ބi8 Player: alright Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-05.18:18:10.ttyrec Time: (1770315490) Thu Feb 5 18:18:10 2026 ބiԏ [?1051l[?1052l[?1060l[?1061hބi^)0[?7h[?25l[?1cބiu_Welcome, alright. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconian o - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian ConjurerބiB%ބi)ބi-Welcome, alright the Human. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner ބi.d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - WarperބiB.Lv - Fire Elementalist f - Berserkerބid.n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistބi.z - Alchemist ބi. Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended characterބi.d ! - Random character % - List aptitudesSpace - Change species ? - Helpބi/0 Tab - Draconian Conjurer ߄ii ߄ip ߄iqYWelcome, alright the Human Monk. You have a choice of weapons.  a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)  e - falchion (+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help߄i$߄i 8 ߄i"B alright the DuckerHuman **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 12Int: 10SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 falchionNothing quivered߄iF b####+.#+##.@>.##+.#+#߄iF ###߄i?M ߄iO Welcome, alright the Human Monk.Are you destined to find the wondrous Orb of Zot, or to die trying?߄i/S ߄i Press ? for a list of commands and other information.߄iS ߄i֮ ? _Found two stairs.߄iMu ### #+@#+#.<>.#+.#+####1.0 (1 _߄iu߄iw߄ih .≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#'߄iд ߄i &2߄i ߄iٽ _You open the door.߄i ..............≈≈≈≈..≈≈≈.≈≈.≈..≈≈≈≈..### #@.#+# #.<>.# #+.#+# ###߄iN ߄i &3߄i ߄i I _There is an open door here.߄i4߄i'߄i߄i7'.........≈≈≈≈≈≈≈≈≈≈.≈≈≈≈..### #'.#+#߄it8<>.#+.#+ ### ߄io>߄i*?-4 _߄iEC߄iD߄i/'.#..[..###.#...߄i:<5߄i#=߄i>! _You open the door.߄i@F _Found a buckler. ߄i)  ≈≈≈≈≈≈≈≈≈≈.≈≈≈≈..### ߄i  #'.#+#.<>..#+##....### ....... ....[### ߄i, .. ߄iL  ߄i  -6 _ ߄i$  ߄i Q _There is an open door here."߄i% 4"߄ii "߄i) "߄i4 "߄ic4 "߄ik: "߄i^< %߄il%߄i%߄iE%߄i4%߄i%߄i=: _%߄i%߄ik  You encounter a ball python.%߄i .≈≈≈≈≈≈. .≈≈≈≈≈≈. .≈≈≈≈≈≈. .≈≈≈≈..### ....#'.#+# #..#.<>.###..#'.#+######....####..S......@......#......[.....##########.##.... #.# .### ... . .... .S   ball python (constriction, asleep) #.## ## .#%߄iS&7%߄i828.0 (2 _%߄i%߄i(߄i͟ .≈≈≈≈≈≈. .≈≈≈≈≈≈. .≈≈≈≈..### ....#'.#+# #..#.<>.##..#'.#+#######....####...S.............#.##########.##.... #.# .### ... . .... . #.## ## .# (߄i˦(߄iI+9.0 (1(߄iA(߄iP _You see here a +0 buckler.+߄i~ E10.0 (1.0)+߄i\+߄i& _d - a +0 buckler-߄iA-߄iCGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)d - a +0 buckler.߄i lc - an orb of light (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': It surrounds you with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than you, andreducing your stealth. Stash search prefixes: {inventory} {ego} {branded} {Light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe..߄i 8߄ic Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  d - a +0 buckler :߄iр :߄iz :߄iI .≈≈≈≈≈≈.alright the Ducker.≈≈≈≈≈≈.Human **.....≈≈≈≈..###Health: 18/18 ========================....#'.#+#Magic: 1/1========================#..#.<>.#AC: 2Str: 11##..#'.#+#EV: 12Int: 10######....####..SH: 0Dex: 15.S.............#XL:  1 Next:  0% Place: Dungeon:1.......@.....###Noise: ---------  Time: 10.0 (0.0)..#######.##....a) +0 falchion#.# .###Nothing quivered...:߄i  ..... .#.## ##S   ball python (constriction, asleep).# _You open the door. _Found a buckler. _There is an open door here. _You encounter a ball python. _You see here a +0 buckler. _d - a +0 buckler:߄i1 :߄ig :߄i :߄i ;߄i;߄i8  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   i - Spellcasting   0.0   1.2  -1  ;߄ir        ;߄i, b - Unarmed Combat   0.0   1.0   0      ;߄iŦj    ;߄i@     c - Short Blades   1.7   1.0   0  ;߄i *    d + Long Blades3.0   4.0   0  ;߄io            ;߄iX e - Armour   0.0   1.0   0      f + Dodging3.0   4.0   0      ;߄i g - Shields   0.0   1.0   0       h - Stealth   0.0   0.8  +1  ;߄i<        ;߄i                                            ;߄ipThe relative cost of raising each skill is in cyan.  ;߄iISkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ;߄i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsC߄iC߄iC߄iP.≈≈≈≈≈≈.C߄iLalright the Ducker.≈≈≈≈≈≈.Human **.....≈≈≈≈..###Health: 18/18 ========================C߄i....#'.#+#Magic: 1/1========================C߄i#..#.<>.#AC: 2Str: 11C߄i!##..#'.#+#EV: 12Int: 10C߄iD######....####..SH: 0Dex: 15C߄ifo.S.............#XL:  1 Next:  0% Place: Dungeon:1.......@.....###C߄iNoise: ---------  Time: 10.0 (0.0)..#######.##....a) +0 falchionC߄i#.# .###Nothing quivered... ..... .#.## ##S   ball python (constriction, asleep).# _You open the door. C߄i0_Found a buckler. _There is an open door here. _You encounter a ball python. _You see here a +0 buckler. _d - a +0 bucklerC߄iC߄iTC߄iC߄iC߄iYC߄i:Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [) C߄iu b - a +0 robe (worn)  c - an orb of light (worn)d - a +0 bucklerD߄i-a - a +0 falchion (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.0; use (s) to set 14.0 as a target for Long Blades.At 100% training you would reach 14.0 in about 9.0 XLs.At current training (33%) you reach 14.0 in about 12.9 XLs.Current attack delay: 1.1. Damage rating: 10 (Base 8 x 112% (Dex) x 111% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “I have seen the day, with my good biting falchion (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.F߄i-z Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [) F߄iz b - a +0 robe (worn)  c - an orb of light (worn)  d - a +0 buckler L߄i\d - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.7 (12.2 -> 11.5). Your SH would increase by 4.1 (0.0 -> 4.1). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.M߄i2 Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NoQ߄iQ߄ivQ߄i.≈≈≈≈≈≈.alright the Ducker.≈≈≈≈≈≈.Human **.....≈≈≈≈..###Health: 18/18 ========================....#'.#+#Magic: 1/1========================#..#.<>.#AC: 2Str: 11##..#'.#+#EV: 12Int: 10######....####..SH: 0Q߄iDex: 15.S.............#XL:  1 Next:  0% Place: Dungeon:1.......@.....###Noise: ---------  Time: 10.0 (0.0)Q߄i..#######.##....a) +0 falchion#.# .###Nothing quiveredQ߄i$... ..... .#.## ##Q߄iIS   ball python (constriction, asleep).# _Found a buckler. Q߄ioY_There is an open door here. _You encounter a ball python. Q߄i_You see here a +0 buckler. _d - a +0 buckler  A ball python is nearby!Q߄iQ߄i[PSS)Q߄i _Q߄iQ߄i .S.#  You start removing your armour.Q߄i Q߄i+1.0 (1Q߄iQ߄i@.SQ߄ib9.SQ߄iE!Q߄i!+2.0 (2Q߄i&Q߄i")F.SQ߄iI3.0 (3.S4.0 (4Q߄iMp _You continue removing your orb of light. x5Q߄iN3=5.0 (5Q߄iUQ߄ikX _The ball python misses you. The ball python barely misses you.Q߄iXQ߄i`...............S@....Q߄ig  You finish removing your orb of light.  You start putting on your armour.You continue putting on your +0 buckler.Q߄i#h+6.0 (6Q߄imQ߄iKt _The ball python closely misses you. The ball python barely misses you.Q߄it`You continue putting on your +0 buckler.The ball python misses you.Q߄i~Q߄iKeep equipping yourself? Y - Yes  N - NoS߄i'S߄i{.≈≈≈≈≈≈.alright the Ducker.≈≈≈≈≈≈.Human **.....≈≈≈≈..###Health: 18/18 ========================....#'.#+#Magic: 1/1========================#..#.<>.#AC: 2Str: 11##..#'.#+#EV: 12Int: 10######....####..SH: 0Dex: 15...............#XL:  1 Next:  0% Place: Dungeon:1......S@.....###Noise: =--------  Time: 16.0 (6.0)..#######.##....a) +0 falchion#.# .###Nothing quiveredS߄in... ..... .#.## ##S   ball python (constriction).#You start putting on your armour.You continue putting on your +0 buckler. _The ball python closely misses you. The ball python barely misses you.You continue putting on your +0 buckler.The ball python misses you.The ball python grabs you.S߄i]  You continue putting on your +0 buckler. _The ball python closely misses you. The ball python barely misses you.You continue putting on your +0 buckler.The ball python misses you.The ball python grabs you.  The ball python constricts you.S߄iϜR  The ball python bites you but does no damage.S߄i8n  The ball python constricts you.S߄iS߄i@7--  2  7.0 (7Constr _S߄iȯS߄iGThe ball python constricts you.The ball python bites you but does no damage. _The ball python constricts you.You continue putting on your +0 buckler.HP restored.  The ball python bites you but does no damage.S߄in  The ball python constricts you.S߄iS߄is8==8.0 (8 _S߄i0S߄ig  You continue putting on your +0 buckler.The ball python bites you but does no damage.S߄in  The ball python constricts you.S߄iuS߄i`7--9.0 (9 _S߄i S߄i _The ball python constricts you.You continue putting on your +0 buckler.  The ball python bites you but does no damage. _The ball python constricts you.  You continue putting on your +0 buckler.  The ball python bites you but does no damage.S߄iB  You continue putting on your +0 buckler.The ball python bites you but does no damage. _The ball python constricts you.  You continue putting on your +0 buckler.The ball python bites you but does no damage.  The ball python constricts you.S߄iS߄iaq5----20.0 (10.0) _S߄ibS߄i 1 4S߄i S߄i   The ball python bites you but does no damage. _The ball python constricts you.  You continue putting on your +0 buckler.The ball python bites you but does no damage. _The ball python constricts you. _You finish putting on your +0 buckler.U߄iP27 _The ball python constricts you. _You finish putting on your +0 buckler.barely miss the ball python.   The ball python bites you but does no damage.U߄i2l3-----1.2 (1.2)U߄iWU߄ig]_ _The ball python constricts you.U߄i M .  You hit the ball python.U߄il (U߄i 4=--11 12.5 (1.3U߄i U߄iv O _You kill the ball python!W߄iȩIW߄i4W߄iz,W߄i,W߄iijW߄iW߄iҶW߄iܷW߄i95W߄iF===W߄iqW߄iջ,W߄iW߄iW߄i*W߄i˿W߄i,W߄iYW߄iW߄ii6===W߄iW߄iW߄ixW߄iW߄i,W߄iW߄iW߄iW߄iPW߄iW߄i99=W߄i4W߄i7a7=W߄i%W߄iBW߄io,W߄iLW߄iW߄ikW߄iW߄ik _You start resting.HP restored.W߄i&-W߄i038.5 (16.0)W߄i 8===-9.5 (17 _W߄iW߄ih]߄i`]߄iq`]߄ia]߄ic]߄iZhn]߄ii,]߄ij]߄ik]߄iQl:==]߄i~l]߄ioB]߄ip]߄iq]߄iq]߄ix]߄iTy]߄i{B]߄i8~B]߄iB,]߄i]߄iD]߄iˇ,]߄iN]߄iމ,]߄iފ]߄ic]߄i]߄ir]߄il,]߄i]߄i]߄iG,]߄i]߄i+,]߄i)]߄iZ,]߄i]߄i,]߄i ]߄i,]߄im]߄i,]߄ia]߄i,]߄i]߄i]߄iU]߄i]߄i,]߄i,]߄im]߄i]߄i{]߄id]߄i]߄i-]߄i,]߄i]߄iL]߄i]߄iX]߄i ]߄i1]߄i]߄i-]߄i`]߄i}]߄i,]߄ia]߄i ]߄iL]߄i]߄i,]߄i`]߄i]߄i]߄i]߄i]߄i]߄iR]߄i]߄i!,]߄i]߄il]߄i]߄i1]߄iB]߄i,]߄i]߄i:,]߄i]߄i,]߄i]߄i,]߄i]߄i5,]߄i]߄id,]߄i%]߄i4,]߄i_]߄i]߄i(]߄i']߄ieB]߄iOJ]߄i"B]߄i04]߄i75X]߄i96,]߄i7]߄i9B]߄iA]߄iB,]߄iD]߄iE,]߄iF]߄iH,]߄iH]߄ibJ]߄iJ]߄ilK]߄idM,]߄iN]߄iO]߄iP]߄iP]߄iQ]߄iR]߄iR]߄i}T,]߄izU]߄i W]߄iCW]߄i X]߄iY,]߄iZ]߄i\]߄i\]߄i]]߄iP_]߄i_]߄iM`]߄ib]߄i.# ##..#'.#+##....####...##.####..#.##.... #.# .### `߄ijB ... .  .... .  #.## ##  .#`߄iq`߄ijr240.0)`߄i'w`߄igy`߄iW  .≈≈≈≈≈≈. .≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+# #..#.<>.# ##..#'.#+##....####...# #.### #..#.##.... #.# .###  ... .  .... . `߄iaX  #.## ##  .#`߄i;\ `߄i\ &1`߄i7a `߄ic a߄ijj: .≈≈≈≈≈≈. .≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+# #..#.<>.# ##..#'.#+##....####...# #.### #..#.##....# #.# .###  ... .  .... .  #.## ##  .#2a߄i$ma߄ina߄i  .≈≈≈≈≈≈. .≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+# #..#.<>.# ##..#'.#+#a߄i #....####...# #.### #..#.##.... #. #.# .#### ... . a߄iy  .... .  #.## ##  .#a߄i a߄i. &3a߄i\ a߄iĘ  .≈≈≈≈≈≈. .≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+# #..#.<>.# ##..#'.#+##....####...# #.### #..#.##.... #.. #.# .### #.. ... .#.. .... .##. #.## ###. .##.a߄i a߄i a߄i; 4a߄i a߄iK c߄i U .≈≈≈≈≈≈. .≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+# #..#.<>.#c߄ia8 ##..#'.#+##....####...# #.### #..#.##....c߄i #..# #.# .### #... ... .c߄i #... .... . ##.#c߄i # #.## ## #.. .# #.#c߄i<c߄i&5c߄iGc߄i:c߄iU . .≈≈≈≈..### ....#'.#+# #..#.<>.##..#'.#+############....####.......................# c߄iw##########.##.... #.# .###. ... . .##>#c߄ic߄i&6c߄i c߄i>; _Found a stone staircase leading down.d߄iJ~ K  .≈≈≈≈..### ....#'.#+# #..#.<>.##..#'.#+############....####.......................# #.............#########.##.... #.# .###......... . ......... .#####.#d߄i R7d߄iۍ e߄in  ....#'.#+# #..#.<>.##..#'.#+############....####.......................# #....#########.##....######.# .###......... . e߄iJ. .#.#######.## #####e߄i*<8e߄ize߄if߄iDGM.≈≈≈≈..### ....#'.#+ #..#.<>. ##..#'.#+# ############....####.........................#########.##....#######.# .###f߄i' . ............ . ##.#######.## #####f߄if߄i &9f߄i@f߄if߄i6 M.≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+ #..#.<>. ##..#'.#+# ############....####..................................####....#######.# .###........ . #............ .#####.#f߄i f߄iu '50f߄i f߄i f߄iSM .≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+ #..#.<>. f߄iM##..#'.#+# ############....####.....................#########.##....#######.# .####........... ..f߄iW##>#f߄i0f߄iŸ&1f߄if߄i(g߄iMM .≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+ #..#.<>. ##..#'.#+# ############....####........g߄iM..######.............#########.##....#..#######.# .#####.#g߄i`T<2g߄iUg߄iVg߄ij g߄ij g߄iNk g߄il g߄ivr Bg߄it  .≈≈≈≈≈≈. .≈≈≈≈≈≈. .≈≈≈≈≈≈.. .≈≈≈≈..### ....#'.#+# #..#.<>.# ##..#'.#+#g߄it #....####....#3#.### #..#.##.... g߄iru U #..#######.# .###  #.... . #..... . ##.#######.## ## #.. .# g߄iu X #.#g߄i-z g߄i{ h߄ih߄ih߄ih߄iUh߄iXh߄iJh߄i+ .≈≈≈≈≈≈. .≈≈≈≈≈≈. .≈≈≈≈≈≈. .≈≈≈≈.. ....# #..# ##..# #######.... #.@......... #.#######....#. #..#######.#. #..#######.#. #..........?. #............ ##.#######... #.. . #.#h߄i*+9.5 (6h߄i,60.5 (7h߄ixh߄if _Found a scroll labelled ENIAMN EFRIOL.i߄iF  .≈≈≈≈≈≈ .≈≈≈≈≈≈ .≈≈≈≈≈≈ .≈≈≈≈ .... #.. ##.. # #@....... #.# #.# #..# #.. #..# #.# # ?.. # ..# ##.# ..# #..  #.#i߄i i߄i +1.5 (1i߄i i߄i i߄iG8V  .≈≈≈≈. ... #################...............####### #..#######.######>#2j߄i9#  .≈≈≈≈. ... #################...............####### #..#######......######.#..........#.#j߄ij߄i&3j߄ij߄i5j߄i!  .≈≈≈≈. ... #################...............#############..#######......######.#.........?.. #...##..######4j߄i$j߄i%j߄it  ... #################...............#############..#######......#####.#...............?..............#####.##.#######.......##j߄i׿j߄i&5j߄iRj߄ik߄i0  #################...............###############......#.##.###.#####.#...............?@......#..#####.##.####### #.. #k߄iK9k߄i9&6k߄ie?k߄iAk߄i  # ## #### #.. #.####### #.#######.. #.......#..#.##.###.#####.#..#.#####.##..# #.......##### #.### #>#  #.#  ###k߄i 78.5 (2 _c - a scroll labelled ENIAMN EFRIOLl߄ia/ # ## ### #. #.# #.#######..# #.......#..l߄i/j#.##.###.#####.#.#.#####.##..# #........##### #.####### #>#  #.#  ###l߄i}5l߄i36+9.5 (1l߄i9l߄i;l߄iL!#+ #. ##. ##. #.##. #.#######.. #. #.......#..#.##.###.#####.#.#.#####.##..# #...##### #.## #># l߄i!s #.#  ###l߄i(=70l߄i-l߄i&0m߄ih2 #+#  #.#  #.# # #.# #.# #.# #.#.. #.# #.#..#.##.###.#####.#.#.#####.##..# #...##### #.### #>#  #.#  ###1m߄i Ym߄i .≈ .≈≈ .≈≈ .≈≈ .≈ #+# #@# ##############7.5 (6 #.# #............. #.# #.#######..... #.# #.#######..### #.# #.......#..#######.##.###.#####.#.......................#.................#####.##.###............##..m߄iK n߄imw.#........#.........+#.......................'8.5 (1n߄izn߄ir}( _You open the door.o߄i1{;M...++ ..##.+#.#.≈#........#.≈#........##........#.# ##############.# #........#.# #.#######....... . . ... 9o߄i}o߄iQ _There is an open door here.o߄iM.. ##....++ ...##..+.≈.≈#...@....##.##'##### ##############.# #................o߄iٟo߄i.80 _o߄i_o߄ip߄i... #.# ....+.+ .≈..#.# .≈.+ .≈#.# .≈#.# .≈#.# .#.# #.##'##### ##.# ##.# #.#.# #.#.#.# #.#..##.# #.#..#####.##.###.#####.#..#.p߄ip߄i&1p߄i+p߄ip߄i4... #.# ....+.+ .≈..#.# .≈.+ .≈#.# .≈p߄i4#.# .≈#.p߄i5# .#.# ##.##'##### ##.# #.#.# #.#.# #.#.#.# #.#..##.# #.#..#####.##.###.#####.#..#.p߄i ;p߄iY;&2p߄i1?p߄iYAp߄i `... #.# ....+.+ .≈..#.# .≈.+ p߄iR .≈#.# .≈#.# .≈#.p߄i| # .#.# p߄i #.#.##'##### p߄iī K##.#.# #.p߄i2 #.# #.#.# #.#.#.# #.#..##.# #.#..#####.##.###.#####.#..#.p߄i޳ p߄iq &3p߄i p߄i p߄i ... #.# ....+.+ .≈≈≈≈...#.# .≈.+ .≈#.# .≈#.# .≈≈≈≈.#.# .#.# #.p߄i #.##'##### ##.#.# #.#.# #.#.# #.#.#.# #.#..##.# #.#..#####.##.###.#####.#..#.p߄i(<4p߄i" p߄ie q߄iw\M  #q߄iw$#.......++ .≈≈≈≈...##..+.≈≈≈≈≈≈.≈≈≈≈......... #.##'##### ###.# ###############...q߄iE|q߄i|&5q߄iq߄iq߄icM##+#   ##.......++ .≈≈≈≈...##..+q߄i.≈≈≈≈≈≈.≈≈≈≈......... #.##'#####q߄i/6##..q߄iq߄i&6q߄iBq߄iBq߄i M ##+#   ##.......++ .≈≈≈≈...##..+.≈≈≈≈≈≈q߄iM .≈≈≈≈..#........##... #q߄i q߄iq &7q߄ik q߄iI q߄ix M  ##+#   ##.......++ .≈≈≈≈...##..+.≈≈≈≈≈≈.≈≈≈≈#........#q߄i y 6....q߄iR q߄i &8q߄i q߄iΉ r߄iڲx#####.'......######r߄i_<9r߄i;r߄i( _You open the door.s߄i3s߄iqs߄ics߄iIs߄iBs߄i ... .... ....##+## .# ... #.# ....+.+ .≈≈≈≈...#.######.# .≈≈≈≈≈≈...@......# .≈≈≈≈≈≈.#.#.≈≈≈≈≈≈.#.# .≈≈≈≈.#.# ....##.# #..##.##'##### ##..##.# #.#.# #.#.# #.#.90s߄iQ _There is an open door here.s߄i  _s߄i s߄iA s߄it ,s߄i s߄i s߄ij s߄i s߄i s߄i 0... .#.... .#....##+## .#........# .. ....... s߄it . #........# .# ....... ..+........+ .# .≈≈≈≈.. ..#........######.# .≈≈≈≈≈≈.  ..........'....@.# .≈≈≈≈≈≈. 5.5 (5s߄i #........######## .≈≈≈≈≈≈.. #........# .≈≈≈≈..### #........# ....#'.#+#........# #..#.<>#.##'##### s߄i& ##..#'.#+#.# #####....#####.# #.....s߄iY Z#.# #.#######.....##s߄i s߄i s߄iD t߄iT ... #.# .... #.# ....##+## #.# .# ... .  #.# ##.# . +.+ ..# .≈≈≈≈.. #.######.# .≈≈≈≈≈≈. .'.....@# .≈≈≈≈≈≈.  #.# .≈≈≈≈≈≈..  #.t߄icX # t߄i~ .≈≈≈≈..###  #.##'##### ##..#'.#+# #.# #....####.#.# #.##.# #.#.#6.5 (1t߄i)\M  ##+## #.#   ...  #######.# ..... .+.+?.....# .≈≈≈≈. .#.###### ..'...... .######## .≈≈≈≈≈≈..  #........#.≈≈≈≈..###t߄iWht߄ih&7t߄ipt߄isi _Found a scroll labelled DABBIWK YVUDUING.u߄i5?Mu߄iu  ##+## ##.##  # ...  #u߄i######.# ..... .++?....@# .≈≈≈≈. .u߄i\#.###### ...'......  u߄i#........######## .≈≈≈≈≈≈..u߄i)u߄ir&8u߄i*u߄iu߄ih u߄io nu߄i  #.# #.# ... #.# .... #.# # ....##+## ##.##.# ........#  ....... .. #........######.# .......  ...+........+@.....# .≈≈≈≈..  ..#........######.# .≈≈≈≈≈≈. ..........'......# .≈≈≈≈≈≈. #........######## .≈≈≈≈≈≈.. #........# .≈≈≈≈..# #........# ....#' #........# #..#. #.##'##### ##..#' #.# #####....#203.5 (54.5 (6u߄iʖ u߄iM f _d - a scroll labelled DABBIWK YVUDUINGv߄igs...##.................'.....................v߄ixA5.5 (1v߄i v߄i΂( _You open the door.w߄i] #.# #.# ... #.# .... #.# # ....##+## ##.##.# ..# .... .w߄id^g .. #.######.# . ...+.@......# .≈≈≈≈.. ..#.######.# .