gj Player: amaranth3 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-27.23:37:50.ttyrec Time: (1785195470) Mon Jul 27 23:37:50 2026 gj  [?1051l[?1052l[?1060l[?1061hgj$)0[?7h[?25l[?1cWelcome, amaranth3. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchantergj.gjgj(Welcome, amaranth3 the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist gj7f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanter  w - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Enchantergjgjf gjp amaranth3 the VexingPoltergeistHealth: 11/11 ========================Magic: 3/3========================AC: 2Str: 4EV: 11Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quiveredFly gj v <#.#.###.#..... #.##..# #..#..##..##...$..##....###..@..###....#####....#.....#...#gjv u#..##..##gj-} gj5 Welcome, amaranth3 the Poltergeist Enchanter.Are you destined to find the stupendous Orb of Zot, or to die trying?gj΄ gj8 Press ? for a list of commands and other information.  Found 11 gold pieces.gj gj [ _Found a staircase leading out of the dungeon.gjMgjC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g + Spellcasting 2.0   3.6  -1      gj*S    gjV b - Unarmed Combat   0.0   1.7  -3   h + Hexes4.4   2.5  +4  gj        gj+c + Short Blades 1.1   1.7  +1      gjL d - Long Blades   0.4   1.0   0      gj        e + Dodginggj 2.1   2.5  +1  gjzL    f + Stealth4.4   2.1  +5              gj        gj        gj_    gj        gj&        gjG        gjj        gjT    gjThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpgjG[=] set a skill target  gj}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsEgj( c * Short Blades   1.1FgjDo c - Short Blades   1.1Fgj  e * Dodging   2.1Ggjo e - Dodging   2.1Ggjz5  g * Spellcasting   2.0Ggjp g - Spellcasting   2.0Hgj+ h * Hexes   4.4Hgj[p h - Hexes   4.4Hgjn TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsHgj=[?25h[?0c0 Igj0 [?25l[?1cIgj[ 6.0  +5 current training targets, if any.=] set aall targetsKgj) KgjT amaranth3 the Vexing#.#.Poltergeist###.#.Health: 11/11 ========================.... #.#Magic: 3/3========================#..# #..AC: 2Str: 4Kgj m#..##..#EV: 11Int: 17#...$..#SH: 0Dex: 14#....##XL:  1 Next:  0% Place: Dungeon:1#..@..#Kgjٙ Noise: ---------  Time: 0.0 (0.0)##....#a) +1 dagger####....Kgj xNothing quivered#.....Fly Kgj k#...##..#Kgj3 3#..##KgjN HWelcome, amaranth3 the Poltergeist Enchanter.Kgjk Are you destined to find the stupendous Orb of Zot, or to die trying?Press ? for a list of commands and other information.  Kgj iFound 11 gold pieces. _Found a staircase leading out of the dungeon.Kgj^ Kgj Kgj Kgj Mgj3 M .. #. #. ####. #. .#.... #.#.#..# #...###...$..##..<##....# ####.... #.....##1.0 (1 _Ngj)M .. .. #. #.####. #...#.... #.#...#..# #....##Ngj *S#...@..###....#..<##....# ####......#NgjC*)##..Ngj\0Ngj0%2Ngj5Ngj;Ngj;*3.0 (2Ngj)@NgjPC* _You now have 11 gold pieces.Pgjj%Pgj .  .  .###  ..#  ###.## ## #....##.### #@......# #......#. ##...####. ##.#####. ##...##.... ##.#...###..# ##......PgjC.##..##..###...##......# ....#You pick up a parchment of Anguish and begin reading...Pgj015.0 (12.0)Pgj +6.0 (13PgjPgjr@ _You add the spell Anguish to your library.Rgj* Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes10% 3  b - Tukima's DanceHexes10% 3  c - Ensorcelled Hibernation Hexes/Ice12%2  d - GloomHexes/Necromancy 24% 3  e - AnguishHexes/Necromancy 61% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUgjWUgjܓUgjamaranth3 the VexingPoltergeist.Health: 11/11 ========================.Magic: 3/3========================.###AC: 2Str: 4..#EV: 11Int: 17###.## ##SH: 0Dex: 14#....##.###XL:  1 Next:  0% Place: Dungeon:1#@......#Noise: ---------  Time: 16.0 (0.0)#......#.a) +1 dagger##...###Nothing quivered#.##.##Fly ###. ##...##.... ##.#...###..# ##.......##..##..###...##......# ....#gjaOmPress ? for a list of commands and other information.  Found 11 gold pieces. _Found a staircase leading out of the dungeon. _You now have 11 gold pieces.  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library.UgjBP  Okay, then.UgjUgjޤUgj. _VgjVgj&Vgj¥VgjVgjCVgjU: _Vgj4Vgj@...### ..# ###.## ## ###....##.######...#.......# #.....#......#. ##...####...####.@### ##.##23.0 (7###..# ##...##....# ##.#...## ...#..# ##.......# #..####..##..###...# #. #......# ....# > ##....## ...... #..<..# #..###. ##....# ..#VgjK4.0 (8VgjVgj49 _Found an escape hatch in the floor.WgjqIWgj[sWgjiz .### ..####.## #####....##.######...#.......# #.....#.#...####...### #..### ##.## ###@.# ##...##0 #....# ##.#...##....#..# ##.......##..####..##..###...# #. #......# ....#>> ##....## ......# #..<..# #..###. ##....# ..#Wgj{V ####....WgjWgj܊*5.0 (1WgjWgjr; _Found a stone staircase leading down.Xgj 3Xgj \ _Unknown command.Ygj3YgjeYgj˼YgjDYgjP _Ygj,Ygj+YgjYgjYgj0YgjYgjYgjl,YgjYgjYgjh,YgjYgjvYgj,YgjYgjxYgj,Ygj-Ygj?YgjYgj`YgjYgjYgji  You encounter a hobgoblin.Ygj ###....##.#>####...#......[.....#......#. ##...####...###.. #..### ##.###..######..# ##...###.....#....# ##.#...##....#..####....... #.@####..##..###... #..# #......# ... >>..# ## ... ###..# #..<..# #.. #..# ##....# .. #..# ####.... g   hobgoblin (asleep) #..# #.Ygj....#g.# #...# #..#YgjV33.0 (84.0 (9YgjYgj i _Found a robe. Found a stone staircase leading down.]gj4  ###.## ##  ###....##.##># ###...#.[ .....#......#. ##...####...####.. #..### ##.## #..######..# ##...## #.....#....# ##.#...###..@.#..####.......##..####..##..###...##..# #......# .>>..# ##....## ..###..# #..<..# #..##..# ##....# ..##..# ####....#..# #.....]gjl5 E[K#g.##...#]gj8< ]gj< *5.0 (1]gjA ]gjC ^gj.^gj'8Level 1 of the Dungeon<>>>(Press ? for help)  ..   .###  ..# ###.## ##  ###....##.###  ># ###...#.......#   [ #.....#......#.   #.  ##...####...###  #..  #..### ##.## #..######..# ##...## #.....#....# ##.#...##  #..@.#..####.......# #..####..##..###...#   #..# #......#  ....#   >>..# ##....##  ......  ###..# #..<..#  #..###.  #..# ##....# ..#   #..# ####....  #..# #.....  #g.# #...#    #..#   #..   ## ^gj N@.^gjy <..^gj <.>_gjć;>#_gj2p;##_gj)t:#._gjP ;.._gj^<;.g`gj0l..............g.`gjf ###.## ## amaranth3 the Vexing###....##.## Poltergeist>####...#....... Health: 11/11 ========================[#.....#......# Magic: 3/3`gjg &========================#.##...####...### AC: 2Str: 4#.. #..### ##.##EV: 11Int: 17#..######..# ##...## SH: 0Dex: 14#.....#....# ##.#...## XL:  1 Next:  0% Place: Dungeon:1#..@.#..####.......# Noise: ---------  Time: 35.0 (0.0)`gj>h #..####..##..###...# a) +1 dagger#..# #......# .... Nothing quivered>>..# ##....## .... Fly ###..# #..<..# #..##..# ##....# ..##..# ####....#..##.....#g.##...# _Okay, then. _Found an escape hatch in the floor. _Found a stone staircase leading down. `gjh _Unknown command.You encounter a hobgoblin. _Found a robe. Found a stone staircase leading down.`gjXi `gjn `gjp `gj`gj`gjX`gjL`gjՠ`gj4`gjX`gjէ`gj,`gj`gjZ`gj.`gj`gj`gj`gj`gjγ`gjl`gj`gj`gjH`gj{,`gjj`gjA`gj,`gjZ`gj`gj,`gj`gj``gj`gj `gj`gj\  You see here a +0 robe.`gjy`gj5 _`gjg`gjZ`gj`gj `gjR  There is a stone staircase leading down here.`gj`gj _`gj`gj`gj,`gj`gj=!`gj$i  You encounter a hobgoblin.`gj+# ##. #.#  ..# ...  #..## ..  #.#.## .#. .. ##....#.... .## #........# ...@..# ###.`gjN,..#...?..g ###......###.>#######. ###...#........[..# #.....#######..#..# ##...###..#..# #..### # g   hobgoblin (asleep)#.#..### ## #.#.....#....# ##. #.####....#..####..`gj3048.0 (13.0)`gj^429.0 (14 _`gjP;`gjAbgjvbgjÂLevel 1 of the Dungeon<>>>(Press ? for help)  #    ##. #.#   ..#  ...   #..##    ..  #.#.## .#.   ..  ##....#....   .### #........#   ..# #..@..#  ###.## ##   #..#...?..g  ###....##.###  ...###.>#######. ###...#.......#   ........[..#  #.....#......#.   ######..#..# ##...####...###  #..#..# #..### ##.## ##.#..######..# ##...## #.#.....#....# ##.#...## #.####....#..####.......# #.# #..####..##..###...#  #.# #..# #......#  ....#   >>..# ##....##gjF37m  ......  ###..# #..<..#  #..###.  #..# ##....# ..#   #..# ####....  #..# #..... cgjZg:@.cgj5..cgj 5..cgjZO 5.?cgjl ??.cgjsI 5..cgj 5.gcgjMU5g cgj5  dgj$-  dgj 7g dgjS ^........## .#.   .....#................?..g.egjegj!amaranth3 the Vexing#Poltergeist##.#.#Health: 11/11 ========================..#...Magic: 3/3========================#..##..AC: 2Str: 4#.#.## .#. ..EV: 11Int: 17##....#.....## SH: 0Dex: 14#........#.. XL:  1 Next:  0% Place: Dungeon:1#..@..####. Noise: ---------  Time: 49.0 (0.0)#..#...?..g ###... a) +1 dagger...###.>#######. ###...#. Nothing quiveregj#Ped........[..# #.....#. Fly ######..#..# ##...#####..#..# #..### # g   hobgoblin (asleep)##.#..######..# ###.#.....#....# ##.#.####....#..####.. _Unknown command.You encounter a hobgoblin. _Found a robe. Found a stone staircase leading down. _You see here a +0 robe. _There is a stone staircase leading down here. _You encounter a hobgoblin.fgj###.#.# ..# ... #..## .. #.#.## .#. ..#....#.... .# #........# . #.....# ### #.@#...?..g ###....###.>#######. ###...# ........[..# #.....# ######..#..# ##...### #..#..# ###fgj5 ##.#..######..#   #.#.....#....#  #.####....#..####.  #.# #..####..##.. fgjA50.0 (1fgj0fgjggjZ[3ggj\ggj_ggj bggjgBggjgggjnhggjxiggjAkggjEm,ggj*nggj pggj r,ggjrggjEuggjz  You encounter a kobold. It is wielding a +0 whip.ggj ..# #..##  #.#.## .#.  ##....#....  #........# . #.....# ...###### #..#...?..g .#......###.>#######. K......@.....[..# #..#########..#..# ##. #..#..# #.. ##.#..######.. #.#.....#.... #.ggj..#.. K   kobold (asleep) #.# #..####. #.# #..#  >>..# ##ggj`+4.0 (4ggjL15.0 (5 _ggj*ggjߓhgjy  ..#   #..##   #.#.## .#.   ##....#....  # #........#  #.# #.....#  #...###### #..#...?..g  #.#......###.>#.  #K......[..# #  #..#..#..# ##   #..#..# #   ##.#..######   #.#.....#   #.####....#   #.# #..####   #.# #..# #   >>..# hgjhgj*6.0 (1hgjChgjhgj   ..#   #..##   #.#.## .#.  ##....#....  # #........#  hgj'  #.# #.....#   #...###### #..#...?..g   #.#......###.>#.   #K.[..#   #..#..#..#   #..#..# #   ##.#..######   #.#.....#   #.####....#   #.# #..  #.# #..#  >>..hgjl +#hgj hgj[ %7hgj hgjT igj7_  ..#  #..##  #.#.## .#.  ##....#....  # #........#  #.## #.....#  #...###### #..#...?..g  #.#......###.>#.  #K.[..#  #..#..#..#  # #..#..#   ##.#..  #.#.....#  #.####....  #.# #..   #.# #..#   >>..#igjg;8igjmigjoigjh"  ..#  #..##  #.#.## .# # ##....#  #. #........#  #.## #.....#  #...###### #..#...?..  #.#......###.>#  #K.[..#  #..#..#..#  #. #..#..# # ##.#..  #.#.....#  #.####  #.# #..   #.# #..#   >>..#igjigj%9igjvigjjgj  ..#  #..##  #.#.## .  # ##....#  #. #........  #.### #.....#  #...###### #..#...?  #.#......###.>  #K.[..#  #..#..#..#  #.. #..#..#  #.) ##.#.. #?.jgj5 #.#..... #.. #.#### #.. #.# #.. #.. #.# #..  >>..jgjM .KFound a spear and a scroll labelled UCRIH COROREB AKI.jgjK====60jgjjgj( _The kobold shouts!jgjb  You hit the kobold.jgj_=---9 (0.9jgj#jgj% jgj%S_The kobold is moderately wounded.jgjI>  You hit the kobold.  The kobold is severely wounded.7/11 ------------1.8jgjqKjgjM9 _The kobold hits you with a +0 whip.kgjF. )  kgjYou hit the kobold.kgjw"kgj0kgjSneak 8==-------12.8 (1.0kgjkgjM kgj<_You kill the kobold!lgjlgjPlgjlgjlgjt,lgjlgjlgjlgjVlgjlgjlgj59====lgjlgj,lgjxlgj,lgjlgj,lgjlgjlgjG:==lgjlgj%f10/11==lgjwlgjlgjlgj!lgjUlgjlgj lgj" lgjd lgj lgjlgjA:==lgjlgjXk _You start resting.HP restored.lgj&-lgjP!0753.0)lgj"t1===-6.8 (14 _lgj )lgj*lgj(   #..## #. #.#.## #.#....#.  #. #.....  #.### #.....#   #...###### #..#...?  #.#......###.>##### lgj $ #.)...........[..#   #.@#########..#..#  #..# #..#..#  #.)# ##.#..##  #?.# #.#....  #..# #.#### lgjS [ #..# #.# #.  #... #.# #  ...#lgj  >> ###lgjS F7.0)lgj lgj mgj' #.#.####....#.......#### ..###### #..#...?#......###.>#####)...........[..# .#########..# )#.#..##?. #.#....Fly ...# #. mgj%;8mgjmgjmgju ##....#.......#### ..###### #..#...?#......###.>#####)...........[..# .#########..# #.#..##?. #.#.....### #.mgj'}....# #. mgji;9mgjmgjN _You see here a +0 spear.mgji  #. #.....  #.### #.....#  #...###### #..#... mgjj #.#......###.>####  #.)...........[..  #..#########..#..#  #..# #..#..#  #.)# ##.#..#  #@.# #.#...  #..# #.####  #..# #.# #  #... #.# #  ...#. >>  ...#.#### ....# # #  ...## # mgj(kG #mgjrmgjlsK===80 _mgjRymgjimgj*1.8 (2mgj} _c - a scroll labelled UCRIH COROREB AKIngjIngjnngjDžBngjXngj֌ngj>,ngjhngjngjc  You encounter a rat. #.#......###.>###### #.)...........[..# ngj( #..#########..#..#  #..# #..#..#  #.)# ##.#..## #..# #.#..... #..# #.####.. #..##ngj#.# #.. #..#.# #.. #......# >>.. #......# ###.. #$.....#.# #.. #.....##.# #.. #..... .# .. r   rat (asleep) ###..# .# #g. #.. r.ngjw+4.8 (3ngj 15.8 (4 _ngj ngjװngjn#ngj%Read which item? Scrolls  c - a scroll labelled UCRIH COROREB AKI ngj%[!] read|quaff[?] describe selectedogj #.#......###.>###### amaranth3 the Sneak #.)...........[..#Poltergeist ogj#..#########..#..#Health: 11/11 ======================== #..##..#..#Magic: 3/3======================== #.)###.#..### AC: 2Str: 4 #..##.#..... EV: 11Int: 17 #..##.####.. SH: 0Dex: 14 ogjN#..####.# #.. XL:  1 Next: 10% Place: Dungeon:1 #..@.#ogj#.# #.. Noise: ---------  Time: 85.8 (0.0)  #......#.#>>.. a) +1 daggerogj   #......#.####.. Nothing quivered  #$.....#.##.. Fly  ogjA #.....##.##.. ogjyf #..... .##.. r   rat (asleep)  ###..# .#ogj2#g. ogjܞ#.. r. _You kill the kobold! ogj_You start resting. _HP restored. _You see here a +0 spear. _c - a scroll labelled UCRIH COROREB AKI ogjOU_You encounter a rat.ogjm  Okay, then.ogjogj. _pgjY pgjkyDrink which item? Potions  i - 2 potions of invisibility [!] read|quaff[?] describe selectedpgj pgj- pgj% _ #.#......###.>###### amaranth3 the Sneak #.)...........[..#Poltergeist #..#########..#..#Health: 11/11 ======================== #..##..#..#Magic: 3/3======================== #.)###.#..### AC: 2Str: 4 #..##.#..... EV: 11Int: 17 #..##.####.. SH: 0Dex: 14pgjN&  #..####.# #.. XL:  1 Next: 10% Place: Dungeon:1 #..@.#pgj& #.# #.. Noise: ---------  Time: 85.8 (0.0)  #......#.#>>.. a) +1 dagger  #......#.####.. Nothing quivered pgjs' " #$.....#.##.. Fly   #.....##.##..  #..... .##.. r   rat (asleep)  ###..# .##g. #.. r. _You start resting. _HP restored. _You see here a +0 spear. pgj' _c - a scroll labelled UCRIH COROREB AKI _You encounter a rat. _Okay, then.pgj'. P  Okay, then.pgjo. pgj4 pgjx6 . _qgj  #.).....[..#  #..#########..#..#  #..# #..#..#  #.)# qgjq ##.#..#### #..# .#..... #..# #.#### #..####.# #..# #....# #.# #..# #......#@#  >>..# #......#.# qgj i###..# #$.....#.#  #..# #.....##.# qgj #..# #..... #.# #..#qgj  ###..# #.# #g.# #.. .rqgj7 _  #.. qgj qgjf 16.8 (1 _qgjy qgj qgj=.#########..##..# .)#.#..####. #.#.....#..###...#..### #..##....#......# >>###$ .....# ##..#g #.. .r.qgj8  #.qgj!qgj!%7qgj'qgjm)rgjQX #.)#.#..#####.. #.#.....#.###.....### #..#...#......# >>###$ .....# ##..#g #.. .r. #...rgj8\5r.rgjbKrrgj&c/===8rgj.hrgjj- _The rat squeaks loudly.rgj)#.#..####. #.#.....###...### #..#..#......# >>###$ .....# ##..# #rg #.. ...  #.rgj-5..#!..rgj$5r.rgjrgj /---9rgj~rgj5 _Found a potion of invisibility.rgjrgji0---=--90.7 (0.9rgjrgja _You barely miss the rat. The rat bites you.rgji †You hit the rat.rgj )rgj/21.6rgjrgj'G _You kill the rat!sgj 3sgj sgjf F _Unknown command.tgjߤ3tgjtgjEf  You encounter a jackal.tgj,hh   jackal (wandering)0tgjtgj9-2.6 (1 _tgjdtgjvgj . #.#.....###...### #..#..#......# >>###$ .....# ##..# #.g #.. ...  ##..#h.#.#!.. .#.#vgj} 7h.vgj vgj8 8-3vgj vgj% p _You see here a rat corpse.wgjz)##.#..###.....## ###...## #...#.# # >>.##$.....#..... #†.###..# #.##g.#wgjA#.. ... ##.h# #...##!... .#.#wgjK8h.wgj(E.hwgjIwgjH---4 _wgjwgjwgji .h1===5wgj wgj/ xgjB...#..# )##.#..###.....## ###...## #...#.# # >>.##$.....##...... #†.###..# #.##g.##.. ...##..#h#...##!..6xgj+xgjygjM########....#..# #.)##.#..####......#ygj..# ###....## #...#.# # >>.##$.....##...... #†.   ###..# #.##g.##...ygj,;7ygj+ygjygj-M)...........[#..########....#..# )##.#..####.......##..# ###...#..##ygj- #...#.# # >>.##$.....##.   #..... #†##..##..ygj|3ygj3%8ygj:ygj?<ygj   #.####.>######  #.)...........[..#  #..#########..#..#  #..# #..#..#   #.)##.#..##  #..# #.#..  #..#  #.####..  #..### #.# #..  #..@.##.# #..  #......#.# >>..  #......#.####..  #$.....#.# #..  #.....##.# #..  #ygj ..... #†# #..  ###..# #.##g. #.. ... #..#ygjj %===ygj 9ygjn ygj ygjͣ   #.)...........[..#   #..#########..#..#  #..# #..#..#  #.)# ##.#..##  #..# #.#.... ygj % #..# #.####  #..### #.# #.  #####....# #.# #  #.....@#.# >>  #......#.####  #$.....#.# #  #.....##.# #ygj( s  #..... #†# #  ###..# #.# #g  #.. ...  #.# ##..#  #..hygjy ygj (100.6 (1.0)ygj ygj\ zgju  #..#########..#..#  #..# #..#..#  #.)# ##.#..#  #..# #.#...  #..# #.####  #..### #.# #  #####....# #.# #  #......#.# >>  #....@.#.####  #$.....#.# #  ##.# #  #.....##†# #  ###..###.# #  #.. ...  #.# ##..# zgjFw #. #..h  #...#1zgj7xzgjg  #..#..#..  #..# #..#..  #.)# ##.#..  #..# #.# zgjh] #..# #.  #..### #.#   #####....# #.#   #......#.# >  #...@..#.#   #$.....#.#   #.....##.#   #.....##†#   ###..###.#  #... ...  #.####..#   #. #..h zgj7iP  #...#zgjWozgjo%2zgjbtzgjvzgj   #..#..#  #..# #..#  #.)# ##.#  #..# #.#  #..# #.  #..### #.#  #####....# #.#  #......#.#   #..@...#.#   #$.....#.#  #.....##.#  #.....##†#   ###..###.#   #... ...   #.####..#  #.# #..h   #...#3zgj zgj zgjL   #..#..#  #..# #..#  #.)# ##.#  #..# #.#  #..# #.  #..### #.#  #####....# #.#  #......#.#  #.@....#.#   #$.....#.#  #.....##.#  #.....##†#   ###..###.#  #... ...  #.####..#  #.# #..h   #...#zgjZS zgjS 4zgjEX zgjY {gj(f  #..# #..  #.)#{gjCg ##.  #..# #.  #..# #.  #..### #.  #####....# #.  #......#.#   #......#.#  #@.....#.#  ##.#  #.....##†#  ###..###.#  #...>...  #.####..#  #.# #..h  #...# {gjgc .#!..{gjo{gjp%5{gj{u{gj}J _Found a stone staircase leading down.{gj}*6.6 (2{gj{gj/> _You now have 24 gold pieces (gained 13).{gjD  #.)# ##.# #..# .# #..# #.# #..####.#{gj0  #####....# #.# #......#.#   #......#.#  #......#.#  #.@...##.#  #.....##†#  ###..###.#  #...>...  #.####..# #.# #..h .# #...# .# .#!{gjv V . .#.#{gjF {gj *7.6 (1{gj {gj |gjc #..# .#.|gjXO #..# #.# #..####.#  #####....# #.#  #......#.#   #......#.# #|gj #......#.#  #.....##.#  #..@..##†#  ###..###.# |gj #...>...  #.####..# #.# #..h #.# #...#|gj' #.# .#! #.. . .#.#|gj;8|gj|gj|gjNY #..# #.### #..####.#  #####....# #.#  #......#.# |gjZ > #......#.# ## #......#.#   #.....##.#  #.....##†#  ###.@###.#  #...>...# #.####..# #.# #.... #.# #...# #.# .#!|gjZ #.. . .#.# ## |gj`;9|gj/e|gjf|gjj  ## #####..........# >### ##.....##†###..###.##|gjA  #.@.>...###### #.....#|gjq |gj &10|gj |gj }gjc   #####....# #.#  #......#.#   #......#.##  #......#.# }gj T  #.....##.#  #.....##†#  ###..###.##}gjĻ i  #...>...#  #@####..#  #.# #....}gj   #.# #...#  #.# .#!..  #.. . .#.#}gj  ###   }gj< }gjd }gjl %1}gj }gj }gjYS ......# ##......# .....###†##..###.## #...>...#####..# #....#.#!..Fly }gjW}gj]X%2}gj[}gjS]~gjv#......# ###†##..###.## #...>...####~gj #....#.#!... . .#.#### ~gjX3~gj #.##†##..###.## #...>...#### #....#.#!........#.#####.#.#  4~gj~gjŃ  #.....##.#  #.....##†#  ###..###.# #...>...#  #.####..# ~gj #.# #.... #.# #...# ~gj #.###.#!..  #.@.....#.#~gj&  #####.#.#  ~gjF    ~gjd   ~gj   ~gj ~gj %5~gj, ~gje gj #.....##.# # #.....##†# # ###..###.## # #...>...#  #.####..### #.# #....  #.# #...##gj #.###.#!. #.#.#  #####.#.#  .. :# #gj3    gj>$gj%%6gj~*gj-4 _Found a parchment of Call Imp.gja  #.....##.# #. #.....##†# #. ###..###.## #g #...>...#  #.####..###  #.# #....  #.# #...## #.###.#!. #.#.#  #####.#.#  #..  #:#  .# #   7gjs #.....##.# #. #.....##†# #. ###..###.## #g. #...>...#  #.####..## #.# #... #.# ##...# #.###.#!. #.#.#  #####.#.#  ##...# #:#    gj{;8gj gj%gj88 #.....##.# #..# #.....##†# #..# ###..###.## #g.# #...>...#  #.####..####  #.# #.....  #.# ##...#gj82 #.###.#!...... #.#.#  #####.#.#  ##...#  #:## gjl9 .# .# .# gjeBgjB%9gj(HgjIgj  #..# #..#  #.....##.# #..#  #.....##†# #..#  ###..###.## #g.# #...>...#  #.####..#### #.# #.....  #.# ##...######gjU  #.###.#@......h #.......#.##### #####.#.#  ##...#  #:## #.# gj 8h   jackal (asleep) #.# #.# .#gjڹ <20gj gjs P _You encounter a jackal.gj \ _You see here a potion of invisibility.gj@3#†##..###.##g #...>... ####..#### #..... ##...#######.###.#!......h#......@#.#########.#.# #  ##...#  ##:##.#gjHgjH,1 _gjMgjLOgjJ .......##†# .###..###.##g.#..>...# ###..#### #..... #.# ##...#######.###.#@......h.......#.##########.#.# #gjnJ ##...###:###.#gjR gj S %2gjX gj[ \ _You see here a potion of invisibility.gj;3gjgj> _i - 3 potions of invisibility (gained 1)gjG#†##..###.##g #...>... ####..#### #..... ##...#######.###.#.......h#......@#.#####gj####.#.# #  ##...#  ##:## #.#gj-gj%4gjgjgj {†##..###.##g #...>... ####..#### #..... ##...#######.###.#.......h......#.##########.#@# #  ##...# gj ##:## #.# [gj] ;5gj _ _Found a chain mail.gjM  ##..###.##g #...>... ####..####gj  #..... ##...#########.#.......h#.......#.##########.#.#.#  ##.@.#  ##:# #.# #.#  gjR ;6gj gj gj  #...>... ####..#### #..... ##...######gjb###.#.......h......#.#########.#.#.#  ##...#  ##@##gj #.# #.#  gjgj0%7gjgjk]  You pick up a parchment of Call Imp and begin reading...gj*8.6 (2gjgjVA _You add the spell Call Imp to your library.gj6_gj_gjdgjfgjO ####..####gj-$ #..... ##...########.#.......h......#.#########.#.#.# gjT ##...#  ##.##gj{ #@# #..  gjo@9.6 (1gj3gj½gj=  #..... ##...########.#.......h......#.#########.#.#.#  ##...#  ##.# #.# [###  30gj=  ##...########.#.......h......#.#########.#.#.#  ##...#  ##.# #.# [.  gjC gjC %1gj-I gjJ gja  ##.#.......h......#.#########.#.#.#  ##...#  ##.# #.# [gj G.  gj? gj %2gj gj gj\ ......#.#########.#.#.#  ##...#  ##.# #.# ..  gjGcgjc%3gjggjjs _You see here a +0 chain mail.gjHO ####.#.#.#  ##...#  ##.# #.# [.###gjO gj-T gj7U ,4 _gjJZ gj[ gj q ##...#  ##.# #.# [........######## gj gj %5gj gj gjyD ##  #.#  #.#  #.#  #.#  #[#  #.#  #.#######. #.@....... ##########  gjsy+      gjق;6gjƆgjgjcgj@ 2 ##.##  #.#  #.#  #.#  #.#  #[#  #.#  #.#.# #.# #       7gj gjx gjb gj gju, `gj2 Bgj4 l ##.##  #.# .. #.# .. #.# .# #.# .# gjF4 M#[# .# #.# .# #.#######.#  gjr4 #.......@.# 42.6 (5 #####gj4 N  gj4 gjg5 gj9 gj< gj;##...# ##.## #.# #.# #.. #.# #.. #.# #.# #.# #.# #[# #.# gj==Q#.# #.# #.#######@# #.........# ###########gjR]3.6 (1gj$#####.#.#.###...##.###..[ #######.........###########4gj%gjM .......#.##########.#.#.# #.##...##.####..[ #######.........###########gj N gj:S gjS %5gjDV gjW gj M###.#.......h.......#.#####..#####.#.#.# #.##... ##.#####...[ ########.........#gj gjB %6gjd gjt gj&M ##...#########.#.......h.......#.#####..#####.#.#.# #.##... ##.#######.............#.[gj#.# #.#Fly h   jackal (asleep)gj_gj%7gj0gj"gjٟ#.# #..... #.# ##...######. #.###.#.......h.. #.......#.#####.. #####.#.#.# #.# ##...# #.# ###.## #.#####gj^7#.# #...#.# #.@....##.# #.####.##.# #.# #[# #.# #.# #.##.#######.# gj#.........############gjG.hgjO.hgj.==8gjgjQ' _The jackal barks!gjL #.# ##...######.  #.###.#..........  #.......#.#####h.  #####.#.#.# #.# ##...# #.## ##.## #.#####... #.# #......... #.# ##  #.# #@####.#gj #.# #.#  #[# #.# #.# #.# #.#######.# #.........# ########### gj.h.hgjV 3..gj .--9gj&gj'gj]7A##.#................#.#########.#.#.# #.# ##...# #h# ##.#gj7].#####... #.# ...........# ####.# [.######.......gj@8C######### gj99D.hgj>gj>A--50gjDgjFgj 4......#.#########.#.#.# #.# ##...# #.# ##.#h#####... #.# #..........# #### [gj, .######.......#########gjI D.hgj gj %1gj gj ####.#.#.# #.# ##...# #.# ##.#####... #.# #h...........# gjE #### [.######.......######### gj D.hgj9 E.hgj gjz %2gju gjd  ##...# #.# ##.#####... #.# .....# h####.# [.######.......#########.h3gjo gjq gjX- ##.## #.#####... #.# #......... #.# #......#  #.# #.####.# #.# #h#  #[# #.# #.# #.# #.#######.# #.......@.# ###########gj-G.hgjO.E.hgj5gjh5%4gj:gj+<gj2 ##.## #.#####... #.# #.. #.# #......# #.# #.####.# #.# #.# #[# #.# #.# #h# #.#.# #.# # gj30hgjG;p.h   jackalgj;%5gjAgj CgjN K.hgjU gjU %6gjh\ gj] gjd  You hit the jackal.  The jackal is moderately wounded.The jackal closely misses you.gjae-=7gjjgjcm> _The jackal bites you but does no damage.gjB   You hit the jackal.  The jackal is almost dead.0---8.5 (0.9gj?D + _The jackal bites you.gj  You hit the jackal but do no damage.The jackal is almost dead.gj\7/11 ---------9.5 (1.0gjgj+i _The jackal bites you. The jackal barely misses you.gj j †You hit the jackal.gj & gj" .460gj' gj/* J _You kill the jackal!gj_3gj4h^ _No target in view!gjWgj8==----==gjgjL9==gjHgj3gjkgjgjgj*gjgjgjgjgjαgjn10/11====gj gj\gjgj:gj',gjܷgjgjgjgj׻gj$==gj>gj׼gj I _You start resting.gj"HP restored.gj&-gj1gjH)755.0)gjU71===gjz=-6.5 (16 _gj{gjogj: gj gj gj gjL gj# ,gj b  You see here a jackal corpse.gj gj|  _gj gj gj8 gj gj+ gj gj gj ;===gjZ gjq gj% gjY gj gj gjf ,gj, gjt gj gj5 gj gjt gj gj gj gjN gj gjy ,gj gj #.....###...######. ##.#.......... .....#.#####.. ##.#.#.# #.# ###...# #.# .#####gj ##.## #.#####.....)#.# #............#.# #....@.# 85.5 (9.0)gjC #.# #.####.# #.# #.# .#gj e#[# #.# .##.# #.# .##.#######.# .#gj #.......†.# .############ ..gj+ D6.5 (10.0)gjr gj # _Found a club.gjp "#..... # ##...######. .#.#.......... .##.#####.. .#.#.#.# #.# .# ##...# #.# .###.## #.#####.....).#.# #.#.# #.....@# #.# #.####.# gj z#.# #.# #.# #[# #.# #.# #.# #.# #.##.#.# #.##.gj †.# #.## #..gj gj5 07.0)gj gj gj0M##..#####..  #..... )## ##...######. #.#........ ....#.#####...#.#.# #.# .# ##...# #.# .########.#######.....).......0.....#####..#.###.#[# #.# #.##..8.5 (1 _Found a dagger.gjIgjſgjLgjBgjgjgj:gjgjgjgjgjgjBgjgjgjTgjXgjHgjgj~gj&gj+gjhgjgj<gji  You encounter a hobgoblin.gj. #.)### #####. ##..#  ....... ...# ####.. ..# gj[m# #.# #.#  #.###########  #.#####.....).....#  gj #..............#..## #......###### #.####.# #.##.##.#gj #.# #.# #.# .# #.# #.# ... .. #.# #.# #.# .. gj#####.# #.# #.# #g   hobgoblin (asleep) gj$....†.# #.# #.. ####### #.. g# gj,95.5 (7gjl16.5 (8 _gjgjgj gjA Level 1 of the Dungeon<>>>>(Press ? for help)  #......#.####..# #..<..#  #..###.   #......#.##..# ##....# ..#   gjү R #.....##.##..# ####....   #.....##†##..# #.....   ###..###.###g.# #...#  #...>...#  #..#  #.####..#####..# #..  #.# #.....    #.)# ##  #.# ##...######. ##..# gj .#.###.#.......... ...# #.......#.#####.. ..# #####.#.#.# #.#   #.#gj1 a ##...#  #.# #.########### ##.## #.#####.....).....# #.# #..............#..## gj} {#.# #......#####@......# #.# #.####.# #.##.##.# #.# #.# #.#  #.# .#  gj v#[# #.# #.#  ... ..  #.# #.# #.#  #.#   ..  #.#######.# #.# #.#   #  #.......†.# #.#   #..  gj }########### #..   g## gjf;@.gj ;..gjZf ;..gj ;..gjo ;..gjb ;..gj. gj3 *2.5 (1gj4 7_gj6 M _Found a leather armour.gj .. ..# .# #.# .# #.########### .#####.....).....# ....#..## ......#####.......# .####.# #.##.##.# .# #.# ###.#...#.# .# #.# #....._.@.# .# #.# #.#.#...#.....[. .# #.# .#.##.##.# .# #.# # #..... .#  #.. g##.## ## j R9;49m###gjV gj %3gj= 7_gj gjp ..# # #.# # #.########### #####.....).....# ...#..## #####.......# ####.# #.##.##.# # #.# ###.#...#.# # #.# #....._..@# # #.# #.#.#...#.....[. gj6/# #.# .#.##.##.# # #.# # #.......#  #.. g##.##### ###gjt;4gj %_gjn gjC #.#  #.########### ####.....).....# ............#..######.......# ###.# #.##.##.#  #.# ###.#...#.#  #.# #....._...#####.## gjC #.# #.#.#...#.@...[...  #.# .#.##.##.########  #.# # #.......#  #.. g##.#####  ..### gjBLgjL%5gjSgjQUgj gj gj gj gj" gjo ,gj gj gj gj gj gj c  You encounter a rat.gj #.# #.### gj .....).....# #..## #gj Z#####.......# .# gj/ .# #.##.##.# #.r .# ###.#...#.# .. .# #....._...#####.##.# gj &.# #.#.#...#....@[....# .# .#.##.##.### .# # #.......# .. g##.##### ### r   rat (asleep)gj Er.7.5 (2gjq Jrgj 3==8.5 (3gj gj B _The rat squeaks loudly. You hear a shout! x2gjr.# .# .....).....# #..## # #####.......# .# # #.##.##.# ###r. # ###.#...#.# ... # #....._...#####.##.# # #.#.#...#.....@....# # .#.##.##.# # # #.#  g##.##### ### gjuK.rgj{gj$|3--9.5 (1gjk$_gjԃw _You see here a +0 leather armour.gjf A# # ).....# #..## # .......# .#  #.##.##.# ####..  ###.#...#.# #..r  #....._...#####.##.#  #.#.#...#.....[@...#  .#.##.##.#  # #.#  g##.##### ###gjh 0rgjl .r   ratgjCm H--10 _gjjw 6_gjx gjeK.rgjB;1gj$_gj;gj E .  You hit the rat.gj (gjC <5=2.4 (0.9gj 6_gjN G _You kill the rat!gj3gj#gjygj  You encounter a goblin. It is wielding a +0 dagger.gjZM ##########).....# gj .......#..# # ####.......# .#.#gjo #.##.####.....gj##.#...#.# #.....g.#gj...._...#####@##.##.#.#...#.....[....  gj .#.##.##.########### #.......#gjFFly gj!g   goblin (wandering)gj@g.0gjgj9-3.4 (1 _gj$_gjgji ########## ).....#  ......#..## # ###.......# .#.## #.##.##.# ####...... ###.#...#.# #.@..g..# #....._...#####.##.#### #.#.#...#.....[....#  .#.##.##.########## # #.......#g##.#####..###gj /g.gjugj݊?-4gj7_gj]gj" -g.gj.$ ggj* _g 2 goblins (1 wandering)gj+ %5gj0 %_gjg4 s _You encounter a goblin. It is wielding a +0 dagger.gj- )You strike the helpless goblin from behind!  You puncture the goblin!gj.%.g.gj6rg   goblingj89466.3 (0.9gj>gj@J _You kill the goblin!gjh )You hit the goblin.gj s rYou kill the goblin!gjr   rat (wandering)gj' 7=7.3 (1.0 _You encounter a rat.gjgj h _Your Stealth skill increases to level 5!gjCx..#..# ..#).....# ..##..## ..# #.......# gjC..#r##.##.##.# ####..#...#.# #..@....# ....._...#####.##.#### gjD.#.#...#.....[....# .#.##.##.##########  g##.#####  ..  ###gj(GK.rgjRJ-8 _gj(W7_gjY$  Things that are here:gj[ _a +0 dagger; a +0 dagger; a goblin corpsegj #..# #..#  #..# ).....# #..# #..## #..# # .......# #..#.# #.##.##.# ####..r..#...#.# #..)@...# ...._...#####.##.#### #.#...#.....[....# #.##.##.########## g##.#####  ..  ###gj K.rgj gj F-9 _gj %_gjT gj-) J  You hit the rat but do no damage.The rat squeaks loudly.  The rat closely misses you.gj1rJ   endoplasmr   ratgj 2E====20gjn87_gj:[ _You encounter an endoplasm.gjfE .  You hit the rat.gj '.Jgj(gj;i8=---1.2 (0.9gj%_gjG _You kill the rat!gj"..... #J ####### .).....#  ....#..# # ......# #..#.#####.#####@....... #.#...#.# #..)....#### ...._...#####.##.####...#.....[....##.##.########## gj#....... g##.##### ..###gj$.Jgjgj=W----2.2 (1.0gjܿ7_gjgjd; $.JgjB U-3gjH %_gjK gj$.Jgjgjh%4gj7_gjgj=$.Jgj}gj%5gjŽgjGgj  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.gjc9/11 -----=6gjgj1 _You are frozen. You resist.gjK .  You hit the endoplasm.gj5,gjamaranth3 the Sneak....Poltergeist#..#Health: 9/11===================-----#..#gjUMagic: 3/3======================== #########..#AC: 2Str: 4 .).....##..#EV: 11Int: 17 ....#..###..# #SH: 0Dex: 14 #.......##..#.####XL:  1 Next: 100% Place: Dungeon:1 #.##.##.# ####@.......gjKNoise: =--------  Time: 227.2 (1.0) #.#...#.# #..)....####a) +1 dagger ...._...#####.##.####Nothing quivered #.#...#.....[....#Fly #.##.##.########## gj{#.......# g##.#####..### _You kill the rat!You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you. _You are frozen. You resist.  You hit the endoplasm.gj _You kill the endoplasm!You have reached level 2!gj/  --more--gje k15/17==5/52 0% gj gj 4 _gjTgj Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes10% 3  b - Tukima's DanceHexes10% 3c - Ensorcelled HibernationHexes/Ice12%2  d - GloomgjHexes/Necromancy 24% 3e - Call ImpSummoning28% 2  f - AnguishgjkHexes/Necromancy 61% 4 5 spell levels left gj][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitgj1gj2gj9gj@amaranth3 the Sneak....Poltergeist#..#Health: 15/17 =====================---#..#Magic: 5/5======================== #########..#AC: 2Str: 4 .).....##..#gjqAEV: 11Int: 17 ....#..###..# #SH: 0Dex: 14 #.......##..#.####XL:  2 Next:  0% Place: Dungeon:1 #.##.##.# ####@.......Noise: =--------  Time: 227.2 (0.0) #.#...#.# #..)....####gjAa) +1 dagger ...._...#####.##.####Nothing quivered #.#...#.....[....#Fly gjA#.##.##.########## #.......# g##.#####gjA..###The endoplasm is almost dead.The endoplasm freezes you. gj#B_You are frozen. You resist.  You hit the endoplasm. _You kill the endoplasm! _You have reached level 2!gjLgjNMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes gj O' N - Nogjecgjjamaranth3 the Sneak....Poltergeist#..#Health: 15/17 =====================---#..#Magic: 5/5======================== #########..#AC: 2Str: 4 .).....##..#EV: 11Int: 17 ....#..###..# #SH: 0Dex: 14 #.......##..#.####XL:  2 Next:  0% Place: Dungeon:1 #.##.##.# ####@.......Noise: =--------  Time: 227.2 (0.0) #.#...#.# #..)....####a) +1 dagger ...._...#####.##.####Nothing quivered #.#...#.....[..gj5k..#Fly #.##.##.########## #.......# g##.#####..###The endoplasm is almost dead.The endoplasm freezes you. _You are frozen. You resist.  You hit the endoplasm. _You kill the endoplasm! _You have reached level 2!-8.2 (1 _gjzogjgjD-9.2 (2gjgjA30.2 (3gj7_gj _You start memorising the spell. You continue memorising. x2gjgj؝gjc _You finish memorising. Spell assigned to 'a'.gj]gjG^gjF_gjagje _6=gjfgjh,gjigj0lgjqlgjmgjpgjOpgjeqgjsgjsi7===gjZugj#xgjxzgjzgj{gj ~gjf,gj́gj"gjngjgj&gjgjgj:==gjgjҎgjgjlgjԒgjgj,gjgjdgjgjgjgjxXgj,gjڬ,gj̭gjgjįgjLXgjgj,gjVgjgjĺgjf,gjɾgjgj+gjgjzgj%,gjgjgj2gjhgjgj1gjfgjgj=gjgjgjgjlgjgj@,gjgjgjgj gjzgjgj1,gjgjgj,gj@gjngji  You encounter a dart slug.gjz.#......#. ###...### .. ##.## #.#  ##...## #.# .#...####.. #.......##..# ###...##..## # ..# #....#...#######... .## #........... ..# #..###..####........# ..# #.## #......gjh.... #.# #.....  #..... #.#### ...?.  #...# #.##.. .#..w   dart slug (asleep)  #..# #.##.# . # #.. #..#.# .w ## #..#.#gj%V60.0)w.gjFDwgj 21.2 (31 _gj^gjgjR8##...### ..  ##.## #.# ##...## #.# #.##.. .......##..# ## .###...##..#..## #....#...#######...# ## #.................... #..###..##### ..# #.## .. #.# #. #.#### ...?.## #.##.. .#..## #.##.# .w # #..#.# ..# #..#.# ### #.##..#.####.#w.2.2 (1.0)gj 0 ^## #.# #...## #.# . .##.. . ......##..# .### ###...##..#...# # #....#...#######...##. # #..................... #..###..#### # ..# #.## #.. #.# #gj-1 3. #.#### ...?.# # #.##.. .w#..# # #.##.# ... #.. #..#.# .#.. ## #..#.# .#### #.##..#.####.##............#gj9 gjN: %3gj@ gjoA gj^...## #.# .##.. .. ....##..# .### ##...##..#...# #  #....#...#######...##.#  #.....................#  #..###..####  ..# #.## # .. #.# #. . #.#### #...?.# # #.##.. ..w#..# gj_# #.##.# ##... #... #..#.# #.#.. ## #..#.# #.####  #.##..#.####.##............#####..#.######gjhgjCl9 `gjlOThe dart slug launches a dart at you.gjM.3------=4gjbgj.- _The slug dart hits you.gjH  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj...## #.# . amaranth3 the Sneak #...####.. .. Poltergeist .....##..# .###  Health: 13/17 ==================------ gjN##...##..## ...# #  Magic: 3/5==============----------  #....#...#######...##.#  AC: 2Str: 4  #.....................#  EV: 11Int: 17  #..###..####..........  SH: 0Dex: 14  ..# #.## ##.......#  XL:  2 Next:  0% Place: Dungeon:1 .. #.# ##@....#.  Noise: =--------  Time: 264.2 (0.0) .... #.#### #.*.?.#  a) +1 dagger ...# #.##.. ..w#..#  Nothing quivered #..# #.##.# ##... #...  Fly jC0m #.. #..#.# #.#.. #.  ## #..#.# #.####  w   dart slug  #.##..#.####.#  #............#  ####..#.###### _The slug dart hits you.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 61%)gjO...## #.#.amaranth3 the Sneak #...####....Poltergeist .....##..#.###Health: 13/17 ==================------ ##...##..##...# #Magic: 3/5==============----------#....#...#######...##.#AC: 2Str: 4  #.....................#EV: 11Int: 17gj7#..###..####..........SH: 0Dex: 14..# #.## ##.......#XL:  2 Next:  0% Place: Dungeon:1 .. #.# ##@....#.Noise: =--------  Time: 264.2 (0.0) .... #.#### #...?.#a) +1 dagger ...# #.##.. ..*#..#Nothing quivered #..# #.##.# ##... #...Fly #.. #..#.# #.#.. #.gjxa## #..#.# #.####w   dart slug#.##..#.####.##............#gj1####..#.###### _The slug dart hits you.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj=Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 61%)gjf tw(asleep)  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (chance to affect: 61%)  The dart slug looks drowsy...gj 9wgj Y 5 -5.2 (1gjo gj k _You feel bolstered by spreading misfortune.gjQ##.. .. ....##..# #.### # #...##..##...# .#....#...#######...##.# #.....................####..####...# #.## # . #.# #. . #.#### #.@.?.# # #.##......w#..# # #.##.####... #... #..#.# #.#.. #.g# #..#.# #.#### # #.##..#.####.# #............# g  jLR37m hobgoblin (asleep)####..#.###### #..#.#gjT g.  You encounter a hobgoblin.gjrgg==6gji+ _The hobgoblin shouts!gj .  The helpless dart slug fails to defend itself.  You puncture the dart slug!gjv 2g.gj g   hobgoblingj >16--7.1 (0.9gj gj M _You kill the dart slug!gjx 0####.. .. ##..# #.### # ...##..## #...# .# ....#...#######...##.# .gj) .## #..###..####..  ..# #.## ##.#  #.# ##.....#.  #.#### #..@?.# # #.##.gj[ (#..# # #.##.####....#.g. gj .. #..#.# #.#... #. gj 6## #..#.# #.####. ##.##..#.####.# #[gj d#...# .#gj# y####..#.###### # gj 2g.gj gj 54=gj 8--8.1 (1.0gj gjT R _Found a shiny orb.gj!H 7g.gjQ gjJR %9gjX gjZ gjl  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj9..####.. .. amaranth3 the Sneak ...##..# #.### #  Poltergeist ...##..## #...# .#  Health: 14/17 ===================----- ....#...#######...##.#  Magic: 1/5====-------------------- .....................##  AC:  5  Str: 4 #..###..####...........  EV: 11Int: 17 gj ..# #.## ##.......#  SH: 0Dex: 14 #.# ##.....#.  XL:  2 Next: 16% Place: Dungeon:1 .. #.#### #..@?.#  Noise: ---------  Time: 269.1 (0.0) .# #.##.......#*g#  a) +1 dagger .# #.##.####....#...  Nothing quivered .. #..#.# #.#... #...  Fly ## #..#.# #.####. ##  #.##..#.####.# #[  g   hobgoblin  #............# .#  ####..#.###### #  #..#.# gjˉC[18d_Found a shiny orb.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)gj 8..####.. .. amaranth3 the Sneak ...##..# #.### #  Poltergeist ...##..## #...# .#  Health: 14/17 ===================----- ....#...#######...##.#  Magic: 1/5gj ====-------------------- .....................##  AC:  5  Str: 4 #..###..####...........  EV: 11Int: 17  ..# #.## ##.......#  SH: 0Dex: 14 gj #.# ##.....#.  XL:  2 Next: 16% Place: Dungeon:1 gj .. #.#### #..@g.#  Noise: ---------  Time: 269.1 (0.0) .# #.##.......#..#  a) +1 dagger gj] .# #.##.####....#...  Nothing quivered gj .. #..#.# #.#... #...  Fly ## #..#.# #.####. ##  #.##..#.####.# #[  g   hobgoblin  #............# .#  ####..#.###### #  #..#.# _Found a shiny orb.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)gj  .. #.### #  #...# .#     ..# #.##   #.# gj}           #...  gj     #[       gj gj ZContam: 10% 70.1 (1gj gj  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)gj )onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  gj Aim: a hobgoblin (chance to affect: 61%) _You miscast Ensorcelled Hibernation. Nothing appears to happen.gj  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj gj gj gj/ e _You don't have enough magic to cast this spell.gj>G  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj gj gj# gj P _You don't know that spell.gj3gj:gjF _Unknown command.gj B d  You hit the hobgoblin.  The hobgoblin is lightly wounded.gjB 4=1.0 (0.9gjI gj"L O _The hobgoblin misses you.gje  You hit the hobgoblin.gj%9gjgjb _The hobgoblin is severely wounded.gj   gjU Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjM3gjL gjG e _You don't have enough magic to cast this spell.gj3gj.gjF _Unknown command.gjmgj#[5==2.9 (1.0gjgj~O _The hobgoblin misses you.gju ?You hit the hobgoblin.gj(gj5253.8 (0.9gj #gj|%M _You kill the hobgoblin!gj~Hc####.. .. ##..# #.### .# ##..## #...# .# #...#...##.# .## ..###..####.. ..# #.## ##.# #.# ##.....#.  #.#### #...@.# # #.##.#..# # #.##.####....#...  #..#.# #.#....#...  #..#.# #.####. ##  #.##..#.####.# #[#gj:I#..# .#  ####..#.###### # gjQgjR4-4.8 (1.0gjYWgjZ gd - a scroll labelled IDGHIE NYMUNUYSTgjjg   hobgoblin (wandering)2=====4-5.8 (2 _You encounter a hobgoblin.gjA .##..##g### .##....#...#######...##.................#####..####.. #.## ###  #.# ##.....#. .### #.....# #.......#####....#...# . #..#.# #.#....#.... ####.. ##.  #.####.# #[#.##..#.#gj0ggj.g   hobgoblin (wandering)gjcu==38% 6.8 (1gjgjgj% }.##..## #g..# .#..#...#######...##.#..................## #..###..####...........  ..# #.## ##.......#  #.# ##.....#. .. #.#######.....## #.##.......#..# .# #.##.####..@.#...# .. #..#.# #.#....#.... gj& ,## #..#.# #.####...##.  #.##..#.####.# #[#.  #............# .# # ####..#.###### #  #..#.#gj)& :  #..#.# gjM& H #..#.#gj( 0ggj1 .g   hobgoblin (wandering)gj2 e6=67gjb8 gj9 gjl ...#######g..##.# ................#####..####........... ..# #.## ...#  #.# ##.....#. . #.#######.....# # gjη # #.##.......#..#.## # #.##.####....#...# #..#.# #.#.@..#.... # #..#.# #.####...##. gj E #.##..#.####.# #[#...  #............# .# #####..#.###### #gj N #..#.# gjU 0ggj .g   hobgoblin (wandering)gjw ` 2 48gjU gjB d _You feel your existence waver again.gj"#...#...##.# g......## ###..####........... # #.## ##.......####.# ##.....#..  #.#.....#.#  #.##.#..#.##  #.##.####....#...#  #..#.# #.#..@.#....  #..#.# #.####...##. #.##..#.####.# #[#...# #.# .# #.# ####..#.###### # ##..#.# gj$K.ggj+gjf,_=====29gj2gj3gj%................# ###..####.g. # #.## ##.......###  #.# ##.....#.. #.#######.....#.# #.##.......#..#.###.##.####....#...##.##..#.# #.#....#....##..#.# #.####@..##. .##..#.####.# ##[#...# ............# .# #.# ##..#.###### .# #  #..#.# ..#..#.# ..#..#.# ..rr   rat (wandering)#..#.# ..##..#.######gjR[m..g   You encounter a rat.180 _The rat leaves your sight.gj, }##..####.  #.## ##.g.....###  #.# ##.....#..  #.#######.....#.#  #.##.......#..#.## ##.##.####....#...##.##..#.# #.#....#....#  #..#.# #.####...##. gj U##..#.####.# ##@#...# ...........# #.# #.# ##..#.###### #.# #  #..#.# #..  #..#.# #..  gj #..#.# #.  #..#.# gj #..#  #..#.###### ## ##...........gj G.ggj gj {7===1gj gj{ D _Your magical contamination has completely faded away.gj t _You see here an orb of energy.gjw2  #.## ##### ##.g...#.. ######.....#.#.......#..#.## #####....#...##.#.#.# #.#....#....####...##. #gj2 ###.# ##[#...# ...........# #@# # ##..#.#####   #.. ...#..##### ##..... ##........... gjb3 T.. ... .)....#######gj5 .gj; @ggjW< ,2 _gj?C gjJ gj!S $ #.## ##.......###amaranth3 the Sneak#.# ##.....#..gjuS Poltergeist#.#######.g...#.#Health: 17/17 ========================#.##.......#..#.## #Magic: 2/5=========---------------#.##.####....#...##.#gjS AC: 2Str: 4  #..#.# #.#....#....#EV: 11gjMT Int: 17  #..#.# #.####...##.SH: 0Dex: 14 gjvT ##..#.####.# ##[#...#XL:  2 Next: 25% Place: Dungeon:1 gjT ...........# #@# #.#Noise: ---------  Time: 282.8 (0.0) ##..#.###### #.# #gjT a) +1 dagger#..#.##..gjT Nothing quivered#..#.##...Fly gjT d#..#.##....  #..#.#gjU #..#..  #..#.###### ##..... gj3U o##........... .. ... .)....#######gjMU eYou encounter a rat. _The rat leaves your sight. gjU _Your magical contamination has completely faded away. _You see here an orb of energy.  gjU aPress: ? - help, v - describe, . - travelThe floor.gjB [@The rat leaves your sight. _Your magical contamination has completely faded away. _You see here an orb of energy.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of energy.  The floor.gj]w An orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. The spell refund chance is increased by your Evocations skill. Spell refund chance: 15% (max 45%) If you switch to wearing this armour: Your spell failure would worsen by up to 16% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {Energy} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)o to location.gj  #.## ##.......###amaranth3 the Sneak#.# ##.....#..Poltergeist#.#######.g...#.#Health: 17/17 ========================#.##.......#..#.## #Magic: 2/5=========---------------#.##.####....#...##.#AC: 2Str: 4  #..#.# #.#....#....#EV: 11Int: 17  #..#.# #.####...##.SH: 0Dex: 14 ##..#.####.# ##[#...#XL:  2 Next: 25% Place: Dungeon:1 ...........# #@# #.#Noise: ---------  Time: 282.8 (0.0) ##..#.###### #.#ja 37m #a) +1 dagger#..#.##..Nothing quivered#..#.##...Fly #..#.##....  #..#.##..#..  #..#.###### ##..... ##........... .. ... .)....####### _The rat leaves your sight. _Your magical contamination has completely faded away. _You see here an orb of energy.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of energy.  The floor.gjS [@  The floor.gj #.## ##.......###amaranth3 the Sneak#.# ##.....#..Poltergeist#.#######.g...#.#Health: 17/17 ========================#.##.......#..#.## #gjgMagic: 2/5=========---------------#.##.####....#...##.#AC: 2Str: 4  gj,#..#.# #.#....#....#EV: 11gj_Int: 17  #..#.# #.####...##.SH: 0gjDex: 14 ##..#.####.# ##[#...#gjXL:  2 Next: 25% Place: Dungeon:1 ...........# #@# #.#gjNoise: ---------  Time: 282.8 (0.0) ##..#.###### #.# #gjVa) +1 dagger#..#.#gjZ#..Nothing quivered#..#.#gj:S#...Fly gjud#..#.##....  #..#.#gj#..#..  #..#.###### ##..... gj##........... .. ... .)....####### _The rat leaves your sight. gj<_Your magical contamination has completely faded away. gjZ_You see here an orb of energy.  Press: ? - help, v - describe, . - travelThe floor.gjgjgj. _gjb ##.....#.. ######.g...#.#.......#..#.## #####....#...##..#.# #.#....#...###...##. ####.# ##[#...# ...........# #.# # ##..#.#####   #...................gjp..#.....##### ##....... ##........... .. .... .)....#######...!. ##.####gj2@3.8 (1gj(gjN _Found a purple potion.gj. #.#######.g...#.# #.##.......#..#.## # #.##.####....#...##.# #..#.# #.#....#....# #..#.# #.####...##. #..#.####.# ##[#...# ..........# #.#g#.# #..#.###### #.#r#.###...#.# #.@....... #..#.# #. #..#.# #. #..#.# #..# #..#.###### ##.......# #........... ..#g   hobgoblin (wandering) )....####### ......!.#r   rat (wandering) #.#### ######### ..#gj [mgj 6g.gj gjZ %4gj gjR Z _You encounter a hobgoblin.gj @.ggj Prrgjz 4=5.7 (0.9gj2 gj _You barely miss the rat. The rat misses you.gj  #.# ##.....#..  #.#######.g...#.#  #.##.......#..#.## #  #.##.####....#...##.#  #..#.# #.#....#....#  #..#.# #.####...##. ##..#.####.# ##[#.g.# ...........# #.#.#.# #..#.###### #@#r#.###.  #..#.# #.  #..#.#gj  #.  #..#.# #...  #..#.# #..#......  #..#.###### ##.# ##........... ........# gj .)....####### ......!.# ##gj 3.#############gj 1rgj) .r   ratgj * 4-----3=====6.7 (1.0gjA0 gj2 K _The rat attacks as it pursues you! The rat bites you.gj7A  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj3  #.# ##.....#.. amaranth3 the Sneak  #.#######.g...#.# Poltergeist  #.##.......#..#.## #  Health: 14/17 ===================-----  #.##.####....#...##.#  Magic: 1/5====--------------------  #..#.# #.#....#....#  AC: 2Str: 4 gj  #..#.# #.####...##.  EV: 11Int: 17 ##..#.####.# ##[#.g.#  SH: 0Dex: 14 ...........# #.#.#.#  XL:  2 Next: 25% Place: Dungeon:1 ##..#.###### #@#.#.###.  Noise: =--------  Time: 286.7 (0.0) gj  #..#.# #.r.......  a) +1 dagger  #..#.# #.........  Nothing quivered  #..#.# #.........  Fly gj  #..#.# #..#...... gj+ & #..#.###### ##.......#  r   rat ##........... ........# gjF .)....####### ......!.# ##.#### ######### gj` S_The rat attacks as it pursues you! The rat bites you.  gjz Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  gj MConfirm with . or Enter, or press ? or * to list all spells.gj Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 61%)gj #.# ##.....#..amaranth3 the Sneakgj:#.#######.g...#.#Poltergeist#.##.......#..#.## #Health: 14/17 ===================-----#.##.####....#...##.#Magic: 1/5====--------------------#..#.# #.#....#....#AC: 2Str: 4  #..#.# #.####...##.EV: 11gj`Int: 17 ##..#.####.# ##[#.g.#SH: 0Dex: 14 ...........# #.#.#.#XL:  2 Next: 25% Place: Dungeon:1 ##..#.###### #@#.#.###.gjNoise: =--------  Time: 286.7 (0.0)  #..#.##.*.......gja) +1 dagger#..#.##.........gjNothing quivered#..#.##.........Fly gj=#..#.##..#......#..#.###### ##.......#gjbZr   rat gj+##........... ........# .)....####### ......!.# ##.####gjb######### _The rat attacks as it pursues you! The rat bites you.  gjCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  gjsPress: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 61%)gj\gjfr  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 61%)  The rat resists with significant effort.gj*7.7 (1gjV$gj'P _The rat barely misses you.gjW  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjUgjgj{ _You don't have enough magic to cast this spell.gj  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj}  Okay, then. _gjs B8.6 (0.9gj#z gjR| u _You closely miss the rat. The rat bites you but does no damage.gjF  You hit the rat.  The rat is heavily wounded.gjqG'9.5gjNgj2QQ _The rat closely misses you.gj  You barely miss the rat.The rat is heavily wounded.90.4gj gj I _The rat misses you.gj~G .  You hit the rat.gj<)gjGc5==91.4 (1.0gjgjG _You kill the rat!gj3gjCgj  You start resting.A hobgoblin comes into view.gjgg   hobgoblin (wandering)gj)%0gj!gj&9-2.4 (1 _gjgjgj#.#######.g...#.# #.##.......#.g#.## # #.##.####....#...##.# #..#.# #.#....#....# #..#.# #.####...##. #..#.####.# ##[#...# ..........# #.#.#.# #..#.###### #.#.#.###...#.# #.@....... #..#.# #. #..#.# #. #..#.# #..# #..#.###### ##.......# #........... ..# )....####### ......!.# #.#### ######### ..#gjp.gjr@ggj?-3gj/gjgjgjgjץgjlBgji6===gj0gjygjgjgjgj2gj2=====gj. _You start resting.A hobgoblin comes into view.gjgg   hobgoblin (wandering)gj]*8.4 (5gjgjFM=9.4 (6 _gjgjgj .# ##.....#.. .#######.g.g.#.# .##.......#.g#.## # .##.####....#...##.# ..#.# #.#....#....# ..#.# #.####...##. gj #.####.# ##[#...# .........# #.#.#.# ..#.###### #.#@#.###. ..#.# #.# ..#.# #.# ..#.# #.........# ..#.# #..# ..#.###### ##.......## ........... ........# ....####### ......!.gjJ g##############gjc gj [7==300.4 (1gjp gj] gj^  You start resting.A hobgoblin comes into view.gg   hobgoblin (wandering)gj;0gj#gj(11.4 (1 _gj**gj+gj}8}#.#######.g.g.#.# #.##.......#..#g## # #.##.####....#...##.# #..#.# #.#....#....# #..#.# #.####...##. #..#.####.# ##[#...#gjF9........# #.#.#.# #..#.###### #.#.#.###. #..#.# #.@.......# #..#.# #.# #..#.# #.# #..#.# #..#......# #..#.###### ##.# #........... ........gj9 )....####### ....!.# #.#### #########.#gjCgjkDC=====2gjTgjVgjR gjS gjT gjY gjY gj6^ 3gj^ 3==gj_ gjb gjOc gjld gjf ,gjg gj+j gj}j gjk gj[n gjn gjo gj5r gjr Q3=====gjs gju gj v gj4w gjxy gjy gjz gj} ,gj  gjr gj ======gj gj@ gj gjn gj gj gj* gjL gj gj gj : _ _ gj˜ gg   hobgoblin (wandering)gj" /164.0)gjY 5.gj& 27.4 (15 _gjc gj gj8 .# ##.....#.. .#######.g...#.# .##.......#.g#.## # .##.####....#...##.# ..#.# #.#....#....# ..#.# #.####...##. #.####.# ##[#...# .........# #.#.#.# gj ..#.###### #.#@#.###. ..#.# #.# ..#.# #.# ..#.# #.........# ..#.# #..# ..#.###### ##.......## ........... ........# gj@ ....####### ......!.##############gjb gj: 0ggj g   hobgoblin (wandering)gjx 08.0)gj gj gjޠ.# ##.....#..amaranth3 the Sneak .#######.g...#g#Poltergeist .##.......#.g#.## #Health: 17/17 ======================== .##.####....#...##.#Magic: 3/5==============---------- ..#.# #.#....#....#gj{AC: 2Str: 4 ..#.# #.####...##.EV: 11Int: 17 ..#.####.# ##[#...#SH: 0Dex: 14 .........# #.#.#.#XL:  2 Next: 29% Place: Dungeon:1 ..#.###### #.#@#.###.gj"Noise: ---------  Time: 318.4 (0.0) ..#.##.........#a) +1 dagger ..#.##.........#Nothing quivered ..#.##.........#Fly ..#.#gjTQ#..#......# ..#.###### ##.......##g   hobgoblin (wandering) gj........... ........# ....####### ......!.# .####gjɢ#########You start resting. _A hobgoblin comes into view. _You start resting. gj_A hobgoblin comes into view.Press: ? - help, v - describe, . - travelgj'The floor.gj V#@A rock wall.gjZ [# _ Press: ? - help, . - travel, g - get item  You can't see that place.  [Stash: an orb of energy]  [the floor.]gji?t An orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. The spell refund chance is increased by your Evocations skill. Spell refund chance: 15% (max 45%) If you switch to wearing this armour: Your spell failure would worsen by up to 16% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {Energy} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)o to location.gj.# ##.....#..amaranth3 the Sneak .#######.g...#g#Poltergeist .##.......#.g#.## #Health: 17/17 ======================== .##.####....#...##.#Magic: 3/5==============---------- ..#.# #.#....#....#AC: 2Str: 4 ..#.# #.####...##.EV: 11Int: 17 ..#.####.# ##[#...#SH: 0Dex: 14 .........# #.#.#.#XL:  2 Next: 29% Place: Dungeon:1 ..#.###### #.#@#.###.Noise: ---------  Time: 318.4 (0.0) ..#.##.........#a) +1 dagger ..#.##.........#Nothing quivered ..#.#jU33m#.........#Fly ..#.##..#......# ..#.###### ##.......##g   hobgoblin (wandering) ........... ........# ....####### ......!.# .############# _You start resting. _A hobgoblin comes into view.Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: an orb of energy]  [the floor.]gj .# ##.....#..amaranth3 the Sneak .#######.g...#g#Poltergeist .##.......#.g#.## #Health: 17/17 ======================== .##.####....#...##.#Magic: 3/5==============---------- gjb ..#.# #.#....#....#AC: 2Str: 4 ..#.# #.####...##.EV: 11Int: 17 ..#.####.# ##[#...#SH: 0Dex: 14 .........# #.#.#.#XL:  2 Next: 29% Place: Dungeon:1 ..#.###### #.#@#.###.gjǨ Noise: ---------  Time: 318.4 (0.0) ..#.##.........#a) +1 dagger ..#.##.........#Nothing quivered ..#.##.........#gj *Fly ..#.##..#......# ..#.###### ##.......##gj$ g   hobgoblin (wandering) ........... ........# gjU ....####### ......!.# .############# _You start resting. gj _A hobgoblin comes into view.Press: ? - help, . - travel, g - get itemYou can't see that place.  gj ,[Stash: an orb of energy]  [the floor.]gjZ gj gjٰ . _gja&=# ##.......### ##.....#..#####.g...#g# ......#.g#.## # .##.####....#...##.....#....# #.####...##.##.####.# ##[#...#....... ##### #.#.#.###. #.........##.........#.......# #..#......##.###### ####...........####### ......!..gggj+g 2 hobgoblins (wandering)9.4 (1 _gj/gj1gjs ##....  ## ##.......### .. # ##.....#.. .. #######.g...#.# ..  ##.......#.g#g## .# gj c ##.####....#.g.##.#  .#.# #.#....#....#  .#.# #.####...##.#  .#.####.# ##[#.@.#  ......# #.#.#.#  .gjK #.###### #.#.#.###.  .gjr #.# #.........#  .#.# gj #.........#  .#.# gj #.........#   .gj܂ #.# #..#    .gj #.###### ##.......#  gjy ...... ..#   gj gj Z4=====20gj gjW gj # ### ..  #.. ...  ######.g...#.# ...  #.......#.g#g###.#  #.####....#.g.##.#  #.# #.#....#....#  #.# #.####...##.#  #.####.# ##[#...#  .......# #.#.#@#  #.###### #.#.#.###. #.# #.........# #.# #.........#  #.# #.........#  #.# #..#......#  #.###### ##.......##  ......... ........# gj  ####### ......!.#  gg   hobgoblin (wandering)1gj gj2 gj|  ##.....#.. . ######.g...#.# #.......#.g#g###.#####....#.g.gj| #.#...g#...###...#####.# ##[#.. .......# #.#.# #.#######. #.........##.........##.........##..#......#.......!.#gj|  ############  gj(gjt%2gj\gjڊgjl >#####.g...#.# ...  .......#.g#g###.#  .####....#.g.##.#  .# #.#...g#....#  .# #.####...##.# gjƧ  .####.# ##[#...#  ......# #.#.#.#  .###### #.#.#.###.# gj .# #.....@...# gj .# #.#  gj# r.# #.# gj= b .# #..#gjZ 1#  gjv ~.###### ##.......## gj  ........ ..# gj  .####### .......!.# gjè  gjܨ e## ##########  gj C  gj gjR %3gj) gj gj.g...#.# ...  #.g#g###.#  ####....#.g.##.#  # #.#...g#....#  # #.####...##.#  ####.# ##[#...#  # #.#.#.# # ###### #.#.#.###.#  # #.#  # #.#  # #.#  # #..#......#  ###### ##.......##   ..#  # .......!.#  # #   gjjgjE=====4gj9"gj$gjR.g...#.# ...  #.g#g###.# .# ....#.g.##.# .#  #.#...g#....# .#  #.####...##.# .# .# ##[#...# .# # #.#.#.# .#   #.#.#.###.#   #.#   #.#   #.#   #..#......#   ##.##   .#   .!.#   #   gj/Hg   hobgoblin (wandering)5gjgj .....#.. ...  ##.g...#.# ... #.#  ....#.g#g###.# #.#  ##....#.g.##.# #.#  #.#...g#....# #.#   #.####...##.# #.#  ##.# ##[#...# #.#  ...# #.#.#.# #.#  #### #.#g#.###@#  #.gj E#  #.#  #.........#   #..#  #### ###  ..... .#    gj e##### .......!.#   ##########  ggj .g   hobgoblin (wandering)6gjnM.......### ....#.. ... . ##.g...#.# ... ....#.g#g# ##....#.g.##...g#...  #.####...## ##.# ##[#.. ... #### #.#.#.###.g.........#.........# .#. ..gjվ. .....!. gjgjd%7gjgj7gjZIM.... .......### .. ##....#.. ... . ##.g...#.# ... ....#.g#g# ##....#.g.##...g#...  #.####...## ##.# ##[#.. ... #### #.#.#.###g....#.........# . ..........gj"gj%8gjgjgj : M## .... .......### .. ##....#.. ... . ##.g...#.# ... ....#.g#g# ##....#.g.##...g#...  #.####...## ##.# ##[#.. ... #### #.#.#.####..g......# ....##gje@ gj@ %9gjQE gjG gjRM###...##.# ## .... .......### .. ##....#.. ... . ##.g...#.# ... gjmRa....#.g#g# ##....#.g.##...g#...  #.####...## ##.# ##[#.. ... #### #.#.#.###.# gjR,...#gjYgjZ&30gjk`gj!qM #...# ###...##.# ## .... .......### .. ##....#.. ... . ##.g...#.# ... ....#.g#g# ##....#.g.##...g#...  #.####...## ##.# ##[#.. gj{...# #.#.#.# #.# ..#gjDgj#5gj4=====1gjgj{gjf M##  #...# ###...##.# ## .... .......### ..###....#.. ... . ##.g...#.# ... ....#.g#g# gj 0##....#.g.##...g#...  #.####...## ##.# ##[#...# #.# ..#gj gjp %2gjT gj gj! M .. ##  #...# ###...##.# ### ...... .......###...###....#........ ##.g...#.# ... ....#.g#g# ##....#.g.##gj!...g#...#.####...##.# #.# ..#gjB(gj(%3gjG-gj1gj.  #.### .#.. ###...## .........###.... ####...#####.....#.........g...#.# ... # ....#.g#g###.# ##....#.g.  #.#...g#...Fly gj ..##.........#  gj ;4gj gj R .. ###...## .........###.... ####...#####.....#.........g...#.# ... # ....#.g#g###.# ##....#.g.  #.#...g#...###...##Fly ..##.........#  gj gj E=====5gj gjI gj0gj1gj>1gj2gj3gj6gj7gj7,gj7gj9,gj%:gj'<,gj<gjF>,gj>gj?gj@gjb@gjnAgjAgjAgjFCgjCgjCgj3EgjtEgjEgjFgjGgj~GgjHgjHgj]IgjSJgjJgjJgjLgjMLgj2MgjNgjNgj4OgjTQ,gjQgjRgjRgjOSgjTgj UgjuUgjvVgjVgjWgjEXgjXgjXgjYgjZgjlZgj[gjW\gj\gj ^gj?^gj^gj`gj`gj9agjbbgjbgjcgjOdgjdgjdgjfgjFfgjfgjjggjggjggj?igjigjigj"kgjVkgjkgjmgj=mgjmgjngjngj'ogjgpgjpgjqgjrgjQrgjrgjsgjtgj|tgjugj#vgjvgjwgjwgj;xgjy,gjzgj{gj{gj|gj}gj}gj~gj~gjgjPgjgjgjRgjgjgjSgj6gjZgjgjgjKgjgjgjgj7gj\gj̇gjgj\,gj gjgjE,gjgjȌgj)gj\gjgjgjgjgj gjgjʒgj8gj_gjgjgj%gjtgjǖgjR,gjgj!gj]gjgj,gj֜gjž,gj@gjgj gj?gj,gj,gjgjgjOgjܢgj"gj~gjgjgjgjѦgj gjgj gjgjgjȪgjgjgj_gjgjgj,gjgj,gjFgjҳ,gjMgj/,gjgjgjgjzgjgj1gjgj,gjgj,gj,gj޾gj,gjgjڿgjgjgj1gjgjgjgj[gjgjgjvgjgjgj5gjDgjgjgj,gjRgjgjgjOgjgjHgjngjgj"gj^gjgj*gjWgjngj,gjgjgjgjgjgjgjgjgjgjgjgj!gjgjgj8gj@gjw,gjgj:gjogj)gjQgjgjW _You start waiting.gj1434.4 (99.0)gj[/5.4 (100.0)gjgj# _Done waiting.gj ###...## .........###.... ####...#####.....#.........g...#.# ... # ....#.g#g###.# ##....#.g.  #.#...g#...###...## ##.# ##[#..Fly ..##..#......#  gjgjG06.0)gj_gjgjz  .........###.... ####...#####.....#.........g...#.# ... # ....#.g#g###.# ##....#.g.  #.#...g#...###...## ##.# ##[#.. ...# #.#.#Fly ...# #### ##.......##  gj ;7gj gj gjK  .... ####...#####.....#.........g...#.# ... # ....#.g#g###.# ##....#.g.  #.#...g#...###...## ##.# ##[#.. ...# #.#.# ###gj #Fly ....## ..... ........#  gj gj %8gj gj gji ####...#### ##.....#.........g...#.# ... # ....#.g#g###.# ##....#.g.  #.#...g#...###...## ##.# ##[#.. ...# #.#.# #### #..g...........gj.......... ##### .......!.#  gjgjD%9gjgj[gj&  #.....#.........g...#.# ... # ....#.g#g###.# ##....#.g.  #.#...g#...###...## ##.# ##[#.. ...# #.#.# #### #........gj~* ............#.........!.##########  gjg. gj / &40gjQ4 gj5 gjs  g...#.# ... # ....#.g#g###.# ##....#.g.  #.#...g#...###...## ##.# ##[#.. ...# #.#.# ####.#.## #........########  gj2{ gj{ 1gjՀ gj݂ gj=E.....#.g#g###.# #.# ###....#.g.##.# #.#  #.#...g#....# #.#  #.####...##.# #.# ###.# ##[#...# #.# ....# #.#.#.# #.# ##### #.#.#.###.#  gj=#.........#  #.#  #.#  #..#......# ##### ##.#gj>s ...... . ######gj4>]!.# gjX>Y ##########  gjFgj$G%2gjMMgjNgj6gjgjKgjEgjBgjgjgjgjgjgjgjgj gjgjgjgjgjgj,gjgjw #.#.#.# #.# ### #.#.#.###.# # #.........# # #.........# gj #.........# # #..#......# # ##.......## gj....... . ####### gj #gj"O ######### gj6gjQgjc gjt gjAU7.4 (58.4 (6gjgj\S _f - a purple potiongjygjygjlzgj+~gjk  A hobgoblin comes into view.gj;N.# #.#.#.# #.# .###### #.#g#.###.# .# #.# .# #.........#gjֆ .# #.........# .# #..#......# .###### ###.......## ....# .#..#gjo ##   gj  g   hobgoblin (wandering)      gjLj%0gjюgj=19.4 (1 _gjgjEgj .# #.#.#.# #.# #.###### #.#g#.###.# #.# #..# #.# #.# #.# #..# #.# #..#......# #.###### ####.## ..# .#gj ...# #.#        gj G.ggjg( gj( &50gj- gj~0 gjG.# #.#.#.# #.# .#.###### #.#.#.###.# .#.# #...g.....# .#.# #.# .#.# #.# .#.# #..#......# .#.###########.## .# .#.# # #.# # #      gj5D.ggj gj%1gjgjPgj5.# #.#.#.# #.# .#.###### #.#.#.###.# .#.# #.........# .#.# #....g....# .#.# #.........# .#.# #..#......# .#.#.## .# .#######.# .#### #.# .# #  gjK.ggjWgj%2gjEgjgj 8.# #.#.#.# #.# #..#.###### #.#.#.###.# #..#.# #.........# #..#.# #...# #..#.# #...g.....# #..#.# #..#......# #..#.#.## #.# )....#######.# #.#### #.#gjV 0.##gj 1g.gj ;3gjԖ gj: gj,@##..#.####.# ##[#...# #.# ...........# #.#.#.# #.# ##..#.###### #.#.#.###.#  #..#.# #.........#  #..#.# #.........#  #..#.#gj, #..g......#  #..#.# #..#......#  #..#.###########.## ##...........# gjn-.)....#######...........# ##.#### #.########### ...## ####gj}/K.ggj}6rg4gj;gj=gj.##..#.####.# ##[#...# #.#.# #.#.#.# #.##..#.###### #.#.#.###.# #..#.# #.........# #..#.# #.........# #..#.# #.........# #..#.# #.g#......# #..#.#.###.# ..)....#.# .##.#### #.#.# #.## gj0ggjI.g   hobgoblin5gj>gjgj?5 K.ggj: gj/; %6gj? gjA gjS  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjO){.##..#.####.# ##[#...# #.#  amaranth3 the Sneak ............# #.#.#.# #.#  Poltergeist ###..#.###### #.#.#.###.#  Health: 17/17 ========================  #..#.# #.........#  Magic: 3/5==============---------- gj)C #..#.# #.........#  AC: 2Str: 4  #..#.# #.........#  EV: 11Int: 17  #..#.# #..#......#  SH: 0Dex: 14 gj* #..#.###########.......##  XL:  2 Next: 29% Place: Dungeon:1 ###.............@g.......#  Noise: ---------  Time: 456.4 (0.0) ..)....#######...........#  a) +1 dagger .##.#### #.###########  Nothing quivered ....# #. Fly ##### #  g   hobgoblin _A hobgoblin comes into view.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj*Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)gjl B.##..#.####.# ##[#...# #.#amaranth3 the Sneak ............# #.#.#.# #.#Poltergeist ###..#.###### #.#.#.###.#Health: 17/17 ========================#..#.##.........#Magic: 3/5==============----------#..#.##.........#AC: 2gj |Str: 4#..#.##.........#EV: 11Int: 17#..#.##..#......#SH: 0Dex: 14gj #..#.###########.......##XL:  2 Next: 29% Place: Dungeon:1 gj \###.............@*.......#Noise: ---------  Time: 456.4 (0.0) ..)....#######...........#gj ha) +1 dagger .##.#### #.###########Nothing quivered ....##.Fly ######g   hobgoblin _A hobgoblin comes into view.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  gj yPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)gj gje qg  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 61%)  The hobgoblin resists with significant effort.gjf 2=7.4 (1gjk gjm W _The hobgoblin closely misses you.gjS  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjq .##..#.####.# ##[#...# #.#  amaranth3 the Sneak ............# #.#.#.# #.#  Poltergeist ###..#.###### #.#.#.###.#  Health: 17/17 ========================  #..#.# #.........#  Magic: 1/5====--------------------  #..#.# #.........#  AC: 2Str: 4  #..#.# #.........#  EV: 11Int: 17 gj  #..#.# #..#......#  SH: 0Dex: 14  #..#.###########.......##  XL:  2 Next: 29% Place: Dungeon:1 gj2 ###.............@g.......#  Noise: =--------  Time: 457.4 (0.0) ..)....#######...........#  a) +1 dagger .##.#### #.###########  Nothing quivered ....# #. Fly ##### #  g   hobgoblingj @ _The hobgoblin closely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)gj.##..#.####.# ##[#...# #.#amaranth3 the Sneak ............# #.#.#.# #.#Poltergeist ###..#.###### #.#.#.###.#Health: 17/17 ========================#..#.##.........#Magic: 1/5gj====--------------------#..#.##.........#AC: 2Str: 4#..#.##.........#EV: 11Int: 17#..#.##..#......#SH: 0gj'Dex: 14#..#.###########.......##XL:  2 Next: 29% Place: Dungeon:1 gjM###.............@*.......#gjr2Noise: =--------  Time: 457.4 (0.0) ..)....#######...........#a) +1 dagger gj.##.#### #.###########Nothing quivered ....#gj#.Fly ######gjg   hobgoblin _The hobgoblin closely misses you.gjCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)gjgjyagCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)  The hobgoblin resists with significant effort.gjz*8.4 (1gjgj V _The hobgoblin barely misses you.gj!94gj>"4-----9gjGgj Ju _You hit the hobgoblin but do no damage. The hobgoblin hits you.gj-  You hit the hobgoblin.  The hobgoblin is moderately wounded.60.3 (0.9gjgjV _The hobgoblin barely misses you.gj  You hit the hobgoblin.  The hobgoblin is heavily wounded.1.2gjgj@ _The hobgoblin hits you but does no damage.gj)R  You hit the hobgoblin.  The hobgoblin is severely wounded.gjRo12--------2.1gjXgjZ- _The hobgoblin hits you.gjm †You hit the hobgoblin.gjO& gj5373.1 (1.0gj6gjM _You kill the hobgoblin!gj3gjgjgjp13==-gjngj=gjgjgj)W2=====gjgjSgjk4===gjGgjgjgjgjgjgjigjgj======gjgjgj 9=gjgjgj L5==gjugj,gj3gj,gjngjgj",gj+96gjeF===gjgjg3=====gjgjgjgj]gjgj:gjgjIgj9=gjOgjk _You start resting.HP restored.gj&-gj0818.0)gj7=======-2.1 (19 _gj6gjgjO3gjgj{gjngjgjgjfgjgj:==gjgjzgjgj:gjugjgjSgjgjAgjgj#gjQ4=====gj<gjgjgjQgjgjgjgjOgjgjgj^gj=====gj,gjgjf,gjgjogjgjtgj,gjgjNgjgjgjn _You start resting.Magic restored.gj gj.500.1 (18gjcd5=====1.1 (19 _gjgjgj|#gj#gjv$gja'gj(gj+Bgj-gju-gj .gj.gj#0gjf0gj0gj43gj4gj5======gj;5gjf6gj7gj7gjC8gj79gj#:gjX:gj:gj4<gj =gjB=gjU>gj>gjZ?gj?gj?gjCgjCgj-DgjDgjEgjG,gjtGgjHgjEIgj}IgjIgjJgjKgj@LgjrLgjMgjcNgjNgjNgjOgjP,gj+QgjQgjSgjCSgjSgjTgjUgj,VgjVgjWgj.Y,gjYgjhgj?i,gjDjgjjgjkgjkgjmgjoXgjpgj7qgj _You now have 37 gold pieces (gained 13).gjۉ_gj6gjhgjڋgjgjgj`ngjgjgj*gj2gj9gjrgjəgjgjgjgjgjrgjgjgj gjagjgj1gjgjDgjgj)gjgjgjgjgjcgjgjgjgj"gjvgj&gjOgjgjgj,gjfgj]gj$gjKgjgj,gj0gjagjgjgjgj:gjgjκgjgjgjHgjgjTgjgjgj gj4,gjrgjgjDgjgjgjgjlgjgjgjgjgjgjHgjEgjgjgjFgjgjgj;gjNgjgjJgjgj gjDgjSgjgjgjgjsgjgj!gjgjd,gjgjgj,gjggjgjgjgjgj: gj gjk gj gjgj=gj,gjwgjBgjgjgjgjgj4gjgj"gj`$,gj$gjd(gjs)gj)gj *gjH-gj.gj.gjJ/gj2gj 4,gjq4gj7gj89,gj9gj=gj=gjU>gj>gjAgj"C,gjCgjG,gjgj?gj?gjA@gjAgjCgjiCgjCgjuEgjhFgjFgj'Ggj5HgjIgj JgjsJgjMgjNgjNgjXOgjPgj%RgjqRgjRgjSgjTgjTgjCUgjLVgjWgj`WgjWgjXgjRZgjZgj[gjd\gj]gj/^gj^gj_gjQagjagjbgjcgj1egjegjegj7ggj6hgjhgjhgj[jgjckgjkgj6lgj4mgjengjngjogjpgjqgj;rgjrgjsgjugj9ugjugjvgjyXgjzgjzgj{gjH|gj}gjI}gj}gj*gj$gjggj́gjgjJgjgjgjgj@gjgjgjgjgj;gjgj̋gjΌgjgjigjPgj9gjgj܏gjҐgjgjߑgj)gjEgjNgjgjڕgjgjgjݗgj.gjgjΚ,gjAgjgjQgjgjgj gj,,gjgjgjgjgjYgjggjgj\gjgjgj<,gjgj?gjV,gjgjgjgj gj}gj2gjAgjgjgjgj gjYgjgjgj۸gj6gjgj̺gjgjٻgjDgjžgj,gjgjgj  You encounter a kobold. It is wielding a +0 whip.gjE ################  # #.@............# ##. #.#.############.### ..# ... #........# #..#.....#.####.#.## #.#.## .#........ #.#........ gj#....#...........### #.#.##.#.## K   kobold (asleep) ........#....... ..# #.#.##.#.# .....# .K....###.## ######.#.# ..#...?..g ###....##.####..#.#gj268079.0)gj31.1 (180 _gjcgjgjgjp Level 1 of the Dungeon<>>>>_(Press ? for help) ################   #  #.@............#   ##. #.#.############.###   ..#  ...  #........#  gj!  #..##  .....  #.####.#.#######  #. #.#.## .#........  #.#............#  #. ##....#...........### #.#.##.#.#####.#  #. #........#....... ..# #.#.##.#.# #.#  #.####.....# .K....###.## ######.#.# #.#  gjt!#...###### #..#...?..g ###....##.####..#.# #.#  #.#......###.>#######. ###...#.......#...#.## #.#  gj!#.)...........[..#  #.....#......#.......# #.#  #..#########..#..# ##...####...####...#..# ##.##  #..#gj!#..#..# #..### ##.## ##.##..###...#####  #.)###.#..######..# ##...## #.##......#.....#  #..#gj "#.#.....#....# ##.#...####....####...###.#  #..##.####....#..####.......##..#### ##.####.#  #..###gj#d#.# #..####..##..###...##..## #...##.#   #####....##.# #..# #......# #....#...#######...##.#   #......#.# >>..# ##....## #.....................#####   #......#.####..# #..<..#  #..###..####.............##   #......#.##..# ##....# ..# #.## ##.......###...####   #.....##.##..# ####....  #.# ##.....#.........#gj;@.gjd;..gj;..gj6=;..gj$;..gjvK;..gj'c<..gj ;.ggj.#...........## .#...........#.................#..........# .K.......?...gj*ggjX0 gj< #amaranth3 the SneakPoltergeistHealth: 17/17 ========================Magic: 5/5========================AC: 2Str: 4EV: 11Int: 17SH: 0Dex: 14################XL:  2 Next: 37% Place: Dungeon:1#gj}= Y#.@............#Noise: ---------  Time: 681.1 (0.0) ##.#.#.############.### a) +1 dagger ..#...#........# Nothing quivered #..##.....gj= >#.####.#.## Fly #.#.## .#........ #.#........ gj?> :#....#...........### #.#.##.#.## K   kobold (asleep) ........#....... ..# #.#.##.#.# .....# .K....###.## ######.#.# ..#...?..g ###....##.####..#.# _HP restored. _You start resting. _Magic restored. _You now have 37 gold pieces (gained 13). gj{> _You see here a hobgoblin corpse. _You encounter a kobold. It is wielding a +0 whip.gj? gjtF gj H gjÿD################# #..............###.#.#@############.###  ..# #........# #........#  #..## .........# #.####.#.#  #.#.## .#........# #.#....... ##....#....### #.#.##.#.#....#....# #.#.##.#.# g   hobgoblin (asleep) #.....# ..K....###.## ######.#.# K   kobold (asleep) #..#...?..g...###....##.####..#.# #.>#######. ###...#.......#...#.#gjg@2.1 (1gjhgjgjO###..##################.#..............###. #.####.#.############.## ..# #.....@..# #........ #..##.# #.####.#. #.#.## .#.# #.#......#....#...### #.#.##.#  #........#...# #.#.##.#.  #.....# #..K....###.## ######.#.  #..#...?..g...###....##.####..#. ##.>#######..###...#.......#...#. ....[..# #.....#...gjA.ggj5K.gjTgwandering)K===3gjgjD ( _The kobold shouts!gjU ### ..################  # #.#..............#  ##. #.####.#@############.###..# # #........##..## #..# #.####.#.#.#.## .## #.#...... ##....#...........### #.#.##.#.# #........#.K........# #.#.##.#.# gjV#.....# #.......###.## ######.#.# #..#...?...g..###....##.####..#.# #.>#######..###...#.#.#gjWA.ggjX6K.gjscE---4gjWkgj_lgj`4 )### ..################  # #.#.@............# ##. #.####.#.############.### ..# #........# #........# #..## #.........# #.####.#.## #.#.## .#........# #.#........#.....K.....### #.#.##.#.## K   kobold ...........# #.#.##.#.# .....# #.......###.## ######.#.# ..#...?....g.###....##.####..#.#gj6 9K.gj= W---5gjOD gjE gj]### ..#  # #.#.# . #.####.#.#.### # #........# #.# ..## #.........# #.####.#.# .#.## .#...K....# #.#. ....#...........### #.#.##.#.##.......# #.......# gjȁ9K.gj;6gjWgjgj{ 9K.gj ;7gj gjS  gjw8K. gj gj%8 gj( gjQV  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. gj.O  amaranth3 the Sneak  Poltergeist  Health: 17/17 ========================  Magic: 3/5==============----------  AC: 2Str: 4  EV: 11 gjVPInt: 17 ### SH: 0Dex: 14 ..################  XL:  2 Next: 37% Place: Dungeon:1  # #.#.*@...........#  Noise: ---------  Time: 688.1 (0.0) #. #.####.#K############.###  a) +1 dagger .# #........# #........#  Nothing quivered ..## #.........# #.####.#.### Fly .#.## .#........# #.#......... ....#...........### #.#.##.#.### K   kobold .......#..........# #.#.##.#.# ....# #.......###.## ######.#.# .#...?....g.###....##.####..#.# _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  gjPPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (chance to affect: 61%) gjs7amaranth3 the SneakPoltergeistHealth: 17/17 ========================Magic: 3/5==============----------AC: 2Str: 4EV: 11Int: 17###SH: 0Dex: 14..################ gj8=XL:  2 Next: 37% Place: Dungeon:1  ##.#..@...........#Noise: ---------  Time: 688.1 (0.0) #. #.####.#*############.###a) +1 dagger .# #........# #........#Nothing quivered ..## #.........# #.####.#.### Fly .#.## .#........# #.#.........  gj8....#...........### #.#.##.#.### K   kobold .......#..........# #.#.##.#.# ....# #.......###.## ######.#.# .#...?....g.###....##.####..#.# _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. gj8Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (chance to affect: 61%) gj% gj@8K. gj gj]*9.1 (1 gja gjV  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (chance to affect: 61%) _The kobold resists with significant effort. gjJ  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. gjZ  amaranth3 the Sneak  Poltergeist  Health: 17/17 ========================  Magic: 1/5====--------------------  AC: 2Str: 4  EV: 11Int: 17 ### SH: 0Dex: 14 ..################  XL:  2 Next: 37% Place: Dungeon:1  # #.#.K@...........#  Noise: ---------  Time: 689.1 (0.0) #. #.####.#.############.###  a) +1 dagger .# #........# #........#  Nothing quivered ..## #.........# #.####.#.### Fly .#.## .#........# #.#......... ....#...........### #.#.##.# gj3N.### K   kobold .......#..........# #.#.##.#.# ....# #.......###.## ######.#.# .#...?....g.###....##.####..#.# _The kobold resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (chance to affect: 61%) gj< amaranth3 the SneakPoltergeistHealth: 17/17 ========================Magic: 1/5====--------------------AC: 2Str: 4EV: 11Int: 17###SH: 0Dex: 14..################XL:  2 Next: 37% Place: Dungeon:1  ##.#.*@...........#Noise: ---------  Time: 689.1 (0.0) #. #.####.#.############.###a) +1 dagger  gj= .# #........# #........#Nothing quivered ..## #.........# #.####.#.### Fly .#.## .#........# #.#......... ....#...........### #.#.##.#.### K   kobold .......#..........# #.#.##.#.# ....# #.......###.## ######.#.# .#...?....g.###....##.####..#.# _The kobold resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  gj= ]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (chance to affect: 61%) gj K(asleep)Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (chance to affect: 61%)  The kobold looks drowsy... gjA 8K gjś R 5 90.1 (1 gjp  gj k _You feel bolstered by spreading misfortune. gj  )  The helpless kobold fails to defend itself.  You impale the kobold!! gj( gj5411.0 (0.9 gjA gj> J _You kill the kobold! gj [### ..# # #.#.).# . #.####.#.#.### # #........# #.# ## #.........# #.####.#.# #.## .#........# #.#.#...........### #.#.##.#.##..  gj  gjz ,2.0 (1.0 gj  gj  gjgBN### ..#  #.#.).#  #.####.#.#.###  gjC #.# #.# ## #.# #.####.#.# .## .#.# #.#.#.### #.#.##.#.#####  gj5C#.# #.#.##.#.# #  gjZC~# #.###.## ######.#.# # gj{C  ...?....g.###....##.####..#.# # gjCD  gjL;3 gj+R gjS gj### ..# #.#.).# #.####.#.#.### #.# #.#  #.# #.####.#.# ## .#.# #.#. .#.### #.#.##.#.#####.#.# #.#.##.#.# #. .# #.###.## ######.#.# #.?....g.###....##.####..#.# #. gj gjw4 gjk gj gjm### ..# #.#.).# #.####.#.#.### #.# #.#  #.# #.####.#.# # .#.# #.#.# #. gj### #.#.##.#.#####.##.# #.#.##.#.# #.# # #.###.## ######.#.# #.# .?....g.###....##.####..#.# #.# gj;5 gj_ gjX gj I gj“  gj&  gj˗ B gj  gj  gjS  gj  gjƜ  gji s2=====4 gjg  gjz , gj  gj  gjP  gj  gj_  gj  gj3  gj  gj E=====3 gj  gj B gj  gjH  gj  gj  gj  gj'  gj _You start resting. 2  gj  gj[ , gj  gj  gj#  gj˸  gjL  gj Q3===== gj4  gj , gj  gj:  gjz  gj  gj  gj  gj  gjb  gj ====== gje  gj  gj  gj5  gj@  gjm  gj  gj  gj  gj/  gj  gj(  gj  gj  gj  gj  gjP  gj  gj  gjw  gj Q4===== gj  gj  gj  gjS  gj0  gj]  gj  gj  gj  gj  gj  gj% ====== gj  gj  gj  gj  gj  gjB  gjs  gj  gj  gj  gj , gj8  gjr , gj8  gj] , gj  gj _You feel your existence waver again.Magic restored. gj  gji 1731.0 (36.0) gj8 d5=====2.0 (37 _ gj  gj gj@gj@gjTAgj~Egj0GgjJ,gj..###...#..... )...[..# ####.....#..... .#########..#..# ##...####... .# #..#..# #..### ##.# )# ##.#..######..# ##.. .# #.#.....#....# ##.#... .# #.####....#..####...... .### #.# #..#..###..gjX47.0 (158.0 (16gjgjrd _e - a scroll labelled FYHIAT YRCHUSYgjUgj~WsRead which item? Scrolls gjcy c - a scroll labelled UCRIH COROREB AKI  d - a scroll labelled IDGHIE NYMUNUYST  e - a scroll labelled FYHIAT YRCHUSY [!] read|quaff[?] describe selectedgj64 gj; gjGD # #.# #.#.)...... amaranth3 the Sneak##. #.####.#.####### Poltergeist..# ##........# # Health: 17/17 ========================#..## ##.........# # Magic: 5/5========================#.#.###.#........# # AC: 2Str: 4##....#...........### # EV: 11Int: 17#........#..........#[39;gjE 49m # SH: 0Dex: 14 ####.....#.#.......###.## # XL:  2 Next: 41% Place: Dungeon:1 ..###### #..#...@......###....##. Noise: ---------  Time: 748.0 (0.0) #......###.>#######..###...#..... a) +1 dagger )...........[..# ####.....#..... Nothing quivered .#########..#..# ##...####...# Fly .##..#..# #..### ##.## )###.#..######..# ##...#  .##.#.....#....# ##.#...  .##.####....#..####......  .####.# #..####..##..###..  _You kill the kobold! _You start resting. [39;4gj+F 9m_You feel your existence waver again. _Magic restored. _You see here a +0 whip. _e - a scroll labelled FYHIAT YRCHUSYgjN m  Okay, then.gjlV gj`X . _gjDrink which item? Potions  i - 3 potions of invisibility  f - a purple potion [!] read|quaff[?] describe selectedgjgj1gj;# #.# #.#.)...... amaranth3 the Sneak##. #.####.#.####### Poltergeist..# ##........# # Health: 17/17 ========================#..## ##.........# # Magic: 5/5========================gj#.#.###.#........# # AC: 2Str: 4##....#...........### # EV: 11Int: 17#........#..........# # SH: 0Dex: 14 ####.....#.#.......###.## # XL:  2 Next: 41% Place: Dungeon:1 ..###### #..#...@......###....##. Noise: ---------  Time: 748.0 (0.0) #......###.>#######..###...#..... a) +1 dagger )...........[..# ####gjI7[40m.....#..... Nothing quivered .#########..#..# ##...####...# Fly .##..#..# #..### ##.## )###.#..######..# ##...#  .##.#.....#....# ##.#...  .##.####....#..####......  .####.# #..####..##..###..  _You start resting. gjv_You feel your existence waver again. _Magic restored. _You see here a +0 whip. _e - a scroll labelled FYHIAT YRCHUSY gj>_Okay, then.gjP  Okay, then.gjggjgj. _gj- 3gj gj gj gjL $ _gj ,gj gj# gj gj gjK ,gjD gj7 gjA gj# gj gj> gj8 gjv gj| gj0 gj gj gj gj gj} gj gjZ gj gj} gj gj gjK gj gj gjR gj gj. gjx gj gjV gj: ,gj gjj gj gjL gj gjf gj f  You encounter a quokka.gj bgj#  ### ###@# ####  gjH :#..#....r...######## ##.###.#####.#.)  gj ###.## #.####.#.##### gj ] .........## ##........#  ########..## ##.........# r   quokka (asleep) .  #.#.###.#........# #....#...........### .......#..........#gj\ 060.0 (12.0)gj 21.0 (13 _gjM gjO gjO ######.##########..#@...r...###########.###.#####.#.)......#########.## #.####.#.#######.........## ##........# ########..## ##..# # #.#.###.#........# # ##....#....### # gj #........#....# # ####.....#.#.......###.## #gj 9r.gj _rgjs 02.0)gj gj gjH### ###.# #..#.@.r....###.###.#####.#.).#.## ##.####.#.#.## ##........# #.#..## ##.........# #.#.#.###.#........# #.##....#...........### #.#.#..........# #. #.....#.#.gjÂE###.## #gj7r.gjhgjӊ%3gjgjFgjs  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjh   amaranth3 the Sneak  Poltergeist  Health: 17/17 ========================  Magic: 3/5==============----------  AC: 2Str: 4  EV: 11Int: 17 ### SH: 0Dex: 14 ###.#########  XL:  2 Next: 41% Place: Dungeon:1 #..#.@r.....########## Noise: ---------  Time: 763.0 (0.0) ##.###.#####.#.)....... a) +1 dagger gji % #########.## ##.####.#.######## Nothing quivered  .........## ##........# #. Fly  ########..## ##.........# #. #.#.###.#........# #. r   quokka ##....#...........### #. #........#..........# #. ## #.....#.#.......###.## ## _You encounter a quokka.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 61%)gj   amaranth3 the SneakPoltergeistHealth: 17/17 ========================Magic: 3/5==============----------AC: 2Str: 4EV: 11Int: 17###SH: 0Dex: 14###.#########XL:  2 Next: 41% Place: Dungeon:1#..#.@*.....########## Noise: ---------  Time: 763.0 (0.0)##.###.#####.#.)....... a) +1 dagger#########.## ##.####.#.######## Nothing quivered.........## ##........# #. Fly ########..## ##.........# #.#.#.###.#........# #. gj [0;10;1mr   quokka##....#...........### #.#........#..........# #. ###.....#.#.......###.## ## _You encounter a quokka.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 61%)gj r(asleep)  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 61%)  The quokka looks drowsy...gjUr 5 4.0 (1gj]gj^k _You feel bolstered by spreading misfortune.gjd .  The helpless quokka fails to defend itself.  You impale the quokka!!509 (0.9 _You kill the quokka!gjHgjIgj|IgjKgjOngjPgjQgjbQgjR,gjSgjTgjTgjPUgjVgjV94gjWgj&YgjrYgjaZgjZgj.[gj[gj]g4=====gj^gj_gjE`gj`gjbgjCbgjbgjd,gjrdgjegj?fE=====3gjfgjhgjhgjaigj+k,gjokgjKmgjmgj ngjo,gjhqgjksW _You start resting.gjs0 2 gj5tgjugjvgjvgjxgjFxgjxgj{ _You feel your existence waver again.Magic restored.gj4gjL084.9 (20.0)gjd5=====5.9 (21 _gjgjgj7gjgjgj1gjbgjgj?'=====gjegjgjgj gj gjg gj gjngja,gjgj gjbgjgjgj,gj gjgj,gjdgjgj,gjgj gj!gjD"gj|"gj@&gj-gj .gjI.gj.gj/gj#1gjz1gj1gj2gj3gj3gj4gj5gju6gj6gj7gj>gjX@,gjiAgjCgjLEgjEgj.FgjHgjJ,gj=KgjZNgjwP,gjQgjRgjSgjSgjBTgjUgjW,gjXgj\gj^gj_gj `gj)bgjcgjcgjdgjDegjfgjCggj#hgjigjkgj2lgjmgjngjGpgjpgjqgj}rgj tgjBtgjtgjugjwgjxgj+ygjzgj}gj}gj~gj gjsgjgjԂgj4gjgjMgjAgjgjgjgjgjgj,gjgjgjHgjgjLgjgjygjgjgjGgj̪,gjgjgj gjgj gjgjgjܳgj"gj¶gjgjgjgjgjX,gj<gjngjgjJgj!gj|gjdgjgjNgjgj ,gjgjgjgjgjzgjgjgj.gjgjugjwgjgjgj gj_gjgjcgjgjgjgj~gjgj\,gjgjqgj\gjgj@gj(gjgjgj3gjgjgjAgjgj;gj{gjgj@gjZgjgjgjRgjgjgjG,gjKgjgjgjgjgj ,gj gj gj gj gj gjV gj gj@ gj gj_ gjz gj gj! gj gjo gj gj gj gj gj, gj gj gjj gj gj gj5% gj' gj' gj( gj[- gj. gj. gj/ gj3 gj`5 gj6 gja6 gj: gj(< gjo< gj< gj> gj A gjA gjRB gjE gjG gjG gjMH gjL gjM gjM gjN gjR gjT gjXT gjiU gjX gjZ gjZ gj[ gj_ gj` gja gjb gjCe gjg gjg gjh gj1k gjm ,gjnn gjq gj1s gjs gjt gjSw gjjy gjz gjz gj \  You see here a +0 robe.gj܀ gj  _gj| gj] gj gj/ gj gj gjh gj gj gjՏ gj gj gjْ gjx gj gjߗ gjߘ gjۚ gj ,gj gj gj gj gj gjN gj8 gj gjn gj gjx gjë gj; gjp gj gj. gj gj gjв  gj e A hobgoblin comes into view.gj[ ## #..#..........###....##.####.. .###.>#######..###...#.......#... ......[..# ####.....#......#.... ####..#..# ##...####...####...#..#..# #..### ##.## ##.#gj ###.#..######..# ##...## #.##.#.....#....# ##.#...####..#.####....#..####.......##..##.# #..####@.##..###...##..#.####..# #.....g# #....# #...>>..# ##....## #........ #.####..# #..<..# #..###.gj  #.# #..# ##....# ..# #.##.# #..# ####.... #.# g   hobgoblin (wandering)#.# #..# #..... #.##.# #g.# #...# #.#  #.##..# #.#gj .875.9 (90gj8 gj 26.9 (91 _gjG gj gj0 #..#.###....##.####..# ###.>#..###...#.#...# .....[..# ####.....#......#...#..# ##...####...####...##..#..# #..### ##.## ##.###.#..######..# ##...## #.##.#.....#....# ##.#...####.#.####....#..####.##..##.# #..####.@##..###...##..##.####..# #.....g# #....#...##...>>..# ##....## #.#.####..# #..<..# #..###..##.# #..# ##....# ..# #.##.# #..# ####.... #.# #.gj2,# #..# #..... #.##.# #g.# #...# #.##.# #..# #.#.ggj9gj:07.9 (1.0)gj?gjCAgjv #.>#######..###...#.......#...#. ....[..# ####.....#......#...... ##..#..# ##...####...####...#  #..#..# #..### ##.## ##.##.##.#..######..# ##...## #.##.gjv &.#.....#....# ##.#...####....#.####....#..####.......##..####.# #..####..##..###...##..## #.####..# #..@...# #....#.#...>>..# ##...g## #..........#.####..# #..<..# #..###..###.# #..# ##....# ..# #.## gjw "#.# #..# ####.... #.##.# #..# #..... #.####.# #g.# # #.##.#.# # #.##. ###.# #..# #..#.gjx I.ggj ;8gj gj gj.>#..###...#.#...#.#[..# ####.....#......#. #..#..# ##...####...####...#. #..#..# #..### ##.## ##.##. ##.#..######..# ##...## #.##.#.#.....#....# ##.#...####....##.####....#..####.......##..##.# #..####..##..###...##..##  #.####..# #...@..# #....#...##...>>..# ##....## #.#.####..# #..<.g# #..###..##.# #..# ##....# ..# #.##  #.# #gjb..# ####...  #.# #..# #..... #.##.# #g.# #...# #.##.#.# #..# #.##.#.# #..# #.. #..#.#g.gjgj%9gjgj+gj ggYou closely miss the hobgoblin.The hobgoblin shouts!gj5 L====80.8 (0.9gj gj V _The hobgoblin barely misses you.gj  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjgjY #.>#######..###...#.......#...#.# amaranth3 the Sneak ...[..# ####.....#......#....... Poltergeist #..#..# ##...####...####...#.. Health: 17/17 ======================== #..#..# #..### ##.## ##.##.. Magic: 3/5==============---------- ##.#..######..# ##...## #.##.. AC: 2gjY JStr: 4  #.#.....#....# ##.#...####....# EV: 11Int: 17  #.####....#..####.......##..#### SH: 0Dex: 14  #.# #..####..##..###...##..##  XL:  2 Next: 50% Place: Dungeon:1  #.####..# #...@..# #....#...### Noise: ====-----  Time: 880.8 (0.0)  #...>>..# ##...g## #........... a) +1 dagger  #.####..# #..<..# #..###..### Nothing quivered gjZ  #.# #..# ##....# ..# #.##  Fly  #.# #..# ####.... #.#  #.# #..# #..... #.#### g   hobgoblin  #.# #g.# #...# #.##..  #.##..# #.##.# ##.# #..# #.. #..#.# _The hobgoblin barely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  gjZ Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)gj#.>#######..###...#.......#...#.# amaranth3 the Sneak ...[..# ####.....#......#....... Poltergeist #..#..# ##...####...####...#.. Health: 17/17 ======================== #..#..# #..### ##.## ##.##.. Magic: 3/5==============---------- ##.#..######..# ##...## #.##.. AC: 2Str: 4  #.#.....#....# ##.#...####....# EV: 11gjInt: 17  #.####....#..####.......##..#### SH: 0Dex: 14  #.# #..####..##..###...##..##XL:  2 Next: 50% Place: Dungeon:1  #.####..# #...@..# #....#...### Noise: ====-----  Time: 880.8 (0.0)  #...>>..# ##...*## #........... a) +1 dagger#.####..# #..<..# #..###..### Nothing quivered#.# #..# ##....# ..# #.##Fly #.# #..# ####.... #.##.# #..[gjK40m##..... #.#### g   hobgoblin#.# #g.##...# #.##..#.##..# #.##.# ##.# #..##.. #..#.# _The hobgoblin barely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight linegjB>Aim: a hobgoblin (chance to affect: 61%)gjgj#rg  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 61%)  The hobgoblin resists with significant effort.gj$5---=---1.8 (1gj+gj,- _The hobgoblin hits you.gjE  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjc#.>#######..###...#.......#...#.# amaranth3 the Sneak ...[..# ####.....#......#....... Poltergeist #..#..# ##...####...####...#.. Health: 15/17 =====================--- #..#..# #..### ##.## ##.##.. Magic: 1/5====-------------------- ##.#..######..# ##...## #.##.. AC: 2Str: 4  #.#.....#....# ##.#...####....# EV: 11Int: 17 gjf #.####....#..####.......##..#### SH: 0Dex: 14  #.# #..####..##..###...##..##  XL:  2 Next: 50% Place: Dungeon:1  #.####..# #...@..# #....#...### Noise: =--------  Time: 881.8 (0.0) gj˚ #...>>..# ##...g## #........... a) +1 dagger  #.####..# #..<..# #..###..### Nothing quivered  #.# #..# ##....# ..# #.##  Fly  #.# #..# ####.... #.#  #.# #..# #..... #.#### g   hobgoblin  #.# #g.# #...# #.##..  #.#gj>#..# #.##.# ##.# #..# #.. #..#.# _The hobgoblin hits you.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  gjCMConfirm with . or Enter, or press ? or * to list all spells.gjvAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)gjN #.>#######..###...#.......#...#.# amaranth3 the Sneak ...[..# ####.....#......#....... Poltergeist #..#..# ##...####...####...#.. Health: 15/17 =====================--- gj-#..#..# #..### ##.## ##.##.. Magic: 1/5====-------------------- ##.#..######..# ##...## #.##.. AC: 2Str: 4  #.#.....#....# ##.#...####....# EV: 11Int: 17  #.####....#..####.......##..#### SH: 0Dex: 14  #.# #..####..##..###...##..##gjXL:  2 Next: 50% Place: Dungeon:1  #.####..# #...@..# #....#...### Noise: =--------  Time: 881.8 (0.0)  #...>>..# ##...*## #........... a) +1 daggergj#.####..# #..<..# #..###..### Nothing quivered#.# #..# ##....# ..# #.##gjFly #.# #..# ####.... #.#gj.^#.# #..##..... #.#### g   hobgoblin#.# #g.#gjXj#...# #.##..#.#gj#..# #.##.# ##.# #..#gjg#.. #..#.# _The hobgoblin hits you.  gjCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight linegj>Aim: a hobgoblin (chance to affect: 61%)gjgjtbgCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%)  The hobgoblin resists with significant effort.gjt*2.8 (1gjl{gj}V _The hobgoblin barely misses you.gjv-gjB.3gj5gj7 _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.gjg  You completely miss the hobgoblin.gjS,4.7 (0.9gjjgjF@ _The hobgoblin hits you but does no damage.gj  You hit the hobgoblin.  