)i Player: acenet Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-14.11:50:09.ttyrec Time: (1776167409) Tue Apr 14 11:50:09 2026 )i [?1051l[?1052l[?1060l[?1061h)iV)0[?7h[?25l[?1c)i)i)i%Welcome, acenet. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Vine Stalker Monk)ip)iu)iy\Welcome, acenet the Vine Stalker. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage)iyu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist )izMonks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background)izx * - Random background # - Recommended character ! - Random character % - List aptitudes)i:z[Space - Change species ? - Help Tab - Vine Stalker Monk)iWelcome, acenet the Vine Stalker Monk. You have a choice of weapons.  a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (-1 apt)  d - spear (-1 apt)  e - falchion (-1 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - short sword)i )iG )iR acenet the CutterVine Stalker **....Health: 11/11 ========================)i6S Magic: 2/2========================AC: 2Str: 13EV: 11Int: 10SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short sword)iS =Nothing quivered)iCZ ... .. .. .... .. . . .. ... .. . . .. ..... .#.#.#. ...)iZ .. .#.#. ... #.#...#.# .....#.....#....#...@...#)iZ ....#.....#..... #.#...#.# .)iZ x?. .#.#. ..... .#.#.#. ..... .. . . .. ..^ .. . . .. .)i[ ?..$ .. .. ...)iHd )if Welcome, acenet the Vine Stalker Monk.A smirking vizier told you that the Orb of Zot is just within this dungeon.)i.l )i Press ? for a list of commands and other information.  Found a scroll labelled VAPSOC XEAMEY and 5 gold pieces.)iA )i [ _Found a staircase leading out of the dungeon.)i` )i )i )i> > _Unknown command.)iV)iVZJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.6   3.6  -1   h - Spellcasting   0.0   1.0   0      )iZ     b - Unarmed Combat   0.0   1.0   0          )i[~    c + Short Blades 2.6   3.6  -1      )i([ d - Long Blades   1.5   1.2  -1              )iG[ e - Armour   0.0   1.4  -2  )im[+    f + Dodging2.4   4.2  -2  )i[T    )i[; g - Stealth   0.0   0.6  +3      )i[                )i\        )i(\            )iK\        )ij\        )i\    The relative cost of raising each skill is in cyan.  )i\Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  )i]}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)il&oMaces & Flails2  -1   p - Conjurations   0.0   1.0   0  c - Axes0.0   1.2  -1   q - Hexes0.0   1.0   0   d - Polearms   0.0   1.2r - Summonings0.0   1.0   0   e - Staves   0.0s - Necromancy0.0   1.0   0  f - Unarmed Combat   0.0   1.0   0   t - Forgecraft0.0   1.0   0  g - Throwing2  -1   u - Translocations   0.0   1.0   0    [39;49)i&m     v - Alchemy0.0   1.0   0   h + Short Blades 2.6   3.6  -1   w - Fire Magic0.0   1.0   0   i - Long Blades   1.5   1.2  -1   x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.2  -1   y - Air Magic0.0   1.0   0  z - Earth Magic0.0   1.0   0  k - Armour0.0   1.4  -2   l + Dodging 2.4   4.2  -2   0 - Invocations0.0   1.0 )i2'  0  m - Shields0.0   1.2  -1   1 - Evocations0.0   1.2  -1  n - Stealth0.0   0.6  +3   2 - Shapeshifting   0.0   1.2  -1  useful|all)ih> k + Armour 0.0)i > m + Shields 0.0)iH,= b + Maces & Flails 0.0)i b * Maces & Flails   0.0)i> n + Stealth 0.0)i>o b - Maces & Flails   0.0)ib....##. ##@.....# . .. . #.#.  .#..#...)iDd....... #.#.#...#########.#.. #.#.# ...##b 2 bats (1 asleep) ...#.... .# <...######.# #.#.#.......####..#)i<t .b  You encounter a bat.)iob..b)iæ;.b)i;.b)i{Qb)i*V0---7)i)iM _Found a stone staircase leading down. The bat hits you.)iWH:.b)iIJb.)iQ  You closely miss the bat. The bat misses you.)iUR[1===9 (0.9)iFY)i[: _The bat hits you but does no damage.)ik.bb.)i)i b.You hit the bat but do no damage. The bat barely misses you.)iUb>)i_)i(8.8)iY)i: _The bat hits you but does no damage.)i> .#. #..# #+## .[...#.#... .#...#..##...........#b.b...?#  #...>.@...###. #.####......# . .. . #.....#.#.  .#..#.......... #.#.#...####### .#.#.. #.#.# ...## ...#.... .# )i?t<...######.# #.#)i Aj.b.b)iA;>b)iC:.b)iJ90)i3K:---9.8 (1.0)iQ)iTL _The bat hits you. The bat hits you but does no damage.)i b.You closely miss the bat. You bite the bat. You drain its power.  The bat is severely wounded.)iFb.)i:.b)iQb>)ixt1===50.7 (0.9)i _The bat barely misses you. The bat hits you but does no damage.)i29.# .. #. ...# #+## .[ ...#.#... .# .#...#..##.# )i9.# #.#......?# #..b>..@b.### .. ... #.####......# .. .. . #.....#.#. .#..#.....# #.. .#.#...#..# #..#######. #.#.. #...# #..# #.# .....# #.## )i;.b)i<!.)iP<b)i=:>b)i>-.b)i>5.b)iF)iF-1.7 (1.0)iM)iPQ _The bat closely misses you.)ieG †  You hit the bat.)iKb.)i    batYou kill the bat!)iS===12.6 (0.9)ih)iP _The bat barely misses you.)i)z.bb.)i3n0---3.5)i8)i< _You closely miss the bat. Your bite misses the bat. The bat hits you.)i .b  You hit the bat. Your bite misses the bat.The bat is moderately wounded.)ie 4.3 (0.8)i%)iQ _The bat closely misses you.)iJ\%.# .. ##. ...# #+## .[ ...#.#... .# .#...#..##.# .# #.#......?# #...>.†.@b###  ... #.####......#  .. . #.....#.#. #..#.....# #......... )i\7#.#...#..# #..#######. .#.. #...# #..# . )i7^8.b)i^Hb.)ios1===5.3 (1.0)iq)it: _The bat hits you but does no damage.)i. .#  .. ##.  ...# #+## .[ ...#.#... .# .#...#..##.# ...........# #.#......?# #...>.†.@b### . ... #.####......# . .. . #.....#.#.  #.........  #..#######..  #...# #..# .   #.## ..# #.# #.##)i)i@T  .#  .. ##.  ...# #+## .[ ...#.#... .# .#...#..##.# ...........# #.#......?# #...>.†.@b###  ... #.####......#  .. . #.....#.#.  #......... #..#######.. #...# #..# .   #.# ..# [33)iT =m#. )ip  _A bat is nearby!)i\ D .#  .. ##.  ...# #+## .[ ...#.#... .# .#...#..##.# ...........# #.#......?# #...>.†.@b### . ... #.####......# . .. . #.....#.#.  #.........  #..#######..  #...# #..# .   #.## ..# #.# #.##)i  .#  .. ##.  ...# #+## .[ ...#.#... .# .#...#..##.# ...........# #.#......?# #...>.†.@b###  ... #.####......#  .. . #.....#.#.  #......... #..#######.. #...# #..# .   #.# ..# [33)i =m#. )i 4)i )iP Z _A bat is nearby!)i"D .#  .. ##.  ...# #+## .[ ...#.#... .# .#...#..##.# ...........# #.#......?# #...>.†.@b### . ... #.####......# . .. . #.....#.#.  #.........  #..#######..  #...# #..# .   #.## ..# #.# #.##)i>we .#  .. ##.  ...# #+## .[ ...#.#... .# .#...#..##.# ...........# #.#......?# #...>.†.@b###  ... #.####......#  .. . #.....#.#. )ix #......... #..#######.. #...# #..# .   #.# ..# #. )i6~4)iΉ)i'Z _A bat is nearby!)i.b _The bat hits you but does no damage. _A bat is nearby! _A bat is nearby!  You closely miss the bat. Your bite misses the bat.  The bat is moderately wounded.)i|;.b)iq)iD-6.1 (0.8)i)iI _The bat misses you.)inN .#  .. ##.  ...# #+## .[ ...#.#... .# .#...#..##.# ...........# #.#......?# #...>.†.@.### . ... #.####......# . .. . #....b#.#.  #.........  #..#######..  #...# #..# .   #.## ..# #.# #.##)i,L  .#  .. ##.  ...# #+## .[ ...#.#... .# .#...#..##.# ...........# #.#......?# )iCM [#...>.†.@.###  ... #.####......#  .. . #....b#.#.  #......... #..#######.. #...# #..# .   #.# ..# #. )iU )i'V )ig] )i` Z _A bat is nearby!)i.A E.#..##. .# #+## .[ .#.#... .##...#..##......... #.#?..>.†...### . ... #.####..@...# . #....b#.#. #..#.....#....#...########.. .#.. #.# . #.# ..# .#.... #.######## .#.......####..)iU  The bat hits you but does no damage. The bat closely misses you.7.1 (1.0)i{ )i : _The bat hits you but does no damage.)i0I †  You hit the bat.)in))iS===28.0 (0.9)il)iG _You kill the bat!)i9L4)ibS)iVH _No target in view!)i~4)i~)iH _No target in view!)i?4)iF)iIH _No target in view!)iJ4)i-)iH _No target in view!)i+4)i2)iy5H _No target in view!)i4)iŬ)iU@ _No target in view!)ic4)ih)ij)i)xI)iy)i{)i: _)i')iӂ,)i2)i .#.. ###....# #+###.[ ...#.#.....# .#...#..##.# ...........#  #.#......@# - #...>.†...###  ... #.####......#  .. . #....†#.#.)iZq.#.....# #......... .#...#..# #..#######.. #.. #...# #...# .# .....# #.# # #.... ..# .#)i.60.0 (2.0)i.E-1.0 (3)id)iҚ^ _d - a scroll labelled VUNGIM NIFI)ip 3)i )iƔ )iC )iT )ix )iܣ )iv )i )iƧ )i )i )i )i ..#).# ..# ..# .. .#.. ###.####...# #+###.@....#5.0 (4...#.#.....####.# .#...#..##.#  ...........# #.#.......# #...>.†...### ... #.####......#. . #....†#.#. .#.....# #.........)i )i= $6.0 (5)i )i  _Found a dagger.)i R _You see here a +0 ring mail.)ioL 3)iM )iQ )il B _)io )iq )is ,)it )iw )iy )i*z )i{ )i} )i ,)ix )i )i9 )i| )i v)i X)i 7 _You open the door.)i 3)i )i @  There is an open door here.)i )i  _)i )i )i )i )i{ k  You encounter a ball python.)i ..$...+ #. ...# ###..S... ..# .#.. ..# ..#...##$....#............#.#...... ............... #@#  #.#  #####.#.#..# #...#.#.#..# #...#.#.#.. #...#.#.#.#S   ball python (constriction, asleep) ##...#.#...# #....'.#.).# #....###...#)i \.S86.0 (20.0))i/ NS))i ,7.0 (21)iT )i + _Found 12 gold pieces.)id ..$...+ #. ...# ##  #...... ..# .  #.. S.# ..#..  .##$....#......  ......#.#......  ...............  #@# #.# #####.#.#..#  )i=f#...#.#.#..#  #...#.#.#..  #...#.#.#.#  ##...#.#...#  #....'.#.).#  #.... )i ..$...+ #. ...# ##  #...... ..# .  #.. S.# ..#..  .##$....#......  ......#.#......  ...............  #@# #.# #####.#.#..#  #...#.# )i#...#.# #...#.#.#.#  ##...#.# #....'.#.) #....)i)iC)i|)ib _A ball python is nearby!)i) ..$...+ #. ...# ##  #...... ..# .  #.. S.# ..#..  .##$....#......  ......#.#......  ...............  #@# #.# #####.#.#..#  #...#.#.#..#  #...#.#.#..  )i#...#.#.#.#  ##...#.#...#  #....'.#.).#  #.... )i ..$...+ #. ...# ##  #...... ..# .  #.. S.# ..#..  .##$....#......  ......#.#......  ...............  #@# #.# #####.#.#..#  #...#.# #...#.# #...#.#.#.#  ##...#.#)iy #....'.#.) #....)i)iV)i)imb _A ball python is nearby!)iQ##.....#..$...+ #.....# ## ...... ..#  #...S.# ..###$....#.#.#.......@.......)i......#.#.#.#..+#### #.# # ####..#.#..#.#.#.. #...#.#.##...#.#...'.#.))iK.S)iwJ.S)i)i88.0 (1.0) _)i!)i)iuh   You hit the ball python. You bite the ball python. You drain its power.  The ball python is severely wounded.The ball python closely misses you. The ball python grabs you.0---  1  =9 (0.9Constr )ij )im _ _The ball python constricts you.)i o †You hit the ball python.)i ()i 1===11 39.7 (0.8 _You kill the ball python!)io  _No target in view!)i4 4)i ^ _No target in view!)iRP J)i[ H _No target in view!)i= _No target in view!)iء _No target in view!)i2 _No target in view!*i*iL*i0*i0*iw3*iUy*i3|*i*iP _*i,*iU-===*ieJ _You now have 15 gold pieces (gained 10).*i@*i*ij*i*i*iY*i*iӧ*i,*i*i`*i*i,*i.*is*ig*iL _You now have 17 gold pieces (gained 2).*i(*ij*i[*iY*i#*io*i;*iH*i,*iJ*i(*ib,*i|,*i,*iV*i,*if*iJL _You now have 26 gold pieces (gained 9).*i3*iK*i6*ix,*i*i*i,*i*i*i,*i*i*i*i.*i*i*i,*i *i?#*iJ%,*i&*i)*ix+,*i-*iQ/*i1,*il5*i6*i8,*i;*i<*ij?*i?*i$A*i.C*i=E,*iF*i7H*iHJ*iJ*iK*i+S/#.####.....#.#.. ...........+... #.####.....#.### ######.####.........# .........##.....#...# ......#.##.....#.... *iS6##..........#†#.... #............ #.@.........#.#.#.#- #.......##+######.#.#..*iT #..##.#.# #####.#.#..... #.#.# #...#.#.#... #.#.# #...#.#.#.. ....# #...#.#.#.#  ..$.. ##...#.#...#  #..... #....'.#.).# *iTv #....###...# *iZw118.7 (29.0)-9.7 (30*i?`*ihh _e - a scroll labelled JAMOKKU TILIR DUDI*i4I*i7*i>,*iA*i'En  You encounter a frilled lizard.*iIj######.####.........# .........##.....#...#.......#.##.....#..... ##..........#†#.....#. #...................#...#...........#.#.#.##.......##+######.#.#*iK\#..##.#.# #####.#.#..#*iK^... #.#@# #...#.#.#.. #.#.# #...#.#.#..  ....# #...#.#.#.#  ..$.. ##...#.#...# #..... #....'.#.).#....... #....###...# l   frilled lizard (asleep)#l.#.... #..........##.........#....###.....#....# ##.###*iOZ21.7 (2.0)l.*i9VNl*iV+2.7 (3*i\*i+_8 _The frilled lizard hisses angrily.*iC   ........ ......# ##....† #. #.... #...#.... ..# #.#  ... #.#@#  *i. #.#.#   ....#   ..$..   #..... ).#  l......   #..#....  .........  *iH{   ........ ......# ##....† #. #.... #...#.... ..# #.#  *iI... #.#@#  . #.#.#   ....#   ..$..  #..... )*iIId l......   *inIV#..#....  *iI!.........  *iP4*iV*iee _A frilled lizard is nearby!*im   ........ ......# ##....† #. #.... #...#.... ..# #.#  ... #.#@#  . #.#.#   ....#   ..$..   #..... ).#  l......   #..#....  .........  *i W   ........ ......# ##....† #. #.... #...#.... ..# #.#  ... #.#@#  . #.#.#   ....#   ..$..  #..... ) l......   #..#....  .........  *i> 4*i *iG e _A frilled lizard is nearby!*i    ........ ......# ##....† #. #.... #...#.... ..# #.#  ... #.#@#  . #.#.#   ....#   ..$..   #..... ).#  l......   #..#....  *i 7.........  *i W   ........ ......# ##....† #. #.... #...#.... ..# #.#  ... #.#@#  . #.#.#   ....#   ..$..  #..... ) l......   #..#....  .........  *iP 4*i *i e _A frilled lizard is nearby!*i .........#...#. #. ##..........#†#. #..........#.#.#.#.#....##+#####.##.#.# #... #.#.# #...   .......##.....$.. #.##.#...... #....'.#.)...l.......#....###..##..#.....#..........##.........#....###.....*i .#..###...#....# ##.###..#*i7 9l.*i *i 23.7 (1 _*iu *i| *i  #.##.....#... ##..........#†##. #....... #...#....#.#.#.# #.......##+######.#.#. #..##.#.# #####.#.#... #.#.# #...#.#.#.. ....##.#.# #...#.#.#.. .......@.# #...#.#.#.#*i-#.....$..# ##...#.#...# ##.#l......#....'.#.).# ...........#....###...# ##..#.....#..........# .........#....###....#..###...#....# ##.###.#.. ...#....####. ...#.#+###.[...*iKl.*i *i &4*i!'*inM*i | .You hit the frilled lizard.*iʎS*i=4=5.6 (0.9*i×*i^R _You kill the frilled lizard!*i *i} *i*iH _No target in view!*iz4*i_*iH _No target in view!*i)4*i*ibH _No target in view!*is|*i*i*iKH _No target in view!*i%4*i.*iN1 *iw1:_No target in view!*i _No target in view!*i4 4*iy *i& *ik 4*iA *i *i 3*i *i *i *i : _*i *i *i *i I _You now have 34 gold pieces (gained 8).*i *i0 *i *i *i *iJ *i *id *i B*i X*il *i *i *i *i7 *iq *i *iw *i *i *i *i *i! *il *i *i~ *i" *i# *i$ *i$ *ii& *i' *i^( *i( *i"* *ii+ *i+ *i, *i/ *i0 *i0 ,*i2 *iC4 *i4 *iM5 *i6 *iK8 *i8 *i_9 *i; *i; *i< *i< *i0? *i@ *iB *iC *i-E *iG ,*iG *iI *iK *iwK *iL *iM *iO *ioO *iP *iR *iS *iS *iT *i'W *iiW *iW *i|^ M _You now have 50 gold pieces (gained 16).*i_ *i` *i` *i@c *icd *id *ie *i$g *ih ,*ii *ik *il ,*im *io *i8p *ip *i(q *ir *is *i>t *i)u *iv *iw *iw *ix *iz *i| *iK| *i } *i *iہ *i *i *i *i ,*iŇ *i *iƌ  You encounter a kobold. It is wielding a +0 short sword.*iR < .............# ##.###..#.....# ..............# ###.#.#..###...#.. ####.#.#.#....#.. #....#.#....#.#...#.# #.#..#.#.######.#...#.# #......#..........#...# #*i )........#.......-........#.........#.#..*i< .....#...#...#.....#...>K.#...#..#..#...#..#.##..#..#..#..#..#.....# ....#..#.#.#..#.....## # K   kobold (asleep)*ih .#...#.#.#.#.#...#..# ..# ..#.#.#.#..##...# ...##.#...#.##.....# #*i 058.6 (33.0)*iv M-9.6 (34 _*iϢ *i/ *i M . . ... ###.#.#.. ####.#. #....#. #.#..#.#.######. #......#......... #.....@........#.. .........#......... .....#...#...#.....#...> *iK K.#...#..#.. ...#..#..#...#  ....#..#.#  .#...#.#.#  ..# ..#.#.   *iU0 . . ... ###.#.#.. ####.#. #....#. #.#..#.#.######. #......#......... #.....@........#.. .........#......... .....#...#...#.....#...> K.#...#..#..*i0 ...#..#..#...#  ....#..#.#  .#...#.#.#  ..# ..#.#.   *i_8*i8*il?*i B] _A kobold is nearby!*i  . . ... ###.#.#.. ####.#. #....#. #.#..#.#.######. #......#......... #.....@........#.. .........#......... .....#...#...#.....#...> K.#...#..#.. ...#..#..#...#  ....#..#.#  .#...#.#.#  ..# ..#.#.  *i *iT . . ... ###.#.#.. ####.#. #....#. #.#..#.#.######. #......#......... #.....@........#.. *i.........#......... .....#...#...#.....#...> K.#...#..#.. ...#..#..#...#  ....#..#.#  .#...#.#.#  ..# ..#.#.   *iw4*i*i[] _A kobold is nearby!*i.- .*i . ... ###.#.#.. ####.#. #....#. #.#..#.#.######. #......#......... #.....@........#.. .........#......... .....#...#...#.....#...> K.#...#..#.. ...#..#..#...#  ....#..#.#  .#...#.#.#  ..# ..#.#.   *i . . *i... ###.#.#.. ####.#. #....#. #.#..#.#.######. #......#......... #.....@........#.. .........#......... .....#...#...#.....#...> K.#...#..#.. ...#..#..#...#  ....#..#.#  .#...#.#.#[15;31*i!H  ..# ..#.#.   *i*i*i*iO] _A kobold is nearby!*iM##.###..#.....# ..............####.#.#..###...#####.#.#.#....#...#*i^# #....#.#....#.#...##.#..#.#.######.#...#. #......#..........#...#.#..............#..........#.........#.##.....#...#...#.....#.#K.#...#..#..#...#..#.##....#..#..#..#..#.....# ....#..#.#...###...#.#.#.#.#...#..# *i..# ..#.#.#.#..##...# ....##.#...#.##.....##. ....#.....#.......#*i*iu960.6 (1.0) _*i5*i*i:  ##.###..#.....# .# ###.#.#..###...## ####.#.#.#....#...# #.#....#.#....#.#...# #.#..#.#.######.#...# #......#.#.#.#.#.#.#.#.#.....#...#...#.....# #K.#...#..#..#...#..#.....#.#..#..#..#.....#. ....#..#.#.#..#.....##.#...#.#.#.#.#...#..#...##..#.#.#.#..##...#(=....##.#...#.##.....#  #. ....#.....#.#*i? .KFound a runed bone ring and 5 poisoned darts.*i'G NK*iG 0===1*i6[ > _The kobold shouts!*iq  ..............#. ###.#.#..###...#.####.#.#.#....#... #.#....#.#....#.#... #.#..#.#.######.#...# #......#..........#...#.#......#.....#.........# .#....@#...#...#.....#. #.K#...#..##..#......#..#..#..#..#...........#..#.#...#...#.#.#.#.#...#..#....##..#.###...##(=....##.#...#.##.....##. ....#.....#.......# #..######...[3*i/ 4m<...######.#K.*i M---2*i* k  #. ###.#.#..### #.####.#.#.#....# #.#....#.#....#.# #.#..#.#.######.#. # #......#.#.#.#.#.#*i* P.# .#..K@.#...#...#.....# #..#...#..#..#...#..#*i* M ......#..#..#..#..#.......#..#.#.#..#.....*i+ /..#...#.#.#.#.#...#...#....##..#.#.#.#..##...*ir+  #(=....##.#...#.##..... #. ......#.....#. #..######...<...######.*i6 f=--3*i > *i@ T _The kobold closely misses you.*i 4.5 (0.9 _You hit the kobold but do no damage. The kobold hits you but does no damage.*i.[.#..#...#..##..#......@#..#..#..#..#...-0..#..#.##...#.#.#.#.#...##....##.*i# #(=....##.#...#.##. #........#.....#. #..######...<...###### #........#.....#..... ###.#...#.##*ih*i+7.4 (1*iM*iܚQ _Found a leather armour. Found an escape hatch in the floor.*i{ 3*i  *i *i *i ,*i~ *i< *i *i *i/ *ix ,*i; *i *i4 *i *i, *i2 .......#.#..............................#..... ......#..)..#...#...#. ..>.[.#..#...#..#..# ##.......#..#..#..#..# #.........#..#.#.#..# #......#...#.#.#.#.# #..#....##..#.#.#.#..#*i q #. #(@....##.#...#.## #........#.....# #..######...<...### #........#.....#. *i q#......##.#...#.## #...(##..#.#.#.#..# #...#...#.#.#.#.#.. #......#..#.#.#..#*iA h #....^#..#..#..#..#*i ,71.4 (4*i( r2.4 (5 _d - a ring of see invisible*ic 3*i *i *i *i *i *i *i *iE *iD *i *i ,*i *i *i> *i *i *i! *iy$ *i$ *i} *i~   You encounter a frilled lizard.*ik U #......#...#.#*i  #.. #..#....##..#.# #$.###..#(.....##.# #..#....#........# #l.#....#..######... #..#....#........#. #..#....#......##.######..#....#...(##..##......@....#...#...#.#.######.#..#......#..# #.#..#....^#..#.. #.#.......#...# #.##.###.....#.. #.# ....#........[*i 39;49m l   frilled lizard (asleep) ..# .#.###...... ### # ####### *i? 082.4 (10.0)*i ,3.4 (11*i *i * _Found 4 gold pieces.*i) #...*ix #.. #..#. #$.###..#(. #..#....# #l.#....# #..#....# #..#....# #####..#....#...( #......@....# #.######.#..# #.#..#....^ #.# #.# #.#  ..#  ### # *iױ #... #.. #..#. *iU#$.###..#(. #..#....# #l.#....# #..#....# #..#....# #####..#....#...( #......@....# #.######.#..# #.#..#....^ #.# #.# #.# *i ..#  ### # *i4*i*ie _A frilled lizard is nearby!*iqI #.........#..# ...# #......#. #..# #..#....##. #$.###..#(.....##.# #..#....#........# #l.#....#..##### #..#....#....... #..#....#......# #####.@#....#...(##. #...........#...#...#.##.######.#..#......#..# #.#..#....^#..# #.#.......#...# #.##.### #.# ....#. ..# .#.###.....*iNJm### # ######*iWMK.l*iSMl*iT:==4.4 (1.0)*iY*iO\8 _The frilled lizard hisses angrily.*i !##..#.##...#......#...#.#..# #..#....##..#.$.###..#(.....##.#......#.######.l..#. ...##.######..#....#...(##..#.#...........#...#...##.######.#..#......#..#.#..#....^##.......#...##.###.....##.# ....#....# .#.###.....*i *i* d9/11 ------5*i *id# 3 _The frilled lizard bites you.*i †You hit the frilled lizard. You bite the frilled lizard.*i R*iљ 10/11==---6-6.3 (0.9*iŸ *iL R _You kill the frilled lizard!*i 4*i6 *i H _No target in view!*i 4*i *i H _No target in view!*iD( *i') *i. *i1 H _No target in view!*iv 4*i *i H _No target in view!*ir 4*i  *i H _No target in view!*i 4*iǜ *i} C _No target in view!*i24*i*i*iP*iÁ*i*i*i-4*i0*i*im*i4n*it*iv*iQ*iW4*i$^*i{`*i4*i*i**iq*iRHEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Jewellery (go to first with "=)d - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on*iy[tab] equip|unequip *i5*i*i ##.......#..#. acenet the Cutter##.# #.........#..# Vine Stalker **.......# #......#...#.# Health: 10/11 =====================---#..# #..#....##..#. Magic: 2/2========================*iaQ#$.###..#(.....##.# AC: 2Str: 13#..#....#........#. EV: 11Int: 10#..#....#..######.. SH: 0Dex: 16#.†#....#........#. XL:  1 Next: 60% Place: Dungeon:1#.@#....#......##.# Noise: =--------  Time: 186.3 (0.0)#####..#....#...(##..#. a) +0 short sword*i#...........#...#...#.# Nothing quivered#.######.#..#......#..##.#..#....^#..#.#.#.......#...#. #.##.###.....#.. #.# ....#....... ..# .#.###.....  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!*iAd  Okay, then.*i*in. _*i;3*i<*iC1=== _HP restored.*iD*iD*iE*iH*iI,*iJ*i]L*i>N,*iO*iP*iR*iR;===*iTT*iV*i W*iW*i8[L _You now have 54 gold pieces (gained 4).*i\*i=]*i^*i`*ic,*ie*if*iHn@ ### #.#.#. #.....%.#.#.... #.#.... .............. ........#..). ....>.[.#..#.. .# ##........########.# #........@..# #......#..-94.3 (8[..#####..# #..#....##. *ioi#..###..#(.....# #..#....#........#..#....#..#######.†#....#.......#..#.....#######..#....#...(###...........#...#...#*iv*ixE-5.3 (9*i*ie- _Found a leather armour.*i*i|*i*i*i=*i"B*i*i>*i*i*iW*i*iٟ*i:*i*iȦ*i{*i+*i*i*i*i*i*iW*iv*i*i*iW*i*i*i*i**io*io*i,*i*iu*im*i*i*i*i*iL*i*i*i*ii*i:*io7 _You open the door.*in*i*i*i@  There is an open door here.*if*iA _*iq*iw*i*i*i*i*iE*i*ia*i *i *i  *i *i *iM *i *i *i *i *i *i *i) *i *iM *ih *i *i/ *i *i, *i *i. *i *i *i *i7 *i *i *i" *i# *i# *i$ *i' *iC) ,*i0* *i- *i6/ ,*i/ *i~1 *i3 ,*i4 *i~6 *i7 *iB8 *i9 *i: *i; *i< *i= *iK? *i@ *i@ *iA *iE *i9G ,*iG *iI *iJ *iK *iL *iM *i)O *iO *iYP *iaS *iU *iU *i(W *ibY *i]d *id *i%g *iWi *ik *ik *il *io *ip *i>q *i)r *is *iu *iu *iw *iy *iF{ *iz{ *i| *i *i ,*i" *i& *iN ,*i *i[ *i` ,*i *i| *i* B*i *i0 *i *i *i *i ,*i} *i= &*i *iL *i *i# *iM ,*i *i *i ,*i *iH *iL *i *i! *i *i *ij *i *i *i *i *i *i                  ## *i:   #.......@#   #.######.#   #.######.# #   #.#......#.#   #..........##   ##.###...###....*i    #...............   ######........   ###........You pick up a parchment of Summon Small Mammal and begin reading...*i 1265.3 (70.0)*i= ,6.3 (71*i *i L _You add the spell Summon Small Mammal to your library.*i3 I*i6 *i7 *i= n*i= *iQ@ *iA *i"B *iC *i F *iK   .# >.*iL G ##########.# #........#.# #.######.#.# #.######.#.# #.#......#.# #........@.##9.3 (3.0)*iL  ##.###...###......# #.................# ######............#*i M  ###..........# #......#.### #......... #......#.##*ilM 9  #......#.#*iM #.*iS B70.3 (4*i?Y *i[ ; _Found a stone staircase leading down.*i *i *i*io*i*i7*if ,*i *i *i *i_ *i*i*i^*i*i,*i*i*i\*i*i*ig*i,*i}*i*i*iB *i4!*iM"*i-#*ik#*iV$*ia%*iE&*i}&*i'*i(*i)*i**i**i.X*i#/*i7,*iy8*i:*i(;*i[;*i<*i>*i?*iN@*i@*idC*iM#######.# ......#.# #...[..... #. #####.#.# #......... #... #####.#.# #......... #... ......#.# +......... .#..# ........##### #......... #.... ...###......# #......... #....# ............# #......... ..... ............# #.@....... .#...84.3 (14.0) ##..........# ##.####### #.##.#  #......#.######.# ......  #...............# ##.###.  #......#.######## .......  #......#.# #. ###.#.#.   #......#.# #.####.#.#.#.   #........# #.#.#....#.*iN#...  ##........#########.#.#..#.#.#### *iS*iT%5.3 (15*iPY*i[- _Found a leather armour.*it*i*i*i٧H _No target in view!*it4*iz*iG}H _No target in view!*i*iV*il*iH _No target in view!*ix  _No target in view!*i=9 *i< Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with )) *i<  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) *i< jJewellery (go to first with "=)*i= d - a ring of see invisible[?] describe selected *i.= [!] equip|wield|wear|put on[tab] equip|unequip *i@*i=F*iL#######.#acenet the Cutter ......#.# #...[..... #.Vine Stalker **.... #####.#.# #......... #... Health: 11/11 ======================== *iSM#####.#.# #......... #... Magic: 2/2======================== ......#.# +......... .#..# AC: 2Str: 13 *ivM........##### #......... #.... EV: 11Int: 10 *iM:...###......# #......... #....# SH: 0Dex: 16 ............# #......... ..... XL:  1 Next: 60% Place: Dungeon:1 *iMP............# #.@....... .#... Noise: ---------  Time: 285.3 (0.0) *iNE##..........# ##.####### #.##.# a) +0 short sword#......#.######.#*i3N...... Nothing quivered#...............###.###.*iTN;#......#.########.......*irNm#......#.##. ###.#.#. *iNM#......#.##.####.#.#.#. *iNK#........##.#.#....#.#...  *iNN##........#########.#.#..#.#.####  *iN`_Found a stone staircase leading down. _Found a leather armour. *iOr_No target in view! _No target in view! *i%Ol_No target in view! _No target in view!*iU*iV*i?V$8 (0.5*i/[*i]8 _d - a ring of see invisible (worn)*i*ii*i=*iV*i:*iB*i+,*i*i;*i*i*i*i*i 7 # .# ....[ . #>.  *i t###.#  .#.# #...[..... #. ######.#.# #. #.. *iL ######.#.# #. #.. ##.# +*ix . .###### #. #. #*i ...###......# #......... #.... ..*i .....# #......... #.*i G...# #......... .#. ###..........# ##.####### #.##*i?  #......#.######.# .... #...............# ##.###*is ##.######## ...  #*iu#.# #. ###.#.*i##.##..'8.8 (3.0*i*iLL======9.8 (4*i$*iU'= _As you open the door, it creaks loudly!*i*i~*i+*i1  You encounter a dart slug. # #.........w  #.#..### .# #.#....[... #>. ............. .. #... # .....#.# #...[ #. # ####.#.# # #.. #...# ####.#.# #.##.. ------ .....#.# #..'... .#..#########... #.... # ..#### #.... #....## ...# #.......... ..... .....# #.......... .#w[39;*i=49m   dart slug (wandering) #..# ##.######## #.##.#. #......#.######.# . #.........# ##.###...w90.8 (1------1.8 (2 _*i # #...........  #.#.........w.  .# #.#....[......  #>. .............  #...........  #...[...... #.  # #..........  #.##..@.......  #..'.......... ####.......... #....  #..........  #..........  #..........  ##.######## #.#  *ic # #...........  #.#.........w.  .# #.#....[...... *id #>. .............  #...........  #...[...... #.  # #..........  #.##..@.......  #..'.......... ####.......... #....  #..........  #..........  #..........  ##.######## #.#  *iHk4*ir*it` _A dart slug is nearby!*ik  .......$# #..#  #.#.........w.# ####.# #.#....[# ..  #>. ....... #####.# #...........? # ....#.# #...[#. #..#.# # #.#...# ###.#.# #.##...# #.....#.# #..'..# .#..##.....#######.# #.... #. .#### #.# #....### #.*iol # ... .# #..........# .#.... ....# ##.######### #.##.# ......#.######.# ......*ivy  Found a scroll labelled VUNGIM NIFI and 10 gold pieces.*i ````The dart slug launches a dart at you.*i% ....7/11 ---------=2.8 (1*ie *iF U  .......$.....  # #...........#  #.#.........w.#  .# #.#....[......#  #>. ...............  #...........?  #...[....... #.  # #...@.......  #.##..........#  #..'..........# ####..........# #....  #..........#  #..........#  #..........#  ##.#########  _The slug dart hits you.*ip  .......$.....  # #...........#  #.#.........w.#  .# #.#....[......#  #>. ...............  #...........?  #...[....... #.  # #...@.......  #.##..........#  #..'..........# *i ####..........# #....  #..........#  #..........#  #..........#  ##.#########  *i 4*i *i ` _A dart slug is nearby! *i^F##.###.########........$......# #..#  #.#.........w.# #####.# #.#....[## ..  #>. ....# .... ####.# #...........?# # ...#.# #...[#. #..#.# # #.. #...# ##.#.# #.##.#. #.....#.# #..'.# .#..##.# .....#######.# #.... #.# #### #.# #....##.## #.# ...[16 *iG;10H# #..........# .#.......# ##.######### #.##.# *i|P}8==-------- *i[Q3 _ *ij *i,F. #. ##.###.##########........$.......# #..#  #.#.........w.# ######.# #.#....[## ..  #>. ....# .... ###.# #......@....?# # ..#.# ##...[#. #. #.#.# # #... #...# #.#.# #.##. *iT#.. #.......#.# #..'.# ..#..##.#. ....#######.# #.... #.#. ### #.# #....##.## #.# ...# #..........# .#.... *iiQ.w *i29====-4 *iN *i *iI< #. . #.  ##.###.##########........$........# #.# #. #.#...........# ######.# #.#....[...w..## ..  #>. ....# .... ##.# #...........?# # .#.# ##...[#. #. .#.# # #....#...# .#.# #.##.#...#.......# .#.# #..'.# ..#..##.#.# ...#######.# #.... #.#.# ## #.[1 *i=6;21H# #....##.#.## #.# ...# *iI *iP ```````The dart slug launches a dart at you. *i:|@...... *iw10/11====5 *i *i/O _The slug dart misses you. *i  You hit the dart slug. You bite the dart slug. You drain its power. *ic1======6.7 (0.9 *i^ *i ] _The dart slug is almost dead. *i(m †You hit the dart slug. *iq1R *i3 *i;=acenet the Cutter#.Vine Stalker **....#. #.Health: 11/11 ========================##.###.##########. Magic: 2/2========================........$........ AC: 2Str: 13# #...........##. EV: 11Int: 10#.#...........# ######. SH: 0Dex: 16 *i<.# #.#....[...†..## ....... XL:  1 Next: 100% Place: Dungeon:1  #>. ..........@....# ...... Noise: =--------  Time: 297.6 (0.9) ##.# #...........?###... a) +0 short sword .#.# ##...[..........#. #.... Nothing quivered .#.# # #..............#...#.... .#.# #.##..........#...#.......# .#.# #..'..........# ..#..##.#.#   *i)=...#######..........# #.... #.#.#  #......# #..........# #....##.#.#  .......# #..........# .........# *iY=  _A dart slug is nearby!The dart slug launches a dart at you.  *i=_The slug dart misses you.You hit the dart slug. You bite the dart slug. You drain its power.  *i=e_The dart slug is almost dead.You hit the dart slug. *iX?N _You kill the dart slug! *i?@You have reached level 2! *iJ/  --more-- *i\#D6/163/32 0%  *i_. *iH14 _ *i=  #. #. #. #.   ##.###.######### # .$.......  # #.# # #.#...........# ###### .# #.#....[.@.†..##  #>. ....# .. ###.# #....?# ## ..#.# ##...[.#. # #.#.# # #.....#...#... #.#.# #.##.#...#.......#.# #..'.# ..#..##.#.  *i ....#######.# #.... #.#. ##......# #.# #....##.#. *i  *i= <-8.6 (1.0 _ *i  *iN  *i͗ #. #. #. #. ##.###.#  .$.  # #.#  #.#.#  .# #.#....[@..†..##  #>. .# #.# .#.?# ##.#.# ##...[.#. # ##.#.# # #.#...# ##.#.# #.##.#...#.#.# #..'.# ..#..##.#.#######.# #.... #.##......# #.# #....##.# *i7- *ij9 *i *i *i8 @ #..# #.# #. #.##.###.#.$. # #.# #.# *i .#  .# #.#....@...†..##  #>. .# #.# #.#.?# ##.#.# ##...[ *i ].#. ##.#.# # #.#...##.#.# #.##.#...#.#.# #..' *iM D.# ..#..##..#######.# #.... #. .###......# #.# #....##. *i *i(300 *iw *iv _You see here a +1 pair of boots. *ia *ib&1 *ih *ijL _e - a +1 pair of boots *iKP  *iQ Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  *idR R c - an orb of light (worn)  e - a +1 pair of boots Jewellery (go to first with "=)  d - a ring of see invisible (worn)[?] describe selected  *iR [!] equip|wield|wear|put on[tab] equip|unequip *i  *ic Yacenet the Cutter#..Vine Stalker **....# #.#Health: 16/16 ========================#. #.#Magic: 3/3========================###.###.#########AC: 2Str: 13.........$.......EV: 11Int: 10# #...........#SH: 0Dex: 16#.#...........# #### XL:  2 Next:  0% Place: Dungeon:1.# #.#....@...†..## .... Noise: ---------  Time: 301.6 (0.0) *iA #>. ...............# ... a) +0 short sword #####.# #.#...........?### Nothing quivered ....#.# ##...[..........#. #. ###.#.# # #..............#...#. ###.#.# #.##..........#...#.....  ....#.# #..'..........# ..#..##.  ......#######..........# #.... #.  .###......# #..........# #....##.  _The dart slug is almost dead.You hit the dart slug.  *i _You kill the dart slug! _You have reached level 2! _You see here a +1 pair of boots. _e - a +1 pair of boots *i  *iS  *i  *i f  You start putting on your armour. *i +2.6 (1 *iu  *iz  *i +3.6 (2 *i  *i A4.6 (3 *i  *i A5.6 (4 *i  *iO! A6.6 (5 *i&  *i' 4 _You continue putting on your +1 pair of boots. x5 *i(  *i.  *ip0 b _You finish putting on your +1 pair of boots. *i(X  *iX  *izZ  *i&]  *i_  *id P _ *icg , *i/l , *i;m  *im  *in  *i  _You now have 64 gold pieces (gained 10).  You encounter a bat. ##  #.. # #.# #. #.# ###.###.##########...........b .. # #.......@...### # #.#...........# ######  .# #.#........†..## .......  #>. ...............# ......# #.#....?# ##.. .#.# ##...[.#. *iA [37m #b   bat (asleep) .#.# # #....#...#....#.# #.##...#...#.......#.# #..'...# ..#..##.#.#10.6 (41.6 (5 _ *i%x ## #.. # #.# #. #.# ###.###.##########  .................b  # #.......@...###  #.#...........#  .# #.#........†..##  #>. ...............#  *i[& #.#...........?#  ##...[..........#.  # #.............. #.##..........#...   *i| ## #.. # #.# #. #.# ###.###.##########  .................b  # #.......@...###  #.#...........#  .# #.#........†..##  #>. ...............#  #.#...........?#  ##...[..........#.  # #.............. *i}w #.##..........#...   *iX4 *i *i!Z _A bat is nearby! *i ## #.. # #.# #. #.# ###.###.##########  .................b  # #.......@...###  #.#...........#  .# #.#........†..##  #>. ...............#  #.#...........?#  ##...[..........#.  # #.............. #.##..........#...   *i?l ## #.. # #.# #. #.# ###.###.##########  .................b  # #.......@...###  *i?$#.#...........#  .# #.#........†..##  #>. ...............#  #.#...........?#  ##...[..........#.  # #.............. #.##..........#...   *iF4 *itM *iOZ _A bat is nearby! *ing ## #.. # #.# #. #.# ###.###.##########  .................b  # #.......@...###  #.#...........#  .# #.#........†..##  #>. ...............#  #.#...........?#  ##...[..........#.  # #.............. #.##..........#...   *i ## #.. # #.# #. #.# ###.###.##########  .................b  # #.......@...###  #.#...........#  .# #.#........†..##  #>. ...............#  #.#...........?#  ##...[..........#.  # #.............. #.##..........#...   *iO4 *i *idZ _A bat is nearby! *iS## #.. # #.# #. #.# ###.###.##.#..b..# #..@..### #.##.#...........# ######.#.# #.#........†..## . #>. .# ......# #.# #.#. *iTw?# ##. #.# ##...[...#. #. #.# # #..#...#. #.# #.##.#...#.# #.# #..'.# ..#..##.#.# *it\ *i\22.6 (1 _ *iVc *ie *i|## #.. # #.# #. #.# ###.###.#. #.#.b..# #.### #.##.#.# ######.# .# #.#.†..## . >. .# ......#. .# #.#.?# ##. .# ##...[...#. #. .# # #..#...#. .# #.##.#...#.##+ .# #..'.# ..#..##.#.##. *i<3 *i}% *i'*iN## #.. # #.# #. #.# ###.###.#.# #.#.b..b .# #.### #.##.#.# ######.# # #.#.†..## .# . .# ......#.# # #.#.?# ##. # ##...[...#. #.b 2 bats (asleep) # # #...#...#. # #.##.*iP#...#.##+# # #..'.# ..#..##.#.##.#*iX<4*i_*ibT _You encounter a bat.*i%@##  #.. # #.# # #. #.####.###.###########.## #.####......b..b. ......# #.#####.## #.#  #.#...# ######.###  #.#†..## ...#  .....# ......#.##  #.#...........?# #  ##...[....#. #.  # #.....#...#........  #.##.#...#.......##+#*i8b.b.*i]Wb1 asleep)*i&5*i*i~*i<;## #.. # #.# ##. #.# #.###.###.#.### #.####..bb.... .# #.#####.### #.####.#.#..# ######.####.#.#.†..## .##......# ......#.##.#.#.....?# ##.##...[..........#. #.# #..............#...#.#.##.#...#.##+#*iL*iM&6*iT*iV*i## #.. # #.# ##. #.# #. ###.###.#.#### #.####. .bb..... . # #.#####.#### #.####. #.#...# ######.####. #.#..†..## .##. .......# ......#.##. #.#...........?# ##.##...[..#. #. # #.#...#. #.##.#...#.##+#*iOUbb*i.