7iE Player: alright Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-06.00:37:56.ttyrec Time: (1770338276) Fri Feb 6 00:37:56 2026 7i [?1051l[?1052l[?1060l[?1061h7i{V)0[?7h[?25l[?1c7i7i/7i{Welcome, alright. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Conjurer7i: 7i7iWelcome, alright the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer7i]s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist 7i6vh - Chaos Knightp - Reavery - Earth Elementalist7iZez - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental 7i|}spells to reliably blast their foes. + - Recommended background * - Random background 7i# - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help7i/ Tab - Deep Elf Conjurer7i 7ig 7i/alright the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart7i@ ################......)......#.......⌠.......................[⌠.........⌠........................@........................⌠.........⌠........................⌠.......#............(################7ikN7i\Welcome, alright the Deep Elf Conjurer.Everyone else who sought the Orb of Zot has failed. Will you be different?7ib7iPress ? for a list of commands and other information.  Found a chain mail, a dagger and 8 stones.7iGq _Found a staircase leading out of the dungeon.7i7i%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1                   c - Armour   0.0   1.4  -2      d + Dodging7iǻU2.4   2.1  +2      e + Stealth2.4   1.8  +3                  7i6@                        7i+                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets7iETargetTarget--  7iե---  --  -- 7i$ --  -- 7i+ --  7iPKcurrent training targets, if any. 7is[-] clear all targetscost|targets7i8irain rain   25%   25%   25% 25% percentage of incoming experience used to train each skill is in brown.trainingtargets8iz s f - Spellcasting   3.0    g - Conjurations   4.3    d - Dodging   2.4   100%8i 8i e * Stealth   2.4 8i e - Stealth   2.4    8i f + Spellcasting 3.0  100%8i 50%  g + Conjurations 4.3  50%8i f - Spellcasting   3.0   100%8i) g * Conjurations   4.38ip  f + Spellcasting 3.0  34%66% 8iL8iVS8i[alright the ConjurerDeep Elf###############Health: 10/10 ========================#......)......#Magic: 6/6========================.......⌠.......AC: 2Str: 4...............EV: 11Int: 228i \.[⌠.........⌠..SH: 0Dex: 13...............XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)...............-) Nothing wielded..⌠.........⌠..Cast: Magic Dart...............8i\.......⌠.......#............(################  Welcome, alright the Deep Elf Conjurer.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found a chain mail, a dagger and 8 stones. _Found a staircase leading out of the dungeon.8ib8ij8iZp8ir8iI8i8i68iz: _8i8i,8i`8ie8i1B8iz8i,8id8i:There is a dry fountain here.8i(8i _8i8i#################5.0 (5⌠...........[⌠.........⌠..<........................⌠.........⌠.................8i8i8iO _You see here a +0 dagger.8ik8i+6.0 (18ih"8i%% _b - a +0 dagger8iZ8i[pGear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))b - a +0 dagger Armour (go to first with [) 8i7\? a - a +0 robe (worn)8i%nb - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 7.2 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. 8inStash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8iy8id8i3alright the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13###############XL:  1 Next:  0% Place: Dungeon:1#......@......#8i-Noise: ---------  Time: 6.0 (0.0).......⌠.......b) +0 dagger...............Cast: Magic Dart.[⌠.........⌠........................<........................⌠.........⌠..8iY...............Press ? for a list of commands and other information.  Found a chain mail, a dagger and 8 stones. 8i_Found a staircase leading out of the dungeon. _There is a dry fountain here. _You see here a +0 dagger. _b - a +0 dagger8i8i +5 (0.58i8if. _b - a +0 dagger (weapon)8ie 38if 8iVk 8im 8iq ,8is 8it 8iu 8iu 8i#x 8i4z 8iz 8i{ 8iq} 8iR 8i 8i 8i$ 8i ,8ix 8i* 8i 8i 8i% 8i 8iݓ 8i" 8iH 8i. 8i 8i- 8is 8i 8i 8iQ 8iƤ 8iܧ 8i% 8i] 8i 8if 8i^ 8i 8i 8i B  There is a dry fountain here.8i 8i  _8i 8i9 8iy ,8i 8i9 8i 8i 8i 8i ...........##+## ....⌠..........### .............⌠...## .........⌠........## ...................# ....<..........⌠...# ...................# .........⌠........## .............⌠..@## ....⌠....8i ### ..........(##### ############ 8i/ 8iP 8i 020.5 (14.0)8i ,1.5 (158i 8i U _d - an emerald potion 8i|3 8i,~ 8i܃ 8ig 8iX 8i 8ih  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing. 8i` 8i _ 8i 8iJ 8i 8i4 8ij 8i#7 _You open the door. 8i! 8i 8iP 8i= @  There is an open door here. 8i 8i _ 8i 8i' 8i)-, 8i- 8i1 8ie3, 8iz4 8i6 8i6, 8i9B 8i9 8iY: 8i< 8i=, 8i= 8ig@ 8iA, 8i B 8iC 8iE 8iE, 8iG 8iG 8iG 8igH 8iI 8iKB 8iL 8iM, 8ifN 8ieP 8iQ, 8iQ 8i4T 8i;U 8iU 8iU 8i.W 8iW 8i F8i F8i F8i F8i F8iY F8i F8i F8i~ F8iJ! ,F8i8" F8i@# F8iu# F8i# F8i*% F8i& F8i& F8i*' F8iF( F8it) F8i) F8i!* F8i+ F8i , F8il, F8i, F8i%. F8i / F8iD/ F8i/ F8i-1 F8i2 F8iX2 F8i2 F8i,5 F8i7  You encounter a goblin. It is wielding a +0 club.F8i?  ##########.#################.........................#######.################# #.### #.@.#-F8iA  #.#.##.#.#Magic Dart#.#.##.#.##.#g#g   goblin (asleep)#.#.##.#.# ######.# ......#F8iJ 033.5 (28.0)F8i"O M-4.5 (29 _F8ixT F8i X G8i  ****g  The magic dart hits the goblin.  The goblin is severely wounded.G8i/^ &g.G8i4e 0...G8ig l5----===5.5 (1.0)G8im G8iap @ _The goblin shouts! You hear an angry hiss.H8i V )  The magic dart hits the goblin!H8i R***H8ib& 0...H8i, 4--------25--6Magic DartH8i1 H8i4 J _You kill the goblin!I8i; a5========6========I8il   You see here a +0 club. _  You encounter a ball python.I8iu " I8itv E#...#I8ix 4#.#.#I8i]x 4#.#.#I8ix 4#.#.#I8ix  I8iBy O#.#)#I8iy  I8i;z O#.#.#I8iwz  I8iz O#.#.#I8iz _#.#.# ######.#I8i;{ j #@# ......#I8iu{ +---I8i{ L#........#.....#I8i{ l###.##.###.#...#I8i;| +Magic DartI8iv| ! ... ........#I8i| u #.. .S#.....#I8i9}  #### #.#.....##### S   ball python (constriction, wandering)I8i}  I8i} #.#..........I8i!~  I8im~ #.#...#.#I8i~ ##########.#...#I8i #.#I8ib $51I8i 5.0).I8iU >SI8i z-2.5 (16Magic DartI8i- I8iئ 8 _The ball python leaves your sight.K8iK8i&K8iK8i=  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M8i 3M8i2 M8i" M8i M8iA $ _M8ix M8i M8i ,M8i M8i M8i ,M8i M8i~ M8i ,M8i M8i M8ie M8i M8i M8i M8i M8ix M8i M8ip ,M8i M8i4 A _You now have 12 gold pieces.M8i 3M8i M8i5 M8i ,M8i] M8i M8i ,M8i M8iH M8i ,M8i M8i M8i ,M8i2 M8iW M8i M8i M8iV M8i M8i M8i M8i/ M8i M8iI b #.#.##.. .>#.#.##.#######.# #.#.#.##.#.......# #.#........#.....###.###.##.###.#...# .................# #.###......#.....# #.######.#.#.....###.@......#.#.......66.5 (14 ##########.#...#.## ######.#...#.# .....#.## .####.......... # #........#. #...#######.#### #..#....M8i #....#M8i M8i ,7.5 (15M8i M8i ; _Found a stone staircase leading down.O8i)IO8iO8iiO8iXO8iO8i!O8ixO8iO8iO8i1O8iO8iO8i\O8i<O8iO8i,O8iqO8iHO8i #.#.##.... #.#)# #.... #.#.##### ###.... ###.#.##.. ...... .>#.#.##.#######.... #.#.#.##.#.....###...) #.#........#..........###.###.##.###.#........@.........72.5 (5.0)...#######.###......#....######.#.#...O8i#..#.#...##########.# ######.#...  ...........  .####......  # #...... O8iO8i+3.5 (6O8iO8i& _Found a war axe.P8ifP8iufP8igP8ijP8iRv #.#.# #....# #.#)# #....# #.#.##### ###....# ###.#.##.. ....... .>#.#.##. #....# #.#.#.##.#.###...)# #.#.#.###.###.##.###.#>..0.P8iv#.###......## #.######.#.# #..#.# #.# ######.#  .#### # #P8i5P8i+4.5 (1P8iŊP8iw9 _Found an escape hatch in the floor.Q8i9Q8i^:Q8i=;Q8i>Q8i9AQ8iDBQ8iGQ8i8GQ8iHQ8iM?  You see here a +0 war axe.Q8iOQ8iO _Q8i2QQ8i SQ8i'UQ8ieUQ8iVQ8i*ZQ8i]  You encounter a goblin. It is wielding a +0 club.Q8ig #...# #.#.# ###### #.#.#  #....# #.#.#  #....# #.#)#  #....# #.#.##### #####....#####.#.##.. g....>#.#.##.### .###..@.###.#.#.##.# .###...)# #.#..# ........###.###.##.###Magic Dart.>.................#######.###......#######.######.#.#. g   goblin (asleep)#..#.#.##########.#.#####.#.Q8i,q+8.5 (4Q8i\t29.5 (5 _Q8i{zQ8i}R8iRSt )The magic dart hits the goblin.R8iIXp******R8i'......R8i5----33=80.5 (1Magic DartR8i[R8i$J _You kill the goblin!S8i~yS8iXzS8i>{S8i}S8iBS8iS8iS8i,S8iǎS8iS8i֒N6====S8iWS8ivS8iS8iS8iS8iRS8iS8iS8iMS8i S8iS8i3S8iѫS8i׮S8iS8ik<====S8iS8iS8iS8iʸS8iS8i_S8iS8i[S8iS8imS8iS8iS8iS8iS8iuS8iS8iS8iqS8iZ,S8iKS8iS8iS8iS8iS8i#S8ikj  You encounter an endoplasm.S8iF8 # # # ###### # #....# #S8i #....# # # #....# ######.#########....#J......@..)...........>#-S8i-#####.......###....###.# #######.###...)# #.#S8i0Magic Dart S8i{#..........###.# S8iR#..>.....S8i #......#######.# J   endoplasm (asleep)S8i`######## #.# S8i03#.. S8iD.###S8i0944.0)S8i2M-5.5 (15 _S8iS8iT8i ******J    The magic dart hits the endoplasm.  The endoplasm is heavily wounded.T8it  .JT8i&#.....T8i'V5----=T8i'6.0)T8i-T8i0^ _The endoplasm quivers.U8iy  ***** The magic dart hits the endoplasm.U8i .JU8iw"....U8ig4--------7U8itU8i] _The endoplasm is almost dead.U8i W .  The magic dart hits the endoplasm.U8i j****U8i+S....U8iY3--------508Magic DartU8i_U8iaM _You kill the endoplasm!V8iI V8i V8i V8i V8i ,V8i V8iU :4====V8i V8ig V8ib V8i V8i V8i V8i0 V8i V8i| ,V8i[ V8i! V8i! <====V8i" V8i)$ V8i$ I5====V8i$ V8iY& V8i& V8iL' V8is) ,V8i) V8i:+ V8ip+ V8iM, V8iD- V8i- <====V8i. V8iX0 d6====V8i0 V8i3 V8iz4 V8i4 V8ie5 V8i6 V8i8 V8ia8 V8i09 V8i]: V8i; V8i; V8iv< V8i> V8i? V8i? <====V8i@ V8iA V8i]C ,V8iC V8i=E V8iF ,V8iG V8iH V8iJ ,V8iEK V8ijL V8isM V8iM V8i N V8i/O V8iTP V8iP V8iQ V8iQ V8i)S V8ieS V8iS V8i,U V8i V V8iEV V8iV V8iW V8iX V8iX V8i)Y V8iEZ V8i [ V8ih[ V8i[ V8ix] V8iQ^ V8i^ V8i^ V8i_ V8ir` V8i` V8i` V8ia V8iYc ,V8ic V8if V8ig ,V8i=h V8i0i V8ij V8iPj V8ij V8ifk V8i=l V8iil V8il V8im V8in V8in V8i@o V8io V8ip V8ip V8i[q V8ir V8it V8i\t V8it V8iv V8i{w V8iw V8iw V8ix V8iz ,V8ie{ V8iS| V8iA} V8i{} V8i~ V8i~ V8iw V8i V8i] V8i/ V8i ,V8ic V8iO V8i" ,V8i V8i V8i V8i+ V8i V8i] V8i0 ,V8i V8i V8i ,V8i V8i V8i~ XV8i V8i" V8ie V8iӗ V8ir V8i V8i V8i V8i V8iJ V8i V8i V8iz V8i V8i V8iN V8iR V8i V8i V8iڢ V8i V8iN V8i V8i V8i  You encounter a goblin. It is wielding a +0 club.V8i #.# #.# #.#  #.#  #.#  #.#  #.#  #####. #..@...............)- #.############......V8i $.. ######Magic Dart..g#..##>## #.. g   goblin (asleep) ### V8i :248.5 (50.0)g.V8i RgV8iY F-9.5 (51V8i V8iO ; _Found a stone staircase leading down.W8i] ** The magic dart hits the goblin.W8iJQ'g.W8iW%.W8iYk5----=50.5 (1.0)W8i_W8i.b_ _The goblin is severely wounded.X8iwQv )The magic dart hits the goblin.X8iFVA*X8i .X8i4--------81Magic DartX8iX8iJ _You kill the goblin!Y8i3Y8i Y8iY8iY8i>XY8iY8iP5====Y8iZY8iY8iNY8iY8iY,Y8izY8ih,Y8iY8iY8i<====Y8iY8i Y8iI N6====Y8i Y8i Y8iY8iY8irY8iY8i<,Y8iY8iY8i6Y8iY8iY8i$  Things that are here:Y8iz_  a +0 club; a goblin corpseY8i1 #.# #.# #.# #.# #.###############.####.................####)############....#...@# #####-62.5 (11.0).........$....[ #..##>..........  ############ # # Y8i8Y8i\====-3.5 (12 _Found a pair of gloves.\8ix#.# #.# #.# #.# ##############.#####..................####)###############....######## ######........@$....[. #...##>...........#. ##############. # \8i7\8ib14.0)\8i]\8i?]8ix5#.# #.# #.# #.# ###.##..)####)#.###....##.....[.#...##>.#.#.#.#]8i?]8iOJ&5]8iM]8iiA6.5 (2]8ipT _You now have 22 gold pieces (gained 10).]8i; ]8i;< ]8i= ]8ioD ]8i5G ]8i]K B]8i M ]8iVM ]8iN ]8iCQ ]8iS ]8iS ]8iT ]8iV ]8iX ]8iLY ]8i5Z ]8it\ ]8i^ ,]8iC` ]8i~k #.# ###.# #.#.# #.#.# #.#####.#########.#.....).....####)#####.......######....##########.###...............@.....# #.....71.5 (5..##>.....##.# #..>..#####.# #......#.# ######]8in ]8it ]8iv W _You see here a +0 pair of gloves.`8ib `8i: +2.5 (1`8i `8i֪ - _c - a +0 pair of gloves`8i`8iGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)`8i -c - a +0 pair of glovesb8i^c - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.c8is#.### alright the Conjurer#.##. Deep Elf#.##. Health: 10/10 ========================#.##. Magic: 6/6========================##############.#########. AC: 2Str: 4#..................)..... EV: 11Int: 22####)############.......###. SH: 0Dex: 13###....##################.###. XL:  1 Next: 58% Place: Dungeon:1..............@.....# #....... Noise: ---------  Time: 272.5 (0.0)..##>............##.# #..>.... b) +0 dagger#############.# #......# Cast: Magic Dac8irt.# #########Things that are here:  a +0 club; a goblin corpse _Found a pair of gloves. _You now have 22 gold pieces (gained 10). _You see here a +0 pair of gloves. _c - a +0 pair of glovesc8i c8i  You start putting on your armour.3.5 (14.5 (2c8i,c8i1c8iB^5.5 (3c8iED$6.5 (4c8iIc8is7.5 (5 3 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.g8imO Ig8iQ g8i8S g8iQX f _g8iX g8iX g8iZ g8ia] g8i] g8i=^ g8iy` g8ia g8ia g8iob g8i^d g8if g8if g8i/g g8ij g8iwl g8im g8i} g8i g8i g8i g8iw g8i g8iW g8i g8i g8i g8i5 ,g8i g8i g8i g8i g8i ,g8iē ,g8i- g8iߖ g8i Bg8iٜ g8i ,g8i g8iT ,g8i ,g8iҦ g8i֧ g8i. g8iE g8i g8iĬ g8i g8i g8i g8i g8i g8i\ g8i g8iM g8i g8i g8i g8i g8i[ g8i g8i* g8iڻ g8i- g8i g8i g8i Xg8i g8i2 g8i g8i g8ib Xg8i g8iA g8ix g8i g8i ,g8i g8iH g8i Bg8iS ng8i g8ig g8i g8i g8il ,g8iA g8i g8i ,g8i g8i] g8i g8iy g8i g8i3 g8i g8i g8i g8i g8i_ g8i g8i g8i g8i g8i%g8ig8i`g8iu,g8ig8i g8i g8i- g8i g8ig8ifg8ig8izg8iSg8ig8ig8ig8ig8i;g8ig8i]g8i>g8i!g8i!g8i"g8i%g8i),g8i)g8i5-7 _You open the door.g8iV  There is an open door here. _g8iWg8iZg8ik`,g8iag8icg8if,g8ig8i+,g8i g8iċM _You now have 36 gold pieces (gained 14).g8i3g8ig8ig8ig8iZg8icg8ig8ig8ig8ig8ig8ig8ig8ig8iZg8i,g8iog8i:g8isBg8ing8iw,g8ixg8ig8iI '  There is a dry fountain here. _g8ig8i,g8i~g8i%  There is an open door here. _g8i{'g8i'g8i(g8i*g8i-,g8i.g8i/g8i/2,g8i2g8i4g8i6g8i6g8i6g8iW8g8i9g8i,:g8i:g8i<g8i=,g8i$@,h8i,h8i,h8i,h8i ,h8i h8ih8ih8i h8ih8i$`h8i%h8i*h8i+h8i ,h8im,h8i3h8iL  You encounter a hobgoblin..# ######## #.######.#.#.... .##........#.#... .###############.#...# .....######.#...# .###.#...........# .###.############# .####.. .......#.........# # #...... ####.#.#.#######.# #. #...#####.#.# #@# #..#...#.#######.#.# #....### #..#...+.......#g.........# #..#...#.#Magic Dart  #####.##########.....#........###..............#.##...#######..##.########............... g   hobgoblin (asleep)#............ ..........######...###############h8iNc.......###'##.............##'##.#.###h8i:U357.5 (80.0)8.5 (81 _i8ip" *****g    The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.i8i=.gi8i)...i8iN.i8i,k5----==9.5 (1.0)i8ii8i+ _The hobgoblin shouts!j8i **** The magic dart hits the hobgoblin.j8isA.gj8i{'...j8i|p4---------60j8i j8iDž] _The hobgoblin is almost dead.j8iC { †The magic dart hits the hobgoblin.j8iJG x***j8i" (...j8ij 3--------75-1Magic Dartj8i c _You kill the hobgoblin!l8iKwl8iwl8iyl8i{l8i4====l8il8il8i1l8inXl8iӆl8inl8ifl8i<====l8il8iNjl8iP5====l8il8i֍l8il8il8il8iEl8i)l8i,l8i0l8i R====l8iѕl8ihl8iظ6====l8ihl8il8il8i<====l8il8iCl8i,l8i^l8il8iLl8i&l8igl8iul8il8i,l8i l8il8i7,l8iE,l8iim  A ball python comes into view.l8i #...........#.###### ########## #.####............† .........# #.#..#........###### .#######.# #.#..#...######  #.##.# #.#..#...#.#### .##....####.#..#.....S..# #..†.......#.#..#...#.##.# #####.....#........# ............#.##@..########## - l8i#.########..................# ....................######.## Magic Dart ###############.......# #.# #.............##'##.#.####.# .......⌠..........###......# S   ball python (constriction, wandering) ........⌠...#####..# .[⌠.........⌠........## #..# ......... #..#l8iD#/83.5 (22.0)l8i$E.Sl8id+l8i.M-4.5 (23 _l8i5l8i7m8i 2 *****S  )The magic dart hits the ball python.  The ball python is moderately wounded.m8iwK.Sm8iY/....m8ij5----=5.5 (1.0)m8im8i5 _The ball python hisses angrily.m8i Y .  The magic dart hits the ball python.m8i& J****m8i *.......m8iʺ 4--------836Magic Dartm8i m8i O _You kill the ball python!o8iwo8iuo8iy5====o8io8iio8io8i),o8iWo8i,o8io8iDo8i<====o8io8i\o8iN6====o8io8i&o8i,o8io8io8io,o8iCo8io8i8o8io8i}o8io8i5o8i<====o8io8iSo8io8io8iEo8io8i2,o8io8iNo8i,o8io8iSo8io8iGo8io8io8i{o8i_o8io8i"o8io8i',o8io8i9!o8i&",o8i"o8i=%Bo8i%o8i 'o8i'o8i'o8i:(o8i)o8i*o8i*o8i2+o8iV,o8i!-o8i]-o8i-o8i.o8iO/o8i/o8i/o8i21o8i1o8i1o8i+2o8iy7o8i7o8iX8o8i8o8i:o8i<o8i><o8i<p8i7   You see here a rat skeleton. _p8i,p8i|p8ip8ip8i,p8i/p8ip8i+,p8ip8i&p8i"p8i#p8is%,p8i &p8i'p8i')p8i|)p8iV*p8i,p8iL2p8i2p8ia5p8i5p8i5p8i6p8iop8isp8itp8i_up8i vp8i@zp8i{p8i|p8i|p8ip8ip8inp8ip8ip8ip8i p8ip8iLp8iEp8ip8i؎p8i[p8i p8i_p8i|p8i;p8ip8ip8i՚p8ip8ip8ip8ipp8ikp8ip8iQp8i+p8iVp8ip8i֧p8i0p8ip8ifp8ip8ip8ip8i<,p8ip8ip8ip8ip8ip8ip8ip8iap8ip8iѷp8i9p8iip8ip8iip8iZp8ip8ip8iGp8ip8iJp8ip8iCp8iLp8ip8i'p8ip8i4p8ip8iPp8ip8ip8ip8ip8ikp8i(p8iyp8i!p8ip8ip8ip8iup8icp8ip8i%p8ip8iZp8i,p8ip8ip8ip8iep8ip8i e  You see here a hobgoblin corpse.p8iAp8i" _p8ip8i.p8ip8ie,p8i?p8ip8i#p8ip8ip8i;Bp8iDe  You see here a hobgoblin corpse.p8ip8i _p8ip8ihp8ip8ip8ip8i9 p8i ,p8iF p8i0p8i,p8iNp8ip8i,p8iXp8icp8ip8ip8i p8ip8iAp8ip8ivp8im p8i",p8i #p8i$p8im&,p8i'p8i)p8i#,,p8i-p8i/p8i0,p8i!2p8i 4p8i7Bp8i8p8i;,p8iq;p8i=p8i>p8i6?p8i(@p8iBp8iCp8iDp8iDp8iFFp8iGp8iHp8iHp8iZJp8iKp8iAKp8iKp8iMp8i Np8iaNp8iNp8iPp8iQp8iOQp8iQp8i1Sp8iSp8i@Tp8iTp8iWp8i{Yp8iYp8iZp8i^7 _You open the door.p8i`p8in`p8iap8i7f@  There is an open door here.p8i2hp8ioi _p8ijp8inp8io,p8ipp8irp8it,p8iOvp8iyp8ie{p8ip8iߍp8i-p8ip8ip8iXp8igp8imp8ip8ip8i  #...#........#.... ####.#.####.#.#.### ............#.#.#. #....#####.#.#.# #....'.......#.. #########....#####.##### #............# ##...... #............# #..##.## #......@.#...# #.......- #........##### #...#### ## ##'##... #........# ###....... #........# ##...⌠..... #........# ##.......[⌠.  ##.####### #........... p8io #. #...⌠.......  #........... You pick up a parchment of Enfeeble and begin reading...500p8i 14.0)p8iUF-15p8i,p8i&A _You add the spell Enfeeble to your library.q8imoq8i{tXq8ivq8iwq8iZxq8i_yq8is{q8iq}q8i}q8i~q8i#q8i_,q8i'q8iq8i%q8iq8iׇq8inq8i,q8iq8ixq8iq8i~q8iq8iq8iq8idq8iq8iq8iq8iq8iq8ifq8i@q8iq8iӞq8isq8i͡Bq8iq8iMBq8iq8iY,q8ixq8iq8i0,q8ibq8iϰq8iq8iq8iӲq8i?q8i#############.##.#  >. #...##.# . .# #.####.# ..q8i5.# #.# ##.###. .# #.# #..... #.. .# #.# #..#...###.####.#.###..###......#...#.....#...###@#########.#.####19.5 (18.0).................q8io..#.....#########....###.....#^.# #....'#.#..#########....###q8i* # #..#............#. #..#............# #..#........#...##..#........#####q8iq8i-20.5 (19q8i q8i  q8i^ -_Found a stone staircase leading down.r8iYr8i^Zr8iZr8i\r8iH^r8ier8i*gr8ihr8ibhr8ihr8ijr8ilr8ilr8imr8ir r8iys| You encounter a goblin. It is wielding a +0 dagger.r8i..##>............##......##############.##. ........ #>. #...##. ....#.. #.# #.####. .....# #.# #.# ## #...# #.# #.# #.. #...# #.# #.# #.. #.##...###.####.#.### #.....@.........#...#.. ###...###.#########.#.# #....................Magic Dart ...#.....#########..........#^.# #....g..#..#.#..#########.... g  8i(m goblin (asleep)####..# #..#............... #..#............ #..#........#...r8iۣ4.5 (4.0)g.g==5.5 (5r8iϥr8i( _The goblin shouts!s8iv )The magic dart hits the goblin.s8i*****s8i8:.....s8iB5----91-6.5 (1Magic Darts8ihJs8i2MJ _You kill the goblin!v8it v8iou v8iw v8i]y v8iT~ Xv8i v8i v8i v8iƇ 6====v8i v8iՍ v8i v8i v8i v8i v8i> v8it v8i v8i  You encounter a kobold. It is wielding a +0 short sword.v8i +  ####)##########   #..K.###....####   #..............  #.....##>............#  #.....##############.#  #.........#>. #...#  #.....#...#.# #.###   #.......# #.# #.# #   #@..# #.# #.# #--   #...# #.# #.#  #.##...###.####.#.###Magic Dart   #...............#...#  v8i % ###...###.#########.#   #..............K   kobold (asleep)   ...#.....#########..  .)......#^.# #..  ...#..#.#..#########..v8i !v8i_ ,32.5 (6v8iu L-3.5 (7 _v8id v8i x8ix t )The magic dart hits the kobold.x8i******x8iC......x8il ####)########## alright the Conjurer  #..).###....########## Deep Elf  #..................... Health: 10/10 ========================  #.....##>............# Magic: 5/6====================----  x8i#.....##############.# AC: 3Str: 4  #.........#>. #...# EV: 11Int: 22  #.....#...#.# #.### SH: 0Dex: 13  #.......# #.# #.# # XL:  1 Next: 100% Place: Dungeon:1  #@..# #.# #.# # Noise: =--------  Time: 534.5 (1.0)  #...# #.# #.# # b) +0 dagger  #.##...###.####.#.### Cast: Magic Dart  #...............#...#  ###x8iB...###.#########.#  #..................   ...#.....#########..   .)......#^.##..   ...#..#.#..#########.. You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  The magic dart hits the goblin. _You kill the goblin! _You encounter a kobold. It is wielding a +0 short sword.The magic dart hits the kobold.x8i _You kill the kobold!You have reached level 2!x8iC/  --more--z8i5/156/8------2 0% Magic Dart _{8iI3{8i{J{8iGM{8iQf _{8ikS{8iU{8iU{8i|\7==={8i]{8i]{8i_{8ib{8iZb{8i;d{8ig,{8i3h{8ipjQ==={8ik{8in{8iQnM8==={8io{8is{8iB{8iu{8iB{8i{8i8{8iu{8iɏ{8iߑ{8ivg==={8i;{8i<,{8iٝ{8i {8iX{8i{8i 4{8i{8i{8i{8i{8i{8i,{8i{8i{8i,{8i6{8i{8ii  You encounter a hobgoblin.{8i  #g... #.... #.$..### ##########  . #..........   #....# ####)########   #..).###....######   #..............  #...@.##>............- #.....##############.  #.........#>. #...Magic Dart #.....#...#.# #.#  #.......#.#.# #.# ##.##...#.#.# #.# g   hobgoblin (asle{8iep)  #.##...#.#.# #.#  #.##...###.####.#.##  #...............#...{8iY056.5 (22.0){8i M-7.5 (23 _{8i{8i|8i8 ******g  |8it9The magic dart hits the hobgoblin.  The hobgoblin is almost dead.|8iPj SThe hobgoblin shouts!|8i>.g|8i....).S   ball python (constriction, wandering)|8i j7---==8.5 (1.0)|8i|8i\ _You encounter a ball python.}8iR; *****The magic dart hits the hobgoblin but does no damage.}8i}7S.}8i2.g.S}8i#K$....}8iNk6-------9}8i}8i{] _The hobgoblin is almost dead.~8i* .  The magic dart hits the hobgoblin.****S   ball python (constriction, wandering)~8i{ .SYou kill the hobgoblin!~8i4&p....S)~8i55------6-60~8i<~8i>5 _The ball python hisses angrily.~8i $The magic dart hits the ball python.~8i {****~8i 2....~8i۲ K---101~8i 4Magic Dart~8iٹ ~8iּ O _You kill the ball python!8iP 8i5Q 8i#c 8i}i B8ij 8iq 6===8iFv 8ix 8iy 8iz 8i } 8ii} 8iT 8i 7======8i 8i ,8i4 8i0 8iu 8i͍ 8i 8i 8i` 8i< 8i ;===8i 8i 8i M8===8in 8i 8i 8i2 8ip 8i 8i 8i2 8ia 8ii 8i 8i] 8iu 8iA 8i 8iG ;===8i 8iM 8i 8i 8i 8i 8i3 8i 8i L _You now have 44 gold pieces (gained 8).8i 8im C  You see here a +0 short sword.8iP 8ib  _8i 8i 8i 8i# 8i 8i n8i ,8ii ,8i ,8i 8iR 8i< ,8i 8ia 8i 8i# ,8i 8i 8i 8i 8i 8i 8i 8i 8iQ 8i? ,8i 8i 8i 8i 8iZ 8i 8i{ ,8i 8i  8i# B8ix$ 8i& 8i' 8iU( 8i+ 8i- 8i- 8i. 8i0 8i2 ,8i3 8i5 8i6 8ic7 8i"8 8i; 8i= 8i= 8i:> 8i_@ 8iA 8iA 8iyC 8iG B8iH 8iK 8iN ,8ioP 8iS 8iU 8iU 8iV 8iX 8iJZ ,8i2[ 8i] 8i_ 8i` 8i` 8ia 8ib 8ib 8iLc 8i=d 8ie 8ioe 8i8f 8ih 8iEi 8ii 8ii 8ik 8ik 8i l 8iVl 8idm 8in 8iSn 8in 8iSp 8iiz } ######..#.#..#.  ######.......#.#..#.  #........##.## #..#.  #.####.#.##.# #..#.  #.#.##.# #..#  #.#.##.# #.  ####.#.##.# #.  #....#.##.# #  #@####.# .# ##-613.5 (52.0)  #..(....# #  #########       8i 8i F-4.5 (538i ? _Found 6 boomerangs.8i8i8i78i8i8i8iX8i8i{ ######.......#.#..#.. #........##.## #..#.. #.####.#.##.# #..#.. #.#.##.# #..#.. 8i\#.#.##.# #.. ####.#.##.# #.. #....#.##.# #.. #.####.##.# ##.# #..@....# #. 6.5 (2.0) #########  8i*8i8i8iy8iP _You see here 6 boomerangs.8iX 8i1Z +7.5 (18i` 8i` & _d - 6 boomerangs8i38i~8i8i8iI8iB8i+8i,8i8i,8i8i8iz8i8i8i8i8i8i{8i8iI8i8i8i8i8i8i|,8i8i8i8i8i8iR8i8i>8i8im8iw8i8i@8i8i8iK8i8i8i 8i6 8i 8i 8i( 8i 8iJ8i8iP8iV8i8i,8i8iE8i8i8i8ilB8i8i,8i8i8i:,8i8i*8i,8i8i8i,8it8i 8i 8i 8i+!8i"8i#,8i#8iM$8i;%,8i%8i5&8i2',8io'8i4)8i+k  You encounter a ball python.8i[0  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#    #........8i&1^  #####S###Magic Dart   S   ball python (constriction, asleep)   8i4W46.5 (29.0)S.8ie9OS)8i:4=7.5 (308i>8i A5 _The ball python hisses angrily.8i: ** The magic dart hits the ball python.8iA_S.S.8iF8iHa7---8.5 (1.0)8iL8iOd _The ball python is severely wounded.8iR[ .  The magic dart hits the ball python.8i)8iK8iP6------39Magic Dart8iT8iVO _You kill the ball python!8iR 38i 8ic 8i 8iW 7===8ia B8i& 8i 8i 8i 8i6 ;===8i 8i 8i, M8===8iv 8i 8i 8i7 ,8i 8i ,8i# 8i 8i, 8i 8iR 8i 8i~ 8i( ;===8iJ 8i 8ix ,8i 8i 8i[ 8i 8ia 8i[ 8iB 8i 8i 8i 8i ,8i 8i0' 8iR, B8iZ?  #.#.......#. #.######### #.#  #.#  #.# ##### #.# #.... #.# #.... #.# #.... #.# ##...@##.#.- #.# #....#  #.###.....##.###  #............# #####.######.# #.## #.. #..#8iv@ I #..#8idF 0656.0)8iL F-6.5 (178i$Q 8iS e _h - a scroll labelled TIEHUM KIYSAUMM8iU 8iU 8iV 8iY 8i^ X8ic 8id 8ie 8i-f 8if 8ilh 8i}j 8ij 8ik 8idu 8iv 8iv ,8ikw 8ix 8iy 8i*z 8iUz 8i{ 8i| 8i| 8i/} 8ii~ 8i0 8ib 8i 8i 8i; B8iƃ 8i? 8i ,8i 8i 8iJ 8i# 8iA 8i5 8ii 8i 8i. 8i ,8iD 8i< 8i ,8iM 8i 8i 8i; 8i 8i= 8i 8i[ 8i 8i 8i 8iҟ 8iE 8i 8i ,8i 8i 8i) 8i 8i 8iO 8i 8i 8i@ 8i 8iǫ ,8iN 8i 8iЮ ,8ib 8i° 8i. ,8i 8i߳ 8i 8i 8i 8i 8ic ,8i˷ 8i( 8i ,8i 8ik 8i 8i 8iE 8i 8i 8i 8i 8i 8i B8i^ 8ia 8i* 8i 8i 8i 8i 8iX 8i{ 8i ,8i 8i 8i 8iN 8i 8it 8ik 8i 8i^ 8i 8i 8i ,8i 8iA 8i 8i 8i 8i ,8i 8il 8i 8iO 8iI 8i 8i 8i 8it 8i( 8if 8i= 8i 8i 8i 8i) 8i 8i= 8ij 8i" 8i 8i 8i 8iD 8iK ,8i 8i 8i B8i[ 8i. 8i_ 8i 8i 8i' ,8i 8i| 8il 8i 8iS 8i 8i X8i 8i 8i 8i 8iI! 8i" 8it# 8i# 8iY$ 8i% 8i& 8i' ,8iC( 8i9) 8it) 8i) 8i+ 8i, ,8i, 8iY. 8iP/ 8i/ 8i0 8iU1 8i2 ,8i3 8i4 8i5 8i 6 8i7 8i}7 8ir@ 8i@ 8iGA 8iB 8iE ,8iE 8iO y  You encounter a bat.8iV c.# #....##.#.#  .# #....##.#.#. [. .# ##....##.#.#.#.. .# #..........#.#.# .###.....##.###.#.# ............# #.#b# ####.######.# #.#.#  #.##########.#.#  #............@.# 8iW  #..#########.######.  #..# #...........Magic Dart  #..# #.#.########  #..# #.#.# ####..######.#.. b   bat (asleep) .............#### .############# 8id .734.5 (688ij ,5.5 (698inp 8is % _Found a helmet.8iw Q .  The magic dart hits the bat.8i H**8i&..8i}7---7=6.5 (1.0)Magic Dart8i&8iS)G _You kill the bat!8iW8i8i(8i< 8i*,8in8i8iIc8===8i8i8i8i8i 8i"y _Found a scroll labelled DAHANW NOONLAMOEL.8i%38i&8i (8i)8i*8iE+8iQ-8if/8i/;===8i&18iAp#.####.##.##.# ##.####### #.... #.......#.##.# #.##...⌠ #########.##.# .##.... # #..#.# .###... # ##.#.# #.###.. # #######.#.# ..##### # #....##.#.# ...# ..# # #....##.#.# ##...#... # #....##.#.#.#@.?.....-43.5 (7 8iB## ##....##.#.#.#....#.## # #..........#.#.#### ###.....##.###.#.# ...........# #.#.#.######.# #.#.#  #.##########.#.#  #..............##..#########.######.8iG8-8i?O8iDŽO _You see here a +0 helmet.8iW#8i(+4.5 (18i.8i%1% _e - a +0 helmet8i8iGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)e - a +0 helmet8iH e - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} 8i yMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.8i%n8i8u8i~#.####.##.##.# ##.####### #.... alright the Conjurer #.......#.##.# #.##...⌠ Deep Elf #########.##.# .##.... Health: 15/15 ======================== ##..#.# .###... Magic: 8/8======================== ###.#.# #.###.. AC: 3Str: 4 # #######.#.# ..##### EV: 11Int: 22 # #....##.#.# ...# ..# SH: 0Dex: 13 # #....##.#.# ##...#...XL:  2 Next: 17% Place: Dungeon:1 # #....##.#.#.#@.?.....Noise: --------- 8i Time: 744.5 (0.0) # ##....##.#.#.#....#.##b) +0 dagger # #..........#.#.####Cast: Magic Dart ###.....##.###.#.# ...........# #.#.# ###.######.# #.#.##.##########.#.##..............##..#########.######. _Found a helmet.  The magic dart hits the bat. _You kill the bat! _Found a scroll labelled DAHANW NOONLAMOEL. _You see here a +0 helmet. _e - a +0 helmet8i8i8i8i8i+5.5 (18iݠ8i<8i:+6.5 (28iX8i8i+7.5 (38ik8i]8i+8.5 (48in8ih8i+9.5 (58i8i 4 _You start putting on your armour. You continue putting on your +0 helmet. x58i&8i 8ig[ _You finish putting on your +0 helmet.8i)  _8ig/ B8i> ###.##.##.# ##.####### #.. ......#.##.# #.# #...⌠...##.# #.# #.. #..#.# #.# ##.. ##.#.# ###.# ##...⌠ 8ir?  #######.#.# ...## ###..  #....##.#.# #...# ..# ##  #....##.#.# ##...#...#  #....##.#.#.#..@.....# #....##.#.#.#....#.### ..#.#.#### .....##.###.#.## #.#.#.######.# #.#.# #.##.#.# #..8i? ,# 8iG ,51.5 (28iK +2.5 (38i]Q 8i\T g _j - a scroll labelled DAHANW NOONLAMOEL8iZ8i#38i8if8iI8in8i8i,8i8i'8ig8i8i(8i8i8i8i8i8i,8i8i,8i=8i $ 8ij (_You now have 49 gold pieces (gained 5).8i 8i! 8i{ 8i 8i 8i 8i} 8i 8i 8i! 8i 8i 8i ,8i 8il 8i! 8ip 8i 8ia 8i 8i 8iO 8i 8i 8i 8i@ 8i X8i X8i 8i ,8ie 8i! 8id" 8i" 8i# 8ic% 8iC& 8i& 8i^' 8i * 8iS* 8i{* 8i* 8i, 8i, 8i!- 8i- 8i/ 8i0 ,8i1 8id2 8ig3 8i3 8i'4 8i#5 8i6 8i6 ,8i7 8ia8 8iU9 ,8i: 8i; 8iT 8i\ 8ia 8ib 8ii 8ij 8ij 8i&k 8i+l 8il 8i5m 8im 8i7o 8io 8iIp 8ip 8ir 8ir 8ir 8iHs 8it 8i/u 8iu 8iu 8iw 8i_x B8iVy 8iy 8i z 8i]z 8iF| B8i^} 8i0~ 8i 8i… 8i 8i 8i܇ 8i# 8iO 8i| ,8i, 8i 8it 8iS 8is 8iؘ 8i X8i 8i 8iN 8i 8iu 8i 8i[ 8iʟ 8iӠ 8i 8iɡ 8i 8i 8i} 8i 8i 8i X8i B8iݵ 8i 8in 8iʼ 8i- 8i 8i `8iL B8i} X8i] 8ii 8i 8ie 8i 8im ,8i 8i ,8i) 8ic 8i 8i 8i? 8i| 8iw 8ib 8i 8i 8i 8i 8i 8i 8i 8i 8i 8i 8ij 8i2 8i 8i 8i 8i! 8i! 8i@$ 8iK* 8i+ 8iE, 8i, 8i0 8i4 ,8i4 8i9 8i9 8i9 8iv: 8i= 8i> 8i? 8i? 8i9C 8iC 8i;D 8iD 8iG 8iH ,8iI 8iK 8i~L 8iL ,8iO 8i~P 8iP 8i=Q 8iT 8iT 8iT 8i 8i? 8iL@ 8i@ 8iB 8iC 8i3D 8i,E 8i:G 8iG 8iBH 8iH 8i9K 8i+L 8iL 8i M 8iO 8i&P ,8iP 8icR 8iS 8iT 8i]T 8iV 8iW 8i2X 8iX 8isZ 8i[ 8i[ 8i\ 8i^ 8iR` ,8i` 8i`c 8iUd 8id 8ie 8if 8izh 8ih ,8i{j 8im n8in 8in 8ioo 8i^p 8ip 8i q 8ir 8iis ,8is 8iu 8iu 8iu 8i:v 8iv 8iw 8i*x ,8iy 8i{ X8i| ,8i2} 8i8~ 8i~ 8i  8iq 8i 8i 8io 8i 8i 8ix ,8i !  You encounter a kobold. It is wielding a +0 club and quivering stones.8i( ...⌠........## #..#  .......# #..#  8i/ .........⌠...# #..#  .............# #..#  ...⌠........## #..#  .......⌠...## #..  .........### #..#  ....(##### #..#  ###### #@.#   #..#   #.. Magic Dart #..#  #..#  #..#  K   kobold (missile, asleep) #..#  K..#   8i f951.5 (199.0)2.5 (200 _8iw 8i 8i_  8i Q*****K  )*The magic dart hits the kobold.  The kobold is moderately wounded.8i 9K.8id >.....8i j7---==3.5 (1.0)8i 8i ( _The kobold shouts!8ie[  )The magic dart hits the kobold.*****8i >.....8i 6------20-4Magic Dart8i- 8i J _You kill the kobold!8i8i8i8i8i8ie8iF7===8ic8iN8i,8i8ih8i8i8i8i8i8iW;===8i8i[8iM8===8i~8i8i8i~8i 8iI 8iy 8i 8io 8iA8i8i8i`8i8i8im8i4===8il8i8i8i8i8iw8i8i%8i8i` $  Things that are here:8ip! 8i!c a +0 club; 4 stones; a kobold corpse8i#8i=% _8i%8i#(8im)8i)8ib*8i6,8i.,8i'/8i/8i08i18iW18i128i28i38iD38i48i48i48i58i78i9,8i :8i<8i[>,8i>8i?8i@,8i5A8iyB8iTC8iC8i D8iE8iF8ivF8iF8iH8iI,8ibJ8i_K8iL,8iM8iN8iO,8i;P8iR8i(T,8iT8i;V8iW,8i8X8ixY8iZ8iU[8i[8i]8i]8iK^8i^8i_8i a8iea8i3b8ic8i\d8id8ie8i;f8iUg8ig8ih8ii8ij8ik8ik8iPm8i%n8iqn8io8ieq,8i r8iQtM _You now have 73 gold pieces (gained 16).8iu8iRu8iu8i)}8iG,8i8iE8iV,8i8ia,8iڅ8iML _You now have 80 gold pieces (gained 7).8iG8i338i8i8i8i8iˏ8i#8i8iđ8i,8i8i8i 8i 8i8i8i8i›8i8i8i՝8i,8i,8i 8i8i8i8i,8iH8i}8i_,8i٥,8iǦ8ik8i8i,8i8i8iǩ8i8i8i 8i\8i,8i 8iJ8i8i8i,8i8i^8i8iD8i8iݴ8iW,8iص8i,8is8iL _You now have 88 gold pieces (gained 8).8i+....#  ########  #.# # #.#8i3b #.# #  #.# #.∩  #.# #....################### ..# #....@................--1014.5 (60.0) #.##...#################### ###8i#  8i8iF-5.5 (618i8i9 _Found Bizxeoqe's Assorted Antiques.8i = 8iX ,8iY ,8i[ 8i\ ,8i] 8il^ 8i_ ,8iq` 8il #.#.######.# #. .#..........# #.#.# #.#.######### #.#.#.##.##.#.#....# #.#.# ..####.# #.#.### #.# #...# #.# #.@.## 20.5 (5.0)#####.# #....##### .......# #.#................ ######.##...#######################8i#p 8it 8iw p _There is an entrance to Bizxeoqe's Assorted Antiques here.8i8i)Welcome to Bizxeoqe's Assorted Antiques! What would you like to do?  a -  202 gold a runed bucklerb -  54 gold a dagger  c -  135 gold 2 flux baubles  d -  351 gold a glowing great sworde -  270 gold an inkwell talisman  f - 1080 gold a lightning rod (4/4)  g -  24 gold an emerald potion  h -  135 gold an ivory ringi -  108 gold a ring mail  j -  24 gold a robe  k -  27 gold a scroll labelled CIG NETO WEYR You have 88 gold pieces. [Esc] exit[!] buy|examine items8i6+R[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list8i~l A lightning rod (4/4). A rod that allows its wielder to fire unavoidable blasts of lightning. Consecutive evocations cause the discharge to be sustained, which increases the power level up to four times and allows the blast to be redirected to affect an area. The strength of the blast increases with Evocations skill and, for redirected blasts, decreases with the size of the affected area. Charges: 4. Once all charges have been used, this device is rendered temporarilyinert. However, it recharges as you gain experience. 8i>QAdditional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. Damage: 2d15 Noise: Very loud Stash search prefixes: {in_shop} {evoker} {misc} Menu/colouring prefixes: identified evoker misc8i, Welcome to Bizxeoqe's Assorted Antiques! What would you like to do?  a -  202 gold a runed buckler  b -  54 gold a dagger  c -  135 gold 2 flux baubles  d -  351 gold a glowing great sword  e -  270 gold an inkwell talisman  f - 1080 gold a lightning rod (4/4)  g -  24 gold an emerald potion  h -  135 gold an ivory ring  i -  108 gold a ring mail  j -  24 gold a robe  k -  27 gold a scroll labelled CIG NETO WEYR You have 88 gold pieces. [Esc] exit[!] buy|examine items8i R[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list8i 8i> 8i> 8i? 8iB 8iC 8i D 8iD 8iH 8i[I ,8iI 8iL 8iHM 8iM 8iMN 8iHQ 8iQ 8iR 8iuR 8i2U 8iU 8iU 8i*V 8iX 8iLY 8iY 8iZ 8i\ 8i] ,8i^ 8i` 8ia 8ia 8iNb 8ie 8if 8iZf 8if 8ii 8i@k ,8ik 8i?n 8in 8in 8iQo 8i{q 8i_r 8ir 8i@s 8idu 8i.v 8i{v 8iw 8i`y 8i&z 8iz 8i{ 8i| 8i} 8i} 8iG~ 8ì 8iv ,8i 8i 8i ,8iZ 8i 8iʇ ,8iȈ 8i% ,8i 8i 8i܍ 8iю 8i 8i 8i 8i 8iS 8i 8i 8iv 8iЕ 8i/ 8i 8iؘ 8i0 8ii 8ip 8i3 8iϜ 8i 8i 8i ,8i 8i 8i 8i 8i 8iA 8i 8i ,8iհ 8i; 8i ,8i 8iʹ 8i% 8ig 8i 8i 8i5 8i 8iw 8ij 8i 8i 8i 8iǽ 8i 8i{ 8iJ 8i 8iM 8i 8i 8i8 8i 8i_ 8i 8i 8i 8i 8i 8iF 8i 8i 8i 8if 8i 8i 8i 8iD ,8i 8i 8i 8i ,8i 8i 8i, 8i 8i 8i ,8i' 8iy 8i ,8i 8i 8i n8i 8ip 8i 8i 8i 8i 8i` 8i 8i ,8i .(##### #..####### #..# #..# #..# #..# #..# #..# ###########).# #......@.....#96.5 (76.0) 8i ############.#  #.#  #.# #.##.##.# #.# #.#8i 8iz 8i E _Done exploring.8i>8i38iq8i8i| _8iS8i8iE8i8iU8iٽ8il8i8iy8i$  Things that are here:8ii  a +0 club; 4 stones; a kobold corpse8i8i^ _8i8ir8i8i`8i8i8i?8i8i8iA8if8i8iA8i^8i8i8i8i88iZ8i8i8i8i,8ic8i⌠...#####..#  ...⌠........## #..#  .............# #..#  .........⌠...# #..#  .............# #..#  ...⌠........## #..#  .......⌠...## #..#  .........### #..#  8i....(##### #@.#  107.5 (11 ###### #..#  #..#  #..#  #..#  #..#   #..#   ###########).#   #............#   8i8iL8i8i38ia8i8i8i58i8i4,8i8i28i8i8i8i8i8i&8i8i8ia8i8i,8i8i8i88i8i8i8i"8i`8i#.#..#...#.##.########.##  .#.#............#  #.##...##################  .........# ######.## ##### #.#  ##'##.#.####.#  ###......#  ..⌠...#####.@#  15.5 (8.0) ..⌠........## #..# 8iD ............# #..#  ........⌠...# #..#  ............# #..#  ..⌠........## #..#  ......⌠...## #..#  8i.........### #..#  ...(##### #..#  8i8i8i@8iV8i$8iޱ8i8i38i\8i@8is8i8i9,8i28i8iA,8i8i8i8i_8i8ix8i,8i8i8i,8i8i! #...........#.######### ######## #.####............÷.........# #.#..#........########. ######.# #.#..#...###### #. .##.##.# #.#..#...#.#### #. .##....####.#..#........# #.†.......#.#..#...#.##.########. #######.....#........#...............#.##..@################24.5 (9 8id########..................# .........######.## #############.......# #.###'##.#.####.#...⌠..........###......#........⌠...#####..# ⌠..⌠........## #..#.................# #..#8ia8i28i8iv8i}w8iw8iP8i8i8ihX8i8i8i,8i8i*8iM8i8i28i8i8i8iÔ8i8i8im8i58i........... #.# .###......#.....# #.#  #.######.#.#.....######.#  #........#.#............#  ##########.#...#.########  8iK[#######.#...#.#   #...........#.##  #.####.....÷....# # #.#..#..@.....#.# 30.5 (6.# #.#..#...###### #.# #.##.# #.#..#...#.#### #.# #....####.#..#........# #.# †#.#..#...#.##.########.## #####.....#........#............##.##...##########8iΨ|######## ######..........#######.##8i38i8i78ir8i38i(B8i)8iH.8i.8iB/8i308i08i 18id18i-28i28i38iR38i;48i48i458i68iM78i78i/88i88i\98i:8iV:8i:8i)v #....# #.#.############ #.#....#####.#.##.........# #.# .........>#.#.##.#######.# #.# ##....###.#.#.##.#.......# #.# ##...)# #.#........#.....# #.# ......###.###.##.###.#...# #.# 8iy................# #.# ..#######.###......#.....# #.# ### #.######@#.#.....######.#8.5 (8 #........#.#............# ##########.#...#.######## #######.#...#.# #...........#.########## #.####...÷...8ie  #.#..#........ #.# #.#..#...#######  #.##.##.# #.#..#...#.##### 8is 8i8ia8i'f8if38ir8iIs8i?wB8iXy,8ikz8i|8iN~,8i8iˁ8iR8i8iń8i8iD8ï8i8i8iŒ8i,8i,8i,8i8i8i,8i 8i8iL,8i8i8iY8i8ip8i##.### #...# ##.#.#  ###### #.#.#  #....# #.#.# 8i^# #....# #.#)# # #....# #.#.########### ##....#####.#.##........ ....)...........@#.#.##.#48.5 (10.0) ......###....###.#.#.##.# #####.###...)# #.#........#.....#..........###.###.##.###.#...#8i#..>..........................  #......#######.###......#.....#  ######## #.######.#.#.....8i^ #........#.#...... #8iH]### ##########.#...#.8i8i%8ic _There is a stone staircase leading down here.8iR8icTShopping list: 1 item, total cost 135 gold pieces  a - [D:1] 135 gold an ivory ring 8iTIYou have 88 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit8i8i8iD##.###alright the Conjurer ##...#Deep Elf ##.#.#Health: 15/15 ======================== ####### #.#.#Magic: 8/8======================== ##....# #.#.#AC: 4Str: 4 ##....# #.#)#EV: 11Int: 22 ##....# #.#.############ SH: 0Dex: 13 #########....#####.#.##.........# XL:  2 Next: 20% Place: Dungeon:1 ....)...........@#.#.##.#######.# Noise: ---------  Time: 1148.5 (0.0) ......###....###.#.#.##.#.......# b) +0 dagger #####.###...)# #.#........#.....# Cast: Magic Dart#..........###.0m###.##.###.#...##..>..........................##......#######.###......#.....# ######## #.######.#.#.....# #........#.#......  ##############.#...#.#  _There is an entrance to Bizxeoqe's Assorted Antiques here. _You can access your shopping list by pressing '$'. _Done exploring.  Things that are here: _a +0 club; 4 stones; a kobold corpse _There is a stone staircase leading down here.8i8if8i8iC8iJ48iP8it\H9.5 (1 _8ic8i&28i@ #  ...######.#####  #.......  #.##.####.####.  # 8i:.51.0 (2.58ix@8iFB# _You climb downwards.8iDa _There is a stone staircase leading up here.8i$  _8i B8iT 8i 8i< ,8i 8i 8i B8iV 8i ,8i? 8i 8i k  You encounter a ribbon worm.8i .#########.......# ...######.#######.# #.....<.....@....# #.##.####.####.#### #.# .# Magic Dart#.# .##.# .##.# .#w   ribbon worm (wandering)#.. .#### w#8i" -7.0 (6.08i}) 8iU1 28.0 (7 _8iu7 8i8 9i  *****w  *The magic dart hits the ribbon worm.9i :w.9i$ >.....9iW+ c7---=9.0 (19iI0 9i2 f _The ribbon worm is moderately wounded.9i *****The magic dart hits the ribbon worm.9i:w.9i 7....9ig&d6------609i;+9i/c _The ribbon worm is heavily wounded.9i ****The magic dart hits the ribbon worm.9i w....5------19i? 9iq c _The ribbon worm is heavily wounded.9iP+ *** The magic dart hits the ribbon worm!9i5...9i2B---29i9i_ _The ribbon worm is almost dead.9i[ .  The magic dart hits the ribbon worm.9iޱR***9iQ90...9i|@4---313Magic Dart9iE9iGO _You kill the ribbon worm!9iuv5===9i#{X9i|,9i*}9i~9i~n6======9iv9i!9ip9iʁ9i9i'9i9i"9in9i9i9i;===9i9iʋ9i2M7===9i!9i9i9iX9ii,9i<9iT,9i!9in _You start resting.Magic restored.9i[.<.....-9i¥0796.0)9i8======-80.0 (17 _9i9i=9i? 9i ===9i, ,9i 9i 9i 9i 9iK 9i 9i 9i: 9i 9i 9iN 9i 9i 9i 9i 9iu 9i 9i) 9i 9i 9i- 9if 9in 9iZ 9i 9i9i9i9i,9i9i`9i9i 9i( 9i 9iK 9i9ib9iV9i9i,9i9i9i9i9i.C #.##.##.##.# # #.# .#########.# .. #.........###.#  #.###......@..#  #.# #.######### #.# #.# ######.# #.# .......# #.. ###.#### #..#.# ...#.# #...#.#You pick up a parchment of Vhi's Electric Charge and begin reading...201.0 (212.0 (229i!JN _You add the spell Vhi's Electric Charge to your library. 9i Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers 9iT  9itY.alright the Conjurer#.#Deep Elf#.#Health: 15/15 ========================#.#Magic: 8/8========================#.# #AC: 4Str: 4#.# .#EV: 11Int: 22#########.# ..SH: 0Dex: 13#.........###.#XL:  2 Next: 31% Place: Dungeon:2#.###......@..#Noise: ---------  Time: 1202.0 (0.0) 9iZ#.# #.#########b) +0 dagger#.# #.#Cast: Magic Dart ######.# #.# .......# #.. ###.#### #..#.# ...#.# #...#.#The magic dart hits the ribbon worm. _You kill the ribbon worm! _You start resting. _Magic restored.  You pick up a parchment of Vhi's Electric Charge and begin reading... _You add the spell Vhi's Electric Charge to your library. 9i._ 9ia 9iye 9ig 9i;  9i N  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   h + Spellcasting 3.4  34%  +3           b - Unarmed Combat   0.0    -2   i * Conjurations   4.9  66%  +1   9iu u c - Throwing   0.0     0               d - Short Blades   0.0     0           9i      e - Armour   0.0    -2       f - Dodging   2.4    +2       g - Stealth   2.4    +3       9i7          9ie          9i          9i          9i          9i              9iA p    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help 9is G[=] set a skill target  9i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9ins9iz9iWalright the Conjurer#.#Deep Elf#.#Health: 15/15 ========================#.#Magic: 8/8========================#.# #AC: 4Str: 4#.# .#EV: 11Int: 22#########.# ..SH: 0Dex: 13#.........###.#XL:  2 Next: 31% Place: Dungeon:2#.###......@..#Noise: ---------  Time: 1202.0 (0.0)#.# #.#########b) +0 dagger#.# #.#Cast: Magic Dart ######.# #.# .......# #.. ###.#### #..#.# ...9iN#.# #...#.#The magic dart hits the ribbon worm. _You kill the ribbon worm! _You start resting. _Magic restored.  You pick up a parchment of Vhi's Electric Charge and begin reading... _You add the spell Vhi's Electric Charge to your library.9i9i9iR9iF9i9ialright the Conjurer (Deep Elf Conjurer) Turns: 1204, Time: 00:04:16 Health: 15/15AC:  4 Str:  4 XL: 2 Next: 31% Magic: 8/8EV: 11 Int: 22 God: Gold: 88SH:  0 Dex: 13 Spells: 6/7 levels left 9irrFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois .(100%) e - +0 helmet rElec .(100%) (no cloak) rCorr .(100%) c - +0 pair of gloves SInv .(no boots) Will .....(no amulet) Stlth ++(no ring) HPRegen 0.22/turn(no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration9iy~9ialright the Conjurer#.#Deep Elf#.#Health: 15/15 ========================#.#Magic: 8/8========================#.# #AC: 4Str: 4#.# .#EV: 119iaInt: 22#########.# ..SH: 0Dex: 13#.........###.#XL:  2 Next: 31% Place: Dungeon:2#.###......@..#Noise: ---------  Time: 1202.0 (0.0)#.# #.#########b) +0 dagger#.# #.#Cast: Magic Dart 9i@######.# #.# .......# #.. ###.#### #..#.# ...#.# #...#.#9iTThe magic dart hits the ribbon worm. _You kill the ribbon worm! _You start resting. _Magic restored.  You pick up a parchment of Vhi's Electric Charge and begin reading... _You add the spell Vhi's Electric Charge to your library.9io9iT9i.9iSu9iB9ie9iݥ,9i^9i9i,9iګ9i9i,9i)9i,9i`9i9i`9i̷9ii9i9i9i9iż9i9i,9ia9i;9i8,9i9i9iy,9i9iG9i,9id9i9ij  You encounter an endoplasm.9iy..##.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ###.####### #####.# #.# ......###.#.#####.# #.........#.# .#Magic Dart.#########.# .. #.# #.# J.#9ie.# #.# ..#J   endoplasm (asleep) #.. #.# ..# #.. #.# ..# ...9il013.0 (11.0)9i34.0 (12 _9i9iA9i ***JThe magic dart hits the endoplasm but does no damage.9iO&J.9i)..9i`h7---=5.0) 9iC9iA^ _The endoplasm quivers.9ic ** The magic dart hits the endoplasm.9i~HJ..9ig%c6------69i*9iF-b _The endoplasm is severely wounded.9i%Y Y .  The magic dart hits the endoplasm!9i] B*9i( .9iQ 5------47Magic Dart9i 9i M _You kill the endoplasm! 9iI 9ią, 9i6=== 9iō 9iP 9i 9iې, 9ix 9i 9in, 9iZ 9in7====== 9iI 9i, 9ip 9i 9i@ 9i 9i 9i 9i؞ 9i΢W _You start resting. 9i+........-....Magic DartS   ball python (constriction, wandering)S 9i_,26.0 (9 9iз 9ie===-7.0 (10.0) 9i 9i\ _You encounter a ball python. 9i4 9ir 9i< 9ib _A ball python is nearby!!9i`} †The magic dart hits the ball python!!9i*****#*!9i3 F......!9i.&u7=8.0)Magic Dart!9i ,!9i/O _You kill the ball python!"9i_"9iO3"9i"9iR,"9iX"9i,"9i0n _You start resting.Magic restored."9i&-"9i ,31.0 (3"9ij8===-2.0 (4 _"9i"9i#9iC#9i[3#9il#9i,#9iǾX#9i#9iQ#9i",#9i#9i ===#9it#9i#9i#9i|#9i,#9il#9i},#9i#9i#9ipB#9i#9i#9i'#9i#9i#9i=#9i#9i#9i#9i#9i#9ii#9i#9i#9i#9i#9ig  You see here a ball python corpse.#9ia _#9i#9iz#9i#9iw#9i   You encounter an endoplasm.#.# #.........##.# ..###.#.#####.##.# ......#.# #.##.# #######.# #....# #.# #..### #.# #..# #.# #..# #.#####.† .. #.## #9i #9i Magic Dart#9i>  #9i .##9i  #9i -.##9i?  #9ix +.# #9i kJ   endoplasm (asleep)#9i  #9iU -.##9i  #9i J#9i *# #9iC #9iM! $47.0 (1#9i(# 5.0)#9i+ *8.0 (16 #9is, _#9i$5 #9i9 $9iJ *****J*The magic dart hits the endoplasm but does no damage.$9i&J.$9i{>.....$9ih7---=9.0) $9iZ$9iS^ _The endoplasm quivers.%9i ***** The magic dart hits the endoplasm.%9iM &J.%9iS 7....%9iX d6------50%9i] %9i` b _The endoplasm is severely wounded.&9i9Y .  The magic dart hits the endoplasm.&9i?Y****&9i7....&9i5------441Magic Dart&9i&9iM _You kill the endoplasm!'9i_'9i3'9i'9i6==='9i9'9i'9i'9iI,'9i'9i,'9iY'9ig==='9iY'9iM7==='9iy'9i'9iH,'9i'9i'9i'9i,'9i'9in _You start resting.Magic restored.'9i1....##........†..-'9i/60.0)'9i8======-2.0 (11 _'9i '9ie '9iW '9ik 3'9i '9i '9iv '9i n'9iv '9i= '9i@ ,'9iA '9i '9i Q==='9i '9i '9i ,'9i '9i '9i_ '9i '9i '9i, '9i '9i '9i '9i '9iG ,'9i '9i c  You encounter a bat.'9i  #... #.#######.# #.# #.# #.# #.# #.# #.#  #@#  .b......# ######### '9i Magic Dart  b   bat (asleep) '9i1 270.0 (8.0)'9i 21.0 (9 _'9i '9i )9is .The magic dart hits the bat!)9iӒ@***** )9i .....)9i4!7---8=2.0 (1Magic Dart)9iR&)9i(G _You kill the bat!+9iw;+9iE<3+9iK>+9i?,+9iC+9iD+9imEc8===+9iF+9i H,+9irH+9iI+9iJ+9i K+9i^K+9iL+9iNB+9iO+9iSQ+9iQ;===+9iR+9iR+9iT+9ieT,+9i}U+9iV+9i[X+9iX+9iY+9iZ,+9i;[+9iS]+9i],+9iQ^+9iE_+9i`+9iT`+9i`+9iya+9ib+9ib+9iBc+9i d+9i$e+9i^e+9ie+9if+9ig+9ig+9i#h+9ih+9ij+9iUj+9ij+9idk+9il,+9iAm+9im+9io+9iio+9io+9ip+9ir+9iNr+9ir+9is+9it+9i+u+9ipu+9i6v+9i,w+9inw+9iw+9ix+9iz+9iuz+9iz+9i{+9i|+9i*}+9i~}+9iv~+9i+9iD+9it+9i+9ir+9i+9io+9i+9i,+9i+9i#+9i$+9i+9i֊+9iz+9i_+9i+9i +9is+9i+9i+9iC+9iq+9i+9i+9iJ+9if+9i+9i0+9i+9iB+9iӚ+9i,+9i+9i+9iD+9i+9iߟ+9iΠ+9i#+9i+9i+9iB+9i,+9ij+9ivN _You now have 102 gold pieces (gained 14).+9i3+9i{+9i}+9i,+9iO+9i+9i,+9i+9i+9i+9i+9in+9iO+9i,+9ij+9i+9iR+9i+9i+9i+9i,+9if+9i+9i@ #.# #.# ... #.# #.# #.. #.# #.# #. #.####.# #.##. #....#.# #.##. ####.#.# #.##.# #.#.# #.##.##.##.#######.#.## #.##........@.........###.##.-316.0 (44.0)<####.............##.##. #########.#.#.......#........#############+9i+9iF-7.0 (45+9iB+9i 9 _Found a stone staircase leading up.-9iP-9ix  You encounter a kobold. It is wielding a +0 dagger.-9i #.# #.# #.# #.# #.# #-9i#.# #.# #.# #.# #.####.# #.##.# #....#.# #.##.# ####.#.# #.# #.# #.#.# #.###.##.#######.#.## #.#K.........###.###<####.....##.# -9i##.#.#.....Magic Dart #..  ##K   kobold (asleep)-9i!-9i$Y.K8.0 (1.0)-9i@*MK-9i*4==9.0 (2-9i.-9in1( _The kobold shouts!.9i" ***** The magic dart hits the kobold..9i@.K.9i.".....9id7----20.0 (1.9i.9ia _The kobold is moderately wounded./9iWt )The magic dart hits the kobold./9i]>**** /9i..../9i. 6------51-1/9irMagic Dart _You kill the kobold!/9iM/9im _Your Conjurations skill increases to level 5!29iT29i~329in29i$ _29iUy7===29i29i29i29i29iZ29i29iX29i29i29i4===29i29iH 29i M8===29ih 29i 29i29i29iz29ig29i29iA29i29i29i29iv29i29i29i[ 29i!;===29i"29i$29i'29i'29i(29i*29i-,29i.29i1$  Things that are here:29i2a  a +0 dagger; a kobold corpse29i529iK6 _29i%729i:P  There is a stone staircase leading up here.29i=29i.> _29i?29iA29iD,29iBE29iG29iI,29iJ29iqL29iN29igO29iP29iR29iU,29iUV29ia29i5d29id29iFe29ig29idn,29iWo29is29it29iu29ifw29iGz29i},29i$,29i{29i29i߄29i29i!29i29i529iÌ29i,29i-29i29i,29i29i•29ip,29i29i29iJ29iԝ29iH29i29iV29i29i\29i29i29iӪ29iS29i~29i29ic29i29i29i29i~29i%29iT,29iL29i29i29i[29i~29i_29iy29i29id29i,29i29iM29i"29i29i29i29i29i829i 29i29i29i29i29id29i29id29i29i}29i29i29i,29i129i29i29iL,29i`29i29iO29i29i29il,29i&29iE29i=,29i29ii29i629i29i29i29i~29i29iv29i29i29i,29i&29i829i,29i`29i29iG,29i29i,29iS29iX29i,29i129iL29i ,29i 29i- 29i29i{,29i29i#,29i29i^29i<29i29i#29iH29i6}  You encounter a ball python and a ribbon worm.29i'  ## .. # .#.. .###.# .##..# .##..#######.## #........