fyi) Player: ai1024 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-06.05:17:26.ttyrec Time: (1770355046) Fri Feb 6 05:17:26 2026 gyiv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cgyi gyi ai1024 the GustyDraconianHealth: 19/20 ======================--Magic: 4/5===================-----AC: 8Str: 10EV: 11Int: 15SH: 0Dex: 11XL:  2 Next: 37% Place: Dungeon:1gyi Noise: ---------  Time: 674.4 (0.0)b) +0 daggerCast: ShockgyiL 8 ####### ......# ######### ......#######.......# ....................# ...#....#..##.......#### ................S....... .........#.##...@....... .........#.##.......###. ...#...#.#.##......$# ..###.##.#.#####.##.# ......##.#.. #.# .# ..###.... .#S   ball python (constriction) .####.#... ......#... .######gyi gyi1 mWelcome back, ai1024 the Draconian Air Elementalist.gyiw gyi; gyie@  _Press ? for a list of commands and other information.jyitG  You barely miss the ball python.jyiZTThe ball python is heavily wounded.jyi3=5.4 (1jyi_jyiS _The ball python barely misses you. x2lyim ####### ......###############..............#....#..#####.............S.......#.##....###.#...#$# ###.####.##..... #.# .###. ... .# .####.# ....l   frilled lizard (asleep) .#####.lyiyn5l...lyiXpD.Slyiy  You encounter a frilled lizard.The ball python attacks as it pursues you!  The ball python closely misses you. The ball python grabs you.lyi|5=====  1  6Constr lyiulyil_ _The ball python constricts you.myiE  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.myiG h20==7myi N myiP _ _The ball python constricts you.nyi 4####### ......###############..............#....#..#####..............#.##...S....###.#...#nyiR4u$# ###.####.##..... #.# .####. ... .# .####.#nyi4.........#####.l... nyi4b##...##...nyi<nyi??11 -8nyiFO _You escape the ball python's grasp.oyi:  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qyi]####### ai1024 the Gusty ......# #########  Draconian ......#######.......#  Health: 20/20 ======================== ....................#  Magic: 4/5===================----- ...#....#..##.......####  AC: 8Str: 10 ........................  EV: 11Int: 15 .........#.##...S.......  SH: 0Dex: 11 .........#.##...*...###.  XL:  2 Next: 37% Place: Dungeon:1 ...#...#.#.##...@..$#  Noise: ---------  Time: 678.4 (0.0) ..###.##.#.#qyi9@[40m####.##.#  b) +0 dagger ......##.#.. #.# .#  Cast: Shock ..###. ... .# .####.# ... ......# ..... S   ball python (constriction) .###### .l... l   frilled lizard (asleep) .# ##...## .... _You escape the ball python's grasp.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)tyiv####### ai1024 the Gusty ......# #########  Draconian ......#######.......#  Health: 20/20 ======================== ....................#  Magic: 4/5===================----- ...#....#..##.......####  AC: 8Str: 10 ........................  EV: 11Int: 15 .........#.##...........  SH: 0Dex: 11 .........#.##.......###.  XL:  2 Next: 37% Place: Dungeon:1 ...#...#.#.##...@..$#  Noise: ---------  Time: 678.4 (0.0) ..###.##.#.#####.##.#yiw40m  b) +0 dagger ......##.#.. #.# .#  Cast: Shock ..###. ... .# .####.# ... ......# ..... S   ball python (constriction) .###### .l... l   frilled lizard (asleep) .# ##...## ....Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)  The zap hits the ball python.tyi ~  *...# *...# * * * *    #.# .#  ...  ...tyi~ .....l   frilled lizard (asleep)  tyil.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python!tyi......ltyiD <41=9.4 (1tyityi8 _The frilled lizard hisses angrily.vyi  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wyi-####### ai1024 the Gusty ......# #########  Draconian ......#######.......#  Health: 20/20 ======================== ....................#  Magic: 3/5==============---------- ...#....#..##.......####  AC: 8Str: 10 ........................  EV: 11Int: 15 .........#.##...........  SH: 0Dex: 11 .........#.##.......###.  XL:  2 Next: 41% Place: Dungeon:1 ...#...#.#.##...@..$#  Noise: =--------  Time: 679.4 (0.0) ..###.##.#.#####*##wyi-.#  b) +0 dagger ......##.#.. #*# .#  Cast: Shock ..###. .*. .# .####.# .*. ......# ..l.. l   frilled lizard .###### ..... .# ##...## .... _The frilled lizard hisses angrily.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)yyi #######ai1024 the Gusty ......# #########Draconian ......#######.......#Health: 20/20 ======================== ....................#Magic: 3/5==============---------- ...#....#..##.......####AC: 8Str: 10 ........................EV: 11Int: 15 yyi® =.........#.##...........SH: 0Dex: 11 .........#.##.......###.XL:  2 Next: 41% Place: Dungeon:1 ...#...#.#.##...@..$#Noise: =--------  Time: 679.4 (0.0) ..###.##.#.#####*##.#b) +0 dagger yyi C......##.#.. #*# .#Cast: Shock ..###..*. .# .####.#yyi, .*. ......#..*..yyig El   frilled lizard .######..*.. .###.*.## .... yyi _The frilled lizard hisses angrily.  Casting: Shock (safe; 9% risk of failure)  yyi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  yyi sPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)yyi1 8l.yyi8 >.....yyi: ,80.4 (1yyi@ yyiA  Casting: Shock (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.yyiB Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit) yyi@B J_The zap misses the frilled lizard.zyi  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{yij|####### ai1024 the Gusty ......# #########  Draconian ......#######.......#  Health: 20/20 ======================== ....................#  Magic: 2/5=========--------------- ...#....#..##.......####  AC: 8Str: 10 ........................  EV: 11Int: 15 .........#.##...........  SH: 0Dex: 11 .........#.##.......###.  XL:  2 Next: 41% Place: Dungeon:1 {yiO...#...#.#.##...@..$#  Noise: =--------  Time: 680.4 (0.0) ..###.##.#.#####*##.#  b) +0 dagger ......##.#.. #*# .#  Cast: Shock ..###. .*. .# {yi.####.# .l. ......# .....{yi l   frilled lizard .###### ..... {yi.# ##...## .... _The zap misses the frilled lizard.{yi~Casting: Shock (safe; 9% risk of failure)  {yi#MConfirm with . or Enter, or press ? or * to list all spells.{yi5sAiming: Shock (safe; 9% risk of failure)  {yiE{Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)|yiA#######|yi ai1024 the Gusty ......# #########  Draconian ......#######.......#  Health: 20/20 ======================== ....................#  Magic: 2/5=========--------------- |yid...#....#..##.......####  AC: 8Str: 10 ........................  EV: 11Int: 15 .........#.##...........  SH: 0Dex: 11 .........#.##.......###.  XL:  2 Next: 41% Place: Dungeon:1 |yiT...#...#.#.##...@..$#  Noise: =--------  Time: 680.4 (0.0) ..###.##.#.#####.##.#  b) +0 dagger |yi......##.#.. #.# .#  Cast: Shock ..###. ... .# .####.# .†. ......# .....|yi l   frilled lizard .###### ..... |yik.# ##...## ....|yi>Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  |yi7Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.|yi5         *##.#  #*# .#  .*.  .* ..* ..* ##.*|yien...†...|yiub41.4 (1Shock|yiz|yi|MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (48% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!}yi 3}yi }yi }yi }yi> }yi f _Found 13 gold pieces.}yi }yi }yic }yi ,}yi }yi }yiK }yi }yi  # ### #######.......# .......# #....#..##.......##### ..... #.##........... #.##.......###. #...#.#.##......@# -5.4 (4 ##.##.#.#####.##.# ##.#.. #.##.# ##. ...#.# ##.# ..†...## $......# #### ##.....## ##...##}yiN 8-}yi }yi" > _You now have 36 gold pieces (gained 11).yiyi:yiyiyi,yiyig3=====yiT yi yi yi yi yi yi yiyiyiyikyi======yiyiyiLyi*yi,yiyi.yiMyiyi,yiyi,yi,yiNyiyyi0yi yi!Q4=====yir"yi#yi#yi$yi&yiK&yi&yi'yi&(yi(yi*yie*======yi%+yiA,yi{,yi!-yiE.yiz.yi4/yih0yi0yio1yi2yi2yi~3yi4yi4yi6yi6yi#7yi7yi:n _You start resting.Magic restored.yiF(...yi0T1710.4 (25.0)yid]e5=====1.4 (26 _yibyicyi+Iyi4Byi/9m _Found a ring mail.yiX<Iyi(>yiS@,yi4Ayi*Dyi$FyifF======yiGyiJyi\L,yiCPyi_...........................#.##...............#.##.......###. .#...#.#.##.......###.##.#.#####.##.# ##.#.. ##.##.# ###. ##...#.# ###.# .##..†...# ....# ..$....@.#6.4 (5.0)### .##.....## ##...# .. ##.[  ..# #.#  ## .# ##..r .. ~♣.#yi>iyioyiqyim 3yi yi yi yi> yi Byi yi yi yib ,yi} yi[ yi ,yi yi yi yiD yi yi ,yi yi! I†..........#.##................#.##.......###. ......#...#.#.##.......# .....###.##.#.#####.##.# <>.......##.#.. ##.##.# .....###. # ##...#.# ....####.##.##.##..†...#.....##.....@......#22.4 (6 ....##########.##.....## ....# # ##...## ##..... ##.[..#..### ..###.# ....# #.## .# yi# #..># ## .#. #...###..r .. #....~♣.#yil* yi1 yi3 > _You now have 49 gold pieces (gained 13).yi! yi% 3yi* yi, ,yi%2 Byi2 yi3 yi5 yil7 ,yiz8 yi: yi< ,yi/O #...#.#.### ###.##.#.#####.##.# ##.#.. ##.##.# ###. # ##...#.# ####.##.##.##..†...# .....##............# ##########.##.....## # # ##...###  ##.@..# 6.4 (4 yiO /### ........###.# # #..###.## .#  ## #.# .#..r ...~♣###. .~~.# # P~~.# # yi,P T.~♣#.# ##.yi[X yi_ yi1a r _You see here a +0 ring mail.yiI yinL Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon)a - a +0 club[?] describe selected [!] equip|wield|put on[tab] equip|unequip yi0yi6yi=..#...#.#.##.......#ai1024 the Gusty .###.##.#.#####.##.#Draconian .....##.#.. ##.##.#Health: 20/20 ======================== .###. # ##...#.#Magic: 5/5======================== ####.##.##.##..†...#AC: 8Str: 10 .....##............#EV: 11Int: 15 ##########.##.....##SH: 0Dex: 11 ## ##...###XL:  2 Next: 44% Place: Dungeon:1 ...##.@..#yi>8Noise: ---------  Time: 726.4 (0.0) ### ........###.#b) +0 dagger ##..###.## .#Cast: Shock # ###.#. ###..r ... .~♣.# ###. .~~.## P~~.# # .~♣#.# ##. _You now have 36 gold pieces (gained 11). _You start resting. _Magic restored. _Found a ring mail. _You now have 49 gold pieces (gained 13). yiq?]_You see here a +0 ring mail.yiKEP  Okay, then.yiNyiRyiT. _yi_M.....##. ..#......... .########.## .....##.#.. ##.# .###. # ##...# ####.##.##.##..†...# .....##............##########.##.....## # # ##..@### yi)[... ##.[..# ## ........###.# ##..###.## .##.#...##yiyi27.4 (1 _yiyieyiB@ #...# ###.####.## ..... ##.#####. # ##... ####.##.##.##..†.. .....##............# ##########.##.....## # # ##...### ... ##.@..# ### ........###.# #..###.## .##.#...## .~♣#.# ##.yiDyiM&8yiRyiUr _You see here a +0 ring mail.yiGyiI(Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon)yiHJsa - a +0 club[?] describe selected [!] equip|wield|put on[tab] equip|unequip yiyiyi<..#...#.#.##.......#ai1024 the Gusty .###.##.#.#####.##.#Draconian .....##.#.. ##.##.#Health: 20/20 ======================== .###. # ##...#.#Magic: 5/5======================== ####.##.##.##..†...#AC: 8Str: 10 .....##............#EV: 11Int: 15 ##########.##.....##SH: 0Dex: 11 ## ##...###XL:  2 Next: 44% Place: Dungeon:1 ...##.@..#Noise: ---------  Time: 728.4 (0.0) ### ........###.#b) +0 dagger ##..###.i0m## .#Cast: Shock # ###.#.# ###..r ..... .~♣.# ###.# .~~.## P~~.# # .~♣#.# ##. _Magic restored. _Found a ring mail. _You now have 49 gold pieces (gained 13). _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail.  Okay, then.yi#yi . _yi yi yi% yii yi]M.....##. ..#...yiX...... .########.## .....##.#.. ##.# yiz.###. # ##...# yi####.##.##.##..†...# .....##............#yi#########.##.....## # # ##..@### yi[... ##.[..# ## ........###.# ##..###.## .##.#...##yiyi29.4 (1 _yi$yiyik yi+ A +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.yiWyi]........#.##.......###.ai1024 the Gusty ..#...#.#.##.......#Draconian .###.##.#.#####.##.#Health: 20/20 ======================== .....##.#.. ##.##.#Magic: 5/5======================== .###. # ##...#.#AC: 8Str: 10 ####.##.##.##..†...#EV: 11Int: 15 .....##............#SH: 0Dex: 11 ##########.##.....##XL:  2 Next: 44% Place: Dungeon:1 #yi # ##..@###Noise: ---------  Time: 729.4 (1.0) ...##.[..#b) +0 dagger ### ........###.#Cast: Shock ##..###.## .# # ###.#yi 6.# ###..r ..... .~♣.# ###.# .~~.## P~~.# # _Found a ring mail. _You now have 49 gold pieces (gained 13). _You see here a +0 ring mail. _Okay, then. yi_You see here a +0 ring mail. _Okay, then.yi*yi\yiyiyiyi,yi} #...# ###.####.## ..... ##.#####. # ##... yi####.##.##.##..†.. .....##............# ##########.##.....## # # ##...### yi... ##.@..#yi-30 ### ........###.#yif #..###.## .##yi3.#.yi'..#yiE# .~♣#.# ##.yiyi&yi yir _You see here a +0 ring mail.yi+:yiAyiaFyiGyiIDrink which item? Potions  g - a potion of magic  d - 2 white potions [!] read|quaff[?] describe selectedyiyiTRead Scroll  i - 3 scrolls of identify read|quaffyio Drink which item? Potion  g - a potion of magic  d - 2 white potionsread|quaffyiRead Scroll  i - 3 scrolls of identify yi1Aread|quaffyi} Drink which item? Potion  g - a potion of magic  d - 2 white potionsread|quaffyic yiԞ..#...#.#.##.......#ai1024 the Gusty .###.##.#.#####.##.#Draconian yiܡ5.....##.#.. ##.##.#Health: 20/20 ======================== .###. # ##...#.#Magic: 5/5======================== ####.##.##.##..†...#AC: 8Str: 10 .....##............#EV: 11Int: 15 ##########.##.....##SH: 0Dex: 11 ## ##...###XL:  2 Next: 44% Place: Dungeon:1 ...##.@..#Noise: ---------  Time: 730.4 (0.0) ### ........###.#b) +0 dagger ##..###.## .#yiCast: Shock # ###.#.# ###..r ..... .~♣.# ###.# .~~.## P~~.# # .~♣#.# ##. _You now have 49 gold pieces (gained 13). _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail.  