#  #@#{iJ ###.##...# #.#.##.#.#{i7..<.###.###>{i/{i  #.### #...# ########.# ......##.# ##  ####....###...<  ...  .S#  {i!#.# .#  #@# ###.##...# #.#.##.#.#{il!..<.###.###>{i%{i)O---{i+d _There are monsters nearby!{iw #.### # #...# # ########.# # ......##.# ##  ####....###...<  ... {iwG .S# {iw. #.# .#  {ix?#@# ###.##...#{i5x. #.#.##.#.#{iTx-..<.###.###>{isx9{iR q #.### #...# ########.# ......##.# ##  ####....###...<  ...  {i ).S#  #.# .#  #@#{iA7 ###.##...# #.#.##.#.#..<.###.###>{il{i{i{i[{i\d _There are monsters nearby!{i# * The magic dart hits the adder.{imDQ.o{iD;.S{iE{icK{iNa29-=3.5 (1{iR{iT` _The adder is moderately wounded.{i$ # #.### aaaasdfaa the Magician # #...# Djinni # ########.# Health: 27/40 ================-------- # ......##.# ##  AC: 2Str: 6 ####....###...<  EV: 11Int: 22 ...........M....  SH: 0{if DDex: 11 ###....o.###....  XL:  6 Next: 41% Place: Dungeon:4 {i =##.#.##S# .#  Noise: =--------  Time: 2503.5 (0.0) ## .....##@#{i | -) Nothing wielded .# ###.##...# Cast: Magic Dart .# #######.##.#.#{i  Fly .####.......##.#.# {i *....#.#####....<.# .##.#.......##.### S   adder .....>.#.......#{id  o   orc .##.#..#.##.#### .##.........# _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i )Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit){i\ ##.###aaaasdfaa the Magician ##...#Djinni #########.#Health: 27/40 ================-------- #......##.# ##AC: 2Str: 6####...*###...<EV: 11Int: 22........*..M....SH: 0Dex: 11###....o*###....XL:  6 Next: 41% Place: Dungeon:4##.#.##*# .#Noise: =--------  Time: 2503.5 (0.0) ##.....##@#-) Nothing wielded .####.##...#Cast: Magic Dart .# #######.##.#.#Fly .####.......##.[33{iE\ _m#.# ....#.#####....<.# .##.#.......##.###S   adder .....>.#.......#o   orc .##.#..#.##.#### .##.........# _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit){i /.o  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line{iw @: an adder (moderately wounded, 66% to hit  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.){i U..S{i 8=4.5 (1Ray {i {i S _The adder closely misses you.{i;K )The searing ray hits the adder.  The adder is severely wounded.The searing ray hits the orc!{iNw**** {iB ..){i4USYou kill the orc!{iM6-25+ {iq{i* _The adder bites you.{it .The searing ray hits the adder.{iD\****{i(X..).{i3/5-76Magic Dart++ {i4{iy9I _You kill the adder!{iN****{i_\..).{i,co4---7{i h{ijj> _You finish channelling your searing ray.{i{p I{i)s {i v i5={iv {iw {iw {iy ,{iVz {i4| ,{i| {i~ {i K6={i{ {i {iU {i$ {i# {i` {i) {i ,{iċ {i {iY S7={i {i! ,{i {iQ ,{iP {ib ,{i' {iE {i K8={iJ {i ,{iw {iɣ ,{i1 {i z29={i ,{i {i ,{iܶ X{i {i U30=={i {iܹ {iH ,{i( {i {i" {i {i {i> {i0 {i {i$ U1={i {i B{i ,{i ,{iD {i; {i {i: #2{id (={i: {i 3={io X{i {i3 K4={i {i {i ,{it ,{i {i {i {i! {i ~5=={i {i {i {i {i {i {i {i 16={i {iS {i K7={i {i {i {i {i {i> {iN {iy {i {i {i {iV U8={i@ {i {i {i {i ,{i! {i {i {i {i$ 9={iF% {i& ,{iA' {i( {i) $40{i) E=={i* {i- 1 _HP restored.{i/ {i/ {iV0 {i~1 {i2 {i2 {i3 {i:5 $  Things that are here:{i;6 _  a +0 dagger; an orc corpse{i7 f  You encounter a quokka.{i/B  ######.##.#.#  #......#  ####.###  {iwB #.###  #...# ########.# ......##.# ##r####....###...<.-- .........@.......{iB ? ###.....)###.....Magic Dart ##.#.##.# .#. {i"C # .....##.# # ###.##...# # #######.##.#.# r   quokka (wandering) ####.......##.#.# ...#.#####....<.# ##.###.###{i H h.r68.5 (61.0){iL {ilO 29.5 (62 _{iR {i T {i G   {iN  #.### #...# ########.# ......##.# ##.  ####....###...r.  .........@.......  {ir F###.....)###.....  ##.#.##.# .#. #{i 8 .....##.# # ###.##...# #{i  #.#{i ?#.#<.#{i|ME    #.### #...# ########.# ......##.# ##.  ####....###...r.  .........@.......  ###.....)###.....  ##.#.##.# .#.  .....##. ###.##... #.##.#<.#{iQ{iST] _A quokka is nearby!{i    #.### #...# ########.# ......##.# ##.  ####....###...r.  .........@.......  ###.....)###.....  ##.#.##.# .#. # .....##.# #{iu ###.##...# # #.##.#<.#{in@    #.### #...# ########.# ......##.# ##.  {i]A####....###...r.  .........@.......  ###.....)###.....  ##.#.##.# .#.  .....##. ###.##... #.##.#<.#{iF{iK{iP{iZS] _A quokka is nearby!{iY; *****r  The magic dart hits the quokka.{iEY<r{i,.....{iu#={i2=70.5 (1.0){i{i+_ _The quokka is severely wounded.{i **** The magic dart hits the quokka.{idrr.r.{i`j!..{i0kT39-1{ip{isZ _The quokka is almost dead.{iu L †{i& }The magic dart hits the quokka.**{i ..{i @8--{i ]82Magic Dart{i {i J _You kill the quokka!{i {i` 3{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i{i{i{i{ioh9= _{iD{iu{i{i{i{i{i{id{i]{iI{ii40=={i{iT{i{i{i{i{iJ,{i9{i{i,{i{ib  You see here a quokka corpse.{id{i @= _{i{i{iqB{i`{iiV......# ####.### .###.### ..##...# ...#########.# /..#......##.# #####...#######....###...<.....{iw............†........-80.0)###.....)###..@......)##.#.##.# ###.#....##{i.....##.# #.# ....  ###.##...# #.# ...#####.##.#.# #.# ..# ......##.#.# #.# .#{iZ#....<.# #.. #...##.### ### .#..#{i={ix!E-3.5 (11{i'{i)# _Found a club.{iKs3{iPu{iw{i#{,{i,{i,{ig,{iۉ{iȟ{i#......# ###.####:# #.## ..)....#.# ...# ###.##.#.# #..# ......# #..# ####.### ...##  #.### #...#  #...# #...# ########.# #@..# {it......##.# #####...#########....###...<.......# ............†................)###.........)..  ##.#.##.# ###.#....###. {i6 .....##.# #.#....... ###.##...# #.#.....## ###.##.#.# #.#.....#{i\07.5 (4.0){iI*8.5 (5{i{iZ1 _e - a wand of paralysis (9){il3{i{i{i>{iB{i{i{i-{i {i,{i{i~{iQ{i{i&{i{i{i{i,{in{i9,{iX{io{i{iq{i{i[{ix{i,{i\{i{iu{i{i${i{i{i{i_{i\{iB{i9&{ic/  You encounter a kobold. It is wielding a +0 short sword.{i= #.......# ##.......## # #.........# ..##.....?..K# #............# #.##.........# #.##.........# #.##.##@#  #.##.##.# Magic Dart #.......####  #.##.........#  ########.....########  #......#........... K   kobold (asleep) ###.####:#.##.##.#### ..)....#.#.##.....#.#####..#{iJL0609.5 (21.0){iS310.5 (22 _{idY{i&a{i #.......#  ##.......##  # #.........#  ..##.....?..K# {i #............#  #.##.........#  #.##.........#  #@# #.# #.......#### {iìp #.##.........#  ....########  ..... {i<:#.##.# )#.....#{i%..#{iG k #.......#  ##.......##  # #.........# {iH  ..##.....?..K#  #............#  #.##.........#  #.##.........#  {iH M#@# {i9I M#.# {iI #.......####  #.##.....{iI   {iI U....### {iI {iJ G..... {i8J P:#.##.#{iXJ 3){ixJ (#....{iJ X..#{i$T {i\ {id {if ] _A kobold is nearby!{iw t )The magic dart hits the kobold!{i} T****{i"$.{iO...{i 639-{i h=1.5 (1.0)Magic Dart{i{i {i D_You kill the kobold!{iT {i` {iP{i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i{i{iv{iD {il_You can't see any susceptible monsters within range! (Use Z to cast anyway.){i3{i{iD{iS40= _{i!,{id%,{i({i*{i-{i-{iC/{i31{i`4{i4{i5{i8{i:{i3;9={i<{iA{iLA{iyB{iE| _m - 2 scrolls labelled SIWEULIWYGH (gained 1){iH{i'I{i-J{iL{i O,{iDP{i!R{iWB{iX{iA[{i[{i\{iQ^{i_{iA`{i>a{ib{id{i"e{if{ig{ikB{i4m{i7p{ibp{iq{is{iu{iu{iv{inx{i{{i4{{iB{i{i{i{i{i8{i{i݄{iX{i{iP{iŊ{i{iΌ{i{i{i{i{i{iB{i:B{i{iԡ{ip,{i{i{i8{il{i{i{iL{iy{i,{iڪ{iB{iR{iF{i{i{i{i,{i9{i?{i,{il{io{iݸ{iP{i{i {i˽,{i{i{i4{i[{i,{iP{i^{i{i{if{i{i{i.{i{i{i  You encounter an orc. It is wielding a +0 trident.{i######## {i@.......# .#####.# -.###....##.....o..{iMagic Dart{i;###.##..[40m...##.##.#.........## {i[S#.#########{i} #.# o   orc (polearm, asleep){i #.# ######### {i#.# #.......# #.# ##...{i$....##{i3/56.5 (45.0){iL-7.5 (46 _{i~{iy{i  ######### #.......# #.#####.# #.#####@#{i  #....##.....o..  ###.##.....##.##.  #.........## #.######### #.#{i2 * #.#   {iO %#.#   {il 4#.#  {i~  ######### #.......# #.#####.# #.#####@# #....##.....o..  ###.##.....##.##.  {i #.........## #.######### #.# #.#  #.# {ir [ #.# {i {iN {i {i [ _An orc is nearby!{i  ######### #.......# #.#####.# #.#####@# #....##.....o..  ###.##.....##.##.  #.........## #.######### #.# #.#   #.#   #.#  {iȴn ######### #.......# #.#####.# #.#####@# #....##.....o..  ###.##.....##.##.  #.........## #.######### #.# #.#  #.#  #.#  _An orc is nearby!{i= ****o  )The magic dart hits the orc.  The orc is heavily wounded.{iVVo. hThe orc shouts!...h   hound (wandering)o   orc (polearm)===8.5 (1.0) _You encounter a hound.{is )The magic dart hits the orc.{i}D***{i h.  You kill the orc!The hound barks!  Something shouts, "Face thy requiem, thou rough-hewn flat-headed pigeon-egg!"{id...h{i\39-99{i{i' _You hear a shout!{iU *** The magic dart hits the hound.{iKFh){i M/h.{i(S.{iCTh8----60{idv _The hound is moderately wounded.{iow *The magic dart hits the hound.{iJh.{i\7---1{i\{i6  _The hound is heavily wounded.The magic dart hits the hound.{iF 5The hound is almost dead.The hound bites you.{i 5   shadow imp  You encounter a shadow imp.{iY U2---2{i {iF S _The hound closely misses you.{iC U .  The magic dart hits the hound.{iƷ t5   shadow imp{i8 45.{i= {i3C i1----663{iI {i2T ***** _You kill the hound!{i) KThe magic dart hits the shadow imp but does no damage.{i 05.{i* ...)K   kobold0-4{il {i x _You encounter a kobold. It is wielding a +0 short sword.{id  ****The magic dart hits the shadow imp.{i hK.5.{i #...{i T29-5{i {iɕ *** _The shadow imp is lightly wounded.  The magic dart hits the shadow imp!{i$ ...  The shadow imp is severely wounded.The shadow imp shouts, "Scamper away, thou pecksniffian onion-eyedflim-flammer!"{i) 8*{i n  The shadow imp gestures at you.{i\y 2K.{iQ @20------6{i {i1 J _Pain shoots through your body!{iw {iǓ {i( ^ _You are too injured to fight recklessly!{i {iO {i@ {i t _You are too injured to fight recklessly!{i {ie {i t _You are too injured to fight recklessly!{iܸ {i {i t _You are too injured to fight recklessly!{i {i {iP t _You are too injured to fight recklessly!{i {iP {ih ^ _You are too injured to fight recklessly!{i {i {i {i* {i {i| {ig {i{i{i0${il&{i3{iv{i{i 3{i{i7 {i*D #########{ije #.......# #.#####.# #.#####@# {iB#....##....5K..  {i>###.##.....##.##.  #.........##{i! #.######### {i4#.# #.#  {i* #.#   {i04#.#  {iW, ######### #.......# #.#####.# #.#####@# #....##....5K.. {iFX ###.##.....##.##.  #.........## #.######### #.# {iX#.#   #.#  #.# {i)jThere are monsters nearby!{i.}q  aaaasdfaa the Magician  Djinni  Health: 18/40 ==========--------------  AC: 2Str: 6  EV: 11{i}eInt: 22 ######### SH: 0Dex: 11 #.......# XL:  6 Next: 66% Place: Dungeon:4 #.#####.# Noise: =--------  Time: 2666.5 (0.0) #.#####@# -) Nothing wielded {i}m#....##.***5K..  Cast: Magic Dart ###.##.....##.##.  Fly {i} #.........## #.######### #.#{i} 5   shadow imp #.# #########  K   kobold {i~|#.# #.......#  #.# ##.......## _There are monsters nearby!{i5~QCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  {i[~Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 78% to hit){i   aaaasdfaa the Magician  Djinni  Health: 18/40 ==========--------------AC: 2Str: 6EV: 11Int: 22#########SH: 0{i eDex: 11#.......#XL:  6 Next: 66% Place: Dungeon:4#.#####.#Noise: =--------  Time: 2666.5 (0.0)#.#####@#-) Nothing wielded#....##.****K..Cast: Magic Dart###.##.....##.##.Fly #.........###.##########.#5   shadow imp#.# #########K   kobold#.# #.......##.# ##.......##Confirm with . or Enter, or press ? or * to list all spells.{i YAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 78% to hit)  You focus your ray upon the shadow imp.  {i 7The searing ray hits the shadow imp but does no damage.{iR .KAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (severely wounded, 78% to hit)  You focus your ray upon the shadow imp.  {iS The searing ray hits the shadow imp but does no damage.  The shadow imp is severely wounded.{iIT 75){iZ !..{iP\ p=7.5 (1Ray {i)a {iec f _(Press . to maintain the ray.){iӣ )The searing ray misses the shadow imp. The searing ray hits the kobold.{iF U****{i*u OYou kill the kobold!{i*25.{i0.)O   ogre (wandering)5   shadow imp{im37--8+ {i8{i<v _You encounter an ogre. It is wielding a +0 giant club.{i[ .  The searing ray hits the shadow imp.{iI**{iߛ4O.{is(..{iң16-71=-9++ {i§{i%N _You kill the shadow imp!{i!B**{i O.  You finish channelling your searing ray.{i j..O{iN {ir L-=70{ii{i& _The ogre shouts!{i M#########.........#####.# #....##....)O..Fly .#)##.........#####.#.#######.# #{i {i& e--1Magic Dart{i( {i {i .` #########{iL. #.....@.# #.#####.# #.#####.#  #....##....)O..{in. ###.##.....##)##. #.......{i...## #.######### #.{i.y# #.# #########{i#5{i7@--2{i\<{i>{i2  # #.# #.#####.# #.#####.# #....##....)O.. ###.##.....{i,3 *##)##. #..## #.###  #.#  #.# #{i7 {i\9 <17={i9 3{i< {i(> {i  # #.# #.#####.# #.#####.#  #....##....)O..  ###.##.....##)##.  #.##  #.#  #.#  #.# #{i {iʓ %4{i# {i {iYH # #.# #.#####.#{iH #.#####.#  #....##....)O..  ###.##.....##)##.  #.## {iH #.#  #.#  #.# #{iI{iO{i|P%5{iT{iU{iq # #.# #.#####.# #.#####.# #....##....)O.. ###.##.....##)##. #.........## #.###  #.#  #.# #{i1O{iO   ogre{im:6Magic Dart{i{i{i%######### #.......# #@#####O# #.#####.# #....##....)O..###.##.....##)##. #.... #.######### #.# #.# ######### #.# #.......#O{iƊ.O   ogre{iQ8=7{iܐ{iۑ{i  #########.....O.######.#...##....)O..###.##.....##)##.........###########.# ##.......##{i {iz \8Magic Dart{i {i {iui  #########.....O.#####{ii I###...##....)O..###.##.....##)##.Fly .########{ii )#.{ii 3##.#####.........#{ij {i>p {ir %9{ix {itz {i^P{i{i{iN{ib  #########.....O.#####{i ###...##....)O..###@##.....##)###.........## #.########Fly {iׄ T#....##........)#{i {iю &80{i͓ {il {i_######### #.....O.# #.#####.#{i6` #.#####.# #....##....)O..###.##.....##)##. #.@.......##  #.####### #.#  #{iM`.# ######### #.# #......{ib` .#{is`y #.# ##.##{i`O #.###.{i`Z.# #....##{i`M)# ####..{i` ..#{ib0O{iihvO   ogre{ih{iVmo9=1Magic Dart{ir{is{iUn;######### #.O...O.# #.#####.# #.#####.# #....##....)O..{ine###.##.....##)##. #....  #@####### #.# {io #.# ######### #.# #.......# #.# ##.## #.###..# #....##)# ####....# #.##.#{izr2Magic Dart{iQ~{ir{i  #########.O...O.#######....##....)O..{i####.##.....##)##.........## #########  #########{i}eFly #.##.........#{i{i%3{i{i {iD q .O...O.#####...##....)O..###.##.....##)##.........## #########  #########{i L.......###.##.##.####.#{i$ {i %4{i {in {i  #####...##....)O..###.##.....##)##.........## #########  #########.......##Fly #.##.##.# #.#20==5{ip7 ...##....)O..###.##.....##)##.........## #########  #########.......######..Fly ##.......####.#{i90O{i>O   ogre{iaA:6Magic Dart{i{iI...##....)O..###.##.....##)##.O.......## #########  #########.......{iYO######.....#{i)###...... #.##..##.#### ......#####........{iR!5.O{i!{i({i)%7{i/{i1{i###.##.....##)##. #.........## {i#O######### #.# #.# ##########.# #.......# #.# ##.{i!{##.#####.. #.@..##.)# ####......#  #.##{i{# #.##..#.##.##.####.#{i#.##.##.# #.# #.......####.#{iƀx#.##.........#########.....########{iE.O{i{it%8{ic{iL{i 3{i {i {i7 n###.##.....##)##. #..{ia }## #.# #O# {i #.# # #.# #.{i # #.# ##.## {iҚ b#.#####.# {i #..@.##.)# ####.# {i* w#.##.# {i; ^#.##....{iK ^#.##.##.{ih #.##.##.# #.##..{iz {i M#.# {i {i {i' 1=9Magic Dart{i. {i {i wj#.........## #.######### #O# #.# ##########.# #.......# #.# ##.......##.#####.........# #....##........)# ####@...........#  #.### #.##..# #.##.##.####.##.##.##.# #.##.......####.##.##.........#########.....######## ###### #......#...........{ihw{i;z&90{i6~{i{ie ######### O# .# #########.......##.......###.#####.........#....##..)####.... #@##.....#.....#Fly #.. .....####.####:#.##.##.####1{ij{i&l{i O# .# #########.......##.......######............##........)###............ #.##.....##.#### #.# ####....)....#.#.##.....#{i%2{i{i {iq  .# #########.......######.{iq ....)###.... #.##.{ir /##.#### {i"r (Fly {i;r E##.#{ir =######.##.#.#.#####..#{i?| {i [2=3{i {i> {io7  .......######.....)###.... #.##.##.#### ......###.....Fly .###..#.##.#.#.##......#.#####..#{i%: .O{iOC O   ogre{iI :4Magic Dart{iWQ {iS {i?_O######..{i|_.O.)###.... #.##.{i_##.#####.##.# ......###{i_##........########.....####### {i_###### #......#........... {i_.....####.####:#.##.##.#### {i`####....)....#.#.##.....#  ######.##{i8`;###.. {iV`0#.....###.###........##{ir`{ibE.O{i~j{im%5{i6{i####.....)###O... #.##.##.#####.##.# {i ......#####........########.....####### ###### #......#........... .....####.####:#.##.##.#### {iyn####....)....#.#.##.....#  ######.#####. #.....##..###.###........##{i+N #.#########...{ibD.O{i;6{i<{i@{i1 ...)###.... #O##.##.#####.##.# ......#####........########@....#######Cast: Magic DartFly .######.##.#.#.#####..# #.....##..###.###........## #.#########.....# .O3=7{i{id  ###.... #.##O.##.##.#####.# ......#####........########.....#######@-) Nothing wieldedCast: Magic Dart..Fly #..#......#.#####..####.###........## #.#########.....# ########.O8{ic h  #.##O##.##.####.##.##.# ......#####........########.....####### ###### #............ .....####.####:#@##.##.####Cast: Magic DartFly ####.###........##{i  #.#########.....# ########......##.# #####...#####{i2 D.O{i, {i %9{i {i {i,7##.####O##.##.# .......#####........########.....####### ###### #......#........... .....####.####:#.##.##.#### ####....)....#.#@##.....#  ######.##### #.....###.###........##{i,2 #.#########.....# ########......##.# #####...##### ####....###...<.......{i/D.O{i68{i8]4=700{i"?{i@{i##.#### O......###.##........########.....####### ###### #......#........... .....####.####:#.##.##.#### ####....)....#.#.##.....#  ######.##### #.....###.###........##{i #.#########.....# ########......##.# #####...##### ####....###...<...................†....{iD.O{i{i%1{i{i{iz  ......###O##........########.....####### ###### #............ {i{ O.....####.####:#.##.##.#### ####....)....#.#.##.....#  ######.##### #.....{i${ ###.###........## #.#########...{iD{ }..# ########......##.# #####...#####{i{  ####....###...<...................†....###.....)###.){i} D.O{i7 {i6 %2{i {i} {i #.......####.# #.##.........# ########O....######## ##### #......#........... ....####.####:#.##.##.#### ###....)....#.#.##.....#  ######.##.#.#.#####..#  #......#.#####..# ####.###.@......# #.#########...# #...# #...# ########......##.# #####...#########....###...<.......# ............†....###.....)###..)...#.##.# ###.#....###.{i .O3{i {i5p#.####.# #.##.# #.....#  #......#O. ####.####:#.##.##.#### ....)....#.#.##.....#  ######.##.#.#.#####..# #......#.#####..# {iB6####.###.## #.###...# #...# #...# ####....###...<.# {i6{i={i>g5==4{i ?6Magic Dart{iB{iyC{i;#.####.# #.##.# #.....#  #......#O. ####.####:#.##.##.#### ....)....#.#.##.....# ######.##.#.#.#####..# #......#.#####..# ####.###.## #.###...# #...# #...# {i@I{i.J%5{i9N{iO{i#.####.# #.##.# #.....#  #......#O. ####.####:#.##.##.#### ....)....#.#.##.....# .##.#.#.#####..# #......#.#####..# ####.###.{i/"## #.###...# #...# #...# #.# #...#......##.# #####...##### {i{i%6{i]{i{iG+ Z#.####.# #.##.{ik+ # #.....########  #......#O.......... {i+ F####.####:#.##.##.#### )....#.#.##.....# .##.#.#.#####..# {i+ #......#.#####..# ####.###.## #.###{i+ ...# #...# #...#  #{i+ 5.# #...#  ......##.# #####...#########....###...<....{i , ...#  .†...........  {i[, ###.....)###.........).. {i. 0O{i{4 O   ogre{i07 :7Magic Dart{i9 {i: {iO #.##.........# ########.....######## #......#O.......... ##.####:#.##.##.#### ..)....#.#.##.....# ###.##.#.#.#####..#  #......#O#####..# ####.###........# #.#########@..# {i n#...# #...# ########.# #...# ......##.# #####...#####{i `####....###...<.......# {i m............†.... {i ###.....)###...g.....).. {i  mg   hobgoblin (wandering){i  t.#.##.# ###.#....###{i4 j.  .....##.# #.#......{iD !.{iO G.g{i! G.O{i( {i) S6=8{iz0 {i4 Z _You encounter a hobgoblin.{is* ########.....#######......#O.......... ###.####:#.##.##.#### ..)....#.#.##.....# ###.#####  #.....####.###.O......## #.#########.....# {i*:######## ......##.# #####...#####  ####....###...<....... ............†...............#.#..... ###.##...# #.#.....##{i-F.g{i4{i<%9{iC{i[D{iW......#O.......... ###.####:#.##.##.#### ..)....#.#.##.....# ###.#####  #.....###.###.O......## #.#########.....# ######## ......##.# #####...#####  ####....###...<....... ............†........... ###.....)###...)..  ##.#.##.# ###.#....###.... #.#.g..... ###.##......####{ig.g{i~/==10{i\{i+ _The hobgoblin shouts!{i{###.####:#.##.##.#### ..)....#.#.##.....# ###.#####  #.....###.###.O......## #.#########.....# ######## ......##.# #####@..#####  ####....###...<.......# ............†..... ###.....)###..)  ##.#.##.# ###.#.g..###.... #.#....... ###.##..### ...#.#{i4g.{iY{iC.--1{ix{iв{id o..)....#.#.##.....# ###.#####  #.....###.###.O......## #.#########.....# ######## ......##.# #####...#####  ####....###...<@......# {id ............†.... ###.....)###....g....)  ##.#.##.# ###.#....###.... ... ###.##..{i!e )###.{i?e j ...#.##.# {i[e l###....<. ..{if 5g.{ig 0O{io O   ogreg   hobgoblin{i0r n7=--2{iEy {iJ{ {i4.)....#.#.##.....##.##.#.#.#####..# #......#.#####..# ####.###.O...O..## #.##...# #...# #...#  #.# #...#  ......##.# #####...##### ####....###....#  .†...g.  ###.....)###.).. ##.#.##.# ###.#....###. .....##.# #.#.......  ###.##...# #.#.....##g   hobgoblin#.##.#.# #.#.....#.##.#.# #.##.#..# ####....<.#{il5l #.. ....#O rThe hobgoblin hits you..O   ogrer   quokka (wandering)g   hobgoblin{i7c5-=3{i@f _You encounter a quokka.{iCc _There is an escape hatch in the ceiling here.{i5i ...)....#.#.##.....#  aaaasdfaa the Magician ####.##.#.#.#####..#  Djinni  #......#.#####..#  Health: 23/40 =============-----------  ####.###.O......##  AC: 2Str: 6 #.#########O..#  EV: 11Int: 22 #...# #...#  SH: 0Dex: 11  ########.# #...#  XL:  6 Next: 71% Place: Dungeon:4  ......##.# #####...#####  Noise: =--------  Time: 2713.5 (0.0)  ####....###...@.......#  -) Nothing wielded  ............†...g.......  Cast: Magic Dart  ###.....)###{ii o.........)..  Fly  ##.#.##.# ###.#....###.  .....##.# #.#.......  ###.##...# #.#.....##  O   ogre ####.##.#.# #.#.....#  r   quokka (wandering) .....##.#.# #.##.#.r#  g   hobgoblin ####....<.# #.. ....# _There is an escape hatch in the ceiling here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{i j ;Aim: a hobgoblin (81% to hit){iT(...)....#.#.##.....#aaaasdfaa the Magician ####.##.#.#.#####..#Djinni#......#.#####..#Health: 23/40 =============-----------####.###.O......##AC: 2Str: 6#.#########O..#EV: 11{i(Int: 22#...# #...#SH: 0Dex: 11  ########.# #...#XL:  6 Next: 71% Place: Dungeon:4  ......##.# #####...#####Noise: =--------  Time: 2713.5 (0.0){i(####....###...@.......#-) Nothing wielded  {i(............†...*.......Cast: Magic Dart  {i)###.....)###.....*...)..Fly {i#){##.#.##.# ###.#..*.###......##.# #.#...*...{i7)###.##...# #.#.....##O   ogre {iK)####.##.#.# #.#.....#r   quokka (wandering) {iq).....##.#.# #.##.#.r#g   hobgoblin {i)C####....<.# #.. ....#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (81% to hit)  {i)JYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.{ihr.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (81% to hit)  {ikiYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is almost dead.{ik> .O{ikm(Press . to maintain the ray.){itHg...{i9vp=4.5 (1Ray {ia{{i|V _The hobgoblin barely misses you.{i7T****{i, r..O{i1$ g...r{i% 2-5+ {i* {iv, _The searing ray misses the hobgoblin. The hobgoblin misses you.{i6{iM-{i2{ix:r.{iG.O{in>r.{i{iL36{i{i 3. _You stop channelling your searing ray. The hobgoblin closely misses you.{ia ####.#############.#.# ...................#.# .#...#############.#.# .###.............#.#.# .....####.#.#.# >###.### #.#.#.# {i .......# #.....# .# #.g.#.#  .#.....#########@..#.#  .#......#.#  {i".......#######...#.#.#  .##..........#...#.#.# {i .#####b..###.#...#.#.#  {i3.# #...# #.#.....#.#   g   hobgoblin .## #...###.#..##.#.#  ####.......<.#...#.#  ..........#.#.#...#.# {iV) {i =4-8.0 (2.5{iB{i+D\ _A mysterious force pulls you upwards. The hatch slams shut behind you.{i ####.#############.#.#  aaaasdfaa the Magician ...................#.#  Djinni {iH.#...#############.#.#  Health: 21/40 ============------------ .###.............#.#.#  AC: 2{iStr: 6 .....###########.#.#.#  EV: 11Int: 22 {i=>###.### #.#.#.#  SH: 0{i_,Dex: 11 {i.......# #.....#  XL:  6 Next: 71% Place: Dungeon:3 {i.#.....# #.g.#.#  Noise: ---------  Time: 2718.0 (0.0) .#.....#########@..#.#  -) Nothing wielded {iΗ.#.................#.#  Cast: Magic Dart {iL.......#######...#.#.#  Fly .##..........#...#.#.# {i'o.#####b..###.#...#.#.# {iG.# #...# #.#.....#.#  g   hobgoblin .## #...###.#..##.#.# {i`N..####.......<.#...#.# #..........#.#.#...#.# {iטZ_A mysterious force pulls you upwards. The hatch slams shut behind you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 81% to hit){i b####.#############.#.#  aaaasdfaa the Magician ...................#.#  Djinni .#...#############.#.#  Health: 21/40 ============------------ .###.............#.#.#  AC: 2Str: 6 .....###########.#.#.#  EV: 11Int: 22 >###.### #.#.#.#  SH: 0Dex: 11 .......# #.....#  XL:  6 Next: 71% Place: Dungeon:3 {i .#.....# #.$.#.#  Noise: ---------  Time: 2718.0 (0.0) .#.....#########@..#.#  -) Nothing wielded .#.................#.#  Cast: Magic Dart .......#######...#.#.#  Fly .##..........#...#.#.# .#####b..###.#...#.#.# .# #...# #.#.....#.#  g   hobgoblin .## #...###.#..##.#.# {i O..####.......<.#...#.# #..........#.#.#...#.# {i Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{i( Aim: a hobgoblin (almost dead, 81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.{iw 1  ###.#.# ..#.#.# # > #  #..*..#  #.*.#.#  ... ###    #...# #.#.....#.#  #..##.#.#  <.#    {i y.$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!2{i6 u==9.0 (1Magic DartRay {i {i f _(Press . to maintain the ray.){ij5 G**{i] K.${i< j-20+ {ii {iR {iv1**{i۠{iA.$0-1++ {i{iaLevel 3 of the Dungeon <<<<>>>>_(Press ? for help)#.# ######### ######.....##.........#<..#############.####.# #.......######........................................>##.# #.......#......###########.....###...................#.##.# #.).......###...###.....# #####.#############.#.##.# ##......###..#..### ###......# #...................#.##.# #.........#...#..#####...#....###.#...#############.#.##.#####.......#...#...#..##..####.......###.............#.#.##........>..#...#...#...#...## #...........###########.#.#.#{i#####.##..#...#...#...#...#..## #......>###.####.#.#.##.#.#...#...#...#...#...#.###.............##.....##.....#...#...#...#...#....##.......#.....##.$.#.##...#...#...#...#...#...#..##....)..#.....#########@..#.##.#...#...#...#...#...#....##.......#.................#.##.#.#...#...#...#...#...#....###.#........#######...#.#.##.....#...#...#...#...#...#....#.#..##..........#...#.#.###..#...#...#...#...#...#...##......#####b..###.#...#.#.###...#...#...#...#...#....#####.#..# #...# #.#.....#.##.#...#...#...#...#...#..# #.#..## #...###.#..##.#.##...#...#...#...#...#....# #.##..####.......<.#...#.#{i#.#...#...#...#...#...#.## ###.###..........#.#.#...#.###..#...#...#...#...#..## #................#.#.......####..#...#...#...#..### #.......###.#.#.##.#.##########..#...#...#..#########...÷...##......##.#.......#{i"{i {i ####.#############.#.#  aaaasdfaa the Magician ...................#.#  Djinni .#...#############.#.#  Health: 20/40 ============------------ .###.............#.#.#  AC: 2Str: 6 .....###########.#.#.#  EV: 11Int: 22 {iY G>###.####.#.#.#  SH: 0Dex: 11 .......##.....#  XL:  6 Next: 72% Place: Dungeon:3 .#.....##.$.#.#  Noise: =--------  Time: 2721.0 (0.0) .#.....#########@..#.#  -) Nothing wielded .#.................#.#{i &  Cast: Magic Dart .......#######...#.#.#  Fly Ray++ .##..........#...#.#.# .#####b..###.#...#.#.# .# #...# #.#.....#.#   .## #...###.#..##.#.#   ..####.......<.#...#.#   #..........#.#.#...#.#  {ib Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin! {i n_(Press . to maintain the ray.){i {i {i> {i {i# {i {i K  You stop channelling your searing ray.{i [ _{i {iz {i {i 91{i^ {i {iA {i {i {i {i& {iG {i {ip {i$ 2={i ,{i* {i ,{i {i {i {i^ {i {id K3={i {i {i {i! {i {iP {i {i9 i4={i {i {iD {i {i {i {ig {i {i= {i {in {i ^5=={i {ii {i {iU {i: ,{i: {i? {i{ {i5 {iB a6={i {iP {i {i {i ,{iC {i' ,{i {iM {i S7={i {i ,{iA {i ,{i/ {i ,{is {iX w8={i ,{i {i ,{iF {i ,{ic {i  {iY N29={i {io {i {iL {i {iA {i {i {im {i {ig {i &30{i E=={i {iB {i {i< {i {i {i {i6 {i U1={i. {i {iO {i {i[! {i! {i! {i" {i" {i,# {i $ {iP$ K2={i$ {i% {i% {i& {i& {i& {i8' {i' {i/( {i~( {i) {i) U3={i(* {i+ {iJ+ {iz+ {i=, ,{i, {iw- {i- {i- {i. {i. K4={i2/ {i00 {i`0 {i0 {i1 {i1 {i1 {i2 {i2 {i\3 {i4 ~5=={i5 {i~7 ,{i#8 {i: ,{ik: {iB; {ik; {i; {i8= {i= U6={iu> {i@ ,{i@ {iB {iMB {iB {igD {iD K7={iE {iG {iDG {iG {iI ,{iJ {iwL {iL {i>M {iO e  A bat comes into view.{i?Z "8=b-Magic Dartb   bat (wandering){i` /88.0 (67.0){ie {iIn L-9.0 (68 _{is {iGu {i5 o  ###.#.# ..#b#.# #.#.#.# > #.#.#.#  #.....#  #.$.#.# #@..#.# ..........#.# #####...#.#.# #...#.#.# {i #...#.#.#  #...# #.#.....#.#  #..##.#.# <.#  {i d  ###.#.# ..#b#.# #.#.#.# > #.#.#.#  #.....#  #.$.#.# #@..#.# ..........#.# #####...#.#.# #...#.#.# #...#.#.#  #...# #.#.....#.#  #..##.#.# <.#  {if{il{iq{isZ _A bat is nearby!{ic{ilLevel 3 of the Dungeon <<<<>>>>_(Press ? for help)#.# ######### ######.....##.........#<..#############.####.# #.......######........................................>##.# #.......#......###########.....###...................#.##.# #.).......###...###.....# #####.#############.#.##.# ##......###..#..### ###......# #...................#.##.# #.........#...#..#####...#....###.#...#############.#.##.#####.......#...#...#..##..####.......###.............#b#.##........>..#...#...#...#...## #...........###########.#.#.######.##..#...#...#...#...#..## #......>###.####.#.#.##.#.#...#...#...#...#...#.###.............##.....##.....#...#...#...#...#....##.......#.....##.$.#.##...#...#...#...#...#...#..##....)..#.....#########@..#.##.#...#...#...#...#...#....##.......#.................#.##.#.#...#...#...#...#...#....###.#........#######...#.#.##.....#...#...#...#...#...#....#.#..##..........#...#.#.###..#...#...#...#...#...#...##......#####b..###.#...#.#.#[18;{im 15H##...#...#...#...#...#....#####.#..# #...# #.#.....#.##.#...#...#...#...#...#..# #.#..## #...###.#..##.#.##...#...#...#...#...#....# #.##..####.......<.#...#.##.#...#...#...#...#...#.## ###.###..........#.#.#...#.###..#...#...#...#...#..## #................#.#.......####..#...#...#...#..### #.......###.#.#.##.#.##########..#...#...#..#########...÷...##......##.#.......#{i####.#############.#.#  aaaasdfaa the Magician ...................#.#  Djinni .#...#############.#.#  Health: 38/40 ======================-- .###.............#b#.#  AC: 2{iStr: 6 .....###########.#.#.#  EV: 11Int: 22 >###.####.#.#.#  SH: 0Dex: 11 .......##.....#  XL:  6 Next: 72% Place: Dungeon:3 .#.....##.$.#.#  Noise: ---------  Time: 2789.0 (0.0) .#.....#########@..#.#  -) Nothing wielded .#.................#.#  Cast: Magic Dart .......#######...#.#.#  Fly .##..........#...#.#.# .#####b..###.#...#.#.# .# #...# #.#.....#.# {iV b   bat (wandering) .## #...###.#..##.#.# ..####.......<.#...#.# #..........#.#.#...#.# You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin! _(Press . to maintain the ray.) _You stop channelling your searing ray. _A bat comes into view. _A bat is nearby!{iU{i{iq{i Q .  The magic dart hits the bat.{ib ****{i7 (..{iS7 ..${i@ r7=90.0 (1Magic Dart{iE {iG  {iG A_You kill the bat!{i {i{ {im {i _You can't see any susceptible monsters within range! (Use Z to cast anyway.){iS _You can't see any susceptible monsters within range! (Use Z to cast anyway.){in _{ig8{i,{i{i{i9{i {iJ{i{iB{ia9={i{i ,{i6 {i {i7 {i {i {i {i1 {i9{i`$40{iE=={i{i1 _HP restored.{i{i{i{ihL  You now have 98 gold pieces (gained 6).{i{i={iA7% ..................#.#  ###.#############.#.#  ..................#.#  #...#############.#.#  ###.............#.#.#  ....###########.#.#.#  ###.### #.#.#.#  ......# #.....#  -8033.0) #.....# #.@.#.#  {i!8#.....#########...#.#  #...........#.#  ......#######...#.#.#  ##..........#...#.#.#  #####b..###.#...#.#.#  # #...# #.#.....#.#  ## #...###.#..##.#.#  .####.<.#...#.#  _You see here a hobgoblin corpse.{i:7-{iB>{i@_ _Partly explored, can't reach some places.{iI{i 20.0).{i 3{i_ _Partly explored, can't reach some places.{i{iLevel 3 of the Dungeon <<<<>>>>_(Press ? for help)#.##.....##.#.#######################.##.# ######### ######.....##.........#<..#############.####.# #.......######........................................>##.# #.......#......###########.....###...................#.##.# #.).......###...###.....# #####.#############.#.##.# ##......###..#..### ###......# #...................#.##.# #.........#...#..#####...#....###.#...#############.#.##.#####.......#...#...#..##..####.......###.............#.#.##........>..#...#...#...#...## #...........###########.#.#.######.##..#...#...#...#...#..## #......>###.####.#.#.##.#.#...#...#...#...#...#.###.............##.....##.....#...#...#...#...#....##.......#.....##.@.#.##...#...#...#...#...#...#..##....)..#.....#########...#.##.#...#...#...#...#...#....##.......#.................#.##.#.#...#...#...#...#...#....###.#........#######...#.#.##.....#...#...#...#...#...#....#.#..##..........#...#.#.###..#...#...#...#...#...#...{iZ##......#####b..###.#...#.#.###...#...#...#...#...#....#####.#..# #...# #.#.....#.##.#...#...#...#...#...#..# #.#..## #...###.#..##.#.##...#...#...#...#...#....# #.##..####.......<.#...#.##.#...#...#...#...#...#.## ###.###..........#.#.#...#.###..#...#...#...#...#..## #................#.#.......####..#...#...#...#..### #.......###.#.#.##.#.#######{i ...........................#.########## ######## ######.....###<..#############.#######.....................>......#......###########...................).......###...# ######.#################..#..### ###......# #.................. {i u..#...#..#####...#....###.#...#################.......#...#...#..##..######....................>..#...#...#...#...## .....###############.##..#...#...#...#...#..## >###.###.##.#...#...#...#...#...#.#......#...#...#...#...#... #.@..#...#...#...#...#...#)#########{i> ..#...#...#...#...#....##.......#................#.#...#...#...#...#...#....###.#........######.....#...#...#...#...#...#....#.#..##.........##..#...#...#...#...#...#...##......#####b..#####...#...#...#...#...#....####  #.#....#...#...#...#...#...#..## #...###.#..##..#...#...#...#...#....# #.##..####.......<{i .#...#...#...#...#...#.## ###.####...###..#...#...#...#...#..##.........#.#.......{i6l {il {ik R..................#.#  aaaasdfaa the Magician ###.#############.#.#  Djinni ..................#.#  Health: 40/40 ======================== #...#############.#.#  AC: 2Str: 6 ###.............#.#.#  EV: 11Int: 22 ....###########.#.#.#{i {  SH: 0Dex: 11 ###.####.#.#.#  XL:  6 Next: 72% Place: Dungeon:3 ......##.....#  Noise: ---------  Time: 2803.0 (0.0) #.....##.@.#.#  -) Nothing wielded {iR #.....#########...#.#  Cast: Magic Dart #.................#.#  Fly ......#######...#.#.#{i $ ##..........#...#.#.# #####b..###.#...#.#.#   {i # #...# #.#.....#.#   ## #...###.#..##.#.#   .####.......<.#...#.#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored.  {iI You now have 98 gold pieces (gained 6). _You see here a hobgoblin corpse. _Partly explored, can't reach some places. _Partly explored, can't reach some places.{i {i= {iƖ {i : _{i n{iH {in {i {iѠ {i {iH {iw {i {i {i {i {iy {i {ij {i {i {i {i {i1 {i {i {iN {i {i {iT {i ,{i {i {i {i& {i {i        {i  #############  ...........#  ###########.# {i> l .#############.### {i] 0 1{i{ n10.0) ................@# {i  {i w...............#.#  {iн v.#############.#.#  {i [.........#.#  {i a.#############.#.#  {i, a.............#.#.#  {iK a.###########.#.#.#  {i .### #.#.#.#  ...# #.....#  {i/ {i) {iv _HP restored.  You now have 98 gold pieces (gained 6). _You see here a hobgoblin corpse. _Partly explored, can't reach so{i lme places. __There is a stone staircase leading down here.{i_{iA74.0) _{i{i%4{i} ##.# #.# ...####.# ........# .######## ....... ### ##.#### ..# .. ....# ###.###.... ##..# #.......... ##..# # ## #..... {i-##...# ###.##  #...# #.  #...# . ##O..##### ##<.......#.............)..{i:<,5.5 (2.5{i@{iA! _You fly downwards.{iCa _There is a stone staircase leading up here.{isw {iw {i@x {iy {i{ {i P _{i  .####.# #.# #.# ####.# ......# ######## ...... ##### > #.####...# ...# ###.###6.5 (1.0..# #...@....... #..# #.#<###..... ...## #.....# ... #...# ###.###. #...# #...# . #O..##### ## <#{i0 -..{iK {i *7.5 (2{iQ {ip ; _Found a stone staircase leading down.{i'I{i\){i ,{ij0B{ij1,{iD2{i4{i6,{i7{i:{i={i={i?{i@{iC{iC{iD{iF{iJ,{iJ{i\P ..# ## ######## ##### #....>.###. # ...# #......... ###.###.......# #.............#  #.#<###.......#  #.....# #......##  ###.### #..@...#  #. ########  .### ## {i6]...# .... .).. ###.{i d+23.5 (6{ii*4.5 (7{iUn{is- _c - a wand of roots (9){ik^{i^{i;_{iia{i d{ifhB{ii{i~i{ij{ik{in{iLn{in{ip{ir{i s{iRz{i{{i|{i|{i~{i{iP{i{i{i*,{i{i${i{iˊ{il{i{ii  You encounter a hobgoblin.{i          {i:   #########  #..g....# {i_ ######## #@#  {i##### #....>.###.#####.# Magic Dart  {i...# #................# .###.......##..#.#..# {i#.............##..# # #.#<###.......##....  g   hobgoblin (asleep) ....# #......####.#.#{i=+ #.### #......# .#.# #. ######## .. . {i+33.5 (9{i54.5 (10.0) _{i{i֤{i$ #########  #..g....#   #@#  #....>.###.#  ...# ..... .##..#.#..# ..##..# # <...##....  #......####.#.#  #......# .#.#   .. . {id #########  #..g....#   #@#  #....>.###.#  ...# ..... .##..#.#..# ..##..# # <...##....  #......####.#.#  #......# .#.#  {iܹW .. . {i{i|{i{i` _A hobgoblin is nearby!{i L  aaaasdfaa the Magician  Djinni  Health: 38/40 ======================--  AC: 2Str: 6  EV: 11Int: 22  SH: 0Dex: 11 #########  XL:  6 Next: 72% Place: Dungeon:4 #.*g....#  Noise: ---------  Time: 2834.5 (0.0) ######## #@# -) Nothing wielded ##### #....>.###.#####.#  Cast: Magic Dart  ...# #................#  Fly ###.###.......##..#.#..# {i u#.............##..# # #.#<###.......##....  g   hobgoblin (asleep) ....# #......####.#.# #.### #......# .#.# #. ######## .. . _A hobgoblin is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit){i   aaaasdfaa the Magician  Djinni  Health: 38/40 ======================--  AC: 2Str: 6  EV: 11Int: 22{i'   SH: 0Dex: 11 #########  XL:  6 Next: 72% Place: Dungeon:4 #..†....#  Noise: ---------  Time: 2834.5 (0.0) ######## #@# -) Nothing wielded {iW 8##### #....>.###.#####.#  Cast: Magic Dart  ...# #................#  Fly {i ###.###.......##..#.#..# #.............##..# # #.#<###.......##....  g   hobgoblin (asleep) ....# #......####.#.# #.### #......# .#.# #. ######## .. . Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  {i0 QYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!{i  ###  {i `#.**....#   #@#  #....>  ...# {iM W.. . . # <...##.... {io  #......####.#.#  {i  #......# .#.#   {i .. .  {iY $.†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!{i_ 9=3==5.5 (1Magic DartRay {id {if f _(Press . to maintain the ray.){i, A**{iN.†{i8--6+ {i{i+A**{iHG.†{iϵ7--7++ {i-{i{id{i{i|{iK  You stop channelling your searing ray.{iH _8{i{i:{i{iG{i{i{iQ{i7 {it {i {i {i9 {i D9={i {i{iV{i{i9{ij{i{i,{i{i{:40{iG[=={i1 _HP restored.{i{i{i{i!{i#{i ${iO${i%{i'{i({i ){i*{i`,{i,9={iy-{i.{i1{i/1{i1{i2{i4{i4{i5{i7{i9{i9{i:{i<{i>{ia?{i?{iA{iCi  You encounter a hobgoblin.{iOB ######### #..†....# ######## #.#####.# # #....>.###.#####.# # #................# ###.......##..#.#..#  ..........##..#.#..#  - ###.......##....@..# # #......####.#.#.##  {iPsMagic Dart # #......# #.#.#.#   ######## #.....#   ......#   g##.#.#  g   hobgoblin (asleep){iP #. #.#.#  {iPo# ..#.# {iP {iP {i_/558.0){i5lb-6.5 (19 _{iBm{i}' ##  #..†....#   #.#####.# # #....>.###.#####.# # ......# #..#.#..# #..#.#..# #....@..# # ##.#.#.## #{i  #.#.#.#   #.....#  ......#  g##.#.#  #. #.#.#  # ..#.# {iҳ ##  #..†....#   #.#####.#  #....>.###.#####.#  ......# #..#.#..# #..#.#..# {i+#....@..#  ##.#.#.##  {iR #.#.#.#   #.....# {it{ ......# {i g##.#.# {iӴ #. #.#.# {i {i+# ..#.# {ig{i{i}{i {iR_A hobgoblin is nearby!{ix  ##  #..†....#   #.#####.# # #....>.###.#####.# # ......# #..#.#..# #..#.#..# #....@..# # ##.#.#.## #  #.#.#.#   #.....#  ......#  g##.#.#  #. #.#.#  {i 8# ..#.# {i} W ##  #..†....#   #.#####.# {i_~  #....>.###.#####.#  ......# #..#.#..# #..#.#..# #....@..#  {i~ B##.#.#.##   #.#.#.#   #.....#  ......#  g##.#.#  #. #.#.#  {i# # ..#.# {iU {i {iǑ {i5 ` _A hobgoblin is nearby!{iE  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i{M {iTQ {iW {ikY _You can't see any susceptible monsters within range! (Use Z to cast anyway.){is 8 ****g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.{i 9g.{iu 5...{iV i39-===7.0){i{i+ _The hobgoblin shouts!|ifY .  The magic dart hits the hobgoblin.|i~N***|i1|i.4...|iV6-4--8Magic Dart|i:|i;M _You kill the hobgoblin!|i6 |i9 8--|i> |iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|i 3|i{ |i |i f _|i |i |iަ |ij |i |iK L40=|i |ië |i( ,|iz |i' |i ,|iH |i |i6 ,|i̵ |i |i˸ |i 9=|i |i׺ |i |i" |iƽ |i |i |iX |i |i |i ,|iJ |i |i |i_ |i |i |id ,|i |i |i ,|iJ |i= |i ,|i# |i |i |i6 ,|is B|i |i |i |i |i) |i |i |i |ih |ia |i" |ie |i |i |i ,|i\ |iP |i |i |io ,|iI |i ,|i |iD |i B|i |i |i= |i |iT X|i |iT |i |ia |i[ |i |i |iz |i'! |ia! |i! |i" |i $ |iQ$ |i$ |iP& |i' ,|i*( |ic) |i+ ,|i+ |i, |i/ ,|i/ |i.1 |i2 |i2 |iB3 |i4 |i 6 ,|i6 |iR8 |i9 |i.: |i: |i; |i= |i= |i> |i]? |i@ |i@ |iUA |iB |iC |iD ,|iE |i)H ,|iH |iI |i2K ,|iK |iN |iP ,|ikQ |i6S |i+U |ibU |i3V |iY |iE] B|i_ |i0a ,|iAb |ic |if |i]f |ig |i#k |il |i7m |irn |ip |ir ,|is |iu |imw ,|ix |iCz |iw| |i| |i~ |i8 |ia ,|i |i |i ,|id |i] |i ,|i |ih |i |i |i |i@ |i0 |iq |i) |i |i# ,|iB |i` |iP |i |ie |i' |iv |i§ |i |iƩ |i\ |i |iޫ |iU |i |iد |i |iJ |i |i0 |i? |i |i |i |ia |iN |i |iG |iֽ |i |i  You encounter a kobold. It is wielding a +0 short sword and wearing an orb ofglass.|i7 .##........)# ............# ##  .##.........# #.  .##.........# #.  .##.##.####.# #.## |i b .##.##.# #.# #..K  .......####.# #..####.# # .|i ##..# #.......# #- |i .....######## #@# ######## # O..|i ...####.##### #....>.###|i3 )Magic Dart |iU .##.##.####..........# #......... .##.....# ######.###.###.......## |iw e.#####..# #.#.............## |i .#####..# #.#.#<###.......## K   kobold (wandering) .O......## #.....# #......### |i ######...# ###.### #......#|i #...# #####.### ######## #|i 0930.5 (72.0)|i |i L-1.5 (73 _|i |i |i _)# ## #. #. #.## #.# #..K #..####.#  #.......#  #@#  #.##### #....>......#  ######.## #.# #.#.#< #.....# |iҭ [ ###.###   #...# #####.###  |i)# ## #. #. #.## #.# #..K #..####.# |i #.......#  #@#  #.##### #....>......#  ######.## #.# #.#.#< #.....#  ###.###  #...# #####.###  |i|i |iE|i;] _A kobold is nearby!|iL **K  The magic dart hits the kobold.  The kobold is severely wounded.|i5K.K|i"..|ig~39-====2.5 (1.0)|i|i( _The kobold shouts!|it $The magic dart hits the kobold!|iZl*|i.|iڠ8--=---3Magic Dart|i|iJ _You kill the kobold!|i|i9---|i|i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|i4! 3|i! |i$ |i' : _|i\( |i( K9=|iX) |i* |i:+ |i+ |i- |i- |iZ. |i/ |i/ |ih0 |i1 |i*2 i40==|i3 |ix4 |i6 |i6 |ix7 |i? M#. .##)# ..|i? # ##.........# #. .#####.##.##.# ..  ......####.# #.$####-|i@ (##.........# #.@.....# .....######## ##.############## |i(@ O...........####.##### #....>.### Fly ..|iK@ ##.##...###.|i@ !|iRE 78 M ### #. .##)# ..# ##|iE ? .........# #. .#####.###.##.# ...#  ......####|iE ####.# .##.........# #.......# |i#F .....######## ##.############## # Fly |iPF P#.. |iL +40.5 (7|i}N D-1.5 (8|i(Q |i1Z k  You now have 117 gold pieces (gained 19).  Things that are here:|in] *2.5 (9|ia |ic _a +0 short sword; an orb of glass; a kobold corpse|iD|iEPick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)  b - an orb of glass Carrion |iFa kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]|i[  b + an orb of glass[Enter] accept (1 chosen)|i|i |iN |ib  ##.......##aaaasdfaa the Magician ###.........#Djinni .##........)#Health: 40/40 ======================== ............# ## ##AC: 2Str: 6 .##.........# #. .EV: 11Int: 22 .##.........# #. .#SH: 0Dex: 11 .##.##.####.# #.##.#XL:  6 Next: 74% Place: Dungeon:4 .##.##.# #.# #....#Noise: ---------  Time: 2942.5 (0.0) .......####.# #.@####.## -) Nothing wielded .##.........# #.......## Cast: Magic Dart .....######## ##.############## # Fly |i #O...........####.##### #....>.### .##.##.####..........# #......... .##.....# ######.###.###.......##  .#####..##.#.............##  .#####..##.#.#<###.......##  .O......## #.....# #......### The magic dart hits the kobold! _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 117 gold pieces (gained 19).  Things that are here: _a +0 short sword; an orb of glass; a kobold corpse|i) |i *3.5 (1|i |i I _c - an orb of glass|i|iGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass Jewellery (go to first with "=)b - a ring of see invisible|ib - a ring of see invisible. A ring that allows its wearer to see invisible things. |iYou found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can |i( see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. |i>K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.|id |i؆ ##.......##aaaasdfaa the Magician ###.........#Djinni .##........)#Health: 40/40 ======================== ............# ## ##AC: 2Str: 6 |iAb.##.........# #. .EV: 11Int: 22 .##.........# #. .#SH: 0Dex: 11 .##.##.####.# #.##.#XL:  6 Next: 74% Place: Dungeon:4 .##.##.# #.# #....#Noise: ---------  Time: 2943.5 (0.0) |iƇ.......####.# #.@####.## -) Nothing wielded .##.........# #.......## Cast: Magic Dart .....######## ##.############## # Fly O...........####.##### #....>.### .##.##.####..........# #......... .##.....# ######.###.###.......##|i  .#####..##.#.............##  .#####..#|i#.#.#<###.......##  .O......## #.....# #......###|iAh  _You kill the kobold! |id_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 117 gold pieces (gained 19).  