≈≈≈≈≈≈. ..'......# .≈≈≈≈≈≈. #........# .≈≈≈≈≈≈ #........#w߄i^  .≈≈≈≈.. #........# ....# #........#w߄i^ #..# #.##'##### ##..# #.# w߄i^,#....w߄idw߄iPe&6w߄iiw߄i mQ _There is an open door here.x߄ia #.#. #.# ... #.# .... #.# # ....##+## ##.##.# .# ....  .. #.######.#  ...+'......# .≈≈≈≈ ..#.######.# .≈≈≈≈≈≈ .'......# .≈≈≈≈≈≈ #.######## .≈≈≈≈≈≈ #.# .≈≈≈≈ #.# .... #.# #.. #.##'##### ##.. #.# #x߄iAx߄i-7 _x߄i x߄i! x߄ibM. ..  . #.# ##+## ##.##.#   .... #######.# ........+'......# .≈≈≈≈...#######...........'......# .≈≈≈≈≈≈#.##'#####x߄iĈx߄i*&8x߄i֍x߄ifx߄iv 'M. ...  ... #.# ##+## ##.##.#   .... #######.# ........+'......# .≈≈≈≈...#........######.# .≈≈≈≈≈≈........#x߄iy x߄iCz &9x߄ic~ x߄iR y߄i< #.# . #.##... #.##....y߄iD #.# ##....##+## ##.##.##.# ....  .. #.######.#  ...+.'......# .≈≈≈≈y߄iy ..#.######.# . y߄ic.'......# . #y߄i.######## . #.#y߄i  .≈≈≈≈ #.#y߄i,b  #.# #y߄iMy߄iy߄i'10y߄iy߄i-y߄i#.....#.##.##..#.#'y߄iy߄i%&1y߄i!y߄iv$( _You open the door.{߄i{߄i٪  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0               c - Short Blades   1.7   1.0   0      d + Long Blades3.0   4.0   0      {߄if         e - Armour   0.0   1.0   0      f + Dodging3.0   4.0   0       g - Shields   0.0   1.0   0       h - Stealth   0.0   0.8  +1                      {߄i            {߄i                {߄i&    The relative cost of raising each skill is in cyan.  {߄ieSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  {߄ig[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{߄iȬ߄i  a * Fighting   3.0߄i7|o a - Fighting   3.0߄i8( f * Dodging   3.0߄im1 p f - Dodging   3.0߄i> g + Shields 0.0߄i= e + Armour 0.0߄i  d * Long Blades   3.0߄ialright the Ducker#..Human **.......Health: 18/18 ========================#.# #.#Magic: 1/1========================. #.# #.#AC: 2Str: 11#... #.. #.#EV: 11Int: 10#.... #.# #.# #SH: 4Dex: 15#....##'## ##.##.#XL:  1 Next: 10% Place: Dungeon:1#......@.# .... ..... Noise: ---------  Time: 211.5 (0.0).. #........######.# ..... a) +0 ߄iSfalchion...+........'......# .≈≈≈≈ Nothing quivered..#........######.# .≈≈≈≈≈..........'......# .≈≈≈≈≈#........######## .≈≈≈≈≈ #........#.≈≈≈≈ #........#... #........##.  _There is an open door here. _Found a scroll labelled DABBIWK YVUDUING. _d - a scroll labelled DABBIWK YVUDUING _You open the door. _There is an open door here. _You open the door.߄i_ XM#...  . #.###... #.. #.... #.# #.# #....##@## ##.##.#   .... #######.# ........+........'......# .≈≈≈≈#߄iM 0##........#߄i7 ߄i +2.5 (1߄i ߄iL Q _There is an open door here.߄iǐ=M#.#...  #.#  . #.###.# #.....#  #@# #.# #....##'## ##.##.#  #........# ...... #........######.# .....+...#.. ..##........#߄i߄i=-3 _߄iq߄iF߄iM..#.##..#...  #.#  . #.### #@....#  #.###.# #.# ߄i##'## ##.##.# #........# .... .........#. ......##..........#߄i<4߄i߄i߄iQI߄i=R߄i_X߄if߄ivlG..#.# ..## #.#. ####...#... .....#.. ...... ..#.# .# #.# . #.###.# #.# #... #...@.# #.# 7.5 (3#.... #.###.# #.# # #....##'## .###.##.# #........# .. .... ....... #........######.# ..........+........'......# .≈≈≈≈.. ..#........######.# .≈≈≈≈≈≈. ..........'......# .≈≈≈≈≈≈. #........######## .≈≈≈≈≈≈..߄im߄iDr߄is߄ib{..#.# .. ## #.#.#####. ..#........ .#.. .... ... ... #.# #.# #.# . #.###.# #.# #... #....@# #.# #.... #.###.# #.# # #....##'###.###.##.# #.##.. #.#####...+.'......# .≈≈≈≈....#.######.# .≈≈≈≈≈≈..'......# .≈≈≈≈≈≈.#.# .≈≈≈≈≈≈..߄ifA8.5 (1߄iWk߄i%l߄iM.. .. .. ..#.# ..## #.#.#####...#.........#.......... ...  #.#  . #.### #....  #.###.# #.# #....##'###.###.##.#߄iL߄i&9߄iz߄iH ߄i I߄iN ߄i~ ߄i ,߄i M.. .# #.... .. ... ...#.# ....## #.#.#####......#..........#...#........................... #.# 20 . #.###. #.... #.... #.###.# #.# #߄i[M ..  . .#. #... .. . ...#.# .## #.#.#####.....߄i##.......@....... .##.###.###.##. . #.####... #.....# #.##߄i߄i&1߄i߄iq߄i߄i(߄i߄i߄i߄iF߄i,߄i[߄i߄iU߄i߄iA߄ir.. ......h.. .#. ..#...... .. ........#.# ......## #.#.#####...... ߄i4!..#...#.###..#..............##.###.###.##.... #.###.# #.# ##... #.....# #.##.... #.###.# #.# ##....##'###.###.##.# h   jackal (asleep)߄ia#........##.. ... . #........######.# ߄i ߄i+3.5 (2߄i+4.5 (3߄i߄iW _You encounter a jackal.߄i3g.. .......h .. .#. #..#....... .. ........#߄ig...#.# ........## #.#.#####...... ..#.#.###...#..߄ig....##.###.###.##.߄ig. #.###.# #.# ##.  #... #.....# #߄ih.#  #.... #.###.# #߄iNh.# #  #....##'###.###.##.#  ߄inh7#.##.. . ߄ihB #.###### ߄ih ߄itp߄i4q+5.5 (1߄iv߄ix߄i.. .h##.. .#. ##..#........ .. ...# ...#.# ......... ## #.#.#####...... ..#.#.###.#..#...##.###.###.##.  . #.###.# #.# ###. #... #.....# #.# #.... #.###.# #.# # #....##'###.###.##.# #.##.. ... #.######.# ߄iG.h߄iCh߄ie/==6߄i(߄i' _The jackal barks!߄iy< .# #..#.##.h  .. .. ........## .#. .##..#...h..... .. .........## ...#.# .........## #.#.#####...... #.###.##߄i)=.............  .##.###.###.##....  . #.###.###.. #....# . #.###.# #.# h(wandering)##'###.###.##.#.. .... #######.# .....߄i{C hYou encounter a jackal.߄iE=  The jackal barks!߄iMF߄i9HJ.h߄iIG.h߄iP .hh 2 jackals (1 wandering)  You encounter a jackal.߄iVQ߄iQ&7߄iX߄i[3 _The jackal leaves your sight.߄i, .# #..#.##.. .. ... .......h##... .#. #.##..#..h... ... .. ..........## ...#.# .......... ## #.#.#####...... ..#.#.###.#...#...##.###.###.##. ߄i- . #.###.# #.# .###. ... #.....# #.# .# . .... #.###.# #.# .# . ....##'###.###.##.# .##.. ......߄iC-  ߄i4/ G.h߄iW3 o.hh߄i`9 Qh 3 jackals (1 wandering)߄i9 &--߄i9 8߄i@ ߄iA ߄i..# ##..#.##.h .. ... ........##. .. .#. #.##..#....h. ... .. ........h.## ...#.# ..........  ## #.#.#####...... ..#.#.###.#...#...##.###.###.##.  #.###.# #.##.###. #.....# #.##.# . #.###.# #.##.# .##'###.###.##.# .##.. .... .h.߄iI.h߄iK.h߄iXhh 2 jackals߄iA--9߄i/߄i߄irG.h߄irG.h߄i@sG.h߄iz߄ij{'30߄i5߄iv߄iz K.h߄iP .hYou closely miss the jackal. The jackal closely misses you.߄i 0h߄i \hh 3 jackals (1 wandering)߄i f5----=1.7 (1.2߄i A _The jackal bites you.߄ilG.h߄iG.h߄i).߄iFh 2 jackals߄ik3-------3.0 (1.3߄i߄ibh _You closely miss the jackal. The jackal bites you.߄iN hYou hit the jackal but do no damage.The jackal bites you but does no damage.߄iQ .hYou encounter a jackal.߄iSZ\hh 3 jackals (1 wandering)߄iZ$10߄iZK-------4.3߄ia߄i:dj _The jackal bites you. The jackal closely misses you.߄i1j †You hit the jackal.߄i3߄i 4߄iB7u hYou kill the jackal!߄i84h.߄iF91h.߄i=ADhh߄i Dx1=---35.5 (1.2߄i?K߄iMr _The jackal barely misses you. You block the jackal's attack.߄iY .h.h. 2 jackals6.8 (1.3 _You barely miss the jackal. The jackal closely misses you. x2߄il/h.߄iE  You barely miss the jackal. You block the jackal's attack.߄iͨs8/18 ----8.1߄i߄i̱+ _The jackal bites you.߄i#9 ߄is9 ߄i? ߄iA ^ _You are too injured to fight recklessly!߄i^߄iE_߄ic߄if^ _You are too injured to fight recklessly!߄i  alright the Ducker .# ##..#.##..  Human **....  .. ... ........##.  Health: 8/18==========-------------- ߄i .. .#. #.##..#.....h  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#h###.#..  XL:  1 Next: 30% Place: Dungeon:1  ..#..........†@..h....  Noise: =--------  Time: 238.1 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ߄iB... #.###.# #.##.# ..  hh 2 jackals ...##'###.###.##.# . .......##.. ............ .......######.# ....... _The jackal bites you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)߄iY h*߄i7@.߄i@ nh@Aim: a jackal (53% to hit)߄ine  alright the Ducker .# ##..#.##..  Human **....  .. ... ........##.  Health: 8/18==========--------------  .. .#. #.##..#.....h  Magic: 1/1======================== ߄i ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#h###.#..  XL:  1 Next: 30% Place: Dungeon:1  ..#..........†@.h.....  Noise: =--------  Time: 238.1 (0.0) ߄i\D ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  hh 2 jackals ...##'###.###.##.# . .......##.. ............ .......######.# ....... ߄iU_The jackal bites you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)߄iL-h߄i1h.߄i& .# ##..#.##..  .. ... ........##.  .. .#. #.##..#....h.  ... .. ..........##   ..........  ## #.#.#####...... ߄io ......#h###.#..  ......†@h......  ...............  .###.##........   #.##.###....  #.##.# ...  #.##.# .. ߄ih 3 jackals (1 wandering)#.# . ...... ߄iqd9==9.3 (1.2߄i߄i _You barely miss the jackal. The jackal barely misses you.߄iQ  alright the Ducker .# ##..#.##..  Human **....  .. ... ........##.  Health: 9/18߄i7============------------  .. .#. #.##..#....h.  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10 ߄iZp ## #.#.#####...... SH: 4Dex: 15  ..#..........#h###.#..  XL:  1 Next: 30% Place: Dungeon:1  ..#..........†@h......  Noise: =--------  Time: 239.3 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  hhh 3 jackals (1 wandering) ߄i...##'###.###.##.# . .......##.. ............ .......######.# ....... Press: ? - help, Dir - move target߄iAim: a jackal (53% to hit) _You barely miss the jackal. The jackal barely misses you.Hit: a) +0 falchion߄i`Press: ? - help, Dir - move targetAim: a jackal (53% to hit)߄iU  alright the Ducker .# ##..#.##..  Human **....  .. ... ........##.  Health: 9/18============------------  .. .#. #.##..#....h.  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#†###.#..  XL:  1 Next: 30% Place: Dungeon:1  ..#..........†@h......  Noise: =--------  Time: 239.3 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  hhh 3 ߄ijackals (1 wandering) ...##'###.###.##.# . .......##.. ............ .......######.# ....... Aim: a jackal (53% to hit) _You barely miss the jackal. The jackal barely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)  You hit the jackal..h .hYou kill the jackal!  .# ##..#.##..  .. ... ........##.  .. .#. #.##..#......  ... .. ..........##   .......h..  ## #.#.#####......  ......#†###.#..  ......†@h......  ...............  .###.##"9m........   #.##.###....  #.##.# ...  #.##.# .. hh 2#.# . ......   The jackal bites you but does no damage.Slasher540.4 (1.1 _The jackal misses you.߄iZ   alright the Slasher .# ##..#.##..  Human **....  .. ... ........##.  Health: 9/18============------------  .. .#. #.##..#......  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11  ...#.# .......h..  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#†###.#..  XL:  1 Next: 50% Place: Dungeon:1  ..#..........†@h......  Noise: =--------  Time: 240.4 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ߄iK ... #.###.# #.##.# ..  hh 2 jackals (1 wandering) ...##'###.###.##.# . .......##.. ............ .......######.# ....... You kill the jackal!The jackal bites you but does no damage. _The jackal misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)߄iswz  alright the Slasher .# ##..#.##..  Human **....  .. ... ........##.  Health: 9/18============------------  .. .#. #.##..#......  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####....h. SH: 4Dex: 15 ߄iFx ..#..........#†###.#..  XL:  1 Next: 50% Place: Dungeon:1  ..#..........†@h......  Noise: =--------  Time: 240.4 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  hh 2 jackals (1 wandering) ...##'###.###.##.# . .......##.. ............ .......######.# ....... The jackal bites you but does no damage. _The jackal misses you.Hit: a) +0 falchionPress: ? - help, Dir - move target߄ixyAim: a jackal (53% to hit)  You barely miss the jackal.߄i .# ##..#.##..  .. ... ........##.  .. .#. #.##..#......  ... .. ..........##   ..........  ## #.#.#####....h.  ......#†###.#..  ......†@h......  ...............  .###.##........  ߄i~ #.##.###....  #.##.# ...  #.##.# .. hh#.# . ......  _The jackal misses you.Hit: a) +0 falchionPress: ? - help, Dir - move target  Aim: a jackal (53% to hit)  You barely miss the jackal.The jackal barks!====1.6 (1.2߄i߄ij4 _You block the jackal's attack.߄i .  alright the Slasher .# ##..#.##..  Human **....  .. ... ........##.  Health: 9/18============------------  .. .#. #.##..#......  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####....h. SH: 4߄i. Dex: 15  ..#..........#†###.#..  XL:  1 Next: 50% Place: Dungeon:1  ..#..........†@h......  Noise: ====-----  Time: 241.6 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  hh 2 jackals ...##'###.###.##.# . .......##.. ............ .......######.# ....... You barely miss the jackal.The jackal barks! _You block the jackal's attack.  ߄ia Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)߄i'5  alright the Slasher .# ##..#.##..  Human **....  .. ... ........##.  Health: 9/18============------------  .. .#. #.##..#......  Magic: 1/1߄i("========================  ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#h###.#..  XL:  1 Next: 50% Place: Dungeon:1  ..#..........†@h......  Noise: ====-----  Time: 241.6 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered ߄i)5 #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  hh 2 jackals ...##'###.###.##.# . .......##.. ............ .......######.# ....... You barely miss the jackal.The jackal barks! _You block the jackal's attack.  Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)߄iO4 .# ##..#.##..  .. ... ........##. ߄i4h .. .#. #.##..#......  ... .. ..........##   ..........  ## #.#.#####......  ......#h###.#..  ......†@h......  ߄i4...............  .###.##........  ߄i4 #.##.###....  #.##.# ...߄i@5  #.##.# .. #.# .߄ik5 ......   The jackal barks! _You block the jackal's attack.  Hit: a) +0 falchion  ߄i5#Press: ? - help, Dir - move target  Aim: a jackal (53% to hit)  You barely miss the jackal. The jackal barely misses you. The jackal bites you.߄i76----=---2.8 (1.2߄i>߄iOA> _The jackal bites you but does no damage.߄i{   alright the Slasher .# ##..#.##..  Human **....  .. ... ........##.  Health: 6/18========---------------- ߄i g .. .#. #.##..#......  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#h###.#..  XL:  1 Next: 50% Place: Dungeon:1  ..#..........†@h......  Noise: =--------  Time: 242.8 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered ߄i5 g #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  hh 2 jackals ...##'###.###.##.# . .......##.. ............ .......######.# ....... Aim: a jackal (53% to hit)  You barely miss the jackal. The jackal barely misses you. The jackal bites you._The jackal bites you but does no damage.  Hit: a) +0 falchion߄i `Press: ? - help, Dir - move targetAim: a jackal (53% to hit)߄i*\  alright the Slasher .# ##..#.##..  Human **....  .. ... ........##.  Health: 6/18========----------------  .. .#. #.##..#......  Magic: 1/1======================== ߄i+` ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#h###.#..  XL:  1 Next: 50% Place: Dungeon:1  ..#..........†@†......  Noise: =--------  Time: 242.8 (0.0)  ......................  a) +0 falchion ߄iX, .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  hh 2 jackals ...##'###.###.##.# . .......##.. ............ .......######.# ....... You barely miss the jackal. The jackal barely misses you. The jackal bites you._The jackal bites you but does no damage.  Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)  You slash the jackal!߄i6 .# ##..#.##..  .. ... ........##.  .. .#. #.##..#......  ... .. ..........##   ..........  ## #.#.#####...... ߄i|7 ......#h###.#..  ......†@†......  ...............  .###.##........   #.##.###.... ߄i7g #.##.# ... ߄i79 #.##.# .. h   jackal#.# . ......߄i7C  _The jackal bites you but does no damage߄i8H.  Hit: a) +0 falchion  ߄i68Press: ? - help, Dir - move targetAim: a jackal (53% to hit)  You slash the jackal!  ߄i87You kill the jackal!߄i7=73.9 (1.1 _You block the jackal's attack. The jackal completely misses you.߄iE  alright the Slasher .# ##..#.##..  Human **....  .. ... ........##.  Health: 7/18=========---------------  .. .#. #.##..#......  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11 ߄i2 ...#.# ..........  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#h###.#..  XL:  1 Next: 70% Place: Dungeon:1  ..#..........†@†......  Noise: =--------  Time: 243.9 (0.0) ߄i_W ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ߄ia... #.###.# #.##.# ..  h   jackal ...##'###.###.##.# . .......##.. ............ .......######.# ....... You slash the jackal!  You kill the jackal! ߄i_You block the jackal's attack. The jackal completely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)߄i  alright the Slasher .# ##..#.##..  Human **....  .. ... ........##.  Health: 7/18=========---------------  .. .#. #.##..#......  Magic: 1/1========================  ... .. ..........##  AC: 2Str: 11  ...#.# ..........  EV: 11Int: 10  ## #.#.#####...... SH: 4Dex: 15  ..#..........#†###.#..  XL:  1 Next: 70% Place: Dungeon:1  ..#..........†@†......  Noise: =--------  Time: 243.9 (0.0)  ......................  a) +0 falchion  .##.###.###.##........  Nothing quivered  #.###.# #.##.###.... .. #.....# #.##.# ... ... #.###.# #.##.# ..  h  m jackal ...##'###.###.##.# . .......##.. ............ .......######.# ....... You kill the jackal! _You block the jackal's attack. The jackal completely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a jackal (53% to hit)  You slash the jackal!߄ij .# ##..#.##..  .. ... ........##.  .. .#. #.##..#...... ߄iM3 ... .. ..........##   ..........  ## #.#.#####......  ......#†###.#..  ߄iv{......†@†......  ............... ߄in .###.##........  ߄ir #.##.###.... ߄iAe #.##.# ...  #.##.# ..#.# . ...... ߄i595.2 (1.3߄i߄iCM_You block the jackal's attack. The jackal completely misses you.Hit: a) +0 falchion  Press: ? - help, Dir - move target  Aim: a jackal (53% to hit)  You slash the jackal! _You kill the jackal!߄i!3߄i߄i߄iYB߄i ߄i/߄i߄iS8=߄i߄i߄i0߄i߄i,߄iq߄iT,߄i߄i+u9===߄i]߄i,߄i߄iD,߄iR߄i"߄iv߄i߄i߄i 3==߄i߄im߄i^10/18=߄i߄i~,߄iH߄i)߄ig߄iB߄in߄i߄i&߄i߄iH^1==߄iw߄i`B߄iu߄i߄iA߄i߄i߄iJ߄iO߄i_2===߄i߄i߄i߄ib߄i,߄i'߄i+,߄iv߄i0߄i:==߄i߄iC߄iN13=߄i߄i_߄i߄i߄i ߄i ߄i ߄i,߄i߄i߄i6%4߄i`E==߄i߄iV߄i߄i߄iE߄i߄i߄iH߄i߄ip߄i)߄i9=߄i߄i ߄i| 65==߄i ߄i|!߄i`#߄i#߄i$߄iU&߄i&߄i'߄i")߄ij)߄iD*߄i+߄is,#6߄i,F===߄i-߄i1B߄i2߄i2߄i3߄iH5߄i5߄i6߄i}8߄i8h7==߄i :߄i;߄iK<߄i,=߄i>߄i ?߄i?߄ikA߄iA߄ihB߄i D߄ikD9=߄idE߄iG% ߄iHF_You start resting.HP restored.߄iM&-߄iS091.2 (46.0)߄iT߄iAWm8==-2.2 (47 _߄iv߄iQ.# ##..#.##.. .. ... ........##.  .. .#. #.##..#......  ... .. ..........## ...#.# .......... ## #.#.#####......  ..#.#†###.#..#..#.†.@.  ..##.###.###.##.#.###.# #.##.###.߄i! #.....# #.##.# ....# #.###.# #.##.# ..##'###.###.##.# ..###.. ............. ߄i3.2 (1.0) _You see here a jackal corpse.߄i&.# ##..#.##.. .. ... ........