Okay, then.yiyiSyi;. _yiyi21.4 (1 _yiyi“yi M.....##. ..#......... .########.## .....##.#.. ##.# .###. # ##...# ####.##.##.##..†...# .....##............##########.##.....## # # ##..@### ... ##.[..# yi ## ........###.# ##..###.## .##.#...#yi0 (#yiq yi[ &2yiP yi yi  #...# ###.####.## ..... ##.#####. # ##... ####.##.##.##..†.. .....##............# ##########.##.....## # # ##...### yi... ##.@..# ### ........###.# #..###.## .##.#...## .~♣#.# ##.yiyi&3yiǪyiz _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail.yi yi Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon)a - a +0 club Missiles (go to first with ()c - 5 stones Armour (go to first with [)  d - a +0 robe Jewellery (go to first with "=) yi M e - a +4 ring of protection (worn)yiE yiL yiS ..#...#.#.##.......#ai1024 the Gusty .###.##.#.#####.##.#Draconian .....##.#.. ##.##.#Health: 20/20 ======================== .###. # ##...#.#Magic: 5/5======================== ####.##.##.##..†...#AC: 8Str: 10 yiAT .....##............#EV: 11Int: 15 ##########.##.....##SH: 0Dex: 11 ## ##...###XL:  2 Next: 44% Place: Dungeon:1 ...##.@..#Noise: ---------  Time: 733.4 (0.0) yiT ### ........###.#b) +0 dagger ##..###.## .#Cast: Shock # ##yi8U o#.#.# ###..r ..... .~♣.# ###.# .~~.## P~~.# # .~♣#.# ##. _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _Okay, then. yiaU ]_You see here a +0 ring mail.yi[ yic yih yi\j yi2=yiFyi+KyiLyiRC .#...#.#.##.# ..###.##.#.#####.##.#.##.#.. ##.##.#.###. # ##...#.# .####.##.##.##..†...#.##.....# .#.##.....## .# # ##...###. ##@[..# .### .###.# .# #..###.## .# ># ## #.# .# .###..r ... .. ..~♣.# ###. # ..~~.#yiC  # .P~~.# # ..~♣#.# ##.yiK yiS 24.4 (1 _yiX yiZ yi yiBA +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” yiu -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.yiyi>...#...#.#.##.......#ai1024 the Gusty ..###.##.#.#####.##.#Draconian ......##.#.. ##.##.#Health: 20/20 ======================== ..###. # ##...#.#yii Magic: 5/5======================== .####.##.##.##..†...#AC: 8yiStr: 10 ......##............#EV: 11yiInt: 15 .##########.##.....##SH: 0Dex: 11 yi.## ##...###XL:  2 Next: 44% Place: Dungeon:1 yi....##@[..#Noise: ---------  Time: 734.4 (1.0) yi.### ........###.#b) +0 dagger .#yi@#..###.## .#Cast: Shock ># ##yie#.#.# .###..r ..... yi%'..~♣.# ###.# ..~~.## .P~~.# # ..~♣#.# ##. _Okay, then. yiZQ_You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail.yiyi0yis yi yikyiGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon)a - a +0 club Missiles (go to first with ()c - 5 stones Armour (go to first with [)  d - a +0 robe Jewellery (go to first with "=)  e - a +4 ring of protection (worn)yid - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. You found it on level 1 of the Dungeon. yiStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.yi\X) Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon)  a - a +0 club Missiles (go to first with ()c - 5 stones Armour (go to first with [)  d - a +0 robe Jewellery (go to first with "=)  e - a +4 ring of protection (worn) yi yi ...#...#.#.##.......#ai1024 the Gusty ..###.##.#.#####.##.#Draconian ......##.#.. ##.##.#Health: 20/20 ======================== ..###. # ##...#.#Magic: 5/5======================== .####.##.##.##..†...#AC: 8yi[ Str: 10 ......##............#EV: 11Int: 15 .##########.##.....##SH: 0Dex: 11 .#yi D# ##...###XL:  2 Next: 44% Place: Dungeon:1 ....##@[..#yi KNoise: ---------  Time: 734.4 (0.0) .### ........###.#b) +0 dagger .##..###.## .#Cast: Shock ># ###.#yiP q.# .###..r ..... yiz ..~♣.# ###.# ..~~.## yi .P~~.# # ..~♣#.# ##. _Okay, then. yiħ _You see here a +0 ring mail. _Okay, then. yi c_You see here a +0 ring mail. yi o_Okay, then. _You see here a +0 ring mail.yi yiԸ yit yi yiON A +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.yiyiơ...#...#.#.##.......#ai1024 the Gusty ..###.##.#.#####.##.#Draconian ......##.#.. ##.##.#Health: 20/20 ======================== ..###. # ##...#.#Magic: 5/5======================== .####.##.##.##..†...#AC: 8Str: 10 ......##............#EV: 11Int: 15 .##########.##.....##SH: 0Dex: 11 .## ##...###XL:  2 Next: 44% Place: Dungeon:1 ....##@[..#Noise: ---------  Time: 734.4 (0.0) .### ........###.#b) +0 dagger .##..###.##iS0m .#Cast: Shock ># ###.#.# .###..r ..... ..~♣.# ###.# ..~~.## .P~~.# # ..~♣#.# ##. _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail.yiyiyyi yiyidVyiSX/A +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. yiXWYou found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. yiX1(g)o to location.yikyiq...#...#.#.##.......#ai1024 the Gusty ..###.##.#.#####.##.#Draconian ......##.#.. ##.##.#yizrHealth: 20/20 ======================== ..###. # ##...#.#Magic: 5/5======================== .####.##.##.##..†...#AC: 8Str: 10 ......##............#EV: 11yirInt: 15 .##########.##.....##SH: 0yirDex: 11 .## ##...###yirXL:  2 Next: 44% Place: Dungeon:1 ....##@[..#yisNoise: ---------  Time: 734.4 (0.0) .### ........###.#yi7sb) +0 dagger .##..###.## .#yi]sCast: Shock ># ##yis#.#.# .###..r ..... yisj..~♣.# ###.# yis..~~.## yis.P~~.# # ..~♣#.# ##. _Okay, then. _You see here a +0 ring mail. yi!t_Okay, then. _You see here a +0 ring mail. _Okay, then. yi?tS_You see here a +0 ring mail.yizyiyi&yiQyiq3yi+yif yiqyiByiyicyi)yizyi!yikyiyi'..###.##.#.#####.##.# <>.......##.#.. ##.##.####. # ##...#.#..####.##.##.##..†...# .........##............###########.##.....## ....# ##### ##...### ##..... ......####.[..# ##..### .......@...###.#7.4 (3...# ####..###.## .# #..># ## #. #.## .# #...###..r .. ... .. #....~♣.# ## ###. # #....~~.# ## yix(#...P~~.# # #....~♣#.# ##. #....P♣ ...yi.yiv4yi5yiyibyiyiyi/yiyiyiyiiyiqyiyi/yipyiyi>yi _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _Okay, then. _You see here a +0 ring mail. _Sorry, you're not good enough to have a special ability.yiӲ.###.##.#.#####.##.# .<>.##.#.. ##.##.#.###. #. ##...#.#.####.##.##.##..†...#.##.....#.#.##.....##.##. ##...### .##..... =......####.[..# .##..###....###.#.##..###.## .# .#..># ## #.. #.## .# .#...###..r ....... ..  #....~♣.# ###.###. #  #....~~.# #. ## .#...P~~.# #.# .#....~♣#.# ##. ##....P♣ ...yiyiA8.4 (1yi\[ _Found a knobbly brass ring.yi.###.##.#.#####.##.# ..<>.##.#..# ##.##.#.###. #.###...#.#.####.##.##.##..†...#.##......#.##.##.....## #.....##.###...### #.##......=......####.[..# #.##..###.###.#.# .#####..###.## .# #.#..># ## #..##.## .# #.#...###..r ....... .. #....~♣.# ###.###. #  #....~~.# #. ## #.#...P~~.# #.# ..#....~♣#.# ##. ###....P♣ ...yicyi&9yi yi ,.###.##.#.#####.##.#.<>.##.#..# ##.##.#.###. #.###...#.#.####.##.##.##..†...#.##......#.##.##.....## ##.....##.###...###  #.##......=......####.[..# ##.##..###yi .###.#.# #.#####..###.## .# ##.#..># ## #..##.## .#  #.#...###..r ....... .. #....~♣.# ###.###. # #....~~.# #.# ## ##.#...P~~.# #.#.#....~♣#.# ##.# ####....P♣ ...yib yiL '40yi yiC yi #.###.##.#.#####.##.# #...<>.##.#..# ##.##.# #.###. #.###...#.#.####.##.##.##..†...# #.##......# #.#.##.....###.....##.###...### #.##......=......####.[..##.##..###.###.#yi d.# #.#####..###.## .##.#..># ## #..##.## .# # #.#...###..r ....... .. # #....~♣.# ###.###. # # #....~~.# #.# ##.##.#...P~~.# #.# ..#....~♣#.# #yi #.# #####....P♣ ...yi& yi/ &1yi:6 yi8 yi M.#..............######<>.......##.#..# ##.# #.###. #.###...# .####.##.##.##..†.....##............ #..#########.##..... ###.....##########.###...##  ....=####.[..# ###.##..###.............###.# yi ........# #.#####..###.## .# ###.#..># ## #..##.## .#...#..#yi yi &2yi yiƚ yi  #.#...#.#.##.#  #.###.##.#.#####.##.#  #...<>.##.#..# ##.##.# ##.###. #.###...#.#.####.##.##.##..†...# ##.##.#  #.#.##.....##  ###.....#.###...### #.##......=..@...####.[..##.##..###.###.# ÷.# #.#####..###.## .##.#..>## ## #..##.## .# ## #.#...###..r ....... .. .# #....~♣.# ###.###. # .# #....~~.# #.# ##.# .###.#...P~~.# #.# . .....#....~♣#.# ##.#yi$ yi&3yi yi yi #.#...#.#.##.# #.###.##.#.#####.##.# # #...<>.##.#..# ##.##.##.###. #.###...#.#.####.##.##.##..†...##.##.# # #.#.##.....## ###.....#.###...### #.##......=.@....####.[..##.##..###.###.# yiqw.÷.# #.#####..###.## .# .####.#..># # ## #..##.## .# .## #.#...###..r ....... .# #....~♣.# ###.###..# #....~~.# #.# ##yiâ.# ..###.#...P~~.# #.# . ......#....~♣#.# ##.#yiyi&4yiyiyi, p# #.#...#.#.##.# # #.###.##.#.#####.##.# ## #...<>.##.#..# ##.##.# .###.###. #.###...#.#yi .####.##.##.##..†...# .###.##.# ## #.#.##.....## # ###.....#.###...### yi # #.##......=@.....####.[..##.##..###.###.# yi# #.## #..##.## . #.## #.#...###..r ......yio!..# #....~♣.# ###.###. yi!#..# #....~~.# #.# ##.# ...###.#...P~~.# #.# . yi!O.#....~♣#.# ##.#yi*yi0&5yi8yi/>yi.# #.#...#.#.##.# .# #.###.##.#.#####.##.# .## #...<>.##.#..# ##.##.# ..###.###. #.###...#.# #.####.##.##.##..†...# ..###.##.# .## #.#.##.....## .# ###.....#.###...### .# #.##.......####.[..# .######.##..###.###.# .#.÷.# #.#####..###.## . .#.####.#..># #.## #..##.## .#.## #.#...###..r ..# #....~♣.# ###.###. .#..# #....~~.# #.# ##.#.###.#...P~~.# #.# . .#....~♣#.# ##.#yityi&6yiyiyi+7.4 (2yi< yi 8 _f - a ring of protection from fireyiQ)# #.#...#.#.##.# # #.###.##.#.#####.##.# ## #...<>.##.#..# ##.##.# ###.###. #.###...#.# .####.##.##.##..†...# ###.##.# ## #.#.##.....## # ###.....#.###...### # #.##.####.[..# ######.##..###.###.# #.÷.# #.#####..###.## .# #.####.#..># #.## #..##.## . #.## #.#...###.# #....~♣. #..# #....~~.###.#...P~~. yi@0yi65+8.4 (1yiK;yi|<yiGyiK4Drop what? (Left/Right to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +0 dagger (weapon)a - a +0 club Missiles (select all with ()c - 5 stones Armour (select all with [) yiKo d - a +0 robe Jewellery (select all with "=)  e - a +4 ring of protection (worn)f - a ring of protection from fire [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]yi 1 item  b - a +0 dagger (weapon)  f + a ring of protection from fire[Enter] accept (1 chosen)yiAl{  f - a ring of protection from fireyi 1 item  f + a ring of protection from fire[Enter] accept (1 chosen)yi5f - a ring of protection from fire. A ring that protects its wearer from fire. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the yie fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and  spake, and said, Shadrach, Meshach, and Abednego, ye servants of the most high  God, come forth, and come hither. Then Shadrach, Meshach, and Abednego, cameyiVDrop what? (Left/Right to switch category) 6/52 gear slots (_ for help) 1 item Hand Weapons (select all with ))  b - a +0 dagger (weapon)  a - a +0 club Missiles (select all with ()  c - 5 stones Armour (select all with [)  d - a +0 robe yiRJewellery (select all with "=)  e - a +4 ring of protection (worn)  f + a ring of protection from fire [Up|Down] select[Esc] exit yiLetters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]yi9yi{  f - a ring of protection from fireyiyi yi 1 item  f + a ring of protection from fire[Enter] accept (1 chosen)yi6yi yi # #.........#...#.#.##.......#ai1024 the Gusty # #........###.##.#.#####.##.#Draconian ## #...<>.......##.#..# ##.##.#Health: 20/20 ======================== .###........###. #.###...#.#Magic: 5/5======================== ...........####.##.##.##..†...#AC: 8Str: 10 .###............##............#yi* EV: 11Int: 15 ## #.......##########.##.....##SH: 0Dex: 11 # ###.....##########.###...###XL:  2 Next: 44% Place: Dungeon:1 # #.##.......@.....####.[..#yi Noise: ---------  Time: 748.4 (0.0) ######.##..###.............###.# b) +0 dagger #.÷........# #.#####..###.## .# Cast: Shock #.####.#..># #.## #..##.## . #.## #.#...###..r ....... ...# #....~♣.# ###.###. #..# #....~~.# #.# ##.# yi *...###.#...P~~.# #.# . .......#....~♣#.# ##.# _Okay, then. _You see here a +0 ring mail. yi/ _Sorry, you're not good enough to have a special ability. _Found a knobbly brass ring. _f - a ring of protection from fire  Autopickup disabled for rings of protection from fire.yi +9.4 (1yi yi .......#....~♣#.# ##.# _You see here a +0 ring mail. _Sorry, you're not good enough to have a special ability. _Found a knobbly brass ring. _f - a ring of protection from fire  Autopickup disabled for rings of protection from fire. _You drop a ringyid]3yi]yibyicyimg,yihyi}iyiiyijyi w #..###.##.#.#####.##.#  #...<>.......##.#..# ##.##.# ........###. #.###...#.# ........####.##.##.##..†...# ##...##............# yikw #.......##########.##.....##  ############.###...###  #.##.......=.....####.[..# ###.##..###.......###.# yi{51.4 (2 ÷........# #.#####..###.## .# ###.#..># #.## #..##.## .# # #.#...###..r ....... . .# #....~♣.# ###.###. # .# #....~~.# #.# ##.# .###.#...P~~.# #.# ...#....~♣#.# ##.######....P♣ ...yiTyizyiyix3yiyiUyi-yiוyi# #...#...#.#.##.......# # #........###.##.#.#####.##.# #...<>.......##.#..# ##.##.# .###........###. #.###...#.# ..####.##.##.##..†...# .###............##............# ## ..##########.##.....## # ###.....##########.###...### # #.##.......@.....####.[..#3 ######.##..###.............###.# #.÷........# #.#####..###.## .# #yij*.####.#..># #.## #..##.## #.## #.#...###..r .........# #....~♣.# ###.###. #..# #....~~.# #.# ##.####.#...P~~.# #.# . .......#....~♣#.# ##.