4i Player: alright Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-06.00:25:13.ttyrec Time: (1770337513) Fri Feb 6 00:25:13 2026 4i [?1051l[?1052l[?1060l[?1061h4iV)0[?7h[?25l[?1c4i4i4iTgWelcome, alright. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fire Elementalist4ir4i4i\Welcome, alright the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter4i=r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver4i`{t - Necromancer e - BrigandWarrior-mage4i`u - Forgewright Zealotm - Warper4iv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist 4iȡwg - Cinder Acolyteo - Enchanterx - Air Elementalist 4ivh - Chaos Knightp - Reavery - Earth Elementalist4iz - Alchemist 4i%Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background4iZ * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help4i~: Tab - Demonspawn Fire Elementalist4i4iI 4i alright the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart4i ...♣.♣..P# ♣[♣ ##P..P.##P♣.♣.##P...P##P@PP##.PPPP########4i 4i) Welcome, alright the Deep Elf Conjurer.The heart of this dungeon contains the stupendous artefact, the Orb of Zot.4i 4i}C Press ? for a list of commands and other information.  Found a pair of runed gloves.4iyK 4iM [ _Found a staircase leading out of the dungeon.4iQ4iT  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          4iT_ b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1          4iU         c - Armour   0.0   1.4  -2  4ivUP    d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3  4iU        4iU 4iU        4iV        4i5Va    4iPV        4iV        4iV_    4iV        4iV        4i Wa    4ilW        4iWThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help4iX*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets4i+  d * Dodging   2.44i-^  e * Stealth   2.45i  a - Fighting 0.0  b - Unarmed Combat 0.0  c - Armour 0.0  d * Dodging 2.4  e * Stealth 2.4  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions 5iH% Spellcasting Being skilled in Spellcasting slightly increases the success rate and spell power of all spells, along with increasing your magical reserves. Training Spellcasting also gives you more spell slots to spend on new spells.5i7#  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3   5i#           b - Unarmed Combat 0.0   1.4  -2   g + Conjurations 4.3   4.2  +1   5i#         5i#        5i$'c - Armour0.0   1.4  -2      5i-$d * Dodging2.4   2.1  +2  5iQ$(    e * Stealth2.4   1.8  +3  5i$        5i$n    5i$        5i$l    5i%                                5i%        5i &        5iD&T    5ij&Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  5i&[?] Help[a-z] skill descriptions  5i&[/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i  Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.+ selected Skill will be trained.  * focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.5ir  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3               b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1                     c - Armour   0.0   1.4  -2  [395is ;49m     d * Dodging   2.4   2.1  +2       e * Stealth   2.4   1.8  +3                                                         5is y                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i?X g * Conjurations   4.35iV<p g - Conjurations   4.35i—# a - Fighting 0.0  b - Unarmed Combat 0.0 g - Conjurations 4.3  c - Armour 0.0  d * Dodging 2.4  e * Stealth 2.4  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions5i" Conjurations Conjurations are battle oriented spells, which often work by conjuring up a chunk of short-lived matter and propelling it towards the victim to deal direct 5i{_damage. Being skilled in Conjurations usually increases the damage and accuracy of such spells, and sometimes affects their range or the size of the area affected. Being skilled in Conjurations increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, 5ihin which case spellcasting success and power will depend on the average skill inthese schools.5ini   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3             5i\j  b - Unarmed Combat 0.0   1.4  -2   g - Conjurations 4.3   4.2  +1                        c - Armour0.0   1.4  -2      d * Dodging2.4   2.1  +2       e * Stealth 2.4   1.8  +3  5i l                                                                                     5il Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets 5i4 Conjurations Conjurations are battle oriented spells, which often work by conjuring up a chunk of short-lived matter and propelling it towards the victim to deal direct damage. Being skilled in Conjurations usually increases the damage and accuracy of such spells, and sometimes affects their range or the size of the area affected. Being skilled in Conjurations increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, in which case spellcasting success and power will depend on the average skill inthese schools.!5ij   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3             !5i/ s b - Unarmed Combat 0.0   1.4  -2   g - Conjurations 4.3   4.2  +1                        c - Armour0.0   1.4  -2      d * Dodging2.4   2.1  +2  !5i` ,     e * Stealth 2.4   1.8  +3  !5i                  !5i           !5i w     !5i         !5iB n    !5ie         !5i !5i _    !5i                 !5i@             !5ii Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  !5i [?] Help[a-z] skill descriptions  !5i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%5i++++++  In automatic mode, skills are trained as you use them. auto|manual&5i----**manual mode, experience is spread evenly across all activated skills.auto|manual(5icZ Stealth By training Stealth, you can make it less likely that monsters will notice you if they are asleep or otherwise unalert, and increase your chances of monsters losing track of you after you leave their vision. Note that more powerful monsters tend to be more suspicious and observant. Stealth skill, along with the weapon skill for your equipped weapon, also governs the likelihood of doing a great amount of damage when attacking a distracted or helpless creature, as well as the amount of extra damage dealt.(5i  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3              b - Unarmed Combat 0.0   1.4  -2   g - Conjurations 4.3   4.2  +1                      c - Armour0.0   1.4  -2 [36(5i.m      d * Dodging 2.4   2.1  +2       e * Stealth 2.4   1.8  +3                                                             [4(5i0m                     In manual mode, experience is spread evenly across all activated skills.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*5i@> Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.5.+5iY   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3              b - Unarmed Combat 0.0   1.4  -2   g - Conjurations 4.3   4.2  +1                     c - Armour 0.0   1.4  -2   [+5i- 40m     d * Dodging 2.4   2.1  +2      e * Stealth2.4   1.8  +3                                                      +5i                         In manual mode, experience is spread evenly across all activated skills.  [?] Help+5i l[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+5i| a - Fighting   0.0 b - Unarmed Combat   0.0 g - Conjurations   4.3 c - Armour   0.0+5iB} d * Dodging   2.4 e * Stealth   2.4The relative cost of raising each skill is in cyan.  The species aptitude is in white.Help=] set a skill target,5i!o d - Dodging   2.4,5i o e - Stealth   2.4/5ig> g + Conjurations 4.305isS05iU05i^alright the Conjurer...Deep Elf♣.♣Health: 10/10 ========================..PMagic: 6/6========================# ♣[♣ #AC: 2Str: 4#P..P.#EV: 11Int: 22#P♣.♣.#SH: 0Dex: 13#P...P#XL:  1 Next:  0% Place: Dungeon:1#P@PP#Noise: ---------  Time: 0.0 (0.0)#.PPPP#-) Nothing wielded#######Cast: Magic DartWelcome, alright the Deep Elf Conjurer.The heart of this dungeon contains the stupendous artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a pair of runed gloves. _Found a staircase leading out o05i_f the dungeon.05if05ih05i8p05i|r25i/# ♣.♣ ...##. ... ..... ♣.♣ ......P..#.♣[♣.#P..P.♣.♣.#P.@.#P<.PPPP#######25i25i21.0 (1 _25iy25iѡ35i&M ... .... # ♣.♣ ....##. ... .....#.. ♣.♣ ........P....♣[♣...P#P♣@♣.#P...#P<#.PPPP#Welcome, alright the Deep Elf Conjurer.The heart of this dungeon contains the stupendous artefact, the Orb of Zot.35i135i6&235i>35i@35iM# ♣.♣ ... . ... .... #. ♣.♣ ...#...........#...♣.♣..........P....♣[♣#P.@P.#♣.♣.P...P35i5##P<PP#Welcome, alright the Deep Elf Conjurer.The heart of this dungeon contains the stupendous artefact, the Orb of Zot.35i35iN&335i735i45iqM ... .... ♣.♣ ...... ... #. ♣.♣ ..#...........#...♣.♣......#.....P......#.♣@♣.#..PP♣.♣.#P...P###P<PP#########Welcome, alright the Deep Elf Conjurer.The heart of this dungeon contains the stupendous artefact, the Orb of Zot.45i+45i&445im45iAw _You see here a +2 pair of gloves of fire.55i!755i<&555iC55izF] _b - a +2 pair of gloves of fire75i!75i6Gear: 2/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn) 75iH b - a +2 pair of gloves of fire95ii b - a +2 pair of gloves of fire. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of fire': It enhances your Fire magic. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Fire} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.;5i=;5iU;5i6 alright the Conjurer... ....Deep Elf# ♣.♣ ....Health: 10/10 ========================#. ... .....Magic: 6/6========================#. ♣.♣ .....AC: 2Str: 4##...........EV: 11Int: 22#...♣.♣......;5iSH: 0Dex: 13#.....P......XL:  1 Next:  0% Place: Dungeon:1#.♣@♣.#Noise: ---------  Time: 5.0 (0.0)#P..P.#-) Nothing wielded#P♣.♣.#Cast: Magic Dart#P...P###P<PP#;5i#.PPPP########The heart of this dungeon contains the stupendous artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a pair of runed gloves. ;5i)4_Found a staircase leading out of the dungeon. ;5ic_You see here a +2 pair of gloves of fire. _b - a +2 pair of gloves of fire;5i{;5i;5i;5izf  You start putting on your armour.;5iں+6.0 (1;5i;5i-;5i+7.0 (2;5i;5i;5i+8.0 (3;5i;5i8;5i+9.0 (4;5i ;5i;5i /10.0 (5.0);5i7;5i 5 _You continue putting on your +2 pair of gloves of fire. x5;5i;5i;5i:!k _You finish putting on your +2 pair of gloves of fire.