1 iuo Player: althalyste Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.12:04:01.ttyrec Time: (1762517041) Fri Nov 7 12:04:01 2025 2 iwF [?1051l[?1052l[?1060l[?1061h2 iG V)0[?7h[?25l[?1c2 iZP 2 itU 2 i^ \Welcome, althalyste. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll o - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Shapeshifters iY c------------------------------------------------------------------------ 1.LIST OF CHARACTER SPECIES ------------------------------------------------------------------------ Species are categorised, roughly, by how difficult and complex they are to learn how to play, into three categories: *Simple*, *Intermediate*, and *Advanced*. These categories do not necessarily align with difficulty for an experienced Crawl player, but rather are intended as an indication of to what degree a species has unusual or complex mechanics, or requires s i deeper/wider knowledge of how the game works. (For example, Djinn have one of the higher win rates of all species, but are classified as s i Y"Intermediate" because their no-mp/no-books mechanic takes some adapting to, and has non-trivial interactions with background and god choice.) Despite being the outcome of a discussion among many players, these categorizations definitely have a subjective element to them, and you shouldn't take them to be limiting! s i The order within categories is also, roughly, determined by our best judgment about the relative ease of learning to play each species. s i! Next to each species name, in parentheses, is the canonical abbreviation for the species. Note: Use 'A' to check for which particular peculiarities a species mightt iu i\  have. Also, some species have special abilities which can beu iPru i< [  accessed by the 'a' abilities menu. Some also have physicalu i W  characteristics which allow them to make extra attacks.u iJ  u i^J  u il a Note: Humans are a useful reference point when considering other species:u i `  they have 0 for almost all aptitudes; have no special abilities,u i W  weakness, or constraints against using certain types ofu ij `  equipment; move normally; and gain experience and willpower at au it_  "typical" rate. However, you will see that they are categorisedu i5`  as an *Intermediate* species -- because they are decent, but notv iV`  excellent, at nearly everything, a Human may need to make use ofv i0^  all sorts of game mechanics depending on what they find in thev ia  dungeon, and know how to defend itself against any type of damagev ik$8  or attack it encounters.v i  v ic% Simple speciesv i/&  ==============v i  v i&b Species categorised as *Simple* work straightforwardly for players who havev i_  less experience with Crawl's game mechanics. While many do have quirks,v i*jb  these quirks tend to be passive traits that simplify gameplay, rather thanv ic  challenges that a player has to consciously work around. While all of thesev i_  species do have weaknesses of some kind, these weaknesses are simple tov ijBa  understand, aren't fundamentally crippling to all members of the species,v ia  and are balanced by other strengths. In many cases the special propertiesv iw _  of these species allow the player to set aside many aspects of the gamev i  v iR A while still developing a strong character.v i   v iP  v i> , Mountain Dwarves (MD)v i   v iT& _ Mountain Dwarves are stout and hardy folk, adept at fighting with axesv i `  and blugeoning weapons, though lacking the dexterity to excel at otherv iYa  forms of combat. Their reserves of magic are somewhat poor, though theyw ix ib  still make passable spellcasters, and their connection with the blood ofx ix i| b  the earth gives them a particular talent at fire and earth magics. Theirx i]  spell success is significantly less encumbered by armour than othery i "  species.y i_  y ixE_ They are superlative artisans and smiths, employed in ancient times byy iY  even the gods themselves, and this spiritual history makes themy i3c  exceptional at invoking divine aid. They can even use enchantment scrollsy iz ibb  to improve artefacts that would be beyond the understanding of any otherz in z i "  species.z i { i>C  { i iP % Minotaurs (Mi) i  i+0^  The Minotaurs are a species of hybrids, possessing Human bodies with i`  bovine heads. They delve into the Dungeon because of their instinctive iLp7  love of twisting passageways. i  i^ Minotaurs are extremely good at all forms of physical combat, but are iG_  awful at using any type of magic. They can wear all armour except for i`  some headgear. When in close combat, Minotaurs are able to reflexively i!>  headbutt those who dare attack them. i   i # Merfolk (Mf) iO b  The Merfolk are a hybrid species of half-Human, half-fish that typically i _  live in the oceans and rivers, seldom venturing toward land. However, iL c  Merfolk aren't as limited on land as some myths suggest; their tails will i5! b  quickly reform into legs once they leave the water (and, likewise, their i[ b  legs will quickly reform into a tail should they ever enter water). They i_ a  tend to be surprisingly nimble on land as well as in the water. Experts i? i `  at swimming, they need not fear drowning and move very quickly through i  i  water. iJ i  iI i` The Merfolk have developed their martial arts strongly on thrusting and i i a  grappling, since those are the most efficient ways to fight underwater. iS i±b  They therefore prefer polearms and short swords above all other weapons, i? il  inl2though they can also use longer swords quite well. i iy   i- ] As spellcasters, they tend to be quite good in specific areas. Their i b  mystical relationship with water makes it easier for them to use alchemy ir   is Hand ice magic, which use water occasionally as a material component. The i b  legendary water magic of the Merfolk was lost in ancient times, but some ia  of that affinity still remains. Most other magic seems foreign to them. i  io% Gargoyles (Gr) iT> i>b A cross between ordinary stone gargoyles and living beings, Gargoyles are ir i$+ Welcome, althalyste. Please select your species. SimpleIntermediate Advanced a - Mountain Dwarf j - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant u - Poltergeist d - Gargoylem - Demonspawn v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan x - Naga g - Deep Elfp - Tengu i%y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi A - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species  i%A# - Recommended character  ! - Random character % - List aptitudesSpace - Pick background first ? - Help i%= Tab - Troll Shapeshifter i) a - Mountain Dwarf  j - Human Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. i@  a - Mountain Dwarf b - Minotaurinotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. i%Y b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. iG( c - Merfolk d - Gargoyle Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. i0 i}5 i:Welcome, althalyste. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer iq;q - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist i;z - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background  i<# - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Troll Shapeshifter i#$ b - Gladiator  j - Shapeshifter Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. i= b - Gladiator c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. ic c - Monk d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies.  ia; c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. iF b - Gladiator c - Monk Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. i I a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. i  i Welcome, althalyste. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human i( os - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll o - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Shapeshifter i} ?k - Kobold f - Troll Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. i8WN b - Minotaur k - Kobold Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. i2 Y b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. i# ( c - Merfolk d - Gargoyle Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. i# i iHWelcome, althalyste the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator i5+j - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage iyu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger i%w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist iz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help i0 Tab - Troll Shapeshifter iD b - Gladiator  j - Shapeshifter Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. iAe a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. i  i  i` CWelcome, althalyste the Gargoyle Fighter. You have a choice of weapons.  a - rapier(-1 apt)  b - flail (+0 apt)c - war axe(-1 apt)  d - trident i (-1 apt)  e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help i  i%  i]+  iJ/ Welcome, althalyste. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold i/ t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll i/ Fo - Sprigganx - Naga g - Deep Elfp - Tengu i/ Dy - Octopode h - Armataurq - Oniz - Felid  i0 3i - Gnollr - BarachiA - Mummy  i60 Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough.  iU0 n+ - Recommended species * - Random species # - Recommended character it0 [ ! - Random character % - List aptitudesSpace - Pick background first  i0 >? - Help Tab - Gargoyle Fighter ik/ a - Mountain Dwarf d - Gargoyleountain Dwarves are strong melee fighters and capable heavy-armoured casters.can use scrolls to enchant even some artefacts. iA  a - Mountain Dwarf b - Minotaurinotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. i  i#Welcome, althalyste the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help i#. Tab - Gargoyle Fighter i} a - Fighter b - Gladiator  iGladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. iL e a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. iQ  i Welcome, althalyste the Minotaur Fighter. You have a choice of weapons.  a - rapier ig (+1 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+2 apt)  e - long sword(+2 apt)f - unarmed(+1 apt)  i + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help i  a - rapier(+1 apt)  b - flail (+2 apt) i iЗ itWelcome, althalyste. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode  iM'h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species i}u * - Random species # - Recommended character ! - Random character % - List aptitudes iaSpace - Pick background first ? - Help Tab - Minotaur Fighter iA : b - Minotaurk - Kobold Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. i/yk - Kobold l - Revenant Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. iGl - Revenant m - Demonspawn Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. iTm - Demonspawn n - Djinni jinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. iȊ n - Djinni o - Spriggan Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcaster i #s. i 4 f - Troll o - Spriggan Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. i e - Draconian f - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. i9 h d - Gargoyle e - Draconian Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. iU d - Gargoyle e - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. i2 2 e - Draconian  i f - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. iu f - Troll g - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. i< g - Deep Elf h - Armataur Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.# i b h - Armataur i - Gnoll Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once.- i] h - Armataur i - Gnoll Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.- iqP g - Deep Elf h - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.- i~\ f - Troll g - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health - im e - Draconian f - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.- ieh d - Gargoyle e - Draconian Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough.A iL A imO$A iOWelcome, althalyste the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverA iOt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - BerserkerA i Pn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistA iQPz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended backgroundA iP * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur FighterB i B il B i Welcome, althalyste the Gargoyle Fighter. You have a choice of weapons.  a - rapier(-1 apt)  b - flail B i ! d(+0 apt)c - war axe(-1 apt)  d - trident(-1 apt)  B i6! 7e - long sword(-1 apt)  f - unarmedB i`! (+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesB i! CBksp - Return to character menu ? - HelpC iͶ  a - rapier(-1 apt)  b - flail (+0 apt)I iJ i:J iDalthalyste the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailJ i^E=Nothing quiveredJ iL##############...........##...........##..⌠.....⌠..##...........##...........#+.....@.?...+#...........##...........##..⌠.....⌠..##...........##...........##############J imUJ ibN ie _f - a sapphire potion; g - a scroll labelled BIAKAV QAYZESAN i c####### #...........# #...........# # #..⌠.....⌠..# ###.# N i #.....# ... #.....###.# +.....<.....'.@.# #.....##..# #.....###.# #..⌠.....#...........# .N iM ##...........# .######## .#.#N i8 N i +1.0 (1N iP O i6 O i{ O iӋ O i O io O i O i nO i” O iٕ ,O iH O i7 O i ,O i O i O i~ \.# .# .# ############ .# ...........# r# ...O iI ..# .# ..⌠.....⌠..# # ...........# #.. .....###.### .....<.....'...# ...........##..# ...###.# ..⌠.....⌠..# #.# r   rat (asleep) ...........# #.# ...........# #.# ############ #.#O iC +5.0 (4O i ].rrO ix +6.0 (5O i^ O i V _A rat comes into view.P iO]#.# #.# #.#  #.# ########### #.# # #.# ........# #r# ⌠.....⌠..# ####@# # #....# .....###.####<.....'...###..#P iO........###.# ⌠.....⌠ ..........# #.#P iVI=7.0 (1P i.[P if]; _The rat bites you but does no damage.P i 7  You thump the rat!P i 1.P i 518.4 (1.4P i P i9 G _You kill the rat!P i:74P iw;P i->H _No target in view!Q i4Q iQ i Q i B_No target in view!Q iQ i3Q i Q iQ iP _Q iQ iQ iBQ iQ i),Q iQ iQ i|,Q iQ ifQ i,Q iQ iQ i,Q ihQ iQ i,Q iaQ i]Q i  # .# #.# ..# ..S# ###...# #.....# - #.Q ir #. #.# #.# ########### #.#Q i@S   ball python (constriction, asleep).........# #.# #.#⌠.....⌠..# ##Q i6##.#Q iD~ 25.4 (7.0  A ball python comes into view.Q iS.S)=6.4 (8Q iQ i5 _The ball python hisses angrily.Q iJ # .# ##.# ...#  .S.# ###...# #.@...##.#..###.#..##.#..##.#### #.# ########## #.## #.#........# #.#Q i Q i, K.SQ i 3-7.4 (1Q i_ Q i Q iD>  You sock the ball python!Q i1.Q i6=2=8.8 (1.4Q iQ iO _You kill the ball python!R it4R iR iH _No target in view!R im4R iR iH _No target in view!R i3R iiR iR iR i_$ _R iM XR i R i<R iK# #.### .# [.. .# ... .# #.###.# #.....#  #@..# -30.8 (2.0###...# R i#...#.#..##.#..##.#..# #.#### #.# ########R i"R i[-1.8 (3R i R iA## _Found a robe.R i 4R iķ R i H _No target in view!S ipS iqS ixS i!|H _No target in view!S i;4S i>AS i\DH _No target in view!S i-3S i.S i1S i4S id9P _S i<,S i=S iA@S iB,S iCS i:FS ifO# ### #.###.. .##.[...# .##.J...# .####.# #.....# ###...#S iP ###...# #.....# #.#..##J   endoplasm (asleep) #.#..# #.#..# #.####S iNPS iVu 4  An endoplasm comes into view.S i_;.JJS i`+5.8 (4S igS ik^ _The endoplasm quivers.S ih|... .# # ####.. #.###... .# #.[...# .##..J@.# .##.###.###.# #.....# ###...# ###...# #.....# #.#..##  #.#..# #.#..#S i̅I=6.8 (1S i\S i@ _The endoplasm hits you but does no damage.S ií =  You thump the endoplasm!S io 1.S i 548.1 (1.3S iӼ S i0 M _You kill the endoplasm!S i$3S i%S iT(S i@.XS i/,S i0S i1S i2,S i3S i5S i7,S i/8S i9S iC;S is;S i <S i6=S i>S i>S i@S iBS iD,S iES iGS iI,S iJS i8MS iN,S iNS iPS iQ,S iQS iSS iZ######### #........ #........ ##.########## ####....@.....#-#.###.....###.......#.[...###.# .......#.....# #.# .###.###.###.###.# .# .. #.....# .# S ic[ig   hobgoblin (asleep)## ###...# .####...# g##.....#S i a} 40.0)  A hobgoblin comes into view.S ibL  The hobgoblin shouts! You hear a shout!S ij J   endoplasm (wandering)J.  An endoplasm comes into view.S i k5==9.1 (11S i\pS is6 _The hobgoblin moves out of view.T i_M##########........ #. ##.########## ####..........#..#.###.....###..#.[...###.##..#.....# #.##..###.####.###.###.##..# #.. #.....##..#  ## ###...##gJ#  ###...##..# T ig   hobgoblin#.....##..##.#..##T iT i0T i;gJ..J--50.1 (1.0)T iT i`^ _The endoplasm quivers.T i[;#########........##.########## ####..........#...###.....###......[...###.##.....# ###.######.## # .. #.....##gJ#  ## ###...##....#..# T iT iT iT i/gJ..KK   koboldT iA--1T iT iQz _A kobold comes into view. It is wielding a +0 short sword.T i #########........##.########## ####..........#...###.....###......[...###.##.....# ###.######.###.##gJ# # .. #.....##..#  ## ###..T i {#..###.K #..T i T i. hK.=2T i2 T i5 _The endoplasm barely misses you. The hobgoblin barely misses you.T i =  You thump the hobgoblin!T i T i| Z †K.K   kobold  You kill the hobgoblin!The endoplasm jiggles.The endoplasm freezes you.T i 9/14 ---------63.5 (1.4T i  T i9 % _You are frozen.U iJR;  You hit the endoplasm.U i] K. The endoplasm is severely wounded.The endoplasm freezes you.U i)^h5----------------4.8 (1.3U i!dU if% _You are frozen.U i 4U iU i^ _You are too injured to fight recklessly!U i 4U i/U ip^ _You are too injured to fight recklessly!U ik4U iU i8^ _You are too injured to fight recklessly!W i&######## #........  ##.#########  ####..........####.....###[...##...........# #.##..###.### #.###.###.##†J# # .. #..W ic'.  ##K##....##..#W i<*,W i/VJ.K.W i0;-50 _W ie5W i6W i ######## #........  ##.#########  ####..........####.....###[...###.##.............# #.##.J###.### #.###.###.##†.# #W i6  .. #..K####....#W iN ,W i VJ.K.W i @-6W i W i X i[t######## #........  ##.#########  ####.....@....#..###.....###.[...###.##.J...........# #.##..###.### #.###.###.##†K# # .. #..####....X iنX i6X i!M  The endoplasm attacks as it pursues you!X iUJK.X i,.=7X iIX iW _The endoplasm closely misses you.X i S # #. #. ##.# # ####.#.. #.###.....###J. #.[...###.##.K. #.....# #.##..###.### #.###.###.#X iw #†.# # .. #.....##..# ## ###...##..# ###...##..#  #.....##..#X i; X iI 1.X i F-------8X iR$ X i' 7 _You block the endoplasm's attack.Y i# #. #. ##.# # ####.#.. #.###.....###J. #.[...###.##K. #.....# #.##..###.####.###.###.##.. #.....##..#  ## ###...##..# K   kobold###...##..# Y iY iV .K6==9Y iY i:@ _The endoplasm hits you but does no damage.Y id n # #. #. ##.# # ####.#.. #.###.....###J. #.[...###.##.KY i( . #.....# #.##..###.### #.###.###.##†.# # .. #.....##..# ## ###...##..# ###...##..#  #.....##..#Y i         ##.#########  # ####....@.....#..  #.###.....###J.......  #.[...##.......   #.##..###.###  Y iH 0†.# #  .. .#  ## .# .# The endoplasm freezes you.Y ir        ##.#########  # ####....@.....#..  #.###.....###J.......  #.[...##.......   #.##..###.##  †.# #  .. .#  ## .# .# Y id 4  You are frozen.Y iH .4-----60Y i Y ij V _* * * LOW HITPOINT WARNING * * *Z iW # #. #. ##.# # ####.#.. #.###.....###J. #.[...###.##... #.....# #.##..###.## #.###.###.##†.# # .. #.....##..#Z i[ ## ###...##..# ###...##..#  #.....##..#Z iXZ i|Z iZyJKK   koboldZ i@-1Z i!Z i#[ i}a;  You hit the endoplasm.[ ii[ ioK.K   kobold[ iVsZ----8=3.1 (1.3[ iRy[ i9{M _You kill the endoplasm![ i= n5==4.5 (1.4[ iC [ i>F _You closely miss the kobold. The kobold barely misses you.\ iM8  You hit the kobold.\ iC)\ iR==95.8 (1.3\ ie\ iJ _You kill the kobold!\ i# #. #. ##.# # ####....@.....#.. #.###.....###. #.[...###.##... #.....# #.##..###.####.###.###.##†.# #.. #.....##..### ###...##..####...##..# \ i-60 _You see here a +0 short sword.] i23] i3] iQX] iL6==7======8=9=====10/14==] i] i,==] i1=] i,] i5] i92] iF===] i ] iHB] i] ig] i~] i] i h -S   ball python (constriction, wandering)S _You start resting.97.8 (31.0)8.8 (32] i ] i#^ _A ball python comes into view._ iϴn# #. _ ik^#. ##.# # ####....)@....#.. #.###.....###. #.[...###.##.. #.....# #.##..###.####.###.###.##.. #.....##..#  ## ###...##..####...##.S# _ i._ itS)S._ iN==9.8 (1.0)_ i_ i 5 _The ball python hisses angrily.` i#########........##.########## ####....).....#...###.....###@.......[...###.##.....# #.##..###.######.###.##†.# #.. #.....##..` i,#  ## ###S ...#..#` i` iϝ:S.` i,_3==100.8 (1.0)` iϤ` i` i3 9#########........##.########## ####....).....#...###.....###......[...###.##.....# ###.######.###.##†.# # .. #.....##.S#  ## ###.` i3 9..#..# ` iH5 ` i< `S.1` iC ` iSE a i>#########........##.########## ####....).....#...###.....###......[...###.##.....# ###.######.###.##†S# # .. #.....##..#  ## ###..#..# a i  The ball python bites you. The ball python grabs you.  The ball python constricts you. You block the ball python's attack.a i!2---1 =2Constr a ig&a i*_ _The ball python constricts you.a i?  You barely miss the ball python. You block the ball python's attack.4.1 (1.3a iFa iH_ _The ball python constricts you.a iB=  You hit the ball python.a iJ2.a iKa iSalthalyste the Shield-Bearer#########Gargoyle#........Health: 13/14 ======================--#........Magic: 1/1========================##.#########AC: 9Str: 19# ####....).....#..EV: 8Int: 8#.###.....###........SH: 4Dex: 9#.[...###.##.........XL:  1 Next: 100% Place: Dungeon:1#.....# #.##.@###.###Noise: =--------  Time: 105.5 (1.4)#.###.###.##†.# #a) +0 flail.. #.....##..#Nothing quivereda iT## ###...##..####...##..##.....##..##.#..###..##.#..# #..##.#..#The ball python bites you. The ball python grabs you.  