,i  Player: alright Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-05.23:49:22.ttyrec Time: (1770335362) Thu Feb 5 23:49:22 2026 ,i [?1051l[?1052l[?1060l[?1061h,iV)0[?7h[?25l[?1c,iР,iӥ,iѮWelcome, alright. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Fire Elementalist,i ,i ,iVWelcome, alright the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer,is - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealot,im - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte,i o - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist,i8z - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background,i\x * - Random background # - Recommended character ! - Random character % - List aptitudes,i~NSpace - Change species ? - Help Tab - Deep Elf Fire Elementalist,i,i$,i-,i0EWelcome, alright the Djinni Cinder Acolyte. You have a choice of weapons.  a - short sword(-1 apt)b - mace(-2 apt)  c - hand axe(-2 apt)  d - spear,i0x(-2 apt)  e - falchion (-1 apt)f - unarmed,i1n(+0 apt) + - Recommended random choice * - Random weapon ,i91% - List aptitudes,im1%Bksp - Return to character menu ,i1? - Help,i,i,ialright the TrooperDjinni of Ignis *****.Health: 20/20 ========================AC: 2Str: 13EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) -1 falchion (flame)Cast: ScorchFly ,iڻ###########.......####....)....##.#.....ß.....##....ß..ß..ß....#...........##....@....###.......###########,iJ,ivWelcome, alright the Djinni Cinder Acolyte.They say the Orb of Zot lies within this dungeon, but they say a lot of things.The flames of Ignis gently warm you.,i1,i_G Press ? for a list of commands and other information.  Found a sling.  Found a staircase leading out of the dungeon.,iM ,iP l _You begin with the following spells memorised: Scorch.,i ,i ,i ,iu ,i ,i P _,i ,i ,i ,iJ ,i ,,ih ,i~ ,i ,i} ,i ,i v #########  #### 4.0 (4##.#.....ß.....###....ß..ß..ß....#.#...........#..##....<....####.......##,i '#########,ia ,i ,i N _You see here a +0 sling.,i ,iD   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   h + Spellcasting 2.3   0.4  +11         ,i  b - Unarmed Combat   0.0   1.0   0   i - Conjurations 2.3   0.4  +11     j - Hexes2.3   0.4  +11  c - Short Blades   1.5   1.2  -1   k - Summonings2.3   0.4  +11 d + Long Blades2.6   3.6  -1   l - Necromancy2.3   0.4  +11 ,i     m - Forgecraft2.3   0.4  +11 ,i  e - Armour   0.0   1.0   0   n - Translocations 2.3   0.4  +11  f - Dodging   0.0   0.8  +1   o - Alchemy,i? 2.3   0.4  +11  g - Stealth   0.0   1.2  -1   p + Fire Magic,is 2.3   0.4  +11     q - Ice Magic2.3   0.4  +11 ,i      r - Air Magic2.3   0.4  +11     s - Earth Magic2.3   0.4  +11     ,i:         ,im !            ,i #        The relative cost of raising each skill is in cyan.  ,i Skills enhanced by cross-training are in green.  [?] Help,i G[=] set a skill target  ,i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets,i  a * Fighting   3.0,io a - Fighting   3.0,i d * Long Blades   2.6,io d - Long Blades   2.6,ip`++++++++++,is' h * Spellcasting   2.3 i * Conjurations   2.3 j * Hexes   2.3 k * Summonings   2.3 l * Necromancy   2.3 m * Forgecraft   2.3 n * Translocations   2.3 o * Alchemy   2.3 p * Fire Magic   2.3 q * Ice Magic   2.3 r * Air Magic   2.3 s * Earth Magic   2.3,i. 5 h - Spellcasting   2.3 i - Conjurations   2.3 j - Hexes   2.3 k - Summonings   2.3 l - Necromancy   2.3 m - Forgecraft   2.3 n - Translocations   2.3 o - Alchemy   2.3 p - Fire Magic   2.3 q - Ice Magic   2.3 r - Air Magic   2.3 s - Earth Magic   2.3,i̝ h + Spellcasting 2.3 i + Conjurations 2.3 j + Hexes 2.3 k + Summonings 2.3 l + Necromancy 2.3 m + Forgecraft 2.3 n + Translocations 2.3 o + Alchemy 2.3 p + Fire Magic 2.3 q + Ice Magic 2.3 r + Air Magic 2.3 s + Earth Magic 2.3,iq[ h * Spellcasting   2.3 i * Conjurations   2.3 j * Hexes   2.3 k * Summonings   2.3 l * Necromancy   2.3 m * Forgecraft   2.3 n * Translocations   2.3 o * Alchemy   2.3 p * Fire Magic   2.3 q * Ice Magic   2.3,i$r r * Air Magic   2.3 s * Earth Magic   2.3,iJ  h - Spellcasting   2.3 i - Conjurations   2.3 j - Hexes   2.3 k - Summonings   2.3 l - Necromancy   2.3 m - Forgecraft   2.3 n - Translocations   2.3 o - Alchemy   2.3 p - Fire Magic   2.3 q - Ice Magic   2.3 r - Air Magic   2.3,i}K W s - Earth Magic   2.3,i& a + Fighting 3.0+ c + Short Blades   1.5 d + Long Blades 2.6+++In automatic mode, skills are trained as you use them. auto|manual,i  a - Fighting   3.0- c - Short Blades   1.5 d - Long Blades   2.6---manual mode, experience is spread evenly across all activated skills.auto|manual,iX a + Fighting 3.0+ c + Short Blades   1.5 d + Long Blades 2.6+++automatic mode, skills are trained as you use them.auto|manual,ig a - Fighting   3.0- c - Short Blades   1.5 d - Long Blades   2.6---manual mode, experience is spread evenly across all activated skills.,ieauto|manual,ia{ c + Short Blades   1.5,if 9*,io c - Short Blades   1.5,i { c + Short Blades   1.5,i h + Spellcasting 2.3 i + Conjurations 2.3 j + Hexes 2.3 k + Summonings 2.3 l + Necromancy 2.3 m + Forgecraft 2.3 n + Translocations 2.3 o + Alchemy 2.3 p + Fire Magic 2.3 q + Ice Magic 2.3 r + Air Magic 2.3 s + Earth Magic 2.3,iJ h * Spellcasting   2.3 i * Conjurations   2.3 j * Hexes   2.3 k * Summonings   2.3 l * Necromancy   2.3 m * Forgecraft   2.3 n * Translocations   2.3 o * Alchemy   2.3 p * Fire Magic   2.3 q * Ice Magic   2.3 r * Air Magic   2.3 s * Earth Magic   2.3,ig5 h - Spellcasting   2.3 i - Conjurations   2.3 j - Hexes   2.3 k - Summonings   2.3 l - Necromancy   2.3 m - Forgecraft   2.3 n - Translocations   2.3 o - Alchemy   2.3 p - Fire Magic   2.3 q - Ice Magic   2.3 r - Air Magic   2.3 s - Earth Magic   2.3,iE h + Spellcasting 2.3 i + Conjurations 2.3 j + Hexes 2.3 k + Summonings 2.3 l + Necromancy 2.3 m + Forgecraft 2.3 n + Translocations 2.3 o + Alchemy 2.3 p + Fire Magic 2.3 q + Ice Magic 2.3 r + Air Magic 2.3 s + Earth Magic 2.3,i9*,io c - Short Blades   1.5-i"F a - Fighting 3.0  b - Unarmed Combat 0.0  c - Short Blades 1.5  d - Long Blades 2.6  e - Armour 0.0  f - Dodging 0.0  g - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions-i? Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.+ selectedSkill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  -iX@G - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.-iYu Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   h + Spellcasting 2.3   0.4  +11              b - Unarmed Combat   0.0   1.0   0   i + Conjurations 2.3   0.4  +11  -iY    j + Hexes2.3   0.4  +11  c - Short Blades   1.5   1.2  -1   k + Summonings2.3   0.4  +11 -iY  d - Long Blades   2.6   3.6  -1   l + Necromancy 2.3   0.4  +11      m + Forgecraft2.3   0.4  +11 -i2Z e - Armour   0.0   1.0   0   n + Translocations 2.3   0.4  +11 -iiZ f - Dodging   0.0   0.8  +1   o + Alchemy 2.3   0.4  +11  g - Stealth   0.0   1.2  -1   p + Fire Magic-i'[2.3   0.4  +11       q + Ice Magic 2.3   0.4  +11       r + Air Magic 2.3   0.4  +11     s + Earth Magic2.3   0.4  +11       -i[                  -i[B               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help-iL\J[=] set a skill target  -i\[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets -i_ 3 c - Short Blades   0.0The species aptitude is in white.enhanced|base -i2 8 c - Short Blades   1.5Skills enhanced by cross-training are in green. enhanced|base -i/ c - Short Blades   0.0The relative cost of raising each skill is in cyan.  The species aptitude is in white.enhanced|base-iA"TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targets-iccost|targets-irain rain    8%    8%  8%    8%    8%  8%    8%    8%    8%  8%  8%  8% percentage of incoming experience used to train each skill is in brown.trainingtargets-i-i-ialright the TrooperDjinni of Ignis *****.Health: 20/20 ========================AC: 2Str: 13EV: 10Int: 15SH: 0Dex: 8#########XL:  1 Next:  0% Place: Dungeon:1##.......##Noise: ---------  Time: 4.0 (0.0)##....@....##a) -1 falchion (flame).#.....ß.....###Cast: Scorch....ß..ß..ß....#Fly .#...........#..##....<....####.......###########The flames of Ignis gently warm you.Press ? for a list of commands a-ind other information.  Found a sling.  Found a staircase leading out of the dungeon. _You begin with the following spells memorised: Scorch. _You see here a +0 sling.-i-i-i -i)-i"-i(  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.0     0   h + Spellcasting 2.3   8%  +11 -i(        -i( b - Unarmed Combat   0.0     0   i + Conjurations 2.3   8%  +11     -i)j + Hexes2.3   8%  +11 -i:) c - Short Blades   1.5    -1   k + Summonings-iy*2.3   8%  +11  d - Long Blades   2.6    -1   l + Necromancy2.3   8%  +11     m + Forgecraft2.3   8%  +11  e - Armour   0.0     0   n + Translocations 2.3   8%  +11  f - Dodging   0.0    +1   o + Alchemy2.3   8%  +11  g - Stealth   0.0    -1   p + Fire Magic2.3   8%  +11 -i +    q + Ice Magic2.3   8%  +11     r + Air Magic2.3   8%  +11     s + Earth Magic-iR+2.3   8%  +11 -i+            -i+        -i,a    -iA,        -ig,The percentage of incoming experience used to train each skill is in brown.  -i,Skills enhanced by cross-training are in green.  [?] Help-i - [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  -i*-[!] training|cost|targets -i5 777 c + Short Blades   1.5   7%777777777"-ig T*14#-i888 c - Short Blades   1.5   888888888$-i777 c + Short Blades   1.5   7%777777$-ic-777%-i ~%-i%-iKalright the TrooperDjinni of Ignis *****.Health: 20/20 ========================AC: 2Str: 13%-i EV: 10Int: 15SH: 0Dex: 8#########XL:  1 Next:  0% Place: Dungeon:1##.......##Noise: ---------  Time: 4.0 (0.0)##....@....##%-ia) -1 falchion (flame).#.....ß.....###Cast: Scorch....ß..ß..ß....#Fly .#...........#..%-iy##....<....####.......###########The flames of Ignis gently warm you.Press ? for a list of commands and other information.  %-i݌Found a sling.  Found a staircase leading out of the dungeon. _You begin with the following spells memorised: Scorch. %-iJ9_You see here a +0 sling.%-i/%-iF%-iz*-il*-i _*-iN,*-i7*-i}*-i*-i=*-i"*-i*-i\*-i*-i3*-io*-im*-i*-i,*-i*-iS*-i**-i*-i^*-i*-i*-i*-i*-i *-i,*-i*-ia*-i #########  You encounter a ball python.*-i P .S# ..# ######### ..# ##.......## ..#*-iF ##....)....## ..# *-it.#.....ß.....### ..#  ....ß..ß..ß....##..#  .#...........#..@..#  ##....<....#####.##  ##.......## .#  ######### .#  *-i?  .#   .#   S   ball python (constriction, asleep) .#  .#  *-it.12.0 (8.0)*-i13.0 (9 _*-i*-i% ,-im  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..-i.-i.-iJ.-ing _You aren't experienced enough to cast this spell.5-i/ #[.#  #.S#  5-iC #..#  ####### #..#  ...## #..#  ##....)....## #..#  #.....ß.....####..# 5-i ...ß..ß..ß....##@.#  #...........#.....#  5-iv##....<....#####.# ##.......## #.#  ######### ..#  5-i4)..#  ..#  #..#  .# 5-i1 5-i *4.0 (15-i5-iX _Found a shiny ring mail.7-i@Y.[.S  #########  ##.......## #....)....## #.....ß.....## ...ß..ß..ß....##...........#..... ##....<....#####.####.......## ########## #.7-iD\K.S7-i`NS)7-i.a%57-id7-if5 _The ball python hisses angrily.8-im.[. #S #########  ##.......## #....)....## #.....ß.....## ...ß..ß..ß....##...........#..... ##....<....#####.####.......## ########## 8-im .8-im$S8-inE.S8-iu8-iFv%68-i>{8-i|8-i  You barely miss the ball python. The ball python closely misses you.8-i,18---  0  =7.2 (1.2Constr 8-i|8-iz _The ball python grabs you. The ball python constricts you.9-iLj  You closely miss the ball python. The ball python bites you.  The ball python constricts you. The ball python bites you.9-ikw5------8.49-ip9-iSs_ _The ball python constricts you.:-i>  You closely miss the ball python. The ball python bites you.:-in12-------9.6:-i:-iT_ _The ball python constricts you.:-i &  :-iG You closely miss the ball python.The ball python bites you but does no damage.20.8:-ij :-iP _ _The ball python constricts you.;-iM .  You hit the ball python. You burn the ball python..3=---10 112.0;-iT ;-i:#O _You kill the ball python!=-i(_=-i-=-i=-i=-il=-i9==-i=-i'=-iS4==-i=-i/=-ic=-i=-i=-i=-iN=-ia=-i=-ih=-i=-i~&15=-iF====-i=-i{ =-i =-i =-i =-i =-i =-i ,=-i =-iz 6====-i =-i. ,=-i =-iZ =-i =-i =-i =-iC =-i =-id =-i 9==-i 3=-i D7==-i =-i =-i =-i =-i| =-i =-i =-i! ,=-i" =-ie$ =-i$ =-i$ a8===-i% =-i' =-i' =-i( =-i* =-i0+ =-i5, =-i- =-i- =-i. =-i"0 =-i0 #9=-i0 E===-i1 =-i<3 =-i3 =-iq4 =-i6 =-i6 =-i7 =-i=9 =-i9 =-i: =-i< O==-i= =-i@ k _You start resting.HP restored.=-iE &-=-ibK /52.0 (30.0)=-iwL 720===-iL =-3.0 (31 _=-i*R =-iuU >-iNM.[  ######### #.  ##.......## #....)....## #.....ß.....## ...ß..ß..ß....##..# ..#>-i>-iG04.0 (1.0)>-i>-io?-i; M..[  #########  ##.......## #.#....)....## #.....ß.....####..# ..#5?-i( @-i M#..[  ######### #.  ##.......## #..#  Fly @-i S#.#@-i6&@-i&%6@-i-+@-i-@-i M #..[######### #..#  Fly #.##@-i @-iM B==7@-i @-i A-isM# #..#..#  Fly ...#A-iA-i}%8A-iA-i _You see here a +1 ring mail of willpower.B-i B-iS %9B-i9 B-iˆ U _c - a +1 ring mail of willpowerD-i^Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +1 ring mail of willpowerF-iPc - a +1 ring mail of willpower. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of willpower': It increases your willpower, protecting against certain magicaleffects. It can be maximally enchanted to +5. If you switch to wearing this armour: F-iYour AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 1.3 (10.4 -> 9.1). Your spell failure would worsen by up to 14% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.R-i R-i,  alright the Trooper#..#  Djinni of Ignis *****...#  Health: 20/20 ========================..##  AC: 2Str: 13...#  EV: 10Int: 15#..#  SH: 0Dex: 8#..#  XL:  1 Next: 11% Place: Dungeon:1#..#  Noise: ---------  Time: 59.0 (0.0)R-iw*#@.#  a) -1 falchion (flame)#..#  Cast: Scorch#..#  Fly ######### #..# ##.......## #..# ##....)....## #..#   #.....ß.....####..#   ...ß..ß..ß....##..#   #...........#.....#  You hit the ball python. You burn the ball python. _You kill the ball python! _You start resting. _HP restored. _You see here a +1 ring mail of willpower. _c - a +1 ring mail of willpowerR-iR-i|R-i#R-ipR-iA60.0 (1R-ioR-i*1.0 (2R-i}R-iR-i *2.0 (3R-i!,R-i*3.0 (4R-ieR-iR-iY*4.0 (5R-iR-i 0 _You start removing your armour. You continue removing your +0 robe. x5R-i#R-iR-i/  You finish removing your +0 robe.  You start putting on your armour.R-i*5.0 (6R-iR-i;R-i*6.0 (7R-i/R-iGR-i*7.0 (8R-iR-iR-i*8.0 (9R-i=R-iR-if.9.0 (10.0)R-iR-i6 6 9 _You continue putting on your +1 ring mail of willpower. x5  You finish putting on your +1 ring mail of willpower.R-i<(26%)R-iR-iM _You feel strong-willed.T-ia .##..# #.  ######### #.  ##.......## #.#....)....## #.....ß.....## ...ß..ß..ß....##T-iT-i870.0) _T-irT-iU-iT}QM.#..# #..#.#..# #..#U-iyU-iԁ%1U-iU-ićV-iÈ;M####. #..##.#..# #..#V-iV-i%2V-iV-iV-i".M####.. ##.##..# #..#V-i(V-i\0B3W-i$   #####  ....#  ...#  #..#  #..#  #..##  #@..#  ##..#  #..#  #..#  #..#  #..#  #..#  # #..#  ##.## #..# W-ij;4W-iW-iW-iDu MM####.. ##.###..# ..#W-ix W-iy %5W-i| W-i~ X-i?g#####.. ##.##X-i8mX-im%6X-i wX-iEJX-iLX|M.########........>.w.. ###...# w   dart slug (asleep)..# w.  You encounter a dart slug.X-ihYCwX-iZ%7X-i^X-ia; _Found a stone staircase leading down.[-i     ######### ....w...# ...>...@..# ..######..#  #..#  #..##  #...# #..#[-io  #..#  #..#  #..# [-i[-i<%8[-i[-i[-i  You hit the dart slug. You burn the dart slug.  The dart slug is almost dead.[-i1 4=9.2 (1.2[-iW [-i A _The dart slug bites you but does no damage.\-izx †You hit the dart slug. You burn the dart slug.\-i~R\-i965580.3 (1.1\-i\-iM _You kill the dart slug!^-i^-i%^-it^-iB^-i  You encounter a goblin. It is wielding a +0 dagger.^-i    # g.. ..## ..†...# -..>.@....# ..######..# . #..#  #..##  #...#  ##..# g   goblin (asleep) #..#   #..#   #..#  ^-iD8.g10^-ig==2.3 (2^-i^-i( _The goblin shouts!a-i    ##  ...  g..######### r......@.†...# a-i'..>......# b....######..# .... #..# ... #..## ## #...# a-ij#..# b   bat (wandering) #..#a-i r   rat (wandering) #..# a-i b.  You encounter a rat and a bat.a-ip&b.a-i.ba-i{<.ra-i .ga-i9sbra-i*3.3 (1a-ia-i- _The rat squeaks loudly.d-i6     ##  ....  ...g.#  .r.b....@†...#  ......>......#  d-i.....######..#  .... #..#  ... #..##  ## #...#  ##..#  #..#  #..#  d-i.bd-ic2.b.bd-i>.rd-i.gd-id-i:.--4d-id-i&f _The rat twitches its whiskers.f-iR      ##  ....  ....g#  f-i ..r...b..@...#  ......>......#  .....######..#  .... #..#  ... #..## f-i { ## #...# f-i$  ##..#  #..# f-i [ #..#  f-i 5.b.bf-iF >.rf-iA &.gf-i f-i N=-5f-i: f-i I _The bat barely misses you.f-ik v _You see here a dart slug corpse.g-i\$.b.g-i b.g-i@.rg-i@Vb>g-i.gg-iB6.5 (1.2g-ig-i= _You miss the bat. The bat closely misses you.h-id Y     ##  ....  .....#  ....r.gb.†@..#  ......>......#  .....######..#  .... #..#  ... #..##  ## #...#  ##..#  #..#  #..#  .b.bh-i;e 9.rh-ijg .gh-in h-in +70h-iu h-ix : _The bat hits you but does no damage.i-id†b.b.ri-ile.gi-im  You barely miss the bat. The bat barely misses you.i-im,8.7 (1.2i-iri-iou: _The bat hits you but does no damage.j-i7     ##  ....  .....#  ......r.g†.@.#  ......>..b...#  .....######..#  .... #..#  ... #..##  ## #...#  ##..#  #..#  #..#  b..b..r.gj-i)9"b.j-i>I-90j-i`Bj-i|Cj-i.b.r.bj-i33†gj-i;.rj-ij-i5=90.9 (1.2j-ij-i| _You hit the bat but do no damage. The bat hits you but does no damage.k-il"b.k-im&.bk-ibo b.  You closely miss the goblin. The bat completely misses you.k-isk-it'2.1k-ixxk-irzS _The goblin barely misses you.l-i%O b.  You hit the goblin. You burn the goblin.  The goblin is severely wounded.b.l-i-PC†rl-iW8 l-i X,3.2 (1.1l-i]l-i` _The bat closely misses you. The goblin misses you.l-ikz b.  You closely miss the goblin.l-i/un  The goblin is severely wounded.l-iu'4.3l-i|l-i  _The goblin barely misses you. The rat barely misses you.m-iw .g  You closely miss the goblin.m-i_/†bm-ion  The goblin is severely wounded.m-i,5.5 (1.2m-im-i/ _The rat misses you. The goblin barely misses you.m-i b.  You hit the goblin but do no damage.The goblin is severely wounded.m-i=b†m-i  .b  The bat hits you but does no damage. The rat closely misses you.m-i)m-i'6.7m-iӳm-icS _The goblin barely misses you.n-i †b  You closely miss the goblin.n-ik b.  The goblin is severely wounded.n-ir  The bat barely misses you. The rat bites you.n-iXY17----7.9n-i֩n-i6c _The goblin hits you but does no damage. The rat bites you but does no damage.n-i )You hit the goblin. You burn the goblin.n-i}Ab†n-i.bn-i9-†bn-iu wYou kill the goblin!n-iD w   dart slug (wandering)  You encounter a dart slug.n-iV5------669.14n-imn-iM _The bat hits you but does no damage. The rat bites you.o-i b.  You hit the bat. You burn the bat.  The bat is heavily wounded.o-ir7†bo-i׮ ww The bat closely misses you.o-i ```````The dart slug launches a dart at you.o-i{6&b.o-i>†b@.>...o-i?h6=-100.3 (1.2)o-iFo-iFI _The slug dart misses you. The rat barely misses you.o-iΌ b.  You miss the bat.The bat is heavily wounded.o-i 7†bo-i 9w.o-iΖ =1.5o-i o-i2 v _The bat hits you but does no damage. The rat closely misses you.p-i{ †You hit the rat. You burn the rat.p-i?#b.p-ig b.  You kill the rat!p-i6w.p-iVAb†p-i(p-i55-p-iE)772.7p-ip-i' _The bat hits you.r-i       ##  ....  .....#  ......w.b†@..#  ......>...†).#  .....######..#  .... #..#  ... #..##r-i}  ## #...#  ##..#  #..#  #..# r-i.br-i;b†r-i=.wr-iA30r-i"P _The bat hits you but does no damage.r-i&       ##  ....  .....#  .wb@...#  ......>...†).#  .....######..#  .... #..#  ... #..##r-i' s  ## #...#  ##..#  #..#  #..# r-iX( ".br-i* .br-i!2 r-i2 S6=4r-iF9 r-i< 3 _The bat hits you but does no damage.r-i< v _You see here a dart slug corpse.s-i$ b.  You hit the bat but do no damage.The bat is heavily wounded.b.s-i,_  The bat barely misses you.s-i1 `The dart slug launches a dart at you.s-i&.s-iZ5-5.9 (1.2s-is-i- _The slug dart hits you.s-i$       ##  ....  .....#  .w@†...#  ......>b..†).#  .....######..#  .... #..#  ... #..##  ## #...#  ##..#  #..#  #..# s-i =b.b.s-i X  The bat misses you.s-i~ t  The dart slug launches a dart at you.s-i s-i: n14---60s-iҬ s-iޯ - _The slug dart hits you.t-i!  .b  You hit the dart slug. You burn the dart slug..bt-i  b.  The dart slug is severely wounded.t-it  The bat closely misses you.t-i#t  The dart slug launches a dart at you.t-iB8.0 (1.1t-it-i@ _The slug dart hits you but does no damage.t-igA †You hit the dart slug. You burn the dart slug.t-i2B Rb>t-iyD y b†You kill the dart slug!t-i3M zb   batt-i;Q t-iX L  alright the Trooper  Djinni of Ignis *****.  Health: 15/20 ==================------  AC: 6Str: 13  EV: 9Int: 15##  SH: 0Dex: 8....t-izh   XL:  1 Next: 122% Place: Dungeon:1.....#########  Noise: =--------  Time: 109.1 (1.1)......b†@†...#  a) -1 falchion (flame)......>...†).#  Cast: Scorch.....######..#  Fly ....#..# ...#..## ###...#  b   bat##..# #..# #..# The dart slug is severely wounded.The bat closely misses you.The dart slug launches a dart at you. _The slug dart hits you but does no damage.  You hit the dart slug. You burn the dart slug.  You kill the dart slug! _The bat closely misses you.You have reached level 2!  --more--w-i8/25=-20% Scorchw-iw-i4 _w-i       ##  ....  .....#  ......b@.†...#  ......>...†).# w-i  .....######..#  .... #..#  ... #..##  ## #...#  ##..#  #..#  #..# w-i $.b.w-i b.w-i w-if Z9=100w-i w-i= 3 _The bat hits you but does no damage.w-i v _You see here a dart slug corpse.x-iY †  You hit the bat. You burn the bat.x-i/Rx-ig51.2 (1.1Scorchx-ix-i( x-i\9_You kill the bat!z-iz-iz-iz-iz-iA,z-iz-iz-i_z-ixz-i i20==z-iz-iz-iiz-iEz-i,z-iz-iz-iz-i޽z-iؿ~1==z-iz-i ,z-i-z-iz-ivz-iz-i?z-iz-ihz-iLz-ih2==z-iz-iz-iz-iz-iz-iz-iz-i|z-iz-i+z-iz-i:9=z-i;z-i&z-iK3=z-iz-iz-icz-iz-iz-iz-iz-i,z-iz-i:z-iz-ia4==z-iz-i,z-iz-iz-icz-i%z-iz-iz-iz-ik _You start resting.HP restored.z-i&-z-i/34.2 (23.0)z-i5==-5.2 (24 _z-iz-i {-iL {-iM {-idN {-ixQ {-iS {-iW ,{-i$Y _  You see here a bat corpse.{-ix[ {-i,\  _{-i|] {-i_ {-i b {-ib {-i d {-io ={-it )# #.# #.# #.#  #.#  . #.# #..#####.#  9.2 ({-it 4.0)#......@.#  ...######### #.........††.†...# #.........>...†).##........######..#........# #..##........# #..###.######## #...#{-it 3 ##..#{-i(} {-i} +40.2 (5{-i ; _Found a dagger.}-i0v}-iv}-iw}-iz}-i|}-i1B}-iڂ}-i6}-i }-i1}-i }-i܈}-i}-i}-i,}-i}-i}-iŒ}-i}-iR}-i}-i|}-i}-iژ}-i;}-i}-i}-i&}-i՟}-i,}-i}-i}-i:,}-iק}-i}-i-,}-iq}-ib}-i`}-iݰ}-i}-i}-i<}-i}-i.}-iG}-i}}-iϸ}-ir}-i3}-il}-i}-i%}-i}-i?}-i}-i}-i}-i[,}-i}-i}-i,}-i}-in}-i,}-iC}-iI}-i|}-i}-i~}-i_}-io,}-i}-iM}-ii}-i}-i}-i<}-i }-iU}-i}-i}-i-,}-i}-i }-i$}-ik}-i}-i}-i}-iq}-i{}-i}-i}-i}-in}-i}-i}-i& }-i }-i }-i }-i }-iF }-i }-i}-i#}-iQ}-i}-iW}-i}-i}-i}-i}-i}-i(}-i;}-i}-iP}-i}-i}-ip}-i}-i}-i}-i}-i$}-i}-i}-i*,}-i}-i }-i!,}-iZ!}-iC"}-iD#,}-i#}-i^%}-i'n  You encounter a frilled lizard.}-i, #.# #.#.# #.# #.#.. ####.####.##. #............. # #.##......##.#.#l #.##########.#... #.##. #..######.#}-im-#. #...@.....##. ##.######## #. #.  l   frilled lizard (asleep) }-i-}-i&2\.l77.2 (37.0)}-iZ7Ml}-i8D=8.2 (38Scorch}-i==}-i @8 _The frilled lizard hisses angrily.-it7 #.# #.#..# #.# #.#... ####.####.### .# #........... ##g #.##......## #.#..# #.# #..l. #.# # #..######.# # #..@......# # ##.# # #. #.-iu#.#.g   hobgoblin (wandering)#.l   frilled lizard#.-iA% .gYou encounter a hobgoblin.-i &E.l-iT+Mg-iH,9==9.2 (1.0)-i1-iL4+ _The hobgoblin shouts!-i&$ .gYou barely miss the frilled lizard.-i0b--80.3 (1.1-i2F _The frilled lizard bites you but does no damage.-i †You hit the frilled lizard. You burn the frilled lizard.-i D.g-i (-i' ^20--1.5 (1.2-i -i R _You kill the frilled lizard!-i   You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is severely wounded.-i,2.6 (1.1-i-if@ _The hobgoblin hits you but does no damage.-i  You barely miss the hobgoblin.The hobgoblin is severely wounded.-i ,3.8 (1.2-i -i @ _The hobgoblin hits you but does no damage.-im †You hit the hobgoblin. You burn the hobgoblin.-iWt(-iayg34.9 (1.1Scorch-i}-ifM _You kill the hobgoblin!-i@-i@-icA-iJC-ipE-iIB-iJ-i'M,-iN-iP-i(Q-iQ-iS-iT-i5U-iU-iW-iYi  You encounter a dart slug.-i`D ..#  .. #.#  w #.# #. .# #.# # .. ####.####.## .## #........... ##.# #.##......#.#..## #.#######-# #.# #.†######.#  #.........#-i|a ##.######## #.# #.#w   dart slug (wandering) #.# #.##.#-icZ.w8.9 (4.0-iej(-ijK-9.9 (5 _-i|p-ir-i-i%-iN-i` _A dart slug is nearby!-iy _Unknown command.-i  Casting: Scorch (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-im  Okay, then.-i?-iw. _-iѽ  Casting: Scorch (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iP  Okay, then.-i-ir-iW. _-iF onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Scorch (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.-i[ ##..S. ....... .w# #.#  .. ###.###### .#.... ##.# ......#.#.@#########....# ###.†######.........##.########S   ball python (constriction, wandering)-i^ G.S-id NS)-ine +90.9 (1-ij -im \ _You encounter a ball python.-i[###..... ....S#... #..w# #.#  ... ###.###### #.#.... ##@# ......#.#..#########-i\'....# ###.†######.........##.########-i~gG.S-iNhD.w-i;n-in61Scorch-iHt-i6v-il.S.w.S-iBn-io%2-iWr-is-ig .SYou hit the dart slug. You burn the dart slug.-i   The dart slug is almost dead.-i!4=4.1 (1.2-iH'-i*A _The dart slug bites you but does no damage.-i{c .  You hit the dart slug. You burn the dart slug.-i}D.S-i S   ball python (constriction)  You kill the dart slug!-i/55.3-i-iݑC _The ball python bites you but does no damage.-i?g .  You hit the ball python. You burn the ball python.-i`F(-iJb56.5Scorch-iN-iQO _You kill the ball python!-i^` -ia 3-ib -ig X-ih -ih -i_i -ij -il -i'm ,-i&o -i+q -iq -ir -iqs -iu ,-iu -iw -i{y ,-i'z -i{ -i} ,-i,~ -ik -i4 -í -iq -iM -iw -i -i -i{ -i; ,-i -i -i -i -iӒ -i -iW -iM -i -i ,-iD -i -i  -iٜ z You encounter a goblin. It is wielding a +0 club.-iH X ##. ##  #.###.###  #.#.....  #...#.#  ###....##  ######.......#  #............# - #@####.......#  #.# ###...### #  #.# #...###.# #.# ......## ###.#.####... ..###.#g   goblin (asleep)-i #.# ###.#..###g. #....# ###.†####-i 9210.5 (14.0)g.-i_ Rg-iί 4==1.5 (15-iB -i ( _The goblin shouts!-i2 #g.-iG -i 9--2.0)-i1 -i -iί#g.-i+h-irh   jackal (wandering)g   goblin-i$@--3-i-i7W _You encounter a jackal.-ix?.h-iUy#g.-i*Nh-i@===4Scorch-i=-i' _The jackal barks!-iYh.g.-i1h.-iE---5-iX-iP-i! Sg.h-i-i/qh 2 jackals (1 wandering)-i :---6-i|%-i 0W _You encounter a jackal.-i_j h.  You closely miss the goblin.h.-ir u hThe jackal barks!-is 6===7.6 (1.1-iy -i| = _The goblin hits you but does no damage.-i-i_ )  You hit the goblin. You burn the goblin.-ij6h.-ik6h.-ik1h.-iq)-iu>60--8.8 (1.2-i {-i}J _You kill the goblin!-i 7-i# Y--20.0-i@% -i|, _You barely miss the jackal. The jackal closely misses you. x2-i:s_ )  You hit the jackal. You burn the jackal.-iCu1h.-il}    jackalYou kill the jackal!-i/71.2-i-i[> _The jackal bites you but does no damage.-iG a  You closely miss the jackal.-i ,2.3 (1.1-i -i > _The jackal bites you but does no damage.-ig  You hit the jackal. You burn the jackal.  The jackal is heavily wounded.-i%3.5 (1.2-i-iA _The jackal bites you but does no damage. x2-i  You closely miss the jackal.The jackal is heavily wounded.4.6 (1.1-i-i A _The jackal bites you but does no damage. x2-iT )You hit the jackal. You burn the jackal.-iS-iį85.8 (1.2ScorchYour Translocations skill increases to level 3!  Your Forgecraft skill increases to level 3!Your Fire Magic skill increases to level 3!Your Ice Magic skill increases to level 3!  Your Air Magic skill increases to level 3!  Your Earth Magic skill increases to level 3!-i$-ith _Your Alchemy skill increases to level 3!-ik-i-i-i-i}-i^ _  Things that are here:-i_  a +0 club; a jackal corpse-i:-i _-i-i-i-i-i}-iR-i-iO-i -i-iG-i-i-i-iW-i-iw-iӵ-iJ-i-i<-i-iR-iŻ-i-i-iu-iȿ-iv-i&-i-iG-i~-i-i-i/-i-i-i_-i-i-i-is,-i-iq-iM-i-i-i-i+-iz-i-i-iH-i-i4-i_-i,-i-i-i -i,-i-i-i -i{,-i[-i-i-i-i-iA-i-i6#.##.#######.#..###.##.......##....##.########.####.†####.# #.....#.#-i: ##.####.#### #.##.#.. #.##.#.# #.#-#.#@# #.##...# #.##  ##.#-iCE....#-i$/46.8 (21.0)-iE-7.8 (22-iD-ie _c - a scroll labelled XOIFFO MEURADDE-id -iNe -ie -i\g -ih -i m B-i_m -im -i(n -idp -iq -iq -iyr -i$t -iu -iu -iv -iw -ix -iy -iy -i=| -i~  You encounter a kobold. It is wielding a +0 dagger.-iՄ ####.#######.#.#### #.#...........###.# #.#.##.#.#..## #.#.##.......##....# ##.########.####.†######.#.# #.........#.# ##.#######-i @#.########.#####.# #.#....@.......#.# #.#.####.#####.#.# Scorch#.#.# .# #.# #...# K####.# .# #.##.# .# #.#K   kobold (asleep)#.# ..#.# #.#.#-i Z52.8 (5.0)K.-i= NK-i I====3.8 (6-i\ -iF : _The kobold shouts! You hear a shout!-ild8K.-ij-ilI----4.8 (1-iq-ir-i8 gYou closely miss the kobold. The kobold hits you but does no damage.  The kobold barely misses you.-i? g   hobgoblinK   kobold-i? W=---6.0 (1.2-ibE -iG Z _You encounter a hobgoblin.-if8g.-i-i7.2 _You barely miss the kobold. The kobold hits you but does no damage.-i  )You hit the kobold. You burn the kobold.-io 5g.-i )-i b58.4Scorch-i -i J _You kill the kobold!-ip%8g.-i+I-90-i5=-iW8g.-i[-i]Q-60Scorch-i@b-ic-i/8g.-iݮ-iI%1-i-i\-iȽ 8g.-i> -i %2-i -i[ -iY  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is severely wounded.-i4=3.5 (1.1-i-iV _The hobgoblin barely misses you.-i  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.-i'\2---4.7 (1.2-iB-i- _The hobgoblin hits you.-i= )You hit the hobgoblin. You burn the hobgoblin.-i)-ib95.9Scorch-i-i'M _You kill the hobgoblin!-i-ip-i -i=-in-i-iʢW3=---i-i,-i-i-i?-i-iz,-i-iɬ-i-ia4==-i-i-i-i-i,-i^-iCB-ik _You start resting.HP restored.-ia-......-i..70.0)-iQ5==-6.9 (11 _-i:-i-i-iF-i-i-i-iX-i-i-i$  Things that are here:-i  a +0 dagger; a hobgoblin corpse; a kobold corpse-iC-iú _-i|-iM-iB-i9=-i-i-i-i,-iFX-iX-iN-i|,-i%-iP-i`-i-iq-i-i-i-i-i-ij,-i-i -iB-i-i-if-i-i-ia-i-i(,-i-i-i-i-iH-ii-i-i-i-i-i/-in-i-i-i-iC-i/-iX-i-i -ii-i-i-i-i-i-iN-i-i?-i-iY ,-i! -i -iZ -i -iR-i-i-i-i-i-iY-i-is-iW % #.)#####.#.#  #.#.# #.# #.#.#  #...# #.# #.#.#  ###.# #.# #.#.#  #.# #.## #.#.#  #.# #..# #.#  #.# ##.# #.#  ##..#  ........#  #..##.#.#  # .... ....#  ..##.## ###.##-i  #. #.# #$# ... #.# #.# #.# -i&-301.9 (25-i$'+2.9 (26-i+-i-d _d - a scroll labelled LUBALA KYLATEH-iZ -i![ -i[ -iT] -inb n-ib -i}c -i e -irf -i/g -ipg -ih -i@j -ij -iIk -il -im ,-in -i4q ,-iq -i}t A _You now have 17 gold pieces.-iu -iu -imv -ix -iy -iLy -iIz -i{ -i| -ib} -i} -i -i n  You encounter a frilled lizard.-i9 #.# ##.# #.# ##.#####.####.# #.............# #..##.######..# #.............# -i u#..##.######.## #. #.# #.# #..##.######.# #.......@.##.# #...#.###.##.# -i kScorch......#.# .# -i &####. ... l.#.##.. ...# #### .### -i$ l   frilled lizard (asleep) .# .#-i Z11.9 (9.0)l.-iQ Nl-i$ 7==2.9 (10.0)-i -i3 8 _The frilled lizard hisses angrily.-i 8l.-iq -i 9--3.0)-i -i -i  You miss the frilled lizard.The frilled lizard bites you but does no damage.-iOU=-5.0 (1.1-iש-in_ _The frilled lizard completely misses you.-i-ia-iT3--6.2 (1.2-i"-i$x _You closely miss the frilled lizard. The frilled lizard bites you.-i> i  You closely miss the frilled lizard.-iÙ ,7.3 (1.1-iϝ -i F _The frilled lizard bites you but does no damage.-i0-ie4=-8.5 (1.2-i-i _You miss the frilled lizard. The frilled lizard barely misses you.-iD o .  You hit the frilled lizard. You burn the frilled lizard.-i --i #.# ##.# #.#alright the Trooper##.#####.####.#Djinni of Ignis *****.#.............#Health: 24/25 =======================-#..##.######..#AC: 6Str: 13#.............#EV: 9Int: 15#..##.######.##-i SH: 0Dex: 8#. #.# #.#XL:  2 Next: 100% Place: Dungeon:1#..##.######.#Noise: =--------  Time: 319.7 (1.2)#.......@.##.#a) -1 falchion (flame)-i +#...#.###.##.#Cast: Scorch......#.# .#Fly -i ?####. ... ..#.##.. ...# #### .###.#.# -i _The frilled lizard completely misses you. _You closely miss the frilled lizard. The frilled lizard bites you.  -iB You closely miss the frilled lizard. _The frilled lizard bites you but does no damage. -ih _You miss the frilled lizard. The frilled lizard barely misses you.You hit the frilled lizard. You burn the frilled lizard.-iB _You kill the frilled lizard!You have reached level 3!-i /  --more---i#2  -i2Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? -ij 9/3073 0% ScorchYou feel clever. x2  -i_k 3The power to cast Slow wells up from within.-ido -iCr L _Spell assigned to 'b'.-iD  You need no library to learn spells.-i-i. _-i: -iS; 3-i3< -i*= -iA : _-iB #.# ##.# #.# ##.#####.####.# #......# #..##.######..# #......# #..##.######.## -iC u#. #.# #.# #..##.######.# -200#........@##.# -i~C #...#.###.##.# ......#.# #.# ####. ... ...#.##.. ....# #####.####.##-iC C.#-iKD 7--iH -iJ -i$   -i Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i-i( Your spells (cast)TypeFailure Level  a + ScorchFire17% 2  b - SlowHexes-ic11% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-i-i#.# ##.# #.#alright the Trooper##.#####.####.#Djinni of Ignis *****.#.............#Health: 29/30 =======================-#..##.######..#AC: 6Str: 13#.............#EV: 9Int: 17#..##.######.##SH: 0Dex: 8#. #.# #.#XL:  3 Next:  0% Place: Dungeon:1#..##.######.#Noise: ---------  Time: 320.7 (0.0)#........@##.#a) -1 falchion (flame)#...#.###.##.#Cast: Scorch......#.# #.#Fly ####. ... ...#.##.. ....# #####.####.##.-i[33m#You feel clever. x2  The power to cast Slow wells up from within. _Spell assigned to 'b'. _You need no library to learn spells.Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.# ##.# #.#alright the Trooper##.#####.####.#Djinni of Ignis *****.#.............#Health: 29/30 =======================-#..##.######..#AC: 6Str: 13#.............#EV: 9Int: 17#..##.######.##SH: 0Dex: 8#. #.# #.#XL:  3 Next:  0% Place: Dungeon:1#..##.######.#Noise: ---------  Time: 320.7 (0.0)#........@##.#a) -1 falchion (flame)#...#.###.##.#Cast: Scorch......#.-i5# #.#Fly ####. ... ...#.##.. ....# #####.####.##.#You feel clever. x2  The power to cast Slow wells up from within. _Spell assigned to 'b'. _You need no library to learn spells.Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _-i u _30= _HP restored.-iė X-iJ -i -i~ ,-i -i -i #..##.######..# #.............# #..##.######.## #. #.# #.# #..##.######.# #.........##.# #...#.###.##.# ......#.###.##.###..5.7 (5###-iԠ .......##........#...> # #####.#### . #.# #.# #.##.##.#-i -i F=6.7 (6-i -io ; _Found a stone staircase leading down.-i I-i- -i #..##.######..# #...# #..##.######.## #. #.# #.# #..##.######.# #..##.# #...#.###.##.# ......#.###.##.###.0####.#.##.-i #...>:# #####.#### ..#.# .#.##.##.##.#-iD -i *7.7 (1-i -i W _Found a parchment of Apportation.-i3-i,-ir-iM-i0,-ik  You encounter a ball python.-iU#..##.######..# #.....# #..##.######.## #. #.# #.# #..##.######.# #..##.# .-i2#...#.###.##.# ...  ......#.###.##.###..  ####...#.##..#...>:..# #####.####....#.# .#.#..S#.# ...# ..#.# ## # .S   ball python (constriction, asleep) -iH8S.-i OS)-i *9.7 (2-i-iT5 _The ball python hisses angrily.-i-ipK Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.-i -i'-i.. #..##.######..#alright the Trooper#.............#Djinni of Ignis *****.#..##.######.##Health: 30/30 ========================#. #.# #.#-i./1AC: 6Str: 13#..##.######.#EV: 9Int: 17#.........##.#.SH: 0Dex: 8#...#.###.##.# ...XL:  3 Next:  0% Place: Dungeon:1  ......#.###.##.###.....-is/Noise: ---------  Time: 329.7 (0.0)  ####...........@.......a) -1 falchion (flame)-i/z#.##........#...>:..Cast: Scorch# #####.####.......Fly #.# .#.#.S.#.# ...# ..#.# ## # .S   ball python (constriction)#.##.# -i10_Okay, then. _HP restored. _Found a stone staircase leading down. _Found a parchment of Apportation.  -i_0lYou encounter a ball python. _The ball python hisses angrily.-i #..##.######..# alright the Trooper  #.............# Djinni of Ignis *****.  #..##.######.## Health: 30/30 ========================  #. #.# #.# AC: 6Str: 13  #..##.######.# EV: 9Int: 17  #.........##.# .  SH: 0Dex: 8  #...#.###.##*# ...  XL:  3 Next:  0% Place: Dungeon:1 -i j ......#.###.##*###.....  Noise: ---------  Time: 329.7 (0.0)  ####.........**@**.....  a) -1 falchion (flame)  #.##......**#**.>:..  Cast: Scorch  # #####.####**.....  Fly  #.# .#.#.S.  #.# ...# ..  #.# ## # .  S   ball python (constriction) #.# #.#-i N _Found a stone staircase leading down. _Found a parchment of Apportation.  You encounter a ball python. _The ball python hisses angrily.  Activating: Foxfire Swarm-i _Press: ? - help, Dir - look around, f - activate-i&  #..##.######..#alright the Trooper#.............#Djinni of Ignis *****.#..##.######.##Health: 30/30 ========================#. #.# #.#AC: 6Str: 13#..##.######.#-i iEV: 9Int: 17#.........##.#.SH: 0Dex: 8#...#.###.##.# ...XL:  3 Next:  0% Place: Dungeon:1  ......#.###.##.###.....Noise: ---------  Time: 329.7 (0.0)  ####...........@.......-i a) -1 falchion (flame)#.##........#...>:..Cast: Scorch-i # #####.####.......Fly -iB q#.# .#.#.S.#.# ...# ..#.# ## # .-ik S   ball python (constriction)#.##.# -i _Found a parchment of Apportation.  You encounter a ball python. -i _The ball python hisses angrily.  Activating: Foxfire SwarmPress: ? - help, Dir - look around, f - activate-i !Okay, then.-i -i -i . _-i8n  _The ball python hisses angrily.  Activating: Foxfire Swarm  Press: ? - help, Dir - look around, f - activate _Okay, then.  Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-in -i gIgnis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long -i |ago; the divine fire burns low, and soon it will go out. Title - Raging Flame Favour - A favoured servant of Ignis. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. [!]: Overview|Powers|Wrath-i[@ S Followers can armour themselves in flame, call a swarm of foxfires against theirfoes, or let Ignis' heat lift them to another level of the dungeon. However, theguttering flames of Ignis' power will only sustain a limited number of invocations before only flickering embers remain. No matter how depleted, Ignis will always grant followers resistance to fire. Ignis's powers are not affected by the Invocations skill. Overview|Powers-iA Ignis does not appreciate abandonment, and will call down fearful punishments ondisloyal followers! The wrath of Ignis is now weaker than that of most other gods. Apostates will find their resistance to fire stripped away completely, and will be periodicallyassaulted by fire elementals, find their enemies strengthened by fire, or even have the floor burned out from beneath them. Experienced and cautious adventurers will likely overmaster these assaults. Ignis's wrath lasts for a relatively short duration.Powers|Wrath .iՇ .i .iz #..