Things that are here: |i_a +0 short sword; an orb of glass; a kobold corpse _c - an orb of glass|i|i3,4.0 (0.5|i|i8 _b - a ring of see invisible (worn)|i9|i3;Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass Jewellery (go to first with "=)  b - a ring of see invisible (worn)|iRc - an orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them morevulnerable to further damage. Your Evocations skill increases thelikelihood and duration of vitrification. Vitrify chance: 4% (max 31%) You took it off a kobold on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.|i9 Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass Jewellery (go to first with "=)  b - a ring of see invisible (worn) |i ##.......##aaaasdfaa the Magician ###.........#Djinni .##........)#Health: 40/40 ======================== ............# ## ##AC: 2Str: 6 .##.........# #. .EV: 11Int: 22 .##.........# #. .#SH: 0Dex: 11 .##.##.####.# #.##.#XL:  6 Next: 74% Place: Dungeon:4 .##.##.# #.# #....#Noise: ---------  Time: 2944.0 (0.0) .......####.# #.@####.## -) Nothing wielded .##.........# #.......## Cast: Magic Dart .....######## ##.############## # Fly O|i...........####.##### #....>.### .##.##.####..........# #......... .##.....# ######.###.###.......##  .#####..##.#.............##  .#####..##.#.#<###.......##  .O......## #.....# #......###  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 117 gold pieces (gained 19).  Things that are here: _a +0 short sword; an orb of glass; a kobold corpse _c - an orb of glass _b - a ring of see invisible (worn)|iM|i|i#|i|ixa Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Fulminant PrismConjuration/Alchemy9%4  d - Iskenderun's Mystic BlastConjuration/Translocation 9%4  e - ApportationTranslocation1%1  f - Mercury ArrowConjuration/Alchemy1%2 Select a spell to describe [?] help [!]/[I] toggle spell headers|i |i P ##.......##aaaasdfaa the Magician ###.........#Djinni .##........)#Health: 40/40 ======================== ............# ## ##AC: 2Str: 6 .##.........# #. .EV: 11Int: 22 .##.........# #. .#SH: 0|i Dex: 11 .##.##.####.# #.##.#XL:  6 Next: 74% Place: Dungeon:4 .##.##.# #.# #....#Noise: ---------  Time: 2944.0 (0.0) .......####.# #.@####.#|i@ 0# -) Nothing wielded .##.........# #.......## Cast: Magic Dart |i .....######## ##.############## # Fly O...........####.##### #....>.### .##.##.####..........# #......... .##.....# ######.###.###.......##  .#####..##.#.............##|i P  .#####..##.#.#<###.......##  .O......## #.....# #......###  |i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 117 gold pieces (gained 19).  Things that are here: |i5 _a +0 short sword; an orb of glass; a kobold corpse _c - an orb of glass _b - a ring of see invisible (worn)|iz |i |i |i͜ |i!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f * Spellcasting   5.8   0.9  +11          b - Unarmed Combat   0.0   1.0   0   g * Conjurations   5.8   0.9  +11      h * Hexes   5.8   0.9  +11      i * Summonings   5.8   0.9 |i +11  c - Armour   0.0   1.0   0   j * Necromancy   5.8   0.9  +11  d - Dodging   2.1   2.5  +1   k * Forgecraft   5.8   0.9  +11  e - Stealth   1.5   2.4  -1   l * Translocations   5.8   0.9  +11      m * Alchemy   5.8   0.9  +11      n * Fire Magic   5.8 [3|i_7m  0.9  +11      o * Ice Magic   5.8   0.9  +11      p * Air Magic   5.8   0.9  +11      q * Earth Magic   5.8   0.9  +11              r - Evocations   0.0   1.0   0                [3|iM7m  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|ib|i%|i)+ ##.......##aaaasdfaa the Magician ###.........#Djinni .##........)#Health: 40/40 ======================== ............# ## ##AC: 2Str: 6 .##.........# #. .EV: 11|i+VInt: 22 .##.........# #. .#SH: 0Dex: 11 .##.##.####.# #.##.#XL:  6 Next: 74% Place: Dungeon:4 .##.##.# #.# #....#Noise: ---------  Time: 2944.0 (0.0) .......####.# #.@####.#|iU,B# -) Nothing wielded .##.........# #.......## Cast: Magic Dart .....######## ##.############## # Fly O...........####.##### #....>.### .##.##.####..........# #......... .##.....# ######.###.###.......##  .#####..##.#.............##  .#####..#|i,#.#.#<###.......##  .O......## #.....# #......###  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 117 gold pieces (gained 19).  |i,Things that are here: _a +0 short sword; an orb of glass; a kobold corpse _c - an orb of glass _b - a ring of see invisible (worn)|i1|i;5|i9|i:|i3|i4|i5|i7|i{:|i,>B|it@,|iJA|iC|iE|i;F|iG|iH|iK,|i0L|i~N|iRB|iS|i]|iH^|i_|i`|i$c|i]c|iDd|ie|ih|iIh|ii|ik|ihm|im|in|i,p|iq|iq|i5r|ir|i%t|iUt|iwn|iw|i&y|ijy,|iz|iz,|i<{|i7}|i .# .#  )O.. .##)##.  ## .<#######  #.......# 58.0 (1|i4.0) ####### #####@#  .....# ..##.#  .## # #.##.# .# #.##.##.|i.....)# #.......#......# ####.####......# #.......#......# #.##.##.# |iB#.####.# #.##.# #|iň|ik+9.0 (15|if|i9 _Found a stone staircase leading up.|i@|iA|iPA|iJC|iE|i^E,|iWIn|iJ|iJ|iK|iL|i`N|iN|ieO|i Q|i(S|ikS|iT|iV|iKY|iY|iZ|iY\|i^|i_|iH`|ihb|id|ie|i[f|i%h|ij|ij|ik|iDn|ip|ip|iq|is|i;v|iv|iw|iz|i|,|i||i}|i>|ix|i|i|i-|if|i|io|i|i|id|iw|i  #########  #.O...O.####  #.#####.# # ..#  #.#####.###[#####.##....##....)...##.#74|i:.##.....##)##@##.# #.........###.##.##.# #.######### #......<####### #O# ####.##.......# #.# #########.##.#####.# #.# #.......#.......##.# #.# ##.......####.##.##.# #.#####.........# #.##.##.#|ik...##........)# #.......#|i|iM+5.0 (16|i|i# _Found a robe.|iO3|i}|i|i|iD,|i|i|i2|i|iu|i|iY|i|i(?  You see here a +0 trident.|i|i\ _|i!|i<  You see here a +0 robe.|ij|i  _|iM|i |i|i|i|i|i,|i2|i?|i|i|ir|i|io|i|iL|ir|i|i#|i|iz |i |i|i|i|i|i|i|i|i|i|i|i|i|i+|ie|i2|i(|iS|i|i|i,|i|i |i!,|i2"|i$#|i$,|i$|is%|i&|i&|i#'|i'|i(|i(|iX,n|i0|i1|i72|i2|i4|i75|i{5|ic7|i5=X|i&>|ilD,|iD|iF|iH|iWH|iRI|iJ|iL|iL|iN|iO$  Things that are here:|i"Rf  a +0 short sword; a kobold corpse|iUT|i*U _|iV|iV|iW|i4X|iY|iZ|i\|i]|ik^|i_|i+a|ia|i4b|ic|ie|ie|iwf|ig|ii|ii|iuj|ik|im|im|ikn|i)o|i'p|ip|ip|iq|ir|is|ips|i.t|iLu|iu|iu|iv|ix|iy|ixy|iz|iV|,|i }|i"~|i|i|i|i|i|i|i|i|i|i݄|i|iׅ|i|i|iC|iO|i|i|i|i |i|i:|iĎ|i|iL|i|i|iT|in|i|if|i]|i|i|i|i!|iH,|i|i)|i|i |i>|i|i|i|i|i|ia|i|iϢ|i|i|iݤ|iD|iE|iJ|i|i|i|i|i|iu|iw|i/|ij|ia|i|i=|i|iZ|i|i,|iݹ|iq|i|i|i|i|i|i|ik|i|il|i|i|i4|i|i$|i|iv|iY|i|iZ|i|iM|i|i:|i|i|i|i{|i|i`|i|iT|i|iT|i|ia|i|i>|i||iG|i|i,|i|i  #........## #.#####.# #.#.......# #.......##.##.#.## ######### # #.#.#|iec ..#.#  .###.#  #. #.#  #.###.#####|i[ #...@.....# #..######.# ....  ...# |i#.. . |i|i&.3044.0 (69|i+5.0 (70|ij|i] _s - a sedimented clear potion|i|i|i|i7|iv #........## #.#####.# #.#.......# #.# #.##.#.## # # #.#.# ..#.# .###.# #. #.# #.###.#####0.0) #.# #..######.#|i8H .....)...#... #... #._. #..#..|i|i*6.0 (1|i 8_|i R _Found a quarterstaff. Found a hide-covered altar of Uskayaw.|iI I|iK |iN .|iIR %  |ipR fYou encounter a dancing +0 dagger and a dancing +0 hand axe.|iU 3|i|[ M _The dancing +0 dagger leaves your sight.|i] |i_ |ib h  A quokka comes into view.|iCj # #.#.......# #....... #.#.##.#.## #######|ij m.#.##.#.#  .....#.#..###.##. #.# #.###.#####|ij 2 #.........# #.@######.#.....r.........|ij Magic Dart.)...#...####.......#...#(.#... #._.#.(#..|ik . #...#..#.#|i&k (( 2 dancing weapons (1 wandering)### #...####.#|i |i> |i? |i_@ |i@ |iAC |ilD |iD |iE |iF |iG |iG |i^H |iZI |iJ |iCK ,|iL |iM |iM |i3N |iO |iQ k  You encounter a ball python.|ij ...####.##...# #.## .#.# #######.##.#.# #.#..... .#.####.......##.#.# #.##.#..## ......#.#####....<.# #.......## ##.##.#.......##.### ####...... .......>.#.......# ###.... ##.##.#..#.##.#### #.#..#.##.........######### #.#.#-  |i ###. #.  ######### #.  #.@.....# ####.  #.#####.# #....  #. ####.####...  #. #.........##. #S #.##..|i  #.##.##...#. #........#. ##.. )|iN      <.#  .> ###. #.  ######### #.  #.@.....# ####.  #.#####.# #....  #. ####.####...  #. #.........##. #S #.##.. #.##.##...#. #........#. ##.. )|iV |iX |i^ |i` b _A ball python is nearby!|i5 (     <.#  .> ###. #.  ######### #.  #.@.....# ####.  #.#####.# #....  #. ####.####...  |ir6 #. #.........##. #S #.##.. #.##.##...#. #........#. ##.. )|i     <.#  .|i> ###. #.  ######### #.  #.@.....# ####.  #.#####.# #....  #. ####.####...  #. #.........##. #S #.##..|i= #.##.##...#. #........#. ##..|iK )|i|i+|i|i%b _A ball python is nearby!|i-v      <.#  .> ###. #.  ######### #.  #.@.....# ####.  #.#####.# #....  |iv#. ####.####...  #. #.........##. #S #.##.. #.##.##...#. #........#. ##.. )|i1      <.#  .> ###. #.  ######### #.  #.@.....# ####.  #.#####.# #....  #. ####.####...  #. #.........##. #S #.##.. #.##.##...#. #........#. ##.. )|iV|i:|i"|iWb _A ball python is nearby!|i[ .  The magic dart hits the ball python.|i||***|i+0...|i]-o=6.0 (1.0)Magic Dart|i2|i4O _You kill the ball python!|i08|i<|i@|i@C _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|i|i|i|ip _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|i1 I|i |i) |iJ : _|i n|i |i( |iO |i= |i8 B|i |i |i |i |i |i; |i |i |io |i! |i[! |i! |i" |i# |iI$ |i$ |i& |i( ,|io( |i) |i* ,|i6+ |i+, |i- |i:- |i- |i. |i/ |i/ |iN0 |i1 |im3 |i3 |i 5 |i5 |i6 ,|iI7 |i8 |i8 |iQ9 |i$: |i; |i= ,|i^> |iA |iED  You encounter a kobold. It is wielding a +0 club and quivering stones.|iJ $ #.##.......#...... #.......##.......#..## ####....##.............. |iK _####.##...)...#...# #.##.......#...#( #.##.......#._.#( #####.##.......#...|i8K  #....#.#########...##- |ihK #.###@## ##..... |iK F#..$..$.# ####Magic Dart ...K....#  |iK U##.......#|iK , #..>....# #........ K   kobold (missile, asleep)|iL  #.......# #.......# |i?L |iQ 326.0)K.  Found 15 gold pieces. Found a stone staircase leading down.|iqX OK)|iKY J====3.0 (17|i_ |id ( _The kobold shouts!|iގ  #. #... ####... ####.##...) #. #._ #####.## #....#.#|i 8 #.###@##  #.K$..$.#  ........#  ##.......#  #..>....#  #........  #.......#  #.......# |i% #. #... ####... ####.##...) #. #._ #####.## #....#.# #.###@##  |i&#.K$..$.#  ........#  ##.......# #..>....# #........  #.......# #.......# |i".|i.|i4|i6] _A kobold is nearby!|iI^ #. #... ####... ####.##...)|izJ #. #._ #####.## #....#.# #.###@##  #.K$..$.#  ........#  ##.......#  #..>....#  #........  #.......#  #.......# |i #. #... ####... ####.##...) #. #._ #####.## #....#.# #.###@##  #.K$..$.#  ........#  ##.......# #..>....# #........  #.......# #.......# |i|i|i|i] _A kobold is nearby!|in  The magic dart hits the kobold.|i]n  The kobold is severely wounded.|i^39-=---4.0)|id|ifS _The kobold barely misses you.|i4v )The magic dart hits the kobold.|i9)|i-6---5Magic Dart|i7_|iJ _You kill the kobold!|ij|ijm|ir|i7t _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|i2 3|i<3 |i4 |i5 $ _|iz8 X|iN: ,|i(= |i? |iA |iE [40=|i J |iuL |i%M |iO |i #.).....#########..# |im #...........##....>... |i -|i 54|i 9.0)|i h#####.......##@# |iC  |i #..>....##.#|i W#..........# |i #.......###|iF !#|it 3#.......#|i #########|iĽ |i  |i |iE  |ir / |i  |iɾ / |i |i` |i |i1 -|id $5.0 (20|ig |i _|i |i  |ib |i +_Found an escape hatch in the floor.|iI |i 3|iO |i |i |iP |iV |i |i\ |i |i ,|i |i |ic |i |i, |i P  There is an escape hatch in the floor here.|i |if  _|i |i |iS! |i $ B|iO& M _The dancing +0 dagger leaves your sight.|i/ |i0 |i#2 |i64 |i4 |iX5 |i: |i< ,|i= |iQC |i0D |i F ,|iH |iiJ |i7N ,|i` |ic |ic |iTd |ie |irn |is B|iwv |ix |i5y |ixz |i~ |i- |i |i |i |i |i |i |i5 |i |i |i |i |il |i ,|i |i ,|i |i6 |i P  There is an escape hatch in the floor here.|i+ |i  _|i |iʠ |i ,|i7 |i |im ,|i8 |i |i |i |i |i |i۬ |i |i |iK |iI |i |iV |i |ir |iʵ |i |i |i |i̹ |iϺ |iO |i |i4 |i |i |i ,|ib |i |i |i" |i |i |i ,|i7 |i |i ,|is |iN $  Things that are here:|i h  a +0 club; a stone; a kobold corpse|il 5 _|is |i |i/ |ip |i: |i |i ,|iv |i |i! |i|iB|iB|i|i|i| |iV!|i!|i%|i:'|i'|i_(|i_-|i<.|i.|if/|i3|iG5,|i6|i:|i;|i<|i%=|i@|iB|iB|iC|iG|i\J|iJ|i^K|iM|i O|iO|iaP|iS|iU|i[U|ipV|iZ|i[g  An ogre comes into view.|igh.##...# #.#.....##.##..##.# .##.#.# #.#....O##.##..##.#### .##.#.# #.##.#..##...........# ....<.# #.......#####.######.# .##.### ####........#.# #.# ....# ###........## #.## .#### #.#.......# #... .######### #.#.##.#.## #### .#.......# ####@#.##.#.# |iAh.#.#####.# #.........#.#Magic Dart .#.#####.####.......###.# ##.##.........##.##.# #.##.##.##.####....##.###.######.##.##.##.......#.........#O   ogre (wandering)#.......##.......#..######.#  ####....##.................# |ihp ####.##...)...#...####..#|ipHO.204.0 (49|iDw|ix25.0 (50 _|it~|i|i*e   #.#...O.#  #.##.#..# <.# #.......#  ####....|ie\ #.#  ###..  #.#  #.#  ####@#  #.........#.# #.......###.# .....##.##.# #.#  .####....##.#  .##.......#..  .##.......#..#  |ieT.##.......  ####.##...) |i]   #.#...O.#  #.##.#..# <.# #.......#  ####.... #.#  ###..  #.#  #.# |i  ####@#  #.........#.# #.......###.# .....##.##.#   .####....##.#  .##.......#..  .##.......#..# |io .##.......  ####.##...)|i|i|i |i \ _An ogre is nearby!|i/Q   #.#...O.#  #.##.#..# <.# #.......#  ####.... #.#  ###..  #.#  #.#  ####@#  #.........#.# #.......###.# .....##.##.# #.#  .####....##.#  .##.......#..  .##.......#..#  .##.......  ####.##...) |i    #.#...O.#  #.##.#..# <.# #.......#  ####.... #.#  ###..  #.#  #.#  ####@#  #.........#.# #.......###.# .....##.##.#   .####....##.#  .##.......#..  .##.......#..#  |i.##.......  ####.##...)|io|i|i|i\ _An ogre is nearby!|if;   #.#...O.#  #.##.#..# <.# #.......#  ####.... #.#  ###..  #.#  #.#  ####@#  #.........#.# #.......###.# .....##.##.# #.#  .####....##.#  .##.......#.. |i <{ .##.......#..#  .##.......  ####.##...) |i   #.#...O.#  #.##.#..# <.# #.......#  ####.... #.#  ###..  #.#  #.#  ####@#  #.........#.# #.......###.# .....##.##.#   .####....##.#  |i.##.......#..  .##.......#..#  .##.......  ####.##...)|iV|i|iQ|i\ _An ogre is nearby!|i ******OThe magic dart hits the ogre.  The ogre is lightly wounded.|io G.O|it 8.....|iu h39-==6.0 (1.0)|i{ |i`} & _The ogre shouts!|i ***** The magic dart hits the ogre!|iY` C.O|ig 2....|ig f8---7|im |io _ _The ogre is moderately wounded.|ị ****The magic dart hits the ogre!|i7$G.O|iH+,...|iX,[7--8|i2|i!4\ _The ogre is heavily wounded.|iGh.##...# #.#.....##.##..##.#  aaaasdfaa the Magician .##.#.# #.#.....##.##..##.####  Djinni .##.#.# #.##.#..##...........#  Health: 35/40 =====================--- ....<.# #.......#####.######.#  AC: 2Str: 6 |i.##.### ####..O.....#.# #.#  EV: 11Int: 22 ....# ###*.......## #.## SH: 0Dex: 11 .#### #*#.......# #... XL:  6 Next: 76% Place: Dungeon:4 .######### #*#.##.#.## #### Noise: =--------  Time: 3208.0 (0.0) .#.......# ####@#.##.#.#  -) Nothing wielded .#.#####.# #.........#.#  Cast: Magic Dart .#.#####.####.......###.#  Fly ##.##.........##.##.# #.# |iU #.##.##.####....##.###.#####  #.##.##.##.......#.........#  O   ogre  #.......##.......#..######.#  ####....##.................#  ####.##...)...#...####..# |i_The ogre is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  |iPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)|i.##...# #.#.....##.##..##.#  aaaasdfaa the Magician .##.#.# #.#.....##.##..##.####  Djinni .##.#.# #.##.#..##...........#  Health: 35/40 =====================--- ....<.# #.......#####.######.#  AC: 2Str: 6 .##.### ####..).....#.# #.#  EV: 11Int: 22 ....# ###........## #.## SH: 0Dex: 11 |iȆJ.#### #.#.......# #... XL:  6 Next: 76% Place: Dungeon:4 .######### #.#.##.#.## #### Noise: =--------  Time: 3208.0 (0.0) .#.......# ####@#.##.#.#  -) Nothing wielded .#.#####.# #.........#.#  Cast: Magic Dart .#.#####.####.......###.#  Fly ##.##.........##.##.# #.#  #.##.##.####....##.###.#####  #.##.##.##.......#.........#  O   ogre  #.......##.......#..######.# |i ####....##.................#  ####.##...)...#...####..# Casting: Magic Dart (safe; 1% risk of failure)  |iAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  |i{GYou focus your ray upon the ogre. The searing ray hits the ogre!|iߋ2   #.#.....#  #.##.#..# <.# #.......#  * #.#  ###*|i1  #*  #*    .#.# ##.# ...   .###  |ir.##.......#..  .##.......#..#  .##.......  ####.##...)|i |iCs)...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  You kill the ogre!|i*|i%.##...# #.#.....##.##..##.#aaaasdfaa the Magician .##.#.# #.#.....##.##..##.#### Djinni .##.#.# #.##.#..##...........# Health: 36/40 =====================--- ....<.# #.......#####.######.# AC: 2Str: 6 .##.### ####..).....#.# #.# EV: 11Int: 22 ....#|i"&o###........## #.## SH: 0Dex: 11 .#####.#.......# #... XL:  6 Next: 123% Place: Dungeon:4 .######### #.#.##.#.## #### Noise: ==-------  Time: 3209.0 (1.0) .#.......# ####@#.##.#.#-) Nothing wielded .#.#####.# #.........#.#|i_&Cast: Magic Dart .#.#####.####.......###.#Fly Ray ##.##.........##.##.# #.#|i&X#.##.##.####....##.###.######.##.##.##.......#.........##.......##.......#..######.#####....##.................#|i&####.##...)...#...####..#Your Translocations skill increases to level 6!Your Forgecraft skill increases to level 6!Your Fire Magic skill increases to level 6!|i/'Your Ice Magic skill increases to level 6!Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!|ij(Fire MagicIce MagicAirEarth Magic skill increases to level 6!lchemy|i(a have reached level 7!|i2/  --more--|iυ 40/457% Magic DartThe power to cast Volatile Blastmotes wells up from within.|i(|iL _Spell assigned to 'g'.|i"|i#|i"$|i(K  You stop channelling your searing ray.|i(*M1 _|i1|i4,|ix6|iK8|i8K2=|i=X|iu?|i?|i@|i-C|iC|isD|iF|iFU3=|iPH|iJ|iJ|iK|i^M|iM|igN|iXP|iPK4=|iQ|iS,|iT|i3V|iV|i8W|iX|iY|iY|i%c|ica5==|ic|in|ip|ihp|iq|it|ikv|iv|irw|iy|i{,|ig||iO|i=|i|,|i,|i8|i|i|iX|is|i³|i|iw|iַ|i)|i}|id  You see here a quokka skeleton.|i |i _|i|iU|iB|i?|i|ia|i|i~|i7|i|iy|i|i#|io|ib|i:|i|i7|i|i|i,|i{|i4|i|iD|i@|i|i|i|i|i|i|iB|i|i|i,|ix|i|i|i|iu|i|i|i(|iy|i|i,|id|i|i|i>|i|i3|iB|i|i|i|i |iQ |i |i |ie,|i%|i|i|i9|i|iO|i|i|i|i|i|i|i|i |i"|iX"|i"|il$|i^%|i%|i%|im'|iG(|i(|i(|iL*|i2+|ix+|i+|iP-|ik.|i.|i/|i0|i1|i2|i2|i5,|i$6|i6|i8|i9|i9|i:|i;|i<|i=|i=|i?|i@|i@|i1A|idB|ihC|iC|i"D|i?E|i=F|iF|iF|i;H|i_I|iI|i8J|iK|iM|iM|i=N|i>O|i]P|iQ|iQ|iSB|izT|iXn|iY|iZ|i]Z|i[|iW],|i]|i!_|i`|i`|i;a|ib|ic,|inc|i~  ########### #  ##.........####  #####...######....)  #.......# ######  #.#.#...# #  #.#..##.#  #.##.##.#   #.##.##.# --81.0 (72.0)  #.@.....# #########  ####.#### #........  #......# #.....### |i% #.##.#.# #........  #.##.#.# #.....###  #.##...# #.....###   #.####.########....   #.#......# #####   #......#.# ####### |i8--|i=|iDE _Done exploring.|i|i3|i0.0)..................|ix _Done exploring.|i( |i( |i( |iv> |iB |igD |i#F E _Done exploring.|i+|i Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy7%4  |i<d - Iskenderun's Mystic BlastConjuration/Translocation 7%4  e - ApportationTranslocation1%1  f - Mercury ArrowConjuration/Alchemy1%2  g - Volatile BlastmotesFire/Translocation2%|i3 Select a spell to describe [?] help [!]/[I] toggle spell headers|i = |i |i ########### # aaaasdfaa the Magician ##.........#### Djinni #####...######....) Health: 45/45 ======================== #.......# ###### AC: 2Str: 6 #.#.#...## EV: 11Int: 22 #.#..##.## SH: 0Dex: 11 #.##.##.#XL:  7 Next: 12% Place: Dungeon:4 #.##.##.#Noise: ---------  Time: 3281.0 (0.0) #.@.....# ######### -) Nothing wielded ####.#### #........ Cast: Magic Dart  |i%#......# #.....### Fly  #.##.#.# #........ #.##.#.# #.....### #.##...# #.....###  #.####.########....  #.#......# #####  #......#.# #######  _Spell assigned to 'g'. _You stop channelling your searing ray. _You see here a quokka skeleton. _Done exploring. _Done exploring. _Done exploring. |i  |i |i  |i} |i3 |i |i |i#3 |iE _Done exploring. |iI |i`; |i |iE _Done exploring. |i |i |i |i |i  |i |i@ _Done exploring. |i  |i&Level 4 of the Dungeon <<<<>>>>_(Press ? for help)#.......####.# #.)####.###########.##.........# #.......##..†....#########.....######## ##.############## #.#####.############ #......#O...........####.##### #....>.###.#####.###.........####.####:#.##.##.####..........# #................######...######....)....#.#.##.....# ######.###.###.......##..#.#..##.......# ######.##.#.#.#####..##.#.............##..#.#..##.#.#...##......#.#####..##.#.#<###.......##.......##.#..##.#####.###.O......## #.....# #......####.#.#.###.##.##.##.#########...# ###.### #......# #.#.#.##.##.##.##...# #...# #####.### ######## ##.....##.@.....# ##############.# #...# #.......# ####### #......#####.#### |i'K[m #...........##.# #####...#####.###.#.# #.....# #.##.#.##......# #.....#####....###...<.......#.###.#.####.....# #.##.#.##.##.#.# #.................÷............##..#..........# #.#..#.##.##.#.# #.....###.....)###.........)...##.##.####.....# #.#.##.##.##...# #.....###.#.##.# ###.#....###..##.##.# #.....# #.#.##.##.####.########.......##.# #.#...............# ####### #......##.#......# #####.##...# #.#.....##.##..##.####.#####......#.# #######.##.#.# #.#.....##.##..##.#### #######.####.##.#.####.......##.#.# #.##.#..##...........# #.......##.##......#.#####....<.# #.......#####.######.# #.########.####.##.#.......##.### ####..).....#.# #.# #.# |i E##.........####.####:#.##.##.........# #................#####...######....)....#.# ######.###.###.......##..#.##.......# ######.##.#.#.#####..# #.#.............##..#.#.#.#.#...# .#####..# #.#.#<###.......##......#.#..##.# ####.###.O......## #####.#.#.#.##.##.# #.#########...# ###.###  |i3 ,# #.#.#.###.## #...# #...# #####.### ######## ##.....#@.....# ##############.# #...# #.......# ####### ###.#### #...........##.# #####...#####.###.#.# # #.##.#.#.....# #.....#####....###...<.......#.###.#.#####.#.# #.................÷............##..#..........# #.#..###.#.# #.....###.....)###.........)...##.##.####.....# #.#.##.##...# ###.#.#....###..##.#.#####.########.......##.# #.#........# ####### #..... |i @......# #####.##...# #.#.....##.##..##.# ###.###.....#.# #######.##.#.# #.#.....##.##. #######.###.##.#.####.......##.#.# #.##.#..##...........# #.......# #.##......#.#####....<......#####.######.# #.####### #.####.##.#.......##.### ####..).....#.# #.# #.# #..........>.#.......# ###........## #. ######.##.#..#.##.#### #.# #.##.........######### #.#.##.#.## ## |i] p#.####..####.#.......# ####.#.##.#.# |ip  |iH  ########### # aaaasdfaa the Magician ##.........#### Djinni #####...######....) Health: 45/45 ======================== #.......# ###### AC: 2Str: 6 #.#.#...## EV: 11Int: 22 |i2!  #.#..##.## SH: 0Dex: 11 #.##.##.#XL:  7 Next: 12% Place: Dungeon:4 #.##.##.#Noise: ---------  Time: 3281.0 (0.0) #.@.....# ######### -) Nothing wielded ####.#### #........ Cast: Magic Dart #......# #.....### Fly  #.##.#.# #........ #.##.#.# #.....### #.##...# #.....###  #.####.########....  #.#......# #####  #......#.# ####### |i"   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. |iB, f _ |i/ X |iy0  |i1  |i1  |i42  |i3  |iJ5  |i5  |i5  |iR7  |iQ8  |i8  |i(9  |i:  |i;  |i8<  |i<  |i=  |i?  |ib?  |i?  |iA  |i B  |idB  |iB  |iC  |iE  |iE  |i?F  |iG  |i_H  |iH  |iYI  |iLJ  |iK  |iK  |iYL  |i2M  |i:N  |ivN  |iO  |iP  |inQ  |iQ  |iR  |i0S  |iDT  |iT  |iU  |iPV  |iY B |i|d   #.##.#.# #.....###.....)###..  #.##...# #.....###.#.##.#  #.####.########.......##.# #  #.#......# #####.##...#  #......#.# #######.##.#.#  ###.##.#.####.......##.#.# #.##......#.#####....<.# # #.####.##.#.......##.### #96.0 (15.0) #..........@.#.......#  ######.##.#..#.##.####  #.##.........#########  #.####..####.#.# #.####..####.#.#####.# #............#.#####. |id [40m ##############.##.. #.##.##. #.##.##. |iHh  |ihm  |io c _There is a stone staircase leading down here.!|iO!|i !|iٳ!|i!|i/77.0) _!|i!|iD  You fly downwards.  You hear the sound of rushing water.!|iD/  --more--!|iJ %5!|iӝ N ... .. !|i< #.. .. #.# .  #.. ...  ###.###.....  #...@.......  <.............. !|io ..##.#..#......  # ####...... ..... !|i ;..... ........ !|i ,8.5 (2.5!|i5 <  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a stone staircase leading up.!|ix a _There is a stone staircase leading up here."|i3"|i "|i"|i"|if _"|iN"|i"|i "|i "|i "|ic "|i "|i,"|i"|i"|i"|ii"|i"|iV"|i"|i"|ie"|i"|ip( ..# #...#.#.##.#.#...........#......#..................... >........# .........##### 304.5 (6.0 #+  #..#####  ##.## . #..# ...###.###.....#...<.......#<.................##.#..#......## #.####......"|i ."|i 4*5.5 (7"|i6"|i*E; _Found a stone staircase leading down."|i3"|i"|i"|iֺ"|iB"|i,"|i%"|i"|i="|i"|iV"|i9"|i"|i"|i"|i"|i,"|i"|i"|i"|i+,"|i8"|i,"|ih"|i"|i,"|i2"|i"|i"|i},"|i"|iy"|i"|i1"|i"|i"|i"|i"|iP  There is a stone staircase leading up here."|i?"|i _"|i<"|ik"|i"|i"|i"|i"|i"|i "|i"|iq"|i`B"|iWF _You reach down and open the door."|i3"|i,"|i  .........#......+   #####...##..#####   #####.###.##   #...#.# #..# .. "|i  #.#.#.####.###....   #...#.##...<......   #..#<.............   #.....##.#..#.....21.5 (16.0)  "|i<t######.####.....  #........##. ....  #.......)... ....  #.?....."|il..## ...  #.........# ...  "|i#........##   ##########   "|i/ "|i "|i+2.5 (17"|i"|i# _Found a dagger."|i Q _There is an open door here."|i3"|i"|i"|i3 "|i P _"|i "|iL "|ic "|i "|i "|i "|i1 "|i x  #...#.# #..#   #.#.#.####.###..  #...#.##...<....  #..#<.........  #.....##.#..# ####'######.#### #........##.  #.......)...  #.@.......##   #...#   #........##   ##########     "|i"% 05.5 (3.0)"|i( *6.5 (4"|i, "|i/ ` _u - a scroll labelled KEEXTINEYF"|i@ "|iѫ B"|i "|iҭ "|i "|i "|ib "|ik "|i] "|i "|i{ "|i "|iѵ "|i "|i "|iʷ "|iV "|i "|ip "|iz >  You see here a +0 dagger."|i "|i=  _"|i8 "|i& "|i "|i "|i "|i "|iC "|i "|iN "|iL "|i% "|is "|i "|i "|iw "|i "|i "|i "|i "|iW "|i "|i "|im "|i "|i> "|i "|i "|i "|i "|i P  There is a stone staircase leading up here."|i "|i  _"|i "|i "|i "|i "|i "|i "|i ,"|i "|i "|i "|i "|ia "|i _You hear the slow rusting of a very distant drain."|iI 3"|ic "|i "|i "|i  "|iN "|i ,"|i "|io N _You now have 143 gold pieces (gained 11)."|id "|i B"|i "|i& "|i; "|iE "|i "|io "|i "|il "|i" "|i "|i "|i] "|i5" q  You encounter a bombardier beetle."|i' ..#####.......#### #.## #...........# "|i( #..# #...........# ##.###...........# ...<.............## ..................# . "|iF( r.#..#.............# ... .####.............#..... .##............. "|ix( .##..............##.....  Magic Dart "|i( ###.....................  #...............#... . "|i( #...............# ...  ####...........## .."|i) #B   bombardier beetle (wandering) ####.B####### #"|i_) O ... "|iH+ 054.5 (28.0)"|i0 "|i3 25.5 (29 _"|i6 "|iM: R _You see here 14 gold pieces.#|iZ f##.## ....#  #..# #.###.###.#...<...##........# .. #.#..#....# $... #.####....#|i .#..... #.##.............$....... ..##....@.##..... ####........ # #.#..... # #.# .. ##### ..#|ib ####.B####### # ... ###|iO #|i 06.5 (1.0)#|i& #|i8 * _Found 9 gold pieces.#|ir  #..# #.# ####.###.#...<..## .......# ... ##.#..#.# $... ##.####.#..... ##.##.$....... ...##..##..... .####........ .# ##..... ## #.# .. #####|is ;# .. ####.B####### # .... ## #|it 9B.#|i{ #|i~ %7#|i #|iR $|i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$|i$|i$|i$|i $|iq_You can't see any susceptible monsters within range! (Use Z to cast anyway.)$|iX.####.###.# .##...<..## ........# ... .##.#..#.# $...#.####.#..... .##.##.$....... )...##..##.....####........ ..# ##.....# #.# . ####...B# .. $|i?Y####..####### # ....#.###$|iYK.B$|i`PB$|iKe,8 _$|iUk$|iUm$|i.####.###...........#  aaaasdfaa the Magician .##...<.............##  Djinni .....................# ...  Health: 43/45 ======================-- .##.#..#.............# $...  AC: 2Str: 6 ###.####.............#.....  EV: 11Int: 22 .##.##.............$.......  SH: 0Dex: 11 )...##..............##.....  XL:  7 Next: 12% Place: Dungeon:5 ..####.....................  Noise: ---------  Time: 3358.5 (0.0) ..# #..........@....#.....  -) Nothing wielded .## #........**.....# ...  Cast: Magic Dart ## ####....B......## ..  $|iFly  ####..####### #  .... #.## B   bombardier beetle # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (88% to hit)$|i{ .####.###...........#aaaasdfaa the Magician .##...<.............##Djinni .....................# ...Health: 43/45 ======================-- .##.#..#.............# $...AC: 2Str: 6 ###.####.............#.....EV: 11Int: 22 .##.##.............$.......SH: 0Dex: 11 )...##..............##.....XL:  7 Next: 12% Place: Dungeon:5 ..####.....................$|iY QNoise: ---------  Time: 3358.5 (0.0) ..# #..........@....#.....-) Nothing wielded .## #........**.....# ...Cast: Magic Dart ## ####...**......## ..Fly ####..####### #....#.##B   bombardier beetle#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (88% to hit)  $|i' .You focus your ray upon the bombardier beetle.$|i- =...Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray misses the bombardier beetle.$|i~ q==9.5 (1Ray $|i $|i' f _(Press . to maintain the ray.)$|in> SHIFT%|i!%|i%|i4%|iF _Unknown command.%|iw **** The searing ray hits the bombardier beetle!%|i ;B.%|i '...%|i  s2--60+ %|i %|i i _The bombardier beetle is heavily wounded.%|if ****The searing ray hits the bombardier beetle.%|iK B...1-=-1++ %|iS %|iT i _The bombardier beetle is heavily wounded.%|i! **** The searing ray hits the bombardier beetle.&|ic B.  The bombardier beetle is almost dead.&|ij%....&|idkJ-2&|iJr&|iqt> _You finish channelling your searing ray.&|i.####.###...........#  aaaasdfaa the Magician .##...<.............##  Djinni .....................# ...  Health: 39/45 ====================---- .##.#..#.............# $...  AC: 2Str: 6 ###.####.............#.....  EV: 11Int: 22 .##.##.............$.......  SH: 0Dex: 11 )...##..............##.....  XL:  7 Next: 12% Place: Dungeon:5 &|i..####.....................  Noise: =--------  Time: 3362.5 (0.0) ..# #.........B@....#.....  -) Nothing wielded .## #...............# ...  Cast: Magic Dart ## ####...........## ..  Fly  ####..####### #  .... #.## B   bombardier beetle # _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&|iv-Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 88% to hit)&|i@ .####.###...........#  aaaasdfaa the Magician .##...<.............##  Djinni .....................# ...  Health: 39/45 ====================---- .##.#..#.............# $...  AC: 2Str: 6 ###.####.............#.....  EV: 11Int: 22 &|i %.##.##.............$.......  SH: 0Dex: 11 )...##..............##.....  XL:  7 Next: 12% Place: Dungeon:5 ..####.....................  Noise: =--------  Time: 3362.5 (0.0) ..# #.........†@....#.....  -) Nothing wielded .## #...............# ...  Cast: Magic Dart ## ####...........## ..  Fly  ####..####### #  .... #.## B   bombardier beetle #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  &|i Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!&|il ? <.............## ............# ... ............# $... ...#..... ......... )...&|i P#..... .........  #......****@....#.....  #......# ...  ####...# ..  &|ii ####  .... #.## # &|i<` O...†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (almost dead, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  You kill the bombardier beetle!&|i5v 21=3.5 (1Magic DartRay &|i} &|is f _(Press . to maintain the ray.)&|i :****&|i(~J...†&|ir8--4+ &|i&|i\'|i :****'|iJ...†'|i՛}--5++ '|i'|iߠ'|iT'|i9U'|iTV'|iYK  You stop channelling your searing ray.'|i]E _'|i9^'|i^'|i_'|ia'|ia'|i/c'|iLe'|ie%9'|if'|ii'|i\i'|i8j'|il'|icl'|im'|i/o'|iuo'|iHs,'|isL40='|it'|iv'|iv'|iw'|i z,'|i:{'|i|'|i+}#1'|iY}2='|ie~'|i\'|i'|i'|i'|iу'|iDŽ'|i'|i'|i'|ija2='|i,X'|i֔'|i'|i '|i͗'|iZ'|iL'|iϚ'|i%U3='|i'|iݝ'|i$'|i'|ij'|i٠'|i͡'|iv'|i'|i w4='|i'|i'|iک'|i'|i'|i'|iͭ'|i'|ih5=='|i'|i1 _HP restored.'|iC'|i'|iY'|i'|i,'|i'|i`'|iν'|i'|i'|i'|ih9='|ii'|iN _You now have 157 gold pieces (gained 14).'|i&#.......####  #..# # ## . #.###...# >. ..<.....## ... .....# .... #..#..# $.... ####..# 95.5 (30.0) ##.....@....... ##......##...... ......................  #.........†.....#......  #.........'|i......# .....  ####...........## ....####..####### # .....#.##'|i'|i+6.5 (31'|i'|i9 _Found an escape hatch in the floor.'|i v'|iv'|iw'|iy'|i|'|i\}'|i;,'|i'|i'|il'|iEv _You hear the rusting of a drain nearby.'|iV'|i'|i'|ii'|i'|i'|i’M _You now have 166 gold pieces (gained 9).'|i'|ii'|iq'|i'|iqh  You encounter a sleepcap.'|iѤ ....... #.......# .. #.......## "## +......... .. #.......#########.######..##....... ...........##....... ...........##....> ....##... .....#.....Magic Dart .....#...... ..'|iw...#....... .............. ...........##..........?f   sleepcap (dormant) ....................... ......†.....#..........f ............#..........'|i2401.5 (5.0)'|i*2.5 (6'|iP'|id _Found a scroll labelled SIWEULIWYGH.'|i ! # .. "##  ..#####.###### #........... #........... #....>...... #...@....... #........... #........... #........... ............. .##..........? ............... †.....#..........f  '|iU   .. "## '|iU > ..#####.###### #........... #........... #....>...... #...@....... #........... #........... #.........................##..........? '|iV ...............†.....#..........'|i] '|i` '|ih '|ij  '|iVk Q_A sleepcap is nearby!'|i  # .. "##  ..#####.###### #........... '|i |#........... #....>...... #...@....... #........... #........... #........... ............. .##..........? ............... †.....#..........f  '|i8 '|ig9 .. "##  ..#####.###### #........... #........... #....>...... #...@....... #........... #........... #.........................##..........? ...............†.....#..........'|i A(|i(|i(|i _ _A sleepcap is nearby!(|i *****f*The magic dart hits the sleepcap.(|it7f.(|iF|>.......(|i`4-=3.5 (1(|i9(|i6 _The sleepcap is lightly damaged.(|i~ ***** The magic dart hits the sleepcap.(|i7f.(|i8......(|i;^3--4(|i (|i c _The sleepcap is moderately damaged.(|i] ****The magic dart hits the sleepcap.(|i|7f.(|i2.....(|i*#2(|is0-5(|i^(|i` _The sleepcap is heavily damaged.(|i( ***The magic dart hits the sleepcap but does no damage.(|i: 7f.(|iC ,....(|i F %6(|i-L (|iVN ` _The sleepcap is heavily damaged.(|i ** The magic dart hits the sleepcap.(|i07f.(|i7&...(|i9S1-7(|i@(|iBa _The sleepcap is severely damaged.)|iShW ....... aaaasdfaa the Magician #.......# .. Djinni #.......## "##  Health: 39/45 ====================---- +......... .. AC: 2Str: 6 )|i i#.......#########.######  EV: 11Int: 22 ...........##...........  SH: 0Dex: 11 ...........##...........  XL:  7 Next: 21% Place: Dungeon:5 ...........##....>......  Noise: =--------  Time: 3407.5 (0.0) )|iziI...........##...@.......  -) Nothing wielded ............#....*......  Cast: Magic Dart ............#.....f.....  Fly ............#........... ........................ )|ij...........##..........?  f   sleepcap ........................ ......†.....#........... ............#.......... _The sleepcap is severely damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit))|it1, .......aaaasdfaa the Magician #.......#..Djinni #.......##"##)|i2HHealth: 39/45 ====================---- +...........AC: 2Str: 6 #.......#########.######EV: 11Int: 22 ...........##...........SH: 0Dex: 11 ...........##...........XL:  7 Next: 21% Place: Dungeon:5 ...........##....>......Noise: =--------  Time: 3407.5 (0.0) ...........##...@.......-) Nothing wielded ............#....*......)|iW2Cast: Magic Dart ............#.....*.....Fly )|i2z............#......*.... ....................*... ...........##..........?)|i2f   sleepcap ........................ ......†.....#........... ............#..........)|iR3BCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.)|if.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is almost destroyed.)|i.)|i .)|i)|i=)|i̿8.5 (1)|i 'Ray )|iC)|i)|i& )|i)|iX_(Press . to maintain the ray.))|iY .  The searing ray hits the sleepcap.)|i{Y****)|iT2....)|iP^899Magic Dart+ )|i~d)|ifO _You destroy the sleepcap!)|i{wT****)|i8....)|i l--10++ )|i)|ih)|i 3)|i )|i K  You stop channelling your searing ray.)|i / _)|i@ )|i )|if )|i )|i ,)|ik )|i] )|iǰ %9)|i )|i6 )|i )|iU )|i )|i )|i )|iǸ )|i L40=)|iȹ )|i )|iF )|iQ )|i ,)|i{ )|i )|i )|i )|i )|i? )|is N1=)|i )|iT )|i )|i )|i )|iQ )|i^ )|i )|i )|i )|i* )|i 52=)|i )|i )|it ,)|i )|i ,)|iE )|i )|it N3=)|i )|i` )|i )|i )|i )|iZ )|i )|i" )|iw )|iV )|iX )|i K4=)|i )|i )|i )|i9 )|i )|i0 )|i )|i6 )|i )|i* )|i\ )|i h5==)|iW )|i )|i7  . ##. .# #.. .## #"## .. ... #########.#########.[##......--36.5 (26.0)##.##.)|i G#...#..#....##?.......†.....#.)|i )|iQ +7.5 (27)|i )|iu  _Found a robe.)|i a _There is an escape hatch in the floor here.)|i I)|ip )|i )|ij : _)|i\ )|iY )|i )|i )|i )|i N ... .. .. )|i} ## #.. #########"#######...<9.0)#########@#######..[)|i (##.....##....>#.#...#........)|i )|i #=)|iM $40.5 (3)|i )|i ; _Found an escape hatch in the ceiling.*|iO*|iP*|iQ*|i2T*|i\V*|i7Z,*|iZ*|i\*|i"]*|i@^*|i/o?.............. ....... ....... ##.......# #....# ...<..#########.####### ..........##...........[ ..........##............*|io#....>.......#............#.....#............*|iLt*2.5 (2*|iK{*3.5 (3*|i*|i0 _d - an amulet of wildshape*|i *|i! _There are no items here.+|i+|iGear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass Jewellery (go to first with "=)  b - a ring of see invisible (worn)+|i0d - an amulet of wildshape,|iY ,|i! aaaasdfaa the Magician.......Djinni.......Health: 45/45 ========================.......AC: 2Str: 6.......EV: 11Int: 22.......SH: 0Dex: 11 .......##.......XL:  7 Next: 29% Place: Dungeon:5 .......##....#Noise: ---------  Time: 3443.5 (0.0) ,|iG#E.......#########@#######-) Nothing wielded .....................<..Cast: Magic Dart .......#########.#######Fly ..........##...........[ ..........##............ ..........##....>....... ..........##............ ...........#............ ...........#............ _You stop channelling your searing ray. _Found a robe. _There is an escape hatch in the floor here. _Found an escape hatch in the ceiling. _d - an amulet of wildshape _There are no items here.,|i0),|iM2,|i8,|i:,|i'3,|i(,|i,,|i2P _,|i8X,|i;,|i=,|i=,|i>,|iIB,|i9E,,|i*],|i_{ _You hear the rusting of a drain very nearby.,|i{fI,|i$g,|ii,|ioj,|ik,|it,|i:w,|iw,|iy,|i|,|i>,|i,|i,|iË,|i,|i| _m - 3 scrolls labelled SIWEULIWYGH (gained 1),|i3,|i,,|i,|i,|i,|i*,|i4,|iX,|iƭ,|iP,|i#,|i`,|i,|i,|i̶,|i,|iq,|iZ,|iB,|i0,|i,|i,|i,|i,|i,|i",|i ,|i<,,|i,|i <  You see here a +0 robe.,|i,|iI _,|i,|i?,|i,|iG,|i)M _You now have 173 gold pieces (gained 7).,|i,|i,|ix,|i,|i,|ih,|i,|i,|i],,|i,|i,|i)g  You encounter an iguana.,|i.......##....... .# #....## #####.###########. ..........<....... #####.#######.##.# #...........[..#.# #......#.#.### #....>.......#..@..# #....###.#.# Magic Dart #......# #.# .. #...# #.## ... #...###..#. <............ .ll   iguana (asleep) #....#.#### ....#.#[40,|iDm #.....#,|i/68.5 (25.0),|i +9.5 (26,|ih,|iP9 _Found a stone staircase leading up.,|iOp    .#   .#.##......<........#######.##.#......[..#.#......#.#.### >.......#..@..# ....###.#.# ...# #.# .. ..# #.## ... ..###..#. <.. ......... .l ,|i.qL...#.#### . .#,|i ,|ij  ,|i ,|ih   ,|i  ,|iL 0 .# ,|i  ,|i 4 .#,|iv.,|i.##.,|iV.....<.......,|iL.#######.##.#,|i......[..#.#,|i......#.#.### ,|i&>.......#..@..# ,|if....###.#.# ...# #.# .. ..# #.## .....###..#. <........... .l ...#.#### ..#,|i ,|i,|i ,|i-t _An iguana is nearby!,|is     .#   .#.##......<........#######.##.#......[..#.#......#.#.### >.......#..@..# ....###.#.# ...# #.# .. ..# #.## ... ..###..#. <.. ......... .l ...#.#### . ,|it ..#,|i]     .#   .#.##......<........#######.##.#......[..#.#......#.#.### >.......#..@..# ....###.#.# ...# #.# .. ..# #.## .....###..#. <........... .l ...#.#### ..#,|i]# ,|i# ^ _An iguana is nearby!,|iU< ******l  The magic dart hits the iguana.  The iguana is moderately wounded.,|i2l.,|i=.......,|iqg4-=70.5 (1.0),|i;,|ix0 _The iguana hisses angrily.-|i *****The magic dart hits the iguana.-|i=7l.-|iIC7.... .-|i8I^3--1-|iP-|iQ^ _The iguana is heavily wounded.-|iNj **** The magic dart hits the iguana.-|i Al<-|i2...-|iS2-2-|i-|i_ _The iguana is severely wounded.-|i4 ***The magic dart hits the iguana but does no damage.-|i.-|i=...-|i\3Magic Dart-|i-|ih_ _The iguana is severely wounded.-|ib  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-|i$v -|iz -|i -|i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-|i( -|i -|i͞ -|i F _Unknown command.-|i2 -|i 4-4 _-|i~ -|i .|i-  An iguana comes into view..|i .........[.......#.-.....#......###.#lMagic Dart.........l   iguana..|i&0.|i.|i|15.5 (1 _.|i8.|i    .#   .###.<.......##.##.#[..#.##.#.### >#..@..# ###.#l#  #.# ..  #.## ... #..#. <.. ..... .. .#### . .#.|iw4    .#   .###.<.......##.##.#[..#.##.#.### >#..@..# ###.#l#  #.# ..  #.## ...#..#. <....... .. .#### ..#.|i}~.|iw.|i݅.|i9^ _An iguana is nearby!.|i7 ....... aaaasdfaa the Magician  ##....... .# Djinni  #....# .# Health: 40/45 =====================--- #####.###########. AC: 2Str: 6 ..........<....... EV: 11Int: 22 #####.#######.##.# SH: 0Dex: 11 #...........[..#.# XL:  7 Next: 29% Place: Dungeon:5 #............#.#.###  Noise: ---------  Time: 3475.5 (0.0) .|i#....>.......#..@*.#  -) Nothing wielded #............###.#l#  Cast: Magic Dart #............# #.# ..  Fly #............# #.## ... #............###..#. <.. .................... ..  l   iguana #.............#.#### . ..............#.# #...............# _An iguana is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 83% to hit).|i|.......aaaasdfaa the Magician##....... .#Djinni#....#.#Health: 40/45 =====================--- #####.###########.AC: 2Str: 6 ..........<.......EV: 11Int: 22 #####.#######.##.#SH: 0Dex: 11 #...........[..#.#XL:  7 Next: 29% Place: Dungeon:5 #............#.#.###Noise: ---------  Time: 3475.5 (0.0) #....>.......#..@*.#-) Nothing wielded #............###.#*#Cast: Magic Dart #............# #.# ..Fly #............# #.## ... .|iJ#............###..#. <.. .................... ..l   iguana #.............#.#### . ..............#.# #...............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana..|i, l.  The iguana is almost dead..|i! .|iM y1==6.5 (1Ray .|i .|i9 f _(Press . to maintain the ray.).|i\p **The searing ray hits the iguana..|iK l.  The iguana is almost dead.07+ .|i i _The iguana barely misses you..|i w †The searing ray hits the iguana..|i1 G**.|iTS .†..|i^ 39-368Magic Dart++ .|if .|ig J _You kill the iguana!/|i:I/|i  You stop channelling your searing ray. _40=1=/|iXB/|iCa2=/|i;/|i/|i/|i/|i=,/|i,/|i}U3=/|i/|i,/|i/|iP,/|i^/|i/|iv/|i/|iu/|iK4=/|i1/|i,/|i/|i/|iM/|im/|i/|i$/|i/|i/|iqh5==/|i/|i/|i,/|i/|iMk _You hear the brisk rusting of a drain very nearby./|i   You see here an iguana corpse. _=/|i4/|i/|ic/|i,)5 ...# .# ###########. # ....<....... >###.##.# .#/|i#*)[..#.# .# .......#.#.### .# .#...†.# ##.# .###.#.###..# --505.5 (27.0) .......# #.#....@# .# #.##....# .###..#.#<..# ./|i*!.......# .#.####+#...##.# #.### .# #.###.# #.# .# .#/|iF5/|i7F--6.5 (28/|i=/|i6@; _Found a stone staircase leading down./|iy}I/|ie~/|i /|iB/|i,/|i/|i/|i/|i0/|i/|i/|i֐/|i1/|i/|iڒ/|iՔ,/|i/|i/|i/|i/|i{/|iW/|i,/|i/|i{/|i!/|i/|i+/|iĤ/|i/|i/|iQ/|i,/|i #######.###.# .......[..#.# #.#/|i0....#.#.### #.# >.......#...†.# ##.#/|iw..###.#.###..#.# #.#.....##.# #.##....##.###..#.#<..#.........@..##..#.####+#...#/|i%..#.# #.#### ##.# #.# .# #.# #....#### # /|ib#.# #.### #.# #.../|i15.5 (9.0)'~~~#S~~~#~r∩~#~r~ww   ribbon worm (asleep)#B~~~r   river rat (asleep)#####/|ip,B   clockroach (asleep, warded)S   ball python (constriction, asleep) (…)/|i ~SAs you open the door, it creaks loudly!  You encounter a ball python, a rat, a river rat, a ribbon worm and aclockroach./|iI@B~/|i rr~wwcatching breath)rBS) You hear a loud squeak. The ball python hisses angrily. The rat squeaks loudly./|iS````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage./|ihS~r~/|i jo rYou are caught in a web!/|ij8r~/|itse'~~~/|i0w  5  ======6.5 (10.0)Magic DartHeld /|iO~/|iM _You encounter a rat./|iL _Found a glowing drain./|i7 ^ #.# [..#.# #.# .### #.# >.# ##.# .###..#  #.#.....##  #.##....## ##..#.#<..# .......@..## #.####'#...# /|i8 S rS~#.### #~~r~#.##~r∩~#.# .#B~~w#.# #~~~~#.# ######.#../|i  #.# [..#.# #.# .### #.# >.# ##.# .###..#  #.#.....##  #.##....## ##..#.#<..# .......@..## #.####'#...#  rS~#.### #~~r~#.##~r∩~#.# .#B~~w#.# #~~~~#.# ######/|i .#../|i /|i 0/|i /|iU d _There are monsters nearby!0|i5-.#######.##.# #.#  aaaasdfaa the Magician .......[..#.# #.#  Djinni ........#.#.### #.#  Health: 43/45 ======================-- >.......#...†.# ##.#  AC: 2Str: 6 ........###.#.###..#  EV:  5 Int: 22 ........# #.#.....##  SH: 0Dex: 11 ........# #.##....##  XL:  7 Next: 36% Place: Dungeon:5 0|iG7........###..#.#<..#  Noise: ======---  Time: 3516.5 (0.0) ................@..##  -) Nothing wielded .........#.####*#...#  Cast: Magic Dart .........#.# rS~#.###  Fly Held ...........#~~r~#.# ........##.#~r∩~#.# ........# .#B~~w#.# w   ribbon worm (catching breath) #....#### #~~~~#.# r   river rat #.### ######.# B   clockroach (warded) #... S   ball python (constriction) [470|i7m(…)_There are monsters nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (83% to hit)0|i.#######.##.# #.#  aaaasdfaa the Magician 0|iF.......[..#.# #.#  Djinni ........#.#.### #.#  Health: 43/45 ======================-- >.......#...†.# ##.#  AC: 2Str: 6 ........###.#.###..#  EV:  5 Int: 22 ........# #.#.....##  SH: 0Dex: 11 ........# #.##....##  XL:  7 Next: 36% Place: Dungeon:5 ........###..#.#<..#  Noise: ======---  Time: 3516.5 (0.0) ................@..##  -) Nothing wielded .........#.####'#...#  Cast: Magic Dart .........#.# r~~#.###  0|iFly Held ...........#~~r~#.# ........##.#~r∩~#.# ........# .#B~~w#.# w   ribbon worm (catching breath) #....#### #~~~~#.# r   river rat #.### ######.# B   clockroach (warded) #...0|ie; S   ball python (constriction) (…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (83% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!0|i> #.# [..#.# #.# .### #.# >.# ##.# 0|im     ##. ... #.####*#...#  r* #~*#* .#B~~w#.#0|iɰ #~~~~#.# ######.#..rr 2 rats0|iF4w~Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (83% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!0|i5B~rr0|i=W'~~r0|iB4===----7.5 (1Ray 0|icJ0|ikLf _(Press . to maintain the ray.)0|ibX****0|izA~rr~r~0|i.HM'B0|iJ3-------8+ 0|iJ0|iP0|ifS^ _The searing ray hits the clockroach! The clockroach is warded from harm.0|iL~ ~The searing ray hits the rat.0|iU ****   rat0|inVYou kill the rat!The searing ray misses the rat. The searing ray hits the clockroach!0|iLB~0|i|w~r~0|iO~r0|i2-=-9++ 0|i0|i{9 _The clockroach is warded from harm.0|i D ~0|i The searing ray hits the river rat.  