=7*i*i8 _You encounter a bat. _A bat is nearby! _You encounter a bat.The bat misses you. The bat hits you but does no damage.*i>o  You barely miss the bat. You bite the bat. You drain its power.  The bat is heavily wounded.*ip-8.5 (0.9*i"v*ix _The bat barely misses you. The bat misses you.*i  You closely miss the bat.The bat is heavily wounded.*i-9.3 (0.8*i*i6: _The bat hits you but does no damage.*iX †  You hit the bat but do no damage. You bite the bat.*iYCb.*ic    batYou kill the bat!*i g1420.1*il*iou _The bat barely misses you. The bat hits you but does no damage.*i  You hit the bat but do no damage. The bat hits you but does no damage.1.0 (0.9*ia*iQ _The bat closely misses you.*iMY †  You hit the bat. You bite the bat.*iTR*iV.89*i\*i^G _You kill the bat!*i4*iԼ*i_H _No target in view!*i7*i&8*i>=*i?H _No target in view!*inw3*ibx*i&z*i#{*iP _*i,*iP*is*iy*i*i*i*ia*i*i*i**in,*i*iq*iƙ,*i*i9*i{*i*i}*ir*i*i*i| _d - 2 scrolls labelled VUNGIM NIFI (gained 1)*i*i *i9*i*ik*i*iw*i{*i*i=*iͺ*i*i*iD*i*i*i,*i*iE*i*i*i*i*ic  You encounter a bat.*it..............# ......#.##... .#............#### b.##..........##...[..........#...#...........#..............#...#........... .##..........#...#.......##+##### *ie..'..........#...#..##.#.##.## ###..........###....##.#.##.##. # #..........# #....##.#.##.##. # #....# #@..##.##-....# #.#........#.##. # ##.######### #.##.#.......#.. ####.# .............#..# ##.###..#.....#.. ###### ..............#b   bat (asleep) *i.r#. ###.#.#..###...#.... #.####.#.#.#....#...#.... #.#.#....#.#....#.#...#.#+#*i035.9 (14.0)*iGF-6.9 (15*i*i# _Found a robe.*ih.# .#### b.#  ##...[....#...#..  ...#...#...#......#..##....# #  #....##.# #  #@....... #  #.#...... #  #.##.#... ......... ##.###..# .......... #. ###.#.#..## #.#*ir .# .#### b.#  ##...[....#...#..  ...#...#...#......#..##....#  #....##.#  #@.......  #.#......  #.##.#... ......... ##.###..# .......... #. ###.#.#..## #.#*i* *i8 *i *i[ Z _A bat is nearby!*iP .# .#### b.#  ##...[....#...#..  ...#...#...#......#..##....# #  #....##.# #  #@....... #  #.#...... #  #.##.#... ......... ##.###..# .......... #. ###.#.#..## #.#*i .# .#### b.#  ##...[....#...#..  ...#...#...#......#..##....#  #....##.#  #@.......  #.#......  #.##.#... ......... ##.###..# .......... #. ###.#.#..## *i U#.#*i 4*i *iw  *i1 *i 6_A bat is nearby!*iL *i '.# *i .#### b.#  ##...[....#...#..  ...#...#...#......#..##....# # *i = #....##.# #  #@....... #*i  *iI D #.#...... #  #.##.#... .........*i a ##.###..# .......... #. ###.#.#..## #.#*i !*ib.# .#### b.#  ##...[....#...#..  ...#...#...#......#..##....#  #....##.#  #@....... *icN #.#......  #.##.#... ......... ##.###..# .......... #. ###.#.#..## #.#*ii*iWj*io*iqZ _A bat is nearby!*iB#†..## ...##. ......# ........#.## #............####.b.### ##...[..........#...#...  #......#...#........... ##.*iַX#...#.......##+# .'.#...#..##.#.##.###### ##.###....##.#.##.##...#  #.# #.@..##.#.##.##...#  #.# #...##.##...#  #..........# #.#........#.##...# *iU ##.######### #.##.#.......#....' ###.# .............#....# ....# ##.###..#.....#. ##### ..............#....##. ###.#.#..###...#....# #.####.#.#.#....#...#....*iջ=[b*iM&.b*i%.b*i6Nb*i>/7.0) *iv _*iK*i`*i<...# ######.## #†..#..... .# ........#.##.... #............####.[.##.# ##...[.........  .....#...#........... ##*i̐m#...#b......##+ .'#...#### ####.#.........#..........# #.#........#.##...#  ##.######### #.##.#.' ### ........# ....##.###..#.. ##### ........... ####*iY;.b*i=Hb.*i*iO.=8*iѢ*i;Q _The bat closely misses you.*i3 .#####.#### #.####. ...# #.######.####.†..## #..##. ....# #........#.##..... ............####.[.##..#† #...[....#...#.. #*i ....#...#...........#. #.#...#.b.....##+######. '.#...#@.##.#.##.######. #.###....##.#.##.##...#. #.# #....##.#.##.##...#. #.# #.........##.##...#. *i #..........# #.#........#.##...#..######### #.##.#.......#....'. ##.# .............#....## ...# ##.###..#.....#...... #### ..............#....#*ij Nb.*iM <.b*i *ig &9*i *i Q _The bat closely misses you.*iu b. _A bat is nearby! __The bat closely misses you.The bat closely misses you.  You hit the bat. You bite the bat. You drain its power.  The bat is severely wounded.*ib 8 *i: .40.8 (0.9*iړ *i Q _The bat closely misses you.*i n...†...... ......####.#### ...# #.######.##†..#..... #........#.##..... .....####.[.##...#†*i [...#........#b..#........... #.....##+ '...#..##.#.##.#######.#....##.#........# #..........# #.#........#.##...######### #.##.#...'. ## ..........## ...##.###..#..*iE *i:M C1.8 (1.0*iO _The bat closely misses you. The bat barely misses you.*i o .You hit the bat.*i R*i 6122.7 (0.9*i *i G _You kill the bat!*i *i *it *i H _No target in view!*i7 4*i *i H _No target in view!*i *i *ix *i H _No target in view!*i *iݘ *if *i H _No target in view!*i *i *i *i H _No target in view!*iYK *iL *iYM *ioS *iU *i1Z : _*iZ *i7] *i] *i^ *ia *ib *ipc *id *i~f *ih *ii *ij *il *in *in *io *i)q *ir *i{s *is *iu *iw ,*ix *iz *i?{ *i{ *iw| *i *i` ,*i *i *iy *i *i] *iq *i+ *ir *i *i? *iX *i *i3 *i *i" *i ,*i *i *i< *is *iJ *i *i: *i *i *i *i' *iɚ *i *i ,*i} *iߟ *i ,*i *i͢ *i ,*io *iө *i *iF *i *i *iL *i *iR u _No target in view! _You now have 77 gold pieces (gained 13).*i *i= *i *i *i; *i *iN *iZ *i *i# ,*i *i$ *im *i3 *i *i *i *i *i *i. ,*i *i *i ,*i *iZ *i *iq *i *iD *i *i~ *i *iK *i *i *iQ *i *i *i5 *i3 *i+ *ik,*i*iT*i2*i*i*i *i. *i~ *ii *i*i*it*i*i*i*i*i*im*i,*i*i*i* *i *ir!*ie#*i(%,*i'&*i(*i)*iB**i2+*iz-*iX/*iJ0,*i82*i3,*i4*i6*i8*i 9*i9*iF*iG*iH*iH*iL*i*i?*i@?*i"@*i@*iA*iaA*i&B*iB*iC*iYC*i$D*iD*i E*iRE*i F*iF*iF*iG*iG*iH*iI*iBI*iJ*iK*i9K*iL*iNX*iO*i6P*iP,*iQ*iR*iR*iS*iT*iT*i$U*imU*iY*iqZ,*i[*iY]*i]*i ^*i]^*i`*iLa*ia*ia*ic*i`d*id*id*i?f*ig,*iVg*ih*i}i*i.j,*ion*iyp*ip*i8q*ihs*is*i"t*ixt*iu*iPv*iv*iv*iw*ix*ix*iry*iz*ir{*i{*i:|*i}*i_~*i~*i*i*i*i,*i{*if*i*i+*iq*i~*iׇ*iw*i*i*iX*ic*i;*i*id*i*iH*iΕ*i*i*iĘ*i*i*i*i*i3*i{*iw*il*i.*iv*i*i*i*i*i*iZ*i *iN*i-*i+*i *iR*iǰ*i *i*il*i*i@B*i*i6Q _ There is a stone staircase leading down here.*ib*iݽ _*i˾*i *i\,*i*i*i*i*i~*i>*iQ*i*i2*iP*i,*i*i*i}*i,*i*i*i*i[*i,*iW*i *i*i9*i*i&*i*i,*i*i*i*i*iw*i*i*i*it*i*iS*i*i)*i*i*i*i2*ip*i,*i>*ii*i*ic*i*i0*i*io*i*i*i*i*i*i *ik *i *i?*i**i*i@*i*i<*i+*i*i*i%"*i"*i#*iB$*i)*i)*i)*i|**i/*ic0*i1,*i5*i6*i 7*i87*i;*i<*i<*i=*iA*ijC*iC*i(D*icI*ilJ*iJ*iK*iO*ilQ,*i\R*iHV*iX,*i0Y*i]*i`,*iJa*ie*i4g*ig*ih*im*iqB*ivs*it*iu*i3v*iy*iz*i1{*i{*i*ic*ì*iy*i*i*i*i*i*i*i*i*i*ic,*i*i*i*i*i*i;*i*ir*i*i*im*į*i:*i*i,*iq*i*iʹ*i*i?*iq*iI*i*i*i*i*i|*i*i*i*ic*iJ*iQ*i*i*iu*iA*in*i*iR*i4*i%*i`*i*i*i*ii*i*i%*i*ib*i*i{*i*i*i*i*i,*i|*i0*iy*i*i%*i*i2*ij*i*iR*i*i*i*ik*i*i*i*iI*iQ*i*iQ*i*i*i*i,*iOX*iP*i*i\*i*it*i*i*i*i*il*i*i4*i *i* *iw *i *i *i*i*i=*iV*iN*i*i*ia*i*i*i*i*i*i(*i*i*i*iR *i("*i#*i{#*i#*i&*i*'*ir'*iK(*i)*i**i**iQ+*ih,*iC-*i-*i@.*i/*iT1*i1*i2*iy4*i6*ib6*i[7*i9*iu;,*i<*i@*i B*i[B*iC*iE*i G,*iH*iI*iJ*i/K*i L*iO*iP*iP*iWQ*iR*iS*iS*ifT*iU*iV*iV*i?W*iX*i_Y*iY*iZ*i [*i[*iA\*i\*i^*iW_*i_*i_*i[`*i`*ia*iPa*i]b*igc*ic*i*d*ie*if*ig*ih*i^j,*ij*i k*in*in*i5o*io*ibq*ir*iar*ir*i't*iu*ilu*iu*igw*i;x*ix*iy*iz*i{*i{*iq|*i>~*i,*i}*i*i*iӄ*i*im*i5*i~*i*i*in*i*i*i(*i*i%*i*i*iU*i*i*i*i*iɐ*i!*i*i*i*iU*i*ip*i*i*iN*i?*i*iܘ*i*i*iD*i*i*ic*i,*i*i*i*i=*ia*i*iV*i*i*iԤ*i *ib*i}*i**ii*i*i*i*i*iY*i*i,*i *iY*i*i(*iѷ*i*ix*i*i*i*i*i3*iԾ*i*i*i*i*i*i<*i*i6*i *i ,*i*i*i*i-*i*i*i*iO*i*i*i,*i**i~*i)*in*i*ir*i$*iq*i*i@*it*i*i,*i*iR*i*i*i*iu*i*i*it*i,*iX*i*i*i,*i*iR,*i*i}*iF*i*i *i*i*i *ix*i *i*i(*i}*i*iB,*i*i*iz,*i*i*i,*i*i*i#,*i*i *i ,*iO *iQ *i,*iN*i*i*i0*i*i"*i*i*i&*i7*i,*im*i*ip,*i*i*i*i*iT,*iB*i<% #......... #..#######.. #.# #..# #..# #.# #.## #P.# #.# #.#+..# #.# #.## #P.# #.# *i%1#..# #..# #.#  #..#######..# #.#  #...........####@#  -620.6 (220.0) .................#   *i%##########.#######   .#  *i& #.#   *iH&#.#   #.# *iw&  #.# *i&E *i@'8-*i+*i/-T _Key pressed, stopping explore.*iF\u*i` _*ia*i3c*ic*i,d*i]e*if*if*ig*ii*i[j*ij*ik*il*im,*in*io*i"q*itq*iq*is*iu*iJu*iu*iUx*izB*i{*i(}*ik}*i}*i*i*i*i*i*i*i*i*iٌ*i*i*i*i *ij  You encounter an endoplasm.*i...#.#+###.[....#.# ...#.#.....####.#.# .#...#..##.# #.#.# *i+...........# #.#.# .#.#.......# #.#.# .#...>.†...####.#.# .#.####......##J#.#*iF ...# #....÷#.#..#.##### ..## #..........@.....# ..# #..#######..####.# ..# #..# #..# #.# *i*..# #.## #P.# #.# ..# #.# +..# #.# *i]G#.# #.## #P.# #.# J   endoplasm (asleep) *i t..####..# #..# #.# ....##..#######..# #.# ..#.##...........####.#*iLT.J33.6 (13.0)*ifQJ*iڦ,4.6 (14*i'P*i^ _The endoplasm quivers.*iC [#.#.# #.#.# #.#.# #.#.#>.†#.#.###.#.# #....÷#.#.J#.##### *iD V #..........@.....#  #..#######..####.#  #..# #..# #.#  #.## #P.# #.#  #.# +..# #.#  #.## #P.# #.#  #..# #.# #..# #.# .# *i> [#.#.# #.#.# #.#.# #.#.#>.†#.#.###.#.# #....÷#.#.J#.#####  #..........@.....#  #..#######..####.#  #..# #..# #.# *i:  #.## #P.# #. #.# +..# #. #.## #P.# #.#  #..# #.#..# #..#*i *i *i *i a _An endoplasm is nearby!*i [*i- G#.#.# #.#.# #.#.# #.#.#>.†#.#.###.#.# #....÷#.#.J#.#####  #..........@.....#  #..#######..####.#  #..# #..# #.# *i #.## #P.# #.#  #.# +..# #.#  #.## #P.# #.#  #..# #.# #..# #.# .# *iS[#.#.# #.#.# #.#.# #.#.#>.†#.#.###.#.# #....÷#.#.J#.#####  #..........@.....#  #..#######..####.# *i #..# #..# #.#  #.## #P.# #. #.# +..# #. #.## #P.# #.#  #..# #.#..# #..#*iU*iߍ*i*iNa _An endoplasm is nearby!*i f[#.#.# #.#.# #.#.# #.#.#>.†#.#.###.#.# #....÷#.#.J#.#####  #..........@.....#  #..#######..####.#  #..# #..# #.# *i #.## #P.# #.#  #.# +..# #.#  #.## #P.# #.#  #..# #.# #..# #.# .# *i[#.#.# #.#.# #.#.# #.#.#>.†#.#.###.#.# #....÷#.#.J#.#####  #..........@.....# *i$ #..#######..####.#  #..# #..# #.#  #.## #P.# #. #.# +..# #. #.## #P.# #.#  #..# #.#..# #..#*i*it*i*ia _An endoplasm is nearby!*i9A[#.#.# #.#.# #.#.# #.#.#>.†#.#.###.#.# #....÷#.#.J#.#####  #..........@.....#  #..#######..####.# *i@ #..# #..# #.#  #.## #P.# #.#  #.# +..# #.#  #.## #P.# #.#  #..# #.# #..# #.# .# *i&T[#.#.# #.#.# #.#.# #.#.#>.†#.#.###.#.#*im #....÷#.#.J#.#####  #..........@.....#  #..#######..####.#  #..# #..# #.#  #.## #P.# #. #.# +..# #. #.## #P.# #.#  #..# #.#..# #..#*i*i*i*ia _An endoplasm is nearby!*iYZ _An endoplasm is nearby! _An endoplasm is nearby!  You hit the endoplasm. You bite the endoplasm. You drain its power.  The endoplasm is almost dead.*iV9=5.5 (0.9)*iJPP*ibV _The endoplasm barely misses you.*iu .You hit the endoplasm.*i(*il1206.4*i;P*iM _You kill the endoplasm!*i<*i=*i*iKH _No target in view!*im*iRn*it*ivH _No target in view!*i4*i*iUH _No target in view!*ia*ia*ih*iiH _No target in view!*i3*i _*i+*i*i7  You open the door.*i#*i*i, #.#.......# #.#.##...>.†...####.#.#.#.####......##.#.## #....÷#.#..#.##### ...## #................# #..# #..#######..####.# ...# #..# .. #..# #.# #.##.###.#P.# #.#.# #.#_.#5#.'@.# #.#-41.4 (5.0 ##.# #.##.###.#P.# #.#.####..# .. #..# #.#[*i]12;3H...##..#######..# #.#.#.##...........####.#.#...................#5   shadow imp (wandering, petrified).#.###########.########.# ##.# #.# _You encounter a shadow imp. _Found a faded altar of an unknown god.*i_*i*i(*i*i2*in: _*i  There is an open door here. _*iY  There is an open door here. _*i *i*iQ*i*i*i,*i*i@*i*!*i!*i"*i$*i&,*i'*id**iX,,*iv-*iO/*i0*i0*i-2*i3*i4*iX5*iH6*i7*i79*i9*i:*is<*i>,*i?*iZA*iB,*iC*iE*imG*iG*i^I*iK*iOg  You encounter 4 jackals.*iT_#.##...#.#.#.# #.##...#.#...# ...'.#.).# #....###...# #....###.# ..#....###.......# #....# ##.##########.##....####.####..hhhh.##.#+###.[....#@# - *i`..#.#.....####.#.# #...#..##.# #.#.# .....# #.#.# #.#.......# #.#.#.>.†...####.#.# hhhh 4 jackals (asleep) #.####......##.#.# #....÷#.#..#.##### .## #................#*ihahh56.4 (15.0)*ir}hhhhhhhh1 wandering)*iisK====7.4 (16*i8|*i* _The jackal barks! x3*i).# #######.# #..hhhh.# [....#@##.# #.#.#*i: #.#.# #.#.#>.†#.##.# #....÷#.#..#.#####  .....# *igV ).# #######.# #..hhhh.# [....#@##.# #.#.# #.#.# #.#.#>.†#.##.# #....÷#.#..#.# .*iZ *i] d _There are monsters nearby!*io ).# #######.# #..hhhh.# [....#@##.# #.#.# #.#.# #.#.#>.†#.##.# #....÷#.#..#.#####  .....# *iR ).# #######.# #..hhhh.# [....#@##.# #.#.# #.#.#*iS  #.#.#>.†#.##.# #....÷#.#..#.# .*i[ *i\ *iYc *i%f d _There are monsters nearby!*i| .##...#.#.#.. .##...#.#.#.# ##...#.#...# #....'.#.).# #....###...# #..........###.# #....###.......# #....# ##.##########.# *i| #....####.####.@hhhh.##.#+###.[....#.#####.# .#.#.....####.#.# #..##.# #.#.# ...# #.#.# .#.......# #.#.# *iA~ w...>.†...####.#.#####......##.#.# #....÷#.#..#.#####*i< Dhh*iƈ Mh*iX f=---8.0)*iD *i T _The jackal closely misses you.*iR ).# #######.# #.@hhhh.# *i [....#.#####.# #.# #.#.# #.#.# #.#.#>.†#.##.# #....÷ *iY).#*iP #######.# #.@hhhh.# [....#.#####.# #.# #.#. #.#. #.#.#>.†#.*i#.# #....÷*i*i%:---*i*id _There are monsters nearby!*io   You barely miss the jackal. Your bite misses the jackal.The jackal stops to sniff the ground.*i* -9.3 (0.9*i*iL _The jackal misses you.*i l  You barely miss the jackal. You bite the jackal. You drain its power.  The jackal is heavily wounded.60.2 _The jackal barely misses you.*iz,  You closely miss the jackal.The jackal is heavily wounded.1.1*i3 *i6 _The jackal completely misses you. The jackal closely misses you.*i  You closely miss the jackal.The jackal is heavily wounded.9 (0.8*i *iD T _The jackal closely misses you.*i[  You hit the jackal but do no damage.The jackal is heavily wounded.*i\ (2.7*iFc *ime > _The jackal bites you but does no damage.*i  You completely miss the jackal.The jackal is heavily wounded.*i -3.6 (0.9*i *i L _The jackal misses you.*iK  You barely miss the jackal.The jackal is heavily wounded.*iuL -4.4 (0.8*iQ *iY > _The jackal bites you but does no damage.*iP   You hit the jackal but do no damage. Your bite misses the jackal.The jackal is heavily wounded.5.2*i *i) S _The jackal barely misses you.*i3Aj †You hit the jackal.*i$B~h.h.*iwB+h.*iHs  3You kill the jackal!*iK596.1 (0.9*iY*i[S _The jackal barely misses you.*i  You hit the jackal.  The jackal is severely wounded.9 (0.8*i*i3> _The jackal bites you but does no damage.*i  You hit the jackal.  The jackal is almost dead.7.7*if$*i?&L _The jackal misses you.*i *i†You hit the jackal but do no damage. You bite the jackal.*i?h.*i?h.*ikL 2*iE1378.5*i|*iոJ _You kill the jackal!*i  You closely miss the jackal. The jackal closely misses you.*iv(9.3*iT _The jackal bites you but does no damage.*i!  You hit the jackal. Your bite misses the jackal.The jackal is moderately wounded.*i)70.1*i4*iT _The jackal closely misses you.*in †You hit the jackal. You bite the jackal.*i?h.*iL    jackalYou kill the jackal!*i4---2--------2451.0 (0.9*i A _The jackal bites you.*i=   You barely miss the jackal. You bite the jackal. You drain its power.  You feel invigorated.  The jackal is moderately wounded.*i5=--3========9*iT _The jackal bites you but does no damage.*iA$  You hit the jackal.  The jackal is severely wounded.*i$t6===2.8*i)+*i,T _The jackal closely misses you.*iR  You hit the jackal but do no damage.The jackal is severely wounded.3.7*ix*iS _The jackal barely misses you.*i6j †You hit the jackal.*i(*iS==544.5 (0.8*i%*i`(J _You kill the jackal!*i4*i *iaH _No target in view!*i4*i:*iH _No target in view!*i*i*iO*iuH _No target in view!*im"4*i>#*i%H _No target in view!*i1*i*in*inH _No target in view!*i*i*i*iC _No target in view!*i,~4*im*i*i*i*id*i*i======== _ _ Things that are here:*i  a jackal corpse; a jackal corpse*i*i?5 _*i*i,*i*iy*iq*i*i)*i*i,*iB*i*i*i*i*i*i*i*il*i*i*i,*i,####.#.#..## # ...#.#.#..#  ...#.#.#..  ...#.#.#.#  ...#.#...#  ...'.#.).# ### ...###...# # ... .........###.#.#####.#  ...###.......#..@....#  -..# ##.##########.###  ...####.####..†....# #+###.[....#.#####.# #.....####.#.# #.# #..##.# #.#.# #.#  ...# #.#.# #.#   ......# #.#.# #.#   >.†...####.#.# #.#  *iE *i}.82.5 (8.0*i!E-3.5 (9*i*i] _f - a sedimented green potion*i6 *i n*i *i *i *i *i *i *iD *i *i] *i *iW *i *i *i *i *iY *i~ *i *i *iY *i *i *i *iu *i *i *i\ *i *iK *iU *i *i *i7 *i3 *i *i *i *ib *i *i *i@ *iH *i *i  *i4 *i *i *i{ *i *iD ,*i *i *ig *i *i *ie *ic *i ,*iR *i *in *ij *ij *i ,*ik *i *i  *iY *iq *i *i *i *iA! *i- n*i1 ^.....#.#... .....+... .>... ###.....#.#####...# ###.........#.....# ##.....#...#.....# ##.....#.........#  ...#†#.........#  .........#  ...#.#.#.#...@.#  *i1 705.5 (22.0) +######.#.#...#.#.#  ##.#..##.#.#  .##...#.#.#..##.#.####### .##...#.#.#.. #.#.......# .##...#.#.#.# #.#######.###...#.#...# #. #.##....'.#.).# #.#######.####.# .#.*iB3 j...# #............#*i8 *i9 ,6.5 (23*ih? *iA ; _Found a stone staircase leading down.*iN *i *iH *i ,*if *i ,*i ,*i4 *i *i *iX *i ,*iƻ *i߽ *i1 *i *i *i *iZ ,*i. *i *i ,*i *iE *i *i *io *i *i *iW *i *is *il *i *i4 M  There is a stone staircase leading down here. _*ia *i0 *i *i/ *ik *i= *iW *i *i/ *i *i *i *i *i *i *i *i9 *i *i- *i *i *i *ix *i *iF *i! *i *i *iT *i *i *i *i6 *iL *i *i *iG*i%,*i,*i>*iH*i*i *i *i *i *i *i *i,*i2*ib*iI*i*i*i*i*i@*iv*i*iY,*i*i*i2*i*i1*iN*i *i *iA!*iC#*i%j  You encounter an endoplasm.*i,.#....#  #..#######  *ii-...>........#  ...#####.#  #.....# #.#  #.....# #.#  ...# #.######  *i-,...# #......#  ...# ######@#  *i>.#.....# #.#  ..#.#.# #.#  .##.#.# #.#  *i}.#.####### #.#  #.......# #.#   J   endoplasm (asleep) *i.B###.#######.# #.#  # #.# #.# #J#  *i2/# #.#######.####.#  *i2538.5 (32J.*ix9RJ*iO:,9.5 (33*ip@*iC^ _The endoplasm quivers.*i|UC...# .. *iDVY>........# ..# ...# #.# ...# #.# ...# #.###### ...# #......# ...# ######@# ....# #.# ..#.#.# #.# . #.#  #.#  #.#  #J# #*iVD #.# #.# #.# #  *i |...# .. >........# ..# ...# #.# ...# #.# ...# #.###### ...# #......# ...# ######@# *i2....# #.# .#.#.# #.# . #.#  #.#  #.#  #J#  #.# #.# #.#   *ij*i*iv*ia _An endoplasm is nearby!*i...# .. >........# ..# ...# #.# ...# #.# ...# #.###### *i'...# #......# ...# ######@# ....# #.# ..#.#.# #.# . #.#  #.#  #.#  #J# # #.# #.# #.# #  *iy...# .. >........# ..# ...# #.# ...# #.# ...# #.###### ...# #......# ...# ######@# ....# #.# *iz.#.#.# #.# . #.#  #.#  #.#  #J#  #.# #.# #.#   *iy*i*iۅ*i,a _An endoplasm is nearby!*iV...# .. >........# ..# ...# #.# ...# #.# ...# #.###### *i '...# #......# ...# ######@# ....# #.# ..#.#.# #.# . #.#  #.#  #.#  #J# # #.# #.# #.# #  *i........# ..# ...# #.# ...# #.# ...# #.###### ...# #......# ...# ######@# ....# #.# .#.#.# #.# .*i0Q #.#  #.#  #.#  #J#  #.# #.# #.#   *iV*i|V*i'[*i6]a _An endoplasm is nearby!*i'$ *i$ ...# .. >........# ..# ...# #.# ...# #.# ...# #.###### ...# #......# ...# ######@# ....# #.# .*i% .#.#.# #.# . #.#  #.#  #.#  #J# # #.# #.# #.# #*iJ% )  *iӻ ...# .. >........# ..# ...# #.# ...# #.# ...# #.###### ...# #......# ...# ######@# ....# #.# .#.#.# #.# .*i  #.#  #.#  #.#  #J#  #.# #.# #.#   *i *i *i. *i a _An endoplasm is nearby!*i ...#..#######>........ ###...#####. #.....# #... .....######.#.......######. #... *i %..#.# .# .######...... ###.#######.# #J #.# .######.### #...........*iK #J.*i* *i 040.5 (1.0) *i _*iO *i *i>........ ###...##### #.....# .#####.....##### # ..#.# .#######......# #J ###.#######.# #. #.# ######.### #...........##.#.#####.#####*iFMJ.*i,*i&1*i*i*ia###...##### #.....# .#####.....##### # ..#.# .####### #J......# #. *ib3###.####### # #.# ######.### #...........##.#.#####.##### ....#.......# *ii*ii.=2*im*i}pV _The endoplasm barely misses you.*i=,s  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.4---2--------3.3 (0.8*i0*i3% _You are frozen.*iL  You completely miss the endoplasm.The endoplasm is almost dead.The endoplasm freezes you.*i$D---4.1*i*i% _You are frozen.*il w .You hit the endoplasm.*i=S*i 5=625.0 (0.9 _You kill the endoplasm!*iX*im _Your Short Blades skill increases to level 3!*iJ*iH _No target in view!*i+*i*iC*iH _No target in view!*ic*id*ih*ijH _No target in view!*ii*i(*i8*iH _No target in view!*i4*i*iH _No target in view!*i *i *ii*i#No target in view!*iB*i*i}*i*iv3*id*i*i6=== _--------*i,*i%*ic*iX*i:==*i*i*i*i*i*i *iB*i*i*iv*iR*i*i*i*i*i*i**iT3========*i*i4 _Magic restored.*if3*i*iF*iB*i,*i*iC*iZ*i7*i@========*i*i*i*i*i[ *i} *i\ ,*i *i *i *i *iy *i[ *i( *ib *i *i2 *i *i *i *iW *i" *ip *i *iS *i *i *i *i *i *ix ,*i *i *i *i *i@ *iQ ,*i ,*i *i ,*ie *i! ,*i," *i" *i% *i9' *i' *i( *iH) *iK* *i* *i+ *i_- *i@. *i. *i/ *i[0 *i<1 *i1 *i2 *i3 *i4 *ir4 *i4 *i_6 *i7 *i7 *i*8 *i9 *i#: *iz: *i: *i< *i+= *i= *i= *i> *i? *i#@ *i@ *i B *i:C *iC *iD *i~E *iMF *iF *iG *iH *iXI *iI *i#J *iYK *i6L *iL *iL *iMN *iO *iO *iO *iQ ,*i[R *iR *iT *iT *iPV ,*i*\ *i\ *i] *i_ B*ie` *ib B*i c *ic ,*i}d *ie *if ,*ig *ihh *ij B*iol *i m *icm *im *iMo *i3p *ip *ip *iW *i *i *io *i5 *i= *i *i, *iA *i *io *i̔ *i *iڜ ,*ih *i *i *i` *i n*iy *i X*i *i= ,*i *i ,*i *i *i *i ,*i *i ,*i2 *i *i *iJ *i *i ,*i *i *is *ij *i *iI *iz *i *i *i *i\ *id] *i<` *i` *i6a *iAb *ic *i[e *ie *if *i{h *ii *iDj *ij *il *in ,*io *i"r *iWs *is *i u *iv *iax *ix *iy *i*| *iJ~ ,*in *i΁ *i ,*i *i *i ,*ij *i4 *iҍ *iF *i> *i? *i *i *i *i *iR *iƗ *i *i͚ *i *i *ib *if *i- ,*ig *i *i ,*i *i *i ,*i *i *i ,*i *iH *i *i *im *i *i *i *i *iJ *i ,*iE *i *iS *i *i *i *ii *i *i n*i *i ,*i *i> *ib *i *i? *i *i *ic *i *i *i ,*it *it *i *i *i *i@ *i ,*if *i2 *i ,*i  *iN *i4 *i *i *i *i *iH *i *i *iI *i *i *i *i *iY *i *i *i B*i1 *i  *il *i *i *id *i *i *i *iA X*iY ,*i *i *i^ B*iy *i *iS *i *i @ G# ### ###### # #.####.##.#  #.....@##.# -867.0 (122.0) #.####.##.#  #...# .# ...### .# #.....#.####.#....# .####.....#.#....#..####### ..........+......>........# .####.....#.#####...#####.####...#.....# #.#*iA 8-*iE *iG E _Done exploring.*i I*i*; .....0.0)........*i < *iz@ *idB E _Done exploring.*iI*i4*i*i1E _Done exploring.*i*i3*iJ*iAE _Done exploring.*ia3*i*i4*iZ*iE _Done exploring.*i 3*i *iڼ 4*i *i < _Done exploring*i*iWhere to? (? - help)  D - Dungeon *i6y*ib  acenet the Cutter  Vine Stalker **....  Health: 16/16 ========================  Magic: 3/3========================AC: 4Str: 13EV: 12Int: 10 ##### ######SH: 0Dex: 16 .##.####.##.#XL:  2 Next: 62% Place: Dungeon:1 .##.....@##.#*iXNoise: ---------  Time: 867.0 (0.0) .##.####.##.#a) +0 short sword .##.# #.#..#Nothing quivered .# #######.# #.#..### .# #.....#.####.#....# .####.....#.#....#..####### ..........+......>........# .####.....#.#####...#####.# .####.........#.....# #.# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.*i5*i*i*i _*i*i*i;*i*i*i*i/*iȫ*i"*iR*i*iZ*i*id,*i&*ieX _ There is a stone staircase leading down here.*iS*iT*i$ _*iָ*iթB 2  You climb downwards.*i*ixacenet the CutterVine Stalker **....##Health: 16/16 ========================g.Magic: 3/3========================#.AC: 4Str: 13##.## ###.EV: 12Int: 10*i7###...##.....SH: 0Dex: 16#........#XL:  2 Next: 62% Place: Dungeon:2#..@#Noise: ---------  Time: 874.0 (7.0)..h.....#a) +0 short sword.#..##..#Nothing quivered.g. ..... ##..##..#h   Natasha (asleep)....gg 2 hobgoblins (asleep)*i#### _Done exploring. _Done exploring. _Done exploring. *i_There is a stone staircase leading down here.  You climb downwards.  You encounter Natasha, Servant of Life and Death and 2 hobgoblins.*in/  --more--*i*i*i _Done exploring. _There is a stone staircase leading down here.  You climb downwards.  You encounter Natasha, Servant of Life and Death and 2 hobgoblins. _The hobgoblin shouts! Natasha hisses angrily.  There is a stone staircase leading up here.*in*itg===5.5 (8.5hghgg1 wand*iu:ering)*i ~*id _There are monsters nearby!*iB### g.# #.##.## ###.# ###...##........#........# #.#..#..<# ...h...@.##.#..##..#.g. .....#. ##..###*iF #..# .... #### *iH9g.*iϤG.g*i*i  Natasha stares at you and mumbles some strange words.*io< ggYou resist with significant effort.*ib 7---6.5 (1.0*i" *i + _The hobgoblin shouts!*i4{ ### ..# #g# ##.## ###.#. ###...##..... ...#........#.#.#..#..<#.h..@..#.#.#g.##..# .... ......#.# ##.####.. #..#. .... ####.SS   ball python (constriction, asleep)*i"78S.*i7G.g*iW8Lg.*i39Hh.*i>NS)*iz?E====7*i[E*iAH\ _You encounter a ball python.*iX ### ..# #.## ##g## ###. ##. ###...##..... ...#........#*ie#.#.#.h#..<#.g@...##.#.#..##..# ..... ...... ##.#..##..#### .. #.. #..#. ... ....# ###. ####S.. .*i1S*i7 .gYou encounter a ball python.*i9S.*i S   ball python (constriction, wandering)Natasha claws you but does no damage.*i[=---8*i*i"@ _The hobgoblin hits you but does no damage.*i`4  You hit Natasha.  Natasha is moderately wounded.*i<5I---9.3 (0.8*i,<*iB?Q _Natasha closely misses you.*i .SYou hit Natasha but do no damage. Your bite misses Natasha.  Natasha is moderately wounded.*iM.g*i'~ S.  The ball python hisses angrily.*ilOS)*i.80.2 (0.9*i*i V _The hobgoblin barely misses you.*i.% .gYou hit Natasha. You bite Natasha. Natasha's magic leaks into the air.  You drain her magic.  Natasha is heavily wounded.*i9S.*iK(magic disrupted)*i]4---1.0 (0.8*i%*i(h _Natasha barely misses you. The hobgoblin hits you.*i\ SYou barely miss Natasha. You bite Natasha. Natasha's magic leaks into the air.  You drain her magic.*i S.Natasha is almost dead.Natasha falters for a moment. The hobgoblin closely misses you.*iݖ S 2 ball pythons (constriction)*ise5=--9 (0.9*i(*i@ _The hobgoblin hits you but does no damage.*iD .You hit Natasha.  You kill Natasha!*iEJS.*izP .SMoaning pathetically, Natasha's spirit plunges into the ground.*iWgg 2 hobgoblinsSS 2 ball pythons (constriction)*i[*iecacenet the Cutter###Vine Stalker **......#Health: 15/16 ======================--#.#Magic: 3/3========================# ##.## ###.AC: 4Str: 13##. ###...##.....EV: 12Int: 10...#........#SH: 0Dex: 16#.#.#..#g.<#XL:  2 Next: 208% Place: Dungeon:2......g@S..#Noise: =--------  Time: 882.7 (0.8)#.#.#.S##..#*ida) +0 short sword..... ......Nothing quivered##.#..##..####.. #.. #..#.. ... ....gg 2 hobgoblins# ###. ####SSS 2 ball pythons (constriction).. .Natasha falters for a moment. The hobgoblin closely misses you. _The hobgoblin hits you but does no damage.  You hit Natasha.  You kill Natasha!Moaning pathetically, Natasha's spirit plunges into the ground. _The hobgoblin barely misses you. The hobgoblin hits you.*ieM  You hit Natasha.  You kill Natasha!  Moaning pathetically, Natasha's spirit plunges into the ground. _The hobgoblin barely misses you. The hobgoblin hits you.  *ifoYour Stealth skill increases to level 1!You have reached level 3!*io/  --more--*i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? *iL8/194/48354% *i*iR _You feel agile. x2*i †You hit the hobgoblin. You bite the hobgoblin.*iؿ   hobgoblin _You feel agile. x2  You hit the hobgoblin. You bite the hobgoblin.  You kill the hobgoblin!  The ball python closely misses you. The ball python grabs you.  The ball python constricts you.The hobgoblin hits you but does no damage.*i  2  63.5Constr *i*iC _The ball python bites you but does no damage.*iv  †You hit the ball python. You bite the ball python.    ball pythonYou kill the ball python!The ball python barely misses you. The ball python grabs you.6--3------84.4 (0.9 _The ball python constricts you. The hobgoblin hits you.*i #  You hit the ball python but do no damage.You bite the ball python. You drain its power. You feel invigorated.  The ball python is severely wounded.*i 7=-4======5.2 (0.8*i & *i) _The ball python barely misses you. The ball python constricts you.*i v †You hit the ball python.   You kill the ball python!12 606.0 _The hobgoblin hits you but does no damage.*i   You hit the hobgoblin but do no damage. You bite the hobgoblin.  You drain its power.  The hobgoblin is almost dead.*i v8==9 (0.9*i~ *i O _The hobgoblin misses you.*i u .You hit the hobgoblin.*iӖ (*i_ |9===47.8*i3 *i M _You kill the hobgoblin!*i 4*iT *i H _No target in view!*i<^ *i&_ *i- ^ _No target in view!*i 4*i *i H _No target in view!*ia*iYb*ig*ijH _No target in view!*i4*ib*ipH _No target in view!*iN@4*i9E*iHC _No target in view!*i*iζ*i*i8*i)4*iC0*i3*i*iɎ*ig*ih*i[====== _*iz _ You see here a hobgoblin corpse.*i*i١ _*i*ixg  You see here a ball python corpse.*i*i _*iM*i*iY*i:==*iڴ*iܶ*iƸ*i*i{*i_*i5*i*il*i*i*,*i0*i*iM*i*i,*i*i*ik*i*i*i*i;*il*id*i*i *i*i*i@,*i*i*i#.# #.# #.# ##.## ## ##.####...##...#...#........# ###.#.#..#..<# *i R#.......†.†..# #.#.#.#.†##..# #.##............ #@###.#..##..####-99.8 (12.0)..(.........#..##..#*i}!.#...................#.#.###.######.#####.# # #.# ..# .. #.# ..# #.# #.#*i_*iA-900.8 (13*i*iw' _Found 3 javelins.*ij*i**i*i*i7B*i@*i*i*i *i*iy*i*i*i*i,*iG*i*iS*i*i%*i*iT*i*i *i=  You see here 3 javelins.*iy*iG _*i*isX*i ##.####. ##...#...# ###.#.#..##. †.†*i5@ #.### #.#.#.#.†## ...# #.##.......##########.###.###.#..###........(.........#..##......[@#...............*i#.######.#.###.######.## ###.# #.# ..# #.# #.# ..# *i#.# #.# #.# # ..# #.. *i!*i, ##.#### ##...# # ###.#.#..# #. #.†. #.### #.#.#.#.† ...# #.## *i.#.###.###.#..#..(.........#...@.#.#.######.#.###.######. ###.# #.# ..# *i) #.# #.# ..#  #.# #.#  #.# #.# *i+f ..# #..*i18.8 (8.0)*i/ *i $9.8 (9*i*i s _You see here an orb of glass.*iD*iF*i{F*iK*iXN*irSP _*iU*iU*i W*iY*iA\*i\*i^*iQ`*ic,*id*if*ih*i>i*i?j*ism*irB*is*iru*iu*iv*i7z,*i{,*i'|*i},*i~*i *i*i  You encounter a rat and a hobgoblin.The hobgoblin is quivering poisoned darts.*i     *ix  .  #.###  #r...# # # *iS #.....### #.  .g_....# #.### *iN(  #@# ...# #   #.# ##########.##  *i- #.###........(....  #.........[.#.....  ###.#.######.#.###  #.#.# ###.# # g   hobgoblin (missile, wandering)  #.#.# #.# # r   rat (asleep)  #.#.##.# #  #.#.#*iC#.# #*iX.g20.8 (11.0)*i*i?,1.8 (12*i*iٷ@ _Found a shimmering blue altar of Sif Muna.*i  . #.### #r...# #  #.....### #.  #..g....# #.### *i  #@# ...#  #.#  #.#( #.........[ ###. #.#.# ###.#  #.#.# #.#  #.#.# #.#  #.#.# #.# *i~Y  . #.### #r...# #  #.....### #.  #..g....# #.###  #@# ...#  #.#  #.#( #.........[ ###.#.#.# ###.# #.#.# #.# #.#.# #.# #.#.# #.# *i_ 4*ie *iDh d _There are monsters nearby!*i7  . #.### #r...# #  #.....### #.  #..g....# #.###  #@# ...#  #.#  #.#( #.........[ ###. #.#.# ###.#  #.#.# #.#  #.#.# #.#  #.#.# #.# *io  . #.### #r...# #  #.....### #.  #..g....# #.###  #@# ...#  #.#  #.#( #.........[ ###.#.#.# ###.# #.#.# #.# #.#.# #.# #.#.# #.# *i 4*i) *i d _There are monsters nearby!*i . #.### #r...# #  #.....### #.  #..g....# #.###  #@# ...#  #.#  #.#( #.........[ ###. #.#.# ###.#  #.#.# #.#  #.#.# #.#  #.#.# #.# *is . #.### #r...# #  #.....### #.  #..g....# #.###  #@# ...#  #.#  #.#( #.........[ ###.#.#.# ###.# #.#.# #.# #.#.# #.# #.#.# #.# *i;*i*i*id _There are monsters nearby!*i        #.##   #r...#  #   #.....### #.  #..g..@.##.###  #.....#.# ...#  ##...##.# ##########.## #..# #.###........( *i#.# #.........[.#.... #. ###.#.######.#.# # #.#.# ###.#   #.#.# #.#  #.#.# #.#*iRgg)*i ((The hobgoblin throws a dart. The dart hits you!*iv;..*iw=====2.0)Pois *iQ}*iQ _You are poisoned.*iw        .  *i}x   #.##   #r...##  #  #....@### #.   #..g....##.###  #.....#.# ... #...##.# ##########.#  #..# #.###........( *ix  #.# #.........[.#...  #. ###.#.######.#.# #. #.#.# ###.#   #.#.# #.#*i{ <g_*i *i {7=-----3*iT *i $ _You feel sick.*iG1  You hit the hobgoblin.  The hobgoblin is moderately wounded.*i2 6----=-4.6 (0.8*i7 *i-: ^ _You feel sick. The hobgoblin misses you.*i  r rYou hit the hobgoblin.  The hobgoblin is almost dead.You feel sick.*i J-==5.4*i :_*i* - _The rat squeaks loudly.*i .rYou hit the hobgoblin but do no damage.The hobgoblin is almost dead.*is" *iH# 7/19 ------------2-------------6.3 (0.9*i) 8_*i+ L _You feel sick. The hobgoblin hits you with a +0 flail!*i *i J-------------*i *i8 ^ _You are too injured to fight recklessly!*i 3*i *i ^ _You are too injured to fight recklessly!*i͈ *iډ *i *i ^ _You are too injured to fight recklessly!*i! *i *it *i ^ _You are too injured to fight recklessly!*it *i$ *iL *i[ ^ _You are too injured to fight recklessly!*i)3*i-.*i0Y _You are too injured to fight recklessly!*iu*i\*i*iئ*ir*i#*iQ*i *iC *iD *i"I *iK *ip . #. #.### #.r..## #  #...g@### #.  #.._....#  #.....#.#  ##...##.#  #..# #.#( #.# [ #.  #. #.#.#  *ip- #.#.#  *i^ . #. #.### #.r..## #  #...g@### #.  *i #.._....#  #.....#.#  ##...##.#  #..# #.#( #.# [ #.  #. #.#.# #.#.#  *i  *i  *i *iUThere are monsters nearby! *ic . #. #.### #.r..## #  #...g@### #.  #.._....#  #.....#.#  ##...##.#  #..# #.#( #.# [ #.  #. #.#.#  #.#.#  *i  . #. #.### #.r..## #  #...g@### #.  #.._....#  #.....#.#  ##...##.#  #..# #.#( #.#  *i[ #.  #. #.#.# #.#.#  *i"3 *iV *iW UThere are monsters nearby! *i: .rThere are monsters nearby!There are monsters nearby!  You hit the hobgoblin but do no damage. Your bite misses the hobgoblin.  The hobgoblin is almost dead. *ib  *il /-7.2 *iF 8_ *i f _You feel sick. The hobgoblin closely misses you. *i|/ )You completely miss the hobgoblin. You bite the hobgoblin. *i1 .rYou kill the hobgoblin! *ig8 r   rat *i< \8-8.0 (0.8 *iB  *iE $ _You feel sick.!*i=9!*i3:!*i>!*iZA^ _You are too injured to fight recklessly!!*ie )You hit the rat.!*iR!*iΧS8==708!*i٬8_!*iEG _You kill the rat!!*io]     #  #.  #.  #.####  #....## #!*i;_   #...@.### #.  #.._....# #.  #.....#.# ...  ##...##.# #.  #..###.###.(  #.# #.[.#  #. ###.#.######.#.  #. #.#.# ###.  #.#.# #.!*iBf!*i gY-------------9.8 (1.0!*i?l!*in: _You feel sick.  Things that are here:!*i^q _a +0 flail; 4 poisoned darts; a rat corpse!*iVM-!*iZ!*i]^ _You are too injured to fight recklessly!!*iy!*iA!*i!*i^ _You are too injured to fight recklessly!!*i> 3!*iN !*i 3  You feel sick.!*i E==!*i  _You are no longer poisoned.9=!*it !*i 10/19==!*i !*i !*i ^1==!*i !*i u2===!*i !*iK !*i _3===!*i !*i% 14==!*i !*i 5==3======!*i !*i !*i i6===!*i !*i 97!*ia F===!*i !*i !*iS ~8==!*i !*ip 9=========!*i !*it 1 _HP restored.!*i !*i !*i ,!*i !*i  ,!*i !*i" P==!*i^# !*i% ,!*i( !*i+* ,!*i{+ !*i*. f4======!*i/ !*i3 4 _Magic restored.!*i 6 3!*i7 !*i 9 !*i3; ,!*i!< !*i= !*i? ,!*iA !*iwB !*i3D !*iD >======!*iE !*iG !*iI !*iI !*iJ !*iSM !*iO !*iO !*i(P !*iQ !*iiS !*i] !*ic 5 acenet the Cutter Vine Stalker **.... Health: 19/19 ======================== Magic: 4/4======================== AC: 4Str: 13 ###EV: 12Int: 10  ##.##SH: 0Dex: 18  ##...########XL:  3 Next: 70% Place: Dungeon:2  #....@......h!*ic Noise: ---------  Time: 954.8 (25.0)  ##...#######ra) +0 short sword  ##.####Nothing quivered #....### #...).####. #.._....##.# h   Natasha (wandering) #.....#.#.. r   quokka (asleep) ##...##.# ########## #..###.###........( _You are too injured to fight recklessly!  You feel sick. _You are no longer poisoned. _HP restored. _Magic restored.  You encounter a quokka and Natasha, Servant of Life and Death.!*ik /  --more--"*iE "*i "*i h.  You feel sick. _You are no longer poisoned.HP _Magic restored.  "*i You encounter a quokka and Natasha, Servant of Life and Death.Natasha mumbles some strange words."*i -h."*i\ Wh"*i ,5.8 (26"*i "*iK ] _You feel disoriented.#*ik      ###  ##.##  ##...# #.....@...h..# ##...#r. ##.####  #... # #.._....# #.# #.....#.# . ##...##.# #. #..###.###.(.#*i>r.#*i1h.#*id_r#*i16.8 (1.0)#*i #*i#*ig       ###  ##.##  ##...#  #.h.r.#  ##...#. ##.####  #  #.._....# #*ih B#.# #.....#.# ...# ##...##.# #.# #..###.###.(.#*i3j 9r.#*ij Bh.#*iq #*inr &7#*iHx #*i #*iQ Cr.#*i #*i f6----=8.7 (0.9#*i& #*i A _You barely miss Natasha. Natasha claws you.#*i; aYou feel disoriented.You barely miss Natasha. Natasha claws you.  You hit Natasha.  Natasha is lightly wounded.  Natasha mumbles some strange words.  Natasha shimmers violently.7=---9.6_ _Natasha closely misses you.#*i ( #*i  You hit Natasha. Your bite misses Natasha.  Natasha is moderately wounded.