Q ;j5 Player: andrew Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-24.00:09:53.ttyrec Time: (1782259793) Wed Jun 24 00:09:53 2026 R ;j [?1051l[?1052l[?1060l[?1061hR ;j V)0[?7h[?25l[?1cR ;j R ;j R ;jWelcome, andrew. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Berserker` ;j>@a ;jYaWelcome, andrew the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Berserkerh ;jOh ;j0 h ;jd andrew the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockZot (6000) h ;j u#######...###..@..##...........###...•#...######## ####h ;j) h ;j3 Welcome, andrew the Deep Elf Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.h ;ju9 h ;j Press ? for a list of commands and other information.  Found 3 flux baubles.h ;j h ;j [ _Found a staircase leading out of the dungeon.k ;j{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Air Magic3.2   3.4  +1           c - Armour   0.0   1.4  -2   ;jAm    d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3                                                                ;j޿4m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsl ;jZW d * Dodging   2.4m ;jo d - Dodging   2.4m ;jt e * Stealth   2.4m ;j o e - Stealth   2.4n ;j f * Spellcasting   3.0n ;j,I p f - Spellcasting   3.0o ;j g * Conjurations   1.1o ;jVp g - Conjurations   1.1p ;jL p ;jKjandrew the GustyDeep Elfp ;j:Health: 10/10 ========================Magic: 6/6========================AC: 2Str: 5p ;jEV: 11Int: 19#####SH: 0Dex: 15##...##p ;j)XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#...........#-) Nothing wieldedp ;jX##...•#...###Cast: Shock##### ####p ;j{Zot (6000) Welcome, andrew the Deep Elf Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.p ;jPress ? for a list of commands and other information.  Found 3 flux baubles. _Found a staircase leading out of the dungeon.p ;jOp ;jSp ;j:p ;jq ;jq ;jD Your spells (describe)TypeFailure Level  a - ShockConjuration/Air 6% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersq ;j_ q ;j߹ q ;j" Dandrew the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19#####SH: 0Dex: 15##...##XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#...........#-) Nothing wielded##...•#...###Cast: Shock##### ####Zot (6000) q ;j }Welcome, andrew the Deep Elf Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found 3 flux baubles. _Found a staircase leading out of the dungeon.q ;j] q ;j q ;j q ;j{ r ;j;r ;jn Spells (Memorise)Typer ;j>Failure Level  a - Static Discharger ;jConjuration/Air 10% 2  b - SwiftnessAir12% 3  c - Airstriker ;j1Airr ;jKQ36% 4 5 spell levels left r ;j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exits ;jhandrew the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19#####SH: 0Dex: 15##...##XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#...........#-) Nothing wielded##...•#...###Cast: Shock##### ####Zot (6000) Welcome, andrew the Deep Elf Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found 3 flux baubles. _Found a staircase leading out of the dungeon.Okay, then. _u ;j53u ;j FKRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h - boomerangs  i - darts  j - javelins u ;jF k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]v ;j G  h + boomerangsv ;j i  h + boomerangs  i + dartsv ;jjg  i + darts  j + javelinsw ;joZ h  j + javelins  l + stonesx ;jMx ;jhx ;jandrew the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19#####SH: 0Dex: 15##...##XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#...........#-) Nothing wielded##...•#...###Cast: Shock##### ####Zot (6000) Welcome, andrew the Deep Elf Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found 3 flux baubles. _Found a staircase leading out of the dungeon. _Okay, then.x ;jex ;j x ;j@x ;j ;j_ ;jr ;j5999 _8 ;j ;j ;jnB7 ;j ;j) ;j ;jB6 ;jL  ;j  ;j ;jhB5 ;j ;j ;j ;jB4 ;j ;j ;j ;jB3 ;j ;jA ;j X2 ;j! ;jo% ;j%B1 ;j,& ;j, _You now have 9 gold pieces.0 ;j- ;j1o89 ;j3 ;j{P8765432 ;jV#.###########..#####...............# #@###..#.# #.###..#.##.# #........#..# #.######...###...####### ##...####...###...##...#..<..#...###...........## ;jl18.0 (18.0)9.0 (191 ;j q ;jt* _b - 6 poisoned darts ;j0 ;jP79 ;j ;j ;j,B8 ;j ;j) ;jw ;j2X7 ;j ;j B6 ;jL ;j ;j ;jf  You encounter a quokka. ;j¯...r..##..##..# #..#  #:.##  #..## ##########@.##### ................#  ;j].##.#..#.###..#.# Shock#.###..#.##.# #........#..#.######...# r   quokka (asleep) ##... ;jJ ##### ##.. ##...###. ;j 224.0 (5.0) ;jl5.0 (65 _ ;j/ ;j ;j *******r    The zap hits the quokka. ;j].rK .rThe quokka is heavily wounded. ;jdg..:. ;jmdK   kobold (wandering) ;jf5----=6.0 (14 ;jl ;jo _You encounter a kobold. It is wielding a +1 dagger of draining. ;j҃  andrew the Gusty ... Deep Elf K..# Health: 10/10 ======================== #r.# Magic: 4/6================-------- #*.# AC: 2Str: 5 #*.# EV: 11Int: 19 ;jQ#*.## SH: 0Dex: 15 #*.## XL:  1 Next:  0% Place: Dungeon:1 ##########@.#####  Noise: =--------  Time: 26.0 (0.0) ;j................#  -) Nothing wielded .##.#..#.###..#.#  Cast: Shock ;jx #.###..#.##.#  Zot (5974)  #........#..#  #.######...#  r   quokka ##...##  K   kobold (wandering) ##### ##...##  ##...###...## The quokka is heavily wounded. _You encounter a kobold. It is wielding a +1 dagger of draining.Aiming: Shock (safe; 6% risk of failure)  ;j_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 71% to hit) ;jG [ *r ;jhUK* _You encounter a kobold. It is wielding a +1 dagger of draining.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +1 dagger of draining (wandering, hasn't noticed you,74% to hit) ;jandrew the Gusty...Deep Elf**.#Health: 10/10 ========================#*.#Magic: 4/6================--------#*.#AC: 2Str: 5#*.#EV: 11Int: 19#*.##SH: 0Dex: 15#*.## ;jnXL:  1 Next:  0% Place: Dungeon:1##########@.#####Noise: =--------  Time: 26.0 (0.0)................#-) Nothing wielded.##.#..#.###..#.#Cast: Shock ;j!N#.###..#.##.#Zot (5974) #........#..##.######...#r   quokka##...##K   kobold##### ##...####...###...##Aim: a kobold, wielding a +1 dagger of draining (wandering, hasn't noticed you,74% to hit)  The zap hits the quokka.  The quokka is almost dead.The zap hits the kobold.  The kobold is moderately wounded. ;jN ;jdfk.r74% to hit)  The zap hits the quokka.  The quokka is almost dead.The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts! ;jg?.K ;jma.:. ;jr3=7.0 (1 ;jʃW3 _ ;jA ;jR  andrew the Gusty ... Deep Elf .K.# Health: 10/10 ======================== #*.# Magic: 3/6============------------ #r.# AC: 2Str: 5 #*.# EV: 11Int: 19 #*.## SH: 0Dex: 15 #*.## XL:  1 Next:  0% Place: Dungeon:1 ##########@.#####  Noise: ==-------  Time: 27.0 (0.0) ........... ;jSK.....#  -) Nothing wielded .##.#..#.###..#.#  Cast: Shock #.###..#.##.#  Zot (5973)  #........#..#  #.######...#  r   quokka ##...##  K   kobold ##### ##...##  ##...###...## _The kobold shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of draining (moderately wounded, 74% to  hit) ;jG! h  andrew the Gusty ... Deep Elf .K.# Health: 10/10 ======================== #..# Magic: 3/6============------------ #†.# AC: 2Str: 5 #..# EV: 11 ;j," =Int: 19 #:.## SH: 0Dex: 15 #..## XL:  1 Next:  0% Place: Dungeon:1 ##########@.#####  Noise: ==-------  Time: 27.0 (0.0) ................#  -) Nothing wielded .##.#..#.###..#.#  Cast: Shock #.###..#.##.#  Zot (5973)  #........#..#  #.######...#  r   quokka ##...##  K   kobold ;j" *##### ##...##  ##...###...## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of draining (moderately wounded, 74% to  hit)  The zap hits the quokka.  You kill the quokka! ;jG, d)Aim: a kobold, wielding a +1 dagger of draining (moderately wounded, 74% to  hit)  The zap hits the quokka.  You kill the quokka!koboldkobold ;j1  *.. .*.# #*.# #*.# #*.# #*.## #*.##    ;j1         #####   ;j .).†.:. ;j 25-8.0 (1Shock2 _ ;j  ;j  ;j  ;j  ;jV  ;j; X1 ;j &4====069 ;jt X8 ;j  ;j X7 ;j  ;j m====6 ;jW  ;j  ;j; u5====5 ;jG  ;j  ;j B4 ;j@  ;j  ;jh B3 ;je  ;jm  ;j B2 ;j  ;j  ;j W====1 ;j  ;jt n _You start resting.Magic restored. ;j7 Y--..... ;j~' 039.0 (11.0) ;j0 6====-40.0 (120 _ ;jl<  ;j>  ;jt#....).†.: #@.##  ##########..##### ................#.##.#..#.###..#.# #.###..#.##.# #........#..##.######...# ##...## ##### ##...## ;j+  ;j$l1.0)59 ;j) ;j~, ;j ####.#....).†.   ##########..##### ................#.##.#..#.###..#.# #.###..#.##.# #........#..##.######...# ##...## ;jt  ;j `28 ;j  ;ji  ;j6 e3.0 (27 ;j  ;j N _You pick up a manual of Short Blades and begin studying. ;j#####....##....).†   ##########..##### ................#.##.#..#.###..#.# #.###..#.##.# #........#..##.######...# ;j ;j====4.0 (16 ;j ;jt ;jp.####....##....).   ##########..##### ................#.##.#..#.###..#.# #.###..#.##.# #........#..# ;j0`55 ;jB5 ;j8s _You see here a quokka corpse. ;j ####....###...#.)† ##..## ##########..##### ................#.##.#..#.###..#.# #.###..#.##.# ;jz ;jg64 _ ;j# ;j% ;j> 7####....## #...#.#..#.#..###†#..##..##..# #..###########..#####.. ................#.##.#..#.###..#.# ;j  ;j  ;j. `73 ;j  ;j $  Things that are here: ;j _a +1 dagger of draining; a kobold corpse ;jߴ ;jWield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  ;j a - a +1 dagger of draining[?] describe selected [!] equip|wield|wear[tab] equip|unequip ;jHa  ;jof  ;jl +andrew the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5######EV: 11Int: 19....##SH: 0Dex: 15#...#XL:  1 Next: 25% Place: Dungeon:1#.@.##Noise: ---------  Time: 47.0 (0.0)#..#..##-) Nothing wielded#..###†.##Cast: Shock#..# ##..##Zot (5953)  ;jm u#..# ##..###..###..##..###########..#####.. ................#.##.#..#.###..#.# _You start resting. _Magic restored. _You pick up a manual of Short Blades and begin studying. _You see here a quokka corpse.  Things that are here: _a +1 dagger of draining; a kobold corpse ;jz >  You sense an unholy aura. ;j 5 (0.5c) +1 dagger (drain)2 ;jn  ;j  ;jh : _c - a +1 dagger of draining (weapon) ;js z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  ;j  ;j Adjust which item? Hand Weapons (go to first with ))  c - a +1 dagger of draining (weapon) Missiles (go to first with ()b - 6 poisoned darts  ;j] Armour (go to first with [)  a - a +0 robe (worn) ;jH ;jPandrew the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5######EV: 11Int: 19....## ;jQSH: 0Dex: 15#...#XL:  1 Next: 25% Place: Dungeon:1#.@.##Noise: ---------  Time: 47.5 (0.0)#..#..##c) +1 dagger (drain)#..###†.##Cast: Shock#..# ##..##Zot (5952) #..# ##..###..###..##..###########..#####.. ................#.##.#..#.###..#.# _a +1 dagger of draining; a kobold corpseYou sense an unholy aura.  ;j@Rw_c - a +1 dagger of draining (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +1 dagger of draining (weapon)  Adjust to which letter? (? for menu, Esc to quit) ;jB ;j"8a ;j ;j  You sense an unholy aura. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +1 dagger of draining (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +1 dagger of draining (weapon); c - a +0 robe (worn) ;j  ;j 3 ;j  ;j  ;j h1 _049 ;j 8 ;j  ;j  ;j B7 ;j  ;j  ;j  ;j ,6 ;j1  ;j  ;jV  ;js  ;j B5 ;jv  ;j  ;jm X4 ;j  ;j" , ;j B3 ;j5  ;j  ;j  ;jA B2 ;j  ;j~  ;j  ;j8 B1 ;js  ;j  ;j  ;jI B0 ;j  ;jK  ;j Y39 ;jl  ;j  ;j X8 ;jM  ;j  ;j  ;j B7 ;j  ;j  ;j5  ;j B6 ;jN  ;jm  ;j3 X5 ;jj  ;j  ;jW  ;j B4 ;j~  ;jP  ;j  ;j ,3 ;jv  ;j  ;j  ;js  ;j B2 ;j  ;jI  ;j' 10 ;j'  ;j)  ;j[) C29 ;j)  ;jl, X8 ;j .  ;j0 L _You now have 17 gold pieces (gained 8). ;jc1  ;j1 B7 ;j2  ;j4  ;j5 X6 ;jx6  ;j 8  ;jj9  ;j9 B5 ;je:  ;j;  ;j5=  ;j= B4 ;j>  ;jW?  ;j@ X3 ;jA  ;jB  ;j D  ;jD B2 ;jE  ;jF  ;jH  ;jH B1 ;jI  ;jJ  ;jNL  ;jL B0 ;jfM  ;jP  ;jR Y19 ;jR  ;jT  ;jOV  ;jV B8 ;jOW  ;jX  ;jcZ X7 ;j&[  ;j^  ;jN_  ;j_ B6 ;j`  ;jb  ;jo  ;jip  ;jp B1 ;jrq  ;js  ;jt  ;jau B0 ;jTv  ;jx  ;j%y Y09 ;jy  ;jz  ;j|  ;j| B8 ;j}  ;j1  ;j  ;j B7 ;j;  ;j  ;j X6 ;j  ;j  ;j  ;j B5 ;j  ;j  ;j  ;j B4 ;j  ;j  ;j X3 ;j  ;jk , ;j X2 ;jb  ;j  ;j. B1 ;j  ;j  ;j)  ;ja B0 ;jD  ;jN  ;jߘ  ;j D899 ;j  ;jd  ;j_ ######.100.5 (53.0)...)..#...# #######.†.##  ##..#..##  ##..###†.## ##..## ;j̨  ##..## ##..####..## ##..#######..###########..##### ;j  ;jE f1.5 (548 ;j  ;j $ _Found a spear. ;jk3 ;j|k ;jm ;jOo ;j)w76 ;jx ;jxB5 ;j}y ;j| ;j}X4 ;j~ ;jۂ=  You see here a +0 spear. ;j  ;jτI3 _ ;jÅ ;j6 ;j ;jԈB2 ;j ;j ;jk ;j֌B1 ;jp ;j ;j~ ;jB0 ;jp ;j: ;jr ;jC89 ;j ;jۘ ;j d  You encounter 2 rats. ;j.............?.######......#########....##.......@.....)..#...#r.....###########.†.##..... ##..#..##Shock..r. ##..###†.###.. ##..## ##..### ##..## ##.. rr 2 rats (asleep) ##..###. #####..########### #................. ;jm10.5 (9.0)r..r ;jOrr ;js===1.5 (10.0)8 ;j ;j60 _The rat squeaks loudly. x2 ;jʱX. .. ... .... ...?. ###### ......#....## .....)..#...# .r....#.†.## ...r. ##..#..## .... ##..###†.## #.. ##..## ##..### ##..## ##..###..## ##.#####..#.#. ;j.xr..r ;jɻ ;jVu---2.0)7 ;jj ;jc ;jc   andrew the Gusty  Deep Elf . Health: 10/10 ======================== .. Magic: 5/6====================---- ... AC: 2Str: 5 .... EV: 11Int: 19 ...?. ######  SH: 0 ;j eDex: 15 ......#########....##  XL:  1 Next: 25% Place: Dungeon:1 ......**@....)..#...#  Noise: ---------  Time: 112.5 (0.0) ..r.r*###########.†.##  a) +1 dagger (drain) ;jP  ..... ##..#..##  Cast: Shock ;j .... ##..###†.##  Zot (5887)  #.. ##..## ##..## ;j | ## ##..## ##..# rr 2 rats ;j 7##..## ##.. #####..###########. ;j N #..................You encounter 2 rats.  ;j. _The rat squeaks loudly. x2  Aiming: Shock (safe; 6% risk of failure)  ;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ;j- 5Aim: a rat (79% to hit) ;j;U *r ;ja*r*r.  Aim: a rat (79% to hit) ;jH  andrew the Gusty  Deep Elf . Health: 10/10 ======================== .. Magic: 5/6====================---- ... AC: 2Str: 5 .... EV: 11Int: 19 ...?. ######  SH: 0Dex: 15 ......#########....##  XL:  1 Next: 25% Place: Dungeon:1 ;j ........@....)..#...#  Noise: ---------  Time: 112.5 (0.0) ..r...###########.†.##  a) +1 dagger (drain) ..... ##..#..##  Cast: Shock .... ##..###†.##  Zot (5887)  #.. ##..## ##..## ## ##..## ##..# rr 2 rats ##..## ##.. #####..###########. #..................Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)  The zap hits the rat.  You kill the rat! ;j.  Shift-Dir - straight line  Aim: a rat (79% to hit)  The zap hits the rat.  You kill the rat! ;jEG . .. ... .... ...?.     .....***  .**** ;j†.##  .....   .... †.##  #..   ##          ;j.......41=3.5 (1Shock6 _ ;jq543 _You start resting.Magic restored. ;j|&- ;jΛ6.5 (36====-7.5 (42 _ ;j  . .. ... .... ...?. ###### ......#....## .)..#...# K.....#.†.## ..... ##..#..## .... ##..###†.## #.. ##..## ##.. ## ##..## ##.. K   kobold (wandering) ##..## ##. #####..# # ;j% I.K ;j  ;jk u8.5 (1Shock1 ;j ;js _You encounter a kobold. It is wielding a +0 dagger. ;j?#####....#....#........?.. ######.#....##.)..#...#≈......#.†.## ;j{@y≈.K...# ##..#..##≈....# ##..###†.#... ##..## ##.. ### ##..## ## ##..## ## #####.. ;jVA? # ;jCI.K ;j`P ;juY`90 ;j` ;jb ;j? )The zap hits the kobold.***** ;jS....) ;j(5----50=20Shock79 ;jķ ;jJ _You kill the kobold! ;j63 ;j9 ;j= ;j=B8 ;jF7 ;jIX6 ;jJ ;j/Nn _You start resting.Magic restored. ;j@_&- ;j\p+3.5 (3 ;j&x6====-4.5 (45 _ ;j# ;jŁ ;j0######$##.#....# ?..# #############....##.........)..#...≈......###########.†∩≈.....## ##..#. ;j≈≈..).# ##..###†###... ##..#####. ##..###. ##..##  #####..######### ;j|  ;j75.5 (14 _Found 10 gold pieces. Found Feury's General Store. ;jc #####.#$#.#....# ?@.# #############....##..........)..#...≈≈≈......###########.† ;jT∩≈.....## ##..#..≈≈..).## ##..###†####... ##..#####. ##..###. ##..## ;j- ;jXv63 ;j ;j<# #######.#.....##.$......##.#.#.@..# ######.##..........)..#....≈≈≈......#####.†..≈∩≈.....## ##..#.≈≈..).## ##..####...# ##..##  ###.. ##..##  #. ##..##72 ;j ;j]====8.5 (21 ;j  ;j d _c - a scroll labelled YWIOTUYD XITAH ;j٨3 ;j0 ;jx ;j ;jkn0 ;j*k  You encounter a ball python. ;jt        ### #####  ##  $......##  ..#  ....#  ...# ####Shock  S.....##.  ..................)   ;j$.≈≈≈......###########. S   ball python (constriction, wandering)  ...≈∩≈.....## ##..  ....≈≈..).## #..#  ######...# ##..## ;jT9.5 (1S. ;j ;j#n30.5 (269 _ ;j ;j ;j5 v †The zap hits the ball python. ;jB: ******* ;j ]...†... ;j 5----8=1.5 (1Shock8 ;j  ;j O _You kill the ball python! ;jNI ;j n7 ;j&n6 ;j' ;jV(B5 ;j) ;j;,n _You start resting.Magic restored. ;j<2-.. ;jR+4.5 (3 ;ja6====-5.5 (44 _ ;jef ;jJh ;jz         #### ##### .#  ;j $# .# ..#  ;j Q $.† ;j W.# ### #########. ...........)..# .≈≈≈......###########  ;j6 ∩≈.....## ##. ....≈≈..).## ##.. ;jC  ;j, e6.5 (13 ;jN  ;j + _Found 11 gold pieces. ;jMU       ## #  #.....#.....## .$@.....## .# .#  .$.†.#  .## .).. .≈≈≈...... .≈∩≈.....## ##  ....≈≈..).## ## ;jV ;jl}72 ;j         #############  ##.....#.....##  #.......## .#  •.# ;jM   ..$.†.#  .# .) .≈≈≈......  #.....≈∩≈.....## ;jy    ....≈≈..).## ## ;j ;j`81 ;j% ;j'.: _Found 2 flux baubles. ;j7====9.5 (20 ;j= ;jO@> _You now have 27 gold pieces (gained 10). ;j0       ############# .....#.....## ........## ..#  #•.#  #..$.†.# ;j  #.....#######  #........)  #≈≈≈########  ##.....≈∩≈   ##.....≈≈..)  ######... ;j ;jg40.5 (159 ;j ;j ;j`       ############# .....#.....## ........##  ..#  #•.# ;j `  #..$.†.#  #.....#######  #........  #≈≈≈#######  ##.....≈∩≈   ##.....≈≈..)  #########...  ###.. ;jͲ  ;jd `18 ;jx  ;j  ;j\r     ############# .....#.....## ........##  ..#  #•.#  #..$.#  #.....######  #.......  #≈≈≈######  ##.....≈∩≈##  ##.....≈≈..)  #########...  ###..  # ;j?z ;j`27 ;j6 ;j’x _You see here a ball python corpse. ;j4     ######  ##.....#.....##  ##.##  #.#  #•.# ;j֤  #..$@†.#  #.  #  #......≈≈≈......  ##.....≈∩≈...##  ##.....≈≈..).##  #...#  ###..   #.  ;j ;jg36 _ ;j ;jV ;j-V     #######  ##.....#.....##  ##.##  #.#  #•.#  #..@.†.#  #.  #  #......≈≈≈......  ##.....≈∩≈....##  ##.....≈≈..).##  #...#  ###..  #. ;je^ ;j4m`45 ;j(s ;jy ;je5.5 (24 ;jՌ ;jD> _You now have 38 gold pieces (gained 11). ;ji andrew the Gusty Deep Elf Health: 10/10 ========================  ############# ;jۿMagic: 6/6========================  ##.....#.....##AC: 2Str: 5  ##.............##EV: 11Int: 19  #...............#SH: 0 ;j0Dex: 15  #•..............#XL:  1 Next: 58% Place: Dungeon:1 ;jG  #..@.†..........#Noise: ---------  Time: 145.5 (0.0) ;ji #...............#### a) +1 dagger (drain)  #................... Cast: Shock ;j ? #......≈≈≈......#### Zot (5854)   ##.....≈∩≈.....##  ##.....≈≈..).##  #########...# ###.. #. _Found 2 flux baubles. _You now have 27 gold pieces (gained 10). _You see here a ball python corpse.  ;j|_You now have 38 gold pieces (gained 11).  Press: ? - help, v - describe, . - travelThe floor. ;j 0@. ;jb >.. ;j|>.. ;jj^.≈Some deep water. ;jL]≈∩Feury's General Store. ;jB J Feury's General Store. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Feury's General Store with the > key. ;jU9 andrew the Gusty Deep Elf Health: 10/10 ========================  #############Magic: 6/6======================== ;j9  ##.....#.....##AC: 2Str: 5  ##.............##EV: 11Int: 19  #...............#SH: 0Dex: 15 ;j : #•..............#XL:  1 Next: 58% Place: Dungeon:1 ;j-:  #..@.†..........# ;jS:Noise: ---------  Time: 145.5 (0.0) ;jw: #...............#### a) +1 dagger (drain) ;j:h #................... Cast: Shock  #......≈≈≈......#### Zot (5854)  ;j;  ##.....≈∩≈.....##  ##.....≈≈..).##  #########...# ###.. ;j.;G #. _Found 2 flux baubles.  ;jP;x_You now have 27 gold pieces (gained 10). _You see here a ball python corpse.  ;js;j_You now have 38 gold pieces (gained 11).  Press: ? - help, v - describe, . - travel ;j;4Feury's General Store. ;jcj andrew the Gusty Deep Elf Health: 10/10 ========================  #############Magic: 6/6========================  ##.....#.....##AC: 2Str: 5  ##.............##EV: 11Int: 19  #...............#SH: 0Dex: 15  #•..............#XL:  1 Next: 58% Place: Dungeon:1 ;j.  #..@.†..........#Noise: ---------  Time: 145.5 (0.0)  #...............#### a) +1 dagger (drain)  #................... Cast: Shock  #......≈≈≈......#### Zot (5854)   ##.....≈∩≈.....##  ##.....≈≈..).##  #########...# ###..  ;jH#. _Found 2 flux baubles. _You now have 27 gold pieces (gained 10). _You see here a ball python corpse. _You now have 38 gold pieces (gained 11).  Press: ? - help, v - describe, . - travelFeury's General Store. ;jż ;j ;j. _ ;j  ;j ;j ;j ;j_3 _ ;j2 ;j ;jX ;jB1 ;j ;j ;j ;jtB0 ;j ;jG ;j ;j&C49 ;jd ;j ;jO ;jB8 ;j ;jm ;jWelcome to Feury's General Store! What would you like to do?  a -  30 gold a +0 hand axe  b -  400 gold a lightning rod (4/4)c -  45 gold a +0 pair of boots  d -  130 gold a parchment of Airstrike ;je -  130 gold a parchment of Dispel Undead  f -  400 gold a phial of floodsg -  40 gold a potion of might (unknown)  h -  40 gold a potion of might (unknown)  i -  15 gold a +0 sling  ;j You have 38 gold pieces. [Esc] exit[!] buy|examine items ;jPR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list ;j c $  You are short 7 gold pieces for the purchase.[Enter] buy shopping list ;jxg $ h $ 87 gold pieces for the purchase. ;j buy|examineexamine itemdescribe  ;jb A parchment of Dispel Undead. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Dispel UndeadNecromancy4no ;j Dispel Undead Harms an adjacent undead creature greatly by interfering with the forces bindingit together. Level: 4School: NecromancyFail: 83%  Power: 2% Damage: 3d7 (max 3d31)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 32 draining damage. You aren't experienced enough to cast this spell. ;j4  A parchment of Dispel Undead. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Dispel UndeaNecromancy4no ;jeDWelcome to Feury's General Store! What would you like to do?a -  30 gold a +0 hand axe  b -  400 gold a lightning rod (4/4)  c $  45 gold a +0 pair of boots  d -  130 gold a parchment of Airstrike  e -  130 gold a parchment of Dispel Undead  f -  400 gold a phial of floods  g $  40 gold a potion of might (unknown)  h $  40 gold a potion of might (unknown)  ;jf'i -  15 gold a +0 sling You have 38 gold pieces. You are short 87 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list ;j}  ##.....#.....## ;jZandrew the Gusty  ##.............##Deep Elf  #...............#Health: 10/10 ========================  #•..............#Magic: 6/6========================  #....†..........## AC: 2Str: 5  #...............######### EV: 11Int: 19  #......................). SH: 0Dex: 15  #......≈≈≈......######### XL:  1 Next: 58% Place: Dungeon:1 ;jV" ##.....≈@≈.....### Noise: ---------  Time: 151.5 (6.0)  ##.....≈≈..).#### a) +1 dagger (drain)  #########...###. Cast: Shock ###..# ##.. Zot (5848)  #... ##..# ;jr .#####..##   ;jM#........  #.#..###. ;j  #.##.#...  _You now have 27 gold pieces (gained 10).  ;j4_You see here a ball python corpse. _You now have 38 gold pieces (gained 11).  Press: ? - help, v - describe, . - travel _Feury's General Store.  ;j[3There is an entrance to Feury's General Store here. ;jX ;j ;jG usee here a ball python corpse.now have 38 gold pieces (gained 11).  Press: ? - help, v - describe, . - travel _Feury's General Store.  There is an entrance to Feury's General Store here. _You can access your shopping list by pressing '$' ;j  . ;j]v I ;j?w  ;jz  ;j _7 _ ;j  ;j  ;jK B6 ;j  ;j  ;jz  ;j B5 ;jѕ  ;jʘ  ;j  ;j B4 ;j  ;j  ;j 32 ;j X1 ;j  ;jܹ  ;jǼ  ;jݽ B0 ;j  ;jq  ;j  ;j C39 ;j  ;j >  You see here a +0 dagger. ;j  ;j=  ;jc A8 _ ;j  ;jg  ;j *  #•..............#  #....†.# ######  #.....#########....#  #................)..#...  #......≈≈≈......###########.†.  ##.....≈∩≈.....## ##..#.  ;j1 | ##.....≈≈..).## ##..### #########...## ##..##  ###@.# ##..## 61.5 (10.0) #......>##..##  #?..#####..####### #.###........... ;jv  #.# #.#..###.##.#. #.# #.##.#...##.#. ;j +#.# #..#..# #.# ##...######. ##...##  ;j  ;jo f2.5 (117 ;j  ;j ; _Found a stone staircase leading down. ;jbf ....†######..#########..............)..#....≈≈≈......###########.†#.....≈∩≈.....## ##..# ##.....≈≈..).## ##..### #########...####..##  ###..########..##  #@.....>##..## ?..#####..#######.###............. #.#..###.##.##.###...## #### 3.5 (1.0)6 ;ju .########....................)..#...≈≈≈......###########.†#∩≈.....## ##..# ##.....≈≈..).## ##..### #########...####..##  ###..########..##  #......>##..## #####..#######.###............. #.#..###.##.##.#.. ;jO#.###...###...  ;jI ;jԎ`45 ;j ;jC ;j٣e5.5 (24 ;jة ;jtp _c - 2 scrolls labelled YWIOTUYD XITAH (gained 1) ;j*I ;j:/n3 ;ja821 ;jO=0 ;j!> ;jk>C29 ;jO? ;j@ ;jD ;jDB8 ;jE ;jF ;j7H ;jHB7 ;jI ;jL, ;j}MX6 ;jN ;jP ;jkPB5 ;jP ;j)R ;jSX4 ;jT ;j[U ;jV ;jVB3 ;jTW ;jdX ;jY ;jYB2 ;jfZ ;j[ ;j\ ;j\B1 ;j[] ;j4_ ;j`X0 ;j|a ;jb ;j)d ;jdC19 ;jd ;j[f ;jhX8 ;jIh ;ji ;j6kX7 ;jk ;jm ;jm ;j$nB6 ;jn ;jo ;jqX5 ;j r ;js ;j t ;jUtB4 ;jt ;jv ;jw ;jxB3 ;jYx ;jny ;jz ;jzB2 ;jZ{ ;jB} ;j} ;j;~B1 ;j~ ;jw ;j ;jB0 ;j\ ;j ;jY09 ;j  ;j ;jc ;jB8 ;j ;j76 ;jn ;jX5 ;jf ;j  ;jv ;jB4 ;j ;j ;j ;jUB3 ;j ;jj ;j,X2 ;j ;jX ;jפn1 ;jʦ ;jI ;jبB0 ;j ;j3 ;j.j  You encounter an endoplasm. ;j> #.# #.## #..# ##.#####   #.....##   #####..##  ##..## ##..###..# ##@....# #..j........( ....####....... Shock ;jl## .......  ....... ....... j   endoplasm (asleep) #######  ;j399.5 (34.0).j ;j2j ;j%q200.5 (35799 _ ;jo ;j ;jY  You hit the endoplasm.  The endoplasm is severely wounded. ;j! 9/10 ---=1.5 (1.0)8 ;j  ;jI - _The endoplasm hits you. ;j2 #.# andrew the Gusty #.## Deep Elf #..# Health: 9/10=====================--- ##.##### Magic: 5/6====================---- #.....## AC: 2Str: 5 #####..## EV: 11Int: 19 ##..## SH: 0Dex: 15 ##..###..#  XL:  1 Next: 58% Place: Dungeon:1 ##@....#  Noise: =--------  Time: 201.5 (0.0) #..*j.......(  a) +1 dagger (drain) ....##[43 ;jrm##.......  Cast: Shock ## .......  Zot (5798)  .......  .......  j   endoplasm ####### You hit the endoplasm.  The endoplasm is severely wounded. _The endoplasm hits you.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ;jd^  #.# andrew the Gusty #.## Deep Elf #..# Health: 9/10=====================--- ##.##### Magic: 5/6====================---- #.....## AC: 2Str: 5 #####..## EV: 11Int: 19 ##..## SH: 0Dex: 15 ##..###..#  XL:  1 Next: 58% Place: Dungeon:1 ##@....#  Noise: =--------  Time: 201.5 (0.0) #...........(  a) +1 dagger (drain) ....####.......  [3 ;j_ 3mCast: Shock ## .......  Zot (5798)  .......  .......  j   endoplasm #######  _The endoplasm hits you.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the endoplasm.  You kill the endoplasm! ;j d  #.# #.## #..# ##.##### #.....##   ;jfd      #..**   ;jd B  ##  ;jd 0    ;jd    ;je  ;j .. ;j 752.5 (1Shock7 _ ;j  ;jz  ;j)% ;j% ;j& ;j.( ;j/165 _You start resting.HP restored. ;j=q................- ;j\R ;jS$4.5 (2 ;j^ ;j_ 10/10 ;j_=== ;j_- ;j `$5.5 (3 ;jW`#4  ;j`_ ;jg ;jj ;j ;j ;j ;jg  You start resting. Magic restored. ;j ;j &0 ;j6====6.5 (13 _ ;j ;j ;j#.##..# ##.#####........#####... .g..#..######.....#####.....@.....(#....####### .. .#. ;j..#.## #########g   goblin (asleep)  ;jC g?You encounter a goblin. It is wielding a +0 club.Found a scroll labelled YWIOTUYD XITAH. ;jzQg ;jz===7Shock2 ;j ;j( _The goblin shouts! ;jCZ******* ;j-F ).g. ;jH e..?.. . ;j|M 5------81 ;jT  ;jV P _The zap misses the goblin. ;j ******* The zap hits the goblin. ;j0g ;j .g  The goblin is severely wounded. ;jR .?...g   hobgobling   goblin ;j$===4----------90 ;j* ;j-Z _You encounter a hobgoblin. ;j #.## andrew the Gusty #..# Deep Elf ##.##### .  Health: 10/10 ======================== ;j#.....## .g  Magic: 3/6============------------ ;j #####..## ...  AC: 2Str: 5 ;jV##..## .?..  EV: 11Int: 19 ;jv##..###..#  SH: 0Dex: 15 ;j ;jŋ9#####..*g.####  XL:  1 Next: 75% Place: Dungeon:1 ;j L#.....@.....(#  Noise: =--------  Time: 209.5 (0.0) ;j3....####.......#  a) +1 dagger (drain) ;j_## .........  Cast: Shock ;j.#........  Zot (5790)  ..#........  ;j ## #########  g   hobgoblin ;jm g   goblin ;jThe goblin is severely wounded. _You encounter a hobgoblin. ;jǍAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 74% to hit) ;jK[ *g ;jM** ;jNM** ;j @.** ;j  ;j ,g*Aim: a hobgoblin (79% to hit) ;j #.## andrew the Gusty #..# Deep Elf ##.##### .  Health: 10/10 ======================== ;jm#.....## .g  Magic: 3/6============------------ #####..## ...  AC: 2Str: 5 ##..## .?..  EV: 11Int: 19 ;j ##..###..#  SH: 0Dex: 15 ;j#####...).####  XL:  1 Next: 75% Place: Dungeon:1 ;j#.....@.....(#  Noise: =--------  Time: 209.5 (0.0) ....####.......#  a) +1 dagger (drain) ;jJH ## .........  Cast: Shock .#........  Zot (5790)  ;jsx ..#........  ;j## #########  g   hobgoblin  g   goblin ;jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)  The zap hits the goblin.  ;j8;You kill the goblin! ;j #.## #..#  .   .*   .*.   **..  *.#  ;j@**.####      ##     ;jwQ ##   ;j7  ;jL Shift-Dir - straight line  ;jiAim: a hobgoblin (79% to hit)  The zap hits the goblin.  ;jYou kill the goblin!hobgoblin.  The hobgoblin is severely wounded. ;j9 ;ju1g. ;jR|..?..) ;jw8310.5 (189 _ ;j ;jd ;j *******The zap hits the hobgoblin but does no damage. ;j K.g ;j V....) ;jo" 2----18 ;jH)  ;j+ b _The hobgoblin is severely wounded. ;j{ ******* The zap hits the hobgoblin. ;jy{K.g ;j\....) ;jɐ}----27 ;ja ;j!] _The hobgoblin is almost dead. ;jP .  The zap hits the hobgoblin. ;j˅e******* ;jI...? ;jhG..) ;j ;jqR#.##andrew the Gusty#..#Deep Elf##.#####.Health: 10/10 ========================#.....##..Magic: 1/6====-------------------- ;j_#####..## ...AC: 2Str: 5##..## .?..EV: 11Int: 19##..###..#SH: 0Dex: 15 ;j4&#####...).####XL:  1 Next: 100% Place: Dungeon:1#.....@.....(#Noise: =--------  Time: 213.5 (1.0)....####.......#a) +1 dagger (drain)## .........Cast: Shock.#........ ;jaZot (5786) ..#........## #########  ;j_The hobgoblin is severely wounded.The zap hits the hobgoblin but does no damage. _The hobgoblin is severely wounded. ;jThe zap hits the hobgoblin. _The hobgoblin is almost dead.The zap hits the hobgoblin. ;j< _You kill the hobgoblin!You have reached level 2! ;j2&/  --more-- ;jJf5/158-----2 0% Shock ;jl ;juo4 _ ;j?3 ;jA ;jD ;jyM54 ;j O ;jiOB3 ;jP ;j5S ;jnSp2===2 ;jU ;j`W ;jWB1 ;j0Y ;j[X0 ;j;] ;j_ ;j_C79 ;jka ;juc ;jcV===8 ;jMe ;jg ;jgz3===7 ;ji ;jlk ;jk:6 ;jl ;jo ;jSoB5 ;jp ;jrX4 ;j"t ;jCv ;jv4======3 ;jw ;jy ;jzB2 ;j{ ;j~ ;j:~B1 ;j ;j߁ ;j(B0 ;j ;j ;jW===69 ;jJ ;j^;5 ;jO===8 ;j ;j ;j8B7 ;j{ ;jՏX6 ;j: ;jaX5 ;jM ;j6======4 ;jb ;j ;jB3 ;j ;jۗ ;jB2 ;j ;jYX1 ;j  ;jtl===0 ;jX ;jȞN7=== ;j;59 ;jȟ ;jX8 ;jΡ ;j ;jB7 ;j ;j ;j3B6 ;j  ;jgn _You start resting.Magic restored. ;j!&- ;jc043.5 (30.0) ;j8======-4.5 (315 _ ;j ;j? ;jޏ#.## #..# ..##.##### ..#.....## #.#####..## #.##..## #.?.. ##..###..# #####...).#### #.(# ....####.# ## .. ;j^#.#.#...#.### #. ;j( ;jk5.5 (1.0)4 ;j5 ;jK ;j #.# #.## #..# ##.##### .#.....## #####..## #.....##..## #.?.. ##..###..# #####...@.####  #...........(# ....#### ;jo # ## ...#.#.##...#.........g   goblin (asleep)### #########...g ;j  ;j p6Shock3 ;j  ;jN" _You encounter a goblin. It is wielding a +0 club.Things that are here: ;j$ p _a +0 club; a goblin corpse ;j#.#..#..# ... ##.#####.... .....#.... #####.#.....  ##..## ##.?.. .###..# #####...).#### ;jƧ#........@..(# ....##### ## #....# #.### ...#..### ######### .g. ;j#}72 _ ;j` ;j ;jB#..# ... ##.#####.... .....#.... #####..#.....  ##..## ##.?.. ###..# #####...).#####...........(# ....##### ## #....# #.### ...#.. ### #########.... .g. ;jcD%g. ;jLRg ;jN~===81 ;jU ;jY ;jg7o )The zap hits the goblin. ;j2;4**** ;j;\*..** ;jkk...)... ;j  7---3=9Shock0 _You kill the goblin! ;j ;jj _Your Air Magic skill increases to level 4! ;jI+49 ;j3X8 ;jg7n7 ;j*>n _You start resting.Magic restored. ;jM&- ;j\,52.5 (3 ;jd8===-3.5 (46 _ ;jk ;jm ;je#.##   #..#   ##.##### .... #.....##  #####..## #.....##..## ##.?.. ##..###..#  ;jX#####...).####  #..........@(# ....##### ## #...# #.#.## ...#..........### #########)........... ;jU).. ;jy ;jne4.5 (15 ;j ;j ;jL. #.## .. #..# ... ##.##### ....  ;j.:#.....## #....  #####..## #..... ##..## ##.?.. ##..###..# #####...).#### #.#  ;j.....####.# ## #. ;j/.# #.#.##  ;j9/D.... ;j[/8....  ;j7 ;jHv54 ;jbK ;jsRe6.5 (23 ;jdX ;j[6 _b - 12 poisoned darts (gained 6) ;j| .. ##.#####.  #.....#######..## #. ##..## ##.?..  ##..###..# #####...).####................###### #....# ;jQ #.###.....S   ball python (constriction, asleep).S...# ;j ;j===7.5 (1Shock2 ;jF ;j\ _You encounter a ball python. ;jB S#.#####.  #.....#######..## #..  ##..## ##.?.. r. ##..###..# ...#####...).#### ..#............# ..#....####..### #....# #.##....### #########)... ....#.#r   rat (S...# ### ;jJ  ;j8W `81 ;j^  ;ja T _You encounter a rat. ;j8  #..#  ...#.### .... #... #.... ### #..... .## ##.?.. r. ##..###..# ... #####...).#### ..# #.....# ..# ....#####..### #...# #.### ...#.......... ### #########)... ....# ....#S...#####9Shock0 ;jC##.#####.... .....#....  ######..... . ##.?.. r. ###..# ... #####...).#### ..# #............# ..# ....#####..# ## #....#  #.### ...#.. ### #########)... ....#....# r   rat (asleep)S...#####  ;jkK ;j1V60Shock39 ;j ^ ;jI[ .##### .... #.....## #.... ## #####..## #..... #.##..## ##.?.. #r.##..###..# #... #####...).#### #..# #.##..#  ....####.#..#  ## #.# #.#.## ...#.. ### #)... ....