@..# -#....#####..# #.#..# w.# Magic Dart29iw)##.#..# .S##.....# ... #..##.# ...## w   ribbon worm (asleep)#..##.# ...## S   ball python (constriction, asleep)#..##.# #.######## ##..##.# #.......# #29iE0b79.0 (58.0)w.29i6Fw29i9N-80.0 (59 _29i?29icA49i\/I  The magic dart hits the ribbon worm.49iĹH  The ribbon worm is lightly wounded.49ih7---=1.0 (1.0) 49i49iQ _The ribbon worm misses you.79i׫s  The magic dart hits the ribbon worm.79i379i4c6------279iT779i8f _The ribbon worm is moderately wounded.89iuI  The magic dart hits the ribbon worm.89iA S.  The ribbon worm is heavily wounded.89i S)The ball python hisses angrily.89i"8/15 ------------5------=389i89i& 0 _The ribbon worm bites you!;9iWz Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)=9i=9i=9ialright the Conjurer##Deep Elf..Health: 8/15============------------#.#Magic: 5/8===============---------...#AC: 4Str: 4##.#.#EV: 11Int: 22#..#.#SH: 0Dex: 13#..#######.##XL:  2 Next: 51% Place: Dungeon:2#........@..#Noise: ==-------  Time: 1383.0 (0.0)#....#####w.#b) +0 dagger#.#..# S.#Cast: Magic Dart##.#..# ..##.....# ...##..##.# ...## w   ribbon=9i)e worm#..##.# ...## S   ball python (constriction)#..##.# #.######## ##..##.# #.......# #The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.The ball python hisses angrily. _The ribbon worm bites you!=9i>=9i\=9i=9i=9i s  The magic dart hits the ribbon worm.=9i =9i S. S.  The ribbon worm is severely wounded. =9i 3-4.0 (1=9i% =9i X _The ribbon worm barely misses you.>9i)ks  The magic dart hits the ribbon worm.>9iZG  ## .. # .# .. .# ##.# .# #..# .#>9i #..#######.##  #........@S.#  #....#####w.#  #.#..# ..#  ##.#..# ..#  #.....# ...  >9i #..##.# ...#  #..##.# ...#  #..##.# #.##  #..##.#  The ribbon worm is severely wounded.>9iThe ball python barely misses you. The ball python misses you.>9i  ## .. # .# .. .# ##.# .# #..# .# #..#######.##  #........@S.#  #....#####w.#  #.#..# ..#  ##.#..# ..# #.....# ...  #..##.# ...#  #..##.# ...#  >9i #..##.# #.##  #..##.#  >9iD ?  The ribbon worm bites you.>9i= x4------4---->9i 5>9i3 >9i V _* * * LOW HITPOINT WARNING * * *?9i??9iA?9i E?9iG^ _You are too injured to fight recklessly!B9iMM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B9io   alright the Conjurer ## Deep Elf .. Health: 4/15======------------------ # .# Magic: 3/8=========--------------- .. .# AC: 4Str: 4 ##.# .# EV: 11Int: 22 #..# .# SH: 0B9ip <Dex: 13 #..#######.##  XL:  2 Next: 51% Place: Dungeon:2 #........@S.#  Noise: =--------  Time: 1385.0 (0.0) #....#####w.#  b) +0 dagger #.#..# ..#  Cast: Magic Dart ##.#..# ..#  #.....# ... # #..##.# ...# # w   ribbon worm #..##.# ...# # S   ball python (constriction) B9iq #..##.# #.######## # #..##.# #.......# # _You are too injured to fight recklessly!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)C9iQ3|alright the Conjurer##Deep Elf..Health: 4/15======------------------#.#Magic: 3/8=========---------------...#AC: 4Str: 4##.#C9i4X.#EV: 11Int: 22#..#.#SH: 0Dex: 13#..#######.##XL:  2 Next: 51% Place: Dungeon:2#........@S.#Noise: =--------  Time: 1385.0 (0.0)#....#####w.#b) +0 dagger#.#..# ..#Cast: Magic Dart##.#..# ..#C9i5.#.....# ...##..##.# ...## w   ribbon worm#..##.# ...## S   ball python (constriction)#..##.# #.######## ##..##.# #.......# #C9i5 Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.C9iVD(catching breath)  Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.  The ball python barely misses you. The ball python closely misses you.C9i `The ribbon worm expels a string of sticky webbing.C9iU8@C9iW+6.0 (1C9i[C9i^W _The stream of webbing misses you.D9i$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D9i   alright the Conjurer ## Deep Elf .. Health: 4/15======------------------ # .# Magic: 2/8======------------------ .. .# AC: 4Str: 4 ##.# .# EV: 11Int: 22 #..# .#D9i  SH: 0Dex: 13 #..#######.##  XL:  2 Next: 51% Place: Dungeon:2 #........@S.#  Noise: =--------  Time: 1386.0 (0.0) #....#####w.#  b) +0 dagger #.#..# ..#  Cast: Magic Dart ##.#..# ..#  #.....# ... # #..##.# ...# # w   ribbon worm (catching breath) #..##.# ...# # S   ball python (constriction) #..##.# #.######## # #..##.# #.......# # D9ic [_The stream of webbing misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)D9ij   alright the Conjurer ## Deep Elf .. Health: 4/15======------------------ D9ik L# .# Magic: 2/8======------------------ .. .# AC: 4Str: 4 ##.# .# EV: 11Int: 22 #..# .# SH: 0Dex: 13 #..#######.##  XL:  2 Next: 51% Place: Dungeon:2 #........@S.#  Noise: =--------  Time: 1386.0 (0.0) #....#####†.#  b) +0 dagger #.#..# ..#  Cast: Magic Dart ##.#..# ..#  D9il #.....# ... # #..##.# ...# # w   ribbon worm (catching breath) #..##.# ...# # S   ball python (constriction) #..##.# #.######## # #..##.# #.......# #Casting: Magic Dart (safe; 1% risk of failure)  D9il Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineD9i&m Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm!D9ir  ## .. # .# .. .# ##.# .# #..# .#    D9is m   #.#..# ..#  ##.#..#  #.....# ...  #..##.# ...# # S   ball python (constriction) D9i^t -#..##.# ...#  #..##.#   #..##.#  D9i Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (severely wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm!  You kill the ribbon worm!ball python bites you but does no damage.657.0 (1D9i D9ie Y _The ball python closely misses you.E9i:  E9i:Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E9i "  alright the Conjurer ## Deep Elf .. Health: 4/15======------------------ # .#E9i W Magic: 1/8===--------------------- .. .# AC: 4Str: 4 ##.# .# EV: 11Int: 22 #..# .# SH: 0Dex: 13 #..#######.##  XL:  2 Next: 65% Place: Dungeon:2 #........@S.#  Noise: =--------  Time: 1387.0 (0.0) #....#####†.#  b) +0 dagger #.#..# ..#  Cast: Magic Dart ##.#..# ..#  #.....# ... #E9i  #..##.# ...# # S   ball python (constriction) #..##.# ...# # #..##.# #.######## # #..##.# #.......# # _The ball python closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)E9i C  alright the Conjurer ## Deep Elf ..E9iò  Health: 4/15======------------------ # .# Magic: 1/8===--------------------- .. .# AC: 4Str: 4 ##.# .# EV: 11Int: 22 #..# .# SH: 0E9i% Dex: 13 #..#######.##  XL:  2 Next: 65% Place: Dungeon:2 #........@..#  Noise: =--------  Time: 1387.0 (0.0) #....#####†.#  b) +0 dagger #.#..# ..#  Cast: Magic Dart ##.#..# ..#  #.....# ... # #..##.# ...# # S   ball python (constriction) #..##.# ...# # #..##.# #.######## # #..##.# #.......# #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  ThE9i# )e magic dart hits the ball python!E9i # ## .. # .# .. .#E9i  ##.# .# #..# .#       #.#..# ..#  E9i ##.#..#  #.....# ...  #..##.# ...# E9iR  #..##.# ...#   E9i #..##.#    #..##.#   E9i E9i8F E9iP 5==88.0 (1Magic DartE9iU E9i\ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python! _You kill the ball python!G9i- 3G9i G9iW  You start resting.G9i-2===.......Magic Dart......b   bat (wandering).b..G9iK0&0G9i04b.G9iD1bG9i1.G9i 9G9i"?3-9.0 (1G9iDG9iGT _You encounter a bat.I9iRI9i3Y8-I9i_I9ia^ _You are too injured to fight recklessly!J9i$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J9i: B  alright the Conjurer ## Deep Elf .. Health: 5/15========---------------- # .# Magic: 1/8===--------------------- .. .# AC: 4Str: 4 ##.# .# EV: 11Int: 22J9i;  #..# .# SH: 0Dex: 13 #..#######.##  XL:  2 Next: 68% Place: Dungeon:2 #........@..#  Noise: ---------  Time: 1389.0 (0.0) #....#####*.#  b) +0 dagger #.#..# *.#  Cast: Magic Dart ##.#..# *.#  J9i = #.....# b.. # #..##.# ...# # b   bat (wandering) #..##.# ...# # #..##.# #.######## # #..##.# #.......# # _You are too injured to fight recklessly!  Casting: Magic Dart (safe; 1% risk of failure)  J9i= UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)K9i  alright the Conjurer ## Deep Elf .. Health: 5/15========---------------- K9iݧ@# .# Magic: 1/8===--------------------- .. .# AC: 4Str: 4 ##.# .# EV: 11Int: 22 #..# .# SH: 0Dex: 13 #..#######.##  XL:  2 Next: 68% Place: Dungeon:2 K9iX#........@..#  Noise: ---------  Time: 1389.0 (0.0) #....#####†.#  b) +0 dagger #.#..# ..#  Cast: Magic Dart K9i ;##.#..# ..#  #.....# ... # #..##.# ...# # b   bat (wandering) #..##.# ...# # #..##.# #.######## # #..##.# #.......# #K9iQCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineK9ixAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat!K9if ## .. # .# .. .# ##.# .# #..# .# K9id    *.#   *.#   * K9iXI ...  K9i ...#   ...#  K9iL    K9i"d    K9i;;F†..K9iGq72=90.0 (1Magic DartK9iIK9iDKSonfirm with . or Enter, or press ? or * to list all spells.K9iKAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat! _You kill the bat!L9i3L9iL9i6=L9ia2===L9iL9iL9iL9i L9i(,L9iL9iL9i9=L9i$L9iL9i8r7=====L9iL9iL9i$U3===L9iϞL9in,L9iL9i _You start resting.g8===-Magic Dartg   hobgoblin (wandering)L9iɹ/400.0)L9iL9iF-1.0 (11L9i|L9i4| _You encounter a hobgoblin. It is wearing a ring of wizardry.O9iј 3 *****g  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.O9i K.gO9iP! 4.....O9i( W=====2.0 (1.0) O9iW. O9i0 + _The hobgoblin shouts!P9iKW w =The magic dart hits the hobgoblin!P9i\ ~****P9i 2....P9i 2---9-3Magic DartP9i c _You kill the hobgoblin!Q9i _=9==3===Q9iN |==Q9iW 10/15=====Q9i֣ k4===Q9i Q9i Q9ib 11===Q9i Q9ia Q9iB n5======Q9iϲ Q9i> ,Q9i/ Q9iz ,Q9i Q9iֹ Q9i} 9=Q9i% Q9i 2=====Q9iϾ Q9if Q9i O6===Q9it Q9i ,Q9i0 Q9ic ,Q9i Q9i Q9i i3===Q9i' Q9i Q9i8 Q9i 7======Q9i BQ9i O=Q9i* Q9iH Q9i! 4=====Q9i n _You start resting.Magic restored.Q9i G--Q9i 029.0 (26.0)Q9iA8===-30.0 (27 _R9i R9i R9im R9i: R9i{ BR9i1 ,R9iR k _You start resting.HP restored.R9i R9i 12.0)R9i 5====3.0 (3 _R9ip R9i̵ T9iT9iT9iT9iT9iT9ie}===T9i T9i T9i T9i{ T9i  T9i T9i T9i] T9i :==T9i T9i T9iG T9i T9iF T9i T9i T9iU T9i T9i T9i@ ,T9i G ### .... ####...## #........ #@# T9i G40.0 (7.. #.# ##.# #.# ..# #.########.##.........#..#####†.##..# #..###.#..# #..#T9i" T9i' T9i* , _f - a ring of wizardryV9iVV9iZV9i^V9i$bN _There are no items here.W9iL W9i:O Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) W9iO , b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn) Jewellery (go to first with "=)f - a ring of wizardryY9if - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve trivially. You took it off a hobgoblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.`9iõ`9iǼ`9iyalright the ConjurerDeep ElfHealth: 15/15 ========================Magic: 8/8========================###AC: 4Str: 4....EV: 11Int: 22####...##SH: 0Dex: 13#........`9i,XL:  2 Next: 79% Place: Dungeon:2##@#Noise: ---------  Time: 1440.0 (0.0)..#.#b) +0 dagger##.# #.#Cast: Magic Dart#..# #.##..#######.###...........##....#####†.##.#..# #..###.#..# #..# _You start resting. _Magic restored. _You start resting. _HP restored. _f - a ring of wizardry _There are no items here.`9i`9iK t5 (0.5 _f - a ring of wizardry (worn)f9i8 Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2  b - Fulminant PrismConjuration/Alchemy 16% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 16% 4  d - Vhi's Electric Charge Translocation/Air 41% 4  e - Sculpt SimulacrumIce/Alchemy99% 6  f - EnfeebleHexes100% 7 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitn9ien9in9i:alright the ConjurerDeep ElfHealth: 15/15 ========================Magic: 8/8========================###AC: 4Str: 4....EV: 11Int: 22####...##SH: 0Dex: 13#........n9ihXL:  2 Next: 79% Place: Dungeon:2##@#Noise: ---------  Time: 1440.5 (0.0)..#.#b) +0 dagger##.# #.#Cast: Magic Dart#..# #.##..#######.###...........##....#####†.##.#..# #..###.#..# #..# _Magic restored. _You start resting. _HP restored. _f - a ring of wizardry _There are no items here. n9i_f - a ring of wizardry (worn)n9i:n9iMemorise Searing Ray, consuming 2 spell levels and leaving 5? Y - Yes n9i/' N - Noo9io9i3alright the ConjurerDeep ElfHealth: 15/15 ========================Magic: 8/8========================###AC: 4Str: 4....EV: 11o9iؾInt: 22####...##SH: 0Dex: 13#........XL:  2 Next: 79% Place: Dungeon:2##@#Noise: ---------  Time: 1440.5 (0.0)..#.#b) +0 dagger##.# #.#Cast: Magic Dart#..# #.##..#######.###...........##....#####†.##.#..# #..###.#..# #..# _Magic restored. o9i|_You start resting. _HP restored. _f - a ring of wizardry _There are no items here. _f - a ring of wizardry (worn)o9i+1.5 (1o9ito9iWo9i]+2.5 (2o9i o9io9iV+3.5 (3o9i[o9i _You start memorising the spell. You continue memorising. x2o9io9io9i o9ijU_You finish memorising. Spell assigned to 'b'.r9i _r9i r9iA _r9iI r9i r9i% r9i r9i r9i r9i r9i r9iR Xr9i r9i; r9i r9iX r9i^ r9iy r9i ,r9i, r9i r9i r9i/ r9i r9i r9i ,r9i r9ik ,r9i r9i r9iw r9i r9iB r9i r9i, ,r9i r9i r9il r9i r9iC r9i r9i r9i ,r9i: r9i r9i ,r9i r9iu r9i ,r9i r9i; r9i r9iJ r9i! r9i" r9i=# ,r9i;$ r9i% Br9i& r9iy' r9i' r9i( r9iW) r9i* r9i* r9i* r9i+ r9i- Br9ic. r9i/ ,r9ib0 r9i0 r9i1 r9iL2 r9i2 r9i3 r9i/4 r9i4 r9i4 r9i5 r9ih6 r9i6 r9i6 r9i7 r9i}8 r9i8 ,r9i9 r9i; ,r9i< r9iN= r9i= r9iz> ,r9i8? r9i@ ,r9ij@ r9iA r9i Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9i 9i9ialright the ConjurerDeep ElfHealth: 15/15 ========================# ##Magic: 6/8==================------##. #.AC: 4Str: 4#... #.EV: 11Int: 22.....#.##SH: 0Dex: 13#...#...##### ####9iAXL:  2 Next: 79% Place: Dungeon:2..J•...@....# #..Noise: =--------  Time: 1493.5 (0.0)#####...###.# #.#b) +0 dagger##.## #.###.#Cast: Magic Dart##.####.....#............########^####.#.#.#####J   endoplasm.....................#####...##.#.#.###.##.............# #.#Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i)9i&Aalright the ConjurerDeep ElfHealth: 15/15 ========================# ##Magic: 6/8==================------##. #.AC: 4Str: 4#... #.EV: 11Int: 22.....#.##SH: 0Dex: 13#...#...##### ####XL:  2 Next: 79% Place: Dungeon:2..J•...@....# #..Noise: =--------  Time: 1493.5 (0.0)#####...###.# #.#b) +0 dagger9i(h##.## #.###.#Cast: Magic Dart##.####.....#............########^####.#.#.#####J   endoplasm.....................#####...##.#.#.###.##.............# #.#Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.9i(Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i9i!9iu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9iW .  The magic dart hits the endoplasm.9i@****9it` •...9ig5---864.5 (1Magic Dart9ign9ipM _You kill the endoplasm!9i39ih 9ik"9i?#O6===9ie(B9i&)9i&+9i+9i-9i.9i\/9i?09i19i2;===9i039i8y7===9i|:9i;9i;9i=,9i~>9i@9i@9iA9i-Dn _You start resting.Magic restored.9iuN0...-9iqY-503.5 (99i"^8======-4.5 (10.0) _9im9ibp9iN 39ij 9iN 9i 9i B9id ,9ii 9iB 9i 9iw 9ip 9i 9i 9i6 ;===9iL 9i "#.##. .# #. ###. ##.###.. ####...##.# #.......#.###.##...#...##### ####....@........# #..8.5 (4.0).######...###.# #.# ##.## #.###.# ##.####.....# ....# #######^####.#.#.####9is   ........  ####...##.#.#.###.  #....# #. 9i: 9i 9iU R _You see here 2 flux baubles.9it 9i +9.5 (19i2 9i ( _g - 2 flux baubles9ir6 I9i> n9i@ B9ioT 9iY 9i] 9il 9in 9io 9itp 9i@q 9ios 9i&x B9iTy 9i{ ,9iG| 9i~ 9i ,9i 9i 9i 9ig 9iۆ 9ip 9i 9i@ 9i 9i 9i  ####### ##...##>....########.....#.# [@...........# 278.0)#...###.........## ....#..............# .##...###.#####.###. #.# .#  9i& *#.#  ##.###...#####...##.##.......#.##9i 9i2 ,8.5 (199i# 9i ; _Found a stone staircase leading down.9i' ###### ##...##.>....#.....#.#.@............#.###...###...##.#.......#.##...###.####.###.#. .#.# #.# .# ##. #9i).# ###.#.. ##.###...######...##.# #.......#.##9i29iD9.0) _You see here the -2 cloak "Ysalo" {Slay+2}.9i 9i; '309i 9i i _g - the -2 cloak "Ysalo" {Slay+2}9i9ifGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) 9iMissiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=) 9iiH f - a ring of wizardry (worn)9ir g - the -2 cloak "Ysalo" {Slay+2}. A cloth cloak. Base armour rating: 1 Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (4.0 -> 3.0). Your EV would remain unchanged. 9is This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.9i  Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()  d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn) 9iW,9ibOalright the ConjurerDeep ElfHealth: 15/15 ========================Magic: 8/8========================AC: 4Str: 4####EV: 11Int: 22#######...##SH: 0Dex: 13.>....########.....#.#XL:  2 Next: 86% Place: Dungeon:2.......@............#Noise: ---------  Time: 1530.5 (0.0).###...###.........##b) +0 dagger.....#..............#Cast: Magic Dart..##...###.#####.###.#. .#.# #.# .# ##. #.# ###.#.. ##.###...######...##.##.......#.## _Magic restored. _P39;49mYou see here 2 flux baubles. _g - 2 flux baubles _Found a stone staircase leading down. _You see here the -2 cloak "Ysalo" {Slay+2}. _g - the -2 cloak "Ysalo" {Slay+2}9i#9i^,9i.9i/9i29i7n9ig89iI<9i=>B9i~@9iDBB9iqC9iIE,9ieF9iG9iH9iI9i+M9iO9iSB9ipU9iV9iW9iX9iY9iZ9i[,9i[9ibX9ix9igX9i9iZ,9iҔ9ifB9i9i9i,9iӛ9i,9i_9i&9iD9i9iܾ,9i9i9i 9i,9ij9i,9i9iu9i+9i9i9i9i,9i9i9i9i9i9io   ##.## #........ #.# #.##.#### #.# #.## #.# #.# #.# #.# #.# ####  #.# ....  ###.### #  #@....# #  #.....# # #  #.......... #  #.....####.# # 9iz #$....# #..# #  ####### #..#######   #.........   #....#####   #.#..# # You pick up a parchment of Ensorcelled Hibernation and begin reading...9iF067.5 (37.0)9i?,8.5 (389i{9i'P _You add the spell Ensorcelled Hibernation to your library.9i 39ix 9iX 9i 9i 9i# X9i 9i 9i ,9id 9i 9i ,9i. 9i) ,9i 9i N _You now have 114 gold pieces (gained 12).9i 9i> 39i 9iQ ,9i 9ip 9i 9i 9i> 9iK 9iL B9i 9i ,9ig 9i 9i 9it ,9i! 9i# B9i % 9ie& ,9i& 9i) 9i, 9id0 9i2 9iq4 9i5 9i6 9i7 9i9 9i: 9i~; 9i< 9i= 9i> 9i)? ,9i]@ 9iA 9iA 9iB 9iGC 9iI X9iK 9iML ,9iN 9iO 9iP 9ic v9ied 9ie ,9ie 9ig 9ih ,9ih 9iGj 9ij 9i)k 9ik 9i9m 9im 9iLn 9in 9i)p 9iq 9i s 9is 9it 9iu ,9iv 9iw 9iKy ,9i z 9i]{ 9i]| 9i| 9i/} 9i~ 9i 9i! 9i5 9i 9i 9ix 9i/ 9i 9i 9i 9i6 9i 9i { ### #..#.#.# #.# ###.#  ##.###......# ##.###...#  ##.#.##.##.#####...##.#  #.###...##.##.......#.#  ##.#.#####.##.##...#...##### #  ##.## #.................#  #.# #.##.######...###.# # #.# #.##.# ##.## #.## #.# #.##@# ##.####....604.5 (36 #.# #.##....>............ #.# #.##########^####.#. #.# #.#.................. 9i 7 ###.### #.#.########...##.#.  #.....# #.#.# #............  #.....####.#.# #.##...######  #............# #.###.##  #.....####.### #.# #.#9io 9iG ,5.5 (379i 9i ; _Found a stone staircase leading down.9ix.Shopping list: 1 item, total cost 135 gold pieces  a - [D:1] 135 gold an ivory ring You have 114 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit9iю9i9i ### #..#.#.# #.# ###.#alright the Conjurer##.###......# ##.###...#Deep Elf##.#.##.##.#####...##.#Health: 15/15 ========================#.###...##.##.......#.##Magic: 8/8========================9i##.#.#####.##.##...#...##### # AC: 4Str: 4##.## #.................# # EV: 11Int: 22#.# #.##.######...###.# # SH: 0Dex: 13#.# #.##.# ##.## #.### XL:  2 Next: 86% Place: Dungeon:2#.# #.##@# ##.####.... Noise: ---------  Time: 1605.5 (0.0)#.# #.##....>............ b) +0 dagger#.# #.##########^####.#.# Cast: Magic Dart#.# #.#..................###.###9i{[39;49m #.#.########...##.#.##.....# #.#.# #............#.....####.#.# #.##...#######............# #.###.###.....####.### #.# #.# _You see here the -2 cloak "Ysalo" {Slay+2}. _g - the -2 cloak "Ysalo" {Slay+2}You pick up a parchment of Ensorcelled Hibernation and begin reading... _You add the spell Ensorcelled Hibernation to your library. _You now have 114 gold pieces (gained 12). _Found a stone staircase leading down.9i9i9i9i%9i\69iH79i^89i99i6;9i<,9iBX9iC,9iE,9icF9iNG9iH,9iJ9iJ9i[K9iK9i`M9idN9iN9iBO9iU9iV9iW9iX9iX9iY9iZ9i[9i0\9i\9i]9i*_9i_9i/`9i`a9iab9ib9inc9id9i(e9ie9ie9ig9ig9iEh9ih9ij9ik9idl,9im9i~n9io,9iSq9i3r9ir9ir9iAt9i7u9iu9iv9i0w9ix9iux9iy9icz9iC{9i{9i|9i7}9i0~9i~9i~9i9i.B9i9in  You encounter a frilled lizard.9i ##### ### ##...#### ..########.....#.# ### ................# ... ...###.........###.###.. .#..............#.....l. ...###.#####.# #.###.# ### #.#9iϐ###.#Magic Dart ..# ##.###...# #####...##.### ##.......#.##l   frilled lizard (asleep) ##.##...#...######## ................# #.. ##.######...##9i027.5 (22.0)9iO38.5 (23 _9i٢9i9i ~ †The magic dart hits the frilled lizard!9ij F*****9i* .....7---9=9.5 (1.0)Magic Dart9i|- 9i/ R _You kill the frilled lizard!9i< 8===9i^ n9iU 9i ,9i} 9iW 9i 9i ;===9ie 9iJ 9i 9i 9i| 9i 9i ,9ie 9i 9i 9ih 9i 9i j  You see here a frilled lizard corpse.9iZ 9i  _9i 9i| 9i 9i 9i( 9i 9i 9il 9i 9iP 9i ,9i 9i 9iu 9i 9i_ 9i 9im 9i 9i 9i 9i; 9i 9i( 9i 9i 9i 9i M _You now have 119 gold pieces (gained 5).9ij l ### ..#### ...#.############ ..#...........##### ###.###..........#.#.....†......# ##.#####.####..##.####9i # ### #.# #.@......>-489.0) .# #.# ##.#.#.### .# #.# #..## ## #.# ###. #.# #.### ####.# .# ....# #..... . ###.# #.# . #.###.#9i 9i_ F-9.5 (209i Q _Found a stone staircase leading down.9i< 9iE= 39i? 9iA 9iA 9iF X9iG 9iH 9iI 9ilJ 9iJ 9iL 9iN 9iN 9i4O 9iP 9iR 9iR ,9i!T 9iU ,9i^V 9iAX 9iY 9iZ 9i%[ 9i\ 9i^ ,9i_ 9i` 9itb 9ib 9ijc 9iSe 9i:f 9if 9ig 9i`h 9ii 9ij ,9ik 9iEm 9im 9i7n 9ip R  There is a stone staircase leading down here.9iTu K _9iv 9i.# 9ij  #.# ##.#.#.###.  #.# #..###..#.#  #.# ###. #.#@#  #.# #.#.......# ##.# .#.#####S#Magic Dart .... .. #... . ##  S   adder (asleep) #####9iU -65.5 (169i 36.5 (17 _9i 9i 9i  **S  The magic dart hits the adder.  The adder is moderately wounded.9iU 9S.9i %.9i \7---==79io .0) 9i[ 9i! / _The adder hisses angrily.9ia  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i9iA Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9id9i9iD+#########alright the Conjurer ........#####Deep Elf ##..........#Health: 15/15 ======================== ..†......##.#Magic: 7/8=====================--- ##.####..##.######AC: 4Str: 4  #.# #........>.#EV: 11Int: 22  #.# ##.#.#.###.#SH: 0Dex: 13  #.# #..###..#.#XL:  2 Next: 89% Place: Dungeon:2  9ia#.# ###. #.#@#Noise: ==-------  Time: 1667.5 (0.0)  #.##.#.....S.#b) +0 dagger ##.#.#.#####.#Cast: Magic Dart ......# #... . ###S   adder ####### _You encounter an adder.The magic dart hits the adder.  The adder is moderately wounded. _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i+#########alright the Conjurer ........#####Deep Elf ##..........#Health: 15/15 ======================== ..†......##.#Magic: 7/8=====================--- ##.####..##.######AC: 4Str: 4  #.# #........>.#EV: 11Int: 22  #.# ##.#.#.###.#SH: 0Dex: 13  #.# #..###..#.#XL:  2 Next: 89% Place: Dungeon:2  9i]#.# ###. #.#@#Noise: ==-------  Time: 1667.5 (0.0)  #.##.#.....S.#b) +0 dagger ##.#.#.#####.#Cast: Magic Dart ......# #... . ###S   adder ####### _You encounter an adder.The magic dart hits the adder.  The adder is moderately wounded. _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i!######### alright the Conjurer ........##### Deep Elf ##..........# Health: 15/15 ======================== ..†......##.# Magic: 5/8===============--------- ##.####..##.###### AC: 4Str: 4  #.# #........>.# EV: 11Int: 22  #.# ##.#.#.###.# SH: 0Dex: 13  #.# #..###..#.# XL:  2 Next: 89% Place: Dungeon:2  #.# ###. #.#@# Noise: ==-------  Time: 1667.5 (0.0)  #.# #.#....*S.#  b) +0 dagger ##.# .#.#####.#  9i'#Cast: Magic Dart .... .. # # ... . # ## S   adder ####### _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)9iH #########alright the Conjurer ........#####Deep Elf ##..........#Health: 15/15 ======================== ..†......##.#9i?I EMagic: 5/8===============--------- ##.####..##.######AC: 4Str: 4  #.# #........>.#EV: 11Int: 22  #.# ##.#.#.###.#SH: 0Dex: 13  #.# #..###..#.#XL:  2 Next: 89% Place: Dungeon:2  #.# ###. #.#@#Noise: ==-------  Time: 1667.5 (0.0)  #.##.#....**.#b) +0 dagger ##.#9i J Q.#.#####*#Cast: Magic Dart ......# #... . ###S   adder #######Casting: Magic Dart (safe; 1% risk of failure)  9iJ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!9i S.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 66% to hit)  9i! You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.9i< / .  9i1 P(Press . to maintain the ray.)9i4 h8.5 (1Ray 9i0 9i R _The adder barely misses you.9i#@*9i}8S9ip4---9+ 9i9i* _The searing ray misses the adder. The adder closely misses you.9is V .  The searing ray hits the adder.9ix G*9i( .9i?#########alright the Conjurer ........#####Deep Elf ##..........#Health: 15/15 ======================== ..†......##.#Magic: 4/8============------------ 9i1k##.####..##.######AC: 4Str: 4  #.# #........>.#EV: 11Int: 22  #.# ##.#.#.###.#SH: 0Dex: 13  #.# #..###..#.#XL:  2 Next: 134% Place: Dungeon:2  #.# ###. #.#@#Noise: ==-------  Time: 1670.5 (1.0)  #.##.#.......#b) +0 dagger ##.#.#.#####.#Cast: Magic Dart ......#9iRay++ #... . ### #######You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.(Press . to maintain the ray.) _The adder barely misses you. 9i_The searing ray misses the adder. The adder closely misses you.The searing ray hits the adder.9i  _You kill the adder!You have reached level 3!9i"/  --more--9i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 9iY9/195/10437% Magic Dart9i\9i^S _You feel clever. x29iO  You start resting.9iY....##..##........>..###..9igd0--1.5 (19il 9iFn6_You stop channelling your searing ray.9iAu9i6==9i/B9i9i9i>,9iP9i9i99i9il7====9i;9i9ig9i9i9i ,9iy 9i 9i) 9i 9i m8=====9i 9i9ig9i9i9i,9ig9i9ib9iq9im9=====9i9i9i ,9iB9i9i,9i<n _You start resting.Magic restored.9i%9--9i\-0909.0)9i010/10=====1.5 (20 _9i7:i 3:i7 :iZ :i{ :i ,:ij -===:i :i  B:i# X:i$ :i% :iD& :i& :i( :iZ) ,:i) :ic+ :i- :i- ,:i/ :i1 :i1 :i2 :il3 :i4 :iJ5 :i5 :i6 :i8 :i 9 ,:iz: :i; :i1< ,:iW= :ib> :i> :ik? :i@ :iH  #.# #..###..#.#  #.# ###.#.#.#.####  #.# #.#.......# ##.# .#.#####.# .... .. #.### # ... . #...# # ## #.#.# # #.#####.#.# # #...@...#.# :iyI z##### ##..#####.# ....# #.. .# ###.# #.. ###.# #..#.# #..  #.#.....#  #.#####.#.#.#:iS 705.5 (14  You now have enough gold to buy an ivory ring on D:1.  You can access your shopping list by pressing '$'.:i`W ,6.5 (15:i[ :i^ ? _You now have 143 gold pieces (gained 12).:i:i3:i:i:i5:ie:i:i|:i:i :i ":i":i/#:i%:i':ig(,:i{*:i+,:i#-:ig.:i/:i/0:i0:ih2:i3:iD4:i5:i{6:i8,:i8:io;:i[<:i<:i>:iN?:i/@:i@:i*A:iLB:ivD,:i=E:iIB:ifJ:iL:iL:iM,:idO:ixP:iQ:iQ:i1S:iT:ifU,:iW:i`X:i"Y,:i9]:i^:iS_,:i`:ia:ib,:ic:id:ie,:ig:ih:iui:ij:ij:ik:i}l,:im:iun:io:io:i6p:i#q:iq,:ir:it:it:i2u:i,v:iw:iJx,:iy:iz:id{,:i|:i}:in~,:ia:it:i,:i:ii  You encounter a dart slug.:i/#.##..........#.# #...# #.#############.# #.#.# ..#  #.#####.#.# ..#  #.......#.# #.##### ##..#####.# ......# #..# .# #.###.# #..# ## ..# #.# #..# ## #.# #@.#  #.#.w.....#  #.# #.#####.# Magic Dart##.# # #.# ......# #.# #.##.# ####### #.# #.##.#w   dart slug (asleep) #.# #.##.# #.# #.##.# #.#:i< ###.########.#:i+t35.5 (29ww:iܗ36.5 (30 _:iÜ:i:ir * The magic dart hits the dart slug.:i:A.w:i:il9/10 ---=7.5 (1.0) :is:ia _The dart slug is heavily wounded. :i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :ibJ :iL# Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1% :iM2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:i5:i<:i.B#.##..........#.# #...#alright the Conjurer #.#############.# #.#.#Deep Elf ..##.#####.#.#Health: 19/19 ======================== ..##.......#.#Magic: 9/10=====================--- #.#######..#####.#AC: 4Str: 4 ......##..# .#EV: 11Int: 24 #.###.##..# ##SH: 0Dex: 13 ..# #.##..#XL:  3 Next: 17% Place: Dungeon:2 ### #.##@.#Noise: =--------  Time: 1737.5 (0.0)#.# #..w....#b) +0 dagger#.# #.#####[37:iCrm.#Cast: Magic Dart #####.# # #.# ......# #.# #.##.# ####### #.# #.##.#w   dart slug#.# #.##.##.# #.##.##.# ###.########.# _You now have 143 gold pieces (gained 12). _You encounter a dart slug.The magic dart hits the dart slug. _The dart slug is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iI#.##..........#.# #...#alright the Conjurer #.#############.# #.#.#Deep Elf ..##.#####.#.#Health: 19/19 ======================== ..##.......#.#Magic: 9/10=====================--- #.#######..#####.#AC: 4Str: 4 ......##..# .#EV: 11Int: 24 #.###.##..# ##SH: 0:iHKDex: 13 ..# #.##..#XL:  3 Next: 17% Place: Dungeon:2 ### #.##@.#Noise: =--------  Time: 1737.5 (0.0)#.# #..w....#b) +0 dagger#.# #.#####.#Cast: Magic Dart #####.# # #.# ......# #.# #.##.# ####### #.# #.##.#w   dart slug#.# #.##.##.# #.##.##.# ###.########.# _You now have 143 gold pieces (gained 12). _You encounter a dart slug.The magic dart hits the dart slug. _The dart slug is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ikj#.##..........#.# #...#  alright the Conjurer #.#############.# #.#.#  Deep Elf ..# #.#####.#.#  Health: 19/19 ======================== ..# #.......#.#  Magic: 7/10================-------- #.##### ##..#####.#  AC: 4Str: 4 ......# #..# .#  EV: 11Int: 24 #.###.# #..# ##  SH: 0Dex: 13 ..# #.# #..# XL:  3 Next: 17% Place: Dungeon:2 ### #.# #@.# Noise: =--------  Time: 1737.5 (0.0)  #.# #..w....#  b) +0 dagger  #.# :io#.#####.#  Cast: Magic Dart #####.# # #.# ......# #.# #.# #.# ####### #.# #.# #.#  w   dart slug #.# #.# #.#  #.# #.# #.#  #.# ###.########.# _The dart slug is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit):iW#.##..........#.# #...#alright the Conjurer #.#############.# #.#.#Deep Elf ..##.#####.#.#Health: 19/19 ======================== ..##.......#.#Magic: 7/10================-------- #.#######..#####.#AC: 4Str: 4 ......##..# .#EV: 11:iInt: 24 #.###.##..# ##SH: 0Dex: 13 ..# #.##..#XL:  3 Next: 17% Place: Dungeon:2 ### #.##@.#Noise: =--------  Time: 1737.5 (0.0)#.# #..*....#b) +0 dagger#.# #.#####.#Cast: Magic Dart #####.# # #.# ......# #.# #.##.# ####### #.# #.##.#w   dart slug#.# #.##.##.# #.##.##.# ###.########.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure) [:i21d Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.:i+wAiming: Searing RayPress: ? - help, Shift-Dir - straight line: a dart slug (heavily wounded, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is severely wounded.  (Press . to maintain the ray.):i8--=8.5 (1Ray :i:i. _The dart slug bites you.:im| †The searing ray hits the dart slug.:iwqG*:iB,†:ib6--259Magic Dart+ :iv:iM _You kill the dart slug!:i :iZ 3:i W  You start resting.:i i............:i &0:i? p7==--40.5 (1:i( :i" < _You stop channelling your searing ray.:iDn:io3:iXq,:iv-- :iwe_You start resting.HP restored.:i9--:im+2.5 (2:i.a9==3.5 (3 _:i:i:i :i 3:i] :i :==:i 8===:ik ,:i8 P==:iN :iМ :iF :i ;9:i ^=====:iw :i ,:ip :i9 ,:iI :i ,:i ] _You start resting.Magic restored.52.5 (910/10=====3.5 (10.0) _:iLI:i:imn:ig,:i e  You see here a dart slug corpse.:iM":i3#5 _:i$:i%:iO&:i&4===:i8':i):i*:i+,:i-:ii.:i.:ie/:ir0:i1:id2,:i/4:i 5,:i5:is7:ig8B:i9:i;,:i;:is=:i8>:i>,:i'@:i@:iA,:iB:iC:iD,:iE:iF,:iG:iH:iI:iJ,:iK:iL:iCM:iM:iN:iO:iP,:iR:iS:iPT,:iV:iV:iW,:i!Y:iZ:i[,:i^:i3`,:ia:ib:id:id:ie:iXg:ich:ih:i;i:ij:ik:iSl:il:in:iho:i p,:i q:ir:i s,:it:iy:io:iX:i$:i:i:i:i:i:ip:iЛ:i:i:i%:i:i]:i#:i:i:i:i:i:i{:i6:i0:iɥ:iD:i:i§:i,:i:i:iت:i>:i:i:id:iЮ:i-:iM:i,:iT:i,:ig:i :i,:i:i:iu:i,:iK:i:ih:iż:iB:iZ:iu:i!:i:i:iJ:i:i,:i=:i:i,:i:iPB:i,:i^:iN _You now have 156 gold pieces (gained 13).:iJI:i:iw,:i ,:i,:iZ,:i,:ia:i:iB,:i+:i:iN:i,:i;:i B:i:i}B:i,:iD,:i:i:ij,:i+:i:i,:i':i7B:i:iB:i':iB:i':iB:i:iB:i :i ,:i :i:i:i1,:iH:i,:i>:i:i:i[:i:if:i{:i :i :i%:i':i':i(:i"-:i-,:i.:iI3:iG4:i>5,:i::i::iB;:i;:i@:i@:i\A:iA:iE:iF:i;G:iG:iL:iM:iM:iM:iR:iqS,:iV:itW:iX:iY:iY:i]:ir_B:i0c:id,:iIe:ig:ii,:ii:imB:i5n:i}q:ir,:is:iNyX:i {:i|:i|:i]}:i:i,:iE:i:i3:i,:i:i:iQ,:i':i,:i:i:iَ,:i:i:i:iC,:iX:i,:iw:i:iו:i~,:i:ic:i,:i<:i:i,:iƜ:i:i,:i:i$:i,:i:iL:i,:iܥ:iҦ:i,:i:i:i=,:i`:iC:i,:i:i:i,:i:iZ:iT,:i :iҳ,:if:iP  There is a stone staircase leading up here.:i:iX _:i:i:i:iC,:i[:i!:iҽ,:i:iÿ:ik:i:i>:i4:i:i:is:i*,:i:i{:i,:i3:i~:i?,:i:i:i:i,:i:i:i:i,:ij:iB:i4:i:iL:i:i:i:i:i8:i:i....# #.###.## #. ....####.### #.# #.# #...# #..# #.# #.###########. ##### #..#######.###............. #.........########## #....####  #.#..#  ##.#..#####..## #.....#..?.@..###879.5 (126.0) #..##.#<###...# #. #..##.# ##...# #. :i#..##.#.##.#.######## #. #..##.#...###.......# #.  ##..##.####...######.#######.#...##......#.....<..........###.#.########.##.####.####.####.........# #.##.# #.# #.#:i,:i-807:i:i%9 _Found a stone staircase leading up.:i:iShopping list: 1 item, total cost 135 gold pieces  a - [D:1] 135 gold an ivory ring You have 156 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit":i: _travel|examine#:i\ cexamine|delete#:iOtraveldelete%:if %:ii 0alright the ConjurerDeep ElfHealth: 19/19 ========================Magic: 10/10 ========================AC: 4Str: 4EV: 11Int: 24SH: 0Dex: 13XL:  3 Next: 25% Place: Dungeon:2Time: _You start resting. _Magic restored. _You see here a dart slug corpse. _You now have 156 gold pieces (gained 13). _There is a stone staircase leading up here. _Found a stone staircase leading up.%:il 4%:ip %:i!{ X%:iV X%:i %:i %:i %:iF %:i %:i %:iQ %:i# %:i %:is %:i %:i %:i %:iؕ %:i %:i %:iߤ %:i` %:ie %:i! %:i %:i %:i %:i %:i %:i B%:i %:i ,%:i@ %:i X  There is a stone staircase leading up here.%:i %:io %:i= % _%:i¼ %:i6 &1%:i7 ,%:i %:iˤ ! _You climb upwards.%:i R  There is a stone staircase leading down here.%:i7 %:im _%:i2 %:i %:i¾ ,%:iۿ %:i1 %:i %:i %:iK %:i %:i %:iF %:i %:i %:iN %:i %:i4 %:i %:i %:i %:i %:i %:iD %:i %:ix %:it %:io %:i ,%:iV %:i ,%:i\ %:ii %:i %:i %:i# %:i %:i %:iu ,%:i %:ij ,%:ii %:i %:i ,%:i %:i %:i %:i ,%:il %:i\ ,%:i %:i %:i! %:i" %:i># %:i& %:ib( ,%:i) %:i, %:i- %:i. %:i8/ %:i1 %:i3 %:i3 %:i^4 %:i7 %:i>8 %:i8 %:ix9 %:is< %:iE= %:i= %:i> %:irA %:iB %:iC %:i8D %:iF %:iH %:iH %:iI %:iL %:i0M %:iM %:iN %:iqQ %:iR %:iIS %:iT %:iaV %:iX ,%:i:Y %:i[ %:iU] ,%:ic^ %:i` %:ia %:ihb %:ib %:ig X%:ih %:ii %:i[j ,%:i~l %:iTm %:im ,%:io %:ip ,%:iq %:ies %:iet %:iu %:iu %:ivw %:i [%:i m%:iL %:i& ,%:i %:ip %:i> %:i %:i6 %:i %:i %:i %:i %:i %:i %:i %:i% %:i %:i ,%:ij %:i( %:i ,%:i %:i %:i %:iP ,%:i %:i B%:ix %:i B%:i[ %:i3! %:i! ,%:iV# %:i^$ ,%:i$ %:i1& %:i' ,%:i) ,%:i* B%:iI, %:i- %:i- ,%:i. %:i0 ,%:i0 %:i1 %:i2 %:i53 ,%:i4 %:iX5 %:i6 ,%:i7 %:iF8 ,%:i8 %:i9 %:i: %:iL; ,%:i< %:i< %:iO= %:i= %:i> %:i? %:i6@ %:i@ %:iF %:iG %:ifH ,%:i,I %:i_J %:iK %:iK %:i'L %:iL %:iM ,%:iN %:iQX .......# #.# #.#.# ####.######.# #.#.# #...........# #.#.# #.#.######### #.#.# #.#.##.##.#.# #.#....##.#.# ..####.##.#.# ### #.##...##.#%:inY Z#.@.##Noise: --------- 1987.0 (106.5) ######.##....############## b) +0 dagger .......##.#................ Cast: Magic Dart ######.##...#######################    %:if] %:ia %:ie p _There is an entrance to Bizxeoqe's Assorted Antiques here.*:isV*:ibWelcome to Bizxeoqe's Assorted Antiques! What would you like to do?  a -  202 gold a runed bucklerb -  54 gold a dagger  c -  135 gold 2 flux baubles  d -  351 gold a glowing great sworde -  270 gold an inkwell talisman  f - 1080 gold a lightning rod (4/4)  g -  24 gold an emerald potion *:id h $  135 gold an ivory ringi -  108 gold a ring mail  j -  24 gold a robe  k -  27 gold a scroll labelled CIG NETO WEYR You have 156 gold pieces. After the purchase, you will have 21 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-K] put item on shopping list6:iVG  a -  202 gold a runed bucklerb - c - g -  h +  135 gold an ivory ringi - j - k - marked items 7:iY Purchase items for 135 gold? (y/N);:i%mb - c - g -  h -  108 gold a ring mail  i -  24obe  j -  27 gold a scroll labelled CIG NETO WEYR jJ=:iS#=:i>(=:iG........# #.# #.#.#alright the Conjurer ####.######.# #.#.#Deep Elf #...........# #.#.#Health: 19/19 ======================== #.#.######### #.#.#Magic: 10/10 ======================== #.#.##.##.#.#AC: 4=:i0.Str: 4 #.#....##.#.#EV: 11Int: 24 ..####.##.#.#SH: 0Dex: 13 ### #.##...#XL:  3 Next: 25% Place: Dungeon:1#.##.@.##Noise: ---------  Time: 1987.0 (0.0) ######.##....############## b) +0 dagger .......##.#................ Cast: Magic Dart ######.##...#######################     _There is a stone staircase leading up here. _Found a stone staircase leading up. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Bizxeoqe's Assorted Antiques here.=:i4;=  h - a +5 ring of evasion=:i5==:inB=:iDm _Thank you for shopping at Bizxeoqe's Assorted Antiques!=:i aGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn) =:i ( e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)h - a +5 ring of evasion?:i h - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You bought it in a shop on level 1 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.N:iF N:i"L N:iR .......# #.# #.#.#alright the Conjurer ####.######.# #.#.#Deep Elf #...........# #.#.#Health: 19/19 ======================== #.#.######### #.#.#Magic: 10/10 ======================== #.#.##.##.#.#AC: 4Str: 4 N:ipS #.#....##.#.#EV: 16Int: 24 ..####.##.#.#SH: 0Dex: 13 ### #.##...#XL:  3 Next: 25% Place: Dungeon:1#.##.@.##Noise: ---------  Time: 1987.0 (0.0) ######.##....############## b) +0 dagger .......##.#................ Cast: Magic Dart ######.##...#######################  N:iT    _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Bizxeoqe's Assorted Antiques here.  h - a +5 ring of evasion _Thank you for shopping at Bizxeoqe's Assorted Antiques!N:i5Z N:i +5 (0.5N:iǼ N:i 5 _h - a +5 ring of evasion (worn)W:i W:i Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)^:i ^:i ^:i 1.......# #.# #.#.#alright the Conjurer ####.######.# #.#.#Deep Elf #...........# #.#.#Health: 19/19 ======================== #.#.######### #.#.#Magic: 10/10 ======================== ^:i #.#.##.##.#.#AC: 4Str: 4 #.#....##.#.#EV: 16Int: 24 ..####.##.#.#SH: 0Dex: 13 ### #.##...#XL:  3 Next: 25% Place: Dungeon:1#.##.@.##Noise: ---------  Time: 1987.5 (0.0) ######.##....############## b) +0 dagger ^:iL o.......##.#................ Cast: Magic Dart ######.##...#######################^:i&      _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Bizxeoqe's Assorted Antiques here.  h - a +5 ring of evasion _Thank you for shopping at Bizxeoqe's Assorted Antiques! _h - a +5 ring of evasion (worn)^:i ^:i ^:it ^:ig c:ic:i, iDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats c:i ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.c:i  List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesd:iZMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u d:i and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o:i28G: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andj:iJs  * Dir., Ctrl-Dir. : attack without movepickup part of a single stackj:i 1x: eXamine surroundings/targets Autofight:X: eXamine level map (X? for hel[?7lp[?7hj:i Tab: attack nearest monster, Ctrl-X : list monsters, items, featuresmoving if necessaryin viewj:ijq:iҍ lShift-Tab, p : trigger quivered action; |: toggle view layersif targeted, aims atCtrl-O : show dungeon Overviewq:il"nearest monsterCtrl-A : toggle auto-pickup Item types (and common commands)Inventory management:r:iǒw:iw:iSw:iY.......# #.# #.#.#alright the Conjurer ####.######.# #.#.#Deep Elf #...........# #.#.#Health: 19/19 ======================== #.#.######### #.#.#Magic: 10/10 ======================== #.#.##.##.#.#AC: 4Str: 4 #.#....##.#.#EV: 16Int: 24 ..####.##.#.#SH: 0Dex: 13 ### #.##...#w:iXL:  3 Next: 25% Place: Dungeon:1#.##.@.##Noise: ---------  Time: 1987.5 (0.0) ######.##....############## b) +0 dagger .......##.#................ Cast: Magic Dart ######.#w:io#...#######################   w:iќ  _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Bizxeoqe's Assorted Antiques here.  h - a +5 ring of evasion _Thank you for shopping at Bizxeoqe's Assorted Antiques! _h - a +5 ring of evasion (worn)w:iw:iw:iw:i~x:ix:iWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon |:iQ |:izT [?25h[?0c.......# #.# #.#.#|:iT kalright the Conjurer ####.######.# #.#.#Deep Elf #...........# #.#.#|:iT Health: 19/19 ======================== #.#.######### #.#.#|:ipU Magic: 10/10 ======================== #.#.##.##.#.#AC: 4Str: 4 #.#....##.#.#EV: 16Int: 24 ..####.#|:iU #.#.#SH: 0Dex: 13 ### #.#|:iU #...#XL:  3 Next: 25% Place: Dungeon:1|:iU _#.##.@.##|:iV Noise: ---------  Time: 1987.5 (0.0) ######.#|:iEV #....############## b) +0 dagger .......#|:i|V #.#................ Cast: Magic Dart ######.#|:iV #...#######################|:iV |:iV  |:iV a    |:iW _There is a stone staircase leading down here. _There is an entrance to Bizxeoqe's Assorted Antiques here.  |:iRW h - a +5 ring of evasion _Thank you for shopping at Bizxeoqe's Assorted Antiques! _h - a +5 ring of evasion (worn)  What level of the Dungeon? (default 1, ? - help) :i [?25l[?1c:iT42:i:i:i8:i4E _:i:i;:iB:ieC:iC:iD:iL:iQNB:iU:iU:iV:iNV:iT^:i_,:i_:i4g:ig:ih:igh:ip:ip:ip:iPq:ix:iy:ia{:i|:i:ir:i:i:i:ič:i,:iѕ:i:i:i:i:i:i~:i:i:is,:i:i:ij:iϳ:iw:i?:i:i:i:i:i1:ii:i:i:i5:i:i:iy:i:iZ,:iM:i:i:iZ:il:i:i:iF:i:i:i:iz:i:is:i:iX:is:i:i:ic:i:iQ:iz:i:ip :i :i# :i :i:i#:ia:i:i:i,:i:i!:i":i#,:i):i*:i*:i+:iR2B:i2:i9:i8::i::i::iJA:iA,:iB:iH:iI:idI:iI:iO:i@P:iP:iQ:i,X:iX,:iY:icgn:ig:ig:ih:ilo:iqB:iwx:iy:iy:iz:i:i:iۂ:i:i&:i/,:i:iS:iz:i:i:iw:i:i:iY:i\:id:i:i:iު:i;,:i:i$  Things that are here::ik  4 stones; a +0 club; a kobold skeleton:i:i _:i":i%:im:i:i:i,:i:i:i:i=,:i:i:i%:ij:i:i:i,:i:ic:i:i:i:iJ:iu,:i :i:i.,:i:i :iV ,:i: :i:iz:i,:iF:i:i,:i>:i,:i:ie":i":iL#:i#:ig':i2(:i(:i(:i+:i,:i-:ir-:i0:i2,:iY2:i4:i5:i86:i6:i9:i::i";:iU;:i?>:i]?,:i?:iEX:iG:iH:iI:i;J:iM:iN,:ipO:iR:iS,:iT:iyW:iX,:iY:i:i"B:i,:iO:i:i:iΈ:if:i؋:ij:i:i:it:i,:iΒ:i:i,:i:i͙:iU,:i:iʞ:i,:iK:i:ie:i:i:i:i,:i:i":i>:iu:i6:iG:iv:i:i:i:iϴ,:i:io:i:i!:iV:iY  There is a stone staircase leading down here.:il:i:i$ _:i:i&2:i:i!,:i# _You climb downwards.:i#.#..# #..# .#...## .....#..?....# ######## ..##.#<###...# #....... ..##.# ##...# #.###... :iU*..##.#.##.#.######## #.# #.##.#...###.......# #.# #.# ..##.####...######.#######.# #.## ..##......#.....@..........# #..#2084.0 (96.5).########.##.####.####....# #.##.# #.# #.# #..... ...##.# #.##.# #.# #.# #.#... :i)###.#.# #.##.# #.# #.# #.##.# # ##..# #.##.# #.####.# #.##.##..# #.##.# #....#.# #.##.# # ##..# #.##.# ####.#.# #.##.# ###.#.# #.##.# #.#.# #.##.#:iܰ:i۶:iba _There is a stone staircase leading up here.:i N  Autopickup disabled for rings of evasion.:i715 (0.5):io:i:i:iP _You remove your +5 ring of evasion.:id:i.+5.5 (1:i=4:i64 _You drop a +5 ring of evasion.:i~:iWhere to? (Tab - D:2, ? - help)  D - Dungeon :i`:ieu[?25h[?0c#.#..# #..#alright the Conjurer #.#..#####..##Deep Elf .....#..?....######### Health: 19/19 ======================== ..##.#<###...##....... Magic: 10/10 ======================== ..##.# ##...##.###... AC: 4Str: 4 ..##.#.##.#.######## #.# #.## EV: 11Int: 24 ..##.#...###.......# #.# #.# SH: 0Dex: 13 ..##.####...######.#######.# #.## XL:  3 Next: 25% Place: Dungeon:2 ..##......#.....@..........# #..# Noise: ---------  Time: 2085.5 (0.0) #.########.##.####.####.[:iu40m######... b) +0 dagger ......# #.##.# #.# #.# #..... Cast: Magic Dart ...##.# #.##.# #.# #.# #.#... ###.#.# #.##.# #.# #.# #.##.# # ##..# #.##.# #.####.# #.##.# #..# #.##.# #....#.# #.##.#  # ##..# #.##.# ####.#.# #.##.#  ###.#.# #.##.# #.#.# #.##.#  _You climb downwards. _There is a stone staircase leading up here.  Autopickup disabled for rings of evasion. _You remove your +5 ring of evasion. _You drop a +5 ring of evasion.  What level of the Dungeon? (default 2, ? - help) :iL [?25l[?1c:i 43:i :ig :i :i4 E _:i :if ,:i :i :ip :iž :i :i :i ,:i :i6 :i :in :i" :i2 :i< ,:i :ij :i :i" :i :i :i :i( :i* :i :i* :i^ :i% :i :i :i :i :i :i :i :iQ :iQ :i :ip :i@ :i :iL :i` ,:i: :i5 ,:i :i :i ,:i :i :i :iN :in :i :i B:i" :i># :i|# :i# :i% :i' B:i) :i* ,:i6* :i, :iH- :i- :i- :i 4 n:i^4 :i4 :iI5 :i7 :i8 ,:i9 :i: :i8< ,:i= :i#? :i? :i.@ :i@ :iB :iC ,:iD :iNF :iV :iW ,:iX :i4Y :i&Z ,:iZ :i[ :i \ :i:\ :i\ :i^ A_There is a stone staircase leading up here.  Autopickup disabled for rings of evasion.remove your +5 ring of evasion. _You drop a +5 ring of evasion.  There is a stone staircase leading down here.:i_ :i` :ia $ _:ia :i#J 3  You climb downwards.:ii:i:i*:i _You encounter a hobgoblin.There is a stone staircase leading up here.:ik:iv ####  .g.#  . ...### #  .. #....##.#  #.#.......#  .##.........#  ..#124.0 (38.5) .#####...# .....#Magic Dart :iIwa###...# #...# #....g   hobgoblin (asleep) :ixn#...# ..... :i:iH:iˎ` _A hobgoblin is nearby!:iDy †The magic dart hits the hobgoblin!:iuIR****:i2....:i0 9/10 ---8=5.0 (1.0)Magic Dart _You kill the hobgoblin!:i :i :i} :i( :i .-6:i :i j---2-:i b##.###......# ##.###...##. #.#.##.##.#####...##.####. .###...##.##.......#.###. #.#.#####.##.##...#...##### ####. ##.## #.................# #....#.# #.##.######...###.# #.##.#.# #.##.# ##.## #.###.####.# #.##.#######.####.....##.# #.##....@.............#:i־ #.# #.##########^####.#.#.####.# #.#...................... ##.### #.#.########...##.#.#.### .....# #.#.# #.............# # .....####.#.# #.##...######## #  ............# #.###.###  .....####.### #.# #.##  .....# #..# #.# #.########### :i -7.5 (2.5:i :i1 ! _You climb upwards.:i c _There is a stone staircase leading down here.:iy I:i :i g10/10===:i 4 _Magic restored.:i| :i/ :iW :i :i%/ '===:i4 X:i5 :i7 ,:i8 :i> ,:i? :iO@ :iD :iD :i.E :iE :i~H :iI :iI :i>J :iN X:iP :iXR ,:iR :iU :iV ,:i@W :iY :i$\ B:ip v:iuw :i4x :iy :i{ :i{ :i} :i :iR :i :iÁ :iZ k......# #.###.## ....####.### #.# #. #.....# #..# #.# #.########## ####### #..#######.###.......... ..############# #.....#  #.#..# #..# :iȌ  ##.#..#####..##  #.....#..@....#  #..##.#<###...#  :i #..##.# ##...#  #..##.#.##.#.#####:i D### #..##.#...###:i; Q# ##..##.####...######.#####:i^ Z #...##......#.....<........ :i F ###.#.########.##.####.####. :i  #.........# #.##.# #.# #.:i 055.5 (28.0):i ,6.5 (29:i :i c _k - a scroll labelled OQEMAC CEMNYS:ia:i$b:ib:ie:ilf:ijn:ij:ip:i-r,:iur:itP  There is a stone staircase leading up here.:i!v:iov _:iv:iw:iqx:ix:iy:ikz:iF{:i{:iD|:i~:i:i:i_:iG:i,:i":i:i :iJ:i:i#:i:i5:i:i:if:i:i:i:i:i2:i5:i:iߖ:i:iƗ:i:i:iV:i:i:i:i:i4:i:i^:i:i,:iU:i,:i:i|:i:i:iq:i+:i,:i1:iͩ:i:iЪ:i2:iP  There is a stone staircase leading up here.:iV:iL _:i:iX:i$:iS:iŲ:i:in  You encounter a frilled lizard.:iy #..# #..#.# #....#.#  #..## ##..# #.##.# ####.#.#  #.#.###.#.# #.##.# #.#.  #.##....#.####.##.#######.#.##.....)................#####.######<####............ #.# #########.#.# #.# #.# #.... #.# #@# #####:io #...l....#  ########## Magic Dart  l   frilled lizard (asleep) :i-78.5 (22:i39.5 (23 _:i:i:i<^ .  The magic dart hits the frilled lizard!:idA>*** :i...:i9/10 ---30=80.5 (1.0)Magic Dart:i:iR _You kill the frilled lizard!:i[ :i :i :i :i :iH Q10/10===:i :i :i ,:i :i> O# #.###:i #.###.#.# #. #....#.####.##.######..........)................####.######<#### #.# #.# #########.#.#:i .# #.....#########....... -:i G4.5 (4########:is 8-:i :i E _Done exploring.:iQ 3:iR :iZ :i[ :is` | _:i` :ia :ib :i] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]:i L  d + rings of evasion:if:i :i  #.........# #.##.# #.# #.# alright the Conjurer:if #.#....##.# #.##.# #.# #.# Deep Elf#.#.###.#.# #.##.# #.# #.# Health: 19/19 ========================#..## ##..# #.##.# #.####.# Magic: 10/10 ========================#..# #..# #.##.# #....#.# AC: 4Str: 4#..## ##..# #.##.# ####.#.# EV: 11Int: 24#.#.###.#.# #.##.# #.#.# SH: 0Dex: 13#.##....#.####.##.#######.#.# XL:  3 Next: 30% Place: Dungeon:2#...........@................ Noise: ---------  Time:[:i $39;49m 2191.5 (0.0):i #####.######<####............ b) +0 dagger#.# #.# #########.#.# Cast: Magic Dart#.# #.##....#.######.#######........########### _You drop a scroll labelled OQEMAC CEMNYS.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _k - a scroll labelled OQEMAC CEMNYS:ia :iN :i1 :i_ :is #.# #.##.# #.# #. #.#....##.# #.##.# #.# #. #.#.###.#.# #.##.# #.# #. #..## ##..# #.##.# #.####. #..# #..# #.##.# #....#. #..## ##..# #.##.# ####.#. #.#.###.#.# #.##.# #.#.:i] #.##....#.####.##.#.#. #) #####.######<#### #.# #.# #.#. #.# #.# # #.######.#  #........#:iCQ ####:i:i+2.5 (1:iN:ik:i #.# #.##.# #.# #.##.#....##.# #.##.# #.# #.##.#.###.#.# #.##.# #.# #.##..## ##..# #.##.# #.####.##..# #..# #.##.# #....#.##..## ##..# #.##.# ####.#.##.#.###.#.# #.##.# #.#.#:i #.##....#.####.##.#.#.##..#####.######<####.#.# #.# #.#.##.# #.# #.#.######.# ##........