#*i t8==60.5#*i 9_#*i P _Natasha barely misses you.#*i܈  (magic disrupted)You hit Natasha. You bite Natasha. Natasha's magic leaks into the air.  You drain her magic.  Natasha is heavily wounded.#*iى 7-3------1.3 (0.8#*i #*iݑ ( _Natasha claws you.#*i   You hit Natasha. You bite Natasha. Natasha's magic leaks into the air.  You drain her magic. You feel invigorated.  Natasha is almost dead.#*i 8=4======2.1#*i #*i ; _Natasha claws you but does no damage.#*ir .You hit Natasha.  You kill Natasha!#*is ?r.#*iz r   quokka#*ij| #*iB % acenet the Cutter Vine Stalker **.... Health: 19/19 ======================== Magic: 4/4======================== AC: 4Str: 13 ###EV: 12Int: 10  ##.##SH: 0Dex: 18  ##...#########XL:  3 Next: 143% Place: Dungeon:2  #......@r....##*i Noise: =--------  Time: 962.9 (0.8)  ##...#######...a) +0 short sword  ##.####Nothing quivered #....### #...).####. #.._....##.### r   quokka #.....#.#...# ##...##.# ##########.# #..###.###........(..You hit Natasha. You bite Natasha. Natasha's magic leaks into the air.  You drain her magic. You feel invigorated.  #*i, tNatasha is almost dead. _Natasha claws you but does no damage.  You hit Natasha.  You kill Natasha! _Natasha yowls pathetically as she dies!You have reached level 4!#*i2 /  --more--$*ix\~23/23==5/59425% $*iGb$*i.eO _You feel agile.$*i/i C3.8 (0.9$*in ;_$*ip _You hit the quokka but do no damage. The quokka closely misses you.$*i1 | †You hit the quokka.$*i R$*iN 574.6 (0.8$*i 9_$*i J _You kill the quokka!%*iaR4%*i:U%*iWH _No target in view!%*ib%*i2c%*i.h%*ikH _No target in view!%*i _  You see here a quokka corpse. _%*iX%*iX%*i%*i,%*iy%*i.%*i%*iB%*iP%*i%*i,%*i:%*i% G%*i b _f - 2 throwing nets%*i%*i8%*i%*i%*i%*i%*i!%*i'%*i(%*i`)%*i)%*i+%*i,,%*i-%*i/%*i0%*i-2,%*i2%*i4,%*i5%*i6%*i9,%*i9%*i:%*i<,%*i=%*i(?%*i@,%*i B%*iE%*i$F,%*ikG%*i{I%*iWK%*iK%*iM%*iO%*iR%*iR%*iS%*iV%*iW%*i8X%*i(Y%*io[%*i!^%*ib_,%*i4{%*iǔB%*i%*iIB%*i5%*iX%*i%*iv%*i%*i״%*ia,%*i-%*i޻%*i,%*i%*i%*i%*i%*i%*i%*i%*i_%*i %*iX%*i%*i%*i1%*i%*iN%*i%*i,%*iB%*i%*i7%*iX%*iB%*i5%*i%*i5%*i%*i%*i%*i,%*i %*i %*iw ,%*i %*i%*iY,%*i1%*i%*i%*iB%*i%*i,%*i%*i%*i!%*i<%*i(BP ##.#.########.# #.#acenet the Cutter..............# #..Vine Stalker **....##.####.#######Health: 23/23 ========================..# #.#Magic: 5/5========================#.#AC: 4Str: 13#.#EV: 12Int: 10#.#SH: 0Dex: 19#.#########%*iCXL:  4 Next: 27% Place: Dungeon:2#.......@.#Noise: ---------  Time: 1011.6 (47.0)#########.#a) +0 short sword.#Throw: 2 throwing nets.#.#@#@   Terence (asleep).#.# _You kill the quokka! _No target in view! _No target in view! _You see here a quokka corpse. _f - 2 throwing netsYou encounter Terence the Veteran. He is wielding a +0 flail.%*iS/  --more--&*iM N-&*i &*i < 2.6 (48 _&*i& &*i &*i' O..............# #..  ##.####.####### ..# #.#  #.# #.# &*i #.# #.##########.........# #########@#  #.# #.# #.##@##.# ..###&*i!#&*i&*iV13.6 (1.0)&*i^&*i8'*iE##.####.#######  ..# #.# ########........########@..## '*iJ'*iK&4'*iO'*iZQ'*i ..# #.# ########........########@..## @.'*iv@5'*i'*iE'*i-'*i.5=6.4 (0.8'*i2'*i5;_No target in view! _You see here a quokka corpse. _f - 2 throwing nets _You hit Terence but do no damage.'*iSm  You hit Terence. You bite Terence, but do no damage.Terence is moderately wounded.0----4-----7.3 (0.9'*i$ '*i 7 _Terence hits you with a +0 flail.'*ij  You hit Terence but do no damage. You bite Terence, but do no damage.Terence is moderately wounded.'*ikh1=---8.1 (0.8'*ibp'*irP _Terence barely misses you.'*i7  You barely miss Terence.  Terence is moderately wounded.'*ib&9'*ib'*i: _Terence hits you but does no damage.'*iKU  You hit Terence.  Terence is moderately wounded.'*i[V x2==9.8 (0.9'*i[ '*i^^ P _Terence barely misses you.'*i  You hit Terence. You bite Terence, but do no damage.Terence is heavily wounded.'*i S3==='*it 8-----20.7'*i '*im P _Terence barely misses you.'*i%M  You hit Terence. You bite Terence. You drain his power. You feel invigorated.  Terence is almost dead.'*iN _5=====1.5 (0.8'*iS '*iOV Q _Terence closely misses you.'*i  You hit Terence but do no damage. You bite Terence. You drain his power.'*i@ -2.4 (0.9'*i8 '*i< W _Terence is almost dead.'*i{  You hit Terence but do no damage.Terence is almost dead.'*i0| (3.3'*i" '*i P _Terence barely misses you.'*iX )You barely miss Terence. You bite Terence.'*i )'*i 3 4/24==714.1 (0.8 _You kill Terence!Your Fighting skill increases to level 3!Your Shields skill increases to level 1!'*i n _Your Shapeshifting skill increases to level 1!'*i] '*i^ '*ic '*if H _No target in view!'*i# '*i1 '*i '*i H _No target in view!'*iH '*iI '*iZN '*iQ H _No target in view!'*i '*i '*i '*i% H _No target in view!'*iq'*ir'*iBw'*ijyH _No target in view!'*i^'*iN'*i'*i6#No target in view!(*i(*i "(*i#(*i%(*i(*i(*i(*i(*i(*i(*i$(*i(*iY  ########........########...(*iK(*iS=====-5.1 (1.0 (*i _(*i$(*i(# _ Things that are here:(*i*P _a +0 flail; a +0 ring mail(*i'Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)b - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top])*iq )*i b + a +0 ring mail[Enter] accept (1 chosen))*iO)*iV)*iW_#.#acenet the Cutter#.#Vine Stalker **....#.#Health: 24/24 ========================#.#########Magic: 5/5========================#.........#AC: 4Str: 13#########.#EV: 12Int: 10#.#SH: 0Dex: 19#.#XL:  4 Next: 71% Place: Dungeon:2#@#Noise: ---------  Time: 1025.1 (0.0)#.#a) +0 short sword#.#Throw: 2 throwing nets..#### _No target in view! _No target in view! _No target in view! _No target in view!  Things that are here: _a +0 flail; a +0 ring mail)*ijf)*if+6.1 (1)*ik)*im( _g - a +0 ring mail)*i )*i Equip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  e - a +1 pair of boots (worn)g - a +0 ring mail Jewellery (go to first with "=)  d - a ring of see invisible (worn) Floor Items ([,] to select) Hand Weaponsa +0 flail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip +*i+*i +*i +*i! #.#acenet the Cutter#.#Vine Stalker **....#.#Health: 24/24 ========================#.#########Magic: 5/5========================#.........#AC: 4Str: 13#########.#EV: 12+*i;" KInt: 10#.#SH: 0Dex: 19#.#XL:  4 Next: 71% Place: Dungeon:2#@#Noise: ---------  Time: 1026.1 (0.0)#.#+*i" a) +0 short sword#.#Throw: 2 throwing nets..#+*i" ### _No target in view! _No target in view! _No target in view!  Things that are here: +*i" T_a +0 flail; a +0 ring mail _g - a +0 ring mail+*i( +*i) +*i- +*i3 +*i8 A7.1 (1+*i:> +*i> +8.1 (2+*iB +*iG +*iH +9.1 (3+*iL +*iMQ +*iQ ,30.1 (4+*isU +*i[ +*iE\ +1.1 (5+*i ` +*ia 2 _You start removing your armour. You continue removing your +0 robe. x5+*irb +*if +*im  You finish removing your +0 robe.  You start putting on your armour.+*im +2.1 (6+*i{ +*iՇ W3.1 (7+*i% +*iD +4.1 (8+*i +*i7 +*ię +5.1 (9+*iˡ +*in +*iޥ /6.1 (10.0)+*i. +*i 70 _You continue putting on your +0 ring mail. x5+*i6 +*i +*i ^ _You finish putting on your +0 ring mail.+*iX +*iܓ 6Drop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword (weapon) Missiles (select all with ()  f - 2 throwing nets (quivered) Armour (select all with [)  c - an orb of light (worn)  e - a +1 pair of boots (worn)  g - a +0 ring mail (worn)b - a +0 robe Jewellery (select all with "=) +*i6  d - a ring of see invisible (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top],*i 1 it a - a +0 short sword (weapon)  b + a +0 robe[Enter] accept (1 chosen),*i #.#acenet the Cutter#.#Vine Stalker **....#.#Health: 24/24 ========================#.#########Magic: 5/5========================#.........#AC: 7Str: 13#########.#EV: 10Int: 10#.#SH: 0Dex: 19#.#XL:  4 Next: 71% Place: Dungeon:2#@#Noise: ---------  Time: 1036.1 (0.0)#.#a) +0 short sword#.#Throw: 2 throwing nets..#### _g - a +0 ring mail _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.7.1 (1,*i ) _You drop a +0 robe.,*iy ,*i ,*i ,*i0 ,*i ,*i n,*i ,*iq ,*i*" ,*ip" ,*i" ,*i$ ,*i& ,,*iG' ,*iW) ,*i* ,,*ii+ ,*i- ,*i. ,*i. ,*it/ ,*i0 ,*iE2 ,*i2 ,*i&? ,*i? ,*iA ,*iXB ,,*iB ,*i4D ,*iE ,*iE ,*iAF ,*iVH ,*iH ,*iI ,*iI ,*iJ ,*iK ,*iPL ,*i M ,*iN ,*i=O ,*itO ,*i~P ,*iMR ,*iS ,,*i*T ,*iFU ,*iV ,*iV ,*iZW ,*i] ,*i^ ,*i^ ,*i` ,*ib ,*inc ,*iFd ,*if ,*ik  ############.# #............# #.############ ,*i=l #. #. #.,*icl 7..57.1 (20.0),*il 0#..,*il `#...:.,*il ^#.>.,*ir ,*is ,8.1 (21,*iw ,*iz ; _Found a stone staircase leading down.-*i-*iA-*ii-*i-*i-*iXX-*i-*i"-*i-*i-*iڛ-*i-*i5-*i0-*io-*i١-*ik-*i-*iԥ-*i-*i-*i]-*i-*i-*i}J .# .#  ####..........#######..###..........@.########.>.....######### -*iٲ You pick up a parchment of Searing Ray and begin reading...-*i264.1 (6.0)-*i+5.1 (7-*ik-*iGD _You add the spell Searing Ray to your library.-*ie-*i-*i-*i}  There is a stone staircase leading down here. _-*i-*i ,-*i-*i8-*i' -*iE!,-*i$-*i$-*i(c _You now have 87 gold pieces (gained 10).-*ia*-*i2-*i 3B-*i5-*i6-*iW6-*i77-*i8-*i:-*i:-*i4;-*i<-*i=-*i=-*i>-*i@-*iCx  You encounter a ball python and a goblin.-*iI#.# #.# #. .##.# #.# .##.# #.# S##.# #.# g# -*iJ6#.# #.# .# #.# ##.## .# #.####...####.#######...........@......# -*ilJ#####..###...####.#### .......####.## ... #####.>.....# ####-*iJ#########g   goblin (asleep)S   ball python (constriction, asleep)-*iJ-*i5O=.g78.1 (13.0)-*iOD.S-*iUzgS)-*iV6===9.1 (14-*i\-*i`b( _The goblin shouts!-*i} #.#  #.# #. .#  #.# #.# .#  #.# #.# .#  #.# #.# S#  #.# #.# g#  #.# ##.## .#  #.####...####.######  #...........@......# #...####.####.# ..####.## ... >.....# ####  -*i}I-*i #.#  #.# #. .#  #.# #.# .#  #.# #.# .#  #.# #.# S#  #.# #.# g#  #.# ##.## .#  #.####...####.######  #...........@......# #...####.####.# ..####.## ... >.....# ####  -*i}% -*i|-*i-*i"-*i$d _There are monsters nearby!-*iy N#.# #.# ..# #.# #. #.# #.# #.# #.# #.# #.# #.# #.# #.# #S# #.# #.# #g# #.# ##.## #.# #.####...####@######  #..................# ####..###...####.####.# ......####.## #... ####.>.....-*i `# ##############-*i8.g-*i2J.S-*i-*iC---80.0) _-*i-*i.*ij  You hit the goblin.  The goblin is heavily wounded..*ikh2--4-----.*ikN=--9 (0.8.*iq.*it9 _The goblin hits you with a +0 club..*iH )  You hit the goblin..*i..*i,S.*iq%S   ball python (constriction) .*i(^3=-2.*i( 1.7.*iJ-.*i/J _You kill the goblin!.*iR  You hit the goblin. _You kill the goblin!You hit the ball python. Your bite misses the ball python.  The ball python is moderately wounded.The ball python closely misses you. x2  The ball python bites you but does no damage..*ixP=  0 .*iq 2.6 (0.9Constr .*id.*iz _The ball python grabs you. The ball python constricts you..*i  You hit the ball python but do no damage.The ball python is moderately wounded.The ball python bites you but does no damage..*i>3.4 (0.8.*i.*i_ _The ball python constricts you..*ig )  You hit the ball python. You bite the ball python..*iĘ(.*i~4=-----10 34.2.*i% .*i,.*i'O _You kill the ball python!.*i.*iL.*i.*iLH _No target in view!.*iP.*i.*i.*iH _No target in view!.*i.*iL.*i.*i$H _No target in view!.*i.*i.*i(.*iH _No target in view!.*i.*iF.*i,.*iH _No target in view!.*i.*iX.*i.*i0.*i| _.*i.*i .*i.*i.*i#=.*i,H5=====.*i.*i.*i3.*if.*ix.*i.*i _No target in view! _ You encounter a hobgoblin..*iJ#. #.##.# ####.## #)###...####.######.*i@ .................# ####...- ......####.## #.*ie...*i>.....# ######g..g   hobgoblin (asleep).*i.*i-9.2 (5.0.*iM-90.2 (6 _.*i.*il.*i #.# #. #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# ##.## #)#  ...####.######  .*i.............# #@####.#  #........ > ######g..  .*iK.*i!.*i7  #.# #. #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.# .*i>  #.# ##.## #)#  ...####.######  .............# #@####.#  #........ > ######g..    .*i 4.*i v _A hobgoblin is nearby!.*i%  #.# #. #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# ##.## #)#  ...####.######  .............# #@####.#  #........ > ######g..  .*i  #.# #. #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# ##.## #)#  ...####.######  .............# #@####.# .*i  #........ > ######g..    .*i6 .*i .*i+ .*i ` _A hobgoblin is nearby!.*iP X #.# #. #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# ##.## #)#  ...####.######  .............# #@####.#  #........ >.*i ######g..  .*iJ# #.# #. #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# ##.## #)#  ...####.######  .............# .*i#g#@####.#  #........ > ######g..    .*i*.*i*.*iE0.*i2` _A hobgoblin is nearby!/*i#.# #.# #.# #.# #.# #.# #.# #.# #.# /*i#.# #.# #.# #.# ##.## #)# #.####...####.#######..................# /*iA###..###...####.####.#.. /*i.....####.## #.@....... ###.>.....# ######g  ######### # /*i4g./*i rThe hobgoblin shouts! You hear a loud squeak./*igr   rat/*i<'===/*ig1.2 (1/*ix/*iPT _You encounter a rat./*iq#.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# ##.## #)#  #.####...####.######  #.........# ..###...####.####.#.####.## #..@.g./*i5".>.....# ######...r.  # ##/*i=Ag./*iֶ4r./*iL/*iP=====---2/*i/*i/*i< †You hit the hobgoblin but do no damage. You bite the hobgoblin./*i^C r.  You kill the hobgoblin!/*ixJ4 /*iM_5=--3.0 (0.8/*iT/*iWf _The rat twitches its whiskers./*i#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ##.## #)# #.####...####.###### #........# #..###...####.####.#./*i####.## #...@..r..>.....# ######. # ##/*ioCr./*i /*i5-4.0 (1.0/*i/*i7v _You see here a hobgoblin corpse./*i .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# .# ##.## #)# .####...####.###### ..# ## /*i( ..###...####.####.#.####.## #...†@r. .>.....# ######. ##/*i}% /*i% %=/*i% 5/*i+ /*i. Q _The rat closely misses you./*i  You hit the rat.  The rat is moderately wounded./*i [1---9 (0.9/*i /*i ( _The rat bites you./*iR  You barely miss the rat. You bite the rat, but do no damage.The rat is moderately wounded./*iS g2=--6.7 (0.8/*i Z /*i\ Q _The rat closely misses you./*ij 8  You barely miss the rat. You bite the rat, but do no damage.The rat is moderately wounded.=7.6 (0.9/*i /*iV ( _The rat bites you./*iK /*iL T3=8.4 (0.8/*i] /*it` _You barely miss the rat. You bite the rat, but do no damage./*iN †You barely miss the rat. You bite the rat./*i V  You kill the rat!/*i0 L 4==@@   Jessica (wandering)You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger./*i /  --more--0*i±30*iE 79.3 (0.9 _0*ir0*i0*i j# #.# #.# # #.# #.# # #.# #.# # #.# #.# # ##.## #)# 0*i ####...####.###### ..# #####...####.####.#.####.## #...†.@.....@. >.....# ######. 0*i '##0*i 5@.0*i 0*iA 0-100.3 (1.00*i- 0*i p _You see here a rat corpse.1*ial #.# #.#  #.# #.# .#  #.# #.# .#  #.# #.# .#  ##.## #)# .#...####.######.#...#.#####. ###...####.####.#...@. 1*il#####.## #...†.† .....# ######. #1*iq@.1*i|y@===11*i1*i:% _Jessica shouts!1*i\#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  ##.## #)# #.# ...####.######.# ...#.#####.#1*i...####.####.#..@....#.## #...†.†.## ######. #1*i^1*i?.@1*ii1*i$L=---21*ih1*iC1*iW §@  You hit Jessica.  Jessica is lightly wounded.  Jessica casts a spell.1*iw`1*i`W==-3.1 (0.81*ih1*ij% _Jessica blinks!1*i #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ##.## #)# #.##...####.######.#....#.#####.##...####.####.#.##.## #...†.†@.§.....#.# ######@.# #1*i81*iS1*iW**1*i$v  Jessica gestures at you while chanting.1*i98@1*i|:e1----4.1 (1.01*iA1*iD4 _Pain shoots through your body!1*i] .You barely miss Jessica.  Jessica is lightly wounded.1*i}^O----9 (0.81*if1*iv _Jessica hits you with a +0 dagger.  You hit Jessica but do no damage. Your bite misses Jessica.  Jessica is lightly wounded.1*iv1*iZwc18---4-----1*iw!5.71*i}1*i,8 _Jessica hits you with a +0 dagger.1*i  You hit Jessica but do no damage.Jessica is lightly wounded.1*i9*1*iHw~ (fast)Jessica casts a spell.1*i'@1*i9=--====6.51*i8 1*i 0 _Jessica seems to speed up.1*i#z  You barely miss Jessica. Your bite misses Jessica.  Jessica is lightly wounded.1*ik$]=---7.31*i++1*i> _Jessica hits you but does no damage.  You barely miss Jessica.  Jessica is lightly wounded.1*iuB  Jessica points at you and mumbles some strange words.1*ir20==---8.2 (0.91*i1*i , magic disrupted)Jessica is lightly wounded.  Jessica points at you and mumbles some strange words.You easily resist.hit Jessica. You bite Jessica. Jessica's magic leaks into the air.  You drain her magic. You feel invigorated.  Jessica is severely wounded.1*ig1==5=====9.0 (0.81*i1*iR3 _Jessica falters for a moment.1*im )You completely miss Jessica. You bite Jessica.1*i ' 1*i 1*i@ Y #.# #.#acenet the Cutter#.# #.# #.#Vine Stalker **....1*i #.# #.# #.#Health: 22/24 ======================--#.# #.# #.#Magic: 5/51*i ========================##.## #)# #.#AC: 71*i Str: 13 ###...####.######.#EV: 101*i Int: 10 ................#.#####.#1*i* SH: 0Dex: 19 ###...####.####.#.......#1*iL XL:  4 Next: 121% Place: Dungeon:2 1*i ####.## #...†.†@.......#Noise: =--------  Time: 1109.9 (0.9) .....# ######).........a) +0 short sword #################Throw: 2 throwing netsYou hit Jessica. You bite Jessica. Jessica's magic leaks into the air.  1*i You drain her magic. You feel invigorated.  Jessica is severely wounded. _Jessica falters for a moment.  1*i% fYou completely miss Jessica. You bite Jessica. _You kill Jessica!1*i  Jessica is severely wounded. _Jessica falters for a moment. 1*i You completely miss Jessica. You bite Jessica. _You kill Jessica!Your Armour skill increases to level 1!You have reached level 5!1*i) /  --more--2*i|u6/28=6/651% 2*ib2*i4 _2*i( 7= _2*i). 8==2*i1 2*i3 ,2*i<5 2*i7 2*i9 2*i : 2*i3; 2*i@F =2*iG 2*i]J ,2*idK 2*i N 2*iQ B2*iR 2*iT B2*iW 2*iW 2*iX 2*iX 2*i[ 2*i] ,2*i] 2*i@_ 2*iGi 2*io X2*iwo 2*i-p 2*iq 2*is 2*is 2*it 2*iw 2*iHy 2*iy 2*ibz 2*ig| 2*i} 2*i~ 2*i~ 2*i 2*i ,2*i/ 2*i 2*iK 2*i 2*i 2*i 2*iz 2*i 2*iF 2*i/ 2*i 2*i 2*i} 2*i 2*i 2*i 2*im 2*i˜ 2*iV 2*im 2*i 2*i 2*i˭ 2*in 2*i 2*i 2*i 2*i^ 2*i 2*i 2*iϵ 2*i 2*iR 2*iP 2*ic ,2*iR 2*i 2*ie 2*i 2*i ,2*i 2*i 2*iZ 2*i 2*i8 2*i* 2*i 2*i 2*i 2*i 2*i@ 2*i| 2*i 2*i 2*i ,2*i 2*i ,2*i 2*i 2*i B2*iN 2*iV 2*i 2*i 2*i 2*i ,2*i 2*iB 2*i 2*i 2*i n2*i 2*i ,2*i 2*i 2*i ,2*i! 2*i( 2*ic+ ,2*i0, 2*i- 2*i/ ,2*i/ 2*i1 2*i2 ,2*i3 2*if6 ,2*i6 2*iw7 2*i8 2*iB: ,2*i; 2*i; 2*i= ,2*i-> 2*id@ 2*iB 2*i.k   acenet the Cutter#@#  Vine Stalker **....#.#  Health: 28/28 ========================...  Magic: 6/6========================#.#  AC: 7Str: 13#.#  EV: 10Int: 10#.#  SH: 0Dex: 19#.#  XL:  5 Next: 11% Place: Dungeon:2#@#  Noise: ---------  Time: 1166.9 (57.0)#.#  a) +0 short sword####.#  Throw: 2 throwing nets [32*il 4m######.###.# ........##.# ######.###.#  @   Sigmund (polearm, asleep)#.#########.# #...........# ############# _Jessica falters for a moment.  You completely miss Jessica. You bite Jessica. _You kill Jessica!Your Armour skill increases to level 1! _You have reached level 5!You encounter Sigmund the Dreaded. He is wielding a +0 scythe.2*i%t /  --more--3*i73*i<8-3*i,AQ.@3*iX,@)==7.9 (58  You completely miss Jessica. You bite Jessica. _You kill Jessica!  Your Armour skill increases to level 1! _You have reached level 5!  You encounter Sigmund the Dreaded. He is wielding a +0 scythe. _Sigmund shouts!4*i/.#@#.... #. ### . ######.#. ......... 4*i/######.## #..#########............4*iG2N.@4*i74*iJ8,--8.9 (14*ir8.0)4*i=4*i?4*i& L...#.#.@. ### ######.# ........ ######.## #########4*i 4*i **Sigmund casts a spell at you.4*i ..2------4--------==9 _The puff of flame hits you!4*i b#.#...# #.# ##.#.#.#.#.#..@. ### ######.# ........ ######.## 4*i0 3=------70 _Sigmund hits you but does no damage.4*i 4*i <#.#4*i $ ... 4*i& L #.# 4*io #.#.#.#4*i #.#.#.#4*i 5#..@..#4*ii !4*i  4*i *### 4*i =######.# ........4*i,$ 4*i9+ 4*i+ 44*i+ /==4*i!, )--4*i, 14*iv2 4*i 5 4*i  , magic disrupted)You hit Sigmund. You bite Sigmund. Sigmund's magic leaks into the air.  You drain his magic. You feel invigorated.  Sigmund is lightly wounded.4*i+ 5==5====----=2.7 (0.84*iF 4*i 3 _Sigmund falters for a moment.4*i 1  You hit Sigmund but do no damage. You bite Sigmund.  Sigmund's magic leaks into the air. You drain his magic. You feel invigorated.  Sigmund is moderately wounded.4*i 19-----4----=4*i 3.54*i 4*i 8 _Sigmund hits you with a +0 scythe!4*i'} W  You barely miss Sigmund. Your bite misses Sigmund.4*i~ o20=-----4.34*i t _Sigmund is moderately wounded.4*i &  4*i You hit Sigmund.  4*i /Sigmund is heavily wounded.4*i> 4*i 4*i$ 14*ic /==4*i -4*i !5.14*i% 4*i  4*i 4*i %_Sigmund misses you.4*i( 4*ib  You hit Sigmund but do no damage.Sigmund is heavily wounded.4*id e2=6.0 (0.94*icv 4*i Q _Sigmund closely misses you.4*i 5  You hit Sigmund.4*i H----8 (0.84*i8q _Sigmund is heavily wounded.5*i  You hit Sigmund. You bite Sigmund. Sigmund's magic leaks into the air.  You drain his magic. You feel invigorated.  Sigmund is almost dead.15------=7.7 (0.9 _Sigmund hits you with a +0 scythe!5*iJ6  You hit Sigmund. Your bite misses Sigmund.6=------8.5 (0.8 _Sigmund is almost dead.5*i )You completely miss Sigmund. You bite Sigmund.5*iòR5*i5*i  acenet the Cutter#.#  Vine Stalker **....#.#  Health: 17/28 ==============----------...  Magic: 4/6================--------# #.# #  AC: 7Str: 135*iZf#.#.#.#  EV: 11Int: 10#.#.#.#  SH: 0Dex: 19#..)..#  XL:  5 Next: 163% Place: Dungeon:2#@#  Noise: =--------  Time: 1179.3 (0.8)#.#  a) +0 short sword#.#  Throw: 2 throwing nets5*i#.# #.# #.# 5*i{ ####.# 5*i  ######.###.# 5*iL  ........##.# 5*i  _Sigmund hits you with a +0 scythe!  You hit Sigmund. Your bite misses Sigmund. 5*i33_Sigmund is almost dead.5*iOYou completely miss Sigmund. You bite Sigmund. _You kill Sigmund!Your Dodging skill increases to level 3!5*ixSigmund is almost dead.completely miss Sigmund. You bite Sigmund. _You kill Sigmund!  Your Dodging skill increases to level 3!  Your Stealth skill increases to level 2! have reached level 6!5*i0/  --more--6*ici9/32=7---632% 6*ido6*iq4 _6*iU}36*i~6*i6*i21=5==== _2==6*i6*iH23==6*iъ6*i4==6*i6*iT6*ij5=====6*if6*i6*iNK6=6*i 6*iߔ~7==6*i6*i6*ih8==6*i6*ik9=6*i6*ib30=6*i6*i6*i"1==6===6*i6*ir~2==6*i>6*i6*ix6*i{6*i6*i6*i 6*i(6*i;===6*i86*i;6*i9=6*i6*i,6*i6*i6*i)6*i6*i6*i&6*i6*ir,6*i6*iv6*iN7====6*i<6*i6*i,6*i6*i $  Things that are here:6*im;  a +0 scythe; a +0 robe6*i+6*i _6*iy6*i6*iU,6*iM6*im$  Things that are here:6*i;  a +0 scythe; a +0 robe6*iv6*iC==== _6*i6*i6*i6*i`6*i6*i 6*i6*i 6*i6*i}6*i,6*i6*i6*i6*i6*i6*i6*i26*ij6*i6*iA6*ir,6*i\6*i6*i ,6*i] 6*iq 6*i ,6*i6*ib6*ik  You encounter a ball python.6*i ... .# ... S# #.# .# #.# .#  #.# .#  .# .#  .######.##.#  .........@.# -.######.#### ###.### #.....#6*i #.#.#.# #.#.#.# S   ball python (constriction, asleep) #.#.#.# #..)..# ###.##6*i1212.3 (33.0)6*i1!M-3.3 (34 _6*i'6*i;,6*i~ ... .#  ... S#  #.# .#  #.# .#  #.# .#  #.# .#  .######.##.#  .........@.#  .######.####  ###.###  #.....#  #.#.#.#  #.#.#.#  #.#.#.#  #..)..#  ###.### 6*ic  ... .#  ... S#  #.# .#  #.# .#  #.# .#  #.# .#  .######.##.#  .........@.#  .######.####  ###.###  #.....#  #.#.#.#  #.#.#.#  #.#.#.#  6*i| #..)..#  ###.### 6*i 6*ia 6*i# 6*i& b _A ball python is nearby!6*i@  ... .#  ... S#  #.# .#  #.# .#  #.# .#  #.# .#  .######.##.#  .........@.#  .######.####  ###.###  #.....#  #.#.#.#  #.#.#.#  #.#.#.#  #..)..#  ###.### 6*iR c ... .#  ... S#  #.# .#  #.# .#  #.# .#  #.# .#  .######.##.#  .........@.#  .######.####  ###.###  #.....#  #.#.#.#  #.#.#.#  #.#.#.#  #..)..#  ###.### 6*i 6*iA 6*i 6*i] b _A ball python is nearby!6*i  ... .#  ... S#  #.# .#  #.# .#  #.# .#  #.# .#  .######.##.#  .........@.#  .######.####  ###.###  #.....#  #.#.#.#  #.#.#.#  #.#.#.#  #..)..#  ###.### 7*i=h ... .#  ... S#  #.# .#  #.# .#  #.# .#  #.# .#  .######.##.#  .........@.#  .######.####  ###.###  #.....#  #.#.#.#  #.#.#.#  7*i6>#.#.#.#  #..)..#  ###.### 7*ieD7*iD7*iJ7*iwMb _A ball python is nearby!7*il ... .#  ... S#  #.# .#  #.# .#  #.# .#  #.# .#  .######.##.#  .........@.#  .######.####  ###.###  #.....#  #.#.#.#  #.#.#.#  #.#.#.#  #..)..#  ###.### 7*i y ... .#  ... S#  #.# .#  #.# .#  #.# .#  #.# .#  .######.##.#  .........@.#  .######.####  ###.###  #.....#  #.#.#.#  #.#.#.#  #.#.#.#  #..)..#  ###.### 7*i7*i+7*ib _A ball python is nearby!7*i'  ..#  .....#  ...#S#  #.##.#  #.##.#  #.##.#   #.##.#  .######.##@#  ...........#  .######.####7*i( ###.###  #.....#  #.#.#.#  #.#.#.#  #.#.#.#  #..)..#  7*i,D.S7*i-E.S7*i:5NS)7*i614.3 (1.0)7*i;7*is>5 _The ball python hisses angrily.7*i Z .....S######.##...........######.######.##...#.#7*i< J.S7*iQ 7*i 7*iZ 57*i3 7*i 7*i8 o †You hit the ball python.7*i> R7*iB =3=6.1 (0.87*iF 7*ixI O _You kill the ball python!7*i 7*i 7*i 7*i H _No target in view!7*iwP 7*iP 7*iHU 7*iX H _No target in view!7*i 7*i 7*i 7*i H _No target in view!7*iD 7*iE 7*iJ 7*iL H _No target in view!7*i 7*i 7*i 7*i H _No target in view!7*i27*i27*i|77*i-:C _No target in view!7*in7*i7*i7*i/7*i38*i6Y _ _ You see here a ball python corpse. _8*i8*i 8*i ,8*i; 8*i ,8*iB8*i_8*i8*i>8*i8*i8*i 8*iX 8*i!8*iY8*iY  You encounter a bat.#. #.###.#..# .#####. #.##.....# .......###........#  #.....##...#.#  ##.######.##.#  #.# #.##.#  #.# #.##†#  #.# #.##.#  #@######.##.# - .b....?...........#  #######.######.####  #.# ###.### ..# #.....# ### #.#.#.# b   [48*i&[0mbat (asleep) #.#.#.# #.#.#.##.# #..)..#37.1 (21.0)-8.1 (22 _8*iH #. #.###.#..#  . #.##.....#  .###........#  #......#  ##.#.#  #.# #.##.#  #.# #.##†#  #.# #.##.#  #@#  8*i'.b....?...........#  #######.######.####  #.#   ..#   ###       #.# #..)..# 8*i0 #. #.###.#..#  . #.##.....#  .###........#  #......#  ##.#.#  #.# #.##.#  #.# #.##†#  #.# #.##.#  #@#  .b....?...........#  #######.######.####  #.#  ..#  ###      #.# #..)8*i8*in8*i8*i/Z _A bat is nearby!8*iZc #. #.###.#..#  . #.##.....#  .###........#  #......#  ##.#.#  #.# #.##.#  #.# #.##†#  #.# #.##.#  #@#  .b....?...........#  #######.######.####  #.#   ..#   ###       #.# #..)..# 8*iV #. #.###.#..#  . #.##.....#  .###........#  #......#  ##.#.#  #.# #.##.#  #.# #.##†#  #.# #.##.#  #@#  .b....?...........#  #######.######.####  #.#  ..#  8*i###      #.# #..)8*i48*ip _A bat is nearby!8*ic #. #.###.#..#  . #.##.....#  .###........#  #......#  ##.#.#  #.# #.##.#  #.# #.##†#  #.# #.##.#  #@#  .b....?...........#  #######.######.####  #.#   ..#   ###       #.# #..)..# 8*i  #. #.###.#..#  . #.##.....#  .###........#  #......#  ##.#.#  #.# #.##.#  #.# #.##†#  #.# #.##.#  #@#  .b....?...........#  #######.######.####  #.#  ..#  ###      #.# #..)8*i 8*ip 8*ib 8*iG Z _A bat is nearby!8*iG .#####. #.##.....# .......###........# #.....##...#.# ##.######.##.# #.# #.##.# #.# #.##†# #.# #.##.##.######.######.##.##.b....@...........#########.######.#### #.# ###. ..# #.....# ### #.#.#.# # #.#.#.# # #.#.#.# # #.# #..)..# # #.# ###.###.b.b.bb9.1 (1.0) _[39;8*i 49m _You see here a scroll labelled WAINACK QITA.9*i42& .#####. #.##.....# .###.# #.....##...#.# ##.######.##.# #.# #.##.# #.# #.##†# #.# #.##.# #.######.######.##.# #....b@?.# #.######.#### #.# ###.### ..# #.....# ### #.#.#.# .# #.#.#.# .# #.#.#.# .# #.# #..)..# .# #.# ###.###9*i4Db.9*i05/.b9*iU=9*i=/=409*i$D9*iFT _The bat completely misses you.9*i*1-9 (0.8 _You hit the bat but do no damage. The bat closely misses you. The bat hits you.9*i5G †  You hit the bat.9*i?(9*i!BV2=1.79*iH9*i>KG _You kill the bat!9*i9*i) 9*i9*iH _No target in view!9*iN9*i S9*iX9*i[H _No target in view!9*i9*i>9*i9*iH _No target in view!9*i?49*iUC9*ipPH _No target in view!9*i9*i89*i^ _No target in view!9*i09*iC19*i79*i<@ _No target in view!9*ik39*il9*i-o9*ip9*iY{ _.#####. #.##.....# .###.# #.....##...#.# ##.######.##.# #.# #.##.# #.# #.##†# #.# #.##.# #.######.######.##.# #....†.@.# -#.######.#### #.# ###.### ..#### 9*i| 9*i)-2.7 (1.09*iE-3.7 (29*i9*i6_ _h - a scroll labelled WAINACK QITA9*i 9*i# 9*ij 9*i' 9*i* 9*i/ B9*i0 9*iM1 9=9*i+2 9*i3 9*i9 n9*iB: 9*i: 9*i.< 9*i"> B9*i? 9*i@ 9*i1A 9*ifA 9*iB 9*iD B9*iF 9*iNG ,9*iG 9*iH 9*iO  #.# #.##.# #.# #.##†# #.# #.##.##.######.######.##.##....†.............#########.######.##########.# ###.### #......# #.....# #@###### #.#.#.#51.7 (8#.# #>......# #.#.#.#9*iP f#.# #.####### #.#.#.##.# #.# #..)..##.# #.# ###.###  #.# #.# #.#  #.# #.# #.#  #.# #.# #.# ###.### #.# #.#9*iW 9*iW +2.7 (99*iJ\ 9*i/_ ; _Found a stone staircase leading down.9*i? 39*i 9*i 9*i 9*ix 9*i ,9*iR 9*i 9*i v9*i 9*ii ,9*i 9*i 9*iw ,9*i 9*i 9*i) 9*ij 9*i2 9*i/ 9*i ,9*i 9*i 9*i 9*iL 9*i 9*ik _  You see here a bat corpse.9*i8 9*i  _9*i} 9*i 9*i 9*i 9*i 9*i 9*i 9*i3 9*i 9*i 9*i 9*iJ 9*i 9*i 9*i ,9*i 9*i$   You encounter a kobold. It is wielding a +0 short sword and quivering stones... #.#.....# #.. #.#.#.....# #.. #.#.....# #... #.#K....# #. .### #.........# #. ..# #.#.....# #. #.###.#..#.#.###.#####.# #.##.....#.......@.....###........ [9*i% *34m########.#####.....##...#. .........# ##.######.##. ########.# #.# #.##. #.# #.# #.##† #.# #.# #.##. K   kobold (missile, asleep) #.######.######.##. #....†............. ########.######.### b75.7 (23.0)  The kobold shouts!.K9*i#F b   bat (wandering)K   kobold (missile)===6.7 (24 _You encounter a bat.9*iE 4 .. #.b...# #..  #.....# #..  #.....# #...  #.....# #. .###  .K...# #. ..#  ...# #.  #.#.###.#####.#  #.......@.....# ########.#####... ...#  ########.# #.#  #.# #.# #.##† #.# #.#  #. #....†.. .:*i` .. #.b...# #..  #.....# #..  #.....# #...  #.....# #. .###  .K...# #. ..#  ...# #.  #.#.###.#####.#  #.......@.....# ########.#####... ...#  ########.# #.#  #.# #.# #.##† #.# #.#  #. #....†.. .[4:*i`0m:*i\f:*if:*i'n:*ipd _There are monsters nearby!:*il4 .. #.b...# #..  #.....# #..  #.....# #...  #.....# #. .###  .K...# #. ..#  ...# #.  #.#.###.#####.#  #.......@.....# ########.#####... ...#  ########.# #.#  #.# #.# #.##† #.# #.#  #. #....†.. .:*i0 .. #.b...# #..  #.....# #..  #.....# #...  #.....# #. .###  .K...# #. ..#  ...# #.  #.#.###.#####.#  #.......@.....# :*i1########.#####... ...#  ########.# #.#  #.# #.# #.##† #.# #.#  #. #....†.. .:*i::*ip::*i@A:*i4Dd _There are monsters nearby!:*iS  .. #.b...# #..  #.....# #..  #.....# #...  #.....# #. .###  .K...# #. ..#  ...# #.  #.#.###.#####.# :*iT #.......@.....# ########.#####... ...#  ########.# #.#  #.# #.# #.##† #.# #.# :*iTQ #. #....†.. .:*i~g .. #.b...# #..  #.....# #..  #.....# #...  #.....# #. .###  :*i.K...# #. ..#  ...# #.  #.#.###.#####.#  #.......@.....# ########.#####... :*ie...#  ########.# #.#  #.# #.# #.##† #.# #.#  #. #....†..:*iK .:*i*:*i:*iu:*i d _There are monsters nearby!:*iQ####.# ..# .. .!#.... #.#. #.b...# #.. #.#. #.....# # #.#. #.....# #... #.##.....# #. .### #.#.K...# #. ..# #.#:*iE #.....# #. #.###.# #.#.###@#####.# #.## #.............###...... ########.#####.....##...# .........# ##.######.##########.# #.# #.## #.# #.# #.## #.# #.# #.## #.######.######.##:*ir #....†............:*iZ'.b:*i%.b:*iD%.b:*i::*i4((:*iu6..:*i(vh1---7.7 (1.0):*i~:*i0 _Found a sedimented cyan potion. The kobold throws a stone. The stone hits you.;*i3...... ... #####.# #....#.# ..# # .. .!#.... #.# # #.....# #.. #.# #.....# # #.# #.....# #... #.# #.b...# #. .### #. #.K...# #. ..# #.# #...@.# #. #.###.#;*il4 #.#.###.#####.# #.## #.............###...... ########.#####.....##... .........# ##.######.########.# #.# #. #.# #.# #. #.# #.# #. #.######.######.#;*ij5.;*i5b;*i6;*i68.b;*i!7;*iq7F.K;*i=;*i>;*i>`2=--8;*iD;*iiG: _The bat hits you but does no damage.;*iy b.You hit the kobold.;*i b.The kobold is heavily wounded.;*iGl  The bat misses you.;*i\0--9.5 (0.8;*i*;*i@ _The kobold hits you with a +0 short sword.;*ib .b  You hit the kobold but do no damage. Your bite misses the kobold.;*ilm  The kobold is heavily wounded.;*imb1=-80.3;*iRw_ _The bat misses you.;*ih )You hit the kobold.;*iW b.You kill the kobold!;*i (;*il(1.1;*ig _The bat closely misses you.;*i=Y##..#  ...... #.# . #####.# #....#.#... .!#.... # ... #.#b.### #.....#  #..)..# #. #.###.##.###.#####.# #.## #.............###...########.#####.....##............# ##.############ #.# ;*icZ8.b;*i[:.b;*ib;*i5cR2==;*iec&2.1 (1.0;*ii;*idlP _The bat barely misses you.;*i0Hb.;*i;b);*i];*i +9 (0.8;*i";*i _You closely miss the bat. Your bite misses the bat. The bat closely misses you.;*iL.##..#. #.#.##.# .#####.# #....#.## .. .# .. .!#.... #. .# #.....# #.. #. #.....# #.. #. #.....# #... #. #.....# #. .### # #..@..# #. ..# #. #.b)..# #. #.###. #.#.###.#####.# #.## #.............###;*iM7[40m ########.#####.....## ..# ##.######. #.# #.# #. #.# #.# #. #.# #.# #.;*i PIb.;*iPLb.;*iX;*iY-3.9 (1.0;*i2a;*iG: _The bat hits you but does no damage.;*i6 b.You hit the bat. You bite the bat, but do no damage.The bat is heavily wounded.;*i8 ;*iM-4.7 (0.8;*i];*i\: _The bat hits you but does no damage.;*i.i### .##..#  . .. ...... #.##.# ####.# #....#.##... .!#.... .#. b.. .##...#  #..)..# #. #.###.#.###.#####.# #.## #.............###...########.#####.....##..........# ##.############;*i[0Kb.;*i19.b;*i<_=5.7 (1.0;*i$C;*izEP _The bat barely misses you.;*io .You hit the bat.;*iR;*iQ546.5 (0.8;*i;*iG _You kill the bat!;*ij;*i-k;*ijr;*iuH _No target in view!;*i*4;*i^ _No target in view!;*i9m;*irn| _No target in view!;*iI;*iȈf _;*iAX;*iu;*i,;*i;*i&#..#..<# .†.†..# ## #.†##..# ..  ......... #. ##  ;*i#..##..#### #. .## ## ;*i#..##..# #. #. .. .. ......... #.. #.#.##.# ##.#####.##...#....#.###  ..# ........@#...... -  ..# ......#.....# #.. ###.. #.....# #.. #.. #.....# #...... #.....# #. .##### #.....# #. ..#  #..)..# [;*i40m#. #.## #.#.###.#####.# #.###.............###..;*i,s90.5 (4.0-1.5 (5;*i&;*i\ _j - a sedimented cyan potion;*i. ;*ioX ;*iZ ,;*i[ ;*ii] ;*i^ ;*i6_ ;*i_ ;*i` ;*ib ;*ic ,;*id ;*ibj ;*i^k ;*i!m ,;*io ;*i9p ;*iar B;*is ;*it ;*iu ;*iu ;*iv ;*iEx ;*ix ;*ix ;*iA ;*i/ ;*iV # ###.acenet the Cutter ##.......#Vine Stalker **.... ...##.#Health: 32/32 ======================== ##.#Magic: 7/7======================== # ###########.#AC: 7Str: 13 # .........##.#EV: 11Int: 10 ... ..#.####.##.#SH: 0Dex: 19 #### #.#.##.##.##.#XL:  6 Next: 34% Place: Dungeon:2 # #. #........@..#Noise: ---------  Time: 1303.5 (12.0) .. #.. #.#.##.##....[39;;*i \49m...h ...a) +0 short sword #.##...#....#.#####..... ..#Throw: 2 throwing nets.........#....... ..## #.#.#......#.....#####...# #.#.####...#.....# #.. # #.#.#h   Natasha (wandering)#... #.....# #... #.#.##...# #.....# #. .### #....###. #.....# #. ..# #.#..# _You kill the bat! _No target in view! _No target in view! _No target in view! _j - a sedimented cyan potionYou encounter Natasha, Servant of Life and Death.;*i /  --more--<*i% <*i <*i <*i^ <*i < 4.5 (13 _<*iQ <*i  ###. ..... ..# # #.#  #.# #  ##.# .##  ..##.# ... ..#.####.##.# ..<*io  #.#.##.##.##.#  #. #.........@.#  #.. #.#.##.##.h. ... .##...#....#.#####...# .#. ...###  ......#.....#####..  ###...#.....# #...# #.#.# #... #.....# #...#  ...# #.....# #. .# <*iT 2h.<*i hNatasha hisses angrily.5.0)<*iv5 l _Natasha casts a spell.=*i U{###. ..... ..# # #.# #.# ### #.# ..## .##.# ....  ..#.####.##.# #..  #.#.##.##.##.#  #. #.# =*iU #.. #.#.##.##......h...... ##...#....#.#####...# #. ...#####.#.# ......#.....#####. ###...#.....# #...# #.#.#  #... #.....# #.. ...# #.....# #.. =*iW35=*i]X.=*i^5   cerulean imp (polearm, summoned)=*i_&6=*ie=*iPi=*i".... ..# # #.#  #.# ##############.# ..###.........##.# ..... ..#.####.##.# #...# # #.#.##.##.##.#.#. #...........#.h##### #.. #.#.##.##...@.5....... #...#....#.#####.........# .......#...........#####.#.##.....#####...# #.#.# ##...#.....# #=*i... #.....# #...# #.#.#h   Natasha ..# #.....# #...### #....# 5   cerulean imp (polearm, summoned) #. #.....# #.$...# #.#..# #..)..# #. #.##=*i .hFound 4 gold pieces.