##. .. .#. #.##..#...... ... .. ..........##  ...#.# ..........  #.#.#####...... # ..#.#†###.#..#. ..#.†.† ..##.###.###.##.#.###.# #.##.###.  #.....# #.##.# ....#. #.###.# #.##.# ..߄i'##'###.###.##.# ...###.. ............. ߄iV0C4 _߄i%6߄i7߄i G.# ##..#.##..  .. ... .##.  .#. #.##..#......  .. ..........## ...#.# ..........#  #.#.#####...... .# ##.#†###.#..#.##.†.†. ##.###.###.##.  #.###.# #.##.###.  #.....# #.##.# ....#.#  #.###.# #.##.# ......# ##'###.###.##.# ....###.. ...... ߄iC ߄i &5߄ix ߄i ߄il.# ##..#.##.. .. ... ........##.  .#. #.##..#......  .. ....## #.# ....# # #.#.#####........# .# #.#†###.#..#.#. #.†.†..###.###.##. ߄i#.###.# #.##.###. #.....# #.##.# #....#.# #.###.# #.##.# #......#'###.###.##.# #....#####.. ....... ߄i2Y==6߄i߄i3߄i߄iWh.# ##..#.##.. .. ... ........##.### .#. #.##..#.........  .. ..........##..#߄it#.# ..........#..# .#.#####........#..# .#†###.#..#.#.# .†.†. .###.###.##. ߄i`9.###.# #.##.###. .....# #.##.# #....#.# .###.# #.##.# #.# '###.###.##.# #....###߄i3 ߄i߄i&7߄i(߄i`߄i.# ##..#.##.....  ... ........##.### #. #.##..#......... .. ...##..# #.# ..........#..# #.#####........#..# #†###.#..#.#.#.†.†. ###.###.##. ߄ic###.# #.##.###.# #.##.# #....#.###. ###.###.##.# #....### ߄i߄i(&8߄i߄i5߄i^_߄i`߄i(e,߄ih.# ##..#.##.....  ... ........##.### # . #.##..#......... .. ..........##..# ... ߄i{i.# ..........#..# ... .#####........#..# ..#†###.#..#.#.#.†.†.....9.###.##..# #.##.###.߄ii# #.##.# #....#.###.#.# #.##.# #......# #.###.##.# #....### ߄ii߄iZj߄io߄iq߄ioI߄iE߄i߄iN7 .# ##..#.##..... .... ... .##.### .#.#.  #.##..#......... ....  .##..# ... # .#..##.... #####.#..#... #†###.#..#.#.#.†.†.300.###.##. #.# #.##.###.# #.##.# #....#.###.#.# #.##.# #......###.##.# #....###.. ....... ߄i7߄i߄i= 3߄iA ߄iA ߄iC ߄iK ) # ##..#.##..... .....  .##.###..#.#.# #.##..#......... ......#.##..# ....  .#..##.......߄iL #..#..... .#†###.#..#.#.#...[†.†. .###.##. .# #.##.###.# #.##.# #....#.###.##. .# #.##.# #......# .# .###.##.# #....### . .. ....... . ߄iV &0߄i \ +1.2 (1߄i_ ߄ib ( _Found a ring mail.߄i;  ##..#.##..... ....... .##.###..#.#.# .##..#. ......#. .##..# .....  .#..##...... ..#..#..... ..#†###.#..#.#.#...[.†.†.. ###.##. # #.##.###. # #.##.# #....#.###.##. # #.##.# #......# .# . ###.##.# #....### . ....... .. 2߄i!߄i߄iF ##..#.##..... ........  .##.###..#.#.# # ##..#........#.##..##...... .#..##.........߄itGI#..#.......#†###.#..#.#.#...[.†.†.#.##.  #.##.###.  #.##.# #....#.###.##..#  #.##.# #......# .# .#.##.# #....### .. .  . ... ߄iP߄iQ&3߄i|^߄i`߄i8. ..#.##..... ........ . .##.###..#.#.#.#...#........#.##..##.......#..##.........r.#..#......#†###.#..#.#.#...[.†.†.# .##. #.##.###. #.##.# #....#.###.##..#. #.##.# #......# .# ..# r   quokka (asleep).##.# #....### .. .. ..... ... ..  r.  You enc߄i. ounter a quokka.r4 _The quokka twitches its whiskers.߄id  ..#.##..... ........ ...##.###..#.#.#.#. ..#........#.##..##....#..##........r. .#..#.....#†###.#..#.#.#...[.†.†.# ߄ije .##. .##.###. .##.# #....#.###.##..#. .##.# #......# #.# ..# . .##.# #....### #.. ...... .... ... ߄il ].r߄i.w <5߄iB} ߄ia  ߄i ߄i [_The quokka twitches its whiskers.߄iF6#.##..... ..........##.###..#.#.#.#..##...#.##..##.#..##..#..#........r.#†###.#..#.#.#...[.†.†.# ##. ##.###. ##.# #....#.###.##..#. ߄i7##.# #......# #.# ..# . ##.# #....### #.. .... ... ........ ߄iR8].r߄i9P[r߄iC9§߄i#D&6߄iR߄iT߄i =q.=7.4 (1.2߄i"Oq _You closely miss the quokka. You block the quokka's attack.߄i  You closely miss the quokka.The quokka bites you but does no damage.7--8.7 (1.3߄i߄i+ _The quokka bites you.߄i  You hit the quokka.  The quokka is severely wounded.߄i߄i߄i&9.9 (1.2߄i߄iL _The quokka misses you.߄ioK  You miss the quokka.The quokka is severely wounded.11----------11.1 _The quokka bites you. x2߄iX 2  You barely miss the quokka.The quokka is severely wounded.2.2 (1.1 _The quokka closely misses you.߄i  You barely miss the quokka.The quokka is severely wounded.߄it2==------3.5 (1.3߄i ߄i  You barely miss the quokka.The quokka is severely wounded. _The quokka closely misses you.  You barely miss the quokka.  The quokka is severely wounded. _The quokka closely misses you.߄i[ _The quokka closely misses you.You barely miss the quokka.  The quokka is severely wounded. _The quokka closely misses you.You closely miss the quokka.  The quokka is severely wounded.߄iT_1--4.8߄i߄i, b _The quokka bites you. The quokka misses you.߄i  You completely miss the quokka.The quokka is severely wounded.߄i(6.1߄i ߄iTV _The quokka barely misses you. x2߄i"  You completely miss the quokka.The quokka is severely wounded.߄i*-7.2 (1.1߄i߄iS _The quokka barely misses you.߄ih .You hit the quokka.߄i(߄i,߄idalright the Slasher .#.##..... .............Human **.... ......##.###..#.#.#.#..#Health: 12/18 ================-------- .#................#.....Magic: 1/1߄i======================== ......##..##............AC: 2Str: 11 .......#..##............EV: 11Int: 10 .......#..#.............SH: 4Dex: 15 ߄i%.#†###.#..#.#.#...[.....XL:  1 Next: 110% Place: Dungeon:1 .†.†............@...#Noise: =--------  Time: 318.5 (1.3) ߄i ........................a) +0 falchion ##......................Nothing quivered ##.###.................. ##.# #....#.###.##..#... ##.# #......# #.# ..# .. ##.# #....### #.. .... . ........... ........ # .......The quokka is severely wounded. _The quokka barely misses you. x2  You completely miss the quokka.߄iThe quokka is severely wounded. _The quokka barely misses you.You hit the quokka.߄i  _You kill the quokka!You have reached level 2!߄i4/  --more--߄i.6/24==2/22 4% ߄i߄iL4 _߄iR߄iS߄iT߄i~X߄iX߄i^,߄ia߄i(g߄i/j߄irkS7=߄iHm߄iNp,߄ir߄iu,߄i+w߄iy߄iz߄i<|߄i~߄i.k18==߄i߄i-B߄i,߄i߄i3߄i߄i߄i߄ih9==߄iԔ߄i߄i߄i߄i9,߄i߄i,߄i߄iR߄i9=߄i߄iجb20=߄i߄i,߄i߄i߄ih1==߄iM߄i,߄i߄i߄iR߄i߄iB߄i!߄ih2==߄i`߄i,߄i\߄i,߄i߄i߄i7߄i߄i߄ih3==߄i.߄iq߄i߄i߄i߄i<߄i߄i߄i߄i߄ik _You start resting.HP restored.߄i&-߄i~049.5 (31.0)߄i4==-50.5 (32 _߄i߄i߄i #.##..... ....... ##.###..#.#.#.#..# #..#.##..##.#..##.#..#... #†###.#..#.#.#...[. †.†...# ..###. #.# #....#.###.##..#..# #......# #.# ..#..߄i.# #....### #.. ...... ........ .. ߄icG1.5 (1.0)߄i߄iП߄i .##..... ....... ##.###..#.#.#.#..##. .#.##..##.#..##.#..#.. †###.#..#.#.#...[. .†..@.# # .# .###. .# #....#.###.##..#....# .# #......# #.##..#....# .# #....### #........߄i:^ .......... ߄i ߄i  &2߄i ߄i ߄i?M #..#.#. .##.####..... ............. ##.###..#.#.#.#..##......### ........... †###.#..#.#.#...@.......†...#...... .......................#................߄i <3߄i߄iR _You see here a +0 ring mail.߄i ߄i Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)[?] describe selected [!] equip|wield|wear߄iy y[tab] equip|unequip ߄i߄i߄ialright the Slasher#..#.#. .##.##Human **.... .##..... .............Health: 24/24 ======================== ....##.###..#.#.#.#..##.Magic: 2/2======================== ................#.......AC: 2Str: 11 ....##..##..............EV: 11Int: 10 .....#..##..............SH: 4Dex: 15 .....#..#...............XL:  2 Next:  4% Place: Dungeon:1 †###.#..#.#.#...@.......Noise: ---------  Time: 353.5 (0.0) .†................#.....a) +0 falchion ...........߄i ............#Nothing quivered .......................# .###.................... .# #....#.###.##..#....# .# #......# #.##..#....# .# #....### #........... ......... ............You hit the quokka. _You kill the quokka! _You have reached level 2! _You start resting. _HP restored. _You see here a +0 ring mail.߄iNP  Okay, then.߄i߄i߄i2. _߄iA ߄i Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ߄is߄i?{߄i"alright the Slasher#..#.#. .##.##Human **.... .##..... .............Health: 24/24 ======================== ....##.###..#.#.#.#..##.߄i9Magic: 2/2======================== ................#.......AC: 2Str: 11 ....##..##..............EV: 11Int: 10 .....#..##..............SH: 4߄i܃Dex: 15 .....#..#...............XL:  2 Next:  4% Place: Dungeon:1 †###.#..#.#.#...@.......Noise: ---------  Time: 353.5 (0.0) ߄i .†................#.....a) +0 falchion ߄i.......................#Nothing quivered .......................# .###.................... .# #....#.###.##..#....# .# #......# #.##..#....# .# #....### #........... ......... ............ _You kill the quokka! _You have reached level 2! _You start resting. _HP restored. _You see here a +0 ring mail. _Okay, then.߄iP  Okay, then.߄i߄iD _߄i Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 buckler (worn) ߄i < c - an orb of light߄i#O ߄ikW ߄i8c alright the Slasher#..#.#. .##.##Human **.... .##..... .............Health: 24/24 ======================== ....##.###..#.#.#.#..##.Magic: 2/2======================== ................#.......AC: 2Str: 11 ....##..##..............EV: 11Int: 10 .....#..##..............SH: 4Dex: 15 .....#..#...............XL:  2 Next:  4% Place: Dungeon:1 †###.#..#.#.#...@.......Noise: ---------  Time: 353.5 (0.0) .†................#.....a) +0 falchion ...........߄i'e ............#Nothing quivered .......................# .###.................... .# #....#.###.##..#....# .# #......# #.##..#....# .# #....### #........... ......... ............ _You have reached level 2! _You start resting. _HP restored. _You see here a +0 ring mail. _Okay, then. _Okay, then.߄ii 4߄iz ߄i| ߄iy4.5 (1 _e - a +0 ring mail߄i߄iGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 buckler (worn)  c - an orb of light߄ii(e - a +0 ring mail߄in oe - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.1 (2.0 -> 5.1). Your EV would decrease by 1.7 (11.5 -> 9.8). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.߄ig ߄i8* alright the Slasher#..#.#. .##.##Human **.... .##..... .............Health: 24/24 ======================== ....##.###..#.#.#.#..##.Magic: 2/2======================== ................#.......AC: 2Str: 11 ....##..##..............EV: 11Int: 10 .....#..##..............SH: 4Dex: 15 .....#..#...............XL:  2 Next:  4% Place: Dungeon:1 †###.#..#.#.#...@.......Noise: ---------  Time: 354.5 (0.0) .†................#.....a) +0 falchion ...........߄i+ ............#Nothing quivered .......................# .###.................... .# #....#.###.##..#....# .# #......# #.##..#....# .# #....### #........... ......... ............ _You start resting. _HP restored. _You see here a +0 ring mail. _Okay, then. _Okay, then. _e - a +0 ring mail߄i2 ߄i2 ߄iJ9 ߄i>A ߄iA +5.5 (1߄iqL ߄iVU ߄iCV +6.5 (2߄i] ߄i f A7.5 (3߄iw ߄i@ ߄i $8.5 (4߄i ߄i ߄i̧ +9.5 (5߄i ߄i 0 _You start removing your armour. You continue removing your +0 robe. x5߄i ߄i ߄i &  ߄i You finish removing your +0 robe.  You start putting on your armour.60.5 (61.5 (7߄i A2.5 (8߄i ߄i + A3.5 (9߄i0 ߄ij D4.5 (10.0) ߄i 0 5 9 _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.i܈ik.Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  e - a +0 ring mail (worn)b - a +0 robe  c - an orb of lightixii<alright the Slasher#..#.#. .##.##Human **.... i.##..... .............Health: 24/24 ======================== ....##.###..#.#.#.#..##.Magic: 2/2======================== ................#.......AC: 5i,Str: 11 iP....##..##..............EV: 9Int: 10 .....#..##..............SH: 4Dex: 15 .....#..#...............XL:  2 Next:  4% Place: Dungeon:1 †###.#..#.#.#...@.......Noise: ---------  Time: 364.5 (0.0) .†................#.....a) +0 falchion .......................#Nothing quivered .......................# .###.................... .# #....#.###.##..#....# .# #......# #.##..#....# .# #....### #........... ......... ............ _e - a +0 ring mail _You start removing your armour. You continue removing your +0 robe.[i*m x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.i>ii^iiy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0               c - Short Blades   1.9   1.0   0       d * Long Blades   3.2   4.0   0   [3i4m           e + Armour0.5   1.0   0       f - Dodging   3.0   4.0   0      g + Shields0.5   1.0   0       h - Stealth   0.0   0.8  +1                              [iņ37m                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiFiMiUalright the Slasher#..#.#. .##.##Human **.... .##..... .............Health: 24/24 ======================== ....##.###..#.#.#.#..##.Magic: 2/2======================== ................#.......iXWAC: 5Str: 11 ....##..##..............EV: 9Int: 10 .....#..##..............SH: 4Dex: 15 .....#..#...............XL:  2 Next:  4% Place: Dungeon:1 †###.#..#.#.#...@.......Noise: ---------  Time: 364.5 (0.0) .†................#.....a) +0 falchion .......................#Nothing quivered .......................# .###.................... .# #....#.###.##..#....# .# #......# #.##..#....# .# #....### #........... ......... ............ _e - a +0 ring mail _You start reiWmoving your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.i:]i]iciei#..#.#.#.##.## ##..... ............. .##.###..#.#.#.#..##.##.##..##.#..##.#..#. ###.#..#.#.#. i~a†....#.....#....# ###.. # #....#.###.##..#....#. # #......# #.##..#....# # #....### #. i i25.5 (1 _ii~#..#.#.#.##.## ....... ............. ..##.###..#.#.#.#..##.#.#.##..##.#..##.#..#..#..#.#.#. ....#......#......#.i~+....  #....#.###.##..#....#.  #......# #.##..#....# .  #....### #........... iZi&6iri3i #..#.#.#.##.## .. ..... ............. ... .##.###..#.#.#.#..##.#.##.##..##.#..##.#..#. #.#..#.#.#.#...#.......#..#.......# #.. #....#.###.##..#....#.. g   hobgoblin (asleep) #......# #.##..#....#g. i i#....### #........... .. i3 i 7 _You encounter a hobgoblin.i<#..#.#.#.##.##..... ............. .... ##.###..#.#.#.#..##.#.##. i,=##..##. .#..##. .#..#. .#..#.#.#.# ...#........#..#.........# .# ..iZ=. ....#.###.##..#....#.. i=......# #.##..#....#g.. iB8g.iJNgiJ/==8iPiR+ _The hobgoblin shouts!i4L#..#.#.#.##.##.....  ....... ..... .###..#.#.#.#..##.#.##.#...##. #..##. #..#. #..#.#.#.# ...#.........#..##.ic1. ..#.###.##..#....#g. ..# #.##..#....#... .### #..... .. i1riL4g.ihr   rat (wandering)if/--9iBiT _You encounter a rat.i #..#.#.#.##.##.....  ............. ..... . .###..#.#.#.#..##.#.##.#. ..##. ..##. ..#. ..#.#.#.# ...#.i K.#..##.##..#g....#.###.##..#....#..... # #.##..#....#.....K   kobold (missile, wandering)i ;### #.........r. .....r   rat (wandering) i r.  You encounter a kobold. It is wielding a +0 short sword and quivering stones.i iK.g.i tK)ri 0==70i i @ _The kobold shouts! The rat squeaks loudly.i  #..#.#.#.##.##...... ............. ..... . #.###..#.#.#.#..##.#.##...#. #..##. #..##. #..#. #..#.#.#.#....#.K...#..##.#.g#..#......#.###.##..#....#......# #.##..#...r#.......### #........... ..... .... .r.K.g.--1i* #..#.#.#.##.##...... i....... ..... . ##.###..#.#.#.#..##.#.##...#. ##..##. .#..##. .#..#. .#..#.#.#.#....#.K.........g.#..##.#..#..#......#.###.##..#...r#......# #.##..#....#.......### #..... ..... ..... .r.K.i7g.iW--2iWii@  You hit the hobgoblin.  The hobgoblin is almost dead.i\C(((((((iThr..@.....1---=3.7 (1.2ipoit _The kobold throws a stone. The stone barely misses you. The hobgoblin hits you.i? K.  You closely miss the hobgoblin.i7r.i0l  The hobgoblin is almost dead.i-4.8 (1.1i<i7 _You block the hobgoblin's attack.i;2 K.  You barely miss the hobgoblin.r.i;&  i<xThe hobgoblin is almost dead.The hobgoblin hits you but does no damage.iB>(((((((i ...@...  The kobold throws a stone. The stone closely misses you.ig2=--6.0 (1.2ii| _The hobgoblin barely misses you. The rat bites you but does no damage.i)s  You barely miss the hobgoblin.The hobgoblin is almost dead.ix>(((((((i@ JThe kobold throws a stone. The stone barely misses you. The rat misses you.iE-( ...@...J   endoplasm (wandering)g   hobgoblinK   kobold (missile)r   ratYou encounter an endoplasm.iW.-7.3 (1.3iD6iS8V _The hobgoblin barely misses you.iH o †You hit the hobgoblin.ivL K.  You kill the hobgoblin!iM J.i = JK   kobold (missile)r   rat ..... ............  The endoplasm quivers.128.5 (1.2 _The rat barely misses you.i/K.ix).J.i)is3==9.7ii _You hit the rat but do no damage. The rat closely misses you.idf K.  You hit the rat.iJ.iO  The rat is moderately wounded.80.9 _The rat closely misses you. The kobold barely misses you.irQ  J.  You barely miss the rat. J.  The rat is moderately wounded.The rat bites you but does no damage.i!_  The kobold hits you with a +0 short sword.2-2.2 (1.3irb iFj ; _The rat bites you but does no damage. i, J i.  You hit the rat but do no damage.The rat is moderately wounded. i9§ i-3.4 (1.2 iz i _The kobold completely misses you. The rat closely misses you. i }.  The rat is moderately wounded. _The kobold completely misses you. The rat closely misses you.  You completely miss the rat.  The rat is moderately wounded.  The kobold misses you.  The endoplasm freezes you.0---4.6 i1  i a _You are frozen. The rat closely misses you.!iYou are frozen.bar  The kobold hits you but does no damage.  bar!iQu14--------5.9 (1.3!i!i@ _The kobold hits you with a +0 short sword.!iD b .#.##.##.....  ...... ..... . .#.#.#..##.#.##.. ...#............. ................. ................. ........J........ .......@K....# .....#.†r........ ..........#..##.# ..........#..# ............... !iE q.##..#....#.....  #.##..#....#......  #........... .....   You are frozen. T barely misses you. _The kobold hits you with a +0 short sword.  You barely miss the rat.  The rat is moderately wounded.The endoplasm freezes you.  You are frozen. The rat closely misses you.!i  .#.##.##.....  ...... ..... . .#.#.#..##.#.##.. ...#............. ................. ................. ........J........ .......@K....# .....#.†r........ !i ..........#..##.# ..........#..#............##..#....#.....  #.##..#....#......  #........... .....  !is*   .#.##.##.....  ...... ..... . .#.#.#..##.#.##.. ...#............. ................. ................. ........J........ .......@K....# .....#.†r........ ..........#..##.# ..........#..# ............... .##..#....#.....  #.##..#....#......  #........... .....   The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *The endoplasm freezes you.!ia  .#.##.##.....  ...... ..... . .#.#.#..##.#.##.. ...#............. ................. ................. ........J........ .......@K....# .....#.†r........ ..........#..##.# ..........#..#............##..#....#.....  #.##..#....#......  #........... .....  !i! !i|  You are frozen.  * * * LOW HITPOINT WARNING * * *!i 6/24 --------------7.0 (1.1!i!iRP _The rat barely misses you.'iPq'i'sa - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion 'isT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.5ia 5ialright the Slasher#..#.#.#.##.##.....Human **.... .... ............. ..... .Health: 6/24======------------------ ##.###..#.#.#.#..##.#.##..Magic: 2/2======================== ............#.............AC: 5Str: 11 ##..##....................EV: 9Int: 10 .#..##....................SH: 4Dex: 15 .#..#............J........XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#Noise: =--------  Time: 387.0 (1.1) ..............#.†r........a) J40m+0 falchion ...................#..##.#Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....J   endoplasm ......# #.##..#....#......K   kobold (missile) ....### #........... .....r   rat ..... ............The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *The endoplasm freezes you.You are frozen.  * * * LOW HITPOINT WARNING * * * _The rat barely misses you.5i45iL5i 9iI _You are too injured to fight recklessly!;i*   alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 6/24======------------------ ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4;ir Dex: 15 .#..#............J........  XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#  Noise: =--------  Time: 387.0 (0.0) ..............#.†r........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   endoplasm ......# #.##..#....#......  K   kobold (missile) ....### #........... .....  r   rat ..... ............ * * * LOW HITPOINT WARNING * * * _The rat barely misses you. _You are too injured to fight recklessly!  Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)i&>alright the Slasher#..#.#.#.##.##.....Human **.... .... ............. ..... .Health: 6/24======------------------ ##.###..#.#.#.#..##.#.##..Magic: 2/2======================== ............#.............AC: 5Str: 11 ##..##....................EV: 9Int: 10 .#..##....................SH: 4Dex: 15 .#..#............J........XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#Noise: =--------  Time: 387.0 (0.0) ..............#.†r........a) [0;1>i?h0;1m+0 falchion ...................#..##.#Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....J   endoplasm ......# #.##..#....#......K   kobold (missile) ....### #........... .....r   rat ..... ............ _The rat barely misses you. _You are too injured to fight recklessly!  Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You closely miss the kobold. The kobold hits you but does no damage.7>i#@8=8.1 (1.1>iE>iI  _You are too injured to fight recklessly!  Hit: a) +0 falchion  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You closely miss the kobold. The kobold hits you but does no damage. _The endoplasm closely misses you. The rat bites you but does no damage.>iKO   alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 .#..#............J........  XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#  Noise: =--------  Time: 388.1 (0.0) ..............#.†r........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   >iP tendoplasm ......# #.##..#....#......  K   kobold (missile) ....### #........... .....  r   rat ..... ............ Aim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You closely miss the kobold. The kobold hits you but does no damage. _The endoplasm closely misses you. The rat bites you but does no damage.  Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)?isalright the Slasher#..#.#.#.##.##.....Human **.... .... ............. ..... .Health: 7/24=======----------------- ?i ##.###..#.#.#.#..##.#.##..Magic: 2/2======================== ............#.............AC: 5Str: 11 ##..##....................EV: 9Int: 10 .#..##....................SH: 4Dex: 15 .#..#............J........?i XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#Noise: =--------  Time: 388.1 (0.0) ..............#.†r........a) +0 falchion ...................#..##.#Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....J   endoplasm ......# #.##..#....#......K   kobold (missile) ....### #........... .....r   rat ..... ............You closely miss the kobold. The kobold hits you but does no damage. _The endoplasm closely misses you. The rat bites you but does no damage.  Hit: a) +0 falchionPress: ? - help, Dir - move target?i Aim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You hit the kobold but do no damage. The kobold barely misses you.9.3 (1.2?i ?iF _The endoplasm closely misses you. The rat bites you but does no damage.  Hit: a) +0 falchion  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You hit the kobold but do no damage. The kobold barely misses you. _The endoplasm closely misses you. The rat bites you but does no damage.@ir5 _  alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== @i[6 ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 .#..#............J........  XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#  Noise: =--------  Time: 389.3 (0.0) ..............#.†r........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   endoplasm ......# #.##..#....#......  K   kobold (missile) ....### #........... .....  r   rat ..... ............ @i6 Aim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You hit the kobold but do no damage. The kobold barely misses you. _The endoplasm closely misses you. The rat bites you but does no damage.  Hit: a) +0 falchion@i6 Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)Aihalright the Slasher#..#.#.#.##.##.....Human **.... .... ............. ..... .Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..Magic: 2/2======================== ............#.............AC: 5Str: 11 ##..##....................EV: 9Int: 10 .#..##....................SH: 4Dex: 15 .#..#............J........XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#Noise: =--------  Time: 389.3 (0.0) ..............#.†r........Ai*a) +0 falchion ...................#..##.#Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....J   endoplasm ......# #.##..#....#......K   kobold (missile) ....### #........... .....r   rat ..... ............Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You hit the kobold.  The kobold is heavily wounded.The kobold closely misses you. You block the endoplasm's attack.Ai.90.6 (1.3AiAi  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (53% to hit)  You hit the kobold.  Ai The kobold is heavily wounded.The kobold closely misses you. You block the endoplasm's attack. _The rat barely misses you.Bi: Bi% alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== Bi............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 Bi.#..#............J........  XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#  Noise: =--------  Time: 390.6 (0.0) ..............#.†r........  a) +0 falchion Bi...................#..##.#  Nothing quivered ...................#..# ........................ Bi4....#.###.##..#....#.....  J   endoplasm ......# #.##..#....#......  K   kobold (missile) Bi(....### #........... .....  r   rat ..... ............ The kobold closely misses you. You block the endoplasm's attack. _The rat barely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,Bi53% to hit)Bi  alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 .#..#............J........  XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#  Noise: =--------  Time: 390.6 (0.0) ..............#.†r........  a) +0 falchion ...................#..##.# Bi Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   endoplasm ......# #.##..#....#......  K   kobold (missile) ....### #........... .....  r   rat ..... ............ Aim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,53% to hit)  You miss the kobold.The kobold is heavily wounded.The kobold hits you but does no damage.  The endoplasm hits you but does no damage.Bi4 .#.##.##.....  ...... ..... . .#.#.#..##.#.##.. ...#............. ................. ................. ........J........ .......@K....# .....#.†r........ ..........#..##.# ..........#..#............##..#....#.....  #.##..#....#......  #........... .....  Bi7  The rat bites you.BiO6-1.7 (1.1BiBicV _* * * LOW HITPOINT WARNING * * *Ci[  alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 6/24======------------------ ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 .#..#............J........  XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@K....#  Noise: =--------  Time: 391.7 (0.0) ..............#.†r........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   CiYendoplasm ......# #.##..#....#......  K   kobold (missile) ....### #........... .....  r   rat ..... ............ The rat bites you. _* * * LOW HITPOINT WARNING * * *Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,53% to hit)Ci   alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 6/24======------------------ CiM ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 .#..#............J........  XL:  2 Next: 12% Place: Dungeon:1 .#..#.#.#.......@)....#  Noise: =--------  Time: 391.7 (0.0) ..............#.†r........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   endoplasm ......# #.##..#....#......  K   kobold (missile) ....### #........... .....  r   rat ..... ............ _* * * LOW HITPOINT WARNING * * *Ci  [40mHit: a) +0 falchionPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,53% to hit)  You hit the kobold.Ci .#.##.##.....  ...... ..... . .#.#.#..##.#.##.. ...#............. ................. ................. ........J........ .......@)....# .....#.†r........ ..........#..##.# ..........#..#............##..#....#.....  #.##..#....#...... r   rat #........... ..Ci>   Hit: a) +0 falchion  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,53% to hit)  You hit the kobold.  You kill the kobold!Cia7=62.8 (1.1Ci)Ci 0 _The endoplasm barely misses you. The rat completely misses you.Di   alright the Slasher Di$ #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 Di .#..#............J........  XL:  2 Next: 16% Place: Dungeon:1 .#..#.#.#.......@)....#  Noise: =--------  Time: 392.8 (0.0) ..............#.†r........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   endoplasm Dic G......# #.##..#....#......  r   rat ....### #........... ..... ..... ............ You hit the kobold.  You kill the kobold! _The endoplasm barely misses you. The rat completely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)EiqN J*Ei*_)rAim: a rat (moderately wounded, 61% to hit)Ei   alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- Ei ~##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 Ei] .#..#............J........  XL:  2 Next: 16% Place: Dungeon:1 .#..#.#.#.......@)....#  Noise: =--------  Time: 392.8 (0.0) ..............#.††........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   endoplasm EiȽ ......# #.##..#....#......  r   rat ....### #........... ..... ..... ............ You kill the kobold! _The endoplasm barely misses you. The rat completely misses you.Ei Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: a rat (moderately wounded, 61% to hit)  You hit the rat.Ei  .#.##.##.....  ...... ..... . .#.#.#..##.#.##.. ...#............. ................. ................. ........J........ Ei .......@)....# .....#.††........ ..........#..##.# ..........#..#............##..#....#.....  #.##..#....#.. #........... ..   Hit: a) +0 falchion  Press: ? - help, Dir - move target  Aim: a rat (moderately wounded, 61% to hit)  Eik You hit the rat.  You kill the rat!  The endoplasm hits you but does no damage.Ei 6204.0 (1.2Ei Ei V _The endoplasm barely misses you.Fi0   alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 .#..#............J........  XL:  2 Next: 20% Place: Dungeon:1 .#..#.#.#.......@)....#  Noise: =--------  Time: 394.0 (0.0) ..............#.††........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J  i3 m endoplasm ......# #.##..#....#...... ....### #........... ..... ..... ............ You kill the rat!The endoplasm hits you but does no damage. _The endoplasm barely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)Fit.alright the Slasher#..#.#.#.##.##.....Human **.... .... ............. ..... .Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..Magic: 2/2Fi8======================== ............#.............AC: 5Str: 11 ##..##....................EV: 9Int: 10 .#..##....................SH: 4Dex: 15 .#..#............J........XL:  2 Next: 20% Place: Dungeon:1 .#..#.#.#.......@)....#Noise: =--------  Time: 394.0 (0.0) ..............#.††........Fia) +0 falchion ...................#..##.#Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....J   endoplasm ......# #.##..#....#...... ....### #........... ..... ..... ............You kill the rat!Fi%The endoplasm hits you but does no damage. _The endoplasm barely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)Fi-5.2 (1.2FiI  The endoplasm hits you but does no damage. _The endoplasm barely misses you.  Hit: a) +0 falchion  Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit) _You barely miss the endoplasm. The endoplasm barely misses you.Gi   alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 ##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 .#..#............J........  XL:  2 Next: 20% Place: Dungeon:1 .#..#.#.#.......@)....#  Noise: =--------  Time: 395.2 (0.0) ..............#.††........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J  i m endoplasm ......# #.##..#....#...... ....### #........... ..... ..... ............ Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit) _You barely miss the endoplasm. The endoplasm barely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit)Gi  alright the Slasher #..#.#.#.##.##.....  Human **.... .... ............. ..... .  Health: 7/24=======----------------- ##.###..#.#.#.#..##.#.##..  Magic: 2/2======================== ............#.............  AC: 5Str: 11 Gi##..##....................  EV: 9Int: 10 .#..##....................  SH: 4Dex: 15 .#..#.....................  XL:  2 Next: 20% Place: Dungeon:1 .#..#.#.#.......@)....#  Noise: =--------  Time: 395.2 (0.0) ..............#.††........  a) +0 falchion ...................#..##.#  Nothing quivered ...................#..# ........................ ....#.###.##..#....#.....  J   endoplasm ......# #.##..#....#...... ....### #........... ..... ..... ............ Aim: an endoplasm (87% to hit) _You barely miss the endoplasm. The endoplasm barely misses you.Hit: a) +0 falchionPress: ? - help, Dir - move targetGiZAim: an endoplasm (87% to hit)  You slash the endoplasm!Gi .#.##.##.....  ...... ..... . .#.#.#..##.#.##.. ...#............. ................. ................. ................. .......@)....# .....#.††........ ..........#..##.# ..........#..#...........Gib.##..#....#. #.##..#....#.. #........... .. Gia8=56.5 (1.3Gi&Gi(M _You kill the endoplasm!Ii IiF 3Ii' BIi( ,Ii) Ii, ,Ii. Ii1 IiW2 f9==Ii3 Ii=7 Ii7 Ii; Ii? Ii? IiA IiD IiE IiiF IiH IijI 9=IiK IiN IiO e10/24=IiP IiUS IiS IixU Ii` Ii(a ^1==Iif XIixj ,Iil Ii0o ,Iip Iis Iit ^2==Iifv Iix Iiy Iiz Ii} ,Ii Ii Iim Ii Ii IiB ^3==Iiϊ IiC Ii Ii Ii& ,Ii IiO Iiϗ Iit Ii Iiޜ H4==Ii Ii IiB Ii Iih Ii; Ii Iib IiP Ii Ii[ Ii Ii~ ^5==IiF IiH Ii Ii Ii Iik Ii Ii Ii^ Ii Ii Ii8 9=Ii Ii9 Ii S6=Ii Ii+ Ii Ii Ii Ii/ Ii} Ii` Ii Ii3 Ii Iie #7Ii ;==Ii Ii Ii| Ii Ii Ii Iie Ii" Ii Ii Ii Ii k18==Ii Ii Ii Ii Ii; Ii Ii Ii Ii Ii Ii Ii; h9==Ii Ii ,Ii( ,Ii Ii Ii Ii Ii Iiv Ii  i20==Ii Ii Ii~ Ii Ii Ii= Ii Ii" Ii# Ii@$ Ii' Iio( #1Ii( E==Ii#* Iia- Ii- Ii/ Ii 3 Iin3 Ii4 Ii7 Ii8 Ii>9 Ii; IiK< #=Ii< Ii= Ii@ IiPA K2=IiB IiE Ii#F IiG Ii=J IiJ IiR IiU IiV IiW IiTZ IiZ #3Ii[ E==IiD\ Ii` Ii` Iia Iid Iid Iie Iii IiRj Iik Iilo I _You start resting.Iip "HP restored.Ii~y &-IiL 1462.5 (66.0)Ii. R4==Ii >-3.5 (67 _Ii Ii Mialright the Slasher#..#.#.#.##.##.....Human **.... .... ............. ..... .Health: 24/24 ======================== ##.###..#.#.#.#..##.#.##..Magic: 2/2======================== ............#.............Mi)AC: 5Str: 11 ##..##....................EV: 9Int: 10 .#..##....................SH: 4Dex: 15 .#..#.....................XL:  2 Next: 25% Place: Dungeon:1 .#..#.#.#.......@)....#Noise: ---------  Time: 463.5 (0.0) ..............#.††........a) +0 falchion ...................#..##.#Nothing quivered ...................#..# ........................ ....#.###.##..#....#..... ......# #.##..#....#...... ....### #........... ..... ..... ............You slash the endoplasm! _You kill the endoplasm! Mi_You start resting. _HP restored.  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.Mi j@)....Midd -..Mi -..Mi' ). _You kill the endoplasm! _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 short sword; 3 stones; a kobold corpse.Oiy alright the Slasher#..#.#.#.##.##.....Human **.... .... ............. ..... .Health: 24/24 ======================== ##.###..#.#.#.#..##.#.##..Magic: 2/2======================== ............#.............AC: 5Str: 11 ##..##....................EV: 9Int: 10 .#..##....................SH: 4Dex: 15 .#..#.....................Oi uXL:  2 Next: 25% Place: Dungeon:1 .#..#.#.#.......@)....#Noise: ---------  Time: 463.5 (0.0) ..............#.††........a) +0 falchion ...................#..##.#Nothing quivered ...................#..# ........................ ....#.###.##..#....#..... Oi ......# #.##..#....#...... ....### #........... ..... ..... ............ _You kill the endoplasm! _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 short sword; 3 stones; a kobold corpse.  The floor.OiU Oi Oiԏ . _Pi_ B#..#.#.#.##.##.....  ....... ..... . .###..#.#.#.#..##.#.##.. Pi K#. ..##. #..##. #..#. #..#.#.#..@....# ...#.††. ........#..##.# Pi t....#.###.##..#....#.....# #.##..#....#......### #..... ..... Pi| Pie 24.5 (1 _Piy Pi $  Things that are here:Pi _a +0 short sword; 3 stones; a kobold corpseQi*e#..#.#.#.##.##.....  ............. ..... . .###..#.#.#.#..##.#.##.. #. ..##. ..##. ..#. ..#.#.#..)@...# ...#.††. .#..##.# #..#....#.###.##..#....#.....# #.##..#....#......### #........... ..... 5 _Qi#..#.#.#.##.##..... .. .............. ###..#.#.#.#..##.#.##.#.##. .##. .Qi϶#.#.#.#..).@..# ..#.††.#..##.#.#..#.....#.###.##..#....#.....QiR# #.