##:i -###:iC:i&3:i :iR$  Things that are here::iEt _a +0 dagger; a kobold skeleton:ic :i1 Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} :i Jewellery (go to first with "=)  f - a ring of wizardry (worn):i:i:i@ #.........# #.##.# #.# #.# alright the Conjurer#.#....##.# #.##.# #.# #.# Deep Elf#.#.###.#.# #.##.# #.# #.# Health: 19/19 ========================#..## ##..# #.##.# #.####.# Magic: 10/10 ========================#..# #..# #.##.# #....#.# AC: 4Str: 4#..## ##..# #.##.# ####.#.# EV: 11Int: 24#.#.###.#.# #.##.# #.#.# SH: 0Dex: 13#.##....#.####.##.#######.#.# XL:  3 Next: 30% Place: :i[39;49mDungeon:2#...........@................ Noise: ---------  Time: 2193.5 (0.0)#####.######<####............ b) +0 dagger#.# #.# #########.#.# Cast: Magic Dart#.# #.##....#.######.#######........###########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _k - a scroll labelled OQEMAC CEMNYSThings that are here: _a +0 dagger; a kobold skeleton:ix:iç:i:i:iCWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon :i:iV[?25h[?0c #.........# #.##.# #.# #.# alright the Conjurer#.#....##.# #.##.# #.# #.# Deep Elf#.#.###.#.# #.##.# #.# #.# Health: 19/19 ========================#..## ##..# #.##.# #.####.# Magic: 10/10 ========================#..# #..# #.##.# #....#.# AC: 4Str: 4#..## ##..# #.##.# ####.#.# EV: 11Int: 24#.#.###.#.# #.##.# #.#.# SH: 0Dex: 13:iy#.##....#.####.##.#######.#.# XL:  3 Next: 30% Place: Dungeon:2#...........@................ Noise: ---------  Time: 2193.5 (0.0)#####.######<####............ b) +0 dagger#.# #.# #########.#.# Cast: Magic Dart#.# #.##....#.######.#######........###########Shift-Dir - straight line _Okay, then. _k - a scroll labelled OQEMAC CEMNYSThings that are here: _a +0 dagger; a kobold skeletonWhat level of the Dungeon? (default 2, ? - help) :i- [?25l[?1c:i5 J3:i!B :i/C :iG E _:iL :iGM :ixM :iO :iS :iU :iU :iMV :i\ :i\ :i\ :i] :iAb :ic :ic :i]d :ii :i G#  [a rock wall.]:i'0##.###......# ##.###...##. alright the Conjurer #.#.##.##.#####...##.####. Deep Elf .###...##.##.......#.###. Health: 19/19 ======================== :i0#.#.#####.##.##...#...##### ####. Magic: 10/10 ======================== ##.## #.................# #.... AC: 4Str: 4  #.# #.##.######...###.# #.##. EV: 11Int: 24  #.# #.##.# ##.## #.###.### SH: 0Dex: 13  #.# #.##.#######.####.....#XL:  3 Next: 30% Place: Dungeon:2  #.# #.##....@.............#Noise: ---------  Time: 2243.5 (0.0)  :i0#.# #.##########^####.#.#.### b) +0 dagger#.# #.#...................... Cast: Magic Dart ##.### #.#.########...##.#.#.### :i$1U.....# #.#.# #.............# # .....####.#.# #.##...######## #  ............# #.###.##:iV1#  .....####.### #.# #.##:i1  .....# #..# #.# #.###########  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, . - travelYou can't see that place.  [a rock wall.]:i5:i=:iB?. _:iv :ix  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice6% 2  b - Fulminant PrismConjuration/Alchemy 13% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 13% 4  d - Vhi's Electric Charge Translocation/Air 36% 4  e - Sculpt SimulacrumIce/Alchemy99% 6  f - EnfeebleHexes:iy 100% 7 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:iV :i] :ic ;##.###......# ##.###...##. alright the Conjurer #.#.##.##.#####...##.####. Deep Elf .###...##.##.......#.###. Health: 19/19 ======================== #.#.#####.##.##...#...##### ####. Magic: 10/10 ======================== ##.## #.................# #.... AC: 4Str: 4  #.# #.##.######...###.# #.##. EV: 11:iad TInt: 24  #.# #.##.# ##.## #.###.### SH: 0Dex: 13  #.# #.##.#######.####.....#XL:  3 Next: 30% Place: Dungeon:2  :id #.# #.##....@.............#Noise: ---------  Time: 2243.5 (0.0)  :id #.# #.##########^####.#.#.### b) +0 dagger#.# #.#...................... Cast: Magic Dart ##.### #.#.########...##.#.#.### :iRe .....# #.#.# #.............# # .....####.#.# #.##...######## #  ............# #.###.###  .....####.### #.# #.##  .....# #..# #.# #.###########  _There is a stone staircase leading up here. :ie _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, . - travelYou can't see that place. :ie /_[a rock wall.]:i7l P  Okay, then.:iMo :i..#5.5 (2  :iXO #.# #.###^####.#.#. #.# #.#  ###.### #.#.##...##.#.#.  #.....# #.#.# #:iOm..  #.....####.#.# #.##...# :iOz #..# #.###.## :iO #.....####.### #.# #.# :iP #.....# #..# #.# #.:i'S:iX:iJZ ;i h ;ih+6.5 (1 ;io ;ir? _You drop a scroll labelled OQEMAC CEMNYS. ;iX ##.###......# ##.###...# ##.#.##.##.#####...##.### #.###...##.##.......#.## ##.#.#####.##.##...#...#####  ##.## #.....# # #.# #.##.######...###.# #. #.# #.##.# ##.## #.###. #.# #.##.#.####..... ;iHU #.# #.##.@?.>. #.# #.##^####.#.#. #.# #.# ###.### #.#.#...##.#.#. #.....# #.#.# #. #.....####.#.# #.##... #.# #.###.## ;i5 #.....####.### #.# #.# #.....# #..# #.# #. ;i  ;i#&7 ;i) ;iF+ ;ih##.###......# ##.###...#  ##.#.##.##.#####...##.###  #.###...##.##.......#.##  ##.#.#####.##.##...#...##### ###.## #.....# #.#.# #.##.######...###.# #.##.# #.##.# ##.## #.###.##.# #.##.#.####.....##.# #.##..@.>.##.# #.##^####.#.#.##.# #.#.###.### #.#.#...##.#.#.##.....# #.#.# #.##.....####.#.# #.##...##.# #.###.##  #.....####.### #.# #.#  #.....# #..# #.# #.# ;i_ ;iZ&8 ;iӮ ;i _You see here a scroll labelled OQEMAC CEMNYS.;iU<9;iX;i@Zc _k - a scroll labelled OQEMAC CEMNYS;i ;iV ;i ;iq ;i ;i ;iB @ ##.###......# ##.###...# ##.#.##.##.#####...##.### #.###...##.##.......#.## ##.#.#####.##.##...#...#####  ##.## #.......# #;i  #.# #.##.######...###.#  #.# #.##.# ##.## #.## #.# #.##.#######.####.... #.# #.##@...>.;i _51.5 (2 #.# #.#;i ##^### #.# #.#;iP ' ###.### #.#.##...# #.....# #.#.# #. #.....####.#.# #.##... #..# #.###.## #.....####.### #.# #.#;i  #.....# #..# #.# #.;i ;iY ;i ;i ;ik Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon ;i ;i [?25h[?0c;iP ##.###......# ##.###...#alright the Conjurer##.#.##.##.#####...##.###Deep Elf;iv#.###...##.##.......#.##Health: 19/19 ========================;i##.#.#####.##.##...#...##### # Magic: 10/10 ========================;i##.## #.................# # AC: 4Str: 4;i#.# #.##.######...###.# # EV: 11Int: 24#.# #.##.# ##.## #.### SH: 0;iIDex: 13#.# #.##.#######.####.... XL:  3 Next: 30% Place: Dungeon:2;iA3#.# #.##@...>............ Noise: ---------  Time: 2251.5 (0.0);if^#.# #.##########^####.#.# b) +0 dagger#.# #.#.................. Cast: Magic Dart;i###.### #.#.########...##.#.##.....# #.#.# #............;i#.....####.#.# #.##...###### #............# #.###.##;i#.....####.### #.# #.##.....# #..# #.# #.#######  _[a rock wall.] _Okay, then. _You drop a scroll labelled OQEMAC CEMNYS. ;i9_You see here a scroll labelled OQEMAC CEMNYS. _k - a scroll labelled OQEMAC CEMNYSWhat level of the Dungeon? (default 2, ? - help) ;ib;i [?25l[?1c;ii41;i%;i2;i;iwE _;i ;ic ;i ;i ;i>;ij;i;i0;i;i;i;i;i;i,;ih;i";iX$,;i$;i1(;i1);i);i*;i-;iN.;i.;il/;i2;i`3;i3;im4;i!7;i8;i]8;i8;ii;;i<,;i =;i?;iF@;i@;i,A;iC;iME,;iE;iG;iH;iI;iI;i2L;i8M;iM;iAN;iP;iQ;iQ;ilR;i|T;icU;iU;iV;iX;iX,;iY;iZ;iM\;i\;if];i(_;i`;iU`;i`;ib;ic;ic;iyd;ie;if;if;ijg;ih;ii,;iXj;ik;iyl;il;iMm;in;io;ip;ip;ijr;is;iDs;it;i?u;iu;i3v;iv;ix;iy;iIy;iy;im{;i|,;iO};i~;iM,;i;iD;i2,;i;iĄ;i;i;i[;i_Okay, then. _You drop a scroll labelled OQEMAC CEMNYS. ;iU_You see here a scroll labelled OQEMAC CEMNYS. _k - a scroll labelled OQEMAC CEMNYSThere is a stone staircase leading up here.;i߉;i;ip$ _;i֋;iW<1;iW;iY;i[! _You climb upwards.;ilo #....##. #....##. #....##.;iph #....### ##############. #......# #...... ###....# ####)############. #..).###....########## #.......................# #.....##@....##.#86.0 (34.5) #....####.# #.........#>.....#...##.# #.....#...#.#....#.### #.......#.#.#.####.# ##.#;iBp( ##.##...#.#.#....#.# #... #.##...#.#.#.##.#.# #..# #.##...###.####.#.###..# ;ihp@#...............#...#...;i s;iz;i0c _There is a stone staircase leading down here.;i  _;i. #....# #.# #....# #.# #....# #.# #....##.# #....### ##############.###......# #...............###....# ####)######...#..).###....###############..........# 8.0 (2.0)#.....##>............##.# #.....##############.##.# #.........#>.....#...##.##.....#...#.####.##.......####.# ##.#####.##...#.#.#....#.# #.....#.##...#.#.#.##.#.# #..###.##...###.####.#.###..###;iR/ ;i5 ;i)7 &;i!3&;i9#&;il1&;i2&;i7n&;i8&;i:&;i;&;iH<&;i=&;i>&;i@,&;i@&;iB&;i;D&;i2E&;i}E&;iZG&;iyH&;iH&;iI&;iK&;iL&;i1M&;iN&;iP&;i$Q&;idQ&;iR&;i*S&;iT&;i[T&;iT&;iU&;iV&;i.W&;iW&;i{a` #.#.. #.#.. ## ##############.#########... .# #..................)....... .# ####)############.......###... .###....##################.### ....................# #...... ..##>............##.# #..>...... ..##############@##.# ###98.0 (10.0) ......#>.....#...##.# ####### ..#...#.#....#.####.# ....#.#.#.####.# ##.##### #...#.#.#....#.# #......# #...#.#.#.##.#.# #..###.# #...###.####.#.###..###.######### .............#...#........#...... ...###.#########.#.####.#.#.##&;id&;i'j&;ik';i6MQ(;i(;i(;i (;i ,;iN,;iDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.,;iBTargeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes/;i)Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health /;i[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and3;ib>0* Dir., Ctrl-Dir. : attack without movepickup part of a single stackx: eXamine surroundings/targets3;i4Autofight:X: eXamine level map (X? for helpTab: attack nearest monster, Ctrl-X : list monsters, items, featuresmoving if necessaryin view 3;iShift-Tab, p : trigger quivered action; |: toggle view layers3;iH7;iؔ  if targeted, aims atCtrl-O : show dungeon Overview7;i-nearest monsterCtrl-A : toggle auto-pickup Item types (and common commands)Inventory management:7;i r) : hand weapons (wield)i : show Inventory list ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)7;id 7;i [ : armour (Wear and Take off)(press twice for pick up menu) ? : scrolls (read)d : Drop an item7;i K! : potions (quaff)d#: Drop exact number of items = : rings (Put on and Remove)D : Drop the last item(s) you picked up" : amulets (Put on and Remove) % : talismans (ePoke)Item Interaction:8;i>;ip[/ : wands (eVoke){ : inscribe item : : books (Memorise, zap, Zap,f : Fire the currently quivered action>;i9pick up to add to library)F : select an item and Fire it | : staves (wield)Q : select action to be Quivered } : miscellaneous items (eVoke)] : swap between most recent quiver act$ : gold ($ counts gold)q : Quaff a potion 0 : the Orb of Zotr : Read a scroll>;iƍ  Carry it to the surface and win! w : Wield an item (- for none)C;io! r  ' : wield item a, or switch to bC;i -Other Gameplay Actions:(use = to assign slots) a : use special Ability (a! for help) v : attack with wielded item z : cast spell, abort without targets V : eVoke wand and miscellaneous item Z : cast spell, no matter whate/c : Equip or Unequip an itemC;i[r  I : list all memorised spellsW/T : Wear or Take off armourE;iO  M : Memorise a spell from your library P/R : Put on or Remove jewelleryE;iN E;i  t : tell allies (tt to shout)F;i<  ` : re-do previous commandAdditional help:F;i~  Ins: repeat next command # of timesMany commands have context sensitiveF;i  help, among them X, x, f (or any form [?7lo[?7hK;ihW  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.K;impF1: game menuYou can read descriptions of your Ctrl-P : show Previous messagescurrent spells (I), skills (m?) andK;i  Ctrl-R : Redraw screenabilities (a!).M;i@M;iM;iƕ#.##... alright the Conjurer#.##... Deep Elf ## ##############.#########... Health: 19/19 ======================== M;iJa.# #..................)....... Magic: 10/10 ======================== .# ####)############.......###... AC: 4Str: 4 .###....##################.###... EV: 11Int: 24 ....................# #......... SH: 0Dex: 13 M;ixR..##>............##.# #..>...... XL:  3 Next: 30% Place: Dungeon:1 M;i..##############@##.# #......### Noise: ---------  Time: 2298.0 (0.0) ......#>.....#...##.# ########M;ib) +0 dagger ..#...#.#....#.####.#Cast: Magic Dart M;iޗ....#.#.#.####.# ##.##### #...#.#.#....#.# #......# #...#.#.#.##.#.# #..###.# #...###.####.#.###..###.#########  .............#...#........#......  ...###.#########.#.####.#.#.#####  _You see here a scroll labelled OQEMAC CEMNYS. _k - a scroll labelled OQEMAC CEMNYS _What level of the Dungeon? (default 2, ? - help) _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.M;iM;iM;iTM;iѲO;ikrO;i_There is a stone staircase leading up here. _You encounter a frilled lizard.The magic dart hits the frilled lizard! _You kill the frilled lizard! _Done exploring. _There is a stone staircase leading up here.  Things that are here:  a +0 dagger; a kobold skeleton _You drop a scroll labelled OQEMAC CEMNYS. _k - a scroll labelled OQEMAC CEMNYSThings that are here:  a +0 dagger; a kobold skeleton _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. O;iM_There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down here. _You drop a scroll labelled OQEMAC CEMNYS.  You see here a scroll labelled OQEMAC CEMNYS. _k - a scroll labelled OQEMAC CEMNYS _There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down here.O;iڤ  down here. _Magic restored. _k - a scroll labelled OQEMAC CEMNYS _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You encounter a frilled lizard.e magic dart hits the frilled lizard! _You kill the frilled lizard! _Done exploring. _O;i< gThere is a stone staircase leading up here. _You drop a scroll labelled OQEMAC CEMNYS. _k - a scroll labelled OQEMAC CEMNYS  Things that are here:  a +0 dagger; a kobold skeleton _There is a stone staircase leading down here. _You climb downwardsO;i ,. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You climb upwards.  down here.drop a scroll labelled OQEMAC CEMNYS.  You see here a scroll labelled OQEMAC CEMNYSQ;i2{ The magic dart hits the hobgoblin! _You kill the hobgoblin! _You climb upwards.Q;ib You climb downwards. _You encounter a hobgoblin.There is a stone staircase leading up here.  A hobgoblin is nearby!Q;i\ QM_There is a stone staircase leading down here.Q;iT BM_You drop a +5 ring of evasion.Q;i _You climb downwards.  There is a stone staircase leading up here.  Autopickup disabled for rings of evasion. _You remove your +5 ring of evasion.R;i@QM_There is a stone staircase leading down here.R;iZ`_h - a +5 ring of evasion (worn)  Things that are here: _4 stones; a +0 club; a kobold skeletonR;in&_There is a stone staircase leading down here.  There is an entrance to Bizxeoqe's Assorted Antiques here.  h - a +5 ring of evasion  Thank you for shopping at Bizxeoqe's Assorted Antiques!Y;i} 6M_You climb upwards.Y;i h;ih;ih;iq#.##... alright the Conjurer#.##... Deep Elf ## ##############.#########... Health: 19/19 ======================== .# #..................)....... Magic: 10/10 ======================== .# ####)############.......###... AC: 4Str: 4 .###....##################.###... EV: 11Int: 24 ....................# #......... SH: 0Dex: 13 ..##>............##.# #..>...... XL:  3 Next: 30% Place: Dungeon:1 ..##############@##.# #......### Noise: ---------  Time: 2298.0 (0.0) ......#>.....#...##.# #h;iiV#######b) +0 dagger ..#...#.#....#.####.#Cast: Magic Dart ....#.#.#.####.# ##.##### #...#.#.#....#.# #......# #...#.#.#.##.#.# #..###.# #...###.####.#.###..###.#########  .............#...#........#......  ...###.#########.#.####.#.#.#####  _You see here a scroll labelled OQEMAC CEMNYS. _k - a scroll labelled OQEMAC CEMNYS _What level of the Dungeon? (default 2, ? - help) _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.h;i h;ih;ih;iUn;in;iWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon o;io;iu>[?25h[?0c#.##... alright the Conjurer#.#o;i>#... Deep Elf ## ##############.#########... Health: 19/19 ======================== o;iP?5.# #..................)....... Magic: 10/10 ======================== .# ####)############.......###... AC: 4Str: 4 .###....##################.###... EV: 11Int: 24 ....................# #......... SH: 0o;iDcDex: 13 ..##>............##.# #..>...... XL:  3 Next: 30% Place: Dungeon:1 ..##############@##.# #......### Noise: ---------  Time: 2298.0 (0.0) ......#>.....#...##.# ########b) +0 dagger ..#...#.#....#.####.#Cast: Magic Dart ....#.#.#.####.# ##.##### #...#.#.#....#.# #......# #...#.#.#.##.#.# #..###.# #...###.####.#.###..###.#########  .............#...#........#......  ...###.#########.#.####.#.#.#####  _k - a scroll labelled OQEMAC CEMNYS _What level of the Dungeon? (default 2, ? - help) _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Dungeon? (default 1, ? - help) p;i [?25l[?1cp;i&42p;i'p;i}4p;i$5p;i:q _p;iE;p;i;p;i=p;i?,p;iAp;ibBp;iCp;i5Dp;iDp;ioFp;iGp;iGp;iHp;i&Jp;iKp;iKp;iLp;iNp;i|Op;iOp;iPp;iRp;iTp;i[Tp;iUp;iJVp;iWp;iWp;iXp;i[p;i$\p;ih\p;i]p;iZ_p;i`p;iap;ibp;icp;idep;iep;ifp;ihY  There is a stone staircase leading down here.p;iip;ipkp;iYl$ _p;itmp;il.&2p;i/Bp;i0# _You climb downwards.p;i=#.....####.####.# #.....# #..##.########  ####### #........ ############ #....#  #.#..# #..#  ##.#..#####..##  #.....#.......#  #..##.#@###...# 312.5 (14.5) #..##.#.###...#  #..##.#.##.#.######## #..##.#...###.......# ##..##.####...######.#### #...##......#.....<...... ###.#.########..p;i{>C #...# #.##.# #.# # #.#....##.# #.##.# #.# p;i@p;iDp;iGa _There is a stone staircase leading up here.w;iL w;i w;i w;iw;iyw;iP _w;iw;ih,w;iw;iw;i[w;i"| #.....#.......# ## #..##.#<###...# #. #..##.#.###...# ##..##.#.##.#.######## #.#..##.#...###.......# #.##..##.####...######.#######.#...##......#.....<..........###.#.########.##.####.####.####.........# #@##.# #.# #.#20.5 (8.0)#.#....##.# #.##.# #.# #.##.#.###.#.#  #.# #.##..## ##..# #.##.# #.####.##..# #..# #.##.# #....#.##..## ##..# #.##.# ####.#.# #.#. #.w;i5}h##.# #.#.# #.##....#.####.##.#######.#.## #...........)................#x;ic x;i.d x;id x;i l x;im x;ir nx;is x;is x;it x;iHu x;iv x;i:w x;ix x;ix x;i~y x;i.{ x;i{ x;i*| x;i} ,x;i x;ie x;iB x;i x;i x;i x;i` x;i F###.#.########.##.####.####.##.........# #.##.# #.# #.# #.#....##.# #.##.# #.# #.# #.#.###.#.# #.##.# #.# #.# #..## ##..# #.##.# #.####.# #..# #..# #.##.# #....#.# #..## ##..# #.##.# ####.#.# .#.###.#.#  #.#.# ##....#.#########.#.##7.5 (7..........)................######.######<####.............#x;iy C #.# #.# #########.#.#.. #.# #.# #...... #.######.# ####### #........# ########## x;i x;ig x;i y;im y;i y;i y;i y;i y;ii y;i ,y;iF y;i y;i y;i $  Things that are here:y;i  #.........# #.##.# #.# #. #.#....##.# #.##.# #.# #.# #.#.###.#.# #.##.# #.# #.# #..## ##..# #.##.# #.####.# #..# #..# #.##.# #....#.# #..## ##..# #.##.# ####.#.# #.#.###.#.# #.##.# #.#.# #.##....#.####.##.#######.#.# #...........@................9.5 (2 #####.######<####.. #.# #.# #########.#y;i  #.# #.# #.. #.######.# ##### #........# ########## y;iZ y;iK y;i t _a +0 dagger; a kobold skeleton~;iw~;iy~;i/~;iA~;i\~;iP _~;i,~;in~;i^,~;i] B~;i9,~;iY~;i~;i~;i,~;i!" #..##.#.##.#.######## #. #..##.#...###.......# #.#..##.####...######.#######..##......#.....<..........###.#.########.##.####.####.##~;ir"'#.........# #.##.# #.# #.# #.#....##.# #.##.# #.# #.# #.#.###.#.# #.##.# #.# #.# #..## ##..# #@##.# #.####.# ~;i #35.5 (6#..# #..# #.##.# #....#.# #..## ##..# #.##.# ####.#.# #.#.###.#.# #.##.# #.#.##.##....#.####.##.#######.#.###...........)................##~;iM$ #####.<####.............# #.# #.# #########.#.#.. #.# #.##...... ~;io'~;iM.~;i 1;iG;iH;iI;iR;i0T,;iXX;iY;i[;i\B;i`^;ii_;i_;ijg;ih;ij;ij;izk;im;in;in;io;i#q;iq;i:r;is;iut;iu,;iv;iyw;ix,;i[y;iz;i|,;iz};i%:  There is a stone staircase leading up here.;iM;#.#..# #..# #.#..#####..## .....#.......# # ..##.#<###...# # ;iLjN..##.#.###...# #.###... ..##.#.##.#.######## #.# #.## ..##.#...###.......# #.# #.# ..##.####...######.#######.# #.## ..##......#.....@..........# #..#45.5 (10.0) ;iÉH#.########.##.####.####.######... ......# #.##.# #.# #.# #..... ...##.# #.##.# #.# #.# #.#... ###.#.# #.##.# #.# #.# #.##.# # ##..# #.##.# #.####.# #.##. #..# #.##.# #....#.# #.## ;iF# ##..# #.##.# ####.#.# #.##.# ###.#.# #.##.# #.#.# #.##.#;i;i;iݔX _You see here a +5 ring of evasion.;iI;i=16.0);ic!;i#. _h - a +5 ring of evasion;ir;iKzGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn) ;i  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)h - a +5 ring of evasion;iG h - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You bought it in a shop on level 1 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.;i ;ia;i #.#..# #..#alright the Conjurer #.#..#####..##Deep Elf .....#.......######### Health: 19/19 ======================== ..##.#<###...##....... Magic: 10/10 ======================== ..##.#.###...##.###... AC: 4Str: 4 ..##.#.##.#.######## #.# #.## EV: 16Int: 24 ..##.#...###.......# #.# #.# SH: 0Dex: 13 ..##.####...######.#######.# #.## XL:  3 Next: 30% Place: Dungeon:2 ..##......#.....@..........# #..# Noise: ---------  Time: 2346.5 (0.0) #.########.##.####.####.######... b) +0 dagger  m......# #.##.# #.# #.# #..... Cast: Magic Dart ...##.# #.##.# #.# #.# #.#... ###.#.# #.##.# #.# #.# #.##.# # ##..# #.##.# #.####.# #.##.# #..# #.##.# #....#.# #.##.#  # ##..# #.##.# ####.#.# #.##.#  ###.#.# #.##.# #.#.# #.##.#  _There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a kobold skeletonThere is a stone staircase leading up here. _You see here a +5 ring of evasion. _h - a +5 ring of evasion;i};i"-7.0 (0.5;i;i{5 _h - a +5 ring of evasion (worn);i;i]Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn) ;is/ e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn);iR;iY;i^#.#..# #..#alright the Conjurer #.#..#####..##Deep Elf .....#.......######### Health: 19/19 ======================== ..##.#<###...#;iy_#....... Magic: 10/10 ======================== ..##.#.###...##.###... AC: 4Str: 4 ..##.#.##.#.######## #.# #.## EV: 16;i_aInt: 24 ..##.#...###.......# #.# #.# SH: 0Dex: 13 ..##.####...######.#######.# #.## XL:  3 Next: 30% Place: Dungeon:2 ..##......#.....@..........# #..# Noise: ---------  Time: 2347.0 (0.0) ;i`k#.########.##.####.####.######... b) +0 dagger ......# #.##.# #.# #.# #..... Cast: Magic Dart ...##.# #.##.# #.# #.# #.#... ###.#.# #.##.# #.# #.# #.##.# # ##..# #.##.# #.####.# #.##.# ;iaX#..# #.##.# #....#.# #.##.#  # ##..# #.##.# ####.#.# #.##.#  ###.#.# #.##.# #.#.# #.##.# Things that are here: _a +0 dagger; a kobold skeletonThere is a stone staircase leading up here. _You see here a +5 ring of evasion. _h - a +5 ring of evasion _h - a +5 ring of evasion (worn);i'f;iTi;im;ico;i'I;i~+;i,;i2;i4;i 5;i5;i6;i7;i8;i9;i:;i;;ii<;ie;ixf;iiB;i.k;il;il;iDm;im;i~o;isX;it,;i&u;iw;ix,;iy;i)z;i(B;i...####.#.# #.##...######## #.# ..........# #.###.###.#####.### #.# #.# #..# #..# #.# #.###########.# #### #..#######.###.............# #...........############## #....#####..# #.#..# #..#  ##.#..#####.@##58.0 (11.0)  #.....#.......# ###  #..##.#<###...# #  #..##.#.###...# #.# ;i-- #..##.#.##.#.########  #..##.#...###.......# #..##.####...######.#####  #...##......#.....<.........  ###.#.########.##.####.####.###;i;i;i;i;i#;i;i;i:;i;i2;i,;i;i;i;i-;i;is;i,;i?;iJ;i;i;i;i ;i;i;i;i#.# #.##.# ##.## #.###.### #.# #.##.######.....# ;iR#.# #.##....>.............# #.# #.##########^####.#.#.### #.# #.#.......... #.### #.#.########...##.#.#.###. ;i....# #.#.# #.............# #. ....####.#.# #.##...######## #. ...........# #@###.###.;i$65.0 (7.0) ....####.### #.# #.# #. ;i....# #..# #.# #.########### ##### #..#######.###............. #...........########;i #....#####..# #.#..# #..# ##.#..#####..##  #.....#.......# ;i;i6;iO ;iO ;i7P ;iW ;i X ;i[ B;i9\ ;iY] ,;i_ ;i` ;ia ,;iqc ;isd ;id ;ie ;iRg ;ih ;ih ;ii ;ifk ;i8l ;il ;im ;iq X;is ;iOt ,;it ;iv ;iw ,;ix ;iAz ;i{{ ;i{ ;i=| ;i]~ ;iE ,;i ;i ;i ;i@ ;i݊ ;i ;i ,;i؎ ;ip ;i’ ,;i6 ;i ;i ;i ;i ;i ;it ,;i ;i ;i ;i9 ;iE ;ix ;i ;iš ;i4 ;ij T#.###......# ##.###...# #..##.##.#####...##.### #. .###...##.##.......#.## #..#####.##.##...#...##### ####. ##.## #.# #  #.# #.##.######...###.# #.  #.# #.##.# ##.## #.###.###  #.# #.##.#######.####.....#  #.# #.##....@.............# 83.0 (18.0) ;i  #.# #.##########^####.#.#.###  #.# #.#......................### #.#.########...##.#.#.### .....# #.#.# #.............# .....####.#.# #.##...######## # ............# #.###.### .....####.### #.# #.## .....# #..# #.# #.#########;iC ;i ;i c _There is a stone staircase leading down here.;ie ;i ;i ;i# ;i 84.0) _;i ;i? &3;i  # ####   #. .÷.## #.. ...### #  .. #....##.#  #.#.......#  #.##.........#  #.......@#  #.#####...# ;i .....# ###...# #...# #.... #...# ..... ;i8 -5.5 (2.5;i ? ;i$@ # _You climb downwards.;i-C a _There is a stone staircase leading up here.;iX;iX;irY;i ];i^;iAdf _;ie;iKe;ig;ii;ii;ij;il;i|n;in;io;ip;ir;ir;i}s;it;idv;iv;iw;iz;ih{;i2|;i|;i~;iS;i;i3;i%;i,;iq;i';i=;iE;i;iȏ;i&;i;ioM _You now have 35 gold pieces (gained 14).;i;i;i;is;i;i;iڝ;i;iB;i;i7;i;ik;iH;i,;i;i;iv;i;iY;i;i ;iT;i);iN;iB;i;i;iA;i;ip;i;iz;i;i;iX;i;iL;i;i1;iw;i;i;i{;i;ig;i;i;i;i;if;iB;i ;i1,;i;i(;i,;iV;i;i;i;ix;i(;i;ia;i;i;i;i;i;i(;i#;i;iJ;i;ic,;i;ie;i ;iK;i;i ;i ;i ;i/ ;i;;i;i;iH;i6;iU;i;i ;i;i;i;i;i;i,;i;i;i;ib;i;i!;i 'B;i';iC);i);i);i+;ii,;i,;i-;iM.;iN/;i/;i0;i^1;i3,;i3;i5;iD6;ii6;i6;i9;i:,;i;;i=;ie@B;i@;ioB;iB;iME,;iE;iUG,;iI;iK;i`K;iK;iN;iO;iO;iR,;iUX;i;iw;i;i;i-B;i};i;i;i0;i_;i,;iF;i ;i ;iN ;iK ;ix ;i;i ;i;i;iO;i;i;iZ;iX;i;i;i;ih;i;i;i;i ;i ;i!;ip#;i0   #.  .# ##.##   .# ...#  .# .. #..#  ...#... ###..#  ;i0...#... . #.!..#  ........ <..#.##.###  ...#... .......@..#  528.5 (40.0) ...#... ..##....#.#  . ####...#  .##.########## ##.##  ;i&1.##.##.......# #.#  .....#.......# #.#    #.......###..####.#  ;i1  .....#..#.........#    ;i1w#.##......#..#####  ;i1;i:;i>,9.5 (41;ieD;i!G9 _Found a stone staircase leading up.;ii 3;i ;i ;i? ;i ;i   You encounter a scorpion.;iR   ..# #  #. .  #  .# ##.##  .# ...# ###.# .. #..# #... ###..#  .#... . #.!@.#  ...... <..#.##.### #... ..........# Magic Dart...#... ..##....#.# ........ s. ####...# ..##.########## ##.## s   scorpion (asleep) ..##.##.......#o 9m #.#   ......#.......# #.#  #.......###..####.#  30.5 (1.0).s;i Ps;ih 21.5 (2 _;i ;i ;iZ| N*****;i@ vs.s.;i !..9/10 ---=2.5 (1;i ;i} J _The magic dart hits the scorpion but does no damage.;il ***The magic dart hits the scorpion.;i K.s;i? A!.;i b8-----3;i ;i 6 _The scorpion is lightly wounded.;i **The magic dart hits the scorpion but does no damage.;i ;s.;i 9!;iP d7-----4;i! ;i# 6 _The scorpion is lightly wounded.;iaL  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;iX ;i  Your spells (cast)TypeFailure Level ;iD  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;ioy ;i}  alright the Conjurer..#  Deep Elf ;i>~##.#  Health: 19/19 ======================== .;i~#.#  Magic: 7/10================--------;i~?.###.##;i~V  AC: 4;iLjStr: 4.#...#;i  EV: 16Int: 24 ###.# ..;i#..#  SH: 0;i,Dex: 13 ;id....#... ###..#;iA  XL:  3 Next: 57% Place: Dungeon:3 ;ic....#... . #.!@.#;i  Noise: =--------  Time: 2534.5 (0.0) ;i......... <..#s##.###;iڀT  b) +0 dagger ;i ....#... ..........#;i3U  Cast: Magic Dart ;iY....#... ..##....#.#;i}o ........ .. ####...#;i3 ..##.########## ##.##  s   scorpion ;i*n..##.##.......# #.#;i ......#.......# #.# ##.......###..####.# ;i=The magic dart hits the scorpion. ;i, _The scorpion is lightly wounded.  The magic dart hits the scorpion but does no damage. _The scorpion is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  ;iR\Confirm with . or Enter, or press ? or * to list all spells.;i';ig  alright the Conjurer..#  Deep Elf ##.#  Health: 19/19 ======================== .#.#  Magic: 7/10================--------.###.##  AC: 4Str: 4.#...#;i$  EV: 16Int: 24 ###.# ..#..#  SH: 0Dex: 13 ....#... ###..#;ijp  XL:  3 Next: 57% Place: Dungeon:3 ....#... . #.!@.#;i  Noise: =--------  Time: 2534.5 (0.0) ;iߐ......... <..#s##.###;iT  b) +0 dagger ;i9....#... ..........#  Cast: Magic Dart ;i]....#... ..##....#.#;i ;io........ .. ####...# ;i..##.########## ##.##;id  s   scorpion ..##.##.......# #.# ......#.......# #.# ;i(##.......###..####.# ;i=The magic dart hits the scorpion. ;iגb_The scorpion is lightly wounded.  The magic dart hits the scorpion but does no damage. ;i(_The scorpion is lightly wounded.  ;i'Casting: Magic Dart (safe; 1% risk of failure)  ;iJ\Confirm with . or Enter, or press ? or * to list all spells.;in  alright the Conjurer ..# Deep Elf ##.# Health: 19/19 ======================== .#.# Magic: 5/10============------------ ;i .# ##.## AC: 4Str: 4  .# ...# EV: 16Int: 24 ###.# .. #..#;iq SH: 0Dex: 13 ....#... ###..# XL:  3 Next: 57% Place: Dungeon:3 ;iG....#... . #.*@.# Noise: =--------  Time: 2534.5 (0.0) ;iO......... <..#s##.###  b) +0 dagger ;iy....#... ..........#  Cast: Magic Dart ;i....#... ..##....#.# ........ .. ####...# ;i޿..##.########## ##.##  s   scorpion ..##.##.......# #.# ;iN......#.......# #.# ##.......###..####.# ;i(>_The scorpion is lightly wounded.  ;iJCasting: Magic Dart (safe; 1% risk of failure)  ;iLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 79% to hit);ik  alright the Conjurer..#  Deep Elf ##.#  Health: 19/19 ======================== .#.#  Magic: 5/10============------------.###.##  AC: 4;iy>Str: 4.#...#  EV: 16Int: 24 ###.# ..#..#  SH: 0Dex: 13 ....#... ###..#;ix  XL:  3 Next: 57% Place: Dungeon:3 ....#... . #.*@.#;iȫ  Noise: =--------  Time: 2534.5 (0.0) ;i......... <..#*##.###  b) +0 dagger ;i ....#... ..........#  Cast: Magic Dart ;i*....#... ..##....#.#;iJo ........ .. ####...#;ij ;i..##.########## ##.##  s   scorpion ;iˬ..##.##.......# #.# ......#.......# #.# ;i(##.......###..####.# ;iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;iFAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.;i0Xs.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is moderately wounded.;i5;i"66===5.5 (1Ray ;i :;i=f _(Press . to maintain the ray.);iB ** The searing ray hits the scorpion!;i .sThe scorpion is severely wounded.;iD5--6+ ;iL;iA _The scorpion stings you but does no damage.;i@n ** The searing ray hits the scorpion.;i .sThe scorpion is almost dead.;i4-----7++ ;i|;i{ _The scorpion barely misses you. The scorpion misses you.;ix* **The searing ray hits the scorpion.;i' .sThe scorpion is almost dead.You finish channelling your searing ray.3-----8 _The scorpion closely misses you.;iCY  The magic dart hits the scorpion but does no damage.;iA  The scorpion is almost dead.---9 _The scorpion misses you.;iN Y  The magic dart hits the scorpion but does no damage.;i3C k  The scorpion is almost dead.;iGD g2----40;iI ;iL U _The scorpion barely misses you.;iF  The magic dart hits the scorpion.;i:  The scorpion is almost dead.1-----1 _The scorpion completely misses you.;iRv !The magic dart hits the scorpion.;iR;i;iz ;i(  alright the Conjurer..#  Deep Elf ##.#  Health: 19/19 ======================== .#.#  Magic: 0/11------------------------.###.##  AC: 4Str: 4.#...#  EV: 16Int: 24 ###.# ..#..#  SH: 0Dex: 13 ....#... ###..#;iO)~  XL:  3 Next: 207% Place: Dungeon:3 ....#... . #.!@.#  Noise: =--------  Time: 2542.5 (1.0) ......... <..#.##.###  b) +0 dagger ....#... ..........#  Cast: Magic Dart ....#... ..##....#.#;i) ........ .. ####...# ..##.########## ##.## ;i)  ..##.##.......# #.#   ;i)......#.......# #.#   ##.......###..####.# ;i)t  _The scorpion barely misses you.;i*3The magic dart hits the scorpion.  The scorpion is almost dead. _The scorpion completely misses you.The magic dart hits the scorpion. _You kill the scorpion!;iO,~  The scorpion is almost dead. _The scorpion completely misses you.  The magic dart hits the scorpion. _You kill the scorpion!Your Conjurations skill increases to level 6!You have reached level 4!;i6/  --more--;iM24/242--5460% Magic Dart;iJf _You feel clever.;i+  ..# # #.# . #.# . .# ##.## # .# ...# #.# .. #..#;iWQ .#... ###..# .#... . #.@..# . <..#.##.### .#... ..........# .#... ..##....#.# ;i.... ####...# #..##.########## ##.## .##.##.# #.# #......#.# #.# #.###..####.# ;i;i5-3 _;i$;i6.`  f - a dark potion;i3`1==-4.5 (2;i%6;ic:U _You see here a scorpion corpse.;iI;iw;i;i2;i]====;i,;i;iX;i;i;iQ;i;i;i;iEh3====;i;i;i9;id;i;iJ;i1;i,;i;i;i&`4====;i;i;i ;i;i;i;i;ih;i;i];i;i#5;i=====;i;i9;iy;i-;iJ;i;i_;i;i;ip;i;iJ6====;i*;i;i;i@;i;i,;i!;if;i;i?;i;i%7;i G====;i ;i ;i ;i ;i ;i ;i ;i;i'%8;iWG====;i;i%;i\;i;i,;i;iu;i;i8;i;il9====;iu;i;i;i;i;i/;i;i;iG;i;i ;i!p10/12====;i!;i1#;iy#;i$;i%,;i&;i(;iO(;i(;i_*;i*#1;i*G====;iv+;i,;i%-;i-;i=/;i/;i 0;i1,;i 2;i!5n _You start resting.Magic restored.;ip=;iE085.5 (41.0);iJ2====6.5 (42 _;ivO;iQ;i,;i;iB;i;i;i[B;i,;i;i;i==;i#  ###  ..# ##  #.# ...  #.  .# #####.## # .# #..@...# ;i90.0)####.# .......###..#  .#....... ###..#  #.....#....... #.†..# ;i& <..#.##.### ...#...< ..........# ;iKr#.....#... ..##....#.# .;ip...... ####...# .#..##.########## ##.##;i ;i3;i +1.5 (5;i;i9 _Found a stone staircase leading up.;i_;i,;iZX;i $,;i%;im%;i&;i+;i3-;i-;i#.;i/;i.1;is1;i2;i7;i8;i9;i:;i:;id;;i<;i<>;i>,;i?;i@;iA;iJB;iB;iD;i/FB;iG,;iG;iI;iJ;ipK,;iL;iM;iGN,;iO;ikP;iP,;i-R;iKS;iS,;iJV;iBW;iW;iX;iZ;ij[;i[;iA\;i^;i^;iF_;i_;i7a;ib;iDb;ib;ic;iSe,;iPf;iZg;iPi,;ii;ik,;il;i(oM _You now have 65 gold pieces (gained 12).;i]p;ip;igq;intX;iu;iv;i3w;ix;i|n;iR};i};i)~;iل;iK;i;i ;iω;i;i;i;i΍;i;;i;i+;id;iX;i;i!;ih;iSB;i;i;i;ic;i\;i,;i;iJ;iԣ;i;iѤ;i6;i);iv;it;ik;i;i<;ij;iY;i;ih;ia;i;iкi  You encounter a hobgoblin.;ii> #.........# ##.....################...# #.......# ##...#######..####.#########.........#..####.#.......#...#####.#.......#.......  .............#.#.....#.......  ............................<.  ...............##.....#...<...  #####...#####@.##.....#....... ;i^e#.....g..<.#.............. #...#####....#..##.#######Magic Dart #........##.##..... [.....#......#..... #.....###.......### g   hobgoblin (asleep) ##...........#..#.. ##.#####.##......# #. #.####..###;iET630.5 (39.0).g;iNg;i31.5 (40 _;i;iN;i*4*;i@.g;i;ig1--=2.5 (1.0) ;io;iaK _The magic dart hits the hobgoblin but does no damage.;i ;i  The magic dart hits the hobgoblin but does no damage.0----3;i܆ ;i W _The hobgoblin closely misses you.;i;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i<;iP' Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%;iQ2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;i;i;im #.........# ##.....######### alright the Conjurer#######...# #.......## Deep Elf#...#######..####.######## Health: 24/24 ========================;i'D#.........#..####.#....... Magic: 10/12 ====================----#...#####.#.......#....... AC: 4Str: 4.............#.#.....#....... EV: 16Int: 25............................<. SH: 0Dex: 13;iOe...............##.....#...<... XL:  4 Next: 60% Place: Dungeon:3#####...#####@.##.....#....... Noise: =--------  Time: 2633.5 (0.0)#.......g<.#.............. b) +0 dagger#...#####....#..##.####### Cast: Magic Dart#........##.##.....[.....#......#.....#.....###.......### g   hobgoblin##...........#..#..##.#####.##......##. #.####..### _You encounter a hobgoblin. ;i_The magic dart hits the hobgoblin but does no damage.  The magic dart hits the hobgoblin but does no damage. _The hobgoblin closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ihm #.........# ##.....######### alright the Conjurer#######...# #.......## Deep Elf#...#######..####.######## Health: 24/24 ========================;iT#.........#..####.#....... Magic: 10/12 ====================----#...#####.#.......#....... AC: 4Str: 4.............#.#.....#....... EV: 16Int: 25;i&............................<. SH: 0Dex: 13;iO(...............##.....#...<... XL:  4 Next: 60% Place: Dungeon:3;im#####...#####@.##.....#....... Noise: =--------  Time: 2633.5 (0.0)#.......g<.#.............. b) +0 dagger#...#####....#..##.####### Cast: Magic Dart#........##.##.....[.....#......#.....#.....###.......### g   hobgoblin##...........#..#..;i/###.#####.##......##. #.####..### _You encounter a hobgoblin. _The magic dart hits the hobgoblin but does no damage.  ;imMThe magic dart hits the hobgoblin but does no damage. _The hobgoblin closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i  #.........# ##.....######### alright the Conjurer  #######...# #.......# # Deep Elf #...#######..####.######## Health: 24/24 ======================== #.........#..####.#....... Magic: 8/12================-------- #...#####.#.......#....... AC: 4Str: 4  .............#.#.....#....... EV: 16Int: 25  ............................<. SH: 0;iMZDex: 13  ...............##.....#...<... XL:  4 Next: 60% Place: Dungeon:3  #####...#####@.##.....#....... Noise: =--------  Time: 2633.5 (0.0);i #.......g<.#.............. b) +0 dagger ;i)b#...#####....#..##.####### Cast: Magic Dart #........##.##..... [.....#......#..... #.....###.......### g   hobgoblin ##...........#..#.. ##.#####.##......# #. #.####..### _The hobgoblin closely misses you.;ilICasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ;ivPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (81% to hit);iۅ. #.........# ##.....######### alright the Conjurer  #######...# #.......# # Deep Elf #...#######..####.######## Health: 24/24 ======================== #.........#..####.#....... Magic: 8/12================-------- #...#####.#.......#....... AC: 4Str: 4  .............#.#.....#....... EV: 16Int: 25  ............................<. SH: 0Dex: 13 ;iʆ ...............##.....#...<... XL:  4 Next: 60% Place: Dungeon:3  #####...#####@.##.....#....... Noise: =--------  Time: 2633.5 (0.0) #.......†<.#.............. b) +0 dagger #...#####....#..##.####### Cast: Magic Dart #........##.##..... [.....#......#..... #.....###.......### g   hobgoblin ##...........#..#.. ##.#####.##......#;i* #. #.####..###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;ićAim: a hobgoblin (81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.;i9L  ##....   #.......#  ###..# #.........#..#### #...#.... ;iҎ .........  ...<  ...<   #.......* #...# ;i I. [... ;i<#.....###. ##.....;ij  ##.#### ;ix #.  ;i †onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!;i)2=4.5 (1Magic DartRay ;i2;i3f _(Press . to maintain the ray.);i3;i!;i# ;i%.Q You start resting.;i5..........;iC&0;iyMo9==--5.5 (1;iOS;iV< _You stop channelling your searing ray.;i I;i# ,;i B;i ;ip ;i ;i ;i ;i p10/12====;i ;i ,;i ;iy ;iӕ ;iЖ ;i ;i8 #1;ip G====;i ;i ;i ;iQ ;i ;i ;i ;i ;id ;i] ;i^ ;iǩ j2====;i ;i } _Magic restored.;iG h  There is an escape hatch in the ceiling, spattered with blood here.;i ;i  _;i޻ ;iI ;im ;i ;iQ ;i ;iA ;i :==;i ;i ;i6 ;i~ ;ip ;i F  You see here a +0 leather armour.;i1 ;i  _;i ;i ;i ,;i= ;iJ ;i ;iM ;i ;i ;i ;iA ;iw ;i ;i ;i ;i ;i7 ;i ;i ;i ;i ;i ;i ;i ;i ;i ;i ;i ;i ;i  ;iV ;i ;i ;i ;i ;iD ;i ;i ;iS ;i ;i# ;i ;i ;i ;i ;i} ;i ;i\ ;i ;i! ,;i ;i ;i ;i ;i ;i ;i*  #.......<#####  #.#####...#  #.........#  ;iw+ #######...# # #...####### #...# #######...#####.# ###...............# #.@.........--66.5 (31.0) #.#....... ;i+ #.#######....#. #.......†<;i+ #. #...#####. #...####...;iu, >. #......[.## #...####... ;i, S##### ##..;i!2 ;i4 ,7.5 (32;if8 ;i; ; _Found a stone staircase leading down. D O ,.# #.....##.#### #...#########.###### ##### #......@......# .$.####.#####.#  #.#....-&.. ? alright the Conjurer #Deep Elf .Health: 24/24 ======================== .##Magic: 7/12==============---------- ..B #D _You add the spell Stone Arrow to your library.2x{  You pick up a parchment of Swiftness and begin reading...2 to learn more.#.#.####.@P# .# # # #.###.P.## # # #..##._.# #  # ##...# #.   #.....# #..P# #.   #.###.###..P######## #   #. #.........   #.###..........#   #......#..P###.#   #.#.####..P# .#   # #.###.P.## #   #..##.@.#   # ##.##PPP#   #.##.######   #.#   ####.#### ##..   #.....#j ....#   #.##..# ##...#.   #.##..# ....#.   #.#...# #..##., .# #......[... ##.#### #...####...  ########.###### ##### ##.. .# #......[.....###### #...####.....###....###### ##### ##....# .......# ##.#####.##. .#####.# #########.## #.#### .#####.######........... #... .##....(.........#...... ####### .##.#..###.#####.# #.. # .## #..# #.# #@#  915.5 (17   You see here a +0 dagger.  You see here a +0 dagger.  ######## #.# #. ##......######. 5...# #@##### 3139.5 (168.0) #.....# #####.###### ### #......# #........>...#  #####)..#######.### #......## #....#.#.##.#######>#.##.#####.#......###.####.#.# #.####.#.######## #.@....#.##.....#61.5 (17.0) ########.##.....### #.#......... ##.#.......## ####.#...# #...###.###.#..# ##### #.##.#..###.#..# #P.P# #.###.#......... #P_.# #.############.# ............0.0)...#  #####)..#######.# #......##... #.#.##.# #### #@#.##.### 6.5 (4 #.#......# #.####.#.# =i#.####.#.#########......#.##########.##.....# #.#........ ##.## ####.#.........=i=i]=ic _There is a stone staircase leading down here.=i =i= =i =i =i 27.5 (1 _=i# =ir&4=iz#.# #.# ...#.# . =i{{..# ... .###...# ....###......# .......@)....# #.#####.....## .....## ##.#.###.#.#..... ..#.# ### =i!-9.0 (2.5=i=i": _You climb downwards.  Found a dagger.=ia _There is a stone staircase leading up here.=ik] 3=iX^ =ia =id =i/i P _=ik ,=il =i\o =iq =ir =is =iu =iYw ,=i&x =iy =i{ ,=i.| =iA} =i #.#..... ... .. .... #.# ...##.). ..# ........ #.###...##.....###......#=i$  ........<)....# #.#####.....## #.@........##74.0 (5.0 #..####.#.###... #.#.## #.#.. ... .. #.# ####.# #.#. .#=i =iv +5.0 (6=i =i % _Found a dagger. =iu 3 =iР   You encounter a goblin. It is wielding a +0 dagger. =i  #.# ......g..... . . .......##.# .. .##.).......# ... ........ #.###...# #.....###......# ........<)....# #.#####.....## #@.........## #..####.#.## #.....#.#.#Magic Dart ##.##.#.#.. #.# ... .. #.# #.# ###g   goblin (asleep) #.# #.# #.. .#### =i 8.g6.0 (1 =i Qg =i 27.0 (2 _ =i  =i5  =i$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =iK Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing Ray =iKConjuration1% 2  c - Stone ArrowConjuration/Earth 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=i+X =i_#.#alright the Conjurer............ .Deep Elf. .....g.##.# ..Health: 28/28 =========================i9`P.##.).......# ...Magic: 14/14 ========================........ #.###...#AC: 4Str: 4#.....###......#EV: 16Int: 25........<)....#SH: 0Dex: 13#.#####.....##=i`?XL:  5 Next: 27% Place: Dungeon:4#@.........##Noise: ---------  Time: 3177.0 (0.0)#..####.#.##b) +0 dagger#.....#.#.#=i`Cast: Magic Dart##.##.#.#..#.# ... ..=i`C#.# #.# ###g   goblin#.# #.#=i`D#.. .####=i"asFound a dagger. _There is a stone staircase leading up here. _Found a dagger. =iFa_You encounter a goblin. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  =ia`Confirm with . or Enter, or press ? or * to list all spells.=igib#.#alright the Conjurer............ .Deep Elf. .....g.##.# ..=iiHealth: 28/28 ========================.##.).......# ...Magic: 14/14 ========================........ #.###...#AC: 4Str: 4#.....###......#EV: 16Int: 25=ii........<)....#SH: 0Dex: 13#.#####.....##=ijXL:  5 Next: 27% Place: Dungeon:4#@.........##=iBj)Noise: ---------  Time: 3177.0 (0.0)#..####.#.##b) +0 dagger=isj#.....#.#.#Cast: Magic Dart##.##.#.#..=ij\#.# ... ..#.# #.# ###g   goblin=ij#.# #.##.. .####Found a dagger. =ij_There is a stone staircase leading up here. _Found a dagger. _You encounter a goblin. It is wielding a +0 dagger.=i kCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iC=iI=isP=i^T _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=i\ *****=iJO The magic dart hits the goblin.=i).g.=iF6......=i$b3--=8.0 (1=iL+=iL.^ _The goblin is heavily wounded.=ib  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i2 Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2  c - Stone ArrowConjuration/Earth 2% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=i =i+ #.#alright the Conjurer............ .Deep Elf. .......##.# ..Health: 28/28 ========================.##.).g.....# ...Magic: 13/14 ======================--........ #.###...#AC: 4Str: 4#.....###......#EV: 16Int: 25........<)....#SH: 0Dex: 13#.#####.....##XL:  5 Next: 27% Place: Dungeon:4#@.........##Noise: =--------  Time: 3178.0 (0.0)#..####.#.##b) +0 dagger#.....#.#.#Cast: Magic Dart##.##.#.=i, A#..#.# ... ..#.# #.# ###g   goblin#.# #.##.. .####Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The magic dart hits the goblin. _The goblin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i? #.#alright the Conjurer............ .Deep Elf. .......##.# ..Health: 28/28 ========================.##.).g.....# ...Magic: 13/14 ======================--........ #.###...#AC: 4Str: 4#.....###......#EV: 16Int: 25........<)....#SH: 0Dex: 13#.#####.....##XL:  5 Next: 27% Place: Dungeon:4#@.........##Noise: =--------  Time: 3178.0 (0.0)#..####.#.##b) +0 dagger#.....#.#.#Cast: Magic Dart##.##.#.=i@ =#..#.# ... ..#.# #.# ###g   goblin#.# #.##.. .####Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The magic dart hits the goblin. _The goblin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iOc J=ij _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=i **** The magic dart hits the goblin.=i'.g=ia....2--9.0 (1 _The goblin is severely wounded.=i@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ik Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=iq=i=i,#.#alright the Conjurer............ .Deep Elf. .......##.# ..Health: 28/28 ========================.##.).......# ...Magic: 12/14 ====================----.....g.. #.###...#AC: 4Str: 4#.....###......#EV: 16Int: 25........<)....#SH: 0Dex: 13#.#####.....##XL:  5 Next: 27% Place: Dungeon:4#@.........##Noise: =--------  Time: 3179.0 (0.0)#..####.#.##b) +0 dagger#.....#.#.#Cast: Magic Dart##.##.#.=iZ-#..#.# ... ..#.# #.# ###g   goblin#.# #.##.. .####Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The magic dart hits the goblin. _The goblin is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.#alright the Conjurer............ .Deep Elf. .......##.# ..Health: 28/28 ========================.##.).......# ...Magic: 12/14 ====================----.....g.. #.###...#AC: 4Str: 4#.....###......#EV:=ik0 16Int: 25........<)....#SH: 0Dex: 13#.#####.....##XL:  5 Next: 27% Place: Dungeon:4#@.........##Noise: =--------  Time: 3179.0 (0.0)#..####.#.##b) +0 dagger#.....#.#.#Cast: Magic Dart##.##.#.#..#.# ... ..#.# #.# ###g   goblin#.# #.##.. .####Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The magic dart hits the goblin. _The goblin is severely wounded.Casting: Magic Dart =i0[40m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iy #.#  alright the Conjurer ............ .  Deep Elf . .......##.# ..  Health: 28/28 ======================== .##.).......# ...  Magic: 9/14===============--------- .....g.. #.###...#  AC: 4Str: 4 #...*.###......#  EV: 16Int: 25 ..*.....<)....#  SH: 0Dex: 13 #*#####.....##  XL:  5 Next: 27% Place: Dungeon:4 #@.........##  Noise: =--------  Time: 3179.0 (0.0) #..####.#.##  b) +0 dagger #.....#.#.=iz#  Cast: Magic Dart ##.##.#.#..  #.# ... ..  #.# #.# ###  g   goblin #.# #.#  #.. .#  ### _The goblin is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit)=i #.#alright the Conjurer............ .Deep Elf. .......##.# ..Health: 28/28 ========================.##.).......# ...Magic: 9/14===============---------.....`.. #.###...#AC: 4Str: 4#...`.###......#EV: 16Int: 25..`.....<)....#SH: 0Dex: 13#`#####.....##XL:  5 Next: 27% Place: Dungeon:4#@.........##=i. Noise: =--------  Time: 3179.0 (0.0)#..####.#.##b) +0 dagger#.....#.#.#Cast: Magic Dart##.##.#.#..#.# ... ..#.# #.# ###g   goblin#.# #.##.. .#### =i _The goblin is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit)=i^ ).g.=i#m =im .=in .=ibn ..=it =ieu ==iu 80.0 (1=iDŽ =i  =iފ Casting: Magic Dart (safe; 1% risk of failure)=i! Lonfirm with . or Enter, or press ? or * to list all spells.=i Aiming: Stone Arrow (dangerous; 2% risk of failure)  =i TPress: ? - help, Shift-Dir - straight line  =i Aim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit) =i M_The stone arrow misses the goblin.=iTt )The magic dart hits the goblin.=iH**=i=iF!..=ij8-1Magic Dart=i=iJ _You kill the goblin!!=i3!=iz!=iR!=i,!=in,!=iI!=i>h10/14==!=i!=i!=iO!=i!=iA,!=iO!