=*i=*iu.=7=*io=*iC _The cerulean imp hits you but does no damage.=*i^OThe cerulean imp hits you but does no damage.  You hit Natasha.is lightly wounded.  Natasha howls an incantation.Natasha glows brightly for a moment.  Natasha closely misses you.0--8.3 (0.8=*iT=*i,WJ _The cerulean imp hits you from afar with a +0 spear.=*i( =*i+(magic disrupted)You barely miss Natasha. You bite Natasha. Natasha's magic leaks into the air.  You drain her magic.  Natasha is lightly wounded.=*iva1=-9.1=*i=*iaI _Natasha misses you.=*i}A  You hit Natasha.  Natasha is moderately wounded.=*iBq2==9=*iOJ=*iLY _The cerulean imp barely misses you.=*i  You hit Natasha.  Natasha is moderately wounded.=*i  Natasha stares at you and mumbles some strange words.=*iC7  You easily resist.=*iC)10.7=*iI=*iKC _The cerulean imp hits you but does no damage.=*icy  You easily resist. _The cerulean imp hits you but does no damage.  You hit Natasha. You bite Natasha. Natasha's magic leaks into the air.  You drain her magic.  Natasha is almost dead.  Natasha closely misses you.=*idW0--1.5=*iGj=*ilJ _The cerulean imp hits you from afar with a +0 spear.=*i/ §You hit Natasha.  You kill Natasha!You feel Natasha's spirit has finally been put to rest.=*i-†=*iq0=*i 1=-452.3 _The cerulean imp disappears in a puff of smoke!=*i=*im _Your Short Blades skill increases to level 4!=*itT 4=*iZ =*i\ H _No target in view!=*ih =*iR =*i =*i1 H _No target in view!=*i; 4=*iB =*iC H _No target in view!=*i =*i =*i ^ _No target in view!=*iT| =*i"} =*if =*i H _No target in view!=*i =*iy WNo target in view!=*i` =*iSa =*iRj =*il =*iC 4=*i =*i0 =*iQ =*i?R =*iGX =*iZ =*i }2== _==*i =*i] ,=*i =*iI =*i ,=*i9 =*i} I _You now have 91 gold pieces (gained 4).=*i 3=*i =*i =*i =*i =*ie =*i =*ik =*iµ =*i =*i; =*i( =*if =*i =*ic =*i ,=*iT =*i =*i =*iJ =*i =*i =*iK ,=*i =*i n  You see here the felid corpse of Natasha.=*i =*iS  _=*i =*i =*i ,=*i =*i/ =*i       . . ..#   #.#   #.# #####  ##########.# #...## ........##.# #..@.......  -32.3 (20.0) .#.####.##.###...######<   #.#.##.##.##.#.##  #...........#..######   #.#.##.##....†........  .#....#.#####.........#   ..#...........#####.#.#  =*i [m  ..#.....#####...# #.#.#    ..#.....# #...# #.#.#   =*i=*iF-3.3 (21=*i=*i9 _Found a stone staircase leading up.>*izI>*i~>*iH>*in>*i,>*i;>*i>*i">*i>*i=>*iX>*i>*i܎>*i(>*i>*iԑ>*i,>*ipX>*i/>*iѬ>*i>*iȮ>*i>*ip>*i>*i>*i>*i~>*iA>*iZ>*iǶ,>*iZ>*i>*i_>*i>*i>*i->*i>*i>*i>*i$>*iu>*i{>*i>*i>*i_>*i>*i>*i,>*i>*i>*i~>*i>*i\>*i*>*id>*i>*iS>*iF>*i >*i>*i>*i]>*iE>*i>*i>*i>*iv>*i>*i'>*i5>*i>*i>*iF>*ih>*i>*i>*if>*iU>*i>*i]>*i>*i >*i >*i >*i) >*i >*iq>*i>*i>*iB>*i ,>*il>*i >*i.B>*i>*i>*i>*iF>*iI>*i>,>*i>*i>*i>*i>*i>*i>*iB>*i >*i!,>*i_">*im%B>*i&>*i (>*i),>*i)>*i+>*i+>*i*,>*i,>*iq->*i].,>*i.>*ii1>*iY4X>*i$5>*i5>*i5>*i 7>*i7>*iA8>*i8>*in:>*i;>*il;>*i;>*i:@>*iA,>*iA>*iB>*iD>*ioD>*iD>*ieF>*iG>*iH>*iH>*i@J>*i:K>*iyK>*iL>*iN>*iqO,>*i[P>*ikQ>*i{R,>*i(S>*i-T>*i>U>*iU>*iU>*iJX>*iMY,>*iY>*iR]>*iA^,>*i_>*in`>*ija>*ia>*i b>*iZc>*iOd>*id>*id>*if>*ig>*iUg>*ig>*i i>*ii>*i9j>*ij>*ifl>*inj  You encounter an endoplasm.>*i0uV###.###.#..##..####...#.#.##.##.# ........#..##..####...#.......... .................##...#.#.##.##.. ###.######.#####.##...#....#.#### # #.# ##.........#....... # #.# #..# #.......#.....#### # #.# #.###...#.....#  #.# J.#####.##....#.....# >*iv# #.. .......@...# ##.....# # ..###.####....#.....#  ... ##.#..)..#  ### #.#.###.#### #........... ########.#### J   endoplasm (asleep) ###.........#########.# #.##.#>*iw9.J88.3 (55>*i}QJ>*i~39.3 (56 _>*i^>*i">*i=...###....##.## # #.# #..# #.. # #.# #..# #.......# # #.# #.###...# # #.# ..#####.##....# # #.. .J.....@...#  # ..###.####....#  ... ##.#..)..#  ###   #.# >*i`...###....##.##>*ieaF #.# #..# #.. #.# #..# #.......# #.# #.###...#  #.# ..#####.##....#  #.. .J.....@...#   ..###.####....#  ... ##.#..)..#  ### >*ih>*ini>*iyw _An endoplasm is nearby!>*iO...###....##.## # #.# #..# #.. # #.# #..# #.......# # #.# #.###...# # #.# ..#####.##....# # #.. .J.....@...#  # ..###.####....#  ... ##.#..)..#  ###   #.# >*iS ...###....##.## #.# #..# #.. #.# #..# #.......# #.# #.###...#  #.# ..#####.##....#>*iV  #.. .J.....@...#   ..###.####....#  ... ##.#..)..#  ### >*id >*i >*i >*iZ a _An endoplasm is nearby!>*i( w...###....##.## # #.# #..# #.. # #.# #..# #.......# # #.# #.###...# # #.# ..#####.##....# # #.. .J.....@...#  # ..###.####....#  ... ##.#..)..#  >*i&) ###   #.# >*iv ...###....##.## #.# #..# #.. #.# #..# #.......# #.# #.###...#  #.# ..#####.##....#  #.. .J.....@...#   ..###.####....#  ... ##.#..)..#  ### >*i 4>*i( >*i a _An endoplasm is nearby!>*i ...###....##.## # #.# #..# #.. # #.# #..# #.......# # #.# #.###...# # #.# ..#####.##....# # #.. .J.....@...#  # ..###.####....#  ... ##.#..)..#  ###   #.# >*ic...###....##.## #.# #..# #.. #.# #..# #.......# #.# #.###...#  #.# ..#####.##....#  #.. .J.....@...#   ..###.####....#  ... ##.#..)..#  ### >*iZj>*ik>*iJz>*i6}a _An endoplasm is nearby!>*i.###.###.#..##..####...#.#.##.##..#..##..####...#.....##...#.#.##.## .###.######.#####.##...#....#. .# #.# #..# #.........# >*i.# #.# #..# #.......#..... .# #.# #.###...#.....# .# #.# #..#####.##....#.....# .# #.. ..J.# ##.....# ###..###.####....#.....# ... ##.#..)..# ###b #.#.###.#. ##. #.##. .#>*ib   bat (asleep).##. #.# ##.# #.#>*i.J>*iҢH90.3 (1.0)>*i>*i?T _You encounter a bat.?*i(.........#..##..####...#.................##...#.#.##.## #.###.######.#####.##...#....#.## #.# #.# #..# #.........#..... #.# #.# #..# #.#.....## #.# #.# # #.###...#.....# #.# #.# ##..#####.##....#.....# ..# #.. ....J........# ##.....# ### #..###@####....#.....# #........# ##.#..)..##.####b#.# #.#.###.##?*i` #.#.# #......... #.# # ########.## ##### #.# .........# ....# #.# ########.# ###.# #.# #.#  #.# #.#?*i3.J?*i?*i&1?*iV?*i?*iS`P ..........#.##.## #.###.######.#####.##...#.... #.# #..# #.........#..........#.....## #.### ##..#####.##. ..# #.. .....J.......# # ### #..###.####.... #.....@..# ##.#..)####b#.# #.#.###.## #.#......... # ########.## ##### .........##.##.##.##J?*i2.J   endoplasmb   bat (asleep)2?*i74 .The helpless bat fails to defend itself.  You impale the bat!!.J3.1 (0.8?*i] _You kill the bat!?*iJ  You hit the endoplasm.  The endoplasm is heavily wounded.?*iZ=9 _The endoplasm barely misses you.?*i .You hit the endoplasm. You bite the endoplasm.?*i$R?*i064.7?*i?*ieM _You kill the endoplasm!?*ix ?*ix ?*i1 ?*i H _No target in view!?*i 4?*i ?*i  H _No target in view!?*iAk ?*ik ?*ir ?*ijs H _No target in view!?*i6 ?*i ?*i6 ?*i H _No target in view!?*i\ J?*i_ H _No target in view!?*i 4?*i ?*i C _No target in view!?*iO 4?*ih ?*i 4?*i ?*i4 ?*iڊ Q?*i ?*i ?*i ?*i ?*id?*iFe?*iTj?*il?*i3?*i1?*i8?*if?*if _?*iR?*iV?*i?*iԱ,?*i?*id?*iz?*iN?*i?*i}?*i?*i?*i?*i?*i?*i?*i?*i?*i6?*i?*i$?*i?*i#,?*i]?*i2?*i!?*ik?*i=?*i$?*iV?*i?*i^?*i?*i,?*is?*i+?*ia?*i?*i?*i?*i?*i?*i?*i?*ib _ You encounter a rat.?*i######.###.###.#..##..####...#.#. ....(.........#..##..####...#.... .[.#...................##...#.#.# ###.#.###.######.#####.##...#....  ###.# #.# #..# #..... ?*i7 #.# #.# #..# #.......#...  #.# #.# #..# #.###...#...##.# #.#####..#####.##....#... ......# #...........# ##...?*i^- ####### ######..###.####....#... #?*i@#........# ##.#..) ##.####.#.# #. # ?*i#. #.#.# #..... # ?*iB#. #.#.?*i ### r   rat (asleep)###### #. #.#........... ?*iW........# #r #.############ #######.##.#?*i1407.7 (13.0)?*iM-8.7 (14 _?*iW?*i@*i(..# .[...##.#  ###.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####..#####.# #.......@.........#  ######..###.### # #........# ) # #.####.#.# # #. #.#.# # #. #.#. #. #.#. #r  #.# @*i<`k(..#[...##.#  ###.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####..#####.# #.......@.........#  ######..###.### #........# ) #.####.#.# @*i` #. #.#.#  #. #.#. #. #.#. #r  @*ig4@*i2n@*iNpZ _A rat is nearby!@*ix?(..# .[...##.#  ###.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####..#####.# #.......@.........#  ######..###.### # #........# ) # #.####.#.# # #. #.#.# # #. #.#. #. #.#. #r @*i?5 #.# @*i(..#[...##.#  ###.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####..#####.# #.......@.........#  ######..###.### #........# ) #.####.#.#  #. #.#.#  #. #.#. #. #.#. #r  @*iu@*i@*i@*iZ _A rat is nearby!@*i(..# .[...##.#  ###.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####..#####.# #.......@.........#  ######..###.### # #........# ) # #.####.#.# # #. #.#.# # #. #.#. #. #.#. #r  #.# @*i (..#[...##.#  ###.# #.# #..#  #.# #.# #..# @*i  #.# #.# #..#  #.#####..#####.# #.......@.........#  ######..###.### #........# ) #.####.#.#  #. #.#.#  #. #.#. #. #.#. #r  @*iB 4@*i @*i Z _A rat is nearby!@*i \....(........... .[.#..........#.# ###.#.###.######.#####...  ###.# #.# #..# #.........# #..### #####.# #.#####..#####.##. ......# #.................# # @*i )####### ######.@###.####.... # #........# ##.#..)####.#.# #.#.## #.#......########## #########........... ........@*i r########### #######.#@*i_ 6r.@*i5 Kr@*i} :==9.0)@*i @*i - _The rat squeaks loudly.A*iF[.#..........#.# ###.#.###.######.#####...  ###.# #.# #..# #.........# #..### ########..#####.##. ......# #.................# # ####### ######..###.####.... # #.@......# ##.#..)####.#.# #.#.## #.#.# #.....######### #A*i G########r.......... .........########### ########A*idH6r.A*iPA*iSQ0--10A*iZXA*iZA*iε$####.#.###.######.#####.##...#...  ###.# #.# #..# #.........# #.# #.# #..# ##. #.# #.# #..# #.###...# ######.# #.#####..#####.##....# .......# #.................# ## .####### ######..###.####....# A*i/.# #........# ##.# .# #@####.#.# #.#.# .# #.# #.#.# #.... .# #r# #.#.######### .######### #.# #.#.......... A*iS.........# #.# #.########### A*it$########.# #.# #.#  #.# #.# #.#A*iö #.# #.# #[#A*iIr.A*iSA*iA--1A*iBA*iA*im  You hit the rat but do no damage. Your bite misses the rat.A*i{=2.5 (0.8 _The rat barely misses you.A*iA*i(3.3A*iA*i N _You barely miss the rat.A*iNgq .You hit the rat.A*in)A*iq(4.1A*ikwA*iyG _You kill the rat!A*i4A*iA*iH _No target in view!A*iJA*i?KA*iPA*iRH _No target in view!A*iA*i;A*iA*iH _No target in view!A*iyA*izA*i{A*iwH _No target in view!A*iyA*iJA*iA*iH _No target in view!A*ibA*iTcA*i[hA*ij@ _No target in view!A*i4A*iKA*iA*iA*i A*ij A*i#A*i$A*i(P _A*i. #.# #.# #..# #.......# ###...#.. #########..#####.## .......# #.................# # .####### ####.## .# #........# ##. #.####.#.# #.#.#.# #.#.# #.. #.#.########-5.1 (1.0########..... .........#A*i.#.#.##.# #<# ########.#A*i4A*i;5E-6.1 (2A*i9A*i<6 _Found a stone staircase leading up.A*iw A*i4x A*ix A*i{ A*iU| A*iq nA*i A*i A*i A*i A*iB A*i A*i A*i ,A*i A*ic A*i A*i A*i: A*i ,A*i A*iϑ A*i ,A*i A*i A*iɕ A*i A*i A*i A*i A*if A*i A*i A*it A*i A*i| A*i A*iJ A*i A*i A*i2 A*i A*i8 A*i A*i A*i A*i A*i A*iE A*i A*im A*i٦ A*i A*iN ,A*i A*in A*i$ A*ie A*i A*i A*i A*i A*i A*i` A*ie ,A*i8 A*i A*i ,A*i A*i\ A*iu ,A*i A*iʾ A*i A*i A*i_ A*i A*i A*i A*iR A*i A*i A*i A*i A*i A*ir ,A*i A*i A*i A*i A*i A*i A*i A*i A*if A*i A*i A*i A*io A*i A*i A*iG A*i A*i A*i A*i9 A*i A*i A*i ,A*i\ A*it A*i] A*i A*i A*i A*i A*i A*i A*i A*i A*i A*i\ A*in A*iJ A*i A*i A*i! A*i A*i A*i A*i A*i` A*i A*i A*i A*i ,A*i^ A*i9 A*i A*i A*i A*i^ A*i A*iT A*i A*i A*i A*i A*i/ A*iO A*i2 A*i A*i A*i A*i0 A*iS A*i A*i| A*i A*iX A*i A*i A*i; ,A*i A*i3 A*i* ,A*i A*i A*i BA*i A*i ,A*i] A*i_ A*i A*iu A*i A*i A*i ,A*i A*i2" A*i" A*i" A*i|# A*i& A*i;' A*ii' A*ig( A*i+ A*i, ,A*i[- A*i0 A*i0 A*i41 A*it1 A*ii4 A*i5 A*iG5 A*i5 A*i= A*i@ A*i@ A*i@ A*i{A A*iD A*iE A*izG ,A*iH A*iI ,A*iJ A*i{L A*i`M ,A*i*N A*ioO A*iP A*i>R ,A*iT BA*i9U A*i$W A*i6X ,A*iY A*i-[ A*i\ A*i^ ,A*i1_ A*i_ A*i a ,A*igc A*id ,A*ie A*iVg A*i,i ,A*iji A*ik A*iGl A*il A*i~m A*io A*ip ,A*iq A*is A*it ,A*iu A*iv A*ix ,A*iEy A*igz A*i| ,A*i| A*i} A*ik ,A*i A*iҁ A*i: ,A*i A*i A*ic A*i A*il A*iو A*iȉ A*i A*i A*i A*iw A*i A*i6 A*i A*i A*i A*i A*i A*iĜ A*i A*i A*iS A*i ,A*iQ A*iU A*i A*iV A*i[ A*i A*i= ,A*iy A*i A*ip A*i A*i A*i A*ig A*iɶ A*i A*i# A*i ,A*i0 A*i A*i A*i A*i A*i A*i A*i A*i A*i A*ip ,A*iR A*i A*i A*iG A*i A*i' A*i- BA*i A*iR A*i A*i A*i A*i ,A*i A*i A*i ,A*i A*i A*i A*i8 A*in A*iY A*i BA*i A*i9 ,A*i A*im A*i ,A*i" A*i A*i' A*ik A*i A*i" A*i{ A*i A*i A*i^ A*i A*iU A*i_ A*i- A*iz ,A*i A*i A*i$ ,A*i A*ir A*i A*i A*i A*i A*iU A*i A*i= A*i A*i?! A*i~! A*i" A*i!$ A*i% ,A*i' A*i( A*i) A*i) A*i* A*iD, A*i- ,A*i. A*i0 A*iQ1 A*i1 A*ih2 A*iE5 A*i5 A*i'6 A*i6 A*i7 A*i*8 A*ia8 A*i8 A*i9 A*i: A*iR: A*i: A*iv; A*i< A*iK< A*i< A*i= A*iV> A*i> A*i> A*i? A*i@ A*i@ A*i*A A*iZC A*iC A*i.D A*iD A*iE A*iMF A*iF A*iF A*i1H A*i-I A*ijI A*iI A*iJ A*iK A*iL A*i|L A*iM A*iN A*iN A*inO A*iP A*iPQ A*iQ A*iR A*i(S A*iS A*i-T A*iT A*i$V A*iV A*i+W A*iW A*iX A*iZ A*i`Z A*iZ A*i\ A*i\ A*i*] A*i] A*i^ A*i_ ,A*iE` A*iha A*ib ,A*i:c A*id A*id A*i>e A*ixe A*if A*iPg A*ig A*ig A*ii A*iHj A*i|j A*ij A*itm A*ivo i  You encounter a hobgoblin.A*i9y   #.#  #.#  #.# ###########  #.# #........  #.# #.######### .# #.#   A*iy <  ##.#   #.@# #.# #.#  A*iy  #.## #.# #.#   #. #.# #.#   #. A*iz #.# #.#  #. #.# ##.##A*iAz   #. #.####...## g   hobgoblin (asleep) A*ifz g #. #.......... A*iz  #g#######..###...##  .........####.##A*i} Z546.1 (130.0)g.A*i NgA*i 5==71A*iV A*i + _The hobgoblin shouts!A*i[} #.# #.# #.#  #.#  #.#  #.# #.#  #.# #.#  ##.# #.# #.  #.@# #.# #.#  #.## #.# #.#  #. #.# #.#  #. #.# #.#  #. #.# ##.##  #.  #g  #.  B*i #.# #.# #.#  #.#  #.#  #.# #.#  #.# #.#  ##.# #.# #.  #.@# #.# #.#  #.## #.# #.#  #. #.# #.#  #. #.#  #. #.#  #.  #g  #. B*i4B*iuB*i` _A hobgoblin is nearby!B*i8 #.# #.# #.#  #.#  #.#  #.# #.#  #.# #.#  ##.# #.# #.  #.@# #.# #.#  #.## #.# #.#  #. #.# #.#  #. #.# #.#  #. #.# ##.##  #. B*ia #g  #.  B*i& #.# #.# #.#  #.#  #.#  #.# #.#  #.# #.#  ##.# #.# #.  #.@# #.# #.#  #.## #.# #.#  #. #.# #.# B*i #. #.#  #. #.#  #.  #g  #. B*iVB*i%B*iB*i(` _A hobgoblin is nearby!B*id #.# #.# #.#  #.#  #.#  #.# #.#  #.# #.#  ##.# #.# #.  #.@# #.# #.#  #.## #.# #.#  #. #.# #.#  #. #.# #.#  #. #.# ##.##  #.  #g  #.  B*iJ #.# #.# #.#  #.#  #.#  #.# #.#  #.# #.#  ##.# #.# #.  #.@# #.# #.#  #.## #.# #.#  #. #.# #.#  #. #.#  #. #.#  #.  #g  #. B*iTPB*iPB*iUB*i)X` _A hobgoblin is nearby!B*i. #.# #.# #.#  #.#  #.#  #.# #.#  #.# #.#  ##.# #.# #.  #.@# #.# #.#  #.## #.# #.#  B*iF#. #.# #.#  #. #.# #.#  #. #.# ##.##  #.  #g  #.  B*i3^ F #.# #.# #.#  #.# B*is  #.#  #.# #.#  #.# #.#  ##.# #.# #.  #.@# #.# #.#  #.## #.# #.#  #. #.# #.#  #. #.#  #. #.#  #.  #g  #.  _A hobgoblin is nearby!B*i   #.#  #.# ##########  #.# #.........  #.# #.########  #.# #.#   #.# #.# #.# #.# #.  #..# #.# #.#  #@## #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# ##.##  #.# #.####...#  #g# #......... B*i D #.#######..###...#  #..........####  #######.>.....B*i 5g.B*ii B*iX A--8.1 (1.0) _B*i B*i% C*iQv##########.........######## ###...#### ##.##g###............######..###...#.........####.#########.>.....# ########C*iVIg.C*iqC*iA--9C*iCC*iqcz.........######## ##.##...### g##.##.###...........######..###...#.........####.#########.>.....# ########C*i....# #.#  ##.# #.##.# #.# -73.7 (22.0)  #..# #.# #.# #.# #.#  #.## #.# #.# #.# #.#  #.# #.# #.# #.# #.#  #.# #.# #.# #.# .# C*iW 2 #.# #.# ##.## #)# #.#  #.# #.####...####.######.#  #.# #..................#.###   #.#######..###...####.####.#.... C*i.] C*i] F-4.7 (23C*ib C*i9e 8 _Found a stone staircase leading down.C*i 3C*iH C*ic C*im C*i+ ,C*i C*i C*i) C*i C*iO C*it ,C*i C*iU C*i ,C*i C*i C*i C*i C*i C*ie C*io C*i C*iE C*i0 C*i. ,C*i C*i. C*i C*i: C*i C*i C*i C*i C*ie C*i C*i C*i C*i C*i C*i C*iI C*i C*i C*i C*i C*i C*i\ C*i C*i ,C*iz C*i C*i4 C*i C*io! C*i! C*i" C*i" C*i% C*it% C*i% C*i& C*iD( C*i( C*i) C*ie) C*i+ C*i/, C*ii, C*i, C*i. C*i5/ C*iy/ C*i/ C*i1 C*ip2 C*i2 C*i2 C*i5 C*i5 C*i5 C*i]6 C*i"8 C*i8 C*i8 C*i+9 C*i; C*im; C*i; C*i; C*i= C*iN> ,C*i> C*iM@ C*i@ C*i@ C*iKA C*iB C*iD C*id C*izd C*id C*ie C*iRf C*if C*if C*ig C*ih ,C*i6i C*ii C*ij C*ij C*i k C*ik C*iRl C*il C*il C*im C*i/n C*ien C*in C*io C*ip C*iRp C*ip C*igq C*iSr C*ir C*ir C*is C*i8t C*it C*it C*iyu C*iv C*iLv C*iv C*ix C*iy C*iy C*iz C*i{ C*i| ,C*i'} C*if~ C*i~ C*i~ C*i C*iB C*i C*i C*i C*i C*i C*i9 C*i C*i C*i C*iO C*i C*iφ C*i) C*ih C*i C*i C*i C*iɊ C*i+ C*i  ##...##.# ######### #..###.###........ #.## #.........[.#  #.# ###.#.######.  #.# #.#.# ##  #.# #.#.#   #.# #.#.#   #.######.#.#######  #@................630.7 (56  ########.####.####  #......# #.#   #.###### #.#  #.#  C*i֟  #.# #.#   #.# #.####  #.# #.....  #.# ######C*im C*i% C*i E _Done exploring.C*iC*i0C*i_C*i4......0.0)...........C*iC*iC*iE _Done exploring.D*i\tD*itD*iauD*i)4D*iD*i~E _Done exploring.D*i03D*i1D*iK4D*iPD*iRE _Done exploring.D*i}@D*i@D*iAD*iWD*i@\D*i]D*ilE _Done exploring.E*i E*it!Where to? (Tab - D:2, ? - help)  D - Dungeon E*iE*il$I ##...##.# ######### acenet the Cutter #..###.###........ Vine Stalker **.... #.## #.........[.# Health: 32/32 ======================== #.# ###.#.######. Magic: 7/7======================== #.# #.#.# ## AC: 7Str: 13 #.# #.#.#EV: 11Int: 10E*i% #.# #.#.#SH: 0Dex: 19 #.######.#.####### XL:  6 Next: 47% Place: Dungeon:2 E*ie&}#@................ Noise: ---------  Time: 1630.7 (0.0) ########.####.#### a) +0 short sword #......# #.#Throw: 2 throwing nets #.###### #.# #.##.# #.##.# #.##.####  #.##.....  #.#######  _Found a stone staircase leading down. _Done exploring. _Done exploring. _Done exploring. E*i&f_Done exploring. _Done exploring.E*i"'E*i'E*i1,E*i7 _E*iE9E*i9E*i:E*i:E*i<E*iP>E*i>E*i2?E*iAE*ivBE*iBE*iCCE*iEE*iHE*i\HE*iHE*iKE*iFN,E*iZOE*iQE*iRE*iRE*iwSE*iUE*ihVE*iVE*iWE*i aE*iaE*icE*idE*i'eE*imeE*igE*iiE*iWiE*iiE*ikE*il,E*imE*i}E*i,E*iE*i@E*i,E*iE*iE*iE*iE*izE*iHE*iE*iNJE*idE*iE*iKE*iE*i*E*iHE*i,E*iE*iE*iE*iٕE*iuE*iAE*i:E*iE*iE*iE*iwE*iE*iE*iE*idE*iE*i;E*iE*irE*iE*i3E*iE*iǥE*i E*irE*iE*iE*iE*iCE*ir,E*iԫ,E*iSE*i,E*i(E*iðE*ikE*iE*iE*iE*i_E*iE*i!E*iE*iBE*ivE*iE*i|E*iE*iE*iE*i)nE*i},E*iE*iNE*im,E*iE*iKE*i,E*iGE*itE*i,E*iGE*iE*iE*i)E*iE*iE*iD,E*iE*i*E*i$E*iaE*iE*iE*i,E*iE*iE*iE*i!E*iE*iI _Done exploring. _ There is a stone staircase leading down here.E*iE*ilE*i,$ _E*iE*i&3E*iBE*i!@ _You climb downwards.  Found 11 gold pieces.E*i ( #  .###  ....#  ###.....#  # 77.2 (46.5) #.#$....#  ..# ....#  .... .#.# E*i(.#### # . #. # E*i/)E*i-E*i0a _There is a stone staircase leading up here.E*iOE*i"PE*i}QE*i~SE*iUE*ivZ: _E*i8[E*i^E*i_E*i_E*idE*ieE*ieE*ihN _You now have 102 gold pieces (gained 11).E*i0kE*ikE*i;lE*i[nE*ip,E*i,s,E*i*uE*i~uE*i$vE*i[wE*i {BE*i}E*iBBE*iVE*iZE*iE*iE*i9E*iߊE*i1E*iʋE*iE*i',E*i,E*iE*i|E*iԕE*iE*i#E*inE*iE*iJE*i\E*iSE*iE*iBE*inE*iAE*iE*iEE*iE*iG,E*iE*i.E*i0,E*i$E*iE*ii  You encounter a hobgoblin.E*i|#. ### ##g##.. ...#.. .#...#. .... .#..# .#### #.# .#... #@# ###.####.###.# #.....##...####.....###.###<......########.###.#.....#............#.....#g   hobgoblin (asleep)................#.#########.######## .##.#.E*i p g94.2 (17.0  The hobgoblin shouts! You hear a shout! x2E*iY ggg   goblinYou encounter a goblin. It is wielding a +0 club.E*i45==5.2 (18E*i;E*i@* _You hear a shout! x2E*i]t{ #. ### ## g##.. .. g#.. .# ...#. .... .#  ..# .#  ### #.# .#  ... #@#   #.###.#   #...##  ##.###<.  #.###.#.....#  ......  ..........  ########. .#  #.# . E*iH j #. ### ## g##.. .. g#.. .# ...#. .... .#  ..# .#  ### #.# .#  ... #@#   #.###.#   #...##  ##.###<. #.###.#. ......  ..........  ########.  #.# E*i E*i E*ij E*i* d _There are monsters nearby!E*i k #. ### ## g##.. ..E*i v g#.. .# ...#. .... .#  ..# .#  ### #.# .#  ... #@#   #.###.#   #...##  ##.###<.  #.###.#.....#  E*i ......  ..........  ########. .#  #.# . E*iO j #. ### ## g##.. .. g#.. .# ...#. .... .#  ..# .#  ### #.# .#  ... #@#   #.###.#   #...##  ##.###<. #.###.#. ......  ..........  ########.  #.# E*iW E*iRX E*i] E*i a d _There are monsters nearby!E*i&{ #. ### ## g##.. .. g#.. .# ...#. .... .#  ..# .#  ### #.# .#  ... #@#   #.###.#   #...##  ##.###<.  #.###.#.....#  ......  ..........  ########. .#  #.# . F*i #. ### ## g##.. .. g#.. .# ...#. .... .#  ..# .#  ### #.# .#  ... #@#   #.###.#   #...##  ##.###<. #.###.#. ......  ..........F*ib  ########.  #.# F*i|F*iF*iF*iD d _There are monsters nearby!F*i #. ### ###g##.. ..gg#.. .#g. ....#.# #.gg#.... #...F*in###  .# ... #.# ###.###.###.# ...#### ##.###<..#######.###.gg 2 hobgoblins (1 wandering).......#....gggg 4 goblins (3 wandering)................#F*i}.#########.######## .#F*i* .g  You encounter a hobgoblin and 3 goblins.F*ir+@.g.gF*iZ-} gThe goblin shouts! x2; You hear a shout!F*i .B.gF*il.G.gF*i0 gYou encounter a hobgoblin.F*i4  You encounter a goblin. It is wielding a +0 dagger.F*i>B gg   Robin (wandering)ggg 3 hobgoblins (1 wandering)gggg 5 goblins (1 wandering)You encounter Robin of the Strong Arm. They are wielding a +2 mace ofconcussion and wearing the -2 helmet of Existentialism {Snipe, Rampage rF++Will- rCorr}.F*iJ/  --more--G*iK;.G*i[ gg4The hobgoblin shouts! You hear a shout!=G*i\6.0)G*ieG*imk3 _The goblin leaves your sight.G*iN #. ### ###.##.. .. gg#.. .#gg .g..#.##g.g#.... .# #g...#### # ...###.### #.###.# #..... #...###.#..gg 2 ..###.#.G*i .G*i*gG*i$.gG*i *gG*i4.g.g   hobgoblingg 2 goblins (1 wandering)G*ic.-7G*i~G*i9H*i . ### ###.##.. .. .g#.. .#gg gg..#.##g..#g... .# #g...#### # ...###.### #.###@# #..... #...#####.###<..#.#H*igH*igH*i@.gH*i..ggg 3 goblins (1 wandering)H*iP---8H*iH*itH*i0H*i19--H*i7H*ip9H*i7 #.##.. .. .g#.. .#gg g.g.#.# #g..#.g.. .# #g.g.# .#### #.# .# ... #.# ###.### #.###.# #.....# #..@####.....# ##.###<......########.###.#.....#H*iG8 ............#.....# ..........#.# ########.######## .# #.# . #.# ...H*i:gH*i=B.g   goblinH*iC&9H*ipHH*iIH*i E700.0 (0.8H*i H*i + _You swing at nothing.H*i"gH*i9.gH*iQg 2 goblinsH*ib&8H*iH*i³+ _You swing at nothing.I*i'.gI*i@*gI*i9.gI*iJg   hobgoblingg 2 goblinsI*i(1.6I*iI*i+ _You swing at nothing.I*itH )  You hit the goblin.I*i 9.gI*i gI*i62gI*ig   Robing   hobgoblingg 2 goblinsI*i0=2.4I*ir!I*i$J _You kill the goblin!I*iQ8;.gI*i@8.gI*iHgg 2 hobgoblins6-----3.2I*iPI*iS I*i TH_You swing at nothing. Robin throws the hobgoblin at you!I*i8  You hit the goblin.I*iU0=4.0I*iI*i^ _The goblin is heavily wounded.I*i0 h )You hit the goblin.I*i)2 E.gI*i2 gI*i9 .gYou kill the goblin!The hobgoblin hits you but does no damage.I*im: ;.gI*ipB 6.I*iXE .88I*i$L I*iN _Robin says, "A pitiful Vine Stalker like you will never find the ORB!"I*i .gYou closely miss the goblin. You bite the goblin. You drain its power.  I*inYou feel invigorated.  The goblin is moderately wounded.I*i2 >.gI*i: 0gI*i9fg 3 hobgoblinsI*i$28I*iJ-------5.6I*i I*ibQ _The hobgoblin hits you. The goblin hits you with a +0 club.J*i<h )You hit the goblin.J*ii .  You kill the goblin!J*iK.gJ*iTAgJ*iX9---6.4J*i> J*i  _The hobgoblin closely misses you. Robin barely misses you.J*i g  You barely miss the hobgoblin. Your bite misses the hobgoblin.J*i݌ .gThe hobgoblin hits you but does no damage.  J*i$Robin says, "My goblins will feast on your bones."Robin roars a battlecry!J*i .(2 strong)g   goblinThe hobgoblins go into a battle-frenzy!The hobgoblin hits you.J*iݜ75---J*ip5---====7.2J*i2J*i* _You hear a shout! x2J*i5  You hit the hobgoblin.  You bite the hobgoblin, but do no damage.J*i6#6J*i7t=--==--8.0J*i>J*i7Ab _The hobgoblin is severely wounded.J*i! k )You hit the hobgoblin.J*i*  .g  You kill the hobgoblin!The hobgoblin hits you but does no damage.  Robin says, "My army is invincible!"J*i*5 g. 2 hobgoblins (1J*iL8 X9---8J*i}@ J*ijC 8 _Robin throws the hobgoblin at you!K*i%  You hit the hobgoblin.  The hobgoblin is heavily wounded.K*i(7==-9.6K*i3K*i"8 _The hobgoblin closely misses you. Robin misses you.K*i"The hobgoblin is heavily wounded. _The hobgoblin closely misses you. Robin misses you.  You hit the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is almost dead.The hobgoblin barely misses you.  Robin says, "Kneel, worm!"K*i88==---10.4K*iK*iN _Robin barely misses you.K*iVmk )You hit the hobgoblin.K*i oJ.gK*ip8.gK*is{    hobgoblinYou kill the hobgoblin!K*i~i9=501.2K*i!K*i8 _Robin hits you but does no damage.K*i!b K*ib W30=2.0K*il K*io _You barely miss the hobgoblin. Your bite misses the hobgoblin.K*i1f _Robin hits you but does no damage. _You barely miss the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is moderately wounded.  The hobgoblin barely misses you.  Robin says, "Kneel, worm!"K*ifq1==8K*iCoK*iqG _Robin misses you.L*i0  Robin says, "Kneel, worm!" _Robin misses you.  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.The hobgoblin barely misses you.  Robin hits you with a +2 mace of concussion.L*i827---L*i!3.6L*i!L*iE%9 _Robin crushes you against the wall.L*ik )You hit the hobgoblin.L*i8.gL*i  g     You kill the hobgoblin!L*iEb8=--4.4L*iL*iG _Robin misses you.L*i} )You hit the goblin. You bite the goblin.L*iBe   You kill the goblin!L*i !h9=15.2L*i(L*i+O _Robin closely misses you.L*i L*i6 _30=-6.0L*ix L*iۡ + _You swing at nothing.L*iHF L*iF y1===8L*iO L*i(P e _You swing at nothing. Robin closely misses you.M*i  You hit Robin but do no damage.Robin roars a battlecry!M*i2======7.6M*i M*i' _You hear a shout!M*iٟ gYou hit Robin.  Robin is lightly wounded.M*i g   hobgoblinYou encounter a hobgoblin.M*iQ]===-8.4M*i*M*iLR _Robin completely misses you.M*iC g  You hit Robin.M*i1 M.gM*iMEg  You encounter a hobgoblin. _Robin completely misses you.You hit Robin.  Robin is lightly wounded.  Robin hits you with a +2 mace of concussion.  Robin crushes you against the wall.M*ilgg 2 goblins (1 launcher, 1 strong)M*ie3----------9.2M*i0"M*i8( _You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.M*i d  You hit Robin but do no damage.M*is D--20.0M*i M*i{ / _Robin is lightly wounded.M*i r .g  You hit Robin.M*i g. Robin is moderately wounded.Robin says, "Feeling lonely?"M*iC B=8M*i M*i 5 _Robin throws the goblin at you!M*i3Robin says, "Feeling lonely?"throws the goblin at you!barely miss Robin. You bite Robin, but do no damage.The goblin hits you but does no damage.  hits you with a +2 mace of concussion.M*i'29---2-----------1.6M*iM*iU 9 _Robin crushes you against the wall.N*i  You hit Robin. You bite Robin, but do no damage.Robin is heavily wounded.N*ic30=--2.4N*i N*iGv _The goblin barely misses you. Robin hits you but does no damage.N*i Robin is heavily wounded. _The goblin barely misses you. Robin hits you but does no damage.  You hit Robin. You bite Robin. You drain their power. You feel invigorated.  Robin is almost dead.  The goblin hits you but does no damage.  Robin hits you with a +2 mace of concussion.N*iCu26---6==============N*id!3.2N*iVN*i9 _Robin crushes you against the wall.N*iOc )You hit Robin.N*iYg   hobgoblingg 2 goblins (1 launcher, 1 strong)N*i]---7==================64.0N*icN*i9fE _You kill Robin!N*i  #.##.. .. .g#.. .# gg g.g.#.# #g..#.... .# #g...# .# ### #g# .# ... #g# ###.### #.###g# #.....# #.@.####.....# ##.###<......# #######.###.#.....# ............#.....# ..........#.#N*i  ########.## .#g   goblin (strong) #.# . #.#  ...N*iG =)gN*i N*i c7=-5.0 (1.0N*ia N*i& $  Things that are here:N*i   a +2 mace of concussion; a +0 animal skin; the -2 helmet of Existentialism _{Snipe, Rampage rF++ Will- rCorr}O*iO*io Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 mace of concussion Armour (select all with [)b - a +0 animal skin  c - the -2 helmet of Existentialism {Snipe, Rampage rF++ Will- rCorr} [Up|Down] selectO*i  [Esc] exit Letters toggle [.|Space] toggle selected[top]V*i{S  c + the -2 helmet of Existentialism {Snipe, Rampage rF++ Will- rCorr}[Enter] accept (1 chosen)W*iW*i,W*iJ&#.##.. ..acenet the CutterW*i&.g#.. .#Vine Stalker **....gg g.g.#.#Health: 27/32 ====================----#g..#.... .#Magic: 7/7========================#g...# .#AC: 7Str: 13### #g# .#EV: 11Int: 10... #g# ###.###SH: 0Dex: 19#.###)# #.....#XL:  6 Next: 56% Place: Dungeon:3#.@g####.....#Noise: ---------  Time: 1725.0 (0.0)##.###<......#a) +0 short swordW*i*'B#######.###.#.....#Throw: 2 throwing nets............#.....#................#.#########.######## .#g   goblin (strong)#.#.W*iZ'#.#... _Robin crushes you against the wall.  W*i'gYou hit Robin. _You kill Robin!Things that are here:  W*i'a +2 mace of concussion; a +0 animal skin; the -2 helmet of Existentialism _{Snipe, Rampage rF++ Will- rCorr}W*i, gb - the -2 helmet of Existentialism {Snipe, Rampage rF++ Will- rCorr}W*i4.g   hobgobling   goblin (strong)W*i"5b4--=6.0 (1W*i<W*i>; _The goblin hits you with a +0 dagger.W*iK  You closely miss the goblin. You bite the goblin. You drain its power.  W*iHThe goblin is heavily wounded.W*iZ5--8 (0.8W*i޴W*iS _The goblin barely misses you.X*i' )You closely miss the goblin. You bite the goblin.X*i,X*i-@)gX*il/gX*iI7S launcher)X*iJ6=7.6 _You kill the goblin!X*i )You hit the hobgoblin. You bite the hobgoblin.X*i  g   goblin (launcher)  You kill the hobgoblin!The goblin unwields a +0 club. The goblin wields a +0 sling.X*i o )The goblin shoots a sling bullet.X*i‹ X*iBThe sling bullet hits you but does no damage.X*ij8B)X*i\~B   bombardier beetleX*iqg   goblin (launcher)7==7==8.4 _You encounter a bombardier beetle.X*i> #.##.. ....g#.. .# g..g.g.#.# #g..#.... .#.#g...# .# ###. #g# .# ... #.# ###.### #B###g# #.....# #@))####.....# ##.###<......# #######.###.#.....# ............#.....# ................#.# ########.######## .# #.# .  #.#  ...X*ipX*i& X*ifJ))The goblin shoots a sling bullet.X*iC))X*i.8==-9.4 (1.0X*iX*i _The sling bullet hits you but does no damage.  You hit the bombardier beetle but do no damage.Your bite misses the bombardier beetle.X*i9=--30.2 (0.8X*iX*iI _The bombardier beetle bites you but does no damage.X*i!  You hit the bombardier beetle but do no damage.You bite the bombardier beetle. You drain its power.  The bombardier beetle is moderately wounded.X*i:)))X*il@))30==1.0X*i _The goblin shoots a sling bullet. The sling bullet barely misses you.You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.X*imp ))The goblin shoots a sling bullet.X*i ))The sling bullet hits you but does no damage.X*i/R1==X*i]8X*i%X*iWI _The bombardier beetle bites you but does no damage.X*iL  You hit the bombardier beetle. You bite the bombardier beetle.  You drain its power.  The bombardier beetle is heavily wounded.X*iR9))X*iQC))X*iX29--2.6X*i+X*iG X*i!X*iu. _The goblin shoots a sling bullet. The sling bullet hits you.  X*iEYou hit the bombardier beetle. You bite the bombardier beetle.X*i  g   goblin (launcher)  You kill the bombardier beetle!X*i:)))X*iD@))X*ik30=-713.4X*iCX*iu #.##.. .. ..g#.. .# g..g.g.#.# #g..#.... .# .#g...# .# X*iȷ7###. #g# .# ... #.# ###.### #.###g# #.....# #.@)####.....# X*iB8##.###<......# #######.###.#.....# .................########.######## .# X*iom_The goblin shoots a sling bullet. The sling bullet barely misses you.X*i=)gX*i3X*iR1==X*i/--4.4 (1.0X*i X*i$  Things that are here:X*ii _a +2 mace of concussion; a +0 animal skinX*iF} )You hit the goblin. You bite the goblin.X*iLs gYou kill the goblin!X*i7g   hobgoblinX*i2==2=-5.2 (0.8X*iX*i #.##.. .. ..g#.. .# g..g.g.#.# #g..#.... .# .#g...# .# ###. #.# .# ... #.# ###.### #.###g# #.....# #.)@####.....# X*i ##.###<......# #######.###.#.....# ..................########.## .# #.##.# _You encounter a hobgoblin.X*iX*i#R0--6X*iK;----6.2 (1.0X*i'X*i*  You kill the goblin! _You encounter a hobgoblin. _The hobgoblin hits you. _Items here: ))) †.  You hit the hobgoblin but do no damage. You bite the hobgoblin.  You drain its power. You feel invigorated.X*i.1=-7====7.0 (0.8X*iS3X*i46b _The hobgoblin is severely wounded.X*iMk )You hit the hobgoblin.X*iV(X*iZq2==8X*iZ`X*iScM _You kill the hobgoblin!X*iX*iX*iX*i(H _No target in view!X*i*X*iP+X*iC=X*i?H _No target in view!X*i¢X*i7X*i X*iH _No target in view!X*iK4X*i;RX*iTH _No target in view!X*i$4X*iX*iWH _No target in view!X*i@ 4X*iG X*i K C _No target in view!X*iU X*i׳ X*i" X*i X*i/ X*iw/ X*i6 X*i9 X*iZ 4X*i X*iB X*i3U X*iU X*ig] X*i` X*in X*i X*i X*i X*i2P X*iP X*iX X*i[ X*iջ X*iL X*im X*i X*i=- X*i-. X*i4 X*i08 X*i X*i X*i X*i X*i2cX*i>dX*ikX*inX*iX*iXX*i4X*iY*i Y*iwY*iY*iMY*iY*iIY*i+Y*ifY*i8Y*iGVEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  c - an orb of light (worn)  e - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  b - the -2 helmet of Existentialism {Snipe, Rampage rF++ Will- rCorr} Jewellery (go to first with "=)  d - a ring of see invisible (worn) Floor Items ([,] to select) Hand Weaponsa +0 daggera +0 slinga +0 club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Z*irZ*i.zZ*iۂa#.##.. ..acenet the Cutter..g#.. .#Vine Stalker **....g..g.g.#.#Health: 32/32 ========================#g..#.... .#Magic: 7/7========================.#g...# .#AC: 7Str: 13###. #.# .#EV: 11Int: 10... #.# ###.###SH: 0Dex: 19#.###)# #.....#Z*i@XL:  6 Next: 72% Place: Dungeon:3#.)@####.....#Noise: =--------  Time: 1737.8 (0.0)##.###<......#a) +0 short sword#######.###.#.....#Throw: 2 throwing nets............#.....#................#.#########.######## .#Z*in#.#.#.#... _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!Z*iZ*iH-- _Z*ijZ*i _ You start putting on your armour.-8.8 (1Z*ibZ*i$Z*i+9.8 (2Z*iZ*iZ*i.,40.8 (3Z*iZ*iwZ*i$1.8 (4Z*iZ*iTZ*i+2.8 (5Z*i&Z*i>6 _ You start putting on your armour.  You continue putting on the -2 helmet of Existentialism {Snipe, Rampage rF++ _Will- rCorr}. x5  You finish putting on the -2 helmet of Existentialism {Snipe, Rampage rF++  Will- rCorr}.Z*iZ*iZ*i` _You feel ready to rampage towards enemies.[*iY=3[*iz>[*iD[*iG[*iK: _[*iWM$  Things that are here:[*i%Pn  a +2 mace of concussion; a +0 animal skin[*iS[*iS _[*iU[*iW[*iZ,[*iI][*i0b[*id[*ie[*if[*ii[*ik,[*i9m[*ir[*iu[*iGv[*iw[*iy[*i|[*i|[*i~[*i[*i@[*ix[*i[*i|[*i,[*ix[*i[*i|[*i[*i4[*iO[*i,[*i[*i+[*i [*i?[*iK[*i֣[*iA[*i[*i[*iƨ[*ic[*ia[*i[*ix[*i .## . ... . ..#.#  #.#.#  #.#.#### #######...... [.).......#  #@# 56.8 (14.0) #.#  # #.#########  #.##.##..[*i_ #.#...#....# #........#.######...#....# .#.......#....## .#...#####.###.# .#[*i7r lFound a war axe and a robe.[*il   frilled lizard (wandering)[*i,7.8 (15[*i[*i_ _You encounter a frilled lizard.[*i{Z .## .  ... .  ..#.#  #.#.#  #.#.####  #######......  [.).......#  #@# #.# # #.#  #.##.#  #.#...  #........#.#  #####...#....# .#  ....l..#....## .#  .###.# .# [*iN .## .  ... .  ..#.#  #.#.#  #.#.####  #######......  [.).......#  #@# #.# # #.#  #.##.# #.#... #........#.#  #####...#....#  ....l..#....##  .###.# [*i [*i[*i[*i+[*i-e _A frilled lizard is nearby![*i Z .## .  ... .  ..#.#  #.#.#  #.#.####  #######......  [.).......#  #@# #.# # #.#  #.##.#  #.#...  #........#.#  #####...#....# .#  ....l..#....## .#  .###.# .# [*id .## .  ... .  ..#.#  #.#.#  #.#.####  #######......  [.).......#  #@# #.# # #.#  #.##.# #.#...[*i #........#.#  #####...#....#  ....l..#....##  .###.# [*iŽ[*iB[*iԔ[*i.e _A frilled lizard is nearby![*i2 .## ...#.############...... [*i[.).......#  #.# # #.#########.##.##..........#....#.......######...#....# .#....l..#....#...#####.###.# ......# #.# ###.###[*i7l.[*iNl[*iK88.0) _[*i[*iE\*iw..#.##.#.############...... [.).......#  #.# # #@#########.##.##..........#....# .......######l..#....# .#.......#....#...#####.###.# ......# #.# ###.#########.###)# #.....\*i6l.\*i\*i&9\*i\*i\*iA#.##.#.#.###########...... [.).......#  #.# # #.#########.##@##.......#...#....# ...l....######...#....# .#.......#....#...#####.###.