C,;j^  Player: adso Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.01:00:51.ttyrec Time: (1782262851) Wed Jun 24 01:00:51 2026 E,;j8 E,;j E,;j [?1051l[?1052l[?1060l[?1061hE,;jEV)0[?7h[?25l[?1cE,;j E,;j E,;jZWelcome, adso. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn FighterE,;jE,;j!E,;j*Welcome, adso the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn FighterE,;jE,;jE,;j\Welcome, adso the Demonspawn Fighter. You have a choice of weapons.a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe (-1 apt)  d - trident (-1 apt) E,;j e - long sword(-1 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu E,;j3? - HelpTab - war axeE,;jA F,;jUF,;j`adso the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredF,;jgß. .ß#. .#ß. .ß##.#.### ß...ß #ß#ß#ß#...#ß#ß#ß...............#...@...#.?..?..........ß#ß#ß#...#ß#ß#ß# ß...ß ###.#.##ß. .ß#. .#ß. .ßF,;jJpF,;jrWelcome, adso the Demonspawn Fighter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.F,;j'zF,;j.Press ? for a list of commands and other information.  Found a scroll labelled RIEXOHUCRUON and a scroll labelled SUN TUMOIFI.F,;jJF,;j [ _Found a staircase leading out of the dungeon.F,;j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.0   1.2  -1      c + Axes1.7   2.4  -1       d - Polearms   1.0   1.2  -1       e - Unarmed Combat   0.0   1.2  -1 ,;j6m                     f + Armour2.6   3.6  -1       g - Dodging   0.0   1.2  -1      h + Shields2.6   3.6  -1       i - Stealth   0.0   1.0   0                    ,;j"m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsG,;jn a - Fighting   3.0 c - Axes   1.7 f - Armour   2.6 g + Dodging 0.0   h - Shields   2.6G,;j G,;j G,;jZ Tadso the Trooperß. .ßDemonspawn#. .#Health: 18/18 ========================ß. .ßMagic: 1/1========================##.#.##AC: 6Str: 16# ß...ß #EV: 7Int: 8ß#ß#ß#...#ß#ß#ßSH: 4Dex: 12G,;j4 ...............XL:  1 Next:  0% Place: Dungeon:1#...@...#Noise: ---------  Time: 0.0 (0.0).?..?..........a) +0 war axeß#ß#ß#...#ß#ß#ßNothing quivered# ß...ß ###.#.##ß. .ß#. .#G,;j ß. .ßWelcome, adso the Demonspawn Fighter.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found a scroll labelled RIEXOHUCRUON and a scroll labelled SUN TUMOIFI. G,;j N_Found a staircase leading out of the dungeon.G,;ji! 4G,;j' G,;j* H,;j@3H,;jWH,;jH,;jP _H,;jH,;jR,H,;jH,;jH,;j,H,;jH,;jß. .ß #.#.## ß.#.ß ##.#.####ß...ß## ##ß#ß#ß#...#ß#ß#ß ...............+.#####...<...####...?..@..........#ß#ß#ß#ß#...#ß#ß#ß # ##ß...ß## ##.#.## ß.#.ß# #.#.## ß...ß ##+ #3.0 (34.0 (4 _c - a scroll labelled RIEXOHUCRUONH,;j#4H,;j9H,;jH _No target in view!H,;j>3H,;jHBH,;j _ ß. .ß #.#.## ß.#.ß# ##.#.## ####ß...ß## # #ß#ß#ß#...#ß#ß#ß ......... +.#####...<...### #...@...... #ß#ß#ß#ß#...#ß#ß#ß ######ß...ß## ##.#.## ß.#.ß# #.#.##  ß...ß  ##+ #7.0 (38.0 (4 _d - a scroll labelled SUN TUMOIFIH,;j14H,;j^ _No target in view!H,;j3H,;jIH,;jH,;jH,;jP _H,;j#BH,;jH,;jk,H,;jQH,;jH,;jBH,;j\7 _You open the door.H,;jH,;jHH,;jmH,;jH,;jdH,;jH,;j H,;j@  There is an open door here.H,;jA#... ß. .ß#.[ #.#.###.. ß.#.ß##.. ##.#.## #.########ß...ß###.#ß#ß#ß#ß#...#ß#ß ###.#...............H,;j #..@'.#####...<...##14.0 (6.0) #.#.#...............H,;j'^.. #.#ß#ß#ß#ß#...#ß#ß## #.#######H,;jU~#ß...ß###.. ##.#.###.. H,;jv\ß.#.ß##.. #.#.##H,;jC#... ß...