The hobgoblin is moderately wounded.gj [4--5.7 (1.0gj` gj - _The hobgoblin hits you.gjȾ  You hit the hobgoblin.  The hobgoblin is severely wounded.5==6.6 (0.9 _The hobgoblin closely misses you.gj o †You hit the hobgoblin.gj Sgj /87.5gj gj M _You kill the hobgoblin!gj6gj?7gjP8gj:gj:gj>Xgj@gj`@:==gjMAgjBgjDC#6gjzCb=2=====gjBDgjFgjFgjnGgjHgjmIgjKgjKgj5LgjMgjOk _You start resting.HP restored.gjpV&-gjb94.5 (7.07========-5.5 (8 _gjfgj^ggjwz u==gj2 3=====gj gj gj gj gj gj gj gj ,gjS gjۊ gjы S=====gj gj gj gj gj gjː gj@ gj{ gj gj ,gjf gj gjV gj< gjЙ gj% gjϚ gjЛ gj Q4=====gj gj gjϝ gj gj ,gji gju gjԢ gj] gjB S=====gj gj gj( gjo gj ,gj gj6 ,gj gjI gj gj? gj ,gjز gj_ gj gjy gj n _You start resting.Magic restored.gj- gjU 1923.5 (28.0)gj d5=====4.5 (29 _gj gje gjb  You see here a hobgoblin corpse.gjga _gjhigjigjJjgj~gjTgj======gj߂gjڅgj,gjgjgjgjgjUgjgjQgjgjgjXgjgjgjgjgjt,gjȢgjgjƥgjgj#gjgjgj?gjgjpgj<,gjgj?gj`gjBgj>gjXgjgj,gj%gjPBgjgjgjgjgjgjgj,gj?gjgjgj gjh,gj0gjgj* gjN gji ,gjgjgjm,gjgjgjj,gjngjDL4gjMgjlNgjTgjV,gjWgjd]gjfngjjggjggjlgjngj ogjfogj(tgjugj"vgj,wgjgjgjvgj gjgjxgj(gj gjpgjcgjgjgjgjgjgjgjgjƝgj,gjgjgjgjgjǦgj9gjgj;gjygj!gjlgjgjgjVh  A jackal comes into view.gjXt.##..###...##..## #...##.# #......# #....#...#######...##.# #...†## #.....................##  #..<..# ##..###..####.........  ##....####..# #.## ##.......### ####......## #.# ##.....#... ##.....####.#######.....#. ##...##.##.##.......#..#.## ##..##.##@##.####....#... ##....##..#.# #.#....# ####.##..#.# #.####... gjO?#.##..#.####.# ##[#. #............# #.#. ####..#.###### #.#. h   jackal (wandering) #..#h# #... #########..#.# #... .).....# #..#.# #...gjE68.5 (44.h 9.5 (45gj8I _The jackal leaves your sight.!gj......# #....#...#######...##.# †## #.....................### #..<..# ##..###..####.. ##....####..# #.## #####......## #.# #....!gj b ##.....####.#######.....#.##...##.##.##.......#..#.#..##.##.##.####....#......##.@#.# #.#....#...##.##..#.# #.####...## #.##..#.####.# ##[#..#............# #.#.#####..#.###### #.#.# #..#.# #... ########..#h# #. ).....# #..#.# #. ...#..##..#.# #..#!gjo !gj9!gj170.5 (1.0)!gj!gj!gj? #...†#.................###<..# ##..###..####... ##....####..# #.## #####  ####......## #.# ##.....#... ####.#######!gjk ##...##.##.##.......## ####.####....#... ##....##..#.# #.#....#... #######...## ###.# ##[#.............# #.#.####..#.Fly .###..# .......##..#.###########... !gjO!gj%1!gj!gjɢ!gj 3!gj !gjx !gjc# X!gj$ !gj% !gj% !gj\) !gj+ h  A jackal comes into view.!gj2  ####......## #.# ##.....#... ##.....####.#######.....#.## ##...##.##.##.......#..#.## ##..##.##.##.#####!gj"3 d ##....##..#.# #.#....#. ####.##..#.# #.####... #.##..#.####.# ##[#. !gjI3 ##............# #.# ####@.#.###### #.#.!gjl3  #..#.# #. ######## #..#h# #... !gj3 .).....# #..#.# #... !gj3 ....#..## #..#.# #..# #!gj3 .......# #..#.###########!gj3 h   jackal (wandering) #.##.##.# ####..............†!gj4  !gj 4 #.#...#.# #..).h..#######...... !gj@4 ...._...#####.##.#### #.#####!gj5 ,3.5 (2.!gj > h !gj> *4.5 (3!gjE !gjF 3 _The jackal leaves your sight.#gj#gji#gjq#gjH#gj#gjL#gj ,#gj^ h  A jackal comes into view.#gjY ##...##.##.##.......#..#.## ##..##.##.##.#... ##....##..#.# #.#....#.. ##.#.# #.### #.####.# ##[# #............# #.#.####..#.###### #.#gj' #..#.# #.. ######## #@.#h# #.. .).....# ....#..##.# #.......###########.h   jackal (wandering)#.### #.#...#.....[..h.##.### #.##.##.###########...##gjS#gj,5.5 (1.#gj- Mh#gj!*6.5 (2#gj'#gj*  A jackal comes into view. _The jackal leaves your sight.  A jackal comes into view. _The jackal leaves your sight. #gjg*r A jackal comes into view. _The jackal leaves your sight.$gjQ$gj%R$gjBS$gjw`$gjfb$gjfB$gjh$gj`i$gj j$gj5l$gj!n$gjvn$gjo$gjq$gj$ti _The jackal leaves your sight.  A jackal comes into view. _The jackal leaves your sight.  A jackal comes into view. _The jackal leaves your sight.  A jackal comes into view.$gj{ #.##..#.####.# ##[#. #............# #.#. ######## #.# #..#.# #... $gj{######## #..#h# #.. .).....# #..#.# #.. ....#..##  #..# #.......#$gj^|.########### #.##.##.# ####@.............† #.#...#.# #..)....#######... ...._...#####.##.#### #.#####...#....h[.h..# #.### .##.########## #...#......#$gj|###.# h   jackal (wandering) g##.######.# $gj| .. #.  ### #$gj|$gjc~N9.5 (3.h$gjB$gj*80.5 (4 $gj_$gj7_$gjj%gj8 #............# #.# ####..#.###### #.# #..#.# #. ######### #..#h# # ..).....# #..#.# # .....#..## #..#.# # %gj^##.......# #..#.###########.  #.##.##.# ####..............†#.#...#.# #..@....#######... ....._...#####.##.#### #.#### .#.#...#.....h.h..# #.### .#.##.##.##########%gj #...#  #.......#  ###.#  g##.#####%gj #.#  ..  #.#### #.# #.#%gj1[%gj<h%gj#*1.5 (1%gjd%_%gj$  Things that are here:%gj _a +0 dagger; a +0 dagger; a goblin skeleton%gj V #.# #. ####..#.###### #. #..#.# ## #..#h# #.).....# #..#.#%gjV #.#..## #..#.# ##.......# #..#.# #.##.##.# ####.†%gjV#.#...#.# #.@)....####### %gjV#....._...#####.##.#### #. %gjV#.#.#...#.....[hh..# #.### %gjW .#.##.##.##########%gj7WT #...# # #%gjTWK.# ###.#%gjqW2 g##.#####%gjW #.# h   jackal (wandering)  ..%gjWX #.#  ###%gjW2 #.# %gjWA #.#%gjqZ.%gjbS%gjb%2%gjaj%gj'm3 _The jackal leaves your sight.%gjS# ####..#.###### # # #..#.# # ########### #..#h# # ....).....# #..#.# #....#..## #..#.# # ####.......# #..#.##########  #.##.##.# ####..............###.#...#.# #..)....#######...  #....._...#####@##.#### #.##  #.#.#...#.....[..h.# #.  .#.##.##.########## #...# #.......#  ###.  g##.##### #. ..  #. h%gjDC   jackal (wandering)### #. #.############ #..%gjqWh%gj=%3%gj4%gjܳ3 _The jackal leaves your sight.&gjI&gj;&gjqh  A jackal comes into view.&gj0.# #..#.# .########### #..#h# .....).....# #..#.# ....#..## #..#.# #####.......# #..#.######## # #.##.##.# ####............. # ###.#...#.# #..)....####### # #....._...#####.##h#### #.# # #.#.#...#.....@....# #. # .#.##.##.########## #.. # # #.......#  ### . g##.##### # ..  #### # h   &gj5[40mjackal (wandering) ############# # #..........# #.0h&gjl814.5 (1 _&gj0<6_&gj?w _You see here a +0 leather armour.'gjM3'gj[ 'gj3 ] _A jackal is nearby!(gj` # ####..#.###### # # #..#.# # ########### #..#h# #).....# #..#.# # .......#..## #..#.# ###.......# #..#.##########  #.##.##.# ####h...........  ###.#...#.# #..)....#######...  #....._...#####@##.#### #.#  #.#.#...#.....[....# #.##  .#.##.##.###########...  # #.......# ###.g##.######... #.####. #.############ #.(gj 8.h(gj h====5 _The jackal barks!)gjB" )gj C#............# #. ####..#.###### #. #..#.# #. )gj1Cd########## #..#h# #.)gjpC).....# #..#.# #. )gjC......#..## #..#.# #. ###.......# #..#.###########)gjC^ #.##.##.# ####..............† ###.#...#.# #.@h....#######.... )gjC#....._...#####.##.#### #.# )gjD7#.#.#...#.....[....# #.###.#.##.##.##########)gj=D#...# # #.......# ###.#g##.#####)gjD#.#.. #.#####.# #.#)gjAN)gjNZ=---6)gjPU%_)gjWS _The jackal barely misses you.)gjVo  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)gjv@  #............# #. amaranth3 the Sneak ####..#.###### #. Poltergeist #..#.# #. Health: 17/17 ======================== ########## #..#h# #. Magic: 3/5==============---------- ...).....# #..#.# #. AC: 2)gj@ Str: 4 ......#..## #..#.# #. EV: 11Int: 17 ###.......# #..#.########### SH: 0Dex: 14  #.##.##.# ####..............† XL:  2 Next: 58% Place: Dungeon:1 )gjA @###.#...#.# #.@h....#######.... Noise: =--------  Time: 986.5 (0.0) #....._...#####.##.#### #.### a) +1 dagger )gjEA #.#.#...#.....[....# #.### Nothing quivered  .#.##.##.########## #...# Fly )gjoA # #.......####.#  g##.######.# h   jackal )gjA \ ..#.#  ####.# #.# )gjA _The jackal barely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  )gjA Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line)gjQB BAim: a jackal (chance to affect: 61%))gjB #............# #. amaranth3 the Sneak####..#.###### #. Poltergeist#..#.##. Health: 17/17 ======================== ###########..#h##. Magic: 3/5==============---------- )gj^C ...).....##..#.##. AC: 2Str: 4 ......#..###..#.##. EV: 11Int: 17 ###.......#)gjC #..#.########### SH: 0Dex: 14)gjC *#.##.##.# ####..............† XL:  2 Next: 58% Place: Dungeon:1 )gjC ###.#...#.# #.@*....#######.... Noise: =--------  Time: 986.5 (0.0) #....._...#####.##.#### #.### a) +1 dagger )gjC #.#.#...#.....[....##.### Nothing quivered)gj=D :.#.##.##.###########...# Fly # #.......####.#g##.#####)gjsD #.# h   jackal..#.####)gjD Y#.##.# _The jackal barely misses you.)gjD Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line)gj(E ;Aim: a jackal (chance to affect: 61%))gj% )gjL h  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 61%)  The jackal resists with significant effort.4-----7.5 (1)gj _ _The jackal barely misses you. The jackal bites you.*gja}  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gjv  #............# #. amaranth3 the Sneak ####..#.###### #. Poltergeist #..#.# #. Health: 14/17 ===================----- ########## #..#h# #. Magic: 1/5====-------------------- ...).....# #..#.# #. AC: 2Str: 4 ......#..## #..#.# #. EV: 11Int: 17 *gj1w ###.......# #..#.########### SH: 0Dex: 14 *gj[w  #.##.##.# ####..............† XL:  2 Next: 58% Place: Dungeon:1 *gjw @###.#...#.# #.@h....#######.... Noise: =--------  Time: 987.5 (0.0) #....._...#####.##.#### #.### a) +1 dagger *gjw #.#.#...#.....[....# #.### Nothing quivered *gjw & .#.##.##.########## #...# Fly # #.......####.#  g##.#####*gjw #.# h   jackal  ..*gj,x '#.#  ####.#*gjLx  #.# *gjmx q_The jackal barely misses you. The jackal bites you.  *gjx Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line*gjx BAim: a jackal (chance to affect: 61%)+gjrO#............# #. amaranth3 the Sneak####..#.###### #. Poltergeist#..#.##. Health: 14/17 ===================----- ###########..#h##. Magic: 1/5====-------------------- ...).....##..#.##. AC: 2Str: 4 +gj......#..###..#.##. EV: 11Int: 17 ###.......##..#.########### SH: 0Dex: 14+gj+#.##.##.# ####..............† XL:  2 Next: 58% Place: Dungeon:1 ###.#...#.# #.@*....#######.... Noise: =--------  Time: 987.5 (0.0) +gjY#....._...#####.##.#### #.### a) +1 dagger #.#.#...#.....[....#+gj#.### Nothing quivered.#.##.##.###########...# Fly +gjv# #.......####.#g##.#####+gj#.# h   jackal..#.####+gj;c#.##.# _The jackal barely misses you. The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gjAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%)+gjz h(asleep)  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  +gj{lAim: a jackal (chance to affect: 61%)  The jackal looks drowsy...+gj8h+gjY 5 -8.5 (1+gj+gjk _You feel bolstered by spreading misfortune.+gj7 )The helpless jackal fails to defend itself.  You impale the jackal!!+gj> R+gjA 66-9.4 (0.9  The helpless jackal fails to defend itself.  You impale the jackal!! _You kill the jackal!  Training target 6.0 for Stealth reached!  Your Stealth skill increases to level 6!need to enable at least one skill for training.+gjK /  --more--,gjx,gjJg  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h - Hexes   4.4   2.5  +4       i - Ice Magic   0.0   0.8  +1  ,gj c - Short Blades   1.1   1.7  +1       d - Long Blades   0.4   1.0   0               e - Dodging   2.1   2.5  +1       f - Stealth   6.0   2.9  +5          ,gj                                ,gj        ,gj         ,gj-        ,gjPa    ,gj|You need to enable at least one skill.[?] Help[=] set a skill target  ,gjg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets,gj 2gjl> h + Hexes 4.42gjo8 TargetTarget--  --  --  --  --  -- 2gj9 X --  --  --  a-z] set[-] clear selected targetcost|targets2gj<<[?25h[?0c0 4gjq [?25l[?1c4gj3v 6.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets6gjk6gjq6gjx.#............# #. amaranth3 the Sneak####..#.###### #. Poltergeist#..#.##. Health: 14/17 ===================----- ###########..#h##. Magic: 1/5====-------------------- ...).....##..#.##. AC:  5  Str: 4 ......#..###..#.##. EV: 11Int: 17 6gjy###.......##..#.########### SH: 0Dex: 14#.##.##.# ####..............† XL:  2 Next: 66% Place: Dungeon:1 ###.#...#.# #.@)....#######.... Noise: ---------  Time: 989.4 (0.9) #....._...#####.##.#### #.### a) +1 dagger #.#.#...#.....[....##.### Nothing quivered.#.##.##.###########...# Fly # #.......#6gjzp###.#g##.######.# ..#.# ####.# #.# The helpless jackal fails to defend itself.  You impale the jackal!! 6gjVz_You kill the jackal!Training target 6.0 for Stealth reached!  Your Stealth skill increases to level 6!You need to enable at least one skill for training.6gj}6gj6gj. _}=gj>=gjbBi======gjB=gjD,=gjE=gjG=gj(H:===gj'I=gjJ=gjeK=gjL=gjqU,=gjV=gj)Z,=gj.[=gj_,=gj`=gjb=gjcQ3======gjd=gj5f=gjf=gjg=gji=gji=gjj=gjRl=gjl=gjm=gjo=gjo=======gjp=gjr=gjs=gjs=gju=gjnv=gjAw=gjx,=gjy=gj{=gj%|=gj}=gj,=gj=gj=gjق=gjك=gj=gj2;4======gjk=gjd=gj:,=gjY=gj=gj=gj=gj,=gjӏ=gj=gj=======gjՒ=gj,=gjؕ=gj=gj=gj=gj=gj=gjԛ=gjI,=gj=gjן=gj=gj=gj,=gj&=gjn _You start resting.Magic restored.=gj[=gjG-30.4 (30=gj߬d5=====1.4 (31 _=gj=gj=gj\ X[?25h[?0c  Search for what [? for help]? ?gjҠ [?25l[?1c?gjw?gj$?gj1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] ?gj; a - [D:1] an orb of energy?gjO Level 1 of the Dungeon<>>>>_(Press ? for help)  #..### #.# #..####..##..###...##..## #...##.#   #####....##.####..# #......# #....#...#######...##.#   #......#.##...>>..# ##...†## #.....................#####   #......#.##.####..# #..<..# ##..###..####.............##   #......#.##.# #..# ##....####..# #.## ##.......###...#### ?gjP o  #.....##.##.# #..# ####......## #.# ##.....#.........#   #.....##÷##.# #..###.....####.#######.....#.##...##.#   ###..###.## #.# #g.###...##.##.##.......#..#.###.###.#  #...>...# #.#  ##..##.##.##.####....#...##.# #.#  #.####..#######.# #..###....##..#.# #.#....#....# #.#  #.# #..........# #.)#####.##..#.# #.####...##.# #.#  #.# ##...######.####..##.##..#.####.# ##[#...# #.#  #.###.#...............##............# #.#.#.# #.#  #.......#.#####.......#####..#.###### #.#.#.###.#  #####.#.#.# #.#####.#?gjuQ .#..#.##.........#  ##...## #.# #.############..#h##.........#  ##.## #.#####.....).....##..#.##.........#  #.# #..............#..###..#.##..#......#  #.# #......#####.......##..#.###########.......##  #.# #.####.# #.##.##.# ####..............†.......#  #.# #.# #.# ###.#...#.# #.@)....#######...........#  #[# #.# #.# #....._...#####.##.#### #.###########  #.# #.# #.# #.#.#...#.....[....##.###@gj@gj@gj}amaranth3 the SneakPoltergeistHealth: 17/17 ========================Magic: 5/5========================AC: 2@gjStr: 4EV: 11Int: 17SH: 0Dex: 14XL:  2 Next: 66% Place: Dungeon:1Time:Fly _You start resting.HP restored. _You feel your existence waver again. _You start resting. @gj)q_Magic restored.  Search for what [? for help]? energy@gj$@gjr@gj@gj@gj@gj؟^ _  Things that are here:@gj p  a +0 dagger; a +0 dagger; a goblin skeleton@gjI@gjť _@gjb@gj@gjϫ@gj@gj@gj@gj@gj@gjq@gj@gj@gj@gj޷@gjG@gjA@gj@gj@gj@gj^@gj@gj@gj@gj~@gj@gj @gj!@gjW@gj@gjX@gj<@gj@gj~@gj@gj*@gj',@gjO@gja@gj@gj @gjb@gjV @gj @gj @gje @gj@gj @gjS@gj*@gj@gj@gj3@gjk@gj@gj@gj8@gj^@gj( ##..####.............###.## ##.......###...#####.# ##.....#.........# ##.#######.....#.##...##.# ##.##.......#..#.###.###.# ##.##.####....#...##.# #.# ##..#.# #.#....#....# #.# @gjz)##..#.# #.####...##.# #.# ##..#.####.# ##@#...# #.#Noise: --------- 1054.4 (23.0) ...........# #.#.#.# #.#a) +1 dagger ##..#.###### #.#.#.###.#Nothing quivered#..#.##.........##..#.##.........##..#.##.........##..#.##..#......#@gj)#..#.###########.......## ##..............†.......#@gj*@gjr0@gj2t _You see here an orb of energy.AgjF5.4 (1.0)AgjAgj?J _c - an orb of energyBgj3BgjWield or unwield which item (- for none)?- - Unarmed BgjHand Weapons (go to first with ))  a - a +1 dagger (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip CgjCgjCgj##..####.............##amaranth3 the Sneak#.## ##.......###...####Poltergeist#.# ##.....#.........#Health: 17/17 ======================== ##.#######.....#.##...##.#Magic: 5/5======================== ##.##.......#..#.###.###.#AC: 2Cgj_Str: 4 ##.##.####....#...##.# #.#EV: 11Int: 17 ##..#.# #.#....#....# #.#SH: 0Dex: 14 ##..#.# #.####...##.# #.#XL:  2 Next: 66% Place: Dungeon:1 ##..#.####.# ##@#...# #.#Noise: ---------  Time: 1055.4 (0.0) ...........# #.#.#.# #.#a) +1 dagger ##..#.###### #.#.#.###.#CgjNothing quivered#..#.##.........#Fly #..#.##.........##..#.##.........##..#.##..#......#Cgj*#..#.###########.......## ##..............†.......# _Magic restored. _Search for what [? for help]? energy  Things that are here: _a +0 dagger; a +0 dagger; a goblin skeleton _You see here an orb of energy. _c - an orb of energyCgje&P  Okay, then.Cgj&Cgj+Cgj~,. _CgjCgj\Wear or take off which item? Armour (go to first with [)  b - a +1 cloak (haunted)  c - an orb of energy[?] describe selected [!] equip|wield|wear[tab] equip|unequip DgjSDgj(Dgj ##..####.............##amaranth3 the Sneak#.## ##.......###...####Poltergeist#.# ##.....#.........#Health: 17/17 ======================== ##.#######.....#.##...##.#Magic: 5/5Dgj4 \======================== ##.##.......#..#.###.###.#AC: 2Str: 4 ##.##.####....#...##.# #.#EV: 11Int: 17 ##..#.# #.#....#....# #.#SH: 0Dgj Dex: 14 ##..#.# #.####...##.# #.#XL:  2 Next: 66% Place: Dungeon:1 ##..#.####.# ##@#...# #.#Dgj(Noise: ---------  Time: 1055.4 (0.0) ...........# #.#.#.# #.#a) +1 dagger ##..#.###### #.#.#.###.#Nothing quivered#..#.##.........#Fly #..#.##.........##..#.##.........##..#.##..#......##..#.###########.......## ##..............†.......# _Search for what [? for help]? energy  Things that are here: _a +0 dagger; a +0 dagger; a goblin skeleton _You see here an orb of energy. _c - an orb of energy _Okay, then. _  You start haunting your armour.6.4 (17.4 (2Dgj:8.4 (39.4 (4Dgj>Dgj_?+60.4 (5DgjCDgjEy _You continue haunting your orb of energy. x5DgjEDgjJDgjL] _You finish haunting your orb of energy.EgjJ L  Casting: Ensorcelled Hibernation (extremely dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FgjFgjߦ1 Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice28% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitGgjAGgjVGgji##..####.............##amaranth3 the Sneak#.## ##.......###...####Poltergeist#.# ##.....#.........#Health: 17/17 ======================== ##.#######.....#.##...##.#Magic: 5/5======================== ##.##.......#..#.###.###.#AC: 2Str: 4 ##.##.####....#...##.# #.#EV: 11Ggj 2Int: 17 ##..#.# #.#....#....# #.#SH: 0Dex: 14 ##..#.# #.####...##.# #.#XL:  2 Next: 66% Place: Dungeon:1 ##..#.####.# ##@#...# #.#Noise: ---------  Time: 1060.4 (0.0) ...........# #.#.#.# #.#a) +1 dagger ##..#.###### #.#.#.###.#GgjhNothing quivered#..#.##.........#Fly #..#.##.........##..#.##.........##..#.#Ggj#..#......##..#.###########.......## Ggj##..............†.......# _Okay, then.You start haunting your armour. Ggj_You continue haunting your orb of energy. x5 _You finish haunting your orb of energy.  Ggj<Casting: Ensorcelled Hibernation (extremely dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GgjGgj##..####.............##amaranth3 the Sneak#.## ##.......###...####Poltergeist#.# ##.....#.........#Health: 17/17 ======================== ##.#######.....#.##...##.#Magic: 5/5======================== Ggj1##.##.......#..#.###.###.#AC: 2Str: 4 ##.##.####....#...##.# #.#EV: 11Int: 17 ##..#.# #.#....#....# #.#SH: 0Dex: 14 ##..#.# #.####...##.# #.#XL:  2 Next: 66% Place: Dungeon:1 ##..#.####.# ##@#...# #.#Noise: ---------  Time: 1060.4 (0.0) ...........# #.#.#.# #.#a) +1 dagger ##..#.###### #.#.#.###.#GgjX0Nothing quivered#..#.##.........#Fly #..#.##.........##..#.##.........##..#.##..#......##..#.###########.......## Ggj##..............†.......# _Okay, then.You start haunting your armour. Ggj_You continue haunting your orb of energy. x5 _You finish haunting your orb of energy.  Casting: Ensorcelled Hibernation (extremely dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GgjAP  Okay, then.GgjGgj Ggj . _Ggj_Ggj`GgjEeGgjPgF _Unknown command.Ggj9 Ggj(   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g - Spellcasting   2.0   3.6  -1  Ggj          b - Unarmed Combat   0.0   1.7  -3   h + Hexes4.4   2.5  +4      Ggjϒ  i - Ice Magic   0.0   0.8  +1   c - Short Blades   1.1   1.7  +1      Ggj  d - Long Blades   0.4   1.0   0   j - Evocations   0.0   1.2  -1      Ggj- 8     e - Dodging   2.1   2.5  +1  GgjY      f - Stealth   6.0   2.9  +5      Ggj         Ggj         Ggjӓ         Ggj.                     GgjZ             Ggj         Ggj The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpGgjԔ G[=] set a skill target  Ggj }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsIgjTargetTarget--  --  --  6.0 Igjq--  --  --  --  --  --  a-z] setIgj[-] clear selected targetcost|targetsIgjx [?25h[?0cIgj 16.0 Jgj  [?25l[?1c7.0 current training targets, if any.=] set aall targetsKgjIn KgjVr##..####.............##amaranth3 the Sneak#.## ##.......###...####Poltergeist#.# ##.....#.........#Health: 17/17 ======================== ##.#######.....#.##...##.#Magic: 5/5======================== ##.##.......#..#.###.###.#AC: 2Kgjs_Str: 4 ##.##.####....#...##.# #.#EV: 11Int: 17 ##..#.# #.#....#....# #.#SH: 0Dex: 14 ##..#.# #.####...##.# #.#XL:  2 Next: 66% Place: Dungeon:1 ##..#.####.# ##@#...# #.#Noise: ---------  Time: 1060.4 (0.0) ...........# #.#.#.# #.#a) +1 dagger ##..#.###### #.#.#.###.#KgjDsNothing quivered#..#.##.........#Fly Kgjxs#..#.##.........##..#.##.........#Kgjs#..#.##..#......##..#.###########.......## Kgjs##..............†.......# _You continue haunting your orb of energy. x5 KgjsO_You finish haunting your orb of energy.  Kgj tRCasting: Ensorcelled Hibernation (extremely dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. Kgj/t1_Unknown command.KgjcyKgjyKgj4~KgjKgjL) Kgj* 3Kgju6 Kgj8 Kgj< P _Kgj= Kgj> Kgjq> KgjA KgjB Kgj C KgjC KgjF KgjnG KgjG KgjVH KgjJ KgjK KgjK KgjRL KgjnN Kgj(O KgjbO KgjO KgjQ KgjgR KgjR KgjR KgjT KgjyU KgjU KgjIV KgjW KgjX KgjX KgjY Kgj{Z Kgj,[ Kgj`[ Kgj[ KgjU] Kgj] Kgj^ KgjQ^ Kgj_ Kgj` Kgj` Kgj4a Kgjc Kgjd ,Kgje Kgjwg Kgj\h Kgjh Kgji Kgjj Kgjl KgjSl Kgjl Kgjn Kgjo ,Kgj%q Kgjr Kgjs Kgjs Kgju Kgjv KgjXx ,Kgjy Kgjz KgjL| Kgj| Kgj} Kgj# Kgj Kgj Kgjށ Kgj Kgj` Kgj KgjF KgjC Kgj KgjJ KgjS Kgj< KgjN Kgj KgjW Kgj Kgj ,Kgj Kgj Kgj[ Kgj KgjR Kgj f  You see here a +0 leather armour.Kgj% KgjΝ  _Kgj Kgj Kgju Kgj Kgjq KgjS Kgj Kgj Kgj Kgj Kgj KgjM Kgje Kgj Kgj Kgj" Kgjs Kgj Kgj Kgj ,Kgjy Kgjk Kgj8 ,Kgj8 Kgj} Kgj BKgj   You see here a +0 club. _Kgj XKgjp Kgj KgjJ Kgj Kgj Kgj Kgj XKgjr BKgj Kgj Kgj Kgj5 Kgj Kgj  Kgj Kgjr Kgji Kgj+ Kgj! Kgj " KgjZ# Kgj- XKgj3 XKgj6 Kgj8 KgjE8 Kgj; Kgj'C Kgj D KgjJ XKgjlN KgjYP ,KgjdQ KgjT KgjV ,KgjdW KgjZ Kgj\ Kgj[\ Kgj] KgjG` Kgja Kgja Kgjb Kgje KgjDg Kgjg KgjHh Kgj3k Kgjl ,Kgjm Kgjp Kgj0r Kgjjr Kgj>s Kgjv Kgj*w Kgjbw Kgj^x Kgjz Kgj| KgjB| Kgj} Kgj KgjÁ KgjM Kgj Kgjv Kgj= ,Kgj- KgjƊ Kgj Kgj Kgj Kgj Kgjm Kgj Kgj Kgj Kgjk Kgj Kgj[ Kgj Kgj Kgj& Kgj Kgj; Kgj Kgj Kgj Kgj Kgjҫ ,Kgj¬ KgjV f  You see here a +0 leather armour.Kgj Kgj  _Kgj Kgj Kgj ,Kgj Kgj] Kgj Kgj4 Kgj Kgjy $  Things that are here:Kgj p  a +0 dagger; a +0 dagger; a goblin skeletonKgjV Kgj  _Kgj Kgj Kgjh Kgj Kgj Kgj Kgj Kgj, Kgj" Kgj) Kgj Kgj Kgj Kgjl Kgj KgjG Kgj Kgjx Kgj Kgj% Kgj Kgj| Kgj Kgj Kgj Kgj Kgj Kgj KgjX Kgj Kgj_ Kgj Kgj Kgj1 Kgj6 Kgjr Kgj Kgj( Kgj Kgj Kgj Kgj Kgj KgjW ,KgjZ KgjB ,Kgj Kgj Kgj* Kgjn Kgj Kgj Kgj? Kgj Kgj Kgj Kgj Kgj Kgj@ Kgj Kgj Kgj Kgj Kgj Kgj KgjM Kgj Kgj KgjR Kgj Kgj Kgj Kgj^ Kgj Kgj Kgj Kgjg Kgj Kgj Kgj Kgj Kgj Kgj: Kgj Kgj Kgj KgjQ Kgj* Kgj Kgj Kgjy Kgj5 Kgj( Kgj Kgj Kgj Kgj Kgj Kgj Kgj2 Kgj KgjS Kgj Kgj Kgj# KgjX Kgj Kgjp Kgj Kgjc Kgj Kgj\ Kgj Kgjb Kgj Kgj Kgjd Kgj Kgj Kgj Kgj KgjA Kgjh Kgj7 Kgj0 Kgj Kgj Kgj XKgj Kgj! Kgj! Kgj*" Kgj" Kgj# Kgj# Kgj$$ Kgj$ Kgj% Kgj% Kgj& Kgj& Kgj' Kgj' Kgj/( Kgj( Kgj) Kgj) KgjE* Kgj!+ Kgj+ Kgj, Kgj`, Kgj- KgjK. Kgj. Kgj. Kgjz/ KgjO0 Kgjz0 Kgj0 Kgjn1 Kgj*2 Kgjr2 Kgj2 Kgjj3 Kgjs4 Kgj4 Kgj 5 Kgj5 Kgj6 Kgj 7 Kgjc7 Kgj8 Kgj89 Kgj9 Kgj9 Kgj: KgjL; Kgj; Kgj; Kgj< Kgjb= Kgj= Kgj= Kgj> Kgj\? Kgj? ,Kgjq@ KgjA KgjA Kgj"B KgjB KgjC Kgj D KgjWD KgjD KgjE KgjF KgjTF KgjF KgjG KgjG Kgj0H KgjH KgjI KgjI KgjBJ KgjJ KgjK Kgj9L KgjL KgjM KgjN Kgj$O KgjqO Kgj~W Kgj~X KgjX KgjUY Kgjp [###### #.. g##.##### #### #....  #.###  #.#  #.# ###### #.# #..... #.# #.#### #.#### #.# #@...# #.#192.4 (132.0)Kgj.q  ####.# #.# #.########.# #..........# ############ Kgjq KgjYv Kgjx _ _Partly explored, can't reach some places.MgjMgjLevel 1 of the Dungeon<>>>>_(Press ? for help) ##...## #.# #.############..#.##.........# MgjC ##.## #.#####.....).....##..#.##.........#  #.# #..............#..##Mgjn;#..#.##..#......#  Mgj#.# #......#####.......##..#.###########.......## Mgj Mgjߖ#.# #.####.# #.##.##.# ####..............÷.......#  Mgj[#.# #.# #.# ###.#...#.# #..)....#######...........#  #[# #.# #.# #....._...#####.##.#### #.###########  Mgj#.# #.# #.# #.#.#...#.....[....##.###  Mgj#.#######.# #.# #.#.##.##.###########...# Mgj̗ #.......†.# #.# # #.......#Mgj###.#  ########### #..   g##.#####Mgjo#.#  #### #.... Mgj6J#.#  #.### Mgjv#.#  #.##.#  #.############# #.# Mgj #.##..........# #.# Mgj #.##.########.#######.# Mgj* #.####MgjL#.##.........#  Mgj9b#@...##.############ Mgj]G ####.##.# MgjP #.########.#  Mgj[#..........#  ############Mgj|z A.@MgjSA..Ngj}A..NgjhiA..NgjCA..NgjoA..Ngj} A..Ngjr Ag.Ngj K#gNgjz A##Ogj;##Ogjr;#gOgj.........#..#.##.##..# # #.................Ogj;-...OgjA *gPgjAPgj######## #.. g##.#####amaranth3 the Sneak#### #....Poltergeist#.###Health: 17/17 ========================#.#Magic: 5/5========================#.####### AC: 2Str: 4#.##..... EV: 11PgjhInt: 17#.##.#### SH: 0Dex: 14#.#####.#XL:  2 Next: 66% Place: Dungeon:1#@...##.#Noise: ---------  Time: 1192.4 (0.0)####.##.#a) +1 dagger#.########.#Nothing quivered#..........#Fly Pgj@############ _You see here a +0 leather armour. _You see here a +0 club. _You see here a +0 leather armour.  Things that are here: _a +0 dagger; a +0 dagger; a goblin skeleton Pgj _Partly explored, can't reach some places.Pgj7m.....†.# #.# # #....... ######## #.. .g##.######### #....## #####..... .########.Pgj)n\.....####.# #.########..........############g   hobgoblin (asleep)PgjtPgju)3.4 (1 Pgju_Pgjg|Pgj9~Pgjr######.#.##.##.######### .....†.# #.# #.#....... ######## #.. .g##.######### #....## #####.... #######....#####.# ########..........############Pgjw;4Pgj$|Pgj}}Qgjmt ...#.....[.... #######.##.##.######### .....†.# #.# #.#....... ######## #.. .g##.######### #....## #####.... ######...####.# ########..........############Qgjk;5Qgj^QgjQgjqq ...._...#####.## #.#.#...#.....[.... #######.##.##.######### .....†.# #.# #.#....... ######## #.. .g##.######### #....## #####.... ######...####.# ########..........############Qgjqw Qgj x %6Qgj| %_Qgj} Rgj##.#...#.# #..)...._...#####.## #.#.#...#.....[.... #######.#.##.##.######### .....†.# #.# #.#....... ######## #.. .g##.######### #....## #####.... ######...####.# ########..........Rgj;7Rgj7_RgjRgj###.# #.##.######.#...#.# #..)...._...#####.## #...#.....[.... #######.#.##.##.######### .....†.# #.# #.#....... ######## #.. .g##.######### #....### #####.... #######...####.# ########RgjRgj%8RgjRgjRgjz s.....#####.......# ###.# #.##.######.#...#.# #..)...._...#####.## #...#.....[.... #######.##.##.######### .....†.# #.###.#....... ######## #.....g##.######### #@...#### #####.... ######Rgj T...####.# Rgj Rgj %9Rgjk %_Rgj Sgj4 †The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!Sgj5:(Sgj<075200SgjB7_SgjDM _You kill the hobgoblin!TgjyQM........#..#TgjZy.....#####.......# ###.# #.##.######.#...#.# #..)...._...#####.## Tgjy8...#.....[.... Tgjy######.# #.# #.#.##.##.######### .....†.# #.###.#....... Tgjy######## #.....@##.###########....Tgj!z####.#Fly #..TgjTgj%1Tgj!Tgj:v _You see here a hobgoblin corpse.Ugj Ugj Level 1 of the Dungeon<>>>>_(Press ? for help) #####.#.#.# #.#####.##..#.##.........#  ##...## #.# #.############..#.##.........#  ##.## #.#####.....).....##..#.##.........#  UgjJ x#.# #..............#..###..#.##..#......#  #.# #......#####.......##..#.###########.......##  #.# #.####.# #.##.##.# ####..............÷.......#  #.# #.# #.# ###.#...#.# #..)....#######...........#  Ugj #[# #.# #.# #....._...#####.##.#### #.###########  #.# #.# #.# #.#.#...#.....[....##.###  #.#######.# #.# #.#.##.##.##########Ugj #...#  #.......†.# #.###.#.......####.#  ########### #.....@##.######.#  ######....#Ugj #.#  #.#####.#  #.##.#  #.############# #.#  #.##..........# #.#  #.##.########.#######.#  #.#####.##.........#  #....##.############  Ugj f####.##.#  #.########.#  #..........#VgjT.@Vgj B#.VgjFB #Vgjw8# Wgjc A.#WgjA#.WgjA.#WgjYA..Wgjv  #.......#.#####.......#####..#.###### #.#.#.###.##.Wgj  #.###.#...............##............# #.#.#.# #.#.#Xgj  #.# ##...######.####..##.##..#.####.# ##.#...# #.#..Xgj "  #.# #..........# #.)#####.##..#.# #.####...##.# #.#.Xgjr %.Ygj-  #.####..#######.# #..###....##..#.# #.#....#....# #.#..YgjYgj\#..............#..###. amaranth3 the Sneak#......#####.......##. Poltergeist#.####.# #.##.##.# ####. Health: 17/17 ========================#.# #.# ###.#...#.# #..). Magic: 5/5========================#.# #.# #....._...#####.##. AC: 2Str: 4#.# #.# #.#.#...#.....[.... EV: 11Int: 17 ######.# #.# #.#.##.##.######### SH: 0YgjaDex: 14 .....†.# #.###.#.......#XL:  2 Next: 75% Place: Dungeon:1 ######## #.....@##.#####Noise: ---------  Time: 1201.4 (0.0)######....#a) +1 dagger#.####Nothing quivered#.#Fly #.########.##.....#.##.#####.#####.##....##.# Ygj_a +0 dagger; a +0 dagger; a goblin skeleton _Partly explored, can't reach some places.  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! Ygj_You kill the hobgoblin! _You see here a hobgoblin corpse.YgjܟYgjȠYgjzYgj]Ygjf _YgjYgjYgjĵYgjNYgjYgjQYgjnYgjۻYgj-YgjӼYgjYgj YgjYgjYgj YgjYgjHYgj1YgjYgj,YgjYgjMYgjYgjYgjYgjYgjYgjZYgjYgjtYgjMYgjYgjHYgjYgj ......#.# #.# #..# ##... .....##.# #.# #..# ### .....##÷# #.# #..# ## ##..###.## #.# #g.# ##...>...# #.# #..#  #.####..#######.# #..#  #.# #..........# #gjm.)#  #.# ##...######.####..#  #.###.#.........# 20.4 (19.0)  #.......#.#####.......######.#.#.# #.#####.###...## #.# #.############.## #.#####.....).....#.#.............#.. #.#.....#####...... #.#.# #.##.## #.## #.# ###.#...# Ygj$Ygju%[gj|[gjXLevel 1 of the Dungeon<>>>>_(Press ? for help)  #####....##.####..# #......# #....#...#######...##.#   #......#.##...>>..# ##...†## #.....................#####   #......#.##.####..# #..<..# ##..###..####.............##   #......#.##.# #..# ##....####..# #.## ##.......###...####   #.....##.##.# #..# ####......## #.# ##.....#.........#   #.....##÷##.# #..###.....####.#######.....#.##...##.#   ###..###.## #.# #g.###...##.##.##.......#..#.###.###.#  #...>...# #.#[gjC #..###..##.##.##.####....#...##.# #.#  #.####..#######.# #..###....##..#.# #.#....#....# #.#  #.# #..........# #.)#####.##..#.# #.####...##.# #.#  #.# ##...######.####..##.##..#.####.# ##.#...# #.#  #.###.#........@......##............# #.#.#.# #.#  #.......#.#####.......#####..#.###### #.#.#.###.#  #####.#.#.# #.#####.##..#.##.........#  [gj ##...## #.# #.############..#.##.........#  ##.## #.#####.....).....##..#.##.........#  #.# #..............#..###..#.##..#......#  #.# #......#####.......##..#.###########.......##  #.# #.####.# #.##.##.# ####..............÷.......#  [gj=#.# #.# #.# ###.#...#.# #..)....#######...........#  #[# #.# #.# #....._...#####.##.#### #.###########  [gjro#.# #.# #.# #.#.#...#.....[....##.###  #.#######.# #.# #.#.##.##.###########...#[gjD#@[gjFD #[gj :  [gj] :# \gjCg#\gj...........................\gj *g]gj]gj$......#.##.# #..# ##.... amaranth3 the Sneak .....##.##.# #..# ####. Poltergeist .....##÷##.# #..### Health: 17/17 ======================== ##..###.## #.# #g.## Magic: 5/5========================#...>...# #.# #..#AC: 2]gj%Str: 4  #.####..#######.# #..#EV: 11Int: 17  #.# #..........# #.)#SH: 0Dex: 14  #.# ##...######.####..#XL:  2 Next: 75% Place: Dungeon:1  #.###.#........@......#Noise: ---------  Time: 1220.4 (0.0)  #.......#.#####.......#a) +1 dagger#####.#.#.# #.#####.#Nothing quivered##...## #.# #.########## Fly ##.## #.#####.....).....#.# #..............#.. #.# #......#####...... ]gjA&#.# #.####.# #.##.## #.# #.# #.# ###.#...#  _a +0 dagger; a +0 dagger; a goblin skeleton ]gj&"_Partly explored, can't reach some places.  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! _You kill the hobgoblin! _You see here a hobgoblin corpse.]gj']gj-]gj6/]gjk<#.# #.# #..# ##....###.# #.# #..# ####.]gjl,##÷# #.# #..# ##. #..###.## #.# #g.# # #...>...# #.# #..# # #.####..#######.# #..# #.# #....# #.)# #.# ##...######.####..# #.###.#.# #.#.#####.......# #####.#.#.# #.#####.# ##...## #.# #.###.## #.#####.....).....##.# #.....#..##.# #......#####.]gjl#.# #.####.# #.##.##.#.# #.# #.# ###.#...#.]gjr]gjys*1.4 (1]gjx]gj...# #.# #..# # .####..#######.# #..# # .# #....# #.)# .# ##...######.####..# .###.#.# .#.#####.# .#.#.# #.#####.# ##...## #.# #.# ##.## #.#.# #..#..##.# #......#####.##.# #.####.# #.##.##.##.#]gj B [37m #.# #.# ###.#...#.#]gjUH ;2]gj...# #.# #..# ##. ####..#######.# #..# # # #...# #.)# # # ##...######.####..# ###.#.# #.#####.# ^gj!.#.#.# #.#####.# ##...## #.# #.## ##.## ##.# #.#..###.# #......#####.##.# #.####.# #.##.##.##.# #.# #.# ###.#...#.#^gj#^gj%3^gj^gja^gjW#.# #.# #..# ##....# .##.# #.# #..# ####. .##÷# #.# #..# ##. ###.## #.# #g.# ##. .>...# #.# #..# ##...#.# #..# ##.  #.# #.)# #  ##...######.####..# .#.# ^gjWk#.#####.# .#.#.# #.#####.#  ##...## #.# #.## ##.## #.#####..#.# #........#..## g   hobgoblin (asleep)#.# #......#### ^gj`;4^gjg^gjh_gj#.# #.####..# #..<..# ##..# #.# #..# ##....#### ##.# #.# #..# ####..÷# #.# #..# ##.. ##.## #.# #g.# ##...# >...# #.# #..# ##..# ##..#######.# #..# _gj1##............# #.)# ###..######.####@.# #.#.........# ....#.#####.......# #.#.#.# #.#####.# ##..#.# #.###########  ##.## #.#####.....).....# #.# #..............#..###.# #......#####.......##.# #.####.# #.##.##.#_gjz;5_gj:_gj|_gje ..>>..# ##...†## #.##..<..# .##....####.####.÷# .##..... ##.#g##. >...# ##..# ##..#######.##..  #..........# #@)### ##...######.#### _gj #.#............ ....#.#####.......#.#.# #.##### ##...## #.############.#######.....).....#........#..#.....#####......_gj ;6_gj _gj `gj .####........>>..# ##...†## #.##..<..# .##....####.####.÷# .##..... ##.#g##. >...# ##..# ##..#######.##..  #..........# #.)### ##...######.#### #.#............ ....#.#####......`gjo!.#.#.####.# ##...## #.############.#######.....).....#........#..#`gj(`gj)%7`gj4/`gj@0`gj## #..####..##..## ..####........>>..# ##...†## #.##..<..# .##....####.####.÷# .##..... ##.#g##. >...# ##..# ##..#######.##..  #..........# #.)### ##...######.#### #.#........ ....#.#####.......#.#.#### ##...## #.############.#######.....).....#`gj;8`gj6`gj`gj †The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!`gj (`gj 5839.3 (0.9`gjX `gj M _You kill the hobgoblin!agjIagj7&0agj8agjHagjMJE _Done exploring.bgjЁbgjVLevel 1 of the Dungeon<>>>>_(Press ? for help) #.)###.#..######..# ##...## #.##......#.....#  #..##.#.....#....# ##.#...####....####...###.#  #..#bgj? #.####....#..####.......##..#### ##.####.#  #..####.# #..####..##..###...##..## #...##.#   #####....#bgjR#.####..# #......# #....#...#######...##.#   #......#.##...>>..# ##...†## #.....................#####   #......#.#bgjy#.####..# #..<..# ##..###..####.............##   #......#.##.# #..# ##....####..# #.## ##.......###...####   #.....##.##.# #..# ####......## #.# ##.....#.........# bgjt  #.....##÷##.# #..###.....####.#######.....#.##...##.#   ###..###.## #.# #†.###...##.##.##.......#..#.###.###.# bgj, #...>...# #.# #@.#bgj]##..##.##.##.####....#...##.# #.#  #.####..#######.# #..###....##..#.# #.#....#....# #.# bgj #.# #..........# #.)#####.##..#.# #.####...##.# #.# bgjג2 #.# ##...######.####..##.##..#.####.# ##.#...# #.#  #.###.#...............##............# #.#.#.# #.# bgj #.......#.#####.......#####..#.###### #.#.#.###.#  #####.#.#.# #.#####.#bgj<#..#.##.........#  ##...## #.# #.############..#.#bgj#.........#  ##.## #.#####.....).....##..#.##.........#  #.# #..............#..###..#.#bgjƓ|#..#......#  #.# #......#####.......##..#.###########.......## bgj #.# #.####.# #.##.##.# ####..............÷.......#bgjW>@cgj7>>cgjU cgj .####.# #..####..##..###.. amaranth3 the Sneak ...##.####..# #......# #.. Poltergeist .#.##...>>..# ##...†## #.. Health: 17/17 ======================== .#.##.####..# #..<..# ##. Magic: 5/5======================== .#.##.# #..# ##....####. AC: 2cgjM Str: 4 ##.##.# #..# ####...... EV: 11Int: 17 ##÷##.# #..###..... SH: 0Dex: 14 ##.## #.# #†.###...# XL:  2 Next: 83% Place: Dungeon:1 >...# #.# #@.###..# Noise: ---------  Time: 1229.3 (0.0) ##..#######.# #..###.. a) +1 dagger#..........# #.)#### Nothing quivered ##...######.####..#Fly cgj} #.#...............# ....#.#####.......# #.#.#.# #.#####.# cgj J##...## #.# #.#############.## #.#####.....).....# _You kill the hobgoblin! _You see here a hobgoblin corpse.  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! _You kill the hobgoblin! _Done exploring.cgjN cgj cgj cgj cgj _  You see here a hobgoblin corpse.cgj R _  There is an escape hatch in the floor here. _ #.)...........[..# ####.....#. #..#########..#..# ##...### #. #..#..# #..### ## #.) ##.#..######..# ##. #. #.#.....#....# ##. #. #.####....#..#### #..### #.# #..####..##..### #....# #.####..# #......# ...#.# #...@>..# ##...†## 36.3 (7 cgj ...#.# #.####..# #..<..# # ...#.# #.# #..# ##.... ..##.# #.# #..# ####.... ..##÷# #.# #..###... .###.## #.# #†.###..  ..>...# #.# #..###. ##..#######.# #..# ##  # #..........# #.)# # cgj cgj $ c _There is a stone staircase leading down here.dgj^dgjORead which item? Scrolls  c - a scroll labelled UCRIH COROREB AKI  d - a scroll labelled IDGHIE NYMUNUYST dgjH  e - a scroll labelled FYHIAT YRCHUSY [!] read|quaff[?] describe selecteddgj< dgj{ #.)...........[..# ####.....#... amaranth3 the Sneak #..#########..#..# ##...####.. Poltergeist #..##..#..# #..### ##. Health: 17/17 ======================== #.)###.#..######..# ##.. Magic: 5/5======================== #..#dgj3 #.#.....#....# ##.#. AC: 2Str: 4 #..##.####....#..####.... EV: 11Int: 17 #..####.# #..####..##..### SH: 0Dex: 14 #....##.####..# #......# # XL:  2 Next: 83% Place: Dungeon:1 ...#.#dgj- #...@>..# ##...†## # Noise: ---------  Time: 1236.3 (0.0) ...#.##.####..# #..<..# # a) +1 dagger ...#.##.# #..# ##....### Nothing quivered ..##.##.# #..# ####.... Fly ..##÷##.# #..###... .###.## #.# #†.###..  ..>...# #.# #..###.  ####..#######.# #..###  dgj{ q# #..........# #.)## You impale the hobgoblin!! _You kill the hobgoblin! _Done exploring. _You see here a hobgoblin corpse. dgjڳ _There is an escape hatch in the floor here. _There is a stone staircase leading down here.dgj P  Okay, then.dgj dgj dgj . _dgjgdgj2iDrink which item? Potions  i - 3 potions of invisibility dgjui f - a purple potion [!] read|quaff[?] describe selectedegji egj&n-#.)...........[..# ####.....#... amaranth3 the Sneak #..#########..#..# ##...####.. Poltergeist #..##..#..# #..### ##. Health: 17/17 ======================== #.)###.#..######..# ##.. Magic: 5/5======================== #..##.#.....#....# ##.#. AC: 2Str: 4 #..##.####....#..####.... EV: 11Int: 17 #..###egjo#.# #..####..##..### SH: 0Dex: 14 #....##.####..# #......# # XL:  2 Next: 83% Place: Dungeon:1 ...#.##...@>..# ##...†## # Noise: ---------  Time: 1236.3 (0.0) ...#.##.####..# #..<..# # a) +1 dagger ...#.##.# #..# ##....### Nothing quivered ..##.##.# #..# ####.... Fly ..##÷##.# #..###... .###.## #.# #†.###..  ..>...# #.# gjYo34m#..###.  ####..#######.# #..###  # #..........# #.)##  _You kill the hobgoblin! _Done exploring. _You see here a hobgoblin corpse. _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _Okay, then.egjsP  Okay, then.egj>tegjwegjx. _fgjIfgjIfgj7PfgjWG7.3 (1 _fgj]fgjG 2  You fly downwards.fgjoL  ...############  #h.h...@......#  fgj]i##.##########.#   hh 2 jackals (1 wandering)  You encounter 2 jackals.fgjU5==8.8 (2.5fgj1fgjx _The jackal barks!fgja _There is a stone staircase leading up here.ggjr7oh.hggj81h.ggj>}hhh 3 jackals (2 wandering)ggj?5--9.8 (1.0ggjCggjxFW _You encounter a jackal.hgjghgj8--hgjq hgjN6h.hgjN0h.hgj>.hhgjhgj&40hgjhgjT%1hgj #.)...........[..# ####.....#... #..#########..#..# ##...####.. #..##..#..# #..### ##. #.)###.#..######..# ##.. #..##.#.....#....# ##.#. hgjK#..##.####....#..####.... #..####.# #..####..##..### #....# #.####..# #......# # ...#.# #...@>..# ##...†## # ...#.# #.####..# #..<..# # ...#.##.# #..# ##....### ..##.#hgj,#.# #..# ####.... ..##÷##.# #..###... .###.## #.# #†.###.. ..>...# #.# #..###.  ####..#######.# #..###  # #..........# #.)## hgj`,2.3 (2.5hgjhgj _You fly upwards.hgj=c _There is a stone staircase leading down here.igjݯigjҵLevel 1 of the Dungeon<>>>>_(Press ? for help) #.####.....#.#.......###.#########.#.# #.#  #...###### #..#..........###....##.####..#.# #.#  #.#......###.>#######..###...#.......#...#.## #.#  #.)...........[..# ####.....#......#.......# #.#  #..#########..#..# ##...####...####...#..# ##.##  #..#igjN#..#..# #..### ##.## ##.##..###...#####  #.)###.#..######..# ##...## #.##......#.....#  #..##.#.....#....# ##.#...####....####...###.#  #..#igj#.####....#..####.......##..#### ##.####.#  #..####.# #..####..##..###...##..## #...##.#   #####....#igj#.####..# #......# #....#...#######...##.#   #......#.#igj׶#...@>..# ##...†## #.....................#####   #......#.#igjP(#.####..# #..<..# ##..###..####.............##   #......#.##.# #..# ##....####..# #.## ##.......###...####   #.....##.##.# #..# ####......## #.# ##.....#.........#   #.....##÷##.# #..###.....####.#######.....#.##...##.# igj{  ###..###.## #.# #†.###...##.##.##.......#..#.###.###.#  igj̷#...>...# #.# #..###..##.##.##.####....#...##.# #.#  #.####..#######.# #..###....##..#.# #.#....#....# #.#  #.# #..........# #.)#igj5####.##..#.# #.####...##.# #.#  #.# ##...######.####..##.##..#.####.# ##.#...# #.#  #.###.#...............#igjI#............# #.#.#.# #.#  #.......#.#####.......#####..#.###### #.#.#.###.#igj& G@>jgj/  #.##........#..........# #.#.##.#.# #.#>>kgj|kgj0#.)...........[..# ####.....#... amaranth3 the Sneak #..#########..#..# ##...####.. Poltergeist #..##..#..# #..### ##. Health: 17/17 ======================== #.)###.#..######..# ##.. Magic: 5/5======================== #..##.#.....#....# ##.#. AC: 2kgj9Str: 4 #..##.####....#..####.... EV: 11Int: 17 #..####.# #..####..##..### SH: 0Dex: 14 #....##.####..# #......# # XL:  2 Next: 83% Place: Dungeon:1 ...#.#kgj#...@>..# ##...†## # Noise: ---------  Time: 1242.3 (0.0) ...#.##.####..# #..<..# # a) +1 dagger ...#.##.# #..# ##....### Nothing quivered ..##.##.# #..# ####.... Fly kgj?w..##÷##.# #..###... kgjk2.###.## #.# #†.###..  ..>...# #.# #..###.kgj9  ####..#######.# #..###  # #..........# #.)## kgjYou encounter 2 jackals. _The jackal barks! _There is a stone staircase leading up here. _You encounter a jackal. _You fly upwards. kgj;U_There is a stone staircase leading down here.kgj̓kgjkgjf _kgj#  There is an escape hatch in the floor here. _kgj&kgjokgjkgjUkgjkgjykgjkgj(kgjkgj3kgjOkgjkgj>kgj kgj.kgjykgjkgjkgj+,kgj޻kgjkgjkgj,kgjkgj,kgjkgj!\  You see here a +0 robe.kgjkgj _kgjkgj  ##############.## ##.####.#.##  #.............##.....#  #.###########..## ##.........#  #.# #.#.###.#........#  #.# ##....#...........#  #.# #........#.....  #.### #.....#.#..... kgjg #...###### #..#..........###..  #.#......###.@#######..###...510.0)  #.)...........[..# ####.....  #..#########..#..# ##  #..# #..#....### kgjS #.)# ##.#..######..# #  #.. #.#.....#....# ##  # #.####....#..## kgjFC  #.# #..####..##.. ####....# #.####..