#....# S   ball python (constriction, asleep)S...# r   rat (asleep)#####S.S)1 ;j_ r[37m8 _The ball python hisses angrily. ;j  #.##### ....  #.....## #.... ##  #####..## #..... #.. ##..## ##.?.. #r.. ##..###..# #... #####...).#### #..# #.##..# ....####.#..# ## #.# #.#.## ...#.. ### #)... ....# S...# ....# #####S.S.27[ ;j> %37m ;j ***** *The zap hits the ball python. ;j( AS) ;j0 b... . ;j#6 7---=36 ;j=  ;j]@ f _The ball python is moderately wounded. ;j?T .  The zap hits the ball python. ;jHE***r   rat (asleep) ;j$... ;j6------645 ;j& ;jO _You kill the ball python! ;jܺ  ;jf  ;j  ;j2 Z _A rat is nearby! ;j  ....   #.... ##    #..   ##.?.. #r..  ##..###..# #...  #####...).#### #..#  #............##..#  #.......#..#  ## #........@..#  #.#........##  ...#..........  ### #########)...  ....#  ....#  ....#  #####  ;j&  ....   #.... ##    #..   ##.?.. #r..  ##..###..# #...  #####...).#### #..#  #............##..#  #.......#..#  ## #........@..#  ;j A #.#........##  ...#..........  ### #########)...  ....# ....#  ....# #####  ;j  ;j  ;j p _A rat is nearby! ;j0M.##### .... #.....## #.... ## #####..## #..... #.. ##..## ##.?.. #r.. ##..###..# #... #####...).#### #..# #.##..#  ....####.#..#  ## #. ;j# #.#.## ...#.. ### #)... ....# ;j....# ....###### ;jK.r ;jJr ;j!o-54 _ ;j ;jJ ;j J .  The zap hits the rat. ;j@ g****** ;j. ..###...###...## .# ..#..<..#...## .# ...# .## .#....#...•#...### ###...j..# ##.@.# #####....^#..# !;j<`###.....######.# #...##### .# #####.....# # . !;jh!;jl`27!;jq!;jt9 _Found an escape hatch in the floor.!;j d##.#.###..#.##.# ....#........# ###.#.####  #...# #### # # ##### .>. ..# ###...##..# ....#..<..##.# ...# ..........## #.#....# ...•#...### ###@..j..# ##############...###.#.. #####....^#..# ###.....######.#  #...##### .!;jne|# ####.....########.# .................b.b   bat (asleep) ##.##....##..  #..#....######!;jov36!;jr!;jxuT _You encounter a bat.!;ja,##.#.###..#.##.# #.#..# .#.######...# ### ##...# ##...#### l..#.  ##### ##...##.>. ....#!...###...## ..##.. #..<..#...## #.#....# ## #.#....# •#...### ###.@.j..# #...###.#.#####....^#..# ###.....######.# #...##### .#.....#.# b. l   fri!;jْTlled lizard (asleep) #.##....#.. !;jn  You encounter a frilled lizard.!;j`45!;j!;jڧT _Found a blue potion.!;j# .#.###..#.##.# #.#..# #.#.######...# ####.# #...# ##...#### l..#..# ##### ##...##.>. ....#!....###...## ..##...... ..<..#...## #.#....# ## #.#....# •#...### ###..@j..# #...###.#.#####....^#..# # ####.....######.# .....#.# b. !;j, !;j;2 `54!;j3 !;j5 !;jjj    You encounter a frilled lizard. _Found a blue potion.  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is almost dead.  The endoplasm freezes you.!;j2-----63!;j!;jq% _You are frozen.!;jX K .  You hit the endoplasm.!;j4 l   frilled lizard (asleep)!;je 3=----7=72!;jc !;j M _You kill the endoplasm!!;j~.#..#.###..#.# #.###..#.##.#  .#........# # .#.#### #####.## ...# ###l..#..##### .>.g....#!...##..##......<..##.#....# ......## #.#.@..# •#...### ###......# ###########...###.#....  #####....^#..# .# ### ###.....######.# .#...##### .# ..g   hobgoblin #.....########.# .>l   frilled lizard (asleep) .!;je.............b. ... ##....##..!;ji  You encounter a hobgoblin.!;jh-81!;js!;j; _Found a stone staircase leading down.!;j ............#.###..###..#.## .......#..# # #.######...# #####.## ...# ##...#####l..#..## #### ##...##.>.g....#!....###...## ..##.......#<..#...## .......## #.# •#...### ###......# ###########...###.#....  #####....^#..# .#.### ###.....######.# .# #!;j< ##### .# .. #.....########.# .> ..............b. ...!;j !;j! z-90!;j !;j !;jБ#######..#### .............#.###..###..#.## .......#..# # #.######...# #####.## ...# ##...#####l..#..## #### ##...##.>.g....#!....###...## ..##@......#<..#...####.. .......## #.# •#...### ###......# ###########...###.#....  #####....^#..# .#.### ###.....######.# .# #!;j##### .# .. #.....########.# .>!;j!;jb2079!;j!;jФ!;j †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!!;j l   frilled lizard (asleep)!;jp 4===2418!;j` !;j M _You kill the hobgoblin!!;jѮe ##..## #######..#### .............#.###..###..#.## .......#..# # #.######...# #####.## ...# ##...#####l..#..## #### ##...##.>.†@...#!.. ...###...###..##.......#<..#...## ##.#....###.. .......## #.# •#...### ###......# ###########...###.#.... !;j߯ #####....^#..# .#.### ###.....######.# .#.###### .# ..!;j!;j`27!;j !;j!;jR .  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!!;j(!;j͓73Shock6!;j$!;jR _You kill the frilled lizard!!;j3!;j%!;j!;jD5==4 _You start resting.HP restored.!;j!;j+5.5 (2!;j5==6.5 (33 _!;jy!;j!;j= I!;j n2!;j 1!;j !;j !;j !;j B0!;j !;j: !;jM !;j V==69!;j !;j !;j n8!;jZ Q #..## ..##### # ##..#.# #..#.##.# #### .....#..# ..# ####...# #####.##  ##...#####...#..##### !;j ...##.>.†....#@..?.# #...###..##.......##.# ..## ##.#....###...... ## #.#....# ###.## ### ###......# #...###.#.... ##....^#..##.#.#!;jf ## ...######.##.#.#### .##...#!;j' ,31.5 (5!;j e2.5 (67!;j !;j Q _f - a blue potion !;j..## ..##### # ###..#.# ..#.##.# ##### #..# ...# ...# #####.## ##...#####...#..##### ...##.>.†....#.@.?.# ...###..##.......##.# ## ##.#....###...... ## #.#....# ####.##  !;j ###......# #...##  !;j !;je3.5 (16 !;jm !;j !;jE=## ..##### # ..#.# #.##.# ##### #..# ...# ...# #####.## ...#####...#..##### ...##.>.†....#..@?.# ###..##. !;jqF##.# ## ##.#....###...... ## #.#....# ####.### ###...  !;j M !;jYR`45 !;j4W !;jX !;jr## ##### # ..#.# #.##.# ##### #..# ...# ...# #####.## ...#####...#..##### ##.>.†....#...@.# ###..##.##.# ## ##.#....###......  #.#....# ####.###  ###......# .#...###.#.... ##  !;jz !;j&`54 !;j- !;jC !;jNe6.5 (23 !;j[ !;jp _c - 4 scrolls labelled YWIOTUYD XITAH (gained 1) !;j I !;j  !;jʩ n  You encounter a frilled lizard. !;j 8### ....# #.# .##.# ##### .#..# ...# .# #####.# ..#####...#..#######.>.†....# ###..##.......##@# # ##.#....###...........  #.#....# ####.###....Shock  ###......# ..# .l ##...###.#.... .## ..^#..##.#.##### l   frilled lizard (asleep) #####.##.#.# .##.. !;j .#####.# .> !;jϼ &0 !;j l7.5 (12 _ !;j  !;jL  !;j `,...# #.# ##.# ##### #..# ...# .# #####.# .#####...#..##### ##.>.†....#.....# . ##..##.......##.####....  ##.#....###....@.......  #.#....# ####.###  !;j`n###......# #..# .l #...###.#......## . .^#..##.#.##### ####.##.#.#  .##...# ####.# .> ....b. ... !;jLlv81 !;jr !;jvt !;j4# #.# .# ##### ..# ...# # #####.## #####...#..##### #.>.†....#.....# ....##.##.####. ##.#....###.  #.#....# ####.###.......# #..# ..l. ...###.#......## ... ^#..##.#.##### ....##.#.#  !;jBT...##...# .  !;j" !;j}'`90 !;j, !;jx. !;jk # .# .# ##### # ...# # #####.## ...#..##### ### .>.†....#.....# %. ..##.##.####..#....###. #.#....# ####.###.......# #..# ...l.###.#......## ...  !;jk 1#..##.#.##### .....##.#.# #.j..j   endoplasm.##...# .....l   frilled lizard (asleep).# .> ......  !;j3y  You encounter an endoplasm.4059 !;j  !;j - _Found a quill talisman. !;j o K# # ##### # ...#  #####.# ###...#..##### ###### >.†....# #%....##.......##.####...#....###......... .#....# ####.### ......# #..# #...l .###.#......## #......#.##### #.##.#.# ##.j  .##...# ... #.# .> . .b. .... #.. !;jw  !;j { `18 !;j  !;j̓ !;j #####  ...#  #####.# ##...#..##### ###### .†....# ##%.... ##.......##.####... #....###......... #....# ####.###....# #..# #.@.l ###.#......## #......#.##### #.##.#.# ##.j.....# .##...# !;jJ0.... .# .> .. b. ...... #.. !;jK-l.!;j %j.!;jjl==27!;j!;j8 _The frilled lizard hisses angrily.!;jsa# # ##### # ...  #####.## ######## #### >.†....#.....# ##%....## .##.......##.##### .#....###....... .#....# ####.###@.. ......# #..# #..l......#.#......## #.. ..##.#.##### #.j....... #.##.#.#### !;j` .##...# .. #.# .> .. .b. ... .. #..#.........!;jl. j.  The frilled lizard attacks as it pursues you!!;j2~-36!;j#!;j%_ _The frilled lizard completely misses you.!;jc .# .# .# ##### .# ... # #####.## ######### ####>.†....#.....# ##%....## ..##.......##.##### #.#....###......@.. #.#....# ####.###.l. #......# #..# #.#.#......## #j..##.#.##### #!;jq!.. ##.##.#.####  .##...# .. ##.# .> ... ..b. ... .!;je"2l.!;j"%j.!;j>)!;j*--45!;j/!;j1!;jxO.# #.# #.# ##### ..# ...# .# #####.###...#..##### ###### #.>.†....#.....# ##%....## #..##.##.####.# ##.#....###.l.  #.#....# ####.###. ##......# #..# #.j..###.#......## #... ^#..##.#.##### #......#.##.#.# ##.......# .##...# .........#.# .> ......... ...b. ... .!;j]z-l.!;j#j.!;j!;j-z-54!;j!;j^ _The endoplasm jiggles.!;jp .# .#.# ##.# ##### #..# ...# ..# #####.## .#####...#..##### ###### ##.>.†....#.....# ##%....## ##..##.##.####.#  ##.#....###....@.l. #.#....# ####.###j.#......# #..# #... #...###.#......## #......... .^#..##.#.##### #.........#.##.#.# ##.......# .##...# ......... ####.# .> . ....b. ... .l.!;j i j.  The frilled lizard attacks as it pursues you!!;j !;jө h=63!;j̰ !;jQ \ _The frilled lizard closely misses you.!;j$!;j-...#!;jH andrew the Gusty !;jZ".#.#!;j; Deep Elf !;j*##.# #####!;jV} Health: 15/15 ======================== !;j#..# ...# Magic: 7/8=====================--- ..# #####.## AC: 2Str: 5 .#####...#..##### ######  EV: 11Int: 19 ##.>.†....#.....# ##%....##  SH: 0Dex: 15 ##..##.......##.####.......#  XL:  2 Next: 27% Place: Dungeon:1  ##.#....###....@lj.........  Noise: =--------  Time: 346.5 (0.0)  #.#....# ####.###.........  a) +1 dagger (drain) ###......# #..# #.........  Cast: Shock #...###.#......## #.........  Zot (5653) .^#..##.#.##### #......... ####.##.#.# !;j- ##.......#  j   endoplasm  .##...# .........  l   frilled lizard ####.# .> ......... ....b. ... ......... The frilled lizard attacks as it pursues you! _The frilled lizard closely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (66% to hit)!;joUljn endoplasm (98!;j ...# andrew the Gusty .#.# Deep Elf ##.# ##### Health: 15/15 ======================== #..# ...# Magic: 7/8=====================--- ..# #####.## AC: 2Str: 5 .#####...#..##### ######  EV: 11Int: 19 ##.>.†....#.....# ##%....##  SH: 0Dex: 15 ##..##.......##.####.......#  XL:  2 Next: 27% Place: Dungeon:1  ##.#....###....@†j.........  Noise: =--------  Time: 346.5 (0.0) !;j  #.#....# ####.###.........  a) +1 dagger (drain) ###......# #..# #.........  Cast: Shock #...###.#......## #.........  Zot (5653) .^#..##.#.##### #......... ####.##.#.# ##.......#  j   endoplasm  .##...# .........  l   frilled lizard ####.# .> ......... ....b. ... ......... Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!!;j x ##### ...#   >.† ##%   *******....     #..#    ^      .>  ...   Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!endoplasm.  The endoplasm is lightly wounded.!;j@ j.!;jF .....!;jK u317.5 (12 _!;juQ !;jWS !;jץ †You hit the endoplasm. You drain the endoplasm.!;j(!;j78Shock1!;jǼ!;jM _You kill the endoplasm!!;j/!;j0!;jC1!;j$;0 _You start resting.Magic restored.!;jB&-!;jP&9!;jW8===-50.5 (249 _!;jC]!;jS_!;j # #.# .# ##### ..# ...# # #####.## #####...#..##### ###### .>.†....#.....# ##%....## ..##.##.####.# ##.#....###.....@.  #.#....# ####.###. ......# #..# #... ...###.#......## #......... ^#..##.#.##### #..........##.#.# ##.......#.##...# ......... 1.5 (18!;j  _You see here a frilled lizard corpse.!;jX# .# .# ##### # ...# # #####.## ...#..##### ###### .>.†....#.....# ##%....## ..##.##.####.# .#....###.....† #.#....# ####.###. ......# #..# #.. ###.#......## #... #..##.#.##### #..........##.#.# ##.......#.##...# ..........# .> ......... !;jgb!;jkg27 _!;jAr!;jXs!;jʬ!;j!;j!;j!;j# # # ##### # ...#  #####.## ...#..##### ###### >.†....#.....# ##%....## ##.##.####.# .#....###.....†.!;j .#....# ####.###. ......# #..# #. ###.#......## #. ..##.#.##### #...##.#.# ##.#  .##...# !;j3....# .> ... !;j!;jY`36!;j!;j !;jn   #####  ...#  #####.## ##...#..##### ###### †....#.....# ##%....## ##.......##.####!;jn ># #....###.....†.. #....# ####.###. ....# #..# #. ###.#......## #. .##.#.##### #..!;j,o  .##.#.# ##.# !;j]o .##...#..# .> !;jo !;jw !;j] ~===45!;j/ !;jN A#####  ...# ###.## #...#..##### ####### †....#.....# ## ...##.##### ....###.....†..## ####.###.# ....# #..# #.# ##.#......## #.# ##.#.##### #.. ##.#.# #### ##...#!;jT !;j `54!;j !;jn T _You see here a quill talisman.!;j[I!;j5`!;ja!;jj3 _2!;jm!;j'o!;j}oB1!;j p!;j2r!;jsX0!;jt!;jpv!;j"c  You encounter a rat.!;jK.# .## ..##### ####### #.....# ##%....## ...##.####.......## ##.....†..........#!;j  #.........#  #..# #.........#  .....## #.......@.# !;jޏ ##### #.........#  !;j# ##.......##  Shock !;j(# #.........   ...........# !;jK  ##.........# !;j  r   rat (asleep) #.........# !;j1  .r.......#    !;jܷ+9.5 (4!;ja,60.5 (5!;jB39 _!;j!;j,!;jB#.## #..##### ####### #.....# ##%....## ....##.####.......## ###.....†..........#  ####.###.........#!;jf # #..# #.........# ......## #.........# ##### #.# .# ### .# ..#!;j`  ..#!;j, .!;j  ##.#  #!;j+{.#  #.r!;jOf.# ###!;jr%  !;j!;j%e1.5 (18!;j+!;j-!;j .#..##### ####### ..#.....# ##%....## ....##.####.......## ###.....†...# .# ####.###.# .# #..# #.# ......## #.# #.##### #.# #.# ### .# ..# > ..# .. ##.#  #.#  #.r.#  ###  ##  !;j !;j `27!;j !;j !;j..#.....# ##%....## ....##.####.......## ###.....†...# .# ####.###.# .# #..# #.# ......## #.#!;jc .#.##### #.# .#.# ### ...# ..# !;j> ...# ...!;ju##.#  #!;j=I.# !;jZ #.r.# ##!;j{;#  ##!;j] ####### !;j8r.!;jKr!;jj===36!;j!;j- _The rat squeaks loudly.!;j 7r.!;j !;j j---45!;jW !;j, !;j}V*****!;j6r.!;j9......!;j7---=--54!;j!;jM _The zap misses the rat.!;jj!;jlU4--6!;jm:3!;jr!;jAub _You closely miss the rat. The rat bites you.!;jB !;j {--72!;j= !;jv b _You closely miss the rat. The rat bites you.!;j7$i †You hit the rat.!;jr*)!;je<418Shock1!;jA!;joG _You kill the rat!!;jI!;jg  You start resting. Magic restored.!;j!!;j&0!;j8===-9.5 (10 _!;j!;jK!;j3!;j9!;j!;jC29!;j  _You start resting.HP restored.!;j48-!;jG'70!;jpV5==1.5 (28 _!;ja]!;j__!;jr!;jHs!;jvt!;j-x!;jy!;j̀7===6!;jD!;jl,5!;j!;j!;j9!;j!;j ?==4!;j9!;j !;j|!;j!;jΊB3!;j!;jC!;j+!;jzB2!;j!;j!;jۑ!;j B1!;jے!;jÓ!;j@!;j{:0!;j!;j!;jݙ!;j'C19!;j!;jW!;j!;jʝB8!;jٞ!;j!;j!;jB7!;j!;j!;j !;jB6!;j!;jT!;j!;jOB5!;jӨ!;j!;j!;jSB4!;jΫ!;j@!;j!;jDB3!;j!;j!;j۱!;j,B2!;j!;jW,!;jضB1!;j !;j!;jX #######.# .>######........†....#.b. ..........##.........# #######.. ..#####.####.........# ##### #.# #.........#... ##.# ##.......## !;jG]##### #..# ##.....## # ## ..# #.## #######  #.. #>...##.## #...# 88.5 (17.0)..!;jwW #..##...# #  # #...# # #!;j #...# .# #...# #..#!;j:I ## ..# ## ## #...# .#!;j!;jf9.5 (180!;jj!;j; _Found a stone staircase leading down.!;jJ!;jK!;jK!;jM!;jlO!;jV098!;jV!;jCWB7!;j"X!;jlY!;j|Z!;jZ,6!;j[!;ji[!;j;^!;j_e  A bat comes into view.!;jn....######.##.#.# ##....... ##### .##...# #####.. ..########.# .>######.†... ..........b. ..........##..!;j}nc########.. ..#####.####........ ..###### #... #.# #........ ........ ...$.######.# ##....... ...##### #..#....##..# ##.....# ..## ## .....##@##.## ######## #.. #>...##.## .!;jn.##... ###......#Shock##...!;jnN#..##...##..##.# #...## ... #...#!;joLb   bat (asleep).# #.## #...# .###..# #. !;jZo#...# ##...# # #...#!;j0293.5 (4.0)!;je4.5 (55!;j!;j+ _Found 15 gold pieces.!;j ####....^#..##.#.##### .....######.##.#.# ## .##### .##...# #####....########.# .>######........†.........b. ..........##.########.. ..#####.############... #.# ..........$.######.#...##### #..#..@.##..# ##......## ## ......##.##.## ######!;jw .# #.. ##.##>...##.## ...##...##......# ####... #..##..# # #..# #.# #...# ##..# # ... #...# #..# .# #.## #...# ..###..# #. #...#!;jw!;j:e5.5 (14!;j!!;ji" t#....^#..##.#.##### # #.....######.##.#.# ## ..##### #.##...# #####.#.##.>######.†...b....##.##.....#####.####.#.... #.# #.$.######.# ##.##### #..#.@..##..# ##.## ##.##.##.## .# #...##.##>...##.##.##... .. ###......##... # #..##!;j,# ...# ## #..# #.# #...# .##..# # ... #...# .#..# .# #.## #...# ...###..# #. #...#!;j) !;jx, `63!;j; !;j= !;j@#####...###.#......## #  #####....^#..##.#.##### ##.....######.##.#.# ####### #.##...# #####....########.##.>######........†.........b............## #....########.....#####.#### #....########....# #.# ..........$@######.# !;jA#.....#######..#....##..# ##... #....## ##.......##.##.## ####.# #...##.##>...##.## .....##... .. ###......#####... # #..##...# ### #..# #.# #...# ..##..# # ... #...##..# .# #.## #...#!;j!;j `72!;j!;j!;j•#...### ###......# #..# # ###########...###.#......## #  #####....^#..##.#.##### ###.....######.##.#.# ## #...##### #.##...# #####.... #.....########.##.>######... ..............b............## ##....########.....#####.#### .#....########..@.# #.# ................$.######.# ##.....#######..#....##..# ##.. ##....## ##.......##.##.## ### #.....# #...##.##>.[3!;jGF4m..##.## ......##... ... ###......# .######... #### #..##...# #### #..# #.###...#.##..# # ... #...#!;j!;j`81!;j¹!;j!;j........## #.#....# ####.### .•#...### ###......# # #..# # ############...###.#......## #  #####....^#..##.#.#####  ###.....######.##.#.# ##  #...##### #.##...# ##### ##.....########.##.>######... ...............b............###....##.@...#####.####!;j_#....########....## #.# ................$.######.##.....#######..#....##..# ##.  ##....## ##.......##.##.## ## ##.....# #...##.##>...##.## #......##... ... ###......# !;j ..######... #### #..##...# .#### #..# #.###...#!;j!!;j$`90!;j9+!;j,!;j .  The helpless bat fails to defend itself.  You puncture the bat!!;jy 4400Shock599!;j_ !;j G _You kill the bat!!;j]•#...### ###......# # #..# #. ###########...###.#......## #.  #####....^#..##.#.##### #. ###.....######.##.#.# # #...##### #.##...# #####.. #.....########.##.>######..... ...........................## ##....########.....#####.####.....##..@.## #.# #...............$.######.# # #!;jI#.....#######..#....##..# ....## ##.......##.##.## ### #.....# #...##.##>...##.## ......##... ... ###......# .######... #### #..##...# #### #..# #.#..##..# # ... #...#!;jo!;j`18!;j!;j,!;ju ###########...###.#......#  #####....^#..##.#.##### ###.....######. ## #...##### #.##...# #####...########.##.>######.... ...........................## !;j!##....########.....#####.## .#####....## #.# .............#### ##.....#######..#....##..# #### ##.......##.##.## ###..Zot (5598) # !;j...#..# .# #.## #...#!;j!;j`27!;j!;j  You now have enough gold to buy a potion of might on this level, or buy a +0  pair of boots on this level.  You can access your shopping list by pressing '$'.!;j e3.5 (26!;j&!;j> _You now have 53 gold pieces (gained 15).!;j!;jL!;j8!;j!;jM!;jd54!;jw!;jX!;j:3!;j;!;j!;j!;j:B2!;j!;js!;jV!;j,1!;j!;jH!;jɭ!;j!;jMB0!;j!;j!;jb!;jC89!;jM!;j!;j!;jB8!;j!;j!;jʻ!;jB7!;j!;j!;j^!;j,6!;j!;j!;j(!;j!;j:5!;j!;j9!;ju!;jB4!;js!;j!;jRX3!;jj!;j!;j!;j_B2!;j"!;jD!;j!;jB1!;j!;jo!;j!;jB0!;j!;j!;j!;jC79!;j!;jK!;jNX8!;j!;j!;j!;j[B7!;j?!;jX!;j!;j4B6!;ju!;j!;jJ!;jB5!;j!;j!;j!;j;B4!;j!;j!;jX3!;j\!;j!;jX2!;j5 !;je !;j X1!;jV!;jU!;jU!;j:0!;j!;j!;jdY69!;j!;j8!;j!;j B8!;j!!;j#!;j%!;j%,7!;j&!;j),!;j6.n6!;j/!;jR1!;j3X5!;jw4!;jq6!;j6B4!;j7!;j%9!;j}:!;j:,3!;j:!;j]<!;j?!;jIA!;jAB2 !;jS !;jS !;j !;j2B1 !;j< !;jS !;j !;jB0 !;j !;j@ !;j !;j C59 !;j !;j !;jX8 !;j !;j) !;j76 !;jl#5 !;jo$X4 !;j$ !;j% !;j& !;j0'B3 !;j' !;j, !;j- !;j2.B2 !;j4/ !;j1 !;j2 !;j2,1 !;j3 !;jX4 !;j6 !;j8X0 !;j09 !;j; !;j< !;j =-49 !;j)= !;j> !;j9@ !;j[A !;jAB8 !;jwB !;j!G7 !;jkI !;jJ !;jaKB6 !;jL !;jO !;jP !;jPB5 !;jQ !;jnT !;jV !;jKVB4 !;jW !;jY !;j[ !;j \B3 !;jg] !;j`$  Things that are here: !;j.ba  a +0 club; a goblin skeleton !;jd !;jdI2 _ !;jmf !;jh !;jUj !;jjB1 !;jk !;jm !;jn !;j2oB0 !;jLp !;jDr !;j3t !;jltC39 !;jxu !;jw !;jy !;jVyB8 !;jsz !;j| !;jl~ !;j~:7 !;j !;j0 !;j !;jB6 !;j !;jŇ !;j  You encounter a gnoll. It is wielding a +0 club. !;jٔ\ #.# ##...........## #.#.## ##...•#...### ###  #..# ###############...##  ##.# #####....^#..#  #.# ###.....######.#  #.# #...##### #.#  #.# ...######.....########.#  #.# ğ...................  !;j@ #.# ###@##....########  #.## #..#....######  #..# ##................Shock  ##.##### ###.....#######..  !;jk #.....## ##....#####.....  !;j #####..## ##.....###...##.# ğ   gnoll (asleep) ##..## ##......# !;j#.......# ##..###..###### !;j֕..###### #####...).######.. !;jU?#.# !;jJğ63.5 (60.0) !;jx ğ.  The gnoll shouts! !;jzğğ 2 gnolls (1 wandering) !;j3o==4.5 (615 !;jR !;jp _You encounter a gnoll. It is wielding a +0 club.#!;jM#.# ##...#..<..###.#.#.# ##...........## #.##.## ##...•#...### ###....#..# ###############...####.#  #####....^#..##.# ###.....######.##.# #...##### #.##!;j?N#.# ğğ.######.....########.###.# ........@..............#.# .?####.##....##.#.## #..#....#########..# ##.................##.##### ###...##..##!;joN4#.....## ##....#####...... ğ   gnoll#####..## ##.....###...##.##!;jN##..## ##......##....... ##..###....#######!;jaQK.ğ#!;jW#!;j `t--5.5 (1.0)4#!;je#!;j+hc _Found a scroll labelled IGHIUMAUXY.#!;j#.# ##...#..<..#...## ##.#. #.# ##.## #.#. #.## ##...•#...### ###. #..# #...###. ##.# #####....^#..##.#.# ###.....######.##.#.# #...##### #.##.#.# ğ.ğ######.....#.##.#!;jsu#.# .#.# .?####.##....#.#.## #..#....##.#..# #!;j##.....  ##.##### ###.....#..#.#!;jԳj#.....## ##....#####.#!;j6^#####..## ##.....###...##.##>##..## ##......##.###..###..######...# ##!;jR.ğ#!;j޽#!;j{--63#!;j6#!;j<#!;jM .# ##...###...###..# .# ##...#..<..###.#. .# ##...........## #.# .## ##...•#...### ###..... ..# ###############...###.# #.#  #####....^#..##.# #.# ###.....######.##.# #!;j #.# ...ğ................... #.# .?####.##....########. #.## #..#....########....# #..# ##..................# ##.##### ###.#!;jgN ##..##.....## ##....#####.......##!;jN #####..## ##.....###...##.##>.##..## ##......##.......####!;jQ L.ğ#!;jX #!;j] `72#!;jd #!;jrf #!;j # ##...## ##### .>.†. # ##...###...###..# # ##...#..<..###.#....# # ##...........## #.#....# #!;jk K## ##...•#...### ###..... .# ###############...###.#. .#  #####....^#..##.#. #!;j l.# ###.....######.##.# #!;j .# #..@##### #.##... .# ğ..######.....########.##.># .# ....ğ.................. #!;j .# .?####.##....########. .## #!;j< c#..#....########....# #!;j ..# ##..................## #.##### ###.....#######..#...  #.....## ##....#####.......###!;jһ   #####..## ###...##.##>.. #!;j #!;j #!;j |8Shock1#!;j #!;j #!;jA ##...## #...# ###...#  ##...## ##### .>.†....#  ##...###...###..##..... ##...#..<..###.#....# ##...........## #.#....# # ##...•#...### ###......# # ###############...###.#. #  #####....^#..##.#.# # ###.@...######.##.#.# # #...##### #.##... # ğ..######.....########.##.>## # ....ğ........................ # .?####.##....##. ## #..#....########....## .# ##..................### .##### ###[#!;jA39;49m.....#######..#.... .....## #####.......##$!;j$!;j `90$!;j$!;j$!;j ##...## #...# ##...#####...#.##...## ##### ##...##.>.†....#.##...###...###...###..##.##...#..<..#...## ##.#....###.## #.#....# # $!;j##...•#...### ###......# # ####...###.#. #####....^#..##.#.# ###..@..######.##.#.#  $!;j#...##### #.##...#  ğ..######.....#$!;j8.##.>#  ....ğ........ $!;ji .?####.##....#$!;j.....# # #..#....#....## # ##.....# $!;j##### ###.....#..#....### ##....#####.##.#$!;j1"4ğ$!;j3ğ   gnoll$!;j;r70Shock29$!;jhC$!;jE$!;j?##...## #...# ##...#####...#..###...## ##### ##...##.>.†....#.##...###...###...###..##.##...#..<..#...## ##.#....###.##.## #.#....# ###...•#...### ###......# # #####...###.#.#####....^#..##.#.####...@.######.##.#.# #...##### #.##...# ğ..######.....#$!;j?.##.>#....ğ..ğ....?####.##....#.....# #..#....#....## $!;jo@N ##.#####  ###.....#..#....## ## ##....#####.##.## $!;j>I$!;j M|1Shock8$!;j{S$!;j U$!;j Z...######.#.#### #####.## #...## #...# ###...#..## ##...## ##### .>.†....###...###...###..##.......###...#..<..###.#....###..##...........## #.#....# #####...•#...### ###......# # ################...###.#.....$!;j d #####@...^#..##.#.#######.....######.##.#.#  #...##### #.##...#  ğ..######.....########.##.>#####....ğ..ğ.........................?####.##....#.###$!;jF #..#....########....##  ##..................#### ### ###.##..#....##.$!;jS 4ğ$!;j| ğ   gnoll$!;j* p2Shock7$!;j $!;j %!;j O******%!;j <ğ.%!;j 1....%!;j 7---=36%!;j %!;jG" O _The zap misses the gnoll.&!;jћ ****** The zap hits the gnoll.&!;j6L.ğ&!;j %).....&!;jZ)6------45&!;j#0&!;j32` _The gnoll is moderately wounded.&!;jb } ******The zap hits the gnoll.&!;j <ğ.&!;j ).....&!;j 5------54&!;j &!;jY ] _The gnoll is heavily wounded.'!;j ****** The zap hits the gnoll.'!;jWL.ğ'!;jx_).....'!;jb|---63'!;ji'!;j[l^ _The gnoll is severely wounded.'!;jc **** The zap hits the gnoll.'!;j L.ğ'!;j4 ...'!;j 4---72'!;j '!;j Y _The gnoll is almost dead.(!;j ...######.#.######...# #####.##  andrew the Gusty #...## #...# ##...#####...#..## Deep Elf ##...## ##### ##...##.>.†....#... Health: 15/15 ========================  ##...###...###...###..##.......# Magic: 3/8=========---------------  ##...#..<..#...## ##.#....###.. AC: 2Str: 5  ##...........## #.#....# ### EV: 11Int: 19  ##...•#...### ###......# # # SH: 0Dex: 15 ###############...###.#..... XL:  2 Next: 44% Place: Dungeon:1 #####@...^#..##.#.#### Noise: =--------  Time: 477.5 (0.0) ###..*ğ.######.##.#.#  a) +1 dagger (drain) #...##### #.##...# (!;jD   Cast: Shock  ğ..######.....########.##.>##### Zot (5522)  ....ğ..ğ........................  .?####.##....########.....##### ğ   gnoll #..#....########....## # ##..................###### ### ###.....#######..#....##. _The gnoll is severely wounded.The zap hits the gnoll. _The gnoll is almost dead.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)!;jd...######.#.######...# #####.##  andrew the Gusty #...## #...# ##...#####...#..## Deep Elf ##...## ##### ##...##.>.†....#... Health: 15/15 ========================  ##...###...###...###..##.......# Magic: 3/8=========---------------  ##...#..<..#...## ##.#....###.. AC: 2Str: 5  ##...........## #.#....# ### EV: 11Int: 19  ##...•#...### ###......# # # SH: 0Dex: 15 )!;j!###############...###.#..... XL:  2 Next: 44% Place: Dungeon:1 #####@...^#..##.#.#### Noise: =--------  Time: 477.5 (0.0) ###...).######.##.#.#  a) +1 dagger (drain) #...##### #.##...#  Cast: Shock  ğ..######.....########.##.>##### Zot (5522)  ....ğ..ğ........................  .?####.##....########.....##### ğ   gnoll )!;jn#..#....########....## # ##..................###### ### ###.....#######..#....##.)!;jK!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the gnoll.  )!;jThe gnoll is almost dead.The zap hits the gnoll.  You kill the gnoll!)!;jK   #...#  ##### >.†   <     ##...•  #  )!;jG###..**     >   .?  )!;jv    )!;j/ )!;j^:.))!;j@f938.5 (1Shock1 _)!;jk)!;j}l*!;j*!;j?*!;j"*!;jM*!;jUW0194===8*!;j*!;j*!;jB7*!;j*!;jX6*!;j\*!;j3*!;j;55======4*!;j*!;j*!;jB3*!;j21 _You start resting.A gnoll comes into view.*!;j-Shockğğ   gnoll (wandering)*!;j/80.0)*!;j===-9.5 (110 _*!;j*!;j+!;jw######.#.######...# #####.## ...## #...# ##...#####...#..# #...## ##### ##...##.>.†....#. ##...###...###...###..##.###...#..<..#...## ##.#....###.##.## #.#....# ###...•#...### ###......# # #.######...###.#.#####.@..^#..##.#.####...).######.##.#.# #...##### #.##...# # ğ..######ğ....#.##.># ....ğ..ğ..?####.##....#.....#####.#..#....#....## #.##.######. ###.....#..#....##.+!;j+!;j.+!;j2Uğ+!;j6===90.5 (1.0)Shock09+!;jx+!;j+!;jt ######.#.######...# #####.## ## #...# ##...#####...#..# ...## ##### ##...##.>.†....#. #...###...###...###..##.##. ##...#..<..#...## ##.#....###.##.## #.#....# ####.##...•#...### ###......# # #.######...###.#......######..@.^#..##.#.##### ###...).######.##.#.# #...##### #.##...# # ..######.ğ...#.##.>######.ğ..ğ. .?####.##....#.....#####.##..#....#....## #.###.######.# # ###.....#..#....##..#+!;j+!;j`18+!;je+!;j +!;jA######.#.######...# #####.## ## #...# ##...#####...#..### ##### ##...##.>.†....#.....# ...###...###...###..##.......##.# #...#..<..#...## ##.#....###. ##.+!;jx## #.#....# ####.###...•#...### ###......# # #..#######...###.#......######...@^#..##.#.##### ###...).######.##.#.# #...##### #.##...# # .######.ğ...#.##.>######.ğ..ğ. ?####.##....#.....#####.###..#....#....## #.###.+!;jq######.# ###.....#..#....##..#+!;jK+!;j`27+!;j+!;j +!;j E ......#........#..# ...# #####.#.#### #####.## ## #...# ###...#..##### ## ##### .>.†....#.....# ..###...###..##.......##.## ...#..<..###.#....###.....† +!;jDF #...........## #.#....# ####.# ##...•#...### ###......# # #..#  ###############@..###.#......## #####....^#..##.#.########...).######.##.#.#  #...##### #.##...# #### ######.ğ...########.##.>###### .ğ..ğ........................... ####.##....#.###.####..#....########....## #.###..................######.#+!;jN +!;jS `36+!;jY +!;jt[ ,!;j.#.#..# ...# .#.######...# #####.##  #...# ##...#####...#..##### ## ##### ##...##.>.†....#.....# ,!;j֘`###...###...###..##.......##.##..<..#...## ##.#....###.....†. .## #.#....# ####.# #...•#...### ###......# # #..# # ##.@.###.#......## ######....^#..##.#.##### ####...).######.##.#.# ##...##### #.##...# #,!;jq.ğ...#.##.>######. ğ..ğ.##,!;j>J .##....#.....#####.####,!;jj #..#....#....## #.# #,!;j ##.######.# # ,!;jz,!;j7======45,!;jگ,!;j,!;j##.#.###..#.##.# ##### ....#........#..# ...# ##.#.#### #####.##  #...# #####...#..##### # ##### .>.†....#.....# ###...###..##.......##.#### .#..<..###.#....###.....†.. ..........## #.#....# ####.###. ...•#...### ###@.....# # #..# #. ##############...###.#......## #. #####....^#..##.#.##### #.###...).######.##.#.#  #...##### #.##...# ##### ####.ğ...,!;jn########.##.>######..... ..ğ...........................##. ##.##....#.....#####.####.#..#....########....## #.# #.,!;jw,!;j0$`54,!;j@+,!;j-,!;jwn ##.#.###..#.##.# ##### #.#..# ...# .#.######...# #####.##  #...# ##...#####...#..##### #  ##### ##...##.>.†....#.....# #...###...###..##.......##.####. #..<..#...## ##.#....###.....†.## #.#....# ####.###.•#...### ###.@....# # #..# #.#...###.#......## #.#####....^#..##.#.##### #.###...).######.##.#.# ##.#...##### #.##...#[37,!;jo *m #####..ğ...#.##.>######. .ğ...##. #.##....#.....#####.####. #..#....#....## #.# #.,!;ju ,!;j | `63,!;jf ,!;jI -!;j).#..#.###..#.# #.#.###..#.##.# ##### ..#........#..# ...# #.#.######...# #####.## #...# ####...#..##### ### .>.†....#.....# ##%.###..##.......##.####<..###.#....###.....†........## #.#@...# ####.###. .•#...### ###......# # #..# #. ############...###.#......## #. #####....^#..##.#.##### #..###...).######.##.#.#  #...##### #.##...# ##### [-!;j*15d##.ğ...########.##.>######..... ğ...........................##. .##....#.###.####.-!;j..-!;j6`72-!;j<-!;jn>-!;jI-!;jl===1-!;j _You start resting.Magic restored.-!;j-!;jr&8-!;j8===9.5 (20 _-!;j_..!;j49987===6.!;jv543210898765.!;j"{4.!;j3.!;j21.!;jP.!;jѡ.!;jzB0.!;j.!;jϤ.!;j.!;jC79.!;jQ.!;j2.!;j׫.!;j*B8.!;jά.!;j.!;j.!;jB7.!;jU.!;j#.!;jE.!;jȳB6.!;j.!;j.!;jŸ.!;j!B5.!;jٹ.!;j.!;jټ.!;j$B4.!;j.!;jӾ.!;jX3.!;j`.!;j?X2.!;j.!;j$L _You now have 57 gold pieces (gained 4)..!;j.!;jB1.!;j.!;j.!;jb.!;jB0.!;j.!;j.!;j";69.!;j.!;jDL _You now have 62 gold pieces (gained 5)..!;j.!;jn8.!;j.!;jXB7.!;jU.!;j.!;jQX6.!;j4.!;j.!;j5.!;j.!;jB4.!;j@,.!;j X3.!;jG.!;jnn2.!;j.!;jx.!;j10.!;jM.!;jC59.!;j{.!;j:n8.!;j.!;j.!;jqX7.!;j.!;j.!;j.!;jRB6.!;j.!;j.!;j  You encounter a goblin. It is wielding a +0 club..!;j ######...## ..#...# #.†.## .g#..#..## #.### ########### .!;j#..###†.## #....######.........#### ##..## #.@..............## ##..###....##..... ##..##.###########..######Shock .!;j##########..##### ##.......# .!;jY................###......### .!;j.##.#..#.###..#.#....##### g   goblin (asleep) .!;j#.##.#.###..#.##.#....!;j:u ....##..#.......# .!;jY###.#.######...########.##.!;j'1543.5 (44.0).!;j0m4.5 (455 _.!;j#7.!;j|:/!;j(s  #### ##....## )..#...# # ##.†.## .g  ##..#..## #.#### ######### ##..###†.## #...@######.........# #..#####.... ..####..........##....... .## ##..##.###########..##### ###########..##### ##.......# .................###......### #.##.#..#.###..#.#....#######.#.###..#.##.#...##### .....#........#..#......./!;j<5.5 (1.0)Shock4/!;jr #######....## .)..#...# ###.†.## .g ##..#..## #.####  ##..###†.## #..@.######. ##..## ##..###### /!;jF#..## ##..###...## ..## ##..##.##.. .#..##### ##.#.###......###g   goblin (asleep) /!;j;O##.##.#..#.###..#.#....##### ...##.#.###..#.##.#...##### ......#/!;j^).#..#.#/!;j`/!;jp6Shock3/!;j/!;jR0!;j| #######....## ..)..#...# #####.†.## .g. ##..#..## #.####  ##..###†.## #.@..######  ##..## ##..#######..## ##..###....## #..## ##..##.####.. ..#..##### ##.#.###......### ###.##.#..#.###..#.#....##### #...##.#.###..#.##.#...##### .#.#..#.#0!;j10!;j`720!;jʇ0!;jJ0!;j  #### #####....## ...)..#...######## #######.†.##...g.# ##..#..## #@#### ######## ##..###†.## #....######  ##..######0!;j•|.. ###..###..........##.... ##..## .###########..## #..###########..##### ##.......# ....................###......### .###.##.#..#.###..#.#....##### .#...##.#.###..#.##.#...#####0!;jZt ggThe goblin shouts!0!;j====810!;j0!;jL _The goblin misses you.4!;j" 4!;j =---904!;j 4!;j} r _You miss the goblin. The goblin hits you but does no damage.5!;j5!;j~---50495!;j>5!;j _You barely miss the goblin. The goblin barely misses you.5!;j 5!;ji 4--185!;j 5!;j u _You barely miss the goblin. The goblin hits you with a +0 club.5!;jP5!;j 10--------275!;j&5!;j)y _You completely miss the goblin. The goblin hits you with a +0 club.6!;j o  You hit the goblin.  