ßH,;jC##+ #H,;jH,;j1$5.0 (7H,;jH,;j!) _Found a chain mail.H,;j3 H,;jI4 H,;jg; H,;j= H _No target in view!H,;j H,;j H,;j H,;j H,;jn f _H,;j H,;j H,;j H,;j׬ H,;j H,;j H,;j> H,;jS ,H,;j H,;jl H,;j. H,;j H,;j+ H,;j H,;j H,;j4 H,;jk ,H,;j H,;j H,;j H,;j H,;j- ,H,;j nH,;j H,;j8 XH,;j ,H,;ju H,;j' H,;j ,H,;jW H,;jt H,;j H,;j H,;js H,;j H,;j H,;j H,;j_ H,;j H,;j H,;j@ H,;j H,;j H,;j$ H,;je H,;j H,;j H,;j H,;j, H,;j H,;j H,;jz H,;j H,;j/ H,;j H,;j H,;j H,;jJ H,;j H,;j  ,H,;jz H,;j H,;j BH,;j H,;jF H,;j H,;j H,;j~ H,;jH ,H,;j H,;jg H,;j# .....#.#ß#ß#ß#ß#...#ß#ß#ß ###.##.########ß...ß## H,;j3$ #.##........##.#.## #.##....##..#ß.#.ß# #..#...####.##.#.## H,;j{$ ##.#....##..#ß...ß # #..........###+###... ##...........#......) ###########.@..# 39.0 (2H,;j$ j4.0) ######  H,;j$ H,;j, H,;j, -40.0 (25H,;j1 H,;jM4 % _Found a dagger.H,;j% H,;j H,;jW H,;j H,;jg H,;j H,;j: H,;jh ###.#.#................. ....#.#ß#ß#ß#ß#...#ß#ß#ß ##.##.########ß...ß#.##........##.#.##  #.##....##..#ß.#.ß#  #..#...####.##.#.##  ##.#....##..#ß...ß ###..........###+###....##...........#@.....).1.0 (1H,;j .0)###########....#####.######H,;j H,;j H,;jb T _Key pressed, stopping explore.H,;j2! 4H,;j& H,;jc) H _No target in view!I,;j!I,;jI,;j-I,;jH _No target in view!I,;j;I,;jU<I,;jo=I,;jD@I,;jCI,;jC$ _I,;jG,I,;jKBI,;jLI,;jKOI,;jOI,;jPI,;jRI,;jUI,;jVI,;j@WI,;jK[I,;jz^k  You encounter a ball python.I,;jeW..'.#####...<...### #.#................. .#ß#ß#ß#ß#...#ß#ß#ß #.########ß...ß#### #....I,;j'fF#.##.. #....##..#ß.#.ß#.. . #...####.##.#.##.## ... #....##..#ß...ß#..##...! .........###+###. I,;j^f*...........#......).#### ##########....#####.####### .#I,;jf.S##S   ball python (constriction, asleep)I,;jjM5.0 (4S.I,;j~S)6.0 (5 _The ball python hisses angrily.I,;j##................. .#ß#ß#ß#ß#...#ß#ß#ß .########ß...ß#### # ........##.#.##.. .# ....##..#ß.#.ß#.. ..# ...####.##.#.##.## ...# ....##..#ß...ß#..##...!# ........###+###........#.#.....@).#### #########....#####.#  ######  I,;j]S.##I,;j.I,;j' I,;j I,;j)$7.0 (1I,;jI,;jbII,;jRI,;j3m  A ball python comes into view.I,;j d'.#####...<...### #................. #ß#ß#ß#ß#...#ß#ß#ß ########ß...ß#### # ...##.#.##.. .# ..#ß.#.ß#.. ..# I,;j@ ####.##.#.##.## ...# ##..#ß...ß#..##...!# ###+###..@.....# .........#......).##### ########....#####.# ###### S.##...####I,;jy S   ball python (constriction)I,;jN0S.I,;j2e8.0 (1 _I,;jc _A ball python is nearby!I,;j/;#................. #ß#ß#ß#ß#...#ß#ß#ß .########ß...ß#### .# .......##.#.##.. ..##..#ß.#.ß#.. ..####.##.#.##.## #..##..#ß...ß#..##...!I,;j.....###+###..........#......@.##### ########....#####S#  ###### ..# #... ####I,;j)R  The ball python bites you but does no damage.I,;j.=9I,;jI,;jQ _The ball python barely misses you.I,;jO _You see here a +0 dagger.I,;j4Q .  You slash the ball python!I,;j;' I,;j0D6850.5 (1.5I,;jDI,;jGO _You kill the ball python!I,;jT3I,;jUI,;jWI,;jYI,;j"ZI,;j],I,;j_,I,;j!aI,;j cI,;j7e,I,;jffI,;jMhI,;jQI,;jI,;jH. #...<...### +.. ............. #.# ß#ß#...#ß#ß#ß #.# ###ß...ß########.# .#.##........# #ß.#.ß#.. #....# #.##.#.##.####...# #ß...ß#..##...@# - ..###+###........# ....#......).##### ###....#####.####### #..###...