##.######..#alright the Trooper#.............#Djinni of Ignis *****.#..##.######.##Health: 30/30 ========================#. #.# #.#AC: 6Str: 13#..##.######.#EV: 9Int: 17#.........##.#.SH: 0Dex: 8#...#.###.##.# ...XL:  3 Next:  0% Place: Dungeon:1  ......#.###.##.###.....Noise: ---------  Time: 329.7 (0.0)  ####...........@.......a) -1 falchion (flame) .i#.##........#...>:..Cast: Scorch# #####.####.......Fly #.# .#.#.S.#.# ...# ..#.# ## # .S   ball python (constriction)#.##.#Activating: Foxfire SwarmPress: ? - help, Dir - look around, f - activate _Okay, then.Casting: Scorch (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .i .i) .i .i .i 7S. .i.g .i 3S. .i (g   hobgoblin (wandering)S   ball python (constriction) .i(+30.7 (1 .i. .i1Z _You encounter a hobgoblin. .iܫ g.S> .iʼ g1Scorch .i  .iycg.S. .i .i%2 .i# .i .i4-S. .i-g. .iB .i%3 .i .i] .i(p g .  You hit the ball python. You burn the ball python. .iq -g. .iy ?. .i| <2=4.9 (1.2 .i  .is O _You kill the ball python!.iN(#..##.######..# #...# #..##.######.## #. #.# #.# #..##.######.# ####.##.# ...##...#.###.##.# .. ......#.###.##.###.....# ####...@.g.#.##.#...>:.# #####.####.#.# #.#.#...##.# #...# ..##.# ##### .##.# # g..iOT.iT3-50.iY.i[.i.=  You hit the hobgoblin but do no damage.The hobgoblin hits you but does no damage..i=c29-=7.1 (1.2.i~C.iF- _The hobgoblin hits you..i}).i*`8--8.3.i"/.i;l _You barely miss the hobgoblin. The hobgoblin hits you..ik9=9.5.ih.i _You barely miss the hobgoblin. The hobgoblin closely misses you..if!.i"(40.7.iT(.i* .i +_You hit the hobgoblin but do no damage. The hobgoblin barely misses you..ix  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is severely wounded..iy'1.9.i.i2@ _The hobgoblin hits you but does no damage..iMwc .  You hit the hobgoblin. You burn the hobgoblin..i1}(.ibq30==7.i=3.1Scorch.iB.iM _You kill the hobgoblin!.i> .iD? .i.@ .iyE .iH .iI .iN | _Found a parchment of Infestation..iO .i6P .iQQ .iS .iV f  You encounter a quokka..i] .............# ..##.######.## r.# . #.# #.# #.# ..##.######.# #.#### .i^ .........##.# ##....### ...#.###.##.# #......:# ...#.###.##.###.....#.# #.......................-....#...@: # #####.####.........iG^ h #.# #.#.#...#.###.# #...#...#.i^ #.# #####..##.# #.## r   quokka (asleep)#.# .#.i^  ...i:` k.r5.1 (2.0.i;g _r.ih K-6.1 (3 _.i p .ir c _There is a stone staircase leading down here..ikE# ##.######.## ..#  #.# #.# #r# ##.######.# #.#### ##.# ##....### #.###.##.# #......:# #.###.##.###.....#.#.# ...# .##.#...>@......#  #####.####.#.# #.#.#...#.##.# #...#...# ##.# ####...##.# ##.## .iLW.r.iU.iUD=7.1 (1.i\.i^b _The quokka twitches its whiskers..ia~ _You see here a parchment of Apportation..iO W.r.i* V.r.i+ S8Scorch _.iĴ .i .i\V.r.i+e.iEf%9.ik.i*n.i# V.r.iW* .i+ &50.i}0 .i)2 .i5 .i̞ .iD \29-=1.3 (1.2.il .i p _You hit the quokka but do no damage. The quokka bites you..iv  You barely miss the quokka. The quokka bites you..if7---2.4 (1.1.i.i\> _The quokka bites you but does no damage..i  You barely miss the quokka.3.6 (1.2.i > _The quokka bites you but does no damage..i[  You hit the quokka but do no damage. The quokka bites you.5---4.8.ia.iUcS _The quokka barely misses you..iŗ .i ,5.9 (1.1.i .iK _You barely miss the quokka. The quokka closely misses you..i.iBb2----7.0.i>~ _You closely miss the quokka. The quokka bites you..ic †You hit the quokka. You burn the quokka..iKh(.iUmMagician128.2 (1.2Scorch.iPr.iUuJ _You kill the quokka! .i .i-m3=---90 .iD .iY _The parchment of Apportation burns to shimmering ash in your grasp.#.i_3#.in`#.ic#.ic,#.ijn#.il#.iv4==#.ic:5==6=7=8==9==#.iS _You start resting.HP restored.-#.i]86.2 (27.0)30==7.2 (28 _%.i_%.iB%.iֹ+  You encounter a kobold. It is wielding a +0 whip.#.######.## ..# #.# #.# #.# #.######.# #.####.....##.# ##.... #.###.##.# #......:# #.###.##.###.....#.#.%.i............†......# ##...>.......## #####.####......K #.# #.#.#...#.######.# #...#...# # #.# #####...##.# ##.###.# #.# K   kobold (asleep)%.iS #..###8.2 (1.0)K.%.iJ~K9.2 (2 _%.i&.ihU  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'.i$3'.i*'.i, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)).i6 N.######.## ..# .# #.# #.# .######.# #.#### ##.# ##....### # .###.##.# #......:#.# .###.##.###.....#.#.# ....†......# .#...>.......#).i7 .####.......@....K.#.# #.#.#...#.##.# #...#...#.# #.# #####...#.##.# ##.##.##.# #.# .##.. ..### .#).i9 /K.).iR? ).i)@ 290.2 (1 _).iXF ).iG *.i8  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+.i+.i+.i+.i  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.),.i\ ######.## ..# # #.# #.# ######.# #.#### ###.# ##....###.# ###.##.# #......:#.# ###.##.###.....#.#.# ...†......# #...>.####..####.K.,.i[ #.# #.#.#...#.######.#.# #...#...#.# #.# #####...#.##.# ##.#.##.# #.##.# #.....####.#,.i /K.,.i ,.i; Y=1Scorch _,.i ,.iy -.i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-.iu 1K.-.i{ -.iC| |28--Contam: 10% 2-.iG -.i   Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen.0.i"  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0.i3L )  Flames lash the kobold.0.iS<*0.i>i)0.il6----5====3Scorch0.is0.iuJ _You kill the kobold!4.i? 4.ih!4.i"4.iy%4.i%4.i*7=-4.i+4.i.4.i].4.i/4.i14.i24.i%34.i54.io54.i64.i84.i~9|8==8% 4.i:4.iH=4.id>764.i>4.i@4.i.......####. #.####.........)....... #.# #.#.#...#.######.# #.# #...#...#.# J   endoplasm (asleep) #.# #####...#.#[376.iGm #.###.##.# #.##.##.#6.is>.J9.2 (5.0)6.iQJ6.iD+10.2 (66.i6.iH^ _The endoplasm quivers.:.i #..  #J.  ..# #.#  #.# #.# #.#  #.# #.# :#.##@#.†......#>.......####. ......).......  #.#.#...#.######.#  #...#...#.# #####...#.# ##.##.# :.i~ #..  #J.  ..# #.#  #.# #.# #.#  #.# #.# :#.##@#.†......#>.......####. :.i......).. #.#.#...#.### #...#...#.# #####...#. ##.##. :.ia:.i:.i:.ia _An endoplasm is nearby!;.i  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;.iZZ ;.i.[ ;.iEb ;.ig _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=.id=.ie=.izk=.imF _Unknown command.>.i ####.#. ....##. ####.##... ......# #J.#### ####.## .   ####.# #.#### .#....## .: #.##.###.....#.#.>.i A.....†......# .....#...>.......####.###.........).......#.#...#.######.#...#...#####...#>.ii $.J>.i: >.iL M=1.2 (1 _>.i3 >.i ?.ih ...ß .####..#. ....##. ######... ......# #..#### ####.## .J   ####.# #.#### .#....## .: #.##.###.....#.#.....†.... .....#...>.......####.###.........).......#.#...#######.#...#..#####....J?.i/p?.ip62Scorch?.iw?.ix@.it #... ....ß .####..#. .....##. ######... @.i ......# .#### ####.## ..   #J ####.# #.#### .#....## .: #.##.###.....#.#.....† @.i (.....#...>.......####. ###.........).......#.#...#######.#...@.iԣ @.i -=3@.iީ @.iC W _The endoplasm closely misses you.A.i_L  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A.ie * (combustible)Flames lash the endoplasm.  The endoplasm is almost dead.A.i˵ lThe endoplasm's fire resistance burns away.  You hear an angry hiss.A.i  Jl   frilled lizardYou encounter a frilled lizard.The endoplasm freezes you.A.iq u27---====4A.i A.i % _You are frozen.B.i= B.i B.iB.iF _Unknown command.C.i20 .lYou completely miss the endoplasm.C.i7l  The endoplasm is almost dead.C.i8A8=--C.i9Z=---5.4 (1.2C.i.......####.###.........).......##.######.#F.i"K.lF.i)F.i-*%-F.iP*70ScorchF.i0F.i2G.iD  ## #.## ##.# .#... ..# ....ß .####...# .#. ...........# ##. ####l......# ##... ......# ....... #### G.i_s####.## .   ####.# #.#### .#....## .: #.##.###.....#.#.....† .....#...>.......####.###.........).......G.iD.lG.ijG.i?-8G.iG.iH.i7  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H.i v †Flames lash the frilled lizard.H.i" <*H.i ,†H.i0 7-2====9ScorchH.i H.i& H.i R _You kill the frilled lizard!I.i[3I.isI.iF _Unknown command.K.iNK.iBOK.iOK.iRK.iSK.iVXK.i?XK.iXK.iGYK.iZK.i[#8K.ig[(=K.ik69==K.iemk _You start resting.HP restored.K.is=----K.iry/30.5 (11.0)K.iz30==----1.5 (12 _K.i|K.iL.iL.i2L.iL.iL.iL.iGL.i3  You see here a frilled lizard corpse. _L.iL.iL.iL.i[L.iL.i9=L.iL.i1L.iL.ihL.iL.iL.iFL.iӶL.iL.iL.iVL.iL.i<L.ikL.iL.iL.iҺL.i-L.iջL.iL.iL.ilL.iL.iLL.iL.iL.i/L.iL.ir,L.iL.i#L.i_L.i1L.iL.iGL.iL.i[L.iL.iL.i(L.i!L.i+L.iL.iiL.iL.iL.i}L.iL.iL.iL.iL.iL.i%L.iL.iL.iL.iL.iL.i,L.iL.iL.ik  You encounter a ball python.L.iSL.i+E #.##......##.##........###### L.i #.##########.##........# # L.iB #.# L.ia#.##........# # L.iI"####.# L.ib#.##.######## # .L.i!....# L.i/l#.##.# ## L.ir"###### L.i#.##.# #L.i L.iC#..#.### #L.i L.i#...$S.# L.i@: # L.i&#.#Scorch #.# ######### # ######### #.###.......## #L.i #.......# #.##....)....## # #.. #.#.....ß.....#### S   ball python (constriction, asleep)L.i #.......###....ß..ß..ß....## L.i#.......##..#...........#... ##.###....<....#####L.iC1S.L.i50.5 (19L.i<L.iSL.i?)L.iL.i'L.i$1.5 (20L.ixL.i% L.iL.i_Found 7 gold pieces.N.i  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P.i{ $Flames lash the ball python.P.i^*P.ib$28--5====2.5 (1.0)ScorchP.iP.iO _You kill the ball python!S.iBS.iCS.iCS.i IBS.iIS.iIS.iKS.i}MS.iMV9=-S.iNS.iPS.iUPS.iPS.igR,S.i@SS.iTS.iTS.ixUS.iVS.iAWi30==S.iMXS.iYS.i[,S.i\S.i^S.i?`,S.iOaS.ibS.idS.imdS.iceS.ihS.iph9=S.iiS.ilL _You now have 24 gold pieces (gained 7).S.imS.inS.inS.itS.iuS.iuS.ivS.ixS.i5zS.izS.iw{S.i}S.i~,S.imS.i[S.iXS.iS.iS.i%S.inS.iԍS.izS.idS.i͔,S.iS.iS.iIS.iS.isS.iS.iS.iAS.iS.iS.i,S.i,S.iS.iXS.i;S.i^S.i,S.irS.iޭS.iծS.i(S.iS.iS.iS.iS.ilS.iTS.iES.iS.iS.i[S.i+S.iS.iS.iS.iYS.iS.i4S.iS.i~S.iS.iS.iڿS.iS.iS.iS.iS.iS.iMS.iS.i6S.i9S.iyS.iwS.iS.iS.isS.iS.iS.izS.iS.iYS.iZS.iS.iS.i,S.i_S.iS.i}S.iS.idS.iS.it # #.# #........## #..# ###.# .## .# .:#.# #............... .#.# #.###..#.##...# # #.##..# .## ....####. #.###.# . ..)....... ..# #.# S.i #.######.##..###.#  ----90.5 (38.0) #.#....... #.###...........>. #.###.########### #.# # ... #.# S.iG----1.5 (39 _Found a stone staircase leading down.U.i+U.i -3U.i.U.i0,U.i4nU.ih7U.i8U.i8U.ig9U.i;U.iU?XU.i @U.i\@U.iAU.i\BU.iQCU.iCU.iCDU.iEU.iFU.i)GU.iGU.iIU.i)JU.i[JU.iJU.i8NU.iOU.iPU.iIPU.iQU.i-SU.igSU.iSU.ioUU.iVU.iDWU.iWU.i[U.i\U.i\U.i]U.i_U.i)aU.imaU.ibU.ieU.ixfU.ifU.igU.iiU.ijU.ikU.i[lU.imU.io,U.irpU.iBsU.iu,U.iuU.iwU.ixU.ixU.i5yU.izU.i{U.iL|U.i|U.i~U.iU.icU.iU.iׁU.iU.iU.i(U.iU.i&U.ifU.i߇U.iGU.iU.iU.iU.iU.iU.iԍU.irU.iU.iU.iU.iAU.iU.iݓ,U.iBU.iU.iזU.iCU.iU.iU.iU.i,U.iU.iU.irU.iU.iU.i3U.iU.iU.iU.iΤU.i!U.iU.i.U.iU.i,U.iLU.i[U.iȪU.iU.iU.iK,U.iɭU.iU.iU.iU.iLU.idU.iKU.iU.iU.iU.i,U.i:U.iU.i,U.iiU.iZU.iZU.iU.iU.iOU.iQU.i,U.iU.iU.iS,U.iyU.iYU.iU.ibU.igU.ifU.iU.inU.iU.i,U.i]U.iU.iU.iU.iMU.iUU.i#U.ipU.iU.iU.iU.ixU.i(U.iU.ib,U.iU.iJU.iU.iU.ivU.iU.iU.i0U.iqU.iU.iw  You encounter an endoplasm and a goblin.U.is #.# # #. #.#  #. #.# ## #. #.# ... #. #.# U.i&J... #. #.# ## .....#. #.# #. .......########.#######. ................ .....######## .....## g... ... ##J   endoplasm (asleep)g   goblin (asleep)U.iY .J541.5 (50  Found 6 gold pieces.  The endoplasm quivers.U.i<3$gU.iJgU.i4==2.5 (51U.i!U.i1( _The goblin shouts!Y.i  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z.i Z.iZ.iBZ.i] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[.iw #.#  #.# #.# #.# #.### #.# #.##...# #.# #.#.J..##.# #.# .#.# #.# #.#.#..................#.$g..##...###.Jg.[.i}@--3.5 (1.0) _[.i~[.i\.iqG  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\.iV\.iV8--\.ib  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)].io #.# #.# #.# #.# #.# #### #.# #.##...# #.# #.##...J.##.# #.# .#.# #.# .#...g..##.$...###...# ####].iXq'.J].iVr$g.].ilx].iy=4Scorch _].i~].iu^.i+P _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^.i')  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the goblin.^.iZ;* ^.i^%.J^.ir3)^.i28--7====5^.i^.iJ _You kill the goblin!_.i  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._.iӨO .  Flames lash the endoplasm._.i<*_.iq._.i6----326Scorch_.i_.iO _.i_.i?_You kill the endoplasm!b.iO Ib.ib.il7=-b.iNb.ib.ib.ib.i)b.i/b.ib.i.b.iHb.i_b.ia8==b.ib.i^ b.i b.i!b.iI#b.i#b.i$b.ij&b.i&b.i'b.i3)b.i)b.i)a9==b.i*b.i(,b.ix,b.i-b.i5/b.i}/b.i0b.i 2b.id2b.i}3b.i7k _You start resting.HP restored.b.i<=----b.iB/582.0)b.iDCh30==----b.iC+9.5 (13 _b.iGb.ifIc.i{c.iE|c.i~c.iHc.ic.itc.id,c.iBc.ic.i,c.i\=c.ic.ic.iٞc.işc.iL _You now have 30 gold pieces (gained 6).c.ic.iOc.i/c.iXc.i=c.ic.ikc.ic.ic.ic.i<c.i{c.i!c.i?c.ic.iVc.ic.i,c.ic.ic.iZc.ic.i6c.iƿc.ic.iKc.ic.i%c.i.c.itc.i c.ic.ic.iEc.ic.ic.ic.ic.i;c.ic.iIc.ic.ic.ic.i|c.ic.ic.ic.ic.ic.i4c.ikc.ilc.ic.ic.i c.ic.iAc.ic.ic.ic.ic.i2c.iDc.i,c.ic.i9c.ic.ic.iQc.ic.ii  You encounter a hobgoblin.c.i~{ #..##.####   #.........  c.i #..##.####   #. #.#   ### #..##.####   ..# #.........   # #.#######...#.###. c.i#  #. #....g......#.###.   #.###@# #### c.iN  #.....# #.##.....   ###.### # #####.   #.##. c.ic  #.##.   #.##. g   hobgoblin (asleep)  #.##.  c.i7|#.##.##.  #.##.##.c.iGg.84.5 (25c.iMgc.iF===5.5 (26Scorchc.ic.iK+ _The hobgoblin shouts!e.i  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e.i Gg.e.i[28--Contam: 10% ---6.5 (1.0)e.ie.iD _You miscast Scorch. Nothing appears to happen.g.i  Casting: Scorch (safe; 16% risk of failure)  g.iC\Confirm with . or Enter, or press ? or * to list all spells.g.i 1g.g.i g.i/ r7---22---7g.i g.i >  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen.  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen.h.i4 _You miscast Scorch. Nothing appears to happen.asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen.asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.i)sY* (combustible)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Scorch. Nothing appears to happen.asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin.  The hobgoblin is severely wounded.h.i@y gThe hobgoblin's fire resistance burns away.h.iA~4---====8h.iFh.iH h.i(I'_The hobgoblin hits you.i.i †You hit the hobgoblin. You burn the hobgoblin terribly.i.i8 Ri.i 7=---9.6 (1.1Scorchi.iI i.i9 M _You kill the hobgoblin!k.i\3k.ik.i^k.i5=-k.i0k.i#k.inn6=18k.ik.ik.i76k.ixk.izk.i74k.iCk.iHk.i72k.i%k.ik.ib#7k.i8=0k.ik.ik.i*98% k.ik.ik.i 76k.i k.i k.iR 74k.i k.i k.i z8==2k.i@k.i^k.i71k.i5k.i?W _You start resting.k.i8----........k.i&..k.i0604.6 (15.0)k.iKO-k.i:!k.i#K _Your magical contamination has completely faded away.m.i9==m.ie30==m.i1 _HP restored.m.im.im.i#m.iOm.iHm.im.im.i  You see here a hobgoblin corpse. _=m.iVm.i̗m.inm.iĘm.im.im.im.iZm.im.im.ism.im.iIm.idm.im.iam.im.iʤm.iʥ,m.iRm.im.i9m.im.im.im.ipm.im.i9m.i|m.iį,m.ifm.i!m.iӲm.im.itm.iTe  You see here a hobgoblin corpse.m.im.iT _m.i˹m.inm.im.im.im.i"m.im.im.iLm.im.iqm.im.i=m.im.iom.im.im.im.iAm.im.ism.im.ic  You encounter a bat.m.i0 #.............#  #..##.######..#  #.............#  #..##.######.## ..m.i  #..##.# #.# #.  ####### #..##.######.# #  #.....# #.........##.#  #.###.#######...#.###.##.# #.  #.# #.†......@..#.###.##.###  #.###.########...........  #.....# #.##........#...>  ###.### #.######.####... #.# .# #.# #.#.# m.i#.# b# #.# #...# b   bat (asleep) #.# .# #.# ##### #.# )# #.# # #.# #.# #.#m.iV429.6 (2b.m.i!$b.m.i$b.m.iObm.i=30.6 (26Scorchm.im.i% _Found a dagger.n.i  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n.iK .  Flames lash the bat.n.i=*n.il.n.i/V28--40n.i{====1.6 (1.0)Scorchn.ikn.iG _You kill the bat!q.i q.i9=-q.iq.i:q.iq.i$q.iq.iq.imq.iq.iq.igq.ib30==q.iq.iq.iYq.iq.iq.iIq.iq.i[q.iq.iq.iq.iTq.iq.i۩q.iq.iy9=q.i?q.iq.iq.iGq.i q.ihq.iƲq.i+q.iq.iq.i۶q.i)q.iq.i0>  You see here a +0 dagger.q.i_q.i  _q.iq.iUq.iGq.iq.iq.ieq.i,q.iq.i8q.ihq.iq.i5q.i|q.iXq.iq.iq.iq.iq.ipq.iq.iq.iq.iq.iq.iq.i.q.ilq.iq.iaq.iq.iq.iq.iq.iq.iq.i6q.iq.i4q.iq.itq.iPq.iq.iq.iq.iq.iq.i#q.iq.ieq.iq.i=q.iyq.iLq.iq.i.q.iq.i>q.i`q.iq.iXq.iq.iq.iq.iq.iq.iq.iq.iyq.i q.iw ,q.i* q.i q.i q.i q.i*q.i2q.iq.i1q.i>q.inq.iEq.iq.iq.iq.i\q.iq.ipq.iq.iq.iq.i q.i!q.i"q.i#q.i#q.iI%q.iC&q.i&q.i'q.i,q.i,q.i,q.i`-q.i.q.i7/q.it/q.i/q.i91q.i2,q.i3q.i5q.ih6q.i6q.i7q.i8q.i9q.i:q.i:q.iW<q.i<q.i<q.i4=q.i>q.ir>q.i>q.i>q.ie@q.i0Aq.isAq.iAq.iCq.iDq.i(Eq.iEq.igGq.iHq.iTHq.iHq.iIq.iJq.iJq.iKq.iNq.iNq.i98% x.i>x.ie@x.i@!6x.i@x.iAx.iBx.i3Cx.idCU7=4x.iIDx.i7Ex.iE72x.i7Fx.iGx.ipG71x.iHx.i!Jx.i}J'x.iJx.iMZ _Your magical contamination has completely faded away.x.iMh8==x.i@Nx.iOx.iOx.iOx.i$Qx.idQx.iQx.i>S,x.iSx.iTx.iUx.iPUa9==x.iVx.iWx.i^Wx.iWx.iXx.i Yx.ivYx.ilZx.iZx.iy[x.i\x.i]$30x.iQ]E==x.i^x.i]`x.ifax.iax.i7bx.iee  You see here a hobgoblin corpse.x.iex.if _x.igx.i~ix.ijx.i%kx.ikx.ine  You see here a hobgoblin corpse.x.iox.ipx.i,q9= _x.iqx.isx.irt,x.i ux.i;vx.iwx.ixx.iCxx.iayx.iJzx.izx.i%{x.ih|x.iM}x.i}x.i ~x.imx.imx.ix.ix.i2x.ix.iMx.ix.iux.i,x.ix.ix.i"x.iSx.ix.ix.iʋx.ix.izx.ix.ix.iQx.ix.iVx.ix.ix.ijx.iٔx.icx.ix.ix.ix.ix.ix.ifx.ix.ix.i[x.iךx.ix.ix.ix.iǝx.ix.ix.ix.ix.iyx.i[x.ix.i=x.iix.iTx.ix.i'x.iex.imx.ix.iSx.iO,x.ix.i3x.i,x.ix.iGx.ix.iEx.ix.ix.inx.ix.iOx.ix.i2x.ix.iCx.iSx.i(x.i{x.ix.i*x.iax.ix.iDx.ix.ix.i"x.ix.ix.ix.ix.i?x.i+x.i;x.itx.i?x.ix.i,x.iux.i>x.i5x.isx.ix.ix.ix.ix.ix.ix.ix.ix.ijx.iN x.i x.i ,x.i x.i x.i! x.iz x.i@ x.i x.i x.i, x.i x.ig R  There is a stone staircase leading down here.x.i x.i  _x.iv x.i x.i x.i/ x.i x.i x.i  x.id x.i x.i x.i x.i/! x.i! x.i$ a  You see here a rat skeleton.x.ik& x.i'  _x.i( x.i) x.i+ x.iD+ x.i, x.i- x.i. x.iU/ x.i/ x.i1 x.i2 x.i#3 x.i3 x.i4 x.i6 ,x.im7 x.i8 x.i: ,x.i: x.i< x.i= ,x.il> x.ia? x.i)@ x.i@ x.i@ x.iB x.iB x.iB x.i]C x.iE ,x.iE x.iE x.iF x.iG x.iG x.i!H x.iI x.i*J ,x.iJ x.ihK x.i"L x.i|L x.iL x.iM x.iFN x.iN x.i O x.i P x.iP x.iQQ ,x.iR x.iUS x.iS x.iS x.i>U x.iV x.iV x.i-W x.iX x.ieY ,x.iBZ x.iZ x.i[ ,x.i@\ x.ir] x.i^ x.iG^ x.i^ x.ia x.iMb ,x.ib x.ijd x.iye x.ie x.if x.ig x.ii ,x.ii x.ik x.ifl x.il x.in x.itn x.imo x.io x.i p x.iMq x.iq x.i%r x.ir x.it x.iKu x.iu x.iv x.iw x.ix ,x.i ,x.i x.i x.is x.i x.iܚ x.i@ x.i x.i֠ x.iA x.i{ x.iա x.i, x.i ,x.i x.i x.iئ ,x.i x.i x.i$ x.ia x.i x.ie ,x.i x.i x.i x.i x.i x.i) x.i$ t #.##...##.# #..# ..........# #..# #.##...#### #..# #..##.#########..# ##.##............# #.#############.# ##.# #.# ...#############.#  ----831.8 (116.0) ........>.......@#  ##################  x.i1               x.i 7-x.i, x.i- E _Done exploring.{.iP`.#.##...##.# #..# ....# #..# .#.##...#### #..# #..##.#..# #.##............# # #.##.# #.# #.# .#.# .>.# # # # # # # # # {.iW{.iKX72.0) _{.i\{.i^{.i}#.#.##...##.# #..# .# #..# .#.##...#### #..# .##..##.#..# .###.##..#{.ih .# #.#.# .###.# #.# .#.# .>.# .#{.iu .# .# .# .# .# .# # {.i{.i %3{.i4{.i*{.i\ F#.#.##...##.# #..# .# #..# #..#.##...#### #..# #.##..##.#..#{.i0 M #.###.##.# .# #.#.# .###.# #.# .#.# .>.# #.# #.# {.i ,#.# #.# #.# #.# .# # {.it {.i %4{.i {.iϸ *#.#.##...##.# #..# .# #..# #..#.##...#### #..#  #.##..##.#..# #.###.##.# .# #.#.# #..###.# #.# .#.# #.>.# #.#  #.#  #.#  #.#  #.# #.# .# # 5{.iս {.iU |.iIoP#.#.##...##.# #..# .# #..# #..#.##...#### #..# # #.##..##.#..# #.###.##.# .# #.#.# #..###.# #.# .#.# #.>.#|.i_pF #.# # #.# # #.# # #.# # #.# #.# .# # |.iu|.iv%6|.iz|.i||.i#.#.##...##.# #..# .# #..# .###..#.##...#### #..# .# #.##..##.#..# .###.###.##.# .# #.#.# .##..###.# #.# .#.# .##.>.# .###.# .# #.# .# #.# .# #.# .# #.# .###.# .# # |.i|.i%7|.i3|.i|.ip#.#.##...##.# #..# #.# #..# #.###..#.##...#### #..# #.# #.##..##.#..# #.###.###.##.# .# #.#.# #.##..###.# #.#|.i4 #.#.# #.##.>.# #.###.# #.# #.# .# #.# #.# #.# #.# #.#.###.#.##|.i|.i%8|.iy|.i}.iM< ######.#.##...##.# #..#  #.# #..#  #.###..#.##...#### #..#  #.# #.##..##.#..# ##.###.###.##.#.# #.#.# ##.##..###.# #.#  #.#.#  #.##..#  #.###.# ##.# #.# ...# #.# ##.# #.# ##.# #.# ...###.# ^......##}.i%B}.iB%9}.i(H}.iKc _There is a stone staircase leading down here..i.i.i.ir.iSC40 _.i>$%2.i0 ##  #####.:#  .i1x##  #..>.#####  #...## ...# .. . .iu,2.3 (2.5.i[z.i{ _You fly downwards.  Found a parchment of Awaken Armour. Found a stone staircase leading down..i}a _There is a stone staircase leading up here..i### #####.:# #..<@..# #..>.##### #...## ...#....i.i33.3 (1.0 _.iݔ.iD.iZ #### #####.:# #..<.@.# #..>.##### #...## ...#....i .ig %4.i .i .i>9#### #####.:# #..<..@# #..>.##### #...## ...# ..i.i%5.i..i".iM ######## #..<....i  #..>.######...###.i&.iA'%6.i).i>, _You see here a parchment of Awaken Armour..i*;7.i.i[ _The parchment of Awaken Armour burns to shimmering ash in your grasp..i6 .ik7 3.i8 .i; .i? X.iC B.idD ,.iLE .i H P  There is a stone staircase leading up here..iJ .i[K  _.iBL .i=N .i-P .i*Q ,.iT .iV  You encounter a goblin. It is wielding a +0 dagger..i] #########..####..<...# #..@.##### #...###Scorch .....#. .i] - .... !g ... .## .. .#g   goblin (asleep) . .....iRa 452.3 (5g..io Rg.ip I====3.3 (6.iv .iy ! _The goblin shouts!.iB| c _There is a stone staircase leading down here..i  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i9n )Flames lash the goblin..i$=*.iqr*).iw28--74.3 (1Scorch.i}.i{J _You kill the goblin!.i.i.i.iyl9=-.i]B.iٸ.i,.i.i;,.i.i}:30.iE==.i.i1 _HP restored..i.i.i.i.iQ.i.i.i.i.iJ.i.i>  You see here a +0 dagger..i.il@= _.i.i#########..####..<...###..>.###########...### .......#)# ----.......@.# ......#....#.....#.##.iq+63.3 (9.igK----4.3 (10.0).i.iuR _f - a black potion.iI.i.i.iU.i,.i.i.i.i3.i.i.iq.i.i.iL.i#.i.i.i.i.i9.i.i .i}.i].i.i.i.i.i^,.i1 .i .i .i.iX.i].i$.i7.i.i2.i,.i,.i.i}!###..<...###..>.#############...### .........#)# .ih" ...........### .........###)# ........## .# ........####.##75.3 (11........##.@..###.#..........##...#####....#...## ###.####. .## .. ... ...#.#.i'.i'+6.3 (12.i*.i,% _Found a dagger..i .i .i= .i! .i .i B.i ,.i .i .i ,.iv .if .i ,.iܷ .iϸ .i? .iĺ .i .i .iO .i˾ .i .i .iS .i .iY .i .i ,.if ,.i .i+ .i .i .i .ii .i #...#####....#alright the Magician...## ###.##Djinni of Ignis *****.##.###.###Health: 30/30 ========================##.....#AC: 6Str: 13#.....#EV: 9Int: 17###.....#SH: 0Dex: 8#.......#XL:  3 Next: 47% Place: Dungeon:2#.....###Noise: ---------  Time: 887.3 (11.0)#.##@.#a) -1 falchion (flame).i #. #..#Cast: Scorch.. #..#Fly ..# #..#... ...#...# ..$.@   Jessica (asleep)........@. _You kill the goblin! _HP restored. _You see here a +0 dagger. _f - a black potion _Found a dagger.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger..i /  --more--.i0.iS6.iM;&@..irA\@.i$B4==8.3 (12.igI.i~M0 _HP restored. _You see here a +0 dagger. _f - a black potion _Found a dagger.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. _Jessica shouts!.i  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i3.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iE...## ###.## ##. ###.### #.....#  #.....# ###.....# #.......# #.....### #.##..# #. #.@# .. #..# ..# #..# ... ...#...# ...$ .....@ ........#...i"@..iY.i@--9.0) _.i.i.iI  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iN--.io.i)  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i##. # # .....# #.....###.....#..#.....####..#  ...#... .....#....@. #........##...iqM@$.i .i >90Scorch _.i.i#.iQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ign* (combustible)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Jessica.  Jessica is heavily wounded..iL@.29-====1.iV; _Jessica's fire resistance burns away..i8   .i9 Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i )Flames lash Jessica. Jessica is burned terribly!.ik =*.i *).iu .i  ##.###.###alright the Magician##.....#Djinni of Ignis *****.#.....#Health: 27/30 =====================---###.....#AC: 6Str: 13#.......#EV: 9Int: 17#.....###SH: 0Dex: 8#.##..#XL:  3 Next: 140% Place: Dungeon:2#. #..#Noise: ====-----  Time: 892.3 (1.0).. #.@#a) -1 falchion (flame)..# #.)#Cast: Scorch... ....#.i Fly ...#....$.#...............##........#.........  Flames lash Jessica.  Jessica is heavily wounded. _Jessica's fire resistance burns away.  Casting: Scorch (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Jessica. Jessica is burned terribly!.il _You kill Jessica!You have reached level 4!.i /  --more--.i& 32/35--9422% Scorch.i( O _You feel agile..i ` # ..... #.....##......####..#  ...#...........#....$. #........../##.. #......----3 _Found a sharpened lead wand.  Things that are here: _a +0 dagger; a +0 robe; the human corpse of Jessica.i.iqPick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 robe Carrion the human corpse of Jessica [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].i.i.iəj##.....#alright the Magician#.....#Djinni of Ignis *****.###.....#Health: 32/35 =====================---#.......#AC: 6Str: 13#.....###EV: 9Int: 17#.##..#SH: 0Dex: 9.i#. #..#XL:  4 Next: 22% Place: Dungeon:2.. #..#Noise: ---------  Time: 893.3 (0.0)..# #.@#a) -1 falchion (flame)........#Cast: Scorch...#....$.Fly #................/##..........#...........#............  You have reached level 4! _You feel agile. _Found a sharpened lead wand.  Things that are here: .iӚ_a +0 dagger; a +0 robe; the human corpse of JessicaOkay, then..iE.i.iUD _.i&.iv)Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail of willpower (worn).i *#b - a +0 robe.i2nb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.0 (6.0 -> 2.0). Your EV would increase by 1.3 (9.1 -> 10.4). Your spell failure would improve by up to 7% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} .i3Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe..i.i .i##.....#alright the Magician#.....#Djinni of Ignis *****.###.....#Health: 32/35 =====================---#.......#AC: 6Str: 13#.....###EV: 9Int: 17.i#.##..#SH: 0Dex: 9#. #..#XL:  4 Next: 22% Place: Dungeon:2.. #..#Noise: ---------  Time: 893.3 (0.0)..# #.@#a) -1 falchion (flame)........#Cast: Scorch...#....$.Fly #................/##..........#...........#............  You have reached level 4! _You feel agile. _Found a sharpened lead wand.  Things that are here: .i'_a +0 dagger; a +0 robe; the human corpse of Jessica _Okay, then..i.i _.i2'.i/d  You start removing your armour..i_0*4.3 (1.i5.i97 SS   adder (wandering) _You continue removing your +1 ring mail of willpower. x2  You encounter an adder..iB.iCKeep disrobing? Y - Yes  N - No.i].i##.....#alright the Magician#.....#Djinni of Ignis *****.###.....#Health: 32/35 =====================---#.......#AC: 6Str: 13#.....###EV: 9Int: 17#.##..#SH: 0Dex: 9#. #..#XL:  4 Next: 22% Place: Dungeon:2.. #..#Noise: ---------  Time: 894.3 (1.0)..# #.@#a) -1 falchion (flame)S.......#Cast: Scorch...#....$.Fly #................/##..........S   adder (wandering)#...........#............  Thi.ings that are here: _a +0 dagger; a +0 robe; the human corpse of Jessica _Okay, then.You start removing your armour. _You continue removing your +1 ring mail of willpower. x2  You encounter an adder..S.i).iT15.3 (2 _.i.iK.S.in3=6.3 (3.i.iK.S.i.i*7.3 (4.it.iF.S.S8.3 (5Scorch.i.i 010 _You continue removing your +1 ring mail of willpower. x3  You finish removing your +1 ring mail of willpower..i.i.iR _You feel less strong-willed..ia  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iœ * (combustible)  Flames lash the adder.  The adder is heavily wounded..irl:S..it.izuw1-====9.3 (1.i|.i~= _The adder's fire resistance burns away..i  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i †Flames lash the adder. The adder is burned terribly!.i<*.i{.†.i0--40900Scorch.ib.ikI _You kill the adder!.i(l.i m.i[n.iIr.iv,.iw.ix.iy.i|.i-}.ip~.i.iK1=.i.i.ia.i.if.iՌ.ig.i,.i.iΕ.iZU2=.iߗ.iȞ  You encounter a kobold. It is wielding a +0 short sword..i----K   kobold (wandering)K.iA+8.3 (8.im.ik----9.3 (9 _.i ##......####..#  ....###†)..........#....$....# #..........##../!..###....# ..#K....###..........#.i4 K.  Found a bubbling inky potion..i NK.i 4==10.3 (1.iߞ .i ( _The kobold shouts!.ix ##..####..#  . ....###†).....#####...#....@....# #..........##../!..##.. K.## ###K.--1Scorch _You see here 10 gold pieces..io  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i 7K..i .i s1Contam: 10% --2.i .i D _You miscast Scorch. Nothing appears to happen..i3  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i|P n )Flames lash the kobold..iU =*.i- *).i3 29--1====3Scorch.i: .i= J _You kill the kobold!.i#  ..####..# # #. .....###†).....#####...#....$....## .##.......)./!..#Fly ...........i .il D----4.i .i .ivz ####..# # #. ....###†).....#####...#....$....## #.#..........###......@)./!..##.... ##..........#.iݩ.ihB----5.i.i.iԙ #.....### #.##..# # #. #..# .... #..# ...###†)# .##### ...#....$....## #.#.## #../!..# .i3 ##.# #.# .# .i .i .i X30=-6.i .i $  Things that are here:.i w _a +0 short sword; a kobold corpse.ioV#.....### #.##..# # #. #..# .... #..# ...###†)# .##### .iź...#....$....## #.#.## #.)@/!..# ##.# .iܺ^#.# #.i+#.i) .i.i;.i,7 _.iN.i.i/#.....### #.##..# # #. #..# .... #..# ...###†)# .##### ...#....$....## #.#.## #.).@!..# ##.# #.# #..i## # .i.iw%8.id.iJ\8% 9.3 (2.i9.i1 _e - a wand of paralysis (9).i#.....### #.##..# # #. #..# .... #..# ...###†)# .##### ...#....$....## #.#.## #.)..@..# ##.# #.# #..######.#.i91.i!d==620.3 (1.i.i.iD41.3 (2.i.i2Z _j - a bubbling inky potion.i  #.....### #.##..# # #. #..# .... #..# ...###†)# .##### ...#....$....## #.#.## #.).@...# ##.# #.i .# #..# ###.# ##.## #.# #.#.i .i D22.3 (1.i6 .i .it\  #.....### #.##..# # #. #..# .... #..# ...###†)# .##### ...#....$....## #.#.## #.)@....# ##.# #.# #.# ###.#  ##.## #.#  #.#.i%r13.i'\T #.....### #.##..# # #. #..# .... #..# ...###†)# .##### ...#....$....## #.#.## #.@.....# ##.# #.# #.# ###.#  ##.##  #.#  #.#.ic.i4d?2=.igd(4.ibj.ima _Your magical contamination has completely faded away.  Things that are here:.iApw _a +0 short sword; a kobold corpse.ikM......### #.## #.. #..###†)#  ........##### ...#....$....## .###.)##............##..........#5 _.ia{.ifM##......### #.## #... #..###†)#  ........##### ..$@...## .#..........##.)##............#..........6.i?a H ###.....# #.......# #.....### #.##..# # #. #..# .... #..# ...###†)# .##### ...#....@....## #.#.## #.).....# ##.#  #.#  #.#  ###.#  ##.##  #.#.ii ;7.ip .i$y n3=8.3 (2.ic .i' > _You now have 40 gold pieces (gained 10)..ia .i .i .i1 .i^ ,.i .i .ib .it .i .iK .i .iw #4.i E==.i? .i .i. .i% .i .i! .i .i .i .i .i 5==.i .i .i2 .i .i .ig .i .iK .i  .iF .i .i& .i* .i .iO 9=.i .i .iF .i .ib" .i$ .i& .i4' .i( .i. .i0 B.i2 ,.iJ3 .i3 .i5 .iz7 X.i9 ,.i: .i; .i= .i= .i\> .i(A .iA ,.iYB .i"I .iK .iL .i&M .iM .iqQ .iJW  ##. ###.####.. # #.....#... #.....#.... ###.....#..... #.......# ....# #.....###.iW w #..### #.##..# #####.##..#513.0) .###..@.##....##..#..............###†)#...........#####.iW n>..##.#......#.........#.. #.....##.#..........# ###...##.......)....  .iW #...###...........  #...# #...........  ##.## #........... .i` A2.3 (24.i?e .i"h ; _Found a stone staircase leading down..iD.i.i?.i .iN ...## ###. ... ##. ###.####.. # #.....#. #.....# ###.....#...... #.......#....# #.....### #..### #.##..#0.0) #..@.######.##..# .###....##....##..# ..............###†)#  #..................###>..##.#......#...# #.....##.#.....[## ###...#) #...### #...# #.i/3.3 (1 _Found a kite shield..i .iZ .i .iD .i .i, B.iz .i .i4 .i .iH .i .i .i .i .iH .i .i  l _Found 2 smoky purple potions..i .iK .i .i .i  B.i .i .i+ .i .i l _Found 2 smoky purple potions..i .i .i .iA+ s..... #....## #........ #..#..### #.#..... #..#....######.#.###.###....##....#.#..........#..#........#.......>..##..#...i, ..........###.....##.#..61.3 (8##.....@### ###...##....#.....!# #...###...!.......# #...# #.....# ##.## #...##.....# #.# ### #.....# #.. ## #..#### ## #....#..i4, * .i, .i4 .i^8 T _You see here a +0 kite shield..i.i{*2.3 (1.iп@ _d - a +0 kite shield.iH.iJGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) .iK a - a -1 falchion of flaming (weapon) Armour (go to first with [)b - a +0 robe  c - a +1 ring mail of willpower.iBK*d - a +0 kite shield.i d - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 2.3 (10.4 -> 8.1). Your SH would increase by 6.4 (0.0 -> 6.4). Your spell failure would worsen by up to 19% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe..it L Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon) Armour (go to first with [)  b - a +0 robe  c - a +1 ring mail of willpower  d - a +0 kite shield .i .i ..... #....###.. alright the Magician...... #..#..### #.# Djinni of Ignis *****....... #..#....######.# Health: 35/35 ========================......###.###....##....# AC: 0Str: 13......#...............## EV: 10Int: 17........#............... SH: 0Dex: 9#.......>..##.#......#.. XL:  4 Next: 41% Place: Dungeon:2..........###.....##.#.. Noise: ---------  Time: 962.3 (0.0)##.....@### ###...##.... a) -1 falchion (flame)[10;1.i 1H#.....!# #...###... Cast: Scorch!.......# #...# #... Fly ........# ##.## #....##.....##.# ###.#.....##.. ###..###### #....#. _Found a stone staircase leading down. _Found a kite shield. _Found 2 smoky purple potions. _Found 2 smoky purple potions. _You see here a +0 kite shield. _d - a +0 kite shield.i 3.i .i .i!$ . #..#..####..########.###....##..................#..#........#>..##.##...###.....####......### ###.  #!....... .#.#.....i.i*3.3 (1.i.i4.3 (2 _k - 2 smoky purple potions.i3.i<.i.i.i3B.i,.i3.iM.i ,.i .i.i .iH.ij.i.ig,.i,.i!i  You encounter a hobgoblin..i) ...... #..#....# #.......###.###... ##.......#........... #..........#.. ..#.......>..##.#. ...........###...g.. ##......### ###......###......# #......!@......# ###.##........# ##.# .....##.....# #.# ...### #.....# #.... #..#### .. ....g   hobgoblin (asleep). ...... .i6*d......?$.iI4W.g9.3 (5.iJ;g==70.3 (6.i@.iA+ _The hobgoblin shouts!.i% ...... #..#.... #.......###.###....b ##.......#.. #..........#... ..#.......>..##.#... ...........###.. ##......### ###.g...###......# #.@.......# ##.##.# ##. .....##.....# #. ...#####.....# # ... #..# ## .. .....i" . ......b   bat (wandering) ......?$.i݉'.b.ip$.b.i=.g.i~%.b.iINb.i“3--1.3 (1.i .iM _You encounter a bat..i _You see here 2 smoky purple potions..il'.b.ilc.b.g.im#.b.iv.iAwQ--2Scorch _.i~.i.i%  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i O .  Flames lash the hobgoblin..iI *b   bat.iD m b.  You kill the hobgoblin!.i .b.iԳ !...i 2---4====3.i .i ' _The bat hits you..i<  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i b..b.0----Contam: 10% =---4 _You miscast Scorch. Nothing appears to happen. The bat barely misses you..i  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iI .  Flames lash the bat..i<*.ix..i28--5====5Scorch.i.iG _You kill the bat!.i`l 3.i^n .iq .iu a9-.iAv .i}v .iw .ixz ,.i@| .iO~ .i~ .i .i b30=.i9 .i< .ij 98% .iZ .i .ia 76.i .i M4.i .i .i y1==2.is .i .i 71.iX .iV c  You encounter a bat..iƢ ----Scorchbb   bat (wandering).i /80.0).ik 4b..i .i( `----6.3 (11.i .i K _Your magical contamination has completely faded away..i  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iK .  Flames lash the bat..iL =*.i..in29--7====7.3 (1.0)Scorch.i?.iG _You kill the bat!.i@.iA.iOB.i6E.iI30=-.iI.iJ.iM,.iN.iP.iP.i9R.iqT.i|Uh1==.iCV.iX,.i]X.i^,.i`.i}b.ibU2=.i{d.ie.if.ig.i7i.ii.ij.il.il.in.i@p.ip53=.ip.ir.is.i.t.itu.i]w.iw.ix.iz.iz.i`|.it~.i~h4==.i.i,.i.i9,.i.i.i.iV.iN.ia5==.iˍ.i5.ih.ih.it _k - 4 smoky purple potions (gained 2).iQ.i.iٚ.iÜ.i,.iȠ.i[.i.i9=.i.i.i.i.i.i.i_.i.i.iB.i.ip.i,.i^.i.il.i.i.i.i .i?.i/.i _c - 2 scrolls labelled XOIFFO MEURADDE (gained 1).i.i.ik.i .iM _You now have 55 gold pieces (gained 15)..iD.i.i.i.i.i~.i.ij.i,.is.im.i.i1.i.iv.i,.i.i.i.i.i.i.i ,.i.i& ...##.....# #.# ###........ #####.....# #.. ##... #####..#### ## # .........# ######## #........####......# ...................# ##.................#  #.......##........#.### ----.ia#..........#...# .........####......##### ########## ########  .iJ .id11027.3 (40.0).iH----8.3 (41.i6 .is 1 _e - a +4 ring of protection.i3 3.iǭ .i N _There are no items here..i.iGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon) Armour (go to first with [)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=)e - a +4 ring of protection.iƻe - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). .iYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ .i7“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love .iZ To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe..iy.i> Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon) Armour (go to first with [)  b - a +0 robe  c - a +1 ring mail of willpower  d - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection .ie - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe..ib .i `...##.....##.# ###........ alright the Magician #####.....##.. ##....... Djinni of Ignis *****. #####..###### #........ Health: 35/35 ======================== .i |.........# ######## #........ AC: 4Str: 13 #........####......#EV: 10Int: 17 ...................#SH: 0Dex: 9 ##.................#XL:  4 Next: 47% Place: Dungeon:2  #.......##........#.###Noise: ---------  Time: 1028.3 (0.0)  #..........#...@......#a) -1 falchion (flame) .........####......#####Cast: Scorch ########## ########.ip Fly _You kill the bat! _k - 4 smoky purple potions (gained 2) _c - 2 scrolls labelled XOIFFO MEURADDE (gained 1) _You now have 55 gold pieces (gained 15). _e - a +4 ring of protection _There are no items here..i.iw*8 (0.5.i$.i8 _e - a +4 ring of protection (worn).i  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i_.ia Your spells (cast)TypeFailure Level  a + ScorchFire5% 2  b - SlowHexes3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.i.i.ip...##.....##.# ###........ alright the Magician #####.....##.. ##....... Djinni of Ignis *****. #####..###### #........ Health: 35/35 ======================== .........# ######## #........ AC: 4Str: 13 #........####......#EV: 10Int: 17 ...................#SH: 0Dex: 9 ##.................#XL:  4 Next: 47% Place: Dungeon:2  #.......##........#.###Noise: ---------  Time: 1028.8 (0.0)  #..........#...@......#.i?a) -1 falchion (flame) .........####......#####Cast: Scorch ########## ########Fly _You now have 55 gold pieces (gained 15). _e - a +4 ring of protection _There are no items here. _e - a +4 ring of protection (worn)  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i.i%...##.....##.# ###........ alright the Magician #####.....##.. ##....... Djinni of Ignis *****. #####..###### #........ Health: 35/35 ======================== .........# ######## #........ AC: 4Str: 13 #........####......#EV: 10Int: 17 ...................#SH: 0Dex: 9 .i##.................#XL:  4 Next: 47% Place: Dungeon:2  #.......##........#.###Noise: ---------  Time: 1028.8 (0.0)  #..........#...@......#a) -1 falchion (flame) .........####......