=i !=i !=i!=ix;1!=iF===!=i!=i!=i!=i6!=i,!=i'!=iIb2===!=i9L!=iFP!=i]n!=i'b3====!=ie,!=irf!=ie} _You start resting.Magic restored.!=i:~X.--.!=iƍ0987.0)!=i4====-9.0 (18 _!=i-$=iI$=i$=i,$=i $=iw$=it$=i$=i%$=i$=if  You encounter an adder.$=ip..>###.<S#  ....$...####.#  .#.......##.# # ..... .##. .......##.# ..#...##.).......# ...#...........##.###...##.@)..###......##........<)....#$=i###.#####.....##Magic Dart #..........##.####.#.##....#.#.# S   adder (asleep)#.##.#.#.. #.# ... .. #.# #.# ###$=i* .S201.0 (2.0)  Found a stone staircase leading up and a stone staircase leading down.$=i*S.S$=i2ES$=i5=+2.0 (3$=iD$=ipG/ _The adder hisses angrily.&=i ****The magic dart hits the adder.&=iGdU.S&=ier gThe adder is lightly wounded.&=iLm..).g   hobgoblin (wandering)&=inb3--=3.0 (1&=i&=iZ _You encounter a hobgoblin.&=ig *** The magic dart hits the adder.&=i o.S.&=iH).&=i a2----4&=i*&=iB-` _The adder is moderately wounded.(=i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(=ixS (=i###.<.#Deep Elf....$...####.#Health: 28/28 ========================.#.......##.#Magic: 12/14 ====================----# ............ .AC: 4Str: 4##. ..S....##.# ..EV: 16Int: 25#...##.).......# ...SH: 0Dex: 13#...........##.###...#XL:  5 Next: 28% Place: Dungeon:4#.@)..###......#Noise: =--------  Time: 3204.0 (0.0)#........<)....#)=iI b) +0 dagger###.#####.....##Cast: Magic Dart#..........###..####.#.###.....#.#.#S   adder##.##.#.#..#.# ... ..#.# #.# ###The adder is lightly wounded. _You encounter a hobgoblin.The magic dart hits the adder. _The adder is moderately wounded.)=iJ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)=iS alright the Conjurer..>###.<.#Deep Elf....$...####.#)=iS Health: 28/28 ========================.#.......##.#Magic: 12/14 ====================----# ............ .AC: 4Str: 4##. ..S....##.# ..EV: 16Int: 25#...##.).......# ...SH: 0Dex: 13#...........##.###...#XL:  5 Next: 28% Place: Dungeon:4)=iaT #.@)..###......#Noise: =--------  Time: 3204.0 (0.0)#........<)....#b) +0 dagger###.#####.....##Cast: Magic Dart#..........###..####.#.###.....#.#.#)=iT WS   adder##.##.#.#..#.# ... ..#.# #.# ###The adder is lightly wounded. _You encounter a hobgoblin.The magic dart hits the adder. _The adder is moderately wounded.)=iZU Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)=iv   alright the Conjurer ..>###.<.#  Deep Elf ....$...####.#  Health: 28/28 ======================== .#.......##.#  Magic: 9/14===============--------- # ............ .  AC: 4Str: 4 ##. ..S....##.# ..  EV: 16Int: 25 #...##.*.......# ...  SH: 0Dex: 13 #......*....##.###...#  XL:  5 Next: 28% Place: Dungeon:4 #.@)..###......#  Noise: =--------  Time: 3204.0 (0.0) #........<)....#  b) +0 dagger[3)=iBx 4m ###.#####.....##  Cast: Magic Dart #..........##  #..####.#.##  #.....#.#.#  S   adder ##.##.#.#..  #.# ... ..  #.# #.# ### _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)*=i~ 5alright the Conjurer..>###.<.#Deep Elf....$...####.#Health: 28/28 ========================.#.......##.#Magic: 9/14===============---------# ...`........ .AC: 4Str: 4##. ..`....##.# ..EV: 16*=i Int: 25#...##.`.......# ...SH: 0Dex: 13#......`....##.###...#XL:  5 Next: 28% Place: Dungeon:4#.@)..###......#Noise: =--------  Time: 3204.0 (0.0)#........<)....#b) +0 dagger###.#####.....##Cast: Magic Dart#..........###..####.#.###.....#.#.#S   adder##.##.#.#..#.# ... ..#.# #.# ### _The adder is moderately wounded.*=i SCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)*=i Q.S*=i 5)S*=i *=i  .*=i# G10/14===5.0 (1  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 53% to hit) _The stone arrow misses the adder.-=iI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./=i   alright the Conjurer ..>###.<.#  Deep Elf ....$...####.#  Health: 28/28 ======================== .#.......##.#  Magic: 7/14============------------ # ............ .  AC: 4/=iy+Str: 4 ##. .......##.# ..  EV: 16Int: 25 #...##.).......# ...  SH: 0Dex: 13 #......S....##.###...#  XL:  5 Next: 28% Place: Dungeon:4 #.@)..###......#  Noise: ==-------  Time: 3205.0 (0.0) /=i#........<)....#  b) +0 dagger ###.#####.....##  Cast: Magic Dart #..........## /=i #..####.#.##  #.....#.#.#  S   adder ##.##.#.#..  #.# ... ..  /=ik#.# #.# ### _The stone arrow misses the adder.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line/=iuAim: an adder (moderately wounded, 53% to hit)/=i  alright the Conjurer ..>###.<.#  Deep Elf ....$...####.#  Health: 28/28 ======================== .#.......##.#  Magic: 7/14============------------ # ............ .  AC: 4Str: 4 ##. .......##.# ..  EV: 16Int: 25 #...##.).......# ...  SH: 0Dex: 13 #...........##.###...#  XL:  5 Next: 28% Place: Dungeon:4/=ip #.@)..###......#  Noise: ==-------  Time: 3205.0 (0.0) #........<)....#  b) +0 dagger ###.#####.....##  Cast: Magic Dart #..........##  #..####.#.##  #.....#.#.#  S   adder ##.##.#.#..  #.# ... ..  #.# #.# ### Casting: Stone Arrow (dangerous; 2% risk of failure)  /=iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  The stone arrow hits the adder!!/=iR ..>###.<.#  ....$...####.#  .#.......##.#  # .... .  ##. ##.# ..  #.....# ...  #..# /=iR   ..<)....#  ##.    #.../=iN ##.##/=i #.# ...  #.# #.# 0=ic0=iuM356.0 (1Magic DartConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 53% to hit)  The stone arrow hits the adder!! _You kill the adder!0=i|0=i m _Your Spellcasting skill increases to level 5!1=iV 1=ifW 1=i}Y 1=i[ 1=i\ 1=iUb 1=ib 1=iwc 1=ixe 1=ig 1=ih M8=1=iCj 1=iLo 1=io 1=iq 1=i!u ,1=iv 1=iy 1=iXz k9===1=i{ 1=i ,1=i 1=ix 1=iՃ 1=iυ 1=i 1=i 1=iZ 1=iK 10/14====1=i 1=i% ,1=iB 1=i[ 1=i 1=i; 1=ia ,1=i 1=iQ 1=i k1===1=i 1=i ,1=iu 1=i! _You start resting.A hobgoblin comes into view.1=i g--..Magic Dart.g   hobgoblin (wandering)1=i /215.0)1=i 1=i N--2.0 (16 _1=i 1=i 3=i' 3=i>******gThe magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.3=iLK.g3=i&\=.....3=i0cS===3.0) 3=il3=iXo+ _The hobgoblin shouts!4=i ***** The magic dart hits the hobgoblin.4=i61g.4=i6....4=i \0--44=i4=i] _The hobgoblin is almost dead.5=iy †The magic dart hits the hobgoblin!5=iQT****5=i>p5....5=i}9/14 ---6-5Magic Dart5=iЄ5=iM _You kill the hobgoblin!6=i36=iR6=i`10/14==6=iX6=iz6=i6=i6=i۫6=i{6=i6=i6=ik1===6=i6=iкB6=i6=iq6=i!6=i6=i6=i&6=i6=iWi2===6=i76=i1,6=i6=iT,6=i 6=i6=i4j3====6=i6=i 6=i^6=i>6=i,6=i`6=i6=ia6=i6=in _You start resting.Magic restored.6=iQ&-6=i"0405.0)6=i+4====-1.0 (16 _6=ic26=i48=i"8=i8=i,8=i١,8=i,8=ir,8=i8=i8=iZ .<. # .. ###. ##.# #..>###.<.#  #.....$...####.#  #...#.......##.#  #..........†... .##. #.@.....##.# ..3.0 (28=i/%.0)#...##.).......# ...#...........##.###...##...##..)..###......##.. #........<)....##. ###.#####.....### #..........##.####.#.##....#.#.#8=iEA4.0 (38=i_8=ip; _Found an escape hatch in the ceiling.:=i==:=i:=i#X:=ii&,:=i(:=i,= _You now have 121 gold pieces (gained 6).:=iۚX:=i  There is a stone staircase leading up here. _:=i:=i,:=i:=i:=i ,:=i:=i,:=i:=i:=iv  There is an escape hatch in the ceiling here. :=i%d You encounter a shadow imp.:=i######### 5....... #...###.#...  #...<.. # ##...###.#### ###. ###.##Magic Dart#..>###.<.##.........####.##...#.......##.# 5   shadow imp (asleep)##..........†... ##.##.......##.# ..#...##.).......# ...55.0 (11.0)6.0 (12 _:=ip<=i ******5  The magic dart hits the shadow imp.<=i~} @.5<=i ).....<=iI g3--=7.0) <=iߑ <=i 8 _The shadow imp is lightly wounded.==it{ ***** The magic dart hits the shadow imp!==i @.5==i (....==iF B2----==i 8==ir ==iH c _The shadow imp is severely wounded.>=ibX .  The magic dart hits the shadow imp.>=ihH****>=i I...<>=i 1----429Magic Dart>=iN4d _You kill the shadow imp!?=i|I?=ib?=iL2==?=i]B?=i?=i,?=i*?=i?=ij3====?=i3?=i<,?=i?=i,?=i?=i?=i?=iH?=in _You start resting.Magic restored.?=i<-...<......?=iM,66.0 (7?=il4====-7.0 (8 _?=iE?=i@=iz @=i @=i @=i @=i @=i @=i ,@=ii @=i @=iU @=i @=iA @=i @=i @=i @=iS @=i $==@=iɥ @=i; @=i @=in @=iة @=i @=iu @=i] q  You encounter an adder and an orc.@=i׸ @=ir ......############# ..oS............# .....####...###.#...#...<...@=i # ##...###.####.#.###. ###.## #.#Magic Dart@=iĹ #..>###.<.# #.##.........####.#@=iC #...#.......##.# S   adder (wandering)##..........†... . o   orc (asleep)##.##.......##.# @=i d.S72.0 (5@=iG P.o@=i To@=iH 4==3.0 (6@=i0 @=i` 7 _The orc shouts! You hear a shout!A=i3 **** The magic dart hits the orc.A=i+7S.A=iP.oA=iy1....A=ib3---4.0 (1A=i4A=i(\ _The orc is severely wounded.C=ilq )The magic dart hits the orc.C=iqH***C=i.SS.C=i....C=i 2----3-5C=iC=iG _You kill the orc!D=iy ***S    The magic dart hits the adder!  The adder is heavily wounded.D=i4U.SD=ix oThe adder hisses angrily.D=i..o   orcD=i A--6D=iD=io _You encounter an orc. It is wielding a +0 club.E=i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=i H=iH=iH=iP _You don't know that spell.H=iH=i"iUnequip which item? Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn) Jewellery (go to first with "=)  f - a ring of wizardry (worn) H=i{# h - a +5 ring of evasion (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipI=i I=i ! I=i& alright the ConjurerDeep Elf.Health: 28/28 ========================..Magic: 12/14 ====================----...AC: 4Str: 4############# o...EV: 16Int: 25I=i& ............# S....SH: 0Dex: 13####...###.#..)...XL:  5 Next: 43% Place: Dungeon:4#...<...@.......Noise: =--------  Time: 3276.0 (0.0)# ##...###.####.#.b) +0 dagger###. ###.## #.#Cast: Magic DartI=i& #..>###.<.# #.##.........####.##...#.......##.#S   adder##..........†... .I=i& Uo   orc##.##.......##.# ..#...##.).......# ...The adder is heavily wounded.I=i ' The adder hisses angrily. _You encounter an orc. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.I=i- P  Okay, then.I=i1 I=ik7 I=i9 . _M=i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=i| M=i@ M=iY M=i# P _You don't know that spell.Q=i   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S=iBS=iE Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitT=i T=i1 T=i alright the ConjurerDeep Elf.Health: 28/28 ========================..Magic: 12/14 ====================----T=i5 ...AC: 4Str: 4############# o...EV: 16Int: 25............# S....SH: 0Dex: 13####...###.#..)...T=i dXL:  5 Next: 43% Place: Dungeon:4#...<...@.......Noise: =--------  Time: 3276.0 (0.0)# ##...###.####.#.T=i b) +0 dagger###. ###.## #.#Cast: Magic Dart#..>###.<.# #.#T=i}! C#.........####.##...#.......##.#S   adder##..........†... .o   orc##.##.......##.# ..#...##.).......# ... _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. T=i! !_You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=i" T=iR6 alright the ConjurerDeep Elf.Health: 28/28 ========================..Magic: 12/14 ====================----...AC: 4Str: 4T=i7 ############# o...EV: 16Int: 25............# S....SH: 0Dex: 13####...###.#..)...XL:  5 Next: 43% Place: Dungeon:4#...<...@.......Noise: =--------  Time: 3276.0 (0.0)# ##...###.####.#.b) +0 daggerT=iz7 ###. ###.## #.#Cast: Magic Dart#..>###.<.# #.##.........####.##...#.......##.#T=i7 zS   adder##..........†... .o   orc##.##.......##.# ..T=i8 t#...##.).......# ... _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  T=i 9 Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=i,l   alright the Conjurer  Deep Elf .  Health: 28/28 ======================== ..  Magic: 9/14===============--------- ...  AC: 4Str: 4 ############# o...  EV: 16Int: 25 ............# S....  SH: 0Dex: 13 ####...###.#*.)...  XL:  5 Next: 43% Place: Dungeon:4 #...<...@*......  Noise: =--------  Time: 3276.0 (0.0)  # ##...###.####.#.  b) +0 dagger  ###. ###.## #=in 937m.# Cast: Magic Dart  #..>###.<.# #.#  #.........####.#  #...#.......##.# S   adder  ##..........†... .  o   orc  ##.##.......##.# ..  #...##.).......# ... _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)U=i±  alright the Conjurer  Deep Elf .  Health: 28/28 ======================== ..  Magic: 9/14===============--------- ...  AC: 4Str: 4 ############# o...  EV: 16Int: 25 ............# †....  SH: 0Dex: 13 U=i۲m####...###.#..)...  XL:  5 Next: 43% Place: Dungeon:4 #...<...@.......  Noise: =--------  Time: 3276.0 (0.0)  # ##...###.####.#.  b) +0 dagger  ###. ###.## #.# Cast: Magic Dart  #..>###.<.# #.#  #.........####.#  #...#.......##.# S   adder  ##..........†... .  o   orc  ##.##.......##.# ..  #...##.).......# ... Casting: Magic Dart (safe; 1% risk of failure)  U=i̳Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  The stone arrow hits the adder!U=iͻ .  ..  ...   o...  ............# †....  ####..`.)... U=im #...<...@`......  # ##...#.  ###. ###.## #.#  #..>###.<.#     #.#o   orc  †... U=i2  #.#   ) U=i>BQ.oU=iiK,..U=i6V<50=7.0 (1U=iB]U=i!`^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 53% to hit)  The stone arrow hits the adder! _You kill the adder!W=i%I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=iK  alright the Conjurer  Deep Elf .  Health: 28/28 ======================== ..  Magic: 6/14==========-------------- ...  AC: 4Str: 4 ############# ....  EV: 16Int: 25 ............# o....  SH: 0Dex: 13 X=iL5####...###.#*.)...  XL:  5 Next: 50% Place: Dungeon:4 #...<...@*......  Noise: ==-------  Time: 3277.0 (0.0)  # ##...###.####.#.  b) +0 dagger  ###. ###.## #.# Cast: Magic Dart  #..>###.<.# #.# X=iM #.........####.#  #...#.......##.# o   orc  ##..........†... .  ##.##.......##.# ..  #...##.).......# ... _You kill the adder!X=i^M*Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=iMqAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (75% to hit)X=i   alright the Conjurer  Deep Elf .  Health: 28/28 ======================== ..  Magic: 6/14==========-------------- ...  AC: 4Str: 4 ############# ....  EV: 16Int: 25 ............# )....  SH: 0Dex: 13 ####...###.#..)...  XL:  5 Next: 50% Place: Dungeon:4 #...<...@.......  Noise: ==-------  Time: 3277.0 (0.0) X=iT d # ##...###.####.#.  b) +0 dagger  ###. ###.## #.# Cast: Magic Dart  #..>###.<.# #.#  #.........####.#  #...#.......##.# o   orc  ##..........†... .  ##.##.......##.# ..  #...##.).......# ... Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=i Aiming: Stone Arrow (dangerous; 2% risk of failure)  X=i Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (75% to hit)  The stone arrow hits the orc!X=i  .  ..  ...   ....  ............# )....  ####..`.)...  X=i #...<...@`......  # ##...#.  ###. ###.## #.#  #..>###.<.#     #.#  †...   #.#   ) X=i +..X=iߗ g28.0 (1Magic DartX=i X=i dConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (75% to hit)  The stone arrow hits the orc! _You kill the orc!Z=i 3Z=ix Z=i Z=i,Z=iuj7==Z=iZ=i,Z=i&Z=i^Z=iZ=in$8===Z=i%Z=iB&Z=i'Z=i*,Z=i+Z=i8.,Z=i/Z=iC2;9Z=i2F===Z=i3Z=i6,Z=i 8Z=iN:,Z=i<Z=i>,Z=iA?Z=iE10/14====Z=iFZ=iGZ=i%HZ=iJ,Z=iKZ=iOW _You start resting.Z=i\u1===....###..--wMagic Dartw   dart slug (wandering)Z=ib0935.0)Z=iFkZ=iIqG--4.0 (16Z=ioxZ=izZ _You encounter a dart slug.\=ig\ ******w  The magic dart hits the dart slug.\=iQ 6w.\=i .....0-=5.0) \=i \=il b _The dart slug is severely wounded.^=i?RW .  The magic dart hits the dart slug.^=iWF*****^=i!......^=io9/14 ---36Magic Dart^=i"^=igM _You kill the dart slug!_=i_=i_=iB_=i_=i(_=i_,_=iR10/14==_=iҋ_=i.,_=i:_=i,_=i_=i;1_=iF===_=i_=i_=i_=i_=i},_=i_=i|2===3====_=in_=i@_=i _You start resting.Magic restored._=iV&-_=i13115.0)_=i4====-2.0 (16 __=i_=ib_=i<`3_=ia_=im_=i:~#######.>...............)######...............#.).####...###.#..).#...<....0.0)# ##...###.####.#.  ###. ###.## #.#  #..>###.<.# #.#  #.####.#  #...#.##.#  ##.†...  ##.##.##.# _=i1 _=i_=iފ+3.0 (1_=iƏ_=iG _Found a mace. Found an escape hatch in the floor.b=i&Q3b=iRb=iXb=i]Xb=i^,b=in_b=iab=ibb=ic:==b=icb=iHeb=ig,b=iMib=idkb=im,b=imb=inb=i,p,b=ipb=isb=i`v,b=ivb=ixb=iy,b=izb=i|b=i_~,b=ieb=ib=i,b=iJb=i,b=iև,b=ïb=i-b=iob=iNjb=itb=ib=i,b=ib=ib=ȋb=ib=ib=i{#.......#.# .#.###......)#.##....## #####................# ....#.)..............# ###.#..)...........#.. . ..................... ###.####.#.......###..## # #.# #.#.###......#.# #.#.# #.#@.#.#.# ###.# ....#......# .##.# #.#.#.##.### .†... ...... ... .##.# #....# #.#.. ....# #..... #. .. .##.###...# # ###......# #. ...<)....#=iHb=iڦ0274.0)b=i,8.0 (15b=ib=i` _l - a scroll labelled UVEOBLOIZUd=i!3d=i"d=i'd=i0*d=i.Bd=iA1j  You encounter a black bear.d=i7:^#.>. .#.# #.......#.##.#.##  #......)#.##....## ###................# ..#.)..............# ### #.#..)...........#.....h d=i:....................... .####.#.......###..### #.# #.#.###....@........# #.#.# #.#..#.#.#### #.# ....#......#...Magic Dart #.# #.#.#.##.#####.#.. .......... .# d=i;N#.# #....#.#.#.. #h   black bear (asleep).# #..... #. .. #.###...# #. #......# #.d=iE19.0)d=imI330.0 (2 _d=iOd=ipQf=iaR  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=i6g #.>........ .#.# alright the Conjurer  #.......#.##.#.## Deep Elf  #......)#.##....##  Health: 28/28 ======================== ###................#  Magic: 13/14 ======================-- ..#.)..............# ###  AC: 4Str: 4 #.#..)...........#....*h  EV: 16Int: 25 ....................**.  SH: 0Dex: 13 #.####.#.......###**###.  XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......  Noise: ---------  Time: 3330.0 (0.0) #.# #.#.# h=i0h#.#..#.#.####  b) +0 dagger #.# ....#......#...  Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #  h   black bear (asleep) ..# #..... #. .. #.###...# #. #......# #. _You encounter a black bear.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)h=iD  #.>........ .#.#alright the Conjurer#.......#.##.#.##h=i Deep Elf#......)#.##....##Health: 28/28 ======================== ###................#Magic: 13/14 ======================-- ..#.)..............# ###AC: 4Str: 4 #.#..)...........#....*hEV: 16h=ir Int: 25 ....................**.SH: 0Dex: 13 #.####.#.......###**###.XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......Noise: ---------  Time: 3330.0 (0.0) #.# #.#.# #.#..#.#.####b) +0 dagger #.# ....#......#...h=i Cast: Magic Dart #.# #.#.#.##.#####.# h=i ,... .......... .# #.# #....#.#.#.. #h=i kh   black bear h=i ..# #..... #. .. #.###...# #. #......# #.h=iD Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh=ij Aim: a black bear (asleep, 100% to hit)  The magic dart hits the black bear.  The black bear is lightly wounded.h=ie 1h.h=izl 7.....h=iRo 4==1.0 (1h=i\t h=iu   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (asleep, 100% to hit)  The magic dart hits the black bear.black bear is lightly wounded. _growls angrily.i=i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i=iQ a #.>........ .#.# alright the Conjurer  #.......#.##.#.## Deep Elf  #......)#.##....##  Health: 28/28 ======================== ###................#  Magic: 12/14 ====================---- ..#.)..............# ###  AC: 4Str: 4 #.#..)...........#....h.  EV: 16Int: 25 ....................**.  SH: 0i=i pDex: 13 #.####.#.......###**###.  XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......  Noise: ==-------  Time: 3331.0 (0.0) #.# #.#.# #.#..#.#.####  b) +0 dagger #.# ....#......#...  Cast: Magic Dart i=i/ #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #  h   black bear ..# #..... #. .. #.###...# #. #......# #. _The black bear growls angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 100% to hit)j=iY #.>........ .#.#alright the Conjurer#.......#.##.#.##Deep Elf#......)#.##....##Health: 28/28 ======================== j=i Z###................#Magic: 12/14 ====================---- ..#.)..............# ###AC: 4Str: 4 #.#..)...........#....h.EV: 16Int: 25 ....................**.SH: 0Dex: 13 #.####.#.......###**###.XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......Noise: ==-------  Time: 3331.0 (0.0) j=iZ3#.# #.#.# #.#..#.#.####b) +0 dagger #.# ....#......#...Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #h   black bear j=iZ|..# #..... #. .. #.###...# #. #......# #.Casting: Magic Dart (safe; 1% risk of failure)  j=i[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linej=i=[pAim: a black bear (lightly wounded, 100% to hit)  The magic dart hits the black bear!j=iK.hj=i6....j=i3-2.0 (1j=ij=i@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (lightly wounded, 100% to hit)  The magic dart hits the black bear! _The black bear is moderately wounded.j=iO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k=iR #.>........ .#.# alright the Conjurer  #.......#.##.#.## Deep Elf  #......)#.##....##  Health: 28/28 ======================== ###................#  Magic: 11/14 ==================------ ..#.)..............# ###  AC: 4Str: 4 #.#..)...........#......  EV: 16Int: 25 ....................*h.  SH: 0Dex: 13 k=idSn#.####.#.......###**###.  XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......  Noise: =--------  Time: 3332.0 (0.0) #.# #.#.# #.#..#.#.####  b) +0 dagger #.# ....#......#...  Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# k=iSm#.# #....#.#.#.. #  h   black bear ..# #..... #. .. #.###...# #. #......# #. _The black bear is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  k=iTzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 100% to hit)k=iDo #.>........ .#.#alright the Conjurer#.......#.##.#.##Deep Elf#......)#.##....##Health: 28/28 ======================== ###................#Magic: 11/14 ==================------ ..#.)..............# ###AC: 4Str: 4 #.#..)...........#......EV: 16Int: 25 ....................*h.SH: 0Dex: 13 #.####.#.......###**###.k=iXL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......Noise: =--------  Time: 3332.0 (0.0) #.# #.#.# #.#..#.#.####b) +0 dagger #.# ....#......#...Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #h   black bear ..# #..... #. .. #.###...# #. #......# #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart =im(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 100% to hit)  The magic dart hits the black bear.k=iD1h.k=iNk=i=O'...k=iW+3.0 (1k=i[k=iJaDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (moderately wounded, 100% to hit)  The magic dart hits the black bear. _The black bear is heavily wounded.l=i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l=i| #.>........ .#.# alright the Conjurer  #.......#.##.#.## Deep Elf  #......)#.##....##  Health: 28/28 ======================== ###................#  Magic: 10/14 =================------- ..#.)..............# ###  AC: 4Str: 4 #.#..)...........#......  EV: 16Int: 25 ....................h..  SH: 0Dex: 13 #.####.#.......###**###.  XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......  Noise: =--------  Time: 3333.0 (0.0) #.# #.#.# #=i0m.#..#.#.####  b) +0 dagger #.# ....#......#...  Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #  h   black bear ..# #..... #. .. #.###...# #. #......# #. _The black bear is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)m=i; #.>........ .#.#alright the Conjurer#.......#.##.#.##Deep Elf#......)#.##....##Health: 28/28 ======================== ###................#Magic: 10/14 =================------- ..#.)..............# ###AC: 4Str: 4 #.#..)...........#......EV: 16Int: 25 ....................h..SH: 0Dex: 13 #.####.#.......###**###.XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......Noise: =--------  Time: 3333.0 (0.0) #.# #.#.# #.#..#.#.####m=i=Ub) +0 dagger #.# ....#......#...Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #h   black bear ..# #..... #. .. #.###...# #. #......# #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  The magic dart hits the black bear.m=iK.hm=iU.. m=iY1=4.0 (1m=im=i?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (heavily wounded, 100% to hit)  The magic dart hits the black bear. _The black bear is severely wounded.n=i'=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o=iX o=iW s Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth2%o=i! 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitp=i.p=i6p=i? #.>........ .#.#alright the Conjurer#.......#.##.#.##Deep Elf#......)#.##....##Health: 28/28 ======================== ###................#Magic: 11/14 ==================------ ..#.)..............# ###AC: 4p=i@Str: 4 #.#..)...........#......EV: 16Int: 25 .......................SH: 0Dex: 13 #.####.#.......###.h###.XL:  5 Next: 53% Place: Dungeon:4 p=i@#.# #.#.###....@.......Noise: =--------  Time: 3334.0 (0.0) p=i@#.# #.#.# #.#..#.#.####b) +0 dagger #.# ....#......#...p=i+ACast: Magic Dart #.# #.#.#.##.#####.# p=i^A... .......... .# #.# #....#.#.#.. #h   black bear p=iB..# #..... #. .. #.###...# #. #......# #.Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  The magic dart hits the black bear. _The black bear is severely wounded.p=i~BCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p=iWCp=iDL #.>........ .#.#alright the Conjurer#.......#.##.#.##Deep Elf#......)#.##....##Health: 28/28 ======================== ###................#Magic: 11/14 ==================------ ..#.)..............# ###AC: 4p=iNStr: 4 #.#..)...........#......EV: 16Int: 25 .......................SH: 0Dex: 13 #.####.#.......###.h###.XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@.......Noise: =--------  Time: 3334.0 (0.0) #.# #.#.# #.#..#.#.####b) +0 dagger #.# ....#......#...Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #h   blackp=iO bear ..# #..... #. .. #.###...# #. #......# #.Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  The magic dart hits the black bear. _The black bear is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p=in #.>........ .#.# alright the Conjurer  #.......#.##.#.## Deep Elf  #......)#.##....##  Health: 28/28 ======================== ###................#  Magic: 8/14=============----------- ..#.)..............# ###  AC: 4Str: 4 #.#..)...........#......  EV: 16Int: 25 .......................  SH: 0Dex: 13 p=io#.####.#.......###*h###.  XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@*......  Noise: =--------  Time: 3334.0 (0.0) #.# #.#.# #.#..#.#.####  b) +0 dagger #.# ....#......#...  Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #  h   black bear ..# #..... #. .. #.###...# #. #......# #. _The black bear is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; p=iEp2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)q=iz  #.>........ .#.# alright the Conjurer  #.......#.##.#.## Deep Elf  #......)#.##....##  Health: 28/28 ======================== ###................#  Magic: 8/14=============----------- ..#.)..............# ###  AC: 4Str: 4 #.#..)...........#......  EV: 16Int: 25 .......................  SH: 0Dex: 13 #.####.#.......###.†###.  XL:  5 Next: 53% Place: Dungeon:4 #.# #.#.###....@.......  Noise: =--------  Time: 3334.0 (0.0) #.# #.#.# #.#..#.#.####  b) +0 daggq=iޙ \er #.# ....#......#...  Cast: Magic Dart #.# #.#.#.##.#####.# ... .......... .# #.# #....#.#.#.. #  h   black bear ..# #..... #. .. #.###...# #. #......# #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)  The stone arrow hits the black bear!q=i  #.> .#.#    ) .. )....... ### )......... ..... ...`†###.  #....@`......  #.#.# ####  .  #.#.#.# ....  .#.#.. # #..... #.  #. #.q=ip+ '..q=iI. q=i7 E #.>........ .#.#alright the Conjurer#.......#.##.#.##Deep Elf#......)#.##....##q=iO8 Health: 28/28 ======================== ###................#Magic: 8/15============------------ ..#.)..............# ###AC: 4Str: 4 #.#..)...........#......EV: 16Int: 25 .......................SH: 0Dex: 13 #.####.#.......###.†###.XL:  5 Next: 123% Place: Dungeon:4 #.# #.#.###....@.......Noise: ==-------  Time: 3335.0 (1.0) #.# #.#.# #.#..#.#.####b) +0 dagger #.# ....#......#...Cast: Magic Dart #.# #.#.#.##.##=i8 34m###.# ... .......... .# #.# #....#.#.#.. # ..# #..... #. .. #.###...# #. #......# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineq=i-: Aim: a black bear (heavily wounded, 79% to hit)  The stone arrow hits the black bear! _You kill the black bear!Press: ? - help, Shift-Dir - straight line: a black bear (heavily wounded, 79% to hit)  The stone arrow hits the black bear! _You kill the black bear!  Your Conjurations skill increases to level 7!  You have reached level 6!q=iR /  --more--s=iy32/328/16-6% Magic Darts=i!s=i"4 _t=ipf It=ih t=ih t=iQm y9=t=im t=i$q ,t=i?r t=it t=iu t=iu t=ix t=ix o10/16===t=iy t=i{ t=i9| t=i} t=i t=i t=i؁ t=ib t=i t=iJ t=iņ t=i/ k1===t=i Xt=i ,t=iV t=i t=iT k2===t=iړ ,t=iS t=i t=iS t=i t=i t=iy t=i k3===t=i t=i t=iؤ t=i3 t=iz t=i@ t=i i4===t=i t=i t=i t=i. t=i t=i t=iQ t=iz t=iղ i5===t=i t=iɵ t=i t=i t=iù ,t=i  _You start resting.Magic restored.t=i 8.--.t=i 059.0 (24.0)t=i6 6===--60.0 (25 _t=i t=iC w=i > w=iI w=iST #......)#.##....# #.........# #.)........##### #..)#............. ###.#.......###.†###.# w=iT # #.#.###............# # #.#.# #.#..#.#.####  ....#......#.@.# 1.0 (1.0) #.#.#.##.#####.# . .......... .#  #....#.#.#.. [# # #..... #. ..w=i:U " .###...# #. .#...# #. .# w=ijU t)....# .. ....##w=iD] w=i8a +2.0 (2w=iSg w=iPi - _Found a pair of gloves.{=i{=ia3{=i{=i{=iL ,{=i {=i {=iG :=={=ig {=iB{=ir{=i{=i{=i{=i{=i{=i{=iV%..)...........#...... ...... ###.#.......###.†###.  #.#.###............#  #.#.# #.#..#.#.####  ....#......#...#  #.#.#.##.#####.#  .......... #...#  #....#.#.#..#.#@# 6.0 (4  #..... #. ....#.# ##...# #. ##. #.# ....# #. #. #.# ....# # ... ...## #.### ..# .## .##{=i%,#{=i({=i.{=i1W _You see here a +0 pair of gloves.|=i|=iGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} |=i"Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)=i=i=i0(..)...........#......alright the Conjurer ....................Deep Elf ###.#.......###.†###.#Health: 32/32 ========================#.#.###............#Magic: 16/16 ========================#.#.# #.#..#.#.####AC: 4Str: 4....#......#...#EV: 16Int: 25#.#.#.##.#####.#SH: 0Dex: 13.......... #...#XL:  6 Next: 12% Place: Dungeon:4  #....#.#.#..#.#@#Noise: ---------  Time: 3366.0 (0.0)  #..... #. ....#.#b) +0 dagger ##...# #. ##. #.#Cast: Magic Dart ....# #. #. #=i)i.# ....## ... ...###.# ..##..# .##.## .#Your Conjurations skill increases to level 7! _You have reached level 6! _You start resting. _Magic restored. _Found a pair of gloves. _You see here a +0 pair of gloves.=if/=i3=iT9=i@?=i ..)...........#......alright the Conjurer ....................Deep Elf ###.#.......###.†###.#Health: 32/32 ========================#.#.###............#Magic: 16/16 ========================#.#.# #.#..#.#.####AC: 4Str: 4....#......#...#EV: 16Int: 25#.#.#.##.#####.#=ih ^SH: 0Dex: 13.......... #...#XL:  6 Next: 12% Place: Dungeon:4  #....#.#.#..#.#@#Noise: ---------  Time: 3366.0 (0.0)  #..... #. ....#.#b) +0 dagger ##...# #. ##. #.#=i Cast: Magic Dart ....# #. #. #.# ....## ... ...###.# ..##..# .##.## .# _Magic restored. _Found a pair of gloves. _You see here a +0 pair of gloves.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 pair of gloves.  The floor.=il%..)...........#......alright the Conjurer ....................Deep Elf ###.#.......###.†###.#Health: 32/32 ========================#.#.###............#Magic: 16/16 ========================#.#.# #.#..#.#.####AC: 4=i"Str: 4....#......#...#EV: 16Int: 25#.#.#.##.#####.#SH: 0Dex: 13.......... #...#XL:  6 Next: 12% Place: Dungeon:4  #....#.#.#..#.#@#Noise: ---------  Time: 3366.0 (0.0)  #..... #. ....#.#b) +0 dagger ##...# #. ##. #.#Cast: Magic Dart ....# #. #. #.# ....## ... ...###.# ..##..# .##.## .# _Magic restored. _Found a pair of gloves. _You see here a +0 pair of gloves.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 pair of gloves.  The floor. _=iEW..)...........#......alright the Conjurer ....................Deep Elf ###.#.......###.†###.#Health: 32/32 ========================#.#.###............#Magic: 16/16 ========================#.#.# #.#..#.#.####AC: 4Str: 4....#......#...#EV: 16Int: 25#.#.#.##.#####.#SH: 0Dex: 13.......... #...#XL:  6 Next: 12% Place: Dungeon:4  #....#.#.#..#.#@#Noise: ---------  Time: 3366.0 (0.0)  #..... #. ....#.#b) +0 dagger ##...# #. ##. #.#Cast: Magic Dart ....# #. #. [3=iRX3m#.# ....## ... ...###.# ..##..# .##.## .#Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 pair of gloves. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 pair of gloves.  The floor.=i A +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et.=in..)...........#......alright the Conjurer ....................Deep Elf ###.#.......###.†###.#Health: 32/32 ========================#.#.###............#Magic: 16/16 ========================#.#.# #.#..#.#.####AC: 4Str: 4....#......#...#EV: 16Int: 25#.#.#.##.#####.#SH: 0Dex: 13.......... #...#XL:  6 Next: 12% Place: Dungeon:4  #....#.#.#..#.#@#Noise: ---------  Time: 3366.0 (0.0)  #..... #. ....#.#b) +0 dagger ##...# #. ##. #.#Cast: Magic Dart ....# #. #. [3=i3m#.# ....## ... ...###.# ..##..# .##.## .#Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 pair of gloves. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 pair of gloves.  The floor.=i^u @.  The floor.=iv ?..=i`7..=iS.#A rock wall.=iѬA##=iX#h#   You can't see that place.=i ?  =i| # , v - describe, . - travelA rock wall.=ib..)...........#......alright the Conjurer ....................Deep Elf ###.#.......###.†###.#Health: 32/32 ========================#.#.###............#Magic: 16/16 ========================#.#.# #.#..#.#.####AC: 4Str: 4....#......#...#EV: 16=icInt: 25#.#.#.##.#####.#SH: 0Dex: 13.......... #...#XL:  6 Next: 12% Place: Dungeon:4  #....#.#.#..#.#@#Noise: ---------  Time: 3366.0 (0.0)  #..... #. ....#.#b) +0 dagger ##...# #. ##. #.#Cast: Magic Dart =iyd\....# #. #. #.# ....## ... ...###.# ..##..# .##.## .#Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 pair of gloves. _The floor.  =id\Press: ? - help, v - describe, . - travelA rock wall.=ih=iyp=ir. _=i3=i5=ii=iP _=i=i=mYou encounter a goblin. It is wielding a +2 dagger of venom.=iQ#..)..#............. .####.#.......###.†###.# .# #.#.###............# .# #.#.# #.#..#.#.#### .# ....#......#...# .# #.#.#.##.#####.# .. .. #...# .# #....#.#.#..#@#[# .# #..... #.g....#.# .###...# #.###.##.#Magic Dart=i̥0..# #. #. #.# <)....# #. .....#### #.#g   goblin (asleep)..## ..#.## .##.#=i+7.0 (1=i28.0 (2 _=i=io=i v )The magic dart hits the goblin.=i @***=io[ ...=iaa 5--=9.0 (1Magic Dart=idj =io J _You kill the goblin!=isI=i=i,=i _Found a scroll labelled OQEMAC CEMNYS.=io=i=i=i=i?=iL6===i=i3=i,=i=it$  Things that are here:=i <........ .###.####.####.†###.# ## #.# #.#.###............# =i # #.# #.#.###.#..#.#.#### ####.# ....#......#...# ..##.# #.#.#.##.#####.# ..†... ..........?#...###.# #....#.#.#..#.#[# .....# #..... #.@....#.#-73.0 (4.##.###...# #.###.##.#...# #. #.##.#=i<)....# #. #..... ####.....## ####.#...## #. ..# ####.#.## #. .## ...#.#.##. ##.#.#..=il8-=i=i< _a +2 dagger of venom; a goblin corpse=i4.0 (1 _i - a +2 dagger of venom=i=iGGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon)  i - a +2 dagger of venom =inMissiles (go to first with ()d - 6 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)=ii - a +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.9 XLs.  Current attack delay: 1.0. =iGCDamage rating: 6 (Base 4 x 107% (Dex) x 100% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.=i.=i5=i=X<.........................alright the Conjurer .###.####.#.......###.†###.#Deep Elf ## #.# #.#.###............#=iB>Health: 32/32 ======================== # #.# #.#.###.#..#.#.####Magic: 16/16 ======================== ####.# ....#......#...#AC: 4Str: 4 ..##.# #.#.#.##.#####.#EV: 16Int: 25 ..†... ..........?#...#=i>SH: 0Dex: 13 ..##.# #....#.#.#..#.#[#XL:  6 Next: 12% Place: Dungeon:4 =i>.....# #..... #.@....#.#Noise: ---------  Time: 3374.0 (0.0) ..##.###...# #.###.##.#i) +2 dagger (venom) .###......# #. #.##.#Cast: Magic Dart =i>@w....<)....# #. #..... ####.....## #. ####.# ........## #. ..# ####.#.## #. .## ...#.#.##. ##.#.#.. _Found a scroll labelled OQEMAC CEMNYS.  Things that are here: _a +2 dagger of venom; a goblin corpse _i - a +2 dagger of venomYou unwield your +0 dagger.  Your +2 dagger of venom begins to drip with poison!=i3H=iK+5.0 (1=iS=iT  Things that are here: _a +2 dagger of venom; a goblin corpse _i - a +2 dagger of venom  You unwield your +0 dagger.  =i=i>=ix?=iB=i'D=iD=iE=iDG=iH=iwI=i!J=iq=it,=iVu=iv=ix=ix=iz=i{=i},=i_~=i=i&  ##.##.#.#.#.#  #.##..............#  #.####.#.##########  #.####.#.#  #......#.#  ########.###########  #............# #.......###  #.#####@#  #. #.#  #. #..  #. #### #. #.  You pick up a parchment of Ignite Poison and begin reading...=i<1431.0 (51.0)=i,2.0 (52=i\ _You add the spell Ignite Poison to your library.=iQ=i Spells (Memorise)TypeFailure Level =i a - Ensorcelled Hibernation Hexes/Ice4% 2b - Fulminant PrismConjuration/Alchemy8% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 8% 4  d - SwiftnessAir10% 3  e - Ignite PoisonFire/Alchemy30% 4  f - Vhi's Electric ChargeTranslocation/Air30% 4  g - Sculpt SimulacrumIce/Alchemy99% 6  h - EnfeebleHexes100% 7 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=i7Q Ignite Poison Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The casteris not affected directly. Level: 4 Schools: Fire/Alchemy Fail: 30% =i(Power: 6% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 20 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.=i Spells (Memorise)TypeFailure Levela - Ensorcelled HibernationHexes/Ice4%2  b - Fulminant PrismConjuration/Alchemy 8% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 8% 4  d - Swiftness Air10% 3  e - Ignite PoisonFire/Alchemy30% 4  f - Vhi's Electric Charge Translocation/Air30% 4  g - Sculpt SimulacrumIce/Alchemy99% 6  h - EnfeebleHexes100% 7 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=i0 =i8 ##.##.#.#........#.#alright the Conjurer#.##..............#Deep Elf#.####.#.##########Health: 32/32 ========================#.####.#.#Magic: 16/16 ========================#......#.#AC: 4Str: 4########.###########EV: 16Int: 25#............#SH: 0Dex: 13#.......###XL:  6 Next: 12% Place: Dungeon:4#.#####@#Noise: ---------  Time: 3432.0 (0.0)#. #.#i) +2 dagger (venom)#. #..Cast: Magic Dart#. #####.#. _You drop 6 boomerangs. _k - 2 scrolls labelled OQEMAC CEMNYS (gained 1)  Things that are here: _6=i: boomerangs; a +0 dagger; a goblin corpseYou pick up a parchment of Ignite Poison and begin reading... _You add the spell Ignite Poison to your library.=i>P  Okay, then.=iA=i)F=iH. _=i=i=i=i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=i. =i 3=i( ,=i $ _=i X=i@ =i8 =i# =i =i =i =i =iB =i =i4 =i/ =i =i =i =i h  You encounter a scorpion.=iA .####.#.########## .####.#.# ......#.# #######.########### #............# #.......### .######.#####.# ..... #. #.####..######. #....@.......=i G#. ######..######. ..#Magic Dart#. .... ..### ..#s   scorpion (asleep)s.#..#=iJ +7.0 (5=i 28.0 (6 _=i$ =i[& =i4 *****s  The magic dart hits the scorpion!=i==is=i.=i=it3s.=i*..=i ..=i65--=iG==i9.0 (1=i=iH` _The scorpion is heavily wounded.=i~1 ***The magic dart hits the scorpion but does no damage.=i9s.=i50...=ia4---40=i=i#` _The scorpion is heavily wounded.=iN  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ix=iֽ Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth2%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=i|E=iN=iVs.####.#.##########alright the Conjurer .####.#.#Deep Elf ......#.#Health: 32/32 ======================== #######.###########Magic: 14/16 =====================---#............#AC: 4Str: 4#.......### .#####EV: 16Int: 25#.#####.# .....SH: 0=i.YDex: 13#. #.####..#####XL:  6 Next: 12% Place: Dungeon:4#. #....@.......Noise: =--------  Time: 3440.0 (0.0)#. ######..#####i) +2 dagger (venom)#...#Cast: Magic Dart#.s.....###..#s   scorpion..#..#The magic dart hits the scorpion! _The scorpion is heavily wounded.=iBZwThe magic dart hits the scorpion but does no damage. _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ic.####.#.##########alright the Conjurer .####.#.#Deep Elf ......#.#Health: 32/32 ======================== #######.###########Magic: 14/16 =====================---#............#AC: 4Str: 4#.......### .#####EV: 16Int: 25#.#####.# .....SH: 0Dex: 13=ie>#. #.####..#####XL:  6 Next: 12% Place: Dungeon:4#. #....@.......Noise: =--------  Time: 3440.0 (0.0)#. ######..#####i) +2 dagger (venom)#...#Cast: Magic Dart#.s.....###..#s   scorpion..#..#The magic dart hits the scorpion! _The scorpion is heavily wounded.The magic dart hits the scorpion but does no damage. _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i*.####.#.########## alright the Conjurer .####.#.# Deep Elf ......#.# Health: 32/32 ======================== #######.########### Magic: 11/16 ================-------- #............# AC: 4Str: 4 #.......### .#####  EV: 16Int: 25 #.#####.# .....  SH: 0Dex: 13 #. #.####..#####  XL:  6 Next: 12% Place: Dungeon:4 #. #....@.......  Noise: =--------  Time: 3440.0 (0.0) #. ######*.#####  i) +2 dagger (venom) #. *.# [39=iX;49m Cast: Magic Dart #. s...  ..###  ..#  s   scorpion ..#  ..#  _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 71% to hit)=i\ .####.#.########## alright the Conjurer .####.#.# Deep Elf ......#.# Health: 32/32 ======================== #######.########### Magic: 11/16 ================-------- #............# AC: 4Str: 4 #.......### .#####  EV: 16Int: 25 #.#####.# .....  SH: 0Dex: 13 #. #.####..#####  XL:  6 Next: 12% Place: Dungeon:4 #. #....@.......  Noise: =--------  Time: 3440.0 (0.0) =i z#. ######..#####  i) +2 dagger (venom) #. ..#  Cast: Magic Dart #. †...  ..###  ..#  s   scorpion ..#  ..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 71% to hit)  The stone arrow hits the scorpion!=i y##   .#####  .# .....  #. #### =iќ n #. #...  #. ######`.#####  #. `.#  #.  ..### ..# ..# ..# =ik$ )..=iJ- 2==35=1.0 (1Magic Dart=i1 =i:4 fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 71% to hit)  The stone arrow hits the scorpion! _You kill the scorpion!=i =i 3=i=i=i3====i0,=i=i"[37m=i=i=i9=i=i=i=ii4====i=iA=i=i=iy!,=i:"=i#=i+$i5====i$=i&=i&=i&=i(=i)=it)=i+n _You start resting.Magic restored.=i4P......--=i>0532.0)=iPD6===--4.0 (13 _=iZI=iJ=i=i3=i=i}=iDn=i=i.!=i#=i#=i#=i%=ic'=i':===iQ(=i*=io6...#.# ###########  #............#  #.......####.########.#####.# #........#. #.####..######.#. #..............#. ######..######.#. #.@# 8.0 (4.0)#. #†........ ....######. ###..##..=ii7=##..##..##.>#=iY>=iYC+9.0 (5=izI=igK; _Found a stone staircase leading down.=i =i =i =i =is =i! =it #####.###########alright the Conjurer#............#Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 16/16 ========================#. #.####..######.=i AC: 4Str: 4#. #..............EV: 16Int: 25#. ######..######.SH: 0Dex: 13#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.#†@.......Noise: ---------  Time: 3459.0 (0.0).@......######.i) +2 dagger (venom)######..#Cast: Magic Dart=i #..##..##..#@   Eustachio (asleep)#.>##>.#The stone arrow hits the scorpion! _You kill the scorpion! =i _You start resting. _Magic restored. _Found a stone staircase leading down.  You encounter Eustachio the Magnificent. He is wielding a +0 falchion.=iʭ /  --more--=i =i 0Magic Dart=i =i% ,60.0 (1=i* =i2 V _You kill the scorpion!You start resting.Magic restored. _Found a stone staircase leading down.  You encounter Eustachio the Magnificent. He is wielding a +0 falchion. _Found a stone staircase leading down.=io[ *****@The magic dart hits Eustachio.  Eustachio is lightly wounded.=ic  †5@5...5   white imp (summoned)5   ufetubus (summoned)Eustachio shouts!=i ^5--==1=i =i e _Eustachio mumbles some strange words.=i **** The magic dart hits the ufetubus.=i7K.5=iA †..  The ufetubus is heavily wounded.Eustachio casts a spell.=iC#4=iCE----2=iI=iL' _Eustachio blinks!=it §The magic dart hits the ufetubus.  You kill the ufetubus!=izO***=i .@The ufetubus disappears in a puff of smoke!=iB†..=ih3----3=i?=i _The white imp shouts, "Scamper hence, thou vain base-court joithead!"=i7 **** The magic dart hits Eustachio!=i&GS.5=iH<.@=i!TA†..=iYA--4=ic=ig` _Eustachio is moderately wounded.=i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iK=iQ} Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=i.=i;=iDF#####.###########=i,alright the Conjurer#............#Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 13/16 ===================-----#. #.####..######.AC: 4Str: 4#. #..............EV: 16Int: 25#. ######..######.SH: 0Dex: 13#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.=i#†@.......Noise: =--------  Time: 3464.0 (0.0).5.@....######.i) +2 dagger (venom)######..#Cast: Magic Dart#..##..##..#=iF@   Eustachio#.>#5   white imp (summoned)#>.#The ufetubus disappears in a puff of smoke! =i_The white imp shouts, "Scamper hence, thou vain base-court joithead!"The magic dart hits Eustachio! _Eustachio is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i=ifS#####.###########alright the Conjurer#............#Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 13/16 ===================-----#. #.####..######.AC: 4Str: 4=iS#. #..............EV: 16Int: 25#. ######..######.SH: 0Dex: 13#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.#†@.......Noise: =--------  Time: 3464.0 (0.0).5.@....######.i) +2 dagger (venom)######..#Cast: Magic Dart#..##..##..#=iW@@   Eustachio#.>#5   white imp (summoned)=i #>.#The ufetubus disappears in a puff of smoke! _The white imp shouts, "Scamper hence, thou vain base-court joithead!"=ivThe magic dart hits Eustachio! _Eustachio is moderately wounded.=iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i@D#####.########### alright the Conjurer  #............# Deep Elf  #.......####.#######  Health: 32/32 ========================  #.#####.# #........  Magic: 10/16 ===============---------  #. #.####..######.  AC: 4Str: 4 =iO #. #..............  EV: 16Int: 25  #. ######..######.  SH: 0Dex: 13  #. #..######.  XL:  6 Next: 35% Place: Dungeon:4  #. #*@.......  Noise: =--------  Time: 3464.0 (0.0) =iM.5.@**..######.  i) +2 dagger (venom) ######..# Cast: Magic Dart #..# #..# #..#=ikZ @   Eustachio #.># 5   white imp (summoned) #>.#=iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=iiAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 60% to hit)=i#####.###########alright the Conjurer#............#Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 10/16 ===============---------#. #.####..######.AC: 4Str: 4#. #..............EV: 16=i>Int: 25#. ######..######.SH: 0Dex: 13#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.#`@.......Noise: =--------  Time: 3464.0 (0.0).5.```..######.i) +2 dagger (venom)######..#Cast: Magic Dart#..##..##..#@   Eustachio#.>#5   white imp (summoned)#>.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leath=i)Zer armour  (moderately wounded, 60% to hit)=iq35=isK.5=i]tE.5=it>.@=i{|†.5   ufetubus (summoned)=i|3=5.0 (1=ic=i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 60% to hit) _The stone arrow misses Eustachio.=iZ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i=i Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c + Stone ArrowConjuration/Earth 1% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit=in=iw=i#####.###########alright the Conjurer#............#Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 10/16 ===============---------#. #.####..######.AC: 4Str: 4#. #..............EV: 16Int: 25#. ######..######.SH: 0Dex: 13#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.#†@.......Noise: ==-------  Time: 3465.0 (0.0)=iĂ.55.@...######.i) +2 dagger (venom)######..#Cast: Magic Dart#..##..##..#@   Eustachio#.>#5   white imp (summoned)#>.#5   ufetubus (summoned)Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 60% to hit) _The stone arrow misses Eustachio.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i)#####.###########alright the Conjurer#............#Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 10/16 ===============---------#. #.####..######.AC: 4Str: 4#. #..............EV: 16Int: 25#. ######..######.SH: 0Dex: 13#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.