,;j{ Player: adso Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.01:00:12.ttyrec Time: (1782262812) Wed Jun 24 01:00:12 2026 ,;j [?1051l[?1052l[?1060l[?1061h,;j V)0[?7h[?25l[?1c,;jǙ ,;j՟ ,;j* ZWelcome, adso. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fighter,;jgWelcome, adso the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Fighter,;jb,;jadso the SneakDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 10Int: 11SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 daggerThrow: 9 darts (poison),;j#k....###...###...#...... #...#..... .#..[.... ........#.............#.......##@?.....####...###............##Welcome, adso the Demonspawn Brigand.It is said that the Orb of Zot exists deep within this dungeon.,;jN,;jePress ? for a list of commands and other information.  Found a scroll labelled OXATAJ ESOQIP and a scale mail. _Found a staircase leading out of the dungeon.,;j$4,;jT _Unknown command.,;j4,;j\ _Unknown command.,;j_ ,;j` ,;jh ,;jj F _Unknown command.,;jȮ,;j|  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.2  -1      c + Throwing1.7   2.4  -1              d + Short Blades 1.7   2.4  -1       e - Long Blades [39,;j;49m  1.0   1.2  -1               f - Armour   0.0   1.2  -1      g + Dodging0.8   1.2  -1      h + Stealth3.6   4.0   0                  ,;j'                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  ,;jD[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ,;j[!] training|cost|targets ,;j- a - Fighting   2.0 c - Throwing   1.7 d - Short Blades   1.7 h - Stealth   3.6!,;j?!,;jI!,;jPadso the Sneak....###...##Demonspawn#...#...... #Health: 16/16 ========================...#..... .#Magic: 1/1========================..[.... ...AC: 3Str: 11.....#....EV: 10Int: 11.........SH: 0Dex: 14#.......#!,;jQXL:  1 Next:  0% Place: Dungeon:1#@?.....#Noise: ---------  Time: 0.0 (0.0)###...###a) +2 dagger.....Throw: 9 darts (poison).......##Press ? for a list of commands and other information.  Found a scroll labelled OXATAJ ESOQIP and a scale mail. _Found a staircase leading out of the dungeon. _Unknown command. _Unknown command. _Unknown command.!,;jY4!,;j_!,;jO!,;j _No target in view!!,;j43!,;jL5!,;j6!,;j)@....###...###...#......># ....#.......#.#..[......#......#...#.!,;j@N# #<@.....# ###...### .....###...###!,;jmC1.0 (1 _Found an escape hatch in the floor.2.0 (2 _c - a scroll labelled OXATAJ ESOQIP!,;jR  _No target in view!!,;jn  _!,;j@u !,;jz X!,;jz !,;jz !,;j n!,;jk !,;j !,;j v!,;j׳ !,;j !,;jL !,;je !,;j !,;jv ,!,;j !,;j# !,;js !,;j^ !,;j !,;j !,;je !,;j. !,;j( !,;jm \......#......#.# .............#.# . #.......#....# ..#<......#....## ..###...###.....# .............#..# .............#..## !,;j ##...###...###...# .....# ##### ##.@# 2.0 (20.0) ######..# #..# !,;j #..#...............>......!,;j) B3.0 (21!,;jN1 !,;j3 ; _Found a stone staircase leading down.!,;jB !,;j !,;j] !,;j^ H _No target in view!!,;j| 3!,;jL !,;j !,;jc !,;jU P _!,;j !,;j !,;ju !,;j n  You encounter a frilled lizard.!,;jd ###...###.....#...#..# ......#..## ##...###...###...#!,;j= %...# ##### ##..# ###### #..# #.. ####..#####.. #....@......# #..........###.........###>.......###.......###......++l   frilled lizard (asleep)............l!,;j 16.0 (3.0)!,;j3 27.0 (4 _!,;j.F !,;jeG !,;j)#.............#..# #.#..## ###...###...###...# ......# ##### ##..# ####### #..# #..#####..#####.. #...........# ## # #> # #++ ..hhh 3 jackals (asleep)l.....g   hobgoblin (asleep)hh.h.g.....!,;j*l   frilled lizard (asleep)!,;j4!,;j35+8.0 (1!,;j<!,;jQ?h _You encounter 3 jackals and a hobgoblin.",;j)E _There are monsters nearby!",;je# ###...###...###... ......# ##### ## ####### ####..#####.............#### >## .## ++...",;j=.....l.......hh.h.g.....g 2 hobgoblins (asleep)...#..g.......",;j<9",;j",;jZZ _You encounter a hobgoblin.",;j=...# ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #...@.....##  #>.......##  #.......##  #......++  .........  .....l.....  ..hh.h.g.....  ...#..g....... ",;j...# ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #...@.....##  #>.......##  #.......##  #......++ ......... .....l.....  ..hh.h.g.....  ...#..g....... ",;jJ",;jd _There are monsters nearby!",;jJ##...###...###... ......# ##### ## ####### ####..#####.............#### >## .## ++ ...#......l.....#..hh.h.g.....#.#..g.......##########....",;jUuh..h",;jUoh.g.",;jUF.l",;j~m?.g",;jhlhhhgg1 wandering)l===30 _The hobgoblin shouts! The jackal barks! The frilled lizard hisses angrily.",;j ##### ##..# #..# #..# ####..#####.. ",;j]  #...........#  #..........##  #.........##  #>..@....##  #.......##  #......++  .........#  ...hh..g....#  ......hl.....#  ...#...g......#  ..#########.... ",;jYG= ##### ##..# #..# #..# ####..#####..  #...........#  ",;jH#..........##  #.........##  #>..@....##  #.......##  #......++  .........# ...hh..g....# ......hl.....#  ...#...g......#  ..#########.... ",;jO",;jP",;jc[z _There are monsters nearby!",;jT......# ##### ## ####### ####..#####.............#### >## .## ++ .....#...hh",;jF]g....#...hl.....##...g......##########....## #",;jzh.h.h.g.h.h.h.l.g.",;j5jg1",;ju ",;j + _The hobgoblin shouts!",;j'< ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@...##  ",;j)d#.hh...++  ......hg...#  .......l....#  .......g.....#  ...#..........#  ..#########....  ## #... ",;j  ##### ##..# #..# ",;j 2#..# ####..#####..  #...........# ",;j  #..........##  #.........##  #>.......##  #...@...##  ",;j !#.hh...++  ......hg...#  .......l....# ",;j .......g.....# ...#..........#  ..#########.... ",;jS m ## #... ",;j  _There are monsters nearby!",;js fh.h.",;j J--9 (0.9",;jʦ T _You closely miss the jackal. The jackal completely misses you. ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #..h@...##  #..hh..++  .......g...#  .......l....#  .......g.....#  ...#..........#  ..#########....  ## #... ",;j; [ ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #..h@...##  #..hh..++  ",;jVV -.......g...#  .......l....# .......g.....# ...#..........#  ..#########....  ## #... ",;j^ ",;j^ 9--",;jy ",;j d _There are monsters nearby!",;j% g.l.g.",;j5 |11--------2.8",;j=  _You barely miss the jackal. The jackal bites you. x2; The jackal misses you.",;jU  ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #..h@...##  #..hhg.++  .......l...#  .......g....#  .............#  ...#..........#  ..#########....  ## #... ",;j@h ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #..h@...##  #..hhg.++  .......l...#  .......g....# .............# ...#..........#  ..#########....  ## #... ",;jr",;j ",;j",;j6d _There are monsters nearby!#,;j g.  You hit the jackal.  The jackal is heavily wounded.The jackal bites you but does no damage.#,;j:z  The jackal barely misses you. The hobgoblin hits you.#,;jF9/16 -----------3.7#,;j#,;jx> _The jackal bites you but does no damage.#,;j ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #..h@...##  #..hhg.++  .......lg..#  ............#  #,;j.............#  ...#..........#  ..#########....  ## #... #,;jqR ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #..h@...##  #..hhg.++  .......lg..#  ............# .............# ...#..........#  ..#########....  ## #... #,;jtt#,;ju#,;jJ}#,;jd _There are monsters nearby!#,;j] g.  You barely miss the jackal.The jackal is heavily wounded.g.#,;jh%  #,;jjThe jackal barely misses you. x2; The jackal closely misses you.#,;j&m(4.6#,;jv#,;jyA _The jackal bites you but does no damage. x2#,;jP ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #..h@g..##  #,;j<#..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #... #,;ja ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #..h@g..##  #..hhg.++  .......l...#  ............# .............# ...#..........#  ..#########....  ## #...  _There are monsters nearby!#,;j .  You hit the jackal. . 2  You kill the jackal!The jackal completely misses you. The hobgoblin closely misses you.The hobgoblin hits you. The jackal bites you.#,;j  5---------1165.5 _The jackal bites you but does no damage.#,;j/#,;jh _Your Dodging skill increases to level 1!#,;j0 ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #... #,;j<R ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............# .............# ...#..........#  ..#########....  ## #... #,;j4#,;j5z _There are monsters nearby!#,;j ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #... #,;j0t  ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............##,;ju R .............# ...#..........#  ..#########....  ## #... #,;j} 4#,;j% #,;j d _There are monsters nearby!#,;j2  _You are too injured to fight recklessly!#,;j  ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............#  .............#  ...#..........# #,;j h ..#########....  ## #... #,;j- r ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #,;jh. #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............# .............##,;j.  ...#..........#  ..#########....  #,;j. h## #... #,;jtE  _There are monsters nearby!#,;j>] 4#,;jt t _You are too injured to fight recklessly!#,;jN ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......## #,;j^O` #...@g..##  #..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #... #,;jO!$,;j˦% ##### ##..# #..# #..# $,;j####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...# $,;jܧ~ ............# .............# $,;jH...#..........#  ..#########....  ## #... $,;jı4$,;j$,;jOThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$,;j4$,;j$,;j0You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$,;jjF ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  $,;jk<#..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #... $,;jZ ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............#$,;jlR .............# ...#..........#  ..#########....  ## #... $,;j4$,;j$,;jYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$,;j(}You are too injured to fight recklessly!There are monsters nearby!$,;jJ/$,;j0$,;j9$,;jgW~There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$,;j&1 ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #... $,;j'R ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............# .............# ...#..........#  ..#########....  ## #... $,;jc4$,;j$,;j ~You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$,;j$,;j$,;j$,;jb~There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$,;j5$,;j) ##### ##..#$,;jK #..#$,;j $,;j#..#$,;j $,;j[####..#####.. $,;j $,;j#...........# $,;j  $,;jL#..........## $,;j? $,;j#.........## $,;j $,;j:#>.......## $,;jv $,;j;#...@g..## $,;j $,;j=0#..hhg.++ $,;jq $,;j3.......l...# $,;j $,;j............# $,;jN $,;j.............# $,;j $,;j...#..........# $,;j $,;jj..#########.... $,;j $,;jh## #... $,;j $,;j$,;j  ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............# .............# ...#..........#  ..#########....  ## #... $,;j9$,;jF~You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$,;jx$,;j$,;j$,;jm~There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$,;j] G ##### ##..# #..#$,;j  #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  $,;jN #...@g..##  #..hhg.++  .......l...# $,;jt H ............#  .............# $,;j ) ...#..........#  $,;j M..#########....  ## #... $,;jܦ $,;jF d ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  $,;jG #...@g..##  #..hhg.++  .......l...#  ............# .............# ...#..........#  ..#########....  ## #... $,;jjN $,;jEO $,;j^V $,;j|[ ~You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$,;j&q 4$,;jtx $,;jfz There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$,;jz }There are monsters nearby!You are too injured to fight recklessly!&,;j:- ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #...   You hit the jackal.  The jackal is moderately wounded.&,;j d ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  &,;jw #...@g..##  #..hhg.++  .......l...#  ............# .............# ...#..........#  ..#########....  ## #... &,;j s  ##### ##..# #..#&,;jS #..# ####..#####..  #...........# &,;jy #..........##  #.........##  #>.......##  &,;j#...@g..##  #..hhg.++ &,;jQ .......l...#  &,;jk............#  .............# &,;jp ...#..........#  ..#########.... &,;j(K ## #... &,;jMThe jackal barely misses you. The jackal bites you.  * * * LOW HITPOINT WARNING * * *&,;j ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  &,;j............# .............# ...#..........#  ..#########....  ## #... &,;jM  The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *3---------6.4 _The hobgoblin closely misses you.&,;jk<  ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #... You hit the jackal.  The jackal is heavily wounded.&,;j  ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............# .............# ...#..........#  ..#########....  ## #...   ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  [3&,;j[1m#...@g..##  #..hhg.++  .......l...#  ............#  .............#  ...#..........#  ..#########....  ## #... The jackal barely misses you. The jackal bites you.  * * * LOW HITPOINT WARNING * * *&,;j ##### ##..# #..# #..# ####..#####..  #...........#  #..........##  #.........##  #>.......##  #...@g..##  #..hhg.++  .......l...#  ............# .............# ...#..........#  ..#########.... &,;jn ## #... &,;j  The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *&,;jzV1------7.3&,;j,&,;jZV _The hobgoblin barely misses you.&,;j _The hobgoblin barely misses you.You barely miss the jackal.  The jackal is heavily wounded.  The jackal closely misses you. The jackal barely misses you.The hobgoblin hits you.  You die...&,;j -1/16 ----  --more--',;j',;jGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger (weapon) Missiles (go to first with ()  d - 9 poisoned darts (quivered)e - 3 curare-tipped darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)',;j!w ',;jw+',;j_',;jGoodbye, adso.1 adso the Sneak (level 1, -1/16 HPs)Began as a Demonspawn Brigand on June 24, 2026.Slain by a hobgoblin (2 damage)... on level 1 of the Dungeon.The game lasted 00:00:07 (38 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb',;j3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb',;j, ',;jQ C [?25h[?0c [?1051l[?1052l[?1060l[?1061l