The river rat is heavily wounded.The searing ray hits the rat!0|i **** 0|i}[ } ~BYou kill the rat!0|iRd r~~You finish channelling your searing ray.0|i:j o1-7=200|ip 0|iq V _The river rat barely misses you.0|i Bw~0|iC JB~0|ia ;0|i/ i35-----10|iO 0|i4 . _The river rat bites you!1|i.#######.##.# #.#  aaaasdfaa the Magician .......[..#.# #.#  Djinni ........#.#.### #.#  Health: 33/45 =================------- >.......#...†.# ##.#  AC: 2Str: 6 ........###.#.###..#  EV:  5 Int: 22 ........# #.#.....##  SH: 01|iDex: 11 ........# #.##....##  XL:  7 Next: 37% Place: Dungeon:5 ........###..#.#<..#  Noise: =--------  Time: 3521.5 (0.0) ................@..##  -) Nothing wielded .........#.####r#...#  Cast: Magic Dart .........#.# ~Bw#.###  Fly Held ...........#~~~~#.# ........##.#~~∩~#.# ........# .#~~~~#.# w   ribbon worm #....#### #~~~~#.# r   river rat #.### ######.# B  [1|im clockroach (warded) #... _The river rat bites you!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (heavily wounded, 78% to hit)1|i.#######.##.# #.#aaaasdfaa the Magician .......[..#.# #.#Djinni ........#.#.### #.#Health: 33/45 =================------- >.......#...†.# ##.#AC: 2Str: 6 ........###.#.###..#1|i VEV:  5 Int: 22 ........# #.#.....##SH: 0Dex: 11 ........# #.##....##XL:  7 Next: 37% Place: Dungeon:5 ........###..#.#<..#Noise: =--------  Time: 3521.5 (0.0) ................@..##-) Nothing wielded .........#.####*#...#Cast: Magic Dart .........#.# ~*w#.###Fly Held ...........#~*~~#.# 1|iL........##.#*~∩~#.# ........# .#~~~~#.#w   ribbon worm #....#### #~~~~#.#r   river rat #.#########.#B   clockroach (warded) #...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1|iMAim: a river rat (heavily wounded, 78% to hit)  You focus your ray upon the river rat. The searing ray misses the river rat.1|i1rB~~Aim  Press: ? - help, Shift-Dir - straight line: a river rat (heavily wounded, 78% to hit  You focus your ray upon the river rat. The searing ray misses the river rat.1|iThe searing ray hits the clockroach! The clockroach is warded from harm.  (Press . to maintain the ray.)1|i?31-=2.5 (1Ray 1|i1|iБ. _The river rat bites you.1|iB ****The searing ray hits the river rat.  The river rat is heavily wounded.1|iͮ rB~~The searing ray hits the clockroach. The clockroach is warded from harm.  The river rat bites you!1|i23-----3+ 1|i1|i4j _The clockroach waves its antennae.1|i †The searing ray hits the river rat!1|iD9 ****B   clockroach (warded)  You kill the river rat!1|iEMB~1|iKB~~1|iP#21|i8Q-----94++ 1|i=W1|i=Y\ _The searing ray misses the clockroach.1|i **** The searing ray hits the clockroach.1|i} B~~~The clockroach is heavily wounded.You finish channelling your searing ray.1|iT J-51|i 1|iχ B _The clockroach bites you but does no damage.1|i 1|i c0--61|i4 1|i / _The clockroach bites you.2|izt.#######.##.# #.#  aaaasdfaa the Magician .......[..#.# #.#  Djinni ........#.#.### #.#  Health: 18/45 =========--------------- >.......#...†.# ##.#  AC: 2Str: 6 2|iq=........###.#.###..#  EV:  5 Int: 22 ........# #.#.....##  SH: 0Dex: 11 ........# #.##....##  XL:  7 Next: 39% Place: Dungeon:5 ........###..#.#<..#  Noise: =--------  Time: 3526.5 (0.0) ................@..##  -) Nothing wielded .........#.####B#...#  Cast: Magic Dart .........#.# ~~w#.###  Fly Held ...........#~~~~#.# 2|iG........##.#~~∩~#.# ........# .#~~~~#.# w   ribbon worm #....#### #~~~~#.# B   clockroach (warded) #.### ######.# #... _The clockroach bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (heavily wounded, damage-immune at range, 81% to hit)2|i.#######.##.# #.#  aaaasdfaa the Magician .......[..#.# #.#  Djinni ........#.#.### #.#  Health: 18/45 =========--------------- >.......#...†.# ##.#  AC: 2Str: 6 ........###.#.###..#  EV:  5 Int: 22 ........# #.#.....##  SH: 0Dex: 11 ........# #.##....##  XL:  7 Next: 39% Place: Dungeon:5 ........###..#.#<..#  Noise: =--------  Time: 3526.5 (0.0) ................@..##  -) Nothing wielded .........#.####†#...#  Cast: [39;492|iGmMagic Dart .........#.# ~~w#.###  Fly Held ...........#~~~~#.# ........##.#~~∩~#.# ........# .#~~~~#.# w   ribbon worm #....#### #~~~~#.# B   clockroach (warded) #.### ######.# #...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (heavily wounded, damage-immune at range, 81% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach!2|i+ #.# [..#.# #.# .### #.# >.# ##.#      ##. ... #.####*#...#  ~*2|it #~*#* .#~~~~#.# #~~~~#.# ######.#2|i†~~~(catching breath)Aim  Press: ? - help, Shift-Dir - straight line: a clockroach (heavily wounded, damage-immune at range, 81% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach!  You kill the clockroach!  (Press . to maintain the ray.) `The ribbon worm expels a string of sticky webbing.2|iP†2|iey47=7.5 (1Ray 2|i%2|i^H _The stream of webbing hits you but does no damage.2|iX****2|i Bw~2|i{'E~~~2|i*j--8+ 2|i/2|i02|i- **** The searing ray hits the ribbon worm.2|i   #.# [..#.# #.# .### #.# >†.# ##.# .###..#  #.#.....##  #.##....## ##..#.#<..# .......@..## #.####*#...#  ~*~#.### #~*~~#.#2|i޴ #*~∩~#.# .#~~~~#.# #~~~~#.# ######.#..The ribbon worm is moderately wounded.2|i  #.# [..#.# #.# .### #.# >†.# ##.# .###..#  #.#.....##  #.##....## ##..#.#<..# .......@..## 2|i D#.####*#...#  ~*~#.### #~*~~#.##*~∩~#.# .#~~~~#.# #~~~~#.# ######.#2|i w~~~The ribbon worm bites you.2|iz 2---==9++ 2|iy 2|iМ V _* * * LOW HITPOINT WARNING * * *2|i **** The searing ray hits the ribbon worm!2|i< 3 #.# 2|i `[..#.# #.# .### #.# >†.# ##.# .###..#  #.#.....##  #.##....## ##..#.#<..# .......@..## #.####*#...# 2|i & ~*~#.### #~*~~#.##*~∩~#.# .#~~~~#.# #~~~~#.# ######.#..2|i 2|ir  #.# [..#.# #.# .### #.# >†.# ##.# .###..#  #.#.....##  #.##....## 2|i K##..#.#<..# .......@..## #.####*#...#  ~*~#.### #~*~~#.##*~∩~#.# .#~~~~#.# #~~~~#.# ######.#2|i w~~~The ribbon worm is almost dead.2|iR H* * * LOW HITPOINT WARNING * * *2|i ^1----302|i 2|iJ > _You finish channelling your searing ray.3|iى}.#######.##.# #.#  aaaasdfaa the Magician .......[..#.# #.#  Djinni ........#.#.### #.#  Health: 10/45 =====------------------- 3|i>.......#...†.# ##.#  AC: 2Str: 6 ........###.#.###..#  EV:  5 Int: 22 ........# #.#.....##  SH: 0Dex: 11 ........# #.##....##  XL:  7 Next: 47% Place: Dungeon:5 3|i........###..#.#<..#  Noise: ==-------  Time: 3530.5 (0.0) ................@..##  -) Nothing wielded 3|i֋.........#.####w#...#  Cast: Magic Dart .........#.# ~~~#.###  Fly Held 3|ij...........#~~~~#.# ........##.#~~∩~#.# 3|i........# .#~~~~#.# w   ribbon worm #....#### #~~~~#.# 3|iˌ#.### ######.# #... 3|i _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3|i(Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)4|i%].#######.##.# #.#  aaaasdfaa the Magician .......[..#.# #.#  Djinni 4|i&........#.#.### #.#  Health: 10/45 =====------------------- >.......#...†.# ##.#  AC: 2Str: 6 ........###.#.###..#  EV:  5 Int: 22 ........# #.#.....##  SH: 0Dex: 11 ........# #.##....##  XL:  7 Next: 47% Place: Dungeon:5 4|iS'H........###..#.#<..#  Noise: ==-------  Time: 3530.5 (0.0) ................@..##  -) Nothing wielded .........#.####†#...#  Cast: Magic Dart .........#.# ~~~#.###  Fly Held ...........#~~~~#.# ........##.#~~∩~#.# 4|i'Y........# .#~~~~#.# w   ribbon worm #....#### #~~~~#.# #.### ######.# #...4|i($Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm.4|i -u #.# [..#.# #.#  #.# >4|i{- ##.#           4|i-;  4|i-0 4|i #.# [..#.# #.# .### #.# >†.# ##.# .###..#  #.#.....##  #.##....## ##..#.#<..# .......@..## #.####†#...#  ~~~#.### #~~~~#.##~~∩~#.# .#~~~~#.#  #~~~~#.#  ######.# .. 4|i4|i #.# [..#.# #.# .### #.# >†.# ##.# .###..# 4|i~ #.#.....##  #.##....## ##..#.#<..# .......@..## #.####†#...#  ~~~#.### #~~~~#.##~~∩~#.# .#~~~~#.# #~~~~#.# ######.#4|ieonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm.  You kill the ribbon worm!4|iRi-1.5 (1Magic Dart4|i 4|ifV _* * * LOW HITPOINT WARNING * * *5|i6111 --25|iE _You disentangle yourself.5|ia.......[..#.# #.#..#.#.### #.#>.#...†.# ##.# ..###.#.###..#.# #.#.....##.# #.##....##.###..#.#<..#............##.#.####@#...#.#.#~~~~#.###...#~~~~#.# ##.#~~∩~#.#.# .#~~~~#.# 5|iS##....#### #~~~~#.#  #.### ######.#  #.  .... 5|i5|i?-35|i5|iܙG  There is an open door here.  Things that are here:5|i _a ribbon worm corpse; a clockroach corpse; a river rat corpse5|i..#.#.### #.#>.#...†.# ##.#..###.#.###..#.# #.#.....##.# #.##....##.###..#.#<..#............##..#.####†#...#5|i'.#.#~~@~#.###...#~~~~#.# ##.#~~∩~#.#.# .#~~~~#.# ###....#### #~~~~#.#  #.### ######.# #.  .... #. #5|i5|id4Water _5|i5|i5|i  >..†.# #.##.#.###..# #.#.....#5|i ###..#.#<..#...........###.####†#...~~~~#.##..#~~@~#.# ##.#~~∩ .#~~~~#.#5|ir 5|ix %55|i 5|i 5|i  .##.#.###. #.#.....##....###..#.#<.............###.####†#...~~~~#.##..#~~~~#.# ##.#~~ .#~~~~ ###....#### #~~~~#.##.#2=65|iP! 5|iE$ T _There is a glowing drain here.6|i4R6|iR6|iS6|itU6|iIYn6|i[3=6|iA]6|iu]6|ii^6|i_6|i_6|i`6|ib6|i@b6|iJc6|id6|iDe!46|ide(=6|i f6|iog6|ig6|ioh6|ii6|i\j6|ij6|iSl6|i{l6|iOm6|in6|in!56|ioE==6|ip6|iq,6|isr6|i,t,6|it6|i(v6|iQv6|i w6|izW _You start resting.6|iB6|i//504.0)6|iv!66|i@=1.5 (156|i6|if _You hear the brisk rusting of a drain.6|i_6|i6|i6|i\6|in6|i6|iȲI7=6|i6|i 6|iG6|i,6|i,6|is6|i6|i͹6|i6|i6|iԻ6|iS8=6|i 6|i,6|iC6|i6|i 6|i6|i6|i&6|i6|i=6|iyT19=6|i56|i6|i6|i6|i6|i-6|i6|iH6|izL20=6|iH6|i}6|i6|i6|i,6|i6|i,6|i96|iz6|i=1=6|i6|ir6|iu6|i6|iS6|i6|i6|i6|i6|iM6|i<6|i(6|iK2=6|iG6|iG6|i6|i96|io6|i6|iT6|ii3=6|iI6|i6|i6|i6|i,6|i6|i6|i6|i6|i6|iF54=6|if6|i6|iM6|i6|iK6|i,6|iw6|i6|i6|i6|i~6|iS5=6|i6|i6|i,6|i6|i16|i6|i6|i66|i6|i6|ie56=6|i6|i%6|iE6|i6|i9 6|ii 6|i 6|i 6|i 6|i =7=6|i 6|i 6|i 6|i 6|i 6|i 6|iL 6|i 6|i 6|iG 6|i; 6|i a8=6|i 6|i ,6|i 6|i ,6|i 6|i 6|i4 6|i 6|iS 6|i =9=6|i 6|ib 6|i 6|i 6|i 6|i 6|iF 6|i 6|i_ W _You start resting.6|i$ 6|ib, -601.5 (506|i-/ m30==2.5 (516|i5 6|iY7 f _You hear the brisk rusting of a drain.7|iS 7|i 7|iӾ 7|iU 7|i X7|i 7|im 7|i 7|i 7|i 7|i K1=7|iJ 7|i 7|i 7|i 7|i ,7|i 7|i 7|i- 7|i 7|i 7|ib N32=7|i 7|i_ 7|i 7|iH 7|i 7|i 7|i1 37|i 2=7|i2 7|i 7|i 7|ij 7|i 7|in 7|ij 7|i 7|i: 7|iZ D4=7|iE 7|i 7|i 7|i 7|im 7|i 7|i 7|i4 7|i 7|iX 7|i 7|i[ U5=7|i 7|i8 7|i 7|i` 7|i 7|i 7|i 7|i/ 7|i 7|i 7|i 967|i (=7|i 7|i} ,7|i 7|iX 7|i 7|ip 7|i 7|i ?7=7|i@ 7|i 7|i/ 7|i 7|i7 7|i} 7|i! ,7|i] B7|i  8=7|i 7|i 7|i8 7|i 7|iB 7|i 7|if 7|i 7|i 7|i# N9=7|i 7|i B7|i ,7|i 7|i 7|iT 7|iv E40=7|i 7|i^! ,7|iI& 7|i( 1=7|i) 7|i(* 7|i* 7|i, 7|i, ,7|i{. 7|i. 7|i0 ,7|i03 w2=7|ij3 7|iM4 7|i5 ,7|i6 7|i7 7|i 8 7|i8 7|i9 7|i: ?3=7|i: 7|i; 7|ic< 7|i< 7|i= 7|iO u _You start resting.7|iQ +507|i'U +3.5 (517|i[  _You start resting. _You hear the brisk rusting of a drain.You start resting. _You hear the brisk rusting of a drain.You start resting. _You hear the quick rusting of a drain.8|ipS8|ioW8|iq\8|ioc8|ig^4=4.5 (1.0)8|i$m8|i8 =a Sewer  The world spins around you as you enter the gateway.8|i+= #+###  #.÷.# 8|i= #.@.#  #.∩.#  ##### 8|i2,6.0 (2.58|i8|iU _You enter a sewer!  Found a gate leading back out of this place.8|iBc _There is an empty arch of ancient stone here.9|iv"  #+### #@÷.# #.∩.# #.∩.######9|i' 9|ic) 37.0 (1.0 _9|i- 9|i. 9|i!K ########~~~~~≈#≈≈~≈≈~~~'9|iN 9|iQ S5=89|iT 9|i|V 7 _You reach down and open the door.:|iM##########~~~~~~~~~≈#≈~≈≈≈≈≈~≈≈#~~~~~~~~~≈###÷∩#.∩.#:|i:|i%9:|i:|iQ _There is an open door here.:|i+############~~~~~~~~~~≈#≈≈~≈≈≈≈≈~≈≈#~~~~~~~@~~≈#########'### #.÷.# #.∩.# #.∩.######:|i.!:|iB&e60Water _:|iJ*:|i`,:|iۗ #~≈#≈~≈≈≈≈≈~≈≈#~≈#~#'### #.÷.# #:|i/ .∩.# #.∩.# #####:|i :|il %1:|i :|iG :|ik' #~≈#≈~≈≈≈≈≈~≈≈#~≈#~#'### #.÷.# #.∩.# #.∩.#  #####:|i+ :|i1 A=2:|i4 :|i6 ;|iY#~≈#≈~≈≈≈≈≈~≈≈#;|iZ ~≈##~~#'### #.÷.#  #.∩.# ;|iZJ #.∩.# ;|iiZK #####;|i+`;|iYf%3;|ii;|i5l;|iIJw#~≈#~≈≈≈≈≈~≈≈≈≈≈~≈≈#~≈##~~;|i#'### #.÷.#  #.∩.#  #.∩.# ;|i2K #####;|i;|i&%4;|i;|i.;|i.p#~≈#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~≈##~~;|i/#'###.~P #.÷.#. #.∩.# ;|iC/w #.∩.#  #####;|ih/;|i4;|i9%5;|i=;|ibB;|i]=~#;|i~≈#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~≈#;|i#~~#'### .~P~;|ix #.÷.#.~~;|i #.∩.#... #.∩.#..;|i #####;|i9.;|i;|iV%6;|i;|iD;|i8 B~~#;|in ~≈#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~≈##~~;|i #'### .~P~~ #.÷.#.~~~;|i |~ #.∩.#r.....;|i T. #.∩.#.....;|i } #####r   rat (asleep);|iL O..........##.;|i ;|i %7;|i ;|i+ T _You encounter a rat.H|i? .P~~~#################~~~~~~~~~~~~~~~~≈#≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~~~~~~~~~~~~~~~~~~≈# #####~@########'###....~P~~P.# #.÷.#....~~~~..+ #.∩.#r........+ #.∩.#....# #####.### P....##.###### ###H|i@%8H|iFH|iGI|i7I|iI|iZI|i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I|igI|irI|ivI|iy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I|iI|iI|i&I|i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I|i .~ P~~ ~~~################# ~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~≈########~~########'###.....~P@~P.# #.÷.#.~~~~..+ #.∩.#r.r........+ #.∩.#..# #########P....##.# r 2 rats (asleep)###### ### I|i A.rI|i Tr1 asleep)I|i :9Magic DartI|i'I|iT _You encounter a rat.J|i4f.~ P~~ ~~~################# ~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~≈#########~~########'###......~P~~P.# #.÷.#.~@~~..+ #.∩.#rr........+ #.∩.#...# #####J|i#####P....##. ###### ### J|iX5r.J|iDrrJ|i&70J|iwJ|iJ|i\ .~ aaaasdfaa the Magician P~~ Djinni ~~~#################  Health: 43/45 ======================-- ~~~~~~~~~~~~~~~~~~≈#  AC: 2Str: 6 ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#  EV: 11Int: 22 ~~~~~~~~~~~~~~~~~~≈#  SH: 0Dex: 11 ########~~########'###  XL:  7 Next: 47% Place: a SewerJ|i-] ......~P~~P.# #.÷.#  Noise: ---------  Time: 3670.0 (0.0) ...r***@~~..+ #.∩.#  -) Nothing wielded ...r........+ #.∩.#  Cast: Magic Dart ............# #####  Fly Water  ..........###  ##P....##.#  ###### ###  rr 2 rats (1 asleep)J|id]( _You encounter a rat.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J|i]Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (81% to hit)J|i W .~ aaaasdfaa the Magician P~~ Djinni ~~~#################  Health: 43/45 ======================-- ~~~~~~~~~~~~~~~~~~≈#  AC: 2Str: 6 J|i: ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#  EV: 11Int: 22 ~~~~~~~~~~~~~~~~~~≈#  SH: 0Dex: 11 J|ib ########~~########'###  XL:  7 Next: 47% Place: a Sewer J|i :......~P~~P.# #.÷.#  Noise: ---------  Time: 3670.0 (0.0) ...†..~@~~..+ #.∩.#  -) Nothing wielded J|i -...r........+ #.∩.#  Cast: Magic Dart ............# #####  Fly Water J|i [ ..........###  J|i; ##P....##.#  ###### ###  rr 2 rats (1 asleep)J|i` J|i} Casting: Magic Dart (safe; 1% risk of failure)  J|i MConfirm with . or Enter, or press ? or * to list all spells.J|iÎ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ|i yAim: a rat (81% to hit)  You focus your ray upon the rat. The searing ray hits the rat!J|iܔ  .~ P~~ #######J|i z  ~~~~~~~  ~J|iD 8    J|ik )####  ...J|i # #.÷.#  ...****@~~..+ #.∩.# J|i ^ ...+ #.∩.#  J|iȕ N...# #####  ...J|i P# ##PJ|i   ###r   rat (J|i- 0 J|iK J|ih r.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (81% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat!J|ih †r.~rJ|i$ 8==1.0 (1y Ray Water J|iN+ J|i\. f _(Press . to maintain the ray.)J|i*& :****J|iE <.rJ|i1 f†.r~J|i 2--2+ Water J|i& J|ió U _The searing ray misses the rat.K|it †The searing ray hits the rat!K|iK****K|iXB$†.†~=-3Magic Dart++ Water K|iCK|iGG _You kill the rat!K|i:****K|i` h†.†~K|ig1--4K|iGK|ia> _You finish channelling your searing ray.K|i| 2=3=4=5== _HP restored.=K|i XK|i K|i  You reach down and open the large door.  You encounter a kobold. It is wielding a +0 club and quivering stones.K|i] 5P~~ ~~~#################~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~≈# #########~~########'### .......~P~~P.#.K.[#.÷.# ....†.†~~~~..'..∩.#.∩.# -............@'....#.∩.# .....#....##### Magic Dart.....### #### ###P....##.########### K   kobold (missile, asleep)K|iB ^.K94.0 (20.0)K|i1 K)====5.0 (21K|i K|i: < _The kobold shouts!  Found a scale mail.K|i% b _Found a gate leading back out of this place.K|i; B P~~ ~~~####  ~~~~~~~  ≈≈≈≈~≈≈≈  ~~~~~~~~  #########~~########'###  .......~P~~P.#...[#.÷.#  ....†.†~~~~..'K.∩.#.∩.#  ............@'....#.∩.#  .............#....#####  ...........### ####  ###P....##.# K|iBx P~~ ~~~####  ~~~~~~~  ≈≈≈≈~≈≈≈  ~~~~~~~~  #########~~########'###  .......~P~~P.#...[#.÷.#  ....†.†~~~~..'K.∩.#.∩.#  ............@'....#.∩.#  .............#....#####  ...........### ####  ###P....##.  K|iFCK|ihW _A kobold is nearby!L|it )The magic dart hits the kobold.L|i=* L|i8'L|iA=---6.0 (1.0)Magic DartL|iGL|i IJ _You kill the kobold!L|iL|i9---L|i!L|i" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L|i8:L|iBL|iHL|iuK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L|i. 3L|io L|i L|i L|i : _L|i E  There is a large open door here.L|i> L|i=  _L|iO L|ir L|i L|iO L|i L|i L|i_ L|i L|i L|i L|i] L|i} L|i1 L|iz L|i L|i L|i L|i@ L|il L|i L|i~ L|iK L|i] L|i L|i L|i L|i L|i L|iT L|i& L|iT ,L|i L|i L|i ,L|i L|i L|i ,L|i ,L|i ,L|i L|il L|iM ,L|i L|i L|i2 j  You encounter an endoplasm.L|i,  ~~~########## ~~~ ~~~~~~~~~~~~~ ≈≈≈~ ≈≈≈≈~≈≈≈≈≈~≈≈ ~~~~~ ~~~~~~~~~~~~~ ##~#~############~~##### ~~~P~~P........~P~~P.#.. .~~~~~......†.†~~~~..'). ..~.P................'..-L|i-  .......@.............#.. ..P................##### ....P..####P....##.# ......# ########## .....#J.###J   endoplasm (asleep)#L|i]@ 07104.0)L|iP i-1.0 (15 _M|i)@M|iFM|iNM|iUQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M|iG M|iP M|ijZ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M|i  ~~~  ≈≈≈~  ~~~~~  ##~#~########## ~~~P~~P........ .~~~~~......†.†) ..~.P................' .......@....... ..P............ ....P..####P....##.#  ......#   .....# J.### #M|iB6 ~~~  ≈≈≈~  ~~~~~  M|iC##~#~########## ~~~P~~P........ .~~~~~......†.†) ..~.P................' .......@....... ..P............ ....P..####P....##.#  ......#  ..... J.### M|iC<# M|iENM|iPM|i UM|iVa _An endoplasm is nearby!N|iRy ~~~  ≈≈≈~  ~~~~~  ##~#~########## ~~~P~~P........ .~~~~~......†.†) ..~.P................' .......@....... ..P............ ....P..####P....##.#  ......#   N|iRy.....# J.### #N|iK ~~~  ≈≈≈~  ~~~~~  ##~#~########## ~~~P~~P........ .~~~~~......†.†) ..~.P................' .......@....... ..P............ ....P..####P....##.#  ......# N|i ..... J.### # N|iN|iwN|iN|ia _An endoplasm is nearby!N|i;N|iRN|iU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N|i N|iM N|i-N|i| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)An endoplasm is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)O|i_O|i72.0) _O|iO|i0O|i!.JO|iRJO|i^6~3Magic DartAn endoplasm is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The endoplasm quivers.O|i 'J.O|i O|i %4O|i O|iy O|ifV 'J.O|i] O|i[n %5O|is O|iu P|i!.JP|i$ P|iA%6P|iP|igP|i<J.P|i|%7P|iP|iQ|ḭt ~~~########## aaaasdfaa the Magician ~~~ ~~~~~~~~~~~~~ Djinni ≈≈≈~ ≈≈≈≈~≈≈≈≈≈~≈≈ Health: 43/45 ======================-- ~~~~~ ~~~~~~~~~~~~~ AC: 2Str: 6Q|il ##~#~############~~##### EV: 11Int: 22 ~~~P~~P........~P~~P.#.. SH: 0Dex: 11 .~~~~~......†.†~~~~..'). XL:  7 Next: 48% Place: a Sewer ..~.P................'.. Noise: ---------  Time: 3717.0 (0.0) .......@.............#.. -) Nothing wielded Q|i..P...*............##### Cast: Magic Dart ....PJ.####P....##.#  Fly  ......# ##########  .....# ..### J   endoplasm # Q|ie_The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)Q|i^Q ~~~########## aaaasdfaa the Magician ~~~ ~~~~~~~~~~~~~ Djinni ≈≈≈~ ≈≈≈≈~≈≈≈≈≈~≈≈ Health: 43/45 ======================-- ~~~~~ ~~~~~~~~~~~~~ AC: 2Str: 6 ##~#~############~~##### EV: 11Int: 22 ~~~P~~P........~P~~P.#.. SH: 0Dex: 11 .~~~~~......†.†~~~~..'). XL:  7 Next: 48% Place: a Sewer ..~.P................'.. Noise: ---------  Time: 3717.0 (0.0) Q|i.......@.............#.. -) Nothing wielded ..P................##### Cast: Magic Dart ....P..####P....##.#  Fly  ......# ##########  .....# ..### J   endoplasm #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineQ|i(Aim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!Q|i 1 ~~~  ≈≈≈~  ~~~~~ Q|i  ##~### ~~~... Q|i!.~~Q|i.!j†.†) Q|iC!..~Q|iW!Q.........' ...Q|ik!... Q|i~!m..P...*........ Q|i!1....P*Q|i!N....##.#  Q|i!n....*.# Q|i!* ...*Q|i!% Q|i"4..### Q|i"*# Q|i'"Q|i(....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!Q|iش4===8.0 (1Magic DartRay Q|i)Q|if _(Press . to maintain the ray.)Q|iX****Q|i.O<....Q|ipX3---9+ Q|i^Q|i_Q|iG3Q|i?8--R|iR|iQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R|iR|i4R|i R|i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R|it R|i R|iJ R|i> K  You stop channelling your searing ray.R|i E _R|ir R|i 54=R|i R|i& R|i R|iK R|i R|i R|i. R|i 5==  You encounter a bat.~~~~~ ~~~~~~~~~~#####~#~############~~##~..~~~P~~P........~P~~P....~~~~~......†.†~~~~.......~.P......................................b.P..P................##.....P..####P....##.# ## ########## ......##Magic Dart###..####  ##  b   bat (asleep) |i2 10;76H.b27.0 (8.b.bb8.0 (9 _R|i  ~~~~~  #####~#~####### ~..~~~P~~P..... ~...~~~~~......†.† .....~.P....... ............... ..P..P....... ...b...P..  R|ia .......@.##   ........## ###..#### ##R|if ~~~~~  #####~#~####### ~..~~~P~~P..... ~...~~~~~......†.† .....~.P....... ............... ..P..P....... ...b...P..  .......@.##   ........## ###..#### ##   _A bat is nearby!S|iu ~~~~~  #####~#~####### ~..~~~P~~P..... ~...~~~~~......†.† .....~.P....... ............... ..P..P....... ...b...P..  .......@.##   ........## ###..#### ##S|i i ~~~~~  #####~#~####### ~..~~~P~~P..... ~...~~~~~......†.† .....~.P....... ............... ..P..P....... ...b...P..  .......@.##   ........## ###..#### ##  S|ilS|iGpS|iYtS|iUwZ _A bat is nearby!S|i0 †  S|i#The magic dart hits the bat.S|iA*** S|i#...S|iM=9=9.0 (1Magic DartS|iXS|iôG _You kill the bat!S|iCWS|i^S|ihS|ik S|ik_You can't see any susceptible monsters within range! (Use Z to cast anyway.)S|i S|iI S|i S|iK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S|i 3S|i S|iu S|i S|i| : _S|iÝ S|if S|i S|i7 S|i S|i j  You encounter a brain worm.S|i #####~#~############~P~~..~~~P~~P........~P~~~~...~~~~~†.†~~~S|i# ....~.P..............P....P..P..w.....†...P..####P.........## ########-S|iK ...## #.####..####Magic Dart S|ii w   brain worm (asleep)S|ib ^.w31.0 (2S|i OwS|i> K-2.0 (3 _S|i S|iL S|iz, } ~P~~..~~~P~~P.. ~~~~...~~~~~......†.† ~.......~.P.... ............... P....P..P...... .w....†...P.. ............##  .......@...##  #.####..####  ####S|i, NS|iO ~P~~..~~~P~~P.. ~~~~...~~~~~......†.† ~.......~.P.... ............... P....P..P...... .w....†...P.. ............##  .......@...##  #.####..####  ####  S|i3S|iS|ia _A brain worm is nearby!T|i ~P~~..~~~P~~P.. ~~~~...~~~~~......†.† ~.......~.P.... ............... P....P..P...... .w....†...P.. ............##  .......@...##  #.####..####  ####T|i<T|i ) ~P~~..~~~P~~P.. ~~~~...~~~~~......†.† ~.......~.P.... ............... P....P..P...... .w....†...P.. ............##  .......@...##  #.####..####  ####  T|i/T|i1T|i5T|i8a _A brain worm is nearby!T|ir ~~~~~ ~~~~~#~#######~#~############P~~..~~~P~~P........~P~~~~...~~~~~†.†~~~~~.P.........P....P..P..............w....†...P..####P.........## #######............####.####..########T|if|x  The brain worm's throbbing head pulsates.T|i_33-------3.0 (1T|ifT|i4e _Something gnaws heavily on your mind!T|ic  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T|i+ T|i. T|ik5 T|i8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T|i1 T|i T|i> T|i F _Unknown command.U|i ****The magic dart hits the brain worm.U|iwJ.wU|io'...U|i+a2-------=4U|i4U|i8 _The brain worm is lightly wounded.U|i ~~~~~ ~~~~~~ aaaasdfaa the Magician #~#######~#~############ Djinni ~~P~~..~~~P~~P........~P Health: 30/45 ================-------- ~~~~~...~~~~~......†.†~~ AC: 2Str: 6 U|ii~~.......~.P............ EV: 11Int: 22 ........................ SH: 0Dex: 11 .P....P..P.............. XL:  7 Next: 49% Place: a Sewer ...w*..†...P..####P....# Noise: =--------  Time: 3734.0 (0.0) U|i.....**@.....## ####### -) Nothing wielded ............##  Cast: Magic Dart ##.####..####  Fly  ####U|i  w   brain wormU|i. U|i!@_The brain worm is lightly wounded.  U|iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (lightly wounded, 93% to hit)U|i ~~~~~~~~~~~ aaaasdfaa the Magician#~#######~#~############ Djinni~~P~~..~~~P~~P........~P Health: 30/45 ================--------~~~~~...~~~~~......†.†~~ AC: 2Str: 6~~.......~.P............ EV: 11Int: 22U|i ........................ SH: 0Dex: 11.P....P..P.............. XL:  7 Next: 49% Place: a Sewer...**..†...P..####P....# Noise: =--------  Time: 3734.0 (0.0).....**@.....## ####### -) Nothing wielded............##Cast: Magic Dart##.####..####Fly ####w   brain wormU|i $Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (lightly wounded, 93% to hit)  You focus your ray upon the brain worm. The searing ray hits the brain worm.U|iq .wThe brain worm is moderately wounded.U|i]y #...U|iy p=5.0 (1Ray U|i, U|i f _(Press . to maintain the ray.)U|i! **** The searing ray hits the brain worm!U|i J.wU|i H..w.U|i j--6+ U|ie U|i8 c _The brain worm is severely wounded.V|i **** The searing ray hits the brain worm.V|i^J.wV|if...V|i29-=-7++ V|i{V|i^ _The brain worm is almost dead.V|i%Y .  The searing ray hits the brain worm!V|iGJ**** V|iBi ....  You kill the brain worm!V|iV8--67=8Magic DartV|i]V|i_> _You finish channelling your searing ray.V|iC V|i V|iw V|i BV|iI i9=V|iN V|i V|i1 V|i~ V|i. 30==V|i V|iP BV|i ,V|i V|i" V|i 51=V|i V|iN V|i V|i V|i V|i V|i3 V|i V|i V|i V|i V|iV z32=V|il V|i V|i V|iI V|i V|i/! V|i# V|i $ V|i% V|i( V|iq( W3=V|i) V|i+ ,V|iH- V|iV/ V|i/ V|i1 V|i2 V|i 3 D4=V|i4 V|i6 V|i6 V|i8 V|i": V|iY: V|i; V|i|= ,V|i> V|i/@ V|i@ U5=V|iA V|iC ,V|i#E V|iF V|iF V|iG V|i+J V|ikJ V|iK V|iTM V|iM 56=V|iM V|i.O V|iP V|i6Q V|iR V|iT V|iU V|iV V|iOY ,V|iZ V|i1] V|ir] U7=V|i;_ V|ia ,V|ic V|ie V|ie V|ih V|ij V|ij V|ik D8=V|il V|io V|i@o V|ip V|iws V|is V|iVu V|iw V|iw V|iy V|i{ V|i | #9V|iE| 2=V|i~ V|iՀ V|i V|i V|i V|i8 V|i V|ig ,V|i- V|iU V|i L40=V|iK V|i@ V|i{ V|iK V|i? ,V|i V|i5 V|i U1=V|i V|iH ,V|i V|iB V|i V|i V|iN ,V|i V|iE V|i K2=V|iZ V|i V|i V|i V|i̱ V|i V|i V|i6 V|i V|i۷ V|i V|iN U3=V|i V|i| V|iA V|i V|i V|i* V|ib V|i V|i V|iE w4=V|ig V|i V|i- V|im V|i V|i V|i V|i$ V|ib #5V|i E==V|i= V|i V|i V|i" V|i V|i V|i V|i V|i V|i V|iZ V|i V|i V|i V|i V|i 9=V|iD V|i V|i V|i+ V|i V|i V|i V|iv V|i V|i V|i V|i V|i V|i V|i V|i V|iR V|i V|i V|im V|i, V|i V|i3 V|i V|i V|i V|i V|i V|i" V|i$ V|i& V|i& V|i( V|i) V|i+ V|i+ V|i, V|i=. V|i/ V|i0 V|i0 V|i4 V|i8  You reach down and open the large door.  You encounter 2 kobolds.V|i@  ~~ ≈≈ ≈≈≈ ~~~ ~~~ ##############~#######~ #..KK#~~~P~~~~~P~~..~~~V|i7A ! #.∩..'~~....~~~~~~...~~-- #....'@~~...P~~.......~ #.?..#.................Magic Dart #### ##.......P....P..P #.............†..###..............#####.......... KK 2 kobolds (asleep)###.####..#V|ihA G### ####V|iCJ 0813.0 (75.0)V|ioM M--4.0 (76 _V|i5T V|i\  Found a scroll labelled SIWEULIWYGH. _Found a gate leading back out of this place.V|ih| ≈≈  ~~~  ############## V|i&i#..KK#~~~P~~~~ #.∩..'~~....~~ #....'@~~...P~ #.?..#........ #### ##....... #.......† ###............ #####.......V|i^i>  ### W|i u ≈≈  W|i~~~  ############## #..KK#~~~P~~~~W|iۿ #.∩..'~~....~~ W|i0C#....'@~~...P~ #.?..#........ #### ##....... W|iUX#.......†W|i{d ###............W|i #####.......  W|i5### W|iMW|iz _There are monsters nearby!W|iݯ ≈≈  ~~~  ############## #..KK#~~~P~~~~ #.∩..'~~....~~W|if #....'@~~...P~ #.?..#........ #### ##....... #.......† ###............ #####.......  W|i.### W|iH ≈≈  ~~~  ############## W|iI#..KK#~~~P~~~~ #.∩..'~~....~~ #....'@~~...P~ #.?..#........ #### ##....... #.......W|iAI† ###............ #####.......W|idIQ  ### W|iI W|iQW|iSW|irZW|i]d _There are monsters nearby!W|iy  aaaasdfaa the Magician W|iz Djinni ~~ Health: 43/45 ======================-- ≈≈ ≈≈≈ AC: 2Str: 6 ~~~ ~~~ EV: 11Int: 22 W|i8z##############~#######~ SH: 0Dex: 11 W|i[zS#..KK#~~~P~~~~~P~~..~~~ XL:  7 Next: 67% Place: a Sewer W|iz#.∩..*~~....~~~~~~...~~ Noise: ---------  Time: 3814.0 (0.0) #....'@~~...P~~.......~ -) Nothing wielded #.?..#................. Cast: Magic DartW|iz) #### ##.......P....P..P Fly  #.............†.. W|i{###.............. #####.......... KK 2 kobolds (asleep)W|i;{, ###.####..# ### ####W|i]|! _There are monsters nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)W|iAp  aaaasdfaa the Magician  Djinni ~~ Health: 43/45 ======================-- ≈≈ ≈≈≈ AC: 2Str: 6 ~~~ ~~~ EV: 11W|iInt: 22 ##############~#######~ SH: 0Dex: 11 #..K)#~~~P~~~~~P~~..~~~ XL:  7 Next: 67% Place: a Sewer #.∩..'~~....~~~~~~...~~ Noise: ---------  Time: 3814.0 (0.0) #....'@~~...P~~.......~ -) Nothing wieldedW|i̐ #.?..#................. Cast: Magic Dart #### ##.......P....P..P Fly W|i$@ #.............†.. ###.............. #####.......... KK 2 kobolds (asleep) ###.####..# ### ####W|iKCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW|iuAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!W|i ≈≈  ~~~ W|ii| ##### #..K*~~~ W|i#.∩..*~~....~~ W|i2#..P~W|i% #.W|iɖ... W|iߖ #### W|i... W|it#.......† ###............ #####.......   koboldW|i[  ### W|i .KAim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!  (Press . to maintain the ray.)W|iU# a)'KW|i& 8====5.0 (1Ray W|i6 W|i9 ( _The kobold shouts!W|iO B**W|iL E.KW|i> !)'W|i* c2=---6W|iV ;+ W|i W|i W|i B**W|ic&)'W|id738--W|i'eo---7++ W|ikW|im; _The kobold hits you with a +0 dagger.X|iB**X|i 6[ )'  You finish channelling your searing ray.X|i(7"--X|iN7)8X|i>X|i'A= _The kobold hits you but does no damage.X|im ≈≈  ~~~  ############## #...)#~~~P~~~~ #.∩..'~~....~~ #....K@~~...P~ #.?..#........ #### ##....... #.......† ###............ #####.......  ### X|iL ≈≈  ~~~  ############## #...)#~~~P~~~~ #.∩..'~~....~~ #....K@~~...P~ #.?..#........ #### ##....... #.......† ###............ #####.......  ### X|iPX|ioSX|ifU X|iUO_A kobold is nearby!X|i1b ≈≈  ~~~  X|iE2############## #...)#~~~P~~~~ #.∩..'~~....~~ #....K@~~...P~ #.?..#........X|io2- #### ##....... #.......X|i2† X|i20###............ #####.......X|i2  ### X|i2!X|i ≈≈  ~~~  ############## #...)#~~~P~~~~ #.∩..'~~....~~ #....K@~~...P~ #.?..#........ #### ##....... #.......† ###............ #####.......  ### X|i.X|iX|iX|i] _A kobold is nearby!X|i ≈≈  ~~~  ############## #...)#~~~P~~~~ #.∩..'~~....~~ #....K@~~...P~ #.?..#........ #### ##....... #.......† ###............ #####.......  ### X|i(  ≈≈  ~~~  ############## #...)#~~~P~~~~ #.∩..'~~....~~ #....K@~~...P~ #.?..#........ #### ##....... #.......† ###............ #####.......  ### X|iY X|i. ] _A kobold is nearby!X|i X|i X|i X|iG F _Unknown command.X|i5   aaaasdfaa the Magician  Djinni ~~ Health: 36/45 ===================----- ≈≈ ≈≈≈ AC: 2Str: 6 ~~~ ~~~ EV: 11Int: 22 ##############~#######~ SH: 0Dex: 11 #...)#~~~P~~~~~P~~..~~~ XL:  7 Next: 68% Place: a Sewer #.∩..'~~....~~~~~~...~~ Noise: =--------  Time: 3818.0 (0.0)X|i  #....K@~~...P~~.......~ -) Nothing wielded #.?..#................. Cast: Magic Dart #### ##.......P....P..P Fly  #.............†.. ###.............. #####.......... K   kobold ###.####..# ### #### _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (76% to hit)X|i   aaaasdfaa the Magician  Djinni ~~ Health: 36/45 ===================----- ≈≈ ≈≈≈ AC: 2Str: 6 ~~~ ~~~ EV: 11Int: 22 ##############~#######~ SH: 0Dex: 11 #...)#~~~P~~~~~P~~..~~~ XL:  7 Next: 68% Place: a Sewer X|ik!#.∩..'~~....~~~~~~...~~ Noise: =--------  Time: 3818.0 (0.0) #....)@~~...P~~.......~ -) Nothing wielded #.?..#................. Cast: Magic Dart #### ##.......P....P..P Fly  #.............†.. ###.............. #####.......... K   kobold ###.####..#X|i! ### ####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X|i!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (76% to hit)  X|i!KYou focus your ray upon the kobold. The searing ray hits the kobold!X|iM%@ X|ir%z≈≈  ~~~  #####X|i%G #.~~~ X|i%B#..~~ X|i%#.****@~~...P~ #.X|i%%... #### ...X|i%] #.......†X|i% ###............ X|i &q#####....... X|i &: ### Y|ig...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (76% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!Y|io=9.0 (1Magic DartRay Y|itY|itvf _(Press . to maintain the ray.)Y|i3:****Y|i(...)Y|ihY|i5---20+ Y|iqY|iY|iY|iژ:****Y|i )>...)Y|i.---1++ Y|i5Y|i7Y|iO:****Y|ij1>...)Y|i[8842Y|io>Y|i@> _You finish channelling your searing ray.Y|ip 3Y|ir Y|iu Y|iz BY|i{ Y|i| Y|i9 Y|i %5Y|i Y|i~ Y|i Y|i Y|iއ Y|i Y|i Y|i Y|i\ Y|i Y|i+ Y|i K6=Y|i[ Y|i Y|i Y|i Y|i٘ Y|i[ Y|iT Y|i Y|iś Y|i$ Y|iW Y|i #7Y|i֟ 2=Y|iQ Y|i Y|ị Y|i Y|i Y|i Y|i} Y|i Y|i K8=Y|i Y|is Y|iӺ Y|i0 Y|iG Y|i Y|i Y|i Y|i> Y|i Y|i^ Y|i U9=Y|i, Y|it Y|i Y|i Y|i" Y|iW Y|i Y|if ,Y|i Y|i Y|i L40=Y|i Y|iD Y|ip Y|iO Y|i; ,Y|i Y|ig k1=Y|iT Y|i^ Y|i Y|iE Y|iA Y|i Y|i Y|i Y|ia Y|i Y|i Y|i K2=Y|i' Y|iE Y|i} Y|iD Y|iw Y|i Y|i Y|i Y|i Y|i Y|i Y|i- U3=Y|i Y|iC Y|i Y|ii Y|i Y|iF Y|i Y|i- Y|i K4=Y|ir Y|i ,Y|i Y|i Y|i Y|i Y|i ,Y|i$ 5==Y|iZ Y|i< Y|is Y|i9 Y|if Y|i /  There is a large open door here.Y|i% >  You see here a +0 dagger.Y|ix Y|i  _Y|i Y|i Y|i  Y|it Y|i Y|i Y|i Y|i 9=Y|i Y|i ,Y|i; Y|i | _m - 4 scrolls labelled SIWEULIWYGH (gained 1)Y|i 3Y|i Y|i+! Y|i" Y|i7" Y|i" Y|i$ Y|iP% Y|i% Y|i& Y|i. /  There is a large open door here.Y|i/ >  You see here a +0 dagger.Y|i2 Y|i}3  _Y|i4 Y|i6 Y|ip8 Y|i8 Y|ic9 Y|i; Y|i< Y|i= Y|i= Y|i? Y|i`@ Y|i@ Y|iRA Y|iB Y|iC Y|i D Y|iE Y|iF Y|iG Y|iG Y|iH Y|iJ Y|iK Y|i>K ?Water Y|iL Y|iM Y|iN Y|iN Y|iP Y|iQ Y|iKR Y|ixR Y|iS Y|iU Y|iW ,Y|i%X Y|iZ Y|ih[ Y|i[ Y|i\ Y|i^ Y|i` Y|i,a =Water Y|ia Y|id Y|i h n  You encounter a frilled lizard.Y|i~ ##...#......##........... ...l........ ...~~~P....  ~~~~~~~P~~ .~  ~~~~~~~~P P##########~~~~#### ~~~~~~~~~~~@~~~~~~~ ~~≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ ≈≈≈Magic Dart~~~~~~~~~~~~~~~~~~ ~~~ #############~#######~#~######### ...)#~~~P~~~~~P~~..~~~P~~P..... Y|iK f.∩..'~~....~~~~~~...~~~~~......†. l   frilled lizard (asleep) ....).~~...P~~.......~.P......... ....#............................ ######.......P....P..P...........Y|i /82.0 (60.0)Y|i j3.0 (61Water _Y|iɠ Y|i Y|i  ##...#......  ##...........  ...l........  ...~~~P....  ~~~~~~~P~~ .~  ~~~~~~~~P  Y|io J##########~~~~####  ~~~~~~~~~~@~~~~~~~  ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈  ~~~~~~~~~~~~~~~~~~ ####~#######~#~)~~~P~ .∩..~~~†..).~~...P ....#.......Y|i6  ##...#......  ##...........  ...l........  ...~~~P....  ~~~~~~~P~~ .~  ~~~~~~~~P  ##########~~~~####  ~~~~~~~~~~@~~~~~~~  ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈  ~~~~~~~~~~~~~~~~~~ ####~#######~#~)~~~P~∩..~~~†..).~~...P...#.......Y|i Y|i Y|iN Y|i e _A frilled lizard is nearby!Y|i.U ##...#......  ##...........  ...l........  ...~~~P....  ~~~~~~~P~~ .~  ~~~~~~~~P  ##########~~~~####  ~~~~~~~~~~@~~~~~~~  Y|i≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈  ~~~~~~~~~~~~~~~~~~ ####~#######~#~)~~~P~ .∩..~~~†..).~~...P ....#.......Z|i\= ##...#......  ##...........  ...l........  ...~~~P....  ~~~~~~~P~~ .~  ~~~~~~~~P  ##########~~~~####  ~~~~~~~~~~@~~~~~~~  Z|i Q≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈  ~~~~~~~~~~~~~~~~~~ ####~#######~#~)~~~P~∩..~~~†..).~~...P...#.......Z|iZ|iPZ|iZ|iY e _A frilled lizard is nearby!Z|i^ ****l  The magic dart hits the frilled lizard.Z|iG.lZ|i@~~~Z|iR8=4.0 (1.0)Z|iZ|iOf _The frilled lizard is heavily wounded.Z|i8P \ .  The magic dart hits the frilled lizard.Z|iS G***Z|i1T 0Z|i @~~~Z|iM 4-5Magic DartZ|iX Z|i[ R _You kill the frilled lizard!Z|i, Z|i Z|i Z|iF Z|i ,Z|i Z|i; Z|i! Z|i Z|i D5=Z|ie Z|i Z|id ,Z|i Z|i Z|i ,Z|i[ Z|i Z|iH i  You encounter a dart slug.Z|im w #  #####..### #...#......### ##...#......Z|i w...##........... .................  .~.......~~~P.... - ~~...P~~ .Z|i  ~P...P~P~~~~~~~~P PMagic DartZ|iV  ##########~~~~####  ~~~~~~~~~~~~~~~~~~ ~ ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ ≈ Z|i ~~~~~~~~~~~~~~~~~~ ~ w   dart slug (asleep) Z|i  ##############~#######~#~#######  #...)#~~~P~~~~~P~~..~~~P~~P Z|i a #.∩..'~~....~~~~~~...~~~~~Z|iR+90.0 (5Z|iK-1.0 (6 _Z|iz Z|i [|iK] #  .###  [|iL#...#......  ### ##...#......  w...##...........  .................  .~.......~~~P....  ~~...~~@~~~~~~P~~ [|iBLG ~P...P~P~~~~~~~~P  ##########~~~~#### [|igL" ~~~~~~~~ [|iL: ≈≈≈≈≈~≈  [|iL2~~~~~~~  ###~  #...) [|iL# #.∩[|i #  .###  #...#......  ### ##...#......  [|iPw...##...........  .................  .~.......~~~P....  ~~...~~@~~~~~~P~~  ~P...P~P~~~~~~~~P  [|iw##########~~~~####  [|ih~~~~~~~~  [|iW≈≈≈≈≈~≈  [|iv~~~~~~~  ###~ [|iy #...)  #.∩[|ij[|i7[|i[|i9` _A dart slug is nearby![|iS ******w  [|iLThe magic dart hits the dart slug.[|i΍ w.....~The dart slug is moderately wounded.[|i> ```````The dart slug launches a dart at you.[|iEt.....~@[|iN==2.0 (1[|i"[|ip%O _The slug dart misses you.[|iX ****** The magic dart hits the dart slug![|i \|i~#.∩.K'~~~~...~~~ #P...#~P~P...P ######~####### ~~~~ #≈~≈≈ \|iI#~~~~ ######### #...)\|i\|i\|i\|iQ \|i\|iY@_There are monsters nearby!\|i\|iCa ,*\|i h '  The magic dart hits the kobold brigand but does no damage.\|ic B(\|i8u 7K.\|i~ b '  The kobold brigand throws a dart. The dart hits you!\|i H(((((((\|i '@~.~..\|iF #4\|ie p-==--2.0)\|ix \|i s _The kobold brigand throws a dart. The dart barely misses you.]|i # #####..### #...#. ##########...##### #..†...##.#..!K#.@..............#!!.K'~~.~.......~~~P...#.∩.K'~~~~...~~~~~~~~~P]|i`#P...#~P~P...P~P~~~~~~~~######~##########~~~~###~~~~~~~~~~~~~~~~~~~~#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~ #~~~~~~~~~~~~~~~~~~~##############~#######~#]|i]|iQ((((((]|iu!0K]|i>#AKK]|i%]|i ....#.@.~K   kobold (missile)]|i3Z---3]|i9]|is<s _The kobold brigand throws a dart. The dart barely misses you.^|iB: ^|i aaaasdfaa the Magician  Djinni  Health: 40/45 =====================--- #  AC: 2^|iStr: 6 #####..### EV: 11Int: 22 ^|i#...#..... SH: 0Dex: 11 ^|i ##########...#..... XL:  7 Next: 69% Place: a Sewer ^|i=#### #*.†...##.......... Noise: =--------  Time: 3913.0 (0.0) #..!.#*@................ -) Nothing wielded ^|ih#!**KK*~.~.......~~~P... Cast: Magic Dart #.**K**~~~...~~~~~~~~~P~ Fly ^|i #P***#*P~P...P~P~~~~~~~~ ^|i######~##########~~~~### ~~~~~~~~~~~~~~~~~~~~ KK 2 kobold brigands (missiles)^|iހ #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~ K   kobold (missile) ^|i?#~~~~~~~~~~~~~~~~~~~~ ##############~#######~# ^|i'_The kobold brigand throws a dart. The dart barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  ^|iL#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 5% risk of failure)  ^|irPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 club and quivering stones^|io ***@**!.KK****∩.K*****...#*P*P^|i ..†.***^|iG.KK***~K****~*#*P*P^|iat*****~^|i@ z..†***_|i^  aaaasdfaa the Magician  Djinni  Health: 40/45 =====================--- #  AC: 2Str: 6 _|i+_#####..### EV: 11Int: 22 #...#..... SH: 0Dex: 11 ##########...#..... XL:  7 Next: 69% Place: a Sewer #### #..†...##.......... Noise: =--------  Time: 3913.0 (0.0) #..!.#.@................ -) Nothing wielded_|ii_ #!!.KK~~.~.......~~~P... Cast: Magic Dart #.∩..K~~~~...~~~~~~~~~P~ Fly _|i_ #P...#~P~P...P~P~~~~~~~~ _|i_######~##########~~~~### ~~~~~~~~~~~~~~~~~~~~ KK 2 kobold brigands (missiles)_|i_ #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~ K   kobold (missile) #~~~~~~~~~~~~~~~~~~~~_|i ` ##############~#######~# _The kobold brigand throws a dart. The dart barely misses you._|i0`Casting: Magic Dart (safe; 1% risk of failure)  _|i[`#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 5% risk of failure)  _|i`JPress: ? - help, Dir - move target_|iEb._|i c9K'_|ik # _|i+l #### #. #..!K#... #!!..._|iXl #.∩..K*~~~...~~ _|il#P...#.P~ ######~######## ~~~, 1 ally t…) #≈~≈*   fulminant prism #~~~_|im"_|i?n$1_|ikn==4.0 (1_|ievA**_|iey6 _You conjure a prism of explosive energy!_|i# #####..### #...#.#...#.#### #..†...##.#..!K#K.#!!..'~~.~.~~~P.#.∩..K*~~~...~P~#P...#~P~P...P~P~P######~#~~~~#~~~~#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈#~~~~#~#~#~_|i#1K_|i:.K   kobold (missile)*   fulminant prism_|i@(_|i>b .  The kobold brigand throws a dart. The dart hits you._|iڣD((_|i- ~~The kobold brigand throws a dart. The dart hits you!_|i---5_|i6_|iS9e _Your fulminant prism crackles loudly._|i|# #####..### #...#...... #...#...... #### #..†...##. #..!.#K. #!!..K~~.~.~~~P.... _|i#.∩..K*~~~...~P~~ #P...#~P~P...P~P~######~#~~~~ #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ #~~~~ #~#~#~#_|i]+'K_|i_|iF.K_|iMKKK_|i_|i1~_|ih )Your fulminant prism explodes!The blast of energy engulfs the kobold!_|i )You kill the kobold!The blast of energy engulfs the kobold brigand!!  You kill the kobold brigand!_|i###################   kobold brigand (missile)  The blast of energy engulfs the kobold brigand!! kill the kobold brigand!  _|iQYou hear a splash. x2  The blast of energy engulfs the plant! The plant begins to die.plant is lightly damaged.  The blast of energy engulfs the kobold brigand!_|i, :.K..')~..)~~~.#~P~~_|i& [8=======6_|i- _|i0 f _The kobold brigand is heavily wounded.`|iv  aaaasdfaa the Magician  Djinni  Health: 39/45 ====================----`|iw` #  AC: 2Str: 6 #####..###  EV: 11Int: 22 #...#......  SH: 0Dex: 11 ##########...#......  XL:  7 Next: 89% Place: a Sewer #### #..†...##...........  Noise: =======--  Time: 3916.0 (0.0) #..!.#.K*@...............  -) Nothing wielded `|iw#!!..')~.~.......~~~P....  Cast: Magic Dart `|iw#.∩..)~~~~...~~~~~~~~~P~~  Fly  `|ix##P...#~P~P...P~P~~~~~~~~P  ######~##########~~~~####  `|i(x~~~~~~~~~~~~~~~~~~~~~  K   kobold brigand (missile) `|iFxd#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈  #~~~~~~~~~~~~~~~~~~~~~ `|idx& ##############~#######~#~#`|ix.Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`|ixAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`|ixAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 76% to hit)`|i84aaaasdfaa the MagicianDjinniHealth: 39/45 ====================----#AC: 2Str: 6#####..###EV: 11Int: 22#...#...... SH: 0Dex: 11##########...#...... XL:  7 Next: 89% Place: a Sewer#### #..†...##........... Noise: =======--  Time: 3916.0 (0.0)#..!.#***@............... -) Nothing wielded#!!..')~.~.......~~~P.... Cast: Magic Dart#.∩..)~~~~...~~~~~~~~~P~~ Fly #P...#~P~P...P~P~[0`|i_5K;10m~~~~~~~P######~##########~~~~####~~~~~~~~~~~~~~~~~~~~~ K   kobold brigand (missile)#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈#~~~~~~~~~~~~~~~~~~~~~##############~#######~#~#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 76% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.`|i.KPress: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 76% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits  The kobold brigand is severely wounded.`|iv..`|iv==-----7.0 (1Ray `|i`|inf _(Press . to maintain the ray.)a|i ***The searing ray hits the kobold brigand.a|iK ..KThe kobold brigand is severely wounded.a|iGM-----8+ a|iUa|iXE _The kobold brigand hits you but does no damage.a|i!8***a|iѭ ..KThe searing ray misses the kobold brigand.a|i64--a|ic-9++ a|ia|iC _The kobold brigand hits you with a +0 dagger.b|i  aaaasdfaa the Magician  Djinni  Health: 32/45 =================------- #  AC: 2Str: 6 #####..###  EV: 11Int: 22 #...#......  SH: 0b|iDex: 11 ##########...#......  XL:  7 Next: 89% Place: a Sewer #### #..†...##...........  Noise: =--------  Time: 3919.0 (0.0) #..!.#..K@...............  -) Nothing wielded b|i~#!!..')~.~.......~~~P....  Cast: Magic Dart #.∩..)~~~~...~~~~~~~~~P~~  Fly Ray++  #P...#~P~P...P~P~~~~~~~~P  b|i%~######~##########~~~~####  ~~~~~~~~~~~~~~~~~~~~~  K   kobold brigand (missile) #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ b|iaI #~~~~~~~~~~~~~~~~~~~~~  ##############~#######~#~#b|iCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b|iRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 76% to hit)b|i{aaaasdfaa the MagicianDjinniHealth: 32/45 =================-------#AC: 2Str: 6#####..###EV: 11Int: 22b|i#...#...... SH: 0Dex: 11##########...#...... XL:  7 Next: 89% Place: a Sewer#### #..†...##........... Noise: =--------  Time: 3919.0 (0.0)#..!.#***@............... -) Nothing wieldedb|i6#!!..')~.~.......~~~P.... Cast: Magic Dart#.∩..)~~~~...~~~~~~~~~P~~ Fly Ray++ b|iq#P...#~P~P...P~P~~~~~~~~P######~##########~~~~####b|i~~~~~~~~~~~~~~~~~~~~~ K   kobold brigand (missile)b|i#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈#~~~~~~~~~~~~~~~~~~~~~##############~#######~#~#b|iMConfirm with . or Enter, or press ? or * to list all spells.b|i Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineb|i/Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 76% to hit)  You focus your ray upon the kobold brigand.b|i*\..KPress: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 76% to hit)  You focus your ray upon the kobold brigand.  The searing ray misses the kobold brigand.(Press . to maintain the ray.)27---=20.0 (1 b|iab|ieC _The kobold brigand hits you with a +0 dagger.b|i} )The searing ray hits the kobold brigand!b|i2L***b|i(b|iG7 ~You kill the kobold brigand!b|i]BE..)b|iPb|iYaaaasdfaa the MagicianDjinniHealth: 27/45 ==============----------#AC: 2Str: 6#####..###EV: 11b|izZInt: 22#...#...... SH: 0Dex: 11##########...#...... XL:  7 Next: 109% Place: a Sewer#### #..†...##........... Noise: ==-------  Time: 3921.0 (1.0)#..!.#..)@............... -) Nothing wieldedb|iZ#!!..')~.~.......~~~P.... Cast: Magic Dart#.∩..)~~~~...~~~~~~~~~P~~ Fly Ray+ b|iZ#P...