####I,;j~-5.5 (5.0I,;jE-6.5 (6I,;jI,;j[ _f - a bubbling white potionI,;j I,;j I,;j I,;j H _No target in view!I,;jl I,;jm I,;jm I,;jr ,I,;jv P _I,;jx I,;jy I,;j4z I,;j{ I,;j#~ ,I,;j nI,;j I,;jg ,I,;j I,;j I,;j ,I,;j I,;jT I,;j I,;jѻ I,;j I,;jd I,;j@ I,;j I,;j I,;j| I,;j ,I,;j I,;jz I,;jN I,;j I,;j I,;jA I,;jQ I,;j I,;j I,;j7 I,;jf BI,;jB I,;j I,;j I,;j I,;j} I,;j\ I,;j I,;j I,;j I,;j ,I,;j I,;j I,;j] 1 ####.  #....### ........?..######  .ß .....).........# #.## #.... .........# #.ß# .... ........# ..# #.......#ß## # #.# #@......#71.5 (15.0)ß#ß#ß #.####.......#.... #............# <...### +..########### ........ #.## ..#ß#ß#ß #. ..ß########.I,;j # #.##........# #.ß#..##....#I,;j B2.5 (16I,;j I,;j$ % _Found a dagger.I,;j 4I,;j I,;jU H _No target in view!I,;jI,;jI,;jkI,;jI,;j"'f _I,;j*,I,;j,I,;j/I,;j2,I,;j3I,;j6I,;j8I,;j9I,;j3:I,;jd<I,;j>I,;j.?I,;j@I,;jvHc ###+  ####..  ####....###  ........@..###### . .ß .....)..# .#.## #.......# I,;jaI.#.ß# ...............# .#.## ....####.......#.ß## # ###.# #.......#.#ß#ß#ß #.####.......# ......... #............# .<...### +..###########I,;jQQ\7.5 (5.0)8.5 (6I,;jWI,;jZb _e - a scroll labelled TAELLU ACOOGJ,;jJ,;jfJ,;jJ,;jH _No target in view!J,;jf _J,;j:hJ,;jjJ,;j_kJ,;jkJ,;joJ,;j*qJ,;jqJ,;j~rJ,;j u7 _You open the door.J,;jw3J,;jxJ,;ju  There is an open door here. _J,;jKJ,;j̃J,;jE,J,;jJ,;j@  There is an open door here.J,;j5 _J,;j3J,;jaJ,;jd,J,;jJ,;jJ,;j|J,;jҖJ,;jɗJ,;jJ,;jBJ,;j,J,;j,J,;jJ,;jJ,;jLJ,;jJ,;jJ,;j,J,;jJ,;j=J,;j`BJ,;jJ,;j̸J,;jSJ,;jJ,;jaJ,;j˻J,;jJ,;j J,;j'J,;j9###+... ..#..§###J,;j...._...#  #@# 95.5 (17.0) #.###  J,;jK##########.#.#  #.......##...# #.......##...# #.......##.### #........#.# ######'#.#.# ####.......#.§6.5 (18J,;j5_.§ _Found a faded altar of an unknown god.J,;j4J,;j3^ _No target in view!J,;jj$J,;jX%J,;j%J,;jt'J,;j)J,;j<P _J,;jC&  You encounter a hobgoblin and a quokka.J,;jE # ######.# ###......##. +....g.r..>....#..@###J,;jF......§§§§# ........#.# #########.### ##########.#.# #.......##...#r   quokka (asleep) #.......##...#g   hobgoblin (asleep) #.......##.### #........#.#J,;jP g.9.5 (3.0)  Found a stone staircase leading down.J,;jby r.  The hobgoblin shouts!§§§rg====100.5 (4.0)J,;je^§§§J,;jgi _The quokka twitches its whiskers.J,;j+Kir.g.J,;j L5r.J,;jS3.J,;j*]b=---2.0 (1.5J,;j\fg§§§§J,;j, _You closely miss the hobgoblin. The hobgoblin barely misses you.J,;j #  ######.#  ###......##  . +§.gr.....>  ....#§§@###  ......§§§.#  ........#.#  #########.###  J,;j#.#         J,;j #  ######.#  ###......##  . +§.gr.....>  ....#§§@###  ......§§§.#  ........#.#  #########.# J,;j#      J,;jڕP---J,;j-J,;jnd _There are monsters nearby!J,;jo †You slash the hobgoblin!J,;j _§.§   You kill the hobgoblin!J,;jh7--8253.5J,;jP§§_J,;j} _You hit the quokka. The quokka bites you. The quokka barely misses you.J,;j)  #  ######.#  ###......##  . +§.†r.....>  ....#§§@###  ......_§.§#  ........#.#  #########.###  #.#       J,;j * 7  J,;j F #  ######.#  ###......##  . +§.†r.....>  ....#§§@###  ......_§.§#  ........#.#  #########.# #     J,;j 4J,;j# J,;j ] _A quokka is nearby!J,;jEq ....You barely miss the quokka.The quokka is almost dead.J,;jq W8==5.0J,;jw '_J,;jKz > _The quokka bites you but does no damage.J,;j ? #  ######.#  ###......##  . +§.†r.....>  ....#.§@###  ......_...#  ........#.#  #########.###  #.#         J,;j  #  ######.#  ###......##  . +§.†r.....>  ....#.§@###  ......_...#  ........#.#  #########.# # J,;jΐ W    J,;j 4J,;j J,;j ] _A quokka is nearby!J,;j' J,;j.