# ......# #.# ###.#########.###)# #..... ##.))###\*iJ###########...... [.).......#  #.# # #.#########.##.##.......#.@.#....# #...l....######...#....# .#.......#....##...#####.###.# ......# #.# ###.#########.###)# #..... ##.))### ##.###<.\*iU\*iU/=60\*i]\*isa _You rampage towards the frilled lizard! The frilled lizard barely misses you.\*it †You hit the frilled lizard.\*i)\*i531.6 (0.8\*i\*iR _You kill the frilled lizard!\*iD)\*iG*\*i3\*i4H _No target in view!\*i\*i\*ip^ _No target in view!\*iV \*i3W \*i_ \*id H _No target in view!\*i \*i \*i \*i( H _No target in view!\*i0? \*i? \*iF \*iI H _No target in view!\*i \*iP \*i \*i C _No target in view!\*i; \*i; \*iyC \*iGF \*i \*iG \*i \*iR \*ih/ 3\*id1 \*i7 \*i: \*iX? : _\*i@ \*iC ,\*iE \*iH \*iGK ,\*iL \*iP \*iDR \*iR \*i~S \*iU \*iV ,\*iW \*i^Y \*iZ \*iJ[ \*i[\ \*i^ \*i ` \*iJ` \*iQa \*i~c \*i'e \*ie \*if \*iQh \*iUj \*ij \*i,l \*iUq \*iRs \*is \*it \*i{ > _ You see here a +0 war axe.\*i!~ \*i  _\*i \*i% \*i܅ ,\*i \*i <  You see here a +0 robe.\*i] \*i  _\*iW \*i \*i.    #.   .# .## .   .## ... .  .. ..#.#  .# #.#.#   #> #.#.####   #.#########......  \*i0  #.@.[.).......#-74.6 (13.0)   #.#######.##.###   #. #.##.#   .. #.##.#######   .. #.##.##.....  #$ #.#...#....#   # #...†....#.#    #####...#....#    .......#....## \*i \*i~ F-5.6 (14\*i \*i ; _Found a stone staircase leading down.]*i&3]*i(]*i,]*i.]*i-3B]*i5]*i[5]*i6]*i8]*i:]*i:]*i<]*i>]*iK@]*i@]*iA]*iCD]*iF]*iF]*iWH]*iwJ]*iL]*i,M]*iiN]*i:P]*i/R,]*iS]*iU,]*i[W]*ic[N _You now have 113 gold pieces (gained 11).]*i]]]*i]]*i^]*ia]*ib]*ib]*ic]*ie]*ig,]*ih]*i0k]*i\m]*im]*i@o]*i.q]*ir,]*it]*i>v]*ix,]*i y]*i4{]*i|]*i5}]*i,~]*iS]*iց]*i]*i ]*i]*iK]*i]*i| _d - 3 scrolls labelled VUNGIM NIFI (gained 1)]*iڊ]*i]*i]*iL]*i]*i]*i]*i]*i.]*i]*iN _You now have 127 gold pieces (gained 14).]*i]*i ]*iҙ]*ia]*i]*i]*i]*i5]*i]*iǡ]*i|]*i]*i/]*ih]*i;]*i]*iG]*i]*i]*iŲ]*i]*iL]*i]*i]*i$]*in]*i]*i]*i]*i+]*iμ]*i]*i]*iW]*i]*iv]*i),]*i]*i]*i]*i=]*i]*i:]*i,]*i]*i1]*i,]*i]*i>]*i,]*i]*i]*i]*i]*i;]*i]*i,]*i]*iC]*i]*i]*iz]*iX]*i,]*i]*i[]*i,]*i]*i]*i]*i4]*iu]*i~]*ik  You encounter a ball python.]*iwP#................. #.###.########.### #.# #.# #.#.######.###.# #.#............# ...#######.###.# ... #.# #.# #.... #.# #.# ##..# #@# #.. ##.# #.....#  #####....  #...S S   ball python (constriction, asleep)]*i.815.6 (40]*i#36.6 (41 _]*iU ]*i ]*i #..... #.###. #.# #.# #.#  #.###.# #.#  ......# ...  #.###.# ...  #.# #.# #....  #.# #.# ##..#  #@# #.. ##.#  #.....#  #####....  #...S ]*iE&#.....#.###.#.# #.# #.#  #.###.# #.#  ......# ...  #.###.# ... #.# #.# #.... #.# #.# ##..# #@# #.. ##.# #.....# #####.... #...]*i,]*ib-]*iX2]*i 5b _A ball python is nearby!]*i/v]*iv ]*iw$#.###.########.####]*iw ]*ilx#.# #.# #.# ]*ix ]*iy.######.###.# #.# ]*iy ]*iz}............# ... ]*iWz ]*iz#######.###.# ... ]*i{ ]*i|#.# #.# #.]*i| ]*i5}#.# #.### ##..# ]*i} ]*i}|#.###..)#]*i4~)# ]*iz~ ]*i$y#.@...# ]*iw ]*i ]*i F#####.....]*iN ]*i5#...S]*ii ]*i. ]*i ]*i-  ]*iq]*i]*i ]*i S.  Found a rapier.S)7.6 (1.0)]*iʖ]*i5 _The ball python hisses angrily.]*i#.###.#.##.# #.# #.# .######.###.# #.# ......# ... #.###.# ... ]*iq#.# #.# #.... #.# #.### ##..# #.###..)# ##.# #..@..# #####.#..S..#...]*iZ..#.#.]*i2S.]*io3o]*iOHS.]*iO"o   orc (wandering)S   ball python (constriction)]*i$&8]*i)]*i40v _You encounter an orc. It is wielding a +0 short sword.]*i+#.###.#.##.# #.# #.# .######.###.# #.# ..# ... #.###.# ... #.# #.# #.... #.# #.### ##..# #.###..)# ##.# #...@.# ]*i#####S....o.#.....#........#.....# ............<]*iK.o]*i <Found a stone staircase leading up. The ball python bites you.]*iq\1-=9]*iW]*iQ _The ball python misses you.]*iAy .You hit the ball python.^*iE.^*ir 1^*i \2=20.4 (0.8^*iX^*iO _You kill the ball python!^*ih}^*i~^*i.^*iLJH _No target in view!^*i^*i^*i^*iH _No target in view!^*ij^*ik^*i^ _No target in view!^*ik _No target in view!^*iP^*i/Q^*iPV^*i}XH _No target in view!^*im^*i2 ^*i ^*ipC _No target in view!^*i{^*i|^*í^*i ^*i^*i^*i^*i ^*il^*im^*ir^*i-u^*i^*i6^*i^*i3^*i_^*i4`^*i e^*idg^*i~4^*i ^*i^*i}4^*i^*i^*i^*i^*iW^*i2_*i#.###.#.##.# #.# #.# .######.###.# #.# ...# ... #.###.# ... #.# #.# #.... #.# #.### ##..# #.###..)# ##.# #....@# #####.o#.....#........#.......# o   orc (wandering)............o.o_*i%-_*iQ1.4 (1.0 __*i_*i_*i#.....................#.###.########.######## #.# #.# #.# .######.###.# #.# ............# ... #######.###.# ... #.# #.# #.... #.# #.### ##..# _*i%#.###.@)# ##.##.....#.# #####......o. #.....###.............###.......#...............<_*i_*i_*ii@-2_*i_*i_*i!|#.#.#.###.#.# #.# #.# #.# .######.###.# #.# ..# ... #.###.# ... _*i|#.# #.# #.... #.# #.### ##..# #.###..@# ##.# #.....#.# #####......o. #.....###................###........#_*i }_#.......... _*i_*iz&3_*i'_*i5N __You see here a +0 rapier._*i 3o_*i o   orc_*i B=4_*i _*i % _h - a +0 rapier`*iEG###.########.########  #.# #.# .######.##.............#######.### #.# #.#.....### ##..###...# ##....#`*i'F #####...o...... #.....####.#.........#.####. `*iFl#..< `*ijN`*iOO.=5`*i&T`*i*WP _The orc barely misses you.`*i  You hit the orc.  The orc is moderately wounded.`*i -6.2 (0.8`*i= `*i T _The orc completely misses you.`*ij  You completely miss the orc. You bite the orc. You drain its power.`*ik (7.0`*ip `*i/t \ _The orc is severely wounded.`*iH   You barely miss the orc. You bite the orc, but do no damage.The orc is severely wounded.`*i!U0--8`*ia*S _The orc hits you with a +0 short sword.`*ib  You hit the orc but do no damage. You bite the orc. You drain its power.  The orc is almost dead.`*ic29---8.6`*io`*i= _The orc hits you with a +0 short sword.`*io g )You hit the orc.`*i)`*i_30=49.4`*i|`*iG _You kill the orc!a*i9a*i9a*i?a*ivBH _No target in view!a*i a*ia*ia*iTH _No target in view!a*iJa*iMEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 short sword (weapon)h - a +0 rapier Armour (go to first with [) a*i!N b - the -2 helmet of Existentialism (worn) {Snipe, Rampage rF++ Will- rCorr}  c - an orb of light (worn)  e - a +1 pair of boots (worn)  g - a +0 ring mail (worn) Jewellery (go to first with "=)  d - a ring of see invisible (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip b*ib*i b*ii#.###.########.######## acenet the Cutter#.# #.##.#Vine Stalker **.....######.###.##.#Health: 30/32 ======================--............#...Magic: 7/7========================#######.###.#...AC: 6Str: 13#.# #.# #....EV: 11Int: 10#.# #.### ##..#SH: 0Dex: 19#.###...# ##.#XL:  6 Next: 74% Place: Dungeon:3#.....#@#Noise: =--------  Time: 1829.4 (0.0)#####...)......a) +0 short sword#.....####.b*iThrow: 2 throwing nets#.........#.......####........##..........#.........<The orc is almost dead. _The orc hits you with a +0 short sword.  You hit the orc. _You kill the orc! _No target in view! _No target in view!b*iE  You unwield your +0 short sword.b*i1=-30.4 (1h) +0 rapier b*iDD _h - a +0 rapier (weapon)b*inb*ieqWDrop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  h - a +0 rapier (weapon)a - a +0 short sword Missiles (select all with ()  f - 2 throwing nets (quivered) Armour (select all with [) b*ir b - the -2 helmet of Existentialism (worn) {Snipe, Rampage rF++ Will- rCorr}  c - an orb of light (worn)  e - a +1 pair of boots (worn)  g - a +0 ring mail (worn) Jewellery (select all with "=)  d - a ring of see invisible (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c*i? 1 it h - a +0 rapier (weapon)  a + a +0 short sword[Enter] accept (1 chosen)c*i0c*i?#.###.########.######## acenet the Cutter#.# #.##.#Vine Stalker **.....######.###.##.#Health: 31/32 =======================-............#...Magic: 7/7========================#######.###.#...AC: 6Str: 13#.# #.# #....EV: 11Int: 10#.# #.### ##..#SH: 0Dex: 19#.###...# ##.#XL:  6 Next: 74% Place: Dungeon:3#.....#@#Noise: ---------  Time: 1830.4 (0.0)#####...)......h) +0 rapier#.....####.Throw: 2 throwing nets#.........#*iW@37m.......####........##..........#.........<You hit the orc. _You kill the orc! _No target in view! _No target in view!  You unwield your +0 short sword. _h - a +0 rapier (weapon)c*iBY2=1.4 (1c*iwGc*iJ0 _You drop a +0 short sword.c*iRoIc*isc*iPuc*iyBc*i<#.# #.# #.# .######.###.# #.# ............# ## ... #######.###.# .. ...  #.# #.# [# #.#.# #.###.# ##..# #.###...#.# ##.# #.....#)#.#####. #####...@.......2 #.....#####......... #.......#####..##..#.<######c*i1c*i(+3.4 (2c*iҕc*iR: _Found a cloak.  Things that are here:c*i/ _a +0 short sword; a +0 leather armour; an orc corpsec*iv 3c*i7y c*i} c*i c*iU $ _c*i ,c*i c*iy 9=c*i# c*i Xc*i_ c*i "  You see here a +0 cloak. _c*i    You encounter a hobgoblin.c*iW ?................#.....# ....................#.# ###.########.########..# # #.# #.# ##.. ###.# ##.## #... ....# #####...## ..# ###.# #........##.# c*i k# #.# #[###.......# # #.###.# ##..##@.# ###...#.# ##.###.# ....#)#.#####.# ..# ###...).......# ....c*i L#.....####..# .##..  #............. .# #.#g   hobgoblin (asleep) c*i^ #.......####..# ## .# ........# g c*i 2..........c*i7 048.4 (15.0)c*iQ 39.4 (16 _c*ii" c*ij& c*i? 9 .## ##..# # #.# #.# ##.. .  ##.## #...  #####...## ..#  #........##.# # #.# #[###.......# # #.###.# ##..##@.#.# ##.###.#)#. ..# ) ....   .##..   .# #.#  ## .#  g c*i6 .## ##..#  #.# #.# ##.. .  ##.## #...  #####...## ..#  #........##.# #.# #[###.......# #.###.# ##..##@.#c*i.# ##.###.#)#. ..# ) ....   .##..   .# #.#  ## .# c*i9c*ic*ic*ia` _A hobgoblin is nearby!d*i .## ##..# # #.# #.# ##.. .  ##.## #...  #####...## ..#  #........##.# # #.# #[###.......# # #.###.# ##..##@.#.# ##.###.#)#. ..# ) ....   .##..   .# #.# d*izp ## .#  g d*iW6 .## ##..#  #.# #.# ##.. .  ##.## #...  #####...## ..#  #........##.# #.# #[###.......# #.###.# ##..##@.#d*i"Y.# ##.###.#)#. ..# ) ....   .##..   .# #.#  ## .# d*i`d*i ad*igd*iBk` _A hobgoblin is nearby!d*iZ...#.# ##.########.########..#  #.# #.# ##.. . #.# ##.## ##... ...# #####...###..# ##.# #........##.#  #.# #[###.......#  #.###.# ##..##..# #...#.# ##.###@# d*iP...#)#.#####.# #. ##...).......# #....  #.....####..# #.##..# #............. ..# #.# .......####..# ### .# .# g..<d*i7g.d*iyNgd*iD;==50.0)d*i<d*iO@ _The hobgoblin shouts! You hear a shout! x2e*iU 4e*izZ e*i\ f*im(f*i+)f*i.f*i 1f*i*#..... ....................#.## ###.########.########..# # #.# #.# ##.. . ###.# ##.## ##... ....# #####...###..# ###.# #........##.# f*i+# #.# #[###.......# #.###.# ##..##@.# ###...#.# ##.### ....#)#.#####.# #..# ###...).......# #..  #.....####..# #.##..#  #............. ..# #.# #.####..# ### g##...f*i/8g.f*il5f*ip6/--1f*i\<f*ie>f*i{ )...#.# ##.########.########..#  #.# #.# ##.. . #.# ##.## ##... ...# #####...###..# ##.# #........##.#  #.# #[###.......#  #.###.# ##..##..# #...#.# ##.###@# ...#)#.#####.# #. ##...).......# #....  #.....####..# #.##..# #............. ..# #g# f*i| .......####..# ### .# .# ..<f*i1 #.########.########..# .# #.# ##.. . #.# ##.## ##... ..# #####...###..# #.# #........##.# f*i N.# #[###.......# #.###.# ##..##..# #...#.# ##.###.# ..#)#.#####.# #. #...).......# #..............####..# #.##..#### ............. ..# #g# ......####..##### .#f*i^ # . .< .######f*i{ Kg.f*i f*i A--2f*i f*i 8 _You rampage towards the hobgoblin!g*i .# #.# ##.. . .# ##.## ##... .# #####...###..# # #........##.# .# #[###.......# .###.# ##..##..# ...#.# ##.###.# .#)#.#####.# #..####..#..).......# #..@....... .....####..# #.##g.##### g*io0...............# #.# ####..##### .## ..#< .####### g*i .You rampage towards the hobgoblin! You puncture the hobgoblin!g*iU )g*i}&65=3g*iY*g*i^,M _You kill the hobgoblin!g*ig*ig*iUg*iEH _No target in view!g*i>g*i`g*ig*i%H _No target in view!g*iqog*ipg*i vg*i}xH _No target in view!g*ing*ieg*ig*iH _No target in view!g*iYg*i-[g*i`g*icH _No target in view!g*i~g*ig*i-g*i"C _No target in view!g*ig*i g*ig*ig*i>g*ig*iv g*i g*i:ug*ivg*i|g*ig*ikg*ig*iBg*ig*i~Qg*ig*ig*iYg*i"g*iVg*ig*ig*ig*i g*i g*i" g*i g*i g*i0 g*i g*i g*i g*i g*i_ g*iz g*ip g*iSq g*iw g*iK g*iW g*i g*i g*i~ g*i g*iW g*i g*i h*iXQh*i_P h*iP 3h*i_U h*iW h*ic\ P _h*if_ _ You encounter an orc. It is wielding a +0 trident.h*i?e ..................#.## ##.########.########..#  #.# #.# ##.. . ##.# ##.## ##... .h*ie |..# #####...###..# ##.# #........##.#  #.# #[###.......#  #.###.# ##..##..# h*ie ##...#.# ##.###@## -h*ie #)#.#####.# #..####..#. ##...)h*ie .# #.......... h*if U #.....####..# #.##..##### #..............o.# #.#h*if ]####..##### .#o   orc (polearm, wandering).# .......#. ........<.#h*if h*iIg &4h*im <)h*izo L-5.4 (2 _h*it h*iy i*ii*ioi*iIi*ii*i##.########.########..  #.# #.# ##.. . ###.## ##... ...# #####...###..# ##.# #........##.#  #.# #[###......##.# ##..## ##...#.# ##.###.## ...#)#.#####.# #@.####..#. i*iK##...).......# #.........  #.....######..##### #..............o.# # .####..##### . ...#.< .###### i*iBo.i*ii*i+6.4 (1i*ii*i=j*i9 #.# #.# ##.. . ###.## ##... ...# #####...###..# ##.# #........##.#  #.# #[###......##.# ##..## j*i:e##...#.# ##.###.## ...#)#.#####.# #..####..#. ##...).............  #.....####..# #o##..##### #................# #.# .####..##### .# ...#.<j*iI;^ .###### j*iD )You rampage towards the orc! You hit the orc. You bite the orc.j*i M)j*iaQ66=7j*iWj*iZG _You kill the orc!j*i٩j*iڪj*i.j*i H _No target in view!j*iAc4j*igj*ijH _No target in view!j*ij*ij*ij*i`H _No target in view!j*i_Sj*iCTj*iZj*i>]H _No target in view!j*ij*i*j*ij*izH _No target in view!j*ifFj*i_Gj*iNOj*i>R@ _No target in view!j*i_j*iӺj*ij*igj*i.j*i/j*iw5j*i/8j*ij*ij*ij*ij*iZj*i[j*iaj*i4dj*ij*i j*ij*iSj*iTj*i:Zj*i\j*ij*ij*i j*ij*iPAj*iBj*ieHj*i@Kj*iMj*iBj*ij*ij*iE j*iÕ j*i j*i j*ii j*i P _j*i. j*i j*i j*i% j*i j*i^ j*i j*i j*i; j*i j*i j*i{ j*iS _ You encounter an orc wizard. It is wielding a +0 dagger.j*i .# ##.###<......#.########.###.#.....# #.................#.....# #.............#.## #.###.########.########..# #.# #.# #.# ##.. . #j*i .###.# ##.## ##......# #####...###..# .###.# #.......@##.# - #.# #.# #[###.......# # #.###.# ##..##..# j*iv #.###...#.# ##.###.# #.....#)#.#####.# #..####..#. #####...).......# #..........o   orc wizard (wandering)  #.....####..# #)##.j*i׽ A.#####  #..........o.....# #.##.......####..##### .#j*i# T61.4 (4o.j*i =j*i 4==2.4 (5j*ip j*i , _The orc wizard shouts!k*i34k*idd _There are no items here.k*i1 #.#.########.###.#.....#  #.................#.....#  #.........#.##  #.###.########.########..#  #.# #.# #.# ##.. . ##.###.##.## ##... .......# #####...###..# ##.###.# #........##.#  #.# #.# #[###..@....#  #.# #.###.# ##..##..# k*ii2  #.###...#.# ##.###.##  #.....#)#.#####.# #..####..#.  #####...).......# #.......... #.....####o.# #)##..#####...........# #.#####..##### .#.# .k*i5 6o.k*i; k*i= ;--3.4 (1 _k*iD k*iF l*iG.....................#.#####.########.########.. #.# #.# ##.. . ##.####.## ##... .......# #####...###..# ##.###.# #........##.#  #.# #.# #[###......##.# ##.@##..#l*ij##...#.# ##.###.##....#)#.#####.# #..####..#.####...).....o....... #.....####..# #)##..######................# #.# #.####..##### #. #..# ...#.l*iۡ3ol*ifLo.l*i o   orc (wandering)l*iW--4l*ihq _You encounter an orc. It is wielding a +0 dagger.l*i....#.#####.########.########.. #.# #.# ##.. . ##.####.## ##... .......# #####...###..# ##.###.# #........##.# l*iG #.# #.# #[###.......###.# ##..##..###...#.# ##@###.##....#)#.#####o# #..####..#.####...).......# #......... #.....####..# #)##..######............o...# #.##.l*i[####..##### #. #..# ... ....#.< .#l*il*iT$ o.  You rampage towards the orc wizard! You barely miss the orc wizard.l*i,l*i@5.=5l*i5l*i82 _The orc wizard is staggered.l*iɒxo.  You rampage towards the orc wizard! You barely miss the orc wizard.is staggered.  You hit the orc wizard.  You bite the orc wizard, but do no damage.  The orc wizard is lightly wounded.  shouts!l*inUol*i/==6l*il*iSA _The orc wizard hits you but does no damage.l*iD   You hit the orc wizard but do no damage.The orc wizard is lightly wounded.l*ios  The orc wizard casts a spell at you.l*iDo.l*i& oThe puff of flame hits you. You resist.l*i[oo 2 orcs (1 missile)l*i 829---l*i:'-7l*il*i _You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.l*i&  You hit the orc wizard. Your bite misses the orc wizard.The orc wizard is moderately wounded.l*id:*l*i}  The orc wizard gestures at you while chanting.l*i_-Lool*i-l*i. ol*i..l*i78@l*i7B30=--l*i 8-8Confused throw: 2 throwing netsConf l*it>l*i@Q _You are confused.l*iVUl*iUl*i\l*iha _You are too confused!l*iEil*ipl*i _You are too confused!l*iK _You are too confused!l*iBl*i l*iիl*iK _You are too confused!l*iEl*iUl*il*iK _You are too confused!l*i3l*iY _You are too confused!l*i[Gl*iHl*ikPl*is*i:?+8.3 (3t*it*it*i +9.3 (4t*it*it*iJ-900.3 (5t*it*i 7 _You start putting on your armour. You continue putting on your +0 cloak. x5t*iht*i_%t*i(Z _You finish putting on your +0 cloak.t*i2L^Drop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  h - a +0 rapier (weapon) Missiles (select all with ()  f - 2 throwing nets (quivered) Armour (select all with [)  a - a +0 cloak (worn)  b - the -2 helmet of Existentialism (worn) {Snipe, Rampage rF++ Will- rCorr}  c - an orb of light (worn)  e - a +1 pair of boots (worn)  g - a +0 ring mail (worn) Jewellery (select all with "=)  d - a ring of see invisible (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]v*iuv*i##.#.########.###.#.....# acenet the Cutter#.................#.....# Vine Stalker **....#.....................#.## Health: 32/32 ========================#.###.########.########..# Magic: 7/7========================#.# #.##.# ##.. . AC: 7Str: 13  .######.###.# ##.## ##...EV: 11Int: 10  ............# #####...###..#SH: 0Dex: 19  v*i#######.###.# #........##.#XL:  6 Next: 89% Place: Dungeon:3#.# #.# #@###.).....#Noise: ---------  Time: 1900.3 (0.0)#.# #.###.# ##).##..#h) +0 rapier#.###...#.# ##.###.##Throw: 2 throwing nets#.....#)#.#####)# #..####.v*i]v#####...).......# #.......#.....####..# #)##..###................# #.##.......####..##### .##........# #..#. _No target in view! _You see here a +0 cloak. _a - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  Okay, then.v*iv*iv*i-. _x*ix*iTake off which piece of armour? Armour (go to first with [)  a - a +0 cloak (worn) x*iT' b - the -2 helmet of Existentialism (worn) {Snipe, Rampage rF++ Will- rCorr}  c - an orb of light (worn)  e - a +1 pair of boots (worn)  g - a +0 ring mail (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipy*iy*i y*i )##.#.########.###.#.....# acenet the Cutter#.................#.....# Vine Stalker **....#.....................#.## Health: 32/32 ========================#.###.########.########..# Magic: 7/7y*i ========================#.# #.##.# ##.. . AC: 7Str: 13  .######.###.# ##.## ##...EV: 11Int: 10  ............# #####...###..#SH: 0Dex: 19  #######.###.# #........##.#XL:  6 Next: 89% Place: Dungeon:3#.# #.# #@###.).....#y*i Noise: ---------  Time: 1900.3 (0.0)#.# #.###.# ##).##..#h) +0 rapier#.###...#.# ##.###.##Throw: 2 throwing nets#.....#)#.#####)# #..####.#####...).......# #.......#.....####..# #)##..###................# #.##.......####..##### .##........# #..#y*i . _No target in view! _You see here a +0 cloak. _a - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Okay, then.y*i y*i _y*i y*i% (_You see here a +0 cloak. _a - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 y*i& _You finish putting on your +0 cloak.  You start removing your armour.y*i+ +1.3 (1y*io- y*i5 y*il6 +2.3 (2y*i< y*iP y*iQ +3.3 (3y*iY y*iNb y*ic +4.3 (4y*ipk y*it y*iTu +5.3 (5y*i| y*i 8 _Okay, then.  You start removing your armour.  You continue removing the -2 helmet of Existentialism {Snipe, Rampage rF++ _Will- rCorr}. x5  You finish removing the -2 helmet of Existentialism {Snipe, Rampage rF++ Will-  rCorr}.y*iƀ y*i1 y*i i _You no longer feel able to rampage towards enemies.y*iX y*iL y*i y*i y*ix y*i P _y*i y*iH y*i y*ik# y*i;& y*i& y*i}( y*iz, y*i. ,y*i/ y*i73 $  Things that are here:y*i16 y  a +0 short sword; a +0 leather armour; an orc corpsey*i9 y*i:  _y*i; y*i= y*i? y*iP@ y*i}A y*iTG y*iI y*i,{*i*?{*i@{*iA{*iA{*iB{*iRD{*iE{*iE{*iF{*iG{*iH{*i8I{*iI{*i5L{*iL{*iM{*i^OM _You now have 134 gold pieces (gained 7).{*iP{*iP{*izQ{*iR{*iS{*i'T{*iT{*iU{*iV{*iW{*iW{*iX{*iY{*i=Z{*iZ{*i \{*i\{*i`]{*i]{*i)_{*i.`{*iy`{*i`{*ie  c - 2 scrolls labelled VAPSOC XEAMEY (gained 1){*i|e{*igM _You now have 139 gold pieces (gained 5).{*iCh{*ith{*ih{*i%j{*ij{*ij{*iwk{*iFl{*im{*iUm,{*i`n{*in{*i6o{*io{*ipq{*i9r{*ir{*ir{*it{*it{*it{*iJu{*i4v{*iv{*iv{*iXw{*ix{*iGy{*iy{*iz{*i {{*i{,{*iO|{*i}{*i~{*i~{*iL{*iǀ{*i  .......## ..>..# ....# ....# ....##### #####....# ..... #...@....#90.2 (3{*iE8.0) ..# #.###..#.#  #.# ..... ..# .# ###.####......## .# #.....#.##.##.# .# #.###..###.## ###.####.# #......# )# #.....##.###..### ####{*iB.#.....{*ix{*i,1.2 (39{*i{*i; _Found a stone staircase leading down.{*i {*iF {*i {*i R{*i {*i {*i ,{*i5 {*ir {*i {*i {*iF {*iF {*i #.#...... .##  #........ ).#  #...##..# ..## #.>..#..# ... #....#..##..#####....#... ..... {*it U#....#..##..###..  #####....#....2004.2 (13  #........##.##..###.#  #.###..#.##.##..# {*i  #.# #...........#  ###.####..........  #.....#.##.##.#####  #.###..###.##..# ##.# #......##..#.###..######..#{*i {*i ,5.2 (14{*i$ {*i)' * _Found a short sword.|*if|*iK|*i |*i H _No target in view!|*i |*i |*i^ |*i8 |*i |*i _|*i n|*i |*i |*i- |*i ,|*i' |*i |*i B|*i |*i ,|*i! |*i" |*i5$ ,|*iW% |*i3( B|*i) |*iO |*iQ |*iR |*i S |*iT |*iV |*i'W |*isW |*iX |*iZ |*i[ ,|*i] |*ij_ ,|*i` ,|*ic B|*ie ,|*if ,|*i+i |*i |*iʁ ,|*i B|*i |*i |*i> |*i |*iЈ |*ii |*i B|*i |*i# B|*i7 |*i |*i [#.##..# #. ##.# ......# .. #.#  ......# #.#  #.##### #.#  #..# #.#  #..# #.#  #..# #.#  #.## #.#  ..# #@#  34.2 (29 )<......#   .########                  |*i |*i ,5.2 (30|*i |*i G _Found a mace. Found a stone staircase leading up.|*iԳ 3|*iܴ |*i |*iM |*i ,|*i |*i r.......# .. #.# .# #.# ##.##### #.# #..#  #.# #..# #.# #..# #.#  #.## #.#  ...#######.#  .)<....@.# 6.2 (1.0) #).########       7.2 (2|*i |*iP $ _Found a sling.}*ik3}*i}*i}*i}*iė}*i  There is a stone staircase leading up here.  You encounter a quokka. #...........# .. #.# ###..........##. #.# .#.##.##.######$ #.# ..###.##..# #. #.# ......##..# #r #.# ..######..# #. #.# .#.# #.## #. #.# ###.# ..# #.#######.# #.. #.@<......#  ### }*i(#).######## .....# ####...## .##.## .##. r   quokka (asleep) .## .# .#42.2 (53.2 (6}*i}*ix# _Found 9 gold pieces.}*iMM _You see here a +0 mace.}*i7  .. #.# #. #.# #$ #.#  #. #.#  #r #.#  #. #.#  #.## #. #.#  ..# #.#######.#  #.. #.@<......#  ### #).########  .....# ##...## #.## #. #}*i{  .. #.# #. #.# #$ #.#  #. #.#  #r #.#  #. #.#  #.## #. #.#  ..# #.#######.#  #.. #.@<......#  ### #).########  .....#}*iV}A ##...## #.## #. #}*iɎ}*i}*iW}*i] _A quokka is nearby!}*iɁ  .. #.# #. #.# #$ #.#  #. #.#  #r #.#  #. #.#  #.## #. #.#  ..# #.#######.#  #.. #.@<......#  ### #).########  .....# ##...## #.## #.}*iтC #}*i   .. #.# #. #.# #$ #.#  #. #.#  #r #.#  #. #.#  #.## #. #.#  ..# #.#######.#  #.. #.@<......#  ### #).########  .....# ##...## #.## #. #}*i# 4}*i * }*i, ] _A quokka is nearby!}*iT 8###..#.##.##..# #. ##.# # .##.. #.# ####..........##.# #.#.##.##.######$# #.# #..###.##..# #.# #.# #......##..# #r# #.# #..######..# #.# #.# }*iuU O..#.# #.## #.# #.# ####.# ..# #@#######.# # #..}*iU  #.)<......# # ### #).######## #  .....# ####}*iVV H#...##.# #.### #.# #..##. ..#}*i-Y J.r}*i!` _r}*ia 24.2 (1 _}*if }*ih ~*iv......##.## #. ###..#.##.##..###. # # #.. ####..........##. ..#.######$###~*i..... #..######..# #r ..#.# #.## ###.# ..#########.. .)<......### #).######## #  ..... ####...## ..### ##.#.~*iM  The quokka bites you but does no damage.~*i_29---=5~*i~*i:+ _The quokka bites you.~*i+Jw .You puncture the quokka!~*iP(~*iTi30=--16~*iuY~*i8\J _You kill the quokka!~*i~*iQ~*i~*iH _No target in view!~*i2~*i3~*i8~*if;H _No target in view!~*i~*iv~*i=~*i7H _No target in view!~*iXg~*i\h~*im~*ioH _No target in view!~*i~*i~*if~*iH _No target in view!~*i5Q~*iyR~*iPW~*i*ZC _No target in view!~*i~*i~*in~*i~*i P[?25h[?0c  Search for what [? for help]? *i [?25l[?1c*iy*iȦ14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 cloak (worn)  b - [carried] b - the -2 helmet of Existentialism {Snipe, Rampage rF++ Will- rC*i c - [carried] c - an orb of light (worn)  d - [carried] e - a +1 pair of boots (worn)  e - [carried] g - a +0 ring mail (worn) Results elsewhere ([,] to cycle)  f - [D:3] a chain mailg - [D:3] a +0 scale mail  h - [D:3] a +0 robe (4 further duplicates)  i - [D:3] a +0 animal skin  j - [D:3] a +0 leather armour  k - [D:2] an orb of glassl - [D:1] a +0 ring mail  m - [D:1] a leather armour (2 further duplicates)  n - [D:1] a robe*iՆLevel 3 of the Dungeon<<<>>(Press ? for help) #.....................#.## #.# .....#  #.###.########.########..###.#####...##     #.# #.# #.# ###....##...# #.###   .######.###.# ##.## ##.........#.##.    ............# #####...###..#..####...##.    #######.###.# #........##.##.##..##..#  *i#.# #.# #.###.).....#..#[...#..#  #.# #.###.# ##).##..#....#..#..#  #.###...#.# ##.###.##..##.##..#  #.....#)#.#####)# #..####..#...#  #####...).......# #............#  ##.....####..###)##..########  ##................###.#  ##.......####..#######.###  #........####..##........#  #...............#.####.#.#  #.........<...#........#.#  ##.....######...#.###### #  ##...## #.###.#  ##### #.# #.#  #.# #.#  #.# #.#  #.# #.#*i*im*i(acenet the CutterVine Stalker **....Health: 30/32 ======================--Magic: 7/7========================AC: 8Str: 13EV: 11*iInt: 10SH: 0Dex: 19XL:  6 Next: 91% Place: Dungeon:3Time: _No target in view! _No target in view! *i²_No target in view! _No target in view! _No target in view!  Search for what [? for help]? armor*iD*i*i|*iR*i*iZi1= _*iu*i*ii2==*i*i1 _HP restored.*i4*i*i*i*i*i*iA,*i*ixM _You now have 148 gold pieces (gained 9).*i*i:=*i)*i9*iL*i*i`*i*i*i*i*i^*i*i*i *i *iO *i *i *i ,*i *i; *i *i! ,*i# *i* *i+ ,*i- *i1 *i2 ,*iX3 *i7 *iq8 *i8 *i&9 *i= *iA ,*imB *iF *iZH *iH *icI *iM *iN *iuO *i8P *iT *iU ,*iV *ioZ *i[ *i[ *i ^ *i ` *iBa ,*ia *ie *inf ,*i  You finish removing your +0 ring mail.  You start putting on your armour.*i> +1.2 (6*iD *iK *iK +2.2 (7*iP *iV *i|W +3.2 (8*i_f *io *iTp +4.2 (9*iv *i~ *i~ /5.2 (10.0)*i_ *iޅ 9 9 _You continue putting on your +0 scale mail. x5*ip *i- *i̎ _ _You finish putting on your +0 scale mail.*io *i! Drop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  h - a +0 rapier (weapon) Missiles (select all with ()  f - 2 throwing nets (quivered) Armour (select all with [)  a - a +0 cloak (worn)  c - an orb of light (worn)  e - a +1 pair of boots (worn)  i - a +0 scale mail (worn)  b - the -2 helmet of Existentialism {Snipe, Rampage rF++ Will- rCorr}g - a +0 ring mail Jewellery (select all with "=)  d - a ring of see invisible (worn) *ip [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]*i  1 it h - a +0 rapier (weapon)  g + a +0 ring mail[Enter] accept (1 chosen)*i *i ##.# ##.## ##.........#.#acenet the Cutter ...# #####...###..#..####...#Vine Stalker **.... ##.# #........##.##.##..##..#Health: 32/32 ========================#.# #.###.).....#..#[...#..#Magic: 7/7========================#.###.# ##).##..#....#..#..#AC: 9Str: 13 ##...#.# ##.###.##..##.##..#EV: 9Int: 10 ...#)#.#####)# #..####..#...#SH: 0Dex: 19 ##...).......# #............#XL:  6 Next: 91% Place: Dungeon:3 ##.....####..###@##..########Noi*il se: ---------  Time: 2105.2 (0.0) #................###.#h) +0 rapier .......####..#######.###Throw: 2 throwing nets .......####..##........# ..............#.####.#.# ........<...#........#.# .....######...#.###### # #...## #.###.# ##### #.# #.#You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.*i7 +6.2 (1*i *i . _You drop a +0 ring mail.*i3*i*i#*it*iz*iuX*i*is*i*iJ*i*i'*iu*i*iu*im*io*i*iI*in*i.###.).....#..#[...#..# #.# ##).##..#....#..#..# .# ##.###.##..##.##..# #.#####)# #..####..#...# ).......# #............# ..####..###[##..######## .........###.# ..####..#######.### ..####..##......@.# 11.2 (5 .#.####.#.# <...#........#.# ######...#.######># *i# #.###.# .# #.# #.# .# #.# #.# .. #.# #.# .. *irA2.2 (6*i=*i; _Found a stone staircase leading down.*i3*i*ie*i_*i*ih*i*i,*iR  There is a stone staircase leading down here.*i  You encounter a quokka........# #............# .####..###[##..######## ...........###.# .####..#######.### .####..##........# ......#.####.#.# <...#........#.# #####...#.######>#  #.###.# #@#  #.# #.# #.#  #.# #.# ...  #.# #.# .....  #.# #.# .......#.# #.# .........r   quokka (asleep)#.. ..##.........r ####.........## 5.2 (3r.r*i<6.2 (4 _*i  [ ###..##.#<#.##>#   #@#  #.# #.# #.#  #.# #.# ...  #.# #.# .....  #.# #.# .......  #.# #.# ........r  #.. ..##..........  ####.........## *i**  [ ###..##.#<#.##>#   #@#  #.# #.# #.#  #.# #.# ...  #.# #.# .....  #.# #.# ....... *it+t #.# #.# ........r  #.. ..##.......... ####.........## *iE1*i2*ie7*i:] _A quokka is nearby!*i)   [ ###..##.#<#.##>#   #@#  #.# #.# #.#  #.# #.# ...  #.# #.# .....  #.# #.# .......  #.# #.# ........r  #.. ..##..........  *i @####.........## *i   [ ###..##.#<#.##>#   #@#  #.# #.# #.#  #.# #.# ...  #.# #.# .....  #.# #.# .......  #.# #.# ........r  #.. ..##.......... ####.........## *iР *i *iɦ *ih ] _A quokka is nearby!*if i####..###[##..####### ...........###.# ####..#######.###...............#.####.#<...#........#. #####...#.######>  #.###.# #. #.........##.........##.........##.r#. ..##... ##### #*iK Ar.*i *i. 27.2 (1 _*iB *i *ii.........###.# ####..#######.### ####..##........# ......#.####.#.# <...#........#.# *iVl####...#.######>#  #.###.# #.# #.# #.######.######.# #.##.....@...##.# #.##.# #.# #.##.r.# #.# #.##..##.. ..##.. ####.### #.*i#m5# *iOnKr.*iu*iv.=8*i |*i~S _The quokka barely misses you.*i3  You hit the quokka. Your bite misses the quokka.The quokka is almost dead.9*iF*i> _The quokka bites you but does no damage.*i{` †You puncture the quokka!*ih)*i(l/220*ir*iuJ _You kill the quokka!*il*iZ*i*iKH _No target in view!*iF*iG*iK*iNH _No target in view!*i*i*i*iH _No target in view!*i)l*im*ir*iuH _No target in view!*ip*ix*i1*i~H _No target in view!*i.]4*ib*idC _No target in view!*i4*ix*i*iUM*i9N*i#S*iU*iO*i*i *i*i? *iY@ *iE *iH *i& *i 3*i0 *i8 *i _ _ You see here a quokka corpse.*i *iN  _*i *i *ip *i *iE *iu *ir ,*i *i *i ,*i *i *i ,*ij *i *i *i *i *iN *i] *i *i! *i< #.####.#.# ........#.# .#.######># ##.# #.#  #.######.#####  #.##.........######.##......†..##..#.##.........##.#  #.##.........##@# -  ..##............#  ####.........#### *i S #.........# #.........##.........########### *i +8.2 (8*iA E-9.2 (9*i *i( c _l - a scroll labelled ZAYKUT WOYTWA*i.# *i$ *i=% *i& *i' *ii, *i- *i- *i7. *i/ *i0 *i 1 *iR1 *i2 *iS3 *i3 *ik4 *i05 *i5 *id6 *i6 *i7 *i8 *i8 *iJ9 *i?: *i ; *ik; *i; *i< *i= *i> *iu> *i##.#b   bat (asleep)#.# #.# ##.######.# .......############.#*ii Q.b52.2 (23.0)*i3j 9.b*io Nb*ip b1-=3.2 (24*i,u *ibw ' _The bat hits you.*i; #.  #. #[ #. #. #. #. #. #b#####  #.@...#  #####.# #.# #.# #.# *ix<>##.#  #.##.#  #.# .# *iK #.  #.[ #. #. #. #. #. #b#####  #.@...#  #####.# #.# #.#.>##.#  #.##.*i#y #..#*i*i}*i3*iZ _A bat is nearby!*iK #.  #. #[ #. #. #. #. #. #b#####  #.@...#  #####.# #.# #.# #.# >##.#  #.##.#  #.# .# *i\Q #.  #.[ #. #. #. #. #. #b#####  #.@...#  #####.# #.# #.#.>#*i],#.#  #.##. #..#*ib*ib*ig*iiZ _A bat is nearby!*i9K #.  #. #[ #. #. #. #. #. #b#####  #.@...#  #####.# #.# #.# #.# >##.#  #.##.#  #.# .# *iK+G #.  #.[ #. #. #. #. #. #b#####  #.@...#  #####.# #.# #.#.>##.#  #.##. #.*ip,6.#*i0*i1*i6*iP9Z _A bat is nearby!*iKo .You hit the bat.*iQ(*iYT_2=4.2 (1.0)*iX*iZG _You kill the bat!*ip*iq3*is*i:t*izy*i z,*ibz*i{*i|*i}9=*i=}*ix~*i~*i.*i*i{*i܁,*ix*i*i6,*i,*iӇ*i*ij*i*i*i*i*iC*i*i$*i*i*i*i*i7*i*i*i*iB*iߚ*id*i*i *i*ix*i ,*iޣ*iإ*iR,*i-*i֩*iF*i*i*i*i;*i*iq*i*i*is*i.*i+*i**i*i3*iB*i*iS*i,*iW*i*i *ih*i*i*i,*i*i*iu,*i*i9*i*i9*it*i&*i!*i*i*ii*i*ig*i*i*iq*i*i*i*i*i*i}*i$*i*i2*iv*i*i,*ih*i*iG*i*i *iL*i/*i*i*i(*i*ip*i*i*i*i*i*i*i*i-*i*if*i*i>*i*ir*i*i*i*in*i*i& *i *i *i *i *i *ig*i*i*i*i*iR*i*i*iK*i,*i*ie*i*i*i*i*iv*i*i*i"*i$*i1%*iW&*i(*i"**i}**ii+*i.*i0*i\0*id1*i3*ib4*i4*i5*i7*i8*i9*i9*i}<*i=*i=*i>*i?*iA*i_A*iA*iR*i]*i*iG*i*i*i.*i*i *i ,*i *i *i*i*i*i*ia*i*iN*i*i{*i*i*i7*i*i*i*i}*i *ij*iJ*i *i_"*i"*i#*iK%*iY&*i&*iL'*i:)*i**i{**i**iN,*iZ-*i-*i,.*i@/*i0*i0*i0*i2*i2*iF3*i3*iP6*i 7*iP7*i7*i 9*i9*i:*i:*i;*i<*i<*i-=*i>*i"?*i?*i?*i@*iA*i8B,*iC*irD,*i E*iF*i)G*iwG,*iSH*iI*iI*iI*iJ*iK*iK*iEL*icM*iN*iWN*iN*iP*iV )######## .......#### #. #....@..# #####.-230.2 (76.0) #.#####.# #.....  .## .#.#########.#...  ... .#...............  ..#.##.########.#....  #.#.##.# #......  #.#.#### ..# #...##. ###...... .### #.>..#.  ).# ## #....#. *i{\*i]F-1.2 (77*ia*ic* _Found a short sword.*il3*io *i *i *i$B*i*i^*i*i*iJ*i*iJ*i*i4*iu*i*i*i*iU*if *i!*i"*i<#*iB$*i&*i',*i(*i***ia+*i+*i,*i!.*ix/*i/*i0*i1*i3*if3*i4*i&5*i 6*iE6*i6*i8*i 9*i9*iG<M _You now have 156 gold pieces (gained 8).*iN=*i=*i?>*i?*iA*i]A*iA*iC*iQD*iD*i8E*iF*iG*iG*iH*iJ*iK*iVK*iK*iM*iN*i*O*iO*ixQ*iR*iR*iT*iV*iX*ixX*i)Y*i6[*i5\*iy\*i]*i[`*i5a*iwa*iDb*id*ie*ie*i(g*iQi*ipj*ij*ik*im*in*i+o*i1p*iBr*is*is*it*iJv*ix,*iy*iz*iz*i{*i~N _You now have 168 gold pieces (gained 12).*i*i߀*i*is*iq*i*i*i*i*i̇*iP*i*i*i1*i*i*i*i'*iy*ix*i4*ir*i*i*i*i*i*iZ*i*iX*i*i*i*iܘ*i]*i*i*i*iV*i=*i*iG*i*i̟*i,*i*iբ*i*iB*i-*i~*i*i*i*iϫ*iˬ*i~*i*i*i3*ip*i*ix*i*i<*i*i*im0 ## #############. #........^.... #.######...... #.# #......*iθ #####.# #......  #.....# ##...  ##.##### ##.### *i #.@.## #....76.2 (45 *i7 #.###...).. .....#. *ig #.# #.#### ####.#  #.# #># #.#*i  #. #.######### *iƹ #.# ##...[.)....  #.# ##.#######.##.## *i #.###..###.#   #.....#*i!###.##*i*i,7.2 (46*i*i' _Found a hand axe.*i 3*i*i*i *in*i*i,!*i"*i/#*i$*i'*i0(*i(*iy)*i +*iw,*i,*i-*i/*i'0*iz0*i^1*iG2*i3,*ic3*i3*iq4*i4*i(5*i6*i7*i7*i+8*i:*i:*i:*iL;*iq=*i6>*it>*i>*i@*i$A,*iA*i{B*iC*i[C*iC*ivF*ioG*iG*iSH*iT*iU*i!V*iV*i*X*iX*i:Y,*i"Z*iZB*i7[*i[*i[,*i\*i\*i>]*i]*i"^*in^*i^*i^*im_*i_*i_*i*`*i`*ia*iUa,*ia*inb*ib*ib*ic*id*id*ie*if*ixg*ig*ih*iwi*i j*iDj*ij*ik*ik*i:l,*i9t,*it,*iu*i6v*iiv*iv*ix*iYy*iy*iz*iV{*i{*i{*i{|*i~*i*i*i*i*i,*i1*ia*i*i[*i*i*iڈ*i *i;*iw*iъ*i *i@*i*iǎ*i*i*iJ*i*i*i*i*i`,*i*ix*iE*i*i4*i_*i*i6*i3*i>*i,*i2*i^*i,*i*iR  There is a stone staircase leading down here.*i*i _*i*i*i}*iȭ*i)*i%*i*i@*iz*ie  There is a stone staircase leading down here. _*i X*i*iz*i*i/*iq*i,*i*i0<  You see here a +0 robe.*i*i! _*i<*i*i%*im*i`*i?  You see here a +0 war axe.*i*i2 _*i*i*i,*i*i*i*i*i*i[*iB,*i|*i*i*i2*i+*i*i*i*i*i0*i,*iy*i\ *iD *i *i *i*i*i*i*i)*iI*i*i*i*i!,*i*ij*i*i/ *i/!*i"*i'$*i|$*i%*i&'*i!(*i(*i)*i+*i,*i!-*i.*i/*i 1,*i.2*i3*i4*i5*i5*i6*ix7,*i7*i9,*i:*i<| _d - 4 scrolls labelled VUNGIM NIFI (gained 1)*i=*i#>*i>*iK*imL*iL*iM*i[Q*iR,*iS*iV*iW*iX*iX*iq\*ig]*i]*i^*ia*ic*igc*iGd*ig*ii*i j*ij*in*idp,*iq*iOu*iv*iv*iMx*i}{*i},*i~*i*iJ*i*i*i3*i*iE*iш*i=*i,*i*i*ik*iş*i*i*iǧ,*i*i=*i*i*i*i/*i*iG*i*iĸ*i*i*i*i]*iE*i*i *i*i{*i*i*iy*i*ic*i*i*i,*ir*i1>  You see here a +0 dagger.*i*i _*iY*i_*i,*i'*i*i5*i*i*i*i8,*i *iG*ir,*i-*i*i',*i*i*i)*i*i*i*iT*i*i*i*i,*i*i*i*i *iW *i *iC *i *i *i4 *i *iL*i*i*i,*i8*i*i|*i*io*i,*i*i?*i}*i2*i3,*ic6*i7*iD7*i8*i9*iZ:*i:*i:*i=*iR>*i>*i?*iH*iyO*iP,*iR*i\T*iyU*iU*i4W*iX*iY*iY*iZ*i[*i\*i\*i^]*i _*iG`,*i$a*ib*iZc*id*iid*ie*ivf*if*ig*ih*i9i*ii*ii*ilR  There is a stone staircase leading down here.