#†@.......Noise: ==-------  Time: 3465.0 (0.0).55.@...######.i) +2 dagger (venom)######..#Cast: [=iƎ39;49mMagic Dart#..##..##..#@   Eustachio#.>#5   white imp (summoned)#>.#5   ufetubus (summoned)Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 60% to hit) _The stone arrow misses Eustachio.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i#####.########### alright the Conjurer  #............# Deep Elf  #.......####.#######  Health: 32/32 ========================  #.#####.# #........  Magic: 7/16==========--------------  #. #.####..######.  AC: 4Str: 4  #. #..............  EV: 16Int: 25  #. ######..######.  SH: 0Dex: 13  #. #..######.  XL:  6 Next: 35% Place: Dungeon:4  #. #*@.......  Noise: ==-------  Time: 3465.0 (0.0) .55.@*..######.  i) [40=i,m+2 dagger (venom) ######..# Cast: Magic Dart #..# #..# #..# @   Eustachio #.># 5   white imp (summoned) #>.# 5   ufetubus (summoned)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 60% to hit)=iW#####.###########alright the Conjurer#............#Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 7/16==========--------------#. #.####..######.AC: 4Str: 4#. #..............EV: 16Int: 25#. ######..######.SH: 0Dex: 13#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.#`@.......Noise: ==-------  Time: 3465.0 (0.0).55.@`..######.i) +2 dagger (venom)######..#C=iast: Magic Dart#..##..##..#@   Eustachio#.>#5   white imp (summoned)#>.#5   ufetubus (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 60% to hit)  The stone arrow hits Eustachio!=i3S.5=i4<.@=i<:†=i?+6.0 (1=i;I=iOL.MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Eustachio, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 60% to hit)  The stone arrow hits Eustachio! _Eustachio is heavily wounded.=i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i#####.########### alright the Conjurer  #............# Deep Elf  #.......####.#######  Health: 32/32 ========================  #.#####.# #........  Magic: 4/16======------------------  #. #.####..######.  AC: 4Str: 4  #. #..............  EV: 16Int: 25  #. ######..######.  SH: 0Dex: 13  #. #..######.  XL:  6 Next: 35% Place: Dungeon:4  #. #†@.......  Noise: ==-------  Time: 3466.0 (0.0) .5.5.@*.######.  i)=i* +2 dagger (venom) ######..# Cast: Magic Dart #..# #..# #..# @   Eustachio #.># 5   white imp (summoned) #>.# 5   ufetubus (summoned)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (heavilywounded, 60% to hit)=i #####.###########alright the Conjurer#............#Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 4/16======------------------#. #.####..######.AC: 4Str: 4#. #..............EV: 16Int: 25#. ######..######.SH: 0Dex: 13#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.#†@.......Noise: ==-------  Time: 3466.0 (0.0).5.5.``.######.i) +2 dagger (venom)######..#Cas=iK t: Magic Dart#..##..##..#@   Eustachio#.>#5   white imp (summoned)#>.#5   ufetubus (summoned)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (heavilywounded, 60% to hit)=iw?.5.5=ix@E.5=iTr@.rbrr 2 river rats (summoned)5   white imp (summoned)5   ufetubus (summoned)(…)Aim  Press: ? - help, Shift-Dir - straight line: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (heavilywounded, 60% to hit)  The stone arrow misses Eustachio.  Eustachio twirls his moustache.=iVa5=7.0 (1=ign _Eustachio casts a spell.=iq  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ii#####.########### alright the Conjurer  #............# Deep Elf  #.......####.#######  Health: 32/32 ========================  #.#####.# #........  Magic: 2/16===---------------------  #. #.####..######.  AC: 4Str: 4  #. #..............  EV: 16Int: 25  #. ######..######.  SH: 0=i;jDex: 13  #. #..######.  XL:  6 Next: 35% Place: Dungeon:4  #. #r@.......  Noise: ==-------  Time: 3467.0 (0.0) ...55@*.######.  i) +2 dagger (venom) ######..# Cast: Magic Dart #rb# #..# #..# @   Eustachio #.># rr 2 river rats (summoned) #>.# 5   white imp (summoned) =ik 5   ufetubus (summoned)(…)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (heavilywounded, 60% to hit)=i. #####.###########alright the Conjurer#............#=i 0Deep Elf#.......####.#######Health: 32/32 ========================#.#####.# #........Magic: 2/16===---------------------#. #.####..######.AC: 4Str: 4#. #..............EV: 16Int: 25#. ######..######.SH: 0Dex: 13=i- `#.#..######.XL:  6 Next: 35% Place: Dungeon:4#.#r@.......=i] Noise: ==-------  Time: 3467.0 (0.0)...55@`.######.i) +2 dagger (venom)######..#=iT Cast: Magic Dart#rb##..##..#@   Eustachio#.>#rr 2 river rats (summoned)#>.#5   white imp (summoned)5   ufetubus (summoned)(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (heavily=iI Pwounded, 60% to hit)  The stone arrow hits Eustachio!=i& Jb.b.=i r.  Press: ? - help, Shift-Dir - straight line: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (heavilywounded, 60% to hit)  The stone arrow hits Eustachio!  Eustachio is almost dead.river rat bites you.=i .  Eustachio growls, "To hell with you, honourless miscreant!"=i Z0--8.0 (1=i =iݯ : _The bat hits you but does no damage.=i"l   =il Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i4=i#=it&e _You don't have enough magic to cast this spell.=i §The magic dart hits Eustachio.  You kill Eustachio!=iT §The river rat disappears in a puff of smoke!=i^ §The ufetubus disappears in a puff of smoke!=i §The white imp disappears in a puff of smoke!=i| §The bat disappears in a puff of smoke!=i0)=iW* =ib}§†..)..=in 1/17--93-9Magic Dart _The river rat disappears in a puff of smoke!=it=itwm _Your Spellcasting skill increases to level 6!=i =i =i =i% =i J2=-=i B=iP =i=i2V1=-=i1=i=if=id=i9=ig3====it =iB =i =i =i8k _You start resting.HP restored.=ijU.--.=i$,75.0 (6=iZ+2==-6.0 (7 _=i0=i2=i.=i4B=i?4====iB,=i(F=itG=iXI=i[L=iM=iUN==iO5=iO&====i;P=iR=ivU=iV=iX=i.[=i9\=i ^=i`=ib=ic=if=ig=i,h6=ih&====iAi=ij=im=in=ip=is=iu=iv=iy=iz=ij{7=i|%===i|=iA~=iˀ=i=i=i=i=ik=i=i=iƍ8=im&====i=i=i=i=ic=i=i=iM=i=i=i=iU=io=i9=i̦0====if=i=i=i֬=iz=i =iR=i4=i̶=i=i"10/17=i40====iٹ=i=i=iK=i=i=i=i=iu=i=i_1=i0====i=iN=iE=i=i=i@=ih=i{=i;=ie=iJ=i =iE=i2=i/===iO=i@=if=i~=i.=i=i=iw=i=i6=i3=i{0====i =i=i>=iZ=i*=iw=iN=i=i =i =i 4=iA 0====i =i?=i)=i=i=i=ig =i$=i'=i_(=i0*=i-=i.=iC/b5====i0=i03=i3=i5=i@6=i6=iQ7=i:9=i:i6====i:=ig<,=io==i\?=i?=i@=irCn _You start resting.Magic restored.=iN=iZ1519.0 (43.0)=i`7===20.0 (44 _=ime=iEl=i0u3=i[v=i^|=i^X=i,=i=i$  Things that are here:=i2 #............# #####.####### #.#####.# #........ #. #.####..######. #. #.............. #. ######..######. #. #..######. #. ########†........ .......@..######.2.0 (2.0)########..#  #..# #..# #..# #.># #>.# #..#=ib=i=i. _a +0 falchion; a +0 leather armour; the human corpse of Eustachio=iGZ=i[3=iba=ic=i_h _===ih=isi=ik=il=il=in=io=ihp=iq=is=iu=iv=iyv=iAx=iy=iz=iz=i |=iK~B=i=i,=i=ij=i,=i҃=iH=i݄=i*,=i?X=i=i,=i`=i=i=ij=i=i=i=iZ=i=i=i=i3=i =i=ih,=i=i=i=ih=i=i=im=i=iv=i=ih=iͨ=i=i=iB=i$  Things that are here:=i  a +0 falchion; a +0 leather armour; the human corpse of Eustachio=iõ=iD _=i%=i̸=i=i޺=iƻ=i=i,=iy=ii=i,=i=i[=i,=i=i*=i=i",=i=i&R  There is a stone staircase leading down here.=ie  You encounter a hound.=iI#.##########†........#..........)..######.############..#  #..#  #..#  #..#  #.>#  #>.#  #@.#  #..# ...# Magic Dart...##h....####.# h   hound (asleep)#..###=i486.0)h.h.=iFh=i6===9.0 (27=i=i& _The hound barks!>is|  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i)>i+} Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit>iڵ>ih>i #.##########†........alright the Conjurer#..........)..######.Deep Elf############..#Health: 32/32 ========================#..#Magic: 17/17 ========================#..#AC: 4Str: 4#..#EV: 16Int: 25#.>#SH: 0Dex: 13#>.#XL:  6 Next: 93% Place: Dungeon:4#@.#Noise: ===------  Time: 3549.0 (0.0)#..#i) +2 dagger (venom)h..#Cast: Magic Dart...##.....####.#h   hound#..### _a +0 falchion; a +>iL0 leather armour; the human corpse of EustachioThere is a stone staircase leading down here.  You encounter a hound. _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i #.##########†........alright the Conjurer#..........)..######.Deep Elf############..#Health: 32/32 ========================#..#Magic: 17/17 ========================#..#AC: 4Str: 4#..#EV: 16Int: 25#.>#SH: 0Dex: 13#>.#XL:  6 Next: 93% Place: Dungeon:4#@.#Noise: ===------  Time: 3549.0 (0.0)#..#i) +2 dagger (venom)h..#Cast: Magic Dart...##.....####.#h   hound#..### >i_a +0 falchion; a +0 leather armour; the human corpse of EustachioThere is a stone staircase leading down here.  You encounter a hound. _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i$>i[ #.##########†........  alright the Conjurer  #..........)..######.  Deep Elf  ############..# Health: 32/32 ======================== #..# Magic: 14/17 ===================----- #..# AC: 4Str: 4 #..# EV: 16Int: 25 #.># SH: 0>iDex: 13 #>.# XL:  6 Next: 93% Place: Dungeon:4 #@.# Noise: ===------  Time: 3549.0 (0.0) #*.# i) +2 dagger (venom) h..# Cast: Magic Dart ...## ..... ####.# h   hound #.. ### _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)>i 1 #.##########†........alright the Conjurer#..........)..######.Deep Elf############..#Health: 32/32 ========================#..#Magic: 14/17 ===================-----#..#AC: 4Str: 4>i `#..#EV: 16Int: 25#.>#SH: 0Dex: 13#>.#XL:  6 Next: 93% Place: Dungeon:4#@.#Noise: ===------  Time: 3549.0 (0.0)#`.#i) +2 dagger (venom)`..#Cast: Magic Dart.`.##.`...####.#h   hound>i D#..### _The hound barks!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)>i? h....-50.0 (1>iG G  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (60% to hit) _The stone arrow misses the hound.>iN  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i  #.##########†........  alright the Conjurer  #..........)..######.  Deep Elf  ############..# Health: 32/32 ======================== #..# Magic: 11/17 ===============--------- >i #..# AC: 4Str: 4 #..# EV: 16Int: 25 #.># SH: 0Dex: 13 #>.# XL:  6 Next: 93% Place: Dungeon:4 #@.# Noise: ==-------  Time: 3550.0 (0.0)>i  #h.# i) +2 dagger (venom) ...# Cast: Magic Dart ...## ..... >ir ####.# h   hound #.. ### >i _The stone arrow misses the hound.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  >i rPress: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)>ibl5 #.##########†........alright the Conjurer#..........)..######.Deep Elf############..#Health: 32/32 ========================#..#>iymoMagic: 11/17 ===============---------#..#AC: 4Str: 4#..#EV: 16Int: 25#.>#SH: 0Dex: 13#>.#XL:  6 Next: 93% Place: Dungeon:4#@.#Noise: ==-------  Time: 3550.0 (0.0)#`.#i) +2 dagger (venom).`.#Cast: Magic Dart..`##...`.####.#h   hound#..### _The stone arrow misses the hound.Casting: Stone Arrow (safe; 1% risk of failure)  >im0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)>iMh...  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (60% to hit)  The stone arrow misses the hound. The hound completely misses you.>igY1-1.0 (1>i^>i/* _The hound bites you.>i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i #.##########†........  alright the Conjurer  #..........)..######.  Deep Elf  ############..# Health: 31/32 =======================- #..# Magic: 8/17===========------------- #..# AC: 4Str: 4 #..# EV: 16Int: 25 #.># SH: 0Dex: 13 #>.# XL:  6 Next: 93% Place: Dungeon:4 #@.# Noise: ==-------  Time: 3551.0 (0.0) #h.# i) +2 dagger (venom) ...[3>io 3m# Cast: Magic Dart ...## ..... ####.# h   hound #.. ### _The hound bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit) >i #.##########†........alright the Conjurer#..........)..######. >iDeep Elf############..#Health: 31/32 =======================-#..#Magic: 8/17===========-------------#..#AC: 4Str: 4#..#EV: 16Int: 25#.># >iSH: 0Dex: 13#>.#XL:  6 Next: 93% Place: Dungeon:4#@.#Noise: ==-------  Time: 3551.0 (0.0)#h.#i) +2 dagger (venom)...#Cast: Magic Dart...##.....####.#h   hound#..###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)  The stone arrow hits the hound! >iyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (60% to hit)  The stone arrow hits the hound!  The hound is severely wounded.2=2.0 (1 _The hound closely misses you. >i U .  The magic dart hits the hound. >iT) >i >i #.##########†........alright the Destroyer#..........)..######.Deep Elf############..#Health: 32/32 ========================#..#Magic: 8/17===========-------------#..#AC: 4Str: 4#..#EV: 16Int: 25#.>#SH: 0Dex: 13#>.#XL:  6 Next: 105% Place: Dungeon:4#@.#Noise: =--------  Time: 3553.0 (1.0)#..#i) +2 dagger (venom)...#Cast: Magic Dart...##.....####.##..###Aim: a hound (60% to hit)  The stone arrow hits the hound!  The hound is severely wounded. >i _The hound closely misses you.The magic dart hits the hound. _You kill the hound! -  The hound is severely wounded. _The hound closely misses you.  The magic dart hits the hound. _You kill the hound!Your Conjurations skill increases to level 8!You have reached level 7!  --more-- >i6/368-7 2% Magic Dart >i >i4 _>i\>i]>i]>i#`>i`>ifX>ihj9==>ih>ij,>ik>im,>in>ip>i~po10/18===>iAq>i{s,>i@t>iu>i!v>iv>ix1==>iy>iz>ie{>i |>i}>i~>i!>iˀ>iYk2===>i>i>ip>iQ>i,>i >iT>ik3===>i>iO,>i>i$,>i=>iÑ>iƒj4==>iy>i>i>i>it>ic,>i(,>i3>i45===>i>i76===>i>i@>ib,>i7>i>i>iv>iޭh7==>i>i),>i2>i,>iq>i n _You start resting.Magic restored.>i...............>->i83.0 (30.0)8===-4.0 (31 _>i>i!>i8T>iWC  Skill  Level Train  Apt Skill  Level Train  Apt >ibXs a - Fighting   0.0    -2   g + Spellcasting 6.3  34%  +3           b - Unarmed Combat   0.0    -2   h * Conjurations   8.0  66%  +1      >i Y i - Earth Magic   0.0    +1   c - Short Blades   0.0     0           j - Shapeshifting   0.0     0   d - Armour   0.0    -2       e - Dodging   2.4    +2  >iUY     f - Stealth   2.4    +3          >iY!            >iY        >iZ            >i\Z        >iZ!            >i-[;        The percentage of incoming experience used to train each skill is in brown.  >i[The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>is100% h - Conjurations   8.0   >i50%  h + Conjurations 8.0  50%">iI3333 e + Dodging 2.4  34%.>id.>iϸ.>i  #.##########†........alright the Destroyer#..........)..######..>itDeep Elf############..#Health: 36/36 ========================#..#Magic: 18/18 ========================#..#AC: 4Str: 4#..#EV: 16Int: 25#.>#SH: 0Dex: 13#>.#XL:  7 Next:  2% Place: Dungeon:4#@.#Noise: ---------  Time: 3584.0 (0.0)#..#i) +2 dagger (venom)...#Cast: Magic Dart...##......>i####.##..###The magic dart hits the hound. _You kill the hound!Your Conjurations skill increases to level 8! _You have reached level 7! _You start resting. _Magic restored..>i.>i.>i.>iP1>iZ 1>iI[ 1>i\ 1>i"^ 1>i_ 1>iY` 1>id B1>ije 1>ie 1>ihg 1>ih 1>i i 1>ii 1>iEl 1>i|m 1>im 1>in 1>io 1>iq ,1>idr 1>iu 1>iTv 1>iv 1>iGw 1>ivx 1>iy 1>iy 1>iGz 1>iq{ 1>i| 1>ii} 1>i} 1>i~ 1>i 1>iW 1>i 1>iv 1>ip 1>i ,1>in 1>ia 1>i 1>iR 1>ia 1>i 1>i 1>i| 1>i 1>ič 1>i? 1>i 1>i 1>i 1>i, 1>i 1>iK 1>ij 1>i 1>iH 1>i 1>i* 1>i 1>i- 1>i 1>i 1>i 1>i/ 1>i 1>i 1>ip 1>i 1>i 1>i 1>i# 1>iw 1>iQ 1>ih 1>iצ 1>iK 1>iS 1>i 1>i@ 1>i 1>i> 1>iU ,1>i 1>i_ 1>i4 1>i 1>i& 1>i 1>i 1>i? 1>i 1>i 1>i 1>i1 1>i 1>i 1>i 1>i 1>iD 1>i 1>in 1>i 1>iw 1>i5 1>i 1>iĿ ,1>i 1>iw 1>i 1>i[ 1>i" 1>i 1>im 1>i 1>i 1>i 1>i: 1>i 1>i 1>i 1>i 1>ie 1>i 1>i 1>i 1>i ,1>i 1>i. 1>i 1>i 1>i 1>i B1>iY ,1>i$ 1>i 1>i 1>iV 1>i 1>i 1>i 1>i 1>iu 1>i 1>i 1>in 1>i 1>i ,1>iz ,1>i 1>i 1>iv 1>i 1>i 1>i 1>i 1>i 1>i 1>i* 1>i ,1>i 1>i B1>i 1>i 1>i, 1>i 1>i 1>i ,1>ij 1>i 1>i 1>i 1>iA 1>iu 1>ic 1>i 1>i 1>iA 1>i  1>i 1>i 1>i 1>i{ 1>ii 1>i~ 1>i 1>i@ 1>i^ 1>i 1>iT ,1>iR 1>i 1>i 1>ij 1>i7 1>iC 1>i 1>i& 1>i 1>ij 1>i 1>iD 1>iP 1>i{ 1>i 1>i= 1>iH 1>iM 1>i 1>i 1>iK 1>i ,1>i 1>i 1>i/! k  You encounter a ball python.1>i '  #..####.#  #.....#.#  ##.##.#.#   #.##....  1>i7( 6 #.####.#   # #.####.#  ###.# #......#  ..S.# ########  # #.  .# #.  #######.# #.Magic Dart  #.......# #.  #.########.  #.# #. S   ball python (constriction, asleep)  1>i( #.# #.  #.# #.  #.####.1>iB0 1643.0 (59.0)1>i1 34.0 (60 _1>i7 1>i9 5>iO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6>i_ Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit6>iqc 6>ij  #..####.# alright the Destroyer  #.....#.# Deep Elf  ##.##.#.# Health: 36/36 ========================  #.##.... Magic: 18/18 ========================  #.####.# AC: 4Str: 4  # #.####.# EV: 16Int: 25  ####.# #......# SH: 0Dex: 13  #..S.# ######## XL:  7 Next:  2% Place: Dungeon:4  6>i]l #@##. Noise: ---------  Time: 3644.0 (0.0)  #.##. i) +2 dagger (venom)  #######.##. Cast: Magic Dart  #.......##.  #.########.  #.##. S   ball python (constriction, asleep)  #.##.  #.##.  #.####. _You have reached level 7! _You start resting. _Magic restored. _You encounter a ball python.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6>il 6>i+u t #..####.# alright the Destroyer  #.....#.# Deep Elf  ##.##.#.# Health: 36/36 ========================  #.##.... Magic: 18/18 ========================  #.####.# AC: 4Str: 4  # #.####.# EV: 16Int: 25  ####.# #......# SH: 0Dex: 13  6>iv #..S.# ######## XL:  7 Next:  2% Place: Dungeon:4  #@##. Noise: ---------  Time: 3644.0 (0.0)  #.##. i) +2 dagger (venom)  #######.##. Cast: Magic Dart  #.......##.  #.########.  #.##. S   ball python (constriction, asleep)  #.##.  #.##.  #.####. _You have reached level 7! _You start resting. _Magic restored. _You encounter a ball python.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6>i ^ #..####.# alright the Destroyer #.....#.# Deep Elf ##.##.#.# Health: 36/36 ======================== #.##.... Magic: 15/18 ====================---- #.####.# AC: 4Str: 4 # #.####.# EV: 16Int: 25 ####.# #......# SH: 0Dex: 13 #.*S.# ######## XL:  7 Next:  2% Place: Dungeon:4 #@# #. Noise: ---------  Time: 3644.0 (0.0) 6>i #.# #. i) +2 dagger (venom) #######.# #. Cast: Magic Dart #.......# #. #.####### #. #.##. S   ball python (constriction, asleep) #.##. #.##. #.####. _You encounter a ball python.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)7>ix #..####.# alright the Destroyer #.....#.# Deep Elf ##.##.#.# Health: 36/36 ======================== #.##.... Magic: 15/18 ====================---- #.####.# AC: 4Str: 4 # #.####.# EV: 16Int: 25 ####.# #......# SH: 0Dex: 13 #..†.# ######## XL:  7 Next:  2% Place: Dungeon:4 #@# #. Noise: ---------  Time: 3644.0 (0.0) #.# #. i) +2 dagger (venom) #######.# #. Cast: Magic Dart #.......# #. #.####### #. #.#7>iAy#. S   ball python (constriction, asleep) #.##. #.##. #.####.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The stone arrow hits the ball python!!7>ia|#  7>i}  #.`†.#  #@#  #.#    #.......#  #.  #.# #.#  #.#  #.# 7>i.7>i p3==5.0 (1Magic Dart7>i7>ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The stone arrow hits the ball python!! _You kill the ball python!8>i  8>iy& r6=7==8>i' ,8>i( 8>i;) 8>i) 8>i* 8>i - n _You start resting.Magic restored.8>i05 --..............8>i< ,52.0 (78>i? 8===--3.0 (8 _8>ieE 8>i)G 9>ix9>it9>ig  You see here a ball python corpse.9>i9>iA== _9>i]9>i9>i  You encounter an ogre. It is wielding a +0 giant spiked club.9>i4 #. ###.#####..... #..# #......... ..# #..####.#.# # ..# #.....#.#.## #...# ##.##.#.#... O#.# #.##....... ..# #.####.#.# #.# #.####.#.#  ###9>i6(#......#.#  #..†.# ########.## #.##...Magic Dart #.###... #######.##.#.### #.......##.##.# O   ogre (asleep) #.########..#.# #.# ####.# #.# #.#9>iZC+7.0 (49>irF28.0 (5 _9>iM9>iU<>iʜ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<>i #. ###.#####..... alright the Destroyer #..# #..........# Deep Elf ..# #..####.#.## Health: 36/36 ======================== # ..# #.....#.#.## Magic: 15/18 ====================---- #...# ##.##.#.#... AC: 4Str: 4 O#.# #.##....... EV: 16Int: 25 *.# #.####.#.## SH: 0Dex: 13 #*# #.####.#.#  XL:  7 Next:  3% Place: Dungeon:4 ####@# #......#.#  Noise: ---------  Time: 3658.0 (0.0) #..†.# ########.## i) +2 dagger (venom) #.##.# #....<>il[40m Cast: Magic Dart #.##.# #.... #######.##.# #.### #.......##.# #.#  O   ogre (asleep) #.########.. #.#  #.# ### #.#  #.##.# _You encounter an ogre. It is wielding a +0 giant spiked club.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)>>i3#. ###.#####..... alright the Destroyer#..# #..........# Deep Elf..# #..####.#.## Health: 36/36 ========================# ..# #.....#.#.## Magic: 15/18 ====================----#...# ##.##.#.#... AC: 4Str: 4O#.# #.##....... EV: 16Int: 25`.# #.####.#.## SH: 0Dex: 13#`# #.####.#.# XL:  7 Next:  3% Place: Dungeon:4####@# #......#.# Noise: ---------  Time: 3658.0 (0.0)#..†.# ########.## [>>iY40mi) +2 dagger (venom)#.##.##.... Cast: Magic Dart#.##.##....#######.##.##.####.......##.##.#O   ogre#.########..#.##.#####.##.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The stone arrow hits the ogre!  The ogre is moderately wounded.>>i<G.O>>i>$.>>i@J====9.0 (1>>iM  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The stone arrow hits the ogre!  The ogre is moderately wounded. _The ogre shouts!?>i%  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?>i #. ###.#####..... alright the Destroyer #..# #..........# Deep Elf ..# #..####.#.## Health: 36/36 ======================== # ..# #.....#.#.## Magic: 12/18 ================-------- #...# ##.##.#.#... AC: 4Str: 4 .#.# #.##....... EV: 16Int: 25 O.# #.####.#.## SH: 0Dex: 13 #*# #.####.#.#  XL:  7 Next:  3% Place: Dungeon:4 ####@# #......#.#  Noise: ====-----  Time: 3659.0 (0.0) #..†.# ########.## i) +2 dagger (venom) #.##.# ?>iv #.... Cast: Magic Dart #.##.# #.... #######.##.# #.### #.......##.# #.#  O   ogre #.########.. #.#  #.# ### #.#  #.##.# _The ogre shouts!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit)@>i #. ###.#####..... alright the Destroyer #..# #..........# Deep Elf ..# #..####.#.## Health: 36/36 ======================== # ..# #.....#.#.## Magic: 12/18 ================-------- #...# ##.##.#.#... AC: 4Str: 4 .#.# #.##....... EV: 16Int: 25 ).# #.####.#.## SH: 0Dex: 13 #.# #.####.#.#  XL:  7 Next:  3% Place: Dungeon:4 ####@# #......#.#  Noise: ====-----  Time: 3659.0 (0.0) #..†.# ########.## i) +2 dagger (venom) #.##.# #....[@>iȑ37m Cast: Magic Dart #.##.# #.... #######.##.# #.### #.......##.# #.#  O   ogre #.########.. #.#  #.# ### #.#  #.##.# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit)  The stone arrow hits the ogre!! #.  #..#  ..#  # ..#  #...#  .#.#  ).#  #`#              #.#  #.. [32@>iG #.# ###  #.#@>iy.@>i20==--60.0 (1Magic Dart@>i)@>i4,'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit)  The stone arrow hits the ogre!! _You kill the ogre!B>i= 3B>id? B>iJQ 3=B>i] 4==B>ih B>il B>in 5===B>iq ,B>i!s B>iOu ,B>iw B>i9y B>iz i6===B>iz B>i| ,B>i~ B>i B>iW B>i؀ B>i} B>i h7==B>i B>i BB>i. BB>i n _You start resting.Magic restored.B>iI }----..†..B>i@ 0766.0)B>i~ 8===--7.0 (17 _F>iiM. #........<)###.#####.....#........ #### .....#.#.###...# ##.##.#.##.#F>i k.......#.)# ########......#.# #..†########.###.##.##....####F>iwF>ik}18.0)F>iF>i1F>i0I_M.##..)..###... #........<)###.#####............. ######.....#.#.##...# ##.##.#.##.......#.)# #########......#.# #..†.# ########.####..9F>iMF>iRF>iO o #...##..)..### #... #.<) #..# ###.##### #..# #. #..# #..####.#. ##..# #.....#.#. #...# ##.##.#.# #.#.# #.## #.@.# #.####.#.F>i'Q  ###.# #.####.#.# ####.# #......#.# #..†.# #. #.##.# # #.##.# # #.##.# #. #.##.# #.#  #.#.. #.#F>iyX F>iV[ '80F>ia F>iZk z _You see here a +0 giant spiked club.H>im== _H>i!nH>ix,H>iH>iH>irH>imH>iɡH>i9BH>iH>iQH>izH>iH>iH>iH>inH>iH>i H>iH>iH>i(H>iH>iH>i.H>i'H>i;H>iH>i]H>iyH>iH>i@ ,H>i H>iDH>iH>isH>iNH>i H>i",H>i#H>iF(H>i3,H>i5H>i=BH>icD,H>iJBH>i\P  There is a stone staircase leading up here. _H>iSH>ijVH>i|W,H>iBZH>i[H>i\H>i+]H>i`_H>i4aH>iaH>imbH>ieH>igH>i^hH>ihH>i>kH>im,H>idnH>iqH>iwBH>i$|XH>iH>in,H>i̓H>i{  Items here: ) [ ÷÷. _H>iVBH>i1XH>igBH>i{H>iޫXH>iH>inH>ipH>iH>iH>i#,H>iH>i*H>i,H>iH>iH>ig,H>iH>iXH>iH>i,H>iH>iH>i|H>i;H>iH>iH>i,H>iIBH>iH>iH>iH>iBH>iH>i BH>iVBH>i H>iH>i%H>i_B  You encounter a ball python.H>iP #### ...# ##.# .#.# ####### .#.########....... ....## #....@....... .....# #...........S .....#######............ Magic Dart ...#.................... ........................ .###.÷###.##..###....... S   ball python (constriction, asleep) ..........##..# ....... ..#.#.#######.# ....#.. ..#...# #.. .#H>iYd737.0 (57.0)8.0 (58 _H>i^fJ>iU †The magic dart hits the ball python!******J>iS+......J>i^7--=9.0 (1.0)Magic DartJ>ineJ>ilO _You kill the ball python!L>iֱL>id3L>i۹8==L>iL>izL>i L>iL>i'L>i{L>i> # .#  ### .## ######...## #..-42.0 (3.# #....†#########...# #...........#) ##.÷###.##..###..##..# #.. #.#.#######.# #....#.. L>i;L>iE-3.0 (4L>iL>i) _Found a long sword.N>io N>i N>i N>i N>i N>iA! N>i% ,N>iZ& N>i& :==N>if' N>i( N>i) ,N>i* N>iJ, N>iX- N>i- N>i. N>i^/ N>i@< ,N>ii= N>i@ N>i C N>iC N>iE N>iH N>iJ N>iK N>iM N>iU B  You see here a +0 long sword.N>iW N>iX  _N>iY N>i(\ N>i8] N>i] N>iW^ N>i` N>ipb N>ic N>i|c N>iNe N>if ,N>iOh N>ij N>ibl N>il N>im N>io N>iq N>ir N>is N>it N>iv N>i#w N>iw N>iy N>i9{ N>i{ N>iZ| N>i N>iS N>iހ N>iR N>iڂ N>ip ,N>iT N>i N>iT N>i N>i N>i N>i N>i= ,N>i` N>i( ,N>i N>i N>i N>i ,N>iB N>i! N>i ,N>i N>i ,N>i N>i N>i ,N>iY N>iy N>i@ BN>i N>i BN>ic N>i BN>i N>i ,N>i7 N>i- N>i v  You encounter a jelly and an endoplasm.N>iʵ B....##..# #.........# #######.# #....#....# # #.....#.###.#.# # #####.# ##..# # ##.# #.#.#### # .#.##....# # ######.# ####.# # .......######.# # ###.@......# . #.###### # #.  Magic Dart # #.  # #.  N>iθ k #J   J   jelly (asleep) ..   J   endoplasm (asleep) #J    N>i4 71.0 (28.0)J.J.N>i JJN>i ,2.0 (29N>i N>i _The jelly quivers. The endoplasm quivers.T>i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U>iU>i!} Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitV>i V>i V>iL ....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== #V>i+ #####.# ##..#  Magic: 18/18 ======================== ###.# #.#.####  AC: 4Str: 4 #.#.##....#  EV: 16Int: 25 #######.# ####.#  SH: 0Dex: 13 #.......######.#V>i   XL:  7 Next: 20% Place: Dungeon:4 ####.@......#  Noise: ---------  Time: 3772.0 (0.0) .#.########  i) +2 dagger (venom) ##.  Cast: Magic Dart #V>i) v#. ##J #.  J   jelly.JV>i   J   endoplasm#.  _Found a long sword. V>i _You see here a +0 long sword.  You encounter a jelly and an endoplasm. _The jelly quivers. The endoplasm quivers.V>ii Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V>i ....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== ######.# ##..#  Magic: 18/18 ======================== ###.# #.#.####  AC: 4Str: 4 #.#.##....#  EV: 16Int: 25 #######.# ####.#  SH: 0Dex: 13 #.......######.#  XL:  7 Next: 20% Place: Dungeon:4 ####.@......#  Noise: ---------V>i   Time: 3772.0 (0.0) .#.########  i) +2 dagger (venom) ##.  Cast: Magic Dart ##. ##J #.  J   jelly.J  J   endoplasm#.  _Found a long sword. _You see here a +0 long sword.  You encounter a jelly and an endoplasm. _The jelly quivers. The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V>iC....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== # #####.# ##..#  Magic: 15/18 ====================---- # ##.# #.#.####  AC: 4Str: 4 V>i# .#.##....#  EV: 16Int: 25 # ######.# ####.#  SH: 0Dex: 13 # .......######.#  XL:  7 Next: 20% Place: Dungeon:4 # ###.@......#  Noise: ---------  Time: 3772.0 (0.0) . #*########  i) +2 dagger (venom) # #* Cast: Magic Dart # #* # #J #. J   jelly .J J   endoplasm #.V>ig _The jelly quivers. The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)W>i>....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== # #####.# ##..#  Magic: 15/18 ====================---- # ##.# #.#.####  AC: 4Str: 4 # .#.##....#  EV: 16Int: 25 # ######.# ####.#  SH: 0Dex: 13 # .......######.#  XL:  7 Next: 20% Place: Dungeon:4 # ###.@......#  Noise: ---------  Time: 3772.0 (0.0) . #.########  i) +2 dagger (venom) # #. Cast: W>iV@Magic Dart # #. # #. #. J   jelly .J J   endoplasm #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The stone arrow hits the endoplasm!W>iE0 .#  #..#  #.....#.#  #####.# ##..#  ##.# #.#.####  .#.##....#  ######.# ####.#  ...#.#  ..#  #`########  #` #` #. W>iE#. .J  #.W>i8J.W>i0...W>i4==3.0 (1W>ihW>i#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  W>ipAim: an endoplasm (98% to hit)  The stone arrow hits the endoplasm! _You kill the endoplasm!X>i6  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y>i~/ Y>i1  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2  c + Stone ArrowConjuration/Earth 1% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitZ>i/ Z>i8....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== ######.# ##..#  Magic: 15/18 ====================---- ###.# #.#.####  AC: 4Str: 4 #.#.##....#  EV: 16Int: 25 #######.# ####.#  SH: 0Dex: 13 #.......######.#  XL:  7 Next: 20% Place: Dungeon:4 ####.@......#  Noise: >i9>40m==-------  Time: 3773.0 (0.0) .#.########  i) +2 dagger (venom) ##.  Cast: Magic Dart ##. ##. #J  J   jelly.. #.  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The stone arrow hits the endoplasm! _You kill the endoplasm!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z>i>?*....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== ######.# ##..#  Magic: 15/18 ====================---- ###.# #.#.####  AC: 4Str: 4 #.#.##....#  EV: 16Int: 25 #######.# ####.#  SH: 0Z>i@Dex: 13 #.......######.#  XL:  7 Next: 20% Place: Dungeon:4 ####.@......#  Noise: ==-------  Time: 3773.0 (0.0) .#.########  i) +2 dagger (venom) ##.  Cast: Magic Dart ##. ##. #J  J   jelly.. #.  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The stone arrow hits the endoplasm! _You kill the endoplasm!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z>iZ>iw Z>ib"Z>iD$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\>i **** The magic dart hits the jelly!\>iu:J.\>i{0...\>iRb4---4.0 (1\>iB\>iۆ] _The jelly is heavily wounded.]>iz@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^>iW^>iY} Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^>i ^>i^>i....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== ######.# ##..#^>iГ  Magic: 14/18 ==================------ ###.# #.#.####  AC: 4Str: 4 #.#.##....#  EV: 16Int: 25 #######.# ####.#  SH: 0Dex: 13 #.......######.#  XL:  7 Next: 20% Place: Dungeon:4 ####.@......#  Noise: =--------  Time: 3774.0 (0.0) .#.########^>i<  i) +2 dagger (venom) ##.  Cast: Magic Dart ##. ##J #.^>i#  J   jelly.. #.  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The magic dart hits the jelly! ^>i}9_The jelly is heavily wounded.^>igCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^>i^>i....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#^>i  Health: 36/36 ======================== ######.# ##..#  Magic: 14/18 ==================------ ###.# #.#.####  AC: 4Str: 4 #.#.##....#  EV: 16Int: 25 #######.# ####.#  SH: 0^>i:Dex: 13 #.......######.#  XL:  7 Next: 20% Place: Dungeon:4 ####.@......#  Noise: =--------  Time: 3774.0 (0.0) .#.########  i) +2 dagger (venom) ##.  Cast: Magic Dart #^>i #. ##J #.  J   jelly.. #.  Confirm with . or Enter, or press ? or * to list all spells. ^>i6_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The magic dart hits the jelly! _The jelly is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^>i....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== # #####.# ##..#  Magic: 11/18 ==============---------- # ##.# #.#.####  AC: 4Str: 4 # .#.##....#  EV: 16Int: 25 # ######.# ####.#  SH: 0Dex: 13 # .......######.#  XL:  7 Next: 20% Place: Dungeon:4 ^>iڽ:# ###.@......#  Noise: =--------  Time: 3774.0 (0.0) . #*########  i) +2 dagger (venom) # #* Cast: Magic Dart # #* # #J #. J   jelly .. #. _The jelly is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)_>i....##..# #.........#  alright the Destroyer #######.# #....#....#  Deep Elf # #.....#.###.#.#  Health: 36/36 ======================== # #####.# ##..#  Magic: 11/18 ==============---------- # ##.# #.#.####  AC: 4Str: 4 # .#.##....#  EV: 16Int: 25 # ######.# ####.#  SH: 0Dex: 13 # .......######.#  XL:  7 Next: 20% Place: Dungeon:4 # ###.@......#  Noise: =--------  Time: 3774.0 (0.0) _>iN. #.########  i) +2 dagger (venom) # #. Cast: Magic Dart # #. # #. #. J   jelly .. #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The stone arrow hits the jelly!!_>iM .#  #..#  #.....#.#  #####.# ##..#  ##.# #.#.#### _>i. .#.##....#  ######.# ####.#  ...#.#  ..#  #`########  #` ##` #_>i #. #.  .. #.    _>iQ0..._>ijY2/19=6=5.0 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (heavily wounded, 100% to hit)  The stone arrow hits the jelly!! _You kill the jelly!_>ij^_>i`h _Your Dodging skill increases to level 3!d>i<$3d>i%d>i&d>iY*| _d>i#+3==d>i+d>iG-d>i-d>iS.d>iG0,d>i0d>iX2d>i2d>i}3d>i4d>i5j4==d>i5d>i6d>i7d>im8d>iX9d>i9d>i:d>i;d>i<j5==d>i<d>i=d>iA>d>i>d>i?d>i@d>i1Ad>irB6===d>iCd>iMDd>iDd>iEd>i(Fd>iF,d>iGd>i/H7===d>iHd>iRI,d>iCJBd>iHK8==d>i#Ld>iLd>iLd>iMd>i\Nd>i'Od>iOd>imPi9===d>iQd>iSd>iSd>iQT,d>iTd>i]Ud>iU,d>i$Xd>iY,d>i1Zd>i[d>i\d>i]:==d>iC^d>i_d>i`,d>i`d>ibd>idd>id,d>i5pd>igd>i+#.÷###.##..###.........## .......##..# #.........# .#.#######.###....#....# ...# #.....#.###.#.# d>i;#.# ######.## ##.. ...###.###.#.#### .#[# ##.#.##....# .#.# #########.######.# #.# <......@..######.# --813.0 (38.0) ##.# .########........# .... #.######## #.#d>i #.#  ..# #.#  .## #.# #.# ..##.#d>id>iWG--4.0 (39d>iYd>i9 _Found a stone staircase leading up.e>ife>ile>iTe>iie>ie>ifne>iMne>ie>im,e>i e>iݒe>iœe>i&e>iwe>iMe>i,e>ie>i<e>ie>iJe>i6e>ieP  There is a stone staircase leading up here.e>ie>i\ _e>ie>iʹe>iaBe>iDe>iXe>i,e>ie>ize>i?e>ie>i e>ie>iF,e>ie>ie>ie>i e>i,e>ie>i,e>ife>i e>iBe>iVe>i,e>ie>ie>i;e>ie>ie>ie>i e>i,e>i/e>ie>ie>i3e>iQe>i;e>ie>i>e>ie>i/e>ie>ie>ie>iI e>i e>i e>i e>i; ,e>i e>ie e>i ,e>i e>i  You encounter a goblin. It is wielding a +0 club.e>i  k####.#.# #.##.###..########.##.# #.##.##.#..........# ........# #.##.###..########.# ######### #.##.###.......# #.# #........#####.# ####.##### ########## #.# ........# #.# ....####.#######@# e>i #.# #..........#  #.####..######..# Magic Dart  #................  ######..######.... #..######.###.g   goblin (asleep) ########†......... g. .......)..######.# ## ########..#e>i -48.0 (34e>i' 39.0 (35 _e>ix/ e>iK1 g>ifv )The magic dart hits the goblin!g>iBT*****g>i\=.....g>iM8--=50.0 (1.0)Magic Dartg>i<g>igJ _You kill the goblin!i>i3i>iv,i>iվ,i>iB9==  You encounter a bombardier beetle.......#..........#..######## ########.......#  #........#####.# ###.##### ########## #.# ..........####.#######.## ###.# #........@.#-  #.####..######................Magic Dart#####..######..B. ###.## ########†......... )..B   bombardier beetle (asleep) .......)..######.# ##. ########..# #i>iN+2.0 (2i>iL-3.0 (3 _i>ioi>ij>i/i***Bj>iB B.  The magic dart hits the bombardier beetle but does no damage.j>i,....j>i`b8--=4.0 (1j>ij>iq _The bombardier beetle waves its antennae.l>iN  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m>im>i} Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitn>iBn>iHn>i6S......#.# #.##.##.#..........# alright the Destroyer ........# #.##.###..########.# Deep Elf ######### #.##.###.......# #.# Health: 36/36 ========================#........#####.#Magic: 18/19 ======================--####.#####AC: 4Str: 4 ########## #.#EV: 16Int: 25 .........# #.#SH: 0Dex: 13 ....####.#######.##XL:  7 Next: 26% Place: Dungeon:4 ###.# #........@.#Noise: =--------  Time: 3854.0 (0.0)#.####..######..#i) +2 dagger (venom)n>ii_......#.# #.##.##.#..........# alright the Destroyer ........# #.##.###..########.# Deep Elf ######### #.##.###.......# #.# Health: 36/36 ========================#........#####.#Magic: 18/19 ======================--####.#####AC: 4Str: 4 ########## #.#EV: 16Int: 25 .........# #.#SH: 0Dex: 13 ....####.#######.##XL:  7 Next: 26% Place: Dungeon:4 ###.# #........@.#n>i5aNoise: =--------  Time: 3854.0 (0.0)#.####..######..#i) +2 dagger (venom)#................BCast: Magic Dart######..######......#..######.###.## ########†......... )..B   bombardier beetle .......)..######.# ##. ########..# #.##..# _You kill the goblin! _You encounter a bombardier beetle.The magic dart hits the bombardier beetle but does no damage. _The bombardier beetle waves its antennae.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n>i......#.# #.##.##.#..........#  alright the Destroyer ........# #.##.###..########.#  Deep Elf ######### #.##.###.......# #.#  Health: 36/36 ======================== #........#####.#  Magic: 15/19 ==================------ ####.#####  AC: 4Str: 4 ########## #.#n>i EV: 16Int: 25 .........# #.# SH: 0Dex: 13 ....####.#######.## XL:  7 Next: 26% Place: Dungeon:4 ###.# #........@.# Noise: =--------  Time: 3854.0 (0.0)  #.####..######.*# i) +2 dagger (venom)  #...............*B  Cast: Magic Dart  ######..######......  #..######.###.## ########†......... )..  B   bombardier beetle .......)..######.# ##. ########..# #.# #..# _The bombardier beetle waves its antennae.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * tn>iVo list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (83% to hit)o>i̮......#.# #.##.##.#..........# alright the Destroyer ........# #.##.###..########.# Deep Elf ######### #.##.###.......# #.# Health: 36/36 ========================#........#####.#Magic: 15/19 ==================------####.#####AC: 4Str: 4 ########## #.#EV: 16Int: 25 o>i.........# #.#SH: 0Dex: 13 ....####.#######.##XL:  7 Next: 26% Place: Dungeon:4 ###.# #........@.#Noise: =--------  Time: 3854.0 (0.0)#.####..######.`#i) +2 dagger (venom)#...............`BCast: Magic Dart######..######......#..######.###.## ########†......... )..B   bombardier beetle .......)..######.# ##. ########..# #.##..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAio>ikm: a bombardier beetle (83% to hit)  The stone arrow hits the bombardier beetle!o>i}:-..o>i6?3=5.0 (1o>iGo>iKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (83% to hit)  The stone arrow hits the bombardier beetle! _The bombardier beetle is heavily wounded.q>i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r>i+......#.# #.##.##.#..........#  alright the Destroyer ........# #.##.###..########.#  Deep Elf ######### #.##.###.......# #.#  Health: 36/36 ======================== #........#####.#  Magic: 12/19 ===============--------- ####.#####  AC: 4Str: 4 ########## #.# EV: 16Int: 25 .........# #.# SH: 0r>i-Dex: 13 ....####.#######.## XL:  7 Next: 26% Place: Dungeon:4 ###.# #........@.# Noise: ==-------  Time: 3855.0 (0.0)  #.####..######.*# i) +2 dagger (venom)  #...............*B  Cast: Magic Dart  ######..######......  #..######.###.## ########†......... )..  B   bombardier beetle .......)..######.# ##. ########..# #.# #..# r>i-f_The bombardier beetle is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 83% to hit)r>iR~......#.# #.##.##.#..........#  alright the Destroyer ........# #.##.###..########.#  Deep Elf ######### #.##.###.......# #.#  Health: 36/36 ======================== r>iP#........#####.#  Magic: 12/19 ===============--------- ####.#####  AC: 4Str: 4 ########## #.# EV: 16Int: 25 .........# #.# SH: 0Dex: 13 ....####.#######.## XL:  7 Next: 26% Place: Dungeon:4 ###.# #........@.# Noise: ==-------  Time: 3855.0 (0.0)  #.####..######..# i) +2 dagger (venom) r>i. #................†  Cast: Magic Dart  ######..######......  #..######.###.## ########†......... )..  B   bombardier beetle .......)..######.# ##. ########..# #.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 83% to hit)  The stone arrow hits the bombardier beetle!r>is   #.##.#  #.##.# #.#  #.....   r>i{ #.# #.#### #....  .######.`#  `†  . ##†... )..)r>i#.# ##. #.# #..#r>i&..r>i3=7336.0 (1Magic Dartr>i`-r>i0CConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 83% to hit)  The stone arrow hits the bombardier beetle! _You kill the bombardier beetle!u>iu>i'u>iu>inu>iY u>i4Bu>iu>ij4==u>iu>i u>i$u>iu>i u>iu>i&u>i;5u>i^E==u>iu>iu>i1u>iu>iXu>i u>iz u>i#u>i/$b6===u>i$u>iq%u>i &u>i'u>i(u>i(,u>i$+u>i+i7===u>iV,u>i.,u>i1/u>i}1,u>i2u>i4u>iQ5h8==u>iN6u>i7u>i28u>i:u>iL@ _You start resting.Magic restored.u>iK/.--u>iV0748.0)u>i]9===--5.0 (19 _u>ibu>ifu>i3 u>i 3u>i u>i ,u>i ,u>i0  You encounter an orc. It is wielding a +0 whip and quivering boomerangs.u>i ######## #.##.###.......# #.#  #........#####.#  ####.##### ######### #.# ........# #.# ...####.#######.# ##.# #.........  #.####...#####o#  #......†.....  ######..######........# #..######.###.##.#Magic Dart #######†......... ) ......)..######.# ##....# #.# .o   orc (missile, asleep) #..# #. u>i _#..# #. u>i 16.0)u>iE 27.0 (2 _u>i u>ic x>i`6q )The magic dart hits the orc!x>i=H*****x>iT.†...x>iY8--4=8.0 (1Magic Dartx>i~x>iG _You kill the orc!y>i% 3y>i ,y>i` ,y>i1 9==y>i Xy>i" ,y>i# y>i+& y>i0 ,y>i3 y>iE y>iI P==y>iK y>iP y>iS ,y>iU y>iW y>iIZ y>in\ ,y>iO^ y>ie By>iWg y>i%k ,y>il y>ip y>ipu  You encounter a kobold. It is wielding a +0 club.y>iF _ ####.##### .# ### #.# #. ..# #.# ###. #. #..## #.. .. #...# #.# .# ###..#####)##.# ............†.......# y>i[ O#..######........#### #..######.###.##@# - #†...........)....# )..######.###.##..# Magic Dart..# #.# #.##..# #..# #. #.##..#..# #. #.##.!# K   kobold (asleep) #..# #.##..# #.># #.##?K# #>.#y>iq 80.0)K.  Found a scroll labelled TIEHUM KIYSAUMM.y>i NKy>ik 5==9.0 (11y>ij y>i ( _The kobold shouts!{>ic ***** The magic dart hits the kobold.{>i 8K.{>i% gThe kobold is heavily wounded.{>iA ....g   goblin (wandering)K   kobold{>i h8---90.0 (1.0) {>i {>i q _You encounter a goblin. It is wielding a +0 club.|>i v )The magic dart hits the kobold.|>i Y****|>i; .|>iC F....|>iL 7----1Magic Dart|>i2T |>iV J _You kill the kobold!~>iKc ~>id ~>ie ~>ii ~>io 8=~>i0q ~>is ~>i~t ~>iju ~>i*x ~>ix ~>iz ~>i} ~>i2~ i9===~>iG ~>i ~>i+ h  A goblin comes into view.~>i l ### #.# #. ..###. #. #.#######.## #.. .. .........# .# ######..#####)##.# ............†...... #..######........######.##.## †...........)..@.#- )..######.###.###Cast: Magic Dartg   goblin (wandering)#.g# ~>iݘ ,#..#~>i̝ +6.0 (5~>ia ~>i L-7.0 (6 _~>i ~>i >i# V )  The magic dart hits the goblin.>iY) *****#*>iY- \...)..8--=8.0 (1Magic Dart _You kill the goblin!>i3>i>idB>i>iL9==>i4>iA >i >i >i >i >i ,>iZ >i## >i% >i5& >i( >iy* >i, >iY- :==>i8/ >i 6  f - 2 dark potions (gained 1)  Things that are here:>iOX ] _a +0 club; a kobold corpse _h - 2 scrolls labelled TIEHUM KIYSAUMM (gained 1)  You see here a +0 club.>ix[ 5 _>iS\ >i^ >i\` >i` >ib >if >igh >ih >ii >i1n ,>i7w >iy >i{ >i} >iD~ >it >i& >i- ,>i >i6 >i. ,>i >ij >i >iq X>i >i >i >ia >i >iG >i6 >in >i >i$ >i >iG >i} >i] >i- >i} >i >i >ig ,>i >i" X>i >i@ >i >iT >i >iY >i >i >i, >i ,>i >i >i- ,>i >i >i# >ib >i >i >i >i >i ,>iW >i >i >iB >i ,>i, >i >i >i >i= >i >i; >iv >i >i >i >i+ >is >i >ig >i >i >i B>i >i4 >iM >i >ix >i >i >i >io >i1! >i! >i" >i# >i( >i( >i%* >i* >i-+ >i+ >i - >i. >i6. >i. >iv0 >i 1 >iGD n>iI >iM >iO >iP >i[R >iT >iV >iW >igX >ig[ >i+] >i] >i_ >ib >id >i\e >iLh >i]j >il >i^m >in >iq >is >it >iu >i~ >i >i\ >i >i >iȐ >iϑ >iw >i >iy >i >iԜ >io >i >i >iƥ >i >i >i >i' >iv >i >i >i( >i >iy >i >i >i >i- ,>i >ii >ic >i >i >i# >i ,>iD >i >i ,>i >i8  Things that are here:  a +0 whip; a boomerang; a +0 leather armour>iC  _>i7 >iI >i >i` >i >i~ >iQ ,>i >i >iE >i >i >i >i$ >i} >i >ic >i ,>i >iD >il >i >i >i| >i >i2 >i >i >i3 >ih >i* >i% >i& >i& >i' >i[+ >i, >i, >i- >iW1 >i93 >i3 >i4 >i7 >i9 >i1: >i; >ig> >i? >i{@ >i7A >iD >iE >iE >iF >i2I >iJ >iJ >iK >iM >ikO >iO >iQP >ikR >iS >iS >iT >iV >iW >i)X >iY >ik[ >il\ >i\ >i] >iw_ >ir` >i` >iga >ic >ivd ,>ie >if >ig ,>ih >i0j >ik ,>im >i8n >ip B>ir B>ir >i~ >i~ ,>i" >i >i| ,>i >it >i ,>i >i- >i B>i* >iޘ >i6 >in >i >i >i >i >i >i >ie >i >iڪ >is >iڬ >i8 >i >i` >i >iݴ >iE >i >i9 >ip >i- >i ,>i >ij >i3 >i} >i >i >i ,>i ,>i >i >iq >i( >i X>i ,>i< >i >il >i >i >iZ >i >ig >i >i >i >i? >i{ >i >iD >i >iW >iv >i >iT >i= >ii >i ,>i >id >i ,>i >ir >i ,>i >i R  There is a stone staircase leading down here.>i >i  _>i >i! >i" ,>iZ# >iK% >i' B>i( >i) ,>ic* >i+ >i, >i, >i- >i. >i/ ,>iV0 >i1 >i2 >i2 >iz3 >i5 >i6 B>i7 >i8 >i8 >il9 >i: >iP; >i; >i'< >im= >i? B>i_@ >iA ,>iA >iKC >i'D >iUD >iD >iF >iF >iG >iG >iH >iI ,>iIJ >iL B>iM >iN >i!O >i_O >iO >iQ >iT >iU >iU >iV >iW >iX >ibX >iY >iVZ >iZ >i1[ >i[ >i/] B>i^ >i_ >i_ >i%` >ia ,>ib >ib >ic >ie B>ig X>ii >ii >ij >iPj >iSk >il >i;l >il >iNm >in >icn >in >iBp >ip >iq >iVq >i~  #.##.# #......  #######.##.# #.#####  #.......##.### #.# #  #.########...# #.# #  #.# ###.# #.# #  #.# #.# #.#  #.# #.# #.#####  #.# #.##########......  #.# #@.........#######-404749.0)  #.# ##########.#  #.##.#  #.#>i6 #.#  #.# ##### #.#  ##.## ##...## #.####  #...#######..#..######....####   #...........###...............   #...#######..#..#########.###. >iߕ 8->i' [ _Done exploring.>iw2The floor.>i7>io#.##.##...... alright the Destroyer#######.##.##.##### Deep Elf#.......##.####.# # Health: 36/36 ========================#.########...##.# # Magic: 19/19 ========================#.####.##.# # AC: 4Str: 4#.##.##.#EV: 17Int: 25#.##.##.##### SH: 0>iDex: 13#.##.##########...... XL:  7 Next: 34% Place: Dungeon:4#.##@.........####### Noise: ---------  Time: 4047.0 (149.0)#.###########.#i) +2 dagger (venom)#.##.#>igCast: Magic Dart#.##.##.###### #.###.## ##...## #.#####...#######..#..######....#### #...........###...............>i #...#######..#..#########.###.  >i_h - 2 scrolls labelled TIEHUM KIYSAUMM (gained 1) _You see here a +0 club.  Things that are here: _a +0 whip; a boomerang; a +0 leather armour >id_There is a stone staircase leading down here. _Done exploring.>i>i>i>iMl>il>i#m>iu>iev>i{ _>i|>ik}>i}>i~>i>i>i:>iW,>i>i>i>i&>i>i>iQ>i>iH>i>i݈>i >i>i.>iˋ>i>i>iȍ>i>i=>i֏>i>i^>iO>i>i>il>ib>i>i >il>i>i[,>i>i>io>i>i(>i`>i*>iV>iОX>i">i#.##########..........)..######..........############..# ##########.# #..#  #.# #. #.# >i#.#####.# #.># ###...## #.####>.# ##..#..######... #..# # ...###..........@....# ###..# 63.0 (16.0) ##..#..#########.###.###....# ###...###...........###############............. #######.######>i #....... ######## >i9>iA>i>i>i>i>i4>i>i B>ib>i>i>i>i3,>i>i>i>i>i<>i>i>i)>i>i>i>i>i8>i)>i>i[>i>i>i>i>iK>i>i,>i8>i->i;>ib>i >i>i">i[>iF>i >i>i:>ij>i, #.# #..######.###.##. #.##########............).... #####..........)..######.###.##.. ....############..# #.# #.##.. ###.# #..# #.# #.##...# #..# ##.# #.##.) #.# #..# #..# #.##..  #.# #.># #.## #.##..  #.#### #@.# #.# #.##.)75.0 (12#....##### #..# #.# #.##.. ...........# ###..# #.# #.##.. ######.###.###....# #.# #.###[1>iEM3;6H#...........######.# #.###.#####..............# ## #######.##########. #.............#### ##########.#...... >i>i>i c _There is a stone staircase leading down here.>ie >iI >i" >i& >i+ 86.0) _>i31 >i_J 5  You climb downwards.>id; ..........  #.........  #......<..  #.........  >ie#.........  #.........  #.........  #.@.......  >iZe#..........  #.#########  ... >ie... #.##h   hound (asleep)>ifl #h. >i;?7.5 (2.5Magic Dart>i< _You encounter a hound.Found a stone staircase leading up.>iWa _There is a stone staircase leading up here.>i *****h  The magic dart hits the hound.>ib :h.>iv ....8--=8.5 (1.0>iw ` _The hound is moderately wounded.>i?o **** The magic dart hits the hound.>i ;h.>i;h.>i...>iB`7---9>i>i^ _The hound is severely wounded.>iِ  >iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i1  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit>iSn >i\ralright the Destroyer..........Deep Elf#.........Health: 36/36 ========================#......<..Magic: 17/19 =====================---#.........AC: 4Str: 4#.........EV: 17Int: 25#.........SH: 0Dex: 13#.........XL:  7 Next: 34% Place: Dungeon:5#.@.......Noise: =--------  Time: 4079.5 (0.0)#..........i) +2 dagger (venom)#.#########Cast: Magic Dart.h....#.##h   hound#..  The magic dart hits the hound. _The hound is moderately wounded.The magic dart hits the hound. _[0>is!;10;1mThe hound is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iy/alright the Destroyer..........Deep Elf#.........Health: 36/36 ========================#......