The ball python constricts you. You block the ball python's attack. _The ball python constricts you.You barely miss the ball python. You block the ball python's attack. _The ball python constricts you.You hit the ball python.a iV _You kill the ball python!You have reached level 2!a ia/  --more--c i)7/19=-2/22 0% c i"c iG4 _d iyW #########........##.########## ####....).....#...###.....###........[...###.##.............# ###.######.###.##†@# # .. #.....##..#  ## ####..##.####d iqd iY8=-6d iI0 _d isd i/d i ........##.########## ####....).....#...###.....###......[...###.##........# ###.######.###.##†.# # .. #.....##.@#  ## ###d ikU#...#.#d iV-7d it d iL g ig i@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4  28%  +1   j + Spellcasting   0.0    -1      g iz    b + Maces & Flails 2.0  17%   0       c + Axes   1.0    -1       d + Staves   1.1     0       e + Unarmed Combat   0.0     0  g i        g i        g i6    f + Armour3.4  30%  +1  g i#x     g + Dodging   0.0    -2      g iP+h + Shields3.5  25%  +1      g is1 i + Stealth   0.0    +2      g i        g i_    g i                g i!        g iC    The percentage of incoming experience used to train each skill is in brown.  g iiSkills enhanced by cross-training are in green.  [?] Helpg iG[=] set a skill target  g i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh iSB a + Fighting h ie h  a + Fighting   b + Maces & Flails h ir  b + Maces & Flails   c + Axes k i1t  b + Maces & Flails  c + Axes o i; r  b + Maces & Flails   c + Axes o if  c + Axes  d + Staves p iDif  d + Staves  e + Unarmed Combat p ie  e + Unarmed Combat  f + Armour p i~s  f + Armour   g + Dodging q i^U q iU\ q iEc #........althalyste the Shield-Bearer#........Gargoyle##.#########Health: 18/19 ======================--# ####....).....#..Magic: 2/2========================#.###.....###........AC: 9q ic Str: 19#.[...###.##.........EV: 8Int: 8#.....# #.##..###.###SH: 4q ic Dex: 9#.###.###.##†.# #q i"d XXL:  2 Next:  0% Place: Dungeon:1.. #.....##.@#Noise: ---------  Time: 107.5 (0.0)  ## ###...##..#a) +0 flail###...##..#q iHd ]Nothing quivered#.....##..#q ifd F#.#..###..#q id #.#..# #..##.#..# #..#q id e#.#### #...#.# q id _The ball python constricts you.You barely miss the ball python. You block the ball python's attack. q ie o_The ball python constricts you.You hit the ball python. q i/e z_You kill the ball python! _You have reached level 2!q i>k 4q ip q ir q iYCM######## #........  ##.#########  ####....).....####.....###...[...##...........# #.##..###.### #.###.###.##†@# # .. #..#####...##..##...q izYq icA8.5 (1q i%kq ils imJ4s iQs iNTF _Unknown command.s i+ 4s iP2 s i5 H _No target in view!t i~a t id   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4  28%  +1   j + Spellcasting   0.0    -1          t ize b + Maces & Flails 2.0  17%   0       c + Axes   1.0    -1       d + Staves   1.1     0      t ie " e + Unarmed Combat   0.0     0      t ie j    t ie _    t i f ^    t i0f |    f + Armourt iSf 3.4  30%  +1      t i~f M g + Dodging   0.0    -2      h + Shieldst if 3.5  25%  +1      t if 1 i + Stealth   0.0    +2      t if _    t if         t i@g         t ibg         t ig a    t ig         t igh The percentage of incoming experience used to train each skill is in brown.  t ih Skills enhanced by cross-training are in green.  [?] Helpt ih G[=] set a skill target  t ih [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  t i i [!] training|cost|targetsu izB a + Fighting y iQh  a + Fighting   b + Maces & Flails y iHr  b + Maces & Flails   c + Axes z if  c + Axes  d + Staves z if  d + Staves  e + Unarmed Combat z iE t  d + Staves  e + Unarmed Combat { ibKl  c + Axes  d + Staves { i>34 c * Axes 19% d + Staves 24 g + Dodging 0.0   1%19| iGl  c * Axes  d + Staves | i87 c - Axes   1.0    d + Staves 30| ib g + Dodging   0.0   25| i>34 d * Staves 19% e + Unarmed Combat 24 g + Dodging 0.0   1%19} i$t  d * Staves  e + Unarmed Combat } i 87 d - Staves   1.1    e + Unarmed Combat 30 g + Dodging   0.0   25 i 34 e * Unarmed Combat   0.0  19% f + Armour 24 g + Dodging 0.0   1%19 ij c e * Unarmed Combat  f + Armour  ie87 e - Unarmed Combat   0.0    f + Armour 30 g + Dodging   0.0   25 ib s  f + Armour   g + Dodging  i #3323 g * Dodging   0.0  22% h + Shields 19 ic  g * Dodging  h + Shields  i8730 g - Dodging   0.0    h + Shields 25 i7s  h + Shields   i + Stealth  iP+ 63 j + Spellcasting 3240 i * Stealth   0.0  20% il  a + Fighting  j + Spellcasting  i h  a + Fighting   b + Maces & Flails  i) h  b + Maces & Flails   c - Axes  id  c - Axes  d - Staves  iQn  d - Staves  e - Unarmed Combat  i}e  e - Unarmed Combat  f + Armour  i/s  f + Armour   g - Dodging  i$ e  g - Dodging  h + Shields  i.=s  h + Shields   i * Stealth  ie8 j + Spellcasting 7305 i - Stealth   0.0    i op + Conjurations   0.0+1  q + Hexes0.0-1   d + Polearms   0.0-1   r + Summonings0.0-1   e - Staves   1.1s + Necromancy0.0-2  f - Unarmed Combat   0.0 0   t + Forgecraft0.0-1  g + Throwing0.0 i j-1   u + Translocations   0.0-1         v + Alchemy0.0-2  h + Short Blades1   w + Fire Magic0.0 0   i + Long Blades   0.0    -1   x + Ice Magic0.0 0  j + Ranged Weapons 0   y + Air Magic0.0-2  z + Earth Magic0.0+2   k + Armour 3.4  30%  +1  l - Dodging0.0-2   0 + Invocations0.0 i +1   m + Shields 3.5  25%  +1   1 + Evocations0.0-1  n - Stealth0.0 i 5+2   2 + Shapeshifting   0.0-3  useful|all iDnj       d - Staves   1.1 0     ii e - Unarmed Combat   0.0             i  f + Armour 3.4  30%  +1     g - Dodging 2   i   iJ h + Shields 3.5  25%  +1    ic8 i - Stealth  i+2      i           i   i)        iU  iwb     i?    icuseful|all iol  a + Fighting  j + Spellcasting  i9 ih  a + Fighting   b + Maces & Flails  i h  b + Maces & Flails   c - Axes  id  c - Axes  d - Staves  ir%5-2525In manual mode, experience is spread evenly across all activated skills. auto|manual ij  c - Axes  d - Staves  im j  b + Maces & Flails  c - Axes  iargetarget--  -- --  -- -- -- --  -- --  -- a-z] set[-] clear selected targettrainingtargets i: iX i!#########althalyste the Shield-Bearer#........Gargoyle#........Health: 18/19 ======================--##.#########Magic: 2/2========================# ####....).....#..AC: 9Str: 19#.###.....###........EV: 8Int: 8#.[...###.##.........SH: 4Dex: 9#.....# #.##..###.###XL:  2 Next:  0% Place: Dungeon:1#.###.###.##†@# #Noise: ---------  Time: 108.5 (0.0).. #.....##..#a) +0 flail## ###...##..#Nothing quivered###...##..##.....##..##.#..###..#[3 iz4m#.#..# #..##.#..# #..##.#### #... _The ball python constricts you.You hit the ball python. _You kill the ball python! _You have reached level 2! _Unknown command. _No target in view! i iH  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 2.0   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       i e - Unarmed Combat   0.0   1.0   0                      f + Armour3.4   3.4  +1       i/ g - Dodging   0.0   1.4  -2      h + Shields3.5   3.4  +1   i^     i - Stealth   0.0   0.7  +2       i             i         i                 i#T     iEThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help inG[=] set a skill target  i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets iFB a + Fighting  ih  a + Fighting   b + Maces & Flails  i%e TargetTarget--  --  --  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targets i|a-z] setselected target i%! i| iy  i+} <[?25h[?0c0  i"  iP [?25l[?1c i!10.0  +1  Skills enhanced by cross-training are in green.=] set aall targets i  srain rain 25%    25%       25%   25%   percentage of incoming experience used to train each skill is in brown. trainingtargets i  iJ  i "#########althalyste the Shield-Bearer#........Gargoyle#........Health: 18/19 ======================--##.#########Magic: 2/2========================# ####....).....#..AC: 9Str: 19#.###.....###........EV: 8Int: 8#.[...###.##.........SH: 4Dex: 9#.....# #.##..###.###XL:  2 Next:  0% Place: Dungeon:1 i. #.###.###.##†@# #Noise: ---------  Time: 108.5 (0.0).. #.....##..#a) +0 flail## ###...##..#Nothing quivered###...##..##.....##..##.#..###..##.#..# #..##.#..# #..##.#### #... _The ball python constricts you.You hit the ball python. _You kill the ball python! _You have reached level 2! _Unknown command. _No target in view! i5 4 i  i"  i3 ia8k  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4  25%  +1   j - Spellcasting   0.0    -1          b + Maces & Flails 2.0  25%   0   i)9K     c - Axes   1.0    -1       d - Staves   1.1     0       e - Unarmed Combat   0.0     0           iT:{            f + Armour3.4  25%  +1       g - Dodging   0.0    -2      h + Shields3.5  25%  +1       i - Stealth   0.0    +2               i:                     i ;            The percentage of incoming experience used to train each skill is in brown.  iO;Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  i;}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets i B a + Fighting  i[Jh  a + Fighting   b + Maces & Flails  i0 b * Maces & Flails   2.0  40 c - Axes 00 i is i i!#########althalyste the Shield-Bearer#........Gargoyle#........Health: 18/19 ======================--##.#########Magic: 2/2========================# ####....).....#..AC: 9Str: 19#.###.....###........EV: 8Int: 8#.[...###.##.........SH: 4Dex: 9#.....# #.##..###.###XL:  2 Next:  0% Place: Dungeon:1#.###.###.##†@# #Noise: ---------  Time: 108.5 (0.0).. #.....##..#a) +0 flail## ###...##..#Nothing quivered###...##..##.....##..##.#..###..#[ iG#v40m#.#..# #..##.#..# #..##.#### #... _The ball python constricts you.You hit the ball python. _You kill the ball python! _You have reached level 2! _Unknown command. _No target in view! i  i 29.5 (1 _ i  i  i iZO9==10 iw iV i  i  i  i  i  i  iM  i  i , i  i  i , i  i  i  i:== i i i[######### #........ ##  #........ .  i ##.#########.####.###....).....#...... .####...........> .[..#.....@.....# i4.5 (4 .....# #.##..###.####.#  i.###.###.##†.# ##.....##..# ####...##..# # i% ###...##..# ##.....##..# #.. iN #.#..###..# ###.#..# #..# i| i+5.5 (5 iB i; _Found a stone staircase leading down. i* _ i ######### ## #. $##........ ..  ##.#########.####.#  ####....).....#. ###.....###.....>. [...###.##...........#B....# #.##..###.####.# ###.###.##†.# #.# ##.....##..# #.####...##..# #.# B   giant cockroach (asleep)###...##..# #.##.....##..# #..#.#..###..# ### iH  0  A giant cockroach comes into view.B.B6.5 (1 i  i~ * _Found 4 gold pieces. iht4 iM| i F _Unknown command. i 4 i  i F _Unknown command. iD##### #. .$## #. ... ##.###.####.#####....).....#......###.B>. ...###.##...........#.# #.##..###.####.# .###.##  #.....##..# #.#  ###...##..# #.#  ###...##..# #.#  #.....##..# #..  i i4B. is-7 _ iH! i[# i ###### #...$## #. ... ###.#########.####.# ####....).....#......###.B.>.###.##.#...# i :# #.##..###.####.# #.###.##†.# #.# .# #.....##..# #.# # ###...##..