Cñ„icûœ Player: alright Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-05.19:36:25.ttyrec Time: (1770320195) Thu Feb 5 19:36:35 2026 Dñ„iì¿ [?1051l[?1052l[?1060l[?1061hDñ„i¤ë C)0[?7hDñ„i›î [?25l[?1cDñ„i@ Dñ„iì Òalright the DiggerGargoyleHealth: 24/24 ========================Magic: 11/11 ========================AC: 0Str: 12EV: 17Int: 17SH: 0Dex: 10XL:  4 Next:  9% Place: Dungeon:4Noise: ---------  Time: 2610.6 (0.0)-) Magic ParchmentCast: SandblastDñ„iI 8Scroll Dñ„iÏ ð ########.## #....................#.## #.≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈..#..###.≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈.##..##..≈≈####.....####≈≈.##......≈≈#.)#ß###ß#j.#≈≈.##...##.≈≈#ß.###.###.ß#≈≈..Dñ„i.! ‘#....#.≈≈#...........#≈≈..#......≈≈###.##'##.###≈≈..#.#....≈≈;$#.#j..#.#..≈≈.. ########.#....≈≈.##.#:..#j##.≈≈.. Dñ„ip! Ï.........##...≈≈†#j.#.:)#.j#.≈≈.. ##########....≈≈.##.#####j##.≈≈.. # ####......≈≈..#j#ß⌠ß#.#...... Dñ„iÁ! º#####.........~~.©#j'.©. j#©..... j   gnoll (polearm) #†............≈≈..#.#...#.#...... Dñ„ir# ).....###......≈≈.##.# ##.##.≈≈). ..#### ##.....≈≈.#..# jj#.≈≈..Dñ„iÄ1 QLevel annotation: 2 transportersDñ„i6 nWelcome back, alright the Gargoyle Earth Elementalist.Dñ„i„A Dñ„i€Ü Dñ„i˜ä Dñ„iží • _Press ? for a list of commands and other information.Qñ„i{p .## #.#.## #.≈~≈.#..###.≈~≈.##..##..≈≈####.....####≈≈.# #......≈≈#.)#ß###ß#j.#≈≈.##...##.≈≈#ß.###.###.ß#≈≈..##....#.≈≈#.....#≈≈.#......≈≈###.##'##.###≈≈.#.#....≈≈.;#.#j..#.#..≈≈..#....≈≈.##.#:..#j##.≈≈.##...≈≈†#j.#.:)#.j#.≈≈.....≈≈.##.#####j##.≈≈.  ####......≈≈..#j#ß⌠ß#.#..~~.©#j'.©. j#©. †.≈≈..#.#...#.#Qñ„iÊp *.###......≈≈.##.# ##.##.≈≈). .#### ##.....≈≈.#..# jj#.≈≈.Qñ„i¥´ è1.6 (1 _2.6 (2 _You now have 62 gold pieces (gained 7).Sñ„iO¼#.## # #.## #.≈~≈ #..###.≈~≈. #..##..≈≈####.....####≈≈.# #......≈≈#.)#ß###ß#j.#≈≈. #...##.≈≈#ß.###.###.ß#≈≈.. #....#.≈≈#.....#≈≈ #......≈≈###.##'##.###≈≈ #.#....≈≈;.#.#j..#.#..≈≈#.#....≈≈.##.#:..#j##.≈≈.##...≈≈†#j.#.:)#.j#.≈≈#....≈≈.##.#####j##.≈≈ # ####......≈≈..#j#ß⌠ß#.##ñ„iɼ$40m.~~.©#j'.©. j#© #†.≈≈..#.#...#.#.###......≈≈.##.# ##.##.≈≈).#### ##.....≈≈.#..# jj#.≈≈Sñ„i6ÉSñ„iêÌ*3.6 (1Sñ„igØSñ„iSàTñ„iÂz  ≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈.###..≈≈####.....####Tñ„i-{y.....≈≈#.)#ß###ß#j...##.≈≈#ß.###.###.ß#≈≈....#.≈≈#.............≈≈###.##'##.###Tñ„iV{š..#.#j..#.#.. #######Tñ„iy{E##.#:..#j## Tñ„iœ{ù.........##...≈≈†#j.#.:)#.j Tñ„iõ{X##########....≈≈.##.#####j##Scroll #j   gnoll sergeant (polearm)Tñ„i|¢j   gnoll (polearm).....≈≈.# Tñ„i;|š### #.....≈≈.##.#⌠ .##.≈≈..Tñ„i „0.Tñ„i*–@jTñ„i[œ%4Tñ„i¯Tñ„iâ´Uñ„ie ¾.###..≈≈####.....####.....≈≈#.)#ß###ß#j..##.≈≈#ß.###.###.ß#≈≈...#.≈≈#.............≈≈###.##'##.###..#.#...#.#.. #######Uñ„ine ##.#j..#j## .........###j.#.:)#.j ##########....≈≈.##.#####j# # ####...#j#ß⌠ß#.#.... #####...Uñ„iÊe “~~.©#j'.©. j#©†...≈≈..#.#...#.#. .....#####.# ##.##.≈≈)#### ##Uñ„i¢h Ê#..# jj#.≈≈.. j   gnoll (polearm) ### ##.#⌠ .# # .#.#j. .#.Uñ„iä‘ M:jUñ„i¢£ Uñ„i>§ %5Uñ„in¶ Uñ„i,À k _You see here a jackal corpse.Xñ„iBJ  Cast which spell? (? or * to list) \ñ„i_ö\ñ„i¦÷" Your spells (cast)TypeFailure Level  a - SandblastEarth1% 1  b - Stone Arrow\ñ„i“øƒConjuration/Earth 4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^ñ„iìn^ñ„iòÑ#..###.≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈.# alright the Digger#..##..≈≈####.....####≈≈.# Gargoyle#......≈≈#.)#ß###ß#j.#≈≈.# Health: 24/24 ========================#...##.≈≈#ß.###.###.ß#≈≈.. Magic: 11/11 ========================#....#.≈≈#...........#≈≈.. AC: 0Str: 12#......≈≈###.##'##.###≈≈.. EV: 17Int: 17#.#....≈≈..#.#...#.#..≈≈.. SH: 0Dex: 10 ########.#....≈≈.##.#:..#j##.≈≈.. XL:  4 Next:  9% Place: Dungeon:4 .........##...^ñ„iÑ×≈≈;#j.#j:)#.j#.≈≈.. Noise: ---------  Time: 2615.6 (0.0) ##########....≈≈.##.#####j##.≈≈.. -) Magic Parchment # ####......≈≈..#j#ß⌠ß#.#...... Cast: Sandblast #####.........~~.©#j'.©. j#©..... Scroll #†............≈≈..#.#...#.#...... .....###......≈≈.##.# ##.##.≈≈). j   gnoll sergeant (polearm) ..#### ##.....≈≈.#..# jj#.≈≈.. j   gnoll (polearm) ### #.....≈≈.##.#⌠ .##.≈≈.. ##.....≈≈..#.#j. [34^ñ„iÈÜîm.#..≈≈..Level annotation: 2 transportersWelcome back, alright the Gargoyle Earth Elementalist. _Press ? for a list of commands and other information. _You now have 62 gold pieces (gained 7). _You see here a jackal corpse.  Cast which spell? (? or * to list) ^ñ„iŠ÷F#..###.≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈.# alright the Digger#..##..≈≈####.....####≈≈.# Gargoyle#......≈≈#.)#ß###ß#j.#≈≈.# Health: 24/24 ========================#...##.≈≈#ß.###.###.ß#≈≈.. Magic: 11/11 ========================#....#.≈≈#...........#≈≈.. AC: 0Str: 12#......≈≈###.##'##.###≈≈.. EV: 17Int: 17#.#....≈≈..#.#...#.#..≈≈.. SH: 0^ñ„iMø©Dex: 10 ########.#....≈≈.##.#:..#j##.≈≈.. XL:  4 Next:  9% Place: Dungeon:4 .........##...≈≈;#j.#j:)#.j#.≈≈.. Noise: ---------  Time: 2615.6 (0.0) ##########....≈≈.##.#####j##.≈≈.. -) Magic Parchment # ####......≈≈..#j#ß⌠ß#.#...... Cast: Sandblast ^ñ„i{ø#####.........~~.©#j'.©. j#©..... Scroll ^ñ„iªø£#†............≈≈..#.#...#.#...... .....###......≈≈.##.# ##.##.≈≈). j   gnoll sergeant (polearm) ^ñ„iØ"A..#### ##.....≈≈.#..# jj#.≈≈.. j   gnoll (polearm) ### #.....≈≈.##.#⌠ .##.≈≈.. ##.....≈≈..#.#j. .#..≈≈..Level annotation: 2 transportersWelcome back, alright the Gargoyle Earth Elementalist. _Press ? for a list of commands and other information. _You now have 62 gold pieces (gained 7). _You see here a jackal corpse.  Cast which spell? (? or * to list) ^ñ„iÓß^ñ„i å^ñ„iYó^ñ„iù´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`ñ„iþ>¿..≈≈####.....####.....≈≈#.)#ß###ß#j.`ñ„iG?Ã.##.≈≈#ß.###.###.ß#≈≈...#.≈≈#.............≈≈###.##'##.###`ñ„io?Ê..#.#...#.#.. #########.#:..#j## `ñ„i·?.........##...≈≈†#j.#j:)#.j ##########.`ñ„ië?Ž##.#####j# # ####...#j#ß⌠ß#.#.... #####...`ñ„i@Ø~~.©#j'.©. j#©†...`ñ„i9@Œâ‰ˆâ‰ˆ..#.#...#.#. .....#####.# ##.##.≈≈)`ñ„i]@¬#### ###..# jj#.≈≈. `ñ„i@¾### ##.#⌠ .#j 2 gnolls (1 wand, 1 polearm) `ñ„i×@n.#.#.. .#. .###.##'##.###`ñ„i—V`ñ„iüZ16.6 (1 _`ñ„iÚk`ñ„i°rañ„iÞ€ ï ....≈≈#.)#ß###ß#j.##.≈≈#ß.###.###.ß#≈≈...#.≈≈#.............≈≈###.##'##.###..#.#...#.#.. añ„i{ ð#########.#:..#j## .........##...≈≈†#j.#j:)#.j ##########....≈≈.##.#####j# # ####...#j#ß⌠ß#.#.... #####...añ„iž ø~~.©#j'.©. j#©†...añ„iÁ H≈≈..#.#...#.#. .....###añ„iî þ##.# ##.##.≈≈)#### ###..# jj#.≈≈.añ„i‚ •j   gnoll (wand)..añ„iL‚ ª.....≈≈## .#.....≈≈#....j......#≈≈..añ„i¹‘ añ„iô” %7añ„i¹  añ„ix¤ bñ„iö8.##.≈≈#ß.###.###.ß#≈≈...#.≈≈#.............≈≈###.##'##.###..#.#...#.#.. #########.#:..#j## 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#.#....≈≈..#.#...#.#..≈≈#.#....≈≈.##.#:..#j##.≈≈.##...≈≈†#j.#j:)#.j#.≈≈ .#....≈≈.##.#####j##.≈≈ gñ„i“}.## ####......≈≈..#j#ß⌠ß#.# ..#####.;~.©#j'.©. j#©.#†.≈≈..#.#...#.# #†.....###......≈≈.##.# ##.##.≈≈ #...#### ##.....≈≈.#..# jj#.≈≈ ..### #.....≈≈.##.#⌠ .##.≈≈ ..#gñ„i>“ #.....≈≈..#.#.. .#..≈≈ j   gnoll sergeant (polearm) #..gñ„i›“F #.....≈≈###.##'##.###≈≈ jj 2 gnolls (1 wand, 1 polearm) #.. #.....≈≈#....j......#≈≈ #.. #.....≈≈#ß.###.###.ß#≈≈gñ„iq³gñ„iǶ'1.8gñ„iÐÇgñ„iÈÎgñ„iSŒ §.# #...##.≈≈#ß.###.###.ß# .# #....#.≈≈#..# . #......≈≈###.##'##.### .gñ„i¬Œ T #.#....≈≈..#.#...#.#.. .#.#....≈≈.##.#:..#j##..##...≈≈†#j.#j:)#.j#. ..####....≈≈.##.#####j##. gñ„i #.## ####......≈≈..#j#ß⌠ß#.# #..#####~.©#j'.©. j#© #..#†.≈≈..#.#...#.# #gñ„i÷ ß#†.....###......≈≈.##.# ##.##.  #...#### ##.....≈≈.#..# jj#..### #.....≈≈.##.#⌠ .##. #..# #.....≈≈..#.#.. .#.. ##.. #.....≈≈###.##'##.###  #.. #.....≈≈#....j......#  #.. #.....≈≈#ß.###.###.ß#gñ„ië¢ gñ„iR¨ 620gñ„i‡ú hñ„i† È#.# #...##.≈≈#ß.###.###.ß# #.# 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.######.###...................... pñ„iApñ„iÛLpñ„iNqñ„iv·qñ„iޏqñ„i³¹qñ„iŽ»qñ„if¿qñ„iêÅBqñ„i1Æqñ„itÆqñ„iÒÇqñ„iÁÒQ##.. ###.##'##.###  #......≈≈#....j......#  ....≈≈#ß.###.###.ß. ##...#.≈≈#..#ß###ß#qñ„i=Ó’ ...# ##....#.≈≈####.....### #...##.......≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ #...#.......≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ #>..qñ„i‘Ó¼................ #.....###..........40 ##qñ„iÐÓï÷.#####..#### ##.####.......# ##..qñ„iõÓI..##...........qñ„iÔÝ#.# ##+###+###+###........# qñ„i;Ô~#.# ..##......#.# qñ„iÂÙqñ„iÛáqñ„iäqñ„i‚I Iqñ„iÊK qñ„ieW Bqñ„i±^ “  ....j......ß.###.###.ß. ##...#.≈≈#..#ß###ß#.. ...# ##.####.....####...##.......≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ #... #>................... ####.#÷;#####.1.8 (1###....## ######...# ##.Scroll ...##.##..##.....#### qñ„i³d qñ„iŠi qñ„iîk rñ„iû*3rñ„iK+rñ„iL-rñ„iÒ2Xrñ„ip5,rñ„iF6rñ„iØ7rñ„i:rñ„iM:rñ„i ;rñ„iÜ<rñ„iä>rñ„i?rñ„iç?rñ„izArñ„i.Crñ„iUCrñ„i2Drñ„iM  #...#..≈≈≈≈≈≈~≈≈≈≈≈≈ #>......................... #............###.......... ##......÷.#####........... ###....## ##..........####.......#####......... ###..........### #........#.... .######.###.....;.......6.8 (5 #.# ##+###+###+#### #.# ..# #.# #.##..# #### #..'..+ +....## #.##..# ##...##..#.'##+ ####..#.#rñ„i°Nrñ„iRrñ„iÏStñ„iê‰'........###+###tñ„i7ñtñ„iHõ*7.8 (1tñ„i9útñ„iFý( _You open the door.tñ„i¥t t  #>.................. #####÷.#####.###....## ######.....##### ###........###..#........ .######.###...... #.# ##+###;###+####..#.......# ###..#.......#tñ„i u :###++tñ„i2u YScroll ###..#.+tñ„i€~ tñ„ip %8tñ„ia‡ tñ„iŠ Q _There is an open door here.uñ„i²°¡  #####......÷.#####.###..........## ######.......##### ###............# #..#.............. uñ„iT±3.######.###............. #.# ##+###'###+####..#...;...# #####.'..+###+###+ +....## uñ„i˜±YScroll ##.'..'#uñ„iž¸uñ„iø»,9 _uñ„iÀuñ„iœÂuñ„iœH q #÷.#####.###..........## ######.............##### ###............ #..#.............. .######.###........ #.# ##+###'###+###uñ„iüH r#..#.......# #####.'..+###+###+ +....## ##..# ##...# uñ„i0I D ####..#..#......uñ„iLQ uñ„i“S &50uñ„iÀX uñ„i;[ vñ„iå\N'...#...##._.##...#+...+##+##vñ„iþdvñ„i/h%1vñ„iÇmvñ„i"€z _You open the door. _Found a blossoming altar of Fedhas.xñ„i\_5 ###....## ######.............##### ###.......... #..#.............. .######.### #.# ##+###'###+####..#.......# #####.'..+###;###+ +....## ##..# +...+ ##...# #...# .'##+ #._ ####.....#..#......xñ„igxñ„i h,2 _xñ„iIlxñ„i¾oQ _There is an open door here.zñ„iÖQ ####...##### ###.......... #..#... .######.### #.# ##+###'###+####zñ„iüÖN..#.......# ##..#.......####.'..+###'###+ +....## ##..# +.;.+ ##...# #...# .'##+ #._zñ„i$׃Scroll .........###+ ##+##zñ„iÌÞzñ„i{â,3 _zñ„iòçzñ„i¿ézñ„iªù{ ####.#####  ###.......###  #.#........  .######.###....... #.# ##+###'###+###. #.# ..#.......# #......#. #.##..#.......# #..... #..'..+###'###+ +....## #.##..# +;..+ ##...# #.##..# #...# #..'##+ #._.# ####..#.#...#  ###..#.+...+  ##.'..'###+##  ####..#..#...... #####.....#..#...... .###+ ##+##zñ„i0zñ„iˆ%4zñ„i€zñ„iN {ñ„iÛ– ###.......#....######.### {ñ„iV#.# ##+###'###+###..#.......# ##..####.'..+###'###+ +....## ##..# +...+ ##...# #;..# .'##+ #._###..#.#.. +...+ ####......#{ñ„im"{ñ„i$%5{ñ„ió({ñ„i¡*|ñ„i¼›: ..#....######.### #.# ##+###'###+###..#.......# ##.###.'..+###'###+ +....## ##..# +...+ ##...# #...# .'##+ #;_###..#.#.. +...+|ñ„i.œYScroll ####...#|ñ„iM¢|ñ„i¤%6|ñ„in¨|ñ„i`ª|ñ„iOÄ0 .######.### #.# ##+###'###+###..#.......# ##.###.'..+###'###+ +....## ##..# +...+ ##...# |ñ„iÔÄ¥#...# .'##+ #._###..#.#;. +...+##.'..'###+##Scroll ###.#|ñ„i…Ë|ñ„iêÌ%7|ñ„iïÐ|ñ„iÓ}ñ„i®–Í  #.# ##+###'###+###..#.......# #####.'..+###'###+ +....## ##..# +...+ ##...# }ñ„i—…#...# .'##+ #._###..#.#.. +;..+##.'..'###+######..#..#......}ñ„i=—TScroll ###}ñ„iºž}ñ„iΠ%8}ñ„iÏ¥}ñ„i¨}ñ„iÉ[¤#.# ##+###'###+###.##.# ..#.......# #......#.##.##..#.......# #.....##..'..+###'###+ +....## #.##..# +...+ ##...# #.##..# #...# #..'##+ #._.# ####..#.#...# ###..#.+.;.+ ##.'..'###+## ####..#..#...... .....#..#...... }ñ„i#\/}ñ„ic}ñ„i×d%9}ñ„i”i}ñ„i'k}ñ„i˜L ‰'........###+###}ñ„iJS }ñ„ijV &60}ñ„iH[ }ñ„i~^ ( _You open the door.~ñ„iEž ..#.......# #####.'..+###'###+ +....## ##..# +...+ ##...# #...# .'##+ #._###..#.#.. +...+##.'..'###;######..#..#.......# ####.....#..#.......#++Scroll ~ñ„iCJ~ñ„iÛL%1~ñ„iûP~ñ„iåSQ _There is an open door here.~ñ„iÙÄ Ù ####.'..+###'###+ +....## ##..# +...+ ##...# #...# .'##+ #._###..#.#.. ###..#.+...+##.'..'###'###+~ñ„i)Å -####..#..#...;...# ####... ....##+###+###+Scroll ~ñ„iXÌ ~ñ„iÏ ,2 _~ñ„iKÓ ~ñ„iÕ ñ„i »ò#.##..#.# #.....##..'..+###'###+ +....## ##.##..# +...+ ##...# #.##..# #...# #..'##+ #._.# ####..#.#...# ###..#.+...+ ##.'..'###'###+ ####..#..#.# .....#..#.# ###+###+###+ ......# ñ„iã¿ñ„iVÂ%3ñ„iôÅñ„iWÈñ„iàô $ #.##..#.# #..... #..'..+###'###+ +....##  #.##..# +...+ ##...# #.##..# #...# #..'##+ #._.# ####..#.#...# ###..#.+...+ñ„iŽõ V ##.'..'###'###+ ####..#..#.##.....#..#.#.###+###+###+#......#  ####...#  ###.#  ###ñ„i\û ñ„i˜ý %4ñ„it ñ„i^ €ñ„i¹0  .'..+###'###+ +....## ##..# +...+ ##...# #...# .'##+ #._###..#.#...# ###..#.+...+##.'..'###'###+####..#..#.......# ####... ....##+###+###+ ###  ####€ñ„i04€ñ„i17%5€ñ„i5;€ñ„id=€ñ„i›U Ö'...###..#.#.###€ñ„i)\ €ñ„iN] %6€ñ„i` €ñ„i‹b ( _You open the door.ñ„iKé-#..'..+###'###+ +....## ##.##..# +...+ ##...# #.##..# #...# #..'##+ #._.# ####..#.#...# ###..#.+...+ ##.'..'###'###+ ####..#..#.# .....#..#.# ###+###'###+ ......# ....  ####...# ####.. ###.# #.#### .###7ñ„iôëñ„iÍíñ„i4¥0#..'..+###'###+ +....## ##.##..# +...+ ##...# ##.##..# #...# #..'##+ #._.# ####..#.#...# ###..#.+...+ ##.'..'###'###+  ####..#..#.ñ„iŠ¥¶# .....#..#.# ###+###'###+ ......# .... ####...# ####.. ñ„i¹¥ñ„i ¬ñ„i®%8ñ„i‹±ñ„ib³ƒñ„iyƒñ„iwyƒñ„i zƒñ„iW…ƒñ„ið‹Xƒñ„i‘¡#.##..#.......# #.###..#..'..+###'###+ +....## ##.#.##..# +...+ ##...# #.#.##..# #...# #..'##+ #._.# ####..#.#...# #..#.+...+  ##.'..'###'###+ ##..#..#.# #.....#..#.......# ......###+###'###+ ......# .... ###...# ####..###.# #.####.###ƒñ„i—¡#+..##..#'..+9ƒñ„i œƒñ„i÷žL======70.8 (2ƒñ„i梃ñ„iî¤= _As you open the door, it creaks loudly!„ñ„i9. Ä#.# ..#.# #..##.#.##..#.......# #.###..#..'..+###'###+ +....## ##.#.##..# +...+. ##...# #..#.##..# #...#. #..'##+ #._.#. ##+ ####..#.#...#. ..# #..#.+...+.#..#  ##.'..'###'###;..+##..#..#.......#..##..#.......#..####+###'###+### .....# .... ##...# ####..  ###.# #.####.###------1.8 (1„ñ„iú/ „ñ„i¼3 Q _There is an open door here.†ñ„i=I†ñ„iyI†ñ„i\J†ñ„iT†ñ„i^¾ _†ñ„ià_†ñ„i[`†ñ„ia†ñ„i”c7 _You open the door.†ñ„i=f†ñ„i¶f†ñ„iyg†ñ„iÊpx .# ..#.......# #......#.##...## †ñ„iqò.##..#.......# #.....#####...# # ..'..+###'###+ +....## ##..# .##..# +...+. ##...# #... †ñ„i9q„.##..# #...#. #..# †ñ„i[q¢..'##+ #._.#.+##+...# †ñ„izqñ###..#.#...#.#..#...# ###..#.+...+.#..#..# †ñ„i¯q¬#.'..'###'###'..;..#------5.8 (4 ..†ñ„iÑqt.....#..#...#†ñ„iñq˜#..#.......#..##..#†ñ„ir###+###'###+### #..## .... #.# †ñ„i.# 8.8 (7 # #...#.....### # ##.......## ## #<..<..## .# ##.....## .## ##.....## ..### ##.......# ....####....#.¡ñ„ij6q..# ......#.<.####...#¡ñ„iC:¡ñ„io?¡ñ„i¢A> _You now have 79 gold pieces (gained 17).¤ñ„i÷¤ñ„i„¤ñ„iŸ¤ñ„iï+°¤ñ„i6°¤ñ„iÐ7¤ñ„iK:¤ñ„i©:¤ñ„i";¤ñ„i™<¤ñ„i©>,¤ñ„i]?¤ñ„i¤@¤ñ„içB,¤ñ„iÅH¤ñ„i_L#.# #####..## #.##  #..# #.#  .....# ##.# ###  ......## ###  #.......## #  #........####### .###  #.......#### ........ #..............;......# 45  #....................#  #.........>.##......##  #...#.....######....#  ##.......## #....#  #<..<..## #...#    ##.....## ...#[¤ñ„iñLD34m    ##.....## ...   ##.......#   ¤ñ„iP¤ñ„irT¤ñ„iV¦ñ„i­U¦ñ„i!V¦ñ„i(W¦ñ„iÂY¦ñ„iÖ\¦ñ„iÖ`B¦ñ„ib¦ñ„i@b¦ñ„ic¦ñ„i|d¦ñ„i“f¦ñ„iÍf¦ñ„iLg¦ñ„iµh¦ñ„iuj¦ñ„i±j¦ñ„i|k¦ñ„i™m¦ñ„i|o¦ñ„iËo¦ñ„iwp¦ñ„ir¦ñ„i {¥...#####...### ##..#.#  .........## ###..## .####.......## ##..# .# #####..### #.## ## #..#..## #.#  .# ##.#....## ###  ¦ñ„i›{‡..## ###._...#  ....## #.....#  .....####### ##;######.  50.8 (5 .....####.. ..............####  ¦ñ„ic|4...................##  ............#  ........>.##......##  ..#.....######....#  .......## ##....#  <..<..## ##...# ¦ñ„iM‚¦ñ„i …*1.8 (6¦ñ„i€‰9_¦ñ„i»Œ7 _Found a radiant altar of Vehumet.­ñ„i­`3­ñ„iœa­ñ„i"n­ñ„ip­ñ„i«p­ñ„i¾tX­ñ„i£u­ñ„iëv­ñ„i>y,­ñ„iåy­ñ„iF‚ ###......# ##....#...## # ##....### ........#####...###.# ­ñ„i²‚R...............####..## .##.####.......## ##..# ..#.# #####..#### #.##.## #..#..####.# ­ñ„iƒ ##.#....## ###  ###.;...# 4.8 (3## #.....# #######..##.######. #­ñ„iN‡A...####........# #..............#### #..............##  #....................#  #.........>.##......##  #...#.....######....# ­ñ„ioŠ­ñ„i._ _There is a radiant altar of Vehumet here.¯ñ„i8â‹  You unroll yourself before the altar of Vehumet.  --more--±ñ„i è±ñ„iìúVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. ±ñ„i‹ì Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. ±ñ„i´ì[!]: Overview|Powers|Wrath [J/Enter]: join religionåñ„i‡ê Œ Worshippers of Vehumet will quickly be able to recover their magical energy uponkilling beings. As they gain favour, they will also gain enhancements to their destructive spells — first assistance in casting such spells and then increased range for conjurations. Vehumet will offer followers the knowledge of increasingly powerful destructive spells as they gain piety. Vehumet likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Vehumet's powers are not affected by the Invocations skill. åñ„iÿê cOverview|PowersHò„ifÝ‘ Vehumet does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those that anger Vehumet find destruction amply heaped upon them. Novices are struck by flame and frost; archmages by crystal spears and firestorms. Their ownconjurations, too, are wont to misfire at the worst possible moments. Hò„i7ÞVehumet's wrath lasts for a relatively short duration. Powers|WrathRò„i´Ô Rò„i`â###......# ##....#...##   alright the Digger .........# ##....####..####   Gargoyle .........#####...### ##..#.#   Health: 24/24 ======================== ................## ###..##  Magic: 11/11 ======================== .##.####.......####..#  AC: 0Str: 12 ..#.# #####..#####.##  EV: 17Int: 17 ...###..#..####.#   SH: 0Dex: 10 ....###.#....## ###   XL:  4 Next:  9% Place: Dungeon:4 .....## ###.;...#  Noise: ---------  Time: 275Rò„i¥ãû4.8 (0.0) .......## #.....#  -) Magic Parchment ........#######..##.######.   Cast: Sandblast #.............####........#   Scroll #......................####  #.....................##  #....................#  #.........>.##......##  #...#.....######....#   _Found 17 gold pieces. _Found a stone staircase leading down. _You now have 79 gold pieces (gained 17). _Found a radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You unroll yourself before the altar of Vehumet.  Vehumet welcomes you!Rò„iç/  --more--Sò„iÒ‡¸  Vehumet offers you knowledge of Poisonous Vapours.  --more--Vò„i9\Vò„i@^! Vò„im^W of Vehumet ......5.8 (1 _Vò„iAcVò„i4e_ò„iLi_ò„i‹jvInnate Abilities, Weirdness & Mutationsa - You are a walking scroll.You have increased skill with all magical schools.Your melee attacks sometimes restore your MP.You cannot cast spells above level 4._ò„iýk1Your melee attacks are very weak.You are incapable of wielding weapons or throwing items.Your weapons and armour are melded.You are immune to sickness and miasma.You are immune to poison.b - (You resist negative energy. (rN+))c - (You are resistant to electric shocks. (rElec))d - (You are resistant to unholy torment.)e - (Your stone body is resiliant and immune to petrification. (AC +3))f - [Your large and strong wings let you fly.] XL 14 (): Suppressed. []: Gained at a future XL. ‚ò„iÞŸ‚ò„i”¥‚ò„iÖ«###......# ##....#...##   alright the Digger .........# ##....####..####   Gargoyle of Vehumet ...... .........#####...### ##..#.#   Health: 24/24 ======================== ................## ###..##  Magic: 11/11 ======================== .##.####.......####..#  AC: 0Str: 12 ..#.# #####..#####.##  EV: 17Int: 17 ...###..#..####.#   SH: 0Dex: 10 ....###.#....## ###   XL:  4 Next:  9% Place: Dungeon:4 .....## ###.;...#  Noise: ---------  Time:[39‚ò„iH¬Y;49m 2755.8 (0.0) .......## #.....#  -) Magic Parchment ........#######..##.######.   Cast: Sandblast #.............####........#   Scroll #......................####  #.....................##  ‚ò„i¾¬€#....................#  #.........>.##......##  #...#.....######....#   _You now have 79 gold pieces (gained 17). _Found a radiant altar of Vehumet. ‚ò„iد*_There is a radiant altar of Vehumet here.  You unroll yourself before the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Poisonous Vapours.‚ò„i-±‚ò„iO³‚ò„i<·‚ò„i¹ƒò„ià ƒò„i˜[Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to ƒò„iÚVehumet can be proven by the causing of as much carnage and destruction as possible. Title - Sorcerer's Apprentice Favour - Vehumet is noncommittal. Granted powers:ƒò„iû(Cost)You can memorise Poisonous Vapours. You can gain magical power from killing. ƒò„iiVehumet aids your destructive spells. Vehumet extends the range of your destructive spells. ƒò„i9”[!]: Overview|Powers|WrathŒò„i ªŒò„i´°Œò„i-¸•###......# ##....#...##   alright the Digger .........# ##....####..####   Gargoyle of Vehumet ...... .........#####...### ##..#.#   Health: 24/24 ======================== ................## ###..##  Magic: 11/11 ======================== .##.####.......####..#  AC: 0Str: 12 ..#.# #####..#####.##  EV: 17Int: 17 ...###..#..####.#   SH: 0Œò„i¹âDex: 10 ....###.#....## ###   XL:  4 Next:  9% Place: Dungeon:4 .....## ###.;...#  Noise: ---------  Time: 2755.8 (0.0) .......## #.....#  -) Magic Parchment ........#######..##.######.   Cast: Sandblast #.............####........#   Scroll #......................####  #.....................##  #....................# Œò„iš¹³ #.........>.##......##  #...#.....######....#   _You now have 79 gold pieces (gained 17). _Found a radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  Œò„iݹÙYou unroll yourself before the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Poisonous Vapours.Œò„iSÀŒò„i‡ÂŒò„iqÇŒò„iÞÍŽò„iWQ…......# ##....#...##  # ##....####..####  #####...### ##..#.#  ## ###..## ##.####.## ##..# .#.# #####..#### #.## ## #..#..### #.#  # ##.#....## ###  ## ###._;..#  ## #.....#  #######..##.######.  .####........#  ....####  ...##  #..#  #.>.##......##  #...#.....######....#  Žò„iþS*6.8 (1Žò„išj@_Žò„iKí ‡......# ##....#...##  # ##....####..####  #####...### ##..#.#  ## ###..## #.####.## ##..# #.# #####..#### #.## .## #..#..### #.#  # ##.#....## ###  ## ###._.;.#  ## #.....#  #######..##.######.  ####........#  ....####  ...##  ....#  .>.##......##  ...#.....######....#  Žò„ioô Žò„i{÷ %7Žò„iâû 9_Žò„i£þ Žò„iâ²·......# ##....#...##  # ##....####..####  #####...### ##..#.#  ## ###..## .####.## ##..# .# #####..#### #.## ## #..#..### #.#  .# ##.#....## ###  ## ###._..;#  ## #.....#  #######..##.######.  ####........#  .....####  .....##  .....#  >.##......##  #.....######....#  8ò„i÷J ##....####..########...### ##..#........## ###..## .###### ##.. #####..#### #.# ## #..#..### .#.#....### ..## ###._... ..## #...#######..##.######.......####........#.........###......#.......##.###....# .......## ##....#  ò„ik%ò„iì'%9ò„i%,ò„iÃ-ò„iÉð ? ####...### ##..#........## ###..## .###### ##.. #####..####ò„iñ ø #.# ## #..#..### .#.#....### .ò„i•ñ Â.## ###._... ..## #...#######..##;######.......####........#.........####........## ò„iµñ ,....#ò„iÕñ ‹##.... <..<..##ò„iôñ ##...# ò„iò D ò„i ù ò„iTü &60ò„iy ò„i¼ ò„iïSÿ .......## ###..## .###### ##.. #####..#### #.# ## #..#..### .#.#....### .ò„i9Tz.## ###._... ..## #....#######..##.######.......####.;......#ò„i]TŒ...........###....## ..ò„i{T ò„i˜TS##... .....##...# ò„i´TD ò„iË[ò„i¿_%1ò„iDi@_“ò„iÆÄ “ò„iïÄ “ò„iÒÅ “ò„iÓ “ò„i{Õ “ò„iˆÙ B“ò„iÛ “ò„iHÛ “ò„i[Ü “ò„iƒÝ “ò„imß “ò„i°ß “ò„išà “ò„iÔá “ò„i;ã “ò„iƒã “ò„iþã “ò„iöä “ò„iâæ “ò„iç “ò„i®ç “ò„i®è “ò„i_ê “ò„i’ê “ò„iãê “ò„iCñ q## ###..## ......## ##..# ###..#### #.##  #..#..### #.#   ##.#....## ###   ###._...#   “ò„i©ñ û#.....# ###  ######..##.######..#  ####.......;#  7.8 (6####  .##  “ò„iÊñ ¦...#  >.##......##  “ò„iìñ Ÿ#####....#  .## ##....#  “ò„i ò a## ##...#  “ò„i+ò y# ...#  “ò„i¢ó “ò„iL÷ “ò„i1ù ”ò„i‰ò ”ò„i.ó ”ò„i¸ó ”ò„iï”ò„i,”ò„i^ ###...### ##..#.#  ## ###..## ....## ##..# #..#### #.## #..#..### #.#  ##.#....## ###  ###._...#   #.....# ####  ####..##.######.;#  9.8 (2####.##.# #### ## ##  .........#  >.##......##  ######....#  # ##....#   ##...#  –ò„i‘` ....## ###..## ## ##..# ##.## ..#..####.#  #....###  #._...#   #.....# ####  ###..##.######..## ..####........##;# ........####.## .## #.  .# ..  .#### #..  #####....# ..#   ...   ##...# ..#   ...#  –ò„i8c–ò„iyd+70.8 (1–ò„ih8_–ò„i‚j–ò„iŠï –ò„iñ –ò„i:õ –ò„i9÷ —ò„i´# ##..# #..#### #.## #..#..### #.# ##.#....## ###  ###._...#  #.....# #### ####..##.######..## ...####........##.#....####;## #.# .# ..# >.### #... ######....# ..##  ##....# ...  ##...# ..#  ...#...  ... —ò„iH)—ò„i¾*%1—ò„iv.8_—ò„i¶0˜ò„iûc˜ò„iGd˜ò„i…d˜ò„i6r˜ò„iBt˜ò„iŒy„˜ò„ii{˜ò„i~‚  You encounter a goblin. It is wielding a +0 dagger.˜ò„iž„<##.#....## ###  ###._...#  #.....# #####..##.######..## ...####........##.# ............####.## ...........## ##.# ˜ò„i…¡........# #..# >.#### #.;.# ######....# #..### # ##....##... #Scroll #.....g   goblin (asleep)g....# .###. ˜ò„ir‘.3.8 (2.g˜ò„i;—Rg˜ò„i™3==4.8 (3˜ò„i“8_˜ò„i£( _The goblin shouts!›ò„iÊU R  Cast which spell? (? or * to list) ò„ià ò„iz x Your spells (cast)TypeFailure Level  a - SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 4% 3 ò„ià -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit ò„iia ò„i´…##.#....## ###  alright the Digger###._...# Gargoyle of Vehumet ......#.....# ####  Health: 24/24 ======================== ####..##.######..## Magic: 11/11 ======================== ...####........##.# AC: 0Str: 12 ............####.## EV: 17Int: 17 ...........## ##.#  SH: 0Dex: 10 ...........# #..## XL:  4 Next:  9% Place: Dungeon:4 >.##......## #.;.# Noise: ==-------  [4 ò„iˆ0mTime: 2774.8 (0.0) ######....# #..### -) Magic Parchment # ##....##...  Cast: Sandblast##...##..#  Scroll ...#... ......  g   goblin.g...# .###. You unroll yourself before the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Poisonous Vapours.You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Cast which spell? (? or * to list) ##.#....## ###  alright the Digger###._...# Gargoyle of Vehumet ......#.....# ####  Health: 24/24 ======================== ####..##.## ò„i„‰####..## Magic: 11/11 ======================== ...####........##.# AC: 0Str: 12 ............####.## EV: 17Int: 17 ...........## ##.#  SH: 0Dex: 10 ...........# #..## XL:  4 Next:  9% Place: Dungeon:4 >.##......## #.;.# Noise: ==-------  Time: 2774.8 (0.0) ######....# #..### -) Magic Parchment # ##....##...  Cast: Sandblast##...##..#  Scroll ...#[ ò„iãô40m... ......  g   goblin.g...# .###. You unroll yourself before the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Poisonous Vapours.You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Cast which spell? (? or * to list)  ò„iÁ`ý _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¡ò„i%Ž ##.#....## ###  ###._...#  #.....# #### #..##.######..##.####.##.#.####.##.## ##.# .# #..## .>.##......## #;..# .######....# #..#### ##....##...# # ##...##..##  ...#...  ......  .g...#  .###.  ¡ò„is'g.¡ò„i"˜¡ò„iÄ›:--5.8 (1 _¡ò„iž¡ò„i ¢ò„if ###._...  #..#### #####..##.######..## ....####........##.#.........####.### ##.#  #..##>.#### ##...######....# #.;### ## ##....##...#  ### ...#...  ..g.....#..###. .# ## .g.--6Sandblast£ò„i|AR  Cast which spell? (? or * to list) ¤ò„i5¡ ¤ò„i€£ 6 Your spells (cast)TypeFailure Level  a - SandblastEarth1% 1 b - Stone ArrowConjuration/Earth4%¤ò„iÅ£ 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit¥ò„iªd¥ò„iLm¥ò„iPs ###._...#  alright the Digger#.....# ####   Gargoyle of Vehumet ...... #####..##.######..##  Health: 24/24 ======================== ....####........##.#  Magic: 11/11 ======================== .............####.##  AC: 0Str: 12 ............## ##.#   EV: 17Int: 17 ............# #..##  SH: 0Dex: 10 .>.##......## ##...#  XL:  4 Next:  9% Place: Dungeon:4 .######....# #.;###  Noise: ---------  Time:¥ò„iîs; 2776.8 (0.0) ## ##....##...#   -) Magic Parchment ###...##..##   Cast: Sandblast...#g..   Scroll ......  .....#   g   goblin..###.  .# ##  . _Vehumet offers you knowledge of Poisonous Vapours.You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Cast which spell? (? or * to list) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Cast which spell? (? or * to list) ¥ò„i‚yè ###._...#  alright the Digger#.....# ####   Gargoyle of Vehumet ...... #####..##.######..##  Health: 24/24 ======================== ....####........##.#  Magic: 11/11 ======================== .............####.##  AC: 0Str: 12 ¥ò„i~z............## ##.#   EV: 17Int: 17 ............# #..##  SH: 0Dex: 10 .>.##......## ##...#  XL:  4 Next:  9% Place: Dungeon:4 .######....# #.;###  Noise: ---------  Time: 2776.8 (0.0) ## ##....##...#   -) Magic Parchment ###...##..##   Cast: Sandblast...#g..   Scroll ......  .....#   g   goblin..###.  .#[39¥ò„iÐzO;49m ##  . _Vehumet offers you knowledge of Poisonous Vapours.You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Cast which spell? (? or * to list) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Cast which spell? (? or * to list) ¥ò„i;…¥ò„i$‡ÀThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes ¥ò„i•‡' N - No¦ò„i"º ¦ò„i•Ü  ###._...# alright the Digger  #.....# #### Gargoyle of Vehumet ...... ¦ò„i&Ý ÿ#####..##.######..##  Health: 24/24 ======================== ....####........##.#  Magic: 8/11=================------- .............####.##  AC: 0Str: 12 ............## ##.# EV: 17Int: 17 ¦ò„i[Ý Ò............# #..##  SH: 0Dex: 10 ¦ò„i‹Ý .>.##......## ##...#  XL:  4 Next:  9% Place: Dungeon:4 .######....# #.;###  Noise: ---------  Time: 2776.8 (0.0) ¦ò„iÈÝ J## ##....##.*.# -) Magic Parchment # ##...##*.##¦ò„iÞ . Cast: Sandblast ...#g.. Scroll  ......¦ò„iHÞ  .....#¦ò„i ß Ã g   goblin ..###. .# ## .Cast which spell? (? or * to list) ¦ò„ifß ¨_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Cast which spell? (? or * to list) Aiming: Stone Arrow (quite dangerous; 4% risk of failure)  ¦ò„iªß ‰Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)§ò„iݤ) ###._...#  alright the Digger#.....# ####   Gargoyle of Vehumet ...... #####..##.######..##  Health: 24/24 ======================== ....####........##.#  Magic: 8/11=================------- §ò„iŽ¥ÿ.............####.##  AC: 0Str: 12 ............## ##.#   EV: 17Int: 17 ............# #..##  SH: 0Dex: 10 .>.##......## ##...#  XL:  4 Next:  9% Place: Dungeon:4 .######....# #.;###  Noise: ---------  Time: 2776.8 (0.0) §ò„iÅ¥«## ##....##.`.#   -) Magic Parchment ###...##`.##   Cast: Sandblast§ò„ió¥Š...#`..   Scroll ..`...  .....#   g   goblin§ò„i¦û..###.  .# ##  . §ò„iI¦ÏCast which spell? (? or * to list) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  §ò„in¦4Cast which spell? (? or * to list) §ò„i–¦YAiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)§ò„i¸) 'g.§ò„i8/ ,...§ò„iÅ0 3==7.8 (1§ò„i5 6_§ò„i 8 ‹ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) §ò„i«8 ' Cast which spell? (? or * to list)   Aiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (60% to hit) _The stone arrow misses the goblin.©ò„i4h O  Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ªò„iCå ªò„i æ çThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No¬ò„iX¬ò„iÅ" ###._...# alright the Digger  #.....# #### Gargoyle of Vehumet ...... #####..##.######..##  Health: 24/24 ======================== ....####........##.#  Magic: 5/11==========-------------- .............####.##  AC: 0Str: 12 ............## ##.# EV: 17Int: 17 ............# #..##  SH: 0Dex: 10 .>.##......## ##...#  XL:  4 Next:  9% Place: Dungeon:4 .######....# #.;###  Noise: ==-------  Time: 2777.8 (0.0) ## ##....##.*.# -) Magic Parchment # ##...#[¬ò„i # 40m#g.## Cast: Sandblast ...#... Scroll  ...... .....# g   goblin ..###. .# ## ¬ò„i;#V._The stone arrow misses the goblin.¬ò„id#0Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¬ò„i÷#aAiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)­ò„iZ¡  ###._...# alright the Digger  #.....# #### Gargoyle of Vehumet ...... #####..##.######..##  Health: 24/24 ======================== ....####........##.#  Magic: 5/11==========-------------- .............####.##  AC: 0Str: 12 ............## ##.# EV: 17Int: 17 ............# #..##  SH: 0Dex: 10 .>.##......## ##...#  XL:  4 Next:  9% Place: Dungeon:4 .######....# #.;###  Noise: ==-------  Time: 2777.8 (0.0) ## ##....##...# -) Magic Parchment # ##...##).[33­ò„iE£  m## Cast: Sandblast ...#... Scroll  ...... .....# g   goblin ..###. .# ## .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The stone arrow hits the goblin!!  You kill the goblin! ###._...#   #### ##. ##.#  >   `.#      ......  .....#  ..###.   .# ##   . ­ò„i-w .108.8 (1Sandblast_  Aiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (60% to hit)  The stone arrow hits the goblin!!  You kill the goblin! _Vehumet accepts your kill.¯ò„iV… 3¯ò„i† ¯ò„iœˆ ¯ò„i+Œ ,¯ò„iÖ‘ ¯ò„i.’ ¯ò„i·’ ¯ò„i6• ¯ò„i­• ¯ò„iC– ¯ò„iú˜ ¯ò„iX™ ¯ò„iÓ™ ¯ò„iíœ ,¯ò„i•ž ¯ò„i£  ¯ò„i¡ O6===¯ò„i^¡ ¯ò„i«£ ,¯ò„ic¤ ¯ò„iЦ ¯ò„i`± ===¯ò„i|³ ,¯ò„iê³ ¯ò„iqµ ,¯ò„i¶ ¯ò„i§· ¯ò„iëß €7====8==¯ò„iŒà ¯ò„iã ¯ò„ijã ¯ò„i,ä ¯ò„i¯æ ¯ò„iç :==¯ò„iàç ¯ò„iÀê ¯ò„ië ¯ò„iXì ¯ò„i_ï ,¯ò„i—ð ¯ò„iÓò ¯ò„i-ó ¯ò„iëó ¯ò„i ÷ ¯ò„i[÷ L9==¯ò„i¿ø ¯ò„i–û ¯ò„içû ¯ò„iœü ¯ò„iÿ ¯ò„ibÿ ¯ò„im¯ò„iÇ,¯ò„iÁ¯ò„iv¯ò„iÎ:==¯ò„i¬¯ò„i| ,¯ò„i ¯ò„iÃ,¯ò„iê¯ò„iª¯ò„iù¯ò„i>¯ò„iT¯ò„iœ¯ò„iö¯ò„iš¯ò„iäP10/11==¯ò„i¯ò„iQ,¯ò„i ¯ò„iº#,¯ò„iŽ'¯ò„ie7’==¯ò„iç7¯ò„iÚ9¯ò„iH:¯ò„i«:¯ò„iÅ?B¯ò„imA,¯ò„i€B¯ò„i£D% ¯ò„iÚDI_You start resting.Magic restored.¯ò„i‡K'--¯ò„i\S1825.8 (47.0)¯ò„iËVk1===--6.8 (48 _¯ò„id[6_¯ò„i˜]²ò„i¡Jq  #..#### #####..##.######..## ....####........##..........####.### ##.#  #..## .>.#### ##...# .######....# ##..### ## ##....##..;#  ##...##).# ...#...  .........## ..  ²ò„i1Zc7.8 (1.0)²ò„i0 T #.....# #### #..##.######..##.####.##.#.####.##.## ##.# .# #..##.>.##......## ##...# ..######....# ##..### .## ##....##.;.# # ##...##).## # ...#...#  ......#  ......## .###. #.# ## .## . ²ò„i¸a X8³ò„i©ŒŒ ######..##.######..## .....####........##.#.........####.### ##.#  #..##³ò„iðŒa>.#### ##...#######....# ##..## .## ##....##...# ³ò„i‘## ##...##);## # ³ò„i/m ...#...#  ...³ò„iLM.......##³ò„išb# ###  ³ò„i”³ò„iÁ–%9³ò„iAœ³ò„iuž³ò„iÝd µ#..##.######..##.####.##.#.####.##.## ##.# .# #..##.>.##......## ##...#.######....# ##..### ..## ##....##...# .## ##...##;.## # ...#...# # ......# # .......## #.###.. .#.# ##. ..## . ..# # ³ò„i`l ³ò„i_n D===30³ò„ils ³ò„iNx O _You see here a +0 dagger.´ò„i€° E ......####........##..........####.### ##.#  #..##>.#### ##...#######....# ##..#### ##....##...# ## ##...##).## ##  ...#.;.#  #....#.......#Scroll ###.#  ´ò„iÓ¸ ´ò„i¼ ,1 _´ò„i©Á ´ò„iÎ µò„iú´þ.####.##.#.####.##.## ##.# .# #..##.>.##......## ##...#.######....# ##..###.## ##....##...# .## ##...##).## .## ...#;..# # #.# .# #.## .##....###.. .#.# ##.# ..## .# . . .# .#### .#  µò„ixÆQ2µò„i²Éµò„iZÍ ó .........####.### ##.# . #..##>.##......## ##...#######....# ##..#### ##....##...# ## ##...##).## .##  #...#...# ## #.... .#.##....###...##Scroll #.  µò„iØØ ;3µò„iiÝ ¶ò„iøV(.####.##¶ò„iqW.......## ##.# ......# #..##.>.##......## ##...#.######....# ##..###.## ##....##...# <..## ##...##).## .## #...#...# .## #.# .# #.## .# #....###...# .# #....# ##.## #.....## .#  ..... .. .#  .#### # .#¶ò„iéW   ¶ò„i Y¶ò„i ^%4¶ò„iIq¸ò„iÉXu¸ò„i^B¸ò„iÕ_¸ò„ia¸ò„iØa¸ò„i¥c¸ò„i–g¸ò„içg¸ò„iâh¸ò„il¸ò„ikn¸ò„iÎn¸ò„ip¸ò„i+r¸ò„i¢t¸ò„iÕt¸ò„i”v¸ò„iˆy¸ò„i},¸ò„iD~¸ò„iT€¸ò„iÿ‚¸ò„i:ƒ¸ò„iˆ„¸ò„iF†¸ò„i“ˆ¸ò„i÷ˆ¸ò„iÿ‰¸ò„iûŒ¸ò„iÇŽ¸ò„i0¸ò„iÖ¸ò„i¨‘¸ò„iN”,¸ò„iý–¸ò„i˜¸ò„iT¢g  #<..<..## ##...##).## ##.....## #...#...# #.....## ##.......# ..# ##.......## #...# ##....###...# ####...#######....## ##.## ## ##...........### .# # ..........## .# # .########.;# .# 4¸ò„i £¹0.0) #  ##........ #  .####)..# # #. .#  ## ¸ò„i7¥>¸ò„i¢¸A5.8 (11¸ò„i¬¼¸ò„iM¿# _Found a mace.¹ò„i­a _¹ò„idn B¹ò„ios X¹ò„i>v ¹ò„i·x ,¹ò„i^y ¹ò„i¨z ¹ò„i.~ B¹ò„i.‚ ¹ò„i  ú¹ò„i¨ ‡  You see here a +0 mace. _¹ò„iœ« ¹ò„i*® ,¹ò„iv® ¹ò„i#° ¹ò„i+³ ,¹ò„iµ ¹ò„iö· ¹ò„iåº ,¹ò„iO¼ ¹ò„i$¾ ¹ò„iIÁ ,¹ò„i ¹ò„iGÅ ¹ò„i`È ¹ò„i5É ¹ò„iË ¹ò„i„Í ¹ò„i“Ð ,¹ò„iÐÑ ¹ò„iîÔ ¹ò„iË% ¹ò„i#' ,¹ò„iÝ- ¹ò„iæ. ¹ò„i/ ¹ò„i"0 ¹ò„i|6 ,¹ò„iÀ6 ¹ò„iý: ¹ò„iN< ¹ò„iì@ B¹ò„i8D ¹ò„imG ,¹ò„i"I ¹ò„iŸO ¹ò„iQR ¹ò„i R ¹ò„iRT ¹ò„i¥] ¹ò„ila ¹ò„ib ¹ò„i˜c ¹ò„ilh ¹ò„ik ¹ò„iSk ¹ò„il ¹ò„io ¹ò„ir ¹ò„i/r ¹ò„i»s ¹ò„iEv ¹ò„iÌy ,¹ò„i¨z ¹ò„iâ| ¹ò„i ˆ ,¹ò„i\Š ¹ò„i\ ¹ò„i‘ ¹ò„iË ¹ò„i‘ ¹ò„iP” ¹ò„iF— ,¹ò„ií— ¹ò„iPš ¹ò„ig ¹ò„iÄ ¹ò„iýž ¹ò„i¡  ¹ò„iû¤ ,¹ò„i5¥ ¹ò„i$§ ¹ò„i-© ,¹ò„iØ© ¹ò„iT« ¹ò„iW­ ¹ò„i„­ ¹ò„i=® ¹ò„i}° ¹ò„iý± ¹ò„i1² ¹ò„i~³ ¹ò„i´ ¹ò„i· ¹ò„iT· ¹ò„ié· ¹ò„i…¹ ¹ò„i¿» ¹ò„i¡¼ ,¹ò„i ¾ ¹ò„i(À ¹ò„iÀ ¹ò„i;Á ¹ò„igÄ ,¹ò„i®Å ,¹ò„iÈÈ ¹ò„ižÎ X¹ò„i>Ð ¹ò„i•Ñ ,¹ò„i@Ó ¹ò„i¦Ô ¹ò„iìÔ ¹ò„i‹Õ ¹ò„i× ¹ò„iSÚ B¹ò„iAÜ ¹ò„iÞ ¹ò„iRÞ ¹ò„i“ß ¹ò„iHá ¹ò„iˆá ¹ò„iÖá ¹ò„i@â ¹ò„i*ã ¹ò„iå ¹ò„iMå ¹ò„iå ¹ò„i¼ç ¹ò„iÝè ,¹ò„i£î ,¹ò„iPð ,¹ò„iýð ¹ò„iSò ¹ò„i§ô ,¹ò„i?õ ¹ò„iÂ÷ ¹ò„iyø ¹ò„iÒø ¹ò„iLù ¹ò„i,û ¹ò„iºý B¹ò„iÕÿ ¹ò„i¸ ,¹ò„in ,¹ò„ic ¹ò„i© ¹ò„i– ƹò„i> ¹ò„iâ ,¹ò„i| ¹ò„i‚ ¹ò„i^ ¹ò„i ¹ò„i ! ¹ò„i$ ¹ò„ii& ¹ò„iš& ¹ò„iº' ¹ò„i’) ¹ò„i*+ ¹ò„i+ ¹ò„iY, ¹ò„iß- ¹ò„iÉ/ ¹ò„i!0 ¹ò„iµ0 ¹ò„i÷1 ¹ò„ió4 ,¹ò„iG5 ¹ò„iF6 ¹ò„i09 B¹ò„iš< ¹ò„i^ h¹ò„ij` B¹ò„i>g X¹ò„išh ¹ò„iÃj ¹ò„ik ¹ò„il ¹ò„ièm ¹ò„i|o ¹ò„iDp ¹ò„i‘t X¹ò„imu ¹ò„i « ¹ò„ir­ ¹ò„iÖ® ,¹ò„iê° ¹ò„i9² ¹ò„i«² ¹ò„iß³ ¹ò„iï´ ¹ò„iÕ· ,¹ò„i0¹ ¹ò„i/º ¹ò„iö¼ ,¹ò„i.Á B¹ò„iƒÁ ¹ò„i* ¹ò„iJà ¹ò„iÿÄ ¹ò„i>Å ¹ò„iºÅ ¹ò„inÈ ¹ò„iÊ ¹ò„iUÊ ¹ò„i©Ê ¹ò„iTó ú¹ò„iæõ ¹ò„i÷ ¹ò„i^ÿ X¹ò„i¼¹ò„i ¹ò„i>¹ò„iѹò„i¯¹ò„iù¹ò„i¥ ¹ò„i{ ¹ò„ic,¹ò„iH¹ò„i¬¹ò„iã¹ò„i­¹ò„iá¹ò„i#¹ò„iô¹ò„iº¹ò„i£¹ò„i¬¹ò„ið¹ò„iO¹ò„i% ¹ò„iý$¹ò„iy'¹ò„iÍ'¹ò„ië(¹ò„i1¹ò„i=3¹ò„iÎ3¹ò„i¨4¹ò„i„8¹ò„i”9¹ò„ié9¹ò„iÄ:¹ò„i˜=¹ò„iN?¹ò„i@¹ò„ir@¹ò„i:C¹ò„i­E,¹ò„ikF¹ò„iŸH¹ò„iK¹ò„iQK¹ò„iþL¹ò„iO¹ò„iªQ¹ò„iÛQ¹ò„i,S¹ò„iLU¹ò„i»W¹ò„iøW¹ò„iY¹ò„i9[¹ò„iZ]¹ò„i–]¹ò„i©^¹ò„iÄ`¹ò„iLc¹ò„i™c¹ò„iqf¹ò„i¹ò„i ‰¹ò„ia‹¹ò„i¢‹¹ò„ilŒ¹ò„iÓŽ¹ò„iè¹ò„i4‘¹ò„i쑹ò„i‰“¹ò„i'–,¹ò„i—¹ò„iæžX¹ò„ix ¹ò„i£¢¹ò„iÚ¢¹ò„i‰£¹ò„i⥹ò„i¢§¹ò„iI¨¹ò„i©¹ò„iê¹ò„i׬¹ò„i­¹ò„iÙ­¹ò„iu¯¹ò„i±¹ò„iZ±¹ò„i)²¹ò„iS´¹ò„išµ¹ò„iòµ¹ò„i͹ò„i™»¹ò„i¼½¹ò„i¾¹ò„ij¿¹ò„i°Á¹ò„i¤ÞB¹ò„i<ã¹ò„iÚå¹ò„i0æ¹ò„iYç¹ò„i%é¹ò„i ë,¹ò„i±ë¹ò„ií¹ò„i·ï¹ò„iíï¹ò„iùð¹ò„iµñ¹ò„iðó¹ò„iHô¹ò„iÕô¹ò„iNŒ¹ò„i,¹ò„i ¹ò„i{¹ò„iæ¹ò„i¹ò„iK¹ò„i.¹ò„io¹ò„i¹ò„i‹¹ò„iÀ¹ò„i ¹ò„iÁ¹ò„i!¹ò„i #¹ò„iG#¹ò„iÙ#¹ò„i’&¹ò„i“(¹ò„iÆ(¹ò„ic)¹ò„iõ*¹ò„iá,¹ò„i-¹ò„iÆ-¹ò„iÇ5¹ò„i8,¹ò„i9¹ò„i¬:¹ò„i›<¹ò„iý<¹ò„i=¹ò„i?¹ò„i„A¹ò„iëAºò„iºò„iµºò„i6ºò„ivºò„iºò„i6ºò„i§ ,ºò„i‰ ºò„i ºò„i,ºò„iMºò„iºò„iæºò„i4ºò„i ºò„i‡ºò„i]ºò„i±ºò„ipºò„iñºò„i/,ºò„i!ºò„ipºò„i_ ºò„i™ ºò„i\!ºò„i¹"ºò„iÁ$,ºò„i|%ºò„iú&ºò„i¡(ºò„iå(ºò„i¾)ºò„it,ºò„iC.,ºò„iü.ºò„ix0ºò„iG2ºò„iv2ºò„i3ºò„ir4ºò„iP6ºò„iš6ºò„i"7ºò„iy:ºò„iV<ºò„i<ºò„iJ=ºò„iÈ>ºò„i5Aºò„ipAºò„i÷Aºò„i‰aÀºò„iªbºò„iïfXºò„i‚i,ºò„iXjºò„i³lºò„i{oºò„iÀoºò„iÉpºò„iÜrºò„iuºò„i\uºò„i‰vºò„i xºò„i}zºò„i¹zºò„iÉ{ºò„iq}ºò„i­,ºò„iØ€ºò„i‚ºò„i4„ºò„il„ºò„iI…ºò„iψºò„i抺ò„iW‹ºò„iMŒºò„i‘Žºò„i¢ºò„iõºò„i;’ºò„iË“ºò„i –ºò„il–ºò„iˆ—ºò„i1™ºò„i;œºò„i|œºò„i£ºò„iOŸºò„i.¤ºò„i¤ºò„i_¥ºò„iò¦ºò„iX©,ºò„i™ªºò„iu­ºò„i„¯ºò„i.°ºò„i~°ºò„i¹³ºò„iܵºò„i'¶ºò„iL·ºò„iM¹ºò„i²»ºò„ic¼ºò„i½ºò„i ¿ºò„iÆÁ,ºò„iµÂºò„iźò„iǺò„iaǺò„iµÈºò„i˺ò„iíͺò„iŸÏ,ºò„i­Ñºò„i Ô,ºò„i§Õºò„i‘öκò„iøºò„i‡øºò„iäþºò„iòË   ##  ##  ...# # #.  #### #. ##.#  ºò„iD[# ...#####.. ##  .........# #.#  ...## #.#   ºò„il.#.........##.#   #......;....#  ºò„i’¥ ............##   ºò„i·Š...##........###  ºò„iáÀ...#######.....# ##..########...### ºò„i¹#.........##..##  ### ##.............# ºò„i9ô..#####.....ß.#.ß....# ...................#.##  You pick up a parchment of Summon Cactus Giant and begin reading...ºò„i533034.8 (189.0)ºò„i9,5.8 (190ºò„iºò„i L _You add the spell Summon Cactus Giant to your library.Äò„i%Ö IÄò„i½ò ÎÄò„iŠ `Äò„iB XÄò„i* ,Äò„iÿ Äò„iõ Äò„id Äò„iÎ Äò„i Äò„i¦ Äò„i· Äò„iæ Äò„i^ Äò„iå Äò„i_ ,Äò„i Äò„iE Äò„it Äò„i¸ Äò„i- Äò„iä Äò„ir Äò„i¨ Äò„i Äò„iv Äò„iÚ Äò„i Äò„i4 Äò„iš" Äò„i’$ Äò„iË$ Äò„i1% Äò„i¡& Äò„iX( Äò„iŸ( Äò„i–) Äò„i·* Äò„iV- ,Äò„iÌ- Äò„i‘. Äò„i”/ Äò„iÊ/ Äò„i0 Äò„i1 Äò„i&2 Äò„iV2 Äò„i3 Äò„i§4 Äò„iZ6 Äò„i‘6 Äò„i“7 Äò„i29 Äò„iQ; Äò„i€; Äò„iB< Äò„iê= Äò„i@ Äò„iC@ Äò„i^A Äò„i)C Äò„iSE Äò„iˆE Äò„i'F Äò„iäk ªÄò„i” <Äò„i3— BÄò„iÌŸ XÄò„i'¤ Äò„i¥ Äò„iô¥ Äò„ik§ Äò„iaª Äò„i­ Äò„iY­ Äò„iØ® Äò„i± Äò„i´ Äò„iO´ Äò„i„µ Äò„iи Äò„iŽ» Äò„ií» Äò„i’½ Äò„iyÀ Äò„iå Äò„i9à Äò„ijÄ Äò„i3Ç Äò„i³É Äò„i&Ê Äò„iË Äò„i›Í Äò„i¿Ò BÄò„itÔ Äò„im× Äò„i³× Äò„i,Ù Äò„i²Û Äò„iÊÞ Äò„iß Äò„i¯à Äò„iNë Äò„i€î Äò„iþî Äò„i’ð Äò„ilô Äò„iB÷ Äò„i ø Äò„i…ù Äò„iXü Äò„i–ÿ Äò„iáÿ Äò„iO Äò„iE Äò„i Äò„iT Äò„iÞ Äò„ig Äò„i‰: Äò„i;< ,Äò„iŠ@ Äò„iC Äò„iöC Äò„i4E Äò„iîG Äò„iêJ Äò„i9K Äò„iN Äò„ißP Äò„i»S Äò„iüS Äò„i%U Äò„iÆW Äò„iTZ Äò„i¡Z Äò„i›[ Äò„i#^ Äò„iã` Äò„ia Äò„i"b Äò„iRd Äò„i¥f ,Äò„ig Äò„i^h Äò„i‘j Äò„iÛj Äò„iok Äò„i)m Äò„iko ,Äò„iýo Äò„iÚq Äò„iñs Äò„i0t Äò„i¿t Äò„izv Äò„irx Äò„iËx Äò„iIy Äò„i2{ Äò„i;} Äò„i} Äò„i~ Äò„iË Äò„i/‚ ,Äò„iñ‚ Äò„i„ Äò„i½† Äò„i8‡ Äò„iȇ Äò„iE‰ Äò„iI‹ Äò„i„‹ Äò„i1Œ Äò„i‚ Äò„iq Äò„i¿ Äò„iA Äò„iX‘ Äò„if“ ,Äò„i“ Äò„i~• Äò„i|— Äò„i¹— Äò„i˜ Äò„i¦› Äò„i Äò„iÀ Äò„iWž Äò„i០Äò„i=¢ ,Äò„i'£ Äò„i›¤ Äò„i§ Äò„iC§ Äò„iƧ Äò„iÆ© Äò„iŒ« Äò„i׫ Äò„i†¬ Äò„i@® Äò„iv° ,Äò„i± Äò„i‚² Äò„i¤´ Äò„ié´ Äò„iǵ Äò„i· Äò„iW¹ ,Äò„i4º Äò„i`» Äò„iH½ Äò„i}½ Äò„i?¾ Äò„iÝÌ Äò„iÞÎ Äò„iSÏ Äò„iÑÏ Äò„iÔ Äò„iªÖ ,Äò„i× Äò„i}Û Äò„iÖÝ Äò„iRÞ Äò„ivß Äò„iã Äò„i>å Äò„i}å Äò„ižæ Äò„iäê Äò„iúí ,Äò„iï Äò„i5ó Äò„iÀõ Äò„iûõ Äò„i÷ Äò„ióú Äò„iéý Äò„i„þ Äò„iÄò„iTÄò„iÝÄò„i*Äò„iOÄò„i+ Äò„iBÄò„iYÄò„i†Äò„iËÄò„iuÄò„iÄò„iÄò„iiÄò„iØ Äò„if$Äò„i9'Äò„iœ'Äò„i)Äò„iB,Äò„i¸.Äò„iý.Äò„i0Äò„iç2Äò„i5,Äò„i´6Äò„i¶:R  There is a stone staircase leading down here.Äò„i)<Äò„iF=5 _Äò„i@Äò„ixBÄò„i©BÄò„iäCÄò„i+FÄò„iªI,Äò„iëIÄò„iÕLÄò„iyO,Äò„i“PÄò„iSÄò„i^UÄò„i¤UÄò„i“VÄò„i{YÄò„i\Äò„i>\Äò„i"]Äò„ix_Äò„i5bÄò„imbÄò„iCcÄò„iKfÄò„ii,Äò„iÑiÄò„ilÄò„i9nÄò„ilnÄò„i€oÄò„idqÄò„icsÄò„iÍsÄò„itÄò„i„vÄò„iZxÄò„ixÄò„iNyÄò„i:{Äò„i+},Äò„i~Äò„i¢Äò„iÈ,Äò„i•‚Äò„i2„Äò„iņ,Äò„i´‡Äò„iP‰Äò„iÁ›vÄò„i:œÄò„ikœÄò„i}žÄò„i. ,Äò„iö Äò„iy¡Äò„iŸ¢,Äò„iç¢Äò„i„¦Äò„iý¦Äò„i/§Äò„iY§Äò„i¨Äò„iz©Äò„i§©Äò„iNªÄò„i…¬Äò„i1®Äò„in®Äò„i¯Äò„i{±Äò„iš³,Äò„iñ´Äò„i+·Äò„i6¹,Äò„i8ºÄò„i™½Äò„iDÀ,Äò„i ÁÄò„iéÃÄò„iÆ,Äò„i\Ê,Äò„i(Ì,Äò„iÍÄò„iŠÏÄò„i¼ÑÄò„iÒÄò„iÓÄò„iŒÕÄò„i†×,Äò„ibØÄò„inÛÄò„i=ÝÄò„i|ÝÄò„i§ÞÄò„i àÄò„icâ,Äò„i;ãÄò„i6åÄò„iEç,Äò„iùçÄò„iêÄò„iìÄò„iVìÄò„i×ìÄò„iâîÄò„izðÄò„iÁðÄò„iFñÄò„iÚòÄò„iµôÄò„iôôÄò„iŒõÄò„iE÷Äò„i;ùÄò„i|ùÄò„i£ùÄò„iÕúÄò„i\üÄò„iØüÄò„iýÄò„iyÿÄò„iÄò„iBÄò„i«Äò„iëÄò„i¤Äò„iÎÄò„i8Äò„ivÄò„ihÄò„i¡Äò„iÔÄò„i Äò„i ,Äò„if Äò„ií Äò„i ,Äò„im Äò„i!Äò„i27DÄò„i;b _You now have 87 gold pieces (gained 8).Äò„iñ;3Äò„i=Åò„i4XÅò„i‹Åò„iïÅò„iÅò„ióÅò„i±,Åò„i*Åò„i×Åò„iÔ Åò„i. Åò„iŸ Åò„im Åò„i±Åò„iþÅò„iÅò„i Åò„i»Åò„iCÅò„iÕÅò„iV,Åò„iÆÅò„iN _You now have 105 gold pieces (gained 18).Åò„iéÅò„i>Åò„iÅò„iÓÅò„i("Åò„ie"Åò„iÕ"Åò„iw$Åò„iy&Åò„i»&Åò„iF'Åò„iê(Åò„iý*Åò„iE+Åò„iÅ+Åò„iB-Åò„iâ/,Åò„iä0Åò„iÑ1Åò„iT4Åò„i–4Åò„i5Åò„i%8,Åò„i9Åò„iñ:N _You now have 115 gold pieces (gained 10).Åò„i =3Åò„i]=Åò„iÝ>Åò„i>AÅò„ixAÅò„iÅAÅò„iCÅò„iÕDÅò„i®E,Åò„iñFÅò„iFIÅò„iŠIÅò„iæIÅò„i‚KÅò„iÈM,Åò„i+NÅò„ijOÅò„i1QÅò„i™QÅò„iRÅò„i5SÅò„iüTÅò„iOUÅò„i‚UÅò„i”VÅò„i“X,Åò„iYÅò„i™ZÅò„i$\Åò„i|\Åò„ià\Åò„iÚ]Åò„iR_Åò„i6`,Åò„i¾aÅò„iJcÅò„i—cÅò„iÊcÅò„iædÅò„iˆfÅò„iÈfÅò„i gÅò„i7hÅò„iûiÅò„i6jÅò„i jÅò„ilÅò„i§mÅò„inÅò„ienÅò„i½pÅò„ihsÅò„i§sÅò„iStÅò„i»vÅò„iƒyÅò„iãyÅò„i7{Åò„iÑ}Åò„i‹€,Åò„i?‚Åò„iŒE  ### ##..........#######  #.### ##..................  ##..###...................  ###.............##.......  #.............####...... Åò„i¦ŒL #.##########.## #.......  #.#........#.## #.≈≈≈≈≈≈  #.#.######.#..###.≈≈≈≈≈≈  #.#.#:);.#.#..##..≈≈####  #.#.#$?#.#.#......≈≈#.)# Åò„iòŒ2 #.#.####.#.#...##.≈≈#ß.#  ##.#......#.#....#.≈≈#...Åò„i>w  #..##.#......≈≈###. Åò„i‚  #...........#.#....≈≈..#.  ##..##########.#....≈≈.##.  #..............##...≈≈†#j. Åò„i¾] ##...###########....≈≈.##.Åò„iA–š  ### ##..........  #.### ##.....  ##..###....  ###.......##  #.......####  #.#.## #  #.#Åò„iº–s.#.## #.  #.#.######.#..###.  #.#.#:;..#.#..##..≈≈Åò„iø—¯  #.#.#$?#.#.#......≈≈#.)  #.#.####.#.#...##.≈≈#ß.  ##.#......#.#....#.≈≈#  #..########.#......≈≈###  #..#.#....≈≈..#  ##..#.#....≈≈.##  #.##...≈≈†#j  ##...#....≈≈.##Åò„i'¢/219.8 (184Åò„i£,205Åò„i¡ªÅò„ig±  _You see here the +3 sling "Qedaez" {heavy, Str+4 Dex-4}.Èò„iY k  ### ##..........  #.### ##.........  ##..###...  ###......##  #.....Èò„ib c.####  #.#.## #  #.#........#.## #.  #.#.######.#..###.  #.#.#;)..#.#..##..≈≈  #.#.#$?#.#.#......≈≈#.  #.#.####.#.#...##.≈≈#ß  ##.#......#.#....#.≈≈#  #..#.#......≈≈  #...........#.#....≈≈..  ##..#.#....≈≈.  #.##...≈≈†#  ##...#....≈≈.Èò„iÝ' M1.0) _Èò„iL, Èò„ið5 e  You pick up a parchment of Ozocubu's Armour and begin reading...Èò„i7 *2.8 (2Èò„iJ _ _You add the spell Ozocubu's Armour to your library.Êò„iñmà ### ##.# #.### ##. ##..###. ###.##. #.####. #.#.## #. #.#.#.## #.≈ #.#.######.#..###.≈ #.#.#.;..#.#..##..≈≈# #.#.#$?#.#.#......≈≈#.) #.#.####.#.#...##.≈≈#ß. ##.#......#.#....#.≈≈#. #..#.#......≈≈# #.#.#....≈≈..# ##..#.#....≈≈.# #.##...≈≈†#j ##...#....≈≈.#Êò„išuÊò„iÚw*3.8 (1Êò„iu—¶ _You see here the +3 sling "Qedaez" {heavy, Str+4 Dex-4}.Óò„i h Óò„i%k %4Óò„i› Óò„i#‚ v _e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4}Ôò„i1Š  ### ##.  #.### ##  ##..###  ###.##  #.####  #.#.## #  #.#.#.## #.  #.#.######.#..###.  #.#.#;...#.#..##..≈≈  #.#.#$?#.#.#......≈≈#.Ôò„iÍ»  #.#.####.#.#...##.≈≈#ß  ##.#......#.#....#.≈≈#  #..#.#......≈≈  #.#.#....≈≈..  ##..#.#....≈≈.  #.##...≈≈†#Ôò„i4X  ##...#....≈≈.Ôò„i3"X5Õò„i¾) .### ##......#..###. ###...## #.##############.## #.........≈≈≈≈######.#..##......≈≈##?#.#.#......≈≈#.###.#.#...##.≈≈#ßÕò„i{¿##.#......#.≈≈#.Scroll   ###.## ####......≈≈.. Õò„iÐQ6Õò„iýÕÕò„iîÖ*7.8 (2Õò„i«ÛÕò„izÞ Õò„iÞ1_You now have 137 gold pieces (gained 22).Øò„i{“ V #.### ##. ##..###. ###.##. #.####. #.#.## #. #.#.#.## #.≈ #.#.######.#..###.≈ #.#.#....#.#..##..≈≈# #.#.#.;#.#.#......≈≈#.) #.#.####.#.#...##.≈≈#ß.Øò„i ”  ##.#......#.#....#.≈≈#. #..#.#......≈≈# #.#.#....≈≈..# ##..#.#....≈≈.# #.##...≈≈†#j ##...#....≈≈.# ###.## ####......≈≈..#Øò„i¿› Øò„i„ *8.8 (1Øò„i ¢ Øò„i3¶ Øò„iï¶ *9.8 (2Øò„i¼ Øò„iœ¾ g _m - a scroll labelled NUDGHA MORPHACUCKÚò„iN Úò„iß RGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 sling (melded)  e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4} Úò„i „Armour (go to first with [)  a - a +0 robe (melded) Úò„i% ŽJewellery (go to first with "=)  d - a ring of wizardry (worn) Úò„iL ²Talismans (go to first with %)  c - an inkwell talisman (worn)Þò„i¤Õe - the +3 sling "Qedaez" {heavy, Str+4 Dex-4}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Þò„iÜIBase accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.2 XLs. Þò„i5˜Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 2.1. Damage rating: 15 (Base [7 + 5 (Hvy)] x 100% (Dex) x 100% (Skill) + 3 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). Þò„iT_If you switch to wielding this weapon: Your EV would decrease by 0.4 (17.4 -> 17.0). Þò„imZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.âò„iôƒ âò„i~Š âò„i'‘ ’  #.### ##................. alright the Digger  ##..###.................. Gargoyle of Vehumet ...... âò„ic‘ Ï ###.............##...... Health: 24/24 ======================== âò„i†‘ Ï #.............####..... Magic: 11/11 ======================== âò„i¨‘ Ý #.##########.## #...... AC: 0Str: 12 âò„iÊ‘ « #.#........#.## #.≈≈≈≈≈ EV: 17âò„iê‘ <Int: 17 âò„i ’ Û #.#.######.#..###.≈≈≈≈≈ SH: 0Dex: 10 âò„i?’ # #.#.#....#.#..##..≈≈### XL:  4 Next: 10% Place: Dungeon:4 âò„iÆ’ ã #.#.#.;#.#.#......≈≈#.) Noise: ---------  Time: 3229.8 (0.0)  #.#.####.#.#...##.≈≈#ß. -) Magic Parchment âò„i “  ##.#......#.#....#.≈≈#.. Cast: Sandblast  #..########.#......≈≈### Scroll  âò„i,“ ˆ #...........#.#....≈≈..#  ##..##########.#....≈≈.##âò„iS“ 3  âò„i„“ Å #..............##...≈≈†#j   ##...###########....≈≈.##âò„i¦“ ‘   ###.## ####......≈≈..#âò„iý“ _  _You add the spell Ozocubu's Armour to your library. _You see here the +3 sling "Qedaez" {heavy, Str+4 Dex-4}. _e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4} âò„i” ‰_You now have 137 gold pieces (gained 22). _m - a scroll labelled NUDGHA MORPHACUCKâò„i?” RYou can't equip that in your current form.âò„i¡š âò„iÝ› âò„iŽ  âò„i"£ . _äò„i4VGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 sling (melded)  e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4} Armour (go to first with [)  a - a +0 robe (melded) Jewellery (go to first with "=)  d - a ring of wizardry (worn) Talismans (go to first with %)  c - an inkwell talisman (worn)æò„iš e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 æò„iW £This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.2 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 2.1. Damage rating: 15 (Base [7 + 5 (Hvy)] x 100% (Dex) x 100% (Skill) + 3 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). æò„iµ ¹If you switch to wielding this weapon: Your EV would decrease by 0.4 (17.4 -> 17.0). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.úò„i»%” Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 sling (melded)  e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4} Armour (go to first with [)  a - a +0 robe (melded) Jewellery (go to first with "=)  d - a ring of wizardry (worn) Talismans (go to first with %)  c - an inkwell talisman (worn) ýò„iè’ýò„if—ýò„i|œ7 ýò„iñœ #.### ##................. alright the Digger  ##..###.................. Gargoyle of Vehumet ......  ###.............##...... Health: 24/24 ========================ýò„ihà  #.............####..... Magic: 11/11 ========================  #.##########.## #...... AC: 0Str: 12 ýò„i°† #.#........#.## #.≈≈≈≈≈ EV: 17Int: 17  #.#.######.#..###.≈≈≈≈≈ SH: 0ýò„iâ<Dex: 10 ýò„iž# #.#.#....#.#..##..≈≈### XL:  4 Next: 10% Place: Dungeon:4 ýò„i(ž. #.#.#.;#.#.#......≈≈#.) Noise: ---------  Time: 3229.8 (0.0) ýò„iZžµ #.#.####.#.#...##.≈≈#ß. -) Magic Parchment ýò„izžŒ ##.#......#.#....#.≈≈#.. Cast: Sandblast ýò„i™ž‘ #..########.#......≈≈### Scroll  ýò„i¹žE #...........#.#....≈≈..#ýò„iÓžC  ##..##########.#....≈≈.##ýò„iöž‡   #..............##...≈≈†#jýò„iŸŸ   ##...###########....≈≈.## ýò„iJŸ  ###.## ####......≈≈..#  ýò„iuŸá_You add the spell Ozocubu's Armour to your library. _You see here the +3 sling "Qedaez" {heavy, Str+4 Dex-4}. ýò„išŸ—_e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4} _You now have 137 gold pieces (gained 22). ýò„i½ŸŸ_m - a scroll labelled NUDGHA MORPHACUCK _You can't equip that in your current form.ýò„i>§ýò„i‡§ýò„iY¬ýò„i ®þò„ib”M## ########.### ####..###..###.##.............############............#.## #####.≈≈≈≈≈..#.#..##..≈≈###..#.#.#......≈≈#.) #.#.####.#.#...##.≈≈#ß#.#......þò„iÿº#.≈≈#..  #..########.#......≈≈### _You add the spell Ozocubu's Armour to your library.þò„i(þò„i*230.8 (1 _þò„ik/þò„iÚ1þò„i4á ### ##.# #.### ##. ##..###. ###.##. #.####. #.#.## #. #.#.#.## #.≈ #.#.######.#..###.≈ #.#.#..;.#.#..##..≈≈# #.#.#..#.#.#......≈≈#.)# #.#.####.#.#...##.≈≈#ß.# ##.#......#.#....#.≈≈#. #..########.#......≈≈###. #.#.#....≈≈..#. ##..#.#....≈≈.##. #.##...≈≈†#j. ##...#....≈≈.##.þò„i X1ÿò„iîI‡ ### ##.# #.### ##. ##..###. ###.##. #.####. #.#.## #. #.#.#.## #.≈ #.#.######.#..###.≈ #.#.#...;#.#..##..≈≈####. #.#.#..#.#.#......≈≈#.)#ßÿò„išJ– #.#.####.#.#...##.≈≈#ß.# ##.#......#.#....#.≈≈#. #..########.#......≈≈###.# #.#.#....≈≈..#.# ##..#.#....≈≈.##.# #.##...≈≈†#j.# ##...#....≈≈.##.#ÿò„i+Rÿò„ivS%2ÿò„i¾Xÿò„ilZÿò„iá š .### ##.........#..###. ###...## #.##############.## #.........≈≈≈≈≈≈≈######.#..##......≈≈####.#..#....≈≈#.)#ß#####.≈≈#ß.####.#......#.≈≈#....#Scroll ÿò„iH Ó  ###.## ####......≈≈..#.# ÿò„iÍ ÿò„i %3ÿò„iµ ÿò„i ÿò„i/Æ  #..###. ###...## #.##############.## #.........≈≈≈≈≈≈≈######.#..###......≈≈####.#..#....≈≈#.)#ß####.≈≈#ß.####.#......#.≈≈#......#######..≈≈###.#Scroll   #..#####.........~~.©#j' 4ó„ic É  ###...## #.##############.## #.........≈≈≈≈≈≈≈######.#..##......≈≈####.#....≈≈#.)#ß#.#####.≈≈#ß.####.#......#.≈≈#......#######..≈≈###.#.........#.#..Scroll   #..#†............≈≈..#j# 5"ó„i(† I"ó„ir› "ó„ih "ó„i)¢ ,"ó„i­¦ "ó„iHà š"ó„i¿æ "ó„iÜú B"ó„iü "ó„ië ,"ó„i£ "ó„iù "ó„ió "ó„i ,"ó„i‘1 „"ó„i 2 ,"ó„i6 "ó„i8 "ó„ia8 "ó„i×8 "ó„i¤= "ó„iÊ? "ó„i@ "ó„i<@ "ó„i E "ó„iÙO X"ó„iS ,"ó„iòS "ó„i  ##..###.................  ###.............##.............  #.............####...........#  #.##########.## #............  #.#........#.## #.≈≈≈≈≈≈≈≈~≈≈≈  #.#.######.#..###.≈≈≈≈≈≈≈≈~≈≈≈  #.#.#....#.#.;##..≈≈####.....#81.8 (46.0)  #.#.#..#.#.#......≈≈#.)#ß###ß  #.#.####.#.#...##.≈≈#ß.###.##  ##.#......#.#....#.≈≈#.........  #..########.#.."ó„i-E ø....≈≈###.##'##.  #...........#.#....≈≈..#.#...#.  ##..##########.#....≈≈.##.#:..#j  #..............##...≈≈÷#j.#j:)#.  ##...###########....≈≈.##.#####j"ó„ilF "ó„i^H $ó„iëý u$ó„i; š$ó„iO B$ó„iL# $ó„i*' $ó„i³* $ó„iù* $ó„iô+ $ó„iæ¸ Ü _The gnoll leaves your sight.$ó„i§P $ó„ijR X$ó„i/Z °$ó„i^ X$ó„iv^ $ó„iï^ $ó„i;_ $ó„ihb B$ó„iúb $ó„iêf X$ó„ih $ó„iÒi $ó„i:j $ó„i7k $ó„i"m $ó„iKo $ó„i†o $ó„ip $ó„ir $ó„i£s $ó„i"t $ó„iœt $ó„iv $ó„i™| X$ó„i5} $ó„i›} $ó„iA~ $ó„i¯ $ó„isƒ $ó„iö‡ ,$ó„iõ‰ $ó„i~Œ $ó„iÕŒ $ó„iÈ $ó„i]“ $ó„i’– $ó„ià– $ó„iú— $ó„i“š $ó„iD $ó„iº $ó„iÅž $ó„i¢¡ $ó„i4¤ $ó„i¤ $ó„i¨¥ $ó„iœª $ó„iO¬ B$ó„ië­ $ó„i¤° ,$ó„iä± $ó„i²´ $ó„iܶ $ó„i· $ó„i-¹ $ó„i» $ó„i‡½ $ó„iͽ $ó„i¨¾ $ó„iÐÁ $ó„iéà $ó„i9Å $ó„iÅ $ó„i È 7 _You open the door.$ó„iÙÊ $ó„iË $ó„ivÌ $ó„iÑ @  There is an open door here.$ó„iƒÖ a _$ó„i X$ó„i™,$ó„i$ó„i 7 _You open the door.$ó„i’$ó„iÛ$ó„it$ó„iá@  There is an open door here.$ó„i!$ó„i¤ _$ó„iŒ$ó„iT$ó„iè $ó„i?!$ó„i "$ó„i #$ó„iU&B$ó„i¹&$ó„i)B$ó„iJ*$ó„i,$ó„ij,$ó„i<-$ó„ii.$ó„ih0$ó„i 0$ó„i¼1$ó„iV4@  There is an open door here.$ó„i_7$ó„i©7 _$ó„iq8$ó„i‹9$ó„iR;$ó„i;$ó„iü;$ó„iË=$ó„iŠ?$ó„iÛ?$ó„ir@$ó„iC®You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.$ó„i~E$ó„iâE$ó„iÿF$ó„ixNéThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _$ó„iÀN$ó„iòX\ #.##..#.#...#.#..##..##  #..'##+.#._.#.'##'...#  ####..#.#...#.#..#...#  ###..#.+...+.#..#..##  ##.'..'###'###'..'..##  ####..#..#.......#..#...#  ######.....#..#.......#..##..##  #..........###'###'###+#####..#  #####......# #.;.....# ##.# ####...# ######.... ##. ###.# #.## #. ### .# ## ## $ó„i„Z0 ## #You open the door. _There is an open door here. _You open the door. _There is an open door here.  You pick up a parchment of Martyr's Knell and begin reading...$ó„iŽ`.348.8 (67$ó„i6b+9.8 (68$ó„iJg$ó„i¹iG _You add the spell Martyr's Knell to your library.&ó„iê¸&ó„ih¹&ó„iÚ¹&ó„i ¼&ó„iñ½&ó„iXÂB&ó„i›Â&ó„iÎÂ&ó„iaÃ&ó„i¡Ä&ó„ikÆ&ó„iÆÆ&ó„i>Ç&ó„i}È&ó„iÙËX&ó„iKÎ,&ó„i+Ú&ó„iëÞ,&ó„isß&ó„ià&ó„iÑé&ó„iì&ó„iUì&ó„i)í&ó„i¤ð&ó„iˆó&ó„iôó&ó„i õ&ó„i÷ù@  There is an open door here.&ó„i'ü&ó„i?ý _&ó„i™ý&ó„i; &ó„iñ ,&ó„i™ &ó„iG &ó„i &ó„i &ó„i1 &ó„i€ &ó„i¶ &ó„i &ó„iÁ &ó„i5 @  There is an open door here.&ó„i{ &ó„i(  _&ó„i¡ &ó„iê &ó„i` &ó„iè &ó„iM! &ó„i­# &ó„i}% &ó„i¯% &ó„iå& &ó„i) @  There is an open door here.&ó„iï+ &ó„i\,  _&ó„i;- &ó„iv. &ó„i™0 &ó„iç0 &ó„id1 &ó„ií2 &ó„i)5 &ó„ib5 &ó„ií5 &ó„iß7 &ó„i: ,&ó„iÂ: &ó„i^< &ó„iC= &ó„iƒ= &ó„iÓ= &ó„iŠ> &ó„i¶? &ó„iä? &ó„i@ &ó„iì@ &ó„iÍA &ó„iûA &ó„i-B &ó„iC &ó„iéC &ó„iD &ó„irD &ó„i@E &ó„iaF &ó„iªF &ó„iRG &ó„iÜH &ó„irJ &ó„i÷J &ó„ijK &ó„i½L &ó„iÀN &ó„iõN &ó„i¶U „&ó„iV &ó„iðV &ó„i;W &ó„i–X &ó„i"Z &ó„i›Z &ó„iïZ &ó„iì[ &ó„i¿] &ó„i"^ &ó„i¼^ &ó„i<` &ó„iÜa &ó„ib &ó„i•b &ó„iúc &ó„iãe &ó„i/f &ó„i™f &ó„iég &ó„iöh &ó„i]i &ó„i·i &ó„ih ˆ  ##......####....  ##..###...##.....  ##.### ##...#.....  #.## ##>....... &ó„iÉ º ### ##.......  ##......  ###.......  ### ####.........  #;####............82.8 (33&ó„ið w  ##.#........#..... &ó„i‘  #..######.###....  #.## #.####'##&ó„i;‘ ‚  ### #.##..#. &ó„iX‘ :#.##..#.. &ó„iÍ‘ Ø#..'..'# #.##..#.+ #.##..#.#&ó„i^“ &ó„i[— &ó„iš ] _Partly explored, unvisited transporter.*ó„i{*ó„ig{*ó„i¸{*ó„iZ¾ó0.0).#...............*ó„iþÅ] _Partly explored, unvisited transporter.-ó„i^ 3-ó„iÔ -ó„i»/ó„i'ý u/ó„i P _/ó„i1 ,/ó„i} /ó„iÄ n/ó„iv ,/ó„i[" °/ó„iJ' ,/ó„iö* B/ó„i°, /ó„iA4 /ó„iN5 /ó„i³5 /ó„i¨7 /ó„iM; ,/ó„i< /ó„i > /ó„iO@ /ó„iŒ@ /ó„iÛA /ó„iAD /ó„i3G ,/ó„iAH /ó„i…J /ó„i L /ó„iL /ó„i­M /ó„iZ ½ ##..###...##.......≈≈≈≈≈≈≈≈~≈ ##.### ##...#.......≈≈≈≈≈≈≈≈~≈ #.## ##>.............. ### ##............### ##......÷.##### ###..........## ## ### ####.............##### #.####..................### ##.#........#;.......94.8 (1/ó„i“Z —2.0) #..######.###........... #.## #.####'###'###+### ### #.##..#.......#..#... #.##..#.......#..#. #..'..'###'###'..'./ó„iê[  #.##..#.+...+.#..##.. #.##..#.#...#.#..##.. #..'##+.#._.#.'##'.../ó„i8^ /ó„i†d /ó„iGf 1ó„i¥pI1ó„iᛸ1ó„i ¢X1ó„i|¤1ó„i ¥1ó„iÕ¥1ó„izÀ¸1ó„iîÄ1ó„i(ËP ...#.......≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈..... #>............................... ##............###...  ##......÷.#####...... ##..........## ##........... .............#####..... ...............###.......# ...#.................# #.###...........#.#406 #.####'###'###+####....# #.##..#.......#..#......#.##...## #.##..#.......#..#.....#####...## #..'..'###'###'..'....## ##..## #.##..#.+...+.#..##...# #...# #.##..#.#...#.#..##..## ##..# 1ó„i™Ë·#..'##+.#._.#.'##'...# #..# ####..#.#...#.#..#...# #1ó„iåè31ó„iÍë1ó„iÀ« ¡1ó„iβ X1ó„i[Ø ú1ó„i Û 1ó„iá 1ó„i\â 1ó„i/ã 1ó„i&ä 1ó„i4æ 1ó„i§é 1ó„iêé 1ó„ië 1ó„i$í 1ó„iÊï 1ó„i ð 1ó„i×ð 1ó„iÿò 1ó„iŽõ 1ó„iêõ 1ó„iäö 1ó„iø...................##.# ..###...............#.###..........## ## ##....................## .#####............######.......###.# ##.....# ### #....................#.## ##.... ##+###........#.;..#.## #....18 ..#..#......#.##...##.# #... 1ó„iE..#..#.....#####...#### ##... ##'..'....## ##..## #... +.#..##...# #...# #.....##..## ##..# ##..'##'...# #..## #<.#..#...# #...#.. 1ó„iË{+.#..#..## ##..## #1ó„i31ó„iù 1ó„i] 3ó„in#3ó„i%(3ó„i[-3ó„i­.4ó„iþ¥4ó„i²©4ó„il¯4ó„i3±5ó„il5ó„im5ó„iHn5ó„iW{5ó„i®}5ó„i+‚B5ó„i„B5ó„is‰5ó„inŒ5ó„iúŒ5ó„iÈ5ó„i’5ó„i’5ó„i‰’5ó„iu“5ó„ik•5ó„i˜5ó„iИ5ó„i°™5ó„i]›5ó„i›5ó„i[ž5ó„i~Ÿ5ó„iÀ 5ó„i-£5ó„iŽ£5ó„ii¤5ó„i®” ##ß#..#≈≈####......## .####≈≈ ~≈≈≈≈≈≈≈≈# ~≈≈≈≈≈≈≈≈.... ......##.####......#.# #####5ó„i}®ß....## #..............#......## # ................;###......### 25.8 (7.0)...........###.# ##.......## 5ó„i¬®û...........# ### #........#### ...........#.## ##........ 5ó„iØ®ã.......#....#.## #........ .....#.##...##.# #......... ....#####...#### ##......... 5ó„i ¯...## ##..## #.........> ...# #...# #...#.....#5ó„i²5ó„i¬¸5ó„iº5ó„i4ž35ó„iÖž5ó„i­5ó„iÚ®5ó„i(´B5ó„i™·,5ó„iй5ó„iúº5ó„iw½5ó„i¯½5ó„iо5ó„iÀ5ó„iHÃ,5ó„i²Ã5ó„i­Å5ó„i¶ËX5ó„iïÌ5ó„iEÍ5ó„ikÎ5ó„iëÏ5ó„iÒÒ5ó„iŠÓ5ó„iàÔ5ó„icÖ5ó„i„Ø5ó„iÙ5ó„içÙ5ó„i‚äâ ≈..........#####...### ≈............................# ..............##.####.......## 5ó„iÑä^.........#.# #####..#### ......## #..#..###.#......## ##.#....5ó„iEå.###......### ###._...###.# ##.......## #.....# ### #...;....#######..##.33.8 (8#.## ##.............####..5ó„i€å#.## #................... #...##.# #.......... #...#### ##......... 5ó„iªå4##..## #.........>.##  #...# #...#.....###### 5ó„iÑå± ##..# ##.......## ##.. 5ó„iéû #..## #<..<..## ##.5ó„iƒò:8ó„iõI8ó„i‡8ó„iÿ&„8ó„io'8ó„i )8ó„i+8ó„i€+8ó„i•.,8ó„i'D,8ó„iF8ó„i G8ó„iÿI8ó„iEJ8ó„i—K8ó„i6M8ó„ibU„8ó„iÑU8ó„iš^n .....###.# #### #..... .....# ### #........#######..##.#.## ##.............####..#.## #................... #...##.# #................... #...#### ##.................. 8ó„i__Þ##..## #.........>.##..  #...# #...#.....######  ##..# ##;......## ##.40.8 (7  #. #<..<..## ##  #...# ##.....## #  ##..###.....## ##  #...### ##.# ##  ##.....####....#...## ##...8ó„iü_í#........#.<.####...#######.... ##...####.....## ##...........## #..### ###..## ##..........##8ó„iôb8ó„i(h8ó„iÙi9ó„iÙu9ó„iwv9ó„iw9ó„i<‹9ó„i°Ž,9ó„i…’9ó„i1”ÂThere is an open door here. _Partly explored, unvisited transporter. _ There is a stone staircase leading up here.9ó„i—9ó„iä— _9ó„i ™9ó„iî£`#.## ##.......#####.## #.................. #...##.# #........... #...####..#..## #..>.##  #...# #...#.....######  ##..##.......## ## #..## #<..<..## ## #...#9ó„ib¤### #2.8 (2#..## ##.....##  #...### ##.. ##.#.Scroll #.#....9ó„iؤ· ##..#....  ..####..# #..########..##  #####.# #.####... 9ó„i+©9ó„iô®9ó„i¢°:ó„i8àzM..# ### #.#######..###.## ##....#### ....#.#...... #...#### ##............. ##..##.........>.##......#.....######.##..# ##.......## ##.# #;..<..###...# ##.....## ##..## ##.....# ###...### ##.......###.. Scroll ## .###.###:ó„iôæ:ó„iî*3.8 (1:ó„iâñ:ó„izô³ _Partly explored, unvisited transporter. _There is a stone staircase leading up here. _<ó„i%ò <ó„i ‹4 _<ó„i ×%3<ó„i‚áL ###+#+###... .~  #.......[.. ...  <ó„iâÄ#.........#....  #.........#....  .....).......  ...........  .........# #......;.#  <ó„iœâZ #.......<.#   #######+#.#   .#   <ó„iãL# =ó„iO ,6.3 (2.5=ó„ij _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You climb upwards.  Found a whip and a leather armour. Found a stone staircase leading up. _There is a stone staircase leading down here.@ó„iÖ| Ø###+#+###... .~.......[.. .....#............)....... ...... # #>.##<.#######+# . # @ó„iކ @ó„i— P7.3 (1.0 _Aó„i=$'#.##.##.##.#...#..Aó„iÌGAó„i¢K%8Aó„iªT> _You open the door.Bó„iÆBó„iO¡ .......[.. .....#..........)....... ...... # #>.##Bó„iƒò.<.#######;#.# #.#.#Bó„i£G # Bó„i¿*##.Bó„i€Bó„iÏ5Œ9 _There is an open door here.Bó„ik } ..#.#.....)....... ........... .........# #......>.###.......<.########'#.#  ..Bó„io& Bó„iÖ& -50 _Bó„iÓ, Bó„i/ Có„ixs .....)....... ......... ......# #......>.##...<.######'# #.  ....Có„ió*.##Có„iQ™Có„i—›%1Có„i£Có„iT¦Có„i˜U.....)....... ....... ....# #......>.##.<.######'# #.  ...##...#..# ...###.2Có„iÐè Ç ...... ....# #>.##.<.######'# #.  #......##.##...## ##..###Có„i…é Có„iyï %3Có„i¬ö Dó„i+ž® # #>.##.<.######'# #. #####.#.##...;..#### ## ....#Dó„i¦Dó„i¨%4Dó„i¬Dó„i®Eó„iÎýì.# #......>.## #.......<.# #######'#.# #.#.# #.#.# #.#.# Eó„ihþÇ####.#.# #....;.# #.##...# # ##..# #.... #.#####..###Eó„iì Eó„iœ %5Eó„i Eó„i Fó„iOR] #>.##.<.######'# #.####.#.....#.### ## #....####Fó„itYFó„i\%6Fó„i|`Fó„i,bFó„iÎ×; .<.######'# #.####.##.....#.## ## #........#######. Fó„iOÜFó„iß%7Fó„i}áFó„iãGó„i(Ù######'# #.####.#.....Gó„iã(õ### ##..#..### #;.......Gó„i)>#######. Gó„i5)3### Gó„i™2Gó„i15%8Gó„iî8Gó„i³;Gó„iu­Ú#'#.# #.#.# #.#.# #.#.# ####.#.# #......# ##.##...# .# Gó„i®u# ##..#..###.#.#.##.. #### Gó„iŵGó„i¬¸%9Gó„ih¼Gó„i¿Gó„iùf@#'#.# Gó„igÆ#.#.#..##.#.#..#Gó„i3gõ#.#.#..#####.#.#..#Gó„iLgs#......#..# Gó„icg'#.##...#..# # ##..#..###.#Gó„i|g2#.#Gó„i™gW#.##.. Gó„iÍg+#### Gó„ikrGó„išw&60Gó„iO~Gó„i,‚Hó„i }#'#.# #.#.#..# #.#.#..# #.#.#..# ####.#.#..# #......#..# #.##...#..# # ##..#..###.# #.# #.# #.. #### Hó„iÂHó„i¹%1Hó„iHó„iSHó„iùE#'#.# #.#.#..# #.#.#..# #.#.#..# ####.#.#..# #......#..# #.##...#..# # ##..#..###.# #.# #.# #.. Hó„i±F)#### Hó„i"NHó„iTP%2Hó„iƒTHó„i–VHó„i1Ž a#'#.# #.#.#..# #.#.#..# #.#.#..# ####.#.#..# #......#..# #.##...#..# Hó„iŽ ¾# ##..#..###.# #.# #.# #.. #### .Hó„i• Hó„i›– %3Hó„iµ˜ Hó„iÚš Hó„i§Ö l#'#.# #.#.#..# #.#.#..# #.#.#..# ####.#.#..# #......#..# #.##...#..# ## ##..#..###.# #.# #.# #.. #### ..Hó„iÒÝ Hó„i”ß %4Hó„i«â Hó„iSå Ió„i‘x#'#.# #.#.#..# .##.#.#..# ..#.#.#..# ..####.#.#..# .##......#..# .##.##...#..# .# # ##..#..###.# #.# #.# #.. #### Ió„iÏ”Ió„i°–%5Ió„i°šIó„i‡Jó„iv(l#'#.# #.#.#..# #.# #.#.#..# #.. #.#.#..# #.. ####.#.#..# #.# #......#..# #.# #.##...#..# #.# # ##..#..###.# Jó„i¹(Ð#.# #.# #.. #### Jó„i/Jó„i³1%6Jó„iq5Jó„i€6Jó„iYá uJó„iBå BJó„i|ç Jó„i×ç Jó„iHè Jó„iðé Jó„iÆì Jó„ií Jó„i‡í Jó„iñî Jó„iññ Jó„i!ò Jó„i½ò Jó„i½ù œ ........... .........# ##.. #......>.## . #.......<.# ..#### #######'#.# ..#.. #.#Jó„iú =.##### #.#......# #.#.#..# #.....#####.#.#..# #Jó„i!ú m70.3 (4#......#..# #.Jó„iBú ²#.##...#..# #.## ##..#..###.#Jó„ihú €#.........##.##########..Jó„i‘ú "####Jó„iý Jó„i[ Jó„i} Kó„i×I JM)......... . ...# ##.>.## #... ..Kó„i.J N.......<###. #######'#.# ..#... #.####..# Kó„iRJ ‹....####.#.#...#..Kó„isJ `.# ###.##.Kó„i•J @ #.Kó„iµJ †# ##..#..###.#.Kó„iÈR Kó„iWV *1.3 (1Kó„ißY Kó„i2\ Ló„iQo»).  ... # ##.. . ......>.## #... .. .<.# #..####. '#.# ..#... #.#.#..# #.#.##### #.#.#..# #.# #.#.#..# #.;...# ####.#.#..# #.#...# #......#..# #.##### #.##...#..# #.# # ##..#..###.##...##.######### 2Mó„i«Ü `.).. ....# ##.. . #......>.## #... .. #Mó„iùÜ ý.<.# #..####.#'#.# ..#... #.#.#..# #.#.##### #.#.#..# #.#Mó„iQÝ Ë #.#.#..# #;....# ####.#.#..# #.#...# #......#..# #.##### #.##...#..# #.# # ##..#..###.# #Mó„iuÝ k...# #.######### Mó„i¡Ý p #..  ####Mó„i†å Mó„i+è %3Mó„i,ì Mó„iî Mó„iñ ÒM#.........#....)....... ##.$Mó„isñ .. . ...# ## >.## #... ..Mó„ižñ &.......<.# #..####.. #######'#.# ..#... Mó„iÂñ #.####..# Mó„iññ ƒ....#.####.#.....Mó„iò t#####.##...#..# #.#Mó„i3ò Mó„i‰ù Mó„iMû %4Mó„i¤þ Mó„iO * _Found 7 gold pieces.Nó„i¦ZÓM#.........#.... ...)....... ##.$.. .... ...##. ## .>.##.. #... .. #.......<.#...#..####.. #######'#.#..K...#... #.#####. ....#.####.#...#......#..# #.#####K   kobold (asleep)###Nó„iXaNó„ic95SandblastNó„i*hNó„ikq _You encounter a kobold. It is wielding a +0 whip.Nó„i ž[.. #.# #.........#.... ....)....... ##.$... ....# ...##. ##... >.##.. #... .. #.......<.#...#..####.. #######'#.#..K..;#... #..###.#.#####Nó„iqžF.....# ....#.####.#...#..####.##. # ##..#..###........Nó„i§§Nó„i¡¨%6Nó„i§­Nó„iȯOó„i) O  Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Só„i€SSó„iUî Your spells (cast)TypeFailure Level a - SandblastEarth1%1  b + Stone ArrowSó„i“UƒConjuration/Earth 4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitTó„i&x Tó„iÔ~#.......[.. ...alright the Digger #.........#.... ..#.#Gargoyle of Vehumet ...... #.........#.... ....Health: 24/24 ======================== .....)....... ##.$.Magic: 11/11 ======================== Tó„i€§........... ....#AC: 0Str: 12 .........##. ##... .EV: 17Int: 17 #......>.##.. #... ..SH: 0Dex: 10 #.......<.#...#..####..XL:  4 Next: 10% Place: Dungeon:3 #######'#.#..K..;#...Noise: ---------  Time: 3476.3 (0.0)#.#.#..###.#.#####-) Magic Parchment#.#.#..# #.......#Tó„iE€@Cast: Sandblast#.#.#..# #.....#.#Scroll ####.#.#..# #.#...##......#..# #.#####K   kobold (asleep)#.##...#..# #.## ##..#..###.##.........# _You open the door. _There is an open door here. Tó„i€h_Found 7 gold pieces. _You encounter a kobold. It is wielding a +0 whip.Tó„iÀ€GCasting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tó„iû€Tó„iЉž#.......[.. ...alright the Digger #.........#.... ..#.#Gargoyle of Vehumet ...... #.........#.... ....Health: 24/24 ======================== .....)....... ##.$.Tó„ioŠMagic: 11/11 ======================== ........... ....#AC: 0Str: 12 .........##. ##... .EV: 17Int: 17 #......>.##.. #... ..SH: 0Dex: 10 #.......<.#...#..####..XL:  4 Next: 10% Place: Dungeon:3 #######'#.#..K..;#...Noise: ---------  Time: 3476.3 (0.0)#.#.#..###.#.#####-) Magic Parchment#.#.#..# #.......#Cast: Sandblast#.#.#..# #.....#.#Scroll ####.#.#..# #.#...##......#..# #.#####K   Tó„i°ŠJkobold (asleep)#.##...#..# #.## ##..#..###.##.........# _You open the door. _There is an open door here. Tó„iØŠh_Found 7 gold pieces. _You encounter a kobold. It is wielding a +0 whip.Tó„i ‹GCasting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tó„iº®#.......[.. ... alright the Digger #.........#.... ..#.#  Gargoyle of Vehumet ...... #.........#.... ....  Health: 24/24 ======================== .....)....... ##.$.  Magic: 10/11 =====================--- ........... ....#  AC: 0Str: 12 .........##. ##... .  EV: 17Int: 17 #......>.##.. #... ..  SH: 0Dex: 10 #.......<.#...#..####..  XL:  4 Next: 10% Place: Dungeon:3 #######'#.#..K**;#...  Noise: ---------  Time: 3476.3 (0.0) #.#.#..###.#.#####  -) Magic Parchment #.#.#..# #Tó„il¯&[39;49m.......#  Cast: Sandblast #.#.#..# #.....#.#  Scroll  ####.#.#..# #.#...#  #......#..# #.#####  K   kobold (asleep)  #.##...#..# #.#  # ##..#..###.# #.........# _You encounter a kobold. It is wielding a +0 whip.Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)Uó„i›¯#.......[.. ... alright the Digger #.........#.... ..#.#  Gargoyle of Vehumet ...... #.........#.... ....  Health: 24/24 ======================== .....)....... ##.$.  Magic: 10/11 =====================--- ........... ....#  AC: 0Uó„iV°dStr: 12 .........##. ##... .  EV: 17Int: 17 #......>.##.. #... ..  SH: 0Dex: 10 #.......<.#...#..####..  XL:  4 Next: 10% Place: Dungeon:3 #######'#.#..)..;#...  Noise: ---------  Time: 3476.3 (0.0) #.#.#..###.#.#####  -) Magic Parchment #.#.#..# #.......#  Cast: Sandblast Uó„i…°¤#.#.#..# #.....#.#  Scroll  ####.#.#..# #.#...#  #......#..# #.#####  K   kobold (asleep) Uó„i­°@ #.##...#..# #.#  # ##..#..###.# Uó„iÖ°d#.........#Confirm with . or Enter, or press ? or * to list all spells.Uó„i±²Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineUó„i$±¸Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The blast of sand hits the kobold.  You kill the kobold!Uó„iQÁ[.. ... ..#.#  .... ) ##.$.  ....#  ##... . >.##.. #... .. <.#. #..)##;#...  #.#.#.     Uó„iÂz       #.####   #.#  # #.# Uó„i-O..Uó„iUr2=7.8 (1.5SandblastUó„iý[Uó„i¾^i  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The blast of sand hits the kobold.  Uó„i_‰You kill the kobold! _Vehumet accepts your kill.Xó„is¸Xó„iì¸Xó„iJºXó„iоXó„iú¾Xó„iÌÂXó„iÃXó„i¨ÃXó„i­ÄXó„iMÈXó„i¹ÈXó„i’ÉXó„iÁÍXó„iÇÛ,Xó„iòßW _You start resting.Xó„i¢è©S-S   adder (wandering)Xó„iÏê-81.8 (4.0Xó„iwóXó„iÓ÷D-2.8 (5Xó„i.ÿXó„iW _You encounter an adder.Zó„icRx##+#+###... .~[.. ... $P.<.#S# #.........#.... ....)....... ##.$... ....# ...##. ##...# >.##.. #....# .. #.......<.#...#.;####.. #######'#.#..)...#... Zó„i`S¹#..###.#.#####..... ....#.####.#.....####.##. # ##..#..###Zó„i.XU.SZó„i•_Zó„ixb*3.8 (1Zó„iõhZó„i lO _Found 13 gold pieces. Found a stone staircase leading up.\ó„iÊïî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ó„iòÇ]ó„iÛÊ]ó„i¯Ð]ó„i“Ò´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^ó„i?Â##+#+###.....~ ~.#.##[...... $P.<.... ..#.## #.........#.... ..S..)....... .##.$.... .^ó„i§Â  ...##. ## >.##.. #.;..# .. #^ó„iûÂ{.......<.#...#..####.. #######'#.#..)...#... #..###.#.#####.^ó„i&Ä. #.#.#....#.####.#^ó„iMÃ(.....####.##.^ó„iÄ ^ó„izÆQ.S^ó„i}Ï^ó„i’Ñ71===^ó„iÐÑ94Sandblast _^ó„iÙ^ó„iCÛ^ó„iù ’  Casting: Sandblast (safe; 1% risk of failure)  ^ó„ii! \Confirm with . or Enter, or press ? or * to list all spells._ó„i28B  alright the Digger ###+#+###.....~ ~.#.##  Gargoyle of Vehumet ...... #.......[...... $P.<.  Health: 24/24 ======================== #.........#.... ..#.##  Magic: 10/11 =====================--- #.........#.... .....  AC: 0Str: 12 .....)....... .##.$S.  EV: 17_ó„iÀ8QInt: 17 ........... ...*#  SH: 0Dex: 10 .........##. ##.*.# .  XL:  4 Next: 12% Place: Dungeon:3 #......>.##.. #.;..# ..  Noise: ---------  Time: 3484.8 (0.0) _ó„i9o#.......<.#...#..####..  -) Magic Parchment #######'#.#..)...#...  Cast: Sandblast _ó„i69¸#.#.#..###.#.#####  Scroll  _ó„i]9Q#.#.#..# #.......#  _ó„iŽ9ò#.#.#..# #.....#.#  S   adder (wandering)  ####.#.#..# #.#...#  #......#..# #.##### _ó„i°9 #.##...#..# #.# _ó„iÙ9_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  _ó„i(:UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 72% to hit)`ó„iëƒ alright the Digger ###+#+###.....~ ~.#.##Gargoyle of Vehumet ...... #.......[...... $P.<.Health: 24/24 ======================== #.........#.... ..#.##Magic: 10/11 =====================--- #.........#.... ...#.AC: 0`ó„i~„ ‰Str: 12 .....)....... .##.$#.EV: 17Int: 17 ........... ...##SH: 0Dex: 10 .........##. ##.#.# .XL:  4 Next: 12% Place: Dungeon:3 #......>.##.. #.;..# ..Noise: ---------  Time: 3484.8 (0.0) #.......<.#...#..####..-) Magic Parchment #######'#.#..)...#...Cast: Sandblast#.#.#..###.#.#####Scroll #.#.#..# #.......##.#.#..# #.....#.#S   adder (wandering)`ó„i¿„ £####.#.#..# #.#...##......#..# #.######.##...#..# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  `ó„iü„ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`ó„iw… OAim: an adder (wandering, hasn't noticed you, 72% to hit)`ó„i4 U.S`ó„iT #.`ó„i 1S`ó„i¨ c.S`ó„i 4=6.3 (1.5`ó„iÝ `ó„i8 S  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 72% to hit) _The blast of sand misses the adder.aó„iêm î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bó„icÔ  alright the Digger ###+#+###.....~ ~.#.##  Gargoyle of Vehumet ...... #.......[...... $P.<.  Health: 24/24 ======================== #.........#.... ..#.##  Magic: 9/11===================----- #.........#.... .....  AC: 0Str: 12 .....)....... .##.$..  EV: 17Int: 17 ........... ....#  SH: 0Dex: 10 .........##. ##.S.# .  XL:  4 Next: 12% Place: Dungeon:3 #......>.##.. #.;..# ..  Noise: =--------  Time: 3486.3 (0.0) #.......<.#...#..####..  -) ó„i&Õ¸9mMagic Parchment #######'#.#..)...#...  Cast: Sandblast #.#.#..###.#.#####  Scroll  #.#.#..# #.......#  #.#.#..# #.....#.#  S   adder  ####.#.#..# #.#...#  #......#..# #.#####  #.##...#..# #.# _The blast of sand misses the adder.Casting: Sandblast (safe; 1% risk of failure)  bó„i±Õ6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)bó„i«¬alright the Digger ###+#+###.....~ ~.#.##Gargoyle of Vehumet ...... #.......[...... $P.<.Health: 24/24 ======================== #.........#.... ..#.##Magic: 9/11===================----- #.........#.... ...#.AC: 0Str: 12 .....)....... .##.$#.EV: 17Int: 17 ........... ...##SH: 0Dex: 10 .........##. ##.#.# .XL:  4 Next: 12% Place: Dungeon:3 #......>.##.. #.;..# ..Noise: =----bó„iÁ­¢----  Time: 3486.3 (0.0) #.......<.#...#..####..-) Magic Parchment #######'#.#..)...#...Cast: Sandblast#.#.#..###.#.#####Scroll #.#.#..# #.......##.#.#..# #.....#.#S   adder####.#.#..# #.#...##......#..# #.######.##...#..# #.# _The blast of sand misses the adder.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)bó„iø; Â...S0----7.8 (1.5bó„iB@ bó„iiC I  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (72% to hit) _The blast of sand misses the adder. The adder bites you. x2có„i#…î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.có„iÔ½  alright the Digger ###+#+###.....~ ~.#.##  Gargoyle of Vehumet ...... #.......[...... $P.<.  Health: 20/24 ====================---- #.........#.... ..#.##  Magic: 8/11=================------- #.........#.... .....  AC: 0Str: 12 .....)....... .##.$..  EV: 17Int: 17 ........... ....#  SH: 0Dex: 10 .........##. ##.S.# .  XL:  4 Next: 12% Place: Dungeon:3 #......>.##.. #.;..# ..  Noise: =--------  Time: 3487.8 (0.0) #.......<.#...#..####..  -) ó„i¾9mMagic Parchment #######'#.#..)...#...  Cast: Sandblast #.#.#..###.#.#####  Scroll  #.#.#..# #.......#  #.#.#..# #.....#.#  S   adder  ####.#.#..# #.#...#  #......#..# #.#####  #.##...#..# #.# _The blast of sand misses the adder. The adder bites you. x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)dó„i‰âIalright the Digger ###+#+###.....~ ~.#.##Gargoyle of Vehumet ...... #.......[...... $P.<.Health: 20/24 ====================---- #.........#.... ..#.##Magic: 8/11dó„iPãí=================------- #.........#.... .....AC: 0Str: 12 .....)....... .##.$..EV: 17Int: 17 ........... ....#SH: 0Dex: 10 .........##. ##.S.# .XL:  4 Next: 12% Place: Dungeon:3 #......>.##.. #.;..# ..Noise: =--------  Time: 3487.8 (0.0) dó„iÇãç#.......<.#...#..####..-) Magic Parchment #######'#.#..)...#...Cast: Sandblast#.#.#..###.#.#####Scroll #.#.#..# #.......##.#.#..# #.....#.#dó„i9äÈS   adder####.#.#..# #.#...#dó„i„äà#......#..# #.######.##...#..# #.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  dó„i§ä“Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)  The blast of sand hits the adder!dó„ixq®MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (72% to hit)  The blast of sand hits the adder!  The adder is severely wounded.dó„i¸sf16----9.3 (1.5dó„iÙydó„iŽ|` _The adder bites you. The adder misses you.eó„iùùî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eó„i&Ö ;  alright the Digger ###+#+###.....~ ~.#.##  Gargoyle of Vehumet ...... #.......[...... $P.<.  Health: 16/24 ================-------- #.........#.... ..#.##  Magic: 7/11===============--------- #.........#.... .....  AC: 0eó„i~Ö ÐStr: 12 .....)....... .##.$..  EV: 17Int: 17 ........... ....#  SH: 0eó„ié× Dex: 10 .........##. ##.S.# .  XL:  4 Next: 12% Place: Dungeon:3 #......>.##.. #.;..# ..  Noise: =--------  Time: 3489.3 (0.0) #.......<.#...#..####..  -) Magic Parchment #######'#.#..)...#...  Cast: Sandblast #.#.#..###.#.#####  Scroll  #.#.#..# #.......#  #.#.#..# #.....#.#  S   adder  ####.#.#..# #.#...#  #......#..# #.#####  #.##...#..# #.# _The adder bites you. The adder misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (eó„iªØ :severely wounded, 72% to hit)fó„i«9  alright the Digger ###+#+###.....~ ~.#.##  Gargoyle of Vehumet ...... #.......[...... $P.<.  Health: 16/24 ================-------- #.........#.... ..#.##  Magic: 7/11===============--------- #.........#.... .....  AC: 0Str: 12 .....)....... .##.$..  EV: 17fó„i§«þInt: 17 ........... ....#  SH: 0Dex: 10 .........##. ##.†.# .  XL:  4 Next: 12% Place: Dungeon:3 #......>.##.. #.;..# ..  Noise: =--------  Time: 3489.3 (0.0) #.......<.#...#..####..  -) Magic Parchment fó„i,¬†#######'#.#..)...#...  Cast: Sandblast #.#.#..###.#.#####  Scroll  #.#.#..# #.......#  #.#.#..# #.....#.#  S   adder  ####.#.#..# #.#...# fó„iU¬E #......#..# #.#####  #.##...#..# #.#fó„i{¬ÄConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  fó„iŸ¬®Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 72% to hit)  fó„iìbThe blast of sand hits the adder!  You kill the adder!fó„i<³Z....~ ~.#.## [...... $P.<. ... ..#.##  ..... )  fó„iµ³A ....#   . >.##..  .. <  fó„iæ³C #.#.#. fó„i´j #.#.#..# fó„i?´s #.#.#..# #.. fó„id´]  #.# fó„i†´]  #.# fó„i²´  fó„iv?fó„i¹E¢7=2790.8 (1.5Sandblastfó„i”Lfó„i\O‡  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 72% to hit)  The blast of sand hits the adder!  fó„iÞOˆYou kill the adder! _Vehumet accepts your kill.gó„iu gó„ià gó„i÷ gó„iª gó„i gó„iâ gó„iÊ gó„iž N8==gó„ië gó„i³ gó„i gó„i“ gó„ig$ gó„iè$ k18==gó„ig& gó„iy* gó„iÄ* gó„iõ+ gó„iS0 gó„i˜0 $==gó„iÃ0 gó„iL2 gó„i…6 ,gó„ið7 gó„iŒ; gó„iÙ; gó„i< a9==gó„i¦= gó„i•A gó„iîA gó„ihC gó„iH gó„igH L9==gó„idJ gó„i­Y gó„i(Z gó„il\ gó„iNa O=gó„ic gó„iÔf gó„i7g L20=gó„iËh gó„i¬l gó„i*m :==gó„iÕn gó„i—s gó„iðs gó„i™u gó„iPy gó„i¢y gó„i{ gó„iç~ gó„iZ h1==gó„iÿ€ gó„iã„ gó„i$… gó„i¼† gó„iýŠ gó„iK‹ P10/11==gó„i¶Œ gó„iš gó„iê gó„i$’ gó„i#– gó„ig– #2gó„i– E==gó„i9˜ gó„iù› gó„iUœ gó„i¹ gó„ir¡ gó„iÉ¡ :==gó„i¾£ gó„i÷¦ gó„iC§ gó„iƨ gó„i7­ gó„iÇ® h3==gó„iµ± gó„i´ gó„ix´ gó„i)¶ gó„i»¹ n _You start resting.Magic restored.gó„iE &-gó„ivÌ 1516.8 (26.0)gó„ifÏ j1===-7.8 (27 _gó„iêÕ gó„i3Ø hó„i+K hó„i L hó„iN hó„iKU hó„iQY ,hó„iÙ[ I _You start resting.hó„i\ "HP restored.hó„iI hó„i™ 18.8 (1.0)hó„ioœ |4==9.8 (2 _hó„i§ hó„ie© jó„i¥öjó„imø»A withered plant. A plant whose life has been drained away, but with its physical form still intact. It looks like it died many years ago. jó„iÀøàIf struck, it will die soon after. Max HP: ~200 Will: ∞AC: noneEV: none  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: .jó„iëøÅClass: Plant Size: Small Int: Mindless You have about 98% to hit with your parchments. It is immune to torment and blinding; and resistant to drowning. jó„iùIt cannot move.uó„i¥ uó„iÿ  alright the Digger ###+#+###.....~ ~.#.##Gargoyle of Vehumet ...... #.......[...... $P.<.Health: 24/24 ======================== #.........#.... ..#.##Magic: 11/11 ======================== #.........#.... .....AC: 0Str: 12 .....)....... .##.$..EV: 17Int: 17 ........... ....#SH: 0Dex: 10 uó„i .........##. ##.†.# .XL:  4 Next: 27% Place: Dungeon:3 #......>.##.. #.;..# ..Noise: ---------  Time: 3519.8 (2.0) #.......<.#...#..####..-) Magic Parchment #######'#.#..)...#...Cast: Sandblast#.#.#..###.#.#####Scroll #.#.#..# #.......##.#.#..# #.....#.#####.#.#..# #.#...##......#..# #.#####uó„i{ O#.##...#..# #.#You kill the adder! _Vehumet accepts your kill. _You start resting. _Magic restored. _You start resting. _HP restored.uó„ií' uó„ie* uó„iM< wó„i\9M wó„i¦à.... .§..# ##+#+###.....~ ~.#.##.[...... $P.<..wó„iÍã#.... ..#.## #.........#.... .....#wó„iòÛ).........##.$.............# .wó„i—..##. ##;†.# wó„i? >.##.. #....# .. #.......<.#...#..####.. wó„idÁ#######'#.#..)...#... #.#.#..###.#.#####wó„iŠ2#.##.#wó„iwó„ip$+20.8 (1wó„iJ+wó„ia-wó„iМ âM §§§  .... .§..# wó„iy 6##+#+###.....~ ~.#.##.[...... $P.<...#.... ..#.# #.........#.... .....#)##.$...#.......;..# ...##...##.†.# wó„i² ¶>.##.. #....# .. #wó„ià ï.......<.#...#..####.. #######'#.#..)...#...#.#wó„iƒ¦ K.§wó„iÒ© %1wó„iå° wó„i>² xó„iÏú..§ §§§§. # ....§§ ~.§.§# #+#+###.....~ ~~.#.##. .[......P.$P.<.. .#.....#..#.## .#.... ......# ).##.$...# # ##...##.†.# . ......>.##.. #....# .. .<.#...#..####.. '#.#..)...#...#.#.#..###.##.#.#..# xó„iûÅ#..#.#.#..# #.. xó„iê Æ§§ §~~~..§2xó„iFxó„iåyó„i\xÙ.§§§§~~~. # .....§§~.§..# # +#+###....§~~~~.#.##. [......P.$P.<.. #.....#..#.## #...........# ).##.$...# # ##...##.†.# . >.##.. #....# .. <.#...#..####.. #.#.#..#.#.#..# #.#.#.#..# #. yó„i냚.~§.§~§.yó„i­‡%3yó„iDyó„iY‘zó„imîÚM .§.§.Z§§  ..~§§~~~. #  ...§.~~~.§..# # zó„iýî#+#+###...§.~~~~.#.##.[......P.$P.<......#..#.#.....#........).........##.;...#..........##.Z...zó„i?ïò..##...##.†.# ...>.##.. #....# .. . ......<.#...#..####..zó„i¾ï,Z   adder zombie (dormant).Z   clockroach zombie (dormant)..# #.zó„ip§§§§§~~§§§..zó„i:94Sandblastzó„iz zó„ië o _You encounter an adder zombie and a clockroach zombie.zó„iìQ _You see here 7 gold pieces.{ó„i¬Õ î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ó„iê'¾  alright the Digger §§§§§Z§§ Gargoyle of Vehumet ...... ..~§~~§§§ #  Health: 24/24 ======================== .....~~~.§..# #  Magic: 10/11 =====================--- #+#+###.....~~~~.#.##.  AC: 0Str: 12 ......[......P.$P.<..  EV: 17Int: 17 ó„i²(÷........#.....#..#.##  SH: 0Dex: 10 ........#...........#  XL:  4 Next: 27% Place: Dungeon:3 ...).........##.;**.#  Noise: ---------  Time: 3524.8 (0.0) .................##*Z...  -) Magic Parchment .......##...##.†.# ...  Cast: Sandblast .....>.##.. #....# .. .  Scroll ......<.#...#..####.. #####'#.#..)...#...ó„i±)‚ Z   adder zombie (dormant)  #.#.#..###.#.#####  Z   clockroach zombie (dormant)  #.#.#..# #.......#  #.#.#..# #.....#.# _You see here 7 gold pieces.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit)‚ó„i Šalright the Digger§§§§§Z§§Gargoyle of Vehumet ........~§~~§§§ #Health: 24/24 ========================.....~~~.§..# #Magic: 10/11 =====================--- #+#+###.....~~~~.#.##.AC: 0Str: 12 ......[......P.$P.<..EV: 17Int: 17 ........#.....#..#.##SH: 0Dex: 10 ........#...........#XL:  4 Next: 27% Place: Dungeon:3 ...).........##.;##.#Noise: ---------  Time: 3524.8 (0.0) .................###Z‚ó„i£‹[m...-) Magic Parchment .......##...##.†.# ...Cast: Sandblast .....>.##.. #....# .. .Scroll ......<.#...#..####.. #####'#.#..)...#...Z   adder zombie#.#.#..###.#.#####Z   clockroach zombie (dormant)#.#.#..# #.......##.#.#..# #.....#.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit)  The blast of sand hits the adder zombie!‚ó„i‹¤Z..§~~~~§§...‚ó„iÙ4=6.3 (1.5‚ó„iˆ‚ó„i% ýonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (dormant, 100% to hit)  The blast of sand hits the adder zombie! _The adder zombie is heavily damaged.„ó„i:½î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†ó„i”„  alright the Digger §.§~§Z§§ Gargoyle of Vehumet ...... ..~~~~§§. #  Health: 24/24 ======================== .....~~~.§..# #  Magic: 9/11===================----- #+#+###.....~~~~.#.##.  AC: 0Str: 12 ......[......P.$P.<..  EV: 17Int: 17 ........#.....#..#.##  SH: 0Dex: 10 ........#...........#  XL:  4 Next: 27% Place: Dungeon:3 ...).........##.;**.#  Noise: =--------  Time: 3526.3 (0.0) [4†ó„i…Ž0m.................##Z....  -) Magic Parchment .......##...##.†.# ...  Cast: Sandblast .....>.##.. #....# .. .  Scroll ......<.#...#..####.. #####'#.#..)...#... Z   adder zombie  #.#.#..###.#.#####  Z   clockroach zombie (dormant)  #.#.#..# #.......#  #.#.#..# #.....#.# _The adder zombie is heavily damaged.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (heavily damaged, 83% to hit)†ó„i)²   alright the Digger §.§~§Z§§ Gargoyle of Vehumet ...... ..~~~~§§. #  Health: 24/24 ======================== .....~~~.§..# #  Magic: 9/11===================----- #+#+###.....~~~~.#.##.  AC: 0Str: 12 ......[......P.$P.<..  EV: 17Int: 17 ........#.....#..#.##  SH: 0Dex: 10 ........#...........#  XL:  4 Next: 27% Place: Dungeon:3 ...).........##.;...#  Noise: =--------  Time: 3526.3 (0.0) ............[37†ó„i¢½ m.....##.....  -) Magic Parchment .......##...##.†.# ...  Cast: Sandblast .....>.##.. #....# .. .  Scroll ......<.#...#..####.. #####'#.#..)...#... Z   adder zombie  #.#.#..###.#.#####  Z   clockroach zombie (dormant)  #.#.#..# #.......#  #.#.#..# #.....#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (heavily damaged, 83% to hit)  The blast of sand hits the adder zombie!  You destroy the adder zombie! §.§~§Z§§ ..~~~~§§. #  .....~~~.§..# # .... †ó„iêÁ t [..... ... ... )##.# ...... ... ... >.##..  .. . <)...#...Z   clockroach zombie (dormant)  ###.   #.   †ó„i@...~§Z..§§~§§§....317.8 (1.5Sandblast†ó„iF†ó„irI;MAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an adder zombie (heavily damaged, 83% to hit)  The blast of sand hits the adder zombie!  You destroy the adder zombie! _Vehumet accepts your kill.ˆó„iéeN ...~§Z..ˆó„iHf ..~~§§~§. #.....~§§§...# # #+#+###.....~~~~.#.##. ......[......P.$P.<.. ..#.....#..#.##..........).........##.$.............;##.....##...##.†.# ...>.##.. #....# .. ..<.#...#..####.. #####'#.#..)...#......# #.####.#.#..# #.#...#ˆó„i2qX§§§~~§ˆó„iDv3-80ˆó„i×}ˆó„i„‰ó„i?€ ‰ó„iù“ ‰ó„i²• ‰ó„i¾› ‰ó„iE¡ ,‰ó„i–¤ W _You start resting.‰ó„iÁ §§§.l-Sandblastl   frilled lizard (wandering)‰ó„iëÓ e9~~~..‰ó„iÝø  30.8 (2 _You encounter a frilled lizard.Œó„i1Lî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Œó„iÝE Ò ...~§Z.. alright the Digger ..~§~§§§. #  Gargoyle of Vehumet ...... .....~~~....# #  Health: 24/24 ======================== #+#+###.....~~~~.#.##.  Magic: 8/11=================------- ......[......P.$P.<l.  AC: 0Str: 12 ........#.....#..#*##  EV: 17Int: 17 ........#........*..#  SH: 0Dex: 10 Œó„iF v...).........##.$*..#  XL:  4 Next: 31% Place: Dungeon:3 ................;##.....  Noise: ---------  Time: 3530.8 (0.0) .......##...##.†.# ...  -) Magic Parchment .....>.##.. #....# .. .  Cast: Sandblast ......<.#...#..####..  Scroll #####'#.#..)...#...  #.#.#..###.#.#####  l   frilled lizard (wandering)  #.#.#..# #.......#  #.#.#..# #.....#.#  ####.#.#..# #.#...# _You encounter a frilled lizard.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Œó„i0G ™Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 72% to hit)ó„iC; ...~§Z.. alright the Digger ..~§~§§§. #  Gargoyle of Vehumet ...... .....~~~....# #  Health: 24/24 ======================== #+#+###.....~~~~.#.##.  Magic: 8/11=================------- ......[......P.$P.<†.  AC: 0Str: 12 ........#.....#..#.##  EV: 17Int: 17 ........#...........#  SH: 0Dex: 10 ...).........##.$...#  XL:  4 Next: 31% Place: Dungeon:3 ................;##.....  Noise: ---------  Time: 3530.8 (0.0) .......##...##ó„iè;9[37m.†.# ...  -) Magic Parchment .....>.##.. #....# .. .  Cast: Sandblast ......<.#...#..####..  Scroll #####'#.#..)...#...  #.#.#..###.#.#####  l   frilled lizard (wandering)  #.#.#..# #.......#  #.#.#..# #.....#.#  ####.#.#..# #.#...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 72% to hit)  The blast of sand hits the frilled lizard!  You kill the frilled lizard!ó„i`E  ..~§~§§§. #  .....~~~....# # ...~~~~.#.##. [..... .### .#..# ).........##.$#..# ... ... ... >.##..  .. . < )  .###.  #.#.#..# #      ó„iΉ~§§§~§§§§§...ó„i"Ôr2=2.3 (1.5Sandblastó„i;Ûó„i­àß  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ó„iÿà0Aim: a frilled lizard (wandering, hasn't noticed you, 72% to hit)  The blast of sand hits the frilled lizard!  You kill the frilled lizard! _Vehumet accepts your kill.ó„iNv«9==ó„i¹yó„iÿ|,ó„i$~ó„i®‚ó„i‰Xó„iOŠó„i’ŽP==ó„i ó„iØ“,ó„iS•ó„i5™ó„iq™ó„iŸBó„i“ ó„ib¤ó„iœ¤P10/11==ó„iT¦ó„i~ªó„iµªó„i ¬ó„iدó„i°ó„iʱó„i€µó„i¶µó„i‹·ó„i»ó„iY»:==ó„i½ó„iöÀ,ó„i¯Âó„i‘Æó„iÒÆó„ivÏó„iÕÓ,ó„i_Õó„i“Ùó„iÜÙó„iÊÜó„iÖàn _You start resting.Magic restored.ó„i6~~~..§~-ó„i~û”§~§~§~~.49.3 (17.0)ó„i¢k1===-50.3 (18 _ó„iIó„i÷ ’ó„iIžsM §.§§§Z.§  .§~§~§~~. #  .....~~~....# # #+#+###.....~~~~.#.##.’ó„iÍž[......P.$P.<†.....#..#.#.....#........).........##.;...# ..........##.......##...##.†.# ...’ó„iŸ>.##.. #....# .. . ......<.#...#..####..Z   clockroach zombie (dormant)...# #.’ó„i³ªy...~§~§§’ó„ià¶01.0)’ó„iý¾’ó„i±ÂQ _You see here 7 gold pieces.–ó„iA .....§§Z.§...~~§~§~. # .....~§~....# ##+#+###.....~~~~.#.##.#.[......P.$P.<†..#.....#..#.##.#.#.).##;$...#.##......##...##.†.# ....>.##.. #....# .. . .<.#...#..####..#'#.#..)...#...  #.#.#..###.#.#####  #.#.#..#–ó„iÊA Á #.......#  #.#.#..# #.....#.#–ó„i O G§~–ó„i S ,2 _–ó„ixi ˜ó„i\ö î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.™ó„i¶„ ™ó„iï‡ ™ó„i‘ ™ó„i´‘ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)šó„iê… K ... .§ §..#...§§§Z.§.  ...~~§~§~..#  .....~~~....# # ##+#+###.....~~~~.#.##.#[......P.$P.<†.#..#.#.....#......;.)##.$...# ..........##...šó„i¹† †..##...##.†.# ...>.##.. #....# .... .......<.#...#..####.. ######'#.#..)...#...###.#.####.šó„i÷’ ×§P§§.§§.~.Z..~~~šó„iî– ,3 _šó„i㟠šó„i¢ ›ó„iƒÆ ’  Casting: Sandblast (safe; 1% risk of failure)  ›ó„iúÐ \Confirm with . or Enter, or press ? or * to list all spells.œó„i{¨œó„icµ3œó„iq»æ  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ó„i™í...§§§§....§P§§.§..#§§.~.Z. ...~~~~~~..#  .....~~~....# ##+#+###.....~~~~.#.##.#[......P.$P.<†.r.#.....#;.#.##.....#........)..##.$...# ..........##...##...##.†.# ..>.##.. #....# .... .......<.#...#..####.. .r   rat (asleep) ######'#.#..)...[ó„i»îž34m#...##.#.####§Zó„igðÒ§§§§§.§..§.~§§Zó„iGòU===4Sandblastó„iÂonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter a rat.žó„i»K  žó„ióKÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.žó„i$˜   alright the Digger ..§§§§§....#  Gargoyle of Vehumet ...... ...§P§§§...#  Health: 24/24 ======================== ...§.~§§...#  Magic: 10/11 =====================--- .§.~~~~Z~..#  AC: 0Str: 12 .....~~~*...# #  EV: 17Int: 17 ##+#+###.....~~~*.#.##.#  SH: 0Dex: 10 .......[......P.*P.<†.r.  XL:  4 Next: 32% Place: Dungeon:3 .........#.....#;.#.##  Noise: ---------  Time: 3554.3 (žó„iؘ ~0.0) .........#...........#  -) Magic Parchment ....).........##.$...#  Cast: Sandblast ..................##.....  Scroll ........##...##.†.# .... ......>.##.. #....# ....  Z   clockroach zombie .......<.#...#..####.. .  r   rat (asleep) ######'#.#..)...#...  #.#.#..###.#.##### _You encounter a rat.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach zombie (94% to hit)Ÿó„iæCalright the Digger..§§§§§....#Gargoyle of Vehumet .........§P§§§...#Health: 24/24 ========================...§.~§§...#Magic: 10/11 =====================---.§.~~~~Z~..#AC: 0Str: 12.....~~~#...# #EV: 17Int: 17 ##+#+###.....~~~#.#.##.#SH: 0Dex: 10 .......[......P.#P.<†.r.XL:  4 Next: 32% Place: Dungeon:3 .........#.....#;.#.##Noise: ---------  Time: 3554.3 (0.0) ....Ÿó„iµDY.....#...........#-) Magic Parchment ....).........##.$...#Cast: Sandblast ..................##.....Scroll ........##...##.†.# .... ......>.##.. #....# ....Z   clockroach zombie .......<.#...#..####.. .r   rat (asleep) ######'#.#..)...#...#.#.#..###.#.#####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach zombie (94% to hit)  The blast of sand hits the clockroach zombie.Ÿó„i‘ÎÁ.§§.§.§§..~§§Ÿó„iÏ_.~$Ÿó„iÑ4=5.8 (1.5Ÿó„itÚŸó„igÜponfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a clockroach zombie (94% to hit)  Ÿó„iŸÜ”The blast of sand hits the clockroach zombie. _The clockroach zombie is moderately damaged.¢ó„i  ¢ó„iZÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¤ó„i½  alright the Digger ..§§§.§§...#  Gargoyle of Vehumet ...... ...§P.§....#  Health: 24/24 ======================== ...§§§§§...#  Magic: 9/11===================----- ...~§§~Z~..#  AC: 0Str: 12 .....~~~*...# #  EV: 17Int: 17 ##+#+###.....~~~*.#.##.#  SH: 0Dex: 10 .......[......P.*P.<†.r.  XL:  4 Next: 32% Place: Dungeon:3 .........#.....#;.#.##  Noise: =--------  [33¤ó„iÛ¾þmTime: 3555.8 (0.0) .........#...........#  -) Magic Parchment ....).........##.$...#  Cast: Sandblast ..................##.....  Scroll ........##...##.†.# .... ......>.##.. #....# ....  Z   clockroach zombie .......<.#...#..####.. .  r   rat (asleep) ######'#.#..)...#...  #.#.#..###.#.##### _The clockroach zombie is moderately damaged.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach zombie (moderately damaged, 94% to hit)¥ó„idy  alright the Digger ..§§§.§§...#  Gargoyle of Vehumet ...... ...§P.§....#  Health: 24/24 ======================== ...§§§§§...#  Magic: 9/11===================----- ...~§§~~~..#  AC: 0Str: 12 .....~~~....# #  EV: 17Int: 17 ##+#+###.....~~~~.#.##.#  SH: 0¥ó„izZDex: 10 .......[......P.$P.<†.r.  XL:  4 Next: 32% Place: Dungeon:3 .........#.....#;.#.##  Noise: =--------  Time: 3555.8 (0.0) .........#...........#  -) Magic Parchment ....).........##.$...#  Cast: Sandblast ¥ó„i {ß..................##.....  Scroll ........##...##.†.# .... ......>.##.. #....# ....  Z   clockroach zombie .......<.#...#..####.. .  r   rat (asleep) ######'#.#..)...#...  #.#.#..###.#.##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach zombie (moderately damaged, 94% to hit)  The blast of sand hits the clockroach zombie!  You destroy the clockroach zombie!¥ó„i¶– ..§§§.§§...#  ...§P.§....#  ...§§§§§...#  ...  .....~~~#...# # ¥ó„i'‚ÿ....~~~#.#.##.# [......P.#P.<†.r.  #..# ).......# ....... #..¥ó„iW‚ ...¥ó„i‚>.##.. #....# .... r   rat (asleep)<.#...#..####.. .)...¥ó„iä‚! ¥ó„i6¶..§§§...§P§§§§§§§§§§§§.~$¥ó„i“k437.3 (1.5Sandblast¥ó„iA¥ó„iý$IMAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a clockroach zombie (moderately damaged, 94% to hit)  The blast of sand hits the clockroach zombie!  You destroy the clockroach zombie! _Vehumet accepts your kill.§ó„iI8I #.....§§§.§§...§P§§§.§§§..# ..§§§§~~~..#  ....# # ##+#+###.....~~~~.#.##.#[......P.;P.<†.r.#..#.##.#.....#...........#)§ó„iË8?##.$...# ..........##......##...##.†.# ..>.##.. #....# .... .......<.#...#..####..P. ######'#.#..)...#...¨ó„i• ..#....§§.§§.....§P§§§§§.§.§§§§.§§§¨ó„iä3-80¨ó„iá¨ó„ià ¨ó„i6D_You see here 13 gold pieces.ªó„iWªî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ªó„iùg ªó„i¶l 7-ªó„ièt ªó„i y ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¬ó„i_£x..#......§§.§§...#...§P§§§§§..§.§§§§...§§§§~§§..#....§~~~....# # ##+#+###.....~~~~.#.##.# .......[......P.$P.<†.r...#.....#;.#.##.#......# ).........##.$...#.....##.....¬ó„i&¤½##...##.†.# ....>.##.. #....# ..<.#...#..####..P ######'#.#..)...#... #.#.#..###.#.#####¬ó„ig°´§..§§§§..§~§¬ó„iN´,9 _¬ó„iñ¼¬ó„i¾¾­ó„i^— Ø .§§§§§...#..§P§§§§§§§§§.§...#.§~§~§§....§§~~....# # ##+#+###.....~~~~.#.##. .......[......P.$P.<†.r...#.....#..#.##.##......;....# ).........##.$.......##.....##...##.†.# .>.##.. #....# ..#...#.###.#.#.#..# #.......#­ó„ieœ Ì.§...§§.§.~§§~§~~§§§§§­ó„i^  &60­ó„i±§ ­ó„ië© ®ó„i˜zþM #......§§§§§§§.§§P§§§§..#...§§.§. .§§~§§~§~..#  .....~§§§...# ##+#+###.....~~§§.#.##.#[......P.$P.<†.r.®ó„içzŠ#.....#;.#.##.#.....#........)..##.$...# ..........##. ®ó„i/‡ä........##...##.†.# .....#..r   rat (asleep)#...#.###.®ó„iˆ—..§§§..~~§®ó„iˆ%1®ó„iîž®ó„iÊ¡¯ó„ivéª.. #.....§§§§§§§..§P§§§§§§.§§.§.§.# ...~~§~§~..#  ..# # ¯ó„iºé´##+#+###.....~§§§.#.##.#[......P.;P.<†.r.¯ó„iäé#..#.##.#.....#...........#)¯ó„i êý##.$...# ..........##....¯ó„i.ê£..##...##.†.# ..¯ó„iOêÁ>.##.. #....# .... ¯ó„ioêÞ.......<.#...#..####..P. ######'#.#..)...#...¯ó„iÉöv........§§.§...~~§§§§¯ó„i÷C.~§§§§~§¯ó„iX10/11==2¯ó„ié¯ó„i@R _You see here 13 gold pieces.±ó„iw .........§.§§§§....~~~~~~.~§~~.....±ó„iÉ ±ó„i[%%3±ó„i†-±ó„is0? _You now have 150 gold pieces (gained 13).±ó„iðy ..#....§§§§§§..#...§P§§§.§.§§§§§§...~§~~~~..#.....~§~§§..# # ##+#+###.....~~§~.#.##.# .......[......P§.P.<†.r...#.....#;.#.##.#......# ).........##.$...#.....##.....##...##.†.# ....>.##.. #....# ..<.#...#..####..P ######'#.#..)...#... #.#.#..###.#.#####..§..±ó„i­z u§P§§§§..§§§§§§§§~§~....~~~§..........P.§4²ó„i†¾4 ²ó„i°¾….§§§§§§§.#...§P§§§§...§§#.§§~§~~²ó„iɾ/.....~~~§...# # ##+#+###.....~~§~.#.##. ²ó„iâ¾….......[......P.§P.<†.r...#....§#§.#.##.#²ó„iú¾ß#......;....# ).........##.$²ó„i¿l.......##.....²ó„i+¿U##...##.†.# .>.##.. #....# ..#...#.²ó„iC¿„###.#.#.#..# #.......#²ó„iQÉ/.§²ó„ilÉ@§§..§§§§§§²ó„iƒÉJ§~§§~.²ó„iœÉ#~~.²ó„iÉÉ>.#.²ó„i+Î%5²ó„i»Ô²ó„i&ײó„iêg §§P§§§§§§....§§§§§§.#..§§§~§§..#.....~~~....# # ##+#+###.....~~~~.#.##.# ²ó„irê‘.......[......P..P.<†.r...#.....#..#.##.#......# ).........##;$.....##.....²ó„i“êd##...##.†.# ...>.##.. #....# ...²ó„i±ê‚#.#.#.#..# #.....#.#²ó„iõº§.§§.§§§.~§§§§§§§§§²ó„i$ùB==6²ó„i²ó„iÅ&³ó„iæÛ¶..§§P§§§§§§# ..§.§§.§§§.# ...~.# .....~~~§§§.# # ³ó„iÜÍ+#+###.....~~~~.#.##.# [......P..P.<†.r. ³ó„i@Ü#.....#..#.##.# #.# ).³ó„iußX##.;...# ##..... ##...##.†.# ..... >.##.. #....# .... ³ó„iÇåi...~.~~.³ó„i-æ+§§§³ó„i&ë%7³ó„i•ñ³ó„iÅùH§~§§§³ó„i¤ý*8.3 (2³ó„i%³ó„i> _You now have 157 gold pieces (gained 7).³ó„i×I ³ó„iÄL ³ó„iœU ³ó„iHW N _There are no items here.´ó„iþž..§§P§§§§§§# ....§~.§§§.# ...~~§§§§§§# .....~~§§§§.# # +#+###.....~~§§§#§##.# [......P..P.<†.r. #.....#..#.##.# #.# ).##..;..# ##.....###...##.†.# .....#>.##.. #....# ....#<.#...#..####..P..#'#.#..)...#... ..#.#.#..###.#.##### ##.#.#..# #. ´ó„i;Ÿ´ó„iÛªÿ§§§§§.#~§.~.~§.#.´ó„iQ®19.3 (1 _´ó„iå´´ó„id·´ó„iË ..§§P§§§§§§# ....§§§§§..# ...~~§§§~..# .....~~~.§..# # #+###.....~~~§.#.##.# [......P..P§<†.r. #.....#..#.##.# #.# ´ó„ižË ä).##...;.# ##.....# ##...##.†.# .....# >.##.. #....# .....# <.#...#..####..P..#'#.#..)...#....#...#.#.#..###.#.######## ´ó„iÓË *´ó„iüÕ k.§§§§§~~.´ó„iÙ V1===70´ó„iÛß ´ó„i©á µó„i þ ;..§§P§§§§§§# .....§§..§.# ...~~§~~~..# µó„iJþ .....~~~....# # +###.....~~~~.#.##.# µó„i„þ [......P..P.<†.r. #.....#..#.##.# #.µó„iµþ •# ).##....;# µó„iÛþ ü##.....# ##...##.†.##.....# µó„iþþ õ>.##.. #....##.....# <.#...#..####µó„i/ÿ Â'#.#..)...#...  #.#.#..###.#.### µó„iÇ P~§§§§µó„i %1µó„iï µó„iÈ ¶ó„i´}ü ...~§§§§.~§§~~~......~~~....# # ¶ó„i~Š+###~~.#.##. ...[......P..P.<†.r...#.....#..#.##.#¶ó„i.~‰......# # ).........##¶ó„ii~;.### .¶ó„i˜~‹....##;....###...##.†.#¶ó„i!÷>.##.. #....##..Scroll ##.#.#..# #.#...#¶ó„i܈K~~§§¶ó„iT%2¶ó„i—”¶ó„i¬—¶ó„iÓ ¹.....~§§§§.# ...~~~§~~..# .#.....~~§§...# .# ###.....~~~~.#.##.# [......P..P.<†.r. ¶ó„i' #.....#..#.##.# #.#.# .##.....#.### ##.;...# ¶ó„iK Œ##...##.†.##.....# ¶ó„in X>.##.. #....##.....# <.#...#..####..P..# ¶ó„i“ \#.#.#..###.#.#### ¶ó„iÁ ‹r   rat (asleep) ¶ó„iè ¶ó„i– >§§¶ó„ig 93Sandblast¶ó„iš ¶ó„i{ ·ó„i•Éî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·ó„iã]É .....~§§§§.# alright the Digger  ...~~~§§~..# .# Gargoyle of Vehumet ......  .....~~§§§..# .# Health: 24/24 ======================== ·ó„i^ ###.....~~~~.#.##.# Magic: 10/11 =====================--- ..[......P..P.<†.r. AC: 0·ó„i>^ÏStr: 12 ....#.....#..#.##*#·ó„id^s EV: 17Int: 17 ·ó„i†^ì....#...........#*# SH: 0Dex: 10 ·ó„iÁ^.........##.....#*###  XL:  4 Next: 43% Place: Dungeon:3 ·ó„iè^Ê.............##.;...#  Noise: ---------  Time: 3573.3 (0.0) ...##...##.†.##.....#  -) Magic Parchment ·ó„i _Î.>.##.. #....##.....#  Cast: Sandblast ·ó„i,_3..<.#...#..####..P..#  Scroll #'#.#..)...#....#..... ·ó„iM_»#.#.#..###.#.##########  r   rat (asleep) #.#.#..# #.......# ·ó„im_n#.#.#..# #.....#.# #.#.#..# #.#...# _There are no items here.  ·ó„i_‚Casting: Sandblast (safe; 1% risk of failure)  ·ó„iµ_ÄConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ·ó„iÜ_xPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)¸ó„i­ú .....~§§§§.# alright the Digger  ...~~~§§~..# .# Gargoyle of Vehumet ......  .....~~§§§..# .# Health: 24/24 ======================== ###.....~~~~.#.##.#¸ó„iUž— Magic: 10/11 =====================--- ..[......P..P.<†... AC: 0Str: 12 ....#.....#..#.##.# EV: 17Int: 17 ¸ó„i†žü....#...........#.# SH: 0Dex: 10 .........##.....#.###  XL:  4 Next: 43% Place: Dungeon:3 ¸ó„i³žÊ.............##.;...#  Noise: ---------  Time: 3573.3 (0.0) ...##...##.†.##.....#  -) Magic Parchment ¸ó„iמÎ.>.##.. #....##.....#  Cast: Sandblast ¸ó„iŸÑ..<.#...#..####..P..#  Scroll #'#.#..)...#....#..... #.#.#..###.#.##########  r   rat (asleep) ¸ó„i+Ÿ:#.#.#..# #.......# #.#.#..# #.....#.# ¸ó„i`Ÿà#.#.#..# #.#...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ¸ó„iŸxPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  ¸ó„i³Ÿ^The blast of sand hits the rat!  You kill the rat!¸ó„i¦³   ..# .#  ~§§§..# .#~~~.#.##.#¸ó„iQ¦Ý[..P.<†....#..#.####.......####.....##### ¸ó„iƦs † >.##..  < ).##########¸ó„iñ¦&  ¸ó„i§ ¸ó„i^2"§¸ó„iŒ2W§§§.§..¸ó„i³2.¸ó„ig9=4=4.8 (1.5¸ó„iÁ95Sandblast¸ó„iµFî  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!  You kill the rat! _Vehumet accepts your kill.ºó„iÏ|ºó„ieƒ_ºó„ijˆºó„i»Šºó„i´‹ºó„i Œºó„iºó„iú,ºó„iˆ•,ºó„i.–ºó„iÛš,ºó„i᛺ó„iŸŸºó„iퟺó„il¡ºó„ið¤n _You start resting.Magic restored.ºó„i°[.§§~.-ºó„i¾.80.8 (6.0ºó„i+Âi1===-1.8 (7 _ºó„i[κó„iüкó„iüœ Ù.....~§§§§.# ...~~~§§~..##.# .....~§§§...##.# .....~§§~.#.##.# [......P..P.<†... #.....#..#.##.# #..#.# ##.....#.### ##..;..# ##...##.†.##.....# >.##.. #....##.....# <.#...#..####..P..# '#.#..)...#....#..... .#.#..###.#.########## ºó„i‹¦ ºó„iy© *2.8 (1ºó„i¢³ »ó„i)L÷M§§P§§§§§§..~§§§§.##.. ...~~~§§~  §.. ##.....~§§~.#.##.#[......P..P.<†...#..#.##...........#.# ##.....#;###......... ..##...##.†.##.. >.##.. #....##... .<.#...#..####..P..#»ó„i#N%3»ó„iT»ó„iîV»ó„i*E4M»ó„ibEˆ.§§§§§§§.§§P§§§§§§..~§§§§.##.. ...~~~§§~ »ó„iˆEw §.. ##.....~§§~.#.##.##»ó„i¶E«[......P..P.<†...#..#.##...... »ó„i×E‰##.....#.###..........##.....# »ó„iÿEû..##...##.†.##.....# >.##.. #....##.....#»ó„i?F»ó„i P»ó„i‹R%4»ó„i7X»ó„i7Z»ó„i°S M #....§§§§§§§.§§P§§§§§§..~..§§.##.. ...~~~§§~  »ó„iôS ù§...##.# ##.....~§~~.#.##.####.#[......P..P.<†.......##..#.#»ó„iT ~#...... ##.....#.##»ó„iGT ê..........##..... ..##...##.†.##.....##.....#»ó„igT u#..P..##########»ó„iE^ L§§~~»ó„ia C===5»ó„iŠg »ó„i•i ¼ó„i êM #...##...§§§§§§§.§§P§§§§§§..~§§§§.##..¼ó„iè þ ...~~~~~~.  §§...##.# ##.....~§~~.#.##.####[......P..P.<†.;.....#¼ó„i ­#..#.##.#######...... ¼ó„i. ‹##.....#.## ............##.....#¼ó„iO [.......#....¼ó„i|# ¼ó„iÏ& %6¼ó„i|- ¼ó„i3 ½ó„iÂ÷¥.. #...##.. ...§.##.. ..§§P§§§§§§##.. .....~§§§§.##.. ½ó„iøŠ...~~~~~~..##.#  .....~§§§...##.# .....~§~~.#.##.####.# ½ó„i:ø][......P..P.<†.# #.....#..#.##.###### ½ó„i´ø/#.#.# ##.....#.### ##.....###...##.†.##.....# .##.. #....##.....# ½ó„iÛø‹<.#...#..####..P..# ½ó„i†½ó„iz %7½ó„iS ½ó„i± ½ó„i V E .. #...##..  ...§.##..  ..§§P§§§§§§##..  .....~§§§§.##..  ...~~~~~~..##.#  .....~§§§...##.#  .....~§~~.#.##.####.#  ......P..P.<†.#  .½ó„iÏV …#.....#..#.##.######  .#.#.#  ##.....#.###  ##.....#  ##...##.†.##.....#    ##.. #....##.....#    .#...#..####..P..#    .#..)...#....#.....   ½ó„iþ` ½ó„i·b %8½ó„i h ½ó„ixk ¾ó„iQ[É .. #...##..  ...§.##..  ..§§P§§§§§§##..  .....~§§§§.##..  ...~~~~~~..##.#  ~§§§...##.# # ¾ó„iº[W~§~~.#.##.####.#  P..P.<†.#  #.....#..#.##.######  #.#.#  ##.....#.###  ¾ó„i4\°##.....#  #...##.†.##.....#  #.. #....##.....#  #...#..####..P..#  #..)...#....#.....  ¾ó„iâc¾ó„iïe%9¾ó„ilj¾ó„i‘l¾ó„iy­ ä . #...##..  §.##..  .§§P§§§§§§##..  ~§§§§.##..  ~~~~~~..##.# ## ~§§§...##.# .#  ¾ó„ió­ ~§~~.#.##.####.#  P..P.<†.#  .....#..#.##.######  .#.#  ##.....#.### ¾ó„i#® A ##.....#  ...##.†.##.....#  .. #....##.....#  ...#..####..P..# ¾ó„iP® } ..)...#....#.....  ¾ó„i¬· ¾ó„i§¹ &90¾ó„iSà ¾ó„iLÅ ¿ó„iQ6  #...##..  .§.##..  §§P§§§§§§##..  ~§§§§.##..  .¿ó„iøè~~~~~~..##.# ###  ~§§§...##.# #.#  ~§~~.#.##.####.#  P..P.<†.# ¿ó„i6€° #..#.##.######  #.#  ¿ó„iX€d##.....#.###  ##.....# ¿ó„iv€f ##.†.##.....# ¿ó„i“€q . #....##.....#  ¿ó„iû€¨#..####..P..#  .)...#....#.....  ¿ó„iŸ‡¿ó„i‰%1¿ó„iÍ¿ó„iý¿ó„i3Ú =M #...##.. .§§§§§§§. §§P§§§§§§ ...~§§§§.##.. ~~~~~~#§§...##.# ~§~~.#.##.####¿ó„iÆÚ -P..P.<†.......#..#.##.######.. ...##.....#.### ¿ó„iDå ¿ó„iüå %2¿ó„iùê ¿ó„iÙî Àó„i‡èDM Àó„iåèÐ#...##.. .§§§§§§§. §§P§§§§§§ ...~§§§§.##.. ~~~~~~#§§...##.# Àó„ié™~§~~.#.##.####P..P.<†.......Àó„i.éS#..#.##.###### ..........#.# Àó„iIé Àó„iåòÀó„i ô%3Àó„i–ùÀó„i¦üÀó„iI­ Àó„i® Àó„i—³ Àó„i\µ Âó„i.² #...##.. .§§§§§§§.##.. §§P§§§§§§ ...~§§§§. .~~~~~~..##.# ###.~§§§..Âó„iœ²l~~.#.##.###.P..P.<†.......#..#.##.#####Scroll  ..#..####..P..#  Âó„igºÂó„i-¼%4Âó„iÎÀÂó„iTÃÂó„iÄ- C #...##.. .§§§§§§§.##.. §§P§§§§§§ ...~§§§§. .~~~~~~..##.# ###.~§§§..~~.#.##.###.P..P.<†.......#..#.##.#####......#.# Âó„i:. »#### .)...#....#.....  Âó„iè5 Âó„iB7 %5Âó„iA< Âó„iˆ> Âó„i›ô . #...##.. .§.##.. .§§P§§§§§§##.. .~§§§§.##..Âó„i5õ˜ .~~~~~~..##.# ### .~§§§...##.# #.# .~§~~.#.##.####.# .P..P.<†.# .#..#.##.######Âó„iXõS .#.# Âó„ivõX.##.....#.### .##.....#Âó„i”õf .##.†.##.....#Âó„i±õ_ . #....##.....#Âó„iËõ\ .#..####..P..# Âó„iæõT.)...#....#..... Âó„i&ÿ8§Âó„iá%6Âó„isÂó„iÀÃó„i¾×ã . #...##.. .§.##.. .§§P§§§§§§##..Ãó„i Ø& .~§§§§.##.. .~~~~~~..##.# ### .~§§§...##.# #.# Ãó„i.ØŸ.~§~~.#§##.####.# Ãó„iLØ£.P..P.<†.# Ãó„igØ#.....#..#.##.###### Ãó„i–Øz#.#.# .##.....#.### Ãó„i¿Ø .##.....# #...##.†.##.....# Ãó„iàØƒ#.. #....##.....# #...#..####..P..#Ãó„iÙs #..)...#....#..... Ãó„iãô.§7Ãó„i•*œ  .. #...##..  ...§.##..  ..§§P§§§§§§##..  .....~§§§§.##..  ...~~~~~~..##.# ### .~§§§...##.# #.# .~§~~.#.##.####.# .P..P§<†.# .#.....#..#.##.###### .#.#.# .##.....#.### .##.....# #...##.†.##.....# #.. #....##.....# .#...#..####..P..# .#..)...#....#..... .8Ãó„iÇÈ   .. #...##..  ...§.##..  ..§§P§§§§§§##..  .....~§§§§.##..  ...~~~~~~..##.# ###  .....~§§§...##.# #.# #.....~§~~.#.##.####.# [......P..P.<†.# .#.....#..#.##.###### .#.#.# .##.....#.### .##.....# .##...##.†.##.....# .##.. #....##.....# <.#...#..####..P..# [40Ãó„iÉ ¡m#.#..)...#....#.....9Äó„i µ .. #...##.. ...§.##.. ..§§P§§§§§§##.. .....~§§§§.##.. ...~~~~~~..##.# ### .....~§§§...##.# #.# ##.....~§~~.#.##.####.# .[......P..P.<†.#.#.....#..#.##.######.#.#.#.##.....#.###.##.....# ..##...##.†.##.....# >.##.. #....##.....# .<.#...#..####..P..# '#.#..)...#....#.....Äó„ij Äó„i  '600Äó„i6 Äó„i– Åó„iGÀM ### #...##...§§§§§§§.##..ß§§P§§§§§§..~§§§§.##..  ...~~~~~~#  §§...##.# #.# ##.....~§~~.#.##;####.# .[......P..P.<†.......#..#.##.#######...........#.# ........##.....#.###.....P..Åó„iñKÅó„iON%1Åó„iÖbÅó„i)ú äM ## ###. #...##...#.§§§§§§§.##..ß.§§P§§§§§§##.....~§§§§.##..  ...~~~~~~#  §§...##;# ##.....~§~~.#.##.####.# .[......P..P.<†.......##..#.##.###### ...#...........#.##....Åó„ibû )....Åó„iö X2Æó„i ZOM ## ###. #...##...#.§§§§§§§.##..ß.#§§P§§§§§§##....#..~§§§§.##...#  ...~~~~~~#  §§...##.# ##.....~§~~.#.##.#### .[......P..P.<†....... ...#.....#..#.##.######...3Çó„i0¡ø #####. ..#...##...#.§§§§§§§.##..ß.