# #......kgjkgjkgjc _There is a stone staircase leading down here.kgj|3kgjkgj93kgj.0) _kgjjkgjkgj_2kgjK/kgj? ##  #.#  ##.####.>  #@......?  #.###.##.#  #.# ##  .h #hkgjC,4.8 (2.5kgjDkgjK _You fly downwards.  Found a scroll labelled ZUIVIO SOMOUPO. Found an escape hatch in the floor.kgja _There is a stone staircase leading up here.lgjm## ##.# ##.####.>.#<?:#.###.##.##.# ### .h.#h.lgj B5.8 (1.0lgj/lgjF5 _Found a parchment of Airstrike.lgjy## ##.# ###.####.>.#<.@....?:.#.###.##.##.# .# ## .#lgj<.#.#.#.#.h.##h.hlgj@;6lgj#lgj%lgj ####.# ######.####.>...#<......?:#.###@##.### #.# #.# ## #.#  #.# #.##.# #.# .h.###.# lgj 9#h.h.##.##lgj lgjm %7lgj lgj mgjL ## ##.# #######.####.>..#<...@..?:...#.###.##.####.#.# #.# ### #.# mgj#.##.# #.#  #.# .h.####.##h.h..mgjumgj%8mgjmgjSmgj## ##.# ####.####.>.#<....@.?:...##.###.##.####.##.# #.# .# ## #.# .##.# .##.# .#b   bat (asleep)#.# b##.# ...h.#####.# #h.h...mgj;9mgjmgjT _You encounter a bat.mgj ## ##.# ####.####.>.#<.....@?:...# #.###.##.####.# #.# #.##.# ## #.##.# #.##.##.##.# #.##b##.#... .h.##.# #h.h...<mgj~ <60mgjp mgj ngj-## ##.# ###.####.>.#<.:...# #.###.##.####.# #.# #.##.# ## #.##.# #.##.##.##.# #.##b##.#... .h.##.# #h.h...<.ngj~7;1ngj>ngj>A _You see here a scroll labelled ZUIVIO SOMOUPO.ngj####.# ############.####.>....... #<......?:...# .###.##@####.## #.##.#  ## #.##.# #.##.# #.##.# #.##b# #.#....h.##### #.#..# #h.h...< ##.#####ngjngj,2 _ngjngjogjG####.# ############.####.>.......#<......?:...# #.###.##.####.##.#  #  b....h.#######h.h...< #.##### ogjiRogjS3ogj3Yogj%[ogj"##ogj ##.# ############.####.>.......<......?:...# #.###.##.#####.#  #  b....h.#####ogj##h.h...< #.#####.?.#ogjogj#%4ogjrogjg _Found a scroll labelled ZUIVIO SOMOUPO.ogjw####.# ############.####.>.......<......?:...# #.###.##.#####.#  #  b....h.#######h.h...< ##.#####ogjxy.?.#...ogjpogj%5ogjqogjogji ####.# ############.####.>.......ogj <......?:...# #.###.##.#####.#  #  b....h.######..###h.h...< #ogj #.#####.? .......#ogj ogj %6ogj ogj pgj8} †  The helpless bat fails to defend itself.  You impale the bat!!pgj:.hpgjMDh   jackal (wandering)pgjH477.7 (0.9pgjiOpgj/RG _You kill the bat!pgjs ##  ##.# ###########.####.>.......pgjt #<......?:.. #.#####.#.###.#†# #... .h.######.#..##h.h...<#.##.#####?.# ...h....#pgju.pgjU8.7 (1.0pgjpgjKpgjx M ##  ##.# ###########.####.>....... #<......?:.. #.#####.#.###.#.##†#Fly #....9qgj !M ##  ##.# ###########.####.>....... #<......?:.. #.#####.#.###.#.##†#.?.#qgjt+qgj,70qgj!2qgjH4qgjeM ##  ##.# ############.####.>....... #<......?:...# #.#####.#.####.##.#..# qgjslqgjGm%1qgjNrqgjsqgjNM ##  ##.# ###########.####.>....... #<.....@?:...# #.###.##.####.#.####.##.#..#qgjzqgj%%2qgjqgjrqgj  ## ##.# ########## ##.####.@.......<......?:...######.##.####.##.# #.##.# ### #.##.##.##.# #.##.# #.##†#  #.#... .h.######qgjZ qgj %3qgj qgj2 a _There is an escape hatch in the floor here.rgjT ####.# ############.####.>.......<......@:...####.###.##.####.# #.# #.##.# #rgj1UFly ..#.#..###h.h...<. rgjZrgj[,4 _rgj`rgjg@5.7 (2rgjlz _h - a scroll labelled ZUIVIO SOMOUPOrgj`0 ### ##.# ###.####.>.#<....### #.###.##.####.# #.# #.##.# # ## #.##.# #.##.##.##.# #.##†# #.#... .h.##.#..## #h.h...<.rgjr7 rgj8 *6.7 (1rgj< rgjD ^  You pick up a parchment of Airstrike and begin reading...rgj5E *7.7 (2rgjI rgjxL B _You add the spell Airstrike to your library.sgjO w ## ##.# # ##.####.>. #<.###sgjO  #.###.##.####.# #.# #.##.# # ## #.##.# #.##sgj(P .# #.##.# #.##†#sgjUP  #.#... .h. #.#..## #h.h...<sgjW sgjX *8.7 (1sgjla sgj f####.# #############.####.>........ #<...........###.###.##@####.# # #.##.# # ## #.##.#  #.##.# #.##.#sgj  #.##†# #.#....h.##### #.#..## #h.h...< #.. ##.#####sgj 0Ssgj IS   adder (wandering)9 _You encounter an adder.tgjuCtgjCtgjHtgjJtgj####.# #############.####.>........#<...........### #.###.##.####.# #.#  # tgjZ †....h.#####S###h.h...<tgj #..# #.#####.?.#tgj;S.tgj`R.Stgj|tgj &80tgj4tgj ugj' ##  ##.# #############.####.>........ #<...........### #.#####..####.#†# .. .h.######.#.S##h.h...<#..##.#####ugj#1hugjT.ugjh   jackal (wandering)Sugj%1ugj*ugj-ugj_ ##  ##.# ########### ##.####.>........ #<....@......###ugjV_ #.###.##.####.# #.# #.##.# ### #.##.# #.##.#ugjv_ #.##.# #.##†# #.#..hugj_ .h.#####.#..## #h.h...ugj hI.hugji6hugjj%2ugjvougj}qugj  ## ##.# ### ##.####.>. #<.### #.###.##.####.# #.# #.##.# #ugj7  ## #.##.# #.##.# #.##.# #.##†# #.#..h .h.###ugjh   #.#.h## #h.h.. ugj ugjŐ %3ugj ugj ugjْ  ## ##.# #### ##.####.>. #<.### #.###.##.####.# #.# #.##.# # ## #.##.# #.##.# #.##.#ugjZ l #.##†# #.#..h .h. #.#.h## #h.hugj ugj %4ugj ugjo ugj ## ##.# ##### ##.####.>. #<.### #.###.##.####.# #.# #.##.# #ugj ## #.##.# #.##.# #.##.# #.##†# #.#..h .h. #.#.h## #h.hugj0ugjٵX5vgjvL ## ##.# ##### ##.####.>. #<.### #.###.##.####.# #.# #.##.# # ## #.##.# #.##.#vgjfwF #.##.# #.##†# #.#..h .h. #.#.h## #h.vgj}vgj}%6vgjvgjvvgjqx ## ##.# # ##.####.>. #.### #.###.##.####.# #.# #.##.# # ## #.##.#  #.##.# #.##.# #.##†# #.#..h .h #.#.h## #hvgjpvgj%7vgj`vgjRa _There is a stone staircase leading up here.vgju 3vgj6 vgj vgjw ,8 _vgjG vgj` %1vgjWh d##############.## ##.####.#.###.............## ##........##.###########..## ##.........##.##.#.###.#........##.###....#...........##.##........#.........#.####.....#.#.......####...###### #..#..........###..#.#......###.@#######..###...#vgjh #.)...........[..# ####.....##..#########..#..# ##...####..# #..#..# #..####.)###.#..######..# ##..#vgjri #.#.....#....# ###..##.####....#..####.#..####.# #..####..##.. ####....##.####..# #......vgjU -90.2 (2.5vgj# vgj  _You fly upwards.vgj c _There is a stone staircase leading down here.wgjwgj(Level 1 of the Dungeon<>>>>_(Press ? for help) ###.#########  #..#........################  ##.###.#####.#.)............#  ##############.## ##.####.#.############.###  #.............## ##........# #........#  wgjB#.###########..## ##.........# #.####.#.#######  #.##.#.###.#........# #.#............#  #.###....#...........### #.#.##.#.#####.#  wgj#.##........#..........# #.#.##.#.# #.#  #.###wgjX#.....#.#.......###.#########.#.# #.#  wgj#...###### #..#..........###....##.####..#.# #.#  #.#......###.@#######..###...#.......#...#.## #.# wgj #.)...........[..# ####.....#......#.......# #.# wgj8 #..#########..#..# ##...####...####...#..# ##.##  wgj^#..##..#..# #..### ##.## ##.##..###...#####  wgj#.)###.#..######..# ##...## #.##......#.....#  #..#wgjh#.#.....#....# ##.#...####....####...###.#  #..#wgjg#.####....#..####.......##..#### ##.####.#  #..###wgj#.# #..####..##..###...##..## #...##.#   #####....#wgj)#.####..# #......# #....#...#######...##.#   #......#.##...>>..# ##...†## #.....................#####   #......#.##.####..# #..<..# ##..###..####.............##   #......#.##.# #..# ##....####..# #.## ##.......###...####wgjz..#........##################.###.#####.#.)............##############.## ##.############.###.............## ##........# #........###########..## ##.wgj####.#.####### #.#.###.#............##....#...####.#.#####........#..wgjB ###.#.###.#######..###### #..#..........###....##.####.wgjl}#......###.@#######..###...#.......#...#.##)wgjg.....[..# ####..#.......wgj.#########..#..# ##...####...####...#..# ##.## wgj..### ##.## ##.##..###...#####)wgj #.#..######..# ##...## ....#......wgj$  #.#.....#....# ##.#...####....####...######....#..####.......##..#### ##.### #..####..##..###wgjH  #...#####....###..# #......# #....#...######wgjs W......#..>>#...†#wgj .................#####wgj ####..# #..<..# ##..###..####....## wgj v#....####..# #.## #####...####wgj # ####......## #.# ##.....#.........wgjv7>>xgjb >   #.....##÷##.# #..###.....####.#######.....#.##...##.#   ###..###.## #.# #†.###...##.##.##.......#..#.###.###.#  #...>...# #.# #..###..##.##.##.####....#...##.# #.#  #.####..#######.# #..###....##..#.# #.#....#....# #.#  #.# #..........# #.)#####.##..#.# #.####...##.# #.#  #.# ##...######.####..##.##..#.####.# ##.#...# #.#ygjӾygjN  ##############.## ##.####.#.## amaranth3 the Sneak#.............## ##........# Poltergeist#.###########..## ##.........# Health: 17/17 ========================#.##.#.###.#........# Magic: 5/5========================#.###....#...........# AC: 2ygjStr: 4#.##........#......... EV: 11Int: 17#.####.....#.#.......### SH: 0Dex: 14#...###### #..#..........###.. XL:  2 Next: 87% Place: Dungeon:1#.#......###.@#######..###...# Noise: ---------  Time: 1290.2 (0.0)ygj#.)...........[..# ####.....# a) +1 dagger#..#########..#..# ##...### Nothing quiveredygj#..##..#..# #..###ygj?VFly #.)#ygjf*##.#..######..# ##..##.#.....#....# ##ygjEh #..##.####....#..####. #..####.# #..####..##..  ####....##.####..# #...... You pick up a parchment of Airstrike and begin reading... _You add the spell Airstrike to your library. _You encounter an adder. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.ygjNygjygjygjygjZP _ygj,ygjygjygjmygjygjygjygjygj&ygjygjygjygjygj*ygj@ygjpygjygjygj ygj ygj ygj ygjOygjygjAygjygjIygjc,ygjygj!ygjR#ygj#ygj$ygjr(ygj*,ygj^,ygj-ygjI/,ygj/ygj2ygj3ygj3ygj4ygj9=  You see here a +0 spear.ygj;ygj?< _ygj=ygjP@ygjBygjCygj EygjHygjtJygjJygjULygj!OygjPygjRQygjURygj1Uygjg  You see here a rat skeleton.ygji5 _ygj*jygjqkygjm,ygj|mygjnygjoygjoygjRpygj@wK  #..### #.# #.  #####....# #.####.  #......#.# #...>>.  #......#.# #.####. ygjw #......#.# #.# #.  #.....##.# #.# #  #.....##÷# #.# #.  ###..###.## #.# #†  #...@...# #.# #.315.2 (25.0) ygjYou encounter a rat.zgj;0######zgjW=......######zgjm  #........######.# .#.#....<.....# ##zgj| #@#########.# ##.zgju>......r..# #<.#.#.#.####.# #.##zgjq.....# #.# zgj0#.. ... zgj-##zgj#..#### r   rat (asleep)zgj#..zgj 7.## zgjW.22.7 (5.0zgj*3.7 (6zgjzgj; _Found a stone staircase leading down.zgjV ######......###### #........######.# #.#.#....<.....# ##....#.#.#########.# ##.#>....@.r..# #<.#.#.#.####.# #.###.....# #.# #...... ## ##..####  #.... #.## # ##zgjq @4.7 (1zgj zgj {gj_<###### ......###### #........######.# #.#.#....<.....# ##.#...#.#.#########.# ##.##>.....@r..# #<.#.#.#.####.# #.###......# #.# #.#...... ## #.#..#### #..... #..## {gjĈ;#.#.#.{gj;5{gj{gjC'y .  The helpless rat fails to defend itself.  You impale the rat!!{gj2.R{gjb15916.6 (0.9{gjE5{gj6G _You kill the rat!{gj {gj# {gjv {gj {gj {gj n{gj {gj: {gj' {gj {gj. {gj {gj. {gjq {gj {gj {gj {gj {gj {gj {gj {gj {gj {gjc {gjz {gj {gjs {gjI {gj@ {gj {gju {gj+ {gj!! {gjd! {gj " {gj}# {gj% {gj& {gj& {gj( {gj+ {gjd+ {gjF, {gj3 1 ##### .....#######........######.# ##.#.#....<.....## ##.# ####### {gjm4 ...#.#.#########.## ##.####.>....#>.........# #..###<...........#.#.#.####.# #...#.###.##.####......####.####..#.# #.##.#  #..............@.## #.##.#  #..#######..........# #.##.# ....#.####.###.# #.##.# .##{gj4  #.# #.# .##.##†# {gj4  #.# #.# #.#..h ..# #.# #.#.h##..# #..{gj4 #.S##..# #...?.# {gj%5 .....  {gj{5 KYou pick up a parchment of Summon Small Mammal and begin reading...{gj; 037.6 (11.0){gj< +8.6 (12{gj@ {gjdC L _You add the spell Summon Small Mammal to your library.|gj I|gj |gj h  A jackal comes into view.|gj# ....###### #........######.# ##.#.#....<.....## ##.# ######## ..#.#.#########.## ##.####.>..... #>.........# #..###<...........# #.#.#.####.# #...#.###.##.####.#.....####.####..#.# #.##.# # #................#### #.##.# |gj3 #..#######......@...# #.##.# ... #.####.###.# #.##.# ## #.# #.# .##.##†#  #.# #.# #.#..h ..# #.# #.#.h##..# #.. #.S# h   jackal (wandering)#..# #.. .?# h. ........#|gj ,0.0)|gj; |gj4 19.6 (1 _|gj |gj ~gj ###### .######.# ## .#.#....<.....## ##.# # .#.#.##.## ##.####.>. >.# #..###<.# .#.#.####.# #...#.###.##.####.# .....####.####..#.# #.##.# # ..#### #.##.# ..#.# #.##.#  #.####.###.# #.##.#  #.# #.# .##.##†# #.# #.# ##.#..h ..# #...# #.. #.S##..# #.h. [1~gj DP40~gjҧ ~gj gj3QIgj^Sgj'T,gj$ZgjZgj[gj_Bgj8d,gj'hBgjlXgjrgjugjv,gjyBgjJgjgjgjgjFgjrgjgj1,gj:gjgj0gjFBgjBgjBgjV!Bgj_ _You start waiting.gj4ll   frilled lizard (wandering)69.6 (29.0)70.6 (30 _You encounter a frilled lizard.gj3.###### #.######.# ##  .#.#....<.....## ##.# .#.#.##.## ##.####.> #>.# #..###<. #.#.#.####.# #...#.###.##.####.#  .....####.####..#.# #.##.# # #.#### #.##.# #..gj4#.# #.##.#. #l####.###.# #.##.# ## #.# #.# .##.##†# #.# #.# ##.#..h ..# #.# #.#.h## ..# #.. #.S# #..# #.. .?.# .. .... gj4C ....#gji7gj 81l.gjgc1.6 (1.0)gj.######  #.######.# ## .#.#....<.....## ##.# .#.#.##.## ##.####.>  #>.# #..###<.  #.#.#.####.# #...#.###.##.####. .....####.####..#.# #.##.#  #.#### #.##.#  #..#######.l.# #.##.#. #.####.###.# #.##.# .## #.# #.# .##.##†# #.# #.# ##.#..h ..# #.# #.#.h## ..# #gj.. #.S# #..# #.. .?.# ... ....  ....#.l2gj k.###### #.######.# ## .#.#....<.....## ##.#  ...#.#.##.## ##.####.> #>.# #..###< #.#.#.####.# #...#.###.##.#### .....####.####..#.# #.##.# #.#### #.##.# #..#######..l.# #.##.#  .... #.####.###.# #.##.#  .## #.# #.# .##.##†# #.# #.# ##.#..h ..# gj #.# #.#.h## ..# #.. #.S# #..# #.. .?.# ... ....  ....#gjN ;.lgj+ gj gjn 3gj gj gjhL  Casting: Ensorcelled Hibernation (extremely dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj5gj]7The spell is extremely dangerous to miscast (28% risk of failure)! Continue anyway?  gj73Y - Yes  N - Nogj7 gjK gjRT ......######amaranth3 the Sneak#........######.# ##Poltergeist.#.#....<.....## ##.# ###### Health: 17/17 ========================...#.#.#########.## ##.####.>... Magic: 5/5========================#>.........# #..###<.......... AC: 2Str: 4#.#.#.####.# #...#.###.##.#### EV: 11Int: 17.....####.####..#.# #.##.#SH: 0Dex: 14#................#### #.##.#XL:  2 Next: 91% Place: Dungeon:2#..#######...l@.....# #.##.#Noise: ---------  TimegjV : 1373.6 (0.0)  ....#.####.###.# #.##.#a) +1 dagger.###.# #.# .##.##†#Nothing quivered#.# #.# ##.#..hFly ..# #.# #.#.h##..# #..#.S#l   frilled lizard (wandering)#..# #...?.#...........# _A jackal comes into view. _You start waiting. _You encounter a frilled lizard.Casting: Ensorcelled Hibernation (extremely dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.gjq\ 3gjeb gj,e . _gjdH†You start waiting. _You encounter a frilled lizard.asting: Ensorcelled Hibernation (extremely dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You hit the frilled lizard.gj(gj :5=4.6 (1gjgjR _You kill the frilled lizard!gjv ......###### #.######.# ## .#.#....<.....## ##.#  ...#.#.#.## ##.####.> #>.# #..###< #.#.#.####.# #...#.###.##. .....####.####..#.# #.##.# #.#### #.##.# #..#######....# #.##.# .... #.####.###.# #.##.# .## #.# #.# .##.##†# #.# #.# ##.#..h ..# #.# #.#.h## ..# #.. #.S# #..# gj[34m#.. .?.# ... ....  ....#gjC-5gjgj{ _You see here a frilled lizard corpse.gj(  _==========gj{ gj gj gjX   An adder comes into view.gj . #..###<...........### #.####.# #...#.###.##.####.# ..####.####..#.# #.##.# # .............#### #.##.# ######...†......# #.##.#  #.####.###.###.##.#  #.# #.##...##.##†#  #.# #.##...##.#..h .h ..# #.##..@##.#.h## #h- ..# #.........#.S# ## #..# #..........?.# ..............S ##.##.........#... #.........# S   jZ madder (wandering)## #?...###..#...... ... gj -84.6 (9.gj 5.6 (10.0) _The adder leaves your sight.gj####.# #...#.###.##.####.# .####.####..#.# #.##.# # ..........#### #.##.# #####...†......# #.##.#  #.####.###.###.##.# #.# #.##...##.##†# #.# #.##...##.#..h .h...# #.##...##.#.h###h...# #......@..#.S# ##.#..# #.?.#   .....S##.####... ## #?...###..# S   adder (wandering) ...... ......gj....# (##S.gjS6.0)gjgj- _Found 6 poisoned darts.gjܪgj  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g - Spellcasting   2.0   3.6  -1          gj b - Unarmed Combat   0.0   1.7  -3   h + Hexes4.6   2.5  +4       i - Ice Magic   0.0   0.8  +1   c - Short Blades   1.1   1.7  +1       d - Long Blades   0.4   1.0   0   j - Evocations   0.0   1.2  -1  gj9         e - Dodging   2.1   2.5  +1       f - Stealth   6.0   2.9  +5          gjf        gj        gjn    gj        gj        gj3_    gjT        gjsa    gj        gjThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  gjD[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  gj8[!] training|cost|targetsgjgjdgjgj.####.# #...#.###.##.####.#amaranth3 the Sneak .####.####..#.# #.##.# #Poltergeist ............#### #.##.#Health: 17/17 ======================== #####...†......# #.##.#Magic: 5/5========================#.####.###.###.##.#AC: 2Str: 4#.# #.##...##.##†#EV: 11Int: 17#.# #.##...##.#..h.h. SH: 0Dex: 14..# #.##...##.#.h###h. XL:  2 Next: 95% Place: Dungeon:2..# #......@..#.S###. Noise: ---------  Time: 1386.6 (0.0)j434m#..# #..........?.#a) +1 dagger..............S.Nothing quivered##.##.........##Fly ... #.........### #?...###..#S   adder...... ..........# (##You hit the frilled lizard. _You kill the frilled lizard! _You see here a frilled lizard corpse.  An adder comes into view. _The adder leaves your sight. _Found 6 poisoned darts.gja3gjgjegjDL  Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj gjQ ' Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice26% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitgjY gj5j gju .####.# #...#.###.##.####.#amaranth3 the Sneak .####.####..#.# #.##.# #Poltergeist ............#### #.##.#Health: 17/17 ======================== #####...†......# #.##.#gjv Magic: 5/5========================#.####.###.###.##.#AC: 2Str: 4#.# #.##...##.##†#EV: 11Int: 17#.# #.##...##.#..h.h. SH: 0Dex: 14..# #.##...##.#.h###h. XL:  2 Next: 95% Place: Dungeon:2..# #......@..#.S###. Noise: ---------  Time: 1386.6 (0.0)#..# #..........?.#a) +1 dagger..............S.Nothing quivered##.##.........##Fly ... #.........### #jMw ;10;1m?...###..#S   adder...... ..........# (## _You see here a frilled lizard corpse.  An adder comes into view. _The adder leaves your sight. _Found 6 poisoned darts.  Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjw gj w.####.# #...#.###.##.####.#amaranth3 the Sneak .####.####..#.# #.##.# #Poltergeist ............#### #.##.#Health: 17/17 ======================== #####...†......# #.##.#Magic: 5/5========================#.####.###.###.##.#AC: 2gj= Str: 4#.# #.##...##.##†#EV: 11Int: 17#.# #.##...##.#..h.h. SH: 0Dex: 14..# #.##...##.#.h###h. XL:  2 Next: 95% Place: Dungeon:2..# #......@..#.S#gj ##. Noise: ---------  Time: 1386.6 (0.0)#..# #..........?.#a) +1 dagger..............S.Nothing quivered##.##.........##Fly ... #.........### #?...###..#S   adder...... ..........# (## gj _You see here a frilled lizard corpse.  An adder comes into view. _The adder leaves your sight. _Found 6 poisoned darts.  gj? &Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gja gj P  Okay, then.gjM gjɕ gjߗ . _gj) ####.####..#.# #.##.# # ..........#### #.##.# ####...†......# #.##.#  #.####.###.###.##.# #.# #.##...##.##†# #.# #.##...##.#..h .h.#gj..# #.##...##.#.h###h.h..# #.........#..# ##.##..# #.?.#   ....S..##.##gj##... #.# ## #?...###..# ....... ...........# (########. .#gjhS.S.gj0 gj{!17.6 (1 _gj)gj,gj.####..#.# #.##.# # #### #.##.# ...†......# #.##.# #.####.###.###.##.# #.# #.##...##.##†####.# #.##...##.#.....h.#..# #.##...##.#..## #h.h...# #.#..# ##.##..# #.S.# .##.##.##.... #.# ....... .... .# #(##.#S?j!65H8gjFgjgjL  Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj gjThe spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes gja' N - Nogjgjgj$gj###.####..#.# #.##.# #amaranth3 the Sneak ..........#### #.##.#Poltergeist ###...†......# #.##.#Health: 17/17 ========================#.####.###.###.##.#Magic: 5/5========================#.# #.##...##.##†###AC: 2Str: 4#.# #.##...##.#.....h.## EV: 11Int: 17..# #.##...##.#..###h.h. SH: 0Dex: 14..# #.........#..###.## XL:  2 Next: 95% Place: Dungeon:2  #..# #.gjE.......@S?.#Noise: ---------  Time: 1388.6 (0.0)..................a) +1 dagger##.##.........##..Nothing quivered... #.........#Fly ## #?...###..#....... ....S   adder.......# #(##.######. .#Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.gjC(3gjG1gj03. _gj/ _Okay, then.asting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjThe spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - Nogj gj" ###.####..#.# #.##.# #  amaranth3 the Sneak ..........#### #.##.#  Poltergeist ###...†......# #.##.#  Health: 17/17 ========================  #.####.###.###.##.#  Magic: 3/5==============----------  #.# #.##...##.##†###  AC: 2Str: 4  #.# #.##...##.#.... .h.## EV: 11Int: 17  ..# #.##...##.#..## #h.h. SH: 0Dex: 14  ..# #.........#..# ##.## XL:  2 Next: 95% Place: Dungeon:2  #..# #........@S?.#gjT. [34m  Noise: ---------  Time: 1388.6 (0.0) ..................  a) +1 dagger ##.##.........##..  Nothing quivered ... #.........#  Fly  ## #?...###..#  ....... ....  S   adder .......# #(##.  ######. .#  _Okay, then.Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)gjw###.####..#.# #.##.# #amaranth3 the Sneak ..........#### #.##.#Poltergeist ###...†......# #.##.#Health: 17/17 ========================#.####.###.###.##.#Magic: 3/5==============----------#.# #.##...##.##†###AC: 2Str: 4#.# #.##...##.#.....h.## EV: 11Int: 17..# #.##...##.#..###h.h. SH: 0Dex: 14..# #.........#..###.## XL:  2 Next: 95% Place: Dungeon:2  #..#gjzZ #........@*?.#Noise: ---------  Time: 1388.6 (0.0)..................a) +1 dagger##.##.........##..Nothing quivered... #.........#Fly ## #?...###..#....... ....S   adder.......# #(##.######. .# _Okay, then.Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)gjE7S(asleep)  Casting: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (extremely dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%)  The adder looks drowsy...gj:SgjQ 5 9.6 (1gjgj1k _You feel bolstered by spreading misfortune.gj} .  The helpless adder fails to defend itself.  You impale the adder!!gj/@.gjv\###.####..#.# #.##.# #amaranth3 the Sneak ..........#### #.##.#Poltergeist gjcX###...†......# #.##.#Health: 17/17 ========================#.####.###.###.##.#Magic: 3/5==============----------#.# #.##...##.##†###AC:  5  Str: 4#.# #.##...##.#.....h.## EV: 11Int: 17gj..# #.##...##.#..###h.h. SH: 0Dex: 14..# #.........#..###.## XL:  2 Next: 150% Place: Dungeon:2  #..# #........@.?.#gj2QNoise: ---------  Time: 1390.6 (1.0)..................a) +1 dagger##.##.........##..gjmNothing quivered... #.........#Fly gj## #?...###..#....... ...........# #(##.######. .#Aim: an adder (chance to affect: 51%)  The adder looks drowsy... _You feel bolstered by spreading misfortune.The helpless adder fails to defend itself.  You impale the adder!! _You kill the adder!gjg _You feel bolstered by spreading misfortune.gj0The helpless adder fails to defend itself.  You impale the adder!! _You kill the adder!Your Hexes skill increases to level 5!You have reached level 3!gj%/  --more--gj  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? gjȢ21/213/6--9325% gjgjS _You feel clever. x2gjN M #...#.#####. ###.####..#.# # ..........### ###...†......# ###.###.###.##.# #...##.##†### ###...##.#.....h.####...##.#..##h.h. #..###.###..# #.?.# .......##.##..... #.........######. .#gjY gj*Z ,1 _gj` gjb gjS M...###<...........### #...#.#####. ###.####..#.# # ..........### ###...†......# ###.###.###.##.# #.#†### ###...##.#.....h.####...##@#..##h.h. #..###.###..# #.?.# ..........##.##.........##.........# #(##2gjj gjbWM########.## ##.####.>........ ...###<...........### #...#.#####. ###.####..#.# # ..........### ###...†......# ###.###.###.##.# #†### #...h.####...##.#..##h.h. ........#.##.###..# #..........?.#Fly ..........##..#.##...... ...gj ^;3gjbgjcdgjm]--gjQ%4====4====gj,gjgjBgj e3gj,gjqgj| _You start resting.5gj0>==== 2 gj<gjO,gjgjjgj2gjsgj,gj-gjJR====gjgj,gjgj,gjgj`,gjgj,gjUgjgjGgjqgjD _You feel your existence waver again.Magic restored.gj(417.6 (24.0)6====8.6 (25 _gj\X gj] =  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h + Hexes5.0   3.0  +4  gj&^      i - Ice Magic   0.0   0.8  +1   c - Short Blades   1.1   1.7  +1       d - Long Blades   0.4   1.0   0   j - Evocations   0.0   1.2  -1          gj^ h e - Dodging   2.1   2.5  +1       f - Stealth   6.0   2.9  +5      gj2_ @                        gj_         gj_         gj`         gjT` _    gj`         gja     The relative cost of raising each skill is in cyan.  gj:a Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  gja g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsgja gjb# gj+ gj!5 ########.## ##.####.>........amaranth3 the Sneak ....# #..###<...........###Poltergeist ###.# #...#.###.##.####.#Health: 21/21 ======================== ###.####..#.# #.##.# #Magic: 6/6======================== ..........#### #.##.#AC: 2gj/6 Str: 4 ###...†......# #.##.#EV: 11Int: 19#.####.###.###.##.#SH: 0Dex: 14#.# #.##...##.##†###XL:  3 Next: 25% Place: Dungeon:2#.# #.##...##@#.....h.## Noise: ---------  Time: 1418.6 (0.0)..# #.##...##.#..###h.h. a) +1 dagger..# #.........#..###.## Nothing quivered#..# #..........?.#Fly ..................##.##.........##..gj47 ... #.........### #?...###..#....... ....Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start resting. _You feel your existence waver again. _Magic restored.gj> gj? gj F gj3H gjn  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj[}gj~ Your spells (cast)TypeFailure Level gj a + Ensorcelled Hibernation Hexes/Ice22% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitgj"-gj4gj<########.## ##.####.>........amaranth3 the Sneak ....# #..###<...........###Poltergeist ###.# #...#.###.##.####.#Health: 21/21 ======================== ###.####..#.# #.##.# #Magic: 6/6======================== ..........#### #.##.#AC: 2gj=Str: 4 ###...†......# #.##.#EV: 11Int: 19#.####.###.###.##.#SH: 0Dex: 14#.# #.##...##.##†###XL:  3 Next: 25% Place: Dungeon:2#.# #.##...##@#.....h.## Noise: ---------  Time: 1418.6 (0.0)gj6>..# #.##...##.#..###h.h. a) +1 dagger..# #.........#..###.## Nothing quivered#..# #..........?.#gjy>'Fly gj> ..................##.##.........##..... #.........### #?...###..#....... .... _You feel clever. x2 _You start resting. gj?o_You feel your existence waver again. _Magic restored.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj@gjHN########.## ##.####.>........amaranth3 the Sneak ....# #..###<...........###Poltergeist ###.# #...#.###.##.####.#Health: 21/21 ======================== gjI###.####..#.# #.##.# #Magic: 6/6======================== ..........#### #.##.#AC: 2Str: 4 ###...†......# #.##.#EV: 11Int: 19#.####.###.###.##.#SH: 0Dex: 14#.# #.##...##.##†###XL:  3 Next: 25% Place: Dungeon:2#.# #.##...##@#.....h.## Noise: ---------  Time: 1418.6 (0.0)..# #.##...##.#..###h.h. a) +1 dagger..# #.........#..###.## Nothing quivered#..# #..........?.#gjOJFly ..................##.##.........##..... #.........### #?...###..#....... .... gjJ_You feel clever. x2 _You start resting. _You feel your existence waver again. _Magic restored.  gjJCasting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjtSP  Okay, then.gj1TgjK[gji]. _gj gj gj gj gj gj> : _gj gj gj8 gj gj_ gj gj gjl gj gj gj* gj gj5 ,gj gj  _h - 2 scrolls labelled ZUIVIO SOMOUPO (gained 1)gj| gj gj gjj gj ,gjP gj gj gjh gj gjn gjL" gj # gj# gj& gj) gj+ gj*- gj / gj12 gj2 gj5 gj9 BgjE> M _You now have 48 gold pieces (gained 11).gj@ 3gj+B gjD gjG ,gjH gjAK gjN gjN gjP gjS gj2V gjV gjX gj[ gjh f  You encounter a quokka.gjzs .####.###.###.##.# .# #.# #.##...##.##†### .# .# #.##...##.#.... .. .h.#### ..# #.##...##.#..## .# #h.h...# #.........#..# .# ##.#### ..# #............####.# ...................#gjYt X ##.##.........##..## ... #.......@.##..#  ## #?...###..##..#  ....... ........  .......####(##..########. #.##..# #.##..# r   quokka (asleep) #.##..# r..... gju !gjЁ b34.6 (16.0)5.6 (17 _gj gj gjBB #.##...##.##†###.##.#.... .. .h.#### .##.#..## .# #h.h...........#..# #.####....####.#  .........##.##.##..#... .##..# ## #?...###@.##.. ........................####(##..########. #.##..#  #.##..##gj  r......#gjgj/)6.0)gjgjܤgj8 e #.# #.##...##.#.... .. .h.###  ..# #.##...##.#..## .# #h.h..  ..# #.........#..# .# ##.### #..# #............####.#  ...................# ##.##.........##..## ... #.........##.. ## #?...###..##..# ........@........####(##..## ######. #.##..# #.##..# #.##..# r..... .# gjQ9 %7gj= gj? gj}#.# #.##...##.#.... .. .h.# ..# #.##...##.#..## .# #h.h. ..# #.........#..# .# ##.# ..# #............####.# ...........# ##.##.........##..## ... #.........##..# ## #?...###..##..#. .####(##..## ######. #.##..# #.##..# #.##..#r..... r   quokka (asleep).#jGm.#gj:;8gjgjgjU.# #.##...##.#..## .# #h.h...<# #.........#..# .# ##.##### .# #....####.#  ..........# ##.####..## ... #.##..# ## #?...###..##..### .........................####@##..## ######. #.##..#  #.##..# #.##..# .r.....#.# #.##.#gjn%9gj gj: T _You see here 6 poisoned darts.gj........#..# #.#####.......####.#  ............##.##.........##..#... .# ## #?...###..##..### .........................####(##..## ######.   .r.....#.#gjC40 _gj%gj,'gjdt...####.#  ...........##.##.........##..#... . ## #?...##### ...................####(##..## ######. #.##..#  .r.....##.## .gjmgj|n%1gj*tgjKvgjI\K ......##.##.........##..#... . ## #?...##### ...................####(##..## ######. #.##..# #.....r.......######.###..##gj\ #.# #.##gj"jrr=2gjkpgjsS _The quokka barely misses you.gj  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj> ...................#  amaranth3 the Sneak  ##.##.........##..##  Poltergeist  ... #.........##..#  Health: 21/21 ========================  ## #?...###..##..###  Magic: 4/6================-------- ..................  AC: 2Str: 4 .......####(##..##  EV: 11Int: 19 ######. #.##..#  SH: 0gj3Dex: 14 #.##..#  XL:  3 Next: 25% Place: Dungeon:2 #@##..#  Noise: =--------  Time: 1442.6 (0.0) #.....r.......  a) +1 dagger ######.###..##  Nothing quivered gj#.# #  Fly  #.# #.# r   quokka ..# ### _The quokka barely misses you.Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  gj'QConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%)gjc ...................#amaranth3 the Sneak##.##.........##..##Poltergeist... #.........##..#Health: 21/21 ========================## #?...###..##..###Magic: 4/6================--------..................AC: 2Str: 4.......####(##..##EV: 11Int: 19######. #.##..#SH: 0Dex: 14#.##..#XL:  3 Next: 25% Place: Dungeon:2#@##..#Noise: =--------  Time: 1442.6 (0.0)#.....*.......a) +1 dagger######.###..##Nothing quivered#.# jۅd3m#Fly #.##.#r   quokka..#### _The quokka barely misses you.Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%)gj?6gjtvr  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka resists with significant effort.gj\18----3.6 (1gjA _The quokka bites you.gj/  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj_ ...................#  amaranth3 the Sneak  ##.##.........##..##  Poltergeist  ... #.........##..#  Health: 18/21 ====================----  ## #?...###..##..###  Magic: 2/6========---------------- ..................  AC: 2Str: 4 gjQX.......####(##..##  EV: 11Int: 19 ######. #.##..#  SH: 0Dex: 14 #.##..#  XL:  3 Next: 25% Place: Dungeon:2 #@##..#  Noise: =--------  Time: 1443.6 (0.0) #.....r.......  a) +1 daggergj_ ######.###..##  Nothing quivered #.# #  Fly gj[ #.#gjI #.#gjN r   quokka gj0?..# gj-C### _The quokka bites you.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%)gj[ ...................#amaranth3 the Sneak##.##.........##..##Poltergeist... #.........##..#Health: 18/21 ====================----## #?...###..##..###Magic: 2/6========----------------..................AC: 2Str: 4gj\.......####(##..##EV: 11Int: 19######. #.##..#SH: 0Dex: 14#.##..#XL:  3 Next: 25% Place: Dungeon:2#@##..#Noise: =--------  Time: 1443.6 (0.0)#.....*.......a) +1 dagger######.###..##Nothing quivered#.# #Fly #.##.#r   quokka..#gj]### _The quokka bites you.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  gj@]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  gjh]vPress: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%)gjU6r(asleep)  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka looks drowsy...gjM;rgjKY 5 -4.6 (1gjgjk _You feel bolstered by spreading misfortune.gj, .  The helpless quokka fails to defend itself.  You impale the quokka!!gj4)gj7U9-5gj%>gj@J _You kill the quokka!gj?ugjugjvgj%zgjzK9=gj~,gj,gj,gj2gjgjgjgje=gjgjL20=gjgjgjV3====gj–gj֘gj#gjgjRgj,gj3k _You start resting.HP restored.gjJgj,54.6 (9gj#1gj>^===5.6 (10.0) _gjgjgjB====4gjx==3gjgj W _You start resting.gj 0 2 gj gj,gjgj#|4====gjgjgjgj,gjgj,gj gj#gj$5====gj%gj(,gj)gj,,gj.gj2% gj3y_You feel your existence waver again.A jackal comes into view.gj8hh   jackal (wandering)gjE9,68.6 (13gjv;:.hgjkAgjDB29.6 (14 _gjHgjIgjz  ##.####..## ... #.........##.. ## #?...###..##..### ..........h.......####(##..## ######. #.##.. #.##..##.####.##..###....@........ ######.###..## #.# # #.#  #.# ..# ### gjX ].hgj^ *70.0)gj gj gj} ##.##.##..## ... #..##..# ## #?...###..##..### ..h...... .####(##..## ######. #.##..# #.##..# #.####.##..## #. ######.###..## #.# # #.# #.# ..# ###gjf~gjgjL%1gjgjgj Q5==== _You start resting.A jackal comes into view.gj{hh   jackal (wandering)2gj4gj13.6 (2 _gjgj gj##.##.##..## ... #..##..# gjt## #?...###..##..### ..h...... .####(##..## ######. #.##..# #.##..# #.####.##.h## #. ######.###..## #.# # #.# #.#..# gjwh 2 jackals (wandering)###gjK.hgj=G.hgjvU(hgjw@.hgj gj *4.6 (1gjgjXgjj..........# ##.##.........##..#... #.........##..# ## #?...###..##..### ..................####(##..#######. #h##..#  #.##..# #.####@##..## #...........h. ######.###..###.# ##.##.# ..####gjD.hgj A.hgjh<X5gjk  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj+P  Okay, then.gjgjgjj. _gjDLh  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  You hit the jackal.  The jackal barks!  The jackal is severely wounded.  You hear a bark! The jackal barks!h.gjeUqhhhh 3 jackalsgjV`========6.5 (0.9gjA]gj`> _The jackal bites you but does no damage.gjn  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj ...................#  amaranth3 the Sneak  ##.##.........##..##  Poltergeist  ... #.........##..#  Health: 21/21 ========================  ## #?...###..##..###  Magic: 3/6============------------ ...........h......  AC: 2Str: 4 .......####(##..##  EV: 11Int: 19 ######. #.##..#  SH: 0Dex: 14 #h##..#  XL:  3 Next: 29% Place: Dungeon:2 #.####@##..##  Noise: ====-----  Time: 1476.5 (0.0) #...........h. gjp a) +1 dagger ######.###..##  Nothing quivered #.# #  Fly  #.# #.# hhh 3 jackals ..# ### _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 62%)gjU ...................#amaranth3 the Sneak##.##.........##..##Poltergeist... #.........##..#Health: 21/21 ========================## #?...###..##..###Magic: 3/6============------------...........h......AC: 2Str: 4.......####(##..##EV: 11Int: 19######. #.##..#SH: 0Dex: 14#*##..#XL:  3 Next: 29% Place: Dungeon:2#.####@##..##Noise: ====-----  Time: 1476.5 (0.0)#...........h.a) +1 dagger######.###..##Nothing quivered#jYV7m.# #Fly #.##.#hhh 3 jackals..#### _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 62%)gjS-gj).hh.h.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, chance to affect: 62%)  The jackal resists with significant effort.gj (hThe jackal barely misses you.gjmh=---7.5 (1gjgj> _The jackal bites you but does no damage.gj} ##.####..## ... #.........##.. ## #?...###..##..### ..................####(##..## ######. #h##.. #h##..##.####.##..## #....@....h...gj2 ######.###..## #.# # #.#  #.# ..# ### gjs1ggj$G.hgjy1h.gjg   hobgoblingjP----8gjgjδZ _You encounter a hobgoblin.gjf' ##.##.##..## ... #..##..# ## #?...###..##..### ... .####(##..## ######. #h##..# #.##..# #.####h##..##gj(E #.h.... ######.###.g## #.# # #.# #.# ..# 2 ###gj)K.hgj0*1h.gj3`g.h.gjz5/hgjo<ch 3 jackalsgj>\0--=9gjEgjG+ _The jackal bites you.gjF  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj  ##.##.........##..##  amaranth3 the Sneak ... #.........##..#  Poltergeist ## #?...###..##..###  Health: 20/21 ======================-- ..................  Magic: 1/6====-------------------- .......####(##..##  AC: 2Str: 4 ######. #h##..#  EV: 11Int: 19 #.##..#  SH: 0Dex: 14 #.####h##..##  XL:  3 Next: 29% Place: Dungeon:2 #...@h.h..g...  Noise: =--------  Time: 1479.5 (0.0) gj ######.###..##  a) +1 dagger #.# #  Nothing quivered #.#  Fly  #.#  ..#  hhh 3 jackals ###  g   hobgoblin _The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 62%)gj q##.##.........##..##amaranth3 the Sneak... #.........##..#Poltergeist## #?...###..##..###Health: 20/21 ======================--..................Magic: 1/6====--------------------gjI .......####(##..##AC: 2Str: 4######. #h##..#EV: 11Int: 19#.##..#SH: 0Dex: 14#.####h##..##XL:  3 Next: 29% Place: Dungeon:2#...@*.h..g...Noise: =--------  Time: 1479.5 (0.0)######.###..##a) +1 dagger#.# #gj Nothing quivered#.#Fly #.#..#hhh 3 jackals###g   hobgoblin _The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  gjm Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 62%)gj h(1 asleep)  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, chance to affect: 62%)  The jackal looks drowsy...gjJ xg..hgj{K 4gj>T .hgjU Z 5 -80.5 (1gjj[ gjW^ k _You feel bolstered by spreading misfortune.gjR .  The helpless jackal fails to defend itself.  You impale the jackal!!h.g.h.gjpShh 2 jackals1==33-1.4 (0.9 _You kill the jackal!gj  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj gj gj9 gjqe _You don't have enough magic to cast this spell.gjr& g.  You hit the jackal.  The jackal is moderately wounded.gj0( } gThe jackal bites you but does no damage.gjL> Lg 2 hobgoblins (1 wandering)2=====2.3 _You encounter a hobgoblin.gj! H .  You hit the jackal.gj# +h.gj]$ Zg.g.gje1    jackalYou kill the jackal!gj2 473.3 (1.0gj= gj]N > _The jackal bites you but does no damage.gj  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjl(gjoo gjx##.##.........##..##  amaranth3 the Sneak ... #.........##..#  Poltergeist ## #?...###..##..###  Health: 21/21 ======================== ..................  Magic: 0/6------------------------ .......####(##..##  AC:  5  Str: 4 ######. #h##..#  EV: 11Int: 19 #.##..#  SH: 0Dex: 14 #.####.##..##  XL:  3 Next: 37% Place: Dungeon:2 #...@hg...g...  Noise: =--------  Time: 1483.3 (0.0) ######.###..##  a) +1 dagger #.# #  Nothing quivegjvzred #.#  Fly  #.#  ..#  h   jackal ###  gg 2 hobgoblins (1 wandering) _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%)gj^ $##.##.........##..##amaranth3 the Sneak... #.........##..#Poltergeist## #?...###..##..###Health: 21/21 ========================..................Magic: 0/6------------------------.......####(##..##AC:  5  Str: 4gj S######. #h##..#EV: 11Int: 19#.##..#SH: 0Dex: 14#.####.##..##XL:  3 Next: 37% Place: Dungeon:2#...@*g...g...Noise: =--------  Time: 1483.3 (0.0)######.###..##a) +1 dagger#.# #gj Nothing quivered#.#Fly #.#..#h   jackal###gg 2 hobgoblins (1 wandering) _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  gj vPress: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%)gj gjS. g.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  gjO0 Aim: a jackal (chance to affect: 62%)  The jackal resists with significant effort.gj6 3hgj8 gj9 #4.3 (1gjA gjD S _The jackal barely misses you.gj  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjh8 gj49 gjA gjM e _You don't have enough magic to cast this spell.gj13gjgjF _Unknown command.gj g.  You hit the jackal.  The jackal is lightly wounded.gj gj %5gj|  _The jackal barely misses you. The jackal misses you.gj g.  You hit the jackal but do no damage.gj(C  The jackal is lightly wounded.gj,6.2 (0.9gjgj> _The jackal bites you but does no damage.gj\ .gYou hit the jackal.  The jackal is moderately wounded.gjj  g7.1gjt gjx L _The jackal misses you.gj2  You hit the jackal.  The jackal is severely wounded.gjJ 8.1 (1.0 _The jackal barely misses you.gjj †You hit the jackal.gj+g.gjL1g.gjsgg 2 hobgoblinsgj5419.0 (0.9gj ` _You kill the jackal!gjw   You hit the hobgoblin.  The hobgoblin is heavily wounded.0--490.0 (1.0gj C _The hobgoblin hits you.gjm †You hit the hobgoblin.gj߂+g.gjȋt   hobgoblingj259 (0.9gjϕgjM _You kill the hobgoblin!gj%  You hit the hobgoblin.  The hobgoblin is moderately wounded.gj.&'1.8gj.gj+4V _The hobgoblin barely misses you.gj^3  You closely miss the hobgoblin.The hobgoblin is moderately wounded.18----1====2.8 (1.0gjggji- _The hobgoblin hits you.gjbu l  You hit the hobgoblin but do no damage.gjv H33.7 (0.9gjT} gj d _The hobgoblin is moderately wounded.gj@  You hit the hobgoblin.  The hobgoblin is almost dead.gjBg6----4.7 (1.0gjHgj5\- _The hobgoblin hits you.gjC K  You hit the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.  You feel your existence waver again.gjD ? 2 5.6 (0.9gjK gjP V _The hobgoblin barely misses you.gj m †You hit the hobgoblin.gj) |====506.6 (1.0gj4 gja: M _You kill the hobgoblin!gjIgjŭgj7=-gjµgjӶgjOgjBgjXgj|h=2====gjgja8=gj?gjBgj$gjhgjgjgj<====gjogjgjQ#9gjE==gjgj,gj_gj`gjgjgjgjgjgj&gj$20gjE==gjbgj gjW V3====gjo gj,gjgjgjDgjgjgjF9=gjtgj91gjFH======gjGgj N _HP restored.gjgj!gj!gjT#gj^%gj%gj%'gj)P==gj*gjx-,gjx.gjt0gj1P4====gjH2gjy4gj4gj5gj8,gj'9gjF;gj;gj<gj)?gj?<====gj2BgjDgjDgjFgjHgjhIgjJgj#MgjMgjNgjPgj6QgjRgjTgj/UgjWgjXgjXP5====gjEZgj\gj]gj^gj`gjRagj)cgjdgj[gjT .... #.####.###.###.##.# .## #.# #.##...##.##†### #.# #.##...##.#.... ..# #.##...##.#..## #..# #.........#..# #..####...... [##......... .[....###.##.## S.##gj!.## .##...######....###..## #.. ... .####(## ##. ..#.# #.## # #.# #.##. S   adder (asleep) #.####.##. #....†gj5 ######.###gj;6gj9[gjgj[x.... #.####.###.###.##.#  .## #.# #.##...##.##†### #.# #.##...##.#.... ..# #.##...##.#..## #..# #.........#..# #..####......#gjSy[##...........[....###.##.##.S.##.##..##...######....###..##.#...... .####(##.##. ..#.# #.##.# #.# #.##.#.####.##.. #....†..... ######.###. gj8y7[gjAe#..#######...†......# #.##.# ....#.####.###.###.##.# . .###.# #.##...##.##†### .#.# #.##...##.#.... ...# #.##...##.#..## .#..# #.........#..# . #..####............####gjcI[##......................[....###@##.##..#S.........##.........##..#.##...######....###..##..##...gjtJl.......... ...........####(##..###. ..########.# #.##..###.# #.##..##.####.##..##....†.....gjg[;8gjIc8[gj fgjN#................#### #.##.# #..#######...†......# #.##.# ..#.####.###.###.##.# .# ###.# #.##...##.##†### .##.# #.##...##.#.... ...# #.##...##.#..## .##..# #.#..# .# #..########.#[##.......@..............[....###.##.........##..#gj(S.........##.........##..# .##...######....###..##..###.................. ...........####(##..###. ..########.# #.##..# ##.# #.##..# #.####.##..##gjEgj'%9gj9[gjgj+F3gje_gj5 3gj gj@ gj"fgj}Level 2 of the Dungeon<<<>>(Press ? for help) #>.........# #..###<...........### #.#.#.####.# #...#.###.##.####.# .....####.####..#.#  #.##.#  ##................#### #.##.# #..#######...†......# #.##.#   ....  #.####.###.###.##.#  .# .##  #.# #.##...##.##†### .#   #.# #.##...##.#.... .. .h.############ ..# #.##...##.#..## .# #h.h...<......##..# #.........#..#  .# ##.##########.# #..####............####.#    [##.......@...............# .[....###.##.........##..## S.........##.........##..# .##...######....###..##..###  #.........................  ... ...........####(##..## ##. ..########.# #.##..#gj# #.# #.##..##.####.##..## #....†........ ######.###..## #.#  #gj L@#gj>=:#.gj:..gjIE:..gjP:..gj$>:.#gj:# gj9  gj:# gjD(#gj{gj#................#### #.##.#amaranth3 the Sneak #..#######...†......# #.##.#Poltergeist ...#.####.###.###.##.# .# Health: 21/21 ======================== ###.# #.##...##.##†### .# Magic: 6/6========================#.# #.##...##.#.... .. AC: 2Str: 4..# #.##...##.#..## .# EV: 11Int: 19#..# #.........#..# .# SH: 0Dex: 14#..####............####.# XL:  3 Next: jj40m50% Place: Dungeon:2[##.......@...............# Noise: ---------  Time: 1569.6 (0.0).[....###.##.........##..## a) +1 daggerS.........##.........##..# Nothing quivered.##...######....###..##..## Fly #........................... ...........