# #.#  i&  i ^B.=8 iK  iT = _You block the giant cockroach's attack. iv  You barely miss the giant cockroach.9.8 (1.3 i| i~` _The giant cockroach completely misses you. iA  You hit the giant cockroach. iӰ1. iP1821.1 i i2S _You kill the giant cockroach! il 4 iئ  i H _No target in view! i/  i  i  iZ  i:  i $ _ i , i B i  i , i  iT  ir , ig  iy , i^  iv @ _You now have 4 gold pieces. i I i  i , id  i  i , i  i  i  ## #.#  ############# #.#  #...........####.#  #..............@## - ##.#########.####.###  i y#....).....#......... ...###...........>....#.##...........#...###  #.##..###.####.##..#r   rat (asleep).##†.# #.# .# ..# ...##..# #.# # .r# ...##..# #.# iu 9.1 (8.0  A rat comes into view. i err. i 5==30.1 (9 i i- _The rat squeaks loudly. iX###.# ############# #.#  i......# #.##...........#...###.#.##..###.####.###  iY#.##†.# #.# #.# .r# ..##..# #.# # # ..###..# #.# i]Z8 ..#  i]\ i`^ iG`  A goblin comes into view. It is wielding a +0 dagger. iBgJr.J   endoplasmg   goblin (wandering)gr   rat ih4--1.1 (1 ivn is] _An endoplasm comes into view. i\c###.# ############ #.# ...........####.# .......## .#########.####.###.#.##  ic...).....#......@..J....###...........>......####..#...###.# .##..###.####.##.r# .##†.# #.# #.##..#  i dR.##..# #.# # ##..# ##..# #.# #.g# ##..# #.# #.!# ##..# #.. i,d  ii%  iiFFound a fuming brown potion. ij i4k isJ.r.g.g==2 iz i|( _The goblin shouts! iɈ## #.# ## #.# ..####.# .#..## .. #.####.###.#.#).....#.J. ###.>......# ##.#.r.###.# ##..###.####.##..# # ##..# #.# # ##.g# ##..# #.# #..# ##..# #.# #.!#  iϊ i iyvr.g.-3 i i@ _The endoplasm hits you but does no damage. i?G<  You sock the endoplasm! iI iQ} .g.g   goblin iRr   rat  You kill the endoplasm! iU^16-4.4 (1.3 iX\ i _; _The rat bites you but does no damage. i L  You sock the rat! iB R.g. i 1205.7 i  i" G _You kill the rat! i; s###.# ### ########### #.# ... ..........####.# #.# ....## #. #########.####.###.#.### ..).....#............... ###...........>###.#..g###.# ###.####.##..# #†.# #.# #.##.  !.#.## i+C 96 iC 0 irK  i7N T _The goblin closely misses you. i,  You closely miss the goblin. The goblin hits you with a +0 dagger.8--8.0 (1.3 i3 i6= _The goblin hits you but does no damage. i i9.4 (1.4 _You closely miss the goblin. You block the goblin's attack. i~_9  You sock the goblin! iiD) ime9==540.6 (1.2 i#t iuvJ _You kill the goblin! i4 i ipH _No target in view! i4 i iH _No target in view! i:4 iA iDH _No target in view! i64 ij i%  i\:_No target in view! iek  ik  ir  i5u H _No target in view! i 4 i  i C _No target in view! i܅ i] i i iy iϑ: _ i| _ Things that are here:  a +0 dagger; a goblin corpse iٖ iC _ i i iJ, i i iܢ i::== i i> iy..............## #..# #########.####.###.#.### ..).....#..........................>......### ##...#..)###.# ##..###.####.##..# #†.# #.# #.##..# ##..# #.# # ##..# ..# #.# #.@# - iEt# #.# #.!#  #.. ##.# ..# ### #..  #..# #..  #..# ....g   hobgoblin (wandering)  #... #..# #g.#  i{ 4.6 (4.0  A hobgoblin comes into view. igg.==5.6 (5 i i+ _The hobgoblin shouts! iZ4 ic ie` _A hobgoblin is nearby! i4 #########.####.###.#.### ..).....#............... ###...........>......###.#..)###.# ###.####.##..# †.# #.# #.##..# . ##.. #.. ip5 {.#.## #..  #..# #.....#g.## #. ih7  if? :g. i @ ;--6.6 (1 _ iCG  iK _You see here a fuming brown potion. i:..).....#............... ###...........>......###.#..)###.# ###.####.##..# †.# #.#  .  !. #### #..#  #..# #.g...#..## #..# .... iW i":g. iI#H--7 _ i* i, i###...........>###.#..)###.# ###.####.##..# †.# #.#  .  #.!. ##.#### #@.#  #..#  ilg......##.##.. #..# .##....##.# i#D=8 i|) i,V _The hobgoblin barely misses you. i/C9.9 (1.3 i i:w _You closely miss the hobgoblin. You block the hobgoblin's attack. i  You barely miss the hobgoblin. The hobgoblin barely misses you.51.2 i@ i@ _The hobgoblin hits you but does no damage. igb  You hit the hobgoblin.  The hobgoblin is moderately wounded. ic ^6----2.6 (1.4 ik  in - _The hobgoblin hits you. i!  You hit the hobgoblin.  The hobgoblin is severely wounded.7=---3.9 (1.3 ie iV _The hobgoblin barely misses you. i  You closely miss the hobgoblin.The hobgoblin is severely wounded.5.3 (1.4 ig iZ _The hobgoblin closely misses you. x2 ip<  You sock the hobgoblin! iF† ixR=336.6 (1.3 i3 iM _You kill the hobgoblin! iN4 iT ieWH _No target in view! iA 4 i  iU H _No target in view! i#3 i% is) iD*$ _ i. i1>8= i@, i, ia i9=== i i1 _HP restored. i 3 i7! i# i&, i* iCS######.####.###.# ..).....#...............#...........>......###...........#..)###.###.####.#†#.## ##..# #..# .#.@# - ##..# #.. ##.## ##..# ####..#  #..##†.##..#.....##..##...##....64.6 (8.0-5.6 (9 iF iIY _h - a fuming brown potion is3 iX i i P== i5  You see here a hobgoblin corpse. _ i7 ig8 i-9 i,; i:?, iH@ iA iD, i*E iG inJ, iK iM iQ, iT iU iX iX i4Z ik\ i _ iH_ i` ic ii, i'k iʓ...##..# #.####.##.. #.....##..# #.. ....##.## #.#..###..# ### #..##..# #.#..# #..# #..##†.###.# #.#..# #..# #..........# #.#### #...#######.###..##..# #.# ..........# #..# .# #.# .##.....####..# # #.# #...@..!..... #.# #.....#####.## #.# ##...## .# ..# ....?# .# ### ###...# ##### [9;63 ihH79.6 (14.0)80.6 (15 _i - a coppery potion iݜ 3 iڠ  i  i( , iï B i  iܱ  i  i , if  i ...##..# #.####.##..# ...##..# #.. ....##.## ..###..# ### #..##..# ..# #..# #..##†.###.# ..# #..# #..........# ## #...#######.###..##..#  ..........# #..# .#  .##.....####..##. #  #......@.......  #.....#####.##.  ##...## .#  .....?# ###...###### iW 13.6 (3.0) i +4.6 (4 i  i V _j - an amethyst potion i4 i9 iIH _No target in view! iWM4 iaS iUH _No target in view! iǧ4 i i  iҽB_No target in view! i 3 i  i  i*  i~ P _ i' , i  i&  i} , i  i  in , i  iL #.#..# #..# #..##†.###.# #.#..# #..# #..........# #.#### #...#######.###..##..# #.# ..........# #..# .# #.# .##.....####..##. # #.# #.............. #.# #.....#####.##.  i #.# #?###...## .# ..#...@# .# #######...#  #####  i  i -8 i $9.6 (5 i2  i e _k - a scroll labelled ULAUFU KOHINTIO i % _e - 2 scrolls labelled JEL TOOHAF (gained 1) i , i  i  i , i  i$  ie& , i&  i(  i* , i+  i,  i,. , i.  i$0  i1 , i~2  i4  i5 , i6  i7  i9  i9  iI:  i;  iD=  i=  i!>  i)?  i-A , i B  iB  iaD , iE  i4F  iG , iKH  iLJ  iL , iM  iO  iQ , iR  iIV  i`X , iY  iZ  i\ , i]  iw^  ib  iFc  i%d  ie  ih B ii  ik , iCl  im  io , ip  is  iu , i]v  iw  i,z , iz  i|  i  i  i  i  i&  iW  i؅  i  i| , i  io  i , i  i  i"  iZ  i1  i  ix , i  iҝ  if  i  i  i  iZ , i , i , iש  i  i? , i  iD  i$ , i  i  iܹ , iú  iz  id , if  i8  i , i|  iT  i , i  i#  i( , i>  i  i , i1  i  ir , i  i  iT B i  i , i  iS  it , i`  i  i , i  i  iJ , i  iD  i_ , i<  i}  i , i  i  i, iP i i i i} i  i , in i# i, ib i iz, iX ir ii, i i iZ , i3! i" i&, i& i) i,, id- id/ i1, i2 i<4 iP6, i7 i8 i:, i:; i< iD     ###  iE##.############  ## ##.#.##.........  .####.###.#.########  .....## ##..#  i;E.####.###.#.#######  ..............@.#  ibE: 258.6 (69.0)  iE.....>......#####.#  iE....#..)###.# .# ###.##..# #.# .# iE #.##..# #.# .#  iF#.##..# #.## .#   i*F#.##..# #..# .#    iRF###.##..# ##.# .)    iwF.....##.## #.#   i\NB9.6 (70 iDT iW% _Found a dagger. i`S3 iT iW ia\, ia, iBb ib ic ih i8k, iYl ip i~, i i) iY, i i i, i׌ i iB i% iX i٩, i is>  You see here a +0 dagger. iR i5 _ i iB, i= icn i^ i?, i( iD##.#.####### ...........# .# .....#####.# .# )###.# #.# !#  .# #.# #.# g#   #.# #.# .#  .# #.## #.# .#  #..# #.######. .# ##.# #.) .## #.# #######.# # #.# #.#  †.###.# #.#  ......# #.#  ..##..# #.#   g id  hobgoblin (asleep) ..##..# ..#  ..##..# #.# ....  iCm 72.6 (13  A hobgoblin comes into view. iUFound an inky potion. i.gg===3.6 (14 i%  iZ__The hobgoblin shouts! _You see here 2 gold pieces. i.#  #.#.####### #.#  .....# #.#  ....#####.# #.#  ###.# #.# #!#  # #.# #.# #.#  # #.# #.# #g#  # #.## #.# #.#  # #..# #.######@#  # ##.# #.)....$.#  ## #.# #######.# .# #.#  is#.#  .###.# #.#  ...# #.#  .##..#  i‡[#.#  . i\##..# ..#  . i.;##..# #.#  i\ i iF.g i/B---4.0) _ i iȜ i6;  You hit the hobgoblin. ig† i1`41=--6.0 (1.4 ik icM _You kill the hobgoblin! iE  i  i  iC H _No target in view! iR 4 i[  i_ H _No target in view! i4 i8 iH _No target in view! id _No target in view! i i i} i i P _ i, i _You now have 6 gold pieces (gained 2). iB i( e  You see here a hobgoblin corpse. it# i2I _ iO1 #### ####.. . #.####..# #..#.###### ......... ....#### iQP.##.# #.# -.# #.# #. #.# #.# #. # #.## #.# #†#  i~P# #..# #.######.#  iPM# ##.# #.)......# ## #.# #######.## # iP'## i7d83.0 (7.0-4.0 (8 _l - an inky potion i  i  i'  i  i , i6 v i[R R iR  iq   You see here a hobgoblin corpse. _ iq  is  iu , iv  i3x  iz , io{  i}  iy , i  iW  i , i  i  iq , i  i  i , ij  i  i] , iݔ  i̖  i , i*  i.  iK v i  i  iQ  iv B i_#  i+ X iv ######..##..# #.# #.#  #..##†.###.# #.# ## #..........# #.# .#######.###..##..# ########.# .........# #..##..# #........# .##.....####..##..###.######.# ##............# #.# ##.....#####.##.###### #.# .###...## #.# #.# .......# [40 ix _m#.##........ #.# ###...# #.#####K# #.#  ##### #.. #.# ..# .# K   kobold (asleep) . #.  321.0 (37.0)  A kobold comes into view. It is wielding a +0 short sword.K.K==2.0 (38 _The kobold shouts! i[ l  #.# #.# # #..##†.###.# #.#   ip[ I...# #.# #..# .#  #..##..# #........# ##..###. .......# #.# #.###### #.#  #.##@# #.#  #.##.....K.. #.#  #.#####.# #.#  ##### #.. #.#  i[ r ..# .## . #. i: E  #.# #.#  #..##†.###.# #.#  ...# #.# #..# .#  i  #..##..# #........# ##..###. .......# #.# #.###### #.#  #.##@# #.#  #.##.....K.. #.#  #.#####.# #.#  ##### #..  iF ..# .## . #.  i 4 i~  i ] _A kobold is nearby! i '  #.# #.# # #..##†.###.# #.#  ...# #.# #..# .#  #..##..# #........# ##..###. .......# #.# #.###### #.#  #.##@# #.#  #.##.....K.. #.#  #.#####.# #.#  ##### #.. #.#  ..# .## . #. i  #.# #.#  #..##†.###.# #.#  ...# #.# #..# .#  #..##..# #........# ##..###. .......# #.# #.###### #.#  #.##@# #.#  #.##.....K.. #.#  #.#####.# #.#  ##### #..  ..# .## . #.  _A kobold is nearby! iG #..##†.###.# #.# #..........# #.# #####.###..##..# ########.# .......# #..##..# #........#  i##.....####..##..###.######.# ##...................# #.# ##.....#####.##.###### #.# ###...## #.##.######## #.# .....# #.##.@...K... #.# ###...# #.#####.#. #.#  ##### #.. #.#  ..##.###. #. K.rr   quokka (wandering)K   kobold--3.0 (1.0) iKo _A quokka comes into view. io#..##†.###.# #.#  #...# #.# .###..##..# #.# # #..##..# #.# .....####..##..###.######.# .......# #.# .....#####.##.###### #.# ...## #.##.##.# # #.##..@.K....# #.# ...#  i)#.#####r#.# #.#  ##### #.. #.# ..##.###. #. #. i i i K.r.r--4 i i iG8  You hit the kobold. iH iKY  You kill the kobold! iGL iCM, iRSr...bb   bat (wandering) iV=5=5.4 (1.4 ij\ i^V _A bat comes into view. i# N  You hit the quokka. il$  i1 b... bThe quokka is severely wounded.6.8 i7  i: T _The quokka closely misses you. i  You closely miss the quokka.The quokka is severely wounded. i -8.1 (1.3 iM _You block the quokka's attack. x2 iN  You hit the quokka. iܚo  You kill the quokka! iPh b.