=5iZ=5iV_  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1                   c - Armour   0.0   1.4  -2       d - Dodging  [3=5ip`4m 2.4   2.1  +2       e - Stealth   2.4   1.8  +3                                                          =5i%a                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  =5ila[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC5iPoMaces & Flails7  -3   pc - Axes0.0   1.4  -2   q - Hexes0.0   0.6  +3  d - Polearms0.0   1.7  -3   r - Summonings0.0   0.8  +1  e - Staves0   0   s - Necromancy0.0   0.7  +2  f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft0.0   0.8  +1  g - Throwing0.0   1.0   0   u - Translocations   0.0   0.8  +1  v - Alchemy0.0   0.85i]Qm  +1  h - Short Blades   0.0   1.0   0   w - Fire Magic0.0   0.8  +1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons   0.0   0.6  +3   y - Air Magic0.0   0.8  +1  z - Earth Magic0.0   0.8  +1  k - Armour0.0   1.4  -2  l - Dodging2.4   2.1  +2   0 - InvocationsC5iQ0.0   0.8  +1  m - Shields0.0   1.4  -2   1 - Evocations0.0   0.8  +1  C5i Rn - Stealth2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  useful|allQ5ie? w + Fire Magic 0.0R5iX&  w * Fire Magic   0.0S5iaAq w - Fire Magic   0.0S5ip ? w + Fire Magic 0.0X5ik w * Fire Magic   0.0^5i<fUnarmed Combat4  -2   g       h * Fire Magic   0.0   0.8  +1           c - Armour4  -2       d - Dodging   2.4   2.1  +2       e - Stealth 2.4   1.8  +3              ^5im                                                                        ^5i      useful|allg5i5g5i g5ialright the Conjurer... ....Deep Elf# ♣.♣ ....Health: 10/10 ========================#. ... .....Magic: 6/6========================#. ♣.♣ .....AC: 5Str: 4##...........EV: 11Int: 22#...♣.♣......SH: 0Dex: 13#.....P......XL:  1 Next:  0% Place: Dungeon:1#.♣@♣.#Noise: ---------  Time: 10.0 (0.0)#P..P.#-) Nothing wielded#P♣.♣.#Cast: Magic Dart#P...P###P<PP##g5i0[40m.PPPP######## _Found a staircase leading out of the dungeon. _You see here a +2 pair of gloves of fire. _b - a +2 pair of gloves of fireYou start putting on your armour. _You continue putting on your +2 pair of gloves of fire. x5 _You finish putting on your +2 pair of gloves of fire.g5iDg5i!g5i)'g5i5)i5ipW... ....# ♣.♣ ..... ... ....♣.♣ ...i5i##...........♣.♣......#.....P...... #.♣.♣.# #P.@P.#i5i2♣.♣P...P##P<PP##.PPPP####### i5i_i5i~21.0 (1 _i5iai5ij5iz BM ... .... ♣.♣ ...... ... #. ♣.♣ ..#...........#...♣.♣......#.....P......#.♣@♣.#..PP♣.♣.#P...P#j5i6{ ##P<PP######### _Found a staircase leading out of the dungeon.j5is j5i &2j5iɏ j5i k5i$M# . ... ....♣.♣ ...#........ #..♣.♣..#......♣.♣#....@P......#.#.♣.♣.#.##.P..P.#P♣.♣.#k5ij.PPPP _Found a staircase leading out of the dungeon.k5ik5i&3k5ik5ik5i72 M ##. ... ...... ...#. ♣.♣ ......... #..♣.♣.##.....#...♣@♣..........P.....#.#.♣.♣.#.##.#P..P.##P♣.♣.##P...P###P<PP###### _Found a staircase leading out of the dungeon.k5i; k5iD &4k5iI k5i}K l5iYM# ##... .# . ... ..##$..#..........♣.♣....... #..♣.♣#...@.......♣.♣....P.....#.#.♣.♣.#.##.## #PPPl5i}cl5ik&5l5isl5i}u+ _Found 19 gold pieces.m5i2) ># ##.....# ###........##.#. ....$...#.........#..♣.♣...#.......#..♣.♣......)##.#...♣.♣.#.....P..#.#.♣.♣.#.##.$# #P..P.### .#P♣.♣.m5iD+ ##P...P###P<PP# m5il7 m5iB &6m5iK m5iM 7 _Found a dagger and 7 gold pieces.n5iMZ(####.....# ##........##.#......$.#......#..♣.♣.#......#..♣.♣......).##.#...♣.♣.#.....P.#.#.♣.♣.#.##.$.# #P..P.### .#P♣.♣.# ##P...P###P<PP# n5iUdn5ifo&7n5iwn5izn5i^Lo####.....# ##........##.#......$.#...#..♣.♣.#.....#..♣.♣......).##.#...♣.♣.#.....P.#.#.♣.♣.#.##.$.# #P..P.### .#P♣.♣.# ##P...P###P<PP# n5iUn5ie&8n5imn5ioo5i_ M ####### ### #####........###......$#.....#..♣.♣.... #..♣.♣)#........♣.♣#.....P.........#.♣#P.o5iۭ #P♣...###P<PPo5i o5iv &9o5i o5i p5if;M ####### ### ####......###......$#.....♣.♣#...... #..♣.♣)#.....#...♣.♣.........p5i;.....♣P.#P#P...P#p5iEp5i%S'20p5ieZp5i\p5is_M ####### ### #####........###......$...#..♣.♣.... #..♣.♣)##.................♣....#.♣..#P♣.♣.# .##p5ifp5i&1p5i5p5ip5i5Mp5i] ####### ### ####..##$#.....♣.♣#......#..♣.♣......)..p5i#.......♣..#.#P..P.### ....p5ir)p5i_3&2p5i;p5i=q5iM ####### ### ####..##...#..♣.♣#..............#..♣#.....♣......q5iV.#.♣.♣.#.##.$..q5iq5ik&3q5iq5i6q5iB+4.0 (2q5iIq5i(2 _You now have 19 gold pieces.q5ik9 ###########.....# ####...#......♣.♣#.....#..♣#..q5i:...♣.......#.♣.♣.#.##.$..# #P..P.### ....q5iAq5iL+5.0 (1q5iQq5iSr5i^@ ###########.....# ####...#......#..♣.♣...#..♣.♣)#.......♣..#.#P..P.### ....#P♣.♣.# .##r5iXhr5i\C6r5iV  ###########.....# ####...#....#...#...♣.♣#.....♣.♣)##.........♣....#.♣..#P♣.♣.# .###P...P# #r5i_ r5ik &7r5i r r5is r5iA)  ###########.....# ####...#............#....#..♣.♣...#..♣.♣)##.........♣.♣r5i) C.....♣P.#P#P...P###P<PP#r5i2 r5i= &8r5iD r5iF s5i@,b# ####.....# ##........##.#....#.....>#..♣.♣.#.#..♣.♣..@...).##.#...♣.♣.#.....P.#.#.♣.♣.#.##.$.# #P..P.### .#P♣.♣.# .##P...P# .# s5iG4&9s5iL>s5iuA; _Found a stone staircase leading down.s5i#\####### ####.....# ##.##.#...#...>.#..♣.♣.#.#..♣.♣...@..).s5iuL##.#...♣.♣.#.....P.#.#.♣.♣.#.##.$.# #P..P.### .s5i#P♣.♣.# ..##P...P# .s5i6.# s5ips5i'30s5is5it5i˜####### ####.....# ##.##.#.##....>.#..♣.♣.#.#..♣.♣....@.).##.#...♣.♣.#.....P.t5iz5##.#.♣.♣.#.##.$....## #P..P.### .#P♣.♣.# ..# t5iӣt5i&1t5i#t5it5iv)####### ####.....####.##.#.##.>..##..♣.♣.##.#..♣.♣.....@).##.##...♣.♣.#.....P.#.#.#.♣t5i# #P..P.####.#P♣.♣.# ...#####.#P...P# ...# t5iɸt5i#&2t5it5it5i ####### ####.....###.##. #.## #.>..# #..♣.♣.#.#.#..♣.♣..##.##...♣.♣.#.....P.#.g#.#.♣.♣.#.##.$....# .# #P..P.####. g   hobgoblin (asleep)#P♣.♣.# ...#####.#P...P# ...# .. t5i t5i 83Magic Dartt5iQ t5i* S _You encounter a hobgoblin.t5i O _You see here a +0 dagger.u5i?  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v5i(  alright the Conjurer ####### Deep Elf  ####.....###########  Health: 10/10 ========================  #........##........  Magic: 5/6====================----  #................##  AC: 5Str: 4  #..............>..#  EV: 11Int: 22  #..♣.♣............#.  SH: 0Dex: 13  #...................  XL:  1 Next:  0% Place: Dungeon:1  #..♣.♣......@*......  Noise: ---------  Time: 33.0 (0.0)  ##.............**..v5i1)##  -) Nothing wielded  #...♣.♣..........**..  Cast: Magic Dart  #.....P...........#*g  #.#.♣.♣.#.##.$....# .  # #P..P.####........  g   hobgoblin (asleep) #P♣.♣.# ...#####..  #P...P# ...# ..  ##P..#EV: 11Int: 22#..♣.♣............#.SH: 0Dex: 13#...................XL:  1 Next:  0% Place: Dungeon:1#..♣.♣......@*......Noise: ---------  Time: 33.0 (0.0)##.............**..##-) Nothing wieldedx5iF#...♣.♣..........**..Cast: Magic Dart#.....P...........#*g#.#.♣.♣.#.##.$....# .# #P..P.####........g   hobgoblinx5iG9#P♣.♣.# ...#####..#P...P# ...# ..##P<PP#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  x5i6GwThe magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.x5ib  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!x5i.bx5i.x5i 1g.x5iz .....  You encounter a bat.x5i4==4.0 (1x5iax5i[0 _The bat leaves your sight.y5i *****The magic dart hits the hobgoblin but does no damage.y5i/7g.y5i173....y5i;a4-----5y5iXBy5iDEd _The hobgoblin is moderately wounded.z5i ****The magic dart hits the hobgoblin.z5i7g.z5ii,.....z5i*u3---------6z5iOz5ia _The hobgoblin is heavily wounded.{5i *** The magic dart hits the hobgoblin.{5ic6g.{5iwl&....{5iTmm2--------7{5iv{5ihyb _The hobgoblin is severely wounded.|5iAy †The magic dart hits the hobgoblin!|5iA**|5i:..|5i7----168Magic Dart|5i|5i M _You kill the hobgoblin!}5io3}5ic}5iB}5i8}5io}5i}5iL,}5i}5iX}5i}5iD}5i3====}5i^}5i}5i,}5iH}5i,}5iG}5irR====}5i}5iR _You start resting.A bat comes into view.}5i4====-Magic Dartb   bat (wandering)b}5i`47.0 (9b.}5i}5iP-8.0 (10.0) _}5i}5i5iA *5ia****b  The magic dart hits the bat.5ix%b.5i%b.5i=%b.5i,....5ir3----=9.0)5i5i^ _The bat is moderately wounded.5ivS .  The magic dart hits the bat.5inL**5i+...5i2--------2550Magic Dart5i5iɞG _You kill the bat!5i_ ###########.....###########........##........ ..##>..♣.♣...#.5i&`....♣.♣)..†##........##...♣.♣..5i`..P#.#.#.####.PPPP#5iyj5iy.-15i5i5i)M ####### ###.....#############....#...>..# ♣.♣5i#....... #..♣.♣†....#.....##♣.♣.5iCn#.....P...........#...5in^#.#.###5i5i@-25i5iq O _You see here a +0 dagger.5i5i_3====35i5i% _c - a +0 dagger5i-& ###########.....###########........##........ ..##>..♣.♣...#....5i&.♣.♣†##........##...♣.♣....P#.#.5i&6#.###5i'.#.PPPP#5i425i?&45iG5iJ5i ####.....###########........##........ ..##>..♣.♣...#.....♣.♣†##........##...♣.♣....P##.♣.♣.#.##.$....# .P5ilo..#########5i5i+&55i415i 35iu ........... ..##>..♣.♣...#.....♣.♣†##........##...♣.♣....P#..#.♣.♣.#.##.$....# . #P..P.####..........#.#5i^5i&65i5i5i\  ..##>..♣.♣...#.....♣.♣†##........##...♣.♣5i ....P#..#.♣.♣.#.##  #P..P.####......... #P♣.♣.# #...#####..#5i% 5i/ E====75i7 5iD 5i=I ^4====8.0 (25i}P 5iR = _You now have 26 gold pieces (gained 7).5iP5i5i5i15iX5i5i+,5iB5iR====5i5i f5====5iE5i5i5i5i5iI5iB5i\5i5i5i5i<====5iL5in _You start resting.Magic restored.5i.5i(,67.0 (95ik5g6====8.0 (10.0) _5i <5i?5i#.## #.>..####..♣.♣.#.#.#..♣.♣.†.... ##.##.#...♣.♣.#.....P.#.. #.#.♣.♣.#.##..@...# . # #P..P.####.#P♣.♣.# #...#####.#P...P#.....# ..###P<PP#.#.####.PPPP#.5iP\###5i5i19.0)5i5i5iqB#.## #.>..##..♣.♣.#..≈#. #..♣.♣.†....  ##.##.≈#...♣.♣..  #.....P.#..  #.#.♣.♣.#.##...@..# .  # #P..P.####.#P♣.♣.# #...#####.5i5CS#P...P#.....# ..###P<PP#.#.### 5i}J5iW'705i'_5ik`5ip#.##  #.>..####  #..♣.♣.#..≈  #..  #..♣.♣.†.... ##.##.≈ #...♣.♣... #.....P.#.. #.#.♣.♣.#.##....@.# . # #P..P.####.#P♣.♣.# #...#####.#P...P#.....# ..#5i]##P<PP#.#.### ##.PPPP#.## 5i5if&15i5i #.## #.>..#### #..♣.♣.#..≈ #.. #..♣.♣.†.... .##.≈ ...♣.♣.... .....P.#.. .#.♣.♣.#.##.....@# .  #P..P.####.  #P♣.♣.# #...#####.  #P...P#.....# ..###P<PP#.#.### ##  #.PPPP#.## ====25i 5iV >..####♣.♣...#..≈...... ≈♣.♣†.... .≈......##.≈.≈ ...♣.♣...≈.≈..P5i #...≈∩≈ .#.♣.♣.#.##...≈≈≈  #P..P.##.......♣.♣.# #...#####...P#.....# ..#####5i#5i5iR&35i5ia= _Found Qec Atua's Magic Scroll Boutique.5i=.>..#### ..♣.♣..#..≈.≈. .....≈.≈. ..♣.♣.†....#≈.≈. ..##.≈.≈.♣.♣.....≈.≈.P.#...≈∩≈. #.♣.♣.#.##......#...≈≈≈. #P..P.####. #P♣.♣.# #...#####. #P...P#.....# ..####. ##P<PP#.#.### .## #.PPPP#.## .. # ........45i5i. >..#### ♣.♣............#..≈.≈.#.........≈.≈.♣.♣...†....#≈.≈.....##.≈.≈.#♣.♣.......≈.≈.P..#...≈∩≈. .♣.♣.#.##......#...≈≈≈. P..P.####. P♣.♣.# #...#####. P...P#.....# #..####.P<PP#.#.### ..## .PPPP#.## ... ....#....##...55ij* >..#### ♣.♣......#..≈.≈.#.........≈.≈. ♣.♣.........†....#≈.≈.......##.≈.≈.# ♣.♣.........≈.≈.P...#...≈∩≈. ♣.♣.#.##......#...≈≈≈..> ..P.####. ♣.♣.# #...#####. ...P#.....# #..####..# P<PP#.#.### ..## # PPPP#.## .... .......#.......##...5i3 5ii? &65iNF 5iIH 9 _Found an escape hatch in the floor.5i>..#### .♣......#..≈.≈.#........≈.≈. .♣...†....#≈.≈... ...##.≈.≈.##. .♣.........≈.≈.P....#...≈∩≈. .♣.#.##......#...≈≈≈..>#P.####.# .♣.# #...#####.#P#.....# #..####..# <PP#.#.### ...## ###.## #.... #........#.......##...5i 5i@&75i5ir5ioM..## .>..####.... ♣..####........♣..†....#≈.≈... .5i.....##.≈.≈.##♣........≈.P...........#...≈∩≈....♣.#.##......#..@≈≈≈..>P.####.......♣.# #...#####......... 5i~..P#.....# #..####..##.##5ip...#.....##5i 5iL&85id5i5if 5i 5i 5i) T _Why would you want to do that?5i7 4 >..####.... .♣...#..≈.≈.###.......♣†....# ......##.≈.≈.##.♣........≈.≈...5i P....