##..#....#......### #................. QilQid&6Qi(QiQiS#..#.#.#.##.##..... .  ..............#.#.#.#..##.#.##.#. ##. ##. #. #.#.#..)..@.# #.††.##..##.#.##..# #...... #.###.##..#....#.....# #.##..#....#...... ### #................. QiSQi&7QiQi.Rizv #..#.#.#.##.##..... ....................... ##..#.#.#.#..##.#.## ........#........... ##... #.....Riwx#.#.)....##.# ..........#.††..@......#.....#..##.#.#..# # ..................RiRi$&8RiiRiSi5u#..#.#.#.##.##..... ... ............... ..#.#.#.#..##.#.##.... #... .... ..... ...... Si16.#.#..)....##.#.#.††.# #..##.#.# ..#..# # .. .###.##..#....#.....Sij6# #.##..#....#...... #........... Si6 .............Si?<9SiESiiGSis ..#.#.#.##.##..... ... ........... ..#.#.#.#..##.#.##.... ##.......). .......## .SiLs ............. # #.#..)....##.#.#.††.# Si}s A#..##.#.# ...#..# # ........Sis {. ###.##..#....#...Sis .. # #.##..#....#......Sis #..................Sit l............SiN} =70Si Siυ # _Found a whip.Ti #.#.#.##.##..... ...  ............. .#.#.#.#..##.#.##....##. #...............).  .........##  .........  ........#TiH  .#..)....##.#. #.††.#  #..##.#.#  ...#..# .#  .......# Tik `.##..#....#...... Ti  #.##..#....#......    Ti P #...........Tiù  Ti߹ 4 .Ti 5...........  Ti t   Ti Ti' &1Ti& Ti Uio#.#.#.##.##..... ...  ...........  #.#.#.#..##.#.##....##.  #...............). . ...........##.. ............. .........##. #.)....##.#. #.††.#  #..##.#.#  #..##.# # ......#  #.##..#....#......  #.##..#....#......  #...........  .......   Ui<2Ui Ui Ui1o .#.#.##.##..... ...  ...........  .#.#.#..##.#.##....##. . #...............). . ..........##. ............. Uio  ..........##. .)....##.#. #.††.#  #..##.#.#  #..##.#.#  ..#.# .##..#....#........ .##..#....#........Uip  ........#. UiCp w..........  Ui9~ Uiޏ &3Ui Vi]#.#.##.##..... ...  .......... .#  #.#.#..##.#.##....##.#.#  #........)... ......##...  ...........  ..........##..#  )....##.#.#  #.††.#  #..##.#.#  #..##.#.#  .#.#  ##..#....#........  ##..#....#........  ......#.  .........   4Vie  ................... .# #.#.#..##.#.##....##.#.# ..#...............).......##... ............ .........##..#Vi{f )....##.#.......##.††.........# .....#..##.##..##.........#..Vif a.......  Vi]o Vio 5Viv Vi^x Wi^#.#.#..##.#.##....##.# ..#...............)...............##... ............ ........##..#)....##.#.....#.††.........# .....#..##.#..... ##..#....#............. Wi^.................#.#........ ............##...# ###WifWif&6WilWiinWi&<[ ..#...............)..............##... .......... .......##..#)....##.#.....#.††.........# .....#..##.#..... Wiv<##..#....#..............#..................##..... ..Wi=#... .....  WiE<7Wi LWiNWid .##... ... ##..#)....##.#.....#.††.........# .....#..##.##..##.#.# # #......#.#.#...# ##..#....#......@....... ..........#.###....  ....#..##...#.###..... ...... . ........8Wi XiI##...  ......  ....##..#  )....##.#.......#  #.††...#.# #..##.#.#.# #..##.#.#.# .#  #.#.#...##  #..#....#. #..#....#.Xi#  #.###..#  .... .  ......  #..##...#.###..  ... ....... .  .. ........   XiXi &9Xi'XiV(XiZ##...  .....  ...##..#  )....##.#.......#  #.††..#.# #  #..##.#.#.# .#  #..##.#.#.# ..#  #.#.#...###  ..#....#. ..#....#.##  #.###..#  ... ..#  ....... .  #..##...#.###..  ... ....... .  .. ........   XiXi"'80Xi<XiXiv ##...  ......#  ..##..#  )....##.#.......#  .#.††.#.#>..#  #..##.#.#.#...#  #..##.#.#.#...#  #.#.#...####  .#....#.#  .#....#.###  #.###..#  ..... ..#  Xiw `............. ..#  #..##...#.###.. ##  ... ....... .  .. ..   Xi <1Xi} Xi ; _Found a stone staircase leading down.XijH##...  .....#  .##..#  )....##.#.......#  #.††.#.#>..#  #..##.#.#.#...#  #..##.#.#.#...#  #.#.#...####  #....#.#  #....#.###  #.###..#  .... ...#  ............. ...#  #..##...#.###...##  ... ....... ..#  .. ........ .#   XiNXiO&2XiUXi7WYi L##...  Yi ?...#  ##..#  )....##.#.......#  .††.Yi #.#>..#  #..##.#.#.#...#  Yi! E#..##.#.#.#...#  #.#.#...####  ....#.#  Yi> ....#.###  #.###..#  Yi^ v...... ...#  Yi{ .................#  #..##...#.###...##  Yi ... ....... ...#  .. ........ ...#   Yi Yi ) Y3Zi; Zi Zi5 Zi Zij Zi Zi Zi) Zi Zio ZiB Zi Zi1 ZiG Zi Zi= Zi ZiY Zi Zi ,Zi Zia Zi Zi\ Zis XZi) Zi} Zi Zi Zi; Zi% Zi~ ,Zi Zil Zi Zi( Zi} Zi XZi Zim Zi ZiT Zi Zi Zib Zi Zi Zi4! c  You encounter a rat.Zi&  .. .............#  . ........#  # #.......#  ##. .######..#  .............#  .....######.## Zi&  ............#  ##...##.###.#  Zi"' #. #@# #.#  ZiH' #.# #.#  ... ..#  Zim' c##.###.#  Zi' M#.# #.#  #.# .# r   rat (asleep)Zi(  #.#  ..r  Zi+ %502Zi+ 39.0)r.Zi0 KrZi~1 5==3.5 (20Zi: C _The rat squeaks loudly.]iO5r.]iPU]iU:--4.5 (1.0)]iZ]is\]iF r.--5^i 5r.^i<6^i^i^iqr.7^i^i^i? 5r.^iA <8^i G ^iBH ^i` I .  You slash the rat!^i S^i =9=9.7 (1.2^i ^i G _You kill the rat!`i:  . .# #.##. .######...............######.#.......# ##...##.### #. #.# .........?..#.....##.###.###.# #.# # #.#  `i;-`i100`i?`ig _Found a scroll labelled FOSHRO FIBLILU.`i'b # ###. .######...........######.#.......# ##...##.### #. #.# ##...##.###.#.......@.?..###.#####.# #.# #.###.#  `i",`i^,@-1`i1`i2`izn V# #.#  ##. .######..#  .#  .....######.##  ............#  ##...##.###.#  #. #.# #.#  ##...##.###.#  .`in D?..#  .....##.###.#  ##.# #.# #.#  # #.# .#  `io #.#  ...  #.#  #.#   `iiu `iu &2`i'z `iZ| aiF# #.#  ##. .######..#  .#  .....######.##  ......#  ##...##.###.#  aiz#. #.# #.#  ##...##.###.#  ...#  ai.....##.###.#  ai##.# #.# #.#  # #.# .#  #.#  ...  #.#  ai1#.# aiQ/  ai!air"&3aig&aiW,ai,+4.7 (2ai4z _e - a scroll labelled FOSHRO FIBLILUbi*,_bid2bi&3biV4,bi5biP6bi]7,bi7bi8bi5:,bi:bi;bi<bi=bi=bi1?bi=@bi@bi@biBbiEC,bicDbiEbiF,biFbiGbiSIbiJ,biKbi/M,biMbiNbi>PbioPbiPbiQbi,Sbi[SbiSbi?UbiV,bi5WbiXbiYbi$Zbi [bi3\biR],bi]biC_bio`,biabiUbbi}cbicbidbisebif,biHgbihbiibiibiejbikbim,bimbinbiXpbipbi@qbis,biHtbivA _You now have 17 gold pieces.biMxbixbi0ybizbi|,bi(}biCbi,bibiBbibiJbi(biˇbipbibiSbibi͎biKbibibibibibiCbij,bi%bibigbibibi'bi[,bibi biٷ,bibigXbibiBbidbi,biAbi X...............##.#.#.#.. #.........................#.#.#.. #....#.###.##..#....#............ #......# #.##..#....#............ #....### #..................#.### ...... ........................ ..... ...§§§.................. ≈≈≈.. §§≈§§≈.....#..##...#.### ≈≈≈≈. .§§≈§§≈@................ ≈≈≈≈. §§§≈≈§≈................. ≈≈≈≈.. .≈§§≈§§....#.... ....... ≈≈≈..### ..≈§≈≈^....#..##...#.... ....#'.#+#..........#..##...######..#.<>.#....................... bi~2##..#'.#+#..#...............##### #....####........................ ..........#.##..#.###..##...##.####.##......§§55.7 (41.0)≈§§§§§§≈§≈§§..............#..#............6.7 (42 _h - a scroll labelled VEURIK HASei_s#..##.#.#.#. .......#.#.#. ....#.###.##..#....#. ......# #.##..#....#. ....### #....#.###. ...... ...§§§..... §§≈§§§§....#..##...#.###.. .§§≈§§≈.. §§§≈§§§§... .≈§§§§≈§...#.... ...### ..≈§≈§§§...#..##...#.#'.#+#..........#..##...# #..#.<>.#............ #..#'.#+#..#...............# ....####...............#.##..#.###..##...##.#eisei{....§≈§§≈§7.7 (1.0)eieiuei8z .....#.###.##..#....#............# #.### #...........#.###. ....§.......... §.§ ≈≈ei9D§§≈§≈§§....#..##...#.###≈. .§§≈§§≈.................§§§§§≈§§. .≈§§§§§§...#.... ..### ..≈§≈..##...#.......##..#.###..# .......###.##..#.###..##...##.# # eiA§....≈§§≈≈≈^§..§...#.fi:<8fifi6 #.###.##..#....#............# .### #..................#.###. ..§.§........... ........ ≈≈§.≈§§§§....#..##...#.###≈. .§§≈≈§≈.................§§§§§≈§§. .≈§§§§§§@..#.... ..### ..≈§§≈^§...#..##...#Nothing quivered......###.##..#.###..# ###.##................##...##.### fi=:E.#.............§§≈§≈§.≈≈§≈§≈§≈≈≈§.§≈≈≈≈§..≈≈≈≈^........§..9fi-@fi@gim ..# ### #..................#.###. ............. .......§...... ≈≈§§≈§≈§.....#..##...#.###≈. .§§≈≈§≈§................§≈§≈≈≈§.... .§≈#.... giŰ(..### ..≈≈≈≈^##...# ...#'.#+#.......§#####.Nothing quivered..............# ###.# .###.##.................... gi U..........≈≈≈≈gi7≈≈≈≈§.≈≈≈§≈≈≈≈≈≈§gid.gi'60gigigir3 gi### #...........#.###. ....... ... ≈≈§.≈≈≈≈.....#..##...#.###≈. .§≈≈≈≈§.................§≈≈≈≈§.... .≈≈≈≈≈≈....#.... ..### ..≈≈≈≈^§##...# ...#'.#+#.......##### #..#.<>...............'.#+#..#.....########.......... ..... . .................##.### gi?..≈≈≈≈§≈≈≈≈≈§§§§§§≈§^.§§1hij#....### #.#.###. . ≈.. §.≈≈≈≈.....#..##...#.###≈. .§≈≈≈≈§..≈. §≈≈§≈≈≈......≈.. .≈§§§§≈....#.... ≈..### .§§§≈§^....#..##...#.#'.#+#§§.#..##...  #..#.<>.##..#'.#+#..#. #....####...#.##..#.###..##...##..###.##..#.###..##...##.# #.##................##...##.#.# .###.##.......... . .##.hiphiq&2hi'whixhi')  #....### #.#.. .. #..≈.. ...≈≈≈≈.....#..##...#.≈. .≈≈≈≈≈§≈. §≈≈§≈≈≈.......≈.. .≈§§§§≈....#.... ≈..### .§§§≈§^....#..##...#  ....#'.#+#§§.#..##... #..#.<>.#  ##..#'.#+#..#. ##....####...#.##..#.###..##...##..###.##..#.###..##...##.##.##................##...##.#.# .###.##....... . .##.hi+ .#.......≈≈≈§≈≈≈§§§hiQ, &3hi0 hi: ii# #....### #.#.. ........ #............ .≈≈≈≈.. ...≈≈≈≈.....#..##...#.≈. .≈≈≈§≈§ii %≈. §≈≈§≈≈≈≈.. .≈§§§§≈....#.... .≈≈≈≈..### .§≈§§§^....#..##...# ....#'.#+#§§.§@.....#..##...ii #..#.<>.# ##..#'.#+#..#.#....####.....#.##..#.###..##...##..###.##..#.###..##...##.#.##................##...##.#.# .###.##....... . .##.iiiiK7§ii&4iiiiiiv.# #....### #.#.. ........  . #........  .≈≈≈≈.. ...≈≈≈≈.....#..##...#. .≈≈≈≈≈≈. . .≈≈≈§≈§ .≈≈≈≈≈≈. ...§≈≈§≈≈≈ .≈≈≈≈≈≈.. ...§§§§§≈....#....  .≈≈≈≈..### §.§§§§^....#..##...# ....#'.#+#.§..#..##... #..#.<>.# ##..#'.#+#..#ii.#....####......#.##..#.###..##...##.###.##..#.###..##...###.##................##...###.# .###.##....... . .##ii.##..#..iidf....§.≈≈§≈§§....≈≈§§§§#..≈§§≈§..@§ii&5iiiiji9 #.# #....### #.#. ............ .# ##.......... .≈≈≈≈....#...≈≈≈≈.....#..##...#  .≈≈≈≈≈≈......§§≈§≈§.  .≈≈≈≈≈≈......≈≈§≈§§ ji _ .≈≈≈≈≈≈......≈≈§§§§....#....  .≈≈≈≈..####..≈§§≈§....#..##...#ji  ....#'.#+#..@.§.....#..##... #..#.<>.# ##..#'.#+#..#.#....####........#.##..#.###..##...ji ...###.##..#.###..##... .#.##................##... .#.##.###.##...... . .ji ..........≈≈§§≈.≈≈≈≈≈≈§§^.§ji{ &6ji ji ki#.# #....### #.. ......... # .#.##....... # .≈≈≈≈....#...≈§≈≈.....#..##... # .≈≈≈≈≈≈......§≈§§§≈ # .≈≈≈≈≈≈......≈≈§≈≈≈ # .≈≈≈≈≈≈......≈≈§§≈≈....#....  .≈≈≈≈..####..≈≈§§^....#..##... ....#'.#+#.#..##...kim #..#.<>.#....§ ##..#'.#+#..#.#....####.......#.##..#.###..##......###.##..#.###..##... ..#.##................##... ..#.##.###.##..... . .ki..§≈≈≈§≈≈§.7kiKkikiƒ.##.# #....### #... ....... .# .#.##..... .# .≈≈≈≈....#...≈§≈§.....#..## ki.# .≈≈≈≈≈≈......§≈§≈≈≈ .# .≈≈≈≈≈≈......≈≈§≈≈≈# .≈≈≈≈≈≈......≈≈§≈≈≈....#.... kihK .≈≈≈≈..####..≈§≈≈^....#..## ....#'.#+#@..§......#..## #..#.<>.# ##..#'.#+#..##....####.....kia...#.##..#.###..## #..###.##..#.###..## #..#.##..........## #..kiޓ#.##.###.##... #. . ki......§§≈≈.ki6&8kiki٣liB w ........... .. .# .......#.##.....≈≈≈≈....#...≈§≈§.....#..##.≈≈≈≈≈≈......§§§≈≈≈...............§≈ #.....≈≈≈#....  .≈≈≈≈..####..≈≈≈≈^##. ....#'.#+#...... #..#.<>......##..#'.#+#..# #######....####........#.##..#..#...#... #............ . .##.##..###.##.# li% .≈≈§.§.§≈§≈§§§§9li li& mi* # #.##≈≈≈≈....#...≈≈≈§.§...#..##.≈≈≈≈≈≈......§§§≈§≈§............§≈≈§§§ #...≈≈≈≈≈≈....#....  .≈≈≈≈..####..≈≈≈≈^##. ....#'.#+#...... #..#.<>......##..#'.#+#@.#..... #######....####.....#Nothing quivered..#.#..##.....# ##.#######.## ## #.##..###.##.# miS[.≈≈≈§§§.≈§§§§§≈≈≈≈§≈.§≈§§§70miv ≈≈≈≈....#...≈≈≈§§§...#..##.≈≈≈≈≈≈......§§≈§§§§§.........≈≈≈≈§≈.. #..≈≈≈§≈§§§..#....  .≈≈≈≈..####..≈≈≈≈^....#..##. ....#'.#+#....... #..#.<>.#...............##..#'.#+#..# #######....####.@....... ................#.##..#.###..## #.....###.##..#..#.##...##.........##.# ≈§§..§§§§§≈..§1oi-oi oi,oinoieoiGoi\,oiBoi _e - 2 scrolls labelled FOSHRO FIBLILU (gained 1)oioi XoizoiD,oi oi!oi4"oi",oi:%oi%,oi&oiL'oiM(oi(oi(oi=Joi>oic@oiJoiKoiKoiLoiOoiPoiPoiRoiToiUoiVoiboiioikoimoimoi\ooiqoiroiroitoiv,oi_woiyoi{oi},oioi,oiU4oiɬoiXoioi*oioioiGoiͳoiʶoi,oioi;oioioioi4oioioioioihoitoioioioisoioi\oi,oioi)oioi]oiToioi,oioioioioiKoioi ,oi oi"oioioioioi,oioi^d  You see here a jackal skeleton.oi>!oi! _oik#oi&$  Things that are here:oi)  a jackal skeleton; a jackal skeletonoi,oi, _oi-oi40oim2,oi3oi9Xoi<oi=oi=>oiC?oiAoiCoiEoi[Goi]L,oiLoi%NoifOoiQoiQoiVSoiVoiXoiYoi,Zoi\oiY_c  You encounter a rat.oi*h ###+#.r. ....... ..  .....# ..  ....####. #  ............  #..#.......# #  #..#.##..#.# .##.  #.#.#.@#.##..#.##.....  #.................##.## .##.##..#....... ............##..# .....#.##.....#..# ##.#.#.#####........#..# r   rat (asleep) ..#..........#÷###.#..# ..#..........÷.oiWi÷....... ..................r638.7 (67.0)oi!qJroi*r39.7 (68 _oixoiczqi1D.rqi +e40.7 (1.0)riО###+#... ...... ....r# ..  ....####. # ............#..## ###..#.# .##.#.#.#..#.##..#.##.....#.....@...........##.##.....#.##.##..#.........................##..#....#.##...........##.#.#.#####......#..........#÷###...#..÷.÷............riڟ-##.###.###.##...riD.rriri&1ri ri^###+#... ....... .. .....# .. ...r####. # ............ #..#.......# # #..#.##..#.# .##. ##.#.#..#.##..#.##..... .#.ri##.#.....#.##.##..#..............##..#.....#.##...........#..###.#.#.#####.#..#....#..........#÷###.#..#.ri...#..........÷.÷...........##.###.###.##.riE.rri ri &2ririMsivE.rsi}si~&3sirsisi E.rsiG si &4si> siž tiCE.rtis<5ti0titi.=6ti-ti=Q _The rat closely misses you.tif ti -7.9 (1.2ti ti%  tiN \_You barely miss the rat. You block the rat's attack.uii †You slash the rat!ui$Rui1339.1uiuiG _You kill the rat!wi 3wip wi wi8 wi BwiH wi wi wi_ wi wi֨ wi wiR wi? wi wi wiH wi wi% wi wi wi wi wiи wi wi} ,wiO wi wi wiG wi_ wi wic ,wiM wi wiD wi wi wi# wi6  You encounter a goblin. It is wielding a +0 club.wiX  ..#.# #.### ..#.# wi ....#####+#....# !...@. .. - #.....##.......# .. wi  #...g ##.......####.  .... +................. ... ###.#.#..#.......#wil \ .. #.....#..#.##..#.# g   goblin (asleep) . ###.#.#.†#.##..#.# #....... .......#.##.##..#..wiB 850.0)g.wi g-60.1 (11 _xi> g.xixi"1.1 (xi>1.0)xixiyi=yi>%=yiB>2.3 (1.2yiEyi=F yi`Fm_You closely miss the goblin. The goblin misses you.yiFyiH >3.5yi yiq _You closely miss the goblin. You block the goblin's attack.zizi|-4.8 (1.3ziBzi` _You barely miss the goblin. The goblin barely misses you.{i  You barely miss the goblin. The goblin hits you with a +0 club.3-6.0 (1.2{i {i{N_The goblin closely misses you.|i ~0----7.1 (1.1|i|iu _You barely miss the goblin. The goblin hits you with a +0 club.}i  You hit the goblin.  The goblin is heavily wounded.19----8.4 (1.3}iW}i09 _The goblin hits you with a +0 club.}iJ 3  You hit the goblin.  The goblin is severely wounded.9.6 (1.2 _The goblin hits you but does no damage.~i̽h )You hit the goblin.~i770.8~ij*J _You kill the goblin!i20=iʝiii(Biݪi<iii~1==i<ii'i,ih,iiGiih2==ii i ii3==i i",iq$i)Bi.i.i1i4O=i6i>k _You start resting.HP restored.i)O.-..........iX87.8 (17.0)4=-8.8 (18 _i^ihiC  .. ..#.# #.#### ..#.# #.....#####+#....# #..!..@.. .. #.....##.# .. #.....##.......####. ...+.......###.#.#..#......#.....#..#.##..#...#######.#.#.†#.##..#.... #.. .#.##.##..#iF G9.0)iO :  Things that are here:iQ p _a +0 club; a goblin corpseiv# .... ..#.# #.##### ..#.# #.....#####+#....# #..!.@).. .. #.....##.# .. #.....##.......####..+......###.#.#..#.#.....#..#.##..#.#######.#.#.†#.##..#. # .#.##.##..#i2D90 _iibi ## .. .. ..#.# #.##### ..#.# #.....#####+#....# #..!@.)..  #.....##.# .. #.....##.......####. ..+......###.#.#..#iw.#.....#..#.##...#######.#.#.†#.##... # .#.##.##..iv<1i$i&it % ### .. ... ..#.# #.##### ..#.# #.....#####+#....# #..@..)..  #.....##.#  #.....##.......####. ..+ .i R.###.#.#..#.#.....#..#.##.#######.#.#.†#.##. # .#.##.##iA X=2i& i' 3.8 (2 _f - a blue potioni### .. ... ..#.# #.##### ..#.# #.....#####+#....# #...@.).. .#.....##.# .i#.....##.......####. ..+...###.#.#..#..#.....#..#.##.......#######.#.#.†#.##.i)a...... #..#.##.##.iiA+4.8 (1iii)### .. ... ..#.# #.##### ..#.# #.....#####+#....# #....@).. .#.....##.# .. #.....##.......####. ..+.......###.#.#..#..#.....#..#.##..#......#######.#.#.†#.##..#...... #..#.##.##..#i"<5iR&iT(i ### .. ... ..#.# #.##### ..#.# #.....#####+#....# #.....@.. .. #.....##.# .. #.....##.......####. .+.......###.#.#..#..#.....#..#.##..#.......#######.#.#.†#.##..#....... #..#.##.##..#.i il &6iȲ i $  Things that are here:i p _a +0 club; a goblin corpsei 0### .. ... ..#.# #.##### ..#.# #.....#####+#....# #.....)@. .. #.....##.# .. #.....##.......####. #........+.............###.#.#..#.#..........#.....#..#.##..#.#......#######.#.#.†#.##..#.#...... #....#.##.##..#.if iP -7 _i i i<### .. ... ..#.# #.##### ..#.# ifm#.....#####+#....# #.....). .. #.....##.# .. #.....##.####. # i(........+...........###.#.#..#..........#.....#..#.##..#.# ......#.#.#.†#.##..#.#...... #.....#.##.##..#.i٠i88i&i.ik### .. ... ..#.# #.##### ..#.# #.....#####+#....# #.....).. .. #.....##.## .. #.....##.####. # ........+..###.#.#..#..#.....#..#.##..#.# .......#######.#.#.†#.##..#.##....... #........#.##.##..#.i ib&9i,ii### .. ... ..#.# #.##### ..#.# #.....#####+#....# #.....).. .. #.....##.### .. #.....##.####. # .+..###.#.#..#.# #.#.....#..#.##..#.# .#......#######.#.#.†#.##..#.##....... #........#.#.##.##..#.iT!700iini h### .. ... ..#.# #.##### ..#.# #.....#####+#....##.....).... #.....##.####.. #.....##.####. # .+...###.#.#..#...  .#.....#..#.##..#.# .#......#######.#.#.†#.##..#.##....... #........#.#.##.##..#.i ir &1i; i i9..#..##.##..#.##J#'J   endoplasm (asleep)i5 .J  As you open the door, it creaks loudly!  You encounter an endoplasm.iQJiG======2ii ' _You hear a shout!iM '  You slash the endoplasm!i RiWm45=-----4.1 (1.3iXi/M _You kill the endoplasm!iM M. #.# ### . .. ... .#.###### #.#..#.# ..#####@#....## iٝ )..... ....####.. #.....##.......####. #. .##.......ie o------50ig i5 Q _There is an open door here.iBM...+ ##...#g# #.#. ### . .. ... ##### #@#..#.# i7Cb..#####'#....## ..)............ ..#.....##.......####..##+.g   hobgoblin (wandering).###.#.#.†#.#iH .gYou encounter a hobgoblin.i,R:iR0===6ii\i_+ _The hobgoblin shouts!i....#...+ ...# ## ...#.# #.#g######## .......... ##### #.#..#.# #####'#....## )............ .........####.. #.....##.......####. # +...........  ##.#.#..#.......# #....#.....#.. .##.gi+F---7iim=--8.3 (1.2iiΐ _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.i1  You hit the hobgoblin.  