#. i۰549.4 _The bat hits you but does no damage. i= i= iBE  You miss the bat. The bat hits you but does no damage.30.7 i;J iL1 _You block the bat's attack. i2  You barely miss the bat. The bat hits you but does no damage. il3 i:g).b2.1 (1.4 ir? i#BQ _The bat closely misses you. iC #..##†.###.# #.# #.# #.# .###..##..# #.# # #..##..# #.# .....####..##..###.######.# .# #.# .....#####.##.###### #.# ...## #.##.# #.# # #.##...@.b...# #.# ...# #.#####.#.# #.# ##### #.. #.# #.  i  i  i  i B30 ip  i tYou barely miss the bat. The bat hits you but does no damage. _The bat closely misses you. _ Things that are here: _a +0 short sword; a kobold corpse i #..##†.###.# #.# #.# #.# .###..##..# #.# # #..##..# #.# ####..##..###.######.# # #.# #####.##.###### #.# ...## #.##.# #.# # #.##...)@b...# #.# ...# #.#####.#.# #.#  #.. # #.#  i =#.  i  i  i <4 i  i 1 _You block the bat's attack. iܶ, iU  You barely miss the bat. You block the bat's attack.5.5 (1.4 iq i: _The bat hits you but does no damage. id, i i&.b iʬ-6.8 (1.3 iϴ i _You miss the bat. The bat barely misses you. i|i#..##†.###.# #.#  #.# #.#  .###..##..# #.#  # #..##..# #.#  ####..##..###.######.#  # #.#  #####.##.###### #.#  ## #.##.# #.#  i| # #.##...).@...# #.#  # #.#####b#.# #.#   i#} #.. .# #.#  iC}  i}W..# $# #.## .# #. .# #. .. #. ## i}/   i] ii. i,70 it i&i _Found 12 gold pieces. The bat barely misses you. x2 i3 4 i9  iE< H _No target in view! i 4 i  i7 H _No target in view! i7}4 i i}H _No target in view! ij i~j ip irH _No target in view! i3 iC iU i #..##†.###.# #.#  #.# #.#  .###..##..# #.#  # #..##..# #. iX#  ####..##..###.######.#  # #.#  i #####.##.###### #.#  .## #.##.# #.#  .# #.##...)..@..# #.#  .# #.#####.#.# #.#    i'#.. b.# .##.#  ..# $#$# .. iM #.## #.⌠.# #.  is#. # #.# #  b   bat#. ...  i #. ###   i-  iw&0 i3 i/b. i+8.8 (1 i iO _Found 4 gold pieces. The bat hits you but does no damage. iy #..##† #.#   #.#      i՗   #.#  #.#  #.##.######### #.#  #.##...)..@..# #.#  #.#####b#.# #.#  #.. ..# .##.#  ..# $#$# ..  #.## #.⌠.# #.  #. # #.# #  #. ...  #. ###   i! #..##† #.#   #.#        #.#  #.#  #.##.######### #.#  #.##...)..@..# #.#  #.#####b#.# #.#  #.. ..# .##.#  ..# $#$# ..  #.## #.⌠.# #.  #. # #.# #  #. ...  #. ###  i(4 i >p _A bat is nearby! iB iV.b40.1 (1.3 i ilt _You closely miss the bat. The bat hits you but does no damage. i....... ##.###..##..# ####### ...# .......#####.######..............# #####.##.##### .## #.##.######### ..)..... #.#####@#.# #....b.# .# ..#.#$#$# .. #.## #.⌠.# #. # #.# # ... ### i iN.b10 i iy _The bat completely misses you. The bat hits you but does no damage. i 5  You hit the bat. i j. iƜ 582.4 (1.3 i޹ ] _You kill the bat! i4 i" i1&H _No target in view! it3 i0 i i] i##.###..##..# ####### ...# .......#####.######..............# #####.##.##### .## ###### #...).....# #.#####.#.# ##......@# .# ..#.#$#$# .. #.## #.⌠.# #. #?#.# #.J.. # ###J   endoplasm (wandering)   iZ i;[0.0-3.4 (1 is _An endoplasm comes into view. i       #.#  #.#  ###### #.#  ).....# #.#  #.#####.#.# #.#  i.. #......@# .##.#  ..#.#$#$# ..  #.## #.⌠.# #.  #. #?#.# #  #. #.J..  #. # ###   iTn       #.#  #.#  ###### #.#  ).....# #.#  #.#####.#.# #.#  #......@# .##.#  ..#.#$#$# ..  #.## #.⌠.# #.  iU#. #?#.# #  #. #.J..  #. # ###  iAdN- in iqa _An endoplasm is nearby! i       #.#  #.#  ###### #.#  ).....# #.#  #.#####.#.# #.#  #......@# .##.#  ..#.#$#$# ..  #.## #.⌠.# #.  #. #?#.# #  #. #.J..  iqP#. # ###   ix0 T       #.#  #.#  ###### #.#  ).....# #.#  #.#####.#.# #.#  #......@# .##.#  ..#.#$#$# ..  #.## #.⌠.# #.  #. #?#.# #  #. #.J..  #. # ###  i< 4 iR@  iC a _An endoplasm is nearby! iE        #.#  #.#  ###### #.#  ).....# #.#  iF Q #.#####.#.# #.#  #......@# .##.#  ..#.#$#$# ..  #.## #.⌠.# #.  #. #?#.# #  #. #.J..  #. # ###   i @       #.#  #.#  ###### #.#  ).....# #.#  #.#####.#.# #.#  #......@# .##.#  ..#.#$#$# ..  #.## #.⌠.# #.  #. #?#.# #  #. #.J..  #. # ###  i{  i` 4 i  iw   i S_An endoplasm is nearby! i1 Z       i>2 k #.#  #.#  ###### #.#  ).....# #.#  ih2 } #.#####.#.# #.#  #......@# .##.#  ..#.#$#$# ..  i2 * #.## #.⌠.# #.  i2 Z#. #?#.# #  #. #.J..  i2 /#. # ###   i 3 ! i^       #.#  #.#  ###### #.#  ).....# #.#  #.#####.#.# #.#  i0  #......@# .##.#  ..#.#$#$# ..  #.## #.⌠.# #.  iZ #. #?#.# #  i#. #.J..  i}#. # ###  i i<4 iz ia _An endoplasm is nearby! iz...# .......#####.######..............# #####.##.##### .## ##### ..)..... #.#####.# # i:......# .# ..#.#$#@# .. #.## #.⌠.# #. #?#.# # i#.J..  ### i  i8?J.J i-4 _ i iIR _You see here 12 gold pieces. i|#####.######..............# #####.##.##### .## ##### ..)..... #.#####.# # i }#.......# .# ..#.#$#$# .. #.## #.⌠@# #. #?#J# #....  iN}`#.#### ..  i{}z#.#.# i  The endoplasm freezes you.8 i2--5 iV iw% _You are frozen. il  You hit the endoplasm.  The endoplasm is moderately wounded.=6.6 (1.2 il _The endoplasm barely misses you. i =  You thump the endoplasm! iw* j. i. Q--627.9 (1.3 i6  i8 M _You kill the endoplasm! i 4 i  iT H _No target in view! i~4 ip iƇH _No target in view! i*3 i& iC i2 : _ i3 ig#9 i})== iD i i>, i i, ip iD#M _You now have 18 gold pieces (gained 12). i% i& ig' i.  There is a fountain of clear blue water here.  You briefly stop to wash your hands. iP2 i2#==  i3_ iY4 i;................# #.# #####.##.###### #.# .## #.##.######### #.# ..# #.##...).....# #.#  i7<..# #.#####.#.# #.# #### #.......# .##.#  ..#.#$#.# ..  i>O #.## #.⌠.# #.  #. #@#.# # - #. #.......#  #. #.#####..  ... #.## #. #. #.  i`Hs53.9 (6.0-4.9 (7 i{N iPb _m - a scroll labelled TIRCHE TOMAO i3 i it i6 i i, i>, i ik", i# i'L _You now have 22 gold pieces (gained 4). i3#####.###..##..# ########.#..# #..##..# #........#..####..##..###.######.#................# #.# iJ46..#####.##.###### #.# #...## #.##.######### #.# ....# #.##...).....# #.# #...# #.#####.#.# #.# ##### #...@...# .##.#7.9 (3 #..#.#.#.# .. i4x #.##.#.⌠.# #.#. #.#.#.# ##. #.#.......##. (.#.#####.. i4u...#.###. i? i?$8.9 (4 i7H iWK) _Found 3 boomerangs. ih3 ij in ir iqr i2v, i)z, i{ i~ iQ, i i iz, i} ic iO, i iS i&, i i i , i i i, iӪ i  i, ie i˵?  You see here 3 boomerangs. iӸ it _ i iw i, i9 i' i, i i i>, i' i i, i i{ i, i i i, i i i, i i i, i i i, i iT i, i i  i, i if i` ##.###.#. #.#  #.#  #####.#  #.....#  ##.#.######.#  #.###.......#  #.l#.########  #@##  #.#  #.#  #.# iH #.# #.# l   frilled lizard (asleep) #.# ..#  i l79.9 (21.0)lA frilled lizard comes into view.The frilled lizard hisses angrily. i>7===80.9 (22 i*  i#F _The frilled lizard bites you but does no damage. i  ##.  #.#  #.#  #####.#  #.....#  ##.#.######.#  #.###..  #.l#.#  #@## #.# #.# #.# #.# #.# #.# ..# iӧ  ##.  #.#  #.#  #####.#  #.....#  ##.#.######.#  #.###..  #.l#.#  #@## #.# #.# #.# #.# #.# #.# ..#  iN  i  i e _A frilled lizard is nearby! iu  ##.  #.#  #.#  #####.#  #.....#  ##.#.######.#  iv #.###..  #.l#.#  #@## #.# #.# #.# iv *#.# #.# iv F#.# ..# i  ##.  #.#  #.#  #####.#  #.....#  ##.#.######.#  i #.###..  #.l#.#  #@## #.# #.# #.# #.# i Z #.# i #.# ..#  i iG iW i  iW_A frilled lizard is nearby! i'aA  You sock the frilled lizard! iiE† iAnB6--2.2 (1.3) ias iuR _You kill the frilled lizard! iO-- i iH _No target in view! ia  iUb  ig  ih H _No target in view! i/  i  i  i H _No target in view! i3 3 i,  i  i  iE : _ iM  You see here a frilled lizard corpse. _ i>  i , i   i  i , i  i  i , i  i  ip , iW  i  iZ , i  i"  i$  i$  i%  i&  i( , i)  i*  i+  i8,  i,  i-  i/ , iR/  i0  i52 , i2  i{3  i4 , i5  i36  i[7 , i7  i9  ij@ @#..(.#.#####..  ####.........  ##.###.#.  #.# .#  #.# (#  #####.# .#   i@ ##.....# .#  ##.#.######.#  #.###.....@.# -96.2 (14.0)#.†#.######## i@  ###.#.##  ♣...#.#  i:A  ♣####.#  #.#  iA D #.#   #.#   #.#   i H  ikH ?-7.2 (15 iM  iO % _Found 4 stones. iD3 i iB i i, i iy i i i i3, iG i i, iq ik i i, i iG;  You see here 4 stones. i i _ i i8 i? iq i i: i, i id i9, i_ i i#.##.######### #.#  #.##...).....# #.#  #.#####.#.# #.# ##.......# .##.# #..#.#.#.# ..  #.##.#.⌠.#. #. #.##.#.#K#.### # #.##.#.......#.# #..(.#.#####@..# ####...........#  ##.###.#...##  i F #.# #.#####  #.# #(# #####.# #.# K   kobold (wandering)##.....# #.###.#.######.# iFx#.###.......# i 406.2 (9.0)  A kobold comes into view. It is wielding a +0 dagger. ii.KK i8===7.2 (10.0) i% i*( _The kobold shouts! iAM  #.#  ) #.#   #.#   .##.#   iM# ..  #. #.  #.##.#.#.#.### #  #.##.#...K...#.#  #..(#@..#  ####...........#  ##.###.#...##  iNW#.# #.#####  #.# #(#   #.#  i5N?  #.#  .#  iYN6 ..#  i~  #.#  ) #.#   #.#   .##.#  # ..  #. #.  #.##.#.#.#.### #  i #.##.#...K...#.#  #..(#@..#  ####...........#  ##.###.#...##  #.# #.#####  #.# #(#   #.#   iK #.#  .#   io@..#  i4 is i}] _A kobold is nearby! i,C####.##. #.#  #.##.######### #.# #.##...).....# #.#  #.#####.#.# #.# iC  ##.......#..##.#  #..#.#.#.#. .  #.##.#.⌠.#. #.  #.##.#.#.#.### #  iMDm #.##.#...K.@.#.#  #..(.#.#####...# ####...........# #.###.#...##  #.# #.#####  i~D#.# #(#  #####.# #.#  iD ##.....# #.#  ##.#.######.#  iUF iM:.K iNB---8.0) _ iT i}U i?k ik8--=--9.5 (1.3 i|r iNux _You closely miss the kobold. The kobold hits you with a +0 dagger. i Z s9==10.9 (1.4 iJ`  i(b _You barely miss the kobold. The kobold closely misses you. i*9  You sock the kobold! i1e) i3N==702.3 i: i=<J _You kill the kobold! iO4 iW iZH _No target in view! i i i]^ _No target in view! iX3 i$Z i]^ ia ing$ _ izi io~  Things that are here:  a +0 dagger; a kobold corpse i5t5 _ i u iw iz, iM~ iD, i i iЅ i, ib i i, i  i  ȋ, i i i6B i iQ, i iK i˧, iҨ i i, i i) i i3 i i X i i, i i i[ i i i  Things that are here:  a +0 short sword; a kobold corpse i i _ ij iC i, iu i' i, i i i@B iw i7, i i: iw, iR i? i, i ii iq iy i, i i i, i i i", i# i(% i$' i`' i( i.* i3,, i[- i/ i1 i82 iV3 i\5 i07, i88 i: i;, id= i? iA, iB iD iMM` #####...# #.##.#####.#.### ##### #.##.......#..## #.#..#.#.#.#.... #.#.##.#.⌠.#.### ###.#.##.#.#.#.### ijNI#...#.##.#....)..# #.###..(.#.#####.. #.# ####.......... #@# ##.###.#...- #.# #.# #.#### #.# #.# #(#  #.# #####.# #.# #.###.....# #.# #.##.#.######.# S   ball python (constriction, asleep) #.#.###.......# .S#.†#.######## ###.#.## iT 46.3 (34.0)  A ball python comes into view. i[iS)S. ii\F-7.3 (35 ib id5 _The ball python hisses angrily. iJ   #.. ##### #.. #..... #.. ###.. #...). #.###..( #.#  #@#  #.# #.#  #.# #.# #(#  #.#  #.#  #.# #.#  #.#  iK }#S#  ..#.†    iV   #.. ##### #.. #..... #.. ###.. #...). #.###..( #.#  #@#  #.# #.#  #.# #.# #(#  #.#   #.#  #.#  #S# ..#.†  i  _A ball python is nearby! i;  ####.##.......#.. #.#..#.#.#.#.....#.##.#.⌠.#.######.#.#.......)...###..(.#.#####...# ####.........# ##.###.# #.# #.####(# #####.# #.##.....#.#####S#.###........#.†#.##########.#.##♣...#.# iA=  i\ S.8.3 (1.0) _ i #.#..#.#.#.#....##.#.⌠.#.#######.....)..###..(.#.#####.. ####........ ##.###.# #.# #.####(# #####.