#yiyiyi(b _You see here a ring of protection from fire.yioyi[uyiJ{yi} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yiPNyiOUyi\yi]yi@  #.#...#.#.##.#  #.###.##.#.#####.##.#  #...<>.##.#..# ##.##.# ###.###. #.###...#.# ####.##.##.##..†...# ###.##.#  #.#.##.....##  ###.....#.###...###  #.##.=@....####.[..# .##..###......###.# .÷.# #.#####..###.## .# .####.#..># #.## #..##.## .# .## #.#...###..r ...... .# #....~♣.# ###.###. yi# yi) 24.4 (1 _yio/ yiC1 yiE# #.#...#.#.##.# # #.###.##.#.#####.##.# ## #...<>.##.#..# ##.##.# .###.###. #.###...#.#.####.##.##.##..†...# .###.##.# ## #.#.##.....## # ###.....yi#.###...### # #.##.@.....####.[..##.##..###.###.# #.÷.# #.#####..###.## .# #.####.#..># #.## #..##.## . #.## #.#...###..r ........# #....~♣.# ###.###. #..# #....~~.# #.# ##.# ...###.#...P~~.# #.# . yiS.#....~♣#.# ##.#yivyib&5yiyib _You see here a ring of protection from fire.yid~ yi~ A ring of protection from fire. A ring that protects its wearer from fire. You found it on level 1 of the Dungeon. Stash search prefixes: {dropped} {rF+} {jewellery} {resist fire} {fire resistance} yi JMenu/colouring prefixes: identified jewellery _________________ yi “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake, yi and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the yi% W fire, and they have no hurt; and the form of the fourth is like the Son of God.yi` y Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (g)et.yio yi/w # #.........#...#.#.##.......#ai1024 the Gusty # #........###.##.#.#####.##.#Draconian ## #...<>.......##.#..# ##.##.#Health: 20/20 ======================== .###........###. #.###...#.#Magic: 5/5======================== ...........####.##.##.##..†...#AC: 8Str: 10 .###............##............#EV: 11Int: 15 ## #.......##########.##.....##SH: 0Dex: 11 yiw # ###.....##########.###...###XL:  2 Next: 44% Place: Dungeon:1 # #.##.......@.....####.[..#Noise: ---------  Time: 755.4 (1.0) ######.##..###.............###.# b) +0 dagger yiw #.÷........# #.#####..###.## .# Cast: Shock #.####.#..># #.## #..##.## . #.## #.#...###..r ....... ...# #....~♣.# ###.###. #..# #....~~.# #.# ##.# ...###.#...P~~.# #.# . yix ~.......#....~♣#.# ##.# _f - a ring of protection from fire  yiRx Autopickup disabled for rings of protection from fire. _You drop a ring of protection from fire. _You see here a ring of protection from fire. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a ring of protection from fire.yi~ yiD yi yi yixQyiFT{A ring of protection from fire. A ring that protects its wearer from fire. You found it on level 1 of the Dungeon. Stash search prefixes: {dropped} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst yiTi of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (g)et.yi_yiq# #.........#...#.#.##.......#ai1024 the Gusty # #........###.##.#.#####.##.#Draconian ## #...<>.......##.#..# ##.##.#Health: 20/20 ======================== .###........###. #.###...#.#Magic: 5/5======================== ...........####.##.##.##..†...#AC: 8Str: 10 yi.###............##............#EV: 11Int: 15 ## #.......##########.##.....##SH: 0Dex: 11 # ###.....##########.###...###XL:  2 Next: 44% Place: Dungeon:1 # #.##.......@.....####.[..#Noise: ---------  Time: 755.4 (0.0) yi######.##..###.............###.# b) +0 dagger yi!#.÷........# #.#####..###.## .# Cast: Shock #.####.#..># #.## #..##.## . yi/#.## #.#...###..r ....... ...# #....~♣.# ###.###. yiO#..# #....~~.# #.# ##.# yid...###.#...P~~.# #.# . .......#....~♣#.# ##.# yiw@_f - a ring of protection from fire  yikAutopickup disabled for rings of protection from fire. _You drop a ring of protection from fire. yiS_You see here a ring of protection from fire. yi_You can't see any susceptible monsters within range! (Use Z to cast anyway.) yiM_You see here a ring of protection from fire.yiyi.+6.4 (1yiSyiA8 _f - a ring of protection from fireyiϫ yiJ Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon)a - a +0 club Missiles (go to first with ()c - 5 stones Armour (go to first with [)  d - a +0 robe Jewellery (go to first with "=)  e - a +4 ring of protection (worn)f - a ring of protection from fireyir&if - a ring of protection from fire. A ring that protects its wearer from fire. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ yi&“And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe.yi.yi5yi=# #.........#...#.#.##.......#ai1024 the Gusty # #........###.##.#.#####.##.#Draconian ## #...<>.......##.#..# ##.##.#Health: 20/20 ======================== .###........###. #.###...#.#Magic: 5/5======================== ...........####.##.##.##..†...#AC: 8Str: 10 .###............##............#EV: 11Int: 15 ## #.......##########.##.....##SH: 0Dex: 11 # ###.....##########.###...###XL:  2 Next: 44% Place: Dungeon:1 # #.##.......@.....####.[..#Noise: ---------  Time: 756.4 (0.0) ######.##..###.............###.# b) +0 dagger #.÷........#i>m #.#####..###.## .# Cast: Shock #.####.#..># #.## #..##.## . #.## #.#...###..r ....... ...# #....~♣.# ###.###. #..# #....~~.# #.# ##.# ...###.#...P~~.# #.# . .......#....~♣#.# ##.#Autopickup disabled for rings of protection from fire. _You drop a ring of protection from fire. _You see here a ring of protection from fire. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a ring of protection from fire. _f - a ring of protection from fireyi)DyiH+9 (0.5yioNyiP? _f - a ring of protection from fire (worn)zivA ziJ zi@X zi` .# #.#...#.#.##.# .# #.###.##.#.#####.##.# .## #...<>.##.#..# ##.##.# ..###.###. #.###...#.# #.####.##.##.##..†...# ..###.##.# .## #.#.##.....## .# ###.....#.###...### .# #.##.####.[..# .######.##..###.###.# .#.÷.# #.#####..###.## . .#.####.#..># #.## #..##.## .#.## #.#...###..r ..# #....~♣.# ###.###. .#..# #....~~.# #.# ##.#.###.#...P~~zi .# #.# . .#....~♣#.# ##.#zi zi -7.9 (1.0zi ziY ziQ#.# #.#...#.#.##.# #.# #.###.##.#.#####.##.# #.## #...<>.##.#..# ##.##.#.###.###. #.###...#.# .#.####.##.##.##..†...#.###.##.# #.## #.......#.##.....## #.# ###.....#.###...### #.# #.##.####.[..# #.######.##..###.###. #.#.÷.# #.#####..###.## #.#.####.#..># #.## #..##.## #.#.## #.#...###..r ..# #....~♣.# ###.###. #.#..# #....~~.# #.# ##.# #....###.#...P~~.# #.# . .#....~♣#.# ##.#zi%qY8zi !k ###.####.### #...<>.......# ...###........###. #.###... .#....####.##.##.##..†.. ...###.....##......... #.## #.......##########.##.....# ###.....##########.###...# #.##.............####.[..#####.##..###.....###..÷........# #.#####..###.## ####.#..># #.## #..##.## ♣#. #....#####....P♣ ...zi'&9zi/zi0ziziT # #...<>.......# ...###........###. #.###... .#....####.##.##.##..†.. ...###.....##......... #.## ##########.##.....# ###.....##########.###...# #.##.............####.[..#####.##..###.....###..÷........# #@#####..###.## ####.#..># #.## #..##.##  #.#...###..r ....... ## 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.zi]C #..#....###.#...P~~.# #.# #.#....~♣#..ziF^# ##.# #.##....#####....P♣ #.zi^....  #.##.#..# #.....# #.#  #.zi^N.# ##.##.###.##.zi2i.ziBu&9.zi{.zih}.ziY ##...###.###. #.###.#..#.....####.##.##.##.#....###............##.#.#.## #.......##.##.#.#.# ###.....####.###.#.#.# #.##.....##.#.######.##..###.#.#.#.÷..ziPZ {# #.#####..###.#.#.#.####.#.@># #.#####..##.###.#.#.## #.#...###. #..ziZ # #....~♣.#####.###. .ziZ #..#.#..# #....~~.# #.# ##.  #..ziZ #....~♣#.# ##.#.zi [ #.##....#####....P♣ #.... .zi1[ .zi%c .ziOm '90.zirs .zi~t /zi)##...###.###. #.###.#..#...........####.##.##.##..†/zi*#....###............##.#.#.## #.......##.##.#.#.# ###.....###.###.#.#.# #.##....####.#.#.######.##..###.#.#.#.÷.# #.#####..###.##.#.#.####.#..@# #.#####..##.###.#.#.## #.#...###.  #.# #....~♣.#####.###.  #..#.#..# #....~~.# #.# ##.##..#....###.#...P~~.# #.# .#.#....~♣#.# ##.#  #.##....#####....P♣ #.... /zi2/zi%<&1/ziB/zi Fc _There is a stone staircase leading down here./zi7/zi>/ziE/ziF/zi /zi /zi /zi# # _There is a stone staircase leading down here.Unknown command. _There are no items here. _is a stone staircase leading down here.are no items0zi_w0zi-2 _0ziU0zi1zi1zi1zi1ziY2ziB 0 ..#....####.##.##.##..†..###............##.........#.## #.......##########.## ###..# #.##.............#########.##..###2ziC Z.....÷........# #.#####..###.#####.#..>.## ##........... .......# #....~♣.#####.####.#~~.# #.# ##.#2zidD L.#.#...##.##.#####.#.## #..)..#.#2ziL 2zi&X &32zij^ 2zi` 3zi^ M#...###.###. #.###..#...........####.##.##.##..†...###............##......# #.....###.....##########.###. #.##.....#########.##..###.............÷........#. # #.#####..##.###.#.#.## #.#...###.............~♣.#####.###.  #..#.#..# #....~~.# #.# ##.#.#.#...##.##.#3zi&43zi3ziܪ%Unknown command. _There are no items here. _is a stone staircase leading down here. _are no items _is a stone staircase leading down here.5zi 5zi 5ziU 5zi 5zi -5 _5ziO 5zi l&25ziq #########  #........  #........  #........  #@.......  #........  #........ 5ziKr #........ #........ ######... .## # 5zi-6.8 (2.55zi5ziD _There are no items here. _is a stone staircase leading down here. _are no itemsis a stone staircase leading down here. _5ziYou climb downwards.5ziba _There is a stone staircase leading up here.7zic ##.##.#.#<#.#.#.#.######..##7zii 7zict 47.8 (1.0 _7ziy 7zi{ 7zi # #.##.##.##<.##.##.##.7zi ##.#######....#.#.#7zit 7zi4 &87zi 7zi 8zi]*# #.## #.# #.# #<.# #.# #.8zi*W# 8zi28zi?&98ziJ8zii#e# #.## #.# #.# #<.# #.# #.# 8zi*8zi5(8008zi;8zi=8ziYu# #.## #.# #.# #<.# #.# #.# #.#####.#8zix8zi&18zi8zi 8ziD ?# #.## #.# #.# #<.# #.# #.# 8zi/E k#.#8ziMK 8ziT &28zidZ 8zin\ 8zi  ##########........##.<.#.8zi 8zi &38zi 8zi 9zi` ##########........##.<.#.9zie&49zik9zi,m9zi' ##########........##.<.#####..9zi9zi;&59zi9zi9zi`N ##########........##.<.##### #.#####9zif9ziDp&69ziu9ziow9zi 7 ........##.<.###### #.#### 9zi9zi&79zi9zi9zi-9zi19ziV9ziI9zi 9zi@9zim 9ziu 9ziy9zic9zi9zi9zi9zi9zi9zi9zi9zi!Z 9zib 9zig 9zih 9zit - #.## #.# #.# #<.# #.# #.# #.#9zi[u Z #.# ######@...# #.#### #.# #.# #.# ..# ###9ziz 9zi &89zi 9zi :zi .#<#.#..#...#....###### #@#### :zi":zib)&9:zi.:zi/:zi} #<.............#......######....# #.#### :zi`:zi'10:zi:ziJ:zi`<...#......#......#..#####... #.### .### :ziP:zi&1:zi/:ziю:ziNn...........##### #.### #...#.####:zi:zi&2:zi:zi:ziKU 0.##### #.### ####...#### :zix[ :ziV_ &3:ziNc :zi e :zi :zi :zit :ziS :zi+_ :zib :zio :zin, Q:ziy :zi| :zi :zie :zi :zi :zi :zi_ :zi{c :zif :zik :zilm :zi :ziY :ziX :ziF :zi P :ziVT :ziW :ziY :zi :zi :zi :zi :zi1k #.# #.........# #.........# ######....# #.#### #.# #.# ####.# #..@.# #.#### #:ziO :zi &4:zi:zi;zi&? #.# #.........# #.........# ######....# #.#### #.# #.# ####.# #.@..# #.#### #...###;ziC;ziF&5;zi@J;zi L;zi ;zi;zi$;zi2;zi֕  #.# #.# #.# ######....# #.#### #.# #.# ####.# #@...# #.#### #.# ..#;zi K ####;ziݜ ;zi &6;zi ;zi ;zi6 ##### #.### #####.#...####;ziw7O .##;zi<;zi?&7;ziB;ziD\zi@b _There is a basalt altar of Yredelemnul here._ziX_ziYA basalt altar of Yredelemnul. An altar to Yredelemnul the Dark, worked from columnar basalt. Pray here with > to learn more. You are here. (>)pray.azivazi######.... ai1024 the Gusty#.### Draconian##.#Health: 20/20 ========================#.#.#Magic: 5/5========================azi$#.###### ####.#AC: 8Str: 10#......# #....#EV: 11Int: 15azi%#.....# #.####SH: 0Dex: 11#.....# #####.#XL:  2 Next: 51% Place: Dungeon:2#..@..# #.....#Noise: ---------  Time: 832.8 (4.0)#.....###†#####azi5b) +0 dagger##........#Cast: Shock####.########azic     _You kill the hobgoblin! _You see here a hobgoblin corpse. _Found a basalt altar of Yredelemnul. _Magic restored. _There is a basalt altar of Yredelemnul here.  You kneel at the altar of Yredelemnul.azi /  --more--dzi3sdzi7tYredelemnul the Fallen Cast down by the good gods eons ago, Yredelemnul seeks to despoil their creations and chain all living souls within their inexorable grip. Followers whowould conquer in Yredelemnul's name are granted the power to reap an army of thedead and bind powerful souls into eternal service - provided they can sweep across the land in a tide as inexorable as their god. Favour - Yredelemnul is neutral towards you. Granted powers:(Cost)You are surrounded by an umbra. Foes that die within your umbra may be raised as undead servants. You can light the black torch and reap souls in Yredelemnul's name. dzitYou can recall your undead harvest.(2 MP)Yredelemnul will gift you temporary undead servants when you light the torch. You can hurl gouts of umbral torchlight.(4 MP, Piety-, Torchlight)You can bind living souls.(6 MP, Piety--, Injury)You can engulf your surroundings in Yredelemnul's grip. (8 MP, Piety-----)[!]: Overview|Powers|Wrath [J/Enter]: join religion{zi{zi*{zip######.... ai1024 the Gusty#.### Draconian##.#Health: 20/20 ========================#.#.#Magic: 5/5========================#.###### ####.#AC: 8Str: 10#......# #....#EV: 11Int: 15#.....# #.####SH: 0Dex: 11#.....# #####.#XL:  2 Next: 51% Place: Dungeon:2#..@..# #.....#Noise: ---------  Time: 832.8 (4.0)#.....###†#####b) +0 dagger##........#Cast: Shock####.########{zi     _You kill the hobgoblin! _You see here a hobgoblin corpse. _Found a basalt altar of Yredelemnul. _Magic restored. _There is a basalt altar of Yredelemnul here.  You kneel at the altar of Yredelemnul.{zi{zi {zi{ziU. _zi*` #######> #. #. #.