The goblin is severely wounded.6!;j,q11=-----366!;jVy6!;j|T _The goblin closely misses you.6!;jL H )  You hit the goblin.6!;jS (6!;je[ 64Shock56!;j` 6!;j%c J _You kill the goblin!7!;jX 37!;jY 7!;jb F43=27!;j(c 7!;jd 7!;jd q2==17!;je 7!;j;g X07!;jg 7!;ji Y397!;jj 7!;jk 7!;j-l B87!;jm 7!;jn 7!;jn 3===77!;jo 7!;j q 7!;jbq B67!;j-r 7!;js 7!;j/t B57!;jt 7!;ju 7!;j?v B47!;jw 7!;jBx 7!;jx T=37!;jy 7!;jz 7!;j{ 74==7!;j%{ :27!;j{ 7!;j } 7!;jR} B17!;j[~ 7!;j| 7!;j B07!;j 7!;j 7!;j C297!;j 7!;j k _You start resting.HP restored.7!;j &-7!;j 0706.0)7!;j 5====-1.5 (178 _7!;j8 7!;j 8!;j38!;j8!;jS8!;j8!;jX78!;j8!;j8!;jB68!;j8!;jM8!;j8!;jB58!;j8!;j8!;jF8!;jU==48!;js8!;j8!;jX38!;j8!;j8!;jbn28!;j8!;jD8!;jB18!;jP8!;j?8!;j8!;jIB08!;j 8!;j8!;j8!;jC198!;j8!;j] 8!;j 8!;j B88!;j 8!;j|8!;je8!;jB78!;jz8!;jr8!;j8!;jB68!;j8!;j-8!;j8!;jIB58!;je8!;j 8!;j"X48!;j"8!;j@&8!;jv(n38!;j,8!;j-X28!;jz.8!;j18!;j3X18!;jM48!;jM88!;jJ98!;j9B08!;j:8!;j=8!;j4?Y098!;jr?8!;jE88!;jH8!;jH8!;jHB78!;jI8!;jL8!;jM8!;jMB68!;j4N8!;jP8!;joRn58!;jT8!;jU8!;j1VB48!;jV8!;jbY8!;j*Z8!;jZX38!;j]8!;j^8!;j^B28!;j_8!;jWb8!;jgc8!;jcB18!;jRd8!;jCg8!;jeh8!;jiB08!;ji8!;j|l8!;jn8!;jznD3998!;j7o8!;j3r8!;j&s8!;jjsB88!;j*t8!;jv8!;jw8!;j6xB78!;jy8!;j{,8!;jX}X68!;j~8!;j8!;j;B58!;j݀8!;jz8!;j.8!;jхB48!;j8!;j8!;j8!;jB38!;jL8!;j8!;j'X28!;j8!;j2;  There is a shaft here.8!;j8!;jmI1 _8!;j(8!;j8!;j8!;jʙB08!;jΚ8!;j.8!;j898!;jܡ8!;j<B88!;jV8!;jC8!;je8!;jΧB78!;j8!;jy$  Things that are here:8!;j 8!;jЭX a +0 club; a gnoll corpse8!;j8!;j1I6 _8!;jF8!;j8!;j8!;jsB58!;jɶ8!;j?8!;j8!;j~B48!;j38!;j8!;j8!;jCB28!;jh8!;jq8!;j+8!;jxB18!;j8!;j8!;jX08!;j8!;j)8!;jF8!;jC798!;j8!;j{8!;jk8!;j:88!;j8!;j8!;j@X78!;j8!;jw8!;j|8!;jX68!;j8!;jm8!;jB58!;j8!;j8!;jX48!;j8!;j] #.###...........###.####...•#...### ##..##################.# ##########.... #.# #...# ###...).### #.# #...# #...##### #.# #...######.....##### #.# #................... #.# #..@####.##.... #.## #...# #..#....##### #..# #...# ##.. ##.####### ###.....#### #.....## ##....###  ##.....###..  ##..## ##......##...  ##..###..######...#8!;j   #####...).######..#.# 8!;j .625.5 (548!;jS f6.5 (5538!;j" 8!;j'% ` _e - a scroll labelled IGHIUMAUXY9!;j839!;j}9!;jY9!;j,9!;j|219!;j9!;j X09!;j 9!;j39!;j9!;jC699!;j9!;jN9!;j9!;jB89!;j9!;j9!;jX79!;j9!;j"9!;j`$9!;j$B69!;j&9!;j*9!;j~,9!;j,B59!;j@.9!;j)29!;j949!;j4B49!;j69!;jY99!;j;X39!;j<9!;j?9!;jA9!;j?BB29!;jC9!;jLF9!;jG9!;j>HB19!;jI9!;j|K9!;jMX09!;jCN9!;jP9!;jRY599!;jT9!;jV9!;jW9!;jWB89!;jX9!;j[9!;j\9!;j\B79!;j]9!;j`9!;ja9!;j'bB69!;jb9!;jWe9!;jg9!;j?gB59!;jg9!;jtj9!;j2lX49!;jm9!;jo9!;jp9!;j:qB39!;jq9!;js9!;ju9!;jfuB29!;j v9!;jw9!;jx9!;jyB19!;jy9!;j{9!;j|X09!;jr}9!;jR  There is a stone staircase leading down here.9!;jy`49 _9!;j,9!;jy9!;jB89!;jɆ9!;j9!;j9!;jB79!;jo9!;j9!;jҋ9!;jB69!;j=9!;j9!;j9!;j@B59!;jҐ9!;j^9!;j9!;jB49!;j9!;j9!;j9!;jB39!;j@9!;jМ9!;jX29!;j9!;j9!;juX19!;j)9!;j99!;jX09!;j9!;jʦ9!;j9!;j_C399!;j79!;j.9!;jg9!;jB89!;jY9!;j9!;jF769!;je ########.....#####.####...# ########....## #.# #......... ............######.# ##....... .#######..#....##..# ##.....## #####.......##.##.## ####### ###...##.##>...##.## ##.......####......# #...###### #..##...# ..#.# ###.###@..# 63.5 (37 .##.# #...# #...# 9!;j=###.# #.### #...# ##..# #.# #...# ...## ### #...# .### #...# ..# #...# ..# ##### 9!;jU...#9!;j,9!;jL9!;jE _Done exploring.:!;j X[?25h[?0c  Search for what [? for help]? !;j>!;j!>!;jS(}########.....#####.####.........# andrew the Gusty ########....## #.# #.........# Deep Elf ............######.# ##.......## Health: 15/15 ======================== >!;j(.#######..#....##..# ##.....## Magic: 8/8======================== #####.......##.##.## #######AC: 2Str: 5 ###...##.##>...##.##EV: 11>!;j(Int: 19 ##.......####......#SH: 0Dex: 15 >!;j&)#...###### #..##...#XL:  2 Next: 96% Place: Dungeon:1 ..#.# ###.###@..#Noise: ---------  Time: 663.5 (0.0) .##.# #...# #...#>!;j)a) +1 dagger (drain) ###.# #.### #...#Cast: Shock ##..# #.# #...#Zot (5336) ...## ### #...# .####...# ..##...# ..#>!;j)Z##### ..#Things that are here: >!;j)_a +0 club; a gnoll corpse _e - a scroll labelled IGHIUMAUXY _There is a stone staircase leading down here. >!;j**{_Done exploring.  Search for what [? for help]? weapon>!;j/>!;jN5>!;j9>!;j(<. _>!;j o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? ?!;j$ X[?25l[?1c2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +0 robe (worn)b - [D:1] a +0 pair of boots (45 gold)A!;j########.....#####.####.........# andrew the Gusty ########....## #.# #.........# Deep Elf ............######.# ##.......## Health: 15/15 ======================== .#######..#....##..# ##.....## Magic: 8/8======================== #####.......##.##.## #######AC: 2Str: 5 ###...##.##>...##.##EV: 11Int: 19 ##.......####......#SH: 0Dex: 15 #...###### #..##...#XL:  2 Next: 96% Place: Dungeon:1 ..#.# ###.###@..#Noise: --------- !;j849m Time: 663.5 (0.0) .##.# #...# #...#a) +1 dagger (drain) ###.# #.### #...#Cast: Shock ##..# #.# #...#Zot (5336) ...## ### #...# .####...# ..##...# ..###### ..# _a +0 club; a gnoll corpse _e - a scroll labelled IGHIUMAUXY _There is a stone staircase leading down here. _Done exploring. _Search for what [? for help]? weapon  Search for what [Enter for "weapon", or ? for help]? armour _A!;jXShopping list: 2 items, total cost 85 gold pieces  a - [D:1] 40 gold a potion of might (unknown)b - [D:1] 45 gold a +0 pair of boots You have 62 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exitB!;j andrew the GustyDeep ElfHealth: 15/15 ========================Magic: 8/8========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  2 Next: 96% Place: Dungeon:1Time:Zot (5336) _a +0 club; a gnoll corpse _e - a scroll labelled IGHIUMAUXY _There is a stone staircase leading down here. _Done exploring. _Search for what [? for help]? weapon _Search for what [Enter for "weapon", or ? for help]? armour5 _43B!;j7 ,B!;j 210298B!;j B!;j B7B!;j B!;j B!;j B!;jd B6B!;j B!;j B!;j B!;jB5B!;jBB!;jB!;jB!;j B4B!;j B!;j-B!;jDB!;jlB3B!;j B!;j$B!;jC'X2B!;j(B!;j,B!;j.B!;j/B1B!;j0B!;j7B!;jS9B!;jJ:B!;j:$0B!;j:B!;jC<B!;jAB!;jDB!;jE-19B!;jFB!;jGB!;jZMB!;jOB!;jPB!;j7Q$8B!;jQB!;jiSB!;j \B!;jaB!;jNcB!;jc$7B!;jdB!;jeB!;jjjB!;j2mB!;jnB!;jpn$6B!;jnB!;joB!;jtB!;j.x B!;jx B!;jy,A gnoll comes into view.B!;jFyB!;j9B!;jt#.# #...######.....########.##.> B!;jIx#.# #........................... B!;jz#.# #...####.##....########..... B!;j#.## #...# #..#....########....# B!;j.#..# #...# ##..................# B!;jx##.####### ###.....#######..#..B!;j#.....## ##....#####.......#B!;j #####..## ##.....###...##.##>.B!;j^##..## ##..@...##.......#### Noise: --------- B!;j##..###..######...###### #. a) +1 dagger (drain)B!;j#####...).######..#.# ###. Cast: Shock B!;jEq#####............##..##.# #... B!;jq#.....####.......#..###.# #.## B!;jۋ#.######.ğ.........###..# #.# ğ   gnoll (wandering) B!;j!l..######.#........##...## ### B!;j`.........#...........### B!;j3##################)...#B!;j:B!;jB!;jӖ*683.5 (20.0)B!;j.B!;jB!;j!B!;jğB!;jB!;jB!;jM%4.5 (21B!;jShockB!;j$5B!;j"B!;jyB!;j B!;jp,_The gnoll leaves your sight.C!;jC!;jC!;jaC!;jM _You can't go down here!D!;jD!;jWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon D!;j?D!;jR#.# #...######.....########.##.> andrew the Gusty #.# #........................... Deep Elf #.# #...####.##....########..... Health: 15/15 ======================== #.## #...# #..#....########....# Magic: 8/8======================== #..# #...# ##..................# AC: 2Str: 5 ##.####### ###.....#######..#.. EV: 11Int: 19  #.....## ##....#####.......# SH: 0Dex: 15  #####..## ##.....###...##.##>. XL:  2 Next: D!;jS96% Place: Dungeon:1##..## ##..@...##.......#### Noise: ---------  Time: 684.5 (0.0)##..###..######...###### #. a) +1 dagger (drain)#####...).######..#.# ###. Cast: Shock #####............##..##.# #... Zot (5315) #.....####.......#..###.# #.## #.######...........###..# #.# ..######.#ğ.......##...## ### .........#...........### ##################)...# _Done exploring. _Search for what [? for help]? weapon _Search for what [Enter for "weapon", or ? for help]? armour  A gnoll comes into view. _The gnoll leaves your sight. _You can't go down here!D!;jdTD!;jVD!;j9aD!;jIdg  A gnoll comes into view.D!;j0y% #.# #...######.....#.##.  #.# #.......  #.# #...####.##....##  #.## #...# #..#....#....  #..# #...# ##..................  ##.# ###.....#######..#D!;j z #.....## ##....#####....... #####..## ##.....###...##.##> ##..## ##.@....##. ##..###..######...###### # #####...).######..#.# ###Shock  #####.....##..##.# #  #.....####.......#..###.# #. ##.######...........###..# #.# ğ   gnoll (wandering) #..######.#ğ.......##...## ###D!;j"{.#...### #)...#D!;jB.ğD!;jD!;j؜l5.5 (14 _D!;jwD!;j]E!;j# N *****ğ  **The zap hits the gnoll.  The gnoll is moderately wounded.E!;j9 ;ğ.E!;j C......E!;j 7---==63E!;j E!;j ' _The gnoll shouts!F!;jU *******The zap hits the gnoll.F!;j|;ğ.F!;jdK5...F!;jN....F!;jzW6-------72F!;j[YF!;j\] _The gnoll is heavily wounded.F!;j\ *****The zap hits the gnoll but does no damage.F!;j <ğ.F!;jL 4....F!;j 5-------81F!;j F!;j ] _The gnoll is heavily wounded.G!;jX*****G!;j";ğ.G!;j+7.....G!;j.|---90G!;j4G!;jGO _The zap misses the gnoll.G!;j+ ***** The zap hits the gnoll.G!;j <ğ.G!;j 6...G!;j 4---9009G!;jͽ G!;j Y _The gnoll is almost dead.H!;jn )The zap hits the gnoll.***H!;jE(H..)H!;jJ6 #.# #...######.....########.##. andrew the Gusty#.# #.......................... Deep Elf#.# #...####.##....########.... Health: 15/15 ========================#.## #...# #..#....########.... Magic: 3/8=========---------------#..# #...# ##.................. AC: 2Str: 5  ##.####### ###.....#######..#. EV: 11Int: 19#.....## ##....#####....... SH: 0Dex: 15#####..## ##.....###...##.##> XL:  2 Next: 144% Place: Dungeon:1##..## ##.@.H!;j7[39;49m...##.......### Noise: =--------  Time: 691.5 (1.0)##..###.)######...###### # a) +1 dagger (drain)#####...).######..#.# ### Cast: Shock  #####............##..##.# #.. Zot (5308) #.....####.......#..###.# #.# ##.######...........###..# #.# #..######.#........##...## ### ..........#...........### ###################)...#The zap hits the gnoll but does no damage. _The gnoll is heavily wounded. _The zap misses the gnoll.The zap hits the gnoll. _The gnoll is almost dead.The zap hits the gnoll. _You kill the gnoll!You have reached level 3!H!;jB/  --more--I!;jD  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? J!;jw9/199----21323% Shock _You feel clever. x2K!;j 3K!;j K!;jK!;j76K!;j,K!;jqy4==5K!;jK!;jX4K!;jE!K!;j#X3K!;j$K!;j,K!;j82==15===0299K!;j9n8K!;jd;X7K!;j?C6======654K!;jdDX3K!;jDEK!;jFl===2K!;jGK!;jVI7==1K!;jJK!;jKX0K!;jLK!;jMY89K!;jFNK!;j9OK!;jOB8K!;jPK!;jWQK!;jR8=====7K!;jSX6K!;jTK!;jUK!;jqVB5K!;jVK!;jXX4K!;jXK!;j0ZK!;jZV===3K!;j[K!;j]n _You start resting.Magic restored.K!;jܖ!.-716.5 (25.0)9===-7.5 (262 _K!;j #.# #........................ #.# #...####.##....######## #.## #...# #..#....######## #..# #...# ##............. ##.####### ###.....#######..# #.....## ##..... #####..##.###...##.## K!;j>5##..##.##.......## ##..###.@######...###### #####...).######..#.# ######............##..##.# #. #.....####.......#..###.# ##.######..........# #..######.#....K!;jOW...## # ...........#...........### ####################)... #....#K!;jK!;jk8.5 (1.0)1K!;jK!;j  Things that are here: _a +0 club; a gnoll corpseL!;j AL!;jaCWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon L!;j L!;j  #.# #......................... andrew the Gusty#.# #...####.##....########... Deep Elf#.## #...# #..#....########... Health: 19/19 ========================#..# #...# ##................. Magic: 9/9========================##.####### ###.....#######..# AC: 2Str: 5#.....## ##....#####...... EV: 11Int: 21#####..## ##.....###...##.## SH: 0Dex: 15##..## ##......##.......## XL:  3 Next: 23% Place: Dungeon:1##..###.@######...###### Noise: -L!;j --------  Time: 718.5 (0.0)#####...).######..#.# ## a) +1 dagger (drain)#####............##..##.# #. Cast: Shock#.....####.......#..###.# #. Zot (5281) ##.######...........###..# #. ##..######.#........##...## ## ...........#...........### ####################)...##....#Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start resting. _Magic restored.  Things that are here: _a +0 club; a gnoll corpseL!;j L!;j L!;jw L!;j u0 _L!;jz L!;j C79L!;j! L!;j# $  Things that are here:L!;j' a  a +0 club; a goblin skeletonL!;j* L!;j\+ I8 _L!;j:- L!;ji0 L!;j1 L!;jj2 B7L!;j3 L!;j{7 L!;j-9 L!;j9 B6L!;j: L!;j"= L!;j? X5L!;j@ L!;jB L!;jbD L!;jD B4L!;jCF L!;j$J L!;jK L!;jK ,3L!;j L L!;jXM L!;jQ L!;jXR L!;jS B2L!;jT L!;jV L!;jW B1L!;j7X ,L!;j][ L!;j=\ L!;j\ B0L!;j] L!;j_ L!;j_ L!;jm` C69L!;j` L!;j/c L!;jLd X8L!;jd L!;jf L!;jg L!;jh B7L!;jh L!;j?j L!;jwk n6L!;jm L!;jn L!;jZn B5L!;j"o L!;jq ,L!;jq B4L!;jTr L!;j~y L!;j{ X3L!;j{ L!;j} L!;j~ L!;jM :2L!;j L!;j L!;jg L!;j܂ B1L!;js L!;jV L!;j L!;j[ B0L!;j L!;j L!;j‰ L!;j% C59L!;j< L!;j L!;jM L!;j B8L!;j" L!;jR L!;jZ L!;j B7L!;j L!;jГ L!;j X6L!;jݘ L!;j L!;j L!;j B5L!;j L!;j L!;j< L!;j B4L!;j L!;jߡ L!;jƢ L!;j B3L!;js L!;j L!;jM n2L!;jK L!;j X1L!;j L!;j L!;j߭ L!;jŮ B0L!;j ,L!;j6 o49L!;j L!;j, L!;j B8L!;j L!;jE L!;jк X7L!;ja L!;jc L!;j L!;j B6L!;j L!;jv L!;j X5L!;j L!;j L!;j X4L!;jA L!;j0 L!;jL L!;j B3L!;jR L!;j{ L!;j L!;jL B2L!;jj L!;j, L!;jS L!;j B1L!;j L!;j  L!;j X0L!;j L!;j L!;j L!;j. C39L!;j  L!;j L!;j> L!;j B8L!;jv L!;jj L!;jy L!;j B7L!;j L!;j L!;jg" X6L!;j' ,L!;j) X5L!;j* L!;jB T  ##.....#.....##   ##.............##   #...............#   #•........#   #....÷..........#   #...............#########  #......................).  #......≈≈≈......####### L!;jC 9 ##.....≈@≈.....## #64.5 (46.0)  ##.....≈≈..).##   #########...## #  ###..########. #......>##..# #...#####..##  #.###........  #.# #.#..###.   #.# #.##.#... L!;jR L!;j~Z L!;j\ i _There is an entrance to Feury's General Store here.M!;jOPWelcome to Feury's General Store! What would you like to do?  a -  30 gold a +0 hand axe  b -  400 gold a lightning rod (4/4)c $  45 gold a +0 pair of boots  d -  130 gold a parchment of Airstrikee -  130 gold a parchment of Dispel Undead  f -  400 gold a phial of floodsg $  40 gold a potion of might (unknown)  h $  40 gold a potion of might (unknown)  i -  15 gold a +0 sling You have 62 gold pieces. You are short 63 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listO!;j L  a -  30 gold a +0 hand axe  g +  40 gold a potion of might (unknown)h -  After the purchase, you will have 22 gold pieces.marked items O!;j X Purchase items for 40 gold? (y/N)P!;j3Bwa - g -   h -  15+0 sling 2 You are short 23 gold pieces for the purchase.hshopping listP!;jB8HP!;j;   d -  130 gold a parchment of Airstrike  g $  40 gold a potion of might6Q!;jp Q!;jו  ##.....#.....##andrew the Gusty  ##.............##Deep Elf  #...............#Health: 19/19 ========================  #•..............#Magic: 9/9========================  #....÷..........## AC: 2Str: 5  #...............######### EV: 11Int: 21  #......................). SH: 0Q!;j3Dex: 15  #......≈≈≈......######### XL:  3 Next: 23% Place: Dungeon:1  ##.....≈@≈.....### Noise: ---------  Time: 764.5 (0.0)  ##.....≈≈..).#### a) +1 dagger (drain)  #########...####. Cast: Shock ###..########.. Zot (5235)  #......>##..# #...#####..##  #.###........Q!;j@  #.# #.#..###.  #.# #.##.#...  _Magic restored.  Things that are here: _a +0 club; a gnoll corpseThings that are here: _a +0 club; a goblin skeleton _There is an entrance to Feury's General Store here.Q!;jբr  m - a potion of might  Thank you for shopping at Feury's General Store!Q!;jQ!;j@Q!;j~h _You can access your shopping list by pressing '$'.R!;jiR!;jShopping list: 2 items, total cost 85 gold pieces  a - [D:1] 40 gold a potion of might  b - [D:1] 45 gold a +0 pair of boots You have 22 gold pieces R!;jV[!] travel|examine|delete items [a-b] choose item[Esc] exitS!;j$ S!;j S!;j   ##.....#.....##andrew the Gusty  ##.............##Deep Elf  #...............#Health: 19/19 ========================  #•..............#Magic: 9/9S!;j ========================  #....÷..........## AC: 2Str: 5  #...............######### EV: 11Int: 21  #......................). SH: 0Dex: 15S!;j V  #......≈≈≈......######### XL:  3 Next: 23% Place: Dungeon:1 S!;j=  ##.....≈@≈.....##S!;jl X# Noise: ---------  Time: 764.5 (0.0)  ##.....≈≈..).##S!;j {## a) +1 dagger (drain) S!;jY  #########...####. Cast: Shock ###..########.. Zot (5235)  #......>##..# #...#####..##  S!;j \#.###........  S!;j #.# #.#..###.  #.# #.##.#...S!;j  Things that are here: _a +0 club; a goblin skeleton S!;j m_There is an entrance to Feury's General Store here.  m - a potion of might  S!;jD Thank you for shopping at Feury's General Store! _You can access your shopping list by pressing '$'.S!;j< S!;j( S!;j S!;j T!;j1T!;j= Level 1 of the Dungeon <>>>>^∩(Press ? for help)  #############   ##.....#.....##   ##.............##   #...............#   #•..............#   #....÷..........####### T!;jY>C  #...............#########....##   #......................)..#...########   #......≈≈≈......###########.†.##...).#   ##.....≈@≈.....####..#..#####.#### ###########   ##.....≈≈..).####..###†.## #....######.........##### T!;j>  #########...####..## ##..######....................#  T!;j>###..########..## ##..###..........##..........#  #......>##..## ##..##.###########..#########  T!;j?#...#####..###########..##### ##.......#  #.###.......................###......###  T!;jL?6#.# #.#..###.##.#..#.###..#.#....#####  #.# #.##.#...##.#.###..#.##.#...#####  #.# #..#........#........#..#.......# T!;j? #.# ##...######.#.######...########.##  #.# ##...## #...# ##...#####...#..##### #######  #.# ##...## ##### ##...##.>.÷....#.....# ##%....##  #.# ##...###...###...###..##.......##.####.......##T!;j3@>U!;j5 U!;j#  ##.....#.....##andrew the Gusty  ##.............##Deep Elf  #...............#Health: 19/19 ========================  #•..............#U!;j`$ Magic: 9/9========================  #....÷..........## AC: 2Str: 5  #...............######### EV: 11Int: 21  #......................). SH: 0U!;j$tDex: 15  #......≈≈≈......######### XL:  3 Next: 23% Place: Dungeon:1U!;j$  ##.....≈@≈.....##U!;j%X# Noise: ---------  Time: 764.5 (0.0)  ##.....≈≈..).##U!;j1%{## a) +1 dagger (drain) U!;jb% #########...####. Cast: Shock U!;j%###..########.. Zot (5235)  U!;j&#......>##..# #...#####..##  #.###........  #.# #.#..###.U!;jO&  #.# #.##.#... U!;j|&Things that are here: _a +0 club; a goblin skeleton _There is an entrance to Feury's General Store here.  U!;j&m - a potion of might  Thank you for shopping at Feury's General Store! _You can access your shopping list by pressing '$'.U!;j'U!;j)U!;j>3U!;j5U!;j>4 _3U!;jR@U!;jBU!;jBB2U!;jDU!;jTGU!;jKX1U!;jXLU!;j%OU!;jQU!;jRRB0U!;jSU!;jUU!;j/XU!;j{XC29U!;jZU!;js\U!;j#^U!;j^B8U!;j_U!;jaU!;jcU!;jcB7U!;jeU!;jMgU!;j[iX6U!;jjU!;jn>  You see here a +0 dagger.U!;jqU!;js_5 _U!;juU!;jwU!;jSw:4U!;jxU!;j32U!;jU!;jU!;jN,1U!;jwU!;jU!;jU!;jՈU!;j"B0U!;jӉU!;jOU!;jҌU!;j"C19U!;j U!;ji ..÷..........# ###### .............#########....## ....................)..#...###### ....≈≈≈......###########.†.##...) ....≈∩≈.....## ##..#..#### U!;j).....≈≈..).## ##..###†.## ########...## ##..## ##..### ###..########..## ##.. #......@##..## ##..80.5 (16.0) #...#####..###########.. #.###.................. #.# #.#..###.##.#..#.### U!;jY#.# #.##.#...##.#.# #.# #..#........#....... U!;j#.# ##...######.#.###### #.# ##...## #...#  U!;j#.# ##...## ##### ##U!;jU!;jU!;jc _There is a stone staircase leading down here.U!;j2eU!;jgRead which item? Scrolls  c - 4 scrolls labelled YWIOTUYD XITAH  d - a scroll labelled HUTOME KIELOM U!;j*h e - a scroll labelled IGHIUMAUXY [!] read|quaff[?] describe selectedV!;j V!;j| V!;j ..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 V!;j .....≈≈..).####..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 780.5 (0.0)#...#####..###########.. a) +1 dagger (drain)V!;j C#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5219) #.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### #.# ##...## #...# ##. #.# ##...## ##### ##..  _There is an entrance to Feury's General Store here.  m - a potion of might  Thank you for shopping at Feury's General Store! _You can access your shopping list by pressing '$'. V!;jʩ n_You see here a +0 dagger. _There is a stone staircase leading down here.V!;j1 P  Okay, then.V!;j| V!;jv V!;j . _W!;j  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 4% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersX!;jX!;jX!;j..÷..........#######andrew the Gusty .............#########....##Deep Elf X!;j....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 .....≈≈..).####..###†.## # EV: 11Int: 21 X!;jN########...####..## ##..### SH: 0Dex: 15###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 780.5 (0.0)#...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5219) X!;j#.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### #.# ##...## #...# ##. X!;j#.# ##...## ##### ##.. X!;jm - a potion of might  Thank you for shopping at Feury's General Store! _You can access your shopping list by pressing '$'. X!;j_You see here a +0 dagger. _There is a stone staircase leading down here. _Okay, then.X!;j&X!;jX!;jX!;j`X!;jX!;jIn Spells (Memorise)TypeX!;j Failure Level  a - SwiftnessAir5% 3b - Static DischargeConjuration/Air6%2  c - AirstrikeAirX!;jQ19% 4 7 spell levels left X!;j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\!;j\!;j\!;j#..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 \!;j.....≈≈..).####..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 780.5 (0.0)\!;j*#...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5219) #.# #.##.#...##.#.###..##.# #..#........#.......\!;j/ #.# ##...######.#.###### #.# ##...## #...# ##.\!;jt #.# ##...## ##### ##.. m - a potion of might  \!;jThank you for shopping at Feury's General Store! _You can access your shopping list by pressing '$'. _You see here a +0 dagger. \!;j_There is a stone staircase leading down here. _Okay, then.\!;j\!;j\Memorise Static Discharge, consuming 2 spell levels and leaving 5? Y - Yes  N - No\!;j\!;j..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 .....≈≈..).####..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 780.5 (0.0)#...#####..#\!;j[##########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5219) #.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### #.# ##...## #...# ##. #.# ##...## ##### ##.. m - a potion of might  Thank you for shopping at Feury's General Store! _You can access your shopping list by pressing '$'. _You see here a +0 dagger. _There is a stone staircase leading down here. _Okay, then.\!;jl1.5 (18 _\!;j\!;j\!;je2.5 (27\!;j\!;j\!;j e3.5 (36\!;jR\!;j _You start memorising the spell. You continue memorising. x2\!;j\!;j0\!;jc _You finish memorising. Spell assigned to 'b'.]!;jݰ]!;j5 Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 4% 1 b - Static DischargeConjuration/Air6%2 ]!;j>Select a spell to describe [?] help [!]/[I] toggle spell headers]!;jֽ Power Damage Range Noise 60% 1d6 7 Almost silent30% 3-5/arc 1 Quiet^!;j TypeFailure LevelConjuration/Air 4% 1 Conjuration/Air 6% 2^!;jt^!;j|^!;j..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 .....≈≈..).####..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1^!;j #......@##..## ##..# Noise: ---------  Time: 783.5 (0.0)#...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5216) #.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### #.# ##...## #...# ##. #.# ##...## ##### ##..  _You can access your shopping list by pressing '$'. _You see here a +0 dagger. _There is a stone staircase leading down here. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.^!;jA^!;jb^!;j^!;j_!;jRz_!;jR~6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   1.1   1.7  +1  _!;jZ c - Throwing   0.0   1.0   0   j + Air Magic4.8   4.2  +1           d - Short Blades   0.0   0.5   0 +4             e - Armour   0.0   1.4  -2      _!;j.H f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3                          _!;j                    _!;j'k                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help_!;j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsb!;jb!;jb!;j ..÷..........#######andrew the Gusty .............#########....##Deep Elf b!;j[ ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2b!;j CStr: 5 .....≈≈..).####..###†.## # EV: 11Int: 21 b!;j ########...####..## ##..### SH: 0Dex: 15b!;j 4###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 783.5 (0.0)b!;j! #...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shockb!;j H#.# #.#..###.##.#..#.### Zot (5216) #.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### #.# ##...## #...# ##. b!;j #.# ##...## ##### ##..  _You can access your shopping list by pressing '$'. _You see here a +0 dagger. b!;jp_There is a stone staircase leading down here. _Okay, then. b!;j_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.b!;jb!;jb!;jb!;jn!;jen!;j?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   1.1   1.7  +1   c - Throwing   0.0   1.0   0   j + Air Magic4.8   4.2  +1      n!;j#      d - Short Blades   0.0   0.5   0 +4             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3                            n!;j K[39;49m                                  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsy!;j)y!;j1y!;j8$y!;jz8..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== y!;j8....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 .....≈≈..).####..###†.## # EV: 11y!;j*9Int: 21 ########...####..## ##..### SH: 0y!;jR9-Dex: 15y!;jx9%###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1y!;j9#......@##..## ##..# Noise: ---------  Time: 783.5 (0.0)#...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5216) y!;j:#.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.######y!;jE: #.# ##...## #...# ##.y!;jl: #.# ##...## ##### ##..  y!;j:o_You can access your shopping list by pressing '$'. _You see here a +0 dagger. y!;j:p_There is a stone staircase leading down here. _Okay, then. y!;j:_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.y!;j;Ay!;jEy!;jJy!;jKy!;j"  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 4% 1 b - Static DischargeConjuration/Air6%2 Select a spell to describe [?] help [!]/[I] toggle spell headersz!;j z!;jh..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 .....≈≈..).##z!;jV/##..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 783.5 (0.0)#...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5216) #.# #.##.#...##.#.###..##.# #..#........#....... z!;j̱#.# ##...######.#.###### #.# ##...## #...# ##. #.# ##...## ##### ##..  z!;j,_You can access your shopping list by pressing '$'. _You see here a +0 dagger. _There is a stone staircase leading down here. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.z!;jz!;jz!;jz!;j$z!;j z!;jn  Spells (Memorise)TypeFailure Level  a - SwiftnessAir5% 3  b - AirstrikeAir19% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpz!;j <[Esc] exit|!;jG |!;jN |!;jrW ..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 |!;j1X .....≈≈..).####..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 783.5 (0.0)|!;jtX #...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5216) #.# #.##.#...##.#.###..#|!;jX #.# #..#........#....... #.# ##...######.#.###### |!;jX #.# ##...## #...# ##. #.# ##...## ##### ##..|!;jX   _You can access your shopping list by pressing '$'. _You see here a +0 dagger. |!;jY V_There is a stone staircase leading down here. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.|!;j6d |!;j1e Memorise Swiftness, consuming 3 spell levels and leaving 2? Y - Yes |!;je ' N - No}!;j@1}!;jDM..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 .....≈≈..).####..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15}!;j>N###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 783.5 (0.0)#...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5216) #.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### #.# ##...## #...# ##. #.# ##...## ##### ##..  _You can access your shopping list by pressing '$'. _You see here a +0 dagger. }!;jNV_There is a stone staircase leading down here. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.}!;jRe4.5 (15}!;jX}!;jau _This spell is quite dangerous to cast!}!;jie5.5 (24}!;jj}!;jr}!;jue6.5 (33}!;j{}!;j }!;je7.5 (42}!;j|}!;j _You start memorising the spell. You continue memorising. x3}!;je}!;jE}!;jc _You finish memorising. Spell assigned to 'c'.}!;j}!;j Your spells (describe)TypeFailure Level  a + Shock}!;joConjuration/Air 4% 1 b - Static DischargeConjuration/Air6%2  c - SwiftnessAir5%}!;j3 Select a spell to describe [?] help [!]/[I] toggle spell headers~!;jbPower Damage Range Noise 60% 1d6 7 Almost silent30% 3-5/arc 1 Quiet23%N/AN/A Quiet~!;j{TypeFailure LevelConjuration/Air 4% 1 Conjuration/Air 6% 2Air  5% 3!;jt!;j!;j..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== !;jE....≈≈≈......###########.†.##...) Magic: 9/9======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 .....≈≈..).####..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15!;j###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 787.5 (0.0)#...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5212) #.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### !;jw#.# ##...## #...# ##. #.# ##...## ##### ##..  _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _This spell is quite dangerous to cast! !;j]_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.!;j!;j!;jN!;jN!;jx!;jRead which item? Scrolls  c - 4 scrolls labelled YWIOTUYD XITAH  d - a scroll labelled HUTOME KIELOM !;j e - a scroll labelled IGHIUMAUXY [!] read|quaff[?] describe selected!;j !;j !;j ..÷..........#######andrew the Gusty .............#########....##Deep Elf ....................)..#...###### Health: 19/19 ======================== ....≈≈≈......###########.†.##...) Magic: 9/9!;j ======================== ....≈∩≈.....####..#..##### AC: 2Str: 5 .....≈≈..).####..###†.## # EV: 11Int: 21 ########...####..## ##..### SH: 0Dex: 15###..########..## ##..## XL:  3 Next: 23% Place: Dungeon:1#......@##..## ##..# Noise: ---------  Time: 787.5 (0.0)#...#####..###########.. a) +1 dagger (drain)#.###................... Cast: Shock#.# #.#..###.##.#..#.### Zot (5212) #.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### #.#[39;!;j 49m ##...## #...# ##. #.# ##...## ##### ##..  _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.!;j P  Okay, then.!;jP !;j !;j . _!;j!;j!;j5!;j!;jl8.5 (11 _!;j`!;j.211211)  ### ..# #.# #.# #@# #.# ..# #### !;jsh90.0 (2.50!;jw!;jSy# _You climb downwards.!;j|a _There is a stone staircase leading up here.!;j6 !;j Read which item? Scrolls  c - 4 scrolls labelled YWIOTUYD XITAH  d - a scroll labelled HUTOME KIELOM  e - a scroll labelled IGHIUMAUXY [!] read|quaff[?] describe selected!;j!;j!;jdsandrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================###AC: 2Str: 5..#EV: 11Int: 21#.#SH: 0Dex: 15#.#XL:  3 Next: 23% Place: Dungeon:2#@#Noise: ---------  Time: 790.0 (0.0)#.#a) +1 dagger (drain)..#Cast: Shock####Zot (11210) _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _Okay, then. _You climb downwards. !;j}L_There is a stone staircase leading up here.!;j&  !;jRmAs you read the scroll labelled YWIOTUYD XITAH, it crumbles to dust.  It is a scroll of identify.!;j/  --more--!;j!;j;Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled HUTOME KIELOM  e - a scroll labelled IGHIUMAUXY Potions (select first with !)  f - a blue potion[?] describe selected!;j!;jRIandrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================###AC: 2Str: 5..#EV: 11Int: 21#.#SH: 0Dex: 15#.#XL:  3 Next: 23% Place: Dungeon:2#@#Noise: ---------  Time: 790.0 (0.0)#.#a) +1 dagger (drain)..#Cast: Shock####Zot (11210) _You finish memorising. Spell assigned to 'c'. _Okay, then. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled YWIOTUYD XITAH, it crumbles to dust.  It is a scroll of identify.!;j!;jPf1.0 (109!;jH!;jۢu _f -> A - a potion of attraction; c -> i - 3 scrolls of identify!;jU !;ju Read which item? Scrolls  i - 3 scrolls of identify  d - a scroll labelled HUTOME KIELOM  e - a scroll labelled IGHIUMAUXY [!] read|quaff[?] describe selected!;j,[ !;jE~ andrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================###AC: 2Str: 5..#EV: 11Int: 21#.#SH: 0Dex: 15#.#XL:  3 Next: 23% Place: Dungeon:2#@#Noise: ---------  Time: 791.0 (0.0)#.#a) +1 dagger (drain)..#Cast: Shock####Zot (11209) _Okay, then. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled YWIOTUYD XITAH, it crumbles to dust.  It is a scroll of identify. _f -> A - a potion of attraction; c -> i - 3 scrolls of identify  This is a scroll of acquirement!!;j7 /  --more--!;jp !;j Choose an item to acquire.  