The hobgoblin is severely wounded.9.5i im W _The hobgoblin closely misses you.i †You hit the hobgoblin.i75410.6 (1.1iiM _You kill the hobgoblin!i16M#######......#.....+ ....# ##...# ...#.#  #.#.######## †......... ..#.####### #.#..#.# #.....#####'#....##..##.....#.#.#..i=iq>4-10irDi!FiL3iMiiid BiD ix iii^ii#i5iJiii'iEiii1iI <######## #......#  #.....@+ - #......# ##  #......# .  #......# ##+###.#.#####i ### #.†......... #.#..#.## #.##### #.#..#.# ###'#....##i&#.#####'......6.6 (5.#####..##i,i,L======7.6 (6iS1i3= _As you open the door, it creaks loudly!i}!3i"ii%i$'i/+2 ih,: There is an open door here.i1/i/ _i 1i(3i4,i5i7i8,i9i;i<iK<i.>i>i9@,i7Ai=CiDiEiDEiVFiGiGiHimNXiCTiTVBiXiYBi=\i=],i]ia7 _You open the door.ib3iMci#g@  There is an open door here.ihiqi _ijili niininiq@  There is an open door here.isis _i0tizi{i}ii5íi#iiiqi҆ihii\i%i=iiikiiiSii,ivii1,iȕiiiiibiiiiHi,iWii<i}iiiiiYiiciiOiiRii!ii7ijii6i,iiAiھi=i iiHiidii,iPihi=iiui>iwY  You encounter an endoplasm.####.. ..##.# #.###.####.####...........# ##.####.######.## #### #.##............ ...# #.##.#.#......# ##.######.##.#.#@.....# ------#.............+......#  #.######.##.#.#......# ##.# #.##.#.#........ .#.######.##.#.#......## .'.............#......# J   endoplasm (asleep) .#.#####..##.# ......... .#... ....... ......J#. .#.### #.....#i755.6 (38.0)J.imRJiDK------6.6 (39ii _The endoplasm quivers. The endoplasm jiggles.i%J.i/i17.6 (1.0)ii ifC&J.iMiGN&8iWiYi 1+ ##. . #.# #.# ##.####.#### ...........# #  #.####.######.## ####............ ...# #.##. ##.######.##.#.#.............+  #.###### ##.# ..... .#.######.##.#.#...J..##'.............#######..##.#.... ....... .......#.J.9ii  ##. . #.# #.# ##.####.#### ...........# #  #.####.######.## ####...... ...# #.##.#.# ##.######.##.#.#............+  #.#####...# ##.# J....#.######.##.###i k '.............#######..##.#.iQk iou J.i{ i{ '60i iu i_e ### #.. ..# #.# #.# ##.####.#### ...........# # #.####.######.### #.##..# #.##.#.#......###.######.##.#.#......# #..+......# #.######.##.#.#...J..##.# #.##.#.#. .iA.#.######.##.#.#......## ..'..#......# ..#.#####..##.# .ig%J.i<1iiit%J.ii&2ii"i-%J.iԹi*&3izii^  You hit the endoplasm.  The endoplasm is severely wounded.iT_62--i~_.=4.7 (1.1ieiUh- _The endoplasm hits you.iM .  You hit the endoplasm.i)i^6625.9 (1.2iiM _You kill the endoplasm!ia Iic ,i g 3=-i`g ig i[h ii ii ij i!l ,il i?n in h4==io i!q icr ir i1s it iu ,iv iw ix ix iSy iEz i){ iw{ 9=i{ i| ic} i} i} i i ,iN i i ,i@ i$ i iX i ir i iއ i; iN ix BiB ip ,i܍ iX i= i iƐ i i= ,iē i i ,i. iW ip i i& iŜ ig ,i i@ i? i iˡ iT i iƤ i ij il i i/ i9 i iۮ i ,ib i i ,i% ii i ,iA iӷ i˸ i iȹ i' iI i iC i is i iv i iB ,i3 i i6 id i i i i0 i i i i ,i i i i( i i iD i iJ iG i ,i> i, i= i i i Xi i ,i, i i i i i i i  i i i i i i i i iZ ia i i ia i i| ,i iP i~ i i i ia ,i: i id i i> iX! i! i" i% { _h - 2 scrolls labelled VEURIK HAS (gained 1)i& 3iJ' i`( io) i) i* iN+ iJ, ,i, i- i. i. i/ ig0 iP1 i1 i2 i\6 i7 iB7 i7 i8 i9 iy: ,iw; i< ,iH= i? i@ i@ iA iE iF ,iH i`J iK iL iL irN i9P ilP icQ iR iT iT iU i"Z iU[ ,iH\ i] iO_ iy_ iD` ija ib i*c ic id ie ,if ig i i i=i ii i(k i$l iMl il im in i)o io i)r i s i4s is iu iu iv iv iw ix ix iDy ifz i{ ,i | i~ i ,ij i i ,i iH i_ i i$ i i ,i i ib i i i ,i i\ i i iE i i i iޔ iB i i iۗ i i i i i i i: ,ij i i0 ia i' i iۨ ,i id i ,in i iG iz iv i0 i~ i i i i i i̿ i i i i i ik i i i i' iS iT i i iJ iM i i i# i. i* i ,i ih i i i i i iE i i. iP i i i ix i i i i) ,i i+ i ,iz i i i i i i iS i i: i i i i i i# i iR iD ,iD i i ,i i; i i i i i ,iZ iH io iy ,i i| i i< i} i ,i^! i" i# i# iX$ iW& i& i& if' i( i) i) iA* i^+ i>, iz, i. i?; i#= i= i> iC Xi/D iE i F iF i}I iJ iK iL i~M iN i.O iP i,Q iR ,iS iT iY XiLZ iZ in[ i\ i:^ i^ iE_ i` iJb ,ic iFf ig ih ih ioj ik ik igl in iZp  ip h You encounter a frilled lizard.ivv ####.# ..# ##.#########.# #####.##.........#.# iv ........ .......##.#.#### ......## ## ##.#######......# ......# .............#.##.# iv Q......# ####.#.####.##.#.##.### ......# .......####...........## i w ........ l......@................-i.w ..## ####...####..#.#....#.## iQw ......# .......####......####.# ........ ...........#.#...# #.# itw ......#. ####.............# #.# iw _....... ###.#####.#..## #.# l   frilled lizard (asleep) #+###.#########.#####.#.i4x .#####.# ..................## #.###.##.###....#...###....iz Z.l904.9 (139.0)iŀ Mlil G-5.9 (140iˆ i  i *_The frilled lizard hisses angrily.i >.li i 16.0)i i i' #.# # # #.#.# .## #..#.# i,K .......##.#.#### ## ## ##.#......# # .............#.##.# # ####.#.####.##.#.##.### # .####..i^b..# ..l.....@....## ####...####..#.#....#.#i# .......####......####.#  ...........#.#..#. ####..... ###.#####.#..## #.# +###.#.#####.#..#####.# ..........# .###.##.###....#...###......l.liY<7i i i#=.li*i+&8i0i1i<.liIY9iZ ;.liP_ i_ '10ime if iJR .  You slash the frilled lizard!iQRiT=6=2.1 (1.2i[h _You kill the frilled lizard!ix3i~iiGinBiiʟiiiMii֥iiiʪiiXi=iuii=iYi*ilii,i7iii"i/iii6iiiiiiii@iiii]iii,iii ,ii9i,ir,i#,iiOiiihii!ici9iti,i9iRiCini)iiSiiii/i~iAi i ,iNiZ#i%i&i1(i0i3i4i5i+8i.:i:i<in>i@iBi=CiXEiDGiGiHiJiLiSMiONiPiVBiWiYiYiSZi^Bi^i`iaibibifih,ihi"jik,ilimininioiftiuiuivi/~i,i4iiiiii,iˆiYi?iiii_iipi͠iCiܣiBiƨi@irii iB,iiֱi,ii~iisiOiXiii?iiiiGi5ii ,iiZi,iii%izikiWi,iiXiioiiif i i2 i i i( ij i i+ i ,i i iw i i iD i Bi i" iQ" i|# i,& i6( ,ii) iE, i. ,i. i9 iw< i< i> iB iD iE iF iJ iL iM idO iR ilU ,iV iY i<\ ,i] i` ib ib ic ij iTk ik il i0p i`r ir iNt iv i9z ,iz i3} iT i iȀ i^ i Xi iY io i i= i i iГ i ,i i i iݚ i i i iB i ig iӢ i@ i i i i$ i0 i i iR i i i ,i it i i i i i iX iL i i  iQ i i0$ i:& i& i' iF- i. i8/ in0 i=5 iL7 i7 i9 i= i? i? i@ i"E iF i*G iGH iL iN i5O i P i{S iKU iU iAV iTZ i\ ,i:] i` id Bif ih i-i ii il iaq BiGs it i(u i v ix iz iz i{ i~ i iD i i҃ i. i il i i? i i2 i: iɎ ,i@ i i i ,id i) iq i i i iʘ i6 iݚ i i› ia i; i i" i iF iO ,i iݣ i i= i ir iҩ ,iª ií @  There is an open door here.iL iۯ  _i i& i޳ ,i i i^ i im iS iĻ ,iڼ iѾ i` i i i i iX i i i7 ,i ih i- iw i] i io ,i i i i i iB i; ,i iA i iV iV iY i i< i i i i i i i i i i5 ie i i i i ,iL i i i i i i+ ,i iq i i il i i ,i i ,i i iX i i i( i iy i it i5 i^ i ir i ii! i! i" i$ i) Xi* i* i+ i-- i!. i. i/ i0 i\2 i2 i)3 i4 i5 i?6 i6 iA8 i@: ,i: i< i`= i= i>> i]? iL@ i@ iA i>B iC ,iC iD iF iWF iF iG iH iH iVI i?J iK i;K iK irL i6M ixM iM i O iO iP irP iQ i]R iR iR iS iT i#U i~U iGV ibW iW iX iY iZ i[ i[ i2] i(_ ie_ i_ ipa iqb ib ic ied i3e i{e ibf ig ih i1i ii ik ik iNl il iLn io iYo io iq i/r imr is it iu iu iv ix iy iy ivz i{ ij} Bi? iC ,i iA i ,i΅ it i ia iV i| i i` i ij iz iȒ i: i i̕ i i i! Bi iϝ i` ,i i| iע ,ii i iF i i| ia i i i ,iM i i ir i% ,i iY i iٸ iB i iλ i i in i* ij i i i i> i iq iT i i3 i i iP i i i i, i i iL i i= i i i i il ig i i@ i i iM i i i i iX i iY i i i i i i iV iU i i il i im i9 iM iq i i i# ix$ i$ i% i) ,i5* iv* i- i- i.. i. i0 i1 i&2 iP2 i4 i(6 iu6 i6 i9 i#: iw: i: i? @  There is an open door here.i1B K _iD iF iG iH iJ iK iOL iLM iP iS BiU iY Bi;[ i\ i9] i] ib Xic i e iVe if ig ii iXi ii irk i m im in ip iq i=r ir is iu iWu iu iv ix ikx i;y iz i{ i| i>| iq} iu~ i~ i i i iQ iс iH iH ZiT i i+ i& i i iO i iK i i< i i i i i i i i- i iv i i iI in i i i: iE i i i i i i iZ i i i@ i i iu i i i i i- i iT i i iR i= iF i i i i i( i iu ix i iN i i ix i i i+ im i i i i i- i+ iK i i i i iU i i i i i2 i iB i i i i i i iv i  iO i iN i i il i i7 iu i i+ ip ,i i i i: ig i  i 1_You open the door.i3 i i, iS @  There is an open door here.i i  _i i$ id& i& i' i5, @  There is an open door here.i. 5 _i~Y i[ i] i9^ i^ ia ib i&c ic inf i&g ig i i ,i i* iC i i ie iTiJi,iiiiiiB$i%i%i&i0There is an open door here. _You open the door. _There is an open door here. _You open the door.iJ1i1i^2iH;You open the door. _There is an open door here. _You open the door.  There is an open door here.iW=i= _i>iEiG,iHiMiN,iOiSi0UiUiVi[i],i]idYou open the door. _There is an open door here. _You open the door. _There is an open door here.  ifig _ihiliDninioiesiHtitiui}Xi~ii7ii{i,iiXiriiiii˖iiiiii{i/i,iMifiiiii+ifiiiiFiTiųii[i$ii/iwiPiiiiiUii,iini i\iiii9iii1ijiiiiTiiii\iiitii i i i i i ,iviiii|ii.iniiiIiiii.iuA #.##.#   #.#########.#  .........#.#  .........##.#.####  ###.#######......#  .........#.##.#  #.#.####.##.#.##.###  .####i.B.....#####  .....#  -1263.1 (351.0) #...####..#.#....#.#####  ########.#  .#.#...# #.#  #.............# #.#  ###.#####.#..## #.#  ###.#####.#..#####.#  #####  ..........#...###......#  i8-i@i  _There is an open door here. _You open the door. _There is an open door here. _Done exploring.iC64i8i:F _Unknown command.i  #.# #.#  #.#########.# #.........#.# ....##.#.#### #.#######......# ....#.##.# #.#.####.##.#.##.### ..####...........##### ....# #...####..#.#....#.##### .####......####.# .#.#...# #.# #......# #.#  ###.#####.#..## #.# #.#####.#..#####.# ...#####  34m#.#...###......# 4.1 (1.0) _im #.# #.#  #.#########.# #...#.# .##.#.#### #.#######......# #i=8....#.##.# #.#.####.##.#.##.### .####.##### .# #...####..#.#....#.##### .####......####.# i.#.#...# #.# #......# #.#  i ###.#####.#..## #.# #.#####.#..#####.# ...........##### #i?..#...###......# ii&5ii$i M#  #.######## #####...#.# ...........##.#.#### #####.#######......# #i  [.............#.##.# ###.###.#.##.### ######## ......................... ####..#.#....#.##### ......####......####.# #.#... i3 >##.....iE <6i i i>GiGiKiLi\ i ia i i54iii% #.# ###  #.# #.#i4&  #.#########.# #...#.# .##.#.#### #.#######......#i& #...#.##.# #.#.####.##.#.##.### .####.##### .# i&#...####..#.#....#.##### .####......####.# .#.#...# #.# #.............# #.# ie'/ ###.#####.#..## #.# #.#####.#..#####.# .##### i /<7i%3i4i"J M #  #.######## ######...#.# ............##.#.#######.#######..................#.##.# ####.#.####.##.#@##.### ######## .......................... ####...####..#.#....#.#####  .#..#.#. ......###.##..iJ iP i)Q 8iU iW i1qM #  #.######## ######...#.# ............##.#.########.#######......#............ ####.#.####.##.#.##.### ####...........#### ..........................#  ##..#.###.# ...##.#..##ibr&9iyiZM# #  iZJ#.######## ######...#.# ............##.#.#######.#######..@...#.............#.##.# ####.#.####.##.#.##.### .......####...........#####  .....#.#.... ....####.......#i4_i`'70iciei n ###  #.#  #.#  #.# ###  #.# #.#  #.#########.# #.........#.# .##.#.#### .######.#######.@....# .##.#.##.# .####.#.####.##.#.##.### .####...........##### ........# .####...####..#.#....#.##### iW .####......####.# .#.#...# #.# #.# #.# ir i &1i i i/KC ###  #.#  #.#  #.# ###  #.# #.#  #.#########.# #.........#.# .##.#.#### #.######.#######@.....# #.##.#.##.# #.####.#.####.##.#.##.### .####...........##### ........# #.####...####..#.#....#.##### #.####......####.# ..#.#...# #.# .#####.# #.# i_PiQ&2iUiViioiie/ i/ i4 i5 i@iʶiixiiE,i#U .###.########.# ########.........#.# ........##.#.#### iL#.######.#######..................@#.##.#3##.#.####.##.#.##.####Nothing quivered.......#.#.. #......##.........# .# ###.#####.#..## #.#  i-iii iG i9 i i i& ,i  ###.########.# ########.........#. ........##.#.#### #.######.#######......#.............#.##.#i E##.#.####.####4 .........####...........#####...................####..#.## ####.#..# ########.#####.#..#####.#  i iP iɠ iX#.#########. ########.........# ..............##.#.#### #.#######......# #.##......#.##..#.####.##.#.##.### .........####...........##### ................@...........#6.1 (2 #.####...####..#.#....# #####......####.# ..#.#...# ......... ######..# ........................#####    #.###..........#...###......#   i7iNii iminiiAi$ ####### ########......... ........##.#.#### #.######.#######...................#.##.###.#.####.##.#.##.### .........####...........#####........ #.####...####..#@#....#.####7.1 (1.......####......####.# .....#.#...# #....### #... #.#....#.#######...# #.##.###   iviii Ii i i ,iI  ########......... ........##.#.#### #.######.#######...................#.##.###.#.####.##.#.##.### .........####...........#####................... #.####...####..#.#....#.####i ....#...@..####.# 8 .....#.#...# #####..........#.#.i ? 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SH: 4Dex: 15 #.......##'###.#.#####.....#.##+# XL:  2 Next: 66% Place: Dungeon:1 ##########.# #.÷@................ Noise: ---------  Time: 1439.1 (0.0) ...........# #.#..#.##..####.##.# a) +0 falchion iX####.####### #.#..#.##..####.##.# Nothing quivered iX# #.....#####'#....##..#.##..... # #.....)....................... iX# #.....##.......####..#.##.##.#  ####.....##.......####..#.##.##.#  iY.........'...................##.#  .........###.#.#..#.......##.##.#i=Y Item here: a hobgoblin skeleton. _The floor. igY_You see here a hobgoblin skeleton.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a hobgoblin skeleton.  The floor.i0Zir[ijilip: _iu # #.######.##.#.# ########.# #.##.#.# #......#.######.##.#.#  #......'...# ##iBvR.#......#.#####..##.# .'.#......#..#.#......#.#####.....#  #.##'###.#.#####.....#.##+#.# #.@.40.1 (1ihv.# #.#..#.##..####.##. .####.iv# #.#..#.##..####.##. .# #.....#####'#....##..#.## .# #.....)........... .# #.....##.......####..#.##.##. .####.....##.......####..#.##.##.iVw.'..........##..###.#.#..#.##.##.iwiC}i~$ _The floor. _You see hiere a hobgoblin skeleton.  Press: ? - help, v - describe, . - travel, g - get itemi2Item here: a hobgoblin skeleton. _The floor. _You see hiW@ere a hobgoblin skeleton.ibiubi!diR{iO~i: _iiiYi5iiiғiȔi-iiLii}i#iii,iiIiH,i(iiKiiiHi,i;i#.# #.÷........................ ..# #.#..#.##..####.##.###.##.### i)F### #.#..#.##..####.##.###.# #####'#....##..#.### )..................... #####..#.##.##.###..#.#.#iwJ####..#.##.##.# #..#.#.# '............##.# #..#.#.#i.#.#..#......@##.##.# #..#.#.#50.0) i#.....#..#.##..#.##.##.###..#.#.# i ###.#.#.÷#.##..#.##............. ###.................##.###..#.#.# .i#y.....#.##.##..#......# .i`...................##..##...... ......#.##...........#..##...... i###.#.#.#####........#..#.......#..........#÷###.#..#.#.#...iiiim6i6i<i=i]4i;hiԚi!i iiXiilii7iq,iiXi!ii;iUiſiieiiiiibi^ii,iXi,i{ii,iiiiiiii1i4iiidi7ih.........##.# #..#.#.#.##ip....##.##.# #..#.#.#.##.####...#.##.##.###..#.#.#.##.##...i^..#.##....................... .i7##.###..#.#.#.#..##.#.###................#........... ..i##..##.................. ..#..##..........................#..#..@................63.1 (13 ....#÷###.#..#.#.#........)....# ....÷.÷................#.÷÷ .....................#..# ##.##.......................#..#  #.##.###.................  #.##.# #....#.###.##..#....# i( #.##.# #......# #.##..#....# ##.##.###....#####...........i$i{ii̽iiiii,iii(iCiii]iiii2iaii,i1iiCiviii,iiiiiiiiCiiPimiiv i g#..##....................# #..#........................##.. #..#.#.#........)....##.#.......# .............#.÷÷...#.#>..#.........#..##.#.#.#... iV..................#..##.#.#.#...#...............#.#.#...##.###.##..#....#..... .....# #.##..#..@.#.....7i0#####..........#.###.........................#.##.................. i≈....#...≈≈≈≈.....#..##...#.###.. ≈≈......≈§≈≈≈≈... ≈≈......≈≈≈≈§≈§.............. i≈≈......≈§≈≈≈≈....#.......... ≈..####..§≈≈§^....#..##...#ii\ii IiA##..#....##  ##..#....#........###  ................#.###..##  ..................##  ..................#  ≈≈§≈.....#..##...#.###...##  .≈§≈≈≈≈....................#  .≈≈≈§≈≈....................#  .≈§≈≈≈≈....#....@[i^}39;49m..........#  80.1 (7.0)§§≈≈^....#..##...#.#  #..#..##...######..#  #....................#  #..#...............######.##  ..............#  .#.##..#.###..##...##.###.#  ##.##..#.###..##...##.# #.#  ..............##...##.###.#  i93iOibiniiiiii,iiiBii,iiuib,iXi....≈§≈≈≈≈....# ....≈≈≈§≈§§...................# ....≈§≈≈≈≈§...#...............# ###..§§≈≈§§...#..##...#.......# #+#..#..##...######..# <>.#..........................# #+#..#........######.## ###........# ...#.##..#.###.@##...##.###.# 6.1 (6###.##..#.###..##...##.# #.# ......##...##.###.# ###.##...............# ......................##.###.###.##..###.##.####.# i#.# #.###.##.##..###.##.# #.# #.#.# #.##.........##.####.###.### #.###.##.................#i  i< 3 in  i  iQ  i B iK , iZ  i X i  i  i  i  i  i  i  i  i  i]! , i!  i$  i&  iA'  i'  ig)  i+  i+  i,  iq.  iz0 , iC2  i3  i5  i5  i~6  i< #.≈≈≈≈≈≈......≈§≈≈≈§§...#........ #..≈≈≈≈..####..§§§§^....#..##...# ##......#'.#+#..........#..##...#  #####..#.<>.#.............  ##..#'.#+#..#...............# #####....####.............. . i > .............#.##..#.###..##...# ...###.##..#.###..##...# .#######.##.....@..........##...#96.1 (10.0)#######.##.###.##............... .................# ........##.##..###.##.### .#######.##.###.##.##..###.##.#...##.# #.##.........##.### .##########.###.##............... ># #.....##.#######.##.### .# #.######.# #.##.# i|>  iC  iE  iU i i i ic i i iM i i i iP i i i i i i ib i iV i5 ib  i   i  i@ _You open the door. i  ia i i i  i iYThere is an open door here. i i i`_ i i) i........ i........... # i%##.###.......#.##...............  i;2....##..≈≈≈≈....#...≈≈§≈.....#  iv6###.##.≈≈≈≈≈≈......≈≈≈≈≈≈  i6....##.≈≈≈≈≈≈......≈≈§≈§≈§ i9 . i 6#.≈≈≈≈≈≈......≈≈≈≈§≈....# i  i u#..≈≈≈≈..####..§≈§≈^....# i@! i!~##......#'.#+#.§........# i%" i"#####..#.<@.#.§.§§......... i"503.1 (7 i # .0) iS# i#g##..#'.#'#..#..  i$h##########....####...... i$ . i3%{..........#.##..#.###..  i%e####.............###.##..#.## i% #..#  i&I####..#######.##................# ic&.  . i)..#..#######.##.###.## i>*-   ir*!##.#............................. i*.  . i+ ..#.................##.##..###.# il+/  i+ i, iM2 ic5  i5 i5U_There is a stone staircase leading down here.i4iii24.1 (1 _iNiHJ 2  You climb downwards.iڱ&         #######   .##....[#   ........#   #......#   #.[..@#  #.......#   ###.....#   ........#   ........#   i}(.)....(.#   K   kobold (asleep) ......###   ..#..K   i-5.6 (2.5ii _You encounter a kobold. It is wielding a +0 dagger.Found a cloak, a robe, 5 poisoned darts and a mace.iQ a _There is a stone staircase leading up here.i!8K.iK6.6 (1.0 _iii 7K.iR i &7i i iRK(ii&8ii i|'6K.i0ia1&9i9iY;i K.10i iދ5K.i̔ii&1iiih =2.9 (1.3 _You completely miss the kobold. The kobold hits you but does no damage.ij )You hit the kobold.iSSi6704.1 (1.2ieiJ _You kill the kobold!id    . # .##....[# #.#  #......#  #.[.@<#  #......)#i?  ###.....#  ..# .# .)....(.# .### .#...  i1bib   bat (wandering)is4-50iviT _You encounter a bat.i!.bi%b.i.bb-6ii:ub.b.b.ii%&7iui i I †  You hit the bat.i Si =5=8.2 (1.1i iǡ G _You kill the bat!iwM    # #. # .##....[#  #.#  #......#  #.[@.<#  #....†.)#  ###.....#  ..#  ..# i`N .)....(.# .### .#...#  iV iUW 4-90it] i;_ i # .#. # .##....[#  #.#  #......#  #.@..<#  #....†.)#  ###.....#  ........# ..iz.# ...)....(.# ..### ....#...# iؼW-20ii@N _You see here a +0 cloak. i  iS &1 i  i} $ _f - a +0 cloak!i*R2!i6!i <3!iz !i "i"iAGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) "i)] a - a +0 falchion (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  e - a +0 ring mail (worn)b - a +0 robe  c - an orb of lightf - a +0 cloak%iM,)f - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (5.1 -> 6.2). Your EV would remain unchanged. %i,You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.%i,&iO&iW&i_=alright the SlasherHuman **....Health: 24/24 ========================#Magic: 2/2========================.#. #######AC: 5Str: 11....##....[#EV: 9Int: 10#........#SH: 4Dex: 15#......#XL:  2 Next: 75% Place: Dungeon:2#.@..<#&i[`jNoise: ---------  Time: 1523.2 (0.0)#....†.)#a) +0 falchion###.....#Nothing quivered........#.........#...)....(.#........###&i`....#...# _You kill the kobold! _You encounter a bat.You hit the bat. &i`p_You kill the bat! _You see here a +0 cloak. _f - a +0 cloak&ii&i0j&ir&iU{&i{+4.2 (1&iWW5.2 (2&i&i&i+6.2 (3&i&i&iA$7.2 (4&i&iA8.2 (5&i+ 6 _You start putting on your armour. You continue putting on your +0 cloak. x5&i,&ilZ _You finish putting on your +0 cloak.,iX5 4,i; ,i= H _No target in view!-i -i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   i - Spellcasting   0.0   1.2  -1  -i          b - Unarmed Combat   0.0   1.0   0      -i          c - Short Blades   2.0   1.0   0       d * Long Blades   3.5   4.0   0              e + Armour0.8   1.0   0       f - Dodging   3.0   4.0   0      g + Shields0.8   1.0   0       h - Stealth   0.0   0.8-i [40m  +1                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] [-i 40menhanced|base level  [!] training|cost|targets0i0iH0ialright the SlasherHuman **....Health: 24/24 ========================#Magic: 2/2========================.#. #######AC: 6Str: 11....##....[#EV: 9Int: 10#........#SH: 4Dex: 15#......#XL:  2 Next: 75% Place: Dungeon:2#.@..<#Noise: ---------  Time: 1528.2 (0.0)#....†.)#a) +0 falchion###.....#Nothing quivered........#0i.........#...)....(.#........###....#...# _You kill the bat! _You see here a +0 cloak. _f - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _No target in view!0i0i0i0i0i0ialright the Slasher (Human Monk)Turns: 1517, Time: 00:08:38 Health: 24/24AC:  6 Str: 11 XL: 2 Next: 75% Magic: 2/2EV:  9 Int: 10 God: Gold: 17SH:  4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) d - +0 buckler rNeg . . . (100%) e - +0 ring mail rPois .0ie(100%) (no helmet) rElec .(100%) f - +0 cloak rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no amulet) Stlth +(no ring) HPRegen 0.24/turn(no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen8iy 8i .alright the SlasherHuman **....Health: 24/24 ========================#Magic: 2/2========================.#. #######AC: 6Str: 11....##....[#EV: 9Int: 10#........#SH: 4Dex: 15#......#XL:  2 Next: 75% Place: Dungeon:2#.@..<#Noise: ---------  Time: 1528.2 (0.0)#....†.)#a) +0 falchion###.....#Nothing quivered........#.........#...)....(.#........###....#...# _You kill the bat! 8i _You see here a +0 cloak. _f - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _No target in view!8i 8i :i :i= M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   i - Spellcasting   0.0   1.2  -1      :i <     b - Unarmed Combat   0.0   1.0   0              :i @ c - Short Blades   2.0   1.0   0      :i2 P d * Long Blades   3.5   4.0   0              e + Armour:i Z0.8   1.0   0       f - Dodging   3.0   4.0   0      g + Shields0.8   1.0   0      :i ; h - Stealth   0.0   0.8  +1      :i _    :i         :i= a    :ih         :i _    :i         :i a    :i         :i The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  :i+ [?] Help[=] set a skill target  :i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)     #  .#. #  ....##....[#  #.#  ###......#  ....?#....<#  ####....†.)#  ###.....#  ........#  ...#  ...)....(.#  .###  ]i <2]i ]i]iH     #  .#. #  ....##....[#  #.#  ###......#  ....?#....<#  ####....†.)#  ###.....#  ........#  ...#  ...)....(.# ]i^Ib .###  ]iR]iVS&3]iZ]i?\]iV M # #. ######....##.. ###..........?#....<# ]iRW ...)....(.#]i b <4]ih ]ik M _You see here a +0 robe.^i^ib^i2^itF _Unknown command.`i  <5`i$ `i' # _g - a +0 robeainmaiopGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  e - a +0 ring mail (worn)  f - a +0 cloak (worn)aiqpb - a +0 robe  c - an orb of lightg - a +0 robecio /g - a +0 robe. ciՎ A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 ci dIt can be maximally enchanted to +2. If you switch to wearing this armour: ci0 cYour AC would decrease by 3.1 (6.2 -> 3.1). Your EV would increase by 1.8 (9.8 -> 11.6). ciR You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour ci _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.ei)  Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  e - a +0 ring mail (worn)  f - a +0 cloak (worn)  b - a +0 robe  c - an orb of light  g - a +0 robe fiT! qb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.1 (6.2 -> 3.1). Your EV would increase by 1.8 (9.8 -> 11.6). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.gi7 Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  e - a +0 ring mail (worn)  f - a +0 cloak (worn)  b - a +0 robe  c - an orb of light  g - a +0 robe hie - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 5.2 (6.2 -> 1.0). Your EV would increase by 1.8 (9.8 -> 11.6). hiYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.mif  Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  e - a +0 ring mail (worn)  f - a +0 cloak (worn)  b - a +0 robe  c - an orb of light  g - a +0 robe oi Wg - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.1 (6.2 -> 3.1). Your EV would increase by 1.8 (9.8 -> 11.6). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.si si'si.  alright the Slasher  Human **....  Health: 24/24 ========================  Magic: 2/2========================  AC: 6Str: 11  EV: 9Int: 10#  SH: 4Dex: 15.#. #######  XL:  2 Next: 75% Place: Dungeon:2si/7....##....@#  Noise: ---------  Time: 1535.2 (0.0)#........#  a) +0 falchion###......#  Nothing quivered....?#....<# ####....†.)# ###.....#  ........#  .........#  ...)....(.#   _You finish putting on your +0 cloak. si0_No target in view! _Found a scroll labelled SADUGEMN RIUFF. _You see here a +0 robe. _Unknown command. _g - a +0 robesif7si7si]>sirFd  You start removing your armour.siF+6.2 (1sinMsiUsiU+7.2 (2si[sigsilh+8.2 (3siosixsiy+9.2 (4sisiވB40.2 (5siFsiې 111 _You continue removing your +0 ring mail. x5si4si\si̡K  You finish removing your +0 ring mail.sio+1.2 (6si;siA2.2 (7siDsi5A3.2 (8si:sisi+4.2 (9sisiC5.2 (10.0) sisi 3 _You start putting on your armour. You continue putting on your +0 robe. x5si#si`siY _You finish putting on your +0 robe.via vie % viTe  Skill  Level Train  Apt Skill  Level Train  Apt vize  a - Fighting   3.0     0   i - Spellcasting   0.0    -1      vie      b - Unarmed Combat   0.0     0          vie S    vi f  c - Short Blades   2.0     0  viFf l     d * Long Blades   3.5  50%   0  vikf         vif     e + Armourvif 0.8  25%   0      vif $ f - Dodging   3.0     0      vig g + Shields0.8  25%   0  vi&g $     h - Stealth   0.0    +1  viJg         vizg n    vig         vig         vig _    vih         vihh             vih The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  vih [?] Help[=] set a skill target  vih [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  vii [!] training|cost|targetsxi] xib  alright the Slasher  Human **....  Health: 24/24 ========================  Magic: 2/2========================  AC: 3Str: 11  EV: 11Int: 10#  SH: 4Dex: 15.#. #######xic  XL:  2 Next: 75% Place: Dungeon:2....##....@#  Noise: ---------  Time: 1545.2 (0.0)#........#  a) +0 falchion###......#  Nothing quivered....?#....<# ####....†.)# ###.....#  ........#  .........#xi>dL  ...)....(.#   _g - a +0 robe  You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 xidD_You finish putting on your +0 robe.xijxikxi&rxiuxi d xi e xik xio F _Unknown command.yiyi   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.0     0   i - Spellcasting   0.0    -1          yi. b - Unarmed Combat   0.0     0               c - Short Blades   2.0     0       d * Long Blades   3.5  50%   0  yi8            e + Armour0.8  25%   0      yik f - Dodging   3.0     0      g + Shields0.8  25%   0       h - Stealth   0.0    +1  yiv                                        yi            The percentage of incoming experience used to train each skill is in brown.  yiSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  yiN}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetszi 40 f + Dodging 3.0  20%0|i7"34 e * Armour   0.8  341616~i50 e - Armour   0.8   2525io 40 g * Shields   0.8  40i6634 g - Shields   0.8   iW! i$o  alright the Slasher  Human **....  Health: 24/24 ========================iM%E  Magic: 2/2========================  AC: 3Str: 11  EV: 11Int: 10#  SH: 4Dex: 15.#. #######  XL:  2 Next: 75% Place: Dungeon:2....##....@#  Noise: ---------  Time: 1545.2 (0.0)#........#i%o  a) +0 falchion###......#  Nothing quivered....?#....<#i% ####....†.)# ###.....#  ........#i1&   .........#  ...)....(.# iW&S You start removing your armour. i&&_You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 i&{_You finish putting on your +0 robe. _Unknown command.i\:i:isDi FiM iQ   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.0     0   i - Spellcasting   0.0    -1  iyQ =         b - Unarmed Combat   0.0     0          iR      c - Short Blades   2.0     0       d * Long Blades   3.5  66%   0               e - Armour   0.8     0  iIR     f + Dodging3.0  34%   0      itR  g - Shields   0.8     0       h - Stealth   0.0    +1  iR !            iR             i7S !            iqS             iS     The percentage of incoming experience used to train each skill is in brown.  iS Skills enhanced by cross-training are in green.  [?] HelpiT [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi/ iO]  alright the Slasher  Human **....  Health: 24/24 ========================  Magic: 2/2========================  AC: 3iuStr: 11  EV: 11Int: 10#  SH: 4Dex: 15.#. #######  XL:  2 Next: 75% Place: Dungeon:2....##....@#i  Noise: ---------  Time: 1545.2 (0.0)#........#  a) +0 falchion###......#  Nothing quiveredif....?#....<# ####....†.)# ###.....#  ........# i .........#  ...)....(.# iS You start removing your armour. i&_You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 i{_You finish putting on your +0 robe. _Unknown command.ii=i_iCiZ i] Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  f - a +0 cloak (worn)  g - a +0 robe (worn)i^ ub - a +0 robe  c - an orb of lighte - a +0 ring maili;3jc - an orb of light. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': It surrounds you with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than you, and reducing your stealth. i3If you switch to wearing this armour: Your EV would increase by 0.6 (11.6 -> 12.2). Your SH would decrease by 4.3 (4.3 -> 0.0). Stash search prefixes: {inventory} {ego} {branded} {Light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i  alright the Slasher  Human **....  Health: 24/24 ========================  Magic: 2/2========================  AC: 3Str: 11  EV: 11Int: 10#  SH: 4Dex: 15.#. #######  XL:  2 Next: 75% Place: Dungeon:2....##....@#  Noise: ---------  Time: 1545.2 (0.0)#........#  a) +0 falchion###......#  Nothing quiveredi/....?#....<# ####....†.)# ###.....#  ........#  .........#  ...)....(.#  You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _Unknown command.iriL _iiir+6.2 (1iiG'i'+7.2 (2i.i6iS7+8.2 (3i==i[GiG+9.2 (4iMiRViV,50.2 (5i^i-` 20 _You start removing your armour. You continue removing your +0 buckler. x5iGaigiHq  You finish removing your +0 buckler.  You start putting on your armour.iq+1.2 (6i8xiŀic+2.2 (7i†ii+3.2 (8i@m4.2 (9iiIJ-5.2 (10.0) iiz _You continue putting on your orb of light. x5igi8.............. _You finish putting on your orb of light.i۲5    iC    #  .#. #  ....##...@.#i_  #.#i  ###......# i ....?#....<#  ####....†.)#ip  ###.....#  ........#  ...#  ...)....(.# id6.0) _ii04  #.#. #######...##..... #...##....?#....<i4 ?#....†..)....(.#........###  i= ic= &7iL iN i       #  .#. #  ....##.....#  #.#  ###......#  ....?#....<#  ####....†.)#  ###.....#  ........#  ...#  ...)....(.#  .### 8iB i@  #  .#. #  ....##.....#  #.#  ###......#  ....?#....<#  ####....†.)# ###.....# ........# .........# ...)....(.# .###iHipC9i@w #.#. #######...##..... #...###....?#....<####....†.)###.....ii.......###....#...#i.i'60i#i|%iKE #i.#. #######...##..... #...###i....?#.@..<####....†.)i ###.................#...#iJiڷi1i~ii] ##..#.# #######....##..... #...i?.####....?#....<####...@†.)i x ###........isl...............iQ.....#...#i,iq&2ii̼ih ' # #. .#.# # ....##.....# #..#.####......##....?#....<# ####..@.†.)# ###.....# ........# ...# ....)....(.# ...### .....#...#  .....#...#ii iɗ &3i ia ii # #. .#.# ####### ....##.....#. #........#.####......# #....?#....<# ####.@..†.)# ###.....# ........# ......# ....)....(.# .........### .....#...# .....#...#inii4iipi" Q # #. .#.# ####### ....##.....#. #........#.####......#il#  #....?#....<# ####@...†.)# ###.....# ........# .........# ....)....(.# .........### .....#...# .....#...#iJ Y5i^M  #. #.# ###### ....##..i/_. #........####......#....@#....<######....†.)###.........#....#.#ii<6ioiGi+7.2 (2iaiMd _j - a scroll labelled SADUGEMN RIUFFi  # #. .#.# ######## ....##.....#.. #........#i .####......# #...@.#....<# #####....†.)# ###.....#iT R ........# .........# ....)....(.# i ..### .....#...#  .....#...#i֋ i +8.2 (1i i i( ' # #.# .#.# ########.# ....##.....#.. #........#.####......#i  #..@..#....<# #####....†.)# ###.....# .....#i  ........# ....)....(.#iޒ ; .### i k .....#...#  .....#...#i* i iI &9i i i4 ####. # ..#.# #.##.##....##.....#.. #........#.####......# #.@...#....<# #####....†.)# ###.....# .......# ...# iG5E ....)....(.#  .###  .....#...#  .....#...#it?=70ihIiJy  ## ###. #. ..#.# #.##.##....##.....#.##........#.####......# #@....#....<#iy $ #####....†.)# ###.....# ........#  .#  ....)....(.#  .###  .....#...# iz P .....#...#i] iă &1i i iM.. #. # .# ###.# ip #. ..#.# ########.##....##i #.....i.......@####.........#..#.....#....<#... #####....†.)i..#####.....#.iiJ&2iŵii .. #. # . # ###.#. #. ..#.# #.##.##....##.....##.##.##.####......##...#..#.....#....<#. #....#####....†.)#.###. ###....#. .. .#. .. .#r   rat (asleep)... ....)....(.#..r .###  .....#...#i r.  You encounter a rat.i-Kriy/==3ii-- _The rat squeaks loudly.iIj6r.iriLs/--4iGzi|i\W 6r.i:` i` A--5ig ih i,6r.i;iM<&6iiiuJr.i8{i|&7i>i|iJr.iFi&8i-iii †You hit the rat.iۼ)iɿ=9=9.4 (1.2i(i<G _You kill the rat!i M .. #. # .iЬ S # ###.# . #. ..#.########ic ...##.##....##.......####......#...#.†#.....#....<..#....#####....†.)#..###.....ig i ,-80iF 0i i i2### .... #... # . #. ###.##. #. ..#.###.##.##....##.....# #i.##.# #.####......# #...#.†#.....#....<#(..#....#####.i!...†.)#...###.# ###.....#<.. ..i. .# . ... .# ...i=.....)....(.#  ... i^+.###i8<i!-i<1iiM _Found 5 boomerangs. Found a stone staircase leading up.iXY2i<3iYii ih &4i i i! #### .. ..## #. ...# # . #..###.##. #....#.##i"#.##.##....##.....# #.##.# #.####......# #...#.†#.....#....<#.(..#....#####...†.)#...i"###.# ###.....#.<... ... .#i". .. ... .#... ....i"r....)....(.# i%#n ... .###i24i45i=i>i:] #### .. ..## #.# ...# # ... #..###.##.# #....#.iv#.##.##....##.....# #.##.# #i>.####......#i #...#.†#.....#....<#i% .(..#....#####....†.)#i)[.....i##.# ###.....#. c _Found a scroll labelled SAFIKEODAQ.i  #### .. ..## #. ###.# # .  ... #..###.#####.## #....#.#########?......##.##....##..... #........##...###.†#.....#....<.(..#....#####....†.).[.....###... ..... ............)..i 1.....#...#i7 i &8iC i[ * _Found a short sword.iNg #### .. ..## #. #### ...# # . ... #..###.# ####.####....#. ?......##.##....##..... #.##. #.####......ig #...#.†#.....#....< .(..#....#####....†.) .[.....###.# ###......<... .... .. .......... ........)....(..).. ... iha.  .....#...#ir<9i_xi_zi~Z  #### .. ..## #. #### ...# # .  ... #..###.#iZ 6####.####....#.########?......##.##....##.....iZ  #........##...###.†#.....#....<i&[ #..(..#....#####....†.)..[.....###.# ###.......iF[ a..............#...#ip[ ief if '90im io i7 #### .. ..## #. #### ...# # . ... #..###.# ####.####....#. ?......##.##....## #.## #.#### #@..#.†#.....#.... #..(..#....#####....†..[.....###.# ###i8.<.... .... ...................)....( .)...... .# .......[40m.....#...#  .....#...# i#D<1i#Mii  ..## #. #### ...# # .  ... #..###.#####.####....#.#######?......##.##....##.... #........##.....#########...#.†#.....##..(.@#....#####....†...[.....###.# ###.....<......... ..................iwk?......).......iq<2i;iBo _Found a sling and a scroll labelled VEURIK HAS.i} d ..## #. #### ...# # . ... #..###.# ####.####....#. ?......##.##....##i:~  #.## #........#### #####...#.†#.....# #..(@.#....#####....†#...[.....###.# ###.<......... ...).....)..#....?......).#...iÉ i &3i3 i iŞ ..## #. #### ...# # . ... #..###.# ####.####....#. ?......##.##....## #........## #..####i7p #####...#.†#.....# #..@..#....#####.... #...[.....###.# ###.<......... i@g.).)g   hobgoblin (asleep).#.?......).#i .gYou encounter a hobgoblin.iNNgi`/==4i4: _The hobgoblin shouts!izP _You see here 5 boomerangs.ib9g.iliwm6--5 _iwii)A.giiA--6isini A.gi i½ &7i| iy i7Lg.ii&8i`i'i Kg.i <9i i i  You hit the hobgoblin but do no damage.=600.5 (1.1i i,@ _The hobgoblin hits you but does no damage.is   You hit the hobgoblin.  The hobgoblin is severely wounded.2--1.6i\  _The hobgoblin closely misses you. The hobgoblin hits you.i  You hit the hobgoblin.  