#...≈∩♣.#.##......#...≈≈≈..>#P.####.........@......♣.# #...#####.P#.....# #..####..#.##...#.....##5i~ C9 _5i 5i 5ie5i}Gear: 3/52 gear slots (Left/Right to switch category) 5i^Hand Weapons (go to first with ))c - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn)5i;L5iU5i[...........>..####....alright the Conjurer .♣............#..≈.≈.###Deep Elf .................≈.≈....Health: 10/10 ======================== .♣.........†....#≈.≈...Magic: 6/6======================== ..............##.≈.≈.##.AC: 5Str: 4 .♣...............≈.≈....EV: 11Int: 22 .P...........#...≈∩≈....SH: 05i\(Dex: 13 .♣.#.##......#...≈≈≈..>#XL:  1 Next: 25% Place: Dungeon:1 .P.####.........@......#Noise: ---------  Time: 79.0 (0.0) .♣.# #...#####.........#-) Nothing wielded ..P#.....# #..####..##Cast: Magic Dart <PP#.#.### ...## ## PPP#.## #.... #####........#.......##... _You now have 26 gold pieces (gained 7). _You start resting. _Magic restored. _Found Qec Atua's Magic Scroll Boutique. _Found an escape hatch in the floor. _Why would you want to do that?5i!w45i1y5i5i 5ip 8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 4.4   4.2  +1  5i      i * Fire Magic   0.3   0.8  +1   c - Short Blades   0.0   1.0   0      5i         5i , d - Armour   0.0   1.4  -2      5i ( e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3              5i             5i         5i         5i             5i _    5i 5i          5i/ T    5iQ The relative cost of raising each skill is in cyan.  The species aptitude is in white.  5it [?] Help[=] set a skill target  5i+ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i:5iܐ5i...........>..####....alright the Conjurer .♣............#..≈.≈.###Deep Elf 5i\.................≈.≈....Health: 10/10 ======================== .♣.........†....#≈.≈...Magic: 6/6======================== ..............##.≈.≈.##.AC: 5Str: 4 .♣...............≈.≈....EV: 11Int: 22 .P...........#...≈∩≈....SH: 0Dex: 13 .♣.#.##......#...≈≈≈..>#XL:  1 Next: 25% Place: Dungeon:1 .P.####.........@......#Noise: ---------  Time: 79.0 (0.0) .♣.# #...#####.........#-) Nothing wielded ..P#.....#R49m #..####..##Cast: Magic Dart <PP#.#.### ...## ## PPP#.## #.... #####........#.......##... _You now have 26 gold pieces (gained 7). _You start resting. _Magic restored. _Found Qec Atua's Magic Scroll Boutique. _Found an escape hatch in the floor. _Why would you want to do that?5im5i5i¯5i۲5iaGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))c - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn)5ic - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 7.0 XLs.Current attack delay: 1.0. 5i]%Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5i5iN5i...........>..####....alright the Conjurer .♣............#..≈.≈.###Deep Elf .................≈.≈....Health: 10/10 ======================== .♣.........†....#≈.≈...Magic: 6/6======================== ..............##.≈.≈.##.AC: 5Str: 4 .♣...............≈.≈....EV: 11Int: 22 .P...........#...≈∩≈....SH: 0Dex: 13 .♣.#.##......#...≈≈≈..>#XL:  1 Next: 25% Place: Dungeon:1 .P.####..N39;49m.......@......#Noise: ---------  Time: 79.0 (0.0) .♣.# #...#####.........#c) +0 dagger ..P#.....# #..####..##Cast: Magic Dart <PP#.#.### ...## ## PPP#.## #.... #####........#.......##... _You now have 26 gold pieces (gained 7). _You start resting. _Magic restored. _Found Qec Atua's Magic Scroll Boutique. _Found an escape hatch in the floor. _Why would you want to do that?5i5i+5 (0.55i5i_. _c - a +0 dagger (weapon)5iс5i-b  You encounter a dart slug.5il>..####.... ...#..≈.≈.### . .....≈.≈.....#.†....#≈.≈.........##.≈.≈.##..##......≈.≈.....#...≈∩≈.....# #.##......#...≈≈≈..># ####......@...# # #...#####...# #.....# #..####..## Magic Dart #.#.### #...## .## #.## #.... .# #.....5iHA[m ..w   dart slug (asleep)...#.... .#...##... .w81.5 (2.05iO2.5 (3 _5i *****w  *The magic dart hits the dart slug.5i`o......w5i rd5----=3.5 (15ix5in{a _The dart slug is heavily wounded.5i- ***** *The magic dart hits the dart slug.5iq7w.5iz@......5ig4--------45i5iNb _The dart slug is severely wounded.5i# *****The magic dart hits the dart slug but does no damage.5i' .....  The dart slug is severely wounded.5ig. `````The dart slug launches a dart at you.5iuB.....5i8/10 -----3--------55iO5i- _The slug dart hits you.5i&G ***** The magic dart hits the dart slug.5i4 B.....5i8 9==---2--------65i 5i ] _The dart slug is almost dead.5iY .  The magic dart hits the dart slug.5i"W*****.5ie>.....5i`----587Magic Dart5i5iM _You kill the dart slug!5i5i<5i5i5ivX5i5ik _You start resting.HP restored.5i0...-5iO+9.5 (25i10/10=====-90.5 (3 _5i5i 5i? 5i@ 5i@ 5iC 5iC 5iI 3====5iK ,5i'M 5iV ===5iW <====5iyX 5i5[ 5ip[ P4====5i}\ 5iz^ 5i%` 5ija 5ic ,5id 5if ,5ih 5ii 5ij <====5ij 5il 5i*m I5====5in 5io ,5iq 5iQs ,5i{t 5iu 5iv 5iv 5iC ==== _You start resting.Magic restored.5iݎ 5i 1106.5 (16.0)5i_ d6====7.5 (17 _5ix 5i$ 5iG35iF5iK^5i_R====5ib5ic5i&f5idf5ig5ij5ik5ivl5ien5io5iyq5i>r5i@s5iu5iw,5ix5i#{5i},5is~5i5iւ5i5i5i5i܍5i)5i5i5i05i5i5iח5i,5i<5iv5i,5i5i##........ ....#..#..## #....# .>..####....# #......#..≈.≈.###..........≈.≈.....#..†....#≈.≈...........##.≈.≈.##..##. .........≈.≈........ ...........#...≈@≈.....###21.5 (14 .#.##......#...≈≈≈..>### .####................# .# #...#####.........# P#.....# #..####..## P#.#.### #...## ..## S34mP#.## #...#.# ## #.........#.... #.#5iv _There is an entrance to Qec Atua's Magic Scroll Boutique here.5i>5iCWelcome to Qec Atua's Magic Scroll Boutique! What would you like to do?  a -  97 gold a scroll of enchant weapon (unknown)b -  26 gold a scroll of identify (unknown)  c -  26 gold a scroll of identify (unknown)  5id -  26 gold a scroll of identify (unknown)  e -  52 gold a scroll of immolation (unknown)  f -  13 gold a scroll of noise (unknown) 5i g -  39 gold a scroll of teleportation (unknown) You have 26 gold pieces. 5i^[Esc] exit[!] buy|examine items[a-g] mark item for purchase 5i [/] sort (type)[A-G] put item on shopping list5ih  A scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {in_shop} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881.5ixjWelcome to Qec Atua's Magic Scroll Boutique! What would you like to do?  a -  97 gold a scroll of enchant weapon (unknown)  b -  26 gold a scroll of identify (unknown)  c -  26 gold a scroll of identify (unknown)  d -  26 gold a scroll of identify (unknown)  e -  52 gold a scroll of immolation (unknown)  f -  13 gold a scroll of noise (unknown)  g -  39 gold a scroll of teleportation (unknown) You have 26 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list5i5i)5i...##........ ....#..#alright the Conjurer ...........## #....# .Deep Elf .........>..####....# #..Health: 10/10 ======================== ............#..≈.≈.###....Magic: 6/6======================== ...............≈.≈.....#..AC: 5Str: 4 5i`@.........†....#≈.≈........EV: 11Int: 22 ............##.≈.≈.##..##.SH: 0Dex: 13 5ib...............≈.≈........XL:  1 Next: 58% Place: Dungeon:1 ...........#...≈@≈.....###Noise: ---------  Time: 121.5 (0.0) .#.##......#...≈≈≈..>###c) +0 dagger .####................#Cast: Magic Dart .# #...#####.........# P#.....# #..####..## 5icP#.#.### #...## ..## P#.## #.... #.# ##5iL#..... ......#.... #.# _You kill the dart slug! _You start resting. 5i_HP restored. _You start resting. _Magic restored. _There is an entrance to Qec Atua's Magic Scroll Boutique here.5i5i85i5i35i75i5i5iP _5i 5i5iz5i+5i-5ig5i65ib5i5i5iB 5iC 5i 5i8 5i 5i 5i 5i 5iz5i/5i,5i^5i5i5i-5i5iB5iS5i5i5iB5i5i5i 5i1!5i!5i#5i$5i$5i`%5ih'5i(5i(5i)5i*5i>- ....# #..####..##.### #...## .## P#.## #.... #.# ## #..... ... 5i-...#.... #.#  You encounter a ball python.5i8 ###  ####..  #....#  ##.##.#  #..##.####  #.#......# ############.#..@...# ....5i 9..#..#...# .....#####....####....SMagic Dart...>..####....# #..... ....≈.≈.###....... 5iU9..........≈.≈.....#.. ..S   ball python (constriction, asleep) ....†....#≈.≈........ . .......##.≈.≈.##..##. 5i9K..........≈.≈........5iE034.5 (13.0)5iK35.5 (14 _5i!Q5i S5i †The magic dart hits the ball python.******5i) ,......5i3 5----66=6.0)Magic Dart _You kill the ball python!5iw: 5i< k _Your Fire Magic skill increases to level 1!5i  S Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 43% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5i"K5i R5i(\alright the ConjurerDeep Elf###Health: 10/10 ========================####..Magic: 5/6====================----#....#AC: 5Str: 4##.##.#EV: 11Int: 22#..##.####SH: 0Dex: 13#.#......#XL:  1 Next: 66% Place: Dungeon:1 ############.#..@...#Noise: =--------  Time: 136.5 (0.0) .............#..#...#c) +0 dagger ......#####....####....†Cast: Magic Dart ....>..####....# #..... .......#..≈.≈.###....... ..........5i\.≈.....#.. .. ....†....#≈.≈........ . .......##.≈.≈.##..##. ..........≈.≈........ _Magic restored. _There is an entrance to Qec Atua's Magic Scroll Boutique here. _You encounter a ball python.The magic dart hits the ball python. _You kill the ball python! _Your Fire Magic skill increases to level 1!5idP  Okay, then.5is45i?u. _5im5i5i5iJ: _5i5iy6====5is5i5i&#######.. #....# ##.##.# #..##.#####.#......# ##########.#......# ...........#..#.@.# -41.5 (5#####....####....†#>..####....# #.....:..#..≈.≈.###........#.≈.≈.....#.....#†....#≈.≈........[...##.≈.≈.##..##.#####.≈.≈........##...≈∩≈.....###5i15i@[-2.5 (65i D, _Found a pair of boots.5icI5i=h5ij5ik5in5io5ir5is<====5ibu5idw5iy5i7z5i{5i_~5iπ5i45iق5i:5ie5i5i[5iS#..##.#####.#...... #######.#......# ........#..#...########. .#####....####....†#.... ..####....####.....:.# ..#..≈.≈.###........## # .....≈.≈.....#.....#...##≈.≈........@....###7.5 (5##.≈.≈.##..##.###### 5isi...≈.≈........# #...≈∩≈.....#####...≈≈≈..>###.........# ##.........#  #..####..#### ..##5i5i5iV _You see here a +0 pair of boots.5i~ 5i +8.5 (15i 5i , _d - a +0 pair of boots5i="5i%Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn)d - a +0 pair of boots5i:d - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 5i;It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.5i!5i5i$#..##.####alright the Conjurer#.#......#Deep Elf #######.#......#Health: 10/10 ======================== ........#..#...########.Magic: 6/6======================== .#####....####....†#....AC: 5Str: 4 ..####....####.....:.#EV: 11Int: 22 5iKy..#..≈.≈.###........## #SH: 0Dex: 13 .....≈.≈.....#.....#...#XL:  1 Next: 66% Place: Dungeon:1 ....#≈.≈........@....###Noise: ---------  Time: 148.5 (0.0) ..##.≈.≈.##..##.######c) +0 dagger .....≈.≈........#Cast: Magic Dart .#...≈∩≈.....#### .#...≈≈≈..>### ...........# ##.........##..####..## ...## ..## 5iI_You kill the ball python! _Your Fire Magic skill increases to level 1! _Okay, then. _Found a pair of boots. _You see here a +0 pair of boots. _d - a +0 pair of boots5i/5i5i5iLf  You start putting on your armour.5i^+9.5 (15i5i 5i,50.5 (25i5i5i6&+1.5 (35i-5i55i=+2.5 (45iC5ipL5iiv[3.5 (5 6 _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.5i0 5i0 5i)1 5i5 5i8 5i= P _5i&? 