#####.iSCast: Scorch ########## ########Fly _You now have 55 gold pieces (gained 15). _e - a +4 ring of protection _There are no items here. _e - a +4 ring of protection (worn)  .iCasting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..im  Okay, then..i.i. _.i&.i}'.i=(.i*.ij,.i0 _.i1.i:2.i2.i3.i4.i5.i5.i7.i8.i9.i9.i;.i;.i0<.i<.i=.i>.i?.ih?.i@.iA,.i7B.iiC.iGD.iD.iD.iJ.iK.iL.idL.iN.iO.iO.i3P.iQ.iS.iIS.iS.iU.iV.iV.isW.iiY.iZ,.i@[.i?].i&^.i]^.i$_.i`.ia.ia.ib.i]d.i@e.i|e.i-f.ig.i i.iUi.itj.i!k.ik.il.il.ifm.in.iEn.in.ivo.iav  ...## ###.## .....> ##. ###.## .#... # # .....### # ....... ###..... ....... #.......  ..... #....## #.....## ...... #..#..### #.##..#.iwo420.0)   #..#@...######.##..#  #.###.###....##....##..#  ##.......#...............###†)##..........#..................##..#.......>..##.#......#....... . ...........###.....##.#.......  .. ##......### ###...##.......).  ...###......# #...###........  ............# #...# #........ .iHw.iw.i+9.8 (21.i.i; _Found a stone staircase leading down..i8.i:$ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--.i ;/0%  b - Foxfire SwarmPiety---.i;;*0%  c - Rising FlameNone.i_;o0% [?] toggle between ability selection and description./i./iP/i@o...## ###.## alright the Magician.....> ##.###.## Djinni of Ignis *****..#... ##..... Health: 35/35 ========================.....####..... AC: 4Str: 13.......###..... EV: 10Int: 17.......#....... SH: 0Dex: 9..... #....###.....## XL:  4 Next: 47% Place: Dungeon:2...... #..#..### #.##..# Noise: ---------  Time: 1049.8 (0.0)...... #..#@...######.##..# a) -1 falchion (flame)#.......###.###....##....##..#/i"pL Cast: Scorch##.......#...............###†)# Fly #..........#..................##..#.......>..##.#......#....... . ...........###.....##.#.......  .. ##......### ###...##.......).  ...###......# #...###........  ............# #...# #........  _There are no items here. _e - a +4 ring of protection (worn)  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Found a stone staircase leading down./ibw /iw /ix+Okay, then./i/iD _/i- _/i0B/i/ie/i /i6/ima/i|/i,/i/i/i/i//i/iq/iб/i_/i/i4/iX/ia/iU/i/i`/ic  You encounter a rat./i#.r.  .  ##### ....   #...  .. #... # /i ... #...# .# ..... ....#...###.### ##....... .....#...@.....###........ ...................#.##.#. ...........##.../i7 .......#.. .#..#...../igZ>.###. /i<#..#.#......#....# # # r   rat (asleep) #.#....#..........####.# ........................#/ij ...#.................####/iLi.r73.8 (24.0)r==4.8 (25 _The rat squeaks loudly. _You see here 11 gold pieces. /i{hz####......#..... r... #### .....  #....   .. #...# #  ... #...# .#  ....#..@###.### ## .....#...$.....###...............#.##.# ..#.##........#.......##.#..#...........>.###. # #..#.##....# # # #.#....#...####.# ..................#.r--5.8 (1.0) _ /i!  /i!Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. /iaI  /i;J 8-- /is  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/i  ...####...[...#....... .........####....r.. .    #..@# .#  ###.### ##..#...$.....###................#..................#.##.........#...............#.#..#...........>.###.#.#..##....# #  #.#....#####.r6Scorch _Found a scale mail./i  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i .  Flames lash the rat.*/iiw ./iE{ 3--8====7Scorch/i͒ ] _You kill the rat!/ii|/iu}/i ~/i./i/i/i/i/i34=-5==  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.#####........[...#.......  ......... ##### ....... ..... #.... ....... #...# #.... #...# .#.....#...###.### ##...----.....#...@.....###......g................#.##.#.................#.##......#/is[37m...............##.#..#.....>.###.#.#..#.#......#....# # # g   goblin (launcher, wandering)#.#....#..........####.#..................#...#.......####85.8 (8.g----6.8 (9 _ _You see here 11 gold pieces./i [...# .......#### ...... .... #.... .. #...# #  ... #...# .#  ....#...###.### ##.....#...$.....# ..........#.##.# .g.#.##. .#......# #.#..#../i|>.###. #.#..#.##....# # # #.#....#..........####.#...............# ...#.....#### ...#....##/il!.g/i Sg)/i 3==7.8 (1/i/i( _The goblin shouts!/i 8 [...#. .........  .......  #....  .. #...# # .... #...# .# ....#...###.### ## .....#...$.....### .#.##..g.#.##.#..#.#..#....>.###. #.#..#.#......#....# # #.#....#..####. ............ ...#........  .#....##/i@c  The goblin unwields a +0 dagger. The goblin wields a +0 sling./iFM)))))))/io$..@.../i~A=8/i/it _The goblin shoots a sling bullet. The sling bullet misses you./iU [...#. ......... # ....... .. #.... .... #...# # .... #...# .# ...#...###.### ##.#...$.....###.#.##.g.#.##.#.#.#..#....>.###. #.#..#.#...#....# # #.#....#....#### ............. ...#...........  .#....##/i/iF))))))/ib...@..9Scorch/i/i| _The goblin shoots a sling bullet. The sling bullet closely misses you./iK  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iqLn )Flames lash the goblin./iR=*/i6* *)/iz0 3--50====90Scorch/i[8 /iz; J _You kill the goblin!/i[...#. ......... ## ....... ... #.... ..... #...# # ...... #...# .# .......#...###.### ##.......#...$.....###..#.##.....).#.##..#...#.#..#....>.###.. #.#..#.#......#.#....#....####..................#...........# /ibw----1/iB[...#. ......... ## ....... ... #.... ..... #...# # ...... #...# .# .......#...###.### ##.......#...$.....###..#.##.#....).#.##..#.#..#.#..#... #.#..#.#......#....# # ##.#....#..####.#............#...#........# [/iL9;17H4=-----2/ih[...#. ......... ## ....... ... #.... ..... #...# # ...... #...# .# .......#...###.### ##.......#...$.....###..#.##.#.....).#.##..#.#..#.#..#.... #.#..#.#......#.#.#....#..............#...... /i2;3/i8/i_/icM####.[...#.  ...###### ....... .   # #...# .# ...#...###.### ##...####........#).....#.##............#...............##.#................./i/i=%4/iu/i /i *5.8 (2/ij/i@> _You now have 66 gold pieces (gained 11)./i 5==/i B/i /i* /i> ,/i4! /i & ,/iZ& /i' /iQ* /i - /i- 9=/i/ /i1 /i4 ,/iH /iM /iY X/i1`  #......#...###.### ##. .......#.........###.. ..................... .....)...............# ..........#...... . ..#.#..#...........>/i`  ..>. #.#..#.#......# .....#.#....#....#102.8 (7 ....... #....../i`  ...#......#. # #....##/iZa ###..#. #$... #.# ..#. #...# #.......###.### /ia  #... ##........  #... #...#....  ... ...#>..## /ij /i:k *3.8 (8/is /i 9 _Found an escape hatch in the floor./i3/iؾ/in/iW _You now have 74 gold pieces (gained 8)./iC .......#..........................................)................#................#.#..#..........>..#.#..#.#.............#.#....#.............15.8 (12.0)........##.....#.....#.... #######....##....< #....##....... #...###...... #...###...... #...# #...#...# #.....6.8 (13 _Found an escape hatch in the ceiling./i /iV /i /i /is j  You encounter 2 hobgoblins./iF&  .##.).#.#.#..#.>..#.#..#.#.#.#....#.#........##.....#.....#.Scorch.g#######....##.<.. #....##..g. #...###..... #...###gg 2 hobgoblins (asleep)...... #...##....... #...#...#../i( V #/iN. 0.0)g.g./i^ gg====7.8 (1/ixe /ij . _The hobgoblin shouts! x2 /ii  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. /is †Flames lash the hobgoblin. /i*   hobgoblin!/i)6g.!/i +n J  You kill the hobgoblin!!/i4†J   endoplasmg   hobgoblin!/ik8\3--28!/iXA!/ibO[ _You encounter an endoplasm.!/i  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!/i9s †Flames lash the hobgoblin.!/i?G=*!/iS$J.!/iY6†!/i"#1!/i3#w---59Scorch!/i*!/i-7 _You kill the hobgoblin!!/i.$/i$J.$/iY2-----20$/i`$J.$/ii$/iB----1$/il$/i$/i $J.$/iJ $/i 62Scorch$/i $/i: %/i  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&/iH1&J.&/i<0-Contam: 10% 3&/iB&/iED _You miscast Scorch. Nothing appears to happen.&/icS  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&/i * (combustible)Flames lash the endoplasm.  The endoplasm is severely wounded.'/i#HJ†'/i,'/i/~29--====4'/i9?'/iTA _The endoplasm's fire resistance burns away.(/i8  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(/i` †Flames lash the endoplasm. The endoplasm is burned terribly!(/i> _*(/i(,†(/i7--85Scorch(/i(/iM _You kill the endoplasm!)/i )/i )/ir )/i )/is n)/i )/ir K8=)/i )/i2 ,)/i_ )/i )/i! 98% )/iO )/i )/i 76)/i| )/i )/iϘ l9=4)/i )/i )/i 72)/iϜ )/i M1)/i )/iQ =)/i )/i Z _Your magical contamination has completely faded away.)/i L30=)/i )/iŧ ,)/in )/i6 ,)/i" )/i )/i )/i\ )/i )/iW #1)/iz E==)/i )/i ,)/i )/i )/iƵ )/i )/ij )/i )/i )/i )/ic )/i N2=)/i )/iB )/iy )/i )/i) )/ik )/ip )/ip ,)/i )/i )/i K3=)/i )/i ,)/i )/i ,)/i )/ix )/i )/i )/i )/i h4==)/i) )/i ,)/iy )/i- )/iv )/i? )/i# )/i ,)/i )/iD h5==)/ih )/i )/iL ,)/ik )/i e  You see here a hobgoblin corpse.)/i* )/i  _)/iU )/i e  You see here a hobgoblin corpse.)/i\ )/i  _)/i@ )/i )/i )/i( 9=)/id )/i )/i@ )/i )/i )/i@ )/i B)/in )/i )/iZ )/iQ )/iD )/i )/i )/ij )/i) )/i ,)/i )/i )/i ,)/i )/is" )/i# )/ip# )/i,$ )/iL& )/i' )/i' )/i( )/i + )/i{, )/i, )/i- )/i0 )/i2 )/i2 )/i3 )/i7 )/i 9 )/iR9 )/i#: )/i< )/i= ,)/i;> )/i? )/i,A ,)/iA )/iJC )/iVD )/iD )/i1E )/iF )/iG )/iG )/icH )/iI )/iJ )/iJ )/i^K )/iM )/iN ,)/i%O )/i2Q )/iX #.........# #...###.........# #...##.........# #.#.........# #..... #####.##### .......# #.# ...... #.### ####.## #...# #----77.8 (52.0) ###@# ....##)/i Y  #.....(.. ... ## .....##.. ..  ........ . .# ####...##.. )/i>Y  .### # ### .# # )/imY d.# #)/i6_ )/i_ H----8.8 (53)/i{d )/i1g - _Found 3 poisoned darts.+/iF +/iF +/i)H +/iL ,+/i>R X+/i:V ,+/iW +/i\ B+/i8^ +/i_ +/i;` +/ida +/ic +/i*e +/ise +/if +/i^i +/ik +/ifk +/iIl +/i%n +/io +/i\p +/i q +/is +/it +/iru +/i@v +/iz +/is| +/i| +/i~} +/i/ +/i +/i +/iG +/i +/i6 +/iv +/iI +/ic +/iG ,+/i +/i +/i +/i +/i& +/i +/ip  #.........# #...###.......##.........# #...##.......#.........# #...#...#.........# #..............#.........# ###.......##......#####.#########........####.# ##.....................#.####..###.#####.##....91.8 (1#...##.## #@## #.....##.....+/i ###.##.##.........#####.....#.....(.........#####..####........##..........##.................<.#........#######...##...................#.###############........#.# #.......+/i+ 0..##......+/i +/i+ $2.8 (14+/i +/i 9 _Found a stone staircase leading up.,/io ,/i ,/i ,/i9 ,,/i ,/it ,/ie ,,/i ,/i ,/i ,/i ,/i ,/i!  You see here 3 poisoned darts. _,/i$ ,,/i % ,/iQ' ,/i( ,/iS) ,/i>* ,/i. ,/iL0 ,,/i1 ,/i:3 ,/i4 ,,/i4 ,/i5 ,/i6 ,/iD7 ,/i8 ,/i: ,/i2; ,/i; ,/i< ,/i'> ,/iB? ,/i? ,/it@ ,/iA ,/iwB ,/iB ,/iC ,/iE ,/i4G ,/iiG ,/i8H ,/iJ ,/iK ,,/ibK ,/iN ,/iO ,/iLO ,/iO ,/iP ,/iR ,/iR ,/iS ,/iV ,/iW ,/iW ,/iX ,/isZ ,/i[ ,/i\ ,/i] ,/i ^ ,/i` ,,/i` ,/ib ,/ic ,/ic ,/i'e ,/iBf ,/i%g ,,/i}h ,/iDm ,/in ,/in ,/ip ,/i+r ,/is ,,/iu ,/iw ,/i ,,/i ,/ij ,/i5 ,/i ,/i ,/i ,/ig ,/i ,/i ,/i  ###.##.##.........#####.....# ###.....(.........#####..#### .......##..................# ### ..........<.#..#### ####...##.................. #.##,/i& +######.......##.# #.......###..###############..........###.##..........@..........#####.....##################### ####...###  #...#  ####,/i C# ,/iA o219.8 (2720.8 (28,/i R _l - a white potion-/i-/i-/iF-/i-/i-/i-/is,-/i-/i-/i-/i/-/i-/iX-/i-/i-/i*-/i>-/i"-/i'B-/i/+B-/i+-/ig3X-/ip6-/i7-/iW8-/i8-/i<-/i=-/i>-/i>-/iyB-/i]C-/iC-/i]D-/iG-/iH-/iI-/i&J-/iL-/iM-/iYN-/iN-/iqQ-/iR-/iR-/iS-/iU-/i W-/iCW-/iX-/iHZ-/iY\,-/i~]-/i._-/iD`-/i`-/iGb-/ic-/i+e-/ire-/i f-/i>h-/izi-/ii-/ij-/il-/icm-/im-/in-/i>p-/iq,-/ir-/i2t-/iu,-/iv-/iw-/iy-/ipy-/iz-/ib|-/i},-/i~-/i-/i-/i-/id-/ik-/i"-/if-/iɃ-/i-/i؅-/i -/i-/iB-/i-/iX-/ilc  You encounter a rat.-/i\.... ########...### ... .............#)#  ..r............### # # #...........###)# .# .# #..........## #.# .###.### ##..........####.## .......###...........##....# ...........#.##.#...# ...........#.##.@.#####....# #...............### ###.## ..........>.###.# ###.### #......#....# #.# #.....# #..........####.# -/i˩#.....# ................# ###.....#r   rat (asleep) .............#### #.......# .......#....###.....### .....###..#..### #.##..#-/i,52.8 (32-/i23.8 (33 _-/i -/i}0/iw.. ##..>.#####..########...###........#)# .. ..r............### ..# # #...........###)# ..# .# #..........## #.###.### ##..........####.#####...........##....#.#.##@#..........# ....#.##...#####....# .#........### ###. .....>.###.# ###.### .##....# #.# #.....# .#####.# #.....#......# ###.....#.......#### #.......#...#....## #.....###0/i&|0/i|04.8 (1.0)0/im0/i0/i.. ###..<...#... ##..>.#####..########...###...#)# .. ..r...###.# # #..###)#.# .# #.## #.###.### ##.####.#####....@......##....#0/iy....#.##.#..........# ......#.##...#####....##.......### ###. #.....>.###.# ###.### #.##....# #.# #.....######.# #.....#....# ###.....#.......#### #.......#0/ii.rr===5Scorch _The rat squeaks loudly.2/iϺ #.. #####.. #....?.... ###..<... #........ ##..>.####.. .########...###..#)# #.... ...2/iq ...### #...# # #.r..###)# #...# .# #.## #. #...###.### ##.####.## #.###...........##....#....#.##.#..........#.2/i .....#.##...#####....# 2/i ...#...............### ###. .#.2/i J....>.###.# ###.### .#.#......#....# #.# #.....#2/i4 #..####.# #.....#....# ###.....#2/i 2/i E.r2/i: 2/i /---62/i 2/iZ h _Found a scroll labelled XOIFFO MEURADDE.3/i$  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3/i3/iy9---3/in3/iP _You don't know that spell.5/i   Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5/ik †Flames lash the rat.5/i3<*5/i^ ,†5/i 3--60====7Scorch5/i 5/i G _You kill the rat!7/i7/i.7/i7/i7/i,7/il7/i7/i:7/i7/i7/iO4=-7/i7/i,7/ik7/i|7/i7/i7/i7/i?7/iS 7/i) ~5==7/i 7/i7/i7/i7/i7/iX7/i+,7/i7/iY7/i7/i7/i 7/i^#7/i%7/i%9=7/i5'7/i)7/i,,7/i-7/i2n7/i]37/i37/iY47/i8,7/i87/i< _c - 3 scrolls labelled XOIFFO MEURADDE (gained 1)7/i>7/i-?7/i)@7/iA7/iC7/iPC7/i/F7/i"JX7/iL7/iM,7/i!O7/ifP7/iQ7/i$R7/iS7/iU,7/iV7/i]M _You now have 88 gold pieces (gained 14).7/i_37/i`7/igb7/i{d,7/i!e7/ig7/ii,7/ivj7/il7/iNn7/in7/io7/igq7/i"s7/iwB7/ixx7/ix7/i#z7/i|7/iM~,7/i7/i7/i7/ip7/i7/i7/i,7/i7/i7/i,7/i<7/i֐B  You see here a +0 scale mail.7/ii7/i  _7/i7/i7/i7/i7/iM _You now have 99 gold pieces (gained 11).7/iŞ7/i7/i 7/i<7/i7/i17/i7/iԤ7/i #### ##.....#. ##........ #.........7/i .## #......... <....###### #.........----92.8 (35.0) #...@..#####......... 7/iĩ######.[...#......... #............... #............... #......#......... 7/iC#......#...###.##  #......#...# #.#  #......#...###.##7/i.   ##.....#....#......... 7/i7/iAH----3.8 (367/i 7/iDz9 _Found a stone staircase leading up.:/i- I:/i :/i~ :/i ,:/i :/i ,:/i :/i# :/i :/i :/i :/iG :/iݺ :/id :/i :/i :/iy :/i :/iw :/iZ :/i :/i :/i alright the MagicianDjinni of Ignis *****.Health: 35/35 ========================##### AC: 4Str: 13#.@##.. EV: 10Int: 17#...##... SH: 0Dex: 9#....#.... XL:  4 Next: 60% Place: Dungeon:2#.....#####:/i #.... Noise: ---------  Time: 1298.8 (5.0)#....<.@..###### #.... a) -1 falchion (flame)#.....###......#####.... Cast: Scorch#.... ######.[...#.... Fly #...#..........#..#..........###......#.... @   Sigmund (polearm, asleep)#......#...##......#...##......#...# _c - 3 scrolls labelled XOIFFO MEURADDE (gained 1) _You now have 88 gold pieces (gained 14). _You see here a +0 scale mail. _You now have 99 gold pieces (gained 11). :/iy _Found a stone staircase leading up.  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.:/i /  --more--=/i#=/i=/iW 9.8 (6 _=/io=/i@/iu ######  #.@... ## #..... ## #..... # #.....##### #@/i #....<@...###### # #.....###......##### #....! ######.[...# #..... # #..... # ###### #......# #......#... #......#... #......#...@/i.@now have 88 gold pieces (gained 14).see here a +0 scale mail@/i. _You now have 99 gold pieces (gained 11). _Found a stone staircase leading up.  Found 2 bubbling inky potions.@/i.P@)@/i7===300.8 (1@/iScorch@/i @/i % _Sigmund shouts!B/i@[  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B/i[ *, combustible)Flames lash Sigmund.  Sigmund is lightly wounded.B/i0Q.@B/i5B/i|6s3--====1B/i}LQ _Sigmund's fire resistance burns away.C/i3  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C/iZ * Flames lash Sigmund. Sigmund is burned terribly!C/ijv @Sigmund is moderately wounded.C/iIk_1---2C/irC/itP _Sigmund barely misses you.D/i  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E/ix~ *Flames lash Sigmund. Sigmund is burned terribly!E/iWs @Sigmund is heavily wounded.E/iX`29---3E/iz`E/ib E/ibB_Sigmund barely misses you.E/ia  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F/i~~ )Flames lash Sigmund. Sigmund is burned terribly!F/i^*F/iZ*)F/iF/i@alright the MagicianDjinni of Ignis *****.Health: 28/35 ===================-----######## AC: 4Str: 13#.....##. EV: 10Int: 17#.....##.. SH: 0Dex: 9#...).#... XL:  4 Next: 384% Place: Dungeon:2#.....######... Noise: ====-----  Time: 1304.8 (1.0)#....<@...###### #... a) -1 falchion (flame)#.....###......#####... Cast: ScorchF/iӌ#....! ######.[...#... Fly #.....#.........#.....#.........#######......#... #......#... #......#... #......#... Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!F/i Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!F/iEFire MagicIce MagicAirEarth Magic skill increases to level 4!lchemy have reached level 5!F/i{/  --more--G/i ~G/i8alright the MagicianDjinni of Ignis *****.Health: 32/40 ===================-----######## AC: 4Str: 13#.....##. EV: 10Int: 17#.....##.. SH: 0Dex: 9#...).#... XL:  5 Next: 153% Place: Dungeon:2#.....######... Noise: ====-----  Time: 1304.8 (1.0)G/idf#....<@...###### #... a) -1 falchion (flame)#.....###......#####... Cast: Scorch#....! ######.[...#... Fly #.....#.........#.....#.........#######......#... #......#... #......#... #......#... Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!Your Alchemy skill increases to level 4!You have reached level 5!The power to cast Lesser Beckoning wells up from within.G/i] Earth Magic skill increases to level 4!r Alchemy skill increases to level 4!You have reached level 5!  The power to cast Lesser Beckoning wells up from within.  Spell assigned to 'c'.  You have reached level 6!G/i]/  --more--K/i 6/46-627% Scorch _N/i}mN/inN/ioN/iyN/i~7= _N/iFf  There is a stone staircase leading up here.N/i _N/iN/iN/iN/i[N/iN/i=$  Things that are here:N/iǕ8 #######  #.....# # #.....# N/i ##----7.8 (3 #...@.# # #.....##### # #....<....###### # #.....###......##### #....!# ######.[...# #...... #....#.....#. #....#######. #......#. #......#N/is:----N/isN/i _a +0 scythe; a +0 robe; the human corpse of SigmundP/i1P/i6qPick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 scythe Armour (select all with [)b - a +0 robe Carrion the human corpse of Sigmund [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]R/ib R/i R/i Qalright the MagicianDjinni of Ignis *****.Health: 37/46 ===================-----AC: 4Str: 13EV: 10Int: 17#######SH: 0Dex: 9#.....#R/i # XL:  6 Next: 27% Place: Dungeon:2#.....### Noise: ---------  Time: 1307.8 (0.0)#...@.##. a) -1 falchion (flame)#.....######. Cast: Scorch#....<....###### #. Fly #.....###......#####.#....!# ######.[...#.R/i  #......#....... #.....#. #....... #######. #......#. . #......#. Spell assigned to 'c'. _You have reached level 6! _There is a stone staircase leading up here.  Things that are here: R/iy _a +0 scythe; a +0 robe; the human corpse of SigmundOkay, then.R/i R/ip R/i! R/i# . _T/iZC 8 _9=40=T/iZO 1=T/iT BT/i}W T/iX T/iBZ T/i \ T/i\ T/iR^ T/i` T/ia T/ib 2T/ib =T/ib T/ird T/i,f T/if T/ig T/iWi T/iD n3=4=T/iٗ T/i T/i T/iE T/i. T/i .5=T/i՟ T/i T/i T/i T/i/ T/ig T/i T/i T/i T/i{ T/i T/i T/i T/i) 6T/ii /==T/i T/i; T/i T/i T/i T/i T/i, T/i T/i T/iv T/i T/iJ (T/i _T/i BYou have reached level 6! T/i* 2_There is a stone staircase leading up here. T/im  Things that are here: T/i e_a +0 scythe; a +0 robe; the human corpse of SigmundT/i AThere is a stone staircase leading up here.T/iD T/i  _T/i T/i0 T/i T/i T/i =T/i T/i T/i T/i T/i T/i  T/i} T/i Q_j - 3 bubbling inky potions (gained 2)T/i T/i T/iF T/i T/i T/i{ T/i T/ij T/i< T/iM T/i T/i9 T/i= T/i T/i T/i T/iG T/i T/i T/i T/iO T/iB T/i" T/it T/i T/i! T/i# T/i$ T/ik' T/i) T/i* T/i, T/i. T/i1 T/i1 T/i3 T/i9 T/i-< T/i9= T/i> T/iG T/i[ T/i\ T/ir^ T/i7a T/i1c T/ic T/id T/ig T/ihj T/ij T/i!l T/i!o T/iq T/ir T/is T/ix T/iy T/i/z T/i{ T/iF~ T/i ,T/i T/i T/iѐ ,T/if T/i XT/iR T/ic T/i T/i7 T/i\ T/i T/iF T/i T/i T/iҩ ,T/i+ T/i T/iO T/i T/i> T/i T/i T/i% T/it T/i T/i ,T/i` T/i T/iL BT/id nT/i7 XT/iA ,T/i T/i8 T/i ,T/i T/i^ T/i ,T/i T/i T/i T/i T/i T/iw T/i T/iy T/i T/i T/iA T/i T/ii T/i T/i1 ,T/i^ T/i T/is T/i T/i T/i T/i T/i T/i T/iP T/i T/i T/i T/i T/i; T/i T/ij T/iV T/iW T/i T/i T/i T/i T/i  T/i T/i ! T/i! T/iG" T/i# T/i% T/i2& T/i& T/iZ' T/iy* T/in, ,T/i- T/i0 T/i1 ,T/i2 T/i5 T/i7 ,T/i>9 T/i8< T/iE  ###..#..### #.##..# # #..#....######.##..# ###.###....##....##..# #...............###÷)# ..#..................##### ..>..##.#......#.........## ....###.....##.#..........## ..### ###...##.......).....# 88.8 (81.0) T/iF v..# #...###.@..........# ..# #...# #............# ..# ##.## #............# ..##.## ###....... ..#T/icF #..## ##........## #####..# #..........# .# ########.# #..........# T/i3G .####......#.# ..^).. ...........#.#T/iX A9.8 (82T/ia T/ic + _Found a quarterstaff.Y/iR 3Y/inT Y/iX Y/iZ Y/iG] ,Y/i _ Y/ia Y/ia Y/izc Y/if Y/i5h Y/ih Y/i;j Y/il Y/in Y/in Y/i>p Y/ir Y/it Y/it Y/iqv Y/it{ Y/i} Y/im} Y/i~ Y/i Y/ix Y/i† Y/i Y/i) ...##.#..........####...##.......).....#  #...###............#  #...# #............#  ##.## #......#  #.## ###...#  #..## ##..##  Y/i :##..# #..........# 96.8 (7.0) ########.# #...# Y/i &#......#.# #...^).....# .....#.# #..# .....#.# #....#.....#.#####........##..........# ##......## #......##### ######## ######## Y/iH Y/i Y/i Y/i E _Done exploring.]/iy3]/i4A dispersal trap. Anyone stepping on this trap will translocate themselves and anyone else in viewto a new location nearby. Hostile monsters may trigger this trap, but your ]/i4gallies will avoid stepping on it. After triggering, it cannot be triggered again for several turns.`/iM `/i'U ###.....##.#..........##alright the Magician # ###...##.......).....#Djinni of Ignis *****.#...###............#Health: 46/46 ========================#...# #............#AC: 4Str: 13##.## #............#EV: 10Int: 17#.## ###..........#SH: 0Dex: 9#..## ##........##`/iU XL:  6 Next: 27% Place: Dungeon:2##..# #..........#Noise: ---------  Time: 1396.8 (7.0) ########.# #...@......#a) -1 falchion (flame) #......#.# #...^).....#Cast: Scorch .......#.# #..........#Fly .......#.# #..........# .......#.#####........## #..........# ##......## `/iNW #......##### ######## ######## _a +0 scythe; a +0 robe; the human corpse of Sigmund _Okay, then. _There is a stone staircase leading up here. _j - 3 bubbling inky potions (gained 2) _Found a quarterstaff. _Done exploring.`/i` `/i` `/ig `/ihi b/i5*b/i*b/i@,b/i7b/i9b/i>: _b/i>b/i7Ab/iAc/ic/ic/ic/ic/ic/i c/iB c/i c/ic/i{c/ic/ic/i+c/icc/ic/iUc/ic/ic/iyc/ic/ic/iS"c/i#c/i$c/i%c/i&c/i%(c/ie(c/i~)c/i*c/i,c/i\,c/i-c/iW.c/i/c/i/c/i0c/i2c/i2,c/i:3c/i8) .......## #.....### ......###..#..### #.##..# ......# #..#....######.##..# ......###.###....##....##..# ......#........###÷)# ........#...........##### c/i8#.......>..##.#......#.........## ..........###.....##.#..........#408.8 (12.0)......### ###.@.##.......)..... ##......# #...###.............# #...# #.............# ##.## #............ .##.....# #.## ###.......... ###.....# #..## ##........#c/i9  ###..#### ##..# #..........  c/i.9.......# ########.# #..........  .......####......#.# #...^).....c/iV9E c/i6:c/iz?c/i/Ad/id/isd/id/id/id/iBd/iTd/id/icd/id/i,d/id/id/i`d/id/iFd/i;d/i$d/iwd/i%d/id/id/id/id/id/id/id/id/id/id/id/id/i.................# ###.#.................#### #... #...............#....## #... #....##.......###..#..### #.## #....#.# #..#....######.## #...###.......###.###....##....#####.......#.........# #...##..........#........16.8 (8d/i_.0)...#...#.......@..##.#......# #...........###.....##.# ##......### ###...#####......# #...### ................# #...# ###.##........# ##.## #....#.....##.....# #.## ########.....# #..## ####### ##..# #d/id/iUd/ic _There is a stone staircase leading down here.e/iQk e/ik e/iq e/iv e/idz 17.8 (1 _e/i| e/i %3e/i  ... ...   .. .. ###? ... e/i #.## #.@# #..# #..# #..# #..# ...[ ...) ....# e/i_% ,9.3 (2.5e/i* e/i, _You fly downwards.  Found a scroll labelled PYNIYN FIHU, a ring mail and a flail.e/i@/ a _There is a stone staircase leading up here.h/i3h/iqh/ih/ip .... .. .... .. ..##.# ...). ###?.. .... #.##0.0 #@<# #..# #..#  #..#  #..#  ...[  ...) ....#.h/izh/i=+20.3 (1h/iּh/iB# _Found a club.i/i 3i/i i/i i/ij XM...## ....... ...... ..##.#### ...).....#######?....#.........>..#0##.<#..#...#.i/ic @1.3 (1i/iZ i/i4 ; _Found a stone staircase leading down.j/iّj/ij/iOBj/i\,j/i_j/i j/iij/i j/i|##..# .. .... . #.##...##. ...... ..... ... ...##.... ..# ........##.####).....#######@....#j/il.........>..########.##..##.<# .##..# #...j/i*3.3 (2j/i%*4.3 (3j/igj/ia _e - a scroll labelled PYNIYN FIHUk/ibk/iwck/idk/igk/ijk/in,k/iok/iqk/i%rk/isk/i?uk/ixk/isxk/iyk/i?}k/ik/i=k/iJk/ik/i=k/ik/ik/iXk/i+k/iyk/ik/i)k/ik/irk/iBk/ik/ik/ik/iɡk/i8k/i k/ik/ik/i k/ik/ik/i٬k/i<k/ik/ik/ik/ik/ik/ik/ik/i4k/i׶k/i&k/i #. #.  ..  #. ####.#### +##. ...#####..####37.3 (13.0)k/iYc #..@......... ..#.#.#....# ....... #...#....# ...#+... #...#....##...#[. . #.............#. .##..##....#.#k/i# ..........##.#.#....#...##.......#....#..........###k/ik/i k/i+8.3 (14k/i`k/id( _Found a ring mail.m/i_xom/ii #.# #?### #... ##..# #...  #..#  ###..# 44.3 (6.0)#  #...##.# ....####.######+## .................#>..........####..#### #######............ .. ......#.#.#....# ...#.....#...#.# ...#+.....#...#...5.3 (7 _Found a stone staircase leading down.n/in/i#n/in/i n/i/n/iBn/ian/in/iȥn/i+n/in/i@n/in/iެn/i### .. # ?######. #.....<..8.3 (3 ##@. #... #..##  ###..#n/i") #....#...##.#....####.######+##.................#>..........####..####n/in/i*9.3 (4n/in/i; _Found an escape hatch in the ceiling.o/i o/i H o/it y_d - 4 scrolls labelled LUBALA KYLATEH (gained 3)o/i 3o/i= o/i o/i" ,o/i o/i! o/i" o/i# o/ig# o/i.% o/i% o/iL& o/i{& o/i ( o/i) Bo/i*+ o/i+ o/ij, o/i, o/i- o/iV/ o/i/ o/i/ o/i.1 o/ie2 o/i2 o/i 3 o/i4 o/i5 o/i6 o/i6 o/i7 o/i%9 o/ij9 o/i9 o/i; o/i< o/iF< o/im< o/i= o/i ? ,o/i? o/i@ o/iA o/iA o/i@B o/i\C o/iD o/iD o/i(E o/iF o/iL #######:#..#66.3 (17.0) #@# o/iWM  #.#  #.##### #.....# #####.# #.# ###.####.# #........#o/iM e #.#........o/iNR o/iR +7.3 (18o/iV o/iX T _Found a parchment of Call Imp.p/i~ 3p/i? p/iE p/i0 p/i) Bp/i p/i͉ p/i p/iH p/i p/iZ p/i p/i p/iŔ Xp/i ,p/iݛ Xp/iĜ p/i p/i p/iڟ p/i p/iע p/i p/i) p/iå p/im p/i p/ig p/i4 p/i p/i> p/i p/ic p/i p/iٸ p/iU p/i p/i p/i p/i p/i p/i^ p/iX p/i p/i p/i p/it p/i p/i p/iM p/i p/iX p/i p/i' p/i p/ia p/iv p/i p/iK p/i p/i p/i p/i p/iW p/i p/iY p/i p/i^ p/i p/i- p/i p/i p/i p/i p/i p/i@ p/i p/i p/i p/i0 p/i p/i6 p/i p/i7 p/i p/i p/i+ p/ix p/iK p/i( p/i p/i p/i p/i p/i' p/i p/ii p/i p/i$ p/i p/i` \ _You reach down and open the door.p/i p/i9 p/i p/iK p/i p/iW p/i p/ia @  There is an open door here.p/iM p/i  _p/it p/i p/i p/i  p/iZ p/i p/iF p/i p/i p/iI# p/i>% p/i% p/i"& p/ir( F _You reach down and open the door.p/i) p/iW* p/i* p/i- @  There is an open door here.p/i/ p/i0  _p/iA1 p/i63 p/i65 p/i5 p/iM6 p/i58 p/i9 p/iT: p/i; p/i< p/i=> p/i> p/i2? p/i4C p/iD p/i?E p/iE p/iG p/iJ p/icJ p/iJ p/iL p/iN p/i:O p/iO p/iR p/iV c  You encounter a bat.p/iI` 5 #..######'######## ##..# #.....# .. b ....# #.....# .# .### .##.# #.....# .##... ###.######'## .#..# ............# .... p/i` &......####..#####..# ###.............#..# ....#.#.#....##.@..# ....#...#....##...## ....#...#....##...# ....#.............# ....##..##....#.#.# p/i1a =#. ..........##.#.# b   bat (wandering)....#...##.......#  ....#..........###  p/i{a ;....##.......###p/iNb -508.3 (41p/ij p/il 29.3 (42 _p/iq p/iDt s/i% ' #.....# .. b  #.....# .# .###  #.....# .##... '## .#..# ...# .... #..#####..# .......#..# #.@..# #...## #...#....#.#.#.# .##.#.#  .......#  ......###  s/i ' #.....# .. b  #.....# .# .###  #.....# .##... '## .#..# ...# .... #..#####..# .......#..# #.@..# #...## #...#....#.#.#.# .##.#.#  .......#  ......###  s/ij3s/is/iZ _A bat is nearby!t/i&o #...# #......... ..######'######## .. #..# #.....# #.. b ..# #.....# #.# .###.# #.....# #.##... ##.######'## #.#..#.....# #.... .....####..#####..# ##.............#@.# #.#.#....##....# #...#....##...##...#....##...##.............# ...##..##....#.#.# . ..........##.#.# ....#...##.......# ....#...###t/ip K.bt/i"q 1b.t/ir 3b.t/ix t/iz 810.3 (1.0) _t/i t/i u/iw#####.######### ...# #......... .. ..######'######## b# #.....# #.. .. ..# #.....# #.# .###.# #.....# #.##... #.######'## #.#..#.....# #....# ....####..#####.@# #.............#..# #.#.#....##....# #...#....##...##...#....##...##.............# .##..##....#.#.#  ..........##.#.##...##.#.bb.b.u/iԄX1v/i.....<........... #####.###########.#  #......... .b.. .######'######## .# #.....# #.. .. .# #.....# #.# .### .# #.....# #.##...v/iy######'## #.#..# .....# #..@.# ...####..#####..#.#...........#..#.##.#.#....##....#..#...#....##...##...#...#....##...# ....#.............# ..... v/i .##..##....#.#.# .............##.#.#v/i<7b.v/i.v/i<*bv/i#v/i$%2v/i*v/i+v/iث ######.########. ..<........... .. v/i #####.###########b#  #.............. ######'#########... # #.....# #..... # #.....# #.##.####### # #.....# #.##........ ######'## #.#.@# .....# #....# ####..#####..#.# v/i- ...........#..#.# #.#.#....##...... #...#....##...##... #...#....##...##.... #.............##..... ##..##....#.#.# ......v/i .v/i kb.bv/i v/i %3v/iB v/iE w/iE.............. ######.########. ....#...<........... ....####.###########.#. .# #............b.#####'#########....... ##.####### #.....w/iE##@....... ######'## #.#..#######......# #...####..#### ............#..#.###....#.. #....#....##....................##.....w/iH).b.w/iI(.b.w/iJ&.bw/iONbw/iP64Scorchw/iUw/i$Yx/i$  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x/i# K †  Flames lash the bat.x/iͻ <*x/i †x/i, 4--8====5Scorchx/iR x/i G _You kill the bat!}/id}/iD  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.0     0   i + Spellcasting 4.8   7%  +11          b - Unarmed Combat   0.0     0   j + Conjurations 4.8   7%  +11     k + Hexes}/i4.8   7%  +11  c + Short Blades   2.0   7%  -1   l + Summonings4.8   7%  +11  d - Long Blades   2.8    -1   m + Necromancy4.8   7%  +11     n + Forgecraft4.8   7%  +11 }/i e - Armour   0.0     0   o + Translocations 4.8   7%  +11  f - Dodging   0.0    +1   p + Alchemy4.8   7%  +11  g - Shields   0.0     0   q + Fire Magic4.8   7%  +11  h - Stealth   0.0    -1   r + Ice Magic4.8   7%  +11 }/i)G    s + Air Magic4.8   7%  +11     t + Earth Magic4.8   7%  +11 }/i~H             u - Evocations   0.0     0      }/is            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  }/io}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/i/iT/iL#..............alright the Magician ######.########. ....#Djinni of Ignis *****. ....<........... ....Health: 44/46 ======================-- .#####.###########.#.AC: 4/i3Str: 13 .# #..............EV: 10Int: 17 ######'#########...SH: 0Dex: 9 # #.....# #.....XL:  6 Next: 28% Place: Dungeon:3 # #.....# #.##†#######Noise: ====-----  Time: 1515.3 (0.0) # #.....# #.##@......./ia) -1 falchion (flame) ######'## #.#..#######Cast: Scorch ........# #....#Fly ..####..#####..#.# /i31............#..#.# #.#.#....##....#.. #...#....##...##... /i#...#....##...##.... #.............##..... _You encounter a bat. _A bat is nearby!/i6Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bat. _You kill the bat!/i/iv/i5/il/i=/i/i/i/iy5=/iG/i/iP/i,/i/i/i)h6==/i/i!1 _HP restored./i/i/i(/i  You see here a bat corpse. _=/i^,/i /i/iX/i7/i/ik /i",/in#/i`%/i(B/i+/i.  You reach down and open the door.  You encounter an adder./i5&#.##.#  #....# ## #####.# ##.  #.# #.. #.# #.. .# #.# #.. .####.# #.S ......#########'### ---- /i]6................@.#### .########.......## Scorch<..................+ #####.###########.#..## # #.........#####'#########....#.#/i6S   adder (asleep)  #.....# #.........# /i 7 #.....# #.##†#######  #.....# #.##......../i>/28.3 (13.0)/iQ@O----9.3 (14 _/icF/iI/i+  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i ) *S  combustible)  Flames lash the adder.  The adder hisses angrily.  The adder is moderately wounded./i Q.S/i /i 4--====30.0)/i /i z _The adder's fire resistance burns away. The adder barely misses you./i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iAi '  Flames lash the adder. The adder is burned terribly!/iG<*/i'/i&3--331Scorch/i&*/i,I _You kill the adder!/i I/iM /iի /i X/i j  You encounter an endoplasm./i J----.Scorch../i] ..J   endoplasm (wandering).†./iи *3.3 (2/iF /i@ N----4.3 (3 _/i /i /i|<  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i O '  Flames lash the endoplasm./i; <*/i '/i 2-4====5.3 (1Scorch/i /i M _You kill the endoplasm!/i /i /i /i /i n/i, /ip K3=/i /iz /i /iU /i /i /i[ /i /iO /i /i 94/i= 2=/i /iR ,/i /i /i8 /i /i ,/i /i /i5 K5=/i /i /ib /i /i /iU /i /iR /i h6==/i /iO /i /i /i /ia /i /i /i /iO @  There is an open door here./i /i  _/i /ib /i /i) 9=/i /ic /i /iY /i /i /i ,/i /i /io /i /i /i /i& /ix /i /i /i /iQ /i /i[ /i| /i /i /i /i" /i} /i /i /i /i/ /i /iX /id /i /i0 /i /i /i /it /i  /i ,/i /i: /i /i /i /i& /i /i ,/i#" /i" /iS# /i# /i`% /i& /i`& /i' /i*( /i( /i) /i) /i!, X/ic- /i. /ii/ ,/i1 /is2 /i2 /i)3 /i4 /i5 /it6 ,/i7 /i8 /i9 /i9 /i: /i< ,/iu< /i= /is> /i> /i!? /i@ /iA /iB /i[B /iC /iD /iD /i0E /iF /iG /iG /i_H /iI /iJ /i4K /iK /iL /ibM /iM /i)N /iaO /ipP /iP /iSQ /iR /iS /iS /iT /i7V /i5W /iW /iW /i Y /iY /iSZ ,/iL[ /i\ /iK\ /i\ /i^ /i^ /iT_ /i_ /ip` /iBa /ia /ia /i(c /iAd /id /id /ie /if /if /iLg /ih /ii /ii /iMj /ik /iyl /il /i4m /ivn /ip /iZq /iq /iNs /it B/iIv /iFw /iw /iw /i.y /iFz /iz /iz /i3| /i?} /i~ ,/iI /iI /i /i /iB /i /ic /i /i /iم /i) /iq /i /ï /i /ij /i /i /i׋ /iH /iW /iB /i /i /i /i ,/i /iO /iG /i /i- /i /i ,/iz /i /i /i /i /i /iҟ ,/if /is /i[ /iǣ /i /i /i /iL /i /ia /i /i̪ /i /i$ /i ,/i /i, /i! /i ,/i /iS /i /i /in /i@ /i /i* /i /iҸ /i /ir /i /i1 /i{ /iλ /i /iҽ /i /iY /iC /i ,/i6 /i /i] ,/i /i- /i ,/i /i X/i /i9 /i /i /i /iV ,/i /i} /i /i /ip /i /iZ /i /i /i /i*  ........######.##..............# ........# #.##.#########.#### ........#### #.##.##.# ...........###.##.##.# '#######...#......##.# ...#####...#.#.#####.# ./i .....##...#.#.######## #.#.+...+.........># #.#----626.3 (91.0) ##.#..##...#.#.#@# #.# ......######.#.#.# #.#.#.# # #.#.# #.# ......# #.#.# #.# †####### #.# #.# ........ #.# #.# .####### #.# #.# .# #.#####/iM #####.# .# #............#/i /i H----7.3 (92/ib /i ; _Found a stone staircase leading down./iU #.........#################..######.##..............#..# #.##.#########.#### .........#### #.##.# #.# ............###.##.# #.# #'#######...#......# #.######...#.#.#### #.###...#.#.######## #.#8.3 (1.0) ........+...+...@.....># #.# ###.#..##...#.#.#.###### #.#...######.#.#.# #.# #....#.# # #.#.# #.# .......#.#.# #.# #†####### #[#.# #.# #........[4/iE0m #.#.# #.# ..####### #.#.# #.# ..# #.##########.#/i/i8*9.3 (2/i /iv# _Found a robe./i/i/iQ/i(/ia/i,/ic/i$/im/iP/i/i/i /i*/i:/i/i6/i/i4/is/i/i/iP/i,/i/i/i/i|/iV/i/i/i/i/i!/i/ig/i/i/ii  You encounter a hobgoblin./iC  .+...+.........># #. ######.#..##...#.#.#.###### #.######.#.#.# #. ####....#.# #.#.#.# #.# ## #.#.#.# #.# #.##†###########.#[#.# #.# /i 3#.##.............#.#.# #.# #.#..###########.#.#.# #.# #....# #@# #.##########.# #..#.# #."....# #............# #..#.# #+####.# ############## ...#.. ..###...  ..# ..##.... ...#  g   hobgoblin (asleep) ..##...# #.# ...... ...g# #.#/i 38.3 (9g.  Found a blackened ruby amulet./iNg/i7==9.3 (10.0)/i$!/it#+ _The hobgoblin shouts!/iVf5g./il/im:--40.0)/iv/ix/iv? 5g./ilJ /iK @--1/iRS /iT /iG5g./i /i62Scorch/i/i&/iW  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i;r * (combustible)Flames lash the hobgoblin.  The hobgoblin is severely wounded./iFA8g./iI/iIs4--====3/i=P/iRA _The hobgoblin's fire resistance burns away./i   Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iƔs .  Flames lash the hobgoblin. The hobgoblin is burned terribly!/i=*/iuw./i:z2---4Scorch/i/iWM _You kill the hobgoblin!/i /i /ia /i X/i 3=4=/i D ##########.#..##...#.#.#.###### ..............######.#.#.# ########....#.# #.#.#.#  #.........# #.#.#.#  #.##†###########.#[#.#  #.##.............#.#.#  #.#..###########.#.#.#  #....# ######.# #.#######----9.3 (5####..#.# #.@....# #......... ....#..#.# #+####.# ######### .##....#.. ..# ##...##... ...# .##...##.... ....#....##..... .....#.#.# ...... ......# .##.#.# .......# ......#/i :----/i /ii v _You see here an amulet of faith./iJ/i+50.3 (1/i/i/L _f - an amulet of faith/i4b /ie uGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon) Armour (go to first with [)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=) /igf | e - a +4 ring of protection (worn)  f - an amulet of faith/i f - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified useless_item jewellery /iV _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe./ic  Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon) Armour (go to first with [)  b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn) /ikd @ f - an amulet of faith /iu/i /i%9##########.#..##...#.#.#.######alright the Magician ..............######.#.#.#Djinni of Ignis *****. ########....#.# #.#.#.#/if&Health: 44/46 ======================-- # #.........# #.#.#.#AC: 4Str: 13 # #.##†###########.#[#.#EV: 10Int: 17 # #.##.............#.#.#SH: 0Dex: 9 /i&# #.#..###########.#.#.#XL:  6 Next: 34% Place: Dungeon:3 /i&6# #....# ######.# #.######## Noise: ---------  Time: 1650.3 (0.0) /i'U#####..#.# #.@....# #......... a) -1 falchion (flame) ....#..#.# #+####.# ########## Cast: Scorch .##....#....#Fly .##...##......# /i'.##...##.... ....# ......##..... .....# ..#.#.# ...... ......# .##.#.#/i'.......# ......#Casting: Scorch (safe; 3% risk of failure)  /i(Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin. The hobgoblin is burned terribly! /iA(_You kill the hobgoblin! _You see here an amulet of faith. _f - an amulet of faith/i33/i7/i /i /i /i /i /i X/i: /i 55=/i /i /i= /i /i /iH ,/i /i ,/iD /i /im h6==/i /i /i /i /i /i ....##..... ....... .##.#.......# ......# _You reach down and open the door./i /i7 /i /i| /i ,/i /i @  There is an open door here./i /iY @= _/i. /i /i ,/i /i /i /i1 /i( /il /i ,/i /i /iI /i /i /i /i ,/iI /i g'#########....#.# #.#.#.# #.....# #.........# #.#.#.# #.....# #.##†###########.#[#.# #.....# #.##.............#.#.# ####'## #.#..###########.#.#.# ......