#§§P§§§§§§##....#...~§§§§.##...# ~~~~~~..##.# ###.....~§§§.. ##~~.#.##.### .[......P..P.<†......##.##Scroll ... >.##.. #....##.....#Çó„iæªÇó„i%¬%4Çó„ià±Çó„i“·Çó„i¯1ã #####. ..#...##...#.§§§§§§§.##..ß.#§§P§§§§§§##.......~§§§§.##...# ~~~~~~..##.# ###.....~§§§.. ##~~.#.##;### .[......P..P.<†.......#..#.....#..#.##.######..Scroll #........ .<.#...#..####..P..#Çó„iG7Çó„i¼9%5Çó„iø@Çó„i4DÇó„i« ¹ ###. ..#...##...#.§§§§§§§.##..ß§§P§§§§§§##......~§§§§.##...# ~~~~~~..##.# ###.....~§§§.. ##~~.#.##.####.# Çó„i௠Ö.[......P..P.<†.;.....#..#.....#..#.##.#####......#.# .....##.....#.###.....P.. '#.#..)...#....#.....Çó„iµ Çó„i·¸ %6Çó„iì¾ Çó„i5Á Èó„i®l ###. .. #...##...# ...§.##..ß.# ..§§P§§§§§§##....# .....§§§§§.##...# ...~~~~~~..##.# ### .....~§§§...##.# #.##.....~~~~.#.##.####.#.[......P..P.<†.#Èó„i4‹.#.....#..#.##.######.#....#.#.##.....#.###....##.....#.##...##.†.##.....# .>.##.. #....##.....# ..<.#...#..####..P..# #'#.#..)...#....#.....Èó„i7^.§~Èó„iô!%7Èó„i3)Èó„i4*Èó„iÝÚ ###. .. ##§..##...# ...§§§§.§§.##..ß.# ..§§P§§§§..##....# .....§§.§..##...# ...~§~§~~..##.# ### .....~~~§...##.# #.# +###.....~~~~.#.##.####.#Èó„i×Ý:.[......P..P.<.#.#.....#..#.##.######.#...........#.# ).##.....#.###Èó„iÞ¤.....##.....#.##...##.†.##...Èó„i%Þz..# ..>.##.. #....##.....#Èó„i…ÞÄ.<.#...#..####..P..# ##'#.#..)...#....#.....Èó„i]çp#§.§§§Èó„iæê%8Èó„iñÈó„ikô{ _You see here a frilled lizard corpse.Èó„iêð  ###. .. ##§..##...# ...§.##..ß.# ..§§P§§§§..##....# ...§.§.§§..##...# ...§§~§§§..##.# ### .....~~~....##.# #.# #+###.....~~~~.#.##.####.#.[......P..P.;†.#.#.....#..#.##.######.#...........#.# .).##.....#.###......##.....#.##...##.†.##.....#.>.##.. #....##.....#.Èó„iãô ú<.#...#..####..P..# ###'#.#..)...#....#.....Èó„i‡ù H§§§§Èó„iÐý ,9 _Èó„ia Èó„iÝ a _There is a stone staircase leading up here.Êó„iPÊó„iÝSÊó„iâpµ§...~10 _Êó„iI|Êó„ikW%2Êó„i—_:   Êó„iÝ_÷     # .   #. ...   ##.#####.......#####   #.........# #......#   #...;.....# #......# Êó„i‹`õ  #.........# #......##   #.........# #.......   #..[......# #......##   #.........# #........   #.........# #.......#    #.........# #####.#.#    #.>.......# #.#.#   .#######.#.# Êó„ižÉ,2.3 (2.5Êó„i.ú”> _You climb upwards.  Found a robe. Found a stone staircase leading down.Êó„i-ûc _There is a stone staircase leading down here.Ðó„i6|Ðó„iN…Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 sling (melded)  e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4} Armour (go to first with [)  a - a +0 robe (melded) Jewellery (go to first with "=)  d - a ring of wizardry (worn) Talismans (go to first with %)  c - an inkwell talisman (worn)Ñó„ia Ñó„iÿ6 Ñó„i$}alright the Digger  Gargoyle of Vehumet ...... Ñó„iI— Health: 24/24 ========================  Ñó„ix­Magic: 11/11 ========================  #.Ñó„i›YAC: 0Str: 12 Ñó„i½p #....EV: 17Ñó„ißäInt: 17  ##.#####.......##### SH: 0Ñó„idîDex: 10  #.........# #......# XL:  4 Next: 44% Place: Dungeon:2  #...;.....# #......# Noise: ---------  Time: 3612.3 (0.0)  #.........# #......## -) Magic Parchment  #.........# #....... Cast: Sandblast  Ñó„i–Õ#..[......# #......## Scroll  Ñó„i¹Í#.........# #........  #.........# #.......#Ñó„iÛ•   #.........# #####.#.#Ñó„iþµ   #.>.......# #.#.#Ñó„i B   .#######.#.#Ñó„iC¥  _Magic restored. _You see here a frilled lizard corpse. Ñó„if2_There is a stone staircase leading up here. Ñó„i‰¡_You climb upwards.  Found a robe. Found a stone staircase leading down. _There is a stone staircase leading down here.Ñó„i Ñó„iïÑó„išÑó„i9Òó„iÜnÔ #.#......##.#####.......#####.........# #......>#. [##...#.........#  .........#.. Òó„iPs13.3 (1 _Òó„iyÒó„iÃzÒó„i}…J ##w......##.#####.......#####.........# #......>.#. [##...#w   dart slug (wandering)##.#.......  ###########..###Òó„i¹‰Òó„iaÒó„i†4Òó„i”Òó„i– Òó„i·–L_You encounter a dart slug.Òó„i½®    ## w.   #. ...   #. ....   ##.#####.#####   #.# #......#   #...>.....# #......#   #.# #......   #.# #.   #..[......# #......   #.# #   #.# #.   #.# #####.#.   #.>.# #.#.   #.#######.#.    ##.#..#. Òó„i¯ ‘    #..## Òó„iû³ Òó„i¸ %5Òó„i¤½ Òó„i^¿ Ôó„iöU  ## ..  #. w..  #. ....  ##.#####.#####  #.# #......#  #...>.....# #......#  #.# #......#   #.# #.  #..[......# #......#   #.# #.   #.# #.#   #.# #####.#.#   #.>.# #.#.# w   dart slug (wandering)   #.#######.#.# ##.#..#.. #..###[Ôó„iˆVmÔó„i¥WK.wÔó„i¡^Ôó„itb%6Ôó„i+hÔó„iŸiÕó„iaî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Õó„i•¥ Õó„iª Õó„i\± Õó„iå· ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Öó„i²E ## .. #. . #. w. ##.#####.......#####  #.# #......#  #...>.....# #......#  #.# #......##  #.# #.  #..[......# #......# #.# #. #.# #.#   #.>.# #.#.#  #.#######.#.# ##.#..#. #..#Öó„iVNB7 _Öó„i¢Q×ó„iìÄÄ## ..#. ..#. w.... ##.#####.......##### #.# #......# ×ó„iOÅ‚#...>.....# #......# #.# #......## #.# #. #..[......# #......###.#.# #.#.# #.# #.>.# #.#.# #.#######.#.###.#..#.#..####.×ó„iÈG.w×ó„iÍâMw×ó„i£é98Sandblast×ó„iæð×ó„i€   ×ó„i ÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×ó„ia~  alright the Digger ## ......  Gargoyle of Vehumet ...... #. ......  Health: 24/24 ======================== #. .....  Magic: 10/11 =====================--- ##.#####w......#####  AC: 0Str: 12 #.......*.# #......#  EV: 17Int: 17 #...>..*..# #......#  SH: 0Dex: 10 #......*..# #......##  XL:  4 Next: 44% Place: Dungeon:2 #.....;...# #.......  Noise: ---------  Time: 3618.3 (0.0) #..[......# #......###. ×ó„i0-) Magic Parchment #.........# #.......... Cast: Sandblast #.........# #.......#  Scroll  #.........# #####.#.#  #.>.......# #.#.#  w   dart slug #.........#######.#.### ##.#..............#.... ###########..####. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×ó„i4íAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)Øó„i<Ùalright the Digger## ......Gargoyle of Vehumet ......#. ......Health: 24/24 ========================#. .....Magic: 10/11 =====================---##.#####w......#####AC: 0Str: 12#.......#.# #......#EV: 17Int: 17#...>..#..# #......#SH: 0Dex: 10#......#..# #......##XL:  4 Next: 44% Place: Dungeon:2#.....;...# #.......Noise: ---------  Time: 3618.3 (0.0)#..[......# #......###. -) Magic Parchment#.........# Øó„iýÙø#.......... Cast: Sandblast#.........# #.......#Scroll #.........# #####.#.##.>.......# #.#.#w   dart slug#.........#######.#.#####.#..............#....###########..####.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug.Øó„if~...onfirm with . or Enter, or press ? or * to list all spells.Øó„iîk‘Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The blast of sand hits the dart slug.  The dart slug is severely wounded.Øó„iïx” ```The dart slug launches a dart at you.Øó„i‰6Û...0----=9.8 (1.5 _The slug dart hits you.Úó„iŒ\î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Úó„iËþu  alright the Digger ## ......  Gargoyle of Vehumet ...... #. ......  Health: 20/24 ====================---- #. .....  Magic: 9/11===================-----Úó„i-ÿè ##.#####w......#####  AC: 0Str: 12 #.......*.# #......#  EV: 17Int: 17 #...>..*..# #......#  SH: 0Dex: 10 Úó„iiÿ=#......*..# #......##  XL:  4 Next: 44% Place: Dungeon:2 #.....;...# #.......  Noise: =--------  Time: 3619.8 (0.0) Úó„i˜ÿe#..[......# #......###. -) Magic Parchment #.........# #.......... Cast: Sandblast Úó„iÀÿ{#.........# #.......#  Scroll  #.........# #####.#.#  #.>.......# #.#.#  w   dart slug Úó„i #.........#######.#.### ##.#..............#.... ###########..####. _The slug dart hits you.  Casting: Sandblast (safe; 1% risk of failure)  Úó„i3 ÿConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÚó„iw wAim: a dart slug (severely wounded, 100% to hit)Úó„iŸ k  alright the Digger ## ......  Gargoyle of Vehumet ...... #. ......  Health: 20/24 ====================---- #. .....  Magic: 9/11===================-----Úó„i[  š ##.#####†......#####  AC: 0Str: 12 #.........# #......#  EV: 17Int: 17 #...>.....# #......#  SH: 0Dex: 10 #.........# #......##  XL:  4 Next: 44% Place: Dungeon:2 #.....;...# #.......  Noise: =--------  Time: 3619.8 (0.0)Úó„i”  ò #..[......# #......###. -) Magic Parchment #.........# #.......... Cast: Sandblast #.........# #.......#  Scroll Úó„i¾  e #.........# #####.#.#  Úó„ié  Û#.>.......# #.#.#  w   dart slug #.........#######.#.### ##.#..............#....Úó„i¡ k ###########..####.Confirm with . or Enter, or press ? or * to list all spells.Úó„i;¡ wAiming: Sandblast (safe; 1% risk of failure)  Úó„i¶¡ Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The blast of sand hits the dart slug!  You kill the dart slug!Úó„i5§ = ## ......  #. ......  #. .....  ##.  Úó„i¨ Õ#.#.#   #...>..#..#   #......#..#   #.   #.  #.  #.   #. Úó„i¯¨  #.>.......# #.#.#  #.........#  ##.#.......   Úó„i;0...Úó„i Ck921.3 (1.5SandblastÚó„iùIÚó„iˆL  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The blast of sand hits the dart slug!  You kill the dart slug! _Vehumet accepts your kill.Üó„i0ý3Üó„iúýÜó„ioÜó„iô,Üó„iúÜó„i>Üó„itÜó„iKÜó„i÷K1=Üó„iw Üó„i) Üó„ih Üó„i Üó„iŽÜó„ißP10/11==Üó„iÜó„iÜó„iFÜó„i]Üó„iwÜó„i¼h2==Üó„i·Üó„i·Üó„iÜó„iÜó„iÜó„ig:==Üó„iÎÜó„ih Üó„i£ Üó„iÞ!Üó„i¡#Üó„iK$h3==Üó„i|%Üó„iÈ',Üó„i)Üó„iÊ*Üó„i+Üó„i,Üó„i3/n _You start resting.Magic restored.Üó„iØHÜó„i'I-Üó„iwV034.3 (13.0)Üó„iW?1===-Üó„i×W+5.3 (14 _Üó„i^Üó„if_Ýó„i6C3Ýó„i‹DÝó„i0Gd  You start resting. HP restored.Ýó„i·QÝó„i*`¨0.0)4==6.3 (1 _Ýó„i·eÝó„iþfÞó„ixy¸ ## ......#.... ##.#####†......#####.........# #......>.#. [###.....# ####.##.#.########....# #..# #. Þó„iˆX7àó„iã Iàó„i/àó„ixàó„i ,àó„ijàó„iàó„ir;===àó„iòàó„iQ àó„iª#àó„i5$9=àó„i&àó„i…(àó„i+àó„iQ+àó„i4-àó„iv/àó„io1àó„iÓ1àó„iK3àó„iw8e  You see here a dart slug corpse.àó„i ;àó„i < _àó„i0=àó„iW?àó„imM¼ ...[#  ....#  ....#  ....#  ####!...#  #.# ## #.# #.#####.# 43.3 (6#.............# ##.#####†......##### #.........###......# ##...>.....# #......# .##.........# #......## ..#.........# #....... #..[......# #......###....##.........# #.............àó„iãSàó„i¥W*4.3 (7àó„iChàó„ij# _Found a robe.âó„iQ« |M.[ .###!# #####.. #....... #.#####†......#### #.........###......##.... âó„i߬ ¬..................# #.....âó„iö² âó„iÚ¶ *5.3 (1âó„iT½ âó„i—¾ âó„i¿ VM##.[ .###!# ######.............#Scroll #.......# #.....âó„iÍ# âó„i­& %6âó„iñ, âó„i 4 ãó„iTYg#...### #.....# ##...[# ##....# ##....# .....# ####!...# #.# ## #.# #.#####.# #.....# #.........###......# # #...>.....# #......# .##.........# #......## ..##.# #. .ãó„iþ[ãó„iþ_%7ãó„i@eãó„iqfãó„i¼  ¤M ##.....[# ##.####........##### ######.............#.....# #.....8ãó„ië¤ *9.3 (2ãó„i¼© ãó„i'« X _n - a fizzy black potionåó„ijP _åó„i2S åó„isS åó„iºY Xåó„iVZ åó„i0\ åó„i%^ åó„iT^ åó„ix_ åó„i‚a åó„i…c åó„i»c åó„iÝd åó„iòg åó„i$j ,åó„iYj åó„i}m åó„iœn åó„iøn åó„iño åó„iHr åó„it åó„i]t åó„iúu åó„iûw åó„iz åó„iÃz åó„i ,åó„ik‚ k  You encounter a ball python.åó„i( 6##...:...# #.#.......# #.#..S...:# #.#.......# #.#.......### #.#. ......# #.#. #...[# åó„i 7###. #.;..# .#.###.####....# #.............# #####.####....#  ...#..#####.......# S   ball python (constriction, asleep)#####.......#åó„iê U..........#åó„i Ž U##.#####†......#####åó„i¢ V57.3 (88.3 (9åó„iÞû I _Found a parchment of Foxfire.çó„iV: î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.èó„iceèó„iŠhèó„itoèó„i r´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)éó„iÿd  #...:...# # #.# # #..S...:# # #.......# # #.......### # #. ......# # #. #...[#  #. #;...#éó„i\ÿú  #.###.####....# #.............# #####.####....#  ...#.......# #.......# #.#####.éó„iêÿð......# #.............#  ##.#####†......#####éó„iXéó„iW 19.3 (1 _éó„i&éó„i3éó„iÑè .....#...:#.......#..S...:éó„iEé ”#.......# #.......###.........[# #. ###.####.........#####.####éó„i é  ...######.. #.......#éó„igó éó„iûø :60Sandblastéó„if êó„iaiî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.êó„i+|  alright the Digger ........# # Gargoyle of Vehumet ...... #...:...# # Health: 24/24 ======================== #.......# # Magic: 10/11 =====================--- #..S...:# # AC: 0Str: 12 #...*...# # EV: 17Int: 17 #....*..### # SH: 0Dex: 10 #....*....# # XL:  4 Next: 49% Place: Dungeon:2 #. #;..[# # Noise: ---------  Time: 3660.3 (0.0) #. #....#  -) Magic Paêó„i·€@rchment #.###.####....#  Cast: Sandblast #.............#  Scroll  #####.####....#  ...#.......#  S   ball python (constriction, asleep) #######.......#  #.#####.......#  #.............# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ëó„i~Ù  alright the Digger ........# # Gargoyle of Vehumet ...... #...:...# # Health: 24/24 ======================== #.......# # Magic: 10/11 =====================--- #..†...:# # AC: 0Str: 12 #.......# # EV: 17Int: 17 #.......### # SH: 0Dex: 10 #.........# # XL:  4 Next: 49% Place: Dungeon:2 #. #;..[# # Noise: ---------  Time: 3660.3 (0.0) #. #....#  -) Magic Parchment #.###.####....#  ëó„i-Ú Cast: Sandblast #.............#  Scroll  #####.####....#  ...#.......#  S   ball python (constriction, asleep) #######.......#  #.#####.......#  #.............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python!  You kill the ball python!ëó„iâe ........#  #...:...#  #.......#  #.  #...#...#  #....#..###  #....#....#  #.   ëó„iìâ_#.        .....# .....# .....# ëó„iÁ¥...50=1.8 (1.5Sandblast  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python!  You kill the ball python! _Vehumet accepts your kill.ìó„i‹`¦M### ......:.....†...: ###.....;...#.####...[# #. ###.#####.............#.....#ìó„i6gìó„i§j3-20ìó„iGqìó„iuìó„iް @M ########## ......:.....†...: ###........#.####...[##. #....#Scroll ìó„i± N.....#ìó„i¹ ìó„i«¾ ?-3ìó„iôÅ ìó„i©Ç íó„iº§ÊM ########## ......:.....íó„i(¨†...: ###........##.####...[#íó„i‚¨”#. #....#.....#íó„i ¶íó„iǶ%4íó„i¹¾íó„i@Àíó„ihM ########## ......:.....†..;: ##........##.####...[###....#íó„iÜpíó„iau%5íó„iG{íó„i-}íó„i ±# ###......# .# ##...:...# #.#.# #.#..†...;# #.#.# #.#.### #.#..# #.#.####...[# ##. #....# íó„i{ ~.#.###.####....# íó„iP íó„iV %6íó„ig% íó„i÷- _  You pick up a parchment of Grave Claw and begin reading...íó„i51 *7.8 (2íó„iž7 íó„i*: C _You add the spell Grave Claw to your library.ðó„im‚³ # ###......# .#  #...:...# # #.# # #..†..;.# # #.# # #.### # #..# # #.####...[# ðó„iê‚Ê #. #....# #.###.####....# ðó„i3ƒ« #......#  #####.####....#ðó„i›Šðó„iªŽZ1===8.8 (1ðó„iD”ðó„i–ðó„i¡- ##......#.#  #...:...# ðó„iùN #.#  #..†.;..#  #.# ðó„it2 #.###  #..#  #.####...[# #. #....# #.###.####....# #.ðó„i¬}.....#  #####.####....#ðó„i8 ðó„i1;9ðó„iîðó„i‚Ö # # ####......# ..# #...:...# #.# #..†;...#ðó„i(× Ê #.# #.### #.#  #.####...[#  #. #....#  #.###.####....#  #.....# ðó„io× M #####.####....#ðó„iÝ ðó„i‹à &70ðó„ieæ ðó„iêè ñó„iûpM ############........:.† ###.........#.....#ñó„i`yñó„i3~%1ñó„i‰…ñó„i ‡ñó„iöª ‘M ############.........† #.......###.##.####....#===2  You pick up a parchment of Foxfire and begin reading...3.8 (2 _You add the spell Foxfire to your library.€ô„iô Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ€ô„içõ ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes…ô„i*æé------------------------------------------------------------------------ E.EXPERIENCE AND SKILLS ------------------------------------------------------------------------ When you kill monsters, you gain experience points (XP). When you get enough XP, you gain an experience level, making your character more powerful. As they gain levels, characters gain more health, magic, and spell levels. Additionally, the experience you gain is used to train your skills. These skills represent proficiency with all areas of endeavour an ambitious adventurer might need in the dungeons. They range from different weapon skills (both for close and ranged combat) to many magical skills and several additional activities like Dodging or Stealth. See Appendix 3. "List of Skills" for a detailed description of all skills present in Crawl. The ease with which a character learns a skill depends solely on species. These aptitudes are displayed when viewing your skills, and a full table can be viewed in aptitudes.txt (also from the help screen during play via '?%'). You can see your character's skills by pressing the 'm' key; the higher the level of a skill, the better you are at it. All characters start with a few skills already trained (determined by their background), those which are not present have to be learned from scratch. Each skill can go up to 27.‡ô„iðì‰ô„iGË›i show inventory - pressing the key of an item shows additional information { inscribe item (see Appendix 5. "Inscriptions") \ check list of already discovered items Item usage ======================================== You pick up items with the 'g'et or ',' (comma) command, and drop them with ‰ô„i²Ëˆthe 'd'rop command. When you are given a prompt like "drop which item?", if you type a number before the letter of the item, you will drop that quantity of the item (similarly when picking up). The same works if you want to pick up only part of a stack and there are several types of items on the square (so that they are shown in a list). When there is only a ‰ô„iàË¡single stack of arrows and you want to pick up only some of them, use the ';' command. Note that picking up items from one square takes exactly one ‰ô„i ̘turn. However, dropping several items at once takes more turns. Typing 'i' displays your inventory (what you are carrying). When you are‰ô„i”&ûas well. See Appendix 5. "Inscriptions" for inscriptions which let you fine-tune the list of items to choose from. See also the Missiles section of options_guide.txt. ‰ô„iÝ&zUse the '(', ')' to cycle through your quiver without firing, and 'Q' to choose a quivered item from a list. If you would like to choose something to fire without inserting it into the quiver, use 'F' instead. The interface for shooting or throwing things is also used for evoking wands and casting certain spells, and is described in detail in section I ‰ô„i'q(Targeting). [ Armour This is also rather important. Most worn armour improves your Armour Class, ‰ô„i-'ìwhich decreases the amount of damage you take from most types of injury. The heavier an armour is, the more AC (armour class) it will provide, at the expense of your EV (evasion) and stealth. Wearing heavy armour also ‰ô„iQ'œincreases your chances of miscasting spells and slow your attacks with missile weapons, effects which are only slightly reduced by your Armour ‰ô„ix'>skill. These penalties are larger if you have low Strength.‰ô„i†`¡A shield normally increases neither your AC nor your evasion, but it lets you attempt to block melee attacks and some ranged attacks aimed at you. Wearing a shield (especially larger shields) slows your attacks, hampers your ability to cast spells, and lowers your evasion. Weaker characters are more affected by these penalties, but all characters can reduce andŠô„i\/n are worn around the neck, and you can wear only one at a time. It is very quick to wear or remove a ring, but amulets' magics make them cumbersome to put on or take off. You can press '"' to quickly check what jewellery you're wearing. | Staves ======================================== There are a number of types of magical staves, each attuned to a different class of spells. While wielded they greatly increase the power of that class of spells. They can even be used in melee combat, although with mediocre effectiveness unless you can harness their special power, using a combination of the Evocations skill and the skill specific to the staff's type. : Books ======================================== Most books contain magical spells which your character may be able to learn. Upon picking up a book, all of the spells in it will be added to your spell library, allowing you to access a description of each spell or memorise spells from it with the 'M' command. Šô„iÛ'"Šô„i](6Occasionally you will find manuals of some skill. When you pick one up, your experience will have twice the usual effect when used for training that skill. Once a certain amount of bonus experience has been gained in this way, you will automatically discard the finished manual. % TalismansŠô„i) ã screen. To use any powers which your god deems you fit for, access the abilities menu via the 'a' command; god-given abilities are listed as invocations. Many god abilities can be 'Q'uivered in order to trigger via the 'f'ire or autofire interface. Depending on background, some characters start out religious; others have to pray at an altar to dedicate themselves to a life of servitude. There are altars scattered all over the dungeon, and there are rumours of a special temple somewhere near the surface. At an altar, you can enter a god's service by pressing < or >. You'll first be given a description of the god, and then be asked if you really want to join. To see a list of the standard gods and which of their altars you've seen in your current game, press 'Ctrl-O'. You can also learn about all gods by pressing '?/G'. Note that some gods are picky about who can enter their service; for example, good gods will not accept demonic or undead devotees. If you would like to start the game with a religion, choose your background from Berserker, Chaos Knight, or Cinder Acolyte. Šô„i-Î yexample, good gods will not accept demonic or undead devotees. If you would like to start the game with a religion, choose your background from Berserker, Chaos Knight, or Cinder Acolyte. ------------------------------------------------------------------------ K.MUTATIONS ------------------------------------------------------------------------ The Dungeon contains many sources of mutagenic radiation and magical contamination, which may cause your character to gain semi-permanent mutations if affected. You can use the 'A' command to view a list of any mutations that you have acquired. Individual mutations can be examined in further detail by pressing the letter they are labelled with. Many mutations are actually beneficial to your character, but there are plenty of nasty ones as well. Some mutations have multiple levels, each of which counts as a single mutation. Miscasting spells will cause magical contamination, which in turn can cause mutations if too much contamination is accrued at once. Certain powerful magical spells (such as 'Irradiate') also cause contamination as a side-effect even when successful. A single use of these effects is safe on its own, but multiple uses in short succession, or usage with existing‹ô„iáÎ £In a nutshell: This game aims to be a tactical fantasy-themed dungeon crawl. We strive for strategy being a concern, too, and for exquisite gameplay and interface. However, don't expect plots or quests. You may ponder about the wisdom of certain design decisions of Crawl. This section tries to explain some of them. It could also be of interest if you are used to other roguelikes and want a bit of background on the differences. Prime mainstays of Crawl development are the following, most of which are explained in more detail below. Note that many of these date back to Linley's first versions. ‹ô„iyÏ <Major design goals  * challenging and random gameplay, with skill making a real difference  * meaningful decisions (no no-brainers)* avoidance of grinding (no scumming)  * gameplay supporting painless interface and newbie support Minor design goals‹ô„i´Ï ¥* clarity (playability without need for spoilers)  * internal consistency  * replayability (using branches, species, playing styles and gods) ‹ô„iäÏ B * proper use of out of depth monsters Balance‹ô„i[[ : could have saved your life. But then, from the midgame on, most deaths are not of this type: By this stage, almost all casualties can be traced back to actual mistakes; if not tactical ones, then of a strategical type, like wrong skilling (too broad or too narrow), unwise use of resources (too conservative or too liberal), or wrong decisions about branch/god/gear. The possibility of unavoidable deaths is a larger topic in computer games. Ideally, a game like this would be really challenging and have both random layout and random course of action, yet still be winnable with perfect play. This goal seems out of reach. Thus, computer games can be soft in the sense that optimal play ensures a win. Apart from puzzles, though, this means that the game is solved from the outset; this is where the lack of a human game-master is obvious. Alternatively, they can be hard in the sense that unavoidable deaths can occur. We feel that the latter choice provides much more fun in the long run. Crawl has a huge number of handmade vaults/maps to tweak the randomness. While the placement, and often parts of the contents, of such vaults are random as well, they provide several advantages: vaults offer challenges that are very hard to get via just random monster and layout generation; they may centre on some theme, providing additional immersion; finally, they will often contain some loot, forcing players to decide between safety and greed. Œô„i!– god can matter as much as species does. Playing styles  Related to, but encompassing, species, background, god are fundamentally  different playing styles like melee oriented fighter, stabber, etc.Deciding on whether (and when!) to make a transition of style can make or  break Out of the depths ======================================== From time to time a discussion about Crawl's unfair OOD (out of depth) monsters turns up, like a dragon on the second dungeon level. These are not bugs! Actually, they are part of the randomness design goal. In this case, they also serve as additional motivation: in many situations, the OOD monster can be survived somehow, and the mental bond with the character will then surely grow. OOD monsters also help to keep players on their toes Œô„iŒ%Aby making shallow levels still not trivial. In a similar vein, early trips to the Abyss are not deficits: there's more than one way out, and successfully escaping is exciting for anyone. ######################################## Appendices ########################################Œô„iÒ›They learn Invocations especially quickly, although the good gods willnot accept their worship due to their unholy nature. Djinn (Dj)Djinn are beings of smokeless fire. They enter the world spontaneouslyand without explanation, born with a tireless hunger for knowledge andadventure. Djinn have a unique relationship with magic: rather thanlearning spells from books, their spells come from within, welling up  from their fiery core as they gain experience. They draw from that same  fiery core to cast spells - for Djinn, magical power and health are oneand the same. Œô„inK As elemental beings, Djinn are immune to poison and highly resistant to  fire, though cold damage is deeply inimical to them. Since they float  through the air without need for legs or feet, they cannot wear boots.  Djinn are middlingly competent at most forms of physical combat, but have  a particular aptitude for spellcasting. Their aptitudes for all forms of  magic are phenomenal, though their unique relationship with magic means  that they cannot choose to train magic skills independently. Spriggans (Sp) Œô„i${ Spriggans are small magical creatures distantly related to Elves. They  love to frolic and cast mischievous spells.Œô„iÍ8‘Chaos KnightsThe Chaos Knight is a plaything of Xom, subject to the god's constantly  changing moods. Xom is a very unpredictable (and possibly psychotic)entity who rewards or punishes according to whim. They begin with alightly enchanted leather armour, a simple weapon of their choice, and ascroll of butterflies. Cinder AcolytesCinder Acolytes serve Ignis, the Dying Flame, who grants them incrediblepower over fire... but there is only so much fire left to draw on, andonce it burns out, acolytes may need to abandon Ignis. They start with arobe, a choice of flaming weapons, and the spell Scorch. Adventurer backgrounds ====================== Adventurers have varied and idiosyncratic skills that they have picked up in their travels. Œô„i^9éArtificers  Artificers have built, bought or burgled an assortment of magic wands tohelp them through the early Dungeon. Wands have a limited number of uses,though, so they'll want to upgrade from their club ASAP.Œô„iê–------------------------------------------------------------------------ Here is a description of the skills you may have. You can check your current skills with the 'm' command, and therein toggle between progress display and aptitude display using '*'. You can also read the table of aptitudes from the help menu using '?%', and during character choice with '%'. Fighting skill ======================================== Fighting is the basic skill used in ranged and melee combat, and applies no matter which weapon your character is wielding (if any). Fighting is also the skill that determines the amount of health your character gains as they increase in levels (note that this is calculated so that you don't get a long run advantage by starting out with a high Fighting skill). Unlike the specific weapon skill, Fighting does not change the speed with which you make your attacks. Weapon skills affect your ability to fight with specific melee weapons. Weapon skills include:  * Short Blades* Long Bladesô„i…½ D smaller effect than Spellcasting in this regard. The bonuses are notcumulative: the highest contribution from Spellcasting or Invocations is  used. Evocations  This skill lets you use wands much more effectively, in terms of boô„i!¾ thdamage and precision. Similarly, various other items that have evocablepowers work better for characters trained in this skill. ------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ Main screen Crawl has many commands to be issued by single key strokes. This can become confusing, since there are also several modes; here is the full list. Some ô„i`¾ ícommands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, ô„i¿ |use '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own. ô„iÓoptions; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, use '??' in-game. Most modes (targeting, level map, interlevel travel) also ô„i©Ó2have help menus via '?' on their own. Movement ---------------------------------------- direction  This moves one square. The direction is either one of the numpad cursor  keys (try both NumLock on and off) or one of the Rogue vi keys  (hjklyubn). ô„iâÓ¸Shift-direction or / direction  This moves straight until something interesting is found (like amonster). If the first square is a trap, movement starts nonetheless. ô„iÔ¤o Auto-explore. Setting the option explore_greedy to true makes  auto-explore run to interesting items (those that get picked up ô„iMÔ automatically) or piles (checking the contents). Autoexploration will  open doors on its own unless you set travel_open_doors to avoid or ô„iÆÕ approach. Žô„iˆ³¬ As spellcasters, they tend to be quite good in specific areas. Their  mystical relationship with water makes it easier for them to use alchemy  and ice magic, which use water occasionally as a material component. Thelegendary water magic of the Merfolk was lost in ancient times, but some  of that affinity still remains. Most other magic seems foreign to them. Gargoyles (Gr)  A cross between ordinary stone gargoyles and living beings, Gargoyles arehideous humanoids with an affinity to earth magic. They have low health,but large amounts of innate armour which increases further as they gainlevels. They eventually gain the ability to fly.  Gargoyles' partially living form grants them immunity to poison, as wellas resistance to electricity, and protection from some effects ofnecromancy. Their natural armour makes them strong melee fighters, andthey are naturally skilled with blunt weapons and in unarmed combat. They  can also be exceptional earth-based conjurers. Mountain Dwarves (MD)Mountain Dwarves are stout and hardy folk, adept at fighting with axesand blugeoning weapons, though lacking the dexterity to excel at otherforms of combat. Their reserves of magic are somewhat poor, though theystill make passable spellcasters, and their connection with the blood ofŽô„iµV ²1.LIST OF CHARACTER SPECIES ------------------------------------------------------------------------ Species are categorised, roughly, by how difficult and complex they are to learn how to play, into three categories: *Simple*, *Intermediate*, and *Advanced*. These categories do not necessarily align with difficulty for an experienced Crawl player, but rather are intended as an indication of to what degree a species has unusual or complex mechanics, or requires deeper/wider knowledge of how the game works. (For example, Djinn have one of the higher win rates of all species, but are classified as "Intermediate" because their no-mp/no-books mechanic takes some adapting to, and has non-trivial interactions with background and god choice.) Despite being the outcome of a discussion among many players, these categorizations definitely have a subjective element to them, and you shouldn't take them to be limiting! The order within categories is also, roughly, determined by our best judgment about the relative ease of learning to play each species. Next to each species name, in parentheses, is the canonical abbreviation for the species. Note: Use 'A' to check for which particular peculiarities a species might have. Also, some species have special abilities which can beô„i©’Æ * internal consistency  * replayability (using branches, species, playing styles and gods)* proper use of out of depth monsters Balance ô„i&“======================================== The notions of balance, or being imbalanced, are extremely vague. Here is our definition: Crawl is designed to be a challenging game, and is also renowned for its randomness. However, this does not mean that wins are an arbitrary matter of luck: the skill of players will have the largest impact. So, yes, there may be situations where you are doomed - no action could have saved your life. But then, from the midgame on, most deaths are ô„iL“Ÿnot of this type: By this stage, almost all casualties can be traced back to actual mistakes; if not tactical ones, then of a strategical type, like ô„iq“¡wrong skilling (too broad or too narrow), unwise use of resources (too conservative or too liberal), or wrong decisions about branch/god/gear. ô„i “ The possibility of unavoidable deaths is a larger topic in computer games. Ideally, a game like this would be really challenging and have both random ô„iÄ“layout and random course of action, yet still be winnable with perfect play. This goal seems out of reach. Thus, computer games can be soft in the ô„i铚sense that optimal play ensures a win. Apart from puzzles, though, this means that the game is solved from the outset; this is where the lack of aô„iòÁUuppercase letters to spells. Some spells, for example most damage dealing ones, require a target. See the next section for details on how to target. Most spells have caps on their effects: no matter how intelligent and proficient you are, there is a limit to the damage you can achieve with a ô„iwÂhMagic Dart. In general, it is a good idea to look at the output of the 'I' and 'II' screens to get a picture on your casting abilities. This is especially useful if you're about to change armour or rings. High level spells are difficult to cast, and you may miscast them every once in a while (resulting in a waste of magic and possibly dangerous side-effects). Your chance of failing to cast a spell properly depends your skills, your intelligence, the level of the spell and whether you wearing heavy armour. The chance of miscasting a spell is displayed on the ô„i¯Âspell screen, and coloured based on severity (yellow for moderate damage, light red for major damage, red for extreme damage, and magenta for potentially lethal damage). Be careful of magic-using enemies! Some of them can use magic just as well ô„i,Ãas you, if not better, and often use it intelligently. ------------------------------------------------------------------------ I.TARGETING ------------------------------------------------------------------------ô„ièì precise numbers. In concrete terms, we either spell out a gameplay mechanic explicitly (either in the manual, or by in-game feedback) or leave it to min-maxers if we feel that the naive approach is good enough. ô„ií ˆConsistency ======================================== While there is no plot to speak of, the game should still be set in a consistent Crawl universe. For example, names of artefacts should fit the mood, vaults should be sensibly placed and monsters should somehow fit as well. Essentially, this is about player immersion. As such, it's good to ô„i”î have in mind, but consistency is always secondary to gameplay. A typical example is player vs. monster behaviour: while we try to make these identical (or similar), there are good reasons for keeping them distinct in certain cases. Replayability ======================================== This is actually quite important, but in some sense just a corollary to the major design goals. Besides these, there are several other points helping to make playing Crawl fun over and over again:ô„iÜ« R god can matter as much as species does. Playing styles  Related to, but encompassing, species, background, god are fundamentally  different playing styles like melee oriented fighter, stabber, etc.Deciding on whether (and when!) to make a transition of style can make or  break games. Out of the depths ======================================== From time to time a discussion about Crawl's unfair OOD (out of depth) monsters turns up, like a dragon on the second dungeon level. These are not ô„iƬ ubugs! Actually, they are part of the randomness design goal. In this case, they also serve as additional motivation: in many situations, the OOD monster can be survived somehow, and the mental bond with the character will then surely grow. OOD monsters also help to keep players on their toes by making shallow levels still not trivial. In a similar vein, early trips to the Abyss are not deficits: there's more than one way out, and successfully escaping is exciting for anyone. ######################################## Appendices ########################################ô„iæÃówater.  The Merfolk have developed their martial arts strongly on thrusting andgrappling, since those are the most efficient ways to fight underwater.They therefore prefer polearms and short swords above all other weapons,though they can also use longer swords quite well.  As spellcasters, they tend to be quite good in specific areas. Their  mystical relationship with water makes it easier for them to use alchemy  and ice magic, which use water occasionally as a material component. Thelegendary water magic of the Merfolk was lost in ancient times, but some  of that affinity still remains. Most other magic seems foreign to them. Gargoyles (Gr)  A cross between ordinary stone gargoyles and living beings, Gargoyles are  hideous humanoids with an affinity to earth magic. They have low health,  but large amounts of innate armour which increases further as they gain ô„imĪ levels. They eventually gain the ability to fly.  Gargoyles' partially living form grants them immunity to poison, as wellas resistance to electricity, and protection from some effects of  necromancy. Their natural armour makes them strong melee fighters, and  they are naturally skilled with blunt weapons and in unarmed combat. They  can also be exceptional earth-based conjurers.ô„iÔJ Gnolls (Gn)Gnolls are a species of caniform humanoids originally hailing from thearid deserts and grasslands of the east. In recent history they havebecome unusually attracted to the Dungeon, establishing tribes around andeven inside of it. Unfortunately their long stay in the Dungeon hasexposed their somewhat fragile minds to excessive amounts of its magic.  On the one hand, their bizarrely altered brains now have incredibleproficiency at learning every skill. On the other, these same alterationshave rendered Gnolls incapable of selective learning. They learn allskills at the same time, so are generally unable to specialise in any one  thing. ô„iÎK ø In order to survive with this limitation, Gnolls use their universalknowledge to take advantage of every resource they find in the Dungeon.They also have a knack for finding items, allowing them to easily locatethe Dungeon's hidden treasures. Minotaurs (Mi)The Minotaurs are a species of hybrids, possessing Human bodies withbovine heads. They delve into the Dungeon because of their instinctivelove of twisting passageways.ô„i.% Next to each species name, in parentheses, is the canonical abbreviation for the species. Note: Use 'A' to check for which particular peculiarities a species might have. Also, some species have special abilities which can be ô„ib..accessed by the 'a' abilities menu. Some also have physical characteristics which allow them to make extra attacks. Note: Humans are a useful reference point when considering other species: they have 0 for almost all aptitudes; have no special abilities, ô„i“.Þweakness, or constraints against using certain types of equipment; move normally; and gain experience and willpower at a "typical" rate. However, you will see that they are categorisedô„iµ.•as an *Intermediate* species -- because they are decent, but not excellent, at nearly everything, a Human may need to make use ofô„i×.N all sorts of game mechanics depending on what they find in theô„iö.S dungeon, and know how to defend itself against any type of damage ô„i/or attack it encounters. ô„i3/3Simple species ============== ô„iQ/KSpecies categorised as *Simple* work straightforwardly for players who have‘ô„i¶I;The ' (apostrophe) key is a shortcut which automatically wields the item in slot a. If item a is being wielded, ' causes you to wield item b instead, if possible. Try assigning the letter a to your primary weapon, and b to your bow or something else you need to wield only sometimes. Note that this is just a typing shortcut and is not functionally different to wielding these items normally. ( Missiles ======================================== If monsters are disobligingly distant, you can use missiles to weaken (or kill!) them from afar. You'll find a variety of type, ranging from simple stones and piercing javelins to sophisticated darts covered in many types of poisons. Upon impact, missiles may become destroyed. The chance for this to occur depends on the type of missile. The 'F' and 'f' commands can be used to throw a missile. The default type to be thrown (which 'f' will launch) is shown in the "quiver" display below your weapon. Many other items, spells, and abilities can fill this quiver as well. See Appendix 5. "Inscriptions" for inscriptions which let you fine-tune the list of items to choose from. See also the Missiles section of options_guide.txt.’ô„i¯ithe skill selection. If you want to modify skill selection, here is how: There are two ways to assigning skills to practise: one is an automatic mode, which puts experience points into the skills you have used recently. The other one is a manual mode, where you specifically select the skills to ’ô„i¯Ztrain. You can switch between the modes by pressing '/' in the character skill screen ('m'); also be sure to read that screen's help text should you want to tweak your skillset. You can elect to either not practise a particular skill or to focus on it by selecting it once or twice in the skill screen. ’ô„iï¯ìDark grey skills will not be trained, so that the skill will remain static and no experience points will be used to increase it. As a consequence, more experience will be spent on your other skills (and thus they will ’ô„i(°'increase more quickly). Note that you cannot deselect all skills; at least one skill must be actively exercised. Highlighted skills are focused on and will use a higher proportion of available experience. You can highlight as many skills as you like, though ’ô„ig°Zobviously if all skills being trained are highlighted there will be no net effect.’ô„i¨?|can place it onto your shopping list. The game will interrupt you when you have collected enough gold to finally purchase an item on that list. You can read the shopping list in the game with '$'. Automated Travel and Exploration ======================================== Crawl has an extensive automated travel system: pressing 'G' (or also 'Ctrl-G') lets you choose any dungeon level; the game will then take the shortest path to reach this destination. You can also use autotravel on the level map ('X'): Move the cursor to the place where you want to go and hit Enter. There are several shortcuts when choosing destinations: For example, try '<' and '>' to quickly reachtaircases. When your autotravel gets interrupted, Crawl will remember the previous destination. Hitting 'G' or 'Ctrl-G' again and following with Enter puts the cursor on that square. See Appendix 4. "List of Keys and Commands" for all commands and shortcuts in level-map mode, or press 'G?' or 'X?' within the game. Another use of autotravel is exploration: 'o' makes your character move to the nearest unexplored area. Note that this algorithm does not attempt any optimisation by default. By manual exploration you can save turns, but auto-explore will usually save real time.’ô„iôÇÞ you can make your character walk repeatedly by pressing Shift and a direction; alternatively, press '/' followed by a direction. You will walk in that direction until any of a number of things happen: a hostile monster is visible on the screen, a message is sent to the message window for any reason, you press a key, or you are about to step on anything other than normal floor and it is not your first move of the long walk. Note that this is functionally equivalent to just pressing the direction key several times. Another convenient method for moving long distances is described in the section on Automated Travel and Exploration below. Combat ’ô„ioȲThe dungeon is a hostile place, and you will likely need to defend yourself. The basic case of combat involves melee attacks: if you are adjacent to a monster, moving towards that monster will cause you to attack it with a wielded melee weapon, or your fists. There are also a wide variety of ways to attack monsters that are further away, including polearms (which can reach a tile away), various bows, launchers, and throwable items, magical items that can be evoked such as wands, spells, and abilities. These are described throughout the rest of this document. These are triggered in a variety of ways, but one commonality is that all’ô„iå6ö just on more subtle effects. Although your willpower increases with your  level to an extent determined by your character's species, the creatures  you will meet deeper in the dungeon are better at casting spells, and are  more likely to be able to affect you. You can get a rough idea of your  current Will by pressing '%'. Size  Different species have different sizes: Spriggans and Felids are verysmall; Kobolds are small; Oni and Trolls are large; Nagas and Armataurs  are large with a medium torso; all other species are medium-sized. Many  talismans will change your size. Size affects your evasion: the smalleryour character, the more evasive it is. On the other hand, characters of  larger than medium size do not suffer the usual attack penalties when  standing in shallow water. Characters of smaller than medium size willhave problems with some larger weapons. Very small characters and large  characters are not able to use most types of armour. Players and monsters  can only constrict foes of the same size or smaller. In the dungeon you  can also meet tiny and giant foes. Stealth  High stealth allows your character to move through the dungeon  undetected. It is affected by your species, dexterity, Stealth skill, and  the encumbrance of your body armour. Your current Stealth level can also  been seen by pressing '@' or '%'.’ô„i®Ï Gyour last turn. The colour provides a rough guide to how far away thenoise it indicates might be audible. If the bar is gray, the sound isless likely to be audible outside of your line of sight (at least in anopen area); if it is yellow, the sound is likely to be audible outside ofyour line of sight; and if it is red, the sound will be audible at asubstantial distance. If the bar turns magenta, you have made one of the  loudest noises in the dungeon. N.b.: terrain can reduce or block thespread of noise. TimeThis indicates the amount of time that has passed since entering thedungeon, and also displays in brackets the amount of time that yourprevious action took. Most actions take 1.0 units of time, but certa’ô„i~Ð ñinactions are particularly slow or quick (such as changing armour andswapping weapons respectively), and other actions can vary in time takendepending on your status (such as attacking with different weapons and atdifferent skill levels). There are some additional stats that aren't as important on a turn to turn basis and thus aren't listed in the main stats area. They can easily be checked with the '@' or '%' commands, though. ’ô„iÖÐ aWillpowerAffects your ability to resist the effects of enchantments and similar“ô„iîýShieldAbbreviated to "SH". This number is a measure of how good your shield (ifany) is at blocking attacks. Your character's primary attributes are Strength, Intelligence and Dexterity: StrengthAbbreviated to "Str". Increases your damage with melee weapons (except  for long and short blades), with unarmed combat, and with throwingweapons. Reduces penalties from wearing shields or heavy armour. IntelligenceAbbreviated to "Int". Affects your odds of successfully casting spellsand how powerful those spells are. DexterityAbbreviated to "Dex". Increases your accuracy with melee and ranged  weapons, and your damage with ranged weapons and long and short blades.  Significantly affects your ability to dodge attacks aimed at you, your  effectiveness with shields, your stealth, and your effectiveness whenstabbing unaware enemies. “ô„i\QThese primary attributes grow permanently from gaining levels, and may“ô„iH zFor some backgrounds, you must pick a starting weapon before starting the game. When you start a new character (or load an old one) and want to get a rough impression, you may read the full character dump with ?# or examine it with the following commands: A shows any peculiarities like unusual speed or body parts m shows your skills and lets you disable (or focus) training as desired i lists equipment and items ^ displays information on your god, should you have started with a religion “ô„i¯ e% gives a general, if terse, overview of your gear and most attributes Ctrl-O“ô„iqšû(white) for each species. Although you are free to pick any background with almost any species (the only restrictions are religious backgrounds where some species are not permitted to worship certain gods, or backgrounds where the starting equipment is completely unusable by a given species), looking at the recommended combinations should give you a rough impression of the weaknesses, strengths, and roleplaying flavour of the different species. ”ô„i„NoYou will notice that a different set of backgrounds will be recommended i”ô„i‹?=The choice of character background is definitely less decisive than that of species in Crawl. Basically, the background determines what the character has learned prior to entering the dungeon (i.e. the starting skills), and also helps determine equipment at start.•ô„ië¹hMNote: Humans are the average to which all other species are compared. A•ô„iAZ- Your innate willpower, your resistance to subtle magic •ô„iÂB- Your initial equipment (this also depends on background)•ô„iÌÃŒMinor: - Your rate of level advancement - Occasional bonus points added to some primary attributes •ô„i:Ä5- The amount of magic points you get each level •ô„iâ[•ô„i'\M–ô„i - Your initial primary attributes (this also depends on background) - Various special abilities, powers and limitations–ô„i¸w- The amount of health you get each level - Your rate of skill advancement–ô„i Ô)MMajor:–ô„iÛŸimportant, and helps to clearly differentiate the many available species. The following factors are species-dependent:–ô„ik1random, you will be prompted to confirm the chosen combination before the game starts. The choice of species affects several important characteristics, in particular the speed at which you learn different skills. This is very–ô„i™Ú–ô„i(ojMcombination if you would rather have the game decide for you. If both are —ô„i¥ZiMYou can choose species and background in either order or randomise any—ô„i’X#M—ô„iÊ@Dungeon Crawl mode, and you will be prompted to select a species and background. Names are unique; entering a name from the saved game list will continue that saved game. If you select a game mode instead of entering a name, you will eventually be prompted to enter a name. —ô„i‚ ÝInstructionsView the instructional help text you are currently reading. The ArenaInitiate an automated fight mode between two specified combatant groups. High Scores—ô„i„‚ •View scores for prior games played, sorted by decreasing score. Pressing 'enter' immediately after typing your name will select standard—ô„iA X below). Tutorial for Dungeon CrawlStart one of several specialised tutorials to learn how to play. Hints Mode for Dungeon CrawlStart a standard game of Crawl, modified to provide help as you play. Dungeon SprintStart one of several single-map challenge mode games of Crawl.—ô„iĪ ÛAt the Crawl start screen, you will be presented with various game modes, a list of saved games (if any), and will be prompted to type a name for your character. You can navigate the game modes and saved games with the cursor 'up' and 'down' arrow keys. Game modes are: Dungeon CrawlStart a standard game of Crawl. Choose game seedStart a standard game of Crawl with a custom seed (see "Seeded play"˜ô„iÍÛ------------------------------------------------------------------------ B.STARTING SCREEN ------------------------------------------------------------------------™ô„i)  šô„i:juDungeon SprintStart one of several single-map challenge mode games of Crawl.šô„i¬šô„iç+Instructionsšô„i¤Ûe View the instructional help text you are currently reading. šô„i$©zThe ArenaInitiate an automated fight mode between two specified combatant groups.šô„iYä  šô„iÕlyHigh ScoresView scores for prior games played, sorted by decreasing score. šô„iã ®Instructions  View the instructional help text you are currently reading. The ArenaInitiate an automated fight mode between two specified combatant groups. High ScoresView scores for prior games played, sorted by decreasing score. Pressing 'enter' immediately after typing your name will select standard Dungeon Crawl mode, and you will be prompted to select a species and background. Names are unique; entering a name from the saved game list will continue that saved game. If you select a game mode instead of entering a name, you will eventually be prompted to enter a name. You can choose species and background in either order or randomise any combination if you would rather have the game decide for you. If both are random, you will be prompted to confirm the chosen combination before the game startšô„i és. The choice of species affects several important characteristics, in particular the speed at which you learn different skills. This is very important, and helps to clearly differentiate the many available species.šô„i'™ ÉMajor: - The amount of health you get each level - Your rate of skill advancement - Your initial primary attributes (this also depends on background) šô„ir™ w- Various special abilities, powers and limitations Minor: - Your rate of level advancement šô„iÞ™ S- Occasional bonus points added to some primary attributes - The amount of magic points you get each level - Your innate willpower, your resistance to subtle magic - Your initial equipment (this also depends on background) Note: Humans are the average to which all other species are compared. šô„iþ™ šô„iš  The choice of character background is definitely less decisive than that of species in Crawl. Basically, the background determines what the character šô„i=š }has learned prior to entering the dungeon (i.e. the starting skills), and also helps determine equipment at start. šô„išš  You will notice that a different set of backgrounds will be recommended (white) for each species. Although you are free to pick any background withšô„iù0 ¹has learned prior to entering the dungeon (i.e. the starting skills), and also helps determine equipment at start. You will notice that a different set of backgrounds will be recommended (white) for each species. Although you are free to pick any background with almost any species (the only restrictions are religious backgrounds where some species are not permitted to worship certain gods, or backgrounds where the starting equipment is completely unusable by a given species), looking at the recommended combinations should give you a rough impression of the weaknesses, strengths, and roleplaying flavour of the different šô„iI1 species. For some backgrounds, you must pick a starting weapon before starting the game. When you start a new character (or load an old one) and want to get a rough impression, you may read the full character dump with ?# or examine it with šô„im1 2the following commands: Ašô„i1 @ shows any peculiarities like unusual speed or body parts šô„i¬1 Tm shows your skills and lets you disable (or focus) training as desiredšô„iëÏöi lists equipment and items ^ displays information on your god, should you have started with a religion % gives a general, if terse, overview of your gear and most attributes Ctrl-O›ô„iZFÊ gives an overview of the parts of the dungeon you have discovered so far ------------------------------------------------------------------------ C.›ô„i·GhATTRIBUTES AND STATS ------------------------------------------------------------------------ œô„i ¤>The stat area to the right of the playing map shows a lot of information. It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character. HealthA measure of life force. Synonymous with hit points and sometimesô„i” c  abbreviated as HP. You die if your health drops to zero or less (althoughô„iÅÅ ¼ you can die in other ways, too). The main screen shows both your currentand maximum health. Usually, you regain health slowly over time. Pressingžô„i’ÏO  '5' or Shift-Num-5 lets you wait for a longer period.žô„ibgÄMagicA measure of magic or other intrinsic power. This is used primarily forspellcasting, but is sometimes also used for the evoking and invoking ofžô„ix ]  many other special abilities. They are displayed in the same way asžô„iŒø ¶ health; nothing bad happens if these drop to zero, except, of course,that you can't cast any spells. Resting also restores your reserves ofžô„iÔI { magic. Next come your defences. For all of them, more is better. Armour Classžô„i\éŸô„i!~÷ Abbreviated to "AC". Your AC reduces the amount of damage you suffer frommost attacks (with a few rare exceptions), and provides some guaranteedminimum protection against damage from melee attacks.Ÿô„iPÇEvasionAbbreviated to "EV". This helps you avoid being hit by unpleasant things(but will not reduce the amount of damage you suffer if you do get hit).Ÿô„i¯ (ShieldŸô„ipš è Abbreviated to "SH". This number is a measure of how good your shield (ifany) is at blocking attacks. Your character's primary attributes are Strength, Intelligence and Dexterity:Ÿô„i¾)   ô„iá ÀStrengthAbbreviated to "Str". Increases your damage with melee weapons (exceptfor long and short blades), with unarmed combat, and with throwing ô„i‚<à weapons. Reduces penalties from wearing shields or heavy armour. IntelligenceAbbreviated to "Int". Affects your odds of successfully casting spells¡ô„i <  and how powerful those spells are.¡ô„iŶ ¡ô„i>í +Dexterity¡ô„iLN Abbreviated to "Dex". Increases your accuracy with melee and rangedweapons, and your damage with ranged weapons and long and short blades.Significantly affects your ability to dodge attacks aimed at you, youreffectiveness with shields, your stealth, and your effectiveness when¢ô„iûÀô„iµ‡Àô„iú‘Àô„iš˜÷alright the DiggerGargoyle of Vehumet ......Health: 24/24 ========================Magic: 11/11 ========================AC: 0Str: 12########EV: 17Àô„i㘲Int: 17#####......#SH: 0Dex: 10...........#XL:  4 Next: 50% Place: Dungeon:2#...;...#Àô„i ™áNoise: ---------  Time: 3673.8 (0.0)#.......#-) Magic ParchmentÀô„i(™á#..†....#Cast: Sandblast#.......#Scroll Àô„iG™Œ#.......####.........#Àô„ia™g#.####...[#Àô„iu™|#. #....##.###.####....#Àô„i‡™)You kill the ball python! Àô„i—™L_Vehumet accepts your kill.Àô„i¨™VYou pick up a parchment of Grave Claw and begin reading... Àô„i¹™5_You add the spell Grave Claw to your library.  Àô„iÊ™hYou pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library.Àô„iqŸÀô„i£Àô„iÛ§Àô„iø¨Âô„ivâÂô„iGäGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 sling (melded) Âô„ißä e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4} Armour (go to first with [)  a - a +0 robe (melded) Jewellery (go to first with "=)  d - a ring of wizardry (worn) Talismans (go to first with %)  c - an inkwell talisman (worn)Åô„i¾wÞc - an inkwell talisman (worn). A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________Skill MP Spell Skill Boost ---------------------------------------- Min 0Åô„iHx»+4+0.5 Max 7+9+4.0 Cur 0.0 +4 +0.5 Class: Nonliving Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Îô„isÎô„iyÎô„iûalright the DiggerGargoyle of Vehumet ......Health: 24/24 ========================Magic: 11/11 ========================AC: 0Str: 12Îô„i•Ç########EV: 17Int: 17#####......#SH: 0Dex: 10...........#XL:  4 Next: 50% Place: Dungeon:2#...;...#Noise: ---------  Time: 3673.8 (0.0)#.......#-) Magic Parchment#..†....#Cast: Sandblast#.......#Scroll #.......####.........##.####...[##. #....##.###.####....#You kill the ball python! _Vehumet accepts your kill.You pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library.  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library.4.8 (1Îô„i›—Îô„i¼Îô„iÀ*5.8 (2Îô„iÔÆÎô„iÝÍÎô„i Ñ*6.8 (3Îô„iÖÎô„i”ÜÎô„i¸à*7.8 (4Îô„i©åÎô„iía7/7 51b) +0 slingFire: b) +0 slingYou pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library.FoxfireFoxfire Îô„iˆíÔ_You begin untransforming. You continue untransforming. x3  Your transformation has ended.Îô„i"ó8@Îô„iôó58.8 (5Îô„iùÎô„i‹.F _Your +0 robe and +0 sling unmeld from your body.Òô„i> Òô„i°@ )Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 sling (weapon)  e - the +3 sling "Qedaez" {heavy, Str+4 Dex-4} Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn) Talismans (go to first with %)c - an inkwell talismanÖô„ieroe - the +3 sling "Qedaez" {heavy, Str+4 Dex-4}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.8 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 2.1. Damage rating: 15 (Base [7 + 5 (Hvy)] x 100% (Dex) x 100% (Skill) + 3 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). If you switch to wielding this weapon: Your EV would decrease by 0.3 (11.0 -> 10.7). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.éô„iÍ» éô„i Á ƒalright the DiggerGargoyle of Vehumet ......Health: 24/24 ========================Magic: 7/7========================AC: 5Str: 16########EV: 10Int: 17#####......#SH: 0éô„iWÁ Dex: 6...........#XL:  4 Next: 50% Place: Dungeon:2#...@...#Noise: ---------  Time: 3678.8 (0.0)#.......#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #..†....#éô„irÁ …Fire: e) +3 sling "Qedaez" {heavy, Str#.......#éô„i—Á =#.......####.........##.####...[##. #....#éô„i«Á #.###.####....# éô„i¿Á Ï_You begin untransforming. You continue untransforming. x3  Your transformation has ended. éô„iáÁ o_Your +0 robe and +0 sling unmeld from your body.  You unwield your +0 sling.  éô„i ]You feel stronger.You feel clumsy.éô„i È éô„iaÈ éô„i†È $9.8 (1éô„isÍ éô„iµÏ 2  Your transformation has ended. _Your +0 robe and +0 sling unmeld from your body.  You unwield your.  You feel stronger.  You feel clumsy. éô„iòÏ ?_e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}íô„iàW  ##......##.# #.# #.# #..†....#  #.#  #.### #..# #.####...[#  #. #....#  #.###.####....#íô„is^ íô„i:_ '80íô„iSd íô„i‚e îô„i(J # ######......# #.# #.# #.# #..†....#  #.#  #.###  #.# #.####...[# #. #....#  #.###.####....#îô„iJ.îô„i8/&1îô„iä4îô„i6îô„i0ù ## ######......# #.# #.# #.# #..†....# îô„i #.#  #.### #.# îô„i¼ê #.####...[# #.# #îô„iæ].#  #.###.####....#îô„iZîô„i &2îô„i÷ïô„i†¾–M #############....ïô„i×¾#.##.#..†....##.# #...ïô„iWÅïô„i'Æ&3ïô„i„Ëïô„iÍïô„iâà ¶ ######## ######......# #.# #.###.# #.#ïô„i5Ä J #..†....# #.# #.### #..#ïô„iZÄ { #.####.[# ïô„iyÄ i #.# #....#ïô„iË ïô„iÅË &4ïô„iÍÐ ïô„iOÒ õô„i6 õô„i' %Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn) Talismans (go to first with %)c - an inkwell talismanöô„iX Øe - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. öô„i]X Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons. öô„i‰X ­ At 100% training you would reach 14.0 in about 5.8 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 2.1. öô„i®X ÌDamage rating: 13 (Base [7 + 5 (Hvy)] x 90% (Dex) x 100% (Skill) + 3 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. öô„iÛX €Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). If you unwield this weapon: öô„iY ™Your EV would increase by 0.3 (10.7 -> 11.0). (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.õ„i“p  Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}  b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn) õ„iZqeJewellery (go to first with "=)  d - a ring of wizardry (worn) Talismans (go to first with %)  c - an inkwell talisman õ„i[Jõ„i÷Põ„iZalright the DiggerGargoyle of Vehumet ......Health: 24/24 ========================Magic: 7/7========================AC: 5Str: 16EV: 10Int: 17########SH: 0Dex: 6######......#XL:  4 Next: 50% Place: Dungeon:2#...@.......#Noise: ---------  Time: 3684.8 (0.0)#.###.......#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......#Fire: e) +3 sling "Qedaez" {heavy, Str#..†....##.......##.......####.........##.####...[##.# #....#Your transformation has ended. _Your +0 robe and +0 sling unmeld from your body.  You unwield your +0 sling.  You feel stronger.You feel clumsyõ„i_ZU. _e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}õ„iè]õ„iS^õ„iªeõ„iÜÌ µ        ########   ######......#   #.#   #.###.#  # #.......#   #..†.#   #....#   #.....###   #........#   #.####...[#   #.# #....#õ„i-Ò A5.8 (1õ„i‡Ø õ„i½Ó        ########   ######......#   #õ„i€Ôÿ.#   #.###.#   #. #.......#  #. #..†...#  #. #.......#  #. #.......###  #. #.........#  #. #.####...[#   #.# #....#õ„i•Úõ„i]Û&6õ„i¥ßõ„i&áõ„i:Ãs        ########õ„ià  ######......#  #.#  #.###.# õ„i½Ã #.# #.......#  #.# #..†.õ„ièÈ...#  #.# #.#õ„iÄt  #.# #õ„i:Ä‚.###  #.# #õ„i`ÄK.#  #.õ„i†ÄÅ# #.####...[#   #.# #....#õ„i¬Éõ„iGÊ&7õ„iRÎõ„iýÏõ„i ##############...........###.... #....†.#.#  #.###.####....#õ„iõ„i’&8õ„ij õ„i' õ„i›ë~ ##############..............###.... †.#.#  #.............#õ„iˆðõ„iñ&9õ„iõõ„içöõ„iNõ„i5Ne ##############......õ„iNN,.....õ„i`N;### õ„iN†õ„i“N.##õ„i£N)#.. õ„i³N+ #####.####....#õ„iÄNõ„iaTõ„i U'90õ„i„Yõ„it]õ„i¹l  ##############...........### †.õ„i.m e##..###  ...#.......#õ„iør õ„iVs &1õ„išx õ„i}y õ„i£– l ##############...........### †.##..####...[  #######.......#õ„iàœ õ„ir &2õ„ii¢ õ„iÉ£ õ„i‘y½ ##############...........###õ„iÍyK †.##õ„iêy$..####...[õ„izd #....  #.#####.......#õ„iÇ‚<3õ„iéƒõ„ih…õ„iÏÓ¶ ######...........### †.##..####...[ #....##.###  #.............#4õ„i.Õõ„i!×õ„i¨M+ .....### †.##..####...[ #....##.###........#  ##.#####†......#### 5õ„i/Oõ„iPõ„ij ð ### †.##..####...[ #....##.###........####.####  #.........###...... õ„iâp õ„i?r &6õ„i} õ„iò´N  †õ„i^µ¢.##..####...[ #....##.###õ„i§µÛ........####.#### ...#...  õ„i嵋#...>.....# #...... õ„i‡¼õ„i,½&7õ„itÂõ„i¸Ãõ„iú — #.# #.#  #.# #..†....#  #.# #.#  #.# #.###  #.# #.#  #.# #.####...[#  #.# #.# #....#  #.###.####....#  #.#  #####.####....#  ...#.#  #.#  ##.#####†......# #.###......# #...>.....# #......#õ„iTÿ õ„iÑÿ &8õ„i õ„isõ„i$ #.# #.#  õ„iS§#.# #..†....#  #.# #.õ„i³à#  #.# #.###  #.# #.#  õ„iår#.# #.####...[#  õ„i#’#.# #.# #....#  õ„i@Ç#.###.####....#  #.õ„iZ2#  õ„it€#####.####....#  õ„ižF...#.# õ„i¹ õ„iÓ5#.#õ„iï= ##.#####†......#####õ„i ‘) õ„i$‘G#.###......# õ„iQ‘r#...>.....# #......#õ„iÿ˜õ„iò™&9õ„i õ„iJ¢õ„i}u  #.# #.#  #.# #..†....#  #.# #.......#  #.# #.......###  #.# #..#  #.# #.####...[#  #.# #.# #....#  #.###.####....#  #.#  #####.####....#  ...#.#  #######     õ„i| õ„iä| (700õ„i ‚ õ„iIƒ õ„im‘ó#.# #.# #.# #..†....# #.# #.......# #.# #.......### #.# #...# #.# #.####...[# #.# #.# #....# #.###.####....# #.# #####.####....# ...#.# ##### 1õ„i·H †.##..####...[ #....#.###.####...........õ„iþ#####@####...........#......#########.........# #......##õ„iƒ(<2õ„iê)õ„iG+õ„i…/ ô .##..####...[ #....##.###õ„iÂ/ x#.............######.####..........@#...######## #.######.........# #.......õ„i±4 õ„i¡5 &3õ„iu= õ„iÇ» Š #.# #.# #.# #.......### #.# #...# #.# #.####...[# #.# #.# #....# #.###.####....# #.............##.######.####....##.#.##.# #.#####.#  #.#  ##.#####†......#####  #.###......#  #...>.....# #......# õ„ie¼ Ý #.# #......##  #.# #.õ„iµÁ õ„i& &4õ„iæÅ õ„i[Ç õ„iôÆ  #.# #.#   #.# #.......###   #.# #..#   #.# #.####...[#   #.# #.# #....#   #.###.####....#   #.............#   #.######.####....#   #.#.#   #.#   #.#####.#   #.#   ##.#####†......#####   #.###......#   #...>.....# #......#   #.# #......##   #.# #.5õ„iKÆ  #.# #.#   #.# #õ„i¡o.###   #.# #.#  õ„iÉè #.# #.####...[#   #.# #.# #....#  õ„iU§  #.###.####....#   #.......#   #.######.####....#   #.#.#   #õ„i[.#   #.#####.#  õ„i©< #.#  õ„iÏ ##.#####†......#####   #.###......#õ„iò7   õ„i— #...>.....# #......#   õ„i;^  #.# #......#õ„i`a    #õ„iƒX.# #. õ„i¦õ„iË õ„i—&6õ„iŠõ„i§õ„i]N  #.# #.#  #.# #.###  #.# #.#  #.# #.####...[#  #.# #.# #....#  #.###.####....#  #.#  #.######.####....#  #õ„i>]….#.#  #.#õ„ia]>  #.#####.# õ„i—]  #.#  ##.#####†...... õ„i¹]D #.###...... õ„iÕ]¢ #...>.....# #......  #õ„iî]d.# #......  #õ„i^A.# #õ„i¡eõ„i3f&7õ„i$kõ„iŠlõ„i´û Ø  #.# #.#  #.# #.### õ„i ü ƒ #.# #.#  #.# #.####...[#  #.# #.# #....#  #.###.####....#õ„i•ü q # #.#  #.######.####....#  #.#.#  #õ„iãü .#  #.#####.#   #.#õ„iQ Ø  ##.#####†......  #.###  #...>.....# #  #.# #  #.# #õ„i õ„i´ &8õ„i— õ„i, õ„iÛ¤  #.# #.#  #.# #.### ## #.# #.# #. #.# #.####...[# #. #.# #.# #....# #. #.###.####....#  #. #.#  #.######.####....#  #.#.#  #.#  #.#####.#   #.#  ##.#####†......  #.###  #...>.....# #  #.# #õ„i$¥t  #.# #õ„i «õ„i#¬&9õ„i±õ„i™²õ„ižû¡õ„i/õ„i$õ„ižõ„iõ„i²õ„i¿õ„i'õ„i}õ„iWõ„i& õ„i„ õ„i õ„iä õ„iÁ ,õ„iõ„i«õ„i¬õ„iéõ„i\õ„i õ„iÈõ„i"õ„ižõ„iüõ„i%õ„iTõ„i»õ„i­õ„iâõ„i)õ„iïõ„iÓ!õ„iŒ"õ„i¶"õ„i'#õ„i2$õ„i<%õ„i‹%õ„ib&õ„ið(õ„i*,õ„i(+õ„i‹-õ„i,/õ„ih/õ„i¼0õ„iñ2õ„iÖ4,õ„iì5õ„i 8õ„i«9õ„iö9õ„iÂ;õ„içJõ„iÎMõ„iÍNõ„i$Qõ„iÏSõ„i\õ„iI]õ„i†^õ„iaõ„i6cõ„iùcõ„iíeõ„iT{õ„i},õ„i¬}õ„iƒõ„i‘€õ„iAõ„i¢õ„i÷„õ„iL†õ„i††õ„i$ˆõ„iÿˆõ„i}ŒBõ„i¼Œõ„i Ž,õ„iÃŽõ„i5’õ„iO“õ„i “õ„i4”õ„i¨•õ„i”–õ„iì–õ„iЗõ„iؘõ„iÇ™õ„iù™õ„i«šõ„içŸnõ„i|¡,õ„i<¢õ„i¤õ„iì¤õ„i7¥õ„iõ¥õ„i6§õ„i_¨õ„i²¨õ„ia©õ„i¯¬õ„iέõ„i®õ„iœ®õ„i`°õ„i±õ„i[±õ„iî±õ„i6³õ„iÿ³õ„i”µ,õ„iðµõ„iý¶õ„i/·õ„i^¸õ„i¥¹õ„i »õ„i¬»õ„i¢¼õ„i[½õ„i¾õ„i;õ„ip¿õ„i}Âõ„izÃõ„iÅÃõ„i¿Äõ„iÆõ„iñæ¢õ„iŽëõ„i²ì,õ„i1íõ„i(ïõ„i¦ïõ„iúïõ„iwðõ„i<òõ„iUóõ„i¥óõ„iôõ„i¶õõ„iR÷,õ„i"øõ„iúõ„idûõ„iüõ„imüõ„i§þõ„i@õ„ivõ„iwõ„i™õ„i<õ„iõ„i× õ„i©õ„iRõ„iŠõ„iõ„iõ„i0j  You encounter an endoplasm.õ„ia1.###.......# #....... .# #.......# #..J...... #....... .# #..†....# #......... #....>.. .# #.......# #......... #....... .# #.......####......... #....... .# #.........##......... #....... õ„i¹—.# #.####...[##......... ######.# .# #.# #....##......... ...##.# .###.####....#. #..... .............###.õ„iíÒ #..... ####.####....# #.# #..... õ„i, £.....#.......# #.# #..... õ„iW ######.......# #.# #..... .#####.......# #.###########.#õ„i øJ   endoplasm (asleep) .............# #...........#.#.## õ„i÷ 0.#####†......#############.#.#.## ........###......# #######.#.#...õ„ið(062.8 (53.0)õ„iß)*3.8 (54 õ„i* _õ„iÆ0õ„i'2!õ„iÕ ² .  You shoot a sling bullet. The sling bullet hits the endoplasm!  You kill the endoplasm!!õ„iO ,)))!õ„i  _)))!õ„iP• @.......!õ„i~˜ C3===5.9 (2.1)!õ„i•Ÿ !õ„iü¡ Z _Vehumet accepts your kill.&õ„içl&õ„iVm&õ„in&õ„i—q&õ„iÚs&õ„iXx,&õ„iay&õ„i}€  You encounter a kobold. It is wielding a +0 club.&õ„iÇ…ƒ...# ######.## ###.# ############. # #.......# #.##...... # #..†....# #.##....> # #.# #.##. &õ„is†O# #.####.##. # #.........##.##........ # #.####...[##.#######.# # #.# #....##..K ...##.##--- &õ„iÚ†###.####....##.........# #. ............###.######## #. ###.####....# #.# #. ....#.......# #.# #. #####.&õ„i*‡ä# #.# #...K   kobold (asleep) #####&õ„ih‡6# #.###########.#...............# #...........#.#.### #####†......#######&õ„iä‡).#.#.###&õ„i-6.9 (1.0&õ„iŒN---7.9 (2 _&õ„i •&õ„iÖ™'õ„iË Ì )You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!'õ„iä q))))))'õ„i㤠Ô......4===70.0 (2.1 _Vehumet accepts your kill.(õ„i× (õ„iw× (õ„iVÙ (õ„i@Ü (õ„iZá B(õ„i™â (õ„i®ä (õ„ióä (õ„iWæ (õ„ioï (õ„i„ñ ,(õ„iÖò (õ„i ÷ (õ„iËø (õ„iù (õ„iú (õ„ièý (õ„iuÿ (õ„iÕÿ (õ„i) (õ„i (õ„i) (õ„i˜ (õ„i (õ„i (õ„iJ (õ„i¦ (õ„i… (õ„i $  Things that are here:(õ„iª _  a +0 club; a kobold corpse(õ„i• (õ„iP  _(õ„i (õ„iz (õ„i8 (õ„iˆ (õ„iE (õ„iq (õ„iW" (õ„i‘" (õ„ié# (õ„iK' (õ„iý( (õ„iK) (õ„iY* (õ„iv- (õ„i7/ (õ„iœ/ (õ„iÐ0 (õ„i3 (õ„i±< n(õ„iý< (õ„iS> (õ„i @ (õ„i>B (õ„i‘B (õ„iû )õ„iˆü )õ„iÒü )õ„i¬ý )õ„iÝý )õ„iÔþ )õ„iªÿ )õ„i0)õ„is)õ„i×)õ„i<)õ„i,)õ„i^)õ„i0)õ„iì,)õ„i†)õ„i )õ„iÌ ,)õ„iÞš)õ„iš")õ„iA#)õ„i%)õ„i‚&B)õ„iß()õ„i!))õ„iƒ))õ„i#*)õ„i4+)õ„i9,,)õ„iÕ,)õ„i1.)õ„i/)õ„iK/)õ„i×/)õ„iA5n)õ„iˆ5)õ„i¸5)õ„i6)õ„iv7)õ„iå7)õ„iˆ8,)õ„iÊ9)õ„i¥:)õ„iÑ:)õ„i:;)õ„ia<)õ„i=)õ„iv=)õ„i>)õ„iã>)õ„ië?,)õ„i@)õ„iØA)õ„iÝB)õ„iC)õ„i®C)õ„i2E)õ„iŠGB)õ„ihH)õ„iNMB)õ„i’M)õ„iÿN)õ„i:O)õ„iòO)õ„ioR)õ„iJS)õ„i‹S)õ„iZT)õ„iV)õ„iJW)õ„i¶W)õ„iÄX)õ„iJZ)õ„ia[)õ„i©[)õ„i—\)õ„iè])õ„i_)õ„iP_)õ„i0`)õ„ipa)õ„iOb)õ„ib)õ„i'c)õ„imd)õ„ie)õ„if)õ„i‰f)õ„iÈg)õ„i›h)õ„iþh)õ„idi)õ„i¥k)õ„iœl)õ„iül)õ„igm)õ„iAo)õ„ip)õ„iDp)õ„iãp)õ„i‹s)õ„iŸt)õ„ißt)õ„i u)õ„iÌw)õ„ièx)õ„i%y)õ„i y)õ„i„{)õ„iŒ|)õ„iÐ|)õ„i{})õ„i‘~)õ„ik)õ„i©)õ„i6€)õ„i¹)õ„iˆ‚)õ„i¸‚)õ„iNƒ)õ„i „)õ„i°…)õ„ià…)õ„iS†)õ„i[‡)õ„i1ˆ)õ„i‡ˆ)õ„i‰)õ„i/Š)õ„i‹)õ„iQ‹)õ„iÇ‹)õ„iÿ)õ„iÇŽ)õ„i)õ„i)õ„iV‘)õ„is’,)õ„iå’)õ„i5”)õ„i_•)õ„i°•)õ„i—)õ„i%™)õ„ipš)õ„i¾š)õ„iˆ›)õ„izžB)õ„i.Ÿ)õ„i% )õ„il¡,)õ„ië¡)õ„ip£)õ„i£¤)õ„i%¥)õ„i¢¥)õ„ié¦)õ„iã§)õ„i1¨)õ„i­¨)õ„iÄ©)õ„i©ª)õ„iæª)õ„ig«)õ„i¬¬)õ„iÏ­)õ„i,®)õ„iî)õ„iï¯)õ„iŰ)õ„i±)õ„i±)õ„i:³)õ„iŒ´)õ„i´´)õ„iLµ)õ„iü¶)õ„iø·)õ„i6¸)õ„iÛ¸)õ„iGº)õ„i ¼,)õ„i˼)õ„iôÀX)õ„iÛÃ)õ„iDÅ)õ„iÇ,)õ„ilÊX)õ„iŒÍ)õ„i¦Î)õ„iòÎ)õ„i²Ï)õ„iÑ)õ„iÇÒ)õ„iÓ)õ„i£Ô)õ„iÖ)õ„i”×)õ„iÁ×)õ„iÀØ)õ„iÚ)õ„i8Û)õ„ipÛ)õ„i2Ü)õ„i³Ý)õ„i¹Þ)õ„iêÞ)õ„i˜ß)õ„i®à)õ„i½á)õ„iäá)õ„i­â)õ„iïã)õ„iîä)õ„iEå)õ„iÅå)õ„iæç,)õ„iô4)õ„i‘öB)õ„iáö)õ„idù)õ„iˆú)õ„iÑú)õ„izû)õ„itÿX)õ„iA)õ„i‚)õ„iÚ)õ„i™)õ„iY)õ„iŒ)õ„iö)õ„iª)õ„ik )õ„i¼ )õ„i )õ„i¬ )õ„i8)õ„iÜ,)õ„i)õ„i)õ„iü)õ„iM)õ„i")õ„ix)õ„i¢)õ„iã)õ„ik)õ„i­)õ„ié,)õ„iP)õ„i`)õ„i[)õ„i°)õ„i)õ„i))õ„i7 )õ„i€ )õ„iî )õ„iŸ")õ„iÈ#)õ„i$)õ„iˆ$)õ„i¡&)õ„i‘')õ„iØ')õ„i ()õ„i€))õ„i*)õ„in*)õ„iÕ*)õ„ié+)õ„i{-,)õ„iÜ-)õ„i/*õ„i° ¤  You encounter a rat. ###.####  #.#  #.###   #...#   ###.#   #.#   #.#   #.# #@# #..r...#  ########  r   rat (asleep) 911.0 (105.0)26 _+õ„ivʨ .  You shoot a sling bullet. The sling bullet hits the rat!  You kill the rat!+õ„iÍ>) +õ„iR :..+õ„i8f ³5===4.1 (2.1) _Vehumet accepts your kill.-õ„iN`·-õ„i‡o-õ„i p-õ„i]q-õ„i‹u-õ„ix-õ„iXx-õ„iry-õ„i‚{-õ„i(~-õ„iI-õ„iÚ€-õ„i§ƒ-õ„iY†-õ„i§‡-õ„iîˆ-õ„iXŒ-õ„iÞŽ-õ„ií-õ„i|’-õ„i·•-õ„i½–-õ„i¢›B-õ„iô›-õ„iEœ-õ„i -õ„i™ž-õ„iП-õ„i? -õ„i½ -õ„ié¡-õ„iû¢-õ„i[£-õ„iË£-õ„i¥-õ„i,¦-õ„i…¦-õ„i'§-õ„iz¨-õ„i­©,-õ„iú©-õ„i@«-õ„iS¬-õ„im­,-õ„iz¯,-õ„iâ¯-õ„i\°-õ„iú±-õ„i'³-õ„i‰³-õ„i´-õ„iB·-õ„i¸-õ„if¸-õ„i¹-õ„i»-õ„i¼-õ„ib¼-õ„i½-õ„i¿-õ„i¿-õ„ió¿-õ„i¯À-õ„iKÂ-õ„i<Ã-õ„i¢Ã-õ„i:Ä-õ„i¼Å-õ„i­Æ-õ„iÇ-õ„i—Ç-õ„iÂÈ-õ„iÊ-õ„iaÊ-õ„iÆÊ-õ„iOÌ-õ„i}Í-õ„i5Î-õ„i€Î-õ„iGÐ-õ„i=Ñ-õ„iŒÑ-õ„iƒÒ-õ„iƒÓ-õ„iãÔ,-õ„ižÕ-õ„iÜn-õ„i§ È-õ„i¹ B-õ„i4 X-õ„i³ -õ„iÞ -õ„i -õ„i£ -õ„iþ -õ„i ,-õ„iê -õ„iÈ -õ„i -õ„iß -õ„iE -õ„i… -õ„i@ -õ„iÚ ,-õ„iô -õ„iÜ -õ„i| -õ„iå -õ„i -õ„iU -õ„iÞ ,-õ„iP -õ„iç -õ„i÷ -õ„iq -õ„i! -õ„is" -õ„iÞ" -õ„iB# -õ„iŠ$ -õ„iˆ& B-õ„iµ( B-õ„i) -õ„iæ, X-õ„i¦- -õ„iŸ. -õ„iö. -õ„id/ -õ„i¸0 -õ„i˜1 -õ„i2 -õ„i{2 -õ„i4 -õ„i 5 -õ„id5 -õ„iê5 -õ„ia7 -õ„iÀ8 -õ„iñ8 -õ„ic9 -õ„iö: -õ„i^< -õ„i¤< -õ„i= -õ„i:> -õ„iW? -õ„i¶? -õ„i7@ -õ„iuA -õ„i B -õ„ikB -õ„i²B -õ„i£C -õ„i›H š-õ„i}I -õ„iRJ -õ„iÒJ -õ„i[K -õ„itL -õ„ipM -õ„içM -õ„i‚N -õ„i‰X -õ„i³Y -õ„iZ -õ„ixZ -õ„iÆ` -õ„iêa -õ„ikb -õ„i¾b -õ„ih -õ„i@i -õ„i®i -õ„iWj -õ„i†o -õ„iÂp -õ„i:q -õ„iãq -õ„i©v -õ„iãw -õ„iƒx -õ„iy -õ„i€} -õ„iW -õ„iÎ -õ„i%€ -õ„iÇ… -õ„i`‡ -õ„iˆ -õ„iqˆ -õ„i“Œ -õ„i¼ -õ„i^Ž -õ„iÀŽ -õ„i±’ -õ„iì“ -õ„i˜• ,-õ„iQ˜ -õ„i^™ -õ„i»™ -õ„i)š -õ„iŠ -õ„iêž -õ„i"Ÿ -õ„i¬Ÿ -õ„iÝ¢ -õ„iò£ ,-õ„i|¤ -õ„i4§ -õ„i5¨ -õ„i‚¨ -õ„i© -õ„i¬ -õ„i­ -õ„i^­ -õ„iÙ­ -õ„iɰ -õ„i½µ B-õ„it¶ -õ„iÓ· -õ„i ¸ -õ„i¿¸ -õ„iÍ» -õ„i½ -õ„iM½ -õ„i¾ -õ„i|Á -õ„i= -õ„i¸Â -õ„i/à -õ„i|Å -õ„i¶Æ -õ„i?Ç -õ„iºÇ -õ„iÊ -õ„iUË -õ„i¿Ë -õ„icÌ -õ„i¦Î -õ„iÌÏ -õ„i?Ð -õ„i×Ð -õ„iªÒ -õ„iÏÓ -õ„iOÔ -õ„iÜÔ -õ„i× -õ„iUØ -õ„i÷Ø -õ„i_Ù -õ„i@Û -õ„iqÜ -õ„i·Ü -õ„iFÝ -õ„iòÞ -õ„ià -õ„i~à -õ„iáà -õ„iÔâ -õ„iIä -õ„iéä -õ„iÉå -õ„i#é -õ„ié -õ„iâé -õ„ižê -õ„iŒì -õ„ií -õ„iWí -õ„i¥í -õ„iKï -õ„iåð ,-õ„i;ñ -õ„iøò -õ„i£ó -õ„i)ô -õ„i‡ô -õ„iƒö -õ„i¡÷ -õ„i=ø -õ„i›ø -õ„i¿ú -õ„i²û -õ„iAü -õ„it Î-õ„i” B-õ„i" -õ„i -õ„iF -õ„iý -õ„i­ -õ„iC -õ„ir -õ„iô -õ„i‡ -õ„io" -õ„i©# -õ„iç# -õ„i±$ -õ„iî& -õ„i÷( X-õ„i+ B-õ„iõ, -õ„ik. ,-õ„i/ -õ„iÝ0 -õ„iÀ1 -õ„iM2 -õ„i 2 -õ„iÎ3 -õ„iè4 -õ„iD5 -õ„iê5 -õ„i7 -õ„iF8 -õ„i™8 -õ„iã8 -õ„iN; -õ„iH< -õ„iÈ< -õ„iQ= -õ„i·> -õ„ià? -õ„i>@ -õ„i/A -õ„iŠB -õ„ivC -õ„i I „-õ„iþI -õ„iÇJ -õ„i0K -õ„iÈK -õ„iuN -õ„iAO -õ„iÝO -õ„iMP -õ„i¥Q -õ„iS -õ„iÄU ,-õ„ip -õ„i$q -õ„i›q -õ„i8r -õ„iŸs -õ„iÚw X-õ„iqx ,-õ„iíx -õ„iz -õ„i { -õ„i<{ -õ„iƒ| -õ„i} -õ„i€ X-õ„iä€ -õ„i -õ„is -õ„iÉ‚ -õ„i„ -õ„iA„ -õ„i‹„ -õ„i«… ,-õ„i† -õ„iC† -õ„i׆ -õ„i1‡ -õ„i]‡ -õ„i§‡ -õ„i9ˆ -õ„i•ˆ -õ„iÀˆ -õ„iýˆ -õ„i‰ -õ„iè‰ -õ„iŠ -õ„inŠ -õ„iÊŠ -õ„iË ,-õ„i#Œ -õ„i‘Œ -õ„iûŒ -õ„i* -õ„i^ -õ„iŽ -õ„ilŽ -õ„i–Ž -õ„iÀŽ -õ„iP -õ„i± -õ„iÛ -õ„i -õ„i“ -õ„iñ -õ„i‘ -õ„iE‘ -õ„iÔ‘ -õ„i3’ -õ„i^’ -õ„iˆ’ -õ„ih“ -õ„iæ“ -õ„i>” -õ„iº• -õ„iÏ— X-õ„i5œ -õ„inž e..#####.## #....## #......# #. ..# #.# ###### #.....^#####. -õ„i«ž ‡..# #.# #............ ..# #.# #.####.###### [.# #.# #....#.# -õ„i Ÿ 2#.# #.# ####.#.# ..# # #.###########.# #.#.# ###.# ..........<# #.#.# ....# .......#.#.#---4047.1 (133-õ„i|Ÿ r.0) ..... #######.# #.#.# ......# #.# .....#.# #.# -õ„i°Ÿ <######.# #.##.# #.##.# #.#-õ„i  Œ#.#######.##.........#-õ„i»¤ -õ„i‡¥ H---84-õ„iϪ -õ„it­ ; _Found an escape hatch in the ceiling.0õ„ikð û  There is an escape hatch in the ceiling here.0õ„iKô a _0õ„iÔô 0õ„i)õ 0õ„i ö 0õ„ic÷ 0õ„iUø 0õ„i¸ø 0õ„iù 0õ„iCú 0õ„i!û 0õ„ihû 0õ„i"ü 0õ„iZý 0õ„iwþ ,0õ„i'ÿ 0õ„i_0õ„i,0õ„iu0õ„iö0õ„i¿0õ„iª0õ„i 0õ„iK0õ„im0õ„iq0õ„iÅ0õ„iø0õ„i; 0õ„ià 0õ„i" 0õ„iz 0õ„i’ 0õ„i 0õ„i` 0õ„i¿ 0õ„i• 0õ„iÉ0õ„i0õ„ik0õ„ia0õ„i00õ„i‚0õ„iÊ0õ„is0õ„ip0õ„i¼0õ„iE0õ„ie0õ„i,0õ„i\)0õ„i,B0õ„iu-0õ„i4/0õ„i—00õ„iÚ00õ„i±10õ„i£40õ„i¡50õ„ié50õ„i70õ„i90õ„i<:0õ„i:0õ„ig;0õ„ic=0õ„i3>0õ„i‘>0õ„i~?0õ„iù@0õ„i6B0õ„i‰B0õ„i9C0õ„iÍE,0õ„iSG0õ„i–IN _You now have 168 gold pieces (gained 11).0õ„iEK30õ„iÆL0õ„iJRX0õ„iPWn0õ„ig]X0õ„iã^0õ„iw_0õ„iÏ_0õ„i€`0õ„i„a,0õ„ib0õ„i*e0õ„iƒf0õ„iÐf0õ„i h0õ„i3i0õ„iCj0õ„i°j0õ„iBk0õ„imm0õ„ilo0õ„ip0õ„iIp0õ„iLr0õ„iDs0õ„i¥s0õ„i:t0õ„i_u0õ„iÕv,0õ„izw0õ„iSx0õ„i y0õ„i>¡T0õ„iC¢,0õ„i©¢0õ„ià¢0õ„iƒ¤0õ„i^¥,0õ„iº¥0õ„iئ0õ„i«§0õ„iñ§0õ„iD¨0õ„iT©0õ„i*ª0õ„iЪ0õ„i7«0õ„ix¬0õ„i­0õ„id­0õ„iÁ­0õ„iÇ®0õ„iw¯0õ„iɯ0õ„ir°0õ„iÁ±0õ„iÙ²,0õ„iA³0õ„i7µ0õ„iê·•  You encounter a kobold. It is wielding a +0 club and quivering stones.0õ„iĽb #.##.  #K# #.#.#.#.#.[  #.# #.#.#.#.#.#  #.# #.#.#.#.#..  #.# #.#.#.#.###0õ„i#¾í  #.# #.#.#.#.#..  #.# #.#.#.#.#..  #.# #.#.#.#....  #0õ„i^¾­#..........  #.#.#.#####0õ„i‹¾Ÿ  ##.### ###.#.# 0õ„i«¾¦ #....# #.#.# 0õ„i¿² ####.# #.#.#  #.######.#.#K   kobold (missile, asleep)  #.......0õ„i;¿|.#.#  #.#.######..0õ„ii¿œ  #.#.# ###0õ„i¼Å4110.1 (62.0)0õ„iÇÉ31.1 (63 _0õ„iÍ0õ„i”Ð2õ„i±FÌ )You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!2õ„iÝH%))2õ„i I;))))2õ„i{Ï>......2õ„iÓC6===3.2 (2.1)2õ„iØ2õ„iãÚZ _Vehumet accepts your kill.3õ„i–33õ„iU3õ„in 3õ„iµ!3õ„i%n3õ„ij%3õ„ip&3õ„iË'3õ„i(3õ„iÄ(3õ„i*3õ„i+3õ„if+3õ„i,3õ„i;-3õ„i1.3õ„i}.3õ„i/3õ„i3B3õ„i·33õ„i 53õ„iE63õ„i®63õ„i*73õ„i:$  Things that are here:3õ„i<8  a +0 club; 2 stones3õ„i=3õ„i·= _3õ„ib>3õ„i@3õ„iË@3õ„i6A3õ„iB3õ„i_C3õ„išD3õ„iÇD3õ„i”E3õ„iºF3õ„iÍG3õ„i H3õ„iòH3õ„i8J3õ„i¢K3õ„iîK3õ„iÀL3õ„iáN3õ„iÃO3õ„iøO3õ„iÍP3õ„i4R3õ„i˜S3õ„ißS3õ„i’T3õ„iV3õ„ieW,3õ„iWX3õ„išY3õ„iU[,3õ„i½[3õ„i.]3õ„ij^3õ„i¸^3õ„i‰_3õ„iÐ`3õ„iða3õ„iQb3õ„iúb3õ„iìjn3õ„ienX3õ„ilo3õ„i·o3õ„iGp3õ„ièq3õ„is3õ„iNs3õ„iës3õ„iÇu3õ„iw3õ„i[w3õ„iüw3õ„išy3õ„iêz3õ„ik{3õ„i¤|3õ„i«}3õ„il~3õ„iš~3õ„i 3õ„i€3õ„ip€3õ„i£€3õ„ió€3õ„i³3õ„i‚3õ„i¯‚3õ„iƒ3õ„iȃ3õ„ib„3õ„i­„3õ„id…3õ„i”†3õ„i|‡3õ„i¾‡3õ„i\ˆ3õ„i!ŒB3õ„i‰Œ3õ„iô3õ„iñ”3õ„i.•3õ„iü•3õ„ic—3õ„i{˜3õ„iȘ3õ„iÚ›3õ„i®œ3õ„iž3õ„ií3õ„iùž3õ„iÊŸ3õ„iu 3õ„i¡3õ„i–¡3õ„iú¢3õ„iN¤3õ„i™¤3õ„iÛ¤3õ„i…¥3õ„i8¦3õ„ih¦3õ„ié¦3õ„iï§3õ„iµ¨3õ„i2©3õ„i¤©3õ„i†ª3õ„i4«3õ„ij«3õ„iÊ«3õ„iš­3õ„id®3õ„i”®3õ„iù®3õ„i°3õ„i¾°3õ„iذ3õ„ib±3õ„i=³3õ„ié´3õ„iµ3õ„i·µ3õ„iq·3õ„i¿¸3õ„i?¹3õ„i º3õ„i¦»3õ„i¼3õ„iÓ¼3õ„i=½3õ„i$¾3õ„iξ3õ„i ¿3õ„iL¿3õ„iü¿3õ„i…À3õ„i¶À3õ„iøÀ3õ„iëÁ3õ„iµÂ3õ„iùÂ3õ„iÒÃ3õ„iÎÄ3õ„iÝÅ3õ„iÆ3õ„i™Æ3õ„iùÇ3õ„iƒËn  You encounter a frilled lizard.3õ„ipÑ #...>.....# #......# #.........# #......#3õ„i«Ñ¯ #.........# #....... #..[......# #......# #.........# #.......3õ„iÑÑ  #.........# #....... #.........# #####.#3õ„iøÑ3 #.>.......# #.# #..@......#######.#3õ„iÒ„--- ##.#..............#.3õ„i:Ò #.#.###########..## #.#.#....# 3õ„iZÒ #..#3õ„i{Ò£ #.#.#.##.# #..#3õ„i›Ò #.#.#.##.# #..# l   frilled lizard (asleep) #.#.#.##.####3õ„iÓ1##..# ##########.#l#.##.........# #........#.# #.##..#####.##3õ„iïØ060.2 (47.0)3õ„iÚ#---3õ„i#Ú,1.2 (48 _3õ„i©Ý3õ„iÆÞ4õ„ij[ æ †You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!4õ„it` ))))))4õ„i¬û ø......7===3.3 (2.1) _Vehumet accepts your kill.7õ„iO¶7õ„ií¶7õ„i.¸7õ„iÞ»7õ„i„ÀB7õ„i¤Â7õ„iJÄ7õ„iÂÄ7õ„iÌÅ7õ„iAÇ7õ„ilÈ7õ„iÎÈ7õ„ibÉ7õ„i•Ê7õ„iÌ,7õ„iƒÌ7õ„iÙÒ7õ„iÑÓ7õ„i Ô7õ„iÕ7õ„iTØ7õ„ižØ7õ„iÇØ7õ„i¦Ù7õ„iÛ7õ„i›Ü7õ„iõÜ7õ„iÂÝ7õ„i3á 7õ„iMá 7õ„iiáEYou see here a frilled lizard corpse.7õ„iÈâ7õ„i¨ã _7õ„iÔä7õ„iËæ7õ„iÊç7õ„iè7õ„ié7õ„iÂê7õ„i ì7õ„iPì7õ„i&í7õ„i×î7õ„i ð7õ„iNð7õ„i&ñ7õ„iáò7õ„ieô7õ„i¦ô7õ„ibõ7õ„i÷ö7õ„i@ø7õ„iˆø7õ„iù7õ„iÐú7õ„i[ü7õ„i¬ü7õ„i"š7õ„i~7õ„iú7õ„iØ7õ„iA7õ„i‘7õ„ic 7õ„i 7õ„i' 7õ„iy 7õ„iý 7õ„i7õ„i!,7õ„iH7õ„iû7õ„i7õ„iS7õ„iý7õ„iã7õ„iÍ7õ„i%7õ„i—7õ„i­7õ„i7õ„iÌ7õ„i@7õ„iN7õ„i7õ„iJ7õ„iÌ7õ„iÍ7õ„iˆ7õ„iæ7õ„iO7õ„i"#n7õ„i #7õ„i$7õ„il$7õ„iW%7õ„i &7õ„i_&7õ„iÔ&7õ„i¢(7õ„i<)7õ„i–)7õ„iú)7õ„i4+7õ„ií+7õ„i=,7õ„i´,7õ„i³-7õ„in.7õ„iÂ.7õ„i$/7õ„iH07õ„iì07õ„i<17õ„i§17õ„iÖ27õ„iƒ37õ„iÜ37õ„iO47õ„iW57õ„i 67õ„if67õ„iÖ67õ„iÊ77õ„iŽ87õ„iÚ87õ„iG97õ„i¿:7õ„iy;7õ„i³;7õ„iB<7õ„iÈ=7õ„iy>7õ„iÙ>7õ„iJ?7õ„iX@7õ„i\A7õ„i¸A7õ„i5B7õ„i>C7õ„i‚D7õ„i»D7õ„i3E7õ„iAF7õ„i G7õ„iºG7õ„iëG7õ„i~R`7õ„i…S7õ„iAT7õ„i™T7õ„iCU7õ„iV7õ„i¿V7õ„i0W7õ„i´W7õ„inY7õ„iYZ7õ„išZ7õ„i[7õ„i#\7õ„iC]7õ„id]7õ„iç]7õ„i÷^7õ„i¶_7õ„i`7õ„ik`7õ„iËa7õ„igb7õ„i¿b7õ„i#c7õ„iLd7õ„iÿd7õ„iAe7õ„i­e7õ„içf7õ„i{g7õ„iÄg7õ„i)h7õ„iµi7õ„ij7õ„išj,7õ„iÞk7õ„i{l7õ„iºl7õ„im7õ„i7n7õ„i o7õ„iHo7õ„i‡o7õ„i]p7õ„iq7õ„i¡q7õ„ir7õ„i:s7õ„iïs7õ„iŸt,7õ„iõu7õ„iïv7õ„i9w7õ„i¡w7õ„i¢x7õ„iqy7õ„iµy7õ„iz7õ„i&{7õ„iÏ{7õ„i|7õ„iu|7õ„i~7õ„i‚š7õ„iׂ7õ„ieƒ7õ„i¬ƒ7õ„i„7õ„i|…7õ„i9†7õ„iw†7õ„iæ†7õ„i0ˆ7õ„iÒˆ7õ„i‰7õ„i}‰7õ„ioŠ7õ„i‹7õ„iT‹7õ„iÖ‹7õ„iOŒ7õ„içŒ7õ„i"7õ„ii7õ„iUŽ7õ„iæŽ7õ„i(7õ„in7õ„iš7õ„i*‘7õ„iq‘7õ„iΑ7õ„ië’7õ„iט8 #.# #...# #.#.#  #.# ###.# #.#.######  #.#7õ„i ™q #.# #.#.  #.# #.# #.######## ###.# ###.# #.# ....#7õ„iJ™ <.#.####.# ################.#......# 7õ„in™ê..............##.######## #############...@#---7õ„i‘™231.3 (68.0) 7õ„i²™X####.# 7õ„iÓ™#.# ### 7õ„iõ™% 7õ„iš4  7õ„i4š4  7õ„iRšJ  7õ„i}ž7õ„i%ŸH---2.3 (697õ„i¹¢7õ„iž¤9 _Found a stone staircase leading up.:õ„i^I:õ„i¢^:õ„i*_:õ„id_:õ„iñb°:õ„iœc:õ„i eP  There is a stone staircase leading up here.:õ„iúe:õ„i¦f _:õ„ig:õ„iúh:õ„i\i:õ„i©i:õ„ij:õ„ifk:õ„iHl:õ„iÒl:õ„iMm:õ„iÜn:õ„i¨o:õ„ióo:õ„iqp:õ„iÞq:õ„iår:õ„is:õ„i¡s:õ„i)u:õ„iíu:õ„i.v:õ„i•v:õ„i%w:õ„i’w:õ„i¶w:õ„iòw:õ„iˆx:õ„iâx:õ„iy:õ„iFy:õ„iØy:õ„iŠz:õ„iôz:õ„iI{:õ„i||:õ„i9}:õ„ie}:õ„iá}:õ„iý:õ„i5:õ„i†:õ„iÆ:õ„i%“:õ„iå–B:õ„i›:õ„i›:õ„iû›:õ„ieœ:õ„i­¢:õ„iZ£:õ„i“£:õ„i¤:õ„i ª:õ„iª:õ„iÙª:õ„i3«:õ„i²,:õ„i¬²,:õ„ivÂ:õ„i8Ã:õ„i›Ã:õ„iÄ:õ„iÌX:õ„iÏ:õ„iÅÏ:õ„i!Ð:õ„i…Ð:õ„iñÔ:õ„i§Õ,:õ„iÖ:õ„iýÙ:õ„i|Ú,:õ„iÿÚ:õ„iƒß:õ„iúß:õ„i<à:õ„išà:õ„iå:õ„i,æ,:õ„i¬æ:õ„i¼ê:õ„i^ë:õ„i£ë:õ„i-ì:õ„iöï:õ„i)ñ:õ„iyñ:õ„iò:õ„i˜ö:õ„i ø,:õ„i³ø:õ„iÞü:õ„iÊý:õ„iþ:õ„ièþ:õ„i":õ„i:õ„im:õ„i-:õ„i> :õ„i²B:õ„iþ:õ„i:õ„i†:õ„iˆ:õ„i°:õ„i×:õ„i!:õ„iã:õ„i#:õ„i¶$:õ„i %:õ„i«%:õ„i):õ„i+*:õ„i*:õ„iT+:õ„i3X:õ„i5:õ„iÆ5:õ„i6:õ„i®6:õ„iÕ9:õ„iñ::õ„iP;:õ„ií;:õ„iM:õ„i‡N:õ„iÛN:õ„isO:õ„iÉR:õ„iÀS:õ„i T:õ„itT:õ„i,W:õ„i X:õ„i]X:õ„iÔX:õ„i±_n:õ„i’`,:õ„i!a:õ„i˜c:õ„i9d:õ„i†d:õ„iùd:õ„i g:õ„iZh,:õ„iÒh:õ„ik:õ„i°k:õ„iåk:õ„iÂl:õ„i"n:õ„i¢o,:õ„iHp:õ„iŠr:õ„iör:õ„i9s:õ„iªs:õ„i{u:õ„i¨v,:õ„iw:õ„i¦x:õ„ivy:õ„i¬y:õ„iz:õ„iå{:õ„i}:õ„i˜},:õ„i:õ„i®:õ„iä:õ„i[€:õ„iÖ:õ„ip‚:õ„i´‚:õ„iLƒ:õ„i™„:õ„iX…:õ„i¨…:õ„iH†:õ„id‡:õ„i,ˆ:õ„i_ˆ:õ„i‰:õ„iMŠ:õ„iz‹,:õ„ií‹:õ„iŽ:õ„iáŽ,:õ„i:õ„i‘,:õ„iþ‘:õ„i,’:õ„iГ:õ„i²”,:õ„iì”:õ„ic—,:õ„iã—:õ„i!˜:õ„iŠ™:õ„i¤š,:õ„i›:õ„i1œ:õ„iãœ:õ„i":õ„i£:õ„iæž:õ„i6 ,:õ„i° :õ„iÍ¢:õ„i$¤,:õ„iD¥:õ„id¦:õ„i¡§:õ„i¨:õ„iä¨:õ„i†ª:õ„i™«:õ„i ¬:õ„i­:õ„i#®:õ„i•¯:õ„iد:õ„i‚°:õ„iˆ±:õ„iK²:õ„iü²:õ„i8³:õ„i µ:õ„i¿µ:õ„i¶:õ„iS¶:õ„i¸:õ„iŸ¸,:õ„iï¸:õ„inº:õ„iãº,:õ„i!»:õ„i«½X:õ„i´¾:õ„idÁX:õ„iæÁ,:õ„i·Â:õ„iKÃ:õ„iÄ:õ„iBÄ:õ„i§Ä:õ„iÔÅ:õ„i¶Æ,:õ„i6Ç:õ„iCÈ:õ„ièÈ:õ„i-É:õ„i‡É:õ„iÊ:õ„i?Ë:õ„iˆË:õ„i Ì:õ„i-Í:õ„i—Í:õ„iâÍ:õ„i@Î:õ„iÐ:õ„išÐ,:õ„iïÐ:õ„i~ׄ:õ„i4Ø,:õ„i8ݰ:õ„iß,:õ„iÄß:õ„ià:õ„iá:õ„iªá:õ„iÝá:õ„i@â:õ„iZã:õ„iDä:õ„ixä:õ„iÍä:õ„iÍå:õ„iœæ:õ„iaç,:õ„iWè:õ„iòè:õ„iàé,:õ„ië:õ„izë,:õ„iºì:õ„iÿì:õ„iÊí:õ„iî:õ„i—î:õ„iBð:õ„iŒò,:õ„iíöX:õ„ij÷:õ„iCù:õ„ikú:õ„i­ú:õ„iõû:õ„i<ý:õ„i…þ:õ„iÊþ:õ„iŒÿ:õ„i...#.#.#.##..#####.## #....##.#. ##.#.#.#.##..#...#.# #######.#.#.#.#.#.##..#.#.#.# #.##.#.#.#.##..#.#.#.# #.#.  #.#.#.#.#.[.#.#.#.# #.#.  #.#.#.#.#.#.#.#.#.# #.##  #.#.#.#.#...#.#.#.###########.#  #.#.#.#.#####.#.#.#..........<#  #.#.#.#.#.....#@#..........####328.3 (96  #.#.#.#.#.......#..#######.##.#.#.#............# #.##...............##.# #.##.#.#.#########.##.# #.####.#.#.........##.# #.#  #.#.#.##########.#:õ„iÝ  #.#  #.#.#.##########.# #.##### ####.#.#............# #......:õ„iA9:õ„i—S[ _Done exploring.?õ„iû¹?õ„ijº?õ„ié»?õ„i¸Ç?õ„i£È?õ„i7ÍP _?õ„ièÍ?õ„i}Î?õ„iMÏ?õ„iµÑ?õ„i;Ò?õ„iÒ?õ„i@Ú?õ„iÖÛ?õ„i;Ý?õ„i‰Ý?õ„i·ß?õ„i8á?õ„i²â?õ„iìâ?õ„i¢ã?õ„iç?õ„i}íš?õ„i î?õ„i ï?õ„i\ï?õ„i4ð?õ„i^ñ?õ„iwò?õ„i¹ò?õ„icó?õ„iõ?õ„iÒõ?õ„iVö?õ„iþö?õ„i]ø?õ„i€ù?õ„iÃù?õ„iVú?õ„iÁû?õ„iZý,?õ„i%þ?õ„iŠÿ?õ„i¢?õ„ió?õ„iâ?õ„i?õ„i?õ„iÖ?õ„i‘?õ„i?õ„iÝ?õ„i?õ„iµ?õ„iç ?õ„iÁ ?õ„i ?õ„i¢ ?õ„iÿ ?õ„iX?õ„i?õ„iÀ?õ„i˜?õ„i½¥ #.........#######.#.##### ##.#..............#...... #.#.###########..####.... #.#.#....# #..# #.... ?õ„iüQ#.#.#.##.# #..# #.... #.# #..# #..... ?õ„i!“#.#.#.##.######..# #..... ?õ„iZd########.#†#.##.........# #..... .......#.#.#.##.@#####.## #....#46.3 (18 ?õ„i}™######.#.#.#.##..#...#.# ###### ?õ„i«ß# #.#.#.#.##..#.#.#.# # #.#.#.#.##..#.#.#.# # #.#.#.#.#.[.#.#.#.?õ„iE„# # #.#.#.#.#.#.#.#.#.# # #.#.#.#.#...#.#.#.########## # #.#.#.#.#####.#.#.#......... # #.#.#.#.#.....#.#..........#?õ„iÔ?õ„iÕ!?õ„iÕ"@õ„iv@õ„iƒv@õ„i0z@õ„i‚Š@õ„iU,@õ„iA“n@õ„i˜@õ„is˜@õ„i=™@õ„i‘™@õ„i¼œ@õ„ià@õ„iHž@õ„iãž@õ„iæ¡@õ„il£,@õ„i—¤@õ„iا@õ„i9©@õ„iZª@õ„i(«@õ„iÞ­@õ„iµ¯,@õ„iIÃŒ@õ„iÄ,@õ„i{Æ@õ„iÄÆ@õ„iœÇ@õ„iÊÇ@õ„iúÈ@õ„i6Ë@õ„iÍ@õ„iHÍ@õ„iîÍ@õ„iíÏ@õ„iQÑ,@õ„iÒ@õ„içÔ@õ„igÖ@õ„i©Ö@õ„i²Ú,@õ„i/Ü@õ„iöÜ@õ„i¼Ý@õ„i_à@õ„iSâ,@õ„iƒä@õ„iJô°@õ„i½ùs #...>.....# #......#  #.........# #......## #.........# #.....@õ„iú1 #..[......# #......### #.........# #..... #.........# #.......### #.........# #####.#.# @õ„iKú£ #.>.......# #.#.# @õ„i¢ú‹ #.....@...#######.#.##66.3 (20 @õ„iû###.#..............#.... #.#.###########..####. @õ„i/ûl#.#.#....# #..# #. #.#.#.##.# #..# #. @õ„i^û—#.#.#.##.# #..# #. @õ„i‡ûê#.#.#.##.######..# #.  ##########.#†#.##.........# # @õ„iöû“ #........#.#.#.##..#####.## #.@õ„iý@õ„i@õ„iAõ„iß 3Aõ„i‚à Aõ„i3ï Aõ„i“ð Aõ„i!õ BAõ„i÷ Aõ„im÷ Aõ„i¡ø Aõ„iÛú Aõ„i¶ü Aõ„iùü Aõ„iþ Aõ„iP Aõ„iÀ Aõ„i Aõ„ij Aõ„i¯   #.........###.....   #...>.....# #.....   #.........# #   #.........# #.....  Aõ„iü " #..[......# #   #.........# #......  Aõ„ii  #.........# #......   #.........# #####.#   #.@.......# #.70.3 (4Aõ„i H.0)   #Aõ„i¶ =...#######.#  Aõ„iÛ  ##.#..............#   #.#.###########..#  Aõ„i 6 #.#.#....# #..#   #.#.#.##.# #..#  Aõ„iQ ÷ #.#.#.##.# #..#   #.#.#.##.######..# Aõ„iƒ u  ##########.#†#.##.........#Aõ„iN Aõ„iL Aõ„i c _There is a stone staircase leading down here.Fõ„i\©Fõ„iÖ©Fõ„iù®Fõ„i´Fõ„i±¹21.3 (1 _Fõ„i-»Fõ„i$«&3Fõ„iNµ¢ ###+#+###.....~~~~.#.##.# #.......[......P..P.<† #.........#.....#..#.##.# #.........#...........#.# .....).........##.....#.# ...................## .........##...##.†.## #......>.##.. #....##.... #.......@.#...#..####..P. #######'#.#..)...#....#.. #.#.#..###.#.##### #.#.#..# #.......# #.#.#..# #.....#.# ####.#.#..# #.#...#Fõ„i¶¿ #......#..# #.##### #.##...#..# #.# # ##..#..###.#Fõ„iÅ-2.8 (2.5Fõ„iFõ„i€# _You climb downwards.Fõ„ia _There is a stone staircase leading up here.Iõ„iDrIõ„iÄrIõ„ietIõ„iåxIõ„iO|Iõ„iŽ€: _Iõ„iZ‚Iõ„i«…Iõ„i †Iõ„ië‡Iõ„i‹Iõ„igIõ„i©Iõ„iª‘Iõ„iÊ™Iõ„i>Iõ„i‹Iõ„i'¡Iõ„i£Iõ„ig¥Iõ„i¥Iõ„i…§Iõ„i^«Iõ„i­Iõ„iíIõ„i¯Iõ„i²Iõ„i¯´,Iõ„iˆµIõ„i4·Iõ„iA¹Iõ„iî¹Iõ„iäºIõ„i¼¿7 _You open the door.Iõ„iÖÁIõ„iÂIõ„iëÂIõ„i@ÅIõ„iòÆIõ„iQÇIõ„iÊÇIõ„iÀÌ$ Iõ„iôÌ_You open the door.Iõ„iÍÏIõ„iÐIõ„iãÐIõ„i»ÒIõ„i.ØXIõ„iŒØ,Iõ„iÈÙIõ„ijÛIõ„i­ÝIõ„iæÝIõ„ißIõ„iLâIõ„i³ãIõ„iðãIõ„ipäIõ„iˆåIõ„iÊæIõ„içIõ„ihçIõ„i(éIõ„iOìIõ„iìIõ„i:íIõ„i'òIõ„iÄôIõ„ifõIõ„i~öIõ„ihøIõ„iƒúIõ„iûIõ„iüIõ„i}ýIõ„i{Iõ„i¼Iõ„i»Iõ„iûIõ„i¢Iõ„iIõ„iÒIõ„iU Iõ„iCIõ„i{Iõ„iIõ„iœIõ„iÅIõ„iIõ„iˆIõ„ieIõ„i$Iõ„irIõ„iÕIõ„ió@  There is an open door here.Iõ„i Iõ„i»  _Iõ„ië!Iõ„iù#Iõ„iç%Iõ„i-&Iõ„iª&Iõ„iÁ'Iõ„i)Iõ„iA)Iõ„iæ)Iõ„i+Iõ„iÁ.BIõ„i/Iõ„iG1BIõ„i«2Iõ„iæ3Iõ„i)4Iõ„iˆ4Iõ„i\5Iõ„iz6Iõ„iò6,Iõ„i°7Iõ„iù8BIõ„iv:Iõ„i©@› . .. #.. ... ..Iõ„iç@Î..  #####.########## ...§§ .....#.. ...§P404.8 (32.0) !.....######.#.# ....Iõ„iAW....[ #.#.# #....§§<... #.#.# #.....~... ###'#'###.....~.. #.......[...... . #.........#....Iõ„i¤AC ###########.........#.... #..............)......... Iõ„iFIõ„i G,5.8 (33Iõ„i0JIõ„i±KQ _Found a leather armour. Found a stone staircase leading up.Mõ„i×vT.......#..........! #..... ..... ... ..#.### ...Mõ„itwu......#.. ...§.!.....######.#.# .[. #.#.# #.....<..... #.#.# #......... ###'#'###.....?...... #.......[...... #.........# ###########.........# #..............)..Mõ„i"‚Mõ„i£‚16.8 (1.0)Mõ„i²‰Mõ„i§Œ¯ _Found a bubbling sapphire potion and a scroll labelled TAIXON HIPEAJ.Põ„i±:Ð .# #......# ## ......!# . #.....#.# .....#. .... ..#.# ...#.#.. ...#.!.....######.#.# #.....[.# #.#.# #....#.<.....# #.#.# ##.# ###'#'####?......# #.[Põ„ih;Ñ#.# #.######.# #.)Põ„i EPõ„ixE&7Põ„iÑIPõ„iÎKPõ„iµ’  .......# #......# ## # ......!# . .. #.....#.#... .....#... ..... .. #.#  #.#..  #.!.....######.#.#  #.....[.# #.#.# # #.<.....# #.#.# # #.# ###'#'### #?......# #Põ„iÚ“ $.[ #.# #.# ####.# #.)Põ„i[š Põ„iïš &8Põ„i/  Põ„i¢ Põ„i§!ï .......# #......# ## # ......!# . .. #.....#.#... .....#... .....  #.#  #.#..  #.!.....######.#.#  #.....[.# #.#.# # #.<.....# #.#.# # #.# ###'#'### #?......# #.[ #Põ„iH"é.# #.# ####.# #.)Põ„iò+<9Põ„i¬8Qõ„i¨Ø .# #......# ## # ......!# . .. #.....#.#... .....#... .....Qõ„i€a  #.#  #.#..  #.!.....######.#.#  #.....[.# #.#.# # #.<.....# #.#.# # #.# ###'#'### #?......# #.[ #.# #. Qõ„i²r####. #.)Qõ„id=10Qõ„irQõ„i£ Qõ„i}n .# #......# ## # ......!# . .. #.....#.#... .....#... ..... #.# #.#..Qõ„i÷} #.!.....######.#.#  #.....[.# #.#.# # #.<.....# #.#.# # #.# ###'#'### #?......# #.[ #.# # #### #.)Qõ„i%†Qõ„iƆ&1Qõ„i›Qõ„i/Qõ„iC ; .# #......# ## # ......!# . .. #.....#.#... .....#... ..... #.# #.#.. #.!.....######.#.# #.....[.# #.#.#  #.<.....# #.#.# #.# ###'#' #?......# #. #.# # #### #.)Qõ„in Qõ„i &2Qõ„iˆ Qõ„iK Qõ„i%£ .......#### #......!# . .. #.....#.#. ..  ..... Qõ„iެ#######.##########..............#..######.#.#....[.# <....#................. Qõ„iC Qõ„i´&3Qõ„i¼Qõ„i(­4.8 (2 _o - an amethyst potionRõ„iïó/ .# #......# ## # ......!# . .. #.....#.#... .....#... ..... #.# #.#.. #.######.#.# #.....[.# #.#.# #.<.....# #.#.# #.# ###'#' #?......# # #.# # #### #.) #Rõ„i¨ÿRõ„i +5.8 (1Rõ„i Rõ„i Rõ„i´f 9 ### #......!# . .. #.....#.#. ..  ..... #######.##########..............#..Rõ„ig B######.#.#[.# <.....###'#'#................ Rõ„i˜q <6Rõ„iu Rõ„iÜv Rõ„i¶Œ „ ......!# . .. #.....#.#. ..  ..... #######.##########..............#..######.#.#[.# <.....###'#'?......###########...... Rõ„i&• Rõ„iË• &7Rõ„iŽ› Rõ„it Sõ„iÝ3’  #.....#.#. ..  ..... #######.##########..............#..######.#.#[.# <.....###'#'?.......Sõ„i?4U#...... Sõ„iG<Sõ„iÂ<&8Sõ„iøBSõ„iÖDSõ„iõ¿  ..  ..... #######.##########..............#..######.#.#[.# <.....###'#'.......################# Sõ„i”Sõ„ib&9Sõ„ià#Sõ„iø+Sõ„iq,,20.8 (2Sõ„i²1Sõ„iJ4c _q - a scroll labelled TAIXON HIPEAJSõ„i?q ›.....#... ..... #.# #.#.. #.######.#.# Sõ„i‘q ô#.....[.# #.#.# #.<.....# #.#.# #.# ###'#'##.# #.Sõ„iºq ‡#.# #.####.Sõ„ir h#.).#.#.#......>Sõ„igr 7#.#'Sõ„i´… Sõ„i7† +1.8 (1Sõ„ij Tõ„i¹œó.....#... ..... #.# #......#.. #.######.#.# #.....[.# #.#.# ##.<.....# #.#.# ##.# ###'#'##.# #.[#.# #.####.#.).#.#.#......>.#.<#'#Tõ„i¤Tõ„i`¥&2Tõ„i ¬Tõ„i¡±Tõ„i+M##........#... ..... ######.##########.......#....##### ....[< #.#.# ##'#'###[.......# ############........Tõ„izTõ„iü&3Tõ„i‰Tõ„i!Tõ„iÆ {M......!# . #.....#.#........#... ..... ######.##########.......#....##### ....[< #.#.# ##'#'###[#.......# #........Tõ„ióTõ„i&4Tõ„iYTõ„iŠTõ„iæK ÜM#......# ## #......!# . #.....#.#........#... ..... ######.##########.......#....##### .@..[< #.#.# ##'#'####.......# #.......[Tõ„iO &5Tõ„izS Tõ„iœU Tõ„i½Ú—M. #......# ## #......!# . #.#........#... ..... ######.##########.......#....##### ....[< #.#.# #.......# ###'#'###Tõ„iÊäTõ„i<å6Tõ„iëTõ„i<íUõ„iß­¹M. #......# ## #......!# . ##........#... ..... Uõ„iE®¦######.##########.......#....##### ....[#.<.....# #.#.# #Uõ„ic·Uõ„i ¸&7Uõ„i“¾Uõ„iåÀ]õ„i¼ P.# #......# ## # ......!# . .. #.....#.#... .....#... ..... #.# #.#.. #.######.#.# .#.....[.# #.#.# #.#.<.....# #.#.# #.#.# ###'#'###.#.# #.[.#.]õ„iç¼ ©# #.####.#.).]õ„i)Ë <8]õ„i…Ì ]õ„i6Ï ^õ„iÀlÝ.# #......# ## # ......!# . .. #.....#.#... .....#... ^õ„ièlO..... .#^õ„im}.# .#.^õ„i m9#.. .^õ„iAm#.######.#.# .#.....[.# #.#.# #.^õ„i[m§#.<.....# #.#.# #.^õ„iwmf#.# ###'#'###.^õ„i—m'#.^õ„iÓmÌ# #.[.#.# #.##^õ„iñmh###.##.).^õ„i€^õ„i‚&9^õ„i7‰^õ„iË‹^õ„iiœ¤.......# #......# ## # ......!# . .. #.....#.#... .....#... ..... .#.# .#.#.. .#.######.#.# .#.....[.# #.#.# #.#.<.....# #.#.# #.#.# ###'#'###.#.# #.[.#.# #.#.####.#.#.).^õ„iÞ§^õ„i·¨'30^õ„i°^õ„i‹²^õ„iDö6.......# #......# ## # ......!# . .. #.....#.#... .....#... ..... .. #.# .#.#.. .#.######.#.# .#.....[.# #.#.# #.#.<.....# #.#.# #.#.# ###'#'###.#.# #.[.#.# #.#.####.#.#.).^õ„i»ý^õ„i˜þ&1^õ„ia^õ„iË_õ„iÂ?EM##. ##......# ## ##......!# . ...#.....#.#....#.....#...### _õ„iZ@' #.......... .. #######@##########.......#.. ..######.#.# #.....[.# #.#.# #....#########_õ„iI_õ„iÕI&2_õ„iÒO_õ„iNR_õ„i Œ—M.. ##......# ## ###......!# . .#...._õ„iYŒ#.....#...###  #..@....... .. #######.###########..............#.. #.......######.#.# ...._õ„irŒE#...#. _õ„i‰Œ #._õ„ižŒ##.......#_õ„i³Œ_õ„iý•_õ„i'—&3_õ„iq_õ„i¹Ÿ_õ„i̺õM##....##.. #......# ## ###......!# . ....#....#....@#...###  ###.......... .. ######.###########..............#.. ......##. ...........#_õ„i›Ã_õ„iBÄ&4_õ„iBË_õ„iÄÍ_õ„i™ ¼M #.... ##....##.. #......# ## ###......!# . #.........#...###  ###.......... .. #######.########## ........#5_õ„iNš _õ„i€œ `õ„iŽ2 M #.... ##....##.. #......# ## ###.. . `õ„ië2##`õ„i3r#.........#...### `õ„iE3e###............#...#`õ„ii3`õ„iÕ;`õ„if<&6`õ„iLB`õ„iFK`õ„iÇK+7.8 (2`õ„i¨Q`õ„i>T^ _p - a bubbling sapphire potion`õ„i‘M 4M....# #.... ##....##.. #### ##.. . ###....#.....#...###.#`õ„i e ^8.8 (1aõ„iªÁÝM#.... ....# #.... ##....###.#. ### ##.. . aõ„iÂv###.....#.#......#aõ„i„Ëaõ„iÌ&9aõ„i¶Ñaõ„i)Ôdõ„i»¹ IM###dõ„iº ½##.... .....# #.... ##....####dõ„iMº "..#. ### ###.......# . ...dõ„iº +...dõ„ij dõ„i(à '40dõ„i¢Ç dõ„ibÉ eõ„iÆjTM  #.#####.... .....# #.... ##....###..#.#... ##......# ########.#eõ„ireõ„is&1eõ„i_weõ„i»yeõ„i¶_#. #.### ##.... .....# #.... #.... ###....#### #.# #.#.# #.#... ##......########.####.....#.#.... #.....#...### ###.......... .. #.# ...§eõ„iؽeõ„i¾&2eõ„iñÃeõ„iFÈfõ„iÅ€°#. #.### ##.... .....# #.... #.... ###....#### #.fõ„ie# #.#.# #.......#... ##......########.......###.....#.#.... #.....#...### fõ„i@v###.... .. #.#fõ„ifE ...§fõ„irˆfõ„i:‰&3fõ„ifõ„i‚® É #.#####.... .....# #.......###....####...............#fõ„iÜ® ù......#........#......#########...#.##..............#.. ...§Pfõ„i¯ D fõ„i)¶ fõ„iì¶ &4fõ„i» fõ„i)½ fõ„ió #####.... .....# #....#..###....####...............#.#######.......#########.# . ... fõ„iH’#.......######.#.# ...... fõ„i fõ„iõ &5fõ„iQ%fõ„i‹'gõ„iw$k#.### ##.... .....# #.... #.... ###....#### #.........# #.#.#.#.gõ„i%#.##......##.# . ... ###. .. #.# ...§#.#.. ...§P§#.######.#.# ......§gõ„i3,gõ„i-&6gõ„iª1gõ„iô3gõ„iÈ€´#.### ##.... .....# #.... #.... ###....#### #.........# #.#.#.##.#.###......##.# . ... ###. .. #.#gõ„i\Ç ...§#.#.. ...§P§#.######.#.# ......§.gõ„ió†gõ„i ˆ&7gõ„i–‹gõ„iøgõ„ipî D#.### ##.... .....# #.... #.... ###....#### #...# #.#.#.# #.#.# ##......# #.# . ... ###. .. ##.# ...§#.#.. ...§P§#.######.#.# ......§.§gõ„iÛ Y8gõ„ilñ €#.### ##.... .....# #.... #.... ###....#### #.# #.#.#.# #.#.# ##......# #.# . ... ###. .. ##.# ...§#.#.. ...§P§#.######.#.# ......§.§9gõ„i¬õ gõ„iËö hõ„i²æ\#.### ##.... .....# #.... #.... ###....#### #.# #.#.#.# #.#.# ##......# #.# . ... ###. .. ##§#.# ...§§§§§§.#.#.. ...§P§§§§.#.######.#.# ......§.§§.hõ„ioí=50hõ„i³ñhõ„i}ôhõ„iO'½#.###  ##.... .....# #.... #....  ###....####  #.# ##.#.#.#  #.#.#  ##......#  #.# . ... ###. .. ##§#.# ...§§§§§§.#.#.. ...§P§§§§.#.######.#.# ......§.§§.1hõ„iýHhõ„i…á#.### ##....  .....# #.... ###.... .. ###....#### .# #.# .# #.#.#.# #.#.# ##......# #.# . ...  ###. .. ##§§. #.# ...§§§§§§..# #.#.. ...§P§§§§..# #.######.#.# ......§.§§..#hõ„i0ãhõ„iŒä&2hõ„i&éhõ„i“ëiõ„iè÷ à#.### .... .....#  #.... ###  #.... #.. ....#### #.# .# #.# .#.#.# .#.# ......# .# . ...  ###. .. ##§§.#.# ...§§§§§§..# .#.. ...§P§§§§..# .######.#.# ......§.§§..#iõ„i&ÿ iõ„i- &3iõ„ià iõ„i2 jõ„i‰Ï>M ### #.... .....# ##  #.... . ##....###..# ####### .......... ########### .......# . ...jõ„iÊÖjõ„i§×&4jõ„i¼Ûjõ„i„Ýjõ„i¥+ M ...###... #.... .. .....# ..##.  #.... . ##....###..# jõ„i, ­####### .......... #......###########jõ„iç> Y5jõ„imcÔM ####  ....###... #....  ... .....# ...##.#####  #.... ....... ##....###..# ####### .......#.........##6kõ„iy€’M ####  ..###..... #....  .... .....# ... ##.#####  #.... ....... ##....###.###....# #.# # .......#.#######.#7kõ„iw‡lõ„i@»ú.#.#####. . ..... .### .... .... ..... # ... #.... ###.# #.... #.lõ„i¹»I....#### #.#.###.# #.#.# #.#######.#.##...#.# ......####.#lõ„ií»Á# . ... .#.....#.#.... .. lõ„iKÃlõ„iÕÃ&8lõ„iÈlõ„i5Êlõ„i£"#.# #.#####.  # #....... ### #.#.......  .#..... # .... .... ###.# .... #. lõ„i·....#### #.#.###.# #.#.# .#.#.#.##..#.####.## . ... #.# .....#.#.... #.. .....#...### # lõ„ilõ„ió&9lõ„iÛlõ„iÓmõ„i$ [M. # #.#####.# # #.......# ####.#.......# #.#.......##=........###@####### .....###.#.###... .......# #.#.# ..##..mõ„iȇ =60mõ„i¤‹ mõ„iÉŽ U _Found a diamond ring.nõ„i…FNM#.   #.##### # ###. .###=.@......###.####### #.......... ....#### #.#.###......#.#1nõ„iêGoõ„iñŽÅ#.##.#.#..#.#.# ##.#.#####.# . #.#.# .### #.#.#. #.#.#.# #=.# #.... ###.# #.... #.......... #....#### #.#.###.....# #.#.# ...#.#######.#.#.#.#.#.##.# ......# . ... #.#2põ„i¬˜% #.##. #.#.. #.#.# # #.#.#####.# #. #.#.......# põ„i™ #.### #.#.......# #.... #.#.#.# #põ„i0™‘.#  #.... ###.# põ„iV™³ #.... #.......... ##....#### #.#.põ„i€™{###.....# #.#.# ..põ„i§™7.#.#.#.#.#.#.# #......põ„iÖ™ #.# põ„iš‹.# . ... #.#põ„i¥£põ„i?¤&3põ„iø§põ„iº­põ„iN®+4.8 (2põ„i²põ„iÕ´* _g - a ring of flightrõ„iÃÐrõ„i&ÔWGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=) rõ„iÆÔ d - a ring of wizardry (worn)f - a ring of see invisible  g - a ring of flight Talismans (go to first with %)c - an inkwell talismantõ„iÏ>qg - a ring of flight. A ring that grants its wearer flight. tõ„i? You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed tõ„iB?Ë so natural on that completely human organism that he couldn't understand why  other men didn't have them too.† -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955.tõ„if?r trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.yõ„iÔ ¹ Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  f - a ring of see invisible  g - a ring of flight Talismans (go to first with %)  c - an inkwell talisman õ„iãE µf - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 2 of the Dungeon. õ„i=F 5Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.†õ„iqF ‹ -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.„õ„i^ Ï Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  f - a ring of see invisibleg - a ring of flight Talismans (go to first with %)  c - an inkwell talisman †õ„i’Îg - a ring of flight. A ring that grants its wearer flight. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.† -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.†õ„iµâ × Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [) †õ„iMã â a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  f - a ring of see invisible  g - a ring of flight Talismans (go to first with %)  c - an inkwell talisman ‡õ„iA¢ Ýg - a ring of flight. A ring that grants its wearer flight. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} ‡õ„i‹¢ ÛMenu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.† -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.‡õ„i¹¢ ‰õ„iUë^ Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling ‰õ„i«ëyArmour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn) ‰õ„i$ìâ f - a ring of see invisible  g - a ring of flight Talismans (go to first with %)  c - an inkwell talisman ‹õ„iÜFÌd - a ring of wizardry (worn). A ring that increases the success rate of its wearer's magical spells. If you remove this ring: Your spell failure would worsen by up to 7% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ ‹õ„iQG“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.† -Oscar Wilde, “Chansonâ€. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.•õ„i‹‘ Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}  b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  f - a ring of see invisible  g - a ring of flight Talismans (go to first with %)  c - an inkwell talisman ˜õ„iʹ uf - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.† -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.šõ„i-šõ„iøšõ„i£õalright the Digger#.##.Gargoyle of Vehumet ......#.#..Health: 24/24 ========================#.#.# #šõ„içòMagic: 7/7========================#.#.#####.#AC: 5šõ„idStr: 16 #.#.#.......#EV: 10Int: 17 #.###šõ„i­Ô#.#.......#SH: 0Dex: 6 #....šõ„i' Ö#.#.......#XL:  4 Next: 57% Place: Dungeon:3 .....##@........#Noise: ---------  Time: 4464.8 (0.0)  #....šõ„id è###.#######e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....#..........šõ„i °Fire: e) +3 sling "Qedaez" {heavy, Str ##....#### #.#.###.... šõ„iµ z.........# #.#.# .. .......#.#######.#.# šõ„iÓ 4.......#.........#.# #......###########.# šõ„iò z.......# . ... #.# šõ„iÛ"û_Found a bubbling sapphire potion and a scroll labelled TAIXON HIPEAJ. _o - an amethyst potion _q - a scroll labelled TAIXON HIPEAJ _p - a bubbling sapphire potion _Found a diamond ring. _g - a ring of flightšõ„iÁ,C5.3 (0.5šõ„iN/šõ„i2ä ########## .......# . ... #.# _f - a ring of see invisible (worn)œõ„i¹{Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  f - a ring of see invisible (worn)g - a ring of flight Talismans (go to first with %)c - an inkwell talismanžõ„i.ï g - a ring of flight. A ring that grants its wearer flight. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.† -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ÿõ„ijf â To do this, you must remove one of the following items: Jewellery (go to first with "=) Ÿõ„ig  d - a ring of wizardry (worn)  f - a ring of see invisible (worn)¦õ„i§é¦õ„iï¦õ„iõõalright the Digger#.##.Gargoyle of Vehumet ......#.#..Health: 24/24 ========================#.#.# #¦õ„iæõ1Magic: 7/7========================#.#.#####.#AC: 5Str: 16 #.¦õ„iö¿#.#.......#EV: 10Int: 17 ¦õ„i<ö©#.####.#.......#SH: 0¦õ„imöDex: 6 #....#.#.......#¦õ„i™öäXL:  4 Next: 57% Place: Dungeon:3 .....##@........#¦õ„iÂö–Noise: ---------  Time: 4465.3 (0.0)  #....¦õ„iêöè###.#######e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....#..........¦õ„i!÷JFire: e) +3 sling "Qedaez" {heavy, Str ##....#### #.#.###....Fly .........# #.#.# .. ¦õ„if÷N.......#.#######.#.# .......#.........#.# #......###########.# ¦õ„i¤÷y.......# . ... #.# _q - a scroll labelled TAIXON HIPEAJ _p - a bubbling sapphire potion _Found a diamond ring. ¦õ„iÖ÷„_g - a ring of flight _f - a ring of see invisible (worn)  You remove your ring of see invisible. You fly up into the air.¦õ„i—ÿ¦õ„i_*6.3 (1¦õ„i~¦õ„i”¸ _p - a bubbling sapphire potionFound a diamond ring. _gflight ¦õ„iΕ_f - a ring of see invisible (worn)  You remove your ring of see invisible. You fly up into the air. _g - a ring of flight (worn)¯õ„iMÛl..# #.   #.#.##### .....###...... #.... #...... .....#.........###.#######  #.... ..... ##....###¯õ„i"ܦ###....# ..####### .......... ##########¯õ„iøå¯õ„i?ç%7¯õ„ií¯õ„ifð°õ„imì—M##..# #.   #.#.##### ### #.... #...... .....#.........#....###.#######Fly .#°õ„i¥ò°õ„i¶ó%8°õ„iôö°õ„iJù°õ„i iM##..# #.   #.#.##### ### #.... # .....##.........#Fly ...