5i? 5i@ 5iB 5iD ,5ivF 5iMJ U  You pick up a book of Frost and begin reading...5iJ 5i_K 5i(V ####.. #....#  ##.##.#  #..##.####  #.#......# ####.#......# ###...#..#...########... ###....####....†#....# ###....##### 7.5 (4≈.≈.###........## # ≈.≈.....#.....#...#≈.≈.............### #.≈.≈.##..##.######≈.≈........# ..≈∩≈.....#5i{W ### ..≈≈≈..>###.....#5iq\ 5i|a 5id _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.6i 6iN C Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2b - FreezeIce12%1  c - HailstormConjuration/Ice 14% 3  d - Frozen RampartsIce36% 3  e - Fulminant PrismConjuration/Alchemy 43% 4 6i  f - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6i2 6i  6i  ####..alright the Conjurer#....#Deep Elf##.##.#Health: 10/10 ========================#..##.####Magic: 6/6========================#.#......#AC: 6Str: 4 ####.#......####EV: 11Int: 22 .....#..#...########...#SH: 0Dex: 13 ###....####....†#....#XL:  1 Next: 66% Place: Dungeon:1 ###....####.....@.#Noise: ---------  Time: 157.5 (0.0) ..≈.≈.###........## #c) +0 dagger ..≈.≈.....#.....#...#Cast: Magic Dart .#≈.≈.............### 6i #.≈.≈.##..##.###### ..≈.≈........# ..≈∩≈.....#### ..≈≈≈..>### ........# _d - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.6ie% P  Okay, then.6i|) 6i?/ 6i?1 . _6iY6inZ6iZ6i4]6i_6if| _6if6iji6ilB6im6iv6ifz  You encounter a kobold. It is wielding a +0 dagger of protection and quiveringstones.6i### ###.. ....# .##.# .##.####  #......#......# ##### ..######.####....†#....#.# ####.......####.# Magic Dart##.## #  .....#.....#...# ............### K.K   kobold (missile, asleep) .6iʆ##..##.###### #.......# .###6iT,62.5 (56i23.5 (6 _6i]6i6i9 ****K)The magic dart hits the kobold but does no damage.6iab8K.6ii0...6iqlf5----===4.5 (16ir6iBu( _The kobold shouts!6i` *** The magic dart hits the kobold.6i. ...  The kobold is moderately wounded.6iOG(((6i}5...6imp4----------56iE6iOW _The kobold throws a stone. The stone hits you but does no damage.6i9/ ***The magic dart hits the kobold but does no damage.6iѲ 8K.6i )..6i v3----------66i 6ia a _The kobold is moderately wounded.6iIp B *6ip P*The magic dart hits the kobold but does no damage.6i K.. 2--------76i a _The kobold is moderately wounded.!6ie 8*!6i18K.!6i*!6iyC----8!6iA!6iH _The magic dart hits the kobold but does no damage.!6iD:"6iW  The magic dart hits the kobold but does no damage."6inR1----9"6i7"6il= _The kobold hits you but does no damage.#6icj )You hit the kobold.#6ij)#6io----7570Magic Dart#6iu#6iIxJ _You kill the kobold!&6iJ### ##.. ...# ##.# ##.#### ......# ......# ##### ..#...########...# .####....†#....#@# ####.......####.# ###........## ##.# ...#.....#...##.#.......####.. ##..##.###### ##.......# &6iKy.#### ##>###&6i[R&6iT.-1&6iZ&6i\$  Things that are here:&6i_c _a +0 dagger of protection; 4 stones(6iQ(6i Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of protection Missiles (select all with ()b - 4 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]*6i?  a + a +0 dagger of protection[Enter] accept (1 chosen)+6i^ A +0 dagger of protection. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.6 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} Menu/colouring prefixes: identified ego melee weapon _________________,6i Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a + a +0 dagger of protection Missiles (select all with ()  b - 4 stones ,6ir [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top].6iPj.6iwq.6i;x6 ###alright the Conjurer ##..Deep Elf ...#Health: 10/10 ======================== ##.#Magic: 1/6====-------------------- ##.####AC: 6Str: 4 ......#EV: 11Int: 22 ......######SH: 0Dex: 13 ..#...########...#XL:  1 Next: 75% Place: Dungeon:1 .####....†#....#@#.6ixNoise: ---------  Time: 171.5 (0.0) .####.......####.#c) +0 dagger ###........## ##.#Cast: Magic Dart ....#.....#...##.# ............####.. ##..##.###### ##. .......#. ....###### .6ix.>###The magic dart hits the kobold but does no damage. _The kobold hits you but does no damage.  You hit the kobold. .6i$y_You kill the kobold!Things that are here: _a +0 dagger of protection; 4 stones.6i.6i6+2.5 (1.6iV.6iS _e - a +0 dagger of protection/6iɛ/6iGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) /6i! c - a +0 dagger (weapon)  e - a +0 dagger of protection Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn) /6i!4 d - a +0 pair of boots (worn)16iG :e - a +0 dagger of protection. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 6.6 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.36i + 36i,1 36i8  ###alright the Conjurer ##..Deep Elf ...#Health: 10/10 ======================== ##.#Magic: 1/6====-------------------- ##.####AC: 6Str: 4 ......#EV: 11Int: 22 ......######SH: 0Dex: 13 ..#...########...#XL:  1 Next: 75% Place: Dungeon:1 .####....†#....#@#Noise: ---------  Time: 172.5 (0.0) .####.......####.#e) +0 dagger (protect) ###........## ##.#Cast: Magic Dart ....#.....#...##.# ............####.. ##..##.###### ##. .......#. ....###### 36iF: .>### _You kill the kobold!Things that are here: _a +0 dagger of protection; 4 stones _e - a +0 dagger of protectionYou unwield your +0 dagger.  Your +0 dagger of protection hums with potential!36i@ 36iB a2====3.5 (136iG 36iJ L  Things that are here: _a +0 dagger of protection; 4 stones _e - a +0 dagger of protection  You unwield your +0 dagger.  Your +0 dagger of protection hums with potential! _e - a +0 dagger of protection (weapon)56i56i`>Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - a +0 dagger of protection (weapon)c - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn)  d - a +0 pair of boots (worn)76ijE\ c - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.6 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} 76iEMenu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.86i8_ 86id 86iTm  ###alright the Conjurer ##..Deep Elf ...#Health: 10/10 ======================== ##.#Magic: 2/6========---------------- ##.####AC: 6Str: 4 ......#EV: 11Int: 22 ......######SH: 0Dex: 13 ..#...########...#XL:  1 Next: 75% Place: Dungeon:1 .####....†#....#@#Noise: ---------  Time: 173.5 (0.0) .####.......####.#e) +0 dagger (protect) ###........## ##.#Cast: Magic Dart ....#.....#...##.# ............####.. ##..##.###### ##. .......#. ....###### .>###Things that are here: _a +0 dagger of protection; 4 stones _e - a +0 dagger of protection86im [40mYou unwield your +0 dagger.  Your +0 dagger of protection hums with potential! _e - a +0 dagger of protection (weapon)86i0s 86it +4.5 (186iy 86i/} + _You drop a +0 dagger.F6i3F6iGF6ihF6iSF6iF6iF6i,F6ifF6iF6iF6i V3====F6iF6iF6iF6i!F6iF6iq#.#### .....#..###### .#...########...###....†#....#)# ####.......####.# ##........## ##.# F6i..#.....#...##.#..........####.9.5 (5 #..##.###### # ......# #...#### ##### >### .## ## F6i,#F6i{F6i1F6iI6iI6i,I6iؠI6i<I6ifnI6iΩI6i<====I6iI6iaI6if4====I6inI6iI6iI6i˲I6i I6ih====I6i|5====I6i)I6ivI6iI6iI6iI6i)I6i(,I6ilI6ih====I6in _You start resting.Magic restored.I6i8....I6i[092.5 (13.0)I6id6====3.5 (14 _I6iI6iJ6ikJ6iؐJ6iJ6iOJ6i7J6iJ6i[XJ6iJ6iJ6i,J6iIJ6iJ6iJ6ie<====J6iJ6i J6iJ6i1J6iJ6ikJ6iJ6i,J6iFJ6iBJ6itJ6iJ6ij  You encounter an endoplasm.J6iy.....#...##.##..####..# ####### #.###### ##.###.....#.# #.........# #####.....# #.....# #.....# #.....# #@....# #.....#J6il #.....#Magic Dart #.#.### #.#.# #...#J   endoplasm (asleep) ..... J.. . J6i6200J.J6i2JJ6i*4.5 (11 J6i _J6i J6i K6i ` *****K6i! R The magic dart hits the endoplasm.K6iی &J.K6i 7....K6ij #5K6i G----=5.5 (1.0)K6id K6ib ] _The endoplasm is almost dead.L6iXY .  The magic dart hits the endoplasm.L6i Y****M6iWS7....M6ib4--------916Magic DartM6idM6ifM _You kill the endoplasm!N6i3N6iN6iiN6i nN6if5====N6i6N6i N6i,N6iYN6iN6iN6iaN6i,N6i#R====N6iN6iVn _You start resting.Magic restored.N6ih...........-N6i,13.5 (7N6i!k6====-4.5 (8 _N6i;&N6ip(N6i\N6ig^3N6iCbN6i====  You encounter a kobold. It is wielding a +0 dagger. #.....# #.....#  #.....#  #.....#  #.....# #.....# #.#.### #.#.# #.@.# .............#..............#Magic Dart.............................................K   kobold (asleep).................K.......:....N6i+ 8.5 (4gFound a parchment of Flame Wave.  The kobold shouts!N6i8K.N6ig   goblin (wandering)K   koboldN6i{4==9.5 (5N6iN6ies _You encounter a goblin. It is wielding a +0 dagger.P6im1***P6in&**P6iI.gP6i9K.P6iX=....P6ie5-----20.5 (1P6iP6i H _The magic dart hits the kobold but does no damage.Q6i **** The magic dart hits the kobold.Q6i)I.gQ6i6K.Q6iU5...Q6io4---------1Q6iQ6iVa _The kobold is moderately wounded.R6iv v )The magic dart hits the kobold.R6iO| U***R6ia I.gR6i 6...R6i R6iQ #.....#alright the Conjurer#.....#Deep Elf#.....#Health: 10/10 ========================#.....#Magic: 3/6============------------#.....#R6i AC: 6Str: 4#.....#EV: 11Int: 22#.#.###SH: 0Dex: 13#.#.#XL:  1 Next: 100% Place: Dungeon:1#.@.#Noise: =--------  Time: 222.5 (1.0).............#R6i6 e) +0 dagger (protect)..............#Cast: Magic Dart...................).........................R6ir g   goblin (wandering)..g......................:....  The kobold shouts! R6i _You encounter a goblin. It is wielding a +0 dagger. _The magic dart hits the kobold but does no damage.  R6i The magic dart hits the kobold. _The kobold is moderately wounded.The magic dart hits the kobold.R6i _You kill the kobold!You have reached level 2!R6i# /  --more--U6i5/154/8----2 0% U6iPU6i4 _V6i`% *****g  The magic dart hits the goblin.  The goblin is severely wounded.V6i@ rThe goblin shouts! You hear a bark!V6i'g.V6i/hV6iI.rV6id...)r   quokka (wandering)h   jackal (wandering)g   goblinV6if3---=3V6iV6i_ _You encounter a quokka. You encounter a jackal.W6i v )The magic dart hits the goblin.W6i ]****W6i9 hYou kill the goblin!.W6ix; >r.W6iE ...)rhW6iI R---3-4W6iP W6iCR W _You encounter a jackal.X6i **** The magic dart hits the quokka.X6i A.hX6i0 Ur.X6i 2h.X6iϏ 7...X6i f2----5X6i< X6i Z _The quokka is almost dead.Y6i+ †The magic dart hits the quokka.Y6i ***h   jackalY6i <h.Y6i 6...Y6i j1------106Y6i Y6i˥ J _You kill the quokka!Z6ii †The magic dart hits the jackal.Z6iV***Z6iou hYou kill the jackal!Z6ip/hZ6ir4h.Z6is?.hZ6i }...hh 2 jackals (wandering)Z6iJ0------77Magic DartZ6iQZ6i3W _You encounter a jackal.`6i D########.....# #.....# #.....# #.....# #.....# #.....# #.....# #.#.### #@#.# #...#  ......# ....# h.... ...†). ...). ........h........:....`6i D-8`6i `6i c6i[TM...... ########.#..#...#....####.# #...# .............#.................c6i)\>.................c6iic6im\1===-9c6isc6iud6icd6ik'30d6iqd6irf6i3hh   jackal (wandering)1Magic Dartf6if6isf6ih..hf6if&2f6iHf6i"g6i!BV .  