# #....# ######.# #.## ####..#####..#.# #......# #... ..........#..#.######'####.# .#....##....#.......# #....##...##.............# .#...##.............# ............##.............# ..##....#.#.##.............#.##.#.##.............#.##.......##.............# ..........####.####......... #..###/iS /66.3 (16.0)/i,! +7.3 (17/iE' /i* a _h - a scroll labelled VIZYALENGYA/i2/i3/i4/i9/i=  You encounter an orc. It is wielding a +0 short sword./iE #.....# #.........# #.#.#.#  #.....# #.##†###########.#[#.#  #.....# #.##.............#.#.# #####'## #.#..###########.#.#.# .......# #....# ######.# #.# .####..#####..#.# #......# #.. ...........#..#.######'####.# ### .#.#....##....#.............# ...#....##...##.@...........#.#....##...##/i3F.#...........##.# #..##....#.#.##....#......##.#.##....# #...##.......##.#o   orc (asleep) #....####.####.. ##### #o .#.# .....##.####/iJ^0.0)o./i]TUo/i)U3==8.3 (1/i\/ia% _The orc shouts!/i -##†###########.#[##.............#. #####'##..########### ..........# /i  ####..#####..#......# #.. ...........#..#.######'####.# ### .#.#....##....#.............# .##.......... #..##....#.# ........# #...##.............####o####. ##### #. .#.# .....##.# .)...../iT 8o./i /i .--9/i /i /i F  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iyN--/i5/i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ir.............#. #####'##..########### ..........#  ####..#####..#......# #.. ...........#..#.######'####.# ### .#.#....##....#.............# .#....... #..##....#.# ........# #...##.......##.o.......####.####. ##### #. .#.# .....##.#/is #..)..... ####.....###/it7o./i{/i|>70Scorch _/i/i/ix  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iCl *  orc (combustible)Flames lash the orc.  The orc is severely wounded./iK> :o./i5E /iE s4--====1/iN /i%S ; _The orc's fire resistance burns away./i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i..#/iʝ/iBD----3/i/i` T _You see here a +0 short sword./iC3/i/i/iP _/i/%4/ih/ig,/iA/i/i/iD5=/i/iR,/i,/iu/iX/i/i?h6==/i/i/i/i/i/i /iv ,/i /i/i/iF/i/i/i/iU9=/i/i/i//i/i0!/iU#/ig&,/iQ'/iU)/i+,/i(-/i^0/i2/iZ3/i4/i47/i\9/i9/iv;/i4?/iVA/iA/iB/iD/iF/i(G/iG/iI/iK/iK/iL/i{N/iCP/ivP/i|Q/i4S/iT/iT/iU/i8W/i4X/iyX/i7Y/i<\/i]/i;^/i_/ib,/ib/ic/iue/i[g/ig/ikX/iRt _You now have 111 gold pieces (gained 12)./iv,/i|/i~,/i /iX/i/i/iv/i/i/i/i/i_/i/iz/i/i/i/i/i{/iÑ/iy/iA/iR/i/i\/i/i/i2/i/iK/i/i/i٠N _You now have 122 gold pieces (gained 11)./i/ij/i/iΤ/i/i7/iȦ/i_/iV/i/i'/iL/i/i/i5/i/i,/i/i=/iS,/i/i;/im/iŶ/i7/i/i,/i6/i/i/io/i̼/i/i/i/i`/it/iq/i/i1/i/i/i2/ip/i/i$/iA/i|/i/i/i$c  You encounter a rat./ih #..# ...........##.#  #..# ########.#.# #  ...[ #........#.# /i ...) #.######.#.# ...#. .........# ##########.# #..........#/ic #.##########..----/ij #@#  /il#..r..... Scorch /iFG######### /iph r   rat (asleep) /i1/ivS730.3 (57.0)r./iKr/iJ====1.3 (58/i/i4- _The rat squeaks loudly./i$  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iCK .  Flames lash the rat./iI;* /i ./i$4--2.3 (1.0)Scorch/i)/i=,G _You kill the rat!/i:/ib:/i:/i =/i=/iB5=-/iB/iC/i&D/i`D/i{E/iE/iE/iG/iUGh6==/i0H/i$I/iaJ/iJ/iK/iFL/iM/iM/i!N/iO/iTP/iP/iP/i4R/i+S/iS9=/i.T/iU/iV/iW/i9W/iX/izY/iY/i2Z/iv[/i\/i],/io^/i_/i_/i``/i}a/i|b/ib/ic/i.d/ie/i;e/ie/ig/i7iX/i3j/izj/ik/im/im/in/in/io/ip/ip/i.q/ir/is/is/i2t/isu/iHv/iv/i%w/i"x/ix/iuy/i#z/i{/i`|/i|/i|/i,/it/i/i/i/i߁/i:/iR/i,/i/i/iC,/i/i,/i[,/i/i[/i /i/i:/i/i;/i/i1/i/i;,/i/i/iE/i/i/i5/i/i/i}/i)/iu,/i/i/i/i[/i/i3/ip/i=/i/i/i$/i/i/i>/i/i/i]/i0/i}/i/i/i/i)/i/i/i/i/iP/i/i,/ip/i/i/i#/i/i/i_B/i/i/i"/in/i/i>/ir/i/id/i/i/im/ih/i/i/i/iI/i$/ia/i/id /i /iC /i /i  B/i /i /i ,/ic /i /i ,/iJ /i /iU /i /iG /ix /i# /iL /i /i! /i /i /i| /i /i /i /i\ /i /i /i /i /i /i /i  /i\ /i X/i ! /iS" ,/i" /i4$ /i@% /is% /i% /i( /i+) /iz) /i* /i+ /i, /i, /i,- /i. /i=/ /i}/ /i/ /i1 /i_ /ia B/i[b /i c /inc /ic /id /ie /ie /iOf /ig /ii B/i'j /i k ,/ik /il /im /im /in /i,o /iqp /ip /iq /iq /i,s ,/is /iqt /iSu /iu /iu /iv /iw /i+x /ipx /i y /iz /iBz /i{z /iO{ /i| /i| /i| /i} /i~ /i$ /ik /iD /iG /i /i /i4 /iW /i /i; /i /iP ,/i /i /i /i4 /iÌ /iԎ /i /i5 /i /iԑ /iǒ /i& /i /i /i˕ /i /i| /i$ /iɘ /i /ib /i /i /i /i" /ih /in /i /i /iH /iG ,/i /i /i ,/i /iå /i /i /iݧ /i /i /iĪ /i= /i* /i_ ,/i9 /i /i B/i /i /i /iʳ /iu /i7 /i ,/i /i /i /i /i /i /i5 /i /iI /i /i< /i /i /i ,/i| /i /i ,/i /iH /i /i /i /i. /i ,/i /i /i4 ,/iH /i ,/i /i N _You now have 132 gold pieces (gained 10)./i /i. /iZ /i /i /i /i /iK /i& ,/iu /i   #..# .# #.########.# #..# .# #........... #..##+# ...........# #..##.# ########.#.# ...[ ###.# #........#.#...)...##.#.######.#.#....#. .... .........#.#########.###.#.#----.......@.##..........#.#########.##.##########.. #.##.#############.##............./i #.##############.#.##. #.##. #.##. #.##. /i, 185624.0)/i H----75/i[ /i c _m - a scroll labelled ROCEEPR GOCLA/i I/i]/i4k  You encounter a ball python./iqJ#.<#..# #.#.. ..#.# #..# .# #.########.###..# .# #.#..# #+# ...........##..# #.# ########.#.# ...[ .######.# #........#.# /iE) ........##.#.######.#.# ....#...........S.........#.# ########@###########.#.# .........##..........#.# Scorch########.##.#.. #.##.##############.##.............##.##############.# S   ball python (constriction, asleep)#.# /iG#.##.# #.##.# #.#/iFS.0.0)/i%NS)/i*3==8.3 (1/i,/iz/5 _The ball python hisses angrily./i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i  †Flames lash the ball python.*/i*s †You kill the ball python!/i*/i4--====9Scorch/ia/i(C _You hear a shout! x2; You hear an angry hiss./iP/iP/iQ/i;V/iZ5=-/i\,/iO]/i`/i!e  A gnoll opens the door.  You encounter 2 gnolls./il>..j.j.'----.jj 2 gnolls (1 polearm, wandering)/i3w@62.3 (3 1 wandering)/iwN----3.3 (4 _/i/iŠ0i=Q#####.## #<#.. #.#.. ..#.# .j #.########.##.# .j. #..'# ...........###..# #.# ########[ .######.# #....... ...) ##.#.######....#........@.†.........########.###########.........##..........#.########..############............############0i>Q.j0i>P.j0i@,j0i8H\j 3 gnolls (2 polearms, 1 wandering)0iHu6==4.3 (10i^O0iQSw _You encounter a gnoll. It is wielding a +2 heavy spear.0i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i30i0i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0i}.......> #####.#..... #.#.# #<#.. #.#.. ..#.# j #.########.##.# ..j #..j# ...........###..# #######[ .######.# #....... ...) ##.#.######....#..........†.........########.###########.........##..........#.########0i~..############............############0i*~j..j0iP'j0ij)===5Scorch0i0i(' _The gnoll shouts!0i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iW *, 1 combustible)  Flames lash the gnoll.  The gnoll is almost dead.0i)Q.j0iZ, j.  The gnoll's fire resistance burns away.0i48j0i532--------====60i=0i~@E _The gnoll hits you from afar with a +3 halberd! 0iqQ  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0ie *2  Flames lash the gnoll.  The gnoll is lightly wounded. 0iD jThe gnoll's fire resistance burns away. 0iGEs20--------------7 0iM 0i)PE _The gnoll hits you from afar with a +3 halberd! 0i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0i *Flames lash the gnoll. The gnoll is burned terribly! 0i jThe gnoll is severely wounded.19-------8 0i~ 0iV _The gnoll completely misses you. 0i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0i )Flames lash the gnoll. The gnoll is burned terribly! 0iU* 2 gnolls (1 polearm, 1 0iN'j 0i–N.j 0i 0i*\17--429 0i 0ifI _You kill the gnoll! 0iP  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0i[ *  Flames lash the gnoll.  The gnoll is heavily wounded. 0iM)j 0iYj5--70 0i 0i.= _The gnoll's fire resistance burns away. 0iJb  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 0i1 )Flames lash the gnoll. The gnoll is burned terribly! 0i8g*   gnoll ( 0iw,>..# #.#.# #.#.#  ..... #.#.# #.#.#  #.<#..# ... #.#.. ..#.#  #..# .# ...  #..# .# ...  #..# #j#  #..# #)#   ...[ .######*#   ...) .......@#  .........†..... 0i |  ########.#######  ..#  0i>7 #.#  0ic$#.# 0i$#.# 0i:#.# #.#  0i 0i>..# #.#.# #.#.#  ..... #.#.# #.#.#  #.<#..# ... #.#.. ..#.#  #..# .# ...  #..# .# ...  #..# #j#  #..# #)#   ...[ .######*#   ...) .......@# 0i  .........†.....  ########.#######  ..#  0i>#.# #.# 0ie#.# #.# 0iQ #.#  0i 'jYou kill the gnoll! 0i2) 0iYZ3--81 0i 0iV _* * * LOW HITPOINT WARNING * * *0iz  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i )Flames lash the gnoll. The gnoll is burned terribly!0i^*0iM^>..# #.#.# #.#.#  ..... #.#.# #.#.#  #.<#..# ... #.#.. ..#.#  #..# .# ...  #..# .# ...  #..# #'#  #..# #*#  0i ...[ .######)#   ...) .......@#  .........†.....  ########.#######0iz  ..#  #.#  0i$#.# 0i3$#.# 0iJ:#.# #.# 0ia0ixr;>..# #.#.# #.#.#  ..... #.#.# #.#.#  #.<#..# ... #.#.. ..#.#  #..# .# ...  #..# .# ...  #..# #'#  #..# #*#   ...[ .######)#   ...) .......@#  0ir.........†.....  ########.#######  ..#0ise #.# 0i$sP#.# 0iEsP#.# 0ifs#.# #.# 0ijk )You kill the gnoll!0i ,2-532ScorchYour Translocations skill increases to level 5!  Your Forgecraft skill increases to level 5!Your Fire Magic skill increases to level 5!Your Ice Magic skill increases to level 5!  Your Air Magic skill increases to level 5!  Your Earth Magic skill increases to level 5!0id0iْh _Your Alchemy skill increases to level 5!0ii 30i 0i X0i# 0i 0i@ W _You start resting.0i 3S----S   adder (wandering)0i *4.3 (20i+ S.----5.3 (30i 0i9 W _You encounter an adder.0i A 1S.0iIJ 0iJ *6.3 (10i\O 0iQ 0is$ .>..# #.#.# #.#.##.##..# ..... #.#.# #.#.# #.<#..# .... #.#.. ..#.# #..# .# ... #.#. #..# .# S.. # #..# #'# . #..# #)# #.#.# ...[..######)# #.#.#0i% a ...).##.#.######.#.# ....#.†.#.# #.#.#.# ...##.#.# ##.##.#.. #.##.0iM%   #.##.  #.##.0i '   #.# #. 0i/ 0i/ 0i0 70iE 0iX0iX%80i_0i`0iw30ik0i#0i4=0i,0i0iT,0i0i0i@S5=0i{0iR0i0i0i ,0im 0ii ,0i0i0iEI6=0i80iW,0i0i,0i0i0iS7=0i0i,0i0i!0i!0i #0i%,0i'0i(_8=0i>*0i/ _You start resting.An adder comes into view.0i5SScorchS   adder (wandering)0i6/946.0)0ii?g.5.3 (17 _0i0i0iko  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i ' *S  combustible)  Flames lash the adder.  The adder hisses angrily.  The adder is severely wounded.0i Q'S0i 0i q6-====6.0)0i 0is = _The adder's fire resistance burns away.0i.t  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i )Flames lash the adder. The adder is burned terribly!0i ^*0i' *)0i 4--87Scorch0i) 0i I _You kill the adder! 0i 0i 0i 0iʓ 0iFI5- 0iB 0i 0iv 0i 0i 0i 0iI6= 0iG 0i9 0iv 0i 0i˳ 0i 0i 0iT, 0i 0il 0iǺS7= 0i 0i 0iͽ 0i۾ 0iY 0i 0i 0i, 0i 0i 0iI8= 0i 0i 0iA 0i 0ig 0i 0i 0ij 0iL19= 0i 0i3, 0i 0iB 0iy 0iY 0iE 0i 0i 0i 0iET20= 0i 0i 0i 0i  0i 0i, 0i 0i 0i2 0i 0ira1= 0i. 0i", 0i 0i, 0i| 0i, 0i 0i  0iOS2= 0i 0i 0i 0i 0i 0i 0ic 0if 0i5^3== 0i 0i 0i 0i 0i> 0iu 0i 0i 0iU 0i 0i  0ihK4= 0i 0i 0i 0i 0iv 0i 0i4 0i 0i 0iD 0i 0iS5= 0i 0i 0i= 0i 0i , 0i-  0i  0i K6= 0iQ  0ic 0i 0i- 0i, 0i 0i, 0i 0i 0iS7= 0i 0i 0i 0i 0iJ, 0i 0i!, 0id# 0i$ 0i;%K8= 0i% 0i&, 0i' 0i(, 0i) 0iv+ 0i+S9= 0i- 0i. 0i[/ 0i{0 0i2, 0i^4 0i5 0i76 0iM7 0i8 0i9L30= 0i: 0i<, 0i> 0i@ 0i%A 0iB 0iD 0iD 0i'F 0iH 0iHS1= 0iR 0iT 0i=U 0iuW 0i=Z, 0i\ 0i^, 0i` 0ib 0icK2= 0iCd 0iZf, 0i g 0i i 0ii 0i3j 0iUl 0ilN33= 0im 0io 0io 0iDq 0is 0i]s 0iit 0i(v 0irv 0iw 0iy 0iyW4= 0iz 0i{ 0i{ 0i| 0i~, 0i]~ 0i, 0í 0ia5= 0i? 0i 0iI 0i| 0iK 0i 0i 0it 0i܌U6= 0i 0iM, 0i} 0i, 0i 0i[ 0i 0iȗ 0ig 0iK7= 0iĚ 0i, 0i  0iM 0i 0iG 0iO, 0iӡ 0i 0iIU8= 0i 0i 0ib 0i 0i@ 0i 0ip 0ic, 0i 0iۯ 0iOK9= 0i. 0i 0iq 0i} 0iM, 0i 0i 0iV40= 0i 0i* 0in 0iݾ 0io 0i 0i 0i-, 0i 0i 0i!K1= 0i 0i 0i 0i 0i 0i 0i 0i 0i 0i 0i 0iU2= 0i 0i, 0i] 0i?, 0iC 0iK3= 0i. 0i 0i, 0i 0i 0i 0i 0i:, 0i 0i 0i9?4= 0io 0i  0i 0i 0i 0i, 0i 0i, 0i@ 0iN 0iK5= 0i 0iM 0i 0i# 0i, 0i 0ik _You start resting.HP restored. 0i=---- 0i2201114.0) 0i 6==----25 _ 0i 0i!0iHB>..# #.#.# #.#.# .##..# ..... #.#.# #.#.# #.<#..# .... #.#.. ..#.# #..# .# ... #.#.##..# .# ... #.#..# #'# .##..# #)# #.#.# ...[..######)# #.#.# ...).##.#.######.#.# ....#.†.#.# #.#.#.# ..###.##.##.##.##.##.##.# #.#!0i!0i03.0)!0i!0iD!0i9 M#####.....### #+# .......>..# ....... #####.#..... #.#.# #<#..# ..... #.#.. ..#.# ########.##.# ... #..'# ...........###..# #)# ########[..######@# #....... ...)##.#.######....#..........†..........#.# Fly ######.#!0i` ;4!0i !0i $  Things that are here:!0iÛ p _a +0 flail; a gnoll corpse$0i /M.......)..... #. #####.....######+#### .......>..##........# #####.##..# ........#.#.# #<#..# .......#.#.. ..#.# ..... #.########.##.# ... #..'# ...........###..# #######[..######)# #..........).........##.#.######.#.# Fly .....#######.###.#$0i^ $0i ,5 _$0iC $0i $  Things that are here:$0iI _a +2 heavy spear; a +3 halberd; a gnoll corpse&0i_&0i8Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 heavy spear  b - a +3 halberd Carrion &0iSa gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]/0i A +3 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 0.0At 100% training you would reach 16.0 in about 6.3 XLs.Current attack delay: 1.5. Damage rating: 17 (Base 13 x 107% (Str) x 105% (Skill) + 3 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “And Diarmid oh, Diarmid he perished in the strife;30i:pUPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 heavy spear  b - a +3 halberd Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected [top]40i+[Enter] accept (1 chosen)50iqp  a + a +2 heavy spear  b + a +3 halberd260iZ60ii60iB.......)..... #.# #.#.# #.#.# alright the Magician #####.....######+####.#.# #.#.# Djinni of Ignis *****. .......>..##........#.#.# #.#.# Health: 46/46 ======================== #####.##..# ........#.#.# #.#.# AC: 4Str: 13#.<#..# .......#.#.. ..#.# EV: 10Int: 1760i#..# .# ..... #.########.## SH: 0Dex: 9#..# .# ... #............ XL:  6 Next: 58% Place: Dungeon:3#..##'# ...........## Noise: ---------  Time: 2015.3 (0.0)#..##@# ########.#.# a) -1 falchion (flame)...[..######)# #........#.# Cast: Scorch60iU7...).........##.#.######.#.# Fly ....#..........†..........#.#########.###########.#.#.........##..........#.# ########.##.##########.. #.##.############# #.##.............#  _You start resting. 60i_HP restored.  Things that are here: _a +0 flail; a gnoll corpseThings that are here: 60i_a +2 heavy spear; a +3 halberd; a gnoll corpse60i60i7#6.3 (160i60i| _g - a +2 heavy spear; h - a +3 halberd70i 70i*  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.0     0   j + Spellcasting 5.0   7%  +11          b - Polearms   0.0    -2   k + Conjurations 5.0   7%  +11  c - Unarmed Combat   0.0     0   l + Hexes5.0   7%  +11     m + Summonings5.0   7%  +11  d + Short Blades   2.1 m  7%  -1   n + Necromancy5.0   7%  +11  e - Long Blades   2.8    -1   o + Forgecraft5.0   7%  +11     p + Translocations 5.0   7%  +11  f - Armour   0.0     0   q + Alchemy5.0   7%  +11  g - Dodging   0.0    +1   r + Fire Magic5.0   7%  +11  h - Shields   0.0     0   s + Ice Magic5.0   7%70i@  +11  i - Stealth   0.0    -1   t + Air Magic5.0   7%  +11     u + Earth Magic5.0   7%  +11              v - Evocations   0.0     0                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  70ij}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets<0i<0i@3.......)..... #.# #.#.# #.#.# alright the Magician #####.....######+####.#.# #.#.# Djinni of Ignis *****. .......>..##........#.#.# #.#.# Health: 46/46 ======================== #####.##..# ........#.#.# #.#.# AC: 4Str: 13#.<#..# .......#.#.. ..#.# EV: 10Int: 17#..# .# ..... #.########.## SH: 0Dex: 9#..# .# ... #............ XL:  6 Next: 58% Place: Dungeon:3#..##'# ...........## Noise: ---------  Time: 2016.3 (0.0)#..#[<0iZ4'33m#@# ########.#.# a) -1 falchion (flame)...[..######)# #........#.# Cast: Scorch...).........##.#.######.#.# Fly ....#..........†..........#.#########.###########.#.#.........##..........#.# ########.##.##########.. #.##.############# #.##.............#  _HP restored.  Things that are here: _a +0 flail; a gnoll corpseThings that are here: _a +2 heavy spear; a +3 halberd; a gnoll corpse _g - a +2 heavy spear; h - a +3 halberd<0iw;3<0i@<0i9C=0i 3=0i =0ih =0i =0i6 l  There is an open door here.=0ic =0ig  _=0i =0i =0i B=0i =0i =0i; =0i =0i =0iZ" =0i" =0i$ =0i' =0i) ,=0i+ =0i. =0i / =0i0 =0i6 N _You now have 143 gold pieces (gained 11).=0i8 =0i8 =0i}: =0i< =0i> =0i"? =0i@ =0iB =0iD =0i4E =0i}F =0iG =0iI ,=0iNK =0iL =0iN =0iO =0iO =0iQ =0ieS =0iS =0i`T =0i?V =0iW =0iX =0iX =0i] =0i_ ,=0i` =0ic =0i2e =0ie =0if =0ih =0ij =0itk =0il =0io @  There is an open door here.=0iq =0ir  _=0iPs =0iv a  You see here a gnoll corpse.=0ix =0iiy  _=0iӃ =0i $  Things that are here:=0iN _  a +0 flail; a gnoll corpse=0iŌ =0i/  _=0i =0i =0i =0i =0i =0i =0i_ =0i| =0iŸ =0i =0i =0iߤ =0i =0iz =0iʪ =0i$ =0i =0i] =0iܱ =0i@ =0i =0i =0iw j  You encounter an endoplasm.=0i  .........>..##........ #######.##..##........ #.<#..##........#.#.. #..#..##........#.#### #..#..##........#..... #..#..######'##....... ###..#..# #†##.###### J....[..######)##.#..... .....).@.......##.#.#### .....#..........†....... ##. #########.######### .........##....... ########.##.###### #.##.###### J   endoplasm (asleep) #.##....... #. #.#=0i /41.3 (25.0)=0it 22.3 (26 _=0iu =0i @0i` .>..##.#.#.# #.##..##.#.#.# #.<#..##.#.#.. #..#..##........#. #..#..##........# #..#..######'###..#..# #†##..J....[..######)##.#.)@........##.#..#.†#.# #... .### #.##. #.##. #.## #.  #.#@0i@0i^@0i03.3 (1.0)@0i@0iA0iC .>..##.#.#. #.##..##.#.#. #.<#..##.#.# #..#..##.#. #..#..##.# #..#..######'##.####..#..# #†##..J....[..######)##.#..##.#..#.†#.####. .. .## ## #.##. #.##. #.## #.  #.#.JA0i:EJ4 _You see here a +0 flail.B0iy$  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B0i3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G0i-  .>..##.#.# #######.##..##.#.# #.<#..##.#.# #..#..##.#. #..#..##.# #..#..######'###.####..#..# #†##.#...J...[..######)##.#).##.#..#.†#.#####. ... .## ### #.##.G0i  #.##. #.## #.  #.#G0i"&.JG0i1,G0i,=5Scorch _G0i.5G0i7G0i#  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G0i# O .  Flames lash the endoplasm.G0i:* <*G0ib .5-====6Scorch _You kill the endoplasm!I0iYI0i S6=I0i: BI0iX!I0i"<A=I0iEXI0i(I0iJI0i=  You encounter a kobold. It is wielding a +0 short sword. ....##....... ..# .).. #######..... .> ##########.## # #.....# #.<#....#.######.###.# #.----K.....#.# #..#.......#.# #..#.........#.###.###I0in#..#....######.#.###.......[. #.#...........)..#.#...........#.. K   kobold (asleep)#.#.#######.######................###########.#####78.3 (32.0).KI0iK==--9.3 (33I0i> _The kobold shouts!K0iUs ....## .##. .) # .> #.## # #.....# #.<#.#.######.###.# #..#.K....@......#.# #..#>.....#.# #..#..#.###.####..#.######.#.###.......[. #.#...........). #.#.....# #.#.#. #.. #.K0iv>.KK0i}K0i~:--80.3 (1.0)K0iK0i9 _Found an escape hatch in the floor.K0i'  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L0i!/ N--L0iJ7 L0i9 P _You don't know that spell.N0i 7 ....## .## .) # .> #.##. # #.....# #.<#.#.######.###.# #..#.K.#.# #..#.>.#.# #..#.#.###.####..#.######.#.###.[. #.#.)[. #.#.##N0i`  #.#.#. # #.N0i <.KN0i! N0i%" 61ScorchN0i( N0i* - _Found a leather armour.O0iI  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O0i<l )Flames lash the kobold.O0iB6*O0iE(O0i *)O0iV 4--9====2ScorchO0i( O0i}* J _You kill the kobold!S0i]B S0iyJ -Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon)  g - a +2 heavy spear  h - a +3 halberd Armour (go to first with [)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faithT0i{kT0isT0iq~....##..... alright the Magician.........## Djinni of Ignis *****..........) Health: 44/46 ======================--#######... AC: 4Str: 13.........> EV: 10Int: 17##########.## SH: 0Dex: 9. ##.....# #.<# XL:  6 Next: 59% Place: Dungeon:3....#.######.###.# #..# Noise: ====-----  Time: 2082.3 (0.0).....).@.......#.# #..# a) -1 falchion (flame).>.............#.# #..# Cast: Scorch...........#.###.####..# Fly ....######T0i9[m.#.###.......[...#.#...........)[.#.#...........# ##.#.#######.### #.............. ###########.###  _You don't know that spell. _Found a leather armour.  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold. _You kill the kobold!T0iӋ3T0iT0iW0iBb3W0icW0ikw5=W0il,W0icnW0iz,W0i~W0iʀ,W0iKW0i$W0ih6==W0iW0iW0iX,W0iLW0iW0iaW0iW0i<W0i $  Things that are here:W0i W0iZ` a +0 short sword; a kobold corpseW0ikW0iI _W0ivW0iW0i-W0i9=W0iZW0iάW0io# ....##.#.# ....##.#.#.# .#.#.# ...#.#.# ######.######.#.# .............#.# ########<.......#.# #.....# ----91.3 (9..@#.######.###.# #.W0iR.).........#.# >.............#.# #..............#.###.######.....######.#.###.... #.....# #.#. #.[...# #.#........####.## #.#.########. #..........W0i a----2.3 (10.0)W0i^W0i 9 _Found a stone staircase leading up.Y0i#Y0ik&|A leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location._0i_0i....#.. alright the Magician#.#.#....##. Djinni of Ignis *****.#.#.#....... Health: 46/46 ========================#.#.#...... AC: 4Str: 13#.#.####### EV: 10Int: 17.######.#.#...... SH: 0Dex: 9........#.# ######### XL:  6 Next: 59% Place: Dungeon:3<.......#.# #.....#Noise: ---------  Time: 2092.3 (10.0)_0i.......@#.######.###.#a) -1 falchion (flame)#........).........#.#Cast: Scorch.....>.............#.#Fly #..............#.###.######.....######.#.###....#.....# #.#........ #.[...# #.#........ ####.## #.#.####### #.#.......... Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold. _You kill the kobold!Things that are here: _a +0 short sword; a kobold corpse _Found a stone staircase leading up._0iY_0i+_0i_0i`0i`+3`0i-`0i6`0i8`0i9`0ix>,`0iF`0i G`0iH`0iLP  There is an escape hatch in the floor here.`0iHP`0iP _`0iR`0iU`0iX`0iKY`0iZ`0i]H _Found a stone staircase leading up.`0i_`0i``0ib`0ie`0ig,`0ih`0it `0iv] +..........#.# ######  `0iYv.#..<.......#.# #....  <..........#.######.###  `0iv##.#........).........#  `0iv........>.............#.   #.#..............#.###  `0iv ###.....######.#.###.  `0i w #.....# #.#.....8.3 (6.0)  `0i6w #.@...# #.#.....  `0i_w ####.## #.#.####   #.# #....... `0iw/  ## #####  ###  #..  `0i2x###    `0i4y`0i`0iW _You see here a +0 leather armour.b0iY @9.3 (1b0iKZ b0iR] - _i - a +0 leather armourc0iUNc0iQGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon)  g - a +2 heavy spear  h - a +3 halberd Armour (go to first with [)c0i Rb - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield  i - a +0 leather armour Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faithe0i=|i - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 3.0 (4.0 -> 7.0). Your EV would decrease by 0.5 (10.4 -> 9.9). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.i0i| i0id +..........#.# ###### alright the Magician  #..<.......#.# #..... Djinni of Ignis *****.  <..........#.######.###. Health: 46/46 ========================  ##.#........).........#. AC: 4Str: 13  ........>.............#. EV: 10Int: 17  #.#..............#.###. SH: 0i0iCxDex: 9  ###.....######.#.###. XL:  6 Next: 59% Place: Dungeon:3  #.....# #.#..... Noise: ---------  Time: 2099.3 (0.0)  #.@...# #.#..... a) -1 falchion (flame)  ####.## #.#.#### Cast: Scorch  #.# #....... Fly  ## ########  ###  #..  ###   _a +0 short sword; a kobold corpse _Found a stone staircase leading up. _There is an escape hatch in the floor here. _Found a stone staircase leading up. _You see here a +0 leather armour. _i - a +0 leather armouri0ii0i^i0i>i0if  You start putting on your armour.i0i,100.3 (1i0i7i0i@1.3 (2i0i i0i@2.3 (3i0ii0ii0i*3.3 (4i0i5i0i@4.3 (5i0ii0i 7 9 _You continue putting on your +0 leather armour. x5i0ici0iFi0ic _You finish putting on your +0 leather armour.l0i  _l0iC' Bl0iP+ Bl0i/ l0i3 l0i4 l0i6 l0i: l0iS= l0i> l0iA l0iD l0i G l0iH l0iWI l0iaK l0iXN l0i^O l0iP l0i[T l0idV l0iWW l0il0il0il0il0i,l0il0il0il0i,l0il0i ,l0il0il0i l0iS!l0i!l0ic#l0iw,l0i#/l0i/l0i>0l0i0l0iK2l0ih3l0i3l0i4l0iq5l0i6l0i7,l0i9l0iM;,l0i;l0i?l0ipDXl0i,H,l0iIl0iLl0i[N,l0iOl0inQl0i7Sl0iSl0iUl0iUl0iXl0iYl0ie[l0i\l0iJ^l0i^l0i_l0iYel0i8tl0irul0i}Xl0il0il0iHl0il0i,l0il0il0i<l0il0iAl0il0iْ,l0i2l0i3l0iϖl0i,l0i{l0il0il0il0i$l0il0icl0iŸl0i^l0i}l0i,l0i/l0il0i,l0iLl0iիl0i l0izl0iKl0il0il0i*l0i.l0il0il0il0il0il0il0iSl0il0i&l0il0i,l0il0iBl0i0l0i,l0i9l0il0il0il0izl0i`l0i,l0il0il0inl0i]l0il0il0i^,l0i.l0il0il0il0iXl0igl0i$,l0il0il0il0il0iul0il0il0il0ial0ihl0iM,l0iAl0i l0iP ....####. .......... >..........#### #######...... ........#.# ##.##.. ... +.....#...  ##### ####.#.##[...83.3 (79.0)  #...# #..@...##.....##..##  #...# #.#.#..####. ....... l0i #...# #.#.# )# ....#...#  #...# #.#.# # ....#....  #...# #.#.#....##...  #...# #.#.#.........   #...# #.#.#........   #...# #.#.########.   ####...######.#.#........ l0il0iU+4.3 (80l0i"l0i$( _Found a battleaxe.p0i' Ip0i* p0i, p0i. p0i3 Bp0i3 p0i4 p0iq8 p0i: ,p0i|< p0i? p0io@ p0i$A p0iRB p0iE p0iF p0iXG p0ivH p0iK p0i N ,p0iCO p0iQ p0iS p0iT p0i=U p0inW p0iY p0iY p0i[ p0i] p0i_ ,p0i a p0ib p0ie ,p0iEh p0ii p0ii p0ij p0in M _You now have 158 gold pieces (gained 5).p0iNq p0iq p0ir p0iu p0iDw p0iw p0iy p0i,{ p0i} p0i}} p0i~ p0i p0i; p0i p0i p0iφ p0i p0id p0i3 Xp0i p0iJ ,p0i p0ic _c - 4 scrolls labelled XOIFFO MEURADDE (gained 1)p0i) p0i p0i p0iǝ p0i p0iן p0i8 p0il p0iΤ p0i p0ie p0i p0i ,p0i p0i p0i p0i p0i< p0i p0iL ,p0i% p0iS p0i p0i} p0i" p0i p0i/ p0i p0i* p0i ,p0i p0iI M _You now have 167 gold pieces (gained 9).p0iB p0i p0iN p0i p0i p0iM p0i p0i p0iN p0i p0i p0i} p0i p0iR p0i p0i p0i p0i p0i, p0i p0i p0i p0i& p0iZ p0i p0i ,p0i F _You reach down and open the door.p0i 3p0i p0iw @  There is an open door here.p0i p0i  _p0i p0i p0i4 p0i p0i, p0ic V  There is an open door here.p0i 5 _p0i p0i ,p0ig p0i p0i p0i! p0iO ,p0i p0i p0i_ p0i p0i p0im p0i& p0i p0i5 ,p0i p0i p0i\ p0i p0i p0i p0i p0ik p0i& p0i p0i7 p0i p0i_ p0i p0iX p0i p0i p0i p0iM p0ia" p0i# ,p0ik$ p0i% p0i& p0i' ,p0i) p0iB* p0i* p0i5+ p0i, p0ii. ,p0il/ p0iN1 p0i42 p0i2 p0i3 p0iX4 p0i5 p0i5 p0i]6 p0i8 ,p0i8 p0i'9 p0i9 p0i: p0i: p0i*; p0i< p0i< p0i<= p0i= p0iz> p0i? p0i@ ,p0iA p0i!B p0iB p0iB p0iVF p0iYG p0iG p0iL Xp0iM p0iN p0itO p0iO p0i@P p0iR p0iR p0i6S p0izS p0i8U p0iU p0iV p0iV p0iW p0iX p0i=Y p0iY p0i3[ p0i6\ p0i\ p0i(] p0i^ p0i_ p0i_ p0i` p0i!b p0ic p0ic p0id p0if p0ig p0ig p0ih p0im p0io p0io p0ip p0it p0i p0ir p0i_ p0i p0i p0iq p0i p0iM p0i p0i* p0i p0i p0iK p0i p0ih p0in p0i p0iޓ p0i p0i p0i p0iC p0i p0iM p0i p0ib p0iF p0i. p0iO p0i p0ia p0ij p0i1 p0i p0i p0i p0iK ,p0i p0i7 p0i p0i p0it p0i$ F _You reach down and open the door.p0i p0i p0iѸ p0i; @  There is an open door here.p0i p0ik  _p0i p0iN p0i ,p0iK p0i ,p0i< ,p0i p0i V   #.#.##................# #..   #.#.##.......###..#   #.#.##........#....   ##.#.##...........#+##...##.#   #....##...........#....####.#   #######...........#.........  p0i #...#######.#>........   ######...##.#.#######   +@..'............   ##...##.##.##.....#   ..............+..   #############.#.##[....# p0i4   #...# #......##.....#   #...# #.#.#..####.   #...# #.#.#.)#   #...# #.#.#..# ...   #...# #.#.#..# p0iJ ####271.3 (87#...'#.##p0ix p0ig L======2.3 (88p0i p0i reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _As you open the door, it creaks loudly!s0iIs0is0is0iͮ,s0i@  There is an open door here.s0ibs0i _s0is0is0is0i,s0i=@  There is an open door here.s0i s0i _s0is0i\s0is0is0i,s0is0ihs0iTs0is0is0is0i)s0is0is0is0is0iDs0is0is0is0iKs0is0is0is0ik  You encounter a ball python.s0i###...........#.......  #...#######.#>..#  ######...##.#.#######..........  #...'...'............#.#.#....  #.###...##.##.##.....#...#....  #..............+.....#...#  #############.#.##[....#  #...# #......##.....##..##.------  #...# #.#.#.@####. ..  #...# #.#.#.)# ....#...##..  #...# #.#.#..# ....#.......  #...# #.#.#..# ....##......  #...# #.#.#..# .........##. s0i5  #...# #.#.#... .........). S   ball python (constriction, asleep)  #...# #.#.##.# #######.... ##...######.#.##.S .........> .'..........#.# ##########.##.s0iKT83.3 (11S.s0i OS)s0iw!Q------4.3 (12 _s0i)s0i{+t0iG  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u0i9u0i:u0iBu0iG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v0iA #...#######.#>#########...##.#.#######.......... #...'...'............#.#.####...##.##.##..............+#############.#.##[....# #......##.....##..###.#.#..####. ....... ....#...##...#.....##. .)#S# #######... v0ixBA##...######.#.##.. .........> .'..........#.#### ##########.## ##..<.....# #.<v0i8H5S.v0iH6S.v0igPv0iiQH5.0)Scorch _v0iXv0iu[R _You see here a +0 battleaxe.w0iӔ  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w0iJ_ .  Flames lash the ball python.*w0i/.w0ix24--====6Scorchw0i9w0i;O _You kill the ball python!x0i x0i x0i x0i x0i l5=-x0ix x0i x0i) x0i x0iA x0i" x0i<" x0i" h6==x0iC$ x0i' x0i") x0iw) x0is* x0iD =x0i x0i( x0i x0ik x0iƻ x0i x0i ,x0i x0i x0i x0i2 x0i x0i x0i6 ,x0iv x0i x0i ,x0i x0i x0i x0i x0i x0i x0i ,x0i| x0i4 x0i= x0i x0i x0i x0i ,x0i x0i! x0i? ,x0i x0i x0i` ,x0iB x0i Xx0i x0ie" x0i" x0iY$ x0ix( x0i) ,x0i* x0i. x0ii0 x0i0 x0i1 x0i6 x0i7 x0i> Xx0i? x0iZ@ x0iIC x0iE x0iE x0iF x0i[L Bx0iM x0iP x0i5S ,x0iT x0iKW x0i x0iR? x0i? x0i@ x0iHA x0i_B x0iB x0i D x0iE x0i G ,x0iIH x0iH x0iOI x0iI x0iJ ,x0i L x0iVL x0iL x0iM x0i;O ,x0iO x0iP x0iQ x0iQ x0i*R x0iS x0iT Bx0ifV x0iV ,x0iW x0iY x0iY x0i8Z x0i&[ x0i\ x0i\ x0i*] x0i] x0i^ x0i_ x0i:` x0i` x0ib x0ib x0i>c x0ic x0id x0irf Bx0ig x0iVh x0ih x0i i x0ijj x0iQk ,x0ik x0il x0iem x0im x0in x0i&o x0icp x0ip x0ip x0is x0is x0is x0iHt x0iu x0iSv x0iv x0iv x0i/x x0ix x0i;y x0iy x0iz x0i{ ,x0iD| x0il} x0i!~ x0iS~ x0i~ x0i x0iހ x0i! x0i x0iւ x0i x0i x0i x0iR x0i x0i x0ic x0i x0iщ x0i x0i x0i x0i x0i x0i! x0i} Xx0i x0iВ x0i8 x0is x0i x0i x0iU x0iі x0iٗ x0i x0iw ,x0i ,x0ik x0i x0i: x0i x0ip x0iC x0i x0i x0i6 x0in x0i x0i x0i ,x0i x0i x0i~ x0i x0iM x0i x0iO x0i x0i; x0i x0i ,x0i x0i x0i x0i x0i x0is x0i ,x0iO x0i_ nx0if x0i7g x0iug x0i#h x0io x0ip x0ip x0iq x0iw x0ix x0i$y x0iy x0i x0i x0i x0i x0i x0i x0ic x0i3 x0i ,x0i x0i x0iʟ Xx0i x0i? x0i x0i x0i x0iK x0iˬ x0i x0i x0i> x0i x0id x0i x0i x0ii x0i- x0i x0i x0iN x0i. x0i# x0i x0i5 x0i x0ic x0i* x0i x0ij x0i- x0i` x0i x0i x0i) x0i x0i ,x0i i  You see here a ball python skeleton.x0i{ x0iY  _x0i x0idx0i x0i- x0i x0ix0iSx0ix0ix0ix0i3,x0i+x0iS1x0i3,x0i5x0i@;x0im=,x0i>x0i?Dx0iMXx0iOx0i?Px0iQx0iRVx0iLXx0iXx0iZx0i^x0i`x0iax0iXbx0ifx0ihx0iix0iojx0iw=  You see here a +0 flail.x0iJzx0iz _x0i*x0i2x0ix0i]x0iBx0ix0ix0iVx0ix0i x0ix0ix0ix0ix0ix0ijx0iux0ix0ix0iax0ix0iHx0ix0i`x0iשx0i9x0i,x0ix0i5x0ix0iDx0iܰx0i<x0ix0iVx0ix0ix0i-x0ix0i#x0ix0iF,x0i,x0ix0ix0i_x0iRx0i<nx0io,x0izx0ix0i$x0ivx0i@x0ix0ix0iXx0ix0ix0ix0iax0ipx0i9x0ix0ix0ivx0ix0ix0ix0iOx0ix0ix0ix0ix0i)x0i#x0izx0iix0iNx0ix0ix0ix0iGP  There is an escape hatch in the floor here.x0ix0i _x0i"x0i3x0ix0iGx0i x0i x0iMx0ix0ix0ix0i$x0ix0ipx0itx0i]x0ix0i{x0i%x0i+x0ix0i9x0i x0i!x0i"x0ie"x0i#x0i$,x0i%x0i&x0i'x0i&(x0i`(x0iu)x0i[*x0i*x0iQ+x0i,x0i-x0i.x0iZ.x0is/x0ib2Bx0i3x0i65x0i5x0iK6x0i7x0i99x0i9x0i:x0i;x0i=x0i]=x0iv>x0i?x0i@x0i8Ax0i-By0iy0iy0iKy0ify0iy0iH,y0iy0i571   #.# #.# #.....# #.#.....   #.# #.# #.....# #.#   #.# #.# ####.## #.#.####   #.# #.# #.# #...   #.# #.# ### ########   ##.###.#######   #.........##   #.........##♣♣ ###----497.3 (211.0)   ##..######..@P♣♣   #............PP♣ y0i9R  ##########...P♣.♣   ##..P.♣.♣   ###♣♣♣ ♣    ######  #....  ######----y0i>y0iSA_ _Partly explored, can't reach some places.0i  You hit the fungus. The fungus begins to die. You burn the fungus.=8.5 (1.2)0i0iލ4 _The fungus is lightly damaged.0iO  You hit the fungus. You burn the fungus.9.70i4 _The fungus is lightly damaged.0i .  You hit the fungus. You burn the fungus.  The fungus is lightly damaged.0i0iҍ)500.90iÓ0iYW _A nearby fungus withers and dies.0i,^$ #.# #.# #.....# #.#......   #.# #.# #.....# #.#.   #.# #.# ####.## #.#.#   #.# #.# #.# #.   #.# #.# ### #   ##.###.#### #   #...# #.   #.0i._.##♣♣ #   ##..######...@♣♣  #.PP♣  #...P♣.♣  ##..P.♣.♣ ###♣♣♣♣  #   #.   #0if0ig3-100i(n0io0i`0iJa7-0if0ig0iA 30i 0i 0i 0i0iF0i0i  You hit the fungus. The fungus begins to die. You burn the fungus.=3.1 (1.20i% 0i 4 _The fungus is lightly damaged.0iZ{  You slash the fungus! You burn the fungus.4.2 (1.10i^0i`4 _The fungus is lightly damaged.0im M  You hit the fungus. You burn the fungus.0icn ,5.4 (1.20is 0iu 4 _The fungus is lightly damaged.0it .  You hit the fungus. You burn the fungus.  The fungus is lightly damaged.0iw0ix,6.5 (1.10iw|0i~W _A nearby fungus withers and dies.0i( ###.###### #.# .......############.###.####..............##♣♣###0in*##..######....♣♣ ............@P♣#########...P♣.♣♣Fly ♣♣  0if00i?13-700i50i70ivg  You hit the fungus. The fungus begins to die. You burn the fungus.0i4=8.6 (1.10i&0i4 _The fungus is lightly damaged.0i M  You hit the fungus. You burn the fungus.0i ,9.8 (1.20i 0i 4 _The fungus is lightly damaged.0i8u  You hit the fungus. You burn the fungus.11.00i0i4 _The fungus is lightly damaged.0iq3 7 _The fungus is lightly damaged.  You hit the fungus. You burn the fungus. _The fungus is lightly damaged.  You hit the fungus. You burn the fungus. _The fungus is lightly damaged.  You hit the fungus but do no damage.0ia4 ,2.1 (1.10i7 0i: 4 _The fungus is lightly damaged.0io4 .  You slash the fungus! You burn the fungus.  The fungus is lightly damaged.3.3 (1.2 _A nearby fungus withers and dies.0i~ #.# #.# #.....# #.#.  #.# #.# ####.## #.#.#  #.# #.# #.# #.  #.# #.# ### #  ##.###.#### #  #..# #.  #.##♣♣ #  ##..######....♣♣  #.♣  #...P♣.♣  ##..P.♣.♣  ###♣♣♣♣  # #. # 0iC0i3-400i0i70i0i7-0i0i0i_Z#.# #.# ####.## #.#.########.# #.# #.# #..........#.# #.# ### #############.###.#####.........# #.....#.##♣♣########..######....  #..........  ##########...P♣ ##..P.♣#♣♣♣♣♣ ##########........######### 0iUnQ50iFo0i#.# #.# #.# #...........#.# #.# ### #############.###.####.#.........# #......#.##♣♣## ####### ##..######....#..) #..............♣♣♣♣.+. ##########...P♣.♣..♣ ##..P.♣##♣♣♣♣♣ ###########.........##########  # #0it # 0i0ih%60i0iw _Found a glowing hammer. Found a runed translucent door.0i #.# #.# ####.## #.#.#######.##.# #.# #.# #............# #.# ### ###########.# ##.###.#### ######.# #..#  #...... #.........##♣♣ ### ##############....♣♣ #..)# 0iM @..............♣♣♣♣.+..j# #########...P♣.♣@.♣##..P.♣.♣♣♣###♣♣♣♣♣ ############.......... j   Crazy Yiuf (asleep)##########.#.#.0i 0i Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.0i /  --more--0i0i)0 7 _0iX0i0i0iYA glowing hammer. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 0iThis weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 5.3 XLs.Current attack delay: 1.4. Damage rating: 9 (Base 8 x 107% (Str) x 105% (Skill)). 0iThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. 0iStash search prefixes: {ego} {branded} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “The hammah that John Henry swung, (g)o to location.0i0io #.# #.# ####.## #.#.#######.# alright the Magician#.# #.# #.# #............ Djinni of Ignis *****.#.# #.# ### ###########.# Health: 46/46 ======================== ##.###.##########.# AC: 7Str: 13 #.........##......# EV: 9Int: 17 0i#.........##♣♣### ######## SH: 0Dex: 9 #..######....♣♣ #..)#XL:  6 Next: 59% Place: Dungeon:3 0i..............♣♣♣♣.+..j#Noise: ---------  Time: 2517.3 (1.0) #########...P♣.♣@.♣0i @a) -1 falchion (flame)0iD##..P.♣.♣♣♣Cast: Scorch###♣♣♣♣♣0ihMFly ###########0i#.......... j   Crazy Yiuf (asleep)0i6##########.#.#.0ikYou slash the fungus! You burn the fungus.  The fungus is lightly damaged. 0i _A nearby fungus withers and dies. _Found a glowing hammer. Found a runed translucent door.  0i(gYou encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of 0iFG_chaos.0i'0i'0i.0i,10iY#.# #.# ####.## #.#.#.# #.# #.# #.# #. #.# #.# ### #.# #.###.#### ######.# .# #......# .##♣♣ ### #0i[Z ..######....♣♣ ♣#..)# ♣♣♣♣.+..j# ...P♣.♣.@♣ ##..P.♣.♣♣♣ ###♣♣♣♣♣ ##.##.##.##.0i^1j.0ifWj0iRg%80iq0i@u( _Crazy Yiuf shouts!0i#UF.# #.# #.....# #.#........... .# #.# ####.## #.#.#######.### .# #.# #.# #.............. .# #.# ### ###########.### .###.#### ######.# #  #......# ......##♣♣ ### ######## .######....♣♣ ♣♣#..)# ............♣♣♣♣@+.j.# #######...P♣.♣..♣#...###..P.♣.♣♣♣ ######♣♣♣♣♣ 0iU############ #..........###########.##.##0iX/j.0ia`0i`%90if0ii0i7K 0ioK 0iM 0i} 0 _Could not explore, unopened runed door.0isi.'0ij-j.0i0i20.3 (1Scorch _You reach down and open the door.0i]  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i!8 * (combustible)Flames lash Crazy Yiuf.  Crazy Yiuf is moderately wounded.0iv jCrazy Yiuf's fire resistance burns away.0i8s4--====10i0i"W _Crazy Yiuf completely misses you.0ih  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ih0i * Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly!0i? jCrazy Yiuf is severely wounded.Crazy Yiuf grits, "Scoff Queen return to song!"2---20iT _Crazy Yiuf closely misses you.0i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i )Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly!0i ^*0ig*)0ilh0--7630il2Scorch0i"t0i]{J _You kill Crazy Yiuf!0iN8# #.# #.....# #.#.#. # #.# ####.## #.#.#.# # #.# #.# #. # #.# ### #.# ###.#### 0i######.# # #......# ##♣♣ #### # ######....♣♣ ♣♣#..)# ♣♣♣♣.@...# 0iՋ...P♣.♣..♣#...# ##..P.♣.♣♣♣ #### #0if #.# #0i)K.# #.#0i0iT1=----0ib40i0ivS  There is an open translucent door here.  Things that are here:0if _a +3 quarterstaff of chaos; a +0 cloak0i`L0i0P#Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)b - a +0 cloak [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]0iC   a + a +3 quarterstaff of chaos[Enter] accept (1 chosen)0i  a + a +3 quarterstaff of chaos  b + a +0 cloak20i# 0i<,# #.# #.....# #.#...........#. alright the Magician # #.# ####.## #.#.#######.#### Djinni of Ignis *****. # #.# #.# #............... Health: 41/46 =====================--- # #.# ### ###########.#### AC: 7Str: 13 ###.##########.#EV: 9Int: 17 .......##......#SH: 0Dex: 9 .......##♣♣#### ########XL:  6 Next: 76% Place: Dungeon:3 ######....♣♣ ♣♣#..)#Noise: ---------  Time: 2524.3 (0.0) ...........♣♣♣♣.@...#a) -1 falchion (flame) ######...P♣.♣..♣#...#Cast: Scorch##..P.0i,♣.♣♣♣ ####Fly ###♣♣♣♣♣#############..........###########.##.### Confirm with . or Enter, or press ? or * to list all spells.Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly! _You kill Crazy Yiuf!There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak0i?40i 5*5.3 (10iD:0i<d _j - a +3 quarterstaff of chaos; k - a +0 cloak0izI0i#0in0i_20i͞M.# #.....# #.#...)... .# #.....# #.#...........#.... .# ####.## #.#.#######.####### .# #.# #.................. .# ### ###########.####### .#### ######.