§§§.§You closely miss the quokka.The quokka is almost dead.The quokka closely misses you.J,;j-6.4 (1.4J,;j. §§§ _The quokka bites you but does no damage.J,;jt@ #  ######.#  ###......##  . +.§§r.....>  ....#.§@###  ......§.§.#  ........#.#  #########.###  #.#         K,;jy #  ######.#  ###......##  . +.§§r.....>  ....#.§@###  K,;j......§.§.#  ........#.#  #########.# #     K,;j~4K,;j<K,;j] _A quokka is nearby!K,;jj . You barely miss the quokka.The quokka is almost dead.K,;j0\7--7.9 (1.5K,;j{§ _The quokka barely misses you. The quokka bites you.K,;jGj #  ######.#  ###......##  . +.§§r.....>  ....#..@###  ......§.§.#  ........#.#  K,;j<#########.###  #.#         K,;jQ9 #  ######.#  ###......##  . +.§§r.....>  ....#..@###  ......§.§.#  ........#.#  #########.# #     K,;j7K,;j0K,;j_K,;j] _A quokka is nearby!K,;jc-9 §§§.†§§§§§..§You barely miss the quokka.The quokka is severely wounded.K,;j.U8==9.3 (1.4K,;jn3U§§§K,;j6S _The quokka barely misses you.K,;j;f #  ######.#  ###§§....##  . +§.†r.....>  ....#§§@###  ....§§§...#  ........#§#  #########.###  #.# K,;j;g        K,;j #  ######.#  ###§§....##  . +§.†r.....>  ....#§§@###  ....§§§...#  ........#§#  #########.# #K,;j     K,;j4K,;j K,;j] _A quokka is nearby!K,;jh .You hit the quokka.K,;j$U...K,;j74110.8 (1.5K,;jf:§K,;jJ _You kill the quokka!K,;jK,;jK,;jK,;jaK,;jK,;jCK,;jK,;ji6==  You encounter a rat. #######  #@....#- #.###r# ######.# ###......###... +..†......>.........#§.§###.........r   rat (asleep)......§§..#.##..#........§§§#.#.. ..# ..#########.###...#r7.8 (7.0.r===8.8 (8K,;jmE _The rat squeaks loudly. You hear a loud squeak.K,;jx ;# #.@.r.# #.###.# K,;jy +######.# ###......###... +..†..........#§.§###......... ......§§..#.## K,;j| -r.K,;j K,;j 5---9.8 (1K,;jÇ K,;j K,;j  #######  #.@r..#  #.###.#  ######.# ..###..  . +..†......>.....  ##..  #.#  #.. ..# ..   K,;j6  #######  #.@r..#  #.###.#  ######.# ..  . +..†......>  ##..  #.#  #.. ..#   K,;j< K,;j+= :---K,;jB K,;jD Z _A rat is nearby!K,;j+ K,;j, 6=21.2 (1.4K,;j2 K,;jm4 x _You closely miss the rat. The rat bites you but does no damage. x2K,;j"  #######  #.@r..#  #.###.#  ######.# ..###..  . +..†......>.....  ##..  #.#  #.. ..# ..   K,;jJ<& #######  #.@r..#  K,;j=#.###.#  ######.# ..  . +..†......>  ##..  #.#  #.. ..#   K,;jLCK,;jCK,;jHK,;jKZ _A rat is nearby!K,;jT_G .  You slash the rat!K,;j3f(K,;jjw 502.7 (1.5 _You kill the rat!K,;joK,;jVrh _Your Dodging skill increases to level 1!K,;jj3K,;j:K,;jaK,;j!K,;j P _K,;j c  You encounter a rat.K,;j0N       #######  #...@.#  -#.###.#  ######.# r# ###......###..  . +..†......>.....  ....#§.§###......... K,;j  r   rat (wandering)......§§..#.##..#...#  .....§§§#.#.. ..#....  ##.###...#  K,;j)T30r.K,;jKrK,;jL-4.7 (2 _K,;jkK,;jL,;jki †You hit the rat.L,;j:SL,;j=8=6.1 (1.4L,;j L,;jO G _You kill the rat!L,;j.L,;jV/L,;j/L,;j54XL,;jU  You see here a rat corpse. _L,;j-YXL,;jZBL,;j^nL,;jfaBL,;jbL,;j dc  You encounter a rat.L,;jj###......###....# . +..†......>.....# ....#§.§###.........# ......§§..#.##..#...##### .....§§§#.#.....#.......# #########.###...#.#####.#  ##########.#.#...........#  #.......##...#..##########  #.......##...#.@#  -  #.......##.###..#   L,;jk#........#.# #..#   ######'#.#.# #...   ####.......# ##.#  ##....####### #.