The magic dart hits the jackal.g6i^G^*****g6i1hg6iO.....h   jackal (wandering)g6iU===24=3g6i g6iJ _You kill the jackal!h6ib  **h  The magic dart hits the jackal.  The jackal is almost dead.h6i< 9h.h6iB .0---====4h6i 4Magic Darth6i h6iݪ 8 _The jackal barks! You hear a bark!i6iwi6ii6ii6i5K _You are out of magic!j6i 5h.j6i 1hj6i h 2 jackalsYou encounter a jackal.j6iX [=---5j6i j6iD > _The jackal bites you but does no damage.k6i h.  You closely miss the jackal.The jackal is almost dead.k6i"k6ip#B---6k6i@(k6i)L _The jackal misses you.k6i] d h.  You hit the jackal but do no damage.Your weapon exudes an aura of protection.  The jackal is almost dead. hThe jackal bites you but does no damage.h.h. h 3 jackalsYou encounter a jackal.13 7 _The jackal barely misses you.l6i}O h.  You closely miss the jackal.l6iZi  The jackal is almost dead.l6i'[2-----1===8Magic Dartl6ibl6ie+ _The jackal bites you.l6i~ l †You hit the jackal.l6iՀ 1h.l6i, 2h.l6in M 2l6ix M===319l6i ` _You kill the jackal!m6i  You hit the jackal but do no damage.The jackal bites you but does no damage.m6i c3=----40m6i m6i L _The jackal misses you.n6i{i  You hit the jackal but do no damage.n6ie&1n6i'n6i:*> _The jackal bites you but does no damage.o6i5  You completely miss the jackal. The jackal barely misses you.o6i T2===2o6it o6iΗ T _The jackal closely misses you.p6iqda  You closely miss the jackal.p6i f&3p6i;lp6ieo> _The jackal bites you but does no damage.q6izi  You hit the jackal but do no damage.q6ijB=4q6iq6i_> _The jackal bites you but does no damage.s6i  You hit the jackal but do no damage. The jackal misses you.s6ir U4==5s6i s6i T _The jackal closely misses you.t6i-  You hit the jackal.  The jackal is moderately wounded.t6iެD===6t6it6iY> _The jackal bites you but does no damage.t6iUT   You completely miss the jackal.The jackal is moderately wounded.The jackal bites you but does no damage.3===7 _The jackal barely misses you.u6ij x †The magic dart hits the jackal.u6i r   jackalu6i( 1h.u6i u6i9 \2---78u6i u6i J _You kill the jackal!v6iJ n  The magic dart hits the jackal.v6i_ i  The jackal is almost dead.v6i #5v6i6 b====1------v6i\ 9v6i v6iz S _The jackal barely misses you.w6iV W  The magic dart hits the jackal but does no damage.w6i  The jackal is almost dead.The jackal closely misses you.w6i 0------ 6 50Magic Dartw6i w6i > _The jackal bites you but does no damage.x6iD  You closely miss the jackal.The jackal is almost dead.4--1x6iK x6iN + _The jackal bites you.y6i  You miss the jackal.The jackal is almost dead.y6iiB3----y6i&1===y6i<2y6ihMagic Darty6i#y6ii _The jackal bites you. The jackal barely misses you.z6i5  You closely miss the jackal.The jackal is almost dead.3z6i<z6iX?S _The jackal barely misses you.{6it]  You hit the jackal but do no damage.Your weapon exudes an aura of protection.  The jackal is almost dead.{6ip^|4==13 4{6id{6i!hT _The jackal closely misses you.{6i  You closely miss the jackal.The jackal is almost dead.The jackal bites you but does no damage.5{6iè {6i L _The jackal misses you.|6i$  You hit the jackal but do no damage.The jackal is almost dead.|6i?&s2======6|6i<.|6i0T _The jackal closely misses you.|6i`Y  You closely miss the jackal.The jackal is almost dead.7|6i` |6i` A _The jackal bites you but does no damage. x2}6i3  You miss the jackal.The jackal is almost dead.}6id4s5====8}6i;}6i/>T _The jackal closely misses you.}6i+  You closely miss the jackal.The jackal is almost dead.}6i>1 &9}6i3 }6i: > _The jackal bites you but does no damage.~6ix †The magic dart hits the jackal.~6ii)~6i`~6ik1--- 6 4460Magic Dart~6iOt~6iZxJ _You kill the jackal!6iI6iR6i!w2===6id":==6i#6i&6iP'6i(6i+6i+6ij,6i/6i!0#36iL0?======6i16i46i056i66i;W _You start resting.6iE-Magic Dartg   goblin (wandering)g6iJH+6.5 (66iN6iRE-7.5 (76iZ6iJ_q _You encounter a goblin. It is wielding a +0 club.6i,^ *****g6i Eg)6i O†...6iX a2---=8.5 (16i 6i H _The magic dart hits the goblin but does no damage.6iY; J****6i $g.6i D†..6i8 _1------96iK 6i H _The magic dart hits the goblin but does no damage.6i˫ *** The magic dart hits the goblin.6i.'g.6i7D†..6i?9C---706iC6iLFa _The goblin is moderately wounded.6i  **The magic dart hits the goblin.6i &g.6i' †0---1Magic Dart6i/ 6i2 ^ _The goblin is heavily wounded.6iB#g.6ixL6i&M.-26i X6iZ6i / bYou hit the goblin but do no damage.Your weapon exudes an aura of protection.  The goblin is heavily wounded.)6iv w bYou encounter a bat.6i U13 =36in 6i X _The goblin hits you but does no damage. The bat leaves your sight.6iF bYou hit the goblin. )The goblin is heavily wounded.6iNb1===4Magic Dart6i*Xn _The goblin hits you but does no damage. The bat leaves your sight.6i2 _The goblin hits you but does no damage. The bat leaves your sight.  You hit the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage. The bat leaves your sight.  You hit the goblin.  The goblin is heavily wounded.6i3&56i@<6iM>V  You hit the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage. The bat leaves your sight.  You hit the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.6i_  You hit the goblin.  The goblin is severely wounded.6i`&66ih6ik= _The goblin hits you but does no damage.6ij )You hit the goblin.6i)6i===87Magic Dart6i< 6i"J _You kill the goblin!6i.M#.###### ##.### ...... #######....#.#.###)#.##...#....................6i76i}>.-86iD6iE6iKM.......####..# ###### #.###### ##.### ...... #######......#.####)#.##......6i#U6i$Z\2===-96ice6i9M#...##.## .......####..# ###### #.###### ##.### ...... #######.....#.#.###.6i;......6i6i'806i6i6i$M.## ##.# #...##.## .......####..# ###### #.###### ##.### ...... ########.....#......6i6i9 6 16i6i6iM.##.## ##.# #...##.## .......####..# ###### #.###### ##.### ...... #######6ie#.....#.....6i>6i&26i6i#6i1M†#....#).##.## ##.# #...##.## .......####..# ###### #.###### ##.### ...... ########.....##...#6i6ii3======36i6iݹ6iEF M########...†#....#).##.## ##.# #...##.## .......####..# ###### #.###### ##.### ..#.... ########.....##)#.#6igO 6iT &46id 6ig 6iM #### .########...†#....#)6ip.##.## ##.# #...##.## .......####..# ###### #.###### ##.### ..#.... ########.....##.#.###6iß6i&&56im6iϭ6ils.# ##### ..#...# #....†#....#)# #.####.#.## ##.# #.....#...##.##.####..# ########.###### ##.###.....#.# #.## #####.....# # #.....# #.....# #.....# #.....# 6it#.....# #.....#  #.#.###6i|6il&66iW6i6i6i6i6i6i;===6i4===6i6i6i6i6i16i6i6iH6i6i]5======6i6iP6i6i@6iO,6i6i6i6i6i6i;===6i6iM6i%66i#*===6i6i6i-6i6i>6i6i@6iw,6i6iRQ===6ic6iC6i6iF7===6it6ir6i#,6i,6i6i6i&6i6i-n _You start resting.Magic restored.6iG 6i13059.0)6i 8======6.5 (20 _6i'6i#*6i Spells (Memorise)TypeFailure Level  a - Searing RayConjuration6iL2% 2b - FreezeIce12%1  c - HailstormConjuration/Ice 14% 3  d - Frozen RampartsIce34% 3  e - Fulminant PrismConjuration/Alchemy 43% 4  f - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6iH..######alright the Conjurer ..########...#Deep Elf #....†#....#)#Health: 15/15 ======================== #.......####.#Magic: 8/8======================== .......## ##.#AC: 6Str: 4 #.....#...##.##EV: 11Int: 22 ........####..# #######SH: 0Dex: 13 ##.###### ##.###.....#XL:  2 Next: 48% Place: Dungeon:1 ...##...@.....#Noise: ---------  Time: 306.5 (0.0) #########.....#e) +0 dagger (protect) ##.....#Cast: Magic Dart#.....##.....##.....##.....##.....##.#.###The goblin is severely w6iounded. _The goblin hits you but does no damage.  You hit the goblin. _You kill the goblin! _You start resting. _Magic restored.  Okay, then. _6i& 6iV   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 3.4   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 4.5   4.2  +1      6i<  i * Fire Magic   1.6   1.7  +1   c - Short Blades   0.0   1.0   0               d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3      6i                     6iB @                        6iR                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets6iκ 6i 6iL ..######alright the Conjurer ..########...#Deep Elf #....†#....#)#Health: 15/15 ======================== #.......####.#6i) Magic: 8/8======================== .......## ##.#AC: 6Str: 4 #.....#...##.##EV: 11Int: 22 ........####..# #######SH: 0Dex: 13 ##.###### ##.###.....#XL:  2 Next: 48% Place: Dungeon:1 ...##...@.....#6i Noise: ---------  Time: 306.5 (0.0) #########.....#e) +0 dagger (protect) ##.....#Cast: Magic Dart#.....##.....##.....##.....##.....##.#.### _The goblin hits you but does no damage.  You hit the goblin. _You kill the goblin! _You start resting. _Magic restored. _Okay, then.6i Q6iv6ixGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - a +0 dagger of protection (weapon) Armour (go to first with [) 6iy a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn)  d - a +0 pair of boots (worn)6ike - a +0 dagger of protection (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.6i6SAt 100% training you would reach 10.0 in about 5.9 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} 6i\(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6i  Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - a +0 dagger of protection (weapon) Armour (go to first with [) 6i  a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn)  d - a +0 pair of boots (worn) 6iAt6i4x6iHv..######alright the Conjurer ..########...#Deep Elf #....†#....#)#Health: 15/15 ======================== #.......####.#Magic: 8/8======================== .......## ##.#AC: 6Str: 4 #.....#...##.##EV: 11Int: 22 ........####..# #######SH: 0Dex: 13 ##.###### ##.###.....#XL:  2 Next: 48% Place: Dungeon:1 ...##...@.....#Noise: ---------  Time: 306.5 (0.0) #########.....#e) +0 dagger (protect) ##.....#6iրoCast: Magic Dart#.....##.....##.....##.....##.....##.#.### _The goblin hits you but does no damage.  You hit the goblin. _You kill the goblin! _You start resting. _Magic restored. _Okay, then.6i06i6i6i6iL#########...# ..†#....#)# .......####.# ......## ##.# 6i;#...##.# .......####..# ####### #.###### ##.###.....# ..# #.........# ### #####@....#  #.....#  #.....# ####6i#.#.####)#.#6i6iK27.5 (1 _6i 6i` 6iz n ...†#....#)...####.## #...##.##..####..# ####### #.###### ##.###..... ..# #.... ########)#.##...#6i 6i. C86iL' ...####.## #...##.##..####..# ####### #.###### ##.###..... ..# #.... #######...#.............#6i6i&96i6i6iW  ## #...##.##..####..# ####### #.###### ##.###..... 6iW ..# #.... ######...................#6iX` 6iWg '106im 6io 6i  #...##.##..####..# ####### #.###### ##.###..... ..# #.... ######......h..............6i7 6i &16io 6i2 6i^ ..####..# ####### #.###### ##.###..... ..# #.... ######.#.##.........b†)..........6i>6i&26i6ii6i  #.###### ##.###..... ..# #.... ######.#.##)#.# #6i v.........)...........6iG 6i &36i 6iG 6iM{ ..# #.... ##6iV#####.###6iB)#.# 6i...