The hobgoblin is almost dead.iu(2.7i)i,W _The hobgoblin closely misses you.is q †You slash the hobgoblin!i< )in 1873.8i ia M _You kill the hobgoblin!i3ii)3=-iiiXiii3i ii8F_You start resting.HP restored.iwi-i?i&7.8 (4.0iiC4iA==-i"8.8 (5 i _i)-i91i9.8 (1Throw: 5 boomerangsiiP _h - 5 boomerangsi+ ..## #. #### ...# # . ... #..###.# ####.####....#.#?......##.##....##.#........##.#..####.#####...#.†#.....#.#...@.#....#####....†#...[†....###.# ###..<......... ...)..)..#...?......).#.iI Z10im  #### ...# # .  ... #..###.#####.####....#.######?......##.##....##... #........##......#########...#.†#.....#i{##.#.....#....#####....†#...[†.@..###.# ###..........<......... .........io.................#....i<1ii{iv D#### ...# # . ... #..###.# ####.####....#.#?......##.##....##.#........##.#........####.#####...#.†#.....#.##.#.....#....#####....†.#...[†..@.###.# ###..<. .iw g..)....(.).#.#...#..?......).#...#.#.i i B=2i is iB  ... #..###.#####.####....#.#######?......##.##....##.... #........##.........#########...#.†#.....###.#.....#....#####....†...[†....###.## ###..........<.@....... .......)....(..)......#.....##.....ii&3iii1 ####.####....#.#######?......##.##....##.... #........##.......##### #####...#.†#.....###.#.....#....#####....†...[†....###.## ###..........<......... .......)....().....#.......######### ####.i=i7>&4iGiIi:  ?......##.##....##.... #........##.........##### #####...#.†#.....###.#.....#....#####....†...[†....###.## ###..........<......... ....i 2...)....().....#.#...)...#iʩ #i+ i i˶ 5i' i id0   #........##.......##### #####...#.†#.....###.#.....#....#####....†...[†....###.## ###..........<......... .......)....().....#.#?i0 y).....#.iY< i< &6iE iG i(N #########...#.†#.....#ipN##.#.....#....#####....†...[†....###.## ###..........<......... .......iN)....().....#.#?iNX) ..iN..#..... ....##.iO#i\<7idigim #######...#.†#.....###.#.....#....#####....†...[†....###.## ###..........<......... .......)....().....#.#? ....#.....  ..#.....##..###in&8iwvizN _You see here a +0 sling.i i5 &9i iB $ _i - a +0 slingiB  #...#.†#.....# ##.#.....#....#####....† #...[†....###.## ### .<.   .).... .). .#... ..?.#... .#......#.....##.....#### ####.iR =20it[ i~ & #...#.†#.....# ##.#.....#....#####....#...[†....###.## ### .<.   .) .) .# ..?.#.#......#.....##.....#### ####.i1 iՅ &1i iE i #...#.†#.....# ##.#.....#....######...[†....###.## ###.<. .).).#.?i{C.#.#......#.....##.....###### ####.i i&2i.izi #...#.†#.....# ##.#.....#....######...[†....###.## ###.<. .).).#.?.#.#.....#.....#.....##.....iT## ####.iiR&3iii  #...#.†#..... ##.#.....#....######...[†....###.## .<. .).)..?.#.#.....i` #.....#.....##..... ####### ####.i iD &4iN iF i  #...#.†# ##.#.....#....###########...[†....###.## #.<. #..)#.....?#.#..... ##.....#.....##..... ####### ####.if i &5i" i$ ix #...#.†# ##.#.....#.... ######...[†....###.## #.<. ##.) #..... ##.#..... ##.....#.....##..... ## ####.iy&6i{iDi+7.8 (2iґiJl _h - 3 scrolls labelled VEURIK HAS (gained 1)i M #........## #######...#.†#... ##.#.....#....#### ######...[†....###.####< ..#.#)...#.........##.............##.....#.....##.....#i( i +8.8 (1iu iE i VM #........##ib #######...#.†#... ##.#.....#....#### ######...[†....###.####< ..#.#)..#.........##.............#..........#.iXi"&9i' i8i=P}M?......##.##... #........## #######...#.†#... ##.#.....#....#### ######...[†....###.####<iP? ..##.#)..#.............................iLZi['30ici M####.####....#?......##.##... #........## #######...#.†#... ##.#.....#....#### ######...[†....###.####i < ..#.#)...............................i i &1i! i i M ... #..######.####....#ir ?......##.##... #........## #######...#.†#...i Z ##.#.....#....#### ######...[†....###.####iٽ :< ..i 2#.i( #............).................iK 3############i if i 2i i i& ... #..### ####.####....# ?......##.## #. #. #######...#.†# ##.#.....#.... ######...[†....###.## ##i;.<.# #.).#. ##..#..... ##.....#.##.....  # ####.ibi&3iii?- ... #.. ####.####.... ?......##.##i- #. #. #######...#.†#i- ##.#.....#....i.  ######...[†....###.## ##.<.i..g# #.)i_. ..# .###.#.....i. .. ##.....#.....##..... i. # ####. i3OY4iq[ ... #.. ####.#### ?......##.## # # #######...#.†# ##.#.....#.... ######...[†....###.i. ##.<# #.)  ...#.###.#i'. ##.....#.....## # ####i$i&5ihi.i1F ... #.. ####.####ivF ?......##. # # iF#...#.† ##.#.....#.... ######...[†....###.iFe ##.<#iFh #.) .iG ...# ...###.#i?G ... ##.....#.....## # iRiQU&6i[i]i ... # ####.#### ?......##. # # #...#. ##.#.....# ######...[†....###ih ##.<# #.) .. ...# ...###.#i7 ... ##.....#.....## # ii&7iiniOQigi)iͽiϿi if iiiiQicixiMQij ####.###?...... #....#######...###.#.....#..######...[†....##########..........<......iՠA........####### #.)............iSJ... #######ii&8i!i/iF  ####.#### ?......## # # #...# ##.#.....# ######...[†....igF #.<# #..) ... ...# ...###iF .# ... ##.....#.....##iF p ... ## iP iT 9i$s iw ii- ####.iDK ?......i|( #i) #iߜ i#...i>2 ##.#.....#ivw ######...[†....i#iӝ.<i#i>, #..i.)i. .....i(0 ...#...iS2 ...###...i .#iߟ} ... ##.....#.....##iR ... #####i!#įiޭi 40iJii  ####. ?...... # # i# ##.#.....# ######...[†....#.<iT# #....)i ....... ...#..... ...###.....i ... ##.....#.....  ... i+(#ib$i%&1i$*i,iViZiZioi tiv.. .> ##...# ##...... ######......###########.... #..@.......iv ####### #...... .iv1 ...#iwN ...### iwY... ##..... i8w/... i}+7.8 (6iR~+8.8 (7ii#; _Found a stone staircase leading down.iL{#..> .### ##>...... ######.# #.@....... # #  ...# ...### ... ##i{E ... iri+9.8 (1i@iG; _Found a stone staircase leading down.i" ##...>. .##### .>....... ######.# # # #  ...# ...### ... ## ... i*i1=50i3iM### . >.  ....#######.# >.....# ######.......@###########.r...##............... #############.#......r   rat (asleep)iR r.  You encounter a rat.i Kri/==1ii- _The rat squeaks loudly.i}### ... i>.  ....####### iߗ>.....@.....# ######ir.....###########..##............ie... #############...i?i #.. ....i ...#.###. ... ##...iA.riJb--2i~4r.iiA--3iiȋi B.ri i &4i ij iPA.riiM&5iii:T o .You hit the rat.iZ Ri] >91=6.9 (1.1iGb i]e G _You kill the rat!iְ### .... ...>. #.....#.# #.>.# ######..###########......##....... #####.... #.ik.. .. ...#....###.... ##.iGi4-70iڽidi### .... ...>. #.....#.# ##..>.# ######..###########......##...... ###.... #... .. ...#....###.... ##.-8i c##?### #.#.... .:....>. ..#.....#.# ##.#.>.i& # ######..###########......##..... #.... #... .. ...#....###.iK J... ##.....#i i] &9i i < _Found a parchment of Lesser Beckoning.i 1### ?.### ##.# .... ##.:. ...>. ... #.....#.# ##.#..>.# ######...[.###########......##..... #.... #... .. i* q...#....###.... ##.....#.i$ i$ '60i* i, im#.## ?.### ##.# .... ###.:. ...>. #... #.....#.# i2m##.#..>.# ######...[†.###########......##..... #.... #... iWX.. ...#....###.iyK... ##.....#.iiz&1i!is#iM## . ### #?..###  ##.#. i##.:.# >. #...# #####....####### ##.#..>i/.....# ######...[†...###########.....##......................iSi2i&2ii,i M## . ### ?..###  ##. ##.:.# >. #@..# #####i֥ y....#######.### ##.#..>...........# ######...[†........###########..........iQ <3in iB i7#.## ?.### ##.# .... ###.:.# ...>. #.@.# #.....#######.### ##.#..>....# ######...[†..###########.<.....##..... #.... #... .. ...#.4i ###..####..# ?.### i(###.# #.... ###.:.# #ir...>. #..@# #.....#######.### ##.#..>....# ######...[†.iK.###########.<.iؼh.....##..... #.... iQ#.).. i.^.. ...#.iE<5i5iiQi @MiH u ###### .. .in &#### i C.?....i [###  ###. i }###@:.# i 4>. #...### #######....#######.### ##.#..iD .>...........# ######...[†..#in *i <6i i is#### ### ... .. ####.#.# ?.### ###.# #..... ivt###.@.# #....>. #...### #......#######.### ##.#..>.it7...# ######...[†..#####.<......##..... #.... #.i'uf)... .i\}i~&7ii e  You pick up a parchment of Lesser Beckoning and begin reading...iu+8.9 (2iiI _You add the spell Lesser Beckoning to your library.i}#### #### ... ... ####.##.# ?. ### ###.# #. .... ###..@# #. ...>. #...### #. .....#######.### ##.#.....# .>....# ######...[†. .####.<. .....##. .... #. ... #.). .. .9.9 (1ii;i M ######### ... ...####.## ?.... ###  ###. ###... >. #...### #######.. .....#######.#####.#.....## 70il8M### .... ##.. #####.J#####..... ... #........... ####.## ?.... ###  ###iul. ###... ...>.#...##########..#...J   endoplasm (asleep)##il3i/s .J  You encounter an endoplasm.iyQJiGz&1i2iN^ _The endoplasm quivers.i;###  .... ##.. #####..##### ... #.J.@....... ####.## i####.#...... ?.... ###  ###.# ...... ##...# .... >. #...### ≈..#######.. .....#######.### ≈##.#.....# .>.....# ######...[†....###########<.##............i/.Jii^&2iʫitit  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.ic3-=4.0 (1.1ii% _You are frozen.iFu .You hit the endoplasm.iRiTiz)alright the SlasherHuman **....Health: 23/24 =======================-Magic: 2/2========================AC: 3Str: 11###EV: 12Int: 10....##.. ####SH: 0Dex: 15#..#####..... ...XL:  2 Next: 100% Place: Dungeon:2#...@....... ####.## Noise: =--------  Time: 1675.1 (1.1)####.#...... ?...... a) +0 falchion ###i5###.# .....#.. Throw: 5 boomerangs ....###...# ....#.. ...>.#...### ≈..#######.. .....#######.###≈##.#.....#  .>...........# ######...[†....  ........###########..........<...  .....##..........................iU  _The endoplasm quivers.You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you. _You are frozen.  You hit the endoplasm.i _You kill the endoplasm!You have reached level 3!i/  --more--i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  ie3L8/293/373 0%  i6 i49R _You feel agile. x2 i6#### ..... ##..! #### #..#####.... #.####.#####.#......g ?......# ###.#..#. ###...#...#.>. #...####.$≈..#.#.### #≈≈≈##.#.....#. g   hobgoblin (asleep) >.# ######...[†....##.<....##. i|i  You encounter a hobgoblin. iJb9=-60 iҩ ig _Found a puce potion and 16 gold pieces.itg.§g==7 _The hobgoblin shouts!if /g.i {§§§§§#--8iV iq/g.isR§§§##itA--9i}iS}i"s dg.§§.§..$≈§§###=80ii Cg.i §....§.§≈§.#1iʝ i7Ag.i..§..≈≈2i{i&Mm .  You barely miss the hobgoblin.iN5=3.2 (1.1iXi\@ _The hobgoblin hits you but does no damage.i'iV8-4.3iVi!p _You completely miss the hobgoblin. The hobgoblin hits you.i>5.4i}i _You barely miss the hobgoblin. The hobgoblin barely misses you.i<i<#5i=@----6.5iAieCl _You barely miss the hobgoblin. The hobgoblin hits you.i6 ( ij  You hit the hobgoblin.  The hobgoblin is moderately wounded.ip d2-----7.6i iF  ih "_The hobgoblin hits you. x2iY §§§ i}You barely miss the hobgoblin.The hobgoblin is moderately wounded.i-r19-----8.8 (1.2i(C _The hobgoblin hits you.i]  You hit the hobgoblin.  The hobgoblin is heavily wounded.i^ q6-----9.9 (1.1ie ig  ih _The hobgoblin hits you.i\ §. You hit the hobgoblin.  The hobgoblin is severely wounded.i\)91.0ipl _The hobgoblin barely misses you.i\( i\2.§≈≈i\You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.i]#7i]F=-2.1ici1f@ _The hobgoblin hits you but does no damage.iVu .You hit the hobgoblin.iI§§§§§..§§≈## iQ043.2ivi iG_You kill the hobgoblin!i?a 3ia iIh Bi,i iki iMj ial il 58=il i0n ip i^p i8q it ,it iyw ,i^x iy iy iYz i{ i{ =9=i| i| i~ i4 i iH i} if i/ ih i> i$ in $20i ;==i i܍ i i i iw iP ix i i| i i &21i( E==i̘ iۚ i) i i i i i͡ i iߢ i i %2iU E==iP if i iw i5 ij iu i iQ it i iݲ i a3==i i6 io io i i¹ i i iF i8 i} i i N4=i i2 i i i i6 ia iU i ih i i i i i; 55=i\ iC i i i i i i i i i i i i" a6==iC in i i iY i i iu i i i i #7i9 E==i[ i i i i i i i4 in i* i i i& a8==iA i i( i i i i i  iD i5 i k _You start resting.HP restored.i -..§§$§.§≈i *##io 741.2 (48.0)..≈..≈i 9==-2.2 (49 _i i i.k##### ...i$.... ###..!# #### .#..#####.... ##.####.#####.#.#?......# #i7 ###.#.# #. ###...#.# #. .iAU>. #...####.$≈..#...##.### #§≈≈##.#.....#. in.# ######...[†....##.i=<.##.ir:≈i&13.2 (1.0)i i! iS ###### ...... ####..!###### .#..#####.... #.#.####.####.####.#.#?......##. ###.#.# #. . ###...#.# #. >. #...####.$≈..#######...#.#.### ##≈≈≈##.#.....#.# ######...[†....##.<.##.4iY i+  #.##########.... ...... ####..!###### #..#####........ ... # #......####.#######.##?...... ###. #.... .###...$≈. . #############................. 5i. iҦ# .##### #.... ..#.... ####..!###### .#..#####.... #.#.i####.####.####.#.#?......##.####.#.# #. iEt###...#.# #. ih. #...####.$≈..#######...#.†#i.### ##≈≈≈##.#.....#.# ######...[†....###.#.iЧo<. .##.  #.iirB=6i·iic7f ##.#### ########.... ...... ####..!###### ... #..#####............ # #......####.######.##?......##.#  #......###.. ....####.$≈..#######...#.†#............)...... iO@<7iFiHiz  ##.#### ########.... ...... ####..!###### ...iC  #..#####............ # #......####.######.##?......##.#  #......###.. .il ...####.$≈..#######...#.†i #######.### ##≈≈≈##.#.....#.........................i D ih! i" &8it, i. id_ .#### ########.... ...... ####..!###### ... #..#####............ # #......####.######.##?......##.# i_* #......###.. .i_ ...####.@≈..#######...#.†#######.### ##≈≈≈##.#.....#.... .i_........# ######...[†....###...#.................. ioiii&9ipiy9§iz,50.2 (2ii}> _You now have 33 gold pieces (gained 16).i% oM##  i 3.#### ###### #.... ..#.... ####..!###### .#..#####..... ......####.####..#?......##.# ### ###...#..@....# #...... . #...####..§..#######...#.†#######.### ##≈≈≈##.#.....#... .........# ######...[†....###.iT i +1.2 (1i) i i## .#### #### ### #.... ..#.... ####..!###### ...##..#####.... #..##.....####.####.ih####.#.#?......##.####.#.# #.###...#.# #. #...####..§..#######...#.†# #.### ##≈≈≈##.#.....#....## ######...[†....###.##.<. ##.#.#.)..iiz&2iûii8 ## .#### #### ### ##.... ..## .... ####..!###### ...# #..#####.... #..##......####.####.####.#.#?......##.##.###.#.# #.###...#.# #.#...####..§..#######...#.†#..### ##≈≈≈##.#.....#....## ######...[†....###.##.<. #. #.#.)..i ]§§≈§§§i &3i i  ii## :.#### #### ### ##.... ..## .... ####..!###### ...# ##..#####..... #..##......####.####....#####.#.#?......##.##. iY###.#.# #.####...#..§.§@.# #.# iҁ#...####.§≈..#######...#.†#..### ##§§§##.#.....#....## ###### ..#.).. i§§#.....##..§≈≈ i/&4 i iB _Found a parchment of Metabolic Englaciation. i5## :.#### ####  ### ##.... ..##  .... ####..!###### ...# # #..#####...... #..###.#......####.####....#.####.#. i#?......##.##.###.#..§§...# #.####...#.# #.##...####..§..#######...#.†#..### ##§≈≈##.#.....#....# .#.).. i..#...§§##.§≈§##§§§## i7&5 i; i iP M###  :.#### ####  ### ##.... ..##  .... ####..!###### ...# # #..#####..... #..##......####.####....##?......##.##... ###.#.....##...#..§§§..# #........##  #...####.§≈§.#######...#.†#... ####.### ##§§§##.#.....#....#### iP M§§##.§§ iW &6 i*Y  iZ !i eM###  :.#### ####  ### ##.... ..##  .... ####..!###### ...# # #..#####..... #..##......####.####....##!i=...@#?......##.##... ###.#...§..##...#..§§§§.# #........###...####.§§§.#######...#.†#...##!iz§.§##!i&7!i}!i!iFM# .###  :.#### ####  ### ##.... ..##  .... ####..!####### ...# # #..#####.....# #..##......####.####....##....#?......##.##...!i ###.#...§§..# ####.###...#..§§§.§# #........###.§§§.#!ipr..§..!i;##!i&8!iT!ij!iCF M## .###  !iF :.#### ####  ### ##.... ..##  .... ####..!####### ...# # #..#####.....# #..##......####.####....##...#?......##.##...!iG -###.#....§..######........##.§.#!iR ......§.≈≈≈####!iWS &9!i[ !i(] "iCM#### ...###  .:.####.#.. ####  ### ##.....)... ..##  .... ####..@####### ...# # #..#####.....# #..##......####.####....#####.#.......#?......##.##.......########"i§§§§≈§§≈§"i<'60"iP"i §§# _Found a steaming dagger."i+1.2 (2"i"iQ _k - a puce potion$iUM.#### .....###  #.:.####.#.. ####  ### ##.@...)... ..##  .... ####...####### ...# # #..#####.....# #..###.............####.####....#.....$iV##§≈§# $i§...§§.§.$i4+2.2 (1$ik$i$i .#### .....### $i #.:.####.#...#### ### ##..@..).... ..## # $i, p.... ####...#...# # .#..#####............# #..###.##......$ik .####.####....#.#####.#.#?......##.##.###.#.§.....######.##.$i ###...#...§§..# #.##...####.§§..#######...#.†#.$i [.### ##§≈§##.#.....#....#$i) §.§§...≈$i* &3$i2 $i4 %iX<N.#### %i<.....### # .#.:.####.#...#### . ##...@.).......## #. ####...#%i=...# # .  #..#####............# #..###.# #....####.####....#.#####.#.......#?......##.##....####.#§......######.##.###...#.§§....# #.##...####..≈..#######...#.†#..### ##§≈§##.#.....#....#####.%iF&.%iG&4%iM%iO%i /.#%i .#.#.##.#### .. .%i# .....### .# ..l%ir #.:.####.#...#### . # ##....@).%i A## #.  ####...#...# # . %i #..#####......# #..###.#  #.%i .....####.####....#.#####.#.......#?......##.##....####.#§......######.%iG ##.l   iguana (asleep) ###...#..§....# #.%iq ####. #...####..≈..#...#.†#.....#%i n.### ##§≈§##.#.....#....#####..%i5 %i &5%iK %i] X _You encounter an iguana.'i ..# ##.# ?..# ..## # ..#### ... .#......### #.# ...l##.:.####.#...#### ..  ##.....@.## #.  ####...#...# # . ..#####.....# #..###.# #.'iA l.....####.####....#.# ####.#.#?......##.##....##.###.#§......######.##....#..§....# #.####. ...####..≈..#...#.†#.....#. .### ##§≈§##.#.....#....#####.'i, l.  Found a scroll labelled LASIGR FI XEDI.'i Wl'i &6'i- 'iإ ) _The iguana hisses angrily.'i _You see here the +3 dagger "Worm's Wrath" {freeze, rC- Str+3 Int+5}.,iK.l,i<7,i,i _j - the +3 dagger "Worm's Wrath" {freeze, rC- Str+3 Int+5}-i~ K.l-it -i 8-i -i .iCl..iW.i&9.iB .i .i( Al..i0 .iK1 '70.i'9 .i: .iZ.i:g4-----=1.3 (1.1.i .i#g _You barely miss the iguana. The iguana bites you./iN^  You hit the iguana.  The iguana is lightly wounded./iIO(2.4/i.W/iJYL _The iguana misses you.0i  You barely miss the iguana.The iguana is lightly wounded.0iw17----------3.6 (1.20i~0i~i _The iguana barely misses you. The iguana bites you!0i{  You hit the iguana.  The iguana is moderately wounded.0i0ir6------4.7 (1.10i,0iy+ _The iguana bites you.1i{  You hit the iguana.  The iguana is moderately wounded.1i^7=5.81i#1in%T _The iguana closely misses you.1iA  1iz..# ##.# ?..# 1i..## # .  .#### ... .#..   #.# ....#  1i#.:.####.#...#### ..  ##.....@l......## #. .1i~ ####...#########...# # . .  ?  1i@ †1ihd You completely miss the iguana.The iguana is moderately wounded.1i1iΚ ..# ##.# ?..#1i{ ..## # .  .#### ... .#..   #.# ....#  #.:.####.#...#### ..  ##.....@l......## #. 1i* ####...#########...# # . .  ?  1i@ † 1i:  The iguana bites you!1iL6/29 ----------=6.91iT1i׳V _* * * LOW HITPOINT WARNING * * *4ib= 4i> 4iG 4iJ ^ _You are too injured to fight recklessly!5i5 _You are too injured to fight recklessly!5i  _You are too injured to fight recklessly!