#    r   rat (asleep) ..###### #.#    ...).........# #r#    .............#   L,;jpX40.1 (14.0)r.L,;jwKrL,;jJx5==1.1 (15L,;jhL,;j- _The rat squeaks loudly.L,;jf. +..†......>......#§.§###..........§§..#.##..#...#####§§§#.#.....#.......#########.###...#.######.#.................##...#..#########.# ##.#.# #####'#........# ##.## ##....####### ........###### #r).........# #..?r.--2.0) _Found a scroll labelled SUN TUMOIFI.L,;jG   . +..†>  .......#  ##..#  ....#  #...  #...  #..#  #..#  #.@#   #..#   #...   ##.##  #r# #.#) #.# #?#L,;j1S . +..†>  .......#  ##..#  ....#  #...  #...  #..#  #..#  #.@#   #..#   #...   ##.##  #r# #.#) #.# #?#L,;jO--L,;jaL,;jZ _A rat is nearby!L,;jY...#§.§###......§§..#.##..#...#####§§§#.#.....#.......#########.###...#.######.#.................##...#..######### ##.#.# #####'#...#.......# ##.##.# ##....####### #r# # ........###### #.)..........?..####L,;j[5r.L,;jC`3 _L,;jr L,;j  ##..#  ....  #...  #...  #..#  #..#  #..#   #.@#   #.....#   ##r##.#  #.# #  #.#) #.# #?# #..L,;jlN    ##..#  ....  #...  #...  #..#  #..#  #..#   #.@#   #.....#   ##r##.#  #.# #  #.#) #.# #?# #..L,;j}V 4L,;j^ L,;j` Z _A rat is nearby!L,;jr' ..§§..#.##..#...#####§§§#.#.....#.......#########.###...#.######.#.................##...#..######### ##.#.# #..#########'#...#.......# ##r## ##....####### #.# # ........###### )..........?..#### #.# L,;j: D=4L,;jD L,;jqG ; _The rat bites you but does no damage.L,;j]    ....  #...  #...  #..#  #..#  #..#   #..####   #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #.. L,;j    ....  #...  #...  #..#  #..#  #..#   #..####   #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #.. L,;ji L,;j L,;j> L,;j Z _A rat is nearby!L,;jo C5.5 (1.4L,;j L,;j! u _You closely miss the rat. The rat bites you but does no damage.L,;j w   ....  #...  #...L,;j_ a  #..#  #..#  #..#   #..####   #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #.. L,;j "L,;j   ....  #...  #...  #..#  #..#  #..#   #..####   #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #.. L,;jL,;jL,;jL,;jZ _A rat is nearby!M,;j(>6.9M,;j0M,;j<2 _You closely miss the rat. The rat closely misses you.M,;j   ....  #...  #...  #..#  #..#  #..#   #..####   #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #..M,;j(, M,;jLt   ....  #...  #...  #..#  #..#  #..#   #..####   #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #..  _A rat is nearby!M,;j M,;j You closely miss the rat.The rat twitches its whiskers.M,;j(8.3M,;j; _The rat closely misses you. You block the rat's attack.M,;jrK   ....  #...  #...  #..#  #..#  #..#   #..####   #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #.. M,;j6   ....  #...  #...  #..#  #..#  #..#   #..####  M,;j #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #.. M,;j4M,;j~M,;jZ _A rat is nearby!M,;j OM,;j PV6---9.8 (1.5M,;jWM,;jYb _You closely miss the rat. The rat bites you.M,;j0Z   ....  #...M,;j  #...  #..#  #..#  #..#   #..####   #.@...#  M,;j] ##r##.#  #.# #  #.#) #.# #?# #.. #.. M,;j{H   ....  #...  #...  #..#  #..#  #..#   #..####   #.@...#   ##r##.#  #.# #  #.#) #.# #?# #.. #.. M,;j-}M,;jZ _A rat is nearby!M,;jM1 .  You slash the rat!.6651.2 (1.4M,;j?] _You kill the rat!M,;j=S7=--8===M,;jFM,;j1 _HP restored.M,;jƅM,;jM,;j9M,;j>M,;j,==M,;j%#.##...#..#  #.......##.###..#  #........#.# #..