# #. #.# #.###### ####.# #......# #....# #.....# #.#### #.....# #####.#zi` #.@_..# #.....# #.....###†#####zi` ##........#  ####.##### zi`K ###zihzico+3.8 (1zict8_ziv5_You see here a hobgoblin corpse. _Found a basalt altar of Yredelemnul. _Magic restored. _There is a basalt altar of Yredelemnul here. _Found an escape hatch in the floor.ziq u######.#> #.##. #.# #. #.# #.###### ####.# #......# #....# #.....# #.#### #.....# #####.# #..@..# #.....# #.....###†##### ##..# zi ziѶ &4zi zi b _There is a basalt altar of Yredelemnul here.$~i$~iI$~iF$~iϑ&~i# _&~iX&~ie,&~iU&~it&~i&~i|&~i&~iT &~i &~i!&~i:#&~ix$&~i$&~i1%&~i&&~i'&~i'&~i'(&~i0 #.. #<..... #...... ##...... .&~iA1 #...... ###. #...... #.. ######. #># #. #@# #.41.8 (7&~iq1 #.# #. #.###### ####.&~i1A #......# #....##.....# #.####.....# #####.#&~i1#.._..# #.....# &~i1u#.....###†##### &~i 26##........#&~i6&~i;&~i=)~imHM.<  .###.#........######..# #.###### ####....._...)~i)~i+2.8 (1)~i)~ia _There is an escape hatch in the floor here.)~i4j M.< # .##.......######>####.##...)~ip )~is -3 _)~iBx 9_)~iyz *~iŚ <.#.####...######## .# ..#.....###†#####*~iV*~i&4*~iƫ*~ia _There is an escape hatch in the floor here.,~i)J,~i2C5 _,~i89_-~irc 3  You slide downwards. The hatch slams shut behind you.-~i ## .. .#  .#  ## .#  #...###.#.#.# #...@.....# -~ii#.g.######### ##   g   Ijyb (wand, asleep) -~i5r You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a-~iT0wand of polymorph.-~id/  --more--K~iK~iVK~iUM 7.3 (2.5Shock _K~i\K~iaL~i  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M~i8v  ai1024 the Gusty  Draconian ## Health: 20/20 ======================== .. Magic: 4/5===================----- .# AC: 8Str: 10 .# EV: 11Int: 15 ## .# SH: 0M~iv=Dex: 11 M~ivL#...###.#.#.#  XL:  2 Next: 51% Place: Dungeon:3 #.**@.....#  Noise: ---------  Time: 847.3 (0.0) #.g*#########  b) +0 daggerM~iw2 ## Cast: Shock  g   Ijyb (wand, asleep)Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M~iwEAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (asleep, 100% to hit)R~iD@ai1024 the GustyDraconian##Health: 20/20 ========================..Magic: 4/5===================-----.#AC: 8Str: 10.#EV: 11Int: 15## .#SH: 0Dex: 11#...###.#.#.#XL:  2 Next: 51% Place: Dungeon:3#.**@.....#Noise: ---------  Time: 847.3 (0.0)#***#########b) +0 dagger##Cast: ShockR~i@g   Ijyb (wand)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (asleep, 100% to hit)  The zap hits Ijyb.R~iLA.gR~ik(....R~i3=8.3 (1R~iR~iQ[  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (asleep, 100% to hit)  R~i;The zap hits Ijyb. _Ijyb is lightly wounded.R~i R~i R~i R~i F _Unknown command.T~iI  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V~iy h  ai1024 the Gusty  Draconian ## Health: 20/20 ======================== .. Magic: 3/5==============---------- .# AC: 8Str: 10 .#V~iy L EV: 11Int: 15 ## .# SH: 0Dex: 11V~i z  V~i1z ]#...###.#.#.#  XL:  2 Next: 51% Place: Dungeon:3 V~i_z C#.**@.....#  Noise: =--------  Time: 848.3 (0.0) V~iz #..g#########  b) +0 dagger ##V~iz ` Cast: ShockV~iz  V~iz  g   Ijyb (wand)V~i{ /V~iT{ Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V~i{ Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineV~i{ Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (lightly wounded, 60% to hit)X~i 0ai1024 the GustyDraconian##Health: 20/20 ========================..Magic: 3/5X~iz ==============----------.#AC: 8Str: 10.#EV: 11Int: 15## .#SH: 0Dex: 11#...###.#.#.#XL:  2 Next: 51% Place: Dungeon:3X~i #.**@.....#Noise: =--------  Time: 848.3 (0.0)X~i #***#########b) +0 dagger##Cast: ShockX~i g   Ijyb (wand)Confirm with . or Enter, or press ? or * to list all spells.X~i% sAiming: Shock (safe; 9% risk of failure)  X~iI Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  X~ij Hwand of polymorph (lightly wounded, 60% to hit)  The zap hits Ijyb.X~iiK 8g.X~ivQ (....X~iQ +9.3 (1X~iEY X~i[ Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (lightly wounded, 60% to hit)  The zap hits Ijyb. _Ijyb is moderately wounded.Z~iZ  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[~i<  ai1024 the Gusty  Draconian ## Health: 20/20 ======================== .. Magic: 2/5=========--------------- .# AC: 8Str: 10 .# EV: 11Int: 15 ## .# SH: 0Dex: 11 #...###.#.#.#  XL:  2 Next: 51% Place: Dungeon:3 #*g*@.....#  Noise: =--------  Time: 849.3 (0.0) #...#########  b) +0 dagger[~iήK ## Cast: Shock  g   Ijyb (wand)[~iBThe zap hits Ijyb. [~i#7_Ijyb is moderately wounded.[~iACasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[~i^sAiming: Shock (safe; 9% risk of failure)  [~iQPress: ? - help, Shift-Dir - straight line]~ik|#.g**]~i`***.#]~iHDe...g*#]~ib Mg*Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (moderately wounded, 60% to hit)_~iPai1024 the GustyDraconian##Health: 20/20 ========================..Magic: 2/5=========---------------.#AC: 8Str: 10.#EV: 11Int: 15## .#SH: 0Dex: 11#...###.#.#.#XL:  2 Next: 51% Place: Dungeon:3_~i<#***@.....#Noise: =--------  Time: 849.3 (0.0)#...#########b) +0 dagger##Cast: Shockg   Ijyb (wand)Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (moderately wounded, 60% to hit)  The zap hits Ijyb.  Ijyb is heavily wounded.The zap hits Ijyb._~im.g.  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (moderately wounded, 60% to hit)  The zap hits Ijyb.  Ijyb is heavily wounded.The zap hits Ijyb.  Ijyb is heavily wounded._~iР8*`~i4`~i:♣`~i30/325  2  50.3 (1Tree `~iX`~i _Ijyb zaps a wand. You turn into a tree. Your roots penetrate the ground.b~iFb~i b~iΚ b~i8_You cannot move.i~i|  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k~i'|  ai1024 the Gusty  Draconian ## Health: 30/30 ======================== .. Magic: 1/5====-------------------- .# AC: 25Str: 10 .# EV:  2 Int: 15 ## .# SH: 0Dex: 11 #...###.#.#.#  XL:  2 Next: 51% Place: Dungeon:3 #*g*♣.....#  Noise: =--------  Time: 850.3 (0.0) #...#########  b) +0 dagger~i;}0H ## Cast: Shock  Tree   g   Ijyb (wand) _Ijyb zaps a wand. You turn into a tree. Your roots penetrate the ground. _You cannot move.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linen~is|#.g*  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (heavily wounded, 60% to hit)n~i&T *gn~i9O#*g*n~iڈ#.g***n~i 9.*n~id 7*.n~iQ .gAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (heavily wounded, 60% to hit)s~iGai1024 the GustyDraconian##Health: 30/30 ========================..Magic: 1/5====--------------------.#AC: 25Str: 10.#EV:  2 Int: 15## .#SH: 0Dex: 11#...###.#.#.#XL:  2 Next: 51% Place: Dungeon:3#***♣.....#Noise: =--------  Time: 850.3 (0.0)#...#########b) +0 dagger##Cast: ShockTree g   Ijyb (wand)Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (heavily wounded, 60% to hit)  The zap hits Ijyb.  Ijyb is severely wounded.The zap hits Ijyb but does no damage.s~i@.gs~i..s~i*1.3 (1s~is~i  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (heavily wounded, 60% to hit)  The zap hits Ijyb.  Ijyb is severely wounded.The zap hits Ijyb but does no damage. _Ijyb is severely wounded.w~iD   You hit Ijyb.w~i  Ijyb is almost dead.2w~i 7 _Ijyb hits you but does no damage.x~i%  You closely miss Ijyb.x~i%  x~i>Ijyb is almost dead.x~iq%3x~ix~i7 _Ijyb hits you but does no damage.x~i$  You barely miss Ijyb.x~ic  Ijyb is almost dead.x~i%4x~ix~i7 _Ijyb hits you but does no damage.x~iSM  You hit Ijyb but do no damage.x~i  Ijyb is almost dead.Ijyb stops to check on her wand.5 _Ijyb hits you but does no damage.y~i$  You barely miss Ijyb.y~i)  Ijyb is almost dead.6 _Ijyb hits you but does no damage.y~iM  You hit Ijyb but do no damage.y~i՛c  Ijyb is almost dead.y~iҝ%7y~i=y~i7 _Ijyb hits you but does no damage.y~i{n $  You barely miss Ijyb.y~i w c  Ijyb is almost dead.y~iy ]2=====8y~i  y~iށ 7 _Ijyb hits you but does no damage.y~i` M  You hit Ijyb but do no damage.y~iRD 9.2 (0.9 _Ijyb is almost dead.z~i$  You barely miss Ijyb.z~i(  Ijyb is almost dead.60.2 (1.0z~iz~iN7 _Ijyb hits you but does no damage.z~iɪ$  You barely miss Ijyb.z~iwc  Ijyb is almost dead.z~i%1z~i%z~i\"  You barely miss Ijyb.  Ijyb is almost dead. _Ijyb hits you but does no damage.  You barely miss Ijyb.  Ijyb is almost dead. _Ijyb hits you but does no damage.z~i7G  Ijyb is almost dead. _Ijyb hits you but does no damage.  You barely miss Ijyb.  Ijyb is almost dead. _Ijyb hits you but does no damage.  You hit Ijyb but do no damage.z~ic  Ijyb is almost dead.z~i@J=====2.1 (0.9z~idz~i*7 _Ijyb hits you but does no damage.z~i   You hit Ijyb.z~i0  Ijyb is almost dead.3.1 (1.0z~i z~i 7 _Ijyb hits you but does no damage.z~i M  You hit Ijyb but do no damage.z~i  Ijyb is almost dead.4 _Ijyb hits you but does no damage.{~i  You barely miss Ijyb.  Ijyb is almost dead.5{~ip{~i 7 _Ijyb hits you but does no damage.|~iW#7  You hit Ijyb but do no damage.|~i%|~iI0c  Ijyb is almost dead.|~i2%6|~i8|~i:7 _Ijyb hits you but does no damage.|~ixd (  You completely miss Ijyb.|~im c  Ijyb is almost dead.|~i&p %7|~iWt |~i w 7 _Ijyb hits you but does no damage.}~iM  You hit Ijyb but do no damage.}~ic  Ijyb is almost dead.}~ip%8}~i}~i!7 _Ijyb hits you but does no damage.}~iZ p  Ijyb is almost dead. _Ijyb hits you but does no damage.  You hit Ijyb but do no damage.  Ijyb is almost dead. _Ijyb hits you but does no damage.  You hit Ijyb but do no damage.}~iY  _Ijyb hits you but does no damage.  You hit Ijyb but do no damage.  Ijyb is almost dead. _Ijyb hits you but does no damage.  You hit Ijyb but do no damage.  Ijyb is almost dead.}~i %9}~i }~i   You hit Ijyb but do no damage.  Ijyb is almost dead. _Ijyb hits you but does no damage.  You hit Ijyb but do no damage.  Ijyb is almost dead. _Ijyb completely misses you.}~iځ M  You hit Ijyb but do no damage.}~it c  Ijyb is almost dead.}~i Z3=====70}~i }~iq 7 _Ijyb hits you but does no damage.~i  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i  ai1024 the Gusty  Draconian ## Health: 30/30 ======================== .. Magic: 2/5=========--------------- .# AC: 25Str: 10 .# EV:  2 Int: 15 ## .# SH: 0Dex: 11 #...###.#.#.#  XL:  2 Next: 51% Place: Dungeon:3 #**g♣.....#  Noise: =--------  Time: 870.1 (0.0) #...#########  b) +0 dagger[11;1~i70H ## Cast: Shock  Tree   g   Ijyb (wand)Ijyb is almost dead. _Ijyb hits you but does no damage.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line~i1K#..gCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (almost dead, 60% to hit)~iȋ ai1024 the GustyDraconian##Health: 30/30 ========================..Magic: 2/5=========---------------.#AC: 25Str: 10.#EV:  2 Int: 15## .#SH: 0Dex: 11#...###.#.#.#~ij XL:  2 Next: 51% Place: Dungeon:3#***♣.....#Noise: =--------  Time: 870.1 (0.0)#...#########b) +0 dagger##Cast: ShockTree g   Ijyb (wand)~i Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (almost dead, 60% to hit)  The zap hits Ijyb.  ~ǐ >Ijyb is almost dead.~i H..g~iN *1.1 (1~i(   Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of polymorph (almost dead, 60% to hit)  The zap hits Ijyb.  Ijyb is almost dead. _The zap misses Ijyb. Ijyb hits you but does no damage.~i  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ix  ai1024 the Gusty  Draconian ## Health: 30/30 ======================== .. Magic: 1/5====-------------------- .# AC: 25Str: 10 .# EV:  2 Int: 15 ## .# SH: 0Dex: 11 #...###.#.#.#  XL:  2 Next: 51% Place: Dungeon:3 #**g♣.....#  Noise: =--------  Time: 871.1 (0.0) #...#########  b) +0 dagger~i ## Cast: Shock  Tree   g   Ijyb (wand)Ijyb is almost dead. _The zap misses Ijyb. Ijyb hits you but does no damage.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line~io  ai1024 the Gusty  Draconian ## Health: 30/30 ======================== .. Magic: 1/5====--------------------~iXP .# AC: 25Str: 10 .# EV:  2 Int: 15 ## .# SH: 0Dex: 11~i; #...###.#.#.#  XL:  2 Next: 51% Place: Dungeon:3 #..)♣.....#  Noise: =--------  Time: 871.1 (0.0) #...#########  b) +0 dagger~i ## Cast: Shock  Tree ~iS  g   Ijyb (wand)~i _The zap misses Ijyb. Ijyb hits you but does no damage.  Casting: Shock (safe; 9% risk of failure)  ~iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  ~ijPress: ? - help, Shift-Dir - straight lineThe zap hits Ijyb.~i. ## .. .# .# ## .#   #***    ## ~i<..)~iJ~i~ai1024 the GustyDraconian##Health: 30/30 ========================..Magic: 1/5====--------------------.#AC: 25Str: 10.#EV:  2 Int: 15## .#SH: 0Dex: 11#...###.#.#.#XL:  2 Next: 172% Place: Dungeon:3#..)♣.....#Noise: =--------  Time: 872.1 (1.0)#...#########b) +0 dagger##Cast: ShockTree Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Ijyb. _You kill Ijyb!~icMAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line~iThe zap hits Ijyb. _You kill Ijyb!  Your Stealth skill increases to level 3!  You have reached level 3!~i/  --more--~iǖ Y  Your experience leads to an increase in your attributes!~iT UIncrease (S)trength, (I)ntelligence, or (D)exterity? ~i N  Uppercase letters only, please.~i {9/3967337% Shock~i ~iX _You feel clever. x2; Your scales feel tougher.~iRs~iv~i}~iF _You cannot move.~iyi  ~i~iF~i[X~i=,~i~i~i~i~i,~i~iS,~i[~i},~i~il2====~i~iH~i~iC~i _You start resting.Tree ~i~i<====~i~i,~i-~iz,~ik~i\,~iR~i|3====~i=~irr _Your transformation is almost over.