##°õ„iÒ °õ„if %9°õ„i8 °õ„iP °õ„i†ðáM##..# #.   #@#.##### ### #.... # .....##.........#°õ„i¿÷°õ„i-ù&70°õ„iý°õ„i³ÿ±õ„iï^¸M##..# #.   #.#.##### ### #....#.#.......#±õ„ioX1±õ„i·Á êM.#........ .##..# #.   #.#.##### #.####.#.......#±õ„iáÊ X2²õ„iIàÿM..##..#. ...#.#.. .Z.... ....:.##........# #.  ²õ„iëà#.#.#####.#Fly Z   adder zombie (dormant)###²õ„i…êm  You encounter an adder zombie.²õ„iŠë%3²õ„iþð²õ„iô= _Found a parchment of Poisonous Vapours.¼õ„i­í÷ )))))Z  You shoot a sling bullet. The sling bullet hits the adder zombie!¼õ„i”r= .Z¼õ„iörVThe adder zombie is severely damaged.¼õ„ijs=.Z¼õ„iMt& ¼õ„i|tFrYou hear a loud squeak.¼õ„i{Ï.:..r   rat¼õ„i"|6===5.4 (2.1¼õ„iÅ‚¼õ„i‡„T _You encounter a rat.¾õ„i“' ¾õ„is“¡†You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!¾õ„i‚›>))¾õ„i¶½.ZZ†.Z¾õ„i¹.¾õ„i##/97.5¾õ„iÒ7p _Vehumet accepts your kill.Áõ„ißî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Âõ„i1Í…  alright the DiggerÂõ„iËÍ ..## Gargoyle of Vehumet ...... ..#. Health: 24/24 ======================== ..... Magic: 6/7====================---- #.#..Âõ„iÏ AC: 5Str: 16 ...... EV: 10Int: 17 ....:.### SH: 0Dex: 6 ....†.Z.# XL:  4 Next: 59% Place: Dungeon:3 #@##.  Noise: ===------  Time: 4477.5 (0.0) #.#..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Âõ„i{ÏÉ#.#.# #  Fire: e) +3 sling "Qedaez" {heavy, Str #.#.#####.#  Fly #. #.#.......# #.### #.#.......#  Z   adder zombie #.... #.#.......# .....# #.........#  #.... ###.####### Âõ„ißÏÕ_Vehumet accepts your kill.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÂõ„i4ÐzAim: an adder zombie (severely damaged, 83% to hit)Ãõ„im.  alright the Digger ..## Gargoyle of Vehumet ...... ..#. Health: 24/24 ======================== ..... Magic: 6/7====================---- #.#.. AC: 5Str: 16 ...... EV: 10Int: 17 ....:.### SH: 0Dex: 6 ....†...# XL:  4 Next: 59% Place: Dungeon:3 #@##.  Noise: ===------  Time: 4477.5 (0.0) #.#..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.#.# #  Fire: e) [Ãõ„i°132m+3 sling "Qedaez" {heavy, Str #.#.#####.#  Fly #. #.#.......# #.### #.#.......#  Z   adder zombie #.... #.#.......# .....# #.........#  #.... ###.####### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (severely damaged, 83% to hit)  The blast of sand hits the adder zombie!  You destroy the adder zombie! ..## ..#. ..... #.#.. ...... ... ... #@##.  #.#..  #.#.# #     #.# #.# Ãõ„i¢2| #..  #.... Ãõ„iºÃõ„iž¿a62--9.0 (1.5  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (severely damaged, 83% to hit)  The blast of sand hits the adder zombie!  You destroy the adder zombie! _Vehumet accepts your kill.Ãõ„iáÅÃõ„i[Ém _Your Conjurations skill increases to level 3!Åõ„i?ö„M.###. .....#.#.. .. ...:.##....†..@# ......#.##Z.... #.#.. #.## #.#.# #Fly #Z   quokka zombie (wandering)#..Åõ„iò÷A.ZÅõ„i¶þ;Åõ„i%ÿV---800Åõ„ii Åõ„iu ^ _You encounter a quokka zombie.Æõ„i Æ....##.#.....#.#..#......#....:.###.†.@.##......#.##.#.Z...##.#..#.### #.#.# # # #.#.#####.#  #. #.#Æõ„iH |.#  #.### #.#.# ##.... #.#.#  .....# #.#Æõ„i9 9Z.Æõ„iˆ" U-1Æõ„iq' Æõ„iÊ) Æõ„i*ͼ .......### ##...#.. ... ...... ..#.#..#.#.......#....:.###.†@..#Æõ„iãÍ!#..Z...#.##. #.....##.#.. ##.### #.#.# # # #.#.#####.# #. #.#.# #.### #.#.#  ##.... #.#.# Æõ„iÎy .....# #.#Æõ„i”Ð3Z.Æõ„içÖÆõ„i¡Ø%2Æõ„iûçÆõ„i…êÈõ„ic w )))))))You shoot a sling bullet.Èõ„i¯Œ@.ZÈõ„iÍœº .....  The sling bullet closely misses the quokka zombie.===4.1 (2.1Èõ„i=žÈõ„i Z _The quokka zombie barely misses you.Éõ„i|Æî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Êõ„iák  alright the Digger .. ..  Gargoyle of Vehumet ......Êõ„ilR ....### ##.  Health: 24/24 ======================== ....#.. ...  Magic: 5/7=================------- ...... .. AC: 5Str: 16 Êõ„i×l‰###.#..#.# EV: 10Int: 17 ......... SH: 0Êõ„iImxDex: 6 ##....:.###  XL:  4 Next: 62% Place: Dungeon:3 ......Z@..#  Noise: ===------  Time: 4484.1 (0.0) ##......#.##.  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Êõ„inÿ #.....##.#..  Fire: e) +3 sling "Qedaez" {heavy, Str ##.### #.#.# #  Fly  # #.#.#####.#  #. #.#.......#  Z   quokka zombie  #.### #.#.......#  ##.... #.#.......#  .....# #.........# _The quokka zombie barely misses you.Êõ„iqn¿Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka zombie (87% to hit)Ëõ„iob   alright the Digger .. ..  Gargoyle of Vehumet ...... ....### ##.  Health: 24/24 ======================== ....#.. ...  Magic: 5/7=================------- ...... .. AC: 5Str: 16 ###.#..#.# EV: 10Int: 17 ......... SH: 0Dex: 6 ##....:.###  XL:  4 Next: 62% Place: Dungeon:3 ......†@..#  Noise: ===------  Time: 4484.1 (0.0) ##......#.##.  [3Ëõ„i&c ³3me) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.....##.#..  Fire: e) +3 sling "Qedaez" {heavy, Str ##.### #.#.# #  Fly  # #.#.#####.#  #. #.#.......#  Z   quokka zombie  #.### #.#.......#  ##.... #.#.......#  .....# #.........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka zombie (87% to hit)  The blast of sand hits the quokka zombie!  You destroy the quokka zombie!Ëõ„iNg ¯ .. ..  ....### ##.  ....#.. ...  ...... .. ### ...Ëõ„ižg ú ##.  ...  ##.  #.  Ëõ„iÈg ##.### #.#.# #  #   #. Ëõ„i*h ‚  #.###       Ëõ„iMh Ëõ„i'ï Ëõ„iÃò =3--5.6 (1.5Ëõ„i/ø Ëõ„iú ð  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka zombie (87% to hit)  The blast of sand hits the quokka zombie!  You destroy the quokka zombie! _Vehumet accepts your kill.Íõ„i*ÔÍõ„i.ÕÍõ„iÕÕÍõ„iXÙÍõ„iuÝy6===Íõ„iàXÍõ„itáÍõ„i4ä,Íõ„iåÍõ„i¿çÍõ„iè;===Íõ„iùèÍõ„iëÍõ„inëÍõ„iƒìÍõ„iRï,Íõ„iðÍõ„itòÍõ„i³òÍõ„iŸóÍõ„i‘öÍõ„iØöÍõ„i¶÷Íõ„i™úÍõ„iÙúÍõ„i üÍõ„iéþn _You start resting.Magic restored.Íõ„i:H---Íõ„i° /90.0)Íõ„iê k7====-6.6 (11 _Íõ„i†Íõ„iëÎõ„ié³M.. .... .....### ##.?....#.. ... ...... ..###.#..#.#.........# ##....:@###Îõ„iyéÉ......†...# ##......#.###.....##.#..Fly #+Îõ„iºñÎõ„i^ò07.6 (1.0)Îõ„id÷Îõ„iúc _Found a scroll labelled HYIWNUNEMI.Îõ„igàä ... ....#... ....#....######.?..#....#....... ..........#.#..#.#.......# ##....@.###.†...#.##......#.##. #.....##.#.. ##.#####.#.# #  #+ #.#.#####.#  #. #.#.#  #.### #.#.#  ##.... #.#.#Îõ„iŠçÎõ„iÍè%8Îõ„i‘íÎõ„i£õf  You pick up a parchment of Poisonous Vapours and begin reading...Îõ„iŠö*9.6 (2Îõ„iêûÎõ„iJ _You add the spell Poisonous Vapours to your library.Ñõ„iî... .... #... .... #....######.?.. #....#....... .......... ####.#..#.# Ñõ„i'ž..........# ##.....@### .†...# .##......#.##. Ñõ„iažù#.....##.#.. ##.#####.# Ñõ„i‡žÑõ„i‰§Ñõ„iã¨K====500.6 (1Ñõ„i‡®Ñõ„iذÑõ„i”u wM #### ...Ñõ„i÷u F...... ........######.?...#....#........Ñõ„i“v , ..........####.#..#........@.#  ##......###......†...# .##......#.###.....##.#..Ñõ„i¾v Ñõ„i ;1Ñõ„iâ Ñõ„iN§ Òõ„i´+#### ... ..... #... ..... #....######.?... #....#........ .......... ####.#..#.# .........@# ##......### .†...# .##......#.##. #.....##.#..##.#####.# Òõ„i~6;2Òõ„i£KÒõ„iû¥¶M ##### ....... .........######.?...[#....#...........Òõ„iŸ¦Ü ...............####.#..#..........#  ##......##.......†...#Fly Òõ„i·;3Òõ„i%¾Òõ„iÂ- _Found a pair of gloves.Óõ„i1¢oM ##### . .........######.?...[#....#Óõ„i £ .......@.......####.#..#.##..[............# ...##......### .Fly ...##+Óõ„i}¬Óõ„iq­%4Óõ„i8´Óõ„iæ¶T _Found a runed cloak.Õõ„iÒ\ x##... ..#... .#....######.?...[.#....#..Õõ„iD] J####.#..#.##..[...........# ..##......### ..........†...# ....##......#.##. ..#.....##.#.. . Õõ„ir] Õõ„iˆg Õõ„iEh %5Õõ„iu Öõ„i `##... ..#... #.#....######.?...[.#....#..####.#..#.##..[...........# ..##......###....†...#.....##......#.##....#.....##.#......##.#####.#.#####.# Öõ„i‚hÖõ„iÀj%6Öõ„i>{Öõ„iú‘ £##... .#... #.Öõ„ië’ U#....######.?...[.#....#..####.#..#.##..[....##.##......###........†...#.Öõ„iW“ ç.##......#.##.#.....##.#.......###.#####.#.#####.# Öõ„i“ Öõ„iÑ  Öõ„i»¡ %7Öõ„i2¬ Öõ„i‹¯ ×õ„iÔÓö#... .#... #.#....######.?...[.#....#..####.#..#.##..[..##.##......###..†...#..##......#.##.#.....##.#.......###.#####.#. 8×õ„i˜Ø×õ„i7p##... ..#... #.#....######.?...[.#....#..####.#..#.##..[..##.##......###..†...#..##......#.##.#.....##.#.##. ×õ„i !×õ„i-"%9×õ„il)×õ„ix,Øõ„il ##############... .............# #.######.?...[Øõ„i‰„........... ....####.#..#.##..........##... ###Fly #.#####.##.#.......#Øõ„i/<10Øõ„ig3Øõ„i;7n _You see here a +2 cloak.Ûõ„iM’ ÄWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ýõ„if:Ýõ„iZAÞõ„i alright the DiggerGargoyle of Vehumet ......##############Health: 24/24 ========================... .............Magic: 7/7========================#...#...........AC: 5Str: 16#....######.?...[.....EV: 10Int: 17#....#................SH: 0Dex: 6....................XL:  4 Next: 63% Place: Dungeon:3####.#..#.##..@.......Noise: ---------  Time: 4510.6 (0.0)..........##..........e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##......###..........Fire: e) +3 sling "Qedaez" {heavy, Str.......†...#..........Fly .##......#.##.........#.....##.#.......##[39;49Þõ„i‹ Çm.##.#####.#.#####.##+ #.#.#####.##.#.......# _Found a scroll labelled HYIWNUNEMI.  You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library. _Found a pair of gloves. _Found a runed cloak. _You see here a +2 cloak.Þõ„iðm  Okay, then.Þõ„iöÞõ„i¨. _Þõ„i¹ˆ @1.6 (1Þõ„iË‹ Þõ„iÌŽ D _h - a +2 cloakàõ„i81W##... ..  #... #.  #....######.?...[.  #....#..àõ„i|1####.#..#.##.  .##.##......###.  .†...#.  àõ„i 1o.##......#.##.#.....##.#.àõ„iÂ1¯##.##.#####.#.#####.# . àõ„iá1àõ„i³9àõ„iS:%2àõ„i >àõ„i¶?áõ„iÿE»M ############### .. #......#####.?...[#....# ..........  ####.#..#.#.... ##......##.......†...#............#.#####.#áõ„iMáõ„ivM%3áõ„iWSáõ„i•Uáõ„i¿J M ############### ... #......#####.?...[#....# ..........  ####.#..#.#....##......###...........#.#####.# ..áõ„ikO áõ„iP %4áõ„i V áõ„iX âõ„iäU»M ############### ... #......âõ„iVì#####.?..@[#....# ..........  âõ„iDVá####.#..#.#..........##..................##..âõ„i˜^âõ„iX_%5âõ„i-‚âõ„ió¢›#... . #... #. #....######.?...@. #....#.. ####.#..#.##. ..##.  ##......###. .†...#. .##......#.##. âõ„iаâõ„i£±%6âõ„iB·âõ„i=¾W _You see here a +0 pair of gloves.ãõ„iëå ãõ„i5æ %7ãõ„iéë ãõ„iÃî - _i - a +0 pair of glovesäõ„iR©dGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling äõ„iWªjArmour (go to first with [)  a - a +0 robe (worn)  h - a +2 cloaki - a +0 pair of gloves Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)f - a ring of see invisible Talismans (go to first with %)c - an inkwell talismanæõ„i³« Th - a +2 cloak. A cloth cloak. æõ„iã« OBase armour rating: 1 It cannot be enchanted further. æõ„i¬ ¶If you switch to wearing this armour: Your AC would increase by 3.0 (5.6 -> 8.6). Your EV would remain unchanged. You found it on level 3 of the Dungeon. æõ„i9¬ wStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} æõ„i]¬ ˆMenu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte? æõ„i€¬ ƒ Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.æõ„i¨¬ îõ„izîõ„iÄîõ„iM‰lalright the DiggerGargoyle of Vehumet ......Health: 24/24 ========================Magic: 7/7========================AC: 5Str: 16################EV: 10Int: 17  ... ................SH: 0Dex: 6 #...#.............XL:  4 Next: 63% Place: Dungeon:3 #....######.?...@.......Noise: ---------  Time: 4517.6 (0.0) #....#..................e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ......................Fire: e) +3 sling "Qedaez" {heavy, Str ####.#..#.##............Fly ..........##............  ##......###............ .......†...#............ îõ„iŠã.##......#.##...........#.....##.#.......##.. _Found a runed cloak. _You see here a +2 cloak. _Okay, then. _h - a +2 cloak _You see here a +0 pair of gloves. _i - a +0 pair of glovesîõ„i[’îõ„iD“îõ„iì™îõ„iS¯îõ„iV´*8.6 (1îõ„iQ¼îõ„i­Æîõ„i™ß—9.6 (220.6 (3îõ„ièîõ„iJê*1.6 (4îõ„ièîîõ„ic÷îõ„i ø*2.6 (5îõ„iþîõ„i0Á 8 _You start putting on your armour. You continue putting on your +2 cloak. x5îõ„iÎîõ„išîõ„i¸ Z _You finish putting on your +2 cloak.òõ„i òõ„i¸$òõ„i <Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling òõ„i.ªArmour (go to first with [)  a - a +0 robe (worn)  h - a +2 cloak (worn)òõ„iQ”i - a +0 pair of gloves Jewellery (go to first with "=) òõ„iÂ! d - a ring of wizardry (worn)  g - a ring of flight (worn)f - a ring of see invisible Talismans (go to first with %)c - an inkwell talismanôõ„iq‰è Mi - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 ôõ„iɉ9It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (8.6 -> 9.6). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary ôõ„iò‰˜armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.þõ„iR= þõ„i$E þõ„isX alright the DiggerGargoyle of Vehumet ......Health: 24/24 ========================Magic: 7/7========================AC: 8Str: 16################EV: 10Int: 17  ... ................SH: 0Dex: 6 #...#.............XL:  4 Next: 63% Place: Dungeon:3 #....######.?...@.......Noise: ---------  Time: 4522.6 (0.0) #....#..................e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ......................Fire: e) +3 sling "Qedaez" {heavy, Str ####.#..#.##............Fly ..........##............  ##......###............ .......†...#............ .##......#.##...........#.....##.#.......##.. _Okay, then. [39;4þõ„iúX 9m_h - a +2 cloak _You see here a +0 pair of gloves. _i - a +0 pair of gloves _You start putting on your armour. You continue putting on your +2 cloak. x5 _You finish putting on your +2 cloak. _þõ„i¢] þõ„iwf f  You start putting on your armour.þõ„iúk *3.6 (1þõ„i©m þõ„iÕt þõ„i®u *4.6 (2þõ„i{ þõ„iŽ‚ þõ„irƒ *5.6 (3þõ„ikˆ þõ„i´ þõ„i¤ *6.6 (4þõ„ip– þõ„inž þõ„iŸ *7.6 (5þõ„i¥ þõ„i‚§ ˆ 9 _You continue putting on your +0 pair of gloves. x5þõ„i]¨ þõ„iö³ y _You finish putting on your +0 pair of gloves.ö„i ¤ï # ... .  #... #.  #....######.?.  #....#. .  ####.#..#.##.  ..##. ##......###.  .†...#.  .##......#.##.  #.....##.#.##..ö„i›©ö„iòª18.6 (1 _ö„iœ°ö„i ²ö„i°} ^#  ... . #... #. #....######.?. #....#. . ####.#..#.##. ..##.  ##......###. .†...#. .##......#.##. ö„i˜‚ ö„iMƒ %9ö„i‚ ö„iÖÕ # ... .  #... #.  #....######.?.  #....#. .  ####.#..#.##.  ..##. ##......###ö„iRž.  .†...#.  .##......#.##.  #.....##.#.##..ö„ia¤ö„iϤ&30ö„ik¨ö„iÀªö„i®« ¶# .... #... #.ö„i¬ á #....######.?. #....#. . ####.#..#.##. ..##.. ##......###.. .†...#.. .##......#.##.. ö„iÒ¬ U #.....##.#.##..ö„iž³ ö„iè´ %1ö„i’¹ ö„i®» ö„iiú8 # ... .. #... #. #....######.?. #....#. . ####.#..#.##. ..##... ##......###... .†...#... .##......#.##...  #.....##.#.##..ö„iö„i%2ö„i. ö„i¯ ö„iûyò ## ... ... #... #.ö„iyzÇ #....######.. #....#. . ####.#..#.##. ..##....ö„i»zò ##......###.... .†...#....ö„iôzÒ .##......#.##....  #.....##.#.##..ö„i‚‚ö„idƒ%3ö„iöˆö„itö„i?*4.6 (2ö„iþ’ö„iÒ”l _h - 2 scrolls labelled HYIWNUNEMI (gained 1)ö„i”ç+## ... ... #... #. #....######. #....#. . ####.#..#.##. ..##....##......###.....ö„i5èå†...#.....##......#.##.... ö„iNïö„ièï*5.6 (1ö„iVôö„ißöö„iØ_ö„iìö„i5 Bö„ir!ö„i"ö„i—"ö„i(%ö„i¹'ö„i$(ö„i×(ö„i*ö„i@-ö„iŒ-ö„i÷-ö„i3Xö„i6ö„i66ö„i€6ö„i7ö„i=8ö„i´:ö„iñ:ö„ih;ö„iÅ<ö„i^>ö„iÄ>ö„i?ö„iAö„imBö„iµBö„i5Cö„i¸EF _You reach down and open the door.ö„iÞGö„iHö„i¨Hö„i|L@  There is an open door here.ö„iÛNö„i“O _ö„i1Pö„iSö„iàTö„iUö„i!Vö„i|Wö„iˆYö„i¾Yö„i¾Zö„iE]ö„ia_,ö„i”`ö„icF _You reach down and open the door.ö„ièiJ####+#######  .......#...#  .......#...############# ö„i1jN.......@...'............494.0) #...#######...... #....######......ö„iêjù .......#....#........... ......>#.......... .##########.#..#.##.....  ..........##.....  ##......###.....  .†...#.....ö„iÈkE ö„iÖqö„iyr,50.6 (15ö„iŠ|› _Found a stone staircase leading down. _There is an open door here. ö„ièA3 ö„ieE, ö„i1H ö„iSLP _ ö„i«M ö„i:N ö„iåN ö„i©P ö„i$U0#+####+####### .#...# ..#...########### ö„iZUy..'...'.........#...#######...#....######........#....#.... ö„iƒU<........>#............##########.#..#.###. ..........## ö„i¨Zœ##..#.#.'2.6 (2 ö„iâZ.0) ö„ia ö„ibK======3.6 (3 ö„i5iS _As you open the door, it creaks loudly!ö„iÏö„iPK------4.6 (1ö„ig#ö„iÛ%ö„iû3Z------5ö„iì8ö„i›:ö„i>X6ö„iè;7ö„i(íö„iAïö„iYÄö„i¶Äö„iùÅö„i†Èö„iýÎBö„ieÏö„i—Òö„i"Óö„i½Óö„ib×@  There is an open door here.ö„iÚö„inÛ _ö„i»Üö„ibÞö„iÙàö„iáö„iŽáö„iŒãö„iæö„iNæö„iýæö„iCéö„iòêö„icëö„iÔëö„iíö„iÀï,ö„iðö„i‰ñö„iIóö„i‘óö„iÓóö„i4õö„i¹öö„i÷ö„iÿ÷ö„i£øö„i_úö„i±úö„iéúö„i¾ýö„i^ÿö„i©ÿö„iòÿö„igö„iIö„i£ö„iö„i9ö„iR   ####.#######.......# ##.####. #@# #. ##+####'  #.........#...#  ö„iÌ ƒ#.........#...##### #.........'...' #.........#...##### #.........#....#### #.........#.... .........>#.....ö„iÅ.692.0)'...#....#.....#......#.......#........ö„i‹ö„i0M======70.6 (13ö„iÁö„iN= _As you open the door, it creaks loudly!ö„i{ü3ö„iþüö„iÆÿö„i>ö„i!,ö„i¢@  There is an open door here.ö„i ö„iÎ  _ö„i ö„iRö„iÛö„i3ö„iØö„iwö„iÖ,ö„izö„ihö„iÑö„iö„iÀö„iö„i,!,ö„iì!ö„iÒ#ö„iÆ&ö„i 'ö„iá'ö„iß*ö„i',ö„iv,ö„i‡-ö„i¯.ö„i_1ö„i™1ö„ie2ö„iP5ö„i@8çThere is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. ö„if8c You encounter a kobold. It is wielding a +0 short sword.ö„i¥>: ##'####'#######  #.........#...# #.........#...###.........'...'. #.........#...## #.........#....#ö„iå>####.........#....##K##...........>#.....#..'.@....##########.#------...###....#.# ......ö„i?#....#.# ##...#.# ......#.# .##ö„i'?º# #... K   kobold (wandering)ö„iR?”##### ##.# #+ ö„it?-#.ö„iåA].K9.6 (9.0)ö„i!HMKö„iwIU------80.6 (10.0) _ö„iàNö„i|Tö„i›Ç t ))))You shoot a sling bullet.ö„i‘H @.Kö„iàH 9'Kö„iëN ..'ö„iÖO :===2.7 (2.1)ö„iT ö„iìV ` _The sling bullet barely misses the kobold.ö„iÙŠî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ö„i˜ ##'####'#######  alright the Digger #.........#...#  Gargoyle of Vehumet ...... #.........#...## Health: 24/24 ======================== #.........'...'. Magic: 6/7====================---- #.........#...## AC: 9Str: 16 #.........#....# EV: 10Int: 17 ####.........#....# SH: 0Dex: 6 #.##...........>#..... XL:  4 Next: 63% Place: Dungeon:3 #..'K@....##########.# Noise: ===------  Time: 4582.7 (0.0) ...###....#.# ...... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #...ö„i»˜Œ.#.# ##... Fire: e) +3 sling "Qedaez" {heavy, Str #....#.# ...... Fly  #....#.# .##... #....# #... K   kobold ###### ##.# #+  #. _The sling bullet barely misses the kobold.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (79% to hit)ö„išŠß ##'####'#######  alright the Digger #.........#...#  Gargoyle of Vehumet ...... #.........#...## Health: 24/24 ======================== #.........'...'. Magic: 6/7====================---- #.........#...## AC: 9Str: 16 #.........#....# EV: 10Int: 17 ö„iŒ~####.........#....# SH: 0Dex: 6 #.##...........>#..... XL:  4 Next: 63% Place: Dungeon:3 #..')@....##########.# Noise: ===------  Time: 4582.7 (0.0) ...###....#.# ...... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #....#.# ##... Fire: e) +3 sling "Qedaez" {heavy, Str #....#.# ...... Fly  #....#.# .##... #....# #... K   kobold ###### ##.# #+  #. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineö„iVŒ¶Aim: a kobold, wielding a +0 short sword (79% to hit)  The blast of sand hits the kobold.  You kill the kobold!ö„iA‘1 ##'  #......  #...... #......ö„i§‘7 #...... #...... ... #.....> ## ...ö„iÉ‘I#   ö„ið‘9     ö„iB’û#....#  ######  #+ #.ö„iµö„iÁ!=5--4.2 (1.5ö„i^&ö„iò(ð  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (79% to hit)  The blast of sand hits the kobold.  You kill the kobold! _Vehumet accepts your kill.ö„i‚3ö„i‚ö„ií…ö„iä‰Bö„i‹ö„iŒö„i‹Žö„iÛŽö„iÔö„i’ö„iW’ö„id“ö„i:–ö„i†–ö„i¢—ö„išö„i°šö„i9ö„i3žö„i©žö„iÖŸö„i…¢ö„iç¢ö„ií¥ö„i´¦% ö„iÞ¦I_You start resting.Magic restored.ö„id¬&'.ö„i¸¬>.......ö„iæ¬+---ö„ioƵ92.2 (8.07====-3.2 (9 _ö„i—ö„i&˜ö„ik™ö„iü›ö„ixžö„ii¡,ö„ió£C  You see here a +0 short sword.ö„is¦ö„i'§ _ö„i6¨ö„iв¡  There is an open door here. _ö„ió²ö„i޳<====ö„i·,ö„i¾·,ö„i¹¸ö„iˆºö„ià¼ö„i@½ö„i¾ö„i’¿ö„iìÁö„iBÂö„iÃö„iœÄö„i_Æö„i®Æö„i—Çö„i4Éö„i Ëö„ilËö„iOÌö„iÐÍö„iÐö„iVÐö„iWÑö„iIÔö„i†Ôö„iVÕö„iùØ$ ö„i,Ù)_You now have 175 gold pieces (gained 7).ö„iÛö„ibÛö„i3Üö„iÞö„i(àö„iˆàö„i^áö„iõâö„i«äö„iåö„iŒìö„iNîö„inðö„iºðö„ifñö„ièòö„iàôö„i5õö„iöö„iW÷ö„iGùö„i›ùö„ifúö„ieüö„i7þö„iuþö„iÿö„i_ö„iòö„iOö„iêö„iöö„iÚö„iö„i¯ö„iùö„i› ö„ià ö„ig ö„i,u  There is an open door here. _ö„i ö„iö„i,ö„iÚö„i­ö„i<ö„iö„iPö„i°ö„iÁö„iþö„ið ö„io#ö„i;%ö„ig%ö„iÓ%ö„iÁ&ö„iC(ö„i}(ö„iQ)ö„i +ö„i÷.Bö„iµ/ö„iš1ö„iè1ö„ip4,ö„i6ö„is6ö„iA7ö„iZ@nö„iÖ@,ö„iyD,ö„iEö„iŽE,ö„i‡Fö„i‰Gö„i·Gö„iHö„iÛHö„iJö„iCJö„iYMXö„iÄNö„iwiÇ  You encounter a bat.#....# #.# #....#.# ###### #.# #....#.# ....#####.# #....# #.......# ###### #.......####### ###.............# #. ........#######.# #.####.####.# ### #@......# ..... #b.'.......# #####.......#  ........# ### ######### #.. #..b   bat (asleep) #.....##.... #.....ö„i>n]629.2 (36.0)30.2 (37ö„iCqö„iÏs+ _Found 10 gold pieces.ö„i÷ î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!ö„iT¬Á #....# #.# #....#.#  alright the Digger ###### #.# #....#.#  Gargoyle of Vehumet ...... ....#####.# #....#  Health: 24/24 ======================== #.......# ######  Magic: 6/7====================---- #.......#######  AC: 9Str: 16 ###.............# #.  EV: 10Int: 17 ........#######.# #.### SH: 0Dex: 6 ##.####.......# ##.... XL:  4 Next: 65% Place: Dungeon:3 # #@......# ..... Noise: ---------  Time: 4630.2 (0.0)!ö„i•­ #b**.......# #... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ####.......# #... Fire: e) +3 sling "Qedaez" {heavy, Str ........# ###... Fly  ######### #..... #..... b   bat (asleep) #..... ##.... #..... _Found 10 gold pieces.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)"ö„iZ•Ò #....# #.# #....#.#  alright the Digger ###### #.# #....#.#  Gargoyle of Vehumet ...... ....#####.# #....#  Health: 24/24 ======================== #.......# ######  Magic: 6/7====================---- #.......#######  AC: 9Str: 16 ###.............# #.  EV: 10Int: 17 ........#######.# #.### SH: 0Dex: 6 ##.####.......# ##.... XL:  4 Next: 65% Place: Dungeon:3 "ö„ih–š# #@......# ..... Noise: ---------  Time: 4630.2 (0.0) #$.'.......# #... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ####.......# #... Fire: e) +3 sling "Qedaez" {heavy, Str ........# ###... Fly  ######### #..... #..... b   bat (asleep) #..... ##.... #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat.  You kill the bat!"ö„i¯›â  #.#   ###### #.#   ....#####.#   #.......#   "ö„iSœt.  . #.  ###.#  ..#  # ..#  #$##.......#  ..#  ..#  "ö„iµœÛ###       "ö„i_4 "ö„id8D.'6=1.7 (1.5  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The blast of sand hits the bat.  You kill the bat! _Vehumet accepts your kill.#ö„iM~ Ç ##### #.....#####.# #ö„iP £ #.......# #####.......####### ###.............# #.........############.####.......# ##.... # ####. . #$.' #### .###Fly ###... #ö„i§„ #ö„i‹… 3-20#ö„ió‰ #ö„i‚‹ $ö„iAä• ###### #.# #....#.# ....#####.# #....# #.......# ###### #.......# ###.......# #. ........$ö„iÅèå#.# #. ##.####.# ## # ####.#  #$..# # ####.# # ..# ### ### # # # ## # ###$ö„iIì$ö„i1í?-3$ö„iwñ$ö„i·ôQ _There is an open door here.$ö„i‚ „  ###### #.# #....#.#   ....#####.# #....#   #.......# ######   #.......#   ###......# #.   ..#######.# #.   ##.####.......# ##   # ####.#   #$@'.# #   ####.# #   ........# ###   ########## #   #   #   ##   #   ###$ö„iþ† $ö„idˆ ,4 _$ö„i^ $ö„iöd   ###### #.# #....#.#   ....#####.# #....#   #.# ######   #.$ö„iQe _#   ###.# #.   .#######.# #.   ##.####.......# ##  $ö„iŒe Ü  # ####.#   #@.'$ö„i²e l.# #   ####$ö„iÔe B.# #  $ö„iöe ê ........# ###   ########## #  $ö„if ;  #  $ö„i9f e #   ##  $ö„i`f s #   ###$ö„i„m $ö„iŒn %5$ö„iýr $ö„iðx $ö„iÖy *6.7 (2$ö„i«} $ö„i€ ? _You now have 185 gold pieces (gained 10).%ö„i/Ç · ###### #.# #....#.#  ....#####.# #....#  #.# ######  #.#  ###.%ö„iWÈ ^# #.  .#######.# #.#   ##.####.......# ##.   # ####.# .   #.@'.# #.   ####.# #.   ........# ###.   ########## #.   #.   #.   %ö„i˜È e##.   #.   %ö„i¼È +###.%ö„iãÏ %ö„iÑ *7.7 (1%ö„ifÕ %ö„iy× &ö„iiÚ &ö„iÖÚ &ö„ieÛ &ö„iéÝ &ö„i*â I&ö„iâ G7====&ö„iðâ &ö„iÂä &ö„i’ê B&ö„iì @  There is an open door here.&ö„iËî &ö„isï  _&ö„iOð &ö„ixñ &ö„iô &ö„i ô &ö„iŒõ &ö„i} †====&ö„i &ö„iª,&ö„i÷&ö„i«&ö„ià&ö„i&ö„i &ö„i#&ö„i,&ö„i“&ö„iL&ö„i B&ö„iÈ!&ö„i(‚  You encounter a kobold. It is wielding a +0 dagger.&ö„i+¢  #....####.# #....#.   #....# #.# #....#.   ###### #.# #....#.  &ö„i§+ ....#####.# #....#   #.......# ######   #.......#######   ########.......# &ö„iÖ+¤  K............#######.#  &ö„iý+m##@####.......# #  &ö„i,X##.####.......# &ö„i=,¯  #.######..#..'.......# &ö„i},¯  #.........####.......# &ö„i ,º  #######..............# #  &ö„i¿,&###.############ # K   kobold (asleep)  #.#&ö„iã,Ž # #.#&ö„iB-© # #.# #&ö„iÏ40503.0)&ö„im621.7 (14 _&ö„iìB&ö„iÔE(ö„iîÌ )You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!(ö„ià l))))))(ö„iŒ“!......(ö„iJ—B7===3.8 (2.1)(ö„i¥œ(ö„iŸZ _Vehumet accepts your kill.-ö„iJi-ö„i‰j-ö„iÓk-ö„i²o-ö„iñr-ö„ilvB-ö„iMz,-ö„i{-ö„i~-ö„i€-ö„i-ö„i+‚-ö„iO„-ö„iàˆ,-ö„i˜¶-ö„i¸-ö„i¼-ö„iŸ¼-ö„i|½-ö„iV¿-ö„i2Á-ö„i³Á-ö„iTÂ-ö„i Ä-ö„imÇ,-ö„i È-ö„iªÉ-ö„i%Ì-ö„i«Ì-ö„iÍ-ö„iÎÎ-ö„iÖÑ-ö„iÒ-ö„iÓ-ö„iíÖ-ö„iÙ-ö„iŒÙ-ö„iÚ-ö„iÖÜ-ö„iuß-ö„iáß-ö„i¡à-ö„iNâ-ö„iš-ö„iS-ö„ib-ö„i:-ö„i›-ö„i -ö„i®-ö„iU-ö„i$!-ö„iÑ",-ö„i|$-ö„i-'-ö„ià'-ö„i)-ö„i©*-ö„i›--ö„i0.-ö„iè.-ö„iß0-ö„i¾@ò-ö„iEX-ö„iïI-ö„iUL-ö„iÂL-ö„i£M-ö„iÅO-ö„iõQ-ö„iXR-ö„iS-ö„iäT-ö„iX,-ö„iX-ö„idZ-ö„i“\-ö„iP]-ö„iÙ]-ö„i`-ö„i&b-ö„i©b-ö„içc-ö„i,e-ö„ig-ö„ih-ö„iðh-ö„igj-ö„i*m-ö„im-ö„iMn-ö„ióo-ö„iGr-ö„ir-ö„i‚s-ö„i=y-ö„i—z-ö„i{-ö„ié{-ö„i„}-ö„iO€-ö„iƒ€-ö„in-ö„iÊ‚-ö„i6…,-ö„iÛ…-ö„i ‡-ö„i‰-ö„i‰-ö„iŠ-ö„i\‹-ö„i‘B-ö„i£‘-ö„i”-ö„i”-ö„iæ•-ö„i—-ö„iš-ö„i’š-ö„i“›-ö„ièœ-ö„i–Ÿ-ö„iûŸ-ö„iþ -ö„it¢-ö„i³¤-ö„i¥-ö„iÿ¥-ö„ié§-ö„ió©-ö„i`ª-ö„i@«-ö„iƬ-ö„iå®-ö„io¯-ö„i1°-ö„i½±-ö„i3´-ö„il´-ö„ilµ-ö„iu·-ö„iºf  You encounter an adder.-ö„iTÁê  #.....+....'....##  #.#####....####.#  -ö„iŒÁx #.# #....# #.#   #.########## #  #.........#####.-ö„i°ÁZ  #########.......# -ö„iÝÁ¬ #.......##  ###########......... -ö„i– #..@............###--- -ö„i)Âw ##.#######.####..... -ö„iVÂÚ #S ##.####.....  #.######..#..'..... -ö„ivÂc #.........####..... -ö„iÂÐ #######............ S   adder (asleep) -ö„i¬ÂW ###.#########-ö„iÉÂ^  #.#-ö„iç -ö„iÃO #.#-ö„i/Çb93.8 (40.0)S.-ö„iâÎFS-ö„iøÏU==-4.8 (41-ö„iãÕ-ö„iîØE _The adder hisses angrily.  Things that are here:-ö„iÝÛr _a +0 dagger; a kobold corpse1ö„iòˆî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ö„i»+ 2ö„iL- S Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth4%3 2ö„i¯- Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit4ö„i;'  #.....+....'....## alright the Digger  #.#####....####.# Gargoyle of Vehumet ......  #.# #....# #.# Health: 24/24 ========================  #.########## #.# Magic: 7/7========================  #.........#####.# AC: 9Str: 16  #########.......# EV: 10Int: 17 #.......## SH: 0Dex: 6  ###########......... XL:  4 Next: 67% Place: Dungeon:3  #..@............#### Noise: ==-------  Time: 4694ö„iþ(¹4.8 (0.0)  ##S#######.####..... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}   #. ##.####..... Fire: e) +3 sling "Qedaez" {heavy, Str  #.######..#..'..... Fly   #.........####.....  #######............ S   adder ###.######### #.# #.#You encounter an adder. _The adder hisses angrily.  Things that are here: _a +0 dagger; a kobold corpseCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4ö„i´.æ  #.....+....'....## alright the Digger  #.#####....####.# Gargoyle of Vehumet ......  #.# #....# #.# Health: 24/24 ========================  #.########## #.# Magic: 7/7========================  #.........#####.# AC: 9Str: 16  #########.......# EV: 10Int: 17 #.......## SH: 0Dex: 6  ###########......... XL:  4 Next: 67% Place: Dungeon:34ö„iä/à  #..@............#### Noise: ==-------  Time: 4694.8 (0.0)  ##S#######.####..... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}   #. ##.####..... Fire: e) +3 sling "Qedaez" {heavy, Str  #.######..#..'..... Fly   #.........####.....  #######............ S   adder ###.######### #.# #.#You encounter an adder. _The adder hisses angrily.  Things that are here: _a +0 dagger; a kobold corpseCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4ö„iË:4ö„i}<ÀThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes 4ö„i=' N - No6ö„ia 6ö„i-Š  #.....+....'....## alright the Digger #.#####....####.#  Gargoyle of Vehumet ...... #.# #....# #.#  Health: 24/24 ======================== #.########## #.#  Magic: 4/7=============----------- #.........#####.#  AC: 9Str: 16 #########.......#  EV: 10Int: 17 #.......## SH: 0Dex: 6 ###########......... XL:  4 Next: 67% Place: Dungeon:3 #..@............#### Noise: ==-------  Time: 4694.8 (0.0) ##S#######.####..... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #. ##.####..... Fire: e) +3 sling "Qedaez" {heavy, Str #.######..#..'..... Fly [16ö„i¿‹ ž3;14H #.........####..... #######............ S   adder ###.######### #.#  #.# _a +0 dagger; a kobold corpseCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)7ö„iÇ   #.....+....'....## alright the Digger  #.#####....####.# Gargoyle of Vehumet ......  #.# #....# #.# Health: 24/24 ========================7ö„iY  #.########## #.# Magic: 4/7=============-----------  #.........#####.# AC: 9Str: 16  #########.......# EV: 10Int: 17 #.......## SH: 0Dex: 6 7ö„iú ###########......... XL:  4 Next: 67% Place: Dungeon:3  #..@............#### Noise: ==-------  Time: 4694.8 (0.0)  ##`#######.####..... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}   #. ##.####..... Fire: e) +3 sling "Qedaez" {heavy, Str  #.######..#..'..... Fly   #.........####.....  #######............ S   adder ###.######### #.# #.# 7ö„iÍ_a +0 dagger; a kobold corpseCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7ö„iCAiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)7ö„i2¥òS  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (48% to hit)  The stone arrow misses the adder. The adder misses you.7ö„i³§*5.8 (17ö„iV«7ö„iʸR _The adder barely misses you.9ö„i8µ ó  Casting: Stone Arrow (quite dangerous; 4% risk of failure)  9ö„i¹µ \Confirm with . or Enter, or press ? or * to list all spells.<ö„iz™ <ö„iÏš çThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No>ö„i§ >ö„i¶§ >ö„iÈ  #.....+....'....## alright the Digger #.#####....####.#  Gargoyle of Vehumet ...... #.# #....# #.#  Health: 24/24 ======================== #.########## #.#  Magic: 1/7===--------------------- #.........#####.#  AC: 9Str: 16>ö„iÞÈ Š #########.......#  EV: 10Int: 17 #.......## SH: 0Dex: 6 ###########......... XL:  4 Next: 67% Place: Dungeon:3 #..@............#### Noise: ==-------  Time: 4695.8 (0.0) ##S#######.####..... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #. ##.####..... Fire: e) +3 sling "Qedaez" {heavy, Str >ö„iSÉ .#.######..#..'..... Fly  #.........####..... #######............ S   adder ###.######### #.#  #.# _The adder barely misses you.Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ö„i~É KAiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)?ö„i-:·  #.....+....'....## alright the Digger  #.#####....####.# Gargoyle of Vehumet ......  #.# #....# #.# Health: 24/24 ======================== ?ö„i¢:« #.########## #.# Magic: 1/7===---------------------  #.........#####.# AC: 9Str: 16  #########.......# EV: 10Int: 17 ?ö„iÊ:¡#.......## SH: 0Dex: 6 ?ö„iò:  ###########......... XL:  4 Next: 67% Place: Dungeon:3  #..@............#### Noise: ==-------  Time: 4695.8 (0.0)?ö„i;ú  ##`#######.####..... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ?ö„iB;Ó #. ##.####..... Fire: e) +3 sling "Qedaez" {heavy, Str ?ö„iˆ;ó #.######..#..'..... Fly   #.........####.....  #######............ S   adder ###.#########?ö„i,<å #.# #.# _The adder barely misses you.Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)?ö„iùÁ;S?ö„iãÂ*6.8 (1?ö„iyÍ?ö„iÆÔ#Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit) _The stone arrow misses the adder. The adder barely misses you.Aö„iùÀ _  You shoot a sling bullet. The sling bullet hits the adder.Aö„iÏL ¯  The adder is lightly wounded.  The adder closely misses you. The adder bites you but does no damage.Aö„i¨M 4=8.9 (2.1Aö„i#` i _The adder closely misses you.Bö„ièr )You shoot a sling bullet.Bö„i‘r” SThe sling bullet barely misses the adder.Bö„is62--Bö„i°s"701.0Bö„i¼xBö„i±{h _The adder closely misses you. The adder bites you.Dö„i'Dö„i(ú #.....+....'....# #.#####....####.# # #.# #....# #.# # #.# #.# # #.........#####.# # #.......# # #.......# #..Dö„iý;ô #..)@...........# ##S#.####. #. ##.####. #.######..#..'. #..####. #######. ###.# S.--2.0 (1.0Dö„imC{ _The adder attacks as it pursues you! The adder bites you but does no damage. x2Jö„i G O  Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nö„iÝÚN--Nö„iéNö„iºôe _You don't have enough magic to cast this spell.Pö„iãO  Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qö„iš× Qö„iÙ » Your spells (cast)TypeFailure Level a - SandblastEarthQö„iNÙ 1%1  b + Stone ArrowConjuration/Earth 4% 3 Qö„i}Ù -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitSö„ií½Sö„izÆSö„i„ÐL  #.....+....'....### alright the Digger  #.#####....####.# # Gargoyle of Vehumet ......  #.# #....# #.# # Health: 22/24 ======================--  #.########## #.# # Magic: 1/7===---------------------  #.........#####.# # AC: 9Str: 16  #########.......# # EV: 10Sö„iïÐÌInt: 17 #.......### SH: 0Dex: 6  ###########.......... XL:  4 Next: 67% Place: Dungeon:3Sö„iÑ Sö„iGÑR #..S@...........##### Noise: =--------  Time: 4702.0 (0.0) Sö„irÑÉ ##.#######.####...... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}   #. ##.####...... Fire: e) +3 sling "Qedaez" {heavy, StrSö„i Ñ§  #.######..#..'...... Fly  Sö„iÒ #.........####......  #######............. S   adder Sö„iŒÒà###.########## #.# #.# _The adder attacks as it pursues you! The adder bites you but does no damage. x2Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Sö„iÓÒ€_You don't have enough magic to cast this spell.  Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sö„iÓSö„i4ÓSö„iùÛ‘  #.....+....'....### alright the Digger  #.#####....####.# # Gargoyle of Vehumet ...... Sö„i\Ü= #.# #....# #.# # Health: 22/24 ======================--  #.########## #.# # Magic: 1/7===---------------------Sö„iNÝY  #.........#####.# # AC: 9Str: 16  #########.......# # EV: 10Int: 17 #.......### SH: 0Dex: 6  ###########.......... XL:  4 Next: 67% Place: Dungeon:3 Sö„iŠÝT #..S@...........##### Noise: =--------  Time: 4702.0 (0.0)  ##.#######.####...... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Sö„i¾ÝÞ #. ##.####...... Fire: e) +3 sling "Qedaez" {heavy, Str Sö„iúÝÔ #.######..#..'...... Fly   #.........####...... Sö„iˆÞt #######............. S   adder ###.########## #.# #.# _The adder attacks as it pursues you! The adder bites you but does no damage. x2Sö„i¶Þ†Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Sö„iõÞ)Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sö„i$ßSö„i‹) #.....+....'....### alright the Digger #.#####....####.# # Gargoyle of Vehumet ...... Sö„iX#.# #....# #.# # Health: 22/24 ======================-- #.########## #.# # Magic: 0/7------------------------ #.........#####.# # AC: 9Str: 16 #########.......# # EV: 10Int: 17 #.......### SH: 0Dex: 6 Sö„iÃÍ###########.......... XL:  4 Next: 67% Place: Dungeon:3 #..S@...........##### Noise: =--------  Time: 4702.0 (0.0) ##.#######.####...... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Sö„i$3#. ##.####...... Fire: e) +3 sling "Qedaez" {heavy, Str #.######..#..'...... Fly  #.........####...... Sö„iyÌ#######............. S   adder ###.########## #.#  Sö„iÈB#.# _You don't have enough magic to cast this spell.  Casting: Stone Arrow (quite dangerous; 4% risk of failure)  Sö„iîMConfirm with . or Enter, or press ? or * to list all spells.Sö„iYúAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 72% to hit)Sö„iº~ & #.....+....'....### alright the Digger #.#####....####.# # Gargoyle of Vehumet ...... #.# #....# #.# # Health: 22/24 ======================-- #.########## #.# # Magic: 0/7------------------------ #.........#####.# # AC: 9Str: 16 #########.......# # EV: 10Int: 17 #.......### SH: 0Dex: 6 ###########.......... XL:  4 Next: 67% Place: Dungeon:3 #..)@...........##### Noise: =--------  Time: 4702.0 (0.0) Sö„iX Û##.#######.####...... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #. ##.####...... Fire: e) +3 sling "Qedaez" {heavy, Str #.######..#..'...... Fly  #.........####...... #######............. S   adder ###.########## #.#  #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineSö„i– ªAim: an adder (lightly wounded, 72% to hit)  The blast of sand hits the adder!  You kill the adder!Sö„iŽ„ 8    #.#  #.#   #.#       ##. ... #.# #.      Sö„i …  Sö„i• Sö„i53=Sö„ij.833.5 (1.5Sö„iSö„iä  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 72% to hit)  The blast of sand hits the adder!  You kill the adder! _Vehumet accepts your kill.Uö„i“KUö„i„LUö„iLMUö„ikPUö„i`QUö„i—Uw1===Uö„iŠVUö„i%YUö„ioYUö„ivZUö„iM]I _You start resting.Uö„i]"HP restored.Uö„i˜b&-Uö„ii-6.5 (3.0Uö„iekŽ4==-7.5 (4 _Uö„icoUö„iiqVö„i ˜Vö„iš˜Vö„i3šVö„i4Vö„i¢IVö„i4¥J===Vö„i¢¥Vö„ió¥Vö„i§Vö„iù©Vö„iXª9=Vö„i|«Vö„i ®Vö„iì®Vö„i‚¯Vö„iy²,Vö„ik³Vö„ièµVö„iH¶Vö„iü¶Vö„i‚¹Vö„iÔ¹U2===Vö„i»ºVö„iO½,Vö„iT¾Vö„i™ÀVö„iìÀVö„i–ÁVö„iÃVö„ièÃVö„iºÄVö„iÛÆVö„i8Ç;===Vö„i6ÈVö„i{ÊVö„iÖÊVö„i~ËVö„i•ÍVö„i×ÍVö„i×Vö„i0ÙVö„iÙVö„i2ÚVö„i=ÜVö„iÜVö„iŽÝVö„iáVö„iaáVö„iRâVö„ißu3========4===Vö„iC BVö„iXVö„i&,Vö„iÃ<Q===Vö„iq>Vö„iàAVö„i}BVö„iÚBVö„iªEVö„i5FVö„i³FVö„i¤HVö„iIVö„i·IVö„i*LVö„i~LVö„iMVö„ivOVö„iºOVö„ifPVö„iÇRVö„i„SP5====Vö„i`TVö„izVVö„i WVö„iÐWVö„ixZVö„iÐZVö„i³[Vö„i¥],Vö„ið^Vö„iaVö„i]a<====Vö„i®d,Vö„ieVö„ióeVö„iÎgVö„ihVö„iåhVö„iÌy,Vö„i?}BVö„i"Vö„i`€Vö„iЀVö„i„Vö„i»ƒVö„i6„76===Vö„iˆ„Vö„iQ…Vö„it‡Vö„iƒˆVö„i ‰Vö„i)ŒVö„iyŒVö„i8Vö„iæVö„i!Vö„iîVö„iˆ“Vö„i9”;===Vö„i$•Vö„i{˜Vö„iÁ˜Vö„i¡™Vö„iÙ›Vö„i^œVö„iðœVö„iFŸVö„iÞŸVö„i‹ Vö„i¿¢Vö„ió¢Vö„i•£Vö„iˆ¥Vö„i¦Vö„iɦVö„i©©n _You start resting.Magic restored.Vö„i¾±Vö„i0¸064.5 (57.0)Vö„i…¹87====Vö„i°¹+5.5 (58 _Vö„i1¾Vö„i ÀZö„iÿöZö„i‹÷Zö„i‹øZö„i<úZö„iyüZö„i†P  Things that are here:Zö„iˆ’  a +0 dagger; an adder corpse; a kobold corpseZö„iýZö„i‘ _Zö„iZö„iI Zö„iD Zö„iy Zö„i Zö„i Zö„i©Zö„i5<====Zö„i®Zö„i]Zö„ijZö„i°Zö„iZö„iqZö„i%Zö„i²Zö„iXZö„isZö„iIZö„i”Zö„i-Zö„iLZö„ii ,Zö„i%!Zö„ir"Zö„i:$Zö„is$Zö„i %Zö„i&Zö„i$(Zö„ig(Zö„i)Zö„i«*Zö„i†,Zö„iÃ,Zö„iL-Zö„iÃ.Zö„i¯0Zö„i1Zö„i¹1Zö„i3Zö„iè4,Zö„iú7Zö„i½9Zö„iÅ;Zö„i<Zö„iÏ<Zö„iØ=Zö„iî?Zö„iJ@Zö„i¼@Zö„iëA[ö„i›,[ö„iå[ö„i[[ö„iN[ö„iÃ,[ö„im[ö„i™  You reach down and open the door.  You encounter 3 jackals.[ö„i6c #.# ##.####.......#  #.######..#..'.......#  #.........####.......#  #######..............#  ###.############  #.#  #.# #.#[ö„i™{# #@# #'## ... ..... .h..... #[ö„i/A #...hh..# # hhh 3 jackals (asleep) #.......#  #.......# #  #[ö„iòT82.5 (17h.[ö„ie;.h[ö„iG.h[ö„ihh hThe jackal barks![ö„iÔ0h.[ö„iZ0h.[ö„ií<.h[ö„iN$hhhh 4 jackals (3 wandering)[ö„iQ%5===3.5 (18[ö„i×*[ö„i}-W _You encounter a jackal.eö„iв +....hh.....h...#...h...##.......# #.......# eö„i‰³:---4.0)eö„i·eö„i{º8 _You reach down and close the door.hö„iJ- hö„i. A---5hö„iP2 hö„i04 iö„iÅziö„iY{%6iö„ivƒjö„iU™ÑM##.######.# ##.##########..#..'.........#### #######..............###.############...#+## ...  .hh..jö„iº jö„i`¡%7jö„i¥jö„i˧kö„iŽÔM..)............#######.# ##.####### ##.##########..#..'.........#### #######..............###.############.#+##  ...kö„i˜–kö„i‡—%8kö„i²kö„iNNúM##########..............)............#######.# ##.####### ##.##########..#..'.........#### #######..............###.############.  #+##kö„i»Nkö„iùVkö„iyW%9kö„iÁZkö„i\lö„iw%M ################..............)............#######.# ##.####### ##.##########..#..'.........####... #######..............###@############  #.##lö„i`lö„i&90lö„iflö„i饽M######## ###### #################..............)............#######.# ##.####### ##.##########..#..'............#### #######..@...........###.############  #.##lö„i…®lö„i$¯%1lö„i_´lö„iͶlö„i Ù ± #.# ######  #.......#  ###..# # #..)............#.# # ##.#######.####.# # #.# ##.####.# . #.######..#..'.......#  #.####.#  #######.# # ###.# #. #.# #. #.# #. #.# # #.# #. #+# # 2lö„i¢à mö„i¸Ö #.# ######  #.#  ##.mö„iÙ# #. #..)............#.# #. ##.#.####.mö„igÛ# ##. #.# ##.####.......# .mö„iŠ #.######..#..'.......# # #.####.mö„i®‰# # #######.mö„iÏŒ# # ###.#mö„iò #. #.# mö„i^#. #.# mö„i6^#. #.# mö„iVl##. #.# #..mö„iyy  #+# mö„išZ###  mö„i¼½... #  .hh.. #mö„iD mö„iñ+;3mö„it0mö„iÈ2mö„idÝ” #.# ######  #.#  #.# #.  #..).#######.# #.#   ##.#.####.......# ##.   #.# ##.####.......# .   #.######..#..'.......# #.   #.####.# #.   #######.# ###.   ###.# #.   #.# #.   #.# #.   #.# ##.   #.# #.   #+# ###.   ... #.   .hh.. #mö„iwämö„i å%4mö„i‡émö„iôêmö„iÿª a #.# ######  #.......#  #......# #.  #..)..#######.# #.#  ##.#.####.......# ##. mö„i#¬ i #.# ##.####.......# .  #.######..#..'.......# #.  #.####.# #.  #######.# ###. ###.# #. #.# #. #.# #. #.# ##. #.# #. #+# ###. ... #. .hh.. #mö„i¶ mö„iu¶ %5mö„i¼» mö„iô½ mö„iÞM¿#.# ###### #.......#  #.......# #.  #..)...#.# #.###.#.####.# ##.#.# ##.####.# .mö„i„NÁ#.######..#..'.# #.#.####.# #.#.# ###.###.# #.#.# #.#.# #.#.# ##.#.# #.#+# ###.... mö„i´Nc#..hh.. ###.mö„i Umö„iìU%6mö„iTZmö„i_\nö„iJ°"#.# ###### #.......# #.......# #. #..)...#.# #.### ##.#.####.# ##....  #.# ##.####.# .....##.######..#..'.# #.#.####.# #.#.# ###.###.# #.#.# #.#.# #.#.# ##.nö„i±ò#.# #.#+# ###.... #..hh.. ###.nö„ië¹nö„i¡º%7nö„i²¿nö„iËÁnö„iØïzM.........#####.# #....#########.. ###### #.......####### ##########............ ..)............#######.# #.### ##.#######.#####....  ##.####nö„iŽð‚.....#######..#..'.........####  #######..............# ######.#############.##......nö„i1ûnö„iªû%8nö„i nö„i²nö„iþ, CM########## .#.........#####.# #....#########.. ###### #.......####### ##########............ ..)............#######.# #.### ##.#######.#####....  ##.####.....#######..#..'.........####  #######..............# ######.#############.##......nö„i\3 ;9nö„i$6 nö„i8 oö„iû8ëM #....########## .#.........#####.# #....#########. ###### #.......####### ##########............ ..)............#######.# #.### ##.#######.#####....  ##.####.....#######..#..'.........####  #######..............# ###.... Fly #800oö„i(<oö„i2>oö„iÆz™M##### #....########## .#.........#####.# #....######## ###### #oö„i4{œ####### ##########............ ..)............#######.# #.### ##.#######....  ##.####.....#oö„iX{)######..#..'  oö„ix{¶#.........####.......# #.... Fly oö„i–{Hoö„išŠ;1oö„iÒoö„iñ’oö„i;±Poö„is  #.#####....####.# #....#.# #.# #....# #.# #....#.# #.### #.# #....#.# #.........#####.# #....# ##.......# ######oö„iÍ ¦ #.......#  #.......# #.  #..).#.# #.###  ##.#.####oö„i .# ##.... #.# ##.####.# .....oö„iy y #.######..#..'.# # #.####.# # #.......# ### ###.#### # #.# # #.#oö„iŸ – # #.# ##oö„i” oö„i %2oö„iz oö„iö pö„iêæ’M....+....'....####### #....########## #.#.........#####.# #....######### ###### .####### ##########............ ..)...........@#######.# #.#####.#######.##### ##.####..#.######..#..'.......# #... 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  ... ######## .....#### ####.......# ######.##  ###### rö„i|¤l #+ ###......# #. .........########## ###.####.......#.####....  rö„i©¤¡........# ##..#..'######.... ....##### #..rö„iò¤ïFly #.##.......# . .. rö„i†­rö„i`®%5rö„i$³rö„iµrö„iÖb›#....# #.# #....#.# .† #.# #....#.# .##.#####.# #....# #..# ###### ##.##.####### #+ ...# #. #######.# #.### .####.#.####.... ##.####.#.# ..#..'.#.... ####.# #.... .# ###....####  #.# #.#.##.# #.#.#.# ##......##.# #.# . .rö„i"orö„ifp%6rö„i_vrö„i*xsö„iÍfF....# #.# #....#.# .†. #.# #....#.# .##.#####.# #....# #.....#.# ###### ##.##.####### #+ sö„i#g‰..# #. #######.# #.###.####.#.####....#.####.#.# sö„iLg\..#..'.#.... ####.sö„iogJ# #.... sö„i—gœ# ###....#### #.# #.sö„i h*#.# #.# #.#. #.# ##......# #.# #.sö„i0hg# . ...sö„iðosö„i¾p%7sö„iyusö„i+sö„i™®y# #.# #....#.# .†. #.# #....#.# .##......######.# #....# #.....# #.# ###### ##.# #.# #+ # #.# #. ##.# #.#### # .####.#.####....# # .####.#.# # .#..'.#....## .####.# #....+## ###....#### # .# #.# # .# #.#.# .# #.#. .# ##......# sö„i`·sö„i·%8sö„i•¾sö„iÈí # #.# #....#.# .†. #.# #....#.#.# .##......#. .#####.# #....# .# #.....##. .# ###### .# ##.#####. .# ..#+ #. .# #.##.#.# #.#### #. ####.#.####....# #. ####.#.# #. #..'.#....# # ####.# #....+ #.# ###....#### #. # #.........# #. # #.......#.#. # #.#. # ##......# sö„i9÷ sö„i¼÷ %9sö„i›û sö„i»ý tö„iZúa# #.# #....#.# .†...# #.# #....#.#.# .##......#.# tö„iÂú§#####.# #....# #.# #.....##.## ###### #.# ##.#####.## ... #+ #.## #.# #.##.# #.#### #.#.tö„iæúµ#.####....# #.#.#.tö„iûT# #. ..'.#tö„i)ûY....# #.tö„iIûå# #....+ #.# ###....#### #.#tö„ijû™ #.........# #.# tö„i‹û¦#.......#.#.#  tö„i¯ûÌ#.......#.#  ##......#tö„i×ûÆ  #.# . ... #tö„iüD tö„iItö„i<&20tö„ia tö„iƒtö„iNO­# #.# #....#.# .†...#. # #.# #....#.#.# .##......#.#.# #....#K#.# #.....##.#.# ######.#.# ##.#####.#.# ... #+ #.#.# #.# #.#.#tö„iºO‹.# #.#### #.#..#.####....# #.#..#.# #. .'.#tö„iîO¤....# ###..# #....+ tö„ilPv#.# ###....#### #.#. #.........# #.#.#.......#.#.#. K   kobold (asleep)#.......#..#.tö„i¨P##......##.#.# . ... #.tö„i'\  .KYou encounter a kobold. It is wielding a +0 club.tö„itbMKtö„ibc.==1tö„ititö„i m( _The kobold shouts!tö„i›ˆ ß #.# #....#.# .†...#.  #.# #....#.#.# .##......#.##..# #....#.#.# #.....##.#.# ######K#.# ##.#####.#.## ... #+ #.#.## #.# #.#.#.# #.#### #.#. #.#.####....# #.#. #.#.# #. '.#....# ###.# #.# #....+ #.# ###....#### #.#.# #.........# #.#.##.......#.#.#.##.......#...#.###......##.##.# . ... #.#tö„i^“ ‹.K--2tö„i“™ tö„ig› wö„i§&  wö„i9'ÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wö„i=  #.# #....#.# .......†...#.. alright the Digger  #.# #....#.#.# .##......#.##. Gargoyle of Vehumet ...... ###.# #....#.#.# #.....##.#.. Health: 24/24 ======================== ....# ######.#.# ##.#####.#.# Magic: 6/7====================---- ....####### K.. #+ #.#.# AC: 9Str: 16 ..........# #*# #.#.. EV: 10Int: 17 ..#######.# #*#### #.#.. SH: 0Dex: 6 #.......#.####.*..# #.#.. XL:  4 Next: 83% Place: Dungeon:3 #.......#.......@.# #.... Noise: ---------  Time: 4822.5 (0.0) '.......#######....# ###.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......# wö„i°> –#....+ #.... Fire: e) +3 sling "Qedaez" {heavy, Str ........# ###....#### #.#.# Fly ######### #.........# #.#.# #.......#.#######.#.# K   kobold #.......#.........#.# ##......###########.# #.......# . ... #.# _The kobold shouts!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit)xö„i/|Ÿ #.# #....#.# .......†...#.. alright the Digger#.# #....#.#.# .##......#.##. Gargoyle of Vehumet ...... ###.# #....#.#.# #.....##.#.. Health: 24/24 ======================== ....# ######.#.# ##.#####.#.# Magic: 6/7====================---- ....####### #..#+ #.#.# AC: 9Str: 16 ..........# ####.#.. EV: 10Int: 17 ..#######.# #######.#.. SH: 0Dex: 6 #.......#.####.#..##.#.. XL:  4 Next: 83% Place: Dungeon:3 xö„i0}õ#.......#.......@.##.... Noise: ---------  Time: 4822.5 (0.0) '.......#######....####.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......# #....+#.... Fire: e) +3 sling "Qedaez" {heavy, Str ........# ###....#### #.#.# Fly ######### #.........# #.#.##.......#.#######.#.# K   kobold#.......#.........#.###......###########.##.......# . ... #.# _The kobold shouts!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xö„i{}öAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit)xö„iG.Kxö„iÎD.Kxö„iA  .xö„i< 4=4.0 (1.5xö„ixö„iîÕ  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.xö„iqAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (79% to hit) _The blast of sand misses the kobold.yö„i6t yö„istÒ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yö„ityö„iB¿ Ë #.# #....#.# .......†...#.. alright the Digger  #.# #....#.#.# .##......#.##. Gargoyle of Vehumet ...... ###.# #....#.#.# #.....##.#.. Health: 24/24 ======================== yö„it¿ ~....# ######.#.# ##.#####.#.# Magic: 5/7=================------- ....####### ... #+ #.#.# AC: 9Str: 16 yö„iŸ¿ È..........# #.# #.#.. EV: 10Int: 17 yö„iÄ¿ Å..#######.# #K#### #.#.. SH: 0Dex: 6 yö„ií¿ *#.......#.####.*..# #.#.. XL:  4 Next: 83% Place: Dungeon:3 yö„i-À «#.......#.......@.# #.... Noise: =--------  Time: 4824.0 (0.0) '.......#######....# ###.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......# #....+ #.... Fire: e) +3 sling "Qedaez" {heavy, Str yö„iVÀ ........# ###....#### #.#.# Fly ######### #.........# #.#.# yö„i{À µ#.......#.#######.#.# K   kobold #.......#.........#.# yö„iŸÀ =##......###########.# #.......# . ... #.# yö„iÆÀ Î_The blast of sand misses the kobold.Casting: Sandblast (safe; 1% risk of failure)  yö„iÁ JConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit)zö„i®lö #.# #....#.# .......†...#.. alright the Digger#.# #....#.#.# .##......#.##. Gargoyle of Vehumet ...... ###.# #....#.#.# #.....##.#.. Health: 24/24 ======================== ....# ######.#.# ##.#####.#.# Magic: 5/7=================------- ....####### ...#+ #.#.# AC: 9Str: 16 ..........# #.##.#.. EV: 10Int: 17 ..#######.# #K####zö„iùl#.#.. SH: 0Dex: 6 #.......#.####.#..##.#.. XL:  4 Next: 83% Place: Dungeon:3 #.......#.......@.##.... Noise: =--------  Time: 4824.0 (0.0) '.......#######....####.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......# #....+zö„i%mô#.... Fire: e) +3 sling "Qedaez" {heavy, Str ........# ###....#### #.#.# Fly ######### #.........# #.#.##.......#.#######.#.# K   kobold#.......#.........#.#zö„iOmç##......###########.##.......# . ... #.# _The blast of sand misses the kobold.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zö„iÈmöAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit)zö„iØðG.Kzö„iÉõzö„i8÷,5.5 (1.5zö„inüzö„i§ÿ‡Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 1% risk of failure)  zö„ièPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (79% to hit) _The blast of sand hits the kobold but does no damage.{ö„i :î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ö„iŠ6H #.# #....#.# .......†...#.. alright the Digger  #.# #....#.#.# .##......#.##. Gargoyle of Vehumet ...... ###.# #....#.#.# #.....##.#.. Health: 24/24 ======================== ....# ######.#.# ##.#####.#.# Magic: 4/7{ö„iò6š=============----------- ....####### ... #+ #.#.# AC: 9Str: 16 ..........# #.# #.#.. EV: 10Int: 17 ..#######.# #.#### #.#.. SH: 0Dex: 6 {ö„i"7 #.......#.####.K..# #.#.. XL:  4 Next: 83% Place: Dungeon:3 {ö„iM7ê#.......#.......@.# #.... Noise: =--------  Time: 4825.5 (0.0) '.......#######....# ###.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} {ö„ix7Á#.......# #....+ #.... Fire: e) +3 sling "Qedaez" {heavy, Str {ö„iç7Ù........# ###....#### #.#.# Fly ######### #.........# #.#.# #.......#.#######.#.# K   kobold #.......#.........#.# ##......###########.#{ö„i/8  #.......# . ... #.# {ö„ie8S_The blast of sand hits the kobold but does no damage.  {ö„iœ8FCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  {ö„iÆ8†Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit){ö„iAr H #.# #....#.# .......†...#.. alright the Digger  #.# #....#.#.# .##......#.##. Gargoyle of Vehumet ...... ###.# #....#.#.# #.....##.#.. Health: 24/24 ======================== ....# ######.#.# ##.#####.#.# Magic: 4/7{ö„i„r “=============----------- ....####### ... #+ #.#.# AC: 9Str: 16 ..........# #.# #.#.. EV: 10{ö„i®r ÒInt: 17 ..#######.# #.#### #.#.. SH: 0{ö„iÕr +Dex: 6 #.......#.####.)..# #.#.. XL:  4 Next: 83% Place: Dungeon:3 {ö„is ##.......#.......@.# #.... Noise: =--------  Time: 4825.5 (0.0) {ö„iIs ˆ'.......#######....# ###.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......# #....+ #.... Fire: e) +3 sling "Qedaez" {heavy, Str {ö„iqs ........# ###....#### #.#.# Fly ######### #.........# #.#.# {ö„i˜s Ò#.......#.#######.#.# K   kobold #.......#.........#.# ##......###########.#{ö„i¾s n #.......# . ... #.#Confirm with . or Enter, or press ? or * to list all spells.{ö„i4t aAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit)  The blast of sand hits the kobold!  You kill the kobold!{ö„iH|  #.#  †  #.# #....#.#.#  #....#.#.#  .#.#  ... #+  #.#   .## ... ###        #.......# #.......#  ##......#   . ...  {ö„i‰ {ö„iÅ 447.0 (1.5{ö„iˆ {ö„ir é  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (79% to hit)  The blast of sand hits the kobold!  You kill the kobold! _Vehumet accepts your kill.}ö„iäU=5========}ö„i ƒ}ö„i‘ƒ}ö„i„}ö„i‘‡}ö„iï‡}ö„iòˆ}ö„igŒ}ö„i·Œ}ö„i}ö„i0}ö„i€}ö„ib‘}ö„i¾”}ö„i/•M6===}ö„i –}ö„iÅn}ö„i>ž}ö„iÆ }ö„i(¡}ö„i¯¡}ö„i¥Q===}ö„iw®X}ö„i,±}ö„iα}ö„iý²}ö„iÛµ}ö„i¶}ö„i ·}ö„i‰º}ö„iýº}ö„iõ»}ö„iÿ¾,}ö„iÀ}ö„ièÂn _You start resting.Magic restored.}ö„iíÈ&-}ö„iXÑ051.0 (24.0)}ö„ivÒk7====-2.0 (25 _}ö„iÙ}ö„iÔÚ}ö„iJ¬ ½ .# .##......#.## ##. ##.#. ....# ######.##.#####.#.####### ... #+ ......# #.# .########### . #.......#.####.)..# ...........#...... '######.@..###.# # #....+.... .###....#####.#.Fly .#..#.......####.....#.#.... #.. }ö„i ¶ }ö„iý¶ 03.0 (1.0)}ö„ia½ }ö„iu¿ ~ö„i“â2 ## ##.#. ....# ######.#.#.#####.#.####### ... #+ ......# #.#...########### .w. #.......#.####.)..# ............#...... '~ö„iŒã######....# ###.# # #.@..+.... .###....#####.# ######### #.........##Fly w   ribbon worm (asleep)###.....##.....#...###~ö„ißí~ö„ipî%4~ö„ibô~ö„iA÷\ _You encounter a ribbon worm.~ö„i£8'.# #....#.#.# #.....##.#.# ######.#.# ##.#####.#.## ... ##+# #.#.## #.# ..... #.#. .~ö„iÍ8°#.# #.#### ..w.. #.#. .~ö„iô8Œ#.####.)..#..... #.#. .~ö„i@9f#.........#..... #. .#######....# ###.# .# #..@.+ #.~ö„in9)# ###....#### #.#.# #..# #.#.# ~ö„i–9‘#.#.#######.#.# ~ö„i·9##......####.# ~ö„iá9~ö„ièD~ö„i£E%5~ö„iÖK~ö„iNö„i ±N.# #....#.#.# #.....##.#.# ######.#.# .###.#####.#.## ... .###+# #.#.## #.# ...... #.#. #.# #.####...w.. #.#.#.####.)..#..... #.#.#.........#..... #.#######....# ###.## #...@+ #.# ###....#### #.#.# #...# #.#.# #.#.#######.#.# #.#...##......###########.# ö„iƒ¸ö„i/¹D====6ö„iǼö„iû½ö„iŒ•###+#'....######ö„i[ ö„i%7ö„iGö„i¤7 _You reach down and open the door.€ö„if F.# #....#.#.# #.....##.#. .# ######.#.# .###.#####.#.# .# ... .###+# #.#.## #.# ...... #.#..# #.####...w.. #.#.#.####.)..#..... #.#.#.#..... #.#######....####+# ###.## #....@....# #.€ö„iþ Þ# ###....###### #.#.###. #.........# #.#.# #.......#.#.#.# #.......###......##.......####.....# €ö„iÙ˜ €ö„iÕ™ %8€ö„iŸ €ö„i/¢ Q _There is an open door here.ö„iñ¾,# #....#.#.# #.....##.#. # ######.#.# .###.#####.#.# # ... .###+# #.#.## #.# ...... #.#..# #.####...w.. #.#.#.####.)..#..... #.#.#.#..... #.#######....####+# ###.## #....'@...# #.# ###....###### #.#.###. #.........# #.#.# #.......#.#.#.# #......##.....#......###.... 9 _ö„i[Áö„i‘Áö„i‰ #....#.#.# #.....##.#.  ######.#.# .###.#####.#.#####. ... .###+# #.#.#####.# #.# ...... #.#..# #.####...w.. #.#.#.####.)..#..... #.#.#.ö„ieY.#..... #.#######....####+# ###.## #....'.@..# #.ö„i°1# ###....###### #.#.###. #.........# #.#.# .ö„iä#.......#.#.#.# #...##.#. ö„i? ö„iJ—ö„iö—&60ö„iŠœö„i,žö„i8¼l#....#.#.# #.....##.#.# ######.#.# .###.#####.#.#####.# ... .###+# #.#.#####.## #.# ...... #.#.#.# #.####...w.. #.#.##.####.)..#..... #.#.#ö„i­¼^#...#..... #.##....####+# ###.## #....'..@.# #.ö„iè¼'# ###....###### #.#.###. #.........# #.#.# .ö„i½C#.......#.#.#.# ö„iF½ö„iðÅö„ixÊ%1ö„iC΂ö„iqºò....#.#.# #.....##.#.#.#.# .###.#####.#.#####.#  ... .###+# #.#.#####.# # #.# ...... #.#.# .# #.####...w.. #.#.# #.####.)..#..... #.#.# #.‚ö„i׺¥..#..... #.# #....####+# ###.# # #....'...@# #. ‚ö„i5»y# ###....###### #.#.###....  #.........# #.#.# .. #.#.#.#.# ‚ö„iY»‚ö„i|Ä‚ö„iÅ%2‚ö„i+Ê‚ö„iˆÌ‚ö„i" /##...###+####........#..w........K...'‚ö„i" ýw   ribbon worm (asleep)K   kobold (missile, asleep)‚ö„i3, F  You reach down and open the door.‚ö„i- %3‚ö„i·2 ‚ö„ib: _You encounter a kobold. It is wielding a +0 short sword and quivering stones.†ö„iY“î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†ö„ilî‰....#.#.# #.....##.#.......## alright the Digger #####.#.# ##.###.#####.#.#####.#  Gargoyle of Vehumet ...... #### ... ..###+#####.#.#####.#  Health: 24/24 ======================== ...# #.# ........##.#.......#  Magic: 6/7====================---- †ö„iÉî‰##.# #.####...w.... #.#.......#  AC: 9Str: 16 .#.####.)..#......K #.#.......#  EV: 10Int: 17 .#.........#.....* #.........#  SH: 0Dex: 6 †ö„iï¤.#######....####*# ###.#######  XL:  4 Next: 84% Place: Dungeon:3 .# #....'...@# #..........  Noise: ---------  Time: 4863.0 (0.0) .# ###....###### #.#.###....  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} †ö„iˆïü## #.........# #.#.# ..  Fire: e) +3 sling "Qedaez" {heavy, Str #.......#.#######.#.#  Fly  #.......#.........#.#  ##......###########.#  w   ribbon worm (asleep) †ö„iâïÃ#.......# . ... #.#  K   kobold (missile, asleep) ###.....#.#.... #..  #.....#...### Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†ö„ivð(Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)‡ö„iŠ¡Á....#.#.# #.....##.#.......## alright the Digger #####.#.# ##.###.#####.#.#####.#  Gargoyle of Vehumet ...... #### ... ..###+#####.#.#####.#  Health: 24/24 ======================== ...# #.# ........##.#.......#  Magic: 6/7====================---- ##.# #.####...w.... #.#.......#  AC: 9Str: 16 .#.####.)..#......) #.#.......#  EV: 10Int: 17 .#.........#...... #.........#  SH: 0‡ö„i|¢¹Dex: 6 .#######....####'# ###.#######  XL:  4 Next: 84% Place: Dungeon:3 .# #....'...@# #..........  Noise: ---------  Time: 4863.0 (0.0) .# ###....###### #.#.###....  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ## #.........# #.#.# ..  Fire: e) +3 sling "Qedaez" {heavy, Str #.......#.#######.#.#  Fly  #.......#.........#.#  ##......###########.#  w   ribbon worm (asleep) #.......# . ... #.#  K   kobold (missile, asleep) ###.....#.#.... #..  #.....#...### ‡ö„iТ–Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The blast of sand hits the kobold!  You kill the kobold!‡ö„iû®¥  ##.  ... ..###+####  #.# ........#    )  #  ...######   #....   ###....    #.#.# ..        . ...    ‡ö„i<+.'‡ö„iÇ<<5=4.5 (1.5‡ö„iðD‡ö„iTJ  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The blast of sand hits the kobold!  You kill the kobold! _Vehumet accepts your kill.‰ö„iç¨î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‹ö„ie¥F....#.#.# #.....##.#.......## alright the Digger #####.#.# ##.###.#####.#.#####.#  Gargoyle of Vehumet ...... #### ... ..###+#####.#.#####.#  Health: 24/24 ======================== ...# #.# ........##.#.......#  Magic: 5/7‹ö„i¦Ï=================------- ##.# #.####...w.... #.#.......#  AC: 9Str: 16 .#.####.)..#...*..) #.#.......#  EV: 10Int: 17 .#.........#....*. #.........#  SH: 0‹ö„iW¦>Dex: 6 .#######....####*# ###.#######  XL:  4 Next: 85% Place: Dungeon:3 .# #....'...@# #..........  Noise: =--------  Time: 4864.5 (0.0) ‹ö„iѦò.# ###....###### #.#.###....  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ## #.........# #.#.# ..  Fire: e) +3 sling "Qedaez" {heavy, Str #.......#.#######.#.#  Fly  #.......#.........#.#  ‹ö„i¥§;##......###########.#  w   ribbon worm (asleep) #.......# . ... #.#  ###.....#.#.... #..  #.....#...### _Vehumet accepts your kill.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)‹ö„i÷i$‹ö„iƒq....#.#.# #.....##.#.......## alright the Digger #####.#.# ##.###.#####.#.#####.# Gargoyle of Vehumet ...... #### ... ..###+#####.#.#####.# Health: 24/24 ======================== ...# #.# ........##.#.......# Magic: 5/7=================------- ##.# #.####...w.... #.#.......# AC: 9Str: 16 .#.####.)..#...#..) #.#.......# EV: 10Int: 17 .#.........#....#. #.........# SH: 0Dex: 6 .#######....###### ###.####### XL:  4 Next: 85% Place: Dungeon:3 .# #....'...@# [3‹ö„i%rs4m#.......... Noise: =--------  Time: 4864.5 (0.0) .# ###....###### #.#.###.... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ## #.........# #.#.# .. Fire: e) +3 sling "Qedaez" {heavy, Str#.......#.#######.#.#Fly #.......#.........#.###......###########.#w   ribbon worm#.......# . ... #.####.....#.#.... #..#.....#...###Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The blast of sand hits the ribbon worm!‹ö„i¦Q.w‹ö„ióX..'6.0 (1.5‹ö„iº ‹ö„iASonfirm with . or Enter, or press ? or * to list all spells.‹ö„ijzAiming: Sandblast (safe; 1% risk of failure)  ‹ö„iަPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  ‹ö„i«‰The blast of sand hits the ribbon worm! _The ribbon worm is severely wounded.Œö„iŽ‘î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Œö„iiP /....#.#.# #.....##.#.......## alright the Digger #####.#.# ##.###.#####.#.#####.#  Gargoyle of Vehumet ...... #### ... ..###+#####.#.#####.#  Health: 24/24 ======================== ...# #.# ........##.#.......#  Magic: 4/7=============----------- ##.# #.####........ #.#.......#  AC: 9Str: 16 .#.####.)..#....w.) #.#.......#  EV: 10Int: 17 Œö„iÇP ¡.#.........#....*. #.........#  SH: 0Dex: 6 .#######....####*# ###.#######  XL:  4 Next: 85% Place: Dungeon:3 .# #....'...@# #..........  Noise: =--------  Time: 4866.0 (0.0) .# ###....###### #.#.###....  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Œö„iwQ C## #.........# #.#.# ..  Fire: e) +3 sling "Qedaez" {heavy, Str #.......#.#######.#.#  Fly  #.......#.........#.#  ##......###########.#  w   ribbon worm #.......# . ... #.#  ###.....#.#.... #..  Œö„i¿Q M#.....#...### _The ribbon worm is severely wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Œö„iòQ *Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)Œö„i³¢....#.#.# #.....##.#.......## alright the Digger #####.#.# ##.###.#####.#.#####.#  Gargoyle of Vehumet ...... #### ... ..###+#####.#.#####.#  Health: 24/24 ======================== ...# #.# ........##.#.......#  Magic: 4/7=============----------- ##.# #.####........ #.#.......#  AC: 9Str: 16 .#.####.)..#....†.) #.#.......#  EV: 10Int: 17 .#.........#...... #.........#  SH: 0Dex: 6 .#######....####'# ###.#######  XL:  4 Next: 85% Place: Dungeon:3 .# #....'...@# #..........  Noise: =--------  Time: 4866.0 (0.0) .# ###....###### #.#.###....  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Œö„ib˜## #.........# #.#.# ..  Fire: e) +3 sling "Qedaez" {heavy, Str #.......#.#######.#.#  Fly  #.......#.........#.#  ##......###########.#  w   ribbon worm #.......# . ... #.#  ###.....#.#.... #..  #.....#...### Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)  Œö„i›£The blast of sand hits the ribbon worm!  You kill the ribbon worm!Vehumet accepts your kill.Œö„iHÑ  ##.  ... ..###+####  #.# ........#    )  #.  ...###### Œö„iC  #....   ###....    #.#.# ..      Œö„iPŽ . ...    Œö„i›Ä&.'Œö„i°ÍQ*907.5 (1.5Œö„iÑŒö„iìêù  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm!  You kill the ribbon worm!  Vehumet accepts your kill. _You can now gain magical power from killing.Žö„iÐÄ ‹Žö„iäÈ ,Žö„iiÊ Žö„i Ï ,Žö„i&Ð Žö„i<Ô Žö„i‡Ô Žö„i£Õ Žö„ikÙ Žö„iÑÚ Žö„i,Û Žö„iåß Žö„i)à %5Žö„iKà +====Žö„i™ë XŽö„i¾î Žö„iäï ,Žö„i¯ô Žö„iòô Žö„i'ö Žö„i¡ Žö„i <====Žö„iÎ Žö„iK Žö„i” Žö„iÅ Žö„iG Žö„i Žö„i{ Žö„iê Žö„i0 Žö„i² Žö„iS! ,Žö„i1$ Žö„i—( Žö„iæ( Žö„iû) Žö„iÙ. Žö„i1/ M6===Žö„i<1 Žö„iD5 Žö„i6 Žö„i¸6 Žö„iS; Žö„iÆ; Žö„i< Žö„ië@ Žö„i2A Žö„iZB Žö„iˆF Žö„iúF ;===Žö„i_H Žö„i|M Žö„iÂM Žö„iHO Žö„i:V ,Žö„i›V Žö„i$[ Žö„i~[ Žö„ià\ Žö„iQa Žö„i’a Žö„išb Žö„i.g Žö„idg Žö„imh Žö„i9l n _You start resting.Magic restored.Žö„iO &-Žö„i¢ˆ 092.5 (25.0)Žö„iOŠ k7====-3.5 (26 _Žö„is” Žö„i«– ö„iLeýM.#.#.##.. .... # #.....##.#.......###.#.####.###.#### #### ... ...###+#####.#.##### .. #.# ##.# #.####........#####.)..#....†.).##.#.........#........##.........######....######.####### #....'......... .# ###....########.. ## #.........# #.#.# .. Fly 4.5 (1.0) _There is an open door here.ö„iâ_ M .......†...#. .#.#.##.. ....#.#.# # #.....##.#.......##ö„ii` #.#.####.###.#### #### ... ...###+#####.#.##### .. ##.# #.####.......####.)ö„i—` æ†.).##.#.........#....@...##.........ö„iÁ` o######....####'#######.#######ö„iè`   #....'......... .# ###....######ö„ia ##.. ö„i%a ## #.........# #.#.# ..ö„ie– _5 _ö„i—ŽýM ##......## .......†...#. .#.#.##.. ....#.#.# # #.....##.#.......###.#.####.###.#### #### .......###+#####.#.##### ..ö„iBÒ ##.# #.####.......####.)).##.#.........#........##.........######....####'#######.####### .# #....'....# #.......... Fly #ö„ið˜ö„it™%6ö„iL ö„i¾£x _You see here a ribbon worm corpse.ö„i§ M.... ##......## .......†...#. .#.#.##ö„ie ¡.. ....#.#.# # #.....##.#.......###.#.####.###.#### #### .......###+#####.#.##### .. ##.# #.###.ö„i— š####.)†.).##.#ö„i #.........#........##......... .#######....####'#######.####### Fly .ö„iú .ö„i’% ö„iÌ& K====7 _ö„i". ö„i0 ‘ö„i¢(”M).....##########.#..#.... ##......## .......†...#. .#.#.##.. ....#.#.# # #.....##.#.......##‘ö„i9)«#.#.####.###.#### #### .......###+#####.#.##### .. ##.# #.####.......####.)†.).##.# .#.........#........##.........# Fly .‘ö„iY3‘ö„i 4%8‘ö„i;‘ö„iÝ<‘ö„iYQ......#...............#.#'‘ö„i²\‘ö„i2]%9‘ö„i!d‘ö„iCg7 _You reach down and open the door.“ö„iaE _“ö„ix“ “ö„i” B“ö„i– ,“ö„i‡— “ö„i]™ “ö„i÷± “ö„i…² “ö„iPµ “ö„iе “ö„iæº ,“ö„i¿» “ö„iD¿ “ö„iTÁ “ö„i¿Á “ö„ixÈ ,“ö„i<Ê “ö„i©Ê “ö„inË “ö„i:Í “ö„i Ð “ö„iRÐ “ö„iÑ “ö„iÜÒ “ö„i:Õ “ö„ièÕ “ö„iJÖ “ö„iŽØ “ö„iFÛ “ö„iÛ “ö„i¶Ü “ö„i¹Þ “ö„i4é š“ö„iÿê “ö„i1î “ö„iyî “ö„i}ï “ö„išñ “ö„iaô ,“ö„iCõ “ö„iþõ “ö„itù ,“ö„iÌù “ö„i— “ö„i= ,“ö„iv “ö„i± “ö„io ,“ö„i“ “ö„ie “ö„ik ,“ö„i¥ “ö„i, “ö„il ,“ö„ip “ö„i¡ “ö„iý# “ö„i³$ “ö„iˆ% “ö„i½( “ö„i¥+ “ö„i, “ö„i- “ö„i / “ö„i.3 “ö„i”4 “ö„iÚ6 “ö„ij: “ö„iY= “ö„i = “ö„i·> “ö„iIA “ö„iJE “ö„i˜E “ö„i G “ö„i]K <  You see here a +0 club.“ö„iìN “ö„i«O  _“ö„i›P “ö„i2T “ö„iùV “ö„iPW “ö„iaX “ö„i7[ “ö„ieg ,“ö„ißh “ö„i3k “ö„iËn “ö„io “ö„iÖq “ö„iUt “ö„i¹w “ö„iýw “ö„iúy “ö„in} “ö„ió€ “ö„iU “ö„ièƒ “ö„i… “ö„i•ˆ ,“ö„i`Š “ö„i}Œ “ö„i. ,“ö„i{‘ “ö„iƒ” “ö„ii– “ö„iµ– “ö„iâ— “ö„i³™ “ö„i ,“ö„iž “ö„i   “ö„iZ¤ “ö„i¨¤ “ö„i¦ “ö„iK¨ “ö„iŒ« “ö„i¬ “ö„i6­ “ö„i@¯ “ö„iO³ “ö„i¯³ “ö„i°´ “ö„i%¶ “ö„i¹ “ö„iS¹ “ö„iº “ö„ip½ “ö„ipÁ “ö„iÑÁ “ö„iŽÂ “ö„i#Å “ö„iúÉ ,“ö„iðË “ö„iÓ ,“ö„i“Ó “ö„iaÔ “ö„i¤Ö “ö„i¢Û “ö„iÜ “ö„iäÜ “ö„iŠß “ö„i÷â “ö„iNã “ö„iä “ö„iœå “ö„i´è “ö„ihé “ö„i•ê “ö„iëë “ö„ifï “ö„ið “ö„iAð “ö„i ò “ö„iAõ ,“ö„i ö “ö„ijú “ö„i;ÿ ,“ö„io,“ö„i°“ö„iü“ö„i¤“ö„iË“ö„i! ,“ö„i°“ö„i“ö„iš“ö„iî“ö„iÇ“ö„i “ö„i“ö„i“ö„i@ “ö„iÓ"“ö„iº'“ö„i&(“ö„iv)“ö„i[,“ö„ië/“ö„iZ0“ö„i¬2“ö„iR4“ö„iN8“ö„iª8“ö„i”9“ö„iá;“ö„ió@,“ö„iêC,“ö„iÌF,“ö„i×G“ö„iyI“ö„iaM,“ö„i±N“ö„i¢SB“ö„i£YM _You now have 191 gold pieces (gained 6).“ö„iF\“ö„iš\“ö„ig]“ö„iÀ`“ö„i¤c“ö„i(d“ö„iÓd“ö„irŒ" _You reach down and open the door.  There is an open door here. _“ö„i莓ö„iÉ’B“ö„i*•“ö„im˜,“ö„il™“ö„i¹›“ö„i¤X“ö„i4©X“ö„i|Üh“ö„i\àX“ö„i9~“ö„iì“ö„i2“ö„i),“ö„iÔ“ö„is“ö„iŽ “ö„iá “ö„io!“ö„i"$l _k - 2 ruby potions (gained 1)“ö„i/·“ö„ió1“ö„iK2“ö„i~2“ö„i04“ö„i 7“ö„i7“ö„i8“ö„i«9“ö„i6=“ö„iÕ=“ö„i >“ö„iõ?”ö„i´”ö„in,”ö„iD”ö„i@ ”ö„iÅ ”ö„im ”ö„i_ ”ö„i/,”ö„i”ö„iI”ö„i ,”ö„iÂM”ö„iP”ö„i(Sf  You encounter an adder.”ö„iYc‰................. #  ..###.############.#  ..# #....#.#.#.....#  ..# ##....#.#......#  ..####..ß.#ß#.ß..#.#  .....##...#.#...##  .......###.###.#.###.#  .......# ## ###.ß.##  '#####.### ###.#@###.#  ”ö„iýc.#####...##...#.#...#  §§§§...§##..ß.#ß .ß.S..#  §P§§§§.§##....#. .....##  .§§§§§.§##...#.# #....#  ~§~§§~§.##.# ### #####   S   adder (asleep)~§~§§§.##.# #.#  .~~§§.#.##.####.#  ..P..P.<÷.......#  ”ö„i9ib994.5 (95.0)S.”ö„iz~¾S=5.5 (96 _The adder hisses angrily.—ö„iD- | ))))))You shoot a sling bullet.—ö„iD§ cS.S.—ö„i5³ ´ ...  The sling bullet closely misses the adder.==7.6 (2.1)—ö„i¡¹ —ö„i ¾ S _The adder closely misses you.›ö„i²Hî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ö„i'ä ................. #  alright the Digger ......###.############.#  Gargoyle of Vehumet *..... ......# #....#.#.#.....#  Health: 24/24 ======================== ......# ##....#.#......#  Magic: 6/7====================---- ......####..ß.#ß#.ß..#.#  AC: 9Str: 16 .........##...#.#...##  EV: 10Int: 17 .......###.###.#.###.#  SH: 0Dex: 6 .......# ## ###.ß.##  XL:  4 Next: 90% Place: Dungeon:3 '#####.### ###.#@###.#  Noise: ===------  Time: 4997.6 (0.0) .#####...##...#.#S..#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} §§§§...§##..ß.#ß .ß[39;ö„iå Ú49m....#  Fire: e) +3 sling "Qedaez" {heavy, Str §P§§§§.§##....#. .....##  Fly .§§§§§.§##...#.# #....# ~§~§§~§.##.# ### #####  S   adder .~§~§§§.##.# #.# .~~§§.#.##.####.# ..P..P.<÷.......# _The adder closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)žö„i8×................. #  alright the Digger ......###.############.#  Gargoyle of Vehumet *..... ......# #....#.#.#.....#  Health: 24/24 ======================== ......# ##....#.#......#  Magic: 6/7====================---- ......####..ß.#ß#.ß..#.#  AC: 9Str: 16 .........##...#.#...##  EV: 10Int: 17 .......###.###.#.###.#  SH: 0Dex: 6 .......# ## ###.ß.##  XL:  4 Next: 90% Place: Dungeon:3 '#####.### ###.#@###.#  Noise: ===------  Time: 4997.6 (0.0) .#####...##...#.#†..#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} §§§§...§##..ß.#ß .ß[3žö„i|Ýx9;49m....#  Fire: e) +3 sling "Qedaez" {heavy, Str §P§§§§.§##....#. .....##  Fly .§§§§§.§##...#.# #....# ~§~§§~§.##.# ### #####  S   adder .~§~§§§.##.# #.# .~~§§.#.##.####.# ..P..P.<÷.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)  The blast of sand hits the adder!  You kill the adder!žö„i•à“..... # .###.žö„iØà/ .# #....#.#. .# ##....#.#.žö„iáO ..#ß#.žö„i%á2 .žö„iEá”...## ..###.# žö„i{áÚ.......# ##  '#####.###  žö„iÒá^.#####. §§§.. .ß....#  .....##  #....# žö„i÷áà ### #####   #.# žö„iâW   žö„i;âT<÷  žö„iZâžö„iÛožö„igxÔ.................#   alright the Digger ......###.############.#   Gargoyle of Vehumet *..... ......# #....#.#.#.....#   Health: 24/24 ======================== žö„iÛx ......# ##....#.#......#   Magic: 6/7žö„i[y ====================---- ......####..ß.#ß#.ß..#.#   AC: 9žö„i‰yÅStr: 16 .........##...#.#...##  EV: 10žö„i®y™Int: 17 .......###.###.#.###.#žö„iÌy  SH: 0Dex: 6 žö„iÿyÌ.......# ## ###.ß.##žö„iz1  XL:  4 Next: 106% Place: Dungeon:3 '#####.### ###.#@###.#žö„i¤  You see here an adder corpse.¶ö„iôCK _¶ö„iiJn¶ö„iNB¶ö„isO¶ö„i¤Q¶ö„iþQ¶ö„ieR¶ö„iT¶ö„iìU¶ö„i*V¶ö„i®V¶ö„i±W¶ö„iãZ,¶ö„i›[¶ö„i^]¶ö„i‘_¶ö„ië_¶ö„i]`¶ö„iãa¶ö„i·d¶ö„i e¶ö„i•e¶ö„i»f¶ö„izi¶ö„iíi¶ö„idj¶ö„i´k¶ö„iÚn,¶ö„i¸r,¶ö„iît¶ö„i-u¶ö„iNv¶ö„iÙv¶ö„i½y,¶ö„iz¶ö„ip{¶ö„iç~,¶ö„i2¶ö„iÜ€¶ö„i¾ƒ¶ö„i„¶ö„i•„¶ö„i‡¶ö„iµ‰¶ö„iø‰¶ö„iKжö„i‹¶ö„i†Ž¶ö„iÖŽ¶ö„i¶ö„io¶ö„iÂ’¶ö„i“¶ö„iÄ“¶ö„it—¶ö„i?›¶ö„i’›¶ö„iñ›¶ö„iHž¶ö„iE ¶ö„i ¶ö„id¡¶ö„iL¢¶ö„i¥¤¶ö„i椶ö„i]¥¶ö„ie¦¶ö„i:©¶ö„iŒ©¶ö„iä©¶ö„iζö„iÍ®¶ö„i¯¶ö„i䯶ö„i²±¶ö„iÁ´¶ö„i/µ¶ö„idµ¶ö„i„·¶ö„i»¹¶ö„i º¶ö„i˜º¶ö„i ¼¶ö„i¿¶ö„it¿¶ö„ië¿¶ö„i†Á¶ö„i¢Ä,¶ö„i\Ŷö„iïÆ¶ö„iÌÉ,¶ö„ilʶö„il˶ö„iζö„iþζö„i¶Ï¶ö„iŽÑ¶ö„iâÓ¶ö„iÔ¶ö„i–Ô¶ö„iÖ¶ö„iÎØ¶ö„iÙ¶ö„idÙ¶ö„iܶö„i3ݶö„iÝ,¶ö„i×Þ¶ö„iŸ¶ö„iç¶ö„i( ¶ö„i3#¶ö„i‘%¶ö„iØ%¶ö„iæ&¶ö„i†'¶ö„i’*¶ö„iã*¶ö„iM+¶ö„i6.;  There is a shaft here.¶ö„i 1¶ö„i2 _¶ö„iˆ2¶ö„iê3¶ö„i!7¶ö„i]7¶ö„iÑ7¶ö„i59¶ö„i¢<B¶ö„io=¶ö„i(@¶ö„iˆ@¶ö„iA¶ö„iPB¶ö„i˜D¶ö„iúD¶ö„iME¶ö„iZF¶ö„i­H¶ö„iI¶ö„ifI¶ö„iJ¶ö„iM¶ö„i{M¶ö„iN¶ö„iO¶ö„iíQ,¶ö„iNR¶ö„iCS¶ö„iV¶ö„i”V¶ö„iÓV¶ö„id¶ö„iegB¶ö„i‘oB¶ö„iZp¶ö„i«t¶ö„ix¶ö„ihx¶ö„i“x¶ö„iG…X¶ö„iî…¶ö„iŸŒB¶ö„iÌ‘X¶ö„iŠ•¶ö„i‰˜¶ö„iñ˜¶ö„iv™¶ö„iP¶ö„iá ,¶ö„iI¡¶ö„i/¥¶ö„i£¨B¶ö„i‡­¶ö„i¡°¶ö„i ²,¶ö„ië´¶ö„i¸¶ö„i|¸¶ö„i¹¸¶ö„iß¼¶ö„iÀ¶ö„i†À¶ö„iÁ¶ö„iæÄ¶ö„i0ȶö„i•ȶö„iÓȶö„iØÌ¶ö„iDжö„iÔжö„ihѶö„i”Õ¶ö„i‹Ú,¶ö„i.Û¶ö„iÇÞ¶ö„i‘â¶ö„iöâ¶ö„i¶ã¶ö„iOç¶ö„ië¶ö„iŽë¶ö„iì¶ö„iéóX¶ö„i[ö¶ö„ixù¶ö„i&ú¶ö„iÀú¶ö„içü¶ö„i¶ö„id¶ö„i¶ö„i¶ö„is¶ö„iȶö„iI¶ö„iØ ¶ö„i˜ ,¶ö„i+¶ö„iÓ¶ö„iS,¶ö„i!¶ö„i¶ö„i{¶ö„iÔ¶ö„ix¶ö„i|¶ö„iR!¶ö„iª!¶ö„iD"¶ö„i©$¶ö„i(¶ö„ia(¶ö„iè)¶ö„iÛ+¶ö„i\0¶ö„i¬0¶ö„i1¶ö„i3¶ö„iM8¶ö„i°8¶ö„i¡9¶ö„iç;¶ö„iZ@¶ö„i¾@¶ö„i‹A¶ö„iyC¶ö„ivH¶ö„iÏH¶ö„i¸I¶ö„iüK¶ö„i³O¶ö„i P¶ö„iÓP¶ö„iûR¶ö„i'W¶ö„iÐW¶ö„itY¶ö„iM[¶ö„iÉ_¶ö„i.`¶ö„iba¶ö„ižb¶ö„iŒf¶ö„i$g¶ö„iŒg¶ö„idi¶ö„iÐm¶ö„i%n¶ö„iÃn¶ö„iæp¶ö„iTt¶ö„i¶t¶ö„i¡u¶ö„i®w¶ö„i–{¶ö„iú{¶ö„i×|¶ö„ix€¶ö„i‘ƒ¶ö„i샶ö„i•„¶ö„iM†¶ö„i‘‰,¶ö„iжö„i΋¶ö„iK¶ö„iž¶ö„i6¶ö„iÅ‘¶ö„i•¶ö„i{•¶ö„iˆ–¶ö„ió—¶ö„i?›¶ö„i œ,¶ö„ikŸ¶ö„iÀ¢¶ö„i£¶ö„iµ£¶ö„i%¥¶ö„i¨¶ö„iW¨¶ö„iᨶö„itª¶ö„i®¶ö„iK®¶ö„ix®¶ö„iů¶ö„i›³¶ö„i´¶ö„iÁ´¶ö„in¶¶ö„iθ¶ö„i%¹¶ö„iº¶ö„i2»¶ö„i#¾¶ö„iz¾¶ö„i¿¶ö„i1À¶ö„i•¶ö„iê¶ö„izöö„i¡Å¶ö„i%ËB¶ö„i@̶ö„i‡Î¶ö„iÓζö„i4϶ö„iƒÐ¶ö„iÝÒ¶ö„iEÓ¶ö„išÓ¶ö„iÿÔ¶ö„iõ×,¶ö„i`ضö„iÚÙ¶ö„iÂÛ¶ö„iܶö„iŸÜ¶ö„iÞ¶ö„iá¶ö„iNá¶ö„i²á¶ö„iáâ¶ö„iXå¶ö„i–å¶ö„iæ¶ö„i1ç¶ö„ié¶ö„iaé¶ö„i—é¶ö„iðê¶ö„i9í¶ö„i…í¶ö„iÉí¶ö„i-ï¶ö„iHñ¶ö„i»ñ,¶ö„iÖò¶ö„i ö,¶ö„iƒö¶ö„iì÷¶ö„iú,¶ö„iû¶ö„ijü¶ö„iZÿ¶ö„i±ÿ¶ö„iQ¶ö„i‹¶ö„iž¶ö„ié¶ö„i\¶ö„i® X¶ö„ió ¶ö„i;¶ö„i¶ö„iÿ¶ö„iµ¶ö„i?,¶ö„i½¶ö„iú¶ö„iS¶ö„i5¶ö„iw¶ö„i~¶ö„i¶ö„i“¶ö„iâ¶ö„iŒ¶ö„i "¶ö„i§",¶ö„io*¶ö„iÍ,¶ö„i+-¶ö„iŠ-¶ö„i™0¶ö„i3¶ö„i•3¶ö„i'4¶ö„iì6¶ö„iã9¶ö„iK:¶ö„i‹:¶ö„i=¶ö„iÁ?¶ö„iM@¶ö„i´@¶ö„i\C¶ö„iE¶ö„iÖE¶ö„iDF¶ö„iÇH¶ö„iîK¶ö„i;L¶ö„iuL¶ö„i›N¶ö„i7Q¶ö„i¢Q¶ö„i R¶ö„i›T¶ö„i£V¶ö„iòV¶ö„iœW¶ö„iY¶ö„io[¶ö„i¾[¶ö„i8\¶ö„i_¶ö„i b,¶ö„i7c¶ö„iLe¶ö„iòh,¶ö„i»i¶ö„i‘k¶ö„i¿n¶ö„i]o¶ö„i“o¶ö„iŠq¶ö„iŒt¶ö„iÓt¶ö„i®u¶ö„ix¶ö„iOƒ,¶ö„i„¶ö„i…¶ö„i“‡,¶ö„iõ‡¶ö„i܉¶ö„i†Œ,¶ö„i猶ö„i˜Ž¶ö„iì‘,¶ö„iL’¶ö„i”¶ö„i–,¶ö„i—¶ö„i‡˜¶ö„iâ›,¶ö„iGœ¶ö„i×¶ö„iê ¶ö„i5¡¶ö„i–¡¶ö„i(£¶ö„iƦ¶ö„i§¶ö„i¯¨¶ö„i%©¶ö„i@«¶ö„i‰«¶ö„iö«¶ö„i<­¶ö„iD°¶ö„i­°¶ö„iH±¶ö„i‘²¶ö„i_¶,¶ö„i%·¶ö„i9¸¶ö„i꺶ö„i@»¶ö„i{»¶ö„i?½¶ö„i´¿i  You encounter a dart slug.¶ö„iRË #.#.#..# #.......#  #.#.#..# #.....#.#  ####.#.#..# #.#...#.#  #......#..# #.#####.#  #.##...#..# #.#...#.#  # ##..#..###.#.#.#.### #.........#.#.#.#.. #.#########.#.#.#.# #.@......w#.#.#.#.# #########.#.#.#.#.# #.#.#.#.# #.......# #.#.##### ##### w   dart slug (asleep) [34¶ö„iáË,m ¶ö„iÕ2153.1 (138.0)¶ö„i3Ö249 _¶ö„iÁÛ¶ö„i¡Ý¸ö„iåî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¸ö„iθö„iy¸ö„i ¸ö„ip´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)»ö„iÖ‘»ö„i¸’75.0) _»ö„i(˜»ö„i=š½ö„iÅ~î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾ö„iC¡ © Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitÀö„iù]Àö„i)gÀö„i¤q#.#.#..# #.......#alright the Digger#.#.#..# #.....#.#Gargoyle of Vehumet *.....####.#.#..# #.#...#.#Health: 28/28 ========================#......#..# #.#####.#Magic: 8/8========================#.##...#..# #.#...#.#AC: 10Str: 16# ##..#..###.#.#.#.### EV: 10Int: 17#.........#.#.#.#.. SH: 0Àö„izrÔDex: 6#.#########.#.#.#.# XL:  5 Next:  3% Place: Dungeon:3#.@......w#.#.#.#.# Noise: ---------  Time: 5155.1 (0.0)#########.#.#.#.#.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.#.#.#.# Fire: e) +3 sling "Qedaez" {heavy, Str#.......# Fly #.#.##########w   dart slug (asleep) _You encounter a dart slug.Casting: Sandblast (safe; 1% risk of failure)  Àö„i’sÆConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Àö„iPtÀö„i@R#.#.#..# #.......#alright the Digger#.#.#..# #.....#.#Gargoyle of Vehumet *.....####.#.#..# #.#...#.#Health: 28/28 ========================#......#..# #.#####.#Magic: 8/8========================#.##...#..# #.#...#.#AC: 10Str: 16# ##..#..###.#.#.#.### EV: 10Int: 17#.........#.#.#.#.. SH: 0Dex: 6#.#########.#.#.#.# XL:  5 Next:  3% Place: Dungeon:3Àö„i€g#.@......w#.#.#.#.# Noise: ---------  Time: 5155.1 (0.0)#########.#.#.#.#.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.#.#.#.# Fire: e) +3 sling "Qedaez" {heavy, Str#.......# Fly #.#.##########w   dart slug (asleep) _You encounter a dart slug.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Àö„i”^3Àö„iÌcÀö„i±eõ  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)Àö„ifñonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Âö„i*Î #.#.#..# #.......# #.#.#..# #.....#.# ####.#.#..# #.#...#.# #......#..# #.#####.# #.##...#..# #.#...#.# # ##..#..###.#.#.#.#Âö„iÐ P#.........#.#.#.#...#.#.#.#.#.##.w#.#.#.#.# #.#.#.#.#.# Âö„iXÐ r#.#.#.#.# #.......# #.#.Âö„i¦å S########## Âö„iø÷ G6.1 (1 _Âö„iW Âö„ií Äö„iÌÅ Þ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Åö„iÒjÅö„iâmx Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 4% 3 Åö„in-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitÇö„ip–#.#.#..# #.......#alright the Digger#.#.#..# #.....#.#Gargoyle of Vehumet *.....####.#.#..# #.#...#.#Health: 28/28 ========================#......#..# #.#####.#Magic: 8/8========================#.##...#..# #.#...#.#AC: 10Str: 16# ##..#..###.#.#.#.#### EV: 10Int: 17#.........#.#.#.#... SH: 0Dex: 6#.#########.#.#.#.## XL:  5 Next:  3% Place: Dungeon:3#..@.....w#.#.#.#.# Noise: ---------  Time: 5156.1 (0.0)#########.#.#.#.#.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.#.#.#.# Fire: e) +3 sling "Qedaez" {heavy, Str#.......# FÇö„i —˜ly #.#.##########w   dart slug (asleep) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Çö„is#.#.#..# #.......#alright the Digger#.#.#..# #.....#.#Gargoyle of Vehumet *.....####.#.#..# #.#...#.#Health: 28/28 ========================#......#..# #.#####.#Magic: 8/8========================#.##...#..# #.#...#.#AC: 10Str: 16# ##..#..###.#.#.#.#### EV: 10Int: 17#.........#.#.#.#... SH: 0Dex: 6#.#########.#.#.#.## XL:  5 Next:  3% Place: Dungeon:3#..@.....w#.#.#.#.# Noise: ---------  Time: 5156.1 (0.0)#########.#.#.#.#.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.#.#.#.# Fire: e) +3 sling "Qedaez" {heavy, Str#.......# Fly Çö„i´ˆ[0;10m#.#.##########w   dart slug (asleep) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Çö„i 3Çö„i8›ÿ  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Çö„iÐî 3Çö„i=ø ´onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.Éö„iMÞî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Êö„iXÊö„i—XÊö„i’]Êö„iBb´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ëö„i[— ì )))))w  You shoot a sling bullet. The sling bullet hits the dart slug.Ëö„i281w.Ëö„iœ<-w.Ëö„iWÐ...===8.2 (2.1 _The dart slug is heavily wounded.Íö„iBÛ î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Îö„i4) #.#.#..# #.......#  alright the Digger #.#.#..# #.....#.#  Gargoyle of Vehumet *..... ####.#.#..# #.#...#.#  Health: 28/28 ======================== #......#..# #.#####.#  Magic: 7/8=====================--- #.##...#..# #.#...#.#  AC: 10Str: 16 # ##..#..###.#.#.#.#### EV: 10Int: 17 #.........#.#.#.#... SH: 0Dex: 6 #.#########.#.#.#.## XL:  5 Next:  3% Place: Dungeon:3 #..@***w..#.#.#.#.#  Noise: ===------  Time: 5158.2 (0.0) #########.#.#.#.#.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Îö„iõä #.#.#.#.#  Fire: e) +3 sling "Qedaez" {heavy, Str #.......#  Fly  #.#.#####  #####  w   dart slug _The dart slug is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Îö„i&(Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)Îö„iÃæ„ #.#.#..# #.......#  alright the Digger #.#.#..# #.....#.#  Gargoyle of Vehumet *..... ####.#.#..# #.#...#.#  Health: 28/28 ======================== #......#..# #.#####.#  Magic: 7/8=====================--- Îö„iÌçö#.##...#..# #.#...#.#  AC: 10Str: 16 # ##..#..###.#.#.#.#### EV: 10Int: 17 #.........#.#.#.#... SH: 0Dex: 6 #.#########.#.#.#.## XL:  5 Next:  3% Place: Dungeon:3 #..@...†..#.#.#.#.#  Noise: ===------  Time: 5158.2 (0.0)Îö„iè¹ #########.#.#.#.#.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.#.#.#.#  Fire: e) +3 sling "Qedaez" {heavy, Str #.......#  Fly  #.#.#####  Îö„iÐè£#####  w   dart slugÎö„iéÄConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Îö„i7é±Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  Îö„ioéjThe blast of sand hits the dart slug!  You kill the dart slug!Îö„ið                #  ### #..@###†..#  #.# Îö„i•ð¥      #####  Îö„iÌðJ Îö„iøðÎö„iå| ...Îö„i! =5--9.7 (1.5Îö„iÿ… Îö„i‰ Ž  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The blast of sand hits the dart slug!  Îö„i?‰ ŒYou kill the dart slug! _Vehumet accepts your kill.Ðö„i,NÐö„i£NÐö„ibTÐö„iLl„Ðö„ikoÐö„iúoÐö„i–tXÐö„iÆÐö„iIJn _You start resting.Magic restored.Ðö„iÕü---66.7 (7.08===-7.7 (8 _Ðö„iŽŒ…#.#.#..# #.# #.#.#..# #.....#.# ####.#.#..# #.#...#.# #......#..# #.#####.# #.##...#..# #.#...#.# # ##..#..###.#.#.#.##.#.#.#.#.#.#.#.#.#.##...@..†..#.#.#.#.# #.#.#.#.#.# #.#.#.#.# #.# ##### 8.7 (1Ñö„iŒ¬<#.#.#..# #.# ##.#.#..# #.....#.# #####.#.#..# #.#...#.# ##......#..# #.#####.# ##.##...#..# #.#...#.# ## ##..#..###.#.#.#.##.#.#.#.#.#.#.#.#.#.##....@.†..#.#.#.#.# #.#.#.#.#.# #.#.#.#.# #.# ##### Ñö„if®Ñö„iÎÐB9Ñö„iíç1#.#.#..# #.# #.#.#.#..# #.....#.# #.####.#.#..# #.#...#.# #.#......#..# #.#####.# #.#.##...#..# #.#...#.# #.# ##..#..###.#.#.#.######.#.#.#.#.#.#.#.#.#.#.##.....@†..#.#.#.#.# #.#.#.#.#.# #.#.#.#.# #.# ##### Ñö„i5ï<70Ñö„iÍñÑö„iôÑö„i¦c #.#.#..# #.# #.##.#.#..# #.....#.# #.#####.#.#..# #.#...#.# #.##......#..# #.#####.# #.##.##...#..# #.#...#.# #.## ##..#..###.#.#.#.######.##.#.#.#.#......##.#.#.#.#.##...#.#.#.#.# #.#.#.#.#.# #.#.#.#.# #.# ##### Ñö„i˜¥ å===1 _You see here a dart slug corpse.Ñö„i´ Ó#.#.#..# #.# #.# #.#.#..# #.....#.# #.# ####.#.#..# #.#...#.# #.# #......#..# #.#####.# #.# #.##...#..# #.#...#.# #.# # ##..#..###.#.#.#.######.# #.#.#.#.#......# #.#.#.#.#.###### #......†@.#.#.#.#.# #.#.#.#.#.# .#.#.#.#.# .#.# .####### 2 _Òö„iÔ–#.#.#..# #.# #.# #.#.#..# #.....#.# #.# ####.#.#..# #.#...#.# #.# #......#..# #.#####.# #.# #.##...#..# #.#...#.# #.# # ##..#..###.#.#.#.######.# #.#.#.#.#......# #.#.#.#.#.###### #......†.@#.#.#.#.# #.#.#.#.#.# ..#.#.#.#.# ##.#.# ######## Òö„iL %3Òö„iÜÒö„i Òö„i &î #####.....#####... ####.#.#.#.##### #........Òö„i‘'½.....##############.....†.. ######## .......#######.#......Fly   Òö„i‘7Óö„i B4Óö„i3œ####.....#####... ####.#.#.#.##### #.............##############.....†.. ######## .......#######.#...... #.#.#.########## Óö„iËCQ5Óö„iºDÔö„iw{A ####.#.#..# #.#...#.# #.# #......#..# #.#####.# #.# #.##...#..# #.#...#.# #.# # ##..#..###.#.#.#.######.# #.#.#.#.#......# #.#########.#.#.#.###### #......†..#.#.#.#.# #.#.#.#.#.#.#.#.#.#.##.#.# #.#.#.#####Ôö„i|Y #######Ôö„iŸƒÔö„iM„%6Ôö„iÁˆÔö„i»ŠÔö„i=Êð ####.#.#..# #.#...#.# #.# #......#..# #.#####.# #.# #.##...#..# #.#...#.# #.# # ##..#..###.#.#.#.######.# #.#.#.#.#......# #.###.#.#.#.###### #......†..#.#.#.#.# #.#.#.#.#.#w.#.#.#.#.##.#.# #.#.#.##### #######w   ribbon worm (asleep)Ôö„iµ×;7Ôö„iÞÚÔö„iûÜ\ _You encounter a ribbon worm.Ôö„i"ø e ####.#.#..# #.#...#.# #. #......#..# #.#####.# #. #.##...#..# #.#...#.# #. # ##..#..###.#.#.#.######. #.#.#.#.#...... #.#.#.#.#. #......†..#.#.#.#.##.#.#.#.#.#.w.#.#.#.#.##.#.# #.#.#.##### #8Ôö„iû Ôö„iÀü Õö„i¹ î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Öö„iZ3Öö„i‚?Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Øö„i3ææ )))))w  You shoot a sling bullet. The sling bullet hits the ribbon worm!Øö„i)fJ.wØö„iâgC.wØö„ioL... Øö„i¶o7===80.8 (2.1Øö„i#uØö„i»wd _The ribbon worm is severely wounded.Ùö„i5î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ùö„i › ####.#.#..# #.#...#.# #. alright the Digger #......#..# #.#####.# #. Gargoyle of Vehumet *..... #.##...#..# #.#...#.# #. Health: 28/28 ======================== # ##..#..###.#.#.#.######. Magic: 7/8=====================--- #.........#.#.#.#...... AC: 10Str: 16 #.#########.#.#.#.##### EV: 10Int: 17 #......†..#.#.#.#.#  SH: 0Dex: 6 ##########.#.#.#.#.#  XL:  5 Next:  5% Place: Dungeon:3 ...w***@...#.#.#.#.#  Noise: ===------  Time: 5180.8 (0.0) Ùö„iÅ N##########.#.......#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.#.#.#####  Fire: e) +3 sling "Qedaez" {heavy, Str #######  Fly   w   ribbon worm _The ribbon worm is severely wounded.Casting: Sandblast (safe; 1% risk of failure)  Ùö„ià vConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)Úö„i¶6]####.#.#..# #.#...#.# #. alright the Digger#......#..# #.#####.# #. Gargoyle of Vehumet *.....#.##...#..# #.#...#.# #. Health: 28/28 ========================# ##..#..###.#.#.#.######. Magic: 7/8=====================---#.........#.#.#.#...... AC: 10Str: 16#.#########.#.#.#.##### EV: 10Int: 17#......†..#.#.#.#.#SH: 0Dex: 6##########.#.#.#.#.#XL:  5 Next:  5% Place: Dungeon:3...w###@...#.#.#.#.#Úö„i,7qNoise: ===------  Time: 5180.8 (0.0)##########.#.......#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.#.#.#####Fire: e) +3 sling "Qedaez" {heavy, Str#######Fly w   ribbon wormÚö„i7Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm!Úö„i„ÑÙ.w..--2.3 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm! _The ribbon worm is almost dead.Ûö„ibá î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Üö„i—  ####.#.#..# #.#...#.# #. alright the Digger #......#..# #.#####.# #. Gargoyle of Vehumet *..... #.##...#..# #.#...#.# #. Health: 28/28 ======================== # ##..#..###.#.#.#.######. Magic: 6/8==================------ #.........#.#.#.#...... AC: 10Str: 16 #.#########.#.#.#.##### EV: 10Int: 17 #......†..#.#.#.#.#  SH: 0Dex: 6 ##########.#.#.#.#.#  XL:  5 Next:  5% Place: Dungeon:3 ....w**@...#.#.#.#.#  Noise: =--------  Time: 5182.3 (0.0) ##########.#.......#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.#.#.#####  Fire: e) +3 sling "Qedaez" {heavy, StrÜö„i!l #######  Fly   w   ribbon worm _The ribbon worm is almost dead.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 94% to hit)Üö„iµz) ####.#.#..# #.#...#.# #. alright the Digger #......#..# #.#####.# #. Gargoyle of Vehumet *..... #.##...#..# #.#...#.# #. Health: 28/28 ======================== # ##..#..###.#.#.#.######. Magic: 6/8==================------ #.........#.#.#.#...... AC: 10Str: 16 #.#########.#.#.#.##### EV: 10Int: 17 #......†..#.#.#.#.#  SH: 0Üö„i|ÓDex: 6 ##########.#.#.#.#.#  XL:  5 Next:  5% Place: Dungeon:3 ....†..@...#.#.#.#.#  Noise: =--------  Time: 5182.3 (0.0) ##########.#.......#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.#.#.#####  Fire: e) +3 sling "Qedaez" {heavy, Str #######  Fly   w   ribbon wormConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 94% to hit)  The blast of sand hits the ribbon worm!  You kill the ribbon worm!Üö„iן          #  †  ###  ....†##  ###Üö„i1‚¥      Üö„i ..Üö„i4483.8 (1.5Üö„i[Üö„iý,MAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ribbon worm (almost dead, 94% to hit  The blast of sand hits the ribbon worm!  You kill the ribbon worm! _Vehumet accepts your kill.Ýö„iUÌ Ýö„i¥Ì Ýö„i Í Ýö„iùÐ Ýö„i‹Ö nÝö„iÛ BÝö„iH „Ýö„iÚ y7===Ýö„i Ýö„ió] j=== _You start resting.Magic restored.-97.8 (14.0)8===-8.8 (15 _Þö„i §@ ####.#.#..# #.#...#.# # #......#..# #.#####.# # #.##...#..# #.#...#.# # # ##..#..###.#.#.#.###### #.#.#.#.# #.#.#.#.#. #......†..#.#.#.#.##.#.#.#.#.#.†.@....#.#.#.#.##.#.# #.#.#.##### #Þö„i±Þö„id±Þö„i„±)9.0)Þö„iN·Þö„i,¼Þö„içù ç ####.#.#..# #.#...#.#  #......#..# #.#####.#  #.##...#..# #.#...#.#  # ##..#..###.#.#.#. #.#.#.#.# #.#.#.#.#. #......†..#.#.#.#.#.#.#.#.#.#.#.†@.....#.#.#.#.##.#.# #.#.#.##### #Þö„i7 Þö„i¬ '200Þö„i; Þö„i™ Þö„i²· ####.#.#..# #.#...#.# #......#..# #.#####.# #.##...#..# #.#...#.# # ##..#..###.#.#.#. #.#.#.#.# #.#.#.#.#. #......†..#.#.#.#.##.#.#.#.#.#.##.......#.#.#.#.##.#.# #.#.#.##### #Þö„iLKÉ1 _You see here a ribbon worm corpse.ßö„inÖ ####.#.#..# #.#...#.# #......#..# #.#####.# #.##...#..# #.#...#.# # ##..#..###.#.#.#. #.#.#.#.# #.#.#.#.#. #......†..#.#.#.#.# #.#.#.#.#.#.# #†......#.#.#.#.# #.#.# #.#.#.##### #ßö„i‘Ýßö„i²áJ===2 _ßö„i3äßö„i èßö„ió· ####.#.#..# #.#...#.# #......#..# #.#####.# #.##...#..# #.#...#.# # ##..#..###.#.#.#. #.#.#.#.# #.#.#.#.#. #......†..#.#.#.#. #.#.#.#.#.#. #....@.†......#.#.#.#. #.#.ßö„i2¹s #.#.#. #ßö„iÍÀßö„i¤Á%3ßö„i¶Æßö„iÿÉßö„ic¨ “ ####.#.#..# #.#...#.# #......#..# #.#####.# #.##...#..# #.#...#.# # ##..#..###.#.#.#. #.#.#.#.# #.#.#.#.# #......†..#.#.#.# #.#.#.#.#.#ßö„iܨ Q #...@..†......#.#.#.# #.# #.#.#. #ßö„ik² ßö„i³ %4ßö„i<¸ ßö„i º àö„i5é ####.#.#..# #.#...#. #......#..# #.#####. #.##...#..# #.#...#. # ##..#..###.#.#.#. #.#.#.#. #.#.#.#.# #......†..#.#.#. #.#.#.#.#. #..@...†......#.#.#. #.# #.#.#. #àö„iV=àö„i >%5àö„iDàö„iÓEàö„i³)Q ####.#.#..# #.#...# #......#..# #.##### #.##...#..# #.#...# #. ##..#..###.#.#.##. #.#.#.##. #.#.#.# #. #......†..#.#.# #.#.#.#.# #.@....†......#.#.# #.# #.#.#. #àö„iQVX6àö„i½­ ª ####.#.#..# #.#... #......#..# #. #.##...#..# #.#... #.###..#..###.#.#. #.# #.#.#. #.# #.#.#. #.# #......†..#.#. #.#.#.#. #@.....†......#.#. #.# #.#.#. àö„iˆ¸ àö„i$¹ %7àö„i’¾ àö„i[À áö„i üœ .###.#.....###.áö„i…ü. #.#..##..#..###........######## #......†.###########......†......#.#áö„ioþi#############.#...#.#.######áö„iµX8áö„iƒñ ¤M .###.#.....áö„iéñ ´###. #.#..##..#..###........######## #......†.áö„iOò â###########......†......#.##############.#..#.#.#.áö„ië* áö„iD B9áö„iÎ «M##.#.## .###.#.....###. #.#..##..#..###........######## #......†.############......†......#.#. Fly # áö„i„ <10áö„i/ áö„i¥ âö„iQ`M#######'#.#..)...#...##.#.## .###.#.....###. #.#..##..#..###........######## #......†.#.###########.#.#. Fly âö„isYâö„ixZ%1âö„ia_âö„i¸`âö„i]‚´M.......<.#...#..###########'#.#..)...#...##.#.## .###.#.....###. #.#..##..#..###........#########.# #......†..#.#. Fly âö„i¾Šâö„i‘‹%2âö„i¹’âö„i”âö„iË» M##########>.#.........<.#...#..###########'#.#..)...#...##.#.## #.#.###.#.#........####. #.#..##..#..###........#.# #.#########.#. Fly âö„iÃâö„iÜåB3âö„i |M...........#.÷##########>.#.........<.#...#..###########'#.#..)...#...##.#.### #.#.#.###.#........#####...#..# #.#..##..#..####.# #.........#.#. 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The sling bullet hits the rat.  The rat squeaks loudly.êö„i¯BK.rêö„i˜C1r.êö„i'M,.....êö„i#N:===8.9 (2.1)êö„i4Vêö„iÌX\ _The rat is severely wounded.ëö„i6Ÿ5 †You shoot a sling bullet. The sling bullet hits the rat!  You kill the rat!)))ëö„iQ4 ...ëö„iã80961.0ëö„i@ëö„i_BZ _Vehumet accepts your kill.íö„i´y ~M######## .......... ##.#..# ... #......##$. .....÷...#.. .#.##...†..## #.....##.#.......##....#.#.#####.# ....# ##'#####.#.#####.# ##. Fly ... .....#######íö„i²} íö„iö~ 6---2.0 (1.0íö„i ‡ íö„i(‰ íö„ivp Þ#. ######.#. #.#..#.##.##. ......###.$.÷...#.# ......#.##.†..# # .....##.#.##....# #. #.#####.#.#####.# ....# #.# #'#####.#.#####.# ..# #.###.#.......# .##.###.#.......# ##.# .†.).##.#.......# #.###.........# #.# #'#.#.#íö„idy íö„ipz A---3íö„ib íö„iµƒ îö„i[Ú#. ######. .#. .#..#.##.##.###.$.÷...#.# #.##.†..# ###.#.##....# #. .#####.#.#####.# ....# #.# '#####.#.#####.# ....# #.# ##.#.......# ...##.#.......# ....# #.# †.).##.#.......# ######.###...# #.# '#.#.#îö„i§yX4îö„iüaîö„i˜b.îö„ic2 ######. îö„i|#. #..#.##.îö„i$##.###.îö„iÊ2$.îö„i>€÷...#.îö„i¶€># #.##.îö„iL†..# îö„i#îö„iô ##.#.îö„iK‚M##....# îö„iÚ‡#. îö„iÈo#####.#.#####.##....# îö„i:‰#.# îö„i…‰[#####.#.#####.##....# îö„i݉+#.# îö„i2Š##.#.îö„ikŠ ##îö„i­Š!îö„iêŠ##.#.îö„i2‹ ##îö„i¡‹  îö„imŒ+.).##.#.îö„iÄŒ ##îö„i  îö„i¾ îö„iCŽ îö„ia™îö„iV›îö„iΛ5îö„i̵îö„iM¹îö„i? Ï. . ...#.##.##.###.$.... ÷...#.# #.##...# ###.#.##....# #..#.#####.##....# #.#.#.#####.##....# #.# ###.#.##....# #.# ###.#.##....# #.# #  ).##.#.####### #.# # ##.# #.# # .#.# # îö„i_Q6îö„i,<p _You see here a rat corpse.îö„iã7ÊM..... #####....#.........##$.....÷...#. .#.##...†##### ..##.#.......#....###îö„iã8­## ####.#.#####.##....##.# #îö„iÁrîö„iùvI7 _ïö„i«Õ .. .#.##.##.###.$. ÷...#.# #.##.†..# # .##.#.##....# #..#.#####.##....# #.####..#.#####.##....# #.# #. .##.#.##....# #.# #^##.#.##....# #.# #. .##.#.####### #.# #. .##.# #.# #.ïö„ix5X8ïö„io .#.##ïö„iÍã# #.##.###.####.$......# ...#.# #.##.†..# # ##.#.##....# #......#.#.#####.##....# #.####.#.#.#####.##....# #.# #.# ##.#.##....# #.# #^# ##.#.##....# #.# #.# ##.#.####### #.# #.# ##.# #.# #.#ïö„iÄ&ïö„iŽ)%9ïö„i82ïö„i 3ïö„iÚ¿ ³M################ ... ### .... #..##......#..#....####### .#.##...†###### ##.#.......##....##......# Fly #######ïö„iäØ ïö„i¦Ú &70ïö„iWç ïö„iØî @1.0 (2ïö„i9ò ïö„iö > _You now have 200 gold pieces (gained 9).ðö„i•6 <M ####################### ... ### .... #.##........#....####### .#.##.........†..######### Fly #....#ðö„iF @2.0 (1ðö„iH ðö„iªO ðö„iäMˆM ####################### ... ### ðö„iôN .... #.##...... ...#.............#######Fly #....#ðö„ib;3ðö„i pòö„iJm òö„iîm òö„io òö„i7ƒ òö„i» òö„iXŽ òö„iY’ òö„i˜ òö„iòœ ,òö„i&ž òö„i¦ òö„ipª òö„iÞª òö„i%¬ òö„iö³ òö„iv¹ òö„iß¹ òö„i‹» òö„i1à òö„i,Ç òö„i©Ç òö„i¥È òö„i`Ï òö„iÏÓ òö„i0Ô òö„ilÕ òö„iÛ òö„iûß ,òö„iŠá òö„i–è òö„ißì òö„iRí òö„i›î òö„iSõ òö„iUù òö„i¯ù òö„i+û òö„i  òö„i Xòö„i« òö„iè òö„iš ,òö„iÞ òö„iQ òö„i‰ òö„iø! òö„i1% òö„i™% òö„i& òö„i+ òö„iT. òö„iÞ. òö„iÍ/ òö„iN4 òö„i§7 Bòö„iæ; òö„i¦? òö„iø? òö„iÑ@ òö„i§M Xòö„iëO òö„iÂQ òö„i&R òö„iQS òö„iTW òö„iO[ òö„i«[ òö„i] òö„i?f Xòö„iói òö„i]m òö„iÃm òö„iSo òö„iMv ,òö„iØv òö„ix òö„io ã  There is an open door here. _òö„i(‘ òö„i[• ,òö„i›– òö„iï™ òö„ih òö„iÑ òö„izŸ òö„iü¢ òö„i’§ òö„iÞ§ òö„i¸© òö„iƒ­ òö„i±¯ òö„iþ¯ òö„iþ° òö„ip´ òö„iHº ,òö„i3» òö„i>¿ òö„iÁ òö„i òö„iö òö„i7Æ òö„iùÉ ,òö„i<Ë òö„ióÍ òö„iOÔ Bòö„iÖ òö„iÔØ ,òö„iAÙ òö„iÜ òö„iÙÞ òö„iUß òö„i?à òö„ilâ òö„iÂä òö„iå òö„iâæ òö„iÅç òö„iWê òö„iÂê òö„i²ë òö„iØí òö„ióð ,òö„i]ñ òö„icó òö„iMö òö„i”ö òö„iZø òö„iöø òö„i`ü ,òö„iþü òö„i± Xòö„i òö„i/ Bòö„iº3 òö„i!8 ,òö„iÉ9 òö„i+< òö„i B òö„iC òö„iÿC òö„i'G òö„iíJ òö„io Îòö„iep òö„iiµ  _You reach down and open the door.  #.######..#..'.......#####   #.........####.......#   #######..............# #   ###.############ #   #.# #   #.# #   #.# #   #.# #   #@#[39;òö„iq¸ 49m #332.0 (59.0)   ##   ##   #.......# #   #.......#   #.......#   #.......#   #######>#   3.0 (60òö„iY½ òö„iõ½ 4 _Found a stone staircase leading down.òö„iøÀ Q _There is an open door here.öö„i@ ï ........####. ######........# ###.########### #.# ...####'#####...@...# #.#  # öö„iý öö„ii 74.0 (1.0) _öö„iÝ öö„i# ÷ö„ióY; ######.......# ###.########### #.# ####'####....... #.#  # ÷ö„ilb÷ö„ic%5÷ö„iFh÷ö„ipjøö„iNÙÀ  ###.########### #.# ####'####....... #.  # øö„iQáøö„iÌá%6øö„i…æøö„ieèùö„i´ýM#######..............###.############ #.# ###'####  #.......##.ùö„i¨½ùö„i ¾%7ùö„i˜Ãùö„iÅúö„i&™Æ #.# # ###.## #. #.# #. #.# #. #.# # #.# #. ####'#### # #.#  #.#  #.# # #.# #. #.# #. #.# #. #># #. .# #. .# #. #.8úö„iè™úö„iyyt  ###.############ #. #.# #.####'#####.......úö„iáy± ##..#  ## úö„ià‚úö„ièƒ%9úö„iüˆúö„i4‹úö„i~Û û  #.# #.####'#####....... úö„ièÛ t##.Fly . úö„i Ü P # úö„i>å úö„i&æ &40úö„i_ë úö„iRí úö„iûZÄ #.####'#####....... úö„iG[²##.######>Fly .# úö„il[P # úö„i}cúö„iÌd%1úö„iJiúö„imûö„i]á) #.# #. #.# ##. #.# #. ####'#### # #.# # #.# # #.# # #.# #. #.# #. #.# #. #># #.< .# #. .# #. .# #. .## ..#. #.ûö„iêâ;2ûö„ièûö„iŽêûö„i &  #.# #.   #.# ##.   #.# #.   ####'#### ###.   #.# #.   #.# #   #.# #   #.# #.   #.# #.   #.# #.   #># #.<.   #.# #.   #.# #.   #.# #.   #.# #   ... #.   #.[ûö„i(' -37m3üö„ið  #.####'######....... ###...######>< #....#  #.. üö„i § Q4üö„isµ ýö„ié• .####'######....... ###...#######< #..h   jackal (wandering)h.#  ###ýö„iué/hýö„i2ë?.hýö„iìîm.hh.ýö„ih 2 jackals (wandering)5 _There is a stone staircase leading down here.þö„i¯$ )))))))You shoot a sling bullet.þö„iç{Ü.h.h.h.þö„i½|E.hþö„iÂ…—.....   jackalþö„iÚ¶­===7.1 (2.1 _The sling bullet closely misses the jackal.ÿö„iOh I ))ÿö„i©h ’)))h)You shoot a sling bullet.ÿö„iì 8h.ÿö„ií hÿö„i½í .ÿö„iÞî hÿö„iýî .ÿö„ivõ ÿö„i˜õ *...ÿö„i©ö '9.2ÿö„i”û ÿö„iþ  ÿö„i8þ <_The sling bullet hits the jackal but does no damage.÷„i˜ ( ÷„i[˜ ¨†You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!÷„iW 1)))÷„iž K÷„i¦( *..÷„i) .÷„i"- ÷„ic- *1051.3÷„iB3 ÷„iQP Z _Vehumet accepts your kill.÷„i3ÿ W ####'######÷„iÚÿ ;#....... #.##..###......#....#.....#######>< .Fly ÷„i h#.## ÷„i+ ( ÷„iH ÷„i% 6---2.3 (1.0÷„i ÷„i ÷„iíí4 ÷„i8îy....... ...#...##.....÷„i`î1...######>÷„i‡î< #..†÷„i«î###÷„i¦ö(Fly ÷„içö7##. ÷„i÷( ÷„ii÷„iC÷„iÙ:---3÷„iÇ*÷„iŪ4 ÷„i«q#.##.....######><÷„iã«ï #..†###... #.....###÷„i¬¯h   jackal (wandering)#h  ÷„i=±6h.÷„i¸8h÷„iB¸÷„i2¹.==4÷„i_¿÷„iRÂ' _The jackal barks!÷„i c )÷„ig?))))))÷„ieë6h.÷„i`ì6h.÷„iKíh÷„izí.÷„iƒôK†...÷„iÚõ4=6.4 (2.1÷„i~ú÷„iSýs _You shoot a sling bullet. The sling bullet misses the jackal.÷„i¬Ç )))You shoot a sling bullet.÷„isJ"h÷„i¸J.÷„iÜKh÷„iÿK.÷„iST' ÷„i™TR.  The sling bullet barely misses the jackal.÷„i~U'8.5÷„iZ÷„iÆ\L _The jackal misses you.÷„i²   ÷„iÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷„i8åœ #.......# ## alright the Digger÷„iÂåç #.......# #### Gargoyle of Vehumet *..... #.......# #... Health: 28/28 ======================== #.......# #... Magic: 7/8=====================---÷„ióåÅ #.......# #... AC: 10Str: 16÷„i-æÓ #######># #.<. EV: 10Int: 17 ÷„idæÉ#.# #... SH: 0Dex: 6 ÷„iàæâ#.# #... XL:  5 Next: 10% Place: Dungeon:3 #@# #... Noise: ===------  Time: 5358.5 (0.0)÷„i2çb #h# #### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ... #.. Fire: e) +3 sling "Qedaez" {heavy, Str÷„ioç– ...## #.. Fly ÷„iÛçø ##..# #.. #.## ### h   jackal÷„iè( #. #.÷„iEèH _The jackal misses you.÷„ièFCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ÷„iÂèsPress: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit)÷„i«9 ÷„iÛà#.......# ## alright the Digger #.......# #### Gargoyle of Vehumet *.....÷„iÄ #.......# #... Health: 28/28 ======================== ÷„iUp#.......# #... Magic: 7/8=====================--- #.......# #... AC: 10Str: 16 ÷„iQ#######># #.<. EV: 10Int: 17 #.# #... SH: 0÷„ië-Dex: 6 #.# #... XL:  5 Next: 10% Place: Dungeon:3 #@# #... Noise: ===------  Time: 5358.5 (0.0) ÷„iA#†# #### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ... #.. Fire: e) +3 sling "Qedaez" {heavy, Str÷„iB­ ...## #.. Fly  ÷„ipæ##..# #.. #.## ### h   jackal ÷„i£.#. #.÷„iÏÄConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  ÷„iû›Press: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit)  The blast of sand hits the jackal!  ÷„i(<You kill the jackal!÷„i✠  #.......#  ..#  ..#     #.<#.# #.# #@# #†# ...  ...##  ##..#  #.##  #. #.÷„ikc÷„iPg>1--60.0 (1.5÷„iNl÷„iÖnß  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ÷„ioöAim: a jackal (79% to hit)  The blast of sand hits the jackal!  You kill the jackal! _Vehumet accepts your kill. ÷„ib ÷„iK ÷„iZ ÷„i®  ÷„iàp You start resting.A jackal comes into view. ÷„i ÷„i9%6--h ÷„in%wh   jackal (wandering) ÷„iÉ%(0.0 ÷„i+ ÷„iV09-1.0 (1 _ ÷„i 2 ÷„i4 ÷„iŠQ ))) ÷„iJŠ>))You shoot a sling bullet. ÷„iä . ÷„ih ÷„i] ÷„iI. ÷„i¢ ÷„ië9†. ÷„i.. ÷„i=  ÷„i'=== ÷„iZ3.1 (2.1 ÷„iX* ÷„iþ0  ÷„i:1D_The sling bullet barely misses the jackal. ÷„ip1÷„i÷T÷„i¤U÷„i¡X÷„i\÷„i/`,÷„ia÷„i b÷„iNd÷„išf÷„i6g÷„iÈg÷„iÿj÷„i k÷„i?l÷„iÞnn _You start resting.Magic restored.÷„it÷„i9t!---÷„i»y-7.1 (4.0÷„iM{#8÷„ix{@===---8.1 (5 ÷„i¡{_÷„i¦÷„iò÷„iF4 ÷„i“ž##....######>< #.÷„iƃ.####.......# #..÷„i²#......#######..# ..  ÷„i™#÷„iÖ$*9.1 (1÷„ir*÷„i˜. ÷„i¾/m_You see here a jackal corpse.÷„iŠ. ÷„i·;  ...######>< ## #..#..#...#....#†######.....@.# #..#####..# Fly ÷„iZ< B##  ÷„iD ÷„iM ÷„iO &70 _÷„iØ` ÷„i`ß¡  #.# #   #.......# #   #.......# #   #######># #.<  ######.# #   #....#.# #   #....#.# #   #....#†##   #.#÷„ióߤ #   #......## #   #####..# #   #.## ÷„iàg  #.. ÷„iIà #.#  ...÷„imàf  ### ÷„i–è÷„i¿é%1÷„i ï÷„iñ÷„i+{4 ÷„i¡{ý######>< ######......#†####...÷„iÉ{» #.######..#  #.#÷„ið{9#Fly ÷„i|1 ÷„iɇ÷„ixŽC===2÷„i”÷„ir˜÷„i„h ######><÷„ig„Ý ######......#†####... #.÷„iÛ„)#######@.#  #.##.  ##  ÷„i©÷„i±Ž%3÷„i“÷„iC•÷„iu- V ######>÷„iç- }< ######......##....#†#####.......# #.#......##÷„iU. #####..#  #@###....... #######...  ÷„iG6 ÷„iL7 %4÷„iˆ; ÷„i“= ÷„iˆ£ ..#....#......#†##÷„iåx##......# #.....#####..#  #.#####..#.......÷„i #######... #####÷„i. ÷„i§ %5÷„ié÷„i‰÷„i³„ ######.# #.   ÷„iÿ]#....#.# #.   #....#.# #.   #....#†## ÷„i4’#   #.......# #.  ÷„ieù #......## #.   #####..# ÷„i’#.   #.#####.÷„iÀa#   #. ÷„iïˆ#.# ....  ÷„iM######    ÷„iM  ÷„iÖ÷„iÙ%6÷„im$÷„i (÷„i¨Q ######.# ÷„iæº#. #....#.# #. #....#.# ÷„i…#. #....#†## #÷„i6^ #.......# #.÷„i]y #......## #. ÷„iÅ#####..# + #. #.#####.÷„iN?# #. #.# ....  ###### ÷„i÷„iº4%7÷„iA5÷„i17÷„i3ø>######.# ÷„inø‚#.#....#.# #.#....#.# #.÷„i—øU#....#†## ##.÷„i»øX# #.#......## ÷„iãø¾#.#####..# ++# #.#.#####.÷„iùN##.h÷„iGù#.#..... ÷„i€ù/###### ÷„iŽjh   jackal (wandering)÷„iù÷„iÅ ".÷„i $h÷„i•÷„iû÷„il&8÷„i«9÷„iüK÷„iv######.# #.#....#.# ÷„i­O#.#....#.# #.#....#†## ##.# #.#......## #.#####..# +++## #.#.#####.....# ##.##.#÷„iðvh#.... ###### ÷„i¹.÷„i- ' ÷„i6!%9÷„i¸&÷„i/(÷„ivƵ######.# #.#....#.# #.#....#.# #.#....#†## ##.# #.#......## #.#####..# #+++## #.#.#####.....# ##.# #.#.# .... ###### .÷„iÔÊ&80÷„iãÎ÷„iÑ÷„iíÿ O######.# #.÷„i  0##....#.# #.##....#.# #.##....#†## ##.# #.#......## ÷„iò #.#####..# ##+++## #.÷„i; #.#####.....# ##.# #.#÷„io ™.# .... ###### ..÷„iï h÷„i0 ÷„i— ‘h   jackal (wandering)÷„iÛ %1÷„i+ ÷„iŽ ÷„i¬r& ÷„iærS))))You shoot a sling bullet.÷„i&û¦ h.  The sling bullet barely misses the jackal.÷„ilû0h.÷„iðû-h.÷„i7h÷„iK÷„i=6===3.2 (2.1÷„i ÷„i7 ÷„i!_The jackal barks!÷„i@ò î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷„i‚µ¤ ######.# #.......# alright the Digger #....#.# #.......# Gargoyle of Vehumet *..... #....#.# #.......# Health: 28/28 ======================== #....#†## ######### Magic: 7/8=====================--- #.......# #....... AC: 10Str: 16 #......## #....... EV: 10÷„iºµInt: 17 #####..# ##+++## #....... SH: 0Dex: 6 ÷„iáµ#.#####.....# ######## XL:  5 Next: 11% Place: Dungeon:3 #......@h...#  Noise: ===------  Time: 5383.2 (0.0)÷„i ¶â #.#########.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ....÷„i̶m Fire: e) +3 sling "Qedaez" {heavy, Str ###### Fly   h   jackal _The jackal barks!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit)÷„i= ######.##.......# alright the Digger#....#.##.......# Gargoyle of Vehumet *.....÷„iŒ‡#....#.##.......# Health: 28/28 ========================#....#†########### Magic: 7/8=====================---#.......#÷„iÌ#....... AC: 10Str: 16#......###....... EV: 10Int: 17÷„iûú#####..# ##+++## #....... SH: 0Dex: 6÷„i*‚#.#####.....# ######## XL:  5 Next: 11% Place: Dungeon:3#......@h...#Noise: ===------  Time: 5383.2 (0.0)÷„i\‚-#.#########.#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ....Fire: e) +3 sling "Qedaez" {heavy, Str######÷„i‹‚ŽFly h   jackal÷„i»‚ÏCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷„iè‚ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit)  The blast of sand hits the jackal.÷„i ÷„itÖonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (79% to hit)  The blast of sand hits the jackal.  The jackal is almost dead.÷„iµ&--÷„iè4.7 (1.5÷„i4!÷„i¨$A _The jackal bites you but does no damage. x2÷„ió#  ÷„i;$ÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷„i²¡7 ÷„i¢°######.# #.......# alright the Digger #....#.# #.......# Gargoyle of Vehumet *..... #....#.# #.......# Health: 28/28 ======================== ÷„i6¢»#....#†## ######### Magic: 6/8==================------ ÷„id¢#.......# #....... AC: 10Str: 16 #......## #....... EV: 10÷„i“¢ÓInt: 17 #####..# ##+++## #....... SH: 0÷„iÕ¢;Dex: 6 ÷„i £ó#.#####.....# ######## XL:  5 Next: 11% Place: Dungeon:3 ÷„i7£Ë#......@h...#  Noise: =--------  Time: 5384.7 (0.0) #.#########.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ÷„id£¤ .... Fire: e) +3 sling "Qedaez" {heavy, Str ÷„i’£u###### Fly  ÷„iÀ£‹ h   jackal÷„ië£S _The jackal bites you but does no damage. x2  ÷„i¤ÏCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷„i>¤ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 79% to hit)÷„i+Y ç ######.# #.......# alright the Digger #....#.# #.......# Gargoyle of Vehumet *..... #....#.# #.......# Health: 28/28 ======================== ÷„iºY ²#....#†## ######### Magic: 6/8==================------ #.......# #....... AC: 10Str: 16 #......## #....... EV: 10Int: 17 #####..# ##+++## #....... SH: 0Dex: 6÷„iíY  #.#####.....# ######## XL:  5 Next: 11% Place: Dungeon:3 ÷„iZ Í#......@†...#  Noise: =--------  Time: 5384.7 (0.0) #.#########.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ÷„ipZ ¤ .... Fire: e) +3 sling "Qedaez" {heavy, Str ÷„i³Z î###### Fly   h   jackal÷„i[ žAiming: Sandblast (safe; 1% risk of failure)  ÷„i=[ ÷Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 79% to hit)  The blast of sand hits the jackal.  You kill the jackal!÷„iw[ KVehumet accepts your kill.÷„i` 9  ÷„iZ` D     ÷„iˆ` \†##   ÷„iµ`  ÷„iã`   ÷„ia Š #  #.## ÷„iGa œ #..#  #.#÷„iya c#  .... ÷„i¼a 0 ÷„iDb ÷„iøô ÷„iìù #7÷„iÖú A===26.2 (1.5÷„iïÿ ÷„i£[  Press: ? - help, Shift-Dir - straight line  ÷„iàåAim: a jackal (almost dead, 79% to hit)  The blast of sand hits the jackal.  You kill the jackal!  ÷„iWpVehumet accepts your kill. _You feel your power returning.÷„i'O÷„iÅO÷„i]P÷„iìR÷„iTWn÷„i Y÷„ivY÷„iZ÷„iN\÷„iÜ\;===÷„ig]÷„iq_÷„ií_÷„i„`÷„i,cI _You start resting.÷„igc%Magic restored.÷„iu÷„idw÷„iñ- >######.# ÷„iM. í#.# #....#.# #.# #....#.# #.# ÷„i. #....#†## ##.# #.÷„iÏ. 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A÷„iþ! A÷„i# A÷„ie$ A÷„i¿& A÷„i' A÷„i'( A÷„i|) A÷„iš+ A÷„i, A÷„iÙ, A÷„i_. A÷„iû0 A÷„i[1 A÷„i=4 ,A÷„iëp BA÷„i£v h #.#####.....# ########## #.......†...# # #######..# # A÷„iGw n..............# #.# #############.# #.# # ###...[..#.# #.# # #.......)..# #.# ####.#.##########.# ................@.# 2A÷„izw U0.0) ####.#.##### A÷„iìw b #...#...# #.# A÷„iOx â #.#####.#######.#  #........  #######.##   A÷„i,y A÷„i¶~ A÷„iè€ B÷„i W#.#####.....# #.B÷„il ¥#.†...# #..##.# ## #.# .# #.# B÷„iš K ###...[..#.# #.#  #.)..# #.# .#.#B÷„ià ³.# ..........@# .#.#B÷„ié  #...#...# #.# #.#####.#B÷„i C.# B÷„i@ B÷„ia& B÷„i`' 01.0)B÷„if8 B÷„il: B÷„i”• 4MB÷„ià• î#####..# ##+++## #..........#####..########## #.......†..B÷„i– >. ######.########## ............ B÷„i8– E#############...[..# B÷„i_– Ì #.......)..# ###.#.########## .................B÷„i†– n##.#.############ #...#...# #.#B÷„i­– HFly B÷„i5  B÷„i¡ %2B÷„i×§ B÷„iá© C÷„i4¯....#.# #.# ##....#.# #.......#  #....#†## ###########  #.......# #...........  ### #...........  #####..# ##+++## #........... #.#####.....# ###########. #.......†..#.###.##7.2 (5....# #.#########.# #.  ###...[..#.# #.#  #.......)..# #.###.#.##########.# ...............÷„i_µÍm..# ###.#.##### #...#...# #C÷„iïÄC÷„i"à C÷„iRÄ C÷„i Î C÷„i£Ð D÷„ilD÷„i†lAM#####D÷„i·lz.# .......# #†#D÷„iålE############.......##  D÷„imÕ#####..# ##+++## #..........#####..##########D÷„i?m€ #.......†... D÷„ilm9######.#########.D÷„i–m_## .............# #. D÷„iÅmß############.# #.###...[..#.# #.#D÷„iômO..###D÷„i!wD÷„i(x*8.2 (1D÷„iD÷„iÄD÷„iîH] ######.# #D÷„i,I¼.#  #....#.# #.# # #....#.#D÷„i•I  #.# # #....#†## # #.# #D÷„iÆIY #......## #D÷„iøI% #####..# ##+++## # #.#####.....# #D÷„i#JÉ #.†.@.# ##.D÷„iPJ¬#.# .# #.#D÷„iJÍ#.# #.# # ###...[..#.# D÷„iÁJí#.# # #.)..# #.##.#.#D÷„iúJ_#.#...# D÷„i'K7####.#.#D÷„iqTD÷„i:U%9D÷„i\D÷„iY^D÷„iC¼ gM#><D÷„i¸¼  #####.# .......# #†#############.......## #####..# ##+++## #..........D÷„i ½ N#####..########## #.......†.. #######.########## ..............# #.#D÷„i9½ rFly .#D÷„i²Æ D÷„iïÇ &30D÷„i>Ï D÷„i¬Ñ D÷„i1I#.......#D÷„i‘¸#...K...#K/.....#......#..$..#...#'''KK 2 kobolds (asleep)D÷„iVD÷„i¶ D÷„i @ You reach down and open the gate.D÷„iÅ %1D÷„i‰)D÷„iY/ D÷„i³/C_You encounter 2 kobolds.D÷„iF2 _Found 14 gold pieces and a forked brass wand.G÷„iÔ? )G÷„i.)))G÷„i]†K1 asleep)You shoot a sling bullet. The sling bullet hits the kobold.G÷„i¥³1.KG÷„ií³G÷„i{´G÷„iõ@.KG÷„iÖÐd...'===3.3 (2.1G÷„i^×G÷„i*Ú G÷„i^ÚY_The kobold is severely wounded.H÷„iÝï  H÷„i@ð z))))You shoot a sling bullet.H÷„i„ .KThe sling bullet closely misses the kobold.H÷„iOÉ #.H÷„i‹É $KH÷„i¸Ë  H÷„iüÛ “KThe kobold shouts! KYou encounter a kobold. It is wielding a +0 short sword..K.KH÷„i á ˆ.K.KH÷„ií º.KKK 4 kobolds (2 wandering)5.4H÷„i“ö H÷„iÃþ s _You encounter a kobold. It is wielding a +0 dagger.J÷„iÍ?