# #.##....S##.#.#####.#.###........#.†#.##########.#.##♣...#.#### i{ i iAS. iZ9 i iX i3t?  You thump the ball python! i†5=50.6 (1.3 i6 i/O _You kill the ball python! i4 i i H _No target in view! i4 i iH _No target in view! i  _No target in view! i,i 4 io  iq H _No target in view! i[ 3 i(  i  i  i : _ i g  You see here a ball python corpse. i  ib  _ i  i  ix , i_  i  i , i?  if  i , i n i  i , i  i  iT , i  i B i iQ i, iS iy i, it i iV , i  ih  i' , in  i:  i , i  i  ia.##.#.######.# ###########.#.###.......# ........♣...#.†#.######## ##.####♣.♣###.#.## ♣.♣♣...#.# ♣..♣####.# ♣♣.♣ #.# ♣.♣ #.# ♣@♣ #.# -64.6 (14.0)♣..♣ #.# ♣.♣. ..# .. #♣ i=.⌠.♣.......♣.ß_ß  i_-5.6 (15 i`'_ iv< _Found a faded altar of an unknown god. iP i i i iA i, i ir i i i5 i i i i4, i iv i, iD i i, iU i/ iZ, i i[ i, i] i, i, i^  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing. i[ 5 _ i  iK  i , i  i iH, i i` ir, i if ix, i i i\, i i i, iN i i-, i i i , iv! i" i$, ig$ i& i0', i' i) i*B i+ i,, i- i+. i+/, i/ i0 i> i=AX i$B iCB iD ixFB i_G iH, iH iI iJ iJ iJ iL iMB iN iO, i;P iOQ imR, iR irT iZUB iPV i\W, iW i?Y i Z, iZ i[ i\, i0] iI^ i'_ iw_ i_ i` ib, i{b id iul' #####.####.# .# #.....# #.# .) #.##### #.# #. #.# #.##. #.#.##. #.#..#. #.##♣#.######.##.@......#514.6 (49##########  i6sB5.6 (50 isx i]z* _Found a short sword. iB3 i)C iE iG, iK, iL, iM iO iV$ ######># ## #...... . . #####.####. .#. #.....# #. .). #.##### #. #.# #.# # #.# #.# #. #.# #.##. #@# #.###7.6 (2 i%W.0) #.######.##........########### it]A8.6 (3 i0b i.d; _Found a stone staircase leading down. i3 i i i, i; , i , iV  i  i! , i  iC i, iV iC  You see here a +0 short sword. in i _ i iL i#>....#  ##.................##............... ######## i/$#..>#.## # #......#####....##.######.####.#.......#@...##.....# #.23.6 (5#..).#####.##### #.##.#.## #.# #.## #.# #.# #.##.# #.##.. iV$#.# #.###♣#.######.##........# i|$(########## i+A4.6 (6 iL/ i0; _Found a stone staircase leading down. ie 4 i  i H _No target in view! i7q 4 iw  iy H _No target in view! i4 i2# i%H _No target in view! i4 i] iҫH _No target in view! i4 i iH _No target in view! ida 4 if  ih C _No target in view! i 4 iU i~ i3 i i iK.....  . >....## # .. . .##.# ........# ####### i! #..>#.## # #...... #####..@.##.######.####........#....##.....# #.#####..).#####.##### #. #.#.## #.# #.#.#.# #.# #..#.# #.# #. K   kobold (asleep)## #.# # i.### #.######.# #........# iW0  A kobold comes into view. It is wielding a +0 whip. iK .  The kobold shouts! i4==5.6 (1 i i3 _The kobold moves out of view. iQ 3 i  i  iT B i  i <....... >....#####..K...... ...........#  i ##........#  ........# ##########..>#.## # #........ iD )#####....##.######.####.##.......#.@..##.....# #.#  iq --#####..).#####.##### #.#  i ] #.#.## #.# #.# #.#.# #.# #.# i ..#.# #.# #.. i &## #.# #.# ##♣. K   kobold #.######. im ##........########### i &6 i G.K i F--7.6 (2 i   i  i?LI  . >....## ...K..... ........# ........# ........#  #..>#.## #  #####....##.# #.@..# #.#  #####..).#### #.#  #.#.## #.# #.#  #.#.# #.# #.#  ..#.# #.# #..  ## #.# #.#        img  . >....## ...K..... ........# ........# ........#  #..>#.## #  #####....##.# #.@..# #.#  #####..).#### #.#  #.#.## #.# #.#  #.#.# #.#  ..#.# #.#  ## #.# #.#     [1 igY8d_A kobold is nearby! iC! ......   ..>....## ## ...K..... . ........### ........# ........# ######## #..>#.## # #....... #####...@##.######.####.# .......#....##.....# #.######..).#####.##### #.# #.#.## #.# #.# #.#.# #.# #.# ..#.# #.# #.## #.# [ i-"34m#.###♣ #.######.# #........# i,$ i7J.K i928.6 (1 _ iRA iAE i x. .......   ..>....## # ......... . ....K...## ........# ........# ####### #..>#@## # #...... #####....##.######.####. .......#....##.....# #.#####..).#####.##### #. #.#.## #.# #. #.#.# #.# # ..#.# #.# #.####.# #.### i H #.######.# iX  i n.K#9 iE  i   i!=:####.#####.##....... #..>....### .. ....#K..# .......@.# ######.###..>#.## # #.... #####....##.######.#### .......#....##.....# # i=#####..).#####.##### # #.#.## #.# # #.#.# #.# # ..#.# #.# ####.# #.## iAE=30 iCJ _You block the kobold's attack. i`C1.9 (1.3 i_ i _You barely miss the kobold. The kobold closely misses you. i:  You thump the kobold! iH) i! i  i )93.2 imY i]J _You kill the kobold! i4 i8 iH _No target in view! iz 4 i'  i> H _No target in view! i3 i i i i$ _ iF, i?, i i| i, i i ib, i i; i>, ix i i, i i ik, i iu i, i i i, i i i~, i  i  i  i  i  iB i[ i iB i( iB iZ iDB iI i, i i i/ , iu  if! i", i$# i6$ i%, i5& io' i), ie) i+ i(,, i, i- i., i~/ i1 i7#.##.# ###.##.# ##.##.# ##.##†# ######.##.###....#.##.##.#.##  i28##.######################.#.###.. ......................♣...#.†#.## ##.#############@####♣.♣###.#.## -  #.# #....S♣.♣♣...#.#  #.# ##########♣##♣..♣####.# ##.# #.........♣♣ ♣♣.♣ #.# ##.######.####.##♣.♣ ♣.♣ #. i^8 #  i8...##.....# #.# ♣.♣♣♣♣.♣ #.# S   ball python (constriction, asleep) #####.##### #.# ♣..♣♣..♣####.#  i8# #.##.# ♣♣♣.♣.♣......##.# i8Z.# ♣...♣#♣♣.### i= 54.2 (21.0)  A ball python comes into view. iCS.S)=5.2 (22 i=I i/K5 _The ball python hisses angrily. i: #.# #.# #. #.# #.# #. #.# #†# #####. #.# #.###..... #.# #.##.#.### #.######################.#.###... .....................♣...#.†#.### #.#############.####♣.♣###.#.## .# #.@.S.♣.♣♣...#.# #.# ##########♣##♣..♣####.# #.# #.........♣♣ ♣♣.♣ #.# .######.####.##♣.♣  ..##.....# #.# ♣.♣♣♣ ####.##### #.# ♣..♣♣..♣####.#  #.# #.# ♣♣♣.♣.♣......#  #.# #.# ♣...♣#♣♣.####.# #.. ♣.⌠.♣♣♣.# i<  ijE iS.-6.2 (1.0) iJ  itL  iWd  You barely miss the ball python. The ball python barely misses you.= id 7.6 (1.4 i6j  il _The ball python closely misses you. The ball python barely misses you. i  You hit the ball python.† i6838.8 (1.2 i  iNO _You kill the ball python! i{4 i+ iH _No target in view! i% i iY i)  ic:_No target in view! iɶ 3 iZ  i  i  i P _ i , ik  i@  i , i  iH  i , iN  i  i| , i  i|  i? , i  i  i) , i  i  i , i[  i  i  i%  i  i X iT  i , i  i  i2  i , i>  i3 , i  i  i , iG  i  i , i!  i  i1 , i  ig  i , i%  i  i , ii  i  iT , i  i  i , i  i  is  i , i  i5  i , i  i  i!  iP  i  iJ , i  ip  iv , i  i"  i  iG  iv  i!  i" , i#  i%  i& , i'  i)  ic* , i*  i,  i- B i?/  i/ , i-0  i@1  i92 , i2  ij4  i5 , i5  i7  i9 , iV9  iQ;  i< , i,=  i?  iA , iC  iE  iG  iG  iH  iyJ  iL , iM  imP  iR , iS  iU  iW  iW  iX  i[  i] , i^  i`  ib , ic  iqe  ig , i[h  ij  i\l , im  ivo  i/q , i[r  it  iTw B iex  iz , i{  i}  i1 , i  i=  i , i  iS  i , i  i  i؋ , i  i  i , iT  i  iH , i  iŞ  i , i  iޣ  iQ , i  iI  i`  i  i  i  iS , ia  i\  i? , i'  i  i4 , i  i  i , i  i  i} , iM  i0  i , i  i]  i , i@  ib  i  i  i'  i  i , i  i  i d  ......)..#   .........#   ## .###..>#.   .. .#####....##   #. ........#....   #g #####..).###  i   #. #.#.##   ######.#.#   ..........#.-   ##############.  #.####  #.....  ######  g   hobgoblin (asleep)     i 1623.8 (65.0) ii `.gg i F-4.8 (66 i  i \ _A hobgoblin comes into view. i  .........###   )..# #   .........# #   ### .###..>#.###   ..# .#####....##   #.# ........#...   #.# #####..).##   #g# #.#.##   #@##########.#.#   ii[ #............#.#  ##############.#   #.###   #....  #####     im5------=5.8 (1.0) i i"- _The hobgoblin hits you. i5  You hit the hobgoblin but do no damage. You block the hobgoblin's attack. iƽ -7.1 (1.3 i  i @ _The hobgoblin hits you but does no damage. i= <  You sock the hobgoblin! iE E† iH n6==----918.4 iM  iRP M _You kill the hobgoblin! iM4 i iճH _No target in view! i_ iѹ| _ i, iٺ i i#i7=== i iڽ, i< iy, i̿ i$, is i~8== i i, i& iT, i i i i5 i9= i i ib9== i] iu i, i ie  You see here a hobgoblin corpse. i i _ i i i\, i i i i:== iU i i, i id iL, i i i, i" i iE, i i i, io i i i% iu i i , i i i, i if i, i" i9 ik, i i i4, i i i, i6 i iP i i i ij, i iI i, iH  i  i , iO  ir  i i, i i #..#  .##.....# ..+.....<.....'. ###.##........... #...##....... #.#.##..⌠.....⌠..#  #...##...........#  #.#.##........... #.@.###### i- ###.#.#  #...#.# #  #...#K.#.  i#...#### ####.#### ##.## #.......# K   kobold (missile, asleep) #.# iE?#.......# #.# ile#..>....### #.# i)........... i 62.4 (34.0)  A kobold comes into view. It is wielding a +0 dagger. ie$K.K)==== i$%3.4 (35 iU* i0( _The kobold shouts! ib .##.### #..+.....<.....'.. ###.##...........## #...##.# #.#.##..⌠.....⌠..#  #...##...........# # #.#.##.# # #...############## # ###.#@## #...#K# ## #...#.. #.# #...#### ####.#### # ##.## #.......# # #.# #.# # #.# #..>....#### #.# ............ [40 iASm#.# .### i|=---4.4 (1.0) im i= _The kobold hits you but does no damage. i2_---5.8 (1.4 i~ iq _You closely miss the kobold. You block the kobold's attack. iC7.1 (1.3 i i} _You closely miss the kobold. The kobold hits you but does no damage. x2 i;S 8  You hit the kobold. iy[ f) i_ 058.4 ie  ih J _You kill the kobold! i  iV  i4  i H _No target in view! i] _No target in view! i:I iA iLP _ iSW  Things that are here:  a +0 dagger; 2 stones iZ is[ _ iz\ i_ ip iԩ, iI i i, i̯ i. iZ, i' i* i, i i i+, i i] i, i i i, i< i i), i{ i i, i i i, iL i i, iq i iY, il iX iT, i4 iL W  Things that are here:  a +0 dagger; 2 stones is  i  _ i   i2  i5 , i6  i8  i:  i";  i<  i]?  iA , iB  iO  iR B i[Z  iZ , i[  i_  id B ig  irq  ir  ir  iVx  iy , i  _ Things that are here: _a +0 dagger; 2 stones  Things that are here: _a +0 dagger; 2 stones _You open the door. i @  There is an open door here. in  i  _ i  i  i , i  iÚ  i_ , i"  i  i3 , i  i  i B i  i] , i:  i Z  There is a staircase leading out of the dungeon here. i 5 _ i~  iO  i , iT  i  iH , i=  i  i , i  i  i , ih  i  i , i  i @  There is an open door here. i  i 5 _ i  i B i  i , i'  i.  iw0 , i0  ik2  i$4 , i{4  i6  i7 , i7  i9  i; B ix<  i= , i.>  i@  isB , iC  ijE  iG , iqH  icJ  i]O B iP  iS , iU  i~W  iY , iZ  i]  i_ , i`  ia  i-d , ie  ig  ii , i!k  inm  iDp , iq  ils  iu , iv  iz  i  ### ####### ..# #....... #.# #.. #.# ##.##### #.# ####....)..... #.###.....###..... #.[...###.##...... #.....# #.##..###. #@###.###.##†.# #.-738.4 (70.0) ..(.....# #.....##..# #. ######### ###...##..# #. ###...##..# #. #.....##..# #. i  #.#..###..# # #.#..# #..#  #.#..# #..##  #.#### # i/ \-9.4 (71 i  i[ - _Found 2 poisoned darts. i  ...........###.############....).....##.....###[...###.##. i- A....#  i ##########.###.###.##†.# ..(....@# #.....##.######### ### ###... i .. i٠ z.#.# #......  i  if  iԫ +40.4 (1.0) i  i´  ipn ..# # #.# # #.# ##. #.# ####....) #.###.....### #.[...###.## #.....# #.##..####.###.###.##†.# # io.(...@.# #.....##..# #.# ###...##..# # ###...##..# # #.....##..# # #.#..###..#  #.#..# #..# #.#..# #..## #.#### #... #.# # i'x<1 i~ i iw ..# # #.# # #.# ##. #.# ####....) #.###.....### #.[...###.## #.....# #.##..#.###.###.##†.#  iSw#...(..@..# #.....##..# #.# ###...##..#  ###...##..#  #.....##..# #.#..###..# #.#..# #..# #.#..# #..## iyw #.#### #... #.# # iρ<2 i7 i: i  ..# # #.# # #.# ##. #.# ####....) #.###.....### #.[...###.## #.....# #.##.. #.