#~~~P...P~P~~~~~~~~P######~##########~~~~####~~~~~~~~~~~~~~~~~~~~~b|i[ #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ #~~~~~~~~~~~~~~~~~~~~~b|iT[ ##############~#######~#~# Your Translocations skill increases to level 7!Your Forgecraft skill increases to level 7!b|i[Your Fire Magic skill increases to level 7!Your Ice Magic skill increases to level 7!Your Air Magic skill increases to level 7!Your Earth Magic skill increases to level 7!b|i]Fire MagicIce MagicAirEarb|i^th Magic skill increases to level 7!lchemy have reached level 8!b|in/  --more--c|i[30/5028 4% Magic Dartc|iac|iKdO _You feel agile.c|iD3c|ic|ixK  You stop channelling your searing ray.c|i/ _c|i~Xc|i,c|ic|ic|i91c|ic|ic|iKc|iec|ic|ic|ic|iB,c|iKc|i.c|iS2=c|ic|i,c|ic|ic|ic|ic|ia3=c|ic|ic|ic|i3c|i,c|iT c|iN c|i c|i]c|ic|iS4=c|ic|ic|ic|i*c|i<%,c|i)c|iU.a5=c|i0c|i3c|i`4c|iG9Bc|i;;c|i>c|i0?c|i4Ac|iDc|iEN36=c|iVGc|iJc|i`Kc|iLMc|iP,c|iRc|i.Uc|iUW7=c|iVc|iXX,c|iCYc|iZc|i[c|i\c|i]c|i]c|i\_c|i;ca8=c|idc|igc|i(hc|iic|im,c|iHoc|ir,c|itc|iwk9=c|i1yc|i;{c|i{c|it}c|i~c|ic|i=c|ic|irL40=c|ic|iic|ĭc|ic|icc|ic|iwc|ic|iRc|ic|i̖1=c|i,c|ic|ic|ic|ic|ia2=c|icc|i.,c|ic|i)c|iuc|i_c|ic|i)c|ic|iԽk3=c|iuc|i,c|iHc|i,c|ic|ia4=c|ic|ikc|ic|ibc|ifc|ic|ic|ic|ibc|ic|ic|ic|iAN5=c|i0c|i,c|izc|iSc|ic|iDc|iKc|ic|ic|ic|irc|ic|iD6=c|igc|ic|ic|ic|iZc|ic|ic|irk7=c|i~c|i,,c|iHc|i ,c|i c|i*c|ic|ic|ia8=c|iZc|ihc|ic|ic|i6,c|i c|ii#c|i#U9=c|ik%c|iC+Bc|i-,c|i/c|i2c|i2c|i4c|ih7c|i7L50=c|i9c|iI'--c|iP= # #####..### #...#...... #...#...... #### #..†...##. #..!.#..@.. #!!..')~.~.~~~P.... #.∩..)~~~~...c|i}Q ~P~~ #P...#~~~P...P~P~P ######~#~~~~#### ~~~~ #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ #~~~~ #~#~#~c|i1Z/93.0 (72.0)c|i_F--4.0 (73c|i{fc|ih$  Things that are here:c|iQkS _a +0 dagger; 3 poisoned dartsc|iBn3c|ipc|itc|igxc|i|: _c|iD # #####..### #...# #...# #### #..†...## #..!.#.@) #!!..')~.~.~~~P #.∩..)~~~~...~P #P...#~~~P...P~P~ ######~c|i~#~~~~ ~~~ #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~ #~~~ #~#~#c|i######..## #...#....##########...##### #..†...##.... #..!.#..).... #!!..'@~.~~~~P #.∩..)~~~~...~~~~~~~~~Pc|i8 #P...#~~~P...P~P~~~~~~ ######~##########~~~~## ~~~~~~~~~~~~~~~~~~~#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈ #~~~~~~~~~~~~~~~~~~##############~####### #...)#~~~P~~~~~P~~..~~~c|i05.0 (1.0)c|ib6.0 (2Water c|ikc|i$  Things that are here:c|iQ _a +0 club; 3 poisoned dartsc|iB c|iJC c|iID c|inH c|i}K c|iO a= _c|iS E  There is a large open door here.c|iV c|i\W  _c|iX_ c|ia c|id c|ie c|ig c|iSj c|ij c|i5l c|iLp v _p - 2 viscous golden potions (gained 1)c|iUr c|i's c|i4t c|ixx ,c|i z c|i| x _s - 2 sedimented clear potions (gained 1)c|i~ c|ic c|ir c|i c|i c|i c|i o _j - 2 silvery potions (gained 1)c|i Ic|iH Y  There is a gate leading back out of this place here.c|i c|i|  _c|iۖ c|i c|i c|i c|i c|i c|i c|iP c|iǣ c|i L  There is a large open door here.  Things that are here:c|i{ 8  a +0 club; 4 stonesc|i c|i۩ FWater _c|i c|i? c|i* c|ir c|iM c|i c|i< c|i c|i c|i c|i c|i c|i c|i c|i c|i1 (c|i c|i c|i ,c|i| c|i c|i c|i' c|i c|i, c|i c|i c|i c|i Bc|i c|i c|iw c|i c|i c|i' c|i c|i5 c|iY c|i| c|i> Bc|i c|i c|i c|i c|io c|i c|i c|i! c|i c|if c|i c|i c|ix c|i c|i c|i! c|i& c|i' n  You encounter a frilled lizard.c|iY4  #### ## #####..####...## #...#...@......# #########...#........... Magic Dart ..†...##................ ..)....................l )~.~.......~~~P......... ~~~~...~~~~~~~~~P~~..P~~ .~ l   frilled lizard (wandering) ~~~P...P~P~~~~~~~~~.P.P~ P~~ c|i5 ~##########~~~~######### ~~~##### ~~~~~~~~~~~~~~~~~~~ ~~~~~~~~c|i7 24026.0 (30.0)c|iA? c|iA 27.0 (31 _c|iG c|iI c|i2  #### ##  #####..####...##  #...#...@......# ........... †...##................ )....................l )~...~~~P......... ~~~~~~~~P~~..P~~ .~ ~~P~~~~~~~~~.P.P~ P~~ ~##~~~~#########  c|iH #### ##  #####..####...##  #...#...@......# ........... c|i-†...##................ ).................... )~...~~~P.........~~~~~~~~P~~..P~~ .~ ~~P~~~~~~~~~.P.P~  ~##~~~~#########  c|ic|ic|ic|ie _A frilled lizard is nearby!d|iB\ #### ##  #####..####...##  #...#...@......# d|i]0........... †...##................ )....................l )~...~~~P......... ~~~~~~~~P~~..P~~ .~ ~~P~~~~~~~~~.P.P~ P~~ ~##~~~~#########  d|i #### ##  #####..####...##  #...#...@......# ........... d|iM†...##................ ).................... )~...~~~P.........~~~~~~~~P~~..P~~ .~ ~~P~~~~~~~~~.P.P~  ~d|ie##~~~~#########  d|id|id|i=d|ie _A frilled lizard is nearby!d|i_d|ic  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f * Spellcasting   7.1   1.2  +11          b - Unarmed Combat   0.0   1.0   0   g * Conjurations   7.1   1.2  +11     d|ic& h * Hexes   7.1   1.2  +11      i * Summonings   7.1   1.2  +11  c - Armour   0.0   1.0   0   j * Necromancy   7.1   1.2  +11 d|id d - Dodging   2.1   2.5  +1   k * Forgecraft   7.1   1.2  +11  e - Stealth   1.5   2.4  -1   l * Translocations   7.1   1.2  +11      m * Alchemy   7.1   1.2  +11      n * Fire Magic   7.1   1.2  +11     d|ie o * Ice Magic   7.1   1.2  +11      p * Air Magic   7.1   1.2  +11      q * Earth Magic   7.1   1.2  +11              r - Evocations   0.0   1.0   0                  The relative cost of raising each skill is in cyan.  The species aptitude is in whited|i0fq.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd|i" d|i d|i waaaasdfaa the MagicianDjinniHealth: 50/50 ========================AC: 2Str: 6EV: 11Int: 22SH: 0Dex: 12#### ##XL:  8 Next:  4% Place: a Sewer#####..####...##Noise: ---------  Time: 4027.0 (0.0)#...#...@......#-) Nothing wielded #########...#...........d|i Cast: Magic Dart ..†...##................Fly ..)....................l )~.~.......~~~P......... ~~~~...~~~~~~~~~P~~..P~~ .~l   frilled lizard (wandering) ~~~P...P~P~~~~~~~~~.P.P~ P~~ ~##########~~~~######### ~~~##### ~~~~~~~~~~~~~~~~~~~~~~~~~~~There is a large open door here.  d|i= Things that are here: _a +0 club; 4 stones _You encounter a frilled lizard. _A frilled lizard is nearby! _A frilled lizard is nearby!d|iu d|i߭ d|i d|i d|iU ^ .  The magic dart hits the frilled lizard.d|iZ ******d|iP 3.......d|i 49-=8.0 (1Magic Dartd|i d|iN R _You kill the frilled lizard!e|i&[e|ice|ije|i4m _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e|ie|ie|iQe|i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e|i>e|ie|iAe|i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e|ie|ie|iSe|iN _There are no items here.f|if|i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f * Spellcasting   7.1   1.2  +11 f|ij         b - Unarmed Combat   0.0   1.0   0   g * Conjurations   7.1   1.2  +11      h * Hexes   7.1   1.2  +11      i * Summonings   7.1   1.2  +11  c - Armour   0.0   1.0   0   j * Necromancy   7.1   1.2  +11 f|i d - Dodging   2.1   2.5  +1   k * Forgecraft   7.1   1.2  +11 f|i< e - Stealth   1.5   2.4  -1   l * Translocations   7.1   1.2  +11      m * Alchemy   7.1   1.2  +11     f|ie n * Fire Magic   7.1   1.2  +11     f|iB o * Ice Magic   7.1   1.2  +11      p * Air Magic   7.1   1.2  +11      q * Earth Magic   7.1   1.2  +11 f|i            f|i r - Evocations   0.0   1.0   0          f|i         f|iDKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  f|i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg|iTargetTarget--  --  --  --  --  --  --  --  --  -- g|i --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsg|i<[?25h[?0c0 g|it  [?25l[?1c10.0 current training targets, if any.=] set aall targetsg|i= a + Fighting 0.0h|io4 a * Fighting   0.0i|i i|i/Haaaasdfaa the MagicianDjinniHealth: 49/50 =======================-AC: 2Str: 6EV: 11Int: 22SH: 0Dex: 12#### ##XL:  8 Next:  4% Place: a Sewer#####..####...##Noise: =--------  Time: 4028.0 (0.0)#...#...@......#-) Nothing wielded #########...#...........Cast: Magic Dart ..†...##................Fly ..)..................... )~.~.......~~~P......... i|i~~~~...~~~~~~~~~P~~..P~~ .~ ~~~P...P~P~~~~~~~~~.P.P~ P~~ ~##########~~~~######### ~~~#####  ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The magic dart hits the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There are no items here.i|i´i|ii|ii|ii|ii|ii|iwi|i50= _i|i,i|ii|iKi|i˷i|ici|ii|iúi|ii|ii|ii|ii|ii|iO=i|i%i|iOi|ic  You encounter a rat.i|i($#### ##########..####...## ##...#..........##....- ####...#.......r .##...........Magic Dart...............~~~P~ ..~~~~~~~~~P~~..P~~..~~~ ..P~P~~i|i.P.P~~P~~~ r   rat (asleep) ######~~~~##########~~~########## ~~~~~~~~~~~~~~ ~~~~~~~~~~~~~≈≈≈≈≈~≈≈≈≈≈~≈ ≈≈≈≈~≈≈≈≈≈~≈≈i|i+33.0 (5i|izK-4.0 (6 _i|ii|i(i|i   #### #####  .####...## #  .........##.... .......@......r ............... ............... P.............~ ~~P~~..P~~..~~~ ~~~~~.P.P~~P~~~ ~##########~~~# ~~~~ i|i  #### #####  .####...## #  .........##.... .......@......r ............... ............... P.............~i|i ~~P~~..P~~..~~~~~~~~.P.P~~P~~~ ~##########~~~# ~~~~ i|i i|i i|i i|iʾ i|i  i|i i|i 6_A rat is nearby!i|i i|i i|i i|i "i|i  i|i͢ #### ##### i|i  i|i .####...## # i|i  i|i# .........##.... i|i H.......@......r i|i ............... i|i6 ............... i|i P.............~ i|i ~~P~~..P~~..~~~ i|i ~~~~~.P.P~~P~~~ i|i{ ~##########~~~#i|i  ~~~~i|i~ i|i i|i T& #### #####  .####...## # i|iT .........##.... .......@......r ............... ............... P.............~~~P~~..P~~..~~~~~~~~.P.P~~P~~~ ~##########~~~# ~~~~ i|id]i|i$^i|iei|ihZ _A rat is nearby!j|iIQ .  The magic dart hits the rat.j|iɔq******j|i#".......j|i*49-5=5.0 (1Magic Dartj|i)1j|i3G _You kill the rat!j|ij|i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j|ihj|irj|iVj|i[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j|i&j|i)j|ij|ioj|ii50= _j|ij|iBj|iȡj|i<j|ij|iާj|ij|i˩j|i j|ij|iYj|i j|i[e=j|ij|ij|i9j|ij|ij|irj|i j|ixj|ij|ij|i.,j|iJj|ij|iv,j|ij|ij|iEj|ij|ij|ij|i,j|iFj|ij|iSBj|i j|ij|i j|i2j|ij|i,j|iDj|i1j|im _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You reach down and open the large door.  You encounter 3 kobold brigands and 2 kobolds.  A kobold brigand is quivering curare-tipped darts. A kobold brigand is  quivering curare-tipped darts. A kobold brigand is quivering poisoned darts. A  kobold is quivering stones.j|i% ##### #### #...####..####### .....##.........# ................ .................# #### .................#?K.K# - ..........~.....@'.?K!# ~..P~~..~~~~.....'!.∩.# Magic Dart ~.P.P~~P~~~~~....#KK..# #######~~~################# ~ ~~~~~~~~~~~~~~~~~~~~≈# ≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#KKK 3 kobold brigands (missiles, asleep) ~ ~~~~~~~~~~~~~~~~~~~≈# KK 2 kobolds (1 missile, asleep) ~############~~########'###~P........~P~~P.#...[#.÷.#j|i[.494.0)Kj|i|1K.j|i 7K.j|i0K.j|i9K.j|iO&KKK 3 kobold brigands (missiles, 1 wande…)KKwandering)j|i2'6===50.0 (15j|i0j|i=6B _The kobold brigand shouts!  Found four items.j|i8b _Found a gate leading back out of this place.j|ik * ####.........#.............##........# #### ........#?KK.# .~.....@'.K.!# ~~~.....'!KK.# ~~~~....#....# ~################# ~    ~   [#.÷.# j|iz  ####.........#.............##........# #### ........#?KK.# .~.....@'.K.!# ~~~.....'!KK.# ~~~~....#....# ~#############j|iN      [#.÷j|i j|i j|i j|i d _There are monsters nearby!j|i#  ####.........#.............##........# #### ........#?KK.# j|i @.~.....@'.K.!# ~~~.....'!KK.# ~~~~....#....# ~################# ~    ~   [#.÷.# j|i ####.........#.............##........# #### ........#?KK.# .~.....@'.K.!# ~~~.....'!KK.# ~~~~....#....# ~#############     [#.÷j|igj|i9j|ij|i;d _There are monsters nearby!l|i  ##### #### ##...####..#.##.........#..............##......# ####.....#?KK.#l|iL.~....@.'.K.!#~..P~~..~~~~.....'!KK.#~.P.P~~P~~~~~....#....##~~~######### ~~ ~~≈# ~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~ ~≈# #~#~~l|i}#'### P~~P.~P~~P.#...[#.÷.#l|i;K?l|i(  KKK)KK)The kobold brigand shouts! The kobold shouts!l|idW(((((((l|i8K∩l|i`jKKl|i ?@.'...l|i`KKThe kobold brigand throws a dart. The dart closely misses you.l|iG(((((((l|i;...@.'!l|i5<01.0)l|iO _The kobold throws a stone. The stone barely misses you.l|iM  aaaasdfaa the Magician  Djinni  ##### #### Health: 46/50 ======================-- ##...####..####### AC: 2Str: 6 ......##.........# EV: 11l|i֍Int: 22 .................## SH: 0Dex: 12 .................*# ####  XL:  8 Next:  5% Place: a Sewer .................*#*KK.#  Noise: ===------  Time: 4051.0 (0.0) ...........~....@**KK*!#  -) Nothing wielded l|ilX~~..P~~..~~~~....***K*.#  Cast: Magic Dart ~~.P.P~~P~~~~~...*#***.#  Fly ########~~~################# ~~ ~~~~~~~~~~~~~~~~~~~~≈# ~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#  KKK 3 kobold brigands (missiles) ~~ ~~~~~~~~~~~~~~~~~~~≈#  KK 2 kobolds (1 missile) l|i1#~############~~########'### P~~P........~P~~P.#...[#.÷.# _The kobold throws a stone. The stone barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  l|iގVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetl|ijAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped dartsl|i .***#*KK*@**KK.*****K∩***#*..l|i aaaasdfaa the MagicianDjinni##### ####Health: 46/50 ======================-- ##...####..#######AC: 2Str: 6 ......##.........#EV: 11Int: 22 .................##SH: 0Dex: 12 ..................# ####XL:  8 Next:  5% Place: a Sewer ..................#?KK.#Noise: ===------  Time: 4051.0 (0.0) ...........~....@.'KK.!#-) Nothing wielded ~~..P~~..~~~~....*'!K∩.#Cast: Magic Dart ~~.P.P~~P~~~~~....#....#Fly ########~~~################# ~~|i49m ~~~~~~~~~~~~~~~~~~~~≈# ~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#KKK 3 kobold brigands (missiles, 1 ally …)~~ ~~~~~~~~~~~~~~~~~~~≈#KK 2 kobolds (1 missile) #~############~~########'###*   fulminant prism P~~P........~P~~P.#...[#.÷.# _The kobold throws a stone. The stone barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!((m|i; K.K.?K.Km|ik'.'m|i*2.0 (1m|i7A**m|i  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  m|ivYou conjure a prism of explosive energy! _The kobold brigand throws a dart. The dart hits you. You resist.m|i? ##### #####...####..#.##.#.##.# ####.#KK..#.~...@..'K?.!# P~~..P~~..~~~~....*'K.∩.#~.P.P~~P~~~~~....#K...##~~~#######~ ~~~≈# ≈~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~ ~≈# ~#~#~~#'### ~P~~P.~P~~P.#...[#.÷.#K!.KK.K.?Km|iJKK---3** _Your fulminant prism crackles loudly.m|ik # ##### #####...####..#.##.#.##.# ####.#?...#.~..@...KKK.!# ~P~~..P~~..~~~~....*KK.∩.#~.P.P~~P~~~~~....#....##~~~m|i;#########~ ~~~~≈#≈~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~ ~~≈# #~#~#~~#'### ~~P~~P.~P~~P.#...[#.÷.#m|im|i}m|ib.m|iiG) _Your fulminant prism crackles loudly.  The kobold brigand throws a dart. The dart hits your fulminant prism.  Your fulminant prism explodes!  The blast of energy engulfs the kobold m|iOjbrigand!  The kobold brigand is moderately wounded.  The blast of energy engulfs the kobold brigand!!m|itw)  The kobold brigand is moderately wounded.blast of energy engulfs the kobold brigand!! kill the kobold brigand!!  The kobold brigand is severely wounded.!m|i{t####################KK 2 kobold brigands (missiles)   koboldm|i' GK?m|i /K.m|i .........K)...#.m|i[ c71=======4m|i m|i% J _You kill the kobold!n|i  aaaasdfaa the Magician  Djinni # ##### #### Health: 43/50 ====================---- ####...####..#######  AC: 2Str: 6 ........##.........#  EV: 11Int: 22 n|i2...................##  SH: 0Dex: 12 ....................# ####  XL:  8 Next: 15% Place: a Sewer ..................**#K*..#  Noise: =======--  Time: 4054.0 (0.0) .............~..@.**K**.!#  -) Nothing wielded ~P~~..P~~..~~~~...**K**∩.#  Cast: Magic Dart ~~~~.P.P~~P~~~~~..**#**..#  Fly ##########~~~################# ~~~~ ~~~~~~~~~~~~~~~~~~~~≈# ≈≈~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#  KK 2 kobold brigands (missiles) ~~~~ ~~~~~~~~~~~~~~~~~~~≈#  K   kobold #~#~############~~########'### ~~P~~P........~P~~P.#...[#.÷.# n|iCasting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded)n|iv ********#K.@***K.?****K).****#..n|icc*****....n|i  aaaasdfaa the Magician  Djinni # ##### #### Health: 43/50 ====================---- ####...####..#######  AC: 2Str: 6 ........##.........#  EV: 11Int: 22 ...................##  SH: 0Dex: 12 ....................# ####  XL:  8 Next: 15% Place: a Sewer ....................#K...#  Noise: =======--  Time: 4054.0 (0.0) .............~..@...K.?.!#  -) Nothing wielded ~P~~..P~~..~~~~....K').∩.#  Cast: Magic Dart ~~~~.P.P~~P~~~~~....#....#  |imFly ##########~~~################# ~~~~ ~~~~~~~~~~~~~~~~~~~~≈# ≈≈~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#  KK 2 kobold brigands (missiles) ~~~~ ~~~~~~~~~~~~~~~~~~~≈#  K   kobold #~#~############~~########'### ~~P~~P........~P~~P.#...[#.÷.# Casting: Fulminant Prism (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target?K ##### ####.. ..n|i'  ... ...# #### ...*.#?...# ...?.!# ..~).∩.# ~P~#....# #~~~########### ~~~~ ~≈≈ , 1 ally t…) ~  *   fulminant prism[#.÷  You conjure a prism of explosive energy!n|ix+(((((((n|in|iz n|i{ Y~..@...n|i} n|i2~ .===----n|i~ #5.0 (1n|i݈ n|i  n|i7 P_The kobold brigand throws a dart. The dart closely misses you.n|i n|i.- n|i. @# ##### #### .####...####..#.##.#.##.# ####.*.#?...# P.~.@....KK?.!# ~~P~~..P~~..~~~~....K').∩.#~.P.P~~P~~~~~....#....# ~#~~~####~ ~~~~~~≈#≈~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~ ~~~~≈# ##~#~############~~#'### ~~~P~~P.~P~~P.#...[#.÷.#n|i: n|i9M O(((((((n|i J.Kn|iT K)The kobold brigand throws a dart. The dart barely misses you.n|i T...@...n|i R------6n|i B**n|i e _Your fulminant prism crackles loudly.o|iBo# ##### #### ..####...####..#.##.#.##.# ####.*.#?...# ~P.~@....K).?.!#~P~~..P~~..~~~~....KK).∩.#~.P.P~~P~~~~~....#....# ~~###~~~## ~~~~~~ ~~~~~~≈#≈~≈ ≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~~~~≈##~#~######~~#'### o|ipv.~~~P~~P.~P~~P.#...[#.÷.#o|iSq5K'o|iq7K.o|ix.o|i  )Your fulminant prism explodes!The blast of energy engulfs the kobold brigand!!o|i )You kill the kobold brigand!The blast of energy engulfs the kobold brigand!!o|i )You kill the kobold brigand!The blast of energy engulfs the kobold!!o|i#####################o|iU|.............)))....'o|iU 4/513=======7Magic Darto|io|iJ _You kill the kobold!o|i o|i- % o|i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   0.5   1.0   0   f * Spellcasting   7.6   1.2  +11          b - Unarmed Combat   0.0   1.0   0   g * Conjurations   7.6   1.2  +11 o|i      h * Hexes   7.6   1.2  +11      i * Summonings   7.6   1.2  +11 o|ij  c - Armour   0.0   1.0   0   j * Necromancy   7.6   1.2  +11 o|i  d - Dodging   2.1   2.5  +1   k * Forgecraft   7.6   1.2  +11  e - Stealth   1.5   2.4  -1   l * Translocations   7.6   1.2  +11 o|i R    o|i e m * Alchemy   7.6   1.2  +11     o|i0 e n * Fire Magic   7.6   1.2  +11     o|i  o * Ice Magic   7.6   1.2  +11      p * Air Magic   7.6   1.2  +11     o|i  q * Earth Magic   7.6   1.2  +11 o|i         o|i& 3     r - Evocations   0.0   1.0   0  o|ia             o|i     The relative cost of raising each skill is in cyan.  o|i The species aptitude is in white.  [?] Help[=] set a skill target  o|iE [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsp|i p|i p|i*) aaaasdfaa the MagicianDjinni ### ##### ####Health: 44/51 ====================---- ..####...####..#######AC: 2Str: 6 ..........##.........#EV: 11Int: 22 .....................##SH: 0Dex: 12 ......................# ####XL:  8 Next: 35% Place: a Sewer ......................#?...#Noise: =======--  Time: 4057.0 (0.0) p|iY* ~P.............~@...))).?.!#-) Nothing wielded ~~~P~~..P~~..~~~~.....').∩.#Cast: Magic Dart ~~~~~~.P.P~~P~~~~~....#....#Fly ~~##########~~~################# ~~~~~~ ~~~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈~≈ ≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~ ~~~~~~~~~~~~~~~~~~~~~≈# ###~#~############~~########'### .~~~P~~P........~P~~P.#...[#.÷.#The blast of energy engulfs the kobold brigand!!  You kill the kobold brigand!The blast of energy engulfs the kobold brigand!!  You kill the kobold brigand!The blast of energy engulfs the kobold!! _You kill the kobold!p|il3 p|i< p|iE p|iOF q|iq|iq|iiq|iq|ia5=q|i q|i\q|iq|iq|iuq|iq|iq|iU6=q|iZq|i,q|iq|iq|i%q|iMq|iRq|iq|iq|ia7=q|iq|i;,q|iq|iq|i~q|iq|iq|id8=q|iP,q|iq|iq|iX q|i}"q|i%q|i%q|i'q|i;+q|i+K9=q|i-q|i0q|iH1q|i3q|i7,q|i]9q|iO<q|i<q|i<O50=q|i?q|iBq|i4Cq|iEq|icHq|iHq|iVq|iqZq|iZq|i]q|i`q|iVa#1q|ia(=q|idq|igq|i:kq|ikq|inq|i(qq|iatq|itq|iwq|is{q|i~q|i~q|iJq|i!  ##### #### ###...####..####### ##...# q|ik_## # #### #?...# ------- ..~...@))).?.!# P~~..P~~..~~~~.....').∩.# .P.P~~P~~~~~....#....# ##~~~################# ~~~~~~≈ ≈~≈≈≈≈q|i ~~~~~ ~#~######## q|iƘ?##### #### ...####..# ##.# ## # #### q|i]#?...# ~....@)).?.!# ~~..P~~..~~~~.....').∩.# .P.P~~P~~~~~....#....# ~~~########## ~~~ ~≈ ≈~≈ q|iq|i/82.0 (25.0)q|iq|iݧ`=-------3.0 (26q|i  Things that are here: _a +0 dagger; a curare-tipped dart; a kobold corpseq|iҲq|iq|iѵq|i)....q|i9 ##### #### ...####..# ##.# ## # #### #?...# ~....)@).?.!# ..P~~..~~~~.....').∩.# .P.P~~P~~~~~....#....# ~~~#q|id ~~~~ q|i;+0.0)q|i514.0 (1 _q|iq|i?$  Things that are here:q|iA _a +0 club; 8 poisoned darts; a kobold corpseq|iJ q|iK q|i4M q|if q|im  #### ...####..# ##.# ## ###### #?...# ~....))@.?.!# ..P~~..~~~~.....').∩.# .P.P~~P~~~~~....#....# ~~~##q|in P q|iAw %0q|i{ 15.0 (1 _q|if q|i /  There is a large open door here.q|i{ _Items here: ( )) ††.q|i uq|i : _q|iN ,q|i q|i( } _q - 2 scrolls labelled MOCANG YQOIN (gained 1)q|iU/ Iq|i)3 ,q|i;5 q|i; | _m - 5 scrolls labelled SIWEULIWYGH (gained 1)q|i? 3q|i+@ q|iV ### #### ..####..#######.........# ..q|iW ########....# ~....)))...!# P~~..~~~~.....'@.∩.# P.P~~P~#....# #####~~~#################  ~~~~~~~~~~~~~~~~~~~~≈#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#q|i]X '~~~~~~~~~~~~~~~~~~~~~≈# ###########~~########'### P........~P~~P.#...[#.÷.# ......†.†~~~~..').∩.#.∩.#  t - a bubbling silvery potionThings that are here:q|i,` +90.0 (5q|if *1.0 (6q|igm q|imo 0 _a +0 short sword; 4 stonesq|imq|ihq|iq|i6q|iI,q|inq|iq|iq|iIq|iZq|iZ  #### ###..####### ##..# ..## ...###### ....#....# ....~....)))...@# ~..~~~~.....').∩.# q|i^W~~P~~~~~....#....# ##~~~################# ~~~~~~~~~~~~~~~~~~~~≈# ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~~~≈# ########~~########'###~P~~P.#...[#.÷.#q|if*4.0 (3q|iI*5.0 (4q|iq|iY _v - a murky purple potionr|i%3r|iT&r|i,r|i.r|iE3,r|i9  There is a gate leading back out of this place here. _r|i:r|i=r|i@r|irAr|iBr|iD$  Things that are here:r|iG?  a +0 short sword; 4 stonesr|iJr|iSK _r|iCMr|iQE  There is a large open door here.r|iTr|iT _r|iVr|iZr|i[r|iW\r|i8^r|i.ar|idr|i{dr|ifr|iir|ilr|ilr|iJnr|iqr|isr|igtr|iwr|iˀWater r|iΉr|i,r|ir|i1r|ir|ir|ir|i_r|i ,r|ir|i ..#..........##.........# ..#.....................## .........................###### .........................#....# .~~~P.............~....)))....# ~~~~~~P~~..P~~..~~~~.....').∩.# ~~~~~~~~~.P.P~~P~~~~~....#....# #~~~~##########~~~###############108.0 (13.0) ~~~~~~~~~~~~~~~~@~~~~~~~~~~~~~~~~ r|ig≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~####~#~######~~########'#..~~~P~~P........~P~~P.#...[#.÷~...~~~~~......†.†~~~~..').∩.#.∩ ......~.P................'....#.∩ .........................#....###P..P................########r|ir|ir|iE _Done exploring.r|izgr|i=hr|iir|iB......').∩~~~0.0)r|i+r|ir|iE _Done exploring.r|i r|ic A sewer∩∩∩∩∩∩(Press ? for help) #### ##### ####  #####..####...####..#######  #...#..........##.........#  ##########...#.....................##  ######..†...##...........................######  #....#..)................................#....#  #....')~.~.......~~~P.............~....)))....#  #.∩..)~~~~...~~~~~~~~~P~~..P~~..~~~~.....').∩.#  #P...#~~~P...P~P~~~~~~~~~.P.P~~P~~~~~....#....#  ######~##########~~~~##########~~~#################  #~~~~~~~~~~~~~~~~~~~~~~~~~~~~@~~~~~~~~~~~~~~~~≈#  #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#  #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~≈#  ##############~#######~#~############~~########'###  #...)#~~~P~~~~~P~~..~~~P~~P........~P~~P.#...[#.÷.#  #.∩..'~~....~~~~~~...~~~~~......†.†~~~~..').∩.#.∩.#  #....).~~...P~~.......~.P................'....#.∩.#  #....#...................................#....#####  #######.......P....P..P................########  #.............r|i [37m†...P..####P....##.#  ###.................## ##########  #####............##  ###.####..####s|i*^∩@s|i..#..........##.........#aaaasdfaa the Magician ..#.....................##Djinni .........................######Health: 51/51 ======================== .........................#....#AC: 2Str: 6 .~~~P.............~....)))....#EV: 11Int: 22 ~~~~~~P~~..P~~..~~~~.....').∩.#SH: 0Dex: 12 ~~~~~~~~~.P.P~~P~~~~~....#....#XL:  8 Next: 35% Place: a Sewer #~~~~##########~~~############### Noise: ---------  Time: 4108.0 (0.0) ~~~~~~~~~~~~~~~~@~~~~~~~~~~~~~~~~ -) Nothing wielded ≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈|ir9m Cast: Magic Dart ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fly Water ######~#~############~~########'# ~~..~~~P~~P........~P~~P.#...[#.÷ ~~...~~~~~......†.†~~~~..').∩.#.∩ ......~.P................'....#.∩ .........................#....### ...P..P................######## _There is a gate leading back out of this place here.  Things that are here: _a +0 short sword; 4 stones _There is a large open door here. _Done exploring. _Done exploring.s|is|is|is|i$ _s|i{ ,s|i s|ik s|iMs|i!s|is|i(s|is|iMs|ics|i(s|is|i. s|i",s|i#s|i&s|i()s|i)s|i4s|i7s|i:,s|i<s|i?s|iB,s|i*Ds|ioEs|iFs|iGs|i#Hs|i0JE  There is a large open door here.s|iLs|itM _s|i>Os|iQ _a +0 short sword; 4 stones _There is a large open door here. _Done exploring. _There is a large open door here.  Things that are here:s|irS?  a +0 short sword; 4 stoness|iU5 _s|iVs|iWs|iY,s|iZs|i%e # #### ####..#########...#...........## .............###### .............#....# ......~....)))....#20.0 (12.0)..~~~~.....').@.# P~~P~~~~~....#....# ###~~~################# ~~~~~~~~~~~~~~~~~~~~~≈# s|ie≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~~~~~~~~~~~~~~~~~~~≈# #########~~########'###~P~~P.#...[#.÷#.†.†~~~~..').∩.#.∩#s|ihs|ims|iZoj _There is a gate leading back out of this place here.s|i s|i Read which item? Scrolls  c - 2 scrolls labelled OROABO AFIDEAJ  e - 2 scrolls labelled CUOLEKEIXKY  h - 2 scrolls labelled WOACAI MEWNI  k - a scroll labelled MIUSOORI LENE  l - a scroll labelled NUNYNG PIMU  m - 5 scrolls labelled SIWEULIWYGH  q - 2 scrolls labelled MOCANG YQOIN  u - a scroll labelled KEEXTINEYF [!] read|quaff|evoke[?] describe selectedt|i{t|it|i$Jaaaasdfaa the Magician # ####Djinni ####..#######Health: 51/51 ======================== .##.........#AC: 2Str: 6 ............##EV: 11Int: 22 .............######SH: 0Dex: 12 .............#....#t|i-KXL:  8 Next: 35% Place: a Sewer ......~....)))....#Noise: ---------  Time: 4120.0 (0.0) ~~..~~~~.....').@.#-) Nothing wielded P~~P~~~~~....#....#Cast: Magic Dart ###~~~#################Fly ~~~~~~~~~~~~~~~~~~~~~≈# ≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~~~~≈# #########~~########'### .......~P~~P.#...[#.÷.# ....†.†~~~~..').∩.#.∩.# _Done exploring. _Done exploring. _There is a large open door here.  Things that are here: t|iv_a +0 short sword; 4 stones _There is a gate leading back out of this place here.t|i  As you read the scroll labelled SIWEULIWYGH, it crumbles to dust.  It is a scroll of amnesia.t|i/  --more--u|iF:E  You feel forgetful for a moment.u|i[>*1.0 (1u|iHu|iK3 _m -> x - 4 scrolls of amnesiav|i!6v|ix8v|i?v|iGv|iVL%2v|iRv|i-Dungeon:5v|ix ..........###.#.###..# ..........# #.#.....## ..........# #.##....## ...###..#.#<..#............##..#.####÷#...#..#.#~~~~#.###.......#~~~~#.# v|io..........##.#~~@~#.# ..........# .#~~~~#.#....#### #~~~~#.#  #.### ######.#  #. ....# #.## .#v|iP: .# v|i;/,3.5 (2.5v|i3v|i]4+ _Welcome back to the Dungeon!v|i}6Y _There is a collapsed entrance here.w|iYw|i"w|iw|iF _Unknown command.w|i.w|iw|iw|iw|i,w|irWater _w|iw|iw|iw|iw|i>w|iFw|i*  There is an open door here.w|i%  w|iHBYou see here a river rat skeleton.w|iw|i _w|i ,w|i^ w|i w|iw|iw|irw|iw|iw|i.w|i,w|iKw|iw|iw|iw|i%w|iw|i ,w|i w|i8"w|i#w|ij#w|iR$w|i%w|i&w|ig&w|i&w|il*w|i*,w|i++w|iD,w|i-w|iy-w|i-w|i.w|i/w|i/w|i#0w|ib3w|i<?#......#<..#.................####.......#.####÷#...#.......#.#~~~~#.####..#~~~~#.#w|if=#.....##.#~~.~#.###.....##.#~~~~#.# #########....#####.#~~~~#.#37.5 (14.0) #.### #.@..######.# #. #.##........# #. #....##.##w|i= .. ..#### .# #.[ .## .##.. .#....#..w|iaCw|i F+8.5 (15w|iKw|iBM) _Found a scale mail.w|i< 3w|i w|i w|i w|i w|i ,w|i w|iڥ w|iL w|i w|ir w|i© w|i w|iE w|i) w|ih w|i w|i w|i w|im w|i w|iư w|ih w|i w|i w|i w|i w|iʵ w|i M _You now have 181 gold pieces (gained 8).w|i w|i~ w|i w|iԼ w|i3 w|i w|i< w|i w|i" w|i w|iD w|i w|i w|iF w|iL w|i w|i w|ig w|i w|ii w|i9 w|i} w|i w|i w|iK w|i ,w|i8 w|i w|i w|i' w|i ,w|i w|i8 M _You now have 187 gold pieces (gained 6).w|ix  #.####.[..## .# #....#  #....#  .# #....#  >.. ##....# w|iB  ...? #.....+  ..... #.....#  ......###.##### 54.5 (16 .......@..#  ###########  w|i w|iG +5.5 (17w|ir w|i ; _Found a stone staircase leading down.w|i w|i w|i w|i w|i w|i Bw|i w|i' w|i w|i w|i w|i w|i w|i w|i w|ic w|i w|iL w|i w|i w|i. w|i$  #.## #. #.##...... #.#####.##....##.............####.. #.####.[..## #.# #.# #....# #... #.# #....####..####.# #....#>.....# ##....#..# #.....+w|iZ% b..........# #.....#..........###.#####..............################w|i) 160.5 (5.0)w|i, *1.5 (6w|i/ w|i0 c _m - a scroll labelled OLIRIY SUUVEAx|iOx|iRx|i_  .... #.### #....###  #.## .# #. #. #.##....#.# #: .#####.##.... ... #. ...........### ..... #.####.[..##x|i_ #.#. #.# #....# #... #.# #....#####..####.# #....#2.5 (1>@....# ##....#.....# #.....+....# #.....#...###.#####................##################x|iex|im*3.5 (2x|irx|itQ _Found a parchment of Blink.x|ix|i3x|ifx|i}x|i,x|iR  There is a stone staircase leading down here.x|i,x|i _x|i5x|i x|ix|iP x|i x|i x|ig ,x|i x|i x|i x|i x|inx|ix|ix|iWx|ix|ix|ix|imx|iCx|ix|ix|iIx|ix|ilx|ix|ixx|iH x|if"x|i$e  You encounter a jelly.x|iv1#.........†.....#...............#...............#............######...........##............######..#############....#####.......# ### #.### #....x|i2#.##J...# #.# #.# #.##.# ##..####:####.#####.##.......#.##.............@..##.#.####.[..#####.#.#.#..#.# #....#Magic Dart .. #.....##.# #....# ...####..####.# #....#......>.....# ##....#...............# #.....+ J   jelly (asleep)x|i2. .............# #.....#.............###.#####.................#x|i<+72.5 (9x|iOB53.5 (10.0) _x|i5Fx|i@Gx|i| †    ####..# ......# ### #.###  #.##J...# #.# #.#  # ##..####:# .#......#.# .......@..#[ .####.#.#.#..#.#  .. #.....##.#  ...####..####.#  .........>.....#  .........#  . .......#  ......  x|i-) †    ####..# ......# ### #.###  #.##J...# #.# #.#  # ##..####:# .#......#.# .......@..#[ .####.#.#.#..#.#  .. #.....##.#  ...####..####.#  .........>.....#  .........#  . .......#  ...... x|iS5x|i;7x|i?r _A jelly is nearby!x|iu †    ####..# ......# ### #.###  #.##J...# #.# #.#  x|iIv# ##..####:# .#......#.# .......@..#[ .####.#.#.#..#.#  .. #.....##.#  ...####..####.#  .........>.....#  .........#  . .......#  x|iv<......  x|ib ) †    ####..# ......# ### #.###  #.##J...# #.# #.#  # ##..####:# .#......#.# .......@..#[ .####.#.#.#..#.#  .. #.....##.#  ...####..####.#  .........>.....#  .........#  . .......#  ...... x|i x|i x|i x|i)" \ _A jelly is nearby!x|i6H ******J  The magic dart hits the jelly.  x|iH JThe jelly is moderately wounded.x|i~ J.Jx|i` -.....x|i f0-=4.0)x|i x|ib Z _The jelly quivers.x|i=[ *****The magic dart hits the jelly.x|iHJ.Jx|i,....x|il?-5x|ix|i'` _The jelly is moderately wounded.y|i)A} ****The magic dart hits the jelly.y|i<Q.Jy|i=+...y|iO.496y|iy|i y|i`O_The jelly is heavily wounded.y|i *** The magic dart hits the jelly.y|i!J.Jy|iq(%..y|i+S8-7y|i/y|iV1^ _The jelly is severely wounded.y|ifHS .  The magic dart hits the jelly.y|iMB**y|i!..y|i<7-98Magic Darty|iy|iI _You kill the jelly!y|i$ y|i y|i' y|i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y|i 3y|iL y|i y|i@ B8 _y|i/ y|i~ y|iU y|i y|i y|i y|i y|iE D9=y|i y|i" ,y|i y|i ,y|i y|i y|i< y|i y|i. y|ii $50y|i 2=y|i: y|i ,y|i y|i? y|i y|iX y|i y|i] K1=y|iy y|i 1 _HP restored.y|iT y|i y|it y|i2 y|i_ y|i y|i~ y|i y|i y|i y|iL y|iC y|i y|i+ 9=y|i y|im y|i y|i y|i y|i! y|i" y|i# y|i $ y|i( y|i) y|i) y|i* y|i5, y|iG- y|i- y|i . y|i/ y|i0 y|i0 y|iR1 y|i2 y|i4 y|it4 y|i5 y|i_6 y|i7 y|i8 y|i8 y|i: y|i; y|i6; y|i; y|i< y|if= y|i= y|i> y|isA y|iCB y|iB y|i[C y|iD y|iE y|i3F y|iF y|iH y|iEI y|iI y|i J y|iK y|iK y|ivL y|iL y|iSO y|iO y|i&P y|ioP y|imQ y|iQ y|i1R y|ifR y|iY y|iZ ,y|i[ y|i_ y|ij` y|i` y|iFa y|ibd y|ie y|ipe y|ie y|isg y|i-h y|ih y|ih y|idj y|i2k y|iyk y|ik y|iem y|in ,y|io y|ip y|iq ,y|i/r y|i)u y|iv y|iw y|iw y|i{y y|iz y|iq{ y|i2| y|i%~ y|i. y|i y|i, y|iځ y|i y|iS y|i y|iU y|iއ ,y|i y|i y|i y|i y|il y|i y|iJ y|i y|i y|i y|i y|i2 y|i y|iؑ y|i y|i y|i y|i y|i] y|i y|i' y|iS y|i y|i] y|iĜ y|i y|i؞ y|i y|i y|i y|iv y|i y|i( y|i y|iԣ y|i y|i y|iT y|i y|i ,y|i y|iA y|i y|iʨ y|i y|i y|iͪ y|i y|i y|i4 y|i y|iЭ y|i y|i y|iί y|i y|i y|i̱ y|i y|is y|ih y|i y|i< y|i y|i y|i y|i y|iV y|i F _You reach down and open the door.y|ig y|i y|i y|i y|i By|i @  There is an open door here.y|i y|i+  _y|i y|iG y|ip y|i y|i y|i( y|i` y|i y|iU y|i y|iA y|i y|i3 y|i9 y|i? y|i} y|i y|i y|is y|i y|iW y|iz y|i[ ,y|i y|i y|iU y|i ,y|iA y|i y|i y|i y|i\ y|i y|i y|i y|i y|i y|i y|iW y|ie y|i1 y|i y|i y|i y|i y|i y|il y|i y|i^ y|i y|i y|io y|i By|i` y|i6 ,y|i y|i y|i= ,y|i y|i y|i ,y|iP y|i) y|i~ y|i y|i y|i y|i y|i y|is y|i y|ib y|i y|i y|i! y|i( y|iy y|i y|i3 y|i y|i y|i y|i y|i]! y|i! y|i`# y|i$ y|i% y|i& y|ip& y|i~' y|i' y|iX( ,y|i) y|iS* y|i* ,y|i+ y|i , y|iQ, y|i, y|i- y|i. y|i. y|i/ y|i1 y|i2 y|il2 y|i3 y|i4 y|i5 y|i16 y|i6 y|i 8 y|i9 y|i9 y|i9 y|iv; y|iv< y|i< y|ix= y|i> y|i? y|i@ y|i@ y|iB y|iC y|i{C y|iC y|iD y|iE y|i F y|iF y|iG y|iH y|iH y|izI y|iJ y|iK y|iK y|iXL y|iM y|iO ,y|iO y|iP y|iGQ y|iQ y|iQ y|iU R  There is a stone staircase leading down here.y|iV y|iW  _y|iX y|i}Y y|i(Z y|iZ ,y|i[ y|i\ ,y|i[] y|i_ y|iK` ,y|i;a y|ib y|ic ,y|id y|i;e y|ie y|if y|inf y|ig y|ii y|ii y|i*j y|il y|iRm y|im y|in y|i#p y|iq ,y|ir y|i?t y|it ,y|ivu y|i}v y|iTw ,y|iw y|iy y|iz y|i{ y|i{ y|iE} y|i*~ y|i~ y|i: y|i y|iā ,y|i( y|i y|i* ,y|i y|i y|iK y|iԇ ,y|i y|i_ ,y|i2 y|i y|i= y|i y|i6 y|i y|i y|i y|i_ y|i4 y|i y|i5 y|i} y|id Xy|i4 y|i By|iߡ y|i y|iҢ y|i& y|i= y|i ,y|i y|i y|i y|iݪ ,y|i' ,y|i y|i9 y|i* y|iư y|i y|i y|i By|i y|iN y|i0 y|i y|i[ y|if y|iY y|i y|i3 y|i y|i y|i y|i y|i\ y|i y|i y|i y|i y|i y|iV ,y|i y|in ,y|i y|i y|i y|i y|iK y|i y|i, y|iv y|i y|i y|i' ,y|i y|i y|i ,y|iE y|i; y|i. y|iu y|iY y|iG y|ik y|i y|i y|i y|i y|is y|i y|i y|i ,y|i y|i y|iU y|i y|id y|iP y|iC2# ###.#.#.##...#.#...#.#.## ###.#.########### # ......#......# #.......# # .............# #.......# # .............# #.......# ## ..>........# #.......# #. ...........#####.......#########.- ........#......+@................ ####...##..#####.......#########.#####.###.## #...........##.....y|i\#...#.# #..# #...........##.....#.#.#.####.###...........>#...#.##...<.............##..... #..#<.....................#..... #.....##.#..#.......#.....  ##'######.#####..... y|i..####32446.0)......'..####y|iy|i$L======57y|i)y|i+= _As you open the door, it creaks loudly!y|i-3y|iy|ipy|iy|iPy|il  There is an open door here.y|i" _y|iy|icy|iy|iFy|iy|iy|iy|iy|iy|i y|iN,y|i'y|iy|iy|iy|iy|i5y|i_ ,y|i y|i y|iG y|i y|i y|i y|i y|i y|i y|i y|iy|i1y|iy|iDy|i,y|iy|iny|iCy|iy|i y|iy|iy|iy|iy|i4y|ip ,y|i!y|i$-Xy|i.y|ik.y|i.y|i.y|iq/y|i/y|i/y|iE0y|i1y|i2y|i\2,y|i'3y|i|3y|i3y|i-4y|ii5y|i#6y|i6,y|i18y|i8y|i`9y|i9y|i;y|i;y|iH<y|i<y|i=y|i(>y|in>y|i>y|i?y|i#@y|iq@y|i@z|iO            ###########  #.....#...#   #######.###.#.#.#   #.....#.#...#.#.# ------49.5 (24.0) z|i  #.###@#.#.......######   #.......#......###...   #.......# #   #......# #   #...>.### #....   #...#####   #..#......'.   ######...##..#####   #####.###.## z|i<------z|iz|i)E _Done exploring.z|iJOz|ihPz|iPz|il)....###..#...0.0).#.................'.z|imtz|i!yz|izE _Done exploring.z|iz|i3z|iz|iz|iz|ixE _Done exploring.z|ir03z|i1z|iHz|iMz|iPz|iYRE _Done exploring.z|i1+ z|i. z|i1 z|iI3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z|i z|i/ Level 5 of the Dungeon <<<<>>>>(Press ? for help) ########## #........# #########........# ############................# #.....#...#z|i #................# #######.###.#.#.##............##### #.....#.#...#.#.##............# #.###@#.#.......###########............# #.......#......###.......##............# #..............# #.......##............# #..............# #.......###............# z|i% #...>........### #.......##....########.# #............#####.......#########.###########.####### #.........#......'.....................<............># ######...##..#####.......#########.#######.##.######.# z|i #####.###.## #...........##...........[..#.# #.# #...#.# #..# #...........##............#.#.### #.# #.#.#.####.###...........##....>.......#...÷.# ##.# #...#.##...<.............##............###.#.###..# #..#<.....................#............# #.#.....## #.....##.#..#.............#............# #.##....## ####'######.####.............#............###..#.#<..# #........##.##.......................................##{|iN@>{|i{|iv aaaasdfaa the Magician  Djinni  Health: 51/51 ========================  AC: 2Str: 6  ###########EV: 11Int: 22  #.....#...#SH: 0Dex: 12  #######.###.#.#.#XL:  8 Next: 39% Place: Dungeon:5  #.....#.#...#.#.#Noise: ---------  Time: 4349.5 (0.0)  #.###@#.#.......###### -) Nothing wielded  #.......#......###.... Cast: Magic Dart  #..............# #.... Fly  #..............# #....  {|iR~#...>........### #....  #............#####....   #.........#......'....   ######...##..#####....   #####.###.## #.....  _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.){|i{|i\{|i{|i _{|i{|i{|i.{|i{|i9{|i{|i{|iH{|i6 ########### #.....#...# #######.###.#.#.# #.....#.#...#.#.# #.###.#.#.......##### #.......#......###...  #..............# #... {|i  #..............# #...53.5 (4  #...@........### #...  #......#####  ##......'  ######...##..#####  #####.###. {|iAG #...#.# #..#   #.#.#.####.###  #...#.##...<.. {|i0` #..#<........{|i {|iy {|iz c _There is a stone staircase leading down here.{|i {|i {|i {|i {|iH 14.5 (1 _{|i {|i  You fly downwards.  You hear the hiss of flowing sand.{|i /  --more--||i  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!  You hear the solemn chanting of funerary rites.||i/  --more--}|i%6}|i4J # #. #.## ## ... .# }|iZ#.#.# #@.# ##.# ?..  .### $# .# ## }|i G,6.0 (2.5}|i}J}|iM  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a scroll labelled NUNYNG PIMU and 5 gold pieces.}|ifOa _There is a stone staircase leading up here.~|i0~|i~|i~|iɊ~|iu~|ih$ _~|i,~|i,~|i1~|i~|i͙~|iF~|i~|iU|  l - 2 scrolls labelled NUNYNG PIMU (gained 1)~|i~|i٢~|iyA _You see here 3 flux baubles.~|i~|i~|i~|i~|i~|i~|i~|i~|i!~|iƲ~|iM _You now have 192 gold pieces (gained 5).~|i~~|i~|i~|iʻ~|i,~|iy~|iZ~|i#.######......####..#.#.# ###.#..##<.#.###......##.#.#.#..>........•.............#.###.#...#.#.##.#65.0 (9.0#..@...#~|i###.####...# #.##### ~|i~|i.6.0 (10.0)~|i~|i; _Found a stone staircase leading down.~|iI 3~|iK ~|iL ~|i>R X~|i........•.. ......#.## .#.#.##.# #......# ####.#### #....# #.####~|i' #.##########.##...@.....##.##...######.##.#Magic Dart#... #.##.###h #####.##.## #........#....###.####h   hound (asleep).# #.##.#..#~|i ,88.0 (22~|i 29.0 (23 _~|i! ~|i ~|iF~|iJRead which item? Scrolls  x - 4 scrolls of amnesia ~|iVK/ c - 2 scrolls labelled OROABO AFIDEAJ  e - 2 scrolls labelled CUOLEKEIXKY  h - 2 scrolls labelled WOACAI MEWNI  k - a scroll labelled MIUSOORI LENE  l - 2 scrolls labelled NUNYNG PIMU  m - a scroll labelled OLIRIY SUUVEA  q - 2 scrolls labelled MOCANG YQOIN  u - a scroll labelled KEEXTINEYF [!] read|quaff|evoke[?] describe selected|iH |iM |iQ a>........•.. aaaasdfaa the Magician......#.## Djinni.#.#.##.# Health: 51/51 ========================#......# AC: 2Str: 6####.#### EV: 11Int: 22#....#SH: 0|iS Dex: 12#.####XL:  8 Next: 39% Place: Dungeon:6#.##########.#Noise: ---------  Time: 4389.0 (0.0)#...@.....##.#-) Nothing wielded#...######.##.#Cast: Magic Dart#...#.##.#Fly ##h #####.##.## #........#....###.####h   hound (asleep).# #.##.#..# _There is a stone staircase leading up here.  l - 2 scrolls labelled NUNYNG PIMU (gained 1) _You see here 3 flux baubles. _You now have 192 gold pieces (gained 5). _Found a stone staircase leading down. _You encounter a hound.|iV P  Okay, then.|iX |i[ |iW] . _|ie% >.• ......#. .#.#.##.# #......# ####.#### #....## #.#### #.##.# #..@......##.# #...######.##.# #.... #.##.# ##h.. #####.##.# ##.. #........#......###.######..# #.##.. #.#  ..#|ifm|in290.0 (1 _|iq|ir|i" >........•. aaaasdfaa the Magician ......#.# Djinni .#.#.##.# Health: 49/51 =======================- #......# AC: 2Str: 6 ####.#### EV: 11Int: 22 #....#  SH: 0Dex: 12 # #.####  XL:  8 Next: 39% Place: Dungeon:6 #.##########.#  Noise: ---------  Time: 4390.0 (0.0) #..@......##.#  -) Nothing wielded #..*######.##.#  Cast: Magic Dart #..*. #.##.#  Fly  ##h.. #####.##.#  ##.. #........# |iQ[1K ......###.####  h   hound (asleep) ##..# #.#  #.. #.#  ..# _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)|i2>........•. aaaasdfaa the Magician......#.# Djinni.#.#.##.# Health: 49/51 =======================-#......# AC: 2Str: 6####.#### EV: 11Int: 22#....#SH: 0Dex: 12##.####XL:  8 Next: 39% Place: Dungeon:6#.##########.#Noise: ---------  Time: 4390.0 (0.0)|i#..@......##.#-) Nothing wielded#..*######.##.#Cast: Magic Dart#..*. #.##.#Fly ##*.. #####.##.###.. #........#......###.####h   hound##..# #.##.. #.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|iAim: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is almost dead.|i^h.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is almost dead.  The hound barks!|iUd&.|if====1.0 (1Ray |ij|imf _(Press . to maintain the ray.)|i`P***|iyKoh..|i~L8-=---2+ |iQ|ikS _The searing ray misses the hound. The hound barely misses you.|i] †The searing ray hits the hound.|i W***|iG f†..|iÊ -43=--3Magic Dart++ |it |i I _You kill the hound!|iX P***|ir j†..|i*t A7--4|iz |i} > _You finish channelling your searing ray.|iw |iy 3|i| ,|i} |i 8|iP ,|i |ï B|i w9=|i ,|i |i |id ,|i |i, |i |i~ 50=|i  |i  You hear the slow hiss of a very distant avalanche of sand.|i |im |iL  |i _You hear the lone wailing of a very distant funeral chant.|i 3|i |i ,|i |i D1=|i# |iK  |i +_HP restored.|i |i |i |i5 |i |i |i |i  |i [ You see here a hound corpse.|iB K _|i {=|i |i; B|i |i7 B|i |i' |i) ,|iv6 n|i;@ |iD |iZI X|iK |iK |iEL |iN |iU |iV |iOZ |iZ ,|i^ | _e - 3 scrolls labelled CUOLEKEIXKY (gained 1)|i` |i` |ia |ib |id |ixe ,|iCg |ifi ,|ii |is |ix B|iz |i   #.# #.#  ... #.####  #.# ##......  #.###..†###  #.#.....#  #.##...####   #######.##########..##..   #......................#--429.0 (35.0)   #.#####@##########..####   #'# #..#   ... #....   ..... #.####   .#...#. #.#  .ß.ß.#.ß. #.#  .. ..!.. .. .#  +. ...:... .+   _You reach down and open the door.|i@ _Found a parchment of Olgreb's Toxic Radiance.|i(L 3|iuV ,|iX h  You encounter a scorpion.|il  ...#####.###......##..†####.....# #...###########.##########..##..#......................##.#####.##########..### #@# #..# #...#Cast: Magic Dart#.....#Fly #####.....!.....#s   scorpion (asleep)#......s....#  |ikv +0.0)|i} 230.0 (1 _|i |i Q _There is an open door here.|i/E: ...  #.#  #.# ##..† #.#   #.#  #######.## ... #.# #@# #..#  #...# #....  #.....#   #.#...#.# #.#  #.ß.ß.#.ß.# #.#  #.....!.....# .#  +. ...:... .+  #......s....# |i] ...  #.#  #.# ##..† #.#   #.#  #######.## ... #.# #@# #..#  #...# #....  #.....# |i   #.#...#.#  #.ß.ß.#.ß.#  #.....!.....# .#  +. ...:... .+|iB #......s....#|i|iY|iB|iO_ _A scorpion is nearby!|ic *****s*The magic dart hits the scorpion.|i. 9s.|i Cs:|i @......|i 50-|i &=1|i |i 6 _The scorpion is lightly wounded.|i **** The magic dart hits the scorpion.|i Ds!|i( 0...|i T49-2|i |i ` _The scorpion is heavily wounded.|i* ***The magic dart hits the scorpion but does no damage.|iq:s.|i}t)..|iTv%3|i,}|i` _The scorpion is heavily wounded.|i **The magic dart hits the scorpion but does no damage.|iEw:s.|i>~".|i~58-|i~4|if|iI` _The scorpion is heavily wounded.|i? ... #.##### aaaasdfaa the Magician #.# ##...... Djinni #.# ##..†#### Health: 46/51 =====================--- #.# #.....#  AC: 2Str: 6 #.# ##...#### EV: 11Int: 22|i #######.##########..##.. SH: 0Dex: 12 #......................# XL:  8 Next: 43% Place: Dungeon:6 |i#.#####.##########..#### Noise: =--------  Time: 4434.0 (0.0) #@# #..#  -) Nothing wielded |i|#.*.# #....  Cast: Magic Dart #..s..# #.####  Fly |i n #.#...#.# #.#  #.ß.ß.#.ß.# #.# |i6 #.....!.....# .#  s   scorpion +. ...:... .+ |if~ #...........#  _The scorpion is heavily wounded.|iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|i(uAim: a scorpion (heavily wounded, 82% to hit)|if ...#.##### aaaasdfaa the Magician  #.###...... Djinni  #.#|ief##..†#### Health: 46/51 =====================---  #.##.....#|ifmAC: 2Str: 6  |if#.###...#### EV: 11Int: 22 |if  #######.##########..##.. SH: 0Dex: 12 |if   #......................# XL:  8 Next: 43% Place: Dungeon:6 |igp  #.#####.##########..#### Noise: =--------  Time: 4434.0 (0.0)  #@##..#|iDg-) Nothing wielded  #.*.##....|ifgCast: Magic Dart  #..*..#|igo#.#### Fly  |ig#.#.*.#.# #.#  |ig#.ß.ß*#.ß.# #.#  |ig#.....!.....# .#s   scorpion |ih +. ...:... .+  |i>hR#...........#  |i^hCasting: Magic Dart (safe; 1% risk of failure)  |ihConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|iiAim: a scorpion (heavily wounded, 82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!|is.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is severely wounded.|iO)..|i+p=5.0 (1Ray |i|iRf _(Press . to maintain the ray.)|i: Y .  The searing ray hits the scorpion!|i0> \****|i 2....|iz 526Magic Dart+ |i |i L _You kill the scorpion!|i R****|iH) 6....