*;jO( Player: adso Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.00:54:18.ttyrec Time: (1782262458) Wed Jun 24 00:54:18 2026 *;j% *;j6 *;j)U [?1051l[?1052l[?1060l[?1061h*;jVV)0[?7h[?25l[?1c*;j^^*;jb*;jiZWelcome, adso. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fighter*;j>)*;j)/*;jB2XWelcome, adso the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiator*;j2j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand*;j2Warrior-mageu - Forgewright Zealotm - Warper*;j2tv - Fire Elementalist f - Berserkern - Hexslinger*;j2w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist *;j3Hh - Chaos Knightp - Reavery - Earth Elementalist*;j*3z - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their *;jE3uchoice and potions of might. + - Recommended background * - Random background *;ja3Y# - Recommended character ! - Random character % - List aptitudes*;j}3\Space - Change species ? - Help Tab - Demonspawn Fighter*;jn *;j4 *;j? Welcome, adso the Demonspawn Fighter. You have a choice of weapons.a - rapier(-1 apt) *;j  b - flail (-1 apt)  c - war axe (-1 apt)  d - trident (-1 apt) *;j N e - long sword(-1 apt)f - unarmed*;jʥ (-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu *;j 3? - HelpTab - war axe*;j% *;j^adso the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered.........#.##.###.##...###...###..........@..........###...###...##.###.##.#.........*;j+ Welcome, adso the Demonspawn Fighter.Are you destined to find the sublime Orb of Zot, or to die trying?*;j$Press ? for a list of commands and other information.*;j)*;jN,[ _Found a staircase leading out of the dungeon.*;jd _Unknown command.*;j} *;j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.0   1.2  -1      c + Axes1.7   2.4  -1  *;jq )     d - Polearms   1.0   1.2  -1       e - Unarmed Combat   0.0   1.2  -1          *;j             f + Armour2.6   3.6  -1       g - Dodging   0.0   1.2  -1      h + Shields*;j 2.6   3.6  -1       i - Stealth   0.0   1.0   0  *;jJ !            *;jq         *;j             *;j܈             *;j The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help*;j) G[=] set a skill target  *;jb }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*;jn a - Fighting   3.0 c - Axes   1.7 f - Armour   2.6 g + Dodging 0.0   h - Shields   2.6*;j *;j"adso the Trooper...Demonspawn...Health: 18/18 ========================...Magic: 1/1========================#.#AC: 6Str: 16#.#EV: 7Int: 8##.##SH: 4Dex: 12...###...###...XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)...###...###...a) +0 war axe##.##Nothing quivered#.##.#*;ja.........  Welcome, adso the Demonspawn Fighter.Are you destined to find the sublime Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Unknown command.*;j*;j4*;j(*;j*;j1 3*;j *;j=*;j*;j#P _*;jY*;j*;jD*;j*;j*;j*;jL*;j*;j,*;jT*;j*;j",*;j>"*;j#*;jz%*;j%*;j&*;j(*;j)*;j)*;j**;j+*;j-,*;j>.*;j0*;j2*;j<3*;j3*;j5*;jK7*;jq7*;j8*;j[;*;jj=,*;jBB*;jC*;jUD*;jHG*;jJ,*;jL*;jN*;jQ,*;jS*;j"X*;j[KYou encounter a hobgoblin.*;jc#.. ..# .#..#.. #.# ......#.#### #.# ...?..####....###.# #.....#.........#.##....# .*;jc#.#.....#.......:.#..##...##............##.###.........# *;jcu#.# ##### *;j)d##.## #...!....#  ...###...###..........#*;jTd.......<...............  ...###...###...........  *;j}d3. ##.## ##.......#.gg   hobgoblin (asleep)#.# ##*;jd{..... .#.# ..###....*;jd+...*;jiW14.0 (14.0)g.*;jKqyg==5.0 (15*;jA _The hobgoblin shouts!*;ja9#.. #.# ....#### #.# ...?.. ####....###.###..... ##.........#.##....# ..#.#.....#.......:.#..# ##...##...... ###...# .# ####......#*;j ##.## #.. ...###...###...... .......<...... ...###...###g . ##.## #.. #.#  .##.# ..###... ... ..# *;j2g.*;j,*;j:--6.0)*;jQ*;jв _You see here a sedimented cyan potion.*;jw#### #.# ...?..  ####....###.###......##.........#.##....#...  #.#.....#.......:.#..#  ##...##..... ###.# .# #######.## ##...! ..###...###.....<.......*;j+###...###g  ##.## #. #.#  .##.# ..###.... ... ..#.. #... ..#. ...? *;jR7g.*;jlW--7*;j*;jd _Found a scroll labelled XOLINO BYWK.*;jPo#.#### #.# ...?.. ####....###.###......# #.*;j-Q#.##....#... #.#.....#.:.#..# ##...##... *;jqQ##.###..# #.# ####......## *;jQ7##.## ##...!....## ###...###.# <.*;jQ)g.###...###.##.## ##.#.#.# ##.*;jR.#.#.# ...###....#..#... .... ...#...#... ..#. ....?..# *;jS1b*;j6T.*;j ^  You encounter a bat.=8*;jd*;jfR _You block the hobgoblin's attack. The bat leaves your sight.*;j m bYou hit the hobgoblin.*;j{ F.b*;j H.b*;j .  The hobgoblin is heavily wounded.*;j' 9 *;j( ]6---9.4 (1.4*;j2 *;jH5 H _The hobgoblin hits you. The bat leaves your sight.*;j 4*;j *;j ` _A hobgoblin is nearby!*;jM8  You closely miss the hobgoblin.The hobgoblin is heavily wounded.*;jA ?20.8*;j6E @ _The hobgoblin hits you but does no damage.*;j y  #.# ...?.. #.###......# .#.##....#... *;j].......:.#..#  ............  .........#  #.# ####......## *;j ##.## ##...!....## #......@...# <...........g...... #..............  ##.## ##.......#..... *;j #.# ##.........#..  #.# ...###....#..#  ... .... ...#...##  ... ..#. ....?..#  ...*;j*;jYz  #.# ...?.. #.###......# .#.##....#... .......:.#..#  ............  .........#  #.# ####......## *;j`Z ##.## ##...!....## #......@...# <...........g...... #..............  ##.## ##.......#.....  #.# ##.........#..  #.# ...###....#..# *;jZ ... .... ...#...## *;jZ ... ..#. ....?..#  *;j*b4*;jg*;ji` _A hobgoblin is nearby!*;j{M .  You hit the hobgoblin.*;j)*;jx7=--8162.3 (1.5*;jȏ*;jKM _You kill the hobgoblin!*;jH~3*;j*;j$B*;j,*;jB*;jϑ*;jԔ8===*;j"1 _HP restored.*;ju3*;j*;j?*;j,*;jd*;jխ #.. #.# ...... #.#### #.# #...?...  ####....###.###......#.  ....#.##....#.....#.....#:.#..# ##...##..... ##.###...#*;j` #.# ####......## ##.## ##...@....##-###...###....# ......<.... ...###...###........ . ##.## ##*;jN#..... #.# ##.........#.. #.# ...###....#..# ... .... ...#...##*;jݮ ... ..#. ....?..#*;jl-8.3 (6.0*;jE-9.3 (7*;j*;j$\ _d - a sedimented cyan potion*;j*;jO*;j}*;jqH _No target in view!*;j !3*;j"*;j&*;j^)e  A bat comes into view.*;j12#.. ..# .#.. #.. #.# #......  #.#### #.# #...?...  ####....###.#..#.  #.........#.##....#....  #.#.....#.:.#..###...##...##.###.........# *;jU2.# ##..##  ##.## ##........## ###...#### ...<.......###...###.....b.##.## ##.......#..... b   bat (wandering)#.# ##.........##.# ...###....##*;j2{... .... ...#...#*;j4(0b.*;j<=Hb.b.*;j4EOb*;jRJP==30.3 (1 _*;jzM*;j4O*;jhC#.. #.# #....#### #.# #...?. ####....###.###......# #.........#.##....#.... #.#.....#.......:.#..#  ##...##..... ###.# .# #######.## ##.. *;ji.###...###.........b# ...<.........###...###  ##.## #.# ..#.. #.# ...###....#..#... .... ...#...##... ..#. ....?#*;jek"b.*;jkb.*;ju*;jv.=1*;j}*;j?: _The bat hits you but does no damage.*;jI #.. #.#    #.# #...?... #.###......#. .#.##....#.... .......:.#..#  ............  .........#  #.# ####......##  ##.## ##.....@b.## #..........# <.................. #..............  ##.## ##.......#.....  #.# ##.........#..  #.# ...###....#..# *;j1e ... .... ...#...##  ... ..#. ....?..# *;j/= #.. #.#    #.# #...?... #.###......#. .#.##....#.... .......:.#..#  ............  .........#  #.# ####......##  ##.## ##.....@b.## #..........# <.................. #..............  ##.## ##.......#..... *;j/ #.# ##.........#..  #.# ...###....#..#  ... .... ...#...#  ... ..#. ....?*;j84*;jUB*;j%CZ _A bat is nearby!*;joYG †  You hit the bat.*;job(*;je6252.8 (1.5*;jgm*;j>pG _You kill the bat!*;j: *;j *;j+ *;jI *;j3 *;j. ,*;j *;jG *;j *;j *;jG *;jh c  You encounter a rat.*;jJ! #.. .. ......r..  #.. ..# #..#....  #.. #.# #......#  #.#### #.# #...?... # ####....###.####.. #.........#.##....#..... #.#.....#.......:.#..###...##......#- *;jU"  ##.###...##....#.# ####......## #Nothing quivered##.## ##......†.## .###...###..........#...r   rat (asleep)...##.........#..*;j-& Z.r4.8 (2.0*;jG. Jr*;j. 4==5.8 (3*;j25 *;ji7 - _The rat squeaks loudly.*;j* =  #.  .b.. ..###..  ........  #.. ..# #..#..r.  #.. #.# #......#.  #.#### #.# #...?... # ##....###.#..#.. *;j .........#.##....#..... .#.....#.:@#..#  ##...##.....# ##.###.........##......# ###.## ####  ##.## †.## ###...###.# b   bat (wandering) ....<.......... r   rat ###...###.......##.## ##.......#.....*;j '.b*;j9 +.b*;jo D.r*;j %.b*;jn :*;j 4--6.8 (1*;j *;j T _You encounter a bat.*;jt   #. .... ..##..  #.. .. .........  #.. ..# #..#....  #.. #.# #.b..r.#.   #.# #...?... # ##......#.. #.##....#..... ......:@#..#  ...........#  ........##.....  #.# ####......## ####  ##.## ##......†.## ..........# <.................. ..............  ##.##  *;j   #. .... ..##..  #.. .. .........  #.. ..# #..#....  #.. #.# #.b..r.#.   #.# #...?... # ##......#.. #.##....#..... ......:@#..#  ...........#  ........##.....  #.# ####......## #### *;j  ##.## ##......†...........# <.................. ..........  ##.## *;j *;j 9--*;j *;je! d _There are monsters nearby!*;j4 p ..### #.. ###  .... ..##... .. ............# #..#.......  #.. b..r.#...  #.#### #.# #...?....# ###....###.###......#........#.##...@#..... .#.....:.#..###......# ##.###...#..... #.# ####......## ####  ##.## ##*;j6 †.# ###...#### ....<..... ###...###..*;j6 %.b*;jz7 $.b*;j7 J.r*;j[A *;jB .=7*;jI *;jK Q _The bat closely misses you.*;j) ..### #.. ###  #. .... ..##...  #.. .. ..........  #.. ..# #..#.......  #.. #.# #......#...   #.# #...r....# ##..b...#.. #...@#..... ......:.#..#  ...........#  ........##.....  #.# ####......## ####  ##.## ##......†.## ..........# <..................  *;j>z ..### #.. ###  #. .... ..##...  #.. .. ..........  #.. ..# #..#.......  #.. #.# #......#...   #.# #...r....# ##..b...#.. #...@#..... ......:.#..#  ...........#  ........##  #.# ####......##   ##.## ##......†.## ..........# <.............*;j4*;jt*;jd _There are monsters nearby!*;jɘCb.b.*;jRJ?r*;jݙ&.b.*;j  You hit the bat but do no damage. The bat hits you but does no damage.6---*;j_&9.3 (1.5*;j *;j{( _The rat bites you.*;jsr*;jr*;j/s *;js..### #.. ### *;jt& #. .... ..##... *;jHt& #.. .. .......... *;jt& #.. ..# #..#....... *;jt& #.. #.