î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K÷„i.§  #######># #.<.....#  alright the Digger  ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #...KK.. #.......# # Health: 28/28 ========================  #....#.# #./..... #.......# # Magic: 7/8=====================---  #....#†###....K. ############ AC: 10Str: 16  #.......# #..$.. #.......... EV: 10Int: 17  #......## #...# #.......... SH: 0Dex: 6  #####..# ##'K'## #.......... XL:  5 Next: 12% Place: Dungeon:3 #.#####...@.# ########### Noise: ===------  Time: 5535.4 (0.0) #.......†...# K÷„iÞ§ W # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.# Fly #############.# #.# # ###...[..#.# #.# KKKK 4 kobolds (2 wandering) # #.......)..# #.# ####.#.##########.# ..................# _You encounter a kobold. It is wielding a +0 dagger.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K÷„i+¨ 9Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 79% to hit)L÷„i¦ê #######># #.<.....#  alright the Digger  ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #...KK.. #.......# # Health: 28/28 ========================  #....#.# #./..... #.......# # Magic: 7/8=====================--- L÷„iøë #....#†###....K. ############ AC: 10Str: 16  #.......# #..$.. #.......... EV: 10Int: 17  #......## #...# #.......... SH: 0Dex: 6  #####..# ##')'## #.......... XL:  5 Next: 12% Place: Dungeon:3 #.#####...@.# ########### Noise: ===------  Time: 5535.4 (0.0) #.......†...# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.# Fly #############.# #.# # ###...[..#.# #.# KKKK 4 koboL÷„i[ìQlds (2 wandering) # #.......)..# #.# ####.#.##########.# ..................#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 79% to hit)  The blast of sand hits the kobold!  You kill the kobold!Vehumet accepts your kill.L÷„iøL÷„iˆn ># #.<L÷„iÙë   #.......#    #...KK..   L÷„iS* #./.....   †###      #...#  L÷„i‹+     L÷„i¹R#..... ###L÷„ipo  #.# #.# [..#.# #.#KKK 3 # )..# #.#.#L÷„i Ÿ .L÷„i ŸaKPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (severely wounded, 79% to hit)  The blast of sand hits the kobold!  You kill the kobold!  L÷„iàŸpVehumet accepts your kill.You feel your power returning.L÷„i‘ L÷„iÆ @.KL÷„ia¡.L÷„iŒ¡$KL÷„i8¢ .L÷„i`¢$KL÷„i|£.L÷„ið£hK.KL÷„i,Á8KKL÷„iŒÁL÷„i=ÆL÷„iÇ08===L÷„i=Ç53-6.9 (1.5L÷„imÝL÷„ifà+ _The kobold shouts! x2N÷„ixî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O÷„i’c$O÷„i`uu #######># #.<.....#  alright the Digger O÷„iu0 ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #....... #.......# # Health: 28/28 ======================== O÷„iµu} #....#.# #./..... #.......# # Magic: 7/8O÷„iÒuC=====================--- O÷„iöu´ #....#†###...KK. ############ AC: 10O÷„iv,Str: 16 O÷„i7vò #.......# #..$.. #.......... EV: 10Int: 17 O÷„iv° #......## #..K# #.......... SH: 0O÷„iÓz+Dex: 6 O÷„i{c #####..# ##')*## #.......... XL:  5 Next: 13% Place: Dungeon:3 #.#####...@.# ########### Noise: ==-------  Time: 5536.9 (0.0) O÷„i|{6#.......†...# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.# Fly O÷„i°{Õ#############.# #.# # ###...[..#.# #.# KKK 3 kobolds O÷„iî{Z# #.......)..# #.# ####.#.##########.# ..................# O÷„i.|y_The kobold shouts! x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  O÷„ir|†Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (79% to hit)P÷„içH™ #######># #.<.....#  alright the Digger P÷„i0I­ ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #....... #.......# # Health: 28/28 ========================  #....#.# #./..... #.......# # Magic: 7/8P÷„ibIí=====================---  #....#†###...KK. ############ AC: 10P÷„i•IStr: 16  #.......# #..$.. #.......... EV: 10Int: 17 P÷„iÇIÑ #......## #..)# #.......... SH: 0Dex: 6 P÷„ióI0 #####..# ##')'## #.......... XL:  5 Next: 13% Place: Dungeon:3 P÷„i6J-#.#####...@.# ########### Noise: ==-------  Time: 5536.9 (0.0) P÷„ijJš#.......†...# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str P÷„ißJ..............# #.# Fly #############.# #.# # ###...[..#.# #.# KKK 3 kobolds # #.......)..# #.# ####.#.##########.# ..................#Confirm with . or Enter, or press ? or * to list all spells.P÷„iKýAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (79% to hit)  P÷„iRKdThe blast of sand hits the kobold.  You kill the kobold!P÷„isQ P÷„i²Q># #.<   #.......#    #....... P÷„iÝQs   #./.....  P÷„iRV †###  P÷„iCRq    #..)#  P÷„imRw ##')###    P÷„i˜R}#..... ### P÷„iËR¦ #.# #.# P÷„i÷RË[..#.# #.# 2 # P÷„i"S¦)..# #.#.#P÷„i–ÕP÷„iÜÕ@.KP÷„i Ö.P÷„iäÖ$KP÷„iqâ 'P÷„i æ-4-P÷„i5æ8.4 (1.5P÷„iîP÷„iGñ  P÷„iwñ„Aiming: Sandblast (safe; 1% risk of failure)  P÷„i’ñ©Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (79% to hit)  P÷„i²ñ,The blast of sand hits the kobold.  P÷„iÑñ‰You kill the kobold! _Vehumet accepts your kill.Q÷„iŸ   Q÷„i ÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q÷„iõñ™ #######># #.<.....#  alright the Digger Q÷„i©ò¢ ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #....... #.......# # Health: 28/28 ========================  #....#.# #./..... #.......# # Magic: 6/8==================------  #....#†###...... ############ AC: 10Str: 16  #.......# #..KK. #.......... EV: 10Int: 17 Q÷„iíò" #......## #.*)# #.......... SH: 0Dex: 6  #####..# ##')*## #.......... XL:  5 Next: 14% Place: Dungeon:3Q÷„i$ó- #.#####...@.# ########### Noise: =--------  Time: 5538.4 (0.0)Q÷„iZóÞ #.......†...# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Q÷„iÈóá#######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.# Fly #############.# #.# # ###...[..#.# #.#Q÷„i ô´ KK 2 kobolds # #.......)..# #.# ####.#.##########.# ..................# Q÷„iAô#_Vehumet accepts your kill.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q÷„ivôÿAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (79% to hit)R÷„iþ`u #######>##.<.....#R÷„i‚aDalright the Digger######.# #.......# #.......# # Gargoyle of Vehumet *.....#....#.# #....... #.......# # Health: 28/28 ========================#....#.# #./..... #.......# # Magic: 6/8R÷„iab…==================------#....#†###..#... ############ AC: 10Str: 16#.......# #..#K. #.......... EV: 10Int: 17#......## #.#)# #.......... SH: 0Dex: 6#####..# ##')### #.......... XL:  5 Next: 14% Place: Dungeon:3R÷„iÀbi#.#####...@.# ########### Noise: =--------  Time: 5538.4 (0.0)#.......†...## e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.#########.#R÷„ic# Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.#Fly R÷„iyc—#############.# #.# # ###...[..#.# #.#KK 2 kobolds # #.......)..# #.# ####.#.##########.# ..................# _Vehumet accepts your kill.R÷„i»c×Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R÷„iþcøAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (79% to hit)R÷„iö#.R÷„iãö$KR÷„in÷H$KR÷„iÁø )R÷„i ù$KR÷„iwùB.KR÷„i "..R÷„i`,9.9 (1.5R÷„iR÷„i¢‰  Casting: Sandblast (safe; 1% risk of failure)R÷„iÆonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  R÷„i<ùPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (79% to hit) _The blast of sand misses the kobold.S÷„iNî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S÷„icJ™ #######># #.<.....#  alright the Digger S÷„iôJ¢ ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #....... #.......# # Health: 28/28 ========================  #....#.# #./..... #.......# # Magic: 5/8===============---------  #....#†###...... ############ AC: 10Str: 16  #.......# #..$.. #.......... EV: 10Int: 17 S÷„iMKë #......## #..)# #.......... SH: 0Dex: 6  #####..# ##'KK## #.......... XL:  5 Next: 14% Place: Dungeon:3 S÷„i¥Kc#.#####...@.# ########### Noise: =--------  Time: 5539.9 (0.0) #.......†...# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.# Fly S÷„iáKò#############.# #.# # ###...[..#.# #.# KK 2 kobolds # #.......)..# #.# S÷„i$Lˆ####.#.##########.# ..................# _The blast of sand misses the kobold.S÷„iÎLÎCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (79% to hit)S÷„izÅ $S÷„iúÅ  #######># #.<.....#  alright the Digger  ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #....... #.......# # Health: 28/28 ========================  #....#.# #./..... #.......# # Magic: 5/8===============---------  #....#†###...... ############ AC: 10Str: 16  #.......# #..$.. #.......... EV: 10Int: 17 S÷„i/Æ Ü #......## #..)# #.......... SH: 0Dex: 6  #####..# ##')K## #.......... XL:  5 Next: 14% Place: Dungeon:3S÷„i`Æ < #.#####...@.# ########### Noise: =--------  Time: 5539.9 (0.0) S÷„i•Æ ö#.......†...# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.#S÷„iÈÆ  Fly #############.# #.# # ###...[..#.# #.# KK 2 kobolds S÷„iþÆ [# #.......)..# #.# ####.#.##########.# ..................#S÷„i2Ç 2Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (79% to hit)  The blast of sand hits the kobold!  S÷„i^Ç pYou kill the kobold!Vehumet accepts your kill.S÷„iÎ  S÷„iÎ z># #.<   #.......#    #.......    #./..... S÷„iÏ Þ  †###      #..)#    S÷„iNÏ    S÷„i‰Ï R#..... ###S÷„i³Ï |  #.#S÷„iéÏ F #.# [..#.# #.#K   kobold #S÷„iÐ ’ )..# #.#S÷„iYÐ 4.#S÷„iÑ\ S÷„id` 96===S÷„i»` &41.4 (1.5S÷„i-h S÷„iËs \ _You feel your power returning. The kobold hits you but does no damage.T÷„i¬6  T÷„i87ÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T÷„i×Û ™ #######># #.<.....#  alright the Digger T÷„i^Ü ° ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #....... #.......# # Health: 28/28 ========================  #....#.# #./..... #.......# # Magic: 5/8===============---------  #....#†###...... ############ AC: 10Str: 16 T÷„i¥Ü à #.......# #..$.. #.......... EV: 10Int: 17  #......## #..)# #.......... SH: 0Dex: 6 T÷„iãÜ $ #####..# ##')K## #.......... XL:  5 Next: 14% Place: Dungeon:3 T÷„i,Ý ü#.#####...@.# ########### Noise: =--------  Time: 5541.4 (0.0) #.......†...# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} T÷„iËÝ #######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.# Fly #############.# #.# # ###...[..#.# #.# K   kobold # #.......)..# #.# ####.#.##########.# ..................# _You feel your power returning. The kobold hits you but does no damage.  T÷„i Þ FCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  T÷„iKÞ Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (79% to hit)T÷„i&¢™ #######># #.<.....#  alright the Digger T÷„i²¢¦ ######.# #.......# #.......# # Gargoyle of Vehumet *.....  #....#.# #....... #.......# # Health: 28/28 ========================  #....#.# #./..... #.......# # Magic: 5/8===============---------  #....#†###...... ############ AC: 10Str: 16 T÷„i좘 #.......# #..$.. #.......... EV: 10Int: 17  #......## #..)# #.......... SH: 0T÷„i/£ODex: 6  #####..# ##'))## #.......... XL:  5 Next: 14% Place: Dungeon:3 T÷„is£-#.#####...@.# ########### Noise: =--------  Time: 5541.4 (0.0) T÷„i¾£ö#.......†...# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.#########.# # Fire: e) +3 sling "Qedaez" {heavy, Str ..............# #.#T÷„i“¤Ý Fly #############.# #.# # ###...[..#.# #.# K   kobold # #.......)..# #.# ####.#.##########.# ..................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (79% to hit)  T÷„ià¤dThe blast of sand hits the kobold!  You kill the kobold!T÷„iVÑT÷„i[âñ ># #.<   #.......#    #.......    #./.....   †###      #..)#       #..... ###  #.# #.# [..#.# #.# )..# #.#.#U÷„iŠ)U÷„i-452.9 (1.5U÷„i6U÷„iÅ8‹  Aiming: Sandblast (safe; 1% risk of failure)  U÷„i9ePress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (79% to hit)  The blast of sand hits the kobold!  You kill the kobold! _Vehumet accepts your kill.V÷„iž—4MV÷„iŽ˜...........[#># ####< #####......#.# #./.....# #.......# #†###....... ############.# #..$........## #..)# V÷„i/™S#####..# ##')@## #..........#####..########## #.......†.. #######.#########.## Fly .#V÷„i8¤V÷„iq¥3-30V÷„i¼V÷„iQ¿ V÷„i{¿$ There is an open gate here.V÷„iëÁ V÷„iÂF_You see here a +0 short sword.W÷„i'¥6 #.#W÷„iÉ¥` #.....[.# #># ####....# #.<.....# ######.# #.# #.#  #....#.# #.# #.#  #....#.# #./.....# #.#  #....#†###.#  #.# #..$..# #W÷„i ¦; #......## #..)# # #####..# ##'@)## # #.#####.....#  #.......†...#W÷„iই #.##.# .# #.# .#.# #.# .# ###...[..#.# #.# .# #.)..# #.# .####.#.#.#W÷„ià±W÷„i³!-W÷„i¼³%4 _W÷„ib»W÷„i¾G  There is an open gate here.  Things that are here:W÷„i Á} _a +0 dagger; a +0 whip; a kobold corpseX÷„iö"X÷„i¦(M..###.......# +....[#># ####<####..# #./.......# #†###.......# ###########.# #..$..#......## #.@)# #####..# ##'))## #.........#####..###########.......†...#Fly #.X÷„i";t6===5 _X÷„iÑ>X÷„i—@X÷„i™¾ >#.# X÷„i¿ ò#.##.# +....# #.....[.#  #># ####....# #.<.....# ######.# #.# #.X÷„iH¿ Í# ##....#.# #.# #.# #X÷„i€¿ G#....#.# #./.....# #.# ##....#†###.# #X÷„i½¿ ,#.# #..$..# #.#......## #..@# #.X÷„iù¿ u#####..# ##'))## #.#.#####.....# ##.......†...# X÷„i€À ³#.###.# # X÷„i‹Ë X÷„i¾Í %6X÷„i¤Ô X÷„i1Ø  X÷„inØ ?_You see here a +0 whip.Y÷„i û5MY÷„ihûŠ....#####..####.......# +....[Y÷„iÈûc#># ####<Y÷„i÷ûO ####.Y÷„i!ü™.# #./.......# Y÷„iLü‹#†###.......# ############Y÷„iwüî.# #..$@.#......## ##..)##Y÷„i¡ü!#####..# ##'))## #..........#####.....# ##########Y÷„iÍü#.......†...##.#Y÷„i]Y÷„ià$7 Y÷„i _Y÷„i7Y÷„i¿Y÷„iÒ“  #.# # #.# ###### #. #.# +....# #.....[.# #># ####....# #.<.....# ######.# #.# #.#  #....#.# #.# #.#  #....#.# #./.....# #.#  #....#†###.#  #.# #..@..# # #......## ##..)## # #####..# ##'))## # #.#####.....#  #.......†...##.#########÷„i• ’37m.# .# #.# .#.# #.# .# ###...[..#.# #.#Y÷„i,˜ Y÷„i\™ %8Y÷„i¢¦ Y÷„i®³ Y÷„i1¶ H===9.9 (2Y÷„ièÆ Y÷„iÊ ? _You now have 214 gold pieces (gained 14).Z÷„iFÖ6 #.#Z÷„i±Öj # #.# ###### #. #.# +....# #.....[.#Z÷„iîÖd #># ####....# #.<.....# ######.# #.# #Z÷„i(ש.# #....#.# #.# #.#Z÷„iT× #....#.# #./.....# #.# #....#†###Z÷„i‘×å.#  #.# #.@...# #Z÷„i Ø8 #......## ##..)## # #####..# ##'))## # #.#####.....#  #.......†...##.#########.# #.# #.# #.#.# #.# Z÷„iTØ¢#.# ###...[..#.# #.#Z÷„iðìZ÷„i•î+50.9 (1Z÷„iö÷Z÷„iúZ÷„iÆ … #.# # #Z÷„iðÆ ô.# ###### #. #.# +....# #.....[.# #># ####....# #.<.....# ######.# #.# #.# #....#.# #.# #.# #....#.# #./.....# #.#Z÷„i~Ç _ #....#†###.#  #.# #@....# # #......## ##..)## # #####..# ##'))## # #.#####.....#  #.......†...#  #.#####Z÷„iúÇ Ç####.#  #.# #.#  #.#.# #.#  #.# ###...[..#.# #.#Z÷„i^Ô Z÷„itÕ %1Z÷„i$Þ Z÷„i~à Z÷„iô5MZ÷„iÊÕ######.# .#####........# +....[#># ####<####..# #./.......Z÷„i3"#†###.@.....# #########.###.....##......## ##..)#######..# ##'))## #....... Fly Z÷„iÚI#Z÷„i¨Z÷„i %2Z÷„ij#Z÷„i§%[÷„iŸÀ[÷„i=ÁôM ###....######.# .#####........# +....[[÷„i€ÁÀ#># ####<####..# [÷„iÊÁÔ.......#†###.......# #########.###.....##[÷„iÂû#......## ##..)## #....... Fly #[÷„i?Â.#[÷„i„Ð[÷„iØÑ%3[÷„iü×[÷„i‘â[÷„i´ê[÷„i¬íS7===4.9 (2[÷„iµô[÷„i0ÿ [÷„iÇ+_p - a wand of polymorph (8)\÷„i‚>#.# \÷„i‘‚ü###.#.# #.##.# #.#.# ###### #.##.\÷„iü‚b# +....# #.....[.# #># ####....# #.<.....# ######.# #.# #.# #....#.# #.\÷„i5ƒÔ# #.# #....#.# #.# #.\÷„iwƒª# #....#†###.# ##.\÷„iªƒÜ###.....## #.#......## ##..)## #.\÷„i,„Þ#####..# ##'))## #.#.#####.....# ##.......†...# #.#########.# \÷„iÐ\÷„iZ–\÷„i\—#5.9 (1\÷„iã\÷„iëŸ\÷„iÉa #.\÷„i[b Y# ###.#.# \÷„iµb #.#\÷„ic &#.# #.#.# ###### #.##.# +....# #.....[.# \÷„i:c #># ####....# #.<.....# ######.# #.\÷„i‰c ¡# #.# #....#.# #.\÷„iÄc w# #.# #....#.# #.# #.# #....#†###.# #\÷„iúc ã#.###.....## #.#......## ##..)## #.\÷„i+d l#####..# ##'))## #.#.#####.....# ##.......†...#\÷„ijd E.##### \÷„iñ‰ \÷„iÍ‹ \÷„iŒ 6\÷„ié— \÷„iÿ§ ]÷„ió]÷„iZr#.# ###.#.# ]÷„iÅP#.##.# #.]÷„iûZ#.# ###### #.]÷„i.##.]÷„iu•# +....# #.....[.#  #]÷„iÌ ># ####....# #.<.....# ######.# #.]÷„i3# #.]÷„i/p# ##....#.# #.]÷„iÎG# #.# ##....#.# #.# #.# ##....#†###.]÷„iK# ##.###.....## #.#......## ##..)## #.]÷„i›ý#####..# ##'))## #.#.#####.....# #]÷„iÏn#.......†...# ]÷„ig#.#########.# ]÷„iW2# ]÷„iÂ-]÷„iZ/%7]÷„inA]÷„i|C]÷„iÜ?LM.....#]÷„iB@§ ###.......######.#### ....#####..####.......# +....[#># ####< #####.# ]÷„iˆ@´.......# #†###.......# ############.###.....###......## ##..)## #..........######.]÷„i¼@D ]÷„i‹I]÷„i—JC===8]÷„io^]÷„i@_]÷„iyà LM###'###]÷„ièà ñ###.....# ###.......######.#### ....#####..####.......# +]÷„iÄ Ÿ....[#># ####< ]÷„iQÄ f#####.# .......# ]÷„i”Ä !#....#†###.......# ############ Fly ..†...]÷„iÈÄ ]÷„iãÎ ]÷„iÐ %9]÷„iœÖ ]÷„ivØ a÷„ilõ a÷„iâø åGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) a÷„ifù Ó e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)f - a ring of see invisible Talismans (go to first with %)c - an inkwell talismanb÷„i¥ó b÷„i(ô Potions:  Potions !  g - 2 potions of magic  f - 3 orange potions b÷„iô k - 2 ruby potions  l - a sedimented dark potion  n - a fizzy black potion  o - an amethyst potion  p - a bubbling sapphire potionc÷„iø *Scroll c÷„i^ Scroll?  c - a scroll labelled ZUTUSE UCASILA  d - 2 scrolls labelled ZOHABA ZECAUGACK  e - 3 scrolls labelled MUWKESISIX  h - 2 scrolls labelled HYIWNUNEMI  j - 2 scrolls labelled VUTHRU POSIKY  c÷„i„ fm - a scroll labelled NUDGHA MORPHACUCK  q - a scroll labelled TAIXON HIPEAJf÷„i³e  f÷„i^f çEvocable Items: (Left/Right to switch category) Wands /  p - a wand of polymorph (8)h÷„i ] h÷„iôa2 ####'#######.....#.#. alright the Digger#.......##.....#... Gargoyle of Vehumet *.....#.......#h÷„ieb²###....... Health: 28/28 ========================#.......########.#### Magic: 7/8=====================---#.......##........... AC: 10Str: 16  #.......# ###### #.......#### EV: 10Int: 17  h÷„i¨b#.......# +....# #.....[.#SH: 0Dex: 6  #######># ####....# #.<.....#h÷„iÖbêXL:  5 Next: 15% Place: Dungeon:3######.# #....@..# #.......# # Noise: ---------  Time: 5559.9 (0.0)h÷„ic#....#.# #.......# #.......# # e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} h÷„id#....#.# #.......# #.......# # Fire: e) +3 sling "Qedaez" {heavy, Strh÷„i™oÓ#....#†###.......# ############ Fly #.......###.....## #..........#......## ##..)## #..........h÷„ip^ #####..# ##'))## #.......... #.#####.....# ###########h÷„i,q“ #.......†...## There is an open gate here.  Things that are here: _a +0 dagger; a +0 whip; a kobold corpse _You see here a +0 whip. _You now have 214 gold pieces (gained 14). _p - a wand of polymorph (8)h÷„i]yh÷„i^zh÷„i`h÷„im„h÷„i e uM #.# ..h÷„i…e %.###'######.....# ###.......######.#### ....#####..####.......# +....[h÷„iÌe  #># ####< ####h÷„if #....#.# #.......# #.......# # Fly h÷„iLf ".....h÷„ip h÷„iq +60.9 (1h÷„i¦w h÷„iéy i÷„i>¯X #.# #i÷„i¯o.# ####'#### ###.....#.# #.# #.....# #.# ### #.# i÷„i°j#. #.# #i÷„iŒ°¨ #.# ###### #. #i÷„iİO.# +....# #.....[.# #># ####@...# #.<.....#i÷„iX±< ######.# #.# #.#  #....#.# #.# #.#  #....#.# #.# #.#  #....#†###i÷„i–±M.#  #.###.....## # #......## ##..)## #i÷„iʱ #####..# ##'))## # #.#####.....# i÷„iìºi÷„i÷»%1i÷„i Âi÷„iFÄi÷„i¯i÷„i¶€i÷„i‡i÷„i9‰i÷„iWai÷„i#b>M###i÷„iöb‰ #.# ...###'######.....# ###......######.### ...#####..###.......# +....[#i÷„iEc)># ####<#####.# #..#.#....#.# #.......# #.......#i÷„i§cK#'))#i÷„ijoi÷„iGq%2i÷„iëwi÷„i_zi÷„i[È f#.###..'i÷„i*É )###i÷„iSÑ i÷„i¥Ò U8===3i÷„i¹Ø i÷„i8Û 7 _You reach down and open the door.j÷„i<ˆ1 #.#j÷„i߈º ##...... #.# #.# ####'####j÷„iI‰é ###.....#. #.# #.....# #.# ###j÷„iÕ‰f #.# #. #.# # #.##.# #. #j÷„iIŠº.# #..@....# #.....[.# #># ####....# #.<.....# ######.# #.......# #.# #....#.# #.......# #j÷„i}Ь.# #....#.# #.......# #.#j÷„i­Š˜ #....#†###.......#  #j÷„i劣.###.....## # #......## ##..)## # #####..# ##'))## #j÷„in“j÷„iz”%4j÷„iIšj÷„i›Q _There is an open door here.j÷„iV1‹ #.# ##...... #.#j÷„i2o #.# ####'#### ###.....# #.# #.....# #.# ### #j÷„iœ2.# #. #.## # #.##.# #j÷„ið2«. #.# #.@'....# #.....[.# #># ####....# #.<.....#j÷„i93à ######.# #.......# #.# #....#.# #.......# #.# #....#.# #.......# #j÷„is3‹.# #....#†###.......#  #j÷„i¬3ƒ.###.....## # #......## ##..)## # #####..# ##'))## #j÷„iÉ<j÷„iK>,5 _j÷„i•Dj÷„i¹Fj÷„i¿Z 1 #.#j÷„iJ[ u ##...... #.# #. ####'#### ###..... #.# #..... #.#j÷„iª[ ì ### #.# #. #.### #j÷„iò[ ° #.##.# #. #j÷„i>\ ÿ.# #@.'....# #.....[. #># ####....# #.<..... ######.# #.......# #j÷„iƒ\ . #....#.# #.......# #. #....#.# #.......# #j÷„iÂ\ . #....#†###.#  #j÷„i ] ƒ.###.....## # #......## ##..)## # #####..# ##'))## #j÷„isi j÷„ižj %6j÷„i_r j÷„i‹t j÷„iÍ¡j÷„iQ¢j÷„in¨j÷„igªl÷„iuß Œ #.#  #.# ##l÷„iÿß Ê #.#  #. ####'####### #.# #. #.# ###. #.# ######+ #######l÷„i£à F #.###.....K# # #.##@######## #..... #.......###..'....# #.....[#># ####....# #.< ######.# #.......# # #....#.# #l÷„iá .# # #....#.# #.# #...... K   kobold (asleep) #....#†..# ####### #.......###.....## #l÷„i^á ¥ #......## ##..)## #l÷„i°÷ l÷„iÌø C===7l÷„iÿ l÷„iÎx _You encounter a kobold. It is wielding a +0 short sword.n÷„i‘Ë' n÷„i ÌÙ)))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!n÷„i!N1K.n÷„iÚN-K.n÷„iÜXn÷„i&Y...n÷„iZ'===n÷„iÒZ70.0 (2.1n÷„iQcn÷„i;ha _The kobold is moderately wounded.o÷„iè+ o÷„ip,Æ)You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!o÷„i3#)))o÷„iÝ3Jo÷„iéÌ ...o÷„iŒÒ/62.1o÷„iÚo÷„iBï o÷„i­ïL_Vehumet accepts your kill.q÷„i%è q÷„iëè q÷„ióé q÷„iÂ÷ q÷„i[ú q÷„iíþ Bq÷„i  q÷„i q÷„i¹ q÷„i' q÷„i‚ q÷„i q÷„iÇ q÷„i3 q÷„iÕ q÷„i> q÷„iû q÷„i; $  Things that are here:q÷„iR P  a +0 short sword; a kobold corpseq÷„iÉ q÷„iö q÷„i¦  _q÷„i[ q÷„iÓ q÷„i1 q÷„i¯ q÷„ic q÷„i¬ Y#.# #.......#.###q÷„iõ ¾#.# #.......##.# ##......######.##....... q÷„i9! 4####'#### ###.....#.# #.......# #.....#...# #.......# ###........ #.......# #######+ #######.##### q÷„ij! ¢#.......###...).@# #......---8.1 (6.0 q÷„i! ê#.......##.######## #.......##### #.......###..'....# #.....[.# q÷„iÌ! A#######># ####....# #.<.....#  ######.# #.......# #.......# ##q÷„iÿ! #....#.# #.......# #.......# ##....#.# #.......# #.......# #.q÷„i:" µ#....#†###.......# #############.......###.....## #......q÷„i# 9---q÷„i‰( q÷„i¦* r÷„i²¢ C.J#r÷„i-£ ¥.J#÷J#P.#..#..#'#J   jelly (asleep)JJ 2 endoplasms (asleep)r÷„ix£ (r÷„iñ²  r÷„iÊ´ ZJJr÷„i#µ äJJ1 asleep)You reach down and open the door.  You encounter a jelly and 2 endoplasms.r÷„i_µ r÷„iÀ¶ r÷„i#¸ #9.1 (1r÷„i§À r÷„i^Ì  r÷„iEÎ M_The jelly quivers.r÷„i@Ñ  r÷„iÖ e_Found a rat skeleton.w÷„i‰çw÷„i9óhA jelly. A pulsating mass of acidic protoplasm. Max HP: ~16Will: +AC: noneEV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Mindless You have about 89% to hit with the +3 sling "Qedaez". It has about 57% to hit you. Attack Max Damage After Damaging Hits Hit 3Acid damage (max 12) It is immune to acid and corrosion and blinding; and resistant to drowning. It can see invisible. It is amorphous and immune to ensnarement. It can travel through water. It can eat doors. [!]: Description|Quotez÷„i3\z÷„iÎfG #.##.......#.### alright the Digger#.#.J##.......#.... Gargoyle of Vehumet *.....#.#.J###......##### Health: 28/28 ========================#.#÷J##.......#.... Magic: 8/8======================== ####'####P.####.....#.#.. AC: 10Str: 16 #.......#..# #.....#...# EV: 10Int: 17 #.......#..# ###........ SH: 0Dex: 6 z÷„i h#.......# #######'# #######.##### XL:  5 Next: 16% Place: Dungeon:3 #.......###...).@# #............ Noise: ---------  Time: 5579.1 (1.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#Fly ######.# #.......# #.......# ###....#.# #.......# #.......# #. J   jelly#....#.# #.......# #.......# #. JJ 2 endoplasms (1 asleep)#....#†###.......# ############.#.......###.....## #...........Things that are z÷„i­hfhere: _a +0 short sword; a kobold corpseYou reach down and open the door.  You encounter a jelly and 2 endoplasms. _The jelly quivers. _Found a rat skeleton.z÷„i#qz÷„irz÷„iKzz÷„iß{÷„iJ A ){÷„ié à)))) You shoot a sling bullet.  The sling bullet barely misses the endoplasm.The sling bullet hits the jelly!{÷„iœ ].J J  The jelly is heavily wounded.J..JJ{÷„iO£ B .You encounter an endoplasm. x2.J.J.J{÷„iƒ® ¨.JJ 3 endoplasms===81.2 (2.1{÷„i–· {÷„i¹ @ _The endoplasm hits you but does no damage.÷„i.d ÷„ije ß Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone÷„i$f ‡0% [?] toggle between ability selection and description.‚÷„iàœ‚÷„i˜Ä‚÷„i†  #.##.......#.### alright the Digger#.#..##.......#.... Gargoyle of Vehumet *.....#.#..###......##### Health: 28/28 ========================#.#J.##.......#.... Magic: 8/8======================== ####'####PJ####.....#.#.. AC: 10Str: 16 #.......#J.# #.....#...# EV: 10Int: 17 #.......#..# ###........ SH: 0Dex: 6 #.......# #######J# #######.##### XL:  5 Next: 16% Place: Dungeon:3 #.......###...).@# #............ Noise: ===------  Time: 5581.2 (0.0) #.......##.##‚÷„i®ÿ###### #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#Fly ######.# #.......# #.......# ###....#.# #.......# #.......# #. J   jelly#....#.# #.......# #.......# #. JJJ 3 endoplasms#....#†###.......# ############.#.......###.....## #...........You shoot a sling bullet.  The sling bullet barely misses the endoplasm.The sling bullet hits the jelly!  The jelly is heavily wounded.You encounter an endoplasm. x2 _The endoplasm hits you but does no damage.  Okay, then.‚÷„iÔ.‚÷„ih. _‚÷„iÚq   ‚÷„ixz ÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƒ÷„iHH  #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# J.##.......#.... Magic: 7/8=====================--- ####'#### PJ####.....#.#.. AC: 10Str: 16 #.......# J.# #.....#...# EV: 10Int: 17 #.......# *.# ###........ SH: 0Dex: 6 #.......# #######J# #######.##### XL:  5 Next: 16% Place: Dungeon:3 #.......###...).@# #............ Noise: ===------  Time: 5581.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.# [ƒ÷„i$I 840m Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   jelly  #....#.# #.......# #.......# #. JJJ 3 endoplasms  #....#†###.......# ############.  #.......###.....## #........... _Okay, then.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)„÷„i=y Ï #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# J.##.......#.... Magic: 7/8=====================--- ####'#### PJ####.....#.#.. AC: 10Str: 16 #.......# J.# #.....#...# EV: 10Int: 17 #.......# ..# ###........ SH: 0„÷„i& #Dex: 6 #.......# #######'# #######.##### XL:  5 Next: 16% Place: Dungeon:3 #.......###...).@# #............ Noise: ===------  Time: 5581.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   jelly  #....#.# #.......# #.......# #. JJJ 3 endoplasms  #....#†###.......# ############.  #.......###.....## #...........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!Vehumet accepts your kill.„÷„iö¬ , #.#  #.# ..#  #.# ..#  #.# J.#  J.#  ..#  ## #. #.#  [.# >#  #.<              2  †   „÷„iìe ÀJJ÷.J„÷„iz« t   endoplasm„÷„i©· m8===7--2.7 (1.5„÷„i£Ñ „÷„ivÝ €  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!  Vehumet accepts your kill. _You feel your power returning.…÷„ie î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†÷„ib­ #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 7/8=====================--- ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# JJ# #.....#...# EV: 10Int: 17 #.......# *.# ###........ SH: 0Dex: 6 #.......# #######*# #######.##### XL:  5 Next: 17% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5582.7 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} †÷„iéiÃ#.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   jelly  #....#.# #.......# #.......# #. J   endoplasm  #....#†###.......# ############.  #.......###.....## #........... _You feel your power returning.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)†÷„i6ñ  #.##.......#.### alright the Digger#.#..##.......#.... Gargoyle of Vehumet *.....#.#..###......##### Health: 28/28 ========================#.#÷.##.......#.... Magic: 7/8=====================--- ####'####P.####.....#.#.. AC: 10Str: 16 #.......#JJ# #.....#...# EV: 10Int: 17 #.......##.# ###........ SH: 0Dex: 6 #.......# ######### #######.##### XL:  5 Next: 17% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5582.7 (0.0) #.......##.######## †÷„i‰ú #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#Fly ######.# #.......# #.......# ###....#.# #.......# #.......# #. J   jelly#....#.# #.......# #.......# #. J   endoplasm#....#†###.......# ############.#.......###.....## #...........Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.†÷„i®” £.JJJ†÷„ilš G.J†÷„i¢ 6.J†÷„iã 8 †÷„ivä ,4.2 (1.5†÷„i—onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm. _The endoplasm is severely wounded.‡÷„i¤? ‡÷„iTA f Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.‡÷„iìt ‡÷„i – ‡÷„i±¼ ¯ #.##.......#.### alright the Digger#.#‡÷„i²Á ..##.......#.... Gargoyle of Vehumet *.....#.#..###......##### Health: 28/28 ========================#.#÷.##.......#.... Magic: 7/8=====================--- ####'####P.####.....#.#.. AC: 10Str: 16 ‡÷„i £#.......#..# #.....#...# EV: 10Int: 17 #.......#J.# ###........ SH: 0Dex: 6 ‡÷„i†Â ]#.......# #######J# #######.##### XL:  5 Next: 17% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5584.2 (0.0) ‡÷„ià F#.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#‡÷„i7à ©Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#Fly ######.# #.......# #.......# ##‡÷„i‹Ã #....#.# #.......# #.......# #. J   jelly‡÷„iAÄ ö#....#.# #.......# #.......# #. J   endoplasm#....#†###.......# ############.#.......###.....## #...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm. ‡÷„inÄ M_The endoplasm is severely wounded.‡÷„i2ê P  Okay, then.‡÷„i–ð ‡÷„i/ ‡÷„i(4 . _‰÷„i*&î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Š÷„iø¦’ #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 6/8==================------ Š÷„iѧ*####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# J.# ###........ SH: 0Dex: 6 #.......# #######J# #######.##### XL:  5 Next: 17% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5584.2 (0.0) Š÷„ib¨r#.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   jelly  #....#.# #.......# #.......# #. J   endoplasm  #....#†###.......# ############.  #.......###.....## #........... Š÷„i©¬ _Okay, then.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)Š÷„ip° ¿ #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 6/8==================------ ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# J.# ###........ SH: 0Dex: 6 Š÷„i± õ#.......# #######'# #######.##### XL:  5 Next: 17% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5584.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ## Š÷„iQ± « #....#.# #.......# #.......# #. J   jelly Š÷„i± š #....#.# #.......# #.......# #. J   endoplasm  #....#†###.......# ############.  #.......###.....## #...........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineŠ÷„i÷± Aim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the jelly!  You kill the jelly!Vehumet accepts your kill.Š÷„i‡ë [ #.#  #.# ..#  #.# ..#  #.# ÷.#  ..#  J.#  ## #. #.#  [.# >#  #.<         J   endoplasm       †   Š÷„iµš N.JJŠ÷„ièü TJ 2 endoplasmsŠ÷„iü¸ .7===445.7 (1.5  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the jelly!  You kill the jelly!  Vehumet accepts your kill. _You feel your power returning.‹÷„i$0î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‹÷„i ¯ É #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 6/8==================------ ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# J.# ###........ SH: 0Dex: 6 ‹÷„i¼¯ ú#.......# #######J# #######.##### XL:  5 Next: 44% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5585.7 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. JJ 2 endoplasms  #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #........... _You feel your power returning.  ‹÷„i—° ÷Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)Œ÷„iªG¿ #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 6/8==================------ ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# J.# ###........ SH: 0Dex: 6 #.......# #######'# #######.##### XL:  5 Next: 44% Place: Dungeon:3 Œ÷„i;H£#.......###...).@# #............ Noise: =--------  Time: 5585.7 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. JJ 2 endoplasms  #....#.# #.......# #.......# #.  #....#†###.......# ############. Œ÷„iÓHù #.......###.....## #...........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!Vehumet accepts your kill.Œ÷„iåO #.#  #.# ..#  #.# ..#  #.# ÷.#  ..#  J.#  ## #. #.#Œ÷„izP  [.# >#  #.<         Œ÷„i¾PÁ   endoplasm      †   Œ÷„i|Ó6.JŒ÷„iÔJŒ÷„inÙ˜.: an endoplasm (heavily wounded, 98% to hit)  Œ÷„iëÙ.The blast of sand hits the endoplasm!  You kill the endoplasm!  Vehumet accepts your kill.  You feel your power returning.  The endoplasm freezes you.Œ÷„iJäŒ÷„iée7-7===Œ÷„i‡é-67.2 (1.5Œ÷„iùñŒ÷„iKõF _You are frozen. The endoplasm leaves your sight.÷„i®>î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷„i²7 #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 27/28 =======================-  #.# ÷.##.......#.... Magic: 6/8==================------ ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# ..# ###........ SH: 0Dex: 6 #.......# #######J# #######.##### XL:  5 Next: 46% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5587.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str [4÷„i 9˜0m#######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   endoplasm  #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #........... _You are frozen. The endoplasm leaves your sight.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)÷„i¦Æ  #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 27/28 =======================-  #.# ÷.##.......#.... Magic: 6/8==================------ ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# ..# ###........ SH: 0Dex: 6 #.......# #######'# #######.##### XL:  5 Next: 46% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5587.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str ÷„iÑÇ 5[40m#######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   endoplasm  #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!÷„iøÐ ° #.#  #.# ..#  #.# ..#  #.# ÷.#  ..#  ..#  ## #. #.#  [.# >#  #.<                 †      ÷„i8U J÷„i5` J   endoplasm÷„i f 478.7 (1.5÷„i]n ÷„i,r ß  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm! _Vehumet accepts your kill.Ž÷„ióo î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ž÷„i†J  #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 27/28 =======================-  #.# ÷.##.......#.... Magic: 5/8===============--------- ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# ..# ###........ SH: 0Dex: 6 #.......# #######J# #######.##### XL:  5 Next: 47% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5588.7 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str [4Ž÷„iN ž0m#######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   endoplasm  #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #........... _Vehumet accepts your kill.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)÷„i2" #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *..... ÷„in# #.# ..###......##### Health: 27/28 =======================-  #.# ÷.##.......#.... Magic: 5/8===============--------- ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# ..# ###........ SH: 0Dex: 6 #.......# #######'# #######.##### XL:  5 Next: 47% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5588.7 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   endoplasm [1÷„iÓ#5d #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!÷„iA0° #.#  #.# ..#  #.# ..#  #.# ÷.#  ..#  ..#  ## #. #.#  [.# >#  #.<                 †      ÷„i•¹÷„i¾5890.2 (1.5÷„i8Å÷„iúÈÙAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm! _Vehumet accepts your kill.’÷„i˜£3’÷„iº¤’÷„i§d  You start resting. HP restored.’÷„i˜¬S...)..’÷„i¦´(0.0’÷„ió¹g8=-1.2 (1 _’÷„iÛ»’÷„i体÷„iÐ= I“÷„iSE {6===“÷„ivF “÷„iÍF “÷„i»G “÷„iêL ,“÷„i‹M “÷„iP “÷„iŽP 9=“÷„iQQ “÷„i/U “÷„i U ;===“÷„i_V “÷„ib[ ,“÷„iQ\ “÷„iÕ_ “÷„i$` “÷„iß` “÷„iƒe “÷„iíe “÷„if “÷„i/k ,“÷„iZl “÷„iÝp “÷„isq M7===“÷„iUr “÷„i­u ,“÷„išv “÷„i3{ W _You start resting.“÷„i‚ íJ-J   jelly (wandering)“÷„iÉ‚ 0602.2 (11.0)“÷„iÇŠ A3.2 (12“÷„iª “÷„ií‘ V _You encounter a jelly.”÷„iÓpî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.•÷„iþG’ #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 6/8==================------ •÷„i²H ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# J.# #.....#...# EV: 10Int: 17 #.......# *.# ###........ SH: 0Dex: 6 #.......# #######*# #######.##### XL:  5 Next: 48% Place: Dungeon:3 #.......###...).@# #............ Noise: ---------  Time: 5603.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} •÷„i0Iƒ#.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   jelly (wandering)  #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #........... •÷„i:J'_You encounter a jelly.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)•÷„i„ ³ #.##.......#.### alright the Digger#.#..##.......#.... Gargoyle of Vehumet *.....#.#..###......##### Health: 28/28 ========================#.#÷.##.......#.... Magic: 6/8==================------ ####'####P.####.....#.#.. AC: 10Str: 16 #.......#J.# #.....#...# EV: 10Int: 17 #.......#•÷„i'… õ#.# ###........ SH: 0Dex: 6 #.......# ######### #######.##### XL:  5 Next: 48% Place: Dungeon:3 #.......###...).@# #............ Noise: ---------  Time: 5603.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#Fly ######.# #.......# #.......# ###....#.# #.......# #.......# #. J   jelly•÷„iÏ… #....#.# #.......# #.......# #.#....#†###.......# ############.#.......###.....## #...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)  The blast of sand hits the jelly!  The jelly is severely wounded.•÷„i M.J•÷„i¦ '•÷„il 4=4.7 (1.5•÷„i •÷„i£   Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (wandering, hasn't noticed you, 100% to hit)  The blast of sand hits the jelly!  The jelly is severely wounded. _The jelly quivers.–÷„iž]î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.—÷„i»«Ã #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 5/8===============--------- ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# J.# ###........ SH: 0Dex: 6 #.......# #######*# #######.##### XL:  5 Next: 48% Place: Dungeon:3 —÷„iά“#.......###...).@# #............ Noise: =--------  Time: 5604.7 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   jelly  #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #........... _The jelly quivers.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)—÷„i—k #.##.......#.### alright the Digger#.#..##.......#.... Gargoyle of Vehumet *.....#.#..###......##### Health: 28/28 ========================#.#÷.##.......#.... Magic: 5/8===============--------- ####'####P.####.....#.#.. AC: 10Str: 16 #.......#..# #.....#...# EV: 10Int: 17 #.......#J.# ###........ SH: 0Dex: 6 #.......# ######### #######.##### XL:  5 Next: 48% Place: Dungeon:3 —÷„iõ˜#.......###...).@# #............ Noise: =--------  Time: 5604.7 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#Fly ######.# #.......# #.......# ###....#.# #.......# #.......# #. J   jelly#....#.# #.......# #.......# #.#....#†###.......# ############.#.......###.....## #...........Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - str—÷„iˆ™¥aight lineAim: a jelly (severely wounded, 100% to hit)  The blast of sand hits the jelly.—÷„iœ%M.J—÷„ib,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (severely wounded, 100% to hit)  The blast of sand hits the jelly.  The jelly is almost dead.6.2 (1.5—÷„iÉ5R _The jelly hits you but does no damage.˜÷„ió:î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˜÷„i#é #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 4/8============------------ ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# ..# ###........ SH: 0Dex: 6 #.......# #######J# #######.##### XL:  5 Next: 48% Place: Dungeon:3 #.......###...).@# #............ Noise: =--------  Time: 5606.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) [˜÷„iê940m+3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   jelly  #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #........... _The jelly hits you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)˜÷„ixñ ½ #.##.......#.### alright the Digger  #.# ..##.......#.... Gargoyle of Vehumet *.....  #.# ..###......##### Health: 28/28 ========================  #.# ÷.##.......#.... Magic: 4/8============------------ ####'#### P.####.....#.#.. AC: 10Str: 16 #.......# ..# #.....#...# EV: 10Int: 17 #.......# ..# ###........ SH: 0Dex: 6 #.......# #######'# #######.##### XL:  5 Next: 48% Place: Dungeon:3 ˜÷„iˆò ž#.......###...).@# #............ Noise: =--------  Time: 5606.2 (0.0) #.......##.######## #.......##### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.......###..'....# #.....[.#  Fire: e) +3 sling "Qedaez" {heavy, Str #######># ####....# #.<.....#  Fly  ######.# #.......# #.......# ##  #....#.# #.......# #.......# #. J   jelly  #....#.# #.......# #.......# #.  #....#†###.......# ############.  #.......###.....## #...........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The blast of sand hits the jelly.  ˜÷„iûò oYou kill the jelly!Vehumet accepts your kill.˜÷„iú Œ #.#  #.# ..#  #.# ..#  #.# ÷.#  ..#  ..#  ## #. #.#  [.# >#  #.<        ˜÷„iû &         †      ˜÷„iû‡ ˜÷„i­Œ 5===757.7 (1.5  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (almost dead, 100% to hit)  The blast of sand hits the jelly.  You kill the jelly!  Vehumet accepts your kill. _You feel your power returning.˜÷„i¬” ˜÷„iÏ– m _Your Conjurations skill increases to level 4!š÷„i 6======š÷„iu Xš÷„iA š÷„iæ š÷„iz š÷„iS! š÷„iµ! š÷„io" š÷„i°& Q===š÷„iM( š÷„i´+ š÷„i6, š÷„ir- š÷„i,1 š÷„i¤1 š÷„i]3 š÷„i(5 š÷„i/6 š÷„i»6 š÷„ië? W _You start resting.š÷„iB ÜJ-J   endoplasm (wandering)š÷„i1C -16.7 (9.0š÷„iyM š÷„i¦N H-7.7 (10.0)š÷„i>V š÷„iüX [ _You encounter an endoplasm.÷„iÆ·..#..#J.#P.#..#..#+#÷„ii `7===8.0)÷„iE&÷„iº(8 _You reach down and close the door.ž÷„i' ž÷„in( ž÷„iÀ( ž÷„i- ž÷„is- ž÷„i1 ž÷„iÛ1 ž÷„iv2 ž÷„iH3 ž÷„iU6 ,ž÷„iÑ6 ž÷„i29 ž÷„i9 ;===ž÷„i1: ž÷„i*< ž÷„iˆ< ž÷„i+= ž÷„iM@ ,ž÷„iá@ ž÷„i?C ,ž÷„i©C ž÷„i/F ž÷„iF ž÷„iÿF ž÷„iJ ,ž÷„i—J ž÷„i•L n _You start resting.Magic restored.ž÷„iUQ ž÷„izW ,27.7 (9ž÷„i¢X e8===8.7 (10.0) _ž÷„iË^ ž÷„i[` ¡÷„iCà ..#..#÷.#P.#..#..#'#¡÷„iÑ F9.0)¡÷„iÙ ¡÷„i Ú  ¡÷„iJÚ )_You reach down and open the door.¤÷„ifìÁ###.############ #..# #.# ###########.#.#####.# ÷........##.......#.....#.# .........########  #.# ÷......÷.##.......#... ###'#### J....P.P.####.....#.#... .# .P.P÷.J..# #.....#...## .# J..÷.....# ###......... .# #######@# #######.###### ¤÷„iMíR.###...)..## #...... .##.######## #.......###### .......###..'....# #.....[.# # ######># ####....# #.<.....# ######.# #.# #.# ### JJJ 3 endoplasms (wandering) #....#.# #.# #.# #.. #....#.# #.# #.......# #.. ¤÷„iÚí€#....#†###.. ############..¤÷„i^ñT  You encounter 2 endoplasms.¤÷„i õAJ.¤÷„iFö<.J¤÷„iþ÷!÷J¤÷„i8ZJ2 wandering)¤÷„i!&30¤÷„i ¤÷„iÎ _Found four items.¤÷„i†Q _There is an open door here.§÷„i î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¨÷„ix¥###.############ #.........#  alright the Digger  #.# ###########.......#.#### Gargoyle of Vehumet *.....  #.# ÷........##.......#..... Health: 28/28 ========================  #.# .........###......###### Magic: 7/8=====================---  #.# ÷J.....÷.##.......#..... AC: 10Str: 16 ###'#### .....P.P.####.....#.#... EV: 10Int: 17 .......# .P.P÷..J.# #.....#...## SH: 0Dex: 6 .......# ÷J.÷...*.# ###......... XL:  5 Next: 75% Place: Dungeon:3 .......# #######@# #######.###### Noise: ---------  Time: 5630.7 (0.0) .......###...)..## #.............[¨÷„i~§Ñ39;49m e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .......##.######## #.......###### Fire: e) +3 sling "Qedaez" {heavy, Str .......###..'....# #.....[.# # Fly ######># ####....# #.<.....# # ######.# #.......# #.......# ### JJJ 3 endoplasms (2 wandering) #....#.# #.......# #.......# #.. #....#.# #.......# #.......# #.. #....#†###.......# ############.. _There is an open door here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)¨÷„ié™ Š###.############ #.........#  alright the Digger  #.# ###########.......#.#### Gargoyle of Vehumet *.....  #.# ÷........##.......#..... Health: 28/28 ========================  #.# .........###......###### Magic: 7/8=====================--- ¨÷„i/› ë #.# ÷J.....÷.##.......#..... AC: 10Str: 16 ###'#### .....P.P.####.....#.#... EV: 10Int: 17 .......# .P.P÷....# #.....#...## SH: 0Dex: 6 .......# ÷J.÷.....# ###......... XL:  5 Next: 75% Place: Dungeon:3 .......# #######@# #######.###### Noise: ---------  Time: 5630.7 (0.0) .......###...)..## #............. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .......##.######## #.......###### Fire: e) +3 sling "Qedaez" {heavy, Str .......###..'....# #.....[.# # Fly ######># ####....# #.<.....# # ¨÷„iÚ› ^######.# #.......# #.......# ### JJJ 3 endoplasms (2 wandering) #....#.# #.......# #.......# #.. #....#.# #.......# #.......# #.. #....#†###.......# ############..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  ¨÷„i œ jThe blast of sand hits the endoplasm!  You kill the endoplasm!¨÷„i„¥ ×   #.# ##########  #.# ÷........#  #.# .........#  #.# ÷J. ... .P.  ÷J.÷...#.#   #.. .##¨÷„i1¦   [.# >#  #.<     2 endoplasms (1      † ¨÷„i‡, }J..J¨÷„i. p.J.J¨÷„i$: 7.¨÷„iû> <6=2.2 (1.5¨÷„iRG ¨÷„i¢I þ  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm! _Vehumet accepts your kill.©÷„iG5 $ )))JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.©÷„iWÌ š.J÷J.J.J©÷„i Ñ c.==4.3 (2.1©÷„i7Ø ©÷„iØÚ a _The endoplasm is heavily wounded.«÷„iiz î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¬÷„i¸¯R###.############ #.........#  alright the Digger  #.# ###########.......#.#### Gargoyle of Vehumet *.....  #.# ÷........##.......#..... Health: 28/28 ========================  #.# .........###......###### Magic: 6/8==================------  #.# ÷......÷.##.......#..... AC: 10Str: 16 ###'#### .....P.P.####.....#.#... EV: 10Int: 17 .......# .P.P÷J...# #.....#...## SH: 0Dex: 6 .......# ÷..÷.J*..# ###......... XL:  5 Next: 76% Place: Dungeon:3 ¬÷„i’° .......# #######@# #######.###### Noise: ===------  Time: 5634.3 (0.0) .......###...)..## #............. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .......##.######## #.......###### Fire: e) +3 sling "Qedaez" {heavy, Str .......###..'....# #.....[.# # Fly ######># ####....# #.<.....# # ######.# #.......# #.......# ### JJ 2 endoplasms #....#.# #.......# #.......# #.. #....#.# #.......# #.......# #.. #....#†###.......# ############.. ¬÷„iN±R_The endoplasm is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)¬÷„iÃQ ###.############ #.........#  alright the Digger  #.# ###########.......#.#### Gargoyle of Vehumet *.....  #.# ÷........##.......#..... Health: 28/28 ========================  #.# .........###......###### Magic: 6/8==================------  #.# ÷......÷.##.......#..... AC: 10Str: 16 ###'#### .....P.P.####.....#.#... EV: 10Int: 17 .......# .P.P÷....# #.....#...## SH: 0Dex: 6 .......# ÷..÷.J...# ###......... XL:  5 Next: 76% Place: Dungeon:3 .......# #######@# #######.###### Noise: ===------  Time: 5634.3 (0.0) .......###...)..## #............. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ¬÷„i R þ.......##.######## #.......###### Fire: e) +3 sling "Qedaez" {heavy, Str .......###..'....# #.....[.# # Fly ######># ####....# #.<.....# # ######.# #.......# #.......# ### JJ 2 endoplasms #....#.# #.......# #.......# #.. #....#.# #.......# #.......# #.. #....#†###.......# ############..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!Vehumet accepts your kill.¬÷„id ½   #.# ##########  #.# ÷........#  #.# .........#  #.# ÷.. ... .P.  ÷..÷.J#..#   #.. ¬÷„iUe ».##  [.# >#  #.<       endoplasm      † ¬÷„iþë 0.J¬÷„iü ³: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!  Vehumet accepts your kill.  You feel your power returning.  The endoplasm freezes you.¬÷„i œ6--7===7--5.8 (1.5¬÷„i  ¬÷„i6 % _You are frozen.­÷„iî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.­÷„iT’###.############ #.........#  alright the Digger  #.# ###########.......#.#### Gargoyle of Vehumet *.....  #.# ÷........##.......#..... Health: 26/28 ======================--  #.# .........###......###### Magic: 6/8==================------  #.# ÷......÷.##.......#..... AC: 10Str: 16 ###'#### .....P.P.####.....#.#... EV: 10Int: 17 .......# .P.P÷....# #.....#...## SH: 0Dex: 6 .......# ÷..÷..J..# ###......... XL:  5 Next: 77% Place: Dungeon:3 .......# #######@# #######.###### Noise: =--------  Time: 5635.8 (0.0) .......###...)..## #............. e) +3 sling "Qedae­÷„i”Pz" {heavy, Str+4 Dex-4} .......##.######## #.......###### Fire: e) +3 sling "Qedaez" {heavy, Str .......###..'....# #.....[.# # Fly ######># ####....# #.<.....# # ######.# #.......# #.......# ### J   endoplasm #....#.# #.......# #.......# #.. #....#.# #.......# #.......# #.. #....#†###.......# ############.. _You are frozen.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)­÷„iãÿ F###.############ #.........#  alright the Digger  #.# ###########.......#.#### Gargoyle of Vehumet *.....  #.# ÷........##.......#..... Health: 26/28 ======================--  #.# .........###......###### Magic: 6/8==================------  #.# ÷......÷.##.......#..... AC: 10Str: 16 ###'#### .....P.P.####.....#.#... EV: 10Int: 17 ­÷„iéÀ.......# .P.P÷....# #.....#...## SH: 0Dex: 6 .......# ÷..÷.....# ###......... XL:  5 Next: 77% Place: Dungeon:3 .......# #######@# #######.###### Noise: =--------  Time: 5635.8 (0.0) .......###...)..## #............. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .......##.######## #.......###### Fire: e) +3 sling "Qedaez" {heavy, Str .......###..'....# #.....[.# # Fly ######># ####....# #.<.....# # ######.# #.......# #.......# ### J   endoplasm #....#.# #.......# #.......# #.. #....#.# #.......# #.......# #.. #....#†###.......# ############..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line­÷„iOÚAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!Vehumet accepts your kill.­÷„iÑ_   #.# ##########  #.# ÷........#  #.# .........# ­÷„iG 5 #.# ÷.. ... .P.  ÷..   #.. .##  [.# >#  #.<            †  ­÷„icž¨7=7===97.3 (1.5­÷„i;§­÷„i³¨€  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!  Vehumet accepts your kill. _You feel your power returning.²÷„i¡Ù²÷„iÓÛ²÷„iýܲ÷„iná²÷„iâ²÷„i é„ _You start resting.Magic restored.²÷„iÌø&-²÷„iñ:²÷„i>Ê808======-9.3 (2 _³÷„iˆ3³÷„i?á _You start resting.HP restored.³÷„iÌK,40.3 (1³÷„iîM|8==1.3 (2 _³÷„i:Y³÷„i|Z·÷„i‘t·÷„iîxŸA toadstool. A short-lived species of fungus typically found on or around decaying organic matter. Max HP: ~3Will: ∞AC: +EV: none  rF: ... rC: ... rPois: +rNeg: ... rElec: .Class: Plant Size: TinyInt: Mindless You have about 98% to hit with the +3 sling "Qedaez". It is immune to torment and blinding; and resistant to drowning. It cannot move. [!]: Description|QuoteÀ÷„iCÀ÷„iú (###.############ #.........#alright the Digger#.# ###########.......#.#### Gargoyle of Vehumet *.....#.# ÷........##.......#..... Health: 28/28 ========================#.# .........###......###### Magic: 8/8========================#.# ÷......÷.##.......#..... AC: 10Str: 16 ###'#### .....P.P.####.....#.#... EV: 10À÷„i&Int: 17 .......# .P.P÷....# #.....#...## SH: 0Dex: 6 .......# ÷..÷.....# ###......... XL:  5 Next: 79% Place: Dungeon:3 .......# #######@# #######.###### Noise: ---------  Time: 5641.3 (2.0) .......###...)..## #............. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .......##.######## #.......###### Fire: e) +3 sling "Qedaez" {heavy, Str .......###..'....# #.....[.# # Fly ######># ####....# #.<.....# # ######.# #.......# #.......# ###  #....#.# #.......# #...À÷„iÐŽ....# #..  #....#.# #.......# #.......# #..  #....#†###.......# ############.. Vehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored. _You start resting. _HP restored.À÷„i{3À÷„ib"À÷„i¾#À÷„iýI 3À÷„i²S À÷„i.Y H _No target in view!Á÷„iËê M..............# ###....###### ###.############ ..# #############÷........##...............########  #.# ÷......÷.##... ###'#### .....P.P.####...Á÷„iÖë µ.P.P÷.....#...##÷..÷...@.# ###......... #######'#########.#######...)..##...... .......##.######## #.......###### Fly Á÷„iø Á÷„iVù 12.3 (1 _Á÷„id Á÷„iá Â÷„i,X `#.# ###....######  ###.# #.# #.# ######.#. #.# #÷.##.# #.# #.........###......Â÷„iY ¾ #.# #÷......÷.##.##'#####.....P.P.####.....#.# #.##.P.P÷....# #.....#... #.##÷..÷..@..# ### #.##'###. #Â÷„ieY .###...)..## # #.##.######## #. #.###..'....# #.....[.#Â÷„i—Y ã#># ####....# #.<.....#  ######.# #Â÷„iÆY ƒ.# #.#  #....#.# #Â÷„iôY ¤.# #.# #  #....#.# #Â÷„i5Z k.# #.# #Â÷„i³f Â÷„ig %3Â÷„i¸p Â÷„i# ####....# #.<. ######.# #.......# #....... #....#.# #.......# #.......# #....#.# #.......# #....... #....#†###.......# ######### #.......###.....## #.......Ê÷„i*¡ #......## ##..)## #... #####..# ##'))## #..... #.#####@....# ####### #.......÷...#  #########h###.#  #.........# #.#  #.#############.# #.#  #.# ###...[..#.# #.# h   jackal (wandering)  #.# #.......)..# #.# ##..##########.# ..............#Ê÷„iU£1620.0).Ê÷„i&®AhÊ÷„iÝ®+5.3 (21Ê÷„i`´Ê÷„iȶ3 _The jackal leaves your sight.Í÷„iõÃÍ÷„iÛÄÍ÷„i©ÇÍ÷„i0ÖÍ÷„iÚÍ÷„i—ÛÍ÷„i1á,Í÷„iÐäÍ÷„ikåÍ÷„iµæÍ÷„iŸéÍ÷„iÍí Í÷„iQîL A jackal comes into view.Í÷„iÈîÍ÷„i2ø ######.# #.......# #..... #....#.# #.......# #..... #....#.# #.......# #.....Í÷„iùÓ #....#†###.......# ##### #.......###.....## #.... #......## ##..)## # #####..# ##'))## # #.#####.....# #####Í÷„iÍù¸ #...@...÷...# #########h#########.# #.........h.....# #.# #.#############.# #.# #.# ###...[..#.# #.# #.# #.......)..# #.#h   jackal (wandering)###.####.#.##########.#  #..................Í÷„i;úb....#  #########.#.############Í÷„iû17.0)Í÷„iü4h.Í÷„i‰ Í÷„iô 18.3 (3 _Í÷„i+ Í÷„i· Ò÷„i > î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ó÷„irAj ######.# #.......# #..... alright the Digger #....#.# #.......# #..... Gargoyle of Vehumet *..... #....#.# #.......# #..... Health: 28/28 ======================== #....#†###.......# ###### Magic: 7/8=====================--- #.......###.....## #.... AC: 10Str: 16 #......## ##..)## #.... EV: 10Int: 17 #####..# ##'))## #.... SH: 0Dex: 6 #.#####.....# ##### XL:  5 Next: 79% Place: Dungeon:3 #.h*@...÷...#  Noise: ---------  Time: 5668.3 (0.0)  #########.#########.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Ó÷„iéB† #.........h.....# #.#  Fire: e) +3 sling "Qedaez" {heavy, Str  #.#############.# #.#  Fly  #.# ###...[..#.# #.#  #.# #.......)..# #.#  h   jackal (wandering)  ####.####.#.##########.#  #......................#  #########.#.############ _A jackal comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 79% to hit)Ó÷„iŽk ######.# #.......# #..... alright the Digger#....#.# #.......# #..... Gargoyle of Vehumet *.....#....#.# #.......# #..... Health: 28/28 ========================#....#†###.......# ###### Magic: 7/8=====================---#.......###.....## #.... AC: 10Str: 16#......## ##..)## #.... EV: 10Int: 17#####..# ##'))## #.... SH: 0Dex: 6Ó÷„iEm #.#####.....# ##### XL:  5 Next: 79% Place: Dungeon:3#.h#@...÷...#Noise: ---------  Time: 5668.3 (0.0)#########.#########.#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.........h.....# #.#Fire: e) +3 sling "Qedaez" {heavy, Str#.#############.# #.#Fly #.# ###...[..#.# #.##.# #.......)..# #.#h   jackal####.####.#.##########.##......................##########.#.############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 79% to hit)  The blast of sand hits the jackal.  The jackal is severely wounded.Ó÷„i[ñ @.hÓ÷„i¿ ÚAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 79% to hit)  The blast of sand hits the jackal.  The jackal is severely wounded.  The jackal barks!Ó÷„iÓ K====9.8 (1.5Ó÷„i[ Ó÷„i" > _The jackal bites you but does no damage.Ô÷„iLzØ  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ô÷„iñzÕ÷„iÞo# ######.# #.......# #..... alright the Digger #....#.# #.......# #..... Gargoyle of Vehumet *..... #....#.# #.......# #..... Health: 28/28 ======================== #....#†###.......# ###### Magic: 6/8==================------ #.......###.....## #.... AC: 10Str: 16Õ÷„i…p€ #......## ##..)## #.... EV: 10Int: 17 #####..# ##'))## #.... SH: 0Dex: 6 #.#####.....# ##### XL:  5 Next: 79% Place: Dungeon:3 #..h@...÷...#  Noise: ====-----  Time: 5669.8 (0.0) Õ÷„iÔp  #########.#########.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.........h.....# #.#  Fire: e) +3 sling "Qedaez" {heavy, Str  #.#############.# #.#  Fly  #.# ###...[..#.# #.# Õ÷„iq  #.# #.......)..# #.#  h   jackal  ####.####.#.##########.#  #......................#  #########.#.############ Õ÷„iVq_The jackal bites you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Õ÷„i™q%Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 79% to hit)Õ÷„i¢?Þ ######.# #.......# #..... alright the Digger #....#.# #.......# #..... Gargoyle of Vehumet *..... #....#.# #.......# #..... Health: 28/28 ======================== Õ÷„i—@#....#†###.......# ###### Magic: 6/8==================------ #.......###.....## #.... AC: 10Str: 16 #......## ##..)## #.... EV: 10Int: 17 #####..# ##'))## #.... SH: 0Dex: 6 #.#####.....# ##### XL:  5 Next: 79% Place: Dungeon:3 Õ÷„i‡Aè#...@...÷...#  Noise: ====-----  Time: 5669.8 (0.0)  #########.#########.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.........h.....# #.#  Fire: e) +3 sling "Qedaez" {heavy, Str  #.#############.# #.#  Fly  #.# ###...[..#.# #.#  #.# #.......)..# #.#  h   jackal  ####.####.#.##########.#  #......................#  #########.#.############ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÕ÷„iB Aim: a jackal (severely wounded, 79% to hit)  The blast of sand hits the jackal.  You kill the jackal!Vehumet accepts your kill.Õ÷„i–Wö          †     ##..)##   ##'))##  ...#  ...#  ##.#   #.#   #.#  #.# [..#.#   #.# )..#       Õ÷„iüÞ±7===80=---71.3 (1.5Õ÷„i”åÕ÷„ièØ  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 79% to hit)  Õ÷„i[èÚThe blast of sand hits the jackal.  You kill the jackal!  Vehumet accepts your kill. _You feel your power returning.Ö÷„i؇ t ######.# #.# # #....#.# #.# # #....#.# #.# #Ö÷„i‘ˆ Î #....#†###.#  #.###.....## # #......## ##..)## # #####..# ##'))## # #.#####.....#  #..@....÷...# ##.#.# #...h.....# #.#Ö÷„i܈ e #.#######.# #.#  #.# ###...[..#.# #.#  #.# #Ö÷„i‰ Á.)..# #.#  ####.####.#.#.#  #.# Ö÷„iF‰ T #.#.#Ö÷„iL“ Ö÷„ib” V----20Ö÷„iœ Ö÷„i+ž ×÷„iÒú  ######.# #.# #   #....#.# #.# #   #....#.# #.# #   #....#†###.#   #.......###.....## #   #......## ##..)## #   #####..# ##'))## #   #.#####.....#   #.÷...#   ##.#.#   #.........h.....# #.#   #.#############.# #.#   #.# ###...[..#.# #.#   #.# #.)..#[40×÷„i«ûÞm #.#   ####.####.#.#.#   #.#   #.#.#×÷„i¾þ×÷„iVÿ?-3×÷„iÞ×÷„is×÷„ilEô  ######.# #.# #   #....#.# #.# #   #....#.# #×÷„iŽFZ.# #   #....#÷###.#   #.......###.....## #   #......## ##..)## #   #####..# ##'))## #   #.#####.....#   #.÷...#   ##.#.#  ×÷„iGx  #...............# #.#   #.#############.# #.#   #.# ###...[..#.# #.#   #.# #.)..# #.#   ####.####.#.×÷„iïG”#.#   #.#   #.#.#×÷„i.S×÷„iÿS%4×÷„i¨[×÷„i€]Ø÷„i aM#># ####<######......#.# .....#÷###.......# ###.....###.....##......## ##..)Ø÷„i}#####..# ##'))## #.#####..## #.......÷..########.########   #...............# #.#Fly #####Ø÷„if(Ø÷„io)C===5Ø÷„i?1Ø÷„i»2Ø÷„iF÷ ˜  .# #....#....#......#÷####......###.....## #.....## ##..)## ####..# ##')) #.#####.....# ##......÷ #########.#########...............# #####Fly   #########.#.############Ø÷„iÏþ Ø÷„i:ÿ %6Ø÷„i¢ Ø÷„iv Ù÷„iÀ„î .......#÷####.....###.....## #.## ##..)## ####..# ##'))Ù÷„iy…4 #.#####.....# ##......÷ #########@#########...............# #############.#Fly  #...#...# #.#Ù÷„i…ŽÙ÷„iÿŽÙ÷„iTN8===7Ù÷„i0–Ù÷„iÒ—Ù÷„idÇj ..#÷####...###.....## #.## ##..)## ####..# ##')) #.#####.....# ##......÷ #########.#########........@......# ############## ###...[..#.#Fly  #.#####.#######.#Ù÷„iàÙ÷„iìà%8Ù÷„i êÙ÷„iQëÜ÷„i$3Ü÷„i>%Ü÷„iUYY0Ü÷„iò]E _Done exploring.Ü÷„ió  #....#.# #.# #.   #....#÷###.# #   #.......###.....## #.   #......## ##..)## #.   #####..# ##'))## #.   #.#####.....# #   #.......÷...#  #.###.#  #.# #.#  #.#.# #.#  #.# ###...[..#.# #.#  #.# #.)..# #.# Ü÷„i $ Ü÷„i’$ 19.3 (1 _Ü÷„i•, Ü÷„i¼- Ý÷„iùe #....#.# #.# #. #....#÷###.# # #.......###.....## #. #......## ##..)## #. #####..# ##'))## #. #.#####.....# # #.......÷...#  #.###.#  #.# #.#  #.#Ý÷„iÂÉ.# #.#  #.# ###...[..#.# #.#  #.# #.)..# #.# Ý÷„i    Ý÷„iÔÝ÷„iÐ&80Ý÷„iwÝ÷„i!Ý÷„iå¿þ#....#.# #.# #.#....#÷###.# ##.###.....## #.#......## ##..)## #.#####..# ##'))## #.Ý÷„i}À˜#.#####.....# ##.÷...# #.###.# #.# #.# #.#.# #.# #.# ###...[..#.# #.# #.# #.Ý÷„iÁÀ”)..# #.# Ý÷„iÊÝ÷„i ËC===1Ý÷„iðÑÝ÷„i4ÓÝ÷„iÓ4#....#.# #.# #.#....#÷###.# ##.###.....## #.#......## ##..)## #.#####..# ##'))## #.#.#####.....# ##.÷...# #.###.# #.# #.# #.#.# #.# #.# ###...[..#.# #.# #.# #.)..# #.# Ý÷„iàÝ÷„ižà%2Ý÷„ižæÝ÷„ièÝ÷„i_$ î#....#.# #.# #.#....#÷###.# ##.###.....## #.#......## ##..)## #.#####..# ##'))## #.#.#####.....# ##.÷...# #.###.# #.# #.# #.#.# #.# #.# ###...[..#.# #.# #.# #.)..# #.# .####.#.##########.# 3Ý÷„iBB Ý÷„i™ Æ#....#.# #.# #.##....#÷###.# ##.###.....## #.#......## ##..)## #.#####..# ##'))## #.#.#####.....# ##.÷...#  #.###.#  #.# #.#  #.#.# #.#  #.# ###...[..#.# #.#  #.# #.Ý÷„i ñ)..# #.# .####.#.####### Ý÷„iÁ Ý÷„i0 %4Ý÷„i¸$ Ý÷„i'% Þ÷„iÌé3Þ÷„ijðÞ÷„i òÞ÷„iÄ8 ¦ ÷#########...###.....## #.......## ##..)## ####..# ##')) #.#####.....# ########......÷  #########.#########...............# ############# ###...[.........).#Fly #...............#Þ÷„i½B ;5Þ÷„iªK Þ÷„i2M Þ÷„i7[ ñ ...###.....## #.......## ##..)## ####..# ##')) #.#####.....# ########......÷  #########.#########...............# ############# ###...[.........). 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šä÷„iH< ä÷„iU> ,ä÷„i¾? ,ä÷„iB Bä÷„iC ä÷„i•D ä÷„i®F Bä÷„iG ä÷„iÚG ,ä÷„iœH ä÷„ibJ ,ä÷„iáJ ä÷„iÕR þ #....#.# #..... #....#÷### .......###.... ## ##..) ####..# ##')) #.#####.... #.÷. #########.### #.# #13.3 (7 #.#####.#  #.# ###...[..#.# # #.# #.......)..# ä÷„iPS Á ####.####.#.########## #..................... #########.#.###### #...#...# # #.#####.#######.ä÷„i«U ä÷„iŸ[ ä÷„iC_ å÷„iHs3å÷„iåså÷„iH‚å÷„i§ƒå÷„i8‰nå÷„i¦‰å÷„iKå÷„isŽå÷„i²Žå÷„i|å÷„i`‘å÷„iô“å÷„i-”å÷„i3•å÷„iô–å÷„iƘå÷„i>™å÷„i@šå÷„iÞ›å÷„iKžå÷„iˆžå÷„i å÷„iA¡å÷„iâ£å÷„i¤å÷„iH¥å÷„iè­ž #....#.# #.......# # #....#.# #.......# # #....#÷###.......# ### #.......###.....## #. #......## ##..)## #. #####..# ##'))## # #.#####.....# ## #.......÷...#  #########@#########.# å÷„i¯©20 #...............# #.#  #.#############.# #.#  #.# ###...[..#.# #.#  #.# #.......)..# #.# ####.####.#.##########.# #......................# #########.#.############ #...#...# #.#å÷„i×°å÷„is·å÷„ik¹æ÷„iŒ[3æ÷„i•]æ÷„iYkæ÷„iÑmæ÷„i# ####.<######.# #.......# #.#....#.# #.......# #.#....#.# #.......# #.æ÷„iÁŒ #....#÷###.......# ##.......###.....## #. #....@.## ##..)## #.4.3 (4 #####..# ##'))## #. #.#####.....# ## #.......÷..########.######## #...............#  #.#############.# # #.# ###...[..#.# #.#.# #.......)..# #.#æ÷„iƒæ÷„i™ç÷„i“xç÷„iyç÷„iÁzç÷„iŠç÷„i™ç÷„iùç÷„iÆ’,ç÷„i,•ç÷„i’•ç÷„i0—ç÷„i›d  You see here a jackal skeleton.ç÷„i/žç÷„iŸ _ç÷„i^ ç÷„i0ªí  #.##÷..÷.....# ##   #.......#########'######   #.......###...)..## #...   #.......##.######## #.   #.......###..'....# #.   ç÷„iª#######># ####....# #.< ######.# #.# #...   #....#.# #.. #..   ç÷„i¶ª±#....#@# #.......# #..7.3 (3 ç÷„iïª#....#÷###.......# ####   ç÷„ir«o#.......###.....## #..   #......## ##..)## #..  ç÷„i¬¦ #####..# ##'))## #..   #.#####.....# ###   #.......÷...# #########.#########.# #......ç÷„i­ç÷„iü´ç÷„i¶è÷„iG—è÷„iÈ—è÷„iV™è÷„im¨è÷„ié«è÷„i5±Bè÷„i,³è÷„iÀ³è÷„iŸ´è÷„iȶè÷„i)ºè÷„izºè÷„iâ»è÷„i_¿R  There is a stone staircase leading down here.è÷„iðÁè÷„i¼Â _è÷„i‡Äè÷„i›Æè÷„i1É,è÷„iÄÊè÷„i(Óg #.# #÷...#... #.# #.........###.. #.# #÷......÷.#####'#####.....P.P.#####.......##.P.P÷....# ##.......##÷..÷.....# ###.......#########'#######.......###...)..##......@##.#######è÷„i”ÓŒ32.3 (5#.......###..'...#######># ####....# #.<#####.# #.......# #.è÷„i¾Óz....#.# #.......# #.è÷„iäÓ¤#....#.# #.......# #... è÷„i Ôš#....#÷###.......# #### è÷„i2Ô© #.......###.....## #.. è÷„iÃÔß ### ##..)## #.. è÷„iDÖè÷„ižÝè÷„iEßé÷„iȇ 3é÷„i™’ é÷„i é÷„i7Ÿ é÷„i¥ „é÷„i‚¨ Bé÷„i–© é÷„iü© é÷„iÌ« é÷„i­ é÷„i’­ é÷„iCº .   #.........#####   #######......# ##  ###.############ #   #.# ########   #.# #÷........#   #.# #.........#   #.# #÷......÷.##.   ####'#####.....P.P.###   #....@..##.P.P÷....# 6.3 (4 é÷„i𺠧 #.......##÷..÷.....#   #.......#########'####   #.......###...)..## #   #.......##.######## #   #.......###..'....# #   #######># ####....# #.   ######.# #.......# #  é÷„i<» ” #....#.# #.......# #é÷„iù» é÷„i±Ã é÷„i'Å ì÷„iP _ì÷„i‘ ,ì÷„iË• ,ì÷„i7— ,ì÷„iº˜ ì÷„iI› ì÷„i ì÷„it ì÷„ivŸ ì÷„iE¡ ì÷„iΣ ,ì÷„iI¥ ì÷„iª ì÷„iy® Xì÷„i§° ì÷„iþ° ì÷„i² ì÷„i-¼   #.# #÷÷.##...   ####'#####.....P.P.####.   #.......##.P.P÷....#   #.......##÷..÷.....# ##   #.......#########'######   #.......###...)..## #...   #.......##.######## #..   #.......###..'....# #...   ì÷„iš¼ $#######@# ####....# #.<.42.3 (6 ######.# #.......# #...   #....#.# #.......# #...   ì÷„iļ H#....#.# #.......# #..   #....#÷###.......# ####   ì÷„ié¼ „#.......###.....## #.   ì÷„i½ Î#......## ##..)## #.   ì÷„i4½ Å#####..# ##'))## #.   ì÷„iW½ ] #.#####.....# ###ì÷„i‡¾ ì÷„iÉÇ ì÷„ieÉ c _There is a stone staircase leading down here.ñ÷„iñ÷„i“ Å Spells (Memorise)TypeFailure Level  a - Magic DartConjurationñ÷„iv “1% 1b - PasswallEarth1%3  c - FoxfireConjuration/Fire3%1  d - Poisonous VapoursAlchemy/Air8%1  e - Brom's Barrelling BoulderConjuration/Earth10% 4  f - Grave ClawNecromancy12%2  g - Lesser BeckoningTranslocation12%2  h - Mephitic CloudConjuration/Alchemy/Air 13% 3  i - Ozocubu's ArmourIce22% 3  j - SwiftnessAirñ÷„i¢ L22% 3  k - PetrifyAlchemy/Earth22% 4  l - Martyr's KnellNecromancy/Summoning56% 4  m - Detonation Catalyst Fire/Alchemy88% 5  n - Summon Cactus Giant Summoning100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ø„iï ø„iÄ ø„i¥3 #.# #÷......÷.##... alright the Digger  ####'#####.....P.P.####. Gargoyle of Vehumet *.....  #.......##.P.P÷....# #. Health: 28/28 ========================  #.......##÷..÷.....# ## Magic: 8/8========================  #.......#########'###### AC: 10Str: 16  #.......###...)..## #... EV: 10Int: 17  #.......##.######## #... SH: 0Dex: 6  #.......###..'....# #... XL: [ ø„i8540m 5 Next: 80% Place: Dungeon:3  #######@# ####....# #.<. Noise: ---------  Time: 5742.3 (0.0)  ######.# #.......# #... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #....#.# #.......# #... Fire: e) +3 sling "Qedaez" {heavy, Str  #....#.# #.......# #... Fly  #....#÷###.......# ####  #.......###.....## #..   #......## ##..)## #..   #####..# ##'))## #..   #.#####.....# ###  _You feel your power returning. _Done exploring. _You see here a +0 mace. ø„iÏ5; _You see here a jackal skeleton. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  Okay, then. ø„iÅ7 ø„i%:. _ ø„iWÔ3 ø„iìÔ ø„iðà_...... ø„iò ø„i§@ ø„i+A ø„iëA ø„i?J ø„iNN ø„i—P ø„iLR ø„iE3 ø„iŽˆ ø„i¿‰ø„ihõø„i˜ù„ Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - PasswallEarth1%3  c - FoxfireConjuration/Fire3%1  d - Poisonous VapoursAlchemy/Air8%ø„i9û 1  e - Brom's Barrelling BoulderConjuration/Earth10% 4  f - Grave ClawNecromancy12%2  g - Lesser BeckoningTranslocation12%2  h - Mephitic CloudConjuration/Alchemy/Air 13% 3  i - Ozocubu's ArmourIce22% 3  j - SwiftnessAir22% 3  k - PetrifyAlchemy/Earth22% 4  l - Martyr's KnellNecromancy/Summoning56% 4  m - Detonation Catalyst Fire/Alchemy88% 5  n - Summon Cactus Giant Summoning100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitø„iªÜ ø„ië ø„i #.# #÷......÷.##... alright the Digger  ø„iíð####'#####.....P.P.####. Gargoyle of Vehumet *.....  #.......##.P.P÷....# #. Health: 28/28 ========================  #.......##÷..÷.....# ## Magic: 8/8========================  #.......#########'###### AC: 10Str: 16  #.......###...)..## #... EV: 10Int: 17  ø„ià#.......##.######## #... SH: 0Dex: 6  #.......###..'....# #... XL:  5 Next: 80% Place: Dungeon:3  ø„iA #######@# ####....# #.<. Noise: ---------  Time: 5742.3 (0.0)  ######.# #.......# #... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #....#.# #.......# #... Fire: e) +3 sling "Qedaez" {heavy, Str  #....#.# #.......# #... Fly  ø„i´ ß#....#÷###.......# ####  #.......###.....## #..   #......## ##..)## #..   ø„ií þ#####..# ##'))## #..   #.#####.....# ###ø„i w  _Done exploring. _You see here a +0 mace. ø„iQ z_You see here a jackal skeleton. _There is a stone staircase leading down here. ø„i‚ T_There is a stone staircase leading down here. ø„iÍ 6_Okay, then.ø„iïP  Okay, then.ø„iÐ6ø„i¢ID _ø„iË Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displø„ik ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesø„iÓû #.# #÷......÷.##... alright the Digger  ####'#####.....P.P.####. Gargoyle of Vehumet *.....  #.......##.P.P÷....# #. Health: 28/28 ========================  #.......##÷..÷.....# ## Magic: 8/8========================  #.......#########'###### AC: 10Str: 16  #.......###...)..## #... EV: 10Int: 17  #.......##.######## #... SH: 0Dex: 6  #.......###..'....# #... XL:  5 Next: 80% Place: Dungø„iJeon:3  #######@# ####....# #.<. Noise: ---------  Time: 5742.3 (0.0)  ######.# #.......# #... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #....#.# #.......# #... Fire: e) +3 sling "Qedaez" {heavy, Str  #....#.# #.......# #... Fly  #....#÷###.......# ####  #.......###.....## #..   #......## ##..)## #..   #####..# ##'))## #..   #.#####.....# ###  _You see here a +0 mace. _You see here a jackal skeleton. _There is a stone staircase leading down here. _ø„iyéThere is a stone staircase leading down here. _Okay, then. _Okay, then.ø„i[3ø„iï£ø„iÀ¥ø„i²s ø„it ø„iêu ø„iV‚ ø„i@… ø„isŠ P _ø„iN‹ ø„i¤Œ ø„iÝŒ ø„iE– #   #.# #÷........##   #.# #.........   #.# #÷......÷.##.   ####'#####.....P.P.##   #.##.P.P÷....#   #ø„iC— f.##÷..÷.....# #   #.##'#####   #.###...)..## #   #.....@.##.######## #.4.3 (2 #.......###..'....# #  #######># ####....# #.<  ######.# #.# #  ø„i(¡  #....#.# #.# #..   #....#.# ..#   #....#÷###.......# ###   #.......###.....## #  #......## ##..)## #.ø„i £ ø„i ø„i² ø„i„ ø„i  ø„ia ø„i" ,ø„i³ ä  #.# #÷.##.   #.# #.###.   #.# #÷......÷.##.   ø„i= w####'#####.....P.P.####.   #.##.P.P÷....# #.   #.##÷..÷.....# #   #.##'#   #.ø„iv ###...)..## #.   #......@##.# #.5.3 (1ø„i¥ £ #.......###..'....# #.   #ø„iÉ ># ####....# #.<.   ######.# #.ø„iñ ®# #.   #....#.# #.ø„iÓ ´# #.   #....#.# #.# #.   #....#÷###.# #   #.......###.....## #.   #......## ##..)## #.ø„i! ø„il( ø„iE* ø„i]a ±.0ø„i´ÿ6 Your spells (describe)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth2%3 Select a spell to describe [?] help [!]/[I] toggle spell headersø„i ø„ie‡ø„ib¶ #.# #÷........##... alright the Digger  #.# #.........###.. Gargoyle of Vehumet *.....  ø„iÛ+#.# #÷......÷.##... Health: 28/28 ========================  ####'#####.....P.P.####. Magic: 8/8========================  #.......##.P.P÷....# #. AC: 10Str: 16  ø„i‘3#.......##÷..÷.....# ## EV: 10Int: 17  ø„i7‘Ð#.......#########'###### SH: 0Dex: 6  ø„iÖ‘L#.......###...)..## #... XL:  5 Next: 80% Place: Dungeon:3  #......@##.######## #... Noise: ---------  Time: 5745.3 (0.0)  #.......###..'....# #... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #######># ####....# #.<. Fire: e) +3 sling "Qedaez" {heavy, Str  ø„iò’`######.# #.......# #... Fly  #....#.# #.......# #...  #....#.# #.......# #...   #....#÷###.......# ####   #.......###.....## #..   #......## ##..)## #..  _You see here a +0 mace. _You see here a jackal skeleton. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Okay, then. _Okay, then.ø„i5šø„i+›ø„i>¢ø„iS¤!ø„iö !ø„i$ Ç  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  g - Spellcasting   2.0  --  -1  !ø„il          b - Unarmed Combat   0.0  --   0   h * Conjurations   4.2  --  +1      i + Earth Magic5.9  7.0  +2 c - Ranged Weapons   0.0  --   0          j - Evocations   0.0  --  -1   d - Armour   0.0  --  +1  k - Shapeshifting   0.0  --  -3   e - Dodging   1.5  --  -2  [4!ø„il Ú0m    f - Stealth   2.1  --  +2                                                     !ø„iÚ                 The current training targets, if any.  The species aptitude is in white.  !ø„i< ¦[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$ø„i”»$ø„iBÇ$ø„i?Ö #.# #÷........##... alright the Digger  #.# #.........###.. Gargoyle of Vehumet *.....  #.# #÷......÷.##... Health: 28/28 ========================  ####'#####.....P.P.####. Magic: 8/8========================  #.......##.P.P÷....# #. AC: 10Str: 16  #.......##÷..÷.....# ## EV: 10Int: 17  #.......#########'###### SH: 0Dex: 6  #.......###...)..## #... XL:  5 Next: 80% Place: Dungeon:3$ø„iíÖ  #......@##.######## #... Noise: ---------  Time: 5745.3 (0.0)  #.......###..'....# #... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #######># ####....# #.<. Fire: e) +3 sling "Qedaez" {heavy, Str  ######.# #.......# #... Fly  #....#.# #.......# #...  #....#.# #.......# #...   #....#÷###.......# ####   #.......###.....## #..   #......## ##..)## #..  _You see here a +0 mace. _You see here a jackal skeleton. _There is a stone staircase leading down here. _There is a $ø„i©×stone staircase leading down here. _Okay, then. _Okay, then.$ø„ixêP$ø„iè/M##########.# #÷..# #...### #.# #÷......÷.##..###'#####.....P.P.###.P.P÷.÷..÷.....# ######'#######...)...#######.......###..'.  $ø„iðé#######># ####....# #.<. Fly ...$ø„iQô$ø„i7õ*6.3 (1$ø„iÿý$ø„iMÿ%ø„i¢ïëM###.#### ##########÷..# #.%ø„iHðö..### #.# #÷......÷.##..###'#####.....P.P.###.P.P÷.÷..÷.....# ######'#######...)...#######  #.......###..'....# #... Fly %ø„i¿ðA#÷#%ø„iºù%ø„i~ú%7%ø„i%ø„i–˜M#######..............# ######.#### ##########÷.#.# #...### #.# #÷......÷.##..###'#####.....P.P.###.P.P÷.÷..÷.....# ######'#######...)..  #.......##.######## #... Fly #.#%ø„i3¡%ø„i<¢%8%ø„i©%ø„iŒª%ø„iðá*M.........#### #######..............# ######.#### #########÷.#...### #.# #÷......÷.##..###'#####.....P.P.###.P.P÷.÷..÷.....# ######'#######...)..  %ø„i¿âŸ#.......##.######## #...#.#%ø„iéì%ø„i1î%9%ø„iö%ø„iî÷&ø„iã}1 ######.......## ###.############ #.. #.# ###÷.........##÷÷.##.####'#####.....P.P.####.......##.P.P÷....# ÷..÷.########'####...)..## #...Fly #.#  #....#.# #.......# #... &ø„iû†&ø„iÕ‡&50&ø„i'˜&ø„iïì_  ###.############ #.. #.# ###÷........#.##.# #÷÷.##.####'#####.....P.P.####.......##.P.P÷....# ÷..÷.########'####...)..## #....######Fly #.#  #....#÷###.......# #### &ø„iÐ;1&ø„iÌF&ø„i~£L  #.# ###÷........#.#.# #÷÷.##.&ø„iá£z####'#####.....P.P.####.......##.P.P÷....# ÷..÷.########'####...)..## #....######&ø„i,¤×#..'....Fly #÷#  #.......###.....## #..&ø„iP¤D &ø„iß®&ø„i°%2&ø„iù·&ø„i+º&ø„iZ 9 ÷........#.# #.#.# #÷÷.##.####'#####.....P.P.####.......##.P.P÷....# ÷..÷.########'####...)..## #....#######..'....######># ####<Fly ...  #......## ##..)## #.. [39;49m&ø„i{r X3&ø„i{Ý ! .#÷÷.##.####'#####.....P.P.####.......##.P.P÷....# ÷..÷.########'####...)..## #....#######..'....######># ####< ######.# #....Fly &ø„iÑÝ ..#  #####..# ##'))## #.. &ø„i·ç &ø„i\è %4&ø„iñ &ø„iBó 'ø„iÑ’ ÷÷.##.####'#####.....P.P.####.......##.P.P÷....# ÷..÷.########'####...)..## #....#######..'....#######@# ####< ######.# #..........#  #.#####.....# ### 'ø„ỉ'ø„iÆŠ%5'ø„i9™'ø„iÌ™c _There is a stone staircase leading down here.'ø„i ‹'ø„i4Ž'ø„i2•'ø„i¿ž'ø„i££,6 _'ø„ié(ø„imrò4 _There is a stone staircase leading down here. _Okay, then. _There is a stone staircase leading down here.  You fly downwards.(ø„i=¨y ..# ### #........#######..##.### (ø„i¨#.## ##.............####.... .#.## #..................... .##.# #............... .#### ##.................... .## #.........>.##......## ..#(ø„iç¨ #...#.....######....## ..#(ø„i ©‘ ##.......## ##....# (ø„i+©Ä..## #<..@..## ##...# ...#(ø„iN©ô ##.....## #...# #..###.....## ##. (ø„iq©Ž#...### ##.......# ##.. (ø„i‘©#.....####....#...## ##.... (ø„i³©........#.<.####...#######....## (ø„iÔ©±..####.....## ##...........### (ø„i“ª4### ###..## ##..........## # ###..# #..########..##(ø„i -,7.8 (2.5(ø„i96(ø„iÇ8Y _Level annotation: 2 transporters(ø„i®;a _There is a stone staircase leading up here.0ø„iË~ 4M0ø„iõ~ ‚##.# ### #.....# 0ø„i ã..# ### #.#######..##.### #.## ##...0ø„i5 #####.#.0ø„iQ X..#....0ø„iq ## ##......0ø„i . .#0ø„i« ß.......>.##..#...#.....######....#0ø„i€ F ##...@...## ##.# #<..<..### 0ø„iï€ ©...# ##.....## #...# #..## ##.....####.... Fly ..#...0ø„i I8.8 (1.0 _0ø„i\› 0ø„i- 0ø„i?Y wM....###......### ###._##.# #### #.....# ..# ### #.#######..##.### #.## ##.####.#...#...## ##........ .#......>.##..0ø„i¶Y 0...#@....######....# ##.......## ##.# #<..<..### ...###.....###...# Fly 0ø„ièY g..## ##..0ø„iØc 0ø„iTd %90ø„i@j 0ø„i{l 1ø„iË]£M.#......## ##.#....#....###......### ###._##.# ### #.....# ..# ### #.#######..##.### #.## #####.#..#.## #..... .##....@....>.##..1ø„i/^#...#.....######....# ##.......## ##.# #<..<..### ...###.....###...###1ø„iU^A#.<.####..1ø„i>h1ø„i¨h&601ø„i o1ø„iKp1ø„iùT Ó#......## ##.#....## ###......### ###._...# ###.# ##.## #.....# # ### #.#######..##.# .## ##.####. #.## #.# ##.# #.# #### ##.1ø„icU '# 1ø„iÙU (## 1ø„i V ™#.>.##......## 1ø„i7V ´# #...#.....######....# .# 1ø„i`V ##.......## ##....# .## 1ø„iŒV ­#<..<..## ##...## 1ø„i¹V ç##.....## #...#. ..## ##.....## 1ø„iêV ¶##.....  ...### ##.......# 1ø„iéW ##.  .....####....#...## ##....### #.<.####...#....## # 1ø„iÁb ;11ø„iCi 9_1ø„i“k 1ø„i##......## ##.#....## ###......### ###._...# ###.# ##.## #.....# # ### #.#######..##.# ## ##.####. .## #.# #.# #.##  ##.#  #.>.##......## # # #...#.....######....# # ##.......## ##....##. ## #<..<..## ##...##)# ##.....## #...#. .## ##.....## ##.### ##.......# ##.####.[39;41ø„i4žß9m...#...## ##....###.#.<.####...#....## #1ø„i £1ø„iÑ£%21ø„iî©9_1ø„i8­2ø„iCè#......## ##.#....## ###......### ###._...# .# ##.## #.....# #  ### #.#######..##.# # ##.####. ## #.# .# #.2ø„iÍèÕ## # ##.# # #.>.##......## # #...#.....######....####. ##.## ##....##. # #<..<..## ##...##). # ##.....## #...#. 2ø„iuéÿ## ##.....## ##. .### ##.......# ##.#####....#...## ##....###.#.<.####...#....## ##.2ø„ifò2ø„iÍò%32ø„itù9_2ø„iˆû2ø„if‰â#......## ##.#....## ####......### ###._...# .# ##.## #.....# # ### #.#######..##.######. ##.####.# # #.# # #.## # # ##.# #.#.>.##......## ##.#...#.....######....####.##.## ##....##. 2ø„i1ŠC#<..<..## ##...##).# ##.....## #...#...# # ##.....## ##.# ### ##.......# ##.#####....#...## ##....###.#.<.####...#....## ##.#2ø„ið•2ø„iÖ—2ø„i6˜42ø„iZž9_2ø„i§ 2ø„i|g j#......## ##.#....## # .###......### ###._...# .# ##.## #.....# # #.#######..##.######.##.####.#2ø„iÎh œ #.####. #.## ##. ##.# #.#..##......## ##.#...#.....######....####..###.## ##....##...##<..<..## ##...##).###.....## #...#...# ##.....## 2ø„ii ž##.# ##.......# ##.##. .2ø„i9i Þ####....#...## ##....###...##.<.####...#....## ##.#2ø„i0u 2ø„iTv %52ø„i0‚ 9_2ø„i,† c _There is a stone staircase leading down here.4ø„iQ 4ø„i~‘ 4ø„iš 4ø„i”¢ 4ø„iÚ¨ ,6 _4ø„i=ª 9_4ø„i×ÍG 5  You fly downwards.4ø„iäÓÙ .....# .  ......# .##  ....... ###..#  ....#%.#.#...##  4ø„i=Ôâ<    ##o.o. 4ø„ieÔ„ +...@.......  ###......... 4ø„i†Ô— #....>.o..  4ø„iªÔZ+.........  ##........ 4ø„iÐÔÛ##?...... o   orc priest (asleep) 4ø„iðÔž.####.. oo 2 orcs (asleep) 4ø„iTÕZ## #. 4ø„ia+,8.3 (2.54ø„i‚4I%<4ø„i¤<P  You encounter an orc priest and 2 orcs.An orc is wearing a +2 leather armour of cold resistance.  Found a maw talisman and a scroll labelled YSALON ERAOFFA.  Found a stone staircase leading down and a stone staircase leading up.4ø„i:?a _There is a stone staircase leading up here.9ø„ii 9ø„i´k +A maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.9ø„il 6____________________________________________________________Skill HP Body Armour AC Bite Dmg Devour Regen ---------------------------------------------------------------- Min 12 +0% -1.5 (-75%)209ø„i@l {+2.20 Max 20 +0% -1.5 (-75%)269ø„iel +5.00 9ø„i…l GCur 0.0 -90% -1.5 (-75%) 11 +0.00 Bite speed: 15 aut 9ø„i¹l [____________________________________________________________ Your skill: 0.09ø„ißl nAt 100% training you would reach 12.0 in about 5.2 XLs. (g)o to location.<ø„ipv <ø„iì~ dalright the Digger.....#.Gargoyle of Vehumet *...........# .##Health: 28/28 ========================....... ###..#Magic: 8/8========================....#%.#.#...##AC: 10Str: 16.......<.......EV: 10Int: 17.............SH: 0Dex: 6##......o.o.XL:  5 Next: 80% Place: Dungeon:5+...@.......Noise: ---------  Time: 5768.3 (2.5)###.........e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} <ø„iŽ #....>.o..Fire: e) +3 sling "Qedaez" {heavy, Str+.........Fly ##........##?......o   orc priest (asleep).####..oo 2 orcs (asleep)## #.  <ø„i¼ ÅYou fly downwards.  You encounter an orc priest and 2 orcs. _An orc is wearing a +2 leather armour of cold resistance.<ø„iâ Found a maw talisman and a scroll labelled YSALON ERAOFFA.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.<ø„i—‹ <ø„iŒ <ø„iþ“ <ø„i• Cø„iÁî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eø„i"Eø„i$j Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitFø„i‚A Fø„i(J Fø„iW alright the Digger.....#.Gargoyle of Vehumet *...........# .##Health: 28/28 ========================....... ###..#Magic: 8/8========================....#%.#.#...##AC: 10Str: 16.......<.......EV: 10Int: 17.............SH: 0Dex: 6##......o.o.XL:  5 Next: 80% Place: Dungeon:5+...@.......Noise: ---------  Time: 5768.3 (0.0)###.........e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....>.o..Fire: e) +3 sling "Qedaez" {heavy, Str+.........Fly ##........##?Fø„i-v [37m......o   orc priest (asleep).####..oo 2 orcs (asleep)## #. _An orc is wearing a +2 leather armour of cold resistance.Found a maw talisman and a scroll labelled YSALON ERAOFFA.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.alright the Digger.....#.Gargoyle of Vehumet *...........# .##Health: 28/28 ========================....... ###..#Magic: 8/8========================....#%.#.#...##AC: 10Str: 16.......<.......EV: 10Int: 17.............SH: 0Dex: 6##Fø„iw Œ......o.o.XL:  5 Next: 80% Place: Dungeon:5+...@.......Noise: ---------  Time: 5768.3 (0.0)###.........e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....>.o..Fire: e) +3 sling "Qedaez" {heavy, Str+.........Fly ##........##?......o   orc priest (asleep).####..oo 2 orcs (asleep)## #. _An orc is wearing a +2 leather armour of cold resistance.Found a maw talisman and a scroll labelled YSALON ERAOFFA.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fø„i‹ m  alright the Digger .....# .  Gargoyle of Vehumet *..... ......# .##  Health: 28/28 ======================== ....... ###..#  Magic: 5/8===============--------- ....#%.#.#...##  AC: 10Str: 16 .......<.......  EV: 10Int: 17Fø„i«‹  .............  SH: 0Dex: 6 ##.....*o.o.  XL:  5 Next: 80% Place: Dungeon:5 +...@**.....  Noise: ---------  Time: 5768.3 (0.0) Fø„iÚŒ E###.........  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #....>.o..  Fire: e) +3 sling "Qedaez" {heavy, Str +.........  Fly  ##........  ##?......  o   orc priest (asleep) Fø„iÈ .####..  oo 2 orcs (asleep) ## #. Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +2 leather armour of cold  resistance (asleep, 100% to hit)Gø„iÏÐ © .o..*#Gø„i“- 5#*Gø„iL« o.*.*Gø„iÛ÷ 7*.Hø„iZ±9.*Hø„i9Ç?**Hø„iñÚHø„iþíq*.**Hø„iØu*.**Hø„iñ£™..**..**Kø„i *.**>*oAim: an orc priest, wielding a +0 flail (asleep, 100% to hit)  Out of range.Nø„iy à *.**.oNø„i—& O**..Nø„i|² ê*o..  Aim: an orc, wielding a +0 hand axe and wearing a +2 leather armour of cold  resistance (asleep, 100% to hit)Oø„iÔ¹‡  alright the Digger .....# .  Gargoyle of Vehumet *..... ......# .##  Health: 28/28 ======================== ....... ###..#  Magic: 5/8===============--------- ....#%.#.#...##  AC: 10Str: 16Oø„iºl .......<.......  EV: 10Int: 17 .............  SH: 0Dex: 6 ##......).o.  XL:  5 Next: 80% Place: Dungeon:5 +...@.......  Noise: ---------  Time: 5768.3 (0.0) ###.........  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Oø„i̺™ #....>.o..  Fire: e) +3 sling "Qedaez" {heavy, Str +.........  Fly  Oø„i,»##........  ##?......  o   orc priest (asleep) .####..  oo 2 orcs (asleep)Oø„iÁ»( ## #. Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +2 leather armour of cold  resistance (asleep, 100% to hit)  The stone arrow hits the orc!  You kill the orc!Oø„i¦Ë= .....# .  ......# .##  ....... ###..#  ....##  ......  ....  `).o.  +...@``.....  ...  ..  ...  ... ##?......  .####.. o   orc ## #. Oø„i§Hß .oPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +2 leather armour of cold  resistance (asleep, 100% to hit)  The stone arrow hits the orc!  You kill the orc!Vehumet accepts your kill.o.Oø„ibQ¤...ooOø„i¬U<2===9.3 (1Oø„i._7%Oø„ib< _The orc shouts! The orc priest shouts!Qø„iÝ" I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tø„iÚ•›  alright the Digger .....# .  Gargoyle of Vehumet *..... ......# .##  Health: 28/28 ======================== ....... ###..#  Magic: 2/8======------------------ ....#%.#.#...##  AC: 10Str: 16Tø„i–¹ .......<.......  EV: 10Int: 17 .............  SH: 0Dex: 6 ##......)...  XL:  5 Next: 82% Place: Dungeon:5 +...@....o..  Noise: ===------  Time: 5769.3 (0.0) ###..**.....  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Tø„iË–l#....*o...  Fire: e) +3 sling "Qedaez" {heavy, Str +.........  Fly  Tø„i—ã##........  ##?......  o   orc priestTø„ii— .####..  o   orc ## #.  _The orc shouts! The orc priest shouts!  Tø„i‘—*Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tø„i»—_Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (68% to hit)Uø„iÛƒõalright the Digger.....#.Gargoyle of Vehumet *...........# .##Health: 28/28 ========================....... ###..#Magic: 2/8======------------------....#%.#.#...##Uø„i¢„³AC: 10Str: 16.......<.......EV: 10Int: 17.............SH: 0Dex: 6##......)...XL:  5 Next: 82% Place: Dungeon:5+...@....o..Noise: ===------  Time: 5769.3 (0.0)###..``.....e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....``...Fire: e) +3 sling "Qedaez" {heavy, Str+.........Fly ##........Uø„iÒ„÷##?......o   orc priest.####..Uø„iø„³o   orc## #. Uø„i…._The orc shouts! The orc priest shouts!  Uø„iG…*Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uø„iq…WAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (68% to hit)Uø„i† 3o.Uø„i£ Šh  Casting: Stone Arrow (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Uø„iê ¬Aim: an orc priest, wielding a +0 flail (68% to hit)  The stone arrow misses the orc priest.Uø„iˆ 2o.Uø„iõ¿ ..h   black bear (wandering)o   orc priesto   orcYou encounter a black bear.Uø„iF3-70.3 (1Uø„i‰"Uø„iÉ$8 _You hear a distant slurping noise.[ø„ioI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ø„ijM-[ø„i•%[ø„i>(e _You don't have enough magic to cast this spell.^ø„iÖ† I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ø„izÃ`ø„iWÆi Your spells (cast)TypeFailure Level a - SandblastEarth1%1  b + Stone ArrowConjuration/Earth 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitaø„iO/aø„i^7aø„iCAEalright the Digger.....#.Gargoyle of Vehumet *...........# .##Health: 28/28 ========================....... ###..#Magic: 2/8======------------------....#%.#.#...##AC: 10Str: 16.......<.......EV: 10Int: 17.............SH: 0Dex: 6aø„iøA>##......)...XL:  5 Next: 82% Place: Dungeon:5+...@...o...Noise: ==-------  Time: 5770.3 (0.0)###.........e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....o....Fire: e) +3 sling "Qedaez" {heavy, Str+.........Fly ##........##?......h   black bear (wandering).####..o   orc priest## #haø„i}B]o   orc _You hear a distant slurping noise.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aø„iCaø„i MHalright the Digger.....#.Gargoyle of Vehumet *...........# .##Health: 28/28 ========================....... ###..#Magic: 2/8======------------------....#%.#.#...##AC: 10Str: 16.......<.......EV: 10Int: 17.............SH: 0Dex: 6##......)...XL:  5 Next: 82% Place: Dungeon:5+...@...o...Noise: ==-------  Time: 5770.3 (0.0)###.........aø„i,N;e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....o....Fire: e) +3 sling "Qedaez" {heavy, Str+.........Fly ##........##?......h   black bear (wandering).####..o   orc priest## #haø„i´N]o   orc _You hear a distant slurping noise.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aø„iÙnj  alright the Digger .....# .  Gargoyle of Vehumet *..... ......# .##  Health: 28/28 ======================== ....... ###..#  Magic: 1/8===--------------------- ....#%.#.#...##  AC: 10Str: 16 .......<.......  EV: 10Int: 17 .............  SH: 0Dex: 6 ##......)...  XL:  5 Next: 82% Place: Dungeon:5 +...@...o...  Noise: ==-------  Time: 5770.3 (0.0) aø„iKoP###..**.....  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #....o....  Fire: e) +3 sling "Qedaez" {heavy, Str +.........  Fly  aø„iÚoŒ##........  ##?......  h   black bear (wandering) .####..  o   orc priest ## #h  o   orc _You don't have enough magic to cast this spell.  Casting: Stone Arrow (dangerous; 2% risk of failure)  aø„ikpQConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (83% to hit)bø„iè>alright the Digger.....#.Gargoyle of Vehumet *...........# .##Health: 28/28 ========================....... ###..#Magic: 1/8===---------------------....#%.#.#...##AC: 10Str: 16.......<.......EV: 10Int: 17.............SH: 0Dex: 6##......)...XL:  5 Next: 82% Place: Dungeon:5+...@...o...Noise: ==-------  Time: 5770.3 (0.0)###..##.....e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....o....Fire: e) +3 sling "Qedaez" {heavy, Str+.........Fly ##........##ø„iÒN[34m?......h   black bear (wandering).####..o   orc priest## #ho   orcCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (83% to hit)  The blast of sand hits the orc priest!bø„i¹lo.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (83% to hit)  The blast of sand hits the orc priest!  The orc priest is heavily wounded.h.bø„iáÈ! ..hThe black bear growls angrily.  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!bø„išÉn14------------1.8 (1.5bø„i…Õ7%bø„i‰×M _Ouch! That really hurt!eø„i»3eø„iŠ eø„ij 3o.eø„i 7h.eø„io So>eø„i‚eø„i°4--20eø„ig$eø„ihR& eø„imS------------eø„iT4eø„i‘T--eø„iäT-You fly upwards.eø„iý‡ ..#......## ##.#....## ## .###......### ###._...# .# ##.......## #.....# ### ## #........#######..##.######..##.............####........###........####.#........## ##.##..............# #..#.........@.##......## ##..#...#.....######....####..###.......## ##....##...##<..<..## ##...##).####.....## #...#...####.....## ##.......## ## ##.......# ##.......##. .####....#...## ##....###...# ...#.<.####...#######....## ##.## ø„iV” meø„i{H54.3 (2.5eø„ieø„iÍY _Level annotation: 2 transporterseø„i% c _There is a stone staircase leading down here.jø„iÎsIjø„i„šjø„iîŠÊ2===6=jø„iø‹jø„i6”Bjø„i„•jø„iy–jø„iO—jø„išjø„iF›;===jø„iœjø„i‘žjø„iŸ^7==jø„i- jø„i#£jø„i¤¤jø„i¥jø„iœ§jø„ii¨jø„i©jø„iÓ°î8==3===jø„i"²jø„iд,jø„i¬µjø„i¸,jø„iž¹jø„i©Æ:====9=jø„i†Èjø„iÚÈjø„i>Êjø„iÓËjø„i(Ìjø„iåÌjø„icÔjø„iðÔjø„iÓÕjø„iúÙ—20==jø„i§Ük4===jø„ißjø„iâBjø„idå,jø„i èjø„i½ì€1==jø„iíîjø„iNÿÄ===2=jø„ia O5===jø„i? jø„i† jø„it jø„iU jø„iË 3====jø„i. 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 ### ####..##### ø„i€ P #.####.###ø„iW ;8ø„i# ø„ir ø„iM,j  ##÷.....###......≈≈.##.##.##   ####...#### ##.....≈≈.#..#.   #....### #.....≈≈.##j#⌠.   ###..## #.....≈≈..#.#.. ø„iž,Å  ##..# #.....≈≈###.##'##   #..# #.....≈≈#j.....j   #..### #.....≈≈#ß.###.   ##....## ##...#.≈≈#j.#ß###ß   ##......####@...#.≈≈####..... ø„ir-£  ##..###...##.≈~   ##.### ##...#.≈~   #.## ##>.   ### ##.###   ##......÷.#####   ###.## ##   ### ####..#####   #.####.###ø„i18;9ø„i¢>ø„iú@‘ø„i®¢< ####...#### ##..#. ....### #j#⌠.##..## .#.#. ##..###.##'## j.....j.##ß.###.####....## ##...#.≈≈#j.#ß###ß##......####....#.≈≈####.....##..###...##.@.....≈≈≈≈≈≈≈≈~≈≈##.### ##...‘ø„i£~.## ##>.............#Fly .............   ##.#........#.................. ‘ø„i¯<20‘ø„id³‘ø„i-¶‘ø„iNö• ....### #j#⌠.##..## .#.#. ##..###.##'## j.....j.##ß.###.####....## ##...#.≈≈#j.#ß###ß##......####....#.≈≈####.....##..###...##.......≈≈≈≈≈≈≈≈~≈≈##.### ##....## ##>.............## #####Fly ....#.........   #..######.###................. ‘ø„iŠX1‘ø„iø¦   #....### #.....≈≈.##j#⌠.   ###..## #.....≈≈..#.#..   ##..# #.....≈≈###.##'   #..# #.....≈≈#j.....j   #..### #.....≈≈#ß.###.   ##....## ##...#.≈≈#j.#ß###   ##......####....#.≈≈####   ##..###...##.≈~   ##.### ##...#.≈~   #.## ##>  ### ##.###   ##......÷.#####   ###.## ##   ### ####..#####   #.####.....###   ##.#........#  #..######.###‘ø„iP§ ‘ø„i¬¯ ‘ø„i.° %2‘ø„iä¶ ‘ø„iì¸ ‘ø„i ÒP’ø„i°j3’ø„iãt’ø„i w’ø„i¦ê ##..## .#.#. ##...###.##'# .j.....j.###ß.###.###....## ##...#.≈≈#j.#ß####......####....#.≈≈####....’ø„iJëo##..###...##.......≈≈≈≈≈≈≈≈~≈##.### ##....## ##>............## #####  ##÷.#####.Fly .’ø„ikë\.###.###....... ’ø„iŒë¯  #.## #.####'###'###+###... ’ø„i…õ’ø„iÄö%3’ø„i{’ø„i"-  ###..## #.....≈≈..#.#..  ##..# #.....≈≈###.##'  #..# #.....≈≈#j.....  #..### #.....≈≈#ß.###.  ##....## ##...#.≈≈#j.#ß  ##......####....#.≈≈####  ##..###...##.≈~  ##.### ##...#.≈~’ø„iB#³  #.## ##>  ### ##.###  ##......÷.#####  ###.## ##  ### ####...#####  #.####.....###  ##.#........#  #..######.###  #.## #.####'###'###+###’ø„iÏ+’ø„i=,%4’ø„iœ2’ø„i4’ø„iòa   ###..## #.....≈≈..#.#  ##..# #.....≈≈###.##  #..# #.....≈≈#j  #..### #.....≈≈#ß.###  ##....## ##...#.≈≈#j.#ß  ##......####....#.≈≈####  ##..###...##.......≈  ##.### ##...#.≈  #.## ##>  ### ##.###  ##......÷.#####  ###..## ##  ### ####....#####  #.####.......###  ##.#........#  #..######.### [40’ø„iQb dm #.## #.####'###'###+###’ø„i•g ’ø„iÉn ;5’ø„is “ø„i½ d  ###..## #.....≈≈..#.#  ##..# #.....≈≈###.  #..# #.....≈≈#j  #..### #.....≈≈#ß.  ##....## ##...#.≈≈#j.#ß  ##......####....#.≈≈####  ##..###...##.......  ##.### ##...#.“ø„iC p  #.## ##  ### ##.###  ##......÷.#####  ###..## ##  ### ####.....#####  #.####........###  ##.#“ø„iÆ ».#.  #..######.###  #.## #.####'###'###+###“ø„i“ø„iÄ%6“ø„iÇ“ø„i©c _There is a stone staircase leading down here.—ø„ig¹ ¡7 _—ø„i‘®%5—ø„iýµu # ..# .... ..... ......### .......@# ........#—ø„ie¶ ......... .......#..  .....# .....## #..  ......# .#..## ..#  ....... ###..# ... —ø„i‘¶s ....#%.#.#...## ... —ø„iç¶N .......<.......—ø„iØ,8.8 (2.5—ø„i1!—ø„iÜ"! _You fly downwards.—ø„ió%a _There is a stone staircase leading up here.›ø„i·Q # ##..#........###.<..##.....#...Fly ....................›ø„iqY›ø„i1[39.8 (1.0 _›ø„i®_›ø„i9eœø„i™as####...#.....#.###.<.###..##.......  .....### #..#....# .#..## ..# .œø„ibu. ###..# ...#%.#.#...## .......<............  ........ .... ##œø„iŽb()œø„i…tœø„i u&30œø„i—{7%œø„i¨}ø„i]Ô…####. ..#.. .....# ...... ......### .<# .### .# .#. .....# .....####..#. ......# .#..## ..# ..# . ###..# .... . ....#%.#.#...## ..... .<. ....... ...... ø„iÏÙ;1ø„iîßø„iÌáø„i€ ó####. ..#.. .....# ...... ......### .<# .### .ø„ij€ Ý# .#.# .....####..#.# .#..## #..# ..#.ø„i€  ###..# #.... ..#%.#.#...## #..... ..<.ø„i®€ Á ....... .  . #...... ø„i΀ ø„i…‹ ø„iæ‹ %2ø„iò 7%ø„iF’ žø„i ####...#....#...###.<#.### .....##..........#.@....... ....# .....####..#.# .#..## #..# ..#...žø„iùEFly .... ..#..#....+...<.o.....žø„i>'žø„iº'%3žø„i9/7%žø„i{1Ÿø„iQC####. ..#.. .....# ...... .......### ...<# #.#..### ...Ÿø„i…Q##..#.# .....####..#.# .#..## #..# ..#. ###..# #.... ... Ÿø„i©Qß#%.#.#...## #..... ...<. ....... .. Ÿø„iÇQ{. #...... .  Ÿø„iûQ½##......)... #..#.... Ÿø„iÅZŸø„i^[%4Ÿø„idaŸø„i9c ø„iÙ?ö####. ..#.. .....# #...... .......### ..<# ###.#..### ...##..#.# .....####..#. ø„i @ # .#..## #..##..#. ###..# #........ .#%.#.#...## #.......<. ..........#......... ##......)....#..#.....##  ø„i‹J ø„iðJ%5 ø„i•Q ø„iþR8 _You hear a distant slurping noise.¢ø„i} ¸####. ..#.. .....# ##...... ...#......### .........<# ####.#..####.#.##..#.# .....####..#.## .#..## #..##..#...# ###..# #.......... #%.#.#...## #..........<. .......#.............)....#..#.....# ¢ø„i·É ;6¢ø„iwÎ ¢ø„i[Ñ £ø„i’*J####. ..#.. ##.....# .### ...... ....#......### .....#.......<# ####.#...#..####.#.##.#.#. # .....####..#.## .#..## #..##..#...#  ###..# #........ %.#.#...## #...........<.£ø„i+6 ............##...........# ......)....#..#. £ø„i/5£ø„iÉ5%7£ø„i8<£ø„i’>¤ø„iBª$####. ..#.. .## .....# ..### ...... ....## ......### .....# .<# ####.#...# ..####.## .##.#.¤ø„iŒªÕ#.#  .....####..#.##h ¤ø„i¸ª)# .#..## #..##..#...#  ###..# #......... ¤ø„iܪ—.#.#...## #..........<.¤ø„iùªT .....#¤ø„i«¼h   hound (asleep)#.........¤ø„i5«+#¤ø„iS«t)....#..#.....# ¤ø„iÏ·;8¤ø„iû¿¤ø„iðÃV _You encounter a hound.§ø„i³¡ ö ))))))h  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!§ø„iL. jh.h.§ø„i/ /h.§ø„iØ0 0o§ø„iÅ= ª...o   orc priest§ø„i)> 7===40.9 (2.1§ø„iaG §ø„iãG ` _The hound is moderately wounded.¬ø„iF! î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.­ø„iŽ ####. alright the Digger  ..#.. .##  Gargoyle of Vehumet *.....  .....# ..###  Health: 28/28 ========================  ...... ....##  Magic: 7/8=====================---  ......### .....#  AC: 10Str: 16  .......<# ####.#...#  EV: 10Int: 17  ........####.......##  SH: 0­ø„io1Dex: 6  .......o..##........##  XL:  5 Next: 82% Place: Dungeon:5  .......#......@***h..#  Noise: ===------  Time: 5940.9 (0.0)  .....####..#.......##.  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ­ø„iœt# .#..## #..##..#...#  Fire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............  Fly ­ø„iÉ$.#.#...## #............. .<....... ............##  h   hound ­ø„iíñ..........#...........#  o   orc priest .....)....#..#.....#### ­ø„if.<.o..... _The hound is moderately wounded.­ø„iE×Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.­ø„if²Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line­ø„i‡tAim: a hound (moderately wounded, 76% to hit)®ø„iq» ####. alright the Digger  ..#.. .##  Gargoyle of Vehumet *.....  .....# ..###  Health: 28/28 ======================== ®ø„iLrd ...... ....##  Magic: 7/8=====================---  ......### .....#  AC: 10Str: 16  .......<# ####.#...#  EV: 10Int: 17  ........####.......##  SH: 0Dex: 6  .......o..##........##  XL:  5 Next: 82% Place: Dungeon:5  .......#......@...†..#  Noise: ===------  Time: 5940.9 (0.0) ®ø„iùrq .....####..#.......##.  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # .#..## #..##..#...#  Fire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............  Fly .#.#...## #............. .<....... ............##  h   hound ..........#...........#  o   orc priest .....)....#..#.....#### .<.o.....®ø„i-sÿConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line®ø„iZsÖAim: a hound (moderately wounded, 76% to hit)  The blast of sand hits the hound!  You kill the hound!®ø„i«| ####.  ..#.. .##   ..###   ....##   .....#  <# .#  ®ø„iÂ}ñ##  ...##  #......@###†..#  ##.##.   #   ...  ...< ............## o   orc priest...........#)....#..#.....####<®ø„i0 G.o®ø„i?% '...®ø„iø% ®ø„iI4  ####.alright the Digger..#...##Gargoyle of Vehumet *..........#..###Health: 28/28 ========================..........##Magic: 7/8=====================---......###.....#AC: 10Str: 16.......<# ####.#...#EV: 10Int: 17........####.......##SH: 0Dex: 6..........##........##XL:  5 Next: 109% Place: Dungeon:5.......#o.....@...†..#Noise: =--------  Time: 5942.4 (1.5).....####..#.......##.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # .#..## #..##..#...®ø„iÏ4 ^#Fire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............Fly .#.#...## #............. .<....... ............##o   orc priest ..........#...........# .....)....#..#.....#### .<.o.....Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 76% to hit)  The blast of sand hits the hound!  You kill the hound! _Vehumet accepts your kill.®ø„iã5 é--: a hound (moderately wounded, 76% to hit)  The blast of sand hits the hound!  You kill the hound! _Vehumet accepts your kill.  Your Earth Magic skill increases to level 6!  You have reached level 6!®ø„iYB /  --more--²ø„i9j32/329---6 4% ²ø„iÊ@²ø„i¾C4 _³ø„i=Ìî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.´ø„i @ ´ø„iQB „ Your spells (cast)TypeFailure Level ´ø„i‚B ž a + SandblastEarth1% 1  b - Stone Arrow´ø„iÞC ƒConjuration/Earth 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit¶ø„iƒ# ¶ø„iÞ. ¶ø„i6 < ####.¶ø„iÂ6 yalright the Digger..#...##¶ø„iè6 “Gargoyle of Vehumet *..........#..###¶ø„iR7 ¦Health: 32/32 ========================..........##¶ø„i{7 jMagic: 7/9==================------¶ø„iŸ7 ^......###.....#AC: 10¶ø„iÀ7 -Str: 16¶ø„i 8 ‰.......<# ####.#...#EV: 10Int: 17........####.......##SH: 0Dex: 6¶ø„iš8 Ÿ..........##........##XL:  6 Next:  4% Place: Dungeon:5.......#o.....@...†..#Noise: =--------  Time: 5942.4 (0.0).....####..#.......##.¶ø„i¿8 Ne) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ¶ø„iá8 ú# .#..## #..##..#...#Fire: e) +3 sling "Qedaez" {heavy, Str ¶ø„i 9 ®. ###..# #.............Fly ¶ø„i-9 †.#.#...## #............. ¶ø„iT9 é.<....... ............##o   orc priest ¶ø„i|9 o..........#...........# ¶ø„i£9 ©.....)....#..#.....#### .<.o.....¶ø„iÄ9 #You kill the hound! ¶ø„iý9 _Vehumet accepts your kill.Your Earth Magic skill increases to level 6! ¶ø„i": ·_You have reached level 6!Casting: Sandblast (safe; 1% risk of failure)  ¶ø„iD: \Confirm with . or Enter, or press ? or * to list all spells.¶ø„i< ¶ø„iÈL  ####.alright the Digger..#...##Gargoyle of Vehumet *..........#..###Health: 32/32 ========================..........##Magic: 7/9==================------......###.....#AC: 10Str: 16.......<# ####.#...#EV: 10Int: 17........####.......##SH: 0Dex: 6..........##........##XL:  6 Next:  4% Place: Dungeon:5.......#o.....@...†..#Noise: =--------  Time: 5942.4 (0.0).....####..#.......##.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # .#..## #..##..#...¶ø„i¿M N#Fire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............Fly .#.#...## #............. .<....... ............##o   orc priest ..........#...........# .....)....#..#.....#### .<.o.....You kill the hound! _Vehumet accepts your kill.Your Earth Magic skill increases to level 6! _You have reached level 6!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¶ø„iP% 3¶ø„iX, ¶ø„ir/ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¹ø„i}f¶ ))))) You shoot a sling bullet. The sling bullet hits the orc priest!¹ø„i¡õ@.o¹ø„iòö9.o¹ø„i÷ ...¹ø„iz5==4.5 (2.1¹ø„iÑ ¹ø„ià b _The orc priest is heavily wounded.ºø„i) î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.»ø„i˜­ n Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit½ø„i¸½ø„iÞÌ ####.alright the Digger..#...##Gargoyle of Vehumet *..........#..###Health: 32/32 ========================..........##Magic: 7/9==================------......###.....#AC: 10Str: 16.......<# ####.#...#EV: 10Int: 17........####.......##SH: 0Dex: 6..........##........##XL:  6 Next:  4% Place: Dungeon:5.......#..o...@...†..#Noise: ===------  Time: 5944.5 (0.0).....####..#.......##.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # .#..## #..##..½ø„iQÎ#...#Fire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............Fly .#.#...## #............. .<....... ............##o   orc priest ..........#...........# .....)....#..#.....#### .<.o.....Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You shoot a sling bullet. The sling bullet hits the orc priest! _The orc priest is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.½ø„i ×f ####.alright the Digger..#...##Gargoyle of Vehumet *..........#..###Health: 32/32 ========================..........##Magic: 7/9==================------......###½ø„i„×m.....#AC: 10Str: 16.......<# ####.#...#EV: 10Int: 17........####.......##SH: 0Dex: 6..........##........##½ø„i¼×ÆXL:  6 Next:  4% Place: Dungeon:5.......#..o...@...†..#Noise: ===------  Time: 5944.5 (0.0)½ø„iç×Ö.....####..#.......##.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ½ø„iØ‚# .#..## #..##..#...#Fire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............½ø„i;جFly .#.#...## #............. ½ø„ieØX.<....... ............##o   orc priest ..........#...........# ½ø„iýØ.....)....#..#.....#### .<.o.....Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You shoot a sling bullet. The sling bullet hits the orc priest! _The orc priest is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.½ø„iâû  ####. alright the Digger  ..#.. .##  Gargoyle of Vehumet *.....  .....# ..###  Health: 32/32 ========================  ...... ....##  Magic: 4/9==========--------------  ......### .....#  AC: 10Str: 16  .......<# ####.#...#  EV: 10½ø„iJüéInt: 17  ........####.......##  SH: 0Dex: 6  ..........##........##  XL:  6 Next:  4% Place: Dungeon:5 ½ø„iãüû .......#..o***@...†..#  Noise: ===------  Time: 5944.5 (0.0)  .....####..#.......##.  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # .#..## #..##..#...#  Fire: e) +3 sling "Qedaez" {heavy, Str ½ø„i'ý . ###..# #.............  Fly .#.#...## #............. ½ø„iUý.<....... ............##  o   orc priest ..........#...........# .....)....#..#.....#### .<.o..... ½ø„ixýT_The orc priest is heavily wounded.½ø„iàýäCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line½ø„iþŒAim: an orc priest, wielding a +0 flail (heavily wounded, 68% to hit)¾ø„i±» ####. alright the Digger  ..#.. .##  Gargoyle of Vehumet *.....  .....# ..###  Health: 32/32 ======================== ¾ø„iûˆ ...... ....##  Magic: 4/9==========--------------  ......### .....#  AC: 10Str: 16 ¾ø„i`¥ .......<# ####.#...#  EV: 10Int: 17  ........####.......##  SH: 0Dex: 6  ..........##........##  XL:  6 Next:  4% Place: Dungeon:5 ¾ø„iMi .......#..)...@...†..#  Noise: ===------  Time: 5944.5 (0.0)  .....####..#.......##.  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # .#..## #..##..#...#  Fire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............  Fly .#.#...## #............. .<....... ............##  o   orc priest ..........#...........# .....)....#..#.....#### .<.o.....Confirm with . or Enter, or press ? or * to list all spells.¾ø„iûAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (heavily wounded, 68% to hit)  The stone arrow hits the orc priest!  You kill the orc priest!¾ø„i ####.  ..#.. .##   ..### ¾ø„i6x  ....##   .....#  <# .#  ##  ....##  ¾ø„ip"Ê#..)```@...†..# ¾ø„iè#à ##.##.   #   ...  ...¾ø„iS$V< ............##...........#)....#..#.....####<¾ø„i0% ¾ø„i;À...¾ø„iJÅ;18-5.5 (1¾ø„iòʾø„i—Ћ  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (heavily wounded, 68% to hit)  The stone arrow hits the orc priest!  You kill the orc priest! _Vehumet accepts your kill.Áø„iüÎÁø„iyÏÁø„ilÑÁø„i6ÙBÁø„iðÚÁø„ifÛÁø„iøÜÁø„iá,Áø„iyâÁø„iÆî{5===Áø„iõBÁø„i‘öÁø„iäöÁø„i@øÁø„iÞûÁø„i(üÁø„iëüÁø„iÒ _You start resting.An orc comes into view.---oo   orc (wandering)52.5 (7===--3.5 (8 _Áø„i*Ãø„iý )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Vehumet accepts your kill.Ãø„i C)))Ãø„i.”$...Ãø„ia˜a6===9===Ãø„i¹˜5.6 (2.1Ãø„i¡Ãø„iw¢4 _You feel your power returning.Åø„irÅø„iLÅø„iÅø„ibÅø„iÒÅø„iöÅø„iÞÅø„ifÅø„i Åø„ië#Åø„iT$%7Åø„i|$H=====Åø„iZ&Åø„i-+,Åø„iì0BÅø„i6,Åø„iæ9,Åø„i§Lê==Åø„i^NÅø„iPÅø„itlU8===Åø„i¦v©===Åø„ij|,Åø„i}Åø„ioÅø„içÅø„iíƒÅø„iWˆÅø„iáˆÅø„i#‹Åø„iÃŽÅø„i#Åø„i‘Åø„i¥”Åø„ië”Åø„iz–Åø„iù™% Åø„i=šI_You start resting.Magic restored.Åø„i9®Ä---76.6 (21.0)9===---7.6 (22 _Åø„ifµÅø„ií·Êø„iÚ@ ####.alright the Digger..#...##Gargoyle of Vehumet *..........#..###Health: 32/32 ========================..........##Magic: 9/9========================......###.....#AC: 10Str: 16.......<# ####.#...#EV: 10Int: 17........####.......##SH: 0Êø„ilÛÝDex: 6..........##........##XL:  6 Next: 19% Place: Dungeon:5.......#..)...@...†..#Noise: ---------  Time: 5977.6 (0.0).....####.)#.......##.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # .#..## #..##..#...#Fire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............Fly .#.#...## #............. .<....... ............## ..........#...........# .....)....#..#.....#### .<.o.....Vehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored.  Press: ? - help, v - describe, . - travelThe floor.Ëø„ipІ )...@You feel your power returning. _You start resting. _Magic restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 flail; an orc corpse.  The floor.Ìø„i0à k)) here: a +0 hand axe.Ìø„iâb ’).. - travel  You can't see that plac  [the floor.]Íø„iµ> ¯).v - describe, . - travel, g - get itemItem here: a +0 hand ax  The floor.Îø„i»›))s here: a +0 flail; an orc corpse.Îø„iÁún .)  The floor.Ïø„iÎ?..Ïø„i&‰ 7..Ðø„i˜²³.), g - get itemItems here: a +0 flail; an orc corpse.  The floor.Ñø„i¥Ò n ).  The floor.Ñø„i´& 9..Ñø„iÉ 9..Ñø„iÞØ .@Ñø„i3 +@.Ñø„iüI 9..Òø„iÈù9..Òø„iû»³.†, g - get itemItem here: a hound corpse.  The floor.Óø„i yÍ ####.alright the Digger..#...##Gargoyle of Vehumet *..........#..###Health: 32/32 ========================..........##Magic: 9/9========================......###.....#AC: 10Str: 16.......<# ####.#...#EV: 10Int: 17Óø„i{y¶........####.......##SH: 0Dex: 6..........##........##XL:  6 Next: 19% Place: Dungeon:5.......#..)...@...†..#Noise: ---------  Time: 5977.6 (0.0)Óø„i®yš.....####.)#.......##.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # .#..## #..##..#...#Óø„iÒyÈFire: e) +3 sling "Qedaez" {heavy, Str . ###..# #.............Óø„i"z¬Fly .#.#...## #............. Óø„iŠz‹.<....... ............## ..........#...........# .....)....#..#.....#### .<.o..... Óø„iñz4_You feel your power returning. _You start resting. _Magic restored.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a hound corpse.  The floor.Óø„i|Óø„i ‡Óø„iYŒ. _Ôø„iºŸ ÌM####. #.. ## ####  .#### ...<# ####.#....##### ...##..##..#..).Ôø„iE  ±†..#  .....####.)#.......##. # .#..## #..##..#...#Fly ...........#..#.....####Ôø„i)« Ôø„iÖ« 18.6 (1 _Ôø„itµ Õø„iQaM .#####Õø„i²œ. #.. ## ####  ..##### ....<# ####.#...##Õø„iÊ5## Õø„iàS...##..##Õø„iB..#..).Õø„i@†..# Õø„i*z .....####.)#.......##. # .#..## #..##..#...#Õø„i= #Õø„i[2..Õø„iy2..........#Õø„i,#Õø„i$%9Õø„i=*Õø„i,Õø„i½# #..#  ####. #...  ..#.. #..##  .....# #...###  ...... #.....##  ......### ......#  .<# ####.#...#  .####.##  .##.##  .#..).†..#  .....####.)#.##.  .#..## #..##..#...# .  ###..# #............. #.#...## #............. <. ........ [1Õø„iy% I7d80Õø„iY, Õø„i3. Õø„id‰ÝM..# #..#####. #.. ## ####  #.....#### #...<# ####@#...#### ...##..##.......#..).......†..#Fly ..........##Õø„iƒ“;1Õø„iЍÖø„iBXM ..# #..#####. #.. ## ####  #### #.@....#<# ####.#...#####.......## ...##........##.......#..).......†..##.##.#............Öø„iâ–Öø„iÈ—%2Öø„i? Öø„i¢Öø„iÑ ... ..## #..## ####. #...  ..#.. #..## .....# #...###Öø„ië ...... #.....## ......### #@.....# .<# ####.#...# .####.......## .##........## .#..).......†..#Öø„iU  .....####.)#.......##.. # .#..## #..##..#...# . . ###..# #............. .#.#...## #.Öø„i“)Öø„iƒ*%3Öø„i˜1Öø„i~3×ø„i°¯eM##. ..##  #..######. #.. ## #×ø„i/°è###  ##### #...<# ####.#...##..## ..........##........##×ø„iS±0.#....×ø„iç¸×ø„iÚ¾%4×ø„iW¿×ø„iÂ×ø„i]õM#. ##. ..##  #..##×ø„iÏã####.#.. ## ####  ##### #..........<# ####.#...#×ø„i÷mFly ..##×ø„i a..##...#×ø„i"%5×ø„i0(×ø„i*×ø„i`'£M##. ..##. ..##  #..#####.#.. ## #×ø„i(c###  ##......### #......#Fly ...##....##.×ø„i’0×ø„i‡1%6×ø„i6×ø„iw7×ø„iðQ §M####. ...##.... ..##  #..#####.##.. ×ø„iŽR b## ####  ##......### #......#....†..×ø„i5Z ×ø„iÕZ %7×ø„iZa ×ø„ißc ×ø„iŒ“üM ### ###. ##.#...###......... ........##  #@.######.#.. ## #### ......#.....##.#.....×ø„iž™×ø„i›%8×ø„i Ÿ×ø„if¡Øø„ilQM ## # ###. ##.#...###........@##  ..##.##..######...#..#..##Fly ......##Øø„ihTØø„iîT%9Øø„i)]Ùø„idgV ### # ###.##.#...####.#.##Ùø„iEhö.##.##..## ####. # #...# ..#.. #..## .....# #...### ...... #.....## ......### #......# .<# ####.#...#  .####.##Ùø„i hÙø„i`pÙø„ipq&90Ùø„iEvÙø„iJxÙø„i%°T ### # ###.# ###.#...####.#.##.##.##..## ####.. ## #...# ..#.. #..## .....# #...###Ùø„iÔ°{ ...... #.....## ......### #......# .<# ####.#...#  .####.##Ùø„iY·Ùø„iÓ¸%1Ùø„iD¿Ùø„i·¿Úø„ik>ƒ ### #####.# ###.#...###.##.#.##Úø„ik?:.##.##..## ####... ####...# ..#.. #..##  .....# #...###  ...... #.....##  ......### #......#  .<# ####.#...#  .####.##Úø„i“EÚø„iUF%2Úø„iOJÚø„i[LÚø„i=¬• ### #####.# ###.#...###.##.#.###.....##.##..## ####.... ####...# ..#.... #..## .....# #...### ...Úø„i&­... #.....##  ......### #......#  .<# ####.#...#  .####.##Úø„iƲÚø„i?´%3Úø„iL¸Úø„idºÛø„iú·­ ### #####.# ###.#...####..##.#.###.....##.##..## ####..... ####...# ..#....#. #..## .....#### #...### ..Ûø„iµ¸œ.... #.....## ......### #......#  .<# ####.#...#  .####.##Ûø„iÂÛø„içÂ%4Ûø„i=ÇÛø„iÉÛø„isÌ ### #####.# ###.#...####..##.##.##Ûø„iúÄ#.....##.##..## ####.....#####...# ..#....#.# #..## .....##### #...### ...... #.....## ...Ûø„iaž'...### #......# .......<# ####.#...#  .####.##Ûø„i¦Ûø„in§%5Ûø„i³¬Ûø„i¢®Ûø„iá_ … ### #####.## ###.#...### ##..##.# #.## ###.....##.##..## ####.....#####...# ..#....#.# #..## .....### #...### ...... #.....## Ûø„i‰` ......### #......# .......<# ####.#...#  .####.##Ûø„ih Ûø„iªh %6Ûø„ikm Ûø„iÂo Üø„i‚k ### #####.# ## ###.#...### ##..##.# #.## ###.....##.##..## ####.....#####...# ..#....#.# #..## .....##### #...###  ...... #.....##...### #......#....<# ####.#...#  .####.##Üø„i¿Q7Üø„iõÀÜø„iUb× ### #####.# ### ###.#...### ##..##.# #.## ###.....##.##..## ####.....#####...# ..#....#.# #..## .....##### #...### Üø„iÌbž...... #.....## .......### #......#  ........<# ####.#...#  .####.##Üø„iªcÜø„iMkÜø„ial%8Üø„iTqÜø„iBtÝø„i`¦ ########.### ###.#...#####..##..............#Ýø„i3œ###.@...##.##..#########.....#....#.# #..#.#Fly ... . #.........####.......## ...## Ýø„i‹(Ýø„iS)%9Ýø„i­QÝø„iQTÝø„iaô  ########.### ###.#...#####..##.........#.....####.....##.##..######.....#....#.# #..#.....#####.###..Fly ##............#..).......†..# Ýø„i§ÿ Ýø„ig (6000Ýø„iæ" Ýø„i<$ Ýø„iFm ª ########.### ###.#...#####..##.........#.............###.....##.##..########.....#..@.#.# #..##......#####.###........ ..##Fly #..........# .....####.)#.......##. 1Ýø„iüu Ýø„iv  Þø„iã3 ### #####.# #######.#...### ##..##.# #......## ###.....##.##..## ####.....#####...# ..#.@..#.# #..## #......##### #...####.. #.....##..### #......#...<# ####.#...#.#.........####.## ##..........##. #.......#..).†.. .....# .....####.)#.##2Þø„i” [ ### #####.# #######.#...### ##..##.# #...## ###.....##.##..## ####.....#####...#Þø„iÝ ó ..#@...#.# #..## #......##### #...### #.. #......### #......#Þø„i ½.<# ####.#....#.####.Þø„i" S. ##...##Þø„i\ z. #.#..)Þø„i} µ.† .....# .....####.)#.Þø„iœ Þø„iu´ B3ßø„i`64 ßø„iû6########.#######.#...#####..##..............#ßø„i+7##.....##.##..##########...##..#....#.# #..#ßø„i·7Š#....@.####.####...# ....###.Fly #.ßø„i8ü#.....####.......# .#..## #..##..#...# ßø„iùBßø„iJD%4ßø„i²Mßø„iSOàø„iêÐ. #####.#######.#...#####..##..............###.....##.##..#######.....#####...##..#....#.# #..###......####.####...# ....###.#.<# ####.#Fly #.#..## #......... ###..# #........... àø„iµÛàø„i1Ü%5àø„iŽäàø„iæàø„i› û #####.# #######.#...### ##..##.# #...## ###.....##.##..## #####.....#####...# ##..#....#.# #..## ##......##### #... #.# #......### ##.<# ####.#.#.####.. ##àø„iø v.##. #.#..).† .....# #.....####.)#àø„ig C. ......##.#..## #..##..#... . ###..# #àø„i• àø„iv %6àø„i¡ àø„ih! àø„i¿#  #####.# #######.#...### ##..##.# #....##àø„i*% ` ###.....##.##..## #####.....#####...# ##..#....#.# #..## ##......##### #... #.# #.### #.##.<# ####.#.#.####. ##.##. #.#..). .....# #.....####.)# ......##.#..## #..##..# . ###..# #àø„iÔ/ àø„ið: B7àø„i‘$ #####.# #######.#...### ##..##.# #.....## ###.....##.##.. #####.....#####... ##..#....#.# #.. ##......##### #... #.# #.### #.##.<# ####.#àø„i %j ....#.####.###.##.> #.#..) .....# #.....####.)# ......##.#..## #..##..# . ###..# #àø„i2;8àø„i ;Q _Found a stone staircase leading down.áø„iÜ• #####.# #.#... ##..##. #...... ###.....##.##.. #####.....#####áø„i$Ž„ ##..#....#.# #.. ##......##### # #.# #.### ##..##.<# ####.áø„iPŽH# ....#.#### ....###.##s...> #áø„i~Ž7.#..)áø„i©Ž4s   scorpion (asleep) .....# #.....####.)#....áø„iñŽ# ......##.#..## #..##..# . ###..# #áø„iT›;9áø„iÓ¡áø„iѤY _You encounter a scorpion.âø„iyÍ ))))))sYou shoot a sling bullet. The sling bullet hits the scorpion.âø„iG²K.sâø„i†³C.sâø„i±»@.....âø„i)½7===11.7 (2.1âø„i1Åâø„iæÆ6 _The scorpion is lightly wounded.ãø„i8ˆÉ )))) You shoot a sling bullet. The sling bullet hits the scorpion.ãø„iÝ ;s.ãø„iz ;s.ãø„iÁ;s.ãø„i@&.ãø„i»'3.8ãø„i¢ãø„iÅ"c _The scorpion is moderately wounded.äø„i]* I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.åø„i0h #####.#  alright the Digger #######.#...## Gargoyle of Vehumet *..... ##..##......... Health: 32/32 ======================== #.............# Magic: 6/9================-------- ###.....##.##.. AC: 10Str: 16 #####.....#####.. EV: 10Int: 17 ##..#....#.# #.. SH: 0Dex: 6 ##......##### #.. XL:  6 Next: 19% Place: Dungeon:5 #.@.......# #.. Noise: ===------  Time: 6013.8 (0.0) ......*.......### #.. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #..##s.........<# ####. Fire: e) +åø„iÂh}3 sling "Qedaez" {heavy, Str # ....#.........####.... Fly  ....###..........##.... ....> #.......#..)..... s   scorpion .....# #.....####.)#.... ......##.#..## #..##..# ....... ###..# #....... _The scorpion is moderately wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 71% to hit)çø„i¹Õ˜#####.# alright the Digger#######.#...## Gargoyle of Vehumet *.....##..##......... Health: 32/32 ========================çø„i+ÖÛ#.............# Magic: 6/9================--------###.....##.##.. AC: 10Str: 16#####.....#####.. EV: 10Int: 17##..#....#.# #.. SH: 0çø„iQÖ-Dex: 6çø„iuÖ7##......##### #.. XL:  6 Next: 19% Place: Dungeon:5#.@.......# #.. Noise: ===------  Time: 6013.8 (0.0)çø„išÖ¶......`.......### #.. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} çø„iàÖÚ#..##s.........<# ####. Fire: e) +3 sling "Qedaez" {heavy, Str# ....#.........####.... Fly çø„i מ....###..........##........> #.......#..)..... s   scorpionçø„im×z.....# #.....####.)#..........##.#..## #..##..#....... ###..# #.......Casting: Stone Arrow (dangerous; 2% risk of failure)  çø„i•×Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  çø„i¸×²Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 71% to hit)  çø„iÚ×"The stone arrow hits the scorpion!çø„iS°$sçø„i^±î.-4.8 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 71% to hit)  The stone arrow hits the scorpion! _The scorpion is almost dead.êø„iï1 †You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!ëø„iÞ]ëø„i¾c‘ 47=6.9 (2.1 _Vehumet accepts your kill.ëø„i&gëø„i*jm _Your Conjurations skill increases to level 5!íø„i4Híø„i¨Híø„i‘Iíø„i$Míø„i—QBíø„i×Qíø„iˆRíø„i‹U,íø„i%fíø„ij,íø„i6kíø„iRm,íø„i9níø„is¥ _You start resting.7==íø„iøsíø„iwíø„i3wíø„ixíø„izíø„i:zíø„izíø„i¿{,íø„iP|íø„iË~íø„i>:==íø„i €íø„i`‚íø„iÁ‚íø„i[ƒíø„i†íø„iT†íø„i‡íø„ii‰,íø„i–Šíø„i­Œíø„iåŒíø„i¦íø„iTíø„i¥M8===íø„i±‘íø„iÁ“íø„iñ“íø„i•íø„iB—íø„it—íø„i£˜íø„iƒš,íø„ij›íø„ikíø„i—;===íø„iržíø„i* íø„if íø„i‡ íø„iö¢íø„i&£íø„iâ£íø„i ¦,íø„i*©,íø„iá©íø„iNªíø„iH­a _You hear a distant slurping noise. x3  Magic restored.íø„iƲ(---íø„i[º039.9 (23.0)íø„ióºíø„i0»f9===---40.9 (24 _íø„iŸÔïø„iãïø„i÷ (  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  g - Spellcasting   2.0  --  -1           b - Unarmed Combat   0.0  --   0   h * Conjurations   5.1  --  +1      i + Earth Magic6.3  7.0  +2ïø„iØ!Ø c - Ranged Weapons   0.0  --   0          j - Evocations   0.0  --  -1   d - Armour   0.0  --  +1  k - Shapeshifting   0.0  --  -3   e - Dodging   1.5  --  -2      f - Stealth   2.1  --  +2                         ïø„iö"V                                            The current training targets, if any.  ïø„i±#The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsôø„iuôø„i ôø„i¨######.# alright the Digger#######.#...## Gargoyle of Vehumet *.....##..##......... Health: 32/32 ========================#.............# Magic: 9/9========================###.....##.##.. AC: 10Str: 16#####.....#####.. EV: 10Int: 17##..#....#.# #.. SH: 0Dex: 6##......##### #.. XL:  6 Next: 47% Place: Dungeon:5#.@.......# #.. Noise: ---------  Time: 6040.9 (0.0)......†.......### #.. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #..##..........ôø„i0%8[40m<# ####. Fire: e) +3 sling "Qedaez" {heavy, Str# ....#.........####.... Fly ....###..........##........> #.......#..)..... .....# #.....####.)#.... ......##.#..## #..##..# ....... ###..# #....... You kill the scorpion! _Vehumet accepts your kill. _Your Conjurations skill increases to level 5! _You start resting. _You hear a distant slurping noise. x3 _Magic restored.ôø„i±.õø„iO~‘ #####.# #.#... ##..## #. ###.....##.## #####.....##### ##..#....#.# # ##......##### # #.# #.†.### ##..##.<# #### # ....#.#### ....###.## ....> #.#..)õø„iÃé .....# #.....####.)# ......##.#..## #..##.. . ###..# #õø„iˆ@1.9 (1õø„iÑõø„ièõø„iøÉ Ø#######.#..##..##.............##.....##.#######.....#####..#....#.# # ##......#####:..###...# .......#####..##...<# #### # ....#.####... ....###..õø„ißÊ P#....> ##..).......#####.)#.......##.#..## #..###....... ###..# #....#%.#.#...##õø„i-× N  Found a parchment of Splinterfrost Shell.õø„ifØ %2õø„i9ß õø„i@å à _You hear a distant slurping noise. You hear a squelching noise. _You see here a scorpion corpse.õø„i^­ #.#... ##..## # ###.....##.## #####.....##### ##..#....#.# # ## ##......##### ##:..###.# #†.### ##..##.<#  # ....#.#### ....###.##õø„i' #....> #.#..) ......# #.....####.)# .......##.#..## #..## #....... ###..# # ....#%.#.#...## #õø„iHõø„i,,3 _õø„iÕõø„i“öø„i  #.# ##..## # ###.....##. #####.....# ##..#....#.#  ##. ##......##### #:..###.# .†.### #..##.<#  #.....#.#####....###.##öø„i‹ ž #....> #.......#..) ......# #.....####.)# .......##.#..## #..## #....... ###..# # ....#%.#.#...## #öø„i‹ öø„i; %4öø„i£ öø„i ÷ø„iHaâ #.# ##..## # ###.....##. #####..... ## ##..#....#.# ##.# ##......######:..###.#.†.####..##÷ø„iêaŸ.<#  #.....#.#### #....###.## #....> #.......#..) ......# #.....####.)#........##.#..## #..#.#....... ###..# # ....#%.#.#...## #÷ø„i”j÷ø„il%5÷ø„iÃq÷ø„i”s÷ø„i¾·c #.# ##..## # ###.....## #####..... ## ##..#....#.# ##.## ##......######:..###.#.†.###.#####..##.<#  #.....#. #....###.. #....># #.......#..) ......# #.....####.) ........##.#..## #.. #.#....... ###..# # ....#%.#.#...## #÷ø„i©¸÷ø„i´¹%6÷ø„iÍ¿8%÷ø„i®Á÷ø„iåÀ E #. ##..## # ###..... #####..... ### ##..#....#.# ##.## ##......######:..###.#.†.###.#####..##.<# #.....#..÷ø„iÇÁ  #....###.. #....># #.#.. ......# #.....####. ........##.#..## # #.#. ###..# # ....#%.#.#...## #÷ø„iQË ;7÷ø„i¥Ñ 8%÷ø„ifÓ øø„i]Q# # ##..## # ###..... #####..... ### ##..#....#. ##.## ##......#:..###.#.†.###.#####..##.<# #.....#.. #....### #....># #.# ......# #.....#### ........##.#..## # #.#....... ###..# # ....#%.#.#...## #øø„i½Vøø„imW%8øø„i*`N _You hear a distant slurping noise.øø„iXænM ########..##..  #####.... ### ##..#....#. ##.## ##......###########@..###...# ..........†##...#####..##...<.#.##....###...............øø„iñîøø„i£ï%9øø„inôøø„i@ýh  You pick up a parchment of Splinterfrost Shell and begin reading...øø„i‡þ+50.9 (2øø„i¬øø„i›L _You add the spell Splinterfrost Shell to your library.úø„i†#¯ ########..##.......####### ##..#....###.## ##......###########...###.........# .......@.....†.########..##...< #.....#..###...........#%.#.#...## # úø„i{*úø„iB+*1.9 (1úø„i}1úø„iª3úø„i†`  ##..## # ### ##### ### ##..#....# ##.## ##......#...###.##.†..#####..##.<. #.....#. #....### #....># #.# ......# #.....### ........##.#..## #.#....... ###..# ....#%.#.#...##úø„iØ%2úø„i- úø„iÌ9 }  ##..## # ### ##### ### ##..#.... ##.## ##...... #...###. #.†..#####..##... #.....#. #....### #....># #. ......# #.....## úø„i: T .##.#..##  #.#. ###..#  ....#%.#.#...## úø„ià@ úø„i+B %3úø„i G 8%úø„i6J ûø„i(D_  ##.. # ### ##### ### ##..# ##.## ##...... #...### #.†.#.....#####..##.. #.....#.## #....###.## #....># #.# ......# #...... .##.#..## #.#. ###..# ....#%.#.#...ûø„iKûø„i:L%4ûø„iuQ8%ûø„iäRûø„i]Þ ô  ##.. # ### ##### ### ##..# ##.## ##...... #...### #ûø„iòÞ .† #.....#####..###...... #.....#.###. #....###.##.## #....># ##.#._.# ......# #.....#...... .##.#..##..... #.#. ###.. ....#%.#.#...ûø„iÿç ûø„ioè %5ûø„ií 8%ûø„ijð 9 _Found a shadowy altar of Dithmenos.ýø„i–½à  ## # ### ##### ### ##..# ##.## ## #...### #.† #.....#####..## #....... #.....##...###... #....####..##.##..##....># ###.#._.#.#.......# # #.......#........##.#.. ##.....##.#....... ### ....#%.#.#ýø„iÀ%6ýø„itÆþø„iR"¥ ##..####### ##..#.##.## ##....########...###.###.............†#....@#####..##..#.......# #.....##...###...####Fly ##•..## .........<.... þø„i«-þø„i=.%7þø„iJ5K_%þø„iz8+ _Found 2 flux baubles.þø„i]y ## #   ### ##..# ##.## ## #...### ###.† #...@.#####..## #.# #.....# #...###...# #....### #..##.##..##....># # ##.#._.#.#.......# # #.#........##.# ##.....##.#....... ### ##•..## ....#%.#.# .<þø„iL þø„iñ %8þø„ióK_%þø„iÚù„iÕç ù„i ì óA shadowy altar of Dithmenos. An altar to Dithmenos the Shadowed. It seems to absorb light from its surroundings. Pray here with > to learn more.ù„iO2## alright the Digger#. Gargoyle of Vehumet *.....## Health: 32/32 ========================#### Magic: 9/9========================### ##..# AC: 10Str: 16##.## ##.... EV: 10Int: 17########...###..... SH: 0Dex: 6###.............†.... XL:  6 Next: 47% Place: Dungeon:5#...@.#####..##...... Noise: ---------  Time: 6058.9 (1.0)#.......# #.....#.... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #...###...# #....###... Fire: e) +3 sling "Qedaez" {heavy, Str#[3ù„iÔ2º9;49m..##.##..##....># #... Fly ##.#._.#.#.......# #...#.......#........##.#. ##.....##.#....... ### ##•..## ....#%.#.#. .......<...  _You see here a scorpion corpse. _You hear a distant slurping noise.  You pick up a parchment of Splinterfrost Shell and begin reading... _You add the spell Splinterfrost Shell to your library. _Found a shadowy altar of Dithmenos. _Found 2 flux baubles.ù„i&UPù„i±ù„iº³Ÿ2 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense ù„iû³Dupon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by ù„i[´spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HPEV Contam Dmg ------------------------------------------ Min 5+0% +6.02d15 ù„i‰´(Max 14 +0% +16.02d33 ù„i²´àCur 0.0 -90% +0.4 2d5 (g)o to location.ù„iÄù„in ]## alright the Digger#. Gargoyle of Vehumet *.....## Health: 32/32 ========================#### Magic: 9/9========================### ##..# AC: 10Str: 16##.## ##.... EV: 10Int: 17ù„i¶ »########...###..... SH: 0Dex: 6###.............†.... XL:  6 Next: 47% Place: Dungeon:5ù„iÝ Í#...@.#####..##...... Noise: ---------  Time: 6058.9 (0.0)#.......# #.....#.... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ù„iC ?#...###...# #....###... Fire: e) +3 sling "Qedaez" {heavy, Str#..##.##..##....># #... Fly ##.#._.#.#.......# #...ù„id ##.......#........##.#. ##.....##.#....... ###ù„i… Ó ##•..## ....#%.#.#. ù„i  L.......<...  ù„i L_You see here a scorpion corpse. _You hear a distant slurping noise.  You pick up a parchment of Splinterfrost Shell and begin reading... _You add the spell Splinterfrost Shell to your library. _Found a shadowy altar of Dithmenos. _Found 2 flux baubles.ù„i,ù„iôù„içù„ir¸y .###### ##..##.## ##....########...###.###.............†##.....#####..##..#....@..# #.....##...###...######.##..##....># Fly ù„i鏯....#.#####......... ù„i7Âù„iŒÂ*9.9 (1ù„i§Èù„i?Ë8 _You hear a distant slurping noise.ù„i h#.##### ##..#.##.## ##.########...###.###......†.##.....#####..##.#.# #.....#.#...###...# #....###.ù„i…Ä#..##.##..##....># #.##.#._.#.#.......# #.#.#........##.#.##.....##.#.ù„iÀ4 ###.##•..## ....#%.#.#.##### .......<..ù„ið ù„ió&60ù„i8%ù„iù„i~±,#.###.ù„i£±š#####.### ##..#.##.## ##.########...###.ù„iDZj###.....†.ù„i汯##.....#####..##.#.# #.....#.ù„i\²{#...###...# #....###.#..##.##..##....># #.##.#._.#.#.......# #.#.#........##.#..###.....##.#....... ###.ù„i™²3##•..## #....#%.#.#.##### .......<..ù„iqºù„i~¾%1ù„iÂ8_ù„iÄù„i&Ø8 ####### ##..#.##.## ##....########...###.###.............†ù„i}Ø##.....#####..##.........## #.....##...###.@.######.##..##....># #.#._.#.#.........Fly ù„iªØ~.#....#.....ù„iPÙt..##......). ù„i%âù„iòâ%2ù„iºëK_%ù„iòëù„iè: ##### ##..#.##.## ##....########...###.###.............†##.....#####..##.........## #.....##...###...#####.##@.##....># ù„i`;E#.#._.#.#....... #.......#........##.#..##Fly ...+...<.o... ù„iEDù„iE%3ù„i¶LK_%ù„i# #.#._.#@#....... #.......#........##.#..##.....##.#....... ###.....Fly ...###...o... ù„iƇù„i¾ˆ%4ù„iíŽJ_%ù„i×ù„i‰± ù„iij ã2 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by ù„i:´ -spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HPEV Contam Dmg ------------------------------------------ Min 5+0% +6.02d15 Max 14 +0% +16.02d33 ù„iu´ àCur 0.0 -90% +0.4 2d5 (g)o to location."ù„i}è ### ##..#.. alright the Digger##.## ##...... Gargoyle of Vehumet *.....########...###....... Health: 32/32 ========================###.............†...... Magic: 9/9========================##.....#####..##........ AC: 10Str: 16#.......## #.....#...... EV: 10Int: 17#...###...# #....###..... SH: 0Dex: 6#..##.##..##....># #..... XL:  6 Next: 47% Place: Dungeon:5##.#._.#@#.......# #....."ù„iQí ¾[40m Noise: ---------  Time: 6064.9 (1.0)#.......#........##.#..# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.....##.#....... ###.. Fire: e) +3 sling "Qedaez" {heavy, Str##•..## #....#%.#.#... Fly ##### .......<................ ##......). +...<.o... ###...o...  _You hear a distant slurping noise.  You pick up a parchment of Splinterfrost Shell and begin reading... _You add the spell Splinterfrost Shell to your library. _Found a shadowy altar of Dithmenos. _Found 2 flux baubles. _You hear a distant slurping noise."ù„iïü "ù„i| #ù„i , #ù„iÙ, #ù„iÐ4 #ù„iã6 #ù„i— J ##.## ##....########...###.###.............†##.....#####..##.........## #.....##...###...#####.##..##....># #.#._.#.#....... #.......##.#..##.....##.#. ###..#ù„i¾!k ##•..## #....#%.#.#.Fly #....>.. #ù„iÁ*#ù„iC+%5#ù„iÏ28%$ù„iÈ$ù„i7{h ##.## ## ########...### ###.....† ##.....#####..###.## #.....# #...###...# #....### #..##.##..##....># # ##.#._.#.#.# # #.#.##.#.. ##.....##.#. ### ##•..## #....#%.#.# ##### .<  ##......) +...<.o ###...o #....>$ù„i1†$ù„iʆ%6$ù„i©Ž$ù„i³‘8 _You hear a distant slurping noise.$ù„id/ ##.## ## ########...### ###.....† ##.....#####..## ##.## #.....# #...###...# #....### #..##.##..##....># # ##.#._.#.#.# # #.#.##.# ##.....##.#. ### ##•..## #....#%.#.# ##### .<  ##...... +...<.o ###...o #....>$ù„i30R7_$ù„i˜8%ù„i 6 ########...###.###.............†##.....#####..##..##.......## #.....#...###...#####.##..##....># ##.#._.#.#....... #.......##.###...@.##.#. ### ##•..## #....#%.#.#. ##### .......<..Fly +..... 8%ù„i=’ &ù„iŠg¶ ###.............†##.....#####..##..##.......## #.....#...###...#####.##..##....># ##.#._.#.#....... #.......##.###.....##.#. ### ##•.@## #....#%.#.#. ##### .......<.. ...... ####.... &ù„iýo&ù„ipp%9&ù„i›v&ù„i¸x&ù„i- ###.† ##.....#####..## ##.## #.....#&ù„iKÕ #...###...# #....### #..##.##..##....># # ##.#._.#.#.# # #.#.##.# ##.....##.#.  ##•@.## #....#%.#.# ##### .<  ## +...<.o ###...o #.... + ##&ù„iâ&ù„ir&70&ù„iý>_&ù„iÈs  ###.† ##.....#####..## ##.## #.....# #...###...# #....### #..##.##..##....># # ##.#._.#.#.# # #.#.##. ##.....##.#.  ##@..## #....#%.#. ##### .<  ## +...<. ###... # + ##1&ù„i©t I_%&ù„iØy R _You see here 2 flux baubles.(ù„i‘Ñ;2(ù„i-Ù?_%(ù„ijÜ( _g - 2 flux baubles(ù„i¼4 ###.†.##.....#####..##.##.## #.....#.#...###...# #....###.#..##.##..##....># #.##.#._.#.#.# #.#.#.##.###.....##.#. ###.@.## #....#%.#.###### .<..##.+...<.o###...o#.+.##.(ù„i; (ù„iS< %3(ù„iA 7%(ù„i‡C (ù„i¥ç ó###.†.##.....#####..##.##.## #.....#.#...###...# #....###.#..##.##..##....># #.##.#._.#.#.# #.#.#.##.#.##.....##.#.(ù„iiè ¹ ###..@## #....#%.#.#.##### .<..##.+...<.o.###...o.#....>+.##.(ù„iwñ (ù„iïñ %4(ù„iJø I_%(ù„irú )ù„iÙiM ########...###. ###.............† ##.....#####..##..#.......#.#..###...# #....###..##.##..##....>##.#._.## #..#.......#..##.#.##...@.##.#....... #####...## #....#%.#.###### .......<...##......)ù„iÉá)ù„iâ%5)ù„i;?%)ù„i÷‚ [#...###.###.....†.##.....#####..##.##.## #.....#.#...###...# #....###.#..##.##..##....># #.##.#._.#.#.# #.#.#.##.#.##....@##.#. ###.##...## #....#%.#.#.##### .<..##......)+...<.o.###...o.#....>.+.6)ù„iHÞM ##.## ## ########...###. ###.............† ##.....#####..##..#.......#.#..###...# #....###..##.##..##....>##.#._.## #..#.....@.#..##.#.##.....##.#....... #####...## #....#%.#.###### .......<..........)ù„iP)ù„iÃP%7)ù„iÚV7_)ù„iÛY8 _You hear a distant slurping noise.*ù„iQ¬##.## ##.########...###.###.....*ù„i›d†.##.....#####..##.##.## #.....#.#...###...# #....###.*ù„iÁÝ#..##.##..##....># #.*ù„i!y##.#._.#.#.# #.#.#.##.#..###.....##.#.*ù„iD² ###.##...## #....#%.#.#.*ù„ifa##### .<.*ù„iˆ,.##......).*ù„i©4+...<.o.###...o.*ù„iÊR#....>.*ù„i& ;8*ù„iË7_*ù„i%8 _You hear a distant slurping noise.*ù„iï8 }M ### ##..# ##.## ## ########...###. ###.............† ##.....#####..##..#.......#.#..###...# #....##..##.##..##....>##.#._.## #............#..##.#..###.....##.#....... #####...## #....#%.#.#... Fly 9_%+ù„iM ##### ### ##..# ##.## ## ########...###. ###.............† ##.....#####..##..#.......#.#..###...# #....##..##.##@.##....>##.#._.#.#.......# #............#........##.#..#+ù„i ;##.....##.#....... ###.. Fly ..... .+ù„iÜ+ù„id&80+ù„i¬8%+ù„iN+ù„izЊ#####.### ##..#.##.## ##......#########...###.###....†.##.....#####..##.##.+ù„iÑÃ## #.....#.#...###...# #....###.#..##.##.@##....># #.##.#._.#.#.# #.....##.+ù„iOÑ|#..##.#..###.....##.#. ###..###...## .#....#%.#.#...#+ù„i}Ѧ##### .........<... ..+ù„i©Ñx.. ###......).+...<.o.+ù„iõÚ+ù„iØÛ%1+ù„i©â8_+ù„i<ä,ù„iAó R### ##..#..##.## ##......##########...###...###.............†###.....#####..##...##.. #.....##...###...# #....###..##.##..##....># #.##.#._.#.#@......# #.....##.......#.#.#..## ##.....##.# ###..# #...###.#....#%.#.#...###### ..........<....... ... ..... ###)....$ +...<.o...###...o.  Found 4 gold pieces.2,ù„iPú ,ù„i2 q_% _You hear a distant slurping noise.-ù„i„Á & ##.## ##......##########...###...###.............†###.....#####..##...##.......## #.....#...###...# #....#####.##..##....># #.#._.#.#.......## #.......##.#..## -ù„i) x#.....##.#. ###.. ##...###.#....#%.#.#...##.Fly ....... ##...##+##....>.... -ù„iDÔ …3_%-ù„i­Ù /ù„i®þ$##.## ##......#########...###.####.............†.###.....#####..##.<##.......## #.....#.#...###...# #....###.#..##.##..##....># #.###.#._.#.#.###.....##.#./ù„i&ÿæ##.#..## ##.....##.#. ###..# ##...###.#....#%.#.#...## ##### ..........<. #............####......)..../ù„iAÿ¯.....$# +...<.o...../ù„i\ÿ‰...##+# ###...o...../ù„irÿb#....>..../ù„iÇ ;4/ù„ià7_/ù„iÇ/ù„iØœ /ù„iÜ /ù„iî¤ /ù„i§ H _No target in view!1ù„i8 ##.## ##......#########...###..# ###.............†.###.....#####..##.<#1ù„i” ###.......## #.....#.##...###...###....###.#..##.##..##....># #.#.##.#._.#.#.###.....##.1ù„i¢ #.##.#..## ###.....##.#.####..# ###...###.#....#%.#.#...## ###### ..........<. .#....#.....####......)....#.....$# +.....##+# ###.. 1ù„iÞ B5 _1ù„iÅ 7_1ù„iÏ 3ù„iÝ 5 ########...###...# ###.............†#####.....#####..##...<##.......## #.....#..3ù„i¹¡[...###...###....###.##.##..##....># ##.#._.#.#.......###### #.......##.#..## #.....##.#.####..3ù„i¢± ##...###.#....#%.#.#...## ##### ..........<....... ..Fly .3ù„id¢ ..........+.........3ù„iŽ­3ù„i€®%63ù„iB¶7_3ù„i¸3ù„i\›¼###.............†#####.....#####..##....<##.......## #.....#.....###...###....###.##.##..##....># ##.#._.#.#.......###### #.......#..##.#..## #.....##.#.####.. ##...##%.#.#...## ######..........<....... . #....#......####).......$# +...<.o.....#....##+# ###....... #....>#.##++.....##74ù„iV$µ###.†.### ##.....#####..##...<# ##.......## #.....#.##...###...###....###.#..##.##..##....># #.#.##.#._.#.#.###.....####.#.#..##.#..## #.##.....##.#.####..# #.##...###.#.@..#%.#.#...## #.######.<. .#.#........####......)....#..$# +...<.#....##+# ###........ #...#.##+ 4ù„iG';84ù„iÜ,H_%4ù„i /4ù„i›B ~###.†.### ##.....#####..##...<# ##.......## #.....#.##...###...###....###.##..##.##..##....># #.#..)##.#._.#.#.###.....####.)#.#.##.#..## #.##.....##.#.####..# #.##...###.#..@.#%.#.#...## #.######.<. .#.#..4ù„iÉC =####......)....#..$# +...<.......#....##+# ###.............. #....>....#.##+ +......... 4ù„i•M 4ù„i‰N %94ù„iÒV 6_4ù„iRW 5ù„i·º b ###.†.### ##.....#####..##...<# ##.......## #.....#. #...###...###....###.5ù„i »  #..##.##..##....># #.#.. ##.#._.#.#.###.....####. #.#.##.#..## # ##.....##.#5ù„i.» [.####..# #5ù„iO»  ##...###.#.@..#%.#.#...## # ######.<5ù„ir» m.  #.# 5ù„i¼ î.####......)....# .$# +...<...... #....##+# ###....... ..... #..5ù„i/¼ ñ.>.... #.##+ +.........  ##5ù„iM¼ .5ù„i}Ç <905ù„i7Í 6_5ù„iÓ 6ù„id; ##.....#####..##...<##.......## #.....#.##...###...###....###..##.##..##....># ##.#._.#.#.......###### #.......#..##.#..## #.....##.#.####..6ù„i¯è ##...###.#....#%.#.#...## ######....@.....<....... . ..#6ù„iÎk.......####)Fly 6ù„iím..##?...h..6ù„iº 6ù„i™%16ù„ix"6ù„iE%6ù„iËŽ ##.......## #.....#.##...###...###....###..##.##..##....># ##.#._.#.#.......###### #.......#..##.#..## #.....##.#.####.. ##...###.#....#%.#.#...##6ù„i.‘í ######..........<....... . ..#.......####).$# +...<....... .6ù„i¨‘oFly .#.####..6ù„i ž6ù„i}ž%26ù„i»¦6_6ù„i÷¨6ù„iÓ¾  ##.## #.....#. #...###...###....### #..##.##..##....># #.# ##.#._.#.#.......###.....#### #6ù„i$¿ D.#..##.#..## # ##.....##.#.####..# # ##...###.#....#%.#.#...## # ######6ù„iF¿ c.<.  #6ù„im¿ œ.#.####......)....# 6ù„iŒ¿ p.$# +...<.6ù„iª¿ ¹ #....##+# ###. ....6ù„iÉ¿ Š. #....>.... #.#6ù„ié¿ N#+ +.6ù„iÀ ;# ##6ù„i#À e.  ##?...h.. 6ù„i?À M .####..6ù„icË 6ù„i4Ì %36ù„i9Ó 6ù„i,Õ 7ù„io¾N ...###...###....###.##.##..##....># ##.#._.#.#.......###### #.......#..##.#..## #.....##.#.####..7ù„i;E ##...####%.#.#...## ######..........<....... . .....#.......@####......)$# +...<....... 7ù„i-¿#....##+# ###...Fly ### #.7ù„i_È7ù„iÉ%47ù„iûÎ7%7ù„ièÐ7ù„imè2 ##.##..##....># ##.#._.#.#.......###### #.......#..##.#..## #.....##.#.......####.. ##...####%.#.#...## ######..........<....... . ..........#.....####......)# +...<....... #....##+# ###....... #....>.#Fly #5%6.9 (27ù„iï> _You now have 218 gold pieces (gained 4).8ù„i­''#..#...#....#+#.##.+##8ù„i}À®7.9 (1% _You reach down and open the door.;ù„iò‡M.###...###....##...##.##..##....># ..#.##.#._.#.#.###.....###.......#........##.#..###.....##...####..# ##...###.#....#%.#.#...## ######.....< .#...............####......)....#........# +...<#....##'# ###.......... #.. #....>#.##+ #... +.........#.####;ù„iµˆ;ù„i·‰%8;ù„i@;ù„iQ’<ù„i‰PÿM#.......## #.....#.#.###...###....##...##.##..##....># ..#.##.#._.#.#.###.....###.......#..##.#..###.....##...####..# ##...###.#....#%.#.#...## ######< ....#...@...........####......)....#........# +...<#....##'# ###.......... #.. #....>....#..+<ù„iPX<ù„iöX%9<ù„iG`7%<ù„i%c8 _You hear a distant slurping noise.<ù„i¶µ{##.## #.....#.##...###...###....###.#..##.##..##....># #.#.##.#._.#.#.......###.....####.#.#..##.#..## #.##.....##.#.####..# #.<ù„i¶Œ##...###.#....#%.#.#...## #.######.<. ....#.#..<ù„is¶L####......)....#..# +...<. #....##'# ###. ..... #..#.##+ #..<ù„i–¶Ä# #..#+#.<ù„i»¶+ <ù„i´À<ù„iôÁ'100<ù„iªÈH_%<ù„iIÍ<ù„iλ ø##.## #.....#.##...###...###....###.##..##.##..##....># #.#..)##.#._.#.#.###.....####.)<ù„iʼ 2#.#..##.#..## #.##.....##.#.......####..# #.##...###.#....#%.#.#...## #.######.<. ....#.#..####......)....#..<ù„iÿ¼ V.# +...<. <ù„i½ ú#....##'# ###......... ..... #.<ù„iO½ Æ#.##+ #.# #.<ù„it½ X#+ <ù„iÿÇ <ù„iÉ %1<ù„iÆÏ 7%<ù„isÑ <ù„iŒ##.## #.....#.##...###...###....###.##..##.##..##....># #.#..).##.#._.#.#.###.....####.)##.#........##.#..## #..###.....##.#.......####..# #.##...###.#....#%.#.#...## #.######.<. ....#.#..####......)....#..#........# +...<. #....##'# ###......... ..... #.. #....>....#.##+ #... +.........# #.... ##...<ù„iJÿ..... 2% _You hear a distant slurping noise.=ù„iÚj##.## #.....#.####. #...###...###....###.##. #..##.##..##....># #.#..). ##.#._.#.#.......###.....####.)#.#.#........##.#..## #..###.....##.#.......####..# #.##...###.#....#%.#.#...## #.######.<.=ù„iqs ....#.#..####......[....#..#.........# +...<. #....##'# ###.. ..... #.. #....>....=ù„iÄã#.##+ #... +.........# #.... ##........#+#.## ##?...h.. =ù„iŸ =ù„i?%3=ù„i"7%=ù„id@ù„i@! eWhat do you want to examine? Items  a - ()) a +0 hand axe  b - ([) a +2 leather armour of cold resistance  c - (÷) an orc skeletonCù„i—ŽCù„iJšCù„iû¡«##.......## #.....#.........####. alright the Digger #...###...###....###..........##. Gargoyle of Vehumet *..... #..##.##..##....># #.......#..).. Health: 32/32 ======================== Cù„ip¢K##.#._.#.#.......###.....####.)#. Magic: 9/9========================#.......#........##.#..## #..## AC: 10Str: 16  ##.....##.#.......####..# #.... EV: 10Int: 17Cù„i2ª##...###.#....#%.#.#...## #.... SH: 0Dex: 6######..........<....... ..... XL:  6 Next: 47% Place: Dungeon:5...#.......@...........#.... Noise: ---------  Time: 6103.9 (1.0)........####......[....#..#. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ........# +...<.......Fire: e) +3 sling "Qedaez" {heavy, Str#....##'# ###.........Fly ..... #.. #....>....#.##+ #... +.........# #.... ##........#+#.## ##ù„i«d4m?...h...+ .####.. _You hear a distant slurping noise. _No target in view! _You now have 218 gold pieces (gained 4). _You reach down and open the door. _You hear a distant slurping noise. _You hear a distant slurping noise.Cù„i÷­Cù„iG®Cù„i*·Cù„i»¸Dù„i  .## #.....#.####. ...###...###....###.##. ..##.##..##....># #.#..). #.#._.#.#.###.....####.)#. #.#........##.#..## #..##. ##.....##.#.......####..# #.##...###.#....#%.#.#...## #.######.Dù„i  <. ....#.#..####......[....#..#.........# +...<. #....##'# ###. Dù„i¿ ï..... #.. #....>....#.##+ #... +...# #.... ##.Dù„i$ Ï..#+#.## ##?...... Dù„i  Dù„iä %4Dù„iƒ' 6_Dù„iü( Eù„iÍ P.## #.....#.####.###...###....###.##. .##.##..##....># #.#..). .#._.#.#.......###.....####.)#. .#........##.#..## #..##. #.....##.#.......####..# #. ##...###.#....#%.#.#...## #.######.<. ....#.Eù„iW!à#..####......[....#..#..# +...<. #....##'# ###. ..... #.. #....>...Eù„iž!I.#.##+ #... +..# #.... ##..Eù„iØ!¢#+#.## ##?...... Eù„ia.;5Eù„i¶76_Eù„i9Eù„iúÆ## #.....#.####. .###...###....###.##. ##.##..##....># #.#..). #._.#.#.......###.....####.)#.#........##.#..## #..##..# .....##.#.......####..# #. #...###.#....#%.#.#...## #. ######.<. ....#.#..####......[....#..#..# +...<.Eù„i…n #....##'# ###. ..... #.. #....>....#.##+ #... +.# #.... ##.#+#.## ##?. Eù„i ;6Eù„iŒEù„i–Fù„iÜÜÝ ###...###....###.. ##.##..##....># ..#..). #._.#.#.......###.....####.)# .........##.#..## #..##..###.#.......####....... #...##%.#.#...#######..........<....... .  .....#.....####[#.# +...<....... #....##'# ###..Fly .####..## ## #.Fù„iõêx7_Fù„iˆ[###...###....###.##. #.##..##....># #.......#..). ._.#.#.......###.....####.)#.#........##.#..## #..##..#.##.#.......####..# #. ...###.#....#%.#.#...##.#..<.....#.#..####...@..[....#..#..# +...<.  #....##'# ###.  ..... #.. #....>.  #.##+ #... +.  # #.... ##.#+#.## ##?..+ +.####..# Fù„i¹eFù„iªf%8Fù„i÷nFù„ihsFù„i‘ a...###....###.##. .##..##....># #.......#..). _.#.#.###.....####.)#.#.##.#..## #..##..#.##.#.####..# #.###.#....#%.#.#...##.#..<. ...#.#. .####....@.[....#..#.....# .# +...<.# #....##'# ###.# ..... #.. #....>. #.##+ #... +. # #.... ##.#+#.## ##?..+ +.####..# 9Gù„i4ÆC...###....###.##. ##..##....># #.......#..).† .#.#.......###.....####.)#.#..##.#..## #..##..#.##.#.......####..# #. .###.#....#%.#.#...##.#..<.#.#.####.....@[....#..#.....## +...<.# ....##'# ###.#  #.. #....>. .##+ #... +. #.... ##.#+#.## ##?..+ +.####..##. Gù„iaÈ&10Gù„i#ÐGù„i½ÑGù„i¿L 8...###....###.##. #..##....># #.......#..).†. #.#.......###.....####.)#.##..##.#..## #..##..#...# .##.#.......####..# #.. ###.#....#%.#.#...##.#..<.#.#.####.....#..#.....## +...<.# ##'# ###.#  #.. #....>. ##+ #... +.##.... ##.##+#.## ##?..+ +.####..##. Gù„i“o <1%  Things that are here: _a +2 leather armour of cold resistance; a +0 hand axe; an orc skeletonJù„i€-Jù„il/EInnate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +4)Jù„i½/°e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL. Pù„iÞO...###....###..........##........ alright the Digger #..##....># #.......#..).......†. Gargoyle of Vehumet *..... #.#.......###.....####.)#.......# Health: 32/32 ======================== ..#........##.#..## #..##..#...# Magic: 9/9======================== .##.#.......####..# #........... AC: 10Str: 16 ###.#....#%.#.#...##.#........... EV: 10Int: 17 ##..........<.................... SH: 0Dex: 6 .#...................#........... XL:  6 Next: 47% Place: Pù„i\PlDungeon:5 ......####......@....#..#.....### Noise: ---------  Time: 6111.9 (0.0) ......# +...<........#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...##'# ###..........#Fire: e) +3 sling "Qedaez" {heavy, Str ... #.. #....>........Fly ##+ #... +............##.... ##...........##+#.## ##?...........+ +.####..##..## ## #. _You now have 218 gold pieces (gained 4). _You reach down and open the door. _You hear a distant slurping noise. _You hear a distant slurping noise.  Things that are here: _a +2 leather armour of cold resistance; a +0 hand axe; an orc skeletonPù„iRTRù„i6_ Rù„i×a ¿Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe Armour (select all with [)  b - a +2 leather armour of cold resistance CarrionRù„i!b î an orc skeleton [Up|Down] select[Esc] exit Rù„iFb ËLetters toggle [.|Space] toggle selected[top]Wù„iõê°  b + a +2 leather armour of cold resistance[Enter] accept (1 chosen)Xù„iÁöXù„i+Xù„iÀ A...###....###..........##........ alright the Digger #..##....># #.......#..).......†. Gargoyle of Vehumet *..... #.#.......###.....####.)#.......# Health: 32/32 ======================== ..#........##.#..## #..##..#...# Magic: 9/9======================== .##.#.......####..# #........... AC: 10Str: 16 ###.#....#%.#.#...##.#........... EV: 10Int: 17 Xù„i0 ##..........<.................... SH: 0Dex: 6 .#...................#........... XL:  6 Next: 47% Place: Dungeon:5 ......####......@....#..#.....### Noise: ---------  Time: 6111.9 (0.0) ......# +...<........#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...##'# ###..........#Fire: e) +3 sling "Qedaez" {heavy, Str ... #.. #....>........Fly ##+ #... +............##.... ##...........##+#.## ##?...........+ +.####..##..## ## #. _You now have 218 gold pieces (gained 4). _You reach down and open the door. _You hear a distant slurping noise. Xù„i{ Ö_You hear a distant slurping noise.  Things that are here: _a +2 leather armour of cold resistance; a +0 hand axe; an orc skeletonXù„iüXù„i†*2.9 (1Xù„iÏ#Xù„i&` _j - a +2 leather armour of cold resistanceXù„ixøGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  a - a +0 robe (worn)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +2 leather armour of cold resistance Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)f - a ring of see invisible Talismans (go to first with %)c - an inkwell talismanZù„iÿ ¬j - a +2 leather armour of cold resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 3.0 (10.4 -> 13.4). Your EV would decrease by 0.3 (10.7 -> 10.4). Your spell failure would worsen trivially. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.jù„iûÌjù„iØjù„i(Þ„...###....###..........##........ alright the Digger #..##....># #.......#..).......†. Gargoyle of Vehumet *..... #.#.......###.....####.)#.......# Health: 32/32 ======================== ..#........##.#..## #..##..#...# Magic: 9/9jù„iÞ½======================== .##.#.......####..# #........... AC: 10Str: 16 ###.#....#%.#.#...##.#........... EV: 10Int: 17 jù„i¯ÞÝ##..........<.................... SH: 0Dex: 6 jù„iÙÞö.#...................#........... XL:  6 Next: 47% Place: Dungeon:5 jù„igß:......####......@....#..#.....### Noise: ---------  Time: 6112.9 (0.0) ......# +...<........#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...##'# ###..........#Fire: e) +3 sling "Qedaez" {heavy, Str ... #.. #....>........Fly ##+ #... +............##.... ##...........##+#.## ##?...........+ +.####..##..jù„iØßë## ## #. _You reach down and open the door. _You hear a distant slurping noise. _You hear a distant slurping noise.  Things that are here: _a +2 leather armour of cold resistance; a +0 hand axe; an orc skeleton _j - a +2 leather armour of cold resistancejù„i;éjù„iÎéjù„i þ7%jù„i— jù„i‡*3.9 (1jù„i jù„iòjù„iv*4.9 (2jù„i›%jù„i#/jù„iŒ/*5.9 (3jù„in7jù„iAjù„ioA*6.9 (4jù„iLL7%jù„i«Rjù„iˆS*7.9 (5jù„iŠ[jù„i“]½  8 _You start removing your armour. You continue removing your +0 robe. x5jù„i˜_jù„i‚Ï  You finish removing your +0 robe.  You start putting on your armour.8.9 (6jù„iBˆjù„i…jù„i9‘*9.9 (7jù„i™jù„i0¥jù„i›¥+20.9 (8jù„i€­7%jù„i/Ïw1.9 (9%jù„iÖÖjù„i£×.2.9 (10.0)jù„i Ý7%jù„iïßä 13 _You continue putting on your +2 leather armour of cold resistance. x5  You finish putting on your +2 leather armour of cold resistance.jù„ieàjù„i©çjù„iêQ _You feel resistant to cold.où„iQ= h#...###....###.## ##..##....># #.......#..).† .#.#.......###.....####.)#..#..##.#..## #..##..#... ..##.#.......####..# #. .###.#....#%.#.#...##.##où„i³= „.<.#.#.####)....#..#......# +...<.#.##'# ###.#où„iÝ= . #.. #....>. .##+ #... +.#où„i> á #.... ##.# #+#.## ##?où„i,> ¶. .+ +.####..##.. où„iS> ‹ ## ## #.où„iºH où„iÊI 73.0) _où„ihQ 7%où„iÿR pù„i0§#...###....###.## .##..##....># #.......#..). _.#.#.......###.....####.)#.#..##.#..## #..##..#.##.#.......####..# #.###.#....#%.#.#...##.##.<.#.#.####....@.)....#..#......# +...<.# #....##'# ###.#. #.. #....>. #.##+ #... +.# # #.... ##.# #+#.## ##?.. .+ +.####..##..  ## ##pù„i¡¬‰ #.4qù„iRqù„iRaGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling qù„iÍÑArmour (go to first with [)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +2 leather armour of cold resistance (worn)a - a +0 robe Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)qù„i/Æf - a ring of see invisible Talismans (go to first with %)c - an inkwell talismansù„iBûÆj - a +2 leather armour of cold resistance (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 5.0 (13.4 -> 8.4). Your EV would increase by 0.3 (10.4 -> 10.7). Your spell failure would improve trivially. Your current strength and Armour skill slows attacks with missile weapons (like the +3 sling "Qedaez" {heavy, Str+4 Dex-4}) only slightly. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body (t)ake off, (d)rop, (=)adjust, or (i)nscribe.uù„iÚ-B Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}  b - a +0 sling Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +2 leather armour of cold resistance (worn)a - a +0 robe Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)  f - a ring of see invisible Talismans (go to first with %)  c - an inkwell talisman vù„iHž vù„iª¨ vù„iƒ³ Í##...###....###..........##...... alright the Digger .##..##....># #.......#..)....... Gargoyle of Vehumet *..... _.#.#.......###.....####.)#...... Health: 32/32 ======================== ....#........##.#..## #..##..#.. Magic: 9/9======================== vù„ió³ S...##.#.......####..# #......... AC: 13Str: 16 ..###.#....#%.#.#...##.#......... EV: 10Int: 17 ####..........<.................. SH: 0Dex: 6 vù„i ´ ö...#...................#......... XL:  6 Next: 47% Place: Dungeon:5 vù„iˆ´ ]........####....@.)....#..#.....# Noise: ---------  Time: 6124.9 (0.0) ........# +...<........#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....##'# ###..........#Fire: e) +3 sling "Qedaez" {heavy, Str ..... #.. #....>........vù„i¶´ ˜Fly #.##+ #... +............# vù„iÙ´ T# #.... ##...........##+#.## ##?...........+ +.####..##..vù„iû´ S## ## #. vù„iFµ â_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 leather armour of cold resistance. x5  You finish putting on your +2 leather armour of cold resistance. _You feel resistant to cold.vù„i…½ vù„iܽ vù„i#Ò xù„i „   xù„iq† 9Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zù„iR´zù„i¶„ Your spells (cast)TypeFailure Level zù„in¶æ a - SandblastEarth1% 1  b + Stone ArrowConjuration/Earth 2% 3 zù„i’¶-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit}ù„iyµ}ù„i½}ù„iiÃñ##...###....###..........##...... alright the Digger .##..##....># #.......#..)....... Gargoyle of Vehumet *..... _.#.#.......###.....####.)#...... Health: 32/32 ======================== ....#........##.#..## #..##..#.. Magic: 9/9======================== ...##.#.......####..# #......... AC: 13Str: 16 }ù„i’Ä..###.#....#%.#.#...##.#......... EV: 10Int: 17 ####..........<.................. SH: 0Dex: 6 ...#...................#......... XL:  6 Next: 47% Place: Dungeon:5 ........####....@.)....#..#.....# Noise: ---------  Time: 6124.9 (0.0) ........# +...<........#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....##'# ###..........#Fire: e) +3 sling "Qedaez" {heavy, Str ..... #.. #....>........Fly #.##+ #... +............# # #.... ##...........##+#.## ##?........[40}ù„iÅm...+ +.####..##..## ## #.You start putting on your armour. _You continue putting on your +2 leather armour of cold resistance. x5  You finish putting on your +2 leather armour of cold resistance. _You feel resistant to cold.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}ù„iŸÎ##...###....###..........##...... alright the Digger .##..##....># #.......#..)....... Gargoyle of Vehumet *..... _.#.#.......###.....####.)#...... Health: 32/32 ======================== ....#........##.#..## #..##..#.. Magic: 9/9======================== ...##.#.......####..# #......... AC: 13Str: 16 ..###.#....#%.#.#...##.#......... EV: 10Int: 17 ####..........<.................. SH: 0Dex: 6 ...#...................#......... XL:  6 Next: 47% Place: [}ù„idÏÿ37mDungeon:5 ........####....@.)....#..#.....# Noise: ---------  Time: 6124.9 (0.0) ........# +...<........#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....##'# ###..........#Fire: e) +3 sling "Qedaez" {heavy, Str ..... #.. #....>........Fly #.##+ #... +............# # #.... ##...........##+#.## ##?...........+ +.####..##..## ## #.You start putting on your armour. _You continue putting on your +2 leather armour of cold resistance. x5  You finish putting on your +2 leather armour of cold resistance. _You feel resistant to cold.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}ù„ièÔP  Okay, then.}ù„i¾Õ}ù„iºÜ}ù„izÞ. _~ù„iw“3~ù„isž~ù„i÷¡F _Unknown command.ù„iŽtÞ .##..##....># #..). _.#.#.......######.)# ....##.#..## #..##..###.#.####..# #.......##%.#.#...##. ####..........<......... ....#.....####)#.....#ù„iGu1 +...<.@......# #....##'# ###.. ..... #.. #....>........Fly ### #..ù„iT€ù„i15.9 (1 _ù„ip‰5 _ù„i‹ù„ivZ € _.#.#.......######.)# .......##.#..## #..##..###.#.......####..# #.......##%.#.#...##. ####..........<......... ....#.....####)#.....# +...<........# #....##'# ###.. ..... #.. #....>........ #.##+ #... +.....#Fly ....ù„id ù„iZd %6ù„ipl C _%ù„i|n ù„i9]_ ....##.#..## #..##..###.#.......####..# ##.......#.#%.#.#...##. ####..........<......... .........#.....####)#.....# +...<........# #....##'# ###.. ..... #.. #...@>........ #.##+ #... +.....# # #.... ##Fly ##ù„i°eù„iJf%7ù„i›mù„iŸo€ù„i\š³.#.##.#..## #..##..#.##.#.####..# ##.###.#....#%.#.#...##.##..........<  ...#.......#  .####......)....#..#.....  .# +...<.#  #....##'# ###.#  ..... #.. #..@.>.  #.##+ #... +.#  # #.... ##.# #+#.## ##?. .+ +.####..#.. ## ### #... ... ##€ù„iÍ¢€ù„i£%8€ù„i´¨€ù„i¢ª€ù„i¹= ##.#.####..# ##.......###.#....#%.#.#...##. #####..........<.........  .........#.....####)# +...<........#  #....##'# ###..  ..... #.. #....>........#.##+ #... +..@..# #.... ## #+#.## ##?€ù„i>X.Fly €ù„iÍ?1h€ù„iÜHŸh   black bear (wandering)€ù„i’I%9€ù„iÏO€ù„iÆQ€ù„iÓ‹ %##%.#.#...##. #####..........<.........  ........#.....####)#€ù„i§Œ M +...<........#  #....##'# ###..  ..... #.. #....>........#.##+ #... +.....# #.... ## #+#.## ##?. .+ +.####..#### ### #.h.  .. ## €ù„i-™ ].h€ù„i©ž /==30€ù„iÿŸ €ù„i¡ 4 _The black bear growls angrily.ù„iÒ^í #####..........<.........  ........#.....####)# +...<........#  #....##'# ###..  ù„i@_..... #.. #....>........#.##+ #... +.....# #.... ## #+#.## ##. .+ +.####..#### ### #h.. Fly ù„i½b1hù„i#l™.h   black bearù„i»l.--1ù„iGtù„i¬wŽ _You see here a scroll labelled YSALON ERAOFFA.ƒù„iÞ4µ )))) You shoot a sling bullet. The sling bullet hits the black bear!ƒù„i±·6h.ƒù„i˜º¢ h.  The black bear is heavily wounded.ƒù„i8Ã!..ƒù„i°Ã6===4.0 (2.1ƒù„iÚɃù„iPÌU _You hear a distant slurping noise. You hear a squelching noise.„ù„iG~I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.…ù„iš 7#####..........<................. alright the Digger  ...#...................#........ Gargoyle of Vehumet *.....  ........####......)....#..#..... Health: 32/32 ========================  ........# +...<........#  Magic: 6/9================--------  #....##'# ###..........#  AC: 13Str: 16  ..... #.. #....>........  EV: 10Int: 17  #.##+ #... +............#  SH: 0Dex: 6  # #.... ##...........#  XL:  6 Next: 47% Place: Dungeon:5 #+#.## ##@**h.......  Noise: ===------  Time: 6134.0 (0.0) …ù„i° B.+ +.####..##..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ## ### #...  Fire: e) +3 sling "Qedaez" {heavy, Str ...  Fly  ##   h   black bear _You hear a distant slurping noise. You hear a squelching noise.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line…ù„ií vAim: a black bear (heavily wounded, 79% to hit)†ù„i¬ö#####..........<................. alright the Digger...#...................#........ Gargoyle of Vehumet *.............####......)....#..#..... Health: 32/32 ========================........# +...<........#Magic: 6/9================--------#....##'# ###..........#AC: 13Str: 16  ..... #.. #....>........EV: 10Int: 17  #.##+ #... +............#SH: 0Dex: 6  # #.... ##...........#XL:  6 Next: 47% Place: Dungeon:5#+#.## ##@````......Noise: ===------  Time: 6134.0 †ù„iû÷D(0.0).+ +.####..##..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ## ### #...Fire: e) +3 sling "Qedaez" {heavy, Str...Fly ##h   black bear _You hear a distant slurping noise. You hear a squelching noise.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)†ù„irz1h.†ù„iׂ>.h..†ù„i ƒ2-5.0 (1†ù„iN‹†ù„iÝ3  Casting: Stone Arrow (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.†ù„iŽùAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (heavily wounded, 79% to hit) _The stone arrow misses the black bear.‡ù„iž I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‡ù„iu5#####..........<................. alright the Digger  ...#...................#........ Gargoyle of Vehumet *.....  ........####......)....#..#..... Health: 32/32 ========================  ........# +...<........#  Magic: 3/9========----------------  #....##'# ###..........#  AC: 13Str: 16  ..... #.. #....>........  EV: 10Int: 17  #.##+ #... +............#  SH: 0Dex: 6  # #.... ##...........#  XL:  6 Next: 47% Place: Dungeon:5 #+#.## ##@*h........  Noise: ==-------  Time: 6135.0 (0.0) .+ +.####..##..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} [‡ù„i¶5G34m ## ### #...  Fire: e) +3 sling "Qedaez" {heavy, Str ...  Fly  ##   h   black bear _The stone arrow misses the black bear.‡ù„iA6­Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)ˆù„irÊ#####..........<................. alright the Digger...#...................#........ Gargoyle of Vehumet *.............####......)....#..#..... Health: 32/32 ========================........# +...<........#Magic: 3/9========----------------#....##'# ###..........#AC: 13Str: 16  ..... #.. #....>........EV: 10Int: 17  #.##+ #... +............#SH: 0Dex: 6  # #.... ##...........#XL:  6 Next: 47% Place: Dungeon:5#+#.## ##@````......Noise: ==-------  Time:[39;4ˆù„iøÊI9m 6135.0 (0.0).+ +.####..##..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ## ### #...Fire: e) +3 sling "Qedaez" {heavy, Str...Fly ##h   black bear _The stone arrow misses the black bear.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)ˆù„i–J1h.ˆù„iûQ..ˆù„iáR*6.0 (1ˆù„imXˆù„iÆZ!ˆù„iöZ)Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ˆù„i [G Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  ˆù„iL[ÓAim: a black bear (heavily wounded, 79% to hit) _The stone arrow misses the black bear.Œù„i¤ I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ù„i¶ #####..........<................. alright the Digger  ...#...................#........ Gargoyle of Vehumet *.....  ........####......)....#..#..... Health: 32/32 ========================  ........# +...<........#  Magic: 0/9------------------------  #....##'# ###..........#  AC: 13Str: 16  ..... #.. #....>........  EV: 10Int: 17  #.##+ #... +............#  SH: 0Dex: 6  # #.... ##...........#  XL:  6 Next: 47% Place: Dungeon:5 #+#.## ##@h.........  Noise: ==-------  Time: 6136.0 (0.0) .+ +.####..##..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ## ### ù„i  ²#...  Fire: e) +3 sling "Qedaez" {heavy, Str ...  Fly  ##   h   black bear _The stone arrow misses the black bear.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)ù„i a£#####..........<................. alright the Digger...#...................#........ Gargoyle of Vehumet *.............####......)....#..#..... Health: 32/32 ========================........# +...<........#Magic: 0/9------------------------#....##'# ###..........#AC: 13Str: 16  ..... #.. #....>........EV: 10Int: 17  #.##+ #... +............#SH: 0ù„ifb|Dex: 6  # #.... ##...........#XL:  6 Next: 47% Place: Dungeon:5#+#.## ##@h.........Noise: ==-------  Time: 6136.0 (0.0).+ +.####..##..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ## ### #...Fire: e) +3 sling "Qedaez" {heavy, Str...Fly ##h   black bearCasting: Stone Arrow (dangerous; 2% risk of failure)  ù„i•bôConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)  The stone arrow hits the black bear!ù„i±ë¹Aim  Press: ? - help, Shift-Dir - straight line: a black bear (heavily wounded, 79% to hit)  The stone arrow hits the black bear!  The black bear is almost dead.black bear bites you but does no damage.ù„iYì*7.0 (1ù„i’óù„iÊõE _The black bear claws you but does no damage. x2Žù„iû·  .You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!Vehumet accepts your kill.Žù„iF¼& Žù„iìD Žù„i I j1==89=9.1 (2.1Žù„iõN Žù„iTQ 4 _You feel your power returning.ù„i"=_ù„iÇCù„iWù„i ]Bù„i·^,ù„iÓ`ù„i§dù„iei2=====ù„i^rù„iª|ù„i+}ù„igù„ià„,ù„iîˆù„i`Ž,ù„i&‘ù„i™•Q===ù„iˆ—ù„i5›ù„iCê3======ù„iîëù„i*ö„ù„i«ú€4==ù„iÚü,ù„iõBù„iª,ù„iJù„i¡¨==ù„i'ù„iP,ù„iÁù„i¸,ù„i)ù„iz,ù„iÜù„iW"ù„iÙ#O5===ù„i;$ù„i?,Bù„i--ù„io-ù„ii/ù„i]2ù„i˜2ù„i`4ù„iÎ6ù„i]7;===ù„ii8ù„i–;,ù„i=ù„i@ù„iW@ù„i¿Aù„iDù„iKDù„iÙEù„i¬H,ù„i´Iù„iéLù„i‘NO6===ù„iãNù„iJR,ù„ieSù„iâXW _You start resting.ù„i4Yù„iÑZù„iç^,ù„i·`ù„i÷cù„i8d;===ù„iufù„i?iù„i|iù„i3lù„i”n,ù„ilpù„itù„i´tù„i;vù„iïy,ù„iµ{ù„i"d7==ù„iù€ù„ip„ù„iþ„ù„iA†ù„iˆ‰,ù„iH‹ù„iàŽ,ù„ißù„iÙ”P==ù„iƒ•ù„i͘,ù„iJšù„i ž,ù„ib ù„iP£ù„i£ù„ië¤ù„iQ¨,ù„i±©ù„i+¬c8===ù„i­ù„i'¯,ù„i¦°ù„i‡´,ù„i‘µù„iø¸ù„i.¹ù„iʺù„i³½ù„iì½4===ù„i1¿ù„igÂ,ù„iÄù„i/Çù„inÇù„iÈù„i©Ë,ù„iÈÌù„iÐ,ù„i‹Úù„iÜa _You hear a distant slurping noise. x2  Magic restored.ù„iÓæ(---ù„i½î1205.1 (66.0)ù„i^ðl9===---6.1 (67 _ù„iƒ÷ù„iñü‘ù„iÚ*ž ....#.....####)# +...<........#  #....##'# ###..  ..... #.. #....>........#.##+ #... +.....# #.... ## #+#.## ##?.. .+ +@####..#### ### #...  ## ‘ù„id6F7.1 (1.0)‘ù„ik=‘ù„i7@‘ù„ie;Ô####+.w.'#...#....#+#.#w   ribbon worm (asleep)‘ù„iHF  You reach down and open the door.‘ù„iÞH%8‘ù„i9R‘ù„i–S\ _You encounter a ribbon worm.’ù„iò“ ã ))w  You shoot a sling bullet. The sling bullet hits the ribbon worm.’ù„i„ J.w’ù„iÜ / '’ù„i% r(catching breath)The ribbon worm is moderately wounded.’ù„i' Ö `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.’ù„iÞ¯ &'’ù„iV± Ó  5  ===10.3 (2.2+3 sling "Qedaez" {heavy, StrHeld ’ù„i¡¸ ’ù„i¾ . _You are caught in a web!”ù„it”ù„iRs===10 ---1.3 (1.0”ù„iY+3 sling "Qedaez" {heavy, Str”ù„iÇ!”ù„i˜#/ _You disentangle yourself.•ù„i«“ ˜ )You shoot a sling bullet. The sling bullet hits the ribbon worm.•ù„iŒ J.w•ù„i Ÿ  The ribbon worm is moderately wounded.You hear a distant slurping noise.•ù„ir 6===3.4 (2.1•ù„i # •ù„ic& X _The ribbon worm barely misses you.–ù„iÄ I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.—ù„iΫ ...#...................#........ alright the Digger  ........####......)....#..#..... Gargoyle of Vehumet *.....  ........# +...<........#  Health: 32/32 ========================  #....##'# ###..........#  Magic: 6/9================--------  ..... #.. #....>........  AC: 13Str: 16  #.##+ #... +............#  EV: 10Int: 17  # #.... ##...........#  SH: 0Dex: 6 #+#.#####?..........  XL:  6 Next: 89% Place: Dungeon:5 .+...w@####..##..  Noise: ===------  Time: 6213.4 (0.0) ##...### #...  e) +3 sling "Qedaez—ù„i9¬S" {heavy, Str+4 Dex-4}  #.... ...  Fire: e) +3 sling "Qedaez" {heavy, Str #+#. ##  Fly  #  w   ribbon worm (catching breath) _The ribbon worm barely misses you.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)—ù„i¯½ M ...#...................#........ alright the Digger  ........####......)....#..#..... Gargoyle of Vehumet *.....  ........# +...<........#  Health: 32/32 ========================  #....##'# ###..........#  Magic: 6/9================--------  ..... #.. #....>........  AC: 13—ù„ik¾ ˆStr: 16  #.##+ #... +............#  EV: 10Int: 17  # #.... ##...........#  SH: 0Dex: 6 #+#.#####?..........  XL:  6 Next: 89% Place: Dungeon:5 .+...'@####..##..  Noise: ===------  Time: 6213.4 (0.0) ##...### #...  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.... ...  Fire: e) +3 sling "Qedaez" {heavy, Str —ù„i+¿ °#+#. ##  Fly  #  w   ribbon worm (catching breath)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The stone arrow hits the ribbon worm!  You kill the ribbon worm!—ù„i•È @  #......)....   +...<........#   ###..........#  ..... #.. ......  #.##+ #... .....#  # #.... .....#  #+#.#......  .+  ## #...  #.... ...  #+#. ##  # —ù„i£Q —ù„iV ;90-4.4 (1—ù„i?] —ù„iÐ_ æ  Aiming: Stone Arrow (dangerous; 2% risk of failure)  —ù„iËf ªPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The stone arrow hits the ribbon worm!  You kill the ribbon worm! _Vehumet accepts your kill.™ù„iÆh ™ù„iNi ™ù„i°k ™ù„io ™ù„iWs ,™ù„iu ,™ù„i8v ™ù„iz ™ù„ipz ™ù„i| ™ù„i˜ ™ù„iö ™ù„i. ™ù„i-„ ™ù„is„ ™ù„iœ… ™ù„i£‰ ™ù„iŠ ™ù„i‹ ™ù„i(Ž ,™ù„io ™ù„i” d7==™ù„i¾• ™ù„i’˜ ™ù„iä˜ ™ù„iš ™ù„iŒ  B™ù„i¢ ,™ù„ig£ ™ù„iO§ P==™ù„i¢¨ ™ù„iý« ,™ù„iA­ ™ù„iϰ ,™ù„i™² ™ù„iîµ ™ù„i=¶ ™ù„i¸ ™ù„iJ» ™ù„i‘» ™ù„i8½ ™ù„iÀÀ ™ù„i\Á M8===™ù„iNà ™ù„iÇ ,™ù„iÉ ™ù„iæË ™ù„i(Ì ™ù„iãÍ ™ù„i‚Ò ,™ù„i6Ô ™ù„i× ™ù„iF× ;===™ù„iÙ ™ù„iGâ n™ù„i³ã ™ù„iíç ,™ù„i£è ™ù„i³ì ™ù„ií ™ù„ilî ™ù„i/ò ,™ù„i%ô ™ù„iÛ÷ n _You start resting.Magic restored.™ù„iµÿ H---™ù„i¢ 040.4 (26.0)™ù„i/ k9===--1.4 (27 _™ù„iP ™ù„iâ ™ù„iÅ<Ý####<.#..........###......)....#..#.............# +...<#....##'# ###..........#  ..... #.. #....>..##+ #... +.  #.... ##...##+#.#####@.........+...'.####..##.. ##...### #........#+#..™ù„iY=h###..##šù„iÏšù„i 02.4 (1.0)šù„iÜ šù„iÆ Ju - a scroll labelled YSALON ERAOFFAšù„iÌÅJ   jelly (wandering)3.4 (2šù„i#šù„i2&V _You encounter a jelly.›ù„i · à  ...J#.....####......)# +...<........#  #....##'# ###..  ..... #.. #....>........#.##+ #... +.....# #.... ## #+#.#####... .+...'@####..####...### #... #..... +#..  ## #..##›ù„iÓ )J.J   jelly (wandering)4.4 (1›ù„iÔ©¿ ...#.# .####...J..)....#..# .# +...<.# #....##'# ###...# ..... #.. #....>. #.##+ #... +...# # #.... ##..# #+#.#####... .+...@.####..##.. ##...### #... #..... ... #+#... ##›ù„iϪŒ #... ##+#›ù„i<¬J.J›ù„iÍ·Y===5›ù„i¥¾›ù„iûÁQ _There is an open door here.œù„i¹.„ ...#.# .####....J.)....#..# .# +...<........# #....##'# ###..........# ..... #.. #....>. #.##+ #... +.....# # #.... ##...# #+#.#####... .+..@'.####..##.. ##...### #... #...... ... #+#...#+ ## #...# ##+##œù„i7œù„i“8,6 _œù„i9?œù„iC@œù„i•` ’ ...#.# .####....J.)....#..# .# +...<........# #....##'# ###..........# ..... #.. #....>........ #.##+ #... +............# # #.... ##....# #+#.#####... .+.@.'.####..##.. ##...### #... #....... ... #+#...#+# ##  #...#  ##+##œù„iac œù„i¨c %7œù„iÌh œù„i7j ù„iO8: ...#.#ù„i{8± .####....J.)....#..# .# +...<ù„iš8g.# #....##'# ###ù„i¶8.#ù„iÑ8” ..... #.. #....>ù„i79˜. #.##+ #... +............# # #.... ##.....# #+#.#####..ù„i[9–. .+@..'.####..##..ù„i¬9û ##...### #... #.......# ...ù„iÒ9¿ #+#...#+# ## ù„iô9T #...# ù„i:c ##+##ù„ibEù„i®F%8ù„ivMù„i;Pù„i ù##...#.#.'##9ù„i" ù„i 7 _You reach down and open the door.žù„i¡À E ...#.# ........####....J.)....#..# ..#.+...<.# #....##'#.###.# ..... #... #....>žù„iûÀ Æ. #.##+ #... +.# # #.... ##.....# #+#.#####...žù„i Á w #.@...'.####..##.. ###...### #... #.......# ...žù„iPÁ ç #+#...#+# ## #...#žù„ivÁ m ##+##žù„iáÉ žù„iRÊ &50žù„i Ð žù„i‹Ó Q _There is an open door here.Ÿù„i¾  ...#.# ........####....J.)....#.. ........#.+...<.# #....##'#.###.# ..... #.....#....>. #.##+ #.....+.# # #.... ##.# #+#.#####... #@'...'.####..##..Ÿù„ix€  ###...### #... #.......# ... #+#...#+# ## #...# ##+##Ÿù„iï” Ÿù„i˜• %1Ÿù„iŒž Ÿù„iŽ  U _You hear a distant slurping noise. You hear a squelching noise.Ÿù„iY3Ÿù„i‰4Ÿù„i†9Ÿù„i-; ù„iâ_M#####<.#..................####....J.)....#..........#.+...<#....##'#.###..........# ..... #.....#....>..##+ #.....+.# #.....##...##+#@#####.........#.'...'.####..##..###...### #.......# ...#+#...#+# ##..## ù„iVî ù„iÕî%2 ù„i/õ ù„i,÷ ù„i’zM##...###.#....#%.#.#...##.#######....<.#..................####....J.)....#..........#.+...<#....##'#.###..........# ..... #.....#....>..##+ #.....+.# #..@..##.##+#.#####.........#.'...'.####..##..###...### ##.......# ...#+# ù„i‚” ù„i‰•%3 ù„i†œ7% ù„i™ž ù„iŠ” ##...###.#....#%.#.#...##.# ######..........< ...#.....# ........####....J.)....# ........#.+...<.# #....##'#.###.# ..... #.....#....> #.##+ #.....+. # #.@...##. #+#.##### #.'...'.####..## ###...### #... #.......# ... #+#...# ù„iò+# ## #...#  ##+## ù„iœ ù„iV%4 ù„iw7% ù„i.!¡ù„iu–* ##...###.#....#%.#.#...##.# ######..........< ...#......# ........####....J.)....# ........#.+...<.# #....##'#.###.# ..... #.....#....> #.##+ #.....+ # #@....##¡ù„iE—½ #+#.##### #.'...'.####..## ###...### #... #....# ... #+#...#+# ## #...# ##+##¡ù„iîX5¡ù„i¢n­'..#.###..##¡ù„iBv¡ù„iÛv%6¡ù„i-}¡ù„i7 _You reach down and open the door.¢ù„ik—ê  ######..........<......... ...#...#.....####....J.)#.+...<....#....##'#.###....... #.....#....>......#.##+ #.....+..... #.....## #@#.######.......#.'...'.####..#####...#####...### #...+....Fly #.##¢ù„i±¡¢ù„i5¢%7¢ù„i7²g _There is an open door here.¢ù„i»«   ....#.....####....J.)#.+...<....#....##'#.###....... #.....#....>......#.##+ #.....+..... #.. #.....###+#...#'#.######......@#.'...'.####..#####...#####...### #... +... #.......# #Fly ¢ù„i¨´¢ù„ivµ,8 _¢ù„iE»¢ù„iN½¢ù„iê†  ...#. ........####....J.).... ........#.+...<. #....##'#.###. ..... #.....#....> #.##.##.....+ # #...#.....## #+#...#'#.##### #.#.'...'.####..¢ù„iˆ Ó ###...#####...### # +... #.#  #### #+#...#+#  #...#  ##+##¢ù„i]‘ ¢ù„iÈ‘ %9¢ù„i˜ ¢ù„iä˜ £ù„i#Ht ...# ........####....J.) ........#.+...< #....##'#.### ..... #.....#....> #.##.##.....+ # #...#.....## #+#...#'#.##### #.#.'...'.####.. ###...#####...### # +.... #.#  #####.#+#...#+# .. #...#..##+##..#+#£ù„iŒS£ù„iAT&60£ù„iô[£ù„i°k£ù„iBqB ...# ........####....J.) ........#.+...< #....##'#.### .....##.....#....> #.##.##.....+ # #...#.....## #+#...#'#.##### #.#.'...'.#### ###...#####...### # +.....#.#  #####.#+#...#+# ...#...# ..##+## ..#  +#£ù„i˜y£ù„iÇz%1£ù„iï£ù„iƒ£ù„iÆý K ...# ........####....J.) ........#.+...< #....##'#.### .....##.....#....> #.##.##.....+ # #...#.....## #+#...#'#.##### #.#.'...'.#### ###...#####...###  +.....#.# #####.#+#...#+# ...#...# ..##+## ..# +#£ù„iò£ù„it%2£ù„i¾ £ù„if¤ù„imà• ...# ........####....J.) ........#.+...< #....##'#.### .....##.....#....> #.##.##.....+ # #...#.....## #+#...#'#.##### #.#.'...'. ###...#####...### +.....#.# #####.#+#...#+#  ...#...# ..##+## ..#  +#3¤ù„ifå¤ù„iÀæ¤ù„i¼Iö ...# ........####....J. ........#.+...< #....##'#.### .....##.....#....> #.##.##.....+ # #...#.....## #+#...#'#.##### #.#.'...'. ###...#####...### +.....#.#¤ù„iJe #####.#+#...#+# ...#...# ..##+##  ..#  +#¤ù„iëR¤ù„iT%4¤ù„i=Y¤ù„i\\8 _You hear a distant slurping noise.¤ù„i–w ß.......#.....#.##.#'¤ù„io˜ ¯======5 _As you open the door, it creaks loudly!¥ù„inží...#.........####....J.)........#.+...<.#....##'#.###......##.....#....>.#.##.##.....+.#.#...#.....##.#'#...#'#.#####.#.#.'...'.####...#####...### +.....#.# #####.#+#...#+# ...#...#..##+## ¥ù„i ©¥ù„i0ªF------6¥ù„iœ°¥ù„iQ²¥ù„iv¥ ...#.........####....J.).........#.+...<.#....##'#.###......##.....#....>.#.##.##.....+.#.#...#.....##.#'#...#'#.#####.#.#.'...'.#¥ù„i‡¦ ð###...#####...### +.....#.# #####.#+#...#+# ..##+##..# ¥ù„i° ¥ù„i¡° &------¥ù„iǰ 7¥ù„i¡· ¥ù„i¹ ¦ù„içH· .....####....J.).+...<....#....##'#.###........#....>#.##.##.....+.....¦ù„i®I°#.#...#.....##'#...#'#.#####.......#.'...'.#######@..#####...###  +.....#.......#####.#+#...#+Fly .#¦ù„iIK2J¦ù„i,SJ   jelly¦ù„iT%8¦ù„i—Y¦ù„i¢[¦ù„iÎߥ.+...<....#....##'#.###........#....>#.##.##.....+......#...#.J...###'#...#'#.######.......#.'...'.#######...#####...###  +@....#.......¦ù„iÿäy#####.#+#...#+ ...#...#  ..##+## + .J¦ù„iê¦ù„icï¦ù„i^ñ9¦ù„ihø¦ù„iS¦ù„i—´###.'#...#.#¦ù„i‘˜U'J¦ù„iz ¦ù„iê &70¦ù„it¦¦ù„iå¨7 _You reach down and open the door.¨ù„iðI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¨ù„iíâ \ ........#.+...<..... alright the Digger #....##'#.###....... Gargoyle of Vehumet *..... .....##.....#....>.. Health: 32/32 ======================== #.##.##.....+....... Magic: 6/9================-------- #.#...#.....##...... AC: 13Str: 16 #'#...#'#.#####..... EV: 10Int: 17¨ù„i³ã w #.....J.#.'...'.#### SH: 0Dex: 6 ###.**#####...###  XL:  6 Next: 90% Place: Dungeon:5 #.'@....#.......#  Noise: ---------  Time: 6270.4 (0.0) #.#####.#+#...#+#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  .. ...#...#  Fire: e) +3 sling "Qedaez" {heavy, Str #. ..##+##  Fly  # ..# ¨ù„iôã Ê +#  J   jelly ¨ù„i.ä i_You reach down and open the door.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¨ù„i´ä DAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)©ù„i¤h........#.+...<..... alright the Digger#....##'#.###....... Gargoyle of Vehumet *..........##.....#....>.. Health: 32/32 ========================#.##.##.....+....... Magic: 6/9================--------#.#...#.....##...... AC: 13Str: 16#'#...#'#.#####..... EV: 10Int: 17#.....J.#.'...'.#### SH: 0Dex: 6###.``#####...###XL:  6 Next: 90% Place: Dungeon:5#.'@....#.......#Noise: ---------©ù„i3iU  Time: 6270.4 (0.0)#.#####.#+#...#+#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .....#...#Fire: e) +3 sling "Qedaez" {heavy, Str#...##+##Fly #..#+#J   jellyCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The stone arrow hits the jelly!!©ù„i3U.J©ù„iÒV...==1.4 (1©ù„i!©ù„iÒ$8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  The stone arrow hits the jelly!! _The jelly is heavily wounded.ªù„iª 3  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ªù„iì «ù„iˆØ ........#.+...<..... alright the Digger #....##'#.###....... Gargoyle of Vehumet *..... .....##.....#....>.. Health: 32/32 ======================== #.##.##.....+....... Magic: 3/9========---------------- #.#...#.....##...... AC: 13Str: 16 #'#...#'#.#####..... EV: 10Int: 17 #.......#.'...'.#### SH: 0Dex: 6 ###.*J#####...###  XL:  6 Next: 90% Place: Dungeon:5 #.'@....#.......#  Noise: ==-------  Time: 6271.4 (0.0) #.#####.#+#..«ù„iùÙ±.#+#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  .. ...#...#  Fire: e) +3 sling "Qedaez" {heavy, Str #. ..##+##  Fly  # ..#  +#  J   jelly _The jelly is heavily wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)«ù„iߢ........#.+...<..... alright the Digger#....##'#.###....... Gargoyle of Vehumet *..........##.....#....>.. Health: 32/32 ========================#.##.##.....+....... Magic: 3/9========----------------#.#...#.....##...... AC: 13Str: 16#'#...#'#.#####..... EV: 10Int: 17#.......#.'...'.#### SH: 0Dex: 6###.`J#####...###XL:  6 Next: 90% Place: Dungeon:5#.'@....#.......#Noise: «ù„i¢£¬[40m==-------  Time: 6271.4 (0.0)#.#####.#+#...#+#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .....#...#Fire: e) +3 sling "Qedaez" {heavy, Str#...##+##Fly #..#+#J   jellyCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The stone arrow hits the jelly!!«ù„iO' U.J«ù„iS. ..«ù„i¹. *2.4 (1«ù„iO4 «ù„i<6 |onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  «ù„iÃ6 óAim: a jelly (heavily wounded, 100% to hit)  The stone arrow hits the jelly!! _The jelly is almost dead.­ù„i á ª .  You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!­ù„iÔò (­ù„iRo ­ù„iÞo ­ù„iw Á........#.+...<..... alright the Digger#....##'#.###....... Gargoyle of Vehumet *..........##.....#....>.. Health: 32/32 ========================#.##.##.....+....... Magic: 3/9========----------------#.#...#.....##...... AC: 13Str: 16#'#...#'#.#####..... EV: 10Int: 17#.......#.'...'.#### SH: 0Dex: 6###...#####...###XL:  6 Next: 109% Place: Dungeon:5#.'@....#.......#­ù„iw ŒNoise: ===------  Time: 6274.6 (2.2)#.#####.#+#...#+#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .....#...#Fire: e) +3 sling "Qedaez" {heavy, Str#...##+##Fly #..#+#­ù„iÏw ÓPress: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The stone arrow hits the jelly!! ­ù„iów ¿_The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!­ù„iz £ _Vehumet accepts your kill.You have reached level 7!­ù„iM‰ /  --more--®ù„ii† j6/3610-7 4% ®ù„i2‹ ®ù„iì 4 _°ù„i' ‹°ù„i?„°ù„iø°ù„iq#4°ù„i 1==°ù„iG°ù„iË,°ù„ie°ù„i½°ù„iï°ù„i–°ù„if,°ù„i°ù„i P==°ù„iÔ °ù„iÅ"°ù„i#°ù„iz#°ù„i&,°ù„iÃ&°ù„iž(°ù„iâ(°ù„i`)°ù„ir+°ù„i¶+U5===°ù„i¢,°ù„i¦.,°ù„i]/°ù„i1°ù„i–1°ù„i2°ù„i–3°ù„iþ3°ù„i¶4°ù„i±6°ù„i7;===°ù„i®7°ù„i:,°ù„iã:°ù„i=°ù„iD=°ù„iž>°ù„ib@°ù„i¬@°ù„i]A°ù„i C°ù„ioC°ù„iED°ù„iG°ù„icGG6==°ù„i'H°ù„i K°ù„iªK°ù„i2L°ù„icN°ù„i—N°ù„i=O°ù„i£Q°ù„iäQ°ù„iˆR°ù„i¦T°ù„iåT:==°ù„i„U°ù„iúW,°ù„i X°ù„i\Z,°ù„i[°ù„iÐ\°ù„iI]°ù„i^°ù„i½az7==°ù„iœc°ù„iôc°ù„igd°ù„i½f,°ù„iug°ù„ij°ù„i?j°ù„i»j°ù„i>m°ù„iqm$==°ù„iŽm°ù„iGn°ù„i„p°ù„i7q°ù„i^q°ù„iÑs°ù„it°ù„i¡t°ù„iëv°ù„i(w°ù„iÕ{‘8===°ù„i}°ù„i=}°ù„iÇ}°ù„i\€,°ù„i°ù„iNƒ,°ù„iヰù„iˆ;===°ù„iÿˆ°ù„i¯‰°ù„iµŒ,°ù„ip°ù„iC°ù„i„°ù„i&‘°ù„i~“°ù„iÆ“°ù„i–”°ù„ió–°ù„i@—°ù„i"˜°ù„iïœW _You start resting.°ù„iCL9==°ù„iž°ù„i¡°ù„iH¡°ù„iç¡°ù„i„¤°ù„i¿¤°ù„i^¥°ù„iw§°ù„i°§°ù„i(¨°ù„i%¬P==°ù„i³¬°ù„i>¯°ù„i—¯°ù„i~°°ù„iq²°ù„iç²°ù„i~³°ù„ip¶°ù„i¬¶°ù„iä·°ù„i)ºa _You hear a distant slurping noise. x2  Magic restored.°ù„i]À(---°ù„iÊ¡327.6 (53.0)10/10===---8.6 (54 _°ù„iGë³ù„iæ ³ù„iW  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  g - Spellcasting   2.0  --  -1      ³ù„iâ     b - Unarmed Combat   0.0  --   0   h * Conjurations   5.8  --  +1      i + Earth Magic6.7  7.0  +2³ù„i‡Ô c - Ranged Weapons   0.0  --   0          j - Evocations   0.0  --  -1   d - Armour   0.0  --  +1  k - Shapeshifting   0.0  --  -3   e - Dodging   1.5  --  -2     ³ù„iÊ„ f - Stealth   2.1  --  +2         ³ù„iò³        ³ù„i-À        ³ù„iIn    ³ù„i~_    ³ù„ia    ³ù„i·³        ³ù„iÔ_    ³ù„iîa    ³ù„il    ³ù„i—V            The current training targets, if any.  ³ù„iÝThe species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  ³ù„iJã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets·ù„i¥4·ù„i;·ù„i¤A+·ù„iÑG'........#.+...<..... alright the Digger#....##'#.###....... Gargoyle of Vehumet *..........##.....#....>.. Health: 36/36 ========================#.##.##.....+....... Magic: 10/10 ========================#.#...#.....##...... AC: 13Str: 16#'#...#'#.#####..... EV: 10Int: 17#.......#.'...'.#### SH: 0Dex: 6·ù„ifH¬###...#####...###XL:  7 Next:  4% Place: Dungeon:5#.'@....#.......#Noise: ---------  Time: 6328.6 (0.0)#.#####.#+#...#+#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .....#...#Fire: e) +3 sling "Qedaez" {heavy, Str#...##+##Fly #·ù„i¼HÇ..#+#You kill the jelly! _Vehumet accepts your kill. _You have reached level 7! ·ù„iI‹_You start resting. _You hear a distant slurping noise. x2 _Magic restored.·ù„iRO·ù„iáO·ù„i.V·ù„ii¸ù„i™”  .#.+...< #....##'#.### .....##.....#....> #.##.##.....+ #.#...#.....## #'#...#'#.##### #.......#.'...'. ###...#####...### #.@.....#.# #.#####.#+#...#+# ... ...#...# #... ..##+## #... ..##.#. +#..#..####9.6 (1 _There is an open door here.¸ù„iõ|  .#.+...< #....##'#.### .....##.....#....> #.##.##.....+¸ù„ia} 0 #.#...#.....## #'#...#'#.##### #.......#.'...'. ###...#####...### #@'.....#.# #.#####.#+#...#+# .... ...#...#¸ù„iž} ø #..... ..##+## #.....# ..# #.#.### +# ..#.. .#####¸ù„iÕ„ ¸ù„i'† -30 _¸ù„i-‹ ¸ù„iz ¹ù„i,É´ #....##'#.###........#....>#.##.##.....+........#.....##'#...#'#.#####.......#.'...'.#####...#####...### #.'.....#.......¹ù„iÉÉt#####.#+#...#+#.....# ...#...# #........ ..##+#....Fly #.##..¹ù„içÐ;1¹ù„i+Õ¹ù„i×¹ù„i‡ò ° ......#....>#.##.##.....+.........#.....##.. #'#...#'#.#####... #.......#.'...'.##... ###...#####...### .. #.'.....#.......#.#.#####.#+#...#+#..@..# ...#...# #...........##+##.....#.....# Fly ##¹ù„iú ¹ù„iÅú %2¹ù„iÿ ¹ù„iO ºù„i ½Š .....##.....#....##### #.##.##.....+#..#. #.#...#.....##...###'#...#'#.#####....#.......#.'...'. .....###...#####...### ...#.'.....#.# #.#.#####.#+#...#+# #.@...# ...#...# #.##+## #.....#.....# #.#.### #.#+# ..#.. # .#####. .. . ##.ºù„i…Î;3ºù„i¸Ðºù„i¬Ñ»ù„iLÌ™ .....##.....# ##### #.##.##.....+ #..#. #.#...#.....## .....###'#...#'#.##### .......#.......#.'...'. .....###...#####... ...#.'.....#. #.#.#####.#+#...#+ #@....# ...#...# #.##+##»ù„i¦Ì5 #.....#.....# #.#.### #.#+# ..#.. # .#####. .. .. ## ..»ù„iòÔ»ù„i5Õ%4»ù„iKÚ»ù„i?Ü»ù„iQM#'#.## ....###### #.##.##.....+.##..#. #.#...#.....##.#.....###'#...#'#.#####........#.......#.'...'.........###...#####...###....#.'.....#.......#.#####.#+#...#+#.....# ...#...#......#+##....#.....#.#.### #.#+#..»ù„iÛ”X5»ù„iª ÿM........#.+...<#'#.## ....# ##### #.##.#+.#..#. #.#...#.....##.#.....###'#...#'#.######.......#.'...'.........###...#####...###...@#.'.....#.......#.##.#.#####.#+#...#+#.....# ...#...#...........##+###.....#.....##..»ù„i ² »ù„iÿ² %6»ù„i¸ »ù„iXº ¼ù„iÜ1… .#.+...< #....##'#.### .....##.....# ##### #.##.##.....+ ##..#. #.#...#.....###.....###'#...#'#.#####.#.#.'...'.###...#####... #..@.#.'.....# #.##.#.#####.#+#...##. #.....# ...#...## #...........##+## #.....#.....# #.#.### #.#+# ..#.. # .#####.  .. ..¼ù„i¤3%7¼ù„iá7¼ù„i¨9¼ù„i­+ À .#.+... #....##'#.### .....##.....# ###### #.##.##.....+ ##..#.# #.#...#.....###.....###'#...#'#.#.#.#.'...#.###...#####... #.@..#.'.....# #.##.#.#####.#+#... #.. #.....# ...#... ##. #...........##+.. #.....#.....#.. #.#.### #.#+#... ..#.. #¼ù„i², ©#...#####.  .. ..¼ù„iá2 ¼ù„im3 %8¼ù„iñ8 ¼ù„i©9 ½ù„iT”= .#.+ #....##'#.### .....##.....# ###### #.##.##.....+ ##..#.# #.#...#..... ###.....###'#...#'#. #.#.#.' #.###...##### #@...#.'.....# #.##.#.#####.#+# #...#.....# ...#½ù„i¤”O ##.##.....##+ ...#.....#.....# ...#.#.### #.#+# ......#.. # #...#####.  .. ..½ù„iW›½ù„i~œ%9½ù„iÏ ½ù„iŒ¢½ù„i±> ì #....##'#.###......###### #.##+##..#.# #.#...####.....###'#...#'#.###.........#.......#.'..#.........###...##### #....#.'.....#..##.#.#####.#+##...#.....# ...##.##...........##+Fly ..........##½ù„i¥? ..½ù„i¶F ½ù„iJG &40½ù„iL ½ù„iÆM ½ù„iœP ......½ù„iÒË###### #.##+##..#.# #.#...½ù„iýÄ####.....###'#...#'#.##.........#.......#.'........###...#####½ù„i*4 #....#.'.....#..##.##.#.#####.#+##.@.#.....# ...½ù„iL##.##...........##+ ...#.....# #...#½ù„imiFly ##...##½ù„i‹B#####½ù„io½ù„iŸ%1½ù„i#½ù„iÆ$¾ù„i—ðã ###### #.##+##..#.# #.#...####.....###'#...#'#.##.........#.......#.'....###...##### #....#.'.....#..##.##.#.#####.#+#...#.....# ...##@##...........##+#...#.....# #...#.#.### #.#+Fly ¾ù„i^ø;2¾ù„i,¾ù„iÊ6 o ##..#.# #.#...####.....###'#...#'#.##.........#.......#.'....###...##### #....#.'.....#..##.##.#.#####.#+##...#.....# ...##.##...........##+#.@.#.....# #.### #.#+.......#.. # ##Fly $#####.. ...¾ù„i@ ¾ù„is@ %3¾ù„i¡E ¾ù„i;H * _Found 9 gold pieces.¿ù„iž­¿ ###.....###'#...#'#.##.........#.......#.'..##...##### #....#.'.....#..##.##.#.#####.#+##...#.....# ...##.##...........##+#...#.....# #.### #.#+#.......#.. # ###...#####. ¿ù„iá­ÒFly ...#..##..#¿ù„iC¶;4¿ù„iT»¿ù„i›¼¿ù„i…»  .........#.......#.'..##...##### #....#.'.....#..##.##.#.#####.#+#...#.....# ...##.##...........##+#...#.....# #.#...#.#.### #.#+#...@...#.. # ###...#####.  ....... ....#Fly ##...##..#¿ù„i7Ä ;5¿ù„iÉ ¿ù„iÁÊ ¿ù„i=‚û ##...##### #....#.'.....#... ##.##.#.#####.#+#.. #...#.....# ...... ##.##...........##+.. #...#.....# #.#...#.#.### #.#+......#.. # ###.@.#####. ...........# ..¿ù„iá‚ ....$#####.# ...##.. .Fly ..#..#¿ù„iÉ¿ù„ihŠ%6¿ù„iU¿ù„iÖÀù„i þZ  #....#.'.....#..Àù„iaþJ... ##.##.#.#####.#+#.. #...#.....# ....... ##.##...........##+ ...#...#.....#Àù„i­þ  #.#...#.#.### #.#+#.......#.. # ...###...#####. .......@...# ..Àù„iÿr$#####.# ..##.. ... #.#Fly #Àù„i,Àù„iÞ%7Àù„ic Àù„i$Àù„i‹S ; #....#.'.....# ... ##.##.#.#####.#+# .... #...#.....# ...# .... ##.##.....## ...#...#.....#.....# #.#...#.#.### #.#+## #.......#.. ##...###...#####.#.# ..#....$#####.# ..#.##.. ... #. ..#  ## ..#  .#Àù„i:[ Àù„iH] %8Àù„iÿa Àù„iûc Áù„iFÁ #....#.'.....# ... ##.##.#.#####.#+# .... #...#.....# ...# .... ##.##... ...#...#.....#.....# #.#...#.#.### #.#+# #. #.......#.. # #...###...#####. #.# .. #....$#####.# ..Áù„iMF} #.##.. ... #.J ..# ##. ..#.. .#Áù„isF£J   jelly (wandering)....Áù„iÑJ¨ J.  You encounter a jelly.Áù„i+QPJÁù„iLR%9Áù„iºWÁù„iZD _The jelly quivers.Áù„i7ZÁù„i”Ùý #....#.'.....# ... ##.##.#.#####.#+ .... #...#.....# ... .... ##.##... ...#...#.....#.....## #.#...#.#.### #.#+ #.. #.......#.. # #...###...#####. #.# .. #....$#####.# .. #.##.J. ...# #.... ..# ##...# ..# ....# .# ..... ......Áù„iÜ7J.Áù„i¬âÁù„i¤ã&50Áù„i¥èÁù„iÀêÃù„iÁðI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ãù„i}”  #....#.'.....#. alright the Digger ... ##.##.#.#####.#+ Gargoyle of Vehumet *..... .... #...#.....# ... Health: 36/36 ======================== .... ##.##........... Magic: 7/10================-------- ...#...#.....#..... AC: 13Str: 16 ## #.#...#.#.### #.#+ EV: 10Int: 17 #.. #.......#.. #  SH: 0Dex: 6 #...###...#####.  XL:  7 Next:  4% Place: Dungeon:5 #....@......# ..  Noise: ---------  Time: 6350.6 (0.0) #....J#####.# ..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.##... Ãù„iP• / ...  Fire: e) +3 sling "Qedaez" {heavy, Str # #.... ..#  Fly  ##...# ..#  ....# .#  J   jelly .....  ......  _The jelly quivers.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)Äù„ióÆ#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 36/36 ========================.... ##.##........... Magic: 7/10================--------...#...#.....#..... AC: 13Str: 16## #.#...#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next:  4% Place: Dungeon:5Äù„igô#....@......# ..Noise: ---------  Time: 6350.6 (0.0)#....J#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#J   jelly...........  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The stone arrow hits the jelly!Äù„iÚ8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  The stone arrow hits the jelly!  The jelly is heavily wounded.Äù„i©€3==1.6 (1Äù„iI†Äù„i¤ˆS _The jelly closely misses you.Åù„iü¹I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Åù„i°U  #....#.'.....#. alright the Digger ... ##.##.#.#####.#+ Gargoyle of Vehumet *..... .... #...#.....# ... Health: 36/36 ======================== .... ##.##........... Magic: 4/10=========--------------- ...#...#.....#..... AC: 13Str: 16 ## #.#...#.#.### #.#+ EV: 10Int: 17 #.. #.......#.. #  SH: 0Dex: 6 #...###...#####.  XL:  7 Next:  4% Place: Dungeon:5 #....@......# ..  Noise: ==-------  Time: 6351.6 (0.0) #....J#####.# ..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.[4Åù„iV …0m##... ...  Fire: e) +3 sling "Qedaez" {heavy, Str # #.... ..#  Fly  ##...# ..#  ....# .#  J   jelly .....  ......  _The jelly closely misses you.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)Æù„ikO#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 36/36 ========================.... ##.##........... Magic: 4/10=========---------------...#...#.....#..... AC: 13Str: 16## #.#...#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next:  4% Place: Dungeon:5#....@......# ..Noise: ==-------  Time: 6351.6 (0.0)#Æù„ióOJ....J#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#J   jelly...........  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The stone arrow hits the jelly!Æù„iáÔ’Jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (heavily wounded, 100% to hit)  The stone arrow hits the jelly!  The jelly is almost dead.Æù„iß¼ J 2 jellies (1 wandering)You encounter a jelly.Æù„i½ß*2.6 (1Æù„iWçÆù„i*èK _The jelly misses you.Çù„iéÎÖ $You shoot a sling bullet. The sling bullet hits the jelly.  You kill the jelly!Çù„i”Ô“J   jelly (Çù„iù`Ü JVehumet accepts your kill..J.Çù„iâd8JÇù„i0j=12=4.7 (2.1Çù„iIpÇù„i=tV _You encounter a jelly.Èù„iÀ> J  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.Èù„i·Èá JThe jelly is moderately wounded.The jelly hits you but does no damage. Èù„iCÉ‘.  You encounter a jelly.The jelly hits you but does no damage. The jelly hits you.Èù„içã8JÈù„iÖ É25--------6.8 _You are splashed with acid! The jelly leaves your sight.Éù„i-ýœ )))))))You shoot a sling bullet.Éù„i±ƒÞJ J.  The sling bullet barely misses the jelly.Éù„i^Ž"J...J 2 jellies...5===8.9Éù„ij”Éù„i$˜? _The jelly hits you but does no damage. x2Òù„ib2I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óù„idÍ #....#.'.....#. alright the Digger ... ##.##.#.#####.#+ Gargoyle of Vehumet *..... .... #...#.....# ... Health: 25/36 ================-------- .... ##.##J.......... Magic: 2/10====-------------------- ...#...#.....#..... AC: 13Str: 16 ## #.#...#.#.### #.#+ EV: 10Int: 17 #.. #.......#.. #  SH: 0Dex: 6 #...###...#####.  XL:  7 Next: 12% Place: Dungeon:5 #....@......# ..  Noise: ===------  Time: 6358.9 (0.0) #....J#####.# ..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #[40Óù„iêÍ¢m.##.J. ...  Fire: e) +3 sling "Qedaez" {heavy, Str # #.... ..#  Fly  ##...# ..#  ....# .#  JJ 2 jellies .....  ......  _The jelly hits you but does no damage. x2  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)Ôù„i¹#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 25/36 ================--------.... ##.##J.......... Magic: 2/10====--------------------...#...#.....#..... AC: 13Str: 16## #.#...#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next: 12% Place: Dungeon:5#....@......# ..Noise: ===------  Time: 6358.9 (0.0)[33Ôù„i…em#....J#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##.J. ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#JJ 2 jellies...........  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The stone arrow hits the jelly!Ôù„ic”°J.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (moderately wounded, 100% to hit)  The stone arrow hits the jelly!  The jelly is severely wounded.Ôù„iŸ›Ôù„iwœ2-9.9 (1Ôù„i¹£Ôù„i‰¥S _The jelly closely misses you.Õù„i•I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Õù„iž=È- _You don't have enough magic to cast this spell.×ù„iÛ  ×ù„i@9Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ùù„i/Ùù„i€1ø Your spells (cast)TypeFailure Level a - SandblastEarth1%1  b + Stone ArrowÙù„iÞ1qConjuration/Earth 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitÚù„iþ©Úù„i‰ªÚù„i ³Úù„i½»#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 25/36 ================--------.... ##.##J.......... Magic: 2/10====--------------------...#...#.....#..... AC: 13Str: 16## #.#...#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next: 12% Place: Dungeon:5#....@......# ..Noise: ==-------  Time: 6359.9 (0.0)[33Úù„iH¼Wm#...JJ#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#JJ 2 jellies........... _The jelly closely misses you.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Úù„iмÚù„iµÄ½#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 25/36 ================--------.... ##.##J.......... Magic: 2/10====--------------------...#...#.....#..... AC: 13Str: 16Úù„i%Å?## #.#...#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next: 12% Place: Dungeon:5#....@......# ..Noise: ==-------  Time: 6359.9 (0.0)Úù„iƒÅU#...JJ#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly Úù„i=Æ##...# ..#....# .#JJ 2 jellies........... _The jelly closely misses you.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Úù„ißä¦ #....#.'.....#. alright the Digger ... ##.##.#.#####.#+ Gargoyle of Vehumet *..... .... #...#.....# ... Health: 25/36 ================-------- .... ##.##J.......... Magic: 1/10==---------------------- ...#...#.....#..... AC: 13Str: 16 ## #.#...#.#.### #.#+ EV: 10Int: 17 #.. #.......#.. #  SH: 0Úù„itå`Dex: 6 #...###...#####.  XL:  7 Next: 12% Place: Dungeon:5 #....@......# ..  Noise: ==-------  Time: 6359.9 (0.0) #...JJ#####.# ..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Úù„iïåB#.##... ...  Fire: e) +3 sling "Qedaez" {heavy, Str # #.... ..#  Fly  ##...# ..#  ....# .#  JJ 2 jelliesÚù„iyæ‚ .....  ......  _You don't have enough magic to cast this spell.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Úù„i¯æÿConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÚù„iÙætAim: a jelly (severely wounded, 100% to hit)Ûù„iüZ #....#.'.....#. alright the Digger ... ##.##.#.#####.#+ Gargoyle of Vehumet *..... .... #...#.....# ... Health: 25/36 ================-------- .... ##.##J.......... Magic: 1/10==---------------------- ...#...#.....#..... AC: 13Str: 16 ## #.#...#.#.### #.#+ EV: 10Int: 17 #.. #.......#.. #  SH: 0Dex: 6 #...###...#####.  XL:  7 Next: 12% Place: Dungeon:5 #....@......# ..  Noise: ==-------  Time: 6359.9 (0.0) #...J$#####.# ..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #Ûù„i±[.##... ...  Fire: e) +3 sling "Qedaez" {heavy, Str # #.... ..#  Fly  ##...# ..#  ....# .#  JJ 2 jellies .....  ...... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  The blast of sand hits the jelly!  You kill the jelly! ...  ....   ....  #.. ## #.#.###  #.. ..#.. #  ######.  #..# ..  ##.# ..  #[39Ûù„i/\Ü;49m ...  # #.... ..#    ....# .# J   jelly ..... ...... Ûù„iy NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (severely wounded, 100% to hit)  The blast of sand hits the jelly!  You kill the jelly!  Vehumet accepts your kill. 26=20-61.4 (1.5 _The jelly barely misses you. _Your Conjurations skill increases to level 6!Ýù„i lj  You shoot a sling bullet. The sling bullet hits the jelly.Ýù„i3U o  The jelly is moderately wounded.Ýù„i1V 5==3.6 (2.2Ýù„ië\ Ýù„iF_ ? _The jelly hits you but does no damage. x2ßù„iš[î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.àù„iÞ2 #....#.'.....#. alright the Digger ... ##.##.#.#####.#+ Gargoyle of Vehumet *..... .... #...#.....# ... Health: 26/36 =================------- .... ##.##J.......... Magic: 0/10------------------------ ...#...#.....#..... AC: 13Str: 16 ## #.#...#.#.### #.#+ EV: 10Int: 17 #.. #.......#.. #  SH: 0Dex: 6 #...###...#####.  XL:  7 Next: 20% Place: Dungeon:5 #....@......# ..  Noise: ===------  Time: 6363.6 (0.0) #...J$#####.# ..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #.##[àù„ië3Ê39;49m... ...  Fire: e) +3 sling "Qedaez" {heavy, Str # #.... ..#  Fly  ##...# ..#  ....# .#  J   jelly .....  ......  _The jelly hits you but does no damage. x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)àù„iØô#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 26/36 =================-------.... ##.##J.......... Magic: 0/10------------------------...#...#.....#..... AC: 13Str: 16## #.#...#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next: 20% Place: Dungeon:5#....@......# ..Noise: ===------  Time: 6363.6 (0.0)#...àù„iìõ}[40mJ$#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#J   jelly...........  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The blast of sand hits the jelly!àù„iE onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (moderately wounded, 100% to hit)  The blast of sand hits the jelly!  The jelly is almost dead.àù„i‚ c7=--5.1 (1.5àù„i ˆ àù„iËŠ y _The jelly barely misses you. The jelly hits you but does no damage.áù„idhî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.âù„iàiâù„iJj8--âù„iìpâù„i|se _You don't have enough magic to cast this spell.ãù„i„·¬ .  You shoot a sling bullet. The sling bullet hits the jelly.  You kill the jelly!ãù„iü¼)ãù„izFãù„iVKj1==8==7.2 (2.1ãù„iSãù„iûcZ _Vehumet accepts your kill.åù„iÑJ 3åù„iL åù„iwO åù„ibZ ï8=åù„i.[ P==åù„i2\ åù„i,_ a9=åù„iÇ_ åù„iéa åù„i:b åù„iÈb åù„iRe ,åù„i¡e åù„i_g åù„i¼g J2==åù„ih åù„iøy 30====1=åù„ikž 2=3===3=====åù„i$  ,åù„iL¤ Båù„i¾¥ åù„iþ¥ #4åù„i ¦ 2=åù„i)§ åù„i'© åù„ib© T4==åù„i;ª åù„i׫ åù„iì¬ ,åù„iÝ® åù„iX¯ åù„iͯ åù„i1± åù„iƒ± åù„i§± D5=åù„ib² åù„iL´ åù„i ´ :==åù„iÿµ åù„i¦· åù„i ¸ åù„i¨¸ åù„i¹º ,åù„iÀ  _You start resting.HP restored.åù„ià (---åù„iÉ 098.2 (31.0)åù„i9Ë ‘6==---9.2 (32 _åù„iÑ åù„iÝÒ æù„i%åæù„i´åæù„i'í—5===æù„ipõ„æù„iÖæù„iÿ9=æù„i: æù„i æù„ix ;===æù„iŒ æù„ikæù„iñæù„iöæù„iæù„iYæù„ifæù„ióæù„iMæù„i¢æù„iæù„iÑæù„iÅæù„ieæù„i¯N6==æù„iæù„i",æù„i#æù„i[%,æù„i²&æù„i³(æù„iý(æù„i„,æù„im;¦==7==æù„i™=,æù„i·>æù„iç@,æù„iBçù„i™çù„i¾Bçù„i:==çù„i/çù„ilçù„i?4£ _You start resting.A jelly comes into view.8===JJ   jelly (wandering)424.2 (255.2 (26 _èù„iºÜ î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.êù„idêù„i{@ Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitëù„iµAìù„iGìù„iö +ìù„iº.#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 36/36 ========================.... ##.##J.......... Magic: 8/10===================-----...#...#.....#..... AC: 13Str: 16## #.#..J#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next: 28% Place: Dungeon:5#....@......# ..Noise: ---------  Time: 6425.2 (0.0)#....$##[3ìù„iÚ07m###.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#J   jelly (wandering)........... _You start resting. _HP restored. _You start resting. _A jelly comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 36/36 ========================.... ##.##J.......... Magic: 8/10===================-----...#...#..[4ìù„iþ10m...#..... AC: 13Str: 16## #.#..J#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next: 28% Place: Dungeon:5#....@......# ..Noise: ---------  Time: 6425.2 (0.0)#....$#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#J   jìù„ia2éelly (wandering)........... _You start resting. _HP restored. _You start resting. _A jelly comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ìù„ipC #....#.'.....#. alright the Digger ... ##.##.#.#####.#+ Gargoyle of Vehumet *..... .... #...#.....# ... Health: 36/36 ======================== .... ##.##J.......... Magic: 5/10============------------ ...#...#.....#..... AC: 13Str: 16 ## #.#..J#.#.### #.#+ EV: 10Int: 17 #.. #...*...#.. #  SH: 0Dex: 6 #...###*..#####.  XL:  7 Next: 28% Place: Dungeon:5 #....@*.....# ..  Noise: ---------  Time: 6425.2 (0.0) #....$#####.# ..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} [3ìù„i{Dù4m #.##... ...  Fire: e) +3 sling "Qedaez" {heavy, Str # #.... ..#  Fly  ##...# ..#  ....# .#  J   jelly (wandering) .....  ......  _A jelly comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)îù„i¥–#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 36/36 ========================.... ##.##J.......... Magic: 5/10============------------...#...#.....#..... AC: 13Str: 16## #.#..J#.#.### #.#+ EV: 10Int: 17#.. #...`...#.. # SH: 0Dex: 6#...###`..#####.XL:  7 Next: 28% Place: Dungeon:5#....@`.....# ..Noise: ---------  Time: 6425.2 (0.0)#[îù„i=œ940m....$#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#J   jelly...........  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)  The stone arrow hits the jelly!  The jelly is moderately wounded.îù„iU.Jîù„iô_..==6.2 (1îù„iì%  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (wandering, hasn't noticed you, 100% to hit)  The stone arrow hits the jelly!  The jelly is moderately wounded. _The jelly quivers.ðù„ik1ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ðù„i<  #....#.'.....#. alright the Digger ... ##.##.#.#####.#+ Gargoyle of Vehumet *..... .... #...#.....# ... Health: 36/36 ======================== .... ##.##J.......... Magic: 2/10====-------------------- ...#...#.....#..... AC: 13Str: 16 ## #.#...#.#.### #.#+ EV: 10Int: 17 #.. #...J...#.. #  SH: 0Dex: 6 #...###*..#####.  XL:  7 Next: 28% Place: Dungeon:5 #....@*.....# ..  Noise: ==-------  Time: 6426.2 (0.0) #....$#####.# ..  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} [11;ðù„io? 11H #.##... ...  Fire: e) +3 sling "Qedaez" {heavy, Str # #.... ..#  Fly  ##...# ..#  ....# .#  J   jelly .....  ......  _The jelly quivers.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)ñù„iøÆü#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 36/36 ========================.... ##.##J.......... Magic: 2/10====--------------------...#...#.....#..... AC: 13Str: 16## #.#...#.#.### #.#+ EV: 10Int: 17#.. #...J...#.. # SH: 0Dex: 6#...###`..#####.XL:  7 Next: 28% Place: Dungeon:5#....@`.....# ..Noise: ==-------  Time: 6426.2 (0.0)ñù„iâǪ#....$#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#J   jelly...........  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The stone arrow hits the jelly!!ñù„i·MU.Jñù„i˜\%.ñù„i$]*7.2 (1ñù„idñù„igonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (moderately wounded, 100% to hit)  The stone arrow hits the jelly!! _The jelly is almost dead.òù„iÃð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.òù„i: òù„iÆ òù„iR òù„iÑ e _You don't have enough magic to cast this spell.ôù„i’ )You shoot a sling bullet. The sling bullet hits the jelly.ôù„iM†U.Jôù„i;h  The jelly is almost dead.ôù„iW‘4=9.3 (2.1ôù„ir™ôù„i¨ ôù„i?©ôù„i¥ª._The jelly hits you but does no damage.ôù„i6·ß .  You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!Vehumet accepts your kill.ôù„i~¼(õù„i'÷ 3===3631.4 _You feel your power returning.  Training target 7.0 for Earth Magic reached!õù„iv+õù„i/l _Your Earth Magic skill increases to level 7!øù„ií øù„i;%  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  g - Spellcasting   2.0  --  -1      øù„iÞ[     b - Unarmed Combat   0.0  --   0   h * Conjurations   6.4  --  +1       i - Earth Magic   7.0  --  +2   c - Ranged Weapons   0.0  --   0          j - Evocations   0.0  --  -1  øù„iS d - Armour   0.0  --  +1  k - Shapeshifting   0.0  --  -3   e - Dodging   1.5  --  -2      f - Stealth   2.1  --  +2 øù„iÃ!                                            øù„iAu                        The current training targets, if any.  øù„i•The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  øù„iËã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsýù„iÆKýù„i†VÖ#....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 36/36 ========================.... ##.##J.......... Magic: 3/10=======-----------------...#...#.....#..... AC: 13Str: 16## #.#...#.#.### #.#+ EV: 10Int: 17ýù„iŽW1#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next: 36% Place: Dungeon:5#....@......# ..Noise: ===------  Time: 6431.4 (0.0)#....$#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#.....ýù„i`Yk......  You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!Vehumet accepts your kill. _You feel your power returning.  Training target 7.0 for Earth Magic reached! _Your Earth Magic skill increases to level 7!ýù„ir^3ýù„iÐbýù„iudú„i W ú„iíh   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  g - Spellcasting   2.0  --  -1           b - Unarmed Combat   0.0  --   0   h * Conjurations   6.4  --  +1       i - Earth Magic   7.0  --  +2   c - Ranged Weapons   0.0  --   0          j - Evocations   0.0 ú„iXk [39;49m --  -1   d - Armour   0.0  --  +1  k - Shapeshifting   0.0  --  -3   e - Dodging   1.5  --  -2      f - Stealth   2.1  --  +2                                             ú„i)r i                        The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsú„iÏp h - Conjurations   6.4ú„iu7> h + Conjurations 6.4ú„if–> g + Spellcasting 2.0/ú„i® ‚a-z] setselected target 3ú„iÀø<[?25h[?0c0 5ú„iƒŠ [?25l[?1c5ú„in›7.0 =] set aall targetsDú„iŸ˜ Dú„i ù #....#.'.....#. alright the Digger... ##.##.#.#####.#+ Gargoyle of Vehumet *......... #...#.....# ... Health: 36/36 ========================.... ##.##J.......... Magic: 3/10=======-----------------...#...#.....#..... AC: 13Str: 16## #.#...#.#.### #.#+ EV: 10Int: 17#.. #.......#.. # SH: 0Dex: 6#...###...#####.XL:  7 Next: 36% Place: Dungeon:5#....@......# ..Noise: ===------  Time: 6431.4 (0.0)Dú„i¹ù Â#....$#####.# ..e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.##... ...Fire: e) +3 sling "Qedaez" {heavy, Str# #.... ..#Fly ##...# ..#....# .#...........  You shoot a sling bullet. The sling bullet hits the jelly!  You kill the jelly!Vehumet accepts your kill. _You feel your power returning.  Training target 7.0 for Earth Magic reached! _Your Earth Magic skill increases to level 7!Fú„i `Fú„iD‹ Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - PasswallEarth1%3  c - FoxfireConjuration/Fire2%1  d - Brom's Barrelling BoulderConjuration/Earth6% 4  e - Poisonous VapoursAlchemy/Air10%1  f - Mephitic CloudConjuration/Alchemy/Air 12% 3  g - Grave ClawNecromancy14%2  h - Lesser BeckoningTranslocation14%2  i - PetrifyAlchemy/Earth22% 4  j - Ozocubu's ArmourIce26% 3  k - SwiftnessAir26% 3  l - Martyr's KnellNecromancy/Summoning65% 4  m - Detonation CatalystFire/Alchemy92% 5  n - Summon Cactus GiantSummoning100% 6  o - Splinterfrost Shell Ice/Forgecraft 100% 7 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJú„iä¿  a - Magic DartConjuration1% 1  g - Grave ClawNecromancy14% 2Jú„iúõJú„iÓ*È  g - Grave ClawNecromancy14% 2  h - Lesser BeckoningTranslocation 14% 2Kú„iñß  h - Lesser BeckoningTranslocation 14% 2  i - PetrifyAlchemy/Earth 22% 4Kú„i› Lú„ið²Ý  h - Lesser BeckoningTranslocation 14% 2  i - PetrifyAlchemy/Earth 22% 4Lú„itïº  g - Grave ClawNecromancy14% 2  h - Lesser BeckoningTranslocation 14% 2oú„iª³ pú„iuú„iðCnuú„i…Euú„iFT4==uú„i¸Fuú„i'I,uú„iBJuú„i÷Kuú„iALuú„iqMuú„iROuú„i¬Ouú„itPuú„iþRuú„iSS:==uú„i Tuú„iVuú„iWuú„i«Wuú„i©Zuú„i<[uú„i`\uú„iù]uú„iS^uú„iµbuú„iÞcuú„i8d#5uú„ikd2===uú„iDeuú„iTguú„ižguú„iahuú„i)kBuú„i˜luú„i«p,uú„iøˆuú„i‰;===uú„ig‹uú„i¿‘uú„iô£,uú„ië¤uú„i…¥uú„i±¦uú„iªuú„iiªuú„i¿«uú„iS®d6==uú„iC¯uú„i»±uú„i›²uú„i‹³uú„i¶,uú„i÷¶uú„i ¹uú„i‘¹uú„iºuú„ir¼uú„iÒ¼:==uú„i¾uú„i*Àuú„i²Àuú„i½Áuú„i€ÅBuú„i—Çuú„iôÇuú„iàÚuú„išæuú„i;Buú„iÞd7==uú„iynuú„i9uú„i,uú„iauú„i/|==uú„i¤uú„iC uú„iœ",uú„iB#uú„i%,uú„i„&uú„iM(uú„i©(O8===uú„i *uú„i±+,uú„i-,uú„iU/Buú„i[0,uú„iB1uú„i¤2uú„i)3;===uú„iž3uú„iõ4uú„iT5uú„i.6uú„iU8,uú„i¾8uú„iº:,uú„iW;uú„iR=uú„i¤=L9==uú„iU@,uú„i©@uú„i¬Auú„iqCuú„iÇCuú„ifEuú„iÿEuú„i@Fuú„iGuú„i¥Huú„iúH:==uú„i•Iuú„i³K,uú„iMuú„iNNuú„iŸNuú„idOuú„i?Q,uú„irSuú„i¿Uuú„i$Vuú„iÝVuú„iÙk– _You start resting.Magic restored.---uú„i¼} 83.4 (52.0)10/10===---4.4 (53 _uú„i‡vú„i   ... ##.##.#.#####.#+. #...#.....# ...#.##J....... ...#...#.....#### #.#...#.#.### #.#+...#.......#.. # .###...#####. ........# ..#####.# ..##....# ... # #....... ..# ##...#....#.##...##.#.vú„i@! vú„iÙ! 05.4 (1.0)vú„i‹' vú„i5/ vú„i 0 *6.4 (2vú„i6 vú„i¥8 > _You now have 227 gold pieces (gained 9).‰ú„i³‰ú„i•µ  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1   g + Spellcasting 2.0  --  -1           b - Unarmed Combat   0.0  --   0   h + Conjurations 6.4  7.0  +1     i - Earth Magic   7.0  --  +2   c - Ranged Weapons   0.0  --   0     ‰ú„iH¶…     j - Evocations   0.0  --  -1   d - Armour   0.0  --  +1  k - Shapeshifting   0.0  --  -3   e - Dodging   1.5  --  -2      f - Stealth   2.1  --  +2             ‰ú„i€¶            ‰ú„i­¶!            ‰ú„iݶ            ‰ú„i+·Ô                    ‰ú„iL·ÖThe current training targets, if any.  The species aptitude is in white.  [?] Help‰ú„i‰·‰[=] set a skill target [-] clear all targets  ‰ú„i¯·ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsŒú„irÓ Œú„iaÕ\... ##.##.#.#####.#+ alright the Digger.... #...#.....# ... Gargoyle of Vehumet *......... ##.##J.......... Health: 36/36 ========================Œú„iœÕ...#...#.....#..... Magic: 10/10 ========================### #.#...#.#.### #.#+ AC: 13Str: 16Œú„iÔÕ€#...#.......#.. # EV: 10Int: 17#...###...#####.Œú„iøÕ¼SH: 0Dex: 6#...........# ..Œú„iÖ‰XL:  7 Next: 36% Place: Dungeon:5Œú„i0Öw#....@#####.# ..Œú„iKÖ€Noise: ---------  Time: 6486.4 (0.0)Œú„i ×Å#.##....# ...e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} # #....... ..#Fire: e) +3 sling "Qedaez" {heavy, Str##...#.....#Fly ....# #.#.#..... #......Œú„i¸×|...##.#.  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#...###...#####. #...#.... #.....#####.#.# .. #.##....#.....# #..#.# #..##...#....@# ##.#....###.#.# #.—ú„i¾|...#... ##........#####... #....##.#.# .....##..##....# ###.##.###..## —ú„i¦#—ú„i+$%1—ú„iä)—ú„iÅ+—ú„iZú3 ######.#####.#+...#.......#.... # ##...#####. ........#....#####.#.# ..##....#.....# .#..........##...#.....##.#....###.#...........#.......##.#####...#####....#Fly #.#.##.2—ú„i —ú„iÔð  ...#.......#.... # ##...#####. ........#....#####.#.# ..##....#.....# .#..........# ###...#.....# ..##.#....###.#.#...#.#...........#@......#######...### #....##.#.# .....##Fly —ú„iÅ÷ —ú„i™ø %3—ú„iƒý —ú„i4ÿ ˜ú„iiÎr#...#.#.... # #...###...#####. .###...#......#.....#####.#.# ..##.##....#.....# ..#..#..........##.## #..##...#.....#...# ˜ú„iÆÎà##.#....###.#.#...#.# #.#.# ##.#####...### #....##.#.# .....# ˜ú„iNÏ7##..##....# ####.# ##.###..## .### ##.# . ˜ú„i)Ö˜ú„i2×%4˜ú„i˜Û˜ú„i‹Ý˜ú„i Š á#...#.#.... #  #...###...#####...##  #..#......  #.....#####.#.# ..#  #.##....#.....# ..  #..#..........##.##  #..##...#.....#...#  ##.#....###.#.#...#.#  #.#.#  ##.#####...### #....##.#.# ......# ˜ú„iP‹ T##..##....# ######.# ### ##.# .### #˜ú„i>“ ˜ú„iÙ“ %5˜ú„i=™ ˜ú„i}› šú„i.@Išú„iÛEXšú„ijJXšú„i+Lšú„iàN,šú„i"Ošú„i;Qšú„iSšú„i|Sšú„i¶Tšú„i‘Všú„iyXšú„iÔXšú„iÑYšú„iµ[šú„iý]šú„i_^šú„i|_šú„iÇ`šú„icšú„i|cšú„i ešú„iFfšú„i?hšú„iƒhšú„iišú„ilšú„i×mšú„iCnšú„iBošú„iJqšú„iAsšú„isšú„iÒtšú„ið|‘ ..........##.## ... #...#.....#...#... ....###.#.#...#.# ### ........#.......# ...+ ......#####...#####... ..##.#.##.......#... šú„iÎ}ø.##....########.#.# .###..## #.....# ## ##.# +...@.#  ## #.....#  ###.#.#  +.#..  ###.## .# .#.#You pick up a parchment of Static Discharge and begin reading...šú„ij„/20.0)šú„if…+6.4 (11šú„i7Ššú„iûI _You add the spell Static Discharge to your library.žú„i5ë#.##.## ... ##...#.....#...#... #....###.#.#...#.# ###.#.......# ...+.#####...#####....##.#.##.......#....##....########.#.# #.###..## #.....## ##.# +..@..# ## #.....# ###.#.# +.#... ###.### .# .# .#žú„iã8žú„iq907.4 (1.0)žú„i<žú„i9=Ÿú„ix.#.##.## ... .##...#.....#...#... .#....###.#.#...#.# ###.#.# ...+.#####...#####....##.#.##.......#... #..##....########.#.##.###..## #.....#  ### ##.# +.@...# ## #.....# ###.#.# +.#... ###.###  .#  .#  .#Ÿú„iiŸú„i%8Ÿú„ià Ÿú„i Ÿú„iò U.#.##.## ... ..##...#.....#...#... #.#....###.#.#...#.# ###.#.# ...+ #.#####...#####... #....##.#.##.......#...#..##....########.#.#  ##.###..## #.....# ### ##.# +@....# ## #.....# ###.#.# +.#... ###.###  .#  .#  .#Ÿú„iõŸú„ii%9Ÿú„i¢Ÿú„iâŸú„i˜ B##.#.'#.#30 _You reach down and open the door. ú„iûž …#..#.##.## ... #..##...#.....#...#... ##.#....###.#.#...#.# ### #.#.# ...+ ##.#####...#####...  #....##.#.##.......#...  ##..##....########.#.# ##.###..## #.#.....# ### ##.# #.@.....# ## #.#.....# #.###.#.##. +.#...## ###.###  .#  .#  .# ú„i”£  ú„i)¤ %1 ú„iÊ©  ú„i¦« Q _There is an open door here.¡ú„idzÙ..#.##.## ... ..##...#.....#...#... .#....###.#.#...#.# ### .#.# ...+ .#####...#####... ¡ú„i·zç#....##.#.##.......#... ##..##....########.#.#  ##.###..## #.#.....# ### ##.# #.'@....# ## #.#.....# ¡ú„iàz—#.###.#.# #. +.#... ## ###.### ¡ú„i{¡ú„iÆ¡ú„i£‰I2 _¢ú„iD­r#.##.## ... ##...#.....#...#... .#....###.#.#...#.# ### #.# ...+ .#####...#####... ....##.#.##.......#... ..##....########.#.# ##.###..## #.#.....#  ### ##.# #.'.@...# ## #.#.....# #.###.#.# #. +.#... ## ###.### ¢ú„i´¢ú„iµ%3¢ú„i[º¢ú„i€»¢ú„idÂû#.##.## ... ##...#.....#...#... #....###.#.#...#.# ### #.# ...+ #####...#####... ##.#.##.......#... ..##....########.#.# .###..## #.#.....# ### ##.# #.'..@..# ## #.#.....# #.###.#.# #. +.#... ## ###.### ¢ú„i¥È¢ú„iBÐB4¢ú„ir¬ç#...#...#... ....###.## ### .........#.......# ...+#####...#####... ##.#.##.......#... ##....########.#.# #.###..## #.#....¢ú„i9­‚## ##.# #.'.....# ## #.#..@..# #.###.# +.#...# ###.### .# ¢ú„iE´¢ú„iµ%5¢ú„iǹ¢ú„i¥»¢ú„i[ ....###.## ### .........#.......# ...+#####...#####... ##.#.##.......#... ##....########.#.# #.###..## #.#....## ##.# #.'.....#¢ú„i\ § ## #.#.....# #.###@#.# +.#...# ###.### .