#### '#.#.# #.....# ###.......# ##.##.# ##....####### #.# # ..###### #. ...)...# #.# .............# #@# -60.0) ......# #...).# ..####.......# #..#### #.# #.......# #..# #.####.# #..# M,;jC+..########### #..# #.## #..# M,;jbr-2.2 (11M,;j _Found a hand axe.  d - 2 scrolls labelled SUN TUMOIFI (gained 1)M,;j8,3.2 (12M,;j)M,;j2 _You now have 11 gold pieces.M,;j  _No target in view!M,;je. _M,;je;  _M,;jq= M,;j? M,;j@ M,;j{A M,;jF M,;jeH M,;j)J M,;jJ M,;jQ @  You see here a +0 hand axe.M,;jS M,;jFU  _M,;jV M,;jk M,;j| M,;j ~ M,;j׀ BM,;j XM,;jt M,;jX   You encounter a hobgoblin......# #.##.## .....# #...).# .####.......# #.. .# #.......# #..#  .#..#  ............# #..#  ########### #. .## #. .# #. .# #..#  .M,;j{ # #..#  .# #..#  .# #..#  .# #..#   g   hobgoblin (asleep) .# #..#  # ...g    M,;jD 74.2 (11g.gM,;jQ 35.2 (12 _M,;jy M,;j}% M,;j]`...). .####..### .# ##......########### #..## #.. .g #.... #g.6.0)M,;jd #...).#  #..####   #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #..#  #..#  #..#  #.g#  #..#  ....  #...  N,;j #...).#  #..####   #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #..#  #..#  #..#  #.g#  #..#  ....  #... N,;jZN,;jN,;jfv _A hobgoblin is nearby!N,;j.J#######  ## .....########## .##  g. #.... ##N,;jj25g.N,;j:C7 _N,;jJN,;jLN,;j!_    #..#  #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #..#  #.g#  #..#  #..#  ....  #...  #..#  N,;j4\    #..#  #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #..#  #.g#  #..#  #..#  ....  #...  #..# N,;j9b4N,;jhN,;jo` _A hobgoblin is nearby!N,;j N  ## .....########## .##  g. #.... .#.#..## .... #=8 _The hobgoblin closely misses you.N,;j wk  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #.g#  #..#  #..#  ....  .#...  .#..#  # .... #N,;j0N,;jo2  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #.g#  #..#  #..#  ....  .#...  .#..#  # .... N,;j74N,;jrv _A hobgoblin is nearby!N,;j  You hit the hobgoblin.  The hobgoblin is severely wounded.N,;j-9.8 (1.6N,;jN,;j7 _You block the hobgoblin's attack.N,;j>Gk  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #.g#  #..#  #..#  ....  .#...  .#..#  # .... #N,;j_  #..#  #..#  #..#  #..#  #..# N,;j #..#  #..#  #..#  #.@#  #.g#  #..#  #..#  ....  .#...  .#..#  # .... N,;j4N,;jN,;j` _A hobgoblin is nearby!N,;j  You barely miss the hobgoblin.The hobgoblin is severely wounded.You block the hobgoblin's attack.N,;j' .81.2 (1.4N,;jf N,;jH @ _The hobgoblin hits you but does no damage.N,;jdž /  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #.g#  #..#  #..#  ....  .#...  .#..#  N,;je <# .... #N,;j   #..#  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #.@#  #.g#  #..#  #..#  ....  .#...  N,;jp .#..#  # .... N,;jA N,;jU  _A hobgoblin is nearby!N,;j M .  You hit the hobgoblin.N,;j$ SN,;j( 6832.7 (1.5N,;j90 N,;j?3 M _You kill the hobgoblin!N,;j _N,;jU ,N,;jʭ ,N,;j nN,;j} N,;j ,N,;jj BN,;j N,;jN  You encounter a goblin. It is wielding a +0 dagger.N,;jn ## #..#  # #..#  # #..#  # #..#  # #..#  # #..#  # #..#  # ###..# # #.... - #.#....#  #.#..#.#  #......#  ###..### ..#  g   goblin (asleep)g.#.#  ..##.#,;j] ;49m    6.7 (4.0g.N,;jx RgN,;j L-7.7 (5 _N,;j9 N,;j* O,;jd #..# # #..# # #..# # #..# # #..# # #..# # #..# # ###..## # #....@#  #.#....#  #.#..#.#  #......#  ###..###  g..#  ..#.#  ..##.#  O,;jK #..