# #......#... *;jt *;j u@ #.# #..b?....# *;jtu0##..r...#.. *;ju1#...@#..... *;ju......:.#..# *;jv *;j7v...........# *;j^v *;jv........##..... *;jv' #.# ####......## #### *;jw+ ##.## ##......†.## *;jCw..........# *;jiw%<.................. *;jw *;j*x*;j ..### #.. ###  #. .... ..##...  #.. .. ..........  #.. ..# #..#.......  #.. #.# #......#...   #.# #..b?....# ##..r...#.. #...@#..... ......:.#..# *;jQ ...........#  ........##  #.# ####......##   ##.## ##......†.## ..........# <.............*;j4*;j!*;j#d _There are monsters nearby!*;j6i †You slash the rat!*;j7$.b*;j6:s b†You kill the rat!*;j:!b*;j:.*;j<#.b*;j$E(*;jG73340.7 (1.4*;jO*;j!RQ _The bat closely misses you.*;j ..### #.. ###  #. .... ..##...  #.. .. ..........  #.. ..# #..#.......  #.. #.# #......#...   #.# #...?....# ##..b...#.. #...@#..... ......:.#..# *;j  ...........#  ........##.....  #.# ####......## ####  ##.## ##......†.## ..........# <..................  *;js ..### #.. ###  #. .... ..##...  #.. .. ..........  #.. ..# #..#.......  #.. #.# #......#...   #.# #...?....# ##..b...#.. #...@#..... ......:.#..# *;j* ...........#  ........##  #.# ####......##   ##.## ##......†.## .........<.............*;j4*;j)*;jZ _A bat is nearby!*;jg †You hit the bat.*;j(*;j~1412.1*;j*;jG _You kill the bat!*;j*;j*;jY*;j*;jy,*;j/*;j#7*;j4=--*;j*;j*;j*;j[*;j*;j*;j%*;jx,*;j*;jA*;ji8===*;j*;jJ*;j*;j*;jP*;j; ..### #.. ####. .......##... #.... .......  #..# #..#....... #.. #.# #......#...*;j9 #.#### #.# #...?....# ####....###.###..†...#.. #.........#.##....#..... #.#.....#.......@.#..# -  ##...##......# ##.#####..... #.# ####......## #####.## #†.## .###...#*;j5....# .....<......... .###...###......  ##.## ###.....You pick up a book of the Tundra and begin reading...*;j-9.1 (7.0*;jSF-50.1 (8*;j! *;jw t  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library.*;jP*;jR*;jFW*;jYH _No target in view!*;j *;j4 *;j\ *;jԧ *;j *;jڭ : _*;jT *;j  >.# #.  #..#####.. ### #. ........##.... #.. ....... . *;j #.. ..# #..#.......#.. #.# #......#...#  #.#### #.# #...?....# #....###.###..†@..#..1.1 (1 ........#.##....#.....# #.....#.........#..##... *;j{ ##...##............# .  ##.###.........##.....  #.# ########  ##.## ##†.## *;jv ##...###....# ...<............*;j *;ja H==2.1 (2*;j *;j} ; _Found a stone staircase leading down.*;j *;j *;j *;j H _No target in view!*;j- 3*;jA. *;j1 *;j3 *;jH7 : _*;j= M.. ..>.# #.  #..#####.. ### #........##... .........#....... #.. ...#...#  #.#### #.# #...@....# ##....###.###..†...#.... ........#.##....#.....# #.....#.........#..##...#.......*;jxD +3.1 (1*;j+E +4.1 (2*;jSJ *;jL b _c - a scroll labelled OMOIRO JEIWU*;j  _No target in view!*;j=*;je*;j*;j*;j*;j*;jϲ *;j_*;j%*;j*;j*;j*;j *;j8*;j *;j *;j0You encounter a ball python.*;j(*;j *;j##*;j *;jL!... .#*;jW...# ##.#*;j *;j?#... ...*;jW *;j#>.# #.# *;j *;jh#..#####..####. *;j2Q #. ###*;j~N..##....*;jI #.. ....*;jH...... *;j #.. .S..###..#.......# *;j'! #.. # #.# #......#...# *;j #.#### #.# #........# *;j ####....###.###..†...#....*;jla.........#.##....#.....#.*;jzS   ball python (constriction, asleep)*;jk#.#.....#.........#..##...*;jU ##...##............# #. *;j2 ##.###*;j.##.....*;j!*;j(*;j6*;j .S*;jM*;jn*;jS*;j.)*;jt*;j*;j<$7.1 (3*;jF*;jb *;j*;j'_The ball python hisses angrily.*;j*;j;# #*;jL..*;j .#*;jA ...#.*;j< ##.#*;j@ #...*;j ...*;j #>.# #.#*;j #..#####..####.*;j( #.*;j`#*;j7.##....*;j.+ #..*;j.*;j #.. ...S.###..#*;j+.#*;j #.. ####.# #......#...#*;j #.#### #.# #......*;jU..# ####....###.###..†...#.... #*;jX.#.##....#.....#.*;j o #.#.....#.........#..*;j>B#... ##...##.....*;j.......# #.  ##.###*;j.##.....*;j3*;j"*;j#.S*;j*;j- *;j S*;j`!.*;j'*;j)*;j*$8.1 (1*;j/2*;jV5*;j ### # ..... .#  ...#. ##.#  #... ...  #>.# #.#  #..#####..####.  #. #####........##....  #.. .....S.@...........  #.. .....###..#.......#  #.. ####.# #......#...#   #.# #........#  ..†...#....  ...#.....#.  ...#..##...  ......# #.   *;jF, ### # ..... .#  ...#. ##.#  #... ...  #>.# #.# *;j #..#####..####.  #. #####........##....  #.. .....S.@...........  #.. .....###..#.......#  #.. ####.# #......#...#   #.# #.......  *;j>..†...#  ...#.....#. *;jb_ ...#..# *;j̷{ ......#  *;j>4*;j*;jb _A ball python is nearby!*;j_ #####. ...... .# ...#. ##.# #... ... #>.## #.# #..#####..####.*;jm #.#.##.... #...S. #...###..#.# #.. #####.# #......#...# #.#### #.# #....# ####....###.###..†...#.... #.#.##....#.....#. #.#.....#.........#..##... ##...##............# #.  ##.###.##.....*;jR  The ball python bites you but does no damage.*;j.=9*;j}*;j7X _The ball python barely misses you.*;jc #####. ...... .#  ...#. ##.#  #... ...  #>.## #.#  #..#####..####.  #. ######........##....  #.. ......S@............  #.. ......###..#.......#  #.. #####.# #.....   #.# #........#  †...#....  .....#.  .##...   #.   *;jvD #####. ...... .#  ...#. ##.# *;jv #... ...  #>.## #.#  #..#####..####.  #. ######........##....  #.. ......S@............  #.. ......###..#.......#  #.. #####.# #..... *;jwo  #.# #......  *;jw†...  .....#.  .   *;j~*;j:*;jj*;j:b _A ball python is nearby!*;j M .  You hit the ball python.*;jm(*;j 5060.5 (1.4 _You kill the ball python!*;jպ*;jh _Your Dodging skill increases to level 1!*;j<I*;jq>0.0*;jB*;jaT _Key pressed, stopping explore.*;j*;ja*;jޱ*;jmH _No target in view!*;j1 *;j *;jL *;js *;j *;j P _*;j *;j! *;j *;j *;jT *;j *;jz *;j *;jG *;j *;jD *;j *;j9 *;js *;j *;j *;j *;j *;j *;js *;j *;j *;j *;j *;j  *;jC *;j *;j? *;jJ *;j *;j@ *;j *;j ,*;j ,*;j *;j *;j* *;j *;j *;j *;j *;j *;jZ *;j X*;j@ *;j@ *;j *;j *;j! *;j" *;j" *;j$ *;j$ *;j/& *;jn& *;jH' *;j- ! #########  #$.......  #........  #. *;jt. t #### # -78.5 (18.0)######..######.#..#### #..............#.## #....#.###..####.#####...# ##......# ##>.## ####.#... ##..#####..####.######........##...*;j. u. .................*;j3/ 8-*;j4 *;j6 T _Key pressed, stopping explore.*;jI *;jJ *;jN *;j{P H _No target in view!*;j{  _*;jk *;jH *;j *;j= *;jJ @ _You now have 9 gold pieces.*;j *;j *;j *;jq *;j\ *;j *;j% *;j_ X*;j* *;j; *;j *;jA *;j *;j( *;j\ *;j *;j{ *;j ,*;j *;j *;jo *;j *;j *;jO *;jg ,*;j *;j *;j *;jr *;j *;j *;j o#############..........##..........##..........##### #..........# ######..######.#..####### #..............#.## #....#.###..####.# ####...# ##.....@# 91.5 (13*;j  ##>.## ####.#....#  ##..#####..####..... ######........##........ .............. .#. ......###..#.......# .) #####.# #......#...# . ### #.# #.####.###..†...#....*;j *;j} ,2.5 (14*;j *;j. % _Found a dagger.*;j *;j *;j *;jz H _No target in view!*;j3*;j*;j*;j' _*;j,,*;j.,*;j/*;j1*;j3*;j3*;j$#..........# #..........# #### #..........# #..######.#..####### ..........#.## .###..####.# #### ..# ##......#### ..... >.## ####.#....###........#####..####..@......>7.5 (5.0) #........##............. ...............#.#. .###..#.......##..).# #......#...##......^# #........## #.#..###. .###..†...#....#.##...[39*;j&|;49m .##....#.....#.#.# ###.....#..##...8.5 (6 _Found a stone staircase leading down.*;jD=4*;jC*;jbFH _No target in view!*;j*;j*;j*;jJ*;j*;j)$ _*;j*;j*;j*;j*;j*;jM*;jB*;j#...# # #...# ##.#..####### .......#.## ##..####.# ##########  ##......#### #........ # ####.#....###........# #####..####.........>..# ......##.........101.5 (3.0) ....#.## #..#.......##..).. #......#...##......^ #........## #.#..###.### #..†...#....#.##... ....#.....#.#.##### #...#..##... #.*;j*;jT _Key pressed, stopping explore.*;jh4*;j*;j H _No target in view!*;j{3*;js*;jb*;jT!*;j&P _*;j(*;j1)*;j**;j,*;jg/*;j/*;j0*;jV3*;jj;f  You encounter a quokka.*;j@...#.## ###.# ########## .....#### #........# ##.#....###........#..####.........>..#### ..##........... *;jjA........#.#........#.# .......##..)...# #...##^@...## ## #.#..###.#### .#.##.....# #.#.#####..###... ## ...# #. .. r   quokka (asleep) ##..... .. ####### r..*;jA-##*;jDa4r.*;j_JNr*;j2K25.5 (4 _*;j\R*;j-S*;jdh####.# ########## .....#### #........ ##.#....##..####.........>..##### ..##.......... ......#.#..#.# ##..)........#*;jh....^....##..## #.#..###@#### #....#.##.....# #.....#.#.#######... #.# ...# #.. ##..... #rJ   endoplasm (asleep)*;j%i#####..r   quokka .## #J.*;j&kAr.*;jl%J.*;j$w2J*;jw+6.5 (1*;j.q _You encounter an endoplasm.*;j&.....#### #........ ##.#....## #..####.........>..##### ..##................... ......#.#..#.# ##..).........##...##......^....##..## #.#..###.#### #....#.##....@# *;j@#.....#.#.#######... #.# ...# #.r ##..... #..#####J .## #..###....*;jfr.J.*;j <7*;jH*;j*;j"8  #........# .....>..##### ........... ......#.# ).........# ^....##  #.#..###.#### #....@#####..#*;j<# #r## #. .. #J. ... #... ####*;jι   #........# .....>..##### ........... ......#.# ).........# ^....##  #.#..###.#### #....@#####..# #r## #. .. #J. ... #... ####*;j 4*;j *;jg d _There are monsters nearby!*;j ?##.#....## #..####.........>..##### ..##................... ......#.#........#.# ##..)........#...##......^....#..## #.#..###.#### #....#.##.....# #.....#.#.#######... #r# ...# ##.. ##..... #J#####.. .## #.###....*;j %J.*;jT *;j .=8*;j4 *;j~ r _You block the quokka's attack. The quokka barely misses you.*;j  ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #r## #. #.J #.. ...*;jV ^ #... ####*;jή ~ ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #r## #. #.J #.. ... #...*;jz K ####*;j *;j *;j *;j d _There are monsters nearby!*;jB  You miss the quokka.The quokka twitches its whiskers.10.0 (1.5*;jH *;j:K T _The quokka closely misses you.*;j]  ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #r## #. #.J #.. ... #... ####*;jh ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #r##*;j" #. #.J #.. ... #... ####*;j%*;j*;j*;jd _There are monsters nearby!*;j  You hit the quokka but do no damage. You block the quokka's attack.*;j-1.4 (1.4*;j*;j> _The quokka bites you but does no damage.*;j ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### *;jy#.....##.@# #r## #. #.J #.. ... #... ####*;j"*;j;C ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@#*;ji;; #r## #. #.J #.. ... #...