a - the +2 pair of slick slippers {slick, slippery, EV+4}  b - the ring "Rucroigo" {rElec Will- rCorr MP+9 Stlth+}c - a book of Necromancy  d - 567 gold pieces (you have 22 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit!;jyacquire|examineexamine item!;jf A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Soul SplinterNecromancy1 no  b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy3no!;jISoul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to !;j0take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1 School: Necromancy Fail: 13% Power: 12% Range: 5 Noise: Almost silent Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.!;jd A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Soul SplinterNecromancy1 no  b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy3no!;jL +Grave Claw !;jL Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings. Level: 2 School: Necromancy Fail: 21%  Power: 6% Damage: 2d7 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.!;j"+ A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel!;j+Known  a - Soul SplinterNecromancy1 no  b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy3no!;j Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. Level: 3School: NecromancyFail: 36%  Power: 3% Damage: 2d6 (max 2d13)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 16 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.!;jA  A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Soul SplinterNecromancy!;j 1 no  b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy3 no!;jx7Choose an item to acquire.  a - the +2 pair of slick slippers {slick, slippery, EV+4}  b - the ring "Rucroigo" {rElec Will- rCorr MP+9 Stlth+}  c - a book of Necromancy  d - 567 gold pieces (you have 22 gold) [!] acquire|examine items [a-d] examine item[Esc] exit!;j macquire|examineselect item for acquirement!;j + Acquire the +2 pair of slick slippers {slick, slippery, EV+4}? (y/N)!;ji !;jߚ andrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================###AC: 2Str: 5..#EV: 11Int: 21#.#SH: 0Dex: 15#.#XL:  3 Next: 23% Place: Dungeon:2#@#Noise: ---------  Time: 791.0 (0.0)#.#a) +1 dagger (drain)..#Cast: Shock####Zot (11209) _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled YWIOTUYD XITAH, it crumbles to dust.  It is a scroll of identify. _f -> A - a potion of attraction; c -> i - 3 scrolls of identify  This is a scroll of acquirement!2.0 (18!;jf !;j = _Something appears at your feet!!;jd!;jWear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 robe (worn) Floor Items ([,] to select) Armour !;jNthe +2 pair of slick slippers {slick, slippery, EV+4}[?] describe selected [!] equip|wield|wear[tab] equip|unequip !;j([,] to select) a +0 robe (worn)  a - the +2 pair of slick slippers {slick, slippery, EV+4}!;jl !;jԒ !;j Gandrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================###AC: 2Str: 5..#EV: 11Int: 21#.#!;j cSH: 0Dex: 15#.#XL:  3 Next: 23% Place: Dungeon:2#@#Noise: ---------  Time: 792.0 (0.0)#.#a) +1 dagger (drain)..#Cast: Shock####Zot (11208) _There is a stone staircase leading up here.  As you read the scroll labelled YWIOTUYD XITAH, it crumbles to dust.  It is a scroll of identify. !;jә _f -> A - a potion of attraction; c -> i - 3 scrolls of identify  This is a scroll of acquirement! _Something appears at your feet!!;j !;jv !;j !;j f  You start putting on your armour.!;j. {3.0 (17!;j !;j e4.0 (26!;jϾ !;j 5.0 (356.0 (447.0 (53 45  You continue putting on the +2 pair of slick slippers {slick, slippery, EV+4}. _x5!;j+  _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}.!;j7!;j{Shopping list: 2 items, total cost 85 gold pieces  a - [D:1] 40 gold a potion of might !;j" b - [D:1] 45 gold a +0 pair of boots You have 22 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit!;j&T_travel|examine!;jcexamine|delete!;jW^v1 item, total cost 40 ] choose item !;jO!;j!;jandrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================###AC: 4Str: 5..#EV: 15Int: 21#.#SH: 0Dex: 15#.#XL:  3 Next: 23% Place: Dungeon:2#@#Noise: ---------  Time: 797.0 (0.0)#.#a) +1 dagger (drain)..#Cast: Shock####!;jZot (11203) This is a scroll of acquirement! _Something appears at your feet!  You start putting on your armour.You continue putting on the +2 pair of slick slippers {slick, slippery, EV+4}. _x5 _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}.!;j !;j!;j!;jp!;jl!;jRead which item? Scrolls  i - 3 scrolls of identify  e - a scroll labelled IGHIUMAUXY [!] read|quaff[?] describe selected!;j !;ja !;j andrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================###AC: 4Str: 5..#EV: 15Int: 21#.#SH: 0Dex: 15#.#XL:  3 Next: 23% Place: Dungeon:2#@#Noise: ---------  Time: 797.0 (0.0)#.#a) +1 dagger (drain)..#Cast: Shock####Zot (11203) !;j uThis is a scroll of acquirement! _Something appears at your feet!  You start putting on your armour.You continue putting on the +2 pair of slick slippers {slick, slippery, EV+4}. _x5 _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}.!;jt e  As you read the scroll labelled IGHIUMAUXY, it crumbles to dust.!;ja v8.0 (12) Tele !;j !;j ~ _You feel strangely unstable. It was a scroll of teleportation.!;j 91!;j: %1!;j5  ..÷..........####### .............#########....## ....................)..#...###### ....≈≈≈......###########.†.##...) ....≈∩≈.....## ##..#..##### .....≈≈..).## ##..###†.## # ########...## ##..## ##..###!;j ,###..########..## ##..###......@##..## ##..##...#####..###########..#.###...................#.# #.#..###.##.#..#.####.# #.##.#...##.#.###..##.# #..#........#....... #.# ##...######.#.###### #.# ##...## #...# ##. #.# ##...## ##### ##.. !;j  ##.###########..######### ##### ##.......# ###### #..#.#....##### #.##.#...### #..#.......# ...########.## ...#####...#..##### ####### ..##.>.÷....#...@.# ##%....## .###..##.......##.####.......## ## ##.#....###.....÷!;jG R# # #.#....# ####.###.........# ###......#####..# #.........# ###...###.#......## #.........# ...^#..##.#.###### #.........# ######.##.#.# ##.......## # #.##...# #####.........#  You climb upwards.!;j !;jy !;j p800.5 (2.5199) !;j| !;jY @ _Your surroundings suddenly seem different.!;jv!;jXLevel 1 of the Dungeon <>>>>^∩(Press ? for help)  ##.....≈≈..).####..###†.## #....######.........#####   #########...####..## ##..######....................#  ###..########..## ##..###..........##..........#  #......>##..## ##..##.###########..#########  #...#####..###########..##### ##.......#  #.###.......................###......###  #.# #.#..###.##.#..#.###..#.#....#####  #.# #.##.#...##.#.###..#.##.#...#####  #.# #..#........#........#..#.......#  #.# ##...######.#.######...########.##  #.# ##...## #...# ##...#####...#..##### #######  !;jq#.# ##...## ##### ##...##.>.÷....#...@.# ##%....##  #.# ##...###...###...###..##.......##.####.......##  #.# ##...#..<..#...## ##.#....###.....÷..........#  #.###...........## #.#....# ####.###.........#  #.####...•#...### ###......#####..# #.........#  #..################...###.#......## #.........#  ##.# ##########....^#..##.#.###### #.........#  #.# #...# ###...).######.##.#.###.......##  #.# #...# #...##### #.##...# #####.........#  #.# #...######.....########.##.>######........†....#  #.# #...................................##.........#  #.# #...####.##....########.....#####.####.........#!;ju^>@!;j 3 >>  #.## #...# #..#....########....## #.# #.........#!;j=!;jNQ##.###########..#########andrew the Gusty .##### ##.......#!;jlRDeep Elf .....###......###Health: 19/19 ======================== #..#.#....#####Magic: 9/9======================== #.##.#...#####AC: 4Str: 5 ..#..#.......#EV: 15Int: 21 #...########.##SH: 0Dex: 15 ...#####...#..##### #######XL:  3 Next: 23% Place: Dungeon:1 ..##.>.÷....#...@.# ##%....##Noise: ---------  Time: 800.5 (0.0) .###..##.......##.####.......##a) +1 dagger (drain) ## ##.#....###.....÷..........#Cast: Shock # #.#....# ####.###.........#Zot (11199) ###......#####..# #.........# ###...###.#......## [3!;jS4m#.........# ...^#..##.#.###### #.........# ######.##.#.###.......## # #.##...# #####.........# _x5 _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}.  As you read the scroll labelled IGHIUMAUXY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  You climb upwards. _Your surroundings suddenly seem different.!;jpT3!;jk!;jm!;jnnB8!;jw7!;j yX6!;jz!;j{X5!;j|!;jJ~!;j!;je,4!;j!;j!;j~!;jt!;j[B3!;j#!;j'!;j!;jmB2!;jц!;j2!;jtX1!;j$!;j_!;jt!;jȌB0!;jL!;j!;jR!;jC89!;jj!;j!;jX8!;jh!;jD!;j!;jؘB7!;j!;jw{ .###...###..##.......##.####..... ..#...## ##.#....###.....÷....... #.#....# ####.###...... ...### ###......#####..# #...... #########...###.#......## #...... #####....^#..##.#.###### #......).######.##.#.###.....##### #.##.........!;jí%..########.##.@######........†.12.5 (12.0).................##...... ....########.....#####.####...... ....########....## #.# #...... ................######.# ##..... .....#######..#....##..# ##.....#####.......##.##.## ##### ....###...##.##>...##.## ....##.......####!;j!;jE!;j& _You finish putting on the +2 pair of slick slippers {slick, slippery, EV+4}.  As you read the scroll labelled IGHIUMAUXY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  You climb upwards. _Your surroundings suddenly seem different. _There is a stone staircase leading down here.!;j!;jp!;j!;j(!;jr3.0)6 _!;j!;j%2!;jH2 ###### ...... .....?######  ...........  ..........# !;j ..........#  ..........#  .......@..#  #####.....#  #.....#  ####### !;jg5.0 (2.55!;j!;jz _You climb downwards.  Found a scroll labelled OMNOSY TUULI.!;j?a _There is a stone staircase leading up here.!;j*!;jL,$!;j-ZRead which item? Scrolls  i - 3 scrolls of identify [!] read|quaff[?] describe selected!;j4 !;ji! !;j) candrew the Gusty######Deep Elf......Health: 19/19 ========================.....?######Magic: 9/9========================...........AC: 4Str: 5..........#EV: 15Int: 21..........#SH: 0Dex: 15..........#XL:  3 Next: 23% Place: Dungeon:2.......@..#Noise: ---------  Time: 815.0 (0.0)#####.....#a) +1 dagger (drain)#.....#Cast: Shock#######!;j) Zot (11185) You climb upwards. _Your surroundings suddenly seem different. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled OMNOSY TUULI. _There is a stone staircase leading up here.!;j0 P  Okay, then.!;j= !;jiC !;jE . _!;j[((!;jF)'#######.. #?######.#....#.#).#........<..#######.....# #.....########!;jT3!;j;e6.0 (14!;j*B!;j1# _Found a club.!;jx*e######## ... #?######.#.....#..#)....#.........<..########.....# #.....########!;j2!;jn>`73!;jiD!;jE!;j M######## .. ?######.#....)..........<#######.....#!;j !;j `82!;j !;j !;jdM# .#########. .. ?######.#...##.)..........<..#!;jY!;j`91!;jB!;jӱ!;jM  .#########.# ...# ######.#...##..)..........########!;jO!;ja200!;j!;j!;jf1.0 (279!;j !;jb _c - a scroll labelled OMNOSY TUULI!;jJ#.# .########.# ..........# #.######.# .......# .####.# .)# !;j½"...<..########..# ####### !;j!;j$e2.0 (18!;j!;j!;jq#.# .########.# ..........# #.######.# .......# .#### .# .)# ...<..# #######..# ####### !;j`37!;j/!;j&!;j #..########........#######.#.......##### ).<#######...!;jc!;j`46!;jF!;j!;j'\  #..########........#######.#.......#### ).<#######...!;j-c !;j m `55!;jr !;js !;jp ..########........#######.#.......### ).#######...##### !;j !;j `64!;j !;j a _There is a stone staircase leading up here.!;j_d!;jfRead which item? Scrolls  i - 3 scrolls of identify  c - a scroll labelled OMNOSY TUULI [!] read|quaff[?] describe selected!;jg!;j!;jU.#andrew the Gusty.########.#Deep Elf..........# #Health: 19/19 ========================........######.#Magic: 9/9========================...............#AC: 4Str: 5............####EV: 15Int: 21............#SH: 0Dex: 15.)..........#XL:  3 Next: 23% Place: Dungeon:2.........@..#Noise: ---------  Time: 826.0 (0.0)#######.....#a) +1 dagger (drain)#.....#Cast: Shock#######Zot (11174) Found a scroll labelled OMNOSY TUULI. _There is a stone staircase leading up here. _Okay, then. _Found a club. !;j_c - a scroll labelled OMNOSY TUULI _There is a stone staircase leading up here.!;jj  As you read the scroll labelled OMNOSY TUULI, it crumbles to dust.  It is a scroll of brand weapon.!;j/  --more--!;jH Brand which weapon? Hand Weapons  a - a +1 dagger of draining (weapon)[?] describe selected!;jH!;jN!;jUc.#andrew the Gusty.########.#Deep Elf..........# #Health: 19/19 ========================........######.#Magic: 9/9========================...............#AC: 4Str: 5............####EV: 15!;jVInt: 21............#SH: 0Dex: 15.)..........#XL:  3 Next: 23% Place: Dungeon:2.........@..#Noise: ---------  Time: 826.0 (0.0)#######.....#a) +1 dagger (drain)#.....#Cast: Shock#######Zot (11174) _Okay, then. _Found a club. _c - a scroll labelled OMNOSY TUULI _There is a stone staircase leading up here.  As you read the scroll labelled OMNOSY TUULI, it crumbles to dust.  It is a scroll of brand weapon.!;j8a!;j.cReally abort (and waste the scroll)? Y - Yes  N - No!;j̶ !;j3 .#andrew the Gusty.########.#Deep Elf..........# #Health: 19/19 ========================!;j ........######.#Magic: 9/9========================...............#AC: 4Str: 5............####EV: 15Int: 21............#SH: 0Dex: 15.)..........#XL:  3 Next: 23% Place: Dungeon:2.........@..#!;j Noise: ---------  Time: 826.0 (0.0)#######.....#a) +1 dagger (drain)#.....#Cast: Shock#######Zot (11174) _Found a club. _c - a scroll labelled OMNOSY TUULI _There is a stone staircase leading up here.  As you read the scroll labelled OMNOSY TUULI, it crumbles to dust.  It is a scroll of brand weapon.  Okay, then.!;j l7.0 (13 _!;j( !;j !;j,82!;j5%1!;j3 .###...###..##.......##.####..... ..#...## ##.#....###.....÷....... .....## #.#....# ####.###...... ...### ###......#####..# #...... #########...###.#......## #...... #####....^#..##.#.###### #...... #...).######.##.#.# ##..... ..##### #.##...# #####...... ....########.##.@######........†. .........................##...... ....########.....#####.####...... ....########....## #.# #...... ................######.# ##..... .....#######..#....##..# ##.... ....#####.......##.##.## ##### ....###...##.##>...##.## ....##......!;jm).####......#!;j^Hg9.5 (2.50!;jxP!;jQ_c - a scroll labelled OMNOSY TUULI _There is a stone staircase leading up here.  !;jQAs you read the scroll labelle!;jeRd OMNOSY TUULI, it crumbles to dust.  It is a scroll of brand weapon. _Okay, then.You climb upwards.!;j6Uc _There is a stone staircase leading down here.!;jAL !;jV PLevel 1 of the Dungeon <>>>>^∩(Press ? for help) #.# ##...######.#.######...########.##  #.# ##...## #...# ##...#####...#..##### #######  #.# ##...## ##### ##...##.>.÷....#.....# ##%....##  #.# ##...###...###...###..##.......##.####.......##  #.# ##...#..<..#...## ##.#....###.....÷..........#  #.###...........## #.#....# ####.###.........#  #.##!;jrX ##...•#...### ###......#####..# #.........#  #..################...###.#......## #.........#  ##.# ##########....^#..##.#.###### #.........#  #.# #...# ###...).######.##.#.###.......##  #.# #...# #...##### #.##...# #####.........#  #.# #...######.....########.##.@######........†....#  #.# #...................................##.........#  #.# #...####.##....########.....#####.####.........#  #.## #...# #..#....########....## #.# #.........#  #..# #...# ##..................######.# ##.......##  ##.####### ###.....#######..#....##..# ##.....##  #.....## ##....#####.......##.##.## #######  #####..## ##.....###...##.##>...##.##  ##..## ##......##.......####......#  ##..###.)######...###### #!;jX ..##...#  #####...).######..#.# ###.###...#  #####............##..##.# #...# #...#!;j_O@>!;j !;j, .###...###..##.......##.####..... andrew the Gusty ..#...## ##.#....###.....÷....... Deep Elf .....## #.#....# ####.###...... Health: 19/19 ======================== ...### ###......#####..# #...... Magic: 9/9======================== #########...###.#......## #...... AC: 4Str: 5 #####....^#..##.#.###### #...... EV: 15Int: 21 #...).######.##.#.###..... SH: 0Dex: 15 ..##### #.##...# #####...... XL:  3 Next: 23% Place: Dungeon!;jH. :1 ....########.##.@######........†. Noise: ---------  Time: 829.5 (0.0) .........................##...... a) +1 dagger (drain) ....########.....#####.####...... Cast: Shock ....########....## #.# #...... Zot (11170) ................######.# ##..... .....#######..#....##..# ##.... ....#####.......##.##.## ##### ....###...##.##>...##.## ....##.......####......# _There is a stone staircase leading up here.  As you read the scroll labelled OMNOSY TUULI, it crumbles to dust.  It is a scroll of brand weapon. _Okay, then. _You climb upwards. _There is a stone staircase leading down here.!;j. !;j/ !;jn6 !;j7 !;jTA h69 _87!;jB !;jC !;jD B6!;jD !;jF !;jF !;jLG B5!;jG !;jFI !;jJ !;jrJ B4!;j@K !;jK !;jGL X3!;jL !;j/X  ..##### #.##...# #...########.##.>######..†.....................## #....########.....#####.#### #....########....## #.# # .................######.# ##..#######..#....##..# ## #....#####.......##.##.## ####.###...##.##@...##.## 36.5 (7!;jX ##.......##### ######...###### #..##...# #####..#.# ###.###...# ##..##.# #...# #...##..###.# #.### #...#..# #.# #...###...## ### #...#..### #...#!;j] !;jpb !;jd c _There is a stone staircase leading down here.!;jȄ !;j; !;j !;jt !;jn l7.5 (12 _!;jZ !;jQ %2!;j%Z < #. ## ..  #. .. .  #. .# .##  #. .#...#.  ##.#.#.ß...  #........#  #.......##  #..@.....#  #.!....ß...  #..........  #..........  #.......... #.......... ##.#.###### #. .# !;jX g9.0 (2.51!;j, !;j s _You climb downwards.  Found a smoky sapphire potion.!;j a _There is a stone staircase leading up here.!;j6#. ## .. #.#..  #.#.# .## #.#.#...#.#.#.#.ß... #........# ## #..<.....# #ß... #.......... #. #. #. ##.#.###### #.#.# ###.#!;j/!;j֧o40.0 (1.00 _!;jd!;j%!;jG1.0 (259 _d - a smoky sapphire potion!;je#. ## .#.#.. . #.#.# .## .#.#...#. ##.#.#.ß...#. #.......## #..# #......ß... #. #. #.#..........##.#.#######.#.####.#!;jy!;j$e2.0 (18!;jw _There is a stone staircase leading up here.!;j{)3!;j*!;j+.!;j!1!;j97 _6!;j;!;j`>X5!;j?!;jA!;j!;jPB4!;jY!;ji!;jM!;jB3!;j!;j !;j!;jB2!;j!;jA!;j\X1!;j!;j!;jX0!;j!;j_!;j!!;j"C49!;j#!;j%!;ja(!;j(B8!;j;*!;j/,!;j{.!;j.B7!;j[0!;j 2!;j4!;j5B6!;j=6!;j:X5!;jy;!;j?I _i - 4 scrolls of identify (gained 1)!;j]AX4!;jZ!;j]!;j`X3!;ja!;jc!;je!;j0fB2!;jg!;jLkX1!;j l!;joM _You now have 38 gold pieces (gained 16).!;jq!;j0rB0!;jr!;jt!;jv!;jwC39!;jx!;jz!;j }!;jv}B8!;jN!;j!;jV!;jB7!;j!;j!;ja!;jȡB6!;j!;jP!;j+!;jB5!;j!;j!;j!;jB4!;j!;j:!;j3!;jB3!;jz!;j!;jh!;j̼B2!;j!;jO!;j!;jB1!;j!;j!;j!;jB0!;j!;j!;j|!;jaC29!;j!;j#####.# #.##.# ##...#.######.##.#  .......#...#.##.#### #.ß... ...ß.........# ....#...#...........# ##.###.###....# #...#...#.....# #.ß...ß...ß.....@...# ....#...#...#.#####.# ...###.###....# ....#...#.....# ..ß...ß...ß.#.# ........#...#.# .......##.###.# .......##.# #.# .......##.# #.# ## !;j071.0 (29.0)!;jLf2.0 (308!;ji!;ja _c - a scroll labelled ZIDASY KIAK!;j V!;jV!;jXW!;jzZ!;j[\!;jd76!;je!;j`fB5!;jf!;jh!;j kn4!;jm!;jo!;jIoB3!;jo!;jSq!;jr!;jrB2!;jgs!;j!u!;jv!;jbvB1!;jv!;jw!;j019876!;jm,!;j׋B5!;j5!;j!;jX4!;j!;j!;jJ ...ß...ß.#.# #.# .....#...#.# #. ....##.###.# #. ....##.# #.# #.# ....##.# #.# #.# ### ######.# #.# #.# ..# #.# #.# ###.# #.# .# #.# #...# #.# #..@# #<#86.0 (14 #...# #.# #...#..# #...##### #...# #...# ###.# #># !;jY!;jf7.0 (153!;jc!;j+; _Found a stone staircase leading down.!;j!;jRead which item? Scrolls  i - 4 scrolls of identify  c - a scroll labelled ZIDASY KIAK [!] read|quaff[?] describe selected!;j!;j...ß...ß.#.# #.#andrew the Gusty .....#...#.# #.#Deep Elf ....##.###.# #.#Health: 19/19 ======================== ....##.# #.# #.#Magic: 9/9======================== ....##.# #.# #.####AC: 4Str: 5 ######.# #.# #.#..#EV: 15Int: 21#.# #.# ###.##.#SH: 0Dex: 15.# #.# #...##.#XL:  3 Next: 23% Place: Dungeon:2#..@##<#Noise: ---------  Time: 887.0 (0.0)#...##.#a) +1 dagger (drain)[!;jB#33m#...#..#Cast: Shock#...#####Zot (11113) #...##...####.##># _d - a smoky sapphire potion _There is a stone staircase leading up here. _i - 4 scrolls of identify (gained 1) _You now have 38 gold pieces (gained 16). _c - a scroll labelled ZIDASY KIAK _Found a stone staircase leading down.!;jF( §§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled ZIDASY KIAK, it crumbles to dust.!;j.e8.0 (12!;jA5!;j60 _It was a scroll of poison.!;j 91!;j20 !;jS7 a900!;jH; !;j= !;j !;jD a109!;j!;j'!;jξ28!;jZξξξξ!;j`37!;jL!;j!;jKξξζξ!;j`46!;j!;j!;jaζξζζζ!;j`55!;j!;j!;j qξζξζℓζ!;j[ `64!;j! !;jL# !;j@ ℓξζξℓℓℓξξξ.!;j `73!;j !;j" !;jX! ζ.ℓξ...ζξℓℓ!;j' `82!;j6 !;jζξ§ℓ.ζζζζ.>!;j`91!;j!;j";j$Wℓ.ζℓζ";jY%$ξξ";j0,b9000";j1";j<";j3ξ.ξℓζℓξ.ζℓξξℓℓ";jb1099";j";j ";jIξ.ξ";jℓ..ξℓ.ζ...ζ";j `28";j8";j2";j!ζζℓ.ζ.ζ";j +v37";jW-";j; ζ.ζζℓℓ";j:D `46";jK ";jM ";j v kℓℓℓℓ..";jz `55";j% ";j ";j.ℓ.ℓℓ...";j`64";j";j";j{f...73";jr";jv82";j";j.";j/3";j<4";j5";j.>10";jr?";j@";jCAC89";jB";jC";jD";j6EB8";jE";j^G";jH";jHB7";jI";j3K";jLX6";jM";jN";jO";jPB5";jP";jLTR  There is a stone staircase leading down here.";jcV";jVI4 _";jJW";jX";jZ";jZB3";j[";j?e";jRh";jhB2";jWi";jj";jo";joB1";jp";jdq";j07987";jkX6";j";j";jІn  You encounter a frilled lizard.";j7 #...# #.# #...# ..# #...# #### #...#  #...#   ###.#   #># ##  #.########.# #........@.# ##########.#  .# Shock .#  .# .#l   frilled lizard (asleep) l. .##";j0246.0)";j,m5.0 (175 _";jg";j";j͂#...# ..# #...# #### ";jZ#...#  #...# ###.#  #># ####.########.# #..........# ##########@# ";j #.# #.# #.# #";jǃ.##l. #.# #";jW### #";jE";jk6.0)4";jy";j";j ### ## #>###.########.........#########l..# ";jғ E##";j ";j˝ `73";j ";j ";jR ## #>###.########.........#########l..# ##82";j=";j0 ## #>###.########.........#########l..## ## ";j ";j `91";j. ";j ";j## #>###.########.........#########l........####### ###  ";j";ja300";j";j";j †The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!";jQ)";j51Shock69";j";j1R _You kill the frilled lizard!";jH";j";jA";j";j 8  You see here a frilled lizard corpse.";jI7 _";j";j";jL";j,6";j";jI";j";jb";j,5";j";j";j";j";j|B4";j%";j";jn3";j "";j9$";j$:2";j$";jF&";j'";jK(:1";j(";j *";j-";jW.B0";j/";j<0";jU2Y59";j2";j 4";j5";j5B8";j36";jB7";j9X7";j:";j;";j =";jl=";j=:6";j=";j?";j@";j7AB5";jA";jC";jH";jQ";jY ###  andrew the Gusty ##.#  Deep Elf ...#  Health: 19/19 ======================== ##.#  Magic: 9/9========================#.#  AC: 4Str: 5  ";j Z#.#  EV: 15Int: 21  #.#  SH: 0Dex: 15  #.###############  XL:  3 Next: 25% Place: Dungeon:2  #†.............@#  Noise: ---------  Time: 945.0 (14.0)  #.#############.#  a) +1 dagger (drain)####.#  Cast: Shock#.#  Zot (11055) #.# ...  @   Sigmund (polearm, asleep)";jEZ... @..  _You encounter a frilled lizard.";juZThe helpless frilled lizard fails to defend itself.  You puncture the frilled lizard! _You kill the frilled lizard! ";j [_You see here a frilled lizard corpse.  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.";j/g/  --more--";j";j+Shock";j";jNv 6.0 (154 _";j";j,";j+";j+Level 2 of the Dungeon<<<>(Press ? for help)#...##...####.##>#####.########.##..........###########.##.##.#";jl#.# ##.###############  .##†.............@# .########.##.#############.# ..........#  #####.# ........######.##.# ...............# #.#  ............#### ...  ............# ...  .)..........# @..  .........<..#  #######.....##.....########";j~W<@#";jO ;##";jc ;##";j ;## ";jn;#. ";j;.. ";jO;.@ ";j}..........@.. ";j ";j! ###  andrew the Gusty ##.#  Deep Elf ...#  Health: 19/19 ======================== ##.#  Magic: 9/9========================#.#  AC: 4Str: 5  #.#  EV: 15Int: 21  #.#  SH: 0Dex: 15  #.###############  XL:  3 Next: 25% Place: Dungeon:2  #†.............@# ";j,"  Noise: ---------  Time: 946.0 (0.0)  #.#############.#  a) +1 dagger (drain)####.#  Cast: Shock#.#  Zot (11054) #.# ...  @   Sigmund (polearm, asleep)... @..  _You encounter a frilled lizard.The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard! _You kill the frilled lizard! _You see here a frilled lizard corpse. _You encounter Sigmund the Dreaded. He is wielding a +0 scythe. ";jb+ ";jA1 ";jp  ### #.# .# #.#  #.#  #.#  #.#  #.#  #†............@.#  #.#.#  ### #.#  #.#  #.#  ...  ";j U ...   @..      ";jt  ";jۻ 7.0 (1Shock3 ";jd  ";j;210 ";jR 498 ";j  ";j7 ";j65 ";j ";jX4 ";j ";j! ";j# ";j#:3 ";j>$ ";j& ";j( ";j_)B2 ";j.1 ";j1 ";j+3 ";j~3B0 ";jf4 ";j6 ";j7 ";jH8C39 ";j9 ";jYA8 ";jA ";jBB7 ";jB ";jE ";j@GX6 ";jG ";j K ";j(L ";jbL,5 ";j;M, ";jP ";jP ";jQB4 ";jQ ";jQT ";jCU ";jUB3 ";jV ";jX ";j_Z ";jZB2 ";jZ ";j] ";j^B1 ";jA_ ";js_ ";jcb ";j[c ";jcB0 ";j/d ";jHg ";j_iY29 ";ji ";jQm ";j*on8 ";jIr ";jsX7 ";j6t ";jw ";j2y ";jyB6 ";jy ";j~` The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard! _You kill the frilled lizard! _You see here a frilled lizard corpse.  There is a stone staircase leading down here. ";j _5 _ ";jE ";jˍ ";jlX4 ";j$ ";j ";j ";j?B3 ";j ";j ";j ";jLB2 ";j ";j ";jX1 ";j ";j ";j ";jSB0 ";jХ ";j ";j ";jC19 ";j ";j ";jǭ ";jB8 ";j ";jͰ ";jOX7 ";jܲ ";j ";j  ";jX6 ";j޸ ";jn5 ";jC ";j ";jX4 ";j ";j ";j>B3 ";j ";j ";j ";jRB2 ";j ";j  ";juX1 ";j ";jZ0 ";jC09 ";jr ";j ";jPX8 ";j} ";j ";j ";jB7 ";j ";j ";jX6 ";j ";jD ";j= #>.  ##.#  ####.# #.##.# ##...#.######.##.#  .......#...#.##.#### #.ß... ...ß.........# ";j@ ....#...#...........# ##.###.###...# 94.0 (47.0) #...#...#...........# #.ß...ß...ß.........# ....#...#...#.#####.# ...###.###....# #.# ....#...#.....# #.#  ";j..ß...ß...ß.#.# #.# ........#...#.# #.# .......##.###.# #.# ";j ";jf5.0 (485 ";jt ";j; _Found a stone staircase leading down. ";j_SI ";joX4 ";jT`3 ";ja ";jbP2 ";jd ";j`f ";jfB1 ";jkg ";jLi ";jj ";jjB0 ";jFk ";jUn ";jo ";j~pE0999 ";j,q ";jis ";j7t ";jtX8 ";ju ";jv ";j wB7 ";j^w ";jy ";jMz ";jzB6 ";j{ ";j| ";j| ";jB5432108987654 ";jR ";j ";jƩX3 ";j\ ";jL2 ";jԴ ";jtB1 ";j ";j ";jڹX0 ";j ";jj ";j ";j-C79 ";j ";j ";jo ";jB8 ";jt ";j ";jX7 ";jE ";j ";jHX6 ";jS ";j ";j X5 ";j ";j ";j ";jB4 ";j  ";j ";jX3 ";j ";jb ";j ";jiX2 ";j ";j" ";jB1 ";jr ";j ";j} ";jB0 ";jQ ";jV ";jN ";jC69 ";j ";j ";j ";jB8 ";jj ";j ";j ";j7B7 ";j ";j ";jX6 ";jW ";j ";jr ";jB5 ";j  ";j ";jX4 ";j& ";j ";j ";jX3 ";j# ";j6 ";j! X2 ";ji  ";jY  ";jY X1 ";jF ";jG ";jB0 ";jD ";j ";jY59 ";j  ";j ";j&X8 ";j' ";j) ";j<r#...........##.###.##...........##.# #.# #...........##.# #.# ##.#.#########.# #.# #.#.# ##### #.# #.# ## ###.###...###.# #.# #. #.........# #. #.#...##### #. #@#...##. ######. .. #. .......### #. ....... ## ..?.... #####.# #.  ";j<  ";j}L 1042.0 (47.0)  You now have enough gold to buy a potion of might on D:1.  You can access your shopping list by pressing '$'. ";jTf3.0 (487 ";j7[ ";j]= _You now have 47 gold pieces (gained 9).";j_ 3";jm ";j3 ";j ";j X6";j 543210";j ";j~  ###.###...###.# # #.#.........# #.#.#...##########+###.#.#...# ";j! l#...........###### #.................. #..........######## #..........# #.....@....# 50.0 (7.0) #########.##  #.#  ...  ...";j # ...# ..# #.#";j ";j ";j@ : _i - 5 scrolls of identify (gained 1)";j";jn";j";j";jw4987";jc";j~";jB6";j";jN";j";jB5";jl";j";jX4";j";jo ";j{ ";j B3";j";j8n2";j";j";jB1";j3";jd";j";jL";j:0";j";j4";j C39";ji ";j&8";jB'";j)";j,";jJ,B7";j-";j/";j42";jp2B6";j@4";j7";j':";j:B5";j;";j;>";j@";j@B4";jLB";jQD";jsF";jFB3";jG";jI";j`K";jKB2";jL";j7N";j-P";jtPB1";j'Q";jR";jS";jTB0";jT";j6V";j}W";jBXC29";jsX";j[";j']";j]B8";j]";jvb";jc";j dB7";jd";jf";j#h";jfh:6";ji";jj";jbl";jlB5";jTm";jn";jp";j qB4";jzr";jKt";jv";jwB3";jPx";j;z";j}|";j|:2";j}";j";j";jB1";j&";j";j";jB0";j1";j,";jlY19";j";j";j:8";j˘";jO";j";jaB7";jF";j";j^";jB6";j";jh";j";jB5";jʧ";ja";j(";j_,4";j";jK";j";jѰ";jB3";j";j";j״";jB2";j";jN";j B1";j";j";j}";j";jH:0";jҽ";jv";j";jC09";j";j";j1";jkB8";j-";j";j";jfB7";j";j";j";jB6";j";j";jtX5";j432";j";ja>108998";jB7";j";je";jX6";j!";jP";jg";jB5";j ";ju,";jB4";j";j";j3";jB2";j"";j";j";j6,1";jV";j";jP";jX0";j-";j|";j= ";jl C89";j ";j n8";j";j*";jW";jB7";j$";j5";jB6";j!";j]";j^";j";jB5";jz";j";j";jB4";j";j";jI";jB3";js";jp";jW ";j B2";j8!";j#";j$";j%B1";j%";j'";jd*";j*B0";j+";j0-";j.";j3/";jZ/;79";ju0";j=2";j3";j4B8";j4";j6";j 8";jc8,7";j8";j@9";j<";j~>";j>";j>:6";j?";jA";j~C";jCB5";jD";jF";j)H";jpHB4";jI";j_ZT  #.#.........).........  #.#....#.....<.  #.#....#.#########....   #.#.####.# #....   ########.#.# #.# #####   #..........####.#   ##.#####........#   #.# ###############   #.# #......@.......   #.# #.#####   #.# #.#   #.# #.#   #.# #.";j0\#   #.# #.#   ##.###.#   #......#   ########";jb11266.0)";jPhf7.0 (773";j'o";jVv[ _f - a fuming silvery potion";jL";jL";j M";jN";jFP";jV21";jX";j-YB0";jY";j[";ja\";j\C69";j]";jC_";j_";j_B8";jL`";jRa";jtbX7";jb";jc";j!e";jceB6";je";jg";jh";jhB5";ji";jj";jk";jHlB4";jl";jn";jfo";joB3";jp";jJq";jrB2";js";j?s";jat";jDu";ju,1";ju";ju";jv";j2z";jzB0";jz";j{";j|";jH}-59";jl}";j^~";jS";j";jB8";j";jL";jÄ";jB7";j";j+";jGn6";j|  You encounter a jackal.";j.....)..........# #............<..# #.#########.....# #.##.....#  #.# #######  #.#. ..#";je$.. #########....h .......... ########### Shock ";j h   jackal (asleep) ";j ";jC,44.0 (1";jѬf5.0 (185";j";j* _Found 8 gold pieces.";j').# .<..# .#.....# . .# #.....# .. .# # ... .# .g.# $$.....h. ................^g   hobgoblin (asleep)";j%i  You encounter a hobgoblin.";jY,k6.0)4";jQ2";j5* _Found 5 gold pieces.";jBS).# <..# r.....) #.....# ...... # #.....# ..... # # ......h # ...g. # .$$.";j#....h.h^.hh 3 jackals (asleep)r   rat (asleep)";j hYou encounter 2 jackals and a rat.Found a club.";j .hThe hobgoblin shouts! You hear a bark!";jth";j.";j4 .";je'h";j1g.";jG.r";j0 hhhhh 4 jackals (1 wandering)grwandering)";j& j===73";j3";jW _You encounter a jackal.";jx.).#.<..# ......) .#.....# .r..... .# #.....# ....... .# # ....... .# ..g..hh .#";j&  .$$h...#..h.# 3 ";j/&hh.hh^.h.hh.h..g";j<w.hh 4 jackals";jh-82";j";jG? _The jackal barks! You hear a loud squeak.";jG .).# #.<..# ......) #.#.....# .r..... #.# #.....# ....... #.# # ....... #.#";jG  ....... ..# .g$.h..#.h..h...h.^.# ";j]I K.h";juR .hh.h.";j@Y ---91";jeZ ";j\ ";j .).# .#.<..# ......) .#.#.....# .r..... ##.# #.....# .  #.# # . ##.# ........# .g$....#h..h...";jE .h.h^.# 3";j{ /h.";jƘ )h";j /h.";j™ H.h";j, 1h.";j 0g";j 1h.";jқ *h.";j .h 4 jackalsg   hobgoblin";jB |--500";jƫ ";j ";jRU.).# ..#.<..# ......).#.#.....# .r.....#.# #.....# . #.# # .#.# ..# .g$....#gh......hh.h..^.#h.h..h..g";j3ch 3";ja149";jҥ";jŦ";jq .).#.#.<..# ......).#.#.....# .r.....#.# #.....# . # #.# # .#.# ..# hg$....#..h.ghh...^.#";j!t 5h.";jt -h";jOu 1h.";jdw *g.";j} r.h 4 jackals";j~ `28";j ";jՆ ";j x.).#.#.<..# ......).#.#.....# .r..... .####.# #.....# . .# #.# # . .####.# ..# .g$....#hh......h.g.h....^.# 3";jZ *h.";j D.h";jc *h";j5 1h.";j -h.";j -g.";jsu.h 4 jackals";jV`37";j'";j#.).# #....#.<..# ......) #....#.#.....# .r..... #.####.# #.....# . #.# #.# # . ..####.# ..# .g$....#h.......h..g.hh....^.# 2h.h";j/h.";jң-g.";jK.h 3 jackals=46";j";jr _The jackal attacks as it pursues you! The jackal misses you.";jB?2#.........)..........#  andrew the Gusty #....#............<..# ......)  Deep Elf #....#.#########.....# .r.....  Health: 19/19 ======================== #.####.# #.....# .......  Magic: 8/9";j?=====================--- #.# #.# ####### .......  AC: 4Str: 5 ..####.#.......  EV: 15Int: 21 .......#.g$....  SH: 0Dex: 15 ";j?########################h......  XL:  3 Next: 25% Place: Dungeon:2 ";j)@................@h..g.hh.....^.  Noise: =--------  Time: 1154.0 (0.0) ###############################  a) +1 dagger (drain)";jT@  Cast: Shock  Zot (10846) ";j@}  hhh 3 jackals";j@  g   hobgoblin";j(A _The jackal barks! You hear a loud squeak. _The jackal attacks as it pursues you! The jackal misses you.Aiming: Shock (safe; 4% risk of failure)  ";jOAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line";jtA7Aim: a jackal (77% to hit)";jqS h*";j?**";j s*gAim: a hobgoblin (82% to hit)";j S g*";jqp*hAim: a jackal (77% to hit)";j!5hh";j# #.........)..........#  andrew the Gusty #....#............<..# ......)  Deep Elf #....#.#########.....# .r.....  Health: 19/19 ======================== #.####.# #.....# .......  Magic: 8/9=====================--- #.# #.# ####### .......  AC: 4Str: 5 ..####.#.......  EV: 15Int: 21 .......#.g$....  SH: 0Dex: 15 ########################h......  XL:  3 Next: 25% Place: Dungeon:2 ................@h..g.h†.....^.  Noise: =--------  Time: 1154.0 (0.0) ###############################  a) +1 dagger (drain)";jJ  Cast: Shock  Zot (10846)   hhh 3 jackals  g   hobgoblinThe zap hits the jackal.  The jackal is lightly wounded.  The zap hits the hobgoblin but does no damage.  The zap hits the jackal.  The jackal is heavily wounded.The zap hits the jackal.) <..# )       #.#    .g$....  *******.....^.    hh 2 ";j/Gh.jackal is lightly wounded.zap hits the hobgoblin but does no damage.jackal.  The jackal is heavily wounded.The zap hits the jackal.  You kill the jackal!";j)h";j/g.";jޘ+h.";ję,h†";jh.h 3 jackals";jm85.0 (15";j";jڮT _The jackal closely misses you.";ju#.........)..........#  andrew the Gusty #....#............<..# ......)  Deep Elf #....#.#########.....# .r.....  Health: 19/19 ======================== #.####.# #.....# .......  Magic: 7/9==================------ #.# #.# ####### .......  AC: 4Str: 5 ..####.#.......  EV: 15Int: 21 .......