# #  #......# ....##♣♣ ##### ########8.3 (3 0iJJ###....♣♣ ♣♣#..@# ........♣♣♣♣.'...# ###...P♣.♣..♣#...# ##..P.♣.♣♣♣########♣♣♣♣♣####...#0iz5###.#0ig0i0i} _You see here a +0 hammer of holy wrath.0i# 0i,$ *9.3 (10i( 0i>+ S _l - a +0 hammer of holy wrath0i0i9HGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon)  g - a +2 heavy spear  h - a +3 halberd  j - a +3 quarterstaff of chaos  l - a +0 hammer of holy wrath Armour (go to first with [)  i - a +0 leather armour (worn)0i}b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield  k - a +0 cloak Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith0iSBj - a +3 quarterstaff of chaos. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 4.5 XLs.  Current attack delay: 1.3. Damage rating: 14 (Base 10 x 107% (Str) x 105% (Skill) + 3 (Ench)). Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {chaos}{melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.0i> Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon)  g - a +2 heavy spear  h - a +3 halberd  j - a +3 quarterstaff of chaos  l - a +0 hammer of holy wrath Armour (go to first with [) 0iE?Z i - a +0 leather armour (worn)  b - a +0 robe  c - a +1 ring mail of willpower  d - a +0 kite shield  k - a +0 cloak Jewellery (go to first with "=) 0il? e - a +4 ring of protection (worn)  f - an amulet of faith 0ik - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. You took it off Crazy Yiuf on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.0i. 0i26 0iZ< .# #.....# #.#...........).... alright the Magician .# #.....# #.#...........#.... Djinni of Ignis *****. 0i< .# ####.## #.#.#######.####### Health: 42/46 =====================--- .# #.# #.................. AC: 7Str: 13 .# ### ###########.####### EV: 9Int: 17 .####0i= ######.#SH: 0Dex: 9 ....##......#XL:  6 Next: 76% Place: Dungeon:3 ....##♣♣ ##### ########Noise: ---------  Time: 2529.3 (0.0) ###....♣♣ ♣♣#..@#a) -1 falchion (flame) ........♣♣♣♣.'...#Cast: Scorch ###...P♣.♣..♣#...#Fly ##..P.♣.♣♣♣########♣♣♣♣♣#############..........###########.#There is an open translucent door here.  Things that are here: 0i= X_a +3 quarterstaff of chaos; a +0 cloak _j - a +3 quarterstaff of chaos; k - a +0 cloak _You see here a +0 hammer of holy wrath. _l - a +0 hammer of holy wrath0iG 30ivK 0idR 0iR +30.3 (10iX 0i{^ 0i^ X3=1.3 (20id 0ii 0isj *2.3 (30in 0it 0it *3.3 (40i~y 0i~ 0im *4.3 (50iu  8 _You start putting on your armour. You continue putting on your +0 cloak. x50iކ 0i 0i Z _You finish putting on your +0 cloak.0i^0icGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon)  g - a +2 heavy spear  h - a +3 halberd  j - a +3 quarterstaff of chaos  l - a +0 hammer of holy wrath 0icArmour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)b - a +0 robe  c - a +1 ring mail of willpower0iodd - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith0ic - a +1 ring mail of willpower. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of willpower': It increases your willpower, protecting against certain magicaleffects. 0iCIt can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (8.0 -> 11.0). Your EV would decrease by 0.8 (9.9 -> 9.1). Your spell failure would worsen by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic 0i}Zresistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.0i Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a -1 falchion of flaming (weapon)  g - a +2 heavy spear  h - a +3 halberd  j - a +3 quarterstaff of chaos  l - a +0 hammer of holy wrath 0iArmour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)  b - a +0 robe  c - a +1 ring mail of willpower  d - a +0 kite shield Jewellery (go to first with "=) 0i e - a +4 ring of protection (worn)  f - an amulet of faith 0iBj - a +3 quarterstaff of chaos. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 4.5 XLs.  Current attack delay: 1.3. Damage rating: 14 (Base 10 x 107% (Str) x 105% (Skill) + 3 (Ench)). Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {chaos}{melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.0i-\0ic0i k%.# #.....# #.#...........).... alright the Magician .# #.....# #.#...........#.... Djinni of Ignis *****. .# ####.## #.#.#######.####### Health: 43/46 ======================-- .# #.# #.................. AC: 8Str: 13 .# ### ###########.####### EV: 9Int: 17 .##########.#SH: 0Dex: 9 ....##......#XL:  6 Next: 76% Place: Dungeon:3 ....##♣♣ ##### ########Noise: ---------  Time: 2534.3 (0.0) ###....♣♣ ♣♣#..@#j) +3 quarterstaff (chaos) 0i!l........♣♣♣♣.'...#Cast: Scorch ###...P♣.♣..♣#...#Fly ##..P.♣.♣♣♣########♣♣♣♣♣#############..........###########.# _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  0iUl`You unwield your -1 falchion of flaming.  Your -1 falchion of flaming stops flaming.  0ildYour +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.0itH45.3 (10i{0i8I _You finish putting on your +0 cloak.  You unwield your -1 falchion of flaming.r -1 falchion of flaming stops flaming.+3 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours. _j - a +3 quarterstaff of chaos (weapon)0i00i  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.0     0   l + Spellcasting 5.1   7%  +11          b - Maces & Flails   0.0    -2   m + Conjurations 5.1   7%  +11  c - Polearms   0.0    -2   n + Hexes5.1   7%  +11  d - Staves   0.0    -1   o + Summonings5.1   7%  +11  e - Unarmed Co0imbat   0.0     0   p + Necromancy5.1   7%  +11     q + Forgecraft5.1   7%  +11  f + Short Blades   2.1   7%  -1   r + Translocations 5.1   7%  +11  g - Long Blades   2.8    -1   s + Alchemy5.1   7%  +11     t + Fire Magic5.1   7%  +11  h - Armour   0.0     0   u + Ice Magic5.1   7%m  +11  i - Dodging   0.0    +1   v + Air Magic5.1   7%  +11  j - Shields   0.0     0   w + Earth Magic5.1   7%  +11  k - Stealth   0.0    -1           x - Evocations   0.0     0                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green0i$ [40m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0iT*140i888888 f - Short Blades   2.1   88880i&880i*777 d + Staves 0.0   7%7777777770i0i0iЩ.# #.....# #.#...........).... alright the Magician .# #.....# #.#...........#.... Djinni of Ignis *****. .# ####.## #.#.#######.####### Health: 44/46 ======================-- .# #.# #.................. AC: 8Str: 13 .# ### ###########.####### EV: 9Int: 17 .##########.#SH: 0Dex: 9 ....##......#XL:  6 Next: 76% Place: Dungeon:3 ....##♣♣ ##### ########Noise: ---------  Time: 2535.3 (0.0) ###....♣♣ ♣♣#..@#j) +3 quarterstaff (chaos) ........♣♣♣♣.'...#Cast: Scorch ###...P♣.♣..ĪN32m♣#...#Fly ##..P.♣.♣♣♣########♣♣♣♣♣#############..........###########.# _You finish putting on your +0 cloak.  You unwield your -1 falchion of flaming.  Your -1 falchion of flaming stops flaming.  Your +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours. _j - a +3 quarterstaff of chaos (weapon)0i30iV0i0in I0ir U5=6==0i^ 42.3 (7.'. _Done exploring.0i0i0i0i0i^0i : _0ir0i|0i0iz0iJ0i0i~0i0iL  There is an open translucent door here.0iM0i@= _0i0i0ir0i0ia0i0i0i@0i0i0i80i0i 0i0i0i 0i 0i 0i,0i0i0i0i0i}0i)0iq0i>0i0i0i0i5 0iD!0i#0iR%0i%0i&0i(0i*0it*0ic+0i|-0i.0i&/0i00ia20i40i40i350i60i8,0i890i;0i;0iQ<0i<0iU>0iX?0i?0i@0iA0iB0iC0iC0icE0i F0i?F0iF0iH0iH0iEI0iI0iK0iRL,0iL0iIN0ioO0iO0iP0iR0ieT,0i&U0iqW0iU],0iQm0io0i5r,0is0i^v0ix0iLx0iDy0iA{0i|0i|0i_~0i{   #..'..........#.###########   #.##..<.......#.# #.   #.#<..........#.######.###.  ##.#........)..#   #.#........>.............#.   #.###.#..............#.###.   #.# #.###.....######.#.###. 0i/  #.# #.# #.....# #.#.....71.3 (29.0)   #.# #.# #.@...# #.#.....   #.# #.# ####.## #.#.####   #.# #.# #.# #.......   #.# #.# ### ########   ##.###.####### 0i  #.........##..   #.........##♣♣ #### ###   ##..######....♣♣ ♣♣#...#   #..............♣♣♣♣.'...#0i0if0i0i130i30i3?0i6A0ivEB0iF0iG0iH0izJ0iL0iL0i>N0iP0i:R0iR0ijU0iU0iW0iW0iGY0il[0i]0iE]0ip^0ie  #...# #.#.#..####.........  #...# #.#.#...........  #...# #.#.##.############. ####...######.#.##....... #..'..........#.###############.# #.##..<.......#.# #0ier #.< #.#<..........#.######.###.# #. #.###.#........).........#.# #7.3 (6.0) #.#........>....@........#.# # #.###.#..............#.###.####.. #.# #.###.....######.#.## #.# #.# #.....# #.#........... 0ife#.# #.# #.....# #.#........... #.# #.# ####.## #.#.#######.## #.# #.# #.# #............. #.# #.# ### #########0i}fh##.## #.###.##########.#0i2g0il0im0i.30i/0i;0i>,0i&DX0iIE0iG0iI0iI0iK0iVM0iN0i3O0iP0iER0iS0i`T0i4U0iKW0iX0iY0iY0i5[0i[\0i\0i^0i^0i_0i`0i`0iLb0ic,0i$d0if0ii,0ij0il0iPn0in0io0iw"#.#.#..# #....##.......### #.#.#.#..####.........##.##### ##.#.#................).....# # 0ix #.#.##.############.....######+ ###.#.##...............>..##..... ....#.###############.##..##..... 0iUxJ....#.# #.....# #.<#..##... ....#.######.###.# #..#..##...88.3 (11.0) 0ix......).........#@# #..#..##... .>.............#.# #..#..######' 0ix...........#.###.####..#..# #÷ ....######.#.###.......[..######) ....# #.#...........) 0i'y....# #.#...........#.........  ##.## #.#.#######.###########.   #.# #.......................   ### ###########.###0iyH##. 0ixz0iH0iv0i30iR0i0iG0in0id,0i0i0i0iE0i0i 0i'0iq0i0i 0i,0i0iA0i,0i0i0i,0i0i 0i 0i7 0iQ0i0iB0i0i0iz# #.)# #....#...##.......##...... #..# #....#....##.####. #..# #....##.......### #.# #.# #..####.........##.##### #.# #.# #..........).....# #.# #.# ##.######.....######+####.# ##...............>..##........#.# #########.##..##........#.#99 # #.....# #.@#..##........#.# 0i|$######.###.# #..#..##........#.##.# #..#..##........#.......#.# #..#..######'##.....#.###.####..#..# #÷##.### ####.#.###.......[..######)##.#  #.#...........).........##.#.# #.#...........#÷  #.#.#######.###########.######0i%0i0-0i0a _There is a stone staircase leading up here.0i I0i  _ ..##.....##..##....#.#.##.) ..####............##.#.##...... .)# #....#...##.......##........ ..# #....#..........####.####... ..# #....##.......### #.# #.#. ..####.........##.##### #.# #.#. .......).....# #.# #.#. #.#####.....######+####.#.602.3 (3.0)...............@..##.#.#.########.##..##.#.#.  #.....# #.<#..##.#.# #####.###.# #..#..##........#.##...#.# #..#..#0i  q#........#... ........#.# #..#..######'##... ....#.###.####..#..# #÷##.### ###.#.###.......[..######)##.##.#...........).........##.#. _There is a stone staircase leading down here.0iQ0i0iu'0i/0i`313.3 (1 _0i290iG 4  You fly downwards.0i~  ############  ...........#  ...........# 0i ........^..#  .o.......>.#  #.?.....#  0iA#..  0i"C#....@..#  #.........#  #........## 0iS ..........## ..#.....g . #.......#o   orc 0i]#..... g   goblin #.....  You encounter a goblin and an orc.0iy6===4.8 (2.50iO6 _The goblin shouts! The orc shouts! You hear a shout!  Found a scroll labelled UBAHIM VUNOEQ. Found an escape hatch in the floor. _There is a stone staircase leading up here.0iJ############...........^.o.>.# #.?.....# ...<..#..#..##...## #.....g.# . ###.###0iL"g.0iNJ.o0iZd---5.8 (1.0Scorch _0iy`0ia0i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i: N )  Flames lash the goblin.0i.=*0i~Q.o0i&)0i4--====6Scorch0i0iJ _You kill the goblin!0i #############.#....#.^..#.........>.# #o?.....# #.......#  #...@<..#..# #..# #........## .......)..##..#.#.. #.#. #.# #.......#####.####0i0o0iQ.o0i2"o   orc wizardo   orc0i#0iJ#N----7Scorch0i8,0i#?x _You encounter an orc wizard. It is wielding a +0 dagger.0iF  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iEi )Flames lash the orc.0i<<*0iȎ @.o0i 7)0iW 3--7====8Scorch0i 0i G _You kill the orc!0iWd#.#.# ..^..# ..o......>.# #.?.....# #.).....#0i} #..@.<..#..# #.# #.##  .......)..## ...#.#..#.#.0i. #.#.. #.#  ####.####0i G.o0i0iU----9Scorch0i0i%0iW   0iyY Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iG *(combustible)Flames lash the orc wizard.  The orc wizard is lightly wounded.0iU G.o0io 0i s1-====100i 0i B _The orc wizard's fire resistance burns away.0i?  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i )Flames lash the orc wizard. The orc wizard is burned terribly!0i8 <*0iB & oYou kill the orc wizard!)o   orc0i h39--9110iP 0i+ p _You encounter an orc. It is wielding a +0 flail.0i.###############.#......#...0i40^..#..o......>.# #.?.....# #.@.....#  #....<..#..# #..# #........## .......)..## ...#.# ....#.# ... #.#.. #.......#0in3P.o0i:0i;s40-----20iC0iHk _Items here: )) [ †.1i{  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1iLi )Flames lash the orc.1iqS<*1i,*)1i/38-2====31i"02Scorch1ir91i:G _You kill the orc!1iQ!31i3$1i)1i_.,1i01i611i31i71i7K9=1i:1i*>1ip>1i@1irD1i(E1i:G1iKl40=1i,N1i S1i1T1ieU1iX,1iH[1iV_,1ia1if1i gD1=1i@i1ijo,1i y1iC~1i~1i1id1iɆ1iG1i1iU2=1i1ik1i1ir1i1i]1iH1i41iK3=1i1i81i1iѭ1ik1i1i 1iW _You start resting.1i^S----ScorchS   ball python (constriction, wandering)1iP/329.0)1is1i H----3.8 (201i1i\ _You encounter a ball python.1i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1is †Flames lash the ball python.1i<*1ik,†1in2-====4.8 (1.0)Scorch1iv1iyO _You kill the ball python!1i 1i 1i 1i 1iJ 1i 1i{ 1i 1i- 1i, 1i 1i 1i 1i K3=1i< 1i 1i> 1i: 1i# 1iW$ 1iG& 1i) 1i) 1i+ 1io/ 1i!0 U4=1i2 1i65 1i6 1iC7 1i; 1i6< 1i= 1iMB 1iB K5=1iD 1iG 1i'H 1iI 1iL 1i#M 1iN 1iR 1iR 1iT 1iX k _You start resting.HP restored.1ih =----1iqq /484.0)1ir 6==----9.8 (15 _1ix 1i{ 1i  ?M##############..........†^.............>.#)).....# <..#..##.........#... #.......#1i 1iS" 150.0)1i* 1i6 1i9 *1.8 (21i@ 1iQD c _n - a scroll labelled UBAHIM VUNOEQ1i1iU1i1i1it1i,1i1i1iS9=1i21i1i=1i1iH1i1ir,1i1i 1i1i1i,1i1iy1i@1i#1i!1i0"1i#1i)1i.  You encounter an orc wizard. It is wielding a +0 dagger.1i36j..#################...................###..................#..........†......^..#.......>.#.#)......#.......#.).....#..#....<..#..#.......@..##.........##..........#........###...............)..###..........#....##..........#.......##..........#.......#o   orc wizard (wandering)1i6#.........##.......#o........######.############1i>T8.8 (7o. 1io==9.8 (8 1i 1i> _The orc wizard shouts! You hear a shout! 1i3B.................####.#..†^..##...>.#.#).....#..#.).....##...#....<..#..##..##....... #...## #.........) # 1i3o#....... #.#.......# #.#.......# #o#.......#.####.####o   orc (missile, wandering)o.########  1i=4o. 1i@ oYou encounter an orc. It is wielding a +0 short sword and quivering boomerangs. 1iA9o. 1iN ro 2 orc wizards 1i 4--60.8 (1 1il 1i>&x _You encounter an orc wizard. It is wielding a +0 dagger. 1i՘   1iD Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 1ie8-- 1i 1i 1i3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1i ###.# ..†^..##...>.#.#)..... #.#.).....# #.#....<..#.. ##....... #..#.# #1io ......) ##....... #.#.......# #.o.#.# #.##.#####.####.oo.######## ....1i ;o.1i3 Joo1i 1iz p oThe orc shouts!1i oo 2 orcs (1 missile)You encounter an orc. It is wielding a +0 club.1i¤ ;*1i     orc wizardThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!1i\9{1i(/===11i+#1i' _Deactivating autopickup; reactivate with Ctrl-A.1ic0...†^.#........>.#)......#  #.)...<..#..##.........# #.#.#.....)..## #.......# .{.##o######.###1i..o.######## o... ...1i;o.1io1i :*1i' 1ioo 2 orcs (1 missile)  The orc wizard casts a spell.1if.1is9{1i*y ((((The orc wizard flickers and vanishes! The orc throws a boomerang.1iw ?....1i 1im \3---21i 1i^ - _The boomerang hits you.1ia  .†......^..# .#.......>.# ..#)......# #.#.).....# #.#....<..# #.##. #.#. #.)..## #.#.# #.#.# #.#.#  #.##.#  #{.######.#### .oo.#B   clockroach (wandering, warded)B....oo 2 orcs (1 missile)..1i_d 9B.1ie .1isf 4o.1ii o.  You encounter a clockroach.1is ?1i^t N--31i{ 1iH f _Something hits you but does no damage.1is.B.B rYou barely miss something. r   quokka (wandering)You encounter a quokka. **Something hits you but does no damage.A puff of flame appears from out of thin air!1i[|o{o...--=5.1 (1.3Scorch _The puff of flame hits you. You resist.1i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i9*1inxB.r.1i8o.1i?9o.1i|.r1is38---====61i01ih1i@j _Flames lash something. Something hits you.1it  1iuCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i> *le, 1 combustible)Flames lash the orc.  The orc is almost dead.1i8B.1io@r.1iM~ oThe orc's fire resistance burns away.1i  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!1ifh;o.1ii.1iYkio{1ixu1ivB6----1iEv71i}8{1i 1i|6_The puff of flame hits you but does no damage.1i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i )Flames lash the orc. The orc is burned terribly!1i*   orc1iA.B1i+r..{.1i  B.  You kill the orc!1iנ8)1i[5-481i1iwT _The orc completely misses you.1i>  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i9*1i~r...1icK.o1i81B.1ir;r.1iN1iS3-91i>1i&, _Flames lash something.1ir  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i * combustible, warded)Flames lash the clockroach.  The clockroach is heavily wounded.1iHA r.  The clockroach's fire resistance burns away.1iK2B1iLJ29---1i(M701iJT1i V _The clockroach misses you. The orc barely misses you. Something hits you.1i  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1iR9*1ip B.  Flames lash something. The clockroach closely misses you. The quokka bites you.1i@z1izj2------11iC1iGx _Something hits you. The orc hits you but does no damage.1i*  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i* k )Flames lash something.1iH z *Reactivating autopickup.1i<  1i h)You feel a bit more experienced.1i #The clockroach sprays sand from its hourglass at you.1i : )The blast of sand hits you. The quokka closely misses you. Something hits you.Deactivating autopickup; reactivate with Ctrl-A.1i$ 1iE ...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 14/46 =======-----------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  6 Next: 107% Place: Dungeon:4#...............)..## Noise: ====-----  Time: 2672.1 (1.0)#..)@......#.......# j) +3 quarterstaff (chaos)#.B.[01iG *;10;1mor.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (combustible, warded).....o   orc.....r   quokkaFlames lash something.  Reactivating autopickup.You feel a bit more experienced.  The clockroach sprays sand from its hourglass at you.The blast of sand hits you. The quokka closely misses you. Something hits you.Deactivating autopickup; reactivate with Ctrl-A. _The orc hits you with a +0 club.  You have reached level 7!1iP /  --more--1is 5/50----7 3%  The power to cast Vampiric Draining wells up from within.1iV b _Spell assigned to 'd'.(1io  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(1i֗ (1i  Your spells (cast)TypeFailure Level  a + ScorchFire3% 2 b - SlowHexes1%(1i 1  c - Lesser BeckoningTranslocation3%2  d - Vampiric DrainingNecromancy6%(1i 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,1i',1i,1i ...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 15/50 =======-----------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  3% Place: Dungeon:4#...............)..## Noise: ====-----  Time: 2672.1 (0.0)#..)@......#.......# j) +3 quarterstaff (chaos)#.B.[3,1ij1mor.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (combustible, warded).....o   orc.....r   quokka _The orc hits you with a +0 club.  You have reached level 7!The power to cast Vampiric Draining wells up from within. _Spell assigned to 'd'.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells............†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 15/50 =======-----------------#,1iK...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  3% Place: Dungeon:4#...............)..## Noise: ====-----  Time: 2672.1 (0.0)#..)@......#.......# j) +3 quarterstaff (chaos)#.B.or.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (combustible, warded),1i[39;49m.....o   orc.....r   quokka _The orc hits you with a +0 club.  You have reached level 7!The power to cast Vampiric Draining wells up from within. _Spell assigned to 'd'.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,1iq  ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 12/50 =====------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next:  3% Place: Dungeon:4 ,1i  0#...............)..## Noise: ====-----  Time: 2672.1 (0.0) #..)@......#.......#  j) +3 quarterstaff (chaos) #.B.or.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.#### ,1i  ....########  B   clockroach (combustible, warded) ..... o   orc ..... r   quokka ,1i 4_Spell assigned to 'd'.  ,1i Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,1i  Aiming: Vampiric Draining (dangerous; 6% risk of failure)  ,1i* Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour11i...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 12/50 =====-------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  3% Place: Dungeon:4#...............)..## Noise: ====-----  Time: 2672.1 (0.0)#..)@......#.......# j) +3 quarterstaff (chaos)#.B.*'0;10;1mr.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (combustible, warded).....o   orc.....r   quokka _Spell assigned to 'd'.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour11is9 11iu †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........# #...............) #..)@......#  #.B.*r.....#  #..........#  #.........##  #.........##  ....########  ..... .....11iv †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........# #...............) #..)@......#  #.B.*r.....#  #..........#  #.........## #.........## ....########  ..... ..... 11iuB.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining11i$ (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 leather armour  You draw life force from the orc. You feel life coursing into your body.  * * * LOW HITPOINT WARNING * * *11i oThe quokka closely misses you. Something hits you but does no damage.11i5====--3.1 (111iO{ _The orc barely misses you.31i31i 8--31i31i@^ _You are too injured to fight recklessly!61i ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 15/50 =======----------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next:  3% Place: Dungeon:4 #...............)..## Noise: ==-------  Time: 2673.1 (0.0) #..B@......#.......#  j) +3 quarterstaff (chaos) #..{or.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########  B   61io[0;10;1mclockroach (combustible, warded) ..... o   orc ..... r   quokka _The orc barely misses you. _You are too injured to fight recklessly!  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  61% to hit)61i: ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 15/50 =======----------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next:  3% Place: Dungeon:4 #...............)..## Noise: ==-------  Time: 2673.1 (0.0) #..B@......#.......#  j) +3 quarterstaff (chaos) #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########  B   61i<[0;10;1mclockroach (combustible, warded) ..... o   orc ..... r   quokka _You are too injured to fight recklessly!  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  61% to hit)  You hit the orc.61i3D.#........................##...........##...........##..........###..........##...........#..B@......##..{)r.....##..........##.........###.........##....########.....r   quokka.....  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  61% to hit)  You hit the orc.  You kill the orc!The clockroach is no longer more vulnerable to fire.61i †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........# #...............) #..B@......#  #..{)r.....#  #..........#  #.........## #.........## ....########  ..... ..... 61i(  †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........# #...............) #..B@......#  #..{)r.....#  #..........#  #.........##  #.........##  ....########  ..... .....61i(rThe quokka bites you.  * * * LOW HITPOINT WARNING * * *61i †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........# #...............) #..B@......#  #..{)r.....#  #..........#  #.........## #.........## ....########  ..... ..... 61i   The clockroach barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage.61i  The clockroach sprays sand from its hourglass at you.61i61iz_2--4-4.4 (1.361i761i D _The blast of sand hits you but does no damage.61i61i...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 12/50 =====-------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2674.4 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)r61i[m.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  * * * LOW HITPOINT WARNING * * *The clockroach barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.61iE61i7...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 12/50 =====-------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2674.4 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)r61i&[m.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  * * * LOW HITPOINT WARNING * * *The clockroach barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.61i&61i"...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 12/50 =====-------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2674.4 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)r61i[m.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  * * * LOW HITPOINT WARNING * * *The clockroach barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.61i61i...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 12/50 =====-------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2674.4 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)r61i>[m.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  * * * LOW HITPOINT WARNING * * *The clockroach barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.61i661i............†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 12/50 =====-------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2674.4 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)r61i[m.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  * * * LOW HITPOINT WARNING * * *The clockroach barely misses you. Something hits you.* * * LOW HITPOINT WARNING * * *The quokka bites you but does no damage.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.71ip x ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 12/50 =====------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 071ip Dex: 9 #..........#........# XL:  7 Next:  4% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2674.4 (0.0) #..B@......#.......#  j) +3 quarterstaff (chaos) #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########  B   clockroach (warded) .....71iVq s r   quokka .....The quokka bites you but does no damage.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, damage-immune at range, 61% to hit)71i' . ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 12/50 =====------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 971i' iInt: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next:  4% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2674.4 (0.0) #..B@......#.......#  j) +3 quarterstaff (chaos) 71i( #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########  B   clockroach (warded) .....71i(  r   quokka .....Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, damage-immune at range, 61% to hit)  71i]) You closely miss the clockroach.The clockroach is heavily wounded.The quokka bites you but does no damage.71i  †^ .#............> .............#)  #...........#.)  #...........#....<71i  #..........## #..........# #...............) #..B@......#  #..{)r.....#  #..........#  #.........##71i  #.........##71i H ....########  71iF/..... ..... 71i You closely miss the clockroach.The clockroach is heavily wounded.The quokka bites you but does no damage.  Something hits you.  * * * LOW HITPOINT WARNING * * *  The clockroach closely misses you.71it r9/50 -5.7 (1.371i]71i7> _The quokka bites you but does no damage.81ix...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 9/50====--------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2675.7 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{){ymmr.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  The clockroach is heavily wounded.The quokka bites you but does no damage.  Something hits you.* * * LOW HITPOINT WARNING * * *The clockroach closely misses you. _The quokka bites you but does no damage.81iF w ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 9/50====-------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 081i Dex: 9 #..........#........# XL:  7 Next:  4% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2675.7 (0.0) #..B@......#.......#  j) +3 quarterstaff (chaos) #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......# 81iX  #.........######.####  ....########  B   clockroach (warded) .....81i  r   quokka .....81iF * * * LOW HITPOINT WARNING * * *The clockroach closely misses you. _The quokka bites you but does no damage.  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, damage-immune at range, 61% to hit)91i D ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. 91i` .............#)......#  Health: 9/50====-------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 091i> UDex: 9 #..........#........# XL:  7 Next:  4% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2675.7 (0.0) #..B@......#.......#  j) +3 quarterstaff (chaos) #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########  B   clockroach (warded) .....91i q r   quokka ..... _The quokka bites you but does no damage.  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, damage-immune at range, 61% to hit)  You hit the clockroach but do no damage.The clockroach is heavily wounded.91iX †^ .#............> .............#)  #...........[40m#.)  #...........#....< #..........##91ihA #..........# #...............) #..B@......#  #..{)r.....#  #..........#91i  #.........## #.........##91i^ ....########  ..... 91i/..... 91i1MYou hit the clockroach but do no damage.  The clockroach is heavily wounded.  Something hits you.  * * * LOW HITPOINT WARNING * * *  The clockroach barely misses you.  The quokka bites you but does no damage.91iN7-7.0 (1.391i91if _Something hits you but does no damage.91i...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 7/50===---------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2677.0 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)Mtmr.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  The clockroach is heavily wounded.Something hits you.* * * LOW HITPOINT WARNING * * *The clockroach barely misses you.The quokka bites you but does no damage. _Something hits you but does no damage.91i|  ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 7/50===--------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 91ik #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next:  4% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2677.0 (0.0) #..B@......#.......#  j) +3 quarterstaff (chaos) #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########  B   clockroach (warded)91i  ..... r   quokka .....The clockroach barely misses you.91i The quokka bites you but does no damage. _Something hits you but does no damage.Hit: j) +3 quarterstaff (chaos)91i Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, damage-immune at range, 61% to hit):1i...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 7/50===---------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9:1in#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2677.0 (0.0)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)r.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  Press: ? - help, Dir - move target:1itAim: a clockroach (heavily wounded, damage-immune at range, 61% to hit)  You closely miss the clockroach.The clockroach is heavily wounded.The clockroach barely misses you.The quokka bites you but does no damage.:1i&M †^ .#............> .............#)  #...........#.)  :1i}'#...........#....< #..........## #..........# #...............) #..B@......#  #..{)r.....#  #..........#  :1i'#.........##  #.........##  ....######## :1i(` ..... .....:1iO(You closely miss the clockroach.The clockroach is heavily wounded.The clockroach barely misses you.:1i(The quokka bites you but does no damage.  You hear some strange, mumbled words.  A magic dart appears from out of thin air!:1i s †^ .#............> .............#)  #...........#.)  #...........#....< #..........## :1i #..........# #...............) #..B@......#  #..{)r.....#  #..........#  #.........## #.........## :1i r....########  ..... ..... :1i_=  The magic dart hits you.:1ie  * * * LOW HITPOINT WARNING * * *:1iN5-8.3 (1.3:1i :1iw _The clockroach closely misses you. The quokka barely misses you.:1i:1i...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 5/50==----------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next:  4% Place: Dungeon:4:1i#...............)..## Noise: =--------  Time: 2678.3 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)r.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  The quokka bites you but does no damage.  You hear some strange, mumbled words.  :1ifA magic dart appears from out of thin air!  The magic dart hits you.  * * * LOW HITPOINT WARNING * * * _The clockroach closely misses you. The quokka barely misses you.:1i:1iĖ...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 5/50==----------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9:1ij#..........#........# XL:  7 Next:  4% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2678.3 (1.3)#..B@......#.......# j) +3 quarterstaff (chaos)#..{)r.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########B   clockroach (warded).....r   quokka.....  The quokka bites you but does no damage.  :1iCYou hear some strange, mumbled words.  A magic dart appears from out of thin air!  The magic dart hits you.  * * * LOW HITPOINT WARNING * * * _The clockroach closely misses you. The quokka barely misses you.;1i8 ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 5/50==---------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next:  4% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2678.3 (0.0) #..B@......#.......#  j) +3 quarterstaff (chaos) #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########  B   90;10;1mclockroach (warded) ..... r   quokka .....The magic dart hits you.  * * * LOW HITPOINT WARNING * * * _The clockroach closely misses you. The quokka barely misses you.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, damage-immune at range, 61% to hit);1iU0 ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. ;1iJ.............#)......#  Health: 5/50==---------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next:  4% Place: Dungeon:4 ;1iK#...............)..## Noise: =--------  Time: 2678.3 (0.0) #..)@......#.......#  j) +3 quarterstaff (chaos) #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly ;1iw\ #.........##.......#  #.........######.####  ;1i....########  B   clockroach (warded) .....;1ik r   quokka .....* * * LOW HITPOINT WARNING * * * _The clockroach closely misses you. The quokka barely misses you.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, damage-immune at range, 61% to hit)  You thump the clockroach!;1i †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........# ;1iȘ~#...............) #..)@......#  #..{)r.....#  #..........#  #.........## #.........## ....########r   quokka ;1i ..... .....  Hit: j) +3 quarterstaff (chaos)  Press: ? - help, Dir - move target  Aim: a clockroach (heavily wounded, damage-immune at range, 61% to hit)  You thump the clockroach!  You kill the clockroach!  Something hits you but does no damage.;1i119.6 (1.3 _The quokka bites you but does no damage.=1iz ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 5/50==---------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next: 11% Place: Dungeon:4 =1iܧ#...............)..## Noise: =--------  Time: 2679.6 (0.0) #..)@......#.......#  j) +3 quarterstaff (chaos) #..{)r.....#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########  r   quokka =1i.....=1i .....You kill the clockroach!Something hits you but does no damage. =1i&_The quokka bites you but does no damage.  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: a quokka (50% to hit)=1iE  ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 5/50==---------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17=1iFd #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next: 11% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2679.6 (0.0) #..)@......#.......#  j) +3 quarterstaff (chaos) #..{)......#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  =1iF....########  r   quokka ..... ..... _The quokka bites you but does no damage.  =1i\GHit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetAim: a quokka (50% to hit)  You hit the quokka. The quokka is poisoned.  The quokka is heavily wounded.=1iYM †^ .#............> .............#)  #...........#.)  =1iZ#...........#....< #..........## #..........# #...............) #..)@......#  #..{)......#  #..........#  #.........## #.........## ....######## ..... .....  Hit: j) +3 quarterstaff (chaos)  Press: ? - help, Dir - move target  =1i7[Aim: a quokka (50% to hit)  You hit the quokka. The quokka is poisoned.  The quokka is heavily wounded.  You kill the quokka!=1ic  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!=1ik  †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........#=1iv #...............) #..)@......#  #..{)......#  #..........#  #.........##  #.........##  ....########  =1i .....  ..... =1i w  The puff of flame hits you but does no damage.=1i †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........# #...............) #..)@......#  =1ii(#..{)......#  #..........#  #.........## #.........## ....######## ..... ..... =1iub  Something hits you.=1iQ3-2=80.9 (1.3Scorch=1i7=1irV _* * * LOW HITPOINT WARNING * * *>1iQw  ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 3/50=----------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next: 12% Place: Dungeon:4 #...............)..## Noise: ==-------  Time: 2680.9 (0.0) #..)@......#.......#  j) +3 quarterstaff (chaos) #..{)......#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########   .....  .....>1iy [m   A puff of flame appears from out of thin air!  The puff of flame hits you but does no damage.  