*;j;K ####*;jB*;jB*;jJ*;jJN _There are monsters nearby!*;jK*;jsC2.9 (1.5*;jv*;j]ws _You barely miss the quokka. You block the quokka's attack. x2*;j ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #r## #. #.J #.. ... #... ####*;j  ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #r##*;j " #. #.J #.. ... #... ####*;j'4*;j-*;j/d _There are monsters nearby!*;jEL .  You slash the quokka!*;jJ.*;ja   You kill the quokka!The endoplasm freezes you.5----664.3 (1.4*;j*;jj% _You are frozen.*;j ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #J## #. #.. #.. ... #... ####*;jƥ ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #J## #. #.. #.. ... #... ####*;jժ*;jk*;j*;j_a _An endoplasm is nearby!*;j ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### *;jY #.....##.@# #J## #. #.. #.. ... #... ####*;j= 7 ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #J## #. #.. #.. ...*;j\> #... ####*;j8N 4*;jT *;jW a _An endoplasm is nearby!*;ji d  You hit the endoplasm.  The endoplasm is lightly wounded.*;jj -5.8 (1.5*;jp *;jr V _The endoplasm barely misses you.*;j$ A _The endoplasm barely misses you.You hit the endoplasm but do no damage.  The endoplasm freezes you.  You are frozen.  The endoplasm freezes you.*;j x10-----------7.2 (1.4*;j *;j % _You are frozen.*;j^ t ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #J## #. #.. #..*;jP s ... #... ####*;j8>  ...>..##### ......... .....#.# ..).........# ......^....##  #.#..###.#### #.....##.@# #J## #. #.. #.. ... #... ####*;jq? 4*;jfE *;jJK a _An endoplasm is nearby!*;jO .  You slash the endoplasm!*;j)*;j l1=------83*;jL 8.6*;j*;jM _You kill the endoplasm!*;jS"I*;j"*;j%X*;jp&*;j`'*;j',*;j(*;j3)_2===*;j!**;j+,*;j,*;jg.,*;j?/*;j0,*;j1*;j1*;j2V13===*;j)2*;j2*;jj3*;j3*;j4*;j4*;j-5*;jr5*;j96*;jl6*;j6*;jK8*;j8%4*;j8E==*;jc9*;j:,*;j;*;j;*;j;*;jt<*;j]=*;j=*;j=*;j?*;j?#=*;j?*;ji@*;jA*;j1B*;jcBE5==*;jB*;jC*;jD*;jmD*;j\E*;jE*;jF*;jF*;jG*;jiG*;j4H*;jqH#6*;jHF===*;j;I*;jBK*;jL,*;jN,*;jjO*;jlP*;jP*;jCQ*;jR*;jXR#7*;jRE==*;jS*;jW*;j|X*;j&Z*;jZ9=*;j[*;j]*;jB^E8==*;j^*;ja*;jc*;jWc*;jCd*;je*;jLg*;jg*;jgh*;jj*;jal*;jl*;jn*;j=p*;jq*;jKr:==*;jr*;j u*;jv*;jv*;jw*;jXy*;jz*;j{*;j[{*;j|*;j}*;j7~*;j~*;jN*;j[*;j*;j*;jV*;j*;j*;j*;jt*;j@*;j*;j_*;j*;jv*;jǓ*;j *;j*;jg*;j*;j*;j*;j5*;jo*;jԣ*;j*;jG,*;j*;jw*;j3*;j*;jɵ*;jk*;jx*;jѼ*;jh*;j*;j*;jV*;j*;j:*;j*;j*;j*;j *;j*;jg*;j*;jD*;j*;j*;ju*;j*;j*;j*;jp*;jt# ##......†.####.....###....#........##........####.#<...................# .# #...###...................##.# .# ##.## ##.......#..........# .... *;j> #.# ##.........#....[..# . .  #.# ...###....#..##.....#  ... .........#...###?##....  ... ..#.......@..# #?# ##..- *;j+6 ... .##..###.## .# #. #. ### *;jX>*;ju *;j069.6 (51.0)*;jYG-70.6 (52*;jh*;j a _e - a scroll labelled XOLINO BYWK*;jw4*;jy*;j{H _No target in view!*;jɐI*;jk*;j*;jY: _*;j*;jO*;jޝ*;j5*;j*;j*;j֣*;jV*;j*;j*;j0*;j*;jR*;j*;j*;jG*;jش*;j *;j˷*;j*;j#............####...####..# .........##..........##..# ##########.........# #......†.####.....###....# ..........##........####.# .......................# .# #...................##.# .# ##.......#..........# ....  ##.........#...@[..# . . ###....#..##.....# .........#...###?##..... *;j..#..........# #?# ##....##..###.## #.# #..#. ### ..# .###*;j ####...####..# ##..........##..# ......#######.........# ......†.####.....###....# .##.####.# .# .# .##.# .# .#.# .... ##.#....@..# . . ...###....#..##.....# *;j{#...###?##.#....# #?# ##...K.##..###.## #.# #.#. ### ..# .K   kobold (asleep)### .*;jA  You encounter a kobold. It is wielding a +0 dagger.6.6 (6.0)K. rThe kobold shouts!r   quokka (wandering)K   kobold==7.6 (7 _You encounter a quokka. _You see here an orb of pyromania.*;jXW ..... ###.... †.####.....###....# .##........####.# .............# .# ..........##.# .# ..........# .... #....@..# . . #..##.....# ..###?##...... ...# #?# ##..K.   #.# #..r  #. ### ..# ..  ### . *;j6 ..... ###.... †.####.....###....# .##........####.# .............# .# ..........##.# .# ..........# .... #....@..# . . #..##.....# ..###?##...... ...# #?# ##..K.  *;jPY #.# #..  #. ### ..# ..  ### . *;j4*;j*;jZd _There are monsters nearby!*;j_z##..........##..# ########.........# ......†.####.....### ...##........####.# ....# .# ##.# .# ## .... ..#....[..## . . ..###....#..##..*;jf ....#...###?##....... #...# #?# ##..K  .##..###.## #.# #..r #. ### ..# ... ### *;j 7K.*;j:r.*;jNr*;j;--8.6 (1 _*;j*;j~*;j ###.... †.####.....###....# ##........####.# ............# .# .........##.# .# .........# .... #....[..## . . #..@..# #?##...K...  #?# ##..r..   #.# #.... *;j' #. ### ..# ...  ### ..  . *;jN  ###.... †.####.....###....# ##........####.# ............# .# .........##.# .# .........# .... #....[..## . . #..@..# #?##...K... *;joO #?# ##..r..   #.# #....  #. ### ..# ... ### ..  . *;jWW*;jX2--*;jA_*;jbd _There are monsters nearby!*;jx}4##.##..# ......#######.........# †.####.....###....# ##.####.# ..# .# ##.# .# #.*;j~6# .... .#....[..## . . ###....#..##...@.# #...###?##...K. .# #?####..r. .##..###.## #.# #.*;j~#. ### ..# ..### .......*;j22K.*;j:r.*;jِ*;j<-9 _*;j*;j*;jQf m##.##..# #######.........# †.####.....###....# ##..####.# *;jf }...# .# ##.# .# #.# .... #....[..## . . ###....#..##....@# #...###?##..K.*;jf # #?####.r. ##..###.## #.# #.  #. ### ..# .*;jg A### ......*;j~h <r.*;jr E=80*;jz *;j| = _The kobold hits you but does no damage.*;jj  ###... †.####.....# ....... ..........# .# .......##.# .# .......# .... ....[..## . . #....@##?##..K......  #?####r......  #.# #...... *;j #. ### ..# ......  ### ......  .....  ..... *;j*  ###... †.####.....# .......*;j+  ..........# .# .......##.# .# .......# .... ....[..## . . #....@##?##..K...... *;j+  #?####r......  #.# #......  #. ### ..# ...... ### ......  .....  ..... *;j6 4*;jt> *;j@ d _There are monsters nearby!*;j8 >r.*;j  You barely miss the kobold. The kobold closely misses you.*;j -2.1 (1.5*;j  *;jt { _The quokka barely misses you. The kobold hits you but does no damage.*;j2  ###... †.####.....# ....... ..........# .# .......##.# .# .......# .... *;j3 z....[..## . . #....@##?##.rK......  #?####.......  #.# #......  #. ### ..# ......  ### ......  .....  ..... *;jD  ###... †.####.....# ....... ..........# .# .......##.# .# .......# .... ....[..## . . #....@##?##.rK......  #?####.......  #.# #......  #. ### ..# ......*;j# { ### ......  .....  ..... *;j 4*;jd *;j d _There are monsters nearby!*;jm~ †You hit the quokka.*;jů )You kill the quokka!You hit the kobold.*;j1*;j*;jz.....##..........##..#adso the Trooper .....#######.........#Demonspawn ....†.####.....###....#Health: 18/18 ======================== .......##........####.#Magic: 1/1======================== *;j...................# .#AC: 6Str: 16 ................##.# .#EV: 8Int: 8 .....#..........# ....SH: 4Dex: 12 ........#....[..## . .*;jSgXL:  1 Next: 108% Place: Dungeon:1 ###....#..##....@#Noise: =--------  Time: 183.6 (1.5) *;jN.....#...###?##.†)......a) +0 war axe .........# #?####.......Nothing quivered ##..###.## #.# #......  #. ### ..# ......### ................  You barely miss the kobold. The kobold closely misses you. _The quokka barely misses you. The kobold hits you but does no damage. _There are monsters nearby!You hit the quokka.  You kill the quokka!You hit the kobold.*;j7 _You kill the kobold!You have reached level 2!*;j/  --more--*;j 24/242/22 3%  Your demonic ancestry asserts itself...*;jm *;j r _Your magic begins to regenerate rapidly.*;j*;jg*;jn*;jH _No target in view!*;j3*;j*;j*;j*;j: _*;j2*;j*;j3*;j*;jw*;jY*;j*;j*;j*;j_*;j(*;j.*;j###......#######.........# ##......†.####.....###....# #..........##........####.#................# .# #...........##.# .# ###..........# .... *;j  ##.........#....[..## . .  ...###....#..##.....# .........#...###@##.†)......-#..........# #?####.......  .##..###.## #.# #...... *;j#. ### ..# ...... ### ...... *;jg..... ..... *;j)-7.6 (4.0*;j*E-8.6 (5*;jU0*;j2a _h - a scroll labelled NAMAUT UNOI*;j4*;j *;jO *;j*;jI:_No target in view!*;jJ*;j+L*;jL*;jN*;jR*;jU*;j_Z *;jZ_*;j_*;je*;jf*;jh*;jr *;j7s*;jsX_e - 2 scrolls labelled XOLINO BYWK (gained 1)*;j8v*;j:w*;jw*;jx*;j'z*;j{*;j|*;jc}*;j"*;j*;j*;j*;jƅ*;j *;j*;j)*;j*;j܏*;j*;j*;j*;j *;jO *;j0You encounter a ball python.*;j*;j.*;j4 ##.......#....*;j,# .... *;j# ##.........#....[..## . . *;jRV ...###....#..##.....# *;j *;j-z#...###.##.†)...... *;j}, ..#*;jȡU..# #.####.......*;j *;j{g.##..###.####.# #......*;jע *;jd#. ####...# ......*;j) *;j~^#.### ......*;j *;jU#@# .....*;jO *;jb#..# .....*;j  *;j..... *;j *;j=S)...####*;j1.S....*;j......*;j *;j*{S   ball python (constriction, asleep)*;j֨&.....*;j&....#*;je*;j *;jA95.6 (7S*;j®5.  Found a dagger.*;jv gThe ball python hisses angrily.*;jg   hobgoblin (wandering)S   ball python (constriction)*;jx+6.6 (8*;j۾*;jZ _You encounter a hobgoblin.*;j[  ....  [..## . .    .##.†)   #.#  ###.#   #. ####...#   #.###   #@# .....  #..# .....  *;jN..... S...#### ...... ...... ..... ..g.#*;jv  ....  [..## . .    .##.†)   #.#  ###.#   #. ####...#   #.###   #@# .....  #..# .....  ..... S...#### ...... ...... *;jTwn..... ..g.# *;j}4*;j*;jӆd _There are monsters nearby!*;jl ##.........#....[..## . . # ...#####.....# . .........#...###.##.†)...... . ..#..........# #.####. . .##..###.####.# #...... #. ####...# ...... #.### ......#.# ......# .................... ...S...########*;j$@#......#......#......#..g.#.#....##*;jDCS)*;j6g.*;j@>.S*;jqg==7.6 (1*;jh*;j+ _The hobgoblin shouts!*;j1@ [..## . . #  . ##.†) .  #.# . ##.#   #. ####...#   #.###   ##.# .....  #@.# .....  .....S.........  ...)...########  #...... #...... #...g.. #....#. #....##*;j [..## . .    ##.†)   #.#  ##.#   #. ####...#   #.###   ##.# .....  #@.# .....  .....S.........  ...)...########  #...... #...... #...g.. #....#. #....## *;jn4*;j*;jd _There are monsters nearby!*;j5.# ...#####.....# .. .........#...###.##.†)...... .. ..#..........# #.####. .. .##..###.####.# #...... #. ####...# ...... #.### ......#.# .....########..