# ¢ú„iŽa ¢ú„i>b %6¢ú„i¤f ¢ú„iáh ¢ú„iO^ Á.........#.......# ...+#####...#####... ##.#.##.......#... ##....########.#.# #.###..## #.#....## ##.# #.'.....#¢ú„i­^ ' ## #.#.....# #.###.#.# +@#...¢ú„iÓ^ —# ###.### .# ¢ú„i?_ ¢ú„ie ¢ú„i”f %7¢ú„iËj ¢ú„iðl £ú„iÜ$‘#.###...'####£ú„i+£ú„i,,%8£ú„i1£ú„iì37 _You reach down and open the door.¤ú„ir<&#....###.#.#...#.# ###..#.......# ...+....#####...#####....##.#.##.......#... ..##....########.#.###..## #.#.....# ### ##.# #.'.....### #.#.....##.###@#.# ...'.#... #######.###.#¤ú„i.=9¤ú„i¸g¤ú„i*Ýè#...#...... #....###.#.#...#.# ###..#.......# ...+....#####...#####....##.#.##.......#... ..##....########.#.###..## #.#.....# ### ##.# #.'.....### #.#..@..##.###.#.# #...'.#... #######.###.#¤ú„i†å¤ú„iæ&40¤ú„iÂë¤ú„i í¥ú„ii‰¥ú„iƉ¥ú„iiŠ¥ú„i¥ú„i Ž¥ú„iÃ’š¥ú„i8“¥ú„if“¥ú„i”¥ú„iR•¥ú„i–¥ú„i¸–¥ú„ië–¥ú„iA™¥ú„iµš¥ú„i뚥ú„i{›¥ú„i–¥ú„i'Ÿi  You encounter an ufetubus.¥ú„i££A#.#.#...#.# ### ....#.......# ...+ #####...#####... #.##.......#... ######.#.#  #.#.....# # #.'.....##+##.###. ¥ú„i¤# ## #.#.....#........5.###.#.#.@.......#...'.#...##......#######.### $..## #.# ####.##.# 5   ufetubus (asleep)¥ú„iF¤V#..##.#¥ú„i¡©‡ .55.4 (5  Found 9 gold pieces.¥ú„i[ª35.¥ú„ir¯W5¥ú„iů3==6.4 (6¥ú„i)´¥ú„iÒ¶* _The ufetubus shouts!¨ú„iö(ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.©ú„ipâ3©ú„i©è©ú„iUë´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)«ú„i~ås .  You shoot a sling bullet. The sling bullet hits the ufetubus!  «ú„i±å=You kill the ufetubus!«ú„iMêE))))«ú„i@oƒ 5Vehumet accepts your kill.«ú„iJvµ....5   ufetubus (wandering)«ú„iøz<8=8.5 (2.1«ú„iv«ú„i³ƒZ _You encounter an ufetubus.¬ú„i©z… )))))))You shoot a sling bullet.¬ú„iâüU.5¬ú„i‰ýT.5¬ú„i.þU.5¬ú„i_+........¬ú„i³ (50.6¬ú„i’¬ú„i·c _The sling bullet closely misses the ufetubus.®ú„i—öð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¯ú„i'ë¤###.#.#...#.# ### alright the Digger ....#.......# ...+ Gargoyle of Vehumet *..... ..#####...#####... Health: 36/36 ======================== .#.##.......#... Magic: 7/10================-------- ...########.#.# AC: 13Str: 16 ..## #.#.....# #  EV: 10Int: 17 #.# #.'.....##+##.###.  SH: 0¯ú„iTíãDex: 6  ## #.#.....#.........  XL:  7 Next: 38% Place: Dungeon:5 #.###.#.#.@**.....  Noise: ===------  Time: 6550.6 (0.0) #...'.#...##.*5...  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #######.### $..##  Fire: e) +3 sling "Qedaez" {heavy, Str #.# ###  Fly  #.# #.# 5   ufetubus (wandering) #.. ##. # ¯ú„iÔí4_The sling bullet closely misses the ufetubus.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 53% to hit)¯ú„ii ###.#.#...#.# ###alright the Digger ....#.......# ...+Gargoyle of Vehumet *..... ..#####...#####...Health: 36/36 ======================== .#.##.......#...Magic: 7/10================-------- ...########.#.#AC: 13Str: 16 ..## #.#.....# #EV: 10Int: 17 #.# #.'.....##+##.###.SH: 0Dex: 6  ## #.#.....#.........XL:  7 Next: 38% Place: Dungeon:5#.###.#.#.@``.....Noise: ===------  Time: 6550.6 (0.0)#...'.#...##.``...e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.### $..##Fire: e) +3 sling "Qedaez" {heavy¯ú„iýi j, Str#.# ###Fly #.##.#5   ufetubus (wandering)#..##.# _The sling bullet closely misses the ufetubus.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 53% to hit)¯ú„iyï “5.  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (wandering, hasn't noticed you, 53% to hit)  The stone arrow misses the ufetubus.¯ú„ið 15.¯ú„i¥÷ u.5¯ú„i.ø *1.6 (1¯ú„iÿ ¯ú„i— * _The ufetubus shouts!³ú„ii¤ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³ú„izR ###.#.#...#.# ### alright the Digger ....#.......# ...+ Gargoyle of Vehumet *..... ..#####...#####... Health: 36/36 ======================== .#.##.......#... Magic: 4/10=========--------------- ...########.#.# AC: 13Str: 16 ..## #.#.....# #  EV: 10Int: 17 #.# #.'.....##+##.###.  SH: 0Dex: 6  ## #.#.....#.........  XL:  7 Next: 38% Place: Dungeon:5 #.###.#.#.@*5.....  Noise: ===------  Time: 6551.6 (0.0) #...'.#...##......  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} [34³ú„iýR lm #######.### $..##  Fire: e) +3 sling "Qedaez" {heavy, Str #.# ###  Fly  #.# #.# 5   ufetubus #.. ##. # _The ufetubus shouts!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (53% to hit)´ú„iŽÚN###.#.#...#.# ###alright the Digger ....#.......# ...+Gargoyle of Vehumet *..... ..#####...#####...Health: 36/36 ======================== .#.##.......#...Magic: 4/10=========--------------- ...########.#.#AC: 13Str: 16 ..## #.#.....# #EV: 10´ú„i…ÛèInt: 17 #.# #.'.....##+##.###.SH: 0Dex: 6  ## #.#.....#.........XL:  7 Next: 38% Place: Dungeon:5#.###.#.#.@````...Noise: ===------  Time: 6551.6 (0.0)#...'.#...##......e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.### $..##Fire: e) +3 sling "Qedaez" {heavy, Str#.# ###Fly #.##.#5   ufetubus#..´ú„iÐÛ##.# _The ufetubus shouts!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.´ú„iÜçAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (53% to hit)´ú„ix`35.´ú„iîf..´ú„iyg2-2.6 (1´ú„i”l´ú„iÀn9  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (53% to hit) _The stone arrow misses the ufetubus.´ú„ik¾ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.µú„i2_Î###.#.#...#.# ### alright the Digger ....#.......# ...+ Gargoyle of Vehumet *..... ..#####...#####... Health: 36/36 ======================== .#.##.......#... Magic: 1/10==---------------------- ...########.#.# AC: 13Str: 16 ..## #.#.....# #  EV: 10Int: 17 #.# #.'.....##+##.###.  SH: 0Dex: 6  ## #.#.....#.........  XL:  7 Next: 38% Place: Dungeon:5 #.###.#.#.@5......  Noise: ==-------  Time: 6552.6 (0.0) #...'.#...##......  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} µú„iÔ_W #######.### $..##  Fire: e) +3 sling "Qedaez" {heavy, Str #.# ###  Fly  #.# #.# 5   ufetubus #.. ##. # _The stone arrow misses the ufetubus.Casting: Stone Arrow (safe; 1% risk of failure)  µú„i`;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (53% to hit)µú„iv3 ###.#.#...#.# ###alright the Digger ....#.......# ...+Gargoyle of Vehumet *..... ..#####...#####...Health: 36/36 ======================== .#.##.......#...Magic: 1/10==---------------------- ...########.#.#AC: 13Str: 16 ..## #.#.....# #EV: 10Int: 17 #.# #.'.....##+##.###.SH: 0Dex: 6  ## #.#.....#.........XL:  7 Next: 38% Place: Dungeon:5#.###.#.#.@5......Noise: ==-------  Time: 6552.6 (0.0)#...'.#...##......e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #######.### $..##Fire: e) [32µú„i?5 2m+3 sling "Qedaez" {heavy, Str#.# ###Fly #.##.#5   ufetubus#..##.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (53% to hit)  The stone arrow hits the ufetubus.µú„ióµ C5@.  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (53% to hit)  The stone arrow hits the ufetubus.  The ufetubus is severely wounded.  The ufetubus completely misses you. The ufetubus closely misses you.ufetubus slips past you! The ufetubus closely misses you.µú„i· *3.6 (1µú„i¼ µú„iùÉ ? _The ufetubus hits you but does no damage.¶ú„i%q )You shoot a sling bullet.·ú„i^q!5You shoot a sling bullet.  The sling bullet closely misses the ufetubus.barhits you but does no damage.  .  The ufetubus hits you but does no damage.·ú„i{tc3--=5.7 (2.1·ú„i¨{·ú„iY _The ufetubus closely misses you. x2·ú„i)ú  .You shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!Vehumet accepts your kill.·ú„ij (·ú„i¾š ÿ*4--2==97.8 _You feel your power returning.»ú„i4Ð »ú„iµÐ »ú„ióÐ »ú„iiÔ 3=====»ú„iyÚ ¹5=»ú„iïÛ ,»ú„ieÜ »ú„iÙÝ Q===»ú„iãÞ »ú„i#á ,»ú„i!â »ú„iÌä k _You start resting.HP restored.»ú„iê ^...#.---..»ú„ió ¾63.8 (6.06==---4.8 (7 _»ú„iõ »ú„iÜö ¼ú„i—r M4==¼ú„ix §=¼ú„i{ P==¼ú„iÖ t5======¼ú„iõ§ Ú6==¼ú„i«¿ ==¼ú„iNÁ ¼ú„iZ ,¼ú„ið ¼ú„iîÄ ,¼ú„imÆ ¼ú„ifÇ ¼ú„i¨Ç N7==¼ú„i-É ¼ú„i\Ê ,¼ú„i@Ë ¼ú„içÜ +==8===¼ú„iÞ ¼ú„iPÞ ¼ú„iß ¼ú„i¹à ¼ú„iá ¼ú„i–á ¼ú„i|ã ,¼ú„i›ä ¼ú„ioå ¼ú„iæ %===¼ú„i ,¼ú„ih ,¼ú„iâ ¼ú„iÀ ,¼ú„i ¼ú„iÉ B¼ú„iê ,¼ú„i× Ž9==¼ú„iCj 2== _You start resting.Magic restored.615.8 (51.0)10/10===6.8 (52 _½ú„i‰ 5.#.#...#.# ### #.# ...+ #####...#####... #.##.#... #½ú„i≠Å.#.# ### #.#.....# .# .# #.'.....##+##.###.# ## #.#.....#.##.###.#.#.#...'.#...##......########.### .$..##.# ##### #½ú„iv ½ú„iž 07.8 (1.0)½ú„ia£ ½ú„i{¥ ¾ú„imnT.#.#...#.# ### #.# ...+ #####...#####... ## .##.#... .##.#.# .# ## #.#.....# .# # #.'.....##+##.###.#  #.#.....#.##.###.#.#.##...'.#...##......########.###..$..### #.# ####### #¾ú„iBu¾ú„iv%8¾ú„iC|¾ú„i‚™¾ú„i¾â & ..#.......# ...+ #####...#####... ## .##.......#... .#######.#.# . ## #.#...... #.'.....##+##.###.##.....#.........##  ##.#...'.#...##########.###..$..###  #.# ####### Fly ¾ú„iÅæ ¾ú„i¡è %9¾ú„iSí ¾ú„iPï ¿ú„i!? #####...#####... ## .##.......#... .#######.#.# . ## #.#.....¿ú„iô!l #.'#+##.###.# #.....#.........##  ##.#.#.....'.#...##########.###.@$..###  #.# #######  ¿ú„iW)¿ú„i_*D===20¿ú„i 0¿ú„i2¿ú„i÷û...#####... ## ##.#... ..# .. #.#.# #.# .. #.#.....# #.# ...  #.'.....##+##.###.#  #.#.....#..## #.###.#.#...# #...'.#...##......## #.###..@..### #.# # #.# #.# #12.8 (2 _You now have 236 gold pieces (gained 9).¿ú„i³Ñ CM.#.......# ...+ ##...#####...### .......#... ..# . ########.# ... # #.#.....# #.# ...¿ú„iÒ '.....##+##.###.# .....#.####.#.#....#...'.#...##.@....#########.###.....##########¿ú„iSÒ *#.#¿ú„iƒÙ ¿ú„ibÚ *3.8 (1¿ú„iGß ¿ú„iûâ Àú„i#zM#...#.# ### .#.......# ...+ ##...#####...### .......#... ..# .. ########.#Àú„i ü ... # #.#.....# #.# ...Àú„iFÍ'.....##+##.###.# ....Àú„ib#Àú„i}L###.#.#....#Àú„iÏì...'.#...##......#########.###.....##########Àú„ií*#.#Àú„iê'Àú„iÎ(%4Àú„i‡.Àú„i‘/Àú„iRŠM... #...#.# ### .#.......# ...+ ##...#####...### .......#... ..# .. ########.# ... # #.#.....# #.# ...'.....##+##.###.# ....#####.#.#....Àú„iƒR@...'.#...##......#########.###.....###Fly #Àú„i[;5Àú„i±`Àú„i bÀú„iL~ R.#...#... #.#.#...#.# ### ..#.# ...+#...#####...### .##.#... ..# .. .Àú„iˆ~ #.#.# #.# ... ## #.#.....# #.# ... Àú„iQ {# #.'.....##+##.###.# # #.#.....#.## #.###.#.#.# #...'.#...##......## #######.###.....### #.# #######  #.#  #.# Àú„im€ s #..  ##.Àú„iŠ ;6Àú„iÿŒ Àú„iy Àú„iéõ@.#...#... ##.#.#...#.# ###.#.# ...+ .#####...#####...### #.##.#... ..# .. ..#.#.# #.# ... .## #.#.....# #.# ... .# #.'.....##+##.###.## #.#.....#.## #.###.#.#.# #...'.#...##......## #######.###.....### #.# #######  #.#  #.#  #..  ##.7Áú„iþ•#.....#...#...#.#.#...#.# ###.#.# ...+ .Áú„i|þ.#####...#####...### .#.##.#... ..# ...#.#.# #.# ... ..## #.#.....# #.# ... #.# #.'.....##+##.###.# Áú„i¤þŠ ## #.#.....#.##Áú„iÅþO #.###.#.#.#Áú„iùþ  #...'.#...##......## #######.###.....###Áú„iÿ• #.# ####### Áú„i‰ÿÊ#.#  #.#  #..  ##.Áú„i<Áú„ià%8Áú„i- Áú„i+Áú„i v ÷#####....+##...##.....#...#Áú„iXv %...'Áú„i} Áú„i~} %9Áú„i‹œ M _You reach down and open the door.Âú„iÆkgM.#.## ... #...... ###.#.#...#.# #####..#.......# ....+ .#####...#####...### #.##.......#.......# .########.#.#...#.# ... ..## #.#.....#...#.# ... #.'.....##@##.###.#  ##....####.#.#....#...'.#...##......##Fly ##30 _There is an open door here.Ãú„iECM#... .... .#.## ... #...... ###.#.#...#.#.#####..#.......# ....+ .#####...#####...### #.##.......#.......# .########.# ... ..## #.#.....#.@.#.# ... #.'.....##'##.###.#  ##.....#.........##.###.#.#..........#Fly ....##.####Ãú„iÍIÃú„iK,1 _Ãú„iãPÃú„iŸRÃú„iÀ¡PM##.#.#...# .## #...#..... .#.##.... #...... ###.#.#...#.#.#####..#.......# ....+ .#####...#####...### #.##.......#.......# .########.# ... ..## #.#.....#...#.# ... #.'.....##'##.###.#  ##.....#.........##.###.#.#..........#..###.....###2Ãú„iĪÃú„i¨èòM....#...... ##.#+ .## #...#..... .#.##.... #....... ###.#.#...#.#.#####..#.......#.....+ .#####...#####...### #.##.......#...@...# Ãú„ié–.########.#.#...#.# ... ..## #.#.....#...#.# ... #.# #.'.....##'##.###.#Fly ..##..##Ãú„i±ðÃú„i=ñ%3Ãú„i–öÃú„i½øÃú„iz M#####...## ....#...... ##.#.#...#+ .## #...#..... .#.##.... #....... ###.#.#...#.#.#####..#.......#.....+ .#####...#####.@.### #.##.......#.......# .########.#.#...#.# ... ..## #.#.....#...#.# ...Fly .....###Ãú„iw€ Ãú„iê %4Ãú„ií† Ãú„iȈ Äú„ièýM..#.... ######...## ....#...... ##.#.#...#+ .## #...#..... .#.##.... #Äú„i[þå...... ###.#.#...#.#.#####..#.......#...@.+ .#####...#####...### #.##.......#.......# Äú„i‰þL...########.#.#...#.# ...Fly .#...#.Äú„i¿þ„....#.#.Äú„ièþ*.##Äú„i|Äú„i%5Äú„i4 Äú„iô Äú„ioÍ J#.... # #####...## #...... .#.#...#+ .## .....#...#..... ##.##.... .....#...#... .#.#...#.#.##### #.#....@+ #####...#####...### #.##.#.......# .. #.#.#...#.# ... ## #.#..... .# #.'.... ## #.#.....#...#.###.#.#... Äú„iúÒ Äú„iÚÓ %6Äú„i6Ù Äú„iÆÚ Äú„i‡û ¤#.#...#'.###Äú„iÑÄú„iÒ%7Äú„i Äú„iè7 _You reach down and open the door.Åú„iŽ· ]#.... # Åú„i¿· —#####...## ###...... .#Åú„iÙ· „.#.#...#+ .## .#+#Åú„i¸ #...#..... ...# ##.##.... ...# Åú„i.¸ 7#...#... ... Åú„iM¸ ´.#.#...#.#.#####.# #.Åú„io¸ p#.....@.# Åú„i’¸ #####...#####...### .##.#.......# .. Åú„i²¸ #Åú„i˸ —.#.#...#.# ... Åú„iä¸ Ë## #.#.....#...#.# ... Åú„i¹ Ë# #.'.....##'##.###.#Åú„i ¹ ; #.#.. Åú„i=¹ Åú„iûØ ¢8 _There is an open door here.Åú„i™$¥#.... # ...## ### #...... +.# .#.#...#+ .#####.#+# #...#.....#.....# ##.##.... .....# #...#... .... .#.#...#.#.#####.# #.#.....'@# ...#####...### ##.#.......# .. #.#.#...#.# ...  #.#.....#...  #.'.....##'#  #.#.....#..#.###.#.#.. Åú„iâ*Åú„i¶+,9 _Åú„iÒ0Åú„iù2Æú„iB ÏM#####.#+# .#.... # ####...#####..... +.# #+ .#####.#+...#.....#.....##.##.... +.....#... #.....##...#.#.##### Æú„iº Â.#.......#.....'.###...#####...### ##.......#.......# ..Fly ...##Æú„iž§ <40Æú„ig« Æú„i©¯ Æú„i¨X !M....#.....#####.#+# .#.... # ####...#####..... +.# #+ .#####.#+...#.....#.....#Æú„i"Y <#.##.... +.....#... #..@..##...#.#.#####.#+# .#.......#.....'.# ####...#####...###Fly #...Æú„i±Y 3#.#.Æú„i½_ Æú„ii` %1Æú„i2f Æú„ih Çú„i7ZMJ.....#+## .....#.....#####.#+# .#.... # ####...#####..... +.# #+ .#####.#+...#.....#.....##.##.... +..@..#... #.....#...#.#.#####.#+# .#.......#.....'.#Fly .###....#..##Çú„iž;2Çú„i?Çú„i?.##+## Çú„i4®#.....# #.#####.#+# #.... # Çú„iU‹...## ### #...... Çú„i¢ž+.# #.#...#+ .#####.#+# #...#.....#.....# ##.##.... +...@.# Çú„iÇx#...#... #.....# Çú„iâª#.#...#.#.#####.#+# #.Çú„i'ˆ[#.....'.# ...#####...###.#......#.#..  #.#.....#.. Çú„iP;3Çú„i|‘Çú„i“Çú„iæ ­##+## #.....# .#####.#+# .... # ...## ### ...... +.# .#...#+ .#####.#+# #...#.....#.....# ##.##.... +....@# #...#... #.....# .#...#.#.#####.#+# .#.....'.# ...#####...### .#....#.#  #.#.....#.. Çú„iî ;4Çú„i#ò Çú„i²ó Çú„i' D # #####.#+ .... # ##...## ### ...... +.#...#+ .#####.#+#.....#.....#.##.... +.....#Çú„i •...#... #....@##.#####.#+......#.....'.# ...#Fly ..Çú„iµ 9.#.#.....#.........##Çú„i% ;5Çú„iD" Èú„i,p'#..#...#....#..$..##....##.#.#Èú„iX3Èú„i”4%6Èú„iÏ9Èú„ii;0 _You reach down and open the door.Èú„iw>reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found 12 gold pieces.Éú„i^@’ #####.#+ .... # ##...## ### ...... +.#...#+ .#####.#+#.....#.....#.##.... +.....#...#... #.....##.#####.#......#.....'.#.......# ##...#####...###.......#.......Fly Éú„iþ@Ê#....##..####.###.#.#..........#Éú„i«IÉú„ißRB7 _Éú„iVQ _There is an open door here.Éú„i$AÓ ... # ##...## ### ...... +.#...#+ .#####.#+#.....#.....#.##.... +.....# #...#... #.....# #.##.#####.#'#...###......#.....'.#@......# ##...#####...### .......#.......#.Fly ..  #...'.#...##......##8 _Éú„iÁ# # ...## ###  +.# #...#+ .#####.#+# #...#.....#.....# ##.##.... +.....### # #...#... #.....#.#.# #...#.#.#####.#'#...### #.....'.#.# ...#####...###.# #.#..#.#...#.#..$. #.#.....#...#.##....##.# #.'.....##'##.###.#.# . Éú„i¤Ä;9Éú„iÑÊú„i¥Î #...## ### ..... +. #...#+ .#####.#+#.....#.....#.##.... +.....#####...#... #.....#.#.##.#####.#'#...### ......#.....'.#....... #...#####...### ......#.......#.. #####.#.#...#.#..$Fly .# #######.###.....###50Êú„iÉV ð ..... +. #...#+ .#####.#+#Êú„i|Y æ.....#.....#.##.... +.....#####...#... #.....#.#.##.#####.#'#...### ......#.....'.#....... #...#####...###. ......#.......#.. #####.#.#...#.#..$.#....#....##.#.Fly ###.# #######Êú„i­b Êú„ij ;1Êú„ij Ëú„iªr #...#+ .#####.#+#.....#.....#.##.... +.....#####...#... #.....#.#.##.#####.#'#...### ......#.....'.#....... Ëú„iþY#...#####...###. ......#.......#. #####.#.#...#.#.@$.#....#....##.#'Ëú„i&²#'##.###.#.# .#Fly Ëú„iMD##.#Ëú„iJËú„i3.B2Ëú„iYÉž...#+ .#####.#+# ...#.....#.....# .##.... +.....##### ...#... #.....#.#.# ...#.#.#####.#'#...### #.....'.#.# ...#####...###.#.#.#..#.#...#.#..@......# .#.....#...#.##....##.# .'.....##'##.###.#.# . .#.....#...### .###.#.#....# ...'.#...##......##.###.....####.# ######Ëú„iãÉ5# Ëú„iMÜQ3Ëú„iÔçN  You now have 248 gold pieces (gained 12).Ëú„i*è*4.8 (2Ëú„iªíËú„i±ñ2 _You see here a +0 ring mail.Íú„iä J#...#+ .#####.#+# #...#.....#.....# ##.##.... +.....##### #...#... #.....#.#.# #...#.#.#####.#'#...###.#.....'.#.# #...#####...###.#...#.#.#.#.#...#.#.@[......# #.#.....#...#.##....##.## #.'.....##'##.###.#.# . #.#.....#...### #.###.#.#....# #...'.#...##......###.###.....### #.# #######  #.#5.8 (1Îú„i<ò1...#+ .#####.#+# ...#.....#.....# .##.... +.....##### Îú„ioòA...#... #.....#.#.# ...#.#.#####.#'#...### Îú„iÖò„#.....'.#.# ...#####...###.#.. #.#. .#.#...#.#..@......# Îú„iûò1.#.....#...#.##....##.## .'.....##'##.###.#.# . Îú„i8óµ.#.....#...### .###.#.#....# Îú„iwó0...'.#...##......##.###.....####.# ####### Îú„iÝúÎú„iIû%6Îú„iÕÎú„i¿R _You see here a +0 ring mail.Îú„i‘XŸ#+ .#####.#+# #.....#.....# .##.... +.....##### #... #.....#.#.# #.#.#####.#'#...### Îú„iøXO#.....'.#.# ######...###.#.#.#..#.#...#.#..[Îú„i$Y¸# #.....#...#.##....##.## Îú„i[Y '.....##'##.###.#.# . #.....#...### Îú„i‰Y¶###.#.#..........#'.#...##......##Îú„i¸YÈ.###.....####.# ####### Îú„iãY Îú„i‚dÎú„i«e,7 _Îú„iumÎú„i/oÎú„iH\ Û#+ .#####.#+# #.....#.....# ##.... +.....##### #... #.....#.#.# #.#.#####.#'#...### #.....'.#.# .######...###.#.#.#..#.#...#.#..[.@....# .....#...#.##....##.## .....##'##.###.#.# . .....#.........### .#.#..........#'.#...##......##.###.....### Îú„i3s X8Îú„iîR2#+ .#####.#+# #.....#.....# .... +.....##### Îú„i"S½#... #.....#.#.# #.#.#####.#'#...### ##.....'.#.# .# Îú„iIS²#####...###.#....##.#.)Îú„iŽSµ.#.#...#.#..[..@...# #...#.##....##.## ##'##.###.#.# ..Îú„i²S#.........### ß.>.#.#..........# ..? Îú„i Te'.#...##......## ß..###.....### .#.# #######  #.#Îú„i^‚  Found a hand axe and a scroll labelled KAATUTRIBOA.Îú„iN_%9Îú„icfÎú„ibiA _Found a staircase to the Ecumenical Temple.Ïú„iÔà+ .#####.#+# .....#.....# .... +.....##### ... #.....#.#.# .#.#####.#'#...### ## #.....'.#.#..### ...###.#....##.#.). .#.#...#.#..[...@..# #...#.##....##.## ##'##.###.#.# ... #.........### ..ß.> .#.#..........# .....?. .#...##......## ..#.ß.#.###.....### #.###.  #.# # .#[Ïú„iÒá´40m #.  #.#60Óú„iQK´M +.# + .#####.#+.#.....# . +.....####.. #.....#.#.# #####.#'#...### ## .#.....'.#..### ####...####....##......#......).#..[......#.......#.##....##.## # ...##'##.###.#.# ...Fly #Óú„iÈKð...?...#..# #.Óú„iïXÓú„iY%1Óú„iÆaÓú„iÜbÓú„iâ `+.#  .#####.#+# ..#.....# #.. +.....##### .. #.....#.#.# .. #.#####.#'#...###.## #.....'.#.#..### ...###.#....# #.#.Óú„i¥â Ä).# #.#...#.#..[......#.#...#.##....##.## .#.##'##.###.#.#.... #.........####..ß.> #.#....# .....Óú„iÕâ =.?. #...##......## #..#.ß.#.###.....### ##.###.Óú„iã +. 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øú„iún..~~~..~.....~.......♣♣ ~~.~~~~~...~~~..♣...♣.♣ ~~.~~~~~~...♣♣..§.....♣♣ ..~~.♣♣~...♣♣~.♣♣♣ ≈≈~....._§.øú„iCú¦♣♣♣..~♣♣ ..~.~.~~~♣♣ øú„i­ú·≈...~~....♣.....~.~≈♣♣ ≈≈~≈..♣.♣..~.~..♣.♣.≈~≈♣♣ ≈≈~..♣♣♣......♣♣♣...... øú„i1û♣♣≈~.~♣♣♣..♣..♣♣♣♣....~§~...≈≈≈♣ ♣♣....♣♣.~~.......♣.....~._..≈≈≈♣ ♣.._.~♣........<...~~~~~~.~.~≈≈≈♣.~~....~♣.~.....~≈≈≈♣øú„ibD§§§øú„iB%4øú„i~ F_§§øú„i-øú„iQ® ²♣♣≈≈~.~.~....♣~._.♣♣ ≈≈≈~.~.....♣♣~............♣ ≈≈≈~.._..~.......♣.....♣.~♣♣ ≈≈≈≈.~.....♣......♣♣ ..~~~..~..§..~.......♣♣ ~~.~~~~~...~~§..♣...♣.♣ ~~.~~~~§~...♣♣..§.....♣♣ ..~~.♣♣~...♣♣~.♣♣♣ ~....._§.§♣♣♣..~♣♣ øú„iÓ® ..~.~.~~~♣♣ ≈...~~....♣.....~.~≈♣♣ ~≈..♣.♣..~.~..♣.♣.≈~≈♣♣ ≈≈~..♣♣♣......♣♣♣.øú„i¯ ¶≈~.~♣♣♣..♣..♣♣♣♣....~§~...≈≈≈♣øú„i^¯ ¾....♣♣.~~.......♣.....~._..≈≈≈♣ .._.~♣........<...~~~~~~.~.~≈≈≈♣ .~~....~♣.~.....~≈≈≈♣øú„i^· >..øú„i'¸ %5øú„iê½ 7_øú„i>¿ ùú„iR«≈≈~.~.~....♣~._.♣♣ ≈≈≈~.~.....♣♣~............♣ ~.._..~.......♣.....♣.~♣♣ ........~.....♣.....§♣♣ ..~~~..~.....~.♣♣ ~~.~~~~~...~~§..♣...♣.♣ ~~.~~~~§~...♣♣........♣♣ ..~~.♣♣~...♣♣~.♣♣♣ ~....._§.§♣♣♣..~♣♣ ..~.~.ùú„i€„~~~♣♣ ≈...~~....♣.....~.~≈♣♣ ~≈..♣.♣..~.~..♣.♣.≈~≈♣♣ ~..♣♣♣......♣♣♣.~ ≈~.~♣♣♣..♣..♣♣♣♣....~§~. ....♣♣.~~.......♣.....~._.~♣........<...~~~~~~. ùú„i§8.ùú„i‹ %6ùú„iQ&S_§ùú„i0(ùú„iOŸ≈≈~.~.~....♣~._.♣♣ ~.~.....♣♣~............♣ ~.._..~.♣.....♣.~♣♣ .~.....♣.....§♣♣ ..~~~..~.....~.......♣♣ ùú„ixON~~.~~~~~...~~§..♣...♣.♣ .~~~~§~...♣♣........♣♣ ..~~.♣♣~...♣♣~.♣♣♣ ....._§.♣♣♣..~♣♣ ~.~.~~~♣♣ ùú„iÅOu...~~....♣.....~.~≈♣♣ ≈..♣.♣..~.~..♣.♣.≈~≈♣♣ ~..♣♣♣......♣♣♣.......~~ùú„iùO ≈≈≈♣♣ ~.~♣♣♣..♣..♣♣♣♣....~.~..♣♣.~~.......♣ùú„ixP½ _.~♣........<...~~~~~~.~ ùú„i¡sÕ§§7_ _Found a broken altar of Ashenzari.ùú„i± Púú„iÕoJM~...♣~.._.♣♣.....♣.~.....~....♣~._...♣♣≈~.~.....♣♣~............~.._..~.......♣.....♣.~♣♣≈........~.....♣......♣♣ ≈..~~~..~§....~.......♣♣ ~~.~~~~~...~~§..♣...♣.♣ ~.~~~~§~...♣♣........♣♣ ~~.......♣♣~§.@♣♣~.♣♣♣ ...._§...♣♣♣..~♣♣ ~.......~...........~~~♣♣ ...~~....♣.....~.......~≈♣♣Fly ...♣.~~♣....~~~~~~.~úú„i…y7~úú„iz%8úú„il9_úú„iƒ@ _Found a shimmering blue altar of Sif Muna.úú„i¢¤ \M≈♣~♣.......♣♣....~..♣~...♣~.._.♣♣.....♣.~§....~....♣~._...♣♣≈~.~.....♣♣~............~.._..~.......♣.....♣.~♣♣≈........~.....♣......♣♣ ≈..~~~..~§....~.......♣♣ ~~.~~~~~...~~~..♣...♣.♣ ~.~~~~§~...♣♣...@....♣♣ ~~.......♣♣~§..♣♣~.♣♣♣ ...._§...♣♣♣..~♣♣ úú„i?¥ .~.......~...........~~~♣♣Fly .....~......♣.....~.úú„i§ä Ƨ.....§§9_ûú„i¨hp♣~♣.♣♣....~.♣♣ ~...♣~.._.♣♣...§.♣.~§....♣ ~.~.~....♣~._..........♣♣ ~.~.....♣♣~............♣ ~.._..~.......♣...§.♣.~♣♣ .~.....♣......♣♣ ..~~~..~.....§.......♣♣ .~~~~~...§~~..♣...♣.♣ .~~~~§~...♣♣.♣♣ ~~.♣♣~§..♣♣~.♣♣♣ _§.♣♣♣..~♣♣ ~.~.....~~~♣♣ ûú„iIi"~~....♣.....~.......~§♣♣ ..♣.♣..~.~..♣.♣.......≈~≈♣♣ ..♣♣♣......♣♣♣.... .~♣♣♣..♣..♣♣♣♣....~ ûú„i‹r„..♣.~..≈ûú„i2t&10ûú„i±z8§ûú„i ûú„i«M♣♣..~.♣..._~..♣♣...≈♣♣ ≈♣~♣.......♣♣....~..§....♣♣ ~...♣~.._.♣♣.....♣.~.....~....♣~._....♣♣ ≈~.~.....♣♣~............ ûú„i:ž~.._..~.......♣...§.♣.~♣♣ ≈........~.....♣......♣♣ ..~~~..~.....§.......♣♣ ~.~~~~~...§~~..♣@..♣.~~§~...♣♣........♣♣ ~~.......♣♣~...♣♣~.♣♣♣ ûú„i¯ž#...._§..........♣♣♣..~♣♣Fly ...~~ûú„iÝž6.♣♣♣♣..ûú„iò¨ûú„iº©%1ûú„i°¯R_§ûú„iűûú„isÀ |M..♣...~.~~.......~.♣....≈≈≈ ♣♣..~.♣..._~..♣♣...≈♣♣ ≈♣~♣.......♣♣....~..§....♣♣ ~...♣~.._.♣♣.....♣.~.....~....♣~._.♣ ≈~.~.....♣♣~............ ~.._..~.......♣...§.♣.~♣♣ ≈........~.....♣......♣♣ ..~~~..~.....§..@....♣♣ ~.~~~~~...§~~..♣...♣.♣~~§~...♣♣........♣♣ .~~.......♣♣~...♣♣~.♣♣♣Fly .....♣.~...♣♣♣.......~~ûú„i@É <§..ûú„ižÉ |§~..@.§~§ûú„iåÊ %2ûú„iÓ n§__§ûú„iÀÓ 5 _Found an iron altar of Okawaru.ûú„ij´M~.~..~~~.._....♣..~...~≈≈♣♣ ..♣...~.~~.......~.♣....≈≈≈ ♣♣..~.♣..._§..♣♣...≈♣♣ ≈♣~♣.......♣♣....~..♣ ~...♣~.._.♣♣.....♣.~.....~....♣~§_..♣♣ ≈~.~.....♣♣~............ ~.._..~.......♣.....♣.~♣♣ ≈........~§....♣@.....♣♣ ..~~~..~.....~....§..♣♣ ~.~~~~~...~~~..♣...♣.♣ .~~~~§~...♣♣§.......♣♣Fly ...~...~....♣.♣.......≈~3_§_üú„i…Ù´M♣..♣♣♣........♣♣..~...≈≈≈≈≈~.~..~~~.._....♣..~...~≈≈♣♣ ..♣...~.~~.......~.♣....≈≈≈ ♣♣..~.♣..._§..♣♣...≈♣♣ ≈♣~♣.......♣♣....~..♣ ~...♣~.._.♣♣.....♣.~.....üú„iüÙ¸~....♣~§_♣ ≈~.~.....♣♣~............ ~.._..~.......♣.@...♣.~♣♣ ≈........~§....♣......♣♣ ..~~~..~.....~....§..♣♣ üú„i@ÚÜ~.~~~~~...~~~..♣...♣.♣Fly §♣üú„ipÚ<♣......üú„i˜Ú+.....~.......~üú„iûäo§.§§üú„i_æ%4üú„iÛë‹___§§üú„i0î7 _Found a burning altar of Makhleb.ýú„iR÷SM......≈≈~♣♣♣~~.......≈ .♣..♣♣♣........♣♣..§...≈≈≈≈≈~.~..~~~.._....♣..~...~≈≈♣♣ ..♣...~.~~.......~.♣....≈≈≈ ♣♣..~.♣..._§..♣♣...≈♣♣ ≈♣~♣.......♣♣....~..♣ ~...♣~.._.♣♣.....♣.~.....ýú„icøü~....♣~§_...♣ ≈~.~.....♣♣~....@....... ~.._..~.......♣.....♣.~♣♣ ≈........~.....♣......♣♣ ..~~~..~.....~....§..♣♣Fly ..........♣♣~............§~ýú„i$G~.ýú„iá%5ýú„ip Z___§ýú„i ýú„iw.ó.≈≈~♣♣♣~~.≈≈≈≈≈≈♣ ..♣..♣♣♣........♣♣..§...≈≈≈≈≈♣.~.~..~~~.._....♣..~...~≈≈♣♣ ~..♣...~.~~.......~.♣....≈≈≈♣ ≈♣♣.~.♣..._~..♣♣...≈♣♣≈♣~♣.♣♣....~.......♣♣ ≈~...♣~.._.♣♣.....♣.~.....♣≈~.~.~....♣~§_.♣♣≈~.~.....♣♣~...@§.♣ ≈~.._..~.♣.....♣.~♣♣≈.~.....♣......♣♣ ≈..~~~..~.....~.......♣♣~.~~~~~...~~~..♣...♣.♣ ~.~~~~§~...♣♣........♣♣.~~.......♣♣~...♣♣~.♣♣♣._§.........§♣♣♣..~♣♣ .~.~.§~~♣♣...6__þú„ië…^≈.≈≈~♣♣♣~~.≈≈≈≈≈≈♣ ~..♣..♣♣♣........♣♣..§...≈≈≈≈≈♣ ≈...~.~..~~~.._....♣..~...~≈≈♣♣ ≈~..♣...~.~~.......~.♣....≈≈≈♣≈♣♣.~.♣..._~..♣♣...≈♣♣ ♣≈≈♣~♣.♣♣....~.♣♣ ♣≈~...♣~.._.♣♣.....♣.~.....♣ ♣≈≈~.~.~....♣~._.♣♣≈~.~.....♣♣~..@.§.♣≈~.._..~§......♣.....♣.~♣♣≈.~.....♣......♣♣≈..~~~..~.....~.......♣♣ ≈~~.~~~~~...~~~..♣...♣.♣~.~~~~§~...♣♣........♣♣ ≈..~~.......♣♣~...♣♣~.♣♣♣ ~....._§......§♣♣♣..~♣♣ ..~.~.§~~♣♣þú„is~§......§.♣..§§þú„iè•%7þú„ib—I__þú„iú§þú„iX VM≈.....≈≈~≈♣♣ ♣♣~~~...≈~≈≈≈≈≈♣ ≈........≈≈~♣♣♣~~.......≈ ~..♣..♣♣♣........♣♣..~...≈≈≈≈≈...~.~..~~~.._....♣..~...~≈≈♣♣~..♣...~.~~.......~.♣....≈≈≈ ≈≈♣♣..~.♣..._~..♣♣...≈♣♣≈♣~♣.......♣♣....~.......♣♣~...♣~.._.♣♣.....♣.~..... ♣~....♣~._@.§♣≈~.~.....♣♣~............~.._..~.....§.♣..§..♣.~♣♣ ≈≈≈........~.....♣......♣♣Fly .♣♣........§♣♣♣..þú„i_ þú„i|` %8þú„iÓl \_§û„i¡ö6M~≈~~≈≈≈≈♣♣♣ ♣♣♣≈≈≈~≈≈≈≈≈≈♣♣ ≈.....≈≈~≈♣♣ ♣♣~~~...≈~≈≈≈≈≈♣ ≈........≈≈~♣♣♣~~.......≈ ~..♣..♣♣♣........♣♣..~...≈≈≈≈≈...~.~..~~~.._....♣..~...~≈≈♣♣~..♣...~.~~.......~.♣....≈≈≈ ≈≈♣♣..~.♣..._~..♣♣...≈♣♣≈♣~♣.......♣♣....~..♣~...♣~.._.♣♣..@..♣.~..... ♣~....♣~._..§♣≈~.~.....♣♣~............ ≈≈~.._..~.....§.♣..§..♣.~♣♣Fly û„i÷ƒ....♣...♣♣~...♣♣~.♣û„iÁs§§.§û„i­%9û„i;9§û„id û„i©n»M≈≈≈≈≈≈♣♣♣ ♣♣♣≈≈≈≈≈≈≈♣♣ ~≈~~≈≈≈≈♣♣♣ ♣♣♣≈≈≈~≈≈≈≈≈≈♣♣ ≈.....≈≈~≈♣♣ ♣♣~~~...≈~≈≈≈≈≈♣ ≈........≈≈~♣♣♣~~.......≈ ~..♣..♣♣♣........♣♣..~...≈≈≈≈≈...~.~..~~~.._....♣§.~...~≈≈♣♣~..♣...~.~~.......~.♣....≈≈≈ ≈≈♣♣..~.♣..._~..♣♣...≈♣♣≈♣~♣.......♣♣.@..~.......♣♣~...♣~.._.♣♣.....♣.~..... ♣~....♣~._..§...§...♣♣ ≈≈≈~.~.....♣♣~............♣Fly ....♣♣........♣♣.~20û„iïtU_§û„i½uû„iL äM♣♣♣♣♣  ♣♣♣≈≈≈♣♣♣ ≈≈≈≈≈≈♣♣♣ ♣♣♣≈≈≈≈≈≈≈♣♣ ~≈~~≈≈≈≈♣♣♣ ♣♣♣≈≈≈~≈≈≈≈≈≈♣♣ ≈.....≈≈~≈♣♣ ♣♣~~~...≈~≈≈≈≈≈♣ ≈........≈≈~♣♣♣~~.......≈ ~..♣..♣♣♣........♣♣..~...≈≈≈≈≈...~.~..~~~.._....♣§.~...~≈≈♣♣~..♣...~.~~.......~.♣....≈≈≈ ≈≈♣♣..~.♣.@._~..♣♣...≈♣♣≈♣~♣.......♣♣....~..♣~...♣~.._.♣♣.....♣.~..... 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!û„iþy♣♣.~~...§~♣.~.....~≈ ♣≈≈.!û„i%D~.≈~§≈~~~.....~~~≈≈♣≈≈≈..._....≈≈≈≈≈§§≈~~...~..~~♣ ≈≈≈≈~~...♣♣≈~≈!û„iL4~ !û„i !û„i¡»♣ ♣♣♣♣♣♣♣♣♣!û„i9≈!û„ië'800!û„i9I§§§!û„i#& !û„i›&V_There is a staircase back to the Dungeon here.#û„iZ!#û„i4"#û„iä(#û„iC0:≈#û„i>5,1 _#û„id69§#û„i¾ü-Dungeon:5#û„iêŠ #.....#.#.# #.. # #û„i+Ç###.#'#...###.## ##.# ..'.#.......#..### ..... ..###.......#....###....# #û„i]¥....#............).#..# ..#.#..[......#......# #û„iŽ‹..#.##....##.##.ß.#.## . 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Welcome back to the Dungeon!#û„i”yi _There is a staircase to the Ecumenical Temple here.*û„i‰½ H.....#.#.# #.. # .#'#...###.## ##.# '.#.#..### ..... ###.#....###....# *û„iœ¾ f#............).#..# #.#..[......#......# #.##....##.##.ß.#.## . ##.###.#.#.##... ####..ß.>@ß...... ##. ......####..#.ß.#...... .....### ##.###........  #.# ##...#...#######*û„i´Å *û„iúÆ 33.8 (1.0 _*û„i Ï *û„iÂ$*û„iv%*û„i,*û„i-+û„iÀ+û„is+û„iÛ+û„i‡ +û„iaœ žM#### . .....#.#.# #.. # ##.#'#...###.## ##.#'.#..### .....###....###....# ...#............).#..#..[......#......# .#.##....##.##.ß.#.## . +û„i¹œ +##.###.#.#......@..##...####..ß.>.ß ..##........ #......####..#.ß.#......Fly .+û„iJ 5####+û„iª¥ +û„i_¦ %4+û„iK­ +û„iê® +û„i4 ¸##### ... #.#.# #.. ## .#'#...###.## ##.# '.#.#..### ..... ###.#....###....# #.....).#..# #.#..[......#......# #.##....##.##.ß.#.## . +û„i~5 ..###.#.#.##... ####..ß.>.ß.##.# ......####..#.ß.#.### ##.###.. #.# ##...#.###+û„il= +û„i> %5+û„i^D +û„iÆE ,û„i#ºÚ##### ... #.#.# #.. .# ## .#'#...###.## .##.## .#.#..### ..... .#....###....# ,û„i…ºK#.....).#..# .#..[......#......# .##....##.##.ß.#.## . .###.#.#.,û„i캱##... ####..ß.>.ß.###.#####..#.ß.#.#,û„iJ»&### ##.###...# #.# ##...#....###,û„i‚»,û„iîÂ,û„iÀÃ%6,û„i¦É,û„iË,û„i]âî .#.# #.# ## .#'#...###.###.##.......#..### ..... #...###....# .,û„iïâI.....).#..# [......#......# ##....##.##.ß.#.## ..##.#.#.........##....#....####..ß.>.ß@......#.##........#,û„iãî####..#.ß.#.#Fly #,û„iZã(#,û„i£ê,û„i}ë%7,û„i$ñ,û„iŸò,û„i¯k W#.#.# #.. .# ## #'#...###.## .##.## #.#..### ..... .#....###....# #.....).#..# #..[......#......# ## ##....##.##.ß.#.## #..# ###.#.#.##....# ####..ß.>.ß.# ##.## ####..#.ß.#.# ### ##.###.#  #.# # ,û„iVq ,û„ir %8,û„iBx ,û„i…y -û„i%lj#.#.# #.. .# ## '#...###.## .##.## .#..### ..... .#....###....# ...).#..# ..[......#......# ## -û„i~Ç€....##.##.ß.#.####..# .#.#.##....# ####..ß.>.ß.# ##.## ####..#.ß.#.-û„i¯Ç®# ### ##.###..# -û„iÛÇ› #.# ###########-û„i˜Ð-û„iÑ%9-û„iÎ×-û„ièØ-û„iÎf¢#.#.# #.. .# ## #...###.## .##.## #..### ..... #....###....# ..).#..# #[......#......# .## ....##.##.ß.#.####..# .#.#.##....# ####..ß.>.ß.# ##.## ####..#.ß.#.# ### ##.###.# #####-û„i„g%#####-û„i©m-û„i¢n&10-û„i~t-û„iÎu-û„ió‚ã.#.# #.. .# ## ...###.## .##.## #..### ..... #....###....# ).#..# ## [......#......# .## ##.##.ß.#.####..# .#.#.##....# ####..ß.>.ß.# ##.## ####..#.ß.#.#  ##.###.#  -û„ib‰-û„iXŠ%1-û„i•-û„iŒþ k#.# #.. .# ## ###.## .##.## #..### ..... #....###....# ).#..#### ......#......# #.## ##.##.ß.#.####..# #.#.##....# ####..ß.>.ß.-û„iÿ # ##.## ####..#.ß.#.#  ##.###.-û„i¨ÿ ƒ# #.# # -û„iß-û„i¶%2-û„i,-û„iÄ.û„id㜠..###.###.##..#..### ..... ..###....#.....).#..#####......# #.####.##.ß.#.####.. #.#.........##..###..ß.>.ß... .##........## ####..#.ß.#. ##.###..#Fly #.û„i¨é;3.û„i© .û„i†ñ ß..#..### ..... ..###....#.....).#..#####......# #.####.##.ß.#.####.. #.#.........##..###..ß.>.ß.......# .##........# ####..#.ß.#.# ##.###..  #.# ##...# ######### .û„i{ò .û„i½ó %4.û„iHú .û„iõû /û„i>$l.#..### ......#....###....#.).#..#### [......#......# #.##.##.##.ß.#.####..# .#.#.##....# .####..ß.>.ß.#.##.## .####..#.ß.#.## ##.###.# #.# ##...#....# ##########/û„iø'/û„i°(%5/û„iL//û„i©0/û„i¶Å €.#..### ......#....###....#..).#..#### .[......#......# #.##.##.##.ß.#.####..# #.#.#.##....#.####..ß.>.ß.#.##.##/û„iaÆ Œ.####..#.ß.#.## ##.###.# # #.# ##...#....# ###/û„ižÆ #/û„iEÕ ;6/û„ièÙ /û„i6Û /û„i—> š.#..### ......#....###....#..).#..####.[......#......# #.## /û„iä> Â#....##.##.ß.#.####..##.#.#.##....#.####..ß.>.ß.#.##/û„i ? w.##.####..#.ß.#.# /û„i@? .### ##.###.## #.# ##...#....#/û„iŒ? \ ##########/û„iH /û„iˆI %7/û„iFO /û„iòP Eû„irÑ IEû„iÈÙ XEû„iÃÝ Eû„i’Þ Eû„iÇß Eû„i\à Eû„i‰â Eû„ißä Eû„i¢å Eû„i0ç Eû„iGé Eû„iºê Eû„i2ë Eû„iDì Eû„iEî Eû„ið Eû„iÏð Eû„iò Eû„i»ô Eû„iÜõ Eû„i$ö Eû„i:÷ Eû„i¸û Eû„i[ü Eû„i‹ü Eû„iþ Eû„i‰Eû„i5Eû„iÀEû„iÝEû„ii Eû„iK Eû„ià Eû„iâ Eû„iÓEû„i†Eû„iÞEû„iÚEû„iÄEû„i!BEû„i}Eû„iÜEû„i9 Eû„i²!Eû„iï#Eû„i­&Eû„i'Eû„iX(Eû„i,+Eû„iÑ-Eû„i$.Eû„i(/Eû„ií2Eû„i:5Eû„i—5Eû„iª6Eû„iÛ8Eû„i;Eû„iH;Eû„iv<Eû„i&@Eû„i»J| #+# ## # # ..##### # #. .....  ##.. ....) .... ....##... ..... .....#... .... ### #......##..# +.# #.....# #.#+# #+# .. #336.0)Eû„i Kû„i@ Kû„i‘H BKû„i%M Kû„ilM Kû„ioP Kû„iÅP Kû„i&R Kû„i5V Kû„i÷X Kû„i>Y Kû„i[ Kû„i±^ Kû„iô` Kû„i0a Kû„iâb Kû„i“f Kû„iæi ,Kû„il Kû„io Kû„ižr ,Kû„i”t Kû„i3x Kû„i{ Kû„iR{ Kû„io} Kû„iÁ€ Kû„i„ Kû„ib„ Kû„ij† Kû„iʼn Kû„i Kû„i? Kû„i Kû„i“ Kû„ið• Kû„ij– Kû„ir˜ Kû„i«› Kû„i£ BKû„i¨£ Kû„iΫ XKû„iœ¯ ,Kû„i± Kû„i³ Kû„iO¸ BKû„iÕ¹ Kû„i¸¼ Kû„iá¼ Kû„i±¾ Kû„iÇà Kû„iØÆ ,Kû„iQÉ Kû„iÑÊ Kû„i Í Kû„iLÍ Kû„i6Î Kû„irÿ ÎKû„i&BKû„i XKû„iT Kû„i‚ Kû„iÕ,Kû„i–Kû„iY,Kû„iïKû„i+Kû„i¨Kû„i·,Kû„i¡Kû„i",Kû„i´"Kû„i(Kû„i+,Kû„ié+Kû„iÿ.Kû„i;`5 #.Kû„i`™........## #.......#..).......÷..# #.....####.)#.......##.. Kû„ið`l#.#..## #..##..#...###. ####..# ##.............. #.#...##.#.............. <....................## ......#...........# Kû„i5aÿ.)....#..#...@.#### ------946.8 (73.0) <Kû„iúaI##.#.#..#..≈≈≈§ .........##.####.# ≈..§) ..>.........#...# .≈≈≈ ...##....# ............#...### _. #................# . '.####..##..... #######..........#  Kû„i~bFound a mace.Kû„i%l{§≈≈.§Kû„imlJ------7.8 (74Kû„i9tKû„iÀvC _Found an ornate altar of the Wu Jian Council.Qû„i˜áIQû„i²æQû„iXðF .##.## .#..).......÷..# .....####.)#.......##..[ .#..## #..##..#...###...# ##. Qû„iÃð}.#...##.#.. .## #.# )....#..#....@#### 0Qû„iíð.0) .Qû„iñ†##.#.#..#..≈§≈ .Qû„iCñ¼##.####.#.≈...)..>.Qû„iÓñ*#...#.≈.§≈≈..##....#.≈≈...≈.#...###.≈§._.≈ ................#.≈§...≈ .####..##.......#.≈.≈≈≈.Qû„iò1.....Qû„iÖü–≈≈≈§§§§§≈≈≈.§§Qû„iø*8.8 (1Qû„i¹Qû„iR ( _Found a ring mail.Sû„iì3ISû„i49Tû„iwTû„i{ ,Tû„iØTû„i¡,Tû„i0DLava Tû„i·3Tû„iÁ@°Tû„i·C>Tû„iÑDTû„ißGTû„i˜J,Tû„iLTû„iKOTû„iÂQTû„i RTû„iËSTû„iÕVTû„iœYTû„i×YTû„i‚[Tû„iå]Tû„i˜`Tû„iÒ`Tû„ipbTû„iúdTû„i`gTû„iœgTû„ieiTû„i¢kTû„i)nTû„ioTû„i¡pTû„iE}  #.....##   #......# ##.#   ####.#...# #...  ##.......## #...  ........###...  ).......÷..#....  )###..[..  .##..#...###....##  .............@##  .....#....##  ..####.....#  .##.......#  .#.....#########.###  .#.#..#§.§≈≈≈§§.##    .####.#§§§..)§§.#    ..#...#§§Tû„iÞ}Ò§≈≈≈.≈§#   ....#.≈≈...≈≈  Tû„iI„9624.0).Tû„ii…+3.8 (15Tû„i1‹Tû„iãS _s - a yellow potionXû„iý# #.....##  #......# ##.##  ####.#...# #...## #.## #....# .##.###.... .).÷..#..... .)#.##..[..# .##..#...###....## .## .#....## .####.....# .##.......# .#.....#########.### #.#.#..#§.§≈≈≈§§.## #.####.#§§§..)§§.# .#...#§§§≈≈≈.≈.# .##....#.≈≈...≈≈.# Xû„iD Xû„i 04.0)Xû„iñXû„i)Yû„i¢3Yû„i5£Yû„i+©Yû„iF±XYû„iž²Yû„ií²Yû„i´Yû„i|¶Yû„i‡¹Yû„iç»,Yû„i/ÀYû„irÃ,Yû„iNÄYû„ixÌXYû„i”ÎYû„iKÐ,Yû„i!ÑYû„iàBYû„iVáYû„i\åYû„iîçYû„i0èYû„itéYû„i”íYû„iGñYû„i•ñYû„iÇòYû„iN÷Yû„i úYû„iÅúYû„iõûYû„iÿYû„i' Yû„iª Yû„i’ Yû„i… Yû„ih ,Yû„iÐ Yû„iÀ Yû„i¢" ,Yû„iÄ- Yû„iÞ4 ,Yû„i'5 Yû„iÆ7 Yû„iî: Yû„iê= Yû„i9> Yû„i{? Yû„iC Yû„iCF Yû„i‚F Yû„iH Yû„i”J Yû„i@M Yû„i{M Yû„iýN Yû„i½Q Yû„i#T ,Yû„i¦U Yû„iïW Yû„i4Z Yû„ixZ Yû„iÆ[ Yû„i^ Yû„iX` Yû„i°` Yû„i©a Yû„iÖc Yû„iaf Yû„i”f Yû„iâg Yû„iÐi Yû„i{l Yû„iÑl Yû„iÏm Yû„i,p Yû„iýq Yû„iir Yû„i]s Yû„iu Yû„i”w Yû„iÚw Yû„iÈx Yû„iâ{ Yû„i~ Yû„i_~ Yû„ib Yû„iÛ€ Yû„i‚‚ Yû„iÄ‚ Yû„iúƒ Yû„iÉ… Yû„iz‡ Yû„iº‡ Yû„i;ˆ Yû„iè‰ Yû„i–‹ ,Yû„i—Œ Yû„ià Yû„i) Yû„ir Yû„i Yû„i…‘ Yû„iû’ Yû„i6“ Yû„i” Yû„i™ Yû„ioš Yû„iš Yû„iK› Yû„ia Yû„i‡ž Yû„iÊž Yû„i±Ÿ Yû„iA¡ Yû„i½¢ Yû„iù¢ Yû„i·£ Yû„i˜¥ Yû„iñ¦ ,Yû„ia¨ Yû„iï© Yû„i–« Yû„iô« Yû„i­ Yû„iñ¯ Yû„ir² Yû„iײ Yû„i­´ Yû„iB¹ Yû„i©» Yû„iY¼ <Lava Yû„ip¾ Yû„imÀ Yû„ià Yû„ioà Yû„i2Å Yû„iôÇ Yû„iË Yû„ijË Yû„itÍ Yû„i”Ð Yû„iÓ Yû„ikÓ Yû„iÕ Yû„iYØ Yû„ilÛ Yû„i¯Û Yû„i9ß Yû„ifä Yû„i%ç Yû„iHè (Yû„iÔé Yû„i<ô P ......##.#.#..#§.≈≈≈§§§.## ......##.####.#.≈...).≈.# >.........#...#.≈.§≈§.≈.# ........##....#.≈≈...≈§.### .......#...###.§≈._.≈≈.#.## ......#.§≈...≈§.#..# Yû„iÝô x###..##.......#.≈.≈≈≈.≈.#.## ####..........#.§§....≈.#.# +.....#[@≈§≈≈≈..#.# ###.##Yû„iBõ .#########..# #####....######.. #### + #............  .# ###.......)..... .#####....##......... Yû„inõ z.'...'.....#........ ##...###......##..#Yû„i™õ =......###.....#.##Yû„i„þ ç.##.#.#..#§.≈≈≈§§§.##.##.####.#.≈...).≈.# .>Yû„iÿ ).#...#.≈.§≈§.≈.#.##....#.≈≈...≈§.###.#...###.≈≈._.≈≈.#.##.#.§≈...≈§.#..##..##.#.≈.≈≈≈.≈.#.###Yû„iWÿ B.#.§§....≈.#.# #.+.#@.≈§≈≈≈..#.# #.###.##.Yû„i˜ÿ ê#..#.#####....######.. ####.+ #... Yû„i £....# ###.)..... #.#####....##. #.'...'.....#. ###...###......##..# #Yû„i/ +.###.....#.##Yû„i Õ§§).≈§≈§≈§≈§§§.§§§≈≈.≈§...≈§§≈≈≈.7006.8 (42.0)####7.8 (43_Yû„i¿ y _You see here a scarf of resistance.\û„iü €M)....#..#.....#########.###.#..#..≈≈≈§≈..## .......##.####.#.≈.§§).≈. .>..#≈§≈§≈.# #....#.≈§§§.§§.### #...###.≈≈._.§§.#.# ........≈...≈§.#....##≈.≈≈≈.≈.#.## #####§§§...≈.#.+............#[.§§≈≈≈..# #.###.##........#########..#####....######.. #### ....+ #............\û„iM ‚≈..§§≈§≈§§§§\û„iè 78.8 (1.0) _\û„iO A_\û„i€ ]û„iÚ÷ ü .....##.#.#..#..≈≈≈§≈..## ###.#.≈.§§).≈.# >.........#...#.§§≈§≈§≈ ..##....#.≈§§§.§§.###...###.≈§§_.§§.#.##......#.≈≈... ####..##.≈≈≈.§.#.##...§§§...≈.#.# .+...§§≈≈≈.###.##........#########. ....#####....######.. ###..Fly #.......###.....#.##]û„iÇ ˆ§.§.≈.≈§≈.§≈.§≈..§...≈≈≈≈≈.####]û„iY %9]û„i> 9_]û„iÕ y _You see here a scarf of resistance._û„iÓÜ:≈...).§.≈§≈≈≈.§..§≈§...≈§§_û„ijÞ&10_û„i2å9__û„i:çO _k - a scarf of resistance`û„i]÷`û„iÌûaGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling `û„iþûArmour (go to first with [)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +2 leather armour of cold resistance (worn)a - a +0 robe `û„iüŒ k - a scarf of resistance Jewellery (go to first with "=) `û„i8ü’ d - a ring of wizardry (worn)  g - a ring of flight (worn)f - a ring of see invisible `û„iRübTalismans (go to first with %)`û„inü-c - an inkwell talismandû„iÚdUk - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. If you switch to wearing this armour: Your AC would decrease by 3.0 (13.8 -> 10.8). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.wû„iô ” Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}  b - a +0 sling Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +2 leather armour of cold resistance (worn)  a - a +0 robe  k - a scarf of resistance Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)  f - a ring of see invisible Talismans (go to first with %)  c - an inkwell talisman „û„iL%„û„i‹-„û„iÓ5).......##.#.#..#..≈≈≈§≈..##alright the Digger .......##.####.#.≈...).≈.#Gargoyle of Vehumet **.... .>.........#...#.§.≈§≈§≈.#Health: 36/36 ======================== .........##....#.≈≈.§.§§.###Magic: 10/10 ======================== „û„i'6€.........#...###.§≈._.§§.#.##AC: 13Str: 16 ...............#§≈§...≈§.#..#EV: 10Int: 17 ####..##.......#.§§≈≈≈.§.#.##SH: 0„û„i•6èDex: 6 #####..........#.§§§...≈.#.#XL:  7 Next: 39% Place: Dungeon:5 #.+............#@.§≈≈≈≈..#.#Noise: ---------  Time: 7010.8 (0.0) #.###.##........#########..#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} „û„iÒ6€....#####....######.. ####„û„i 7ßFire: e) +3 sling "Qedaez" {heavy, Str ....+ #............Fly „û„iM7™....# ###.......)..... #.#####....##......... #.'...'.....#........ „û„ip7~###...###......##..# #.......###.....#.## _Found an ornate altar of the Wu Jian Council. „û„iû7K_Found a ring mail. _s - a yellow potion _You see here a scarf of resistance. _You see here a scarf of resistance. _k - a scarf of resistance„û„iÎ>„û„ik?„û„iF„û„iH‡û„iˆV ‡û„iÕV ‡û„i(X ‡û„iza ‡û„i—c ‡û„i¤g B‡û„i¦j ,‡û„iùk ‡û„iÄn ‡û„iq ,‡û„iár ‡û„i9u ‡û„i x ‡û„iPx ‡û„i²y ‡û„iE| ‡û„iŒ~ ,‡û„ip ‡û„iM‚ ‡û„iY„ ‡û„i… ‡û„iÐ… ‡û„i~‰ ‡û„i•‹ ‡û„iÑ‹ ‡û„i ‡û„iŠ ‡û„is‘ ‡û„iÇ‘ ‡û„i“ ‡û„i§¤ ,‡û„i&¥ ‡û„ie¦ ‡û„ië ‡û„i\® ,‡û„iʯ ‡û„iÖ´ ‡û„i&· ,‡û„i#¹ ‡û„i©½ ‡û„i^¿ ‡û„i‘¿ ‡û„iÁ ‡û„i|Å ‡û„i7È ‡û„i€È ‡û„i?Ê ‡û„iVÎ ‡û„iøÐ ‡û„i2Ñ ‡û„iÔÒ ‡û„i$× ‡û„i¥Ù ‡û„iôÙ ‡û„i½Û ‡û„iÇß ‡û„i”ä B‡û„iBç ‡û„i-é ‡û„iaé ‡û„i“ê ‡û„iôí ‡û„i"ð ‡û„itð ‡û„i¿ñ ‡û„iõ ‡û„iåö ‡û„iP÷ ‡û„i¤ø ‡û„i!û ‡û„i“ý ,‡û„i<ÿ ‡û„i¾ ‡û„iT ‡û„i± ‡û„i³ ‡û„iÅ ‡û„iõ ‡û„iT ‡û„iî ‡û„i’ ‡û„i ‡û„iâ ‡û„i™ ‡û„i|" ‡û„iã$ ,‡û„iM& ‡û„i÷' ‡û„i“* B‡û„i4, ‡û„iî- ‡û„iP. ‡û„iT/ ‡û„i0 ‡û„i¾1 ‡û„iî1 ‡û„iŠ2 ‡û„i•4 ‡û„iì: À#.+...<........##.#.#..#..≈≈##'#.###..........##.####.#.≈.. ..##.....#....>.........#...#.≈.≈ #.##..................##....#.≈≈.##...........#...###.≈≈.#'#.#####................#.≈≈. .....#.'...'.####..##.......#.§§≈ ...#####...#######..........#.≈.. .....##.+@...........#..≈≈ ####.#+#...#+#.###.##........#### .#.....#...#.....#####....######....##+##.....+ #........... .#.....#...#.....# ###.......)... ####.#+#...#'#.#####....##.......  ...'.#.......#.'...'.....#.......  ...#####...#####...###......##..#‡û„iS; “  .....#.'...+.#.......###.....#.## ‡û„i¤B È###.'37.8 (27.0)#...#.#‡û„iPI ‡û„iÏI L======8.8 (28‡û„iHP ‡û„i,S = _As you open the door, it creaks loudly!‹û„iTP‹û„i³PQ------9.8 (1.0)‹û„irV‹û„i¼WŒû„i Œû„i E------40Œû„i-Œû„iGŒû„iþò Œû„i½ó %1Œû„iGú Œû„iÓû û„iþÅ3û„i[Æû„i¶Ìû„iÛÏBû„iØÚã  There is an open door here. _û„i®Ûû„inÝ,û„i±Ýû„i7àû„i#áû„ikáû„iKâû„iØòF _You reach down and open the door.û„iH÷Iû„iøû„isúû„iûû„i§ûû„i•þû„iÎÿû„i1û„iÈû„i´@  There is an open door here.û„i¯û„i  _û„i û„iz û„ië,û„i+û„ihXû„iEû„iXû„iÀû„i4û„iÇû„i ,û„iµû„iw#F _You reach down and open the door.û„i%3û„i'&û„ié*@  There is an open door here.û„iœ,û„ix- _û„iN.û„i1û„iQ4,û„i6û„i|8û„iï:û„i?;û„i¥<û„iý>û„i1Aû„ipAû„iBû„iýDû„i³G,û„iIû„iîKû„iNû„itNû„iÀOû„iGRû„i)U,û„iÂVû„iYû„i [û„iß[û„i]û„i`û„i¿aû„i÷aû„iÝcû„iøeû„ioh,û„i°jû„iØlû„iw,û„iÂxû„iÃ{û„i~û„iT~û„i-û„i*ƒû„iŠ…û„ià…û„id‡û„i¥˜û„iœ,û„iû„iÜŸû„i²¥nû„i©¦û„i'§û„i¨û„i‰ªû„iÁªû„i«û„i»¬û„iì¸ ##'##.###.#.#.........##....# #.........####..ß.>.ß.......# #..........##..............## ...######..#.ß.#.......# ##û„i;¹># ##.###.........# # ####### #.# ##...#....# # #.# ########## # #.#û„ir¹ú #@#72.8 (31.0). ....>#..# û„iç¹: # ....##### ...ß## #ß# # û„iNºû„i˜Àû„i`Á+3.8 (32û„i•Æû„i`Ëò _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down.û„ixF4.8 (1.0)û„iBzû„iÎ|û„iü û„i©ü û„i¥ý û„i ,û„ið „û„ií û„iS û„iÖ û„iJ û„iä û„iÌ û„ix û„i!! û„i.% û„i¶& û„iñ& û„iÃ' û„ir+ û„iÆ- û„i<. û„iŽ/ û„i°3 û„iU6 û„i27 û„i\8 û„i&> û„i˜? û„i@ û„ioA û„iE û„iƒG û„iH û„i©I û„iýL û„i…O û„iÄO û„iRQ û„iT û„ièW û„i_X û„iËY û„iê^ û„iÅi û„iCj û„iëk û„ibo û„ilr û„i£r û„iu û„iñw û„i²y û„i7z û„i•{ û„i~ û„ij€ ,û„iÅ û„iQ‰ Xû„iš‹ û„iE• Xû„i– û„i“– û„iæ— û„iŠš û„i_œ û„i”´ û„iǵ û„iD¸ û„i̺ û„i» û„ia¼ û„iÚ¾ û„iôÀ û„i+Á û„iÛ û„i8Å û„iiÇ û„iÒÇ û„iýÈ û„i_Ë û„iaÍ û„i‘Í û„iÏ û„i©Ð û„iÓ ,û„iÔ û„i‹Õ û„i × ,û„iØ û„i Ù û„iÛ û„iWÛ û„i2Ü û„i²Ý û„iˆß û„iÜß û„iYà û„iâ û„iã û„iVã û„iÑã û„i‘å û„iÃæ ,û„iç û„iÙè û„i;ð Ì ###..## #.#.....#...#.##....##.# # ##.# #.'.....##'##.###.#.#...  ## #.#.....#..####.. #.###.#.#..........##... #...'.#...######.. #######.###.....### ##. û„i«ð ^#.# # #. ##ß# #. ß...ß###.103.8 (29.0) û„i×ð C#..##.........###. ##.#_.........>#..û„iÅñ x ###.........#### ##ß...ß...ß## ##ß###ß## #û„imø û„içø +4.8 (30û„i*þ û„it F _Found a glowing golden altar of the Shining One.“û„iÔ)F5.8 (1.0)“û„iŒ/“û„iÌ0“û„i8ç “û„i¦ç “û„ióè “û„i«ë “û„i¬ì “û„i'ñ X“û„ió ,“û„i|ü “û„i¼þ ,“û„iÖÿ “û„iQ “û„i “û„iQ “û„iy “û„iu “û„i™ “û„i© ,“û„iè “û„iä “û„i© “û„iÉ “û„i¯ “û„iÖ “û„i “û„iµ “û„i’ “û„iu+ °“û„i*, ,“û„i©, “û„iö1 X“û„i±4 ,“û„i5 “û„i×5 “û„if8 “û„i9 “û„ië9 “û„i»: “û„i= “û„i“> “û„iù> “û„i¿A “û„iðT “û„i¦V ,“û„i!W “û„i@Z “û„i`[ “û„iÐ[ “û„iI\ “û„i^ “û„i` “û„iL` “û„iè` “û„iðb “û„i:d “û„izd “û„i e “û„i·f “û„iµh “û„i¹i ,“û„iKk “û„im “û„iYm “û„i†m “û„io “û„izp “û„i°p “û„i~q “û„ies “û„iªt “û„iõt “û„iÝu “û„i|w “û„iy “û„icy “û„i:z “û„i– f #...........#.......#.'...+ #.....#####.#.#...#'#.##### #.##....#.....#...#.....#.#..#..........##.##.....+.“û„iI— 0#..##...#.....#...#.....#.##.#....###.#.#...#.#.######...........#.......#.....'##........#####...#####...##....##.#@##.......#......28.8 (23.0)##..##....########.#.#...###.###..## #.#.....#...#### ##.# #.'.....##'### #.#.....#....#.###.#.#....“û„iª— O #...'.#...##. #######.###.. #.# ### “û„iÀ˜ “û„i3ž “û„iŸ E _Done exploring.™û„i¯\I™û„iŠo™û„iq™û„iÓu: _™û„i\w™û„iûw™û„ilx™û„iay™û„i|,™û„i0}™û„i}™û„iE™û„i¤‚™û„i´ƒ™û„i샙û„i6†™û„i‡,™û„i‰™û„i.‹™û„iÓ’X™û„iJ“B™û„iÆ“™û„i¨š°™û„ikœ,™û„i¶Ÿ,™û„iY¡™û„i‘¡™û„iy¢™û„ib£™û„i­¥B™û„i4¨,™û„iãª,™û„id´™û„i„¼B™û„iµä .##...#.....#...#.....#.....#.#.# .#....###.#.#...#.#.#####.#'#... ..........#.......#.....'.#.... ........#####...#####...###.... ....##.#.##.......#.......#.... #..##....########.#.#.[... ##.###..## #.#.....#...#.##....#### ##.# #.'.....##'##.###.#### #.#.@...#.........###42.8 (14 #.###.#.#..........# #...'.#...##......## #######.###.....###  #.# ########.# ß###ß# #.###ß...ß...ß##..##.........#™û„i¸åÓ##.#_.........>šû„i÷’Qšû„iä—Xšû„iПššû„iÆ¢šû„iw¬Þ .#####...#####...#####...###.... ....#.......#.'...+.#.......###.. ###.#.#...#'#.#####.#+#...#'## #.....#...#.....#.....#...#..#..#..##.##.....+.....######....#...#...#.....#.....#.#.###..###.#.#...#.#.#####.#'#...###.## ....#.......#.....'.#.......#..# ..#####...#####.@.####....8.8 (6.0) .#.##.......#........ ...########.#.#...#.#..[.. ..## #.#.....#...#.##....##.##.ß #.# #.'.....##'##.###.#.#...... ### #.#.....#.........####..ß.>#.###.#.#..........##......#...'.#...##......####..#.ß#######.###.....### ##.###šû„i#²šû„iw³›û„i›´›û„ièµ›û„i™¼›û„i‹½›û„i$¼¡›û„iUÂX›û„iŽÆ@  There is an open door here.›û„i©È›û„i‰É _›û„iŠÊ›û„itÌ›û„i¨Î›û„içΛû„iЛû„i+Ò›û„i£Ô,›û„iªÕ›û„ib×›û„i_Ù›û„išÙ›û„iƒÚ›û„iHÝ›û„i<ß›û„isß›û„i]à›û„iÚâF _You reach down and open the door.›û„iÁä3›û„i·å›û„i~è%  ›û„i¨èThere is an open door here.›û„i¨ê›û„ië _›û„iHì›û„i1í›û„iï›û„iZï›û„iÉï›û„iAF  #.....#...#.....#####.###...##+##.....'.# #... .#.....#...#.....#.###.......)###.#+#...#'#.#####....##.......'.#.......#.'...'.....#....... ...#####...#####...###......##.. .....#.'...+.#.......###.....#.###'#.#####.#'#...#'##...#......#.....#.....#@..#..#..##....##59.8 (11.0) #.##.....+.....######....###...# .....#.....#.#.###..###...###.#.#.#####.#'#...###.## ##..##. .....#.....'.#.......#..##### ...#####...###.......#....###.... .....#.......#.....).#..## ####.#.#...#.#..[......#......### .#.....#...#.##....##.##.ß.#.#›û„ie žû„iIžû„i·B  There is an open door here. _žû„i^Lžû„iûMžû„icæ #.##..................##....#.≈≈#.....##...........#...###.≈≈ ...#'#.####.....#.≈≈ .....#.'...'.####..##.......#.§§≈#####...#######..........#.≈..#.......#.'........≈≈ ####.#+#...#+#.###.##...# .#.....#...#.....#####....######.....##+##....@'.# #...........66.8 (7.0) .#.....#...#.....#.###.......)... ####.#+#...#'#.#####....##.......'.#.......#.'...'.....#......#####...#####...###......##..#..#.'...+.#.......###.....#.###'#.#####.#'#...#'##...#.....# ...#.....#.....#...#..#..##....## #.##.....+.....######....###...#žû„i;xžû„iyžû„i“žû„i㻟û„iÊÜŸû„i4ÝŸû„iDÞŸû„iÓçŸû„iõîXŸû„i•ï,Ÿû„i5ðŸû„iòŸû„iøóŸû„iAôŸû„i ôŸû„iö÷@  There is an open door here.Ÿû„i´ùŸû„iú _Ÿû„iýúŸû„iüŸû„i8þ,Ÿû„iŒ,Ÿû„iâ°Ÿû„i‡B û„i!Z..<..........# #...................#...........#..####......)....#..#.....####+...<........##.#.#..#..≈##'#.###..........##.######.....#....>.........#...#.≈. #.##..................##....#.≈≈. ...#.....##...........#...###.≈≈#'#.#####....@...........#.≈≈74.8 (8....#.'...'.####..##.......#.§§≈ ...#####...#######..........#.≈....#.'............#..≈≈  û„i7M####.#+#...#+#.###.##........### .#.....#...#.....#####....######. ....##+##.....'.# #...........  .#.....#...#.....#.###.......)...  ####.#+#...#'#....##.......  û„i û„ir û„i‘¡û„i:i 3¡û„i k ¡û„iú| ¡û„iý€ ¡û„i¸ ¡û„iÆ… ¡û„iY‡ ¡û„ivŒ ¡û„i¹Œ ¡û„iøŽ ¡û„iß’ ¡û„iªš B¡û„i&¢ ^ ..###.#..## #..##..# .##.#¡û„ix¢ ƒ####..####... ###.#....#%.#.#...##.#........... ##..........<¡û„i¦¢ ~............. .#.........#.........¡û„iÑ¢ ¬....####......)....#..#.....### ......#.+...<¡û„iù¢ †##.#.#..#..≈#'#.#####.####.#.¡û„i=£ n#.....#....>#...#.¡û„ig£ ž7.8 (3 ##.##..................##....#.≈ ¡û„i¡£ ù#...#.....##...........#...###.≈≈ #...#'#.#####.....¡û„iÆ£ p.# ......#.'...'.####..##¡û„i.¤  .§§ #...#####...#######..........#.≈ '.....#.......#.'............#..≈ #####.#+#...#+#.###.##..### ¡û„iY¤ ?..#.....#...#.....#####....######¡û„iÕ¥ ¡û„i‡± ¤û„i# º.#.##.#..## #..##..#... ..##.#.......####..####. .###.#....#%.#.#...##.##.<..#.#.####......)....#..#......#.+...<.##.#.#..#...##'#.###.##.####.#.≈.##.....#.....#...#.≈ .##.##..##....#. .#...#.....##.....#...###. '#...#'#.#####.....#..#.'...'.####..##.#. ##...#####...#######..........#.≈ .'.....#.......#.'............#.. .#####.#+#...#+#.###.##...#.....#...#.....#####....¤û„iÖ ¤û„i  *8.8 (1¤û„i^ ¤û„i6 c _There is a stone staircase leading down here.¦û„i®3¦û„iÃ4¦û„iú<¦û„iÆWy9 _%¦û„iÛú   You fly downwards.  You hear the solemn chanting of funerary rites.¦û„iÛ3/  --more--©û„i`3 6  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!©û„i«A^  ©û„i1BÆ#  #####...#  #@o.oo...  #####o..#  #   ªû„i”o   orc priest (wandering) ªû„iAlooo 3 orcs  ªû„iºQYou encounter an orc priest and 3 orcs.ªû„iŸkL====81.3 (2.5ªû„iqªû„iyv! _The orc shouts! x3ªû„i©xa _There is a stone staircase leading up here.±û„i?Á3±û„iȱû„iˆÌ3o.±û„i“Þ¼oo=---2.3 (1.0±û„i®ß±û„iù  5--- _The orc priest hits you but does no damage. ...#........##.#..## #..##..#... ..##.#.......####..####.......... .###.#....#%.#.#...##.#.......... ###..........<................... ..#...................#.......... .......####......)....#..#.....## .......#.+...<........##.#.#..#.. ....##'#.###..........##.####.#.≈ ....##.....#....@.........#...#.≈ .##.##..................##....#.≈ .#...#.....##...........#...###.≈ '#...#'#.#####................#.≈ .......#.'...'.####..##.......#.§ ##...#####...#######..........#.≈ .'.....#.......#.'............#.. .#####.#+#...#+#.###.##........##  ...#.....#.±û„i3Z..#.....#####....##### ±û„i–e4-3.8 (2.5±û„iân±û„iÒo _You fly upwards.±û„iDsc _There is a stone staircase leading down here.¶û„iC!I¶û„iL4P _¶û„i9·û„i¾,·û„i:·û„ig·û„iÔ ·û„i˜ ·û„iñ ·û„i·û„i ·û„i·û„iˆ·û„i@·û„i ·û„i¸·û„i·û„i¶·û„i !·û„i8#·û„i¿#·û„iK%·û„iÞ0A  You see here a maw talisman.·û„iö35 _·û„iÒ5·û„iÏ=  ########...###.........# #  ###.............†.......### # ##.....#####..##..........<# ### #.......## #.....#.........####.###...###....###....####.##..># #.......#..)... #.#._.#.#.......###.....####.) #.......#........##.#..## #..##. ##.....##.#.####..####.....·û„iX>¬-90.8 (7.0  ##...###.#....#%.#.#...##.#.....  ######..........<..............  #...#...................#.....  #........####......)....#..#..  #........#.+...<........##.#.# ·û„i†> ##....##'#.###....##.###  #.....##.....#....>.. ·û„iµ>?#####.##.##..................##..·û„iû?·û„iOH·û„i²I¸û„is? ‹¸û„iÕC ,¸û„iG ,¸û„i€G ¸û„iJ ¸û„iAV ¸û„iW ¸û„iJY ¸û„iqa G #####.....## ### ##..#....#.#  ##.## ##......#####  ########...###.........#  ..................###  ##.....#####..##..........<# #  ##.......## #.....#.........####  #...###...###....###..........##  #..##.##..##...@># #.......#..)¸û„iTb n3.8 (3#._.#.#.......###.....####.)#.......#........##.#..## #..###.....##.#.......####..#####...###.#....#%.#.#...##.#. ######..........<............ #...#...................#... #........####......)....#..# #........#.+...<#¸û„i¬c ¸û„iÙk ¸û„i­l ºû„i½Æô#####.....#### ##..#....#.# ##.## ##......##### ########...###.........# ###.....................###  ##.....#####..##....<# # ##.## #.....#.####. #...###...###....###.##. #..##.##..##....@# #.#..). ##.#._.#.#.......###.....####.)#.#.#..##.#..## #..###.....##.#.......####..####.##...###.#....#%.#.#...##.#.######..........<.#...#.............#.#........####......)....#..#.#.#.+...<.##.#.ºû„i@Ǻû„iòÈ*4.8 (1ºû„iÐ8%ºû„iOÓc _There is a stone staircase leading down here.¼û„iiø¼û„iù¼û„iY¼û„i…¼û„i,5 _¼û„iáJ_%¼û„i§¤Ÿ  You fly downwards.  You hear the solemn chanting of funerary rites.¼û„iLÓ/  --more--¾û„i“û %6¾û„iÑ 7 #. #. #.  #.  ##. #.. ##..## # #.#.........  #.#######.  #. ## ¾û„iÏl ,7.3 (2.5¾û„i4o ¾û„i˜q w  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!¾û„iñv a _There is a stone staircase leading up here.Éû„iVƒ Q   #.#   #..   #.#   #..   ##.#   #..#   ##..##   #..@<#   #.#Éû„i÷” ¨.  # #.#.   #..   ###     8.3 (1.0 _Êû„i*2d   #.# #  #...  #.#.  #..  ##.#  #..#Êû„iØ2x  ##..##  #.@.<#  #.#.   #.#.#.  ..#.. #######  Êû„i,3%  Êû„i ;Êû„iG<%9Êû„i\AÊû„iòCÊû„i{¥Ù   #.# ##  #....  #.#.  #..  ##.#  #..#  ##..##  #@..<#  #.#.  #.#.#.  ..#..  #######    Êû„iæ'200Êû„ie­Êû„iú¯Ëû„i·µ(#.# ##.... .#. . ##.#.##..##...<#..........#######..#.. #######Ëû„i*Á;1Ëû„i/ÆËû„i{ÈÌû„iKC¬... #. . ##.#Ìû„iñCŸ.##..##...<##.........########....#.. #.######## Ìû„iTLÌû„i›L%2Ìû„iÚPÌû„iüRÌû„i•v B#. . ##.#..###..##...<#.........####.#.########...@#.. ########  Ìû„i(| Ìû„iþ| %3Ìû„ii Ìû„i…ƒ Íû„iø’  #.#.  #..  ##.#  #..#  ##..##  #...<#  #.#.  ####.#.#.  #..@.#..  #.#######  #      4Íû„i Íû„i@Íû„iG¯  #.#.  #..  ##.#  #..#  ##..##  #...<#  #.#.  ####.#.#.  #.@..#..  #.#######  #. ##     Íû„iôQ;5Íû„i½VÍû„iYÍû„iCƒ ã  #.#.  #..  ##.#  #..#Íû„iÚƒ ø  ##..##  #...<#  #.#.  ####.#.#.  #@...#..  #.####### Íû„i„ ˜ #..  ####  Íû„iY„    Íû„ié„ Íû„i‘ ;6Íû„i›“ Íû„i²• Îû„iÍýt. ##.#.##..##...<#.........####.#.#######....#.. #######...# ###.# #7Îû„iÑ< £##.#.##..##...<#.........####.#.#######....#.. #######...# ### # Îû„iŽf X8Ïû„i`A¹ ##.#  #..#  ##..##  #...<#  #.#.  ####.#.#.  #....#..  #.#######  #.@..#  Ïû„iB«####.#  #       Ïû„iS;9Ïû„i.UÏû„iÜUÏû„i¼ÙB ##.#  #..#  ##..##  #...<#  #.#.  Ïû„iÓÚ:####.#.#.  #....#..  #.#######  #..@.#  ####.#  .#  .. ... ..## Ïû„iœàd.## .# Ïû„iìäÏû„i÷å&10Ïû„iÖêÏû„iCíÐû„i?Ðû„ihIy ##.#  #..#  ##..##  #...<#  #.#.  ####.#.#.  #....#..  #.#######  #...@#  ####.#  #.#  ...  .... #...## ##.## #.# Ðû„i Y;1Ðû„iÖdÐû„iÑ š .##..##...<#.........####.#.########....#.. #.#######...# #### ........##...###.#  2Ñû„iÖ"§ ##..##...<#.........####.#.#######....#.. #.########....# #### #....##.......+##Fly #.#  3Ñû„io&Ñû„i±(Òû„iؽ-...<#.........####.#.#######....#.. #######...# ###.# # ##.#.##.@..##.......+#...#### ##.##  #.#Òû„iÇÒû„iiÈ%4Òû„i_ÏÒû„ióÔÒû„i޵t #...<#  #.#.  ####.#.#.  #....#..  #.#######  #....#.. ####.#.#  ##.#.#  #..@.#  #.+  ##...####  ##.##  #.# #.# #.# #.# Òû„iGÀ;5Òû„i=ÎÓû„i´jÆ #...<#  #.#.  ####.#.#.  #....#..  #.#######  #....#..  ####.#.#  ##.#.#  #...@#  #.+  ##...####  ##.##  #.# #.# 6Óû„iEˆ -#.........####.#.#######....#.. #######...#.. ###.#.# ##.##....####....@..+#...#### ##.##  #.# .#.#Óû„i¿ˆ Óû„i ’ Óû„iT” %7Óû„i—¥ Ôû„iãÅT #.#.  ####.#.#.  #....#..  #.#######  #....#..  ####.#.#  ##.#.#  Ôû„iMÆl##....###  #.+  ##...####  ##.##  #.# Ôû„itÆD #.# Ôû„i˜Æ  Ôû„iªÏÔû„iÓÐ%8Ôû„iôÔÔû„iƒ×Ôû„i5Ò t#.#. ####.#.#. #....#.. #.####### #....#.. ####.#.# ##.#.# ##....### #.+ ##...#### Ôû„iÕÒ ##.## #.# Ôû„iÜ Ôû„iÝ %9Ôû„iâ Ôû„iÃã Õû„iè«+#..................'K.......(...............+#K   kobold geomancer (asleep)Õû„iF  You reach down and open the door.Õû„iû&20Õû„iÕû„iW%v _You encounter a kobold geomancer. It is wielding a +0 dagger.Õû„ig'M _Found 3 poisoned darts.Ýû„ifð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Þû„i¨@ = #.#.........  alright the Digger ####.#.#######.  Gargoyle of Vehumet **.... #....#.. Health: 36/36 ======================== #.####### +#  Magic: 7/10Þû„iä@ ¬================-------- #....#.. ...  AC: 13Str: 16 ####.#.# ....  EV: 10Int: 17 Þû„iA ã##.#.# .....  SH: 0Dex: 6 Þû„i7A ##....###......  XL:  7 Next: 39% Place: Dungeon:6 Þû„iˆA „#......@*K.....  Noise: ---------  Time: 7220.3 (0.0) ##...####..(...  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.## .....  Fire: e) +3 sling "Qedaez" {heavy, Str #.# ....  Fly  #.# ... Þû„iB í #.# +#  K   kobold geomancer (asleep) #.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  100% to hit)áû„i eÉ#.#.........alright the Digger####.#.#######.Gargoyle of Vehumet **....#....#..Health: 36/36 ========================#.####### +#Magic: 7/10================--------#....#.. ...AC: 13Str: 16####.#.# ....EV: 10Int: 17##.#.# .....SH: 0Dex: 6##....###......XL:  7 Next: 39% Place: Dungeon:6#......@`K.....Noise: ---------  Time: 7220.3 (0.0)áû„ipe]##...####..(...e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.## .....Fire: e) +3 sling "Qedaez" {heavy, Str#.#....Fly #.#...#.#+#K   kobold geomancer#.#Aiming: Stone Arrow (safe; 1% risk of failure)  áû„iŸe:Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  100% to hit)  The stone arrow hits the kobold geomancer!  The kobold geomancer is heavily wounded.áû„i\ç1K.áû„iõïáû„iÔðI====1.3 (1áû„iŒ÷áû„iÓú—  Press: ? - help, Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (asleep,  100% to hit)  The stone arrow hits the kobold geomancer!  The kobold geomancer is heavily wounded. _The kobold geomancer shouts!ãû„iw ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.äû„i+f@ #.#.........  alright the Digger ####.#.#######.  Gargoyle of Vehumet **.... #....#.. Health: 36/36 ======================== #.####### +#  Magic: 4/10=========--------------- #....#.. ...  AC: 13Str: 16 äû„i·fÏ####.#.# ....  EV: 10Int: 17 ##.#.# .....  SH: 0Dex: 6 ##....###......  XL:  7 Next: 39% Place: Dungeon:6 #......@K......  Noise: ====-----  Time: 7221.3 (0.0) äû„iõfš##...####..(...  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.## .....  Fire: e) +3 sling "Qedaez" {heavy, Sträû„i5gƒ #.# ....  Fly  #.# ...  #.# +#  K   kobold geomancer äû„i¬hW#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 60% to hit)äû„i¾; #.#.........  alright the Digger ####.#.#######.  Gargoyle of Vehumet **.... #....#.. Health: 36/36 ========================äû„iF<t #.####### +#  Magic: 4/10=========--------------- #....#.. ...  AC: 13Str: 16 äû„i‹<e####.#.# ....  EV: 10Int: 17 ##.#.# .....  SH: 0äû„iº<;Dex: 6 äû„iÛ< ##....###......  XL:  7 Next: 39% Place: Dungeon:6 äû„i =&#......@K......  Noise: ====-----  Time: 7221.3 (0.0) äû„iC=ý##...####..(...  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  äû„ic=##.## .....  Fire: e) +3 sling "Qedaez" {heavy, Sträû„i¨=Ä #.# ....  Fly  #.# ... äû„iß=¿ #.# +#  K   kobold geomancer äû„iø=#.#äû„i> äû„iP>êAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 60% to hit)  The stone arrow hits the kobold geomancer!!  äû„i†>dYou kill the kobold geomancer!Vehumet accepts your kill.äû„i»>GVehumet offers you knowledge of Hailstorm.äû„i!G/  --more--éû„iÚû)       +#   ...  ####.#.# ....  ##.#.# .....  ##....  #.....  ##....  ##.## .....  #.# ....  #.# ... #.# +# #.# êû„iÇ*Ž 62==--2.3 (1 _êû„iå/êû„i2ðû„il`3ðû„i=bðû„iˆfðû„iRgðû„iÖmðû„iÇn,ðû„i9pðû„i…u,ðû„iwðû„i3}ðû„im}ðû„iÛ~ðû„i­ƒðû„iîƒðû„iÐ…ðû„i¯‰ðû„ióŠU5===ðû„i‹ðû„iW‘,ðû„i§‘ðû„iœ•W _You start resting.ðû„iV›I----ðû„įq9.3 (7--30.3 (8ðû„ij³Š _You hear the lone wailing of a funeral chant nearby.ôû„iÕ" ¹#.#. ####.#.#. #....#.. #.# #+##....#.. #...#####.#.# #.ôû„i-# 8##.#.# #.##....###.#..##...####..(.##.## #.#.# #.ôû„iY# Ý#.# #...##.# #+# ôû„i5- ôû„iá- *1.3 (1ôû„i4 ôû„i¥6 G  There is an open door here.  Things that are here:ôû„iª9 } _a +0 dagger; a +0 robe; a kobold corpseöû„ig 3öû„i öû„iÎöû„i1Q===öû„iJöû„iöû„iÄöû„iÜ,öû„iA!öû„iœ%öû„i&öû„iß&öû„ip+,öû„i¡,öû„i.3d6==öû„i”4öû„ik9öû„i¯9öû„ió:öû„iLBöû„iBöû„ikCöû„iÍIöû„i Jöû„iÓJöû„ilQP==öû„i/Röû„iYöû„i\Yöû„iZöû„iå`öû„i)aöû„iŒböû„i±höû„iëhöû„i™jöû„iÙoöû„iTpN7==öû„iÔqöû„iáy,öû„i({öû„iQ€,öû„isöû„ià†öû„i%‡öû„i4ˆöû„iÏöû„i1Ž3==öû„iÔöû„iQ“,öû„i»”öû„iÈ–öû„iþ–öû„i“—öû„i-šöû„iršöû„iœ›öû„i»Ÿe8===öû„i¹ öû„iݤöû„i¥öû„i¦öû„iE©,öû„iZªöû„i®öû„iÌ®öû„i<°öû„iˆ´öû„iδ;===öû„iZ¶öû„i »öû„iU»öû„i‚Æöû„iwÌ,öû„iúÑöû„iYÖöû„i¥Ööû„iËÚöû„iìÝöû„iDÞöû„ioàöû„i4åb9==öû„i;æöû„i0êöû„i…êöû„iÜëöû„iLðöû„ižðöû„iÊòöû„iÈööû„iH÷öû„iiùöû„iþöû„igþ:==öû„iöû„i,öû„i‘ öû„i] öû„i öû„iÅ öû„iIöû„i öû„iÓöû„iÍn _You start resting.Magic restored.öû„i5öû„i)(069.3 (38.0)öû„iM)g10/10===70.3 (39 _öû„i/öû„iÌ1ùû„i3 w#.#. ####.#.#. #....#.. #.# #+## #....#.. #...#####.#.# #.....###.#.# ##.##....###.#.)##...####..(.##.## ##.#.# #.....##.# #...# ùû„i ùû„i´ 01.3 (1.0)ùû„i„ ùû„i úû„iq·#.#. ####.#.#. #....#.. #.# #+## #....#.. #...## ####.#.# ##.....###.#.# ##.###....###.#.úû„i—q¢).##...####..(.##.## ##.##.# ##.....# úû„i|úû„iz|%2úû„iÖ‚úû„iM…úû„iG\ ¨#.#. ####.#.#. #....#.. #.# #+## #....#.. ##...## ####.#.# ##.....## ##.#.# ##.###....###.##.).+##...####..(......#úû„iù\ @##.## ##.##.# ##.....## #.# # úû„ii úû„i¸i %3úû„iKo úû„ir ûû„i„hV#.#. ####.#.#. #....#.. #.# ##+## #....#.. ##...## ####.#.# ##.....## ##.#.# ##.## ##....###.# #.).+ ##...####..(......# ##.## ##.## #.# ##.....## #.# ##+## ûû„iÔsûû„iäuC===4ûû„i3{ûû„iŒ}ûû„iQ¡ Ð#.#. ####.#.#. #....#.. #.# ##+## #....#.. ##...## ####.#.# ##.....## ##.#.# ##.## ##....###.# #.).+ ##...####..(......# ##.## ##.## #.# ##.....## ûû„i†¬ ;5ûû„i`³ ûû„i µ üû„i8- ####.#.#######....#.. ####### ##+##...#.. ##...#####.#.# ##.....## ##.......####....###.üû„iÃ........)+#...####..(# ##.## ##.......# #.# ##.....## Fly üû„iÚüû„iöF;6üû„iðq± ....#.. ####### ##+##...#.. ##...#####.#.# ##.....## ##.......####....###.........)+#...####..(# ##.## ##...@...## #.# ##.....##  ##...## Fly üû„iúvüû„iÙw%7üû„iª‰üû„iõRï####### ##+##...#.. ##...#####.#.# ##.....## ##.......####....###.........)+#...####..(# ##.## ##.......##üû„i¿Sy #.# ##..@..##  ##...##  ##+##  üû„i•^üû„i_%8üû„ifüû„ihüû„i&K ¸...#.. ##...#####.#.# ##.....## ##.......####....###.........)+#...####..(# ##.## ##.......## #.# ##.....##  ##.@.## üû„iˆK g ##+##  üû„iW üû„i¶W %9üû„i\^ üû„i“` ýû„iAÆ'#.##.#.........#...#ýû„inÒýû„iwÓ&80ýû„iÚýû„i…Ý7 _You reach down and open the door.ÿû„iÞÀx ###.#.# ##.....## ##.......####....###.........)+#...####..(# ##.## ##.......## #.# ##.....##  ##...##  ##@##  #.#  ........##.##ÿû„i¹Ç;1ÿû„iTËÿû„i˜Ír _You hear the lone wailing of a funeral chant very nearby.ÿû„iðÎQ _There is an open door here.ÿû„iÈ— ˆ  ##.......####....###.........)+#...####..(# ##.## ##.......## #.# ##.....##  ##...## ÿû„i,˜ ó ##'##  #@#  ...#...#.#...#..##.##.# ##. .ÿû„iÌ£ ÿû„i¤¥ ,2 _ÿû„i5« ÿû„iü¬ ü„iƒ I ##....###.........)..+#...####..(......# ##.## ##.......#ü„i}ƒ D #.# ##.....##  ##...##  ##'##  #.# #.......##.#...#.#ü„i¡ƒ @# ..... ###ü„iÀƒ B. ##ü„i'Ž ü„iÚŽ %3ü„id– ü„ix˜ ü„iÇð­ .......)+#...####..(......# ##.## ##.......# #.# ##.....##  ##...##  ##'##  #.#  ####.#####...@...##...##.......#.#...#.##4ü„iŠ’ n #...####..(# ##.## ##.......# #.# ##.....##  ##...##  ##'##  #.#  ####.####.......#.#.@.#.#.....#.#...#.#.##.##.#.#ü„iœ ;5ü„i4 ü„iLŸ ü„iq  ##.## ##.......# #.# ##.....##  ##...##  ##'##  #.# ü„i{qÎ ####.#####.......##...##...@...##...##.##.##.#Fly #ü„i¬qF  ü„iÔqü„izzü„i\|%6ü„iM€ü„i;…ü„i‹[ ##.## ##.## #.# ##.....## #.# ##...## #.# ##'## #.# #.# ####.#### #.......# #.#...#.# #.# #.#...#.# #.##.##.# # ##. . . #### 7ü„i#_ ü„iu` ü„im½÷##.## ##.## #.# ##.....## #.# ##...## #.# ##'## #.# #.# ####.#### #.......# #.#...#.# #.# #.#...#.# #.##.##.# # ##. .. . .######ü„iÜÄü„iSÅ%8ü„i(Êü„iZÌü„iô<##.## ##.## #.# ##.....## #.# ##...## #.# ##'## #.# #.# ####.#### ü„iO=k#.......# #.#...#.# #.# #.#...#.# #.##.##.# ü„iÃ=â# ##.... ...###### ü„iàEü„iF%9ü„i@Kü„iêMü„iD 2 #.# ##.....##  ##...##  ##'##  #.#  ####.####.......#...#.....#.#...##.##.#ü„i® ¿ ##.... ...#######ü„iÚ' ü„i‡( &90ü„iJ- ü„i*/ ü„iLÔË ##...##  ##'##  #.#  ####.#####.......#.#...##......#.#...##.# ##.......... ......############### ü„i‰Ýü„iÍÝ%1ü„iãü„iäü„iÆ ü„iåÆ ü„izÇ ü„i÷É ü„iÍ ü„i'Ó Bü„iÕ ü„i%Ö ü„ilÖ ü„i‚Ú ü„i‰ß ü„ieà ü„i£à ü„iâ ü„i:æ ü„i¾æ ü„iIç ü„iéè ü„iÐí ü„imî ü„iï ü„ipð ü„iuô ü„i3õ ,ü„iÀö ü„i†ü g  You encounter an iguana.ü„i› Ð #.# #.# ####.#### #.......# #.#...#.# #.......# #.#...#.#l #.##.##.########....#.###..................@....########ü„i0 _....######### #  l   iguana (wandering)ü„iÚ *7.3 (6ü„iñ ü„i] 18.3 (7 _ü„iÆ ü„iÞ ü„iŽk õ ))))))l  You shoot a sling bullet. The sling bullet hits the iguana!ü„i«ä G.lü„iNå =.lü„i`ì (....ü„iîì 8===300.4 (2.1ü„iò ü„iŸô ^ _The iguana is heavily wounded. ü„iä ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ü„iÑ ü„iQÒ ü„i0× ü„iþÛ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ü„i‹ µ )))) You shoot a sling bullet. The sling bullet hits the iguana. ü„i @.l ü„ik @.l ü„ië" L..2.5 ü„iÒ(  ü„i+ _ _The iguana is severely wounded. ü„i] ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ü„ioA { #.# #.# alright the Digger ####.####  Gargoyle of Vehumet **.... #.......#  Health: 36/36 ======================== #.#...#.#  Magic: 7/10================-------- ü„iÌA Ï #.......#  AC: 13Str: 16 #.#...#.#  EV: 10Int: 17 . #.##.##.########  SH: 0 ü„ioB #Dex: 6 ....#.###...........  XL:  7 Next: 62% Place: Dungeon:6 ....l**@....########  Noise: ===------  Time: 7302.5 (0.0) ....#########  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  # Fire: e) +3 sling "Qedaez" {heavy, Str  Fly  ü„i£B Ç  l   iguana ü„iÔB ç _The iguana is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  ü„i C ÆConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ü„iKC ¯Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 75% to hit)ü„i¤ #.# #.# alright the Digger ####.####  Gargoyle of Vehumet **.... #.......#  Health: 36/36 ======================== #.#...#.#  Magic: 7/10================-------- #.......#  AC: 13Str: 16 #.#...#.#  EV: 10Int: 17 . #.##.##.########  SH: 0Dex: 6 ....#.###...........  XL:  7 Next: 62% Place: Dungeon:6 ....†..@....########  Noise: ===------  Time: 7302.5 (0.0) ....#########  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  # Fire: e) +3 sling "Qedaez" {heavy, Str[ü„i¥ 12;33H  Fly   l   iguanaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 75% to hit)  The stone arrow hits the iguana!!  You kill the iguana!ü„iXªK #.# #.#         #  . ########  ...........  ....†``@....# ü„iҪ ...#  # ü„iØ3..ü„i”7:9-3.5 (1ü„i=ü„iÊ?  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 75% to hit)  The stone arrow hits the iguana!!  You kill the iguana! _Vehumet accepts your kill.ü„iW¼ ‹ü„iû¾ ,ü„in¿ ü„iã ,ü„i‡Ã ü„iýÆ ü„i—Ç ü„i×Ç ü„igË ü„ižË ü„i£Ì ü„iÆÏ ü„iÿÏ ü„i|Ð ü„iøÓ ü„i/Ô %8ü„iOÔ *===ü„iÕ ü„iÒØ ü„iÜÚ ü„i[Û ü„i<á Bü„iQç Bü„i…ê ü„isë ;===ü„iôë ü„iñ ü„i?ñ ü„i¦ñ ü„i×õ ,ü„i‚ö ü„i*û ,ü„iüû ü„iF,ü„iNü„iü„i69==ü„i´ü„i1ü„if ü„i± ü„i ü„i«ü„iõü„iKü„i§ü„iîü„iKü„iü„iu:==ü„i/ü„iêG5 _You start resting.Magic restored........---26.5 (23.0)10/10===--7.5 (24 _ü„iOü„io­ 3ü„ië­ ü„i~° ü„iEµ Bü„i©º ü„iF» ü„i³» ü„ii¼ ü„ii¾ ü„iLÖ ” #.# #.# ####.############.......##..)..$#.#...#.#ü„iøÖ ”#......#.......#.......#.#...#.#......#.##.##.########...#.###...#......@.......########9.0)#......#########ü„i™æ A30.5 (3ü„i²ë ü„iö — _Found a short sword. _You see here an iguana corpse.ü„i9 #.# #.# ####.#### ##.......# #..)..$#.#...#.#.#......#.......#.#.#...#.#hü„i:K.#.##.##.#.#.###. #†.......# #......# ##h   black bear (asleep)ü„iGj  You encounter a black bear.ü„i,HH===1.5 (1ü„i;Oü„ipPt _You hear the lone wailing of a funeral chant nearby.ü„içÞ ))))))hYou shoot a sling bullet. The sling bullet hits the black bear.ü„iùjC.hü„il=.hü„iÙu1.....ü„iRv6===3.6 (2.1ü„ij|ü„i8 _The black bear is lightly wounded.ü„i)Ç ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ü„i>_ü„iÞ_ü„i‰fü„iVk´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ü„i3¥ )))))))You shoot a sling bullet.ü„iÓ&@.hü„iì,@.hü„i0=.hü„iÂ9B......ü„i’:,5.8 (2.2ü„i»ü„id _The sling bullet barely misses the black bear.ü„ieZ ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ü„iÙ Ú #.# #.#  alright the Digger ####.####  Gargoyle of Vehumet **.... ########.......#  Health: 36/36 ======================== #..)..$#.#...#.#  Magic: 7/10================-------- .#......#.......#  AC: 13Str: 16 ........#.#...#.#  EV: 10ü„i5 Int: 17 ........#.##.##.######## SH: 0Dex: 6 ........#.###........... XL:  7 Next: 69% Place: Dungeon:6 #...h*@†.......######## Noise: ===------  Time: 7335.8 (0.0) #......#########  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ü„ib  ######## Fire: e) +3 sling "Qedaez" {heavy, Str  Fly ü„i º  h   black bear ü„i´ '_The sling bullet barely misses the black bear.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ü„iÜ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 79% to hit)ü„i=qå#.##.#alright the Digger####.####Gargoyle of Vehumet **....########.......#Health: 36/36 ========================#..)..$#.#...#.#Magic: 7/10================--------.#......#.......#AC: 13Str: 16........#.#...#.#EV: 10Int: 17........#.##.##.######## SH: 0Dex: 6........#.###........... XL:  7 Next: 69% Place: Dungeon:6#...h`@†.......######## Noise: ===------  Time: 7335.8 (0.0)#......#########e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ########Fire: e) +3 sling "Qedaez" {heavy, StrFly ü„iWrË  h   black bearCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 79% to hit)  The stone arrow hits the black bear!ü„iÿÿ•h.h(berserk)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (lightly wounded, 79% to hit)  The stone arrow hits the black bear!  The black bear is almost dead.-6.8 (1ü„iŸü„iT \ _The black bear goes berserk!ü„iJð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ü„iÆq #.# #.#  alright the Digger ####.####  Gargoyle of Vehumet **.... ü„irà ########.......#  Health: 36/36 ======================== #..)..$#.#...#.#  Magic: 4/10=========--------------- .#......#.......#  AC: 13Str: 16 ........#.#...#.#  EV: 10Int: 17 ........#.##.##.######## SH: 0Dex: 6 ü„iºr# ........#.###........... XL:  7 Next: 69% Place: Dungeon:6 ü„iâró#...h*@†.......######## Noise: ==-------  Time: 7336.8 (0.0) #......#########  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ü„is¦ ######## Fire: e) +3 sling "Qedaez" {heavy, Str ü„i>sy  Fly  ü„i`sµ h   black bear (berserk) ü„isX _The black bear goes berserk! ü„i§sŒCasting: Stone Arrow (safe; 1% risk of failure)  ü„iÉsÆConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ü„iòs¶Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 79% to hit)!ü„i^˜ #.# #.#  alright the Digger ####.####  Gargoyle of Vehumet **.... ########.......#  Health: 36/36 ======================== #..)..$#.#...#.#  Magic: 4/10=========--------------- .#......#.......#  AC: 13Str: 16 ........#.#...#.#  EV: 10Int: 17 ........#.##.##.######## SH: 0Dex: 6 ........#.###........... XL:  7 Next: 69% Place: Dungeon:6 #.....@†.......######## Noise: ==-------  Time: 7336.8 (0.0) #......#########  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} !ü„i™° ######## Fire: e) +3 sling "Qedaez" {heavy, Str  Fly   h   black bear (berserk)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 79% to hit)  The stone arrow hits the black bear!  You kill the black bear!Vehumet accepts your kill.!ü„i›Ä #.# #.#    ########  #..)..$#  .#.  ...!ü„iV›y  ... ...#.. !ü„i€›ï#....`@†...... #.##### !ü„iYœ… ## !ü„i–).!ü„i 1™7/11======917.8 (1  The stone arrow hits the black bear!  !ü„i1@You kill the black bear!  Vehumet accepts your kill. _You feel your power returning.  Training target 7.0 for Conjurations reached!  Your Spellcasting skill increases to level 3!!ü„iL?ƒ _Your Conjurations skill increases to level 7!%ü„i­×   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1   g + Spellcasting 3.2  --  -1           b - Unarmed Combat   0.0  --   0  h - Conjurations   7.0  --  +1       i - Earth Magic   7.0  --  +2   c - Ranged Weapons   0.0  --   0          j - Evocations   0.0  --  [0%ü„i@Ø ;10;1m-1   d - Armour   0.0  --  +1  k - Shapeshifting   0.0  --  -3   e - Dodging   1.5  --  -2      f - Stealth   2.1  --  +2                                                 %ü„iÙ -                     The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsLü„iÅÃ¥rain rain   100%                   percentage of incoming experience used to train each skill is in brown. trainingtargetsPü„iºûargetarget-- --  -- -- -- -- -- -- -- -- -- a-z] set[-] clear selected targettrainingtargetsQü„i¤:[?25h[?0cQü„i;*0 Wü„iÔ.M [?25l[?1c5.0 current training targets, if any.  The species aptitude is in white.=] set aall targetsXü„i Xü„i¡ Xü„iÂ$ V#.##.#alright the Digger####.####Gargoyle of Vehumet **....########.......#Health: 36/36 ========================#..)..$#.#...#.#Magic: 7/11===============---------.#......#.......#AC: 13Str: 16........#.#...#.#Xü„i_% /EV: 10Int: 17........#.##.##.######## SH: 0Dex: 6........#.###........... XL:  7 Next: 91% Place: Dungeon:6#.....@†.......######## Noise: ==-------  Time: 7337.8 (0.0)#......#########e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ########Xü„iœ% ¯Fire: e) +3 sling "Qedaez" {heavy, StrFly   Xü„i_& ¥      You kill the black bear!Vehumet accepts your kill. _You feel your power returning.  Training target 7.0 for Conjurations reached!  Your Spellcasting skill increases to level 3! Xü„i¤& X_Your Conjurations skill increases to level 7!Xü„i’, Xü„iÿ, Xü„iõ2 Xü„iÔ4 [ü„iƒï[ü„iöï[ü„i ñ[ü„i÷[ü„iMü,[ü„ik[ü„iÕ[ü„iq[ü„i{ ,[ü„ià [ü„iT,[ü„i¢[ü„iM[ü„iÇ[ü„i[ü„i7#d8==[ü„iW&[ü„i-B[ü„i52[ü„i2[ü„iÚ3[ü„i±8[ü„i=9[ü„i};[ü„i@[ü„i¤@:==[ü„iÍB[ü„i Ô[ü„idÔ[ü„i?Õ[ü„iÛ[ü„iâÛ[ü„iiÜ[ü„i än _You start resting.Magic restored.[ü„iêå'--[ü„iGî0630.0)[ü„ikðk1===--8.8 (31 _[ü„i9ö[ü„ið÷\ü„iZ  ##'###.# #.#  ####.##########...... #..)..$#.#...##......#...#.# ..##.##.########.......@#.###...........##......†.......########......################# 9.8 (1.0)\ü„iˆ \ü„i ]ü„iyßî##...####'###.# #.#  ####.##########...... #..)..$#.#...##.........#.# .]ü„i$àP.##.########........#.###...........##......†.......########......#################]ü„i_ê]ü„iQë&70]ü„iqñ]ü„iµó]ü„iާÞM##.....####...####'###.# #.#  ####.##########...... #..)..$#.#...##......]ü„i ¨¹...#.# ..##.########........#.###...........##......†.......######## Fly #]ü„ih³]ü„i÷³%1]ü„i º]ü„i?½]ü„iž ¥M##.## ##.......####.....####...####'###.# #.#  ####.##########...... #..)..$#.#...#.#.........#.# ..##.########........#.###........... Fly ===2]ü„i¾Ÿ ]ü„iB· ^ü„iÛêM##...####..(......##.## ##.......####.....####...####'###.# #.#  ####.##########...... #..)..@#.#...#.#.........#.# ........#.##.##.######## Fly  34.8 (2 ^ü„ia 0_You now have 266 gold pieces (gained 6).^ü„iÈ, Š ##...####..(......# ##.## ##.## #.# ##.....## #.# ##...## #.# ##'## #.# #.# ####.#### #.# #..).@.#.#...#.# .#......#.#.#.#...#.#...#.##.##..#.####......†.  #......##  #^ü„iÅ6 ^ü„ie7 *5.8 (1^ü„i)B _ü„iz³p  ##.## ##.......# #.# ##.....##  ##...##  ##'##  #.# _ü„i)´Ò ####.############.........)...#.#...#.#....@.#.........#...#.#.##.#######Fly #_ü„iP´F  _ü„im´_ü„il¾_ü„ib¿%6_ü„iÎÅ_ü„i±Ç_ü„iŽ? ##.## ##.## #.# ##.....## #.# ##...## #.# ##'## #.# #.# ####.#### #.# #..)...#.#...#.# .#...@..#.##.#.#...#.##...#.##.##.#.#.###_ü„i(#......†. #......### #_ü„i _ü„iz%7_ü„i‰#_ü„iB%`ü„i½3;  ##.## ##.##   #.# ##.....##   #.# ##...##   #.# ##'##   #.# #.#   ####.####   #.#   #..)...#.#...#.#   .#..@...#.#   #.#.#...#.#   #..`ü„iu4.#.##.##.   #.#.###   ####......†.......   #......#########   #  `ü„i¢¾X8`ü„iÝ€ÿ  ##.## ##.##   #.# ##.....##   #.# ##...##   #.# ##'##   #.# #.#   ####.####   #.#   #..)...#.#...#.#   .#.@....#.#   #.#.#...#.#  `ü„i¾\ #...#.##.##.   #.#.###   ####......†.......   #......#########   # `ü„i`Ž`ü„iÕŽ%9`ü„i£`ü„i´¤`ü„io   ##.## ##.##  #.# ##.....##  #.# ##...##  #.# ##'##  #.# #.#  ####.####  #.#  #..)...#.#...#.#  .#@.....#.#  #.#.#...#.#  #...#.##.##.  #.#.###  ####......†.......  #......#  # 80`ü„iL# aü„i5œ  #.# ##.....##  ##...##  ##'##  #.#  ####.############.......# #..)...#.#...###.#......#......#...#...#.#.##.###.#......Fly   aü„iÃ@aü„ifA%1aü„iHaü„iòKt _You hear the lone wailing of a funeral chant nearby.aü„i-Ú  #.# ##.....##  #.# ##...##  #.# ##'## ###.# #.# #. ####.#### #.##.#  #.#..)...#.#...#.# aü„iÃ-4 ##.#......#.#  #.#.#...#.#  #...#.##.##.  #.#.###  ####......†.  #......#  ## aü„iè7aü„i59%2aü„iE>aü„iw@bü„iï#  #.# ##.....##  #.# ##...##  #.# ##'##  ###.# #.#  #.. ####.####  #.########.#  #.#..)...#.#...#.#  ##.#......#.#  #.#.#...#.#  #...#.##.##.  #.#.###  ####......†.  #......#  ## bü„iÊõbü„iŠö%3bü„iœübü„iýþbü„iñx ƒM##.## ##.......##.....####...## ###'####.# #.# . ####.##########...... #.#..)...#.#...###@#......#............##.# #.........#.###.... Fly 4bü„i'Á bü„iÔ cü„iù?M##...####..(......##.## ##.......##.....### ##...## #.###'####.# #.# . ####.##########...... #@#..)...#.#...###.#......#......#.........#.#...........#.##.##.# #.........#.###.........##cü„i™O;5cü„iò\cü„i‚cü„iñ³M.......)...##...####..(......##.## ##.......# ##.....##.##...## #.###'####.# #.# ..# ####.##########...... #.#..)...#.#...##.#.....#....... #.........#.##.##.#.cü„i†ž4....#####cü„i#´;6cü„i½cü„iÇ@M#....###.......)...##...####..(......##.## ##.......# ##.....##.# ##...## #.##'#### #.# ..# ####.##########...... #.#..)...#.#...##.#..... #.........#.#...#.##.... .. cü„iCAcü„i?Kcü„iM%7cü„i®Scü„iëTdü„iO• ##....###.# #.......).+ ##...####..(......# ##.## ##.# #.# ##.....##  #.# ##...##  #.# ##'##  ###.# #.#  #.@.# ####.####  #.########.#  #.#..)...#.#...#.#  ##.#......#.#  #... #.........#.##.##.## #.........#.###..... ####......†.## #......#dü„icX8dü„iK« õ ##....###.#  #.......).+  ##...####..(......#  ##.## ##.##  #.# ##.....##  #.# ##...##  #.# ##'##  ###.# #.#  dü„i%¬ š#..@# ####.####  #.########.#  #.#..)...#.#...#.#  ##.#......#.#  #.. #...#.##.##.# #...#.###. ####......†.# dü„i· dü„iþ B9eü„iþÍØM ##.#.# ####....####.......)...+##...####..(......##.## ##.......####.....####...## ##'##### #.# ..# ####.###.########...... #.#..)...#.#...#  ##.#......#.......#eü„iÚeü„iêÚ&90eü„iyáeü„iˆãeü„i + M## ##.....##  ##.#.# ####....####.......)...+##...####..(......##.## ##.......####.....####...## ##'##### #.# eü„i™+ #...# ####.###  #.########.......#Fly eü„i9` eü„iÉa %1eü„iÞf eü„iÁh fü„iPF(M....#.. ##...## ####.#.# ##.....##  ##.#.# ####....####.......)...+##...####..(......##.## ##.......####.....####...## ##'#### #.#  #...# ####.####Fly .#.#2gü„iö  M####### ##+## ....#.. ##...## ####.#.# ##.....##  ##.#.# #####....####.......)...+##...####..(......##.## ##.......####.....####...## ##'##  ###.##.#Fly gü„i‚ gü„i, %3gü„i¾" gü„i¹$ hü„i·ZWM...#.. ####### ##+## ....#.. ##...## ###hü„iR[‰ ##.....##  ##.#.# #####....#####.......)...+##...####..(......##@## ##.......####.....####...## hü„i²^~##'##  ###.##.#hü„iõehü„iÚf%4hü„iÞuiü„i׸”M###.#.#######....#.. ####### ##+## ....#.. ##...## ### ##.....##  ##.#.# ####....###..##.......)...+##.@.####..(......##.## ##.......####.....####...##  #.###'##iü„iÏÁiü„iEÂ%5iü„iWÈiü„i½Êlü„i9Y 3lü„iŒZ lü„iI_ lü„iªd lü„ilj Blü„i»s ,lü„i—u lü„iWw lü„iõz lü„i?{ lü„iø| lü„i-~ lü„i¥‚ lü„ið‚ lü„i„ lü„iÅ… lü„iRŠ lü„i—Š lü„i–‹ lü„iWŽ lü„i’ lü„iî’ lü„ià“ lü„i¹• lü„i¹¢ ,lü„i#¤ lü„i•¦ lü„it« lü„iº« lü„i_® lü„i Ñ lü„i Blü„iú lü„iñ,lü„iolü„iØlü„i¡lü„iùlü„iÄlü„i¼lü„i5lü„ilü„iÌlü„i!lü„i©$lü„iÚ&Blü„iß*lü„i‹+lü„i³+lü„itU&lü„ißXBlü„i§Ylü„i‹],lü„iø]lü„iö`lü„iédBlü„i9flü„i[mXlü„ißqBlü„islü„içvlü„iDwlü„iÃwlü„iÐylü„i„ ._...$...# ...≈≈...#  ≈..≈...#  ≈.....  ....#  lü„iu„Ï... #.# #.#######@#421.8 (26.0)lü„i¬„k #.........# lü„iÓ„w#.#...##.  lü„iú„«#..###.#..######  lü„i»…##.# #......... #..# #....##### ##..## ##.....# #...<###.#...## #.#.........#lü„iá…"#lü„i`‘A2.8 (27lü„iü˜lü„im™? _Found a sparkling altar of Nemelex Xobeh.pü„i(ûŸM.....≈≈......_...$.....≈.≈[≈..≈...#≈≈.≈≈..............##......########........pü„i¼û #.#...##..#Fly .###.#..#....#...#pü„i pü„iÀ03.8 (1.0)pü„irpü„i‚# _Found a robe.sü„isü„iéÃA sparkling altar of Nemelex Xobeh. An altar sparkling with a lightshow brighter than any gambling den's, to attractfollowers for Nemelex Xobeh. sü„i4QPray here with > to learn more.wü„i½ wü„iï alright the Digger.....≈≈....Gargoyle of Vehumet **......_...$...#Health: 36/36 ========================.....≈≈...#Magic: 11/11 ========================.≈[≈..≈...#AC: 13Str: 16≈≈.≈≈.....EV: 10Int: 17.........#SH: 0Dex: 6#......#XL:  7 Next: 91% Place: Dungeon:6#@#Noise: ---------  Time: 7423.8 (1.0)#.#######.#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #.........#Fire: e) +3 sling "Qedaez" {heavy, Str#.#...##..#Fly #..###.#..########.# #.........#..#ü„iþ 9m #....#######..## ##.....##...<###.#...## _You start resting. _Magic restored. _You now have 266 gold pieces (gained 6). _You hear the lone wailing of a funeral chant nearby. _Found a sparkling altar of Nemelex Xobeh. _Found a robe.wü„iÿ' wü„i”( wü„ih/ wü„i51 xü„iÄ|M≈.≈..≈..###...≈≈...._...$....≈.≈[≈..≈...##≈≈.≈≈.........#....@.# #####.#########......#.#...##..##....4xü„i‰ÂTM≈≈.≈≈...## ≈.≈..≈..###...≈≈...._...$....≈≈...# .≈[≈..≈...###.#≈≈.≈≈.........#...###...... #####.##########.........##....xü„i;Îxü„i§Î%5xü„i'ñxü„i¨÷xü„iôJ M...$....# ≈≈.≈≈...## ≈.≈..≈..###...≈≈...._...$....≈≈...# .≈[≈..≈...###xü„ijK “≈≈.≈≈..@......#...########......#####.##Fly ....xü„iÏX xü„iY %6xü„imd A _Found 16 gold pieces.zü„iˆÑ ¤M#........$....# ≈≈.≈≈...## ≈.≈..≈..####...≈≈....._...$....≈≈...# .≈[≈..≈@..###.#≈≈.≈≈............########......#####.##..#7{ü„i·r{ü„iIs&M{ü„iÁs]#######+##.....{ü„iœ€...$....# ≈≈.≈≈...## ≈.≈..≈..####.#...≈≈......_...$....≈≈@..# .≈[≈..≈...###.#≈≈.≈≈.........#...########......#..#{ü„ið„{ü„iÉ…%8{ü„iªŒ{ü„ii{ü„iBM#######+##........$....# ≈≈.≈≈...## ≈.≈..≈..####.#...≈≈........_...$....≈≈...# .≈[≈..≈...###≈≈.≈≈.........#Fly ##..#{ü„i {ü„i*B9|ü„iHÍ@#+#.#......$....#.≈≈.≈≈...##|ü„iÄØd.≈.≈..≈..####.#≈.....≈≈.._...@...#≈.....≈≈...#.≈[≈..≈...###.#.≈≈.≈≈...#.##########......#  #####.## #.#######.#  #.#|ü„i;æ|ü„ièæ&30|ü„iKð|ü„i?•1.8 (2 _You now have 276 gold pieces (gained 10).}ü„i0} }ü„i¥} }ü„ie… }ü„i[‰ }ü„i }ü„id =Water }ü„i¬• š _You hear the lone wailing of a distant funeral chant.}ü„iLœ >}ü„iÁ¡ ,}ü„i¥¥ }ü„i¦ =Water }ü„iÊ© }ü„ir± }ü„iQµ }ü„iûµ (}ü„i+¸ }ü„iDÀ B}ü„iíÈ ¿###########+### #......# #....#6.8 (5....≈≈.≈≈...##..≈.≈..≈..####.#.≈≈.....≈≈........_.......###..≈≈..≈≈...#..≈..≈[≈..≈...###.# #...≈≈.≈≈.........# #....######}ü„i‚É }ü„i¾Ð }ü„iÕÓ ? _You now have 292 gold pieces (gained 16).ü„iü¡Iü„i»®ü„iµü„i{µü„i·½ü„iÅü„iûÞXü„iwâü„iŠãü„i$äü„iTêü„ifíü„iÑï,ü„i½óI _Found a glowing silver altar of Zin.ü„i ýš###########+######......#...@.......#...........###.#._....≈≈.≈≈...## ..≈..≈.≈..≈..####.# ..≈≈.....≈≈.............._.......###ü„iéýŠ..≈≈.....≈≈...#..≈..≈[≈..≈...###.##...≈≈.≈≈.#ü„ià½#.........#+.........+........................'40.8 (4ü„i™a======1.8 (5ü„i ü„i.#= _As you open the door, it creaks loudly!†ü„iö¥3†ü„i¨†ü„iòª†ü„i °†ü„i¶l  There is an open door here.†ü„iлK _†ü„iÀ†ü„i¥Ç,†ü„i#Ȇü„i‡Ì†ü„iÇІü„i,цü„i÷цü„i8׆ü„iLÚ†ü„i›Ú†ü„i}Û†ü„i&à†ü„i¼å,†ü„i<æ†ü„ié†ü„iFî,†ü„i7ï†ü„ió#l ##+# ##...## ##.....## ##.......## #.........####. +........@'.....<------8.8 (7 #.........####>.. #.......##  ##.....##  ##...##  ###########'#####..  #......#...........#...........###.#._  ....≈≈.≈≈...## _You reach down and open the door. _Found an escape hatch in the ceiling and an escape hatch in the floor.Šü„iÈ^Šü„i*_Šü„i–`Šü„iÇdŠü„i‚jŠü„iÀ‚, _Šü„i⇊ü„iŒŠü„iÂ¥ Šü„i’¦ Šü„iݦ!You reach down and open the door.Šü„iÆŠü„ixØ+Šü„iTÙ2alright the DiggerŠü„iùÙQoS.#Šü„i×Ú5Gargoyle of Vehumet **....Šü„i<ÛK..[.Šü„i¤ÛeHealth: 36/36 ========================Šü„i'Ü+...#Šü„iqÜ[Magic: 11/11 ========================Šü„i½Ü2#..Šü„i)Ý-AC: 13Šü„i3Þ.Str: 16Šü„içÞÜ#..EV: 10Int: 17#.#SH: 0Šü„ißâDex: 6##'##XL:  7 Next: 91% Place: Dungeon:6Šü„i4ßì##.@.##Noise: ---------  Time: 7452.8 (4.0)Šü„iXß¿##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Šü„i†ß:##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Šü„i àFFly +.........'.....<#.........####>..o   Blorkula the orcula (dormant)##.......##S   adder (asleep)##.....##Šü„iYàÅ##...## _There is an open door here. _You reach down and open the door. _Found an escape hatch in the ceiling and an escape hatch in the floor.  Šü„i~à®You reach down and open the door.  You encounter Blorkula the orcula and an adder.Blorkula the orcula is wearing a +2 robe of positive energy.Šü„i£àŠü„i×ñ/  --more--”ü„il ”ü„iá”ü„iKQ.S”ü„i¢)Œ ooS  You reach down and open the door.  You encounter Blorkula the orcula and an adder.  Blorkula the orcula is wearing a +2 robe of positive energy.  ”ü„i/»Blorkula the orcula shouts!  Blorkula the orcula says, "The problem is, you see everything in terms of blackand white."”ü„iÛ/:*”ü„iÆ› (fast)Blorkula the orcula gestures wildly while chanting.”ü„i%œ8o”ü„iÀ3==3.8 (5”ü„i­”ü„iK½5 _Blorkula the orcula seems to speed up.”ü„iÀI _Found a chain mail.žü„iÜŒ %Blorkula the orcula. Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. Max HP: ~31Will: +žü„i# NAC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 56% to hit with the +3 sling "Qedaez". He has about 58% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 dire flail 20 Bite6Drain health from the living [!]: Description|Statuses²ü„ifc²ü„iVfalright the Diggero..#Gargoyle of Vehumet **.....S[.Health: 36/36 ========================...#Magic: 11/11 ========================²ü„i¼g¥#..AC: 13Str: 16#..EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 91% Place: Dungeon:6##.@.##Noise: ==-------  Time: 7453.8 (5.0)##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..o   Blorkula the orcula (fast)²ü„iÿgó##.......##S   adder##.....####...##²ü„i1hÿBlorkula the orcula shouts!  Blorkula the orcula says, "The problem is, you see everything in terms of blackand white."Blorkula the orcula gestures wildly while chanting. ²ü„iThw_Blorkula the orcula seems to speed up. _Found a chain mail.²ü„iÃ{3²ü„iW€²ü„i‡¹ü„iÿ.   alright the Digger o..# Gargoyle of Vehumet **.... .S[. Health: 36/36 ======================== .*.# Magic: 11/11 ======================== #*. AC: 13Str: 16 #*. EV: 10Int: 17 #*# SH: 0Dex: 6 ##*## XL:  7 Next: 91% Place: Dungeon:6 ##.@.##  Noise: ==-------  Time: 7453.8 (0.0) ##....¹ü„i(1 P.##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  o   Blorkula the orcula (fast) ##.......##  S   adder ##.....##  ##...## _Found a chain mail.  Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (will become a swamp drake, a jelly, or a ball python, chance to  affect: 57%)ºü„iAÜs *S*.ºü„iìãßo*Aim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, not susceptible)»ü„i!> ”alright the Digger*..#Gargoyle of Vehumet **.....S[.Health: 36/36 ========================...#Magic: 11/11 ========================#..AC: 13Str: 16#..EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 91% Place: Dungeon:6##.@.##Noise: ==-------  Time: 7453.8 (0.0)##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##»ü„iì> Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..o   Blorkula the orcula (fast)##.......##S   adder##.....####...## _Found a chain mail.  Aiming: Polymorph»ü„iò? „Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, not susceptible)»ü„iÓ# »ü„iÁ¹ w  Blorkula the orcula is unaffected..So ******Blorkula the orcula points at you and mumbles some strange words.»ü„i*> ë.S....'0----=4.8 (1»ü„iE »ü„içG 1 _The puff of flame hits you.Àü„iÑPð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Áü„i¨¤  alright the Digger o..# Gargoyle of Vehumet **.... ..[. Health: 30/36 ====================---- ...# Magic: 8/11=================------- #S. AC: 13Str: 16 #*. EV: 10Int: 17 Áü„i'¥Ú#*# SH: 0Dex: 6 ##*## XL:  7 Next: 91% Place: Dungeon:6 ##.@.##  Noise: ===------  Time: 7454.8 (0.0) ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Áü„i]¥##.......##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly Áü„iª¥d +.........'.....<  Áü„iÎ¥O#.........####>..  o   Blorkula the orcula (fast) ##.......##  S   adderÁü„iï¥K ##.....##  ##...## Áü„i¦½_The puff of flame hits you.  Casting: Stone Arrow (safe; 1% risk of failure)  Áü„iC¦Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÁü„ij¦7Aim: an adder (53% to hit)Âü„iù©kalright the Diggero..#Gargoyle of Vehumet **......[.Health: 30/36 ====================----...#Magic: 8/11=================-------#`.AC: 13Str: 16#`.EV: 10Int: 17#`#SH: 0Dex: 6##`##XL:  7 Next: 91% Place: Dungeon:6Âü„i+«:##.@.##Noise: ===------  Time: 7454.8 (0.0)##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..o   Blorkula the orcula (fast)##.......##S   adder##.....####...## _The puff of flame hits you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)Âü„i0•.o.SÂü„i—1E.oÂü„iÉ<&.'Âü„i&C2-5.8 (1Âü„i‘EÂü„i;I3  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (53% to hit) _The stone arrow misses the adder.Ãü„išð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ãü„iÔì É  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 30/36 ====================---- .o.# Magic: 5/11==========-------------- #..Ãü„i‘í , AC: 13Str: 16 #S. EV: 10Int: 17 #*# SH: 0Dex: 6 ##*## XL:  7 Next: 91% Place: Dungeon:6 ##.@.##  Noise: ==-------  Time: 7455.8 (0.0)Ãü„iòí x ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly Ãü„ikî ß +.........'.....<  #.........####>..  o   Blorkula the orcula (fast) ##.......##  S   adder ##.....## Ãü„iï ì ##...## _The stone arrow misses the adder.Casting: Stone Arrow (safe; 1% risk of failure)  Ãü„i”ï 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)Äü„ipŽ ’  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 30/36 ====================---- .o.# Magic: 5/11==========-------------- #.. AC: 13Str: 16 #†.Äü„iÙ ° EV: 10Int: 17 #.# SH: 0Dex: 6 ##'## XL:  7 Next: 91% Place: Dungeon:6 ##.@.##  Noise: ==-------  Time: 7455.8 (0.0) ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  o   Blorkula the orcula (fast) ##.......##  S   adder ##.....## Äü„i| ¸ ##...## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The stone arrow hits the adder!  You kill the adder!Äü„i‰— à ...# ..[. .o.# #.. #†. #`#Äü„i;˜ F ##`##       ##  +'.....< Äü„iߘ D#.........####>..  ##.......## ##.....## Äü„iá E.oÄü„i8' &.'Äü„i, :136.8 (1Äü„i¦3 Äü„iB7 Ó  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (53% to hit)  The stone arrow hits the adder!  You kill the adder! _Vehumet accepts your kill.Åü„iR ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Æü„i°=  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 31/36 ====================---- ...# Magic: 2/11====-------------------- #o. AC: 13Str: 16 #*. EV: 10Int: 17 #*# SH: 0Dex: 6 ##*## XL:  7 Next: 93% Place: Dungeon:6 ##.@.##  Noise: ==-------  Time: 7456.8 (0.0) ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##[37Æü„iî>m.......##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  o   Blorkula the orcula (fast) ##.......##  ##.....##  ##...## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)Éü„i Œalright the Digger...#Gargoyle of Vehumet **......[.Health: 31/36 ====================----...#Magic: 2/11====--------------------#`.AC: 13Str: 16#`.EV: 10Int: 17#`#SH: 0Dex: 6##`##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ==-------  Time: 7456.8 (0.0)##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#Éü„iÀŒZ.........####>..o   Blorkula the orcula (fast)##.......####.....####...##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)Éü„iÁDo†.'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)  The stone arrow misses Blorkula the orcula.Éü„i|"— ***Blorkula the orcula casts a spell at you.Éü„iŒ° †.'  The sting hits you. You partially resist.Éü„iŽ·© ***Blorkula the orcula gestures at you while chanting.Éü„i¢AH†.'Éü„iDf21------7.8 (1Éü„iWÉü„iïY= _The puff of frost hits you. You resist.Ôü„ic[ D.oÔü„ia Ôü„iÄb u11/11====================--8Ôü„iLj Ôü„im 6 _Magic courses through your body.Õü„i[Ø ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Öü„i .  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 21/36 ==============---------- ...# Magic: 8/11=================------- #.. AC: 13Str: 16 #o. EV: 10Int: 17 #*# SH: 0Dex: 6 ##*## XL:  7 Next: 93% Place: Dungeon:6 ##.@.##  Noise: ---------  Time: 7458.8 (0.0) ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##......[39;4Öü„i+/á9m.##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  o   Blorkula the orcula (fast) ##.......##  ##.....##  ##...## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)Öü„iphalright the Digger...#Gargoyle of Vehumet **......[.Health: 21/36 ==============----------...#Magic: 8/11=================-------#`.AC: 13Str: 16#`.EV: 10Int: 17#`#Öü„iãpISH: 0Dex: 6##`##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ---------  Time: 7458.8 (0.0)##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..o   Blorkula the orcula (fast)Öü„iPq##.......####.....####...##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÖü„i¶qŠAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)Öü„iSþ<.o.'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)  The stone arrow misses Blorkula the orcula.Öü„i¡© ##Blorkula the orcula points at you and mumbles some strange words.×ü„i-N,.'×ü„iýN3==9.8 (1×ü„iŠU×ü„itXD _The blast of sand hits you but does no damage.Øü„i¶“ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Øü„ixë ­  alright the Digger ...#Øü„iì X Gargoyle of Vehumet **.... ..[. Health: 21/36 ==============---------- ...# Magic: 5/11==========-------------- #.. AC: 13Str: 16 #o. EV: 10Int: 17Øü„iKì Ì #*# SH: 0Dex: 6Øü„irì ý ##*## XL:  7 Next: 93% Place: Dungeon:6Øü„i˜ì ' ##.@.##  Noise: ==-------  Time: 7459.8 (0.0)Øü„i½ì â ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Øü„ióì þ ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Str Øü„i—í #.........####...  Fly  +.........'.....<  #.........####>..  o   Blorkula the orcula (fast) ##.......##  ##.....##  ##...## Øü„iTî Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)Ùü„iÞ½alright the Digger...#Gargoyle of Vehumet **......[.Health: 21/36 ==============----------...#Magic: 5/11==========--------------#..AC: 13Str: 16#o.EV: 10Int: 17#`#SH: 0Dex: 6##`##Ùü„iT¿#XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ==-------  Time: 7459.8 (0.0)##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..o   Blorkula the orcula (fast)##.......####.....####...##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)  The stone arrow hits Blorkula the orcula!!Ùü„iON£.'  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (fast, 75% to hit)  Ùü„iËN†The stone arrow hits Blorkula the orcula!!  Blorkula the orcula is severely damaged.Ùü„i6U™ **Blorkula the orcula casts a spell at you.Ùü„iwäb .'  The puff of frost hits you but does no damage.Ùü„ióëj *******Ùü„i£ìaBlorkula the orcula points at you and mumbles some strange words.Ùü„itˆn.'@....Ùü„i‹Ùü„iÒ‹2Ùü„iµŒ$60.8 (1Ùü„ió™Ùü„i¬£ Ùü„iͤÙü„i¶¨8_The zap hits you but does no damage. You resist.Úü„imð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Úü„i’³ Ç  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 22/36 ==============---------- ...# Magic: 2/11====-------------------- #.. AC: 13Str: 16 #o. EV: 10Int: 17 #*# SH: 0Dex: 6Úü„iÌ´ $ ##*## XL:  7 Next: 93% Place: Dungeon:6 ##.@.##  Noise: ==-------  Time: 7460.8 (0.0) ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  o   Blorkula the orcula (fast) ##.......##  ##.....##  ##...## Úü„i¶ RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (severely damaged, fast, 75% to hit)Ûü„iþ  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 22/36 ==============---------- ...# Magic: 2/11====-------------------- #.. AC: 13Str: 16 #†. EV: 10Int: 17 #.# SH: 0Dex: 6 ##'## XL:  7 Next: 93% Place: Dungeon:6 ##.@.##  Noise: ==-------  Time: 7460.8 (0.0) ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##....Ûü„i¡ß...##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  o   Blorkula the orcula (fast) ##.......##  ##.....##  ##...## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (severely damaged, fast, 75% to hit)  The stone arrow hits Blorkula the orcula!Ûü„iA¡ ...# ..[. Ûü„i¹b...# #.. #†. #`# ##`## Ûü„i—      ## Ûü„i¢ +'.....< #.........####>.. bbbb 4 vampire bats (wandering) ##.......## ##.....## Ûü„iY”†bbbb'1 wandering)Ûü„iv•*1.8 (1Ûü„iß x  Press: ? - help, Shift-Dir - straight line: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (severely damaged, fast, 75% to hit)  The stone arrow hits Blorkula the orcula!  Ûü„iÏ¡µBlorkula the orcula avoids the killing blow by scattering into a rainbow of _bats!Þü„ið  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ßü„iªßü„ioßü„i,ßü„ie _You don't have enough magic to cast this spell.åü„i•ì )))))))You shoot a sling bullet.  The sling bullet barely misses the vampire bat.åü„iÆ ^.b.åü„iê F.båü„i@ L†båü„i Ub.båü„i4# À 'bThe sling bullet closely misses the vampire bat.The vampire bat barely misses you.åü„i$ D.båü„i3% L†båü„iÆ& +b.åü„i`' F'båü„i%( 1b.åü„i¢9 œ ...The vampire bat bites you but does no damage.åü„i>< l19--=3.9 (2.1åü„i“C åü„iŸG s _The vampire bat barely misses you. The vampire bat bites you.ëü„iëü„i5ëü„iBn _There's a creature in the doorway!ïü„iù/í  Magic courses through your body. The vampire bat barely misses you.The vampire bat bites you. The vampire bat barely misses you.ïü„i—3¾7---11/11====================--4.9 (1.0ïü„iº<r _The vampire bat completely misses you.ñü„iÕÅ ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.òü„io&º  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 17/36 ===========------------- ...# Magic: 8/11=================------- #.. AC: 13Str: 16 #b. EV: 10Int: 17 #b# SH: 0Dex: 6 òü„iÔ'è##b## XL:  7 Next: 93% Place: Dungeon:6 ##.@b##  Noise: =--------  Time: 7464.9 (0.0) ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  bbbb 4 vampire bats ##.......##  ##.....##  ##...## _The vampire bat completely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)òü„i H   alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 17/36 ===========------------- ...# Magic: 8/11=================------- #.. AC: 13Str: 16 #b. EV: 10Int: 17 #.# SH: 0Dex: 6 ##b## XL:  7 Next: 93% Place: Dungeon:6 ##.@b##  Noise: =--------  Time: 7464.9 (0.0) ##.....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.......## òü„i·H   Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  bbbb 4 vampire bats ##.......##  ##.....##  ##...## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)  The stone arrow misses the vampire bat. The stone arrow hits the vampire bat!!  You destroy the vampire bat!òü„i#P K ...# ..[. ...# #.. #b. #.# ##`##       ##  +'.....< #.........####>..  3 ##.......## ##.....## òü„iÜÔ L†bòü„i Ö ….bAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a vampire bat (unrewarding, 57% to hit)  The stone arrow misses the vampire bat. The stone arrow hits the vampire bat!!  You destroy the vampire bat!  That felt strangely unrewarding. The vampire bat barely misses you.òü„i× E'bòü„iC× E.bòü„iYØ ‰.b.bòü„i­â òü„iXã …14--9===5.9 (1òü„i¥é òü„iÄì 0 _The vampire bat bites you.óü„iòÇ ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ôü„iÛí  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 14/36 =========--------------- ...# Magic: 6/11=============----------- #.. AC: 13Str: 16 #†. EV: 10Int: 17 #.# SH: 0Dex: 6 ##b## XL:  7 Next: 93% Place: Dungeon:6 ##.@.##  Noise: ==-------  Time: 7465.9 (0.0) ##...*b##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##...bôü„iïÀ[40m...##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  bbb 3 vampire bats ##.......##  ##.....##  ##...## _The vampire bat bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)ôü„i¿ walright the Digger...#Gargoyle of Vehumet **......[.Health: 14/36 =========---------------...#Magic: 6/11=============-----------#..AC: 13ôü„iP $Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##b##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ==-------  Time: 7465.9 (0.0)##...``##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...b..`##ôü„iÏ :Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..bbb 3 vampire bats##.......##ôü„i ! ##.....####...## _The vampire bat bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  ôü„iI! CConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)ôü„i;¤ 8b.ôü„it¥ 9b. ôü„i«¥ Ñ Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ôü„iÐ¥ ÐAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ôü„i¦ ¥Aim: a vampire bat (unrewarding, 57% to hit)  The stone arrow misses the vampire bat.ôü„iG¨ ‰ 'bThe vampire bat bites you but does no damage.ôü„i;ª ‰ .bThe vampire bat closely misses you.ôü„iЪ H.bôü„i?« #.ôü„ii« 'bôü„iüµ &.ôü„i˶ *6.9 (1ôü„it¾ ôü„iià C _The vampire bat bites you but does no damage.õü„iž] ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.öü„iqÇ  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 14/36 =========--------------- ...# Magic: 3/11======------------------ #.. AC: 13Str: 16 #†. EV: 10Int: 17 #.# SH: 0Dex: 6 ##'## XL:  7 Next: 93% Place: Dungeon:6 öü„i##.@.##  Noise: ==-------  Time: 7466.9 (0.0) ##b..b.##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##....b..##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  bbb 3 vampire bats ##.......##  ##.....##  ##...## _The vampire bat bites you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)öü„i¯ 9  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 14/36 =========--------------- ...# Magic: 3/11======------------------ #.. AC: 13Str: 16 öü„ii ˆ#†. EV: 10Int: 17 #.# SH: 0Dex: 6 ##'## XL:  7 Next: 93% Place: Dungeon:6 ##.@.##  Noise: ==-------  Time: 7466.9 (0.0) ##b....##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} öü„iô » ##....b..##  Fire: e) +3 sling "Qedaez" {heavy, Str #.........####...  Fly  +.........'.....<  #.........####>..  bbb 3 vampire bats ##.......## öü„iD  ##.....##  ##...## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  öü„i‹ õPress: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)  The stone arrow hits the vampire bat!!  You destroy the vampire bat!öü„i˜$ í ...# ..[. ...# #.. #†. #.# ##'##öü„i,% i       ##  +'.....< #.........####>.. öü„iå%  2 ##.......## ##.....## öü„i¨ ib.b.öü„i± Ì ...# ..[. ...# #.. öü„iu± Ï#†. #.# ##'## ##b@.##  öü„iº± ›##..b..##  ##.......##  #.........#öü„i² ¼  +.........'.....<  #.........####>..  ##.......## öü„iM² T ##.....##   öü„iy² ÚAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  öü„iª² ƒAim: a vampire bat (unrewarding, 57% to hit)  The stone arrow hits the vampire bat!!  öü„i³ ­You destroy the vampire bat!  That felt strangely unrewarding. The vampire bat completely misses you.öü„i܈ ä ...# ..[. ...# #.. #†. #.# ##'## ##b@.##  ##..b..##  ##.......##  #.........#  +.........'.....< #.........####>..  ##.......## ##.....## öü„i?‹ w .bThe vampire bat bites you.öü„i¤• e  * * * LOW HITPOINT WARNING * * *öü„i€– o9/36 ---7.9 (1öü„i] öü„iП Y _The vampire bat closely misses you.÷ü„ihë ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.øü„i³{#  alright the Digger ...# Gargoyle of Vehumet **.... ..[.øü„i'|ù Health: 9/36======------------------ ...# Magic: 0/11------------------------ #.. AC: 13Str: 16 øü„iT| #†. EV: 10Int: 17 #.#øü„i~|È SH: 0Dex: 6 ##'##øü„i¦|² XL:  7 Next: 93% Place: Dungeon:6 øü„iñ|ë##.@.##  Noise: ==-------  Time: 7467.9 (0.0) ##b.b..##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Strøü„i} #.........####...  Fly  +.........'.....< øü„ic}ü #.........####>..  bb 2 vampire bats ##.......##  ##.....##  ##...## øü„i¸}_The vampire bat closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.øü„iê}þAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)øü„i^àZalright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6øü„i á×##.@.##Noise: ==-------  Time: 7467.9 (0.0)##b.`..##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...`...##Fire: e) +3 sling "Qedaez" {heavy, Str#....`....####...Fly +....`....'.....<#.........####>..bb 2 vampire bats##.......####.....####...## _The vampire bat closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)øü„i~d „b.  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a vampire bat (unrewarding, 57% to hit)  The stone arrow misses the vampire bat.øü„i~e <.bøü„i’f 5b.øü„iúf 3.bøü„i#g øü„i:q -..øü„i`r H10/368.9 (1øü„i(y øü„iŸ| F _The vampire bat bites you but does no damage. x2ùü„ig,ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ùü„ik ® _You don't have enough magic to cast this spell.ûü„i8 3ûü„i³ ûü„i<  ûü„i P_You are too injured to fight recklessly!ÿü„iTQalright the Digger...#Gargoyle of Vehumet **......[.Health: 10/36 ======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##b##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ==-------  Time: 7468.9 (0.0)##..*..##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...b...##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#ÿü„i½Sâ.........####>..bb 2 vampire bats##.......####.....####...##Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _You are too injured to fight recklessly!  Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit)ÿü„i^LŠ .b.bÿü„i9ç m.Aim: a vampire bat (unrewarding, 33% to hit)ÿü„i—ÛN b@ý„iµK1@.ý„iÛã*bAim: a vampire bat (unrewarding, 33% to hit)ý„iàialright the Digger...#Gargoyle of Vehumet **......[.ý„iÐj$Health: 10/36 ======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##b##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ==-------  Time: 7468.9 (0.0)##..)..##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ý„i-k##...)...##Fire: e) +3 sling "Qedaez" {heavy, Str#....)....####...Fly +....)....'.....<#....)....####>..bb 2 vampire batsý„isk-##...)...####..)..####...## _You don't have enough magic to cast this spell. ý„i¢kÁ_You are too injured to fight recklessly!  Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineý„ilbAim: a vampire bat (unrewarding, 33% to hit)  You shoot a sling bullet.ý„iz÷±b.b'  Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire bat.The vampire bat closely misses you..b.bb.ý„i(üÑ  ...# ..[. ...# #.. #†. #.# ##b## ##.@.##  ##..)..##  ##...)...##  #....)....#  ý„iQýÏ+....)....'.....<  #....)....####>..  ##...)...##  ##..)..##   The vampire bat bites you but does no damage.ý„iÚ(ý„iRÚ® ...# ..[. ...# ý„i{Ú4#.. ý„i“ÚJ#†. ý„i«ÚH#.# ý„iÃÚJ##b## ý„iÛÚ•##.@.##  ý„irÛZ##..)..##  ##...)...##  #....)....#  +....)....'.....< #....)....####>.. ý„iÛŠ ##...)...## ý„i¦Û~##..)..##ý„i½Û ý„i—áÜ 'bThe vampire bat bites you.  * * * LOW HITPOINT WARNING * * *.ý„i^åmb.bý„i3ë#.ý„ilë....ý„i”ìS9/36 =71.0 (2.1ý„i{óý„iÜõ; _The vampire bat misses you.ý„i öý„i½ Éalright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7471.0 (0.0)##..*.b##ý„i¾ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...b...##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..bb 2 vampire bats##.......####.....####...##The vampire bat bites you.  * * * LOW HITPOINT WARNING * * * _The vampire bat misses you.ý„is¾ »Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit)ý„iQ5dalright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 0/11------------------------#..AC: 13ý„iú5ÇStr: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7471.0 (0.0)##..).b##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ý„i§6'##...)...##Fire: e) +3 sling "Qedaez" {heavy, Str#....)....####...Fly +....)....'.....<#....)....####>..bb 2 vampire bats##...)...####..)..####...##* * * LOW HITPOINT WARNING * * * ý„iå6ý_The vampire bat misses you.Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit)  ý„i7You shoot a sling bullet.ý„i¡º8b.ý„iR»3b.ý„i®¾¾.bFire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit)  You shoot a sling bullet.  The sling bullet barely misses the vampire bat.The vampire bat bites you but does no damage.ý„i,¿H.bý„iÑ¿I.bý„i@ÀH.bý„iBÁ7b.ý„iÔÁ6b.ý„i Ä3b.ý„i®ÊÇ ...# ..[. ...# #..ý„iëËŒ #†. #.# ##'## ##.@.##  ##.b)..##  ##...)...##  #....)....#  +....)....'.....<  #....)....####>..  ##...)...##  ##..)..##   ý„i  œ ...# ..[.ý„ia¡c ...# #.. #†. #.# ##'## ##.@.##  ##.b)..##  ##...)...## ý„i3¢ù #....)....#  +....)....'.....< #....)....####>..  ##...)...## ##..)..## ý„iÛ¢ý„i°× b......  The vampire bat closely misses you. The vampire bat bites you.ý„i[±,3.1 (2.1ý„i¹ý„i¼V _* * * LOW HITPOINT WARNING * * *ý„i‚gÛalright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##ý„isiêXL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7473.1 (0.0)##.bb..##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..bb 2 vampire bats##.......####.....####...##The vampire bat bites you but does no damage.  