#.g$....  SH: 0Dex: 15 ########################h......  XL:  3 Next: 28% Place: Dungeon:2 ................@h.gh.h†.....^.  Noise: =--------  Time: 1155.0 (0.0) ";jg###############################  a) +1 dagger (drain)  Cast: Shock  Zot (10845)   hhh 3 jackals  g   hobgoblinYou kill the jackal! ";j_The jackal closely misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (lightly wounded, 77% to hit)";jjS h*";j s*gAim: a hobgoblin (82% to hit)";j* ghjackal (heavily wounded, 77% to hit)";jS h*";j!p*hAim: a jackal (77% to hit)";j$\#.........)..........#  andrew the Gusty #....#............<..# ......)  Deep Elf #....#.#########.....# .r.....  Health: 19/19 ======================== #.####.# #.....# .......  Magic: 7/9==================------ #.# #.# ####### .......  AC: 4Str: 5 ..####.#.......  EV: 15Int: 21 .......#.g$....  SH: 0Dex: 15 ########################h......  XL:  3 Next: 28% Place: Dungeon:2 ";j\................@h.†h.h†.....^.  Noise: =--------  Time: 1155.0 (0.0) ###############################  a) +1 dagger (drain)  Cast: Shock  Zot (10845)   hhh 3 jackals  g   hobgoblinShift-Dir - straight line";j?]Aim: a jackal (77% to hit)  The zap hits the jackal.  The jackal is almost dead.The zap hits the hobgoblin.  You kill the hobgoblin!";jpd) <..# )       #.#    ";je.g$....  *******.....^.    ";jh.  Aim: a jackal (77% to hit)  The zap hits the jackal.  The jackal is almost dead.The zap hits the hobgoblin.  You kill the hobgoblin!  The zap misses the jackal. x2";j*h.";jgh.h.h.†326.0 (14";j<";jW _The jackal closely misses you. x2";j6D#.........)..........#  andrew the Gusty #....#............<..# ......)  Deep Elf #....#.#########.....# .r.....  Health: 19/19 ======================== #.####.# #.....# .......  Magic: 6/9================-------- #.# #.# ####### .......  AC: 4Str: 5 ..####.#.......  EV: 15Int: 21 .......#.g$....  SH: 0Dex: 15 ########################h......  XL:  3 Next: 32% Place: Dungeon:2 ................@h*h*h.†.....^.  Noise: =--------  Time: 1156.0 (0.0) ###############################  a) +1 dagger (drain)  Cast: Shock";jD  Zot (10844)   hhh 3 jackalsThe zap misses the jackal. x2 _The jackal closely misses you. x2  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (77% to hit)";j= h*";j";jt sh.  Aim: a jackal (77% to hit)";j#.........)..........#  andrew the Gusty #....#............<..# ......)  Deep Elf #....#.#########.....# .r.....  Health: 19/19 ======================== #.####.# #.....# .......  Magic: 6/9================-------- #.# #.# ####### .......  AC: 4Str: 5 ..####.#.......  EV: 15Int: 21 .......#.g$....  SH: 0Dex: 15 ########################h......  XL:  3 Next: 32% Place: Dungeon:2 ................@..h.h.†.....^.  Noise: =--------  Time: 1156.0 (0.0) ";j###############################  a) +1 dagger (drain)  Cast: Shock  Zot (10844)   hhh 3 jackalsAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (77% to hit)  The zap hits the jackal.  You kill the jackal!";j†Shift-Dir - straight line  Aim: a jackal (77% to hit)  The zap hits the jackal.  You kill the jackal!";j^) <..# )       #.#    .g$....  ";j!*******.....^.    h   jackal ";jo-ph.  Aim: a jackal (77% to hit)  The zap hits the jackal.  You kill the jackal!  The zap hits the jackal.  You kill the jackal!  The zap misses the jackal.";j 6r..†h..†";j,;t97.0 (13 _";j'A";jCj _Your Air Magic skill increases to level 5!";j; ******* The zap hits the jackal.";j4 1h.";j 9h†";j[ r.h†...†";j `82";j4 ";j) a _The jackal is moderately wounded. ";j -h. ";j ";j\h-91 ";j ";j ";jӐ  You hit the jackal.  The jackal is almost dead.The jackal bites you but does no damage. ";ji=600 ";j ";j0S _The jackal barely misses you. ";jٿ  You completely miss the jackal.The jackal is almost dead. ";ja139 ";j ";j> _The jackal bites you but does no damage.!";j0  You hit the jackal but do no damage.The jackal is almost dead.!";j`28!";ja!";jTL _The jackal misses you.!";j j †You hit the jackal.!";j' & !";jx 7==423Shock7!";jF !";j J _You kill the jackal!"";j;65"";j48=====32"";jX1"";j"";j"";jB0"";j"";j"";j.W===29"";j"";jn _You start resting.Magic restored."";j&-"";j,71.0 (8"";j9===-2.0 (98 _"";j"";j#";jh#";jDi#";ji#";jk#";jTnn7#";jt  You see here a jackal corpse.6 _#";ju#";jv#";j/wB5#";jyw#";jy$  Things that are here:#";j{  a jackal corpse; a hobgoblin corpse#";j}#";jn~]===4 _#";j#";j#";j"#";jkB3#";jl#";j#";j#";j+B2#";j#";jȈ#";jX1#";j#";j@b  You see here a jackal corpse.#";j#";jj  You encounter an endoplasm.#";j1..)...# ..........<..# #......). #######.....# #........  #.....# #.......j  ####### #........  #........  #.$$..... ........ #";jD.†.†...†@....^..  Shockj   endoplasm (wandering)#";j+9.0 (7#";jdm80.0 (80 _#";j#";j$$";j1 .# )..# #..?..... .........<..# #......) #######.....# #..#.....# #.j####### #.#.... #.$$ ###############.@..... ........†.†...†.....^... ########################$";j5 j.$";j!= Qj$";j'K f1.0 (119$";jR $";jT O _Found a scroll of poison.%";j P .  The zap hits the endoplasm!%";j; c******* %";jL p......$%";jS 8---6=2Shock8%";jX %";jZ M _You kill the endoplasm!&";jV&";jӝ&";j4&";j&";j76&";jln _You start resting.Magic restored.&";j/&-&";j$+4.0 (2&";ji9===-5.0 (35 _&";j&";j'";jј### ..###+#####).?.... .........<) #######.....#######.. #.@$ ###############...... ........†.†...†.....^... ########################'";jП'";jke6.0 (14'";j '";j'";jVe7.0 (23'";j'";j[= _You now have 52 gold pieces (gained 5).'";j#### # ####+# ).# #..?.<..# #......)......# #.#.....# #.# #.#.#..@.#.†.†...†.....^.##'";jy'";je8.0 (12'";j'";j='";jT===9.0 (21'";js"'";j$= _You now have 60 gold pieces (gained 8).)";j3)";jb)";j*Gr)";j,e  A rat comes into view.)";j8 ...### .###+###### ).?.... ........<)";j9G) ######.....####### #... ##############......Shock .......†.†...†.....^... ########################r   rat (wandering))";jB&0)";jpL90.0 (10 _*";jΩ######...### .###+###### ).?.... ........<) ######.....#######. ##############.......... .......†.†...†.....^...r ########################r.*";j*";jIa109*";j*";jp*";j ..# #########...### .###+###### ).?.... ........<) ######.....####### ##############......... .......†.†...†.....^..r. ########################r.28*";j( *";j +";j 8######## .##..# #########...### .###+###### ).?.... ........<) ######.....####### ##############........ .......†.†...†.....^.r.. ########################+";j27r.+";j+";jU!`37+";j++";j) _ †.. ######## .##..# #########...### .###+###### )+";j .?.... ........<) ######.....####### . ##############......r +";j .......†.†...†.....^.... ########################+";j 2r.+";j +";j `46+";jx +";j ,";j### .## # †.. ######## .##..# #########...### .###+###### ).. ........<) ######.....####### . ##############.....r .......†.†...†.....^....r.,";j1%,";j+`55,";j7,";j"<v _You see here a scroll of poison.-";jx8r.-";j-";j`64-";j -";jL _p - a scroll of poison-";j  .# #†... #######.# #.### ........# #### ######.#  ......# #### # ####+######## #........... .<..# #...@..) #####.....# #..  #.....# #.####### #. #.....r-";j (#....... #############. ......†.†...†.....^ #######################-";jY 9r.-";j*-";jV`73-";j-";j.";jʊ######.# #.#### .......# #### ######.#  ......# #### # ####+######### #...........<..# #......)....# ####.....# #.....#  #.....# #.######## #......r....# #.....##.# ############..";j# .....†.†...†.....^.....# ######################## .";jw9r..";j.";j`82.";jŖ.";j+.";jI ......# #### ######.#  ......# #### # ####+######### #...........# <..# #......)....# ###.....# #.....#  #.....# #.r...# ####### #....#  #.# #.# ########## ....†.†...†.....^.....# ####################### .";jF 6r..";ja .";j `91.";j .";j7 /";jC####.# #.######.# # #########.# ..# #### # ####+######## ..# #.....# ....<..# #......)....# ##.....# #.r...#  #.....# #.#  ####### #.# /";j#.#   ##########...........# ...†.†...†.....^.....# ######################/";j1r./";j/";jb2000/";jA/";jc/";j> rr  You hit the rat.  The rat is severely wounded./";j j=1799/";j /";j] P _The rat barely misses you.0";jE )  You hit the rat.0";j[(0";j82Shock80";j70";j9G _You kill the rat!1";jb1";j 1";j1";j1";j1";j761";ju # #. .#  #†.... ######.# #.##### ##########.#.....# ..#### 1";jL.....# ####+######## .........# #..#- ......<..# #......)....# ####.....# #.....##.....# #..######## #..# #..# #...........####...........# 1";j.....†.†...†.....^.....#1";j#.#.#.#.#.#.'4.0 (21";j$1";j.======5.0 (351";j41";j?6= _As you open the door, it creaks loudly!1";jFH 1";jH 1";j^J 1";jHM 1";j O 1";jV 431";j[ @  There is an open door here.1";j_ 2 _1";ja 1";ja B11";jb 1";jFd 1";je 1";j&f B01";jso 1";jHq 1";jr 1";j+s C891";js 1";j`v 1";jx n81";jWz 1";jm{ 1";j{ B71";j@| 1";j} 1";jo~ 1";j~ B61";j1 1";j" 1";j 1";j݁ B51";j 1";jӂ 1";j X41";j 1";j 1";j 1";j B31";j] 1";j 1";j$ X21";jj 1";j7 1";j X11";j( 1";j 1";jf 1";j B01";jNj 1";jl 1";jƌ 1";j C791";j6 1";j 1";j_ 1";j B81";j͎ 1";jȏ 1";j; 1";jg B71";j 1";jG 1";j 1";jۑ B61";j( 1";j 1";j! 1";j_ ,51";jƓ ,1";j 1";jk B41";jƖ 1";j M _You now have 73 gold pieces (gained 13).1";j 1";jg B31";j 1";jĝ 1";j 1";jӞ B21";j 1";j) 1";ja 1";j B11";j 1";j| 1";jء 1";j B01";j; 1";j 1";jQ 1";jz C691";j 1";j& 1";j 1";jǤ B81";j 1";j 1";j 1";j1 B71";jq 1";j 1";jY 1";j B61";jʧ 1";j~ 1";jϨ 1";j B51";j] 1";j 1";jl 1";j :41";jު 1";j@ 1";j" 1";j B31";j 21";j% X11";j 1";j 1";j 1";jY B01";j 1";jJ 1";jv Y591";j 1";jл 1";j 1";j B81";j 1";j 1";jϿ 1";j B71";j 1";j 1";j 1";j< B61";ju 1";j# 1";j 1";j B51";jq 1";j 1";jL X41";j 1";j 1";j 1";jr B31";j 1";j 1";j 1";j B21";j 1";j( 1";j 1";j B11";j 1";j3 1";j 1";j B01";jz 1";j 1";j 1";j C491";j 1";j 1";j 1";j0 B81";j 1";j 1";j 1";j_ B71";j 1";j 3  ###.########.#.#.# #.#.#.############# #.#.#†............. #.# #.#.#.#############  # #.# #.#.#### ##.# #.# #.#.### #.# #.#.## #### #.# #.#.# . 1";j # ####'########.@.# .------ # #...........##### @ # #......)....# # #...........# # #...........# 1";j< # #...........##...........#  #...........# ###......1";j7 053.0 (48.0)1";j# ------4.0 (4961";j 1";j1 Q _j - a ruby potion2";j32";j2";j2";jtn52";j:42";j 2";jd2";jB32";j2";j2";j^B22";j2";j12";j2";j(2";jB12";j2";j2";j2";j+B02";j2";j&2";j[2";jC392";j2";j2";j2";j:82";j*2";j2";ju2";jB72";j\2";j 2";j2";jB62";j2";jp2";j2";jB52";j2";j2";j2";jOB42";j2";j2";j>2";jB32";jb2";jV2";j2";j,22";j2";j2";j2";j? 2";j B12";j 2";j2";j2";jB02";j2";jG2";jy2";j-292";j 2";jp2";jT2";je2";j,82";j2";j^2";j%2";j2";jvB72";j2";jN"2";j7#2";j#B62";j,$2";j&2";j'2";j (B52";j(2";j +2";j+2";j=,,42";jh,2";j,2";j/2";j02";jL1,32";j12";j12";jz42";jJ52";j5B22";j_62";j82";j92";j:B12";j]:2";j%=2";jo>2";j>B02";jT?2";jA2";jB2";jB-192";j"C2";jC2";j F2";jG2";jYG,82";jG2";jH2";jJ2";jK2";jK,72";jL2";j{L2";j`O2";jP2";jPB62";jQ2";jS2";j}T2";jTB52";jjU2";jnd4322";jgn12";jr0092";jsw82";j[{n72";j{2";j}2";j}B62";j7~2";j2";j2";j:52";j2";j2";j2";jB42";j+2";j2";ja2";jB32";jy2";j 2";jc2";jB22";j2";j2";j~2";jђ:12";jc2";j2";j2";jߗX02";j2";j2";j9D6992";j2";j2";j2";jўB82";jj2";jȡn72";jN2";jӣ2";jm2";jB62";j-2";j2";jg2";j˧B52";j2";jR  There is a stone staircase leading down here.2";jC2";jSI4 _2";jɮ2";j&2";jǰ2";j>B32";j}2";j2";j(2";jrB22";jϳ2";j2";jɵ2";jB12";j2";jķ2";j2";jX02";j2";jμ2";j1C892";j2";j2";j*82";jX72";jy2";j2";j62";j*B52";j2";j2";j2";jB42";j2";j2";j2";j7B32";j2";j2";jg2";jB22";j`2";j2";j2";jDB12";j2";j 2";jX02";j,2";j2";j32";jC792";j 2";j<2";j 2";jZB82";j2";j2";j i  You encounter a hobgoblin.2";jg.ß...ß.........#.# ...#...........#.# #.###..........#.# ...#...........#.# .ß...ß.........#.#  ...#...#.#####.#.#  #.###....# #.#.#  ...#.....# #.#.#  .ß...ß.#.# #.#@#  ...#...#.# #.#......g. ..##.###.# #.#########2";jShock ..##.# #.# #.# ..##.# #.# #.#### ####.# #.# #.#..#g   hobgoblin (asleep) ## #.# #.# ###.##.# .###.# #.# #...##.# .....# #.# #...##<#2";j.322.0 (682";j m3.0 (697 _2";j2";j3";j.#...........#.# ##...#.# ..#.....#.# ß...ß.........#.# .#...#.#####.#.# ###....# #.#.# ..#.....# #.#.# ß...ß.#.# #.#.########.#...#.# #.#.@....g..##.###.# #.############.# #.# #.# ##.# #.# #.# ### ###.# #.# #.# ..# #.# #.# ###.# #.# #.# #.# #.....# #.# #...# #<# ##### #.# #.3";jO..# #.#3";jA3";jk4.0 (1.0)63";j3";j 3";jC #.#.# ###.#.# #.#.# ...ß.#.# #...#.#####.#.# ###....# #.#.# #.....# #.#.# ...ß.#.# #.#.##...#.# #.#..@...g. ##.###.# #.#. ##.# #.# #.# ##.# #.# #.# ###  #.# #.# ###.# #.# 3";jD 3";jJ 3";jqK `553";jYP 3";jQ 4";jC#.#.# .#.# #.#.# ß.#.# #...#.#####.#.# ....# #.#.# #.....# #.#.# ß.#.# #.#.#. #...#.# #.#...@..g.4";j%E?.###.# #.#..# #.# #.# .# #.# #.# ### #.# #.# ###.# #.# 4";jpH/g.4";j6NMg4";jMO====644";jS4";jV+ _The hobgoblin shouts!5";j ******* The zap hits the hobgoblin.5";jwW1g.5";j\ .....5";j]8---=---735";jb5";jda _The hobgoblin is heavily wounded.5";j   You barely miss the hobgoblin.The hobgoblin is heavily wounded.---825";j 5";j @ _The hobgoblin hits you but does no damage.6";js  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.6";jt`916";j(z6";jm|W _The hobgoblin closely misses you.6";j  You hit the hobgoblin.  The hobgoblin is almost dead.6";j a3006";j 6";j@ _The hobgoblin hits you but does no damage.6";jp .  You closely miss the hobgoblin.The hobgoblin is almost dead.9===1696";j 6";j O _The hobgoblin misses you.7";jm †You hit the hobgoblin.7";j[(7";jߢ512Shock87";j7";jmM _You kill the hobgoblin!8";jI8";j8";jO8";j27  You see here a hobgoblin corpse.6 _8";j===58";j8";jB48";j8";j)8";jn38";j8";jtX28";jg8";j8";ju8";jB18";j8";j8";j8";jB08";j8";j(8";j w59878";j 8";j 8";j'B68";j8";j38";jY8";jB58";j`8";j8";jX48";j8";jh8";jo8";jB38";j8";ju8";j8";jAB28";j8";j8";j 8";j!B18";j`!8";j"8";j$8";jc$B08";j$8";j'8";j7)8";j)C498";j_*8";j+8";j[-8";j-B88";jS.8";j08";j18";jn1B78";j28";j48";j58";j6B68";j68";j`88";jp98";j9B58";jk:8";j<8";j>8";j6?B48";j}@8";j|C8";jQE8";jEB38";jG8";j7I8";j#K8";jKB28";jL8";jy18";j}8";jn08";j   ..# #.#  #.# #####.# .#.#  #.# ...#.# ...  #.########.#.##.#  #.#.............#.#  #.##.####........  #.#...........###.#   #.#..#........@...#  -##.#..#.###.  ....#.............# ##..##.#.#.######.#  .......#.#......#  ########.######.#     ..# ...      #.# #.# 8";jܒ     #.# #.#    8";j060.0 (28.0)8";j-1.0 (29398";j8";jʤR _k - a black potion8";jY 8";j 8";j 8";ja 8";j 8";j 878";ji X68";j 8";j 8";jY 8";j B58";jH 8";j 8";j 8";j B48";j 8";j 8";jQ 8";j P38";j 8";j 8";jI B28";j 8";j 8";j n18";j 8";jg 8";j :08";j 8";j 8";jq 8";j C298";j] 8";jf 8";jZ 8";j B88";j 8";j\ 8";j 8";jl B78";j 8";jr 8";j 8";j X68";jI 8";j 8";jc B58";j 8";j 8";j 8";j B48";j} 8";j 8";ju 8";j ,38";j 8";j@ 8";jo 8";jz 8";j B28";j(! 8";j# 8";j($ 8";j$ B18";j6% 8";j& 8";j' 8";j&( ,08";jN( 8";j( 8";j) 8";j* 8";j* C198";j+ 8";j, 8";j- B88";j". ,8";j/ 8";j00 8";jx0 B78";j0 8";j1 8";j3 X68";j3 8";j4 8";j5 8";j5 ,58";j6 8";jX6 8";j7 8";j08 8";j8 ,48";j8 8";j8 8";j9 8";j: 8";j: B38";jc; 8";j< 8";j;= 8";j= B28";j> 8";j? 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The helpless hobgoblin fails to defend itself.  You hit the hobgoblin. 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I8 _@";j @ @";jzB @";jeC @";jC B7@";jD @";jF @";jEG @";jG B6@";jH @";jzK ,@";jK B5@";jL @";jOO @";jP @";jP B4@";jP @";jUS @";jS @";j*T B3@";jT @";jW @";jpW @";jW B2@";jZX @";j?Z @";jZ @";jH[ B1@";j[ @";j] @";j^ @";j^ B0@";j)_ @";ja @";ja Y69@";jjb @";j1d @";jd X8@";jYe @";j/g @";jg X7@";jh @";jj @";j{k @";jk B6@";j)l @";jn @";jo X5@";jq @";jgr @";js @";jas B4@";j t @";j0v @";jv @";jw B3@";jx @";jy @";jz @";j{ B2@";j~{ @";j^} @";j~ X1@";jB @";jˀ @";j @";j B0@";j @";j @";j܅ @";j2 C59@";j @";j @  There is an open door here.@";jn @";j I8 _@";j @";j2 @";jˍ @";j B7@";j B@";jܐ B6@";jh 5@";j @";jF @";jΕ X4@";j– @";jZ @";j B3@";j @";j @";j @";j֙ B2@";j+ @";j& @";j˛ @";j" B1@";j @";j @";jU @";j B0@";j @";j @";jߠ @";j@ C49@";j @";j} @";jS @";j B8@";jƣ @";j @";jR @";j B7@";j @";j @";jc @";jӧ X6@";j @";jR @";j B5@";j @";j 43@";j\ @";j @";jx B2@";j԰ @";j @";jL @";j B1@";j @";j @";j۴ @";j( B0@";j @";jC @";jG Y39@";j @";jl @";j @";je B8@";j @";j @";j1 @";j B7@";j @";j @";ji @";j B6@";j @";j @";jS X5@";j @";j> @";j @";j3 B4@";j @";jS @";j" n3@";j @";j X2@";j{ @";j @";j @";jB B1@";j @";j^ @";jf @";j B0@";j @";j{ @";j Y29@";jY @";j @";j X8@";j @";jR @";j_ @";j B7@";j @";jJ  .#.#.#####################  .#.#.....................#  .#.#####################.#  .#.####..........#.#  .#......#######.#  .###############  †..............#  .#############.#  ## #.#  973.0 (169 #.#....# #.#   #.#.##.# #.#   ...## # #.#   ...#.#   @..########.#   ..+........#   ...##########    @";j @";j|& @";ju( _ _Partly explored, can't reach some places.B";jko[?25h[?0c  Search for what [Enter for "armour", or ? for help]? C";j[?25l[?1c3 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +0 robe (worn)  b - [carried] d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}c - [D:1] a +0 pair of boots (45 gold)D";jaD";j5iD";jn.#.#.#####################   andrew the Gusty .#.#.....................#   Deep Elf .#.#####################.#   Health: 19/19 ======================== .#.####..........# #.#   Magic: 9/9======================== .#......########.# #.#   AC: 4D";jokStr: 5 .###############.# #.#   EV: 15Int: 21 †..............#.# #.#   SH: 0Dex: 15 .#############.#.# #.#   XL:  3 Next: 55% Place: Dungeon:2 ###.#@# #.#   Noise: ---------  Time: 1973.0 (0.0)#.#....# #.#   a) +1 dagger (drain)#.#.##.# #.#   Cast: Shock...## # #.#   Zot (10027) ...D";j>qy#.#  @..########.#   ..+........#   ...##########      _There is an open door here. _l - an inky potion _You see here a hobgoblin skeleton. _There is an open door here. _Partly explored, can't reach some places.  Search for what [Enter for "armour", or ? for help]? D";j_uD";jxD";jP|D";jS~. _E";j6o[?25h[?0c  Search for what [Enter for "armour", or ? for help]? F";jC_ [?25l[?1cF";jog F";jg $F";jHh 8 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - a +1 dagger of draining (weapon)  b - [carried] e - a +0 short swordc - [D:1] a +0 club (4 further duplicates)  d - [D:2] a club (1 further duplicate)  e - [D:1] a +0 dagger  f - [D:1] a +0 hand axe (30 gold)  g - [D:1] a +0 sling (15 gold)  h - [D:1] a +0 spearJ";jC(J";j0J";j7.#.#.#####################   andrew the Gusty .#.#.....................#   Deep Elf .#.#####################.#   Health: 19/19 ======================== .#.####..........# #.#   Magic: 9/9======================== .#......########.# #.#   AC: 4Str: 5 .###############.# #.#   EV: 15Int: 21 J";j}8D†..............#.# #.#   SH: 0Dex: 15 .#############.#.# #.#   XL:  3 Next: 55% Place: Dungeon:2 ###.#@# #.#   Noise: ---------  Time: 1973.0 (0.0)#.#....# #.#   a) +1 dagger (drain)#.#.##.# #.#   Cast: Shock...## # #.#   Zot (10027) ...J";j*9R#.#  @..########.#   ..+........#   ...##########      _l - an inky potion _You see here a hobgoblin skeleton. _There is an open door here. _Partly explored, can't reach some places. _Search for what [Enter for "armour", or ? for help]? 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M";j`R_Partly explored, can't reach some places. _Search for what [Enter for "armour", or ? for help]? _Search for what [Enter for "armour", or ? for help]? weaponM";j SM";jpSM";j)TM";jdM";jeM";jmu6 _M";jnM";j4oB5M";joM";jsM";j@uM";juB4M";j"vM";jyM";j{M";j={B3M";j{M";jRM";j$M";jxB2M";j M";jqn1M";jDžM";jwM";jSM";jB0M";jHM";j19M";jOM";jB8M";jM";j M";jB7M";j,M";j|M";jM";j,6M";jM";jlM";jM";j5M";j_:5M";jM";jM";j1M";jB4M";jœM";jM";j M";jIB3M";jM";jM";jM";jB2M";jfM";jM";jM";jB1M";j)M";jEM";jM";jB0M";j0M";jM";jM";j4C09M";jkM";j{M";jM";jB8M";j0M";j;M";jکM";jB7M";jM";jĬM";jM";jB6M";jM";jM";jM";j,5M";jM";jM";jM";jM";jB4M";jM";jUM";jlM";jB3M";jDM";jM";jM";j',2M";jHM";jŽM";jkM";jVM";jB1M";j)M";jM";j1M";jB0M";j7M";jM";jM";jJ9999) M";jbM";jM";jrM";jB8M";jyM";jMM";j\n7M";jyM";jM";j,6M";jM";jM";jM";jYM";jB5M";jM";j`@  There is an open door here.M";jM";jI4 _M";jM";jwM";jM";jB3M";jM";jM";jwM";jB2M";jq,M";jM";jB1M";jM";jM";jX0M";jM";jcM";j9M";jrC89M";jM";j6M";j2M";jB8M";jTM";j&M";jM";j!B7M";jM";jW  There is a stone staircase leading up here.M";jkM";j_6 _M";jNM";j<%1M";jVM";jB4M";jM";jP! _You climb upwards.M";jR  There is a stone staircase leading down here.M";jM";jI3 _M";j!M";j=M";j*M";jkB2M";jM";jM";jM";jB1M";jM";j1M";jM";jB0M";jM";j-M";jM";j}C79M";j}M";jM";j\M";jB8M";j7M";j>  You see here a +0 dagger.M";jM";j+6 M";jA_M";j M";j^ M";jkM";jB5M";jM";jM";jM";jB4M";jM";jM";jM";jB3M";j2 M";j#M";j%M";jD&B2M";j'M";j2*M";j,M";j,B1M";j.M";j1M";j2M";jD3B0M";j4M";j7M";j8M";j8C69M";j:M";j<M";j>M";j`?B8M";j+AM";jHW  ##.....#.....##  ##.............##  #...............#  #•..............#  #....÷..........## M";jW #...............#########  #......................).  #......≈≈≈......#########  ##.....≈@≈.....### Noise: --------- M";jCX2031.5 (58.5)  ##.....≈≈..).#### a) +1 dagger (drain)  #########...##M";jXp##. 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R";j _You see here a +0 dagger. _There is an entrance to Feury's General Store here.  m - 2 potions of might (gained 1) R";jB Q_Thank you for shopping at Feury's General Store!R";jNR";j&S";j(qS";j<Level 1 of the Dungeon <>>>>^∩(Press ? for help)  #############   ##.....#.....##   ##.............##   #...............#   #•..............#   #....÷..........#S";jN######   #...............#########....##   #......................)..#...########   #......≈≈≈......###########.†.##...).#   ##.....≈@≈.....####..#..#####.#### ###########   ##.....≈≈..).####..###†.## #....######.........##### S";j  #########...####..## ##..######....................#  S";j<###..########..## ##..###..........##..........#  #......>##..## ##..##.###########..######### S";jl #...#####..###########..##### ##.......#  #.###.......................###......###  S";j#.# #.#..###.##.#..#.###..#.#....#####  #.# #.##.#...##.#.###..#.##.#...#####  S";j@#.# #..#........#........#..#.......#  #.# ##...######.#.######...########.##  #.# ##...## #...# ##...#####...#..##### #######  #.# ##...## ##### ##...##.>.÷....#.....# ##%....##  #.# ##...###...###...###..##.......##.####.......##S";jQ=@>S";j   ##.....#.....##andrew the Gusty  ##.............##Deep Elf  #...............#Health: 19/19 ========================  #•..............#Magic: 9/9S";j ========================  #....÷..........## AC: 4Str: 5  #...............######### EV: 15Int: 21  #......................). SH: 0Dex: 15  #......≈≈≈......######### XL:  3 Next: 55% Place: Dungeon:1  ##.....≈@≈.....### Noise: ---------  Time: 2031.5 (0.0)  ##.....≈≈..).#### a) +1 dagger (drain)  #########...####. Cast: Shock ###..####S";j ####.. Zot (9968)  #......>##..# #...#####..##  #.###........  #.# #.#..###.  #.# #.##.#...  _You climb upwards. _There is a stone staircase leading down here. _You see here a +0 dagger. _There is an entrance to Feury's General Store here.  m - 2 potions of might (gained 1) _Thank you for shopping at Feury's General Store!S";j( S";jE S";j% S";j S";j 7 _6S";j3 S";je S";jy S";j B5S";jT S";j S";j S";j B4S";j~ S";j S";j S";j3 B3S";j S";j S";j S";j( B2S";j~ S";jS";jS";jYB1S";jS";jzS";j,S";jB0S";j S";jy S";j Y59S";jS";jp>  You see here a +0 dagger.S";jS";jI8 _S";jS";jS";j%S";jqB7S";jTS";jlS";jS";j>B6S";j3 S";j!S";j|#S";j#B5S";jy$S";j/%S";j &S";jM&B4S";j&S";j`'S";j(S";j/)B3S";j)S";j&+S";j3,S";jz,B2S";j?-S";j7 ..÷..........# ###### .............#########....## ....................)..#...###### ....≈≈≈......###########.†.##...) ....≈∩≈.....## ##..#..#### .....≈≈..).## ##..###†.## ########...## ##..## ##..### ###..########..## ##.. #......@##..## ##..47.5 (16.0) #...#####..###########.. #.###.................. #.# #.#..###.##.#..#.### #.# #.##.#...##.#.# S";j9#.# #..#........#....... #.# ##...######.#.###### #.# ##...## #...#  #.# ##...## ##### ##S";j;S";jBS";jDc _There is a stone staircase leading down here.T";jT";j T";jT";j~T";jr8.0)1 _T";jWT";j 2  You climb downwards.  #.#.#########.#..#.###.########  #.#....÷......#.............#  #.##########..##.#.#.######.#  #.##.............#.#......#.#  #.##.#############.######.#.#  #.##...........#........#.#.# .#........###.#.#.####.#.#.# #...#........# #.#.#.# #.#.#.# #...#........# #@#.#.####.#.#.# #...#........###.#.#.##.....#.### #...#............#...##.#.# #...#####'#############.#.# #...# #.#........# #.#.#.#.# #...# #.######.#.####.#.#.#.### ###.# #........#......#.#.#....#># ########.########.#.######.########.#............#....T";jmh50.0 (2.50T";j&sT";jtR _Level annotation: SigmundT";jwa _There is a stone staircase leading up here.T";jAT";jNLevel 2 of the Dungeon<<<>>^(Press ? for help)#.........##........#...#...#.#####.#.##.##.####...............##..........#.......###.###....# #.#.##.#...........###.####.#######......#..<.....#...#.....# #.#.##.#..#............# #.##......#......ß...ß...ß.#.# #.#.#########.#..#.###.######## #.##......#............#...#.# #.#....÷......#.............# #.##......#...........##.###.# #.##########..##.#.#.######.# #.#T";j#......#...........##.# #.# #.##.............#.#......#.# #.##......#...........##.# #.# #.##.#############.######.#.# #.##......##.#.#########.# #.# #.##...........#........#.#.# #.######......##.#.# ##### #.# #.# ###.#........###.#.#.####.#.#.# #.##...........###.###...###.###.# #...#........# #.#.#.# #.#.#.# #.##.#########.# #.#.........#.#.# #...#........# #@#.#.####.#.#.# #.##.##.# #.#.#...#####.#.# #...#........###.#.#.##.....#.######.##.# #####'###.#.#...# #...#.# #...#............#...##.#.#.......##.#T";jr#####.# #...........#######.#.#.# #...#####'#############.#.#.#.###.##.##.....# #...................#.#.# #...# #.#........# #.#.#.#.# #.##.##.##### #..........##########.#.# #...# #.######.#.####.#.#.#.###.##.##.##..........##.#.# ###.# #........#......#.#.#.....##.##.##..........#T";j#.#.# #># ########.########.#.########.##.##########.###.#.# #.########.#............#..........#T";j5#.# ###########.###########.#.# #..........#.#.######################.# #.......................#.##############.#.#.....................##.# #.......#....#####......#.#..........###.#.#####################.#U";j ### #### ### #.###############.# #...#>........# #.######.##.####.# #.###.# #####.# #.##.# #.# #.# #.############# U";j/[######...#.######.##.# #.# #.# #.............# #.#...#.##.####.# #.###############.# #.###.ß...ß...ß.........#.# #.#..........#..#.# #.#.....#...#...........#.# #.#.########.#..#.####### #.#.##.###.###..........#.# #.#........#.#..........########### #.#.#...#...#...........#.# #.########.#.##.#.......#........###.#.#.ß...ß...ß.........#.# #.#.............#.#######........##........#...#...#.#####.#.# #.##.##..........#.........#.......###.###....# #.#.# #.#...........###.####.## #####......#..<.....#...#.....# #.#.# #.#..#............#  #......#ß...ß...ß.#.# #.#.#########.#..#.###.########  #......#............#...#.# #.#....÷......#.............#  #......#...........##.###.# #.##########..##.#.#.######.#  U";jD#......#...........##.# .##.............#.#......#.#  #......#...........##.# .#############.######.#.# # #......##..# ##....#........#.#.# #. ######.#.# ##### #.# #.# ###.#........###.#.#.####.#.#.# # #....##.###...###.###.# #...#........# #.#.#.# #.#.#.# U";j U";j  #.#.#########.#..#.###.######## andrew the Gusty#.#....÷......#.............#Deep Elf#.##########..##.#.#.######.#Health: 19/19 ========================#.##.............#.#......#.#Magic: 9/9========================#.##.#############.######.#.#AC: 4Str: 5#.##...........#........#.#.#EV: 15Int: 21 ###.#........###.#.#.####.#.#.#SH: 0Dex: 15 #...#........# #.#.#.# #.#.#.#XL:  3 Next: 55% Place: Dungeon:2 #...#........# #@#.#.####.#.#.#U";j< Noise: ---------  Time: 2050.0 (0.0) #...#........###.#.#.##.....#.### a) +1 dagger (drain) #...#............#...##.#.#...... Cast: Shock #...#####'#############.#.#.#.### Zot (9950) #...# #.#........# #.#.#.#.# # #...# #.######.#.####.#.#.#.###  ###.# #........#......#.#.#.... #># ########.########.#.##### #.########.#............#......  _Thank you for shopping at Feury's General Store! _You see here a +0 dagger. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Sigmund _There is a stone staircase leading up here.U";j U";jA U";j= U";j v49 _U";j X8U";jY U";j U";j U";j X7U";j2 U";j U";jD X6U";j U";jP X5U";j" U";j U";j U";jD B4U";j U";jf U";jl U";j B3U";jo U";j U";j U";jc B2U";j U";j# U";j9 U";j B1U";j U";j U";jL U";j B0U";j} U";jE U";jC U";j~ C39U";jC U";jB U";j  U";j B8U";j U";j@ U";jV X7U";j U";j} U";j U";j B6U";jV U";j U";j X5U";j U";j U";j U";jD B4U";j U";jG U";j% U";j~ B3U";j) U";j U";j> U";j B2U";j U";jC U";j! U";jD! B1U";j! U";j$ U";j% X0U";jU& U";j( U";j7* U";j* C29U";j+ U";jW- U";j- X8U";j- U";jO/ U";j/ U";j/ B7U";j/ U";j?1 U";j1 X6U";j2 U";j4 g  You see here a hobgoblin skeleton.U";j!5 U";j5 I5 _U";j5 U";j-7 U";j7 X4U";j7 U";j79 U";j9 U";j9 B3U";j9 U";jZ; U";j; X2U";j; U";j = U";jV= X1U";j= U";j> U";jf? X0U";j? U";j/A U";jA U";jHB C19U";jB U";jD U";jkE X8U";jF U";jF U";jG B7U";jPG U";jG U";jeH U";jH X6U";jI U";jI U";j2J U";jbJ B5U";jJ U";j`K U";jK U";jK B4U";j!L U";jL U";j"M U";jQM B3U";jM U";j$N U";j}N U";jN B2U";jN U";jnO U";jO U";jO B1U";jNP U";jQ U";jpQ X0U";jc 098765U";jsn  ### ### ### #.##############.# #.# #.##@.....# #..95.0 (45.0) #.######.##.####.# #.  #####.# #.##.# #.# #.# ##...#.######.##.# #.# #. ........#...#.##.####.# #.ß...ß...ß.........#.# #. ....#........#.# #.# ##.###.###..........#.# #. #...#...#.....#.# #.#U";jp U";js U";j>u c _There is a stone staircase leading down here.V";j|V";jjDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (2/15)Zot: 9905 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($34)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One V";j~Shops: (press $ to reach them - yellow denotes antique shop) D:1 * Annotations: (press ! to add a new annotation) D:2 SigmundW";jW";j  andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================AC: 4Str: 5EV: 15Int: 21######### SH: 0Dex: 15#.##############.##.# XL:  3 Next: 55% Place: Dungeon:2#........##@.....##.. Noise: ---------  Time: 2095.0 (0.0)#.######.##.####.##.# a) +1 dagger (drain)#####.# #.##.# #.##.# Cast: Shock ##...#.######.##.# #.##.# Zot (9905) ........#...#.##";j&0m.####.##.# #.ß...ß...ß.........#.##.#  ....#...#...........#.##.#  ##.###.###..........#.##.#  #...#...#...........#.##.#  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Sigmund _There is a stone staircase leading up here. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.W";jW";jʣW";j>W";jo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? X";j [?25l[?1cX";j  Okay, then. _X";j' X";j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3          X";j  b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   1.1   1.7  +1   c - Throwing   0.0   1.0   0   j + Air Magic5.1   5.0  +1           d - Short Blades   0.0   0.5   0 +4             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2  ";j 10;61H     g - Stealth   2.4   1.8  +3                                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill targetX";jv   [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsa";j~ j * Air Magic   5.1a";jf)p j - Air Magic   5.1b";jmV> h + Spellcasting 3.0b";jb";j5b";j5  andrew the Gusty  Deep Elf  Health: 19/19 ======================== b";j Magic: 9/9========================AC: 4Str: 5EV: 15Int: 21######### SH: 0Dex: 15#.##############.##.# XL:  3 Next: 55% Place: Dungeon:2b";j#........##@.....##.. Noise: ---------  Time: 2095.0 (0.0)#.######.##.####.##.# a) +1 dagger (drain)#####.# #.##.# #.##.# Cast: Shock ##...#.######.##.# #.##.# Zot (9905) ........#...#.##.####.##.# #.ß...ß...ß.........#.##.#  ....#...#...........#.##.#  b";j##.###.###..........#.##.#  #...#...#...........#.##.#  _Level annotation: Sigmund _There is a stone staircase leading up here. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.  b";j{Search for what [Enter for "weapon", or ? for help]? _Okay, then.b";jub";jM b";j b";j b";jy j Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - Static DischargeConjuration/Air5%2  c - SwiftnessAir4%3 Select a spell to describe [?] help [!]/[I] toggle spell headersd";j d";j d";j   andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================AC: 4Str: 5EV: 15Int: 21######d";j͙ "### SH: 0Dex: 15#.##############.##.# XL:  3 Next: 55% Place: Dungeon:2#........##@.....##.. Noise: ---------  Time: 2095.0 (0.0)#.######.##.####.##.# a) +1 dagger (drain)#####.# #.##.# #.##.# Cast: Shock d";jy ##...#.######.##.# #.##.# Zot (9905) ........#...#.##.####.##.# #.ß...ß...ß.........#.##.#  ....#...#...........#.##.#  ##.###.###..........#.##.#d";j   #...#...#...........#.##.#  d";j֚ _Level annotation: Sigmund _There is a stone staircase leading up here. _You see here a hobgoblin skeleton. d";j _There is a stone staircase leading down here.  Search for what [Enter for "weapon", or ? for help]? d";j; 6_Okay, then.d";j; d";jǤ d";j` d";j e";jn Spells (Memorise)TypeFailure Level  a - AirstrikeAir16% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite";j e";j e";j d  andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================AC: 4Str: 5e";j 8EV: 15Int: 21######### SH: 0Dex: 15#.