*im*i?n _*in*iMp*irq*iq*iXr*it*iu*iru*i v*iw*i;y*iy*i0z*i{*i`|*i|*i}*ir....####..##........# ...........#.####.#.# .....<...#........#.# ..######...#.######># .## #.###.# #.# ## #.# #.######.#####  *iq#.# #.##.........####### #.# #.##......÷..##....... #.# #.##.@.......##.######410.2 (133.0) #.###.##.........##.#  #.....##............#  ########.........#### #......... #.........# #......... ########### *i *i*i*iƟE _Done exploring.*irX*i7Y*izY*iv..##..........#...#.....>.........0.0)..*iw*i`}*ia~E _Done exploring.*i! 3*i: *i> 4*i? *i@ E _Done exploring.*id*ie3*ic4*iҒ*iE [40m_Done exploring.*i3*i *i(J*iE _Done exploring.*i''*ia(Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon *i*i&....####..##........#acenet the Cutter ...........#.####.#.#Vine Stalker **.... .....<...#........#.#Health: 32/32 ======================== ..######...#.######>#Magic: 7/7======================== .## #.###.# #.#AC: 9Str: 13 ## #.# #.######.#####EV: 9Int: 10#.# #.##.........######### SH: 0Dex: 19*i#.# #.##......÷..##....... XL:  6 Next: 92% Place: Dungeon:3#.# #.##.@.......##.###### Noise: ---------  Time: 2410.2 (0.0)#.###.##.........##.#h) +0 rapier#.....##............#Throw: 2 throwing nets########.........#####.........##.........##.........#*iA########### _There is a stone staircase leading down here. _Done exploring. _Done exploring. *iu_Done exploring. _Done exploring. _Done exploring.*i#*ib*i!*i*iu _*iq*i*i*i7*is *i ,*i *i *i *i *iL*i: _Done exploring. _ There is a stone staircase leading down here.*i*i*ib$ _*i*i&4*iB*i8 # _You climb downwards.*i%    #...   #...   ##...###+##   #........  #.........#   #.........#   #.........#  *i&| +.....@...#  7.7 (7.5 ###########                *i'w There is a stone staircase leading up here.*i'*iC+*ic.S _Key pressed, stopping travel.*i.d*i'e3*if*i}l  #>..  #...  #...  ##...###+##  #.#  #.#  #.#  #.# 0.0*i7m +.....<...# ###########    *i-t*i<38.7 (1 _Found a stone staircase leading down.*i,*i X*i*i*i,*im*i*i,*i\*iF*i*i*i*i*i,*i@*i*i*i*i*i*i*i!,*i*i,*iG*i *i ,*iS *ii*iS,*i*i*i*i*i*i7 _You open the door.*i3*i*ix@  There is an open door here.*iJ!*i! _*i]"*i$*i&,*i&'*i(*i**ih+,*i-*i0,*iT1*i37 _You open the door.*i53*i6*i:@  There is an open door here.*i;*iM< _*i<*ih?*i6A,*iA*iC*i&E,*iE*iG*iJ*iJ*iK*i>N7 _You open the door.*iP3*iQ*iS*iWYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  You encounter a howler monkey.*i^... #h ... ' .... # .#...#.###..#..#.....#+### .......#...# .......@...# ##.....#...# #.....#...# *i_#.....#...##.....##'######..... #.....### h   howler monkey (wandering)#..... #...#...# #..... #...#...# #...'...#*i`/42.7 (24.0)*if*iBh33.7 (25 _*il*i:tQ  ... #h ... '. .... #. .#...#. ###..#. .#.....#+###  .......#...#  .......@...# *iuP ##.....#...#  #.....#...#  #.....#...#  #.....##'#####  #..... #..  #..... #...#...#  #..... #...#...#  #...'...# _There is an open door here.*i ... #h ... '. .... #. .#...#. ###..#. .#.....#+###  .......#...#  .......@...#  *iN##.....#...#  #.....#...#  #.....#...# #.....##'## #..... #..  #..... #... #..... #... #...'.*i*i*ik*iaZ _A howler monkey is nearby! ... #h ... '. .... #. .#...#. ###..#. .#.....#+###  .......#...#  .......@...#  ##.....#...#  #.....#...#  #.....#...#  #.....##'#####  #..... #..  #..... #...#...#  #..... #...#...#  #...'...# *iS  ... #h ... '. .... #. .#...#. ###..#. .#.....#+###  .......#...#  .......@...#  *iI N##.....#...#  #.....#...#  #.....#...# #.....##'## #..... #..  #..... #... #..... #... #...'.*i 4*ib *i  *i V_A howler monkey is nearby!*i _ ... #h ... '. .... #. .#...#. ###..#. .#.....#+###  .......#...#  .......@...#  ##.....#...# *i  #.....#...#  #.....#...#  #.....##'#####  #..... #..  #..... #...#...#  #..... #...#...#  #...'...# *i,P  ... #h ... '. .... #. .#...#. ###..#. .#.....#+###  .......#...#  .......@...#  ##.....#...#  #.....#...#  #.....#...# #.....##'##*iQ  #..... #..  #..... #... #..... #... #...'.*iV *i0W *i[ *i] d _A howler monkey is nearby!*i:#. #....!... #h...... '......... #......#...#...##..#.. #.....#+####...#........'...#+##.....#...# #.....#..*i:!v.# #.....#...# #.....##'#####  #......#.....### #......#...#...##..... #...#...#*i* .hFound a yellow potion.*iS-Oh*i0.:==4.7 (1.0)*i&4*i6. _The howler monkey howls!*i  #......#..#.!..... #.......... 'h.......... #.........#...#........###..#........#+###...#........'...#+#..#...#...# ##'#####...##.*iyN.h*iw*i/--5*i*i*i,X. #......#..#!.... #..... '...... #h..#....###..#@.......#+######........'.+#.......###'#####..##*i.*io/B.h*i$7*i7A--6*i<*i?*iS  You hit the howler monkey.  The howler monkey is lightly wounded.  The howler monkey hits you but does no damage.*iZ.=7*ir*iZ _The howler monkey barely misses you.*i-   You hit the howler monkey but do no damage.The howler monkey is lightly wounded.  The howler monkey hoots and howls with incredible vigour!*i. O=========8.6 (0.9*i(4 *i 7 T _You hear a shout! You hear an angry hiss. You hear a shout! x6*i "  You puncture the howler monkey!  The howler monkey is heavily wounded.=--------9.6 (1.0*i *i D _The howler monkey hits you but does no damage.*i! i  (catching breath)You hit the howler monkey. You bite the howler monkey. You drain its power.  The howler monkey is severely wounded.The howler monkey hoots and howls with incredible vigour!*i" I=========50*iL( *i!+ ? _You hear an angry hiss. You hear a shout!*iڊ  You hit the howler monkey. You bite the howler monkey. You drain its power.  The howler monkey is almost dead.*iˋ V=--------1*i; *iO Z _The howler monkey barely misses you.*iED { †You hit the howler monkey.*iL (*iM *iIT acenet the Cutter#........Vine Stalker **....#......#.Health: 32/32 ========================..#. #....!...Magic: 7/7========================.... #........AC: 9Str: 13..... '........EV: 9Int: 10*iU B..... #........SH: 0Dex: 19..#...#†.......XL:  6 Next: 111% Place: Dungeon:4.###..#@.......Noise: =--------  Time: 2452.6 (1.0)..#.....#+#####h) +0 rapier........#...#Throw: 2 throwing nets........'...#+##.....#...##.....#...##.....#...##.....##'######......#.....###The howler monkey hoots and howls with incredible vigour! _You hear an angry hiss. You hear a shout!  You hit the howler monkey. You bite the howler monkey. You drain its power.  The howler monkey is almost dead. _The howler monkey barely misses you.You hit the howler monkey.*iW _You kill the howler monkey!You have reached level 7!*i` /  --more--*i8D6/368/87 5% *i`*iY4 _*i?*i*i*i$*ik  You encounter a ball python.*i... #.....S#.#.#. #..###. #......#.#..#...#....!......#.#......'.#..... #..#*iy..#...#†#.###..#..........#.....#+######........#...#........'...#+##.....#...# S   ball python (constriction, wandering)#.....#...##.....#...##.....##'#####*i%0*i;)*i:-3.6 (1 _*i*i*i  G ... #.....S#.#  .#. #.........  ###. #......#.#  ..#...#....!....  ......#........#  ......'........#  ..... #........#  #†@......#  #........#  ..#.....#+######  ........#...#  ........'...#  +##.....#...#  #.....#...# *i W #.....#...#   *iy  ... #.....S#.#  .#. #.........  ###. #......#.#  ..#...#....!....  ......#........#  ......'........#  ..... #........#  #†@......#  #........#  ..#.....#+######  ........ *i 4........ +##.....#...#  #..... #..... *i *i 8-*i *i b _A ball python is nearby!*ip ... #.....S#.#  .#. #.........  ###. #......#.#  ..#...#....!....  ......#........#  ......'........#  ..... #........#  #†@......#  #........#  *i ..#.....#+######  ........#...#  ........'...#  +##.....#...#  #.....#...#  #.....#...#   *ij/ ... #.....S#.#  .#. #.........  ###. #......#.#  ..#...#....!....  ......#........#  ......'........#  *il..... #........#  #†@......#  #........#  ..#.....#+######  ........ ........ +##.....#...#  #..... #..... *iOr*i5s*iw*izb _A ball python is nearby!*ie ... #.....S#.#  .#. #.........  ###. #......#.#  ..#...#....!....  ......#........#  ......'........#  ..... #........#  #†@......#  #........#  ..#.....#+######  ........#...#  ........'...#  +##.....#...#  #.....#...#  #.....#...#   *i7l ... #.....S#.#  .#. #.........  ###. #......#.#  ..#...#....!....  ......#........#  ......'........#  ..... #........#  #†@......#  *i8#........#  ..#.....#+######  ........ ........ +##.....#...#  #..... #..... *i>*iV?*iD*iGb _A ball python is nearby!*i~X"  ###........ ... #.....S#.# .#. #.... ###. #......#.# ..#...#....!..... ......#.#  ......'.#  ..... #..*iY#  ..#...#†.#  .###..#........#  ..#.....#+###### ........#...#  ........'...#  +##.....#...#  #.....#...#  #.....#...#  *iU\2o*iL]K.S*i+do   orcS   ball python (constriction)*id&4*ij*ios _You encounter an orc. It is wielding a +0 hand axe.*i N  #.#  ###........# ... #......#.#.# .#. #....S.....# ###. #......#.#.# ..#...#....!.....# ......#.#  ..o...'.#  *i/ ......#..#  ..#...#†#  .###..#........#  ..#.....#+###### ........#...#   S   ball python (constriction)........'...#  +##.....#...#  #.....#...#  *i G.S*i 3o*i .o   orcS   ball python (constriction)*i &5*i *i *i7 K+  ###........#.#.#. ..... ###. #....S.#.##...#....!.....#*iq8 -...#...'.o..#..#...#†###..#........#.....#+######.....#........'+#*iL: Q.S*i8< K.o*iE R  The ball python bites you but does no damage.*iF .=6*iPL *iO X _The ball python barely misses you.*is w .You hit the ball python.*iY ;o.*iL )*i= &7*i *i# O _You kill the ball python!*iR   +.#  #.#  ###.# *i  ... #......#.#.#  .#. #.#  ###. #......#.#.#  ..#...#....!.....#  ......#.#  .....o'.#  ......#.#  ..#...#†.#  .###..#.#  ..#.....#+######  ........#...#  ........'...#  +##.....#...# *i`# K.o*i) *i* .-8*i/ *iq1 *i  +.#  #.#  ###.# *i W ... #......#.#.#  .#. #.#  ###. #......#.#.#  ..#...#....!.....#  ......#.#  ......o.#  ......#.#  ..#...#†.# .###..#.# ..#.....#+######  ........#...# ........'...# +##.....#...#*i 4o'*i/ *i @-9*i *i+ *iO  You hit the orc.  The orc is heavily wounded.*iO/=60*iU*iKX: _The orc hits you but does no damage.*i8 )*i?You hit the orc. You bite the orc.*i(*i561.5 (0.9*i*iAG _You kill the orc!*i *iJ*iC *i H _No target in view!*i w*i-x*i}*iH _No target in view!*i*iZ*i*i H _No target in view!*iץ*i*i*i+H _No target in view!*i *i *i*i!H _No target in view!*i*i*i*iL*i) #[  +.*i#   #.#   ###........#  ... #......#.#.#  *ibU.#. #....#  ###. #......#.#.#  ..#...#..@.!.....# 0......#).#*i ......'.#  ......#..# *i ..#...#†#  *i!@.###..#........#   ..#.....#+######*iĚ:  ........#...#   ........'...#   *iz*ih3-2.5 (1*i*i^ _No target in view! _Found a pair of gloves.*i*i*i*iC*i*i,*i*i*i*i*i #[.......#  +..#  #..#  ###..#  ... #......#.#.#  .#. #..#  ###. #......#.#.#  ..#...#....@.....#  -......#).......###  ......'..#  ......#..#  ..#...#†.......#  .###..#..#  ..#.....#+######  ........#...#[3*i9;49m  ..'...#  4.5 (25.5 (3*i*ioS _n - a yellow potion*i*i3*i*i *i*id,*iH,*i3*iĤ*iW*i¨*i*ii*i#*i*i*i0*i,*iļ*i*i@  You open the door.  You encounter a gnoll. It is wielding a +0 halberd.*i~ ....  #...  *i..#.# .. ...j. ###+#####..  ..#.#.#........#  #.....#[.......#  #....'........#  #..#  *i@###........#  ... #......#.#.#  .#. #..........#  ###. #......#.#.# *iG ..#...#..........#   j   gnoll (polearm, wandering) ......#).......###  *i ......'........#   #........# *i, *i~ j70.5 (5  The gnoll shouts!*i9J.j*iX SYou encounter a gnoll. It is wielding a +0 spear.*ijj 2 gnolls (polearms)S   ball python (constriction, wandering)*i^5===1.5 (6*i*i\ _You encounter a ball python.*iw 9 ...S #... ..#.# ..  ....j ###+#####..  j.#.#.#........#  #.....#[.......#  *ix y#....'........#  #@.......#  ###........#  ... #......#.#.#  .#. #..........#  ###. #......#.#.#  #..........#  #).......###  '........#   *i # ...S #... ..#.# ..  ....j ###+#####..  j.#.#.#........#  #.....#[.......#  #....'........#  *i #@.......#  ###........#  ... #......#.#.#  .#. #..........#  ###. #......#.#.#  #..........#  #).......###  '........#   *i *i *i# *i% d _There are monsters nearby!*ir M...S#...  #.# ....j ###+#####..j.#.#.#.#.....#[#....'*is ......#.. ###+###.......... #......#.#.# ......#.....j   gnoll (polearm)#.....#)##'*ipv g*izw 9.j*iw *i }g   goblin (launcher)*id 5---2.5 (1*i *iF _You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.*iI M...S#...  ..#.# ....j ###+#####....#.#.#.#j....# #....'g.....###+###........# *iE .....g   goblin (launcher).#...#...#)##*i a  The goblin unwields a +0 club. The goblin wields a +0 sling.*i F))))))*i\3j*ic>....'..j   gnoll (polearm)g   goblin (launcher)*id2---=--3*i9k*i mK _The goblin shoots a sling bullet. The sling bullet hits you.*i)pW _You see here a +0 pair of gloves.*i#...S#...  #.# ..j ###+#####....#.##.....#[ #j...'g..... ###+###........#.# .#. ...*i$4 ###. #......#.# #...#... *i,1j*i1j   gnoll (polearm)*ik2#3*i3L=---4 _*i:*i<*i+*i<8-*ia*iN _There are no items here.*i 1 ...S#.....#.#....j ###+######.#.#........# *i #.... #....j..g.j..####+##... #......#.#jj 2 gnolls (polearms)g   goblin (launcher)................#).......### *iն ;j.*ii .g*i *i f4==5*i *iY 5 _The gnoll hits you but does no damage.*i W _You see here a +0 pair of gloves.*i y .jg - a +0 pair of gloves*i9 !g.*i *i% *iG .5=*ig 6*i *i < _The gnoll hits you but does no damage.*i : .g  You hit the gnoll. Your bite misses the gnoll.The gnoll is moderately wounded.*iA*i:BR6==*iiB7*i^H*ilK _The gnoll barely misses you. The gnoll closely misses you.*izE .g  You hit the gnoll but do no damage.The gnoll is moderately wounded.*iM *i )))The gnoll hits you but does no damage. The goblin shoots a sling bullet.*i/ 3.*in: .S#@'  The sling bullet barely misses you.You hear an angry hiss.*iW; /==9*iB *i"E 8 _The ball python leaves your sight.*ibo....... ....... .#..... ...#.#... .......###+#####.. ...#.#.#........#  #....S#.#  #...j@j.# *ioRj.....g#.# ###+###.# ... #......#.#.# .#. #..........#*io ###. #......#.#.# *i(pj 3 gnolls (2 polearms, 1 wandering)..#...#..........#*iIpg  ......#).###*ihp S   ball python (constriction, wandering)*ipO ......'.#*i/} .jYou encounter a gnoll. It is wielding a +0 club.The gnoll shouts! The ball python hisses angrily.*iAJ ))The gnoll barely misses you. The gnoll hits you with a +0 halberd!  The goblin unwields a +0 sling. The goblin wields a +0 club.  The goblin hits you with a +0 club. The ball python misses you.*i29-----6------80*iǐ*iEQ _The ball python barely misses you.*igg _There is an open door, spattered with blood here.*i .jYou hit the gnoll but do no damage.The gnoll is almost dead.*i  The gnoll hits you with a +0 spear. The gnoll hits you with a +0 halberd.  The goblin hits you but does no damage.  The ball python bites you but does no damage.*ib w25----------1*iި *i- Y _The ball python closely misses you.*i g )You hit the gnoll.*i .jYou kill the gnoll!*i1  2 gnolls (1 polearm)  The gnoll hits you but does no damage. The ball python bites you.*i 26=--5---------8--2*i& *i) _The ball python closely misses you. The goblin hits you but does no damage.*i# .......  .......  .#.....  ...#.#. ..  .......###+#####..  ...#.#.#.#  #....S#.#  #...j'@.#  ...j..g#.#  .###+###.#  ... #......#.#.#  .#. #...# *i# ###. #......#.#.#  ..#...#...#  ......#).......###  ......'.#  *i'j..S*ih5  The ball python attacks as it pursues you!  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.*iC622---4------  0  3Constr *i=*i=@Y _The gnoll hits you from afar with a +0 spear.  Things that are here:*iCr _a +0 halberd; a gnoll corpse*ivR '  You puncture the ball python!*ipG.j*i   You kill the ball python!The gnoll hits you from afar with a +0 spear.  The goblin unwields a +0 club. The goblin wields a +0 sling.*iK))))))*iM....'@*iP0----3------ 9 ==4.4 (0.9*iW*i[{ _The goblin shoots a sling bullet. The sling bullet barely misses you.*iW  .......  .......  .#.....  ...#.#. ..  .......###+#####..  ...#.#.#.#  #.....#.#  #..jj@).#  ......g#.#  .###+###.#*iW   ... #......#.#.# .#. #...# ###. #......#.#.#  ..#...#...#  ......#).......### ......'.#*i5Z 0*if k  The gnoll hits you but does no damage. The goblin unwields a +0 sling.*if l1=--5.4 (1.0*im *io j _The goblin wields a +0 club. The goblin closely misses you.*iq g _There is an open door, spattered with blood here.*i i  You hit the gnoll. You bite the gnoll. You drain its power.  You feel invigorated.  The gnoll is heavily wounded.*ii y=4===--6*ir *iDu v _The gnoll hits you with a +0 club. The gnoll closely misses you.*i  The gnoll is heavily wounded. _The gnoll hits you with a +0 club. The gnoll closely misses you.You barely miss the gnoll. You bite the gnoll. You drain its power.  The gnoll is almost dead.  The goblin hits you but does no damage. The gnoll hits you with a +0 club.*i19--7============*i!7*i*iS _The gnoll closely misses you.*iRg )You hit the gnoll.*i    gnoll (  You kill the gnoll!The goblin closely misses you.*i7 7---6======---118 *i6_The gnoll hits you from afar with a +0 spear.*i*in _Your Shapeshifting skill increases to level 2!*i~ .#.........#.......#.#.# ...###+#####...#.#.#..# #.....#.#*i% #..j@').#.g#.#.###+###..# ... #......#.#.#*iPC .#. #.......# ###. #......#.#.# ..#...#..........#*itT ......#).......### *iL ......'.#*i*i%\9=9*i9*i# _The goblin barely misses you. The gnoll closely misses you.Things that are here:*io _a +0 club; a gnoll corpse*iB>  You hit the gnoll. You bite the gnoll. You drain its power.  You feel invigorated.  The gnoll is heavily wounded.*i? 58=*i@? Z8======90.3 (0.9*iG *i+J a _The goblin hits you but does no damage. The gnoll hits you with a +0 spear.*i4   You hit the gnoll. Your bite misses the gnoll.The gnoll is heavily wounded.*id20=1.3 (1.0*i*iYz _The goblin hits you but does no damage. The gnoll barely misses you.*il )You puncture the gnoll!*iG g   goblin (launcher)  You kill the gnoll!*if1==3*i, 2*if*iѧW _The goblin completely misses you.*is..##...#......*ix.#.#.# ...###+#####...#.#.#........#*if #.....#.#*i #..@)').##*i.g#.##..###+###........#*i;. ... #......#.#.#*i^ .#. #..........# ###. #......#.#.#*i@ ..#...#....# *i ......#).###  ......'.#*i,*i-T2=3*i5*i67 _The goblin misses you.*i6+Things that are here:*i9p _a +0 spear; a gnoll corpse*i ' *i H)You puncture the goblin!*i )*i ^3=======*i4 4*if' *i(* J _You kill the goblin!*i߈ .........##. ...# .....#.#.# ...........###+#####.. .....#.#.#........# *iO  #.....#........# #'##..))')# #.......@#........# #..###+###........# . ... #......#.#.#  .#. #...*i| .####. #......#.#.#..#...#.*i t...#......#)###*iډ l......'..#......#*i 4==-5*i *i $  Things that are here:*iӟ K _a +0 club; a +0 sling*iCk-*i*iBEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  h - a +0 rapier (weapon) Armour (go to first with [)  a - a +0 cloak (worn)  c - an orb of light (worn)  e - a +1 pair of boots (worn)  i - a +0 scale mail (worn) *id b - the -2 helmet of Existentialism {Snipe, Rampage rF++ Will- rCorr}g - a +0 pair of gloves Jewellery (go to first with "=)  d - a ring of see invisible (worn) Floor Items ([,] to select) Hand Weaponsa +0 cluba +0 sling[?] describe selected [!] equip|wield|wear|put on*iy[tab] equip|unequip *i"*i)*i*1D.........##acenet the Cutter..........Vine Stalker **.......#......Health: 24/36 ================--------.....#.#.#*im1-..Magic: 8/8========================.........###+#####..AC: 9*i1:Str: 13.....#.#.#........#EV: 9Int: 10*i1#.....#........#SH: 0*i1.Dex: 19*i<2#'##..))').......#XL:  7 Next: 13% Place: Dungeon:4#.......@#........#*if2$Noise: ---------  Time: 2495.3 (0.0)#..###+###........#h) +0 rapier*i2. ... #......#.#.#Throw: 2 throwing nets.#. #..........####. #......#.#.#..#...#..........#......#).......###......'........#*i3......#........#Things that are here: _a +0 spear; a gnoll corpse*i?3You puncture the goblin! _You kill the goblin!Things that are here: *ib36_a +0 club; a +0 sling*i:*i5; _*ieA*i-Kf  You start putting on your armour.*iOG56.3 (1*iR*iY*i0Z\26=7.3 (2*iv_*i+g*igT7==*ih$8.3 (3*io.*i4K.o*iDo.*iv*i*i4*i*i+ _You swing at nothing.*ir .oYou hit the orc.*iNm  The orc is moderately wounded.*i63--*i(.=5.2 (0.9*iq*iH _The orc hits you with a +2 falchion of holy wrath.*i j )You puncture the orc!*i Do.*i; ;.o*i P 2 orcs*i n5=-46.2 (1.0*i| *i G _You kill the orc!*i, o.You hit the orc. You bite the orc, but do no damage.The orc is lightly wounded.*i6 *i7 q6==7*i? *ipB Q _The orc closely misses you.*i1  You barely miss the orc.The orc is lightly wounded.*il2&8*i;*i>P _The orc barely misses you.*i2j )You puncture the orc!*i49.o*i?n   orc*iB&9*iJ*iMG _You kill the orc!*i  You barely miss the orc. Your bite misses the orc.*i55-*iP7---30*i L _The orc hits you with a +0 club.*i r  You hit the orc.  The orc is severely wounded.*ir*i@sM6=1*i |*i~T _The orc completely misses you.*i )You barely miss the orc. You bite the orc.*ih (*i> ^8===52*i *i= G _You kill the orc!*iH  .## #........... #...#...... .... ##.....#.#.# .. .... #..........###+#####.. ....o ......#.#.#.# ...o###..#.....#.# #.o..##'##..))').# #.<..#..@....)#.# #....#..###'###*iJ .# .#...........#......#.#.# #..#.....#...#.# ...###...###..#......#.#.# ....#..#..#...#.# .......#......#).### .......#......'.# *ioJ X .#......#.#*iT *iIW .-3*i c *il _Items here: ))) [ ††.*i[ .## #........... #...#...... .... ##.....#.#.#  .... #..........###+##### ....o ......#.#.#.# ...o###..#.....#.# #.o..##'##..))').# #.<..#.@)....)#.# #....#..###'###.# .#...........#......#.#.# #..#.....#...#.# ...###...###..#......#.#.# ....#..#..[0;10;1*i?m#...#.# .#......#).### .......#......'.#  .#......#.#*ix]-4 _*i*i*i].## #........... #...#...... .... ##.....#.#.# ..... #..........###+#####.....o ......#.#.#.# ...o###..#.....#.# #.o..##'##..))').# #.<..#..@....)#.# #....#..###'###.# .#...........#......#.#.# #..#.....#....###...###.....#..#..#...[15;*ii7H.#......#.......#......' *iΟ*iB=5*i*i( _Items here: ))) [ ††.*ieW*iSXPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))*iXla - a +0 club  b - a +0 dagger  c - a +2 falchion of holy wrath *iXArmour (select all with [)d - a +0 ring mail Carrion an orc corpse *iXan orc corpse *i Y[Up|Down] select[Esc] exit *iMYLetters toggle [.|Space] toggle selected[top]*i3 *i.> *iFH .........##acenet the Cutter#...........Vine Stalker **....#...#......Health: 36/36 ========================.... ##.....#.#.#.. Magic: 8/8========================.... #..........###+#####.. AC: 10Str: 13....o ......#.#.#........# EV: 9Int: 10...o###..#.....#........# SH: 0Dex: 19*iI #.o..##'##..))').......# XL:  7 Next: 15% Place: Dungeon:4#.<..#..@....)#........# Noise: ---------  Time: 2535.2 (0.0)#....#..###'###........# h) +0 rapier.#...........#......#.#.# Throw: 2 throwing nets#..#.....#...#..........#...###...###..#......#.#.#....#..#..#...#..........#.......#......#).......###.......#......'........#.......#......#........# _The orc completely misses you.You barely miss the orc. You bite the orc. _You kill the orc! _Items here: ))) [ ††. [*iJ 34m_Items here: ))) [ ††.  Okay, then.*iQ *i@R *i3[ *il_ . _*i' *iA *i *i *i 3 _  There is an open door here. _*i_ *iO B*i& *i+ ,*i- *i2 *i6 *i7 *i9 *i.> *i\C *iMD *iF *iPJ *iO ,*iQ *imT *iW *iTX *i/y *i} *ij ,*iQ *ia *i *i *i *iܚ *i۞ ,*i( X*iD *i *iy *i *i *i *ij ,*iK *il 7 _You open the door.*ic 3*i *iM @  There is an open door here.*i *i  _*i *i *i B*i *i *iz *i *iI *i *iM *i *i *i ,*i *i *i *i *i *i *i *iZ *i *i *iE *i *iQ *i *i *i *i *iF *i  ###+##*iW y #...@+ ..##....# ........###+#  ...........*i .# #####....##..#*i ##..########..# #.........##'*i% ### #..............# #...#..*iZ V#.#..#...............'......60.2 (2*i 5.0)......#+###*ie *i- M======1.2 (26*i *i = _As you open the door, it creaks loudly!*i,*i*i*i*i".#$..#?###..#:.<...#.....###+##.#....@.*iu0.0)..##....#..###+###+.....######....##.*i.###..########..##.*i?..##'####............*i!U..##...#.*iT*iL------2.2 (1*i*iHq _Found a parchment of Scorch. Found an escape hatch in the ceiling.*iMQ _There is an open door here.*ip3*iKq*iu*i%V #. ..#$! ####. ..#?: ....###..#:) ....<...# ... .. ###+##. #....' ------0..##....#. ..###+###+#*i@ ............#  #####....##..#  ##..########..#   #.##'###   #.#   #...#.#   *i*iS$3.2 (1*iN*iO) _Found a long sword.*ir*ier*it*ix*iF|*iJ}*i,*i*iу*ia*i*i,*iC*i*i:    ## .  #.. .. #.# .# . #.# ..#$!:*i ..#####.# ..#?:/ *iz#......###..#:)( +.......@...#### 6.2 (3 #....... *iتT #...............  ####+##......... *i #....'.........  ..##....#.........*iīe  .###+###+#.  ......#  ####....##..#  *i*i+7.2 (4*i*i& _Found 6 poisoned darts.*ic _There is an escape hatch in the ceiling here.*i  _No target in view!*i?_*i( ####### ## ...... #.. ..... #.# ..## . #.# ..#$!:# ..#####.# ..#?:/# #......###..#:)(#*i) +.<@..# 0#.. #....... ####+##.. #....'.. *iG)..##....#.) ........###+###+#.*io)` ............# ..*i)h #####....##..#  *i7*i7+8.2 (1*iA*iD# _Found a whip.*i]*i*i*i *in*i*i*i*iT!*i!*i$*iK)*i.*i=/*i;*iA*i.G*iG*iJ*iN*iR*iS*iV*iY*i^*i^*i$b*ie*i;j,*il*io*is*i"t*iw*i]|*i*i*i*id*i,*i*i*i—*i-*i*i*i*iQ*i*i*i*i*i*i*iW,*iW*i*ie*i*i/*i*i*i*iR*iC*iR*i*i*i*i,*i*i *iQ,*i*i *i*i*i4*i*i*iv*i!*i4(*i-*i-*i0*i_5*il9*i9*i<*i@*iL,*iQ*iU*iZ,*i[*i_*ixb,*iEe*ih7 _You open the door.*il*i*m*iFo*iz@  There is an open door here.*i*iC _*i*iu*i*i]*i*i|*i,*iy*i*ix*i*i*i(*i_*i*iO*i*if*iü*i*i*i *iR*i*i*i*il*in*iH,*iF*i7 _You open the door.*i?*i*i(*ik@  There is an open door here.*i*iX _*iG*i*iF*i*i*iK z  ############## ###...........# #...#.....+......# #.###..### #......# #.# #..#$!*i  ###......#####.# #..#?: #....##'#......###..#:) +...)'@.+.......<...###612.2 (44.0)*i  #....#..#..............*i" t #... #..#.............. #.. #..####+##........*iB  #. #..##....'........ *ia # #..##....#........ *i~ s#........###+###'# *i _#............#...# *i S#####....##..#.... _You open the door.*i+ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a flail.*i*i*i~*i*i*iu: _*i@  There is an open door here.*i2*i _*il*i*i*i*i$*i *i*i *i *i*i*i0*iJ*i*iz,*i*i7 _You open the door.*i*i*i*i @  There is an open door here.*iG *i_*i*i*i*i,*i<*i*i*i*i| _d - 5 scrolls labelled VUNGIM NIFI (gained 1)*i*i<*i *i_"*iI%*i%*i&*i(*i:+*i+*ie,*i.*i 1*iC1*im2*iF4*i6*i7*i7*i9*iy;*i;*i<*ir?*iA*idB*iB*izD*iF,*iG*iJ*iM*iHM*i N*iO*iR,*iS*iXV*iX,*iZ*i[*i^,*iU`*ib*ie,*if*ii*ik*il*im*i o*i1q*iq*i^r*is*iv*iYv*ivw*imL ######### .....^..## ...... ##### #..#.##########.... #............+.... #............#.... #.###..##..###.... #@.##..##..#.... +...#..#...'...)'. #...#..#...#....# #.###..#...#....# #.. #..##..#....#. #.. #..#####....# +... #....#. #....#. #....#You pick up a parchment of Summon Forest and begin reading...*i-38.2 (26*iˌ,9.2 (27*i>\ _You add the spell Summon Forest to your library.*i *i` *i *i *i *ie *i ,*i   You open the door.  You encounter a jelly.*i #########.....^..## ........###### #..#.##########.... #............+*i F...### #.###..##..####..#..##..##..#....###...'@..#..#...'...)'.#....#*i ..#....#.#..J. #.###..#...#....*i4 }#... #.. #..##.+..###..+... J   jelly (asleep)*i #. ##*i e40.2 (1.0)J.*i PJ*iX +1.2 (2*i4 *i Z _The jelly quivers.*ib  # .....^..## ........#  #..#.## #...*ic 7.+###...# ##.#.###..##..### ##..#..##..##..#.... #...@...#..#...'...)'*iXc k #..J.#...#..#...#....# #.....#.###..#...#....#*ic : #....##.. #..##..#....# +...# #...#..#####....#*ic  #..# #...+... #....# #.# #...# #....### #...# #....#*ic C #....*ie >J.*il *im +2.2 (1*is *iv Q _There is an open door here.*i  You hit the jelly but do no damage. Your hands burn! The jelly hits you.28------6------ 6 =3.1 (0.9-4 rapierCorr (-4) *i2*ir _You are splashed with acid! The acid corrodes you!*i  You hit the jelly. Your hands burn! You bite the jelly. You drain its power.  You feel invigorated.  The jelly is severely wounded.*i30==----8======4.1 (1.0*i*i< _The jelly hits you but does no damage.*i  .You hit the jelly but do no damage. Your hands burn! You bite the jelly.*iR*i  29=-7===---225 _You kill the jelly!*i *i h _Your Shields skill increases to level 2!*ij*i k*ip*i/tH _No target in view!*i*i*i*iH _No target in view!*i]*i]*ib*iXfH _No target in view!*i*iN*i*iH _No target in view!*iHF*iF*iL*iOH _No target in view!*iP*i*i *i #No target in view!*iM| *i| *iт *iх *i; *iv< *i B *iD *idR 3*iR *i+V *iZ 30= _1=*i{] a2=*i2^ *i` 3==---*ia *id k4=*ie *i=g *ig K5=*iDh *i k *ik 6==8===*il *in Q _Magic restored.*io *i=r ,*ir *iiu ,*i,v *i x *irx M====*ix *i| *i| 410 *iw} *i j _You are no longer corroded.*i` 3*i *i *i ,*i *i *iQ ,*i *i *i ,*i1 *i- *i *i *i *i E  #............+......###............#......##.#.###..##..###......##..#..##..##..#....##'##...'...#..#...'...)'..+#....#...#..#...###.....#.###..#...#....#..##....##...#..##..#....#+...# #..@#..#####....#..#-627.0)#..# #...'...>..#....#+0 rapier#.# #...#......#....#...## #...#......#....#...*iž  +...# ###+##....### #.... ## #....  #.... #....  #.... # _You open the door.*iW Y _Found an escape hatch in the floor.*ig83*i=9*i<*i?*iHD: _*iF@  There is an open door here.*ieI*iJ _*iJ*iM*iP*iP*iQ*iT*ieW*iW*iY*i#[*i]*iJ^*i_*ib*i f*iif*ig*ij*im*iFn*io*ir*iu*iFv*i x*iz*i}*i~*i*iā*iK*i*i*i{#.# #...#....#.## #...#....#.+...#####+##....######..............##..#####..............#........ #..............#........*i #.##...........#...#.... #. #..........##.....# .. +...@......#.........- ### #..........#......#*id ..............###..#. ....#+######....##'##..).... #.<..#..)....... #....#..###'.. .#...........# #..#.....#...#*i*...###...###*i7,70*i,3.1 (11*i*i`b _m - a scroll labelled KOLOAKL KASS*i'*i*io*iX*ij  You encounter an endoplasm.*i B ## #...#......#....# +...#####+##....##### #............#### #....#....... #.....# #.##..*i .#...# #. #...#.....# .. +.............### #.## .....###..#...*i v#+######....##'##. #.<..#..)... #....#..###'J.#........... J   endoplasm (wandering)  #..#.....#......###...###.. ....#..#..#...*i ,0.0)*i*i 24.1 (1 _*ie*i}*ik ##  +...#####+##.. #............. #............. #............. #.##.......... #. #.......... .. +.......... *i ### #..@....... ............... .....#+######.. ..... #.<..#..) ....  .J.  . *i5*i$L~ ##  +...#####+##.. #............. #............. #............. #.##.......... #. #.......... .. +.......... ### #..@....... ............... *iL.....#+######.. ..... #.<..#..) ....  .J.  . *iT*iUU*iZbw _An endoplasm is nearby!*i ##  +...#####+##.. #............. #............. #............. #.##.......... #. #.......... .. +.......... ### #..@....... ............... .....#+######.. ..... #.<..#..) ....  .J.  . *iΚ  ##  +...#####+##.. #............. #............. #............. #.##.......... #. #.......... .. +.......... *i o### #..@....... ............... .....#+######.. ..... #.<..#..) ....  .J.  . *i` *i *i *i a _An endoplasm is nearby!*i  +...#####+##....##### #............### #...#...... #..*i ).# #.##.#...# #. ##.....# .. +..######....##......###..#.#+######....##'##. #.<..#..) #....#..###J.#...........  #..#.....#...###...###*iz { ....#..#.. .......#..*i 'J.*i RJ*iv -5 _*i *i" *i@@ +...#####+##....##### #...##.. #...# #...# #.##.#...# #. #.##..... .. +.##.#......#.###..#*iA+......#+######....##'###...... #.<..#..)#...J.. #....#..#...... .##...... #..#.....##...... ...###...###+...... ....#..#..# .#*iCPJ.*idI*ihJ&6*iO*i2R*i #............ #....#.... #....# #.##.#...# #. ##... .. +.#######.# #......###..# +#+######....##'#*iM #....J.# #.<..#..) #......# #....#..# #......# .#........ #......# #..#.....# #....... ...###...## +....... ....#..#.. #....... .......#.. .#*i+*i.=7*iZ*iV _The endoplasm barely misses you.*il3   You hit the endoplasm. You bite the endoplasm. You drain its power.  The endoplasm is almost dead.The endoplasm freezes you.*i(4R4--7*iV43---8*i1;*i=% _You are frozen.*i *iq.You hit the endoplasm.*i**i=)*iY 5=-9 _You kill the endoplasm!*i*ih _Your Stealth skill increases to level 3!*iR'*i%(*i-*i0H _No target in view!*i*i>*iJ*iH _No target in view!*i'L*iL*iR*iUH _No target in view!*i*iV*i/*iMH _No target in view!*iE*iE*iaJ*idMH _No target in view!*i*i*i*i#No target in view!*i&0*i#1*iT6*i$9*iM3*iN*i9S*iW6== _*iDX,*i+Y*i[*i\9---*i\*iF_*i_*i`*ib*i#c9=*ifd*ie,*if*iuh*ih*iwi*ilc8===*im*io*iq*i r*ir*i;u*iw,*idx*i=|4 _You open the door.*i~*i~*i*i*i*i;===*i*iLJ9 _You open the door.*i3*i*iV _You open the door.  There is an open door here.*i*iE _*i*i*i*iך*iw*i*i֞*i,*i*i*i,*il*i*i8*i*i*iè*i,*i&*i~*i*iS*i®*iF*i,*i7*i?7 _You open the door.*i/e  You encounter a hound.*ij #.# #...#.... ## #..#...#......# #...+...#####+## ##....#........... ##..h. #.......##.... #...... .... #.##...#######'#####..#.................'........-.#....#..#######........*i +..#.................. #..+......#'######... #..#......#..# .. #..#......#..# # h   hound (asleep). ...#......#..#  #..#......#### #.#....... *ii.h700.1 (21.0)*i<.h.*i#Eh*i66===1.1 (22*iX*iS& _The hound barks!*i-  #.#  ## #..# #...+ ##.... ##....  ##....  ..h.  #######'#####.. .......@.......' .#....#..#######. #... +..#. .... #..+...... ... #..#  .. #..#  . ...#  #..#   *i  #.#  ## #..# #...+ ##.... ##....  ##....  ..h.  #######'#####.. .......@.......' .#....#..#######. #... +..#. .... #..+...... ... #..#  .. #..#  . ...#  #..#   *iy *iO *iD *ik \ _A hound is nearby!*i - #.#  ## #..# #...+ ##.... ##....  ##....  ..h.  #######'#####.. .......@.......' .#....#..#######. *i #... +..#. .... #..+...... ... #..#  .. #..#  . ...#  #..#   *i.  #.#  ## #..# #...+ ##.... ##....  ##....  ..h.  #######'#####.. .......@.......' .#....#..#######. #... +..#.*i/ .... #..+...... ... #..#  .. #..#  . ...#  #..#   *iM5*i5*i}:*ia=\ _A hound is nearby!*iPC #.#  ## #..# #...+ ##.... ##....  ##....  ..h.  #######'#####.. .......@.......' .#....#..#######. #... +..#.*iP .... #..+...... ... #..#  .. #..#  . ...#  #..#   *i #.#  ## #..# #...+ ##.... ##....  ##....  ..h.  #######'#####.. .......@.......' .#....#..#######. #... +..#. .... #..+...... ... #..#  .. #..#  . ...#  #..#   *i{*i**i*i\ _A hound is nearby!*i%.#'...>.# ### #..#...#...... #...+...#####+## ##....#*i ` ##.....###.....##... #..h..# #.########@#####..#..............'..#....#..#######. #....+..#................ #..+'#####...... # .... ...# .##..#### #*i7*i:--2.1 (1.0)*i*i6 _The hound bites you but does no damage.*iQ _There is an open door here.*i I  You hit the hound. You bite the hound. You drain its power.  The hound is lightly wounded.*iI A--3*iN *ifR z _The hound bites you but does no damage. The hound barely misses you.*iJ  You puncture the hound!  The hound is heavily wounded.*i -4.0 (0.9*i *i = _The hound bites you but does no damage.*in v .You puncture the hound!*iϐ *i J*ix 6305.0 (1.0*i *i I _You kill the hound!*i *i~ *ig *i H _No target in view!*iBd *id *ii *igk H _No target in view!*iS *i *i, *i H _No target in view!*iJM*iN*i7R*iZUH _No target in view!*i*i2*ix*iH _No target in view!*i?*i*im*i*i*i!P _*i#*i$*i$*i%*i'*i*(*i(*i,*i.*i /*i/*i4*i7,*i7*i9*i;*i<*ia<*iL>*i)@*i@*i A*i*iA,*i*i4 m _No target in view! _ There is an open door here.*i k  You encounter a ribbon worm.*i #.###.#...#...... ####..#...#...... ##...+...#####+##....#..........##.....###.....## #.....###.##+#######'#####..#.......@........'-#....#..####### #....+..#............#..+#'#####..#..#......#..#*i.p..#..#......#..# w   ribbon worm (asleep)......#......#..# .w#.#..#......####  #....... ..*i_13.0 (8w.*iXw*iL-4.0 (9 _*i%*i\'*iΒ ####..# ##...+ ##....