##### ...........S@........ )...##########......#  *;j#....... #...g..# #....#.. #....##. ##### #*;j7g.*;jR  The ball python bites you but does no damage.*;j.-8*;j*;jY _The ball python closely misses you.*;j] 9   ##.†)   #.#  #.#   #. ####...#   #.###   ##.# .....  ########..##### .....  ......S@........  ....)...########  ##......# #...g... #......# #....#.. #....##. ##### #*;j L   ##.†)   #.#  #.#   #. ####...#   #.###   ##.# .....  ########..##### .....  ......S@........  ....)...########  ##......# #...g... #......# #....#.. #....##. ##### # *;j N-*;j *;jB d _There are monsters nearby!*;j% o †You hit the ball python.*;j& 7g.*;j' 9g.*;js0 )*;j3 76200.2 (1.6*;jd: *;j4< O _You kill the ball python!*;j 1   ##.†)   #.#  #.#   #. ####...#   #.###   ##.# .....  ########..##### .....  ......†@........  ....)..g########  ##......# #....... #......# #....#.. #....##. ##### #*;j   ##.†)   #.#  #.#   #. ####...#   #.###   ##.# .....  ########..##### .....  ......†@........  *;jf....)..g########  ##......# #....... #......# #....#.. #....##. ##### # *;jb4*;j7*;j` _A hobgoblin is nearby!*;jc  You barely miss the hobgoblin.*;j-1.6 (1.4*;j8*;j@ _The hobgoblin hits you but does no damage.*;jɈ1   ##.†)   #.#  #.#   #. ####...#   #.###   ##.# .....  ########..##### .....  ......†@........  ....)..g########  ##......# #....... #......# #....#.. #....##. ##### #*;j4   ##.†)   #.#  #.#   #. ####...#   #.###   ##.# .....  ########..##### .....  ......†@........  ....)..g########  ##......# #....... #......# #....#.. #....##. ##### #  _A hobgoblin is nearby!*;jBO .  You slash the hobgoblin!*;jJ)*;jL6133.1 (1.5*;jhR*;jTM _You kill the hobgoblin!*;j3*;j2*;j-*;jW*;j%B*;jj  You encounter an endoplasm.*;j. ..#..........# #.####....... .##..###.####.# # #. ####...#  #.###  ##.# ########..##### ......†......... ....)...######## ##.....@# - #........#  ....#..##..J.##. ...#### ## ..J   endoplasm (asleep) . *;j.40J.*;jsJ-*;j$5.1 (2*;j *;jl^ _The endoplasm quivers.*;jVl .##..###.####.#   #. ####...# ......  #.### ...... ##.#  ########..##### ..... ......†......... ....)...######## ##......### #..##......#.......#....#..##.J..r#....##. ..##### ##r   rat (asleep)*;jn r.  You encounter a rat.*;jo%J.*;jvKr*;jv4==6.1 (1*;j}*;j- _The rat squeaks loudly.*;j    #.    #.###   ##.# .....  ######## .....  ......†. *;j~J ....)...  ##......### #......@.# #......#..J..r.  #....#..##.....  #....##. ....  ##### ## ...  .. *;j? . *;jO    #.    #.###   ##.# .....  ######## .....  *;jP,......†.  ....)...  ##......### #......@.# #......#..J..r.  *;jP#....#..##.....  #....##. .... *;jP##### ## ... ..  . *;j]X*;jY*;j`*;jbd _There are monsters nearby!*;jx .##..###.####.# #...... #. ####...# ...... #.### ...... ##.# ..... ########..##### ..... ......†.. ....)...# ##......### #.# #......#..J..r.#....#..##.#....##. ..##### ### ......K...K   kobold (wandering)....r   rat*;j r.  You encounter a kobold. It is wielding a +0 short sword.*;j%J.*;j7K.*;jNK*;j_&7*;j *;j( _The kobold shouts!*;jEgv    #.    #.###  *;jg ##.# .....  ##### .....  ......†  ....)..  ##......### *;j h#.......@# #......#.J..r...  *;j9hJ#....#..##......  #....##. ......  *;jchU##### ### ...K.  .....  *;jh8....  .... *;jh*;j     #.    *;j *#.###   ##.# .....  ##### .....  ......†  ....)..  ##......### *;j y#.......@# #......#.J..r...  #....#..##......  *;j Y#....##. ...... ##### ### ...K. .....  ....  .... *;j 4*;j *;j d _There are monsters nearby!*;j! n r.  You hit the endoplasm.*;jv% K.  The endoplasm is moderately wounded.The endoplasm freezes you.*;j- 9 *;j- e1----8.5 (1.4*;j9 ; _You are frozen.*;j7 v    #.    #.###  *;ja8  ##.# .....  ##### .....  ......†  ....)..  ##......###*;j8 4 #.......@# *;j8 y#......#.J.r....  #....#..##...... *;j)9  #....##. ...K..  ##### ### .....  .....  .... *;j9 9 .... *;j_ L    #.    #.###   ##.# .....  ##### .....  ......†  ....).. *;j*  ##......### #.......@# #......#.J.r....  #....#..##......  #....##. ...K.. ##### ### ..... ..... *;j < ....  .... *;j N-*;jX *;j d _There are monsters nearby!*;j[ O .  You slash the endoplasm!*;j *r.*;jJ 4K.*;j 0K.*;j 1r.*;j G .....*;j 72010.1 (1.6*;jl *;j M _You kill the endoplasm!*;js    #.    #.###   ##.# .....  ##### .....  ......†  ....)..  ##......### #.......@# #......#.r......  #....#..##.K....  #....##. ......  ##### ### .....  .....  ....  .... *;jj=    #.    #.###   ##.# .....  #####*;jj .....  ......†  ....)..  *;jk##......### #.......@#*;j6k #......#.r...... *;jYk #....#..##.K.... *;jzkn #....##. ...... *;jk~##### ### ..... *;jk0.....  .... *;jk .... *;jr*;jZs*;jz*;jv}d _There are monsters nearby!*;j7K.*;j*;j*;j;=19-----*;jZ&1.5 (1.4*;j*;jj _You hit the rat but do no damage. The rat bites you.*;js    #.    #.###   ##.# .....  ##### ..... *;jpsh ......†  ....)..  ##......### *;jsh#.......@# #......#.rK.....  *;jsE#....#..##......  #....##. ...... *;jsA ##### ### .....  ..... *;js ....  *;jt4.... *;j     #.    #.###   ##.# .....  ##### .....  ......†  *;j ....)..  ##......### #.......@# #......#.rK.....  #....#..##......  #....##. ...... ##### ### .....*;j 5 .....  .... *;j(  .... *;j*;j*;j*;jed _There are monsters nearby!*;jw).*;j"**K*;j1*;j=2&3.0 (1.5*;jK8*;j:m _You barely miss the rat. You block the rat's attack. x2*;j@    #.    #.###   ##.# .....  ##### .....  ......†  ....)..  *;j@E##......### #.......@#*;j@> #......#.rK.....  *;jA%#....#..##......  *;jAF#....##. ......  ##### ### ..... *;j9A  .....  *;jVA8....  .... *;jqA*;j<    #.    #.###   ##.# .....  ##### .....  ......†  ....)..*;j  ##......### #.......@# #......#.rK.....  #....#..##...... *;j9i #....##. ......*;jZ~ ##### ### .....*;j: .....  ....  *;j.... *;j2*;j*;j;*;jd _There are monsters nearby!*;jG .  You hit the rat.*;j+K.*;jl)*;j044.5*;jE *;jG _You kill the rat!*;j*;jg20=-5.9 (1.4*;jڽ*;jp _You barely miss the kobold. You block the kobold's attack.*;jv    #.    #.###  *;jx ##.# .....  ##### .....  ......†  ....)..*;j3+  ##......###*;j_h #.......@# #......#.K...... *;j* #....#..##......  *;jF#....##. ......  ##### ### ..... *;j5 .....  .... *;j# .... *;j*;jw    #.    #.###   ##.# .....  ##### .....  ......†  *;jx2....)..  ##......### #.......@# #......#.K......  #....#..##...... *;jQxn #....##. ...... *;jx##### ### ..... .....  .... *;jx.... *;j4*;j*;j] _A kobold is nearby!*;j >7.3*;jŠ *;j l _You miss the kobold. You block the kobold's attack. x2*;j     #.    #.###   ##.# .....  #####*;j ^ .....  ......†  ....)..  *;j1 J##......### #.......@# *;jK 9#......#.K......  *;jb %#....#..##......  *;j{ %#....##. ......  *;j <##### ### .....  ..... *;j  ....  *;j 4.... *;j8     #.    #.###   ##.# .....  ##### .....  *;ji8 ......†  ....)..  ##......### #.......@#*;j8  #......#.K......  *;j8 #....#..##......  #....##. ......*;j8  ##### ### ..... *;j8 .....  *;j9 !.... .... *;j 9 *;j}@ *;jA *;jG *;jI ] _A kobold is nearby!*;j ^    #.    *;jU ]#.###   ##.# .....  ##### .....  *;j ......†  ....)..  ##......### #.......@# #......#.K...... *;j * #....#..##......  *;j K#....##. ......  ##### ### .....  *;j4 5.....  ....  *;jP 4.... *;j^ s    #.  *;j  #.###   ##.# .....  #####*;j̩ L .....  *;j e......†  *;jz d....)..  ##......### #.......@# #......#.K......  #....#..##......  #....##. ...... ##### ### ..... .....  .... .... *;jC *;j *;j; *;j6 ] _A kobold is nearby!*;j l )You slash the kobold!*;j: )*;j 078.7*;j *;j J _You kill the kobold!*;jI*;j\~1==*;jX*;j*;j*;jU*;j1,*;jT*;jLO=*;j&*;j*;j#2*;j(=*;j[*;j)*;j*;j*;j,*;j *;j*;jF*;jM*;j*;j(h3==*;j*;jvB*;jm-29.7 (11.0) -*;j*;jT _Key pressed, stopping explore.*;j*;j#*;j=*;jH _No target in view!*;j*;j *;j**;jA*;j#f _*;j %*;j''*;j'h4==*;j)*;j}+*;jL-*;j-*;j.*;j0*;j3,*;j%S  Things that are here:  a +0 short sword; a kobold corpse _=*;jA]*;j2_,*;ja*;j*;jD*;jcFH _No target in view!*;j/*;j0*;j01*;j4*;j6*;j:P _*;j;*;j.<*;j=*;j>*;j@,*;j@*;jC*;jD*;jE*;jE*;jG*;jI,*;j J*;j5K*;jeL*;jL*;jM*;jP*;jQ*;jZQ*;jR*;jU*;jW,*;jX*;jZ*;j`*;j`*;j\b*;jtc,*;jd*;jUgX*;jpi*;jj*;jj*;jk*;jm*;jo,*;j9p*;jx*;jay*;jr{*;j^|,*;j}*;j~*;jH*;j*;j*;j9*;jV,*;j*;j*;jx #.# ####..  .[## ##.## ##  ...###...###  .......<.   #...###...###....   ##.. ##.## ##...   #..#### #.# ####   ###.###....#   #@#...##...##.....96.8 (19.0)   #..##.#.....#..#..   ##.##.........#..#   #..............##   #########..######  #.........  #.[  #..........  #..#.....†..*;j#*;j˕%7.8 (20*;jۚ*;jn) _Found a chain mail.*;j*;j*;j*;jH _No target in view!*;jI*;jƦ*;j*;j$ _*;jc,*;jG*;jҮ*;je*;j*;jQ*;j*;j%*;j5*;j,*;j*;jG*;j#*;j|*;j>*;jt*;j,*;j*;jG*;j*;j*;j*;j*;jA*;j*;j*;j*;j*;jf*;j*;j*;jb*;j*;j*;j*;jY,*;j*;j*;j*;jv*;j;*;jD*;js*;j*;j*;j*;j *;js*;j*;j*;jO,*;jI*;j*;ja*;j*;j*;jf*;j*;j*;jh*;j*;j-*;j*;j*;j*;jm,*;j*;j~ *;j",*;j#*;jK'*;j(*;j@)*;j)**;j-*;jy/*;j/*;j0*;jC3*;jL5*;j5*;jf6*;j8*;j:,*;j;*;j>*;j@*;j|@*;joA*;jC*;jE,*;jH,*;jJ,*;jP*;j(^  ####....###.###..†...# #.........#.##.... ###.#.....#.........#..# ##...##...##.....# #....###.###.........## #.#### #.# ####......#### #.[## ##.## ##......†.### #...###...###..........# #.......@...........*;j_324.8 (27 #...###...###............ ##..## ##.## ##.......#... #..#### #.# ####... #.....###.###....###....#. #.#...##...##.........# #..##.#.....#..#... ##.##.........#..##..###.# #..............###.## ###There is a staircase leading out of the dungeon here.*;j\i*;jTjT _Key pressed, stopping explore.*;j*;j| _No target in view!*;j*;j*;j*;j*;j*;jy#P _*;j)*;jQ*;jWX*;jPY*;jZ*;j_B*;jm`*;j`*;ja*;jc*;je*;jLf*;jh*;jPj*;j`l*;jl*;jm*;j p*;jq*;jpr*;jJs*;jXu*;j\w*;jw*;jx*;j{*;j},*;j*;j*;j*;j*;j]*;jˈ*;jkC#.#...##...##.........#..#..##.#.....#..#......##.##.........#..##..###. #..............###.## # #########..######..#  #..........##  ##.[.......#### ##......† #.@#.....†)37.8 (13 #.##........##*;j@: ... .##..######.. ..... . #.## #..... ..:.... ...# #....# ....... .## #....# ....... ###### .>..... *;jB8.8 (14*;ji*;jd9 _Found an escape hatch in the floor.*;j4*;j*;j H _No target in view!*;j*;jI*;j}*;j*;jFn  You encounter a frilled lizard.*;j:^ #.#...