-;jd  Player: adso Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.01:08:15.ttyrec Time: (1782263295) Wed Jun 24 01:08:15 2026 .;j" [?1051l[?1052l[?1060l[?1061h.;jC)0[?7h.;jW[?25l[?1c.;j.;ji ^Welcome, adso. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fighter.;j Welcome, adso the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Fighter.;jP a - Fighter d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies. .;j ; c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship..;jE( ( b - Gladiator c - Monk Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets..;j>v[ a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might..;jf[ .;jf .;jh Welcome, adso the Demonspawn Fighter. You have a choice of weapons.a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe (-1 apt)  d - trident .;jbi ;(-1 apt)  e - long sword(-1 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axe.;j.;j .;j< adso the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7.;je Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1.;j Noise: ---------  Time: 0.0 (0.0)a) +0 war axe.;j =Nothing quivered.;j ####@##...######.;j .;je Welcome, adso the Demonspawn Fighter.It is said that the Orb of Zot exists deep within this dungeon..;j .;jLP Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon..;j.;j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.0   1.2  -1      c + Axes1.7   2.4  -1       d - Polearms   1.0   1.2  -1       e - Unarmed Combat   0.0   1.2  -1 [.;j40m                     f + Armour2.6   3.6  -1       g - Dodging   0.0   1.2  -1      h + Shields2.6   3.6  -1       i - Stealth   0.0   1.0   0          .;j5                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  .;j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets.;j\ n a - Fighting   3.0 c - Axes   1.7 f - Armour   2.6 g + Dodging 0.0   h - Shields   2.6.;jadso the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#...#a) +0 war axe#####Nothing quiveredWelcome, adso the Demonspawn Fighter.It is said that the Orb of Zot exists deep within this dungeon..;jZPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon..;j.;j(.;jد.;j.;j<.;j.;jЏ.;j{.;j.;j| _.;jO.;j.;jz.;j,.;j.;jb,.;j1.;j@.;j.;j.;j.;j .;jS,.;j.;ju.;jP.;j.;j.;jrX.;j.;j,.;jy.;j].;j.;j,.;jv'#.#.#######..#.....##.#.###.##.#.#<#.##.#...#.##.#####.##$@.....#15.0 (15.0) #.####### #. #.#)#.#.#..;jX6.0 (16.;j _Found a whip..;j=4.;j.;j@ _No target in view!.;jv 3.;j .;j .;jڡ .;jk : _.;j .;jU .;j0 .;j A _You now have 12 gold pieces..;j? .;j| .;j .;jı .;j8 ,.;jT .;j .;j ,.;jL .;j .;j .;j, .;j .;j .;j+ #.#######..#.....##.#.###.# #.#.#<#.# #.#...#.# #.#####.# #.......# #.############....@......[22.0 (6.0)#.#####). #.##.##.##.##..;j .;j +3.0 (7.;j .;j 7 _Found a ring mail..;j +4.0 (8.;jV .;jm a _c - a scroll labelled HEFET VOANN.;j .;j .;j .;j H _No target in view!.;jk .;jTl .;jm .;jup .;jdr .;jv P _.;jx .;j .;j; B.;jҽ .;j9 ,.;j .;j1  #...........[ #.########### #)......# #.#.##### #.#.#  #.#.#  #.#.#  #.#.###.#  ..#.@...# 36.0 (12.0) #.  .;j .;jn .;j T _Key pressed, stopping explore..;j 4.;jA .;j H _No target in view! .;jU .;j .;j .;j .;j .;jW P _ .;j* , .;j> .;ji@ .;j@ .;jA .;jH#...........[ #.### #)......# #.#.##### #.#.#...##.#.#.#.##.#.#.#.##.#.###.# ..#..@..# 49.0 (13#.#  .;j#I .;jN .;jqP  .;jPF_Key pressed, stopping explore. .;jb .;jnc .;jKi .;jlH _No target in view! .;jg.3 .;j\/ .;j1 .;jJ4 .;j4$ _ .;j9X .;j9 .;j: .;j< .;j< .;jy= .;j(? .;j9@ .;j@ .;jA .;jB .;jC .;j#D .;j=E .;j)F .;jG .;jH .;j%I .;j K .;jL, .;jL .;j*O .;jQRB .;jW .;jG], .;j^ .;j_ .;jb .;j3b .;j$c .;j&g .;j%h .;jh .;ji .;jq ## #.##### #...........[ #.########### #)......# #.#.##### #.#.#...# #.#.#.#.# #@#.#.#.#60.0 (11 #.#.###.#..#.....###.########..