The vampire bat closely misses you. The vampire bat bites you. _* * * LOW HITPOINT WARNING * * *Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit)ý„iìÏ5bbý„i#_alright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7473.1 (0.0)##.bb..##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...ý„i£GFly +.........'.....<#.........####>..bb 2 vampire bats##.......####.....####...##The vampire bat closely misses you. The vampire bat bites you. _* * * LOW HITPOINT WARNING * * *Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat!ý„iDT ...# ..[. ...# #.. #†. #.# ##'## ##.@.##  ##.bb..##  ##.......##  #.........#ý„i_ž¬  +.........'.....<  #.........####>..  ##.......##  ##.....##   _* * * LOW HITPOINT WARNING * * *Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat!  The vampire bat is severely damaged.ý„i@v ò ...# ..[. ...# #.. #†. #.# ##'## ý„iœw þ##.@.##  ##.bb..##  ##.......##  #.........#  +.........'.....< #.........####>..  ##.......## ##.....## ý„i¾{ Á .bThe vampire bat bites you.  * * * LOW HITPOINT WARNING * * *ý„iÒ| †.b.bý„iT} 8b.ý„in~ 4b.ý„iÆ€ Œ b.  The vampire bat bites you but does no damage.ý„i7 Ab.ý„ió– P .bThe vampire bat closely misses you. The vampire bat misses you.8-1==5.2 (2.1ý„iÄš ý„i X _The vampire bat barely misses you.ý„i w ·alright the Digger...#Gargoyle of Vehumet **......[.Health: 8/36=====-------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@b##Noise: ===------  Time: 7475.2 (0.0)##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...b...##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly ý„iy ’+.........'.....<#.........####>..bb 2 vampire bats##.......####.....####...##The vampire bat bites you but does no damage.  The vampire bat closely misses you. The vampire bat misses you. _The vampire bat barely misses you.Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 33% to hit)ý„iÅ,alright the Digger...#Gargoyle of Vehumet **......[.Health: 8/36=====-------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@)##Noise: ===------  Time: 7475.2 (0.0)##.....##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...b...##Fire: e) +3 sling "Qedaez" {heavy, Strý„iäÆô#.........####...Fly +.........'.....<#.........####>..bb 2 vampire bats##.......####.....####...##The vampire bat closely misses you. The vampire bat misses you. _The vampire bat barely misses you.Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 33% to hit)  You shoot a sling bullet.ý„iøI8b.ý„i½L.bFire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 33% to hit)  You shoot a sling bullet.  The sling bullet barely misses the vampire bat.  The vampire bat barely misses you.ý„i|N– .bThe vampire bat bites you but does no damage.ý„i O?.bý„i±O1b.ý„iÈQ¡ b.  The vampire bat closely misses you.ý„i×U” .bThe vampire bat bites you but does no damage.ý„i!aý„iÇaX9=7.4 (2.2ý„i2iý„i¸l\ _The vampire bat completely misses you.ý„iµ&÷alright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##ý„ir'ÂXL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7477.4 (0.0)##...b.##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##....b..##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..bb 2 vampire bats##.......####.....####...##The vampire bat closely misses you.The vampire bat bites you but does no damage. ý„iU(/_The vampire bat completely misses you.Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 33% to hit)ý„i–yHbbý„iÝü~bbseverely damaged, unrewarding, 33% to hit)ý„iƒëalright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10ý„i{ìInt: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7477.4 (0.0)##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##....)..##Fire: e) +3 sling "Qedaez" {heavy, Str#......)..####...Fly +......)..'.....<#.......).####>..bb 2 vampire bats##......)####.....####...## _The vampire bat completely misses you.Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewardiý„i©ì~ng, 33% to hit)  You shoot a sling bullet.  The sling bullet misses the vampire bat. ý„iÌ.ú .Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 33% to hit)  You shoot a sling bullet.  The sling bullet misses the vampire bat.The sling bullet closely misses the vampire bat. ý„i‹/. ý„iX=6 o...o   Blorkula the orcula (catching breath).  The vampire bat bites you but does no damage. ý„iP>,9.5 (2.1 ý„iØE ý„i]HÍ  The bats swarm back together and Blorkula the orcula reappears in a puff of _iridescent mist. ý„ißèð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ý„i˜³ý„iÇÅ{ Your spells (cast)TypeFailure Level a - SandblastEarth1%1  b + Stone ArrowConjuration/Earth 1% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitý„iºUalright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7479.5 (0.0)##...o.##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....ý„iÆV[33m<#.........####>..o   Blorkula the orcula (catching breath)##.......####.....####...##The sling bullet closely misses the vampire bat.The vampire bat bites you but does no damage.  The bats swarm back together and Blorkula the orcula reappears in a puff of _iridescent mist.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.alright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeoný„i¿W:6##.@.##Noise: ===------  Time: 7479.5 (0.0)##...o.##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..o   Blorkula the orcula (catching breath)##.......####.....####...##The sling bullet closely misses the vampire bat.The vampire bat bites you but does no damage.  The bats swarm back together and Blorkula the orcula reappears in a puff of _iridescent mist.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ý„i¢x+ý„i{[  alright the Diggerý„i| ý„iQ|...#ý„i|O Gargoyle of Vehumet **....ý„i³} ý„i~..[.ý„iv~U Health: 9/36ý„iÉ~E======------------------ý„i& ý„i~...#ý„i®€U Magic: 0/11ý„i.3------------------------ý„iú ý„im‚9#..ý„iƒG AC: 13ý„i‹ƒ.Str: 16ý„iûƒ ý„i«„O#†.ý„im…G EV: 10ý„i×….Int: 17ý„iB† ý„i®†7#.#ý„i‡G SH: 0ý„i‡-Dex: 6ý„ié‡ ý„ioˆE##'##ý„iðˆ£ XL:  7 Next: 93% Place: Dungeon:6ý„ia‰ ý„iŠ##.@.##  Noise: ===------  Time: 7479.5 (0.0)ý„i€Š ý„iüŠÝ##...o.##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ý„ij‹ ý„iŒÐ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Strý„i«Œ ý„i0˜#.........####...  Fly ý„i¯ ý„i1ŽH+.........'.....< ý„i«Ž ý„i2¸#.........####>..  o   Blorkula the orcula (catching breath)ý„i· ý„iˆ##.......## ý„i‘ ý„io‘##.....## ý„iÙ‘ ý„ii’##...## ý„i“„Casting: Stone Arrow (safe; 1% risk of failure)  ý„i‘“MConfirm with . or Enter, or press ? or * to list all spells.ý„i"”wAiming: Sandblast (safe; 1% risk of failure)  ý„i+•;Press: ? - help, Shift-Dir - straight lineý„i[–hAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  ý„iè–tpositive energy (heavily damaged, catching his breath, 85% to hit)ý„i¹Õalright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7479.5 (0.0)##...o.##ý„iµ‡e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..o   Blorkula the orcula (catching breath)##.......####.....####...##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (heavily damaged, catching his breath, 85% to hit)  The blast of sand hits Blorkula the orcula!ý„iå]’Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (heavily damaged, catching his breath, 85% to hit)  The blast of sand hits Blorkula the orcula!  Blorkula the orcula is almost destroyed.*ý„i44' ý„iú4~fast, catching b…)Blorkula the orcula mumbles some strange words.ý„iO˹o10/36====81.0 (1.5ý„iÒý„iëÓ< _Blorkula the orcula seems to speed up.ý„i{»alright the Digger...#Gargoyle of Vehumet **......[.Health: 10/36 ======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ====-----  Time: 7481.0 (0.0)##...o.##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#[ý„i_¿@37m.........####>..o   Blorkula the orcula (fast, catching b…)##.......####.....####...##Blorkula the orcula mumbles some strange words. _Blorkula the orcula seems to speed up.  Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (almost destroyed, fast, catching his breath, 56% to hit)ý„i/[ Üalright the Digger...#Gargoyle of Vehumet **......[.Health: 10/36 ======------------------...#Magic: 0/11------------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##ý„iù[ XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ====-----  Time: 7481.0 (0.0)##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.....).##Fire: e) +3 sling "Qedaez" {heavy, Str#.......).####...Fly +........)'.....<#.........####>..o   Blorkula the orcula (fast, catching b…)ý„iÏ\ =##.......####.....####...## _Blorkula the orcula seems to speed up.  Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (almost destroyed, fast, catching his breath, 56% to hit)  You shoot a sling bullet.ý„iuè pM ...# ..[. ...# #.. #†. #.# ##'## ##.@.##  ##...).##  ##.....).##  ý„i'é 9#.......).#  +........)'.....<  #.........####>..  ##.......##  ##.....##   Press: ? - help, Shift-Dir - straight line  Aim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  ý„i€é @positive energy (almost destroyed, fast, catching his breath, 56% to hit)  You shoot a sling bullet.  The sling bullet barely misses Blorkula the orcula.  You hear the small ensemble of a very distant funeral chant.ý„i­Ç  ...# ..[. ...# #.. #†. #.# ##'## ##.@.##  ##...).##  ##.....).##  #.......).#  +........)'.....< #.........####>..  ##.......## ##.....## ý„iÏØ Ío...Blorkula the orcula hits you with a +0 dire flail.  * * * LOW HITPOINT WARNING * * *  Blorkula the orcula barely misses you.  Blorkula the orcula says, "My favourite colour of blood is titanium yellow.Wait, no, yellow."  Blorkula the orcula barely misses you. x29/36 1=====-3.1 (2.1ý„iÜè º _Blorkula the orcula closely misses you. Blorkula the orcula barely misses you.ý„iZ ˆalright the Digger...#ý„ió îGargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6ý„iï 4##.@.##Noise: ===------  Time: 7483.1 (0.0)##...o.##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..o   Blorkula the orcula (fast, catching b…)##.......####.....####...##Blorkula the orcula barely misses you. x2 _Blorkula the orcula closely misses you. Blorkula the orcula barely misses you.Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineý„i½ ãAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (almost destroyed, fast, catching his breath, 56% to hit)ý„iG±alright the Digger...#Gargoyle of Vehumet **......[.Health: 9/36======------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7483.1 (0.0)##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.....).##Fire: e) +3 sling "Qedaez" {heavy, Str#.......).####...Fly +........)[39;49ý„i³m'.....<#.........####>..o   Blorkula the orcula (fast, catching b…)##.......####.....####...## _Blorkula the orcula closely misses you. Blorkula the orcula barely misses you.Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (almost destroyed, fast, catching his breath, 56% to hit)  You shoot a sling bullet.ý„iÉOl ...# ..[. ...# #.. #†. #.# ##'## ##.@.##  ##...).##  ##.....).##  #.......).#  +........)'.....<  #.........####>..  ##.......##  ##.....##    positive energy (almost destroyed, fast, catching his breath, 56% to hit)  You shoot a sling bullet.  The sling bullet barely misses Blorkula the orcula.  Blorkula the orcula closely misses you.  Blorkula the orcula bites you but does no damage.  Blorkula the orcula hits you but does no damage.ý„iUS‘ ...# ..[. ...# #.. #†. #.# ##'## ##.@.##  ##...).##  ##.....).##  #.......).#  +........)'.....< #.........####>..  ##.......## ##.....##  o...Blorkula the orcula barely misses you. x2; Blorkula the orcula bites you.7--5.3 (2.2 _* * * LOW HITPOINT WARNING * * *ý„i­s ˆalright the Digger...#ý„iOt “Gargoyle of Vehumet **......[.Health: 7/36====--------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10ý„i¯t ÇInt: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##ý„iìt ØNoise: ===------  Time: 7485.3 (0.0)##...o.##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##ý„i'u éFire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly ý„iUu º+.........'.....<#.........####>..ý„iÏu o   Blorkula the orcula (fast, catching b…)##.......####.....####...##Blorkula the orcula barely misses you. x2; Blorkula the orcula bites you. _* * * LOW HITPOINT WARNING * * *Fire: e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}Press: ? - help, Shift-Dir - straight lineý„iûu ãAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +2 robe of  positive energy (almost destroyed, fast, catching his breath, 56% to hit)ý„iî alright the Digger...#Gargoyle of Vehumet **......[.Health: 7/36====--------------------...#Magic: 1/11==----------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 93% Place: Dungeon:6##.@.##Noise: ===------  Time: 7485.3 (0.0)##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<[ý„i(/14;12H#.........####>..o   Blorkula the orcula (fast, catching b…)##.......####.....####...##The sling bullet hits Blorkula the orcula.  Blorkula the orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the orcula!Vehumet accepts your kill.A faint prismatic mist rises from Blorkula's broken form and then dissipates.ý„iø¤ý„i{«Kalright the Digger...#Gargoyle of Vehumet **......[.Health: 8/36=====-------------------...#Magic: 3/13=====-------------------#..AC: 13Str: 16#†.EV: 10Int: 17#.#SH: 0Dex: 6##'##XL:  7 Next: 131% Place: Dungeon:6##.@.##Noise: ===------  Time: 7487.4 (2.1)##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ý„iq¬ ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..##.......####.....####...##Blorkula the orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the orcula!Vehumet accepts your kill.A faint prismatic mist rises from Blorkula's broken form and then dissipates. _You feel your power returning.ý„iu®ÉYou destroy Blorkula the orcula!  Vehumet accepts your kill.A faint prismatic mist rises from Blorkula's broken form and then dissipates. _You feel your power returning.  Your Spellcasting skill increases to level 4!  You have reached level 8!ý„iW¸/  --more--ý„iÂ9/41=4===886% ý„i¹'ý„iB,P _You feel clever. ý„i´ ý„i ý„i° ý„iå ý„i–, ý„i%, ý„iv- ý„i_2 ý„i-3S4= ý„iè9 ý„i¸@ ý„i@A;10/41 ý„i¼B ý„i=H ý„iÅH ý„i«I ý„i‘kt=1= ý„iÀlj5== ý„i$q ý„iãq ý„i¸s ý„ij€’2== ý„iµ…, ý„i^‡ ý„iLP== ý„iê ý„iß– ý„i«—S3= ý„i_™ ý„iŸ, ý„iÖ  ý„iì¥ ý„i~¦T6== ý„i®¨ ý„iЭ ý„iE® ý„i/¯ ý„i´ ý„i,µI4= ý„i޶ ý„i » ý„i˜» ý„iñ¼ ý„i@ ý„iÙÂ:== ý„iËB ý„iþÌ ý„i^Ñ ý„iàÑS5= ý„ioÓ ý„i=Új7== ý„iÉÚ ý„iàß, ý„i¸â ý„i§éB ý„i7î76 ý„içî(= ý„iOñ ý„iHõ ý„iœö:== ý„iTø ý„ièû ý„ijü ý„iëý ý„iï, ý„i! ý„i  ý„i& |17=8= ý„i«  ý„i, ý„iµ ý„iS ý„i¹ ý„iR ý„iñ%B ý„i`) ý„i\*o8== ý„iCDU9==9== ý„i#JB ý„iSB ý„ioW ý„iKd·20=== ý„iHkB ý„iðp ý„i–q ý„išr ý„iLy ý„i¾z ý„i„{ ý„iyW _You start resting. ý„i‡=---... ý„i¸•Ñ532.4 (45.0)1=10/14==---3.4 (46 ý„i„š ý„iõ›  ý„iJœn_You hear the small ensemble of a very distant funeral chant.!ý„iòI!ý„iW!ý„i`!ý„i7!ý„i !ý„i¥ !ý„i !ý„i¸!ý„i=!ý„iO!ý„iì!ý„iZ^2===!ý„i !ý„iÆ!B!ý„iÉ&!ý„iv'!ý„i¨)!ý„i.!ý„i .K1=!ý„if0!ý„iÌrî3==4==2==!ý„iF¡X5===6=3==!ý„i½§B!ý„i±w7=!ý„it¾B!ý„iÀP==!ý„iÄÆ!ý„iöÈ!ý„iÉ!ý„iAÌ!ý„iñÐi8=!ý„iÓ!ý„i¹Ön _You start resting.Magic restored.!ý„iÖá!ý„iÚê-60.4 (27!ý„iýìa4==1.4 (28 _!ý„i›ó!ý„iö"ý„i‘@‹"ý„iIB"ý„icKa9="ý„iUQ"ý„i]"ý„i9ƒ¥==30= _You start resting."ý„i†¸F   bullfrog (wandering)F"ý„i ‡18.4 (7.0)"ý„i4F."ý„in“"ý„iI”*9.4 (8"ý„i›"ý„ižY _You encounter a bullfrog.&ý„iµÅî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ý„iq)ý„iqr„ Your spells (cast)TypeFailure Level )ý„iør a + SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 1% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit*ý„i alright the Digger...#Gargoyle of Vehumet **......[.Health: 30/41 =================-------...#Magic: 14/14 ========================#..AC: 14Str: 16#†.EV: 10Int: 18#.#SH: 0Dex: 6##'##XL:  8 Next: 16% Place: Dungeon:6##.@.##Noise: ---------  Time: 7569.4 (0.0)##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..F [*ý„iô42m  bullfrog (wandering)##....F..####.....####...## _You start resting. _Magic restored. _You start resting. _You encounter a bullfrog.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.alright the Digger...#Gargoyle of Vehumet **......[.Health: 30/41 =================-------...#Magic: 14/14 ========================#..AC: 14Str: 16#†.EV: 10Int: 18#.#SH: 0Dex: 6##'##XL:  8 Next: 16% Place: Dungeon:6##.@.##Noise: ---------  Time: 7569.4 (0.0)[*ý„iG`34m##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#.........####...Fly +.........'.....<#.........####>..F   bullfrog (wandering)##....F..####.....####...## _You start resting. _Magic restored. _You start resting. _You encounter a bullfrog.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ý„iv«+ý„i„¬+ý„i)¶Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ý„iÌä ) )))))F  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog croaks..ý„i‚Z¥F.F.F..ý„i—er...1=.ý„iWg0===71.6 (2.2.ý„iÝ€.ý„iaƒ` _The bullfrog is heavily wounded.0ý„i4î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ý„i›  alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 31/41 ==================------ ...# Magic: 13/14 ======================-- #.. AC: 14Str: 16 #†. EV: 10Int: 18 #.# SH: 0Dex: 6 ##'## XL:  8 Next: 16% Place: Dungeon:6 ##.@.##  Noise: ===------  Time: 7571.6 (0.0) ##..*).##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##...[0;0ý„i’œ10;1m*...##  Fire: e) +3 sling "Qedaez" {heavy, Str #....F....####...  Fly  +.........'.....<  #.........####>..  F   bullfrog ##.......##  ##.....##  ##...## _The bullfrog is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 79% to hit)1ý„i×   alright the Digger ...# Gargoyle of Vehumet **.... ..[. Health: 31/41 ==================------ ...# Magic: 13/14 ======================-- #.. AC: 14Str: 161ý„iØu #†. EV: 10Int: 18 #.# SH: 0Dex: 6 ##'## XL:  8 Next: 16% Place: Dungeon:6 ##.@.##  Noise: ===------  Time: 7571.6 (0.0) ##...).##  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ##.......##  Fire: e) +3 sling "Qedaez" {heavy, Str 1ý„iôØ#....†....####...  Fly  +.........'.....<  #.........####>..  F   bullfrog ##.......##  ##.....##  ##...## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1ý„iÚÞAim: a bullfrog (heavily wounded, 79% to hit)  The blast of sand hits the bullfrog!!  You kill the bullfrog!1ý„iœßb ...# 1ý„i+à:..[. ...# #.. #†. #.# 1ý„ià§##'##   ##..#).##  ##...#...## 1ý„i½à‹ ##  +'.....<1ý„iáØ #.........####> ##.......## 1ý„iDái##.....## 1ý„i"o;..1ý„ius>23--3.1 (1.51ý„i˜z1ý„i~}  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 79% to hit)  The blast of sand hits the bullfrog!!  You kill the bullfrog! _Vehumet accepts your kill.2ý„i‰-X2 _You start resting.Magic restored.---2ý„it;-8.1 (5.02ý„i±>2ý„i»?42ý„iV@==2ý„iÏ@-2ý„iWA"9.1 (6 2ý„i&B_2ý„iAT2ý„i5Y3ý„iÊ 33ý„i 3ý„ia# 3ý„i…$ K3=3ý„iD* 3ý„iá* ,3ý„i/, 3ý„i 1 ,3ý„iÆ2 3ý„i(< ”4===3ý„iô> W _You start resting.3ý„i6J 3ý„i R V83.1 (44.1 (53ý„iÓX 3ý„iõZ | _You hear the small ensemble of a very distant funeral chant.5ý„i"ïI5ý„i`õ,5ý„i¾ù5ý„i#ý5ý„i'þ5ý„iDÿ5ý„iœ5ý„i K5=5ý„i…5ý„i 5ý„iš 5ý„iB 5ý„iÚ5ý„i]5ý„i…5ý„iú5ý„iz5ý„i 5ý„ik$ 5ý„i:'3_You start resting.5ý„iØ+ùS6==S   adder (wandering)5ý„iÚ,+90.1 (65ý„iQ45ý„i¸7*1.1 (75ý„i¦D5ý„i~GW _You encounter an adder.8ý„i%±  .  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!))))))8ý„iP9|...†.'8ý„i&=m5--4===3.2 (2.18ý„ikE8ý„iòOZ _Vehumet accepts your kill.:ý„iw¤ :ý„i¥ :ý„i»¨ :ý„i²¬ :ý„i² ,:ý„i ´ :ý„iú´ U7=:ý„i·¶ :ý„i$¼ ,:ý„i˽ :ý„iî :ý„inà 8--:ý„i Å :ý„ibË ,:ý„i6Í :ý„iÔ w8=:ý„iÀ× n _You start resting.Magic restored.:ý„i"ß (---:ý„iÅ -9.2 (6.0:ý„i‰( l5==---600.2 (7 _:ý„i»+ :ý„iæ0 <ý„i„˜ž9===<ý„iÉT40=<ý„i2×Ë _You start resting.HP restored.<ý„i+å<ý„iBæ$9.2 (9<ý„i;ê<ý„iàê1<ý„iZëL==10.2 (1<ý„iÍë 0.0) <ý„i;ì_<ý„i ø<ý„i¿û?ý„i6• Halright the Digger...#Gargoyle of Vehumet **......[.Health: 41/41 ========================...#Magic: 15/15 ========================#..AC: 14Str: 16#†.EV: 10Int: 18#.#SH: 0Dex: 6##'##XL:  8 Next: 24% Place: Dungeon:6?ý„iÿ• 1##.@.##Noise: ---------  Time: 7610.2 (0.0)##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#....†....####...Fly +.........'.....<#.........####>..##.......####.....####...## _You start resting. ?ý„iu– Ú_Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelThe floor.@ý„iùè @) _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get item@ý„iúéŸItems here: a +0 dire flail; a +2 robe of positive energy.  The floor, spattered with blood.@ý„iÚp ).  The floor.@ý„i” ?..@ý„iAK7..@ý„iÞþß)., g - get itemItems here: a +0 dire flail; a +2 robe of positive energy.  The floor, spattered with blood.Dý„iBÍAalright the Digger...#Gargoyle of Vehumet **......[.Health: 41/41 ========================...#Magic: 15/15 ========================#..AC: 14Str: 16#†.EV: 10Int: 18#.#SH: 0Dex: 6##'##XL:  8 Next: 24% Place: Dungeon:6##.@.##Noise: ---------  Time: 7610.2 (0.0)##...).##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##.......##Fire: e) +3 sling "Qedaez" {heavy, Str#....†....####...Fly Dý„ilÎw+.........'.....<#.........####>..##.......####.....####...## _Magic restored. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 dire flail; a +2 robe of positive energy.  The floor, spattered with blood.Dý„ißÎDý„i‚ÑDý„i›×Dý„iÓÜDý„iâ: _Dý„iÛâ$  Things that are here:Dý„i)ëØ...#..[. ...# #.. #†. #.# ##'###...##...1.2 (1##......#....†Dý„iŽì##...+.........'.....< #.####>###...#############'#####..Dý„iþìDý„iõDý„iû÷ƒ _a +0 dire flail; a +2 robe of positive energyEý„iŠEPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail Armour (select all with [)  b - a +2 robe of positive energy [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Hý„i¯ A +2 robe of positive energy. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Hý„išBase armour rating: 2Encumbrance rating: 0 'Of positive energy': It protects you from the effects of negative energy. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (14.6 -> 13.6). Your EV would increase by 0.3 (10.4 -> 10.7). Your spell failure would improve trivially. You took it off Blorkula the orcula on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ cý„iݲÑPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 dire flail Armour (select all with [)  b - a +2 robe of positive energy cý„iš³Â[Up|Down] select [Esc] exit Letters toggle [.|Space] toggle selected[top]eý„i’r‡+[Enter] accept (1 chosen)fý„i§œ...#alright the Digger..[.Gargoyle of Vehumet **.......#Health: 41/41 ========================#..Magic: 15/15 ========================#†.AC: 14Str: 16#.#EV: 10Int: 18##'##SH: 0Dex: 6##...##XL:  8 Next: 24% Place: Dungeon:6##...@.##Noise: ---------  Time: 7611.2 (0.0)##.......##e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #....†....####...Fire: e) +3 sling "Qedaez" {heavy, Str+.........'.....<Fly #.........####>..##....fý„i¦ËÞ...####.....####...#############'#####.. _HP restored.  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 dire flail; a +2 robe of positive energy. _The floor, spattered with blood.  Things that are here: _a +0 dire flail; a +2 robe of positive energy2.2 (1 _l - a +2 robe of positive energyiý„iÆêiý„i´ëiý„i!íiý„iÚñiý„i2÷,iý„iÖý,iý„iÅt..[ ...# ..[. ...# #..# #†. #.#  ##@## 3 ##...##  ##...).##  #### iý„iw” #....†....####... +..'.....<.........####>..##.......## ##.....##iý„iFiý„iú*4.2 (2iý„i@iý„ii _Found a robe.iý„i2Q _There is an open door here.ký„i‚Ô3ký„iÖký„iÃÛký„iEâký„i1ç: _ký„i˜èký„irî,ký„i“ïký„iýöb  You see here an adder corpse.ký„iq ký„iO  _ký„i" ký„i¡ ký„i¿ ký„iˆ ký„iî ký„i§ ký„i ,ký„i° ký„ió" ký„i) ,ký„i+ ký„iæ7 B  You see here a +0 chain mail.ký„i = ký„i>  _ký„i¨@ ký„ijC ký„i5I ký„iúI ký„iêK ký„i°N ký„i}T ,ký„i¨V ký„i \ ký„i^_ Œ  You encounter an ogre. It is wielding a +0 giant spiked club.ký„iJl ‚############ .......[...# ##...#.#.##...[..#.######O##...#..@.......##..###.######.#†.....# #.###### ##'####...## O   ogre (asleep)##...).####.......###....†....####...ký„iìx ,23.2 (9ký„iPz 54.2 (10.0) _ký„iÜ ký„iêŠ oý„ivù ))))))O  You shoot a sling bullet. The sling bullet hits the ogre!  The ogre shouts!oý„i¾} G.Ooý„i™ 1O.oý„ir‰ $....oý„i׊ :===6.4 (2.2)oý„iB“ oý„i>– \ _The ogre is heavily wounded.pý„i&‡ î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sý„im£ Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 1% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exittý„iK–alright the DiggerGargoyle of Vehumet **....Health: 41/41 ========================Magic: 15/15 ========================############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.XL:  8 Next: 24% Place: Dungeon:6##...#..@....O..Noise: ===------  Time: 7626.4 (0.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...##O  ý„i8šm ogre##...).####.......###....†....####... _You encounter an ogre. It is wielding a +0 giant spiked club.You shoot a sling bullet. The sling bullet hits the ogre!  The ogre shouts! _The ogre is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.alright the DiggerGargoyle of Vehumet **....Health: 41/41 ========================Magic: 15/15 ========================############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.XL:  8 Next: 24% Place: Dungeon:6##...#..@....O..Noise: ===------ tý„i‘¥>[39;49m Time: 7626.4 (0.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...##O   ogre##...).####.......###....†....####... _You encounter an ogre. It is wielding a +0 giant spiked club.You shoot a sling bullet. The sling bullet hits the ogre!  The ogre shouts! _The ogre is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uý„iI3uý„i\^Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wý„iND ¯ )))) You shoot a sling bullet. The sling bullet hits the ogre.wý„izÉ 1O.wý„i°Ì -O.wý„ieÕ !..wý„i$Ö ,8.6 (2.2wý„iîÝ wý„i”à ] _The ogre is severely wounded.yý„i®î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yý„i˜ D Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{ý„iÎ/{ý„i’8{ý„i$ENalright the DiggerGargoyle of Vehumet **....Health: 41/41 ========================Magic: 15/15 ========================############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.XL:  8 Next: 24% Place: Dungeon:6##...#..@..O....Noise: ===------  Time: 7628.6 (0.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######{ý„i¶F¥Fly ##'####...##O   ogre##...).####.......###....†....####...Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is severely wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ý„if^alright the DiggerGargoyle of Vehumet **....Health: 41/41 ========================Magic: 15/15 ========================############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.XL:  8 Next: 24% Place: Dungeon:6##...#..@..O....Noise: ===------  Time: 7628.6 (0.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...##O   [0;1{ý„iÖbï0;1mogre##...).####.......###....†....####...Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is severely wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ý„iOv)  alright the Digger  Gargoyle of Vehumet **....  Health: 41/41 ========================  Magic: 12/15 ===================-----{ý„i|w† ############ AC: 14Str: 16 .......[...# EV: 10Int: 18 ##...#.#.# SH: 0Dex: 6 #...[..#.######.  XL:  8 Next: 24% Place: Dungeon:6 ##...#..@**O....  Noise: ===------  Time: 7628.6 (0.0) ##..###.######.  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #†.....# Fire: e) +3 sling "Qedaez" {heavy, Str #.######{ý„i*xÁ Fly  ##'## ##...## O   ogre ##...).## ##.......## #....†....####... _The ogre is severely wounded.{ý„i¥xCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit)|ý„iC¬alright the DiggerGargoyle of Vehumet **....Health: 41/41 ========================Magic: 12/15 ===================-----############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.XL:  8 Next: 24% Place: Dungeon:6##...#..@````...Noise: ===------  Time: 7628.6 (0.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#|ý„i½8Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...##O   ogre##...).####.......###....†....####... _The ogre is severely wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit)|ý„i;®CO..O..-9.6 (1  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit) _The stone arrow misses the ogre.}ý„i7 ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ý„izUÉ  alright the Digger  Gargoyle of Vehumet **....  Health: 41/41 ========================  Magic: 9/15==============---------- ############ AC: 14Str: 16 .......[...# EV: 10Int: 18 ##...#.#.# SH: 0Dex: 6 #...[..#.######.  XL:  8 Next: 24% Place: Dungeon:6 ý„iëV·##...#..@*O.....  Noise: ==-------  Time: 7629.6 (0.0) ##..###.######.  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #†.....# Fire: e) +3 sling "Qedaez" {heavy, Str #.###### Fly  ##'## ##...## O   ogre ##...).## ##.......## #....†....####... _The stone arrow misses the ogre.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit)ý„i„ ™  alright the Digger  Gargoyle of Vehumet **....  Health: 41/41 ======================== ý„iÞ  Magic: 9/15==============---------- ############ AC: 14Str: 16 .......[...# EV: 10Int: 18 ##...#.#.# SH: 0Dex: 6 #...[..#.######.  XL:  8 Next: 24% Place: Dungeon:6 ##...#..@.).....  Noise: ==-------  Time: 7629.6 (0.0) ##..###.######.  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #†.....# Fire: e) +3 sling "Qedaez" {heavy, Str #.###### Fly  ##'## ##...## O   ogre ##ý„i— <...).## ##.......## #....†....####... Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit)  The stone arrow hits the ogre!  You kill the ogre!Vehumet accepts your kill.ý„i ˆ #### .......[...# ##.. #...##.  ##...#..@`).....  ##.##. ý„ià ² #†.....# #. ##'##  ##...)  #....†ý„ioª .)ý„i¬ O11/15===3530.6 (1  You kill the ogre!  Vehumet accepts your kill. _You feel your power returning.raining target 5.0 for Spellcasting reached!  ý„i­ ŽYour Spellcasting skill increases to level 5!You need to enable at least one skill for training.ý„iFÄ /  --more--ƒý„itúƒý„iµüŒ  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    +1   g - Spellcasting   5.0    -1          ƒý„i~ý« b - Unarmed Combat   0.0     0   h - Conjurations   7.0    +1       i - Earth Magic   7.0    +2   c - Ranged Weapons   0.0     0           j - Evocations   0.0    -1   d - Armour   0.0    +1   k - Shapeshifting   0.0    -3   e - Dodging   1.5    -2      ƒý„i›þ f - Stealth   2.1    +2                          ƒý„ipÿ¥                                            You need to enable at least one skill.[?] Helpƒý„i½ÿ*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets¬ý„i¿g ƒ a + Fighting 0.0  100%¯ý„iÞª50%  i + Earth Magic 7.0  50%Èý„i¦ï¦3433 e + Dodging 1.5  33%Òý„iºKÒý„i¡YÒý„i6‚alright the DiggerGargoyle of Vehumet **....Health: 41/41 ========================Magic: 11/15 =================-------############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.XL:  8 Next: 35% Place: Dungeon:6##...#..@.).....Noise: ==-------  Time: 7630.6 (1.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...####...).####.......###....†....####...Òý„iW„T[18;2HYou kill the ogre!Vehumet accepts your kill. _You feel your power returning.  Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5!You need to enable at least one skill for training.Òý„i†(2/42Òý„i¯Òý„i‹. _Õý„iy÷Õý„iƒù1A +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.0 (14.6 -> 17.6). Õý„i…úøYour EV would decrease by 4.0 (10.4 -> 6.4). Your spell failure would worsen by up to 12% (press '!' for details). You found it on level 6 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace† -William Blake, “Auguries of Innocenceâ€, 99-100. 1803. (g)o to location.Öý„i= Öý„iâ ãalright the DiggerGargoyle of Vehumet **....Health: 42/42 ========================Magic: 11/15 =================-------############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.XL:  8 Next: 35% Place: Dungeon:6##...#..@.).....Öý„iÔ [Noise: ==-------  Time: 7630.6 (1.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Öý„iE Ž#†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...####...).####.......##Öý„i †#....†....####...You kill the ogre!Vehumet accepts your kill. _You feel your power returning.  Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5! _You need to enable at least one skill for training.Öý„i® Öý„iÄ Öý„iÖ# Öý„ij% Øý„i²Á MGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +2 leather armour of cold resistance (worn)a - a +0 robe  k - a scarf of resistance  l - a +2 robe of positive energy Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)f - a ring of see invisible Talismans (go to first with %)c - an inkwell talismanäý„iMŠDl - a +2 robe of positive energy. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 äý„iŒ±'Of positive energy': It protects you from the effects of negative energy. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (14.6 -> 13.6). Your EV would increase by 0.3 (10.4 -> 10.7). Your spell failure would improve trivially. You took it off Blorkula the orcula on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.úý„iØM Å Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}  b - a +0 sling Armour (go to first with [) úý„ixO þ h - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +2 leather armour of cold resistance (worn)  a - a +0 robe  k - a scarf of resistance  l - a +2 robe of positive energy Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)  f - a ring of see invisible Talismans (go to first with %)  c - an inkwell talisman üý„iJÞ üý„i ç üý„iÇð alright the DiggerGargoyle of Vehumet **....Health: 42/42 ========================Magic: 11/15 =================-------############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.XL:  8 Next: 35% Place: Dungeon:6##...#..@.).....Noise: ==-------  Time: 7630.6 (0.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...####...).####.......###....†....####...üý„iŒñ ^[18;2HYou kill the ogre!Vehumet accepts your kill. _You feel your power returning.  Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5! _You need to enable at least one skill for training.üý„i;ù üý„ieú üý„i® üý„iŒ þý„i ¶ þý„ik¹ µInnate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +5)e - [Your large and strong wings let you fly.] XL 14 þý„i~º @[]: Gained at a future XL. þ„i…þ„i,þ„iÚ£alright the DiggerGargoyle of Vehumet **....Health: 42/42 ========================Magic: 11/15 =================-------############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######.þ„iñ¤‘XL:  8 Next: 35% Place: Dungeon:6##...#..@.).....Noise: ==-------  Time: 7630.6 (0.0)##..###.######.e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...####...).####.......###....†....####...You kill the ogre!Vehumet accepts your kill. _You feel your power returning.  þ„i“¥ÅTraining target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5! _You need to enable at least one skill for training.þ„iû±þ„i ³þ„i&½þ„iXcþ„i¶e±alright the Digger (Gargoyle Earth Elementalist) Turns: 7498, Time: 01:15:15 Health: 42/42AC: 14 Str: 16 XL: 8 Next: 35% Magic: 11/15EV: 10 Int: 18 God: Vehumet [**....] Gold: 292SH:  0 Dex:  6 Spells: 13/17 levels left rFire . . . (100%) e - +3 sling "Qedaez" {heavy, Str+4 Dex-4} þ„i##..###.######.<*þ„i×Ë#†.....# #.###### ##'## *þ„i5Ûk<--1.6 (1*þ„iKÞ*þ„ièá\ _Found a stone staircase leading down and a stone staircase leading up.+þ„i- I+þ„iå‘ +þ„i²’ +þ„iG— +þ„iš +þ„i/› +þ„iD +þ„ið  W _You start resting.+þ„ip© 9--+þ„i¶ +3.6 (2+þ„i· *4.6 (3+þ„iì¾ +þ„i§Á ~ _You hear the gathering chorus of a very distant funeral chant./þ„i4( ‡2==/þ„iÌ, P==/þ„i,. /þ„iÄ4 /þ„ip5 /þ„iÈ6 /þ„i¶= ,/þ„iÈP Ï3=/þ„i®a B/þ„iÆr B/þ„i" K=4==/þ„iX‘ /þ„ibœ B/þ„i¢ B/þ„iû¢ ,/þ„iz¤ /þ„iਠP==/þ„i« /þ„iÕ¯ ,/þ„i¾± /þ„i¶ ,/þ„i¸ /þ„i½ ,/þ„i¿ /þ„i4à n _You start resting.Magic restored./þ„i‘Ë /þ„i0Ö 056.6 (22.0)/þ„i¯× a5==7.6 (23 _/þ„iuÞ /þ„ià 5þ„i“5þ„iþ“A +0 giant spiked club. A giant lump of wood with sharp spikes at one end. Base accuracy: -7 Base damage: 22 Base attack delay: 1.8 This weapon's minimum attack delay (0.7) is reached at skill level 22. 5þ„i”This weapon falls into the 'Maces & Flails' category. It is too large for you to wield. It can be maximally enchanted to +9. You took it off an ogre on level 6 of the Dungeon. Stash search prefixes: {Maces & Flails} {two-handed} {melee weapon} Menu/colouring prefixes: identified useless_item melee weapon _________________  oni-ni-kanabÅ  “oni with a spiked iron club† -Japanese proverb indicating overwhelming power (g)o to location.6þ„iz¹ 6þ„ioà alright the DiggerGargoyle of Vehumet **....Health: 42/42 ========================Magic: 15/15 ========================############AC: 14Str: 16.......[...#EV: 10Int: 18##...#.#.#SH: 0Dex: 6#...[..#.######..XL:  8 Next: 35% Place: Dungeon:6##...#...@).....>Noise: ---------  Time: 7657.6 (23.0)##..###.######.<e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #†.....#Fire: e) +3 sling "Qedaez" {heavy, Str#.######Fly ##'####...####...).####.......###....†....##6þ„i%Æ ™##... _You need to enable at least one skill for training. _Found a stone staircase leading down and a stone staircase leading up. _You start resting. _You hear the gathering chorus of a very distant funeral chant. _You start resting. _Magic restored.6þ„i Ì 6þ„i$Í 6þ„iáÔ 6þ„iÙÖ 7þ„i=³7þ„i.´7þ„iïµ7þ„i9º7þ„i‚¾7þ„iÌÃ,7þ„i ù*  You see here a +0 giant spiked club. _7þ„iJû,7þ„iXü7þ„iÿP  There is a stone staircase leading up here.7þ„i7þ„i˜ _7þ„iY7þ„ii7þ„io ,7þ„i' 7þ„i‹7þ„iì7þ„i‡7þ„i7þ„i7þ„i¬,7þ„i97þ„iü27þ„i8B7þ„i97þ„i?X7þ„i=A7þ„irE7þ„iÞE7þ„i¦F7þ„iÔH7þ„ilL7þ„içL7þ„igM7þ„i‘O7þ„iòVX7þ„ilY,7þ„i¦Z7þ„i\7þ„i†_7þ„i`7þ„i `7þ„ib7þ„iie7þ„iêe7þ„i´f7þ„i9j7þ„i™z,7þ„iy{7þ„i"}7þ„i‘7þ„i#‚7þ„i&ƒ7þ„iɈ7þ„i`‰7þ„ið‰7þ„iVN _You now have 305 gold pieces (gained 13).7þ„i¡“7þ„i,”7þ„i˜”7þ„i9—7þ„i,7þ„itž7þ„i7 7þ„iÓ¦7þ„i§7þ„i¦¨7þ„i¬ˆ _You hear the gathering chorus of a distant funeral chant.7þ„i¯7þ„i;°7þ„i‡°7þ„iv½  ##.......## ##..## ..###.....## #...# ..##...## #####...# . ######'#####.......# ..#...............## .......###.#._.#..# ≈.≈≈...###........# ≈.≈..≈..####.####.# ....≈≈..........@.# ._.......###.###### ....≈≈...# ≈[≈..≈...###.# ≈.≈≈........7þ„is¾ã.# ........#### ##......#  #####.## ######.#  You pick up a parchment of Shock and begin reading...7þ„iIÇ-86.6 (297þ„ijÈ+7.6 (307þ„iîÌ7þ„imÏ> _You add the spell Shock to your library.;þ„iµG;þ„iêtñ Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 4% 3b - FoxfireConjuration/Fire1%1  c - Magic DartConjuration1%1  d - ShockConjuration/Air1%1  e - PasswallEarth1%3  f - Static DischargeConjuration/Air2%2  g - Brom's Barrelling BoulderConjuration/Earth3% 4  h - Poisonous VapoursAlchemy/Air6%1  i - Mephitic CloudConjuration/Alchemy/Air 8% 3  j - Grave ClawNecromancy10%2  k - Lesser BeckoningTranslocation10%2  l - PetrifyAlchemy/Earth16% 4  m - Ozocubu's ArmourIce19% 3  n - SwiftnessAir19% 3  o - Martyr's KnellNecromancy/Summoning52% 4  p - Detonation CatalystFire/Alchemy85% 5  q - Summon Cactus GiantSummoning100% 6  r - Splinterfrost ShellIce/Forgecraft100% 7 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDþ„iÖS  a - HailstormConjuration/Ice 4% 3  g - Brom's Barrelling Boulder Conjuration/Earth 3% 4Dþ„i~{&  g - Brom's Barrelling Boulder Conjuration/Earth 3% 4  i - Mephitic CloudConjuration/Alchemy/Air 8% 3Dþ„i †Dþ„i‘Æ õ  i - Mephitic CloudConjuration/Alchemy/Air 8% 3  j - Grave ClawNecromancy10% 2Dþ„i6â Í  j - Grave ClawNecromancy10% 2  k - Lesser BeckoningTranslocation 10% 2Dþ„i«ŽGþ„i—9¿  j - Grave ClawNecromancy10% 2  k - Lesser BeckoningTranslocation 10% 2Gþ„iš3Gþ„iR ã  i - Mephitic CloudConjuration/Alchemy/Air 8% 3  j - Grave ClawNecromancy10% 2Gþ„il(   g - Brom's Barrelling Boulder Conjuration/Earth 3% 4  i - Mephitic CloudConjuration/Alchemy/Air 8% 3Gþ„i™E Hþ„iö‹ò  f - Static DischargeConjuration/Air 2% 2  g - Brom's Barrelling Boulder Conjuration/Earth 3% 4Sþ„iת ñ  f - Static DischargeConjuration/Air 2% 2  l - PetrifyAlchemy/Earth 16% 4Sþ„iˆH Tþ„ii,  l - PetrifyAlchemy/Earth 16% 4  m - Ozocubu's ArmourIce19% 3Tþ„i)eTþ„i†Tþ„io@   m - Ozocubu's ArmourIce19% 3  n - SwiftnessAir19% 3Tþ„iz¢   n - SwiftnessAir19% 3  o - Martyr's KnellNecromancy/Summoning 52% 4Tþ„iwi   o - Martyr's KnellNecromancy/Summoning 52% 4  p - Detonation Catalyst Fire/Alchemy85% 5Uþ„i¤‹Uþ„ipUþ„irÓÏ  p - Detonation Catalyst Fire/Alchemy85% 5  q - Summon Cactus Giant SummoningUþ„ihÕ<100% 6Wþ„i‚ÇWþ„i\ÒWþ„iØT ##.......## ##..## ..#alright the Digger##.....## #...# ..Gargoyle of Vehumet **....##...## #####...# .Health: 42/42 ======================== ######'#####.......#Magic: 15/15 ======================== Wþ„i÷ØC..#...............##AC: 14Str: 16 .......###.#._.#..#EV: 10Int: 18 ≈.≈≈...###........#SH: 0Dex: 6 ≈.≈..≈..####.####.#XL:  8 Next: 35% Place: Dungeon:6 ....≈≈..........@.#Noise: ---------  Time: 7687.6 (0.0) ._.......###.######Wþ„ifÙ^e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ....≈≈...#Fire: e) +3 sling "Qedaez" {heavy, Str ≈[≈..≈...###.#Fly ≈.≈≈.........# ........###### Wþ„iÚ¾##......######.## ######.# _You see here a +0 giant spiked club. _There is a stone staircase leading up here. _You now have 305 gold pieces (gained 13). _You hear the gathering chorus of a distant funeral chant.You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library.Wþ„i‰áP  Okay, then.Wþ„itâWþ„içWþ„iÝè. _[þ„iª"[þ„if%l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting[þ„iý%0.3  34%  +1   g - Spellcasting   5.0    -1           b - Unarmed Combat   0.0     0   h - Conjurations   7.0    +1      [þ„i`&ÿi + Earth Magic7.0  33%  +2   c - Ranged Weapons   0.0     0      [þ„i¸&Å     j - Evocations   0.0    -1   d - Armour   0.0    +1   k - Shapeshifting   0.0    -3  e + Dodging[þ„i '21.6  33%  -2       f - Stealth   2.1    +2      [þ„i(ó                                                                [þ„i|(cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [þ„i)ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetseþ„iÆd eþ„iÐe eþ„i¹l © ##.......## ##..## ..#alright the Digger##.....## #...# ..Gargoyle of Vehumet **....##...## #####...# .Health: 42/42 ======================== ######'#####.......#Magic: 15/15 ======================== ..#...............##AC: 14Str: 16 .......###.#._.#..#EV: 10eþ„i“m LInt: 18 ≈.≈≈...###........#SH: 0Dex: 6 ≈.≈..≈..####.####.#XL:  8 Next: 35% Place: Dungeon:6 ....≈≈..........@.#Noise: ---------  Time: 7687.6 (0.0) ._.......###.######e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ....≈≈...#Fire: e) +3 sling "Qedaez" {heavy, Str ≈[≈..≈...###.#Fly ≈.≈≈.........# ........###### eþ„ißm ù##......######.## ######.# _There is a stone staircase leading up here. _You now have 305 gold pieces (gained 13). _You hear the gathering chorus of a distant funeral chant.eþ„in ¶You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. _Okay, then.eþ„i't eþ„i²t eþ„iy{ eþ„iâ} iþ„iܯ iþ„i8± 3iþ„i,³ iþ„i ¾ _iþ„i:É Xiþ„i^Ì Biþ„i™Ò iþ„i× iþ„i¹× iþ„i°Ø iþ„iÎÚ iþ„iiæ šiþ„iÅç iþ„iéë iþ„i<í ,iþ„i¹î iþ„iüò iþ„izó iþ„iýó iþ„iS Biþ„i: iþ„iê iþ„i. iþ„ià iþ„i& iþ„i iþ„i Biþ„iu iþ„iE iþ„i¶ iþ„i; iþ„i iþ„i¬! iþ„i " iþ„iQ# iþ„i¯$ iþ„i¾( iþ„i7) iþ„i¢) iþ„i + iþ„ií. iþ„i\/ iþ„i×/ iþ„i„1 iþ„iÙ:  #...#....).....>.# ##..###.######.<.# ##  #†.....# ##.## ..  #.###### ##...# .# ##'## #..#.# ..# #...## #..####.## ...).## ##.## #...## ......## ##..###..#..##†....####...##@......#703.6 (16.0)......'.....<...#._.#.....####>..##.......# ......## ##..###..#..## .....## #...# #...## #...## #####...# #þ„i; C7m.##'#####.......# ..# ..............## ... ...###.#._.#..# ###iþ„iÜD iþ„iÆE +4.6 (17iþ„in [_ _Found a stormy altar of Qazlal.mþ„iumþ„iymþ„iÒz,mþ„i|mþ„i}mþ„i ,mþ„iômþ„i‡ƒmþ„iü†mþ„i¿‡,mþ„iŠmþ„imþ„i½mþ„i{Žmþ„i<“Xmþ„i˜”mþ„iy—mþ„iÿ—mþ„iP˜mþ„i'›mþ„ixmþ„iž,mþ„i„Ÿmþ„iN¢,mþ„iØ¢mþ„i¤mþ„i3§,mþ„ip¨mþ„iªmþ„iš¬mþ„i­mþ„i«­mþ„i•®mþ„i±mþ„iû±mþ„iT²mþ„iZ´mþ„i)·mþ„i‘·mþ„iõ·mþ„iG¹mþ„i ½,mþ„iƽmþ„iñ¾mþ„iæÃmþ„ixÄ,mþ„iHÇmþ„i+ÌXmþ„i Õšmþ„iøÖmþ„i´Ø,mþ„i£Ùmþ„iTÝmþ„iGânmþ„iüâmþ„iqãmþ„i€ämþ„i¸ç,mþ„iHèmþ„iqémþ„i íBmþ„iïmþ„iÌðmþ„iBñmþ„ižñmþ„i±òmþ„ibõmþ„iÊõmþ„iömþ„iømþ„i2„mþ„iûmþ„iÿmþ„i mþ„i¥¹ _You hear the gathering chorus of a very distant funeral chant.mþ„ihmþ„imþ„iRmþ„ifmþ„iCBmþ„iùmþ„i8"mþ„i¯"mþ„iù"mþ„iœ#mþ„i'(Xmþ„i†)mþ„i$*,mþ„i++mþ„iá3°mþ„ia5,mþ„iú5mþ„iJ;Xmþ„i*<mþ„i?,mþ„i¶?mþ„iBAnþ„i‰nþ„inþ„i€nþ„i”nþ„ixnþ„iúnþ„iTnþ„i nþ„ií nþ„ip nþ„i¹ nþ„i nþ„i!"nþ„i%,nþ„i¥%nþ„iA'nþ„ix-Xnþ„i 1nþ„i¸1,nþ„iP3nþ„ià6nþ„iw7,nþ„iÓ8nþ„ib;nþ„iÂ;nþ„i‘<nþ„i×=nþ„iAnþ„izAnþ„iÐAnþ„i©Cnþ„iƒFnþ„iìFnþ„i6Gnþ„i¯Hnþ„i¥Knþ„iþKnþ„i”Lnþ„i Mnþ„iûOnþ„iaPnþ„i›Pnþ„i¾Qnþ„iATnþ„i¨Tnþ„i÷Tnþ„iVnþ„i¹X,nþ„iYnþ„i)Znþ„iŒ\nþ„i]nþ„iN]nþ„i¤lnþ„i‡  You encounter an adder..##.########  ............######  #......####......#  #.#...## ######.#  ..##.## #.#  ####. #.#   #.# #.#   #+# #.#   #@#   #.#   #.#   ..#   ..#   S..#   S   adder (asleep) .#þ„iŠ™39;49m.#   ###.#    68.6 (649.6 (65 _qþ„i‘’Ù ))))SYou shoot a sling bullet. The sling bullet hits the adder.qþ„i|rS.S.qþ„i 8S.qþ„i".qþ„i ;===71.7 (2.1)qþ„iî7I _The adder is lightly wounded.rþ„iç. ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sþ„iˆ* #.##.######## alright the Digger ............###### Gargoyle of Vehumet **.... #......####......# Health: 42/42 ======================== #.#...## ######.# Magic: 12/15 ===================----- ..##.## #.# AC: 14Str: 16 ####.# #.# EV: 10Int: 18  #.# #.# SH: 0Dex: 6  #+# #.# XL:  8 Next: 35% Place: Dungeon:6 #@# Noise: ===------  Time: 7771.7 (0.0) #*# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #S# Fire: e) +3sþ„iW, ß sling "Qedaez" {heavy, Str ..# Fly  ..# ...# S   adder .#.# ###.# _The adder is lightly wounded.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)tþ„iñ#.##.######## alright the Digger ............###### Gargoyle of Vehumet **.... #......####......# Health: 42/42 ======================== #.#...## ######.# Magic: 12/15 ===================----- ..##.## #.# AC: 14Str: 16 ####.# #.# EV: 10Int: 18  #.# #.# SH: 0Dex: 6  #+# #.# XL:  8 Next: 35% Place: Dungeon:6 #@#tþ„iu” Noise: ===------  Time: 7771.7 (0.0) #.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  #†# Fire: e) +3 sling "Qedaez" {heavy, Str ..# Fly  ..# ...# S   adder .#.# ###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The stone arrow hits the adder!  You kill the adder!tþ„i&............###### ......#  ######.#  #.#  #.#  #.# #.#  #+# #.#  #@#  #`#  #†#  ..#  ..#  ...#  .#.#   tþ„i»###.#    tþ„i¿¬ .tþ„i›®:6-2.7 (1tþ„iÜ´tþ„iÀ¶ä  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 53% to hit)  The stone arrow hits the adder!  You kill the adder! _Vehumet accepts your kill.vþ„iè­‹vþ„i¶„vþ„i^¾nvþ„iÀvþ„i Ãvþ„i•ÄZ3=vþ„i÷Çvþ„iÊ,vþ„iQÍvþ„iãÍ,vþ„iDÐvþ„iÄÐvþ„i.Ñvþ„iûÔO=vþ„iÆÕvþ„içÚBvþ„iQÝvþ„iüÝ,vþ„iïávþ„iyâL4==vþ„i}ãvþ„iQçW _You start resting.vþ„iŸëš.......................---vþ„i‘ô0853.0)vþ„ioõF--6.7 (14vþ„i»úvþ„iÀü~ _You hear the gathering chorus of a very distant funeral chant.xþ„içaxþ„i¾c3xþ„iÁn„xþ„i+rxþ„i"sP==xþ„i]v,xþ„iwxþ„izBxþ„i`~xþ„iPb5==xþ„id‚4 _Magic restored.xþ„iN†3xþ„i‡xþ„i*‰xþ„iÜ.....####......# #.#...## ######. ..##.## ####.#  #.#  #+ #. #.93.7 (7.0)#...+>......####..##.#### ... ...xþ„i ™@4.7 (8xþ„iŸxþ„iߟ4 _Found a stone staircase leading down.xþ„iD¢s _You see here an adder corpse.{þ„iŽ<{þ„i¬={þ„iÍ>{þ„ißC,{þ„iÍHP _{þ„iüKP=={þ„i†L{þ„iWM{þ„iQ{þ„iÂQ,{þ„iÿS{þ„iïW{þ„ioX{þ„i Y{þ„i[{þ„i—^{þ„i(_{þ„iü_{þ„ia{þ„iye,{þ„if{þ„iOkX{þ„im{þ„i:pB{þ„iÞq{þ„i§t{þ„i%u{þ„i©u{þ„i©v{þ„i1y{þ„iÎy,{þ„in{{þ„iQ,{þ„ié{þ„iè€{þ„iσ{þ„iY„{þ„iÕ„{þ„iÿ…{þ„iU‰,{þ„iþ‰{þ„i‹{þ„iÕŽ,{þ„ib{þ„iù{þ„io”{þ„i•,{þ„i –{þ„i™{þ„i’™,{þ„i›{þ„i>{þ„iHž,{þ„iæž{þ„i¡{þ„i|¡{þ„iÉ¡{þ„iá¢{þ„iB¦{þ„iǦ,{þ„i@¨{þ„iíª{þ„iF«{þ„i©«{þ„i«¬{þ„iü¯,{þ„i&²,{þ„iM´{þ„iè´{þ„i>µ{þ„iS¶{þ„ii¸{þ„i¹,{þ„iú{þ„i¼¼{þ„i/½{þ„ié½{þ„iþ{þ„iËÀ{þ„i1Á{þ„i—Á{þ„i)Â{þ„iªÄ{þ„i Å{þ„iZÅ{þ„iׯ{þ„i´É{þ„iWÊ,{þ„iãË{þ„i_Ï{þ„iãÏ,{þ„i¹Ð{þ„i7Ó,{þ„i½Ó{þ„i­Ô{þ„i’×{þ„iØ{þ„iiØ{þ„i*Ú{þ„idÝ,{þ„i:Þ{þ„i…ß{þ„ižâ{þ„i#ã{þ„iuã{þ„iRä{þ„i˜ç{þ„iè{þ„i’è{þ„imé{þ„iYîB{þ„iRï{þ„iò,{þ„i¯ò{þ„iKô{þ„iXùB{þ„iŽú{þ„iºý,{þ„i¥þ{þ„iyÿ{þ„ig,{þ„i{þ„i|{þ„i„{þ„i {þ„i‚{þ„i {þ„i&{þ„iÇ{þ„i>{þ„i{þ„iQ,{þ„i{þ„iõ{þ„iæ,{þ„ia{þ„iþ{þ„iH%B{þ„i¸' _You hear the gathering chorus of a very distant funeral chant.{þ„ie,{þ„i-{þ„i’-{þ„iÀ/{þ„iÃ7X{þ„iS;{þ„i <{þ„i…<{þ„i,?{þ„iþB{þ„ixC{þ„i÷C{þ„iF{þ„iEJ,{þ„i%K{þ„iâL{þ„i)P{þ„iàP{þ„iPQ{þ„iØR{þ„iŠV{þ„i%W{þ„i|W{þ„i{X{þ„iu[{þ„i\{þ„iL\{þ„i(^{þ„iŸ`{þ„i5a,{þ„i“b{þ„i¶e,{þ„iIf{þ„iog{þ„ik{þ„i¦k{þ„iúk{þ„i–m{þ„iìp{þ„ilq{þ„i½q{þ„i(s{þ„iÉv{þ„ilw,{þ„i®x{þ„iÆ|{þ„i`},{þ„i¯~{þ„i«‚{þ„inƒ,{þ„id…{þ„i؈{þ„iK‰{þ„i™‰{þ„i‹{þ„iáŽ,{þ„i†{þ„iu{þ„iÓ{þ„iU”,{þ„i®•{þ„iO˜{þ„i̘,{þ„iä™{þ„i,{þ„i\Ê`{þ„in÷1  An orc priest comes into view. #.#  #.#  #.#  ####.#  #....#  #.####    o... ########  o   orc priest (wandering)    865.7 (71.0).oo{þ„iØþôoo   orc (wandering)==6.7 (72{þ„i¬B _The orc priest shouts!~þ„iÐAw ))))))You shoot a sling bullet.~þ„i‹Ì.~þ„iÎ9.o~þ„i&ÐEo.~þ„i)Ý‹ ....  The sling bullet barely misses the orc priest.~þ„iªå8*~þ„i,¾…  The orc priest calls down the wrath of Beogh upon you.~þ„iQJl @Pain shoots through your body!~þ„isO~þ„iÛ|  The orc priest looks encouraged for a moment.~þ„i;Ýh39--=8.8 (2.1)~þ„iŽã~þ„iäê0 _The orc leaves your sight.€þ„i[= €þ„i˜>ê Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.þ„iÓ] 3þ„iUc þ„if ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)‚þ„i¾Ý¶ )))) You shoot a sling bullet. The sling bullet hits the orc priest!ƒþ„i¶A.oƒþ„iå.oƒþ„ià‚.o.oƒþ„i&«..o   orc (wandering)ƒþ„ia']40--71.0 (2.2ƒþ„i+/ƒþ„i"2 ƒþ„ió2P_The orc priest is almost dead.…þ„inxð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.…þ„iW6 ¤ #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 40/42 ======================-- ####.#  Magic: 12/15 ===================----- #....#  AC: 14Str: 16 #.####  EV: 10Int: 18 #.# SH: 0Dex: 6 …þ„iè7 §#.# XL:  8 Next: 36% Place: Dungeon:6 #@# Noise: ===------  Time: 7871.0 (0.0) .o..o**.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ######### Fire: e) +3 sling "Qedaez" {heavy, Str  Fly   o   orc priest  o   orc (wandering) _The orc priest is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (almost dead, 71% to hit)†þ„iµ #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 40/42 ======================-- ####.#  Magic: 12/15 ===================----- #....#  AC: 14Str: 16 #.####  EV: 10Int: 18 #.# SH: 0Dex: 6 #.# XL:  8 Next: 36% Place: Dungeon:6 #@# Noise: ===------  Time: 7871.0 (0.0) .o..)...# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ######### Fire: e) +3 sling "Qed†þ„i߸aez" {heavy, Str  Fly   o   orc priest  o   orc (wandering)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (almost dead, 71% to hit)  The stone arrow hits the orc priest!  You kill the orc priest!Vehumet accepts your kill.†þ„ix¶  #.#  #.#  #.#  ####.#  #....#    #.#  #.#  #@#  .o..)``.#  ### †þ„ir,†þ„iV¥6.oPress: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 falchion (almost dead, 71% to hit)  The stone arrow hits the orc priest!  You kill the orc priest!  Vehumet accepts your kill.You feel your power returning.o†þ„iA±ío.o.)..oo 2 orcs†þ„i®²h3=9-2.0 (1†þ„iž¸†þ„il»( _The orc shouts! x2‡þ„i‰F :)))))‡þ„iÊ Ù.o.o.o‡þ„i@Ë F.o‡þ„iÂÒ "..‡þ„idÓ b1==4.1 (2.1‡þ„iýÙ ‡þ„i×Ü w _You shoot a sling bullet. The sling bullet barely misses the orc.ˆþ„iñ• ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‰þ„iÁ+ #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 41/42 =======================- ####.#  Magic: 10/15 ================-------- #....#  AC: 14Str: 16 #.####  EV: 10Int: 18 #.# SH: 0Dex: 6 #.# XL:  8 Next: 39% Place: Dungeon:6 #@# Noise: ===------  Time: 7874.1 (0.0) ..o.o**.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ######### Fire: e) +3 sling "Q‰þ„iR,jedaez" {heavy, Str  Fly   oo 2 orcs _You shoot a sling bullet. The sling bullet barely misses the orc.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (71% to hit)‰þ„i¿ñ3#.#  alright the Digger#.#  Gargoyle of Vehumet **....#.#  Health: 41/42 =======================-####.#  Magic: 10/15 ================--------#....#  AC: 14Str: 16#.####  EV: 10Int: 18#.#‰þ„i"òO  SH: 0Dex: 6#.#  XL:  8 Next: 39% Place: Dungeon:6#@#  Noise: ===------  Time: 7874.1 (0.0)..o.o``.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #########‰þ„iPòÎ  Fire: e) +3 sling "Qedaez" {heavy, Str  Fly ‰þ„iò¦   oo 2 orcs ‰þ„i½òÑCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‰þ„içò´Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line‰þ„ió†Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (71% to hit)  The stone arrow hits the orc.‰þ„iåzo)oo‰þ„i_{F.o‰þ„iZ„.o 3 orcs‰þ„i…2-5.1 (1‰þ„i\Œ‰þ„ióŽ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (71% to hit)  The stone arrow hits the orc. _The orc is moderately wounded.Œþ„i„ Œþ„i[ /))Œþ„iz ×.o.o.oŒþ„iÎ  )oYou shoot a sling bullet. The sling bullet barely misses the orc..oŒþ„i‡ Œþ„iš 4=7.3 (2.2Œþ„i¬) f _The orc barely misses you.Žþ„ix› 4)Žþ„i Õ.o.o.oŽþ„i¢ à .oYou shoot a sling bullet. The sling bullet barely misses the orc.Žþ„iÚ% Žþ„iõ& ‹39-1=9.4 (2.1Žþ„i”L ‡ _The orc hits you with a +0 mace. The orc barely misses you.þ„i9½U... #.###......####. #.....o.ooþ„i—½######### 2 orcsþ„iŠ¿ oþ„i¬¿.þ„i;ÃE.oþ„iéÔ¿--80.4 (1.0 _The orc attacks as it pursues you! The orc hits you but does no damage.”þ„i@È ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.•þ„iñ7J #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 39/42 ======================-- #.#  Magic: 8/15============------------ ####.#  AC: 14Str: 16 #....#  EV: 10Int: 18 #.####  SH: 0Dex: 6 #.# XL:  8 Next: 39% Place: Dungeon:6 #@# Noise: =--------  Time: 7880.4 (0.0) #o# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  •þ„iÔ9ê....o..o# Fire: e) +3 sling "Qedaez" {heavy, Str ######### Fly   oo 2 orcsCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly  wounded, 71% to hit)•þ„i/8 œ #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 39/42 ======================-- #.#  Magic: 8/15============------------ ####.#  AC: 14Str: 16 #....#  EV: 10Int: 18 #.####  SH: 0Dex: 6 #.# XL:  8 Next: 39% Place: Dungeon:6 #@# Noise: =--------  Time: 7880.4 (0.0) #)# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ....o..o#•þ„iÕ8 « Fire: e) +3 sling "Qedaez" {heavy, Str ######### Fly   oo 2 orcsAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly  •þ„i9 ywounded, 71% to hit)  The stone arrow hits the orc!!  You kill the orc!•þ„iA  #.#  #.#  #.#  #.#   •þ„iUA 5     •þ„i‰A ¢#.#  #@# •þ„iªA M #)# •þ„iÄA   •þ„iàA  •þ„iB   •þ„i!B C   orc•þ„ißB +•þ„itÌ 2o•þ„iÎ 5o.•þ„iÝÖ co 2 orcs•þ„iÜ D4040=1.4 (1•þ„iûæ ©  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly  wounded, 71% to hit)  The stone arrow hits the orc!!  You kill the orc! _Vehumet accepts your kill.–þ„iö ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.—þ„i¥R» #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 40/42 ======================-- #.#  Magic: 5/15========---------------- ####.#  AC: 14Str: 16 #....#  EV: 10Int: 18 #.####  SH: 0Dex: 6 —þ„iüR##.# XL:  8 Next: 40% Place: Dungeon:6 #@# Noise: ==-------  Time: 7881.4 (0.0) #o#—þ„i-S9 e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ....o.o.# Fire: e) +3 sling "Qedaez" {heavy, Str—þ„i`Sž ######### Fly —þ„iŠSq  oo 2 orcs—þ„iÛS_ _Vehumet accepts your kill.—þ„iuTRCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  —þ„i¦T‡Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)—þ„i“3  #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 40/42 ======================-- #.#  Magic: 5/15========---------------- ####.#  AC: 14Str: 16 #....#  EV: 10Int: 18 #.####  SH: 0Dex: 6 #.# XL:  8 Next: 40% Place: Dungeon:6 #@# Noise: ==-------  Time: 7881.4 (0.0) #)# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ....o.o.# Fire: e) +3 sling "Qedaez" {heav—þ„iÄ4 Ëy, Str ######### Fly   oo 2 orcsAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)  The stone arrow hits the orc!  You kill the orc!Vehumet accepts your kill.—þ„ißF è #.#  #.#  #.#  #.#        #.#  #@#  #)#         orc—þ„i¾ 4o.—þ„iŠÅ —þ„iÊ ]6=2.4 (1—þ„i•Ò —þ„i}Ø ‚  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (71% to hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.˜þ„i}5 ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.™þ„izˆ± #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 40/42 ======================-- #.#  Magic: 3/15====-------------------- ####.#  AC: 14Str: 16 #....#  EV: 10Int: 18 #.####  SH: 0Dex: 6 ™þ„iÞˆ£#.# XL:  8 Next: 40% Place: Dungeon:6 #@# Noise: ==-------  Time: 7882.4 (0.0) #o# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ™þ„i ‰æ....o...# Fire: e) +3 sling "Qedaez" {heavy, Str #########™þ„i3‰â Fly   o   orc™þ„i|‰Ü _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  ™þ„i¯‰MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)™þ„iÜ#.#  alright the Digger#.#  Gargoyle of Vehumet **....#.#  Health: 40/42 ======================--#.#  Magic: 3/15====--------------------####.#  AC: 14Str: 16#....#  EV: 10Int: 18#.####  SH: 0Dex: 6#.#  XL:  8 Next: 40% Place: Dungeon:6#@#  Noise: ==-------  Time: 7882.4 (0.0)#`#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ....o..`#  Fire: e) +3 sling "Qedaez" {heavy, Str#########  Fly [13™þ„iûÜÏ;29H   o   orc   _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)™þ„i¼qlo.3.4 (1™þ„iÃx™þ„izg  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (71% to hit) _The stone arrow misses the orc. The orc hits you but does no damage.›þ„i¨Xð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.›þ„i »! #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 40/42 ======================-- #.#  Magic: 0/15------------------------ ####.#  AC: 14Str: 16 #....#  EV: 10Int: 18 #.####  SH: 0Dex: 6 #.# XL:  8 Next: 40% Place: Dungeon:6 #@# Noise: ==-------  Time: 7883.4 (0.0) #o# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ›þ„iÊ»N ....o...# Fire: e) +3 sling "Qedaez" {heavy, Str ######### Fly   o   orc _The stone arrow misses the orc. The orc hits you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)œþ„ic1Æ #.#  alright the Digger #.#  Gargoyle of Vehumet **.... #.#  Health: 40/42 ======================-- œþ„i 1-#.#  Magic: 0/15------------------------ ####.#  AC: 14Str: 16œþ„iü1 #....#  EV: 10Int: 18 #.####  SH: 0Dex: 6 #.# XL:  8 Next: 40% Place: Dungeon:6 œþ„iÝ3/#@# Noise: ==-------  Time: 7883.4 (0.0) #)# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4}  ....o...# Fire: e) +3 sling "Qedaez" {heavy, Str ######### Fly   o   orcAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)  The stone arrow hits the orc!!  You kill the orc!Vehumet accepts your kill.œþ„i®8Ä #.#  #.#  #.#  œþ„iæ8I#.#   œþ„i9"   œþ„i;9  œþ„iZ9¢#.#  #@# œþ„iz9M #)# œþ„i˜9#   œþ„i¸9! œþ„iÕ9  œþ„ió9?  œþ„i:Y   œþ„i8:M œþ„i œþ„i`ÈV1=4.4 (1œþ„iËœþ„igÍ4 _You feel your power returning.žþ„iÕ3žþ„i’Ùžþ„iVÜH _No target in view!Ÿþ„i`ÿ Ÿþ„iÏÿ Ÿþ„iõŸþ„iEŸþ„iÌ£1=2===Ÿþ„i¤ Ÿþ„i Ÿþ„iÙ Ÿþ„iŸ,Ÿþ„içŸþ„i„$ Ÿþ„i©3_You start resting.Ÿþ„it'--Ÿþ„iò+7.4 (3Ÿþ„i•E--8.4 (4Ÿþ„i°$Ÿþ„iï* _You hear the rising multitudes of a very distant funeral chant.¢þ„i[¢þ„iñ[¢þ„i]¢þ„iÒ_d  You start resting. HP restored.¢þ„iud¢þ„iÛk&0¢þ„i°q™2====9.4 (1 _¢þ„is¢þ„iŸu£þ„i1”‹£þ„i!›¡3=£þ„iœ£þ„i|ž£þ„i.Ÿ9=£þ„iõŸ£þ„it¢£þ„i°¢£þ„iU££þ„iᥣþ„i&¦£þ„iণþ„iC¬e=£þ„i"°B£þ„i|°£þ„i °£þ„i³±£þ„i´£þ„iY´T4==£þ„iAµ£þ„iß·£þ„ic¸£þ„iĸ£þ„i²»,£þ„i½£þ„i²¾£þ„i¿£þ„i¸¿£þ„i)£þ„imÂ$==£þ„i£þ„iMãþ„iVÅ£þ„i‘Å£þ„iIÆ£þ„iÃÈ£þ„iÉ£þ„iÓÉ£þ„iÜË£þ„i Ì#5£þ„iHÌ1==£þ„iAÍ£þ„i¬Ï£þ„iùÏ£þ„iÙУþ„i Ó£þ„iUÓ£þ„iÔ£þ„iwÖ,£þ„i{×£þ„iyÙ£þ„i0Ú:==£þ„iÚÚ£þ„iNÝ£þ„i…Ý£þ„itÞ£þ„i¦à£þ„iéà£þ„iœá£þ„iîã£þ„iQä=6=£þ„ixä£þ„i:å£þ„iKç£þ„iŽç£þ„iOè£þ„iÂê£þ„iýê£þ„i\õ£þ„iÇ÷£þ„iø£þ„i~ø£þ„iû£þ„iQû9=£þ„iQü£þ„iwÿ£þ„i?£þ„iÿ£þ„ia,£þ„i*£þ„i3£þ„iˆT7==£þ„iw £þ„i £þ„iU £þ„iL £þ„iÕ£þ„i:£þ„i(£þ„i£þ„iZ£þ„iÛ£þ„i£þ„iæ:==£þ„i—£þ„if£þ„i£þ„iý£þ„iŽ £þ„iÜ £þ„i!£þ„i$£þ„iJ$£þ„i%£þ„i'£þ„i^'M8=£þ„i:(£þ„i+£þ„i[+£þ„i:,£þ„iÂ.£þ„i/£þ„iÔ/£þ„iR2£þ„iœ2£þ„i<3£þ„ie6£þ„iÎ69=£þ„iš7£þ„i7:£þ„iv:£þ„i0;£þ„iW=£þ„iœ=£þ„i°>£þ„i÷A£þ„iCBN9==£þ„i,C£þ„iF£þ„i^F£þ„iîF£þ„iïI£þ„i=J£þ„ißJ£þ„i M£þ„i`M£þ„ilN£þ„idQW _You start resting.£þ„ix\£þ„iÛhy938.4 (49.0)==9.4 (50£þ„il£þ„i o _You hear the rising multitudes of a very distant funeral chant.¥þ„i¥€¥þ„ii¥þ„iTƒ¥þ„iù†¥þ„iGn¥þ„iÓ‘h10/15==¥þ„i:“¥þ„i!Ÿ°¥þ„ih¢,¥þ„i£P==¥þ„i<§¥þ„i|§¥þ„iŒ¨¥þ„iç«¥þ„iG¬¥þ„iB®¥þ„iȰ¥þ„i­±M1=¥þ„iH²¥þ„išµ¥þ„iòµ¥þ„iJ·¥þ„i®º,¥þ„iü»¥þ„i½¥þ„iø½¥þ„iÁ¿¥þ„iyÁ¥þ„i^Â9=¥þ„i"Ã¥þ„iWÇB¥þ„iΤ2==¥þ„iBÏ¥þ„i„Ñ¥þ„iÃÑ¥þ„i¾Ò¥þ„i—Õ,¥þ„i‚Ö¥þ„iÏÙ,¥þ„i¹Û¥þ„iÚÝP==¥þ„iªß¥þ„iâ,¥þ„iÀã¥þ„ióå,¥þ„i÷æ¥þ„iÚéa3=¥þ„iFë¥þ„i«í,¥þ„içí¥þ„iêð¥þ„iIñ¥þ„iÇò¥þ„i³ô¥þ„iõô¥þ„iòõ¥þ„iù¥þ„iMù9=¥þ„i:û¥þ„i‹ü¥þ„iäü¥þ„idþ¥þ„i¸B¥þ„i/¥þ„i6L4==¥þ„iþ¥þ„i§ ,¥þ„iè ¥þ„i® ¥þ„iá ¥þ„iå ¥þ„iÜ¥þ„ià¥þ„i2¥þ„i}P==¥þ„i¥þ„i¾,¥þ„i¥¥þ„i±¥þ„i,¥þ„iq"¥þ„i¬"¥þ„i#¥þ„i‡&n _You start resting.Magic restored.¥þ„iw,¥þ„i¿3-77.4 (38¦þ„i˜~5==8.4 (39 _¨þ„ieç(###...### ....)...########¨þ„iÖï¨þ„icð09.4 (1.0)¨þ„i@ö¨þ„iýo _Items here: ))) [ ††.©þ„i•K ©þ„i>L ©þ„i³Q ©þ„i­S ªþ„ij¿###...### #######)....)..########80 _«þ„i¶¥8 #.#  #.#  ####.#  #....#  #.####  #.#  #.# .#)# .).@.# #     «þ„i®«þ„i¥®%1«þ„i ³«þ„i‚´«þ„iÿ™Ü #.#  #.#  ####.#  #....#  #.####  #.#  #.# #.#)# #.....)@..# #     «þ„i·¢«þ„i;£B==2«þ„i.©«þ„iùª¬þ„iü4Á #.#  #.#  ####.#  #....#  #.####  #.#  #.#  #.#)#  #.....@...#  #     ¬þ„iK@;3¬þ„i‡Lg _You see here a +0 falchion.¬þ„i…H #.#  #.#  ####.#  #....#  #.#### ¬þ„iÿH #.#  #.#  #.#)#  #....@)...#  # ¬þ„i#I    ¬þ„i Q¬þ„iKS,4 _¬þ„i÷Z¬þ„iæ[¬þ„iãˆù #.#  #.#  ####.#  #....#  #.####  #.#  #.#  #.#)#  #...@.)...#  #  ¬þ„iCެþ„iÁŽ%5¬þ„iP”¬þ„iT–­þ„iŽÆ #.# #.## ####.#.. #....###. #.####... #.#.. #.# #.#)# #..@..)...# #­þ„i–­þ„i§–%6­þ„i&œ­þ„i¿ž­þ„iü^ W #.## #.###. ####.# ...# #....# ##..# #.#### ....# #.# ... #.# #.#)# #.@...)...# #­þ„iôj ­þ„iyk %7­þ„iUr ­þ„is ®þ„i¯Ûs #.# # #.# ###. ####.# ...# #....# ##..# # #.#### ....#. #.# ...# #.# #.#)# #@....)...# #8®þ„itO8 #  ###. ## ####...# #. #....##..# #.#####....#.#......# #.#######).....)...###########®þ„iX®þ„iëY%9®þ„ik_®þ„i5a¯þ„i_˜q# # ###. ## ####...# #.# #.... ##..# #.#####....#.##.....@# #.##...#.#######)##. #.....)...# ###########90¯þ„ifœ¯þ„i0Ÿx _You hear the full choir of a very distant funeral chant.²þ„iLd 4 # #.#. #.#. #.# #' #.# ###. ## ####.# ...# #.# #....#²þ„iŸd  ##..###.# #.#### ##....#.# #.# #....@.# #.# ##...#.#######)# ##.##.....)...#²þ„iÂd € ## ###########²þ„il ²þ„iCl %1²þ„iq ²þ„i°q ´þ„i/f¬ # #.# .. #.# .. #.# #' #.# ###. ## ####.# ...## #.# #....# ##..###.# #.#### ##....#.# #.# #...@..# #.# ##...#.#######)# ##.##.....)...# ## ###########´þ„iäm´þ„iin%2´þ„i›t´þ„içv´þ„i°ì####o..# ... #' ###. ## ####...## #.# #.... ##..###.######..@.#.#......# #.##...#.#######)##.##.....)...## ########### ´þ„iJ±´þ„i?¹;3´þ„i ¿´þ„i«Àµþ„iá å#o..# #.# # .... #.# ... #.# ... #.# #'# #.# ###.. ## ####.# ...## #.# #....# ##..###.# #.#### ##.@..#.# #.# #......# #.# ##...#.#######)# ##.##.....)...# #####µþ„i ƒ :#########µþ„iŽŠ µþ„iq‹ %4µþ„iõ µþ„iµ’ µþ„iÏíM<oo.o... #####o.......# .##...#. #'#. ###.###.. ## ####µþ„i1Š........## #.# #.... ##@.###.######....#.#......# #.##...#.#######)#Fly .#µþ„is&µþ„i'%5µþ„i°+µþ„iÅ,¶þ„i³#M####...# #<oo.o... ....... #####o.......# .....  ##...#.# #'#.# ###.###..# ## ####.......@## #.# #....¶þ„i3 ....###..###.##### ##....#.##......# #.#Fly .#¶þ„ig#¶þ„iå#%6¶þ„i:)¶þ„iÏ*·þ„iðìÿ #####...# #.#  #<oo.o... ........+ #.#  #####o..# ....... #.# # ...... #.# ....## #.# ...#.# #.# #'#.# #.##.###..# ## ####.#.## #.# #....#.###..###.# #.####.## ##....#.# #.#·þ„i–í" #......# #.# ##...#.#######)# ##.##.....)...# ##############·þ„iAö·þ„ióö%7·þ„i ÿ·þ„iø‡R #####...# #. #<oo.o... ........+ #. #####o..# ....... #. # ...... #. ....## #.·þ„i~ˆ{ ...#.# #.# #'#.# #.#.###..# ## ####.#.## #.# #.....###..###.# #..### ##....#.# #.# #......# #.# ##...#.#######)# ##.##·þ„i7‰¥.....)...# #######·þ„iã·þ„iÇ%8·þ„i`”·þ„ia–¹þ„iƒô» #####...# # #<oo.o... .+ # #####o..# . # # ## ...... #.. ....## ##. ...#.# # #. #'#.# # #####.###..# ## #### #.## #.# ##......###..###.# #.#..###.##....#.# #.## #.#......# #.#..##...#.#)##. ##.##.....)...##. ########.¹þ„iíû¹þ„i°ü%9¹þ„is¹þ„iOºþ„i€Ó #####...#  #<oo.o... ..+  #####o..# ..  # ##.......  ..# ....##  #.# ...#.#  #.# #'#.#  #####.###..# ##  #.## #.# # #......###..###.# #. #..###.##....#.# #.# #. #.#......# #.# ..##...#.#)# #.###.##.....)...# #.# # #.#ºþ„i=˜ºþ„iâ˜(8000ºþ„iƒžºþ„i1 »þ„i䚢M####...# .5 <oo.o...+#####o..# .# ##....... ..#...#.# #.# #'#.# #####@###..# ## ### #.........## #.# #......###..###.#.###.##....#.##. #.#......# #.#..5   drude (asleep)##.#»þ„iÊžU.5»þ„i¥E5»þ„iæ¥%1»þ„iß«»þ„iÙ®V _You encounter a drude.¿þ„ic@ )¿þ„iÖV))))))You shoot a sling bullet.¿þ„i¤ó.5.5.5¿þ„iÇÃÚ....===3.5 (2.1 _The sling bullet closely misses the drude.Áþ„iXð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Âþ„iR  # alright the Digger  #####...# .. Gargoyle of Vehumet **....  #Úþ„iÚ@) Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth1%3 Úþ„i}ASelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitÛþ„i~ Ûþ„i Ûþ„i4Œ #alright the Digger#####...# ..Gargoyle of Vehumet **....#<oo.o... ........+Health: 43/43 ========================#####o..# ........Magic: 15/15 ========================# ##.......AC: 14Str: 16.o# ....##EV: 10Int: 18#.# ...#.#SH: 0Dex: 6#.# #'#.#XL:  8 Next: 43% Place: Dungeon:6#####@###..# ## ### Noise: ===------  Time: 8032.2 (0.0)#.........## #.# #.. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #......###..###.#Ûþ„i׌ Ú #.# Fire: e) +3 sling "Qedaez" {heavy, Str#..###.##....#.# #.# Fly #. #.#......# #.#.. ..##...#.#######)# o   orc# #.###.##.....)...##.# ###############.# _The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts! _The orc is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ûþ„i[ Ûþ„i4– d#alright the Digger#####...# ..Gargoyle of Vehumet **....#<oo.o... ........+Health: 43/43 ========================#####o..# ........Magic: 15/15 ========================# ##.......AC: 14Str: 16.o# ....##EV: 10Int: 18#.# ...#.#SH: 0Dex: 6#.# #'#.#XL:  8 Next: 43% Place: Dungeon:6Ûþ„i7— #####@###..# ## ### Noise: ===------  Time: 8032.2 (0.0)#.........## #.# #.. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #......###..###.# #.# Fire: e) +3 sling "Qedaez" {heavy, Str#..###.##....#.# #.# Fly #. #.#......# #.#.. ..##...#.#######)# o   orc# #.###.##.....)...##.# ###############.# _The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts! _The orc is heavily wounded.Ûþ„i0˜ æCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ûþ„i̲  # alright the Digger  #####...# .. Gargoyle of Vehumet **....  #  .. ..#) # #.#) #.# Ýþ„iÕ.2 #.#Ýþ„iÄ!.Ýþ„iÇÄ.Ýþ„i.ÌÝþ„i`Í4Ýþ„iÌÍ-Ýþ„iÎ 3.2 (1Ýþ„iÍÖÝþ„i©Þ¸  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (heavily wounded,  77% to hit)  The stone arrow hits the orc!  You kill the orc! _Vehumet accepts your kill.ßþ„i/@ßþ„iÆ@ßþ„ivBßþ„i¾Eßþ„iŠJBßþ„i%Kßþ„iLßþ„iwPW _You start resting.ßþ„i¢XÛo---o   orc priest (wandering)ßþ„i™Y*5.2 (2ßþ„i©aßþ„iÔbE--6.2 (3ßþ„i˜ißþ„i€v _You encounter an orc priest. It is wielding a +0 club.àþ„iÿ` ð  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.áþ„i›G #áþ„iõ# alright the Digger  #####...# .. Gargoyle of Vehumet **....  #Ô37m3 _þþ„ið²  #...## #.....# # ....... #####...# ....... #<oo.o... ........+ #####o..# ........ ##.######. #.)# ....## #.######.# ...#.# #)# #'#.# #####.###..# ##  #.........## #.# # #......###..###.# # #..###.##....#.# # #. #.#......# # .. ..##...#.#þþ„i¯£þþ„i©¤%4þþ„i³°þþ„iÁ¹ÿþ„i=W"  #...## #.....# # . #####...# . #<oo.o... ........+ #####o..# ........ ##.######. #.)# ....## #.######.# ...#.# #)# #'#.# #####.###..# ##  #.## #.# #......###..###.#  #..###.##....#.#  #. #.#......#  .. ..##...#.5ÿþ„iœ`ÿþ„i  #...## #.....# # . #####...# . #<o..o... .+ #####...# ........ ##.######. #.)# ....## #.######.# ...#.# #)# #'#.# #####.###..# ##  #.## #.# #......###..###.# #..###.##....#.# #. #.#......# .. ..##...#.ÿþ„i£ÿþ„i;¤%6ÿþ„i}ªÿþ„ië«ÿþ„iOèü >. #...###. #.....###. # . #####...# . #<o...... .+ #####...# . ##.######ÿþ„iÀé—. #.)# ....## #.######.# ...#.## #)# #'#.# #####.###..# ##  #.## #.# #......###..###.# #..###.##....#.# #. #.#......# .. ..##...#.ÿþ„iQòÿþ„i*ó%7ÿþ„iëùÿþ„i÷û; _Found a stone staircase leading down.ÿ„i•× w >.# #...## #.# #.....# ##.## . #####...## . #<o...... .+ #####...# . ##.######. #.)# ....## #.######.# ...#.#ÿ„i>Ø ¥ #. #)# #'#.##. #####.###..# #. #.## #.#.#......###..###.##.#..###.##....#.##.#. #.#......# .. ..##...#.ÿ„iŒñ X8ÿ„i©ÂãM## ## > #...# #.# #.....# ##.## ####...### <o.......+#####...# ..##@######....... ......)# ....#######.# ...#.##. #)# #'#.#Fly #.ÿ„i³Éÿ„iJÊ%9ÿ„išÐÿ„iVÒÿ„iQ¾ ÙM# ##.### ## > #...# #.# #.....# ##.## #####...####.. #<.........'..+#####.@.# .#.######....... #.......)# ....#######.# ...#.##. #)# #'#.##.ÿ„iHÈ ÿ„iEÉ '100ÿ„i÷Ð ÿ„i‰Ð ÿ„i\Ñ ÿ„iŸÓ ÿ„i Ø ÿ„i`Ú ÿ„i•ß ,ÿ„ià ÿ„idÿ ?  There is a stone staircase leading down here. _ÿ„il ÿ„i¶ Bÿ„i ÿ„iø ÿ„iI ÿ„iý ÿ„iù ÿ„iì ÿ„ie ÿ„i¿ ÿ„i ÿ„ie ,ÿ„iÆ ÿ„i ÿ„i  ÿ„iO ÿ„i ÿ„i” ÿ„i  ÿ„ih ÿ„iÉ ÿ„i€ ÿ„ip Xÿ„i ,ÿ„iu ÿ„iÈ" ÿ„iÆ# ÿ„i1$ ÿ„i$ ÿ„i¨& ÿ„iŸ' ÿ„iÛ' ÿ„i€( ÿ„iû) ÿ„iÈ* ÿ„i3+ ÿ„i+ ÿ„iÐ, ÿ„i¤- ÿ„iø- ÿ„iH. ÿ„ih0 ÿ„iö1 ÿ„i92 ÿ„iÙ2 ÿ„i\4 ÿ„i­5 ÿ„iü5 ÿ„ir6 ÿ„ió7 ÿ„i9 ÿ„i‡9 ÿ„i : ÿ„i6A °ÿ„ipB ÿ„iÐC ÿ„i'D ÿ„iD ÿ„iF ÿ„ifG ÿ„iÁG ÿ„i]H ÿ„i³I ÿ„i:K ,ÿ„iÓK ÿ„iM ÿ„i"N ÿ„i„N ÿ„ik nÿ„inl ÿ„i­l ÿ„i:m ÿ„iˆo ÿ„i'p ÿ„igp ÿ„i q ÿ„iÑr ÿ„it ÿ„iVt ÿ„iît ÿ„i{v ÿ„i“w ,ÿ„iÞ®   There is an open door here. _  There is an open door here. _  You encounter an orc. It is wielding a +0 hand axe.....#.....# ##..# ##### #.###.# .#..######....########## #.###.# #......................# #.#...## #....#####.####...####.###..###.. #.....# ##. ##'##..##.....# #.# .#...## #.⌠.#...#.⌠.###...###.# ....## #...'...'...[0;ÿ„iQ° Ï10m# #......## ###.###@###### #......#.# #...........# ###.######+## #...ß...ß...#####.# ##...## #...........#...>.# #.....## ##+#######'######.# .......## .o# ##.## o   orc (asleep) ........# #####...#### ........+ #<.........' .(......# #####...#### 42.2 (42.0)o.You hear the full choir of a funeral chant.o==3.2 (43 _The orc shouts! _There is an open door here. ÿ„i¬Ò ÿ„iíÓ ÿ„i9ç ÿ„ifèr _Your line of fire to the orc is blocked by a granite statue.ÿ„iQs+##########. .#..######....##########. #......................# #.#...#######.####...####.###..###...# ##. ##'##..##.....# #.# .#...## #.⌠.#...#.⌠.###...###. ....## #...'...'...# #......# ###.# ######'#####..#  #.....@.....# ###.#####+##ÿ„itß...ß...#####.# ##...##........#...>. #.....## ##+#######o######. .......## ..# ##.##. #####...####+#<.........' .(#####...#### .......# ##.#ÿ„iÉv9o'ÿ„ig~ÿ„iï@--4.2 (1.0) _ÿ„i¿†ÿ„ij‰ÿ„iaWM)))))ÿ„iWÚko.o.ÿ„i(áW'.ÿ„iÑá6===6.3 (2.1ÿ„i¯çÿ„i‹éw _You shoot a sling bullet. The sling bullet barely misses the orc.ÿ„i¤$î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÿ„i”0 H##..# ##### #.###.#  alright the Digger .#..######....########## #.###.#  Gargoyle of Vehumet **.... #......................# #.#...## Health: 43/43 ======================== #....#####.####...####.###..###.. Magic: 14/15 ======================-- #.....# ##. ##'##..##.....# #.# AC: 14Str: 16 .#...## #.⌠.#...#.⌠.###...###.# EV: 10Int: 18 ....## #...'...'...# #......## SH: 0Dex: 6 ÿ„i2 Ž###.# ######'###### #......#  XL:  8 Next: 48% Place: Dungeon:6  .# #.....@.....# ###.####  Noise: ===------  Time: 8146.3 (0.0)  ##+## #...ß..oß...#####.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...## #...........#...>.#  Fire: e) +3 sling "Qedaez" {heavy, Str #.....## ##+#######'######.#  Fly .......## ..# ##.## ........# #####...#### o   orc ........+ #<.........' .(......# #####...#### .......####.#####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (84% to  hit)ÿ„i®$Ñ##..# ######.###.# alright the Digger .#..######....########## #.###.# Gargoyle of Vehumet **.... #......................# #.#...## Health: 43/43 ======================== #....#####.####...####.###..###.. Magic: 14/15 ======================-- #.....# ##. ##'##..##.....# #.# AC: 14Str: 16 .#...## #.⌠.#...#.⌠.###...###.# EV: 10Int: 18 ....## #...'...'...# #......## SH: 0Dex: 6 ###.# ######'###### #......# XL:  8 Next: 48% Place: Dungeon:6ÿ„iN&L.# #.....@.....# ###.#### Noise: ===------  Time: 8146.3 (0.0)  ##+## #...ß..oß...#####.#e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...## #...........#...>.#Fire: e) +3 sling "Qedaez" {heavy, Str #.....## ##+#######'######.#Fly .......##..# ##.## ........######...#### o   orc ........+#<.........' .(......######...#### .......####.#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (84% to  hit)  The blast of sand hits the orc.ÿ„i‡³ÕAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (84% to  hit)  The blast of sand hits the orc.  The orc is heavily wounded.ÿ„iBµc2---7.8 (1.5ÿ„i¼ÿ„iî¾_ _The orc hits you with a +0 hand axe. The orc hits you but does no damage.ÿ„ioî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÿ„ijž ##..# ##### #.###.#  alright the Digger .#..######....########## #.###.#  Gargoyle of Vehumet **.... #......................# #.#...## Health: 42/43 =======================- #....#####.####...####.###..###.. Magic: 13/15 ====================---- #.....# ##. ##'##..##.....# #.# AC: 14Str: 16 .#...## #.⌠.#...#.⌠.###...###.# EV: 10Int: 18 ....## #...'...'...# #......## SH: 0Dex: 6 ###.# ######'###### #......#  XL:  8 Next: 48% Place: Dungeon:6  .# #.....@.....# ###.####  Noise: =--------  Time: 8147.8 (0.0)  ##+## #...ß..oß...#####.#  [ÿ„iÉŸ 33me) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ##...## #...........#...>.#  Fire: e) +3 sling "Qedaez" {heavy, Str #.....## ##+#######'######.#  Fly .......## ..# ##.## ........# #####...#### o   orc ........+ #<.........' .(......# #####...#### .......####.#####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 84% to hit)ÿ„i âU##..# ##### #.###.#  alright the Digger .#..######....########## #.###.#  Gargoyle of Vehumet **.... #......................# #.#...## Health: 42/43 =======================- #....#####.####...####.###..###.. Magic: 13/15 ====================---- #.....# ##. ##'##..##.....# #.# AC: 14Str: 16 .#...## #.⌠.#...#.⌠.###...###.# EV: 10ÿ„i™âíInt: 18 ....## #...'...'...# #......## SH: 0Dex: 6 ###.# ######'###### #......#  XL:  8 Next: 48% Place: Dungeon:6  .# #.....@.....# ###.####  Noise: =--------  Time: 8147.8 (0.0)  ##+## #...ß..)ß...#####.#  e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ÿ„iãI##...## #...........#...>.#  Fire: e) +3 sling "Qedaez" {heavy, Str #.....## ##+#######'######.#  Fly .......## ..# ##.## ........# #####...#### o   orc ........+ #<.........' ÿ„iRã‡.(......# #####...#### .......####.#####Press: ? - help, Shift-Dir - straight lineÿ„iøãBAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 84% to hit)  The blast of sand hits the orc!  You kill the orc!Vehumet accepts your kill.ÿ„i·é× #####  ###  ... ... ##.      ####   .# #..# ÿ„iùê  ##+## #..#  #..#...>.#  ####  ..#  ## #<  .(   ÿ„iosÿ„i×w[4==9.3 (1.5ÿ„iï}ÿ„iý  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 84% to hit)  ÿ„iA€ÑThe blast of sand hits the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.ÿ„i üp .#..######....########## #......................# #.#...#######.####...####.###..###...# ##. ##'##..##.....# #.# .#...## #.⌠.#...#.⌠.###...## ....## #...'...'...# #......# ###.# ######'######  ...........# ###.#####+##ß.@)ß...#####.# ##...##........#...>.....## ##+#######'######Fly # #.....###.......ÿ„icýD ÿ„i$ÿ„ië4-500ÿ„i0 ÿ„iª ÿ„iÆ» Þ #......................# #.#...#######.####...####.###..###...# ##. ##'##..##.....# #.# .#...## #.⌠.#...#.⌠.###...## ....## #...'...'...# #......# ###.# ######'######  ...........# ###.#####+##ß..)ß...#####.# ##...##..@.....#...>.....## ##+#######'###### .......## ..# ##.##Fly  ##...###.###### ÿ„iÅ ÿ„isÅ ?-1ÿ„iÉÌ ÿ„iÍ ÿ„ió .# #.#...# ....#####.####...####.###..###. .....# ##. ##'##..##.....# #.# #...## #.⌠.#...#.⌠.###...###.# ## #...'...'...# #......## .# ######'###### #......# .# #.# ###.#### ##+## #...ß..)ß...#####.# ...## #.#...>.# .....## ##+#'######.# ## ..# ##.## # #####...####.+ #<.'. (......# #####...####.## ##.# .....## #.)...## #.#ÿ„iF¡######.ÿ„i¨ÿ„i»¨S3=2ÿ„iÙ®ÿ„iX°ÿ„i[¾ # #.#...######.####...####.###..###.# ##. ##'##..##.....# #.# ...## #.⌠.#...#.⌠.###...###.# ### #...'...'...# #......## .# ######'###### #......#  .# #.# ###.#### +## #...ß..)ß...#####.# ...## #.#...>.# ## ##+#'######.# ### ..# ##.## .# #####...####.+ #<.'. ......# ÿ„i'¿ ý#####...####.## ##.######.## #.)# ...## #.######.#ÿ„iÉ ÿ„iÈÉ r5====3ÿ„iTÐ ÿ„i“Ò ÿ„iKG# #.#...######.####...####.###..###.# ##. ##'##..##.....# #.###.## #.⌠.#...#.⌠.###...###.# # .## #...'...'...# #......## # .# ######'###### #......# .# #.# ###.#### +## #...ß..)ß...#####.# ## #.#...>.# ### ##+#'######.# #.## ..# ##.## .# ∩#####...####.+ ##<.'.# #####...####...## ##.######..## #.)###[3ÿ„iõGD7m #.######.#ÿ„iO;4ÿ„ióUÿ„iòWÿ„iÇý3# #.#...# .#####.####...####.###..###.# ##. ##'##..##.....# #.###. .## #.⌠.#...#.⌠.###...###.# ##. ## #...'...'...# #......## # ÿ„i-þ3# ######'###### #......# # # #.# ###.#### ## #...ß..)ß...#####.# ## #.ÿ„i`þ»#...>.# #.## ##+#ÿ„iþb'######.# #.## ÿ„i½þà...# ##.## .# ##∩#####...####.+ ÿ„iìþJ###<.'.# ÿ„iÿ#####...####.... ## ##.######...ÿ„iÿa ## #.)# .  .## #.######.# . ÿ„i§ÿ„iŽ %5ÿ„iRÿ„i ÿ„i2c † #####.####...####.###..###...... ..# ##. ##'##..##.....# #.### .## #.⌠.#...#.⌠.###...###.# ## ## #...'...'...# #......## ## # ######'###### ...........# ###.#### #ß..)ß...#####.# .##........#...>#. ..## ##+#######@#######..## #...# ##.## ..##∩#####...####.Fly  ###. #)# # =6 _There is an open door here.ÿ„i]´[ .# ##. ##'##..##.....# #.### .## #.⌠.#...#.⌠.###...###.# ## ## #...'...'...# #......## ## # ######'###### ...........# ###.#### #.ß..)ß...#####.# .##.........#...>#. ..## ##+#######'######ÿ„iÛ´Í#..## #.@.# ##.## ..#∩#####...####.+ ###<.........'Fly  ##. #####.###ÿ„i€µD ÿ„iB¼ÿ„i ¾I==7 _ÿ„i‰Ãÿ„iÅÿ„i& ## #.⌠.#...#.⌠.###...###.# ## ## #...'...'...# #......## ## # ######'###### ...........# ###.#### #ß..)ß...#####.# .##........#...>#. ..## ##+#######'#######..## #...# ##.## ..ÿ„i‚&<##@#####...####.+ ###<.........'# #####...####Fly  ####ÿ„i¦&p#. #........ ÿ„i†.ÿ„i`/%8ÿ„i 5ÿ„ie8c _There is an empty arch of ancient stone here.ÿ„iê}Pÿ„iÁ\ëM.# ##. ##'##..##.....# #.###. .## #.⌠.#...#.⌠.###...###.# ##. ## #...'...'...## ######'###### #......# # # ........# ###.#### ÿ„iÇ]Î## ß..)ß...##### ## #...........#...> ### ##+#######'######.# ##ÿ„iþ]è#.@.# ##.## ###∩#####...####ÿ„i^Q+###<.........'.ÿ„io^T#####...####. ...####.######...ÿ„iÅeÿ„iJg,9 _ÿ„i¥mÿ„iànÿ„iþÏ ÍM#####.####...####.###..###.... ..# ##. ##'##..##.....# #.###. .## #.⌠.#...#.⌠.###...###.# ##. ## #...'...'...## ######'###### #......# # # .........# ###.#### ## .ß..)ß...##### ÿ„ihÐ Ó## #...........#...> ### ##+#######@######.# ##...# ##.## #ÿ„ižÐ à##∩#####...#### ....+###<.........'.... Fly ÿ„iÐÐ *ÿ„iÈÙ ÿ„iWÚ &60ÿ„i}à ÿ„iƒã Q _There is an open door here.ÿ„iÜŵM..................# #.#...###### .#####.####...####.###..###.... ..# ##. ##'##..##.....# #.###. .## #.⌠.#...#.⌠.###...###.# ##. ## #...'...'...## ######'###### #......# # # ........# ###.#### ## ß..)ß...##### ## #.........@.#...> #ÿ„i?ÆÕ## ##+#######'######.# ###...# ##.## ....###∩#####...####.... Fly ÿ„i£Îÿ„iòÐ,1 _ÿ„iaÖÿ„iÂ×ÿ„iÉd.# #.#... ..#####.####...####.###..###.# ##. ##'##..##.....# #.### ..## #.⌠.#...#.⌠.###...###.# ## .## #...'...'...# #......## .# ######'###### #......# .# #.# ###.#### +## #...ß..)ß...#####.# ..## #.#...>.# #.## ##+#'######.# #.## #...# ##.## .# ##∩#####...####.+ ###<.'.# #####...####....## ##.######...## #.)ÿ„iêeÞ#.## #.######.#2ÿ„iÛ ~.# #.#....#####.####...####.###..###.# ##. ##'##..##.....# #.###.## #.⌠.#...#.⌠.###...###.# .## #...'...'...# #......## #.# ######'###### #......#  .# #.# ###.#### #+## #...ß..)ß...#####.#.## #.#...>.# .## ##+#'######.# #.##ÿ„i: Õ #...# ##.## .# ##∩#####...####.+ ###<.'.# #####...####.. .##ÿ„i¦ J ##.######. .## #.)# .## #.######.# ÿ„i ÿ„i° %3ÿ„iB ÿ„iï  ÿ„iØ.# #.#....#####.####...####.###..###.# ##. ##'##..##.....# #. #...## #.⌠.#...#.⌠.###...###.#  ÿ„iri.## #...'...'...# #......## ##.# ######'###### #......# .# #.# ###.#### ##+## #...ß..)ß...#####.#  ÿ„iÌ#...## #.#...>.#.## ##+#'######.# .## ÿ„i #...# ##.## .# ##∩#####...####.+ ###< ÿ„i'.' (......# #####...####.## ÿ„i½u ##.######.## #.)  ÿ„i _#...## #.######. ÿ„iY& ÿ„iò&%4 ÿ„iv. ÿ„iç. ÿ„iç#.# #.#... #....#####.####...####.###..### #.....# ##. ##'##..##.....# #. .#...## #.⌠.#...#.⌠.###...###.#.## #...'...'...# #......###.# ######'###### #......# ÿ„iV .# #.# ###.####  ##+## #...ß..)ß...#####.# ##...## #.#...>.#  ÿ„iÝ—#.....## ##+#'######.#.## #...# ##.##.# ##∩#####...####.+ ###<.' .(......# ÿ„iži #####...####.## ##.  ÿ„i'žM#.....## #. ##...## ÿ„iFžF #.###### ÿ„iõ¦ ÿ„iÿ§%5 ÿ„i<® ÿ„i° ÿ„i{ Û #.# #.#...  #....#####.####...####.###..### ##.....# ##. ##'##..##.....# #. #.#...## #.⌠.#...#.⌠.###...###..## #...'...'...# #......#.# ######'###### #......# # .# #.# ###.#### # ##+## #...ß..)ß...#####.##...## #.#...>.# ##.....## ##+#'######.# #.## #...# ##.##.# ##∩#####....+ ###<. ..(......# #####... #.## ##. ##.....## #  ##...## #. ÿ„i†‚  ÿ„i—ƒ %6 ÿ„i¦‰  ÿ„i‹ !ÿ„i,^ #.# #.#... #....#####.####...####.###..###  ##.....# ##. ##'##..##.....# # ##.#...## #.⌠.#...#.⌠.###...###.## #...'...'...# #......#.# ######'###### #...... .# .# #.# ###. .# ##+## #...ß..)ß...#####.# .###...## #.#...>.##.....## ##+#'######.# ##.##!ÿ„is-– #...# ##.## #.# ##∩#####... ).+ ###< #..(......# #####... ##.## ##.  ##.....## # ##...## #.!ÿ„id6!ÿ„isgB7"ÿ„ibæz #.# #.# #....#####.####...####.###.. # ##.....# ##. ##'##..##.....# #.#...## #.⌠.#...#.⌠.###....## #...'...'...# ##.# ######'###### # ..# .# #"ÿ„iÑæø.# ###. #.# ##+## #...ß..)ß...#####.# ..###...## #.#...>.##.....## ##+#'######.#  ##.##"ÿ„içã #...# ##.## ##.# ##∩#####... .).+"ÿ„i.çã ###<#..(......# #####...  ##.##"ÿ„iSç] ##. ##.....##"ÿ„iÕç™ # ##...## #."ÿ„iØúQ8"ÿ„iŒ k _You hear the full choir of a funeral chant."ÿ„i®à# #.# #.# # #....#####.####...####.###.. ## ##.....# ##. ##'##..##.....# <###.#...## #.⌠.#...#.⌠.###....## #...'...'...# ##.# ######'###### #.# .# #.# ###. ##.# ##+## #...ß..)ß...#####.#.###...## #.#...>.##.....## ##+#'######.# "ÿ„i"L# ##.## #...# ##.#.# ##∩#####... ..).+ ###<"ÿ„iOd#..(......# #####... ##.## ##. ##.....## # ##...##"ÿ„i’@ #."ÿ„ià "ÿ„i®%9"ÿ„i"ÿ„i$ÿ„iJG š'...##∩#####$ÿ„i*P <70$ÿ„iNV $ÿ„i8W 0 _You reach down and open the door.$ÿ„i·Y Q _Found a phantasmal passage.&ÿ„i€0 &ÿ„i‡2 /A phantasmal passage. A portal leading to one of many Necropolis repositories, where the freshly slainand deeply resentful are sealed away. This wandering rift will eventually move elsewhere to receive further dead. While many locales across the Dungeon are dedicated to the long-interred restless dead, those whose remains are fresh or lost are collected in the floating ceremonial chambers of the Necropolis. Each soul is enshrined and tended to by the maintenance staff recreating both their lives and their momentsof death, helping visitors bid farewell to the departed. With the advent of adventurers seeking the Orb of Zot, these realms have been repurposed: such ghosts are blinded by rage and impossible to control, so both they and their stolen possessions are sealed away in these realms of reconciliation. While standing here, you can enter the phantasmal passage with the > key; it will vanish after you do so.4ÿ„iÄ 4ÿ„i¤´# #......................# #.#. alright the Digger # #....#####.####...####.###..# Gargoyle of Vehumet **.... ## ##.....# ##. ##'##..##.....# Health: 43/43 ======================== <###.#...## #.⌠.#...#.⌠.###...# Magic: 15/15 ======================== ........## #...'...'...# #.... AC: 14Str: 16 #######.# ######'###### #.... EV: 10Int: 18 ...# .# #...........# ###.# SH: 0Dex: 6 4ÿ„i|##.# ##+## #...ß..)ß...#####.# XL:  8 Next: 48% Place: Dungeon:6 ...###...## #.@.........#...>.# Noise: ---------  Time: 8170.3 (1.0) #####.....## ##'#######'######.# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} 4ÿ„iYƒ# ##.......## ... #...# ##.# Fire: e) +3 sling "Qedaez" {heavy, Str ###.........# ##∩## ##∩#####... Fly ..).........+ ### ###<...... 4ÿ„i6###..(......######... ##.......####.# ##.....###... ##...###.##  _There is an open door here. _There is an empty arch of ancient stone here. _There is an open door here. _You hear the full choir of a funeral chant. _You reach down and open the door. _Found a phantasmal passage.4ÿ„i4ÿ„iŠ4ÿ„iÕ%4ÿ„i¬'6ÿ„iº¿W #####.####...####.###..# ## ##.....# ##. ##'##..##... <###.#...## #.⌠.#...#.⌠.### ........## #...'...'...# #.... #######.# ######'##### ...# ...........# ###.# ##.# ##+##ß..)ß...## ...###...##........#...> #####.....## ##@#######'###### # ##.......## #...# #...# ##..# ##∩## ##∩#####...Fly ##'###.6ÿ„iÄÓB1 _6ÿ„ið×6ÿ„i^ÞQ _There is an open door here.ÿ„iòÔ # ##.....# ##. ##'##..##... <###.#...## #.⌠.#...#.⌠.### ........## #...'...'...# #.... #######.# ######'##### ...# ...........# ###.# ##.# ##+##ß..)ß...## ...###...## #...........#...> #####.....## ##'#######'###### #ÿ„i½ò™ ##.......## #.@.# #...# ##..# ##∩## ##∩#####... ..)+ ### ###<...Fly #.##. # ÿ„iEúÿ„ipû,2 _ÿ„iÿ„iÿ„i±  · <###.#...## #.⌠.#...#.⌠.### ........## #...'...'...# #.... #######.# ######'##### ...# ...........# ###.# ÿ„i¡ "##.# ##+## #...ß..)ß...## ...###...## #...........#...> #####.....## ##'#######'###### # ##.......## #...# #...# ##.ÿ„i3¡ Ó.# ##@## ##∩#####... ..)ÿ„iS¡ }+ ### ###<... ###..(ÿ„is¡ t# #####Fly ÿ„i¡ _####.#####. #ÿ„i°¡ D ÿ„i ª ÿ„iõª %3ÿ„iæ± ÿ„iµ Y _There is a phantasmal passage here.¡ÿ„iÚ¡ÿ„iÛ¡ÿ„i,á¡ÿ„iqè¡ÿ„i{í,4 _¡ÿ„ißï¡ÿ„i§ a Necropolis _There is a phantasmal passage here.  The world spins around you as you enter the gateway.  You enter an ornate necropolis!  You learned that your 3 orange potions are actually 3 potions of curing.  f -> c - 3 potions of curing +#.....#....♣♣.....♣♣....#....... ##.....#....♣.......♣....#.##### .......#.................#.#.ß.#.#..#.....P..P..P.....#.#...#. ...#...#.....ß..ß..ß.....#.##'##.....#.................#....... .......#............♣♣...#.....# ......##.............♣...#.....#Z .....###........@....♣...#.....## #######.....♣.......♣....#.....#Z####.....♣.......♣....#.....## .....###...♣....∩........#.....#. ......##...♣.............#.....## .......#...♣♣............#.... .......#.................#....... #####..#.....ß..ß..ß.....#.##'##. ..$ß#..#.....P..P..P.....#.#...#.¡ÿ„ióí m5.8 (2.5P¡ÿ„iýô ; _Found a gate leading back out of this place.¡ÿ„i{÷ c _There is an empty arch of ancient stone here.ªÿ„i*u I.+#.....#....♣♣.....♣♣....# .##.....#....♣.♣....#.#####.#.#.#.ß.#.#..#.....P..P..P.....#.#...#.#...#.....ß..ß..ß.....#.##'##.#....#.#.♣♣...#......##.♣...#.....#.###∩....♣...#.....#.....♣.♣....#.....##.....♣.♣....#......###...♣....∩........#.....#.##...♣.#......#...♣♣.#.....ªÿ„i–u ).#.....##..#.....ß..ß..ß.....#.##'## )..$ß#..#.....P..P..P.....#.#...#ªÿ„i½ƒ ªÿ„iÄ… 36.8 (1.0 _ªÿ„ià ,P®ÿ„ikÏ®ÿ„i£ÏgA gravestone. A nameless grave. It can be dug through. ®ÿ„iÆÏ-A suitable weapon or spell can reach past it.°ÿ„iå°ÿ„ií@.+#.....#....♣♣.....♣♣....#...... alright the Digger .##.....#....♣.......♣....#.##### Gargoyle of Vehumet **.... ........#.................#.#.ß.# Health: 43/43 ======================== °ÿ„i¸í.....#..#.....P..P..P.....#.#...# Magic: 15/15 ======================== ....#...#.....ß..ß..ß.....#.##'## AC: 14Str: 16 ........#.................#...... EV: 10Int: 18 ........#............♣♣...#.....# SH: 0Dex: 6 .......##.............♣...#.....# XL:  8 Next: 48% Place: a Necropolis °ÿ„iñíØ......###.......@∩....♣...#.....# Noise: ---------  Time: 8176.8 (1.0) ########.....♣.......♣....#.....# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} °ÿ„iQî‹########.....♣.......♣....#.....# Fire: e) +3 sling "Qedaez" {heavy, Str ......###...♣....∩........#.....# Fly .......##...♣.............#.....# ........#...♣♣............#.....#  ........#.................#......  °ÿ„i’î ######..#.....ß..ß..ß.....#.##'##  )..$ß#..#.....P..P..P.....#.#...# The world spins around you as you enter the gateway.  °ÿ„i±î&You enter an ornate necropolis!  °ÿ„iÑî¤You learned that your 3 orange potions are actually 3 potions of curing.  f -> c - 3 potions of curing _Found a gate leading back out of this place. °ÿ„iíî._There is an empty arch of ancient stone here.°ÿ„i¥÷°ÿ„i¸ø°ÿ„iY°ÿ„iñ°ÿ„iÍ  °ÿ„i8£ ’A petrified flower. A sizeable and statuesque flower, fossilised either by bitter grief or the cruel°ÿ„iÍ£ »grace of divinity, standing in its own eternal vigil. Max HP: ~84Will: ∞AC: +++EV: nonerF: +..rC: +..rPois: ∞rNeg: ... rElec: +Class: Nonliving Size: Large Int: Mindless You have about 98% to hit with the +3 sling "Qedaez". It is immune to torment and blinding; and resistant to steam, miasma and drowning. It cannot move.¶ÿ„i §¶ÿ„i!°d.+#.....#....♣♣.....♣♣....#...... alright the Digger .##.....#....♣.......♣....#.##### Gargoyle of Vehumet **.... ........#.................#.#.ß.# Health: 43/43 ======================== .....#..#.....P..P..P.....#.#...# Magic: 15/15 ======================== ¶ÿ„i‡°i....#...#.....ß..ß..ß.....#.##'## AC: 14Str: 16 ........#.................#...... EV: 10Int: 18 ........#............♣♣...#.....# SH: 0Dex: 6 .......##.............♣...#.....# XL:  8 Next: 48% Place: a Necropolis ¶ÿ„iİ......###.......@∩....♣...#.....# Noise: ---------  Time: 8176.8 (0.0) ¶ÿ„iç°Ó########.....♣.......♣....#.....# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ¶ÿ„i ±t########.....♣.......♣....#.....# Fire: e) +3 sling "Qedaez" {heavy, Str ......###...♣....∩........#.....# Fly ¶ÿ„i*±ˆ.......##...♣.............#.....# ........#...♣♣............#.....#¶ÿ„iU±  ........#.................#......  ¶ÿ„i±O######..#.....ß..ß..ß.....#.##'##  )..$ß#..#.....P..P..P.....#.#...# ¶ÿ„i÷±The world spins around you as you enter the gateway.  You enter an ornate necropolis!  You learned that your 3 orange potions are actually 3 potions of curing.  f -> c - 3 potions of curing _Found a gate leading back out of this place. ¶ÿ„i!²._There is an empty arch of ancient stone here.¶ÿ„iݺ¶ÿ„iN»¶ÿ„iÁзÿ„iè.Ð.+#.....#....♣♣.....♣♣....# ..##.....#....♣.♣....#..#.#.#.ß..#..#.....P..P..P.....#.#....#...#.....ß..ß..ß.....#.##'.#.#.#.♣♣...#......##.♣...#......###.∩....♣...#.....#.....♣.♣....#.....#.....♣.♣....#......###...♣....∩.#......##...♣.#......#...♣♣.#......#.....##..#.....ß..ß..ß.....#.##' [)..$ß#..#.....P..P..P.....#.#...7.8 (1Pºÿ„i Ag.+#.....#....♣♣.....♣♣....#ºÿ„i×C×.##.....#....♣.♣....#..#.#.#.ß.#..#.....P..P..P.....#.#.#...#.....ß..ß..ß.....#.##'.#.#.#.♣♣...#.##.♣...#.###.∩....♣...##.....♣.♣....##.....♣.♣....#.###...♣....∩.#.##...♣.#.#...♣♣.#ºÿ„iDS.#.....##..#.....ß..ß..ß.....#.##' $[)..$ß#..#.....P..P..P.....#.#ºÿ„i¦Wºÿ„iÇX%8ºÿ„i/b%Pºÿ„iód»ÿ„i"µ².+#.....#....♣♣.....♣♣....#.##.....#....♣.♣....#..#.#.#..#..#.....P..P..P.....#.#.#...#.....ß..ß..ß.....#.##.#.#.#.♣♣...#.##.♣...#.###.∩....♣...###.....♣.♣....###.....♣.♣....#.###...♣....∩.#.##...♣..#.#...♣♣.#.#......##..#.....ß..ß..ß.....#.##$[)..$ß#..#.....P..P..P.....#.#»ÿ„iÚÁ»ÿ„iiÂ%9»ÿ„iˆË»ÿ„i!Ì»ÿ„i&š ~.+#.....#....♣♣.....♣♣....#.##.....#....♣.♣....#..#.#.#.#..#.....P..P..P.....#.#.#...#.....ß..ß..ß.....#..#.#.#.♣♣...#.##.♣...#.###.∩....♣...###.....♣.♣....###.....♣.......♣....#.###...♣....∩.#.##...♣.....#.#...♣♣.....#.#...........##..#.....ß..ß..ß.....#. [$$[)..$ß#..#.....P..P..P.....#.#»ÿ„iD¢ »ÿ„i£ &80»ÿ„i« AP»ÿ„i® ¼ÿ„i¾g.+#.....#....♣♣.....♣♣....#.##.....#....♣.♣....#..#.#..#..#.....P..P..P.....#..#...#.....ß..ß..ß.....#..#.#.#.♣♣...#.##.♣...#.###.∩....♣...###.....♣.♣....#¼ÿ„i¿:##.....♣.......♣....#.###...♣....∩.#.##...♣.......#.#...♣♣......#.#...........##..#.....ß..ß..ß.....#. $[$$[)..$ß#..#.....P..P..P.....#.¼ÿ„iù̼ÿ„i6Î%1¼ÿ„iÕÕ%P¼ÿ„iؽÿ„iyå {+......+#.....#....♣♣.....♣♣....# #......##.....#....♣.♣....#.#.#.#..#.....P..P..P.....# #.#...#.....ß..ß..ß.....#.#.#.#.♣♣...#.##.♣...#.###.∩....♣...###.....♣.♣....###.....♣.......♣....#.###...♣....∩.#.##...♣....#.#...♣♣.....#.#..........##..#.....ß..ß..ß.....# .$[$$[)..$ß#..#.....P..P..P.....#½ÿ„iÒó ½ÿ„ißô %2½ÿ„iúü ½ÿ„iØÿ ¾ÿ„i„Ÿ  ##....... .....#P..P..P ##.ß..ß..ß .........♣♣#.##∩ ##############..@..♣.......♣..... ............###...♣....∩.....##...♣.........#..... ..o......o$#..#.................# ¾ÿ„iv­ ¾ÿ„i® %3¾ÿ„iF· AP¾ÿ„i‹¹ ¿ÿ„i£$a .....#¿ÿ„i%NP..P..P ##.ß..ß..ß .........♣♣#.##.∩ ¿ÿ„i%½##############.....♣.......♣. ............###...♣....∩.....##...♣......#...♣♣......ß..ß¿ÿ„iÁ%r#...... #.._ß.o#ß#.#..#....♣.......♣....#¿ÿ„ií%D ¿ÿ„iF4¿ÿ„i±4%4¿ÿ„i¯=vP..P_¿ÿ„i¬@Àÿ„iÛG  #P..P..P ##.ß..ß..ß .........♣♣#......##Àÿ„iÉd ©..∩ ##############.....♣.......♣. ............###.@.♣....∩.....##...♣......#...♣♣..........P.#....♣... #...Wo.###o#..#....♣♣.....♣♣....# Àÿ„iR¡ „5PÁÿ„iŸ / ##.ß..ß..ß ..............♣♣#.......##...∩ ##############.....♣.......♣. ............###...♣....∩.......#...♣♣..ß.Fly ..P...#....♣♣... .######.oo.#..#.................# 6P..PÁÿ„iýÁÿ„i' ² ..............♣♣#.......##...∩ ##############.....♣.......♣.# ............###...♣....∩......Áÿ„iq' ¦.#.@.♣♣...... ############ß..ß..ßFly #......... ...........#..#.................# Áÿ„i’' Áÿ„i;5 Áÿ„i"6 %7Áÿ„i‚> &PÁÿ„iÏ@ Âÿ„i S ♣♣#.......##...∩ ##############.....♣.......♣.# ............###...♣....∩.......#...♣♣.......... ############ß..ß..ß .$[$$[)..$ßP..P..PFly #......... ##++++######..#.................# Âÿ„i$«Âÿ„ig¬%8Âÿ„i:×IPÂÿ„i6é ´ #.##...∩ ##############.....♣.......♣.# ............###...♣....∩.........#...♣♣..... ############ß..ß..ß .$[$$[)..$ßP..P..P ..o......o$.......Fly ..#....... ...........ß..##................# 9Âÿ„i×U ^P..PÃÿ„ij* #∩ ##############.....♣.......♣.. ............###...♣....∩.........#...♣♣... ############ß..ß..ß .$[$$[)..$ßP..P..P ..o......o$....... #.._ß.o#ß#.♣♣Fly ..##....... ..............###..............## Ãÿ„iw9<90Ãÿ„iÏB%PÃÿ„iÂDÅÿ„i¬Ï ##############.....♣.......♣... ............###...♣....∩..........#...♣♣... ############ß..ß..ß .$[$$[)..$ßP..P..P ..o......o$....... #.._ß.o#ß#.♣♣.Wo.###o♣.....♣....Fly ....##....... .......#.##...#⌠##............##⌠ Åÿ„ið;1Åÿ„i! Åÿ„i¼* ............###...♣....∩..........#...♣♣.. ############ß..ß..ß .$[$$[)..$ßÅÿ„iÙ¼P..P..P ..o......o$....... #.._ß.o#ß#.♣.......♣.Wo.###o♣.....♣ .######.oo............Fly #...... ..####.....#..#..###++####++###.. Åÿ„iþ¼Åÿ„iÆÌÅÿ„iŸÍ%2Åÿ„i0×Åÿ„iÚÙÉÿ„iÚÂoM##############.....♣.......♣#...∩##...♣.♣♣ ................... ###########ß..ß..ß .$[$$[)..$ßP..P..P ..o......o$........._ß.o#ß#........ #...Wo.###o♣♣.....♣♣ .######.oo.#..#.................# Fly ..#......Éÿ„iWÆÉÿ„iÇ%3Éÿ„iøÑ7_Éÿ„iÕÉÿ„iFoÜM............###........∩....♣.. ##############.....♣.......♣Éÿ„i‹oœ#...∩##...♣..♣♣ ............Éÿ„iÑo]....... ###########ß..ß..ß .$[$$[)..$ßP..P..P Éÿ„iòo?..o......o$.Éÿ„ipY._ß.o#ß#........ Éÿ„i qk#...Wo.###o#..#....♣♣.....♣♣....# Fly ..... ...##.......Éÿ„iÆ~Éÿ„i¾%4Éÿ„iGˆSP_Éÿ„i‹ŠÉÿ„i™ôÃM.. ............###........∩....♣. ##############.....♣.......♣#..∩##...♣..♣♣ ................... ###########ß..ß..ß .$[$$[)..$ßP..P..P ..o......o$.. #.._ß.o#ß#.#..#....♣.......♣....# Fly . .##.......Éÿ„iº y5_Éÿ„iÖ` pM.♣.#.... ............###........∩....♣# ##############.....♣.......♣#..∩Éÿ„iUa ­##...♣....♣♣ ................... ###########ß..ß..ß .$[$$[)..$ßP..P..P ..o......o$#..#.................# Fly Éÿ„i€a G..#.......Éÿ„i¢a Éÿ„i—m Éÿ„iAn %6Éÿ„ië XP_Éÿ„iÎ… Éÿ„iÅí M.........♣.#.... ............###........∩....♣# ##############.....♣.......♣#∩Éÿ„iî 8##...♣.....♣♣.... ................... ###########ß..ß..ß .$[$$[)..$ß#..#.....P..P..P.....# Fly Éÿ„i9î Z#.........Éÿ„iÈ Éÿ„i %7Éÿ„i \P_Éÿ„i5 Éÿ„i…\ ÀM##ß..ß..ß..............♣.#.... ............###........∩....♣# ##############.....♣.......♣#Éÿ„i#] ¹∩##.@.♣.♣♣.... ................... ############..#.....ß..ß..ß.....# Fly #.........Éÿ„iyi Éÿ„iÍj %8Éÿ„i7t XP_Éÿ„i`u Éÿ„i©ç LM..#P..P..P ##ß..ß..ß..............♣.#.... ............###........∩....♣ ##############.....♣.......♣#∩##...♣.♣♣ ..............#.................# Fly ß...PÉÿ„i'è k ...#....♣♣...Éÿ„iEö Éÿ„iÀö %9Éÿ„iÚþ Éÿ„iÓ Éÿ„in“ …M........ ..#P..P..P ##ß..ß..ß........♣.#... ............###........∩....♣ ##############..@..♣.......♣###...♣....∩##...♣.....♣♣.... ..............#.................#Éÿ„iy• BP.#....♣...Éÿ„iס Éÿ„i£ '200Éÿ„i$« %PÉÿ„i® Éÿ„i £M###♣♣........ ..#P..P..P ##ß..ß..ß...♣.#.. ............###........∩....♣ ##############.....♣.......♣###...♣....∩Éÿ„i2 c##...♣.... ..............#...♣♣............#.. .ß..ß#......Éÿ„iò Éÿ„i¼ %1Éÿ„i˜" Éÿ„i9% Êÿ„iü&M++♣.....♣ ###♣♣........ ..#P..P..P ##ß..ß..ß...♣.#. ............###.@......∩....♣.... ##############.....♣.......♣###...♣....∩ .............##...♣.............#. ...#.....Êÿ„iiÊÿ„i%2Êÿ„i¡APÊÿ„i»Êÿ„iÝ/­M+....++##......... ++♣.....♣ ###♣♣........ ..#P..P..P ##ß..ß..ß...♣.. ............###........∩....♣Êÿ„i[0“... ##############.....♣.......♣....# Fly .. ......#.....ß..ßÊÿ„i<Êÿ„it<%3Êÿ„iíB%PÊÿ„iEÊÿ„i:‚ ñM...+....++##......... ++♣.....♣ ###♣♣........ ..#P..P..P ##ß..ß..ß...♣.. ............###........∩....♣#. ##############.....♣.......♣....#. .#........Êÿ„iŒ Êÿ„iòŒ %4Êÿ„iN— Êÿ„i€å ¸M+..++h.## .....Êÿ„iæ „+....++##......... ++♣.....♣ ###♣♣........ ..#P..P..P ##ß..ß..ß...♣.. ............###........∩....♣...# Fly . ..#...♣♣..Êÿ„iò Êÿ„i=ò %5Êÿ„iÃù Êÿ„ipü Ëÿ„i˜êþMh+..+...$#...##+..++h.##... ......+....++##......... ++♣.....♣ ###♣♣........ ..#P..P..P #Ëÿ„iöê@#ß..ß..ß...♣.. ............###........∩....♣...###...♣.....Ëÿ„i›öËÿ„i?÷%6Ëÿ„i þËÿ„i Ëÿ„išàÞMb+++#..#### .h+..+...$#...##.+..++h.##... .......+....++##......... ++♣.....♣ ###♣♣........ ..#P..P..P ##ß..ß..ß...♣ Ëÿ„iá‰.............##.............♣...###...♣....Ëÿ„iŠìËÿ„iÛí%7Ëÿ„iªôAPËÿ„i¤÷Ëÿ„i³* òM.#++#.h.W[#..#⌠####⌠ .b+++#..###.# .h+..+...$#...##..+..++h.##... .......+....++##......... ++♣.....♣ ###♣♣........ ..#P..P..P ##ß..ß..ß.. ..............#............♣♣...#.....♣....Ëÿ„i¬0 Ëÿ„i92 %8Ëÿ„i< WP..PËÿ„iß> Ëÿ„i— M.$$!#..#..###++####++###.. ..#++#.h.W[#..#⌠####⌠ .b+++#..#### .h+..+...$#...##+..++h.##.. ......+....++##......... ++♣.....♣ ###♣.......♣........ ..#P..P..P ##ß..ß..ß ..............#.................#.....♣....Ëÿ„iU§ ;9Ëÿ„i­ &PËÿ„i¥¯ Ìÿ„iÖ.DM############..+.................$$!#..#..###++####++###.. ..#++#.h.W[#..#⌠####⌠ .b+++#..#### .h+..+...$#...##+..++h.## .....+....++##......... ++♣.....♣ ###♣.......♣........ ..#P..P..P Ìÿ„iŠ0½#.........#...#.....ß..ß..ß.....##........Ìÿ„iÇDÌÿ„iÉQ&10Ìÿ„iŒIPÏÿ„i½ÐÏÿ„i8Ó<ZombieMERC's ghost. Ïÿ„iÓóThe apparition of ZombieMERC the the Protected, a novice Minotaur Fighter. Max HP: 79Will: ++AC: ++EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 98% to hit with the +3 sling "Qedaez" (while incapacitated). It has about 75% to hit you. Attack Max Damage Hit 22 Ïÿ„i½ÓPIt has a 67% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|StatusesÔÿ„i4&Ôÿ„i/ ############..+.................. alright the Digger ..#++#..$$!#..#..###++####++###.. Gargoyle of Vehumet **.... ..#++#.h.W[#..#⌠##............##⌠ Health: 43/43 ======================== .b++++...$##..###..............## Magic: 15/15 ======================== .h+..+...$#...##................# AC: 14Str: 16 Ôÿ„iƒ/b.++..++h.##...#.................# EV: 10Int: 18 .+....+..#....#.................# SH: 0Dex: 6 ++....++##....#.................# XL:  8 Next: 48% Place: a Necropolis Ôÿ„iµ/ +......+#.....#.@..♣♣.....♣♣....# Noise: ---------  Time: 8210.8 (1.0) #......##.....#....♣.......♣....# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} Ôÿ„iá/Á..............#.................# Fire: e) +3 sling "Qedaez" {heavy, Str Ôÿ„i|0Õ...........#..#.....P..P..P.....# Fly #.........#...#.....ß..ß..ß.....# ..............#.................#  ..............#............♣♣...#  .............##.............♣...#  ............###........∩....♣...# The world spins around you as you enter the gateway.  You enter an ornate necropolis!  Ôÿ„i«0ÒYou learned that your 3 orange potions are actually 3 potions of curing.  f -> c - 3 potions of curing _Found a gate leading back out of this place. _There is an empty arch of ancient stone here.Ôÿ„i²9Ôÿ„i%:Ôÿ„ivPÕÿ„iè¸Õÿ„ik»aZombieMERC's ghost. The apparition of ZombieMERC the the Protected, a novice Minotaur Fighter. Max HP: 79Will: ++AC: ++EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 98% to hit with the +3 sling "Qedaez" (while incapacitated). It has about 75% to hit you. Attack Max Damage Hit 22 It has a 67% chance to notice you each turn. Õÿ„iÆ»It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Statusesäÿ„i' äÿ„ij( ############..+.................. alright the Digger ..#++#..$$!#..#..###++####++###.. Gargoyle of Vehumet **.... ..#++#.h.W[#..#⌠##............##⌠ Health: 43/43 ======================== .b++++...$##..###..............## Magic: 15/15 ======================== .h+..+...$#...##................# AC: 14Str: 16 .++..++h.##...#.................# EV: 10Int: 18 .+....+..#....#.................# SH: 0Dex: 6 ++....++##....#.................# XL: [3äÿ„ig) ˜7m 8 Next: 48% Place: a Necropolis +......+#.....#.@..♣♣.....♣♣....# Noise: ---------  Time: 8210.8 (0.0) #......##.....#....♣.......♣....# e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ..............#.................# Fire: e) +3 sling "Qedaez" {heavy, Str ...........#..#.....P..P..P.....# Fly #.........#...#.....ß..ß..ß.....# ..............#.................#  ..............#............♣♣...#  .............##.............♣...#  ............###........∩....♣...# äÿ„i´) èThe world spins around you as you enter the gateway.  You enter an ornate necropolis!  You learned that your 3 orange potions are actually 3 potions of curing.  f -> c - 3 potions of curing äÿ„ið) a_Found a gate leading back out of this place. _There is an empty arch of ancient stone here.äÿ„iO4 äÿ„iØ4 äÿ„i†@ äÿ„icC æÿ„id ½M............ ############..+.................$$!#..#..###++####++###.. ..#++#.h.W[#..#⌠####⌠ .b+++#..###æÿ„iÝ ¶# .h+..+...$#...##+..++h.## ...+....++##......... ++æÿ„iÿ <♣.....♣ #æÿ„i% I##♣.......♣........ æÿ„iB ...........#..#.....P..P..P.....#æÿ„i] 2#.........æÿ„ix æÿ„iÎ *1.8 (1æÿ„i¾f -Pçÿ„itΉM#..# ............ ############..+.................$$!#..#..###++####++###.. ..#++#.h.W[#..#⌠####⌠ .b+++#..#### .h+..+...$#...##+..++h.## ...+....++##......... ++♣.....♣ ###♣.......♣ ..............#.................#. .ß.çÿ„iÏ'#.........çÿ„i®Þçÿ„iEß%2çÿ„iíçÿ„it“M#..#.#..# ............ ############..+.................$$!#..#..###++####++###.. ..#++#.h.W[#..#⌠####⌠ .b+++#..#### .h+..+...$#...##+..++h.## ...+....++##......... ++♣.....♣ 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The apparition of pillsypillsy the the Magician, a novice Deep Elf Hedge Wizard.Max HP: 41Will: ++AC: +EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 98% to hit with the +3 sling "Qedaez" (while incapacitated). It has about 74% to hit you. Attack Max Damage ôÿ„i §âHit 5 It has a 62% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. ôÿ„i:§ÊIt has mastered the following spells, which are affected by silence and [!]: Description|Statuses…i¦ˆ.................#..##........... alright the Digger .................#............... Gargoyle of Vehumet **.... .................#............... Health: 43/43 ======================== ....♣♣.....♣♣....#............... Magic: 15/15 ======================== ....♣.......♣....#.#####........# AC: 14Str: 16 .................#.#.ß.#........# EV: 10Int: 18 .....P..P..P.....#.#...#........# SH: 0Dex: 6 .....ß..ß..ß.....#.##'##........# XL:  8 Next: 48% Place: a Necropolis ................@#............... Noise: ---------  Time: 8238.8 (1.0) ............♣♣[…is‰Ä35m...#.....###++++### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .............♣...#.....#Z......Z# Fire: e) +3 sling "Qedaez" {heavy, Str ........∩....♣...#.....##......## Fly ....♣.......♣....#.....#Z.......# ....♣.......♣....#.....##.$..)$##  ...♣....∩........#.....#.$#$$#:.#  ...♣.............#.....####?W####  ...♣♣............#.....########## The world spins around you as you enter the gateway.  You enter an ornate necropolis!  You learned that your 3 orange potions are actually 3 potions of curing.  f -> c - 3 potions of curing _Found a gate leading back out of this place. _There is an empty arch of ancient stone here.