####(##..## ##. ..########.# #.##..# ##.# #.##..# #.####.##..## Things that are here: _a hobgoblin corpse; a hobgoblin corpse; a jackal corpse _You see here 6 poisoned darts. _j - a scroll labelled HITITE TUMAORYou encounter an adder. _Found a robe.gjgjgj,gjgjXgjgjBgjfgjWgjgjGgjgjBgjgj,gjgjgjgj,gjgjSgjYgjgjgjTXgjgj& gj gj gj .# #.##...##.#..## .# #h.h...< .# #.........#..# .# ##.##### .####............####.# ......................# ..###.##.........##..## ......##.........##..# ..######....###..##..### ................  ...........####@##..## 710.0)  ..########.# #.##..# gj #.# #.##..#  #.####.##..##  #....†.. ######.###..## #.#  #.##.#gjgjgj&T _You see here 6 poisoned darts.gj .# #.##...##.#..## .# #h.h...< amaranth3 the Sneak .# #.........#..# .# ##.##### Poltergeist .####............####.#  Health: 21/21 ======================== ......................#  Magic: 6/6======================== ..###.##.........##..##  AC: 2Str: 4 ......##.........##..#  EV: 11Int: 19 ..######....###..##..###  SH: 0Dex: 14 ........................  XL:  3 Next: 50% Place: Dungeon:2  ...........####@##..##  Noise: ---------  Time: 1579.6 (0.0)  ..########.# #.##..#  a) +1 dagger #.# #.##..#  Nothing quivered #.####.##..##  Fly  #....†........  ######.###..## j _49m  #.# #   #.#  #.#  _j - a scroll labelled HITITE TUMAORYou encounter an adder. _Found a robe. _You see here 6 poisoned darts.  Hit: a) +1 daggerPress: ? - help, Dir - move targetgj_f.# #.##...##.#..## .# #h.h...< amaranth3 the Sneak .# #.........#..# .# ##.##### Poltergeist .####............####.#Health: 21/21 ======================== ......................#Magic: 6/6======================== ..###.##.........##..##AC: 2gj`%Str: 4 ......##.........##..#EV: 11Int: 19 ..######....###..##..###SH: 0Dex: 14 ........................XL:  3 Next: 50% Place: Dungeon:2  ...........####@##..##Noise: ---------  Time: 1579.6 (0.0)  ..########.# #.##..#a) +1 dagger#.# #.##..#Nothing quivered#.####.##..##gjaFly #....†........######.###..###.# ##.##.#You encounter an adder. _Found a robe. _You see here 6 poisoned darts.  Hit: a) +1 daggerPress: ? - help, Dir - move targetOkay, then.gjbgj0jgjk. _gj 80.6 (1Throw: 6 darts (poison) _d - 6 poisoned dartsgj gj?ngj~gjgjgjgjgjgjUgjgjVgj,gjgj$gjgjngjgjSgjQ gj gj gj!gj#,gje%,gjd&gj'gj'gj(gj]*,gj*gjQ-gj-gj,.gj/gjW0gj1gj 2gjs2gj3gj4gj#5gj6gj;ngj<gjI=gj=gj>gj?gj?gj;@gj"BgjLU ##.####.>........ #<...........### .#.##.####.# .# # #.##.# #.# .# ## #.##.# #.# .# # #.##.# #.# .# ###.##.# #.# .# ##.##÷####.####.## ..##.#..........@..############966.0) ..##.#..####.####......<......# .....#..# #.# ##.##########.# ........####.# [# .............# # ........##..## ........##..# gj_M~...###..##..######.# ...................#gjSgjKU+7.6 (17gju[gj]C _Found a robe.gjgjXgjgjBgjgjY,gjPgj=gj}gjgjWgjgj5gjgj^gj gjygjgjgjDgj,gjxgj>gj3gjgj^gj-gjwgjgjogj&gjgjgjgjgjgjgj{gjP  There is a stone staircase leading up here.gj5 _gjgjgj5gjgj5gjBgjSgjgjgjgj,gjgjgjgj gjR gj} gjR gj gj gj gjBgj9,gjgjCgjgjgjgj,gjNgjgjugjgjKgj!gj"gjIgj _You now have 64 gold pieces (gained 16).  You encounter a ribbon worm..##.# .##.# ## #.# ## #.# #.# #.#gjLH #.# #.##.# ##...# ##.#### #@##  #.##  #. #w  #. #.w   ribbon worm (asleep) #. #. 645.6 (486.6 (49 _gjd<#.# #.# ..### #.# ### #.# #.# #.# #.### #.##.##.# ##...##.###.#####.#.##  #. #w# #.# #.# #.# #.# #.#gjCgj^M7.6 (1.0)gjb.## ##.# #.### #.##.##.# ##... #.###.### #.#.##  #.##  w.g   goblin (asleep)ggjgj%8gjgj5q _You encounter a goblin. It is wielding a +0 club.gj †The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!gjg   goblingj-89gjgj>O _You kill the ribbon worm!gj_6##.# #.### #.##.# ##.. #.###.### #.#.##  #.##  .g##gj:<50gjgj x _You see here a ribbon worm corpse.gj~L < #.### #.#.# ##.. #.###.### #.#.##  #.##  †g## gjU gjU ,1 _gj[ gj\ gj2## #.#.# ##.. #.###.### #.#.##  #.##  †.g## gjH@X2gj9.# ##.. #.###.### #.#.##  #.##  †.g##gj($g.gj.RggjնD====3gjgj8( _The goblin shouts!gj   Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjY #.# ##...#  amaranth3 the Sneak #.###.####  Poltergeist #.#.##  Health: 21/21 ======================== #.## Magic: 4/6================-------- #.# AC: 2Str: 4 #†# EV: 11Int: 19 #.# SH: 0Dex: 14 #.# XL:  3 Next: 58% Place: Dungeon:2 #@# Noise: ====-----  Time: 1653.6 (0.0) #*# a) +1 daggergjU\ #g# Throw: 6 darts (poison) ..# Fly  ###  g   goblin _The goblin shouts!  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)gjȿ#.# ##...#amaranth3 the Sneak#.###.####Poltergeist#.#.##Health: 21/21 ========================#.##Magic: 4/6================--------#.#AC: 2gjLStr: 4#†#EV: 11Int: 19#.#SH: 0Dex: 14#.#XL:  3 Next: 58% Place: Dungeon:2#@#Noise: ====-----  Time: 1653.6 (0.0)#.#a) +1 dagger#*#Throw: 6 darts (poison)..#Fly ###g   goblin gj_The goblin shouts!  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)gjTgj&g.gjgjI----4.6 (1gj^gjV  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 63%) _The goblin resists with significant effort.gj[  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjf  #.# ##...#  amaranth3 the Sneak #.###.####  Poltergeist #.#.##  Health: 21/21 ======================== #.## Magic: 2/6========---------------- #.# AC: 2Str: 4 #†# EV: 11Int: 19 #.# SH: 0Dex: 14 gjG #.# XL:  3 Next: 58% Place: Dungeon:2 #@# Noise: ---------  Time: 1654.6 (0.0) #g# a) +1 dagger #.# Throw: 6 darts (poison) ..# Fly  ###  g   goblin _The goblin resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)gj>##.# ##...#amaranth3 the Sneak#.###.####Poltergeist#.#.##Health: 21/21 ========================#.##Magic: 2/6========----------------#.#AC: 2Str: 4gj#†#EV: 11Int: 19#.#SH: 0Dex: 14#.#XL:  3 Next: 58% Place: Dungeon:2#@#Noise: ---------  Time: 1654.6 (0.0)#*#a) +1 dagger#.#Throw: 6 darts (poison)..#Fly ###g   goblin gj7_The goblin resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)gjg(asleep)Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 63%)  The goblin looks drowsy...gjd9ggjQ 5 5.6 (1gj;gjk _You feel bolstered by spreading misfortune.gj ] )The helpless goblin fails to defend itself.  You impale the goblin!! 606.5 (0.9 _You kill the goblin!gjه63====4====3 2  _You feel your existence waver again.4====gjC8====5========gjngj,gjgjǬBgjd6====gjcgjgj8,gj :  Things that are here:gj _  a +0 club; a goblin corpsegjgj _gj*gjgjLBgjrgjgj#R====gjgjxgjNgjgjgjs,gjTgj,gj/gj ,gjgj%gjgjgj{gjgjv,gjpgjgjgjygjRgjgjU,gjF _You reach down and open the door.gjPgjgjQgj @  There is an open door here.gj> gj  _gjO gjGgjgjgjgjgj,gjgjgj,gj#gj%gj&gjK'gj'gj*gj)+gj+gj8,gj-gjBhgj......# +####+.0#.#.# .gjd #.#.+##............#.....######.....##.# ##..... .#.### .....#  #gj)gj{6.0 (1 _Found a stone staircase leading down.gjl gj % gj  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   i + Hexes5.4   3.0  +4   c - Throwing   0.0   0.7  +2   j - Ice Magic   0.0   0.8  +1           d - Short Blades   1.1   1.7  jL 7m+1   k - Evocations   0.0   1.2  -1   e - Long Blades   0.4   1.0   0               f - Dodging   2.1   2.5  +1       g - Stealth   6.0   2.9  +5                                  jP ]5;61H                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsgjn<gj@gjFamaranth3 the Sneak#.+Poltergeist#.#gj+HHealth: 21/21 ========================#.#+. Magic: 6/6========================####.##. AC: 2Str: 4..#.##. EV: 11Int: 19#.#.##. SH: 0Dex: 14######.#######.##. XL:  3 Next: 60% Place: Dungeon:2>......@.......# +####+. Noise: ---------  Time: 1736.0 (0.0)######.#######.# ....... a) +1 dagger#.#######.+######## Throw: 6 darts (poison)#.................. Fly #.....######.......##.###.....#.#########.###...........############# _a +0 club; a goblin corpse gjI[19d_You reach down and open the door. _There is an open door here. _e - a ring of wizardry _e - a ring of wizardry (worn) _Found a stone staircase leading down.gjMgjMgjSgj5UgjU  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjgj1 Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice9% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitgjgjtgjZamaranth3 the Sneak#.+Poltergeist#.#Health: 21/21 ========================#.#+. Magic: 6/6========================####.##. AC: 2Str: 4..#.##. EV: 11Int: 19#.#.##. SH: 0Dex: 14######.#######.##. XL:  3 Next: 60% Place: Dungeon:2>......@.......# +####+. Noise: ---------  Time: 1736.0 (0.0)######.#######.# ....... a) +1 dagger#.#######.+######## Throw: 6 darts (poison)#.................. Fly #....gjx.######.......##.###.....#.#########.###...........############# _There is an open door here. _e - a ring of wizardry _e - a ring of wizardry (worn) _Found a stone staircase leading down.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjpamaranth3 the Sneak#.+Poltergeist#.#Health: 21/21 ========================#.#+. Magic: 6/6========================####.##. AC: 2Str: 4..#.##. EV: 11Int: 19#.#.##. SH: 0Dex: 14######.#######.##. XL:  3 Next: 60% Place: Dungeon:2>......@.......# +####+. Noise: ---------  Time: 1736.0 (0.0)######.#######.# ....... a) +1 dagger#.#######.+######## Throw: 6 darts (poison)#.................. Fly #....gj .######.......##.###.....#.#########.###...........############# _There is an open door here. _e - a ring of wizardry _e - a ring of wizardry (worn) _Found a stone staircase leading down.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjsP  Okay, then.gjgjgj. _gjF gj ,gj gj f  You encounter an adder.gj H #.+ #.# #.# + #### #.# # ..# #.# # #.# #.# #gj N#.#.# #S>.# +####+#.#.#  #.#######.+ #.. #.....###### ##.#gj'  ##..... S   adder (asleep).. .#.#. .#  #gji gj 17.0 (1 _gj gj....@..# +#####.#.#  #.#######.+ #.. #.....###### ##.## ## .. .#.  #. .#  gj`@(#gj(GgjG%8gj2NgjOgj1  #.+ #.# #.# #### #.# ..# #.# #.# #.##.#.#.S>.# +#.#.#  #.#######.+ #. #.....###### ##.## ## .. .#. #. . 9gjb #.+ #.# #.# #### #.# ..# #.# #.# #.##.#.#.S>.# +#.#.#  #.#.+ # #.....###### ##.## ## .. .# #.  gjigj6q<40gjvgj #.+ #.# #.# #### #.# ..# #.# #.# #.##.#.#.S>.# +#.#.#  #.#.+ # #.....###### ##.## ## .. . #.  gjjgjC%1gjgj gj #.+ #.# #.# #### #.# ..# #.# #.# #.##.#.#.S>.# +#.#.#  #.#.+gjI # #.....###### ##.## ## .. . #.  gjsgj%2gjgjgjE  #.+ #.# #.# #### #.# ..# #.# #.# #.##.#.#.S.# #.#.#  #.#.+ # #.....###### ##.##  .. . #.  gj% gj% %3gj* gjI- c _There is a stone staircase leading down here.gj} .  The helpless adder fails to defend itself.  You impale the adder!!gjyRgj.854gjgjI _You kill the adder!gjgj3gjjgjgj9gjZ ngj[ gj3gjgj gjagjggjgj+gjkgjsgjgj@gjCgjogjgj)gjTgj:gjgjgj!gjMgjgj'gjA gjN!gj!gj"gj#gj$gj.%gj%gjM'gjf)c  You encounter a bat.gjm/#..##..# #..# #..#####..# ..##..# #.##..#############.# #.........>....... #@##############.# #....b... #.########## #.. # gja0##. . b   bat (asleep) # gje5/50.0)gj625.0 (11 _gj:gj<gjI+#..# #..# #..# #####..# ..# #..# #.# #..#############.##.........>........#.##############.###.@..b.... #.########### #... #.##.# .# gj4QgjHaM6.0 (1.0)gjj -#..# #..# #..# #### #..# ..# #..# #.# #..#.##..>.#.#.##..@.b.#.###.#.##.# #. gj- X7gj#..# #..# #..# #### #..# ..# #..# #.# #..#.##.>.#.#.##...@b.#.###.#.##.## .. .#. .#8gj .  The helpless bat fails to defend itself.  You impale the bat!!.79 (0.9gjzgjJG _You kill the bat!gjN gje[ `gj\ ,gj h gji gjsk gjql gjm gjm gjit gj &gj- gj ,gj Xgj gj ,gj BgjĢ gj gj gj gj gjl gj gj gj gjr ,gj gj gjN ngj Xgjn gj gj gj gjǺ Bgjܻ ,gj gjQ gj< gj ngj gj gj gj ngj ,gj- gj? ,gjCq   An adder comes into view..## #.# #.##...##.## ##.# #.##...##.#. #..# #.##...##.#.# #..# #.........#.# #. #..####...........##.#[##......................[....###.###...S.........##........#.##@..######....###.##.#.##................................####...###.....########.# ###...###.# ###.###.#### j: 2mS   adder (asleep)#.##....†#.####### ########.#####.......##816.9 (58.0)7.9 (59 _gj >[gjW .... #.####.###.###..## #.# #.##...##.# ##.# #.##...##.# #..# #.##...##.# # #..# ## # #. #..####.###.#[##..............[....###.###...S.@.......##...... ##.#.##...######....### ##.#.##.... ....................##...###.....########.###...## #.# #.## #.### #.# #.... #.####### gj+####gjF8.9 (1.0)gj7[gjgj  .... #.####.###.###. .## ## #.# #.##...##.#. ##.# #.##...##... #..# #.##...##. #. #..# #. # #. #..#####.#[##.[....###.## #...S.## ##.#.##...######.... ##.#.##. ..........gj8 / ...###.....######.#># ##...## #.##. ##.## #.# #.# # #.# gj gj %9gj gj; ; _Found a stone staircase leading down.gj} .  The helpless adder fails to defend itself.  You impale the adder!!gjݬRgj֮gj8....#.####.###.###. amaranth3 the Sneak.## ## #.# #.##...##. Poltergeist#. ##.# #.##...##. Health: 21/21 ========================.. #..# #.##...##. Magic: 6/6========================#. #..# #......... AC: 2Str: 4# #. #..####......... EV: 11Int: 19gj޸####.#[##............... SH: 0Dex: 14.......[....###.##...... XL:  3 Next: 112% Place: Dungeon:2#....@........##...... Noise: ---------  Time: 1820.9 (1.0)##.#.##...######....## a) +1 dagger##.#.##............... Throw: 6 darts (poison)....................## Fly ...###.....########.#># ##...###.# #. ##.###.## ##.##... #.####### ####  _You kill the bat! _An adder comes into view. j)37m_Found a stone staircase leading down.  The helpless adder fails to defend itself.  You impale the adder!! _You kill the adder!gjE _Found a stone staircase leading downgj.  The helpless adder fails to defend itself.  You impale the adder!! _You kill the adder!Your Hexes skill increases to level 6!You have reached level 4!gjQ/  --more--gjC7/277/74 7% gjgj4 _gjh M #..#######...†......# ... #.####.###.#.## ## #.##. ##.#.. #..# #.##...## #. #..# # # #. #..########.#[##............######.............gjXj ..##.#.##...######....####.#.##............... Fly ... .##.###gjt gju ,1 _gj?| gjπ _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.gj$#..#######...†......# #. amaranth3 the Sneak....#.####.###.###. Poltergeist.## ## #.# #.##...##. Health: 27/27 ========================#. ##.# #.##...##. Magic: 7/7========================gji.. #..# #.##...##. AC: 2Str: 4#. #..# #......... EV: 11Int: 19# #. #..####......... SH: 0Dex: 14####.#[##............... XL:  4 Next:  7% Place: Dungeon:2.......@....###.##...... Noise: ---------  Time: 1821.9 (0.0)###.............##...... a) +1 dagger##.#.##...######....## Throw: 6 darts (poison)##.#.##............... Fly gjL....................##...###.....########.# ># ##...###.# #. ##.###.## ##.#gj<#... Your Hexes skill increases to level 6! _You have reached level 4! _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.  Press: ? - help, v - describe, . - travel, g - get itemgjItem here: the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.  The floor.gjThe +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}. A pair of gloves designed to carefully control and channel the flow of magic, later misused and mangled by the lunatic murderer-mages of the Fifth Circle. Their influence leaves the wearer utterly unable to cast spells - the wearer's magic is redirected to far bloodier purposes. Base armour rating: 1 Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (g)et.gj #..#######...†......# #. amaranth3 the Sneak....#.####.###.###. Poltergeist.## ## #.# #.##...##. Health: 27/27 ========================#. ##.# #.##...##. Magic: 7/7========================.. #..# #.##...##. AC: 2Str: 4#. #..# #......... EV: 11Int: 19# #. #..####......... SH: 0Dex: 14####.#[##............... XL:  4 Next:  7% Place: Dungeon:2.......@....###.##...... Noise: ---------  Time: 1821.9 (0.0)###.............##...... gj1 Sa) +1 dagger##.#.##...######....## Throw: 6 darts (poison)##.#.##............... Fly ....................##...###.....########.# ># ##...###.# #. ##.###.## ##.##... Your Hexes skill increases to level 6! _You have reached level 4! _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.  The floor.gjm#..#######...†......# #. amaranth3 the Sneak....#.####.###.###. Poltergeist.## ## #.# #.##...##. Health: 27/27 ========================#. ##.# #.##...##. Magic: 7/7========================.. #..# #.##...##. AC: 2Str: 4gjo#. #..# #......... EV: 11Int: 19# #. #..####......... SH: 0Dex: 14####.#[##............... XL:  4 Next:  7% Place: Dungeon:2.......@....###.##...... Noise: ---------  Time: 1821.9 (0.0)###.............##...... a) +1 dagger##.#.##...######....## Throw: 6 darts (poison)##.#.##............... Fly ....................##...###.....########.# ># ##...###.# #. gjp ##.###.## ##.##... Your Hexes skill increases to level 6! _You have reached level 4! _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.  The floor.gjpgjwgjy. _gj% 3gjF gj gj& gjR $ _gj; ,gj gj gj gj^ gj) gj gj gj gj gj gj gj gj.  #.#.#.####.# #...#.# #.....####.####..#.#  #................#####..#######...†......##..... #.####.###.##.##.##### #.# #.###.[...#.###.# #.## #......#..# #.## #@#.##..# 5.9 (4 #.#.##..##.#####.#[##......................[....###.##gj .#####.............##... ##.#.##..... ##.#.##............ ................... ...###.....########gj @6.9 (5gj gj C _Found a robe.gjs3gjugj3zgj|gj#,gjgjgj<gjgjgjgj*gjʔgjWgj{gjgj!gjgjgjKgjgj\  You see here a +0 robe.gj=gjd _gjgjgj\,gjgj gjgjgjMgj   #.#.#.####.#   #.....####.####   #....   ####..#######...†.   #. #.....# #.###  gjn0####.. #.##.##### #.# #  #.....###.[...#.###.# #  #......#.##......#..# #  ####.#.##..# #  .# #.#.##..####   #.#####.#[##   ..........[....###   .#####..  . ##.#.##...###  #. ##.#.##  #.   ...###.....You pick up a parchment of Grave Claw and begin reading...gjWV34.9 (85.9 (9gj:[gj*C _You add the spell Grave Claw to your library.gjD _gjT ngj=b gjd ,gjze gjzh gjj ,gjo gjp gjs gjt gjmu gjx gj0{ gj=| gj} gj gj֖ Xgjܳ gj: gj gjg ngj gj ,gj gj   #.....###.[...#.###.  #......#.##......#..   #.#..##.#####.#.##   # #.###.# #.#.##.   #.# #.#####.#[##..   #.# ..........[...   #.# .#####........   #.##. ##.#.##..  . ##.#.##..46.9 (11.0) $##. .........  ... ...###  <.### ##>## ##..  ... #. ##  #.## # #.  #.#  # ##.#####   #.......gj +7.9 (12gjE Q _Found an escape hatch in the ceiling.gj ..#.##......#.#..##.#####.#.# #.###.#  #.# #.#####.#[.# ..........[..# .#####......##. ##.#.##........#..............####.<.###.#####>## ####Fly  #.#####.# gjtgj08.0)gj9[gjQ@9.9 (2gjw7[gj&= _You now have 67 gold pieces (gained 3).gjedIgjfgjulXgjEqXgj~v,gjuwgjygjF|,gj}gj5gjrgjgjKgjegjgjBgj gjgjgjڇgjgjgj,gj^gjgjՎgj,gj;gj  #..# ###  #..# #......  #..####..######  #..#.....#  ###...#.##.#####  ....###.[...#.## .....#.##......# ..##.#####.#.## .###.# #.#.##  #.#.# #.#####.#[##  #.#.# ..........[10 darts (poison)  #.#.# .#####.....gjd  #.#.##. ##.#.##  #.#.##. ##.#.##  ##.#.##.#......... #..............###. #.<.###.#####>## #gj Z58.9 (99.9 (10.0)gjgjY` _d - 10 poisoned darts (gained 4)gjQgjgj_gjgj>gjngj9gj!Bgj$gj)Bgj+gju/gj"0gjj0gj<ngj=gjY?gj?gjDgjFgjHgjK,gj[MgjO,gjPgjSgjU,gjgj>gjhAgjDBgj{GBgjGgjIF _You reach down and open the door.gjsKgjKgj>MgjQ@  There is an open door here.gjcSgjU5 _gj YgjYgjZgj>\,gj.^,gj _gjbgjibgjbgjcgjhXgjwigjjgjjgjkgjLpBgj9rM _You now have 84 gold pieces (gained 17).gju_gj _You reach down and open the door.gjj@  There is an open door here.gjj _gjF _You reach down and open the door.gj#3gj͍gj'@  There is an open door here.gjgj5 _gjzgjc,gjgjgjAgjgj)gjŘgjgjXgjgj _You reach down and open the door.gjEreach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.gj5 _gj"gj>gjgj,gjt/There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.   _gjgjgjdgjgj-Xgj:/gj/gj/gj0gj2gjE4gj4gjO5gj6gj7gj 8gj8gj :gjn<,gjD=gj>gju@,gj,AgjEBgjFgjHgjI,gjJgjiM _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  Things that are here:gjNa  a +0 club; a goblin skeletongjOgjMQ _gjRgjRgjT,gjTgjUgjVgj]WgjWgjXgjYZ,gj\gj]gj^gj _gj_gjfgjggjhgjhgjgj2?,gjAgj;Bgj\Cgj#E,gjEgjEgjFgj4I,gjIgjKJgj LgjJMgjN,gjOgjP,gj]QgjSgjSgj3TgjTgjXVgjW,gjXgjYgjZ,gju[gj\gj]gj^gj_gjaP  There is a stone staircase leading up here.gjbgj^c _gjcgjegj]fgjfgj^ggj}hgj[igjigj.jgjmBgjYmgj1ogjogjfpgjpgjkrgj sgjs,gj!ugj2v,gjvgjygj{,gj{gju}gj~,gj9gjgjC,gjgj gjgj7gjqgj%gjgj_gjgjogjgjDgjgj4gj|,gj(gj*gjȝ,gjŞgjgjgjgjgj5gjngjgjgjgjmgjgjgjgj4gjogjpgjgjBgjgjgjgjgj`gjOgjgj,gj.gjgjF,gjgjAgj#,gjgjgj,gjgj`gjgjgjgjgj"gj,gjgjgj,gj!gjigjgjSgjgjYgj'gjlgjgjgjgjgj(gjgj)gjwgjgjKgj@gjgjgjugjgjgjrgjgj)gjfgjgj4gj Xgje gj gj gj; gj gj9gjgj5gj,gjgjgjbgjgjgjgj%gj^gj{L _You now have 89 gold pieces (gained 5).gjgjDgjgj6gjgjgjgjMgj gj7 gjv gj!gj<"gj"gj"gjX&Xgj'gja(gj(gjH)gj*gj+gj+gjf,gj-gj/,gjS/gj0gj1gj1gj*2gj#3gjH8Bgju:,gj:gjN;gj<gj<gj"=gj=gj?gj?gjY@gj|]  #.#.##.# ##.#.##...### #.#.##.######.#.##. ##.#.##.#................... #..............###.....##### #.<.###.#####>## ##...##  #...# #.# #.# ##.##  #.### #.# #.## #.#  #.# #.#####..# #.##### #.# #....@##.#####.......2124.9 (265.0) #.# #####.#.......######. #.# ###.#.#####.# #.# #.# #...#.#jB^9m #.# #.. #.#######.###.# #.# # #..........##.# #.# #########..##.#####.# #..##.# #..#####.#### _You now have 99 gold pieces (gained 10).gjegj&gE _Done exploring.gjgjgjgj;.#.##..#.##..#.##.#........>.........#####.......0.0)..#...........................gj1gjvgjǷE _Done exploring.gjgjn Spells (Memorise)Typegj7Failure Level  a - Confusing TouchHexes5% 3b - Tukima's DanceHexes5% 3  c - GloomHexes/Necromancy13% 3  d - Summon Small MammalSummoning16%1  e - Call ImpSummoning21%2  f - Grave ClawNecromancy21%2  g - AnguishHexes/Necromancy32% 4  h - AirstrikeAir69% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitgj gjm gj {#.#.##.# ##.#.##...###### amaranth3 the Sneak#.#.##.######.#.##......... Poltergeist##.#.##.#................... Health: 27/27 ========================#..............###.....##### Magic: 7/7========================gj #.<.###.#####>## ##...##AC: 2Str: 4#...# #.# #.# ##.##EV: 11Int: 19#.### #.# #.## #.#SH: 0Dex: 14#.# #.#####..# #.####### XL:  4 Next:  7% Place: Dungeon:2#.# #....@##.#####.......# Noise: ---------  Time: 2124.9 (0.0)#.# #####.#.......######.# a) +1 dagger#.# ###.#.#####.# #.# Throw: 10 darts (poison)#.# #...#.# #.# #.. Fly #.#######.###.# j. 40m#.# ####..........##.# #.##########..##.#####.##..##.......##..#####.#### _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You now have 89 gold pieces (gained 5). _You now have 99 gold pieces (gained 10). _Done exploring. _Done exploring.gj gj Memorise Tukima's Dance, consuming 3 spell levels and leaving 2? Y - Yes  N - Nogj&gj#.#.##.# ##.#.##...###### amaranth3 the Sneak#.#.##.######.#.##......... Poltergeist##.#.##.#................... Health: 27/27 ========================#..............###.....##### Magic: 7/7========================#.<.###.#####>## ##...##AC: 2Str: 4#...# #.# #.# ##.##EV: 11Int: 19#.### #.# #.## #.#SH: 0Dex: 14#.# #.#####..# #.####### XL:  4 Next:  7% Place: Dungeon:2#.# #....@##.#####.......# Noise: ---------  Time: 2124.9 (0.0)#.# #####.#.......######.# j#40ma) +1 dagger#.# ###.#.#####.# #.# Throw: 10 darts (poison)#.# #...#.# #.# #.. Fly #.#######.###.# #.# ####..........##.# #.##########..##.#####.##..##.......##..#####.#### _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You now have 89 gold pieces (gained 5). gjU_You now have 99 gold pieces (gained 10). _Done exploring. _Done exploring.gj *5.9 (1gjgj u _This spell is quite dangerous to cast!gj *6.9 (2gj gjJ gj *7.9 (3gj gj gjP *8.9 (4gj gj _You start memorising the spell. You continue memorising. x3gj gj! gjk# c _You finish memorising. Spell assigned to 'b'.gj t gjt gju gjh &0gj| 3gj E _Done exploring.gj~N gjnV Level 2 of the Dungeon <<<<>>>>(Press ? for help) #.#.###.#####.#[##.......................# #.##.#  #.#.##..........[....###.##.........##..## #.##.#  #.#.##.#####.............##.........##..# #.#gjW #.#  #.#.##.# ##.#.##...######....###..##..######.##.#  #.#.##.######.#.##.............................##.#  ##.#.##.#.......................####.##..######## #####.#  #..............###.....########.# #.##..##.....#  #.<.###.#####>## ##...###.# #.##..# ####.#####  #...# #.# #.# ##.###.####.##..###.###...#  #.### #.# #.## #.##....÷........#.####.#  #.# #.#####..# #.####### ######.###..##.###.#  gj@gj( gj/ #.#.##.# ##.#.##...###### amaranth3 the Sneak#.#.##.######.#.##......... Poltergeist##.#.##.#................... Health: 27/27 ========================#..............###.....##### Magic: 7/7========================#.<.###.#####>## ##...##AC: 2Str: 4#...# #.# #.# ##.##EV: 11Int: 19#.### #.# #.## #.#SH: 0Dex: 14#.# #.#####..# #.####### XL:  4 Next:  7% Place: Dungeon:2#.# #....@##.#####.......# Noise: ---------  Time: 2128.9 (0.0)#.# #####.#.......######.# [gjl )40ma) +1 dagger#.# ###.#.#####.# #.# Throw: 10 darts (poison)#.# #...#.# #.# #.. Fly #.#######.###.# #.# ####..........##.# #.##########..##.#####.##..##.......##..#####.#### _Done exploring. _Done exploring. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Done exploring.gj gj gj _gj gj Bgj gj) gj ,gjL gj gjy gj gj- gj ,gj gj gj gjG gj gj! gj ,gj= gj gj ,gj4 gjZ gj gj gj gjz gj gj gj gj gj gjc gj gjD gj gj gjt gj #.#.###.# #.#.##..####.....#.#.###.#####.#[##..#.#.##..........[....###.###.#.##.#####.............##..#.#.##.# ##.#.##...######..#.#.##.######.#.##...........gj ##.#.##.#.....................#..............###....#.<.###.#####@## ##...## 41.9 (13.0)#...# #.# #.# ##.## #.### #.# #.## #.# #.# #.#####..# #.####### #.# #.....##.#####.......##.# #####.#.......######.##.# ###.#.#####.# #.### #.# #...#.# #.# #.... #.#######.###.# #.# ##### gj gj y _There is a stone staircase leading down here.gj  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice9% 2  b - Tukima's DanceHexes5% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitgj@gjҬgjn #.#.###.# #.#.##..####..... amaranth3 the Sneak#.#.###.#####.#[##........... Poltergeist#.#.##..........[....###.##.. Health: 27/27 ========================#.#.##.#####.............##.. Magic: 7/7========================#.#.##.# ##.#.##...######.. AC: 2Str: 4#.#.##.######.#.##........... EV: 11Int: 19gj##.#.##.#..................... SH: 0Dex: 14#..............###.....####### XL:  4 Next:  7% Place: Dungeon:2#.<.###.#####@## ##...##Noise: ---------  Time: 2141.9 (0.0)#...# #.# #.# ##.##a) +1 dagger#.### #.# #.## #.#Throw: 10 darts (poison)#.# #.#####..# #.#######Fly #.# #.....##.#####.......##.# #####.#.......######.##.# ###.#.#####.# #.### #.# #...#.# #.# #....gjb #.#######.###.# #.# #####  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Done exploring. _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjɶgj# #.#.###.# #.#.##..####..... amaranth3 the Sneak#.#.###.#####.#[##........... Poltergeist#.#.##..........[....###.##.. Health: 27/27 ========================#.#.##.#####.............##.. Magic: 7/7========================#.#.##.# ##.#.##...######.. AC: 2Str: 4gjſ#.#.##.######.#.##........... EV: 11Int: 19##.#.##.#..................... SH: 0Dex: 14#..............###.....####### XL:  4 Next:  7% Place: Dungeon:2#.<.###.#####@## ##...##Noise: ---------  Time: 2141.9 (0.0)#...# #.# #.# ##.##gjFa) +1 dagger#.### #.# #.## #.#Throw: 10 darts (poison)gj,#.# #.#####..# #.#######Fly gj\c#.# #.....##.#####.......##.# #####.#.......######.##.# ###.#.#####.# #.###gj #.# #...#.# #.# #.... #.#######.###.# #.# #####  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Done exploring. _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjdP  Okay, then.gj gjgjy. _gjN M.##.####  #.#.##..#####.#####.#[##..................[....#######.............# ##.#.##...###### #.#.##.######.#.##..gj 4#.#.##.#................................@.###.....#######<.###.#####>## ##...##..# #. ##.###.### #.# #.## #.#Fly ......gj gjW 12.9 (1 _gj# 7[gj` gj5gjZ Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning16% 1b - Call ImpSummoning21%2  c - Grave ClawNecromancy21%2  d - Confusing TouchHexes5% 3  e - GloomHexes/Necromancy 13% 3  f - AnguishHexes/Necromancy 32% 4  g - AirstrikeAir69% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit gjb  gjj  gjt  #.#..##.#####.#.##..# #..... amaranth3 the Sneak#.#.###.# #.#.##..####..... Poltergeist#.#.###.#####.#[##........... Health: 27/27 ========================#.#.##..........[....###.##.. Magic: 7/7========================#.#.##.#####.............##.. AC: 2Str: 4 gjSu #.#.##.# ##.#.##...######.. EV: 11Int: 19#.#.##.######.#.##........... SH: 0Dex: 14##.#.##.#..................... XL:  4 Next:  7% Place: Dungeon:2#............@.###.....####### Noise: ---------  Time: 2142.9 (0.0)#.<.###.#####>## ##...##a) +1 dagger#...# #.# #.# ##.## gju #Throw: 10 darts (poison)#.### #.# #.## #.#Fly  gju y#.# #.#####..# #.########.# #.....##.#####.......##.# #####.#.......######.# gjov #.# ###.#.#####.# #.### #.# #...#.# #.# #....  _You finish memorising. Spell assigned to 'b'. _Done exploring. _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. gj3 P  Okay, then. gjԀ  gj!  gjۈ . _ gj  gjj #Level 2 of the Dungeon <<<<>>>>(Press ? for help)  gj F####...#.##.##### #.# #.##...##.##÷####.####.##  #.....###.[...#.###.# #.##...##.#.............############  #......#.##......#..# #.##...##.#..####.####......<......#  #.#..##.#####.#.##..# #.........#..# #.# ##.##########.#   gjȱ #.#.###.# #.#.##..####............####.# #[# gj' c#.#  #.#.###.#####.#[##.......................# #.##.#  #.#.##..........[....###.##.........##..## #.##.#  #.#.##.#####.............##.........##..# #.# gjo #.#  #.#.##.# ##.#.##...######....###..##..######.##.#  #.#.##.######.#.##.............................##.#   gj ##.#.##.#.......................####.##..######## #####.#  #............@.###.....########.# #.##..# gj- #.....#  #.<.###.#####>## ##...###.# #.##..# ####.#####   gj[ #...# #.# #.# ##.###.####.##..###.###...#   gj #.### #.# #.## #.##....÷........#.####.#  gj #.# #.#####..# #.####### ######.###..##.###.#  gjʳ | #.# #.....##.#####.......##.# ##.##.# gj@ #.#  #.# #####.#.......######.##.# #.##.##.#  #.# ###.#.#####.# #.#########.# #.##.##.#  #.# #...#.# #.# #...........# #.##.# ### #.#  #.#######.###.# #.# ################.##.# ##.## #.#  #..........##.# #.###.........##.# ##.#.###.#  #########..##.#####.##.............# ##.###.##.#gjgj #.#..##.#####.#.##..# #..... amaranth3 the Sneak#.#.###.# #.#.##..####..... Poltergeist#.#.###.#####.#[##........... Health: 27/27 ========================#.#.##..........[....###.##.. Magic: 7/7========================#.#.##.#####.............##.. AC: 2Str: 4#.#.##.# ##.#.##...######.. EV: 11Int: 19#.#.##.######.#.##........... SH: 0Dex: 14##.#.##.#..................... XL:  4 Next:  7% Place: Dungeon:2#............@.###.....####### Noise: ---------  Time:[gj m 2142.9 (0.0)#.<.###.#####>## ##...##a) +1 dagger#...# #.# #.# ##.##Throw: 10 darts (poison)#.### #.# #.## #.#Fly #.# #.#####..# #.########.# #.....##.#####.......##.# #####.#.......######.##.# ###.#.#####.# #.### #.# #...#.# #.# #....  _Done exploring. _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.gjcDrink which item? Potions  i - 3 potions of invisibility  f - a purple potion [!] read|quaff[?] describe selectedgjpgjxwgjI #.#..##.#####.#.##..# #..... amaranth3 the Sneak#.#.###.# #.#.##..####..... Poltergeist#.#.###.#####.#[##........... Health: 27/27 ========================#.#.##..........[....###.##.. Magic: 7/7========================gj#.#.##.#####.............##.. AC: 2Str: 4#.#.##.# ##.#.##...######.. EV: 11Int: 19#.#.##.######.#.##........... SH: 0Dex: 14##.#.##.#..................... XL:  4 Next:  7% Place: Dungeon:2gj#............@.###.....####### Noise: ---------  Time: 2142.9 (0.0)#.<.###.#####>## ##...##a) +1 dagger#...# #.# #.# ##.##Throw: 10 darts (poison)#.### #.# #.## #.#Fly #.# #.#####..# #.########.# #.....##.#####.......##.# #####.#.......######.##.# ###.#.#####.# #.### #.# #...#.# #.# #....  gj%_Done exploring. _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  gjTConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.gjRP  Okay, then.gj<gj=gj5. _gjDRead which item? Scrolls  c - a scroll labelled UCRIH COROREB AKI  d - a scroll labelled IDGHIE NYMUNUYST  e - a scroll labelled FYHIAT YRCHUSY  h - 2 scrolls labelled ZUIVIO SOMOUPO  j - a scroll labelled HITITE TUMAOR [!] read|quaff[?] describe selectedgjd>gj_EgjWMt #.#..##.#####.#.##..# #..... amaranth3 the Sneak#.#.###.# #.#.##..####..... Poltergeist#.#.###.#####.#[##........... Health: 27/27 ========================gjN#.#.##..........[....###.##.. Magic: 7/7========================#.#.##.#####.............##.. AC: 2Str: 4#.#.##.# ##.#.##...######.. EV: 11Int: 19#.#.##.######.#.##........... SH: 0Dex: 14##.#.##.#..................... XL:  4 Next:  7% Place: Dungeon:2#............@.###.....####### Noise: ---------  Time: 2142.9 (0.0)#.<.###.#####>## ##...##a) +1 dagger#...# #.# #.# ##.##Throw: 10 darts (poison)#.### #.# #[gjO 37m.## #.#Fly #.# #.#####..# #.########.# #.....##.#####.......##.# #####.#.......######.##.# ###.#.#####.# #.### #.# #...#.# #.# #....gj5O  _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  gjZO~Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. gjO\_Okay, then. _Okay, then.gj[m  Okay, then.gjagjoc. _gjX E ###.# ######.#[##................[....###.#######............ ##.#.##...##########.#.##.........##.#.##.#....................###.....#######<.###.#####@## ##...## ..# #.# #.# ##.## ### #.# Fly .gj5 #.#######.###.# #.# ##### gjgjp13.9 (1 _gjn7[gjc _There is a stone staircase leading down here.gj{?gjK@gjbGgjMNgj}R,4 _gj$U7[gjG 3  You fly downwards.gjH .#  ## #.##  .......  ####+## .#.....  ....... .....  ..o.... ... .#.  #.#.....  ..o....@.....#  ########..K.>#  #####..   oo 2 orcs (asleep) gjK   kobold (missile, asleep) gj,6.4 (2.5gjKgj  You encounter 2 orcs and a kobold. _The kobold is quivering poisoned darts.Found an escape hatch in the floor. Found a stone staircase leading down.gj2!a _There is a stone staircase leading up here.gjD 3gjcE gjM gjcR 37.4 (1.0 _gjU gju< %2gjC #.#.###.# #.#.##..####.....#.#.###.#####.#[##...........gjC #.#.##..........[....###.##..#.#.##.#####.............##..#.#.##.# ##.#.##...######..#.#.##.######.#.##...........gjC ##.#.##.#.....................#.......###.....#######gj*D #.<.###.#####@## ##...###...# #.# #.# ##.##gj\D #.### #.# #.## #.#gjD #.# #.#####..# #.########.# #.....##.#####.......#gjD k#.# #####.#.......######.#gjD #.# ###.#.#####.# #.###gjD #.# #...#.# #.# #.... gjD #.#######.###.# #.# ##### gj ,8.9 (2.5gjǪ 9[gj  _You fly upwards.gj' c _There is a stone staircase leading down here.gjXgjcpLevel 2 of the Dungeon <<<<>>>>(Press ? for help) #.....###.[...#.###.# #.##...##.#.............############  #......#.##......#..# #.##...##.#..####.####......<......#  #.#..##.#####.#.##..# #.........#..# #.# ##.##########.#  #.#.###.# #.#.##..####............####.# #[##.# gjc #.#.###.#####.#[##.......................# #.##.#  #.#.##..........[....###.##.........##..## #.##.#  #.#.##.#####.............##.........##..# #.##.#  gj d?#.#.##.# ##.#.##...######....###..##..######.##.#  #.#.##.######.#.##.............................##.#  ##.#.##.#.......................####.##..######## #####.#  #..............###.....########.# #.##..##.....#  #.<.###.#####@## ##...###.# #.##..# ###gj.........# #..####>.........# #..###<.....####.# #..# #.#.#.####.# #...#.###.##.####.# #.# #..# #.....####.####..#.## #.##.# #.#gj[ #.# #..# #...#### #.##.# #.# #.# #..####..#######...÷......# #.##.# #.# #.# #..#.....# #.####.###.###.##.# #.# #.#gj[q ####...#.##.##### #.# #.##...##.##÷####.####.## #.....###.[...#.###.# #.##...##.#.............########### #......#.##......#..# #.##...##.#..####.####......<...... #.#..##.#####.#.##..# #.........#..# #.# ##.##########.# #.#.###.# #.#.##..####............####.# #[# #.#gj[ #.#.###.#####.#[##.......................# #.# #.#gj[ #.#.#.....[....###.##.........##..## #.#gj[ #.# #.#.##.####......##.........##..# #gj\.# #.# #.#.##.# ##.#.##...######....###..##..######gjB\.# #.# #.#.##.######.#.##..................# gjo\ #.##.#.##.#.......................####.##..######## #####.#....###.....########.# #.##..# #..gj ]...#.<.###.#####@## ##...###.# #.##..# ### #.#####gj1]#...# #.# #.# ##.###.####.##..###.## gj^gj` #.#.###.# #.#.##..####..... amaranth3 the Sneak#.#.###.#####.#[##........... Poltergeist#.#.##..........[....###.##.. Health: 27/27 ========================#.#.##.#####.............##.. Magic: 7/7========================#.#.##.# ##.#.##...######.. AC: 2Str: 4#.#.##.######.#.##........... EV: 11Int: 19##.#.##.#..................... SH: 0Dex: 14#..............###.....####### XL:  4 Next:  7% Place: Dungeon:2#.<.###.#####@## ##...##Noise: --------- gjQ Time: 2148.9 (0.0)#...# #.# #.# ##.##a) +1 dagger#.### #.# #.## #.#Throw: 10 darts (poison)#.# #.#####..# #.#######Fly #.# #.....##.#####.......##.# #####.#.......######.##.# ###.#.#####.# #.### #.# #...#.# #.# #.... #.#######.###.# #.# ##### You encounter 2 orcs and a kobold. gj\_The kobold is quivering poisoned darts.Found an escape hatch in the floor. Found a stone staircase leading down. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.gjpgjgj-gjgj$ _gjYngjQgjm,gjRgjgjgj$gj* gjj gjNgjgjgjEgj~,gjQgjgj,gj"gj &gj(,gj*gj-gjj/gj/gj11gj3gj5gj7gj|8gj:9gj;,gjG<gjP,gj[,gj_gjrgj,gjgj,gjgj # ## ########## ## #........###### ##.# #.####........######.## ##.####.#.#....<.....##  ##.#.#########. #..####@.........# #..#66.9 (18.0) gjm#..# #.#.#.####.# #... #..# #.....####.####..# #..# #................# #..####..#######...÷.... #..#.....# #.####.## ####...#.##.##### #.# #. #.....###.[...#.###.# #.## #......#.##......#..# #.gjɲR _The kobold is quivering poisoned gjdarts.  Found an escape hatch in the floor. Found a stone staircase leading down. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _gj 3gj6 gjX gj 77.0) _gj gjv  gjD A3  You fly downwards.gj ###.#. .....  ....#.  #### ......  B.>###......  #.....S...$  #$......#..  #..  #..#.......  +.. ....[.#  #.. .......  ... ..#.... ##.. ..#.#.# B   bombardier beetle (asleep) ... ... . . S   adder (asleep) #.. #.# . gjt! ,9.4 (2.5gj2 gj5 _You encounter an adder and a bombardier beetle.Found four items. Found a stone staircase leading down.gjF a _There is a stone staircase leading up here.gjgjwgj&gj.gj]5470.4 (1.0 _gj7gj%2gj # ############ ##.#........###### ##.##.####........######.####.####.#.#....<.....###.......#.#.#########.###..####..# #..##..# #.#.#.####.# #...#..# #.....####.####..##..# #................#gj#..####..#######...÷....#..#.....# #.####.######...#.##.##### #.# #.## #.....###.[...#.###.# #.## #......#.##......#..# #.## gj,1.9 (2.5gj˅gj _You fly upwards.gj8c _There is a stone staircase leading down here.gj < gjF Level 2 of the Dungeon <<<<>>>>(Press ? for help) ###  ##.##  ############.#.##  #........###### ##.###.##  #.####........######.## ##.##  gjXG ##.####.#.#....<.....## ##.# #############  #.......#.#.#########.## ##.####.>.........#  #..####@.........# #..###<...........####.#  #..# #.#.#.####.# #...#.###.##.####.# #.# gj}G #..# #.....####.####..#.## #.##.# #.# #.# gjG #..# #................#### #.##.# #.# #.# gjG gjG P#..####..#######...÷......# #.##.# #.# #.#  #..#.....# #.####.###.###.##.# #.# #.# gjNH  ####...#.##.##### #.# #.##...##.##÷####.####.##  #.....###.[...#.###.# #.##...##.#.............############  #......#.##......#..# #.##...##.#..####.####......<......#  gjqH #.#..##.#####.#.##..# #.........#..# #.# ##.##########.#  gjH #.#.###.# #.#.##..####............####.# #[##.#  #.#.###.#####.#[##.......................# #.#gjH l#.#  #.#.##..........[....###.##.........##..## #.#gjH l#.#  #.#.##.#####.............##.........##..# #.#gjH l#.#  #.#.##.# ##.#.##...######....###..##..######.#gjI V#.#  #.#.##.######.#.##.............................##.#gj3I gjbY #.......#.#.#########.## ##.####.>.........##..####@.........# #..###<...........####.##..# #.#.#.####.# #...#.###.##.####.# #.##..# #.....####.####..#.## #.##.# #.# #.##..# ........#### gjY@.##.# #.# #.#..#######...÷......# #.##.# #.# #.#.....# #.#.###.##.# #.# #####...#.##.##### ###...##.##÷#######.....###.[...#.gj'Z##...##.#.............#############......#.##......#..# #.##...##.#..####.####......<......#gjKZ#.#..##.#####.#.##..# #.........#.##.##########.#.#.###.# #.#.##..####............gjnZL #[#.#gjZ#.###.#####.#[##................# #.# #.gjZ}#.##..........[....##......##..## #.# #gjZq##.#####.............##...##..# #.# gjZ[.# #.######....###..##..######.gjZ.#.gj[.....##gj3[N...............########## ####gj\s#..............###.....########.# # #....#.<.###.#####>##  #.# # ### #.#####...# #.# #.# ##.## #.####.##..###.## #...#  gj?\#.### #.# #.## #.##....÷........#.####.# gjc\ #.# #.#####..# #.####### ######.###..##.###.#gj   #........###### ##.###.##  #.####........######.## ##.##  ##.####.#.#....<.....## ##.# #############>>gjy #......###.....########.# #.##..##.....##.<.###.#####>## ##...## # #.##..# ####.######...# #.# #.# ##.## #.####.##..###.## #...##.### #.# #.## #.# #....÷..#.# ###.##.# #.#####..# #.####### ######.###..##.## #.##.# #.....##.#####.......# #.# #.# #.#gjz #.# #####.#.......######.# #.# #.##.# ###.#.#####.# #.########.# #.##.# #...#.# #.# #..........##.# ### #.##.#######.###.# #.# ################.##.# ##.## #.##..........##.# #.# ##.........##.# ##.#.###.##########..##.#####.# #...# ##.###.##.# #..##.......# #.'########'..# #.## ##...#gjz  #..#####.#### #.#........#..# ##.###.#### #..# #.# #.#.'####+.#..# ##.#.## #..# #.######### #.#.#....#.#..# ##.#gjA{ # #..# #.........# #.#.#.##.#.#..# #..# #########.# #.#.#.##.#.#.## #..#############.#######.#.#....#.#.# #.........>#.+####'.#.# #.##############.#######.#........#.# #.# #......# #.gj{ #.+########'.# #)# ############.# #....................#######.#gj gj amaranth3 the Sneak# Poltergeist## Health: 27/27 ========================############. Magic: 7/7========================#........###### ##.# AC: 2Str: 4#.####........######.## EV: 11Int: 19##.####.#.#....<.....## SH: 0Dex: 14#.......#.#.#########.## XL:  4 Next:  7% Place: Dungeon:2#..####@.........# #..# Noise: ---------  Time: 2171.9 (0.0)gj ]#..# #.#.#.####.# #... a) +1 dagger#..# #.....####.####..# Throw: 10 darts (poison)#..# #................# Fly #..####..#######...÷....#..#.....# #.####.## ####...#.##.##### #.# #.## #.....###.[...#.###.# #.## #......#.##......#..# #.## You fly downwards. _You encounter an adder and a bombardier beetle.Found four items. Found a stone staircase leading down. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.gj gj $ _gj gjb gj  gj gjY gj! ,gj" gj# gj) gj* gj+ gj1 ,gj3 ,gj`5 gj: gj< gj< gj= gj`C gjE gj F gjG gjuL gjN gjVN gjO gjS gjX Bgj\ gj;] gj] gjF^ gjNb gjc gjc gjud gjh gjj ,gjk gjo gjp gjq gjq gju gjv ,gj.x gjz gj{ gj| gjY| gj gj gj̀ gja gj„ gjn gj gj gjʼn gj ,gj gj gj gjj gj gj* gj gjB gjГ gj gj gj gj gjĚ gj gjߛ gj gj] gjd gj̟ gj gj{ gjM gj gj gjj gj4 gj gj gj gjK ,gj gjͯ gj gjW gj gj gj gj< gj gj÷ gj gj] gj gjػ gj gj, gj gj gj Bgj? Bgj gj gj ,gj ,gj gjN gj gj gj gjd gj gj gjs gj gj ngjP Xgjg gje gj gj gjl gja gj gj) gj gj gj gjr gj gj gj gj: gjG gj gj gj gj gj gj gjr gj gj gj gjo gjv  #######..##.#####.##...#..##.......##.'#..#####.#####.#.#..# #.# #.#..# #.######### #.#.#..# #.........# #.#.#..# #########.# #.#.#..#############.gjI .#..............#.216.9 (45.0)#.##############.#######.##............# #.#######.+############.# #.. #.# #.....###### #.# ##.##.#  #.###...#.#### #.....#.#....... #####...######gj- gj O _You encounter an adder and a bombardier beetle.  Found four items. Found a stone staircase leading down. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _gj]3gj_gjgj77.9 (1.0) _gj_gj:%3gjgjc #.   #. #  #. .###  #.###...  #.....#  #.....#  #.##.....####  gj#....  ......##+##....  ..... . gjۘJ .......... gj,9.4 (2.5gjgjE! _You fly downwards.gja _There is a stone staircase leading up here.gjngjo@Read which item? Scrolls  c - a scroll labelled UCRIH COROREB AKI  d - a scroll labelled IDGHIE NYMUNUYST  e - a scroll labelled FYHIAT YRCHUSY  h - 2 scrolls labelled ZUIVIO SOMOUPO  j - a scroll labelled HITITE TUMAOR [!] read|quaff[?] describe selected gj gj gj amaranth3 the Sneak#.Poltergeist#. #Health: 27/27 ========================#. .###Magic: 7/7======================== gj #.###...AC: 2Str: 4#.....#EV: 11Int: 19#.....#SH: 0Dex: 14#.##.....####XL:  4 Next:  7% Place: Dungeon:3#....@.......Noise: ---------  Time: 2219.4 (0.0)......##+##....a) +1 dagger......Throw: 10 darts (poison)....Fly ......  gj- _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  gj_ e_You fly downwards. _There is a stone staircase leading up here. gj  As you read the scroll labelled ZUIVIO SOMOUPO, it crumbles to dust.  It is a scroll of identify. gj/  --more--!gj^ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UCRIH COROREB AKI  d - a scroll labelled IDGHIE NYMUNUYST  e - a scroll labelled FYHIAT YRCHUSY  j - a scroll labelled HITITE TUMAOR Potions (select first with !)  f - a purple potion[?] describe selected#gj #gj #gjM amaranth3 the Sneak#.Poltergeist#. #Health: 27/27 ========================#. .###Magic: 7/7========================#.###...AC: 2Str: 4#.....#EV: 11Int: 19#.....#SH: 0Dex: 14#.##.....####XL:  4 Next:  7% Place: Dungeon:3#....@.......Noise: ---------  Time: 2219.4 (0.0)......##+##....a) +1 dagger......Throw: 10 darts (poison)....Fly ...... _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled ZUIVIO SOMOUPO, it crumbles to dust.  It is a sc#gjg roll of identify.#gj #gj} +20.4 (1#gjt# #gj|& R _f -> a - a potion of ambrosia; h -> i - a scroll of identify$gj47Read which item? Scrolls  i - a scroll of identify  c - a scroll labelled UCRIH COROREB AKI  d - a scroll labelled IDGHIE NYMUNUYST  e - a scroll labelled FYHIAT YRCHUSY  j - a scroll labelled HITITE TUMAOR [!] read|quaff[?] describe selected%gj} %gj camaranth3 the Sneak#.Poltergeist#. #Health: 27/27 ========================#. .###Magic: 7/7========================#.###...AC: 2Str: 4#.....#EV: 11Int: 19#.....#SH: 0Dex: 14#.##.....####XL:  4 Next:  7% Place: Dungeon:3#....@.......Noise: ---------  Time: 2220.4 (0.0)%gjV ......##+##....a) +1 dagger......Throw: 10 darts (poison)....Fly ...... _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled ZUIVIO SOMOUPO, it crumbles to dust.  It is a scroll of identify. _f -> a - a potion of ambrosia; h -> i - a scroll of identify%gjU Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UCRIH COROREB AKI  d - a scroll labelled IDGHIE NYMUNUYST  e - a scroll labelled FYHIAT YRCHUSY  j - a scroll labelled HITITE TUMAOR[?] describe selected&gj &gjBamaranth3 the Sneak#.Poltergeist#. #Health: 27/27 ========================#. .###Magic: 7/7========================#.###...&gjEAC: 2Str: 4#.....#EV: 11Int: 19#.....#SH: 0Dex: 14#.##.....####XL:  4 Next:  7% Place: Dungeon:3#....@.......Noise: ---------  Time: 2220.4 (0.0)......##+##....a) +1 dagger......Throw: 10 darts (poison)....Fly ...&gjbY... _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled ZUIVIO SOMOUPO, it crumbles to dust.  It is a scroll of identify. _f -> a - a potion of ambrosia; h -> i - a scroll of identify&gj]  As you read the scroll of identify, it crumbles to dust.&gjp*1.4 (1&gj&gj5 _c -> r - a scroll of revelation)gj> #.# #.# # #.# .### #.###... #.....# #.....# #.##.....#### #...@<..##+##...... ...................####+#.)gjy)gj%2)gj)gj)gj2 !#.# #.# # #.# .### #.###...# #.....##. #.....##.##.....#########....<..............@##+##.....# ... .....K......K   kobold (missile, asleep)#####+#.....# ####..#)gj )gjĝ %3)gj )gj" _You encounter a kobold. It is wielding a +0 dagger and quivering stones.)gjDJ #.# #.# # )gj  #.# .###  #.###...  # #.....#  #. #.....#  #.##.....####  #####....<.......  .......@#  ........# .  ......... .......... .........K.  ............  #####+#.....#  ####..# *gj1 #.# #.# #  #.# .###  #.###...  # #.....#  #. #.....#  #.##.....####  #####....<.......  .......@#  ........# .  ......... .......... .........K. ............  #####+#.....# ####..# *gj7*gj7*gj>*gjB] _A kobold is nearby!*gj)#.#####... *gj*#+ #.....# . #.....###.....#########....<...............##+##.. ....# ..[#K..#...+#####+#.....# #### *gj5*gj6%4*gj>*gjLM _Found a leather armour.+gj)#.# .####.###... #+ #.....# #. #.....# #.##.....#########....<....... ........##+##.... .##+## . ....# .[# .K..# ...+ #####+#.....# ####..#  ..# +gjr3;5+gj:+gjy<+gj0} #.###... #+ #.....# #. #.....# #.##.....#########....<....... ........##+##.... .##+## . ....# .[# .K..# .+gj} 9..+ #####+#.....#  ####..# ..# +gjl +gj %6+gj +gjő +gj )The helpless kobold fails to defend itself.  You impale the kobold!!+gj)+gj-87+gj+gjJ _You kill the kobold!,gj`%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   i + Hexes6.0   3.5  +4   c - Throwing   0.0   0.7  +2   j - Ice Magic   0.0   0.8  +1           d - Short Blades   1.1   1.7 ,gj*& +1   k - Evocations   0.0   1.2  -1   e - Long Blades   0.4   1.0   0               f - Dodging   2.1   2.5  +1       g - Stealth   6.0   2.9  +5                                [39;49,gj&m                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-gjm -gju -gjz~ P#.###...amaranth3 the Sneak#+ #.....#Poltergeist#. #.....#Health: 27/27 ========================#.##.....####Magic: 7/7========================#####....<.......AC: 2Str: 4........##+##....EV: 11Int: 19........##+## .SH: 0-gj7 Dex: 14............#XL:  4 Next:  8% Place: Dungeon:3.........@.[#Noise: ---------  Time: 2227.4 (0.0).........)..#a) +1 dagger............+Throw: 10 darts (poison)#####+#.....#Fly ####..#..#..#..# _You encounter a kobold. It is wielding a +0 dagger and quivering stones. _A kobold is nearby! _Found a leather armour.  The helpless kobold fails to defend itself.  You impale the kobold!! _You kill the kobold!-gjۇ -gj -gj -gj* .gjN.gjO.gjP.gjZT.gj W.gjW.gjp\,.gj_k  You encounter a ball python..gjf #. #.....# #.##.....#########....<...............##+##.... ........##+## . ....# ....[# ..)..# ..+ #####+#.....#  ####..#  .gjUh...# ....#.....# S   ball python (constriction, asleep).S....#.#######.gjq+8.4 (1.gjq19.4 (2 _.gj|/gjb5 #.##.....#########....<....... ........##+##.... .##+## . .....#  [# .)..# ....+ #####+#...@.# ####..# ...#.#.....#S....######/gjP7+##./gj?/gjU@+30.4 (1/gjYF/gjH/gjOE#####....<...............##+####+## ....# [).....+#####+#.....# /gjF#####.....#....#.?.#..S#.######...##/gjnQ/gjR%1/gju[/gjh_e _Found a scroll labelled SYKHLOXEPSEF./gjg ........##+##.... ........##+## . ............#  ...........[# .........)..# ............+ #####+#.....# #.####..##....@..# #.# #.?.....# #..S....# #.#######... ### /gjk7S./gjsOS)/gjt.==2/gj{/gj~5 _The ball python hisses angrily./gjo" .##+## . .....#  ..[# )..# ....+ #####+#.....# /gj}##.####..# #.......# #.# #.?.S...# #.......# #.#######...### /gj0/gjI1]4----3/gj8/gja:3 _The ball python bites you. x20gj  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0gj8 D ........##+## .  amaranth3 the Sneak ............#  Poltergeist ...........[#  Health: 24/27 =====================--- .........)..#  Magic: 5/7=================------- ............+  AC: 20gj9 Str: 4 #####+#.....#  EV: 11Int: 19 #.####..#  SH: 0Dex: 14 #.......#  XL:  4 Next:  8% Place: Dungeon:3 #...@...#  Noise: =--------  Time: 2233.4 (0.0) #.?.S...#  a) +1 dagger #.......#  Throw: 10 darts (poison) #.#######  Fly  ... ###0gj2:  S   ball python (constriction) _The ball python bites you. x2  0gjg: Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0gj: Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 64%)0gj ........##+## .amaranth3 the Sneak............#Poltergeist...........[#Health: 24/27 =====================---.........)..#Magic: 5/7=================-------............+AC: 2Str: 4#####+#.....#EV: 11Int: 19#.####..#SH: 0Dex: 14#.......#XL:  4 Next:  8% Place: Dungeon:3#...@...#Noise: =--------  Time: 2233.4 (0.0)#.?.*...#a) +1 dagger#.......#Throw: 10 darts (poison)#.#######Fly ...###S   ball python (constriction) _Th0gjP e ball python bites you. x2  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 64%)0gj_ ~S, asleep)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 64%)  The ball python looks drowsy...0gj S 5 -4.4 (1 _You feel bolstered by spreading misfortune.1gj †The helpless ball python fails to defend itself.  You impale the ball python!!9-5.3 (0.9 _You kill the ball python!2gj .....#  [# )..# ....+ #####+#.....# #.####..# #.......# #.#2gj} #.?@†...# #.......# #.#######... ### 2gjl2gj,6.3 (1.02gj2gj2gj 3 .# .[# .)..# ..+ #####+#.....# #.####..# #.# #.# #.@.†...# #.# #.# ... ####2gj7>5=78.3 (22gj[2gj!^b _c - a scroll labelled SYKHLOXEPSEF3gjFP.##+## ..# ..[# .)..# ............+ #####+#.....# #.####..# #.# #..@....# #...†...# #.......# #.#######...####3gjO3gjO*9.3 (13gjU3gjX5gjr5gj5gj65gj5gjs5gj¯6==5gj5gj"5gj945gj5gjny6===5gj5gj5gj5gj5gjRh7==5gjw5gjN _HP restored.5gj5gj5gjC===35gj5gjF 2 5gj>5gjk _You feel your existence waver again.=5gj,5gj>5gj,5gj/5gjH5gj5gj5gjd7====5gj5gj4 _Magic restored.5gj35gj5gj5gj&5gj5gj5gj5gj5gj5gj5gj5gjeR====5gj5gjB5gjB5gj 5gjL#5gj#5gj$5gj&5gj(5gj)5gj*5gj&25  ............+ #####+#.....# #.####..# #.......# #.......#5gj2f #...†...# #.......######.#######...# #######  5gj2  5gj2CYou pick up a parchment of Searing Ray and begin reading...5gj9060.3 (21.0)5gjI:+1.3 (225gjb?5gjDD _You add the spell Searing Ray to your library.7gjQiI7gjm7gj|7gj΃X7gj;,7gj7gj7gjC7gj7gj7gj7gj7gj7gj7gjՔ7gj,7gj7gjޞ7gjӡ,7gjY7gj7gj,7gjB7gjO7gjH7gj  7gjC 7gj "_You reach down and open the door.7gj7gjW37gj@  There is an open door here.7gj[#7gj+$ _7gj &7gj')7gj,7gj[-7gj-0,7gj5B7gj77gj7:,7gj=7gj4>7gjAf  You encounter an adder.7gjI#.###... #+ #.....##. #.....# . #.##.....##### .. ####....<.......## ... .......##+##.....# S.. .......##+##.....# .. ...........#.....#.# ..........[#....@..# ........)..#.....### ...........'.....# ####+#.....#.######.####..####.......#S   adder (asleep)#.......##...†...##.......#7gjWS-77.3 (167gjT28.3 (17 _7gjp8gj~-#.###... #+ #.....# ...#. #.....# ..#.##.....##### ......<.......## ..##+##.....###S.. ##+##.....#... #.....#.# [#.....@.# )..#.....### '.....# +#.....#.##### #.####..####.......# ##.......# .#...†...# .#.......# .8gjڂ8gj09.0)8gj8gj9gjom#.# .### #.###...#####+ #.....# .  #. #.....# .  #.##.....##### ##....<.......## ......##+##.....###S.....##+##.....#........#.....#@# .[#.......# )..#.....### .........'.....# ##+#.....#.######.####..###  #.# ###.......# .#...†...# .809gjς9gj#.# # #.# .### .#  #.###....###### #+ #.....# .. #. #.....# ...##.....##### . #....<.......## ..##+##.....###S##+##.....#.@.......9gjh.#.....#.########.[#.......# )..#.....### ........'.....# #+#.....#.##### #.####..### #.# ### #.......# 9gj(.9gj;X19gj  †The helpless adder fails to defend itself.  You impale the adder!!Vexing252 _You kill the adder!:gjh:gj  You see here an adder corpse. _:gj,:gj :gj :gj,:gj/:gj:gjC,:gj:gj:gj,:gj' _i - 4 potions of invisibility (gained 1):gj)I:gjU,:gjf/,:gjv0:gj5,:gj6,:gj:B:gjz;:gj0?:gjA,:gjB:gjD:gjG,:gjI:gjJ:gjS:gjT:gjV,:gjcW:gjW:gj9Y:gjZ,:gjK],:gj$`,:gji:gjgk,:gjr:gj{k  You encounter a ball python.:gj( ###### ###  .... ..#  #S###.####.#  #.# #....@.....# :gjT #.# #.###.##...#  #.# .###.##...# #.###.....##...########  #+ #.....######..........#  #. #.....# ###........#S   ball python (constriction, wandering)  #.##.....##### #........#####....<.......## #........# .#+##.....###†.......#305.3 (23.0):gj :gj#26.3 (24 _:gj;gj:* ########## ..... ..# #S###.####.# #.# #...@......# #.# #.###.##...# #.# .###.##...# #.###.....##...# #+ #.....######..........# #. #.....# ###........# #.##.....##### #........#  #####....<.## #........#  .##+##.....###†.......#;gjY,F.S;gj,F.S;gj15F7.3 (1.0);gj;;gj=;gjck 6# ###########r ..... ..# #.###.####.# #.# #.# #.# #S###.##...# #.# #.###.##...# #.###.....##...# #+ #.....######.# #. #.....# ###.# #.##.....##### #.# r   rat (asleep)  #####....<.## #.#  .##+##.....###†.#.Sr   rat (asleep)8 _You encounter a rat.gj| ## .. .### ... #.# ##.# #r.# ##.###.####.# #.# #...# #.# #.###.##...# #.# #.###.##...# #.###.....##... #+ #.....######. #. #.....# ###. #.##.....##### #.>gj(>gjL)%4>gj->gj/>gj †The helpless rat fails to defend itself.  You puncture the rat!>gj 65 _You kill the rat!?gj 3?gj?gj?gj?gjAB?gj½,?gj{?gjo?gji?gj?gj4?gjA?gj?gja?gj?gj?gjO,?gj?gj?gj ,?gjb?gjH?gjH?gj?gj?gj,?gjH?gjN _You now have 111 gold pieces (gained 12).?gj3?gj?gj?gj}?gj?gj?gja?gj?gj?gjJ?gje?gj4B?gj?gj',?gjs?gj ?gj?gj?gj.?gj@?gjK?gj?gj?gj ?gjB?gjX?gj?gj?gju?gjF _You reach down and open the door.?gj^I?gjA@  There is an open door here.?gj@?gj5 _?gj?gj?gj?gj ?gj0?gj1?gjX?gje?gj,?gj !?gj"?gj"?gj#?gj%?gj&?gj*'?gj'?gjy(?gj*,?gj2,?gj 5,?gjv5?gj%7?gjK8?gj8?gj8?gj:?gj<?gj<?gj=?gj>?gj@@,?gj@?gj[B?gjD,?gj&E?gjsF?gjRH,?gjbI?gjOn?gjQ,?gjR?gjT?gjV,?gj X?gjjY?gja\,?gjB]?gj!_?gjck  You encounter a ball python.?gji####.# ###..# .....###.# ##...# #.## ##...##..# ##...##########. ##..........# #..# ######........# ##.# ...# # #........# #.#....## ## #........# #@.?..... ?gj3j.###†.......# #........ .#..........# #.......S .#.########## #........ ...# #?....... .### ######### S   ball python (constriction, wandering) .#.# ?gjj#### #.## ?gjzk050.3 (35.0)?gjr?gjs21.3 (36 _?gjz?gj |@gj.# ###..# # ##.# ...# #.## ...# #..# ...#@gj,#.## .# #..###### ###.# ##.#....#  #.# #.#....# #.# #.@?.....# ###†.# #.# #.# #.S# #.# #.# @gj#?. ### #. @gjj7S.@gjQ F2.3 (1.0)@gj$@gjAgj.# ###..# # ##.# ...# #.## ...# #..# ...#.## .# #..###### .# ##.#....#  #.# #.#....###  #.# #..@.....# †.Agj̖# #......S.# .# #.# .# #.# #?.# #.# # .# AgjE4S.AgjAgjh%3AgjhAgjS _You see here a scroll labelled IDGHIE NYMUNUYST.Bgjb.# ###..# # ##.# # #.## # #..# #.## # #..###### .# ##.#....# #.# #.#....### #.# #..?@.S..# †.# #.# # #.# # #. # #?.# #.# .# BgjY4S.Bgj+0S.BgjBgj,4 _BgjBgjBgj&=  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bgj, #.# ###..# amaranth3 the Vexing ..# ##.# Poltergeist ..# #.## Health: 27/27 ======================== ..# #..# Magic: 5/7=================------- ..##########.## AC: 2Str: 4 .........# #..######  EV: 11Int: 19 #........# ##.#....#  SH: 0Dex: 14 #........# #.#.S..###  XL:  4 Next: 26% Place: Dungeon:3 Bgj #........# #..?@....#  Noise: ---------  Time: 2354.3 (0.0) #†.......# #........#  a) +1 dagger .........# #........#  Throw: 10 darts (poison) ########## #...........  Fly # #?........## # #########.#  S   ball python (constriction, wandering) .# .#  ## #.##  ....... _You see here a scroll labelled IDGHIE NYMUNUYST.  Bgj Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 64%)CgjsCgjI|#.# ###..#amaranth3 the Vexing ..###.#Poltergeist ..##.##Health: 27/27 ======================== ..##..#Magic: 7/7======================== ..##########.##AC: 2Str: 4 .........# #..######EV: 11Int: 19 #........# ##.#....#SH: 0Dex: 14 #........# #.#.S..###XL:  4 Next: 26% Place: Dungeon:3 #........# #..?@....#Cgj ~kNoise: ---------  Time: 2354.3 (0.0) #†.......# #........#a) +1 dagger .........# #........#Throw: 10 darts (poison) ########## #...........Fly ##?........## ##########.#S   ball python (constriction, wandering).# .### #.##.......Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 64%)  Okay, then.CgjBCgjCgjwCgj. _Cgjb; †CgjyYou catch the helpless ball python completely off-guard!  You puncture the ball python!Cgj}(Cgj275.3 (1CgjoCgj Cgj2I_You kill the ball python!Dgjh#.# ###..#.# ##.#.# #.##.# #..#.#.##.# #..#######.# ##.#....#  #.# #.#.†..###  #.# #..@.....##†.# #.#Dgjw.# #.# .# #. .# #?.## ## #.# .# .# ## #.##  .DgjDDgj%6DgjDgjDgj*7.3 (2DgjxDgj>r _d - 2 scrolls labelled IDGHIE NYMUNUYST (gained 1)Dgj '....# ##.# #...# #.## #...# #..# #...##########.## #..........# #..###### ###.# ##.#....#  #.# #.#.†..### # #Dgj .# #........# ###†.# #.#...# #.# #.########## #.... ..# #?## DgjT ### #########.  .# .# #Dgj  ## #.## .......####+## #.....Dgj Dgj L=======8.3 (1Dgjخ Dgj@ Dgj ##...# #.## ##...# #..# ##...##########.###..........# #..######  ###.# ##.#....# #.# #.#.†..### ## #.# #........# .###†.# #.# .#...# #.# .#.########## #.... ...# #?## .### #########. .#  .# .# ## ## #.## .......####+## #..... ....... .....9Egj0 .#########.##.......# #..######  ####.#.... #  #.#.†..### ##....... .###†...#########Egj^... ...# #?## .##########.# Fly ..o.... ... .#.EgjYEgj^&60EgjEgjEgj #########.##.......# #..######  ####.#.... #  #.#.†..### ##....... .###†...#########... ...# ## .##########.#  Egj! .# .#Fly .......#.#.....EgjEgj~%1EgjEgjEgj&*2.3 (2EgjH Egj ` _h - a scroll labelled VIERUTOGEDEgjH [Read which item? Scrolls  r - a scroll of revelation  c - a scroll labelled SYKHLOXEPSEF  d - 2 scrolls labelled IDGHIE NYMUNUYST  e - a scroll labelled FYHIAT YRCHUSY  h - a scroll labelled VIERUTOGED  j - a scroll labelled HITITE TUMAOR [!] read|quaff[?] describe selectedGgjGgjxGgj!##...##########.##amaranth3 the Vexing ##..........# #..######Poltergeist###........# ##.#....#Health: 27/27 ======================== # #........# #.#.†..###Magic: 7/7======================== ## #........# #........#AC: 2Str: 4 .###†.......# #........#EV: 11Int: 19 .#..........# #........#SH: 0Dex: 14 Ggj{"2.#.########## #...........XL:  4 Next: 27% Place: Dungeon:3 ...##@........##Noise: ---------  Time: 2362.3 (0.0) .############.#a) +1 dagger .#.# .#Throw: 10 darts (poison) #### #.## Fly .......####+## .#............ .......o.... ... .#.Ggj".......#.#..... _Okay, then.You catch the helpless ball python completely off-guard!  You puncture the ball python! _You kill the ball python! Ggj#_d - 2 scrolls labelled IDGHIE NYMUNUYST (gained 1) _h - a scroll labelled VIERUTOGEDGgj0~ ..#######.#....##.#.†..###........#........§§§.....§§§.....§§.....#####As you read the scroll labelled IDGHIE NYMUNUYST, it dissolves into smoke.  It was a scroll of fog.3.3 (1Ggj4Ggj+8. _d -> g - a scroll of fogHgj,_Hgj&HgjLBHgjD,HgjHgjHgjE,HgjHgjHgj",HgjHgjcHgjBHgjHgj5,HgjHgjLHgjg,HgjHgjHgjXHgjXHgjHgjHgjHgjHgjHgj[ ,Hgj BHgjHgjBHgj,HgjHgjHgjXHgjHgj Hgj%$Hgj,Hgju-Hgj-Hgj0.Hgj6XHgj9F _You reach down and open the door.Hgj<Hgj =Hgj=HgjD@  There is an open door here.HgjfHHgj!I _HgjIHgjLHgjLMHgj/NHgjRN _You now have 127 gold pieces (gained 16).HgjQYk  You encounter a ball python.Hgj b #.. ....... ...S..#.... ##..#..#.#.# ...#..... .## #..##.# . ...# ##.....### ..# #........# ..# #........# #.@......+ ..###........# ##..###'#######  ##.##.# #.###.##..##.#S   ball python (constriction, asleep) ####.###.# .# #..###### #.# .# ##.#....# #.Hgjc'#Hgjoj088.3 (25.0)Hgjk29.3 (26 _HgjqHgjLsIgj+[.##..#..... ...S..#....##..#..#.#.# ...#..... . ### #..##.# .#.....##Igj# .+ ...#........ ##.##'#########.# .#.  #..# . ####.## #...###### #.Igj"G90.3 (1.0)IgjIgj* #..#.......+.......[.##..#..... ...S..#....##..#..#.#.# ...#..... . ### #..##.# .#.....### + ...#........ ##.##'#########.# #  #..# ####.## Igj4Igj5IgjE61IgjU?Jgj"JgjK#..<. . #..#....... . .+.......[.# .. .#..#....... #. ...S..#.... #.##..#..#.#.#  ....#..... ### ..##.# .# #### # #.# # #.# # #.+ ..## #........# #..# ##'####### ##.# #.#  #.## #.#  #..# JgjX2Jgjg$......#..# #..< .. #..#........ ..+.......[.#.. .#..#...#. ...S..#....#.##..#..#.#.#Jgj~ #.....#..... . ## #.@##.# .##.....#### JgjT+ ..#.........Jgj##'####### ##.# #Jgj;3Jgj$Jgj%Jgj= cM.....S...$<#. #$......#...# #..<....g... #..#............+.......[.#.....#..#...#. ....S..#....##..#..#.#.#Jgj  #....@#..... . ##Jgj #.##..##.# .##.....###Jgj ;#........# ..#Jgj E#........#.+Jgj tg   hobgoblin (asleep)#Jgj: #.Jgj i  You encounter a hobgoblin.Jgj %4Jgju Jgj_ ; _Found an escape hatch in the ceiling.KgjRMB.>###...... #.....S...$<#. #$......#....# #..<......g... #..#............+.......[.#.....#..#......#......S..#....#.##.@#..#.#.# Kgj>SM#.....#..... . ###.##..##.# .# ##.....## ..##........#.S   adder (asleep)....##'#######Kgj`;5KgjdKgjgKgj .  The helpless ball python fails to defend itself.  You impale the ball python!!Kgj (Kgj 486.2 (0.9Kgjܛ KgjH O _You kill the ball python!Lgj  B.>###........# #.....S...$#<#. #$......#....# #..<.......#g... #..#.........+.......[.#.#..#. #.#.... #.##@.#..#.#.# #.....#..... .# #.##..##.# ..# # ##.....###.# #........#.# #........#.# #........+.## #........# ##..# Lgj 0##'#Lgj LgjY ,7.2 (1.0Lgj7 Lgj Mgj~#### ...... B.>###.........# #.....S...$#<#. #$......#.......###..<.##g....#..#........+.......[.#.......#..#.......#...@.....#....#.##..#..#.#.# #.....#..... . ##### #.##..##.# ..## ##.....###.# #..#g   hobgoblin (asleep).# #..#. #..+ #...## #........#gj~7mMgjMgj%8MgjOMgjMgj  ....#.## # #### ...... . B.>###......#...#. #.....S...$#.#<#. #$......#.......###..<.......###g....#..#........+.......[.#.......@#..#...........#.........#....r ##.##..#..#.#.# #.....#..... . ###### #.##..##.# ..#####.....###.# #........#r   rat (asleep).# #........# ..... #.+Mgj  Mgj %9Mgj Mgj T _You encounter a rat.Ngj  ..... ## ....#.### #.#### ...... ... .. B.>###...... #...#. #.....S...$ #.#<#. #$......#.. #.....###..<.####g....#..#.......#.+.......[.##........#..#.......#....#.........#....#r.. ##.##..#..#.#.# #.. #.....#..... . ####### #. #.##..##.# . #.....# # ####.....### #.....# #......# '.....# #.#Ngj{ =400Ngj OgjQ ##.#. ..... ### ....#.#### #.#### ...... ... ...B.>###...... #...#.# #.....S...$ #.#<#.# #$......#.. #.....###..<. ####g.@..#..#....... #.+.......[.# #........#..#....... #....#.........#.... #r...##.##..#..#.#.# Ogj7#.... #.....#..... .  ####### #... #.##..##.# .  #.....# #### ####.....### ##.....# #.#Ogj;1OgjOgjOgjJ3  ##.#. ..... ### ....#. ######.#### ...... .......B.>###...... #...#.# #.....S...$ #.#<#.# #$......#.. #.....###..<. ####g@...#..#. #.+.[.# #.#..#. #....#.........#.... #r...##.##..#..#.#.# #.... #.....#..... . # #.... #.##..##.Ogj3 # . #.....# ##### ####.....### ###.....# #.#Ogj; OgjF< %2OgjE OgjP Ogj{ .  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!Ogjڋr   ratOgj̎.313Ogjac _You kill the hobgoblin!Pgjk .....####.######.#### ...... .......B.>###...... #...#.# #.....S...$ #.#<#.# #$......#..Pgjh= #.....###..<.......###.....#..#. #...@....+.......[.# #.#..#....... #....#.........#.... #r...##.##..#..#.#.# #....##.....#..... .####### #....##.##..##.# # #.....# ##########.....### ####.....# ...# ...'.....#PgjF #.#Pgj(;4PgjX.Pgj0Pgj ####.######.#### ...... .......B.>###...... #...#.# #.....S...$ #.#<#.# #$......#.. #.....###..<.......####.....#..#. #........+.......[.# #Pgj \.#..#....... #....#.........#.... #r...##.##..#..#.#.# #....##.....#..... .####### #....##.##..##.# Pgj ## #.....# ##########.....### .####.....# #........# ....'.....# #.# Pgjg Y#####.....# #.+PgjŦ Pgj: %5Pgj Pgj Qgj ######.#### .... .......B.>### #...#.# #.....S #.#<#.# #$......#. #.....###..<....####.....#..# #........+.......[ #.#..#...... #.@..#.........# #r...##.##..#..#.# #....##.....#..... ####### #....##.##..##.# ### #.....# ##########.....### ..####.....# ...# #....'.....# #.# ######.....# #.+ ..# ###...## #.#6QgjG { .  The helpless rat fails to defend itself.  You impale the rat!!QgjXO )Qgj^Y 427.1 (0.9QgjDa Qgj G _You kill the rat!Rgjk ### ....#######.#### ........B.>###...#...#.# #.....S...$#.#<#.# #$......#RgjC#.....###..<.####.....#..#......#.+.......[.##..@.....#..#....#....#.........#...#....##.##..#..#.#.#Rgj] #....##.....#.....  ####### #....##.##..##.# . Rgj## #.....# ############ .#### ....'.....# #.# #####.....# #.+RgjRgj,8.1 (1.0RgjRgj|O Rgjd  .....  ### ....#. ######.#### ...... .......B.>###...... #...#.# #.....S...$ #.#<#.# #$......#.. #.....###..<. ####.....#..#....... #.+.......[.# #........#..#....... #....#.........#.... #....##.##..#..#.#.#  #....##.....#.....  ####### #....##.##..##.# . # #.....# ##########.....###Rgjf  #### ...'.....# #.#9RgjÇ ##.#.  .....  ### ....#. ######.#### ...... .......B.>###...... #...#.# #.....S...$ Rgj͈ @#.#<#.# #$......#.. .....###..<. ####.@...#..#....... #.+.......[.# #........#..#....... #....#.........#.... #....##.##..#..#.#.# #....##.....#..... Rgj  ####### #....##.##..##.# .  #.....# ############ ###Rgj\ Rgj &10Rgj Rgj Sgj)+##.#.  .....  ### ....#. #######.#### ...... ........B.>###...... #...#.# #.....S...$ #.#<#.# #$......#.. #....@###..<. ####.....#..#....... #.+.......[.# #........#..#....... #....#.........#....#....##.##..#..#.#.# #....##.....#.....####### #....##.##..##.# .  #.....#Sgj3 ############1SgjM##.# .... ### ########.#### ........B.>###......#...#.# #.....S...$#.#<#@# #$......# #.....###..<###.....#..#.......#.+.......[.##........#..#.......#....##.##..#SgjSgj%2Sgj %Sgj&Sgjg M##.# .... ### ########.##### .........B.>###........#@# #.....S...$#.#<#.# #$......# #.....###..<###.....#..#.......#........+.......[.#.#B   bombardier beetle (asleep)#..#....##.....Sgj Sgj %3Sgj Sgj Tgj @##.#.  .....  ### ....#. #######.##### ...... ........@B.>###...... ##...#.###.....S...$ #.#<#.# #$......#.. .....###..<....... ####.....#..#.......#........+.......[.# #........#..#.......#....#.........#....#....##.##..#..#.#.#Tgj;4TgjBTgj Tgj% ?The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!Tgjp2(Tgj6.875Tgj<Tgj?U _You kill the bombardier beetle!UgjGV##.#. ..... ### ....#. #.##### ...... .UgjH-.>###...... ##...#.###.....S...$ #.#<#.# #$......#.. #.....###..<....... ####.....#..#.......#........+.......[.# S   adder (asleep)#........#..#.......#....#. UgjPUgjQ%6Ugj_  Things that are here: _a scroll labelled WIODEOW ZIXEVE; a bombardier beetle corpseVgj';7VgjVgjd _d - a scroll labelled WIODEOW ZIXEVEWgj> ##.#. ..... ### ....#. #.##### ...... †.>###...... ##...#.###.....S...$ #.#<#.# #$......#.. #.....###..<....... ####.....#..#....... #........+.......[.# #........#..#....... #....#..#....  #....##.##..#..#.#.#WgjEWgj%8Wgj~WgjhXgjS##.#. .....####.#######.##### ...... .........†.>###...... ##...#@###.....S...$ #.#<#.# #$......#.. #.....###..<.......###.....#..#....... #........+.......[.# #........#..#....... #....#.........#.... #....##.##..#..#.#.# #....##.....#..... .9XgjeXgjXgja ##.#.....###....########.#####..........†.>### ##...#.###.....S...$XgjO #.#<#@# #$......#..#.....###..<.....####.....#..#.......Fly .##..#....##.....  ####### #....##.##..##.# .XgjXgjm&20Xgj Xgj Ygjn ##.#.....###....########.#####..........†.>### ##...#.###.....S...$ #.#<#.# #$......#..#....@###..<.....####.....#..#........+.......[.##Fly #....##.##..##.....# ##########.....###1Ygj9H ##.#.....###....########.#####..........†.>### ##...#.###.....S...$ #.#<#.# #$......#......###..<.....####..@..#..##........+.......[.###..#........Fly .#.##########... ##.....##........#YgjQ2Ygj]Ygj..... ###....#. #######.##### ...... .........†.>###...... ##...#.###.....S...$ #.#<#.# #$......#.. #.....###..<....... ####.....#..#. #......@.+.......[.# #.#..#....... #....#.........#.... Ygj#....##.##..#..#.#.# #....##.....#.....  ####### #....##.##..##.# . #.....# ##########.....### #.....# #........# 'YgjCYgj%3YgjӴYgjZgjD4###....#. #######.##### ...... .........†.>###...... ##...#.###.....S...$ #.#<#.# #$......#.. #.....###..<....... ####.....#..#. #........+.......[.# #.#..#....... #....#.........#.... ZgjDq#....##.##..#..#.#.# #....##.....#..... . ###### #....##.##..##.# . .....# ##########.....### .....# #........# ZgjM.....# #........# .....# #.+Zgj;OZgjZ;4ZgjfZgj#######.##### ...... .........†.>###...... ##...#.###.....S...$ .#<#.# #$......#.. #.....###..<....... ####.....#..#....... #........+.......[.# #.#..#....... #....#...@.....#.... #....##.##..#..#.#.# #....##.....#..... . ##### #....##.##..##.# . ....# ##########gjm.....#### #........## #........## #........+ #...##.#ZgjZgj%5ZgjZgj!Zgj #.##### ...... .........†.>###...... ##...#.###.....S...$ #.#<#.# #$......#.. #.....###..<....... ####.....#..#....... #..+.......[.# #.#..#. #....#.#.... #....##.##..#..#.#.# #....##.....#..... .  #....##.##..##.# .. # ### #........# gjƹ o14;38HS   adder (asleep)# #........## #........+ Zgjc Zgj> %6Zgj6 Zgj [gj9 ### ....#. #######.##### ...... .........†.>###...... ##...#.###.....S...$ #.#<#.# #$......#.. .....###..<....... ####.....#..#....... #........+.......[.# #........#.@#....... #....#.........#.... #....##.##..#..#.#.#  #....##.....#..... ### #....##.##..##.#...# ##########...j:[34m..##### #........## #........## #.+[gjBM)S[gj(FES[gj$G%7[gj/O[gjrQ/ _The adder hisses angrily.\gjX .... ### ########.##### .............†.>###......##...#.###.....)...$#<#.# #$....S.# #.....###..<.###.....#..#.......+.@.....[.#....#..#......#.........#.....##..#..#.#.# #.....#..... . ### #....##.##..##.#...##########.....####.#\gji U.S\gj T.S\gjnX8]gj  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]gj .....  amaranth3 the Vexing ### ....#.  Poltergeist  #######.##### ......  Health: 27/27 ========================  .........†.>###......  Magic: 5/7=================------- ##...#.###.....)...$  AC: 2Str: 4 #.#<#.# #$......#..  EV: 11Int: 19 #.....###..<.......  SH: 0Dex: 14 ####.....#..#S......  XL:  4 Next: 87% Place: Dungeon:3 #........+.@*....[[39]gj;49m.#  Noise: ---------  Time: 2428.1 (0.0) #........#..#.......  a) +1 dagger #....#.........#....  Throw: 10 darts (poison) #....##.##..#..#.#.#  Fly  #....##.....#..... . ### #....##.##..##.#...  S   adder ..# ##########.....#### ..# #........# ..# #........# _The adder hisses angrily.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [4]gj)0man adder (chance to affect: 57%)]gjl.....amaranth3 the Vexing###....#.Poltergeist#######.##### ......Health: 27/27 ========================.........†.>###......Magic: 5/7=================-------##...#.###.....)...$AC: 2Str: 4]gj#.#<#.# #$......#..EV: 11Int: 19#.....###..<.......SH: 0Dex: 14####.....#..#*......XL:  4 Next: 87% Place: Dungeon:3#........+.@.....[.#Noise: ---------  Time: 2428.1 (0.0)#........#..#.......a) +1 dagger#....#.........#....Throw: 10 darts (poison)#....##.##..#..#.#.#Fly #....##.....#..... . ### #....##.##..##.#...S   adde]gj(r ..# ##########.....#### ..##........# ..##........# _The adder hisses angrily.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 57%)]gjY mS(asleep)  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 57%)  The adder looks drowsy...]gj-+ :S]gj, Q 5 9.1 (1]gj2 ]gjQR k _You feel bolstered by spreading misfortune.^gj>..... ### ....#. #.##### ...... .†.>###...... ##...#.###.....)...$ #.#<#.# #$......#.. #.....###..<....... ####.....#..#S...... ^gj>#.+.[.# #.#..#. #....#.........#.... #....##.##..#..#.#.# #....##.....#..... . #....##.##..##.#... # ##.....##### #......^gj?7..# ^gjH^gjKI&30^gj2P^gj=R^gj} .  The helpless adder fails to defend itself.  You impale the adder!!^gj(^gjH{102%1.0 (0.9  The helpless adder fails to defend itself.  You impale the adder!! _You kill the adder!  Training target 7.0 for Hexes reached!  Your Hexes skill increases to level 7!need to enable at least one skill for training.^gjT/  --more--_gj] _gj`   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   i - Hexes   7.0   4.0  +4   c - Throwing   0.0   0.7  +2   j - Ice Magic   0.0   0.8  +1  _gj0a          d - Short Blades   1.1   1.7  +1   k - Evocations   0.0   1.2  -1   e - Long Blades   0.4   1.0   0               f - Dodging   2.1   2.5  +1       g - Stealth   6.0   2.9  +5      _gjaa l    _gja         _gja         _gja         _gjb                 _gjIb         _gjb ,    You need to enable at least one skill.[?] Help[=] set a skill target  _gjb g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_gjb fgj7> h + Spellcasting 2.0ggjTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsggj+<[?25h[?0c0 igjf - [?25l[?1cigj 2.5   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsmgj#mgj+mgj5.....amaranth3 the Vexing###....#.Poltergeist#######.##### ......Health: 27/27 ========================.........†.>###......Magic: 5/7mgj6=================-------##...#.###.....)...$AC:  5  Str: 4#.#<#.# #$......#..EV: 11Int: 19#.....###..<.......SH: 0Dex: 14####.....#..#.......mgj6XL:  4 Next: 102% Place: Dungeon:3#........+..@....[.#Noise: ---------  Time: 2431.0 (0.9)#........#..#.......a) +1 dagger#....#.........#....Throw: 10 darts (poison)#....##.##..#..#.#.#mgj6Fly #....##.....#..... . mgj7V## #....##.##..##.#... .# ##########.....#### .#mgj67#........# .##........#The helpless adder fails to defend itself.  mgj_7You impale the adder!! _You kill the adder!Training target 7.0 for Hexes reached!  mgj7Your Hexes skill increases to level 7!You need to enable at least one skill for training.mgj^mgj~hh.....amaranth3 the Vexing###....#.Poltergeist#######.##### ......Health: 27/27 ========================.........†.>###......Magic: 5/7=================-------##...#.###.....)...$mgj iWAC:  5  Str: 4#.#<#.# #$......#..EV: 11Int: 19#.....###..<.......SH: 0Dex: 14####.....#..#.......XL:  4 Next: 102% Place: Dungeon:3mgj%j#........+..@....[.#Noise: ---------  Time: 2431.0 (0.9)#........#..#.......a) +1 dagger#....#.........#....Throw: 10 darts (poison)#....##.##..#..#.#.#Fly #....##.....#..... . ## #....##.##..##.#... .# ##########.....#### .##........# .#mgjgj#........#The helpless adder fails to defend itself.  You impale the adder!! _You kill the adder!Training target 7.0 for Hexes reached!  mgjjYour Hexes skill increases to level 7!You need to enable at least one skill for training.mgjk mgjk_ You have reached level 5!mgj  --more--mgjyogj-31/318--205 1%  _You feel clever.ogj: _ogjn?BogjDBogjIz--ogj0JogjKogjNogjXNogjOogjRO6===ogjRogjSogj[V,ogj$XogjZogjA[ogj\ogj^ogj_ogjA`ogjgbogjb;===ogjDdogjcfogjfogjgogjzj94ogjjogjlogjnogjxn93ogjoogjdrogjr) 2 ogj9togj ws _You feel your existence waver again.ogjwM7===ogjyogj{,ogjf}ogj,ogjKogj,ogj^ogj݇ogjB;===ogjogj,ogjogj,ogj1ogjogjFogjogj4,ogj2ogjc8===ogjogjnogj,ogjogj(ogjP,ogjogjogj+,ogjogjogj;===ogjEogj5M _You now have 134 gold pieces (gained 7).ogjogjogjogjLogjogjMogjogjogjogj^ogjogjZogj,ogj%ogjAogj,ogj,ogjWC  You see here a +0 short sword.ogjCogjj _ogjgogjRogjL,ogjCogjogj,ogjkogjsogj ogj% ogjXogjM _You now have 136 gold pieces (gained 2).ogjl3ogj*ogj{ogj3,ogj;pgjpgj~ ,pgj pgjpgjP,pgj-pgjpgjV,pgj pgjpgj.pgjjpgjupgjpgj%pgj-,pgj=pgj>pgjCpgjDBpgjGpgjOI,pgjIpgjLpgjNpgjOpgjOpgjISF _You reach down and open the door.pgjTpgjTpgjUpgjZ@  There is an open door here.pgj[pgjV\ _pgj7]pgjapgjb,pgjdpgjfgpgjPi,pgjnkpgjRmpgjo,pgjppgj_spgjxu,pgjvpgjypgj},pgjpgjBpgjώ,pgjҙpgjpgjy,pgj?pgj"pgj,pgjpgjDpgjjpgjpgjpgj pgjpgj.pgjpgjpgj^pgj8R  There is an escape hatch in the ceiling here.pgjpgj5 _pgjpgj,pgjpgjpgjpgjbpgjpgjpgjpgj%pgj`pgjApgjv,pgjpgjlpgj,pgjpgjpgjpgjkpgjpgjpgjpgjpgjpgjpgj)pgjupgjpgjkpgjXpgjpgjpgjpgj Bpgjz pgjBpgjpgjpgjpgjSpgjBpgj(pgjV+,pgjt-Bpgj.pgjA1Bpgj1pgj3,pgjR4pgj5pgjN7,pgj7pgj9pgj:pgj;,pgj=pgj`>pgj>pgj?pgj@pgjQB,pgjCpgj=DpgjE,pgj~GpgjHpgjIpgjJpgjJpgjKpgjMpgjMpgjVNpgjHPpgjQpgjQpgjhRpgjSpgjUpgjUpgjUpgjWpgjl[Xpgj\pgj\pgj]pgjg_pgjQ`pgj`pgj3apgjbpgjcpgj dpgjdpgjJgpgji,pgjjpgjlpgjn,pgj~opgj3qpgjspgjtpgj upgj>|  You encounter a dart slug.pgj> #### #... ############# #... pgjn#...#... #.#.#..############... #......##........... #.......#.########## #..#..#...# #....#..#..##w   dart slug (asleep) ####.#.#....# #w#.#....# #......#pgjpd541.0 (110.0)21 _pgj~pgjqgjLs####...#############...........#.#.#@.########### #......##...............#.###########..#..#...# #....#..#..#####.#.#.... #w#.#.....#......#..3.0 (1.0)qgjT####...##############...........##.#.#..########### #..@...##.........#.###########..#...# #....#..#..#####.#.#....# #w#.#....#.#......#.......#..###+##qgj%fX4qgjp ####...##############............#.#..########### #......##.........#.###########..#...# #....#..#..#####.#.#....# #w#.#....#......#.......####+#######qgj qgjZ %5qgj/ qgj qgjWS### #..############# # #...........# # #.#.#..############ #......##....... #.......#.######### #.@#..#...# #....#..#..## ####.#.#....# #w#.#....# #.#......# #........# #..###+### #.#### .. ...qgjZqgj[%6qgj`qgjbrgj9###..#############...........#.#..########### #......##............#.##########.#..#..#...# #..####.#.#.... #w.#...###+######..# ... .##.#.###########rgj@rgjA%7rgjbErgj1Grgjz8:..#############...........#.#..########### #......##........# #.......#.##########.#..#..#...# .#####@#.#.... #w.#...###+###### ..# ...#.##.#.###########................rgj>rgjZ?%8rgjuCrgjErgj  .  The helpless dart slug fails to defend itself.  You impale the dart slug!!rgj Srgj+ -39rgj% rgji/ M _You kill the dart slug!sgjAsgj 3sgjsgj)sgjè,sgj[Xsgjksgj,sgjsgjWsgjsgj5sgj@sgj"sgjsgj sgjsgjsgj ,sgj sgjsgjsgjisgjsgjsgj#.#......##.........#.......#.##########..#..#... ...#..#..## ####.#.#....#  #.#.#....#  #.#...... #........ #@.###+##56.0 (7sgj&Y### ..# ... .#.##.#.###########>...................## ####.###.########. ##.######### #†.......... ##.###.####sgjK@7.0 (8sgjsgj; _Found a stone staircase leading down.sgjb3sgjXsgj}sgj'sgjHsgj,sgjsgjsgjsgjͩsgj@sgjsgjsgjxsgj֭sgj$sgjsgjsgjsgjsgjsgj,sgjsgjFsgjɲsgjsgjQsgjsgjsgj<sgjsgjsgjsgjJsgjɺsgjsgjdsgjsgjsgjSsgj,sgjsgjsgj #.#......#  #........#  #..###+## ###.####.# ...##...# #..#.##.#.############>...................#######.###.########.#.@...###.#########69.0 (12.0)sgjg#.######†..........#. ##.###.####.. #.# #............. #.# #.###.##.).. #.# #.###.##....... #.###.....##...######+ #.....######sgjTL#. #.....# sgjsgj,70.0 (13sgjsgjf+ _Found a quarterstaff.tgjA2 Itgj3 tgj: tgj; tgjN> tgj? tgj@ tgjPA tgjuB tgjC tgj+D tgjD tgjH tgjJ tgjPJ tgjK tgjL tgj/N ,tgjN tgj@P tgjQ tgjR tgjR tgjaU tgj5W ,tgjW tgj9] F _You reach down and open the door.tgjv_ 3tgj` tgjTd @  There is an open door here.tgji tgjj  _tgjk tgjn tgjq tgjaq tgjr tgju tgjy tgj{y tgjz tgj]} tgj~ tgjN tgj tgjp tgj tgj tgj tgj tgj tgj4 tgj tgjk tgj tgj tgj tgjk tgjw tgj tgj tgj tgj tgj tgj@ tgj@ tgj tgj tgj tgj tgj# tgjD tgj tgjk tgj tgj tgjJ tgj tgj* tgj ,tgjJ tgj1 tgj BtgjY tgj tgj tgj tgj tgj tgj tgj tgjy tgj ,tgj tgjE tgj tgj ,tgj Xtgj4 tgj3 Btgj tgj@ tgj tgj' tgj" ntgj# Btgj[& tgjr' tgj' tgj( tgj* tgj, tgjZ, tgj, tgjg/ tgj0 tgj 1 tgj1 tgj3 tgj4 tgj.5 tgjW5 tgj6 tgjl7 tgj7 ,tgjP9 tgj: tgj ; tgjl; tgj= tgj)> tgja> tgj> tgjB @  There is an open door here.tgjC tgjFD  _tgjD tgj&G tgjsH tgjH tgj"I tgjJ tgjK tgjK tgj5L tgjM tgjN tgj.O tgj_O tgjVQ tgjeR tgjR tgjxS tgjU tgjV ,tgjV tgjX tgjY tgjY tgj"Z tgj&\ tgj] ,tgj^ tgj|_ tgj` tgja tgjva tgjc tgje ,tgje tgjg tgj6i ,tgji tgjk tgjl tgj?m tgjm tgjp tgjq ,tgjs tgjzu tgj(w ,tgjw tgj)z tgj{ tgj{ tgj| tgj~ tgj ,tgj~ tgj tgj/ tgj{ tgj tgjT tgjlj tgj tgjҊ tgj tgjX tgj tgj tgj1 tgj ,tgj tgj tgj tgjj tgj tgj tgj h  A kobold comes into view.tgj ....# #.#.÷..### #.# ....# #........# #.# ....# #........# #.# ....# #........###.## ##### #...........#.........##.#.# tgj #########.##.#.#  #.##.#.#  #@##.#.## #........... ####+##..#..... ............... ..o........ .#........#.#..... K   kobold (missile, asleep)..o....<.....#.########..K.># #####..tgjU .632.0 (62tgjT 23.0 (63 _tgj] tgj( ugj9 # #........# #.# # #........# #.# # #........###.### #### #..............#  #.........##.#.# #########.##.#.#  #.##.#.# ####.##.#.##.#....@......g####+##..#.............o........ .#.#.......#.#.....#..o....<.....#.#o   orc (########..K.># g   goblin (asleep) ####ugj [40m##..K   kobold (missile, asleep) ugj9 ugj 04.0 (1.0)ugj ugj s _You encounter a goblin. It is wielding a +0 dagger.wgjk# #.# #.# # #..# #.# # #..###.###  #.......# #..##.#.# #.##.#.# #.##.#.# ####.##.#.##.##.wgjpg.####+##..#......#..............o..........#.#..#.#.....#..o....<.....#.# o 2 orcs (asleep)########..K.>#..######....wgjxwgj>%5wgjwgjwgj_# #.# #.# # #.# #.# # #.###.###  #.....# #.##.#.# #.##.#.# #.##.#.# ####.##.#.##.##.g.####+##..#......#.............o..........#.#........#.#.....# ...o....<.....#.# g   goblin########..K.>#...wgj`[39;49m K   kobold (missile, asleep)######....wgjfwgj1g%6wgjkwgjmxgj<# #.# #.# # #.# #.# # #.###.###  #.....# #.##.#.# #.##.#.# #.##.#.# xgj=;####.##.#.##.##.#.g.####+##..#......#..........#..o..........#.#..#.#.#.....# .#..o....<.....#.# #########..K.>#... ######....xgj,FxgjF%7xgjMxgjNxgj  #.# #.#  #.# #.#  #.###.###  #....# #.##.#.# #.##.#.# #.##.#.# ####.##.#.##.##.#.g.####+##..#......#.........# ..o....#.#..# .......o....<.....#.# # ########..K.>#... #xgj ggKK)The kobold shouts! The goblin shouts! You hear a shout!xgjg f((((((xgjrg.xgjI@...xgj%S..====8xgj̲xgjk _The kobold throws a dart. The dart barely misses you.ygjJ#.# #.#  #.# #.#  #.###.###  #...#  #.##.#.#  #.##.#.# #.##.#.# #####.##.#.##.##.#.g.####+##..#......####.........# ..o.#.#..# .#.#.....#..#..o....<.....#.# .# ##..K.>#... #######...K.=---gjN~m9 _The goblin misses you.ygjY  #.#.÷..### #.# #.# #.# #.# #.#  ####.### #......# #.........##.#.#ygj #########.##.#.#  #.##.#.# #  ####.##.#@##.##... #..........g...... ####+##..#####.ygj  ..................# ..o..........#.#..#ygj1  .......#.#.....#..#ygjg  ..o....<...K.#.# .#########....>#... #######....ygj! g.K.----40ygjl ygj zgjyK7##.#....# #.÷..### #.# ###.##............########   # ###.##.#.##.##.. #.........g......####+##..#......####.................#o..........#.#..#.....#.#..K..#..#..o....<.....#.# .zgjL########....>#... #zgjFM"g.zgjP7K.zgjHYzgjY[0-=1zgjazgjca _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.zgj3  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zgjʗ zgj; zgj۟ zgjm P _You don't know that spell.{gj{gj+{gj!{gj"F _Unknown command.{gj8 5K.{gjs 2 _You closely miss the goblin. The goblin completely misses you.|gj{q K.  You hit the goblin.|gj2  The goblin is severely wounded.|gj*9 (0.9|gj|gjז= _The goblin barely misses you.|gj|gj,j )You hit the goblin.|gj K   kobold (missile)  You kill the goblin!|gj+J((|gj#~ @).|gj 74=3.8|gj |gj B _The kobold throws a dart. The dart hits you!}gjQ6 >..#######.#....# #.÷..### #.# ###.##............########  .# # ###.##.#)##.##}gj6  #................####+##..#..K...####................o..........#.#.......#.#.....#..#..o....<.....#.# .}gj8 5K.}gj> }gj? T1=--}gj? 4.8 (1.0}gj"E }gjF ~gjlu##.## ..#######.#....# #.÷..### #. #.# ..###.##...............########  .# # ###.##.#)##.## #........K.......####+##..#......####........o..........#.#.....#.#.....#.K.--5~gjW~gj6 #.. #.# ###.## #.# # #..###### #.# # ##.#....# #.# # #.#.÷..### #.# # #.# #.# # #........# #.# # ####.### # #............@.# #.........##.#.##########.##.#.#  #.##.#.# #  ####.##.#K##.##... #................. ####+##..#......####. .........# ..o..........#.#..#[~gj40m~gjBK)~gj~gji%6~gj~gjGgj8 `####.## #.# .# #..###### #.# .# ##.#....# #.# .# #.#.÷..### #.# .# #........# #.# .# #........# #.# .# #........###.#### #.......#  #.........##@#.# #########.##.#.# #.##.#K# #####.##.#)##.##... #.................####+##..#......####. ..................# ..o..........#.#..# .......#.#.....#..#gj7: %7gjJ gjqL gj'gjęA=8gjgjEgj0Kgj^K   kobold (missile)gj3%9gjgjgjen  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj~Ci####.## #.# amaranth3 the Vexing .# #..###### #.# Poltergeist .# ##.#....# #.# Health: 31/31 ======================== .# #.#.÷..### #.# Magic: 6/8==================------ .# #........# #.#gjCI AC: 2Str: 4 .# #........# #.# EV: 11Int: 20 .# #........###.###  SH: 0Dex: 14 gjoD.## #............*K#  XL:  5 Next:  4% Place: Dungeon:3  #.........##@#.#  Noise: ---------  Time: 2649.8 (0.0)  #########.##.#.#  a) +1 dagger #.##.#K# #  Throw: 10 darts (poison) ####.##.#)##.##...  Fly  gjDD#.................  gjD####+##..#......####.  K   kobold (missile) ..................#  gjDi..o..........#.#..#  .......#.#.....#..# gjECasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj1EAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linegjUEyAim: a kobold, wielding a +0 club and quivering poisoned darts (chance to  affect: 67%)gj ####.###.#amaranth3 the Vexing .# #..###### #.