#6i%..6i.........6i(G...........b............6i1b6iqb6i.6i(b6iK.6ib   bat (wandering)6i84Magic Dart6i76i6iF U †  The magic dart hits the bat.6itL Y****6i I)...6i 7---51=5Magic Dart6i 6i4 G _You kill the bat!6i 6i .-66ih 6i 6i 6iغ @-76iW 6i 6iR 6i Z &86i d 6i=3 6iM; V8===96iB 6iHJ 6iΏ 6ip '206i8 6i 6i36i6i6i26ie,6iub  Items here: ) [ ††††.6i5 _6i`6i # #.....#..#..#...#...#.#.###)#.# ..# 2.5 (2..............#...............#......†.............†)..........6i....).......................:... 6i6ix#6i$6is6i6i 6i6iz6itg===6id6i6i6i%) #.....# #.....# #.....# #.....# #.#.###### #)#.# ....####...#####...............#.......@........#4†6i)3...†)...).........:..6i)%....6i%56i<6is>6i$ 6iA+ 6i`3 6i7 N _There are no items here.6i'6i6i6i$6i6ic : _6i 6i6i6is6i,p  #.....# #.....# #.#.######## #)#.# .....####...#####................#.............#.†...†..6.)..6ic- .....:...####.....##....... ####6i;6iME6i@GO _You see here a +0 dagger.6iR6i6i6iD6iV: _6i6i_  You see here a bat corpse.6i6ia _6i6i6iL6i6i6i6i6i6i6i6i 6iK6i6iS########.....# #.....# #.....#  #.....# #.....#  #.....#  #.....#  #.#.### ##### #@#.# 31.5 (5.....####...##### ................# 6i.................#........†.......†)......)......................6iV.............:....6i6iy6i 6ie_Items here: ) [ ††††.6iN 6i] Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)b - a +0 ring mail Carrion a goblin corpse a jackal corpse a jackal corpse 6i a jackal corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]6i 6iH6i########.....#alright the Conjurer#.....#Deep Elf#.....#Health: 15/15 ========================#.....#Magic: 8/8========================#.....#AC: 6Str: 4#.....#EV: 11Int: 22#.....#SH: 0Dex: 13#.#.###XL:  2 Next: 51% Place: Dungeon:1##### #@#.#6iYNoise: ---------  Time: 331.5 (0.0).....####...#####e) +0 dagger (protect)................#Cast: Magic Dart.................#........†...............†)................)..........................................:.... _Items here: ) [ ††††. _There are no items here. _You see here a +0 dagger. _You see here a bat corpse. 6i_Items here: ) [ ††††.  Okay, then.6i$%6i+6i=6i?. _6i| 6i 6i 6i 6i 6i $ _6i; 6i^ 6i2 6io 6i 6i 6i& ,6iO 6i 6id 6i 6i 6i 6iT 6i 6i 6iz 6i> 6iz 6i 6i 6i 6i 6i 6iQ 6i ,6iy! 6i& k _There are no items here.a +0 dagger. _You see here a bat corpse. _Items here: ) [ ††††. _Okay, then.You pick up a parchment of Flame Wave and begin reading...6iT' 6i( 6iW; & ##### #)#.#  .....####...#####  ................##  .................## ........†.........# ......†)..........# 6i< ......)...........# ..................# .............@....# 40.5 (9..................#  .................##  ####.....##.....##  6iu< .......#######   ..           6iRH 6iN 6iP C _You add the spell Flame Wave to your library.6iʷ 6iҹ n Spells (Memorise)Type6i XFailure Level  a - Searing RayConjuration6i A2% 2b - FreezeIce6i 12%6i$ 1 6iJ $ c - Hailstorm6i\ XConjuration/Ice 14% 3  d - Flame Wave6il ]Conjuration/Fire 32% 4  e - Frozen Ramparts6i| Ice6i 34% 3  f - Fulminant PrismConjuration/Alchemy 43% 4 6iɺ c g - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 6iݺ -6 spell levels left 6i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6ix 6i 6i _ ##### #)#.#  alright the Conjurer.....####...#####  Deep Elf................##  Health: 15/15 ========================.................##  Magic: 8/8========================........†.........#  AC: 6Str: 46i ......†)..........#  EV: 11Int: 22......)...........#  SH: 0Dex: 13..................#  XL:  2 Next: 51% Place: Dungeon:1.............@....#  Noise: ---------  Time: 340.5 (0.0)..................#  e) +0 dagger (protect).................##6i   Cast: Magic Dart####.....##.....## .......####### 6i4 ..    6id b     6i w_You see here a +0 dagger. _You see here a bat corpse. 6i _Items here: ) [ ††††. _Okay, then.You pick up a parchment of Flame Wave and begin reading... 6i ._You add the spell Flame Wave to your library.6im P  Okay, then.6i 46io . _6it6i*6i6i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6i 36i3 6i 6iL 6i : _6i/ 6i 6i 6i 6ij 6ị 6iJ 6i 6il 6i K ................##  .................##  .†.........#  †)..........#  ......)...........#  ..................#  ............#  .........#  .......## 3.5 (3 ####.....##.....##  .#######  ....... .............>............. 6iV 6i 6i' +4.5 (46i 6i ; _Found a stone staircase leading down.6i* 6iK+ 6i, 6i#3 6iS; X6i< 6i,= 6i> 6iB 6iiE 6iE 6iG 6iI 6iK 6iK 6iL 6igO 6iQ 6iLQ 6iHR 6i U 6ie Q )...........# ........# .........# ........# ...6igf ........## ####.....##.....## ######## #6if c#  #$# 9.5 (5 )............# ####.>.......#  #.........# #.........# ########### 6in 6iv ,50.5 (66i @ _Found a short sword.6i 36i 6i 6iև 6iO B6iˍ 6iv 6i 6i! 6i B6i ,6i 6i M _You now have 40 gold pieces (gained 14).6i3 36iƫ 6i 6i 6i/ 6i~ 6i n6i ,6i 6i 6i[ 6i 6i 6i C  You see here a +0 short sword.6iA 6ie  _6i 6i{ 6i 6iF 6iP 6iw 6i 6i# 6i 6i 6i 6i 6i 6i 6i B6i 6i] 6i 6i 6i{ 6i ,6iy 6i 6i? ,6i 6iB 6i8 6ic 6i 6i 6i?  You encounter a goblin. It is wielding a +0 club.6i  ..... ..... ..... ####. #....g#....... ##########.........######.....)..............@....########.>.......######## #.......#....Magic Dart.#####  g   goblin (asleep)6i 068.5 (18.0)6iK 39.5 (19 _6ix 6i,! 6i9 ******g  The magic dart hits the goblin.  The goblin is heavily wounded.6i'.g6i$ gThe goblin shouts! You hear a loud squeak.6i rYou encounter a goblin. It is wielding a +0 dagger.6i  .....g 2 goblins (1 wandering)r   ratYou encounter a rat.6i_l7---===70.0)6i{6i - _You hear an angry hiss.6i t )The magic dart hits the goblin.6i *****g   goblin (6i lYou kill the goblin!The goblin shouts!6i- ].gr.6i $....gl   frilled lizardr   rat6iB s6------5-16i 6i _ _You encounter a frilled lizard.6ipzq .The magic dart hits the rat.6iۀ;* 6iX q)g.l6i!.6if5------8--26i6iG _You kill the rat!6i)t )The magic dart hits the goblin.6i/m ****6i9?.l6i@I....6iHs---62-36iL6iPPJ _You kill the goblin!6i#\ .  The magic dart hits the frilled lizard.6i)>**** 6i>....6iq4---54Magic Dart6i6iWR _You kill the frilled lizard!6i36i:6i3,6i;6i16i}6i6i6i 6i6i6iO5===6i6i6i6i6iC ,6i 6i6i6i6i6i7n6======6i6i-6i6i6i,6i6i,6i(g===6iu6i!c7===6iL#6iNB6iDn _You start resting.Magic restored.6iT6i.......# 6i?9...#########.........#6i6i,2.5 (316i6i( _Found a ring mail.6i/ 6i 6i 6i 6i. 6iK ,6i 6i 6i 6i L _You now have 47 gold pieces (gained 7).6i 36i6 6i 6i6 6it 6i 6iw 6i ,6i! 6iW# 6i( ,6i) 6i@  .####..## #..... .## ..## ## # .. #.# .. # .. ... #. #.#.## ... #.# ##.######## #)#.# ... .. #..####...## #....[.####.....†.####...........†)##............).. #..................... #..................... ....#...................  .##.#...................  # ##########.....##...6i@   ######  #..#### You pick up a parchment of Kinetic Grapnel and begin reading...6iT 18.5 (6.0)6ia +9.5 (76ik 6in H _You add the spell Kinetic Grapnel to your library.6i036i`56i[;6i=6iC@,6iB6iE6ivE6i6G6iI6iL6iL6iM6iQP6i R6iGR6imS6i\X6i^6i_6i`6ija6id6if6i+g6ih6ij6ik6ik6il6iq6ir6is6i-t6i)v6iLx,6iz,6iv|6i|6i}6i~6iP6i΀6iN6i6i0,6i36iƆ6ik6i6ij6iŠ6i6i26iύ6i6i  You encounter a kobold. It is wielding a +0 short sword.6i##......#...≈≈≈..>### ##................# #...#####.........# ..# #..####..## #.### #...###...## ##### ## #.......#.######...# #.................#.# ...#......#.########.########...##... #.@# #...... ##.# #....[ ....####...Magic Dart ###......... ..####. #.###..K   kobold (asleep) .##... K##............ ....#....39;49m6i(044.5 (15.0)6io35.5 (16 _6iн6i)6i۟ v )The magic dart hits the kobold.6iڥ ****** 6i/ E......6i6 7---8=6.0)Magic Dart6iy= 6i? J _You kill the kobold!6i9e 6ie 6i5g 6i@i 6ii 6in X6io ,6ip 6iNr 6ir 78===6ir 6is 6ix 6iz c  You encounter a rat.6i  ..........# ...##### ....# #..####..# #.### #...###...## ##### ## #.......#.######... 6i_ #.................#....#......#.########.#########... #..# #.......... . ##...[-6i #r.......####.....#######.........Cast: Magic Dart###6i r   rat (asleep)..6iԂ B.##.#..........6i ,50.5 (46im L-1.5 (5 _6i= 6ia 7i 7i 7---Contam: 10% 2.5 (17i 7i# H _You miscast Magic Dart. Nothing appears to happen.7iTQ  ****r  The magic dart hits the rat.  The rat is heavily wounded.7im A.r7i$ ...7i m6------===37iK 7i ? _The rat squeaks loudly. You hear a shout!7iu †The magic dart hits the rat!7ij***7i> ...7iFF 5------72--4Magic Dart7iZM 7iO  7iO 9_You kill the rat!7iR< 7i< 7i= 7iE 6===7icF 7iVH 7iH 7iI 7i^K 7iL 7iL 7i{Q i  You encounter a hobgoblin.7i)Z .---gMagic Dartg   hobgoblin (wandering)7iZ +8.5 (47i\c ;7id t===8% -9.5 (5 _7ik 7idm 7iK@ { †The magic dart hits the hobgoblin.7iF j***7i% ...7ip 69=60.5 (1Magic Dart _You kill the hobgoblin!7i2{37i|7i=7iU427i7iM17i7iP=7i!7ia _Your magical contamination has completely faded away.7iRF7===7iI7i,7i7iǖ,7i7i7iI7i7i)7iql8======7i7i7i7i\7iF7id7i,7iy7iɴn7i 7i;===7iS7iι7i{n  You encounter a frilled lizard.7i ##.######...#  #.................#.#  ...#......#.########.########  ...##... #..# #..........## ...####.### #....[....... #.†......####............ #######.................. #..####..† ##@###............)- #.##.... 7ie#)##...Magic Dart.....#..#.##.#.#.## ##########l   frilled lizard (asleep)########### #.# ##.........# #.l #7i#.....))..# ##########7i.D733.0)-4.5 (14 _7iĖ^ .  The magic dart hits the frilled lizard!7i{******7iU 7i3h.).....7i; 7---82=5.0)Magic Dart _You kill the frilled lizard!7iD7iTk _Your Fire Magic skill increases to level 2!7iף I7i 7iM $ _7i X7iX ,7i+ 7i c8===7i 7i X7i   You see here a +0 short sword. _===7ih 7i@ 7i 7i 7i4 7i< B7iF 7i ,7i@ 7i 7i 7i 7i 7ij 7i ,7i 7i 7i7i;7i7i7i,7i7i7i ,7iP 7iX 7iB,7i7i~7id7i7iw7i7i7iR7i7i7i,7i7i\7i+y ...#......#.####### ...##... #..# # ...####.### # # †## .. ## ####### ...###. #..#### ##..... ##.###.......## #.##.........@## ###)##..-96.5 (21.0)....>.#..# ######......#..... ##.###......#.##.#.... #.....######.## #... ########### #.### #.........# #..  #.....))..# #.#### #.........###### #................##7i37i9F-7.5 (227i@7iHC; _Found a stone staircase leading down. 7iDb  7id  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2b - FreezeIce12%1  c - Kinetic GrapnelForgecraft12%1  d - HailstormConjuration/Ice 14% 3  e - Flame WaveConjuration/Fire 30% 4  f - Frozen RampartsIce34% 3  g - Fulminant PrismConjuration/Alchemy 41% 4  7id  h - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7i7i#7i]i...#......#.####### alright the Conjurer...##... #..# # Deep Elf...####.### # Health: 15/15 ========================##.†......#### Magic: 8/8========================.. ## #######...... AC: 6Str: 4...###.#..#### EV: 11Int: 22##.....7i>##.###. SH: 0Dex: 13.......###.##.. XL:  2 Next: 82% Place: Dungeon:1.......@#####)##.. Noise: ---------  Time: 497.5 (0.0)....>.#..# ######......# e) +0 dagger (protect)..... ##.###......#.##.# Cast: Magic Dart.... #.....######.## #... ########### #.### #.........# #..#.....))..# #.#### #.........