##############.#e";jV #.# XL:  3 Next: 55% Place: Dungeon:2#........##@.....##.. Noise: ---------  Time: 2095.0 (0.0)#.######.##.####.##.# a) +1 dagger (drain)#####.# #.##.# #.##.# Cast: Shock ##...#.######.##.# #.##.# Zot (9905) ........#...#.##.####.##.# #.ß...ß...ß.........#.##.#e";j   ....#...#...........#.##.#  ##.###.###..........#.#e";j #.#  #...#...#...........#.##.#  e";j _Level annotation: Sigmund _There is a stone staircase leading up here. e";j _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.  e";jE {Search for what [Enter for "weapon", or ? for help]? _Okay, then.e";jP  Okay, then.e";je";j e";j[. _g";j+g";jg";jg";jYg";jZl6.0 (14 _g";jg";jyf315904) g";j3<     ########  #.....  g";j#@#    #.....)...   #.......#.   #######.#  ..  g";j   g";jg7.5 (2.52g";jmg";j> _You climb downwards.  Found a long sword.g";ja _There is a stone staircase leading up here.h";jā Read which item? Scrolls  i - 6 scrolls of identify h";j  p - a scroll of poison [!] read|quaff[?] describe selectedj";j$j";jj";j6 andrew the Gusty  Deep Elf  Health: 19/19 ========================  j";jFMagic: 9/9========================  AC: 4Str: 5  EV: 15Int: 21  ########SH: 0j";j.Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  #@#j";jNoise: ---------  Time: 2097.5 (0.0)  #.....)...a) +1 dagger (drain)  #.......#.j";j Cast: Shock  #######.#Zot (15902)  j";jAC..     j";jwSearch for what [Enter for "weapon", or ? for help]? _Okay, then. _Okay, then. _You climb downwards.  j";jeFound a long sword. _There is a stone staircase leading up here.j";jj";j_qIdentify which item? (\ to view known items) j";jPotions (select first with !)  d - a smoky sapphire potion  f - a fuming silvery potion  j - a ruby potion  k - a black potion j";jx l - an inky potion[?] describe selectedk";j k";jgk";jf andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9k";j========================  AC: 4Str: 5  EV: 15Int: 21  ########SH: 0Dex: 15  #......#k";jWXL:  3 Next: 55% Place: Dungeon:3  #@#Noise: ---------  Time: 2097.5 (0.0)  #.....)...k";ja) +1 dagger (drain)  #.......#.Cast: Shock  k";j#######.#Zot (15902)  k";jC..     k";j$Search for what [Enter for "weapon", or ? for help]? _Okay, then. _Okay, then. k";jO_You climb downwards.  Found a long sword. _There is a stone staircase leading up here.k";jb]  As you read the scroll of identify, it crumbles to dust.k";j e8.5 (11k";jtk";j%7 _d -> C - a potion of cancellationk";jr k";j Read which item? Scrolls  i - 5 scrolls of identify k";jA  p - a scroll of poison [!] read|quaff[?] describe selectedl";jl";jl";j andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================  AC: 4Str: 5  EV: 15Int: 21  ########SH: 0Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  #@#Noise: ---------  Time: 2098.5 (0.0)  #.....)...a) +1 dagger (drain)  #.......#.Cast: Shock  #######.#Zot (15901)  ..     _Okay, then. _You climb downwards.  Found a long sword. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancl";j ellationl";jIdentify which item? (\ to view known items) Potions (select first with !)  f - a fuming silvery potion  j - a ruby potion  k - a black potion  l - an inky potion[?] describe selectedl";j l";jn l";j 6 andrew the Gusty  Deep Elf  Health: 19/19 ========================  l";j Magic: 9/9========================  AC: 4Str: 5  EV: 15Int: 21  ########SH: 0l";j wDex: 15  #......#l";j XL:  3 Next: 55% Place: Dungeon:3  #@#l";j$ Noise: ---------  Time: 2098.5 (0.0)  #.....)...a) +1 dagger (drain)  #.......#.l";jL Cast: Shock  #######.#l";j Zot (15901)  ..     _Okay, then. _You climb downwards.  Found a long sword. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellationl";j ]  As you read the scroll of identify, it crumbles to dust.l";j e9.5 (10l";j l";j% [ _f -> c - a potion of curingm";jzm";j|Read which item? Scrolls  i - 4 scrolls of identify m";j$} p - a scroll of poison [!] read|quaff[?] describe selectedm";j*m";j֣m";j< andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================  AC: 4Str: 5  EV: 15Int: 21  ########SH: 0Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  #@#Noise: ---------  Time: 2099.5 (0.0)  #.....)...a) +1 dagger (drain)  #.......#.Cast: Shock  #######.#Zot (15900)  ..     Found a long sword. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _fm";j. -> c - a potion of curingm";jѺm";jIdentify which item? (\ to view known items) Potions (select first with !)  j - a ruby potion  k - a black potion  l - an inky potion[?] describe selectedn";js n";j andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================  AC: 4n";jStr: 5  EV: 15Int: 21  ########SH: 0Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  #@#n";j Noise: ---------  Time: 2099.5 (0.0)  #.....)...a) +1 dagger (drain) n";j #.......#.Cast: Shock  n";j#######.#Zot (15900)  n";j6=..    n";j]5 Found a long sword. n";j_There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. n";jg_d -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. n";jBF_f -> c - a potion of curingn";j]  As you read the scroll of identify, it crumbles to dust.n";jأi100.5 (1899n";j6n";j7 _j -> i - a potion of invisibilityo";jo";j1Read which item? Scrolls  i - 3 scrolls of identify  p - a scroll of poison [!] read|quaff[?] describe selectedo";jo";jo";jS andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================  AC: 4o";jStr: 5  EV: 15Int: 21  ########SH: 0Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  #@#Noise: ---------  Time: 2100.5 (0.0) o";j #.....)...a) +1 dagger (drain)  #.......#.Cast: Shock  #######.#Zot (15899)  ..     As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation  o";jAs you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. _j -> i - a potion of invisibilityo";jSo";j+Identify which item? (\ to view known items) Potions (select first with !)  k - a black potion  l - an inky potiono";j ][?] describe selectedp";jvj p";jq andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================  AC: 4Str: 5  EV: 15Int: 21  ########SH: 0Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  #@#Noise: ---------  Time: 2100.5 (0.0)  #.....)...a) +1 dagger (drain)  #.......#.Cast: Shock  p";jr#######.#Zot (15899)  ..     As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. _j -> i - a potion of invisibilityp";j|]  As you read the scroll of identify, it crumbles to dust.p";je1.5 (18p";j݆p";j18 _k -> e - a potion of enlightenmentp";j p";j Read which item? Scrolls  i - 2 scrolls of identify  p - a scroll of poison p";j [!] read|quaff[?] describe selectedq";jq";j andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================  AC: 4Str: 5  EV: 15Int: 21  ########SH: 0Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  #@#Noise: ---------  Time: 2101.5 (0.0)  #.....)...a) +1 dagger (drain)  #.......#.Cast: Shock  #######.#Zot (15898)  ..     As you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. _j -> i - a potion of invisibility  As you read the scroll of ideq";jntify, it crumbles to dust. _k -> e - a potion of enlightenmentIdentify which item? (\ to view known items) Potions (select first with !)  l - an inky potion[?] describe selectedq";j q";jʑ q";jj  andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================  AC: 4Str: 5  EV: 15Int: 21  q";j =########SH: 0Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  #@#Noise: ---------  Time: 2101.5 (0.0)  #.....)...a) +1 dagger (drain)  #.......#.Cast: Shock  #######.#Zot (15898)  ..  q";j\    As you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curingAs you read the scroll of identify, it crumbles to dust. _j -> i - a potion of invisibility  q";j aAs you read the scroll of identify, it crumbles to dust. _k -> e - a potion of enlightenmentq";j ]  As you read the scroll of identify, it crumbles to dust.q";jd e2.5 (17q";j q";j S _l -> M - a potion of mutationr";j  ######## #......#  ##<####.### #..@..)...# #.......#.# #######.#  .. # r";j0 `36r";j} r";j_ s";jN######## #......# ##<####.### #...@.)...# #.#.# #######.# .. .#..s";j?s";j`45s";js";js";j # #......# ##<####.### #....@)...# #.#.# #######.# ... #.#...##.54t";jp######## #......# ##<####.### #.....@...# #.#.# #######.# ... .#.###...##.t";jzt";jр`63t";jÄt";jS _You see here a +0 long sword.t";jt";j`72t";jt";j) _f - a +0 long swordu";jMu";jcDrop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of draining (weapon)e - a +0 short sword  f - a +0 long sword Missiles (select all with ()b - 12 poisoned darts Armour (select all with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]w";jw";j߹andrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================AC: 4Str: 5########EV: 15Int: 21#......#SH: 0Dex: 15##<####.###XL:  3 Next: 55% Place: Dungeon:3#.....@...#Noise: ---------  Time: 2107.5 (0.0)#.......#.#a) +1 dagger (drain)#######.#Cast: Shockw";jú0...Zot (15892) .#.###...##. _k -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _l -> M - a potion of mutation _You see here a +0 long sword. _f - a +0 long sword  Okay, then.w";j\w";jw";jY. _w";jT w";jW pGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger of draining (weapon)e - a +0 short sword  f - a +0 long sword w";jQX wMissiles (go to first with ()b - 12 poisoned darts Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}z";j3a - a +1 dagger of draining (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.7 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.0. Damage rating: 5 (Base 4 x 112% (Dex) x 100% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armouras well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is extremely good for z";jstabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{";j(?7 Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger of draining (weapon)  e - a +0 short sword  f - a +0 long sword Missiles (go to first with ()  b - 12 poisoned darts Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}|";j? f - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.0 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.4. Damage rating: 11 (Base 10 x 112% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. |";jStash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|";j T Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger of draining (weapon)e - a +0 short sword  f - a +0 long sword Missiles (go to first with ()  b - 12 poisoned darts Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}}";jN}";j~T}";jXandrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================AC: 4Str: 5########EV: 15Int: 21#......#SH: 0Dex: 15##<####.###}";jYXL:  3 Next: 55% Place: Dungeon:3#.....@...#Noise: ---------  Time: 2107.5 (0.0)#.......#.#a) +1 dagger (drain)#######.#Cast: Shock...Zot (15892) .#.###...##. _k -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _l -> M - a potion of mutation _You see here a +0 long sword. _f - a +0 long sword _Okay, then.}";j7^}";jb}";j7k}";j }";j }";jY }";j" .#.###...##. _Unknown command.}";j: }";j@ }";j \ _Unknown command.~";jJ  ######## #......# ##<####.### #.# #.#.# #######.# ... .#.# ##... ##.8.5 (11 _";jJ # #......# ##<####.### #.# #.#.# #######.# ... .#.# ##... ##.";j";jg`90";j";j ";jkz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ";j=";jAdjust which item? Hand Weapons (go to first with ))  a - a +1 dagger of draining (weapon)e - a +0 short sword  f - a +0 long sword Missiles (go to first with ()b - 12 poisoned darts Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}";j";j*andrew the GustyDeep ElfHealth: 19/19 ========================Magic: 9/9========================AC: 4Str: 5########EV: 15";j:+_Int: 21#......#SH: 0Dex: 15##<####.###XL:  3 Next: 55% Place: Dungeon:3#...@.....#Noise: ---------  Time: 2109.5 (0.0)#.......#.#a) +1 dagger (drain)#######.#Cast: Shock...Zot (15890) .#.###...";j+##. _Okay, then. _Unknown command. _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - a +0 long sword  Adjust to which letter? (? for menu, Esc to quit)";jm";jr";jS} _Unknown command. _Unknown command.";jL~u(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - a +0 long sword  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 long sword; f - 12 poisoned darts";jwB ######## #......# ##<####.### #.# #.#.# #######.# ... .#.# ##... ##.";j";jk#,10.5 (1";j#B89 _";j)";j *";j^         ########   #......#   ##@####.###   #...#   #.......#.#  #######.#   ...   .#.#  ";j:##..  ##.  ";j";j`18";j8";j4a _There is a stone staircase leading up here.";j";jRead which item? Scrolls  i - a scroll of identify ";j5 p - a scroll of poison [!] read|quaff[?] describe selected";ju>";j andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================  AC: 4Str: 5  EV: 15Int: 21  ########SH: 0Dex: 15  #......#XL:  3 Next: 55% Place: Dungeon:3  ##@####.###Noise: ---------  Time: 2111.5 (0.0)  #.........#a) +1 dagger (drain)  #.......#.#Cast: Shock  #######.#Zot (15888)  ...  .#.#  ##...  ##.  _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - a +0 long sword  Adjust to which letter? ([39;";j49m? for menu, Esc to quit) _b - a +0 long sword; f - 12 poisoned darts _There is a stone staircase leading up here.  Okay, then. _";jE";j";j";j2.5 (17 _";jYAG 2  You climb upwards.";jC ### ###### #.###############.# #........##@.....# #.. #.######.##.####.# #.#  #####.# #.##.# #.# #.# ##...#.######.##.# #.#";jE#.# ........#...#.##.####.# #.# #.ß...ß...ß.........#.# #.#  ....#...#...........#.# #.#  ##.###.###..........#.# #.#  #...#...#...........#.##.# ";jg4.0 (2.56";ji";j=R _Level annotation: Sigmund";jc _There is a stone staircase leading down here.";jK ";j $";jc Level 2 of the Dungeon<<<>>^(Press ? for help)######### ####.##############.##.###.##........##@.....##.....##.######.##.####.##.###.######.# #.##.# #.##.# #.###################...#.######.##.# #.##.# #.............##...........#...#.##.####.##.###############.##.###.ß...ß...ß.........#.##.#..........#..#.##.#.....#...#...........#.##.#.########.#..#.########.#.##.###.###..........#.##.#........#.#..........############ #.#.#...#...#...........#.##.########.#.##.#.......##.........###.#.#.ß...ß...ß.........#.##.#.............#.########.........##........#...#...#.#####.#.##.##.####...............##..........#.......###.###....# #.#.##.#...........###.####.#######......#..<.....#...#.....# #.#.##.#..#............# #.##......#......ß...ß...ß.#.# #.#.#########.#..#.###.######## #.##......#............#...#.# #.#....÷......#.............# #.##......#...........##.###.# #.##########..##.#.#.######.# #.#";j8 #......#...........##.# #.# #.##.............#.#......#.# #.##......#...........##.# #.# #.##.#############.######.#.# #.##......##.#.#########.# #.# #.##...........#........#.#.# #.######......##.#.# ##### #.# #.# ###.#........###.#.#.####.#.#.# #.##...........###.###...###.###.# #...#........# #.#.#.# #.#.#.# #.#";j #.........###.#.#.ß...ß...ß.........#..#.............#.########.........##........#...#...#.#####..####...............##..........#.......###.###....# #.##...........###.####.#######......#..<.....#...#.....# #...#............# #.##......#......ß...ß...ß.#.# #.#.#########.#..#.###.# #.##......#............#...#.# #.#....÷......#..";j # #.##......#.##.###.# #.##########..##.#.#..# #.##......#...........##.# #.# #.##.............#.#......#.# #.##......#...........##.# #.# #.##.#############.######.#.# #.##......########.# #.# #.##...........#.#.#.# #.#......##.#.# ##### #.# #.# ###.#........###.#.#.####.#.#.# #.#";j ..###.###...###.###.# #...#........# #.#.#.# #.#.#.# #.##########.# #.#.........#.#.# #...#........# #<#.#.####.#.#.# #.## #.# #.#.#...#####.#.# #...#........###.#.#.##.##";j ,#.# #####'###.#.#...# #...#.# #...#............#...##.#.#.......######.# #.....#######.#.#.# #...#####'#############.#.#.#.###.##.....# #.......#.#.# #...# #.#........# #.#.#.#.# #.##.##### #..........##########.#.# #...# #.######.#.####.#.#.#.###.##.# #..........# #.#.# ###.# ##......#.#.#.....##.# #..........# #.";j} ># .########.#.########.# #########.## #.";j 6######.#............#.# ###########.###########.#.# #...#.#####################.# #................#.##############.#.#....................";jp";j  andrew the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 9/9========================AC: 4Str: 5EV: 15Int: 21######### SH: 0Dex: 15#.##############.##.# XL:  3 Next: 55% Place: Dungeon:2#........##@.....#";jdT#.. Noise: ---------  Time: 2114.0 (0.0)#.######.##.####.##.# a) +1 dagger (drain)#####.# #.##.# #.##.# Cast: Shock ";j^##...#.######.##.# #.##.# Zot (15886) ........#...#.##.####.##.# #.ß...ß...ß.........#.##.#";j+  ....#...#...........#.##.#  ##.###.###..........#.##.#  #...#...#...........#.##.#  _b - a +0 long sword; f - 12 poisoned darts _There is a stone staircase leading up here. _Okay, then.You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here.5 _432";j";j10";j ";jZ ";jx o79";j ";j ";j B8";j ";jA ";jv ";j P7";j ";j0 X6";j ";j" ";j# ";j#$ B5";j$ ";j& ";j' ";j<( B4";j( ";j:* ";j< 3210698";jB ";jD X7";j4E ";jF ";j^G ";jG B6";jH ";jI ";jJ ";jJ B5";jiK ";jL ";jM ";jM B4";j7N ";jP n3";jzS ,";jZT n2";j{ 10598";j  ...###.###.# #...#........# #.#.# .......#.#.# #...#........# #<#.# ...#####.#.# #...#........###.#.# ...# #...#.# #...#............#.. ######.#.#.# #...#####'########## .......#.#.# #...# #.#........# ########.#.# #...# #.######.#. #.#.# ###.# #........#.. #.#.# #@# ########.###42.0 (28.0) #.#.# #.########.#...... ########.#.# #..........#.#.## .........#.##############.#.#.... ###......#.#..........###.#.####  #.####.#..............#.#.####.  #.# #.###.########.#.#.#......  #.# #.# #.# #.#.#.######  #.#[";jx -m #.# #.# #.#.#†....... _There is a stone staircase leading up here. _Okay, then.  You climb upwards. _Level annotation: SigmundThere is a stone staircase leading down here. _";jJf";j~3.0 (1.0)7 _";jI 3  You climb downwards.";jݑv     S##   ..#   #.#   #.#   #.#   #.#   #.# ";j     #...   #.#####   # ##<####.###   #.........#   # S   adder (asleep)   #######.#   ";j, ...    .#.#";j=4.5 (2.5Shock5 _You encounter an adder. _There is a stone staircase leading up here.";j . S#. #<# #....########.####......# # ##<####.##........#.########.#..";j ";jV n5.5 (1.04 _";j ";j ";j #. S#.. #<# ...#######.####......## ##<####.##........#.########.#";j";jf`63";j=";j";j##. S#.. #<# ...#######.####......# # ##<####.##........#.#";jм`72";jw";j";jɴ#. #S#.. #<...#######.####......## ##<####.##.";j`81";j7";jh";jQ. #S##.. #<# ";jR...#######.####......## ##<####.##";j*VO.S";j[ES";jr]i==90";ja";jd/ _The adder hisses angrily.";jx^} #.###.S #.<S   adder  #.........#";j_N.S";jf #.###.. #S.<S   adder  #.......#.#The adder bites you.  You are poisoned.";jlV.S";jm6=========-----5049) Pois ";jr";jut@ _The adder poisons you! You slip backwards!";j4E #. andrew the Gusty #. Deep Elf #. Health: 16/19 ====================---- #.";j4L Magic: 8/9=====================--- #.## AC: 4Str: 5";j 5 #..# EV: 15Int: 21 #.#";j%5 SH: 0Dex: 15 ";jE5#S# XL:  3 Next: 55% Place: Dungeon:3 ";ja5#@# Noise: =--------  Time: 2150.5 (0.0)";j5 #.# a) +1 dagger (drain) #.# Cast: Shock #<# Zot (15849) Pois ";j5c #....########  ";j6#.####......#  S   adder # ##<####.### ";j46# #.........#  ";jN6C#.......#.# You are poisoned. ";jg6H_The adder poisons you! You slip backwards!  ";j6JAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle";j6WShift-Dir - straight lineAim: an adder (69% to hit)";j$[ *S";j J**";jX ^#**";jS1 #.andrew the Gusty  #.Deep Elf  #.Health: 16/19 ====================----  ";j1Y#.Magic: 8/9";j1=====================---  #.##AC: 4";j 2pStr: 5  #**#";j&2OEV: 15Int: 21 ";jA2q #*#SH: 0";j[2@Dex: 15  ";ju2:#*#";j2XXL:  3 Next: 55% Place: Dungeon:3  #@#Noise: =--------  Time: 2150.5 (0.0)  ";j2h#.#a) +1 dagger (drain) ";j2y #.#Cast: Shock ";j3> #<#";j*3ZZot (15849) Pois  ";jF3H#....########  ";jk3#.####......#S   adder  ";j4# ##<####.###  #.........#  #.......#.# _The adder poisons you! You slip backwards!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder.  The adder is lightly wounded.";j]...S";j4---1.5 (18";j";jg   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the adder.adder is lightly wounded. _You feel sick. The adder bites you but does no damage.";jO #. andrew the Gusty #. Deep Elf #. Health: 14/19 =================------- #. Magic: 7/9==================------ #.## AC: 4Str: 5 #..# EV: 15Int: 21";jc #.# SH: 0Dex: 15 #S# XL:  3 Next: 55% Place: Dungeon:3 #@#";j\ Noise: =--------  Time: 2151.5 (0.0) #.# a) +1 dagger (drain)";j #.# Cast: Shock #<#";j Zot (15848) Pois  #....######## ";j #.####......#  S   adder ";j`L# ##<####.###  #.........#  #.......#.# The adder is lightly wounded. _You feel sick. The adder bites you but does no damage.  Aiming: Shock (safe; 3% risk of failure)  ";jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line";jHAim: an adder (lightly wounded, 69% to hit)";j #.andrew the Gusty  #.Deep Elf  #.Health: 14/19 =================-------  #.Magic: 7/9==================------  #.##AC: 4";j"Str: 5  #**#EV: 15Int: 21  #*#SH: 0Dex: 15  #*#";jXCXL:  3 Next: 55% Place: Dungeon:3  #@#Noise: =--------  Time: 2151.5 (0.0) ";j #.#a) +1 dagger (drain)  #.#Cast: Shock ";jā #<#Zot (15848) Pois  ";jH#....########  ";j#.####......#S   adder  ";j$e# ##<####.###  #.........# ";j #.......#.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 69% to hit)  The zap hits the adder.  ";jȂGThe adder is heavily wounded.";j  ...S13-2.5 (17) Pois ";j;";jLb _You feel sick. The adder closely misses you.";jL .  The zap hits the adder.";j#P****";jWn ....  You kill the adder!";j|2--6--783Shock6";j";j$ _You feel sick.";jM-";j";jf";je.51--7==4";jd";jJ0---";j:3";jb";j  ";j!c_You start resting. You feel sick. x4";j(y9/19 ---";jd/+6.5 (3";j07--7.5 (42) ";jl9[ _You are no longer poisoned.";jD 1";j Q10/19=8=====03987";j4 ";j H1==";j O===6";j ";j# n _You start resting.Magic restored.";j ";j ,63.5 (6";j 9===4.5 (75 _";j";j";jfI";j?h";jhB4";joJ32===2";jMpV===1";j q";j-r";jrB0";js";jt";juQ29";jv";jv?==8";jw";jw";jBy";jy3=7";jz";j{B6";j{";j|";j|,5";j|";jY}";j~";j~B4";jD";j";jV14==";j:3";j{";jς";j?B2";j";j";jB1";jn";j}";jB0";j8";j";jU=19";j";j";j65=";j1:8";j";j(X7";j؍";j";jLB6";j";jݐ";j B5";j";j˒";j*#6";jNk===4";jۓ";j1B3";jk";j";jCX2";jٗ";j";j'B1";jЙ";j";jۚ#7";jk===0";j9";jț";jC09";j>";j";j B8";j";j";j$B7";j ";jܠ";jL>=6";jr";j";j/";jp8=5";j&";jĥX4";j%";jr";j,3";jȧ";j2";jv";jB2";j";jNk _You start resting.HP restored.";jQ";j097.5 (33.0)";jA9===8.5 (341 _";j";j";j.h ##.##. #<Zot (15801)  #######.#9.5 (1.0)0";jh";jl";ji2 ###. #<#....############......  ...";j";jz200799";j";jB  ##. ##....#########.####......#Zot (15799)  .#.#18";jpO w _There is a stone staircase leading up here.";j";j";jc";j";j ==27 _";jG 2  You climb upwards.";j ...###.###.# #...#........# #.#.# .......#.#.# #...#........# #<#.# ...#####.#.# #...#........###.#.# ...# #...#.# #...#............#.. ######.#.#.# #...#####'########## .......#.#.# #...# #.#........# ########.#.# #...# #.######.#.#";j #.#.# ###........#.. #.#.#########.### #.#.# #.#...... ########.#.# #....#.#.### .........#.##############.#.#.... ###......#.#..........###.#.##### ";j7 #.####.#........####.   #.# #.###.########.#.#.#......   #.# #.# #.##.#.#.#######   #.# #.# #.##.#.#†....... ";jmg4.0 (2.56";jwh _Level annotation: Sigmund";j]zc _There is a stone staircase leading down here.";j8";jBLevel 2 of the Dungeon<<<>>^(Press ? for help)#......#...........##.# #.# #.##.#############.######.#.# #.##......##.#.#########.# #.# #.##...........#........#.#.# #.######......##.#.# ##### #.# #.# ###.#........###.#.#.####.#.#.# #.##...........###.###...###.###.# #...#........# #.#.#.# #.#.#.# #.##.#########.# #.#.........#.#.# #...#........# #<#.#.####.#.#.# #.##.##.# #.#.#...#####.#.# #...#........###.#.#.##.....#.######.##.# #####'###.#.#...# #...#.# #...#............#...##.#.#.......##.######.# #...........#######.#.#.# #...#####'#############.#.#.#.###.##.##.....# #...................#.#.# #...# #.#........# #.#.#.#.# #.##.#";jC#.##### #..........##########.#.# #...# #.######.#.####.#.#.#.###.##.##.##..........##.#.# ###.# #........#......#.#.#.....##.##.##..........##.#.# #@# ########.########.#.########.##.##########.###.#.# #.########.#............#..........##.# ###########.###########.#.# #..........#.#.######################.# #.......................#.##############.#.#.....................##.# #.......#....#####......#.#..........###.#.#####################.#";jD#.# #.......#....# #.####.#..............#.#.####..........# #.##.# #.......#....# #.# #.###.########.#.#.#......########.# #.###.#######.......#.#### #.# #.# #.##.#.#.###############.# #.##........#.......#.##.# #.# #.##.#.#†..............#.# #.#########.##.######.########.# #.# #.##.#.#.#############.#.# #.##.##.................# #.# #.##.#.####.#.#  #.##.######...........######.# #.##.#.##.#....# #.#";jt ### ### ### # #.##############.# #.###.# #........##>.....# #.....# #.######.##.####.# #.###.# #####.# #.##.# #.# #.# #.############# ######...#.######.##.# #.# #.# #.............# #...........#.####.# #.###############.# #.###.ß...ß...ß.........#.# #.#..........#..#.# #.#.....#...#...........#.# #.#.########.#..#.####### #.#.##.###.###..........#.# #.#........#.#........";jtQ..# ########### #.#.#...#...#...........#.# #.########.#.##.#.......# #.........###.#.#.ß...ß...ß.........#.# #.#.............#.#######";ju #.........##........#...#...#.#####.#.# #.##.####.....# #..........#.......###.###...#.# #.#...........###.####.## #####..<.....#...#.....# #.#.# #.#..## # #......ß...ß...ß.#.# #.#.#########.#..#.###.  ";jZw#............#...#.# #.#....÷......#...# #...........##.###.# #.##########..##.#.#.######.# #...........##.# #.# #.##.............#.#......#.# #...........##.# #.# #.##.#############.######.#.# #......##.#.###.# #.# #.##...........#........#.#.######......##.#.# ##### #.# #.# ###.#........###.#.#.####.#.#.# #...........###.###...###.###.# #...#........# #.#.#.# #.#.#.# ";jy ";j;";j...###.###.# #...#........# #.#.# andrew the Gusty .......#.#.# #...#........# #<#.# Deep Elf ...#####.#.# #...#........###.#.# Health: 19/19 ======================== ...# #...#.# #...#............#.. Magic: 9/9======================== ######.#.#.# #...#####'########## AC: 4Str: 5 .......#.#.# #...# #.#........# EV: 15Int: 21 ";j@########.#.# #...# #.######.#.# SH: 0Dex: 15#.#.# ###.# #........#.. XL:  3 Next: 78% Place: Dungeon:2#.#.# #@# ########.### Noise: ---------  Time: 2204.0 (0.0)";j|#.#.# #.########.#...... a) +1 dagger (drain) ########.#.# #..........#.#.### Cast: Shock .........#.##############.#.#.... Zot (15796) ###......#.#..........###.#.######.####.#..............#.#.####. #.# #.###.########.#.#.#...... #.# #.# #.##.#.#.####### #.# #.# #.##.#.#†.......  _You start resting. _HP restored. ";j_There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here.";j";j!";j"";j";j";j";j";jl5.0 (15 _";j";j%3";j   #.   #.##   #..#   #.#   #.#   #.# ";jG  #.#         #...   #.####";jo#   # ##<####.###   #.........";j#   #   #######.#    ...    .#.#";jg6.5 (2.53";j"";jL' _You climb downwards. _There is a stone staircase leading up here.";j`";jC";j";j";j*";jI2 _";j";j ";j";j w1089";j" n8";j#76  You encounter a rat.  #.#  #.#  #.# ###<# ....######## .####......# .# ##<####.### .# #.........# #.......#.#  #.# #.#  ..# ...Shock  r### .#.# .. ##... #.##. r   rat (asleep) #. # ";j#+13.5 (7.0r.r4.5 (85 _";jAG***";j6r.";j:"..";j8---=5.5 (14";j";jrP _The zap misses the rat. x2";j#  You hit the rat.  The rat is severely wounded.63";jQ _The rat closely misses you.";jP  You closely miss the rat.";jhFThe rat is severely wounded.";j`72";j)";jI _The rat misses you.";jN  You closely miss the rat.The rat is severely wounded.";jR 9===81";jV ";j=Y ; _The rat bites you but does no damage.";j)  You barely miss the rat.The rat is severely wounded.";j,`90";jI1";j4I _The rat misses you.";j G .  You hit the rat.";j)";j8020Shock79";j,$";j&G _You kill the rat!";j I";j* ";j ";jt8===76";j?";j";jB5";jd";j";j";jB4";j";j$";j";j ,3";jZ ";j!";j+#";jg$";j$B2";j%";j&";jA(";jy(B1";j)";j*";j+";j,,B0";j,";j.";j{/";j/-69";jD0";j<1";j2";j4";jQ4B8";j4";j6";jp8";j8B7";j9";j:";j2<";j<B6";j3=";j?>";j?";j@B5";j@";jB";jC";jCB4";jOD";jsE";jF";jGB3";jG";jcH";jI";jIB2";joJ";j)L";jL";j?MB1";jwN";jN";jkPX0";jP";jQ";jqS";jS;59";jT";jU";jV";jNVB8";jV";jW";jY";jYB7";jZ";j[";j\";j\B6";j[]";j^";j_";j%`B5";j`";ja";jc";j?cB4";jc";jd";j f";jOfB3";jf";jg";jh";j&iB2";ji";jFk";j{l";jl,1";jm";j}m";jo";jp";jpB0";jZq";jGr";js";js-49";j t";jt";jv";jw";j9xB8";jx";jJz";j;{";j{B7";j{";j }";j.~";jg~B6";j";j";jmB5";jȂ";j";j>";jwi  You encounter a hobgoblin.";j #.# #.........# #.# #.......#.# ###.#########.#  #...#...#...#...  ##.###.#.###.#.#.### ";j #..###.#...#.###....  #......#####.....##.  #......#####...g.#  ######.#...#@# - #.#.#.#.#  #...#...# Shock #########  g   hobgoblin (asleep) ";j>054.5 (34.0)";jb-5.5 (354 _";jv";j";j#.# ##<####.### #.# #..#  #.# #.......#.####.#########.# ...#...#...#... ##.###.#.###.#.#.#####..###.#...#.###....##......#####.....##.#......#####.@.g.#######.#...#.###..##.#.#.#.# .##...#...# #########";jk";jDk6.5 (1.0)3";j#$";j%";jk#.# ##<####.### #.# #.# #.# #.";j#.# ###.#########.# ###...#...#...#....##.###.#.###.#.#.#### #..###.#...#.###....# #......#####.....##. #......#####..@g.# ######.#...#.###..# #.#.#.#.# ..# ";j9#...#...# .########## ..#.";j<7";j:2";j}";j";j .  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!";jj(";j438Shock1";j";j M _You kill the hobgoblin!";j.";j";j9";j";jɘ";j039";j9";j";j B8";j";jK";ji";jB7";ji";j";jX6";j<";j";j;";jB5";j#";j?";j";jB4";ja";jD";jg";jµB3";jM";jn";jݸ";jB2";j";j";j6 .#...#...#.... ##.#.###.#.#.#### ##.#...#.###....# ...#####.....##.# ...#####.....##.## ##.#...#.###..#..#####  #.#.#.#.# ##..#.....  ";j<#...#...# ##.#..#  ######### #..@.# 67.5 (9 ####.#  >#  .#  ........";jF";j#i8.5 (10.0)1";j";j; _Found a stone staircase leading down.";j V 3";j&W ";jY ";j[ ";je 029";jIf ";jph ";jh B8";ji ";jgl ";jn ";jtn B7";jn ";j^p ";jq ";j4r B6";jr ";ju ";ju ";jiv B5";jv ";j[y ";j{ X4";j:| ";j} ";j 32";j] X1";j ";j ";jM  You encounter a kobold. It is wielding a +0 whip and quivering poisoned darts.";je s...#.# #.#.## ...... ..#.... #...... #.#.#.#### ....... #.###....# .K...##.....##.# ....... #.....##.## ....##. #.###..#..#######.$..... #.# ##..#..... ..# ##.#..#####. ### #....# #..Shock####.# ..#># #.###.# #.# K   kobold (missile, asleep)#.. ..#.......";j &7";jT m9.5 (110 _";j ";jU ";j.# ...#.# #####.# ##.#.##......# .#.... ## .#.#.#### #....... .###....# #.K...## .....##.# #....... .....##.## #....## .###..#..#######@$......# ##..#.........##..... .# ##.#..#####..# #.# ## #....# #..# ####.# ...##># .#.##.# .#.##.. . ..#... ...80.5 (1.0)19";j۵#.### .#  .# ..#.# ######.# #.#.##......## #.... ## ";j#.#.#### #....... ###....# #.K...##.###.# #........g...##.## #.@..##.. ###..#..#######.$......# # ##..#.........##...... ##.#..#####..# ###.## # #....# #..# ..####.# ...# .g   goblin (";j#># .#.#K   kobold (missile, asleep)#.# ..#.##.. . ..#";j";j_`18";j";js _You encounter a goblin. It is wielding a +0 dagger.";j$..# #.## .. ..#.# #####.# #.## #... #.#.#.###........ ###...K...##.# ....g ....##.## #....##";j%##..#..#######.$......###..#.........##......##.#..#####..# ###.## # #....# #.####.# ....># ### ..#";j*7K.";jI+g.";jI2gKwandering)";j3i==27";j:";j<( _The goblin shouts!";j ?##.###. .....###.#######.# ##.#.## #......## .#....#.......# .#.#.#### #..K...... .###....# #.....##.# .....##.# #.......g..##.## #@...##..# .###..#..#######.$......# .# ##..#.........##...... ";j?q.# ##.#..#####..# ###.## ## #....# #..# .. ####.# ...# . #># .#.##  #.# ..#. #.. . ..#";jQA7K.";j@Cg.";jJ";j;Li--36";jQ";jS";jf......######## ##.#.##......## .#.... ##..K....#.####.........##....##.# .....##.g..###..# .###..#..#######@$...... ##..#.........##...... ##.#..#####..# ###.## ## #....# #..# .. ####.# .  #># .#.# .# ..#.# . . .... ....Kg.";j+--45";j";j#.#######.# ###.#.## #......## ..#....#.......# #.#.#.#### #...K..... #.###....# #.....##.# #.....##.# #.....g... #.....##.## #....##..# #.###..#..#######.$......# #.# ##..#.......@.##...... ..# ##.#..#####..# ###.## ### #....# #..# .. ####.# ...# . #># .#.## #.# ..#. #.. . ..# ... ... .....K";jOg.";j";j`54";j";jJ";j.#.# ######.##.#.## #......##.#.... ##.......# ##.#.#.#### #......... .#.###....# #..K..##.# ##.....##.# #....g.... ##.....##.## #....##..# .#.###..#..#.$......# .#.# ##..#.##.......# ##.#..#####..# ###.### #....# #..# .. ####.# ...# . #># .#.## #.# ..#.# #.. . ..# ... ...  ....";jo).g.";j,K";j.K   kobold (missile, wandering)";j&}63";j.#.# ######.##.#.## #......## #...#.... ##.......##.#.#.#### #......... ..#.###....# #.....##.##.....##.# #..K......#.....##.## #...g##..# ..#.###..#..#.$......# #.#.# ##..#.##...... #...