Something hits you. _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target>1i...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 3/50=-----------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next: 12% Place: Dungeon:4>1i#...............)..## Noise: ==-------  Time: 2680.9 (0.0)#..)@......#.......# j) +3 quarterstaff (chaos)#..{)......#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########..........  A puff of flame appears from out of thin air!  The puff of flame hits you but does no damage.  Something hits you. _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target>1iSL4-2.2 (1.3>1i">1i&  The puff of flame hits you but does no damage.  Something hits you. _* * * LOW HITPOINT WARNING * * *  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.?1i1?1i...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 4/50=-----------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next: 12% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2682.2 (1.3)#..)@......#.......# j) +3 quarterstaff (chaos)#..{).[4?1i0m.....#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########..........  The puff of flame hits you but does no damage.  Something hits you. _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.?1i?1i#...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 4/50=-----------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9?1i%#..........#........# XL:  7 Next: 12% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2682.2 (1.3)#..)@......#.......# j) +3 quarterstaff (chaos)#..{)......#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########..........  The puff of flame hits you but does no damage.  Something hits you. _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.?1iP?1i~[...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 4/50=-----------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next: 12% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2682.2 (1.3)?1i\#..)@......#.......# j) +3 quarterstaff (chaos)#..{)......#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########..........  The puff of flame hits you but does no damage.  Something hits you. _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.B1i  ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 4/50=----------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 B1i. L#..........#........# XL:  7 Next: 12% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2682.2 (0.0) #..)@......#.......#  j) +3 quarterstaff (chaos) #..{)......#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########   .....  .....B1i=     _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetB1i%, ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 4/50=----------------------- #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next: 12% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2682.2 (0.0) #..)@......#.......#  j) +3 quarterstaff (chaos) #..{)......#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....##B1i-######   .....  .....    _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetC1iI †^ .#............> .............#)  #...........#.)  #...........#....< #..........## #..........# #...............) #..)@......#  #..{)......#  C1i#..........#  #.........## #.........## ....######## ..... ..... C1ii  Hit: j) +3 quarterstaff (chaos)  Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetYou completely miss something. Something hits you.C1iFN1-3.4 (1.2C1iC1iV _* * * LOW HITPOINT WARNING * * *D1i Q ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 1/50------------------------ #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next: 12% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2683.4 (0.0) D1i #..)@......#.......#  j) +3 quarterstaff (chaos) #..{)......#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########   .....  .....   Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetYou completely miss something. Something hits you. _* * * LOW HITPOINT WARNING * * *D1i oHit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetD1i9B ...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 1/50------------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next: 12% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2683.4 (0.0)#..)@......#.......# j) +3 quarterstaff (chaos)#..{)......#D1i2C ~.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########..........  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetYou completely miss something. Something hits you. _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target4.7 (1.3D1iH D1iK M Press: ? - help, Dir - move targetYou completely miss something. Something hits you. _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)  Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.F1i<B ...........†......^..# alright the Magician .#..................>.# Djinni of Ignis *****. .............#)......#  Health: 1/50------------------------ #...........#.).....#  AC: 8Str: 13 #...........#....<..#. EV: 9Int: 17 #..........##......... SH: 0Dex: 9 #..........#........# XL:  7 Next: 12% Place: Dungeon:4 #...............)..## Noise: =--------  Time: 2684.7 (0.0)F1i #..)@......#.......#  j) +3 quarterstaff (chaos) #..{)......#.......#  Cast: Scorch #..........#.......#  Fly  #.........##.......#  #.........######.####  ....########   .....  .....    _* * * LOW HITPOINT WARNING * * *Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetF1ik...........†......^..# alright the Magician.#..................>.# Djinni of Ignis *****..............#)......# Health: 1/50------------------------#...........#.).....# AC: 8Str: 13#...........#....<..#. EV: 9Int: 17#..........##......... SH: 0Dex: 9#..........#........# XL:  7 Next: 12% Place: Dungeon:4#...............)..## Noise: =--------  Time: 2684.7 (0.0)#..)@......#.......# j) +3 quarterstaff (chaos)F1i+m #..{)......#.......# Cast: Scorch#..........#.......# Fly #.........##.......##.........######.####....########..........  Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetYou swing at nothing. Something hits you but does no damage.F1i_z:*F1i*VJ  You hear some strange, mumbled words.F1iw8@F1im2=5.9 (1.2Conf Fly F1ipF1iSQ _You are confused.K1i$i $  You are too confused!K1io K1ip K1ix K1i3z . _L1iv .†......^..# .#.......>.# ..#)......# #.#.).....# #.#....<..#.#.##.##.#.##.)..## L1i #..).#.# #..{)......#.# #.#.# ..........L1i .L1i  †^..#  .#............>.#  .............#)  L1i0 =#...........#.)  #...........#....< #..........## #..........#. #...............)..##  #..).@.....# L1ia n #...)......#  #..........# L1i Z #.........##  #.........##L1i w  ....########   L1i .....  ..... L1i J  L1i  †^..#  .#............>.#  .............#)  #...........#.)  #...........#....< L1i #..........## #..........#. #...............)..##  #..).@.....#  #...)......#  #..........#  #.........## #.........## ....########L1i7  ..... ..... L1iݢ b  Something hits you.L1i K1-60L1iF L1i V _* * * LOW HITPOINT WARNING * * *Q1i 3Q1i` Q1i& W  You start resting.Q1iu 8-Q1ir O07.9 (1Q1i{ Q1i f _Something hits you but does no damage.U1il]U1i^U1i>fU1iiK _You are too confused!V1i.†......^..# .#.......>.# .#)......# #.#.).....# #.#....<..#..##.##.# #.#.## #.)..## #..).#.# #...)......#.# #.#.V1im# ...........V1iV1iV1iM2-8 _V1i`V1i V1i z.†......^..# .#.......>.# .#)......# #.#.).....# #.#....<..#..# #.##...V1ik 2# #.#.## #.)..## #..).#.# #...)......#.# #.#.# #...........V1iZ !.V1i V1iA) V1i) ?-9V1i)1 V1i2 W1iF8  You miss something.W1iN  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!  The puff of flame hits you but does no damage.W1i8{W1i6==91.2 (1.3W1irW1i! _You resist.Z1i*l.#.>.# ...#)# ##.).....# #.#....<..#..##.##.........# ........## #.....)..## #..)..{....#.......# #...)...@..#.# #..........#.# #.##.# #..######.####....########.......... .{3=--20[1i#[1iJ%.#.>.# .#)......# #.#.).....# #.#....<..#..# #.##..# #.#........## #....)..## #..).#.# #...)..{.@.#.# #.#.# #.##.# #......## [1i'.[1i@--3Fly [1iVO[1iYW _You feel less confused.\1iM .†^.#.......>.#..)...).....# .#....<..#..##.##.........#........##......)..##)..)..#.........##.......#=4{ _Something hits you but does no damage.]1iM###.. .†^.#.......>.#..#)....).....# .#....<..#..##.##...#........##......)..##).......#.....)...{..#.....#..........#.......#]1i( ]1ioo   orc wizardReactivating autopickup.An orc wizard appears from thin air!]1i}  The orc wizard gestures at you while chanting.]1iaT=5Scorch]1ie]1i* ]1i"_You easily resist.]1i8###.# .†......^..# .#.........>.# ..#)......# #..#.).....# #..#....<..#..# #.##...# #.#.## #.)..## #..).#.# #...)...o..#.......# #.#.......##.##.......##.######.#### ....# o.4=--6]1i =###.# ...†......^..# .#...........>.# ...#)......# #...#.).....# #..#....<..#..# #.##..# #.#.]1i ## #.)..## #..).....o.#.# #...)......#.......# #.#.......##.##.......##.######.#### ....## ....... #. ]1i ]1i ]1ig     ...........†......^..#  ..............>.#  .......#)......#  #...........#.).....#  #...........#....<..#..#  #..........##.........#  #..........#........##  #.........*@....)..##  #..).....o.#.......#  #...)......#.......#  #..........#.......#  #.........##.......#  #.........######.####  ###### ..  .....#.  .....The orc wizard casts a spell at you.]1iq    ...........†......^..#  ..............>.#  .......#)......#  #...........#.).....#  #...........#....<..#..#  #..........##.........#  #..........#........##  #.........*@....)..##  #..).....o.#.......#  #...)......#.......#  #..........#....... #.........##....... ]1i> ] #.........######.####  ###### ..  .....#.  ]1i= L  The puff of flame hits you. You resist.]1is&.]1iG3==7]1i;l _* * * LOW HITPOINT WARNING * * *^1i^O  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a1i` 3a1ih a1iik f _You don't have enough health to cast this spell.c1i f###.# ...........†......^..# .#..................>.# .....#)......# #....#.).....# #...#....<..#..# #.##.# #.c1i #.## #.)..## #..).....o.#.# #...)......#.# #...#.##...##.##.c1i ..######.#### ....#######  ..... ##. c1i! 3o.c1iQ c1i] 5--8 _c1i c1i e1i^ .###.. ...........†^.#..................>.#.............#).......#.).....# ......#....<..#..##..........#.......#@.......##.o.....)..##).......)......... #...##....... #.........######.#### ....######## ..##.e1i@.oe1i?e1iZ@--9e1ie1iחf1i[56#################  .....# ###....# .†......^..#  .#.......>...#)......# #.#.).....# #.#....<..##..##. #..........#......#..........o....)..##..)....f1i56#...)#..#.# .##.......##.........######.############ ..f1i97o.f1iFf1iGA4700f1i^Qf1i^Sg1i& #.#################  ..........#  ###............# ..†......^..# .#........> ...#)......#  #.#.).....#  #.#..@.<..#..#..##.. #.#o.....#...............)..##..).....#...)#.# #..##.......#  #.........######.####o.1h1iI#. ..# .# ###.# ...†......^..# #..>.# #)......# #.#.).....# #.#...@<..#..# #.##.o.#  #.#.##  #..).....  #...)......#.#  #..  #.. h1i2o.h1ib ;2h1i h1i> i1i s#. ..#  .# .# †......^..# ...>.# #)......# .#.).....# .#..o.@..#..# .##.# #.#.## #.. #..)..... #...)......#.# #. i1i i1i .*i1in   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!i1i 8{i1i 5====3Scorchi1i6 i1i% _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.n1i n1id n1iM n1iZ .n1i n1i .---4 n1i _n1i n1i =3---You fly upwards.n1i { ..##.....##..##....#.#.##.)...... ..####............##.#.##........ .)# #....#...##.......##........ ..# #....#..........####.####...# #....##.......### #.# #.#.######.##### #.# #.#.n1i .....).....# #.# #.#. #.#################+####.#. #...#........#.#. ##############.##..##........#.#.  #.....# #.<#..##........#.#. #####.###.# #..#..##........#.## ........#.# #..#..##........#... ........#.# #..#..######'##.....  ....#.###.####..##÷##.####  #n1i/ D##.#.###.......[..######)##.#...   #.#...........).........##.#.## n1iW,5.7 (2.5n1i`n1iaQ _Reactivating autopickup.n1ikdc _There is a stone staircase leading down here.q1i.3q1iG0q1i2q1iE376q1i8Bq1i 9q1iF;,q1i<q1i>q1i?q1i@q1i]Bq1iBI7=q1i*Dq1iq1i@,q1i!Bq1iCq1iTDK2=q1iFq1i Hq1iHq1iIq1iyKq1iLq1iLq1iNq1iOU3=q1ihPq1igRq1iRq1iTq1iV,q1iWq1iuY,q1i[q1i\q1i&]K4=q1i,^q1iT`,q1iaq1i3c,q1idq1i-fq1ifU5=q1ihq1i%jq1i5kq1ikq1imq1imq1inq1ipq1iqq1irq1itq1itK6=q1iuq1ix,q1izq1iz|,q1i}q1iq1iq1icq1i߃q1itU7=q1iq1iLJq1icq1ifq1iq1iq1iKq1iDq1i܏K8=q1i q1iq1iq1iwq1iq1i"q1iq1iq1iq1iܛq1i$q1i#9q1i2=q1iq1iW,q1i£q1i#,q1i̧q1ik _You start resting.HP restored.q1iZq1iA1862.7 (157.0)q1ia50=38 _q1iQq1ir1i{3r1iar1ir1i!04.0)r1i=r1iDA=4r1i4Fr1i ZN  #.  ..#################  ...................# ##..................# ........÷......^..# .......>.# #[...o..# ...........#.) ...#..# ..........##.........# #..........#........## ...............)..## #..).......#..... #...)......#.......#o   orc wizard #..........#..............##..... .........######.####r1i=6.2 (2.5Scorchr1ig _You fly downwards. _There is a stone staircase leading up here.t1i_O  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v1iv1iv Your spells (cast)TypeFailure Level a - ScorchFire2%2  b - SlowHexes1%1  c - Lesser BeckoningTranslocation2%2  d + Vampiric DrainingNecromancyv1iW5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitw1iw1iw1i #.alright the Magician..#################Djinni of Ignis *****....................#Health: 50/50 ======================== ##..................#AC: 8Str: 13 ..........÷......^..#EV: 9Int: 17 ..................>.#SH: 0Dex: 9 ...........#[...o..#XL:  7 Next: 12% Place: Dungeon:4 ...........#.).....#Noise: ---------  Time: 2866.2 (0.0) ...........#....@..#..#j) +3 quarterstaff (chaos) w1i ..........##.........#Cast: Scorch #..........#........##Fly #...............)..## #..).......#.......# #...)......#.......#o   orc wizard #..........#.......# #.........##.......# .........######.#### _You start resting. _HP restored. _You fly downwards. _There is a stone staircase leading up here.  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w1i{ w1i #.alright the Magician..#################Djinni of Ignis *****....................#Health: 50/50 ======================== ##..................#AC: 8w1inStr: 13 ..........÷......^..#EV: 9Int: 17 ..................>.#SH: 0Dex: 9 ...........#[...o..#XL:  7 Next: 12% Place: Dungeon:4 ...........#.).....#Noise: ---------  Time: 2866.2 (0.0) ...........#....@..#..#w1ij) +3 quarterstaff (chaos) ..........##.........#Cast: Scorch #..........#........##Fly #...............)..## #..).......#.......# #...)......#.......#o   orc wizard #..........#.......# #.........##.......# .........######.#### _You start resting. _HP restored. _You fly downwards. _There is a stone staircase leading up here.  Casting: Vampiric Draining (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w1i  * (combustible)Flames lash the orc wizard.  w1iMThe orc wizard is severely wounded.x1iz oThe orc wizard's fire resistance burns away.x1iH *The orc wizard points at you and mumbles some strange words.x1iPx1i|X&.x1iDYr47--====7.2 (1x1ibx1if= _The puff of flame hits you. You resist.}1i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}1i )Flames lash the orc wizard. The orc wizard is burned terribly!}1ie <*}1i *)}1i #5}1i w---98Scorch}1il }1i N _You kill the orc wizard!1iM#.  ..################  . ##..1ij÷^..........>.#[...)) .#....<..#..# .#. #..........#........##.##.......#1i w----91i! M#.  ..################  . ##..÷^..........>.#[.).....# .#....<..#..# ..........##.........#.#.......#1i ----70  Things that are here:1i L _a +0 dagger; a +0 robe1i31i01iF1i=a6=1i,1i1ia1id7=1i1i^1i$1iI1i1i1ig98=9=1iu;,1i@ _You start resting.HP restored.1icK1iU/844.0)1iIWa50=5.2 (15 _1i8^1i1a1iI11i21ih51i+H1iM1iN1iS1i f1il,1iin1i>r1iv1iw1i*z1iD}1iK{=1i1i1i1i1ir1i1if1i1i1iʤ1iį1i-1iB1i1i,1i1iB1i1i1iu,1i1ij1iX1i#,1i1i1i1ix1i1i1i1io1i#1i   ≈ .. ..< ###.. ../  ##.# 901.2 (16 ##@.#  ##..## ##############..## ...#.## ...#.# ...÷^..#.# ...........>.#.# ....#[...)..##.# ....#.).....##.#1i!2.2 (17 _Found a stone staircase leading up.1i1i31i 1in1i,1iq1i,1ii,1i1i`1i1iJ _Found a stone staircase leading down.1iI1i1i<,1i≈....≈≈...##≈≈≈≈≈...≈≈≈≈.....>..<...####...#8.2 (6.0)#..##.## ##..#  ##..#1i# ###########..##.#.###.# ÷......^..#.#....>.#.#1i1i+ 1i*_c - a wand of iceblast (7)1in31iLo1i%p1iKvX1i2yB1iz1i_},1i!~1i1i,1i1i1i1i~1iW1i1ig,1iz1i1i%  1id\You encounter a goblin. It is wielding a +0 sling.1i] #≈≈..#  #≈≈..##### #≈≈.......g ≈≈≈....... #####≈≈≈≈≈≈≈≈≈ #.....≈≈≈≈≈≈≈≈ #.......> #.....@...# ####...##### #....#.# ##.####.#  ##..# #.#  ##..## #.#  g   goblin (launcher, asleep) #######..## #.# ......#.## #.# #.# #.#  g14g)The goblin shouts!1i­R))))))1i:f..≈≈≈.1iQ<c47--==5.2 (71iB1iLIK _The goblin shoots a sling bullet. The sling bullet hits you.1iMLa _There is a stone staircase leading up here.1iv  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1iT1i1i1i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1iRh ≈≈≈.g'  #≈≈..# #  #≈≈..#####..  #≈≈.......g  #≈≈≈........  #####≈≈ 1i#.....≈≈≈≈≈≈≈≈≈  #......@>.#  #.....<...#  ####...##### ....#.#  ####.#   #.#  g 2 goblins (launchers, 1 wandering) #.#  ######.#.#  #.## #.#  1iK  You encounter a goblin. It is wielding a +0 sling.1iyZ)))))))1i=@.g1iFND..≈≈≈@<-6.2 (1 _The goblin shoots a sling bullet. The sling bullet barely misses you.1i  #≈≈≈..  ≈≈≈..g  #≈≈..# ##  #≈≈..#####...  #≈≈.......g  #≈≈≈.........  #####≈≈ #.....≈≈@≈≈≈≈≈≈≈  #.......>.######  1i .....<...#  ####...##### ....#.#  ####.#     goblin (launcher) #.#   #.#  #####.#.#  1i' 1i(- y ))))The goblin shoots a sling bullet.1i T..≈≈1i 8=--7Water 1i> 1i C _The sling bullet hits you but does no damage.1ie ≈≈###  1i/#≈≈≈..  #≈≈≈..g  #≈≈..# ###  #≈≈..#####...#  #≈≈.......g..#   #≈≈≈.........#  #####≈≈ 1ic#.....≈≈≈≈≈≈≈≈≈≈≈  #.......>.#######  .....<...#  ####...#####1i. ....#.#  ####.#   #.# 1i-  #.#  1i/Q)))1iZK..≈1i[6-=81iF1iR _The goblin shoots a sling bullet. The sling bullet hits you.1ij  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i$ I1i+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1i   ≈≈###  #≈≈≈..  #≈≈≈..g  #≈≈..# ###  #≈≈..#####...#  #≈≈.......g..#   #≈≈≈...@.....#  #####≈≈ #.....≈≈≈≈≈≈≈≈≈≈≈≈  #.......>.########  .....<...#  ####...##### ....#.#  1i####.#   #.#  1it).g.1iX1iQ--9Scorch _1i1i1iN  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i~ )Flames lash the goblin.*1i/*)1i24--====20Scorch _You kill the goblin!1i& 5-1iѝ B1i؞ 1iq 1i- 1iЦ 1iϱ B1ip _You start resting.A goblin comes into view.1i <6=g----g   goblin (launcher, wandering)4.2 (41i 1i N----5.2 (5 _1i^ 1i* 1iڣ  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i.31i1i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1i/    ≈   ≈≈###  #≈≈≈.. ≈..g  #≈≈..# ###  #≈≈g.#####...#  #.....#  #≈≈≈.....)...#  #####≈  #.....≈≈≈≈≈≈≈≈≈≈≈≈  #.......>.########  #.....<...#  ####...#####  #....#.#  ##.####.# 1iV.g6.2 (1Scorch _1i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1il )Flames lash the goblin.1i^*1iE*)1iN4-====7Scorch1i S1iVJ _You kill the goblin!1in31i'p1i _The jackal's fire resistance burns away.1i@ rYou closely miss the jackal.1i9BKThe jackal is almost dead.1iD .rYou encounter a quokka.1iMr   quokkah   jackal (combustible)1i Oj4==---1isO%1.5 (1.31i8Y1i[S _The jackal barely misses you.1i[ .  You hit the jackal..r1iZ20---2.81iD1iJ _You kill the jackal!1i5  You hit the quokka. You freeze the quokka.  The quokka is almost dead.4.11i1iA _The quokka bites you but does no damage. x21i †You hit the quokka. Lightning courses through the quokka!1iR1ii5=5.4Scorch1iK"1i%J _You kill the quokka!1iJ31iL1iTB1iV1iEW1iuX1i=\,1iX]1iRa1ibD6=1ic1if1i-g1ih1ik1i\l1in1iq1iqU7=1is1isw,1i5y1i{1ir|1i}1i1i1i1iʆ1i}K8=1ï1iދ1i~1i1i1i1i+1ia1i!U9=1i1iV1i՛1iB1i2,1i(1i1iH1ia1ik _You start resting.HP restored.1i±&-1il52.4 (17.0)50=-3.4 (18 1i_1i1i1i 31ix 1i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1i b31id1ih1ik1ijrP _1it,1iu1iy1i-{1i{1i}1i1i1i9=1i·1i1i1i1i1i1ih1i=Water 1i՗1i1iʞ1iJ(1i1iB1iB1iͪ1i`1i  You see here a quokka corpse.1i81i _1iX1i1i1i,1iG1i1iI,1i1i1iSWater 1i1i1i,1i1i[1i^ 1i 1i 1i1i{1i1ii1i1iU1i1i1i1i/1i(1i 1i"1i$1iv%1i&1i)1iT+1i+1i/,1iy0,1ii11i31i51iH61i 71iX:1i<,1i=1i?1iQB,1iB1iD1iDF1iG1iJB1iK1iL1i+M1i O,1idO1iP1iR1iS1iS1iV1iX,1iY1iY1iZ1i[,1i@_X1iabB1ib1id1iIe1ie1if1ig1iAi1ii1iwj1i l1in1in1i)o1iDq1is1i2t1i u1i\zB1i{N _You now have 178 gold pieces (gained 11).1i(~1i~1i1i#..#≈≈#######.###≈≈≈..#. ##.# #≈≈≈..'. ##..# ##≈≈..#. #..## #≈≈..## #####.## #≈≈).†.########.....# #≈≈≈............##### #####≈≈≈≈≈######..@# #.....≈≈≈≈ #.### #.......>. #. #.....<... .. ####...#### ### #....#.# ##.####.# ##..# #.#  #.##..## #.#  ..#################..## #.#1iL,96.4 (431i+7.4 (441i`1ic _o - a scroll labelled VAGAUT ORUOCK1ic 1id 1ie 1iif 1ih 1ih 1in 1ip 1iq 1iqq 1ir 1it 1ibu ,1iv 1i x 1i{x 1ix 1i$z 1iU| 1i| 1i2} 1i~ 1i 1iu 1i 1iR 1i 1i 1i} 1i 1i  ##..#  #..## # #####.## ##########.....# #### ..........##### ##1i .... ######...# #... #...$ #.### # #.....#####.# #...3005.4 (8.0) #......@....# ####.>......###### #...#.....# ##.####..... ##..##.#...: 1i B ##..##..#################..#...................#.##  ###..................#.#  ...........÷......^..#.#1i 1i *6.4 (91i 1i y _Found a parchment of Anguish. Found a stone staircase leading down.1iV31iK1iS1i 1in1i1i*1i_,1i"1i1i1il1i1i1i1i1iL #. ##. ##.. #..# #####.##  ##########.....# .######..........##### #........######...# #11.4 (51i #...@.# #.### # #.....#####.# # #...........#  #.>......###### #. #.#.....## ##. # #.....# ##.. #.#...:.# ##..# ..#################..## .1ib(......#.##1i1i1i? _You now have 199 gold pieces (gained 21).1iJZ1i^Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)b - a +0 robe 1i_? c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith1i Potions:  Potions !  f - a black potion  j - 3 bubbling inky potions  k - 4 smoky purple potions  l - a white potion1i`Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  j - a +3 quarterstaff of chaos (weapon)  l - a +0 hammer of holy wrath 1i1&Armour (go to first with [)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield  i - a +0 leather armour (worn)  k - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith1i|zs Potions:  Potions !  f - a black potion  j - 3 bubbling inky potions  k - 4 smoky purple potions  l - a white potion1i Nk - 4 smoky purple potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, — 1i  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.1ij1ir1iy #.# alright the Magician##.# Djinni of Ignis *****.##..# Health: 75/75 ========================#..## AC: 27Str: 13#####.## EV:  2 Int: 17##########.....#SH: 0Dex: 9.######..........##### # XL:  7 Next: 20% Place: Dungeon:4........######...# # Noise: ---------  Time: 3011.4 (0.0)1izU#...♣.# #.### # j) +3 quarterstaff (chaos)#.....#####.## Cast: Scorch#...........### Tree #.>......#######.#.#.....####.# #.....###..#.#...:.###..#..#################..##...................#.## _o - a scroll labelled VAGAUT ORUOCK _Found a parchment of Anguish. Found a stone staircase leading down. _You now have 199 gold pieces (gained 21).  It was a potion of lignification. You turn into a tree.Your +0 cloak and +0 leather armour meld into your body.  Your roots penetrate the ground. You float gracefully downwards.1i1i*2.4 (11i1iГ _Found a parchment of Anguish. Found a stone staircase leading down. _You now have 199 gold pieces (gained 21).  It was a potion of lignification. You turn into a tree.Your +0 cloak and +0 leather armour meld into your body.roots penetrate the ground. You float gracefully downwards. _k -> L - 3 potions of lignification1ii;31ibp1ir1i S  1i ,1i 1i r1i& 1i 1iE 1i4 1i ,1i 1iW ,1i 1in ,1i 1i ,1im 1i2 ,1i^ 1i B1i 1i 1i 1i 1i 1i 1iE ,1i> 1i 1i 1i 1i 1i8 1i 1i 1i 1i 1i 1i 1i/ 1i 1iL 1ib 1i 1i 1i 1i! W _You start resting.1i! <Tree 1ih" 1i$ 1i$ 1iP% 1i' 1i' 1im( 1i* 1i* 1i+ 1iw- 1i- 1i. 1i0 ,1i1 1i3 ,1i4 1i;6 1i6 1ib7 1i6: 1i: 1iO; 1i> r _Your transformation is almost over.1i"C /....1i^K 40.4 (27.0)@You feel less wooden.Your +0 cloak and +0 leather armour unmeld from your body.1iM 50/50 8 9 1.4 (28Fly 1iQ 1iT . _You fly up into the air.1iyGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith1iB Potions:  Potions ! 1iC  f - a black potion  j - 3 bubbling inky potions  L - 3 potions of lignification  l - a white potion1i aL - 3 potions of lignification. A potion which transforms the imbiber into an animated tree with sap for blood and branches capable of holding weapons. Such a tree has minimal evasion but increased health and natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. If you quaff this potion your AC would be 27. It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified dangerous_item potion _________________ “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair 1i became as moving leaves; her arms were changed  to waving branches, and her active feet (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.1ih51iN#.# alright the Magician##.# Djinni of Ignis *****.##..# Health: 50/50 ========================#..## AC: 8Str: 13#####.## EV: 9Int: 17##########.....#SH: 0Dex: 9.######..........##### # XL:  7 Next: 20% Place: Dungeon:4........######...# # Noise: ---------  Time: 3041.4 (0.0)#...@.# #.### # j) +3 quarterstaff (chaos)#.....#####.## Drink: 3 potions of lignification#...........### Fly #.>......#######.#.#7Om.....####.# #.....###..#.#...:.###..#..#################..##...................#.## _k -> L - 3 potions of lignification _You start resting. _Your transformation is almost over.You feel less wooden.Your +0 cloak and +0 leather armour unmeld from your body. _You fly up into the air.1iS1inT1ik1iZ #. ##. ##.. #.. #####.## ##########.....#.######....##### .######...#  #..@..# #.###  #.....#####.#  #.....#  #.>......###### # #.#.....## ## #.#.....# ##.  #.#...:.# ##..1i  ..##..#  .#.## 1i}1iU*2.4 (11i1i!1i9 # ## ## #.. #####.. ##########.....#.######..........#####.######...# #.@...# #.### #.....#####.# #....#  #.>......#### #.#.....##  #.#.....# ## #.#...:.# ## ..##.. .#.1i$1i%31i1ih1ig  ## # #####.. ##########......######...........######...# #@....# #.### #.....#####.# #.# #.>......#### #.#.....## #.#.....#  #.#...:.# ## ..## .#.1io1ip%41iu1iw1iBUDrink which item? Potions  L - 3 potions of lignification (quivered)  f - a black potion  j - 3 bubbling inky potions  l - a white potion [!] read|quaff|evoke[?] describe selected1i1iG1iEalright the Magician# Djinni of Ignis *****.## Health: 50/50 ========================#. AC: 8Str: 13#####. EV: 9Int: 17..##########..... SH: 0Dex: 9....######..........#### XL:  7 Next: 20% Place: Dungeon:4...........######...#Noise: ---------  Time: 3044.4 (0.0)#@....# #.###j) +3 quarterstaff (chaos)1i#.....#####.#Drink: 3 potions of lignification#...........#Fly #.>......#######.#.....###.#.....## #.#...:.### ..#################. ...................#.  _k -> L - 3 potions of lignification _You start resting. _Your transformation is almost over.1iYou feel less wooden.Your +0 cloak and +0 leather armour unmeld from your body. _You fly up into the air.1iԣP  Okay, then.1i1i1i3. _1i%   alright the Magician # Djinni of Ignis *****. ## Health: 50/50 ======================== #. AC: 8Str: 13 #####. EV: 9Int: 17 .. ##########..... SH: 01i' CDex: 9 ....######..........#### XL:  7 Next: 20% Place: Dungeon:4 ...........######...#  Noise: ---------  Time: 3044.4 (0.0) #@....# #.###  j) +3 quarterstaff (chaos) #.....#####.#  Drink: 3 potions of lignification #...........#  Fly  #.>......######  #.#.....##  #.#.....# #  1i' Y#.#...:.# ##  ..#################.  ...................#. You feel less wooden.Your +0 cloak and +0 leather armour unmeld from your body. 1i( _You fly up into the air. _Okay, then.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target1i21n Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X only1i2Dir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous target (also f) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.1i.39[40m) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.1ij   alright the Magician # Djinni of Ignis *****. ## Health: 50/50 ======================== #. AC: 8Str: 13 #####. EV: 9Int: 17 .. ##########..... SH: 0Dex: 9 ....######..........#### XL:  7 Next: 20% Place: Dungeon:4 ...........######...#  Noise: ---------  Time: 3044.4 (0.0) #@....# #.###  j) +3 quarterstaff (chaos) #.....#####.#  Drink: 3 potions of lignification #...........#  Fly  #.>......######  #.#.....##  #.#.....# #  #.#...:.# ##  ..#################.  ...................#.fl Hm You feel less wooden.Your +0 cloak and +0 leather armour unmeld from your body. _You fly up into the air. _Okay, then.Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target1i]   alright the Magician # Djinni of Ignis *****. ## Health: 50/50 ======================== #. AC: 8Str: 13 #####. EV: 9Int: 17 .. ##########..... SH: 0Dex: 9 ....######..........#### XL:  7 Next: 20% Place: Dungeon:4 ...........######...#  Noise: ---------  Time: 3044.4 (0.0) #@....# #.###  j) +3 quarterstaff (chaos) #.....#####.#  Drink: 3 potions of lignification #...........#  Fly  #.>......######  #.#.....##  #.#.....# #1i v  #.#...:.# ##  ..#################.  ...................#. Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target1i8alright the Magician# Djinni of Ignis *****.## Health: 50/50 ========================#. AC: 8Str: 13#####. EV: 9Int: 17..##########..... SH: 0Dex: 9....######..........#### XL:  7 Next: 20% Place: Dungeon:4...........######...#Noise: ---------  Time: 3044.4 (0.0)#@....# #.###j) +3 quarterstaff (chaos)#.....#####.#Drink: 3 potions of lignification#...........#1i9Fly #.>......#######.#.....###.#.....## #.#...:.### ..#################. ...................#. Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move targetOkay, then.1i:1iB1iD. _1ia1i Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of paralysis (9)b - Zap: wand of iceblast (7) Spells ([,] to cycle)  c - Cast: Scorch  d - Cast: Slow  e - Cast: Lesser Beckoning  f - Cast: Vampiric Draining (5%) Abilities ([,] to cycle)  g - Abil: Fiery Armour  h - Abil: Foxfire Swarm  i - Abil: Rising Flame [*/%] inventory [&] all spells [^] all abilities1iz[!] focus mode: off|on1iC 1i1-alright the Magician# Djinni of Ignis *****.## Health: 50/50 ========================#. AC: 8Str: 13#####. EV: 9Int: 17..##########..... SH: 0Dex: 9....######..........#### XL:  7 Next: 20% Place: Dungeon:4...........######...#Noise: ---------  Time: 3044.4 (0.0)#@....# #.###j) +3 quarterstaff (chaos)#.....#####.#Drink: 3 potions of lignification#...........#Fly #.>......#######.#.....###.#.....## #.#...:.### .K16;14H..#################. ...................#. Hit: j) +3 quarterstaff (chaos)Press: ? - help, Dir - move target _Okay, then.1i141ii61ib1is1i1i1i1iP _1iV1iY,1i41i1i61iط1i1i%1i51iݾ1i1iIGYou encounter a jelly.1i######### ......# ##....# ##########.######.................@.......######...1i♣.......###.....# #.##J.......# #.....#####.#........# #...........#........#.>......######...♣....#.#.....## J   jelly (asleep)..♣♣#####.#.....#.! #.#...:.# ..##############1iw*8.4 (41iN*9.4 (51i1iL _Found a ruby potion.1ia3##########.........##.# ########.######........♣........###### ♣.###.....# #.#.J.# #.....#####...# #...........#.#.>####1io##♣....#.###♣#####.#.....! #.#...:.#?. ..#############..............1i|.JFound a scroll labelled ITIDOV OGUI.1iPJ1i+50.4 (11i1iZ _The jelly quivers.1iq  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i31i1i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1iy~#.# .# .###### ♣.###### ♣.###.....# #..J......# #.....#####..# #..#.>...........♣....#.#.....##.♣♣#####.#.....#...! #.#...:.#.?. .. 1iK.J1i?1i:,1 _1i1i1i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1iA * (combustible)Flames lash the jelly.  The jelly is heavily wounded.1i :J.1i 1is s48-====21i: 1i = _The jelly's fire resistance burns away.2i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ii .  Flames lash the jelly. The jelly is burned terribly!2i!^*2i SYou kill the jelly!You hear an angry hiss.2i׻.S   ball python (constriction)2if6--932i$2i\ _You encounter a ball python.2i3G.S2i2iD----42i2iJ2i-G.S2i=t7-----52iA2iC2i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i= 32iD 2i0H _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2i- =.S2i 2i- ,6 _2i 2ij 2ix  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iEs †Flames lash the ball python.2iL^*2i',†2i*r5-====72i22i6O _You kill the ball python! 2i| u 2i 6= 2i 7= 2iJ , 2i X 2i  2i;  2i  2i9 a8= 2ir  2i۵ , 2i  2i  2i  2i\  2iP  2iݿ U9= 2i  2ic  2i  2i  2i  2i@  2i  2i\  2iB  2i9  2i7 k _You start resting.HP restored. 2i- =---- 2i /725.0) 2i v50=----3.4 (16 _ 2i  2i  2i  2i  2i, 2ix 2i 2i 2i$ 2i. 2i/ 2i51 2i4 2i7 2if8 2iA 2i>D 2ifH 2i I9= 2iJ 2iN 2iRf  You encounter a quokka. 2i/`=..............# #####..............######.........♣...............###.....♣♣.†.....###.....#....# #.....##≈≈≈.....# #....... #≈≈..........#.> 2ia###≈.....♣....#.#.....###≈...@♣♣#####.#.....#  #≈...!.♣ #.#...:.#  #≈.?..... ..######## #≈≈$.......≈≈≈........###............................÷. r   quokka (asleep)..♣♣..#.#...............r ..##.............# ## 2ibck7.4 (4.0)r. 2in`r 2ip18.4 (5 _ 2ix 2i{ 2i Br. 2i  2i *9.4 (1 2i  2i  2i~ Br. 2i @r. 2ic <80 2i@ 2i^  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iK N .  Flames lash the quokka.2i` _*2i{N.48-2i}=====12i2i`J _You kill the quokka!2i 32i 2i 2i ,2i 2i 2i 2i 9-2i ,2i ,2i 2i$ 2i۶ E50=2iW 2i 2i8 B2iS  #####....♣.......###♣♣.†.....###.....# .........# #≈≈≈....#.. #≈≈..........#.>###≈.....♣....#.#.....# ♣♣#### ----.♣ :?..........########..Fly ......... ..# ##...........# 8.4 (7----9.4 (8 _k - a ruby potion2i32i:2i2i2i5",2ih$2i'2i}(9=2i*2i5 .....♣.........# ......♣♣.†.....###..... ...............# #..... ≈≈≈....# #..... #≈≈..........#.> ##≈.....♣....#.#..... #≈....♣♣#####.#..... #≈.....♣#####.#...:. #≈.@..........###### #≈≈$...........≈≈≈≈≈........###......!.....♣♣..#.#..2iH6.. ..##..... ..# ##.♣.... .# #.. #.2i>+91.4 (22i'?*2.4 (32iwF2iJa _q - a scroll labelled ITIDOV OGUI2i32i,2iH2i 2im2i2i+2it2i2i 2ie 2i 2iq 2i2i2i<2in2i2i2iN _You now have 212 gold pieces (gained 13).2i!32i#2i{%2i(,2ia)2iL,2i>.2i.. ##≈.....♣....#.# #≈....♣♣#####.#. #≈.....♣#####.#.≈ ##≈............###.≈≈####≈≈..........g.≈≈≈≈≈≈........##...........................!..@..♣♣..#.#.......g.........♣..##.....2io]####♣# #...♣♣♣...#.## # #.###.# #g   hobgoblin (asleep)### #.# ..# #g   goblin (asleep) ..# # #..) #...)2id|.g105.4 (13.0).g2i1mgg==6.4 (142i|2i+ _The hobgoblin shouts!2i f.g.g2i 2in 9--7.0)2iQ 2i, 2i7].g.g2iM2i@--82i+2iq-2i{  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iV 32iZ 2i^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2ia\.g.g2i@j2ik,9 _2ir2i1u2i 2i  2i0Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i> l )Flames lash the goblin.2iE <*2i 1g.2i0 2)2i# 48-30====102i* 2i- J _You kill the goblin!2iE  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i@ q †Flames lash the hobgoblin.2i^*2i,†2i2^6--12i52i^M _You kill the hobgoblin!2i 2iI 2iW 2i" w7-2i% ,2i& 2i( 2i( 2ix* 2i*. ,2i. 2i<1 2i1 2i1 D8=2i3 2in6 2i6 2i7 2i: 2i0: 2ix; 2i> 2i?> U9=2i_? 2i@ ,2i^B 2i/D ,2imE 2iG ,2iI 2iM k _You start resting.HP restored.2iR ...........----..2i3Z /22.4 (11.0)2iZ K50=----2i$[ +3.4 (12 _2icc 2i4e 2iL2ig^  You see here a hobgoblin corpse. 2ivb4_2i  #≈≈...#.... ##≈.....♣....#2iؒ.... #≈....♣♣#####...≈ #≈.....♣#####...≈# ##≈......≈≈####≈≈...≈≈≈≈≈≈........### ♣....@†....♣♣..#.# ♣...♣..###...#####.......♣.......# ##.#....♣♣♣...#.## #2i ... #.###.# ##### #.# ..# # ..# # #..) #.p - a puce potionThings that are here:2i֝06.4 (3.0)2i#=2i#7.4 (42i2iP _a +0 club; a goblin corpse"2iN[I"2i`"2iZc"2ig,"2ik"2iBm"2im=Water "2io"2iq"2ibt"2it"2ioz"2ie"2iK"2i"2iV"2i6"2i,"2ii"2iU"2iֶ,"2i|"2i_"2i"2i"2iJ"2i"2i"2im"2i"2i"2i,"2i,"2i"2i"2i-,"2i["2i"2i$"2i]"2i"2ij"2i"2i"2i"2i,"2iI"2iw"2i"2i5"2if"2i"2i"2ik"2i"2i"2i"2i,"2i0"2i "2i "2i!,"2i#"2iA$"2i|$"2i$"2i&"2i0(,"2i("2i9+"2i3,,"2i,"2id."2i}/"2i/"2i0"2i1"2i2"2i2"2iN3"2i5"2i?6,"2i6"2i8"2iV;"2i;"2i<"2iP?"2iA"2i.B"2iC"2iIX"2iK"2iN"2i?N"2iO"2iR"2i V,"2iW"2iY"2i^B"2ia"2ie"2ie"2iJg"2ii"2ik,"2im"2io"2i|r"2ir"2it"2iv"2iy,"2id{"2i,}"2iU"2i"2i"2if"2iB"2i]"2i{"2iÎ"2iN"2i"2i;"2i"2i "2iۙ"2iB"2i\"2i"2i"2i"2iܧ"2i+"2i"2i"2iM"2i#......≈≈####≈≈.#.......≈≈≈≈≈≈........##"2i#........................##..♣♣....)†....♣♣..#.#..#...♣..........♣..###.#...............#####.#.......♣.......# #."2i`#.#.#....♣♣♣...#.## #79.4 (52.0)#.......@..#.###.# ##########..#.# ..# # ....# # # "2i......# # ..#...# #"2iv ..#.... #.."2iڹ` .## ).. "2i.# ## ....#....."2i"2i,80.4 (53"2i"2i% _Found a dagger.%2i%2in%2i%2i%2i"%2i<',%2i(%2i+%2i+%2iy.%2im2%2i`:#................##..♣♣....)†....♣♣..#.#....#...♣..........♣..###.#...............####..#.#.......♣.......# %2i:#.#.#....♣♣♣...#.## #..#..........#.###.# #.#########..#.# ..# #.2.4 (2.0) %2i;#.@..# # #..) #......# #...)....# #..#<#..#....$# #..#.#.## ).... #...# #.# .##.. ....###..# # . ..%2i*<....# ..... %2iUD%2iD*3.4 (3%2iK%2i2O; _Found an escape hatch in the ceiling.)2i)2is)2i)2i )2ii  You encounter a hobgoblin.)2i9##..♣♣....)†....♣♣..#.#...♣..........♣..##...#.#...............#####.#.......♣...g...# #.#.#.#....♣♣♣...#.## #.#..........#.###.# #########..#.# ..# #. #....#..## #..)#..@...# #...)#....#...# #.....#<#..#....$# #.#.#.###)....# #..# #.# .##... ....#### ..# .# .......[)2iZ39;49m g   hobgoblin (wandering)#.# . ........ #0)2i)2i 14.4 (1 _)2i5)2i=,2iD^K.g,2ibhMg,2i6i/===5,2ip,2is+ _The hobgoblin shouts!,2i K.g,2i $ ,2ie$ /---6,2i- ,2i0 -2i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..2i]O .  Flames lash the hobgoblin..2i1<*.2i.2iŀ..2is49-====7.2iQ.2iM _You kill the hobgoblin!02i02i02iv02i02i402iu,02i02i02i02i02it02i^,02i02i02iL50=02i02iR02iV02iE02i02i02iD02i02i02iS #.#...............####..... #.#.......♣.......# #... #.#.#....♣♣♣...#.## #..........# #..........#.###.# #.... #########..#.##..# #.... #....#..## #..).. #......# #...).#....#...### #........----93.4 (6#<#..#....@# #.........##.#.###)....# #.........### #.# #.##........######## ..##..#.........#.##...............#..######.#####.# ..#. #..02i:----02ia02i0? _You now have 223 gold pieces (gained 11).12i2 12iI3 12i4 12id; 12i< 12iA B12iC 12iGD 9=12iE 12iJ 12i8M ,12iN 12iQ 12ieX "♣♣♣...