|i:2 s5--7++ |i4 |i6 |i6***|i*|i 6....|i'q4---8|i-|i/> _You finish channelling your searing ray.|i3|i|iB|iF|iK5=|iB|i0|ix|i|i,|i%|iL|iN6=|i#|ir=7=|i,|ic|if|i|i|i|iU8=|i|i|i;|i|i|iC|i=|i|i|i|i|iMK9=|i|i,|i|i  You hear the slow hiss of a very distant avalanche of sand.|i|i |iU $ |i e_You hear the lone wailing of a very distant funeral chant.|i |i |i|iV50=|i|i|i|i|i|i|i1|i |i: K1=|i |i"|i$,|i$|i%|i&|i&'|i8(|i*|i+|i+|i,|i.|i/|i 09=|i0|i1|i2|i3|i3|i5,|i6|i8l _o - 2 dark potions (gained 1)|i93|i:|i<y  You see here a parchment of Olgreb's Toxic Radiance.|i=|i> _|i>|i@|iA,|iSB|iNC|i'D|iaD|iD|iE|iF,|iG|iUH|iFI,|iI|iK|i,L,|ikL|iNF _You reach down and open the door.|iN|i2O|iO|iQ@  There is an open door here.|iR|iGS5 _|iaT|iT|iT|itU|i~V|iV|iV|i.W|iYX|iX|iqY,|iZ|iZ|i[|i`[|ip\|i`|ia|ia|ib|id|if~  You encounter an orc. It is wielding a +0 whip.|il ##.#...#.##  ##.....##  ##...##  ##'#  |i,ma#.##. |iPm" #....# ####.##.#   |izm#........... Magic Dart #............  #.....###.... |imN..### ..o  #..# .. o   orc (asleep)   |imy #.. .  #|irr/83.0 (45.0)|it24.0 (46 _|icw|iz|ib;- ##.#...#.## ##.....## ##...### ##'##.# #.##.# #....# ####.# #.# #@# #...........  #............  #.....###....  #...### ..o  #..# ..  #.. .  #..|i? ##.#...#.## ##.....## ##...### ##'##.# #.##.# #....# ####.##.##@# #...........  #............  #.....###....|iL #...### .. #..# ..  #.. . #..|i{|i|i|iO[ _An orc is nearby!|i- ##.#...#.## ##.....## ##...### ##'##.# #.##.# #....# ####.# #.# #@# #...........  #............  #.....###....  #...### ..o  #..# ..  #.. .  #..|i 2 ##.#...#.## ##.....## ##...### ##'##.# #.##.# #....# ####.##.##@# #...........  #............  #.....###.... #...### .. #..# ..  #.. . #..|i7|i8|i=|i@[ _An orc is nearby!|i  ##.#...#.## ##.....## ##...### ##'##.# #.##.# #....# ####.#|i  #.# #@# #...........  #............  #.....###....  |i> #...### ..o  #..# ..  #.. .  #..|i  ##.#...#.## ##.....## ##...### ##'##.# #.##.# #....# ####.##.##@# #...........  #............ |i  #.....###.... #...### .. #..# ..  #.. . #..|i |i |i |i [ _An orc is nearby!|i0  ******o  The magic dart hits the orc.  The orc is heavily wounded.|iw  lThe orc shouts! You hear a shout!o......l   iguana (wandering)o   orc|i g0-==5.0 (1.0)|i |i X _You encounter an iguana.|iq *****The magic dart hits the orc but does no damage.|i7l.|i/o.|ic....l|i6G--6|i|i"[ _The orc is heavily wounded.|i **** The magic dart hits the orc.|iB7l.|i/D} oThe orc is severely wounded.|iD3o.|iL....o 2 orcs|i NU49-7|iS|iYs _You encounter an orc. It is wielding a +0 hand axe.|i ***The magic dart hits the orc but does no damage.|i'p}o.l.|ip9o.|ir oThe orc is severely wounded.|iz..o 3 orcs (1 wandering)|i={S8-8|i|iVs _You encounter an orc. It is wielding a +0 hand axe.|i)(|i ##.#...#.## aaaasdfaa the Magician ##.....## Djinni ##...###|i Health: 44/51 ====================---- ##'##.# AC: 2Str: 6 #.##.# EV: 11Int: 22 #....# SH: 0Dex: 12 ####.# XL:  8 Next: 52% Place: Dungeon:6 #.# Noise: =--------  Time: 4488.0 (0.0) #@# -) Nothing wielded #....***l*..  Cast: Magic Dart #.....**o**..  Fly  #.....###**o.  #...### *.o  #..# ..  l   iguana #.. .  ooo|i~7 3 orcs (1 wandering) #.. _You encounter an orc. It is wielding a +0 hand axe.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 ring mail (severely wounded)|iR |i |i*|iP@|i7*****l.|iC****o..|iA**###..|i# .|iW|iX*****.*****o**|i; *****.*****.**|i.  ##.#...#.## aaaasdfaa the Magician ##.....## Djinni |ix @##...### Health: 44/51 ====================---- ##'##.# AC: 2Str: 6 |i #.##.# EV: 11Int: 22 |i #....# SH: 0Dex: 12|i8  ####.# XL:  8 Next: 52% Place: Dungeon:6 #.# Noise: =--------  Time: 4488.0 (0.0)|ii  #@# -) Nothing wielded |i #......l....  Cast: Magic Dart |i =#.......o....  Fly  #.....###..o. |iځ n #...### ..o  |i #..# ..  l   iguana |i #.. .  ooo 3 orcs (1 wandering) #..|iq G _You encounter an orc. It is wielding a +0 hand axe.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target|i 9o.|i o..o|iV m ##.#...#.##|i ##.....## ##...###|i ##'##.# #.##.#|i͎ Z #....#|i ####.##.#|i C#@#|iG #..*..ol....  #... |is #.....###.o.. #...### ..|i #..# o.  #.. . |iď q, 1 ally target)   #..|i *   fulminant prism|i‘ 3==9.0 (1|i |i 6 _You conjure a prism of explosive energy!|i3AM##.ß.#.ß.ß.####.#...#.####.....####...####'##..##.....####. #.#  #..*..ol....  #............#..o..#...*   fulminant prismo..#..o.o   orc (ally target)*   fulminant prism5=---90|iDC**|i8Ge _Your fulminant prism crackles loudly.|iy...........##.ß.#.ß.ß.####.#...#.####.....####...##|i"##'##.###...### #.# |iee #..*.o.l..............###.o#...### ..#..#o|i.|i 6o.|i( *l|iM.|iu )Your fulminant prism explodes!The blast of energy engulfs the orc!|i3' .  You kill the orc!The blast of energy engulfs the iguana!!|i_+r###########|ij. .|i|).........  You kill the iguana!|ibA=6|im=======1Magic Dart|iH|i |i7_You hear a shout! x3|iJ #...........#  aaaasdfaa the Magician|i!K ##.ß.#.ß.ß.##  Djinni ##.#...#.## Health: 41/51 ===================----- ##.....## AC: 2|iQKStr: 6 ##...### EV: 11|iKInt: 22 ##'##.# SH: 0Dex: 12 #.##*# XL:  8 Next: 56% Place: Dungeon:6 #.***# Noise: =======--  Time: 4491.0 (0.0)|iL ####@# -) Nothing wielded #*# Cast: Magic Dart|i8L #*# Fly  #......l.... |iYL^ #............  #.....###.o.. |izLy  #...### ...  |iLe #..# o.   #.. . |iL You kill the iguana! _You hear a shout! x3  |i M.Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i8MAiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target|iw....@*********|i #...........#aaaasdfaa the Magician  ##.ß.#.ß.ß.##Djinni |i\ ##.#...#.##Health: 41/51 ===================-----  ##.....##AC: 2Str: 6  ##...###EV: 11|i:Int: 22  ##'##.#SH: 0|icDex: 12  #.##.#|iXL:  8 Next: 56% Place: Dungeon:6  |i#....#Noise: =======--  Time: 4491.0 (0.0)  |i####@#-) Nothing wielded  #.#|iWCast: Magic Dart  #)#|iCFly  #..*...l....  #............  #.....###.o..*   fulminant prism (unaware)  #...### ...  |in{#..#o.  #...You kill the iguana! |i_You hear a shout! x3  Casting: Fulminant Prism (dangerous; 3% risk of failure)  |iOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target|i|iX===----2.0 (1|i|i8! _You hear a shout! x3 |i` Casting: Fulminant Prism (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 3% risk of failure)  |i{Press: ? - help, Dir - move target _You conjure a prism of explosive energy!|i|i. :----|i|i9|i0 3o|iD o   orc*   fulminant prism (unaware)2---3Magic Dart**|iE e _Your fulminant prism crackles loudly.|ik3|i31o.|i=.|iE )Your fulminant prism explodes!The blast of energy engulfs the orc!|iI0#####|i-J?######|i .).........  You kill the orc!|iM=======4Magic Dart _You hear a shout! x3|iP 3|i |i B|iU |i |i |i |iخ K3=|iү |i. ,|it |iv ,|i |i k4=|i |i %  |iT [You encounter a gnoll. It is wielding a +0 spear.|i -------Magic Dartjj   gnoll (polearm, wandering)|i -500.0 (6|i *)|i2 Q-------1.0 (7 _|i |i |i7,\ #...........#  aaaasdfaa the Magician ##.ß.#.ß.ß.##  Djinni ##.#...#.## Health: 42/51 ===================----- ##.....## AC: 2Str: 6 ##...### EV: 11Int: 22 ##'##.# SH: 0Dex: 12 #.##.# XL:  8 Next: 56% Place: Dungeon:6 #....#|i, Noise: ---------  Time: 4501.0 (0.0) ####@# -) Nothing wielded #*# Cast: Magic Dart #*# Fly  #....j.l....  #............  #.....###.o..  j   gnoll (polearm) #...### ...  #..# o.  #.. . _You encounter a gnoll. It is wielding a +0 spear.|i,6Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (84% to hit)|i`> #...........#aaaasdfaa the Magician  ##.ß.#.ß.ß.##Djinni  ##.#...#.##|i>Health: 42/51 ===================-----  ##.....##AC: 2Str: 6  ##...###EV: 11Int: 22  ##'##.#SH: 0Dex: 12  |i>#.##.#XL:  8 Next: 56% Place: Dungeon:6  |i?#....#Noise: ---------  Time: 4501.0 (0.0)  |i?l####@#-) Nothing wielded  |i+?C#*#|iA?Cast: Magic Dart  #*#|iV?AFly  |ik?_#....*.l....  |i?#.....*......  #.....###.o..|i?vj   gnoll (polearm)  |i?#...### ...  #..#|i?&o.  #..|i?. |i?c_You encounter a gnoll. It is wielding a +0 spear.|i/@6Casting: Fulminant Prism (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i\@Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (84% to hit)|ij.  Casting: Fulminant Prism (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (84% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll.|iz |ij(Press . to maintain the ray.)|it..j 2 gnolls (polearms)|iwq==2.0 (1Ray |i|iyq _You encounter a gnoll. It is wielding a +0 spear.|i0 ****The searing ray hits the gnoll!|i j.  The gnoll is heavily wounded.|i' .j..35----3+ |i |i C _The gnoll hits you from afar with a +0 spear.|i  ****The searing ray hits the gnoll.  The gnoll is severely wounded.The searing ray hits the gnoll.|i`X 5The gnoll is heavily wounded.|i]  .jj.5   shadow impYou encounter a shadow imp.|i_ ----4++ |i9d |if  |ig E_The gnoll closely misses you.|i v )The searing ray hits the gnoll!|iD )You kill the gnoll!The searing ray hits the gnoll!|i' ****5   shadow imp|i}` 5.  You kill the gnoll!|iNb jYou finish channelling your searing ray.|ih5.).j   gnoll (polearm)5   shadow imp|i,mT495|iq|i҃q _You encounter a gnoll. It is wielding a +0 spear.|i- #...........#  aaaasdfaa the Magician ##.ß.#.ß.ß.##  Djinni ##.#...#.## Health: 30/51 ==============---------- ##.....## AC: 2Str: 6 ##...### EV: 11Int: 22 ##'##.# SH: 0Dex: 12 #.##.# XL:  8 Next: 59% Place: Dungeon:6 #....# Noise: =--------  Time: 4505.0 (0.0) ####@# -) Nothing wielded #*# Cast: Magic Dart #5# Fly  #..**j.l....  #...***......  #..***###.o.. |i j   gnoll (polearm) #...### ...  5   shadow imp #..# o.  #.. . You finish channelling your searing ray. _You encounter a gnoll. It is wielding a +0 spear.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target|iA ****@.)j......|i= ,....@5**j*** _You encounter a gnoll. It is wielding a +0 spear.  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a shadow imp|i@ @5****|i]7**|iќ #...........#  aaaasdfaa the Magician ##.ß.#.ß.ß.##  Djinni ##.#...#.## Health: 30/51 ==============---------- ##.....## AC: 2Str: 6 ##...### EV: 11Int: 22 ##'##.# SH: 0Dex: 12 |iϝ#.##.# XL:  8 Next: 59% Place: Dungeon:6 #....# Noise: =--------  Time: 4505.0 (0.0) ####@# -) Nothing wielded #5# Cast: Magic Dart #)# Fly  #...)j.l....  #............  #.....###.o..  j   gnoll (polearm) #...### ...  5   shadow imp #..# o.  #.. . _You encounter a gnoll. It is wielding a +0 spear.|iCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  |i^JPress: ? - help, Dir - move target|i]2j.|i        ##...### ##'##.# #.##.# #....# ####@##5##j# #..*  #.....###.o..  #...### ... (ally target)   #..# o. *   fulminant prism #.. |i3==6.0 (1|ik|i6 _You conjure a prism of explosive energy!|i>  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!  You hear the slow hiss of a very distant avalanche of sand.  You hear the lone wailing of a very distant funeral chant.The shadow imp barely misses you.  The gnoll hits you from afar with a +0 spear.|i1g25-----7|i|ie _Your fulminant prism crackles loudly.|iO .  The shadow imp hits you.|iE .  The shadow imp hits you.  Your fulminant prism explodes!blast of energy engulfs the gnoll!  The gnoll is heavily wounded.The blast of energy engulfs the shadow imp!!|iV########### |i5)|iF .j.).......  You kill the shadow imp!|iK 19------60=======8|i4Q |iT ' _You hear a shout!|if #...........#  aaaasdfaa the Magician ##.ß.#.ß.ß.##  Djinni ##.#...#.## Health: 17/51 ========---------------- ##.....## AC: 2Str: 6 ##...### EV: 11Int: 22 ##'##.# SH: 0Dex: 12|i #.##.# XL:  8 Next: 60% Place: Dungeon:6 #....# Noise: =======--  Time: 4508.0 (0.0) ####@# -) Nothing wielded |i+#*# Cast: Magic Dart #j# Fly  #...)..l.... |iNH #............  |iq#.....###.o..  j   gnoll (polearm) #...### ... |iD #..# o.  #.. . |i_You hear a shout!  Casting: Fulminant Prism (dangerous; 2% risk of failure)  |iMConfirm with . or Enter, or press ? or * to list all spells.|iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|i'Aim: a gnoll, wielding a +0 spear (heavily wounded, 84% to hit)|i$|ih |i#...........#|i4aaaasdfaa the Magician |i$ |iG##.ß.#.ß.ß.##|inDjinni |i |i##.#...#.##|iHealth: 17/51 ========---------------- |i6 |i]##.....##|i-AC: 2|i+Str: 6 |i |i##...###|i#EV: 11|iQ,Int: 22 |is |iL##'##.#|i#SH: 0|iT,Dex: 12 |i |iW#.##.#|i}XL:  8 Next: 60% Place: Dungeon:6 |i0 |iS7#....#|i|}Noise: =======--  Time: 4508.0 (0.0) |i |i+####@#|i.-) Nothing wielded |i |i2C#*#|iZ,Cast: Magic Dart |i| |iC#*#|i&Fly |i #...*..l....  #....*....... |i5 #.....###.o..j   gnoll (polearm) |iv #...### ...  #..#o. |i #...Casting: Fulminant Prism (dangerous; 2% risk of failure)  |i7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  |i Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.|i        ##...### ##'##.# #.##.# #....# ####@# #*# #*# #...*.  #....*.  #.....###.o..  #...### ...  #..# o.  #.. . Aiming: Searing Ray (safe; 1%  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (heavily wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is severely wounded.  (Press . to maintain the ray.)|i w2       ##...### ##'##.# #.##.# #....# ####@##*##*# #...*. #....*. #.....###.o..  #...###  #..#  #..  .j).  The gnoll hits you from afar with a +0 spear.3--==-----9.0 (1Ray |i|V _* * * LOW HITPOINT WARNING * * *|i?v )The searing ray hits the gnoll!|iC.**|i@D1**|i[       ##...### ##'##.# |i#.##.# #....# ####@# #*# #*# #...*.  #....*.|i y  #.....###.o..  |iL #...### ...   #..# o. |it  #.. .  |iiV       ##...### ##'##.# #.##.# #....# ####@##*##*#|i #...*. #....*. #.....## #...### |i  #..#  #.. |i .)).  You kill the gnoll!|iϭ 2--2------10Magic Dart|i+ _* * * LOW HITPOINT WARNING * * *|i9|iKi _Your Fighting skill increases to level 1!|i  +.....:.....+   #...........#  ß.#.ß.ß.##  #...#.##  ..##  #...### ##'##.#  #.##.# |ipL #..@.# ####.#  #.#  #)#  #...).l....   #.........|i{...   #.....###.o..  |ih #...### ...  |iI #..#o.|ix|iY--1|i"|i%< _You stop channelling your searing ray.|iL   +.....:.....+  #...........#  ##.ß.#.ß.ß.##  ##.#...#.##  ##.....##  ##...###  ##'##.#  #.##.# |i!  #.@..#  ####.#  #.#  #)#  #...)..l....  #......  #.....###.o..  #...### ...   #..# o.|i#% |i' ?-2|ix- |i/ |i7  #...........# .#  +.....:.....+  #...........# ß.#.ß.ß.## #...#.##|i 8 ...## #...### ##'##.#  #@##.#  #....# ####.#|i<8  #.#  #)#|ih8  #...)l....  #.........|i8H...  #.....###.o..|i8t  #...### ...|iA|iWE%3|imK|iM|iM#.ß.ß.#.ß.## ##...........# .#+.....:.....+#...........#|i&~##.ß.#.ß.ß.####.#...#.####.....###...#####.#....#  ####.##|i|i ?44|i|iƼQ _There is an open door here.|i3M ##.#...#.## #.ß.ß.#.ß.## ##...........# .#+.....:.....+#...........###.ß.#.ß.ß.####.#...#.####.....###.@.####'####  #....##|iq9|iM>,5 _|i?B|iD|iM ##.....## ### ##.#...#.## ##.ß.ß.#.ß.## #|i z#...........# .#+.....:.....+...........##.ß.#.ß.ß.####.#...#.####..@..###...##|iK##'##  #.##.#|i]|iD%6|iA|i?|i |i |i" |i$ |i( c5|i$) |ik) |i + ,|ie, |i<. |it. |i0 |in2 |i2 I6=|i4 |iH7 ,|id8 |i: |i: |i< |i ? |iF? |i!@ |iB |iC S7=|ipD |iF |i+G |i#H |iIJ |iuJ |iK |i]M |iM I8=|iN |iQ |iAQ |idR |iT |i"U |iwV |i:X ,|iX |i[ |i\ S9=|i] |i_ ,|i` |iAc ,|iQd |if |if J20=|ih |ik |i ,|i? |i? K7=|i@ |ivC |iC |i E |iG |i,H |iI |iP X|i)Q 98|iR |iU |iU |iW |i-Y |i|Y |iZ |i1] |i] S9=|i^ |ira |ia |ib |iAe |iwe |if |ii |ij |i2k |i n |iJn L30=|io |iq |iq |ir |i2u |itu |iv |iy |iy |iyz |i} |i} S1=|ip~ |i |i |i| |i |i |i |i |i܆ 52=|i |iX |iŊ |i |iJ |iӎ |iO |ie |i |i͒ |iӓ |i |iX S3=|i |i2 |it |i |i ,|i |ik |iҢ K4=|i |i |i |i |i |i˪ |i= |i |iɮ |i |i |i( L5=|i% |i@ |in |i |i| |i_ B|iμ K6=|i |iҿ |i |i! |i2 |i{ |i |i |iM |i~ |i |i 837=|i |iI |i2 |i |i |i |ip |i |iH |i |i |i1 |ih %8|i 2=|i |i7 |it |i |i< ,|iX |i |i #9|i& (=|iA |i |i; |iW |i |iR |i |i |i |i1 |i |i $40|i 2=|i7 |i |i |iw |i W _You start resting.|i[ |i 608.0 (50  You hear the slow hiss of a very distant avalanche of sand.|i +9.0 (51|i |i"  |iE# n_You hear the small ensemble of a very distant funeral chant.|i|i |i |i#|i#%1|ig&B|ia(|i+|i[+|i,|i 0|i?0|i61|i4w2=|i6|i47|iH8|i:|iQ;|i<|i?|i?U3=|i%A|iC|iD|i/E|i`H,|iI|iM|iWM|ieN|iP|i Q54=|i*Q|i]R|iT|iT|i*V|iX|iY|iY|i]|iR]|i@^|i`|i]a#5|i~a2=|i:b|ic|i0d|i;e|itg,|ih|ii|ij56=|i*j|ij|i?l|ijl|i2m|in|i,o|ilp|ir|i s|is|i>u|iuU7=|i`v|iw|iw|ix|i{,|iU||i}|ii~D8=|i~|i|i|i|i\|i|i|i̇,|i|i|i'#9|i>2=|iv|ȉ|i|i|i|i]|i4|iq|iޔL50=|i|i,|iė|iP|i|iC|i,|i|i |iR?1=|iy|i|i|iʠ|if|i|i|il|i|i@|i|i<% |iXF_You start resting.HP restored.|i|i,49.0 (40|ia2=50.0 (41 _|i|iE|il|i|iY$|i& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|iO ##.#...##.#  ##.ß.ß.#.ß#.#  #...........# .#  +.....:.....+  #...........#  ##.ß.#.ß.ß.##  #.#...#.##  ....##  ###  '##.#  .##.#  #....# ####.#  #.# #)# |i.#...)..l.... #............|i_|i&71.0 (1.0) _|i|i|i|ig|i|i|iX|i|iO|i|i|i6O=|i|i|i|i |i|i)|i,|i|i|i|i|i0|i6F _You reach down and open the door.|i|i|i|i@  There is an open door here.|i7|ih _|i|i |i  You hear the hiss of a very distant avalanche of sand.|ix _You hear the small ensemble of a very distant funeral chant.|i4 3|i |i |i |i |iS|i|i,|iv|i|i|i|i|i|i@|im|i|i|i|i|i#|i |i"f  An orc comes into view.|i*##.....## #.#### ### #.#...#.## #.# .ß.ß.#.ß.## #.# ..........### #.# ....:.....'.###.# |i*..........#...#.## .ß.#.ß.ß.####....## #.#...#.## #.....# ##.....## #...@##  ##...### #..........oMagic Dart  ##'##.# ###.#####.##  #.##.#|i+#  #....#+#  ####.# o   orc (wandering) #.# #)#  #...)..l....|in/1665.0).|iW5)|i;9b7.0 (16Magic Dart|i=|i>0 _The orc leaves your sight.|i|ib|i|iq!|i0#f  An orc comes into view.|i)n.#...##.# ß.ß.#.ß#.# ........### #.# :.....'.###.# .....#...#.# ß.#.ß.ß.####....## .|im)E#...#.## #.....# ....## #....####.###### #....@......o'##.# ###.#####.###Magic Dart|i).##.# #.# #....# #+#####.# #.# |i)o   orc (wandering)#)#|i)_#...)..l....#............|i+,0.0).|i1(|ic5a8.0 (1Magic Dart|i9|i<0 _The orc leaves your sight.|i |i |i |i |i f  An orc comes into view.|i! -#...#.## #.# .ß.#.ß.## #.# ### #.# :.....'.###.# #...#.## .#.ß.ß.####....## #...#.## #.....# .....## #....####.#|i_! ...### #.....o ##'##.# ###.#####.###.Magic Dart  #.##.# #.# #.# |i! o   orc (wandering) |i) %0|i, 19.0 (1 _|i>/ |i(1 |i!  #.# #.# #.#:.###.#...#.###....## #.....# #....####.####  #.....@......o  ###.#####.###.   #.#   #+#    #.# |i I #)#  #...)|i; #.# #.# #.#|it;P:.###.#...#.###....## #.....# #....####.####  #.....@......o |i; ###.#####.###.   #.# |i;    |i;X  #.#  #)|i;\  #...)|i< |iB|i****|i24)...|i#749---4+ _|iz<|i>|i>****|is4)...|iw---5++ |i||i0|iL|i|i|iK  You stop channelling your searing ray.|iE _|i|i*|iM|i~|iL50=|i4 |ib ,|i_ |i,|i|i/ [40m You encounter a gnoll bouda. It is wielding a +0 club.|i+jMagic Dartj   gnoll bouda (wandering)|iy,80.0 (5|i&=|i`)11.0 (6 _|i#/|iG5|i #.# #.# #.# ### #.. #.#  #:# #....####.#####  #........@)...#  ###.#####.###j#  #.# #.# #+# #.# #..  #.# ### |iB #)#)|i  #.# #.# #.# ### #.. #.#  #:# #....####.#####  #........@)...#  ###.#####.###j#  #.# #.#|i  #+# #.# #..  #.# ###  #)#)|i |iL |i |ip b _A gnoll bouda is nearby!|iխ I#.## #.# .ß.## #.# ### #.# '.###.# ### #...#.## #.. .ß.####....## #.# #.## #.....# #:# ## #....####.##### ### #....# .# ###.#####.###j# .# #.# #.# |i # #+# #.#.# #.. #.# ### #)#  |iĶ >j.|i |iF i1=2.0 (1 _|i |ij  |i K_You see here a +0 hand axe.|i#.## #.# aaaasdfaa the Thaumaturge .ß.## #.# Djinni ....### #.# Health: 49/52 ======================-- ....'.###.# ### AC: 2Str: 6 ....#...#.## #.. EV: 11Int: 22 |ir.ß.####....## #.# SH: 0Dex: 12 #.## #.....# #:# XL:  8 Next: 62% Place: Dungeon:6 .## #....####.#####  Noise: ---------  Time: 4682.0 (0.0) ### #.........@*j.#  -) Nothing wielded |ia#.# ###.#####.###.#  Cast: Magic Dart #.# #.# #.# Fly |i!..# #+# #.# #.# #.. #.# ### j   gnoll bouda #)# .)..l.... .........Casting: Searing Ray (safe; 1% risk of failure)  |iCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  |idPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (84% to  hit)|iw#.## #.#aaaasdfaa the Thaumaturge .ß.## #.#Djinni ....### #.#Health: 49/52 ======================-- ....'.###.# ###AC: 2Str: 6 ....#...#.## #..EV: 11Int: 22 .ß.####....## #.#SH: 0Dex: 12 #.## #.....# #:#XL:  8 Next: 62% Place: Dungeon:6 .## #....####.#####Noise: ---------  Time: 4682.0 (0.0) ### #.........@***#-) Nothing wielded #.# ###.#####.###.#Cast: Magic Dart #.# #.# #.#Fly |iR..# #+# #.# #.##.. #.####j   gnoll bouda #)# .)..l.... .........Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (84% to  hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda.|i Pj.  hit)  |inYou focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda.  The gnoll bouda is moderately wounded.(Press . to maintain the ray.)  The gnoll bouda gazes fiercely through you!|i.|i==3.0 (1Weak Fly Ray |i<"|i,$b _You feel your attacks grow feeble.|iX *** The searing ray hits the gnoll bouda!|i?n j..  The gnoll bouda is severely wounded.|i+r:*|i_F  The gnoll bouda mumbles some strange prayers to its god.|i Bj|i .84|i ;+ |i |i 9 _The gnoll bouda is healed somewhat.|i* z )The searing ray hits the gnoll bouda!|i/ H***|i .)..|ib 65Magic Dart++ |i |i  |i A_You kill the gnoll bouda!|i& <***|ia 2)..|i g7---6|i |i۷ > _You finish channelling your searing ray.|i[3|i,|iB|i|i|i|i|iJK8=|i|i:|i~HFly |i|i?u _Your attacks no longer feel as feeble.|i|i|iI|i|iN9=|i|i|i|iC|i|i|i|i,|i|iS|i|iE50=|iP|i%|iv|i|i|i>|iU|i|i |i|i9|iU1=|i|iJ|i|i|i|i|i|i|iK2=|i |i |i |i|i|i$  Things that are here:|iC  a +0 club; a +0 leather armour|i%  |i![You encounter a gnoll. It is wielding a +0 spear.|i # #.# ## #.# ### #.# '.###.# ### #...#.## #.. |iY w####....## #.# # #.....# #:# # #....####.##### -- #|it  #..))@.# |i  ###.#####.###.# |i vMagic Dart #.# #.# .# |i # #+# #.# .. #.. ... ### ...#|i!j   gnoll (polearm, wandering) j#.#.l.... |iR!....|i'27048.0).|i-)|i1b5.0 (19Magic Dart|i5|i92 _The gnoll leaves your sight.|i|i.|i|i|i%  |i&BA gnoll comes into view.|ibI #.# ## #.# ### #.# '.###.# ### #...#.## #.. ####....## #.#  #.....# #:# |i#7 #....####.#####  #.)).@#  ###.#####.###.# Magic Dart #.# #.# #.#  #+# #.# #.. #.. .... ### j...# |i_ j   gnoll (polearm, wandering) #.#.#l.... ..... |i-0.0).|i)|ia6.0 (1Magic Dart|i2|i2 _The gnoll leaves your sight.|i<|i|i|i|il|ie=|iҙg  You encounter a phantom.|ir.### .'.#####...#.## #.. ####....## #. # #.....# #:# |iҥ ##.#####  ....))..###.#####.###. #.# #.# # #+# #.# #........Magic Dart|i #.. ......##. ###.....###|i*? #.#.#.# .l.... .......W   phantom (wandering) |iզ............... ##.o.##W......  |i%&7|i|i18.0 (2 _|iظ|iK|i  #.# ### #.. #.# #  #:#  ####  ))..#  #.# #.# #.# #@# |i +#+# #.# #........  #.. ......##.  ###.....###  #.#.#.#  .......  .........  .## W......  ...|iĐ f #.# ### #.. #.#  #:#  ####  |iU ))..#  #.# #.# #.# #@# #+# #.# #........  #.. ......##.  ###.....### |i #.#.#.# ....... |i ......... .## W......  |i |i$ |i< |i ^ _A phantom is nearby!|i  #.# ### #.. #.# #  #:#  ####  ))..#  #.# #.# #.# #@# #+# #.# #........ |i`  #.. ......##.  ###.....###  #.#.#.#  .......  .........  .## W......  ...|iZ #.# ### #.. #.#  #:#  ####  ))..#  #.# #.# #.# #@# #+# #.# #........  #.. ......##. |iZ ###.....### #.#.#.# .......  ......... .## W......  |i{a|i:f|i"x|i;|^ _A phantom is nearby!|iV'.##### .#...#.## #.. ####....## #.# # #.....# #:  ####.#####.....))..##.#####.###. #.# #.# #.###.##.+....... #.........#####.....###  #.#.## .l.............. ##.o.## W.... |i .#. ##.#.##. o|iL1j|i@9W.|iWj   gnoll (polearm, wandering)|i19.0 (1 _|i|i|ie.#...#.## #..###....## #.# #.....# #:# #....####.##### # #.........))..# # ###.#####.###.# # #.# #.# #.###.##. |ie# #+# #.###........ # #j..##. # ###.....### # #.#.#.# ..l.... ...............W...... ###.o..##.........|i/f ... #. ###.#.#.#. o. # .....# .|iFh<.j|ih8W.|io|iDp&10|it|iv|i'.###.# ### ...#.## #.. ##....## #.# #.....# #:#  #....####.##### |iÄ #.........))..#  ###.#####.###.#  #.# #.# #.###.##.  #+# #.###..  |i#.j.......##. ###.....###|i |i)#.#.#.#l.... |i@W|iXK ...... |ip2.......... |i#.o.. .##......... |i... #. ###.#.#.#.|iŅyo. # .....#|iϋ .jYou hear the hiss of a distant avalanche of sand.You hear the small ensemble of a very distant funeral chant.|i%|ip0W.|i&Gj)|iD====1|ip|ie' _The gnoll shouts!|i~B###  '.###.# ### .#...#.## #.. ####....## #. #.# #:# ####.####.........)).###.#####.###.# . #@###.##.#+# #.###.......#..j......##.###.....### #.#W#.#l . .... ........... ##.o .##............ ###.#.#.#.jW.|iF.j   gnoll (polearm)|iGD----2|iN|iQ|i) .### #.# aaaasdfaa the Thaumaturge .'.###.# ### Djinni .#...#.## #.. Health: 48/52 ======================-- ####....## #.# AC: 2Str: 6 # #.....# #:# EV: 11Int: 22 |i3*  #....####.##### SH: 0Dex: 12  #.........))..# XL:  8 Next: 66% Place: Dungeon:6  ###.#####.###.#|i\*  Noise: ---------  Time: 4712.0 (0.0) |i* #.# #.# #@###.##.  -) Nothing wielded |i* 3#+# #.###**......  Cast: Magic Dart #...j**...##.  Fly |i*  ###**W*.###  |i* b#*#*#.# |ip+ *.l.... **.**...  W   phantom ...... ...........  j   gnoll (polearm) ##.o.. .##.........  ... #. ###.#.#.#. You hear the small ensemble of a very distant funeral chant. _The gnoll shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i+ Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target|i*@*****.*W**.#......|iN|i.### #.# aaaasdfaa the Thaumaturge .'.###.# ### Djinni .#...#.## #.. Health: 48/52 ======================-- ####....## #.#|iЩ| AC: 2Str: 6 # #.....# #:# EV: 11Int: 22  #....####.##### SH: 0Dex: 12  #.........))..# XL:  8 Next: 66% Place: Dungeon:6  ###.#####.###.# Noise: ---------  Time: 4712.0 (0.0) |i  #.# #.# #@###.##.  -) Nothing wielded #+# #.###........  Cast: Magic Dart|iA #...jW....##.  Fly  ###.....### |is #.#.#.# |i.l.... ........  W   phantom ...... ...........  j   gnoll (polearm) ##.o.. .##......... |iV ... #. ###.#.#.#. _The gnoll shouts!  |iCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iEOAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!|io5 #.# ### #.. #.#  #:#  ####  ))..#  #.# #.# #.# #@#  #+# #.###.*......  ##.  ### #.#.#.# ........  ........... , ally target) .##.........*   fulminant prism  ... #. |iԶe1----===3.0 (1|iA**|i  Casting: Searing Ray (safe; 1% risk of failure)|i`qonfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  |icYou conjure a prism of explosive energy! _The gnoll hits you from afar with a +0 spear!|i\ g## ###  '.###.# ### .#...#.## #.. ####....## #. #.# #:# |i '####.####.........)).###.#####.###@# . #.###.##.#+# #.###.*.........jW....##.###.....### #.#.#.# l|i  .. .... .... ##.o .##........|i 8j.|iϱ o  Your fulminant prism crackles loudly.2=------4** _The phantom hits your fulminant prism.|i{ ## ###  '.###.# ### .#...#.## #.. ####....## #. #.# #:# ####.####.........)).|i###.#####.###.# . #.###.###+# #.###j*.........W....##.###.....### #.#.#.# l ........ |i.S.... ..|i.|i .  Your fulminant prism explodes!The blast of energy engulfs the phantom!!|i\ $You destroy the phantom!The blast of energy engulfs the gnoll!|i&##|iCR#########|iTj..$........|ikZ=78=======5Magic Dart|iZ|i_|iaI _You kill the gnoll!|i  # .### .'.##### .#...#.## #.. ####....## #.# #|i\ 0 #.....# #:  ####.#####.....))..##.#####.### #.# #.# #.###.##.Fly .#.#.#.#......... ##.o.. .##.........|i |i E-------6|i |i |id .### .'.##### .#...#.## #.. ####....## #.# # #.....# #:  ####.#####.....))..##.#####.### #.# #.# #@###.##.+##$.........##.Fly .....####...##........... #. ###.#.#.#.|i[3-------7|i_|iê|i3 |i0N'.##### .#...#.## #.. |iK4####....## #.# #|ifv #.....# #:  |i}g####.#####.....))..|i&##.#####.###|i" #.# #.# #.###.##.+##@....... |iI#.........#####|i@CFly .|i7#. ###.#.#.#.o. # .....#|i|iӮ%8|i@|i,k  You now have 202 gold pieces (gained 10).  Things that are here:|i*9.0 (2|iX|iP _a +0 spear; a gnoll corpse|i3|iI|i|ir|i|i|i#4|i(=|i|i|i|i|i|i|i|i,|i|i|i4 |iT 85=|is |iU |i"|iS|i|i|i|i|i "g  You encounter an iguana.|i.a6=Magic Dart|i/l   iguana (wandering)l|i0,27.0 (8|iD:|i<18.0 (9 _|iC|iE|i= ### #.. #.# #  #:#  ###  |i))..#  #.# #.# #.# #.###.##.  #+# #.###@.......  |iA#.........##.  ###.....### |i  #.#.#.# |i ........  ...........  .##.........  ... #. ###l#.#.#.  o. #  |i|is. ### #.. #.#  #:#  ### |iIt ))..#  #.# #.# #.# #.###.##. |ivt #+# #.###@.......  |it#.........##.  ###.....### |it #.#.#.#|it .......|itB ........... |iuf .##........ |i9u ... #. ###l#.#.#. |iXu_ o. # |iB~|i9|il|i*^ _An iguana is nearby!|i՗Q ### #.. #.# # |i[ #:#  ###  ))..#  #.# |iG#.# #.# #.###.##.  #+# #.###@.......  #.........##. |ipC ###.....###  #.#.#.# |ie ........  ...........  .##......... |ib ... #. ###l#.#.#.  o. #  |i|i. ### #.. #.#  #:#  ###  ))..#  #.# |i.#.# #.# #.###.##.  #+# #.###@.......  #.........##. |i/h ###.....###  |i//#.#.#.# .......|iN/B ........... |ip/f .##........ |i/ ... #. ###l#.#.#. |i/_ o. # |i6|ia8|i>|is@^ _An iguana is nearby!|i+ a *****|i, l  *The magic dart hits the iguana.  |i., KThe iguana is moderately wounded.|iQ 8l.|i >.....|i #5|i =-=9.0 (1|i |i 0 _The iguana hisses angrily.|iu' |i"**|i**|iP*The magic dart hits the iguana but does no damage.|i8l.|i1...|iT.|iMT4-30|i|ia _The iguana is moderately wounded.|ii  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i-2|i 4|iO;|i= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|i|iˠ|i|iF _Unknown command.|i ****The magic dart hits the iguana.|i- 8l.|i 0...|im |i L3-1|i |in ^ _The iguana is heavily wounded.|ip .'.###.# ### aaaasdfaa the Thaumaturge .#...#.## #.. Djinni ####....## #.# Health: 41/52 ==================------ # #.....# #:# AC: 2Str: 6  #....####.##### EV: 11|i MInt: 22  #.........))..# SH: 0Dex: 12  ###.#####.###.#|i  XL:  8 Next: 78% Place: Dungeon:6 |i ##.# #.# #.###.##.  Noise: =--------  Time: 4731.0 (0.0) |i> t#+# #.###@.......  -) Nothing wielded #....*....##.  Cast: Magic Dart |ik ###..*..###  Fly  |i #.#*#.# .l.... ...l.... |i ...... ...........  l   iguana ##.o.. .##.........  ... #. ###.#.#.#.  o. # .....# |iE P_The iguana is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)|i  .'.###.# ### aaaasdfaa the Thaumaturge .#...#.## #.. Djinni ####....## #.# Health: 41/52 ==================------ # #.....# #:# AC: 2Str: 6  #....####.##### EV: 11Int: 22  #.........))..# SH: 0|im MDex: 12  ###.#####.###.# XL:  8 Next: 78% Place: Dungeon:6 #.# #.# #.###.##.  Noise: =--------  Time: 4731.0 (0.0)|i  #+# #.###@.......  -) Nothing wielded |i ##.........##.  Cast: Magic Dart ###.....###  Fly |i  #.#.#.# |i %.l.... ...†.... ...... ...........  l   iguana ##.o.. .##......... |i8 O ... #. ###.#.#.#.  o. # .....# |ib Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|i Aim: an iguana (heavily wounded, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!|i%  ### #.. #.#  #:#    |i& $))..#   #.# #.# ##.  #+# ...  #....*....##.  ###..*..###  #.#* ...*|i& ......... .##........ |i& J ... #. ###.#.#.#.  o. # |iB ...†You kill the iguana!|iJ 2=82=2.0 (1Magic DartRay |iD |i f _(Press . to maintain the ray.)|imR****|iX...†|i_1---3+ |i|i|iR****|iX...†|i=0---4++ |i!|i|im|i·|i$|igK  You stop channelling your searing ray.|iM1 _|i|iU|ig|i,|i[|i|i|i|iT|iK2=|i<|iM|i|i|i|i|i|i|i U3=|i|i|iI|i|i,|ig|i<|i|i|i|i%K4=|i|i|i|i!|i,|iG|ix|i|i0|i |iS ?5=|i |i" |i,|i|i'|iy|i2|i|iK6=|i|i|i0|i|i,|iu |i"|i"|iV$|i(|iG(U7=|i*|i@,|in,|iM.|i 1,|i2|i!5|iY5K8=|iN6|i':,|i;|iJ@p  You hear the brisk hiss of a distant avalanche of sand.|i@|iA|iB|iF _You hear the gathering chorus of a very distant funeral chant.|iSG|iI|iK|i4LU9=|i0N|i1P|i}P|igQ|i8S,|iS|iJV|iV|iVE50=|iXX|ig^B|i^|i^|i_|iUa,|iMb|i!d|idU1=|ie|if|i&g|ig|ii,|ij|ik|ik|il|ina2=|io|iq|i"s|iQs|i{|i||i1|i]|i|i|iX ###.# ### .#.## #.. .#....## #.# .......# #:# .# #....####.##### .# #...))..# .# ###.#####.###.# )##.# #.# #.###.##.# 77.0 (43.0)#+# #.###)..@....# #...##...|iVq###.....### ##.#.#.#.. ....†.... ............ o.. ..##......... |i{... #. ###.#.#.#. |iě|i+8.0 (44|i%|ic$ _Found a spear.|i|i|iL|i+=|i .# ### ### .## #.. ..# ß: ..## #.# #.. > ...# #:# #.# ß$ ..####.##### #.# .))..# #.# .#####.###.# #)# . .# #.# #.###.##.# 81.0 (3.0) +# #.###).....@.# #...##...###.....### .###.##.#.#.# .# ....†.... .# ..............  ..##...........  #. ###.#.#.#.##  Found a parchment of Metabolic Englaciation.[39|i;49m2.0 (4|i|i~A _Found a staircase to the Ecumenical Temple.|ijz I|is{ |i  # ### ### ## #.. ..#$ß: ## #.# #...>. # #:# #.#)ß$ ####.##### #.##.# |idž _))..# #.##.# #####.###.# #)##.# # #.# #.###.##.# 0 # #.###)......@# #.##.###.....####.###.##.#.#.# #.#....†.... #.#......##....#. ###.#.#.#.## |iŒ |i *3.0 (1|i |i $ _Found a flail.|iA |i# 3|i$ |ip& |iT) B|iW* |i* |iZ+ |iL, |i- |i- |i. |i/ |i1 ,|i?3 |i4 |i6 |i7 |i8 |i; ,|i< |iA N _You now have 217 gold pieces (gained 15).|i:T .# #.# ... ..# #### ### ### ### ##########|iuT # #.. >....#$ß:#9.0 (6 .## #.# #...@.####... |iT ..# #:# #.#)ß.. |iT .####.##### #.##.#####.#. |iT i......))..# #.##. |iT i#####.###.# #)##. |iT # #.# #.###.##.# |i&U # #.###).# #.........##........ ###.....####.###.###|i^` |ik +90.0 (7|iBs |is 4 _Found a stone staircase leading down.|i]u i _There is a staircase to the Ecumenical Temple here.|i> |i |i |i |iU 11.0 (1 _|i |i|iQ&Temple|i|i|i:|i} |io###### ######### ####### |i......### ###.......### ###...... |i[_..._...###...⌠...⌠...###..._..._ |id.........#.............#......... |i?[........###...........###........ .|i._.............@............._..|i Z......###...........###........ .|iSZ........#.............#......... |i_..._...###...⌠...⌠...###..._..._ |i......### ###.......### ###...... #|i8f###### ######### ####### |i~|i|i |i|i%2.5 (2.5|i`%|i%_|i &_|i:&|i( |iy(|i(5_You fly downwards. Welcome to the Ecumenical Temple!|i* |i'+|i`+V_There is a staircase back to the Dungeon here.|iHW |i%Y An iron altar of Okawaru. An altar of iron and steel dedicated to the Warmaster Okawaru. Its edges are surprisingly sharp. |idY QPray here with > to learn more.|ie% |i4* aaaasdfaa the ThaumaturgeDjinniHealth: 52/52 ======================== ####### ######### ####### AC: 2Str: 6 ......### ###.......### ###...... EV: 11Int: 22 _..._...###...⌠...⌠...###..._..._ SH: 0Dex: 12 |i* .........#.............#......... XL:  8 Next: 82% Place: Temple ........###...........###........ Noise: ---------  Time: 4792.5 (2.5) .._.............@............._.. -) Nothing wielded ........###...........###........ Cast: Magic Dart .........#.............#......... Fly _..._...###...⌠...⌠...###..._..._ ......### ###.......### ###...... |i3+ (####### ######### ####### _Found a flail. _You now have 217 gold pieces (gained 15). _Found a stone staircase leading down. _There is a staircase to the Ecumenical Temple here. |im+ _You fly downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.|i22 |i^ :|i|i An ancient bone altar of Kikubaaqudgha. An altar created from piles of ancient bones, dedicated to the terrible Demon-God Kikubaaqudgha. Pray here with > to learn more.|it|iMzaaaasdfaa the ThaumaturgeDjinniHealth: 52/52 ======================== ####### ######### ####### AC: 2Str: 6 ......### ###.......### ###...... EV: 11Int: 22 _..._...###...⌠...⌠...###..._..._ SH: 0Dex: 12 .........#.............#......... XL:  8 Next: 82% Place: Temple ........###...........###........ Noise: ---------  Time: 4792.5 (0.0) .._.............@............._.. -) Nothing wielded ........###...........###........ Cast: Magic Dart .........#.............#.........|i{t Fly _..._...###...⌠...⌠...###..._..._ ......### ###.......### ###...... ####### ######### ####### _Found a flail. _You now have 217 gold pieces (gained 15). _Found a stone staircase leading down. _There is a staircase to the Ecumenical Temple here. _You fly downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.|i|i|i|i|i|i<A sacrificial altar of Ru. An altar to Ru the Awakened in the shape of a pair of scales, with a heart in one scale and a pictogram representing power and enlightenment in the other. Pray here with > to learn more. |i_________________ “Then I began taking off my hands. I put them in the top drawer. I removed my  feet and put them into the closet, along with my legs. I put my head in a box  and hung my torso up on a hanger. Then I walked out of the apartment, climbed  up the stairs to the roof. I opened the door and stepped out into a beautiful  green meadow.”  -Celestial Navigations, “The Sniper”. 1995.|itS|iPZaaaasdfaa the ThaumaturgeDjinniHealth: 52/52 ======================== ####### ######### ####### AC: 2Str: 6 ......### ###.......### ###...... EV: 11Int: 22 _..._...###...⌠...⌠...###..._..._ SH: 0Dex: 12 .........#.............#......... XL:  8 Next: 82% Place: Temple ........###...........###........ Noise: ---------  Time: 4792.5 (0.0) |ir[~.._.............@............._.. -) Nothing wielded ........###...........###........ Cast: Magic Dart .........#.............#......... Fly _..._...###...⌠...⌠...###..._..._ ......### ###.......### ###...... ####### ######### ####### _Found a flail. _You now have 217 gold pieces (gained 15). _Found a stone staircase leading down. _There is a staircase to the Ecumenical Temple here. _You fly downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.|ic|in|i~|i& |i A snail-covered altar of Cheibriados. A timeless altar to Cheibriados the Contemplative. Pray here with > to learn more.|iAc|iiaaaasdfaa the ThaumaturgeDjinniHealth: 52/52 ======================== ####### ######### ####### AC: 2Str: 6 |iniA......### ###.......### ###...... EV: 11Int: 22 _..._...###...⌠...⌠...###..._..._ SH: 0Dex: 12 .........#.............#......... XL:  8 Next: 82% Place: Temple ........###...........###........ Noise: ---------  Time: 4792.5 (0.0) |iJj~.._.............@............._.. -) Nothing wielded ........###...........###........ Cast: Magic Dart .........#.............#......... Fly _..._...###...⌠...⌠...###..._..._ ......### ###.......### ###...... ####### ######### ####### _Found a flail. _You now have 217 gold pieces (gained 15). _Found a stone staircase leading down. _There is a staircase to the Ecumenical Temple here. _You fly downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.|ip|ix|i||iS~|iĵ|i|iJ|i<|i,13.5 (1 _|i!_|io|i7  You fly upwards. Welcome back to the Dungeon!  You hear the hiss of flowing sand.|i@j/  --more--|i_{  There is an entrance to an ossuary on this level. Hurry and find it before the  |iP`xportal is buried!  You hear the solemn chanting of funerary rites.|ie/  --more--|i-Dungeon:6|i͒R .# #.# ... ..# #### ### #### ### ########## ## #.. >....#$ß:### #.# #...@.####... # #:# #.#)ß........ |iqr####.##### #.##.#####.#. ......))..# #.##.# #####.###.# #)##.# #.# #.###.##.# # #.###).......##.........##........###.....####.###.###|iC,5.0 (2.5|in|it  |igThere is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!|ii _There is a staircase to the Ecumenical Temple here.|i}w3|ix|ic{|i~|í: _|i|iτ|i|iN _You now have 228 gold pieces (gained 11).|iB|i|i3|i|i|i=|i|i|i2|i|i|i^|i|i|iN|iy=  You see here a +0 flail.|il|iD _|i`|iӵ|i |il|i|i|i1,|i|i|i|i|iS|i\|i|i|i|iG|i|i|i|iG|i!|il|ia|iy|i"|ig|i(|i1|iF|ix|i|i|i|i|iW|i |i  You hear the brisk hiss of an avalanche of sand very nearby.|i)|i|i~ _You hear the gathering chorus of a distant funeral chant.|i`|i|iM|i |i,|iN,|i|i|i |ia|i |i |i |i) |i |i:|ix|ii|i|i|ibl _o - 3 dark potions (gained 1)|i|i|i|i|i |iH|i|i |i8"|iu"|i>#|i)B|i, _m - 2 scrolls labelled OLIRIY SUUVEA (gained 1)|i-|iH/|i1|iP1|i1|ic3|i4|i4|io5|i9|iF # #  ## .# ###.####.# #.......).825.0 (30.0) #.@.# ######## #...# ..#.ß:# #####.### ##...>.####.....+  #.#)ß..........###  #.##.#####.#.#...#  #.##.# #.........####)##.# #.#.#. ##.##.# #.#.#.|iKM|iP+6.0 (31|i+V|iX' _Found a falchion.|i 3|i |i- |i |iڢ |i |iN ,|i |i |iު |i |i% |iS |i g  You encounter an iguana.|i- X##.##. #.## ###..# .. ###.####.#### #.....@.)...# #...###!....#Magic Dart #### #...# ....... .ß:# #####.### ##...#. .>.####.....+ ..... )ß..........### l#.∩l   iguana (asleep) #.#####.#.#...# . # #.# #.........### .#.# #.#.#.........|i 130.0 (4.0)|i 11.0 (5 _|i |i |ihj - ## .# #. #.## ##  #..# ..  ###.####.####  #.....@.)...#  #...###!....#  #...# .......   ##...#. .> ..... ) l#.∩  . #   .#  |ij ## .# #. #.## ##  #..# ..  ###.####.####  #.....@.)...#  #...###!....#  #...# .......   ##...#.>|iP  ..... ) l#.∩  . #  .# |i|i|i(|iR^ _An iguana is nearby!|i ## .# #. #.## ## #..# .. ###.####.#### #....@..)...# #...###!....## #...# ....... #.ß:# #####.### ##...#. ..>.####.....+ ..... #)ß....### l#.∩#.#####.#.#...# . # ##.# #.### .# ##.# #.#.#|i!.|i |ih2.0 (1Magic Dart _|i |i|iV|i\|i `|ib|ixn |is |i+t |i{~ |i |i |i |i/ |iU |iI|i|ic,|i ,|ia|i|i|i\?## .# #. #.## ## #..# .. ###.####.#### #.......)...#4.0 (2 #..@###!....# |i####### #...# ....... ..#.ß:# #####.### ##...#...>.####.....+ ..... #.#)ß..........### l#.∩.##.#####.#.#...# . # #.##.# #.........### .# #)##.# #.#.#..........##.# #.#.#.####.###|i:|i|i|i|ii|i;|i|iX|i/B|if #### .# #. #.## ## #..# .. ###.####.#### #.......)...# #...###!....#|iY6 ######### #@..# ....... ....#.ß:# #####.### ##...#. |iJ###...>.####.....+ .....  #.#)ß..........### l#.∩|iY #.##.#####.#.#...# . # # #.##.# #.........### .# #|i #)##.# #.#.#.........##.##.# #.#.#.####.### .......###.#.#.####.|iz|ig|i}i}i }i}i}isj}i'n}ir}it}i I}i }ih }i }i/ ,}i  }iF }i% }i&  #.#.## ##.# ..###.####.#####.......)...#...###!.... #########...# ....... ....#.ß:# #####.### ##...#.8}i' ...>.####....@+  #.#)ß..........### l#.∩###.Fly .........#.#.#......#.####.##.#.####.# }i' ....##..............# ..####.###.###.######}i- }i3 }i35 }i"##.###'.....###.###}i}i*9.0 (1}i0M _You reach down and open the door.}i}i}iʪ}iɯ}i&}i,}iU@  There is an open door here.}i7}iٸ _}i}i(#. #.## ## #..# .. ###.####.#### #.......)...# #...###!....#  #...# #....... #.ß:# #####.###.###...#. 41.0 (2}iG...>.####.....'@....#..... #.#)ß..###.### l#.∩ .##.#####.#.#...# # . # .##.# #.........)##.# #.#.#..........##.# #.#.#.####.######.#.#.####.#}iD##.......# }i]}i}i}i }iZ }i }i }i }i  _Found a sand-covered staircase.}i) }i 8#. #.## ## #..# .. ###.####.#### #.......)...# #...###!....#  #...#.#....... #.ß:# #####.###.###...#. 3 }iK +..>.####.....'..@..#..... )ß..###.### l#.∩ #.#####.#.#...#∩# . # #.# #.........####.# #.# }ix }i }iS }i }i 3}i! }i}i}inB}io}i}i|}i#. #.## ## #..# .. ###.####.#### #.......)...# #...###!....#  #...#.#....... ß:# #####.###.###...#. 5 }ip>.####.....'....@#..... ß..###.### l#.∩ .#####.#.#...#∩# . # .# #..### }i }i$}i'}iBI}i}i9}in}i^}i}i}i }ir }i #..# .. ###.####.#### #.......)...# #...###!....# ##### #...#.#....... #.ß:# #####.###.###...#. ..>.####.....'.....#..... #)ß..........###.### l#.∩8.0 (3 }ic##.#####.#.#...#@# . # ##.# #.........### .# ##.# ...... ##.# #.#.#.####.###..###.#.#.####.# ##.............. ##.###.###.######  #.# #.# }i..#  #.# #.# ..}i"#}i}if}i] _There is a sand-covered staircase here.}i()}i*}i}1}ib8}ie<19.0 (1 _}i6A}i an Ossuary  The world spins around you as you enter the gateway.  You enter an ossuary!}i #######  #M#Z#M#  #.....#  #...#  #.@.# }iA #...#  #.∩.# #...# ##+## MM 2 mummies (wandering) Z   scorpion zombie }i:_B50.5 (2.5Magic Dart}ie}ig _You encounter a scorpion zombie and 2 mummies.Found a gate leading back out of this place.}iic _There is an empty arch of ancient stone here.}i   aaaasdfaa the Thaumaturge  Djinni  Health: 48/52 ======================--  AC: 2Str: 6 #######  EV: 11Int: 22 #M#Z#M#  SH: 0Dex: 12 #***..#  XL:  8 Next: 82% Place: an Ossuary #**.# Noise: ---------  Time: 4850.5 (0.0) #.@.# -) Nothing wielded #...# Cast: Magic Dart #.∩.# Fly }i  #...# ##+##  MM 2 mummies (wandering)  Z   scorpion zombie _There is an empty arch of ancient stone here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a mummy (wandering, hasn't noticed you)}i7h M#Z#M*****@****}i]X  aaaasdfaa the Thaumaturge  Djinni  Health: 48/52 ======================--  AC: 2Str: 6 #######  EV: 11Int: 22 #M#.#M#  SH: 0}iXGDex: 12 #..Z..#  XL:  8 Next: 82% Place: an Ossuary #...# Noise: ---------  Time: 4850.5 (0.0) #.@.# -) Nothing wielded #...# Cast: Magic Dart #.∩.# Fly  #...# ##+##  MM 2 mummies (wandering) }i Z   scorpion zombie _There is an empty arch of ancient stone here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}i_ #######  #M#.#M#  #..Z..#  #...# #.@.# #...# }i`#.∩.# #...# ##+## M1 wandering) }iYContam: 18% 1.5 (1}i}iH _You miscast Fulminant Prism. There is a flash of cinnabar.}i@ o#######M#.#M#..Z..# #...# ∩∩}i M.#+# }i C.M}ic A.M}i ?.Z}i }i 1M}i %2}i }i }iS  aaaasdfaa the Thaumaturge }i Djinni  Health: 44/52 ====================---- #######  AC: 2Str: 6 }i#*#*#*#  EV: 11Int: 22 Contam: 18%  }i#*M**M#  SH: 0Dex: 12 }i#*Z*# XL:  8 Next: 82% Place: an Ossuary }iD#***# Noise: ---------  Time: 4852.5 (0.0) }iL#.@.# -) Nothing wielded #.∩.# Cast: Magic Dart #...# Fly  ##+##}iL  MM 2 mummies }i, Z   scorpion zombie}iNPress: ? - help, Dir - move target _You miscast Fulminant Prism. There is a flash of cinnabar.  }ip.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}i Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}i}ib1.#.#..M..M*@*******}i R*M****...}iW   aaaasdfaa the Thaumaturge  Djinni  Health: 44/52 ====================---- #######  AC: 2Str: 6}i&X Q #.#.#.#  EV: 11Int: 22 Contam: 18%  #.M..M#  SH: 0Dex: 12 }iNX #...# XL:  8 Next: 82% Place: an Ossuary }ioX m#.Z.#}iX i Noise: ---------  Time: 4852.5 (0.0) #.@.# -) Nothing wielded}i3Y  #.∩.# Cast: Magic Dart #...# Fly  ##+##}iWY C  MM 2 mummies }ixY  Z   scorpion zombie}iY 2Press: ? - help, Dir - move target }iY X_You miscast Fulminant Prism. There is a flash of cinnabar.  }iY .Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}iZ Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}i_ 1 #######  #.#.#.#    }iA` #...# #*Z.# #.@.# #.∩.# #...# }ij` /##+##  }i` (ally target) *   fulminant prism }ia <5===3.5 (1}ie @**}ii Q _You miscast Fulminant Prism. There is a flash of cinnabar.  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  }i]i {Press: ? - help, Dir - move target _You conjure a prism of explosive energy!}i #######.#.#.#.M..M# #...# *Z...#+# }iG.M}iƓ@.M}iQF∩Z}i }iś/---4}i B**}i{^ _Your fulminant prism crackles loudly.