######... #................##  _You encounter a frilled lizard.The magic dart hits the frilled lizard! 7i_You kill the frilled lizard! _Your Fire Magic skill increases to level 2! _You see here a +0 short sword. _Found a stone staircase leading down.7iP  Okay, then.7i7i7i-. _7i^7i` Spells (Memorise)TypeFailure Level  a - Searing Ray7iCaConjuration2% 2b - FreezeIce12%1  c - Kinetic GrapnelForgecraft12%1  d - Hailstorm7iaConjuration/Ice 14% 3  e - Flame WaveConjuration/Fire 30% 4  f - Frozen RampartsIce34% 3  g - Fulminant Prism7ia=Conjuration/Alchemy 41% 4 7ia h - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 6 spell levels left 7ia][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7iKm7iv7i...#......#.####### alright the Conjurer...##... #..# # Deep Elf...####.### # Health: 15/15 ========================##.†......#### Magic: 8/8========================.. ## #######...... AC: 6Str: 4...###.#..#### EV: 11Int: 22##.....##.###. SH: 0Dex: 13.......###.##.. XL:  2 Next: 82% Place: Dungeon:1.......@#####)##.. Noise: ---------  Time: 497.5 (0.0)....>.#..# ######......# e) +0 dagger (protect)..... ##.#7i/##......#.##.# Cast: Magic Dart.... #.....######.## #... ########### #.### #.........# #..#.....))..# #.#### #.........######... #................## The magic dart hits the frilled lizard! _You kill the frilled lizard! _Your Fire Magic skill increases to level 2! _You see here a +0 short sword. _Found a stone staircase leading down. _Okay, then.7iщP  Okay, then.7i7iX7i%. _7iE 7iI   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 3.4   2.4  +3          7iJ  b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 4.6   4.2  +1       i * Fire Magic   2.0   2.5  +1   c - Short Blades   0.0   1.0   0               d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3 7itJ                  7iJ                     7i0K ,            7iK                     7iK The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help7iK G[=] set a skill target  7iBL [/] auto|manual mode [*] useful|all skills [!] training|cost|targets7ip i - Fire Magic   2.07iy7i 7i...#......#.####### alright the Conjurer...##... #..# # Deep Elf...####.### # Health: 15/15 ========================##.†......#### Magic: 8/8========================.. ## #######...... AC: 6Str: 4...###.#..#### EV: 11Int: 22##.....##.###. SH: 0Dex: 13.......###.##.. XL:  2 Next: 82% Place: Dungeon:1.......@##7i###)##.. Noise: ---------  Time: 497.5 (0.0)....>.#..# ######......# e) +0 dagger (protect)..... ##.###......#.##.# Cast: Magic Dart.... #.....######.## #... ########### #.### #.........# #..7iZ#.....))..# #.#### #.........######... #................##  _You kill the frilled lizard! _Your Fire Magic skill increases to level 2! _You see here a +0 short sword. _Found a stone staircase leading down. _Okay, then. _Okay, then.7iK7i7i&7iX(7i 37i 7i 7i0  ...#......#. ...##... #..# .....####.### .##...#.†......).. ##... #.###... #...##...... ##.###.## #.##.## ###)##.>.#..# ######......7id1 .###.###......#.##... #.....######.##.. ########### #.#### #.# #.. #.....))..# #. #.###### #.7i== 7iE +8.5 (17iK 7i*N # _Found a club.7iٟ37i7i7iK7iUX7i7iٮ7ie7i  You encounter a kobold. It is wielding a +0 short sword.7i##P<PP#.#.### #...###...##  #.PPPP#.## ##......K#.######..########.................# ...#......#.##### ...##...# #..# # ......####.### #..# ##...#.†......####.).. ##...########..........###..@# #..##.##.......# ##.###........### #.##..Magic Dart.........## ###)##........>.#..# ######......#.......###.###......#.##.#. K   kobold (wandering)......######.## [167ii;8H......########### #.###### #..# #..7iGK.500.5 (27i7i21.5 (3 _7i7i 7ivt )The magic dart hits the kobold. 7id|d****** 7iE...... 7i7---6=2.5 (1Magic Dart 7i 7iJ _You kill the kobold!!7i 3!7im !7iL !7i X!7ik !7i c8===!7i !7iV !7i !7i# !7i[ !7i !7i !7iL !7i !7i{ !7i ,!7i !7i` !7i Q===!7i !7i !7iK !7i !7iH !7iH !7i !7i !7i !7ip# !7iK% ,!7i& !7i) !7i+ !7i , !7id- !7iz3 !7i27 i  You encounter a hobgoblin.!7iqH #.....P...........#...≈∩≈..... #.#.♣.♣.#.##......#...≈≈≈..>### # #P..P.####........# #P♣.♣.# #...#####g........# #P...P#.....# ###..####..## ##P<PP#.#.### #...###...## ###.PPPP#.## ##.....).#.#########.######.......... ........@#......#.#######- .##...###..# # #.#####......####.### #Magic Dart .# ##...#.†......#### ).. ##...########..... ....###...## #..#### g   hobgoblin (wandering)!7iH  .##.......# ##.###. ........### #.##.. .........## ###)##..!7i|R /13.5 (11.0)!7ia[ !7ic M-4.5 (12 _!7il !7im "7i<6 ****g  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.#7i>G.g#7iHQ...#7ifQk7---===5.0)#7iZ#7i4]+ _The hobgoblin shouts!#7iD(y †The magic dart hits the hobgoblin.#7i/z***#7iQ...#7i)6------93--6Magic Dart#7i#7iM _You kill the hobgoblin!%7i~$u%7i *n%7i +M7===%7ir-%7i5.%7ip.%7i/%7i12,%7i2%7i4,%7i5%7i7%7ic8l8======%7i9%7i/?%7iA%7iA%7i4C%7ikIX%7i3L%7iM%7i:N%7iGO%7iQ%7iR%7iS;===%7i&U%7iV%7iX%7iX%7iY%7i\%7i ^%7iC^%7ir%7is%7i%7iS%7i%7i%7iq%7i%7i'%7ip%7iǍ%7i%7i%7iɔ,%7iS%7i %7i',%7i`%7iŞ%7i,%7i%7i[%7i%7i]%7i[%7i_%7iGB%7iWh%7i &%7i%7i%7i:,%7i[#%7iQ$,%7i &%7i^'%7i'%7i(%7i^.%7i/,%7i0%7iM5X%7i8%7i:,%7i+<%7i>%7i@,%7i B%7iD%7iF%7i-G%7iH%7i,K%7iM%7iPM%7iN%7iQ%7iS,%7iU%7iW%7iY,%7i)_X%7iu`%7iAb%7i1d%7izd%7if%7iHh%7ij%7ij%7il%7iKn%7i|p,%7iq%7it%7iv%7i,w%7ix%7i%7imB%7if%7i}%7i%7i#%7i%7i%7i%7iG%7ip%7i%7iE%7i%7iu%7i&,%7id%7iA%7iݦ,%7ij%7i3X%7i%7iB%7i%7i}%7i1%7i%7iԸ%7i%7i%7i0%7ip%7ir%7iz%7ib,%7i%7ij%7i%7i%7i%7i%7i%7i%7i%7i X%7i%7i,%7i9%7i|%7iB%7i%7i"%7i]%7i%7i%7ig%7i%7i>%7i%7ib%7i%7i%7is%7iy,%7i%7is%7i%7i3%7i%7i/%7i%7i%7i%7i%7i%7i%7ik%7i%7i%7i%7im%7i%7i%7i%7i%7i%7i~%7i,%7iW%7i%7iw,%7i%7iH%7i,%7i%7i9%7iS,%7i-%7i%7i:,%7i%7i%7i%7iA%7im%7iy %7i ,%7i %7i %7is,%7i%7iq%7i%7i %7i_%7i%7i%7i%7i%7i%7i%7iJ%7i%7i%7i5%7i%7i%7ia+,%7i+%7i,%7i 1%7iu2%7i2%7i3%7i8%7i,9%7i9%7i[:%7ii>%7i?%7i@%7i@%7iD%7i F%7i\F%7iiG%7iXJ%7iK%7iK%7iL%7iBQ%7i@S,%7iT%7iX%7iwZ%7iZ%7i<\%7i{`%7ib%7icb%7ic%7i}iP  There is an escape hatch in the floor here.%7i.l%7il _%7im%7ir%7i8t,%7iu%7i y%7iz%7iz%7i{%7i~%7i%7i%7ie%7i%7i3%7i%7i %7i5%7i,%7i؍%7iP%7i%7iБ%7iW%7i%7i%7i%7iG%7iV%7iD,%7iX%7io%7i%7i[%7i%7i%7i,%7i%7i%7i%7i%7i%7i<%7iO,%7i%7i%7i*%7ip%7iI%7i%7i%7i4%7iR%7i!C  You see here a +0 short sword.%7i%7i _%7i%7i}%7i?%7i%7i %7i%7iG,%7iU%7i%7i%7i>%7iV%7i%7i%7i%7i%7iv%7i%7i%7i%7i%7i,%7i~%7i%7i`%7i%7i%7ij%7i,%7i}%7i%.####..###..... ###...## ##### #.....# ..).#.######...# #.....# .............#.# #.#.### ....#.########.######### #)#.# ..###..# #..........####...# ..####.### #....[.............. #.†......####..... #######...........†......---64327.0)#..####...........†).......##.###............)........#.##......................###)##................ ######......#.................... #......#.##.#................... ..######.#[33%7i%m#.##########.....##.. ##### #.##.# #.........#####%7i28-%7i:%7il=E _Done exploring.+7iz3+7i,+7i+7i+7i$ _+7i+7i+7i,+7im+7i0+7i+7iT+7i+7i+7iߦ+7iW+7i+7i+7iV+7i+7i+7i+7i'+7it+7iK+7i۲+7i2,+7i+7iB+7i+7i+7i;+7i+7i+7i׽+7iȾ+7i+7iƿ+7i+7i+7i_,+7i+7i+7iQ+7i +7iJ+7i,+7iD+7i9...........≈.≈........# ........#...≈∩≈.....#### ##......#...≈≈≈..>### ##.........# #...#####.........# ..# ###†.####..## #.### #...###...## ##### ## ##.....).#.######...# .........#.# 56.5 (13.0) .......#......#.########.######## .......##...###..# #.. .#####......####.### #....[ .## ##...#.†......####... +7i=..# ##...########.......... ..###...## #..####. #.......# ##.###....... ......### #.##.....+7iP+7iO+7i07iS 07i 07i 07i^ 17i17i17iǏ17i17i17i"17i,17i 17i17i17i17i,17iH17i\17i17i>17i17i17i?17i17iи17i17i,17i17i17i17iF17i17i17i,17i17i17i,17i17i17i917i17i17i17i17iB17i17iF#.....#####....####... #.......>..####....####... #..♣.♣............#..≈.≈.###..... #.............≈.≈.....#...♣.♣.........÷....#≈.≈......... #.................##.≈.≈.##..##.# ...♣.♣...............≈.≈........# .....P...........#...≈∩≈.....#### .#.♣.♣.#.###...≈≈≈..>###67.5 (11#P..P.####................# #P♣.♣.###...#####.........# P...P#.....# ###†.####..##17i"P<PP#.#.### #...###...## ### .#.PPPP#.### ##.....).#.###### .#######.######...........# ..^.............#......#.######## ###....##.......##...###..# #17iQ17i17i27iB27iB27i2D27iL27iwN27iR,27inS27iVV,27iW27iZ27i\,27i]27i_27ia27i3b27ib27iQgg  You see here a hobgoblin skeleton.27igo _27iQp27i~r27it27it27i_u27i ####...#  #....###  ##.##.#  #..##.####  ####### #.##  ####.....##############.#.....  #........##.......#..#  #.....#####....####..  #...........####....####..74.5 (7.0)  #..♣.♣............#..≈.≈.###....  #....................≈.≈.....#..  #..♣.♣.........÷....#≈.≈........ ##.................##.≈.≈.##..##. #...♣.♣...............≈.≈........ #.....P...........#...≈∩≈.....### 27i #.#.♣.♣.#.##......#...≈≈≈..>.#P..P.####................#27if27i27iݙc _There is a stone staircase leading down here.37ilt 37i~ 37i 37i 37i 25.5 (1 _37i 37im J 2  You climb downwards.37i  ##### #...# #.>.# #...######  #.@.......  #J..#.....  ##^## ...  #.. . ... .###J   endoplasm (asleep) . .. 37iO?7.0 (2.5Magic Dart37iV37iX _You encounter an endoplasm.Found a stone staircase leading down.37iS[a _There is a stone staircase leading up here.67i .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!  Your weapon exudes an aura of protection.67ialright the ConjurerDeep ElfHealth: 15/15 ========================Magic: 8/8========================#####AC: 13  Str: 4#...#EV: 11Int: 22#.>.#SH: 0Dex: 13#...######XL:  2 Next: 100% Place: Dungeon:2#.@.......Noise: ---------  Time: 678.0 (1.0)#...#.....e) +0 dagger (protect)##^## ...Cast: Magic Dart#.. .....###... _You encounter an endoplasm.Found a stone staircase leading down. _There is a stone staircase leading up here.  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!  Your weapon exudes an aura of protection. _You kill the endoplasm!You have reached level 3!40m67i/  --more--87iN  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 97iN9/1910/1043 0% Magic Dart97iS97iJWS _You feel clever. x2A7iIA7iA7iŦA7if _A7i0 6 A7iA7iA7i3,A7iA7iA7iA7iA7iA7iA7iA7iA7iA7i#A7iBA7inA7iA7iBA7i########### .....##...# .....##.>.# .....##...########.....# #.<........@[....# #...#.......###### ##^##.......# #............#...##......#.....####......###..... ....#.### .##.. ####..#.##A7ig####### ##### ?.....# #...# #.....# #.>.# #.....# #...#.....# #.<........# #...#.......###### ##^##.A7iK# #...#...##......#.....####......###..... ....#.### .##.. # A7i,87.0 (9A7ij E8.0 (10.0)A7i2 _Found a scroll labelled QOUTOPNIKY. _You see here an orb of glass.E7iE7iq19.0)E7iE7iI _c - an orb of glassG7i<G7iN?Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - a +0 dagger of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn) G7i?