###.###.##†.# #...(.@...# #.....##..# #. i[!H# ###...##..# ###...##..#  #.....##..#  #.#..###..# #.#..# #..# #.#..# #.. #.#### #... #.# # i( i)&3 i. i0 i  ..# # #.# # #.# ##. #.# ####....) #.###.....### #.[...###.## #.....# #.##.. #.###.###.##†. #...(@....# #.....##.. #.# ###...##.. ###...##.. #.....##.. #.#..###.. #.#..# #.. #.#..# #.. #.#### # #.# # i <4 i  ix  iW  ..# # #.# # #.# ##. #.# ####....) #.###.....### #.[...###.## #.....# #.## #.###.###.##† #...@.....# #.....## #.# ###...## ###...## iX  #.....## #.#..### #.#..# # #.#..# # #.#### # #.# # i_ <5 iOf  i3i T _You see here 2 poisoned darts. i! i"{6Throw: 2 darts (poison) i' i)T _n - 2 poisoned darts iz ..# # #.# # #.# ##. #.# ####.... #.###..... #.[...###.## #.....# #.## #.###.###.## #.# #.....## #.# ###...### ###...## #.....## #.#..### #.#..# # #.#..# # #.#### # #.# # i iF&7 iQ i i W ..# # #.# # #.# ##. #.# #### #.###..... #.[...###. #.....# #. #.###.###. #.# #..... #.# ###... #. ###...#. #......B #.#..w. #.#..# w   dart slug (asleep)##. #.#..# B   giant cockroach (asleep)#. #.#### #.# i i iGBw..wB i&8 i i  iMc_A giant cockroach and a dart slug come into view. iU ..# # #.# # #.# ##. #.# #### #.###..... #.[...###. #.....# #. #.###.###. #.# #..... #.# ###... #.# ###... #B# #..... w.J #.#.. ... #.#..# ##.. #.#..# J   endoplasm (asleep) #..# #.#### B   giant cockroach  #.#  An endoplasm comes into view.BJ.J9 i^ _The endoplasm quivers. iR 4 i  iM  iF######.##...[...###....# #########.###.##.........# #....######### ###B# J..w..#..#.##..# #..##### ############# iG iNr.w=50 iU ioXG _The giant cockroach bites you but does no damage. iB  You sock the giant cockroach! i i i`Jw. i iA #.# #. althalyste the Shield-Bearer#.# ##. Gargoyle#.# ####.. Health: 19/19 ========================#.###..... Magic: 2/2========================#.[...###. AC: 9Str: 19#.....# #. EV: 8Int: 8#########.###.###. SH: 4Dex: 9#.........# #..... XL:  2 Next: 104% Place: Dungeon:1#@######### ###... Noise: =--------  Time: 751.8 (1.4)#J# i ###... a) +0 flail#w##..... Throw: 2 darts (poison)...#.#..#...#.#..###..##.#..# w   dart slug#..##.#### J   endoplasm#### i #.############## #.# _n - 2 poisoned darts  i9!A_A giant cockroach and a dart slug come into view.An endoplasm comes into view. _The endoplasm quivers. _The giant cockroach bites you but does no damage.  You sock the giant cockroach! i2# _You kill the giant cockroach!You have reached level 3! i#,/  --more-- i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  i N23/233/3213 2%  iA$ Dendoplasm iO& U _You feel stronger. x2 i<  You sock the endoplasm! ip i^Kw. i>1063.1 (1.3 i) i^M _You kill the endoplasm! iY  You thump the dart slug!  The dart slug is severely wounded. i]1---4.5 (1.4 i i. _The dart slug bites you. i  You hit the dart slug but do no damage.The dart slug is severely wounded. it  The dart slug launches a dart at you. i>5.9 i i. _You block the slug dart. i  You hit the dart slug.  The dart slug is almost dead. iLt  The dart slug launches a dart at you. i. >7.3 i 5  i'7 . _You block the slug dart. im2 ;  You hit the dart slug. ie9 2. i= p2=--148.6 (1.3 iLB  iD M _You kill the dart slug! i 4 i  i H _No target in view! iwJ4 iO iRH _No target in view! i4 i iH _No target in view! iN 3 i  i  _ i/ , i  i b3=== i;  i  iH  #####.##...[...###....# #########.###.##.........# #.....######### ### -.....#..#b...##b   bat (asleep)#...........# #.# i .62.6 (4.0 iO  i$ b.bA bat comes into view. i% 3=3.6 (5 iZ*  i, P _The bat barely misses you. iy, i i2  You closely miss the bat. The bat closely misses you. i-5.0 (1.4 i2 i  iҩ4_The bat hits you but does no damage. i i i8 i-6.3 (1.3 i iAc _You miss the bat. You block the bat's attack. i)% , is%  i+ (.b i+ E==7.6 i0  i2 k _You closely miss the bat. You block the bat's attack. i ####.##...[...###....# #########.###.##.........# #....######### ###.# .. it #....b.....##..##.#....###.#### #### #############........... i˩  i}  i  i ,80 ir  i P _The bat barely misses you. i 5  You hit the bat. i 4† i569.9 (1.3 iC iG _You kill the bat! iI i i i͞ i i_  You see here a bat corpse. i. i _ iK i iר i i ip i i i iW i i i* i i i. i i i, i i i i i iԽ i, i is_  You see here a bat corpse. i iD _ i i ip i i9 i i i i i i i i^ i i, i] i? idB iE i , i i i i i i i i i i i4 iS i i%   i:You see here a bat corpse. i i_ _ i i i i6 i i i i- i i i, i i! i,B i< i@, i i i i iP iu iJX i i i]  i  i , i  i  i, iG i ic, i+ i i%, i i i, i i/############# ##.@.........# #-802.9 (33.0) #.#########.#  i/ #.# #.# # #.# #.# ####.#.# #.###....#.# #.[...###  #.# #.....# #  #.#########.###.### i0  #.#.........# #.... iB0E  i 18- i7 i:E _Done exploring. i i~ i iH _No target in view! i7 4 i  i H _No target in view! i" i# i( i*H _No target in view! ii3 i ia.0.0)........ i i if r _Done exploring.No target in view!Done exploring. iI i% i6 i^ ir _Done exploring.No target in view!Done exploring. iI i  i"@eNo target in view!Done exploring. i[ 4 i(`  ib 9Done exploring.No target in view! i i.  i  iE: ie?, iARDone exploring.No target in view!Done exploring. ia3 i i4 iq irRDone exploring.No target in view!Done exploring. iDI iz`4 iIe i'g  iRg7_Done exploring. i3 i& ihJ igE _Done exploring. i iWhere to? (? - help)  D - Dungeon  iV  i Oalthalyste the Shield-BearerGargoyleHealth: 23/23 ========================Magic: 3/3========================AC: 10Str: 21EV: 8Int: 8SH: 4Dex: 9############# # XL:  3 Next: 16% Place: Dungeon:1 iv )#.@.........# # Noise: ---------  Time: 802.9 (0.0)#.#########.# # a) +0 flail#.##.# ## Throw: 2 darts (poison)#.##.# ####.#.# iס #.###....#.##.[...### #.##.....# #  i g#.#########.###.### #.#.........# #....  _Done exploring. _No target in view! _Done exploring.  i] _Done exploring. _Done exploring. _Done exploring. i  i  i  i  iK P _ i , i  i  iM , iX  i  i0 , iu  i  i{ , i  i  i~ , i$  i  is , i)  im  iA , i  i  i[ , iF  iy  i( , i  i  i , i  i  i , i?  i  i B iQ <  You see here a +0 robe. i  iu  _ i  i$  i , ia  i  iU , i!  i%  i( , iX*  i-  i0 , i2  i{5  i7 , i9  i<  ia> , i?  imB  i'D , iwE  iG  iI , iJ  iL  iM  iN  iN  iT C  You see here a +0 short sword. iY  i/Z  _ i(\  i^  i:a , iKb  id  if , ih  ij  iAl , i1m  io  i-q , iq  is  ieu , ifv  ix  i4{ , iN|  i }  i7 , i  i  i8 , i  i#  i , i!  i"  i , i  ia  iF , i  i" Y  There is a stone staircase leading down here. i  iT  i $ _ i  i ;2 iN  i  i  i _You climb downwards.  Found a ring mail. Found a stone staircase leading up.  There is a stone staircase leading up here. iY  i# ## ######. ...... <.# .. .# ##.#.#.#.##.##...........  ik " #@#39.6 (36.7) #.# ... .#.##J.... i 9#. #.. J   endoplasm.. #..## ...[  iʰ  i`  iķ  i a _An endoplasm is nearby! i} ## ###  ###. ...  ... <. # .. .# #  #.#.#.#.##.#   i}#...........  #@# #.# ... .#.##  i~bJ.... #. #.. .. #.. iB~; ## ...[ i^ ## ###  ###. ...  ... <. # .. .# #  #.#.#.#.##.#  #...........   ip#@# #.# ... .#.## J.... #. #.. i; .. #..  ie## ...[  i i) i! im$a _An endoplasm is nearby! i) ## ######. ... ... <. # .. .# ##.#.#.#.##.##........... #<#  i+#........###.#.###.##J....#. #.. #...## ...[ ..... i. ih6-J. i|940.6 (1.0) _ i iD { ## ###  ###. ...  ... <. iRD b # .. .# #  #.#.#.#.##.#  #.....  itD  #<# iD . #@#  iD _#........#  ##J#.###.#  iD 0 #..... #. #.. iD  .. #...  i+E =## ...[ .....  iNE  i)  ## ###  ###. ...  ... <. # .. .# #  #.#.#.#.##.#  #.....  #<# i  #@# #........#  ##J#.###.#  #.....  i #. #.. .. #...  i p## ...[ .....  i"  i  i  i  i a _An endoplasm is nearby! i\## ######. ... ... <.# .. .# # #.#.#.#.##.# #........... # #<#  iV#.##.##.###..@.....# ##J#.###.# #.....#  #..#..# ...#...###....[. #....... ip#. .##.## iD=1 i i@ _The endoplasm hits you but does no damage. i  You hit the endoplasm.  The endoplasm is severely wounded. i-2.9 (1.3 i@ iW _The endoplasm closely misses you. i  You hit the endoplasm.  The endoplasm is almost dead. i(4.2 iͻ iž@ _The endoplasm hits you but does no damage. i  You hit the endoplasm but do no damage.The endoplasm is almost dead.5.5 i=  iw)_You block the endoplasm's attack. i <  You sock the endoplasm! i 2. i# 1206.8 i)  i, M _You kill the endoplasm! i I i  i# B i) B i *  i+  i>.  iW5  ## ### ###..... #....<. #.....# #  #.#.#.#.##.# #........... #.##<#  #@##.##.##- #........# ##.#.###.# #.....# #..#..# ...#....K   kobold (wandering)###....[.. #...K... i6 '#.#.##.## i|> -8.8 (2.0 i? E-9.8 (3 iG  iN s _A kobold comes into view. It is wielding a +0 whip. it?## ######..... #....<. #.....# ##.#.#.#.##.##........... #.##<# #.##.##.###.@......# ##.#.###.# #.....# #..##...#....###....[ #...K...#.#.##.##  i#z i1. i5==50.8 (1 iƆ is( _The kobold shouts! i5 4 i& i(H _No target in view! i( iԫ i1 iH _No target in view! iF i?G iNL iNH _No target in view! iN  iMO  i[U  i@X H _No target in view! iE 3 iF  iI  iP ## ### ###..... #....<. #.....# # #.#.#.#.##.# #..... #.##<# #.##.##.## #..# ##.#.###.# #.....# #..#..#...#....###..K.[..  iHQ FK   kobold#.......#.#.##.## iS &0 iBZ @K. iB_ ;--1.8 (1 _ ia  i;c  iC###..... #....<. #.....# ##.#.#.#.##.##........... #.##<# # #.##.##.###........# ##.#@###.# #.....# #..#..# ....#K.....###....[# #....... g   hobgoblin (wandering)#.#.##.##K   kobold ..# g# ik  A hobgoblin comes into view. i^ iK.gg. i/==2 i% i'+ _The hobgoblin shouts! iϤ5....<. ....# ##.#.#.##.#..........##<# # ##.##.##.......##.#.###.##...@.# #K.....#......###....[...# #.......... #.#.##g#### ...# .# #.... ^. i˧ i?g. i8.-3 i iI= _The kobold hits you but does no damage. iڬ i'?g. iG-5.1 (1.3 i i:y _You barely miss the kobold. The kobold hits you but does no damage. i98  You hit the kobold. i` i2_).g. i 026.4 i i!J _You kill the kobold! i1 S#.....# ##.#.#.#.##.##........... #.##<# # #.##.##.##........# ##.#.###.# #.....# #..#)@# .....#..g........###....[....?.# #........... #.#.##.#####....# .# .#.... ^#. ..# .# i= B70 iF  iI _Found a scroll labelled SYWEAFE CEOFE. The hobgoblin closely misses you. i  You hit the hobgoblin but do no damage. The hobgoblin closely misses you.8.6 (1.2 i  io@ _The hobgoblin hits you but does no damage. iz<  You sock the hobgoblin! irD. i!?4/242760.0 (1.4 i iM _You kill the hobgoblin! ia4 i iKH _No target in view! i i i]  i H _No target in view! il 3 im  ir  iu  iy : _ i{  i , ir  if A  You see here a +0 ring mail. it  i  _ i  i  i  i  i  iL  i , i0  ig  i] , ip  iT  i , i  i K#........... #.##<##.# #.##.##.## #........# ##.#.###.##### #.....##.....# ##..#).##.....# .....#.........#..###....[....@.#-# #...........# #.#.##.###### .....##.##.#.....^.#.#..###.#.. ... ........ .## # iO -7.0 (7.0 i E-8.0 (8 i  i c _o - a scroll labelled SYWEAFE CEOFE i ie i iH _No target in view! i  i! ib' i)H _No target in view! iO i i iH _No target in view! i3 i  i   i  i : _ i!  i  , i`  i   i , i  i  i , ie!  iȐ " iϑ  i  iW #.##.##  ......# ... #.###.##### # #.# ##  ...##.....# #. ... ..