# ##.....# ##.....# #..... +#######'#####. .......@....... ..#....#..##### #....+..# .......#..+ .......#..#  .......#..#  .....w....#  .....#.#..#   *i* ####..# ##...+ ##....# ##.....# ##.....# #..... +#######'#####. .......@....... ..#....#..##### #....+..# .......#..+ .......#..# .......#..#  .....w....#  .....#.#..#   *i14*i~6*i9b _A ribbon worm is nearby!*i ####..# ##...+ ##....# ##.....# ##.....# #..... +#######'#####. .......@....... ..#....#..##### #....+..# .......#..+ .......#..#  .......#..#  .....w....#  .....#.#..#   *iG ####..# ##...+ ##....# ##.....# ##.....# #..... +#######'#####. .......@....... ..#....#..##### #....+..# .......#..+ .......#..# .......#..#  .....w....#  .....#.#..#   *iP*iQ*i#W*iQZb _A ribbon worm is nearby!*i ####..# ##...+ ##....# ##.....# ##.....# #..... +#######'#####. .......@....... ..#....#..##### #....+..# .......#..+ .......#..#  .......#..#  .....w....#  .....#.#..#   *i!V  ####..# ##...+ ##....# ##.....# ##.....# #..... +#######'#####. .......@....... ..#....#..##### #....+..# .......#..+ .......#..# .......#..#  .....w....#  .....#.#..#   *i[ *i4\ *id x _A ribbon worm is nearby!*iv  ####..#...# ##...+...#####+#....#.........#.....#.....## #.....###.###+#######'#####..#.................' ..#...@#..####### #....+..#.............#..+#'####.#..#......#..#.#..#......#..#w....#......#..#.#.#..#......####.... #....... . +. *i} *i~ 25.0 (1 _*i *i *i? ##...+...#####+##....#.........##.....###.....##.....###.###+#######'#####...................' ..#....#..####### #...@+..#..............#..+#'#####..# w..#.###... . .#.#.#. +#*ieIH(catching breath)*iO ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.*iJ...*iN  4  62 throwing netsHeld *iD _You are caught in a web!*i *i 0*iG*iN _You are caught in a web!*i$*i%*i**i-N _You are caught in a web!*i*i*i*iQN _You are caught in a web!*iF*iG*iK*igNN _You are caught in a web!*i*if*ik*i[P _You are caught in a web! _*i1C*iC*izJ*i.N. _*i]3*i*i*i5*i6*i;*i\>*iH*i*iJ*ie*inV*i1W*i\*i6_*i*i*iQ*i**iP*iQ*iV*iY*i*i*i*i*i: *i; *iN *i *i *i *i[ *i# *iU$ *i( *i+ *i P*i] *i^ *id *if *i P*iF *idG *iL *iO *iA} 8w.*iJ *i)  9 72 throwing nets*i *i ' _You disentangle yourself.*iK ##...+...##### ##....# ##.....# ##.....## #.....###.## #+#'#####..# ....' ..#....#..#*i+ #..@.+..##.#..+......#'#.#..#......#..##.......w#..#......#..##...#......#..##......#.#..#......#####.. #.#....#.#.#..+. #.*i@w.*i@;*i&8*iܞ*i*ie ##....#........##.....##.....#.....###.###+#######'#####...................' ..#....#..#########+##....+..#......#......@.#..+#'###w.#..#..# ...#.#.##...... #.#.#..+.....# *i *iu .=9*i *i C _The ribbon worm bites you but does no damage.*i  You puncture the ribbon worm! You bite the ribbon worm. You drain its power.=*i 20*i+ *i` c _The ribbon worm is heavily wounded.*i3  You hit the ribbon worm.  The ribbon worm is severely wounded.*i3 72---*i4 W7----1*im9 *i< 0 _The ribbon worm bites you.*i  You hit the ribbon worm. You bite the ribbon worm. You drain its power.  You feel invigorated.  The ribbon worm is almost dead.*i}u29---------2*i*i0 _The ribbon worm bites you.*i6y .You hit the ribbon worm.*ii=)*iHA`30=-3*iF*iIO _You kill the ribbon worm!*i*i*i*i=H _No target in view!*iw ##.##.....#.....###.###+#######'#####...................' ..#....#..#########+##....+..#..............#..+#'####..# .....#.#..##.....#...#..#*i&*im1=-4 _*i *i*i*i8-*i*i# ##.....#.....###.###+#######'#####...................'*iߵ ..#....#..#########+##....+..#..............#..+#'####..# ...##.#..###........##.. +....... _No target in view!*i*iR2=5 *i _*i{*i *iE _No target in view!*ia 3*i *i$ *iK 3== _4=*i *i9 K5=*i *ic 96*i E==*iQ *i *i *i *i( y8===*i *i< g #.###+#######'#####..# .................' ..#....#..#########+##....+..#..... #........#..+#'## #.#..#......#.. #..#..#......#..# #....#......#..#31.0 (6 ##.#..#......#### #...........#.......  #....#.#.#..+. #....#......#.......#...#..####.. +........)#.. #..*i+ A2.0 (7*i ; _Found a rapier.*iPU 3*iV *i` *ic *i`g O=*ih *ik *il *iNp *ips *iz ..#....#..####### ##+##....+..#.... #..#..+......#'#........#..#......# #........#..##*i3{  #...........#......#. #......#.#..#......# #...........#.......  #...@#.#.#..+....... 4.0 (2*i[{ #....#......#....... #.#...#..# *i~{ ..###...+.+.#)#...#.*i{ 0###...#####..##>.##+##.*i3 ===5.0 (3 _Found a stone staircase leading down.*i#*i*i*ia *i'#*i'B*i:)*i)*i**i+-*i%/*if/*ij0*in*i1 *i~ *i,*i*i*i*i*i*i*iL*i_ *iD#*i#*i$*i'*i)*i_**i+*i-*i70*io0*i2*i9*iB #......#.#.. #...........# #....#.#.#..+.. ####....#......#.########.......#...#..# .........###...+.. .......+.#)#...#.*i C. .........###...#####.. .......#@........ 44.0 (9.#######>.##+##...  ...# .... #...+ ....*iC5 #...# ##ß.# .... .∩.>*iC*iK*i*L/5.0 (10.0)*itS*i/VX _Found Ynlai's General Store. Found a stone staircase leading down.*iI*i*iє*i*i_*izB*iv#....#.#.#..+.####....#......#.########.......#...#..# .........###...+.. *i"v.......+.#)#...#.................###...#####.. .......#......... *iI.#######>.##+##...  *il#..@# ....6.0)*iV #...+ ..*i\#...# *i˦p##ß.#....*i<.∩.>.....*i p#..ß..#*iX*id+7.0 (2*i*iK9 _Found a stone staircase leading up.*i*iv*i *i*iq,*i n*i *i#*ic*iw*i^*iΫ*i*iެ*i1*i{*i*iM*i=*ijWelcome to Ynlai's General Store! What would you like to do?  a -  20 gold a +0 leather armourb -  20 gold a +0 leather armour  c -  184 gold a parchment of Freezing Cloud  *iZd -  50 gold a potion of enlightenment (unknown)  e -  40 gold a +0 ring mail  f -  9 gold a +0 robe  g -  400 gold a sack of spiders *i h -  400 gold a tin of tremorstones (2/2)  i -  182 gold a +2 whip of electrocution You have 168 gold pieces. *i*[Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list*i9 *i+> .........###...#####..acenet the Cutter*i> .......#.........Vine Stalker **.....#######>.##+##...Health: 36/36 ========================#...# ....Magic: 8/8========================#...+ ....AC: 10Str: 13#...# ##EV: 9Int: 10####ß.##..#SH: 0Dex: 19##.........+XL:  7 Next: 30% Place: Dungeon:4#ß.<.@.>.ß.#Noise: ---------  Time: 2752.0 (5.0)##.........#h) +0 rapier##..ß..#..#Throw: 2 throwing nets*i> ##...##..###### .#*i> M.# _No target in view! _Found a rapier. *i> u_Found a stone staircase leading down. _Found Ynlai's General Store. Found a stone staircase leading down. *i? ^_Found a stone staircase leading up.  There is an entrance to Ynlai's General Store here.*ilD *iE *i|H . _*ij3*i%l*in*i!q*ivP _*i w,*iw*iy*iC{*i{*iD|*i}*i,*i5*ib*i*i *i*iR*ia,*i *ifrapier. _Ynlai's General Store. Found a stone staircase leading down. _Found a stone staircase leading up. _You open the door.*iΏ*i *i*i@  There is an open door here.*iؘ*i _*iÚ*i}*i*i$*i*i *i*i*iZ*iW*iG####....#......#.......########.......#...#..#  .........###...+........  .......+.#)#...#........  .........###...#####..  .......#...........#  .#######>.##+##....#####...# +........#...+ #@.......#...#####........####ß.##..#........*id##.........'........#ß.<.∩.>.ß.#....##+###.........#....+##..ß..#..#....###...##..#....#*i6######..#....#*i##+##...'62.0 (10.0)*i*iM======3.0 (11*i*i= _As you open the door, it creaks loudly!*iv*iv*i},*i,*ij*iB*i*i)*i*i:*i*i%*i*ik*iݞ*i*iR*i*i*i*i٪,*i*iӭ*i!*i*i*i*iʵ*i*i*i*iY*i*i*i*i;,*i*iq*i*i*i$*iq*i*i*i,*iS*iGX*i*iX*iB*i X*i _You open the door.*io%X*if>*ioAB*iA*i\..........'..........#...# .#..#######..........#......#.#.# .+..#................###..#.....# .#..+......#'######....##'##..))' .#..#......#..# #.<..#..)....)# .#..#......#..# #....#..###'### ....#......#..# .#...........#.. .#..#......#####+#..#.....#...#.. ....#...........@..###...###..#..------ .#..+...............#..#..#...#.. ....#............#......#). .#..###.........#......'.. ......#................#......#.. ......#....#'###+#..#.....#...#†.  ##.. #...*i]R.#..# ..###...###..#..  .# #....+..# ..#.....#.....#  .######....#### ........# ######...##...#...'90.0 (27*iu  As you open the door, it creaks loudly! You hear an angry hiss.======1.0 (28*i= _You hear a shout!*i_*if  You encounter an adder.*i #..########.# .+..#......###..#.... .#..+#'######....##'##..))'#..#...#.<..#..)....)##...#....#..###'## ..#...#...........#.. .#..#####'#..#.....# ..........###.S.### .#..+.....@...#..#..#. ....#.........#......#)#..###...'.............S   adder (wandering)..+.!... ...........#........'*i$0.0)*iB(*iOS------2.0 (1 _*i*i l########....#))#...#.<..#..)....)...#....#...#.......#####'#..#.............###........@...#..#..............#)..............#..............#..#'###+#..#...† #....#..# ..###.. #....+..# ..#...*i : +.!... *ir Q########....#))#...#.<..#..)....)...#....#...#.......#####'#..#.............###........@...#..#..............#)..............#..............#..#'###+#..#...†*iEs  #....#..# ..###.. #....+..# ..#... +.!... *i?| *i| =------*iă *iw ] _An adder is nearby!*i2 )########....#))#...#.<..#..)....)...#....#...#.......#####'#..#.............###........@...#..#..............#)..............#..............#..#'###+#..#...*i }† #....#..# ..###.. #....+..# ..#... +.!... *iJ3########....#))#...#.<..#..)....)...#....#...#.......#####'#..#.............###........@...#..#..............#)..............#..............#..#'###+#..#...*igK† #....#..# ..###.. #....+..# ..#... +.!... *iWT*iT*iv\*i~_] _An adder is nearby!*i0y########....#))#...#.<..#..)....)...#....#...#.......#####'#..#.............###........@...#..#..............#)..............#..............#*iy..#'###+#..#...† #....#..# ..###.. #....+..# ..#... +.!... *i|Q########....#))#...#.<..#..)....)...#....#...#.......#####'#..#.............###........@...#..#..............#)..............#..............#..#'###+#..#...†*iP #....#..# ..###.. #....+..# ..#... +.!... *i0*i*i'*i)] _An adder is nearby!*i=#..#.#......#.#.#. +..#..###..#.....#. *ia=D#..+......#'######....##'##..))') #..#......#..#...#.<..#..)....)#. #..#......#..#...#....#..###'###.#......#..#...#.*i=#. #..#......#####'#..#.....#...#.#.*i= ..###.S.###..#. #..+.#..#..#...#.#.*i=u#......#). #..###.#......'.#.*i!>#......#.#....#'###+#..#.....#...#†. #*iG>y.. #....#..# ..###...###..#. # #....+..# ..#.....#.....#+ *i>######....#### +.!.#.# .'.*iE@3S.*i I*iOJ-3 _*i^*imb*i ..#.#......#.#.#. ..#...###..#.....#. ..+......#'######....##'##..))'). ..#......#..#...#.<..#..)....)#. ..#......#..#...#....#..###'###.#......#..#...#...........#. ..#......#####'#..#.....#...#.#.###S..###..#. ..+.#..#..#...#.#.#......#). ..###.#......'.#.#......#.#....#'###+#..#.....#...#†. .. #....#..# ..###...###..#.  #....+..# ...#.....#.....#+#....####*i" 3 .+.!.#.# .'..Sg*i g   hobgoblin*i &4*i *i Z _You encounter a hobgoblin.*iE #.#......#.#.#. .#..g.###..#.....#. .+......#'######....##'##..))'). .#......#..#...#.<..#..)....)#. .#......#..#...#....#..###'###. .*iF +#......#..#...#...........#. .#......#####'#..#.....#...#. .#.###...###..#. .+.#S.#..#...#. .#.#......#). .###.#......'.#.#......#.*iF #....#'###+#..#.....#...#†. . #....#..# ..###...###..#.*i G #....+..# ...#.....#.....#+#....#### ..+.!.#.*i0G 9# .'.*iRG *i8I H.S*iJ G.g*ibT *i(U .=5*ir\ *i_ = _The adder bites you but does no damage.*i .gYou hit the adder.  The adder is lightly wounded.*i *i &6*i *i K _The adder misses you.*i9 .You hit the adder. You bite the adder.*iI; G.g*iE g   hobgoblin*i|J .27*i^S *iV I _You kill the adder!*iȬ .......'.#..........### ..#######....#......#.#.# ..#................###..#.....# ..+......#'######....##'##..))').#......#..#...#.<..#..)....)# ..#......#..#...#g...#..###'### ..#......#..#...#...........# ..######'#..#.....#...# ..###...###..# ..+#..#..#...# ..#..#......#)###.#......'.#................#......# ....#....#'###+#..#.....#...#† .. #....#..# ..###...###..#....  #....+..# ...#.....#.....#+*ij # #####....#### ..+.!...#.g*i( *i2 .-8*i *i *ic '#####..##.....#.#.##.......'....#########......#.##..........###..#.....#.+'######....##'##..))')...#.<..#..)....)..#....#..###'####..#...#g.......#####'#@.#.....#.#*id =###...###+#..#..#...#...#)##'............#......#...'###+#..#.....#...#† *iCd ..#.###...###..#.... *id } #....+..# ...#.....#+#*iZo *io %=*ip 9*ihx *i{ W _The hobgoblin closely misses you.*i z $You puncture the hobgoblin!*i5 R*i 03800*i *i M _You kill the hobgoblin!*iK` 4*ih *is H _No target in view!*i 4*i< *i^ H _No target in view!*iI*iJ*iQ*iSH _No target in view!*i*i*iF*i6H _No target in view!*i6/*i50*il6*i8H _No target in view!*i"*i*i*iC _No target in view!*i3*i3*i*i;*ig: _*i,*i*iVK _You now have 180 gold pieces (gained 12).*i *io *ig *ik *i *iN*iB*i*i*i,*i/*iQ*i*i*i?*i'*i**i'+*i-*i/*iE2*i2*i3*iD7*iQ9*i9*i;*ir=*i?*i?*iA*iC*iE*i1F*iG*iI*iK,*i&M*iX#..............###...###..#..... +........#..#..#...#...... #..................#......#)... ##.......#......'....#..........#......#.....*izY2#'###+#..#.....#...#†...  #....#..#....###...###..#....  #....+..#.....#.....#+### ###....#####..+.@........#-.....# #..#.............'...#.....# .. #....#'##..*iY#.....# #....#..#...#.....# #....#..#.....#...#...# #....#..##'## ###....# #....# #......# *iY #....# #....# #......##....#*iYS#..... #...*ia0122.0)*iJbF-3.0 (13*ig*ijT _o - 2 purple potions*iP*iQ*iR*i?Y*i[*i_B*ia*iFa*i@b*iCd*ie*ie*if*ig*i#i*iui*i7j*iEm*i^n*in*i-o*ip*ir*i2r*ir*iu*iw*iw*ix*iz*i|*iP|*i|*ie~*i*i*i*i*i*ix*i*i{@  There is an open door here.*i*iˋ _*i=*iҍ*i?*i*i *i͑*i*i"*iΓ*i\*ib*i*i*i*i*iޛ*i*i*i*i0*i*i*ie*i˩*i*i@  There is an open door here.*i*i _*i*i*iF.##'##..#....# .##+###....#......#....# .+ #....#......#....# .#. .# #....#..##..#....#..#..... # #..##..#. # #..##..#....#.# .# ..#####..'....... .# .........#....#.#  ..#.#.#@##....... 31.0 (18 ......#..  *i..#.#.#.......+ .  ..............# #.#.#.#........ ......?...##+#. .###+. *ih.#..[ *i*iG,2.0 (19*i*i;( _Found a ring mail.*i3*i#*i*i*i&*i*,*i`*i*i*iC*i*iU*iE*i*i*ia*i3*iG*i,*ib*i *iD *i *i} _m - 2 scrolls labelled KOLOAKL KASS (gained 1)*i  You encounter a kobold. It is wielding a +0 short sword and quivering stones.*ie # ...#####..'....... ..# ...........#....#.#  ....#.#.#.##.......  ................#..  K...#.#.#.+ . ............... ###.#.#.#...... ...##+#.. ..###+@....#  #...#..[.# *i  #...#....+  #####.# ###### *i"!K   kobold (missile, asleep) *i%Y.K8.0 (6.0)*i+3K)==9.0 (7*iA9*i;( _The kobold shouts!*iIP    ...........#....#.#  ....#.#.#.##.......  ................#..  .K..#.#.#.......+ .  ................#  ###.#.#.#........  ............##+#..  ..###+@....#  #...#..[.#  #...#....+  #####....#  ###### *iP **i    ...........#....#.#  ....#.#.#.##.......  ................#..  .K..#.#.#.......+ .  ................#  ###.#.#.#........  ............##+#..  ..###+@....#  #...#..[.#  #...#....+  #####....# ######  _A kob*i +old is nearby!*iKd '   ...........#....#.#  ....#.#.#.##.......  ................#..  .K..#.#.#.......+ .  ................#  ###.#.#.#........  ............##+#..  ..###+@....#  #...#..[.#  #...#....+  #####....#  ###### *i    ...........#....#.#  *i....#.#.#.##.......  ................#..  .K..#.#.#.......+ .  ................#  ###.#.#.#........  *i'............##+#..  ..###+@....#  #...#..[.#  #...#....+  #####....# ###### *i*i*i]*i] _A kobold is nearby!*ig'   ...........#....#.#  ....#.#.#.##.......  ................#..  .K..#.#.#.......+ .  ................#  ###.#.#.#........  ............##+#..  ..###+@....#  #...#..[.#  #...#....+  #####....#  ###### *i   ...........#....#.#  ....#.#.#.##.......  ................#..  .K..#.#.#.......+ .  ................#  ###.#.#.#........  ............##+#..  ..###+@....#  *i#...#..[.#  #...#....+  #####....# ###### *i`*i*iJ *i] _A kobold is nearby!*i6"'.# ..#..##..#....#.#.# #....#####..'....... ....# #...........#....#.##....#.#.#.##.......#..........#..#.K..#.#.#.+ ..........#####.#.#.#.............@.....##+#......###+.....#. #...#..[.# #...#....+*i"|#####....####### *i$@.K*i+*i,<--40.0 (1 _*i2*iu4*i-0 Q#....# #..##..#....... #....# #....#..##..#....#.# #....# #....#####..'....... #....# #...........#....#.# #....#.#.#.##....... #.........#.. #..K.#.#.#.+ . #........# ####.#@#.#................##+#......###+.....#*i1 .... #...#..[.#... #...#....+## #####....#######*i: *i> 5(((*i ..@=-1*im *iY n _The kobold throws a stone. The stone closely misses you.*i ..#....# #....#..##..#....#..#. .#....# #....#..##..#....... .#....# #....#..##..#....#.# .#....# #....#####..'....... +#....# #...........#....#.# #....#.#.#.##....... #.........#.. #..K.#.#.#.+ . #....@...#*i I ####.#.#.#...... ..............##+#.. .....###+.....#...#...#..[.#......#...#....+##### #####....#######*i *i 6(((*i" ^.@.*i< &2*i  _The kobold throws a stone. The stone closely misses you.*iZ .#....# #....#..##..#....#..# ..#....# #....#..##..#. ..#....# #....#..##..#....#.# ..#....# #....#####..'. #+#....# #.#....#.# #....#.#.#.##*iұ U. #.#.. #..K.#.#.#.+ . #.# ####.#.#.#. .....##+#..*i j .....###+....*iS .# ......#...#..[*i| .# ......#...#....+ ###########..*i N.# ######*i <3*i? *iI l) _A kobold is nearby! __The kobold throws a stone. The stone closely misses you.The kobold throws a stone. The stone closely misses you.The kobold  You puncture the kobold!*i (*i' &4*ie *i J _You kill the kobold!*iM *iM *iU *i%X H _No target in view!*it *i *iM *i H _No target in view!*iD *ioE *i0L *iN H _No target in view!*i 4*iZ *i H _No target in view!*i8&*i&*i<-*i0H _No target in view!*iڔ*iQ*i+*iC _No target in view!*i*i*i *i*i{*iF|*i{*i*if*i֩*i"*i*i*iw: _*i*iY,*i*i*i*i2*i",*iO*i.*ib,*ix*i*ig*i*iv*i*iM*i*i*i~4 _You open the door.*i*i*i=*i*i:*ir*iv*i @  There is an open door here.*i*i _*i*i *i*i+*i*i *iy *i *i=*i)8n*iC*iHX*iCK*iN,*iO*i S7 _You open the door.*iU*iCU*irV*iY@  There is an open door here.*i[*iP\ _*i9]*i`*ic _You open the door. _There is an open door here. _You open the door. _There is an open *iecndoor here.  You encounter a goblin. It is wielding a +0 dagger.*ij #...#...'..............#..##.  #...+...#..............#.....  #...#####..............#.....  ####ß.##..#..............#..##.  ##.........'..............##'##.*ij1#ß.<.∩.>.ß.#....##+###....#.....##.........#....'....#....#.....##..ß..#..#....#....#....#..##.##...##..#...@#....#....#..##.-*ik######..#....#....#....#..##.#..#....#....#....#####.*i$k##+#....#....#.......... ......#....#....#.#.#.*iAkg......#....#.......... g   goblin (asleep)*ick........#....#..).#.#.#.........#'####..........*ikV#...#####.#.#.#.*im366.0 (22.0).g*itRg*iuD-7.0 (23 *iu _*i|*i*iy  #......  #...#####.....  ..#.....  .'.....  #ß.<.∩.>.ß.#....##  #....'  #....#.  #...@#.  #....#. #..#....#. ##+#....#. ......#. .g.....#. ........#.) ........#'. #...*i |  #......  #...#####.....  ..#.....  *iT|B.'.....  #ß.<.∩.>.ß.#....##  #....'  *iy|p#....#.  *i|s#...@#.  *i}#....#. #..#....#. ##+#....#. ......#. *i@}t.g.....#. ........#.)*i} ........#'. #...*i4*i*i] _A goblin is nearby!*i  #......  #...#####.....  ..#.....  .'.....  #ß.<.∩.>.ß.#....##  #....'  #....#.  #...@#. *i #....#. #..#....#. ##+#....#. ......#. .g.....#. ........#.)*iF" ........#'. *im&#...*i6  #......  #...#####.....  ..#.....  .'.....  #ß.<.∩.>.ß.#....##  #....'  #....#.  *i#...@#.  #....#. #..#....#. ##+#....#. ......#. *iӋt.g.....#. ........#.)*iG ........#'.*iU #...*iƒ*i)*i*iښ] _A goblin is nearby!*i\   #......  #...#####.....  ..#.....  .'.....  #ß.<.∩.>.ß.#....##  #....'  *iH] #....#.  #...@#.  #....#. #..#....#. ##+#....#. ......#.*i] e .g.....#. ........#.) ........#'*i] 4. #...*iD   #......  #...#####.....  ..#.....  .'.....  #ß.<.∩.>.ß.#....##  #....'  #....#.  #...@#.  *i= #....#. #..#....#. ##+#....#. ......#. .g.....#. ........#.) ........#'. #...*i *i *i% *i ] _A goblin is nearby!*iV u #...+...#.#... #...#####.......#####ß.##..#......#..##.........'......##'## #ß.<.∩.>.ß.#....##+###....#... ##.........#....'....#....# ##..ß..#..#....#....#....#..## ##...##..#....#....#....#..## ######..#..@.#....#....#..## *i #..#....#....#....##### ##+#....#....#........ ......#....#....#.#.#g.....#....#.................#....#..).#.#.#.#'####.........#...#####.#.#.# #.............*in 'g.*i$ *i 88.0 (1.0) _*i *i *iV= #...#####.#####ß.##..#.......#..#.........'......##' #ß.<.∩.>.ß.#....##+###....#... ##.........#....'....#....# ##..ß..#..#....#....#....#..# ##...##..#....#....#....#.. ######..#....#....#....#.. #..#.@..#....#....## ##+#....#....#........ .g....#....#....#.#........#....#...........#....#..).#.#.#'####.........#...#####.#.#####+#....#............. ####+*i_Og.*ig*iWh&9*ip*iSr*i  You hit the goblin.  The goblin is heavily wounded.*i'/=70*i}S _The goblin hits you but does no damage.*iAo )You puncture the goblin!*i2JS*iN&1*iS*iWJ _You kill the goblin!*iM*i*i*i*H _No target in view!*i+*is,*i3*i5H _No target in view!*i.*i*i*iKH _No target in view!*i+f4*iy^ _No target in view!*iV4*iq*iH _No target in view!*i*Q*iR*i=Z*i8]C _No target in view!*iZ*i*i*i{*iM *iN *iU *iAW *ie 3*if *iyj *im *iq $ _*iE i _ You see here a +0 dagger.*i  _*i[ ,*i ,*i_ *i *i: *i *i *i *i *i *i *i *i ,*in B*i ,*i" *i  ,*i *i *i *i *i  *i *i ,*i *i!. *i0 *i0 *i2 *i8 *i9 *i: *i%; *ieA *iB *i"C *i`D *iJ *iK ,*iM *iR *iT *iT *iV *iq[ *i?] *i] *i^ *ie >  You see here a +0 dagger.*iDg *ig  _*ih *im *iSo *io *iyp *iu *iv ,*iw *i(| *i_} *i} *i~ *iu *i *i *i *i *iJ *i *iŌ *ih *i B*i* *ib *iݧ *iظ n*iy *i *i6 *i *i *i X*i S _You see here a +0 dagger.open the door.*iV 3*i *i0 @  There is an open door here.*i= a _*iw ,*iM *i! *i ,*i *i *i2 *i` *i *i *i_ ,*i *in *ia ,*i *i *i *ic *ix *i! *iX# *i# *i% *i' *i) *iI* *i+ *i). *iz0 *i1 *i2 *i5 *i8 ,*i9 *iS; *i= ,*i> *i@ *iAB *iB *i\C *iD *i@I B*iI *i_L ,*iM *i!Q 7 _You open the door.*iS f  You encounter a quokka.*iY 4 ##...+ ##. ##... ##.....# .. #.....###.## *iY ..r####+#######'#### .......................' .........#....#..###### ##@##....+..#......*iZ - #........#..+*i'Z V #........#..#..... #........#..# *iZ #...........#..... #......#.#..#r   quokka (asleep) #...........#...... .#.#..+*iZ U####....#......#......*iQ] o.r926.0 (55.0)*izb _r*ic M-7.0 (56 _*idi *il Q _There is an open door here.*i#p  ..  ...####+#### ...r....... .........# ##@# #........# #........# #........# #......... #......#.# #......... #....#.#.# .*i ..  ...####+#### ...r....... .........# ##@# #........# #........# #........# #......... #......#.# #......... #....#.#.# .*in *i=*iR*i\] _A quokka is nearby!*i7 ..  ...####+#### ...r....... .........# ##@# #........# #........# #........# #......... #......#.# #......... #....#.#.# .*i ..  ...####+#### ...r....... .........# ##@# #........# #........# #........# #......... #......#.# #......... #....#.#.# .*iZ*i#*i'*iP] _A quokka is nearby!*i ..  ...####+#### ...r....... .........# ##@# *i#........# #........# #........# #......... #......#.# #......... #....#.#.# .*iH\ ..  ...####+#### ...r....... .........# ##@# #........# #........# #........# #......... *i\#......#.# #......... #....#.#.# .*i)c*id*iQi*ik] _A quokka is nearby!*ioG ..  ...####+#### ...r....... .........# ##@# #........# #........# #........# #.........*i}pp #......#.# #......... #....#.#.# .*i9 ..  ...####+#### ...r....... .........# ##@# #........# *i#........# #........# #......... #......#.# #......... #....#.#.#*iK .*i*i*i"*i] _A quokka is nearby!*i+##..# ##...+ ##....# ##.....##  ##.....##..#.. #.....####...####+#######'#####..#...r...................#......@..#....#..######*is,########'##....+..# #........#..+ #........#..# #..#..# #...........# #......#.#..# #...........# #....#.#.#..+*i,*iR.L.r*i4*i5688.0 (1.0) _*i$<*i1[*iw ####..# ##...+ ##....## ##.....# #. ##.....## #.. #.....###. #...####+#'##### # #....r@...#....#.. #'##....+..# #........#..+ #........#..# #........#..# #...........# #......#.#..# #...........# #....#.#.#..+*i|*ih}%=*i} 9*i'*i> _The quokka bites you but does no damage.*i  You hit the quokka.  The quokka is moderately wounded.*i'30*i*i5 S _The quokka barely misses you.*i1  You hit the quokka.  The quokka is severely wounded.*i2&1*i8*i:V _The quokka barely misses you. x2*i  You closely miss the quokka. You bite the quokka. You drain its power.  The quokka is almost dead.*i+9 (0.9*i*iS _The quokka barely misses you.*iYr .You hit the quokka.*iaR*id542.9 (1.0*i'j*i3mJ _You kill the quokka!*iD*i*i*iH _No target in view!*iH*iqI*i#N*iQH _No target in view!*ii*i*i*iwH _No target in view!*i$:*i;*i@*iCH _No target in view!*i[3*iL*i2*i*iP _*i*iQ*i*i$*iP,*iX*i*iS*i*i *i*i*i*i*i*i,*i*i#*i,*i9*i!*i5*i*iN*i*i]*i*iu*i*i,*i*i*i*i*i*i7 _You open the door.*i*i/*iI*i@  There is an open door here.*i*i _*if*i#*i^*i*i *i'*i,*i*i*iI,*i*i*i_*i*i5*i/ *i  You open the door.  You encounter a kobold. It is wielding a +0 dagger and quivering stones.*i%  #.. ###.. ##.#.## ##..#..# #...'..#..# ### #....#..#..# ##.# #.....#.###..# ##.@# #....##...-*i#..###...'.!.?.+...# ##..##....#..[..#..#####..#.....#....K#.###.##..#....## #+######..##..'...## ##...+K   kobold (missile, asleep)*i#..#..## ##....#...#..#.## ##.....#...#..### ##.....##...*i"{ 497.0)hThe kobold shouts!*i, Kh   jackal (wandering)*i,-K   kobold (missile)You encounter a jackal.*i17G(((((*i FThe kobold throws a stone. The stone hits you but does no damage.'..[.F   bullfrog (wandering)h   jackal (wandering)K   kobold (missile)==50.9 (18 _You encounter a bullfrog. _Found 2 purple potions, a scroll labelled ZAYKUT WOYTWA and a leather armour.*i  #..# ###  #..# ##.#  #..# ##.@#  #..###...'.!F?h+...#  #..##....#..[..# #..#.....#....K# #..#....## #+### #..'...##  #..#..##  #..#.##  #..### *it  #..# ###  #..# ##.#  #..# ##.@#  #..###...'.!F?h+...#  #..##....#..[..# #..#.....#....K# #..#....## #+### #..'...##  #..#..##  #..#.##  #..### *iӺ*iK*i*id _There are monsters nearby!*i>   #..# ###  #..# ##.#  #..# ##.@#  #..###...'.!F?h+...#  #..##....#..[..# #..#.....#....K# #..#....## #+### #..'...##  #..#..##  #..#.##  #..### *i'x   #..# ###  #..# ##.#  #..# ##.@#  #..###...'.!F?h+...#  #..##....#..[..# #..#.....#....K# #..#....## #+### #..'...## *ix j #..#..##  #..#.##  #..### *i *i` *i *iЏ d _There are monsters nearby!*iˉ .###.##.#.#####..#.#...'.#..# #####+####....#...##..# ##.#.....#.....#.####..# ##..#..!..#....##...#..###...@.!F?h+...# #...##..##....#..[..#..####...'#..#.....#....K#.###.#...##..#....####+######..#...##..'...## ##...+...##..#..## ##....#.#..#.## ##.....#.#..### ##.....##.#..## #.....###.##*iӐ h.  Found a black potion.F.*i^ /K.*i Fh*i B====1*i .0)*iС *i+ 5 _The bullfrog croaks. The jackal barks!*i Q _There is an open door here.*iX#.###.##.#.###.##..#..##.#...'...#.#..# #####+####....#...#.#..# ##.#.....#.....#.###.#..# ##..#..!..#....##...#.#..###...'@F.h.+...# #...#.#..##....#..[..#..####...'.#..#.....#...K.#.###.#...#.#..#....####+######..#...#.#..'...## *ie##...+...##..#..## ##....#.#..#.## ##.....#.#..### ##.....##.#..## #.....###.##.*izCh?*i" K.h.*i,)*i*4--7---=---2*i 2*i5m _The bullfrog hits you. The bullfrog closely misses you.*i" K[You hit the bullfrog.  The bullfrog is moderately wounded.*ir 5=----3*i*iQ _The bullfrog misses you. The jackal barely misses you.*i   You completely miss the bullfrog.  The bullfrog is moderately wounded.  !  The jackal pauses to sniff the ground.The jackal bites you but does no damage.  The kobold hits you but does no damage.*i 70---*i% \6------4*i*i? _The bullfrog hits you but does no damage.*i {=The kobold hits you but does no damage. _ but does no damage.  You hit the bullfrog. Your bite misses the bullfrog.The bullfrog is moderately wounded.jackal bites you but does no damage.  *iM|V1---5*i6*i{ _The jackal barely misses you. The kobold hits you but does no damage.*iJ  _The jackal barely misses you. The kobold hits you but does no damage.  You barely miss the bullfrog.  The bullfrog is moderately wounded.  The jackal bite*i<U29-6*i *i/ { _The kobold hits you with a +0 dagger. The bullfrog barely misses you.*iu8  The jackal bite _The kobold hits you with a +0 dagger. The bullfrog barely misses you.You puncture the bullfrog!  The bullfrog is severely wounded.  *igvThe jackal barely misses you. The bullfrog barely misses you.  but does no damage.*iv630=*iv'=7*iD*i"> _The jackal bites you but does no damage.*iH+ t !You hit the bullfrog.*i8 r h   jackalK   kobold (missile)  You kill the bullfrog!The jackal bites you but does no damage.*i? 1=---49-8 _The kobold hits you but does no damage.*inH *i`J g _Your Armour skill increases to level 2!*i * kobold hit _Your Armour skill increases to level 2!You completely miss the jackal. You bite the jackal. You drain its power.  You feel invigorated.  The jackal is moderately wounded.  The jackal bites you but does no damage.2=8======-9*iR *ir S _The kobold barely misses you.*iT  You barely miss the jackal.The jackal is moderately wounded.The jackal bites you but does no damage.*i y3==60.8 (0.9*i> *id" _The kobold closely misses you. The jackal misses you.*i\ r .You hit the jackal.*iܑ K   kobold (missile)  You kill the jackal!*i# e4=1.8 (1.0*i¨ *i = _The kobold hits you but does no damage.*i~ *i T5=2.7 (0.9*i *i5 y _You barely miss the kobold. The kobold hits you but does no damage.*i} j )You hit the kobold.*i S*i 6========3.7 (1.0*i *iV J _You kill the kobold!*i| 4*i *i H _No target in view!*i[ *i *iı *i H _No target in view!*i *i} *i]& *i( H _No target in view!*i *i: *i( *i H _No target in view!*ih *i *i+*iH _No target in view!*ie*i*i3*i1C _No target in view!*ip*i *i *i*i94*ihA*iC*it3*iv*i#y*i8|*i|$ _*i3*i,*i*ik _o - 4 purple potions (gained 2)*i“*i *i*iT#..#.####..###......##.#.###..###..#..##..# #...'...#..##..# #####+####....#...#..##..# ##.#.....#.....#.###..##..# ##..#..@..#....##...#..#-*i o#..###...'...?.+...# #...#..##..##....#.)[..#..####...'..#..#.....#.....#.###.#...#..#..#....####+######..#...#...#..'...## ##...+...#####..#..## ##....#..#..#.## ##.....#..#..### ##.....##.....*il+6.7 (3*ia=-7.7 (4*i*i2R _p - a black potion*i*i*iS*i*im,*i*i*i*i+*i~ _l - 2 scrolls labelled ZAYKUT WOYTWA (gained 1)*iE*i*iv*i*i*i*i*i*ic*i*i%*i:7 _You open the door.*i3*i*i  There is an open door here. _*i9 *if ,*i *i*i=,*iW*i*iu*i*iN*i]*iB*i*iL*i*i *i#7 _You open the door.*i-&f  You encounter a quokka.*i+(############  #####.......^..##  *i,.r..............#  ###@####..#.####### ##.....# #........... *i:,Y##.....####........ ##.....###.#.###..##..# *i,&##.....###..#..##..##..# #.....###...'...#..#...' r   quokka (asleep) #..# #####'####....##...# #..# ##.#.....#.....#.###..#...# #..# ##..#.....#....##...#..##..#*i?2079.7 (12.0)*i]3480.7 (13 _*ic7*i:Q _There is an open door here.*i ############  #####.......^..##  .r..............#  ###@# ##.....#  ##.....## ##.....## ##.....## #.....# #####'## ##.#... .*i ############  #####.......^..##  .r..............#  ###@# ##.....#  ##.....## ##.....## ##.....## #.....# #####'##*i= ##.#... .*i*i_*iϴ*i`] _A quokka is nearby!*i q ############  #####.......^..##  .r..............#  ###@# ##.....#  ##.....## ##.....## ##.....## #.....# #####'##*i 4 ##.#... .*i  ############  #####.......^..##  .r..............#  ###@# ##.....#  ##.....## ##.....## ##.....## #.....# #####'## ##.#... .*i  _A quokka is nearby!*iS  ############  #####.......^..##  .r..............#  *iET ###@# ##.....#  ##.....## ##.....## ##.....## #.....# #####'## ##.#... .*ie  ############  #####.......^..##  .r..............#  ###@# ##.....#  ##.....## ##.....## ##.....## #.....# #####'## ##.#... .*iv *i *i *i ] _A quokka is nearby!*i& ################^..##..r....@.........# +#######'####..#.####### ##.....# # ##.....####.......... ##.....###.#.###..##.. ##.....###..#..##..##.. #.....###...'...#..#...  #..# #####'####....#...#..#...  #..# ##.#.....#.....#.###..#...*iJ+*i+/1.0) *i+ _*i0*i1*iP ##.^..##.r.##+#'####..#. ##.....# # ##.....#### ##.....###.#.###..## ##.....###..#..##..## #.....###...'...#..# #..# #####'####....#...#..# #..# ##.#.....#.....#.###..#*iO.r*i?.r*i_r*i@&2*i*i*i0  ###.^..##.r.##+#'####..#. ##.....# # ##.....#### ##.....###.#.###..##*i Z ##.....###..#..##..## #.....###...'...#..# #..# #####'####....#...#..# #..# ##.#.....#.....#.###..#*il(*i/).=3*i.*i0> _The quokka bites you but does no damage.*i#| †You hit the quokka.*iR*iŚ6504.6 (0.9*iB*iܡJ _You kill the quokka!*i*iA*i6*iH _No target in view!*i@*iW*i*iH _No target in view!*i, *i- *in2 *i4 H _No target in view!*i7 *i. *i *iL H _No target in view!*i' *i2( *i, *iJ/ H _No target in view!*i 4*iÙ *im C _No target in view!*i *i *i *i3 *i *i *i *ir *i7 *i8 *i< *i? *if *i)g *ihg *il *in *is _ _ You see here a quokka corpse.*it *ipu  _*iu *iw *ix *i2y *iy *i{ *i| ,*i} *iǀ *ii  You open the door.  You encounter an endoplasm.*i  ############...#########.......^..##.@..†.....#-.#####'#######'####..#.... ##.....# ##.... ##.....#####..J.. ##.....###.#.##....###.....###..J   endoplasm (asleep)+...# #.....###...'...# #..#..######'####..# #..# ##.#.....#.....#.###*iC 68.6 (4.0J.*i RJ*il E-9.6 (5*ir *i ^ _The endoplasm quivers.*i/'   ...#########.......^ .......@..†.... .#####'#######' ...   #..J.  #..... *it0` #....# +...#  #..#..# #..# *iK[   ...#########.......^ .......@..†.... .#####'#######' ...   #..J.  #.....  #....# +...#  #..#..#*iH #..# *i*i#*i9*i.a _An endoplasm is nearby!*ia:   ...#########.......^ .......@..†.... .#####'#######' ...   #..J.  #.....  #....#*iwbM +...#  #..#..# #..# *i   ...#########.......^ .......@..†.... .#####'#######' ...   #..J.  #.....  #....# +...#  #..#..# #..# *i*io*i *i a _An endoplasm is nearby!*i   ...#########.......^ .......@..†.... .#####'#######' ...   #..J.  #.....  #....# +...#  #..#..# #..# *iIL   ...#########.......^ .......@..†.... .#####'#######' ...   #..J.  #.....  #....# +...#  #..#..# #..# *iR*iR*iYw _An endoplasm is nearby!*i)k##############....#########.......^..#........†..... .#####@#######'####..#. #.....###.....# #...#..J..#####...##.#.## #....##.#.. +...# .'...#..#..######'#*ik.#... #..#.###.#.....#.....#.# #..# ##..#.....#....##...*ilNJ.*i s*is390.6 (1 _*ix*i{Q _There is an open door here.*i| .You puncture the endoplasm!*i+&S*i)/==1*i.*iE1M _You kill the endoplasm!*i{G4*iL*i`OH _No target in view!*i*i{*i6*iH _No target in view!*iq*ir*i+x*izH _No target in view!*i*i *ik*ioH _No target in view!*iam*iEn*is*iuH _No target in view!*i*id*i{*i[C _No target in view!*iX*iX*i]*i`*i3*iȝ*i*i*iP _*i^*i*i6*i*i*i*i*ia*i*i5*if*iܳ*i *iL*i2*i*iw##########....#########..................†.........#####'#######'######.....###.....# ##.....###..... #.....###.....###. #....###.....### +@..###.....###..--#..#..######'####.#..#.###.#.....#.. #..####..#.....#....*i&l #..###...'.....+...# #..##....#.)[..#..### #..#.....#.....#.### #..#....####+######.. #..'...## *i=I##.#..#..'6.6 (5#..#.#*i'*iL======7.6 (6*i*i: _As you open the door, it creaks loudly!*i*iJ*iж*i*iBB*i߾@  There is an open door here.*i*il _*i*i*i*iQ,*i*i*iG*i*i*i_,*i&*ip*i*i5*i*i*i*i!*il*i:*i*ie*i*i*i3*i*i*iH*i,*i'*it*i,*in*i*i.,*i*i*i*iE*i*i*i,*i*i*i,*i*iA*i*i*i_*i\b  You see here a quokka corpse.*i*iG _*i*iv*i*i% *i *i$ *ir ,*i: *i*i*i*iw*i*i,*ir*i*i_*i*i*i*i,*i*iD*i^*iG ,*is!*i#,*i$*i_)*i)*iE**i**i,*i-*i-*i.*iE0*i1*iO1*i2*i3*it4*i4*i5*i"7*i8*i^8*i9*i:*i8<,*i<*i?@  There is an open door here.*iA*iyB _*iC*iD*iqF*iF*i+P*i\V*i~Y*iY*iZ*i_]*iw_,*i`*ib*id*ie*i!f*i&i*ik,*il*iop7 _You open the door.*ir*i s*i`t*iw@  There is an open door here.