_ d - a +0 pair of boots (worn)  c - an orb of glassH7ic - an orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them more vulnerable to further damage. Your Evocations skill increases the likelihood and duration of vitrification. Vitrify chance: 4% (max 31%) You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.W7i  W7ilalright the ConjurerDeep ElfHealth: 19/19 ========================#######Magic: 10/10 ========================#####?.....#AC: 6W7iͰStr: 4#...##.....#EV: 11Int: 24#.>.##.....#SH: 0Dex: 13#...########.....#W7iXL:  3 Next:  0% Place: Dungeon:2#.<.........@....#W7i!SNoise: ---------  Time: 689.0 (0.0)#...#.......######e) +0 dagger (protect)##^##.......#W7iFCast: Magic Dart#............#...##......#...W7ii..####......###..... ....#.### .W7ii##.. ####..#.##W7iYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? W7i_You feel clever. x2 _Found a scroll labelled QOUTOPNIKY. W7i _You see here an orb of glass. _c - an orb of glassW7iW7iW7iW7iXf  You start putting on your armour.W7ig,90.0 (1W7iW7iW7is+1.0 (2W7iW7i W7i+2.0 (3W7iW7iW7i+3.0 (4W7iW7i$W7iN-+4.0 (5W7i2W7i_4$ W7i4V_You continue putting on your orb of glass. x5W7i;W7iAW7iC^ _You finish putting on your orb of glass.Y7iݍ Y7i! 8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 3.5   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 4.6   4.2  +1  Y7i      i - Fire Magic   2.0   2.5  +1   c - Short Blades   0.0   1.0   0          Y7i j - Evocations   0.0   0.8  +1  Y7iƒ  d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2  Y7i      f - Stealth   2.4   1.8  +3      Y7i             Y7i>         Y7i                                         Y7iK     The relative cost of raising each skill is in cyan.  Y7ix The species aptitude is in white.  [?] Help[=] set a skill target  Y7i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]7i> j + Evocations 0.0i7i= e + Dodging 2.4i7iEf i7iZi i7io qalright the ConjurerDeep ElfHealth: 19/19 ========================#######Magic: 10/10 ========================#####?.....#AC: 6Str: 4#...##.....#EV: 11i7i;p Int: 24#.>.##.....#SH: 0Dex: 13#...########.....#XL:  3 Next:  0% Place: Dungeon:2#.<.........@....#Noise: ---------  Time: 694.0 (0.0)#...#.......######i7ilp e) +0 dagger (protect)##^##.......#Cast: Magic Dart#............#i7ip ...##......#.....####......###..i7ip ... ....#.### .##.. ####..#i7iAq .## _Found a scroll labelled QOUTOPNIKY. _You see here an orb of glass. _c - an orb of glassYou start putting on your armour. _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass.i7i. i7iE i7i i7iQ j7i j7i j7i= j7i j7i j7i : _j7i. j7iq j7i j7i j7i j7i{ j7i[ j7i j7i` j7i+ j7io j7i j7i j7iv j7i j7i j7i  ###  .!.  #.#  #..####### ##### #.@.....# #...# ###.....# #.>.# #.....#########.....##.<..............# #...#.......###### ##^##.......# #............#...##......#...j7in+9.0 (5j7i-700.0 (6j7i j7i` _c - a scroll labelled QOUTOPNIKYk7i k7i5 Bk7i ,k7i k7iX k7i k7iߙ k7i ,k7i k7i k7ih k7i k7i k7i k7i٥ k7iI k7i k7iC ##########  ..?....@.#  ########.##  #..####### ##### ##.......# #...# ###.....# #.>.# #.....# #...########.....# #.<.......#k7ih R #...#.......######k7i &6k7i +7.0 (7k7i' k7i Z _d - a glowing white potionl7iea Il7iKc l7id l7i.##.....# @   Sigmund (polearm, asleep)#...########.....##.<..............##...#.......###### _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass. l7iҨ [20d_c - a scroll labelled QOUTOPNIKY _d - a glowing white potion _c - 2 scrolls labelled QOUTOPNIKY (gained 1)  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.  --more--s7ih s7i< Magic Dart.@@)==4.0 (7s7i s7iu  _You finish putting on your orb of glass. _c - a scroll labelled QOUTOPNIKYd - a glowing white potion _c - 2 scrolls labelled QOUTOPNIKY (gained 1)  You encounter Sigmund the Dreaded. He is wielding a +0 scythe. _Sigmund shouts!u7i *****The magic dart hits Sigmund.u7îU .....  Sigmund is lightly wounded.u7iʈv  Sigmund gestures at you while chanting.u7iu7ig9/10 ----5.0 (1u7iu7i2 _You resist with some effort.u7i ***** The magic dart hits Sigmund.u7i  u7iȍ u7i ..u7iߎ ...  u7ix 2Sigmund is moderately wounded.u7iE u7iї u7iX *u7i u7ip v  Sigmund gestures at you while chanting.u7i 8@u7i 8------6Magic DartConf u7i u7iF Q _You are confused.v7ix@ _You're too confused to cast spells.y7i` 3y7ie o _You're too confused to cast spells.{7iNB. .. ... .... ..... ......# .......# ......#.## .@... #..# {7iC.... ##### ##.# ....# #.>.# #.....# {7iD;@.{7iJ{7iK4-7 _{7iR{7i7U{7iM-{7i{7iY _You're too confused to cast spells.}7iF*. .. ... .... ..... ......# .# ..@...#.## ..... #..# .... ##### ##.# .# #.>.# #.....# @.}7iI}7iJ[9==8 _}7iQ}7iS7iS.@97i 7i"2 _You bump into the rock wall.7i _You're too confused to cast spells.7iI7iY _You're too confused to cast spells.7i H.@7i 7i-20 _7ie7i"7iQ7i7i7iY _You're too confused to cast spells.7iZ G.@7i"_ 7i` E1Magic Dart7id 7ig W _You feel less confused.7iT u **The magic dart hits Sigmund.7ia J.@7i .7il ]8--=27i 7i ^ _Sigmund is moderately wounded.7it *The magic dart hits Sigmund.7i& 7iM.  Sigmund is heavily wounded.7i[8*7i(  Sigmund points at you and mumbles some strange words.7i@--=3Magic DartConf 7i7iQ _You are confused.7iLjC-47iq7in _You're too confused to move! Sigmund closely misses you.7i@]7iM_7-7iJc7i(fK _You are too confused!7i7i4-5 _7i67iʑ7iPM-7i&7i(K _You are too confused!7i7ie7i7iK _You are too confused!7i  . .. ... .... ..... ......# .@.#7i  ......#.## ..... #..# .... ##### ##.#  ... #...# ###.....# .# #.>.# #.....#  #...#.....# 7i { #.<.#  #...#7i $.######7iw 7i &=67i+ 7i : _Sigmund hits you but does no damage.7i/e37ik7imK _You are too confused!7ij   You completely miss Sigmund.  Sigmund is heavily wounded.13--------9==77i" N _Sigmund hits you with a +0 scythe.7i-A  You bump into the rock wall.7i.M-8Magic Dart7i*7i W _You feel less confused.7i*x  You hit Sigmund.  Your weapon exudes an aura of protection.  Sigmund is severely wounded.7i} :*7iR v  Sigmund gestures at you while chanting.7i @14=-------13 ==9Magic DartConf 7iY 7ir Q _You are confused.7iV|37i7ipY _You're too confused to cast spells.7i 7i  Sigmund points at you and mumbles some strange words.7iA <307i 7i[ D _The puff of flame hits you but does no damage.7i-7i10/10=====-17i+7iP _Sigmund barely misses you.7i M-7i 7i7 K _You are too confused!7i!;7i@,*7i   Sigmund casts a spell.Sigmund flickers and vanishes!7iT8{7im 6 ====27i7i _Deactivating autopickup; reactivate with Ctrl-A.7iN37i37i77i:K _You are too confused!7i7i|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!7iT :127i|U n--=---37iZ 7iV] . _The magic dart hits you.7i$ O---7i) 7i, K _You are too confused!7i37iu7iY _You're too confused to cast spells.7ix|;47i7if _Something hits you but does no damage.7iI 7iNJ K===-57ilO 7i`Q 7idf  You feel less confused.7ih|0-----=67ij7imS _Something hits you.7i*i7im7iq7iH _No target in view!7i7iT7i7i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7if7i7iU7i*P _You don't know that spell.7i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i7i>7i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7i|  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i7i67iR 7i P _You don't know that spell.7ip  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i#07i27i67iH9  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. 7i9 Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.7i& 7i* 7i/ 7i1 onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.No target in view!7iR  alright the Conjurer  Deep Elf . Health: 10/19 ============------------ .. Magic: 10/10 ======================== ... AC: 6Str: 4 .... EV: 11Int: 24 .....7i3Sb SH: 0Dex: 13 ......##########  XL:  3 Next:  0% Place: Dungeon:2 .......{@......#  Noise: =--------  Time: 736.0 (0.0) ......########.##  e) +0 dagger (protect) ..... #..#######  Cast: Magic Dart7iT~ .... ##### ##.......#  ... #...# ###.....#  .# #.>.# #.....#   #...########.....#   #.<..............#   #...#.......######  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. 7iST_No target in view!  Hit: e) +0 dagger (protect)Press: ? - help, Dir - move target7ialright the ConjurerDeep Elf.Health: 10/19 ============------------..Magic: 10/10 ========================...AC: 67i. Str: 4....EV: 11Int: 24.....SH: 0Dex: 13......##########XL:  3 Next:  0% Place: Dungeon:27iUb.......{@......#Noise: =--------  Time: 736.0 (0.0)......########.##7iwe) +0 dagger (protect).....#..#######7i Cast: Magic Dart.... ##### ##.......#... #...# ###.....#7i.# #.>.##.....##...########.....#7i#.<..............##...#.......######Confirm with . or Enter, or press ? or * to list all spells. 7i_You don't know that spell. _No target in view!  Hit: e) +0 dagger (protect)Press: ? - help, Dir - move targetYou barely miss something.7i:*7i _You don't know that spell.No target in view!  Hit: e) +0 dagger (protect)Press: ? - help, Dir - move targetYou barely miss something.hear some strange, mumbled words.7i'W8@7iW_=7.0 (1Conf 7i[7i^Q _You are confused.7i 7iY 7i\ 7i* ^ _You're too confused to aim your attacks!7i> y1=-87i 7i t _You miss something. Something completely misses you.7i#7iTN--97i7i7ii\ 9/19 --=407i)] 7i|` S _Something hits you.7i 7iC 7iO 7i ^ _You're too confused to aim your attacks!7iE/ . .. ... .... ..... ......########## 7i/ .......{@......#  ......########.##  .....   .... #####   ... #...#  7i/K .# #.>.#   7i0  7i-0A  #.< 7iL0l    7ii07ibs . .. ... .... ..... 7ic......##########  .......{@......#  ......########.##  .....   .... #####  7i/j ... #...#  7i.# #.>.#   7iW#.< 7i=   You bump into the rock wall. Something hits you.7i W5-------17ig7iV _* * * LOW HITPOINT WARNING * * *7i37i7i^ _You're too confused to aim your attacks!7i 7id g6=-----27i 7i~2 _You bump into the rock wall.7iht  Something hits you.You die...7iQ0--------7iv/  --more--7i7i;Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - a +0 dagger of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves of fire (worn)  c - an orb of glass (worn)  d - a +0 pair of boots (worn)7i7\  7i 7i)7i7iGoodbye, alright.28 alright the Conjurer (level 3, 0/19 HPs)Began as a Deep Elf Conjurer on Feb 6, 2026.Slain by Sigmund... wielding a +0 scythe(6 damage)... on level 2 of the Dungeon.The game lasted 00:11:27 (745 turns). Best Crawlers -1.16465487 therodimus VSBr-27 escaped with the Orb2. 7345102 RavnMiSh-27 escaped with the Orb7i@ 3. 2617517 SaintHuCj-27 escaped with the Orb4. 2435739 ManelOnSh-27 escaped with the Orb5. 1999795 ManelTeAE-27 escaped with the Orb6. 1812456 tymiorr MiBe-27 escaped with the Orb7. 1654828 kilrfish PoHs-27 escaped with the Orb8. 1507700 thorbertso KoBr-27 escaped with the Orb9. 749747 RavnMiSh-27 blasted by Cerebov (Pan)  10. 748687 Elteriel VSFi-27 slain by a titan (Tar:6)  11. 680766 bajaj10 NaIE-27 slain by a nargun (Hell)  7i;12. 646957 Faucheur CoHu-27 blasted by a hellion (Coc:1)7iM7iv7i}w? [?25h[?0c [?1051l[?1052l[?1060l[?1061l