#  #).##.....# #. #.# ..#  #.........# #..#.##..#  ...[......# #..#..#..#  ..........# #........#  #.##.###### #...@....#  ..##.### ##.......#  ....^..# ####.####  .###.#.[34 i sm#### #.# ..........# #.# ....##.##.#######.#   .### #.##.........#  #.############  ..#  95.0 (27.0)6.0 (28 _p - a fizzy purple potion i i ie i i, i8 i iW, i i i i i id i, i i i#, i i if, i i i_ i; ii i i/ i, im i" i, i7 i i, iP  i6  i8 , i  i  i7, i i! i, i iF i, i< iG i, i6 i iB i*  i!, i" i=$ iU&B i' i), id* i, i., i. i2 iv4, i5 i6 iM8, i8 i: i=, i> i? iJB, i8C iE iuG, iH iJ iK, iL iIQ iT, iU iW idZ, i[ i ^ i`, ie i#fP  There is a stone staircase leading up here. i=i ii _ ipk iwm iq, ir it iw, i y i{ i}, i~ iƀ ij, i i i, i ič i, i i iD, id i i, ir i i, i~ i i, i: iŨ iY, i i iF, i iϯ i԰, i i  i, i i: i, i i׼ i[ #....<..## ## #.....#.## #. #.#.#.#.## #.. #......... i#.. #.##<##.## #... #.##.##.## ###...### #........# g.......# ##.#.###.# i#@#######.....##.. #......##..#).##.. #..........#...... iM#......###....[... #.###### #........ #.# #.#.##.## g   goblin (asleep) #.# .....##.## ..# #.#.....^.. ### #.#..###.#. iP.946.0 (50 i?[.gg i,7.0 (51 i  iu _A goblin comes into view. It is wielding a +0 dagger. iY ###..... #. #....<.. ##.# #.....#. #... #.#.#.#.# #... #........ #... #.##<##. #... #.##.######...### #..........g....@.# ##.#.###########.#######.....## #......##..#).## #..........#.. #......###....[ #.###### #....... #.# #.#.##. #.# .....##.# ..# #.#.....^ ic iV% .g... i1&18.0 (1.0) i+ iX- i @ ###..... #. #....<.. ##.## #.....#. #...# #.#.#.#. #...# # #...# #.##<##. #...# #.##.##.#...### #.g..@..# ##.#.####.#######.....## i  #......##..#).## #..........# #......###....[ #.###### # #.# #.#.##. #.# .....##. ..# #.#.....^ i  i-.g. i&9 i in i2  ### #.# #....< ##.## #.....# #...# #.#.#.# #...# # #...# #.##<## #...# #.##.###...### #.g@...# ##.#.#.#######..... #......##..#). #..........# #......###....[ #.###### # #.# #.#.## #.# .....## ..# #.#..... i"  i /=50 i  i 4 _You block the goblin's attack. i6 C1.3 (1.3 i  i _You barely miss the goblin. The goblin barely misses you. iM9  You sock the goblin! i e) i$092.6 i* i,J _You kill the goblin! iE i iG i%H _No target in view! i.% i% i& io* i- i-$ _ i42, ih3 i3 iW4 i6 i>[#.  ...  #### ... ##.... #.# <#.#.... iE?).#. #...#  #.@.# .##<-4.6 (2.0 #...# #.##.#######...### #............)....# ##.#.############.#######.....##......##..#).# .. ...  iF iGE-5.6 (3 iM iP# _Found a robe. i"  i  iJ  i H _No target in view! iF4 i0$ i&H _No target in view! i3 4 i i`H _No target in view! i3 i i i[ iٺ$ _ i< i iD.# #K.# #. .[#.. ... ##### ... ##.... #.# ...<.#.##.#...... #...# ##<###...##.##.########...### #....... iK   kobold (asleep)######..... i 6.6 (1  A kobold comes into view. It is wielding a +0 club. i iU .ll   frilled lizard (wandering)The kobold shouts!  A frilled lizard comes into view.==7.6 (2 i i3 _The kobold moves out of view. i.M.. .##.# #.###..# #.K...[#... ..... #####l..##... #.# <.##@##....#.#.#......#...##.##<##K   kobold i i] i.K.ll iW+8.6 (1 i iN8 _The frilled lizard hisses angrily. i&  ix1 { .KYou miss the frilled lizard. i1 5-9.8 (1.2 iM9  i: F _The frilled lizard bites you but does no damage. i i .KYou barely miss the frilled lizard. iRH-61.2 (1.4 i' iF _The frilled lizard bites you but does no damage. i P i[ K.  You closely miss the frilled lizard.2.5 (1.3 ik\ _The frilled lizard bites you but does no damage. ih  You completely miss the frilled lizard. The frilled lizard bites you.1---3.8 iޗ i#< _You block the frilled lizard's attack. i0 19-----5.1 _You completely miss the frilled lizard. The frilled lizard bites you. iE.  i. b20=-6.4 i7  i: _You completely miss the frilled lizard. You block the frilled lizard's attack. ii  You closely miss the frilled lizard. i-7.8 (1.4 i* iI _The frilled lizard bites you but does no damage. x2 iP  You hit the frilled lizard.  The frilled lizard is heavily wounded.9.1 (1.3 i X ieZ\ _The frilled lizard closely misses you. i$  You closely miss the frilled lizard.The frilled lizard is heavily wounded.1==70.5 (1.4 i iF _The frilled lizard bites you but does no damage. icB  You thump the frilled lizard! iF  i .K  You kill the frilled lizard! i 6311.8 (1.3 i  i) = _The kobold hits you but does no damage. iq 9  You sock the kobold! i i) i L=33.1 i#  i& J _You kill the kobold! i i i iH _No target in view! iP i in iղH _No target in view! i ia i ijH _No target in view! i iW i i'H _No target in view! i93 iפ i) iܨR2= _ io i, ia iP, ii iA, iؾ iO= i if iD3= in i, iB i^, i iB i i^h4== i i1 _HP restored. i3 i iz<  You see here a +0 club. io i _ i i i, i i iO= i% i9 i), iP iF  i, i i i, i iW i<'#)......# #... ...# #.......# ... ..# .....#  ###. #.#.# ... #.. #.###.# -91.1 (18.0)#..###.......# #..[#...###### .#.#.......# #######.........### ###.....######)## #....<..## ##.## #.... #...# #.#.#.#.##...# #......... i >F-2.1 (19 itC iXF$ _Found a sling. i|i 4 irj  im H _No target in view! i{ i+| i  iH _No target in view! i[ i\ i)c i6fH _No target in view! i[3 i> i i iP _ iq, i i iP , i  i i7, i i i, i  i i , ih" i' i+, i- i!0 i39Y ######### #)......# #.......# #.......# #.......# #.......# ###.#.#.#.# #.@..###..#9.1 (7.0) #.#.## ##.####.# #.#..###.......# #>#..[#... .#.#.......#  .........### # .######)## #.. ##.## #..  i9W#...# #.# i&B iB11000.1 (8.0) iH iJ; _Found a stone staircase leading down. iD i E iJ i@MH _No target in view! i 4 i  i H _No target in view! i"& 4 i@,  i. H _No target in view! iܟI iդ i i{$ _ i9, i­, iۮ i i', i  i:R  There is a stone staircase leading down here. i i _ i. iJ i@w#.......# #.......## ###.#.#.#.##. #....###..####.####.#.## ##.####.##....).#.#..###.......#..>....#>#..[#...######.......#.#.......#.......@.......### #4.1 (4.......######)## # i....... ##.## #....... #...# #......# #.##.### #... ... #...# #.. ######...### #......)....#  i[ i+5.1 (5 i< iK _Found a dagger. Found a stone staircase leading down. i4 i- iH _No target in view! iK i i  i8 H _No target in view! i,L  iL  iTW  iY H _No target in view! i 3 i  i  i  iY P _ i , i`  i  i , i  i  i , if  i  i ###.####.#.## ##.######....).#.#..###........>....#>#..[#...###.......#.#.......#.##................### ...........######)##  #........# ##.##  #........# #...# i a ### #...#  ####.#### #...#   #...#  #...r ######...### #..#. ......)....# #..#. ##########.### r   rat (asleep) #. #. #.... .. #. #.... #.... i s 9.1 (4  A rat comes into view. i {r.r i K====10.1 (5 iy  i - _The rat squeaks loudly. i-###....).#.#..###.... #...>....#>#..[#...### #........#.#.......# .##...### ....######)##  #..# ##.## #........# #...# #.......## #...# ####@#### #...# #..r# #...##....# ######...### #..#.# ......)....# #..#.# ##########.## #..#.# #... .. #.. #### .##[ iQ]37m # #.## i R=--- i $1.1 (1 i i; _The rat bites you but does no damage. i)5  You hit the rat. ij. i_5---2.4 (1.3 i iG _You kill the rat! i4 i ioH _No target in view! i5 i iʪ iH _No target in view! i@  i  i  i  i%  i˓ P _ i=  il  i  i  i , i  i  i , i  i  i , i  i}  i , i̩  i<  i , iή  i  in , i  i  iB , i  i  i , i׾  i  #........# # #.......##  ####.#### # ##...# # #....# ############# #..#.# ......#.....# #..#.# #######.....###..#.# #....@.....#.. -#.....####..## #..#.# ####### ##.## .# .# .#  i /20.0) i F-3.4 (11 im  ix a _q - a scroll labelled BUASUB ZUAZ im 4 i  i H _No target in view! i4 i iH _No target in view! i.R iR itW iRYH _No target in view! iG3 iH izK iN ieRP _ iT iT icU iV i Y i`Y iY i[ i'], i] i _ ia ib ib id icfB ig ii, ihj il in, i o ip isB iu ix, ix ivz i0}, i ~ i] i i#.....###..#.##.## #.#..........#...... #.#.....####..## #.#.....# #.#.# #.####### ##.## #. #.# # #.# ..#######.# ###?# #.##o####  #  o   orc priest (wand, wandering)  iی'34 iB,5.4 (12 i  i  An orc priest comes into view. It is wielding a +0 dagger and carrying a wand _of flame. i #.....###..#.##.## # #..........#...... # #.....####..## # #.....# #.#.# # # ##.## # #.# # #.#  #.# iå  #?...@..# #.##o#### #...♣..♣o...# io   orc (wandering).# i&  An orc comes into view. It is wielding a +0 short sword.The orc priest shouts! The orc shouts! You hear a shout! i¶G  You block the orc priest's attack. i  An orc comes into view. It is wielding a +0 trident. i ooo.oo)oo 3 orcs (1 polearm, 2 wandering) i&==== iR*6.0) it i s _An orc comes into view. It is wielding a +0 dagger. iVAn orc comes into view. It is wielding a +0 dagger.The orc shouts!  You hit the orc priest.  The orc priest is moderately wounded.The orc priest calls down the wrath of Beogh upon you.  Beogh smites you! i i& i i_ i\  Ouch! That really hurt! i 12------------The orc priest hits you but does no damage.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh) i/  --more-- io.o. oo 2 orcs (1 polearm) iմ ===-7.8 (1.4Beogh _ i i i#.....###..#.##.## #.#.#...... #.#.....####..## #.#.....# #.#.# #.# ##.## #.#.# #.#.# .#.# ##?....@.# #.##o#### #o .. ♣.o♣.. ..#.# i i i|ooo   orc i?V----80 iU i! i#.....# #..#.# ##########.##.....###..#.##.## #.#..........#......#.#.....####..## #.#.....# #.#.# #.######## ##.###.##.# #.# #.# ..#######@# ####?...o..# #.##o#####o ..♣.o ♣.. ..#! iû! i?! ir! iqooo 2 orcs! i0A---9! iG! i# i  You hit the orc priest but do no damage.The orc priest is moderately wounded.# i # i< # i? Bo.# i@ 9/24 ---------------==41.1 (1.3# iI # iXL M _The orc priest zaps a wand. The puff of flame hits you.$ i  You barely miss the orc priest.$ i .oo.o 3 orcs (1 polearm)  The orc priest is moderately wounded.$ i  The orc priest zaps a wand. The puff of flame hits you!  Ouch! That really hurt!You die...$ iRv-3/24 ------------$ iNb/  --more--& iig& i=lInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  n - 2 poisoned darts (quivered) & ilArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)e - 2 scrolls of identify {unknown}  g - a scroll of immolation {unknown}k - a scroll of amnesia {unknown}  m - a scroll of fear {unknown}  o - a scroll of vulnerability {unknown}q - a scroll of revelation {unknown} Potions (go to first with !)d - 2 potions of might  f - a potion of attraction {unknown}h - a potion of cancellation {unknown}  & imi - a potion of brilliance {unknown}  j - a potion of curing {unknown}l - a potion of ambrosia {unknown}  p - a potion of resistance {unknown}' i= W  n - 2 poisoned darts (quivered)( ib * i n - 2 poisoned darts (quivered)  p - a potion of resistance {unknown} * iT * i)* i* i Goodbye, althalyste.35 althalyste the Shield-Bearer (level 3, -3/24 HPs)Began as a Gargoyle Fighter on Nov 7, 2025.Killed from afar by an orc priest (12 damage)... with a puff of flame... on level 2 of the Dungeon.The game lasted 00:03:21 (1014 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb* iO8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb+ i/+ i5+ i7? [?25h[?0c [?1051l[?1052l[?1060l[?1061l