<..Magic: 17/19 =====================---#.........AC: 4Str: 4#.........EV: 17Int: 25>iz#.........SH: 0Dex: 13#.........XL:  7 Next: 34% Place: Dungeon:5#.@.......Noise: =--------  Time: 4079.5 (0.0)#..........i) +2 dagger (venom)>i?z#.#########Cast: Magic Dart.h.>ijz...#.##h   hound>iz#..  The magic dart hits the hound. _The hound is moderately wounded.The magic dart hits the hound. _The hound is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  >iz\Confirm with . or Enter, or press ? or * to list all spells.>i  alright the Destroyer ..........  Deep Elf #.........  Health: 36/36 ======================== #......<..  Magic: 14/19 =================------- #.........  AC: 4Str: 4 #.........  EV: 17Int: 25 #.........  SH: 0Dex: 13 >it#.........  XL:  7 Next: 34% Place: Dungeon:5 #.@.......  Noise: =--------  Time: 4079.5 (0.0) #.*........  i) +2 dagger (venom) >i#*#########  Cast: Magic Dart .h. >iҙ... #.## h   hound>i+ #. >i. >ib(_The hound is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ig'Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)>idT  alright the Destroyer ..........  Deep Elf #.........  Health: 36/36 ======================== #......<..  Magic: 14/19 =================------->idR #.........  AC: 4Str: 4 #.........  EV: 17Int: 25 #.........  SH: 0Dex: 13 #.........  XL:  7 Next: 34% Place: Dungeon:5 #.@.......  Noise: =--------  Time: 4079.5 (0.0) >i%e#..........  i) +2 dagger (venom) #.#########  Cast: Magic Dart .†. ...>iVe #.## h   hound >ie-#. .>ieCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ieyAiming: Stone Arrow (safe; 1% risk of failure)  >iePress: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  >if'The stone arrow hits the hound!>ij ..........  #.........  #......<..  >i~k...  ...  ...  ...  ...  #.`........  >ik#`###  .†. ... >il#.## #.>i2l . >iQ-..>i5=40=80.5 (1Magic Dart>i>i: onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 60% to hit)  >i fThe stone arrow hits the hound! _You kill the hound!>io3>ip>iu>i\v>i{B>i}>i4>i#6>iF===>i>i>i>iq7===>i>iBh8==>i5X>i,>i{>in _You start resting.Magic restored.>i%'-->i)091.5 (11.0)>i9===--2.5 (12 _>iL>i3>i4>iڏ>iC,>ihB>i>iu>iΛ>iM>iY>iDB>i<>i>i:==>i^>i>iȩ>i>i4>ia  You see here a hound corpse.>i>i^ _>i>i\>i6>i>i>i>i>i@>i>iO>i>i>i>i>i,>i>i>iE>i,>i>i,>ic>iX>iM,>i>i>i>iH,>i>i#.........##.<....... #.......... ####.######### ...#..†.## #.......### ###.###...### #. ###...## . ###.@# 106.5 (14#. ##.....# . .#....# .. .. .#### ... ## .... .......>..>i>i,7.5 (15>i">i%; _Found a stone staircase leading down.>ib>ic>id>if>ij>ioB>iu,>i+v>iy>i{>iç>i>i,>i@>i>iV>i>i^>i>iS,>i>i #.......### ###.###...### #. ###...## >i^. ###..##### #. #######.....# . #......#....# .. #........####>i #.#########......### .......@.........#>i20.5 (13 [..########......# #...>..# #......# #......# ######## >i>ix,1.5 (14>i>i( _Found a ring mail.>i ` I>ia >id >ii B>il >i;m >im >io >ir >is >it >i w >i~y  You encounter an orc. It is wielding a +2 vampiric hand axe.>i A #.......### ###.###...### #. ###...## . ###..## #. #######...## . #......#.... .. #........#..#.#.#########......###.........####.[..########......####.> #...>..#Magic Dart #.o #......# #.. #......##.. ########>i̇ o   orc (asleep)###>is 4.5 (3.0)5.5 (4 _Found an escape hatch in the floor.>i-  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>imk #.......###  alright the Destroyer ###.###...###  Deep Elf #. ###...##  Health: 36/36 ======================== . ###..## Magic: 16/19 ====================---- #. #######... AC: 4Str: 4 ## . #......#.. EV: 17Int: 25 .. .. #........# SH: 0Dex: 13 ..#.#.#########......### XL:  7 Next: 40% Place: Dungeon:5 .......@.............#  Noise: ---------  Time: 4125.5 (0.0) ###.[.*########......#  i) +2 dagger (venom) ###.* #...>..#  Cast: Magic Dart[34>ixlm #.o #......#  #.. #......#  #.. ########  o   orc (asleep) ### _Found an escape hatch in the floor.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 vampiric hand axe (asleep, 100% to hit)>i_[ #.......###  alright the Destroyer ###.###...###  Deep Elf #. ###...##  Health: 36/36 ======================== . ###..## Magic: 16/19 ====================---- #. #######... AC: 4Str: 4 >i[## . #......#.. EV: 17Int: 25 .. .. #........# SH: 0Dex: 13 ..#.#.#########......### XL:  7 Next: 40% Place: Dungeon:5 .......@.............#  Noise: ---------  Time: 4125.5 (0.0) ###.[..########......#  i) +2 dagger (venom) ###.> #...>..#  Cast: Magic Dart >iw\f#.) #......#  #.. #......#  #.. ########  o   orc (asleep) ###>i\JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  >i\Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 vampiric hand axe (asleep, 100% to hit)  The stone arrow hits the orc!!>iOa     #.   .  #.  >ia## .  .. ..  ..#### ...>ia... >ia# ###.[.`########  ###.` #...>..#  >ia#.)  #.. >ib #..  ### >iI.>>ih==6.5 (1Magic Dart>i>iVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 vampiric hand axe (asleep, 100% to hit)  The stone arrow hits the orc!! _You kill the orc!>iNI>i>iX>i>icK7=>i8>iz>imB>iZP  There is an escape hatch in the floor here.>ia>i _>i>id$  Things that are here:>i.. . ###..#..# #. #######.....#### . #......#........ .. #...........#.#.#########......##................# .###.[..#########  ###.>.#...>..#  #.@......##......#>iM--30.5 (4 #........##......# #........######### ########## >i!9-->id*>i- _a +2 vampiric hand axe; an orc corpse>i >iD +1.5 (1>ir >iZ8P _b - a +2 vampiric hand axe>i9t>i5yGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  i - a +2 dagger of venom (weapon)  b - a +2 vampiric hand axe Armour (go to first with [) >iy a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn)>i >i>iX... ###..# alright the Destroyer..##. #######.. Deep Elf...#### . #......#. Health: 36/36 ========================....... .. #........ Magic: 17/19 =====================---...#.#.#########......## AC: 4Str: 4......................# EV: 17Int: 25.###.[..########......# SH: 0>iS9Dex: 13###.>.#######...>..# XL:  7 Next: 40% Place: Dungeon:5#.@......##......# Noise: ---------  Time: 4131.5 (0.0)#........##......# i) +2 dagger (venom)#........######### Cast: Magic Dart##########The stone arrow hits the orc!! _You kill the orc! _There is an escape hatch in the floor here.  Things that are here: _a +2 vampiric hand axe; an orc corpse _b - a +2 vampiric hand axe>i.>i}>i>ic>iU >i/Y   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   h + Spellcasting 6.8  33%  +3          >iY  b - Axes   0.0    -2   i + Conjurations 8.3  33%  +1   c - Unarmed Combat   0.0    -2   j - Earth Magic   0.0    +1           d - Short Blades   0.0     0   k - Shapeshifting   0.0     0           e - Armour   0.0    -2  >i{Z     f + Dodging3.3  34%  +2       g - Stealth   2.4    +3          >iZ         >iZ n    >i0[ _    >iU[ a    >i[         >i[         >i[ l    >i[ a    >i[ _    >i\ T    >i0\ The percentage of incoming experience used to train each skill is in brown.  >iE\ ZThe species aptitude is in white.  >iv\ [?] Help[=] set a skill target  >i\ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>ic >iL >i ... ###..# alright the Destroyer..##. #######.. Deep Elf...#### . #......#. Health: 36/36 ========================....... .. #........ Magic: 17/19 =====================--->i ...#.#.#########......## AC: 4Str: 4......................# EV: 17Int: 25.###.[..########......# SH: 0Dex: 13###.>.#######...>..# XL:  7 Next: 40% Place: Dungeon:5#.@......##......# Noise: ---------  Time: 4131.5 (0.0)>iJ U#........##......# i) +2 dagger (venom)#........######### Cast: Magic Dart##########>iu The stone arrow hits the orc!! _You kill the orc! _There is an escape hatch in the floor here.  >i Things that are here: _a +2 vampiric hand axe; an orc corpse _b - a +2 vampiric hand axe>i[ >i >i>ig >i[>iA\>im]>i;a>ia>ieZ8=>iqf>ig>ih>ick>ik>il>i?p>ipi9===>iq>i t>iw>ibw>iWx>iz>i}>i ~>i~>iր>iP>i>iS>il>i>iR:==>i_>i1>i>iu>i>i>i,>i>iƤ>iL ####.## ...#..†.##  # #.# # #> ###.### #.#. #. ###..#.... . ##......# #. ######...##..# #....#...@........# #....410.0)#...#.#.#########....#.....................#...###.[..########....#..# ###.>.#######...>#.. #.†......##.......#........##......#.....>i>...################>i>i,2.5 (11>i>i\; _Found a stone staircase leading down.>i >in >i# >i >iP X>i ,>i >i >i ,>i! >i$ >id( ,>i6) >i, >i0 >i0 >i2 >i3 >i,7 >i7 >i8 >i: >iC= >i= >i= >iA >i>C >iC >iC >iE >iG ,>iVH >iI >iK ,>i|L >iyO >ifQ >iQ >iR >iET >iV q  You encounter a bombardier beetle.>ik`  #..... #.... #. #.... #B #. .. #... .# #.... .#### ##.<..#. ###....# #.#.##.@.# ####.#####.#..### ...#..†.## # #.#.## ####Magic Dart#.#>#.# ###.#. #.#...# #. ###..>iil '53>in 34.5 (12 _>i(u >iw >i ****BThe magic dart hits the bombardier beetle.>i SB....>i g8--=5.0) >i  >ip ? _The bombardier beetle is lightly wounded.>iG **** The magic dart hits the bombardier beetle.>ic ....  The bombardier beetle is moderately wounded.>i ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.>i:;9....>i0>7---==6Fire >i_H _You are covered in liquid fire! Move or burn!>i# **** The magic dart hits the bombardier beetle.>iH .BThe bombardier beetle is severely wounded.>iN .....>iT p2------7>i'Y >i[ Z _The liquid fire burns you!>iz \ # . # #. # #. # .B # .# # .#### ##.< #. ###....# # #.##@..# ####.>i{  #.#..### ...#..†.## # #.#.## #. #.#>#.# ###.###... . #.#...# #. ### ...#.....# .  #^......##>i{  #.   ##.###...#..# #....  # #....# #.... >i P  You shake off some of the fire as you move.>iǖ 427---------8Magic Dart _The liquid fire burns you!>i - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>i #.. #.#. #.#. #..B #..# #..#### ##.<.#. ###....# #.#.##.@.# ####.##.#..### ...#..†.## # #.#.## #.##.#>#.# ###.###...#. #.#...# #. ###....#.....# . #B   bombardier beetle#^......## #. ###.###...#..# #.....# #.# [40>i m#......B 8---9Magic Dart _You shake off the liquid fire.>i   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i\w  #.... alright the Destroyer . #.... Deep Elf #. #.... Health: 28/36 ==================------ #. #.... Magic: 14/19 =================------- .. #.... AC: 4Str: 4 B# #.... EV: 17Int: 25 *#### ##.<.. SH: 0Dex: 13 #. ###*...# #..... XL:  7 Next: 40% Place: Dungeon:5 #.##.@.# ####.#### Noise: ---------  Time: 4159.5 (0.0) #.#..### ...#..†.##  i) +2 dagger (venom) # #.#.## #.......### Cast: Magic Dart>ix  #.#>#.# ###.###...# . #.#...# #. ###.. ...#.....# . ### B   bombardier beetle #^......## #. ###### ##.###...########..# #..... # #............# #..... _You shake off the liquid fire.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i5x 1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 83% to hit)>iiuB ..  You can't see that place.>iCw  #*>i$`##.@>iUG5##>iH#*@>iJ**>i' B*Aim: a bombardier beetle (heavily wounded, 83% to hit)>i #.... alright the Destroyer >i&. #.... Deep Elf #. #.... Health: 28/36 ==================------ #. #.... Magic: 14/19 =================------- .. #.... AC: 4Str: 4 †# #.... EV: 17Int: 25 >iʓ.#### ##.<.. SH: 0Dex: 13 >i<]#. ###....# #..... XL:  7 Next: 40% Place: Dungeon:5 #.##.@.# ####.#### Noise: ---------  Time: 4159.5 (0.0) #.#..### ...#..†.##  i) +2 dagger (venom) # #.#.## #.......### Cast: Magic Dart>i1_ #.#>#.# ###.###...# . #.#...# #. ###.. ...#.....# . ### B   bombardier beetle #^......## #. ###### ##.###...########..# #..... # #............# #.....Casting: Magic Dart (safe; 1% risk of failure)  >iYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 83% to hit)  The stone arrow hits the bombardier beetle!>ix .  #.  >i7#.  ..  †#  `#### ##.< #. ###`...#    >i †.##  #   #.#>#.#  .  #.  ...# .  #^......## #.  >i ##.###.   #   >i+)&..>ig/5=7==60.5 (1Magic Dart>i5>i9) onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 83% to hit)  The stone arrow hits the bombardier beetle! _You kill the bombardier beetle!>i' >i ( >i?( >i+ >i0 X>i1 >i4 >i4 9=6===>i-5 >i[9 >i9 >i9 >iP= ,>i > >i@ >iHA i7===>iA >iE 30==>iE >iH B>ihM ~8==>iM >iQ ,>i#R >i U k1=>iU >iYW n _You start resting.Magic restored.>i9^ '-->ie 071.5 (11.0)>i9h 9===--2.5 (12 _>il >im >i >i 2=>i ==>i B>i _3==4=>i w5=>i n>i >i/ ,>i >i 6==>i @ _HP restored.>is i  You encounter a sky beast.>i /.  . .# .# .## ##.#. .#.$#..#. #.#.......##..# #...#.#...#..# #.......@† #....F...###..#### ##.<... #. ###....# #..... Cast: Magic Dart#.##...##..# ####.#####.#..### ...#..†.###.##.F   sky beast (asleep)#....>i;! !>iZ& Fo93.5 (21>i- o   orc wizard (wandering)>i0 H=4.5 (22>ib7 >i< x _You encounter an orc wizard. It is wielding a +0 dagger.>i ******oThe magic dart hits the orc wizard.  The orc wizard is lightly wounded.>iY7F.>iQ) o......Fwandering)The orc wizard shouts! You hear a shout!>i|2 ******The orc wizard casts a spell at you.>iE......4--8--==5.5 (1.0) >i'>i. _The magic dart hits you.>iy ****** The magic dart hits the orc wizard.>i6F.>iG.o>i 8.....>i4h7----6>i>ie _The orc wizard is moderately wounded.>iWK ***>iXG**The magic dart hits the orc wizard.>i6F.>i(G.o>i;2....>ig6---7>iO>ieb _The orc wizard is heavily wounded.>i<F **>i$=Z**The magic dart hits the orc wizard but does no damage.>i@.F>id ....FThe orc wizard is heavily wounded.>i ****The orc wizard casts a spell at you.>ia8....>i:gh2----8>in>ir. _The magic dart hits you.>i **** The magic dart hits the orc wizard.>iG.F>i^G.o>i,...>iVU5--9>iM>i=c _The orc wizard is severely wounded.>i:x )The magic dart hits the orc wizard!>i?N***>iG.F>i7)..>iw.>ig >iF >i4>i--->iC52>i 200 >i+_You kill the orc wizard!>i>i{>iT >i>i|I_Your Spellcasting skill increases to level 7!>i>iN  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>io  alright the Destroyer . Deep Elf . ..... Health: 32/36 =====================--- # .# .# #.... Magic: 11/19 =============----------- # ##.#) .# #.... AC: 4Str: 4 .$#..#. #.# #.... EV: 17Int: 25 >i/ .......##..# #.... SH: 0Dex: 13 .#.#...#..# #.... XL:  7 Next: 52% Place: Dungeon:5 >iT8...F***@†# #.... Noise: =--------  Time: 4200.5 (0.0) >iz....###..#### ##.<.. i) +2 dagger (venom)>i . #. ###....# #..... Cast: Magic Dart>ia #.##...##..# ####.####>i= #.#..### ...#..†.##  >i# #.#.## #.......### F   sky beast #.#>#.# ###.###...#>ik\ . #.#...# #. ###.. ...#.....# . ### _Your Spellcasting skill increases to level 7!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line>i:Aim: a sky beast (60% to hit)?in alright the Destroyer.Deep Elf...... Health: 32/36 =====================---# .# .#?io #.... Magic: 11/19 =============-----------# ##.#) .##.... AC: 4Str: 4.$#..#. #.##.... EV: 17Int: 25.......##..##.... SH: 0Dex: 13.#.#...#..##.... XL:  7 Next: 52% Place: Dungeon:5...````@†##.... Noise: =--------  Time: 4200.5 (0.0)....###..#### ##.<.. i) +2 dagger (venom). #. ###....# #..... Cast: Magic Dart#.##...##..#[3?io 7m ####.#####.#..### ...#..†.### #.#.## #.......### F   sky beast#.#>#.####.###...#. #.#...##. ###.....#.....#. ### _Your Spellcasting skill increases to level 7!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?ip Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (60% to hit)?i @.F?i ..?i d2===1.5 (1?i* ?i 9  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (60% to hit) _The stone arrow misses the sky beast.?i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?i:  alright the Destroyer . Deep Elf . ..... Health: 32/36 =====================--- # .# .# #.... Magic: 9/19===========------------- # ##.#) .# #.... AC: 4Str: 4 .$#..#. #.# #.... EV: 17Int: 25 .......##..# #.... SH: 0Dex: 13 .#.#...#..# #.... XL:  7 Next: 52% Place: Dungeon:5 ....F**@†# #.... Noise: ==-------  Time: 4201.5 (0.0) ....?i8###..#### ##.<.. i) +2 dagger (venom) . #. ###....# #..... Cast: Magic Dart #.##...##..# ####.#### #.#..### ...#..†.##  # #.#.## #.......### F   sky beast #.#>#.# ###.###...# . #.#...# #. ###.. ...#.....# . ### _The stone arrow misses the sky beast.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (60% to hit)?i=?talright the Destroyer.Deep Elf...... Health: 32/36 =====================---# .# .##.... Magic: 9/19===========-------------?i?h# ##.#) .##.... AC: 4Str: 4.$#..#. #.##.... EV: 17Int: 25.......##..##.... SH: 0Dex: 13.#.#...#..#?iN@#.... XL:  7 Next: 52% Place: Dungeon:5...````@†##.... Noise: ==-------  Time: 4201.5 (0.0)....###..#### ##.<.. i) +2 dagger (venom). #. ###....# #..... Cast: Magic Dart#.##...##..# ####.#####.#..### ...#..†.##?i@\# #.#.## #.......### F   sky beast#.#>#.####.###...#?i@. #.#...##. ###.....#.....#. ### _The stone arrow misses the sky beast.?iAJCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ?i7AnPress: ? - help, Shift-Dir - straight lineAim: a sky beast (60% to hit)?iG@.F?i_..F.3=2.5 (1?i?iLuCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (60% to hit) _The stone arrow misses the sky beast.?if  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ?iq  alright the Destroyer . Deep Elf . ..... Health: 33/36 ======================-- # .# .# #.... Magic: 6/19=======----------------- ?i3# ##.#) .# #.... AC: 4Str: 4 .$#..#. #.# #.... EV: 17Int: 25 .......##..# #.... SH: 0Dex: 13 .#.#...#..# #.... XL:  7 Next: 52% Place: Dungeon:5 .....F*@†# #.... Noise: ==-------  Time: 4202.5 (0.0) ....###..#### ##.<.. i) +2 dagger (venom) . #. ###....# #..... Cast: Magic Dart #.##...##..# ####.#### #.#..### ...#..†.##  # #.#.## #.......### F   [0;10;1 ?ismsky beast #.#>#.# ###.###...# . #.#...# #. ###.. ...#.....# . ### _The stone arrow misses the sky beast.Casting: Stone Arrow (safe; 1% risk of failure)  ?iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ?iuPress: ? - help, Shift-Dir - straight lineAim: a sky beast (60% to hit) ?i 2alright the Destroyer.Deep Elf...... Health: 33/36 ======================--# .# .##.... Magic: 6/19=======-----------------# ##.#) .##.... AC: 4Str: 4.$#..#. #.##.... EV: 17Int: 25.......##..##.... SH: 0 ?i #Dex: 13.#.#...#..##.... XL:  7 Next: 52% Place: Dungeon:5.....F`@†##.... Noise: ==-------  Time: 4202.5 (0.0)....###..#### ##.<.. i) +2 dagger (venom). #. ###....# #..... Cast: Magic Dart#.##...##..# ####.#####.#..### ...#..†.### #.#.## #.......### F   sky beast#.#>#.####.###...#. #.#...##. ###.....#.....# ?iG z. ###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ?i Press: ? - help, Shift-Dir - straight lineAim: a sky beast (60% to hit)  The stone arrow hits the sky beast! ?i >.F3.5 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a sky beast (60% to hit)  The stone arrow hits the sky beast! _The sky beast is heavily wounded. ?i1  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ?i}  alright the Destroyer . Deep Elf . ..... Health: 33/36 ======================-- # .# .# #.... Magic: 3/19===--------------------- # ##.#) .# #.... AC: 4Str: 4 .$#..#. #.# #.... EV: 17Int: 25 .......##..# #.... SH: 0Dex: 13 .#.#...#..# #.... XL:  7 Next: 52% Place: Dungeon:5 ......F@†# #.... Noise: ==-------  Time: 4203.5 (0.0) ....###.. ?i`B[33m#### ##.<.. i) +2 dagger (venom) . #. ###....# #..... Cast: Magic Dart #.##...##..# ####.#### #.#..### ...#..†.##  # #.#.## #.......### F   sky beast #.#>#.# ###.###...# . #.#...# #. ###.. ...#.....# . ### _The sky beast is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 60% to hit) ?ic  alright the Destroyer . Deep Elf . ..... Health: 33/36 ======================-- # .# .# #.... Magic: 3/19===--------------------- # ##.#) .# #.... AC: 4Str: 4 .$#..#. #.# #.... EV: 17Int: 25 .......##..# #.... SH: 0Dex: 13 .#.#...#..# #.... XL:  7 Next: 52% Place: Dungeon:5 .......@†# #.... Noise: ==-------  Time: 4203.5 (0.0) ....###..# ?i+### ##.<.. i) +2 dagger (venom) . #. ###....# #..... Cast: Magic Dart #.##...##..# ####.#### #.#..### ...#..†.##  # #.#.## #.......### F   sky beast #.#>#.# ###.###...# . #.#...# #. ###.. ...#.....# . ###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 60% to hit)  The stone arrow hits the sky beast! ?iU, . .  # .# .#  # ##.#) .#  .$#..#. #.#  ...  .#.  ...  ... ##.< . #.  ?i8  #.##...##..#   ...#..† #  #. #.#>#.#   .  #.    .   ?ieoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (heavily wounded, 60% to hit)  The stone arrow hits the sky beast!  You kill the sky beast! ?i:o   orc (wandering) ?i$a4==704.5 (1 ?iV- ?ir3s _You encounter an orc. It is wielding a +0 hand axe.?i *****o  The magic dart hits the orc.  The orc is heavily wounded.?i5n oThe orc shouts!?i\$o....o 2 orcs3--5 _You encounter an orc. It is wielding a +0 hand axe.?iE ****The magic dart hits the orc.?iQ.o?i;J.o?i+...?ik{42----6?iD?i[ _The orc is heavily wounded.?i q )The magic dart hits the orc.?i ***   orc?ir~ Q.o?i (...?i p-1-7?i$ ?i G _You kill the orc!?i q )The magic dart hits the orc!?i }****?im D)...?iw 1-8Magic Dart _You kill the orc!?i ?i h _Your Dodging skill increases to level 4!?i 3?ik ?i ?iG a5=?iS u2=?i ,?i ?i ?i ?i ?i k _You start resting.HP restored.?i ^-....?i ,12.5 (4?i 6==3==-3.5 (5 _?iO ?i ?i I?i 4====?i~ u5===?i B?i ?i X?i% ?i ?in t6==?i ?i ,?i ?i ,?i ?i ?i ^7==?i ?i ,?i ?ig ,?i` ?i* u8===?i ?id ,?i ?i+ ?i ?i ?i ?iY _9===?i3 ?i_ ?i ?iF ?i/" ,?i$ ?i' ?iZ' n10/19==?i|( ?iN, ,?i. ?i|2 ,?i7 ?i8 1==?ie9 ?i1= ,?iv> ?iB ,?iC ?iwF ;2?iF F===?iH ?iN B?iQ ,?icR ?i"?i"?i:"?i=="?io"?iL"?i> "?i  "?iThings that are here:"?ir  a +0 hand axe; a +0 scale mail; an orc corpse"?ia _"?i"?iu"?i"?i,"?i"?i)N _You now have 139 gold pieces (gained 18)."?i3"?i"?is"?i"?iq"?i "?i "?i ,"?i"?ih"?i4"?i"?i9"?i_"?i,"?iV"?i4#..###.###.# .#..?#.##.)###..##.#.#.##.#).. .# .####.#...#..#.# #.#  ...........)...##..#  #####...#.#...#..#  #..........†# #######......###..#### "?ip5~#...#.####....# ##.#.##...##..#  #..#.#.#..###  #..#.#.#.## #. ...#.#>#.# ## ...#.#...#  ...#.....#  ##^......## # "?i>;:##.###...########."?iD?-94.5 (12"?i1H,5.5 (13"?ikw _m - a scroll labelled EJYQOGROTHI&?i< 3&?i7 &?i &?i &?i n&?i &?i &?i} ,&?i &?i &?i ,&?i &?i &?i &?i &?ij &?i &?i? &?i@ &?iD ..... ... ... #.# #.. #.# #.# #.. #... #.# .# #.###..###.###.# .# .#.##.)###..# #####.#.#.##.#).. .# .####.#...#..#.# #.# ...........)...##..#######...#.#...#..##..........†########......###..#####..........#.####....#&?iD k ..#####..#.#.##...##..# #&?iK 3302.5 (7.0)&?i+Q +3.5 (8&?i~W &?imY d _n - a scroll labelled TUCSIH JEISIMP(?iI(?ic(?ih##. .# #.. #.# #... #.# #...###.## <....... ...  ...#.# #.# #..  #.#.# #.# #..  (?igM#.@.# #.# .# #6.5 (3 ##.###..###.###.# .# #.........#.##.)###..# #.#####.#.#.##.#).. .# .####.#...#..#.# #.#...........)...##..# ######...#.#...#..# #..........† #######......###..###(?i^+7.5 (4(?i(?i+; _Found an escape hatch in the ceiling.)?i0)?iq1)?i3)?i;n*?iW*?i*?ii*?i*?i*?i *?i,*?i*?iL*?i*?i,*?iXh  There is an escape hatch in the ceiling here.*?il*?i*?i *?i=#E _The butterfly leaves your sight.*?i&*?i&'*?i7(*?i= #. ### #. #.# #.# ##.## .# .. #...# #.# #.###...# #.# #..##...###.###.# #.##<........... #@.......#.###.# 15.5 (8 #.......#.#.# #.# # #..##...##...# #.#  ....# ###.###..###.###..... #.........#.##..≈~... #.#####.#.#.##.P~≈.> #..####.#...#..PP... ...........). #*?ixA#####...#.#.b.*?iG+6.5 (9*?isN*?iQ\ _Found a stone staircase leading down. The butterfly leaves your sight.N?iMHN?iHN?iIN?i)LN?iNN?iQBN?i9UN?iVN?i/XN?i{XN?iYN?i]N?i_N?iaN?i|cN?i?eN?i~eN?igN?ijN?iKkN?i`mN?i?oN?ioN?i$qN?isN?iuN?i{,N?iy{N?i{N?iN?iN?iN?iN?iN?iLN?iN?iN?iN?iN?iN?iNN?iN?i> _You swap places with the butterfly.N?iN?i]N?i\N?iפN?i^N?i|N?iN?iѭN?i~N?iEN?i˲N?iN?ia  You encounter an ogre. It is wielding a +0 giant spiked club.N?i##........#.###.# ##.......#.#.# #.#####..##...##...# #.#####....#####.###..###.#..........##.........#.#♣P.≈~.....##.#####.#.#.#..P~≈.>...##..####.#...#♣♣PP.....b## ....♣♣.P..@...# ######...#.♣.♣......# #........♣......########.....N?i8Magic Dart.P♣ ♣......##.......... ..........#####..#.# P.##.#..... #..#.# O   ogre (wandering) .≈~ #.#.###.. #..#.# ..≈~ O...# #. ...#.# ...#.#N?i |25.bN?iLN?i66.5 (10.0) _N?i8bN?i` _You see here a scroll labelled OJUORE NONOHA.S?i]V S?i X $S?iX $A butterfly. A large, brightly coloured butterfly with beautifully patterned wings, fluttering incongruously through the darkness of the cave. Max HP: ~1Will: noneAC: noneEV: ++++  rF: ... rC: ... rPois: xS?iX rNeg: ... rElec: . Threat: Minor Class: Natural Size: TinyInt: Mindless Speed: 250% (normally travels faster than you) You have about 31% to hit with your +2 dagger of venom. S?i*Y It can fly. [!]: Description|Statuses|QuoteX?ifX?in##........#.###.# alright the Destroyer##.......#.#.# #.# Deep Elf####..##...##...# #.# Health: 36/36 ========================####....#####.###..###.# Magic: 19/19 ========================X?icoO..........##.........#.# AC: 4Str: 4♣P.≈~.....##.#####.#.#.# EV: 17Int: 25..P~≈.>...##..####.#...# SH: 0Dex: 13♣♣PP......## ........... XL:  7 Next: 77% Place: Dungeon:5X?io♣♣.P..@b..# ######...#. Noise: ---------  Time: 4326.5 (10.0)♣.♣......##..... i) +2 dagger (venom)...♣......########..... Cast: Magic DartX?io.P♣ ♣......##..........#..........#####..#.#P.##.#..... #..#.# O   ogre (wandering)X?i@p.≈~ #.#.###.. #..#.#..≈~ O...# #. ...#.#...#.#There is an escape hatch in the ceiling here. _The butterfly leaves your sight. X?ixp_Found a stone staircase leading down. The butterfly leaves your sight. _You swap places with the butterfly. _You encounter an ogre. It is wielding a +0 giant spiked club. X?ip_You see here a scroll labelled OJUORE NONOHA.X?ifxX?i;X?iX?iѕZ?it O *****O  *The magic dart hits the ogre!  The ogre is moderately wounded.Z?i 6b.Z?i D.bZ?i 9O.Z?i 1b.Z?iB.....Z?i h8--==7.0) Z?i8bZ?i`8 _The ogre shouts! You hear a shout!\?i *****The magic dart hits the ogre but does no damage.\?i%b.O..b\?i(6....\?i*h7----8\?i2:b\?i5_ _The ogre is moderately wounded.\?i0 ****The magic dart hits the ogre!\?igb.b.\?i8O.\?iJ.b\?ij/...\?iſH--9\?i8b\?i \ _The ogre is heavily wounded.]?i *** The magic dart hits the ogre.]?i2 Eb.]?i O..b]?i( (..]?iǪ U6-30]?i 8b]?i ] _The ogre is severely wounded._?i@} **The magic dart hits the ogre._?iOzb.b.O..b KThe ogre is severely wounded._?iP.K   kobold geomancerO   ogre_?iY`5---1_?iZ\8b_?ib} _You encounter a kobold geomancer. It is wielding a +0 dagger.b?id  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d?i02 ##........#.###.# alright the Destroyer ##.......#.#.# #.# Deep Elf ####..##...##...# #.# Health: 36/36 ======================== ####....#####.###..###.# Magic: 12/19 ===============--------- ..........##.........#.# AC: 4Str: 4 ♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 ..P~≈.>...##..####.#...# SH: 0d?i0Dex: 13 ♣♣PP......## ........... XL:  7 Next: 77% Place: Dungeon:5 ♣♣bP..@...# ######...#. Noise: =--------  Time: 4331.5 (0.0) ♣.♣..*...# #..... i) +2 dagger (venom) d?i04...♣..O...########..... Cast: Magic Dart .P♣ ♣......##..........# d?i 1a..........#####..#.# d?i61RP.##.#..... #..#.# K   kobold geomancer .≈~ #.#.###.. #..#.# O   ogred?i]1Q ..≈~ .K..# #. ...#.# d?i1{...#.# _You encounter a kobold geomancer. It is wielding a +0 dagger.d?i,2 Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)e?i  ##........#.###.# alright the Destroyer ##.......#.#.# #.# Deep Elf ####..##...##...# #.# Health: 36/36 ======================== e?i ####....#####.###..###.# Magic: 12/19 ===============--------- ..........##.........#.# AC: 4Str: 4 ♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 ..P~≈.>...##..####.#...# SH: 0Dex: 13 ♣♣PPb.....## ........... XL:  7 Next: 77% Place: Dungeon:5 ♣♣.P..@...# ######...#. Noise: =--------  Time: 4331.5 (0.0) ♣.♣......# #..... i) +2 dagger (venom) ...♣..O...########..... Cast: Magic Dart .P♣ ♣......?iP m##..........# ..........#####..#.# P.##.#..... #..#.# K   kobold geomancer .≈~ #.#.###.. #..#.# O   ogre ..≈~ .K..# #. ...#.# ...#.# _You encounter a kobold geomancer. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)e?i O..be?iT 8K.e?i  ##. ##..e?i'   ####..  ####....### ... ♣P. ..P ♣♣P  ♣♣  ♣  .P♣  . P.##.#.....  .≈~ #K#.###..  ..≈~ ....# #. 3=Contam: 10% -2.5 (1e?i :be?i#   Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit) _You miscast Stone Arrow. Nothing appears to happen.h?iA  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h?i i ##........#.###.# alright the Destroyer ##.......#.#.# #.# Deep Elf ####..##...##...# #.# Health: 36/36 ======================== ####....#####.###..###.# Magic: 10/19 ============------------ ..........##.........#.# AC: 4Str: 4 ♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 Contam: 10%  h?i9 ..P~≈.>...##..####.#...# SH: 0Dex: 13 ♣♣PP......## ........... XL:  7 Next: 77% Place: Dungeon:5 ♣♣bP..@...# ######...#. Noise: ---------  Time: 4332.5 (0.0) ♣.♣..O...# #..... i) +2 dagger (venom) ...♣......########..... Cast: Magic Dart .P♣ ♣......##..........# ..........#####..#.# P.##.#..... #..#.# K   kobold geomancer .≈~ #K#.###.. #..#.# O   ogre ..≈~ ....# #. ...#.# ...#.# _You miscast Stone Arrow. Nothing appears to happen.  Casting: ?iP 49mStone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)i?i ##........#.###.# alright the Destroyer##.......#.#.# #.# Deep Elf####..##...##...# #.# Health: 36/36 ========================####....#####.###..###.# Magic: 10/19 ============------------..........##.........#.# AC: 4Str: 4♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 Contam: 10% ..P~≈.>...##..####.#...# SH: 0Dex: 13♣♣PP......## ........... XL:  7 Next: 77% Place: Dungeon:5i?i♣♣bP..@...# ######...#. Noise: ---------  Time: 4332.5 (0.0)♣.♣..O...##..... i) +2 dagger (venom)...♣......########..... Cast: Magic Dart.P♣ ♣......##..........#..........#####..#.#P.##.#..... #..#.# K   kobold geomancer.≈~ #K#.###.. #..#.# O   ogre..≈~ ....# #. ...#.#...#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% riski?iU of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)  The stone arrow hits the ogre.i?iEb..bi?iJAMb.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)  The stone arrow hits the ogre.  The ogre is almost dead.i?iK8K.i?i]i?i _r25--------==3.5 (1i?i~i:bi?iND _The ogre hits you with a +0 giant spiked club!j?i<-  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j?iP  ##........#.###.# alright the Destroyer ##.......#.#.# #.# Deep Elf ####..##...##...# #.# Health: 25/36 ================-------- ####....#####.###..###.# Magic: 7/19========---------------- ..........##.........#.# AC: 4Str: 4 ♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 Contam: 10%  ..P~≈.>...##..####.#...# SH: 0Dex: 13 ♣♣PPb.....## ........... XL:  7 Next: 77% Place: Dungeon:5 ♣♣.P..@...# ######...#. Noise: ==-------  Time:j?iQ  4333.5 (0.0) ♣.♣..O...# #..... i) +2 dagger (venom) ...♣......########..... Cast: Magic Dart .P♣ ♣......##..........# ..........#####..#.# P.##K#..... #..#.# K   kobold geomancer .≈~ #.#.###.. #..#.# O   ogre ..≈~ ....# #. ...#.# ...#.# _The ogre hits you with a +0 giant spiked club!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 88% to hit)k?i5 ##........#.###.# alright the Destroyer ##.......#.#.# #.# Deep Elf ####..##...##...# #.# Health: 25/36 ================-------- ####....#####.###..###.# Magic: 7/19========---------------- ..........##.........#.# AC: 4Str: 4 ♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 Contam: 10%  ..P~≈.>...##..####.#...# SH: 0Dex: 13 ♣♣PPb.....## ........... XL:  7 Next: 77% Place: Dungeon:5 ♣♣.P..@...# ######...#. Noise: ==-------  Time: 4333k?i #.5 (0.0) ♣.♣..)...# #..... i) +2 dagger (venom) ...♣......########..... Cast: Magic Dart .P♣ ♣......##..........# ..........#####..#.# P.##K#..... #..#.# K   kobold geomancer .≈~ #.#.###.. #..#.# O   ogre ..≈~ ....# #. ...#.# ...#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 88% to hit)  The stone arrow hits the ogre! ##. ##..  ####..  ####....### ... ♣P. ..?ih%mP ♣♣P  ♣♣  ♣  .P♣  . P.##K#.....  .≈~ #.#.###..  ..≈~ ....# #. k?iY7b.k?ib~K.k?i20944.5 (1bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (almost dead, 88% to hit)  The stone arrow hits the ogre! _You kill the ogre!k?ie  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l?i  ##........#.###.# alright the Destroyer ##.......#.#.# #.# Deep Elf ####..##...##...# #.# Health: 25/36 ================-------- ####....#####.###..###.# Magic: 4/20====--------------------l?i  ..........##.........#.# AC: 4Str: 4 ♣P.≈b.....##.#####.#.#.# EV: 17Int: 25 Contam: 10%  ..P~≈.>...##..####.#...# SH: 0Dex: 13 ♣♣PP......## ........... XL:  7 Next: 94% Place: Dungeon:5 ♣♣.P..@...# ######...#. Noise: ==-------  Time: 4334.5 (0.0) ♣.♣..*...# #..... i) +2 dagger (venom) ...♣..*...########..... Cast: Magic Dart .P♣ ♣..*...##..........# ?iQ Vm...K......#####..#.# P.##.#..... #..#.# K   kobold geomancer .≈~ #.#.###.. #..#.# ..≈~ ....# #. ...#.# ...#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (64% to  hit)l?ig ##........#.###.# alright the Destroyer##.......#.#.# #.# Deep Elf####..##...##...# #.# Health: 25/36 ================--------####....#####.###..###.# Magic: 4/20====--------------------..........##.........#.# AC: 4Str: 4♣P.≈b.....##.#####.#.#.# EV: 17Int: 25 Contam: 10% ..P~≈.>...##..####.#...# SH: 0Dex: 13♣♣PP......## ........... XL:  7 Next: 94% Place: Dungeon:5♣♣.?iqh mP..@...# ######...#. Noise: ==-------  Time: 4334.5 (0.0)♣.♣..`...##..... i) +2 dagger (venom)...♣..`...########..... Cast: Magic Dart.P♣ ♣..`...##..........#...K......#####..#.#P.##.#..... #..#.# K   kobold geomancer.≈~ #.#.###.. #..#.#..≈~ ....# #. ...#.#...#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (64% to  hit)  The stone arrow hits the kobold geomancer!!l?i kb~b.b.K.).5==5.5 (1l?i, MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (64% to  hit)  The stone arrow hits the kobold geomancer!! _The kobold geomancer is severely wounded.m?i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n?ib2 ##........#.###.# alright the Destroyer ##.......#.#.# #.# Deep Elf ####..##...##...# #.# Health: 25/36 ================-------- ####....#####.###..###.# Magic: 2/20==---------------------- .b........##.........#.# AC: 4Str: 4 ♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 Contam: 10%  ..P~≈.>...##..####.#...# SH: 0Dex: 13n?i"62 ♣♣PP......## ........... XL:  7 Next: 94% Place: Dungeon:5 ♣♣.P..@...# ######...#. Noise: ==-------  Time: 4335.5 (0.0) ♣.♣..*...# #..... i) +2 dagger (venom) ...♣..*...########..... Cast: Magic Dart .P♣ ♣..K...##..........# ..........#####..#.# n?iV8FP.##.#..... #..#.# K   kobold geomancer .≈~ #.#.###.. #..#.# ..≈~ ....# #. ...#.# ...#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)n?i:: n?iLw##........#.###.# alright the Destroyer n?iY##.......#.#.# #.# Deep Elf ####..##...##...# #.# Health: 25/36 ================-------- ####....#####.###..###.# Magic: 2/20==---------------------- .b........##.........#.# AC: 4Str: 4 ♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 Contam: 10%  ..P~≈.>...##..####.#...# SH: 0Dex: 13 ♣♣PP......## ........... XL:  7 Next: 94% Place: Dungeon:5 ♣♣.P..@...# ######...#. Noise: ==-------  Time: 4335.5 (0.0) ♣.♣..)...# #..... i) ?iZ40m+2 dagger (venom) ...♣......########..... Cast: Magic Dart .P♣ ♣..)...##..........# ..........#####..#.# P.##.#..... #..#.# K   kobold geomancer .≈~ #.#.###.. #..#.# ..≈~ ....# #. ...#.# ...#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  The stone arrow hits the kobold geomancer!! ##. ##..  ####..  ####....### .b. ♣P. ..P ♣♣P  ♣♣  ♣.♣..`...#  ` .P♣ n?i\ . P.##.#.....  .≈~ #.#.###..   ..≈~ ....# #.    n?iQ.bn?iH.bn?i+-).n?i'n?i##........#.###.# alright the Destroyer##.......#.#.# #.# Deep Elf####..##...##...# #.# Health: 26/36 =================-------####....#####.###..###.# Magic: 2/20==----------------------..........##.........#.# AC: 4Str: 4♣P.≈~.....##.#####.#.#.# EV: 17Int: 25 Contam: 10% .bP~≈.>...##..####.#...# SH: 0Dex: 13♣♣PP......## ........... XL:  7 Next: 113% Place: Dungeon:5♣♣.Pn?i..@...# ######...#. Noise: ==-------  Time: 4336.5 (1.0)♣.♣..)...##..... i) +2 dagger (venom)...♣......########..... Cast: Magic Dart.P♣ ♣..)...##..........#..........#####..#.#P.##.#..... #..#.# .≈~ #.#.###.. #..#.# ..≈~ ....# #. ...#.# ...#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  The stone arn?irow hits the kobold geomancer!!Press: ? - help, Shift-Dir - straight line: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  The stone arrow hits the kobold geomancer!! _You kill the kobold geomancer!You have reached level 8!n?i/  --more--q?iu29/41-16q?iF8 6% Magic Dartq?iq?i: _You feel clever.q?iVr?iJBr?iCr?iEr?iEFnb.b.r?i6GC.br?iKr?iQ3r?iURr?izTr?iXr?iYr30=3=r?i[r?i^r?i%ar?icr?ifr?i,g98% r?iir?imr?i)wy6r?iXxr?izr?i}r?ir?i!4r?i4M==4r?i~r?izr?ir?inr?iߌ%1r?iW==2r?ir?ir?ir?i֚c1r?ir?ir?igr?iW _You start resting.r?ibO......5==.~...b>..--r?iU,44.5 (8r?iQ--r?i:br?iVK _Your magical contamination has completely faded away.t?i4 3t?i7 t?i8 @.bt?i; b>.bt?i> t?ivC t?iF t?iJ t?iRM t?iP t?i;Q U2=t?iS t?imV t?iyY t?i\ t?ia W _You start resting.t?i% t?iD 6==>bMagic Dartr   quokka (wandering)rt?is +6.5 (2t?i< t?iں 7.5 (3b _You encounter a quokka.v?iα ( .  The magic dart hits the quokka!****** v?i/ .b.bv?i0 .v?i=1 .v?i1 .v?iA2 .v?i2 ≈v?i2 v?i-= v?i> 5v?ia> -v?i> =v?i> 8.5 (1v?i3? Magic Dartv?iq? v?iG v?i^H bv?iH v?iK  v?i3L v?iuL &_You kill the quokka!v?iL x?i1s3x?iEwx?izx7b.x?iyb..bx?i|x?ia3=x?i,x?ijx?iS6=x?ix?ix?ix?ix?i̜x?iGx?ix?ix?iHx?ix?i*x?itx?ix?ix?ipx?i*x?i4=7===x?ix?ix?ix?ix?i.x?ix?i,x?ipx?i,x?ikx?iNx?ix?i3x?i_8===x?ix?ix?ix?ix?iKx?iK5=x?i x?ix?i?x?ix?ix?ix?ix?ix?i!x?i!%x?i%^9==x?i(x?i4,x?i.x?iS3x?iJ4x?i6x?iB:x?if=x?i6Ax?iAR6==x?i5Bx?iEx?irHx?iKx?iL10/21==x?iOx?itSx?iUx?iXx?i[x?iU\x?i _x?ibx?iGex?i jx?ijx?iwmx?ipx?isx?ikvx?iyx?icz#7x?iz=11==x?i}x?i9x?ix?ix?ix?ix?iWx?ix?ix?ic,x?ix?ix?ix?ij2==x?ix?ix?i,x?ix?iiK8=x?izx?ix?ix?ix?ivx?i*x?i`x?i,x?ix?i%j3==x?ix?i1x?iQx?i;x?ix?i x?iux?iPx?ix?ix?iU9=x?ix?ix?i x?i x?i] k4===x?iDx?iDx?ix?iKx?ix?ix?ix?i#x?i &x?i)x?i *T40=5x?i>*F===x?i-x?i1x?i3x?i6x?i>:x?i:x?i=x?iE,x?i1Hx?iHx?iKx?imOx?iSx?iVx?i{Yx?i+Zj6==x?i,]x?iJbk _You start resting.HP restored.x?i|Y.b-x?i].79.5 (31.0)bx?i2b)x?i0x?iC1==-80.5 (32 _x?iҬ8bx?iy?i=93y?i =y?ix>lb.b.y?iN?S>by?iBy?i^G3y?iGy?iaJy?iMy?iMh7==y?iOy?iSy?iTy?iZWy?ig]By?i^y?i`y?icy?iEd9=y?i$gy?iiy?iky?iwmy?ioy?i3ph8==y?i1ry?i^ty?ivy?i@y,y?i{y?i}y?iRy?i&y?i[y?iy?iy?iy?i9==y?iy?iFy?iy?i#y?iy?iy?iy?i,y?iy?i8y?iIy?iNb20==y?i5y?iy?iy?iy?iXy?iy?iy?iy?iy?iy?iy?iuy?in _You start resting.Magic restored.y?iV.by?iL{b93.5 (13)b.y?iy?iU1===4.5 (14 _y?i?b|?i |?i |?i|?i)|?i1+~b.0.0)b.|?i-H.b|?i:|?iF+5.5 (1|?ieJ8b|?iLc _o - a scroll labelled OJUORE NONOHA?i ?i, ?iN ?i >b.b?iZ 3?i ?i ?iK ?i ?i ?i: ,?i ?i ?i/ ?i ?iI ?i :==?i ?i ?i M..........##........♣P.≈~.....##.#####.) ..P~≈.>...##..####.#..♣.♣♣PP....b.## .........P..♣♣.P......# ######... ..P♣.♣..)...# #... ...♣......########... .P♣.♣..)...## ♣..@........#####..#8.5 (3?i E ♣.P.##.#..... #..#.....≈~ #.#.###.. #..#♣♣♣..≈~ ....# #. #.##.# .## ..... .. ....#.. ... ##^.. ...##.# #?i 5b.?iZ 7b.?i 0b.?io?i+9.5 (4?i:b?i' _Found a shortbow.?i8 ?i, ?i ?i% ?ia& ?iA* ?i. 3?i/ ?i3 ?i4 ?i%5 ?i8 ?i&; ,?i< ?i> ?iA ,?iC ?iE ?iHI ?i@K ?iCN ,?iyP ?iR ?itV ?iW ?iZ ?i*[ ?i\ ?ia ?ic ?id ?ih ,?ik ?i6o E _The butterfly leaves your sight.?iq ?i*s ?it ?iQu ?iv ?iy ?iz ?i| ?i} ?i} ?iށ ?i7 ?iM ?i ?i ,?i! ?i ?i ?i ?i0 ?ie ?i ?if ^  .)...P~≈.>...##..##   ♣♣.♣♣PP......## ....   ♣♣P..♣♣.P......# ####   ♣....P♣.♣..)...#   .._ ...♣......######   P...P♣.♣..)...##.   ♣P. ♣♣...........###   #.PP♣♣.♣♣.P.##.#.....   #~≈P...@..≈~##.#.###.. 410.5 (11.0)   #≈~.P♣♣♣..≈~.....# #. ?i 8  ### ###.##.#.#.##   #........##   #........#   #........#   ##########    ?i& ?iP ,1.5 (12?i ?i: = _Found a white marble altar of Elyvilon.?iA   .)...P~≈.>...##..  ♣♣.♣♣PP......##   ♣♣P..♣♣.P......#  ?iC  ♣....P♣.♣..)...#  .._....♣......  P...P♣.♣..)...##  ♣P.P♣♣.....  #.PP♣♣.♣♣.P.##.#.....  #~≈P..@...≈~##.#.###..  #≈~.P♣♣♣..≈~.....# #.?i[ f  #######.##.#.#.##  #........# #  #..#  #.#   #  2.0)?ieM♣ ♣P.≈~..#.)...P~≈.>...##..## ♣♣.♣♣PP......## ...♣P..♣♣.P......# ###?ifp♣....P♣.♣..)...# .._....♣......#####P...P♣.♣..)...##... ♣P.P♣♣...........###.PP♣♣@♣♣.P.##.#..... ~≈P......≈~##.#.###.≈~.P♣♣♣..≈~.....# #.  #######.##.#.#.##.#?i9q?iv&3?i?i?i M ......b...♣♣♣P.≈~..#.)...P~≈.>...##..### ♣♣.♣♣PP......## ...#. ♣♣P..♣♣.P......# ###♣.♣....P♣.♣..)...# ?ia ,P..._....♣......#####♣P...P♣.♣..)...##... ♣P@P♣♣...........###.PP♣♣.♣♣.P.##.#..... #~≈P......≈~##.#.###.  #≈~.P♣♣♣..≈~.....# #.###.#.#...##?i ?i+ &4?i ?i ?i(M#####....#####.## ......b...♣♣♣P.≈~..# .)...P~≈.>...##..### ♣♣.♣♣PP......## ...#. ♣♣P..♣♣.P......# ###♣.♣....P♣.♣..)...# ♣P..._....♣......#####♣P.@.P♣.♣..)...##... ♣♣P.P♣♣...........##.PP♣♣.♣♣.P.##.#.....   #~≈P......≈~##.#.###..P♣♣♣.####.##?i?id&5?i" ?i;?i!M ####..##..#####....#####.## ......b...♣♣♣P.≈~..# .)...P~≈.>...##..### ♣♣.♣♣PP......## ...#. ♣♣P..♣♣.P......# ###.♣....P♣.♣..)...# ♣P...@....♣......#####♣.♣P...P♣.♣..)...##...?i ♣♣P.P♣♣...........##  #.PP♣♣.♣♣.P.##.#.....?i?i&6?iȾ?ie _There is a white marble altar of Elyvilon here.?i2)O  You kneel at the altar of Elyvilon.?i4/  --more--?iR?iElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:?im(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion?i+ The Healer offers followers a number of means to heal themselves from damage andother ill effects. Followers may also attempt to pacify hostile monsters and turn them neutral. Elyvilon may directly intervene to save a follower's life, and if there has been no such intervention recently, is sure to prevent a killing blow against especially pious followers. Elyvilon may also occasionally protect the follower's allies from death. Elyvilon likes it when you explore the world. ?i݀cOverview|Powers @ij @iZ @i  ####..##...## alright the Destroyer #####....#####.## Deep Elf ......b...##.... Health: 41/41 ======================== .♣♣♣P.≈~.....##.### Magic: 21/21 ======================== .)...P~≈.>...##..## AC: 4Str: 4  # ♣♣.♣♣PP......## ... EV: 17Int: 26  #. ♣♣P..♣♣.P......# ### SH: 0Dex: 13 ♣.♣....P♣.♣..)...#XL:  8 Next:  6% Place: Dungeon:5 ♣P...@....[ @i` 432m♣......##### Noise: ---------  Time: 4416.5 (0.0) ♣.♣P...P♣.♣..)...##... i) +2 dagger (venom) ♣♣P.P♣♣...........## Cast: Magic Dart  #.PP♣♣.♣♣.P.##.#.....  #~≈P......≈~##.#.###..  #≈~.P♣♣♣..≈~.....# #.  #######.##.#.#.## #........# # #........# _o - a scroll labelled OJUORE NONOHA _Found a shortbow. _The butterfly leaves your sight. _Found a white marble altar of Elyvilon. _There is a white marble altar of Elyvilon here.  You kneel at the altar of Elyvilon. @i6  @i  @i  @i . _@iS O  You kneel at the altar of Elyvilon.@i /  --more--@iE@iIrElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion@i The Healer offers followers a number of means to heal themselves from damage andother ill effects. Followers may also attempt to pacify hostile monsters and turn them neutral. Elyvilon may directly intervene to save a follower's life, and if there has been no such intervention recently, is sure to prevent a killing blow against especially pious followers. Elyvilon may also occasionally protect the follower's allies from death. Elyvilon likes it when you explore the world. Overview|Powers@iy Elyvilon strongly dislikes it when you use evil magic or items, you attack non-hostile holy beings, you attack neutral beings, you attack allies or you kill non-hostile holy beings. Elyvilon forgives followers for abandonment; however, those who later take up the worship of an evil god will be punished. (Kikubaaqudgha, Yredelemnul, Makhleb, Lugonu and Beogh are evil gods.) Elyvilon is not a god known for wrath. Still, those earning Elyvilon's ire will @izfind the Healer occasionally protecting their foes from their attacks, and even from death. Elyvilon's wrath lasts for a relatively long duration.Powers|Wrath*@i- *@i3C ####..##...## alright the Destroyer #####....#####.## Deep Elf ......b...##.... Health: 41/41 ======================== .♣♣♣P.≈~.....##.### Magic: 21/21 ======================== .)...P~≈.>...##..## AC: 4Str: 4  # ♣♣.♣♣PP......## ... EV: 17Int: 26  #. ♣♣P..♣♣.P......# ### SH: 0Dex: 13 *@i3♣.♣....P♣.♣..)...#XL:  8 Next:  6% Place: Dungeon:5 ♣P...@....♣......##### Noise: ---------  Time: 4416.5 (0.0) ♣.♣P...P♣.♣..)...##... i) +2 dagger (venom) ♣♣P.P♣♣...........## Cast: Magic Dart  #.PP♣♣.♣♣.P.##.#..... *@i/4m #~≈P......≈~##.#.###..  #≈~.P♣♣♣..≈~.....# #.  #######.##.#.#.## #........# #*@i4d #........# _Found a shortbow. _The butterfly leaves your sight. _Found a white marble altar of Elyvilon. _There is a white marble altar of Elyvilon here. _You kneel at the altar of Elyvilon.  You kneel at the altar of Elyvilon.*@i?*@i6C*@iJ*@iTM. _-@iG O  You kneel at the altar of Elyvilon.-@i /  --more--.@i^vElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion0@i(0@i00@i: ####..##...## alright the Destroyer #####....#####.## Deep Elf ......b...##.... Health: 41/41 ======================== .♣♣♣P.≈~.....##.### Magic: 21/21 ======================== .)...P~≈.>...##..## AC: 4Str: 4  # ♣♣.♣♣PP......## ... EV: 170@i;ZInt: 26  #. ♣♣P..♣♣.P......# ### SH: 0Dex: 13 ♣.♣....P♣.♣..)...#XL:  8 Next:  6% Place: Dungeon:5 ♣P...@....♣......##### Noise: ---------  Time: 4416.5 (0.0) ♣.♣P...P♣.♣..)...##... i) +2 dagger (venom)0@iK< ♣♣P.P♣♣...........## Cast: Magic Dart  #.PP♣♣.♣♣.P.##.#.....  #~≈P......≈~##.#.###..  #≈~.P♣♣♣..≈~.....# #.  #######.##.#.#.## #........# # #........# _The butterfly leaves your sight. _Found a white marble altar of Elyvilon. _There is a white marble altar of Elyvilon here. _You kneel at the altar of Elyvilon. 0@i<n_You kneel at the altar of Elyvilon.  You kneel at the altar of Elyvilon.0@i>b  Elyvilon welcomes you!0@iJ/  --more--1@iao 1@i  of Elyvilon ......7.5 (1 _3@i3@i3@i3@iS3@i3@is3@ib ,3@i 3@i 3@i 3@i3@ih~  You encounter an orc. It is wielding a +0 club.3@i m  ####..##..  #####....###  ### ......b...##  #≈≈ .♣♣♣P.≈~.....##.  #≈≈ .)...P~≈.>...##.  #oP ♣♣.♣♣PP......## 3@ib"  #..♣♣P..♣♣.P......#   ♣.♣....P♣.♣..)...#  ♣P@.._....♣......  ♣.♣P...P♣.♣..)...##  #P.♣♣P.P♣♣..Magic Dart  #.PP♣♣.♣♣.P.##.#....  #~≈P......≈~##.#.###  #≈~.P♣♣♣..≈~.....# o   orc (asleep)  #######.##.#.#.##   #........# #   #........#3@i&0+9.5 (23@iA320.5 (3 _4@iZ4@iaC7@i **o  The magic dart hits the orc.  The orc is heavily wounded.7@iQ.o7@i .7@i/y0--====1.5 (17@i7@i% _The orc shouts!9@i?  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A@i  ####..##.. alright the Destroyer #####....##### Deep Elf of Elyvilon ...... ### ......b...##. Health: 41/41 ======================== #≈≈ .♣♣♣P.≈~.....##. Magic: 17/21 ===================----- #≈≈ .)...P~≈.>...##. AC: 4Str: 4 #.P ♣♣.♣♣PP......##  EV: 17Int: 26 #.o♣♣P..♣♣.P......#  SH: 0Dex: 13 ♣*♣....P♣.♣..)...#  XL:  8 Next:  6% Place: Dungeon:5 ♣P@.._....♣......## Noise: ====-----  Time: 4421.5 (0.0) A@i ♣.♣P...P♣.♣..)...## i) +2 dagger (venom) #P.♣♣P.P♣♣.......... Cast: Magic Dart #.PP♣♣.♣♣.P.##.#.... #~≈P......≈~##.#.### #≈~.P♣♣♣..≈~.....#  o   orc #######.##.#.#.##  #........# #  #........# _The orc shouts!  A@i- Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A@iy 8Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 74% to hit)D@igd ####..##.. alright the Destroyer #####....##### Deep Elf of Elyvilon ...... ### ......b...##. Health: 41/41 ======================== #≈≈ .♣♣♣P.≈~.....##. Magic: 17/21 ===================----- #≈≈ .)...P~≈.>...##. AC: 4Str: 4 #.P ♣♣.♣♣PP......##  EV: 17Int: 26 #.)♣♣P..♣♣.P......#  SH: 0Dex: 13 ♣.♣....P♣.♣..)...#  XL:  8 Next:  6% Place: Dungeon:5 ♣P@.._....♣......## Noise: ====-----  Time: 4421.5 (0.0) ♣.♣P.D@iGf..P♣.♣..)...## i) +2 dagger (venom) #P.♣♣P.P♣♣.......... Cast: Magic Dart #.PP♣♣.♣♣.P.##.#.... #~≈P......≈~##.#.### #≈~.P♣♣♣..≈~.....#  o   orc #######.##.#.#.##  #........# #  #........# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 74% to hit)  The stone arrow hits the orc!!  ### .... #≈≈ .♣♣♣P. #≈≈ .)...P~≈.> #.P ♣♣.♣♣  ♣♣  @im32m♣`♣....P♣.