…iü›P …iî  …i³£_ Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 4% 3b - FoxfireConjuration/Fire1%1  c - Magic Dart …ip¤úConjuration1%1  d - ShockConjuration/Air1%1  e - PasswallEarth1%3  f - Static DischargeConjuration/Air2%2  g - Brom's Barrelling BoulderConjuration/Earth …i¤h3% 4  h - Poisonous VapoursAlchemy/Air …i¬¤)6%1  i - Mephitic Cloud …iȤkConjuration/Alchemy/Air 8% 3  j - Grave Claw …iä¤"Necromancy10%2  …iÿ¤9k - Lesser BeckoningTranslocation10% …i¥02  l - PetrifyAlchemy/Earth …i3¥W16% 4  m - Ozocubu's Armour …iO¥[Ice19% 3  n - Swiftness …ig¥FAir19% 3  …i¥3o - Martyr's KnellNecromancy/Summoning …iŸ¥d52% 4  p - Detonation CatalystFire/Alchemy …i¹¥a85% 5  q - Summon Cactus GiantSummoning …iÒ¥f100% 6  r - Splinterfrost ShellIce/Forgecraft …iì¥^100% 7 13 spell levels left  …i)¦][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit…iªÙë Brom's Barrelling Boulder Unleashes a massive rolling boulder in a given compass direction. This boulder damages any creature it hits, rolling over those who perish beneath it and pushing any others helplessly backwards (along with anyone else unfortunate enough to be standing behind them). Its size and reckless locomotion make it difficult to use in confined areas; if launched down narrow passages, it will rapidly abrade against the walls and fallapart. It will also crumble if it leaves the caster's sight or strikes a wall orotherwise unmoveable creature. Level: 4 Schools: Conjuration/Earth Fail: 3%  Power: 30% Damage: 2d7 (max 2d14)  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 11 irresistible or fragmentation damage. Vehumet supports the use of this spell. …iˆ­• Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 4% 3  b - FoxfireConjuration/Fire 1% 1  c - Magic DartConjuration1% 1  d - ShockConjuration/Air 1% 1  e - PasswallEarth1%3  f - Static DischargeConjuration/Air2%2  g - Brom's Barrelling Boulder Conjuration/Earth 3% 4  h - Poisonous VapoursAlchemy/Air6% 1  i - Mephitic CloudConjuration/Alchemy/Air 8% 3  j - Grave ClawNecromancy10%2  k - Lesser BeckoningTranslocation10%2  l - PetrifyAlchemy/Earth 16% 4  m - Ozocubu's ArmourIce …iZ®Ë19% 3  n - SwiftnessAir19% 3  o - Martyr's Knell Necromancy/Summoning52% 4  p - Detonation CatalystFire/Alchemy85% 5  q - Summon Cactus GiantSummoning100% 6  r - Splinterfrost Shell Ice/Forgecraft 100% 7 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#…i“$þ  g - Brom's Barrelling Boulder Conjuration/Earth 3% 4  h - Poisonous VapoursAlchemy/Air6% 1#…ií¼#…iñ# ö  h - Poisonous VapoursAlchemy/Air6% 1  i - Mephitic CloudConjuration/Alchemy/Air 8% 3#…i6 #…i·À $…iØõ  i - Mephitic CloudConjuration/Alchemy/Air 8% 3  j - Grave ClawNecromancy10% 2$…iªò Í  j - Grave ClawNecromancy10% 2  k - Lesser BeckoningTranslocation 10% 2$…iS %…i"X ó  k - Lesser BeckoningTranslocation 10% 2  l - PetrifyAlchemy/Earth 16% 4%…iÐ   l - PetrifyAlchemy/Earth 16% 4  m - Ozocubu's ArmourIce19% 3%…iÚJ +…i^Ô[?25h[?0c[?25l[?1c+…iþÕ?Search for what? (regex)/…iº&l/…iu—9Spells (Memorise)TypeFailure LevelPasswallEarth 3Brom's Barrelling Boulder/Earth3% 4Poisonous VapoursAlchemy/Air /…i5˜“6Mephitic CloudConjuration/Alchemy/Air 8% Grave Claw Necromancy 10%Lesser Beckoning Translocation 10% 2etrify Earth16% 4artyr's KnellNecromancy/Summoning 52% 4Detonation CatalystFire/Alchemy85% 5  k - Splinterfrost Shell Ice/Forgecraft 100% 7 /…i_˜ /…i€˜AMatches: l/…iœ˜S[Esc] clear6…i‚¨ VFoxfire Conjuration/Fire1Magic Dart 1% 1Shock Conjuration/Air1Passwall Earth1% Static DischargeConjuration/Air2% Brom's Barrelling BoulderConjuration/Earth3% 4oisonous VapoursAir 6% 1ephitic CloudConjuration/Alchemy/Air 8% 3  j - Grave ClawNecromancy10% 2  k - Lesser BeckoningTranslocation 10% 2  l - PetrifyAlchemy/Earth16% 4  m - Ozocubu's Armour6…ik© yIce19% 3  n - SwiftnessAir19% 3  o - Martyr's KnellNecromancy/Summoning52% 4  p - Detonation CatalystFire/Alchemy85% 5  q - Summon Cactus GiantSummoning100% 6  r - Splinterfrost ShellIce/Forgecraft100% 7 [Esc] exit:…iPȬ  e - PasswallEarth1% 3  j - Grave ClawNecromancy10% 2:…i7tÁ  e - PasswallEarth1% 3  f - Static DischargeConjuration/Air 2% 2:…ip :…i Ä :…i¹îü  f - Static DischargeConjuration/Air 2% 2  g - Brom's Barrelling Boulder Conjuration/Earth 3% 4;…iÕR<…i‘Ö  g - Brom's Barrelling Boulder Conjuration/Earth 3% 4  h - Poisonous VapoursAlchemy/Air<…iA‘(6% 1<…iö  h - Poisonous VapoursAlchemy/Air6% 1  i - Mephitic CloudConjuration/Alchemy/Air 8% 3<…i¥üõ  i - Mephitic CloudConjuration/Alchemy/Air 8% 3  j - Grave ClawNecromancy10% 2<…i$@…iC@…i L@…iÓU¿.................#..##........... alright the Digger .................#............... 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help)#≈≈≈≈≈≈≈≈▓#..#ß$..$[$$[)..$ß#..#.....P..P..P.....#.#...#........#...#.#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#$o...o......o$#..#.................#.#.ß.#........#.ß.#.#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.#ß#.._ß.o#ß#.#..#....♣.......♣....#.#####........#####.#▓≈#≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.###...Wo.###o#..#....♣♣.....♣♣....#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#....######.oo.#..#.................#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#..............#..#.................#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..######++++######..#.................#..##...........##...#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..ß..............ß..##................#...................##▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................###..............###.................##▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#...##........#.##...#⌠##............##⌠##...............##▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.....####.....#..#..###++####''###...###''############▓▓≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.###......###.#..+.......................@Ž…iDy![40m..#▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....#ß#......#ß#....+..........................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Z≈≈##≈≈≈≈≈≈≈≈▓#....................#.........................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#...##..........##...#........................##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................##########################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓##..................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈#Ž…iÍyŽ#≈≈≈≈≈≈≈≈▓▓##................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓##################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h…i!I…iüñ…i· ....♣♣....#....................#â–“ alright the Digger ..........#....................#â–“ Gargoyle of Vehumet **.... ..........#....................#â–“ Health: 43/43 ======================== ..........#..##...........##...#â–“ Magic: 15/15 ======================== ..........#...................##â–“ AC: 14Str: 16 .........###.................##â–“â–“ EV: 10Int: 18 ........##⌠##...............##▓▓≈ SH: 0Dex: 6 ####''###...###''############▓▓≈≈ XL:  8 Next: 48% Place: a Necropolis ................@..#▓▓▓▓▓▓▓▓▓▓≈≈≈ Noise: ---------  Time: 8339.8 (0.0) ...................#▓≈…i† »≈≈≈≈≈≈≈≈≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ..................##▓≈≈≈≈≈≈≈≈≈≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str .................##▓▓≈≈≈≈≈≈≈≈≈≈≈≈ Fly ##################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Found three items.  Pillsypillsy's ghost turns its malevolent gaze towards you.You encounter a hornet zombie.Pillsypillsy's ghost makes a sound of rattling chains. _You encounter an orc draugr. It is wielding a +0 trident. _There is a large open door here.…iZ :‘…i‘…i¤The Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈≈▓#..#ß$..$[$$[)..$ß#..#.....P..P..P.....#.#...#........#...#.#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#$o...o......o$#..#.................#.#.ß.#........#.ß.#.#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.#ß#.._ß.o#ß#.#..#....♣.......♣....#.#####........#####.#▓≈#≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.###...Wo.###o#..#....♣♣.....♣♣....#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#....######.oo.#..#.................#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#..............#..#.................#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..######++++######..#.................#..##...........##...#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..ß..............ß..##................#...................##▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................###..............###.................##▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#...##........#.##...#⌠##............##⌠##...............##▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.....####.....#..#..###++####''###...###''############▓▓≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.###......###.#..+.......................@‘…i™Ž[40m..#▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....#ß#......#ß#....+..........................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Z≈≈##≈≈≈≈≈≈≈≈▓#....................#.........................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#...##..........##...#........................##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................##########################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓##..................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓##################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈⑅i:¯‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆâ‰ˆ[?7l#[?7h“…i®û“…iÊ ....♣♣....#....................#â–“ alright the Digger ..........#....................#â–“ Gargoyle of Vehumet **.... ..........#....................#â–“ Health: 43/43 ======================== ..........#..##...........##...#â–“ Magic: 15/15 ======================== ..........#...................##â–“ AC: 14Str: 16 .........###.................##â–“â–“ EV: 10Int: 18 ........##⌠##...............##▓▓≈ SH: 0Dex: 6 ####''###...###''############▓▓≈≈ XL:  8 Next: 48% Place: a Necropolis ................@..#▓▓▓▓▓▓▓▓▓▓≈≈≈ Noise: ---------  Time: 8339.8 (0.0) ...................#▓≈“…i¾ »≈≈≈≈≈≈≈≈≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ..................##▓≈≈≈≈≈≈≈≈≈≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str .................##▓▓≈≈≈≈≈≈≈≈≈≈≈≈ Fly ##################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Found three items.  Pillsypillsy's ghost turns its malevolent gaze towards you.You encounter a hornet zombie.Pillsypillsy's ghost makes a sound of rattling chains. _You encounter an orc draugr. It is wielding a +0 trident. _There is a large open door here.“…i@“…ii“…i~•…iÛ›#............#...........#..##......#.........#............++•…i L======40.8 (1•…i:•…i D _As you close the large door, it creaks loudly!–…i ).♣♣....#.#.#.#.#.#.#..##.##...#.#.##.###.##.##⌠##.##â–“â–“ +####''###...###++####â–“â–“.#â–“.#â–“.##â–“.##â–“â–“–…i› Ò##########â–“â–“â–“â–“â–“≈#≈≈≈#≈≈≈#–…i’ –…i< F------1–…i –…i> —…i߯¡♣.....♣♣....#..#..#..#..##.##....#..###.##.##⌠##.## ++####''###...###++####â–“â–“.#â–“.#â–“.##â–“.##â–“â–“##########â–“â–“â–“—…i_ÇRâ–“≈#≈≈≈#≈≈≈#—…iŠÒ—…iPÓD------2—…iMÚ—…i£Ü—…iöe'♣.....♣♣....#.#.#.#..##.##.#..###..##⌠##.## #++####''###...###++###—…iLf‡#.#â–“.#â–“.##â–“.##â–“â–“##########â–“â–“â–“â–“â–“â–“â–“â–“—…irfRâ–“≈#≈≈≈#≈≈≈#—…iq—…iÅq%3—…i9w—…izz—…i†Ó.♣♣.....♣♣....#.#.#.#..##.##.#.###..##⌠##. ##++####''###...###++####.#.#â–“.##â–“.##â–“â–“##########â–“â–“â–“â–“â–“â–“â–“â–“â–“≈#≈≈≈#≈≈≈#—…iØà—…iá%4—…iæè—…ië—…iŠ8 ×.♣♣.....♣♣....#.#.#.#..##.##.#.### #.##⌠##.#++####''###...###++.#.#â–“.##â–“.##â–“â–“##########â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“≈#≈≈≈#≈≈≈#—…i•B ;5—…i'J —…içK ˜…ijœ¢.♣♣.....♣♣....#.#.#.#..##..# #.####.##⌠## .###++####''###...###++.#.#â–“.##â–“.##â–“â–“##########â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“≈#≈≈≈#≈≈≈#˜…i›©˜…iFª%6˜…i­³˜…i×¶˜…i)z ¦.♣♣.....♣♣....#.#.#.#..##. #.# ##.### ⌠##.##⌠##.###++####''###...###++.#.#â–“.##â–“.##â–“â–“################â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ â–“≈#≈≈≈#≈≈≈#˜…iЄ ˜…iâ… %7˜…iâ‹ ˜…iÓŽ ˜…iõ˜#....♣♣.....♣♣....# #.# #.# #.#..## ##.##..### #⌠##............##⌠## #..###++####''###...###++ +˜…i¥õ©.# +.#â–“ #.##â–“ #.##â–“â–“################â–“â–“ #â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ #â–“ â–“â–“≈#≈≈≈#≈≈≈#˜…i½ X8™…i$Ð^.#....♣♣.....♣♣....# .#.# .#..# .#...#..## .##....# .###........### .#⌠##............##⌠## ™…i“Ðé.#..###++####''###...###++ .+.# .+.#â–“ .#.##â–“ .#.##â–“â–“ .##################â–“â–“ .#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ ##â–“ ™…i"ÑJ#â–“â–“≈#≈≈≈#≈≈≈#™…i´Ý™…iŸÞ%9™…iæ™…iÈç™…iè ™…i)ì Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn)  j - a +2 leather armour of cold resistance (worn)a - a +0 robe  k - a scarf of resistance  l - a +2 robe of positive energy Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)f - a ring of see invisible Talismans (go to first with %)c - an inkwell talisman[?] describe selected ™…igì [!] equip|wield|wear|put on[tab] equip|unequip ›…i›Î›…iPØ›…iMâ.#....♣♣.....♣♣....#............. alright the Digger .#.................#............. Gargoyle of Vehumet **.... .#.................#............. Health: 43/43 ======================== .#.................#..##......... Magic: 15/15 ======================== .##................#............. AC: 14Str: 16 .###..............###............ EV: 10Int: 18 .#⌠##............##⌠##........... SH: 0Dex: 6 .#..###++####''###...###++####### XL:  8 Next: 48% Place: a Necropolis ›…i ëÍ.+..............@...........#â–“â–“â–“â–“ Noise: ---------  Time: 8349.8 (0.0) .+..........................#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .#.........................##▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str .#........................##▓▓≈≈≈ Fly .##########################▓▓≈≈≈≈ .#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“▓▓▓▓▓≈≈≈≈≈  ##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈#≈≈≈≈≈≈≈ Pillsypillsy's ghost turns its malevolent gaze towards you.You encounter a hornet zombie.Pillsypillsy's ghost makes a sound of rattling chains. _You encounter an orc draugr. It is wielding a +0 trident. _There is a large open door here. _As you close the large door, it creaks loudly!›…iMñm  Okay, then.›…iÅõ›…iUù. _›…iñšµ.#....♣♣.....♣♣....# ..#...........# ..#..........# ..#.........#..## ..##........# ..###......### ..#⌠##............##⌠##.#..###++####''###...###++ ..+.# ..+.#â–“ ..#.##â–“ ..#.##â–“â–“ ..##################â–“â–“ ..#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ .##â–“ ##â–“ #â–“â–“≈#≈≈≈#≈≈≈#›…iœ®H50.8 (1 _›…i´›…i¿¸›…i‹W´#..#....♣♣.....♣♣....# #..#.....# #..#.....# #..#.....#..## ß..##.....#.###..............###.#⌠##............##⌠## #..#..###++####''###...###++ #..+.#.+.#â–“.#.##â–“.#.##â–“â–“.##################â–“â–“.#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ ..##â–“ .##â–“ ##â–“â–“≈#≈≈≈#≈≈≈#›…iLc›…id%1›…iík›…i±p›…io#..#....♣♣.....♣♣....# .#..#......# .#..#.......##..#........#..## ›…i+.ß..##.........#.###..............### #...#⌠##............##⌠## .#..#..###++####''###...###++ .#..+.#.+›…i§/.#â–“.#.##â–“ #...#›…iΞ.##â–“â–“.##################â–“â–“›…iüm.#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“›…i\^.##â–“ ..##â–“#â–“â–“≈#≈≈≈#≈≈≈#›…i+›…iæ%2›…iY›…i‰œ…ie/Œ#o#..#....♣♣.....♣♣....# o.#..#.................#.#..#.................##..#...........#..## ..ß..##..........#.###........### ##...#⌠##......##⌠## ..#..#..###++####''###...###++ #.#..+.# #....+.#.#.## ##...#.##œ…iÎ/î.##########â–“â–“.#â–“â–“â–“â–“â–“â–“.##â–“.##â–“#â–“â–“œ…iõ/5≈#≈≈≈#≈≈≈#œ…i.<œ…i=%3œ…iˆDœ…i¦Hœ…iO_Ò#o#..#....♣♣.....♣♣....# oo.#..#.......#.#..#.......##..#.......#..##.ß..##.......#.###......### .##...#⌠##.....##⌠##.#..#..###++####''###...###++ ##.#..+œ…iÒ_¼. ß#....+..#. .##...#.##.##########.#œ…i`‚â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“.##â–“.##â–“#â–“â–“œ…iƒ`5≈#≈≈≈#≈≈≈#œ…ivnœ…iâo%4œ…iŸxœ…iº€#o#..#....♣♣.....♣♣....# .oo.#..#.#.#..#..##..#...#..##.ß..##....#.###....### #.##...#⌠##....##⌠##œ…i þ.#..#..###++####''###...###++#.#..+ #ß#....+.#. ..##...#..##########œ…iMP.#â–“â–“â–“â–“â–“.##â–“œ…iqQ.##â–“#â–“â–“≈#≈≈≈#≈≈≈#œ…iOŽœ…iïŽ%5œ…i–œ…i‘˜œ…i¬Ò+.###o#..#....♣♣.....♣♣....# #.oo.#..#.#.#..#.##..#.#..##.ß..##.#.###..### .#.##...#⌠##...##⌠##.#..#..###++####''###...###++ .###.#..+ œ…iNÓÝ.#ß#....+.#.##...#..###.#â–“â–“â–“â–“â–“.##â–“.##â–“œ…i‰ÓD#â–“â–“≈#≈≈≈#≈≈≈#œ…iäÞœ…i@ß%6œ…i_圅iý眅i•o.###o#..#....♣♣.....♣♣....# ##.oo.#..#.#.#..#.# +######..#.#..##.ß..##.#.###.### ..#.##...#⌠##.##⌠## #.....#..#..###++####''###...### ..###.#..+.#ß#....+.#.##...#.###.#â–“â–“â–“â–“œ…i›o.##â–“.##â–“#â–“â–“≈#≈≈≈#≈≈≈œ…iÙ)œ…ik*%7œ…i¼0œ…i¸3œ…ièUŠWo.###o#..#....♣♣.....♣♣....##.oo.#..#.#.#..#.#+######..#.#..##.ß..##.#.###.###.#.##...#⌠##.##⌠## ##.....#..#..###++####''###...###.###.#..+œ…isV2.#ß#....+.#.##...#.###.#â–“â–“â–“â–“â–“.##â–“œ…i VG.##â–“#â–“â–“≈#≈≈≈#œ…i‹aœ…i¯d%8œ…i€hœ…i{q  .Wo.###o#..#....♣♣.....♣♣....##.oo.#..#.#.#..#.#+######..#.#...ß..##.#.###.###.#.##...#⌠##œ…iÖq2.##⌠###.....#..#..###++####''###....###.#..+.#ß#....+.#.##...#.œ…iKrà###.#â–“â–“â–“â–“â–“.##â–“.##â–“#â–“â–“≈#≈≈≈#œ…iš|œ…i$}%9œ…iÔ‚œ…i†……i¾Ñý.Wo.###o#..#....♣♣.....♣♣....##.oo.#..#.#.#..#.#+######..#.#...ß..##.#.###.###…iÒg.#.##...#⌠##.##⌠###.....#..#..###++####''###....###.#..+.#ß#....+.#.##...#.…i?Òj###.#â–“â–“.##â–“…ijÒH.##â–“#â–“â–“≈#≈≈≈#…iÒÝ…i€Þ&60…i:å…iè…iÑ 9.Wo.###o#..#....♣♣.....♣♣....##.oo.#..#.#.#..#.# #++++######..#.#.ß..##.#.###.###.#.##...#⌠##.##⌠ .####.....#..#..###++####''###....###.#..+.#ß#....+.#.##...#.###.#â–“.##â–“.##â–“#â–“â–“≈#≈≈≈…i+* ;1…iy/ …i¾1 ž…i82N#...Wo.###o#..#....♣♣.....♣♣....# .######.oo.#..#.#.#..#.# ##++++######..#.#.ß..##.#.###..#.##...#⌠##ž…i¹2ƒ.##⌠ ..####.....#..#..###++####''### #......###.#..+ #......#ß#....+.#.##...#.#.#â–“ž…iô2L.##â–“.##â–“#â–“â–“≈#ž…iŒ?ž…i¿@%2ž…i“Gž…iÅJž…i ñ#...Wo.###o#..#....♣♣.....♣♣.... ..######.oo.#..#..#..#.#++++######..#..ß..##..###ž…i“Õ..#.##...#⌠##.##.####.....#..#..###++####''### ##......###.#..+ ß#......#ß#....+.#.##...#.#.#ž…ié L.##â–“.##â–“#â–“â–“≈#ž…iiž…i0%3ž…itž…i2Ÿ…i~æó.##.......##..#..#..'#....'.......##....................4Ÿ…iíëS _You reach down and open the large door. …i= #...Wo.###o#..#....♣♣.....♣♣.######.oo.#..#...#..##++++######..#.ß..##...###. #.#.##...#⌠##..####.....#..#..###++####''####......###.#.. #ß#......#ß#....'.# #.##...#.......#.......#o   orc priest (asleep)..##â–“o   orc (asleep).##â–“#â–“â–“≈# …i­%Ÿ .oYou encounter an orc and an orc priest. …i'H.o …ië7… oThe orc shouts! The orc priest shouts! …irT¹.ooo 2 orcs (1 wandering) …i5U%5 …iü{ …i¯“À _You encounter an orc. It is wielding a +4 dagger. _There is a large open door here.¡…iúûÅ.###...Wo.###.#..#....♣♣.....♣♣.######..o.#..#.oo#..##++++######..#.ß..##........### ##.#.##...#⌠##..####.....#..#..###++####'' .###......###.#.@' .#ß#......#ß#....'.##.##...#.......##........#.......##â–“......##â–“#â–“â–“≈¡…i6 F.o¡…iy/_6 _¡…ió‹ d#.###...Wo.###.#..#....♣♣.....♣♣ #....######...o#..# #....oo#..##++++######..# ß......ß..##.......### .##.#.##...#⌠## #.....####.....#..#..###++####'' #.###......###.#@.'.#ß#......#ß#....'...# .##¡…iŠŒ £.##...#........###........#........##â–“......##â–“#â–“â–“¡…i=• 0o¡…iÕ ).¡…iÔ£ ßoo 2 orc priests (1 wandering)   orc¡…i¤ %7¡…iѰ ¡…iȼ z _You encounter an orc priest. It is wielding a +0 hand axe.¤…i1ô¤…i–õQA huge runed translucent gate. A door, covered in runic writing, made from magically translucent wood. It has been created to seal away great danger or glorious treasure. You may break the runes by opening it like any other door, but creatures of the dungeon will not dare to try. ¤…i=önWhile adjacent to it, you can open it by pressing the O key.©…i¦u©…iz‚#.###...Wo.###o#..#....♣♣.....♣♣. alright the Digger #....######..o.#..#.............. Gargoyle of Vehumet **.... #............oo#..#.............. Health: 43/43 ======================== ######++++######..#.............. Magic: 15/15 ======================== ß..............ß..##............. AC: 14Str: 16 ..................###............ EV: 10Int: 18 .##........#.##...#⌠##........... SH: 0Dex: 6 #.....####.....#..#..###++####''# XL:  8 Next: 48% Place: a Necropolis #.###......###.#@.'©…i·ƒ.............. Noise: ---------  Time: 8367.8 (1.0) ..#ß#......#ß#....'.............. e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ..................#.............. Fire: e) +3 sling "Qedaez" {heavy, Str .##..........##...#.............. Fly ..................############### ..................#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ oo 2 orc priests (1 wandering) .................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈ o   orc ................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _You reach down and open the large door.  You encounter an orc and an orc priest.The orc shouts! The orc priest shouts! _You encounter an orc. It is wielding a +4 dagger. _There is a large open door here. _You encounter an orc priest©…iµ„5. It is wielding a +0 hand axe.©…iF’3©…i^ ©…iµªª…iF! ›ß#.._ß.o#ß#........###...Woo###o♣♣.....♣♣######..o.............oo ######++++######..#. ß......ß..##. ............###. .##........#.##...#⌠##...............####.....#@.#..###++####''# #.####.##ß##ß#....'...........#.##....##...#.......................###############.........#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ ooo 3 orcs (2 wandering).....##â–“ ................##ª…iN. w..oª…i|7 ,.ª…iâC  o   orcYou encounter an orc. It is wielding a +0 club.8ª…i«R 4_ª…iZ 3 _The orc leaves your sight. x2«…iÿ$o...o......o$..ß#.._ß..#ß#o.......###...Wo.###.♣♣.....♣♣######...............ooo ######++++######..#. ßß..##. ..........###. .##........#.##.@.#⌠##...............####.....#..#..###++####''# #.###......###.#..'.....#ß##ß#....'..... ..... .####...#..............############## oo 2 orcs (1 wandering).....#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“.##â–“«…iR F.o«…iòn WThe orc shouts!«…iZ/5ooW   hhugo's ghost (wandering)oo 2 orcs9«…ióC8_«…ieJ\ _You encounter hhugo's ghost.«…ij' “ß$..$[$$[)..$ßP..P..P #$o...o......o$..ß#.._ßW.#ß#o.......###...W.o###.♣♣.....♣♣######.... #...........ooo ######++++######..#. ß«…iÎ+ ß..##. ........@.###. .##........#.##...#⌠##...............####.....#..#..###++####''# #.###......###.#..'...#ß#......#ß#....'..... ........ .####...#..............##############.#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“«…iª/ Ao.«…i»3 0.«…ißF J.o«…iõ^ qoo 2 orcs«…iD` &70«…i p «…i7w ¬…i6¢Ô##############ß..ß..ß #ß$..$[$$[)..$ßP..P..P #$o...o......o$..ß#.._ß..#ß#o.......###...W..###♣♣.....♣♣######o.o. #............oo ######++++######..#. ßß@.##. ..........###. .##........#.##...#⌠##...............####.....#..#..###++####''# #.##.###.#..'.#ß#......#ß#....'..oo 2 orcs ..........#...##...##...#..............##############¬…i箜.oo.¬…i|Á¬…iWÂ.o¬…iÁÂmo   orc priest¬…iÃ[o   orc¬…iIì…i`Ŭ…iõÅ1¬…iòõ6_¬…iÙù¬…iAñŸ....................... ###############ß..ß..ß #ß$..$[$$[)..$ßP..P..P #$o...o......o$..ß#.._ß..#ß#o.......###...W..###.♣♣.....♣♣######.o. #...........o.o ######++++######@.#. ßß..##. ..........###. .##........#.##...#⌠##...............####.....#..#..###++####''# #.##.###.#..'.#ß#......#ß#....'.¬…iéñü ...........#..  .####...#.............. ¬…i…¬…i‹%2¬…iv®…i’›® ################ß..ß..ß #ß$..$[$$[)..$ßP..P..P #$o...o......o$....... #.#ß#.._ß..#ß#o♣♣##...W..###.♣.....♣...######...o.................o#####++++##### ß..............ß@.## ....### .###.##...#⌠##Fly .o   orc priest....##...#.. ®…iHœH..................###############®…i ­;3®…i·8_®…i·»®…iPC ®…iØC ®…iiO ®…i[Q ¯…i›jß$..$[$$[)..$ßP..P..P #$o...o......o$....... #.#ß#.._ß..#ß#o♣♣##...W..###.♣.....♣...######..oo.................oo#####++++##### ß..............ß..## ..@.### .###.##...#⌠## ¯…i?œ¶#.....####.....#..#..###++####''####......###.#..'.............. ..#ß.#ß#....'.................#..o 2 orc priests##..##...#...o   orc ...........###############â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“¯…i4¢Q.o¯…i»µ¯…i/¶%4¯…iæÃ6_¯…i9Ư…i6 .#ß$..$[$$[)..$ß#..#.....P..P..P .#$o...o.W.....$#..# .#.#ß#.._ß..#ß#.#..#....♣.♣ .#.###...W..###.#..#....♣♣.....♣♣ .#....######...o#..# .#.ooo#..# .######++++######..# .ß.ß..##.### .¯…i]6Ñ.##.#.##...#⌠## .#.....####.....#..#..###++####'' .#.###......###.#..'.¯…iÍ6.#ß#......#ß#....'............#.....##...##...#....W   hhugo's ghost (wandering).........#####oo 2 orcs.#¯…iÞEŠ .WFound 9 gold pieces.¯…iöXWW¯…i¿Y%5¯…i4i¯…i¹s| _Hhugo's ghost turns its malevolent gaze towards you.¯…i5ú 3¯…i… ¯…i  ±…išY .#ß$..$[$$[)..$ß#..#.....P..P..P ..#$o...o.......$#..# ..#.#ß#.._ßW.#ß#.#..#....♣. ..#.###...W..###.#..#....♣♣..... ..#....######...o#..#.#.ooo#..#.######++++######..#.ß.ß..##.###.##.#.##...#⌠## ..#.....####.....#..#..###++#### ..#.###......###.#..'..#ß#......#ß#....'....±…iZ 7.........#.##..........##...#..........##.#±…iOb 2o±…i­c R.W±…i±s po 3 orcs (1 wandering)±…iMt %6±…iü… 9_±…i¸” r _You encounter an orc. It is wielding a +0 war axe.²…iu‰#..#ß$..$[$$[)..$ß#..#.....P..P.. #..#$o...o.o.....$#..# #..#.#ß#.._ß..#ß#.#..#....♣ #..#.###...W.W###.#..#....♣♣..... #..#....######...o#..# #..#.ooo#..# #..######++++######..# #..ß.ß..## #.### #...##.#.##...#⌠## #..#.....####.....#..#..###++#### ²…iŠ#..#.###......###.#..'.. #....#ß#......#ß#....' #..........# #...##..........##...#. #............### ²…iMŠ(#.#²…iΑU.W²…iM’0.²…i…•0o²…i$—Do.²…i†»\o7²…i迲…iɳ…iA,Ðâ–“#..#ß$..$[$$[)..$ß#..#.....P..P â–“#..#$o...........o#..# â–“#..#.#ß#..oß..#ß#.#..#....♣ â–“#..#.###......###.#..#....♣♣ â–“#..#....######W.o.#..# â–“#..#.ooo#..# â–“#..######++++######..# â–“#..ß³…i-j.ß..## â–“#.### â–“#...##.#.##...#⌠## â–“#..#.....####.....#..#..###++ â–“#..#.###......###.#..' â–“#....#ß#......#ß#....' â–“#.........#. â–“#...##..........##...#. â–“#..........#o 4 orcs (³…iH-=2 wandering) â–“#.#³…i=4M_o³…i6MoW³…iÙ6³…iÃ8Bo.³…iÍI³…ibJ%8³…i;\³…iee: _Found a roughly hewn altar of Beogh.³…i µ ≈▓#..#ß$..$[$$[)..$ß#..#.....P..P ≈▓#..#$o....o......o#..# ≈▓#..#.#ß#.._ß..#ß#.#..#....♣ ≈▓#..#.###..o...###.#..#....♣♣ ≈▓#..#....######oo..#..# ≈▓#..#³…i‘µ ˜.Woo#..# ≈▓#..######++++######..# ≈▓#..ß.ß..## ≈▓#.### ³…i ¶ X≈▓#...##.#.##...#⌠## ≈▓#..#.....####.....#..#..###++ ³…i2¶ Ö≈▓#..#.###......###.#..' ³…ih¶ ¯≈▓#....#ß#......#ß#....' ≈▓#³…iš¶ O............# ³…i¾¶ ªâ‰ˆâ–“#...##..........##...# ≈▓#³…iá¶ ž..............#o 5 orcs (³…i· *3 wandering) ≈▓#.#³…i%· ³…iÔ Ÿ .oYou encounter an orc. It is wielding a +0 club.³…iU× M.o³…iÐÙ CWo³…i´Û ³…iŸà € oThe orc shouts! You hear a shout!³…i–â D.o³…iäç =o$³…i)ê Eo.³…i÷ oooo 61³…i$ %9³…i¡ 9_³…iø( o _You encounter an orc. It is wielding a +0 mace.´…iÿ≈▓#..#ß$..$[$$[)..$ß#..#.....P..≈▓#..#$o....o.....o$#..#≈▓#..#.#ß#.o_ß..#ß#.#..#....♣≈▓#..#.###...o..###.#..#....♣♣≈▓#..#....######o...#..#≈▓#..#.Wooo#..#≈▓#..######++++######..#≈▓#..ß.ß..##≈▓#.###≈▓#...##.#.##...#⌠##≈▓#..#.....####.....#..#..###++≈▓#..#.###......###.#..'≈▓#....#ß#......#ß#....'≈▓#[4´…ié0m.............#≈▓#...##..........##...#≈▓#..............≈▓#.#´…i0NH.o..oo.W.o..oo580´…ižP´…iv\´…iæ™≈▓#..#ß$..$[$$[)..$ß#..#.....P≈▓#..#$o.........o.$#..#≈▓#..#.#ß#..oß..#ß#.#..#....♣≈▓#..#.###..o.o.###.#..#....♣♣≈▓#..#....######....#..#≈▓#..#.Woooo#..#≈▓#..######++++######..#≈▓#..ß.ß..##≈▓#.###≈▓#...##.#.##...#⌠##≈▓#..#.....####.....#..#..###++´…iõø≈▓#..#.###......###.#..'≈▓#....#ß#......#ß#....'≈▓#..............#≈▓#...##..........##...#≈▓#.........≈▓#.#´…i%E.o´…i-)MW.´…if>M_o´…iQB?o.´…i£D/.´…iÿiŠo 4 orcs1´…i+s´…iÅ}´…iš:f≈▓#..#ß$..$[$$[)..$ß#..#.....P≈▓#..#$.........o..$#..#≈▓#..#.#ß#.._ß..#ß#.#..#....♣≈▓#..#.###..oo..###.#..#....♣♣´…i0;#≈▓#..#....######.o..#..#≈▓#..#.W.oo.o#..#≈▓#..######++++######..#≈▓#..ß.ß..##≈▓#.###≈▓#...##´…i <‚.#.##...#⌠##≈▓#..#.....####.....#..#..###≈▓#..#.###......###.#..'≈▓#....#ß#......#ß#....'≈▓#....................#≈▓#...##..........##...#≈▓#......≈▓#.#µ…i)2oµ…iNþW.o.o.o.µ…i¶bo 5 orcsµ…i›%2µ…i{4µ…ij>µ…i·L µ…i‹f ≈▓#..#ß$..$[$$[)..$ß#..#.....≈▓#..#$........oo..$#..#≈▓#..#.#ß#.._ß..#ß#.#..#....♣≈▓#..#.###..oo..###.#..#....≈▓#..#....######oo..#..#≈▓#..#.W.oo.o.#..#≈▓#..######++++######..#≈▓#..ß.ß..##≈▓#.###≈▓#...##.#.##...#⌠##≈▓#..#.....####.....#..#..###≈▓#..#.###......###.#..'≈▓#....#[40µ…i³g ¿mß#......#ß#....'≈▓#....................#≈▓#...##..........##...#≈▓#.............6(1 wandering)≈▓#.#o.W..oo..oµ…i§t :µ…iäu %3µ…i‡‹ 9_µ…i½• µ…iÒâ 5≈▓#..#ß$..$[$$[)..$ß#..#≈▓#..#$............$#..#≈▓#..#.#ß#.._ßo.#ß#.#..#....≈▓#..#.###..oo..###.#..#....≈▓#..#....######o...#..#≈▓#..#......W.ooo.o.#..#≈▓#..######++++######..#≈▓#..ßµ…iQã -.ß..##≈▓#.###≈▓#...##.#.##...#⌠##≈▓#..#.....####.....#..#..≈▓#..#.###......###.#..'≈▓#....#ß#......#ß#....'µ…i¶ã ≈▓#....................#≈▓#...##..........##...#≈▓#.µ…ièã N.....≈▓#.#µ…i¿ï Eo.µ…iËñ u.o.µ…iúò C.oµ…iõ MW.µ…iûö M.oµ…il@o5µ…i¡%4µ…i¢(7_µ…iÿ3¶…i‚≈▓#..#ß$..$[$$[)..$ß#..#≈▓#..#$............$#..#≈▓#..#.#ß#.._ß..#ß#.#..#≈▓#..#.###.o.oo.###.#..#≈▓#..#....######....#..#≈▓#..#.....W.oooo.o.#..#≈▓#..######++++######..#≈▓#..ß.ß..##≈▓#.###≈▓#...##.#.##...#⌠##≈▓#..#.....####.....#..#..≈▓#..#.###......###.#..'≈▓#....#ß#......#ß#....'≈▓#..............# [¶…i†‚:30m  orc priest≈▓#...##..........##...#≈▓#.........≈▓#.#¶…i»‰Eo.¶…i­0o¶…iNEo.¶…iEo.¶…i§‘JW.¶…iP’Ao.¶…i‡“5o.¶…i³°¦.o 2 orc priests5¶…iÄ9_¶…i#з…iw¶ Åâ–“#..#ß$..$[$$[)..$ß#..#.â–“#..#$............$#..#.â–“#..#.#ß#.._ß..#ß#.#..#.â–“#..#.###.ooo..###.#..#.â–“#..#....######....#..#.·…i· :â–“#..#....W.ooo.oo..#..#.â–“#..######++++######..#.â–“#..ß.ß..##.â–“#.###.â–“#...##.#.##...#⌠##.·…i@· Šâ–“#..#.....####.....#..#..#â–“#..#.###......###.#..'.·…ii· Ëâ–“#....#ß#......#ß#....'.·…i‘· Ûâ–“#..............#.â–“#...##..........##...#.·…i±· >â–“#.........#â–“#.·…iз !#â–“·…iK¿ Eo.·…i¹À 5o.·…iê N.W·…iZØ ·…iÎØ %6·…i†ì 7_·…iýõ ·…il” â–“#..#ß$..$[$$[)..$ß#..#.â–“#..#$............$#..#.â–“#..#.#ß#.._ß..#ß#.#..#....♣â–“#..#.###.ooo..###.#..#....♣â–“#..#....######....#..#.â–“#..#.....Wooooo...#..#.â–“#..######++++######..#.â–“#..ß.ß..##.â–“#.###.â–“#...##.#.##...#⌠##.â–“#..#.....####.....#..#..#â–“#..#.###......###.#..'.â–“#....#ß#......#ß#....'·…iA• Ü.â–“#....................#.â–“#...##..........##...#.â–“#......#6â–“#.#â–“·…iV¢ DoW·…i¾¢ ·…i8½ ·…iG¾ %7·…i ï ¹…ið â–“#..#ß$..$[$$[)..$ß#..#.....Pâ–“#..#$............$#..#.â–“#..#.#ß#.._ß..#ß#.#..#....♣.â–“#..#.###.ooo..###.#..#....♣â–“#..#....######....#..#.â–“#..#.....oWoooo...#..#.â–“#..######++++######..#.â–“#..ß.ß..##.â–“#.###.â–“#...##.#.##...#⌠##.â–“#..#.....####.....#..#..###+â–“#..#.###......###.#..'.â–“#....#ß#......#ß#..[¹…iª ‹34m..'.â–“#....................#.â–“#...##..........##...#.â–“#.............#â–“#.#â–“oW8¹…ió º…i«ˆ"â–“#..#ß$..$[$$[)..$ß#..#.....P.â–“#..#$............$#..#.â–“#..#.#ß#.._ß..#ß#.#..#....♣.â–“#..#.###.ooo..###.#..#....♣♣.º…iA‰+â–“#..#....######....#..#.â–“#..#.....ooWooo...#..#.â–“#..######++++######..#.â–“#..ß.ß..##.â–“#.###.â–“#...##.º…i‹‰ø#.##...#⌠##.â–“#..#.....####.....#..#..###+â–“#..#.###......###.#..'.º…iIŠâ–“#....#ß#......#ß#....'.â–“#....................#.â–“#...##..........##...#.â–“#......#â–“#.#â–“º…i}“..º…i¬¨9o5º…i°ª%9º…i×½9_º…iȺ…iGâ–“#..#ß$..$[$$[)..$ß#..#.....P.â–“#..#$............$#..#.â–“#..#.#ß#.._ß..#ß#.#..#....♣.â–“#..#.###.oo.o.###.#..#....♣♣.â–“#..#....######....#..#.â–“#..#.....ooWooo...#..#.â–“#..######++++######..#.â–“#..ß.ß..##.â–“#.###.â–“#...##.#.##...#⌠##.â–“#..#.....####.....#..#..###++#â–“#..#.###......###.#..'.â–“#....#ß#......#ß#....'.â–“#..............#.â–“#...##....[40º…iû¼m......##...#.â–“#.........#â–“#.#â–“º…iF.oº…iqA.oº…i£.º…i8/&90º…iÿCº…i(Mº…iÝšäâ–“#..#ß$..$[$$[)..$ß#..#.....P..Pº…iä›öâ–“#..#$............$#..#.â–“#..#.#ß#.._ß..#ß#.#..#....♣.â–“#..#.###..ooo.###.#..#....♣♣.â–“#..#....######....#..#.â–“#..#.....ooWooo...#..#.â–“#..######++++######..#.â–“#..ß.ß..##.â–“#.###.â–“#...##.#.##...#⌠##.â–“#..#.....####.....#..#..###++#º…i œ÷â–“#..#.###......###.#..'.â–“#....#ß#......#ß#....'.â–“#.............#.â–“#...##..........##...#.â–“#..............#â–“#.#â–“º…i¹¹º…iÔº%1º…iûÎ7_º…i`Ùº…iT!â–“#..#ß$..$[$$[)..$ß#..#.....P..P. â–“#..#$............$#..#. â–“#..#.#ß#.._ß..#ß#.#..#....♣. â–“#..#.###..ooo.###.#..#....♣♣. â–“#..#....######....#..#. â–“#..#.....ooWooo...#..#. â–“#..######++++######..#. â–“#..ß.ß..##. â–“#.###. â–“#...##.#.##...#⌠##. â–“#..#.....####.....#..#..###++# º…iI"«â–“#..#.###......###.#..'. â–“#....#ß#......#ß#....'. â–“#............#. â–“#...##..........##...#. â–“#..............## â–“#.#â–“º…ioDº…iÝE%2º…i\9_º…iÒfº…ijµ#..#ß$..$[$$[)..$ß#..#.....P..P. #..#$............$#..#. #..#.#ß#.._ß..#ß#.#..#....♣. #..#.###..ooo.###.#..#....♣♣. #..#....######....#..#. #..#.....ooWooo...#..#. #..######++++######..#. #..ß.ß..##. #.###. #...##.#.##...#⌠##. #..#.....####.....#..#..###++# #..#.###......###.#..'. #....#ß#......#ß#....'. #..[º…i¡¶j40m.......#.. #...##..........##...#.. #..........## 4 orcs #.#â–“º…i¤Óº…iÓÔ%3º…iáç7_º…iŽ N ..#ß$..$[$$[)..$ß#..#.....P..P..P ..#$............$#..#. ..#.#ß#.._ß..#ß#.#..#....♣. ..#.###..ooo.###.#..#....♣♣.....♣ ..#....######....#..#. ..#.....ooWooo...#..#. ..######++++######..#. ..ß.ß..##. .###. ...##.#.##...#⌠##. ..#.....####.....#..#..###++####' ..#.###......###.#..'... º…i„ N....#ß#......#ß#....'. ..........#. ...##..........##...#.. ............#### 3 orcs .#â–“º…i÷Ko.º…iÏ&º…i¹'%4º…i$9º…i¾Aº…iîw#ß$..$[$$[)..$ß#..#.....P..P..P. .#$............$#..#. .#.#ß#.._ß..#ß#.#..#....♣.♣ .#.###..ooo.###.#..#....♣♣.....♣ .#....######o...#..#. .#.....ooWo.o...#..#. .######++++######..#. .ß.ß..##.º…iÊy0###.##.#.##...#⌠##. .#.....####.....#..#..###++####' .#.###......###.#..'..#ß#......#ß#....'.............#.##..........##...#..........### 2 orcs#â–“º…ix€M.oº…i2E.oº…i`‚:.oº…i$•;5º…i÷¤º…i«º…ixÈ9#ß$..$[$$[)..$ß#..#.....P..P..P. #$......$#..#. #.#ß#.._ß..#ß#.#..#....♣.º…i9Éa♣. #.###..oo.o###.#..#....♣♣.....♣♣. #....######....#..#. #.....ooW.ooo..#..#. ######++++######..#. ß.ß..##.###. .##.#.##...#⌠##. º…iØÉM#.....####.....#..#..###++####''# #.###......###.#..'..#ß#......#ß#....'............#..... .##...##...#.....oo 2 orcs........#######â–“º…i÷Öìo.oo.Wº…i%ç..W   hhugo's ghostooo 3 orcs6º…iæ÷8_º…i·º…iw7ß$..$[$$[)..$ß#..#.....P..P..P. $...$#..#. .#ß#.._ß..#ß#.#..#....♣.♣. .###..o.oo###.#..#....♣♣.....♣♣. ....######o...#..#. .....oo.W.o.o.#..#.++++######..#. .º…i¡óß..##.###. ##.#.##...#⌠##. .....####.....#..#..###++####''# .###......###.#..'. .#ß#......#ß#....'......#... ##.##...#....oo 2 orcs....#######â–“º…i;&:Wº…i^'8.oº…i)K.oº…i™)0.º…i^O.Wo..oW   hhugo's ghosto   orcº…i…_%7º…inº…i2uº…i'º…i‘º…i÷º…ie¢º…i´)Pº…i}Ä3º…iìݺ…i)庅iÿ º…i™ º…i¯* º…i F :º…iN º…i¹Q »…iGî¯$............$....... .#ß#.._ß..#ß#.♣♣##..o.o.##♣.....♣ ....######oo...........oo..Wo..o #####++++##### ..............ß..##...### ###.##..@#⌠## .....####.....#..#..###++####''## .###......###.#..'...............ß»…i£ðO.#ß#....'...........#.. ####...#... .......################.....#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ oo 2 orcs##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈»…i7õ2o»…i÷÷C.o»…iûFWo»…ióû»…iŠbo 3 orcs»…i(%8»…i´ 6_»…i/¼…iÖO ¼…i½P uAn orcish idol. An idol of the orc god Beogh. It can be dug through. ¼…iQ -A suitable weapon or spell can reach past it.¾…in¾…i8{Ô$............$#..#............... alright the Digger .#ß#.._ß..#ß#.#..#....♣.......♣.. Gargoyle of Vehumet **.... ¾…iÑ{].###..o.oo###.#..#....♣♣.....♣♣.. Health: 43/43 ======================== ....######W...#..#............... Magic: 15/15 ======================== .....oo..oo.oo#..#............... AC: 14Str: 16 #####++++######..#............... EV: 10Int: 18 ..............ß..##.............. SH: 0¾…i­|CDex: 6 .................###............. XL:  8 Next: 48% Place: a Necropolis ##........#.##..@#⌠##............ Noise: ---------  Time: 8398.8 (1.0) .....####.....#..#..###++####''## e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} .###......###.#..'............... Fire: e) +3 sling "Qedaez" {heavy, Str .#ß#......#ß#....'............... Fly .................#............... ##..........##...#............... oo 2 orc priests .................################ W   hhugo's ghost ¾…iB}.................#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ ooo 3 orcs ................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Hhugo's ghost turns its malevolent gaze towards you. _You encounter an orc. It is wielding a +0 war axe. _Found a roughly hewn altar of Beogh.  You encounter an orc. It is wielding a +0 club.The orc shouts! You hear a shout! _You encounter an orc. It is wielding a +0 mace.¾…iѾ…iÎŽ¾…i´ ¾…i[¤¾…iY¾@.#ß#.._ß..#ß#.♣♣##..o.oo###♣.....♣ ....######W............oo..oo.oo #####++++##### ..............ß..##...### ###.##...#⌠## .....####.....#.@#..###++####''## .###......###.#..'...............ß.#ß#....'................#...... ##...##.... ..........################........#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“.....##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈##▓≈¾…iÑÇU.W¾…i›ÉEo.¾…iñÚ¾…i~Û%9¾…iì¾…i~ô¾…ióÀ ##..o.oo##♣.....♣ ....######o.............oo...oWoo #####++++##### ..............ß..##........### ##.#.##...#⌠## .....####.....#..#..###++####''## .###......###.#.@'...............ßß#..................# ##...## ........################.......#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“.......##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....##▓≈ 2 orcs ################â–“¾…i8Ç 2o¾…iµÈ B.o¾…iEÛ bo 3 orcs¾…iÜ '400¾…i ë ¾…ió ¿…iþ+Ò###..o.oo###.#..#....♣♣.....♣♣.######.o..#..#.oo..ooWoo#..#.++++######..#.ß..##........###. #.#.##...#⌠##.#####.....#..#..###++####''# ###......###.#..@. #ß#......#ß#....'.¿…iQ-Ö#..##...#.......###.......#â–“......##▓≈.....##▓≈ 2 orcs▓▓≈#¿…i÷12o¿…i“3KoW¿…i˜5¿…i@8D.o¿…i7H{.o 3 orcs¿…iËH%1¿…i¯fl _There is a large open door here.¿…i1¤õ..o.o.###.#..#....♣♣.....♣♣.######o.o.#..#.oo..oooWo#..#.++++######..#.ß..##...###.# .#.##...#⌠##.#####.....#..#..###++####''###.......###.#..' ß#......#ß#....'.#. .##...#.......##......#â–“   orc priest.##▓≈##▓≈▓▓≈#≈¿…i ´¿…iê´,2 _¿…i辿…i‡çÀ…iǰ}o##.......##..#..#..+#....+.......##................ .... À…i*²%3À…i¹À…i}¼> _You reach down and close the large door.À…iüqS..o.o.###.#..#....♣♣.....♣♣....# .######o.o.#..#.#oo..oooWo#..#.#++++######..#.#ß..##.####.##.##...#⌠##.##⌠####.....#..#..###++####''###. #......###.#..+. #......#ß#....+.#.##...#.###â–“##▓≈##▓≈▓▓≈#≈À…ijÀ…i“€%4À…iÚ†À…iù‰À…ilÊ ƒ..o.o.###.#..#....♣♣.....♣♣....#. ######o.o.#..#.#. .oo..oooWo#..#.#. #++++######..#.#.ß..##.#.###.##.##...#⌠##.##⌠# .####.....#..#..###++####''###. ......###.#..+. ......#ß#....+.#.##...#.###â–“â–“##▓≈##▓≈▓▓≈#≈À…izØ À…iûØ %5À…ipà À…iã À…išøoo.o.###.#..#....♣♣.....♣♣....#.o.o.#..#.#. oo..oooWo#..#.#. ++++######..#.#.ß..##.#.###.###.#.##...#⌠##.##⌠# ####.....#..#..###++####''###...####.#..+.#ß#....+.#.##...#.#####â–“â–“##▓≈##▓≈▓▓≈#≈≈≈#À…iÀ…i-%6À…i… À…iª Á…i™Töo.o.###.#..#....♣♣.....♣♣....#.o.o.#..#.#. o..oooWo#..#.#.######..#.#..#ß..##.#.###.###.#.##...#⌠##.##⌠##......#..#..###++####''###...####.#..+.#ß#....+.#.Á…iTU/##...#.#####â–“â–“â–“##▓≈##▓≈▓▓≈#≈≈≈#≈Á…ipaÁ…ib%7Á…ihÁ…iÄjÁ…iC–s.o.###.#..#....♣♣.....♣♣....#.o.o.#..#.#. ..oooWo#..#.#.######..#.#..#ß..##.#.###.###.#.##...#⌠##.##⌠##......#..#..###++####''###...####.#..+.#ß#....+.#.##...#.#####â–“Á…i—˜â–“â–“â–“â–“â–“##▓≈##▓≈▓▓≈#≈≈≈#≈Á…i¢Á…i·¦%8Á…iö¨Á…i•«Á…iŒS é#..............................................................''9Á…il] Á…i _ = _You reach down and open the large door.Â…i…î †Mß..#ß.......### .o.###♣♣.....♣♣ ###o.o.#..# ..oooWo#..#... ++######..#..##ß..##........#........###..............###. ...#.##...#⌠##............##⌠##.. ##.....#..#..###@'####''###...#####.##ß#....+.. .....##...#......................â–“Â…i¤ ¨10 _There is a large open door here.Ã…iÄ4M......$...ß ß..#ß.......### .o.###♣♣.....♣♣ ###o.o. ..oooWo.. ++######..#.##ß..##..#........###..###. ...#.##...#⌠##..@.........##⌠##.. ##.....#..#..###''####''###...#####.#..+.............#ß#....+..... Ã…i‡5”..........#......................#. #Ã…ivEÃ…iG,1 _Ã…i²MÃ…iePÃ…i~/M$[)..$ßP..P..P. ......$...ß ß..#ß.......### .o.###♣♣.....♣♣ ###o.o. ..oooWo.. ++######..#.##ß..##..#........###..###. ...#.##...#⌠##............##⌠##.. ##.....#..#..###''####''###...#####.#........ ...#ß#....+.......................... ....###â–“â–“â–“Ã…iN+;2Ã…ia0Ã…ij3Ã…iñV7M#######ß..ß..ß#' $[)..$ßP..P..PÃ…iºih. ......$...ß ß..#ß.......### .o.###♣♣.....♣♣ ###o.o. ..oooWo.. ++######..#.##ß..##..#........###..###. ...#.##...#⌠##............##⌠##.. ##.....#..#..###''####''###...### Fly .........##########Ã…i4{;3Ã…iê‚%PÃ…iÖŽðM.................. #######..ß..ß..ß#' $[)..$ß..P..P..P. ......$..Ã…i›˜ˆ.ß ß..#ß.......### .o.###♣♣.....♣♣ ###o.o. ..oooWo.. ++######..#.##ß..##..#........###..###. ...#.##...#⌠##............##⌠##.. 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Ó…iú‡Ó…i׈%8Ó…iʑӅiá“Ô…i߸Ù ################)[$..#++#..$$!#..#..###''####++$b.h.W[#..#⌠##..........#$b.b++++...$##..###. ..#$..h+.....##.#..++..++h.##...#..#..+....+..#.#++#.#+......+#.♣♣.....♣♣##......................Fly .........## .................###........∩.... 9Ô…iÒ¿Ô…i½ÎÔ…i!* )[$..#++#..$$!#..#..###''####++$b.h.W[#..#⌠##..........#$b.b++++...$##..###. .Ô…ih"ô.#$..h+.....##.#..++..++h.##...#..#..+....+..#.#++#.#+......+#.♣♣.....♣♣##.................... .Ô…i”"w#.......#P..P..PFly Ô…i¸"n.........## Ô…iò"s###################.....♣.......♣ Ô…i0Ô…i@1&70Ô…iÕIÔ…iÆnÔ…i÷ .#)[$..#++#..$$!#..#..###''#### ..#$b...#++#.h.W[#..#⌠## ..##$b.b++++...$##..###.#$..h+..+...$#...##.##..++..++h.##...#.#..+....+..#....#.##++....++##....#.#+......+#.....#....♣♣......##......##.@...#....♣.........#.#.#..#.....P..P..P.#..#.#...#.....ß..ß..ß.....#.....#.Ô…i¾ ö.....## #....###.∩#.....♣.Ô…i ) Ô…i* %1Ô…iÊ3 Ô…iá6 Õ…iS#..#)[$..#++#..$$!#..#..###''#### #..#$b...#++#.h.W[#..#⌠## #..##$b.b++++...$##..### #...#$..h+..+...$#...## #...##..++..++h.##...# #....#..+....+..#....# #....##++....++##....# #.....#+......+#.....#....♣♣..... #.....##......##@....#....♣ #........# #..#.#..#.....P..P.. #...#..#.#...#.....ß..ß.. #.....# #.....# #....Õ…iá°[40m###...###.∩ â–“#.....♣Õ…iòÕ…i}%2Õ…iê!Õ…i¹2Õ…i5ø 3 Õ…iú K$b.h.W[#..#⌠##........#$b.b++++...$##..###..#$..h+.....##.#..++..++h.##...#..#..+....+..#.#++....++##.#+......+#.♣♣#......#............#....#P..P.#..##...ß..ß.Fly ...#.############ â–“####################.....♣...... Õ…i– Õ…iÆ %3Õ…i« Õ…iÁ Õ…i/bâ–“#..#$b...#++#.h.W[#..#⌠## â–“#..##$b.b++++...$##..### â–“#...#$..h+..+...$#...## â–“#...##..++..++h.##...# â–“#....#..+....+..#....# â–“#....##++....++##....# â–“#.....#+......+#.....#....♣♣ â–“#.....##......##.....#....♣ â–“#..# â–“#..#.#..#.....P..P â–“#...#..#.#...#.....ß..ß â–“#...# â–“#....# â–“#.##h   hound (asleep)Õ…iÏf¥ â–“##.###.∩â–“##.....♣â–“#.....♣4 _There is a large open door here. _You reach down and open the large door. _There is a large open door here. _You reach down and open the large door. _There is a large open door here. _You encounter a hound.Ö…iój≈▓#..#$b...#++#.h.W[#..#⌠## ≈▓#..##$b.b++++...$##..### ≈▓#...#$..h+..+...$#...## ≈▓#...##..++..++h.##...# ≈▓#....#..+....+..#....# ≈▓#....##++....++##....# ≈▓#.....#+......+#.....#....♣♣ ≈▓#.....##......##.....#....♣ ≈▓#.......@......# ≈▓#..#.#..#.....P..P ≈▓#...#..#.#...#.....ß..ß ≈▓#....# ≈▓#...# ≈▓#.## ≈▓##.Ö…i]k0###.∩ b   vampire bat (dormant) ≈▓▓##.....♣ ≈▓▓#.....♣Ö…id€;5Ö…iˤr _You encounter a vampire bat.×…i¸ý≈▓#..#$b...#++#.h.W[#..#⌠##≈▓#..##$b.b++++...$##..###≈▓#...#$..h+..+...$#...##≈▓#...##..++..++h.##...#≈▓#....#..+....+..#....#≈▓#....##++....++##....#≈▓#.....#+......+#.....#....♣♣≈▓#.....##......##.....#....♣≈▓#.......#≈▓#..#.#..#.....P..≈▓#...#..#.#...#.....ß..≈▓#..#≈▓#..#≈▓#.##h 2 hounds (asleep)≈▓##.###. bb 2 vampire ×…iEþ bats (dormant)≈▓▓##.....♣≈▓▓#.....♣×…iž7œ  You encounter a vampire bat and a hound.6×…i&>×…i6X+ _Found 33 gold pieces.×…i€S≈▓#..#$b...#++#.h.W[#..#⌠##≈▓#..##$b.b++++...$##..###≈▓#...#$..h+..+...$#...##≈▓#...##..++..++h.##...#≈▓#....#..+....+..#....#≈▓#....##++....++##....#×…iÿSÖ≈▓#.....#+......+#.....#....♣♣≈▓#.....##......##.....#....♣≈▓#...........@........#≈▓#..#.#..#.....P≈▓#...#..#.#...#.....ß≈▓#...#×…i§T≈▓#.#≈▓#.##≈▓##.###≈▓▓##.....♣≈▓▓#.....♣×…iÚ]j .Found 26 gold pieces.×…i^!.b.×…i¹^×…iÒ_O.h×…iÄ`.b×…i³a.×…iÛab.×…i?dD.b×…ißd8.b×…i`w™h1 asleep)bb1 wandering)×…i«x%7×…iN†×…i:Œ& _The hound barks!Ø…iT/…)[$.$$!#..#..###''$..b.#++#.h.W[#..#⌠####$...++++...$##..###$b..+..+...$#...####.h++..++h.###.b..###++....++##......#++#....♣.##....@.##....♣...........#.....#P#..##ß.h 3 hounds (2 asleep).Ø…iç/g.b 3 vampire bats (2 wandering)##.................###.....W   ZombieMERC's ghost (dormant)Ø…ij=Å .bYou encounter a vampire bat, a hound and ZombieMERC's ghost.Found a ring mail.Ø…i€•Õb..bb.h.h..h. .WZombieMERC's ghost turns its malevolent gaze towards you..bbhhhwandering)b 2 vampire batsW8Ø…iî Ø…iô¦‰ _ZombieMERC's ghost shouts, "You must not succeed where I failed!"Ù…iŽ"þ###############..'.......)[b..#++#..$$!#..#..###''$....#++#..h.[#..#⌠####$...++++...W##..###$..h+..+..h$#...####.b++..++..###.b..###++....++##..#++#♣.##......##....♣............#.....#.P#..##ß.b 3 vampire bats (1 wandering)..##.................###.....Ù…im)É h.Found 31 gold pieces, a potion of curing and a chain mail.Ù…i“*O.hÙ…it+F$bÙ…iÇ-M.hÙ…i .G.bÙ…ià/@h.Ù…i(1F$WÙ…iÕ¯¤h19 _The hound barks!Ù…iæ≈▓#..#..'≈▓#..#)[$..#++#..$$!#..#..###≈▓#..#$.b..#++#..h.[#..#⌠##≈▓#..##$...++++...$##..###≈▓#...#$..h+..+.h.W#...##≈▓#...##.b++..++..##...#≈▓#....#.b+....+..#....#≈▓#....##++....++##....#≈▓#.....#+...@..+#.....#....♣♣≈▓#.....##......##.....#....♣≈▓#....................#≈▓#..#.#..#.....P≈▓#...#..#.#[40Ù…i&Îm...#.....ß≈▓#.......#≈▓#......#≈▓#.....##≈▓##.###Ù…iø&¶ b.Found 12 gold pieces and a +1 vampiric falchion.Ù…ié'?.bÙ…i“œÈ.h.hb.W$h80 _The hound barks!Ý…i¯_≈▓#..#..'≈▓#..#)[$b.#++#..$$!#..#..###≈▓#..#$....#++#....[#..#⌠##≈▓#..##$...++++.h.$##..###≈▓#...#$..h+..+..W$#...##≈▓#...##.b++..++h.##...#Ý…i°}≈▓#....#.b+....+..#....#≈▓#....##++....++##....#≈▓#.....#+..@...+#.....#....≈▓#.....##......##.....#....♣≈▓#....................#≈▓#..#.#..#.....≈▓#...#..#.#...#.....≈▓#......#≈▓#.....#≈▓#....##≈▓##.###Ý…i.´;b.Ý…i«´.Ý…iδ.hÝ…i„µHh.Ý…i*·M$bÝ…i¹:b.Ý…iëÁEWhÝ…i}ÂÝ…iÆÇ .hZombieMERC's ghost whispers, "Everlasting silence awaits you..."Ý…iúÚÝ…i”Û%1Ý…i>ìÝ…iOòm _The hound pauses to sniff the ground.á…iðu O................###############..'.....)[$$$!#..#..####$b...#++#....[#..#⌠####$...++++...$##..####$..h+..+hW.$#...####.b++..++h.###.b..###++.@..++##.++.##......##..♣..........#.....#.#..##...á…iÙy 9.bá…i•{ 6.bá…iz| M.há…iº~ CWhá…ií á…iã— |b2á…ip© á…iã® å…ióNå…iW´ZombieMERC's ghost. The apparition of ZombieMERC the the Protected, a novice Minotaur Fighter. Max HP: 79Will: ++AC: ++EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 33% to hit with the +3 sling "Qedaez". It has about 75% to hit you. Attack Max Damage Hit 22 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.ñ…i­ ñ…iD ≈≈≈≈≈▓#....................'..... alright the Digger ≈≈≈≈≈▓#..################..'..... Gargoyle of Vehumet **.... ≈≈≈≈≈▓#..#)[$..#++#..$$!#..#..### Health: 43/43 ======================== ≈≈≈≈≈▓#..#$....#++#....[#..#⌠##.. Magic: 15/15 ======================== ≈≈≈≈≈▓#..##$...++++...$##..###... AC: 14Str: 16 ≈≈≈≈≈▓#...#$.bh+..+Wh.$#...##.... EV: 10Int: 18 ≈≈≈≈≈▓#...##.b++..++..##...#..... SH: 0Dex:[ñ…i‡ 40m 6 ≈≈≈≈≈▓#....#.b+....+h.#....#..... XL:  8 Next: 48% Place: a Necropolis ≈≈≈≈≈▓#....##++.@..++##....#..... Noise: ---------  Time: 8482.8 (1.0) ≈≈≈≈≈▓#.....#+......+#.....#....♣ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ≈≈≈≈≈▓#.....##......##.....#....♣ Fire: e) +3 sling "Qedaez" {heavy, Str ≈≈≈≈≈▓#....................#..... Fly ≈≈≈≈≈▓#..#..............#..#..... ≈≈≈≈≈▓#...#..#.........#...#..... hhh 3 hounds ≈≈≈≈≈▓#....................#..... bbb 3 vampire bats ≈≈≈≈≈▓#....................#.....[39;ñ…ið ²49m W   ZombieMERC's ghost ≈≈≈≈≈▓#...................##.....Found 31 gold pieces, a potion of curing and a chain mail. _The hound barks!  Found 12 gold pieces and a +1 vampiric falchion. _The hound barks!  ZombieMERC's ghost whispers, "Everlasting silence awaits you..." _The hound pauses to sniff the ground.ñ…iå$ ñ…i‚& ñ…i@8 ñ…im< ò…iÐÒ################)[$..#++#..$$!#..#..###$....[#..#⌠##..##$...++++...$##..###..#$.bh+..+Wh.$#...##.##.b++..++..##...#..#.b+....+h.#.##++##.#+..@...+#.♣##..............#........#.#..##.......###.b..hb..b.hWò…iõÔIò…iŸòB3ò…iÃTH)[$..#++#..$$!#..#..####$....[#..#⌠##..##$...++++...$##..###..#$..h+..+h..$#...##.##bb++..++W.##...#..#.b+....+h.#.##++##.#+......+#.♣####................#........#.#..##........##..#â–“####################.....♣.b..bò…iúYehWò…iÊp;4ò…i€ò…iœ…ò…iwÄ $$....[#..#⌠##..#$...++++...$##..###.ò…i è l.#$..h+..+h..$#...##.##.b++..++h.##...#..#bb+....+W.#.##++##.#+......+#.♣...####.........@........#........#.#..##..........##...#â–“####################.....♣ò…i í M.hò…iî K.hò…i1 ò…i? %5ò…iŠ# ò…iœ8 ó…i™4¶â–“#..#$....#++#....[#..#⌠##.â–“#..##$...++++...$##..###.â–“#...#$..h+..+...$#...##.â–“#...##.b++..++h.##...#.â–“#....#bb+....+Wh#....#.â–“#....##++....++##....#.â–“#.....#+......+#.....#....♣â–“#.....##......##.....#....♣.â–“#..........@.........#.â–“#..#.#..#.....Pâ–“#...#..#.#...#.....ßâ–“#.....#.â–“#.....#.â–“#.##.â–“##.###.â–“â–“#.....♣.â–“â–“#.....♣.ó…i–S;6ó…icó…ifó…iÄâ–“#..#$....#++#....[#..#⌠##.â–“#..##$...++++...$##..###.â–“#...#$..h+..+...$#...##.â–“#...##.b++..++h.##...#.â–“#....#bb+....+Wh#....#.â–“#....##++....++##....#.â–“#.....#+......+#.....#....♣♣.ó…iœ<â–“#.....##......##.....#....♣.â–“#...........@........#.â–“#..#.#..#.....P.â–“#...#..#.#...#.....ß.â–“#......#.â–“#.#.â–“#.##.â–“##.ó…iä###.â–“â–“#.....♣.â–“â–“#.....♣.ó…i\Ró…i"S%7ó…iDcó…i…ló…i§šâ–“#..#$....#++#....[#..#⌠##.â–“#..##$...++++...$##..###.â–“#...#$..h+..+...$#...##.â–“#...##.b++..++h.##...#.â–“#....#bb+....+Wh#....#.â–“#....##++....++##....#.â–“#.....#+......+#.....#....♣♣.â–“#.....##......##.....#....♣.â–“#............@.......#.â–“#..#.ó…i[ž¿#..#.....P.â–“#...#..#.#...#.....ß.â–“#...#.â–“#.#.â–“#.##.â–“##.###.â–“â–“##.....♣.â–“â–“#.....♣.ó…iU·ó…iü·%8ó…ióÇó…iÃåó…i0â–“#..#$....#++#....[#..#⌠##.â–“#..##$...++++...$##..###.â–“#...#$..h+..+...$#...##.â–“#...##.b++..++h.##...#.â–“#....#bb+....+Wh#....#.â–“#....##++....++##....#.â–“#.....#+......+#.....#....♣♣.â–“#.....##......##.....#....♣.â–“#.......#.â–“#..#.#..#.....P..Pâ–“#...#..#.#...#.....ß..ßâ–“#..#.â–“#..#.â–“#.##.   houndâ–“##.##[4ó…iF3Ö0m#.∩ 2â–“â–“##.....♣....â–“â–“#.....♣.ó…i Ió…iÅJ%9ó…isWó…iˆ[ó…i{µâ–“#..#$....#++#....[#..#⌠##. â–“#..##$...++++...$##..###. â–“#...#$..h+..+...$#...##. â–“#...##.b++..++h.##...#. â–“#....#bb+....+Wh#....#. â–“#....##++....++##....#. â–“#.....#+......+#.....#....♣♣. â–“#.....##......##.....#....♣. â–“#........@.....#. â–“#..#.#..#.....P..P. â–“#...#..#.#...#.....ß..ß. â–“#....#. â–“#...#. â–“#.##. â–“##.###.∩.[ó…i;¶«37m â–“â–“##.....♣. â–“â–“#.....♣.90ó…iºó…i€½ó…i ÿ#..#$....#++#....[#..#⌠##. #..##$...++++...$##..###. #...#$..h+..+...$#...##. #...##.b++..++h.##...#. ó…i1 @#....#bb+....+Wh#....#. #....##++....++##....#. #.....#+......+#.....#....♣♣. #.....##......##.....#....♣. #..#. #..#.#..#.....P..P. #...#..#.#...#.....ß..ß. #...#. #....#. #.##. ó…iì (##.###.∩.. ##.....♣. #.....♣. ó…i| ó…i %1ó…iÕ' ó…iü* ó…i‡” û..#$....#++#....[#..#⌠##. ..##$...++++...$##..###. ...#$..h+..+...$#...##. ...##.b++..++h.##...#. ó…i;• ....#bb+....+Wh#....#. ....##++....++##....#. .....#+......+#.....#....♣♣.....♣ .....##......##.....#....♣. ....@...#. ..#.#..#.....P..P..P ...#..#.#...#.....ß..ß..ß .....#. .ó…iƒ• ž....#. ....##. #...###.ó…iÊ• •∩. #####.....♣. #.....♣.ó…i¥ ó…i ¥ %2ó…iÒ­ ó…i­° ó…i£ á#$....#++#....[#..#⌠##. .##$...++++...$##..###.#$..h+..+...$#...##.##.b++..++h.##...#.#bb+....+Wh#....#.##++....++##....#.#+......+#.....#....♣♣.....♣##......##.....#....♣.♣....@..#. .#.#..#.....P..P..P.#..#.#...#.....ß..ß..ß.....#......#.♣....##. .....###.∩.######.....♣.♣.....♣.♣ó…i& ó…i_ %3ó…i  ó…i• ó…iU½ ©#$....#++#....[#..#⌠##. ##$...++++...$##..###. .#$..h+..+...$#...##. .##.b++..++h.##...#.#bb+....+Wh#....#.##++....++##....#.#+......+#.....#....♣♣.....♣♣.##......##.....#....♣.♣......@.#. ó…i¾ (#.#..#.....P..P..P. .#..#.#...#.....ß..ß..ß......#.......#.♣......##.♣......###.∩....♣#########.....♣.♣.ó…iƒ¾ /.....♣.♣.ó…imÎ ó…iGÏ %4ó…iÜ× ó…irÚ ó…im $....#++#....[#..#⌠##. #$...++++...$##..###. #$..h+..+...$#...##. ##.b++..++h.##...#. .#bb+....+Wh#....#. .##++....++##....#.ó…i^ ®#+......+#.....#....♣♣.....♣♣.##......##.....#....♣.♣.......@#. .#..#.....P..P..P. #..#..#...#.....ß..ß..ß........#.........#.♣♣......##.♣......###.∩....♣.########.....♣.ó…i¢ ;♣......♣.♣.ó…i $ ó…iá$ %5ó…i>- ó…i0 ó…iá| ó…ið} ó…i † ó…i-‰ ó…i'ø ó…iâø ó…i  ó…i¿ ó…iÚz ó…iw{ ó…i „ ó…i­† ó…i!6 Pó…iƒš 3ó…iB£ ô…iÁÀFM)[$$$!#..#..###''####++## $....#++#....[#..#⌠##ô…i2Á8.+++#..### #$..h+..+...$#...## ##.b++..++h.##bbWh .##++....++##ô…i¥ÁZ.........+......+♣.....♣##......##.♣♣............ ......#P..P..P ô…iÉÁ9#..#...#ß..ß..ß ô…iíÁµ.................#.................. ô…iÂ2..######ô…inÐô…iAÑ%6ô…iúÙô…i~Üô…id êM###############..'............... )[$$$!#..#..###''####++## $....#++#....[#..#⌠##.+++#..### #$..h+..+...$#...## ô…iÊd -##.b++..++h.##bbWh .##++....++##.........++ô…ie â♣.....♣##......##.♣♣............ .....#ô…iTe P..P..P #..#.........#...#.....ß..ß..ß.... ....ô…i}e #.....#ô…i}† X7ô…iBË ØM............... ###############..'............... )[$$$!#..#..###''####++## 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[$..#++#..$$!#..#..###''####++# ....#++#....[#..#⌠##.# $...++++...$##..###. $..h+..+...$#...##. #.b++..++h.##...#. #bb+....+Wh#....#. ##++....++##....#. .#+......+#.....#....♣♣.....♣♣.ö…i+' ö…i( %6ö…ix1 ö…i;< V _There is a large open door here.ö…ij— C▓▓≈#≈##▓≈ö…i˜ 6.##▓≈......#â–“......###..#...#.#..#.'.#..' $..#++#..$$!#..#..###''####++###.#++#....[#..#⌠##.ö…iC˜ µ# ...++++...$##..###.# ö…ij˜ Š..h+..+...$#...##. ö…i˜ Ç.b++..++h.##...#. bb+....+Wh#....#. #ö…i®˜ b++....++##....#. ö…iÔ˜ #+......+#.....#....♣♣.....♣♣.ö…iy¨ ö…i°© ,7 _ö…is² ö…iµ ÷…i$yã▓▓≈#≈...##▓≈...##▓≈...#â–“.....###..#...#.#..#.'.#..'. ÷…iz|..#++#..$$!#..#..###''####++###.#++#....[#..#⌠##.##⌠++++...$##..###.# .h+..+...$#...##.# b++..++h.##...#.# b+....+Wh#....#.# ++....++##....#.# +......+#.....#....♣♣.....♣♣....#÷…iæ†÷…ia‡%8÷…i‹÷…i"’÷…ipD▓▓≈#≈##▓≈*...##▓≈....#â–“â–“...###..#...#.÷…iøå#..#.'.#..'.#++#..$$!#..#..###''####++###. .#++#....[#..#⌠##............##⌠# .++++...$##..###..÷…i‚›# h+..+...$#...##.÷…iA‚k#. ++..++h.##...#.÷…ib‚k#. +....+Wh#....#.÷…i¢‚¹#.....++##....#.#. ......+#.....#....♣♣.....♣♣....#.÷…i,“÷…iè“%9÷…iªœ÷…icŸ÷…iõœµ▓▓≈#≈≈≈###▓≈*≈##▓≈#â–“â–“...#####..#...#.#..#.'.÷…i{L#..'. #++#..$$!#..#..###''####++###...# #++#....[#..#⌠##............##⌠# ++++...$##..###........###. +..+...$#...##....#...++h.##...#.÷…iã..#. ....+Wh#....#..#. ....++##....#.#.+#.....#....♣♣.....♣♣....#.÷…iž÷…iŒ©÷…iþ©&10÷…i0¯÷…iH°÷…iË ÷…iÍ ÷…i  ÷…i6 ÷…iK ø…iIëPø…iæÎ▓▓≈#≈≈≈#≈##▓≈*≈##▓≈#â–“â–“â–“#####..#...#.#..#.'...'. ++#..$$!#..#..###''####++###...# ++#....[#..#⌠##............##⌠##....$##..###......###. ..+...$#...##........#. ..++h.##...#..........#..#+Wh#....#...........#.++##....#.................#.+#.....#....♣♣.....♣♣....#.1ø…ižÁ ø…iˆÂ ø…ixÊ ø…i¸Í ù…i`:ù…iR;ù…i†Qù…iúTù…i/¨z▓▓≈#≈≈≈#≈##▓≈*≈##▓≈#â–“â–“â–“â–“â–“â–“#####..#...#.#..#.'...'.#..$$!#..#..###''####++###...#ù…i¿¨j#....[#..#⌠##............##⌠##....$##..###..............###. .+...$#...##.....#. .++h.##...#......#..#+Wh#....#......#.++##....#......#.ù…i©f+#.....#....♣♣.....♣♣....#.ù…iйù…iR»%2ù…iuÃù…ißÅù…i*˜+ ........##≈≈≈*≈.##â–“≈.#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“########################..#...#..........................#.....' ######## +#..$$!#..#..###@'####++###...###..[#..#⌠##............##⌠##..ù…iò˜ç+...$##..###..............###.#.Fly #.##....♣♣..... ...##.....#....♣.......♣....#.### ù…iG¨ù…iû¨%3ù…iß±ù…i»¶V _There is a large open door here.ù…i´ Y .##â–“≈.#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“#######################..#...#..........................#..#.....'..... ########..'............. +#..$$!#..#..###''####++###...###..[#..#⌠##..@.........##⌠##..+...$##..###.ù…i; I.###. ....##..#.Fly #....♣....... ..........#.................#.#.ß ù…i$ ù…i} ,4 _ù…i' ù…iE* ú…iÑÀ##▓≈#â–“â–“â–“â–“â–“#########..#...#.....#..#.......'..............'.......... #..$$!#..#..###''####++###...###+ #....[#..#⌠##.##⌠##....$##..###.###. +...$#...##.#. ++h.##...#.#..##. .+Wh#....#.#. .++##....#.#.ú…i 6+#.....#....♣♣.....♣♣....#.##.....#....♣.......♣....#.##.#.#.ß.ú…i8ú…ió%5ú…i>ú…itª¡##▓≈#â–“â–“â–“â–“####### .#..#...#......#..#.....'............'......... ..$$!#..#..###''####++###...###+ ....[#..#⌠##.##⌠##. ...$##..###.###. ...$#...##.#.h.##...#.#..##. +Wh#....#.#. ++##....#.#. .+#.....#....♣♣.....♣♣....#. .##.....#....♣.♣....#.##.#.#.ß.#ú…i¨¹ú…icº%6ú…iÃú…iÄú…id" ¶##▓≈#â–“######### #..#...#........##..#........ú…i¦" '..........'........ .$$!#..#..###''####++###...###++#[#..#⌠##.ú…iÆ" /##⌠##.ú…i# $##..###.###.$#...##.#. h.##...#.#..##. 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[…iA a#....♣♣.....♣♣....#. #....♣.♣....#.#####. #.#.#.ß.#. #.....P..P..P.....#.#...#. […ig ¡#.....ß..ß..ß...@.#.##'##. #.[…iŽ 2#. #.[…i¶ ºâ™£â™£...#.....###++++# #...♣...#.....#ZZ. #[…i, À.∩....♣...#.....##W.....# .....♣.......♣....#.....#. […iX .....♣.......♣....#.....##.$..)Z# #[…iz $...♣....∩........#.....#.$#$$#:. #...♣.#.....####?.#[…i› […ip, ;4[…i`6 […iFT […i¢ž s .##........♣♣.....♣♣.......#####...ß.P..P..P.ß..ß..ß#'#............♣♣###++++##....ZZ......Fly ......# #...♣♣............#.....######### 5[…iî® […iu² \…iºBD ....♣♣.....♣♣.......#####...ß.P..P..P.ß..ß..ß#'#................♣♣###++++##.....ZZ......∩#W.....#Fly .......# #.................#.............. \…i°T;6\…ié`]…i]& ]…i_* ÑAn adder draugr. A territorial gnarl of driftwood and shattered bones. Its resentment of the living has slowly twisted its remains into a monstrous form, capable of brandishing weapons and spreading terrible curses. Max HP: ~11Will: +AC: +++EV: ++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: V. Small Int: Mindless Regen: None Speed: 130% (swim: 216%) (normally travels faster than you) You have about 61% to hit with the +3 sling "Qedaez". It has about 58% to hit you. Attacks]…iÖ* Max Damage After Damaging Hits Hit: +0 long sword 14Inflict doom Bite3 It is immune to torment; and resistant to miasma and drowning. It can travel through water. Despite its appearance, it can open doors. It is incapable of using stairs._…iWd…i7d…iôŒ#.................#.............. alright the Digger #.................#.............. Gargoyle of Vehumet **.... #....♣♣.....♣♣....#.............. Health: 43/43 ======================== #....♣.......♣....#.#####........ Magic: 15/15 ======================== #.................#.#.ß.#........ AC: 14Str: 16 #.....P..P..P.....#.#...#........ EV: 10Int: 18 #.....ß..ß..ß.....#.##'##........ SH: 0Dex: 6 #.................#.............. XL:  8 Next: 48% Place: a Necropolis #............♣♣.@.#.....###++++## Noise: ---------  Time:d…iÚ» 8536.8 (1.0) #.............♣...#.....#ZZ...... e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} #........∩....♣...#.....##W.....# Fire: e) +3 sling "Qedaez" {heavy, Str .....♣.......♣....#.....#........ Fly .....♣.......♣....#.....##.$..)Z# #...♣....∩........#.....#.$#$$#:.  #...♣.............#.....####?.###  #...♣♣............#.....#########  #.................#.............. Found 12 gold pieces and a +1 vampiric falchion. _The hound barks!  ZombieMERC's ghost whispers, "Everlasting silence awaits you..." _The hound pauses to sniff the ground. _There is a large open door here. _There is a large open door here.d…iÅPe…iš>e…i"@e…i-He…iÂKF _Unknown command.g…i{ / ♣♣.....♣♣.......#####...ß.P..P..P.ß..ß..ß#'#................♣♣###++++##.ZZ......∩#W.....# .....♣.......♣.........Fly ........# #.....ß..ß..ß.....#.##'##........ g…i• g…i¹ ,7 _g…i@( g…i- h…iKí– ♣♣.....♣♣.......#####..........ß.P..P..P.ß..ß..ß#'#.............♣♣###++++##.ZZ......∩#W.....# .....♣.......♣.........#.$..)Z#.Fly ....ß..ß.....# #.....P..P..P.....#.#...#........ h…iüh…i ý%8h…icAPh…ih…ih V .......#####..........ß.P..P..P.ß..ß..ß#'#.................♣♣###++++##.....ZZ......∩....#W.....# .....♣.......♣.........#.$..)Z# #...♣....∩.....$#$$#:...Fly P..P.....# #.................#.#.ß.#........ 9i…i-]....♣.♣....#.#####.# ........#.#.ß.#.# .....P..P..P.....#.#...#.# .....ß..ß..ß.....#.##'##.# .....#. ....♣♣...#.....###++++# ....♣...#.....#ZZ......# .∩....♣...#.....##W.....#♣.♣...@#.....#.#♣.♣....#.....##.$..)Z# ...♣....∩..#.....#.$#$$#:.# ...♣.#.....####?.# ...♣♣.#.....# .#. .....ß..ß..ß.....#.##'##.# .....P..P..P.....#.#...#.# .#.#.ß.#.#i…i–<i…i>&40i…i Li…i§Oj…i,sÝ ...ß.P..P..P.ß..ß..ß#'#.................♣♣###++++###....ZZ......∩....#W.....#♣.......♣.........#.$..)Z#♣....∩.....$#$$#:..###?.###♣##........# ....♣.......♣....#.#####........# j…i’…;1j…iŒAPj…iyŽj…iø¥f P..P..P.ß..ß..ß#'#.................♣♣###++++###...ZZ......∩....#W.....#♣.......♣............#.$..)Z#♣....∩.....$#$$#:..###?.###♣##Fly j…it¦¼...♣....# ....♣♣.....♣♣....#............... j…iË·j…i¿%2j…iÎÃBPj…iÿÅl…i¤Ål…iS×èPillsypillsy's ghost. The apparition of pillsypillsy the the Magician, a novice Deep Elf Hedge Wizard.Max HP: 41Will: ++AC: +EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 33% to hit with the +3 sling "Qedaez". It has about 74% to hit you. Attack Max Damage Hit 5 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart(3d4) (7) b - Grave Claw(2d16) (4)  c - Blinkd - Call Impo…i- .....P..P..P.....#.#...#........# alright the Digger .....ß..ß..ß.....#.##'##........# Gargoyle of Vehumet **.... .................#............... Health: 43/43 ======================== ............♣♣...#.....###++++### Magic: 15/15 ======================== .............♣...#.....#ZZ......# AC: 14Str: 16 ........∩....♣...#.....##W.....## EV: 10Int: 18 ....♣.......♣....#.....#........# SH: 0Dex: 6 ....♣.......♣....#.....##.$..)Z## XL:  8 Next: 48% Place: a Necropolis ...♣....∩.......@#.....#.$#$$o…iê- `#:.# Noise: ---------  Time: 8542.8 (1.0) ...♣.............#.....####?.#### e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣♣............#.....########## Fire: e) +3 sling "Qedaez" {heavy, Str .................#............... Fly .....ß..ß..ß.....#.##'##........# .....P..P..P.....#.#...#........#  .................#.#.ß.#........#  ....♣.......♣....#.#####........#  ....♣♣.....♣♣....#...............  _The hound barks!  ZombieMERC's ghost whispers, "Everlasting silence awaits you..." _The hound pauses to sniff the ground. _There is a large open door here. _There is a large open door here. _Unknown command.p…i}4 4 ß..ß..ß#'#................♣♣###++++###....ZZ......∩....#W.....#♣.......♣............#.$..)Z#♣....∩.....$#$$#:..###?.###♣##............Fly ..♣♣....# .................#............... p…iøD p…i„E p…i½E 3p…i+N &Pp…iêP q…iËOB ................♣♣###++++###....ZZ......∩...#W.....#♣.......♣...........#.$..)Z#♣....∩.....$#$$#:..###?.###♣##............ß..ß..ß##'###Fly ........# .................#............... q…ißi;4q…i|q…i¿1™ ♣♣###++++###...ZZ......∩...#W.....#♣.......♣..........#.$..)Z#♣....∩.....$#$$#:..###?.###♣##............ß..ß..ß##'###P..P..P...Fly q…i£Iç.......# .................#..##........... 5q…i"Tq…iÉVq…iÕ .ZZ......∩...#W.....#♣.......♣..........#.$..)Z#♣....∩.....$#$$#:..###?.###♣##............ß..ß..ß##'###P..P..P..........ßFly .......# #................#............... q…iŸ[X6q…iñ° þ ∩#W.....#♣.......♣.........#.$..)Z#♣....∩.....$#$$#:..###?.###♣##............ß..ß..ß##'###P..P..P..........ß♣♣###.Fly .............# ##..............###.............. q…iо q…i@¿ %7q…iÖÇ APq…iüÚ r…iluÏ ♣.......♣.........#.$..)Z#♣....∩.....$#$$#:..###?.###♣##............ß..ß..ß##'###P..P..P..........ß♣♣###♣.....♣......Fly ........## ⌠##............##⌠##............. r…ivr…iy%8r…i{%Pr…iA‚r…i=Vz #.$..)Z#♣....∩.....$#$$#:..###?.###♣##............ß..ß..ß##'###P..P..P..........ß♣.......♣###♣.....♣.......................# ..###''####''###...###++######### r…i?uX9s…i<}_s…i`‹Xs…is…is…iŸs…i¯‘s…i§¨°s…i‰«s…iç«s…i¬s…i®s…i¹¶,s…i.¸s…iÒ¹s…i¶ÃXs…i¿ðJs…iÍñs…iÅXs…i&s…ifs…iìs…i4s…i´ ,s…i! ,s…iXXs…i±#,s…iO's…i =s…iÖXšs…iðas…i»lXs…i”ž# #########################▓▓≈≈≈≈≈≈.....................##▓▓≈≈≈≈≈......................##▓≈≈≈≈≈.......................#▓≈≈≈≈≈.........#â–“â–“â–“â–“â–“â–“###''####++###...###++######## ⌠##............##⌠##..... #####...... #..................71.8 (2s…i_Ÿ€2.0).............#..##..♣♣.....♣♣....#.... ....♣.......♣....#.###### ..........#.#.ß.## .....P..P..P.....#.#...##...ß..ß..ß.....#.##'##........s…iæŸs…iù§s…iþ¨s…i¹> Is…iåD ­0.0)........s…iûT s…ihx u…il]ë#â–“â–“ #.##â–“â–“ #.##â–“ '.#â–“ '.# #..###''####++###...###++ #⌠##.##⌠###.### ##.# #.#..## #.# #.# #....♣♣.....♣♣....# #....♣.......♣....#.#####. #.........#.#.ß.#. #.....P..P..P.....#.#...#. #.....ß..ß..ß.....#.##'##.u…iÓ^u…iA_*2.8 (1u…iÇhu…i·ju…iEëŒM▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈ ##########################▓▓≈##â–“ ##≈≈≈≈ '..........................#â–“â–“â–“â–“â–“ #..###''####++###...###++######## #⌠####⌠###### ##..## #.................#................P.....#u…i±øu…i¼ù%3u…ihu…iîu…iïíPv…i¬n.#â–“ .#â–“â–“ .#.##â–“â–“ .#.##â–“ .'v…i1€$.#â–“ .'.# .#..###''####++###...###++ .#⌠##.##⌠## .###.### .##.# .#v…iv€¤.#..## .#.# .#.# v…i™€Ö.#....♣♣.....♣♣....# .#....♣.......♣....#.##### .#v…i ‹........#.#.ß.# .#.....P..P..P.....#.#...#v…iH©X4v…iî+ ‰.#â–“ ..#â–“â–“ ..#.##â–“â–“ ..#.##â–“ ..'.#â–“ ..'v…iI, Ù.# ..#..###''####++###...###++ ..#⌠##.##⌠## ..###.### ..##v…iy, ~.#.#.#..## ..#v…iŸ, f.#.#.#v…iù, d.#....♣♣.....♣♣....#.#....♣.......♣....#.##### ..#........#.#.ß.# ..#.....P..P..P.....#.#...#v…iŒ; v…i< %5v…i´F v…i§Î \.#â–“.#â–“â–“.#.##â–“â–“ #..#.##â–“.'.#â–“ #..'.# #..#..###''####++###...###++ #..#⌠##.##⌠## #..###.###v…išÏ ½.##.#.#.#..##.#.#.#.#.#....♣♣.....♣♣....#.#....♣.......♣....#.#####v…iÉÏ –.#.......#.#.ß.# #..#.....P..P..P.....#.#...#v…iÝ v…i£Ý %6v…iSè x…iÀ64M##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈#########################▓▓≈ .##â–“ #..## .≈'..........................#â–“â–“..###''####++###...###++#####⌠####⌠## #..#######..x…i07## ...#.................#.......................#x…irL;7x…i¦Tx…ikUx…i·â–“â–“â–“â–“â–“â–“#############....................................''x…iWÉx…i´Ó%8x…iI×x…iÝÜ= _You reach down and open the large door.y…iñŒ ÛM##▓≈*##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“▓▓▓▓▓▓≈#########################▓▓≈ .........##â–“ #..#.................# ................≈'..........................#â–“â–“..###''####'@###...###++#####⌠####⌠## #..#######.. ...#.................#..##..............♣....#9 _There is a large open door here.z…iÞÚaM##â–“#≈≈≈#≈≈≈# .##▓≈##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“▓▓▓▓▓▓≈#########################▓▓≈ .##â–“ #..## .≈'............@.............#â–“â–“..###''####''###...###++#####⌠##............##⌠## #..###......### ...##................#...........# .....♣♣....#80 _z…iSàz…i­è¡z…iàðXz…i! • ▓≈≈≈#≈≈≈#≈≈≈#≈≈≈ ▓≈≈≈ #▓≈≈≈ #â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“▓▓▓▓▓▓≈≈≈ ####################▓▓≈≈≈ #...##▓▓≈≈≈.##▓≈≈≈ '...#▓≈≈≈ '......#â–“â–“â–“3.8 (3##''####''###...###++### #⌠##............##⌠##... ###..............###... ##................#... #.................#..##... #.................#... #.................#... #....♣♣.....♣♣....#...z…i» {…i™Ô_{…iì!— ≈#≈≈≈#≈≈≈#≈≈≈ ≈≈≈ â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“▓▓▓▓▓▓≈≈≈##############▓▓≈≈≈ .##▓▓≈≈≈ .##▓≈≈≈ .#▓≈≈≈ .#â–“â–“â–“6##''####''###...###++### #............##⌠##... ........###... ..#... .#..##...## .#... .#... ..♣♣.....♣♣....#...{…ió'{…i}.|…i-lI|…iNm|…iý†j#≈≈≈#≈≈≈#≈z|…iaˆ¬â–“â–“â–“â–“▓▓▓▓▓▓▓≈#########▓▓≈##▓▓≈##▓≈#▓≈..#â–“''####''###...###++# .##⌠##.####.#.#..##.##. z   weeping skull (wandering)#.#.♣♣.....♣♣....#.|…iN%0|…iѤ@7.8 (1|…io¯|…i©¹^ _You encounter a weeping skull.~…i™]/#≈≈≈#≈≈≈#≈z≈â–“â–“â–“â–“â–“â–“≈#########▓▓≈##▓▓≈##▓≈#▓≈.#â–“ #''####''###...###++####â–“~…iRŠÕ##⌠##.####.##.#..##.##.#.#. ♣♣.....♣♣....#.~…i'­~…ië»+≈~…iÏâ—z8~…iH.#≈≈≈#≈≈≈#≈z≈â–“â–“â–“â–“â–“â–“≈#########▓▓≈##▓▓≈##▓≈#▓≈#â–“≈ ''####''###...###++####â–“##⌠##.##â–“###.##.##..##.##.#.#......♣♣....#.9…i[À³#≈≈≈#≈≈≈#≈z≈â–“≈#########▓▓≈##▓▓≈##▓≈#▓≈#â–“≈ '####''###...###++####▓▓≈##⌠##.##â–“###.##â–“#.##..##.##...##.##.# .....♣♣....#.#…i,Î…i¼Î&90…iyÖ…iëâ…i/³ ''..........................##........#............#............1…i¸Ã = _You reach down and open the large door.…iyçì z≈≈≈≈≈≈≈≈≈≈≈≈ â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“ ###################â–“â–“ ..................##â–“â–“.##.â–“â–“â–“â–“â–“â–“â–“â–“â–“ …i(è*'####''###...###@'############â–“â–“ .........##⌠##...............##â–“â–“.###.................###.Fly ##............ ......♣....#.#####........#####.# …iÊø…iQù%2…i¹…iªV _There is a large open door here.¿…i”ÔI¿…i/Õ¿…i?Ü¿…i·Ü$ _¿…iã,¿…iOüò¿…iÓþ¿…iæ R ..................##â–“ ...................#â–“ ...................#â–“â–“â–“â–“â–“â–“â–“â–“â–“â–“''###...###''############â–“â–“¿…i© ##⌠##...............##â–“â–“###.................##â–“â–“.#...................##â–“.#..##...........##...#â–“ ..........#.....@..............#â–“7.8 (5.#.....#♣♣....#...♣....#.##########.#â–“#.#.ß.##.ß.#.#â–“ .P..P.....#.#...##...#.#â–“ .ß..ß.....#.##'####'##.#â–“.....#......#â–“♣♣...#.....###++++###.....#â–“¿…iM ¿…i ¿…i( À…i<Ë J .â–“â–“â–“â–“â–“â–“â–“â–“â–“ ####''###...###''############â–“â–“ ........##⌠##...............##â–“â–“.###......##â–“â–“.#.......###..##..##.........♣♣.###########Fly ##++++# ......♣...#.....#ZZ......#.....#â–“ À…i(Ù À…i½Ù *8.8 (1À…iPà À…iñã Á…i$˜ 0 â–“â–“â–“â–“â–“â–“â–“â–“â–“ ####''###...###''############â–“â–“ ........##⌠##...............##â–“â–“.###..##â–“â–“.#....##.####.......♣♣.##########.....#.#.ß.#.ß.Fly  ......♣...#.....#........#.....#â–“  .∩#W.....#Á…i¥ Á…iF¦ %9Á…i€¬ Á…i‰¯ Â…i~çI#â–“≈''###...###''#▓▓≈##⌠##.##▓▓≈###..##▓▓≈#....##▓≈#..##.##...#▓≈#.#▓≈#.#▓≈♣♣....#.#▓≈♣....#.#####.#####.#▓≈#.#.ß.#.#.ß.#.#▓≈ P..P.....#.#...#.#...#.#▓≈ ß..ß.....#.##'##.##'##.#▓≈#.......#▓≈♣♣...#.....###++++###.....#▓≈♣...#.....#.#.....#▓≈ ∩....♣...#.....##W.....##.....#▓≈Â…iˆë3WÂ…iGüíW   pillsypillsy's ghost (wandering)600Â…i#Ã…i÷ÿðM≈≈≈≈≈≈≈≈≈ ..................#▓▓▓▓▓▓▓▓▓▓≈ ###''###...###''############▓▓≈##⌠####▓▓≈###..##â–“........#####..♣..........Ã…i)|♣....#.####### ....ßß Ã…iVgP..P.....#.#...#........#...#.#▓≈Ã…i‚`#.......W Ã…iì Ã…ij%1Ã…i›#Ä…iªÄ _Ä…i§Ë Ä…iÆÐ BÄ…i–Ú ,Ä…iÅÛ Ä…iºä 3#▓≈≈.....#â–“â–“≈≈≈≈* #''###...###''##▓▓≈≈##⌠##..##▓▓≈≈###..##▓▓≈≈#....##▓≈≈#..##..##...#▓≈≈#..#▓≈≈#........#▓≈≈3.8 (2♣♣....#..#▓≈≈♣....#.#####..#####.#▓≈##.#.ß.#..#.ß.#.#▓≈≈ .P.....#.#...#..#...#.#▓≈≈ .ß.....#.##'##..##'##.#▓≈≈#.......#▓≈#♣♣...#.....###++++###.....#▓≈≈♣...#.....#.......W#.....#▓≈≈Ä…iÛå Ä…iý Ä…i²Ö…i»v F▓▓▓▓▓▓▓▓▓≈≈≈≈* Ö…iïv Þ#''###...###''############▓▓≈≈≈≈ .....##⌠##...............##â–“â–“.###..##â–“â–“.#..Ö…iw .####Ö…i+w ;##....... .Ö…iGw ♣♣..Ö…ibw 3.#####Ö…i®w c#####.#▓≈#.#.ß..ß.#.#▓≈≈ .P.. .Ö…iÍw %ß#'##'# ..Ö…iêw Ø...........#▓≈#≈ W   pillsypillsy's ghost (wandering)Ö…ix }♣♣.###++++###Ö…i4x  ≈≈ Z   adder draugr (wandering).Ö…iSx ..#.....ZW.#.Ö…ipx ?#W.....##Ö…iŠx Ö…iL€ 1.Ö…i5ƒ GW.Ö…iU ‚ WÖ…i¹ ZPillsypillsy's ghost turns its malevolent gaze towards you.Ö…i™ *4.8 (1Ö…iš Ö…i÷ 9 _The adder draugr leaves your sight.×…iBœ6#''###...###''############▓▓≈≈≈≈ .....##⌠##...............##â–“â–“.###..##â–“â–“.#...##.####....... .♣♣.##########.#▓≈#.#.ß..ß.#.#▓≈≈ .P.. .ß#'##'# .............#▓≈#♣♣×…i¶œ..###++++###≈...#.....W..#.Z   adder draugr (wandering)...##.....Z##♣.........≈×…iì¡BZ.×…i¤9.Z×…i€©IW.×…ià»×…i¼¼%5×…iiÇ×…i¸ÌØ…iä«x.....##⌠##...............##â–“â–“.###..##â–“â–“.#....##.####....... .♣♣.. ..##########.#▓≈#..ß..ß.#.#▓≈≈ .P.. .ß#'#Ø…iR¬É#'# .............#▓≈#♣♣..###++++###≈.Ø…i‘¬ø....#....W..Z#.....##......#Ø…iЬ«#≈ Z   hornet zombie (wandering)♣....#.....#.....ZZ.#≈≈ Z   adder draugr (wandering)Ø…i­×#.$..)Z#Z   orc draugr (polearm, wandering)Ø…iY³@Z.Ø…iE¿ÖZ.W.Z.Ø…i3ÊÁZZZ)Ø…i"Ó%6Ø…irâØ…iyçè…i0H.###..##â–“â–“.#....##.####......... .♣♣... ..##########.#▓≈#..ß..ß.#.#▓≈≈ .P.. .ß#'##'# .............#▓≈#♣♣...#.....###++++###≈.....#...W..Z.#...##....ZZ##♣....#........#≈è…iÆH0....##.$..)$##..$#$$#:.#è…i‡M@Z.è…i N<Z.è…i%XW.Z.è…ipqè…ir%7è…i|è…i²‰ê…iÖ`.#..######........... .♣♣.. ..##########.#▓≈#..ß..ß.#.#▓≈≈ .P.. .ß#'##'# .............#▓≈#♣♣...#.....###++++###≈..#..W.ZZZ.#....##......##ê…i|aÊ♣....#.....#..≈....##.$..)$##..$#$$#:.#####?.###≈ê…iïf<Z.ê…i k:.Zê…i%{ê…i|%8ê…iø‰ê…i*+ _Found 13 gold pieces.ê…i—Æ —####........ .♣♣. ..#####ê…iÖÆ c#####.#▓≈#..ß..ß.#.#▓≈≈ .P.. .ßê…iÛÓ Ä##'##'# .............#▓≈#♣♣###++++###≈....#..WZ.Z..#.....##....Z.##♣....#.....#........≈##.$..)$#..$#$$#:.#####?.####≈##Z.Z.ê…i$ê…i;9ê…i}÷…iyo-A hornet zombie. A corpse raised to undeath by necromancy. Max HP: ~51Will: +AC: +EV: ++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: TinyInt: Mindless Regen: None Speed: 130% (normally travels faster than you) You have about 56% to hit with the +3 sling "Qedaez". It has about 65% to hit you. Attack Max Damage Hit 14 It is immune to torment; and resistant to miasma and drowning. It can fly. It is incapable of using stairs. [!]: Description|Quoteú…ië· ú…iÀÀ 1.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... ú…i…Á €.......#....................#▓≈≈≈ Health: 43/43 ======================== .♣♣....#....................#▓≈≈≈ Magic: 15/15 ======================== ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16 .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: ---------  Time: 8609.8 (1.0) ú…iÝ ý..♣♣...#.....###++++###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ú…i_Õ C...♣...#.....#..WZZZ..#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ú…iÿÕ µ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie ú…i•Ö ú.......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _You encounter a weeping skull. _You reach down and open the large door. _There is a large open door here.  Pillsypillsy's ghost turns its malevolent gaze towards you. _The adder draugr leaves your sight. _Found 13 gold pieces.ú…iç ú…i†ç ú…ið û…i…·6An adder draugr. A territorial gnarl of driftwood and shattered bones. Its resentment of the living has slowly twisted its remains into a monstrous form, capable of brandishing weapons and spreading terrible curses. Max HP: ~11Will: +AC: +++EV: ++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: V. Small Int: Mindless Regen: None Speed: 130% (swim: 216%) (normally travels faster than you) You have about 61% to hit with the +3 sling "Qedaez". It has about 58% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 long sword 14Inflict doom Biteû…i ¸½3 It is immune to torment; and resistant to miasma and drowning. It can travel through water. Despite its appearance, it can open doors. It is incapable of using stairs.ü…i"’ ü…i»¯ .......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 43/43 ======================== .♣♣....#....................#▓≈≈≈ Magic: 15/15 ======================== ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16 .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: ---------  Time: 8609.8 (0.0) ..♣♣...#.....#[40ü…i`± m##++++###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#..WZZZ..#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _You encounter a weeping skull. _You reach down and open the large door. _There is a large open door here.  ü…iß´ ¶[37mPillsypillsy's ghost turns its malevolent gaze towards you. _The adder draugr leaves your sight. _Found 13 gold pieces.ü…iQÊ ü…idÖ ü…i•Ù ý…i•ý…iÿ 4An orc draugr. A territorial gnarl of driftwood and shattered bones. Its resentment of the living has slowly twisted its remains into a monstrous form, capable of brandishing weapons and spreading terrible curses. Max HP: ~5Will: +AC: ++ý…i` |EV: +  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: Medium Int: Mindless Regen: None You have about 84% to hit with the +3 sling "Qedaez". It has about 54% to hit you. AttacksMax Damage After Damaging Hits ý…i« ÓHit: +0 trident 12Inflict doom Hit1 It is immune to torment; and resistant to miasma and drowning. Despite its appearance, it can open doors. It is incapable of using stairs.þ…iýþ…i?.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 43/43 ======================== .♣♣....#....................#▓≈≈≈ Magic: 15/15 ======================== ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16 .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: ---------  Time: 8609.8 (0.0) ..♣♣...#.....#[40þ…i§%m##++++###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#..WZZZ..#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _You encounter a weeping skull. _You reach down and open the large door. _There is a large open door here.  þ…i‘&Ó[37mPillsypillsy's ghost turns its malevolent gaze towards you. _The adder draugr leaves your sight. _Found 13 gold pieces.þ…i .þ…iy0…ir…i2\A hornet zombie. A corpse raised to undeath by necromancy. Max HP: ~51Will: +AC: +EV: ++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Tiny…i¡ÍInt: Mindless Regen: None Speed: 130% (normally travels faster than you) You have about 56% to hit with the +3 sling "Qedaez". It has about 65% to hit you. Attack Max Damage Hit 14 It is immune to torment; and resistant to miasma and drowning. It can fly. It is incapable of using stairs. [!]: Description|Quote…iðE…iÎS.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 43/43 ======================== .♣♣....#....................#▓≈≈≈ Magic: 15/15 ======================== ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16 .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: ---------  Time: 8609.8 (0.0) ..♣♣...#.....#[40…iÈTm##++++###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#..WZZZ..#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _You encounter a weeping skull. _You reach down and open the large door. _There is a large open door here.  …iU [37mPillsypillsy's ghost turns its malevolent gaze towards you. _The adder draugr leaves your sight. _Found 13 gold pieces.…i/f…img…iw…iP{…iŠõ…iáù<Pillsypillsy's ghost. The apparition of pillsypillsy the the Magician, a novice Deep Elf Hedge Wizard.Max HP: 41Will: ++AC: +EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 33% to hit with the +3 sling "Qedaez". It has about 74% to hit you. Attack Max Damage Hit 5 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart(3d4) (7) b - Grave Claw(2d16) (4)  c - Blinkd - Call Imp…i ‡ …i± 1.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... …iŽ Š.......#....................#▓≈≈≈ Health: 43/43 ======================== .♣♣....#....................#▓≈≈≈ Magic: 15/15 ======================== ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16 …iÛŽ ñ.......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: ---------  Time: 8609.8 (0.0) ..♣♣...#.....###++++###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#..WZZZ..#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly …i% ½..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost …iX =.......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie …i‡ Û.......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _You encounter a weeping skull. …i® É_You reach down and open the large door. _There is a large open door here.  Pillsypillsy's ghost turns its malevolent gaze towards you. …iÔ V_The adder draugr leaves your sight. _Found 13 gold pieces.…i  …iÓ  …i/± …iz´ …iag[?25h[?0c  Number of times to repeat, then command key: …ib+ [?25l[?1c…i²1 …iÁ@ …iRK s _You must enter the number of times for the command to repeat. …iú¼''''Z.Z. …i‡û  §WYou reach down and open the huge gate.  Pillsypillsy's ghost gestures wildly while chanting. …iªüCZ. …iï 0.... …i²3=10.8 (1 …iƒ …i#2 _Pillsypillsy's ghost blinks!%…i›0î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&…ié7 .......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 43/43 ======================== .♣♣....#....................#▓≈≈≈ Magic: 14/15 ======================-- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16 .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: =--------  Time: 8610.8 (0.0) ..♣♣...#.....###ZZZ'###.....#▓≈≈≈[39;4&…im< 9m e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)W##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _Pillsypillsy's ghost blinks!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder draugr, wielding a +0 long sword (88% to hit)(…ižè.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 43/43 ======================== .♣♣....#....................#▓≈≈≈ Magic: 14/15 ======================-- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16 .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: =--------  Time: 8610.8 (0.0) ..♣♣...#.....[39(…i‰í;49m###ZZZ'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)W##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _Pillsypillsy's ghost blinks!  Casting: Sandblast (safe; 1% risk of(…i—ï` failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder draugr, wielding a +0 long sword (88% to hit)(…iýo“W$  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder draugr, wielding a +0 long sword (88% to hit)  The blast of sand hits the adder draugr but does no damage.  The adder draugr hits you but does no damage.  The adder draugr closely misses you. The hornet zombie barely misses you.(…iGžvThe adder draugr hits you but does no damage.  The adder draugr closely misses you. The hornet zombie barely misses you.Pillsypillsy's ghost makes a sound of rattling chains.orc draugr hits you from afar with a +0 trident.  Your doom draws closer. The adder draugr misses you.The adder draugr bites you but does no damage.2-Doom: 5%2.3 (1.5(…iá«(…i;¯D _The hornet zombie hits you but does no damage.)…iÔ»î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*…i…S.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 42/43 =======================- .♣♣....#....................#▓≈≈≈ Magic: 13/15 ====================---- ..♣....#.#####........#####.#▓≈#≈ AC: 14*…iÒ…Str: 16Doom: 5% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: =--------  Time: 8612.3 (0.0) *…i†ê..♣♣...#.....###ZZZ'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str *…i]†*...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#.....W..#.....#▓≈≈≈ *…iŒ†..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie *…i®†˜.......#.....####?.####.....#▓≈≈≈ Z   adder draugr *…iцÚ.......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _The hornet zombie hits you but does no damage.  *…i‡ÏCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*…i2‡ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder draugr, wielding a +0 long sword (88% to hit)+…i,ì.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 42/43 =======================- .♣♣....#....................#▓≈≈≈ Magic: 13/15 ====================---- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 5% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: =--------  Time: 8612.3 (0.0) +…i¬õ..♣♣...#.....###ZZZ'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#.....W..#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm)Casting: Sandblast +…i ÷©[37m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder draugr, wielding a +0 long sword (88% to hit)  The blast of sand hits the adder draugr!+…i~iW.Press: ? - help, Shift-Dir - straight line  Aim: an adder draugr, wielding a +0 long sword (88% to hit)  The blast of sand hits the adder draugr!  The adder draugr is almost destroyed.  The adder draugr hits you but does no damage.  The adder draugr closely misses you.+…iut¯W.The adder draugr hits you but does no damage.  The adder draugr closely misses you.hornet zombieyou but does no damage.  The orc draugr closely misses you. The hornet zombie hits you!with a +0 long sword.  Your doom draws closer.+…i4‘S  The adder draugr bites you but does no damage.+…i‘’+…io–t30-------11%=3.8 (1.5+…iÉ®+…i¯¼W _The orc draugr barely misses you.,…iî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,…i½h b.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 30/43 ================-------- .♣♣....#....................#▓≈≈≈ Magic: 12/15 ===================----- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 ,…i§i B.ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: ==-------  Time: 8613.8 (0.0) ..♣♣...#.....###ZZZ'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#....W...#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr ,…iûi ¦.......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _The orc draugr barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,…iBj GAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder draugr, wielding a +0 long sword (almost destroyed, 88% to hit)-…i `$-…io`Û.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 30/43 ================-------- .♣♣....#....................#▓≈≈≈ Magic: 12/15 ===================----- -…i0aY..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: ==-------  Time: 8613.8 (0.0) ..♣♣...#.....###Z#Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} -…ijaK...♣...#.....#....W...#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ -…iÖag..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm)Confirm with . or Enter, or press ? or * to list all spells.-…iHbÃAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder draugr, wielding a +0 long sword (almost destroyed, 88% to hit)  The blast of sand misses the adder draugr.The blast of sand hits pillsypillsy's ghost!-…iýBW.Press: ? - help, Shift-Dir - straight line: an adder draugr, wielding a +0 long sword (almost destroyed, 88% to hit)  The blast of sand misses the adder draugr.The blast of sand hits pillsypillsy's ghost!  Pillsypillsy's ghost is moderately damaged.hornet zombieyou but does no damage.-…iâZ  Pillsypillsy's ghost is moderately damaged.The hornet zombie hits you but does no damage.adder draugr closely misses you. The adder draugr bites you.  The orc draugr closely misses you.  The hornet zombie hits you but does no damage.  The adder draugr closely misses you.-…i~4-5.3 (1.5-…iM!-…ip$D _The adder draugr bites you but does no damage..…i|  .…iy|ÞCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..…i;ø.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 30/43 ================-------- .♣♣....#....................#▓≈≈≈ Magic: 11/15 =================------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: =--------  Time: 8615.3 (0.0) ..♣♣...#.....###ZZZ'[0.…iŽù”;10;1m###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#...W....#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _The adder draugr bites you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder draugr, wielding a +0 long sword (almost destroyed, 88% to hit)/…i’Û.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 30/43 ================-------- .♣♣....#....................#▓≈≈≈ Magic: 11/15 =================------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: =--------  Time: 8615.3 (0.0) ..♣♣...#.....###Z)Z'[0/…i™Ý:;10;1m###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#...W....#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   adder draugr .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder draugr, wielding a +0 long sword (almost destroyed, 88% to hit)  The blast of sand hits the adder draugr.  You destroy the adder draugr!/…içÄ.....................................#.#.###'.##.........##.....#..####.###.$..)$##.$#$$#:.###?.####  orc draugr (polearm)/…i®±ýW.The blast of sand hits the adder draugr.  You destroy the adder draugr!  Vehumet accepts your kill.  The hornet zombie barely misses you.  Pillsypillsy's ghost mumbles some strange words.The orc draugr hits you but does no damage./…i°»³ 55   cerulean imp (polearm, summoned)/…ih¼Z   hornet zombieZ   orc draugr (polearm)The hornet zombie hits you./…ikÃe24---6.8 (1.5/…i‡ß/…iïA _The orc draugr hits you but does no damage.0…i°î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0…iO2 “.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 24/43 =============----------- .♣♣....#....................#▓≈≈≈ Magic: 10/15 ================-------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 0…iÄ2 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: =--------  Time: 8616.8 (0.0) ..♣♣...#.....###ZWZ5###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} 0…iV3 ë...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ 5   cerulean imp (polearm, summoned) .......#.....####?.####.....#▓≈≈≈ Z   hornet zombie .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _The orc draugr hits you but does no damage.  0…i¤3 ÀCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet zombie (86% to hit)1…iw.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 24/43 =============----------- .♣♣....#....................#▓≈≈≈ Magic: 10/15 ================-------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@...........#▓≈#≈ Noise: =--------  Time:[41…ix0m 8616.8 (0.0) ..♣♣...#.....###ZWZ5###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ 5   cerulean imp (polearm, summoned) .......#.....####?.####.....#▓≈≈≈ Z   hornet zombie .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm)Casting: [0;1…iÇxÑ10;1mSandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet zombie (86% to hit)  The blast of sand hits the hornet zombie!1…iËä5'Aim  Press: ? - help, Shift-Dir - straight line: a hornet zombie (86% to hit)  The blast of sand hits the hornet zombie!  The hornet zombie is moderately damaged.The hornet zombie barely misses you. Pillsypillsy's ghost hits you.1…i 1…i\1=8.3 (1.51…i‹1…i«" _The orc draugr closely misses you. The hornet zombie barely misses you.2…ixî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2…iÅì).......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... 2…i3í>.......#....................#▓≈≈≈ Health: 24/43 =============----------- .♣♣....#....................#▓≈≈≈ Magic: 10/15 ================-------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 102…iÞíýInt: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis 2…iî-.......#........@.5.........#▓≈#≈ Noise: =--------  Time: 8618.3 (0.0) 2…i3îG..♣♣...#.....###ZWZ'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} 2…iWîZ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly 2…iî#..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost 2…iÆî%.......#.....#.$#$$#:.#.....#▓≈#≈ 5   cerulean imp (polearm, summoned) .......#.....####?.####.....#▓≈≈≈ Z   hornet zombie .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) 2…i ï_The orc draugr closely misses you. The hornet zombie barely misses you.Casting: Sandblast (safe; 1% risk of failure)  2…iNï|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet zombie (moderately damaged, 86% to hit)3…i—‹.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 24/43 =============----------- .♣♣....#....................#▓≈≈≈ Magic: 10/15 ================-------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@.5.........#▓≈#≈ Noise: =-------- [43…iùŒ0m Time: 8618.3 (0.0) ..♣♣...#.....###ZWZ'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ 5   cerulean imp (polearm, summoned) .......#.....####?.####.....#▓≈≈≈ Z   hornet zombie .......#.....##########.....#▓≈≈≈ Z   orc draugr (pol3…ih5earm)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet zombie (moderately damaged, 86% to hit)  The blast of sand hits the hornet zombie.3…iÑ%#W§The cerulean imp hits you but does no damage.  The hornet zombie barely misses you. Pillsypillsy's ghost hits you.  The orc draugr misses you.  The cerulean imp hits you but does no damage.  The hornet zombie barely misses you.  Pillsypillsy's ghost mumbles some strange words.3…i•53…iÃ6j3-=9.8 (1.53…iîMŠ _Pillsypillsy's ghost blinks! The orc draugr barely misses you.:…iê, .......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 23/43 ============------------ .♣♣....#....................#▓≈≈≈ Magic: 10/15 ================-------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@*5..W......#▓≈#≈ Noise: ==------- :…ij3  Time: 8619.8 (1.5) ..♣♣...#.....###Z§Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ 5   cerulean imp (polearm, summoned) .......#.....####?.####.....#▓≈≈≈ Z   hornet zombie .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) :…iØ4 ¬[39;49m_Pillsypillsy's ghost blinks! The orc draugr barely misses you.Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +2 spear (summoned, will become a white imp, acrimson imp, or a ynoxinul, chance to affect: 31%);…i ?Ø *****.5..W;…iÍ„9.*;…i¹».*.*.*.*;…i»î^.*.*;…iE&:.*;…iD>^.*.*;…iá^_.*.*;…iòzZ...**;…i›©?**;…i"ö‰.**.***;…iËO......5;…i€‰5.#;…i‚£-.#;…ip³º.WAim: pillsypillsy's ghost (moderately damaged, not susceptible)>…ie_$>…iç`².......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 23/43 ============------------ .♣♣....#....................#▓≈≈≈ Magic: 10/15 ================-------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 >…iŠd.ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@.*..W......#▓≈#≈ Noise: ==-------  Time: 8619.8 (1.5) ..♣♣...#.....###Z§Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#>…iem≈ 5   cerulean imp (polearm, summoned) .......#.....####?.####.....#▓≈≈≈ Z   hornet zombie .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _Pillsypillsy's ghost blinks! The orc draugr barely misses you.Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: pillsypillsy's ghost (moderately damaged, not susceptible)>…i–T>…iÒ'  The cerulean imp easily resists.>…i±ØMW.>…isí 5)The hornet zombie closely misses you. The cerulean imp barely misses you.=200>…i‹ü>…i¶ÿX _The orc draugr closely misses you.?…iP² î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@…i¢•.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 23/43 ============------------ @…iƒ .♣♣....#....................#▓≈≈≈ Magic: 9/15==============---------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@*5*W.......#▓≈#≈ Noise: ===------  Time: 8620.8 (0.0) ..♣♣...#.....###Z)Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈[@…i§¨Òm Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ 5   cerulean imp (polearm, summoned) .......#.....####?.####.....#▓≈≈≈ Z   hornet zombie .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm) _The orc draugr closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (moderately damaged, 76% to hit)A…iiê.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 23/43 ============------------ .♣♣....#....................#▓≈≈≈ Magic: 9/15==============---------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 11% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@.§.W.......#▓≈#≈ Noise: ===------  Time: 8620.8 (0.0) ..♣♣...#.....###Z)A…iÓëÿ[mZ'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ 5   cerulean imp (polearm, summoned) .......#.....####?.####.....#▓≈≈≈ Z   hornet zombie .......#.....##########.....#▓≈≈≈ Z   orc draugr (polearm)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (moderately damaged, 76% to hit)  The blast of sand hits the cerulean imp!  You kill the cerulean imp!.....................................#.#.A…i¸ïß[39;49m###'.##.......@#§.W......##.....#..####.###.$..)$##.$#$$#:.Z   hornet zombie###?.####Z   orc draugr (polearm)A…i †fW.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: pillsypillsy's ghost (moderately damaged, 76% to hit)  The blast of sand hits the cerulean imp!  You kill the cerulean imp!  The cerulean imp disappears in a puff of smoke!A…iŒ–Ð ..The hornet zombie misses you.The orc draugr hits you from afar with a +0 trident.  Your doom draws closer.A…i¥—Z220--2.3 (1.5A…i‚¥A…iñ¦D _The hornet zombie hits you but does no damage.B…i¿Eî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B…i›Ý.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 22/43 ============------------ .♣♣....#....................#▓≈≈≈ Magic: 8/15============------------ ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 20% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@**W........#▓≈#≈ Noise: =--------  Time: 8622.3 (0.0) ..♣♣...#.....###ZB…imÞ*[36m)Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   orc draugr (polearm) .......#.....##########.....#▓≈≈≈ _The hornet zombie hits you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (moderately damaged, 76% to hit)C…iY.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 22/43 ============------------ .♣♣....#....................#▓≈≈≈ Magic: 8/15============------------ ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 20% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@####.......#▓≈#≈ Noise: =--------  Time:…iZm 8622.3 (0.0) ..♣♣...#.....###Z)Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   orc draugr (polearm) .......#.....##########.....#▓≈≈≈ _The hornet zombie hits you but does no damage.  Casting: Sandblast …iÅZ›m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (moderately damaged, 76% to hit)C…ië¶W.  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: pillsypillsy's ghost (moderately damaged, 76% to hit)  The blast of sand misses pillsypillsy's ghost.C…imñ¨ W.The hornet zombie hits you but does no damage.C…i9· .The orc draugr misses you. The hornet zombie barely misses you.C…i',3.8 (1.5C…iLC…i°A _The orc draugr hits you but does no damage.D…iÒî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D…iÉÕ.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 22/43 ============------------ .♣♣....#....................#▓≈≈≈ Magic: 7/15===========------------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 20% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@W..........#▓≈#≈ Noise: =--------  Time: 8623.8 (0.0) ..♣♣...#.....###Z…i×m)Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   orc draugr (polearm) .......#.....##########.....#▓≈≈≈ _The orc draugr hits you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (moderately damaged, 76% to hit)E…iû-Ï.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 22/43 ============------------ .♣♣....#....................#▓≈≈≈ Magic: 7/15E…i/É===========------------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 20% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@W..........#▓≈#≈ Noise: =--------  Time: 8623.8 (0.0) ..♣♣...#.....###Z)Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str E…if/(...♣...#.....##......##.....#▓≈#≈ Fly ..♣....#.....#........#.....#▓≈≈≈ E…iÁ/“..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   orc draugr (polearm) E…i0±.......#.....##########.....#▓≈≈≈Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE…iz0­Aim: pillsypillsy's ghost (moderately damaged, 76% to hit)  The blast of sand hits pillsypillsy's ghost.E…iÈ*Aim  Press: ? - help, Shift-Dir - straight line: pillsypillsy's ghost (moderately damaged, 76% to hit)  The blast of sand hits pillsypillsy's ghost.  Pillsypillsy's ghost is heavily damaged.  The hornet zombie barely misses you.E…i¤3 ....................................#........##........##........###'##........##.......*W..........###Z)Z'###.....#........###......##........###.$..)$##.$#$$#:.###?.####Pillsypillsy's ghost gestures at you while chanting.E…i§y....................................#........##........##........###'##........##.......*W..........###Z)Z'###.....#........###......##........###.$..)$##.$#$$#:.###?.####E…i„Š]  The jagged bones skewer you!! You are skewered in place!E…i$o" @* * * LOW HITPOINT WARNING * * *4/43 ----------8==5.3 (1.5-Move Fly  _The orc draugr misses you. The hornet zombie barely misses you.H…i™î  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I…iH".......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 4/43==---------------------- .♣♣....#....................#▓≈≈≈ Magic: 7/15===========------------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 20% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@W..........#▓≈#≈ Noise: ==-------  Time: 8625.3 (0.0) ..♣♣...#.....###Z)…iR#_49mZ'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ -Move Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   orc draugr (polearm) .......#.....##########.....#▓≈≈≈ _The orc draugr misses you. The hornet zombie barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (heavily damaged, 76% to hit)J…i=.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... J…i.......#....................#▓≈≈≈ Health: 4/43==---------------------- .♣♣....#....................#▓≈≈≈ Magic: 7/15===========------------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 20% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18 .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis .......#........@W..........#▓≈#≈ Noise: ==-------  Time: 8625.3 (0.0) J…i..♣♣...#.....###Z)Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ -Move Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   orc draugr (polearm) .......#.....##########.....#▓≈≈≈Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to lJ…iÛrist all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (heavily damaged, 76% to hit)  The blast of sand hits pillsypillsy's ghost!J…i³©1....................................#........##........##........###'##........##.......@W..........###Z)Z'###.....#........###......##........###.$..)$##.$#$$#:.###?.####Aim: pillsypillsy's ghost (heavily damaged, 76% to hit)  The blast of sand hits pillsypillsy's ghost!  Pillsypillsy's ghost is severely damaged.  The hornet zombie barely misses you.  J…iŽª|Pillsypillsy's ghost closely misses you.orc draugr hits you but does no damage.J…i¢Çƒ....................................#........##........##........###'##........##.......@W..........###Z)Z'###.....#........###......##........###.$..)$##.$#$$#:.###?.####J…i°ÎÀ  The hornet zombie hits you.  * * * LOW HITPOINT WARNING * * *Pillsypillsy's ghost hits you but does no damage.J…iÊÏV2--6.8 (1.5J…i7ÞJ…iåâA _The orc draugr hits you but does no damage.M…i¢vÞ....................................#........##........##........###'##........##.......@W..........###Z)Z'###.....#........###......##........###.$..)$##.$#$$#:.###?.####M…i S‚....................................#........##........##........###'##........##.......@W..........###Z)Z'###.....#........###......##........###.$..)$##.$#$$#:.###?.####M…iIg¢ ....................................#........##........##........###'##........##.......@W..........###Z)Z'###.....#........###......##........###.$..)$##.$#$$#:.###?.####You feel better. The hornet zombie hits you.  * * * LOW HITPOINT WARNING * * *Pillsypillsy's ghost closely misses you.M…i‘@R....................................M…i:A1#........##........##........###'##........##.......@W..........###Z)Z'###.....#........###......##........###.$..)$##.$#$$#:.###?.####M…iQ2  The orc draugr hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *-26%  -70M…i¾\M…ió_- _Your doom draws closer.P…iÅî  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P…ióŸ.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 2/43=----------------------- .♣♣....#....................#▓≈≈≈ Magic: 6/15=========--------------- ..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 26% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18  .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis P…i©ô$.......#........@W..........#▓≈#≈ Noise: =--------  Time: 8627.8 (0.0) ..♣♣...#.....###Z)Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ -Move Fly ..♣....#.....#........#.....#▓≈≈≈ ..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie .......#.....####?.####.....#▓≈≈≈ Z   orc draugr (polearm) .......#.....##########.....#▓≈≈≈ _Your doom draws closer.  Casting: Sandblast (safe; 1% risk of failure)  P…i¼õ~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (severely damaged, 76% to hit)Q…iÜ.......#..##...........##...#▓≈≈≈ alright the Digger .......#....................#▓≈≈≈ Gargoyle of Vehumet **.... .......#....................#▓≈≈≈ Health: 2/43=----------------------- .♣♣....#....................#▓≈≈≈ Magic: 6/15=========--------------- Q…i’B..♣....#.#####........#####.#▓≈#≈ AC: 14Str: 16Doom: 26% .......#.#.ß.#........#.ß.#.#▓≈≈≈ EV: 10Int: 18  .P.....#.#...#........#...#.#▓≈≈≈ SH: 0Dex: 6 .ß.....#.##'##........##'##.#▓≈≈≈ XL:  8 Next: 48% Place: a Necropolis Q…i[•.......#........@####.......#▓≈#≈ Noise: =--------  Time: 8627.8 (0.0) ..♣♣...#.....###Z)Z'###.....#▓≈≈≈ e) +3 sling "Qedaez" {heavy, Str+4 Dex-4} ...♣...#.....#........#.....#▓≈≈≈ Fire: e) +3 sling "Qedaez" {heavy, Str ...♣...#.....##......##.....#▓≈#≈ -Move Fly ..♣....#.....#........#.....#▓≈≈≈ Q…i­..♣....#.....##.$..)$##.....#▓≈≈≈ W   pillsypillsy's ghost .......#.....#.$#$$#:.#.....#▓≈#≈ Z   hornet zombie Q…isc.......#.....####?.####.....#▓≈≈≈ Z   orc draugr (polearm) .......#.....##########.....#▓≈≈≈ _Your doom draws closer.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: pillsypillsy's ghost (severely damaged, 76% to hit)Q…ii·°)  The hornet zombie barely misses you.Pillsypillsy's ghost mumbles some strange words.You are struck by an arc of lightning.  The hornet zombie is struck by an arc of lightning.  Pillsypillsy's ghost is struck by an arc of lightning.  The orc draugr is struck by an arc of lightning!Q…i~ÌK W...  !lightning grounds out.  The hornet zombie is struck by an arc of lightning!  You resist. You are struck by an arc of lightning.  You die...Q…i‰Ak-1/43 -Q…iÅU/  --more--W…i§äW…iëGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - the +3 sling "Qedaez" (weapon) {heavy, Str+4 Dex-4}b - a +0 sling Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 pair of gloves (worn) W…iì5 j - a +2 leather armour of cold resistance (worn)a - a +0 robe  k - a scarf of resistance  l - a +2 robe of positive energy Jewellery (go to first with "=)  d - a ring of wizardry (worn)  g - a ring of flight (worn)f - a ring of see invisible Talismans (go to first with %)c - an inkwell talismanX…iœÛ Y…iT) Y…iÇ))Y…iG5Y…i‚;ªGoodbye, alright.1232 alright the Digger (level 8, -1/43 HPs)Began as a Gargoyle Earth Elementalist on Feb 5, 2026.Was a Believer of Vehumet.Killed by static electricity... invoked by pillsypillsy's ghost(3 damage)... in the Necropolis.The game lasted 01:30:07 (8472 turns). Best Crawlers - 682. 1252 pillsypill DEHW-08 slain by a killer bee (D:6) 683. 1251 Elteriel VSFi-08 blasted by an orc priest (D:7) 684. 1250 reezuhn GnWn-08 succumbed to Sigmund's poison (D:6) 685. 1236 patchi MDCA-08 slain by an orc warrior (D:6) 686. 1235 Gzone5 GnRe-08 slain by Grinder (D:6) 687. 1232 alright GrEE-08 blasted by pillsypillsy's ghost (Necropolis) 688. 1231 tymiorr MDFw-08 succumbed to a gnoll sergeant's poison (D:6) 689. 1229 trajan VSSh-08 blasted by Blorkula the orcula (D:7) 690. 1228 safid2 DrSh-08 succumbed to a hornet's poison (D:6) 691. 1215 UserNamesS TrFi-08 slain by a wight (D:6) 692. 1204 Dracaras GnHu-08 slain by Duvessa (D:4)Z…iùE Z…i܆ Z…i#Š ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l