}iդj _There is a gate leading back out of this place here.}ic########.#.#.##.....# #M.M# *∩..Z∩#+#}i/fR.Z}iq .The mummy hits your fulminant prism!  The scorpion zombie attacks as it pursues you!}i!z .The scorpion zombie closely misses you.Your fulminant prism explodes!The blast of energy engulfs the mummy!!}iX .You destroy the mummy!The blast of energy engulfs the mummy!!}i= ################Z   scorpion zombie  You destroy the mummy!The blast of energy engulfs the scorpion zombie!!}i........∩.....Z.}ii[5=======5}i}ig _The scorpion zombie is heavily damaged.}i*1  aaaasdfaa the Thaumaturge #######  Djinni}i1c #.#.#.#  Health: 43/52 ===================----- #.....#  AC: 2Str: 6 #...# EV: 11Int: 22 Contam: 18%  }i2=#.∩.# SH: 0Dex: 12 #...# XL:  8 Next: 85% Place: an Ossuary #.Z.# Noise: =======--  Time: 4855.5 (0.0) #.@.# -) Nothing wielded ##+## Cast: Magic Dart  Fly }i2  Z   scorpion zombie _The scorpion zombie is heavily damaged.}i6eCasting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 94% to hit)}iaaaasdfaa the Thaumaturge#######Djinni#.#.#.#Health: 43/52 ===================-----#.....#AC: 2Str: 6#.*.#EV: 11Int: 22 Contam: 18% #.*.#SH: 0Dex: 12#.*.#XL:  8 Next: 85% Place: an Ossuary#.*.#Noise: =======--  Time: 4855.5 (0.0)#.@.#-) Nothing wielded##+##Cast: Magic DartFly Z   scorpion zombie  }iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 94% to hit)  You focus your ray upon the scorpion zombie.  The searing ray hits the scorpion zombie!}iQ}iV".}iCW∩}iW".}iWZ}i3XTPress: ? - help, Shift-Dir - straight line}i~Xt: a scorpion zombie (heavily damaged, 94% }iXto hit)  }i Y3You focus your ray upon the scorpion zombie.  }iY3The searing ray hits the scorpion zombie!  }iY\The scorpion zombie is almost destroyed.  }iLZS(Press . to maintain the ray.)}i \}in\4}i\=}i].==-----}iK]$6.5 (1}i]'Ray }i]}ic}if }i'g}iwg9_The scorpion zombie closely misses you.}ig }if ****The searing ray hits the scorpion zombie. }i .∩.ZThe scorpion zombie is almost destroyed. }i3------7+  }i  }i@U _The scorpion zombie misses you. }i  You hit the scorpion zombie but do no damage.The scorpion zombie is almost destroyed. }i v0--6-8 }i  }iv Z _You stop channelling your searing ray. The scorpion zombie hits you. }iBs ∩You hit the scorpion zombie. }iH&  }iO-147-9Magic Dart }i7U }iZV _You destroy the scorpion zombie! }iQ0########.#.#.##.....#.∩....##+## }i46 }i:9^12-60 }i?< }i(>j _There is a gate leading back out of this place here. }iAr######.#.#.##.....#.∩∩...##+## }iw }izN0-1 _ }i }iҀ }iZ ZM######.#.#.##.....#.. }i q∩#...# }i  }i A8% 2 }i9  }i c _There is an empty arch of ancient stone here. }i{ LM##### }i7| /#.##.....#∩.#.∩.# }ia  }i/ i2=63 _ }i  }iv  }iN }i#O }iO }iTc4 }iU }i#V72 }iV }i5X }iX71 }iX }i\W _You start resting. }i%bV3= }if*7.5 (4 }i=g' }ij }ilK _Your magical contamination has completely faded away. }i3 }ic }i }ia4= }i }iw }i }it }i }i9 }i }i_ }i }i }i }iAU5= }il }i& }iY }i }i }i0 }i` }i=, }i }i }iK6= }i }iL }iv }iB }i }i }iU7= }i }i }i }i }i, }i }i }i( }i }ia8= }im }i }i }i8 }i[B }i }i\ }iN9= }i9 }iG }i }i }i }i }i7 }i, }i4 }i9b50= }i }i }i }iW }iB }i+1= }i }i' }iP }i }iM }iu }i }i }i }ik _You start resting.HP restored. }i }i/98.5 (31.0) }i`2=9.5 (32 _ }i }i  }i# #######.#.#.... #...# .∩ }i: }io 2900.5 (1.0) }i# }i(&c _There is an empty arch of ancient stone here. }i  #######.#.#.#.....# #...# ∩∩. }i$ }i˩,1 _ }i­ }i; }i*#######.#.#.#.....# #...# ∩.. }if)#+#  }i }i%2 }i }ij _There is a gate leading back out of this place here. }i########.#.#.##.....# #...# ∩.∩#+# }i }i\H=3 _ }i }i\ }idZ  }i^ C  Skill  Level Cost  Apt Skill  Level Cost  Apt  }iS^  a * Fighting   1.2   2.0   0   f * Spellcasting   8.3   1.3  +11          }iu^ & b - Unarmed Combat   0.0   1.0   0   g * Conjurations   8.3   1.3  +11      }i_ & h * Hexes   8.3   1.3  +11      i * Summonings   8.3   1.3  +11  c - Armour   0.0   1.0   0   j * Necromancy   8.3   1.3  +11  }iK_  d - Dodging   2.1   2.5  +1   k * Forgecraft   8.3   1.3  +11  }ix_ 2 e - Stealth   1.5   2.4  -1   l * Translocations   8.3   1.3  +11      }i_ e m * Alchemy   8.3   1.3  +11      }i_  n * Fire Magic   8.3   1.3  +11  }i` e     o * Ice Magic   8.3   1.3  +11  }i.` R     }iY` e p * Air Magic   8.3   1.3  +11      }i`  q * Earth Magic   8.3   1.3  +11          }i` 3     r - Evocations   0.0   1.0   0   }ia              }i`a     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  }ia [?] Help[=] set a skill target  }ia [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}iъ 5 f - Spellcasting   8.3 g - Conjurations   8.3 h - Hexes   8.3 i - Summonings   8.3 j - Necromancy   8.3 k - Forgecraft   8.3 l - Translocations   8.3 m - Alchemy   8.3 n - Fire Magic   8.3 o - Ice Magic   8.3 p - Air Magic   8.3 q - Earth Magic   8.3}iW }ij[aaaasdfaa the Thaumaturge#######Djinni#.#.#.#}iD Health: 52/52 ========================#.....#AC: 2Str: 6#...#EV: 11Int: 22#.∩.#SH: 0Dex: 12#...#XL:  8 Next: 87% Place: an Ossuary#.∩.#Noise: ---------  Time: 4903.5 (0.0)#.@.#-) Nothing wielded##+##Cast: Magic Dart}ifFly _You start resting. _Your magical contamination has completely faded away. _You start resting. _HP restored. _There is an empty arch of ancient stone here. _There is a gate leading back out of this place here.}iI3}i}i}iE$6'...#...#.....##...##Z   kobold zombie (wandering)#..Z##...#}i& .ZYou reach down and open the door.}in,}ik-?4.5 (1Magic Dart}i1}id4^ _You encounter a kobold zombie.}iu########.#.#.#... #...# ∩.∩.##@##...#...#.....##...##}iŎ #...# Z.....}ieX.Z}i\}i%5}i}iAQ _There is an open door here.}i   #######  aaaasdfaa the Thaumaturge #.#.#.#  Djinni #.....#  Health: 48/52 ======================-- #...# AC: 2Str: 6 #.∩.# EV: 11Int: 22 #...# SH: 0Dex: 12 }i!#***# XL:  8 Next: 87% Place: an Ossuary #***# Noise: ---------  Time: 4905.5 (0.0) ##@## -) Nothing wielded #***# Cast: Magic Dart #***# Fly  ..... ##...##  #...# Z   kobold zombie (wandering) #...# .Z... _You encounter a kobold zombie. }i^";_There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}i.∩....@*********}i _***.}i@ n@*****}i C****}i1 ...*****}i[ _.**}i3%^#######aaaasdfaa the Thaumaturge#.#.#.#Djinni#.....#Health: 48/52 ======================--#...#AC: 2Str: 6#.∩.#EV: 11Int: 22#...#SH: 0Dex: 12#.∩.#XL:  8 Next: 87% Place: an Ossuary#...#}i%Noise: ---------  Time: 4905.5 (0.0)##@##-) Nothing wielded#...#Cast: Magic Dart#...#Fly .....##..*###...#Z   kobold zombie (wandering, ally target)#...#*   fulminant prism}i &.Z... _You encounter a kobold zombie. _There is an open door here.  }iL&Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}i&Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}ix.<9===6.5 (1}ie3A**}i6p _There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!}i) ########.##.....#.∩.∩#.@.##'##...##...# .....##..*##}i* *   fulminant prism#...#.Z...}iP+ .Z}i1 %Z   kobold zombie (ally target)*   fulminant prismZ.}i2 /---7}i36 A**}i8 e _Your fulminant prism crackles loudly.}i########.#.#.##.....#.∩....##'###...##...# ..... }ii W*   fulminant prism##..*##.#.Z.#}i .Z}i 6.}i .Your fulminant prism explodes!The blast of energy engulfs the kobold zombie!!}i" #############.You destroy the kobold zombie!}izg.............}iC8=======8Magic Dart}iu}i// _You feel a bit more experienced.}i؇j _There is a gate leading back out of this place here.}iCE}iE}iHF}iXG}iI}i/NP _}i*Oo  You encounter a scorpion zombie.}imZ########.#.#.##.....#50= #...#  #.∩.# ∩.-------##@##Magic Dart}i[...##...##Z   scorpion zombie (wandering)#...#.Z...}i^&9}inb}iLfR-------10.5 (2 _}ii}ikQ _There is an open door here.}i(.#.#.... #...# ∩.∩#...##'##.@.##.....###...## #...#.Z...#...#}i? U.Z}i}ih11.5 (1 _}i~}i}iRiM #.#.#.#  aaaasdfaa the Thaumaturge #.....#  Djinni #...# Health: 46/52 =====================--- #.∩.# AC: 2Str: 6 #...# EV: 11Int: 22 #.∩.# SH: 0Dex: 12 #***# XL:  8 Next: 88% Place: an Ossuary ##*## Noise: ---------  Time: 4911.5 (0.0) #*@*# -) Nothing wielded}i"j #***# Cast: Magic Dart #*****#  Fly  ##...##  #...# #...# Z   scorpion zombie (wandering) ..... #Z..# _You encounter a scorpion zombie. _There is an open door here.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  }ifjlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}i...'@.*********}i*.@.*****}i...******}iP  #.#.#.#  aaaasdfaa the Thaumaturge #.....#  Djinni #...# Health: 46/52 =====================--- #.∩.#}iYQ  AC: 2Str: 6 #...# EV: 11Int: 22 #.∩.# SH: 0Dex: 12 #...# XL:  8 Next: 88% Place: an Ossuary ##'## Noise: ---------  Time: 4911.5 (0.0) #.@.# -) Nothing wielded}iQ r #...# Cast: Magic Dart #.....#  Fly  ##...##  #...# #...# Z   scorpion zombie (wandering)}iR z .Z... #...#}iDR  _You encounter a scorpion zombie. _There is an open door here.  }icR .Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}iR Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}iX    #.....#  }igX #...# #.∩.# #...# #.∩.# #...# ##'##}iX a #.@.# #...# #.....#  ##...## }i1Y #..*# #...#Zally target) }iqY J.Z...*   fulminant prism #...# }i` 4===2.5 (1}i.e A**}ieg 2 _There is an open door here.  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  }ig {Press: ? - help, Dir - move target _You conjure a prism of explosive energy!}i5d######.##.....#.∩.#.∩.#...##@## #...# #.....###...##*#...#.Z...#...#Z.}i}i77---3}iC**}i'^ _Your fulminant prism crackles loudly.}iQ _There is an open door here.}i########.##.....#.∩.∩#.@.##'##...# #...##.....###...##.*#.Z.#.....}i;.}i5 ####### #######Your fulminant prism explodes!The blast of energy engulfs the scorpion zombie!}i{6...........Z.}i 8E=======4}i0<}i4?g _The scorpion zombie is heavily damaged.}i ########.#.#.#... #...# ∩.∩.##@##...#...##.....###...## #...# Z.....#...#}iY QZ.}i/ }iW E-------5}i }i Q _There is an open door here.}iM  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}irS-------}i1v}i#y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}i4 **** The magic dart hits the scorpion zombie.}icTZ.}i"$L...}i$56=6}if)}i+h _The scorpion zombie is severely damaged.}i  ***The magic dart hits the scorpion zombie.}i7"TZ.}i'E..}i(%7}i-}i0h _The scorpion zombie is severely damaged.}i .The magic dart hits the scorpion zombie!}iK**}i@E..}iI5-908Magic Dart}ijN}iPV _You destroy the scorpion zombie!}iI}iW  You start resting.}iMagic DartZ   gnoll zombie (wandering)Z}i&0}i}i2-9.5 (1}i}ir] _You encounter a gnoll zombie.}i    #.#.#.#  #.....#  #...# #.∩.# #...# #.∩.# #...# ##@## }i\ #...# #...# #.....#  ##...##  #...# #...# ...Z. #...#}iu }i'   #.#.#.#  #.....#  #...# #.∩.# #...# #.∩.# #...# ##@## #...# #...# #..... ##...## #...# #...# ...Z. #...#}i}i7-}i }iPc _A gnoll zombie is nearby!}i.TZ.}iיq6=20 _}ik}i}i }i3 %1}i" }i$ }i d  #######  aaaasdfaa the Thaumaturge #.#.#.#  Djinni #.....#  Health: 42/52 ===================----- #...# AC: 2Str: 6 #.∩.# EV: 11}idInt: 22 #...# SH: 0Dex: 12 #.∩.# XL:  8 Next: 90% Place: an Ossuary #...# Noise: ---------  Time: 4921.5 (0.0) ##@## -) Nothing wielded }id #...# Cast: Magic Dart #***# Fly }i e #.****#  ##***## }i/e #***# Z   gnoll zombie (wandering) }iKe5#**Z# }ife'..... #...# }ieN_You encounter a gnoll zombie. }ieK_A gnoll zombie is nearby!}ieCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}iBf Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}iY}*******..Z}iBQ #######  aaaasdfaa the Thaumaturge #.#.#.#  Djinni #.....#  Health: 42/52 ===================----- #...# AC: 2Str: 6 #.∩.# EV: 11Int: 22 #...# SH: 0Dex: 12 #.∩.#}iR XL:  8 Next: 90% Place: an Ossuary #...# Noise: ---------  Time: 4921.5 (0.0) ##@## -) Nothing wielded #...# Cast: Magic Dart #...# Fly  #.....#  ##...##  #..Z# Z   gnoll zombie (wandering) #...# ..... #...# _You encounter a gnoll zombie. _A gnoll zombie is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target}iY   #.#.#.#  #.....#  #...# #.∩.# #...# }ixY #.∩.# #...# ##@## #...# #...# #..*}iY ##...## #..Z#Zally target) #...#*   fulminant prism ..... }iZ.#...#}i ^4===2.5 (1}ib}id _A gnoll zombie is nearby!  Casting: Magic Dart (safe; 1% risk of failure)}idonfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!}i| ####### #.#.#.##.....# #...# #.∩.# #...# #.∩.#}iO}S #@..# ##'## #...# #...# #..*..###...## #..Z# #...# .....}iTZ.}i }iʇ/---3}iC**}i)e _Your fulminant prism crackles loudly.}iZ87####### }i8#.#.#.# #.....##...# #.∩.# #...# }i9m#.@.# #...# ##'## #...#...#}i,9z#..*..# }i9##..Z###...##...#}i;TZ.}iD8.}iN .Your fulminant prism explodes!The blast of energy engulfs the gnoll zombie!!}iR8###########}iR########}ilp.................}is3=======4Magic Dart}i,x}ivyL _You destroy the gnoll zombie!}i{j _There is a gate leading back out of this place here.}i|I}i&}i}if _}iL}i|}i{@  There is an open door here.}iϗ}i _}i}irl#.#.#.##.....# #... #.∩ #...# #.∩.# #...# ##'##-------7.5 (3 #@..# #...##.....###...## #...# #...# ..... #...## }i=-------}i}i}i[ }i }i }i }i 4=}i+ ,}iX }i$ ..# #.∩.# #...# #.∩.# #...# ##'## #...# ##...9.5 (2#..##...##...# ...#}i$% .....##...##...##...#}i* }iZ. }ik0 }ij}i_k}il}im}in}ir5=}iGs}i|Z#.∩.###'###...###...###.....###...##31 #.@.#  #...# #.....###...}i<}###...# #...#.....}i}iR}i}iM}iN}iN}i P}iQ}i_TB}iLU}iU}iX}i_##'###...#}ir` ##...###.....###...## #...# ##...##3#..@..###...##Fly #...#}i7a.....##...###...###+##}igh}ij}itk}i }i- }i }iA }i }i }iL 6=}i }i }i }iH }i }i  #.∩.# #...# #.∩.# #...# ##'## #...##...## #.....#6.5 (3 ##@..## #...##...###.....#}i H##...## #...  #...# .....##...##}i }ia }i }i۔I}iؕ}i2}i87=}i}iĚ}iO}i}ih}i}i}ih}iڟ}iY}iK8=}iŢ}i}i}i}i}i}ie}idk9=}i}ii,}i}i}iܬ}iH}id}i®}i}i}iSL50=}iձ}iU}i}i}iv}iɵ}i}iϷ}i}i}i}id#1}i2=}i7}i}i}i}iܾ}i}iǿ}iUk _You start resting.HP restored.}isP...}i/55.5 (19.0)}i`2=6.5 (20 _}i!}iP%}iy %}i} }∩###'###...###...###.....###...## #...# 8.0)#.....###...###...###...###+##%}iy %}i %}ić &}i9&}i&}iX&}i=&}iK#'##...###...###.....##&}i #...# ##...###.....#60 #...#  #...# ###+##&}i&}i&}i5&}i&}i##...###.....#&}i"# #...# ##.....###...##&}iC #...# 2 #@..# #.....#&}i}A##...##&}i&}i!&}i#&}if&}i+c #...# #&}ifZ#.....## #...# ##...###.....#&}i}}4##@..##&}id #...#  ##+## &}i&}i &}i$&}i&}iI&}i+ &}i &}i( &}iL &}iT &}i B&}i ,&}i% &}iI 0 _You reach down and open the door.&}i Q  Found a gate leading back out of this place.&}i &}i?  _&}i &}i ##...## #.....###...## #...# ##...## #.....###...## # 7.5 (3## #^..# +.∩^# #^.^######&}i% &}i Q _There is an open door here.'}i '}iC '}i '}i '}iS '}iQ f _'}i '}i '}i '}iy  You reach down and open the door.  You encounter 2 adder zombies.'}iY" ' ##...## #...# ##...###.....#'}i" ! ##...### #.###Z# ##'##......#^..#......'@∩^#'}i" ......#^.^#Magic Dart###Z# #####'}i" g# ZZ 2 adder zombies (dormant)'}i# '}i+ *9.5 (2'}i- '}i- +70.5 (3 _'}iZ2 '}i3 /}i   ##...##  aaaasdfaa the Thaumaturge #...#  Djinni ##...##  Health: 48/52 ======================-- #.....#  AC: 2Str: 6 ##...##  EV: 11Int: 22 # #...#  SH: 0/}ii UDex: 12 ###Z# ##'##  XL:  8 Next: 90% Place: an Ossuary .*****#^..#  Noise: ---------  Time: 4970.5 (0.0) /}i .*****'@∩^#  -) Nothing wielded ......#^.^#  Cast: Magic Dart /}i ###Z# #####  Fly  # /}iS  ZZ 2 adder zombies (dormant) _You encounter 2 adder zombies.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./}iz DAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder zombie (dormant)/}i Z******Z0}i0 q..*****.0}i ##...##  aaaasdfaa the Thaumaturge #...#  Djinni 0}i##...##  Health: 48/52 ======================-- #.....#  AC: 2Str: 6 ##...##  EV: 11Int: 22 0}i,# #...#  SH: 0Dex: 12 0}iP###Z# ##'##  XL:  8 Next: 90% Place: an Ossuary 0}irA......#^..#  Noise: ---------  Time: 4970.5 (0.0) 0}i......'@∩^#  -) Nothing wielded 0}i....Z.#^.^#  Cast: Magic Dart 0}i###.# #####  Fly  #0}iz  ZZ 2 adder zombies (dormant)0}i0c _You encounter 2 adder zombies.0}iQ6Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0}i Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target0}iGS.Z0}i   #...# 0}iH ##...##  #.....#  ##...##  0}i# #...#  ###.# ##'##  0}i....Z.#^..#  ....*.'@∩^#  0}i-+....Z.#^.^#  ###.# #####  # 0}i^ ZZ1 ally target) *   fulminant prism 0}i 0}i4===1.5 (10}i@**0}i6 _You conjure a prism of explosive energy!1}im...# ##...###.....# ##...## # #...# ###.# ##'## 1}i....Z.#^..# ....*.'.∩^# ....Z.#^@^# ###.# #####  #    adder zombie1}i"N.Z1}i-Z1}i.Z 2 adder zombies (1 ally target)1}i=/---21}i@**1}ie _Your fulminant prism crackles loudly.3}i*##...## #...# #...#..... ##...## # #...####.# ##'#.Z#^.....*Z'.......#^.^###.# ######3}iJ.Z3}igR.Z3}i 9.3}i .Your fulminant prism explodes!The blast of energy engulfs the adder zombie!!3}i '  You destroy the adder zombie!The blast of energy engulfs the adder zombie!!3}iks############### 3}i/].........'.....3}ib1=======3Magic Dart3}if3}i{gL _You destroy the adder zombie!3}ijj _There is a gate leading back out of this place here.3}i _3}i m  You encounter a jackal zombie.3}i a ##...## #...# ##...##9 #.....# ##...## # #...# ###.# ##'## Z.....#^..# ......'@∩^#3}iM x ......#^.^#Magic Dart ###.# ##### #Z   jackal zombie (wandering)3}iB %03}i /Z3}i Z   kobold zombie (wandering)3}i J-------4.5 (13}i 3}i  ^ _You encounter a kobold zombie.3}iuB ##...## #...# ##...## #.....# ##...## # #...#.###.####'##.Z.....#^..#.@.∩^#.Z.....#^.^#.###.#######  #Z...Z -------53}iyg _There is an open door here.4}i ##...##  aaaasdfaa the Thaumaturge #...#  Djinni ##...##  Health: 45/52 ====================---- #.....#  AC: 2Str: 6 ##...##  EV: 11Int: 224}iB # #...#  SH: 0Dex: 12 .###.####'##  XL:  8 Next: 91% Place: an Ossuary 4}io/.*****.#^..#  Noise: ---------  Time: 4975.5 (0.0) 4}iN.*****.@.∩^#  -) Nothing wielded .*Z***.#^.^#  Cast: Magic Dart .###*#######  Fly  #  Z   kobold zombie (wandering)4}i/ _You encounter a kobold zombie. _There is an open door here.  4}ifCasting: Fulminant Prism (dangerous; 2% risk of failure)  4}i#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  4}iJPress: ? - help, Dir - move target4}iR..****..****@.Z****4}i+R***4}iw ##...##aaaasdfaa the Thaumaturge#...#Djinni##...##Health: 45/52 ====================----#.....#AC: 2Str: 6##...##EV: 11Int: 22# #...#SH: 0Dex: 12.###.####'##XL:  8 Next: 91% Place: an Ossuary.......#^..#Noise: ---------  Time: 4975.5 (0.0).....*.@.∩^#-) Nothing wielded..Z....#^.^#Cast: Magic Dart.###.#######[11;34}i 8HFly #Z   kobold zombie (wandering, ally target)*   fulminant prism _You encounter a kobold zombie. _There is an open door here.  Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target4}i k===6.5 (1Magic Dart4}i @**4}i  _There is an open door here.  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!5}iwvm##...## #...# ##...## #.....# ##...## # #...# .###.####'## .#^..# .....*.'@∩^# ..Z....#^.^# 5}iw.###.####### #5}i,{O.Z5}iPZ5}i#D---7Magic Dart5}i@**5}iHe _Your fulminant prism crackles loudly.5}i .Z5}i RZ.5}i 9.5}i& .Your fulminant prism explodes!The blast of energy engulfs the kobold zombie!!5}i ###############Z   jackalunaware) 5}i&M  ZYou destroy the kobold zombie!5}iS .....Z.....'.....Z5}i%T gZ   scorpion zombie (wandering)5}iFX N6=========5}i}X 85}i?] 5}i_ J _You encounter a scorpion zombie.5}i_ 6}iz ##...##  aaaasdfaa the Thaumaturge #...#  Djinni ##...##  Health: 42/52 ===================----- #.....#  AC: 2Str: 6 ##...##  EV: 11Int: 22 # #...#  SH: 0Dex: 12 .###.####*##  XL:  8 Next: 91% Place: an Ossuary ......*#***#  Noise: ========-  Time: 4978.5 (0.0) .Z....**@**#  -) Nothing wielded .Z....*#***#  Cast: Magic Dart .###.######6}i#|#  Fly  #  Z   jackal zombie  Z   scorpion zombie (wandering)You destroy the kobold zombie! _You encounter a scorpion zombie.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target7}idL..*@*.7}i Q'@**7}iS'**7}iM****7}i0\ ^..*****'@∩^*****#^.^*7}i^ E*******7}i 8}itR***8}iOZ ##...##  aaaasdfaa the Thaumaturge #...#  Djinni ##...##  Health: 42/52 ===================----- #.....#  AC: 2Str: 6 8}i##...##  EV: 11Int: 22 # #...#  SH: 0Dex: 12 .###.####'##  XL:  8 Next: 91% Place: an Ossuary 8}iQ.......#^..#  Noise: ========-  Time: 4978.5 (0.0) ..Z....'@∩^#  -) Nothing wielded 8}iO>.Z.....#^.^#  Cast: Magic Dart .###.#######  Fly  #  Z   jackal zombie 8}iU Z   scorpion zombie (wandering)You destroy the kobold zombie! _You encounter a scorpion zombie.Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8}iAiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target8}iM.Z8}ib   #...#  ##...##  #.....#  ##...##  # #...#  .###.####'##  8}i.......#^..#  ..Z.*#  ..Z....#^.^#  .###.#######  #  (ally target) Z *   fulminant prism 8}iVY===-----9.5 (18}i@**8}ih  _You encounter a scorpion zombie.  Casting: Fulminant Prism (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!9}ikL.Z9}il+Z9}im .ZYou encounter a kobold zombie.9}it7 Z   kobold zombie*   fulminant prismThe jackal zombie bites your fulminant prism.9}iwU--------809}i_|B**9}i~e _Your fulminant prism crackles loudly.9}i 7.9}i . _Your fulminant prism crackles loudly.  The jackal zombie bites your fulminant prism.  Your fulminant prism explodes!  The blast of energy engulfs the scorpion zombie!!  The scorpion zombie is almost destroyed.  The blast of energy engulfs the jackal zombie!!9}iJ _ ###########9}i G###### 9}iC M.Z9}iF .............Z...9}iI [3=======19}i0N 9}iP T _You destroy the jackal zombie!:}i ##...##  aaaasdfaa the Thaumaturge #...#  Djinni ##...##  Health: 39/52 ==================------ #.....#  AC: 2Str: 6 ##...##  EV: 11Int: 22 # #...#  SH: 0Dex: 12 .###.####'##  XL:  8 Next: 91% Place: an Ossuary ..*****#^..#  Noise: =======--  Time: 4981.5 (0.0) .Z*****'@∩^#  -) Nothing wielded ..**Z**#^.^#  Cast: Magic Dart .###*####:}iˊ###  Fly  #  Z   scorpion zombie  Z   kobold zombie _You destroy the jackal zombie!Casting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion zombie (almost destroyed);}il **Z<}iq..*****.<}iK.Z ##...##  aaaasdfaa the Thaumaturge #...#  Djinni ##...##  Health: 39/52 ==================------ #.....#  AC: 2Str: 6 <}i.##...##  EV: 11Int: 22 # #...#  SH: 0Dex: 12 <}i..###.####'##  XL:  8 Next: 91% Place: an Ossuary <}i /0.......#^..#  Noise: =======--  Time: 4981.5 (0.0) <}in/..Z....'@∩^#  -) Nothing wielded ....Z..#^.^#  Cast: Magic Dart .###.#######  Fly <}i/ #  Z   scorpion zombie  Z   kobold zombie _You destroy the jackal zombie!<}i[0MCasting: Fulminant Prism (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target<}i9x   #...#  ##...##  #.....#  ##...##  # #...#  .###.####'##  .......#^..# <}i9X ..Z..*.'@∩^#  ....Z..#^.^#  .###.####### <}i(:< #  (ally target)<}iI: <}ij:*   fulminant prism  You conjure a prism of explosive energy!<}i=X===----2.5 (1<}i%C@**<}i8PD _The scorpion zombie hits your fulminant prism.=}i-L.Z=}i_4S  The scorpion zombie hits your fulminant prism.=}ih6S-------3=}i:=}iI=e _Your fulminant prism crackles loudly.=}iC L.Z=}i 6.=}iĞ .Your fulminant prism explodes!The blast of energy engulfs the scorpion zombie!=}i> K .=}io You destroy the scorpion zombie!The blast of energy engulfs the kobold zombie!!=}i y############### =}i3 .........'.....=}io 41/5493========4Magic Dart=}i =}i% T _You destroy the kobold zombie!>}iy3>}iDz>}i~2>}i>}i>}i>}i>}iˀ>}iK3=>}iZ>}i>}i>}ie>}i<,>}i>}i >}iDU4=>}i>}i>}i>>}i>}iL>}i>}i>}i>}i~>}iڈ>}iӉ>}i:K5=>}iŊ>}i,>}i9>}iЌ>}i>}i6>}i>}i-U6=>}i{>}i>}i.>}ih>}iC>}it>}i>}i8>}i_>}i>}iP>}i%7>}i>}im>}i>}i>}i=>}i>}i>}i*>}iK8=>}i->}i">}iN>}i>}iB>}if,>}i>}iM>}iU9=>}i>}iQ>}i>}iŜ>}i>}i>}iF>}ii>}iL50=>}i2>}i>}i>}iV>}i6,>}im>}i(>}icU1=>}i>}i>}iˤ>}iB>}iͦ>}i >}if>}iG>}i>}i>}i'>}ixK2=>}i>}i|>}iǭ>}i\>}ip>}i>}is>}ik3=>}i/>}i>}i'>}iW>}i߳>}i >}i6>}i>}iT>}iѵ>}i>}ia4=>}i>}iL>}it>}i>}io@  There is an open door here.>}i)>}i _>}i@>}i>}i,>}i>}iu>}i%>}id9=>}i>}iE>}i>}i>}i1>}i7>}i>}i>}i>}i>}i>}i#>}is>}i>}i>}i>}i>}i>}i2>}iX>}i>}i>}i>}i>}i>}i>}i~>}i>}i>}i>}i>}i>}i>}i>}iI,>}i>}iA>}i>}i">}i>}iw  ##... #... ##... #.... ##... ### ### ### #... ##+ ###.###.###.####'# #...#.............#^..--------5045.5 (61.0) #.∩.'@............'.∩^ #^^.#.............#^.^ ### ###.###.###.###### ### ### ### _You reach down and open the door.>}ib _Found a gate leading back out of this place.>}i+ >}i , >}i, >}i+. >}i0/ >}i2 : _>}i%4 @  There is an open door here.>}i5 >}i)6  _>}i6 >}i9 >}ik;  You reach down and open the door.  You encounter a scorpion zombie.>}iD E ##.. ###.. ###.. ##Z.. ##..## #.. ### ### ### #. ##'####.###.###.####-------->}i7E . #..@#.............# #.∩.'.............'.Magic Dart #^^.#.............#^#######.###.###.####### ### ###Z   scorpion zombie (dormant)>}iN 07.5 (2.0)>}inS 18.5 (3 _>}iW >}i Z ?}i  #.. #.. ##.. Z.. #.. #.. ### ### ###  ##'## #..@#^ #.∩.'...... #^^.#......^ #######.### ### ### ### ?}i #.. #.. ##.. Z.. #.. #.. ### ### ###  ##'## #..@#^ #.∩.'...... #^^.#......^ #######.### ### ###  ?}iФ?}i?}i'?}if _A scorpion zombie is nearby!?}i ***Z  The magic dart hits the scorpion zombie!?}iU.Z?}iF.'?}ib`3-=9.5 (1?}iz!?}i\$= _The scorpion zombie is lightly damaged.?}i ** The magic dart hits the scorpion zombie.?}i U.Z?}i '?}i T2-50?}iP ?}i j _The scorpion zombie is moderately damaged.?}i *The magic dart hits the scorpion zombie.?}iE{ U.Z?}i ?}i S1-1?}iJ ?}ir g _The scorpion zombie is heavily damaged.?}iw  The magic dart hits the scorpion zombie.@}i# M  The scorpion zombie is severely damaged.@}i MM   mummy  You encounter a mummy.@}i !_49--2@}i'@}i)3 _The scorpion zombie hits you.@}i/ M  The magic dart hits the scorpion zombie.@}i w  The scorpion zombie is severely damaged.@}iV ^5--3@}i@ @}i 3 _The scorpion zombie hits you.@}i w  The magic dart hits the scorpion zombie.@}i* G.M@}i2 w  The scorpion zombie is almost destroyed.@}i7 ^4--4@}i: @}ir= \ _The scorpion zombie barely misses you.A}i #.. aaaasdfaa the ThaumaturgeA}id #..##. DjinniA}i A}i#..A}i#. Health: 42/54 ==================------A}i) ##..A}iAw##. AC: 2Str: 6A}iRL ...A}icJ#.. EV: 11A}ix=Int: 22 A}iS#..A}ix##. SH: 0Dex: 12A}i A}i #M. ### ### ### #. XL:  8 Next: 93% Place: an Ossuary A}i##Z####.###.###.#### Noise: =--------  Time: 5054.5 (0.0) A}iJ#..@#.............#^ -) Nothing wielded #.∩.'.............'. Cast: Magic Dart A}ik#^^.#.............#^ Fly  #######.###.###.#### ### ### ###  A}i M   mummy  Z   scorpion zombieA}ik _The scorpion zombie barely misses you.A}i@Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A}iaAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineA}i||Aim: a scorpion zombie (almost destroyed, 94% to hit)A}i #.. aaaasdfaa the Thaumaturge #..##. Djinni #..A}i#. Health: 42/54 ==================------ ##..##. AC: 2Str: 6 ...#.. EV: 11Int: 22A}i7 #..##. SH: 0A}i[=Dex: 12 A}i{ #M. ### ### ### #. XL:  8 Next: 93% Place: an Ossuary A}i##'####.###.###.#### Noise: =--------  Time: 5054.5 (0.0) A}i#..@#.............#^ -) Nothing wielded A}i#.∩.'.............'. Cast: Magic Dart A}i!M#^^.#.............#^ Fly  #######.###.###.####A}iy ### ### ###   M   mummy  Z   scorpion zombieA}iXConfirm with . or Enter, or press ? or * to list all spells.A}iyAiming: Searing Ray (safe; 1% risk of failure)  A}iPress: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 94% to hit)  A}ihcYou focus your ray upon the scorpion zombie.  The searing ray hits the scorpion zombie.A}iL< #.. #.. ##.. ... #.. #*. ### ### ###  A}i##* ^ ... ...^ ### ### ### A}i M   Press: ? - help, Shift-Dir - straight line: a scorpion zombie (almost destroyed, 94%A}i8 to hit)  You focus your ray upon the scorpion zombie.  The searing ray hits the scorpion zombie.  You destroy the scorpion zombie!mummy!A}iqv .M  The mummy is severely damaged.A}ixA}i 3=5=5.5 (1Ray _(Press . to maintain the ray.)A}iA}i߅ A}i[_Your Fighting skill increases to level 2!A}i T '  The searing ray hits the mummy!A}iM** A}is=.'A}i{2-76Magic Dart+ A}ib _You destroy the mummy!A}i%e B**A}i@ .'1--7++ A}iK A}i A}i0s B**A}iU B.'A}i p0--8A}i A}i0 > _You finish channelling your searing ray.B}iIB}iƪB}i|1=B}i߮B}i&U2=B}i`B}iB}iԱB}iJB}iDB}iyB}iB}iB}i.B}iB}iB}iK3=B}ieB}iGB}iB}i9B}iWB}iB}iB}iB}ivU4=B}iB}iB}iB}iB}i,B}iIB}i1B}ieB}iB}iB}i^K5=B}iBB}iTB}i,B}i\B}iIB}iU6=B}iB}iB}iB}iPB}iEB}iB}iB}iB}iB}iB}in;7B}iB}i@B}iB}iB}iB}i#B}iqB}i98=B}iZBB}iB}ilU9=B}iB}i,B}iBB}iXB}ix50=B}iB}i,B}iB}iB}ig,B}iU1=B}iiB}i2=B}i4BB}iMB}iU3=B}i+B}iKB}iB}iB}i1B}iwB}iB}iB}i#B}iuB}iB}iK4=B}iqB}iB}im  You encounter an adder zombie.B}iX  # #...# ## #...# # ##...## ## ....Z # #...# ## #... ### ### ### # ##'####.###.###.- #.@.#.# #.∩.'.'Magic Dart #^^.#.# #######.###.###.  ### ### ###Z   adder zombie (dormant)B}i0104.5 (46.0)B}iL-5.5 (47 _B}iVB}iB}iv  #. aaaasdfaa the Thaumaturge #...# ## Djinni #...# # Health: 52/54 =======================- ##...## ## AC: 2Str: 6 ....Z #. EV: 11Int: 22 #..*# ## SH: 0Dex: 12 B}iw [#..* ### ### ### # XL:  8 Next: 97% Place: an Ossuary ##*####.###.###.### Noise: ---------  Time: 5105.5 (0.0) #.@.#.............# -) Nothing wielded #.∩.'.............' Cast: Magic Dart #^^.#.............# Fly  #######.###.###.### ### ### ###  B}iw  Z   adder zombie (dormant) _You encounter an adder zombie.B}ix Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineB}iBx HAim: an adder zombie (dormant, 100% to hit)B}i [#. aaaasdfaa the Thaumaturge#...### Djinni#...## Health: 52/54 =======================-##...#### AC: 2Str: 6....*#. EV: 11Int: 22#..*### SH: 0Dex: 12B}i6 #..* ### ### ### # XL:  8 Next: 97% Place: an Ossuary##*####.###.###.### Noise: ---------  Time: 5105.5 (0.0)#.@.#.............# -) Nothing wielded#.∩.'.............' Cast: Magic Dart#^^.#.............# Fly #######.###.###.###### ### ###B}i Z   adder zombieConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie!B}iG ,.ZAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie!  The adder zombie is severely damaged.B}iM G.'B}iP q==6.5 (1Ray B}i[V B}iW f _(Press . to maintain the ray.)B}i&0 .The searing ray hits the adder zombie!B}ij3Z**** B}iBQ...'B}i--7Magic Dart+ B}iBB}iS _You destroy the adder zombie!C}iHS****C}iS...'C}i1---8++ C}iC}iH}irH}irH}irH}ivK  You stop channelling your searing ray.H}iUyq _H}iyH}izH}iz52=H}i{H}i{H}i|H}i|H}i}H}i~H}i~H}iH}i܀H}i!U3=H}iсH}ikH}iH}iH}iH}iփH}iH}i݅H}i1H}iHD4=H}iH}iH}i  You encounter a kobold zombie and an adder zombie.MH}irG#Z...Z.# #...#  ##...###.....H}i.#...# #...# ### ### ### ##@####.###.###.##..#.....#Magic Dart.∩.'.....H}iVr'#^^.#.............###.##Z   adder zombie (dormant)H}iZ   kobold zombie (dormant)H}i5+17.5 (9H}i58.5 (10.0) _H}iH}iQ _There is an open door here.H}i  Z...Z  #...#  #...#  ##...##  .....  #...#  #...# ### ### ###  ##@# #...# #.∩.'. #^^.#... #######.# ### ### ### H}i Z...Z  H}iѦ>#...#  #...#  ##...##  .....  H}i#...#  #...# ### ### ###  H}i##@# #...# H}iH#.∩.'. H}i{@#^^.#... #######.# ### ### ### H}iŧ H}i|H}iȳH}iH}id _There are monsters nearby!H}i ******Z  The magic dart hits the kobold zombie.H}iN U.ZH}i U.....H}iC f3-=9.0)H}iL H}i;  H}iw `_The kobold zombie is severely damaged.I}iF .The magic dart hits the kobold zombie!I}iJ$**I}iJ3*** I}i.Z.ZI}iB.....ZI}iT2-20I}i'I}iT _You destroy the kobold zombie!I}i ****The magic dart hits the adder zombie.I}i0U.ZI}inH...I}i%1I}iI}i,: _The adder zombie is lightly damaged.I}i *** The magic dart hits the adder zombie!I}iwU.ZI}i"B..I}i##1I}i#0-2I}ib'I}iQ*d _The adder zombie is heavily damaged.I}ii .The magic dart hits the adder zombie!I}im H**I}i B..I}i 0-83Magic DartI}i I}i S _You destroy the adder zombie!I}i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I}i5 3I}i; I}i҇ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I}i4 I}iz I}i I}i F _Unknown command.J}iJ}iq<1-4 _J}iJ}iJ}i2=J}iiJ}i7U3=J}iJ}iJ}iJ}iJ}i nJ}i0!J}i"94J}i#(=J}ic#J}i!%J}i&J}iH&J}i&J}i&(J}i(J}i4)J}i)J}i+J}i,J}i,J}i -J}i.J}in/J}i/9=J}i80J}i2J}i-5  You encounter a kobold zombie and a human zombie.J}i@a##.Z...Z #.#...# ##.#...# #.##...# ##.#..... #.#...# ##.#...# #.-##..@## ##.#.....# #..Magic DartJ}iXA##...## ##.#...# ### ### ### #.##'####.###.###.##...#.............#^ Z   kobold zombie (dormant)#.∩.'.............'. Z   human zombie (dormant)#^^.#.............#^#######.###.###.####J}iYM/395.0)J}iS340.5 (16 _J}iXJ}iRZJ}i-n Z...Z  J}iq#...#  #...#  ##...#  #.....  #...# J}i# #...#  J}iM##..@##  #.....# J}i ##...## J}iή #...# ### ### ### J}i ##'##J}i #..^J}i" #.∩ #^^J}iC*^J}iC Z...Z  #...#  J}iGD#...#  ##...#  #.....  #...#  #...#  J}iDi##..@##  #.....#  ##...##  J}iD9#...# ### ### ###  ##'## #..^J}iD` #.∩J}iEd #^^^J}i\IJ}iHPJ}i7RJ}ilT J}iT^_There are monsters nearby!J}iW'  Z...Z  #...#  #...#  ##...#  #.....  #...# J}i'  #...#  ##..@##  #.....#  ##...##  #...# ### ### ###  J}i' +##'## #..^ J}i' #.∩ #^^J}i' *^J}i | Z...Z  #...#  #...#  ##...#  #.....  #...#  #...#  ##..@##  #.....#  J}i `##...##  #...# ### ### ###  ##'## #..^ #.∩ #^^^J}i J}i. J}i z _There are monsters nearby!J}i1 ******Z  The magic dart hits the kobold zombie.J}itJ vZ......J}ivQ S3-=J}iQ 1.0)J}iU J}iW e _The kobold zombie is heavily damaged.K}i' ****** The magic dart hits the kobold zombie.K}iU.ZK}i.....-2 _The kobold zombie is severely damaged.K}i .The magic dart hits the kobold zombie.K}i0****K}i*Z   human zombie (dormant)K}iY.ZK}i.....ZK}i#-23K}ii'K}i(T _You destroy the kobold zombie!K}iN *****The magic dart hits the human zombie!K}iGKU.ZK}i*PN....K}iQS1-4K}ijVK}i'Y: _The human zombie is lightly damaged.K}izJ **** The magic dart hits the human zombie.K}iWU.ZK}iRH...K}is?-5K}iK}ig _The human zombie is moderately damaged.K}i ***The magic dart hits the human zombie.K}i N...K}i -06K}i K}i g _The human zombie is moderately damaged.L}iU ##. aaaasdfaa the Thaumaturge ..... #.. Djinni #...# ##. Health: 48/54 =====================--- #...# #. AC: 2Str: 6 ##..Z# ##. EV: 11Int: 22 L}i#...*. #.. SH: 0Dex: 12 #..*# ##. XL:  8 Next: 98% Place: an Ossuary #..*# #. Noise: =--------  Time: 5146.5 (0.0) ##..@## ##. -) Nothing wielded #.....# #.. Cast: Magic Dart ##...## ##. Fly  #...# ### ### ### #. ##'####.###.###.#### #...#.............#^ Z   human zombie #.∩.'.............'. #^^.#.............#^ L}i~z#######.###.###.#### _The human zombie is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human zombie (moderately damaged, 87% to hit)L}i##. aaaasdfaa the Thaumaturge.....#.. Djinni#...###. Health: 48/54 =====================---#...##. AC: 2Str: 6##..*###. EV: 11Int: 22#...*.#.. SH: 0Dex: 12#..*###. XL:  8 Next: 98% Place: an Ossuary#..*##. Noise: =--------  Time: 5146.5 (0.0)##..@##L}ie##. -) Nothing wielded#.....##.. Cast: Magic Dart##...####. Fly #...# ### ### ### #.##'####.###.###.#####...#.............#^ Z   human zombie#.∩.'.............'.#^^.#.............#^#######.###.###.####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human zombie (moderately damaged, 87% to hit)  You focus your ray upon the human zombie.  The searing ray hits the human zombie.L}i%L.ZAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a human zombie (moderately damaged, 87% to hit)  You focus your ray upon the human zombie.  The searing ray hits  The human zombie is heavily damaged.L}iB..L}iݡp=7.5 (1Ray L}iL}if _(Press . to maintain the ray.)L}iQ# **** The searing ray hits the human zombie.L}iU.ZL}iA..L}iij--8+ L}i&L}ihe _The human zombie is severely damaged.L}i ****The searing ray hits the human zombie!L}iąU.ZL}i..7-=-9++ L}i L}iW_The human zombie is severely damaged.L}i<0  .....  #...#  #...#  ##...#  #.....  #...#  #..Z#  ##..@##  #.....#  ##...##  #...# ### ### ###  ##'## #..^ #.∩ #^^^L}iA  .....  #...#  #...#  ##...#  #.....  #...#  #..Z#  ##..@##  #.....#  ##...##  #...# ### ### ###  ##'## #..^ #.∩ #^^^L}i0 L}i L}i L}ii c _A human zombie is nearby!M}i] **** The searing ray hits the human zombie!M}iO ..M}ib.ZThe human zombie is almost destroyed.You finish channelling your searing ray.M}i&t0----=50M}iM}i.0 _The human zombie hits you.M}iiM}i.--1M}iIM}iȸM}i"0M}i038----=-2M}i5M}iD70 _The human zombie hits you.M}ib ##. aaaasdfaa the Thaumaturge ..... #.. Djinni #...# ##. Health: 36/54 ================-------- #...# #. AC: 2Str: 6 M}i|##...# ##. EV: 11Int: 22 #..... #.. SH: 0Dex: 12 #...# ##. XL:  8 Next: 98% Place: an Ossuary M}i#..Z# #. Noise: =--------  Time: 5152.5 (0.0) ##..@## ##. -) Nothing wielded M}i#.....# #.. Cast: Magic Dart ##...## ##. Fly M}i( #...# ### ### ### #. ##'####.###.###.####M}iI #...#.............#^ Z   human zombie M}ikD#.∩.'.............'. #^^.#.............#^ M}iR#######.###.###.#### _The human zombie hits you.  M}iCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M}iyAiming: Searing Ray (safe; 1% risk of failure)  M}i,Press: ? - help, Shift-Dir - straight lineAim: a human zombie (almost destroyed, 87% to hit)M}i> M ##. aaaasdfaa the Thaumaturge ..... #.. Djinni #...# ##. Health: 36/54 ================-------- #...# #. AC: 2Str: 6 ##...# ##. EV: 11Int: 22 M}i? #..... #.. SH: 0Dex: 12 #...# ##. XL:  8 Next: 98% Place: an Ossuary #...# #. Noise: =--------  Time: 5152.5 (0.0) ##..@## ##. -) Nothing wielded #.....# #.. Cast: Magic DartM}i?  ##...## ##. Fly  #...# ### ### ### #. ##'####.###.###.####M}i?  #...#.............#^ Z   human zombie M}i? D#.∩.'.............'. #^^.#.............#^ M}i? h#######.###.###.####Confirm with . or Enter, or press ? or * to list all spells.M}i@ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineM}i4@ Aim: a human zombie (almost destroyed, 87% to hit)  You focus your ray upon the human zombie.  The searing ray hits the human zombie!M}iND  .....  #...#  #...#  ##..*#  #...*.  #..*#  M}i2E #..*#        #...# ### ### ###  #..^ #.∩  #^^^   M}i C....Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a human zombie (almost destroyed, 87% to hit)  You focus your ray upon the human zombie.  The searing ray hits the human zombie!  You destroy the human zombie!M}i> M}i ##. aaaasdfaa the Thaumaturge.....#.. Djinni#...###. Health: 37/55 ================--------#...##. AC: 2Str: 6M}i4 \##...###. EV: 11Int: 22#.....#.. SH: 0Dex: 12#...###. XL:  8 Next: 103% Place: an Ossuary#...##. Noise: ==-------  Time: 5153.5 (1.0)M}ib ##..@####. -) Nothing wielded#.....##.. Cast: Magic DartM}i ##...####. Fly Ray M}i #...# ### ### ### #.##'####.###.###.#####...#.............#^ #.∩.'.............'. #^^.#.............#^ #######.###.###.####M}i  Aiming: Searing Ray (safe; 1% risk of failure)  M}i) Press: ? - help, Shift-Dir - straight lineAim: a human zombie (almost destroyed, 87% to hit)  M}iJ You focus your ray upon the human zombie.  The searing ray hits the human zombie!  You destroy the human zombie!M}i _(Press . to maintain the ray.)  You have reached level 9!M}i /  --more--N}i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? O}iX4 9/59-49 1% Magic DartYou feel clever. x2  The power to cast Awaken Armour wells up from within.O}iO}iL _Spell assigned to 'h'.O}iv IO}iQ K  You stop channelling your searing ray.O}iJ 40= _O}i O}i O}i} O}i O}i O}ia O}ii O}iכ K1=O}i O}iڝ O}i O}i O}i O}i\ O}iҠ O}i O}iA N42=O}ig ,O}i O}i9 O}i O}iS O}i O}iǧ O}i W3=O}i O}i O}iѩ O}iX O}i@ O}iv O}i O}i O}iX O}i O}iخ O}i% %4O}i O}i O}i԰ O}i] O}iK O}i ,O}iV w5=O}i BO}id O}i O}i˵ O}iF O}ix O}i O}i/ O}in U6=O}i O}iD ,O}i O}i O}i% O}il O}i O}i K7=O}ih O}i O}i O}il O}i O}i O}is O}i ,O}i\ O}iҽ O}iC U8=O}i O}i׾ O}i O}i> O}i O}iֿ O}i O}i O}i %9O}i O}i~ O}i O}i O}i O}i O}i O}i{ O}i O}i O}i` O}i L50=O}i O}i^ O}i O}i O}i] O}i 11=O}i ,O}ir O}i a2=O}iL O}i O}i O}iI O}i O}i O}i1 O}i O}i U3=O}i0 O}i O}i O}i@ O}i O}i O}i% O}i O}i %4O}i O}i O}i O}i O}i O}i O}i O}i O}i O}i O}i` O}i K5=O}i& O}i O}i O}i% O}i O}i O}i O}i k6=O}i O}iX O}iz O}i O}i6 O}iY O}i O}i O}i7 O}i O}i O}i* K7=O}i O}i O}i/ O}ir O}i O}i O}iW O}i O}i U8=O}iQ O}i O}i O}i3 O}i O}i O}i O}i O}i O}i O}i O}i" K9=O}io O}i8 O}i O}i O}iP O}ij O}i( i  You encounter 2 scorpions.O}i K ##O}i #s.s# ##.....#.  #...# ###...###.....##.-- #..@#  #...#  #Magic Dart##...###.....##..##...####..ss 2 scorpions (asleep)'.O}iP 0221.5 (68.0)O}i0 M--2.5 (69 _O}i O}i O}i _ #s.s#  ##...#  .....  #...#  #...#  ##...##  #.....#  #..@#  #...#  ##...##  #.....#  ##...##  #...# ### ### ###  ##'## #..^ #.∩O}i^]+ #s.s#  ##...#  ..... O}i]D #...#  #...#  ##...##  #.....#  O}i]#..@#  #...# O}i] ##...##  O}i ^#.....#  ##...## O}iB^ #...# ### ### ###  O}id^C##'## #..O}i^d^ #.∩O}iidO}iheO}iiO}ikd _There are monsters nearby!O}iF #s.s#  ##...#  .....  #...#  #...#  ##...##  #.....#  #..@#  #...# O}i ##...##  #.....#  ##...##  #...# ### ### ###  ##'## #..^ #.∩O}iP}i2s #s.s#  ##...#  .....  #...#  #...#  ##...##  P}isO#.....#  #..@#  #...#  ##...##  #.....#  ##...##  #...# ### ### ###  ##'## P}iGt#..^ #.∩P}iyP}izP}i"P}id _There are monsters nearby!P}i!  ##'## # #s.s# ###...## ## .....  #...## #... # ##...##P}iK" ##..# #...### #...# # ##...## ## #.....# #...## ##P}in" #...# ### ### ###  ##'####.###.###.###P}i"M #...#.#P}i(P}i073.5 (1.0) _P}iA6P}i7P}i *****s1 asleep)The magic dart hits the scorpion.P}i# M.sP}iK) t.....ssP}i+ [8-=4P}i0 P}i2 6 _The scorpion is lightly wounded.P}iא ****The magic dart hits the scorpion but does no damage.P}i .s.s.P}ij ms.sP}i d..sP}i S7-5P}ia P}i" 6 _The scorpion is lightly wounded.Q}i # aaaasdfaa the Thaumaturge ##'## # Djinni #...# # Health: 55/59 ======================-- ##...## ## AC: 2Str: 6 ...s. #. EV: 11Int: 24 #.s.# ## SH: 0Dex: 12 #.*.# # XL:  9 Next:  1% Place: an Ossuary ##.*.## ## Noise: =--------  Time: 5225.5 (0.0) Q}i|B#..@..# #. -) Nothing wielded ##...## ## Cast: Magic Dart #...# # Fly  ##...## ## #.....# #. ##...## ## ss 2 scorpions #...# ### ### ### # ##'####.###.###.### #...#.............# _The scorpion is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q}iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 83% to hit)Q}i:D# aaaasdfaa the Thaumaturge##'### Djinni#...## Health: 55/59 ======================--##...#### AC: 2Str: 6..*s.Q}iD)#. EV: 11Int: 24#.*.### SH: 0Dex: 12#.*.## XL:  9 Next:  1% Place: an Ossuary##.*.#### Noise: =--------  Time: 5225.5 (0.0)#..@..##. -) Nothing wielded##...#### Cast: Magic Dart#...## Fly Q}iTE##...#####.....##.##...#### ss 2 scorpions#...# ### ### ### ###'####.###.###.###Q}iE#...#.............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q}iEFAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 83% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!Q}iV.sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 83% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is heavily wounded.Q}i?M.sQ}i@...Q}iQp=6.5 (1Ray Q}iQ}iVf _(Press . to maintain the ray.)Q}im ****The searing ray misses the scorpion. The searing ray hits the scorpion.Q}iI.s.sQ}izO;.Q}iPj--7+ Q}ipUQ}iW6 _The scorpion is lightly wounded.Q}i7] ****Q}i7The searing ray hits the scorpion.  The scorpion is almost dead.The searing ray hits the scorpion.Q}i .sThe scorpion is heavily wounded.Q}i;..sQ}iQ}i&`49---==8Q}iW<++ Q}iQ}i. _The scorpion stings you.Q}i †The searing ray hits the scorpion.Q}i ****   scorpionQ}ir ...†You kill the scorpion!You finish channelling your searing ray.Q}i 60---59 _The scorpion stings you but does no damage.Q}i+  _Your Fighting skill increases to level 3!Q}iq[ Q}i] \5--30Q}ib Q}ie o _The scorpion stings you. The scorpion closely misses you.R}iC # aaaasdfaa the Thaumaturge R}iLD##'## # Djinni #...# # Health: 43/60 =================------- ##...## ## AC: 2Str: 6 R}iqD..... #. EV: 11Int: 24 R}iD#...# ## SH: 0Dex: 12 R}iD#...# # XL:  9 Next:  5% Place: an Ossuary R}i/E##.†s## ## Noise: =--------  Time: 5230.5 (0.0) #..@..# #. -) Nothing wielded ##...## ## Cast: Magic Dart #...# # Fly  R}i[E##...## ## #.....# #. R}iE##...## ## s   scorpion #...# ### ### ### # ##'####.###.###.### #...#.............# R}iE_The scorpion stings you. The scorpion closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  R}iEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  R}iFPress: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 83% to hit)R}i39e# aaaasdfaa the Thaumaturge##'### Djinni#...## Health: 43/60 =================-------##...#### AC: 2Str: 6.....#. EV: 11Int: 24#...### SH: 0Dex: 12#...#R}i9j# XL:  9 Next:  5% Place: an Ossuary##.†*#### Noise: =--------  Time: 5230.5 (0.0)#..@..##. -) Nothing wielded##...#### Cast: Magic Dart#...## Fly ##...#####.....##.##...#### s   scorpion#...# ### ### ### ###'####.###.###.####...#.............#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R}i:pAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 83% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.R}isAim  Press: ? - help, Shift-Dir - straight line: a scorpion (heavily wounded, 83% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is almost dead.  (Press . to maintain the ray.)R}iw4=1.5 (1Ray R}ixR}iY _The scorpion completely misses you.R}iR .The searing ray hits the scorpion.R}i]p*R}ie4.R}i8+1102Magic Dart+ R}i/R}i 2L _You kill the scorpion!R}i?*R}i67?.R}iK<43-3++ R}ic@R}iBR}i 3R}i R}i K  You stop channelling your searing ray.R}i  _44=R}i- R}i ,R}ie R}i R}iP R}i R}i R}iF A5=R}ik R}i0 R}i R}i R}i R}i R}i. R}i R}i R}iX R}i R}i R}i2 56=R}iR R}i R}ik R}i ,R}iN R}i R}i R}ih R}i R}i N7=R}i R}ih R}i R}i) R}iW R}i R}i? R}ix ;8R}iI R}i ,R}i R}ig ,R}i R}i R}iJ R}i R}i R}i) 59=R}iW R}i R}i R}iU R}i R}i 50=R}i ,R}iD R}i ,R}i R}ih R}i K1=R}i R}i* ,R}i R}i? ,R}i R}i. R}io R}i R}i R}ii U2=R}is R}i  R}i ,R}i R}i R}it R}i R}i %3R}iv R}iY R}i ,R}iT R}i R}i R}i R}iF K4=R}i R}i R}i* R}i R}i R}i R}ig R}iv! R}i! R}iy" R}i0# R}i# #5R}i# 2=R}iF$ R}iU% R}i% R}iu& R}i& R}i=' R}i' R}i( R}i+) K6=R}i%* R}i + R}iV+ R}i+ R}i, R}i2- R}i- R}i. R}i. U7=R}i/ R}i0 R}i 1 R}iu1 R}i2 R}i2 R}i3 R}i4 R}i4 R}iy5 R}iP6 R}i6 %8R}iV7 R}i8 R}i8 R}i9 R}i: R}i: R}i; R}i= a9=R}i= R}i> ,R}ic? R}i@ R}i@ R}iA R}iB R}iBC V60=R}iC R}iD R}i9E R}iE R}iF R}i*G R}iG R}iI ,R}iI R}iJ R}iK K1=R}iL R}iaM R}ioN R}iN R}iOO R}iP R}iP[ B#..∩ #.^. #.'## #...# ##...###.#..... #.....# ##.--93.5 (60.0)# ##.†.## ##.R}i[ #.....##..##...## ##.#...# ##...## ##.#.....# #..##...## ##.#...# ### ### ### #.R}i` R}id F--4.5 (61R}i2i R}ij B _Found a gate leading back out of this place.R}i*R}i+R}i+R}i,R}i.R}i 3BR}i+<#.%#.∩ . ^.  ##'##  ## #...# ###...##5.5 (1.0)#...@.##.R}i<Z##...