### .;jr .;jw .;j{* _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. .;j .;jD .;j .;j* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! .;jJ .;j .;j< .;j _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! .;j] .;j .;j .;j .;j .;jP _ .;j .;j .;j .;j,  .;j B .;j .;jM, .;j .;j .;j .;jJ .;j .;j .;jj  .;j  .;j! .;j# .;j% .;jZ& .;j' .;j( .;j* .;j + .;j+ .;j- .;j/, .;j90 .;j1 .;jq3, .;j$4 .;j5 .;jI;, .;j; .;jB> .;j? .;j`@ .;jB .;jC .;jE, .;jF .;jH .;jJ, .;jK .;jQn .;jR .;j:R .;jR .;jT .;jBV .;jV .;j+W .;jX .;j$Z .;jqZ .;jW[ .;jv] .;j^ .;j _ .;j_ .;ja .;jRc, .;jKd .;jEf .;jg, .;jh .;j j .;jTk .;jk .;jNl .;jom .;jn .;jo .;jo .;jIq .;j{r .;jr .;js .;j2u .;jv, .;jyw .;jx .;jUz .;jz .;j#{ .;jo| .;j ~, .;j~ .;j .;jׁ, .;j .;j: .;j, .;jp .;jV .;jЊ .;j .;j؋ .;j .;jH, .;j  .;jT .;jʓ .;j , .;jH .;j .;j .;j .;j .;j .;j\ .;j` .;j[ .;j, .;j٠ .;jHJ .;j .;j .;j͵ .;jP .;j .;j۸ .;jq .;j̺ .;j3 .;j! .;j, .;j_ .;j .;jS .;j" .;j .;j .;j, .;j .;j .;j, .;j .;j  .;jk .;j .;j5 .;j| .;j, .;jX .;j .;j .;j, .;j+X .;j .;j .;j4 .;j .;jW .;js, .;j .;j .;j, .;je .;j .;j .;jQ .;j .;j .;je, .;j! .;jW .;j .;j .;j* .;jk .;j? .;j .;jK .;j .;j .;j .;ji .;j .;jw .;j .;jc, .;j .;j .;jQ, .;j .;j! .;ji# .;j# .;jM$ .;j' .;j2* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!  .;j*Z_ You encounter a jackal and an endoplasm. .;jg0 .  h.  .#. .;j0.#.. J.:. ######..# #...@...# #.####### #.# #.# .;j0#.##.######J   endoplasm (asleep)#......# .;j1h   jackal (asleep)######.# .;j15#.# .;jj= r130.0 (70.0)  The jackal barks!  The endoplasm quivers.You hear an angry hiss. .;j=". .;j4>'h .;j?-h .;jAG.h .;jvB,l .;jC/h. .;j _The jackal bites you but does no damage. .;j U .#  #..  # #..#  #.#.#..  .#l#...  ..rh.  ######h.#  #....@..#  #.#######  #.# #.# #.#    #.# .;j>o  .#  #..  # #..#  #.#.#..  .#l#...  ..rh.  ######h.#  #....@..#  #.#######  #.# #.# #.#    #.# .;js N- .;jiz  .;j&} d _There are monsters nearby! .;j# .rYou hit the jackal. .;j& h:The jackal is heavily wounded. .;j( hThe jackal completely misses you. .;j)I.l .;j+\.r .;j+G.h .;j%/ h:You encounter a jackal. .;j/*h .;j7Dhh 4 jackals .;jm8e5==----4.8 .;jQ> .;j#A> _The jackal bites you but does no damage. .;ja .#  #..  # #..#  #.#.#..  .#.#...  .lhh.  ######hh#  .;jb0#....@r.#  #.#######  #.# #.# #.#    #.# .;jW .#  #..  # #..#  #.#.#..  .#.#...  .lhh.  ######hh#  #....@r.#  #.#######  #.# .;j@ #.# #.#    #.# .;j _There are monsters nearby! .;jzh .You hit the jackal. .;j| h.  You kill the jackal!.h .;j~i l.  You hit the quokka. .;j"4h: .;j .hThe quokka bites you but does no damage. .;jЃz .hYou block the jackal's attack. .;j[. .;j  38256.3 (1.5 .;j. .;j> _The quokka bites you but does no damage. .;jN .#  #..  # #..#  #.#.#..  .#.#...  ...:.  ######hh#  #....@rh#  #.#######  .;jO #.# #.# #.#    #.# .;j\ .#  #..  # #..#  #.#.#..  .#.#...  ...:.  ######hh#  #....@rh#  #.#######  #.# #.# #.#    #.# .;jv .;jd _There are monsters nearby! .;j# h.  You hit the quokka.  The quokka is almost dead. .;j .hYou hit the jackal. You block the jackal's attack. The quokka misses you. .;j8  .;j -7.7 (1.4 .;j4 .;jKk _The jackal misses you. You block the quokka's attack. .;jp7 .#  #..  # #..#  #.#.#..  .#.#...  ...:.  ######hh#  #....@rh#  #.#######  #.# #.# #.#    #.# .;j .#  #..  # #..#  #.#.#..  .#.#...  ...:.  ######hh#  #....@rh#  #.#######  #.# #.# #.#    #.# .;jz _There are monsters nearby! .;jz\ h.  You barely miss the quokka.The quokka is severely wounded. .;ji_ lYou closely miss the jackal. You block the jackal's attack. .;j1a0J .;jIc .hYou encounter a frilled lizard. You encounter an endoplasm. .;jc5J. .;jeG.l .;je.l .;jpJ   endoplasm (wandering)r   quokkahhh 3 jackalsll 2 frilled lizards (1 wandering)3---9.2 (1.5 .;jy .;j|A _The quokka bites you. The jackal bites you. .;jO .#  #..  # #.J#  #.#.#..  .#.#...  ll.:.  ######hh#  #....@rh#  #.#######  #.# #.# .;j`#.#    #.# .;jb .#  #..  # #.J#  #.#.#..  .#.#...  .;j c ll.:.  ######hh#  #....@rh#  #.#######  #.# #.# #.#    #.# .;j