♣..)...#  ... P♣.♣..) ♣♣ ♣  #≈~ ###   D@i .D@iA7==--2.5 (1Magic DartD@iD@iSonfirm with . or Enter, or press ? or * to list all spells.D@i^Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (heavily wounded, 74% to hit)  D@iFcThe stone arrow hits the orc!! _You kill the orc!L@i 3L@i L@iM w8=L@i\ L@i L@ia L@i ,L@iv L@i L@ih h9==L@i L@iq L@i L@i L@i L@i L@i L@i L@iJ i20==L@iQ L@i ,L@i L@i ,L@i L@i L@iZ b1===L@i L@i L@i L@ib L@i5 L@i L@it L@i L@i L@iG# $  Things that are here:L@i@, ]  a +0 club; an orc corpseL@i+0 L@i1  _L@i3 L@i?7 L@i: L@i<; :==L@ia= L@i$@ L@imC L@iC L@iE L@ivH L@iL ,L@iN L@iP L@iS L@ivT L@iV L@i[ L@i_ L@i.` L@i}b L@iJf L@ij L@i|j L@il L@iv @  You see here a +0 shortbow.L@i>{ L@iB|  _L@i~ L@ir L@iˈ L@i9 L@ip L@iݍ L@i L@i~ L@i L@i0 L@i L@if L@i L@i@ L@i L@i| L@ie L@iw L@i L@iv L@i L@i L@i L@i+ L@i L@iʻ L@iվ L@iQ L@i L@i: L@i L@i L@i L@i% L@iK L@i L@i L@ik L@i L@i L@i L@i L@i ,L@i L@i5 L@i L@i% L@i L@i L@i L@iW L@i L@i L@iO L@i L@iA L@i6 L@i L@i L@i[ L@i L@i L@iN L@i L@i7 L@ih L@i L@i L@iG L@i ,L@im L@if L@i[ L@i L@i L@i7 L@i: L@i L@i L@i L@i L@i L@i L@i L@i L@i L@i L@iV L@i L@i L@iv L@i% L@iE L@i L@i L@i L@i L@i L@i9 L@i0 L@i_ L@i L@i L@i L@i L@i  L@i L@i L@i  L@it L@i L@ir L@i L@i L@i L@i L@i L@iu ,L@i[ L@i ,L@ir L@i! L@i' L@i( L@i( ,L@iG* L@iB+ L@i+ L@iE, L@i - L@iP. L@i/ ,L@i)0 L@i$1 L@i1 ,L@i 2 L@i2 L@i3 L@i?3 L@i94 L@i4 L@i35 L@ix5 L@i6 L@i6 L@i7 ,L@i7 L@iA8 L@i~8 L@i8 L@iL9 L@i=: L@i: L@i; L@i< L@i= L@i> ,L@i\@ L@i1A L@iA L@iaB L@iC L@i E L@iE L@iE L@iSG L@iH ,L@i.I L@iK L@iYL ,L@iN N _You now have 154 gold pieces (gained 15).L@iP IL@idQ L@iQ L@i6R ,L@iUS L@iS BL@izT L@iT L@iVU ,L@iU L@irV L@iV ,L@ilW L@iW L@i=X ,L@iX L@iY L@iiZ L@iZ L@i\ L@i] L@ie^ L@i^ L@im` L@ia L@ia L@iBb L@i&c L@id ,L@iud L@i.e L@ie L@if L@i8f L@if L@ivg L@ig L@i3h L@ih L@i!i L@iZi L@ii L@ij L@ij L@ij L@i.k L@ik L@il L@il L@ikm L@io L@iVp L@ip ,L@ihq L@iq L@iCr ,L@ir L@is L@is ,L@it L@iu L@iv ,L@i L@ij XL@iܘ L@iș L@i L@i L@iן L@i- L@i ,L@i: XL@i L@i L@ia L@i L@iƸ L@iʹ ,L@iջ L@iQ ,L@iS L@i L@i L@iM L@i L@i L@i] L@i ,L@i L@i; ,L@i L@i L@i L@i9 L@iy L@i L@i L@ir L@i L@iC L@i, L@is L@i L@i L@ia L@i L@i L@i L@i_ L@i L@i L@i L@iU L@i L@i L@i L@i@ L@i ,L@iq L@i L@ix ,L@i L@i L@i ,L@i L@i L@i L@i L@i L@i. L@i L@i L@iL@ix,L@iNL@iL@iL@iL@iL@i L@i L@iz ,L@isL@i@L@i,L@ilL@i,L@i1L@i L@iL@iL@i.L@iL@iL@i8L@ivL@iZL@i,L@iL@iL@iL@iN L@i L@i"L@i#L@iO$,L@i'L@i(L@i')L@i)L@i+L@i-L@iu-L@i-L@i0L@i1L@i22L@i2L@ii4L@i5L@i5L@iX6L@i8L@i^:,L@i:L@i@nL@iqAL@iAL@i$BL@iCL@iCL@i*DL@iDL@iFL@ieGL@iGL@iHL@idIL@iJ,L@iKKL@iLL@iML@iNL@ivNL@i...##..####.#...#..#.# #.# ♣PP......###...........)...##..#L@i\L@iG--19L@i L@i( _Found a ring mail.O@i7O@i8O@i19O@iq=O@iy?O@i @O@iREO@iF,O@i{FO@itGO@iNHO@iH,O@iIO@i!KO@iKO@i6LO@iMO@irOO@iOO@iPO@iRO@ixTO@iTO@iUO@iWO@iXO@i)YO@iYO@i[O@i^,O@i_O@iw`O@i=bO@ibO@iZcO@ieO@iZgO@igO@i`hO@iiO@i lO@ilO@itmO@i@pO@i#qO@iqO@iRrO@i{uO@iv,O@i wO@ixO@iWzO@izO@i{O@i5O@iO@ipO@ioO@imO@iBO@i*O@iBO@i|O@idO@iHO@iϙO@iFO@iO@iߜ,O@iJO@iO@iO@iO@iEO@iXO@iO@iO@ikO@iO@iO@i.O@iO@iO@iHO@i,O@i!O@i4O@iO@iO@isO@iO@iVO@iO@i7O@iO@iwO@iO@idO@i#2####################### #...##### #### #...#...### #..## #...#.#...# #...# #.....###.# #.#.## #.....# #.# #.#..###.##..# #.# #..#.....##..###.## ##.###..........@.# 600.5 (29.0)  #.# #.###....##........  O@iK$#.# #.# #....##....#### ##.###.#[......#....# .........##.........# .#.###.####.......... .#.# #.# #.........### ...# #.# .# ..#[.. #..###.###.# .# ......... O@iO@i,1.5 (30O@iO@i# _Found a robe.Q@i Q@i Q@iN Q@i Q@i Q@i| BQ@i Q@i Q@i' Q@i Q@i  #...##### # #...#...### .. #...#.#...# _.# .# #.....###.# ##...# .## #.....# #.# .#...# ..###.##..# #.# #.....#....##..###.## ....###............##....### #.###....##...@......#3.5 (2.0) # #.# #....##....####### ###.#[......#....# ......##.........# ###.####.......... Q@i2 # #.# #.........### # #.# .###..#[.. ###.###.# #..#.#. .......... ..#.##.)###..# #..Q@i Q@i +4.5 (3Q@i/3 N _Found a broken altar of Ashenzari.@iw1 @i4 @iA< @i= @i:#...#####  #...#...### ...  #...#.#...# _.# # #.....###.# ##...# ## #.....# #.# .#...# ###.##..# #.# ##.....# .....##..###.###....# ..##....###  #.###....##....#  #.# #....##....####### @i*.#[......#....# ##.........#.####..  #.# #.###  #.# .## @i@i+5.5 (1@i@i@ib M#######################  ⌠..  ..##...#@i!M#.#...# _ ## ## #... .#...####.##..# #.# ##.....# .....##..###.## ##............##@...####......  #.# #....##....####### ##.#[......#....#.#..#.#@i*@i2&6@i 9@i\;@i  #...##### .⌠.. #...#...### ...#  #...#.#...# ._.#  #.....###.# ###...#  #.....# #.# #.#...# ###.##..# #.# ##.....# ##..###.###....# .##.@..### @iE S#.###....##.# #.# #....##....####### ##.........#.####... #.# #..### #.# .###..#[.. @i @i &7@i @ic-M................. ################## .._.#### .⌠.....## ...##.#...# ._  ## #... #.# ### #.# ##.....# ....##..###.# ...........##....#####.......... #.# #....##....#######....#@i]@iϷ&8@iؾ@i6 _Found an opulent altar of Gozag.@i # #..._.  #...##### ..⌠...  #...#...### ....#  #...#.#...# ._.#  #.....###.# ###...#  #.....# #.# #.#...# @i .##..# #.# ##.....# ##..###.###..@.# .##....### .###....##...# .# #....## ##..# .####.... .# #..### @ic @i &9@i @i0 @iM################ ................# #..... ##################..._..#### ⌠.....##...##.#...# ._#@iG[##  #... #.# ## #.# ##.@...###..###.###...........##....## .###....##..........##.#....@i@i'10@i8_@i@i" # #..... ##..._.. #...##### #..⌠... #...#...### #....# #...#.#...# #._.# #.....###.# ###...# #.....# #.# #.#...# .##..# #.# ##..@..# ##..###.###....### @i##....### # #....##....####### #[......#....###.........# ####.... @im@iY&1@iA_@iN$vM ################ ###### ...............# #.....#################..._..#### ⌠...@i9%F..##...##.#...# #._##.# ##.. #.# # #.# ##.....##..###.### ...........##....###...@i,@i2&2@iQ8@i:@i, wM ################ ##### ...............# #.....#################..._...#### ⌠.....##...##.#...# #._##.. #.# # #.# ##..... ..##..###.###....####......@iK1 @i8 &3@i@ ?_@iv  ###### ###.....# ##..._... ...##### #..⌠... ...#...### #....# ...#.#...# #._.# .....###.# ###.@.# .....# #.# #.#...# .##..# #.# ##.....# ##..###.###.##....###....##..........# @iwz #....##....####### @it}@i&4@i|@i ####### ###.....# ##..._... ##### #..⌠... #...### #....# #.#...# #._.# ###.# ###..@# # #.# #.#...# ##..# #.# ##.....# #....##....####@ir### ......#....# @iK@i&5@i:_@iU@i+ M ############## ####### .............###.....## ###############..._...#### ⌠.....##...##.#...# #._@i 2## .. #.# ##..# #.# ##.....###..@i7 @i~ &6@i @i[ @i .M ############## ####### .............###.....## ###############..._...###### ⌠...⌠..#..##.@.##.#...# #._.#### ....# #.# #.#...#..#...####@i @iv &7@ie @i @is # ###.....## ##..._...## ##### #..⌠...⌠..# #...### #...@# #.#...# #._.## ###.# ###...# # #.# #.#...#..# #.# ##.....#..###.###....##### 8@i@i@iM ############# ####### ............###.....## ##############..._...##### ⌠@..⌠..#..##...#..%.##.#...# #._.## ._.# ...###.# ###...# ).#.#.#.#.....@ic  Found an inkwell talisman and a pitted trident.@i_&9@iR__@i@ _Found a shimmering blue altar of Sif Muna.@i0  # ###.....## ##..._...## ##### #..⌠.@.⌠..# #...### #....#..%.# @iq1 #.#...# #._.###._.# ###.# ###...# .).## #.# #.#...# ..# ..# #.# ##.....# .## ..###.###....### # @i; @i5B '20@iI 6_@i L @iJ  # ###.....## ##..._...##  #..⌠..@⌠..# ...### #....#..%.# .#...# #._.###._.# ###.# ###...# #.# #.#...# ß@i\ \..## #.# ##.....# ..#####.###....### .####....### .. @i~* @i00 &1@iz6 :_@i9 @iӏ ########### ####### ..........###.....## ############..._...## #..⌠...⌠.. ...### #....#@.% .#...# #._.###._##.# ###...# .)#.@i|...⌠. ..##....#######@iș@i&2@i8_@i~@i0= # ###.....## ##..._...##  #..⌠...⌠..# ### #....#.@%.# #...# #._.###._.# ###.# ###...# ..).# # #.# #.#...#..ß..# @i1# #.# ##.....#....## ###.###....###._.####....###....##.#.$⌠. @i;@iBA&3@iGR__@ikKO _Found 16 gold pieces. Found a shadowy altar of Dithmenos.@iu' ####### ###.....## ..._...##  #..⌠...⌠..# ### #....#..@.# ...# #._.###._.# .# ###...##..).#  #.# #.#...# ##....###.... ##.#.$⌠. @i@ig&4@iNH__@iW _You see here an inkwell talisman.@iz g# #######.###.....###..._...### #..⌠...⌠..#.### #....#.@%.# #...# #._.###._.##.# ###...##..).# # #.# #.#...#..ß..# @i{ # #.# ##.....#....## ###.###....###._.##.##....###.... .##.#.$⌠. .##....#@i @i -5 _@i ;_@i @i1 ####### ###.....## ..._...##  #..⌠...⌠..# ### #....#..@.# ...# #._.###._.# .# ###...##..).#  #.# #.#...# @i!##....###.... ##.#.$⌠. @ic <6@iA*__ _You see here an inkwell talisman.AiOAiT&7AiYAi\- _d - an inkwell talismanAi9t J# #######.###.....###..._...### #..⌠...⌠..#.### #....#.@..# #...# #._.###._.#Aikt #.# ###...##..).# # #.# #.#...#..ß..# Ait z# #.# ##.....#....## Ait ###.###....###._.##.##....###.... .##Ait .#.$⌠. .##....#Ai| Aiہ &8Ai ^___Aiԉ Ai#: ########## ####### .........###.....## ###########..._...## #..⌠...⌠.. ..### #....#.. #..._.###@_##.# ###...##..) .#...#..ß.##... ..#....#AiSAi&9Ai AiAi̥ J ########## ####### .........###.....## ###########..._...## #..⌠...⌠.. ..###..#.. #..._.###._##.# ###...##.@) .#...#..ß.##....###... .......#Ai~ =30Ai R__Ai AiF ####### ###.....## ..._...##  #..⌠...⌠..# ### #....#....# ...# #._.###._.# .# ###...##..@.#  #.# #.#...#..ß..#  #.# ##.....#....## ##....###.... ##.#.$⌠. ##....########...#....# ##...#Ai#Ai &1Aiso___Ai Ai_You see here the +9 trident of Midnight {speed, Str+2}.AiAi&2Ai"T__Ai%_ _j - the +9 trident of Midnight {speed, Str+2}Ai&Aip# #######.###.....##AiWe#..._...### #..⌠...⌠..#.### #....#....# #...# #._.###._.##.# ###...##.@..# # #.# #.#...#..ß..# # #.# ##.....#....## Ai}###.###....###._.##.##....###.... Aim.##.#.$⌠. Ai9.##....########...Ai<.#....# ##... Ai).#AiAi&3Ai8_Ail  Ai_ Aic\Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  i - a +2 dagger of venom (weapon)  b - a +2 vampiric hand axe  j - the +9 trident of Midnight {speed, Str+2} Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  Ai0d e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) Talismans (go to first with %) Aid-d - an inkwell talisman AiVTj - the +9 trident of Midnight {speed, Str+2}. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3  AiUThis weapon's minimum attack delay (0.4) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 4.3 XLs.  Current attack delay: 0.8. Damage rating: 16 (Base 9 x 85% (Str) x 100% (Skill) + 9 (Ench)). Speed: Attacks with it are significantly faster. Str+2: It affects your strength (+2). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(Ai) Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  i - a +2 dagger of venom (weapon)  b - a +2 vampiric hand axe  j - the +9 trident of Midnight {speed, Str+2} Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) Talismans (go to first with %)  d - an inkwell talisman *AiTj - the +9 trident of Midnight {speed, Str+2}. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.4) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 4.3 XLs.  Current attack delay: 0.8. *AiTDamage rating: 16 (Base 9 x 85% (Str) x 100% (Skill) + 9 (Ench)). Speed: Attacks with it are significantly faster. Str+2: It affects your strength (+2). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It cannot be enchanted further. *AiUThis ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.,Ai,Ai,Ai alright the DestroyerDeep Elf of Elyvilon ...... ########## #######Health: 41/41 ======================== .........###.....##Magic: 21/21 ======================== ###########..._...##AC: 4Str: 6 ####..⌠...⌠..#EV: 17Int: 26 ..### #....#....#SH: 0Dex: 13 #...# #._.###._.#XL:  8 Next:  7% Place: Dungeon:5 ###.# ###...##.@..#Noise: ---------  Time: 4633.5 (0.0) # #.# #.#...#..ß..#j) +9 trident of Midnight {speed, Str+2} ,Ai# #.# ##.....#....##Cast: Magic Dart ###.###....###._.## .....##....###.... .##..........#.$⌠. .##....########... ..#....###... .......# _You see here the +9 trident of Midnight {speed, Str+2}. _j - the +9 trident of Midnight {speed, Str+2}You unwield your +2 dagger of venom.  Your +2 dagger of venom stops dripping with poison.  You feel stronger.Your hands tingle!,Ai,Ai d4.5 (1_,Aig _j - the +9 trident of Midnight {speed, Str+2}  You unwield your +2 dagger of venom.r +2 dagger of venom stops dripping with poison.  You feel stronger.  Your hands tingle! _j - the +9 trident of Midnight (weapon) {speed, Str+2}1AitiGM ########## ####### .........###.....## ########..._...# ### ⌠...⌠ ..##...#......# #._.###@_ ####...##.. #.#ß.. # #.# ##.....#....####...1Aiyp1Ai*u&51AiDz:_1Aia|1AiWM ########## ####### .........###.....## ########..._...# ### #..⌠...⌠ ..##...#.@....# #._.###._ ####...##.. # #.# #.#...#..ß..###...1Ai1Ai&61AiH__1Aig1AiJP M ########## ####### .........###.....## ########..._...# ### #..⌠.. ..### #....#......# #._.###._ ###.# ###...##....#.###.$⌠.1AiW 1Ai\ &71Aia R__1Aig ;  There is a fountain of sparkling water here.1Aii  The fountain pulses with strange red stripes, and you decide not to drink from _it.1Ai# #.###.....#####..._...### #..⌠..@⌠..#.### #....#....# .#...# #._.###._.# .###.# ###...##....# 1Aiy'.# #.# #.#...#..ß..# .# #.# ##.....#....## .###.###....###._.##.##....###.... ..##.#.$⌠.1Ai1Ai"-8 _1Aik)8_1AiU+2Ai# #.###.....#####..._...### #..⌠.@.⌠..# #...### #....#....# #.#...# #._.###._.#.###.# ###...##....#.# #.# #.#...#..ß..#.# #.# ##.....#..2Aiv..##.###.###....###._.##.##....###.... ...##.#.$⌠.2Ai2Ai&92AiV2Ai2Ai|M ############ ####### ...........###.....## ########...@...## ##### ⌠...⌠..##...#... #.#...# #._.###._.#..2AiZ~....###._.#....2Ai2Ai'402Ai2Ai^ _There is an opulent altar of Gozag here.4Ai L  You kneel at the altar of Gozag.4Ai /  --more--6Ai+6Aij.Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. 6Ai.*Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)6AiN/*[!]: Overview|Powers|Wrath [J/Enter]: join religion (96 gold; you have 154)UAib7 For Gozag, both flesh and spirit are inferior to wealth, and therefore all monsters are turned to gold upon death. Other monsters may then be briefly distracted by imaginings of great wealth. Stalwarts can purchase immediate help in the form of potions, and may also pay to attract shopkeepers into the dungeon. Particularly well-off adherents may bribe the inhabitants of a branch of the dungeon to turn a blind eye to their presence, or even to change their allegiance. Gozag likes it when you collect gold. Gozag's powers are not affected by the Invocations skill. Overview|PowersjAiD 0 Gozag does not appreciate abandonment, and will call down fearful punishments ondisloyal followers! The first of Gozag's punishments is commercial: all shops opened through Gozag'sintervention shut their doors forever. The disloyal are advised to finish their shopping before they launch their betrayal. For as long as Gozag remains angered, ex-worshippers may sometimes be bedazzled by the glint of coin, and their potions will have a chance to fail when quaffed. Any foes that are encountered may also be granted potions of their own to assist them against those who resign from Gozag's service. Gozag's wrath lasts for a relatively long duration.Powers|WrathAi AiAi alright the DestroyerDeep Elf of Elyvilon ......Health: 41/41 ========================Magic: 21/21 ========================AC: 4Str: 6EV: 17Int: 26 ############ #######SH: 0Dex: 13 ...........###.....##XL:  8 Next:  7% Place: Dungeon:5 #############...@...##Noise: ---------  Time: 4640.5 (0.0) ######..⌠...⌠..#j) +9 trident of Midnight {speed, Str+2} #...### #....#....#Cast: Magic Dart #.#...# #._.###._.# ..###.# ###...##....# ..# #.# #.#...#..ß..# ..# #.# ##.....#....## ..##Ai#.###....###._.## .......##....###.... _j - the +9 trident of Midnight (weapon) {speed, Str+2}  There is a fountain of sparkling water here.  The fountain pulses with strange red stripes, and you decide not to drink from _it. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.Aib%Ai$(Ai!/AiB. _Ai  ############ ####### ...........###.....## #############..._...## #..⌠.@.⌠..#...###..#..#..._.###._......###._.#.... ...##..........#.$⌠.Ai 1.5 (1 __AilAiB # ###.....## ##..._...##  #..⌠..@⌠..# ...### #....#....# .#...# #._.###._.# ###.# ###...# #.# #.#..# #.# ##.....#....#####.###....###._.####....###.... AiAi,&2AiH__Ai&Aie G ########### ####### ..........###.....## ############..._...## #..⌠...⌠.. ...### #....#@.#...# #._.###._##.# ###...##...#....⌠. ..##....########...AiP <3Ai A_Ai= AiIB AiF AiU Ai1r # ###.....## ##..._...##  #..⌠...⌠..# ### #....#.@..# #...# #._.###._.# ###.# ###...##....# # #.# #.#...#..ß..# # #.# ##.....#....## ###.###....###._.####....###....##.#.$⌠. AiD{Ai&4Ai;_Ai-Ai ########## ####### .........###.....## ###########..._...## #..⌠...⌠.. ..### #....#.. #..._.###@_##.# ###...##... Ai.#...#..ß##... ..#....###...AiAiX&5AitJ__Ai_Ai1 ####### ###.....## #..._...##  #..⌠...⌠..# ### #....#....# ...# #._.###.@.# .# ###...##....#  #.# #.#...#..ß..# ##....###.... ##.#.$⌠. ##....########... Ai`Aix&6Ai Ai=h _There is a shimmering blue altar of Sif Muna here.Ai- O  You kneel at the altar of Sif Muna.Aih /  --more--Ai Ai Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religionAic grants followers the ability to rapidly restore their magical energy, and to forget spells at will, so as to learn new ones. Worshippers can call uponto help cast any spell they've discovered, even if it's well beyond their current magical training. Over time, devout followers will receive spellbooks containing a vast range of spells. Ai4d Sif Muna likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|PowersAiD does not appreciate abandonment, and will call down fearful punishmentson disloyal followers! Those in Sif Muna's ill graces find the very forces of magic rebelling against them. They are confused and stupefied, their magical reserves drained, their enchantments unravelled. Casting spells, too, becomes unreliable – and even AiD dangerous. Sif Muna's wrath lasts for a relatively short duration.Powers|WrathAi Aib$alright the DestroyerDeep Elf of Elyvilon ......Health: 41/41 ======================== ######### #######Magic: 21/21 ======================== ........###.....##AC: 4Str: 6 ##########..._...##EV: 17Ai$EInt: 26 ###..⌠...⌠..#SH: 0Dex: 13 .### #....#....#Ai$XL:  8 Next:  7% Place: Dungeon:5 ...# #._.###.@.#Noise: ---------  Time: 4646.5 (0.0) Ai%-##.# ###...##....#j) +9 trident of Midnight {speed, Str+2} #.# #.#...#..ß..#Ai>%~Cast: Magic Dart#.# ##.....#....## Ai`%##.###....###._.## ....##....###.... ##..........#.$⌠. Ai%##....########... .#....###...The fountain pulses with strange red stripes, and you decide not to drink from Ai%_it. _There is an opulent altar of Gozag here. _You kneel at the altar of Gozag. Ai%}_There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.Ai+Ai/Ai5Ai7. _Ai :# #######.###.....####..._...### #..⌠...⌠..#.### #....#....# #...# #._.###@_.##.# ###...##....# # #.# #.#...#..ß..# # #.# ##.....#....## ###.###....###._.##.##....###.... .##.#.$⌠. .##....########... ..#....# ##...7.5 (1 _Ai=Aij?Ai*s ########## ####### .........###.....## ###########..._...## #..⌠...⌠.. ..###Ai2+=..#.. #..._.###._ ###.# ###...##.@. .#...#..ß##..AiQ+,..###... Ail+/.......#Aig2Ai_7&8AiTAY__Ai # #######.###.....###..._...### #..⌠...⌠..#.### #....#....# .#...# #._.###._.# .###.# ###...##@...# .# #.# #.#...#..ß..# .# #.# ##.....#....## .###.###....###._.## ......##....###.....##.#.$⌠..l   iguana (asleep).##....########..._.#....# ##...l .#AiK g  You encounter an iguana.Ai 89Magic DartAi [___Aij 5 _Found a stormy altar of Qazlal.Ai ########### ####### ..........###.....## ############..._...## #..⌠...⌠.. ...###..#..#..._.###._##.# ###...##... .#...#.@ß##....###.###....###._.## ........##..........#.$⌠..########..._.. ##...l.. ######.Ai&Ai'50AiR__Ai$Ai *****l  The magic dart hits the iguana.  The iguana is lightly wounded.AiP{ rThe iguana hisses angrily.AiKQ1l.AiX....r   quokka (wandering)Ai[]0--=1Ai m_ _You encounter a quokka.AiE ****The magic dart hits the iguana but does no damage.Ai= r.l_AiR> @r.Ai&F ..rAiH a19---2AizO U__Ai}Q 4 _The iguana is lightly wounded.AiP ***The magic dart hits the iguana but does no damage.AiIr.l..-3Aiwl_ _The iguana is lightly wounded.AiCmagic dart hits the iguana but does no damage. _The iguana is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai   alright the Destroyer ########### ####### Deep Elf of Elyvilon ...... ..........###.....##  Health: 41/41 ======================== ############..._...##  Magic: 16/21 ==================------ #### #..⌠...⌠..#  AC: 4Str: 6 ...### #....#....#  EV: 17Int: 26 .#...# #._.###._.#  SH: 0Dex: 13 .###.# ###...##....#  XL:  8 Next:  7% Place: Dungeon:5 Ai> .# #.# #.#...#.@ß..#  Noise: =--------  Time: 4653.5 (0.0) .# #.# ##.....#.*..##  j) +9 trident of Midnight {speed, Str+2} .###.###....###._r##  Cast: Magic Dart Ail p......##....###..l. ..##..........#.$⌠.. ..##....########..._.  l   iguana Ai ...#....# ##.....  r   quokka ........# ###### Ai P......... _The iguana is lightly wounded.  Ai ICasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Ai Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)Aij   alright the Destroyer ########### ####### Deep Elf of Elyvilon ...... ..........###.....##  Health: 41/41 ======================== ############..._...##  Magic: 16/21 ==================------ #### #..⌠...⌠..#  AC: 4Str: 6 ...### #....#....#  EV: 17Int: 26 .#...# #._.###._.#  SH: 0Dex: 13 .###.# ###...##....#  XL:  8 Next:  7% Place: Dungeon:5 .# #.# #.#...#.@ß..#  Noise: =--------  Time: 4653.5 (0.0) .# #.# ##.....#....##  j) +9 trident of Midnight {speed, Str+2} .###.###....###._.##il 34m  Cast: Magic Dart ......##....###..l. ..##..........#.$⌠.. ..##....########..._.  l   iguana ...#....# ##.....  r   quokka ........# ###### .........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)  The stone arrow hits the quokka!!Ait  #######.## _...##      #._    #.#   #.# `..##  .##..._.  ##..... ######Ai 1l.Ai $..AiT 3=4.5 (1Ai& onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 77% to hit)  The stone arrow hits the quokka!! _You kill the quokka!AiS  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AiM  alright the Destroyer ########### ####### Deep Elf of Elyvilon ...... ..........###.....##  Health: 41/41 ======================== ############..._...##  Magic: 13/21 ==============---------- #### #..⌠...⌠..#  AC: 4Str: 6 Ai...### #....#....#  EV: 17Int: 26 .#...# #._.###._.#  SH: 0Dex: 13 .###.# ###...##....#  XL:  8 Next:  7% Place: Dungeon:5 Ai[ .# #.# #.#...#.@ß..#  Noise: ==-------  Time: 4654.5 (0.0) .# #.# ##.....#.*..##  j) +9 trident of Midnight {speed, Str+2} .###.###....###.l.##  Cast: Magic Dart ......##....###.... Ai9..##..........#.$⌠.. ..##....########..._.  l   iguana ...#....# ##..... AiH........# ###### ......... _You kill the quokka!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)Ai _alright the Destroyer ########### #######Deep Elf of Elyvilon ...... ..........###.....##Health: 41/41 ======================== ############..._...##Magic: 13/21 ==============---------- #####..⌠...⌠..#AC: 4Str: 6 ...### #....#....#EV: 17Int: 26 .#...# #._.###._.#AiiSH: 0Dex: 13 .###.# ###...##....#XL:  8 Next:  7% Place: Dungeon:5 .# #.# #.#...#.@ß..#Noise: ==-------  Time: 4654.5 (0.0) .# #.# ##.....#.`..##j) +9 trident of Midnight {speed, Str+2} .###.###....###.l.##Cast: Magic Dart ......##....###.... ..##..........#.$⌠.. ..##....########..._.l   iguana ...#....###..... ........####### .........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)  The stone arrow hits the iguana!Aig8l_Ai2nAio+5.5 (1Ai(v9_Aixonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 77% to hit)  The stone arrow hits the iguana! _The iguana is heavily wounded.Ai~  AiGCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai<   alright the Destroyer ########### ####### Deep Elf of Elyvilon ...... ..........###.....##  Health: 41/41 ======================== ############..._...##  Magic: 10/21 ===========------------- #### #..⌠...⌠..#  AC: 4Str: 6 ...### #....#....#  EV: 17Int: 26 .#...# #._.###._.#  SH: 0Ai< Dex: 13 .###.# ###...##....#  XL:  8 Next:  7% Place: Dungeon:5 .# #.# #.#...#.@ß..#  Noise: ==-------  Time: 4655.5 (0.0) .# #.# ##.....#.l..##  j) +9 trident of Midnight {speed, Str+2} Ai/= .###.###....###._.##  Cast: Magic Dart ......##....###.... ..##..........#.$⌠.. Aib= ..##....########..._.  l   iguana ...#....# ##..... ........# ###### ......... Ai= )_The iguana is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai= Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAi= tAim: an iguana (heavily wounded, 77% to hit)Aialright the Destroyer ########### #######Deep Elf of Elyvilon ...... ..........###.....##Health: 41/41 ======================== ############..._...##Magic: 10/21 ===========------------- #####..⌠...⌠..#AC: 4Str: 6 ...### #....#....#EV: 17Int: 26 .#...# #._.###._.#SH: 0Dex: 13 Ai%.###.# ###...##....#XL:  8 Next:  7% Place: Dungeon:5 .# #.# #.#...#.@ß..#Noise: ==-------  Time: 4655.5 (0.0) .# #.# ##.....#.`..##j) +9 trident of Midnight {speed, Str+2} .###.###....###.`.##Cast: Magic Dart ......##....###.`.. ..##..........#.`⌠.. ..##....########..._.l   iguana ...#....###..... ........####### ......... _The iguana is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 77% to hit)Ai`l_.$11=6.5 (1__  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 77% to hit) _The stone arrow misses the iguana. The iguana barely misses you.Ai  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai!  alright the Destroyer ########### ####### Deep Elf of Elyvilon ...... ..........###.....##  Health: 41/41 ======================== ############..._...##  Magic: 8/21=========--------------- #### #..⌠...⌠..#  AC: 4Str: 6 ...### #....#....#  EV: 17Int: 26 Ai".#...# #._.###._.#  SH: 0Dex: 13 .###.# ###...##....#  XL:  8 Next:  7% Place: Dungeon:5 Ai>"$.# #.# #.#...#.@ß..#  Noise: ==-------  Time: 4656.5 (0.0) Ai^".# #.# ##.....#.l..##  j) +9 trident of Midnight {speed, Str+2} .###.###....###._.##  Cast: Magic Dart Ai"......##....###.... ..##..........#.$⌠.. Ai"..##....########..._.  l   iguana Ai"X...#....# ##..... ........# ###### Ai"......... Ai# _The stone arrow misses the iguana. The iguana barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Aik#uConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 77% to hit)Aii alright the Destroyer ########### #######Deep Elf of Elyvilon ...... ..........###.....##Health: 41/41 ======================== ############..._...##Magic: 8/21=========--------------- #####..⌠...⌠..#AC: 4Str: 6 ...### #....#....#EV: 17Int: 26 .#...# #._.###._.#SH: 0Dex: 13 .###.# ###...##....#XL:  8 Next:  7% Place: Dungeon:5 .# #.# #.#...#.@ß..#Noise: ==-------  Time: 4656.5 (0.0) .# #.# ##.....#.`..##j) +9 trident of Midnight {speed, Str+2} .###.###....###.`.Ai ##Cast: Magic Dart ......##....###.`.. ..##..........#.`⌠.. ..##....########..._.l   iguana ...#....###..... ........####### ......... Ai Y_The stone arrow misses the iguana. The iguana barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAiB lAim: an iguana (heavily wounded, 77% to hit)AiP xl_.$AiR +7.5 (1AiZ 8_Ai\ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ai`\  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 77% to hit) _The stone arrow misses the iguana. The iguana closely misses you.Ai D  The magic dart hits the iguana.Ai m  The iguana is heavily wounded.Ai d7--8Ai L__Ai T _The iguana closely misses you.Ai W  The magic dart hits the iguana but does no damage.Aiw m  The iguana is heavily wounded.Ai' H--9Ai :_Ai L _The iguana misses you.AiD  The magic dart hits the iguana.Ai< _The iguana is heavily wounded.Aik[6--60Ai__ _The iguana barely misses you.Aiq †You puncture the iguana!Ai)Air--10=1.4 (0.9Magic DartAike___Ai<J _You kill the iguana!Ai7==8===9==Ai:BAiAi/AiAiT10/21==AipAiAiAi11==2==AiH3==4===Ai Ai5===Ai Ai Ai Aip ,AioAi6==AiAiK,AibAie,AiAiAi7h7==Ai/Ai_AiAiAi%8==AiL*XAi +Ai+h9==Ai,Ai.Ain.Ai/Ai1,Ai1Ai3Ai-4i20==Ai4AiU6Ai6Ais7Ai8Ai9Ai9AiP<n _You start resting.Magic restored.Ai$Fv_--_AibQ1702.4 (41.0)AiW1===--3.4 (42 _Aiv\C_Ai_Ai^y ########### ####### ..........###.....## ############..._...## #..⌠...⌠.. ...###..#..#..._.###._##.# ###...##... .#...#..ß##....####.###....###._.## ...........# .......###AieAiSi14.4 (1.0)AinK__Airt _You see here an iguana corpse.Air  ..........###.....## ############..._...## #..⌠...⌠.. ...###..#..#..._.###._##.# ###...##... .#...#..ß##.....#.†..####.###....###.@.## ........##..........#.$⌠...⌠.## ##..#[..5 __ _There is a shadowy altar of Dithmenos here.AiĐAi ############..._...## #..⌠...⌠.. ...###..#..#..._.###._##.# ###...##... .#...#..ß##.....#.†..####.###....###._.## ......###..........#.$⌠...⌠..########..._...#  #..#.#. ..........AimAi*6 ___AiN%   #..⌠...⌠.. ...###..#..#..._.###._##.# ###...##... .#...#..ß..###.....#.†..####.###....###._.## .........#:...##..........#.@⌠...⌠..########..._...#. ##.....# ##..##.........Ai9/ Ai5 C==7Aiy= J__Ai|F D _Found a parchment of Sandblast.Ai M +8.4 (2AiS Z__Ai*V ? _You now have 170 gold pieces (gained 16).Ai{ #..⌠...⌠..# ### #....#....# #...# #._.###._.# ###.# ###...##....# # #.# #.#...#..ß..# # #.# ##.....#.†..## # ###.###....###._.## _.###....###....#:...###.#..@...⌠..###....########..._...##....# ##.....## # # Ai,Ai3AiE4$9.4 (1Ai=U__Ai&?0 _Found a burning altar of Makhleb.Ai~Ab _There is a fountain of sparkling water here.Ai #..⌠...⌠..# ### #....#....# Ai...# #._.###._.# .# ###...##....# #  #.# #.#...#..ß..# .# Aiz #.# ##.....#.†..## ..# .###....###._.## ._.# ##....###....#:...# ##.#..⌠@..⌠..# ##....########..._...## Ait#....# ##.....##  AiAi!.10 _Ai)(_.## .__Ai?Ai(  #..⌠...⌠..# ### #....#....# # #._.###._.# ##.# ###...##....# .?# #.# #.#...#..ß..# ..# Ai#) #.# ##.....#.†..##:..# .###....###._.###._.# ##....###....#:...# .Ai) #..⌠.@.⌠..# ....########..._...## #....# ##.....##  .#[.. Ai* Ai1 Ai'7 &1Ai5F __ _Found a parchment of Blink and a scroll labelled TIEHUM KIYSAUMM.Ai9 ##..#.. .._.###._.# .## #.# ###...##....# .?.#...#..ß..#...###.....#.†..##:##....###._.###._ ......#:.. #..........#..⌠...⌠########...@...## ##.....## . ####### .##......<..AiW@AiF&2AiM~_.###._AiP] _There is a stormy altar of Qazlal here.Ai % #....#....# # #._.###._.#..## .# ###...##....#..?# .# #.#...#..ß..#...# Ai .# ##.....#.†..##:..# .###....###._.###._.# ##....###....#:...# .Ai #..⌠...⌠..# ....#Ai #..._@..## ....# ##.....## # Ai2 #  AiQ J#[.. Aio Ai Ai AiM& -3 _Ai. \__Ai1 AihmTM #..⌠...⌠ Aim#...#....#..#  #._.###._.#..###...##....#..?# #.#...#..ß..#.Ain ##.....#.†..##:.#_.###._##....###....#:.......#..⌠..@⌠..#AiGn#######..._...####.....## ....########Ai=xAi|&4Ai_.###._AiAi:M########..._...# Ai~[#..⌠...⌠..##.. #...#....#..#  #._.###._.#..###...##....#..?#Ai #.#...#..ß..#. ##.....#.†..##:.#Ai#._.###._##....###....#@.......#..⌠...⌠..#######..._...## ....#Ai*&##.....##AiAi`&5Ai9O___Ai%  Ai9You pick up a parchment of Sandblast and begin reading...Ai+6.4 (2AiM:_AitB _You add the spell Sandblast to your library.Aimq..._...## #..⌠...⌠..##..  #....#....#..# # #._.###._.#..## # ###...##....#..?# Ain# #.#...#..ß..#...# # ##.....#.†..##:..# ###....###._.###._.# ##....###....#.@..# #..⌠...⌠..# Ainv########..._...## Ain5 ..### AinA[.. AizAi+7.4 (1Ai__.###.__AiȏAi` vM.....###.....## #######..._...##  #..⌠...⌠..##.....#....#..# Ai΍  #._.###._.#..###...##....#..?# #.#...#..ß..#. ##.....#.†..##:. #_.###@_Ai% ##....###....#........#..⌠...⌠.. ...########..._...##AiИ Ai &8Aiޣ U__Ai; Ai9M###### ####### .....###.....## ### #######..._...##  #..⌠...⌠..##.....#....#..#  #._.###._.#..###...##....#..?# #.#...#..ß..#.Ai9w ##.....#.†..##@. #_.###._##....###....#.. .........#..⌠...⌠..#..##AiBAiH&9Ai(NC_AiW _You pick up a parchment of Blink and begin reading...Ai\,20.4 (2Aibg___Ai5f> _You add the spell Blink to your library.Ai  # ###.....## #### ..._...##... #..⌠...⌠..##..  #....#....#..#  #._.###._.#..##  ###...##....#..?#  #.#...#..ß..#...# Aia  ##.....#.†..##.@.# ....###._.###._.# ##....###....#....# #..⌠.#..# ##Ai 2# Ai f####### .###Aic Ai_ +1.4 (1Ai A__Ai Aiw # ###.....## #### ..._...##... #..⌠...⌠..##.. #....#....#..# #._.###._.#..##  ###...##....#..?#  Ai;$#.#...#..ß..#...# ##.....#.†..##..@# ....###._.###._.# ....###....#....# #.# ##.....##  ###AiRAiz&2Ai%__.###._Ai6'Ai84Ai[PM #### ####### ...###.....## #### #####..._...##.⌠...⌠..##.....#....#..#  #._.###._.#..###...##....#..?#  #.#...#..ß.. ##.....#.†..##.._.###._ #....###....#....#.3___Ai=s M #### ####### ...###.....## #### #####..._...##.⌠...⌠..##.....#....#..#  #._.###._.#..###...##..#  #.#...#..ß.. ##.....#.†..##.. #....###._.###._.##..#######Ai{ Aiހ &4Aiυ A__AiU Ai +5.4 (2Ai% o___Ai q _h - 3 scrolls labelled TIEHUM KIYSAUMM (gained 1)Ai# #.###.....## #####..._...##... #..⌠...⌠..##.. #....#....#..# #._.###._.#..## ###...##....#.@.# #.#...#..ß..#...#  ##.....#.†..##...# ##....###._.###._.# ##....###....#....# .#..⌠...⌠..#.#..._...##.# ##.....## ..# #AiAi+6.4 (1Ai|_.###.__Ai)Ai\ r ##### ####### ....###.....## #### ######..._...##...  #..⌠...⌠..##..#....#..#Ai] 2_.###._.#..#####...##....#....#...#..ß#  ##.....#.†..# ##....###._.###._Ai8] 2..###### Ai^] *...AiOe Aidl &7Aio Air Ai;N# #.###.....## #####..._...##...# #..⌠...⌠..##.. # #....#....#..# # #._.###._.#..## # ###...##....#...# # #.#...#..ß..#@..# # ##.....#.†..##...##....###._.###._.# .##....###....#....#.#..⌠...⌠..#.#..._...##.# ##.....##.# #######.AiUAi[&8AiG_Ai`Ait ###### ####### .....###.....## #### #######..._...##...# #..⌠...⌠..##.. #..#....#..#_.###._.#..#####...##....#....#...#..ß###.....#.†..# ###....###._.###._ ....#.......## ..###Ai}Ai&9Ai__.###.__AiAiO  .....###.....## #### #######..._...##...# #..⌠...⌠..##.. #..#....#..#_.###._.#..#####...##....#....#...#..ß###.....#.†..# ###....###._.###@_ ....#...........#..⌠...⌠..## [..AiKe 30__AicAiAiAiAiOAi;Ai$AiFAilL #######..._...##... #..⌠...⌠..##.. #..#....#..#_.###._.#..#####...##....#....#...#..ß###.....#.†..# ###....###._.###._ ....#.@.........#..⌠...⌠########..._...# .#. ..........AiQAiV&1Ai,\J__AiT^Ai D#..._...##...# #..⌠...⌠..##..# #....#....#..# .# #._.###._.#..## .# ###...##....#...# .# #.#...#..ß..#...# Ai ^.# ##.....#.†..##...# .###....###._.###._.#.##....###....#@...#.#..⌠...⌠..#.########..._...## ....# ##.....## ....# #Ai . ...### #[.. #.#. .Ai> <2Aip L__Ai Ai%w  #..⌠...⌠..##.. ##..#....#..# ._.###._.#..#####...##....#....#...#..ß###.....#.†..###....###._.###._.#....#...........#..⌠..@⌠########..._...# ##.....## ##.........AiVAiR&3Ai)U__AiAi# #..⌠...⌠..##..# #....#....#..# ..# #._.###._.#..## #.# ###...##....#...# #.# #.#...#..ß..#...# #.# ##.....#.†..##...# #.###....###._.###._.#.##....###....#....# #AiN.#..⌠.@.⌠..# #....########..._...## #....# ##.....## .....# #. ....### .#[.. Ai.#.#. . .# #.AiAia&4AiR__.###.__AiAi # #..⌠...⌠..##.. .### #....#....#..#.# #._.###._.#..## ##.# ###...##....#...#  #.# #.#...#..ß..#...#  #.# ##.....#.†..##...##.###....###._.###._.#.##....###....#....##.#..⌠@..⌠..##....########..._...## .#....# ##.....## ......# #. .....### ..#[.. ..#.#. . ..# #.Ai Ai/ &5AiW __.###.__Ai AiM########..._...##...# ## ⌠...⌠..##.. .##...#....#..# ...# #._.###._.#..## ###...##....#...#Ai< #.#...#..ß..#...#  #.# ##.....#.†..##...# ##.#_.###._.# ....##....###...@#....#......#..⌠...⌠.. #Ai/#######..._...## .#....###.....##AiAi&6Ai6_AiOAipw#..._...##...## #..⌠...⌠..##.. ..### #....#....#..# #...# #._.###._.#..###.# ###...##....#...# # #.# #.#...#..ß..#...# AiQxc# #.# ##.....#.†..##...##.###....###._.###._.#.##....###..@.#....# .##.#..⌠...⌠..# .##....########..._...## ..#....# ##.....## .# #. ......### #..#[.. #..#.#. .AiAi?&7AiEd___AiAiO M.........###.....## ###########..._...##...# ### ⌠...⌠..##.. ..##...#....#..# ...# #._.###._.#..# ####...##....# #.#...#..ß..# #.# ##.....#.†..##.. ###.#_@###._....##....###....#....#......#..⌠...⌠..# .##....########..._...##Ai‘ Ai &8Ai_ ___@###.__AiV AiM########## ####### .........###.....## ###########..._...##...# ### ⌠...⌠..##.. ..##...#....#..# ...# #._.###._.#..# ####...##.. #.#...#..ß..# #.# ##.....#.†@.##.. ###.#_.###._....##....###....#.. .##..........#..⌠...⌠..#..##AiAi&9Ai___.###.__AiAi4AiAiRAif # ###.....## #### ..._...##...#  #..⌠...⌠..##.. ### #....#....#..# ...# #._.###._.#..## .# ###...##....#...#  #.# #.#...#..ß..#...#  #.# ##.....#.†.@##...# .###....###._.###._.# ##....###....#....# ##.#..⌠...⌠..# ##....########..._...###....# ##.....### ####### _Ai'40AiNL__AiAi~RM ######### ####### ........###.....## ###########..._...##...# ## ⌠...⌠..##.. .##...#....#..# ...# #._.###._.#..# ###...##.. #.#...#..ß@.#  #.# ##.....#.†..##.. ##.#_.###._ ....##....###....#....#1_.###.__AilpM ######### ####### ........###.....## ###########..._...##...# ## ⌠...⌠..##.. .##...#....#..# ...# #._.###._.#..# ###...##.. #.#...#..ß..  #.# ##.....#.†..##.. ##.###....###._.###._.###Ai*sAiw&2Ai|h___Ai~Aiݶ M ######### ####### ........###.....## ###########..._...##...# ## ⌠...⌠..##.. .##...#....#..# ...# #._.#### ###...##.. #.#...#..ß..  Ai* #.# ##.....#.†..##...###.AiH AiT &3Ai _.###.__Ai h _There is a shimmering blue altar of Sif Muna here. BiE~  You kneel at the altar of Sif Muna.  --more--"BiSif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religion&BipV Are you sure you want to abandon Elyvilon?'BiD [Y]es or [n]o only, please.)Bi1 )Bi )BiI 6alright the DestroyerDeep Elf of Elyvilon ......Health: 41/41 ======================== ######### #######Magic: 21/21 ======================== ........###.....## ####AC: 4Str: 6 ##########..._...##...#EV: 17Int: 26 ###..⌠...⌠..##..SH: 0Dex: 13 .### #....#....#..#)Bi jXL:  8 Next: 10% Place: Dungeon:5 ...# #._.###.@.#..##Noise: ---------  Time: 4743.4 (0.0) ##.# ###...##....#...#j) +9 trident of Midnight {speed, Str+2} #.# #.#...#..ß..#...#Cast: Magic Dart#.# ##.....#.†..##...# ##.###....###._.###._.# ....##....###....#....# )Bi) h##..........#..⌠...⌠..# ##....########..._...## .#....###.....## _You add the spell Sandblast to your library.  You pick up a parchment of Blink and begin reading... )Bi _You add the spell Blink to your library. _h - 3 scrolls labelled TIEHUM KIYSAUMM (gained 1) _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.)Bi T   You have lost your religion!)Bi /  --more--,Bil  Sif Muna welcomes you!,BiJ/  --more---Bil -Bicr w  of Sif Muna ......4.4 (1 _-Bi'x __.###.__-Bi9z /Bi\/Bi/Bi/Bi/Bi/Bin/BiB/Bi/Bi/Bi/BiN/Bi/Bik/Bi /Bi"/BiA#/Bi$/Bie%/Bi&/Bi',/BiQ)/Bi>+/Bi+/Bi,/BiH-/BiWK/BiL/Bi`M/BiEQ/BiQ/BiS,/BiT/BicV/BiW,/BiSY/Bi]/Bi^/Bib_/Bi(a/Bic/Bisc/Bi9d/Bie/Bitg/Big/BiFh/Bii/Bij/Bi>k/Bik/Bim/Bin/Bin/Bibo/Biv/Biw/Bi2x/Bix/Bi@}/Bi~/Bi~/Bi/Bi/BiF/Bi/BiG/Bi/Bi_/Bi/Bi/Bi/Biw/Bi/BiՒ/Bi#X/Bi/Bi/BiN/Bi/Bi/Bi/Bi/Biڮ/Bi/Bi/Bi/Bi//Bi_/Bi/Bi/Bi/BiP/Bi/BiA/Bi/Bi,/Bi/Bi/Bi/Bi/Bi/Bi(/Bi#/Bi/Bi1/Bi/Bi/Biw/Bi/BiO/Biw/BiS/Bi/Bi&/Bip/Bi/Bi/Bi/Bis/Bi,/Bi/Bi/Bi/BiT/Bi7/Bi/Bi/Bi /Bi5/Bi/Bi,/Bi/Bin/Bi,/Bi/Bi/Bir/BiJ/Bi/BiX/Bi/Bi,/Bi^/Bi/BiX/Bi!/BiU!/Bi"/Bi&/Bi*/Bi+/Bi1-/BiL0/Bi4g  You encounter an iguana./BicO#.....# #.# #.#...#..ß..#...# ##.##..# #.# ##.....#.†..##...# ...##..###.###....###._.###._.# ............##....###....#....# .###....##..........#..⌠...⌠..# .# #....##....########..._...## .#[......#....# ...###.....## ...##.........###...######### .####...........@....... /BiMP,.# #.........###..##.### .# .###..#[.. .....? Magic Dart .###.# #..#.#............... .##.)###..#. .....#......... .##.#).. .#....<.##......<..l   iguana (wandering) .#..#.# #.##....!##......... ..)...##..##.....##.l....... #.#...#..# #........./BibS88.4 (44.0).l/Bim/Biw,9.4 (45/BiPT__/BiJ9 _Found a stone staircase leading up.2BiY *****l*The magic dart hits the iguana but does no damage.2Bi8l.2BiE.......2Bih0--=90.4 (1.0) 2Bi:_2Biλ0 _The iguana hisses angrily.5BiJ *****The magic dart hits the iguana.5Bi7l.5Bi@ 9......5Bi/a19---15Bif_.###._5Bi4 _The iguana is lightly wounded.6Bi **** The magic dart hits the iguana.6Big&8l.6Bi/8.....6Bi2@-26Bi?;8_6Bi=a _The iguana is moderately wounded.8Bi ***The magic dart hits the iguana.8Bi7l.8Bi,....8BiqT8-38Bijp_.###._8Bi^ _The iguana is heavily wounded.:Bi **The magic dart hits the iguana but does no damage.:Bi|l....7--4:BiT__:Bi^ _The iguana is heavily wounded.2c8=-5.3 (0.9Bi  You puncture the iguana!  The iguana is almost dead.>Bi0=6.2>Bi_ _The iguana misses you.?Bi2 .  You puncture the iguana!  You kill the iguana!?BiW< )?BiG =27.1Magic Dart?BiO L__?BihS [ _Sif Muna accepts your kill.BBiWBBi-^Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - the +9 trident of Midnight (weapon) {speed, Str+2}  b - a +2 vampiric hand axe  i - a +2 dagger of venom Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) Talismans (go to first with %)d - an inkwell talismanDBi DBi DBi>  #.....# #.# #.#...#..ß..#...#alright the Destroyer ##.##..# #.# ##.....#.†..##...#Deep Elf of Sif Muna ...... ...##..###.###....###._.###._.#Health: 41/41 ======================== ............##....###....#....#Magic: 18/21 ====================---- .###....##..........#..⌠...⌠..#AC: 4Str: 6 .# #....##....########..._...##EV: 17Int: 26 .#[......#....# ...###.....##SH: 0Dex: 13 ...##.........###...#########XL:  8 Next: 12% Place: Dungeon:5 .####...........@.......DBi/ Noise: =--------  Time: 4797.1 (0.0) .# #.........###..##.###j) +9 trident of Midnight {speed, Str+2} .# .###..#[.. .....?Cast: Magic Dart .###.# #..#.#............... .##.)###..#. .....#......... .##.#).. .#....<.##......<.. .#..#.# #.##....!##......... ..)...##..##.....##......... #.#...#..##.........You puncture the iguana!  The iguana is almost dead. _The iguana misses you.You puncture the iguana!  You kill the iguana! _Sif Muna accepts your kill.DBi DBi DBi' DBi> EBiEBi  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   i + Spellcasting 7.8  33%  +3          EBi b - Axes   0.0    -2   j + Conjurations 8.9  33%  +1  EBi( c - Polearms   0.0    -3   k - Earth Magic   0.0    +1   d - Unarmed Combat   0.0    -2          EBih l - Invocations   0.0    +1  EBis e - Short Blades   0.0     0   m - Shapeshifting   0.0     0           f - Armour   0.0    -2      g + Dodging4.8  34%  +2       h - Stealth   2.4    +3  EBi:!            EBiu                    EBi\                    The percentage of incoming experience used to train each skill is in brown.  EBiThe species aptitude is in white.  [?] Help[=] set a skill target  EBiC[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQBi QBii QBi  #.....# #.# #.#...#..ß..#...#alright the Destroyer ##.##..# #.# ##.....#.†..##...#Deep Elf of Sif Muna ...... ...##..###.###....###._.###._.#Health: 41/41 ======================== ............##....###....#....#Magic: 18/21 ====================---- .###....##..........#..⌠...⌠..#AC: 4Str: 6 .# #....##....########..._...##EV: 17Int: 26 .#[......#....# ...###.....##SH: 0Dex: 13 ...##.........###...#########XL:  8 Next: 12% Place: Dungeon:5 .####...........@.......QBi Noise: =--------  Time: 4797.1 (0.0) .# #.........###..##.###j) +9 trident of Midnight {speed, Str+2} .# .###..#[.. .....?Cast: Magic Dart .###.# #..#.#............... .##.)###..#. .....#......... .##.#).. .#....<.##......<.. .#..#.# #.##....!##......... ..)...##..##.....##......... #.#...#..##.........You puncture the iguana!  The iguana is almost dead. _The iguana misses you.You puncture the iguana!  You kill the iguana! _Sif Muna accepts your kill.QBiJ QBi QBi}! QBi" SBiISBi% SBi Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   i + Spellcasting 7.8  33%  +3           b - Axes   0.0    -2   j + Conjurations 8.9  33%  +1   c - Polearms   0.0    -3   k - Earth Magic   0.0    +1   d - Unarmed Combat   0.0    -2          SBiB l - Invocations   0.0    +1   e - Short Blades   0.0     0   m - Shapeshifting   0.0     0           f - Armour   0.0    -2      g + Dodging4.8  34%  +2       h - Stealth   2.4    +3                      SBi[15;2H                                SBiThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpSBiG[=] set a skill target  SBi [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsUBiR UBi| UBiw  #.....# #.# #.#...#..ß..#...#alright the Destroyer ##.##..# #.# ##.....#.†..##...#Deep Elf of Sif Muna ...... ...##..###.###....###._.###._.#Health: 41/41 ======================== ............##....###....#....#Magic: 18/21 ====================---- .###....##..........#..⌠...⌠..#AC: 4Str: 6 .# #....##....########..._...##EV: 17Int: 26 UBiA .#[......#....# ...###.....##SH: 0Dex: 13 ...##.........###...#########XL:  8 Next: 12% Place: Dungeon:5 .####...........@.......Noise: =--------  Time: 4797.1 (0.0) .# #.........###..##.###j) +9 trident of Midnight {speed, Str+2} .# .###..#[.. .....?Cast: Magic Dart .###.# #..#.#............... .##.)###..#. .....#......... .##.#).. .#....<.##......<.. .#..#.# #.##....!##......... ..)...##..##.....##......... #.#...#..##.........You puncture the iguana! Bi +19d The iguana is almost dead. _The iguana misses you.You puncture the iguana!  You kill the iguana! _Sif Muna accepts your kill.UBim UBi? UBi UBir WBiBWBiOFUGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - the +9 trident of Midnight (weapon) {speed, Str+2}  b - a +2 vampiric hand axe  i - a +2 dagger of venom Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of gloves (worn)  e - a +0 helmet (worn) WBiG g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) Talismans (go to first with %)d - an inkwell talisman\Bi[d - an inkwell talisman. A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  \BiSkill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.5 Max 7+9+4.0 Cur 0.0 +4 +0.5 Class: Nonliving Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour \Bi4[(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~Bi]S~Bi\~Biwf #.....# #.# #.#...#..ß..#...#alright the Destroyer ##.##..# #.# ##.....#.†..##...#Deep Elf of Sif Muna ...... ...##..###.###....###._.###._.#Health: 41/41 ======================== ............##....###....#....#Magic: 18/21 ====================---- .###....##..........#..⌠...⌠..#AC: 4Str: 6 .# #....##....########..._...##EV: 17Int: 26 .#[......#....# ...###.....##SH: 0Dex: 13 ~Bi9g...##.........###...#########XL:  8 Next: 12% Place: Dungeon:5 .####...........@.......Noise: =--------  Time: 4797.1 (0.0) .# #.........###..##.###j) +9 trident of Midnight {speed, Str+2} .# .###..#[.. .....?Cast: Magic Dart .###.# #..#.#............... .##.)###..#. .....#......... ~Big.##.#).. .#....<.##......<.. .#..#.# #.##....!##......... ..)...##..##.....##......... #.#...#..##.........You puncture the iguana!  The iguana is almost dead. _The iguana misses you.You puncture the iguana!  ~BihYou kill the iguana! _Sif Muna accepts your kill.~Bior~Biza9=-8.1 (1~Bip8_~Bi~BiڔE-9.1 (2~BiT__~Bi8_~Bi-800.1 (3~Bi>:_~Bi~BiMw20==1.1 (4~Bi$T__~BiP 5---0425-) Magic Parchment _You begin transforming. You continue transforming. x3  You turn into a walking scroll.~Bi@Scroll ~BiF7;~Bi  Your +0 robe, +0 pair of gloves, +0 helmet and +9 trident of Midnight {speed, _Str+2} meld into your body.BinIBij Bi$,Bi%,Bi'BiH*Bi*M1=--Bi,Bi5/Bi/Bii1Bi#62==Bi8Bi|9Bie;Bi]F,BiKBiyOBiOh3==BiRBiVBiWBiYBiz\Bi\BiT^Bi/aBiah4==BidBifBigBiiBi=mn _You start resting.Magic restored.Bis...#.....##....###._..#.........Bi013.1 (12.0)Bi}5==4.1 (13 _BiBi<Bi)Bio9Bi9O=Bi ;Bi>Bi?Bi@BiOD _h - 4 scrolls labelled TIEHUM KIYSAUMM (gained 1)Bi-IIBi[KBiMBiMBiOBiYQBiSBi\TBiUBiqWBiYBiZBiy[BiX]BiM_Bi_Bi`Bit .#[......#....# #...###.....## ...##.........###...######### ####...................# # #...###..##.#######  .###..#[................ ##.# #..#.#............... #.)###..#.#.....#......... Biuu##.#).. .#....<.##......<.. ..#.# #.##....;##......... ..)...##..##.....##......... #.#...#..# ##....##......... .......†# #....##... ...###..#####....##.<....####....#######........##...##..# ####.######### .