~i&-~iJ@908.0)~i'$26/26==== 911 -1.1 (19 ~iF)~i+U _You feel less wooden.~i #### .... .#.. .# ##. .# #...###.#.#.# #...# #...# ###~is~i&12.0)~i~i]  p - a wand of polymorph (8)  Things that are here:~i+3.1 (2~i~iV _a +0 dagger; a +0 leather armour~i SHIFT~imv~iDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display d~iiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes~i ------------------------------------------------------------------------ J.RELIGION ------------------------------------------------------------------------ There are a number of gods, demons and other assorted powers who will accept your character's worship, and sometimes give out favours in exchange. You can use the '^' command to check the requirements of whoever it is that you worship, and if you find religion to be an inconvenience you can always renounce your faith (use the 'a' command - but most gods resent being scorned). Further details can be seen with '!' while in the '^' screen. To use any powers which your god deems you fit for, access the abilities menu via the 'a' command; god-given abilities are listed as invocations. Many god abilities can be 'Q'uivered in order to trigger via the 'f'ire or autofire interface. Depending on background, some characters start out religious; others have to pray at an altar to dedicate themselves to a life of servitude. There are altars scattered all over the dungeon, and there are rumours of a special temple somewhere near the surface. At an altar, you can enter a god's service by pressing < or >. You'll first be given a description of the god, and then be asked if you really want to~i4~iüjoin. To see a list of the standard gods and which of their altars you've seen in your current game, press 'Ctrl-O'. You can also learn about all gods by pressing '?/G'. ~iPNote that some gods are picky about who can enter their service; for example, good gods will not accept demonic or undead devotees. If you would like to start the game with a religion, choose your background from Berserker, Chaos Knight, or Cinder Acolyte. ------------------------------------------------------------------------~iK.MUTATIONS ------------------------------------------------------------------------ The Dungeon contains many sources of mutagenic radiation and magical contamination, which may cause your character to gain semi-permanent mutations if affected. You can use the 'A' command to view a list of any mutations that you have acquired. Individual mutations can be examined in further detail by pressing the letter they are labelled with. ~i Many mutations are actually beneficial to your character, but there are plenty of nasty ones as well. Some mutations have multiple levels, each of which counts as a single mutation. Miscasting spells will cause magical contamination, which in turn can cause mutations if too much contamination is accrued at once. Certain powerful magical spells (such as 'Irradiate') also cause contamination as a side-effect even when successful. A single use of these effects is safe on its own, but multiple uses in short succession, or usage with existing contamination from other sources can cause dangerous levels of contamination. ~igDside-effect even when successful. A single use of these effects is safe on its own, but multiple uses in short succession, or usage with existing contamination from other sources can cause dangerous levels of contamination. Mutations from magical contamination are almost always harmful. Mutations can also be caused by specific potions or by spells cast by powerfu enemies found deep in the dungeon. It is more difficult to get rid of bad mutations than to get one. Using potions of mutation will remove a number of your current mutations, but will give you more mutations. These might be better to your taste. However, the only sure-fire ways is to join the gods Zin or Jiyva, each of whom p~i4Erovides some remedy against mutations. Demonspawn are a special case. Characters of this species get certain special mutations as they gain levels; these are listed in cyan. They are permanent and can never be removed. If one of your Demonspawn powers has been augmented by a random mutation, it is displayed in a lighter colour. Many species have special intrinsic features, like Trolls' claws and Felids' fur. These can also be viewed on the 'A' screen. If enhanced by a mutation, they will be displayed in light blue. (Mutations cannot remove species intrinsics.) Some of these innate features will provide an~iqactivated ability, which can be used with the 'a' command. Some mutations are only temporary and will dissipate after slaying more enemies. These are listed in purple on the list of mutations, and marked as temporary. ------------------------------------------------------------------------ L.LICENCE, CONTACT, HISTORY ------------------------------------------------------------------------ See licence.txt for information about Crawl's licensing. Most of the game's components are licensed under version 2 or later of the GNU General Public~ip` emporary. ------------------------------------------------------------------------ L.LICENCE, CONTACT, HISTORY ------------------------------------------------------------------------ See licence.txt for information about Crawl's licensing. Most of the game's components are licensed under version 2 or later of the GNU General Public License; those that aren't are under compatible licenses. Disclaimer  This software is provided as is, with absolutely no warranty express or  implied. Use of it is at the sole risk of the user. No liability is~ia accepted for any damage to the user or to any of the user's possessions. Contact and community information ======================================== Crawl's homepage is at:  http://crawl.develz.org Use this page for direct links to downloads of the most recent version. You can also submit bug reports on the GitHub issue tracker at:~i@ ]======================================== Crawl's homepage is at:  http://crawl.develz.org Use this page for direct links to downloads of the most recent version. You can also submit bug reports on the GitHub issue tracker at:  https://github.com/crawl/crawl/issues ~i@ CIf you'd like to discuss Crawl, a good place to do so is the #dcss channel of the Roguelikes Discord:  https://discord.gg/GtT7xMe There's also an active subreddit for game discussion:  https://www.reddit.com/r/dcss/ In both of these communities, topics related to this game usually meet a warm response, including tales of runes seized, victories (especially first victories), and sad stories of deceased characters. There are also usually experienced players around ready to give advice on equipment choices, tight~i$WIn both of these communities, topics related to this game usually meet a warm response, including tales of runes seized, victories (especially first victories), and sad stories of deceased characters. There are also usually experienced players around ready to give advice on equipment choices, tight spots, or other dilemmas. The Discord has a relay to the Sequell IRC bot that provides helpful information and statistics about the game. Some players frequent the #crawl channel on the Libera IRC network, which is also the home of Sequell and other info bots. For those interested in game development, see the #crawl-dev channel, which is frequented by many members of the game's development team. History ======================================== ~iCrawl began as Linley's Dungeon Crawl, created in 1995 by Linley Henzell. Linley based Crawl on popular roguelikes of the time, namely Moria, Hack, and NetHack, also taking inspiration from traditional RPGs like Ultima IV. The object of your quest in Crawl, the Orb of Zot, was taken from Wizard's Castle, a text adventure written in BASIC. Linley produced Crawl versions up to 3.30, released in March 1999. Further work was then carried out by a group of developers who released 3.40 in~i͛MFebruary 2000. Of these developers, Brent Ross emerged as the single maintainer, producing versions until 4.0 beta 26 in 2002. Brent released an alpha version 4.1 in August 2005, which vastly overhauled the codebase and reworked many of the game's aspects, but also considerably increased its difficulty. By this point, Brent no longer had enough free time to develop Crawl. Hence Darshan Shaligram, who had previously contributed many UI improvements, recruited longtime player Erik Piper to start a new project and continue development. Darshan and Erik aimed to incorporate ideas from the 4.1 alpha and produce a more balanced an enjoyable game. Calling their project "Dungeon Crawl: Stone Soup" in reference to their collaborative process, they pulled many~i 4.1 improvements into the 4.0 beta 26 codebase, play-testing and adjusting the results. Dungeon Crawl: Stone Soup version 0.1 was released to USENET in September 2006, with many additional developers subsequently joining the team. See Darshan's own account of the project's creation here:https://crawl.develz.org/wordpress/the-dawn-of-stone-soup ~i Darshan and Erik aimed to incorporate ideas from the 4.1 alpha and produce a more balanced an enjoyable game. Calling their project "Dungeon Crawl: Stone Soup" in reference to their collaborative process, they pulled many 4.1 improvements into the 4.0 beta 26 codebase, play-testing and adjusting the results. Dungeon Crawl: Stone Soup version 0.1 wasto USENET in September 2006, with many additional developers subsequently joining the team. See Darshan's own account of the project's creation here:  https://crawl.develz.org/wordpress/the-dawn-of-stone-soup The development of Crawl proceeds to this day, with a team of many developers and hundreds of contributors. ~iS------------------------------------------------------------------------ M.MACROS, OPTIONS, PERFORMANCE ------------------------------------------------------------------------ Crawl supports redefining keys via key maps. This is useful when your keyboard layout makes some key awkward to use. You can also define macros: these are command sequences which can make playing a great deal more convenient. Note that mapping 'a' to some other key will treat almost all ~ipressings of 'a' in that new way (including dropping and wielding, etc.), so is not recommended. Macroing 'a' to some other key will only change the command key 'a'.~i LYou can set up key maps and macros in-game with the '~' key ('Ctrl-D' will also work); this also allows for saving all current key bindings and macros. Alternatively, you can directly edit the macro.txt file. For more information on both and for examples, see macros_guide.txt. ~isBiCrawl supports a large number of options that allow for great flexibility in the interface. They are fully documented in the file options_guide.txt. The options themselves are set in the file ~/.crawlrc (for UNIX systems - copy over init.txt to ~/.crawlrc) or init.txt (for Windows). Several interface routines are outsourced to external Lua scripts. The standard distribution has them in the dat/clua/ directory. Have a look at the single scripts for short descriptions. Generally, Crawl should run swiftly on all machines (it compiles out of the~i ~i ~ia ai1024 the GustyDraconian##Health: 26/26 ========================##..Magic: 3/6============------------...#AC: 9Str: 10.. .#EV: 11Int: 17##. .#SH: 0~i Dex: 11#...###.#.#.#XL:  3 Next: 37% Place: Dungeon:3#..@......#Noise: ---------  Time: 893.1 (0.0)#...#########b) +0 dagger###Cast: Shock _You start resting. ~i _Your transformation is almost over. _You feel less wooden.~i' p - a wand of polymorph (8)  Things that are here: _a +0 dagger; a +0 leather armour~i% ~i* ~iT/ ~i0 ~i ~i Innate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +5)You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.iZciiiWo#ai1024 the GustyDraconian##Health: 26/26 ========================##..Magic: 3/6============------------...#AC: 9Str: 10.. .#EV: 11Int: 17##. .#SH: 0Dex: 11#...###.#.#.#XL:  3 Next: 37% Place: Dungeon:3#..@......#Noise: ---------  Time: 893.1 (0.0)io#...#########b) +0 dagger###Cast: Shock _You start resting. _Your transformation is almost over. _You feel less wooden.p - a wand of polymorph (8)  Things that are here: ioA_a +0 dagger; a +0 leather armouriti"zi~ii i i# iX&  _Your transformation is almost over. feel less wooden.  p - a wand of polymorph (8)  Things that are here: _a +0 dagger; a +0 leather armour _Unknown command.iSuiP _iRiiiiii1ii,iii,iiisiijiiiP4====iii$k  You encounter a ball python.i&..#.#  #.# # ..# #.# #.#  .. #.# ###.##.##.# ..#.....@.### .##S##......# .# #..###.## .#Shock..... #...###.#.#.##.#.#. #.#..)......##..... #...#########S   ball python (constriction, asleep)... .. #####.##.#.iE-900.1 (7i21.1 (8 _iW i  i8 iߧ ix ib _A ball python is nearby!!i<  .. #.# #.# # ..# #.# #.# .. #.# ##  #.##.##.# ..  #.....@.### .#  #S##......# .#  #..###.## .#  ..... #...# !i=  #.#.#. #.#..)  #..... #...###  ... .. #####  .##.#.!i x .. #.# #.# # ..# #.# #.# .. #.# ## !in  #.##.##.# ..  #.....@.