##...##.# #..##.#.....#..# ##.##.........#..##..### #.......###.##  ##..######..# #.## ##.[. ##.. #@.#.....†......) #.##.## ...l.##..###### ....... #.## # ..:.........# #.... .........##*;j=r #.... l   frilled lizard (asleep) .........#  .>.......#*;jS0.0)l.*;jLNl*;j/29.8 (1 _*;j*;jQ*;jFy  You miss the frilled lizard.The frilled lizard completely misses you.*;jlz 6=41.2 (1.4*;j[ *;jf \ _The frilled lizard closely misses you.*;j'z  .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l## .... ....... #.##  ..:.........#  .........##  .........#  .>.......# *;j"  .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l## .... ....... #.##  ..:.........#  .........##  *;j .........#  .>.......# *;j 4*;j *;j e _A frilled lizard is nearby!*;j5 m2--2.6*;jO= *;jv? w _You barely miss the frilled lizard. The frilled lizard bites you.*;jJ  .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l## .... ....... #.##  ..:.........#  .........##  .........#  .>.......# *;j> p .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l## .... ....... #.##  ..:.........#  *;j*!.........##  .........#  .>.......# *;jL*4*;j1*;j3e _A frilled lizard is nearby!*;jL  You closely miss the frilled lizard. The frilled lizard closely misses you.4.1 (1.5*;jU*;jXF _The frilled lizard bites you but does no damage.*;j/5 .#.. ...# ....  ..###  #......  *;j5##.[.... ##....... #@.#.....†) #l## ....*;j5 ....... #.##  ..:.........#  .........##  .........#  *;j5(.>.......# *;j6*;jN .#.. ...# ....  ..###  #......  ##.[.... ##.......*;j #@.#.....†) #l## .... ....... #.##  ..:.........#  .........##  .........#  .>.......# *;jg4*;jY*;jMe _A frilled lizard is nearby!*;jb  You barely miss the frilled lizard.3=-5.6*;j*;jF _The frilled lizard bites you but does no damage.*;j! .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l## .... ....... #.##  ..:.........#  .........##  .........#  .>.......# *;j ^ .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l##*;jg"- .... ....... #.##  ..:.........#  .........##  .........#  .>.......# *;j)4*;j0*;jj3e _A frilled lizard is nearby!*;jP _A frilled lizard is nearby!  You barely miss the frilled lizard. _The frilled lizard bites you but does no damage. _A frilled lizard is nearby!  You barely miss the frilled lizard.  The frilled lizard bites you but does no damage.7.0 (1.4*;j;Q[ _The frilled lizard barely misses you.*;j .#.. ...# ....  ..###  #......  ##.[.... ##....... *;j!#@.#.....†) #l## .... ....... #.##  ..:.........#  .........##  .........#  .>.......# *;jK .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l## .... ....... #.##  *;jwL..:.........#  .........##  .........#  .>.......# *;j)T4*;jn[*;jk]e _A frilled lizard is nearby!*;jr  You miss the frilled lizard.8.4*;jy*;j{F _The frilled lizard bites you but does no damage.*;j .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l## .... ....... #.##  ..:.........#  .........## *;jqb .........#  .>.......# *;j y .#.. ...# ....  ..###  #......  ##.[.... ##....... #@.#.....†) #l## *;j .... ....... #.##  ..:.........#  .........##  .........#  .>.......# *;j 4*;j *;jΟ e _A frilled lizard is nearby!*;j7 R .  You hit the frilled lizard.*;j )*;jȽ 4==49.9 (1.5*;j *;j4 R _You kill the frilled lizard!*;j 4*;j\ *;j H _No target in view!*;j I*;j *;j *;j : _*;j *;jz *;j *;jg *;j *;j ,*;j ,*;j *;j 9=*;j *;j *;j *;j *;jr *;j *;j *;j- *;j& *;j    #########..######.   #...#   ##.[.......   ##............   #..#.....†....  #######.##........##  #.........##  *;j #.........##.## #  #..@.........# #-  #.........#### #  #.........# #   #.>.......#   #...#   ###########  *;j\   You pick up a parchment of Maxwell's Portable Piledriver and begin reading...*;j$ .55.9 (6.0*;j% E-6.9 (7*;jt* *;j, V _You add the spell Maxwell's Portable Piledriver to your library.*;j,I*;j*;j*;j,*;jȘ*;j*;j\*;j*;j*;j*;j*;j*;j*;j*;jG*;j*;j*;j*;j!*;j*;j*;j=*;j*;jӼ*;jk*;j>*;j*;j*;jK*;j *;j{*;j*;j*;j*;j<*;j*;j*;j,*;j*;jy*;j*;j*;j+*;j*;j*;j*;j*;j{*;j*;j*;j=*;j*;j*;j*;j*;j*;j*;j*;j*;j*;j*;j *;j*;j *;j*;j*;j*;j/*;ji*;j*;jY *;j[ *;j\*;j*;j*;j*;j *;jn*;j*;j|*;j,*;j*;je%^ #.###....###....#..##.....# ...##.........#...###.##.†)...... ....#..#..........# #.####....... ......#..##..###.####.# # ........###.## ####...# .. ##..######..# #.### ...... #..........## ##.# ..... #.[.......########..##### ..... *;jX&m................@.. 77.9 (21.0) .#.....†......)...######## ##........##......############ ..##..######........#........# ..##.## #......#.)........# .....# #....#..##........# ..#### #....##...........# ..###########........# ..##........#You see here a ball python corpse.*;j-'*;j.*;j1T _Key pressed, stopping explore.*;j*;j1*;j*;j*H _No target in view!*;j4*;j*;j*;j*;j *;j\: _*;j*;j*;j*;j*;j*;j*;j*;jH*;j*;ju*;j+ *;j *;j *;jb*;j*;j*;j*;jO,*;j*;j*;j!,*;j"*;j%*;jv'*;j'*;j')*;jV-*;j*/*;j/*;j0*;j2*;j4*;j5*;j*6*;j8*;j:*;j&;*;jC<*;js>*;jYA,*;jC*;jxOG......#....[..## . . #....#..##.....#........ #...###.##.†)........ .# #.####......... ###.####.# #........ .## ####...# #........ .# #.### #........ # ##.# #........ #######..####### 89.9 (12 .....†.................. ...)...###############.. #......############ #........# #......#.) #....#..## #....##... #########*;jrU*;jGXT _Key pressed, stopping explore.*;jm*;jn*;ju*;j-xH _No target in view!*;j&*;jѸ*;j*;j*;j*;j%: _*;j*;j*;jr*;j*;j*;jI*;j*;j*;j*;jO,*;j*;j *;j,*;j*;j^*;j *;j]*;j*;jB#######.........# .†.####.....###....# *;j.##........####.# .........# .# ...........##.##.####.#..........##.*;j....#....[..##. ....#..##.....#. *;j..#...###.##.†).95.9 (6.0)*;j.# #.####...###.####.# ##.......*;jX# ####...# #......... #.### #......... ##.# #.........*;j;#####..#######......... ....†............ ..)...###############..*;jz*;j*;jT _Key pressed, stopping explore.*;j*;j-*;j*;j _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! *;j=b_Key pressed, stopping explore.No target in view!*;jR)3*;j0-*;j_2*;j75*;jP:: _*;j ;*;j<*;j;=*;j`>*;jC*;jWE*;jE*;j G*;jI*;jK*;jK*;jM*;jN*;jDQ*;jQ*;jR*;jT*;jV*;jjV*;jW*;jlY*;jZ*;j[*;j\*;jU]*;j^*;j^*;j+a*;jc*;jd*;jd*;je*;jm>..# ##.## #.# #...####..# #.#.# ..##..# #.#.# ### #.#.# ###....# #.#.# ....####.# #.#.# ...##.# #.#.# .##.##.####.#.# ...##.........@.# 404.9 (9*;jn![..##......... #.....#...........##.##.†)...........# .####............# .# ##............. ..# #.............. ### #...........##. *;jns# #...........*;jt*;jv* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.*;j+*;jՋ*;j*;j* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!*;j *;jF *;jև *;j] _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.*;j No target in view!*;j *;j# *;j *;j *;j *;j1 P _*;j  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ You encounter an endoplasm.*;j *;j >####..# #. ....##..# #.#.# ..## #.#.# *;j ..###....# #.#.# #.# #.#.# ###.# #.#.# ....##.##.####.#.# .....##...........##...... [..##...........@.......*;j ..#...........###.†).....# ....J*;j P###.....# . ##.*;j b.. .. #..... ..*;j &J   endoplasm (asleep) # #..##. .  #..#####*;j- 25.9 (1J.*;jU RJ*;jC 26.9 (2 _*;jP *;j *;j(s = #.#.# #.#.# #.#.# #.#.# #.#.# ###  #.#.# .... ####.#.# ..... .......##...... [.......@....... .......##....J. †)...........# ..... .......# .... # ......... ... # #.............. .. # #...........##. .  #...........#*;js *;j{ < #.#.# #.#.# #.#.# #.#.# #.#.# ###  #.#.# .... ####.#.# ..... .......##...... [.......@....... .......##....J. †)...........# ..... .......# .... ......... ... #.............. .. *;j#  #...........##. .  #...........*;jq4*;j$*;j& *;j 'S_An endoplasm is nearby!*;j9####..# #.#.# ##..# #.#.# ## #.#.# ###....# #.#.# ####.# #.#.# ##*;jV:F##.# #.#.# #.##.##.####.#.# #.##..##. ..##..#.##....J..†)..# ..*;j:N...# ...  ##..........  #............  #...........##......#...........# ....... *;jN<"J.*;juC*;jD27.9 (1 _*;jMJ*;jK*;j?*;jy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   j - Spellcasting   0.0   1.2  -1  *;j         b - Maces & Flails   1.0   1.2  -1      *;j, c - Axes   1.7   2.4  -1      *;jG@ d - Polearms   1.0   1.2  -1      *;jy8 e - Unarmed Combat   0.0   1.2  -1      *;j        *;j^    *;j.     f - Armour   2.6   3.6  -1  *;j3+    g + Dodging1.9   2.4  -1  *;jp     h - Shields   2.6   3.6  -1       i - Stealth   0.0   1.0   0              *;j        *;j        *;j=l    *;j        *;j    The relative cost of raising each skill is in cyan.  *;jSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  *;j-g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*;jb*;j=*;j*;j.####..# #.#.#adso the Trooper ...##..# #.#.#Demonspawn .......## #.#.#Health: 24/24 ======================== .###....# #.#.#*;jiMagic: 2/2======================== ...####.# #.#.# #####AC: 6Str: 16 .....##.# #.#.# #.....EV: 13*;jInt: 8 ..##.##.####.#.# #......SH: 4Dex: 12 *;j,X..##...........##.......XL:  2 Next: 34% Place: Dungeon:1 ..##............@...J...Noise: ---------  Time: 407.9 (0.0) ...#...........##.......a) +0 war axe *;jq#.†)...........# .......Nothing quivered ###............# .......*;j##....................#....................*;jJ   endoplasm#...........##.......#...........# ....... *;jM####.......... _No target in view! *;j~_Key pressed, stopping explore. _No target in view! *;j2O_No target in view! _You encounter an endoplasm. *;jPX_An endoplasm is nearby!*;jh*;j*;j*;jZ *;j]5 #.#.# #.#.# #.#.# #.#.# #.#.# #####  #.#.# #..... ###.#.# #...... ......##....... .......@...J... *;jW^H......##....... †)...........# ....... *;j^R......# .......  ...............  ..*;j^$.......  .*;j^:.......   ....... *;j^"*;j #.#.# #.#.# #.#.# #.#.# #.#.# #####  #.#.# #..... ###.#.# #...... ......##....... .......@...J... *;joz......##....... †)...........# ....... ......# .......  ...............  .........  *;j>........   .......*;j*;j*;j*;ja _An endoplasm is nearby!*;j.####..# #.#.# ##..# #.#.# ## #.#.# ###....# #.#.# ####.# #.#.# ###.# #.#.# #.....###.##.####.#.###.##.##.##.J.#.*;j*##. .†)...##......##.  ##..............J#..............J 2 endoplasms (1 asleep)#...........##.#.##. *;j{ J.  You encounter an endoplasm.*;j J.*;jRJ*;jF+8.9 (1*;j#*;j=&^ _The endoplasm quivers.*;jBR #.#.# #.#.# #.#.# #.#.# #.#.# ######  #.#.# #.....# ##.#.###....... .....##........ .......@.J..... .....##........ .*;j†).....##........ .....##........  .......J.  .........  #........  #........ *;j  #.#.# #.#.# #.#.# #.#.# #.#.# ######  #.#.# #.....# ##.#.###....... .....##........ .......@.J..... *;j(! _.....##........ †).....##........ .....##........  .......J.  .........  *;ja! z#........  #........*;j() 4*;jW0 *;j]1  *;j1 V_There are monsters nearby!*;joD W..# #.#.# ##..# #.#.# ## #.#.# ....# #.#.# ####.# #.#.# ###### ##.# #.#.# ##.....# *;jnE ##.##.####.#.###.# ##.##. ##.J.#.##. †)....##......##.S ##..J.##...  #.##.*;jE S   ball python (constriction, asleep)#.##. *;jI J.  You encounter a ball python.*;j&J -S.*;j/R OS)*;jR .=9*;j[ m _The endoplasm closely misses you.*;j*9  #.#.# #.#.# #.#.# #.#.# #.#.# ######  #.#.# ##.....## #.#.###.......# ....##......... .......@J...... ....##......... †)....##......... #.....J.S. .........#  *;j9 ...........  ##.........  #......... *;j7 B #.#.# #.#.# #.#.# #.#.# #.#.# ######  #.#.# ##.....## #.#.###.......# ....##......... .......@J...... ....##......... †)....##......... #.....J.S..........#  ...........  *;j ##.........  #.........*;j{ *;j *;j *;j d _There are monsters nearby!*;j M .  You slash the endoplasm!*;j 2S.*;jr J.*;j +S.*;j+ $J.*;j u   endoplasm*;j@ ~ 4111.3 (1.4 _You kill the endoplasm!*;j *;j8 h _Your Dodging skill increases to level 2!*;j P #.#.# #.#.# #.#.# #.#.# #.#.# ######  #.#.# ##.....## #.#.###.......# ....##......... .......@....... ....##......... †)....##...J..... #.....S... .........#  ...........  ##.........  #......... *;j4^ #.#.# #.#.# #.#.# #.#.# #.#.# ######  #.#.# ##.....## #.#.###.......# ....##......... .......@....... ....##......... *;j^†)....##...J..... #.....S............#  ...........  ##.........  #.........*;jf*;jg*;jn*;jqd _There are monsters nearby!*;j...# #.#.# ...## #.#.# #....# #.#.# ##.# #.#.# #######.##.# #.#.# ##..... #.##.####.#.###.............##.....*;j#....### )....##...J.....# .....##.....S...#..........##.... #.*;j̃...### #....##.*;jf# #... #.*;jM2# *;j7S.*;j*;jf,20*;j*;jW _The endoplasm closely misses you.*;jtE #.#.# #.#.# #.#.# #.#.# #######  #.#.# ##.....## .#.###.......## ...##.........# ..............# #..@......# )#...JS....# #.........# ..........## ............# ...##.........# ...##.........# .. #.........# *;j ^ #.#.# #.#.# #.#.# #.#.# #######  #.#.# ##.....## .#.###.......## ...##.........# *;jk ..............# #..@......# )*;j #...JS....# #.........# ..........##*;j ............#...##.........# *;j ...##.........# .. #.........#*;j*;jb*;j]*;j d _There are monsters nearby!*;j)2S.*;j}3  You barely miss the endoplasm. The endoplasm barely misses you.*;j3-3.7 (1.4*;j:*;j<u _You block the ball python's attack. The ball python misses you.*;jc #.#.# #.#.# #.#.# #.#.# #######  #.#.# ##.....## .#.###.......## ...##.........# ..............# #..@S.....# )#...J.....# #.........# ..........## *;j)d............# ...##.........# ...##.........# .. #.........# *;j #.#.# #.#.# #.#.# #.#.# #######  #.#.# ##.....## .#.###.......## ...##.........# ..............# #..@S.....# )#...J.....# #.........# ..........##............#...##.........# ...##.........# .. #.........#*;j 4*;j*;jWd _There are monsters nearby!*;j3q †You slash the ball python!*;j@ .  You kill the ball python!You slash the endoplasm!*;j#G1*;jJ555.2 (1.5*;jP*;jRM _You kill the endoplasm!*;j*;j *;jò*;jҷ*;jc  You encounter a rat.*;j.....## #.#.# ##....# #.#.# .####.# #.#.# ####### ...##.# #.#.# ##.....## ##.##.####.#.#..## #*;j0#.............# ##......# .#....##...†.....# †).##.@.......# *;j#.##.# ##..#  #...#  #*;jC....##.#  #.##.#r   rat (asleep) #*;jP# #.# . .r. ########*;jP0.0r.*;jKr*;j3=6.2 (1*;js*;j- _The rat squeaks loudly.*;j4y%##.... .###########..##.....## ##.##.####.#.###.......##..........##..*;jy.... .##...† †).. #.#......*;jyE#  .....*;jy3....##.# #*;j zc. #r ... ..*;jEzN ########.. #*;j|z  *;j{6r.*;j΃*;j9/--7*;jc*;j*;j,e  #.#.# #.#.# #######  #.#.# ##.....## ##.......## ##.........# ..........# #...†.....# †)#.........# #.@.......# ..............##  ...............#  ....##.........#  *;je ....##.r.......# ... #.........# .. ..........  .........#  ..*;j N #.#.#*;j j #.#.# ####### *;j= #.#.# ##.....## *;j d##.......## *;jA [##.........# *;j :..........# *;j@ #...†.....# †)*;j #.........# #.@.......# ..............##  ...............#  ....##......... *;j  ....##.r.......... #.........# .. .......... .........# ..*;j^ *;j 9--*;j' *;j* Z _A rat is nearby!*;jb> ?.########### ...##.....## ##.##.####.#.###.......##..........##.... .*;jr? d##...† †).. #.....##......#  .##.##.r #.. #.. .... . ########.. #*;j?  .. ...#....$# ....#*;jA 5r.*;j6I *;jI &8*;j*Q *;jS + _Found 16 gold pieces.*;jr e #.#.#   #.#.# ##.....## ##.......## ##.........# ..........# #...†.....# †)....##.........# ....##.........# .......@......##  ...............#  ....##.r.......#  ....##.........# ... #.........#  ..........  .........#  .. ...#....$## *;jL ? #.#.#   #.#.# ##.....## ##.......## ##.........# ..........# #...†.....# †)....##.........# ....##.........# .......@......##  ...............#  ....##.r.......#  ....##............ #......... ..........  .........# .. ...#....$##*;jX*;j*;j!*;j$Z _A rat is nearby!*;j!9P..##.....## ##.##.####.#.###.......##..........##.... .....##...† *;j:†).... #....##..#  .##.r...##.. #... .... .*;jf:f ########.. .# .. ...#....$# ....# #### ######*;jED=9*;jL*;jN; _The rat bites you but does no damage.*;jK #.#.#  ##.......## #.........# ..........# ....##...†.....# †)....##.........# ....##.........# ..............##  .......@.......#  *;j....##.r.......#  ....##.........#  #.........#  ..........  ..........#  .. ...#....$##  #### ###### *;j6:8 #.#.#  ##.......## #.........# ..........# ....##...†.....# †)....##.........# ....##.........# ..............## *;j; .......@.......#  ....##.r.......#  ....##.........#  #......... .......... ..........#  .. ...#....$## #### ######*;jC4*;jK*;jNZ _A rat is nearby!*;j`D20.6 (1.4*;jh*;j+j _You barely miss the rat. The rat barely misses you.*;jSK #.#.#  ##.......## #.........# ..........# ....##...†.....# †)....##.........# ....##.........# ..............##  .......@.......#  *;jT....##.r.......#  ....##.........#  #.........#  ..........  ..........#  .. ...#....$##  #### ###### *;j@ #.#.#  ##.......## #.........# ..........# ....##...†.....# †)....##.........# ....##.........# ..............##  *;j<.......@.......#  ....##.r.......#  ....##.........#  #......... .......... ..........#  .. ...#....$## #### ######*;j*;j.*;j)*;j`  _A rat is nearby!You closely miss the rat. The rat barely misses you.*;j -2.1 (1.5*;j$*;jQ; _The rat bites you but does no damage.*;jdCi †You hit the rat.*;jK)*;jO053.6*;jW*;jXG _You kill the rat!*;jz*;j8{*;j}|*;j*;j*;jV*;j,*;j*;jH*;j*;j*;j*;jW*;jz*;j*;jK*;j*;j*;jʗ*;jj*;j*;ju*;jL*;jН*;j#*;jŞ*;j,*;jk*;jM _You now have 25 gold pieces (gained 16).*;j3*;j*;j3*;jЭ*;j*;j֯*;j*;j*;j*;jS*;j*;j*;j*;j*;j*;j*;jL,*;j*;ju*;j*;j^*;jJ*;jE*;j*;j*;j*;j*;j*;j*;j*;j*;j!*;js*;j*;j*;j*;j*;j!*;j+*;j*;j*;j*;j"*;j,*;j>*;j*;jA*;j1*;j*;j *;j,*;j*;j*;jJ*;j*;j*;j*;j*;j[*;ja*;j*;j*;j*;j*;j!*;jV*;j*;jB *;j *;j *;j *;j *;j*;j,*;j(*;j*;j,*;j*;j *;j*;j6*;j*;j *;j*;jW*;j*;j*;j1*;j~*;jB*;j *;j!*;j"*;j"*;j$*;j&*;jj&*;j<'*;j)*;j+,*;j+*;j-*;j4 ##########  #........# ># ## ..# ..>..#####..# *;jL5........... #.#..#.##...# ).........##...### ......^....###.#|..# #.#..###.######.@.# -57.6 (34.*;j50) #.##.....# #....## #.#####..# #.#.## ..# ##.## #.#.*;j5#####..# #.#.# *;j5....##..# #.#.# ........## #.#.#*;j6w###....# #.#.#*;j96###.# #.#.# #######*;j=*;j=F-8.6 (35*;j9C*;jpE; _Found a stone staircase leading down.*;j*;jI*;j*;j4H _No target in view!*;j*;jB *;j *;jb........*;jC*;j[.  ########## #..#  #.# #.># ##..# #..# >..#####..# *;j .......... .#..#.##...# ..).........##...### ......^....###.#@..# .#..###.######...#...# *;jVL.##.....# #....## #J..######..# #.#.## ..## ##.## #.#.# #####..# #.#.# J   endoplasm (asleep)##..# #.#.*;j#.....## #.#.####....# #.#.*;j"#*;j$!j  You encounter an endoplasm.*;j<"30.0)J.*;jO(RJ*;jK+29.6 (1 _*;j8*;j?v _You see here a staff of alchemy.*;ja  # #..# #.# #.># .# #..# >..#####..# ...... #.#.##...# ).##...### *;jb ^....###.#|@.# #..###.######...#.J.# ##.....# #....####...# # ##.## #.#.# .# ####..# #.#.# ..*;jb n##..# #.#.# . *;jOd J.*;jok *;j l %60 *;jDl _*;j%r *;js *;j  #..# #.># #..#>..#####..#......#...# .)#...###^#|@J##...#...#  #....####...#  #.#.## ..# # ##.## #.#.# .#  #.#.# ..  #.#.# .  #.#.# #.#.#*;jn H #..# #.># #..#>..#####..#......#...#)#...###^#|@J##...#...#  #....####...#  #.#.## ..# ##.## #.#.# .# #.#.# ..  #.#.# .  *;jAt 4*;j=y *;jz a _An endoplasm is nearby!*;j,  #..# #.># #..#>..#####..#......#...# .)#...###^#|@J#*;j- #...#...#  #....####...#  #.#.## ..# # ##.## #.#.# .#  #.#.# ..  #.#.# .  #.#.# #.#.#*;j| #..# #.># #..#>..#####..#......#...#)#...###^#|@J##...#...#  #....####...#  #.#.## ..# ##.## #.#.# .# #.#.# ..  #.#.# .  *;jx*;ja _An endoplasm is nearby!*;jK .  You hit the endoplasm.*;j(*;jZ=8=2.1 (1.5*;j*;j)M _You kill the endoplasm!*;jY3*;jZ*;j]*;j_*;j}eB*;j&f,*;jg*;j7j*;jbk*;jk*;jl*;j# .....# #..# .#*;j~ ..>..#####..# .# ..... #. #.##...# .. ##...### .#*;jK~ .^....###.#|..###.# ##.######...#...#. *;js~# #....####. -7.1 (5.0*;j~ #.#.## ##..#  #.## #.#.# #..# *;j K ..# #.#.# .....  ..# #.#.# .....#  ..## #.#.# ......#   .# #.#.# ......#  *;j8  ##.# #.#.# ########  *;jb\.# #.#.# ##.....## *;jE *;jA8-*;jj _Key pressed, stopping explore.*;j*;j3*;jF*;jH _No target in view!*;j773*;j?8*;jo;*;jVLB _*;jX*;jZ*;j[,*;j\*;j^*;j<_*;j_*;jm`*;jc*;j@d*;jd*;je*;jg*;j'i*;ji*;j@j*;j)m*;jm*;jJn*;j3o*;jtB*;j x,*;jNy*;jy*;jz*;j|*;jʀB*;jI#  # #.#  .# #.#  #### ##.# ###  #..# ##.#*;jE  ########## #..