#Poltergeist .# ##.#....# #.#Health: 31/31 ======================== .# #.#.÷..### #.#Magic: 6/8==================------ .# #........# #.#AC: 2Str: 4 .# #........# #.#EV: 11gj Int: 20 .# #........###.###SH: 0Dex: 14 ## #.............*#XL:  5 Next:  4% Place: Dungeon:3#.........##@#.#Noise: ---------  Time: 2649.8 (0.0)#########.##.#.#a) +1 dagger#.##.#K# #Throw: 10 darts (poison)####.##.#)##.##...Fly #.................####+##..#......####.K   kobold (missile)..................#gjf c..o..........#.#..#.......#.#.....#..#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering poisoned darts (chance to  affect: 67%)gjyK, asleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering poisoned darts (chance to  affect: 67%)  The kobold looks drowsy...gjm8KgjTnR 5 50.8 (1gjVugjCxk _You feel bolstered by spreading misfortune.gjn n #..# #.# gjU }###.## #.# # #..###### #.# # ##.#....# #.# # #.#.÷..### #.# # #........# #.# # #........# #.#  #.###.### # #............@K# gj #.........##.#.# #########.##.#.#  #.##.#.# # ####.##.#)##.##... #................. ####+##..#......####...................#..o..........#.#..#gjF gj %1gjO gj gj )The helpless kobold fails to defend itself.  You impale the kobold!!gj0(gjB52.7 (0.9 _You kill the kobold!gj3gj+gjngjgjݱBgjgjgjgj,gjgjgj@M7===gjZgjDO4gj^gj=,gj8gjgjgjgjW _You start resting.gjoo   orc (wandering)gj.61.7 (9.0gjgjjL===2.7 (10.0)gjgjs _You encounter an orc. It is wielding a +0 hand axe.gj<##.##.#  #..###### #.#  ##.#....# #.#  #.#.÷..### #.#  #........# #.#  #.# #.#  #........###.###  #.....)#  #.........##.#@# #########.##.#.#  #.##.#.# #####.##.#)##.##...#.....o...........####+##..#......####...................#..o.#.#..#.......#.#.....#..#gjgj.03.0)gjgjgjR ;4gj4 gj gj1ogjQo   orc (wandering)gjA35gjgjįgj I.ogj gj 8 2 6gj z _You feel your existence waver again.gj? #.. #.# ###.## #.# # #..###### #.# # ##.#....# #.# # #.#.÷..### #.# # #.# #.# # #........# #.# # ####.### # #............@)# #.........##.#.##########.##.#.#  #.##.#.# #  ####.##.#)##.##... #................. ####+##..#......####. ...o.....# ..o..........#.#..#jmo.8===7gjZ ####.## #.# .# #..###### #.# .# ##.#....# #.# .# #.#.÷..### #.# .# #........# #.# .# #........# #.# .# #........###.#### #......)#  #.........##@#.# #########.##.#.# #.##.#.# #####.##.#)##.##... #.................gj_[ S####+##..#...o..####. ..................# ..o..........#.#..# .......#.#.....#..#gjG] 1ogjd o   orc (wandering)gjne %8gj l gjm gj$XQ.ogjagjWb%9gjjgjgj~ #.. #.# #####.## #.#.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #........# #.#.# #..# #.# ..# ####.### ### #..........@..)# #.........##.#.##########.##.#.#  #.##.#.# #  ####.##.#)##.##... #................. ####+##..#...o..####. ............# ..o.......o..#.#..#gj݁gju&70gjEgj2gj #..# #.##.## #.#.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#gj.# #........# #.#.# #........# #.#.# #.###.#### #.)# #.##.#.# #.##.#.# #.##.#.# # ####.##.gjǿr#)##.##... #........ ####+##..#...o..####. ......#  ..o.o..#.#..#gjgj'C===1gjgj&gj gj gj~ gjq gj| ,gj gj gj gj_ gj gj gj gj gj gj gj gjǠ gj ,gjn gjĦ ,gjZ gjB ,gj gj ,gj1 gj ,gj, gj ,gj gj ,gj] gj ,gj_ gj ,gj gj. ,gj gj, ,gj gja ,gj gj ,gj< gj ,gj$ gjY ,gj gj# ,gj gj ,gj gj ,gj gj ,gj gj ,gjx gj ,gj gj& gj gj gj ,gj gjC gj gj gjJ ,gj" gjd gj gj gj ,gjg gj gjQ gj gj ,gj gj" ,gji gjR ,gj gj2 ,gj gjG gj gj gj ,gjw gj' ,gj gj ,gj gj ,gjU gj- ,gj gjF ,gjV gjg ,gj gj!! ,gj! gjQ( Xgj( gj) gjE- ,gj2 Bgj2 gj55 gj5 gj6 gj59 ,gj9 gj9; ,gj< gj#> gjZ> gj? gjC@ gjs@ gj@ gjC gjC gjD gjG ,gjH gjK ,gjsL gjN ,gjCO gj@P gjmP gjQ gj^R ,gj+S gjRU ,gj\V gjdY ,gjZZ gj^\ ,gjQ] gj^ ,gj__ gj` gja gj~a gj c gjFc gjc gjf gjSg gjg gji gj;j gjOk gjwm gjm gjn gjp _You start waiting.An orc comes into view.gjKw o   orc (wandering)ogjw 1741.7 (70.0)gj gj5 22.7 (71 _gj gj gjJq3gj7xgjygj$d#..# #.# .## #.# # #..###### #.# # ##.#....# #.# # #.#.÷..### #.# # #........# #.# # #........# #.# # #.###.###  #.gjd)# #.##.#.# #.##.#.# #.##.#.# # ####.##.##........####+##o.#........ gjmgjn03.7 (1.0)gjtgjugj gj gjI gj ,gj gj _You start waiting.An orc comes into view.gjd o   orc (wandering)ogj &4gj: gj 15.7 (2 _gjF gjk gjDŽ #..# #.##.## #.#.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #........# #.#.# #........# #.#.# #.###.#### #.)# #.##.#.# #.##.#.# #.##.#.# # ####.##.#)##.##... #........ ####+##..#...o..####. ....o.#  ..o.o..#.#..#gjngj*6.7 (1gjgjUgj~ gj] gj gjL gj' ,gj݉ ,gjU gjJ KYou start waiting. _gj SAn orc comes into view.  gj o   orc (wandering)o8.7 (2gj gj 19.7 (3 _gj gjH gj@  #..# #.##.## #.#gj u.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #........# #.#.# #..# #.#.# #.###.#### #.)# #gjE T.##.#.# #.##.#.# #.##.#.# # ####.##.#)##.##... #...... ####+##..#...o..####. ......o...o.#  ..o.o..#.#..#gjl .gj Mogj +50.7 (1gj gjB gjU########.## #.# .....# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #........# #.#.# #.# #.#.# #.###.### ###### #......)# ###.#.# #########.##.#.# gj V#.##.#.# #####.##.#)##.##... #.................####+##..#...o..####.o   orc (wandering) .....o...oo.......# ..o.......o..#.#..# .......#.#.....#..#gjY4o.gjb;1gj5kgjlgjo v#.## #.#.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #.# #.#.# #.# #.#.# #.###.#### #.)# #.##.#.# #.##.#.#gjp  #.##.#.# # ####.##.#)##.##... #..... ####+##..#...o..####. .....o..o.o.# ..o.......o..#.#..#  .#.#.....#..#gjDz gjz %2gjȁ gj gj3gjgjHgj,gjgjٙgjRgj#,gjLgjV,gjǧBgj gjū,gj&gjugjgjðgj,gjgjYgjgjڸgj޺gj%gjUgjgj gjgj,gjgj.,gjigj,gjgj!gjZgjgjgj?gjgj2gjgjgj,gj/gjgjMgjwgjgj]gjsgj%gjrgjgj$,gjgj,gj,gjgjgjWgjgjBgj<gjtgjgjgjigjgj,gjgj7gj}gjgj,gjgj(",gjx#gj&gjM&gj'gjL*,gj+gj-,gjI/gje1gj1gj2gj5gj{5gjZ6gj.9,gjG:gj<,gj+>gj@,gjBgjD,gjFgjS,gjUgjZgjT[gj]gj_gj`gjGbgjhBgjk,gjmgj,qgjqgj2sgjvgjvgjlxgjzgjzgj|gjgj7gjׁgjGgjgj:gj gjngjgjgjgjgjgjVgjgj@,gj=gjBgjBgj!,gjgjҭgjgjgjxgjgjgjgjgjsgj,gj/gjgj#gjgj ,gjjgj*gjgj1gj*gjagj4gjgjgjgjgj+gjgjgjegjgj]gjgjgjV,gjgjgj gjpgjGgjgjgjxgjgjdgj.,gjgj,gjgj,gj{gj,gjjgj,gjpgj9,gjgjgj% gj gjG gj gjgj=gjgj!gjgj$gjgjgjgjgjgj?gjgj ,gj!gj#gj#gj$gj&gjA'gj(gj/*gjf*gj4+gjv.,gjC0gj4gj]4gj5gj8gj9gjp;gjC>gj>gjHgjJgjCKgj8MgjjPgjPgj/Sgj-V,gjWgjbbAn orc comes into view.You start waiting. _An orc comes into view.You start waiting. _An orc comes into view.You start waiting.gji1851.7 (99.0)gjJj/2.7 (100.0)gjpgjlsF _You start waiting. _An orc comes into view.You start waiting. _An orc comes into view.You start waiting. _Done waiting.gj< IgjgjgjgjJgjgjgjgjgjgj#gj#gj%gj;*,gj>,gjQ/gj/gj1gj~5gj5gjX7gj;gjA<gj=gjAgj BgjNgj,gjgj gj gj gj^,gjgjgjHgjgj$gjgj$gj",gjs$gj}(,gj-,gjh.gjC0gj)3gj3gj5gj7gj68gj9gja _You start waiting.An orc comes into view.oo   orc (wandering)72.7 (20.0)3.7 (21 _gja  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjI P  Okay, then.gjЙ gjp gj . _gj  gjCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj-; #########.## #.#  amaranth3 the Vexing ......# #..###### #.#  Poltergeist gj; z......# ##.#....# #.#  Health: 31/31 ======================== ......# #.#.÷..### #.#  Magic: 6/8==================------ ......# #........# #.#  AC: 2Str: 4 ......# #........# #.#  EV: 11gj< Int: 20 ......# #........###.###  SH: 0Dex: 14 ####### #.............)#  XL:  5 Next:  5% Place: Dungeon:3 #......@*.##.#.#  Noise: ---------  Time: 2873.7 (0.0) #########o##.#.#  a) +1 daggergjX<  #.##.#.# #  Throw: 10 darts (poison) ####.##.#)##.##...  Fly  #.................  ####+##..#...o..####.  o   orc (wandering) gj< c.....o..o.o.......#  ..o.......o..#.#..#  .......#.#.....#..# gj< bCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  gj< Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, chance to  affect: 67%)gjq#########.###.#amaranth3 the Vexing ......# #..###### #.#Poltergeist ......# ##.#....# #.#Health: 31/31 ======================== ......# #.#.÷..### #.#Magic: 6/8gjr==================------ ......# #........# #.#AC: 2Str: 4 ......# #........# #.#EV: 11Int: 20 ......# #........###.###SH: 0Dex: 14 ####### #.............)#XL:  5 Next:  5% Place: Dungeon:3#......@..##.#.#Noise: ---------  Time: 2873.7 (0.0)#########*##.#.#gjsa) +1 dagger#.##.#.# #Throw: 10 darts (poison)####.##.#)##.##... Fly #.................####+##..#...o..####. o   orc (wandering).....o..o.o.......#..o.......o..#.#..#.......#.#.....#..#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, chance to  affect: 67%)gj_Joasleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, chance to  affect: 67%)  The orc looks drowsy...gj8;ogj|Q 5 4.7 (1gjgjk _You feel bolstered by spreading misfortune.gj .## #.# # #..###### #.# # ##.#....# #.# # #.#.÷..### #.# # #.# #.# # #.# #.# # #.###.###  #.)# #.##.#.# #o##.#.# #.##.#.# # ####.##.#)##.##... #....o####+##..#...o..####. o 2 orcs (1 wandering, 1 asleep).....o......o....... .gjq o   orc (gj %5gj gj 0 _The orc leaves your sight.gj+ )The helpless orc fails to defend itself.  You impale the orc!!gj)gj -76gjégjG _You kill the orc!gjX h....# #..###### #.# # ##.#....# #.# # #.#.÷..### #.# # #........# #.# # #.# #.# # #.###.### ##### #.gj (....)#  #.##.#.# #########@##.#.#  #.##.#.# #####.##.#)##.##...#.....o........... ####+##..#...o..####......o....o.......#..o.......o..#.#gj 3..#.......#.#.....#..#..o....<.....#.# .#gj gjr %7gj gj $  Things that are here:gjB r _a +0 hand axe; an orc corpsegjtfgjggjhgjlgj mgjkqgjrgjDsgjtgjxgj_xgjzgj~t _You start resting.An orc comes into view.gjgjoo   orc (wandering)gj(+80.7 (3gjgjk11.7 (4 _gjԘgjBgj  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj....# #..###### #.#  amaranth3 the Vexing ....# ##.#....# #.#  Poltergeist ....# #.#.÷..### #.#  Health: 31/31 ======================== ....# #........# #.#  Magic: 4/8============------------ ....# #........# #.#  AC:  5  Str: 4 ....# #........###.###  EV: 11Int: 20 ##### #.........o...)#  SH: 0Dex: 14 gj#........*##.#.#  XL:  5 Next:  7% Place: Dungeon:3 #########@##.#.#  Noise: ---------  Time: 2881.7 (0.0) #.##.#.# #  a) +1 dagger ####.##.#)##.##...  Throw: 10 darts (poison) #.....o...........  Fly  ####+##..#...o..####.  .....o....o.......#  o   orc (wandering) ..o.......o..#.#..#  .......#.#.....#..#  ..o....<.....#.# .# Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  gj%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (wandering, hasn't  noticed you, chance to affect: 67%)gj* P....# #..###### #.#amaranth3 the Vexing ....# ##.#....# #.#Poltergeist ....# #.#.÷..### #.#Health: 31/31 ======================== ....# #........# #.#Magic: 4/8gj + N============------------ ....# #........# #.#AC:  5  Str: 4 ....# #........###.###EV: 11Int: 20 ##### #.........*...)#SH: 0Dex: 14#.........##.#.#gjb+ XL:  5 Next:  7% Place: Dungeon:3#########@##.#.#Noise: ---------  Time: 2881.7 (0.0)#.##.#.# #a) +1 daggergj+ f####.##.#)##.##...Throw: 10 darts (poison)#.....o...........Fly ####+##..#...o..####......o....o.......#o   orc (wandering)..o.......o..#.#..#gj+ .......#.#.....#..#..o....<.....#.# .#gj!, Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjL, Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linegj, Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (wandering, hasn't  noticed you, chance to affect: 67%)gj 'oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (wandering, hasn't  noticed you, chance to affect: 67%)  The orc struggles to resist.gj' U.ogjӛ gj {5=======2.7 (1gjͤ gj % _The orc shouts!gjF  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjX ....# #..###### #.#  amaranth3 the Vexing ....# ##.#....# #.#  Poltergeist ....# #.#.÷..### #.#  Health: 31/31 ======================== ....# #........# #.#  Magic: 3/8=========--------------- ....# #........# #.#  AC:  5  Str: 4 ....# #........###.###  EV: 11Int: 20 ##### #.............)#  SH: 0Dex: 14 #........o##.#.#  XL:  5 Next:  7% Place: Dungeon:3 #########@##.#.#  Noise: ====-----  Time: 2882.7 (0.0) #.##.#.# #  j ma) +1 dagger ####.##.#)##.##...  Throw: 10 darts (poison) #.....o...........  Fly  ####+##..#...o..####.  .....o....o.......#  o   orc ..o.......o..#.#..#  .......#.#.....#..#  ..o....<.....#.# .# Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (chance to affect:  67%)gj; ~....# #..###### #.#amaranth3 the Vexing ....# ##.#....# #.#Poltergeist ....# #.#.÷..### #.#Health: 31/31 ======================== gj< ....# #........# #.#Magic: 3/8=========--------------- ....# #........# #.#AC:  5  Str: 4 ....# #........###.###EV: 11Int: 20 ##### #.............)#SH: 0Dex: 14#........*##.#.#XL:  5 Next:  7% Place: Dungeon:3#########@##.#.#Noise: ====-----  Time: 2882.7 (0.0)#.##.#.# #a) +1 dagger####.##.#)##.##...Throw: 10 darts (poison)#.....o...........Fly ####+##..#...o..####......o....o.......#o j4= H30m  orc..o.......o..#.#..#.......#.#.....#..#..o....<.....#.# .#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (chance to affect:  67%)gjTgj9ogjϽ26----=---3.7 (1gjgjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (chance to affect:  gjJR67%) _The orc struggles to resist. The orc hits you with a +0 whip.gj-  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj` x....# #..###### #.#  amaranth3 the Vexing ....# ##.#....# #.#  Poltergeist ....# #.#.÷..### #.#  Health: 26/31 ====================---- ....# #........# #.#  Magic: 1/8===--------------------- ....# #........# #.#  AC:  5  Str: 4 ....# #........###.###  EV: 11Int: 20 ##### #.............)#  SH: 0Dex: 14 #........o##.#.#  XL:  5 Next:  7% Place: Dungeon:3 #########@##.#.#  Noise: =--------  Time: 2883.7 (0.0)gj}b  #.##.#.# #  a) +1 dagger ####.##.#)##.##...  Throw: 10 darts (poison) #.....o...........  Fly  ####+##..#...o..####.  .....o....o.......#  o   orc ..o.......o..#.#..#  .......#.#.....#..#  ..o....<.....#.# .# Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (chance to affect:  67%)gj....# #..###### #.#amaranth3 the Vexing ....# ##.#....# #.#Poltergeist ....# #.#.÷..### #.#Health: 26/31 ====================---- ....# #........# #.#Magic: 1/8===--------------------- ....# #........# #.#AC:  5  Str: 4 ....# #........###.###EV: 11Int: 20 ##### #.............)#SH: 0Dex: 14#........*##.#.#XL:  5 Next:  7% Place: Dungeon:3#########@##.#.#Noise: =--------  Time: 2883.7 (0.0)#gj.##.#.# #a) +1 dagger####.##.#)##.##...Throw: 10 darts (poison)#.....o...........Fly ####+##..#...o..####......o....o.......#o   orc..o.......o..#.#..#.......#.#.....#..#..o....<.....#.# .#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (chance to affect:  67%)gjgje9ogjfZ3---4.7 (1gjngjpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (chance to affect:  67%) _The orc struggles to resist. The orc hits you with a +0 whip.gj/  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjʾ3gjZgj[e _You don't have enough magic to cast this spell.gjo3gjgjh gj8_Unknown command.gj Q5gj _You hit the orc but do no damage. The orc barely misses you.gj])19------46.6 (0.9 _You barely miss the orc. The orc hits you with a +0 whip.gj gj ,7.6 (1.0gjq gjI _You barely miss the orc. The orc barely misses you.gj7----8.5 (0.9gjgjx _You hit the orc but do no damage. The orc hits you with a +0 whip.gjQgjuRead which item? Scrolls  g - a scroll of fogr - a scroll of revelation  c - a scroll labelled SYKHLOXEPSEF  d - a scroll labelled WIODEOW ZIXEVE  e - a scroll labelled FYHIAT YRCHUSY  h - a scroll labelled VIERUTOGED  j - a scroll labelled HITITE TUMAOR [!] read|quaff[?] describe selectedgjgj_gjY ....# #..###### #.#amaranth3 the Vexing ....# ##.#....# #.#Poltergeist ....# #.#.÷..### #.#Health: 17/31 =============----------- ....# #........# #.#Magic: 1/8===--------------------- gj ....# #........# #.#AC:  4  Str: 4 ....# #........###.###EV: 11Int: 20 ##### #.............)#SH: 0Dex: 14#........o##.#.#XL:  5 Next:  7% Place: Dungeon:3#########@##.#.#Noise: =--------  Time: 2888.5 (0.0)#.##.#.# #a) +1 daggergjF %####.##.#)##.##...Throw: 10 darts (poison)#.....o...........Fly gj ####+##..#...o..####......o....o.......#o   orc..o.......o..#.#..#.......#.#.....#..#..o....<.....#.# .# _You don't have enough magic to cast this spell. _Unknown command. _You hit the orc but do no damage. The orc barely misses you. _You barely miss the orc. The orc hits you with a +0 whip. _You barely miss the orc. The orc barely misses you. gj, y_You hit the orc but do no damage. The orc hits you with a +0 whip.gjP  Okay, then.gjNgjgj. _gj_@9.5 (1gj gj  _You hit the orc but do no damage. The orc closely misses you.gj4  You hit the orc.  The orc is moderately wounded.90 _The orc misses you.gj=  You completely miss the orc.The orc is moderately wounded.gj$,1.4 (0.9gjgjP _The orc barely misses you.gjjQ5  You hit the orc.gjPRp82===2.3gj]q _The orc is heavily wounded.gj{D oYou closely miss the orc.gj O o 2 orcs (1 wandering)The orc is heavily wounded.gjO,3.3 (1.0gj_f _The orc barely misses you.gj o.  You barely miss the orc.The orc is heavily wounded.gjD oThe orc shouts!gj?5==4.2 (0.9gjwgjdT _The orc completely misses you.gjP8########.## #.#.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #.# #.#.# #.# #.# .....# ####.### ###### #......)# #.......@o##.#.##########)##.#.#  #.##.#.# #  ####.##.#)##.##... #.....o........... ####+##.o#...o..####. .....o....o.......# ..o.......o..#.#..# .......#.#.....#..#o.3--5.2gj9 (1.0gj >gj@Q _The orc closely misses you.gjl gj Read which item? Scrolls  g - a scroll of fogr - a scroll of revelation  c - a scroll labelled SYKHLOXEPSEF  d - a scroll labelled WIODEOW ZIXEVE  e - a scroll labelled FYHIAT YRCHUSY  h - a scroll labelled VIERUTOGED  j - a scroll labelled HITITE TUMAOR gjg [!] read|quaff[?] describe selectedgj(gjgj########.###.#amaranth3 the Vexing .....# #..###### #.#Poltergeist .....# ##.#....# #.#Health: 18/31 =============----------- .....# #.#.÷..### #.#Magic: 2/8======------------------ .....# #........# #.#gjAC:  3  Str: 4 .....# #........# #.#EV: 11Int: 20 .....# #........###.###SH: 0Dex: 14 ###### #.............)#XL:  5 Next:  7% Place: Dungeon:3#.......@o##.#.#Noise: =--------  Time: 2895.2 (0.0)#########)##.#.#a) +1 dagger#.##.#.# #Throw: 10 darts (poison)####.##.#)##.##...Fly #...o.o...........####+##..#...o..####.oo 2 orcs.....o....o.......#gj..o.......o..#.#..#.......#.#.....#..# _The orc barely misses you.You barely miss the orc.The orc is heavily wounded.The orc shouts! _The orc completely misses you. _The orc closely misses you.gjQm  Okay, then.gjgj. _gj o.  You hit the orc but do no damage.gj= j  The orc is heavily wounded.gj d4---6.1 (0.9gjқ gj 6 _The orc hits you with a +0 whip.gj=gj>FRead which item? Scrolls  g - a scroll of fogr - a scroll of revelation  c - a scroll labelled SYKHLOXEPSEF  d - a scroll labelled WIODEOW ZIXEVE  e - a scroll labelled FYHIAT YRCHUSY  h - a scroll labelled VIERUTOGED  j - a scroll labelled HITITE TUMAOR [!] read|quaffgjO?G[?] describe selectedgj3tgjj~gjd########.###.#amaranth3 the Vexing .....# #..###### #.#Poltergeist .....# ##.#....# #.#Health: 14/31 ==========-------------- .....# #.#.÷..### #.#Magic: 2/8======------------------ .....# #........# #.#AC:  3  Str: 4 gj.....# #........# #.#EV: 11Int: 20 .....# #........###.###SH: 0Dex: 14 ###### #.............)#XL:  5 Next:  7% Place: Dungeon:3#.......@o##.#.#Noise: =--------  Time: 2896.1 (0.0)#########)##.#.#a) +1 dagger#.##.#.# #Throw: 10 darts (poison)####o##.#)##.##...Fly #.....o...........####+##..#...o..####.oo 2 orcs.....o....o.......#gj*..o.......o..#.#..#.......#.#.....#..# _The orc completely misses you. _The orc closely misses you. _Okay, then.You hit the orc but do no damage.gjlThe orc is heavily wounded. _The orc hits you with a +0 whip.gj gjqJ Okay, then.gj*gjLgj. _gj  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjU# ########.## #.#  amaranth3 the Vexing .....# #..###### #.#  Poltergeist .....# ##.#....# #.#  Health: 14/31 ==========-------------- .....# #.#.÷..### #.#  Magic: 0/8------------------------ .....# #........# #.#  AC:  3  Str: 4 .....# #........# #.#  EV: 11Int: 20 .....# #........###.###  SH: 0Dex: 14 ###### #.............)#  XL:  5 Next:  7% Place: Dungeon:3 #.......@o##.#.#  Noise: =--------  Time: 2896.1 (0.0) #########j% 45m)##.#.#  a) +1 dagger #.##.#.# #  Throw: 10 darts (poison) ####o##.#)##.##...  Fly  #.....o...........  ####+##..#...o..####.  oo 2 orcs .....o....o.......#  ..o.......o..#.#..#  .......#.#.....#..# Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (heavily wounded,  chance to affect: 67%)gj8gj########.###.#amaranth3 the Vexing .....# #..###### #.#Poltergeist .....# ##.#....# #.#Health: 14/31 ==========-------------- .....# #.#.÷..### #.#Magic: 2/8======------------------ .....# #........# #.#AC:  3  Str: 4 .....# #........# #.#EV: 11Int: 20 .....# #........###.###SH: 0Dex: 14 ###### #.............)#XL:  5 Next:  7% Place: Dungeon:3#.......@o##.#.#Noise: =--------  Time: 2896.1 (0.0)j:m#########)##.#.#a) +1 dagger#.##.#.# #Throw: 10 darts (poison)####o##.#)##.##...Fly #.....o...........####+##..#...o..####.oo 2 orcs.....o....o.......#..o.......o..#.#..#.......#.#.....#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (heavily wounded,  chance to affect: 67%)  Okay, then.gj$gj=. _gjO  #.. #.# #########.## #.#.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #.# #.#.# #.# #.# ......# ####.### ####### #......)# #........o##.#.##########)##.#.#  #.##.#.# #  ####o##.#)##.##... #.....o...........   orc ####+##..#...o..####. .....o....o.......# ..o.......o..#.#..#oo.gj+ |.o 2 orcsgj o5=-7.1 (1 _gj gj gj_;# #.## #.# # #.. #.# ##########.## #.#.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #.# #.#.# #.# #.# .......# #..###.### ######## #o.....)# #.........##.#.##########)##.#.#  #o##.#.#  ####.##.#)##.##... #.....o........... ####+##..#...o..####. .....o....o.......#o.o.-8gjBgj e.##. #.# .# #.## #.# .# #.. #.# .##########.## #.#.# #..###### #.#.# ##.#....# #.#.# #.#.÷..### #.#.# #.# #.# †.# #....@...# #.# ........# #o.###.### ######### #.....)# #.........##.#.##########o##.#.# #.##.#.# #  ####.##.#)##.## #.....o......... ####+##..#...o..####gj so)o.o.3-=9  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (heavily wounded,  chance to affect: 67%) _Okay, then. _The orc attacks as it pursues you! The orc hits you with a +0 whip.gj5]#.# ###..##'####### ..##. #.# ..# #.## #.# ..# #.. #.###########.## #.#.# #..###### #.# #.# ##.#....# #.# #.# #.#.÷..### #.# #.# #...@....# #.# #†.# #.....o..# #.# .........# #........###.### ########## #o......)# # #.........##.#.# ##########)##.#.#  #.##.#.#  ####.##.#)##.## #.....o.........gj74o.gj= o.  You feel your existence waver again.gj2BgjC[====== 2 900gjJgj}^s _The orc attacks as it pursues you! The orc barely misses you.gj #.# ###..# ##'#.# ##.# #.#.# #.## #.#.# #..# #.#.#.## #.#.# #..###### #.# ##.# ##.#....# #.#  #.# #.#.÷..### #.#  #.# #..@.o...# #.# ##†.# #.# #.#.# #.....o..###.### .# #.)# .#gj+  #.#.#.# ## #)##.#.# #.##.#.# # ####.##.#)##.## #.....ogj /o.gj 4-3===1gj< gj s _The orc attacks as it pursues you! The orc barely misses you.gjQ#.# ###..# ##'.# ##.# #.# #...# #.## #.# #...# #..# #.# #...#.## #.# #.# #..###### #.#gjS#.# ##.#....# #.# #.# #.#.÷..### #.# # #.# #.@.o....# #.##†.# #.# #.# #.# #.....o..###.### #.# #.)# ..# #.##.#.## #)##.#.# # #.##.#.# # # ####.##.#)##. #.....oo.gj5U3o.gjV2o.gjbgjbH10---2gj(qgjsY _The orc attacks as it pursues you! The orc hits you with a +0 whip.gj.....# ###...## #....... ####.# ###..##'##### .....###. #.# ##...# #.## #.# ##...# #.. #.# ##...##########.## #.#..# #..###### #.####.# ##.#....# #.# #.# #@#.÷..### #.# #.# #..oo....# #.# .###†.# #.# #.# .#..........# ####.### .#.########## #.....)# ...# #.........##.#.# .############)##.#.# .# #.##.#.# ## ####.##.#gj)##o.o.-3gjgjgj #########.....# .....# ###...#....... #######.##'##### ..##.# #.# #..# ##########.## ##..#..#####  ####@#....#  #.÷..## ## #.oo.....##†.....# #.# .............###.## .#.##########........)   orc ............###########) . .#gj& bo.ogj2 .o 2 orcs=4gjL  _The orc attacks as it pursues you! The orc misses you.gjs  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj[#########.....# #....... amaranth3 the Vexing gj\.....# ###...## #....... Poltergeist ####.# ###..# ##'##### Health: 10/31 =======----------------- .....# ##.# #.#  Magic: 1/8===--------------------- ##...# #.## #.#  AC: 2Str: 4 ##...# #..# #.#  EV: 11Int: 20 ##...##########.## #.#  SH: 0Dex: 14 ##..........# #..###### #.#  XL:  5 Next:  7% Place: Dungeon:3  ###........# ##@#....# #.#  Noise: =--------  Time: 2904.1 (0.0) # #........# #o#.÷..### #.#  a) +1 dagger ## #........# #.o......# #.#  gj] Throw: 10 darts (poison) .###†.......# #........# #.#  Fly .#..........# #........###.### .#.########## #.............)#  oo 2 orcs ...# #.........##.#.# .### #########)##.#.# .##.##.#.# Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (moderatelywounded, chance to affect: 67%)gj^ #########.....##....... amaranth3 the Vexing .....# ###...###....... Poltergeist ####.# ###..###'##### Health: 10/31 =======----------------- .....###.##.#Magic: 1/8===--------------------- ##...##.###.#AC: 2Str: 4 ##...##..##.#EV: 11Int: 20 ##...##########.###.#SH: 0Dex: 14 ##..........# #..###### #.#XL:  5 Next:  7% Place: Dungeon:3  ###........# ##@#....# #.#Noise: =--------  Time: 2904.1 (0.0) # #........# #*#gj` .÷..### #.#a) +1 dagger ## #........# #.o......# #.#Throw: 10 darts (poison) .###†.......# #........# #.#Fly .#..........# #........###.### .#.########## #.............)#oo 2 orcs ...##.........##.#.# .############)##.#.# .##.##.#.#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (moderatelywounded, chance to affect: 67%)gj9Ko(1 asleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (moderatelywounded, chance to affect: 67%)  The orc looks drowsy...gj$ o.  You feel bolstered by spreading misfortune.gj8ogj1=3====== 5 -5.1 (1 _Magical energy flows into your mind!gjb ....'.....# # ##########..... # ......# ###...## #...... .####.# ###..##'#### ......###. #.# .##...# #.## #.# .##...# #.. #.# .##...##########.## #.# ###..# #@.###### #.#  ###.# ##.#....# #.# #.# #o#.÷..### #.# #.# #o.# #.# ..###†.# #.# #.#.#..........# ####.####.########## #.....)# ....# #.........##.#.# ..############)##.#.#gjc ?-6gjk gj|m gj......####....'... ##########.....# .....# ###...#...... .#######.##'#### ...##.# #.# #..# .##...##########@## ###....#####  ####.#....# ## o#.÷..## .## #.o..##†.....# #.# ..............###.###.##########.........)...........7gj!gjq ####### ########## ......####......'... ##########.....# .....# ###...#...... .#######.##'#### ...gjyr V##.# # #.@# .##...##########.## ###....#####  ####.#....# ## o#.÷..## .## #.o..##†. gjr #..............###.###.##########....)gjQx  o.  The orc wakes up again.gj$y 3o.gj Xogj{ /===8gj gjĮ % _The orc shouts!gjc ####### #....##.##..## ######## #.....# ########## .......####.....# #....'.....# # ###########..... # .......# ###...## #..... #.####.# ###..##'### .gjd......###. #.# #.##...# #@## #.# #.##...# #..# #.# ..##...##########.## #.# ####..# #..###### #.#  ###.# ##o#....# #.# ### #.# #o#.÷..### #.# #.# #........# #.#.###†.# #........# #.#.#..........# ####.###gj-h:o.gjHi3o.gj]qgj!r2========---9gj ygj6gjwT ....#. ####### #....##.##..## ######## ########### .......####.....'.. ###########.....# .......# ###...#..... #.#######.##'### ....##@# ## # #..# ..##...##########.## ####...o#####  ####o#....# ### #.÷..#### #..##† #gj:V9o.gjW3o.gj_gj`h4===---10gjNgj  #....##.##..# #....##..... ####### #....##.##..# ######### #.....# ########## ........####.....# #....'.....# # gjQ ############..... # ........# ###...## #.... ##.####.# ###@.##'## ........##.# #.# ##.##...# #.## #.# ##.##...# #.. #.# ...##...##########o## #.# #####..# #o.###### #.#  ###.# ##.#....# #.# #### #.# #.#.÷..### #.# #gj r.# #.# #.#gjv 9o.gj 3o.gjZgj %1gjgjgjX# #....#...... # #....##.##.. #....##..... ####### #....##.## ########## #.....# ########## .........####.....# #....'.....# # #############..... # .........# ###.@.## #... ###.####.# ###..##'# .........##.# #.##.##...# #.## #.# ###.##...# #o. #.# ....##...##########o## #.# o   orc ######..# #..###### #.# # ###.# ##.#....# #.# ##### #.# #.#.÷..### gjGYW[40m#.#ogjZ7o.gjb{.o 2 orcsgjc%2gjkgjmgjE 1.# #........# .# #....#... ## #....##.## #....##.. ####### #....##.## ########### #.....# ########## ..........####.....# # .....'.....# # .#############..@..# # ..........# ###...## #.. .###.####.# ###..##' ..........##.# #. .###.##...# #o## #. .###.##...# #.o #. .....##...##########.## #. .######.gj I .# #..###### #. .# ###.# ##.#....# #.gjK 2o.gj4M ogj[ .13==3gj&b gj.d gj..# #.+ ..# #........# ..# #....#... ### #....##.## # #....##.. # ####### #....##.## ############ #.....# ########## ...........####.....# # #.#....'.@...# # #.#############.....# # ÷..........# ###...## #. #.###.####.# ###..## #..........##o# # #.###.##...# #o## # #.###.##...# #.. # #.....##...##########.## # ..######..# #..###### #o.o.===4gj.# #..# #..# #....# +### #....##. .# #....## .# # #....##. .# #.....# .####.....# # ##.##....'@....# # ##.#######.....# # #÷.# ###...## # ##.###.####.# ###o.#  #.# ##o#  #.###.##...# #.##  #.###.##...# #..##.....##...#.##.######.# #..#gjko.o.gjgj%5gjgjgj .# #.# #.# #....# #+### #....##. #.# #....## ..# ####### #....##. #.##### #.....# .####.....# #.##....@.....# #.#######.....# #÷gj 8.# ###.o.## #.###.####.# ###o.# # #.# ##.# # #.###.##...# #.## # #.###.##...# #..# ###.....##...#.## ....######.# #..######gj 9o.gj 2o.gj gj A46gj g _There is an open door here.gj#....# #.# #.# #....# ##+### #....## ##.#gj #....##.# ####### #....## .#.##### #.....# .####.....# .###.##...@'.....# .###.#######..o..##÷.# ###.o.## .###.###.####.# ###..# .# #.# ##.# .# #.###.##...# #.## .# #.###.##...#gj #..# .###.....##...#.## .....######.# #..######gj4o.gjY2o.gjl!gj"X4=7 _gj(gjo+gjq2 ####....#.....#+.....#.o...##o..##...gj3 %8gjG N _You reach down and close the door.gj .#....# #.# #.# #....##+### #....#.# #.... #...# # #.... #.#.#### #.....# .####.....# #.###.##..@.+.....# ..###.#######.o...##÷.# ###o..## ..###.###.####.# ###..# #.# #.# ##.# #.# #.###.##...# #.## #.# #.###.##...# #..# #.###.....##...#.## #.....######.# #..###### gj+ D#........'o.....o.......oo 2 orcsgjl gj W5===9gj gjj , _An orc opens the door.gjԁ#.#....# # #......# #.# #.... .###+### #....#.# #.... ##...# ####### #.... ##.#.### #.....# .####.....# ##.###.##.@..'o....#.###.#######.o...##÷.# ###...##.###.###.####.# ###..# .#.# #.# ##.# .#.# #.###.##...# #.## .#.# #.###.##...# #..# .#.###.....##...#.## ##.....######.# #..o.o.gj3o.gjX320gjgjgj* .#.#....# #### .#.#....# # .#......# # ........# # ..###+### # .####.# # .##...# ####### #... .##.#.############ #.....# #### ................@####.....# ###.###.########....oo....# ....###.#############..... ######÷..........# ###...## ....###.###.####.# ###gj J..# ..#.# #..........##. ..#.# #.###.##...# #.## ..#.# #.###.##...# #.. ..#.###.....##...##########.##gj 4o'gj +o.5= 2 1 _You feel your existence waver again.gj#.#.#....# #.#.#....# # #.#......# # #.# # #..###+### # #.####.# # ..##...# # # #.##.#.# #.....# .####.....##.###.#...oo.....#.###.#######.....# .######÷.# ###...## .....###.###.####.# ###..#gj a.#.# #.# ##.# ...#.# #.###.##...# #.## ...#.# #.###.##...# #..# ...#.###.....##...#.##gj4o.gj#gj %2gjgj(gj|#.#.#....#  #.#.#....# #  #.#......# #  #.# #  #..###+### # ##.####.# #.##...# # # .#.##.#.# #.....# .####.....##.###.#..o.o.....# #.....###.######.....# #.######÷.# ###...## #.....###.###.####.# ###..#.#.# #.# ##.# ....#.# #.###.##...# #.## ....#.# #.###.##...# #..# ....#.###.....##...#.##gj.~4o'gj0o.gjgjC===3gjgjZgj #.#.#....#  #.#.#....# # #.#......# # #.# # #..###+### ##.####.# # #...##...# # # ..#.##.#.# #.....# >.####.....##.###.#.o.o'.....#  #.....###.#####.....#  #.######÷.# ###...## ##.....###.###.####.# ###..#.#.# #.# ##.# .....#.# #.###.##...# #.## )....#.# #.###.##...# #..# .....#.###.....##...#.##o.o.4gj gj gjŽ^#.#.#....#  #.#.#....#  #.#......#  #.#  #..###+###  ###.####.# #...##...# # #..#.##.#.# #.....# #>.o####.....##.###.#..o.'.....# #.....###.####.....# #.######÷.# ###...## ###.....###.###.####.# ###..#.#.# #.# ##.# ......#.# #.###.##...# #.## .)....#.# #.###.##...# #..#.#.###.....##...#.o.o.gjTgjQf6==5gjgj+gj  ####.#.#....# #.#.#....# #.#......# #.# #..###+### ###.####.#  ##...##...# #  #..#.##.#.# #.....#  #>.o.####.....#  #.###.gj #.o..'.....# #.....###.###.....# #.######÷.# ###...## ####.....###.###.####.# ###..#.#.# #.# ##.#.#.# #.###.##...# #. ..)....#.# #.###.##...# #...#.###.....##...#.gj 4o.gj 3o.gj gj %6gjl gj; gj"r ####.#.#....# #.#.#....# #.#......# #.# #..###+### ###.####.# ##...##...# # #..#.##.#.# #.....# #>.o..####.....# #.###.#o...'.....# 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Health: 31/31 ========================#..# #.##.#. Magic: 8/8========================gj4l#..# #.######### #.#. AC: 2Str: 4#..# #.........# #.#. EV: 11gj]lInt: 20#..# #########.# #.#. SH: 0Dex: 14gjl#..#############.#######.#. XL:  5 Next:  7% Place: Dungeon:2gjl#.........@..............#. Noise: ---------  Time: 2984.6 (0.0)gjl#.##############.#######.#. a) +1 daggergjl8#............# #.#######.+# Throw: 10 darts (poison)############.# #........... Fly gj!m#.# #.....#######.# ##.##.# # #.###...#.###### #.....#.#.......gjm #####...########  _You feel your existence waver again. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.gjngj+ogjygjzgj~,gjgj gjgjgj?gjQgjgjgj`gjgjߍgjqgj,gjgjgjgjxgjԙgjvgjgjgjgjgjgj{gjgj=gjgjgj]gjϫgjQgj0gjxgjgjgj,gj]gjжgj gj0gjgjgjgjgjXgjRgjgjgj>gjgjgjgjBgjngjvgjgj<gjgjgj&gjugjgj3gjgjgj2gjgjLgjgjgjgj1gjgjgj`gjgjgjgjgjgj?gjgjgjgj@gjgj,gjMgjgjgjDgjgjOgj'gjpgj*gjFgj:gjxgjgjgjgj!gjJgjgjPgjgjgj[gj,gj gje  #.#.###.# #.#.##..####..gjE#.#.###.#####.#[##...........#.#.##..........[....###.##.#.#.##.#####.............##.gj #.#.##.# ##.#.##...######.#.#.##.######.#.##..........gjSR##.#.##.#....................#..............###.....########.<.###.#####@## ##...## gjx30130.0)gj|#...# #.# #.# ##.## #.### #.# #.## #.# gj#.# #.#####..# #.####### #.# #.....##.#####.......gj:##.# #####.#.......######.# #.# ###.#.#####.# #.gj/#.# #...#.# #.# #gjSk#.#######.###.# #.# gjgjc _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _There is a stone staircase leading down here.gjcIgj5.6 (1.0) _[gjn%3gjE  #########)##.#.#  #.##.#.# #  ####.##.#)##.##...  #.................  ####'##..#......####.  ..................#  gj ..>..........#.#..#  #.#.....#..#  .......@.....#.# .# ########....>#... # ######.... gjY,7.1 (2.5gj`gj7a gja_You fly downwards.gj da _There is a stone staircase leading up here.gjY#.........##.#.# #########)##.#.#  #.##.#.# # ####.##.#)##.##...  #........... ####'##..#......####...................# ..>..........#.#..# .......#@#.....#..# .......<.....#.# .# ########....>#... #######....##gjagjMb38.1 (1.0 _gjigjkgj ### #....)# #.........##.#.# #########)##.#.#  #.##.#.# # ####.##.#)##.##...  #........... ####'##..#####.........# ..>......@...#.#..# .#.#.....#..# .......<.....#.# .# ########....>#... #######....###gj ;9gj gj gjr].# #.###.### ## #......)# #.........##.#.# #########)##.#.#  #.##.#.# # ####.##.#)##.##...  #........... ####'##..#####.........# ..>..........#.#..# .......#.#.....#..# .......<.....#.# .# ########....>#... #######.....### .gjOfgjg&20gj"mgjngjJK3gj>Lgj4PgjSgjW,gjXgj[gj\gj]gj`gjOcgjcgjdgjbh$  Things that are here:gj7kc  a +0 dagger; a goblin skeletongjxmgjn _gjogjqgjktgjtgj(vgj xgjwzgjzgj{gj^b ##.## #.# gj #..###### #.#  ##.#....# #.# #.#.÷..### #.# #........# #.# gjĂ#........# #.# #........###.### gj#.............(# #.........##.#@# gj#########)##.#.#  #.##.#.# # gj; ####.##.#)##.##... #.................gjd####'##..#......####...................#gj..>..........#.#..#.......#.#.....#..#gjgjh78 M..# ##.## ..#######.#....# #.÷..### ##...# #.# ###.##................##.#########)##gj #.##.#.# #Fly ...#.gj+6.1 (6gj*7.1 (7gjkgj  d - 16 poisoned darts (gained 6)  Things that are here:gj]8.1 (86gjgjR _a +0 club; a kobold skeletongjgjgjgj gjgjBgjKgjgjgj`gjRgjgjgjGgjIgjgjgj+$  Things that are here:gjc  a +0 dagger; a goblin skeletongjEgj _gjcgjgj{gjgjgjgj*gj}gjjgjgj\,gj gj&gjD ......# #.#  ......# #.#  ......###.###  ...........)#### #### .......##.#.##.. ).. # ######)##.#.##.# .. .#  #.##.#.##.# .#..# ###.##.#)##.##....### ....@....... 36 ###'##..#......####.#### .................# .>..........#.#..#  ......#.#.....#..#  ......<.....#.#..#    gj9#######....>#....#    ######......    ###..   gjgjD*7.1 (9gjgj= # _Found a whip.gjz÷..### #.#  # #.#  # #.#  ###.###  ...)#########  ......##.#.##...).. #  #####)##.#.##.##.. .#   #.##.#.##.##.#..#  ####.##.#)##.##@...###   #.......gj......... ##'##..#####.####. ......# .# >..........#.#..# # #.#.....#..#  .....<.....#.#..#  ######....>#....#  ######.... gjgj*8.1 (1gjgj gjgj`gjgjgjgjBgjgj_gj1gjgjiBgj gjn,gjgjgjegjgjsgj-gjgj-gj9gjgjgjgjgjgjgjgjgjXgj=gjgjgjgj gjgjgjvgjwgjgjFgjgj*gjgjKgjgjgjA,gj/gj*gjo,gjWgjgjz,gjgjgjXgjVBgjgjgjzgjgj gj gj gj gjgjgj/gjgjgjgj!gjgjpgjgjjgjgjgjgj;gj*gjP gj"gjH"gj#gjp$gjt%gj%gjB&gj ),gj)gjE,N _You now have 146 gold pieces (gained 10).gj-gj.3gj/gj1,gj02gj3gj5gj[5gj5gj6gj8,gjW9gjO;gj<gjO=gj=gj?gj4B,gjCgjDgjVF,gj}gj~gj~gjgj\gj(,gjރgjigjgjއgjgjSgjgjsgjzgj*gjgjmgjgjΓgjgj gjGgjgjCgjޟgjgjMgjgjgj6gj'gj*gjgjgjVgjgjgjgj&gjgjBgjgjgj-gjgjgjgjb,gjgj(gjgjlgjgjrgj,gjPgjP  There is a stone staircase leading up here.gjgj  _gjgjgj,gjgjgjXgjgjgjgj5gjgjgjgjgjTgjgj%gj{gjogjgjmgjgjw gj gjP gjgj"gjzgjgjgj}gjgjgj|gjgjgjdgjgjgj`gjgjgjgjgj@gj gjI",gj"gj#gj`%gj%gj%gj(gjT*  You encounter a kobold. It is wielding a +0 dagger.gj3\ #...>..........# #........#.#.... #........<.....# #.########....># #.# ######. #.# ## #.# ## ###.# #. gj4#@..# ##K.......### ### ### #.. K   kobold (asleep) ### gj7P120.Kgj=NKgjS>4==3.1 (41gjAgjE( _The kobold shouts!gj & #........#.#... #.<..... #.########....> #.# ##### #.# # #.# ###.# ..♣♣♣♣♣#...# #..K....@.### ########## gj&## #. ## gj(>.Kgj|+gj@,9--4.1 (1.0)gj0gj/1gj" > #.#.# #.< #.#.... #.#  #.#  #.#  ###.# .♣♣♣♣♣#...# .K..@..####  # gj <.Kgj gj| @--5gj gj gj  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj #........#.#.. amaranth3 the Vexing #........<.... Poltergeist #.########.... Health: 31/31 ======================== #.# ##### Magic: 6/8==================------ #.#  AC: 2Str: 4 #.#  EV: 11Int: 20 ###.#  SH: 0Dex: 14 ...♣♣♣♣♣#...#  XL:  5 Next:  7% Place: Dungeon:3 .....K*@..###  Noise: ---------  Time: 3125.1 (0.0) ###########  a) +1 dagger  Throw: 16 darts (poison) gjŪ"# Fly  # # K   kobold _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 67%)gj #........#.#.. amaranth3 the Vexing#........<.... Poltergeist#.########.... Health: 31/31 ========================#.###### Magic: 6/8==================------#.#AC: 2Str: 4#.#EV: 11Int: 20###.#SH: 0Dex: 14...♣♣♣♣♣#...#XL:  5 Next:  7% Place: Dungeon:3.....*.@..###Noise: ---------  Time: 3125.1 (0.0)###########a) +1 daggerThrow: 16 darts (poison)# Fly ## K   kobold _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  gj ^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 67%)gjX K(asleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to affect: 67%)  The kobold looks drowsy...gj 8KgjM Q 5 6.1 (1gjI gj k _You feel bolstered by spreading misfortune.gj@# #.#.# # #.< #.# #.#  #.# #.#. ###.#.♣♣♣♣♣#...##.....K@...#### 7gjL )The helpless kobold fails to defend itself.  You impale the kobold!!gj%O BYou kill the kobold!gjUB   bombardier beetle (wandering)gjX%8gj^gjj`b _You encounter a bombardier beetle.gj #.#.#. #.<.#.#.#.# ##.# #.# . ###.# ..B.♣♣♣♣♣#...# #.....).@..### # ###gjgj%9gjggj-gj3gjgjgj2#.#.#.#.<.#.#....>#.# ##.# ##.# #. ###.# #..B.♣♣♣♣♣#...# ##.....)..@.### # ##.#gjF.Bgj^OBgj&30gjgjgj- #...>..........##.#.##........<.....##.########....>#.# ######.#.# # #.# #. ###.# #....B♣♣♣♣♣#@..# ###.....)....###############gj ####..###gj 3Bgj .B   bombardier beetlegj %1gj gj! gj2 #...> < > #.#  #.#  #.#  . ###.#  #@..#  #...B.)....###  ############gj #...> < > #.#  #.#  #.#  . ###.#  #@..#  #...B.)....###  ############ gj3gj gjOgjh _A bombardier beetle is nearby!gj,#...>.#.#..#.#.#..<.....#.#.#....>#.#.# ######.#.# ##.# #. ###.# #.....♣♣♣♣♣#.@.# ##...B.)....### ## ##.#gjgjS,2 _gj[gjgj #......#...>..........#.##........#.#.....##........<.....#.#gj' #.########....>#.# ######...#.# # #.# ####gjd. ###@# #.......♣♣♣♣♣#...# #####...B.)....################# ######....#####gji;3gj1gj9gj3t=M#####'##..#.....>..........##.#...........<.....#.########....>#######... ### ###.......♣♣♣♣♣#...####...B.)....#### Fly ###gjAxgj yU7===4gj }gjX~gj< gj gj gj gj ngj gj gj gj gj ;===gj gj! ,gj" gjv$ gj$ 94gj% gjf' ,gj' gj( gj( 93gjg) gj+ n _You start resting.Magic restored.gj0 gjB1 W42.1 (8Bgj5 B   bombardier beetlegj6 a8===3.1 (9 _gj; gj}= gj   Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj  ######'##..#...... amaranth3 the Vexing #................. Poltergeist #...>..........#.# Health: 31/31 ======================== #........#.#.....# Magic: 6/8==================------ #........<.....#.# AC:  3  Str: 4gjm  #.########....>#.. EV: 11Int: 20 #.# ######... SH: 0Dex: 14 #.# #### XL:  5 Next:  7% Place: Dungeon:3 gj #@# #### Noise: ---------  Time: 3143.1 (0.0)  . ###*# #... a) +1 dagger gj  ....♣♣♣♣♣#.B.# #### Throw: 16 darts (poison) gj  #...B.)....#### Fly  ############gj #  B   bombardier beetle gj3 ##### #....gjW = ##### _Magic restored.  gjz Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)gjY######'##..#...... amaranth3 the Vexing#................. Poltergeist#...>..........#.# Health: 31/31 ========================#........#.#.....# Magic: 6/8==================------#........<.....#.# AC:  3  Str: 4#.########....>#.. EV: 11Int: 20#.#######... SH: 0Dex: 14gj#.##### XL:  5 Next:  7% Place: Dungeon:3#@##### Noise: ---------  Time: 3143.1 (0.0).###.##... a) +1 dagger....♣♣♣♣♣#.*.##### Throw: 16 darts (poison)#...B.)....#### Fly #############B   bombardier beetle######....##### _Magic restored.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)gj'rgj;Bgj]*4.1 (1gjgj  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)gj(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  gjAim: a bombardier beetle (chance to affect: 50%) _The bombardier beetle resists with some effort.gjE  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj5I ######'##..#...... amaranth3 the Vexing #................. Poltergeist #...>..........#.# Health: 31/31 ======================== #........#.#.....# Magic: 4/8============------------ #........<.....#.# AC:  3  Str: 4 #.########....>#.. EV: 11Int: 20 #.# ######... SH: 0Dex: 14 #.# #### XL:  5 Next:  7% Place: Dungeon:3 #@# #### Noise: ---------  Time: 3144.1 (0.0)  . ###*# #... a) +1 dagger gjzJ[11d ....♣♣♣♣♣#.B.# #### Throw: 16 darts (poison)  #...B.)....#### Fly  #############  B   bombardier beetle ##### #.... ##### _The bombardier beetle resists with some effort.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)gjK######'##..#...... amaranth3 the Vexing#................. Poltergeist#...>..........#.# Health: 31/31 ========================#........#.#.....# Magic: 4/8============------------#........<.....#.# AC:  3  Str: 4#.########....>#.. EV: 11Int: 20#.#######... SH: 0Dex: 14#.##### XL:  5 Next:  7% Place: Dungeon:3#@##### Noise: ---------  Time: 3144.1 (0.0).###.##... a) +1 dagger....♣♣♣♣♣#.gjKi[40m*.##### Throw: 16 darts (poison)#...B.)....#### Fly #############B   bombardier beetle######....##### _The bombardier beetle resists with some effort.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)gjHgjTBgj.