# ##.#..#####..# ###.### #....# #..# .. ####.# ...# . #># .#.## #.# ..#.# #.. . ..# ... ...  ....";j`g.";j";jj`72";j";j";j.#.# ######.##.#.## #......## .#...#.... ##.# .###.#.#.#### #..#.###....# #.....##.##.....##.# #..K......#.....##.## #..g.##..#.#.###..#..#.$......# .#.#.# ##..#.##...... .#...# ##.#..#####..# ###.### #....# #..# .. ####.# ...# .  #># .#.## #.# ..#.#  #.. . ..#  ... ...  ....";j7";jG{8Shock1";j ";jq";je#.#.# ######.##.#.## #......## ..#...#.... ##";jg.# #.###.#.#.#### #. #...#.###....# #.....##.##.....##.# #..K......#.....##.## #..g.##..# #...#.###..#..#.$......# #.#.#.# ##..#.##...... ..#...# ##.#..#####..# ###.### #....# #..# .. ####.# ...# .  #># .#.##  #.# ..#.#  #.. . ..#  ... ...  ....g";jm.g   goblin";jto9Shock0";joy";jt{";j"Ig$";j";j9009";jR).g.";j";j`18";j";j";jom )The zap hits the goblin!";jE*****";j@...).";jܘ8---5=2Shock7";j";jVJ _You kill the goblin!";j3";j";j?X6";j54";jp";jxn _You start resting.Magic restored.";jG&-";j+5.5 (3";j9===-6.5 (43 _";j";jCf.#.# ######.# .#.## #......## #...#.... ##.# .###.#.#.#### #. ...#.###....# #.....##.# .....##.# #..K...... .....##.## #....##..# ...#.###..#..#.$......# .#.#.# ##..#.).##...... #...# ##.#..#####..# ###.##  #....# #..# .. ####.# ...# . ";j(I";jMe7.5 (12";jR";jT";jrI #.# ######.# .#.## #......## #...#.... ##.# ###.#.#.#### #. #.###....# #.....##.# .....##.# #..K...... .....##.## #....##..# #.###..#..#.$......# #.#.# ##..#.).##...... #...# ##.#..#####..# ###.##  #....# #..# .. ";j5J ####.# ...# . ";jQ ";jU `81";j%[ ";j\ ";jZ.#.# ######.# .#.## #......## ...#.... ##.......# .#.#.#### #......... #.###....# #.....##.# .....##.# #.....j... .....##.## #....##..# #.###..#..#.$......# .#.# ##..#.).##...... ...# ##.#..#####..# ###.##  #....# #..# .. ";jR####.# ...# . #># .#.###.# ..#.# j   endoplasm (wandering)#.. . ..#... ... ";j5j.";j";jo9Shock0";j";jJ[ _You encounter an endoplasm.";jX#.# ######.# .#.## #......## #.... ##.......# .#.#.#### #......... #.###....# #....j##.# .....##.# #......K.. .....##.## #....##..# #.###..#..#.$......# #.# ##..#..##...... # ##.#..#####..# ###.##  #....# #..# .. ####.# ...# . #># .#.###.# ..#.# #..";j]b . ..# K   kobold (missile, wandering)... ... K.j.";j";j@===300699";j";jO _You see here a +0 dagger.";j?....#.# ######.#  andrew the Gusty ###.#.## #......##  Deep Elf ..#.... ##.......#  Health: 19/19 ======================== #.#.#.#### #.....j...  Magic: 8/9=====================--- #.###....# #....*##.#  AC: 4Str: 5 #.....##.# #...*.K...  EV: 15Int: 21 #.....##.## #.**.##..#  SH: 0Dex: 15 #.###..#..#######*$......#  XL:  3 Next: 85% Place: Dungeon:3 #.# ##..#.......@.##......  Noise: ---------  Time:";j? 2300.5 (0.0) ..# ##.#..#####..# ###.##  a) +1 dagger (drain) ### #....# #..# ..  Cast: Shock ####.# ...# .  Zot (15699)  #># .#.## #.# ..#.# j   endoplasm (wandering) #.. . ..# K   kobold (missile, wandering) ... ... .... _You encounter an endoplasm. _You see here a +0 dagger.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)";j ....#.#######.#andrew the Gusty ###.#.###......##Deep Elf ..#....##.......#Health: 19/19 ======================== #.#.#.#####.....**..Magic: 8/9=====================--- #.###....##....*##.#AC: 4Str: 5 #.....##.##...*.K...EV: 15Int: 21 #.....##.## #.**.##..#SH: 0Dex: 15 #.###..#..#######*$......#XL:  3 Next: 85% Place: Dungeon:3 #.# ##..#.......@.##......Noise: ---------  Time: 2300.5 (0.0) ..# ##.#..#####..# ";j4 B[40m###.##a) +1 dagger (drain) ### #....# #..# ..Cast: Shock####.# ...#.Zot (15699) #># .#.###.# ..#.#j   endoplasm#.. . ..#K   kobold (missile, wandering)... .......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.";jE[ Y.j.K.";j#a ;.....";jb t=1.5 (18 _";jh ";jj ";j# ....#.# ######.#  andrew the Gusty ###.#.## #......##  Deep Elf ..#.... ##.......#  Health: 19/19 ======================== #.#.#.#### #.........  Magic: 7/9==================------ #.###....# #....j##.#  AC: 4Str: 5 #.....##.# #...*K....  EV: 15Int: 21 #.....##.## #.**.##..#  SH: 0Dex: 15 #.###..#..#######*$......#  XL:  3 Next: 85% Place: Dungeon:3 #.# ##..#.......@.##......  Noise: =--------  Time: 2301.5 (0.0) ";jl% [34m..# ##.#..#####..# ###.##  a) +1 dagger (drain) ### #....# #..# ..  Cast: Shock ####.# ...# .  Zot (15698)  #># .#.## #.# ..#.# j   endoplasm #.. . ..# K   kobold (missile, wandering) ... ... ....The zap hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)";j$ ....#.# ######.#  andrew the Gusty ###.#.## #......##  Deep Elf ..#.... ##.......#  Health: 19/19 ======================== #.#.#.#### #.........  Magic: 7/9==================------ #.###....# #.....##.#  AC: 4Str: 5 #.....##.# #....K....  EV: 15Int: 21 #.....##.## #....##..#  SH: 0Dex: 15 #.###..#..#######.$......#  XL:  3 Next: 85% Place: Dungeon:3 #.# ##..#.......@.##......  Noise: =--------  Time: 2301.5 (0.0) ..# ##.#..#####[40";j% <m..# ###.##  a) +1 dagger (drain) ### #....# #..# ..  Cast: Shock ####.# ...# .  Zot (15698)  #># .#.## #.# ..#.# j   endoplasm #.. . ..# K   kobold (missile, wandering) ... ... ....Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!";j* 1         #....*##.#  #...*K....  #.** *";j+ x        #..# ..   ...# .  #>#  #.# ..#.#K   kobold (missile, wandering) #.. .  ... ... ....";j 0K.";j r....K)";j[ 10--92.5 (17 _";j ";j ";j K*****";jQ 1K.";jZU Y...$";jY 6----36";j*` ";j}b P _The zap misses the kobold.";j]m )The zap hits the kobold.";jN*******";j ";jjo....)..";jw--914Shock5";jB~";jmJ _You kill the kobold!";j ";j ";j ";jk ";j\ X4";j B327==1089";j; ";j X8";ja ";j 8=====76";j ";j X5";jq ";jM X4";j ";j ";j O===3";j ";j 9==2";j- ";j2 X1";j3 ";jB ";jVC B0";jE ";jJ Y79";jL ";jO n _You start resting.Magic restored.";jd &-";jYs 0206.0)";jy| 10/10=====-1.5 (178 _";j ";jc ";jt8R.#  .# ...#.# ######.# ##.#.##......## .#.... ### .#.#.#### #......... .###....# #.....##.# .....##.# #..)...... .....##.## #....##..# .###..#..#######@$......# # ##..#.......).##...... .# ##.#..#####..# ###.## ";j :## #....# #..# .. ####.# ...# .#># .#.##.# ..#.##.. . ..#... ...";jD";jNk2.0)7";jrW";jY";jJ# .# #.# ######.# .#.## #......## #.... ##.# #.#.#### #... ###....# #.....##.# ##.# #..)...... ##.## #....##..# ###..#..#######.@......# # ##..#.).##...... # ##.#..#####..# ###.##  #....# #..# .. ####.# ...##># .#.###.# ..#.#[";jm#.... ..# ";jv36";j";je4.5 (25";j:T _You now have 43 gold pieces (gained 10).";jTY###  .#  .# .#.# ######.# .#.##......## .... ## .#.#### #......... ##....# #.....##.#.##.# #..)....... ...##.## #..@.##..# #..#..#######........#  ##..#.......).##.......  ##.#..#####..# ###.####....# #..# ..####.# ...# .##># .#.###.# ..#.##.... ..#";j\b";j===5.5 (14";j/M  ## ..  #####.# #.## ##... #.# .#.###.... ##......##.# ...... ...##.## #....##..#. ##..#..#######........#  ##..#.......).##.......##.#..#####..# ###.###.# ......";j";jM63  f - 14 poisoned darts (gained 2)  Things that are here:7.5 (22 _a +0 whip; a kobold corpse";j9 3";jG ,";ju  ###. ..# .# #.# ######.# #.##......## ... ##.......# #.#####......... #....# #.....##.#.# ..##.# #..).......##.##...@##..#. 0 #..#..#######........# .....).##........#..#####..#####.###.....# #..# ...####.# ...# # #># .#.## .##.# ..#.# )##.... .#";j e8.5 (11";j? 9 _Found a mace.";j 0";j: w6987";j 6";j 54";j ";j n3";jUB";jWX2";j$10";j(";jF+59";j387";jL<6";jA`543";jp7210498765";j)4  You encounter a hobgoblin.";j"- ";jW...g.  .....  #..?#  #...#  # #...# #  #.#..?#.#  #.......#### #@# ##.## ######.# ##.#.## # #......###.###.##Shock ##.......#.## ##.## ### #.........## ##.# ..# #.....##.#.## ##.##g   hobgoblin (asleep) #.# #..)........###.###### #.## #....#";j&#..#...#.......# #..#######........#..#..#.###.#55.5 (27.0)6.5 (283 _";jV....... ....g. ..... #..?#  #...# # #...# # #.#..?#.# #....@..####  ####.#####.##  ######.# ##.#.## ......###.###.##  #.#.## ##.## ## #.........## ##.# .# #.....##.#.## ##.## .# #..)........###.###### .## #....##..#...#.......#";j";jQk7.5 (1.0)2";jN";j";j!A####...##..........g.....? ";jG # #...# ##.#..@#.# .......####  ####.#####.## #####.# ##.#.##  #......###.###.## ##.......#.## ##.# #.......## ##.....##.#.## ##.## )........###.#####";jR";jX`81";j[`";jOe _You see here a scroll labelled APTILECS PID QAWK.";j #...# #####...###..............g......?   #..@# ";j #.#..?#.# .......####  ####.#####.## #####.# ##.#.## #......###.###.##  ##.......#.## ##.# #......## ##....##.#.## ##.##";j90 _";j0 T #...# ####...#####.................g.........?   #...# #.#..?#.# #.......####  ####.###.#######.# ##.#.##  ###.###.## ##.......#.## ##.# #....## ##.";jo x6039";j ";j@ ";jTV #...# ####...######.....##........g.......#...........#   #...# .#..?#.# #.......#### ####.#####.## #####.# ##.#.## ###.###.## ###.## ##.#18 _You see here a scroll labelled YVVIS QOOM.";j #.# #...# ####...##### #.....##.g.......#......@....####.#..?#.### # #...# #..?##.......####  ####.###.#######.# ##.#.## ###.###.##";j";jg27 _";jK †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!";j ";j 4";j ^3Shock6";j ";j M _You kill the hobgoblin!";j>W ##.##...#####...#####...........##..†......#.....# ###.#..@#.### #...# # ##.#..?#...##.......#.## ##.##";jO";jA`45";j";j";j4e5.5 (24";j{";j` _c - a scroll labelled YVVIS QOOM";jv ...#####...#####...........##..†.......#...........# ###.#...#.### #..@# # #.#..?#........#####.. ###.........## ##.#";j(e6.5 (13";j";j";jp $ #####...#####...........##........†......#...........# ##.#...#.## #...# # #.#..?#.#.......########.#####.##";j\ ... .##.....##.#.## ##.##";jB ";j! }72";j j #####...######...........##........†......#...........# ##.#...#.## #...# # #.#..@#.#.......#######.#####.##Zot (15632) ...## .##..)........###.######81";j؟ ";jf ";j ^9.5 (20";j( ";ja g _d - a scroll labelled APTILECS PID QAWK";j ";j sRead which item? Scrolls ";j  i - a scroll of identify  p - a scroll of poison  c - a scroll labelled YVVIS QOOM  d - a scroll labelled APTILECS PID QAWK [!] read|quaff[?] describe selected";juj ";j #...#andrew the Gusty#####...#####Deep Elf#...........##.Health: 19/19 ========================.......†.......Magic: 10/10 ========================#...........#AC: 4Str: 5###.#...#.###EV: 15Int: 21#...# #SH: 0Dex: 15# #...# #XL:  3 Next: 94% Place: Dungeon:3#.#..@#.#Noise: ---------  Time: 2369.5 (0.0)#.......####a) +1 dagger (drain)####.#####.##Cast: Shock######.# ##.#.##Zot (15630) #....[39;4";j )9m..###.###.####.......#.## ##.## ###.........## ##.# .##.....##.#.## ##.## .##..)........###.###### _You see here a scroll labelled YVVIS QOOM.  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin! _You kill the hobgoblin! _c - a scroll labelled YVVIS QOOM _d - a scroll labelled APTILECS PID QAWK";j  #...# andrew the Gusty #####...#####  Deep Elf #...........##.  Health: 19/19 ======================== .......†.......  Magic: 10/10 ======================== #...........#  AC: 4Str: 5 ###.#...#.###  EV: 15Int: 21 #...# #  SH: 0Dex: 15 # #...# #  XL:  3 Next: 94% Place: Dungeon:3 #.#..@#.#  Noise: ---------  Time: 2369.5 (0.0) #.......####  a) +1 dagger (drain) ####.#####.##  Cast: [40";j 'mShock ######.# ##.#.##  Zot (15630)  #......###.###.##  ##.......#.## ##.##   ## #.........## ##.#   .# #.....##.#.## ##.##   .# #..)........###.######   _You kill the hobgoblin! _c - a scroll labelled YVVIS QOOM _d - a scroll labelled APTILECS PID QAWKAs you read the scroll labelled YVVIS QOOM, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target";jU! Are you sure you want to cancel this blink? Y - Yes  N - No";j";jo#...#andrew the Gusty#####...#####Deep Elf#...........##.Health: 19/19 ========================.......†.......Magic: 10/10 ========================#...........#AC: 4Str: 5###.#...#.###EV: 15Int: 21#...# #SH: 0Dex: 15# #...# #XL:  3 Next: 94% Place: Dungeon:3#.#..@#.#";j(Noise: ---------  Time: 2369.5 (0.0)#.......####a) +1 dagger (drain)####.#####.##Cast: Shock######.# ##.#.##Zot (15630) #......###.###.####.......#.## ##.## ###.........## ##.# .##.....##.#.## ##.## .##..)........###.###### _c - a scroll labelled YVVIS QOOM _d - a scroll labelled APTILECS PID QAWKAs you read the scroll labelled YVVIS QOOM, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetOkay, then.";j g70.5 (129";j'";j+S _dAPTILECS PID QAWK  As you read the scroll labelled YVVIS QOOM, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetOkay, then. _It was a scroll of blinking.";jΥ Read which item? Scrolls  i - a scroll of identify  p - a scroll of poison  d - a scroll labelled APTILECS PID QAWK [!] read|quaff[?] describe selected";jMJ";jN";jV#...#andrew the Gusty#####...#####Deep Elf#...........##.Health: 19/19 ========================.......†.......Magic: 10/10 ========================#...........#AC: 4Str: 5###.#...#.###EV: 15Int: 21#...# #SH: 0Dex: 15# #...# #XL:  3 Next: 94% Place: Dungeon:3#.#..@#.#Noise: ---------  Time: 2370.5 (0.0)#.......####a) +1 dagger (drain)####.#####.##Cast: Shock######.# ##.#.##Zot (15629) #....[";jX{37m..###.###.####.......#.## ##.## ###.........## ##.# .##.....##.#.## ##.## .##..)........###.###### _d - a scroll labelled APTILECS PID QAWKAs you read the scroll labelled YVVIS QOOM, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target";jlXDOkay, then. _It was a scroll of blinking.";j|  As you read the scroll labelled APTILECS PID QAWK, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.";j1.5 (18 _It was a scroll of immolation.";jQ, ";j, ";j- ";jZ. ";j3 ";j6 ";j6 B7";j@ 6";jyA ";jO 54";jV 3";jZ ";j[ ";j[ B2";j\ ";j^ ";j` ";ja X1";jc ";je ";j f B0";jf ";jQi ";jk ";jk ;19";jl ";jn ";jpq ";jq ,8";jr ";js ";jt ";jv ";jv B7";jw ";jAy ";jP} n6";j7 ";jE X5";j ";jh ";jO ";j X4";j1 ";j@ f  You encounter a quokka.";j   ##.# ##.## ... #...# ###..## #...# .....# #...# #...######...#######...##...........##. #............†....... #.##@##...........##..r....####.#...#.#######.#### #.#...#.#Shock ###### # #.#...#.# .....##.#...#.# ####.### #.......#### r   quokka (asleep) .......# ####.#####.## .....#.# ######.# ##.#.# ####.#.## #......###.###.";j0 0854.0)";j m6.5 (153 _";j ";j= ";jJ.#.###.## ... #...####..## #...# .....# #...# #...######...#######...##...........## #............†.....#.##.##.##...........# #..r..@.####.#...#.### ####.#### #.#...#.# ####### # #.#...#.# ......#  #.#...#.# <####.### #.......#### ........# ####.#####.##.#######.# ##.#. #####.#.## #......###.## #...#....#.......#.## #7.0)2";jt ##.# ##.## ... #...# # ###..## #...# # .....# #...# # #...######...##### # ##...##... # #............† # #.##.##.##.# # #..r.@..####.#...#.### # ####.#### #.#...#.## #. #.#...#.# #......##. #.#...#.# #<####.### #. #..# #. ####.#####..#.# #. ######.# ##.##.#.## #. #......###. .#...#.... ##.#.##";j";j`81";jF";j7  ##.# ##.## .... #...# ## ###..## #...# .# .....# #...# .# #...######... .# ##...##.. .# #......† .# #.##.##.##. .# #..r@...####.#...#. <# ####.#### #.#...#.# .# #.# #.#...#.# ##......# #.# #.#...#.# ##<####.### #.# #. #.# #.# ####.##### #.#.# #.# ######.# ##.#.#.## #.# [34";j8 m#......###. ..#...#.... ##.#.##90";j2] ";j?k .  The helpless quokka fails to defend itself.  You puncture the quokka!";j~r*";js(";jz|890Shock09";ju";jіJ _You kill the quokka!";j: ";j A ";jyK ";jwM ";jQ ";jU 8";j] 7";j^ n6";ji ";jo 5";jp ";j}q B4";jq ";j=u ";j=x ";j%y B3";j~z ";jW| ";j ";j B2";j0 410";j 59987  You encounter an adder.";jt ##S ##  .....#  . #.....  #. #....# #.. ..#.# .. #.#.# ####.##.#.# ##.## ";ja Q ........@.# #...#  .#####..## #...#  #.......#..# Shock #.###...######...#### #.###...##.... #.##............†...... S   adder (asleep) #.##.##.##...........#";j  #.......####.#...#.### ####.#### #.#...#.#";j 14022.0)";jP: 3.5 (136 _";j #.#  ##S### .....# . #..... #. #....##.. ..#.# .. #.#.#  ####.##@#.# ##.##.........# #...# ##.#####..## #...# # #.......# #...# # #.###...######...### # #.###...##...........# # #.##.....†..... # #.##.##.##...........# # #.......####.#...#.###.S.SS4.0)[0;10;";jϴx1m5 _The adder hisses angrily.";j#.###.###...... #.S...#. #....#. ..# .. #.#.#####.##.#.# ##.##.......@..# #... ##.#####..# #.......###...######...#####.................†.....##.##.....#......####.#...#.#####.#### #";j .";j .S";j";j`54";j";jF";j~ ******* The zap hits the adder.";joQ.S";j8.....";j߆b9/10 ---=6";j@:3";j";j] _The adder is heavily wounded.";jXD L ***";j]Q b**** The zap hits the adder.";j .S.S";j !.";j ...8-----72 _The adder is almost dead.";j01 .  You hit the adder.#.#andrew the Gusty##.###Deep Elf.....#Health: 19/19 ========================. #.....Magic: 8/10===================-----#. #....#AC: 4Str: 5#.. ..#.#EV: 15Int: 21.. #.#.#SH: 0Dex: 15####.##.#.# ##.##XL:  3 Next: 121% Place: Dungeon:3.......@..# #...#Noise: =--------  Time: 2408.5 (1.0) ##.#####..## #...#a) +1 dagger (drain) ##.......[33";j1m# #...#Cast: Shock ##.###...######...##### Zot (15591) ##.###...##...........# ##.##............†..... ##.##.##.##...........# ##.......####.#...#.### #####.#### #.#...#.# _The adder hisses angrily.  The zap hits the adder. _The adder is heavily wounded.The zap hits the adder. _The adder is almost dead.You hit the adder.";j3 _You kill the adder!You have reached level 4!";jRI/  --more--";jя24/241--24% Shock";j";jNP _You feel clever.";j69==0898";jC710/11====6";jB5";j";j";jX4";jWX3";jv _You start resting.Magic restored.";j&-";j,,16.5 (8";jL51=====-7.5 (92 _";j:";j=";jI";jJ";jK";jBM";jO";jMZn1";j_n0";jHb";jf";jNfC79";jg";ji";jk";jl";j-lO===8";jTn";jr";jLt";jW~";j:7";jK";j";jln6";j";jųX5";j8";j<";j<X4";j,";j ";je";j&B3";jw";j #.## #####.##. ..##.#";j #.#####.##.### ##. #............#.... ...##.#........#. ..# #.##.#....##. #....##.......#.# #. #...@...##.#.#  #. #.#####.##.#.# ##.  #. ..........# #..  #.## #.#####..## #..  #..# #.......# #..  #.# #.###...######..   #.# #.###...##......   #.# #.##............   #.# #.##.##.##......[39;49";jr:m ";j'26";jN";j7.5 (10.0)2 _g - a ring of protection from fire";jtPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ";j";j";j|#.#andrew the Gusty# #####.#Deep Elf#. ..##.#Health: 24/24 ========================#.#####.##.### ##.Magic: 11/11 ========================#............#....AC: 4Str: 5...##.#........EV: 15Int: 22#. ..# #.##.#....#SH: 0Dex: 15#. #....##.......#.#";jXL:  4 Next: 12% Place: Dungeon:3#.#...@...##.#.#Noise: ---------  Time: 2427.5 (0.0)#.#.#####.##.#.# ##. a) +1 dagger (drain)#...........# #.. Cast: Shock#.###.#####..## #.. Zot (15572) #..##.......# #..#.##.###...######.. #.##.###...##...... #.##.##............ #.##.##.##.##......  _You kill the adder!You have reached level 4! _You feel clever. ";j_You start resting. _Magic restored. _g - a ring of protection from fire";j";j,8.0 (0.5";j";j? _g - a ring of protection from fire (worn)";jh ";j 3";j ";jG106987";j?g654";jhX3";jj,";j2105987";j6543210498";jR76543";j21";j< ";j"";j"";j 'n0";j)j  You encounter an endoplasm.";j1#######.......##.#........#.......#..##.##.#....##.#####....##.......#.##.# ####.......##.#.# #.#.#####.##.#.# ##.#.##............# #..## ####.#####..## #...# #.#......#..#.# #@#.###...######..";j 3 #.# #.#.###...##..... #.#..#.##..........Shock #..###.##.##.##.... #.j###.####<## ####.#### #.j   endoplasm (asleep)#....######## #.# #.#..  #.####......# #.# #.#..  #.# ##<####.### #.# #....";j60.0 (32.0)1.0 (3339 _";jgi.......#..##.# .#####....##.......# ####.......## #.#######.............####.#####..#. #.#.......#.#.###...##### ....#...#.##......#.###.##.##.##..j #.......####.#####<# ### ####.#### ....######## #.# ####...... ##<####.###..........###2.0 (1.0)8";jB  #.#####....##.......#.# #.# ####.......##.#.#";j[  #.# #.#####.##.#.# ## #.# #............#  #.## ####.#####..## # #..# #####.#.......# # ##.# ...#.#.###...###### #.##.#.#.###...##... #.##.@.#.##..... #.# #.###.##.##.## #.# ..j #.......####.#####<# #### ####.#### #.# #....######## #.# #.# #.####......# #.# #.# #.# ##<####.### #.# #. #.# #.........#[40";j$\ sm #.# #### #.# ##.# #.# ######37";jb ";jq #.# ####.......##.#.# #.# #.#####.##.#.# # #.# #............#  #.## ####.#####..## # #..####.#.......# # ##.# ...#.#.###...###### #.# #.#.#.###...##... #.# #...#.##..... #.# #@###.##.##.## #.# #....j# #.......####.#####<# ####### ####.#### #.# #....######## #.# #.# #.####......# #.# #.# #.# ##<####.### #.# #. #.# [";j40m#.........# #.# ### #.# ##.# #.# ####.#########.#.## #.# #....46";j";j ^ .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!45Shock5";j0c _You kill the endoplasm!";jY4321";j";jz 029";j\";jxX8";j,";jZ";jB7";jg";j";j?X6";j";j";j";jX5";j";j";j X4";j= ";j?";jX3";j";j";jX2";j,";j810";j:19";jA87";jEQ65";jYbR43210";jd,";jf";jfC09";jg";j i";jp87";jXq";j)s";ju";ju:6";jPv";jhx";jy";jzX5";j,";j?n4";j . #> .. #.# .# ... .# #.# .# ##########.# ####.# #.......##.# #..@.#### 96.0 (31.0) #.#####.##.###.##.^..... #............#.......### .....##.#.........#..... ..##.##.#....#..#....... ..##.......#.#.......### #.......##.#.##......# #.#####.##.#.# #####.## #............# #...#";jH";j۞f7.0 (323";jr";j5; _Found a stone staircase leading down.";jI 2";j 1";j '...";j$1 .. ##>  # #.. #.#..###.#  ...>.....#  #.# #@# 9.0 (2.0)########.# ####.# .##.# #....#### #####.##.###.##.^................#.......###...##.#.........#..... .##.##.#....#..#........ .##.......#.#.......#### .......##.#.##......#";jQ> 500.0 (30 _Found a stone staircase leading down.";j_";j";jT'4998";jB)";j57  You encounter a quokka.";j2;###### .....# .....# .....# ##>..$.## ......# #.#..###.#####r....>.....#Cast: Shock#.######.#";j;Zot (15497) #########.# ####.#..r   quokka (asleep)#..#.";jrr3.r4.0 (46 _";j";j6 ****** The zap hits the quokka.";jC;r.";jT...r..";j|0---=5.0 (15";j";j_a _The quokka is moderately wounded.";ju ******The zap hits the quokka.";jonr.r..r....";j=|9/11 -----64 _The quokka is heavily wounded.";jtn ******The zap hits the quokka but does no damage.";jk ;r.";j ....";j 8----73";j ";j ^ _The quokka is heavily wounded.";j †You hit the quokka. You drain the quokka.";j(";j9==68Shock2";j:";jpJ _You kill the quokka!";jˏ I";jR ";j B1";j 089";jל ";jU ";jݞ U==8";j ";j ";j u10/11==7";j ";j X6";j ";j X5";j ";j X4";jV ";j| n _You start resting.Magic restored.";j ?-....";j# ,16.0 (8";j 1=====-7.0 (93 _";j ";ji ";j####### ......# #.....# #.....# ##>..$.## # #.@.....# #.#..###.#####....>.....# #.######.# .# ####.###.# #....#### #..... 8.0 (12 _You see here a quokka corpse.";j  ######## ......# #.....# .....#  ##>@.$.##  # #.†.....# #.#..###.#####.......>.....# ### #.######.# #######.# ####.# .....##.# #....#### ####.##.###.##.^.............#.......###";j";j"g91 _";j";j";j .#..# .......# #.....# #.....# ##>.@$.## # #.†.....# #.#..###.#####....>.....# ###.#.######.# ";j ";jF a200";j$ ";j% ";j' L. #. #.# .# #.....# #.....# ##>..@.## # #.†.....# #.#..###.#####..... ";jb ...>.....# .###.##.######.# ..# ####.# .###.# #....#### ..##.###.##.^........ ";j] ===179";j ";j e2.0 (28";j6 ";jʽ = _You now have 48 gold pieces (gained 5).";j ";jd ";j ";jW ";j~ 76";j X5";j ";j@" ";jE$ ";j0 B4";j2 ";j3 ";j[6 ";j6 B3";j17 ";j: ";j; ";j'< B2";j< ";jz@ ";jJ ";j)K B1";jK ";j....## ##.##  #.†.....######.";j ";j f8.0 (262";j ";j 9 _Found a stone staircase leading up.";j 1";jv 0  You encounter an adder.";j #.#########S......@..##########.#  . #.#Shock  #.#.##.######## #.# .......# #.#S   adder (asleep) #.....# ##.## #.....# #...# ##>....## ##.##";j 50.0)1.0 (349 _";jW ";j' a _There is a stone staircase leading up here.";jZD.#.#.S<..##.# . #.# #. #.#  #.# #.# .# #.#  #.....# ##.##  #.....# #...#  ##>....## ##.##2.0 (18 _";j" #.#.#.S....@.<..##.# . #.# #. #.#  #.# #.# .# #.#  #.....# ##.##  #.....# #...#  ##>....## ##.##";j ";jh `37";j ";j ";j#.#.#.S...@..<..##.# . #.# #. #.#  #.# #.# .# #.#  #.....# ##.##  #.....# #...#  ##>....## ##.##46";jG *#.##.#.#.S..@...<..##.# . #.# #. #.#  #.# #.# .# #.#  #.....# ##.##  #.....# #...#  ##>....## ##.##";jN ";jN `55";jTR ";jPT ";jD##..#.#.#. #.";j#.##.#.##....S.@....<..#.#.# . #.# #.";j #.#  #.# #.#";j .# #.#  #.....# ##.## ";jM #.....# #...#  ##>....## ##.##";jD";j}`64";ja";jK ### ..# #.# #.# #.## #.# #.##.#.# #....S@.....<..##.#.# . #.# #. #.#  #.# #.# .# #.#  #.....# ##.##  #.....# #...# ";jW ##>....## ##.##";ju ### ..# #.# #.# #.# # #.# #.##.#.# #....S.@....<..# #.#";j2.# . #.# #. ";jS6#.# ";juu.# #.# S";j1 ";j* The adder hisses angrily.  ";jQThe adder misses you. The adder bites you.  ";j ;You are poisoned.";j.Q.S";j!3======-===73) Pois  _The adder poisons you! You slip backwards!";jIX .  The zap hits the adder!  The adder is severely wounded.The zap hits the adder.*";j;a .  You kill the adder!";j 1---0/12----29--8Shock2 _You feel sick.";j";jm _Your Spellcasting skill increases to level 4!";j --0-1";jqL19--0-1==--39";j";j";jV#8";jzM-8";j8";ji _You start resting. You feel sick. x5";jM17-----";j,62.0 (4";jE--3.0 (57) ";j";j[ _You are no longer poisoned.";j 3";j ";j n6";j n _You start resting.Magic restored.";j M18=";j +4.0 (1";j 2====5.0 (25 _";jS ";j ";j";ja";j";jƅ";jU43=29===1";jǎ";jB0";j";jY29";jߑ";j5X8";jD";j20==7";jp";j`";jB6";j&";ju";jB5";j\";j";jțB4";jC";jk";jНT=3";jϞ";j";j#1";jGM=2";j";j";jBB1";j";j";jS:0";j";j";j1C19";jB";jN";j2==8";jr";j";jګB7";jx";jޭ";j%:6";j";jǰX5";j";j";j?3==4";j";jB3";j";jG";jB2";j*";jR";jB1";jU";j>k _You start resting.HP restored.";j";j0894.0)";jY4==90.0 (250 ";j_";j";j";j80987";j{@0=65";jS43210";jTZ399";j'U";jVX8";j=W";jmX";jY";jZB7";j2Z";j[";j\";j]X6";j_";ja";jYaB5";j8b";jd";jwe";jeB4";j}g,";jqv321";jr";j/tX0";jt";ju";j wY89";jw";jy";jjz";jzB8";j߂7";j";jdX6";j";j<";j";jފB5";j";j";j";j_B4";j?";j";j";j}X3";j";jՖ";jB2";ju";j";j";jWB1";j";j:";j";jfB0";j";j";jY79";j|";j6";jX8";j";j"";jGX7";j";jx";j4";jB6";jp";jܴ";j=";jvB5";j";j";jX4";jͺ";jۿ";jX3";j";j";j";jB2";j";jJ";j";j9B1";j";j";j";j B0";j";j";j";jTC69";jI";ju";j";j>B8";j";j";j ";j|X7";jY";jF";jB6";j";j";j";jeB5";jO";j";jn4";j";j32";jB1";jZ";jj";jX0";j";j9";jf";jC59";jI";j";j!X8";j";jz";js X7";j ";jJ ";j";j";j.:6";jA";jN";jX5";j";j" ######## ### ### #......# #.. ..# #.####.# #.# #.# ##.####.# #.####.###.....#.# #.##........##.#.# #@##.#.####.##.#.# #.##.#.##.#....... #......#.#.####### ####....###.# #####.#.## #########.########  #................#  ";j##.####..#.##.....#  #.####..#.##.....# ";j)-645.0 (5";j,f6.0 (564";js1";j7d _c - a scroll labelled VADODGH KESYMP";jT0_";j/932";jB10";jH";jJ";j0KC49";jK";jf8";jjn7";jk";jq,";jqB6";j!r";jy5";j|";j@~";j.B4";j";j̃";j<";jB3";jE";j";j(";jB2";jA";j‘";j5";jB1";j8";j";j";jB0";jh";j";j";j"C39";j";jc";j";j5B8";j";jª";j";jB7";jE";j";jL";jB6";j";j";j";jB5";jM";jW";j]";jB4";jp";j ";j";jB3";jc";j";j";jB2";j";j_R  There is a stone staircase leading down here.";j";jVI1 _";j";j";jO";jB0";jY";j_";jb";jC29";jY";jY";j";j&B8";j";j@";jKX7";j";j/";j.";jX6";ja5";j";j";j=B4";j";jf";jl3";jX2";jk";j";j$X1";j:";jM";js ";jE!B0";j"";j$";jE&";j&C19";j'";j5-n8";j-";jW0";j2";j3B7";j3";j>5";j`7";j7B6";j8";j:";j<";j*=B5";j]K";j]N";jPX4";jQ";j.T";jU";j?VB3";jW";j-Y";jQ[X2";j9\";j]";jf_";j_B1";j`";ja";jDc";jcB0";jFe";jg";ji";jiC09";jj";jk";jm";jmB8";jn";jo";jq";jrB7";jr";ju";jww";jwB6";jXx";jGz";j |X5";j|";j=432";jX1";j";j";jX0";j";jҘ";j";jQ<299";jb";jޞ";j";jB8";j ";j";j";jB7";j";j ...#.......# .#.........# #.#?.##.. ......###### #.#..###. ......# ####.#..### #####.## #....#..## #...# #.##....# #...# #.##...# #...# #.##[.# ####...######.##@# # ...........##.###. ......÷................. ...........###.#.##.###. ##.#...#.### #.#.##.###";jd  #.#...#.# #.........#  #.#...#.# #...##.##.#  #.#...#.# #......#  #.......######.M...###..### ...#.. ..#.........?.##.##### . ......# ####.#..### #####.#...#..##.#...#  #...# #.##@.# ####...######.##.## # .....##.##.##.###÷................ ...........###.#.##.###.#.#....703.0 (57";j=f4.0 (586";j3";jx _You see here a +0 helmet of light.";j\ ";j Wear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} Floor Items ([,] to select) Armour a +0 helmet of light";j` c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ";j *([,] to select) a +0 robe (worn)    a - a +0 helmet of light";j ";jd ";jd ......###..###andrew the Gusty ...#.......# #.# ..#..Deep Elf .#.........# #.#?.##..Health: 24/24 ======================== ......###### #.#..###.Magic: 12/12 ======================== ......# ####.#..###AC: 4";j Str: 5 #####.## #....#..##EV: 15Int: 22#...# #.##....#SH: 0";j -Dex: 15";j. #...# #.##...#";jQ ~XL:  4 Next: 29% Place: Dungeon:3";j v#...# #.##@.#Noise: ---------  Time: 2704.0 (0.0) ####...######.##.## #";j =a) +1 dagger (drain) ";j e...........##.##.##.###.Cast: Shock ......÷.................Zot (15296) ";j J...........###.#.##.###. ##.#...#.### #.#.##.####.#...#.# #.........##.#...#.# #...##.##.##.#...#.# #......# _Magic restored. _You start resting. _HP restored. _c - a scroll labelled VADODGH KESYMP _There is a stone staircase leading down here. _You see here a +0 helmet of light.";j ";jn&  _";j. ";j\8 f  You start putting on your armour.";jA e5.0 (15";jG ";jER ";jZ e6.0 (24";j"c ";j(m ";jw e7.0 (33";j1 ";j( ";j e8.0 (42";j1 ";j, ";j e9.0 (51";j ";j/ 5 _You continue putting on your +0 helmet of light. x5";jϹ ";j ..#...............";j d _You finish putting on your +0 helmet of light.";jr ";j aGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger of draining (weapon)b - a +0 long sword  e - a +0 short sword Missiles (go to first with ()f - 14 poisoned darts Armour (go to first with [) ";j Z c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +0 helmet of light (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)";jR@Hh - a +0 helmet of light (worn). A piece of metal headgear. Base armour rating: 1 'Of light': It surrounds you with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than you, and reducing your stealth. It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (5.0 -> 4.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Light} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.";jn Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger of draining (weapon)b - a +0 long sword  e - a +0 short sword ";j,Missiles (go to first with ()  f - 14 poisoned darts Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} ";j} h - a +0 helmet of light (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)";j"@ ";jH ";jP ......###..###andrew the Gusty ...#.......# #.# ..#..Deep Elf .#.........# #.#?.##..Health: 24/24 ======================== ";jQ ......###### #.#..###.Magic: 12/12 ======================== ......# ####.#..###AC: 5Str: 5 #####.## #....#..##EV: 15Int: 22#...# #.##....#SH: 0Dex: 15#...# #.##...#XL:  4 Next: 29% Place: Dungeon:3#...# #.##@.#Noise: ---------  Time: 2709.0 (0.0) ####...######.##.## #a) +1 dagger (drain) ...........##.##.##.###.Cast: Shock ......÷...........";jR ......Zot (15291) ...........###.#.##.###. ##.#...#.### #.#.##.####.#...#.# #.........##.#...#.# #...##.##.##.#...#.# #......# _c - a scroll labelled VADODGH KESYMP _There is a stone staircase leading down here. _You see here a +0 helmet of light.  You start putting on your armour. _You continue putting on your +0 helmet of light. x5 _You finish putting on your +0 helmet of light.";jX ";j^ ";jd ";jf ";j4";j:";j=";j?0 _Unknown command.";j@";j";jJ";j";j";j ";j"I0 _";j*89";j+";jC876";jrE";jEB5";jF";j>TX4";jU";jKXI _i - 4 scrolls of identify (gained 3)";jY";j*ZB3";jZ";jF]";j^";j_B2";jX`";jb";jse";jeB1";jf";js079";ju";j[vB8";jw";jx";jz";jzB7";j|";j~";jr";j؋65";jQi  You encounter a dart slug.";jP###.# ##.##.###.###.# ####### ....# #######...## ### .#### ##...###...###... ## ## ##....###...###..w##..#..##..@..##..#  #.#..##..#...#...#..#  #.#..###....###....## ####.#..###....###....## #....#..####...###...##";j<[40m#.##....################w   dart slug (asleep) #.##..# #.##..## #.##.## #";jR025.0 (16.0)";jm6.0 (174 _";j";j";j .#  ##.#  ##.#  ##.#  ##.# #  # #######...## # #### ##...###...###...# # ## ##....###...###..w. #.##..#..##...@.##..#. #.#..##..#...#...#..# #.#..###....###....# .#..###....###....# ....#..####...###...#### .##....##[37";jk m  .##...##  .##..##  .##.## #  ";jc ";j~ k7.0)3";j ";j ";j9.#  #.#  #.#  #.# ####### ..# #######...####### ### ##...###...###...  ## ##....###...###..w  #.##..#..##.....##..#. #.#..##..#...#.@.#..# #.#..###....###....###. ##.#..###....###....###. ...#..####...####B ##....################ . ##...##  B  ";jm[37m bombardier beetle (asleep) ##..##   w   dart slug (asleep) ##.##  ##.##.###. ";j ";jԴ`82";j";jb _You encounter a bombardier beetle.";j.#  .#  .# ####### .# #######...####### ## ##...###...###...  ##....###...###..w ";ji#.##..#..##.....##..#. #.#..##..#...#...#..# #.#..###....###.@..###. ";j"#.#..###....###....###. ..#..####...####B";jH #....################ .. #...## #..##  #.##  #.##.###.";jW .........  ";j";j|o9Shock1";jw";j>";j#  #  # #######  # #######...#######  # ##...###...###...##  # ##....###...###..w.##  .##..#..##.....##..#..#";j{y .#..##..#...#...#..##..#  .#..###....###..@.###..#  .#..###....###....###..#  .#..####...###...####B.#  ....######### .. ...## .  ..##  .## #  .##.###. ";jY   ";jXBB";jja300";j~";j";j^       #######   #######...#######   ###...