*iy*iuz _*i{*i}*i*i*iV*i*i  You open the door.  You encounter an orc. It is wielding a +0 club.*i#..#.....###.....###.#.###..#..#....###.....###..#..##..###..'...###.....###...'...#..##..#..######'####....#...#..#.#..#.###.#.....#.....#.###..#.#..####..#.....#....##...#..#..###...'.....'...###...#..###..##....#.)[..#..####...'...>#..#.....#...@.#.###.#...#.------#..#....####'######..#...#..'...## ... ##...+...######..#..###.... ##....#........#..#.###$.o.. ##.....#........#..####.....###.....##........ o   orc (asleep)#..## .....#[39*iH;49m #.....###.##.....#...####+#######'#####..#.....#.......................'.....*ie3037.6 (40.0)o.*iUo*ijY===---8.6 (41*i*iS _The orc shouts!*iرJ _Found 8 gold pieces.*ir8  #...  #.......###..#.  #..'.....###...'  ###'####....  ##.#.....#.....  #..#.....#...  ...'.....'..  #.)[..#>  #...@.#  ###'###   ...  #..o.  #$....  #.....#  #..## .....#  ##+##  *i - #...  #.......###..#.  #..'.....###...'  ###'####....  ##.#.....#.....  #..#.....#...  ...'.....'..  #.)[..#>  #...@.#  ###'###   ...  #..o.  #$....  #.....#  #..## .....#  ##+##  *ir *i5 *iA *i [ _An orc is nearby!*i ! #...  #.......###..#.  #..'.....###...'  ###'####....  ##.#.....#.....  #..#.....#...  ...'.....'..  #.)[..#>  #...@.#  *i ###'###   ...  #..o.  #$....  #.....#  #..## .....#  ##+##  *i!- #...  #.......###..#.  #..'.....###...'  ###'####....  ##.#.....#.....  #..#.....#...  ...'.....'..  #.)[..#>  #...@.#  ###'###   ...  #..o.  #$....  *i"#.....#  #..## .....#  ##+##  *i**i**iN3*iS4[ _An orc is nearby!*iGT9 #...  #.......###..#.  #..'.....###...'  ###'####....  ##.#.....#.....  #..#.....#...  ...'.....'..  #.)[..#>  #...@.#  ###'###  *iT ...  #..o.  #$....  #.....#  #..## .....#  ##+##  *i #...  #.......###..#.  #..'.....###...'  ###'####....  ##.#.....#.....  #..#.....#...  ...'.....'..  *ix#.)[..#>  #...@.#  ###'###   ...  #..o.  #$....  #.....#  #..## .....#  ##+##  *i*i%*i*i&[ _An orc is nearby!*i+! #..#.#..##.. #..'.....###...'...#.. #..#..######'####....#...#..# #..#.###.#.....#.....#.###..# #..####..#.....#....##...#..# #..###...'.....'...###...#.. #..##....#.)[..#..####...'...*i^"N #..#.....#.....#.###.#...#... #..#....####@######..#...# #..'...###.....###...+...#### #..#..###..o..###....#....... #..#.###$....###.....# #..####.....### #.. #.## #...####+#######'#####..# #.......................' ##....#..#######*i#Bo.*ic)*i*B---9.6 (1.0) _*i<0*i3Q _There is an open door here.*i   You hit the orc.  The orc is heavily wounded.=--40.5 (0.9*i f _The orc barely misses you.*iY g )You hit the orc.*ia S*ie (1.4*i l *iZn G _You kill the orc!*i( *i *i *i. H _No target in view!*iNT *i!U *i\ *i_ H _No target in view!*i' *i *i *i] H _No target in view!*iy 4*i *iY H _No target in view!*i 3*ib *i *i *i : _*i X*i *i< *iq *i *iC *i ,*iN *i *i] *i *i M _You now have 188 gold pieces (gained 8).*i 3*iD *ie *iM *i *i6 *i *iFl #..###...'.....'...###... #..##....#.)[..#..####... #..#.....#.....#.###.#... #..#....####'######..#... #..'...###..)..###...+... #..#..###.....###.. #..#.###.....###.....# #..####.....###.....# #..###..@..###.....###.##- #...####+#######'#####.. #.................'*i #.........#....#..####### ########'##....+..# #.....+.. #........#..#.. ##..#.. #...........#..*i8.4 (7.0'.......####'##.........*i*iL======9.4 (8*i'*i = _As you open the door, it creaks loudly!*i3*i.*i>*i*ir,*i @  There is an open door here.*i*i _*i*i|*i-*ik*i|*i*ih,*i9*i@  There is an open door here.*i*i _*i*i*i*i׾*i*i8*i*i*i<*i *i,,*i"*i*iV,*i-*i%*i,*i*iM*ie,*i *i*iw*i*i*i^*i*i*iB*i*i[,*i*i*i,*iO*i*is,*i*i*i%,*i!*i *i #........# #........# #........ #......#.# #........ #....#.#.# ####....#... #.########.......#...# .......@...###...'......------66.4 (17.0)*i' .........+.#)#...#...... ...........###...#####.. .........#...........#.. )..#######>.##+##....##### #...#...'. #...+...#. #...#####. ####ß.##..#.*i$a------7.4 (18*i!*i#) _Found a long sword.*iZ*i *i*i*iX*i,*i*i*i,*i*i*i*i *i*i*i*i}*i*i*i*i*i9*if*iG,*i*i*ir*i*i=*iw*iD*i*i*i*i{ *i *i *i *i ,*i*iX,*i&*i.N _You now have 199 gold pieces (gained 11).*i03*i1*i9*is;,*i\<*iB*iC*iC*ivE*iK*iMM*iM*iN*iV*iW*iX*iX*i\*i}]*i]*i8^*ie*ixf*if*i"g*i&k*il,*il*ip*iq*ir*ir*iw*iw*i*i?7 _You open the door.*i@*i A*i\A*ieB*iIC,*iC*ifF@  There is an open door here.*i/G*iG _*iG*iH*itI*iI*iI*i'K*iK,*izL*iM7 _You open the door.*ieO3*iO*iQ@  There is an open door here.*i6S5 _*iT*iU*iU,*iV*iX*iZ,*iZ*i]*i^,*iH_*i.a*i>b,*ib*id7 _You open the door.*ie*ie*i_f*iiopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.*iLl*il _*i&n*io*iHq*iq*i;s*it*iMw,*iXx*i~*i{*i*iŀ*i*i:*i*i*ix*i,*i&*iX*i*i*i*i*i͖*i$*iؗ*iThere is an open door here. _You open the door. _There is an open door here. _You open the door*iB. _There is an open door here. _You open the door.*iۜ3*i^*i*iˮ,*i*i*i,,*iP*i/*ip*i*i*i@*i*i*iA*i;*i*i*i*i*i*iH*i"*i*i*i*i*i*i*iG*i*iY*i*iB*iYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _n - 2 yellow potions (gained 1)*i*i"*iw*i<7 _You open the door.*i3*i*iD@  There is an open door here.*i*iU _*i*iV*i,*i*i*i*i*i*i*i*i*i*iZ*i*i*i*i*i|*i*iW*i*i)*i|*i8*i*i *iP*i*iz*i*i *i *i*iq*i*ip*i*i*i8*i*i4%*i&,*iB'*i)+*i=,,*i,*i0*i1*i,2*i2*i7*i8*i9*i9*i=@  There is an open door here.*ir=*iQ>5 _*ijB*iC*iC*i~D*iH*iI,*iJ*iN*iO*iP,*iU@  There is an open door here.*i V*iV _*i8W*iqY*iY*i9Z,*i[*i\,*i\*i _*i_,*i`*i^c@  There is an open door here.*id*ie _*ie*iGg*ii*ij*ik*im*in,*io*iEq*i)r*iSr*ir*i={n*i|*ih|*i}*iȁ*i,*i**iҊ*in,*iS*i#......#.#.#........#  ###..#.....#........#  ..##'##..))').......#  ..#..)....)#........#  ..#..###'###........#  .........#......#.#.#  .....#...#..........#  #...###..#......#.#.#  ..#..#...#...#  1820.0) ..#......#).......###  ..#......'........#  ..#......#........#  .....#...#÷.......#  #...###..#........*iN#  .....#.....#+######  ...........#...#  ...........'...#  *iۖ*i*iT _Key pressed, stopping explore.*i|I*i*iK*iQP _*i,*i%*i0*i*i@*iؾ*iҿ*i,*i[*i*i*i*i[*iI*iz*i*i3*i*iM*i*iS*i{*i*i*iq*iH*i,*ia*i[.##+###'# ...........#...#....#  ###....##..#....#####  .########..##...#  .....##'#######  ...#  .#..........# #####  ...#.#.##...# #...#  .....###+#####@..#  96.4 (9.0).#.#.#........#..#  .*i##.....#........#..#  '##..))').......#..#  .)....)#........#..#  .###'###........#..#  ..#.#.####  .#...#..........# ###..#......#.#.# *i*iH*i E _Done exploring.*i *i[ *i *i 0........*i *iR *i E _Done exploring.*iJ 3*ieK *iv 4*i| *i~ E _Done exploring.*i3*i*i4*i *i#E _Done exploring.*i?*i$3*i*4*i.[ _Done exploring.*iV*iV*iX*iJ*i@ _Done exploring.*i_3*i8*i1*iT4*i(5$ _*iG:,*iA;*i;*i5=*i@*iC,*iE*iH*i1L,*iN*iQ*iU,*ifW*iqZ*i],*i_*ic*i f,*iOh*ik*i(o,*i;r*iCu# _ Things that are here:*iyc  a +0 halberd; a gnoll skeleton*if|*i*} _*i*i#@  There is an open door here.*i*i6 _*i*i$  Things that are here:*i|.........##'####### #..............# .......#...#..........# ##### .....##.....#.#.##...# #...# #..........###+#####...# #......#.#.#........#..# .....###..#.....#........#..# ####....##'##..))').......#..# #.<..#..)....@#........#..# 2010.0)...#..###'###........#..# ..#...........#......#.#.#### #'#..#.....#...#..........#...###..[40*iim.###..#......#.#.#....#..#..#...#..........#...#......#).......###.......#......'........# ........#......#........#*i*iK _a +0 club; a +0 sling*iz *i *ia *iW *i *i< : _*i *iG %  *i EYou encounter an endoplasm.*iO ..#.......# ..#...#..........# #####.##.....#.#.##...# #...#..#..........###+#####...#..#......#.#.#........#..#..###..#.....#........#..# ######....##'##..))').......#..# .#...#.<..#..)....)#........#..# .#...#....#..###@###..#..# .#...#...J.......#.#.#### ###'#..#.....#...#..........# *i (......###...###..##.#.#...#..#..#...#..........#.....#......#)##J   endoplasm (wandering)..#......'....#......#..# ###+#..#.....#...#÷.......#7.0).J*i RJ*ia +8.4 (2*i, *i. W _The endoplasm quivers.*i^1 Q _There is an open door here.*i.#...#.# ######.....#.#.##...# #...#.#..........###+#####...#.#......#.#.#........#..#*ib.###..#.....#.#..# '######....##'##..))').......#..# ..#...#.<..#..)....)#..#..# ..#...#....#..###'###.#..# ..#...#....J....@.#......#.#.#### ####'#..#.....#...#..........# .......###...###..##.#.#*i..#..#..#...#..........#....#......#)###.#......'.# .#......#.# '###+#..#.....#...#÷.# ..#....###...###..#.#*i.J*i<*ip29.4 (1 _*i*iK*i r.#...#.# .##.....#.#.##...# #....#....###+#####....#......#.#.#..#...###..#.....#.#.. #'######....##'##..))').#.. *i~ '#..#...#.<..#..)....)#.#.. #..#...#....#..###'###.#.. #..#...#.....J..@..#......#.#.#'#..#.....#...#.#.###...###..#......#.#.#.#..#..#...#.#...#......#).###...#......'.#.#......#..# *i #'###+#..#.....#...#÷.......# #..#....###...###..#.#*i 0.J*i *i7 '10*i *i *iSKl#.#...#.# #.##.....#.#.##...# # '.#..........###+##### #.#......#.#.#..#.###..#.....#..# .#'######....##'##..))').# .#..#...#.<..#..)....)#.# .#..#...#....#..###'###.# .#..#...#......J@...#......#.#. .#####'#..#.....#...#.#*iL'.###...###..#......#.#.#.#..#..#...#.#....#......#).###...#......'.#....#....#..# .#'###+#..#.....#...#÷.......# .#..#....###...###..#.#*i9W*iW.=1*ij`*ipcW _The endoplasm closely misses you.*i  You hit the endoplasm. You bite the endoplasm. You drain its power.  The endoplasm is almost dead.The endoplasm freezes you.4--7---2*i; _You are frozen.*i3u .You hit the endoplasm.*ih=(*iYAg5=-13*iP*iQM _You kill the endoplasm!*i*i`*i^ _No target in view!*i @*i@*iO^ _No target in view!*i 4*i*iH _No target in view!*i#*i$*i9*i:H _No target in view!*i*i*i-^ _No target in view!*iO*iBP*iY*i\C _No target in view!*i*it*i_*i*i9 *i9 *iC *izF *i I*i *iQ *i$ 6== _.##.....#.#.##...# #. .'.#..........###+##### ##...#......#.#.#........# ....###..#.....#.##'######....##'##..))').# ..#..#...#.<..#..)....)#.# ..#..#...#....#..###'###.# ..#..#...#...........#......#.#.# ..#####'#..#....@#...#..........-4.........###...###..##.#.#..#..#..#...#..........#...[3*i 4m.#......#)###....#......'..#.#......#........##'###+#..#.....#...#÷.......# ..#..#....###...###..#..# ..+..#.....#.....#.....#+######*i 8-*i *is R __Key pressed, stopping travel.*i 4*i *i H _No target in view!*i8# *i# *i0 ^ _No target in view!*iy Q*i*i*ic*i *i&J*iR*i I*iq 8=== _*i&! ,*i$ B*i?' *i) ,*i+ *iC. *iW0 *i0 9=*i[2 *i4 *iS6 *i6 ;===*i7 *i9 *i; *i< *i< *i> *iM@ *i@ *ixA *iQC *irD *iD *i$F *igG *iH ,*iJ *iW ..###...###..#...... ......#..#..#...#....... ........#......#). #.....#......'. #................#......#. *iUX #....#'###+#..#.....#...#÷. #....#..#....###...###..#. #....+..#.....#.....#.....#+#### #....#####..+...@.........#...# 23.4 (9#..##..#.............'...# #......#....#'##.....#...# *iX I#......#....#..#.....#...##..##..#....#..#.....#*iX E##'##..#....#..#.....##'####  #....#......#....#..#......#.....  #..*i"Y ..#....#..#......#...#.  #....#..##..##......#...#. *ioZ *i` *i_b *i^*i*i7*i1F*iG*ipG*i@H*iO#..##..#.............'..#......#....#'##.....##......#....#..#.....# .#..##..#....#..#.....# .##'##..#....#..#.....##'# +###....#......#....#..#......# ...#....#......#....#..#......# ...#....#..##..#....#..#......#.. ...#....#..##..#....#..32*iRP#....#..##..#....#.#.......#..#....#####..'..............####.....#....#.#.....######....#.#.#.##............#...##................#..#....'... ...#..).#.#.#.......'..#....##### ####................####.......## ..#####.#.#.....*iQ*iV*i}Y*i> *i *i *i *i% *i *i X*iU *i% %  *i& vThere is an open door here. _*i, #*i- ........#..##..#....#..# .'........##'##..#....#..# .#....##+###....#....#..# .#....'....#....#....#..# .#....#....#....#..###..#. .#....#....#....#..##..#....... .#....#....#....#..##..#....# .#....#....#....#####..'. +#)...#....#....@......#....#41...#....#....#.#.#.##....#....#....#..#....#....#..).#.#.#.......'..#....#'####....###....#...#####.#.#.#............ +#....#.................##'#..... *i- .#....#........###+.....#..#..... .#....#........#...#..[.#..#....*i. *iQ *i{3*i*is*i*i*iN,*i*in*i5*i*i,*i*i*i*i *i*i;*iV*i*i*i\*i,*iJ*ie*i,*iA*i*iZ,*i*iX*i *i> *i *i *i *iB*i*i+*i,*i*i*i,*ib*iB  #....#..#....#....#....#####..'  #....##+#)...#....#.........  #............#....#....#.#.#.#  #............#....#............ *i  #............#....#..).#.#.#...  #............#'####.....  #............#...#####.#.#.#..  #..####+#....#.........#  #.......#....#.###+.....#53.4 (1*i$!2.0)  #.......#....#........#...#..[.#  #.......#....##...#....'  #########....##############....# ###### ######*im!A*i@"*i(*i+*ii _*i. *i ,*ic *i5 *i{ *i *i *iq *i *iɠ *i @  There is an open door here.*i *i  _*i *i *i7 ,*ix *i *i *i *i *i *iy *iμ *i *i8 *i9 *i ,*i *i( *i *i *i *i ,*iK *i *iP ,*i *iw *i *iU *iz *il @  There is an open door here.*iH *i  _*i *iY *i[ *i *i# *i *it ,*i *i *i *iO *i *i *i *i *i *i |No target in view! _There is an open door here.  You see here a +0 dagger.*i *ih  _*i *i *i+ ,*i *i  *i ,*iE *i *in ,*i *i d ##..ß..#..#....#....#....# ##...##..#....#....#....# ######..#....#....#....# #....#..#....#....#....# #....##+#)...#....#. #............#....#....# #............#....#. #............#....#..)*i 0 #......@.....#'####.....74.4 (21 #.....#...##### #..####+#....#.......... #.......#....#........#.......#....#........#.#.......#....#........#.#########....################# *i9 *i9 *i *iC*iC*i>I*iJ*i8 *i *i *i *i *i2# B*i$ ,*i& *i( *i* ,*i>+ *i- *i. *i9/ *iD0 *iI2 *i)4 ,*iO5 *i6 *i8 ,*i9 *i; *i= ,*i> *i[@ *iA *i4B *i3C *iE *iKG *iG *iH *iP m.......#...........#....#....+ .#######>.##+##....######....### ## #...#...'..............##...+...#..............#...#...#####..............#####ß.##..#..............###.........'..............##'##ß.<.∩.>.ß.#....##+###....#...##.........#.@..'....#....#83.4 (9.0)*iQ 6##..ß..#..#....#....#....#.##...##..#....#....#....#..#######..#....#....#....#..#....#..#....#....#....#####....##+#)...#....#.. #............#....#....#.#. #............#....#........ #............#....#..).#.#.*iQ E *iR *iCY *iZ *iRV3*iW*ih*iwi*ii*im,*in*in*iqo*iXp*iq*iq*is*it*iu*i@v*imw*ix*i{z,*ij{*i6}*ix~*i~*i*i*i*i@*iЃ*iA*i5*i*i*i8 ##.#..#......#####' #...........#............ #....#.#.#..+............####....#......#......... ######.......#...#..###....... .......###...'........#.......... *iu.....+.#)#...#........#....#'###+ .......###...#####....#....#..# .....#..........@#....#....+..#91.4 (8 ######>.##+##....######....#####.#...#...'..............#..##.*iǍ#...+...#..............#.....#...#####..............#.....####ß.##..#..............#..####.........'..............##'#*ii#ß.<.∩.>.ß.#....##+###....###.........#....'....#....#....*i*i*i*i " I*i$ *i% *i& *i? v*iE  #........#..#......# #...........#*iJ # ### #......#.#..## ..## #...........# ...# #....#.#.#..+ .#.# ####....#......# .#.########.......#...#..###..........###...'...........+.#)#.@.#........#....#6.4 (5 ............###...#....# ..........#...........#..+ .)..#######>.##+##....######....# ##### #...#...'..............# #...+...#..............# #...#####.............*iJ .# ####ß.##..#..............# ##.................#*iM *iO *iǠ 3*i *i 0.....*iľ *iM [ _Sorry, I don't know how to get there.*iZ*iWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon *i\u*iv&#........#..#......# acenet the Cutter#...........#......# Vine Stalker **.... ####......#.#..#......# Health: 36/36 ======================== ..###...........#....... Magic: 8/8======================== ...##....#.#.#..+....... AC: 10Str: 13 .#.#####....#......#....... EV: 9Int: 10 *i.#.########.......#...#..###..... SH: 0Dex: 19 ............###...'........#..... XL:  7 Next: 51% Place: Dungeon:4 ..........+.#)#.@.#........#....# Noise: ---------  Time: 3296.4 (0.0) ............###...#####....#....# h) +0 rapier ..........#...........#....#....+ Throw: 2 throwing nets .)..#######>.##+##....######....# ##### #...#...'..............##...+...#..............# #...#####..............#[*i37m ####ß.##..#..............# ##.........'..............#  _No target in view! _There is an open door here. _There is an open door here. _There is an open door here. _You see here a +0 dagger. _Sorry, I don't know how to get there.*i*iL*i*i-*iP _*i*i*i*i1*iڽ*i7*iM*i*i,*i*i*i,*i*iY  There is a stone staircase leading down here.*i*i^*iR$ _*i]*iEJ 5  You climb downwards.*im,*i%*im! _You encounter a howler monkey.There is a stone staircase leading up here.*i*iО #  *i_X#.#.#####.####  #......@.....# 303.9 (7.5 #.h.#####......  # ##.##  h   howler monkey (asleep) *i*i*iٶd _A howler monkey is nearby!*i{ #  #.#.#####.####  #......@.....#  #.h.#####......  # ##.## *i QB #  #.#.#####.####  #......@.....#  #.h.#####......  # ##.##  *iU4*iY*i\d _A howler monkey is nearby!*i{ #  #.#.#####.####  #......@.....#  #.h.#####......  # ##.## *i2 #  #.#.#####.#### *i #......@.....#  #.h.#####......  # ##.##  *ie*i *ir*i?d _A howler monkey is nearby!*iP  # #.#.#####.#### #<.....# #.h.#####...... #. ##.##.h*i8% Ph*i` 44.9 (1.0 _*ir *iS *ir}##.. # #.#.#####.#### #....@.<.....# #..h#####...... #.. ##.###.#*is>h.*ix*iVy&5*iQ}*i*iO4& (catching breath) _A howler monkey is nearby! _A howler monkey is nearby! _A howler monkey is nearby!  You puncture the howler monkey!  The howler monkey is moderately wounded.  The howler monkey hoots and howls with incredible vigour!*i:5H=========6*i:*i]=* _You hear a shout! x3*iO! You completely miss the howler monkey. You bite the howler monkey.  You drain its power.  The howler monkey is heavily wounded.*i]==-------7.8 (0.9*iQ*i?D _The howler monkey hits you but does no damage.*i(  You hit the howler monkey.  You bite the howler monkey, but do no damage.The howler monkey is severely wounded.*i)\--------8.8 (1.0*ii-*i0S _The howler monkey misses you.*i] The howler monkey is severely wounded.The howler monkey misses you.  You hit the howler monkey but do no damage.You bite the howler monkey. You drain its power.almost dead.  The howler monkey hoots and howls with incredible vigour!*i\O=========9.7 (0.9*i*iD _The howler monkey hits you but does no damage.*i' (catching breath)You barely miss the howler monkey. You bite the howler monkey.  You drain its power.  The howler monkey is almost dead.*i~)10.6*i*i2!y _The howler monkey hoots and howls with incredible vigour!*i{ †You hit the howler monkey.*i& *in7/3760=--------1.6 (1.0*iÞ*iQ _You kill the howler monkey!*i*i?--------*i*iH _No target in view!*ii*iI*iɶ*iȹH _No target in view!*iQ#*i'$*i(*i+H _No target in view!*i{_*i$`*i`*iqc*iXh  You encounter 2 orcs.An orc is quivering boomerangs.*im##..#. ###. ... # #.#.#####.#### #...@..<.....# #...#####...... #..o ##.## #..o #..##.#oo 2 orcs (1 missile, wandering)#.##*ijob0o.*iqp=o.*iVq*l*iwl   iguanaoo 2 orcs (1 missile)*i{3-2.6 (1*i}*icQ _You encounter an iguana.*iz _You see here a howler monkey corpse.*iu  ## .. #. ###. ... #  #.#.#####.####  #...@..<.....#  #..o#####......  #..o ##.##  #..l #..# #.# #. ##*is N ## .. #. ###. ... #  #.#.#####.####  #...@..<.....#  #..o#####......  #..o ##.##  #..l #..# #.# #. ## *i *iI 8-*i *i d _There are monsters nearby!*iz  ## .. #. ###. ... #  #.#.#####.####  #...@..<.....#  #..o#####......  #..o ##.## *i@  #..l #..# #.# #. ##*i" ## .. #. ###. ... #  #.#.#####.####  #...@..<.....#  #..o#####......  #..o ##.##  *i"l#..l #..# #.# #. ## *iF)*i**iSz _There are monsters nearby!*iJ o.You hit the orc.  The orc is heavily wounded.*i?El.*iV*i.=3*i*iP _The orc barely misses you.*i  You barely miss the orc. Your bite misses the orc.The orc is heavily wounded.*i( ((The orc hits you but does no damage. The orc throws a boomerang.*i& M.@*i]- *i&. &4*i3 *i6 V _The boomerang barely misses you.*iLI g )You hit the orc.*iR    orc (You kill the orc!*iV 8(*i .l.*i k5--5*i *i I _The orc throws a boomerang. The boomerang hits you.*i o.You hit the iguana. You bite the iguana. You drain its power.*i  The iguana is moderately wounded.*i \4--6.5 (0.9*ik *i + _The iguana bites you.*i+   You hit the iguana. You bite the iguana. You drain its power.  The iguana is almost dead.The orc closely misses you.*i, 057.4*i2 *i5 > _The iguana bites you but does no damage.*iF j )You hit the iguana.*i o   orc (missile)  You kill the iguana!*i c6=78.4 (1.0*ik *im : _The orc hits you but does no damage.*ir$  *i% *ih& )*i& ?You hit the orc. You bite the orc.*i/ *i0 *i5 x7==9.3 (0.9*i,; *i= G _You kill the orc!*i- *i *i{ *iG H _No target in view!*iK *iL *iQ *iU H _No target in view!*i *iQ *i *ia H _No target in view!*i\8*iS9*i?*iDH _No target in view!*i*iP*iʯ*iX *i:_No target in view!*i *i *i%*ie*@ _No target in view!*i!Z*iZ*i=`*i8c*i*i*i*iwL*iM*iT*i:W*i7*i*i *i *iz4*i*iv*i(*i*i$*i!*ink4*iq*it*i:*iQ*i*i*i*i*i*i*i*i": _*i"# _ Things that are here:*i&'k  a +0 whip; 2 boomerangs; an orc corpse*i+  You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.*i2G## .. ##.# ...# #.$####..# *i3 #....# #  #.#@#####.####- #..)†..<.....# #..)#####...... #...# ##.## #...# #..#oo   orc (missile, wandering)*i4 #.# # #.##*i4.20.3 (1.0*i<<)*i=L-1.3 (2 _*iD*iK*i$ ## .. ##.# ...# #.$# ###..# #....# #  #.#@#  #..)†..<.....#  #..)#####......  #...# ##.##  #...# #..#o #.# # #. ##*io ## .. ##.# ...# #.$# ###..# #....# #  #.#@#*ik  #..)†..<.....#  #..)#####......  #...#  #...# #..#o #.# # #. ##*i5*i*i^*i[ _An orc is nearby!*ig y ## .. ##.# ...# *iI J#.$# ###..# #....# #  #.#@#  #..)†..<.....#  #..)#####......  #...# ##.##  #...# #..#o #.# #*i = #. ##*i-  ## .. ##.# ...# #.$# ###..# #....# #  #.#@#  *i. #..)†..<.....#  #..)#####......  #...#  #...# #..#o #.# #*i8/ c #. ##*i6 *ir7 *i? *iB [ _An orc is nearby!*i  ## .. ##.# ...# #.$# ###..# #....# #  #.#@#  #..)†..<.....#  #..)#####......  #...# ##.##  #...# #..#o #.# # #. ##*iY:; ## .. ##.# ...# #.$# ###..# #....# #  *i;#.#@#  #..)†..<.....#  #..)#####......  #...#  #...# #..#o #.# # #. ##*i"C*iC*iJ*iM[ _An orc is nearby!*i##..##.#..#.$###......# ##.#####.#####..@†..<.....)#####.......# ##.##*if#o# ## *i*iC((((*i1a@)..*i3*i43=2.3 (1*i:*i< _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs._An orc is nearby! _An orc is nearby! _The orc throws a boomerang. The boomerang misses you.  Things that are here:*i=| _a +0 whip; 2 boomerangs; an orc corpse*i..##.#..#.$###..##....# #.#.#####.####.)†..<.....#####.......# ##.##*i #o# # # *i>@o.*iX*iH=-3 *i _*i *i $  Things that are here:*i _a +0 hand axe; an iguana corpse; an orc corpse*i ##.#..#.$####..#..##.#####.####.)†..<.....)#####...... ##.##*i1o #.# #. ..# ## *i|*i;.=4*it*i': _The orc hits you but does no damage.*i+$*i1%-5.2 (0.9*i:+*i+.s _You barely miss the orc. The orc hits you but does no damage.*i٪  You barely miss the orc. You bite the orc. You drain its power.  The orc is heavily wounded.*i-6.2 (1.0*i*i: _The orc hits you but does no damage.*i! g )You hit the orc.*i) )*i- .87*i4 *i7 G _You kill the orc!*i *iw *ik *i H _No target in view!*i *i *i *i H _No target in view!*i *i *i՗ ^ _No target in view!*i1 4*i7 *ic: H _No target in view!*i *i *i *i H _No target in view!*ik *i *i@! *i$ @ _No target in view!*i *iӞ *i *i *i{ *iI *ix *i+ *i *i : _*ii # _ Things that are here:*ir  a +0 hand axe; an iguana corpse; an orc corpse*ip *i"  _*i *i+ $  Things that are here:*i k  a +0 whip; 2 boomerangs; an orc corpse*i{ *i*  _*i ,*i *i *io *i *i *iq *i *i *i  8 ###  #.. ∩######.# *io ........#  # -32.2 (5###..#....# ##.#.#####.####*i (#..)†..<.....##..)#####......#...# ##.##*i d#..)##..#.*i *i[ E-3.2 (6*iA *ia H _Found Pojimapt's Assorted Antiques.*i  +4.2 (7*i5 *i&# ? _You now have 211 gold pieces (gained 12).*i*iX*i"*i6... .... ####..... #...)...∩######.#*i @.......@....#7.2 (3##########..# ###..#  #....# # #.#.#####.#### #..)†..<.....# #..)#####...... #...# ##.## #..)#*i*i:+8.2 (4*i*i( _Found an arbalest.*i*iY*i*i*i*i*i *i*i*i*i*i*i,*i*i*i,*ic *i+*i3Welcome to Pojimapt's Assorted Antiques! What would you like to do?  a -  58 gold a leather armour  b - 1160 gold a phial of floods  c - 1160 gold a phial of floods  d -  26 gold a dark potion  e -  26 gold a purple potion  f -  307 gold an ichor-stained quill talisman  g -  29 gold a scroll labelled JAMOKKU TILIR DUDI  h -  29 gold a scroll labelled VUNGIM NIFI  i - 1160 gold a tin of tremorstones (2/2) You have 211 gold pieces. *i4*[Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list*i *iacenet the CutterVine Stalker **....Health: 37/37 ========================##.Magic: 8/8========================###:###..AC: 10Str: 13#.....#...EV: 9Int: 10##.....###.#####..SH: 0Dex: 19##..........##...XL:  7 Next: 68% Place: Dungeon:5...)...@######.#Noise: ---------  Time: 3342.2 (4.0)###............#h) +0 rapier###########..#Throw: 2 throwing nets###..##....# ##.#.#####.#### #..)†..<.....# #..)[3*i4m#####..... #...# ##.# Things that are here: _a +0 whip; 2 boomerangs; an orc corpse _Found Pojimapt's Assorted Antiques. _You now have 211 gold pieces (gained 12). _Found an arbalest.  There is an entrance to Pojimapt's Assorted Antiques here.*i*i*ik. _*i*i*i*i*ix*iIP _*i*i*i*iH *i *iw *i{*i*iB*ii ### .*i } ###@### .. #.....# ... ##.....###.#####..##..........##........)...∩######.######............############..#*i ###..# #....# # _a +0 whip; 2 boomerangs; an orc corpseFound Pojimapt's Assorted Antiques. _You now have 211 gold pieces (gained 12). _Found an arbalest.  You pick up a parchment of Lesser Beckoning and begin reading...*ip"&6*iS#+7.2 (5*i(*i+I _You add the spell Lesser Beckoning to your library.*imQ *i`R *iR *iL *i *iC *i˗ *i] *i *iP *i *i  *i *i3 *i *i= *i *i *ii *ih *iA *iW *iޯ *i *i *i *ih *iH *i *i *if *iK *iv *ie *i *i *i *i *i *iM *i *i *i *i& *i" *i_ *i *i *i5 *i+ *i *i *i *i, ,*i *iv *i ,*i *ie *i B*i# *i *i *ix *i *iY *i *i? *iv *i *i0 *i *i *i *ih *i *i *iz *i *il *iq *i *i* *i *i' *i n*i *i *iv *i *i4 *i *io *i ,*im *i" *i<# *i# *i' | _d - 6 scrolls labelled VUNGIM NIFI (gained 1)*iS) 3*iE* *i, *i- *i7. *i\/ *i0 *i2 *i3 *i4 *i,7 *iZ8 *i8 *i9 *iN= *i= *i> *iB N _You now have 222 gold pieces (gained 11).*iE *imE *iF *ixI *iDL *iL *iM *ijP *iS ,*ihV ,*iX ,*i8Y *iW\ *i\ *i`] *iBf _You now have 236 gold pieces (gained 14).*ig *ii *ii *ij *iVl *i n *in *io *ip *ir *is *is *iv *iCx *ix *iy *i{ *i ~ ,*i~ *i *i *i *iτ *i *i *ip *iÉ *i] *i\ *i *i| *iđ *i *i} *i) *i1 *i5 *i *i *i *ie ,*i *i *i *i *iƢ *i! *i *i *i *i *iX *i *i *iˮ *i ,*i! *iU *i *iR *iQ *i *i< *i *ik *i *i *i *ia N _You now have 246 gold pieces (gained 10).*i *i* *i *i *iX *i *iZ *i *i B*i *i *i *i *i *ie ,*i| *i *i) ###.. ..# ...# ##.##.... #.###@......> 415.2 (6*i5 g8.0)#......###### ####...#  #...# #...# #...# #...#####...########...............*i *i ,6.2 (69*i\ *iT ; _Found a stone staircase leading down.*i# 3*i *i *iԮ *iK *i۳ ,*i ,*iO *i *iD #... )..# ....##.#######...(..........$.......@# ....8.2 (2.0)##.####.##.....*i 4#.###.......>.#......###########...##...##...# #...# #...#*iG *i +9.2 (3*i *i Z _Found 3 large rocks and a broad axe.*iZf3*ig*i(j*iCm*im*i r,*it*izt*iu*ix*i|n  You encounter a water moccasin.*ig#######................ .S)# ......##.#######...(*i@Z.........@$..............##.......##.####.##.......#.###.......>...#......#######.#####...# .S   water moccasin (asleep)#...##...# *i *iφ`.S21.2 (2*i1WS*iI4==2.2 (3*i˓*i28 _The water moccasin hisses angrily.*ihZ #######  .......  .......  .......  ..)....  # S......  ##.#######...(...  .........@$......  ........##.......  ##.####.##.......  ...>...  #####.#   .  #...# #...# #...#*i #######  .......  .......  .......  ..)....  # S......  ##.#######...(...  .........@$......  ........##.......  ##.####.##.......  ...>...*i" #####.#  .  #...# #...# #...#*i*i`*i *ie _A water moccasin is nearby!*i5Z #######  .......  .......  .......  ..)....  # S......  ##.#######...(...  .........@$......  ........##.......  ##.####.##.......  ...>...  #####.#   .  #...# #...# #...#*i@ #######  .......  .......  .......  ..)....  # S......  ##.#######...(...  .........@$......  ........##.......  ##.####.##.......  ...>... #####.#  .  #...# #...# #...#*i*i*i*ie _A water moccasin is nearby!*i\#. .########....K#.... #..) #S....##.#######@..(*i]8...$........##.##.####.##.....#.###.......>....#......#######.#K   kobold geomancer (asleep)####...# ...S   water moccasin#...# .. *iwi .KYou encounter a kobold geomancer. It is wielding a +0 dagger.The kobold geomancer shouts!*iDrWK*i-s+3.2 (1*imz*i}I _The water moccasin bites you but does no damage. x2*i K.  You barely miss the water moccasin. Your bite misses the water moccasin.*i*i.-4*i *iPT _The water moccasin misses you.*i\K.K*id*ien5---5.1 (0.9*icm*ipx _You closely miss the water moccasin. The water moccasin bites you.*i_K. _The water moccasin misses you. _You closely miss the water moccasin. The water moccasin bites you.  You hit the water moccasin. You bite the water moccasin. You drain its power.  The water moccasin is moderately wounded.  The water moccasin bites you!  You are poisoned.*iD  The water moccasin poisons you!*i29=------7---=6.1 (1.0Pois *i)*iF _The water moccasin bites you but does no damage.*iB .KYou hit the water moccasin.  The water moccasin is moderately wounded.*iK8 *iYL7=------7*iS*i2WB _You feel sick. The water moccasin bites you.*i .KYou hit the water moccasin.  The water moccasin is moderately wounded.You feel sick.*i)U  The water moccasin bites you but does no damage.*iFG--8*iC*i\ _The water moccasin closely misses you.*i|CThe water moccasin closely misses you.  You hit the water moccasin but do no damage.The water moccasin bites you.  You are more poisoned.  The water moccasin poisons you!*io~24========--9Pois *i*iG _The kobold geomancer hits you but does no damage.*i:Mbarely miss the water moccasin. Your bite misses the water moccasin.You feel very sick.  You are lethally poisoned!*iH17===========------6------30Pois *i*iG _The kobold geomancer hits you but does no damage.*iZ_*iJ`:----*i{f*iqi^ _You are too injured to fight recklessly!*i3*i*i'^ _You are too injured to fight recklessly!*ih*ii*ip*ir^ _You are too injured to fight recklessly!*i@*i(CDrink which item? Potions  a - a potion of ambrosia  f - a sedimented green potion  j - a sedimented cyan potion  k - a puce potion  n - 2 yellow potions  o - 4 purple potions  p - a black potion [!] read|quaff*iC][?] describe selected*i *ie acenet the Cutter#.Vine Stalker **.....########Health: 17/37 ===========-------------.........Magic: 6/8==================------.........AC: 10Str: 13#........EV: 9*iMInt: 10#..).....SH: 0Dex: 19##S.......XL:  7 Next: 68% Place: Dungeon:5##.#######@K.(....Noise: =--------  Time: 3430.1 (0.0)..........$.......h) +0 rapier........##........Throw: 2 throwing nets##.####.##........*iBPois #.###.......>....#......#######.#.K   kobold geomancer####...#...S   water moccasin#...#..*i$#...#You are lethally poisoned!The water moccasin poisons you! _The kobold geomancer hits you but does no damage. _You are too injured to fight recklessly! *ij_You are too injured to fight recklessly! _You are too injured to fight recklessly!*i'P  Okay, then.*i5*i *it . _*i?  _Okay, then.  You hit the water moccasin but do no damage.  The water moccasin is moderately wounded.  You feel very sick.  The water moccasin closely misses you.  The water moccasin bites you but does no damage.*i)A R12----1.0 (0.9*iG *i"K G _The kobold geomancer hits you but does no damage.*ij<  #. .########  .........  .........  *i<=;#........  #..).....  # #S.......  #@K.(....  ..........$.......  ........##........  ##.####.##........  ....>....  ######.#. *i=x  ...  #...# ..  *i>~#...#You hit the water moccasin but do no damage.Your bite misses the water moccasin.*i #. .########  .........  .........  #........  #..).....  # #S....... *i@ #@K.(....  ..........$.......  ........##........  ##.####.##........  ....>....*il ######.#.   ...  #...# .. #...#*iYou hit the water moccasin but do no damage.Your bite misses the water moccasin.  The water moccasin is moderately wounded.  * * * LOW HITPOINT WARNING * * *  You feel very sick.  The water moccasin bites you but does no damage.*iw8/37 ------9*i"*i}$G _The kobold geomancer hits you but does no damage.*iZ  #. .########  .........  .........  #........  #..)..... *i # #S.......  #@K.(....  ..........$.......  ........##........  ##.####.##........  ....>....  ######.#.   ...  #...# ..  #...#You completely miss the water moccasin.*iϝ #. .########  .........  .........  #........  #..).....  # #S.......  *iڞ #@K.(....  ..........$.......  ........##........  ##.####.##........  ....>.... ######.#.   ...  #...# .. *iF0#...#*i_The kobold geomancer hits you but does no damage.  You completely miss the water moccasin.*ii[5----2.9 (1.0*iԳ*iV _The kobold geomancer misses you.*iQ_  #. .########  .........  .........  #........  #..).....  *iRP# #S.......  #@K.(....  ..........$.......  ........##........  ##.####.##........  ....>....  ######.#.   ...  #...# ..  *i_SB#...#You hit the water moccasin.*i&Z #.*i' .########  .........  .........  #........  #..).....  # #S.......  *iR(A#@K.(....  ..........$.......  ........##........  ##.####.##........  ....>.... *i(######.#.   ...  #...# ..*i(5 #...#*i\7 _The kobold geomancer misses you.  You hit the water moccasin.  The water moccasin is heavily wounded.* * * LOW HITPOINT WARNING * * *  You feel very sick.  The water moccasin closely misses you. x2*i?8T3----5*i82---3*i7@*i DE _The kobold geomancer hits you with a +0 dagger.*i  #. .########  .........  .........  #........  #..).....  # #S....... *i8S #@K.(....  ..........$.......  ........##........  ##.####.##........  ....>....  ######.#.   ...  #...# ..  #...#You closely miss the water moccasin.*iz #. .########  .........  .........  *iR8#........  #..).....  # #S.......  #@K.(....  ..........$.......  ........##........  ##.####.##........  *iE....>.... ######.#.   ...  #...# .. #...#*i_The kobold geomancer hits you with a +0 dagger.  You closely miss the water moccasin.barely misses you.*i 1---6===4*i*i G _The kobold geomancer hits you but does no damage.*i4W { The water moccasin barely misses you. _The kobold geomancer hits you but does no damage.  You hit the water moccasin. You bite the water moccasin. You drain its power.  You feel invigorated.  The water moccasin is severely wounded.  You die...*i 0-8=========*io /  --more--*i,*icGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - a +0 rapier (weapon) Missiles (go to first with ()  f - 2 throwing nets (quivered) *i 6Armour (go to first with [)  a - a +0 cloak (worn)  c - an orb of light (worn)  e - a +1 pair of boots (worn)  g - a +0 pair of gloves (worn)  i - a +0 scale mail (worn)  b - the -2 helmet of Existentialism {Snipe, Rampage rF++ Will- rCorr} Jewellery (go to first with "=)  d - a ring of see invisible (worn)*i4r *is ,*i{ *i~ Goodbye, acenet.710 acenet the Cutter (level 7, 0/37 HPs)Began as a Vine Stalker Monk on Apr 14, 2026.Succumbed to a water moccasin's poison... on level 5 of the Dungeon.*iN The game lasted 00:03:47 (3474 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb*i 8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13800167 Krim260 OpSh-27 escaped with the Orb  12.13219161 RavnMiFi-27 escaped with the Orb  13.12783572 ThrogGnIE-27 escaped with the Orb  14.12683640 bentocg OpSh-27 escaped with the Orb*i'*i5*i8? [?25h[?0c [?1051l[?1052l[?1060l[?1061l