#.#..### ...#..†.## .#.#.## #.......###Bip,20Bi+5.1 (11BiBi2Q _p - 3 red potionsBiWp Bip Bi   There is a stone staircase leading up here.Bi K _Bi Bi@ Bi BiF ,Bi BiO Bi Bi Bi7 Bi Bi Bi Bir Bi Bi Bi Bi ,Bil Bi Bi ,Bi Bi Bi Bi4 Bi0 Bi Bi Bid BiB Bi Bi Bi Bi Bi7 Bih Bi Bi Bi Bi: Bi BiQ Bi BBi BiI Bi ,BiF Bi BiI ,BiT Bi Bi Bi, Bi Bi Bit Bi Bi+ Bi Bi Bi Bi Bix Bi3" Biy" Bi" Bi% Bi5& Bin& Bi& Bi' Bi( BiG( Bi( Bir) Bi) Bi1* Biw* Bi), Bi- Bi- Bi. Bi/ Bi 1 ,Bi1 Bi.4 BiQ5 Bi5 Bi5 Bi7 BiG9 Bi9 Bi: BiM= Bi> Bi? Bi? BiA BiC BiC Bi/16.1 (1 _Bi 4Bi:BiM?*7.1 (2BiBBi9IBiKX1=8.1 (3Bi QBiTW _You start memorising the spell. You continue memorising. x2BiXBi]Bi4`c _You finish memorising. Spell assigned to 'e'.Bi  Spells (Memorise)TypeFailure Level  a - SandblastEarth1% 1b - Ensorcelled HibernationHexes/Ice2%2  c - Iskenderun's Mystic BlastConjuration/Translocation 2% 4  d - SwiftnessAir6% 3  e - Ignite PoisonFire/Alchemy17% 4  f - Vhi's Electric ChargeTranslocation/Air17% 4  g - Sculpt SimulacrumIce/Alchemy93% 6  h - EnfeebleHexes100% 7 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitBi/ Ensorcelled Hibernation Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time. Level: 2 Schools: Hexes/Ice Fail: 2% Power: 26% Range: 7 Noise: Silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Sweet dreams are made of this; who am I to disagree?”  -Eurythmics, “Sweet Dreams (Are Made of This)”. 1983. Biѕ  Spells (Memorise)TypeFailure Levela - SandblastEarth1%1  b - Ensorcelled Hibernation Hexes/IceBiX S2% 2  c - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4  d - SwiftnessAir6% 3  e - Ignite PoisonFire/Alchemy 17% 4  f - Vhi's Electric ChargeTranslocation/Air17% 4  g - Sculpt SimulacrumIce/Alchemy93% 6  h - EnfeebleHexesBi `100% 7 BiЖ 611 spell levels left Bi ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitBi BiU#........###^..... alright the Destroyer#........###.###. Deep Elf of Sif Muna ......###########.# #. Health: 41/41 ========================#.###. Magic: 21/26 ===================-----#.##.. AC: 0Str: 4#.#... EV: 25Int: 26#.#..# SH: 0Dex: 13Biߺ-...################.#..# XL:  8 Next: 21% Place: Dungeon:5....)..;...............# Noise: ---------  Time: 4898.1 (0.0)...################..### -) Magic Parchment####Cast: Magic DartScroll _Your Conjurations skill increases to level 9! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 Bi_You finish memorising. Spell assigned to 'd'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.BiBiMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 7? Y - Yes Bi ' N - NoCi"PCiCc#........###^..... alright the Destroyer#........###.###. Deep Elf of Sif Muna ......###########.# #. Health: 41/41 ========================#.###. Magic: 21/26 ===================-----#.##.. AC: 0Str: 4#.#... EV: 25Int: 26#.#..# SH: 0Dex: 13...################.#..# XL:  8 Next: 21% Place: Dungeon:5....)..;...............# Noise: ---------  Time: 4898.1 (0.0)...################..### -) Magic ParchmentCid####Cast: Magic DartScroll _Your Conjurations skill increases to level 9! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.CiZf*9.1 (1CikCisx ...################..### -) Magic Parchment####Cast: Magic DartScroll _This spell is dangerous to cast!CiyZ2=900.1 (2Ci|CiXCi*1.1 (3Ci4Ci@2.1 (4CiCiCiu3==3.1 (5CiCi٬$ Ci_You start memorising the spell. You continue memorising. x4CirCiCi_c _You finish memorising. Spell assigned to 'f'.Ci{ Ci6| Ci| Ci Ci҇ _4==Ci Ci Cig Ci Ci Ci Ci+ #5Ci[ E==Ci CiR CiȒ Ci Ci Ci͕ h6==Ci Cim Ci Ci Ci Ci[ Ci Ci Ci Ci Ci CiM Ci Ci $  Things that are here:Ci  a +0 giant spiked club; an ogre corpseCi̪ Ci @= _Ci Ci Ci Ci Ci1 CiS Ci CiE Ci Ci Cih BCim Ci Cik Ciw CiL Ci CiD Ci- Ci Ci Ci Ci6 Ci Ci^ Ci Ci Ci Ci Ci Ci Ci7 Ci Ci Ci Ci Ci Ci: Ci Ci CiA Ci Ci N _You now have 185 gold pieces (gained 15).Ci Ci Ci] CiQ Ci! Ci Ci Cis CiX Ci Ci Ci Ci? Ci Ci CiI Ci ,Ci Ci Ci^ Ci Ci Ci Ci! Cir! Ci&# Ci^0 Ci1 Ci(2 CiT3 CiO6 Ci: ,CiK= CiA CiD CiDE CiF CiI CiK CiN CiO Ci|R CiX E _The butterfly leaves your sight.CiZ Ci\ Ci*^ Ci` Ci9a CiAc Ci f Cizh Cij Cil Ci)m Ci Ci Ci݋ Ciw Ci̎ CiV Ci Ci Ci ,Ci BCi+ Ci޲ CiԴ Ci BCiľ Ci Ci Ci Ci Ci. Ci Ci Ciw ,CiP Ci Ci Ci Ci~ Ci Ci- Ci Ci Ci Ci CiG Ci< Ci XCi Ci Ci/ Ci Ci BCiZ CiO Ci ,Ci Ci Ci Ci Cim Ci Ci Ci Ci Ci$ Ci' ,Ci) Ci- Ci0 Ci@1 Ci2 Ci7 Ci: Ci: CiE< Ci@ CihC CiC CinE CiBI CiL CiL CikN Ci9R CiT CiOU CipW CiZ Ci\ Ci?] Ci^ Ci l CiVo Cio Ci^q Ci#v Cix CiQx Ciz Ci| Ci\~ Ci~ Ci CiƁ Ci CiK CiŃ Ci Ci Ci CiW Ci Ci Cia Ci CiS Ciw Ci Ci9 Ci> Ci CiD CiC Ci CiÕ ,Ci Ci9 CiA Ci Cif Ci c  You see here a hound skeleton.Ci Ci  _Ci Ci Ciݣ Ci Ci Ci Ci` ,CiC Ci CiJ Ci֭ Ci Ci Ci Ci9 Ci Ci Ci? Ci CiI Ci, Ci Cig Ci Ci Ci Ci Ci Ci Ci ,Ci Ci Ci Ci Ci% Ci Ci Ci Ci Ci Ci Ci+ Ci Ci Cii Ci Ci CiN Ci Ci Ci/ Ciy Ci ,Ci Ci XCi0% c  You see here a hound skeleton.Ci& Ci'  _Ci' Ci. CiM0 Ci0 Ci2 Ci47 CiB8 Ci8 Ci9 Ci? Ci4@ Ci5A CiA Ci6G CiI BCiN CiP CiP CiQ CiV CiBX CiX CiY Ci5_ CiDa Cia Ci!c Cig Cihi Cii Ci"k CiCp Cir Cir CiSt Ciy CiH| ,CiR~ Ci Ci! Cij Cip Ci Ci) ,Ci Ci_ Ci Ci1 Ci Ci Ci Ci^ CiӢ CiЧ Cig Ci Ci Ci Ci, ,Ci Ci0 Ci@ Ci Ci Ci; Ci ,Ci Cic Ci ,Ci Ci Ci Ci CiW Ci Ci Ci Ci" Civ Civ BCi Ci Ci Cij Ci? Ci Ci Cit CiC Ci ,Ci{ CiG Ci ,Ci Ci,Ci_Ci4CiCiCi6Ci Ci( Ci Ci CiYCiMCiCiCiCi7Ci{Ci7CiCi[Ci Ci!Ci:$Ci$Ci%Ci(Ci*Ci-,CiI-Ci-Ci.Ci0Ci2Ci4Ci@CioB,Ci]DCi`ICiMCiOCiPSCiSCiUCiXCi\CiWaCib,CibCieCigCi,jCivlCinCinCi:qCisCiwCi(zCi{Ci@~Ci~CiCiCiŅCiCi;CiCiCiCi_CiCiCiCiCiCi2CiuCiCiCiZCiCiCiyCiCiCi˩CiCi*Cik   #.PP♣♣.♣♣PP......###  #.)♣♣P..♣♣.P......##  #♣.♣....P♣.♣..)...#  ♣P..._....♣......##  #♣.♣P...P♣.♣..)...##  #P.♣♣P.P♣♣.....b..  #.PP♣♣.♣♣.P.##.#....  #~≈P......≈~##.#.##  #≈~;P♣♣♣..≈~.....# 5029.1 (126.0)  #.##.#.#.###  #........#.##### #........#.##... #........#....## ##########..#### #......... #.##..#### ####.#####CiCi+[ _Done exploring.CiӹCiUCiCiCi>Ci!P _CixBCiCiCi CiCi|CiE _The butterfly leaves your sight.CiCiCi)Ci'CiCiCiE _The butterfly leaves your sight.CiCiCiM,Ci:CiCiTCiCiCiE _The butterfly leaves your sight.CiSCiCiTCiCiCi,CiCi7 E _The butterfly leaves your sight.CiG Ci Ci CiqCiCi CiCiCiCi9CiCi$CiCiCiCiCiCiCiCCiCi#  ♣P..._....♣......########.....  #♣.♣P...P♣.♣..)...##....  #P.♣♣P.P♣♣...........#####..#.# Ci^# #.PP♣♣.♣♣.P.##.#.....## #..#.  #~≈P......≈~##.#.###..####..#.  #≈~.P♣♣♣..≈~.....# ##.#.....#.# Ci# #######.##.#.#.### #........#.# Ci##........#.#####.#......#.. #........#;##......###^....42.1 (13Ci#.0) Ci$#........#....##.### ##.## ##########..####.# #.#  #..........# #.### Ci$#.##..###### #.##. ####.##### #.#..  #....# #.#..  #...################.#..Ci%  #....).................. Ci'Ci(+Ci:,CiArICi/xCizCiBCi5BCiCiCitCi ,CixCiXE _The butterfly leaves your sight.CiTCioCizCiҔCiCioCi=CiCiCiCi CiCiCiХCi)BCiCiCiCiCiCiCiѽCiCi|########....#####.###..###.### ####.............##...#.##. #≈≈..♣♣♣P.≈~.....##.#####.#.#.##. #≈≈P.)...P~≈.>...##..####.#...#.. #.PP♣♣.♣♣PP......###...........). #.)♣♣P..♣♣.P......########...#.#. #♣.♣....P♣.♣..)...# #.......♣P..._....♣......########......# #♣.♣P...P♣.♣..).;.##..........#.#9.1 (7.0) #P.♣♣P.P♣♣.b.........#####..#.#. #.PP♣♣.♣♣.P.##.#.....## #..#.#. #~≈P......≈~##.#.###..####..#.#. #≈~.P♣♣♣..≈~.....# ##.#.....#.#># #######.#Ci(#.#.#.### #........#........#.#####.#......#..#........#.##......###^....#........#....##.### ##.###Ci3CiCiCi;b.CiR.bCixCi3CiQCiCihCiCiCi CiMCiThe butterfly leaves your sight.  You see here a +0 giant spiked club.CiBCimCiCi _CicCinCivCi!Ci"Ci>7Ci8CiD;Ci2@CiCCiDCivH,Ci#NCi/]> #..##...###.###. ##.##<......... ##........#.# ##.......#.#.# # ####..##...##...# # Cik^########....#####.###..##  ####.............##.........# #≈≈..♣♣♣P.≈~.....##.#####.#.#.  #≈≈P.)...P~≈.;...##..####.#...54.1 (5  #.PP♣♣.♣♣PP......###..........  #.)♣♣P..♣♣.P.######..  #♣.♣....P♣.♣..)...# #....  ♣P..._....♣b.....########....  #♣.♣P...P♣.♣..)...##........Ci^v#P.♣♣P.P♣♣...........#####..##.PP♣♣.♣♣.P.##.#.....## #..##~≈P≈~##.#.###..####..#Ci;iCiy _There is a stone staircase leading down here.CiIZCibCimnCioI.bCi{o7b.Cio0b.CiyCiC15.1 (1 _Ci'8bCiF%6Ci2 #  #######..#  #...;....#  #+######....  #  Ci.@,6.6 (2.5CiECiG# _You climb downwards.CiJa _There is a stone staircase leading up here.CiiCij3CiNmCinCi-tP _CiwCi!x,Ci^zCi|Ci7}Ci6~CiCinCiCi2Ci͔CiΗCi9Ci Ci%Ci*,Ci̠CiCiCiyCiCiCiTCiCiCiCi e  You encounter a hound.Ci .... .####### #...........#. #...#......#......#.....#..........#Ciy#.h..#.#...# #.....?...####....##;..#...#.........#.####.#.###.......#Magic Dart#..#..#.########..##...<....#h   hound (asleep)#+######......#..###.#..#Ci.64.6 (8.0Cih15.6 (9 _CiCiCivA~ ****h  Ci&BBThe magic dart hits the hound.  The hound is lightly wounded.CipQ.hCiG.hCiE'...Cib5-===6.6 (1CiCi& _The hound barks!Ci( Ci( Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cic* O  alright the Destroyer .... .######  Deep Elf of Sif Muna ...... # #...........  Health: 41/41 ======================== #. #...#......  Magic: 22/26 ====================---- #......#.....  AC: 0Str: 4 #..........#  EV: 25Int: 26Ci +  #....#.#...#  SH: 0Dex: 13 #..h**?...####  XL:  8 Next: 21% Place: Dungeon:6 ....##;..#...  Noise: ===------  Time: 5066.6 (0.0) #.........#.###  -) Magic Parchment CiU+ #.#.###.......#  Cast: Magic Dart #..#..#.#  Scroll  #######..#  Ci+ #...<....#  h   hound #+######......#  Ci+ [..###.#  ..# _The hound barks!  Ci+ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci, Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)CiI O  alright the Destroyer .... .######  Deep Elf of Sif Muna ...... # #...........  Health: 41/41 ======================== #. #...#......  Magic: 22/26 ====================---- #......#.....  AC: 0Str: 4 CiJ #..........#  EV: 25Int: 26 #....#.#...#  SH: 0Dex: 13 #..†..?...####  XL:  8 Next: 21% Place: Dungeon:6 ....##;..#...  Noise: ===------  Time: 5066.6 (0.0) #.........#.###  -) Magic Parchment #.#.###.......#  Cast: Magic Dart #..#..#.#  Scroll  #######..#  #...<....#  h   hound #+######......# CiK 3 ..###.#  ..# Ci/K Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  CiK Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  The stone arrow hits the hound!  You kill the hound!Ci&Q - CiQ .... .######  # #...........  #. #...#......  #... Ci R N #..  #..  #..†``    #.. CiR 1 #.#..#  #.#  # #...<....# . ..# ..#Ci ..CiN q4-7.6 (1Magic DartCi   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 64% to hit)  The stone arrow hits the hound!  You kill the hound! _Sif Muna accepts your kill."CiN3"Ci"Cii"Cia3="Ci"Ci"Ci"Ci "Ci h4=="Ci!"Cil$"Ci$"Ci%"CiB("Ci("Ci)"Ci+"CiE,h5=="Ci-"Ci/,"CiK0"Ci^2~6=="Ci3"Ci:54 _Magic restored."Ci7  You encounter a kobold. It is wielding a +0 whip and quivering stones."CiCZM.. . .... .######..#.K......#.........."CiQD #....#.#...# #..†..;...####---##...#............#.###Magic Dart#.#.###.......##..#..#.#."CiDK   kobold (missile, asleep)<.....#"CigX,75.6 (8"Ci^eL--6.6 (9 _"Cik"Ci} _You see here a scroll labelled TIEHUM KIYSAUMM.$CiS ****$Cic**K)The magic dart hits the kobold but does no damage.$Ciy .K.....  The kobold shouts! You hear a shout! x2$CiZ((((((($Cio6h......;$Ci>=a5-==7.6 (1$CiF$CiIm _The kobold throws a stone. The stone barely misses you.%Cif )The magic dart hits the kobold!  You kill the kobold!%Ci!Y******%CiHj KSif Muna accepts your kill.%CiEk KYou encounter a kobold. It is wielding a +0 club and quivering stones.%CiSq......KK 2 kobolds (1 missile)%Ciwf4---8%Ci>~%Cis _You encounter a kobold. It is wielding a +0 dagger.&Ci? ******The magic dart hits the kobold.&Ci ;K)&CiK KThe kobold is severely wounded.&Ci /K.&Ci .....K 3 kobolds (2 missiles)&Ciu E--9&CiC &Ci' _You encounter a kobold. It is wielding a +0 short sword and quivering stones.'Ciy )The magic dart hits the kobold.  You kill the kobold!'Ci ***** 2 kobolds (1 missile)'Ci 5K)'Ciq 0K.'Ci 7.....'Ci0 T3-80'CiC 'Ci [ _Sif Muna accepts your kill.)Ci܉ )The magic dart hits the kobold.  You kill the kobold!)Ci=****   kobold ()Ci| ....  Sif Muna accepts your kill.)CiR(((((()Ci] KThe kobold throws a stone. The stone completely misses you.)Ci.....;K 2 kobolds (missiles, 1 wandering))Ci=-1)Cil)Ci  You encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.+CiM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Ci .Ci  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2  c - Stone ArrowConjuration/Earth 1% 3 d - Fulminant Prism.Ci Conjuration/Alchemy2%4  e - BlinkTranslocation2%2 .Ci؝  f - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit6Ci6Ci 6Ci+6CiT$alright the Destroyer..... ..Deep Elf of Sif Muna ....... .... .######Health: 41/41 ========================#. #........).KMagic: 23/26 =====================---#..#...#.....K)AC: 0Str: 46Ci#......#.....EV: 25Int: 26#..........#SH: 0Dex: 13#....#.#...#6CiXL:  8 Next: 24% Place: Dungeon:6#..†..;...####6CiNoise: =--------  Time: 5081.6 (0.0)#....##...#....-) Magic Parchment#.........#.###6Ci Cast: Magic Dart#.#.###.......#Scroll 6CiGI#..#..#.########..#KK 2 kobolds (missiles, 1 wandering)#...<....#6Cik#+######......#..###.#Sif Muna accepts your kill.6CibThe kobold throws a stone. The stone completely misses you.6CiYou encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.6CiCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Ci6Cialright the Destroyer..... ..Deep Elf of Sif Muna ....... .... .######Health: 41/41 ========================#. #........).KMagic: 23/26 =====================---#..#...#.....K)AC: 0Str: 4#......#.....EV: 25Int: 26#..........#SH: 0Dex: 136Ci~F#....#.#...#XL:  8 Next: 24% Place: Dungeon:6#..†..;...####Noise: =--------  Time: 5081.6 (0.0)#....##...#....-) Magic Parchment#.........#.###Cast: Magic Dart#.#.###.......#Scroll #..#..#.########..#KK 2 kobolds (missiles, 1 wandering)#...<....#6Ci#+######......#..###.#Sif Muna accepts your kill.The kobold throws a stone. The stone completely misses you.6CiYou encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6CiN<,  alright the Destroyer ..... .. Deep Elf of Sif Muna ...... . .... .######  Health: 41/41 ======================== #. #.....*****K  Magic: 19/26 =================------- #..#...#.****K)  AC: 0Str: 4 #......#.****  EV: 25Int: 26 #........**#  SH: 06Ci=Dex: 13 #....#.#...#  XL:  8 Next: 24% Place: Dungeon:6 #..†..;...####  Noise: =--------  Time: 5081.6 (0.0) #....##...#....  -) Magic Parchment #.........#.###  Cast: Magic Dart #.#.###.......#  Scroll  6Ci/=#..#..#.#  #######..#  KK 2 kobolds (missiles, 1 wandering)6CiW=D #...<....#  #+######......# 6Ci}= ..###.# 6Ci=You encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.6Ci=Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Ci >Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target7CiP****7CigI**..8Ci_******.*****K***8CiEf)***..8Ci**.***.***..*8Ci. .***#***8CiYk x..*********..8Ci9 X******8Cin .*****.****K.***..8Cis I**..;Ci]  alright the Destroyer ..... .. Deep Elf of Sif Muna ...... . .... .######  Health: 41/41 ======================== #. #........).K  Magic: 19/26 =================------- #..#...#....K))  AC: 0Str: 4 #......#.....  EV: 25Int: 26 #..........#  SH: 0;Ci]Dex: 13 #....#.#...#  XL:  8 Next: 24% Place: Dungeon:6 #..†..;...####  Noise: =--------  Time: 5081.6 (0.0) #....##...#....  -) Magic Parchment #.........#.###  Cast: Magic Dart #.#.###.......#  Scroll ;Ci]  #..#..#.#  #######..#  KK 2 kobolds (missiles, 1 wandering);Ci^D #...<....#  #+######......# ;Cid^ ..###.# _darts.Casting: Magic Dart (safe; 1% risk of failure)  ;Ci^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!;Cig.K.;Cip ..... .. . .... .######  #. #........)K.  #..#*K))  #...  #..#  #....#.#...#  ;Ciq#.####  #....##...#....  #..#.###  #.#.###  #..#..# #######..#KKally target) #...<....#*   fulminant prism;Ci)rI .. ;Ci3==2.6 (1;CiֈB**;Ci܋)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! ;Ciƌ_The kobold shouts!>Ciw )The magic dart hits the kobold.  You kill the kobold!>Ci****   kobold (missile)>Ci@ KSif Muna accepts your kill.>CiL K....K   kobold brigand (missile)K   kobold (missile, ally target)*   fulminant prismYou encounter a kobold brigand. It is wielding a +0 whip and quiveringcurare-tipped darts.Your fulminant prism crackles loudly.>Ci~Sc(((((((>Ciy).....;>Ci<^8---3>CiWB**>Cio _The kobold throws a dart. The dart completely misses you.?Ci> ***** The magic dart hits the kobold.?Ci.?Ci) _The kobold throws a dart. The dart completely misses you.The magic dart hits the kobold.  The kobold is moderately wounded.Your fulminant prism explodes!  The blast of energy engulfs the kobold!  You kill the kobold!?Cil################?Ci2 N.K?Ci(A ...))...).......  Sif Muna accepts your kill.?CiJ u-5=======4?CiT ?CiV - _You hear an angry hiss.ACi *****The magic dart hits the kobold brigand.ACiQ)KACi!5....ACiw67-=------5ACi<< _The kobold brigand is lightly wounded.BCi ****The magic dart hits the kobold brigand but does no damage.BCi" 3K.BCi ....BCi( L-------6BCi< R _The kobold brigand is lightly wounded.ECi! ***The magic dart hits the kobold brigand but does no damage.ECiG<U.KECiC%....ECiHU6-7ECiVECiLZ< _The kobold brigand is lightly wounded.GCio* but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HCi HCiD  Your spells (cast)TypeFailure Level HCi@ / a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3  d - Fulminant PrismConjuration/Alchemy2%4  e - BlinkTranslocation2%2  f - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitPCi PCi_ alright the Destroyer..... ..Deep Elf of Sif Muna ....... .... .######Health: 41/41 ========================#. #........)).Magic: 16/26 ==============----------#..#...#....)))AC: 0Str: 4#......#.....EV: 25Int: 26#.........K#SH: 0Dex: 13#....#.#...#XL:  8 Next: 25% Place: Dungeon:6#..†..;...####Noise: =--------  Time: 5087.6 (0.0)#....##...#....-) Magic Parchment#..CiZ m.......#.###Cast: Magic Dart#.#.###.......#Scroll #..#..#.########..#K   kobold brigand (missile)#...<....##+######......#..###.#The magic dart hits the kobold brigand but does no damage. _The kobold brigand is lightly wounded.  The magic dart hits the kobold brigand but does no damage. _The kobold brigand is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PCiĞ alright the Destroyer..... ..Deep Elf of Sif Muna ....... .... .######Health: 41/41 ========================#. #........)).Magic: 16/26 ==============----------#..#...#....)))AC: 0Str: 4#......#.....EV: 25Int: 26#.........K#SH: 0Dex: 13#....#.#...#XL:  8 Next: 25% Place: Dungeon:6#..†..;...####Noise: =--------  Time: 5087.6 (0.0)PCiǟ |#....##...#....-) Magic Parchment#.........#.###Cast: Magic Dart#.#.###.......#Scroll #..#..#.########..#K   kobold brigand (missile)#...<....##+######......#..###.#The magic dart hits the kobold brigand but does no damage. _The kobold brigand is lightly wounded.  The magic dart hits the kobold brigand but does no damage. _The kobold brigand is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PCi   alright the Destroyer ..... .. Deep Elf of Sif Muna ...... . .... .######  Health: 41/41 ======================== #. #........)).  Magic: 13/26 ============------------ #..#...#....)))  AC: 0Str: 4 #......#.....  EV: 25Int: 26 #.........K#  SH: 0Dex: 13 #....#.#**.#  XL:  8 Next: 25% Place: Dungeon:6 #..†..;...####  Noise: =--------  Time: 5087.6 (0.0) #....##PCi [47m...#....  -) Magic Parchment #.........#.###  Cast: Magic Dart #.#.###.......#  Scroll  #..#..#.#  #######..#  K   kobold brigand (missile) #...<....#  #+######......#  ..###.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, 67% to hit)RCi l  alright the Destroyer ..... .. Deep Elf of Sif Muna ...... . .... .######  Health: 41/41 ======================== #. #........)).  Magic: 13/26 ============------------ #..#...#....)))  AC: 0Str: 4 RCi #......#.....  EV: 25Int: 26 #.........)#  SH: 0Dex: 13 #....#.#...#  XL:  8 Next: 25% Place: Dungeon:6 #..†..;...####  Noise: =--------  Time: 5087.6 (0.0) #....##...#....  -) Magic Parchment #.........#.###  Cast: Magic Dart #.#.###.......#  Scroll  #..#..#.# RCi  #######..#  K   kobold brigand (missile) #...<....#  #+######......#  ..###.# Aiming: Stone Arrow (safe; 1% risk of failure)  RCi1 :Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, 67% to hit)  The stone arrow hits the kobold brigand!!  You kill the kobold brigand!RCi _ ..... .. . .... .######  #. #........)).  #..RCi )))  #...  #..  #....#.#``.#  #.  #..... RCi%  #..#  #  RCib # #######..# #...<....# RCi $.. RCi RCiip%..RCiXr32=8.6 (1Magic DartRCibRCiG[  Press: ? - help, Shift-Dir - straight line  RCi^Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, 67% to hit)  The stone arrow hits the kobold brigand!!  You kill the kobold brigand! _Sif Muna accepts your kill.VCic3VCiVCi&VCi'&14VCi,VCi=,VCiCVCi?KVCiLM5=VCiNVCi UVCiUVCiXVCiC^VCi^VCiaVCi+hVCihj6==VCikVCiqVCi/rVCiuVCi|VCi|j7==VCiVCiVCifVCiهVCiڌVCiVCiɏVCiVCi0j8==VCiVCiVCiBVCiqVCioVCi[j9==VCiVCiVCiVCi%VCiݶ,VCi VCiVCik20==VCiVCiVCi,VCiVCiGVCioh1==VCiFVCi},VCiVCi,VCiVCiVCi%h2==VCiKVCi,VCiVCi<VCiR3==VCiVCi VCi,VCiVCiVCiKVCiVCi."VCi"h4==VCi%VCi+VCie,VCio/VCi4VCi15a5==VCi7VCif>,VCiG@VCi2DVCiDVCiGVCiKn _You start resting.Magic restored.VCi^0--.VCiq1118.6 (30.0)VCiz6==--9.6 (31 _VCiTVCiXCi 3XCi XCi XCi ,XCix _h - 5 scrolls labelled TIEHUM KIYSAUMM (gained 1)XCi XCi XCi" XCij XCi XCi XCi) XCiQ z### #. ..... #.. ......+.. . .....#.#######.#. #........))...#..#...#....)))..#.......##........;)# #....#.#...# #..†......#### #....##...#.... #.........#.####.#.###.......# #..#..#.########..#...<....#XCiZ ### #. ..... #.. ......+.. .. .....#.#.#. #........))...##..#...#....))).#......#......# #..;# #....#.#...# #..†......#### #....##...#.... #.........#.####.#.###.......##..#..#.#XCi[ #######..#.. XCiVg 222.0)XCiԜ F=3.6 (4XCi XCi $  Things that are here:XCiv _a +0 whip; a curare-tipped dart; a kobold corpse^Cic^Cid^Cig^Cik^Cip^Ciq$ _^Civ^Ciw^Ci{^Ci~|^Ci^Ci=^CiV^Ciއ^Ciԉ^Ci ### #. ..... #.. ......+.. ... .....#.#######...##. #.;)...###..#...#....))).....#......#......#...###.........)#......##....#.#...#......##..†......#########....##...#....#.........#.####.#.###... ### #. ..... #.. .......+.. .... .....#.#...# #.[40^CiSm #.);...## #..#...#....))).#......#......#...##.)#......# #....#.#...#.....##..†......###....##...#....#.........#.###  You see here a +0 dagger.6.6 (3^Ci17.6 (4 _^Ci^Ci$  Things that are here:^Ci+ _a +0 short sword; 8 poisoned darts; a kobold corpse`Ci `Ci `CiF `Ci `Ci `Ci : _`Ci `Ci ,`Ciq `Ci4 `Ci `CiS `Ci `Ci `Ci `CiD `Ci `CiC# `Ci' `Ci+( `CiJ) `Ci+ `Ci . ,`Ci ,`Ci,A `CiB `Ci%E `CiE `CiG `CiSI `CiL ,`Ci"M `Ci0N `CinP `CiP `CiQ `CiW `Ci[ `Ci\ `Ci] `Ci^ `Cia `Cipb `Ci c `Cijd `Cif ,`CiDg `Ci'j `Cij ,`CiFk `Cil `Cim `Cin `Cin `Cip `Ci} + ############# ............# ............# ............# ............###.# # ................# .# #######...########.+ [ ...))...#########.##.... ...)))..........;...# 43.6 (16.0) .....#...#######.##...# `Ci 2.)#......# #.# ## ..#......# #.. ..######## #### .#.... .#.### .....# #..#.#`CiS `Ci +4.6 (17`Ci2 `Ci_ # _Found a robe.cCipIcCi~cCicCiScCi,cCicCi{cCi cCicCi6cCicCiVcCi7 _You open the door.cCi cCijcCicCi@  There is an open door here.cCi٢cCi _cCicCiܧcCicCicCicCiocCicCicCicCiwcCicCicCicCicCi6 ##### # ### # ..# # #.######## ###.##.#......# ........##.#......# ########.'...[..# #########.### 52.6 (8.0).......#+##..# cCi5#######.##...##.## # #.#######.## #.. >. ## #### ### cCicCi*3.6 (9cCicCi{9 _Found an escape hatch in the floor.eCieCi^ Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - the +9 trident of Midnight (melded) {speed, Str+2}  b - a +2 vampiric hand axe  i - a +2 dagger of venom Armour (go to first with [)  a - a +0 robe (melded)  c - a +0 pair of gloves (melded) eCi e - a +0 helmet (melded)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) Talismans (go to first with %)  d - an inkwell talisman (worn)nCi @nCioGnCi.Walright the Destroyer #####Deep Elf of Sif Muna ...... ....# ###Health: 41/41 ======================== ....# ..#Magic: 26/26 ======================== ....# #.########AC: 0Str: 4 ....###.##.#......#EV: 25Int: 26 ........##.#......#SH: 0Dex: 13 ..########.'...[..#XL:  8 Next: 32% Place: Dungeon:6 #########.##....;.#Noise: ---------  Time: 5153.6 (0.0) ............#+##..#-) Magic Parchment .#######.##...##.##Cast: Magic Dart .# #.#######.#Scroll .# #.. >CiYm.# ## #### ###Things that are here: _a +0 short sword; 8 poisoned darts; a kobold corpse _Found a robe. _You open the door. _There is an open door here. _Found an escape hatch in the floor.nCiYnCiIbpCiFpCiBpCi)pCipCi"pCi-(BpCi(pCi?)pCiI*pCi+pCi:.pCi.pCi/pCi3pCi6pCiE7pCi7pCi9pCi<pCi<pCi=pCi4?pCiApCi BpCiBpCiEpCiGpCiQpCi RpCiTpCiWpCi%XpCiyYpCiZpCi^pCiZ_pCi?`pCiapCiBdpCidpCiepCidi@  There is an open door here.pCiqa _pCiIupCiupCivpCixxpCi{pCiL|pCiQ}pCipCi,pCi?pCipCi,pCipCi#pCi͗pCi7pCipCipCipCi pCi:pCipCicpCipCiqpCipCipCi)pCipCi-pCipCi}pCiٵpCipCiDBpCiepCipCipCi[pCi>pCiXpCi,pCipCipCir,pCigpCipCipCi pCi"pCi!+pCi.pCi/pCi1pCik5pCi9pCi#:pCi<pCi?pCihCpCiDpCiFpCi9IpCi=NpCiNpCiQpCiBVpCiZpCi)[pCiz^pCiDapCifpCiefpCivhpCiEmpCiqpCi rpCitpCiy7 _You open the door.pCi1pCiۀpCi pCi3@  There is an open door here.pCipCiғ _pCimpCipCipCipCirpCipCiDpCipCiFpCiXpCiIpCi)pCipCipCiNpCipCi{pCi?pCinpCiW,pCipCi$pCipCi[pCipCipCipCipCipCi7 _You open the door.pCiepCi 3pCi@  There is an open door here.pCipCi _pCi:pCi0pCipCipCipCi5pCi,pCiDpCipCipCiIpCipCiThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open pCi&door here. _You open the door.pCi ######### ##### #........ #...# #........ #####+#'######........ .......#........ .##............'........ ...............#.####### ..#####;#..#........))..pCia &2050.0) ........#..#...#....))). .[#######......#......#. #.........)#.... #....#.#...#.... ##..†......######....##...#....#.........#.####.#.###.......#pCi/pCi4+4.6 (51pCi<pCi{= _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a buckler.pCiAQ _There is an open door here.tCiqtCitCietCitCi _####..##### #...)$. #...# #...# #####+#'######....## #............#...?.....##............'.#...................#.########'#..#.......#......;.....#..#...#.8.6 (4.0)[#######......#..#..... #...).....#. #....#.#######. ##..†.... #....##...# ## #.........#  #.#.###....  #..#. tCixtCi*9.6 (5tCiutCi8$ _Found a spear.wCi3wCiwCi&wCiwCiBwCi,wCiowCiwCiM,wCiwCiwCiQ,wCiGwCiwCi wCidwCiwCiwCiwCiwCi6wCi^wCiwCiJwCiwCi,wCiwCiM _You now have 194 gold pieces (gained 9).wCiwCi!wCiwCixwCi,wCi:wCi wCiwCi!wCi"wCi(,wCiz)wCi}-~ _k - 3 scrolls labelled OQEMAC CEMNYS (gained 1)wCi23wCiZ4wCi6wCi9,wCiDwCiFwCiK,wCiMwCiPwCi T,wCivUwCi~XwCiF[wCiO\wCi]wCi_wCin _You start resting.Magic restored.Cie.........Ci -Ci$+8.6 (5Ci 6==-9.6 (6 _CiiCixCi4CiA3CizCirCinCiCiCi,CiTCiCi.Ci9=Ci2CiCi^CiCi!Ci5CiCiCiCiCiCiCiKCihCiR,CiCiCiCiACikCiCi,Ci Ci~Cik,CiCiCi9Ci,CiC7 _You open the door.Ci6 ##.##.#.....# #...... #......#.# #....#. #.######.# ##..†..  ###.####........# #....##  #.......############ #......  #######.# #...... #.#.### #...# >......Ci# #.#######....... #### #.##....;....... #...61.6 (12.0) #.###.####+## #.#....... #.#.#..... #.#........ #.............## CiD###...........# #............ #..........CiqCis$+2.6 (13Ci)Ci*4 _Found a stone staircase leading down.Ciz-Q _There is an open door here.Ci8"Ci"CiT#Ci%Ci(Ci+: _Ci-Cio1Ci1Ci2Cit5Ci7Ci58Ci!9Ci";Ci=Ci*>Ci?Ci@CiD,Ci(ECiFCiJICiICi7JCiKCirMCiNCiNCiPCiRCiRSCigTCi&UCiWCiWCiwXCiM[Ci]Ci4^Ci^Cic`CibCicCicCieCihCihCi}iCiqlCio  You open the door.  You encounter an adder.Ciu##........# #....##...#.... ..###############.........#.### Ci$v#.# ##.......##.#.###.......# ..# #>.......# #..#..#.# #######........# #######..#.. ##....'........## #...<....# ###.###.........# #+######...... #...............##..###. #.#.............;'SCiv!..# #.............#.##... ............###.# ....Magic Dart #...........# #.# Ciw..... #............ ..# ...... #.......... ### ..S   adder (wandering) #.......### # #.......+ ##......#Ciy_.S74.6 (12CiCi 25.6 (13 _CiۇCiCic  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci/##........# #....##...#....  alright the Destroyer ..###############.........#.###  Deep Elf of Sif Muna ...... #.# ##.......##.#.###.......#  Health: 41/41 ======================== ..# #>.......# #..#..#.#  Magic: 24/26 ======================-- #######........# #######..#..  AC: 0Str: 4 ##....'........## #...<....#  EV: 25Int: 26 ###.###.........# #+######...... SH: 0Dex: 13 Ci#...............##...... ..###. XL:  8 Next: 35% Place: Dungeon:6 #.#.............;**S.... ..#  Noise: ---------  Time: 5275.6 (0.0) #.............#.##...... ...  -) Magic Parchment ............###.# ..... ....  Cast: Magic Dart #...........# #.# .... .....  Scroll #............ ..# ... ...... #.......... ### ..  S   adder (wandering) #.......### # #.......+ ##......# _You encounter an adder.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't notiCiOced you, 72% to hit)CiW}##........# #....##...#....  alright the Destroyer ..###############.........#.###  Deep Elf of Sif Muna ...... #.# ##.......##.#.###.......#  Health: 41/41 ======================== ..# #>.......# #..#..#.#  Magic: 24/26 ======================-- #######........# #######..#..  AC: 0Str: 4 ##....'........## #...<....#  EV: 25Int: 26 ###.###.........# #+######...... SH: 0Dex: 13 #...............##...... ..###. XL:  8 Next: 35% Place: Dungeon:6 #.#.............;'.†.... ..#  Noise: ---------  Time: 5275.6 (0.0) #.............#.##...... ...  Ci~[40m-) Magic Parchment ............###.# ..... ....  Cast: Magic Dart #...........# #.# .... .....  Scroll #............ ..# ... ...... #.......... ### ..  S   adder (wandering) #.......### # #.......+ ##......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 72% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!CiDj  #####  ##......  #>.......#  ......#  Ci߂'........## #...<....# .......# #+###...... .......;****... ..# ...... ... ...###.# ..... .... ...# #.# .... .....  ..# ...  ### .. #CiCiF! '.†.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 72% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!  Sif Muna accepts your kill.6==6.6 (1Magic DartRay  Ci=.`_(Press . to maintain the ray.)CiCiECiECiK  You stop channelling your searing ray.Cis5= _CiCiCi'Ci(CiCirCi%Cih6==CivCi=CiK Ci Ci' Ci @  There is an open door here.CiJCi _CiCiYCiCi@CiCi^@  There is an open door here.Ci4!Ci""= CiB"_Ci#Ci$Ci&CiW'CiW(Ci)Ci+CiS,Ci,Ci.Ci3XCig6BCi"WCi(XCi0ZCiZ,Ci[Ci\,Ci\Ci^,Cil_Ci_Civ`CikaBCibCifnCi[gCigCij7 _You open the door.Ciz #.#...............##....... #.#.#.......'.†..... #.#.............#.##....... #......###.##....... ###.....###.##....... #...............##....... #............#####. #.####.# #..##### #.;....# ##.# --97.6 (Ciz21.0) ##......######  #......# .......# .....> ..##### . CiCiSF--8.6 (22CiCi4 _Found a stone staircase leading down.CiQ _There is an open door here.CiCiCiCi<Ci1Ci$ _Ci~XCiHCi Ci"Ci\#CiX$Ci'Ci)Ci)Cic*Ci-R  There is a stone staircase leading down here.Ci/Ci0 _Ci}8Ci:Ci@;Ci <Ci=Ci@CiACiACiCCiFCiqFCi$GCiJCikM,CiZNCiPCi^,Ci_CibCis   #'....# ##   ##......######   ####......#   #.........#   #.......>.#   #....###### Ci5t  #....#   #....#   #...;# 309.6 (11   #........... Cit:  #...........   #...........   #....#...... Ciwr  #....#....>.   ######......  ......  Ci}Ci,10.6 (12CiZCi CiX-_Found a stone staircase leading down.Ci Ci! Ci," CiO% Ci' Ciu, BCi). Ci. Ci/ Ci'3 Ci5 Cig6 Ci8 Ci: Ci= Ci > Ci/? CiLA CiZ  #.......>.#  #....######  #....#  #....#  #....######## #...........## #............. #............. #....#;.......4.6 (4.0) #....#....> ######  #  #..  #..:....  #.. #....<Ci] Cic *5.6 (5Cik Cim 9 _Found a stone staircase leading up.CigCihCijCiqCiuCiazBCi^},Ci3CiACiCiCi&Ci+Ci ,CiCi]Ciϑ,CiǒCiޗ[  You pick up a parchment of Scorch and begin reading...Ci^CiCiW #....##.# #............... #............... #....#.......... #....#....>..... ######.......... # #CiI #..21.6 (6 #....... #....< ###+##....# ##.## . ## CiCiYCi? _You add the spell Scorch to your library.Ci: Ci W Spells (Memorise)TypeFailure Level  a - SandblastEarth1% 1b - Ensorcelled HibernationHexes/Ice2%2  c - ScorchFire2%2  d - SwiftnessAir6% 3  e - Ignite PoisonFire/Alchemy17% 4  f - Vhi's Electric ChargeTranslocation/Air17% 4  g - Sculpt SimulacrumIce/Alchemy93% 6  h - EnfeebleHexes100% 7 7 spell levels left Cie ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCi Ci CiE H#...........##.#alright the Destroyer#...............Deep Elf of Sif Muna ......#...............Health: 41/41 ========================#....#..........Magic: 26/26 ========================#....#....>.....AC: 0Str: 4######..........EV: 25Int: 26#..........SH: 0Dex: 13#..........XL:  8 Next: 36% Place: Dungeon:6#..;.......Noise: ---------  Time: 5321.6 (0.0)#..........-) Magic Parchment#....<.....Cast: Magic DartCi ###+##....#Scroll ##.##...## _There is an open door here. _There is a stone staircase leading down here. _Found a stone staircase leading down. _Found a stone staircase leading up.  You pick up a parchment of Scorch and begin reading... Ci' *_You add the spell Scorch to your library.Ci Ci Memorise Scorch, consuming 2 spell levels and leaving 5? Y - Yes  N - NoCi Ci #...........##.#alright the Destroyer#...............Deep Elf of Sif Muna ......#...............Health: 41/41 ========================#....#..........Magic: 26/26 ========================#....#....>.....AC: 0Str: 4######..........EV: 25Int: 26#..........SH: 0Dex: 13#..........XL:  8 Next: 36% Place: Dungeon:6#..;.......Noise: ---------  Time: 5321.6 (0.0)#..........-) Magic Parchment#....<.....Cast: Magic Dart###+##....#Scroll ##.##Ci v[14;22H...## _There is an open door here. _There is a stone staircase leading down here. _Found a stone staircase leading down. _Found a stone staircase leading up.  You pick up a parchment of Scorch and begin reading... _You add the spell Scorch to your library.Cim *2.6 (1Cit Ci Ci *3.6 (2Ci Ci Ci *4.6 (3Ci Ci' _You start memorising the spell. You continue memorising. x2Ci Ci Ci c _You finish memorising. Spell assigned to 'g'.CiCiaCiQCi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)CiCii3CiCi=CiP _Civ Ci Cis Ci?P  There is a stone staircase leading up here.CiCi _CiCiTCi,CiCitCi}!Ci!Ci"CiT$Cih'Ci'Ci(Ciu+Ci-Cig.Ci.Cic1Ci3Cis4Ci4Ciz6Cia? .........# ........# <......# ##+##....###  #.####.####.# #...........# ######.######  #;# 32.6 (8 #.....< ######### CiFCi+I*3.6 (9CiMCi)Q; _Found an escape hatch in the ceiling.Ci  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CiS  Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2  c - Stone ArrowConjuration/Earth 1% 3 d - Fulminant PrismConjuration/Alchemy2%4  e - BlinkTranslocation2%2  f - Iskenderun's Mystic Blast Conjuration/Translocation 2% 4  g - ScorchFire2% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCiCiڛCi#...........#alright the Destroyer#...........#Deep Elf of Sif Muna ......#...........#Health: 41/41 ========================#....<......#Magic: 26/26 ========================###+##....###AC: 0Str: 4#.####.####.#EV: 25CiInt: 26#...........#SH: 0Dex: 13######.######XL:  8 Next: 36% Place: Dungeon:6#;#Noise: ---------  Time: 5333.6 (0.0)#.....<..-) Magic Parchment#########Ci%Cast: Magic DartScroll _You finish memorising. Spell assigned to 'g'. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a stone staircase leading up here. _Found an escape hatch in the ceiling.  Ci`Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci#Ci#...........#alright the Destroyer#...........#Deep Elf of Sif Muna ......#...........#Health: 41/41 ========================Ci;#....<......#Magic: 26/26 ========================###+##....###AC: 0Str: 4#.####.####.#EV: 25CiuInt: 26#...........#SH: 0CitDex: 13######.######Ci'XL:  8 Next: 36% Place: Dungeon:6#;#Noise: ---------  Time: 5333.6 (0.0)Ci"#.....<..-) Magic Parchment#########CibHCast: Magic DartScroll Ci@_You finish memorising. Spell assigned to 'g'. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a stone staircase leading up here. _Found an escape hatch in the ceiling.  Ci)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci,Ci:Ci$Ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ci7 ICi8 Ci; Ci~@ P _CiA CiA CiuB Ci2E CiG CiIH ,CiI CiK CiL CiEL CiM CiP BCi-R Ci_S CiS CiS CiV R  There is an escape hatch in the ceiling here.CiY CiZ  _CiZ Ci\ Cin^ Ci^ Cii_ Ci{` Cib CiLc Cixc Cie Cif ,Cif Cig Cih ,Cii Cii Cil Cim ,Cin CiGq Cir ,Ci+s Cit Cit CiWu Civ Ci^y Ciy Ci z Ci<{ Ci=~ Ci~ Cid CiF Ciɂ Cik ,CiɄ Ci؆ CiH Ci Ci Cil Ci͋ Ci Ciԍ Ci* f  You encounter an adder.Ci B...# ...# ...# ...# ...# ### .### .S ####.# .# .....# ##########.# ###### #........;.# ########.########## ....<....#Magic Dart ##########S   adder (asleep)Ci 052.6 (19.0)Ci5 23.6 (20 _Ci CiT  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci: *CiUS  combustible)Flames lash the adder.  The adder hisses angrily.  The adder is severely wounded.CiU.SCiƆP.SCi88 Ci~4--====4.6 (1.0)Ci•Ci= _The adder's fire resistance burns away.Ci  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci †Flames lash the adder. The adder is burned terribly!  You kill the adder!Ci:* Cil.†Cihr3---75Magic DartCixCiz[ _Sif Muna accepts your kill.CiCiCiCi Ci!Ci%,Ci &Ciu&Ci)CiO*K4=Ci+Ci-Ci-CiT.Ci0Ci 1R5==CiR1Ci1Ci5Ci5Ci6CiV8Ci9,Ci;n _You start resting.Magic restored.CiA........----. ....<....Ci7J,62.6 (7CiM6==----3.6 (8 _CijRCi>TCiLCiiM3CiNCiPCi)QCi$U,CiTVCiVCiWCi7Zb  You see here an adder corpse.Ci\Ci] _Ci]CiP_CibCiob9=CibCihdCi gCigCigCi&iCiikCik,CixmCioCipCihpCiqCitCitCitCixCiz  You open the door.  You encounter an orc. It is wielding a +0 hand axe.Ci ## ..# .... Ci;..o.# #...... #....;'....# #.#####....# # ##########†# #+##Magic Dart #..........# ###.########## ....#o   orc (asleep) Ci######CiɉBY71CiY   ice beast (wandering)o   orc (asleep)Ciu*2.6 (9CiCi[ _You encounter an ice beast.Cimt  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cie3CikCim _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ci  ****o  The magic dart hits the orc.  The orc is almost dead.Ci7do.Y.Ci?v..'YCiCb5-===3.6 (1CiGCiJ% _The orc shouts!Ci )The magic dart hits the orc.  You kill the orc!CiM***Ci oSif Muna accepts your kill.Ci1oCi.Ci$..'oo 2 orcs (1 wandering)CiR-H---4Ci^5Ci=r _You encounter an orc. It is wielding a +0 whip. x2Ci  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci *ocombustible)Flames lash the orc.  The orc shouts!  CiEThe orc is heavily wounded.CiG.Ci#.Ci֔1oCi q   orc (Cis3--====5CiCiӫ; _The orc's fire resistance burns away.Ci  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci8*Ci 2oCia U.oCi ro 2 orcs (1 combustible)Ci֯ `1----6Ciݶ Ci [ _Flames lash the orc but do no damage.Ci  CiCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cih $Flames lash the orc. The orc is burned terribly!  You kill the orc!Ci*   orcCi6 .oYCi $Y   ice beasto   orcCi _0---7Ci Ci [ _Sif Muna accepts your kill.Ci  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cid] )Flames lash the orc.  You kill the orc!CiL^<*CiRX.Y)18---8 _Sif Muna accepts your kill.Ci  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci * (combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is moderately wounded.Ci[ YThe ice beast's fire resistance burns away.Ci¬27---------7---9CiCiH _The ice beast hits you. The ice beast freezes you!Ci-  Ci.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci_h *Flames lash the ice beast.Ci FThe ice beast is heavily wounded.Ci YF   rock fishYou encounter a rock fish.8=--------5---80CiCi Ci)Q_The ice beast closely misses you.Ciu  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci} *Flames lash the ice beast. The ice beast melts!Cit YThe ice beast is heavily wounded.CiEv h13---1Ci| Ci~ ~ _The rock fish misses you. The ice beast completely misses you.Ci+ CiU  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ciy+ *(combustible)Flames lash the rock fish. The rock fish resists.  The rock fish is lightly wounded.CiH FThe rock fish's fire resistance burns away.  The rock fish completely misses you.CiM FFF 2 rock fish (1 combustible)You encounter a rock fish.Ci 2--==--2Ci Ci# W _The ice beast closely misses you.Ci  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci $Flames lash the ice beast. The ice beast melts!  You kill the ice beast!Ci *FF 2 rock fish (1 combustible)Ci0 8 $Ci ESif Muna accepts your kill.Ci~ 0---46====3Ci Ci/ _The rock fish completely misses you. The rock fish closely misses you.Ci3  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ciu8*CiM FFlames lash the rock fish but do no damage.Ci?O5--9/26 ---==--4Ci%YCiZs _The rock fish completely misses you. The rock fish bites you.Ci'  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci Ci 8--Ci Ci P _You don't know that spell.Ci  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3  d - Fulminant PrismConjuration/Alchemy2%4  e - BlinkTranslocation2%2  f - Iskenderun's Mystic BlastConjuration/Translocation 2%4  g + ScorchFire2% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCieLCi#alright the Destroyer #Deep Elf of Sif Muna ...... #Health: 10/41 =====------------------- ###Magic: 8/26=======----------------- #..#AC: 0Str: 4 #....EV: 25Int: 26 #))..#SH: 0Dex: 13 #####F##......Di?XL:  8 Next: 46% Place: Dungeon:6 ##..;..$....#Noise: =--------  Time: 5389.6 (0.0) #.##.##F##....#-) Magic Parchment ..# ##########†# #+##Cast: Magic Dart ### #..........#Scroll #####.########## .<....#FF 2 rock fish ####### _The rock fish barely misses you.Di@tThe rock fish attacks as it pursues you!  The rock fish bites you. _* * * LOW HITPOINT WARNING * * *Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DivADivJ#alright the Destroyer #Deep Elf of Sif Muna ...... #Health: 10/41 =====------------------- ###Magic: 8/26=======----------------- #..#AC: 0Str: 4 #....EV: 25Int: 26 #))..#DiKFSH: 0Dex: 13 #####F##......XL:  8 Next: 46% Place: Dungeon:6 ##..;..$....#Noise: =--------  Time: 5389.6 (0.0) #.##.##F##....#-) Magic Parchment ..# ##########†# #+##Cast: Magic Dart ### #..........#Scroll #####.########## .<....#FF 2 rock fish ####### _The rock fish barely misses you.Di[LtThe rock fish attacks as it pursues you!  The rock fish bites you. _* * * LOW HITPOINT WARNING * * *Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DiTC ....#Di[UF ....+ ....##  .....#.  .......  .))..##  ####F##.......  DiU #..§..;....#  #.##F##....#  ###†# .#+##  #...# .#.###DiV .#..# .. ##DiZ3#FDiZ0#FDiCb#.Di*e6--=90.6 (1-Blink Scroll DiFjDil _You blink.Dir-#....# #....+ #....## .#.....#.#.#.))..##.#####F#.#.....$;...# #.###F#....# #†# #.#+## #.# #.# .# #.## #..  ####F #FThe rock fish attacks as it pursues you!-1DiiZ _The rock fish completely misses you.Dic#....# #....+ .#....## .⌠#.....#..##.Di7. #.))..##.######F.#.....$.;..# #.####F....# †# #.#+## .# #.# .# #.## #..  ###DiآiF#DiuDi1=7=---2DiDi3 ( #....#  #....+ .  #....## .⌠  #.....#..#  #........  #.))..##..  ######F.........  #.....$F;..#  #.#####....# †# #.#+##  #.# #.# #.. ###Di  #....#  #....+ .  #....## .⌠  #.....#..#  #........  #.))..##..  ######F.........  #.....$F;..#  #.#####....# †# #.#+##  #.# #. #.. ## - _There are monsters nearby!Di8s#F=3Die _The rock fish misses you."DiSD#....# ⌠##....+ ∩.#....##⌠.⌠.#.....#..# #.. .#.))..##.#F.#.....$F.;.# #.#####....# †# #.#+## # #.# # #.# # #..  ###"Di?GE.F"DiJ  Found Gian's Antique Armour Boutique.  The rock fish attacks as it pursues you!"DiJ"DiyS"DiTf8==4"Di\"Di-_Z _The rock fish completely misses you.$Dil  Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Di $Di o Your spells (cast)Type$Dik <Failure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1%2  c - Stone ArrowConjuration/Earth1%3  d - Fulminant PrismConjuration/Alchemy2%4 $Di K e + BlinkTranslocation 2% 2 f - Iskenderun's Mystic BlastConjuration/Translocation 2%4  g - ScorchFire2%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'Di8Q'DivZ'Diealright the Destroyer#....# ⌠#Deep Elf of Sif Muna ......#....+ ∩..Health: 11/41 ======------------------#....##⌠.⌠.Magic: 8/26=======-----------------#.....#..#AC: 0Str: 4#........ .EV: 25Int: 26#.))..##...SH: 0Dex: 13#######..........XL:  8 Next: 46% Place: Dungeon:6#.....$FF;.#Noise: =--------  Time: 5394.6 (0.0)#.#####....#-) Magic Parchment ########†# #.#['DiJgs40m+##Cast: Magic Dart .........# #.#-Blink Scroll ########## #.# ##..FF 2 rock fish #### _The rock fish misses you.Found Gian's Antique Armour Boutique.  The rock fish attacks as it pursues you! _The rock fish completely misses you.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Di{alright the Destroyer#....# ⌠#Deep Elf of Sif Muna ......#....+ ∩..Health: 11/41 ======------------------#....##⌠.⌠.Magic: 8/26=======-----------------#.....#..#AC: 0Str: 4#........ .EV: 25Int: 26#.))..##...SH: 0Dex: 13#######..........XL:  8 Next: 46% Place: Dungeon:6#.....$FF;.#Noise: =--------  Time: 5394.6 (0.0)#.#####....#-) Magic Parchment ########†# #.#['Di|S40m+##Cast: Magic Dart .........# #.#-Blink Scroll ########## #.# ##..FF 2 rock fish #### _The rock fish misses you.Found Gian's Antique Armour Boutique.  The rock fish attacks as it pursues you! _The rock fish completely misses you.Casting: Blink (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. F.  You erupt in a blast of force!  The mystic blast hits the rock fish but does no damage. x2  The rock fish is lightly wounded.'Di  You feel ready to blink again.The rock fish bites you!  You die...'Dica-------4----'Di6/  --more---Di-DiA Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - the +9 trident of Midnight (melded) {speed, Str+2}  b - a +2 vampiric hand axe  i - a +2 dagger of venom Armour (go to first with [)  a - a +0 robe (melded)  c - a +0 pair of gloves (melded) -Di)  e - a +0 helmet (melded)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn)  h - a +5 ring of evasion (worn) Talismans (go to first with %)  d - an inkwell talisman (worn).Di/* 5Di!b - a +2 vampiric hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. Vamp: It occasionally heals you for a portion of the damage dealt when it wounds a living creature. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {two-handed} {vamp} {melee weapon} 5DiMenu/colouring prefixes: identified enchanted ego melee weapon _________________ “Lizzie Borden took an axe  And gave her mother forty whacks.6Di  Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  j - the +9 trident of Midnight (melded) {speed, Str+2}  b - a +2 vampiric hand axe  i - a +2 dagger of venom Armour (go to first with [)  a - a +0 robe (melded)  c - a +0 pair of gloves (melded)  e - a +0 helmet (melded)  g - the -2 cloak "Ysalo" {Slay+2} Jewellery (go to first with "=)  f - a ring of wizardry (worn) 6Di  h - a +5 ring of evasion (worn) Talismans (go to first with %)  d - an inkwell talisman (worn) 8Di 8Di)8Di8DiGoodbye, alright.1449 alright the Destroyer (level 8, -1/41 HPs)Began as a Deep Elf Conjurer on Feb 6, 2026.Was an Initiate of Sif Muna.Slain by a rock fish (13 damage)... on level 6 of the Dungeon.The game lasted 00:43:23 (5393 turns). Best Crawlers - 658. 1490 sparrowhaw MiFi-08 slain by an orc warrior (Temple) 659. 1481 puylanitar MDFw-08 slain by a wight (D:5) 660. 1473 stonecrops GrFi-08 slain by Duvessa (D:5) 661. 1467 UserNamesS FoFi-09 succumbed to a killer bee's poison (D:7) 662. 1464 Bungabat MDMo-08 slain by an ogre (D:5) 8Di* 2663. 1464 Elteriel GrFi-08 slain by an orc warrior (D:5) 664. 1453 Elteriel MiHu-08 slain by an orc warrior (D:6) 665. 1449 alright DECj-08 slain by a rock fish (D:6) 666. 1432 mlgnoniceg MiFi-08 slain by a fire bat (Necropolis) 667. 1425 12earth99 MiBe-08 slain by a clockwork bee (D:7) 668. 1419 patchi MDCA-08 slain by an orc priest (D:6) 669. 1415 frefsdcss GrEE-08 slain by a rock fish (D:5) 670. 1410 valamere DsRe-08 slain by a gnoll (D:7)=Di>DiN>DiL ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l