# #..#  #........# #.># ###..# .......# #..###....# ....>..#####.@##..##.# 82.1 (*;j~15.0) ....................###.# .#........#.##...#####..# ).........##...### #.##....^....###.#|..###.##..###.######...#...#.###.....# #....####...# .#####..# #.#.## ##..# .# ##.## #.#.# #..#*;j։*;j%*;jhT _Key pressed, stopping explore.*;j٥*;j*;j*;jH _No target in view!*;jI*;j'*;jɐ*;jP _*;j B*;jD #### ...  ...# #.# #### ##.# ##*;j #..# ##  ######### #..  #........# #.@# ###..4.1 (2.0) ##.# #..###.... .......>..#####..##..##. *;j|....................###.# .#........#.##...#####..#*;j,r......####..There is a stone staircase leading down here.*;jܣ*;j*;j"T _Key pressed, stopping explore.*;j׿4*;jN*;jUH _No target in view!*;j h*;jh*;j@i*;j n*;jao*;jsP _*;ju*;j;v*;jw*;jy*;jz*;j-{*;jw|*;ju~*;jB*;j...#.# #####.# ### #..# ##.#  ########## #..# #..# *;j #........# #.># ###..#........# #..###.... .......>..#####..##..# ....................### ..##..@##8.1 (4 ..)..##...### #.#^....###.#|..###.# #..###.######...#...#.##.....# #....####...######..# #.#.## ##..## ##.## #.#.# #.###..# #.#.# ..... .*;jnw..##..# #.#.# ......#*;j *;jɓ*;jiT _Key pressed, stopping explore.*;j*;j*;jܰ*;jH _No target in view!*;j *;j *;j` *;jP *;jx *;j4 P _*;j *;j *;j\ *;j *;j *;j *;j *;jm *;j B*;j ######## #..# #..# .......# #.># ###..# .......# #..###....# ....>..#####..##..##.# ..*;j ........###.# .......#.##...#####..# ..##...### #.## ^....###.#|..###.# ##.######...#.@.#.# 92...# #....####...# ###..# #.#.## ##..# *;j   ##.## #.#.# #..# ##..# #.#.# ..... ##..# #.#.# ......#...## #.#.# ......# #....# #.#.# .......# *;jl ####.# #.#.# ########*;j *;jL *;j T _Key pressed, stopping explore.*;j) *;j* *;jw0 *;j2 - _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!*;j$N 4*;j1R *;jT _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!*;jx *;jUy *;jUz *;j} *;j~ *;j\ P _*;j| *;jф *;j *;j *;j@ *;j *;j_ *;jp *;jɍ *;j *;jߎ *;ja ...............###.#  #.##...#####..#  #...### #.##  .^....###.#|..###.#  ##.######...#...#.#  # #....####...#  *;j #..# #.#.## ##..#  #.## #.#.# ####..### ..# #.#.# #...@...# 6# #.#.# #.... ..## #.#.# #..... ...# #.#.# #..... # #.#.# #########  # #.#.# ##.....##  *;j m  ##.####.#.###.......##  *;j   ..........##.........#    .....................#  *;j; E *;jD *;jz *;jE  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! __Done exploring.*;j3*;j*;jf....0*;j*;j _No target in view! _Key pressed, stopping explore.No target in view! __Done exploring.*;j<84*;jj>*;jX@H _No target in view!*;j3*;j*;j*;jw*;j*;jY|No target in view! __Done exploring.No target in view!*;jDone exploring.*;jB*;j*;j __Done exploring.No target in view!Done exploring.No target in view!*;jp7 _Done exploring.No target in view!Done exploring.No target in view!Done exploring.*;jNo target in view!Done exploring.No target in view!Done exploring.No target in view!*;jv[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [? for help]? *;j [?25l[?1c*;j*;jfB13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staff of alchemyb - [D:1] a stone staircase leading down  *;j)c - [D:1] a stone staircase leading down  d - [D:1] a teleport trap  e - [D:1] a +0 dagger  f - [D:1] a dagger (1 further duplicate)  g - [D:1] an orb of pyromaniah - [D:1] a +0 short sword  i - [D:1] a stone staircase leading down  *;jj - [D:1] a robe  k - [D:1] a staircase leading out of the dungeon  l - [D:1] a chain mail  m - [D:1] an escape hatch in the floor*;jA(Level 1 of the Dungeon<>>>>(Press ? for help) ####....###.###..†...#....#.##.....# #....####...# #.........#.##....#.....#.#.#####..# #.#.## ##..#*;j(` ###.#.....#.........#..##.....# ##.## #.#.# ####..### ##...##...##............####...####..# #.#.# #...@...# #....###.###.........##..........##..# #.#.# #.......# *;j**#.#### #.# ####......#######.........## #.#.# #.......# #.[## ##.## ##......†.####.....###....# #.#.# #.......# #...###...###..........##........####.# #.#.# ######### #.......<..........................##.# #.#.# ##.....## #...###...###...................##.##.####.#.###.......## ##..## ##.## ##.......#..........##...........##.........# #..#### #.# ####.........#....[..##......................# #.....###.###....###....#..##.....#...........##...†.....##.#...##...##.........#...###.##.†)...........##.........##..##.#.....#..#..........# #.####............##.........#*;jq+##.##.........#..##..###.####.# ##.....................###..............###.## ####...# #......................##########..######..# #.### #...........##.†.......##..........## ##.# #...........##.........###.[.......########..#######...........##.........###................†................................##..#.....†......)...###############...............#########.##........##......############ #........#.....##*;jf *;jhadso the TrooperDemonspawnHealth: 24/24 ========================Magic: 2/2========================AC: 6Str: 16EV: 13Int: 8SH: 4Dex: 12XL:  2 Next: 58% Place: Dungeon:1*;jilTime: _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [? for help]? .*;j1k*;jk*;jvl*;jw}*;j~*;jh; _*;jى*;j*;j{*;jҌ*;j:*;j,*;j*;j*;j,*;jR*;jʪ*;j|,*;j*;j*;j*;j*;j*;j*;jH,*;jU*;jB*;j,*;j*;j*;jB*;j4*;j-,*;j*;j*;jy*;j*;j*;j*;j,*;j~*;j*;jX*;jd*;j *;j ,*;j *;j*;j,*;j*;j*;j4*;j}*;j]*;j:*;j.*;j*;j*;j*;j*;j*;j *;j#*;jy(B*;j<)*;j+*;jS+*;jP,*;jm.*;j0*;jZ0*;j_1*;j~3*;jl5*;j6*;j 7*;j8*;j:*;j;*;jG<*;j>*;j@*;j#A*;j C*;jE*;j3H*;jwH*;jI*;jwL*;jN*;j?O*;jP*;jS*;jeU*;jU*;j$W*;jMY*;jI[*;j[*;j\*;j^*;j`*;ja*;jb*;jlo...........####...####..# #.#.# *;j1m........##..........##..# #.#.# ##......#######.........## #.#.# #......†.####.....###....# #.#.# *;jm..........##........####.# #.#.# ......................##.# #.#.# ...................##.##.####.#.# #.......#..........##...........# ##.........#....@..##............ Noise: --------- 527.1 (31.0) *;jn...###....#..##.....#...........# a) +0 war axe ........#...###.##.÷)...........# Nothing quivered .#..........# #.####............# #..##..###.####.# ##............ ..###.## ####...# #............  ####..# #.### #...........#  .....## ##.# #...........#  ....########..#######...........#*;jnE *;j/o*;ju*;jxw _You see here an orb of pyromania.*;j G8.1 (1.0)*;j *;jT M _e - an orb of pyromania*;j*;jGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) *;jArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - an orb of pyromania Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)*;je - an orb of pyromania. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of pyromania': It enhances your Fire magic and may unleash a blast of flames around you whenever you kill an enemy by any means other than an attack. The explosion chance and damage both scale with*;j$ Evocations and it may trigger no more than once each turn. Explosion chance: 23% (max 50%) Explosion damage: 3d6 (max 3d24) If you switch to wearing this armour: Your EV would increase by 0.5 (13.6 -> 14.1). Your SH would decrease by 4.4 (4.4 -> 0.0). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Pyromania} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} (w)ear, (d)rop, (=)adjust, or (i)nscribe.*;j  Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) *;j~ v c - a +0 buckler (worn)  e - an orb of pyromania *;j Jewellery (go to first with "=)  d - a +5 ring of evasion (worn) *;j*;j*;j...........####...####..# #.#.# adso the Trooper ........##..........##..# #.#.# Demonspawn ##......#######.........## #.#.# Health: 24/24 ======================== #......†.####.....###....# #.#.# Magic: 2/2======================== ..........##........####.# #.#.# AC: 6Str: 16 ......................##.# #.#.# EV: 13Int: 8 *;jm...................##.##.####.#.# SH: 4Dex: 12 #.......#..........##...........# XL:  2 Next: 58% Place: Dungeon:1 ##.........#....@..##............ Noise: ---------  Time: 528.1 (0.0) ...###....#..##.....#...........# a) +0 war axe ........#...###.##.÷)...........# Nothing quivered .#..........# #.####............# #..##..###.####.# ##............ ..###.## ####...# #............  ####..# #.### #...........#  *;jh`.....## ##.# #...........#  ....########..#######...........#  _No target in view! _Done exploring. _No target in view! _Search for what [? for help]? . _You see here an orb of pyromania. _e - an orb of pyromania*;jd4*;j*;j1O4*;j?` _No target in view!*;jy...........*;jy*;jY*;jNE _Done exploring.*;j*;j*;jE *;jMH _No target in view!*;j3*;j*;j<4*;jC*;jFE _Done exploring.*;j*;ji*;j**;j4*;j[ _Done exploring.*;j*;ji*;j*;j _No target in view!Done exploring.No target in view!Done exploring.No target in view!*;j [?25h[?0cDone exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? *;j [?25l[?1c*;jt *;jQ $*;j) #12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 daggerb - [D:1] a dagger (1 further duplicate)  c - [D:1] a +0 short sword  d - [D:1] a teleport trap  e - [D:1] a staff of alchemyf - [D:1] a stone staircase leading down  g - [D:1] a stone staircase leading down  h - [D:1] a stone staircase leading down  *;jv ki - [D:1] a robe  j - [D:1] a staircase leading out of the dungeon  k - [D:1] a chain mail  *;j &l - [D:1] an escape hatch in the floor*;jLevel 1 of the Dungeon<>>>>(Press ? for help) ############ #..........#### #..........##.# #..........##.# #### #..........##.# ######..######.#..#########.# ### #..............#.## #..# ##.# #....#.###..####.# ########## #..# #..# ####...# ##......#### #........# #.># ###..# ##>.## ####.#....###........# #..###....# ##### ##..#####..####.........>..#####..##..##.# #...######........##.........................###.##.......................#.#........#.##...#####..##.........###..#.......##..).........##...### #.###...#####.# #......#...##......^[*;j;34m....###.#|..###.###.#### #.# #........####.#..###.######...#...#.#####....###.###..†...#....#.##.....# #....####...##.........#.##....#.....#.#.#####..# #.#.## ##..####.#.....#.........#..##.....# ##.## #.#.# ####..#####...##...##............####...