#  #..#  #..#  #..#  #..#  #..#  #..#  ###..##  #....@#  #.#....#  #.#..#.#  #......#  ###..###  g..#  ..#.#  ..##.#  _A goblin is nearby!O,;jZ. #..# .# #..# .# #..# .# #..# .# #..# .# #..# .####..## # #.....##  #.#.@..#  #.#..#.#O,;j  #......# # ###..###  g..#  ..#.# ..##.#  .# #.#  g.O,;jO,;jo28.7 (1 _O,;jO,;jO,;jd #..#  #..#  #..#  #..#  #..#  #..#  ###..##  #.....##  #.#.@..#  #.#..#.#  O,;j1#......# # ###g.###  ...#  ..#.#  ..##.#  .# #.#  O,;j* #..#  #..#  #..#  #..#  #..#  #..#  ###..##  #.....##  #.#.@..#  #.#..#.#  #......#  ###g.###  ...#  ..#.#  ..##.#  .# #.# O,;j!` _A goblin is nearby!O,;j###..## ##.....## #.#....#.##..... ####g.## ...# ..#..##.# .> g.9O,;j3O,;j O,;j5_Found a stone staircase leading down.O,;jދl )You slash the goblin!O,;j 91=91.1 (1.4O,;jIO,;jdJ _You kill the goblin!O,;j]IO,;jO,;jO,;jBO,;jO,;jjO,;jO,;jHO,;j,O,;jO,;jO,;j,O,;j2O,;j9O,;jO,;j,O,;jO,;jO,;jBO,;jO,;j #.#....# .# #.#..#.# #... #...)..#  #### ###..###  ##...#  . ##..#.#  O,;j+s[..## #..##.# #....#.###.#  #..@# #.# -9.1 (8.0 ###.....#  #.....# O,;jS #.###.# #.. # ### O,;jO,;j"O,;j#G-200.1 (9O,;j*O,;j, _Found a cloak.O,;j-c _There is a stone staircase leading down here.O,;j-3O,;j/O,;j2O,;j5O,;jy6$ _O,;jG<,O,;jY@,O,;jBO,;jGO,;jGO,;jHO,;jtIO,;jP: ######..## ##...#  .# ##..#.#  [..####..##.# #....#.###.# #..>###.# ###.....# #.....#O,;jQ #@##3.1 (3 ##### O,;jRO,;jXO,;j[T _Key pressed, stopping explore.O,;j́ _No target in view!O,;j. 4O,;j O,;jT H _No target in view!O,;j O,;j O,;j O,;j O,;j! O,;j% : _O,;j8& O,;jx( ,O,;j* O,;jK, O,;j. O,;j|/ O,;jh8 O,;j; O,;jk= O,;j= O,;j> O,;jB O,;j(C O,;jC O,;jD O,;jG O,;jJ O,;jhJ O,;jPK O,;jzM O,;jrP ,O,;jWR O,;jR O,;jT O,;jT O,;jX O,;j[ O,;j] O,;j:^ O,;j _ O,;ja O,;jb O,;j;c O,;jc O,;ji =  You see here a +0 cloak.O,;jPk O,;jk  _O,;j.m O,;jo O,;j q O,;jzq O,;jq O,;js O,;ju O,;j,v O,;j%w O,;jy O,;jC{ O,;j{ O,;jM| O,;j} O,;j O,;jڀ O,;jŁ O,;jQ O,;j@ O,;j O,;j O,;jZ O,;j O,;j O,;j) O,;j O,;j O,;jK O,;j] O,;j- O,;j O,;j O,;j O,;jF O,;jo O,;j O,;j O,;jj O,;j O,;j O,;j O,;jٰ O,;j ,O,;j O,;jW O,;jh ,O,;j@ O,;j O,;j O,;jB O,;j O,;j O,;j O,;j+ O,;j O,;j O,;js O,;j O,;j O,;jV O,;j O,;j O,;j O,;j O,;j O,;j5 O,;j: O,;jM O,;j O,;j O,;j O,;j O,;j O,;jb O,;j6 O,;j O,;j? O,;j O,;j O,;j O,;j O,;j O,;j O,;j O,;j O,;j O,;jl O,;j O,;j ,O,;j O,;jA 7 _You open the door.O,;jF O,;j O,;j O,;j= O,;jb ,O,;j O,;jy @  There is an open door here.O,;j  _  There is an open door here. _O,;j`! BO,;j)# O,;jr% O,;j% O,;j& O,;j+ O,;jv- ,O,;j/ O,;jH2 O,;j4 ,O,;j.6 O,;j7 O,;j9 O,;jC: O,;j< O,;jD O,;jM ,O,;jN O,;jU XO,;jW O,;j4Z ,O,;jZ O,;jh\ O,;j:h O,;j k O,;jl O,;jl O,;jm O,;jHp O,;j2r O,;jr O,;jjs O,;jv O,;jx ,O,;j z O,;j{ O,;j} ,O,;j~ O,;j O,;jA ,O,;js O,;j͇ O,;jH O,;jM O,;jښ O,;j O,;js O,;jW O,;j O,;j\ O,;j[ O,;j O,;j$ O,;j O,;j> O,;jɬ O,;j> O,;j_  There is an open door here. _O,;j O,;j O,;j> O,;j O,;j9 O,;j ,O,;j O,;j O,;jX O,;j O,;j O,;j O,;j O,;j ,O,;j' O,;j BO,;jI O,;j ,O,;j O,;j O,;jJ O,;j O,;j O,;jo O,;j O,;j O,;j O,;jc O,;j O,;j= O,;j ,O,;j` O,;j O,;j ,O,;j O,;j O,;j O,;j] O,;j O,;j O,;j O,;j O,;jm O,;jP 7 _You open the door.O,;jw O,;j O,;j  O,;j open the door. _There is an open door here. _You open the door.  