#.## #..## ...#.###.# #.# #######..#.##..# #.. #....#..## #..)# #......# #...)#12iY #....#...### #..........##<#..#.....## #.........###.#.###)....####.........####6.4 (3# #.# #.##..@.....######## 12iZ ..##..#.........# #.##............... ..#..######.####.## #.. #. ##.. < #.# .#12iob 12iIc *7.4 (412i=k 12ip 9 _Found a stone staircase leading up.32ih32ih32ij32iq32i t32iTx,32i^|32i$32iS,32iS32i32iЫ,32i32i32i32iC32i32ib32i32ik32i32i32i`32i32i32i132i32i32i32iK  There is a stone staircase leading up here. _32ik32iH32i32iV32i32i  )....####.........######.#### #.##........######## .. ..#.........######## ##. .................... ######.####.########  #.. #...  ##.. ###<  #.# #212.4 (15.0) .# #...@.#  ###.#.#  #....#  ####... .... #..... ..... ....)32i  32i +3.4 (1632i 32i ' _Found a falchion.42iH 342iԙ 42i 42i 42iT ,42i 42i M.#.........######## ##. ................... #####.####.##  #.. #...##  ##.. ###<.##  #.# #...### .# #.....# ###.#.4.0) #.. ####...:... ....... #............)..42i* 42i *5.4 (242i 42ik ` _Found a parchment of Call Canine Familiar.72i&I72i-B72i172if272i572iD572i672i972i(<72i<72i?72iC72iE72iAF72iG72i J72iS72i{U72iW72iGZ,72iL[72i]72i_,72iYa72i/d72if,72ish72ik72im72im72i/o72iq72is72i t72isu72iWw72iz72iO,72i72ig,72iǑ72i72i\72i͔72i72i&72i/72iz72io72i72i72i72i72i72i,72iw72i72i$72io72iث72i72i72iX72i72i72i72i72iԹ72i72i-72i72i72i72im72i72iV72i72i|72i 72im72i72il72iS72i72i72i>72i+j .#.......# ### .......######.#### ######## ... ######## ##.## ........ >... ######## . ..## #.# 405.0) #<.## #@# #...### #.# #.....##.## ###.#.###..##....####### ##.#####...:...# #.#72i0#.......# #.###......####.########..................72i72i3+1.4 (2672i72i; _Found a stone staircase leading down.82i 82i 82i' 82i- X82i?4 X82i#7 82i9 82i9 82i: 82i@ 82i B 82inB 82i,C 82iD 82ioF 82iF 82iG 82iI 82iJ 82iJ 82izK 82iL 82i:N 82ieN 82iN 82iAY 82ia^ B82iS_ 82ia 82iaa 82ib 82ic 82ie 82iAf 82i?g 82ih 82ij 82ij 82ik 82il 82in 82in 82ip 82iLq 82iډ 82iʊ 82i 82i 82i} 82ix ,82ic 82iϑ 82i 82i3 82iz 82i 82i^ 82i 82i ,82i 82i 82ih 82i 82id 82i 82i ; ####..##...#   ##.##...# ÷.  #.###### ..  #.# .##  #. .. 82ie 1 #..####.###  ##.#.....#  #.##.....# 72.4 (31 ..# #.##.@...# ..####.########.....# ....................#82i  ).#..#.########.....# ..##.#.# #.....# ..##...# #######   ########         82is 82i +3.4 (3282i 82i M _Found a human skeleton.;2iq;2i,v'Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon) ;2iv a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath ;2ivArmour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)b - a +0 robe ;2iwa c - a +1 ring mail of willpowerd - a +0 kite shield ;2i;wJewellery (go to first with "=)  e - a +4 ring of protection (worn) ;2i[w? f - an amulet of faith>2iQXa - a -1 falchion of flaming. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.8; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.9 XLs.  Current attack delay: 1.1. Damage rating: 7 (Base 8 x 97% (Dex) x 110% (Skill) - 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.E2iL  Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)  b - a +0 robe  c - a +1 ring mail of willpower  d - a +0 kite shield Jewellery (go to first with "=) E2iƺ  e - a +4 ring of protection (worn)  f - an amulet of faith J2i J2i ####..##...#  alright the Magician##.##...# ÷.  Djinni of Ignis *****.#.###### ..  Health: 50/50 ========================#.#.##  AC: 8Str: 13#.##..  EV: 9Int: 17#..####.###  SH: 0Dex: 9 ### ##.##.....#  XL:  7 Next: 30% Place: Dungeon:4 ..# #.##.....#  Noise: ---------  Time: 3273.4 (0.0) ..# #.##.@...#  j) +3 quarterstaff (chaos)J2iw  ..####.########.....#  Drink: 3 potions of lignification ....................#  Fly ).#..#.########.....# ..##.#.##.....# ..##...########   ########       _Found a stone staircase leading up. _There is a stone staircase leading up here. _Found a falchion. J2iW _Found a parchment of Call Canine Familiar. _Found a stone staircase leading down. _Found a human skeleton.J2iצ J2id J2iY J2iG N2i" N2i ,N2i ,N2i N2i     _Found a burning altar of Makhleb.N2iXP  ...# #...#  ###.###...# #.../.. ..>.......# ..._. ###..##...# .....  ##.##...# ⌠÷. # #.###### ... .#  #.#  #.##  #.##  # 6.4 (3  #..# ###@###  ## ##.# #.....#  .# #.# #.....#  .# #.# #.....#  .####.########.....#  .................#  .#..#.######2i S ?3m##.....# .##.#.##.....# .##...########  _Found a wand of iceblast (10).Q2iQ2i.Q2iCQ2iCQ2iQ2iKBQ2i0,Q2i%Q2if .....# .######### #........# #...# #........###.../...# Q2i..>....#..._... ###..##...# #.......##.##...# #.⌠÷....#Q2i4#### #.......#8.4 (2#  #@##.#  #.#Q2i  #....#  #.###.#### ## ##.##.....#Q2iQ .# #.##.....# #.....# #.....# ##.....#Q2iQ2iQ2i}R2iR2iRA burning altar of Makhleb. An ever-burning altar to Makhleb the Destroyer. Strange, twisting shapes are visible in the flames. Pray here with > to learn more.T2i T2ii .....#  alright the Magician #.######### #........#  Djinni of Ignis *****. #...# #...# ........#  Health: 50/50 ======================== ###.###...# #.../...#  AC: 8Str: 13 ..>.......# #..._...#  EV: 9T2i ZInt: 17 ###..##...# #.......#  SH: 0Dex: 9##.##...# #.⌠÷....#  XL:  7 Next: 30% Place: Dungeon:4#.###### #.......#  Noise: ---------  Time: 3278.4 (2.0)#.##@##.#  j) +3 quarterstaff (chaos)#.###....#  Drink: 3 potions of lignification#..####.####  Fly ## ##.##.....# T2i K.# #.##.....# .# #.##.....#   .####.########.....#   ...................#   .#..#.########.....#   _Found a falchion. T2i _Found a parchment of Call Canine Familiar. _Found a stone staircase leading down. _Found a human skeleton. _Found a burning altar of Makhleb. _Found a wand of iceblast (10).T2iO 3T2i T2i, U2i; U2in; U2i< U2iF U2iG U2iKL BU2iM j  You encounter an endoplasm.U2iT #  ....# #J..  ....# #.#.######  .######### #........#  .# #...# #........#  U2ixT R.###...# #.../...#  .>.......# #..._...#  ##..##...# #.......#  U2iT P##.##...# #.⌠÷@...# #.###### #....... U2iT #.# ###.##.  #.##  #....#U2iT   #..# ###.#### U2i%U # ##.# #.....#  J   endoplasm (asleep) U2i_U # #.# #.....#   # #.# #.....#   ####.#U2iU T.....#  U2i] *9.4 (1U2i^ 280.4 (2 _U2izp @_X2i '.JX2iP QJX2i *1.4 (1X2i 7_X2ij ^ _The endoplasm quivers.Y2i'.JY2i ;2Y2i9_Y2i@Y2iE .J3Z2i:'.JZ2iB4Z2i3_Z2isZ2i\2i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\2iO .  Flames lash the endoplasm.\2i ^*\2iJ.48-1====5\2iŻ\2i<M _You kill the endoplasm!_2i_2i__2i_2i: _2i _2if _2iw9-_2i_2i:t)..## ###. ...# #... .# #.#.##### _2i^.######### #.........# #...# #........#../...----7.4 (2 .>......@... _2i##..##...# #.......  ##.##...# #.⌠÷....#.###### #.......#_2i #.####.##.## # .._2i:----_2i$_2iu'u _There is a burning altar of Makhleb, spattered with blood here.b2iW[  You hover solemnly before the altar of Makhleb.b2i/  --more--c2ir^ Makhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(5 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath [J/Enter]: join religionl2i| Roffers followers the ability to unleash bolts of chaotic destruction at the cost of their own health as well as call in help from powerful (if sometimesuncooperative) demons. The most devoted of worshippers will eventually be giftedwith knowledge of Infernal Marks, allowing them to ritually brand their own bodies in exchange for one of the Destroyer's many hellish powers. Makhleb's powers all come with a price in blood. However, Makhleb will grant followers renewed health in return for killing beings of all kinds. Makhleb likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|Powers2i)'/does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those who invite the fury of Makhleb are buried in demons and destruction. The greatest punishments are reserved for the strongest sinners; crystal spears and Executioners are hurled with abandon only at those Makhleb finds truly deserving! Makhleb's wrath lasts for a relatively short duration. Powers|Wrath2iFthe Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break t impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(5 HP)You can summon an infernal servant of Makhleb.2iF(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)OverviewWrath2i; S Are you sure you want to abandon Ignis?2i@D [Y]es or [n]o only, please.2i 2i 2i= .)..##  alright the Magician ....##.  Djinni of Ignis *****. ....####.  Health: 49/50 =======================- ....##...  AC: 8Str: 13 ....##.#.######  EV: 9Int: 17 .######### #........#  SH: 0Dex: 9 ...# #...# #........#  XL:  7 Next: 31% Place: Dungeon:4 ##.###...# #.../...#  Noise: ---------  Time: 3287.4 (0.0) .>.......#  40m#...@...#  j) +3 quarterstaff (chaos) ##..##...# #.......#  Drink: 3 potions of lignification  ##.##...# #.⌠÷....#  Fly #.###### #.......# #.####.##.## #.###....#  #..####.####   # ##.##.....#   # #.##.....#  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the endoplasm. _You kill the endoplasm! _There is a burning altar of Makhleb, spattered with blood here.  You hover solemnly before the altar of Makhleb.2i T   You have lost your religion!2i /  --more--2i+  Ignis blazes with a vengeful fury!Ignis burns away your resistance to fire.Makhleb welcomes you!2i3/  --more--2i62i7  of Makhleb ......8.4 (1rF0 _2i=2iJ@2i2.)..## .# #. .# ###. .# #... .# #.#.###### #.# #........# #...# #...# #........# #.###...# #.../...# .>2i3.# #..@_...# #..##...# #.......#  ##.##...# #.⌠÷....#  #.###### #.......#  #.#2i3 ###.##.##  #.## #....#  #..# ###.#### # ##.# #.....# .# #.# #.....# 2i;;92iB9_2iD2itMakhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Title - Spawn of Chaos Favour - Makhleb is noncommittal. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(5 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath2i2iI2i!..)..##  alright the Magician .....##.  Djinni of Makhleb ...... .....####.  Health: 49/50 =======================- .....##...  AC: 8Str: 13 .....##.#.######  EV: 9Int: 17 #.######### #........#  SH: 02i#Dex: 9 #...# #...# #........#  XL:  7 Next: 31% Place: Dungeon:4 ###.###...# #.../...#  Noise: ---------  Time: 3289.4 (0.0) ..>.......# #..@_...#  j) +3 quarterstaff (chaos) ###..##...# #.......#  Drink: 3 potions of lignification##.##...# #.⌠÷....#  Fly rF0 #.###### #.......# #.####.##.## #.###....#  #..#####7m.####   ## ##.##.....#   .# #.##.....#   _There is a burning altar of Makhleb, spattered with blood here.  You hover solemnly before the altar of Makhleb.  You have lost your religion!  Ignis blazes with a vengeful fury!Ignis burns away your resistance to fire. _Makhleb welcomes you!2i68P2i<  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i.2in Your spells (cast)TypeFailure Level  a + ScorchFire2% 2  b - SlowHexes1% 1  c - Lesser BeckoningTranslocation 2% 2  d - Vampiric DrainingNecromancy4% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit2iX2ib_2igN..)..##  alright the Magician .....##.  Djinni of Makhleb ...... .....####.  Health: 49/50 =======================- .....#2i'h#...  AC: 8Str: 13 .....##.#.######  EV: 9Int: 17 #.######### #........#  SH: 02i[hDex: 9 #...# #...# #........#  XL:  7 Next: 31% Place: Dungeon:4 2ihG###.###...# #.../...#  Noise: ---------  Time: 3289.4 (0.0) 2i(i..>.......# #..@_...#  j) +3 quarterstaff (chaos) ###..##...# #.......#  Drink: 3 potions of lignification##.##...# #.⌠÷....#2i$j  Fly rF0 #.###### #.......# #.####.##.## #.###....#  #..####.####   ## ##.##.....#   .# #.##.....#  You have lost your religion!  Ignis blazes with a vengeful fury!2ijYIgnis burns away your resistance to fire. _Makhleb welcomes you!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ik2is..)..##  alright the Magician .....##.  Djinni of Makhleb ...... .....####.  Health: 49/50 =======================- .....##...  AC: 8Str: 13 .....##.#.######  EV: 9Int: 17 #.######### #........#  SH: 0Dex: 9 #...# #...# #........#2i3tC  XL:  7 Next: 31% Place: Dungeon:4 ###.###...# #.../...#  Noise: ---------  Time: 3289.4 (0.0) ..>.......# #..@_...#  j) +3 quarterstaff (chaos) ###..##...# #.......#  Drink: 3 potions of lignification2ixt##.##...# #.⌠÷....#  Fly rF0 #.###### #.......# 2iu#.####.##.## #.###....#  #..####.####   ## ##.##.....# 2iRu  .# #.##.....#  You have lost your religion!  2iu:Ignis blazes with a vengeful fury!Ignis burns away your resistance to fire. _Makhleb welcomes you!Casting: Scorch (safe; 2% risk of failure)  2iu\Confirm with . or Enter, or press ? or * to list all spells.2i| 2i|J Okay, then.2i}2i2iC. _2i 2iͬ % 2i  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.0     0   l + Spellcasting 5.6   7%  +11          b - Maces & Flails   0.1    -2   m + Conjurations 5.6   7%  +11  c - Polearms   0.1    -2   n + Hexes5.6   7%  +11 d + Staves0.4   7%  -1   o + Summonings5.6   7%  +11  e - Unarmed Combat  w9;49m  0.0     0   p + Necromancy5.6   7%  +11     q + Forgecraft5.6   7%  +11 2iZ  f - Short Blades   2.1    -1   r + Translocations 5.6   7%  +11  g - Long Blades   2.8    -1   s + Alchemy5.6   7%  +11     t + Fire Magic5.6   7%  +11  h - Armour   0.0     0   u + Ice Magic5.6   7%  +11  i - Dodging   0.0    +1   v + Air Magic5.6   7%  +11  j - Shields   0.0     0  2i˯ [37m w + Earth Magic5.6   7%  +11  k - Stealth   0.0    -1      2i      x - Invocations   0.0     0       y - Evocations   0.0     0          The percentage of incoming experience used to train each skill is in brown.  2iV Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  2i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2iBN2i)W2ib..)..##  alright the Magician .....##.  Djinni of Makhleb ...... .....####.  Health: 49/50 =======================- .....##...  AC: 8Str: 13 .....##.#.######  EV: 9Int: 17 #.######### #........#  SH: 0Dex: 9 #...# #...# #........#2ibv  XL:  7 Next: 31% Place: Dungeon:4 ###.###...# #.../...#  Noise: ---------  Time: 3289.4 (0.0) ..>.......# #..@_...#  j) +3 quarterstaff (chaos) ###..##...# #.......#  Drink: 3 potions of lignification##.##...# #.⌠÷....#  Fly rF0 #.###### #.......# #.####.##.## #.##2id#....#  #..####.####   ## ##.##.....#   .# #.##.....#  Ignis blazes with a vengeful fury!Ignis burns away your resistance to fire. _Makhleb welcomes you!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.2iP2i]M....##)..## ##.. .....# #.#.############## #...........# #........ ###.###/. ..>......_... ###......##.##...# #.⌠÷....# 2i=#...2i(%2i%290.4 (1 _2i/.8_2iB02if|##  .)..## #.  # #.  # ###.  # #...  # #.#.######  .# #........#  ...# #...# #........#  .###...# #...@...#  .>.# #..._...#  2i..##...# #.......#  ##.##...# #.⌠÷....#  #.###### #.......#  #.# ###.##.##  #.## #....#  #..# ###.####  # ##.# #.....#  2iw2ioT50=12iJ:_2i2i*2.4 (22ip8_2iE _c - a wand of iceblast (17) (gained 10 charges)2i  _There are no items here.2i..## .)..## #. 2i2.# #. .# ###. .# #... .# #.#.###### #.# #........# #...# #...# #........# #.###...# #..@....# .>.# #..._...# #..##...# #.......#  ##.##...# #.⌠÷....#  #.###### #.......#  #.# ###.##.##  #.## #....#6/40m  #..# ###.#### # ##.# #.....# 2i<2i]13.4 (1 _2iF_:_2iBb2ij Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.2i1......##  alright the Magician ..)..###.  Djinni of Makhleb ...... .....##.  Health: 50/50 ======================== .....####.  AC: 8Str: 13 .....##...  EV: 9Int: 17 .....##.#.######  SH: 0Dex: 9 #.######### #........#  XL:  7 Next: 31% Place: Dungeon:4 #...# #...# #........#  Noise: ---------  Time: 3293.4 (0.0) ###.###...# #..@....#  2i j) +3 quarterstaff (chaos) ..>.......# #..._...#  Drink: 3 potions of lignification ###..##...# #.......#  Fly rF0 ##.##...# #.⌠÷....# #.###### #.......# #.####.##.##  #.###....#  #..####.####   ## ##.##.....#   _Makhleb welcomes you!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _c - a wand of iceblast (17) (gained 10 charges) _There are no items here.  Okay, then.2iyt _2i2Z2i[5alright the Magician (Djinni Cinder Acolyte) Turns: 3277, Time: 00:23:56 Health: 50/50AC:  8 Str: 13 XL: 7 Next: 31% Gold: 223EV:  9 Int: 17 God: Makhleb [......]SH:  0 Dex:  9 rFire . . . (100%) j - +3 quarterstaff (chaos) 2i\HrCold x . . (150%) [offhand occupied] rNeg . . . (100%) i - +0 leather armour rPois ∞ (0%) (no helmet) rElec .(100%) k - +0 cloak rCorr .(100%) (no gloves) SInv .(no amulet) Will .....e - +4 ring of protection Stlth +(no ring) HPRegen 0.28/turn %: no passive effects @: flying, fire susceptible 2i@^A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 12iF2iQ=......##2iiR  alright the Magician ..)..###.  Djinni of Makhleb ...... .....##.  Health: 50/50 ======================== .....####.  AC: 8Str: 13 .....##...  EV: 9Int: 17 .....##.#.######  SH: 0Dex: 9 #.######### #........#  XL:  7 Next: 31% Place: Dungeon:4 #...# #...# #........#  Noise: ---------  Time: 3293.4 (0.0) ###.###...# #..@....#2iRQ  j) +3 quarterstaff (chaos) ..>.......# #..._...#  Drink: 3 potions of lignification ###..##...# #.......#  Fly rF0 ##.##...# #.⌠÷....#2iT #.###### #.......# #.####.##.##  #.###....#  #..####.####   ## ##.##.....#  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _c - a wand of iceblast (17) (gained 10 charges) _There are no items here. _Okay, then.2i\Z2i=\2i2iGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn)f - an amulet of faith2i f - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 3 of the Dungeon. 2i Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding 2i9 `Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.2i Really equip f - an amulet of faith? Y - Yes  N - No2i+ 2i 2i2 y......##  alright the Magician ..)..###.  Djinni of Makhleb ...... .....##.  Health: 50/50 ======================== .....####.  AC: 8Str: 13 .....##...  EV: 92iI Int: 17 .....##.#.######  SH: 0Dex: 9 #.######### #........#  XL:  7 Next: 31% Place: Dungeon:4 #...# #...# #........#  Noise: ---------  Time: 3293.4 (0.0) ###.###...# #..@....#  j) +3 quarterstaff (chaos) ..>.......# #..._...#  Drink: 3 potions of lignification ###..##...# #.......#  Fly rF0 2i .##.##...# #.⌠÷....# #.###### #.......# #.####.##.##  #.###....#  #..####.####   ## ##.##.....#  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _c - a wand of iceblast (17) (gained 10 charges) _There are no items here. _Okay, then.2i| 2i  _2i 8_2i  ###......Fly rF0 ##.##...# #.⌠÷....##### #.......  ###.##.### #....  #.##.#### ## ##.# #.....#   You start putting on your amulet.2i *4.4 (12i :_2i% 2i& *5.4 (22iD- :_2i5 2i5 *6.4 (32io; :_2iA 2iuB *7.4 (42iG 8_2iN 2isO *8.4 (52iZU :_2ifX  _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a surge of divine interest.2iY 2in] 2iR` S _f - an amulet of faith (worn)2i2i2i2i2i 2iP _2i2ia2i#2i 2i2i{2i2i2i-2i2i2i2iG!2i!2i"2i#2i%2iy%2i%2ib/2ih02i12ie12il52iR62i62ia72i#:2i>;2i;2i:<2i>2i @2i^@2i@2iC2iD2iD2i~E2iG2iH2iI2iI2i6L2iM,2i'N2ieP2iQ2iR2iyR2i!U2iDV2iV2iV2iLY2iZ2iZ2i?[2i]2i_2iV`2i`2i=c2id,2i*e2ig2ii2igi2ii2ihl2in2itn2iuo2ir2iu2itu2iv2iz2i|2i|2i`2i2i92i2i<2iB2i[2iؐ2iZ2i2i2iwWater rF0 2i02i2iͫ2i@2iT2iί2i2i2i/2i2iø2i&2i)2i2i,2i2i2i2iD2i2i2i2i22i2i2iN2i2i2i2i2ir2i2i2i2i>rF0 2i2i2i  You reach down and open the gate.  You encounter a jackal.2iZ ##≈≈.  #≈≈≈  ##≈≈  #≈≈#######  ##≈≈#......  #...'..h...  ##...'......  #...@'......  ##.#≈≈#......  #..#≈≈#########  #.###≈≈≈..#...# ##.# #≈≈≈..'...+ ##..# ##≈≈..#...##### h   jackal (asleep) 2i#..## #≈≈..#####...# #####.## #≈≈).÷.......#####.....# #≈≈≈.....)...####2i0333.4 (35.0)2i24.4 (36 _2i2i2ii  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i32iu2iE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2i 2iP 75.4 (1.0) _2i3 2i 2iz E ##≈≈.  #≈≈≈  ##≈≈  #≈≈# ##≈≈#. #...'..h. ##...'. #....@. ##.#≈≈#. #..#≈≈###  #.###≈≈≈..#...#  ##.# #≈≈≈..'...+  ##..# ##≈≈..#...#####  #..## #≈≈..#####...#  #####.## #≈≈).÷.#  .....# #≈≈≈.....)...#### .h2i Mh2i %62i 2i Q _There is an open gate here.2ibM  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i †Flames lash the jackal.  You kill the jackal!2il^*2i~ †Makhleb accepts your kill.2iys49-====72iy2i' _You hear a shout!2i] ##≈≈.  #≈≈≈  ##≈≈  #≈≈## ##≈≈#. #...'.g ##...'.†.....h #....'g ##.#≈≈#. #..#≈≈##  #.###≈≈≈..#...#  ##.# #≈≈≈..'...+  ##..# ##≈≈..#...#####   h   jackal (wandering)#..## #≈≈..#####...#   gg 2 goblins (wandering)#####.## #≈≈).÷.#  .....# #≈≈≈.....)...#### 2i^ .hYou encounter a jackal and 2 goblins.h.2i'`&.g.2i`g.2i;hXh2iiZ==--82ip2i=s( _The goblin shouts!2iEx/h.2izg.2iP{g.2iY2iP----92iŋ2i2i /h.2i+ -h.2i g.2i? g.2ia 2i A--402i% 2iȤ 2iY  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i* †Flames lash the jackal.  You kill the jackal!2iq*gg 2 goblins2ig.2iAg.2i9†2i8-2====12i2iZ _Makhleb accepts your kill.2i:  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i( )Flames lash the goblin.  You kill the goblin!2iH0*   goblin2i&.g.2im 1)2i)S6-22id2i#Z _Makhleb accepts your kill.2i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i )Flames lash the goblin.  You kill the goblin!2i ^*2i *)2i ^4--32i 2i Z _Makhleb accepts your kill.2i ##≈≈.  #≈≈≈  ##≈≈  #≈≈#. ##≈≈#. #...'. ##...'.†. #....'.@)). ##.#≈≈#. #..#≈≈#. #.###≈≈≈..#...# 2i9 ##.# #≈≈≈..'...+  ##..# ##≈≈..#...#####  #..## #≈≈..#####...#  #####.## #≈≈).÷.#  .....# #≈≈≈.....)...#### 2i2ir5-----42i2ik2if ##≈≈.  #≈≈≈  ##≈≈ .  #≈≈#. ##≈≈#. #...'. ##...'.†. #....'..@). ##.#≈≈#. #..#≈≈#. #.###≈≈≈..#...#  2im'##.# #≈≈≈..'...+  ##..# ##≈≈..#...#####  #..## #≈≈..#####...#  #####.## #≈≈).÷.#  .....# #≈≈≈.....)...#### 2i2iEB----52i2i$  Things that are here:2ir _a +0 dagger; a jackal corpse2i9h2iif Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.2i2i2i  alright the Magician##≈≈.  Djinni of Makhleb ......#≈≈≈  Health: 45/50 =====================---##≈≈.   AC: 8Str: 13#≈≈#########..   EV: 9Int: 17##≈≈#..........   SH: 0Dex: 9#...'..........   XL:  7 Next: 32% Place: Dungeon:4##...'.†........   Noise: ---------  Time: 3345.4 (0.0)#....'..@)......   j) +3 quarterstaff (chaos)##.#≈≈#..........   Drink: 3 potions of lignification#..#≈≈#########..  2i# Fly rF0 #.###≈≈≈..#...# ##.# #≈≈≈..'...+ ##..# ##≈≈..#...#####   #..## #≈≈..#####...#   #####.## #≈≈).÷.......#    ##.....# #≈≈≈.....)...####  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the goblin.  You kill the goblin! _Makhleb accepts your kill.Things that are here: _a +0 dagger; a jackal corpse2iP  Okay, then.2iZ2i" 2iR . _2i L2iM16.4 (1 _2iY2i?2iA@2iA2iE2iF2iJ2iL  You encounter a goblin. It is wielding a +0 sling.2iGU6=gg   goblin (launcher, wandering)2iV%72i^2i_18.4 (2 _2ih2ip2i gg)The goblin shouts!)))))))2i h.....@.2i3==9.4 (12i2i{ _The goblin shoots a sling bullet. The sling bullet barely misses you.2iB F ##≈≈. 2i ( #≈≈≈ ##≈≈ .  #≈≈#########g.  ##≈≈#..........  #...'..........  ##...'.†........  #....'..@)......  ##.#≈≈#..........  #########..    ##.#   ##..#   #..##    #≈≈).÷  )2i ##≈≈.  #≈≈≈ ##≈≈ .  #≈≈#########g.  ##≈≈#..........  #...'..........  ##...'.†........  #....'..@)......  ##.#≈≈#..........  #########..    ##.# 2i  ##..#   #..##    #≈≈).÷  )2i .32i02i{6] _A goblin is nearby!2i92iU)))))))2ic.....@.2i.-502i2iٌ| _The goblin shoots a sling bullet. The sling bullet closely misses you.2i   ##≈≈. #≈ ##≈≈ ..  ≈≈#########g.#  ##≈≈#.#  ...'...#  ##...'.†.@......#  ....'..))#  ##.#≈≈#..........#  2i #..#≈≈#########..#  .###≈≈≈..#...# .#  # #≈≈≈..'...+ #  ##..# ##≈≈..#...#####   #..## #≈≈..#####...#  ###.## #≈≈).÷.......#  2i 2i A))))2i /....2i #22i C---12i* h _The goblin shoots a sling bullet. The sling bullet hits you.2iP  ##≈≈.  ≈..  ##≈≈ ...  ≈≈#########g.#  ##≈≈#.#  ...'...#  ##...'.†........#  ....'..))#  ##.#≈≈#..........#  #..#≈≈#########..#  .###≈≈≈..#...#..#  # #≈≈≈..'...+ .#  ##..# ##≈≈..#...#####   #..## #≈≈..#####...#  2iU2ikT)))))))2iOa..@......2iH-=22i _The goblin shoots a sling bullet. The sling bullet barely misses you.2i`  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i^32ii2i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2i  ##≈≈.  ≈...  ##≈≈ ...$  ≈≈#########g.#  ##≈≈#.#  ...'...#  ##...'.†........#  ....'..))#  ##.#≈≈#..........#  #..#≈≈#########..#  .###≈≈≈..#...#..#  # #≈≈≈..'...+..#  ##..# ##≈≈..#...#####  2in'2i. )))))))Found 15 gold pieces. The goblin shoots a sling bullet.2ip@.....†2i %32i}2iR _The sling bullet misses you.2i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i )Flames lash the goblin.  You kill the goblin!2i ^*2i2 *)2i ~0---====42i 2i5# Z _Makhleb accepts your kill.3i d 3ie 3ig 3ik 3ip 1-3iq 3iLt 3it 3iu 3ivx ,3i!z 3i| 3i} K2=3i~ 3i 3i_ 3i 3i. 3i΅ 3i% 3i 3iۉ 3i N3=3i 3iώ 3i* 3i1 3i 3i' 3i 3i B3i 3i# #43i\ (=3i˟ 3i B5=6=3i B3iF ,3i 3i 3i #73i9 2=3i 3i 3iZ 3i 3i 3i 3ic 3i 3i" 3i` 3i 3iA K8=3i 3i0 3i 3iv 3i 3i 3i 3i 3i 3i 3i 3i 3i N9=3i9 3i0 ,3i 3i 3iT 3i 3iw k _You start resting.HP restored.3i =----3i1 86.4 (32.0)50=----7.4 (33 _3i%@ 3iqU 3i 33i3i3i3i,3i3i3i63i3i3i< ,3i 3iM3iO=3i3i3i23i5,3i93i@:3i#,3iW%3i6(3i(3i)3i2N _You now have 238 gold pieces (gained 15).3i6  You reach down and open the large door.  You encounter 4 hobgoblins and 4 goblins.3i/A############ ##≈≈..#...#......# #≈≈≈ .'...'......# ##≈≈ #....@.# #≈≈#########).##''# #≈≈#..........#...# ...'..........#...# ...'.†........#...# ...'..))......#ggg# gggg 4 hobgoblins (asleep) #≈≈#..........#ggg# gggg 4 goblins (asleep) #≈≈#########..#gg.# ##≈≈≈..#...#..# 3i4Lu 96.4 (9.0)  The goblin shouts! The hobgoblin shouts! The goblin shouts!3iXf gggg   Robin (wandering)ggggggg 4 hobgoblins (2 wandering)gggggg 4 goblinsYou encounter Robin of the Strong Arm. They are wielding a +0 short sword andwearing a +0 helmet of ice.3iMe/  --more-- 3i 3i%g. 3ig. 3i;.g 3ig. 3i 3iH ===7.4 (10.0) _ 3i 3i{ 3im ##### ##≈≈..#...#......# #≈≈≈ .'...'......#  ##≈≈ #...@..#  #≈≈##).##''##≈≈#..........#...# #...'..........#...# #...'.†........#.g.#.'..))......#ggg# .#≈≈#..........#ggg#gg 3 hobgoblins (1 .#≈≈#..#.gg#3#≈≈≈..#...#..#  3i8g. 3i. 3i[$g. 3i g. 3iy1g. 3i*g 3iz gRobin shouts! The hobgoblin shouts! 3iC#g. 3i.ggggg 4 hobgoblins (2 wandering)ggg 3i08.0) 3i 3iJZ _You encounter a hobgoblin. 3i ? ##### ##≈≈..#...#......# #≈≈≈ .'...'......# ##≈≈ #..@...# #≈≈##).##''#  ##≈≈#..........#...#  #...'...#.g.##...'.†........#.gg# #....'..))......#.gg#  #.#≈≈#..........#gg.# ..#≈≈#########..#ggg# .###≈≈≈..#...#..#   3i E---9 3ir  3i\ 3i ##### ##≈≈..#...#......# #≈≈≈ .'...'......# ##≈≈ #.@....# #≈≈##).##''# ##≈≈#..........#...# #...'..........#.g.#  ##...'.†.#.gg#  #....'..))......#.gg# ##.#≈≈#.#gg.# #..#≈≈#..#ggg# #.###≈≈≈..#...#..# 3ig3ig   goblin3iC---4003i:3i93i\33i3i]F _Unknown command.3i ############≈≈..#...# #≈≈≈ .'...'#≈≈ .#...#...... #≈≈#########).##g'#≈≈#..........#...# ......##...'.†...  #....'..)).gg ##.#≈≈#..........#gg..#≈≈#########..#ggg#3i}1g3iH;g'g3ig3ig   hobgoblinggg 3 goblins3i,1 _3id3i3iRbl ##### ##≈≈..#...#......# #≈≈≈).'...'@.....# ##≈≈ ..#...#...g..# #≈≈#########).##gg# ##≈≈#....#..g# #...'..........#.g.# ##...'.†........#.gg# #....'..))......#.gg#  ##.#≈≈#..........#gg.#  #..#≈≈#..#ggg#3iBg[g'g.3ihHg'g3i5j.3iugg 2 hobgoblins 23iv%23iL= _Found a hand axe.3i  ###### ##≈≈..#...#......# #≈≈≈).'...@..g...# ##≈≈≈..#...#...gg.# #≈≈#########).##g'# ##≈≈#....#.g.# #...'....#.g.#3i  ##...'.†........#.gg# #....'..))......#.gg# ##.#≈≈#..........#gg.# #..#≈≈#..#ggg#3i 4g.3i g.3i /g'3iY g3i g.3i8 l.g 3 goblins3iu9 %33iwE 3iI Q _There is an open door here.3i# ############ ##≈≈..#...#......# #≈≈≈).'..@'.g.g..# ##≈≈≈..#...#..gg..# #≈≈#########).##g'# ##≈≈#...#...# #...'...#.g.# ##...'.†........#.gg# #....'..))......#.gg# ##.#≈≈#...#gg.#3iYX #..#≈≈#..#ggg#3iY g.3iW.g.3i#g'3ivg.3i/g.3i(3iK,4 _3i3iK3ia=?g.g.3i^>Pgg.3i>/g.3i= g   Robingggg 4 hobgoblinsgg 2 goblinsThe goblin hits you but does no damage.3iCs48-====63i'P3iES' _You hear a shout!3i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iw )  Flames lash the goblin.  You kill the goblin!3ia*   goblin3iOg.3iP>g'3iP*g.3icQ1g.3iFW g  Makhleb accepts your kill.Robin roars a battlecry!3iYAg)3id}(strong)g 2 goblins (strong)3iWhf6--373i{s3ivd _The goblins go into a battle-frenzy!3iA  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3il *, 1 combustible)Flames lash the hobgoblin.  The hobgoblin is heavily wounded.3i?#g.3i@hg.g.3iaW5g)3iZq'g'g.3i lAggggg 4 hobgoblins (strong, 1 combustible)gg 2 goblins (strong)4--83is3iuA _The hobgoblin's fire resistance burns away.3iX  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i:C )Flames lash the hobgoblin. The hobgoblin is burned terribly!  You kill the hobgoblin!3iNs* 3 hobgoblins (strong)3i" .g  Makhleb accepts your kill.g3ii#1g.3i4 g.  You hear a shout!g..g   Robinggg 3 hobgoblins (strong)gg 2 goblins (strong)3i 9^3--93iG3iKO _The hobgoblin misses you.3i=  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i> †Flames lash the hobgoblin.  You kill the hobgoblin!3iu`* 23i g)Makhleb accepts your kill.g'g.3i*g.3ig.3i3i_1--103i3i' _You hear a shout!3io  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iRs .  Flames lash the hobgoblin.  You kill the hobgoblin!3i!z*   hobgoblin3i4R g.  Makhleb accepts your kill.gg..g 2 hobgoblins (strong)35----41 _The goblin hits you with a +0 dagger. The hobgoblin hits you.3iU  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iT )  Flames lash the goblin.  You kill the goblin!3i *   goblin3i  g'  Makhleb accepts your kill.3i8g.3iV )  The goblin hits you but does no damage.3ip]4---23i\3iѽ@ _The hobgoblin hits you but does no damage.3iv  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i] )Flames lash the goblin.  You kill the goblin!3i^| <*3iPN3g.3iR g  Makhleb accepts your kill.The hobgoblin hits you but does no damage.3iPS/g.3i-b)g   goblin (strong)3ig[2-33i9r3i{q _You encounter a goblin. It is wielding a +0 club.3i;  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i * (combustible)  Flames lash Robin.  Robin is severely wounded.3iq 3g.3i c)g'3i8 0g.3iֱ Bg3i޲ f0--43i 3i 9 _Robin's fire resistance burns away.3i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3is 0 .  3i `Flames lash the hobgoblin.  You kill the hobgoblin!3i *   hobgoblin3i g.gg...g   goblin (strong)28--553i 3i Z _Makhleb accepts your kill. 3iq  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 3i * Flames lash Robin. Robin is burned terribly! 3i g'  Robin is almost dead.g. 3i 3g 3iu f6--6 3i  3i ; _Robin hits you with a +0 short sword.!3iv  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!3iz )Flames lash Robin. Robin is burned terribly!  You kill Robin!!3i> *g   hobgoblin (strong)g   !3iST Sg.g.!3iV_ !3ic n4--77!3in !3iq Z _Makhleb accepts your kill."3iR  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."3i )Flames lash the hobgoblin.  You kill the hobgoblin!"3iC*g   "3i*g."3i]2)"3in2--88"3i"3iZ _Makhleb accepts your kill.#3i)  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#3i- )Flames lash the goblin.  You kill the goblin!Makhleb accepts your kill. You can now gain health from killing.#3i^*#3i*)#3i"Z*-9#3i#3iO& _You feel better.(3i`,3(3i.(3i0(3i4(3i`5(3iB9(3i9(3i<(3i@(3i@(3iB(3ifF(3iFS3=(3iI(3iM,(3i(3iB(3iC(3iOF(3iI(3iJK2=(3iM(3iQ(3iR(3iU(3iY(3iY(3ih\(3i_(3i\`U3=(3irc(3if(3iQg(3idj(3im(3in(3i_q(3it(3iu(3ix(3i |(3i|K4=(3i(3iB(3i(3i*(3i(3i}(3iՍ(3iߛk5=(3iX(3i.,(3iۦ(3i,(3i)(3i׫,(3i(3i{a6=(3i(3i,(3i(3i{,(3i(3i(3iD(3i(3i(3iU7=(3i(3i,(3i+8=(3iU(3i(3iU9=(3i(3i(3i.(3i(3i,(3i3"(3i&k _You start resting.HP restored.(3i1=----(3i_;0518.4 (99.0)(3i<z50=----9.4 (100.0) _(3iG(3iH+3iI8 M # ############≈≈..#..@#...... #≈≈≈).'...).)#≈≈≈..#...#))....#≈≈#########).##''# ..# +3i8 (#+3iC G20.0)+3iM +3iO $  Things that are here:+3iER _a +0 dagger; a goblin corpse; a hobgoblin corpse,3i&  # ##############≈≈..#..)#......≈≈≈).'..@).)....##≈≈≈..#...#))##Fly rF0 ..#.g.#,3i'##..#≈≈#########..#ggg#  ,3i/2,3i3,1 _,3i@>,3i@,3iF # ############ ##≈≈..#..)#......# #≈≈≈).'...@.)....# ##≈≈≈..#...#))....# #≈≈#########).##''# ##≈≈#.,3iWG ..#...# #...'...#.g.# ##...'.†........#.gg# #....'..))......#.gg# ##.#≈≈#...#gg.# #..#≈≈#..#ggg# ,3i` ,3i^a %2,3il ,3i{r *  There is an open door here.,3it _Items here: )) [[ †..3ii.3i Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  .3i߇b - a +0 short sword Armour (select all with [)c - a +0 animal skin  d - a +0 helmet of ice Carrion .3ia hobgoblin corpse .3i[Up|Down] select[Esc] exit .3i:Letters toggle [.|Space] toggle selected[top]03i)  d + a +0 helmet of ice[Enter] accept (1 chosen)23i@23iM23i  alright the Magician  Djinni of Makhleb *.....  Health: 50/50 ========================  AC: 8Str: 13  EV: 9Int: 17  SH: 0Dex: 923ir# ############  XL:  7 Next: 38% Place: Dungeon:4##≈≈..#..)#......#  Noise: ---------  Time: 3522.4 (0.0)#≈≈≈).'...@.)....#  j) +3 quarterstaff (chaos)##≈≈≈..#...#))....#  Drink: 3 potions of lignification#≈≈#########).##''#  Fly rF0 ##≈≈#..........#...# #...'..........#.g.# ##...'.†........#.gg#  23i#....'..))......#.gg#  ##.#≈≈#..........#gg.#  #..#≈≈#########..#ggg#   _You start resting. _HP restored.  Things that are here: 23i0_a +0 dagger; a goblin corpse; a hobgoblin corpseThere is an open door here. 23iO_Items here: )) [[ †.23i.23i*3.4 (123i@23iL _m - a +0 helmet of ice33ib933if?Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) 33i? j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield  m - a +0 helmet of ice Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith (worn)83im - a +0 helmet of ice. A piece of metal headgear. Base armour rating: 1 'Of ice': It enhances your Ice magic. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (8.0 -> 9.0). Your EV would remain unchanged. You took it off Robin on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Ice} {helmet armour} {helmetarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.?3i2  alright the Magician  Djinni of Makhleb *.....  Health: 50/50 ========================  AC: 8Str: 13  EV: 9Int: 17  SH: 0Dex: 9# ############  XL:  7 Next: 38% Place: Dungeon:4##≈≈..#..)#......#  Noise: ---------  Time: 3523.4 (0.0)#≈≈≈).'...@.)....#  j) +3 quarterstaff (chaos)##≈≈≈..#...#))....#  Drink: 3 potions of lignification#≈≈#########).##''# [3?3iT77m Fly rF0 ##≈≈#..........#...# #...'..........#.g.# ##...'.†........#.gg#  #....'..))......#.gg#  ##.#≈≈#..........#gg.#  #..#≈≈#########..#ggg#   _HP restored.  Things that are here: _a +0 dagger; a goblin corpse; a hobgoblin corpseThere is an open door here. _Items here: )) [[ †. _m - a +0 helmet of ice?3i@?3iN  You start putting on your armour.4.4 (1?3iaW?3ixb?3ib*5.4 (2?3im?3i~@6.4 (3?3i;?3im?3i*7.4 (4?3is?3iص@8.4 (5?3i?3i 9 _You continue putting on your +0 helmet of ice. x5?3i&?3ix _You finish putting on your +0 helmet of ice.E3iho E3iBp 19.4 (1 _E3ỉ F3i? # ###### ##≈≈..#..)#......# #≈≈≈).'...)@)....# ##≈≈≈..#...#))....# #≈≈#########).##''# ##≈≈#....#...# #...'....#.g.# ##...'.†........#.gg# #....'..))......#.gg# ##.#≈≈#..........#gg.# #..#≈≈#..#ggg# F3iG F3iEH &30F3iPR F3iVU G3ii# ##### ##≈≈..#..)#......# #≈≈≈).'...).@....# ##≈≈≈..#...#))....# #≈≈#########).##''# ##≈≈#....#...# #...'..........#.g.# ##...'.†........#.gg# #....'..))......#.gg# ##.#≈≈#..........#gg.# #..#≈≈#..#ggg# G3iEG3i%1G3i\G3i$  Things that are here:G3ip _a +0 club; a goblin corpseG3iՉc# ##### ##≈≈..#..)#......# #≈≈≈).'...).)@...# ##≈≈≈..#...#))....# #≈≈#########).##''# ##≈≈#..........#...# #...'..........#.g.# G3i͊V##...'.†........#.g.# #....'..))......#.gg# #.#≈≈#....#gg.# ..#≈≈#..#ggg# G3i”G3i,2 _G3iG3iG3i]   # ##############≈≈..#..)#......≈≈≈).'...).)##≈≈≈..#...#))≈≈#########).##''..Fly rF0 ....#######.. .###≈≈≈..#...#..#   G3i" ;3G3iy- G3i/ I3ih # ##### ##≈≈..#..)#......# #≈≈≈).'...).)....# ##≈≈≈..#...#)@....# #≈≈##).##''# ##≈≈#..........#...# #...'..........#.g.#  ##...'.†.#.g.#  #....'..))......#.gg# ##.#≈≈#.#gg.# #..#≈≈#..#ggg# #.###≈≈≈..#...#..# I3i(I3i(%4I3i#3I3i6M _You see here a +0 club.I3i # #### ##≈≈..#..)#......# #≈≈≈).'...).)....# ##≈≈≈..#...#@)....# #≈≈##).##''# ##≈≈#..........#...# #...'..........#.g.# ##...'.†........#.g.# #....'..))......#.gg#  ##.#≈≈#....#gg.#  #..#≈≈#########..#ggg#  #.###≈≈≈..#...#..# I3iI3i ,5 _I3iAI3iܤO _You see here a +0 dagger.I3i M # ############≈≈..#..)#.. #≈≈≈).'...)@)#≈≈≈..#...#)).... #≈≈#########).##''###≈≈#..........#...# .. ....######..#I3i: I3i ,6 _I3i I3i I3i # ###### ##≈≈..#..)#......# #≈≈≈).'...@.)....# ##≈≈≈..#...#))....# #≈≈#########).##''# ##≈≈#....#...# #...'....#.g.# ##...'.†........#.g.# #....'..))......#.gg# ##.#≈≈#..........#gg.# #..#≈≈#..#ggg#I3i;7I3i  There is an open door here. _Items here: )) [ †.K3iѵK3i<QPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 short sword Armour (select all with [)c - a +0 animal skin Carrion a hobgoblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedK3i7[top]M3i=M3i}M3iI  alright the Magician  Djinni of Makhleb *.....  Health: 50/50 ========================  AC: 9Str: 13  EV: 9Int: 17  SH: 0Dex: 9# ############  XL:  7 Next: 38% Place: Dungeon:4##≈≈..#..)#......#  Noise: ---------  Time: 3537.4 (0.0)#≈≈≈).'...@.)....#  j) +3 quarterstaff (chaos)M3iS##≈≈≈..#...#))....#  Drink: 3 potions of lignification#≈≈#########).##''#  Fly rF0 ##≈≈#..........#...# #...'..........#.g.# ##...'.†........#.g.#  #....'..))......#.gg#  ##.#≈≈#..........#gg.#  #..#≈≈#########..#ggg#   _a +0 club; a goblin corpse _You see here a +0 club. _You see here a +0 dagger.  There is an open door here. M3i_Items here: )) [ †.  Okay, then.M3i.M3iM3iZM3i. _M3ix # ###### ##≈≈..#..)#......# #≈≈≈).'...)@)....# ##≈≈≈..#...#))....# #≈≈#########).##''# ##≈≈#....#...# #...'....#.g.# ##...'.†........#.g.# #....'..))......#.gg# ##.#≈≈#..........#gg.# #..#≈≈#..#ggg# M3ip M3i= 18.4 (1 _M3iđ M3i M3ic# ##### ##≈≈..#..)#......# #≈≈≈).'...).@....# ##≈≈≈..#...#))....# #≈≈#########).##''# ##≈≈#....#...# #...'..........#.g.# ##...'.†........#.g.# #....'..))......#.gg# ##.#≈≈#..........#gg.# #..#≈≈#..#ggg# M3iM3i%9M3iM3i e club. _You see here a +0 dagger.  There is an open door here. M3i _Items here: )) [ †. _Okay, then.Things that are here:M3i p _a +0 club; a goblin corpseN3i?T# ##### ##≈≈..#..)#......# #≈≈≈).'...).)@...# ##≈≈≈..#...#))....# #≈≈#########).##''# ##≈≈#..........#...# #...'..........#.g.# ##...'.†........#.g.# #....'..))......#.gg# #.#≈≈#....#gg.# ..#≈≈#..#ggg# N3i/jN3inN3iXp40 N3ip_N3iN3iD>  # ##############≈≈..#..)#......≈≈≈).'...).)##≈≈≈..#...#))≈≈#########).##''..Fly rF0 ....#######.. .###≈≈≈..#...#..#   N3iTN3iT%1N3i`N3iaN3il. # ##### ##≈≈..#..)#......# #≈≈≈).'...).)....# ##≈≈≈..