####..# #.#.# #.......##....###.###.........##..........##..# #.#.# #.......##.#### #.# ####......#######.........## #.#.# #.......##.[## ##.## ##......†.####.....###....# #.#.# #.......#*;jS *;j\ *;j Qadso the TrooperDemonspawnHealth: 24/24 ========================Magic: 2/2========================AC: 6Str: 16EV: 13Int: 8SH: 4Dex: 12XL:  2 Next: 58% Place: Dungeon:1Time: _Done exploring. _No target in view! _Done exploring. _Done exploring. _No target in view!  Search for what [Enter for "."]? .*;j4 4*;j *;j, *;jV. *;j/3 ; _*;j5 *;j7 *;jd8 *;j9 *;j_= *;j? ,*;j@ *;j!D *;jE ,*;jG *;jUK *;jL *;jCM *;jN *;jQ *;jS *;jhS *;jT *;jV *;jX *;jX *;jY *;j] *;j^ *;j^ *;j_ *;jb *;jc ,*;jd *;jg *;j=h *;jfi ,*;jk *;j m *;j_m *;j#n *;jdp *;j7r *;jr *;js *;ju *;jw ,*;jdy *;jz *;jo| ,*;j} *;j& >  You see here a +0 dagger.*;j *;j* _*;ja *;j *;jq ,*;j *;jb *;j ,*;j *;j *;j ,*;j *;j *;jk *;jΙ *;jY *;j #..........##.##..........##.##..........##.# ##.#..#########.# ## ...#.###..# ##. ####.# ########## #..# #.. .....#### #........# #.># ###.. ##.#....###........# #..###.... #..####.........@..#####..##..##. Noise: --------- 547.1 (19.0) *;jѤ v..##.........................###. a) +0 war axe ........#.#........#.##...#####.. Nothing quivered .......##..).........##...### #.# ...#...##......^....###.#|..###.# .....####.#..###.######...#...#.#  ...#....#.##.....# #....####...#  *;jå #.....#.#.#####..# #.#.## ##..#  #..##.....# ##.## #.#.# ####..# *;jh *;j! c _There is a stone staircase leading down here.*;j4*;js*;j*;j88.0) _*;j*;j&2*;jܾ #######  .......  #...%.. ....... .......## .......@# *;j`........=..../.  .......##.####.  .##.... ... #.... .$. #..$. ...# ..... ..# ...... ... *;ji-9.6 (2.5*;j4:%*;j _You climb downwards.  Found a diamond ring, an iron wand, a riddle talisman and 26 gold pieces.*;ja _There is a stone staircase leading up here.*;jd3*;j%*;jO*;jy*;j$ _*;j,*;j*;ju*;jJ####### ##....... .##...%.. .#....... .#.##.#.<#.####.#..@..../...##.####.#.##.... ...  #.... ..$.##..$. ....#...... ....#....... ............ ...5102.6 (3%*;jb* _f - a ring of flight*;j0*;jđPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)f - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip *;j*;j{*;j*adso the TrooperDemonspawn####### ##Health: 24/24 ========================....... .#Magic: 2/2========================#...%.. .#AC: 6Str: 16....... .#EV: 13Int: 8.......##.#SH: 4Dex: 12.......<#.####.#XL:  2 Next: 58% Place: Dungeon:2........@..../..Noise: ---------  Time: 552.6 (0.0).......##.####.#a) +0 war axe.##.... ...Nothing quivered#.... ..$.##..$.*;j+g ....#...... ....#....... ............ ...... _You see here a +0 dagger. _There is a stone staircase leading down here. _You climb downwards.  Found a diamond ring, an iron wand, a riddle talisman and 26 gold pieces. _There is a stone staircase leading up here. _f - a ring of flight*;j 5  You fly up into the air.3.1 (0.5Fly *;j}:*;jj=1 _f - a ring of flight (worn)*;j*;jK*;j,*;jҬ,*;jCf  There is a stone staircase leading up here.*;jc*;j _*;jT*;j *;jȽ*;j *;j8*;j*;jZ*;j[*;j- ############## .......#  ####...@..# .# 8.1 (5.0 ....# .#  ..........##.#..........<#.####.#................/..........##.####.# ###.##..... ... #. #........$.## #..$.......#*;j*;jk*;j*;jU _You see here a riddle talisman.*;j*;j*9.1 (1*;j*;j+ _g - a riddle talisman*;j*;j*;j*;j,*;j*;j2*;j  There is a stone staircase leading up here.*;jQ*;jk _*;j*;j*;j@*;jl,*;j*;j  You encounter an adder.##############.............#####......##.#..........##.#..........##.#..........<#.####.##........../.............##@####.#####.##....# #. #.$.# # #..$.......# .#.... S   adder (asleep)..........................S.. 64.1 (5S.S.S5.1 (6 _*;j$[1;38H*;j*;j ^##############.............# ######.# ..........##.# ..##.# ..........<#.####.##........../... .##.####.## ###.##.......@..#  #. #.$.# # #..$.#  ......# ..*;j S.. #+##*;j 6S.*;j *;jp *6.1 (1*;j4 *;j *;j>   .......#  ....##.#  ....##.#  ....##.#  ..<#.  ........../...  ....##.####.##  .......@..#  *;jjN#. #........$.#  # #..$.......#  .........S..#  ..............  ...............  ..............  ..........#+## *;j,7   .......#  ....##.#  ....##.#  ....##.#  ..<#.  ........../...  ....##.####.##  .......@..#  #. #........$.#  *;j7d# #..$.......#  .........S..#  .............. ...............  .............. ..........#+## *;j1@3*;jF*;j`I] _An adder is nearby!*;jO\.............####......##..............#...<#.####.##........../......##.####.#####.##..........#  #. $ #..$...... .........S......*;j&].. ... #+###!).....####*;jc_7S.*;jbh*;jh%7*;jp*;jQs _Found a steaming spear and a clear potion.*;jq#  You hit the adder.  The adder is heavily wounded.*;j$4=8.5 (1.4*;j0< _The adder barely misses you. The adder closely misses you.*;jPk    ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................  *;jl................  ..........#+###  !).....#### *;j   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................ ................  ..........#+### !).....#### *;j3*;j*;j] _An adder is nearby!*;j@   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  *;jO............#  ...............  ................  ................  ..........#+###  !).....#### *;j%4 m   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................ *;j5 ................  ..........#+### !).....#### *;j> *;j> *;juF *;jI ] _An adder is nearby!*;j_  You miss the adder.The adder is heavily wounded.*;j` -70.1 (1.6*;jg *;jj p _The adder barely misses you. You block the adder's attack.*;j  You miss the adder.The adder is heavily wounded.*;j ,1.5 (1.4*;j *;j [ _The adder bites you but does no damage. You block the adder's attack.*;jT T   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................  ................  ..........#+###  *;js ?!).....#### *;j"    ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................ ................  ..........#+### !).....#### *;j 3*;j *;j ] _An adder is nearby!*;jg   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  *;j)................  ................  ..........#+###  !).....#### *;jp   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................ ................  ..........#+### !).....#### *;jy3*;j**;jH] _An adder is nearby!*;jN *;j  *;jYou hit the adder but do no damage.The adder is heavily wounded.3.0 (1.5*;jR*;j _The adder barely misses you. The adder misses you.*;j    ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  *;j#. #.......@$.#  # #..$....S..#  ............#  ...............  ................  ................  ..........#+###  !).....#### *;jN   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  *;jP............#  ...............  ................ ................  ..........#+### !).....#### *;jX3*;ja*;jc] _An adder is nearby!*;j}  You closely miss the adder.The adder is heavily wounded.*;j~\1---4.4 (1.4*;jȋ*;j*R _The adder bites you but does no damage. The adder bites you.*;jS5   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............# *;j66 ...............  ................  ................  ..........#+###  !).....#### *;j]   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................ ................  ..........#+### !).....#### *;jJs _An adder is nearby!*;j  You miss the adder.The adder is heavily wounded.5.8*;j] *;j$p _You block the adder's attack. The adder barely misses you.*;j   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................  ................  ..........#+###  !).....#### *;j>x   ...##.#  ..##.#  .##.#  ....<#.  ........../...  ....##.####.##  ..........#  #. #.......@$.#  # #..$....S..#  ............#  ...............  ................ ................  ..........#+### !).....#### *;jP@ *;jG*;jH*;jP*;jS] _An adder is nearby!*;j|jw †You slash the adder!*;j t-*;j^|v .............#adso the Trooper####......##.#Demonspawn..........##.#Health: 21/24 =====================---..........##.#Magic: 2/2*;j|========================..........<#.####.##AC: 6Str: 16................/...EV: 13Int: 8..........##.####.##SH: 4Dex: 12###.##..........#XL:  2 Next: 100% Place: Dungeon:2#. #.......@$.#*;jC}Noise: =--------  Time: 577.2 (1.4)# #..$....†..#a) +0 war axe............#Nothing quivered*;j}...............Fly ..........................................#+###!).....#### _An adder is nearby!You miss the adder.*;j}The adder is heavily wounded. _You block the adder's attack. The adder barely misses you. _An adder is nearby!You slash the adder!*;jK *;j_You kill the adder!You have reached level 3!*;j/  --more--*;j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? *;j ; 6/293/3103 0%  You feel clever. x2  You feel monstrous as your demonic heritage exerts itself.Your demonic ancestry asserts itself...*;jE *;j p _A pair of antennae grows on your head!+;j3+;j8,+;j B+;j n _Found a sedimented cyan potion.+;j.3+;j+;jb+;j+;j_K7=+;j+;j"+;j&+;j'+;j)+;jS,+;j.+;jb/+;j5,+;j:B+;j;+;j?+;jA@2=+;jCB+;jAP ###.##..........# #. #........$.# #.##..$....†..# #.............#. #................. #................. #.................. +.............#+### ##..!@.....####-84.2 (7.0 #...........!# #...# #....#+#####.# #.... .# #... ##### -+;jU+;jyX _You see here the +7 spear of Simub {drain, rElec rN+}.+;jq;[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) +;jX [?25l[?1c+;j!quit+;j:  --more--+;jM+;jQGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - an orb of pyromania +;j5RRJewellery (go to first with "=)  d - a +5 ring of evasion (worn)  f - a ring of flight (worn) Talismans (go to first with %)g - a riddle talisman+;j{ 8+;j +;j _Goodbye, adso.28 adso the Trooper (level 3, 27/29 HPs)Began as a Demonspawn Fighter on June 24, 2026.Quit the game on level 2 of the Dungeon.The game lasted 00:01:12 (561 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb  15.12994720 acenet VSBr-27 escaped with the Orb+;j +;j +;j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l