There is an open door here.O,;j 5 _O,;jK O,;j O,;jo ,O,;j O,;j O,;jz ,O,;j O,;j O,;j BO,;j: nO,;jV ,O,;j O,;jB O,;j> BO,;jH O,;j  ,O,;j O,;j  O,;js ,O,;j O,;j_ O,;j! There is an open door here. _You open the door. _There is an open door here.  You encounter a ball python.O,;j( TS... .... ...... .. (.. ..... ..#.### ###...# ### #....# #...# #..#.###..#..#######..#### S   ball python (constriction, asleep)##.# #########..###'###..........#... #ß...ß#..##.....)O,;j- \.S87.1 (84.0)O,;j. t KThe ball python hisses angrily.O,;jV6 S)K   kobold (missile, wandering)8.1 (85O,;jA= O,;j@  You encounter a kobold. It is wielding a +1 dagger of venom and quivering _stones.O,;j B.......K.. S.... ....... .(... ...  . #.### #.@.# #####.## # #..# ##.# # #.# #. #..## #..# ## ##.# ######### ###'###.........O,;j G.SO,;j5 KK)(((((O,;j]D.SO,;j*e7.....O,;jEf9=9.1 (1.0)O,;jkO,;jnW _The kobold throws a stone. The stone hits you but does no damage.O,;j~@ ....... ....K.. ....... ....... .(S.. ... #.###  #.@.#  ###.## O,;j` #..#  ##.#  #.##  #..##  ##..#  ##.# P,;j ....... ....K.. ....... ....... .(S.. ... #.###  #.@.#  ###.##  #..#  ##.#  #.##  #..##  ##..#  ##.# P,;j4P,;jP,;jwd _There are monsters nearby!P,;j................K...... .... .......... ....(S... ........#   #@###  #...# ####.## # #..# ##.# # #.#  #..## #..# # ##.# #########P,;jF.SP,;j P,;jC((((P,;j1....P,;jz'90P,;jP,;jEW _The kobold throws a stone. The stone hits you but does no damage.P,;j{C ..............  .............  .....K......  ...........  .......... ....(.... ......S.# #@###  #...#  ###.##  #..#  ##.#  #.##  #..##  ##..#  ##.# P,;j1T ..............  .............  .....K......  ...........  .......... ....(.... ......S.# #@###  #...#  ###.##  #..#  ##.#  #.##  #..##  ##..#  ##.# P,;jX4P,;j^P,;jad _There are monsters nearby!P,;jq †You slash the ball python!P,;jAF.KP,;jڌK   kobold (missile)P,;jwadso the Trooper..............Demonspawn.............Health: 18/18 ========================............Magic: 1/1========================......K....AC: 6Str: 16..........EV: 8Int: 8....(....SH: 4Dex: 12......†.#XL:  1 Next: 100% Place: Dungeon:1#@###Noise: =--------  Time: 291.5 (1.4)#...## a) +0 war axeP,;jH###.### Nothing quivered#..####.###.### K   kobold (missile)#..#####..####.# ######### _stones. P,;jk_The kobold throws a stone. The stone hits you but does no damage. _There are monsters nearby! _The kobold throws a stone. The stone hits you but does no damage. _There are monsters nearby!You slash the ball python!P,;j _You kill the ball python!You have reached level 2!P,;j/  --more--Q,;j 24/242/22 0%  Your demonic ancestry asserts itself...Q,;j Q,;jQ ^ _Your blood heats up.R,;jI[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) S,;j [?25l[?1cS,;j3!quitS,;j4:  --more--T,;jT,;j4Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)T,;j# T,;j#+T,;jo.T,;j0 Goodbye, adso.8 adso the Trooper (level 2, 24/24 HPs)Began as a Demonspawn Fighter on June 24, 2026.Quit the game on level 1 of the Dungeon.The game lasted 00:00:12 (282 turns). Best Crawlers -T,;j11.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the OrbT,;jE19.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  T,;jn112.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnT,;j1#MiFi-27 escaped with the Orb  T,;j1315.12994720 acenet VSBr-27 escaped with the OrbT,;j6T,;jT,;j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l