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  gjCAim: a bombardier beetle (chance to affect: 50%)  The bombardier beetle resists with some effort.gjgjȦ= 2 5.1 (1gjګgjd _You feel your existence waver again.gjXf  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj ######'##..#...... amaranth3 the Vexing #................. Poltergeist #...>..........#.# Health: 31/31 ======================== #........#.#.....# Magic: 2/8======------------------ #........<.....#.# AC: 2Str: 4 #.########....>#.. EV: 11Int: 20 #.# ######... SH: 0Dex: 14 #.# #### XL:  5 Next:  7% Place: Dungeon:3 #@# #### Noise: ---------  Time: 3145.1 (0.0)  . ###B# #... a) +1 dagger  ....♣♣♣♣♣#...jm# #### Throw: 16 darts (poison)  #...B.)....#### Fly  #############  B   bombardier beetle ##### #.... ##### _You feel your existence waver again.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)gj7h######'##..#...... amaranth3 the Vexing#................. Poltergeist#...>..........#.# Health: 31/31 ========================#........#.#.....# Magic: 2/8======------------------#........<.....#.# AC: 2Str: 4#.########....>#.. EV: 11Int: 20#.#######... SH: 0Dex: 14#.#gj#### XL:  5 Next:  7% Place: Dungeon:3#@##### Noise: ---------  Time: 3145.1 (0.0).###*##... a) +1 dagger....♣♣♣♣♣#...##### Throw: 16 darts (poison)#...B.)....#### Fly #############B   bombardier beetle######....##### _You feel your existence waver again.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 50%)gjB(asleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 50%)  The bombardier beetle looks drowsy...gj9BgjQ 5 6.1 (1gjqgjsk _You feel bolstered by spreading misfortune.gjKo .  The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!gjGv Sgjx 37 _You kill the bombardier beetle!Training target 2.5 for Spellcasting reached!  You need to enable at least one skill for training.gj /  --more--gjgjQ6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   h - Spellcasting   2.5   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   i - Hexes   7.0   4.0  +4  gj I c - Throwing   0.0   0.7  +2   j - Ice Magic   0.0   0.8  +1           d - Short Blades   1.1   1.7  +1   k - Evocations   0.0   1.2  -1   e - Long Blades   0.4   1.0   0      gjo         f - Dodging   2.1   2.5  +1      gj g - Stealth   6.0   2.9  +5              gj                                        gj        You need to enable at least one skill.[?] Help[=] set a skill target  gjL}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsgj= a + Fighting 0.0gj TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsgj p[?25h[?0cgjip*0 gj6C- [?25l[?1cgj HQ2.0  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsgjWgjX_gjSfa######'##..#...... amaranth3 the Vexing#................. Poltergeist#...>..........#.# Health: 31/31 ========================#........#.#.....# Magic: 2/8======------------------#........<.....#.# AC:  5  Str: 4#.########....>#.. EV: 11Int: 20#.#######... SH: 0Dex: 14#.##### XL:  5 Next: 37% Place: Dungeon:3#@##### Noise: ---------  Time: 3147.1 (1.0).###.#gj@g#... a) +1 dagger....♣♣♣♣♣#...##### Throw: 16 darts (poison)#...B.)....#### Fly ################## #.... #####  _You feel bolstered by spreading misfortune.The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!! _You kill the bombardier beetle!gjg}Training target 2.5 for Spellcasting reached!  You need to enable at least one skill for training.gjk(2/32gjogjq. _gj. 3gj gj gj f _gj gj gj gj gjp ,gj? gj gj U3===gj gja! gj! gjH" gjX$ ,gj% gj& gj1' gj' gj) gj@* C===4gj+ gj- gj_- gj- gj/ ,gj0 gj2 gj3 gj3 gj5 gj5 gj6 gj8 gjW8 #4gj8 2===gjq9 gj: gj1; gj;< gjD> gj> gja? gjYA gjA gj-B gjC gjD ;===gjD gjsF gjF #3gjF gj}G gjtI ,gjTJ gjL gjL 0 2 gjM gjaP s _You feel your existence waver again.gjP gjvQ gjHS gjS O5===gjBT gjV gjV gjdW gjSY gjY gj8Z gj[ gj\ gj\ gj^ gjR^ ;===gj4_ gj` gj4a gja gjc gjc gjkd gjf ,gjg gjIi gji gj+j gjk gjk 96===gjl gjl gjn gjn gjro gjq gjOq gjr gjt gjRt gjt gjvv gjv ;===gjxw gjEy gjy gjwz gj| gj } gj} gj$ gjs gj gjʁ gj gj gj 7======gjݞ c8===gja Xgjw gjå gjK gj gjJ gj gj4 gjr gj" gj, gj} ;===gj gjs gjY gj gj gjٵ gj gjȷ gj{ gjͺ gj_ gj gjQ gjg >  You see here a +0 dagger.gj gj  _gj gj{ gj@ ,gj gj gj  ....# #.. ##### ♣...._. #♣...... #.######..÷... #.# ..... #.# gj ♣... #.# ♣♣...♣♣ ###.# ♣.....♣♣♣♣♣#...# #..@..)....### 206.1 (59.0) ############  gj gjH gj +7.1 (60gj gj 9 _Found a blossoming altar of Fedhas.gjK†...# #...> .....# ♣♣.......♣ # ###### ♣...._... #.......♣........ #.######÷...÷ #.#...... #.# ♣...♣ #.# ♣♣...♣♣ ###.#gj♣...@.♣♣♣♣♣#...####.....)....###############gjgj08.1 (1.0)gjgj_gj.....# #...†...# ♣♣♣ #...> ......# ♣♣.......♣♣ # ####### ♣...._....♣ #...... #♣♣.........♣♣ #.##### #...÷...÷... #.#....... #.# ♣...♣ #.# ♣♣.@.♣♣ ###.# ♣.....♣♣♣♣♣#...####.....)....###gj=############gjYgj%9gjgjKgjY #####'. ♣♣...♣♣ .† ♣♣.....♣♣ > ......# ♣♣.......♣###### ♣...._....♣ #......♣♣.........♣♣#### #♣...÷...÷...♣gjZ #♣.......♣ ♣.@.♣ ♣♣...♣♣ ###♣.....♣♣♣♣♣#...###.....)....###############gjb gjc &10gjj gjk gjMiM####..### #. ♣♣♣♣♣ #####'. ♣♣...♣♣ .† ♣♣.....♣♣ > ......# ♣♣.......♣###### ♣...._....♣ #......♣.........♣#### #♣...÷...÷...♣♣...@...♣♣♣♣...♣♣♣ ♣♣...♣♣ ###♣.....♣♣♣♣♣#...#Fly .#gjkUgjV%1gj[gj]gj3gj5gjgjwgj|Bgj,gj[gjD  There is a cache of fruit here.gj^gj _gjgjgj/,gj[gjvgj,gjgjgj|,gjgj   There is a cache of fruit here. _gj,gjV gj gj gj gjgjD  There is a cache of fruit here.gjGgj^ _gjgjggjgjhgjgjd1+#.....#.#####  #.####..###   #.......# ♣♣♣♣♣ ###  #.......# ♣♣...♣♣ #  #...†...# ♣♣.....♣♣ #  #.......# ♣♣.......♣♣ # #gj}2##.####### ♣...._....♣ #.. ....# ♣♣.........♣♣ #.# ##### ♣.@.÷...÷...♣ #.#232.0) ♣.♣.......♣.♣ #.# ♣♣♣♣♣...♣♣♣♣♣ #.# ♣♣...♣♣ ###.# ♣.....♣♣♣♣♣#...# ###.....)....###gj2>############gj3gjf8gj:E _Done exploring.gj,gjgjgj&.÷...÷..0.0).gjĨgjgjE _Done exploring.gj gj-Level 3 of the Dungeon <<<<>>>>_(Press ? for help)#...........[#.......##.........##.#.##...)..###.........)..#.....############)##.#.##.##....##............'.....##.##.#.##.##.#..#######+#.....#.#########.##.#)##.##....##### #.####..####......................# #.......#♣♣♣♣♣######'##..#......####.####.# #.......#♣♣...♣♣#...................##.# #.# #...†...# ♣♣.....♣♣ #...>..........#.#..##.# #.# #.......# ♣♣.......♣♣ #........#.#.....#..##.# #.# ######.####### ♣...._....♣ #........<.....#.#..##.# #.# #......#♣♣.........♣♣ #.########....>#....##### #.# ########♣.@.÷gj<...÷...♣ #.#######.........###.# ♣.♣.......♣.♣ #.#####...##.....# ♣♣♣♣♣...♣♣♣♣♣ #.#####...##.##### ♣♣...♣♣ ###.##.............# ♣.....♣♣♣♣♣#...#####......###.# ###.....)....####......###.# ##############.......#.# #.#####.#.# ######....##.#.#### #............#....# #########.#.##.#### #....#.#### gj\>@gj =>>gjgj8###+#.....#.#####amaranth3 the Vexing#.####..###Poltergeist#.......#♣♣♣♣♣### Health: 32/32 ========================#.......#♣♣...♣♣#.. Magic: 8/8========================#...†...# ♣♣.....♣♣ #.. AC: 2Str: 4#.......# ♣♣.......♣♣ #.. EV: 11Int: 20 ###.####### ♣...._....♣ #.. SH: 0Dex: 14 ....#♣♣.........♣♣ #.# XL:  5 Next: 37% Place: Dungeon:3 #####♣.@.÷...÷...♣ #.# Noise: ---------  Time: 3223.1 (0.0)♣.♣.......gjc:q.♣ #.# a) +1 dagger♣♣♣♣♣...♣♣♣♣♣ #.# Throw: 16 darts (poison)♣♣...♣♣ ###.# Fly ♣.....♣♣♣♣♣#...####.....)....############### _Found a blossoming altar of Fedhas. _There is a cache of fruit here. _There is a cache of fruit here. _There is a cache of fruit here. _Done exploring. _Done exploring.gjAgjhCgjH: _gjM,gjNgj`OgjTgjxgjygj}{gj&gjngjgjgj~gj[,gjsgjegjgjCgjgj!gj0gjgjogjsgjmgjѠgjngjfThere is a cache of fruit here. _Done exploring. _ You see here a +0 dagger.gj:gj3 _gjgjgjBgjgjc,gjgjgjzBgjgj,gjgjgjgjgjgjgj8,gjgj3gjS,gjgjgjgjgjgjHgjXgjgjsgjk gj Bgj gj~ gj gj gj gj3 gj' ,gj gj gjM ,gj2 gj" gj gj gj- gj gjf ,gj! gj,# gj% ,gj1 f  There is a stone staircase leading up here.gj,4 gj4  _gjl6 gj8 gj; ,gj]= gj:@ gjRB gjB gjC gj1G gjH gj(I gjJ gjwL gjN gjLO gjtP gj\  #.##.#.##.##.#..# ####.##.#)##.##....##### #......................# #####'##..#......####.####.# ................##.# #.# >..........#.#..##.# #.#  #........#.#.....#..##.# #.#  #........<.....#.#..##.# #.#  #.########....@#....##### #.# 55.1 (32.0)#.#######.........###.# #.# ####...##.....# #.#####...##.##### ###.##.............# #...###gj] ##......###.# ..###......###. #####.......#.##.#####.#.#gj+s gjt c _There is a stone staircase leading down here.gj76.1 (1.0) _gj%4gjk . ... .....#####  #..@.#  ......#..#  ...## #..#  . ...[  ..... .#.###. ##.# .. gjE[#.# .. gj~ ,7.6 (2.5gjgjY _You fly downwards.  Found a barding.gjGa _There is a stone staircase leading up here.gj6...........##### #..<.# ......#.@# ...## #..# . ....[  ........F(...#.###..####.# .F   rock fish (asleep)gj. #.# g   goblin (asleep)#. .ggjv  You encounter a rock fish and a goblin.gj,8.6 (1.0gjgj}) _Found 3 boomerangs.gjsY0..........##### #..<.......#.##  #....[..l... ...............F(...#.###.......####.# ....< #.# .... #. .g.l   iguana (asleep).Sg   goblin (asleep)S   ball python (constriction, asleep)gj] <You encounter an iguana and a ball python.gjy^%9gjTegjg gjbu+_Found a stone staircase leading up.gjE w.........######gjF  #..<.# ##.#......#..# ....#...####..##.....#. #....@..l..................#F(...#.###..####.# ....<#. #.# # #. ..g.#l   iguana#. ..S#g   goblin (asleep) ####S   ball python (constriction, asleep) gjT gjU &60gjE`  _You see here a +0 barding.gju:. .#... .#.... .#.....##### .# # #..<.# .###.# ......#..# .....# ...####..##.....#.. #....[@.l..#.F(...#.###...####.# ....<#.gj ;{. #.# .....##. ...g.# #. ....S# ###### gjGgjG,1 _gj|NgjPgj G. #.# ... #.# .... #.# .....######.# # #..<.##.###.# ......#..##.....# ...####..##.....#.. #....[.@l..#.F(...#.###.#..####.# #....<#.. #.# #.....# .#. #...g.# #. .....S# ####### gj gj %2gj gj4 gjH .  The helpless iguana fails to defend itself.  You puncture the iguana!gj.g   goblin (asleep)S   ball python (constriction, asleep)gjz 3/33613 _You kill the iguana!gjgjli _Your Fighting skill increases to level 1!gj*.#.#..#.# .#.# .....######.# ## #..<.##.###.# ......#..##.....# .gj...####..##.....#.... #....[..................@...#.. F(...#.###.# ..####.# #....<#. #.# #.....# .# #. #...g.##. .....S#  ####### gjB4 _gj*gjMgjq ..#.# .#.# .....######.# ## #..<.##.###.# ##gj;! ......#..##.....# ......####..##.....#.... #....[........................#F(...#.###.# ..####.# #....<#. #.# #.....# .#  #. #...g.# #. .....S# .####### .# gjl! )##gj% 8S.gjD' F.ggj-0 gwandering)S)=5gj6 gjd8 5 _The ball python hisses angrily.gjo   #.#  #.# .... #.# .....######.# ##  #..<.##.###.# ## ......#..##.....# ... ...####..##.....#.... #....[........... .........#.... F(...#.###..... ..####.# #....<#..#. #.# #.....# .# #. #....S##. .....g# .####### .###gjq 8S.gj}r 1g.gj({ gj{ --6gj gj] gjtA  #.#  #.# .... #.# .....######.# ##  #..<.##.###.# ## ......#..##.....# ... ...####..##.....#.... #....[.@......... .........#.... F(...#.###..... ..####.# #....<#..#. #.# #....S# .# #. #.....##. ....g.# .####### .gj#gj7S.gj7g.gj6S.gj> U-7gjgjgjx . #.# ... #.# .... #.# .....######.# ## #..<.##.###.# ## ......#..##.....# ... ...####..##.....#.... . #....[@... .#.... F(...#.###..S....# ..####.# #....<#..# . #.# #.....# .# #. #..g..#gj) #. ......# .#######  .#S.gj6g.gjy<;8gjCgjEgj7%  . #.# ... #.# .... #.# .....######.# ## #..<.##.###.# ## ......#..##.....# ... ...####..##.....#.... . #....@.... .S...#.... F(...#.###.# ..####.# #....<#..#gj& 9 . #.# #.g...# .# #. #.....# #. ......# .#######  .#gjX( 4S.gj g.9 _You see here a +0 barding.gj  #.#  #.# .... #.# .....######.# ##  #..<.##.###.# ## ......#..##.....# ... ...####.@##.....#.... #....[.S.........gj{ .........#.... F(...#.###..... ..####.# #g...<#..#. #.# #.....# .#F   rock fish (asleep) #. #.....#g   goblin (wandering)gj#. ......#S   ball python (constriction) .#######gjlAF.gj*S.gj6g.gjXFgj -70 _gj>(gj)gj7V4   #.#  #.# .... #.# .....######.# ##  #..<.##.###.# ## ......#@.##.....# ... ...####..##.....#..... #....[S.......... .F.............#.... .(...#.###g.... ..####.# #....<#..#g   goblin (wandering). #.# #.....# .#gjWoS   ball python (constriction) #.# #.....##. ......#gjY2S.gjZ5g.gjlX1gj`.  .. .. .... #.# .....######.# ##  #..@.##.###.# ##...... ...####..##.....#. #....S.......F.......g.....#....(...#.###.......# gjI9.####.# #....<#......# .## #gj7S[gj?g.gj17S.gjQRggj/===2gj+gj! _The goblin shouts!gj!a _There is a stone staircase leading up here.gj zFgji @g[gj ZF   rock fishg   goblinS   ball python (constriction)gj .--3gj gj 3--. _The ball python closely misses you.gj= #.##.#.##.##.#..#####.##.#)##.##....######......................#######'##..#......####.####.##...................##.# #.##...>..........#.#..##.# #.##........#.#.....#..##.# #.##........<....S#.#..##.# #.##.########....@#....##### #.##.# ######.........###.#gj #.# ####...##.....##.# ####...##.##### ###.# #.............# #...# ####......###.#S   ball python (constriction) ..####......###.# ### ##.......#.# #.#####.#.#gj54-5.1 (2.5gj>=gj5> _You fly upwards.gj@c _There is a stone staircase leading down here.gj  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj7g #.##.#.##.##.#..#  amaranth3 the Vexing ####.##.#)##.##....#####  Poltergeist #......................#  Health: 33/33 ========================  ######'##..#......####.####.#  Magic: 6/8==================------  #...................##.# #.#  AC: 2Str: 4  #...>..........#.#..##.# #.#  EV: 11Int: 20 gj8 #........#.#.....#..##.# #.#  SH: 0Dex: 14  #........<....S#.#..##.# #.#  XL:  5 Next: 61% Place: Dungeon:3  #.########....@#....##### #.#  Noise: ---------  Time: 3275.1 (0.0)  #.# ######.........###.#  a) +1 dagger  #.# ####...##.....#  Throw: 16 darts (poison)  #.# ####...##.#####  Fly ###.# #.............# #...# ####......###.#  S   ball python (constriction) ..####......###.# #####.......#.#  #.#####.#.# _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6%gjE9 risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 67%)gj #.##.#.##.##.#..#amaranth3 the Vexing####.##.#)##.##....#####Poltergeist#......................#Health: 33/33 ========================######'##..#......####.####.#Magic: 6/8==================------#...................##.# #.#AC: 2Str: 4gj6 7#...>..........#.#..##.# #.#EV: 11Int: 20#........#.#.....#..##.# #.#SH: 0Dex: 14#........<....*#.#..##.# #.#XL:  5 Next: 61% Place: Dungeon:3#.########....@#....##### #.#Noise: ---------  Time: 3275.1 (0.0)#.#######.........###.#a) +1 dagger#.#####...##.....#Throw: 16 darts (poison)#.#####...##.#####Fly ###.##.............# #...#gj ####......###.#S   ball python (constriction) ..####......###.# #####.......#.##.#####.#.# _There is a stone staircase leading down here.  gj Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 67%)gj gjII 8Sgj1J 2=6.1 (1gj~P gj>S   Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 67%) _The ball python struggles to resist. The ball python completely misses you.gjQ  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj #.##.#.##.##.#..#  amaranth3 the Vexing ####.##.#)##.##....#####  Poltergeist #......................#  Health: 33/33 ========================  ######'##..#......####.####.#  Magic: 4/8============------------  #...................##.# #.#  AC: 2Str: 4  #...>..........#.#..##.# #.#  EV: 11Int: 20  #........#.#.....#..##.# #.#  SH: 0Dex: 14  #........<....S#.#..##.# #.#  XL:  5 Next: 61% Place: Dungeon:3  #.########....@#....##### #.#gjsS  Noise: =--------  Time: 3276.1 (0.0)  #.# ######.........###.#  a) +1 dagger  #.# ####...##.....#  Throw: 16 darts (poison)  #.# ####...##.#####  Fly ###.# #.............# #...# ####......###.#  S   ball python (constriction) ..####......###.# #####.......#.#  #.#####.#.# _The ball python struggles to resist. The ball python completely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 67%)gjS#.##.#.##.##.#..#amaranth3 the Vexing####.##.#)##.##....#####Poltergeist#......................#Health: 33/33 ========================######'##..#......####.####.#Magic: 4/8============------------gj"q#...................##.# #.#AC: 2Str: 4#...>..........#.#..##.# #.#EV: 11Int: 20#........#.#.....#..##.# #.#SH: 0Dex: 14#........<....*#.#..##.# #.#XL:  5 Next: 61% Place: Dungeon:3#.########....@#....##### #.#Noise: =--------  Time: 3276.1 (0.0)#.#######.........###.#a) +1 dagger#.#####...##.....#Throw: 16 darts (poison)#.#gj;####...##.#####Fly ###.##.............# #...#####......###.#S   ball python (constriction) ..####......###.# #####.......#.##.#####.#.# _The ball python struggles to resist. The ball python completely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 67%)gj S, asleep)Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 67%)  The ball python looks drowsy...gjH 8SgjI Y 5 -7.1 (1gjP gjR k _You feel bolstered by spreading misfortune.gjtH .  The helpless ball python fails to defend itself.  You impale the ball python!!gjL<.gj`O?-8gjETgjVO _You kill the ball python!gj) 3gj* gjw- gj- gj1 Bgj3 gj85 gj5 gj{6 gje8 gj8 gj9 gj; gj< gjK= gj> gj? k5===4gjn@ gjC ,gjpD gjF O3gjG gjI gj0J gjK gjM gjM ;===gjN gj%Q gjQ gjCR gjcU ,gjzV gjX gjX gjY gja] W _You start resting.gj] 0 2 gj_ gjGa gja O6===gjc gje gje gjg gjr ===gjt gju ,gjw gjz Bgj| gjL} gjG~ gj gj gj gj ,gj^ gjJ gjn c7===gje gj ,gjv gj gj2 4===gjʚ gj ,gj4 gj ,gj΢ gj gjl gj XgjB _You feel your existence waver again.Magic restored.gj gj 1311.1 (33.0)gj b8===2.1 (34 _gj gj5gj"@ELevel 3 of the Dungeon <<<<>>>>_(Press ? for help)#............#.....#.########## #.............)##########...........[#.......##.........##.#.##...)..###.........)..#.....############)##.#.##.##....##............'.....##.##.#.##.##.#..#######+#.....#.#########.##.#)##.##....##### #.####..####......................# #.......#♣♣♣♣♣######'##..#......####.####.# #.......#♣♣...♣♣#...................##.# #.# #...†...# ♣♣.....♣♣ #...>..........#.#..##.# #.# #.......# ♣♣.......♣♣ #........#.#.....#..##.# #.# ######.####### ♣...._....♣ #........<.....#.#..##.# #.#gjAl #......#♣♣.........♣♣ #.########....@#....##### #.# ########♣...÷...÷...♣ #.#######.........###.# ♣.♣.......♣.♣ #.#####...##.....# ♣♣♣♣♣...♣♣♣♣♣ #.#####...##.##### ♣♣...♣♣ ###.##.............# ♣.....♣♣♣♣♣#...#####......###.# ###.....)....####......###.# ##############.......#.# #.#####.#.# ######....##.#.#### #............#....# #########.#.##.#### gjp^>@gjЂ ############# #....##....... #..# #....# ### #....#..#  #.#.#..############....########.##### #.......#  #.###..............................†.>###.......# #.#.......#.#######################...#.###.....)......# #.#..#..#...# #.#<#.# ##...## gj7#....#..#..##  #.....###..<.......## ####.#.#....#  ####.....#..#........# #.#....##..+.......[.#.# #......##..#..#........##  #........##....#.........#......#  #..###+####....##.##..#..#.#.##.#  ###.####.##....##.....#.# ##...##...# ####### #....##.##..##.#......# gj#..#.##.#.############ #.....# ##########.....######.# #>..........o........####.....# #........# #.# #######o###.########....'.....# gj$#........####.# #.....###.#############.....# #........'....# gjM##o######÷..........# ###...#........###### #####.....###.###.####.# ###..###'####### gj|#.......#.# #..........###.##.##.......#.# #S###.##...##.###.##..)....#.# #.###.##...##..##.#gj gj#.##.#.##.##.#..#amaranth3 the Vexing####.##.#)##.##....#####Poltergeist#......................#Health: 33/33 ========================######'##..#......####.####.#Magic: 8/8========================#...................##.# #.#AC: 2Str: 4#...>..........#.#..##.# #.#EV: 11Int: 20#........#.#.....#..##.# #.#SH: 0Dex: 14#........<.....#.#..##.# #.#XL:  5 Next: 61% Place: Dungeon:3#.########....@#....##### #.#Noise: --------- gj[39;49m Time: 3312.1 (0.0)#.#######.........###.#a) +1 dagger#.#####...##.....#Throw: 16 darts (poison)#.#####...##.#####Fly ###.##.............# #...#####......###.# ..####......###.# #####.......#.##.#####.#.#The helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python! _You start resting. _You feel your existence waver again. _Magic restored.gjpgjggjXBgj^gj!,gjgjgjOgjgjgjgj,gj7gjegjgjkgjgjsgj,gj4gjgjc,gjigjQgj,gj9gjgjn,gjqgj0 gj2 gj gjgjgj,gjgj5gj,gjgj gj"gj#gj$gj'gj*,gj5+gj.gj1gj1gj?<gjN?gj:C,gj$DgjGgjJ,gjPLgjNgjOPgjPgjQgjSgjUgjpUgjUgj XgjZ,gjW[gj]gj_,gj7`gj$cgje,gjegjjKYou impale the ball python!! _You kill the ball python! _You start resting. _You feel your existence waver again.Magic restored.  There is an open door here.gj|mgj n _gjogjrgj2tgjtgjougjxgj{,gj`|gj*gjagj߂gjgjgjgjgj(gjgjBgjBgj)gjgjgjfgjgjBgjgjgjgjgj gjgj¯gj%gj,gjgjgjgj1gjgjgjgjgjEgjgjagjgjgj gjgj3gjgjgjgjgjqgjGi ######  ####....#  #.##.#..#  #.......#  ### #....#..# ############.##### #.......# ............##.......## 50.1 (38.0) gj########...#.###.....)......#  #.#<#.# #.......#...##  #.....###..<.......##  ####.....#..#........# #........+.......[#.# #........#..#........## gjf#....#.........#...##....##.##..#..#.#.##.#gjgj gj8c _There is a stone staircase leading down here.gjggjgjgjxM1.1 (1.0) _gj%gj}%4gj .# .#  #########.##  ...........#  ...........#  gj............#   ..........#   #.@.#   #####                gj    gj[,2.6 (2.5gj/gjp! _You fly downwards.gja _There is a stone staircase leading up here. gjdyI gjz gj:~ gj~$ _ gjE, gjփ gj2 gj gj gjB gj gjE gje gj2 gj gj gj gjʒ gj; gjܓ gj gj gj gjC gjȚ gjV, gj# gj gj1 gj gjN gj gjw gj gj gj׬ gj gj gj( gjѲ gj gjQ gj gjo gjȻ gj* gj gjǾ gj gj% gj gj gjW, gj gj gj, gj gj} gj, gjU, gjL, gj  gjO, gj gjBM _You now have 155 gold pieces (gained 9). gj3 gjT gj  gj , gj gj gj, gj5 gj gj gj gj gj gj gjq gj gj  gj j  You encounter an endoplasm. gjp]......###.##### .............### #.#####.......#  #...###.......#  ###...#..#.####  #..........#  ...###.#...##  #.......#  #@......#  ###..........# #.# ## #?##.......# ..# ... .. #.......# ..#.... ... ........#  gj....... .. ##.......# J   endoplasm (asleep) ..#.... . ........# ....#.......J# .<#..# gjX;75.6 (23.0)6.6 (24 _ gjpg .............### #.#####.......# #...###.# ###...#..#.#### #..........# ####...###.#...##..... #....... gj#....##.......####...# ##.# ## #?##.# ...# ... .. #.#.#.... ... . gj!.#...... :.. ##.# gjL#.... ..#...# # . gjJ#<#..# .........# .# gjF7.6 (1.0) gj gj5 _Found a parchment of Hailstorm. gj T .###.##.#####.......#..#...###.......##.###...#..#.#####.#..........# ##...###.#...## #.. #.......# # #....##.# # ## #.##.# ## #?##.#.# ... ../ #.......#.#.... ...#. ........#..:...#.##....#.#........ #. ........#.# .## #. .......J#.<#..#.. ....... ....# .# gj gj%8 gj gjZT _Found a copper wand. gjR##.#####.......# ..#...###.# #.###...#..#.#### #.#..........# .######...###.#...## .# .......##....... .# #....##.# .# ## #...# .###.# ## #@##.......# .....# ........./.#.......#.#.........#..........#.......:...#.##.......##........ #.#........#...# #.### #......J#<#..## ..# .........# .# ... ..# gj:T?[37m.# gj \ gj\%9 gjc gjmA80.6 (2 gjs gj&wr _k - 4 scrolls labelled LOTHRE ORPHITIDA (gained 3) gj .#...#.###...#..#.####..........# .######...###.#...#.......##.......#  #....##.....## # #........##.# ##...###.##..... .....# .........@.#.#..............:...#.##...... #.#..Fly ##. gjg...[.. .....# gj gjP*1.6 (1 gj gj \ _Found a leather armour. gj*2.6 (2 gj gj2 _p - a wand of polymorph (11)gj$gj<Read which item? Scrolls  g - a scroll of fogr - a scroll of revelation  c - a scroll labelled SYKHLOXEPSEF  d - a scroll labelled WIODEOW ZIXEVE gj e - a scroll labelled FYHIAT YRCHUSY  h - a scroll labelled VIERUTOGED  j - a scroll labelled HITITE TUMAOR  k - 4 scrolls labelled LOTHRE ORPHITIDA gj$[!] read|quaff|evoke[?] describe selectedgj3gj8gjA..#...###.......#amaranth3 the Vexing#.###...#..#.####Poltergeist#.#..........#Health: 33/33 ======================== .######...###.#...##Magic: 8/8======================== .#.......##.......#gjAAC: 2Str: 4 .##....##.......#gjBYEV: 11Int: 20 gj1B.# ## # #..........#SH: 0gjOBDex: 14 .###.# ##...###.##.......#gjqBXL:  5 Next: 61% Place: Dungeon:4 gjB.....# .........@.#.......#Noise: ---------  Time: 3382.6 (0.0) .....#.........#..........#gjBa) +1 dagger ...........:...#.##.......#gjBAThrow: 16 darts (poison) gj C.....#........ #.#........#Fly gj1C.......# #.### #.........J# gjOC....<#..## ..# ....... .....# .#gjoCQ... ..# .....#gjC[.. .....# _You encounter an endoplasm. _Found a parchment of Hailstorm. _Found a copper wand. _k - 4 scrolls labelled LOTHRE ORPHITIDA (gained 3) _Found a leather armour. _p - a wand of polymorph (11)gjka8Found a leather armour. _p - a wand of polymorph (11)  As you read the scroll labelled LOTHRE ORPHITIDA, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.  k -> N - 3 scrolls of noisegjaL=========3.6 (1gjhgjj* _You hear a shout! x6gj ..#...###.# #.###...#..#.#### #.#..........# #.# #####...###.#...## #.# .......##.......# #.# #....##.......# gj #.# ## #. #....# #.###.# ##...###.##.# #.....# .#.# #.....#gjL.#.#.:...#.##gjo.#.#gj...#.#........# #gjq.###.#####........J# gjЕ#....<#..## ..# ....... #.....# .# ... ..# gjg#.....# [.. ......#gj gjǟgj-G---------4gjgj5gj k #.###...#..#.#### #.#..........#  #.######...###.#...##  #.# .......##.......  #.## ##....##.......# ##.# ## #.#. #..........# ##.###.# ###...###.##.# ##.....# ...........#.# ##.....##...# [......:...#.##.......##.........#.#........# ##.......###.#####.........J#  #....<#..## ..# .......  #.....# .# ... ..#  #.....#  [..  ......########---------5gjC #.#..........# #.#..#####...###.#...## #.#gjD........##....... #.##.##....##.......# ###.# ## #.#. #...# gjEDv.##.###.#####...###.##.# gjD.##.....#............#.# g##.....##...# .[......gjDx:.@.#.##.# .gj8E#.........#..# ###.......###.#####.J# # #....<#..## ..# ....... # #.....# .# ... ..# gjE# #.....#  [..  ......########gjPgjP%6gjWgj[XgjT #.#.# #.# ..#####...###.#...## #.# ........##.......# #.# #.##....##.......##.# ## #.#.. #....# <.##.###.#####...###.##.# ..##.....#..#.# .g##.....#.#.# ..[.:@..#.##.#.#.#.#.# .###.###.#####.J# .# #....<#..##. ..# . .# #.....# .## ... ..# .# #.....# [.. . ......#  .# gj;@ .#gjggjQsg   goblingj)%7gjgjq _You encounter a goblin. It is wielding a +0 club.gj #.#.# #.# ..#####...###.#...## #.# ........##.# #.# #.##....##.##.# ## #.#.. #....# .<.##.###.#####...###.##.# #..##.....#.#.# F.g##.....#.#.#.[.@...#.##.#.#.#.#.# #.###.###.#####.J# #.# #....<#..##g ..# . #.# #.....# .##. ... ..# #.# #.....# #. [.. #. ......# .. .# ##  gj?).#gj'$g.gjgj %8gjgj\ _You see here a parchment of Hailstorm.gj1  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjb< #.#..........# amaranth3 the Vexing  #.# ..#####...###.#...## Poltergeist  #.# ........##.......#  Health: 33/33 ========================  #.# #.##....##.......#  Magic: 6/8==================------ #####.# ## #.#.. #..........#  AC: 2Str: 4 .<.##.###.#####...###.##.......#  EV: 11Int: 20 #..##.....#............#.......#  SH: 0Dex: 14 gjcF.g##.....#.........#..........#  XL:  5 Next: 61% Place: Dungeon:4 ...[............@...#.##.......#  Noise: ---------  Time: 3388.6 (0.0) ..........#....*....#.#........#  a) +1 dagger #.###.......###g#####.........J#  Throw: 16 darts (poison) #.# #....<#..##. ..# .......  Fly #.# #.....# .##. ... ..# #.# #.....# #. [..  g   goblin #. ......# ..  .####### ##  .# _You see here a parchment of Hailstorm.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  gj-edConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 67%)gjٸ#.#..........# amaranth3 the Vexing#.#..#####...###.#...## Poltergeist#.#........##.......# Health: 33/33 ========================#.##.##....##.......# Magic: 6/8gj==================------ #####.# ## #.#.. #..........# AC: 2Str: 4 .<.##.###.#####...###.##.......# EV: 11Int: 20 #..##.....#............#.......# SH: 0Dex: 14 F.g##.....#.........#..........# XL:  5 Next: 61% Place: Dungeon:4 ...[............@...#.##.......# Noise: ---------  Time: 3388.6 (0.0) ..........#.........#.#........# a) +1 dagger #.###.......###*#####.........J# Throw: 16 darts (poison) gjǹ"#.# #....<#..##. ..# .......Fly #.# #.....# .##. ... ..# #.# #.....# #. [..gjg   goblin #. ......# ...####### ##.# gj_You see here a parchment of Hailstorm.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  gj?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  gj_Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 67%)gjg(asleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 67%)  The goblin looks drowsy...gj 9ggj\ Q 5 9.6 (1gj' gj) U _You feel bolstered by spreading misfortune.gjM) gj#.#..#####...###.# #.# ........##....... #.# #.##....##.# ######.# ## #.#.. #...# ..<.##.###.#####...###.##.# .#..##.....#............#.# #F.g##.....##...# ....[......:...#.##.#........#.#..# .#.###.......###g#####.J# ##.# #....<#..##.# ..# .......  #.# #.....# .##.# ... ..#  #.# #.....# #.. [..  #. ......# ...  .####### ####gj JJ   endoplasmg   goblin (asleep)gj%&90gjdgj9gj] $The helpless goblin fails to defend itself.  You impale the goblin!!gjbJ.gjOj(gjn-21gjxugjJJ _You kill the goblin!gjMU( ........##....#.##... ######.# ##.. #... ..<.##.###.#####...###.## .#..##.....#..........J. #F.g##.....#... ....[............:...#.##.......#....... .#.###.......###@#####..J ##.# #....<#..##.# ..# .  ..# . ..#  #.. [..  ....gj(V  .####### ####.### gjXJ.gj`gjoa%2gjggji$  Things that are here:gjl _11 gold pieces; a +0 club; a goblin corpsegj#.# ..#####...###.#...##.# ........##.#  #.# #.##....### #####.# ## #.#.. #....# <.##.###.#####...###.##.# ..##.....#.J..## F.g##.....#gj4...#....# [............:...#.## .........#.....@...#.## .###.......###$#####.........J# #.# #....<#..##.# ..# ....... #.# #.....# .##.# ... ..# #.# #.....# #.. [.. gj#. ......# ... ###### ####.##gj).J.gj&gj',3 _gj.gj0gje ).J.gjM gj %4gj gjgj-  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjkF #.# ..#####...###.#...## amaranth3 the Vexing  #.# ........##.......#  Poltergeist  #.# #.##....##.......#  Health: 33/33 ======================== #####.# ## #.#.. #..........#  Magic: 4/8============------------ .<.##.###.#####...###.##.......#  AC:  5  Str: 4 #..##.....#............#.......#  EV: 11Int: 20 F.g##.....#.........#..........#  SH: 0gjʊ-Dex: 14 ...[............:*J.#.##.......#  XL:  5 Next: 62% Place: Dungeon:4 ..........#.....@...#.#........#  Noise: ---------  Time: 3394.6 (0.0) #.###.......###$#####.........J#  a) +1 dagger gjU#.# #....<#..##.# ..# .......  Throw: 16 darts (poison) #.# #.....# .##.# ... ..#  Fly gj-#.# #.....# #.. [.. #. ......# ... J   endoplasm gjRN .####### ####  .#  ## gju_11 gold pieces; a +0 club; a goblin corpseCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  gjSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 67%)gjX1 a #.#..#####...###.#...## amaranth3 the Vexing#.#........##.......# Poltergeist#.#gj1 )#.##....##.......# Health: 33/33 ======================== #####.# ## #.#.. #..........# Magic: 4/8gj1 ============------------ .<.##.###.#####...###.##.......# AC:  5  Str: 4 #..##.....#............#.......# EV: 11gj(2 Int: 20 F.g##.....#.........#..........# SH: 0Dex: 14 gj\2 T...[............:.*.#.##.......# XL:  5 Next: 62% Place: Dungeon:4 gj2 ..........#.....@...#.#........# Noise: ---------  Time: 3394.6 (0.0) #.###.......###$#####.........J# a) +1 dagger gjc3 #.# #....<#..##.# ..# .......Throw: 16 darts (poison) #.# #.....# .##.# ... ..#Fly #.# #.....# #.. [.. #. ......# ...J   endoplasm.####### ####.### _11 gold pieces; a +0 club; a goblin corpseCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj3 Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 67%)gjB SJ(asleep)gj 8JgjK F65.6 (1gj gj k  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  gj Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 67%) _The endoplasm looks drowsy...gj|#.# ..#####...###.#...## #.# ........##.# #.# #.##....##.# .# ## #.#.. #....# <.##.###.#####...###.##.# ..##.....#.gj.#.# .g##.....#.#.# [.:.J.#.##.# #.#.#.# .###.###$#####.J# .# #....<#..##.# ..# . .# #.....# .##.# ... ..# gj..# #.....# #. . ......# ... .# ####  .# ##gjgj%6gj#gj2gjK .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!gjS(gjVf5===37.5 (0.9gj0]gj`M _You kill the endoplasm!gjv #.#..........# #.#..#####...###.#...## #.# ........##.#  #.# #.##....##.# gjwk#####.# ## #.#.. #....# .<.##.###.#####...###.##.# #..##.....#....#.# F.g##.....#.........#...#[.......#.##gjw.# ....#.........#.#..# #.###.......###$#####..J# #.# #....<#..##.# ..# ....... gjw#.# #.....# .##.# ... ..# #.# #.....# #.. [.. #. ......# ... gjx .####### ####  .#gjیX8.5 (1.0gj>^  You pick up a parchment of Hailstorm and begin reading...gj*9.5 (2gjgj͟B _You add the spell Hailstorm to your library.gjK4#.#..#####...###.# #.# ........##....... #.# #.##....##.# ######.# ## #.#.. #...# ..<.##.###.#####...###.##.# .#..##.....#............#.# #F.g##.....##...# ....[.......#.##.#........#.#..# .#.###.......###$#####.J# ##.# #....<#..##.# ..# .......  #.# #.....# .##.# ... ..#  #.# #.....# #.. [..  #. ......# ...  .####### #####gjZ?gjL,400.5 (1gjgj@gj9  ........##....#.##... ######.# ##.. #... ..<.##.###.#####...###.## .#..##.....#............ #F.g##.....#... gj|....[.......##.......#. .#.###.......###@#####..J ##.# #....<#..##.# ..# .  ..# . ..# Fly #gjY===1gjJgjV  You now have 166 gold pieces (gained 11).  gjThings that are here:gj]*2.5 (2gjgjP _a +0 club; a goblin corpsegj![ gjw[ gj\ gj_b ,gjg gj*j Bgj8o ,gjpq gjau gju %6gju *===gjbw gj8z ,gj XgjԄ Bgj9 gj ;===gj gjN gj gjD gj ,gj gjq gj͚ gj4 gj ,gjڡ gj gj #7gjA F===5gj gj gj 94gj; gj gj: 93gj gjF gj gj gjy gj %===gj gj gj^ gj gj gjL gj gj gjt $ gj 3_You start resting.gj 0 2 gju gj ,gjv gj e _You feel your existence waver again.gj? %Magic restored.gjg gj( 0231.0)gj 78===gj +4.5 (22 _gjJ gjZ3gj' gjd$gj2,gj:7,gj;,gjc>gj @gjD,gjFgj+HgjMQ===gj;NgjRgjVgj3WgjXgj(\gj`gj8agjbgjggjm,gjngjpgjtgjugjMvgj`xgj}gj}gjVgjJgj,gj?gjgjp,gjgjgjҚgj"gj gjRgjgjSgjagj8gjgjgj­gjGgjBgjGgj,gjgjP  There is a stone staircase leading up here.gjPgj _gjgjgjgjgjkgjwgjBgjgj,gjgjgj,gjDgjegj,gjhgjgj,gjgj gj,gjIgjgjgjgjLgjgj!,gjLgjXNgjT,gjTgjWgjvZh  A goblin comes into view.gj5c ... #.# .... .... #.# #.# .....######.# ### #.#. #..<.##.###.#####... ......#..##.....#. ...####..##.....#. ...##....[....... g......#. .(...#@###.......###)# ..####.# #....<#..##.## . #.# #.....##.##.## #.###.....##.##... #.#.......##...... #...##############gjc= g   goblin (wandering) #..### ######gjfU.g51.5 (27gj(pgjp22.5 (28 _gjygjzgjgC  #.###  #.# ... .... #.# #.#.....######.# ### #.# #..<.##.###.##### ......#..##.....#...####..##.....#...##....[........g....@.........#.........(...#.###.......###)....####.# #....<#..##.gjg<... #.# #.....##.##.#. #.###.....##.##.. #.#.......##..... #...############ #..######gjj>.ggjrgjus03.5 (1.0)gjxgj<{gj .. #.# .. ... #.#  .... #.# #. .....######.# ### #. #..<.##.###.#####. ......#..##.....#....####..##.....#F....##....[....g.#.(...#.###.###).####.# #....<#..##.. #.# #.....##.##... #.###.....##.#### #.#.##gjqF   rock fish (asleep) #...g   goblin (wandering) #..##  ####gjD.ggjgj%4gjhgj$Z _You encounter a rock fish.gj  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjJ> .. #.# ..# amaranth3 the Vexing ... #.# .. Poltergeist .... #.# #. Health: 33/33 ======================== .....######.# ### #. Magic: 6/8==================------ #..<.##.###.#####. AC: 2Str: 4 . ......#..##.....#..... EV: 11Int: 20 .....####..##.....#..... SH: 0Dex: 14 gjڃF....##....[............ XL:  5 Next: 63% Place: Dungeon:4 .......@..........#..... Noise: ---------  Time: 3454.5 (0.0) ....(g*.#.###.......###) a) +1 dagger .....####.# #....<#..##. Throw: 16 darts (poison) .... #.# #.....##.##. Fly gj5 ... #.###.....##.##. ## #.#.......##.... F   rock fish (asleep) #...############ g   goblin (wandering) #..##  #### Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  gjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 67%)gjgjr..#.#..# amaranth3 the Vexing...#.#.. Poltergeist....#.##. Health: 33/33 ========================.....######.# ### #. Magic: 8/8========================#..<.##.###.#####. AC: 2Str: 4. ......#..##.....#..... EV: 11Int: 20.....####..##.....#..... SH: 0Dex: 14F....##....[............ XL:  5 Next: 63% Place: Dungeon:4.......@..........#..... Noise: ---------  Time: 3454.5 (0.0)....(g..#.###.......###) a) +1 daggergj!.....####.# #....<#..##. Throw: 16 darts (poison).... #.# #.....##.##. Fly ... #.###.....##.##.###.#.......##.... F   rock fish (asleep)#...############ g   goblin (wandering)#..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, chance to  affect: 67%)  Okay, then.gjzgjغgj%gj. _gj@.ggjG5.5 (1 _gjS$gj%gj  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj P  Okay, then.gj gjpgjV. _ gjl $You catch the helpless goblin completely off-guard!  You puncture the goblin!FF 2 rock fish (1 wandering, 1 asleep) gjk 64/34646 gj gjJ _You kill the goblin!!gjw ... #.# .#..... #.# ###......######.# ### #..... #..<.##.###.#####.........#..##.....#...F....####..##.....#.F....##....[......?..................#!gj_x%(.@.#.###.......###..####.# #....<#..## #.# #.....##.## #.###.....##.##### #.#.......##.. #...########### #..!gjxV## ## !gj\G.F!gjhFF7!gj4!gjG _Found a scroll of identify.  Things that are here:!gj _8 gold pieces; a +0 dagger; a goblin corpse!gjLG  #.# #.... #.#  #..... #.# ###......######.# ### .. #..<.##.###.####....#..##.....#......####..##.....#..FF...##....[......?.....[30m@............#...(.$.#.###.......####.# #....<#..... #.# #.....##........ #.###.....##.#.####.. #.#.......##..### #...########## #..######!gj G.F!gjVF======8 _!gj !gjq#gj.. #.# .#.... #.# .#..... #.# ####......######.# ### #....... #..<.##.###.#..........#..##.....#........####..##.....#...F....##....[..?..F.#.......(.$.#.###.#.####.# #....<#..#. #.# #.....##.#....... #.###.....##.#.####.. #.#.##.### #...# #gj=.F#gj;9#gj#gjx#gj> <.F#gj˽ #gjS &60#gj #gjY $gjqp  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$gj .. #.# .. amaranth3 the Vexing #.... #.# . Poltergeist #..... #.# # Health: 34/34 ======================== ###......######.# ### # Magic: 6/8==================------ ....... #..<.##.###.##### AC: 2Str: 4 ..........#..##.....#.... EV: 11Int: 20 .......####..##.....#.... SH: 0Dex: 14 ..F....##....[........... XL:  5 Next: 64% Place: Dungeon:4 $gj=G.?....F*@...........#.... Noise: ---------  Time: 3460.5 (0.0) ......(.$.#.###.......### a) +1 dagger $gj}.......####.# #....<#..## Throw: 16 darts (poison) ....... #.# #.....##.## Fly  ....... #.###.....##.## $gj>.####.. #.#.......##... FF 2 rock fish (1 asleep) ### #...########### #..##  #### $gj 5_8 gold pieces; a +0 dagger; a goblin corpseCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rock fish (chance to affect: 50%)$gjm..#.#.. amaranth3 the Vexing#....#.#. Poltergeist#.....#.## Health: 34/34 ========================###......######.# ### # Magic: 6/8==================------....... #..<.##.###.##### AC: 2Str: 4$gj{n..........#..##.....#.... EV: 11Int: 20.......####..##.....#.... SH: 0Dex: 14..F....##....[........... XL:  5 Next: 64% Place: Dungeon:4.?....*.@...........#.... Noise: ---------  Time: 3460.5 (0.0)......(.$.#.###.......### a) +1 dagger.......####.# #....<#..## Throw: 16 darts (poison)....... #.# #.....##.## Fly ....... #.###.....##.##.####.. #.#.......##... FF[4$gjn0m 2 rock fish (1 asleep)### #...############..###### _8 gold pieces; a +0 dagger; a goblin corpse$gjnbCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  $gj oyPress: ? - help, Shift-Dir - straight lineAim: a rock fish (chance to affect: 50%)$gjI $gj.A _The rock fish bites you but does no damage.&gj i  You hit the rock fish but do no damage.The rock fish is severely wounded.&gji $26&gji D------=5.4 (0.9&gj?q &gjs . _The rock fish bites you!'gjP  You hit the rock fish but do no damage.The rock fish is severely wounded.'gjm~21-----------6.4 (1.0'gj'gj%. _The rock fish bites you.'gj  You hit the rock fish but do no damage.The rock fish is severely wounded.'gja F-7.3 (0.9'gjI 'gj\ V _The rock fish barely misses you.(gj .FYou completely miss the rock fish.(gj FThe rock fish is severely wounded.(gj)i13---------=8.3 (1.0(gj(gjX. _The rock fish bites you!(gjQ5 .FYou hit the rock fish but do no damage.(gjA q  The rock fish is severely wounded.(gjB U7===-(gjB 9(gj}J (gjL V _The rock fish barely misses you.)gj*; .FYou hit the rock fish.  The rock fish is almost dead.4-70.2 (0.9)gj51)gjb3V _The rock fish barely misses you.)gj1 j  You barely miss the rock fish.)gj{1 )gjB2 -.F)gjg2 )gj]= )gj= ,1.2 (1.0)gjD )gjF ] _The rock fish is almost dead.*gjPm.. #.# .#.... #.# .#..... #.# ####......######.# ### #....... #..<.##.###.#..........#..##.....#........####..##.....#..##....[..?....F.#.......F.$.#.###.*gjQ #.####.# #....<#..#. #.# #.....##.#....... #.###.....##.#.####.. #.#.##.### #...# *gjS4F.*gjU;F(*gj`M  The rock fish attacks as it pursues you!*gja`14-----2*gj;rm _The rock fish closely misses you.*gjnu z.    .. #.# ..##.... #.# .. #..... #.# #.###......######.# ### #........ #..<.##.###.#####..........#..##.....#........####..##.....#.......F#@...[........*gjEv .?.....F............#...........(.$.#.###.......###).####.# #....<#..##.. #.# #.....##.##........ #.###.....##.##  .####.. #.#.......##....### #...#############..*gjx /F*gjwy 5F.*gj #F 2 rock fish*gj„ K===-3*gj_ +gj/+gj/7-+gj7+gj8+gj`. .. #.# ..##.... #.# .#..... #.# #.####......######.# ### #.#. #..<.##.###.#####..#..##.....#..####..##.....#..+gjX #F.@..[.....?......F.#.......(.$.#.###.###)#.####.# #....<#..##.#....... #.# #.....##.##.#....... #.###.....##.##..####.. #.#.##.### #...# +gj` 2F.+gj- 4F#+gj<+gj2%4+gjI+gj9+gjv .    .. #.# ..####.... #.# .... #..... #.# #.####......######.# ### #.#. #..<.##.###.#####...#..##.....#..+gj0 h##F#@.##.....#.......##F...[.........?..................#.............(.$.#.###.......###)#.####.# #....<#..##.#. #.# #.....##.##.## F  ....... #.###.....##.##+gj .####.. #.#.......##......### #...##############+gj» 2F.+gj5 )F+gj *  . .. #.#  #.... #.#   #.#  ######.# ###   #..<.# #..#+gj  #F@.# #.F..[..... .?................. ......(.$.#.###....) .......####.# #....< ....... #.# #....F +gj =2 rock fish +gj* ....... #.###....  #.# +gjj K### The rock fish attacks as it pursues you!+gj  . .. #.#  #.... #.#   #.#  ######.# ###   #..<.# #..# .# #.F..[..... .?................. +gj ......(.$.#.###....) .......####.# #....< ....... #.# #.... ....... #.###....  #.# ### +gj  The rock fish bites you!3/34 -------==5+gj +gj V _* * * LOW HITPOINT WARNING * * *,gj.    .. ..###... .... #..... #.# ####......######.# ### #.# #..<.##.###.#####...###F..##.....#......##.F..[.......?..................#.........(.$.#.###.......###)...####.# #....<#.. #...##....##.....##.##.####.. #.#.......##......,gj 6F.,gjq  The rock fish bites you! _* * * LOW HITPOINT WARNING * * *   You die...,gjls-6/34 ---------,gj/  --more---gjI-gjGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  d - 16 poisoned darts (quivered) -gjmArmour (go to first with [)  b - a +1 cloak (haunted)  c - an orb of energy (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)-gj~ -gj ,-gj -gj :Goodbye, amaranth3.184 amaranth3 the Vexing (level 5, -6/34 HPs)Began as a Poltergeist Enchanter on July 27, 2026.Mangled by a rock fish (10 damage)... on level 4 of the Dungeon.The game lasted 00:12:44 (3475 turns). Best Crawlers --gj 1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15181911 raguzNaWr-27 escaped with the Orb9.15136186 l1quidcrys GrFi-27 escaped with the Orb  10.15099410 RavnDgHu-27 escaped with the Orb  11.14682103 thewalrus OnGl-27 escaped with the Orb  12.14482996 Krim260 DEFE-27 escaped with the Orb  13.14300794 kaboissonn ReEE-27 escaped with the Orb  -gj 314.13800167 Krim260 OpSh-27 escaped with the Orb.gjQE.gj|s.gjx? [?25h[?0c [?1051l[?1052l[?1060l[?1061l