###...##. Fly ##.†.####.#...# .....R}iAR}iFF=6.5 (2R}i S}iD v _p - 3 viscous golden potions (gained 1)S}iG S}i!H S}ioJ S}i O S}i0Q S}i{] S}id ~ _k - 2 scrolls labelled MIUSOORI LENE (gained 1)S}i h 3S}io BS}ipp S}ibu | _l - 3 scrolls labelled NUNYNG PIMU (gained 1)S}iw S}i,x S}i8z S}i׋ N####### #####$!?..# #.#!!∩.@# #...#!!..!# #..##.%^## #.∩#^..# #..#.∩.# #.∩#^..# #..##'## ##'#...# #..##...## ##.S}iJ +14.5 (9S}i .5.5 (10.0)S}ih S}i b _y - a scroll labelled GER FEXZUNEFS}i S}io S}i S}i S}i S}i ,S}i S}i" S}iT S}i m _n - 2 black potions (gained 1)S}is S}i S}i S}i S}i5 S}iw S}i S}ip z ####### ## #$!@..# # #!!∩..# # #!!...# # ##.%^## # #^..# # #.∩.# # #^..# # ##'## # #...#S}i B #S}i> 09.5 (4.0)S}iz +20.5 (5S}i S}i d _z - 3 scrolls labelled XEZYLO SYLOIBT}iT}iIT}iST}i) T}iT}iF,T}ig #  #$@...# # #!!∩..# # #!!...#  ##.%^## #^..# #.∩.# #^..# ##'## #...#T}ix%*1.5 (1T}i(*2.5 (2T}i.T}i~0W _D - a murky inky potionT}i3T}iT}iWT}iT}itT}iIT}i ########$....!@∩. Fly ..###...### T}i7*3.5 (1T}i*4.5 (2T}iT}iu T}iW_F - a bubbling emerald potionT}iT}i'T}iyT}iT}iT}i,T}i8T}iT}iT}i$t _v - 3 murky purple potions (gained 2)T}i8T}irT}iT}iqM####### #$....#  #!.∩..#  #@....# T}i ##.%^## #^.. #.∩.# #^..#T}i ##'## #...#T}i#...## #.....#T}i6*7.5 (3T}i1*8.5 (4T}iT}itQ _G - a cyan potionT}i`}T}i}T}i~T}iT}iT}iU,T}iR,T}itT}iˋl _G - 2 cyan potions (gained 1)T}i T}iCT}iT}i>T}iiT}iT}iN _You now have 252 gold pieces (gained 13).T}i3T}ihT}iT}iT}i6T}iT}iT}i,T}iT}iF  You see here an inkwell talisman.T}ioT}iơ _T}i8T}igT}i,T}iT}iʦY  There is a gate leading back out of this place here.T}imT}iӧ _T}iT}iT}ikT}iT}ivT}i@  There is an open door here.T}i}T}iJ _T}i±T}iѲT}iT}iڳT}iGT}iiT}iT}i=T}iʶT}iT}iIT}ioT}iӸT}iT}iKT}itT}iкT}iT}ir,T}iʼT}id  You see here a scorpion corpse.T}iT}i _T}i T}i T}i+T}iwT}i*T}iTT}iT}iT}i_T}iIT}iT}iT}iUT}iT}iqT}iT}i"T}iTT}iT}iT}i:T}iT}i T}i1T}iT}iT}iT}iT}i_T}il@  There is an open door here.T}i T}i _T}iBT}iT}iT}iT}i'T}i@  There is an open door here.T}iT}i _T}i T}iT}iT}iT}i8T}i+T}iT}iT}iT}ieT}iXT}ixT}i T}i T}iT}iT}iCT}i]T}iT}iT}ijT}i.T}iT}iT}i T}i"T}iaT}iT}iT}iT}iT}iAT}iT}iT}iT}iT}iHT}iT}iT}iT}ieT}iT}iT}iT}iT}i7 T}i T}i< T}i T}i T}i T}i T}ie T}iC @  There is an open door here.T}il T}i  _T}i T}i BT}i T}iw T}i ,T}i T}i @  There is an open door here.T}i T}i`  _T}i T}i T}i T}i% T}i T}i` T}i_! T}i! T}i@" T}i# T}i$ T}i% T}i% T}iJ' T}i[( T}i( T}i) T}ir* T}i+ T}i, T}i, T}ic. T}iK/ T}i/ T}in3 XT}i3 T}it5 T}i6 T}i6 T}i7 T}i8 T}i: T}i>: T}i; T}i.< T}i< T}i< T}i-= T}iU> T}i> T}i%? T}it? T}iD@ T}i@ T}i'A T}iA T}iB T}iGC T}iC T}i t - 2 scrolls of teleportationX}iRX}i[ ##...# ####...## .##.....# ####...## ##...# ##X}i[##...## .# #.....## ##...##### ### ### ###.###.###.####'X}ie\.............#^..# '.............'.∩^# #.............#^^# ###.###.###.#######X}i\|### ### ### X}i\ X}iWa%4X}ieX}i@jk5.5 (2Fly X}imX}i;p@ _Your surroundings suddenly seem different.X}iX}i IX}iPX}il  There is an open door here.X}iX}i _X}iX}iX}iX}iX}iX}i*8.5 (3X}iqX}id###...## # X}i0 #...# ##...# ......###...## #X}i?  ### ### ### #...# X}idJ###.###.###.####'## .............#^..# X}i'.............'.@^X}i.............#^.^##.##X}i=Fly X}ij _There is a gate leading back out of this place here.X}ib IX}i֯ X}i X}i< | _X}i X}i} @  There is an open door here.X}id X}i  _X}i X}i X}i5 X}ic X}i X}i X}iI X}i X}i X}i X}i\ X}i X}i/ X}iz X}ie X}i X}iE X}i X}i X}i X}i X}iT X}i X}i! X}is X}i '  #.....# #.....#  ##...## ##...## #...# #...# X}i4 B ##...## ##...##  #.....# #.....#  ##...## ##...## X}iU #...# ### ### ### #...# X}iu ##'####.###.###.####'##407.5 (9 X}i #...#......@......#^..# X}i #.∩.'.............'.∩^# X}i #^^.#.............#^.^# #####X}i+ ###.###.###.########## ### ###X}i X}i< X}i X}iv X}i{ X}iI X}ip Y}i"Y}i#Y}i)Y}i3*Y}ioY}iY}iY}iiY}i3Y}iXY}i'Y}iY}iY}i,Y}iY}i*Y}iY}iVY}iY}iY}iY}i&Y}iY}iY}iY}iY}i]Y}iwY}i`Y}iY}i0Y}i%  Y}iThere is an open door here.Y}iY}ia _Y}iY}iY}iY}iY}i:Y}i%  Y}iThere is an open door here.Y}iY}i* _Y}iY}iY}iY}i)Y}iY}iY}ivY}iY}i^Y}i Y}iY}iY}iUY}iY}iY}iY}ixY}i< #...# #. ##...## ##. #.....# #.. ##...## ##.Y}ib #...# #. ##.†.## ##. #.....# #.. Y}i##...## ##.21.5 (14.0)Y}i #..@# #. Y}i##...## ##. Y}i#.....# #.. Y}ik##...## ##.Y}i6 #...# ### ### ### #.##'####.###.###.####Y}i7 #...#.............#^Y}iX #.∩.'.............'.Y}ir #^^.#.............#^Y}iO Y}iyY}iY}iY}i Y}i Y}i Y}i Y}i Y}i XY}i Y}i Y}i Y}i Y}i Y}i Y}i  Y}iJ Y}i} Y}i Y}i Y}iV Y}i Y}i) Y}i Y}i  Y}i| Y}i Y}is*  #.....#  ##.%^##  #^..#  #.∩.#  #^..#  ##'##  #...#  ##...## 7.5 (6.0) #@....#  ##...##  #...# Y}i* d ##.†.## #.....# ##...## #...# ##...## #.....#Y}i/ Y}i5 Y}i5 Z}iZ}ipZ}iZ}iZ}iPI  There is an open door here. _  There is a gate leading back out of this place here. _n open door gate leading back out of this place here. Z}iM! You see here an inkwell talismanZ}i;N.Z}i!QZ}iR Z}iR_Z}iTZ}i\Z}ih]Z}i]Z}i^Z}ik^Z}i^ Z}i_####### Z}if_##Z}i_W#.....# Z}i`#.Z}iX`#..∩..# Z}i`#.Z}i`$35.5 (8Z}iHap#..@..# Z}ia##Z}ia##.%^## Z}i b#Z}i]b}#^..# Z}ib#Z}ib#.∩.# Z}i*c Z}i^c#Z}ic~#^..# Z}ic#Z}i dF##'## Z}i;d #Z}ipd/ Z}id#...# Z}id #Z}i%e/ Z}ize_##...## Z}ie ##Z}ie/ Z}i1f;#.....# Z}irf #.Z}if/ Z}ifZ}iTkZ}ikZ}i!rZ}it[}iV) #########......∩.###.@^##  #^..# .∩.'......##...#### [}i[}i,*6.5 (1[}i%[}iW _You see here an inkwell talisman.[}i [}iU %7[}i2 [}ia - _e - an inkwell talisman\}i>G J####### ####.....# #.##..∩..# #..#...@.# ##.##..^##.#^..# #.#.∩.# #.#^..# #.##'## #...# .##...## ##.....# #..\}iH %8\}iK \}iM \}i5[ \}i[ Gear: 5/52 gear slots (Left/Right/Tab to switch category) \}i!\ Armour (go to first with [)  a - a +0 robe (worn) \}i@\  c - an orb of glass Jewellery (go to first with "=) \}i_\ = b - a ring of see invisible (worn)\}i~\ d - an amulet of wildshape Talismans (go to first with %)\}i\ -e - an inkwell talisman]}i$:d - an amulet of wildshape. An amulet which improves its wearer's skill with Shapeshifting. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Wildshape} {jewellery} Menu/colouring prefixes: identified jewellery ]}ilK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.^}i3U^}iUY^}i]^aaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 2Str: 6EV: 11Int: 24########## SH: 0^}i^Dex: 12#.....##.# XL:  9 Next: 10% Place: an Ossuary#..∩..#^}i^u#.. Noise: ---------  Time: 5438.5 (0.0)#...@.###. -) Nothing wielded^}i^##..^###. Cast: Magic Dart#^..#^}is_$#. Fly #.∩.##.#^..##.##'#### #...##. ^}i_##...####. #.....##..^}i_e  _There is an open door here. ^}i_]_There is an open door here. _There is a gate leading back out of this place here. ^}i__You see here an inkwell talisman. _You see here an inkwell talisman. _e - an inkwell talisman^}id^}iGh^}ik^}iqf  You start putting on your amulet.^}i8u*9.5 (1^}ix^}i}^}ig+40.5 (2^}i^}iS^}i=*1.5 (3^}i^}i^}i*2.5 (4^}i^}iz^}i*3.5 (5^}i^}iS^}iīkaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 2Str: 6EV: 11Int: 24########## SH: 0Dex: 12#.....#^}i#.# XL:  9 Next: 10% Place: an Ossuary#..∩..##.. Noise: ---------  Time: 5443.5 (5.0)^}i.q#...@.###. -) Nothing wielded##..^###. Cast: Magic Dart^}iU#^..##. Fly ^}i| #.∩.##.#^..##.^}i##'#### #...##.^}i ##...####. #.....##..  ^}i_You see here an inkwell talisman. _You see here an inkwell talisman. _e - an inkwell talisman  ^}iFYou start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.^}is ^}iΰd_You see here an inkwell talisman. _e - an inkwell talisman  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power.^}i^}i{^}iW _d - an amulet of wildshape (worn)_}i_}iTGear: 5/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass Jewellery (go to first with "=) _}i b - a ring of see invisible (worn)  d - an amulet of wildshape (worn) Talismans (go to first with %)_}i-e - an inkwell talisman`}ir@e - an inkwell talisman. `}iA small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an `}iomnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such `}imagic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. `}i C____________________________________________________________`}i3jSkill MP Spell Skill Boost ---------------------------------------- Min 0+4`}iQ++0.5 Max 7+9+4.0 `}ioCur 5.0 +7 +3.0 Class: Nonliving Size: Tiny`}irF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i}ii}i8i}isaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 2Str: 6EV: 11Int: 24#######i}i### SH: 0Dex: 12#.....##.# XL:  9 Next: 10% Place: an Ossuary#..∩..#i}i#.. Noise: ---------  Time: 5443.5 (0.0)#...@.###. -) Nothing wielded##..^###. Cast: Magic Dart#^..##. Fly i}i*/#.∩.##.#^..##.##'##i}iMx## #...##.i}io ##...####. #.....##..i}i-  i}i*_e - an inkwell talisman  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. i}iB_d - an amulet of wildshape (worn)i}ii}i14.5 (1 _i}iFi}ii}i*5.5 (2i}i*i}ii}i*6.5 (3i}ivi}i+i}i*7.5 (4i}ii}i 08Magic Parchment _You begin transforming. You continue transforming. x3i}iIVScroll Fly i}i: 7;i}i x _You turn into a walking scroll. Your +0 robe melds into your body.j}i'@ Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Fulminant PrismConjuration/Alchemy1%4  d - Iskenderun's Mystic BlastConjuration/Translocation 1%4  e - ApportationTranslocation1%1  f - Mercury ArrowConjuration/Alchemy1%2  g - Volatile BlastmotesFire/Translocation1%3  h - Awaken ArmourEarth/Forgecraft1%4 j}i.Select a spell to describe [?] help [!]/[I] toggle spell headersk}i; e Fulminant Prism Conjures a shining prism of an unstable soft gold alloy. This is useless as legal tender, however, as it will unfortunately violently explode with arcane force after a short duration. If destroyed prematurely, its blast will be much weaker. Level: 4 Schools: Conjuration/Alchemy Fail: 1%  Power: 29% Damage: 3d14 (max 3d40)  Range: 4  Noise: Extremely loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 7 irresistible damage.l}i8 Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2  c - Fulminant PrismConjuration/Alchemy 1% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  e - ApportationTranslocation1%1  f - Mercury ArrowConjuration/Alchemy1%2  g - Volatile Blastmotes Fire/Translocation 1%l}i3  h - Awaken ArmourEarth/Forgecraft1%4 l}iSelect a spell to describe [?] help [!]/[I] toggle spell headersm}if m}i m}i aaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24########## SH: 0Dex: 12#.....##.# XL:  9 Next: 10% Place: an Ossuary#..∩..#m}iʗ |#.. Noise: ---------  Time: 5447.5 (0.0)#...;.###. -) Magic Parchment##..^###. Cast: Magic Dart#^..##. Scroll Fly #.∩.##.#^..##.##'#### #...##.m}iw E ##...####. #.....##..  _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. _d - an amulet of wildshape (worn) _You begin transforming. You continue transforming. x3 m}i c_You turn into a walking scroll. Your +0 robe melds into your body.m}i? m}i> m}iѥ m}iN n}iոI #  #.....# #. #..∩..# # #..;..# ## ##..^## # #^..# # #.∩.# # #^..# # ##'##  #...# # ##...## ## #.....# #n}in}ir18.5 (1 _n}in}in}in}iRead which item? Scrolls  t - 2 scrolls of teleportation  x - 4 scrolls of amnesia  c - 2 scrolls labelled OROABO AFIDEAJ  e - 3 scrolls labelled CUOLEKEIXKY  h - 2 scrolls labelled WOACAI MEWNI  k - 2 scrolls labelled MIUSOORI LENE  m - 2 scrolls labelled OLIRIY SUUVEA  q - 2 scrolls labelled MOCANG YQOIN  u - a scroll labelled KEEXTINEYF n}i.1 y - a scroll labelled GER FEXZUNEF  z - 3 scrolls labelled XEZYLO SYLOIB [!] read|quaff|evoke[?] describe selectedq}i q}in q}i jaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24######### SH: 0Dex: 12#.....#q}i #. XL:  9 Next: 10% Place: an Ossuary#..∩..##. Noise: ---------  Time: 5448.5 (0.0)#..;..### -) Magic Parchment##..^##q}i # Cast: Magic Dart#^..## Scroll Fly #.∩.#q}i ##^..####'###q}i  #...## q}iF ##...#### #.....##.q}in   _You continue putting on your amulet of wildshape. x5  q}i 9You finish putting on your amulet of wildshape.  You feel a wild power. _d - an amulet of wildshape (worn) _You begin transforming. You continue transforming. x3 _You turn into a walking scroll. Your +0 robe melds into your body.q}i) L  This is a scroll of acquirement!q}i /  --more--r}ijz r}ir} _Choose an item to acquire. r}i$~  a - the +11 orcbow of Zealous Purpose {freeze, rN+}b - a manual of Fighting  c - a scarf of invisibilityd - 869 gold pieces (you have 252 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitt}iv   a - the +11 orcbow of Zealous Purpose {freeze, rN+}  b + a manual of Fighting Acquire a manual of Fighting? (y/N)v}i laaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24######### SH: 0Dex: 12#.....##. XL:  9 Next: 10% Place: an Ossuary#..∩..##. Noise: ---------  Time: 5448.5 (0.0)#..;..### -) Magic Parchment##..^### Cast: Magic Dart#^..## Scroll Fly #.∩.###^..####'### #...#}io5;33H# ##...#### #.....##. You feel a wild power. _d - an amulet of wildshape (worn) _You begin transforming. You continue transforming. x3 _You turn into a walking scroll. Your +0 robe melds into your body.  This is a scroll of acquirement!  Something appears at your feet!9.5 (1v}i}s _d - an amulet of wildshape (worn) _You begin transforming. You continue transforming. x3 _You turn into a walking scroll. Your +0 robe melds into your body.  This is a scroll of acquirement!  Something appears at your feet! _e -> A - 2 scrolls of acquirementv}iܠ v}i\ &50v}i v}i5 J _You pick up a manual of Fighting and begin studying.w}iIpw}is>Read which item? Scrolls  t - 2 scrolls of teleportation  A - 2 scrolls of acquirement  x - 4 scrolls of amnesia  c - 2 scrolls labelled OROABO AFIDEAJ  h - 2 scrolls labelled WOACAI MEWNI  k - 2 scrolls labelled MIUSOORI LENE  m - 2 scrolls labelled OLIRIY SUUVEA  q - 2 scrolls labelled MOCANG YQOIN  u - a scroll labelled KEEXTINEYF  y - a scroll labelled GER FEXZUNEF w}i,t z - 3 scrolls labelled XEZYLO SYLOIB [!] read|quaff|evoke[?] describe selectedx}ix}iOx}iaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24######### SH: 0Dex: 12#.....##. XL:  9 Next: 10% Place: an Ossuary#..∩..##. Noise: ---------  Time: 5450.5 (0.0)#..;..### -) Magic Parchment##..^### Cast: Magic Dart#^..#x}ia# Scroll Fly #.∩.###^..####'### #...## ##...#### #.....##.  _You begin transforming. You continue transforming. x3 _You turn into a walking scroll. Your +0 robe melds into your body.  This is a scroll of acquirement!  Something appears at your feet! _e -> A - 2 scrolls of acquirement _You pick up a manual of Fighting and begin studying.x}ix}iQChoose an item to acquire.  a - a +1 helmet of snipingb - a manual of Axes  c - the +9 dagger "Wyjofe" {freeze, rC++}x}id - 768 gold pieces (you have 252 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit|}i(   a - a +1 helmet of sniping  c + the +9 dagger "Wyjofe" {freeze, rC++} Acquire the +9 dagger "Wyjofe" {freeze, rC++}? (y/N)~}i~}iHaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24######### SH: 0Dex: 12#.....##. XL:  9 Next: 10% Place: an Ossuary#..∩..##. Noise: ---------  Time: 5450.5 (0.0)#..;..### -) Magic Parchment##..^##~}i$# Cast: Magic Dart#^..## Scroll Fly #.∩.###^..####'### #...## ##...####~}i #.....##.  _You begin transforming. You continue transforming. x3 _You turn into a walking scroll. Your +0 robe melds into your body.  This is a scroll of acquirement!  Something appears at your feet! _e -> A - 2 scrolls of acquirement _You pick up a manual of Fighting and begin studying.~}iV*1.5 (1~}iB~}i5 _Something appears at your feet!~}i ~}i, %2~}i ~}i q _f - the +9 dagger "Wyjofe" {freeze, rC++}}i7}i<;nRead which item? Scrolls  t - 2 scrolls of teleportation  A - a scroll of acquirement  x - 4 scrolls of amnesia  c - 2 scrolls labelled OROABO AFIDEAJ  h - 2 scrolls labelled WOACAI MEWNI }i; k - 2 scrolls labelled MIUSOORI LENE  m - 2 scrolls labelled OLIRIY SUUVEA  q - 2 scrolls labelled MOCANG YQOIN  u - a scroll labelled KEEXTINEYF  y - a scroll labelled GER FEXZUNEF  z - 3 scrolls labelled XEZYLO SYLOIB [!] read|quaff|evoke[?] describe selected}i}i}isaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24######### SH: 0Dex: 12#.....##. XL:  9 Next: 10% Place: an Ossuary}i#..∩..##. Noise: ---------  Time: 5452.5 (0.0)#..;..### -) Magic Parchment##..^### Cast: Magic Dart#^..#}iN0# Scroll Fly #.∩.###^..####'### #...## }i##...#### #.....##. This is a scroll of acquirement!  Something appears at your feet! _e -> A - 2 scrolls of acquirement _You pick up a manual of Fighting and begin studying. _Something appears at your feet! }i\_f - the +9 dagger "Wyjofe" {freeze, rC++}}i}iChoose an item to acquire.  a - the +1 rapier of Wunlaje {pain, Dex+6}  b - the +10 tower shield of Ignorance {rN+ Int-4}}ic - a manual of Fighting  d - 339 gold pieces (you have 252 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit}i   a - the +1 rapier of Wunlaje {pain, Dex+6}  c + a manual of Fighting Acquire a manual of Fighting? (y/N)}iy }i aaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24######### SH: 0Dex: 12#.....##. XL:  9 Next: 10% Place: an Ossuary}i7 #..∩..##. Noise: ---------  Time: 5452.5 (0.0)#..;..### -) Magic Parchment##..^### Cast: Magic Dart#^..#}iz h# Scroll Fly #.∩.###^..##}i :##'### #...## ##...#### #.....##. This is a scroll of acquirement!  Something appears at your feet! _e -> A - 2 scrolls of acquirement _You pick up a manual of Fighting and begin studying. }i< _Something appears at your feet! _f - the +9 dagger "Wyjofe" {freeze, rC++}}ii *3.5 (1}i؇ }i$ 5 _Something appears at your feet!}is  aaaasdfaa the Thaumaturge  Djinni  Health: 60/61 =======================-  AC: 0}iStr: 6  EV: 18Int: 24 ####### ## SH: 0Dex: 12 #.....# #. XL:  9 Next: 10% Place: an Ossuary #..∩..# #. Noise: ---------  Time: 5453.5 (0.0)}iA #..;..# ## -) Magic Parchment ##..^## # Cast: Magic Dart #^..# # Scroll Fly  #.∩.# # }i#^..# # ##'## #  #...# #  ##...## ##  #.....# #.  }i*_f - the +9 dagger "Wyjofe" {freeze, rC++} _Something appears at your feet!  Aiming: Magic Dart (safe; 1% risk of failure)  }iePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}iz}i+}iaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24######### SH: 0}iQDex: 12#.....##. XL:  9 Next: 10% Place: an Ossuary#..∩..#}is#. Noise: ---------  Time: 5453.5 (0.0)#..;..### -) Magic Parchment##..^### Cast: Magic Dart#^..#}i.o# Scroll Fly #.∩.###^..####'### #...## ##...####}in  #.....##.  _f - the +9 dagger "Wyjofe" {freeze, rC++} _Something appears at your feet!  }idAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}iC:Okay, then.}i}i}im. _}i_S   aaaasdfaa the Thaumaturge  Djinni  Health: 60/61 =======================-  AC: 0Str: 6  EV: 18Int: 24 ####### ## SH: 0Dex: 12 #.....# #. XL:  9 Next: 10% Place: an Ossuary #..∩..# #. Noise: ---------  Time: 5453.5 (0.0) #..;..# ## -) Magic Parchment }iT t##..^## # Cast: Magic Dart #^..# # Scroll Fly  #.∩.# # #^..# # ##'## #  #...# #  ##...## ##  #.....# #. Shift-Dir - straight line }iT _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}i }iaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24######### SH: 0Dex: 12#.....##. XL:  9 Next: 10% Place: an Ossuary#..∩..#}i5#. Noise: ---------  Time: 5453.5 (0.0)#..;..### -) Magic Parchment##..^### Cast: Magic Dart#^..## Scroll Fly }ibg#.∩.###^..####'### }i#...## ##...#### #.....##. }iPShift-Dir - straight line _Okay, then.}i>sAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMarked for pickup.}i _Okay, then.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Marked for pickup.  Okay, then.}iK}i}i. _}i M######....:..###..^###^..##...}ig }ii 14.5 (1 _}i }i j _There is a gate leading back out of this place here.}i #########......}i1s∩##..^#  #^..# ...#.....##. }i}iB5 _}i}i*6.5 (2}i}iS _You pick up another manual of Fighting and continue studying.}ix}i5}i}iN _There are no items here.}iC,M######.......###..^###^..##...}i/.}is2M=7.5 (1 _}i7}i7j _There is a gate leading back out of this place here.}i }i C  Skill  Level Cost  Apt Skill  Level Cost  Apt }iF  a * Fighting   3.6   2.0   0 +4 g - Spellcasting   8.3   1.3  +11          b - Unarmed Combat   0.0   1.0   0   h - Conjurations  11.3   1.3  +11     }i  i - Hexes  11.3   1.3  +11  c - Short Blades   0.0   1.2  -1   j - Summonings  11.3   1.3  +11      k - Necromancy  11.3   1.3  +11  d - Armour   0.0   1.0   0   l - Forgecraft  11.3   1.3  +11  e - Dodging   2.1   2.5  +1   m - Translocations  11.3   1.3  +11 }i3  f - Stealth   1.5   2.4  -1   n - Alchemy  11.3   1.3  +11      o - Fire Magic  11.3   1.3  +11 }ie 9     p - Ice Magic  11.3   1.3  +11 }i 9     q - Air Magic  11.3   1.3  +11 }i      r - Earth Magic  11.3   1.3  +11         }i      s - Evocations   0.0   1.0   0      }iC T t - Shapeshifting   5.0   1.4  -2      }is     Skills enhanced by scribal knowledge are in green. Bonus from skill manuals is  in red.  }i [?] Help[=] set a skill target  }i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets}i}i}iaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24SH: 0Dex: 12######### XL:  9 Next: 10% Place: an Ossuary#.....##. Noise: ---------  Time: 5457.5 (0.0)#..;..#}i#. -) Magic Parchment#.....### Cast: Magic Dart##..^### Scroll Fly #^..###.∩.###^..## ##'### #...## ##...#### Marked for pickup. _Okay, then. _There is a gate leading back out of this place here. }i_You pick up another manual of Fighting and continue studying. _There are no items here. _There is a gate leading back out of this place here.}i}i}i}i}iWE}i5FReally attack while wielding nothing? Y - Yes }ifF' N - No}i }i( aaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6EV: 18Int: 24SH: 0Dex: 12######### XL:  9 Next: 10% Place: an Ossuary#.....##. Noise: ---------  Time: 5457.5 (0.0)#..;..##. -) Magic Parchment#.....#}i) ## Cast: Magic Dart##..^### Scroll Fly #^..###.∩.###^..##}iL)  ##'### #...## ##...####}ir) _  _Okay, then. }i) _There is a gate leading back out of this place here. _You pick up another manual of Fighting and continue studying. _There are no items here. _There is a gate leading back out of this place here.  }i* +Okay, then.}i. }i2 }iy3 . _}i}iGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Wyjofe" {freeze, rC++} Armour (go to first with [)  a - a +0 robe (melded)  c - an orb of glass Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - an amulet of wildshape (worn) }i+Talismans (go to first with %)  e - an inkwell talisman (worn)}iY e - an inkwell talisman (worn). A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such }i tmagic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________Skill MP Spell Skill Boost ---------------------------------------- Min 0+4+0.5 Max 7+9}i +4.0 Cur 5.0 +7 +3.0 Class: Nonliving }i& XSize: TinyrF: x.. rPois: ∞}iB Melee damage: -50% Melds: All Weapons and Armour (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.}ii }iΊ }i }iA @aaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 0Str: 6}i tEV: 18Int: 24SH: 0Dex: 12######### XL:  9 Next: 10% Place: an Ossuary}i S#.....##. Noise: ---------  Time: 5457.5 (0.0)#..;..#}iܓ Y#. -) Magic Parchment#.....### Cast: Magic Dart##..^##}i # Scroll Fly #^..##}i #.∩.###^..## ##'### #...## ##...####  _Okay, then. _There is a gate leading back out of this place here. }i. _You pick up another manual of Fighting and continue studying. _There are no items here. _There is a gate leading back out of this place here. _Okay, then.}i }i G8.5 (1 _}iu }i¨ *9.5 (2}i }i }i +60.5 (3}i0 }i }i *1.5 (4}i }i 21Nothing wielded _You begin untransforming. You continue untransforming. x3  }i PYour transformation has ended.}i 8@}i` k2.5 (5Fly }i }i : _Your +0 robe unmelds from your body.}i UGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Wyjofe" {freeze, rC++} Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - an amulet of wildshape (worn) Talismans (go to first with %)e - an inkwell talisman}if - the +9 dagger "Wyjofe" {freeze, rC++}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. }i# Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.7 XLs.  Current attack delay: 1.0. Damage rating: 13 (Base 4 x 105% (Dex) x 106% (Skill) + 9 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-blooded}i`creatures. rC++:It greatly protects you from cold. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. }iIt cannot be enchanted further. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.}i}i^}i:aaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 2Str: 6EV: 11Int: 24SH: 0Dex: 12#######}i## XL:  9 Next: 10% Place: an Ossuary#.....##. Noise: ---------  Time: 5462.5 (0.0)#..@..##. f) +9 dagger "Wyjofe" {freeze, rC++} #.....#}id## Cast: Magic Dart##..^### Fly #^..#}i##.∩.##}i)#^..## }i;.##'###}iNk #...##}if@ ##...####}iw-  }im_There is a gate leading back out of this place here. _Okay, then. }i_You begin untransforming. You continue untransforming. x3  }izYour transformation has ended. _Your +0 robe unmelds from your body.  }iCThe +9 dagger "Wyjofe" {freeze, rC++} glows with a cold blue light!}i}im,3.0 (0.5}i6}i _Okay, then. _You begin untransforming. You continue untransforming. x3  Your transformation has ended. _Your +0 robe unmelds from your body.  The +9 dagger "Wyjofe" {freeze, rC++} glows with a cold blue light! _f - the +9 dagger "Wyjofe" (weapon) {freeze, rC++}}ia}idGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Wyjofe" (weapon) {freeze, rC++} Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass }i\e\Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - an amulet of wildshape (worn) Talismans (go to first with %)e - an inkwell talisman}i6}iw>}iBaaaasdfaa the ThaumaturgeDjinniHealth: 61/61 ========================AC: 2Str: 6EV: 11Int: 24SH: 0}iCDex: 12######### XL:  9 Next: 10% Place: an Ossuary#.....##. Noise: ---------  Time: 5463.0 (0.0)}i#Cn#..@..#}iHC#. f) +9 dagger "Wyjofe" {freeze, rC++} #.....#}ilC## Cast: Magic Dart##..^### Fly }iCr#^..##}iC#.∩.##}iC#^..## }iC]##'### }iC<#...##}iDm ##...####  }i/D2_Okay, then. }i`D_You begin untransforming. You continue untransforming. x3  Your transformation has ended. }i~D_Your +0 robe unmelds from your body.  The +9 dagger "Wyjofe" {freeze, rC++} glows with a cold blue light! }iD3_f - the +9 dagger "Wyjofe" (weapon) {freeze, rC++}}iRP}iS }i }i }i @4.0 (1}i }i_E  Welcome back to the Dungeon!  You hear the solemn chanting of funerary rites.}i`~ /  --more--}iGd Dungeon:6  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!}ik#..# ..###.####.#####.......)...##...###!....# ######...#.#....... #.ß:# #####.###.###...#. ..>.####.....'.....#..... #)ß..........###.### l#.∩ ##.#####.#.#...#@# . # ##.# #.........### .# ##.# #.#.#.........  ##.# #.#.#.####.### ...###.#.#.####.# ##..............# ##.###.###.######  #.# #.# ..#  #.# #.# ..#}i,5.5 (2.5}ie}iGB _The walls and floor vibrate strangely for a moment.}i*Y _There is a collapsed entrance here.}i }i9 C  Skill  Level Cost  Apt Skill  Level Cost  Apt }ii  a * Fighting   3.6   2.0   0 +4 g - Spellcasting   8.3   1.3  +11          b - Unarmed Combat   0.0   1.0   0   h - Conjurations   8.3   1.3  +11     }i M i - Hexes   8.3   1.3  +11  c - Short Blades   0.0   1.2  -1   j - Summonings   8.3   1.3  +11 }i      k - Necromancy   8.3   1.3  +11  d - Armour   0.0   1.0   0   l - Forgecraft   8.3   1.3  +11  e - Dodging   2.1   2.5  +1   m - Translocations   8.3   1.3  +11  f - Stealth   1.5   2.4  -1   n - Alchemy   8.3   1.3  +11 }i0      o - Fire Magic   8.3   1.3  +11      p - Ice Magic   8.3   1.3  +11     }iX  q - Air Magic   8.3   1.3  +11      r - Earth Magic   8.3   1.3  +11 }i~ )            }i ( s - Evocations   0.0   1.0   0       t - Shapeshifting   5.0   1.4  -2  }i         Skills enhanced by are in green. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  }i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets}i}i5}i}#..# ..aaaasdfaa the Thaumaturge###.####.####Djinni#.......)...#Health: 61/61 ========================#...###!....#AC: 2Str: 6 ######...#.#.......EV: 11Int: 24 #.ß:# #####.###.###...#.SH: 0Dex: 12 ..>.####.....'.....#.....}i%XL:  9 Next: 10% Place: Dungeon:6 #)ß..........###.### l#.∩Noise: ---------  Time: 5465.5 (0.0) }iV##.#####.#.#...#@# . #f) +9 dagger "Wyjofe" {freeze, rC++} }i{##.# #.........### .#Cast: Magic Dart }ia##.# #.#.#.........Fly }i##.# #.#.#.####.### ...###.#.#.####.# ##..............# ##.###.###.######}iE#.# #.# ..##.# #.# ..#Welcome back to the Dungeon!  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before  }iRthe portal closes! _The walls and floor vibrate strangely for a moment. }iD_There is a collapsed entrance here.}i8}i}i}i}i3}i}i}i}i : _}i }i }i  }i }i }i ,}i }i }i }i }iL }i @  There is an open door here.}iG }i5  _}i  }i }i }i, }i! }ir }i }iV! }i" }i# }if% }i% }i& }i2( }i$* ,}i-+ }i- }io/ i  An iguana comes into view.}i; ## .#  #.  #.## ##  #..# ..  ###.####.#### }i;  #.....@.)...#  #...###!....# Magic Dart## #...#.#....... .ß:# #####.###.###...#.}i; ">.####.....'.....#..... )ß###.### l#.∩l   iguana (asleep).#####.#.#...#.# . # #.# #.........### .# }i`< Z#.# #.#.#.........}i1S +74.5 (9}if[ 55.5 (10.0) _}ib }i d }i Q ## .#}i  #. #.## ##  #..# ..  ###.####.####  #.....@.)...# }i= G #...###!....#  #...#.#....... }i^ H #####.###.###...#. .>'.....#..... }i} 9).### l#.∩ }i 9.# . #   .# }i + }iʃ l ## .# #. #.## ##  #..# .. }iC  ###.####.####  #.....@.)...#  #...###!....# }if #...#.#....... }i #####.###.###...#.>'.....#..... }i y).### l#.∩ }iڄ x.# . # }i C .# }i }i }i }i} ^ _An iguana is nearby!}iOS##.#..##. .##.## .####..# ... ###.####.#####.......)...# #...###@....# ####...#.#........ ß:# #####.###.###...# >.####.....'.....#...... ß..........###.### l#.∩# .#####.#.#...#.# #. ## .# #.........### .# .# #.#.#... .# #.#.#.####.###}iR7l.}iYDl}i^8=6.0)}ib}ic) _The iguana hisses angrily.}iue _You see here a viscous golden potion.}i ## .# .# .# #. .# #.## .###  }i:#..# ...  ###.####.####  #.......)...#  #@....#  #........  ###...#.. }ihY>.....  .#.∩#  #. ##  }i8 .#   . }i+ }ia& ## .# .# .# #. .# #.## .###  #..# ...  ###.####.####  #.......)...#  #@....#  #........  ###...#.. >..... .#.∩# #. ##   .#  . }id}ii}il^ _An iguana is nearby!}iƓ ##.#.# ..# #. #.# #.## #.####..# #... ###.####.#####.......)...# #...###!....#### ###...#.#.@....... :# #####.###.###...# .####.....'.....#l.....# ..........###.###..#.∩## #####.#.#...#.# .#. ## # #.........### ...# # #.#.#... .. . # #.#.#.####.### ## . ###.#.#.####.#l.}i2 }i 4-7 _}i }i }i2  You hit the iguana. You freeze the iguana.  The iguana is heavily wounded.}i3-=8}i9}i <L _The iguana misses you.}ia  (slow)  You hit the iguana. The iguana seems to slow down. You freeze the iguana.9}ie$ }i|fL_The iguana is almost dead.}ia .  You hit the iguana. You freeze the iguana.}i)}io 2/621280Magic Dart _You kill the iguana!}i}iwi _Your Fighting skill increases to level 4!}i\ }i] }iR^ }i_ }ia }if : _}if }iNg }iAh }ik $ }ik R_p - 4 viscous golden potions (gained 1)}im }iXn }in }iu @  You see here a +0 falchion.}iw }i}x  _}iy }i | }i ~ }iS~ }i }i }i+  (.. ... ..?  #.#  ##.#  .# ..#  #. #.# -5.5 (5 #.## #@#####.# #..# #.......# ###.####.###### #.......)...# #...###.....#### ## #...#.#......... :# #####.###.###...#... .####.....'.....#......# ..........###.###..#.∩##}i }iЙ D-6.5 (6}i. }iѡ - _Found 2 poisoned darts.}i3}i=}i}i<}i}i,}i,}i}i }i#,}iS$}ir&}ih(}i(}i *}iX+}i,}i-}iD.}ij0}i`2}i2}i3}i6,}iO7}iB~ _k - 3 scrolls labelled MIUSOORI LENE (gained 1)}iDg  You encounter an iguana.}iwLd##.l ##.. # ##.#####.# ##(..#..... #..@...# ##..}iL@Magic Dart #.#.#####.# .#......# #.#####.# l   iguana (asleep) #.## #.#####.# }iM#..# #.... ###.####.#####}iR+93.5 (7}iS14.5 (8 _}iW}i`Y}i`.l. #... #.. #.#}i #.# #  ##.#####.#  ##(..#.....  #..@...##.#  ##........#  ##.#####.#  }i2#.# ..# }iK7#.# #.## #.#  }il+#..# #..  }i& }iЂ .l.... #.. #.# #.# #  ##.#####.#  ##(..#.....  #..@...##.#  ##........#  ##.#####.#  }i@ #.# ..# #.# #.## #.# #..# #.. }i" }i }i }i ^ _An iguana is nearby!}i .l. #... #.. #.# #.# #  ##.#####.#  ##(..#.....  #..@...##.#  ##........#  ##.#####.#  #.# ..# #.# }i"! t#.## #.#  #..# #..   }i .l.... #.. #.# #.# #  }i ##.#####.#  ##(..#.....  #..@...##.#  ##........# }iѶ s ##.#####.# }i  }i F#.# }i <..#}i&  }i9 H#.# }iM L#.## #.#}i_ % }ir N#..# #..}i  }i }iX }i }i }iq ^ _An iguana is nearby!}i/ ##.#.....l #..}i .  #.# # ##.#####.###(@.#...........##.###....... ##.}i k#####.###.#####.}i #}i 0.#......}i ###.### #.#####}i l #..# #.......}i }in 15.5 (1 _}iX }i }i+..... ###.#..}i...!"....l.. #...  #.# }i ##@#####.###(..#...........##.#}iJ##........# ##.#####.##.######}iv.#.....###.### #.#####}iȼ}iԽ%6}i}i2 }ifa_Found a dark potion and an amulet of wildshape.}iH#.#.# ..........?.o##.#.....!".......}itIl.. #...#.  #@#  ##.#####.###(..#.....#......####........# }iIo##.#####.###.######}iIo   orc (asleep).#.....}i[  You encounter an orc. It is wielding a +0 short sword.}iv]%7}i#e}iyhf _Found a scroll labelled INAHETU JEMEB.}iΏ #.#.##.<.......# .....+......?.o+##.#.. .....!"...........l.. }i;#...######......#  #.#  ##.#####.##(..#.....#......####....... }i##.#####.##.######.#.....}i*7<}i`%8}i̢}i9 _Found a stone staircase leading up.}i"(  ##.# #.#.##.<.......# .....+......?.o+##.#.. #.....!"..##.......##..l..# ##...#####}i(O......#####.# #.#  ##.#####.##(..#...........####....... ##.#####.##.#####.#}ib-D.l}i-$.}i .1o}i^6lo}i7/===9}ia?}iA@ _The iguana hisses angrily. The orc shouts!}in .oYou hit the iguana. You freeze the iguana.  The iguana is heavily wounded.}iw8 }ix`57----500}i}i }i_The iguana bites you.}i .oYou hit the iguana. You freeze the iguana.  The iguana is severely wounded.}i8 }iiI----1}i}i+ _The iguana bites you.}ib.o _The iguana bites you.  You hit the iguana. You freeze the iguana.  The iguana is severely wounded. _The iguana bites you.  You hit the iguana but do no damage.  The iguana is severely wounded.2}idf}ihS _The iguana barely misses you.}i †You hit the iguana. You freeze the iguana.}iO o   orc  You kill the iguana!}i_3/63--43}i}i<= _The orc hits you with a +0 short sword.}iI  You hit the orc. You freeze the orc.  The orc is almost dead.}i-K%4}iZ}i]: _The orc hits you but does no damage.}i1  You barely miss the orc.The orc is almost dead.}iϮT4--5}i}ihT _The orc completely misses you.}i  You completely miss the orc.The orc is almost dead.}i. %6}i% }i' I _The orc misses you.}i y )You hit the orc. You freeze the orc.}im (}i \7Magic Dart}iۥ }i G _You kill the orc!}i$ }i }i }i H _No target in view!}iu }i| }i }iF H _No target in view!}i }i }i }id H _No target in view!}iLN }i;V }i\ }i _ H _No target in view!}i3}i}i}i : _}i!}i"%5}i$}i&,}i(}i%+,}i2,}i-}i-K6=}i/}i1}i;1}i^2}i3}i04}i5}i8797}ip72=}i.>}iA}i!B}iE}i,}i5}i4 }il }ic }iK8=}i}i=}i,}i$}iG,}iT}i}iWU9=}i!}iY$}i%}i&}i*)}ie)}iZ+}i`.}i.&60}i0}i4,}i5}i>7}io7}i{8}i';}iX;}i]=}i!@}ik@K1=}iDB}ihE}iE}iG}iUJ}iJ}ixL}iN}iSOU2=}i=Q}i-T}iaT}iU}i3W}i`W}iMX}iZ}iZK3=}i6\}i_1 _HP restored.}ia}iOb}i#d}ihC  You see here a +0 short sword.}ik}i(}io(}ib)}i0+}iq,}i,}i-}i1X}i3}i4}iT4}i85}i6}iw8}i8}ix9}idE)     #####  ##...##   ##.....##   ####.}iE#   ...........#   #......@#   ##.....##   ##...##  }iF. #.###  .##.#  ...}i/F#.#    ..##}iPFw#.#    }ijF...## ###.#    }iF....## ##.#.#   }iF}iI[65.5 (236.5 (24 _f - a wand of mindburst (20)}i}iX}iA}iߴ}i)}i}i}iH}i}i}i,}iq}i}ij}i}i}iD}i}i}i3}im}i}i}ig,}i}i}i}i}i}i}i}iR}i}i}i}i[}i}i?}i}i}i]}i}i/}i}i }i%}i}i}i}i}i}i}i}i}i]}i}iV}i}iA}i}i7}i.}ii}i}iW}iH}i}i}i4}i}ir}i}i}i}i}i.}ib}i}i[}i}i}i}i<}i|}i}i}i.}io}i}i}i5}iy}i}i}io}i}im}i}i,}i_}i}i}iV}i}i0}i}i}i}i}i}i!}if}i,}i2 }i# _k - 4 scrolls labelled MIUSOORI LENE (gained 1)}iT#}i#}i$}i&}ix&}i&}i\(}i),}i*}iJ+}i,}ie,}i,}i].}i/}i/}ix0}i2}iP3}i3}i/4}i35}iZ6}i6}ii7}i9}i@:}i:}i;}i<}i>,}ij?}iA}iC}iC}iD}ihE}i}i}i,}iv}i}i}iջ}iμ}i}i(}ib}ix}i}ii}i}i}ij}i}i}i}i}i}i }io}i }i}i}i}i}iq}i}i}i}i6}ij}i}io}i}iP}i}i~}ih}i}i}i!}i}if}i^}i}i}i}i}i}i,}iG}iP}i8}it}i}i }i$}i^}i}i}i}i}ib}i }ik}i}iK}i}i.}i}iN _You now have 269 gold pieces (gained 17).}i}i}i}iy}i{,}i }i }i }i }iH }i}i+}i_}i}i}i}i}i$}i}i}i}ip}ic}iZ}i}i }i!}i)#,}i#}i.&}i'}ib(}i)}i^2B}i4}i06}i8}i8}i:}i @B}ic@}ikC}i;E}imE}icF}iIC  You see here a +0 short sword.}iJ}i\K _}i3L}iM}iO}iO}iQ}iz~}im}il}i˃B}in}i[}iʌ,}i_}i1F _You reach down and open the door.}i}i}i|}it@  There is an open door here.}i}i( _}i}i}ix}i}i}i}iz}i}i=}i"}i}i}is}i}i}i}i)}i }iҤ}i}i٥}ib}iB}i}id}i{}i}iƬ}iϭ}iۯ}i{}iͱ}i޲}i }i[}i}i`}iX}i}i}i}iC}i}i}i[}i }i}i}i}i`}i}i}i7}i}i}i}i}i}i}i'}i}ig}i}i1}i0}iP  There is a stone staircase leading up here.}i}i _}ib}i}i}i\}i}i}i}i}i}iV}i }iV}i}ik}i}i}i}i*}i[}i}ij}i}i}iw}i}i6}iv}i}iA}iE}i/}i]}i}i}i]}i}i}i}}i+}it}i}iJ}i}i(}i~ }i }i",}i"}i#}i$}i5$}iq$}i$}ir%}i%}i%}iz&}i'}i3'}ih'}i)(}i(,}i )}idR  You encounter a sky beast.## #########  #.# #.......#  #.# #.#####.# F##### #.####.#####.#  ......# ##.........#.#  #...###.####.###.#.#  #..@#.## #.......#  ##.#.## #####.### Magic Dart #.### #.#  #. #.# #+ ##.#### #...... F   sky beast (asleep) ###..#.#. ##.#..##<.[4}i[S0m ##......##.727.5 (161.0)82 _}i;  ##   #.# #.......#  #.# #.#####.#  F##### .#####.#  ......# ##.........#.#  #...###..#  #..@#.## #.......#  ##.#.## #####.###  #.### #.#  #. #.#  #+ ##. #... . < .}i c ## }iG ~  #.# #.......#  }i #.# #.#####.#  F##### .#####.#  ......# ##.........#.#  #...###..#  }i a#..@#.## #.......#  ##.#.## #####.### }i  #.### #.#  }i= #. #. #+ ##. #... }i\ I. <}i} K .}i }iU }i }i\  }i R_A sky beast is nearby!}ik1 ##   #.# #.......#  #.# #.#####.# }i1 F##### .#####.#  ......# ##.........#.#  #...###..#  #..@#.## #.......# }i1A ##.#.## #####.###  #.### #.# }i 2 }i+2 #. #.#  }iT2-#+ ##. #... }iw2$. <}i2+ .}i ##   #.# #.......#  #.# #.#####.#  F##### .#####.#  ......# ##.........#.#  #...###..#  #..@#.## #.......#  ##.#.## #####.###  #.### #.#  #. #. #+ ##. #... . < .}i}iL}i}i }it}i<_A sky beast is nearby!}i}im} ## ######### #.......# #.# #.#####.#F##### #.####.#####.##......## ##.........#.###.####.###.#.#}i}^..#.## #.......##.#.## #####.### #.### #.# #.# #.##+# ##.###}iH~ #.... ###..#.# ##.#..##<}i}i79.0) _}i!}i}iƗ  ### ########.# #....... #.#.# #.#####...F#####.# #.####.#####.#.....@## ##.........#.###}i@ y##.####.###.#...#.## #.......#.#.## #####.## #.### #.# #.# #.# #+# ##.##}ih v #.... ###..#.}i G.F}i WF}ib &30}i }ik }i,X  aaaasdfaa the Thaumaturge  Djinni  Health: 61/63 =======================-  AC: 2Str: 6 }iXc### ######## EV: 11Int: 24 #.# #....... SH: 0Dex: 12 #.#.# #.#####. XL:  9 Next: 14% Place: Dungeon:6 }iX...#####.# #.####.#####. Noise: ---------  Time: 5730.5 (0.0) #.F***@## ##.........#. f) +9 dagger "Wyjofe" {freeze, rC++} }iNY #####...###.####.###.#. Cast: Magic Dart ##...#.## #....... Fly  ##.#.## #####.## #.### #.#  }iwY#.# #.#  F   sky beast #+# ##.##}iY #.... ###..#. _A sky beast is nearby!Casting: Magic Dart (safe; 1% risk of failure)  }iZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  }iMZuPress: ? - help, Shift-Dir - straight lineAim: a sky beast (76% to hit)}irs  aaaasdfaa the ThaumaturgeDjinniHealth: 61/63 =======================-AC: 2Str: 6}i### ######## EV: 11Int: 24#.# #....... SH: 0Dex: 12#.#.# #.#####. XL:  9 Next: 14% Place: Dungeon:6...#####.# #.####.#####. Noise: ---------  Time: 5730.5 (0.0)}i(Q#.****@## ##.........#. f) +9 dagger "Wyjofe" {freeze, rC++} #####...###.####.###.#. Cast: Magic Dart##...#.## #....... Fly }i^##.#.## #####.###.####.##.##.# F   sky beast}iw#+###.###....###..#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (76% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!}i}i;.Fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  }i1Aim: a sky beast (76% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!  The sky beast is moderately wounded.}i}iN..}iq==1.5 (1Ray }i}if _(Press . to maintain the ray.)}i` ****The searing ray hits the sky beast.}i@.F}i}>..F.}iș--2+  _The sky beast is heavily wounded.}i :****}i1 ;.F}i7 ...}i 8 g0---3}iJ8 <++ }iQ= }i? [ _The searing ray misses the sky beast.}i3 **** The searing ray hits the sky beast!}i_h ...FThe sky beast is almost dead.You finish channelling your searing ray.}ih ^59-==4}ii }i[n }izp V _The sky beast barely misses you.}i †You hit the sky beast. You freeze the sky beast.}iR}i' 61/6520-5Magic Dart _You kill the sky beast!}i}i]i _Your Fighting skill increases to level 5!}i}i7-}i}iH _No target in view!}i`}ifa}ia}ic}igB2 _}i&h,}ih}ij}ij}ij}i l}ilK3=}iAm}in}in}iro}iq}iq}iur}is}iHt#4}it2=}i0u}iv}iv}iw}ix}i y}iy}i@{}i{}i{}i}}ix}}i}D5=}i~}i}i}i}ie}iق}i؃}i}in}i}iІ}i}im}i}i}iq9=}i}i^}i}iR}i}i;}i}ia}iԑ}iג}i}iȓ}i*}i}i}i@}i}i}i}i9}i}i}i}i}ie}i}il}i}i}i}iI}i}i}i}iѣ}i}iU}i|}i}ik}i}i]F _You reach down and open the door.}i}i_}i2}i߲@  There is an open door here.}iܴi  You encounter a white imp.}ix ...#####.###.####.#####.##....†.## ##.........#.######...###.####.###.#.###...#.## #.......###.#.## #####.#.### #.# #.# #.#  ##'## ##.###- #.@.# #.... #.....# ###..#.#}iMagic Dart#.......# ##.#..##<#.........# ##.....+.........+ >........#.........# #.......# 5   white imp (asleep)##.......## ##.#.#.####....5## ###.....#.##}i{/61.5 (26.0)}iL-2.5 (27 _}i}i}i`  .###. #....†.## ##. ..###. ##...#.##  ##.#.##  #.### #.#  #.# #.#  ##'##  #.@.#  #.....#  #.......# < #.........#  +.........+ > #.........#  ##.......##  ##....5## }i0O 9 .###. #....†.## ##. ..###. }iO ##...#.##  ##.#.##  #.### #.#  #.# #.#  ##'## }iO  #.@.#  }iO Y#.....#  }iO #.......# < }i!P #.........#  +.........+ > #.........#  }i7P Z##.......##  }iKP y##....5## }i4V }iX }i] }i` ` _A white imp is nearby!}id K .###. #....†.## ##. ..###. ##...#.##  ##.#.##  #.### #.#  #.# #.#  ##'##  #.@.#  #.....#  #.......# <}iZe  #.........#  +.........+ > #.........#  ##.......##  ##....5## }i` Q .###. #....†.## ##. ..###. ##...#.##  ##.#.##  #.### #.#  #.# #.#  ##'##  }i #.@.#  #.....#  #.......# < #.........#  +.........+ > #.........#  ##.......##  }i y##....5## }i }i}i* }i ` _A white imp is nearby!}iQ *****5  }iTR*The magic dart hits the white imp.  The white imp is moderately wounded.}iB5.}i@......}iIg4-==3.5 (1.0)}i}i+ _The white imp shouts!}i *****The magic dart hits the white imp.}i5A5.}ih<>.....}iVC[3--4}i|I}iKa _The white imp is heavily wounded.}iY .  The magic dart hits the white imp!}iL Z****}i )}i7....}i52-}it1-5Magic Dart}iE}i7 _You kill the white imp!}iȞ}i, }i3 }iH8 }i; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}i; }i> }iA }iD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}i}i}iP}i]}i3= _}ie}i3}i}iC}i}i}iN4=}i}i }i~}i}i}i}iY}i}i}i D5=}i}iY}i}i}i}i}i}i}i}i}i}i6}i}i}i}i79=}i}i}iS,}i}iF _You reach down and open the door.}i}iD}i }id}ii}i}i}i}i]}i}iB}i}ix}i}ik}i}i-}i}i1}i}i}i}i}iE }i B}i }i }i6}i}i}i9}iq}i#}iOF _You reach down and open the door.}iw}i}iv}i@  There is an open door here.}i) ##.#.## ## ## #.### }i)V . #.# #. ##'## ###. ##...## .#.... ##.....## ##......# ##.......## ##.<......##.........####..-87.5 (22.0)}i)^#......@'.........'..>##...#.##.........####..}i)#. #. ##.......## ##. #. ##.....##  #. ##...## #}iD*~ #. ##+## #.# #. #.# ... .. #.###########.###........}i*}i.}iD5E-8.5 (23}ia9}i@; _Found an escape hatch in the ceiling.}i/(}i(}ix)}i+}i1X}i3B}i4}i6}ig6}i7}i8}i9}i4:}i:}iQ<}i=}i>}iz>}i?}i%A}irA}iB}iOD}iE}iE}iF}iG}iH}iH}iqI}iJ}ilK}iK}iK}iL}iM}iLN}iN}iO}iP}i.Q}iQ}iUR  There is an escape hatch in the ceiling here.}iV}i~W _}iX}idY}i$Z}iWZ}iZ}i[}i\}i\}i]}i_}i*a}ia}iIb}ic}id}i0e}i"f}itg}ih}iDi}ii}ik}ipl}il}i'm}i/n}in}i+o}io}isp}iq}iq}i]r}is}it}iu,}iMv}i!w}ikw}iw}ix}iy}iz}iz}i{}i|,}i?}}i}iX}iu}i}i}i&}iW}i}im}i}iӅ}iE}i'}i}i2}i}i@}i}i;}i}i}is}i}i}i}iq}i}iH}iv}iה}i7}i}i}iJ}i}i}i+}i }i[}iڛ}iE}i}i.}i}i-}iB}i}io}iZ}i}i}i}i}i"}ix}i}iX}ij}i}ic}i}i}iS}i}iC}is}i}i*}i}iF}i}i }i}i͹}i }io}i}iǼ,}i1}i}iE}i}i}i!}i}i}i}i}i}i&}i}i}i}i}i}i}i}i}iG}i9}i)}i}i}i}i}i}i }iY}i}i}iq}i}i }i }i}i}iP}i,}i}i/}i}i}i}i}i-}i}i}i}ir}i}i}iB}i}i}i}i}i}i}i}i}i~}i}i}i}i}i}i}iS}i}i }i9 }i }i2 }iu}i}iF}i}i}i1  #######.######  #................  #.#####.######### }iP #.# ##'##  #.# ##...##  ##.###.....## }iB  #..##.#...#.##   #.##.ß.ß.#.ß.##  }i #@#...........###   #.+.....:.....'.##  ###...........#..  ##.ß.#.ß.ß.####.}i  ##.#...#.## #.  ##.....## #. }i ##...### #.  }ie#'##.#   }i03 #.##.#}iU#853.5 (65'...........#.ß.#.}i##.#..#...#..#'}i9)}i{,L======4.5 (66}i0}i3= _As you open the door, it creaks loudly!}i1}i92}i`3}i:}i;}i@,}iCV  There is an open door here.}inC _}i}D}iF}iH}iMH}i&I}i!K}iL}i-M}ihN}iP}iR}iR}iT}ipV}i Y,}iZ}i\}i _}ia_}iza}i:e@  There is an open door here.}i6g}ig _}ih}ij}i;k}iik}i4l}iDn}ivp}ip}iq}is}it}iu}iu}iv}iw}iw}i~x}iy}i|}i|}i[~}i"^  Items here: )))) [[ ÷÷.}ix _  You see here a +0 spear. _}i,}i`}i?}i%}i}iw}i}i|}i/}i}i}i}i}iU}i}i}it,}i }iz}i}i9}i}iӻ}i}ir}i}i}iE}i}i`}i}i}i=}in}i}iLq  You encounter a bombardier beetle.}i##.....## #....####.##### #.##. ##...### #.........))..# #.##.#  ##'##.# ###.#####.###.# #)##.  #.##.# #.# #.# #.###.##.#  #....# ##+## #.###).......#  ####.# ##...## #.........##..  # #.# ##.....#####.....####.#  ##.#[####.......####B#.#.# #.#}i------  ##...).........@.......†.... #.#  #...............................Magic Dart  #.....###..........##.  #...### #........#.####.#.#.#.##  #..# #.#.....##.# .....#.  #.. #.##...## #B   bombardier beetle (wandering)  #.. ..###+##  #. ### }i,78.5 (24}i\Q------9.5 (25 _}i}iT}i< ..  }i ...### ))..#  ##'##.#  #)  #.##.# #.# #.#  #....# ##+## #.###)  ####.# ##...##  # #.# ##.....##  ##.#[####.......####B#.#.# }i s ##...).........@.......†....  ................  #..........##.. }i=  #........#.#  #..# #.#.....##.#  }i3C #.. #.##...## #  #.. ..###+## }iY: #. ###}i/ .  ...### ))..#  ##'##.#  #) }i  #.##.# #.# #.#  #....# ##+## #.###)  ####.# ##...##  # #.# ##.....##  ##.#[####.......####B#.#.# }iΦ ##...).........@.......†....  }i ................  #..........##..  }i } #........#.# }ir  #..# #.#.....##.#   #.. #.##...## # }i #.. ..###+# }iϧ A #.  }iF }i` }i }i h _A bombardier beetle is nearby!}i W*****B}i \.B}i!....}i}i24}i}-}i™=}i80.5 (1}iF .0)}i}i˨ }iD}iE_The magic dart hits the bombardier beetle but does no damage.}ib;.....## #....####.##### #.##.# #...### #.))..# #.##.# ##'##.