#...#)).@..# #≈≈##).##''# ##≈≈#..........#...# #...'...#...# #...'.†........#...# ....'..))......#...# N3i. .#≈≈#..........#g..# .#≈≈#########..#g..# ###≈≈≈..#...#..#  N3i8 N3i9 %2N3iUC N3i%E O3i1# ##### ##≈≈..#..)#......# #≈≈≈).'...).)....# ##≈≈≈..#...#))..@.# #≈≈##).##''# #≈≈#..........#...# ...'..........#...# ...'.†........#...# '..))......#...# #≈≈#..........#...# #≈≈#..#...# ≈≈≈..#...#..#  O3iO3i%3O3iO3iO3ik  # ##############≈≈..#..)#......≈≈≈).'...).) ##≈≈≈..#...#))≈≈#########).##@'..........#... ...'..........##÷.÷##≈≈≈..'...+..#  O3iWO3i%4O3iO3iV _There is a large open door here.O3ig h  # ##############≈≈..#..)#......≈≈≈).'...).) ##≈≈≈..#...#)). #≈≈#########).##''..........#.@. ...'.†O3i ##+####≈≈..#...#####  O3i ( O3i( $5 O3i( _O3i;1 O3i2 P3iD  # ##############≈≈..#..)#......≈≈≈).'...).). ##≈≈≈..#...#)). #≈≈#########).##''..........#... ...'.†.))#≈≈..#####...#  P3iJP3iHK%6P3iSP3ieVP3i 9  # ##############≈≈..#..)#......≈≈≈).'...).). ##≈≈≈..#...#))≈≈#########).##''..........#... ...'.†.)) #≈≈#....#≈≈).÷.......#  P3i P3i1 %7P3iL P3i{ P3i;6  # ##############≈≈..#..)#......≈≈≈).'...).) ##≈≈≈..#...#))≈≈#########).##''..........#... ...'.†.)) #≈≈#....Fly rF0 #≈≈≈.....)...#### P3i!P3i!%8P3i.,P3i-Q3iSa ##≈≈..#..)#......≈≈≈).'...).) ##≈≈≈..#...#))≈≈#########).##''..........#... ...'.†.)) #≈≈#....########Fly rF0  ####≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Q3ill;9Q3ivQ3ixQ3i2 ≈≈≈).'...).) ##≈≈≈..#...#))≈≈#########).##''..........#... ...'.†.)) #≈≈#....######## ##≈≈≈..#...#..#÷.÷  '...+..##+# .....≈≈≈≈≈≈≈≈≈≈≈≈≈# Q3iQ3i0&50Q3iQ3iQ3i i ##≈≈≈..#...#))≈≈#########).##''..........#... ...'.†.)) #≈≈#....######## ##≈≈≈..#...#..#÷@÷  '...+..##+#Fly rF0 Q3iX  .......>.########## Q3i! Q3i %1Q3i Q3i R3i ##≈≈≈..#...#))....#  #≈≈#).##''##≈≈#.#...# #...'.#...# #...'.†.#...#.'..))......#...# .#≈≈#.#...# .#≈≈R3i#..#...##≈≈≈..#...#..#@.÷# # #≈≈≈..'...+..##+## # ##≈≈..#...##### # #≈≈..#####...# R3i #≈≈).÷.#  #≈≈≈.....)...####R3i:+#≈# #.....≈# R3iVF#.>.#R3ivR3iے;2R3iR3i\U _There is a cache of fruit here.S3i S3i S3i S3iQ N _There are no items here.T3i4`##≈≈≈..#...#))....# #≈≈#).##''# #≈≈#.#...# ...'.#...# ...'.†.#...# '..))......#...# #≈≈#.#...# #≈≈#..#...# ≈≈≈..#...#..#÷@÷#  #≈≈≈..'...+..##+##  ##≈≈..#...#####   #≈≈..#####...#  #≈≈).÷.#  #≈≈≈.....)...#### ≈# .....≈# .>.# T3ii?T3i@,3 _T3i3HT3i[JT3i[ '#)[#[!##:?#####T3i& T3ip' %4T3i3 T3i5 0 _You reach down and open the door.T3i7 F _Found six items.V3i> ≈≈#########).##''..........#... ...'.†.)) #≈≈#....######## ##≈≈≈..#...#..#÷.÷  '...+..##@###≈≈..#...#####)[Fly rF0 V3ig .....<...# V3i V3i,5 _V3iV3i9Q _There is an open door here.V3iF  ..........#... ...'.†.)) #≈≈#....######## ##≈≈≈..#...#..#÷.÷#  '...+..##'##≈≈..#...#####@[# ####...#[!Fly rF0  ##...#####V3i D V3i V3iq ,6 _V3i V3i N _You see here a +0 sling.W3i2 ≈≈#.#...# '.#...# '.†.#...# '..))......#...# ≈≈#.#...# ≈≈#..#...# #≈≈≈..#...#..#÷.÷# W3i̩ ,#≈≈≈..'...+..##'## ##≈≈..#...#####)@# #≈≈..#####...#[!# #≈≈).÷.#:?# #≈≈≈.....)...#### ≈# ≈# >.#W3i R <...#  #W3i O...#####  W3i W3iͻ ,7 _W3iD W3i\ R _You see here a +0 ring mail.X3i1 ..'.†.)) ≈≈#....######## #≈≈≈..#...#..#÷.÷'...+..##'###≈≈..#...#####)[  X3i1u####...#[).÷.......#:?≈.....)...### ..#.# X3i:X3i;,8 _X3iCX3iLX3iL*9.4 (2X3iHTX3iV] _p - 2 puce potions (gained 1)Y3i  †.)) ≈≈#....######## #≈≈≈..#...#..#÷.÷'...+..##'###≈≈..#...#####)[  Y3icV####...#[.).÷.......#:≈.....)...###Fly rF0  ###.#Y3iD Y3i!Y3i+"+60.4 (1Y3i*Y3iHAY3iA*1.4 (2Y3i^MY3iqOm _q - 2 scrolls labelled ITIDOV OGUI (gained 1)Y3ii t.'.†.#...#.'..))......#...# #≈≈#.#...# #≈≈#..#...# ##≈≈≈..#...#..#÷.÷# Y3i e #≈≈≈..'...+..##'##  ##≈≈..#...#####)[# #≈≈..#####...#[.# #≈≈).÷.#@.# #≈≈≈.....)...#####≈#Y3i .≈#.>.#.<...# #...##### Y3i g.#.# #.# Y3i Y3ib *2.4 (1Y3i3 Y3iA } _You see here a parchment of Cause Fear.\3i ;3\3i* \3i* X _The parchment of Cause Fear burns to shimmering ash in your grasp.^3i'.†.#...# '..))......#...# ≈≈#.#...# ≈≈#..#...# #≈≈≈..#...#..#÷.÷# #≈≈≈..'...+..##'## ##≈≈..#...#####)[# #≈≈..#####...#[.# ^3i##≈≈).÷.#.@# #≈≈≈.....)...#### ≈# ≈# >.#^3i R <...#  #^3iA[...#####  #.# ^3i][ .#  ^3iА^3i)%4^3i^3i^3i {M.†.. ..'..))........ ≈≈#########..#...#...#..#÷.÷# #≈≈≈..'...+..##'# #^3i1 ...#####)[..#####...#[).÷.......#..  #≈≈≈.....)...#### Fly rF0 ^3i ^3i %5^3iG& ^3i( _3iK9.'.#...#.'.†.#...#.'..))......#...# #≈≈#.#...# #≈≈#..#...# ##≈≈≈..#...#..#÷.÷#  #≈≈≈..'...+..##'## _3i ##≈≈..#...#####)[# #≈≈..#####...#@.# #≈≈).÷.#..# #≈≈≈.....)...#####≈#._3iƖn≈#.>.#.<...#_3iW #...##### _3i4.#.# _3i_3i%6_3i_3i5S _You see here a +0 scale mail._3i>.M#≈≈#..†.. ...'..))..........#...#≈≈#########..#...# ##...#..#÷.÷#≈≈≈..'...+..##'##...#####@[..#####...#[).÷.......#..#≈≈≈.....)...####_3iF_3iG,7 __3iO_3iSN _You see here a +0 sling.`3ii ≈≈#.#...# '.#...# '.†.#...# '..))......#...# ≈≈#.#...# ≈≈#..#...# #≈≈≈..#...#..#÷.÷# #≈≈≈..'...+..##'## ##≈≈..#...#####)@# #≈≈..#####...#[.# #≈≈).÷.#..# #≈≈≈.....)...#### ≈# ≈# >.# <...#  #...#####  `3ior `3iBt ,8 _`3i{ `3i R _You see here a +0 ring mail.b3i[b3i[b3i^b3irb3itb3iu$ _b3iazb3i5@  There is an open door here.b3ib3i _b3ib3iKb3ib3i6b3ib3ib3ib3i̩b3ib3iLb3iZb3ib3ib3iIb3iB,b3ib3ib3i ,b3ib3iDb3i',b3i.b3ib3i,b3inb3iz  There is a large open door here. _b3ib3i b3i_$b3i`%b3i|,b3i/b3i4,b3i7b3iEb3iGb3iGb3iJb3iUb3iwZb3i[b3i_b3ixkb3iob3ipb3itb3iĊb3i(,b3ib3ib3iʣb3ib3iYb3iڲb3ib3iTb3ib3iu$  Things that are here:b3i[a  a +0 club; a goblin skeletonb3ib3i _b3i_b3i$  Things that are here:b3ic  a +0 dagger; a jackal skeletonb3ib3i _b3ib3ib3ib3ib3ib3ib3i<,b3iCb3i @  There is an open gate here.b3ib3if _b3i%b3iNb3iHb3i3b3i!b3i(b3i1+b3iw+b3i?-b3i3b3i5b3i 6b3i7b3i=b3i?b3iC@b3i-Ab3iFb3ikI,b3iJb3iOb3iQb3iWQb3iRRb3iVb3i/Xb3iXb3iXb3i\b3iO^Bb3iab3ifBb3iugb3innb3io,b3i1qb3i%rb3ifrb3irb3iub3ivb3i wb3iOwb3izb3i{b3i{b3i:|b3i~b3i&b3ib3i'b3ib3i҄b3i?b3i˅b3ib3ib3i&b3i4b3ib3iČb3ib3ib3idb3ib3iِb3iEb3ib3ib3i b3ib3ib3iϟb3ib3ib3ib3ib3ib3ib3iCb3i b3i~b3i.b3ib3ib3ib3iѱb3iVb3ib3iŽb3ib3i,b3i b3i4R  There is a stone staircase leading down here.b3ib3i _b3ib3ib3ib3ib3ib3ib3i3b3inb3ib3i=b3iXb3iIb3ib3ib3ib3i b3ib3ib3ib3i`b3ibb3i#b3ib3i Xb3ib3ib3ib3inb3ib3iOb3ib3i[b3i.b3ib3ib3ib3i b3i3!b3iO"b3i%b3i&b3i&b3if'b3i)b3i+b3i,b3i,b3i /b3if0b3i0b3i1b3i4b3is7b3i7b3iR9b3i;b3i=,b3i?b3i@b3igBb3iBb3iCb3i]Kb3iM,b3iNb3i_Qb3iASb3i~Sb3iTb3iVb3iXb3iXb3i Zb3iJ\b3i]b3i^b3i_b3i`b3ibb3icb3iNdb3im>  You see here a +0 dagger.b3icob3ip _b3ibqb3i_sb3i ub3ioub3ivb3ixb3iyb3iyb3igzb3iz|b3i},b3i}b3ib3ib3igb3ib3ib3i~b3ib3ib3ib3ib3i<b3i[b3ib3iÐb3ib3iܑb3i<b3ib3ib3ib3ib3iCb3ib3ib3i-b3ib3iŜb3ipb3i1b3ib3ivb3i"b3ib3iDb3ib3i b3ib3ib3ib3iNb3ib3ib3ib3ib3iĿb3iBb3ib3ib3i8b3ib3ib3ib3irb3i@b3ib3iQb3ib3ib3i~,b3ib3izb3i`b3ib3ib3ibb3i,b3i b3irb3i"b3ijb3i-b3imb3ib3iEb3ib3ib3ib3i,b3ib3ikM _You now have 239 gold pieces (gained 1).b3iq #.# ##.. ###<.##  #.# #.# #...###  ###.# .# #.....#  #...# ###.#.## ######.#### #....#### #.........# ####...:. #.........######## #..... #................####.:. ##....666.4 (9b3iz8.0)......##@....... #.... #.........# ######... #.... ############.... #.... ##### b3i9b3ib3i+7.4 (99b3ib3i[ _Found a parchment of Fulminant Prism.e3i3e3ie3i e3i!e3i(ne3i(e3i*e3i+e3i,e3iy-e3i.e3i1,e3id1e3i@3e3i4,e3i5e3i7e3i8,e3i9e3iY@ne3iAe3i'Be3iBe3iqDe3iQFe3iFe3i:Ge3i^Ue3iVe3ij3iBj3ij3iMj3io4 ######..#.##..# #.............#....#..## #..[.......#..###......## #...(......#..#....#...### #..........#..j3i#<#..#.....## ##.........##..#.#.###)....####.........#####.#.###.##........######## #....##..#.........############15.4 (15#.#.##........@..........#...#..######.####.#############..##.## #..###...## #####.# ##..####<.###.###.# #...######.##.# #.....##...##.# ###.#.## #####.#####.# #....#####j3i  .........# #.#### ####...:.. j3i j3ij3i[n3iGn3i/n3i/n3i,~n3i,n3in3i,n3in3in3in3iHn3iيn3iLn3i)n3iQn3in3i.n3iWn3iʙ  #...............)..## #[.......#.......#  #...(......#.......# ## # #..........#.......# # ## ##.........##.......# # .####.........######.######### #. .......######## #...# #...# #. n3i].......###############.###...# 29.4 (14 ...............># # #.####.#########..##...# #..###...## ##.##...# # ##..####<.## #.###### ###.# #...### #.# ##.# #.....# #.## n3i,+#.# ###.#.## #..# #  #.# #....####### ##.# n3iY #.#### ####...:...# #.# #n3i3n3iIp3i 3p3iϗ p3i4 O _You have 239 gold pieces.s3iNs3is3i s3i+s3i,s3i2| _s3ip2s3i3s3i95s3i5s3i6s3i7s3i9,s3i:s3ib;s3iR<s3i<s3iZ=s3iF .....)..## #.# #..[.......#.......# #.# #...(......#.......# ###.# ..........#.......# #...# .........##.......# #.#.### .........######.######### #.....######## #...# #...# #.....s3ilG#####.###...# ##.....34.4 (5s3iG.0)............# #..._.#s3i2H/..##...# #......## ##.##...# #.⌠÷..#<.## #.###### #..... #...### #.# ###.#....# #.## #...##.#.## #..# ###.#s3i]H8 #....####### ##.# #..... ### ####...:...# #.# #.....s3ieIs3iPs3i:Tc _There is a stone staircase leading down here.t3i3t3it3i.t3i15.4 (1 _t3i9_u3i<%5u3iZ\ ## $##  ##..#  #@# #...## #### u3i (,6.9 (2.5u3iHBu3inD= _You fly downwards.  Found 8 gold pieces.u3ixGa _There is a stone staircase leading up here.w3i2`w3iVa3w3i4cw3iidw3ii| _w3ilw3imw3io,w3it _You now have 247 gold pieces (gained 8).w3i/w3i΀w3iw3iw3iqw3iw3i7w3iw3i w3iAw3iw3iw3iɌw3iw3i,w3iw3i#w3iKw3iw3iw3iʓw3iw3iw3iw3iw3iw3iuw3iw3iw3iw3iw3iw3i,w3i(w3iww3ixw3iw3iBw3ifw3i֦Bw3icw3iw3iJw3iw3iw3i,w3i&,w3iw3iw3iBw3iTw3iBw3iӽw3i¾w3iBw3i,w3iTw3ix w3iA Jw3i3I Xw3io Xw3iZ   You encounter an iguana.####. #..l.# #. #. #.$..# #.##.# ##.# #.# #...# ##.## ##..###.#.###......w3i ###.....##...###....# ###.####.....## ##...##l   iguana (asleep)  #..##..###.....#  #..####..#..##.#  ##.# #....###.#87.9 (51.0)8.9 (52 _w3i@ y3i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{3i$3{3i!{3i<$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}3ix #####.  . .l... .# #. #. ##.$...# ..# #.##.#  #.# #...# ##.#.## ##..###.#.###......#.....##...###....# ###.### #.....## ##...###..##..###.....##..####..#..##.#}3ihK.l}3i;Wl}3i8=9.9 (1.0)}3i}3i0 _The iguana hisses angrily.~3i}  Casting: Scorch (safe; 2% risk of failure)  ~3i}\Confirm with . or Enter, or press ? or * to list all spells.~3io1l.~3iw49-Contam: 10% -90~3i(}~3iD _You miscast Scorch. Nothing appears to happen.3iX  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i3 * (combustible)Flames lash the iguana.  The iguana is moderately wounded.3iwEl$3im 7--====13iK3i-> _The iguana's fire resistance burns away.3iY  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iK .  Flames lash the iguana. The iguana is burned terribly!  You kill the iguana!3iO <*3i$ .3i|. g5--4623i1 3i4  3i5 L_Makhleb accepts your kill.3iI3i3iB3iQK6=3i3ib3i3i53i3i3i;3i7=8% 3i3i 3i9!763i!3i"3i[#743i#3i%3i%723i&3i'3i2(58=3iZ((13i(3i+W _You start resting.3ij0=----3i5/800.0)3i6R----3i:3i=K _Your magical contamination has completely faded away.3ihI3ij3io9=3igp3iq,3ir3it,3it3iv3iwL50=3ix3iy1 _HP restored.3iŠ3it3i3i3i3i3i3iM3i3ir3iN _You now have 266 gold pieces (gained 19).3i3i9=3i3i3i3iM3i3i 3i03iՠ3i3i{3i,3i3iY3i3i,3i3i3i3i{3iݬ3i3i\3i/3iM3i3iG3i3ii3i\,3i#3iT3i,3iR3i3im # #######...#21.9 (19 ##..@......> ##........... ######...######... ##....... . ##.....### # ##.###### # ##.## ###.## ...##3iH3i+2.9 (203i`Q _Found a stone staircase leading down.3iz 3ig 3i 3i 3i B3i X3ii 3i{ 3i 3i6 3i n3i 3ij 3i 3i 3i 3io 3i 3i 3i0 3i~ 3i 3i 3i/ 3i 3i} 3i 3i 3i 3i 3i 3it 3i 3iF 3im 3ik 3i 3i^ 3i 3i 3i@ 3i 3i 3i 3i( 3i 3i& 3i   ###  ..<.  ...#  ### #..# ##.###...##  #.........#  35.9 (13##...@..####  ##.###...#  3iJ q ##.## #...#   ###.## #.##.#   ##..## #.# #.# #3i ######...## ?## #.#    #.........># . #..    .............# #3i ..   ######...###  3i? 3i +6.9 (143i' 3iV ; _Found an escape hatch in the ceiling.3i|n3io3io3iq3is3i*xB3i;y3iy3iz3i|3i}3i}3i~3i 3iO,3i3i3i3i 3iԇ3i3iӊ3i(3i _c - 5 scrolls labelled XOIFFO MEURADDE (gained 1)3i؎3iJ3i3i3i3i3i=3i3i,3il3ij3i,3iE3iY3i3i3iw3i3iI3i3iR3i3i~3ị3iQ3i3i)3iq3i3i̩3i$,3i3ig3i^3i3i>3i3iű,3i83i3i3i3iG3i3iG3i3i3iH3i$3i~3iҺ3iջ3i43iv3i3i 3i3iQ3i3io3iv3i3i3i/3i<3io3i 3iH3i<3i3i3i3i3i3i3i3i43i3i3i\3i$3iy3i3i73iV,3i3i 3i3i3i3i,3i3i3i83i3ip3i3i3iX3iD3i[3i3i23i3i,3i3i|3i3i3iE3i3i<,3i3i3i=3i3iG3i###. ##.#  ...####.##  ##..#..#  ##.....##  #.......#  #..##..###  #..# #.##  ## ##.#  80.9 (4 #.@#   #...##   #....   >......   ......#   ##..##   ##.   #     3iA1.9 (453i3i#; _Found a stone staircase leading down.3iI3i,3i:3i3ir3iH3i%3i93i3i3ix3i,3i3i-3i,3iP3ij3i9,3iU3i3i,3iF3i   There is a stone staircase leading down here.3i _3i@3iH3iB3iT3iB3i)3i_3i3i/3i3ig B3i!3i3O3iO3i R3iR,3iT3iV3iW3iDX3i]Y3i"[3im[3iP\3iG^3iLq3iq3is3i`vB3iw3ix3ix3i}~3i ##.............#### #..## ###...######...### #...## .....## ##..... #.##.# ..####..### #.#### ######### #.# 3iV######..## #. #.# ##........# #. #.# #.........######.# ##.# #.........##@....####.## ##...######..#####..#..# #....## #.## ##.....##  #..####.### #.# #.......#  #. ##..###.. #..##..###  ###..####..# #.## ##..# ## ##.# #..## ###..# ##..## ##...## 3i-920.9 (393i+1.9 (403i3if. _n - a +4 ring of slaying3i'3i((3i,-3i0N _There are no items here.3iӟ3i Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)  m - a +0 helmet of ice (worn)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield 3iJewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith (worn)n - a +4 ring of slaying3i3p n - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3i:3iL3i ##.............#### #..##   alright the Magician ###...######...####...##   Djinni of Makhleb *..... .....## ##.....#.##.#   Health: 50/50 ======================== ..#####..####.####   AC: 93i/Str: 13 ##########.#   EV: 9Int: 17######..## #. #.#   SH: 0Dex: 93i[=##........# #. #.#   XL:  7 Next: 46% Place: Dungeon:53i\#.........######.# ##.#   Noise: ---------  Time: 3921.9 (0.0)#.........##@....####.##   j) +3 quarterstaff (chaos)3i##...######..#####..#..#   Drink: 3 potions of lignification3i#....## #.## ##.....##   Fly rF0 3it#..####.### #.# #.......#  #. ##..###.. #..##..###  3i8###..####..# #.##  ##..# ## ##.#  3id#..## ###..#  3i##..## ##...##   _Found an escape hatch in the ceiling. 3i_c - 5 scrolls labelled XOIFFO MEURADDE (gained 1) _Found a stone staircase leading down. _There is a stone staircase leading down here. 3iX_n - a +4 ring of slaying _There are no items here.3i3iT,2.4 (0.53id 3if5 _n - a +4 ring of slaying (worn)3ia 3ib 3if B3ij B3i|k 3ik 3i$l 3im 3io ,3ip 3iq 3is 3is 3it 3iv 3iw 3ix 3ix 3iz 3i<{ 3i{ 3iR| 3iM~ 3it 3i 3iN 3i3 3i 3iO 3i 3i& 3iO X3i̋ 3i" 3i$ 3i_ 3i 3iS 3i 3i֐ 3iK 3i 3i< 3i 3i ,3i| 3i 3i ,3i 3iқ 3iB 3i 3i 3ib 3ir ,3i 3iӢ 3i 3i 3i 3i 3ip ,3iƨ 3i" 3i 3iY 3i 3i 3ii ,3i 3i 3iɲ ,3i1 3i 3i 3i) 3i 3i 3iY 3i ,3i 3i 3i8 3iѾ 3i 3i ,3i0 3i 3i 3i 3i 3i 3id 3i 3i* 3i 3i 3i 3i 3i 3i 3i 3iq 3i 3iV 3i 3i+ 3i 3i ,3i   You encounter an orc wizard, an orc and 2 orc priests.3i IAn orc priest is wielding a +1 flail of protection.3i .##.# ##.###### ###### ## #...# ##.## ######..## # ##..###.## ##........# # #......## #.........###### ..##...# #.........##.... .# ###.### ##...######..#### .#### ###....## #.## ## ..###.....# #..####.### #.####. ##..#..##.# #.@# ##..###..##..#....###.# ##.# ##..####..####...###.# ##. ##..# #### ......# #o #..## #####....# #o ##..## ##.  4d#.# ###..# #o ##..###.. oo 2 orc priests (asleep) #. #### o. ##.>.... o   orc wizard (asleep) .. ## ##..... o   orc (asleep) .###..#3i 57.4 (35.0)oo3i ooo1 wandering)ooo3i 5===8.4 (363i 3ig S _The orc wizard shouts! The orc shouts! The orc priest shouts!3iV  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iiD *ocombustible)Flames lash the orc priest.  The orc priest shouts!  The orc priest is moderately wounded.3i[oo3i3iw49-====9.4 (1.0)3i&3i'B _The orc priest's fire resistance burns away.3i F  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i6 * (combustible)Flames lash the orc wizard.  The orc wizard is heavily wounded.3ie7o.3ib0o.3i3i _7--603i3iB _The orc wizard's fire resistance burns away.3ik  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iu *Flames lash the orc priest. The orc priest is burned terribly!3iF7o.3iFAo.3iG/o.3i,Mt5--13iS3iVc _The orc priest is severely wounded.3i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3il* )Flames lash the orc wizard. The orc wizard is burned terribly!  You kill the orc wizard!3il0*o   orc3ihAo.3iS/o.3i8o.3iD 3i \4-5323i_3i9Z _Makhleb accepts your kill.3i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3ii )Flames lash the orc.  You kill the orc!3in=*3iN@ o.  Makhleb accepts your kill.3iI9)3i)MS2-33iT3iWA _The orc priest hits you but does no damage.3iJ  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i )Flames lash the orc priest. The orc priest is burned terribly!  You kill the orc priest!3i' *   orc priest3ii 7o.3i 9)3i g0--6243i3iZ _Makhleb accepts your kill.3i  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iS * (combustible)Flames lash the orc priest.  The orc priest is moderately wounded.3iAo)3i3i_38--53iw3iqB _The orc priest's fire resistance burns away.3iwM  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iX )Flames lash the orc priest. The orc priest is burned terribly!  You kill the orc priest!3i_*3i|*)3i?7--706  Your Translocations skill increases to level 6!  Your Forgecraft skill increases to level 6!  Your Fire Magic skill increases to level 6!Your Ice Magic skill increases to level 6!  Your Air Magic skill increases to level 6!  Your Earth Magic skill increases to level 6!3iF3ih _Your Alchemy skill increases to level 6!3i"3i$#3iU-X3i-3iT.3i&03iY2a8=3i33i;63i63i73i:3ie:3iT<3i>,3i@3ioC3iCN9=3iiE3i~H3iH3ipJ3i$l40=3i3i3i3i3iN3i3iu3iK8=3i.3i8,3i3i3i3i3i}3i3i3i3i5U9=3i3i3i3i*3i,3i3ik _You start resting.HP restored.3i......##............####.----.##....3i14011.4 (45.0)3iv50=----2.4 (46 _3iM!3i*3iJ  #...# ##.## ######..## #..###.## ##........ #......## ....#### ..##...# ...... .# ###.#####...######..##### ##...## ###....## #.## 3i Q.###.....# #..####.### #.####. ##..#..## ##..###..##.  #....###@# ##..####..### ##)# ##..# #### ....... #)# #..## ##### #.# ##..## ##. 3i #.# ### #.# ##..###.#3i/ R##.# 3in F3.4 (1.0)3iL& 3i+ n _Items here: )) [ ††.3i#...# ##.########..## # alright the Magician ##..###.####........# # Djinni of Makhleb *..... #......###.........###### Health: 50/50 ======================== ..##...##.........##.... AC: 9Str: 13 .# ###.#####...######..#### EV: 9Int: 17 .## ##...## ###....## #.## ## SH: 0Dex: 9 ..###.....# #..####.### #.####. XL:  7 Next: 70% Place: Dungeon:5 ##..#..##.# #..# ##..###..##.. Noise: ---------  Time: 4013.4 (0.0)  #....###.# ##@# ##..####..## j) +33i quarterstaff (chaos)##...###.# ##)# ##..# #### Drink: 3 potions of lignification  #........##)# #..## ## Fly rF0 #.###....##.# ##..## ##. #.# ###..##.# ##..###.. #. ####..# ##.>....  ..## ##.....  .###..# ##.#  _You start resting. _HP restored. _Items here: )) [ ††.  Non-targeted drink: 3 potions of lignificationPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3i%$#...# ##.########..## # alright the Magician ##..###.####........# # Djinni of Makhleb *..... #......###.........###### Health: 50/50 ======================== 3iu..##...##.........##.... AC: 9Str: 13 .# ###.#####...######..#### EV: 9Int: 17 3i=.## ##...## ###....## #.## ## SH: 0Dex: 9 3i..###.....# #..####.### #.####. XL:  7 Next: 70% Place: Dungeon:5 ##..#..##.# #..# ##..###..##.. Noise: ---------  Time: 4013.4 (0.0)  #....###.# ##@# ##..####..## j) +3 quarterstaff (chaos)##...###.# ##)# ##..# #### Drink: 3 potions of lignification  #........##)# #..## ## Fly rF0 #.###....##.# ##..## ##. #.# ###..##.# ##..###.. #. ####..# ##.>....  ..## ##.....  .###..# ##.#  3in_HP restored. _Items here: )) [ ††.  Non-targeted drink: 3 potions of lignificationPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.3iK93iBA. _3i" #...# ##.########..## # alright the Magician ##..###.####........# # Djinni of Makhleb *..... #......###.........###### Health: 50/50 ======================== ..##...##.........##.... AC: 9Str: 13 .# ###.#####...######..#### EV: 9Int: 17 .## ##...## ###....## #.## ## SH: 0Dex: 9 ..###.....# #..####.### #.####. XL:  7 Next: 70% Place: Dungeon:5 ##..#..##.# #..# ##..###..##.. Noise: ---------  Time: 4013.4 (0.0)  #....###.# ##@# ##..####..## j) +33i  quarterstaff (chaos)##...###.# ##)# ##..# #### Drink: 3 potions of lignification  #........##)# #..## ## Fly rF0 #.###....##.# ##..## ##. #.# ###..##.# ##..###.. #. ####..# ##.>....  ..## ##.....  .###..# ##.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here: )) [ ††.  The floor.3i٫z @#  A rock wall.3iQ#), g - get itemItems here: a +1 flail of protection; an orc corpse.  The floor.3i #...# ##.########..## # alright the Magician ##..###.####........# # Djinni of Makhleb *..... #......###.........###### Health: 50/50 ======================== ..##...##.........##.... AC: 9Str: 13 .# ###.#####...######..#### EV: 9Int: 17 .## ##...## ###....## #.## ## SH: 0Dex: 9 3i %..###.....# #..####.### #.####. XL:  7 Next: 70% Place: Dungeon:5 ##..#..##.# #..# ##..###..##.. Noise: ---------  Time: 4013.4 (0.0)  #....###.# ##@# ##..####..## j) +3 quarterstaff (chaos)##...###.# ##)# ##..# #### Drink: 3 potions of lignification  #........##)# #..## ## Fly rF0 3i5 )#.###....##.# ##..## ##. #.# ###..##.# ##..###.. 3i` #. ####..# ##.>....  ..3i r## ##.....  .###..#3i a ##.# 3i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.3i Press: ? - help, v - describe, . - travel, g - get itemItems here: a +1 flail of protection; an orc corpse.  The floor.3i 3im* D _3iR\Pick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 falchion Armour (select all with [)c - a +0 robe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]3i 3i 3i, #...# ##.########..## # alright the Magician ##..###.####........# # Djinni of Makhleb *..... #......###.........###### Health: 50/50 ======================== ..##...##.........##.... AC: 93is Str: 13 .# ###.#####...######..#### EV: 9Int: 17 3i s.## ##...## ###....## #.## ## SH: 0Dex: 9 ..###.....# #..####.### #.####. XL:  7 Next: 70% Place: Dungeon:5 3i ##..#..##.# #..# ##..###..##.. Noise: ---------  Time: 4013.4 (0.0)  #....###.# ##@# ##..####..## j) +3 quarterstaff (chaos)3i8 !##...###.# ##)# ##..# #### Drink: 3 potions of lignification  #........#3im ]#)# #..## ## Fly rF0 #.###....##.# ##..## ##. 3i ?#.# ###..##.# ##..###.. #. ####..# ##.>....3i' 9  ..## ##.....  .###..# ##.# Dir - look around, f - activate 3iL e_Okay, then.Press: ? - help, v - describe, . - travel, g - get item3is Items here: a +1 flail of protection; an orc corpse. _The floor.  Okay, then.3i 3i! 33i 3i; . _3iJ ~###.## ##........# #. ......## #..######. .##...# #.##..... # ###.#####...######..##### ## ##...## ###....## #.## ##.#.....# #..####.### #.####.. #..#..##.# #..# ##..###..##..# #....###.# ##)##..### ##...###.#  #### #........# )# #..## ### #.###....# .# ###.. .# ###..# #.. . #### .>... . ## ##.. ###..## ##.#3idž 3i> 14.4 (1 _3ii ^ _Okay, then.  Press: ? - help, v - describe, . - travel, g - get item  Items here: a +1 flail of protection; an orc corpse. _The floor. _Okay, then.Things that are here: _a +1 flail of protection; an orc corpse3iPQ53i5Z 3iceL_o - a +1 flail of protection3iB3imHGear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath  o - a +1 flail of protection Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)  m - a +0 helmet of ice (worn)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn) 3ibIZ f - an amulet of faith (worn)  n - a +4 ring of slaying (worn)3ib hj - a +3 quarterstaff of chaos (weapon). A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.7; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 3.8 XLs.  At current training (7%) you reach 14.0 in the equivalent of 24.4 XLs.  Current attack delay: 1.2. Damage rating: 18 (Base 10 x 107% (Str) x 106% (Skill) + 7 (Ench + Slay)). Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {chaos}{melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3iA Gear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath  o - a +1 flail of protection Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)  m - a +0 helmet of ice (worn)  b - a +0 robe  c - a +1 ring mail of willpower  d - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith (worn)  n - a +4 ring of slaying (worn) 3iq3iz3iP#..###.####........# #. alright the Magician ......###.........######. Djinni of Makhleb *..... .##...##.........##..... Health: 50/50 ======================== # ###.#####...######..##### AC: 9Str: 13 3i.## ##...## ###....## #.## ##. EV: 9Int: 17 .###.....# #..####.### #.####.. SH: 0Dex: 9 #..#..##.# #..# ##..###..##..# XL:  7 Next: 70% Place: Dungeon:5 #....###.# ##)## ##..####..### Noise: ---------  Time: 4015.4 (0.0) ##...###.# ##@# ##..# #### # j) +3 quarterstaff (chaos) #........# ##)# #..## ### Drink: 3 potions of lignification #.###....#3iik#.# ##..## ##.. Fly rF0 .# ###..##.# ##..###... 3iK. ####..# ##.>..... .## ##...... ###..## ##.## ##.# 3ie{Items here: a +1 flail of protection; an orc corpse. _The floor. _Okay, then.Things that are here: _a +1 flail of protection; an orc corpse 3iS_o - a +1 flail of protection3i?3i3i3iD3is   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.0     0   l + Spellcasting 6.0   7%  +11          b - Maces & Flails   0.2    -2   m + Conjurations 6.0   7%  +11  c - Polearms   0.2    -2   n + Hexes6.0   7%  +11 d + Staves0.7   7%  -1   o + Summonings6.0   7%  +11 t 7;2H e - Unarmed Combat   0.0     0   p + Necromancy6.0   7%  +11     q + Forgecraft6.0   7%  +11  f - Short Blades   2.1    -1   r + Translocations 6.0   7%  +11  g - Long Blades   2.8    -1   s + Alchemy6.0   7%  +11     t + Fire Magic6.0   7%  +11  h - Armour   0.0     0   u + Ice Magic6.0   7% 3ibu  +11  i - Dodging   0.0    +1   v + Air Magic6.0   7%  +11  j - Shields   0.0     0   w + Earth Magic6.0   7%  +11  k - Stealth   0.0    -1           x - Invocations   0.0     0       y - Evocations   0.0     0          The percentage of incoming experience used to train each skill is in brownu j;49m.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3i3i3iU#..###.####........# #. alright the Magician ......###.........######. Djinni of Makhleb *..... .##...##.........##..... Health: 50/50 ======================== # ###.#####...######..##### AC: 9Str: 13 ## ##...## ###....## #.## ##. EV: 9Int: 17 .###.....# #..####.### #.####.. SH: 0Dex: 9 #..#..##.# #..# ##..###..##..# XL:  7 Next: 70% Place: Dungeon:5 3i4y#....###.# ##)## ##..####..### Noise: ---------  Time: 4015.4 (0.0) ##...###.# ##@# ##..# #### # j) +3 quarterstaff (chaos) #........# ##)# #..## ### Drink: 3 potions of lignification #.###....##.# ##..## ##.. Fly rF0 .# ###..##.# ##..###... . ####..# ##.>..... .## ##...... ###..## ##.## ##.# Items here: a +1 flail of protection; an orc corpse. _The floor. _Okay, then.3iThings that are here: _a +1 flail of protection; an orc corpse _o - a +1 flail of protection3i 3i3i3i.3iSm.....## #..######.# ##...# #.##.....#  ###.#####...######..#####...## ###....## #.## ##..3iT #.....# #..####.### #.####.. ..#..##.# #..# ##..###..##..## ....###.# ##)##..######.# ##† #### ........# ..## ###. .###....# .# ###... # ###..# 3iT#.. #### .>... 3iU## ##......# ###..### ##.##3i-U4#3i]3i]*6.4 (13iTd3i8f$  Things that are here:3ihu _a +0 short sword; an orc corpse3iI3iC3i;3iH: _3id3i' 3i 3i 3i3i,3i3i3i,3i*3i]3i 3i!3i"3i&,3i&3i'3iL-3iv/,3im03i23i43i53i&63i;X3i=3i?3i'@,3i3is,3i3i 3i,3i 3i 3i\3i3i3iM3iB3i3i3ib3i,3i/3i3iy3i3if3i3i ,3i"3i #3iW#3i#3i$3iv%3i%3i&3i,'3i6(3io(3i(3iO*3i+,3i?,3iQ-3ic.,3i3/3iZ03i1,3i-23i33iY53i53iv63im73i8,3i@93i:3i@A3i4CB3iI3i)J3iK3i^K3iDO3iPB3iS3iT3iIU3iU3iyX3iY3iZ3iZ3iP_3i`3ia3ia3iee3ig,3ig3i=k3il3iOl3iq,3idq3ir,3i`v3iw3ikx,3i{3iW}3i}3ia~3iG3i_3i3i3iʆ3i33iu3i%3i3i,3iݏ3i3ic3i3i3i`3i3i(3i3i63if,3i3i3i3iߪ3iP3i3iܱ3i%3i"3iƶ3i,3i3i.3ib,3i3i[3i,3i.3i3i,3i3i3i3iZ3i>3i3i3iT3in3i`$  Things that are here:3id  a +0 short sword; an orc corpse3i3i _3i03i`  You see here an orc corpse.3i,3iE 3i3_  Items here: )) [ ††.3i3i _3iC3i$3i,3i 3i3i6 3i",3i$3i'3i *3iR*3i+3iv/3i13i13i833i:73i83i;,3iF=3iR?3i?3i@3iC3iF,3iG3i|J3iL,3iW,3i@ZB3i]3i^3i0_3i`3i9b3ic3ic3iNd3if3ig3ih3ih3i}k3inl3il3i4m3in3io3io3iVp3i;r3i4s3i}s3i,t3izv3iv3iw3i~w3iy3iz3iz3i{3i|3i~,3i 3i{3i,3i73i3iދ3i3io3i3i3i3i,3ij3i3iÖ,3iU3iw3i,3i3i3ic,3iI3i3i,3i 3iX3i,3i3ii3i3iŬ3ivB3i3i3i3i\3i3i3is3i3i3i޶3i ,3i=3ip3i3i;3i3iZ3i3ia3i3i3i&3iw3i3iv3i,3i3i93i3i&3iv3i3i,3i3i3if3i3ie3i3i ,3in3iy3i3i_3i3ib3i3iC3i.3iB3i3i3iH3i3ik3i$3iz3i3i3i 3ia,3i3i3i_3i3iY3i3iJ3i3i3i3i3i3i3i3i,3i|3iA3i<3i3i3i3i%3il3im3i+3i3i3i3i3im ,3i 3i3i}e  You encounter a hound.3i   .........h.?#   .............#   .........!...   ............####   ............##.#   ...........##.##   ..........##.##   ........@##.##   ........##.##   .#....##..##   #### #..####  #...<.#  #...###   h   ~j;1mhound (asleep)### ##..##  ##.###...##  #.........#  3i?- EE12812.0)EE 2 fire elementalsh   hound (asleep)Found a scroll labelled XOIFFO MEURADDE.3i-+933iP6BEE3i38V _"Betrayer! Apostate! Perish!"3iE:j _You encounter 2 fire elementals.3i\S  alright the Magician .........h.?#  Djinni of Makhleb *..... .............#  Health: 50/50 ========================3iT .........!...  AC: 9Str: 13 ............####  EV: 9Int: 17 ......***...##.#  SH: 0Dex: 9 ......***..##.##  XL:  7 Next: 70% Place: Dungeon:5 ......**EE##.##  Noise: ---------  Time: 4129.4 (113.0) ........@##.##  j) +3 quarterstaff (chaos) ........##.##  Drink: 3 potions of lignification .#....##..##  Fly rF0  #### #..####  #...<.#  #...###  EE 3i7UK[0;10;1m2 fire elementals ### ##..##  h   hound (asleep) ##.###...##  #.........# 3iiUFound a scroll labelled XOIFFO MEURADDE. _"Betrayer! Apostate! Perish!" _You encounter 2 fire elementals.3iUPAiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3i; **********.....*E3iX .***.***.***.*3i ..........**EE*@3i` *********..EE.@3iZ q.........**3ib[ IEE*@3i[ 3i >..3i}w ******.**EE.@3i ....***.*EE*@3in*E _"Betrayer! Apostate! Perish!" _You encounter 2 fire elementals.  Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a fire elemental (unrewarding)3il;.***.EE.3if [ *E3i4***.**3im.***..3iD.***.**3i*6..3i6!.3i\A.!3i޵>..3iH-..3i>..3iK3iL***3iM0***3i3N!***..3iNEE3iO).@3itO3i5***.***.***.3i ...*****3i\***.***.*3i0***.***.*****.*3i y3i6|1...3i|*3i}G***.3iV}J***.*3i}3i; .***.**.***3i~ {********.....3is< 3ic= 5.***3i= [.***3i= .3iO .***.***.3iR r*****..3ie ........***EE*@3i* 9..3i 6..3i>M 9..3i8 6!.3i E!.3i ?..3i){ ******.**EE.@3id....***.*EE*@3iqr******.**EE.@3i ***.***.***E3ir*****..3i........***EE*@3i[*********..EE.@3i ...****3i ...*****3iu .***.**E.**@3i$*****..@3i  alright the Magician.........h.?#   Djinni of Makhleb *..................#   Health: 50/50 ========================.........!...   AC: 9Str: 13............####   EV: 9Int: 17......###...##.#   SH: 0Dex: 9......###..##.##   XL:  7 Next: 70% Place: Dungeon:5......###E##.##   Noise: ---------  Time: 4129.4 (113.0)3iA........@##.##   j) +3 quarterstaff (chaos)........##.##   Drink: 3 potions of lignification.#....##..##   Fly rF0 #### #..####  #...<.#  #...###   EE 2 fire elementals3i### ##..##   h   hound (asleep)##.###...##  #.........#  3iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3iThe mass of ice explodes!  The iceblast engulfs the fire elemental!  The fire elemental is chilled terribly!  The fire elemental is moderately damaged.3i2,3i|Q.h3i\.hThe mass of ice explodes!  The iceblast engulfs the fire elemental!fire elemental is chilled terribly!  The fire elemental is moderately damaged.3i׭hound barks! You hear an angry hiss. x2  The fire elemental closely misses you. The fire elemental hits you.3i........Eh3iW3i439------3i8=======30.0)3iBEEEE3i3 _The fire elemental burns you!3iw&...........?# ..#  !h..  ....####  .##.#  .##  EE##.##  ..##.##  3iZ.##  .#....##..##  #### #..####  #...<.#  #...### ### ##..## .###...##  #.........# #......#### 3iU.h3isK○E3iL○E3iT^○°EE3iE-------13i BEEEE3i3ig ...........?#  alright the Magician .............#  Djinni of Makhleb *..... .........!...  Health: 39/50 ==================------ .........h..####  AC: 9Str: 13 ............##.#  EV: 9Int: 17 .....***...##.##  SH: 0Dex: 9 .....***○°##.##  XL:  7 Next: 70% Place: Dungeon:5 .....**EE##.##  Noise: ---------  Time: 4131.4 (1.0) .......@##.##  j) +3 quarterstaff (chaos) .#....##..## 3ii- Drink: 3 potions of lignification #### #..####  Fly rF0  #...<.#  #...###  ### ##..##  EE 2 fire elementals ##.###...##  h   hound #.........#  ##......#### The hound barks! You hear an angry hiss. x2  The fire elemental closely misses you. The fire elemental hits you. 3iW_The fire elemental burns you!  Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3i3iP *********...*..*E3i"/ ..........**EE*@3i99..3i9..3i>..3i *9..3i 3i That beam is likely to hit you. Continue anyway? Y - Yes  N - No3i 3i ...........?#   alright the Magician.............#   Djinni of Makhleb *..............!...   Health: 39/50 ==================------.........h..####   AC: 9Str: 13............##.#   EV: 93i[ Int: 17...........##.##   SH: 0Dex: 9........○°##.##   XL:  7 Next: 70% Place: Dungeon:5.......EE##.##   Noise: ---------  Time: 4131.4 (1.0).......@##.##   j) +3 quarterstaff (chaos)3i U.#....##..##   Drink: 3 potions of lignification#### #..####   Fly rF0 #...<.#  3i G#...###  ### ##..##   EE 2 fire elementals3i ##.###...##   h   hound3i #.........#  ##......####  3i@ The fire elemental closely misses you. The fire elemental hits you. _The fire elemental burns you!  Aiming: Iceblast3i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.3i\! 3i" 3iZ/ 3i/ . _3ix .?# 3i!.# .!...# .h..#### .##.# 3i.##.## .○°##.## .EE##.## 3i?b#.##.## 3i_.#....##..##  ##### #..#### 3i} #...<.#  #...###  ### ##..## 3i ##.###...##  #.........#  ##......#### 3i7$.3ia1h3i\R○E3i?O.h3iR(O °.3i(°EThe fire elemental hits you. The fire elemental burns you!3iN)P20---------=3i)23i0BEE3iHGP _The fire elemental hits you. The fire elemental burns you!3iͳ  .?# .# .!...# .#### .##.# .h..##.## .°.##.## #.E°##.##  #.E##.## #..#....##..##  #######..####  #...<.#  #...###  ### ##..## 3iq ##.###...##  #.#  ##......#### 3i CE☼3i R.h3i GE○3i  ?#  ...............#  ...........!...#  ..............####  ..............##.#  3ie ^.............##.##  .........h°.##.##  #.......E○°##.##  #.....@E☼##.##  #..#....##..## 3i \ #######..####  #...<.# 3i    3i U###  EE 3i /   3i3 /  3i^ ?#  ...............#  ...........!...#  ..............#### 3id ..............##.#  .............##.##  .........h°.##.##  #.......E○°##.##  3i#.....@E☼##.##  #..#....##..##  #######..####  #...<.#   3ib ###     3i"&   3i  .°.  The fire elemental hits you. The fire elemental burns you!3i^12-------------33i\3i\V _* * * LOW HITPOINT WARNING * * *3i . ...........?#  alright the Magician ...............#  Djinni of Makhleb *..... 3i)-...........!...#  Health: 12/50 =====------------------- ..............####  AC: 9Str: 13 ..............##.#  EV: 9Int: 17 3i1......***....##.##  SH: 0Dex: 9 ......***h..##.##  XL:  7 Next: 70% Place: Dungeon:5 3i#.....**E°.##.##  Noise: =--------  Time: 4133.4 (1.0) #.....@E☼##.##  j) +3 quarterstaff (chaos)3i  #..#....##..##  Drink: 3 potions of lignification 3i#######..####  Fly rF0  #...<.# 3i! #...###  3iCN### ##..##  EE 2 fire elementals ##.###...##  h   hound3ifU #.........#  ##......#### 3i_The fire elemental hits you. The fire elemental burns you!  The fire elemental hits you. The fire elemental burns you! _* * * LOW HITPOINT WARNING * * *3iHAiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3iT **********....*....E3iq .***.***.***.*3i ...*****.3i) .***.***.***.*3i .***.***.***3i ...****3i .***.***.***.*3i .***.***.***3i...****E3im....**h.*E*@E*3iu(*h  _* * * LOW HITPOINT WARNING * * *  Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound3ic 3iTe That beam is likely to hit you. Continue anyway? Y - Yes  N - No3ie 3i{ 3i i...........?#   alright the Magician...............#   Djinni of Makhleb *................!...#   Health: 12/50 =====-------------------..............####   AC: 9Str: 13..............##.#   EV: 9Int: 17.............##.##   SH: 0Dex: 9.........h..##.##   XL:  7 Next: 70% Place: Dungeon:5#.......E°.##.##   Noise: =--------  Time: 4133.4 (1.0)3i #.....@E☼##.##   j) +3 quarterstaff (chaos)#..#....##..##   Drink: 3 potions of lignification#######..####   Fly rF0 #...<.#  #...###  ### ##..##   EE 2 fire elementals##.###...##   h   hound#.........#  ##......####  The mass of ice explodes!  The iceblast engulfs the fire elemental.  The fire elemental is moderately damaged.The iceblast engulfs you!  The ice freezes you terribly!  You die...3iD-5-----3i./  --more--4i-4iu2Gear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - a +3 quarterstaff of chaos (weapon)  a - a -1 falchion of flaming  g - a +2 heavy spear  h - a +3 halberd  l - a +0 hammer of holy wrath  o - a +1 flail of protection 4ir3^Armour (go to first with [)  i - a +0 leather armour (worn)  k - a +0 cloak (worn)  m - a +0 helmet of ice (worn)b - a +0 robe  c - a +1 ring mail of willpowerd - a +0 kite shield Jewellery (go to first with "=)  e - a +4 ring of protection (worn)  f - an amulet of faith (worn)  n - a +4 ring of slaying (worn)4iq]  4i 4i)4iu4ij{Goodbye, alright.606 alright the Magician (level 7, -5/50 HPs)Began as a Djinni Cinder Acolyte on Feb 5, 2026.Was a Follower of Makhleb.Killed themself with a badly aimed iceblast (17 damage)... on level 5 of the Dungeon on Feb 6, 2026.The game lasted 00:29:03 (4119 turns). Best Crawlers - 4i8885. 622 Elteriel GrFi-07 blown up by Ijyb (D:3) 886. 616 RoosterCra GrEE-07 slain by Duvessa (D:5) 887. 612 Elteriel DrFi-07 quit the game (D:3) 888. 611 JoFu2GnIE-07 blasted by an orc priest (D:5) 889. 611 bdevo13 MiBe-07 blasted by an orc priest (D:5) 4iݾ890. 611 jetgatling FeSh-07 slain by Natasha (D:4) 891. 610 puylanitar DECj-07 blasted by Dowan (D:5) 892. 606 alright DjCA-07 killed themself with a badly aimed iceblast (D:54i893. 604 ZombieMERC MiFi-07 slain by a yak (D:5) 894. 597 UserNamesS TrFi-07 quit the game (D:8) 895. 597 Radio4i.AtFi-07 succumbed to a gnoll's poison (D:4) 896. 595 stonecrops DsGl-07 succumbed to a kobold geomancer's poison (Temple897. 595 kwasso ReEE-07 blasted by Blorkula the orcula (D:5)4i4iC [?25h[?0c [?1051l[?1052l[?1060l[?1061l