### .#  #S##......# .#  #..###.## .#  !i M..... #...# #.#.#. #.#..) #..... #...###  ... ..  .##.#. !i !i !i !i b _A ball python is nearby!%iZ .. #.# #.# # ..# #.# #.# .. #.# ##  #.##.##.# ..  #.....@.### .# %i8 #S##......# .# %i?D #..###.## .#  ..... #...# %iJ #.#.#. #.#..)  #..... #...###  %i7... .. #####  .##.#.%i!%i[ .. #.# #.# # ..# #.# #.# .. #.# ##  #.##.##.# ..  #.....@.### .#  #S##......# .#  #..###.## .#  ..... #...# #.#.#. #.#..) #..... #...###  ... ..  .##.#. %i\b%ih%ip%irb _A ball python is nearby!'i   Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,i/  ai1024 the Gusty .. Draconian #.# Health: 26/26 ======================== #.# Magic: 3/6============------------ # ..# AC: 9Str: 10 #.# #.# EV: 11Int: 17 .. #.# ##  SH: 0Dex: 11 #.##.##.# ..  XL:  3 Next: 37% Place: Dungeon:3 #.****@.### .#  Noise: ---------  Time: 901.1 (0.0) #,i0S##......# .#  b) +0 dagger #..###.## .#  Cast: Shock ..... #...###.#.#.#  #.#.#. #.#..)......#  #..... #...#########  S   ball python (constriction, asleep) ... .. #####  .##.#. _A ball python is nearby! _A ball python is nearby!Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line,i #SCasting: Shock (safe; 8% risk of failure)  ,i# AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)-iA  ai1024 the Gusty .. Draconian #.# Health: 26/26 ======================== #.# Magic: 3/6============------------ # ..# AC: 9Str: 10 #.# #.# EV: 11Int: 17 .. #.# ##  SH: 0Dex: 11 #.##.##.# ..  XL:  3 Next: 37% Place: Dungeon:3 #.....@.### .#  Noise: ---------  Time: 901.1 (0.0) -i'B#.##......# .#  b) +0 dagger #..###.## .#  Cast: Shock ..... #...###.#.#.#  #.#.#. #.#..)......#  #..... #...#########  S   ball python (constriction, asleep) ... .. #####  .##.#.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line.i0jAim: a ball python (asleep, 100% to hit)  The zap hits the ball python..i6 .. #.# #.# # ..# #.# #.# .. #.# ##   ..  #.****@.### .#  #* .#   .#  ..... #..  #.#. .iF  .iU... ..   .iX.....9=2.1 (1Shock  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!0ik30il0ip0i8t0iy _Found a pink potion.0i{0iL|0i}0if0is0i0i>0i0iډ,0i0i< _Found 4 poisoned darts.0i.0in0i0i]..#..# ..#.##.##.##.##.##.# #(......# ###.##!##.# ......##.# ## #.##.##.# .. #@......### .#-7.1 (5 #.##......# .# #.##..###.## .# ......##...###.#.# ##.#.#.##.#..)..... 0i?#.....##...####### ......###### .##.#.#0i8-0i}0iŮ1ij1i1i1iE1i;X1i1i1i1i1i1iVP4====1i~1i71ij1i1i1i ### .  .#  ..#..# .. #.##  ......# 11.1 (4.######.##!##.# ...........##.# ####..##.##.##.# ..#. #.......### .## #.##......# .##.##..###.## .#.....##...###.#.# ##.#.#.##.#..)..... 1iJ1i11iT _You see here 4 poisoned darts.4i 34iV 4iu 4i2 4iE P _4i 4i 4iK 4iJ 4i 4i <====4i 4is 4i 4i 4i ]## ### .#. #.....#.#.##.#.#.#...#..# ..#.##.##.# #.##.##.# #(......# .######.##@##.# 5...........##.# #####..##.##.##.# .. #. #.......### .## #.##. #.##..###.## .#......##...###.#.#.###.#.#.##.#..)......##.....##...#########4i<4iG 4iQ _f - a pink potion6i 6iB QFire/throw/use which item? Missiles (go to first with ()  c - 5 stones Wands (go to first with /)p - a wand of polymorph (8)9i= 9ih  ## ### .# ai1024 the Gusty . #..... Draconian #.#.##.# Health: 26/26 ======================== .#.#..# Magic: 4/6================-------- ..#..# ..  AC: 9Str: 10 #.##.##.#  EV: 11Int: 17 #.##.##.#  SH: 0Dex: 11 9i)i #(......#  XL:  3 Next: 39% Place: Dungeon:3 .######.##@##.#  Noise: ---------  Time: 915.1 (0.0) ...........##.# ##  b) +0 dagger ###..##.##.##.# ..  Cast: Shock #. #.......### .#  # #.##......# .#  #.##..###.## .#   ......##...###.#.#.#   ##.#.#.##.#..)......#   9ixi M#.....##...#########   _Found 4 poisoned darts. _You see here 4 poisoned darts. _f - a pink potionAiming: PolymorphPress: ? - help, Shift-Dir - straight line:iW)*******@:i.#.*.*.:iv:#*:i$1 >.*:in @.#.:i q##.*.;iGl7##;iR:#*;iA**;i A#*;iwt j#*#(<i\5#*<iL.#.<i5##<iE#.*<it -*.<i4 5.*<iOJ >.@<i4F 5@#<i;##=iK@*#=iLU7@.>i1@*@>i -*.?iwF.#@?iG#@*?if C#@.@ifSn***#@@iA#*@i5#*@i5(*Ai\@#.AiЌ5##Ai^##*.*Ai˾5#*Ai?>.*AiVd>.*AiLu9.*AiJ.@#Ai;wAi#{6@#Ai9 7#@Ain***#@Bi@*(BijA#*Bim@##Bi9#*BiDL.#.Bi5##Bi^#*.*BiGn.#.*BiQ:#*Bi<?**Bi -*.BiFungus OiOix .#.## ####. #..... #.#.##.# .#.#..# ..#.f# ..3.1 (3.0) #.##.##.# #.##. #(......#Fungus .######.##.##.#Oi\...........##.# ####..Oi/Oi:c _Your transformation is almost over.QiT 3QiX Qi QiO Qi< h====Qi QiV Qi Qi@ Qi ,Qi Qi S## ###. .# .#.## ####.####. #...f...#6#.#.##.##.#Qi .#.#..# ..#..# .. #.# #.### #(......#.######.##.##.#...........##.# #Qi Qi Qi Ri. Ri RiE Ri*# Ri& Rig& Ri?, ,Ri9- Ri- RiG/ RiX1 Ri3 Ri.4 Ri5 Rio< ## ## ##. .##.# #.#....# #.f.# 9 ##.## ## ####.####. #.......##.#.#.#.#..# ..#..# .. #.##.##.RiI= ?#RiB Ri E Sič 3Si Si Ti3TiTi4Ti,TinTi)TiTi  You stop sporulating. 91TirTiK _Your +0 dagger unmelds from your body.TiTiB TiK Ti Tid Ti TiH Ti Ti ,Tic Ti7 Ti TiF Ti Ti Ti Ti Ti Ti= Ti9 ,Ti Ti6% ##.#### ####.####. #.......##.#.##.##.#.#.#..# #..#..# .. #.##.##.# #.##.##.# #(..@...#48.1 (9.######.##.##.#b) +0 dagger...........##.#####..##.##.##..#. #.......### .## #.##......# .##.##..###.## .#......##...###.#.#.###.#.#.##.#..)......#Ti* Ti-. TiG0 Wi(3Wi*Wi;,Wi.Wi4Wig6Wi;8,Wi;WiI ##.## ## ####.#### . #.......# #.#.##.##.# .#.#..# # ..#..# .. #.##.##.# #.##.##.# #@......#51.1 (3 .######.# ...##.# ## ###.#.##.# .. #. #.....### .# # #.##......# .# #.##..###.## .# ......##...###.#.#  ##.#.#.##.#..)..... WiOWiWWiZT _You see here 4 poisoned darts.Yi1YiYi@YiZiZiNZiVZi/[i[i2[i [it[igx 3[ix [i{ [i} [im P _[i [i [iX [i [i5 ,[iĉ [i [iL ,[i' [i֚  #. .##.# #.#....# #...#  ##.## #######.####..#.......#..####.#.##.##.#.......#.#..# #.......@.#..# ..5.1 (4.......#.##.##.#..####.#.##.##.#  ..#(......#.######.##.##.#...........##.# #####..##.##.##.# ..#. #.......### .## #.##......# .#[i! [i [i ]i?]i]i]i]iX]ie]i]i]i"]i,]i3]iFJ _Found a stone staircase leading down.]i]ih]i]i  #. .##.# #.#....### #...##.. ##.###.. #######.#####... ..#.......####...####.#.##.##.#....#.#..# #>....#..# ..9....#.##.##.####...####.#.##.##.##... ..#(......# #...#####]i#.##.##.# #.............##.# #. ###..##.##.##.##. #. #.......### # #.##......#]i!]i)]i+^i^iv^i^i ^ix ^i B^i X^i ^i  ^i ^i ^i ^iO ^iX ^iJ* ..# ## ## #.# #. .##. #.# #.#.... ##.## #...# #...# ##.## #...#########.#### #........#.......# .####@..####.#.##.##.#63 #......#.#..# #.....>...........#..# ..###............#.##.##.#####...####.#.##.##.# #.... ..#(......#  #...######.##.##.#  #......##.# #..###..##.##.##.# [39;4^i{+ 9m^i"6 ^i; ^i= `iw`i3`i`iB`i`i`i4`iv`i*`ij`i`i``i. #  #####.  ......####....# ## ##  #@# #. 9.1 (6 #.# #.#.... ##.## #...#  #...# ##.## #...#########.#####........#.......#.####...####.#.##.##.#`i#.............#.#..# #.....>...........#..# ..`i`i'`iaiBIaiDaiJaiKaiLaiMaiMaiNaiX...#.##.## #.. #..#######.........### #.@..# ## ## 72.1 (3##.#.# #. .# ###.# #.#... ##.## #...# #...# ##. #...#########.### #........#....... .####...####.#.##.##. #..#..#ai\ai`aibai@ai@aiAbibi"  _Found 5 gold pieces.#.$# ..# # #.###.### #........ #@.....# 5#######.##...# ........### ##Cast: Shock#.####....### ####.#.##. .### bi!bi&bi'bia 3bi" bi bi^ bi nbi bi bic bi bib biJ bir bi biW bi( bi3 ,bi0 biH ,bi bi ######.....##.....#........# # ##@#.# 81.1 (6 #....#  ##.### #  #.###.### #..............#########.##...#........#######.####....# ## bi bi bi = _You now have 54 gold pieces (gained 5).di3dididiNdiyndididi-di',di####### #.....# #.....# #...@.# 4.1 (3#.....# #.....# ##.#.#.##....#.###.###.# #.###.### #........ #......##di~diEei v eiv eifw ei{ eix ei= eip ei #.....##.....##.....##.....###.#.#.##....#.# ##.###.# #.###.####...#....@.......91.1 (7#......#############.##........######.####....# ## ## ###.#.# #. .##.####.# #.#....###.## #...## ##.##ei eiݱ ni#.....# #.....# #.....# #.....# ##.#.#.# #....#.# ##.###.# .#.###.####.#.#......########.##...# .......#.### ni}ni+2.1 (1ninigni b h#.....# #.....# #.....# #.....# ##.#.#.# #....#.# ##.###.# #.##.###.####.#.##......########.##...# .###### nii nip &3niv ni$y ni #.....# #.....# #.....# #.....# ##.#.#.# #....#.# ###.###.# .#.##.###.####.#.# #......# #.##...# .###### ni ni] &4ni ni ni_ #.....# #.....# ...#.....# ...#.....# ..###.#.#.# ..##....#.# .># #nic &##.###.# ..#.##.#.###.####.#.# #......#  #.##...#  .###### nif nin &5nir nihv ; _Found a stone staircase leading down.ni X#.....# #.....# #... #.....# #... #.....# #..# ni 0##.#.#.# #..# #....#.# #.># # ##.###.# #..#.##.##.###.####.##.# #......# #.##...# ni ni7$ niO* &6ni. ni0 niHw M#.....# #.....# #... #.....# #... #.....# #..# ##.#.#.# #..# ##....#.# #.>#.# ##.###.# #..#.##.# nix y#.###.####.# #.# #......# .##...# niQ~ ni &7niȉ ni ni #.....# #.....# #....h#.....# #.....#.....# #..#.###.#.#.# #..#.# #....#.# #.>#.# ###.###.# #..#.##.# #.###.####.# #.# #......# .##...# ni !##.#.# #. .##.# h   jackal (asleep) ni .hYou encounter a jackal.ni| F.hni1 Mhni<==8Shocknini ' _The jackal barks!ni[X #.....# #.....# #..... #.....# #..... #.....# #..#h# ##.#.#.# #..#.# #....#.# #.>#.# # ##.###.# #..#.##.# #.###.####.# #.# #......# .##...#  ##.#.# niXl#. .##.# ni<[D.hni\-hni7dqh 2 jackals (1 wandering)nid/--9ni+knimW _You encounter a jackal.niO--nioi?oitAoiGoidKoioi/oieoioiFoi~GoiCNoi]Poi)oiŮoioioi4oi6oi:oi>oi'GQri'  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uid $uize  #.....# ai1024 the Gusty  #.....# #....huie  Draconian  #.....# #..... Health: 26/26 ========================  #.....# #..#.# Magic: 5/6uif L====================----  ##.#.#.# #..#h# AC: 9Str: 10  #....#.# #.>#*# #  EV: 11Int: 17  ##.###.# #..#*##.#  SH: 0uif VDex: 11  #.###.####...*...#  XL:  3 Next: 39% Place: Dungeon:3 uig  #............@# Noise: ---------  Time: 999.1 (0.0)  #......######## b) +0 dagger uih ####.##...# Cast: Shock .....###### ###....# ## ## #  ##.#.# #. .##.#  hh 2 jackals (1 wandering)  ###.# #.#....#  ##.## #...# uiYh  #...# ##.## _You encounter a jackal.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  ui)i rPress: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)wiF[ *hwi-XM**wi ^h*Aim: a jackal (wandering, hasn't noticed you, 60% to hit)xi  #.....#ai1024 the Gusty#.....# #....*Draconian#.....# #....*Health: 26/26 ========================#.....# #..#*#Magic: 5/6====================----##.#.#.# #..#*#AC: 9Str: 10xi #....#.# #.>#*# #EV: 11Int: 17##.###.# #..#*##.#SH: 0Dex: 11#.###.####...*...#XL:  3 Next: 39% Place: Dungeon:3#............@#Noise: ---------  Time: 999.1 (0.0)#......########b) +0 dagger ####.##...#Cast: Shock xia ......###### ###....### ## ###.#.##. .##.#hh 2 jackals (1 wandering)###.##.#....###.##xi #...##...###.## _You encounter a jackal.Casting: Shock (safe; 8% risk of failure)  xi: JConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)xi%k .h.hxis s....hxiiv 8=1000.1 (1.0) xi i _The zap misses the jackal. x2{ip  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i՜ #.....# ai1024 the Gusty  #.....# #..... Draconian  #.....# #...h. Health: 26/26 ========================  #.....# #..#*# Magic: 4/6================--------  ##.#.#.# #..#*# AC: 9Str: 10  #....#.# #.>#h# #  EV: 11Int: 17  ##.###.# #..#*##.#  SH: 0Dex: 11  #.###.####...*...#  XL:  3 Next: 39% Place: Dungeon:3  #............@#[39;49|ibm Noise: =--------  Time: 1000.1 (0.0)  #......######## b) +0 dagger ####.##...# Cast: Shock .....###### ###....# ## ## # |i ##.#.# #. .##.#  hh 2 jackals  ###.# #.#....#  ##.## #...#  #...# ##.## _The zap misses the jackal. x2  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)}iY h#}i7@##}isKP.#*}i)J**}ioxh*Aim: a jackal (60% to hit)~i# #.....# ai1024 the Gusty  #.....# #..... Draconian  #.....# #..... Health: 26/26 ========================  #.....# #..#h# Magic: 4/6================--------  ##.#.#.# #..#.# AC: 9Str: 10  #....#.# #.>#h# #  EV: 11Int: 17  ##.###.# #..#.##.#  SH: 0Dex: 11  #.###.####.......#  XL:  3 Next: 39% Place: Dungeon:3  #............@# Noise: =--------  Time: 1000.1 (0~i%b.0)  #......######## b) +0 dagger ####.##...# Cast: Shock .....###### ###....# ## ## #  ##.#.# #. .##.#  hh 2 jackals  ###.# #.#....#  ##.## #...#  #...# ##.## _The zap misses the jackal. x2  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)~i&(.h.h.h~i;/                 #          ## ##    #. .##.#  ###.#   ##.##   #...# Contam: 10% -1.1 (1~i_A~iE  Casting: Shock (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit) _You miscast Shock. Nothing appears to happen.iX\ #.....# #.....# #..... #.....# #..... #.....# #..#.# ##.#.#.# #..#h# #....#.# #.>#.# # ##.###.# #..#.##.# #.###.####...h...# #.# #......##.##...# ......###### ####....# ## ## # ##.#.# #. .##.#  ###.# #.#....#  ##.## #...#  #...# ##.##i ]G.hicid.=2iH}b _The jackal misses you.i΃  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iR #.....# ai1024 the Gusty  #.....# #..... Draconian  #.....# #..... Health: 26/26 ========================  #.....# #..#.# Magic: 3/6============------------  ##.#.#.# #..#.# AC: 9Str: 10 i #....#.# #.>#h# #  EV: 11Int: 17 Contam: 10%  ##.###.# #..#*##.#  SH: 0Dex: 11  #.###.####..*h...#  XL:  3 Next: 39% Place: Dungeon:3  #...........@.# Noise: =--------  Time: 1002.1 (0.0)  #......######## b) +0 dagger #####.##...# Cast: Shock ......###### ####....# ## ## #  ##.#.