# ###.#####.###.# #)##.#  #.##.# #.# #.# #.###.##.#  #....# ##+## #.###).#####.# ##...## #.##.# #.# ##.....#####.....####.###.#[####.......####.#.#.# #.# ##...)......}iB..÷.... #.# #.... #.....###.##. #...### #........#.####.#.#.#.# #..# # #.. #.##...## .# #.. ..###+## # }iE1B.}i}iи--1}i<}i}i ## #....####.##### #.##.# ...### #.))..# #.##.# # #'##.# ###.#####.###.# #)##.# # #.##.# #.# #.# #.###.##.# # #....# ##+## #.###).# ####.# ##...## #.##.# #.# ##.....#####.....####.# }i##.#[####.####.#.#.# #.# # #...).B...÷.... #.# # . . .....###.##. . ...### #........#.####.#.#.#.# ..# #.#.....##.# .....#. . .. #.##...## .# .. ..###+## .# . ### ..}i}i55=}i0-2}i"}i}iL ....## #....####.##### #.##.### aaaasdfaa the Thaumaturge ...### #.........))..# #.##.# # Djinni #'##.# ###.#####.###.# #)##.# # Health: 63/65 =======================- #.##.# #.# #.# #.###.##.# # AC: 2Str: 6 #....# ##+## #.###).......### EV: 11Int: 24 ####.# ##...## #.........##.... SH: 0Dex: 12  # #.# ##.....#####.....####.### XL:  9 Next: 21% Place: Dungeon:6 ##.#[####.......####.#.#.# #.# # Noise: ---------  Time: 5882.5 (0.0) #...)...........@*B...÷.... #.# # f) +9 dagger "Wyjofe" {freeze, rC++} ............................... . Cast: Magic Dart .....###..........##........... .}iiM K[39;49m Fly ...### #........#.####.#.#.#.#### ..# #.#.....##.# .....#. . .. #.##...## .# B   bombardier beetle .. ..###+## .# . ### .. _The magic dart hits the bombardier beetle but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (90% to hit)}i ....## #....####.##### #.##.### aaaasdfaa the Thaumaturge ...### #.........))..# #.##.# # Djinni #'##.# ###.#####.###.# #)##.# # Health: 63/65 =======================- #.##.# #.# #.# #.###.##.# # AC: 2Str: 6 }i (#....# ##+## #.###).......### EV: 11Int: 24 ####.# ##...## #.........##.... SH: 0Dex: 12  # #.# ##.....#####.....####.### XL:  9 Next: 21% Place: Dungeon:6 ##.#[####.......####.#.#.# #.# # Noise: ---------  Time: 5882.5 (0.0) #...)...........@****.÷.... #.# # f) +9 dagger "Wyjofe" {freeze, rC++} }i߳ ............................... . Cast: Magic Dart .....###..........##........... . Fly }i ...### #........#.####.#.#.#.#### ..# #.#.....##.# .....#. . }i, .. #.##...## .#}iE eB   bombardier beetle }i\ .. ..###+## .# .###}iu ..  }i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  }i }Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (90% to hit)  }iϴ `You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!}i6 *B.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (90% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is heavily wounded.}i@ ..}i@ q==3.5 (1Ray }iH }i$K f _(Press . to maintain the ray.)}if .  The searing ray hits the bombardier beetle!****}i7 ....}iD 6-34Magic Dart+ }i^K }iPM U _You kill the bombardier beetle!}i>>****}i^"....}iKi2---5++ }in}ip}iA>****}iY"....}i_K--6}iwT _You finish channelling your searing ray.}i=u}iu}iv}i{}i|}iZ}i}i}iۀ}iE}i%3}i?}ib}i}i}i}iφ}iH}i}iD4=}i@}i.}i}i}i}i[}i}i}iX}iuN5=}iݖ}i}i1}i}iy}iݜ}i}ii}i}i}i }iBK6=}i%}i}iE}iܳ}i}i?}i}ia9=}i}i }i}i=B}i$X}i }i}iS}i}i}i}i+}i}i }i}i.}i}i}ir}i}i.}i}i_}i}i)}i}i}i}i}i}i}i}i}i}i}i}iC}i}i}i4}i}i^}i}i}iC}i}i}i}iU}iW}iN}i}i2}i}i}i4}i}i^}iK}i}i}ic}i@}i}i1}i}i}i5}i }iH }ib }i }i] }iE}i}i}i}i}iW}i}iB}i0}i}i^}i}iE}i}i}iL}iw }i!}i!}i`"}i#}i$}i%}iy%}i&}i'}i'}i(}i+}i+}iI,}i,}i-}iT.}i.}i/}iA0}i0}i;1}i1}i2}i3}i3}iu4}iw5}ik6}i6}i7}i+8}i*9}iy9}i9}i;}i<}i<}iQ=}i>}i?}i@,}iB}i4C}ixC}i0D}i"E}iE}iF}i{F}ilG}iH}iUH}iH}ivI}iJ,}iJ}i/L,}iqL}iL}i..+}i) ####......... ###.##.### ...oo.. #........# ..o.o #.#.####.# .o. ........# #'# }iQ #.#.###..# #@# .#..##..# #.# }iv Magic Dart #.##.##..# ##.##### }i #.##.##..# ##......# .........# #.......### }i D#........# ##.........F   sky beast (asleep) ####.###########.....###o   orc priest (asleep)#.........###.....#oooo 4 orcs (2 missiles, asleep) }i1  #########....†..###}if ^.o5.0)}i !.}iI 1o}i .}i 1o}i 9.o}i }i, @.F}i ;.o}i }i oFooooo)}i I====6.5 (5}i( }i I _The orc shouts! x2; The orc priest shouts! The orc shouts!}i+ s _Found a leather armour. Found a stone staircase leading down.}i8 ###.^.....[.# +......>..+ .F.......  .......  ..oo. o.o #o# #@# #.# ##.#####  ##......#  #....  ##......... ##.....###  #.....#  †..### }i #.^.....[.# +......>..+ .F.......  .......  ..oo.}ilU o.o #o# #@# #.# ##.#####  ##... #....}i ##......... ##.....### }i #.....#  †}i63}ip}id _There are monsters nearby!}iVt# #.##..# aaaasdfaa the Thaumaturge ###.#...####.^.....[.#  Djinni }iV4...........+......>..+  Health: 65/66 =======================- ........####.F.......  AC: 2Str: 6 ###.##.### .......  EV: 11Int: 24 #........# ..oo.}i*W SH: 0Dex: 12 #.#.####.# o.o XL:  9 Next: 25% Place: Dungeon:6 .........# #o# Noise: ====-----  Time: 6006.5 (0.0) #.#.###..# #@# f) +9 dagger "Wyjofe" {freeze, rC++} #.#..##..# #.#}iW Cast: Magic Dart #.##.##..# ##.#####  Fly #.##.##..# ##......# .........# #.......### }iW_#........# ##.........  F   sky beast ####.###########.....###  o   orc priest  #.........###.....#  oooo 4 orcs (2 missiles) }iX_ #########....†..### _There are monsters nearby!}i5XCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}iXAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (100% to hit)}i\ .o}i7..}i`>..}i9>..}i .oAim: an orc, wielding a +0 hand axe (100% to hit)}i ^ .o}i*}i^3# #.##..#aaaasdfaa the Thaumaturge ###.#...####.^.....[.#Djinni ...........+......>..+Health: 66/66 ======================== ........####.F.......AC: 2Str: 6 }i3a###.##.### .......EV: 11Int: 24 #........# ..oo.SH: 0Dex: 12 #.#.####.# o.oXL:  9 Next: 25% Place: Dungeon:6 .........# #o#Noise: ====-----  Time: 6006.5 (0.0) }i34#.#.###..# #@#f) +9 dagger "Wyjofe" {freeze, rC++} #.#..##..# #.#Cast: Magic Dart #.##.##..# ##.#####}ip4Fly #.##.##..# ##......# .........# #.......### #........# ##.........}i4F   sky beast ####.###########.....###}i4<o   orc priest#.........###.....#oooo 4 orcs (2 missiles)#########....†..### }i46_There are monsters nearby!}i]5Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.}i=}i<>}iE}iG. _}ia[[# #.##..# aaaasdfaa the Thaumaturge ###.#...####.^.....[.#  Djinni ...........+......>..+  Health: 62/66 ======================-- ........####.F*****..  AC: 2Str: 6 ###.##.### .*****.  EV: 11Int: 24 }i;\#........# **oo* SH: 0Dex: 12 #.#.####.# o*o XL:  9 Next: 25% Place: Dungeon:6 .........# #o# Noise: ====-----  Time: 6006.5 (0.0) #.#.###..# #@# f) +9 dagger "Wyjofe" {freeze, rC++} #.#..##..# #.# Cast: Magic Dart #.##.##..# ##.#####  Fly #.##.##..# ##......# }i\x.........# #.......### #........# ##.........  F   sky beast ####.###########.....###  o   orc priest  #.........###.....#  oooo 4 orcs (2 missiles)  #########....†..### _Okay, then.}i\Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe}i> F****.*****.*oo.}if # #.##..# aaaasdfaa the Thaumaturge ###.#...####.^.....[.#  Djinni ...........+......>..+  Health: 62/66 ======================-- ........####.F.......  AC: 2Str: 6 ###.##.### .......  EV: 11Int: 24 #........# ..o.. SH: 0Dex: 12 #.#.####.# ooo}i  XL:  9 Next: 25% Place: Dungeon:6 .........# #o# Noise: ====-----  Time: 6006.5 (0.0) #.#.###..# #@# f) +9 dagger "Wyjofe" {freeze, rC++} #.#..##..# #.# Cast: Magic Dart #.##.##..# ##.#####  Fly #.##.##..# ##......# .........# #.......### #........# ##.........  F   sky beast ####.###########.....###  o   orc priest  #.........###.....#  oooo 4 orcs (2 missiles)  #########....†..### _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  }i= lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target}i z.FYou conjure a prism of explosive energy!}i Y #.^.....[.# +......>..+ .........    .*o.. ooo #o#}i e #@# #.# ##.#####    ##......... ##.....###  #.....# , 1 ally target)  †..###*   fulminant prism}i? _===-7.5 (1}i }i  }i0 K_The orc closely misses you.}i \# #.##..# aaaasdfaa the Thaumaturge ###.#...####.^.....[.#  Djinni ...........+......>..+  Health: 60/66 =====================--- ........####.........  AC: 2Str: 6 ###.##.### F......  EV: 11Int: 24 #........# .*o.. SH: 0}i\ODex: 12 #.#.####.# ooo XL:  9 Next: 25% Place: Dungeon:6 .........# #o# Noise: ===------  Time: 6007.5 (0.0) #.#.###..# #@# f) +9 dagger "Wyjofe" {freeze, rC++} #.#..##..# #.#}i\ Cast: Magic Dart #.##.##..# ##.#####  Fly }i\#.##.##..# ##......# .........# #.......### }i\F#........# ##.........  F   sky beast ####.###########.....###  o   orc priest }iB]{ #.........###.....#  oooo 4 orcs (2 missiles, 1 ally target)  #########....†..###  *   fulminant prism _The orc closely misses you.Casting: Fulminant Prism (dangerous; 1% risk of failure)  }i][Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, 83% to hit)}i # #.##..# aaaasdfaa the Thaumaturge ###.#...####.^.....[.#  Djinni ...........+......>..+  Health: 60/66 =====================--- ........####.........  AC: 2Str: 6 ###.##.### F......  EV: 11Int: 24 #........# .*o.. SH: 0Dex: 12 #.#.####.# ooo XL:  9 Next: 25% Place: Dungeon:6 .........# #)# Noise: ===------  Time: 6007.5 (0.0) #.#.###..# #@# f) +9 dagger "Wyjofe" {freeze, rC++} #.#..##..# #.# Cast: Magic Dart #.##.##..# ##.#####  }i* [37mFly #.##.##..# ##......# .........# #.......### #........# ##.........  F   sky beast ####.###########.....###  o   orc priest  #.........###.....#  oooo 4 orcs (2 missiles, 1 ally target)  #########....†..###  *   fulminant prismCasting: Fulminant Prism (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, 83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!)Aim: an orc, wielding a +0 hand axe (ally target, 83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  The searing ray hits the orc priest!  The orc priest is almost dead. }i  #.^.....[.# +......>..+ .........  F..*... }i  .**.. o*o #*# #@# #.#    }i  ##......... ##.....###   #.....#  2 orcs (missiles)  †..### }iqO u .FYou kill the orc!}isY .)o)(ally target)  (Press . to maintain the ray.)}i_ >((}i )@.o}ik  The orc throws a boomerang. The boomerang barely misses you.}ix 1=6-8.5 (1Ray }il }i e _Your fulminant prism crackles loudly.}i )The searing ray misses the orc. The searing ray hits the orc priest!****oo 2 orcs (missiles)*   fulminant prism}i> .oYou kill the orc priest!The sky beast hits your fulminant prism.}iH.}iVS)The sky beast hits your fulminant prism.air twists around and strikes your fulminant prism!  Your fulminant prism explodes!  The blast of energy engulfs the sky beast!!  The sky beast is almost dead.blast of energy engulfs the orc!}i^ )You kill the orc!The blast of energy engulfs the orc!!!}ie################## }iFf }i..........F.)..).)7-8=======9+ }i6}i }i?9_You kill the orc!}i0 g# #.##..# aaaasdfaa the Thaumaturge ###.#...####.^.....[.#  Djinni ...........+......>..+  Health: 59/67 =====================--- ........####.........  AC: 2Str: 6 ###.##.### .......  EV: 11Int: 24 #........# F.).. SH: 0Dex: 12 #.#.####.# *).}i g XL:  9 Next: 28% Place: Dungeon:6 .........# #*# Noise: =======--  Time: 6009.5 (0.0) #.#.###..# #@# f) +9 dagger "Wyjofe" {freeze, rC++} #.#..##..# #.# Cast: Magic Dart #.##.##..# ##.#####  Fly Ray+ #.##.##..# ##......# .........# #.......### }io 8#........# ##.........  F   sky beast ####.###########.....###  #.........###.....#  #########....†..### _You kill the orc!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}i URestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 76% to hit)}i # #.##..# aaaasdfaa the Thaumaturge ###.#...####.^.....[.#  Djinni ...........+......>..+  Health: 59/67 =====================--- ........####.........  AC: 2Str: 6 ###.##.### .......  EV: 11}i cInt: 24 #........# ..).. SH: 0Dex: 12 #.#.####.# .). XL:  9 Next: 28% Place: Dungeon:6 .........# #)# Noise: =======--  Time: 6009.5 (0.0) #.#.###..# #@# f) +9 dagger "Wyjofe" {freeze, rC++} #.#..##..# #.# Cast: Magic Dart }i @#.##.##..# ##.#####  Fly Ray+ #.##.##..# ##......# .........# #.......### #........# ##.........  F   sky beast ####.###########.....### }i  #.........###.....#  #########....†..### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}i Aim: a sky beast (almost dead, 76% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!}i#  #.^.....[.# +......>..+ .........  .*.....  *.)..}i^$  *). #*# #@# #.#     ##....##...  }i$ z#....  †}i ...)onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (almost dead, 76% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!  You kill the sky beast!}i * 60/6835==-----10.5 (1Magic Dart  _(Press . to maintain the ray.)}i }i8 i _Your Fighting skill increases to level 7!}i}iB}i=}i K  You stop channelling your searing ray.}iE _}i]}i%1}i|}i}i%}i}i}i}it}i#}is2}i.!}i#}iK$}i%}i*(}im(}i*}i,}iD-}i.}i:}i:D3=}i?=}i@}i@}iB}iE}iE}ivG}iMJ}iJ#4}iJ2=}iVL}iN}iN}i{P}iES}iS}iT}iyV;5}ieW}i..+ }i........####..###.##.### #.......#.......# #..)..# #.#.#####.).#------- .......}i# #.#..##..# #.#Fly .}iT..#....#....}i3}iZ M............. #}i##.###.######..<..##  #.##..# ##.......# ###.#...####.^.....[.#...+>..+ ........####..###.##.### #.......#.......# #..)..# #.#.#####.@.# .......##)##}i#. #.#..##..# #.#}ia##...Items here: ( )) †.}i.I<36.5 (26.0)}ifF--7.5 (27}iP}iɯ2 _Found a stone staircase leading up.}i _Items here: ( )) [ ††.}i8I}i9}iX<}i(@: _}iD}iF}iG#=}i6G}i{N,}iLQ}iQ}iS}iW}iJZ}iZ}i[}iW_}i~b}ib}iUd}igF _You reach down and open the door.}i;j}ij}il}i{r@  There is an open door here.}iPu}i'v _}iw}i=z}i|}i}}i~}i}i}i}i }i+}i<}i}i}ij}i~}iԓ}i}i}i:}i}i}i}iǝ}i"}i}i6}i}i}iȦ}i,}i%  }i۫CYou encounter a scorpion.}i|t###.....#### ...#.#.............#  .###.###...#.....#.#  .'.....#......#..#.#  .###.###..#.∩###...#  #.# ..#..###....##  ...### ....###∩.....# . .s..#.....# .#}i ###.### ###.....@# #.# ###.###+# ###...###..# Magic Dart ....##...## ##.###∩... #####..<..## #..#..... }iC ##.......###........ ###.^.....[.##........  s   scorpion (wandering)+>..'.........  ###...#........#  #}iɵ #.......##.......##  }i,51.5 (14}iۿ}iH22.5 (15 _}i}iY _There is a collapsed entrance here.}i....# ..#.# ..#.# ∩###...#  ##....##  ....###∩.....# }i .s..#.....# .#  ###.....@# #.#  ###...###..#  ##.###∩... <..## #.  #. ^.....[.##. >..'.. .}iD # . }i2 ....# ..#.# ..#.# ∩###...#  ##....##  ....###∩.....#  .s..#.....# .#  ###.....@# #.# }i  ###...###..#  ##.###∩... <..## #.  #. ^.....[.##. >..'.. .  . }i%}i`'}ip,}i._ _A scorpion is nearby!}i{,....# ..#.# ..#.# ∩###...#  ##....##  ....###∩.....#  .s..#.....# .#  ###.....@# #.# }i3- ###...###..#  ##.###∩... <..## #.  #. ^.....[.##. >..'.. . # . }i....# ..#.# ..#.# ∩###...#  }i+##....##  ....###∩.....#  .s..#.....# .#  ###.....@# #.#  ###...###..#  ##.###∩... <..## #.}ir  #. ^.....[.##. }i>..'.. .  . }i|}iB}it}i_ _A scorpion is nearby!}idj `******s}i J.s}i5 I.....}i f7-=3.0)}i }i J _The magic dart hits the scorpion but does no damage.}i *****The magic dart hits the scorpion.}iXQ.s}i+_F.....}i_?-4}ie}ig6 _The scorpion is lightly wounded.}il **** The magic dart hits the scorpion.}i"J.s}ir@...}iˎ-65}ix}ic _The scorpion is moderately wounded.}iS...###.....#### aaaasdfaa the Thaumaturge ...#.#.............#  Djinni .###.###...#.....#.#  Health: 64/68 ======================-- .'.....#......#..#.#  AC: 2Str: 6 .###.###..#.∩###...#  EV: 11Int: 24 ...#.# ..#..###....##  SH: 0Dex: 12 }i%...### ....###∩.....#  XL:  9 Next: 35% Place: Dungeon:6 ....... ....#.....# .#  Noise: =--------  Time: 6055.5 (0.0) ###.### ###.s***@# #.#  f) +9 dagger "Wyjofe" {freeze, rC++} ###.###+# ###...###..#  Cast: Magic Dart ....##...## ##.###∩...  Fly #####..<..## #..#.....  ##.......###........ ###.^.....[.##........  s   scorpion ..+......>..'......... ###.........#........# # #.......##.......## _The scorpion is moderately wounded.}iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 83% to hit)}i...###.....####  aaaasdfaa the Thaumaturge ...#.#.............#  Djinni .###.###...#.....#.#}i  Health: 64/68 ======================-- .'.....#......#..#.#  AC: 2Str: 6 .###.###..#.∩###...#  EV: 11Int: 24 ...#.# ..#..###....##  SH: 0Dex: 12 }i...### ....###∩.....#  XL:  9 Next: 35% Place: Dungeon:6 ....... ....#.....# .#}iX  Noise: =--------  Time: 6055.5 (0.0) ###.### ###.****@# #.#  f) +9 dagger "Wyjofe" {freeze, rC++} ###.###+# ###...###..#  Cast: Magic Dart ....##...## ##.###∩...  Fly }i#####..<..## #..#..... ##.......###........ ###.^.....[.##........}i=  s   scorpion ..+......>..'......... ###.........#........#}ie # #.......##.......## }i-Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}in+Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 83% to hit)  }iHYou focus your ray upon the scorpion. The searing ray hits the scorpion.}iq[.sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 83% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is severely wounded.}i\C.s}ib..}icp=6.5 (1Ray }iih}ijf _(Press . to maintain the ray.)}i †The searing ray hits the scorpion!}iu****}i\..†.}im9-7Magic Dart+ }i }i"L _You kill the scorpion!}i5 :****}ii- \..†.}i(1 3--8++ }i7 }i;8 }id :****}i \..†.}i 52-}i ;-9}i }i > _You finish channelling your searing ray.}inn}io}igo}iCq}iuB}iuK3=}iv}iw}i x}ix}iRz}iz}i{}i|}i7}U4=}i/~}i}i}i}i}ie}iU}i}ic%5}i}iO}i}i+}i}i}i,}i<}iK6=}i}i }iM}i}iː}i}ii}ib}i}im}i}ieU7=}i7}i}iؗ}i}i}i<}i }i9}i#8}iΜ(=}i}iY}i}i١}i΢}i=}iħ}i}i}i}iѫ}iU}iҬ}i}iK}i9=}iB}i}i}i}iv}i}iK,}i}iѺ}iU}i}i}il}i,}iG}i}i}i9}i}i}i}i*}i}i}iU}i}i}i}i`}i}i}i}ii,}i}i}i*}ic}i}iw}i}i/}ie}iP}iE}i}i+}i}i5}if}i}i}i,}i2}i}iE,}i}i }ic}i}i}i}ih}i}i}i^}i}i}iJ}i[}i}i'}iZ}i}i,}i}ie}i}i(}i}i}ik}i,}iQB}i}i}i}i}i}i}i,}i9}iU}i"}il}i}i}i}i}i}ia}i~}i}i}i}iU}i}iz}i@  There is an open door here.}i9 }i  _}i%}i}i}i}i}i}i}i}iF}i+}iZ}i}iE}i}i,}i}i1"}i#}i$}i$}i\.F _You reach down and open the door.}i/}i/}i0}i3}iN5,}i8Bn}i;  There is a shaft here.}i}i$ _}i}i }i ,}i$}iF _You reach down and open the door.}i(}i}iW}i@  There is an open door here.}i}iy _}i&}i }i}i}i!}i#}iq$}i$}i$}iT&}i&}i1'}ig'}i(}i )}i?)}i)}iM,}i,}i?-}iq-}i.}i /}iL/}i/}i0}i1}i71}i1}i2}i2}ix3}i3}iy5}i6,}iP7}iO9X}i ;B}i>}i?}i@}i@}izA}iB}iC}iD}iD}iE}iF}iF}iG}iH}iI}iI}iYJ}ikK}iL}iL}iM}iRn}iS,}iUln}ium}iln}in}in}ip}ip}iq}iq}ir}is}iRt}it}iu}iv}i w}iiw}iEx}ix}i.y}iy}i\|}i}}i]}}i}}i~}i}i}i;}iS}i}iD}iȂ}i}iЄ}i }i}iɆ}i}ić}iD}i}}iK}i}i}iP}i@}i}i}i}if}i}i[}i}iX}i}iI}iK}i0}is}i}i1}i}i5}i͝}i}i۟}i}i}i}i}i7}i}i}id}i}i}i}it,}i}i}iê}i}ip}i}i}i}iW}i|}i5}iw}i}i'}i}iI}i޴}i}iQ}i}i}ic}iH}i}i }iu}i3}i}i}i}iٿ}i}i}i}i}i+}ih}i }i}i,}iw}i}i}iI}i}iZ}i}i}i}i!}iv}i}i}i }id}i}i/}iI}i}i}i+}i}iB}i}i}i}i}i}i}i}i}it}i}i,}i<}i}i],}i}i}i}i}i}i}i}i}i}i}i}iI}i}i}is}i}i}ib}i}i,}i}iL   #.............  #.....###.....  #...### #.....  #..## #.#... }i  #..######.##..  #.........###+  #.######### #.  #####.##### #.}i 18728.0)  #@........# ##.}i   #.###.###.# ##..}i*   #.# #.###.#####... }i[ ? #.# #.........#...  #.# #####.###...#.}i ]  #.# #.# ######  #.# #.#}i  #.> ..# ###}i-}i+89}i 2O _Found an escape hatch in the floor.}i}iU}i}iț}iM}i }i}i}i}ic}it}i}i}it}i}iC}iv}i}i}i}iΦ,}iޭ}iB}iJ}i}iԱ}i}i}i}iI,}iָ}is}i׹}i%}iƼ}iY}i}iѽ}i[}i,}i}id}i}i}iA}i}i}i}i/}i}i}i6}i}iM}i}i_}i}i}i}i}iW}i!}i}i}i$}i}i}i}i}i/}i}i%}i}i}i}i }i}i}i}i}iL}iS}i,}i`}i}i }i}iH}i}i}i}i}i}i}iR,}i}i}i}i}i}i}if}i}i }i }i}ik}i`}i:}i}iO}i}i}iB}i'F _You reach down and open the door.}i}i<}i}i @  There is an open door here.}i"}i" _}i"}i0$}i%}iU%}i%}i_'}ih(}i(}i)}i+}iA-}i-}i.}i/}i0}i0}iq1}i2}iC3}i3}i3}i4}i5}i5}i?6}ir7}i8}if8}i8}i9}id:}i:}i ;}i;}i~<}i<}i=}i=}iM>}i>}i[?}i@}i(B}i{B}i1C}iD}imE}iE}iF}in ####.##### ##.........##.#  #.# ##..÷######.##.#  #.# #.....# #.##.#  #.# ##...######.##.# ####.##########..##........# ....................###.#### ####.##########..#### #.#  ##'## #..######.# 234.5 (46.0)  ##...## #.@.......# ##.....## #.######### #.#...#.## #.# .ß.ß.#.ß.## #.# }io..........### #.# ....:.....'.###.# #######  ..........#...#.## #....>....#.ß  .ß.#.ß.ß.####....## #.#######...>  #.#...#.## #.....# #:# #.#)ß }is}i|[ _Done exploring.}i}ik3}i$]0.0).......}i%).}i*}iK/}i\1E _Done exploring.}iy}i2z}iz}i-}i}i}iE _Done exploring.}iw }i }ia }i= ;}i6A }iB E _Done exploring.}ir^}ijdLevel 6 of the Dungeon <<<<>>>>>^∩∩∩(Press ? for help) #.# #.# #.# ##+###....##.###.......##.#  #.###.###.# #.##.#####.#}ik#.#####.##.#  #.........# #.##########.##.###### #.# #.##.#  #####.##### ##.........##.##......# ##.#####.##.#  #.###..÷######.##.#######.# ##(..#.......#  #.##.....# #.##.##.# #......##.####  #.###...######.##.##.# ##........# }ik   #######.##########..##........##.# ##.#####.#   #......................###.######.#####.# #.#   #.#####.##########..#### #.##.#......# #.#   #.# ##'###..######.#}iZl##.#####.# #.#   #.# ##...###.@.......##.## #.#####.#   ##.###.....## #.##########..# #.......#   #..##.#...#.## #.#}il###.####.#######   #.##.ß.ß.#.ß.## #.##.......)...#   #.#...........### #.##...###.....#########   #.'.....:.....'.###.# ###############}il#...#.#.............#   ###...........#...#.## #....>....#.ß:# #####.###.###...#.....#.#  }iEm##.ß.#.ß.ß.####....## #.#######...>.####.....'.....#......#..#.#  ##.#...#.## #.....# #:# #.#)ß..........###.###..#.∩###...#  }im|##.....## #....####.##### #.##.#####.#.#...#.#...#..###....##  ##...### #.........))..# #.##.# #.........###.....###∩.....##  }im##'##.# ###.#####.###.# #)##.# #.#.#..............#.....#..#}is #.#....# ##.....## ###..#.#.#.#.#.##.# ##.....## ###.###......####.......## ##.#..##<.#.#.#..#.# ##.......## ##.#.#<#.........####......##.#.#.#....###.<.......####....#.##.......'.........'..>........•.....'.........'.......##.###...#.##.........####.......#.###.#....###......"..###.#...##.# #..##.###.......## ##.#.#.##.# #.#..#.# ##.}i6 #..####.# #.###.# ##.....## ###......# #......# ##.....## #.## #.# #.# #.# ##...## ####.#### ###.#### ##.†)#######.# #.# #.# #.# ##+## #....##.# ##.......##.# #..# #.# #.#####.# #.#####.##.# #.........#####.##.###### #.##.#}iyX #####.##### ##..#.##......# ###.##.# #.# ##..÷.##.#######.# ##}i(..#.......# #.# #.....# #.##.# #.# #......##.#### #.# ##...######.##.# #.# ##..}iI......# #######.##########..##........# #.# ##.#####.# #......................###.#### #.#####.# #}i(.# #.#####.##########..#### #.##.#......# #.#}iZ#.# ##'## #..######.###.#####.# #.##.# ##...## #.@.......##.## #.#####}i?.###.# #.##########..# #.......##..##.#...#.## #.####.####.########.##.ß.ß.#.ß.## #.##)..#}i}i####.##### ##.........##.#aaaasdfaa the Thaumaturge#.###..÷######.##.#Djinni#.##.....# #.##.#Health: 68/68 ========================#.###...######.##.#AC: 2Str: 6 ####.##########..##........#EV: 11Int: 24 ....................###.####SH: 0}i&Dex: 12 ####.##########..#### #.#XL:  9 Next: 39% Place: Dungeon:6##'###..######.#Noise: ---------  Time: 6234.5 (0.0)  ##...###.@.......#f) +9 dagger "Wyjofe" {freeze, rC++} ##.....## #.#########Cast: Magic Dart #.#...#.## #.#Fly .ß.ß.#.ß.## #.# ..........### #.# ....:.....'.###.# #############  ..........#...#.## #....>....#.ß}ic  .ß.#.ß.ß.####....## #.#######...>  #.#...#.## #.....# #:# #.#)ß  _You reach down and open the door. _There is an open door here. }i_Done exploring. _Done exploring. _Done exploring. _Done exploring.}iZ}i}iZ}i}iP _}i}i}i}i}i,}i}iM}i,}i\}i}i}i}ir}i}i}iA}i}i}i}i}i`}i}i}i%}i}iV}iD}i}i}i }iT }i }i }i' }i ,}i }i There is an open door here. _Done exploring. _You reach down and open the door.}i, }ii }i }i V  There is an open door here.}i^  _}i }i }i }i@ }i }ih }i ,}i^ }i  }i ,}i }i }iX }i }iI }i! @  There is an open door here.}i " }i"  _}i/# }i$ }i% }i% }if& }i' }i( }i( }id) }i4 V  ##.#.## #####.### #....# ## #.### #.# ####.## .# #.# #.# #...... .# ##'## ##.#####.#.... .# ##...## ##.#...# .# ##.....## ###..#.#.#.#.#.# .####.......## ##.#..##<.#.#.#.. ..##.........####......##.#.#.#..5}i4 20.0) ...'.........'...•....... #.##.........####.......#.###.#..##.......## ##.#.#.##.# #.#.. #.# ##.....## ###......# #.... #.# ##...## ####.#### ###.# #.# ##'## #....# #. #.# #.# #.#### #.# ..# #.##########.# #.# ### ##.........##.# #..}i: }i5> }i? c _There is a stone staircase leading down here.}i }i }i+ }i }i 75.5 (1.0) _}i }iX>G 7  You fly downwards.}i7         ###   # ...   #$#.#   ##.#.# }i  .###....###.#   .......@....#   ####...##...:>.   ##.# #####   ♣P   .   ♣5  5   shadow imp (asleep)   .   #.  }i>X,7.0 (2.5}i)]Z♣P♣}iI` _You encounter a shadow imp.Found a parchment of Animate Dead and 8 gold pieces.  Found a stone staircase leading down.}iba _There is a stone staircase leading up here.}i9 ### # ... #$#.# ##.#.# .###....###.#  .......@....#  ####...##...:>.  ##.# #####  ♣P . ♣5 . #.}ip ### # ... #$#.# ##.#.# .###....###.#  .......@....#  ####...##...:>.  ##.# #####  ♣P}ic . ♣5 . #.}i }i }i0 }i a _A shadow imp is nearby!}iu  ### # ... #$#.# ##.#.# .###....###.#  .......@....#  ####...##...:>.  ##.# #####  ♣P . ♣5 . #.}i ### # ... #$#.# ##.#.# .###....###.#  .......@....# }i ( ####...##...:>.  ##.# #####  ♣P . ♣5 . #.}i  }i }ip }i a _A shadow imp is nearby!}iS}i}i}i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}i,F}iJ}iP}iRR _No reachable target in view!}i }ir }i }i R _No reachable target in view!}i|l    ##### #....  #$#.# #.#.# #.###....###.# #.......<....#  ####..@##...:>.   ##.## #####   ♣P   .$ ♣5.  .P. #.#.  #... }itss 5.  Found 11 gold pieces.}ityN5}i$~6===8.0 (1.0}i#~♣P♣P}i, _The shadow imp shouts!}i{   ######  #....  #$#.# #.#.# #.###....###.#  #.......<....#  ####...##...:>.  ##@## #####  ♣P.#   5$... ♣...#..#  .P.P##... #.#.## ####  #....  ..... }iv ?.5}i }i /---9}iǤ ♣P♣P}i }i- +  aaaasdfaa the Thaumaturge ######  Djinni #....  Health: 66/68 =======================- #$#.#  AC: 2Str: 6 ##.#.#  EV: 11Int: 24}i. H #.###....###.#  SH: 0Dex: 12 #.......<....#  XL:  9 Next: 39% Place: Dungeon:7 ####...##...:>.  Noise: ---------  Time: 6259.0 (0.0) ##@## #####  f) +9 dagger "Wyjofe" {freeze, rC++}  ♣P.# Cast: Magic Dart }i. !.5...  Fly  ♣...#..#  }i. <.P.P##...  #.#.## ####  5   shadow imp }i/ 3#.... ..... }i9/ _The shadow imp shouts!  Casting: Searing Ray (safe; 1% risk of failure)  }i\/ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  }i~/ wPress: ? - help, Shift-Dir - straight lineAim: a shadow imp (81% to hit)}io aaaasdfaa the Thaumaturge  ######Djinni  #....Health: 66/68 =======================-  #$#.#AC: 2Str: 6  ##.#.#}ipbEV: 11Int: 24  #.###....###.#SH: 0Dex: 12  #.......<....#XL:  9 Next: 39% Place: Dungeon:7  ####...##...:>.Noise: ---------  Time: 6259.0 (0.0)  ##@## #####f) +9 dagger "Wyjofe" {freeze, rC++}  ♣*.#Cast: Magic Dart  }i;q.*...Fly  ♣.*.#..#  .P*P##...  #.#.## ####5   shadow imp  #....  .....  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (81% to hit)  You focus your ray upon the shadow imp. The searing ray hits the demonic plant!}iyqwThe demonic plant begins to die.  The demonic plant is lightly damaged.  The searing ray hits the shadow imp!}i5$Aim: a shadow imp (81% to hit)  You focus your ray upon the shadow imp. The searing ray hits the demonic plant!The demonic plant begins to die.is lightly damaged.searing ray hits the shadow imp!  The shadow imp is severely wounded.}i.P..}iq==60.0 (1Magic DartRay }iK♣P♣P}if _(Press . to maintain the ray.)}im  aaaasdfaa the Thaumaturge ######  Djinni #....  Health: 64/68 ======================-- #$#.#  AC: 2Str: 6 ##.#.#  EV: 11Int: 24 #.###....###.#  SH: 0Dex: 12 #.......<....#  XL:  9 Next: 39% Place: Dungeon:7 ####...##...:>.  Noise: ==-------  Time: 6260.0 (0.0) ##@## #####  f) +9 dagger "Wyjofe" {freeze, rC++}  ♣P5# Cast: Magic Dart .$... }i Fly Ray  ♣...#..#  .P.P##...  #.#.## ####  5   shadow imp #.... ..... _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 81% to hit)}ie 0  aaaasdfaa the Thaumaturge ######  Djinni #....  Health: 64/68 ======================-- #$#.#  AC: 2Str: 6 ##.#.#  EV: 11Int: 24 }i6"#.###....###.#  SH: 0Dex: 12 #.......<....#  XL:  9 Next: 39% Place: Dungeon:7 ####...##...:>.  Noise: ==-------  Time: 6260.0 (0.0) ##@## #####  f) +9 dagger "Wyjofe" {freeze, rC++}  ♣P.# Cast: Magic Dart .$...  Fly Ray  ♣...#..#  .P.P##...  #.#.## ####  5   shadow imp #.... .....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: }i"mSearing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 81% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.}i&i ###### }i&: #....  #$#.#        }i ':>.  ##@## ##### }i=' ♣P*# .$.*.  ♣...#*.# }i'e*.. #.#.## #### #.... .....}i....onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (severely wounded, 81% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  You kill the shadow imp!}ir5401.0 (1Magic Dart}i\♣P♣P.P}ief _(Press . to maintain the ray.)}iT****}i 8....}ir4--2+ }iA♣P♣P.P}ik}iK }iK }iL }ikP K  You stop channelling your searing ray.}iT E _}i[ .}i_ }iS_ %5}i` }ic _A nearby demonic plant withers and dies.}ivd }i=g ,}ig }ij ,}iik }in }iqn K6=}in }iq }iIr }ir }i9u }iu }i v }iwx }ix U7=}iy }i9} }i} }i&~ }i  You encounter a wight. It is wielding a +1 dagger.}i G--♣♣P.Pz   wight (wandering)z}i /70.0)}i }i4 23.0 (11 _}i m♣♣P}ia }iB  ######  #....  #$#.#  ##.#.#  #.###....###.#  #.......<....#  ####...##...:>.  ##@## #####  ♣..# .$...  ♣...#..#  .P.P##...  #.#.## ####  }i ^#.... z....}i p ######  #....  #$#.#  ##.#.#  #.###....###.#  #.......<....#  ####...##...:>.  ##@## #####  ♣..# .$...  ♣...#..# .P.P##...}i 5 #.#.## ####  #.... z....}iє }i }i }iͣ \ _A wight is nearby!}i 6 ######  #....  #$#.#  ##.#.#  #.###....###.#  #.......<....#  ####...##...:>.  ##@## #####  ♣..# .$...  ♣...#..#  .P.P##...  #.#.## ####  #.... z....}iD) ######  #....  #$#.#  ##.#.#  #.###....###.#  #.......<....#  ####...##...:>.  ##@## #####  ♣..# .$...  ♣...#..# .P.P##... #.#.## ####  #.... z....}i0}iX5}i5;}i'>\ _A wight is nearby!}i     ###### #....  $#.#   ##.#.#  #.###....###.#  #.......<....#  }i ####..@##...:>.  ##.## ##### ♣..#  .$... ♣...#..# .P.P##... #.#.## #### #.... z....}iW }i e8=4.0 (1.0) _}i h♣♣P}i }iMd     ######   #....  $#.#   ##.#.#  #.###....###.#  #.......@....#  ####...##...:>.  }iNv##.## ##### ♣..# .$... ♣...#..# .P.P##... #.#.## ####   #....}i6X}i[%5}iaP♣♣}ida _There is a stone staircase leading up here.}ieC}i+D}iD}imF}iPMP _}i Q}iS}iT}iT}iV}i[}i[9=}i]}iwg ###### #....  #$#.# # ##.#.# .# #.###....###.# #.......<....#####8.0 (3 ####...##@..:>... ##.###.####### }ih♣..##.#  .$....# ♣...#..# .P.P##.. #.#.####### #.... z}ibh%....}il}iq}i8t}i5 }im6 }ie7 }i3: }i> }ikA ,}iA }iXF }iF }iG }ihP )....#######..#.... ...#$#.# #.# }iP 9##.#.# #.# #.###....###.# #.......<....##80.0 (2####...##..@:>..##.###.##♣..##.# .$....#♣...#..#.P.P##..}iP j.#.#.####### }i\S }iV }iY }i.... #######.. #.... ... #$#.# #.# ##.#.# #.# #.###....###.# #.<....#####...##...@>.....F##.###.#♣..##.# .P.P##... F   bullfrog (asleep) }i }i?1.0 (1Magic Dart}i _You encounter a bullfrog. _You see here a parchment of Animate Dead.}i%}i)%2}isp _The parchment of Animate Dead burns to shimmering ash in your grasp.}i1.... #.. #.... ... #$#.# #.# ##.#.# #.# #.###....###.# #.<....#####...##....@.....F.##.###.#.♣..##.# .P.P##... }i_3}i^:\F.F.}iCWF}i{D.==3}iI}iJG _The bullfrog gives a loud, deep croak! You hear a shout!}iMc _There is a stone staircase leading down here.}is .... #.. #.... ... #$#.# #.# ##.#.# #.#  #.###....###.#  #.<....#####...##....>@..F.##.###.#.#♣..##.# .P.P##... }iUw /F.}i }i 5--4 _}i }i~ }iR E  aaaasdfaa the Thaumaturge .... Djinni #######.. Health: 66/68 =======================- #.... ... AC: 2Str: 6 #$#.# #.# EV: 11Int: 24 ##.#.# #.# SH: 0}iM Dex: 12  #.###....###.# XL:  9 Next: 40% Place: Dungeon:7  #.......<....##########  Noise: ---------  Time: 6284.0 (0.0)  ####...##....>@*F.....  f) +9 dagger "Wyjofe" {freeze, rC++}  ##.###.##########.#  Cast: Magic Dart ♣..##.# Fly  .$....# ♣...#..# .P.P##... F   bullfrog  #.#.####### }i! 1 #....  z.... _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (79% to hit)}iaaaasdfaa the Thaumaturge....Djinni#######..Health: 66/68 =======================-#.... ...AC: 2Str: 6#$#.# #.#EV: 11Int: 24##.#.# #.#SH: 0}iEDex: 12  #.###....###.#XL:  9 Next: 40% Place: Dungeon:7  #.......<....##########Noise: ---------  Time: 6284.0 (0.0)####...##....>@****...f) +9 dagger "Wyjofe" {freeze, rC++} ##.###.##########.#Cast: Magic Dart♣..##.#Fly .$....#♣...#..#.P.P##...}iF   bullfrog#.#.########....z....}iJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  }iPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!}i\ 1F.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is heavily wounded.}iO* ..  (Press . to maintain the ray.)}i+5-==5.0 (1Ray }iJ.}iO0 }i0&_The bullfrog hits you.}i< **** The searing ray hits the bullfrog!}ia FThe bullfrog is severely wounded. .  You encounter a bullfrog. 5The bullfrog barely misses you. F...5   shadow impYou encounter a shadow imp.4-6+  _The bullfrog leaves your sight.}iK- †The searing ray hits the bullfrog!****5   shadow imp}i5.†...6/70447++ }i b _You kill the bullfrog!}i'>****}i)~ 5.  You finish channelling your searing ray.}i†...5--8 }i^_The shadow imp shouts, "Admit defeat, thou pottle-deep fool-born buzzard-bait!"}iw ~ ****The magic dart hits the shadow imp.}i4 15.}i A†..}i" |4-=-9}i }i-! 8 _The shadow imp is lightly wounded.}i2 *** The magic dart hits the shadow imp.}ip15.}i!†. 3-90 _The shadow imp is severely wounded.}i ** The magic dart hits the shadow imp.}i5.†1}i}i^ _The shadow imp is almost dead.}i! *The magic dart hits the shadow imp but does no damage.}i;5.}i}i-22}ië}i0^ _The shadow imp is almost dead.}i ....  #.... ... #$#.# #.#  #.#  .###.#  <....##########  #....>@5......  ##.###.##########.#   .$....#      #....  z....}i" ....  #.... ... #$#.# #.#  #.#  .###.#  <....##########  #....>@5......  ##.###.##########.#   .$         _A shadow imp is nearby!}i  ....  #.... ... #$#.# #.#  #.#  .###.#  <....##########  #....>@5......  ##.###.##########.#   .$....#      #....  z....}i# : ....  #.... ... #$#.# #.#  #.#  .###.#  <....##########  #....>@5......  ##.###.##########.#   .$        }i }i! }i a _A shadow imp is nearby!}i   aaaasdfaa the Thaumaturge .... Djinni #######.. Health: 60/70 ====================---- #.... ... AC: 2Str: 6 #$#.# #.# EV: 11Int: 24 ##.#.# #.# SH: 0Dex: 12  #.###....###.# XL:  9 Next: 44% Place: Dungeon:7  #.......<....##########  Noise: =--------  Time: 6292.0 (0.0)  ####...##....>@5......  f) +9 dagger "Wyjofe" {freeze, rC++}  ##.###.##########.#  Cast: Magic Dart ♣..##.# Fly  .$....# ♣...#..# .P.P##... 5  }iֵ  shadow imp  #.#.#######  #....  z.... _A shadow imp is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (almost dead, 81% to hit)}im-  aaaasdfaa the Thaumaturge .... Djinni #######.. Health: 60/70 ====================---- #.... ... AC: 2Str: 6 #$#.# #.# EV: 11Int: 24 ##.#.# #.# SH: 0Dex: 12  #.###....###.# XL:  9 Next: 44% Place: Dungeon:7 }iou #.......<....##########  Noise: =--------  Time: 6292.0 (0.0)  ####...##....>@†......  f) +9 dagger "Wyjofe" {freeze, rC++}  ##.###.##########.#  Cast: Magic Dart ♣..##.# Fly  .$....# ♣...#..# .P.P##... 5   shadow imp  #.#.#######  #....  z....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (almost dead, 81% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp!}iu ....  #.... ... #$#.# #.#  #.#  .###.#  }iv,<..###  #....>@****...  ##.###.#.#   .$    }i`w.    }iPFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (almost dead, 81% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp!  You kill the shadow imp!}i4F.}i†...F   bullfrog (wandering)5=3.0 (1Ray  _(Press . to maintain the ray.)}i>****}i"/F.}i %{ zThe bullfrog gives a loud, deep croak!}i,†..Fz   wight (wandering)}iG-i=4+ }ix4}i=r _You encounter a wight. It is wielding a +5 dagger.}i~ ****The searing ray hits the bullfrog.}i1;F.}i.3-F.}i 4/z.}i<7u 5The bullfrog is lightly wounded.}iSA†5   shadow imp (wandering)59---5++ }iF}iI[ _You encounter a shadow imp.}i$" ....  #.... ... #$#.# #.#  #.#  .###.#  <....##########  #....>@†F...z5  ##.###.##########.#   .$....#      #....  z....}i^3 ....  #.... ... #$#.# #.#  #.#  .###.#  <....##########  }iW#....>@†F...z5  ##.###.##########.#   .$      #....  }ii}i9---}i}i?d _There are monsters nearby!}i E.... #.. #.... ... #$#.# #.# ##.#.# #.# #.###....###.# #.<....#.  ####...##....>.@F...z5.##.###.#.#♣..##.# .P.P##... #.#.#}i1FU #.... }iJ .zYou stop channelling your searing ray.}i$L+5.}iS}iT8=6}i[}i\8 _The bullfrog hits you but does no damage.}iwu _You see here a bullfrog corpse.}i   aaaasdfaa the Thaumaturge .... Djinni #######.. Health: 57/70 ===================----- #.... ...}i h AC: 2Str: 6 #$#.# #.# EV: 11Int: 24  ##.#.# #.# SH: 0Dex: 12 #.###....###.# XL:  9 Next: 45% Place: Dungeon:7 #.......<....##########.  Noise: =--------  Time: 6296.0 (0.0) }i A ####...##....>.@F...5..  f) +9 dagger "Wyjofe" {freeze, rC++}  ##.###.##########z##  Cast: Magic Dart ♣..##.# Fly }i : .$....#  ♣...#..#  .P.P##... F   bullfrog  #.#.####### z   wight (wandering)  #.... 5   shadow imp (wandering)  z.... _You see here a bullfrog corpse.  Casting: Searing Ray (safe; 1% risk of failure)  }iK KConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 79% to hit)}i aaaasdfaa the Thaumaturge....Djinni#######..Health: 57/70 ===================-----#.... ...AC: 2Str: 6#$#.# #.#EV: 11Int: 24##.#.# #.#SH: 0Dex: 12 #.###....###.#XL:  9 Next: 45% Place: Dungeon:7 #.......<....##########.Noise: =--------  Time: 6296.0 (0.0)  ####...##....>.@****5..f) +9 dagger "Wyjofe" {freeze, rC++} ##.###.##########z##Cast: Magic Dart♣..##.#Fly .$....#♣...#..#.P.P##...F   bullfrog#.#.#######z   [}i!33mwight (wandering)#....5   shadow imp (wandering)z....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!}iz.  Aim: a bullfrog (lightly wounded, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is heavily wounded.  (Press . to maintain the ray.)  The shadow imp shouts, "Run away, thou unctious tickle-brained flirt-gill!"  The bullfrog hits you but does no damage.}iF..z5z5}i x8==7.0 (1Ray }i}iwV _The bullfrog closely misses you.}iu  **** The searing ray hits the bullfrog!  The bullfrog is almost dead.The searing ray hits the wight.}i s z.  The wight is lightly damaged.}i +5.}i"4F.}io7-8+ }ig }i5V _The bullfrog closely misses you.}iy †The searing ray hits the bullfrog!}in****z   wight5   shadow imp _The bullfrog closely misses you.  }i^The searing ray hits the bullfrog!  You kill the bullfrog!searing ray hits the wight but does no damage.  The wight is lightly damaged.shadow imp!}iX<;z.}i=+5.}iF4†}iO 650-9++ _The shadow imp is severely wounded.}iU}iXi _Your Fighting skill increases to level 8!}i .The searing ray hits the wight.  The wight is heavily damaged.The searing ray hits the shadow imp.}if**** }iޛ z.  You kill the shadow imp!}i@,..}i :-300}iï}i> _You finish channelling your searing ray.}i4  aaaasdfaa the Thaumaturge .... Djinni #######.. Health: 54/70 ==================------ #.... ... AC: 2Str: 6 #$#.# #.# EV: 11Int: 24  ##.#.# #.# SH: 0Dex: 12 #.###....###.# XL:  9 Next: 50% Place: Dungeon:7 }i#.......<....##########.  Noise: =--------  Time: 6300.0 (0.0)  ####...##....>.@z......  f) +9 dagger "Wyjofe" {freeze, rC++}  ##.###.##########.##  Cast: Magic Dart ♣..##.# Fly  .$....#  ♣...#..#  .P.P##... z   wight  #.#.#######  #....  z....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 dagger and wearing a +0 robe (heavily damaged, 83%  to hit)}i.3aaaasdfaa the Thaumaturge....Djinni#######..Health: 54/70 ==================------#.... ...AC: 2Str: 6#$#.# #.#EV: 11Int: 24##.#.# #.#SH: 0Dex: 12 #.###....###.#XL:  9 Next: 50% Place: Dungeon:7 #.......<....##########.}iڇqNoise: =--------  Time: 6300.0 (0.0)  ####...##....>.@****...f) +9 dagger "Wyjofe" {freeze, rC++} ##.###.##########.##Cast: Magic Dart♣..##.#Fly .$....#♣...#..#.P.P##...z   wight#.#.########....z....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 dagger and wearing a +0 robe (heavily damaged, 83%  to hit)  You focus your ray upon the wight. The searing ray hits the wight!}iC zPress: ? - help, Shift-Dir - straight line: a wight, wielding a +5 dagger and wearing a +0 robe (heavily damaged, 83%  to hit)  You focus your ray upon the wight. The sray hits the wight!  The wight is almost destroyed.(Press . to maintain the ray.)}i  z...z 2 wightsYou encounter a wight. It is wielding a +4 falchion.}iM p=1.0 (1Ray }i }i' S _The wight closely misses you.}iA t )The searing ray hits the wight!}i ****   wight}i&} }i /z.}i* Q)...}i }i &Fighter }i 15}i[ 4}iԓ 2}iG %+ }i }i }i L _You destroy the wight!}iq >****}i| .z}i -z.}i)...z 2 wights (1 wandering)}i 3---3++ }i }iq _You encounter a wight. It is wielding a +3 flail.}i2>****}itJ.z.}i})..   wight}i~S---4}i}iԈ> _You finish channelling your searing ray.}i~.... #.. #.... ... #$#.# #.# ##.#.# #.# .###....###.# .}i<....#. ####...##....>.†@..z...z##.###.#.##.♣..##.# .P.P##... z 2 wights (1 wandering) }i/z.}i/z.}iWz}i%5}i]}i($  Things that are here:}i _a +5 dagger; a +0 robe; a bullfrog corpse}iϰ?  aaaasdfaa the Fighter .... Djinni  #######.. Health: 51/71 =================-------  #.... ... AC: 2Str: 6  #$#.# #.# EV: 11Int: 24  ##.#.# #.# SH: 0Dex: 12 .###....###.# XL:  9 Next: 54% Place: Dungeon:7 .......<....##########..  Noise: ---------  Time: 6305.0 (0.0) ####...##....>.†@*z...z.  f) +9 dagger "Wyjofe" {freeze, rC++} }i_ ##.###.##########.##.  Cast: Magic Dart  ♣..##.# Fly  .$....#  ♣...#..#  .P.P##... zz 2 wights  #.#.#######  #....  z.... _a +5 dagger; a +0 robe; a bullfrog corpseCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (83% to hit)}i aaaasdfaa the Fighter....Djinni#######..Health: 51/71 =================-------#.... ...AC: 2Str: 6#$#.# #.#EV: 11Int: 24##.#.# #.#SH: 0Dex: 12 .###....###.#XL:  9 Next: 54% Place: Dungeon:7 .......<....##########..Noise: ---------  Time: 6305.0 (0.0) ####...##....>.†@****.z.f) +9 dagger "Wyjofe" {freeze, rC++} ##.###.##########.##.Cast: Magic Dart♣..##.#Fly .$....#♣...#..#.P.P##...zz 2 wights#.#.########....z.... _a +5 dagger; a +0 robe; a bullfro}i g corpseCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (83% to hit)}i, z.  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 falchion and wearing a +0 robe (83% to hit)  You focus your ray upon the wight. The searing ray misses the wight.}i 9z.}i( ..}ih) q==6.0 (1Ray }i/ }i2 f _(Press . to maintain the ray.)}ix >****}is /z.}i Z z..  }i 2The searing ray hits the wight but does no damage.}is a7+ }iq }i  }i4 E_The wight closely misses you.}i_ ****The searing ray hits the wight.  The wight is heavily damaged.The searing ray hits the wight!}ip61z.}iB z.The wight is heavily damaged.}iD43---8++ }iQR _The wight hits you with a +4 falchion!}it ****The searing ray misses the wight. The searing ray hits the wight.}i( z.  The wight is severely damaged.}iS2y zz..  You finish channelling your searing ray.}i"3j36------}ix39}i9}i=< _The wight hits you with a +4 falchion.}il}iC_28-----=10}ip}i< _The wight hits you with a +4 falchion!}i  aaaasdfaa the Fighter .... Djinni  #######.. Health: 26/71 ========----------------  #.... ... AC: 2Str: 6  #$#.# #.# EV: 11Int: 24  ##.#.# #.# SH: 0Dex: 12 .###....###.# XL:  9 Next: 54% Place: Dungeon:7 .......<....##########..  Noise: ==-------  Time: 6310.0 (0.0) ####...##....>.†@zz.....  f) +9 dagger "Wyjofe" {freeze, rC++}  ##.###.##########.##.  Cast: Magic Dart  ♣..##.# Fly  .$....#  ♣...#..#  .P.P##... zz 2}i wights  #.#.#######  #....  z....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 falchion and wearing a +0 robe (heavily damaged,  83% to hit)}i  aaaasdfaa the Fighter .... Djinni }il? #######.. Health: 26/71 ========----------------  #.... ... AC: 2Str: 6  #$#.# #.# EV: 11Int: 24  ##.#.# #.# SH: 0Dex: 12 .###....###.# XL:  9 Next: 54% Place: Dungeon:7 }i ".......<....##########..  Noise: ==-------  Time: 6310.0 (0.0) ####...##....>.†@z).....  f) +9 dagger "Wyjofe" {freeze, rC++}  ##.###.##########.##.  Cast: Magic Dart  ♣..##.# Fly }i}F .$....#  ♣...#..#  .P.P##... zz 2 wights  #.#.#######  #....  z....Press: ? - help, Shift-Dir - straight line}iھcAim: a wight, wielding a +4 falchion and wearing a +0 robe (heavily damaged,  83% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is almost destroyed.The searing ray hits the wight.}i ....    #.... ...  #$#.# #.#   #.#}i|<....#.. ....>.†@****...  .####.    .$    z   wight      }iRB ....  }i/T:  #.... ...  #$#.# #.#   #.#<....##########.. ....>.†@****...  .##########.##.    .$....#        #....  z....83% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  }iZU The wight is almost destroyed.The searing ray hits the wight.  You destroy the wight!  (Press . to maintain the ray.)}i,T ....    #.... ...  #$#.# #.#   #.#<....##########.. ....>.†@****...  .##########.##.    .$  }i^.R        }i: z)..  The wight hits you with a +4 falchion!}iA17---81.0 (1Ray }iJ}iYLV _* * * LOW HITPOINT WARNING * * *}i ****The searing ray hits the wight but does no damage.}in ....    #.... ...  #$#.# #.#   #.#<....##########.. ....>.†@****...  .##########.##.    .$....#        #....  z....}iW  ....    #.... ...  #$#.# #.#   #.#<....##########.. ....>.†@****...  .##########.##.    .$          }il z).. _* * * LOW HITPOINT WARNING * * *The searing ray hits the wight but does no damage.  The wight is almost destroyed.* * * LOW HITPOINT WARNING * * *  The wight hits you with a +4 falchion!!  You die...}i= Q-2--------}i /  --more--}i, }iG Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Wyjofe" (weapon) {freeze, rC++} Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of glass Jewellery (go to first with "=)  b - a ring of see invisible (worn)  d - an amulet of wildshape (worn) }i Talismans (go to first with %)e - an inkwell talisman}iŜ<}i˞Goodbye, aaaasdfaa.2175 aaaasdfaa the Fighter (level 9, -2/71 HPs)Began as a Djinni Conjurer on Mar 22, 2026.Slain by a wight... wielding a +4 falchion(18 damage)... on level 7 of the Dungeon.The game lasted 00:10:55 (6305 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb}i4j }i }i܌ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l