# #. .##.#  hh 2 jackals  ###.# #.#....#  ##.## #...#  #...# ##.## _The jackal misses you.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? i(or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)i h*.hi. o.hAim: a jackal (60% to hit)i[ *hi}`h**hAim: a jackal (60% to hit)iV h*.hi) o.hAim: a jackal (60% to hit)i&That beam is likely to hit you. Continue anyway? Y - Yes  N - Noiii  #.....#ai1024 the Gusty#.....# #.....Draconian#.....# #.....Health: 26/26 ========================#.....# #..#.#Magic: 4/6================--------##.#.#.# #..#.#AC: 9Str: 10#....#.# #.>#h# #EV: 11Int: 17 Contam: 10% ##.###.# #..#.##.#SH: 0Dex: 11#.###.####...h...#XL:  3 Next: 39% Place: Dungeon:3#...........@.#Noise: =--------  Time: 1002.1 (0.0)#......########b) +i. 0 dagger #####.##...#Cast: Shock ......###### ####....### ## ###.#.##. .##.#hh 2 jackals###.##.#....###.###...##...###.##Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  Okay, then.iB4ii3. _i. #.....# #.....# #..... #.....# #..... #.....# #..#.# ##.#.#.# #..#.# #....#.# #.>#h# # ##.###.# #..#.##.# #.###.####...h...# #.# #......##.##...# .###### .####....# ## ## # ##.#.# #. .##.#  ###.# #.#....#  ##.## #...#  #...# ##.##.h.h.hiUV[m3.1 (1iiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit) _Okay, then. _The jackal bites you but does no damage.i! ! #.....# #.....# #..... #.....# #..... #.....# #..#.# ##.#.#.# #..#.#i  #....#.# #.>#.# #i  ##.###.# #..#.##.# #.###.####..h....# #.h.# #......##.##...# .###### #.####....# ## ## # ##.#.# #. .##.#  ###.# #.#....#  ##.## #...#  #...# ##.##i wh.i .-4i i iH #.....# #.....# #..... #.....# #..... #.....# #..#.# ##.#.#.# #..#.# #....#.# #.>#.# # ##.###.# #..#.##.# #.###.####..h....# #.h..# #......#  #.##...#  .######  #.####....# ## ## # ##.#.# #. .##.#  ###.# #.#....#  ##.## #...#  #...# ##.##i>-h.i*G.hi1h.iiާ@-5iii #.....# #.....# #..... #.....# #..... #.....# #..#.# ##.#.#.# #..#.# #....#.# #.>#.# # ##.###.# #..#.##.# #.###.####h......# #.h...# #......# #.##...# .######  #.####....# ## ## # ##.#.# #. .##.#  ###.# #.#....#  ##.## #...#  #...# ##.##h..hiipM=====6iyif> _The jackal bites you but does no damage.iB  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.in #.....# ai1024 the Gusty #.....# #.....  Draconian #.....# #.....  Health: 26/26 ======================== #.....# #..#.#  Magic: 3/6============------------ ##.#.#.# #..#.#  AC: 9Str: 10 #....#.# #.>#.# #  EV: 11Int: 17 Contam: 10%  ##.###.# #..#.##.#  SH: 0Dex: 11 #.###.####.......#  XL:  3 Next: 39% Place: Dungeon:3 #.......@hh...#  Noise: =--------  Time: 1006.1 (0.0) #......########  b) +0 dagger  #######i{.##...# Cast: Shock  ........######  #.####....# ## ## #  ##.#.# #. .##.#  hh 2 jackals ###.# #.#....#  ##.## #...#  #...# ##.## _The jackal bites you but does no damage.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)ik1#.....#ai1024 the Gusty#.....# #.....Draconian#.....# #.....Health: 26/26 ========================#.....# #..#.#Magic: 3/6============------------##.#.#.# #..#.#AC: 9Str: 10#....#.# #.>#.# #EV: 11Int: 17 Contam: 10% ##.###.# #..#.##.#i2SH: 0Dex: 11#.###.####.......#XL:  3 Next: 39% Place: Dungeon:3#.......@*****#Noise: =--------  Time: 1006.1 (0.0)#......########b) +0 dagger#######.##...#Cast: Shock........#######.####....### ## ###.#.##. .##.#hh 2 jackals###.##.#....#i2=##.###...##...###.## _The jackal bites you but does no damage.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP3Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)i<hh...ivY5-7.1 (1ii  Casting: Shock (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit) _The zap misses the jackal. x2; The jackal bites you.i  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iz #.....# ai1024 the Gusty #.....# #.....  Draconian #.....# #.....  Health: 25/26 =======================- #.....# #..#.#  Magic: 2/6========---------------- ##.#.#.# #..#.#  AC: 9Str: 10 #....#.# #.>#.# #  EV: 11Int: 17 Contam: 10%  ##.###.# #..#.##.#  SH: 0Dex: 11 #.###.####.......#  XL:  3 Next: 39% Place: Dungeon:3 #.......@hh...#  Noise: =--------  Time: 1007.1 (0.0) #......########  b) +0 dagger  #######i.##...# Cast: Shock  ........######  #.####....# ## ## #  ##.#.# #. .##.#  hh 2 jackals ###.# #.#....#  ##.## #...#  #...# ##.## _The zap misses the jackal. x2; The jackal bites you.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)i7hhirq #.....#ai1024 the Gusty#.....# #.....Draconian#.....# #.....Health: 25/26 =======================-#.....# #..#.#Magic: 2/6========----------------##.#.#.# #..#.#AC: 9Str: 10#....#.# #.>#.# #EV: 11Int: 17 Contam: 10% ##.###.# #..#.##.#SH: 0Dex: 11#.###.####.......#XL:  3 Next: 39% Place: Dungeon:3#.......@*****#Noise: =--------  Time: 1007.1 (0.0)#......########b) +0 dagger#######.##...#Cast: Shockir ........#######.####....### ## ###.#.##. .##.#hh 2 jackals###.##.#....###.###...##...###.##Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal.  The jackal is lightly wounded.  The zap hits the jackal.i " hh...  The jackal is lightly wounded.  The jackal barely misses you.6=8% 8.1 (1i4 T _The jackal bites you but does no damage.ij  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iu #.....# ai1024 the Gusty #.....# #.....  Draconian #.....# #.....  Health: 26/26 ======================== #.....# #..#.#  Magic: 1/6====-------------------- ##.#.#.# #..#.#  AC: 9Str: 10 #....#.# #.>#.# #  EV: 11Int: 17 Contam: 8%  ##.###.# #..#.##.#  SH: 0Dex: 11 #.###.####.......#  XL:  3 Next: 39% Place: Dungeon:3 #.......@hh...#  Noise: =--------  Time: 1008.1 (0.0) #......########  b) +0 dagger  #######.i%w##...# Cast: Shock  ........######  #.####....# ## ## #  ##.#.# #. .##.#  hh 2 jackals ###.# #.#....#  ##.## #...#  #...# ##.## _The jackal bites you but does no damage.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)ig #.....# ai1024 the Gusty #.....# #.....  Draconian #.....# #.....  Health: 26/26 ======================== #.....# #..#.#  Magic: 1/6====-------------------- ##.#.#.# #..#.#  AC: 9Str: 10 #....#.# #.>#.# #  EV: 11Int: 17 Contam: 8%  ##.###.# #..#.##.#  SH: 0Dex: 11 #.###.####.......#  XL:  3 Next: 39% Place: Dungeon:3 #.......@h....#  Noise: =--------  Time: 1008.1 (0.0) #......########  b) +0 dagger  #######.##i iB[40m...# Cast: Shock  ........######  #.####....# ## ## #  ##.#.# #. .##.#  hh 2 jackals ###.# #.#....#  ##.## #...#  #...# ##.## Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal.  The jackal is moderately wounded.The zap hits the jackal.in               #.>#.# #       *****# ioA        ## ##   #. .##.# h   jackal ###.#  ##.##  #...# i2h....  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal.  The jackal is moderately wounded.The zap hits the jackal.  You kill the jackal!ivu2====6429.1 (1iiT _The jackal closely misses you.i= "  You hit the jackal.iR m  The jackal is heavily wounded.i  A410i i S _The jackal barely misses you.iI i †You hit the jackal.261Shock _You kill the jackal!i#.....# #.....# #..... #.....# #..... #.....# #..#.# ##.#.#.# #..#.# #....#.# #.>#.# # ##.###.# #..#.##.# #.###.####.# #..@....# iI#......#  #.##...#  .###### i4iH1-2ii}s _You see here a jackal corpse.i Ii i ==== _Your magical contamination has completely faded away.i id i iv) #.....# #.....# #..... #.....# #..... #.....# #..#.# ##.#.#.# #..#.# #....#.# #.>#.# # ##.###.# #..#.##.# #.###.####.......# #........†.@..# -i* 4.1 (2#......## ######.##...# i0 i6 i8 irxiMyi ziӏi!XiiO3====iiki,i@iB #.#  #.#  ... ####### #.# #.....# #.# #.....# ####.#### #.....# #.......# #.....# #...@...#iL20.1 (6#.....# #..#.##.#  ##.#.#.# #..#.#  #....#.# #.>#.# #  ##.###.# #..#.##.##.###.####......#i#........†....#####......######## ####.##...i+"#i iii7 A#.# #.# ... # #.# #.....# #.# #.....# ####.#### #.....# #.# #.....# #.# #.....# #..#.##.#  ##.#.#.# #..#.# ##....#.# #.>#.# #  iK8 ##.###.# #..#.##.##.###.####.......##.†....#####......######## i> iE +1.1 (1iJ i;M i#.# #.# ...  # #.#  #.....# #.#  #.....# ####.####  #.....# #.#  #.....# #.#  #.....# #..#.##.# ##.#.#.# #..#.# .# iϫ #....#.# #.>#.# .# ##.###.# #..#.##.#  #.###.####.......#  #.†....####  #......######## iݲi]&2iνii#U#.# #.# ... # #.# #.....# #.# #.....# ####.#### #.....# #.# #.....# #.# #.....# #..#.##.# .#.#.# #..#.##.# ....#.# #.>#.##i.#.###.# #..#.##.# #.###.####.......# #.†....#### i!i 'E====3i-iG/iiiȽii`ic iiiiiii5i\2  #.#... ####### #.# #.....#.####.####.......#..#.###.#.# #..#.# ...> ..######i9 i? &4iE iMH i?M#.# ... #######. #.# ###.####..........# #..#.# #.#. i?....#.# #.>#.##.#iHidN&5iXiZi) #.# #.# ...  # #.#  #.....# #.#  #.....# ####.####  #.....# #.#  #.....# #.#  #.....# #..#.##.##.#.#.# #..#.##.# #....#.# #.>#.##.##.###.# #..#.##.#  #.###.####.......#  #.†....#i(+m###  #......# ##.##...#ix1i6&6iW@i #.# #.# ... # #.# #.....# #.# #.....# ####.#### #.....# #.# #.....# #.# #.....# #..#.##.#  ##.#.#.# #..#.##.#  #....#.# #.>#.##.#  ##.###.# #..#.##.# #.###.####.......# #.†....#### #......######## ###.##...#ii&7i`ii5dM.. #.# ...##### #.# ###.###....  #.....# #..#.##.  ##.#.#.# #..#.##.###i^f)##ilir&8i5xizi ..# #.# #.# ... # #.# #.....# #.# #.....# ####.#### #.....# #.# #.....# #.# #.....# #..#.##.# ##.#.#.# #..#.##.#inx #....#.# #.>#.##.# ##.###.# #..#.##.#i #.###.####.......# #.†....ik####  #......#ii"Y4====9iP:iM#.#.# ...##### #.# ####@####....#.....# #..#.##.#.#...#iEi'30iii( NM #ib ..# #.###.#. ...i |##### #@# ####.#####.......##.....# #.......####.....ih ij &1i̮ ip ioM.. ## ..# # #.#.##.##.#.# #......###### #.# ###.###i'pm#.....# #.......#.......#.##.#..#.##.####..#.#i xi1&2i[iۆiLM##.#. ##  ..# ## #.#.##.# #...@..####### ####.### #.# #.....# ####.####.#.##..>#.#iRiXE====3i]iM_i<## ##.. .##. .##.##.#..#.# # #.#.# #.##.#.# #....@.# # ####.### #.....# #.# #.....# ####.#iy^####.....# #.......##.....# #.......##.....# #..#.##.#  ##.#.#.# #..#.##.# ii<&4iFivii5iCisibI## ### .. ..# #. #.# #.##.# ..#.# # #.#.# #.##.#.# #.....@#  # ####.###  iI#.....# #.#  #.....# ####.####  #.....# #.......#  #.....# #.......#  #.....# #..#.##.# iIg##.#.#.# #..#.##.# iBQiW&5i[i_iW M## ##.. . #.# .i # #.#.##.# #......###### ####.###i4 #.....# #.##i׋ iĐ &6i iM## ##.. . #.# . #.##.# #......  ####### ####.###iid&7iiBidM## ##.. . #.# . i##.##......#.#.#iiM&8iiivM#####.. . #.# . #.##.#.#iilY5====9iiѻi_M########....... #.# .# #.#.#i i"'40ii$i:}`M########........#.#.##.#..#.#iiA&1iioiii iiYiiii9.i6iI;i=i1i'ini՝iBQiϓiǘicizi i i i? iO i i( i i' i, i$1 i3 i iR i i i i% i` i> i iH im ix i] iWa i>e ig i8 i i/ i? iK i,Q iV iYX i i i iݸ i.i3i&8i7:i`_K##.#.#.#.##.# #.##.# ..#.# # #.#.# #.##.#.#i_ #......# # ####.###  #.....# #.#ieij&2ini~qiZ" # #.#.#.#.##.# #.##.##..#.# # ##.#.# #.##.#.# #......# # ####.###  #.....# #.#i iE====3iiig Z # #.#g...#.#.##.## # #.##.# #..#.# # ##.#.# #.##.#.#g   goblin (launcher, asleep) #......# # ####.###  #.....# #.#4Shock _You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.i֛  # #.#g...#.#.##.### #.#.##.##.#..#.# #.##.#.# #.##.#.#g 2 goblins (1 launcher, asleep) #......# # ####.###  #.....# #.#i* .gYou encounter a goblin. It is wielding a +0 club.i: ggg1 wandering)i /==5i] i = _The goblin shouts! You hear a shout! x3i;  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@  ai1024 the Gusty  Draconian  Health: 26/26 ========================  Magic: 4/6================--------  AC: 9Str: 10  EV: 11Int: 17  SH: 0Dex: 11 ##########  XL:  3 Next: 46% Place: Dungeon:3 #.**@....#  Noise: ==-------  Time: 1045.1 (0.0) g.g**#.#.##.#  b) +0 dagger ### #.#.##.#  Cast: Shock #.iA#..#.#  #.##.#.#  #.##.#.#  gg 2 goblins (1 launcher, 1 wandering) #......#  ####### ####.###  #.....# #.# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  iAPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (wandering, hasn't  noticed you, 60% to hit)iN y *g#i Q.##i **g*.#ie;..g**Aim: a goblin, wielding a +0 club and carrying a +0 sling (wandering, hasn't  noticed you, 60% to hit)i **g*.i g*Aim: a goblin, wielding a +0 club (60% to hit)i1= * CTRLiG .g*g**#i Q.##iiSg*#iE|g*Aim: a goblin, wielding a +0 club and carrying a +0 sling (wandering, hasn't  noticed you, 60% to hit)i **g*.icg*Aim: a goblin, wielding a +0 club (60% to hit)iM  #...g.g.  You can't see that place.i #***g*g*Aim: a goblin, wielding a +0 club (60% to hit)iY * CTRLi .g*g**#is Q.##i **g*.#i g*Aim: a goblin, wielding a +0 club (60% to hit)i J g*isWz..g**#ig5##ir7##i**g*.#i9g*Aim: a goblin, wielding a +0 club (60% to hit)iDr  ai1024 the Gusty  Draconian  Health: 26/26 ========================  Magic: 4/6================--------  AC: 9Str: 10  EV: 11Int: 17  SH: 0Dex: 11 ##########  XL:  3 Next: 46% Place: Dungeon:3iE #...@....#  Noise: ==-------  Time: 1045.1 (0.0) g.)..#.#.##.#  b) +0 dagger ### #.#.##.#  Cast: Shock #.#..#.# iE #.##.#.#  #.##.#.#  gg 2 goblins (1 launcher, 1 wandering) #......#  ####### ####.###  #.....# #.# Casting: Shock (safe; 8% risk of failure)  iEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  iFPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.i`k )  You kill the goblin!The zap hits the goblin.   #***  ****  ###          ik g  You kill the goblin!i1....).g   goblini<50-6.1 (1iiq _You encounter a goblin. It is wielding a +0 club.ii  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i   ai1024 the Gusty  Draconian  Health: 26/26 ========================  Magic: 3/6============------------  AC: 9Str: 10  EV: 11Int: 17  SH: 0Dex: 11 ##########  XL:  3 Next: 50% Place: Dungeon:3 #***@....#  Noise: =--------  Time: 1046.1 (0.0) g***.#.#.##.#  b) +0 dagger ### #.#.##.#  Cast: Shock #.# iڦ ..#.#  #.##.#.#  #.##.#.#  g   goblin #......#  ####### ####.###  #.....# #.# _You encounter a goblin. It is wielding a +0 club.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit) iHu  ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 3/6============------------AC: 9Str: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 50% Place: Dungeon:3#***@....#Noise: =--------  Time: 1046.1 (0.0)****.#.#.##.#b) +0 dagger### #.#.##.#Cast: Shock#.#..#.##.##.#.##.##.#.#g   goblin#.....[ iv40m.######## ####.####.....# #.#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin. i))ggonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.  The goblin is heavily wounded....).g 2 goblins (1 wandering) i++7.1 (1 iPl _You encounter a goblin. It is wielding a +0 dagger. iͬ  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iPiw  ai1024 the Gusty  Draconian  Health: 26/26 ========================  Magic: 2/6========----------------  AC: 9Str: 10  EV: 11Int: 17  SH: 0Dex: 11 ##########  XL:  3 Next: 50% Place: Dungeon:3 #***@....#  Noise: =--------  Time: 1047.1 (0.0) gg**.#.#.##.#  b) +0 dagger ### #.#.##.#  Cast: Shock #.i x#..#.#  #.##.#.#  #.##.#.#  gg 2 goblins (1 wandering) #......#  ####### ####.###  #.....# #.# _You encounter a goblin. It is wielding a +0 dagger.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)i wggdagger (wandering, hasn't noticed you, 60% to hit)iMl  ai1024 the Gusty  Draconian  Health: 26/26 ========================  Magic: 2/6========----------------  AC: 9Str: 10  EV: 11Int: 17  SH: 0Dex: 11 ##########  XL:  3 Next: 50% Place: Dungeon:3 #...@....#  Noise: =--------  Time: 1047.1 (0.0) i;mg))..#.#.##.#  b) +0 dagger ### #.#.##.#  Cast: Shock #.#..#.#  #.##.#.#  #.##.#.#  gg 2 goblins (1 wandering) #......#  ####### ####.###  #.....# #.# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)The zap hits the goblin.ivr)Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)The zap hits the goblin.  You kill the goblin!i{   #***  ****  ###          iY  You kill the goblin!i n ...g)).g   Robin (wandering)You encounter Robin of the Strong Arm. They are wielding a +0 mace.i/  --more--i i   ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 2/6========----------------AC: 9Str: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 50% Place: Dungeon:3#...@....#Noise: =--------  Time: 1047.1 (0.0)g))..#.#.##.#b) +0 dagger### #.#.##.#Cast: Shock#.#..#.##.##.#.##.##.#.#g   Robin (wandering)[i z33m#......######## ####.####.....# #.#Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit)The zap hits the goblin.  You kill the goblin!The zap hits the goblin.  You kill the goblin!You encounter Robin of the Strong Arm. They are wielding a +0 mace.i9Y i\c il :38.1 (1 _it iDx il  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iO  ai1024 the Gusty  Draconian  Health: 26/26 ========================  Magic: 1/6====--------------------  AC: 9Str: 10  EV: 11iPInt: 17  SH: 0Dex: 11 ##########  XL:  3 Next: 53% Place: Dungeon:3 #***@....#  Noise: =--------  Time: 1048.1 (0.0) g***.#.#.##.#  b) +0 dagger ### #.#.##.#  Cast: Shock #.#..#.#  #.##.#.#  iQz#.##.#.#  g   Robin (wandering) #......# i6Qk ####### ####.###  ifQ#.....# #.# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRNAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, 77% to hit)iDP g*iMi=g*Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, 77% to hit)i   ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 1/6====--------------------AC: 9Str: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 53% Place: Dungeon:3#***@....#Noise: =--------  Time: 1048.1 (0.0)****.#.#.##.#b) +0 dagger### #.#.##.#Cast: Shock#.#..#.##.##.#.##.##.#.#g   Robin#...i v...######## ####.####.....# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, 77% to hit)  The zap hits Robin.i4 G)gi>: M...).i< d2====9.1 (1iK i7X   Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, 77% to hit)  The zap hits Robin. _Robin is lightly wounded.iN3  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i}  ai1024 the Gusty  Draconian  Health: 26/26 ========================  Magic: 1/6====--------------------  AC: 9Str: 10  EV: 11Int: 17  SH: 0iCDex: 11 ##########  XL:  3 Next: 53% Place: Dungeon:3 #***@....#  Noise: =--------  Time: 1049.1 (0.0) )g**.#.#.##.#  b) +0 dagger ### #.#.##.#  Cast: Shocki( #.#..#.#  #.##.#.#  i#.##.#.#  g   Robin #......#  ####### ####.###  #.....# #.# iCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0  helmet (lightly wounded, 77% to hit)iB  ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 1/6====--------------------AC: 9Str: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 53% Place: Dungeon:3#***@....#Noise: =--------  Time: 1049.1 (0.0)****.#.#.##.#b) +0 dagger### #.#.##.#Cast: Shock#.#..#.##.##.#.##.##.#.#g   Robin#...iC...######## ####.####.....# #.#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0  helmet (lightly wounded, 77% to hit)igAim  Press: ? - help, Shift-Dir - straight line: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0  helmet (lightly wounded, 77% to hit)  The zap misses Robin.  Robin roars a battlecry!i...g).g   hobgoblin (strong)i4=50.1 (1iiFZ _You encounter a hobgoblin.!iO  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i  ai1024 the Gusty  Draconian  Health: 26/26 ========================  Magic: 0/6------------------------  AC: 9Str: 10  EV: 11Int: 17  SH: 0Dex: 11 ##########  XL:  3 Next: 53% Place: Dungeon:3 #***@....#  Noise: ==-------  Time: 1050.1 (0.0) gg**.#.#.##.#  b) +0 dagger "i{### #.#.##.#  Cast: Shock #.#..#.#  #.##.#.#  #.##.#.#  g   Robin #......#  g   hobgoblin (strong) ####### ####.###  #.....# #.# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  "i$Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0  helmet (lightly wounded, 77% to hit)"i gga hobgoblin (strong, 68% to hit)#iӸ   ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 0/6------------------------AC: 9Str: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 53% Place: Dungeon:3#***@....#Noise: ==-------  Time: 1050.1 (0.0)****.#.#.##.#b) +0 dagger### #.#.##.##i Cast: Shock#.#..#.##.##.#.##.##.#.#g   Robin#......#g   hobgoblin (strong)####### ####.####.....# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 68% to hit)  The zap hits Robin.  Robin is moderately wounded.#i= K)g#iHA 7)g#iH ,....#i`I b-1.1 (1Shock#iP #iS Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 68% to hit)  The zap hits Robin.  Robin is moderately wounded. _The zap misses the hobgoblin.(i\(i Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 8% 1 (i]Select a spell to describe [?] help [!]/[I] toggle spell headers1i? 1i 1i) m  ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 0/6------------------------AC: 9Str: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 53% Place: Dungeon:3#...@....#Noise: =--------  Time: 1051.1 (0.0))gg..#.#.##.#b) +0 dagger### #.#.##.#Cast: Shock#.#..#.#1i #.##.#.##.##.#.#g   Robin#......#g   hobgoblin (strong)####### ####.####.....# #.#1i Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 68% to hit)  1i The zap hits Robin.  Robin is moderately wounded. _The zap misses the hobgoblin.1i" 41i 1i[ 2i3  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 8% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers3iVm 3i&   ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 0/6------------------------AC: 9Str: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 53% Place: Dungeon:3#...@....#Noise: =--------  Time: 1051.1 (0.0))gg..#.#.##.#b) +0 dagger### #.#.##.#Cast: Shock#.#..#.##.##.#.##.##.#.#g   Robin#... m...#g   hobgoblin (strong)####### ####.####.....# #.#Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 68% to hit)  The zap hits Robin.  Robin is moderately wounded. _The zap misses the hobgoblin.3i5 3i 3im 3is 4i5  You aren't carrying any wearable armour.4iE=4iM. _6iC 6iE %Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Zap: wand of polymorph (7) Spells ([,] to cycle)  c - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onɀiRExamine surroundings, see below. Has '?' help. X Examine level map, see below. Has '?' help. Ctrl-XLists all monsters, items and features in sight. You may read their  descriptions and travel to an item or feature. Ctrl-O  Show dungeon overview (branches, shops, etc.). ! Annotate a level. You can annotate any level of a branch of which youhave found the entrance. You can enter any text. This annotation is thenlisted in the dungeon overview (Ctrl-O) and also shown whenever you enter  that level again. Should your annotation contain an exclamation mark (!),you will be prompted before entering the level. An empty string clearsannotations. Character information -------------------------------------- 'display' below means usage of the message area, 'show' means usage of theɀi$ 5whole screen. ˀi| Ctrl-PShow previous messages.RRedraw screen. Ctrl-C  Clear main and level maps. # Dump character to file (name.txt). : Add note to dump file (see option take_notes). ?:Read the notes in-game. ?V  Display version information. ?/  Describe a monster, spell or feature. You can enter a partial name or aregex instead of the full name.ˀiiu b{ Inscribe item (check the autoinscribe option). An empty inscription or  inscribing only space will remove prior inscriptions. See Appendix 5."Inscriptions". You can also inscribe items when viewing them by pressingtheir slot key in the inventory. q Quaff a potion. ˀiv r Read a scroll. M Memorise a spell from a book. w Wield an item ( - for none). ' Wield item a, or switch to b. W Wear armour.̀ijDrop an item. Within the drop list, you can select slots based on a  regular expression by pressing Ctrl-F, followed by the regex. d#Drop exact number of items, where # is a number. D Drop item(s) picked up last. Shortcuts in lists (like multidrop) ======================================== When dropping, the drop menu accepts several shortcuts. The same applies to the pickup menu. In the following, if an item is already selected, the key will deselect it (except for ',' and '-', obviously). ( Select all missiles. ) Select all hand weapons. [ Select all armour.̀i   ̀iSSelect all missiles. ) Select all hand weapons. [ Select all armour. ? Select all scrolls. / Select all wands. | Select all staves. ! Select all potions. = Select all rings. "MiMi  ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 0/6------------------------AC: 9MiStr: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 53% Place: Dungeon:3#...@....#MiNoise: =--------  Time: 1051.1 (0.0)Mi;)gg..#.#.##.#b) +0 daggerMi]-### #.#.##.#Zap: wand of polymorph (7)#.#..#.#Mi~#.##.#.##.##.#.#Mig   Robin#......#g   hobgoblin (strong)####### ####.####.....# #.#Mi fThe zap hits Robin.  Robin is moderately wounded. Mi)}_The zap misses the hobgoblin. _You aren't carrying any wearable armour. MiHx_There are monsters nearby! _Unknown command.Mi Dungeon Crawl Stone Soup 0.34-b1-41-gfa6b30bd71  Esc - Return to game  MivS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  MiKQ - Quit and abandon characterOi 3Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations Oi V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenOi1 N.Philosophy1.List of Character SpeciesOiS ^2.List of Character BackgroundsOi C3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesXi'------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ Main screen ======================================== Crawl has many commands to be issued by single key strokes. This can become confusing, since there are also several modes; here is the full list. Some commands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, use '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own. Movement ---------------------------------------- directionThis moves one square. The direction is either one of the numpad cursorkeys (try both NumLock on and off) or one of the Rogue vi keyXiEs(hjklyubn). Shift-direction or / directionYi]i6   ai1024 the Gusty  Draconian  Health: 26/26 ========================Magic: 0/6------------------------AC: 9Str: 10EV: 11Int: 17SH: 0Dex: 11##########XL:  3 Next: 53% Place: Dungeon:3#...@....#Noise: =--------  Time: 1051.1 (0.0))gg..#.#.##.#b) +0 dagger### #.#.##.#Zap: wand of polymorph (7)#.#..#.##.##.#.##.##.#.#g   Robin#..]i J....#g   hobgoblin (strong)####### ####.####.....# #.#The zap hits Robin.  Robin is moderately wounded. _The zap misses the hobgoblin. _You aren't carrying any wearable armour. _There are monsters nearby! _Unknown command. Dungeon Crawl Stone Soup 0.34-b1-41-gfa6b30bd71  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character`i`iu `iHF`i6GD [?25h[?0c [?1051l[?1052l[?1060l[?1061l