###...##   ##....###...###..w.##  ##..#..##.....##..#..##  #..##..#...#...#@.##..#  #..###....###....###..#  #..###....###....###..#  #..####...###...####B.#  ###############....  #...   [1";j-O5;22H#h#  ## # .#  h   jackal (asleep) ##.###.   h.  You encounter a jackal.h";j0 hThe jackal barks! You hear a bark!B.";j%wwhhh 3 jackals (1 wandering)169";j+";jS-Z _You encounter a jackal. x2";jJ ";j That beam is likely to hit you. Continue anyway? Y - Yes  N - No";j";jk";jE  andrew the Gusty  Deep Elf  Health: 24/24 ========================#######  Magic: 12/12 ========================#######...#######  AC: 5Str: 5##...###...###...##  EV: 15Int: 22  ";j<##....###...###..w.##  SH: 0Dex: 15 ##..#..##.....##..#..##   XL:  4 Next: 29% Place: Dungeon:3 #..##..#...#...#@.##..#   Noise: ---------  Time: 2731.0 (0.0) #..###....###....###..#   a) +1 dagger (drain) #..###....###....###B.#   Cast: Shock #..####...###...####..#   Zot (15269) ...#################...h  ..##";jK#.hh   B   bombardier beetle .###.#   w   dart slug ## #.#   hhh 3 jackals (1 wandering) ##.###. _You encounter a dart slug. _You encounter a bombardier beetle.You encounter a jackal.The jackal barks! You hear a bark! _You encounter a jackal. x2  Okay, then.";jy";jZ";jm";j. _";j|]# # ######## # #######...####### # ##...###...###...## #.###...###..w.## .##..#..##.....##..#..## .#..##..#...#...#..##..# .#..###....###..@.###..# ";j}.#..###....###....###B.# .#..####...###...####..# ....#################...h #.hh  #.# # .# .##.###. h   jackal ........ ";j1h";j1h.";jPo.h 2 jackals";j܏`` _bombardier beetle.You encounter a jackal.  The jackal barks! You hear a bark! _You encounter a jackal. x2  The dart slug launches a dart at you.";j9B.";jA..";j3-=2.0 (18";j"";j$- _The slug dart hits you.";j *** The zap hits the dart slug.  The dart slug is lightly wounded.  The zap hits the dart slug.";jKUh.h";jEL.";j{L/h.";j?M5h.";jM1h";jX w...h 3 jackals (1 wandering)The dart slug is moderately wounded.";j^ ``The dart slug launches a dart at you.";jmA..";j0----1--37";j";jF- _The slug dart hits you.";j c  *** The zap hits the dart slug.  The dart slug is almost dead.The zap hits the dart slug.";jV.h.";jbh.B.";jpw..h 2 jackals";jj0----46";j";j] _The dart slug is almost dead.";j, z .The zap hits the dart slug!";j ***hh 2 jackals";j}hh.h.";j3h.";j.h";jJ....h 3 jackals (1 wandering)";j;--335Shock5 _You kill the dart slug!";ju.# .# .#  .# #######  .# #######...##### # ##...###...### ## ##....###...###....";jJ #.##..#..##.....##..#.h## #.#..##..#...#..@#..##B.# #.#..###....###....###h.# #.#...###....###..# #..####...###...####..# #....#################.... #...##";jG.h. #..##.#  2 jackals #.## # .# #.##.###. ";jC 6h.";jV 0h.";j ehB.";j.h 3 jackals (1 wandering)";jd!1=---64";j'";jc)";j#.# #.# #.# #.#  #.# #######  ..# #######...##### # ##...###...###  ## ##....###...###....  #.##..#..##....@##..#hB## ";j #.#..##..#...#...#..##.h#  #.#..###....###....###..# ##.#...###....###..# ...#..####...###...####..# #....#################.h.. #...##..    jackal ##..##.# #.## # .# ";j<1h";j5h.";j.h";j,1B.";j ..hh 3 jackals (1 wandering)";jz-73";jy";j ";j#.# #.# #.# #.# #.# # .# #######...####### # ##...###...###...## ";j # ## ##....###...###..h.##  #.##..#..##...@.##..#B.##  #.#..##..#...#...#..##h.#  #.#..###....###....###..# ";j #.#..###....###....###..# .#..####...###...####h.# .##....##.... .##...## #...    jackal .##..## #.# .##.## # .# ";jA K.h";jE uh.h";jch 2 jackals";jJ!`82";j%(";jA)";jy#.# .##.# .##.# .##.# .##.# # .# #######...####### .#### ##...###...###...## # ## ##....###...###...h##  #.##..#..##..@..##..#B.##  #.#..##..#...#...#h.##h.# ";j{ #.#..###....###....###..# #.#..###....###....###..# #....#..####...###...####h.# #.##....###.... h   jackal #.##...## #... #.##..## #.# #.##.## # .#";j|M.h";j>}0h";jRn.h 2 jackals";j1==9Shock1";j";j";j ..##.# #.##.# #.##.# #.##.########....# #######...########### ##...###...###...## ### ##.###...###..h.## # #.##..#..##.....##..#B.## # #.#..##..#..@#...#..##h.# # #.#..###....###..h.###..#####.#..###....###....###..#  #....#..####...####h.#  #.##....#################....  #.##...###...   jackal  [";j) 34m#.## #.# ##.##.## # .# ##.##.##.###.h.h.hh..h 2 jackals";jG 2==400";j ";j ";j0##.##.# ##.##.# ##.##.######## ......# #######...########### ##...###...###...## .### ##.###...###....## .# #.##..#..##.....##..#B.## .# #.#..##..#...#.h.#h.##h.# ## #.#..###...@###....###..#  ####.#..###....###....###..# #....#..####...###";jH1#h.# #.##....#################.... #.##...###... #.## #.# ###.##.## # .# .##.##.##.###. ..............";j3K.h";jm45h.";j;";jDw159";jcF";j-v#.##.# .##.##.# .##.##.# #######.# #######...#######.#### ##...###...###...## ..### ## ##....###...###....## ..# #.##..#..##...h.##..#B.## ..# #.#..##..#...#...#..##h.## #.#..###..@.###..h.###..# ####.#..###....###....###..# #....#..####...###...####h.# #.##....####....  #.##...## #... #.##";jx..## #.# ####.##.## # .# ..##.##.##.###..h.h.28";j";j";jA.###.##.# ..##.##.# ..##.##.# #######.# #######...#######.#### ##...###...###...## #..### ## ##....###...###....##.# #.##..#..##..h..##..#B.##.# #.#..##..#...#...#..##h.## #.#..###.@..###.h..###..# ####.#..###....###....###..#";jB #....#..####...###...####h.# #.##....##########.... #.##...## #... #.##..## #.# #####.##.## # .# ...##.##.##.###..";jdEh.h.h.";jEQ.h";jK";jP2====37";j^";ji.###.##.# andrew the Gusty ..##.##.# Deep Elf ..##.##.# #######  Health: 22/24 ======================-- ........# #######...#######  Magic: 11/12 ======================-- .....#### ##...###...###...##  AC: 5Str: 5 #..### ## ##....###...###....##  EV: 15Int: 22 ...# #.##..#..##...h.##..#B.##  SH: 0Dex: 15 ...# #.#..##..#*h.#...#..##h.#  XL:  4 Next: 33% Place: Dungeon:3 #### #.#..###.@..#";j##....###..#  Noise: ---------  Time: 2743.0 (0.0)  ####.#..###....###....###..#  a) +1 dagger (drain)  #....#..####...###...####h.#  Cast: Shock  #.##....#################.... Zot (15257)  #.##...###...  #.##..###.# hh 2 jackals #####.##.## #.# ...##.##.##.###. ................The zap hits the dart slug! _You kill the dart slug!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (haloed, 84% to hit)";j53[ *h";j| ?**#;j.*h.h**Aim: a jackal (77% to hit)#;jD.###.##.#andrew the Gusty ..##.##.#Deep Elf ..##.##.########Health: 22/24 ======================-- ........# #######...#######Magic: 11/12 ======================-- .....#### ##...###...###...##AC: 5Str: 5 #..### ## ##....###...###....##EV: 15Int: 22 ...# #.##..#..##..**.##..#B.## SH: 0Dex: 15 ...# #.#..##..#.**#...#..##h.# XL:  4 Next: 33% Place: Dungeon:3 #### #.#..[40#;jEm###.@*.###....###..# Noise: ---------  Time: 2743.0 (0.0)####.#..###....###....###..# a) +1 dagger (drain)#....#..####...###...####h.# Cast: Shock#.##....#################.... Zot (15257) #.##...###...#.##..###.# hh 2 jackals #####.##.## #.# ...##.##.##.###. ................Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (77% to hit)  The zap hits the jackal.  The jackal is lightly wounded.#;j h.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (77% to hit)  The zap hits the jackal.  The jackal is lightly wounded.  The zap misses the jackal.#;jQ.h#;j,.#;j3==4.0 (16 _#;j#;j#;jI .hYou unwield your +1 dagger of draining.#;j1 .hb - a +0 long sword (weapon)#;j #;j 5b) +0 long sword 5#;j^ #;j O _The jackal misses you. x2#;j(j †You hit the jackal.#;j*?h.#;jY3    jackalYou kill the jackal!#;j7o56.4 (1.43#;j=#;j@> _The jackal bites you but does no damage.#;jNr hYou hit the jackal.  The jackal is almost dead.#;j{#.###.##.# #..##.##.# #..##.##.# ####### #.# #######...#######.#### ##...###...###...## ##..### ## ##....###...###....##.# #.##..#..##.....##..#B.##.# #.#..##..#...#...#..##h.## #.#..###@.h.###.h..###..# ####.#..###....###....###..# # #....#..####...###...####h.# # #.##....########## # #.##...## # # #.##[37#;jE;m..## #. #.##.## # . ....##.##.##.###..h#;j<h†.###..h 2 jackals (1 wandering)#;j0---2==7.8#;j:2#;jNJ#;j #;jӌo_The jackal barely misses you. The jackal bites you. You slip backwards!#;jr .You hit the jackal.#;jV h.  You kill the jackal!#;j4h.#;jq   jackal#;j1=--7=9.20#;j#;j' _The jackal barks!#;j@o †The zap hits the jackal!#;jFZ******#;j_q..†...#;j1--9-500Shock49#;j#;jpJ _You kill the jackal!#;j_#;j{B8#;j  _You start resting.Magic restored.#;je2==--#;j0AB1#;j3B   bombardier beetle#;j2==-2.2 (27 _#;j#;j#;j]#.....##.#  #.###.##.#  #..##.##.#  #..##.##.# ####### ##........# #######...##### .......#### ##...###...### ###..### ## ##....###...###....# #.##..#..##..†..##..#B .....# #.#..##@.#...#.B.#..##h. ###### #.#..###..†.###....###.. ####.#..###....###....###.. ## #....#..####...###...####h .# #.##....################ .# #.##;j^j#...## .# #.##..## .######.##.## ##.##.##.###.#;jc#;jpe3.2 (16#;jnu#;jv#;j` M...#### ##....#  #..##.##.# ####### ##........# ########### .......#### ##...#### #;j ####..### ## ##....###...###....###..#@.##..†..##..#B.# .......#...#.B.#..##h ###### † ####.#..###....###....###. ## #....#..####...###...####h.#.##;j֋ 3B#;j .B   bombardier beetle#;j `45#;j #;jB #;ju ##.## ....######.# ###.....##.# #.###.##.# #..##.##.#  #..##.##.# ####### ###........# #######...##### ........#### ##...###...### .###..### ## ##.@..###...###....# #.##..#..##..†..##..#B ......# #.#..##..#...#B..#..##h #;j_.###### #.#..###..†.###....### .# ####.#..###....###....#### #....#..####...###...####h.# #.##....################ ..# #.##...## ..# #.##..##;j%3B#;j.B   bombardier beetle#;j|=54#;jH#;j&#;j..######. ####.....##.#  #.###.##.# #..##.##.# #..##.##.######## ####........# #######...####### ...#### ##...###...###...####..### ##.###...###.... .......# #.##.@#..##..B..##..#B.# #.#..##..#...#...#..######## #.#..###..†.###....### ..# ####.#..###....###....### #.## #....#..####...#### ...# #.##....#################.# #.##.# #.###.######.##.## ##;ja#;j3===63#;j#;j#;jP( {#####.....##.# # #.###.##.# # #..##.##.# # #..##.##.######## #####........# #######...###### ^...#### ##...###...###...###..### ##.###...###... #.......# #.##..#..##..B..##..#.# #.#.@##..#...#...#..####### #.#..###..†.###...# ####.#..###....###.... ##.## #....#..####...###..# #.##....############ #...# #.## #...# #.## #...######.### #.....##.##.##.###.#;j, #;j\7 `72#;jl< #;jT> #;j< .# #.###.##.# .# #..##.##.# .# #..##.##.######## .#####........# #######...##### .^...#### ##...###...###.. ....###..### ##.###...### .#.......# #.##..#..##..B..## ..# #.#..##..#...#...#..###### #.#@.###..†.###...# ####.#..###....###.... ###.## #....#..####...###  #...# #.##....############  #...# #.##.  #...# #.## ##...######.### # .........##.##.##.###.÷.................#;j? `81#;jD #;jbF #;j}E .#;j1~###########........# #######...##### .^.........#### ##...#.. ....###..### ## ##....###.......# #.##..#..##..B.. ....##..#...#...######;ja~#..†.###....# ###. #;j}~###.## #....#..##### #;j~ #...##....##############;j~e...Zot (15241) ###;j~[.. .........###.#.##.###.#;j#;j_`90#;j#;j#;j ###########........# #######...##### .^.........#### ##...#.. ....###..### ## ##....###.......# #.##..#..##..B.. ..#;jmA..##..#...#...######..†.###....# ###. ###.## #....#@.####..#  #...##....##############;j2#...###..## .#. .#...#.### #.#.##.####;j2B#;jAB   bombardier beetle#;j~=6039#;j#;j#;j#;jZ4=18#;j#;j0#;j8U.B#;jD@#;jWF`27#;jM#;jiP #;jQ #;jJ36 #;jS #;jN #;j #;j6ZU.B #;jb #;j.k`45 #;j6t #;jv #;jcB #;jL|=54 #;j*S #;jT #;j #;j0 `63 #;jz  #;j=  #;j  #;j `72 #;jX  #;j"  #;jW #;jfb`81 #;jei #;jk #;jH8B. #;jN #;j,W`90 #;jl^ #;jb_ #;j7B. #;j #;jb7029 #;j #;j( #;j #;j,`18 #;jt #;jN #;jD58B. #;jA; #;jC`27 #;jyI #;j K #;j  #;jɒ `36 #;jȘ  #;j]  #;j7B. #;j; #;jo4Shock5 #;j #;j& #;jC@ * #;jDD$***** #;jDS The zap hits the bombardier beetle. #;j .B....The bombardier beetle is moderately wounded. #;j *****The bombardier beetle sprays incendiary fluid at you. #;jh #;ji. #;ji. #;j=j. #;jzj. #;jj@ #;jj #;jz1--===54 #;j #;jS _The burning spray misses you. #;jk- ****** The zap hits the bombardier beetle! #;j.B.... #;j0------63 #;j #;jbj _The bombardier beetle is severely wounded. #;j ****** The zap hits the bombardier beetle. #;jD U.B #;jJ a.... #;j5T 9/12 ------72 #;jZ  #;j] e _The bombardier beetle is almost dead.#;j2 †The zap hits the bombardier beetle.#;jb******#;jIy..†...#;jV 3----858Shock1 _You kill the bombardier beetle!#;jG]#;j_m _Your Spellcasting skill increases to level 5!#;jQ3#;j#;j#;j50198#;jS10/13==#;j):7#;j#;jzX6#;j#;j#;jB5#;j#;jS#;jB4#;j#;j#;jj1====3#;j#;j#;jB2#;j#;j#;jB1#;jm#;j4#;jly2====0#;j#;j#;j#;jRC09#;j#;j#;j#;j:8#;j#;jX7#;j#;jn _You start resting.Magic restored.#;jJ&-#;j0924.0)#;j 3====-3.2 (156 _#;j#;j##;j #;j #;j #;jj 54#;j #;j! 3==21#;j: 0#;j' 19987#;j X6#;jm# n5#;j$ #;j% #;jn' X4#;j' #;jf) #;jw* #;j* B3#;jG+ #;j, #;jo- #;j- B2#;j. #;j0 #;j0 #;j1 B1#;jt1 #;j3 #;j3 #;j14 B0#;j4 #;j46 #;jc7 #;j7 C89#;jc8 #;j9 #;j: #;j7; B8#;j1< #;j= #;j> #;j? B7#;j? #;jA #;jC #;jRC B6#;j&D #;jEE #;jSG X5#;j*H #;jnI #;j=J #;jJ B4#;j*N B#;jN B3#;jO #;jfQ #;jR #;jS B2#;jS #;jU #;jV #;jW B1#;jCX #;j]Y #;j[ #;jR[ B0#;j[ #;j^ #;j1` #;jr` C79#;ja #;j/c #;jd X8#;jme #;j@g #;j;h #;jh B7#;jIi #;jk #;jl X6#;j{m #;jp #;j:q #;jq B5#;jr #;js #;j2u #;ju B4#;jv #;jw #;j  You see here a +0 dagger.#;jO #;jO I0 _#;jQ #;jS #;j U #;jU C69#;jV #;jZ #;j\ n8#;j8] #;j2_ #;jpb #;jc :7#;j\f #;j| 654#;ji~ X3#;j #;j X2#;j #;j #;jG X1#;j #;jv X0#;j #;j M _i - 2 potions of invisibility (gained 1)#;j 598#;j X7#;j0 65#;j0 #;j 4#;j X3#;j #;jr #;j! 2#;j6 B1#;jd #;j #;j #;je P0#;j #;j- Y49#;j #;j n8#;jg #;j .765432#;j X1#;j #;j0#;j{39#;jv X8#;j #;j #;j2 #;j X7#;j #;j#;jUB6#;j#;j6#;j#;jB5#;jH#;j#;j3X4#;j#;j#;jP#;jX3#;j#;jX2#;j#;j#;jq#;jB1#;j{ #;j!#;j"#;j"B0#;jl##;j%#;j/&#;je&C29#;jc'#;j~(#;j)#;jI*B8#;j*#;j+#;j,#;j&-B7#;j-#;j.#;j1n6#;j<4#;j:9  You encounter a goblin and 3 orcs.An orc is quivering boomerangs.#;jpJ #....)# ..  #.....# ...# .# ####### goo# #o..# .#...# ######### ...# #.......## ... #.#####..########.##;jK<.#####.........@.# .........########## #.#####.## Shock #.#####.# .......# ######### ooo 3 orcs (1 polearm, 1 missile, asleep)  g   goblin (wandering)#;j^=.g9780.0)#;j(_0o#;ja .oThe goblin shouts! The orc shouts! x2#;jb/o#;je ooYou encounter an orc. It is wielding a +0 whip.#;jf#;j)j.#;jpj.o#;jtooooo 5 orcs (1 polearm, 1 missile, 3 wa…)g#;jDxp===415#;j#;js _You encounter an orc. It is wielding a +0 hand axe.#;j".# #....)# .. andrew the Gusty .## #.....# ...#  Deep Elf ..# ####### oo.#  Health: 24/24 ======================== ..#.go#  Magic: 12/13 ======================-- ..#oo.#  AC: 5Str: 5 ######### *..#  EV: 15#;j#Int: 22 #.......## *..  SH: 0Dex: 15 #.#####..########*# XL:  4 Next: 85% Place: Dungeon:3 #.#####.........@.# Noise: ===------  Time: 2974.2 (0.0) .........########## b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15025) #.......# ##########;j# ooooo 5 orcs (1 polearm, 1 missile, 3 wa…)#;j $g  g   goblin#;j.$TYou encounter an orc. It is wielding a +0 whip. #;jN$_You encounter an orc. It is wielding a +0 hand axe.Aiming: Shock (safe; 2% risk of failure)  #;jv$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#;j$hAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit)#;jY goo goblin, wielding a +0 club (77#;jXNog _hand axe.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail and quivering boomerangs (wandering, hasn't  noticed you, 82#;jt C.# #....)#..andrew the Gusty .## #.....#..*#Deep Elf ..# #######o*.#Health: 24/24 ======================== #;jC ..#.*o#Magic: 12/13 ======================-- ..#o*.#AC: 5Str: 5 #########*..#EV: 15Int: 22 #.......##*..SH: 0Dex: 15 #.#####..########*#XL:  4 Next: 85% Place: Dungeon:3 #;j H#.#####.........@.#Noise: ===------  Time: 2974.2 (0.0) .........##########b) +0 long sword #.#####.##Cast: Shock #.#####.#Zot (15025) #;j #.......# #########ooooo 5 orcs (1 polearm, 1 missile, 3 wa…) #;j# : g   goblinPress: ? - help, Q - select action, ( or ) - cycle#;jQ Shift-Dir - straight lineAim: an orc, wielding a +0 flail and quivering boomerangs (wandering, hasn't  noticed you, 82% to hit)  The zap hits the orc.  #;j EThe orc is heavily wounded.#;jmG  .g  Shift-Dir - straight lineAim: an orc, wielding a +0 flail and quivering boomerangs (wandering, hasn't  noticed you, 82% to hit)  The zap hits the orc.  The orc is heavily wounded.The zap misses the goblin. The zap misses the orc.#;jH l.o.#;j#I .o#;j.J 7o.#;jJ 8o.#;jK <.o#;jK #;jV o..ooooo1#;jhY e5.2 (14#;j` #;jb ( _The orc shouts! x2#;j2.# #....)# .. andrew the Gusty .## #.....# .oo#  Deep Elf ..# ####### .*.#  Health: 24/24 ======================== ..#.*.#  Magic: 11/13 ====================---- ..#.og#  AC: 5Str: 5 ######### oo.#  EV: 15Int: 22 #;j#.......## *..  SH: 0Dex: 15 #.#####..########*# XL:  4 Next: 85% Place: Dungeon:3 #.#####.........@.# Noise: ===------  Time: 2975.2 (0.0) .........########## b) +0 long sword #.#####.###;j Cast: Shock #.#####.# Zot (15024) #.......# #;j>######### ooooo 5 orcs (1 polearm, 1 missile, 1 wa…) #;jqm g   goblin#;jXThe zap misses the goblin. The zap misses the orc. #;j_The orc shouts! x2  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and quivering boomerangs (82% to hit)#;j.# #....)#..andrew the Gusty .## #.....#.o*#Deep Elf ..# #######.*.#Health: 24/24 ======================== ..#.*.#Magic: 11/13 ====================---- ..#.*g#AC: 5Str: 5 #########*o.#EV: 15Int: 22 #.......##*..SH: 0Dex: 15 #.#####..########*##;jXL:  4 Next: 85% Place: Dungeon:3 #.#####.........@.#Noise: ===------  Time: 2975.2 (0.0) .........##########b) +0 long sword #.#####.##Cast: Shock #.#####.#Zot (15024) #.......# #########ooooo 5 orcs (1 polearm, 1 missile, 1 wa…)  g   goblinShift-Dir - straight lineAim: an orc, wielding a +0 flail and quivering boomerangs (82% to hit)  The zap hits the orc.  #;j2The orc is heavily wounded.The zap hits the orc.  The orc is heavily wounded.#;j .g  Aim: an orc, wielding a +0 flail and quivering boomerangs (82% to hit)  The zap hits the orc.  The orc is heavily wounded.The zap hits the orc.  The orc is heavily wounded.The zap misses the orc.#;j, E.o#;j B.o#;jt .#;j J.o#;jw>.o#;j#;j...o 4 orcs (1 polearm, 1 missile)#;jt-6.2 (13 _#;j9##;j%#;jR.# #....)# .. andrew the Gusty .## #.....# ...#  Deep Elf ..# ####### ..o#  Health: 24/24 ======================== ..#..*#  Magic: 10/13 ==================------ ..#.*.#  AC: 5Str: 5 ######### o*g#  EV: 15Int: 22 #.......## oo.  SH: 0Dex: 15 #.#####..########*# XL:  4 Next: 85% Place: Dungeon:3 #.#####.........@.# Noise: ==-------  Time: 2976.2 (0.0) .........#;jS########## b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15023) #.......# ######### oooo 4 orcs (1 polearm, 1 missile)  g   goblinThe orc is heavily wounded. _The zap misses the orc.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and quivering boomerangs (82% to hit)#;j]P o*.o.#;j eA.*.#;jE.o _The zap misses the orc.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (heavilywounded, haloed, 89% to hit)#;j .# #....)# .. andrew the Gusty .## #.....# ...#  Deep Elf ..# ####### ..o#  Health: 24/24 ======================== ..#...#  Magic: 10/13 ==================------ ..#...#  AC: 5Str: 5 ######### ).g#  EV: 15Int: 22 #.......## oo.  SH: 0Dex: 15 #.#####..########.# XL:  4 Next: 85% Place: Dungeon:3 #.#####.........@.# Noise: ==-------  Time: 2976.2 (0.0) .........########## [3#;j3mb) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15023) #.......# ######### oooo 4 orcs (1 polearm, 1 missile)  g   goblinAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (heavilywounded, haloed, 89% to hit)  The zap hits the orc.  The orc is almost dead.The zap hits the orc.  You kill the orc!#;jB #....)# ..  ..*# #;j   .*o# .*.# .*.#  *.g# .......## *o. .#####..*#.. ....##.#.# 3#;ja7.g#;jbH.o#;jdR.o#;j"i/o#;juo..)oo 4 orcs (1 polearm, 1 missile, 1 wan…)#;juu8-7.2 (12#;jB~#;j  wounded, haloed, 89% to hit)  The zap hits the orc.  The orc is almost dead.The zap hits the orc.  #;j:|You kill the orc! _The orc barely misses you.#;j& .# #....)# .. andrew the Gusty .## #.....# ..o#  Deep Elf ..# ####### ...#  Health: 24/24 ======================== ..#.o.#  Magic: 9/13================-------- ..#...#  AC: 5Str: 5 ######### )..#  EV: 15Int: 22 #.......## o.g  SH: 0Dex: 15 #.#####..########o# XL:  4 Next: 88% Place: Dungeon:3 #.#####.........@.# Noise: =--------  Time: 2977.2 (0.0) .........##########[10#;j: ;34H b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15022) #.......# ######### oooo 4 orcs (1 polearm, 1 missile, 1 wan…)  g   goblinThe zap hits the orc.  You kill the orc! _The orc barely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#;jhoo# _The orc barely misses you.Aiming: Shock (safe; 2% risk of failure) #;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (almost dead,  haloed, 89% to hit)#;j` [ *o#;j? Y*)*#;jio**.Aim: an orc, wielding a +0 flail and quivering boomerangs (82% to hit)#;jn *o*)*#;jWM#*#;jG&o#*.o.*.Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 82% to hit)#;j.# #....)# .. andrew the Gusty .## #.....# ..o#  Deep Elf ..# ####### ...#  Health: 24/24 ======================== ..#.o.#  Magic: 9/13================-------- ..#...#  AC: 5Str: 5 ######### )..#  EV: 15Int: 22 #;j_#.......## o.g  SH: 0Dex: 15 #.#####..########)# XL:  4 Next: 88% Place: Dungeon:3 #.#####.........@.# Noise: =--------  Time: 2977.2 (0.0) .........########## b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15022) #.......# ##########;j) oooo 4 orcs (1 polearm, 1 missile, 1 wan…)  g   goblinAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 82% to hit)The zap hits the orc.  You kill the orc!#;j1)Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 82% to hit)The zap hits the orc.  You kill the orc!#;j~ } #....)# ..  ..*#   .*.# .*.# .*.#  *..# .......## *.g .#####..*#.. ....##.##;j$ H.# 2 orcs (1 missile)The zap hits the orc.  You kill the orc!  The zap misses the orc. The zap hits the orc.  The orc is lightly wounded.#;j g.The orc shouts!.o.o#;jfW)))#;j+Magician10/13==94=8.2 (11 _#;j̨ #;j.# #....)# .. andrew the Magician .## #.....# ...#  Deep Elf ..# ####### .o.#  Health: 24/24 ======================== ..#.*.#  Magic: 9/13================-------- ..#.o.#  AC: 5Str: 5 ######### *..#  EV: 15Int: 22 #.......## *g.  SH: 0Dex: 15 #.#####..########*# XL:  4 Next: 94% Place: Dungeon:3 #.#####.........@.# Noise: ==-------  Time: 2 #;j978.2 (0.0) .........########## b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15021) #.......# ######### oo 2 orcs (1 missile)  g   goblinThe orc is lightly wounded. _The orc shouts!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 82% to hit)!#;j.# #....)#..andrew the Magician .## #.....#..*#Deep Elf ..# #######.*.#Health: 24/24 ======================== ..#.*.#Magic: 9/13================-------- ..#.*.#AC: 5Str: 5 #########*..#EV: 15Int: 22 #.......##*g.SH: 0Dex: 15 #.#####..########*#XL:  4 Next: 94% Place: Dungeon:3 #.#####.........@.#Noise: ==-------  Time: 2978.2 (0.0) .........##########b) +0 long sword #.#####.##[3!#;j3mCast: Shock #.#####.#Zot (15021) #.......# #########oo 2 orcs (1 missile)  g   goblinAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 82% to hit)  The zap hits the orc.  The orc is heavily wounded.!#;j.g  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (lightly wounded, 82% to hit)  The zap hits the orc.  The orc is heavily wounded.The zap misses the orc..o.o..)-9.2 (10 _!#;j܋!#;j"#;j|.# #....)# .. andrew the Magician .## #.....# ...#  Deep Elf ..# ####### ...#  Health: 24/24 ======================== ..#o..#  Magic: 8/13==============---------- ..#*..#  AC: 5Str: 5 ######### o..#  EV: 15Int: 22 #.......## *..  SH: 0Dex: 15 #.#####..########g# XL:  4 Next: 94% Place: Dungeon:3 #.#####.........@.# Noise: =--------  Time: 2979.2 (0.0) .........########## b) [0;10;1"#;jYm+0 long sword #.#####.## Cast: Shock #.#####.# Zot (15020) #.......# ######### oo 2 orcs (1 missile)  g   goblinThe orc is heavily wounded. _The zap misses the orc.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 82% to hit)"#;j:.# #....)# .. andrew the Magician "#;j.## #.....# ...#  Deep Elf ..# ####### ...#  Health: 24/24 ======================== ..#"#;jVo..#  Magic: 8/13==============---------- ..#...#  AC: 5Str: 5 ######### )..#  EV: 15Int: 22 #.......## )o.  SH: 0Dex: 15 #.#####..########g# XL:  4 Next: 94% Place: Dungeon:3 #.#####.........@.# Noise: =--------  Time: 2979.2 (0.0) .........##########"#;j b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15020) #.......# ######### oo 2 orcs (1 missile) "#;jl g   goblin "#;j"_The zap misses the orc.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle"#;jC~Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 82% to hit)  "#;jg4You miscast Shock. Nothing appears to happen."#;jO.o"#;jC #....)# ..  ...#   ...# ...# o..#  )..# .......## )o. .#####.... "#;j_....##.#.#"#;jQContam: 10% 80.2 (119"#;j"#;jy=MAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (lightly wounded, 82% to hit)  You miscast Shock. Nothing appears to happen. "#;jI_The goblin closely misses you.##;jW.# #....)# .. andrew the Magician ##;jղ.## #.....# ...#  Deep Elf ..# ####### ...#  Health: 24/24 ======================== ..#...#  Magic: 7/13============------------ ..#o..#  AC: 5##;j'Str: 5 ######### *..#  EV: 15Int: 22 Contam: 10% ##;j;#.......## *o.  SH: 0Dex: 15 #.#####..########g###;jc XL:  4 Next: 94% Place: Dungeon:3 #.#####.........@.###;j Noise: =--------  Time: 2980.2 (0.0) .........########## b) +0 long sword #.#####.## Cast: Shock #.#####.###;jڳ Zot (15019) #.......# ######### oo 2 orcs (1 missile) ##;j  g   goblinYou miscast Shock. Nothing appears to happen. _The goblin closely misses you.##;jLJAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle##;jo~Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 82% to hit)$#;jhu o)*$#;jݺM.)o _The goblin closely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail and quivering boomerangs (heavily wounded,  haloed, 87% to hit)$#;jHe .# #....)# .. andrew the Magician .## #.....# ...#  Deep Elf ..# ####### ...#  Health: 24/24 ======================== ..#...#  Magic: 7/13============------------ ..#o..#  AC: 5Str: 5 ######### )..#  EV: 15Int: 22 Contam: 10% #.......## )).  SH: 0Dex: 15 #.#####..########g# XL:  4 Next: 94% Place: Dungeon:3 #.#####.........@.# Noise: =--------  Time: 2980.2 (0.0) .........##########[$#;jf 40m b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15019) #.......# ######### oo 2 orcs (1 missile)  g   goblinAim: an orc, wielding a +0 flail and quivering boomerangs (heavily wounded,  haloed, 87% to hit)  The zap hits the goblin.  The goblin is moderately wounded.The zap hits the orc.  You kill the orc!$#;jh 6 #....)# ..  ...#   ...# .*.# o.*#  ).*# .......## )*. .#####..*#.. ....##.#.#o   orc $#;ju P.o$#;j\ s...)g$#;j m71.2 (18$#;j $#;j 3  haloed, 87% to hit)  The zap hits the goblin.  The goblin is moderately wounded.The zap hits the orc.  You kill the orc! _The goblin barely misses you.%#;j .# #....)# .. andrew the Magician .## #.....# ...#  Deep Elf ..# ####### ...#  Health: 24/24 ======================== ..#...#  Magic: 6/13===========------------- ..#...#  AC: 5Str: 5 ######### )o.#  EV: 15Int: 22 Contam: 10% #.......## )).  SH: 0Dex: 15 #.#####..########g# XL:  4 Next: 97% Place: Dungeon:3 %#;jw #.#####.........@.# Noise: =--------  Time: 2981.2 (0.0) .........########## b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15018) #.......# ######### o   orc  g   goblin%#;j #The zap hits the orc.  You kill the orc! _The goblin barely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&#;j?L*g#&#;jo*)You kill the orc! _The goblin barely misses you.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (lightly wounded, haloed, 87% to hit)&#;j .# #....)# .. andrew the Magician .## #.....# ...#  Deep Elf ..# ####### ...#  Health: 24/24 ======================== ..#...#  Magic: 6/13===========------------- ..#...#  AC: 5Str: 5 ######### )).#  EV: 15Int: 22 Contam: 10% #.......## )).  SH: 0Dex: 15 #.#####..########g# XL:  4 Next: 97% Place: Dungeon:3 #.#####.........@.# Noise: =--------  Time: 2981.2 (0.0) .........##########[&#;jP 40m b) +0 long sword #.#####.## Cast: Shock #.#####.# Zot (15018) #.......# ######### o   orc  g   goblinAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, haloed, 87% to hit)  The zap misses the goblin. The zap hits the orc.  You kill the orc!&#;j k #....)# ..  ...#   ..*# ..*# .*.#  )*.# .......## *). .#####..*#.. ....##.#&#;jٴ .#g   goblin&#;j> l...))g&#;jL? &#;jH .# #....)#..andrew the Magician .## #.....#...#Deep Elf ..# #######...#&#;jwI Health: 24/24 ======================== ..#...#Magic: 7/13============------------ ..#...#AC: 5Str: 5 #########)).#EV: 15Int: 22 Contam: 10% #.......##)).SH: 0&#;jI Dex: 15 #.#####..########g#XL:  4 Next: 101% Place: Dungeon:3 #.#####.........@.#&#;jI eNoise: =--------  Time: 2982.2 (1.0) .........##########b) +0 long sword #.#####.##Cast: Shock &#;j@J #.#####.#Zot (15017) #.......# #########g   goblin&#;jiJ Aiming: Shock (safe; 2% risk of failure)  &#;jJ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&#;j/K Aim: an orc, wielding a +0 hand axe (lightly wounded, haloed, 87% to hit)  The zap misses the goblin. The zap hits the orc.  You kill the orc!&#;jL Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (lightly wounded, haloed, 87% to hit)  The zap misses the goblin. The zap hits the orc.  You kill the orc! _The goblin closely misses you.  You have reached level 5!&#;jV /  --more--'#;j8/287/14=5 0% '#;j<'#;jF4 _(#;j*  You barely miss the goblin.The goblin is moderately wounded.(#;jM&4----3.6 (1.46 _The goblin hits you with a +0 club. The goblin closely misses you.(#;jE  You hit the goblin.  The goblin is heavily wounded.(#;jHb5.05(#;ja(#;j eW _The goblin completely misses you.(#;jn  )You slash the goblin!5=---8=7% 16.4Shock3(#;j (#;j J _You kill the goblin!)#;jC## #.....#######.# # #....)# #......# ## #.....# #......# # ####### #......# # #......# )#;j_B.# #......# ####### #...)).# .......## #...)).# .#####..########@# .#####...........# ........########## .#####.# .#####.# .......# ########)#;j )#;j'5-702)#;jL)#;jd$  Things that are here:)#;j y _a +0 club; a +0 whip; an orc corpse)#;j.# #....)# #......# .## #.....# #......# ..# ####### #......#.# #......#.# #......# ######### #...)).#.......## #...)).# #.#####..########)# #.#####.........@.#........########## #.#####.## #.#####. #.......# #########)#;jR)#;j3-81 _)#;j)#;j)#;j )#;jS )#;jV )#;jv 6==9===10)#;j W _You start resting.)#;j )#;j! ,90.4 (2)#;j$ c09)#;j, )#;jJ0 K _Your magical contamination has completely faded away.*#;j'x*#;j787=10/14====67=541===32 _You start resting.HP restored.*#;j7.4 (78==8.4 (81 _*#;j*#;ji*#;jHY 3*#;j[ *#;jh_ *#;jh +02===4999*#;ji B8*#;jm ,*#;jm T=7*#;jo *#;j'q *#;jq 3====6*#;jxs *#;ju *#;j= B5*#;j *#;j> *#;j B4*#;jg *#;jn *#;j B3*#;j? *#;j n _You start resting.Magic restored.*#;j *#;j )3006*#;j 4====7.4 (92 _*#;j +#;jg$## #.....#######.# # #....)# #......# ## #.....# #......# # ####### #......# # #......# .# #......# ####### #...)).# .......## #...)).# .#####..########@# #####...........# ........########## .#####.# .#####.# .......# ########+#;jqm+#;jre8.4 (11+#;jX{+#;j |$  Things that are here:+#;j}y _a +0 club; a +0 whip; an orc corpse+#;j` M........### ##.#######.## ) ## #.....####### .# .. ######## ))......## #...@).#########)########..................########## .#####.##+#;jh +#;j}o g90 _+#;ju +#;jQx $  Things that are here:+#;jz _a +0 trident; a +0 ring mail; an orc corpse,#;jM##....... ........### ##.#######.## ) ## #.....####### .# .. ######## )......## #...)).########)########........... ........##########,#;j,#;j',#;ji1089 _,#;j,#;j$$  Things that are here:,#;jf ,#;jt_a +0 hand axe; a +0 ring mail; an orc corpse,#;jx# #.....#.##. # #.....#.......###  #.....#######.###  #....)# #......#  #.....# #......# # # #......# # #......# # #......#  #...)@.# ## #...)).# ,#;jo!#####..########)### #####...# ########## ,#;j!<# ,#;j*,#;j3==18 _,#;jx:,#;j_<$  Things that are here:,#;jGr _a +0 hand axe; an orc corpse-#;j[ ......#########.###  )# #...... #.##### ######)) ......##) #####..########)##.........# #Zot (14988)   -#;jg27 _-#;ja-#;j5  i - 2 boomerangs-#;jEe3.4 (26-#;j-#;j. _You see here a +0 flail..#;jT3.#;ja5  Things that are here:  a +0 hand axe; a +0 ring mail; an orc corpse4 _.#;jbX3.#;j.#;j6.#;j.#;jB2.#;j.#;j.#;j.#;jB1.#;j%.#;j.#;j.#;jB0.#;j2.#;j.#;j.#;j,C79.#;j.#;j.#;j .#;jG :8.#;j .#;j .#;j.#;j{B7.#;j[.#;je.#;j.#;jB6.#;jw.#;j.#;j.#;j B5.#;j.#;j&.#;j2'.#;j'B4.#;jZ(.#;j+.#;j,.#;j-B3.#;j3..#;j2.#;j 4.#;j[4:2.#;j5.#;j8.#;j:X1.#;j;.#;j@.#;jA.#;j.BB0.#;jKC.#;j'G.#;jH.#;j IC69.#;j J.#;jZN.#;jN.#;j'OB8.#;jP.#;jT.#;jU.#;jVB7.#;jW.#;jgZ.#;j[.#;j.\B6.#;j].#;jy`.#;ja.#;j  You see here a +0 dagger..#;j.#;j~I4 _.#;jb.#;jz.#;jv321.#;jz.#;j.B0.#;jx.#;j.#;j.#;j0.#;jC49.#;j;.#;j87.#;j.#;j#B6.#;j.#;j].#;j.#;j#B5.#;j.#;j.#;j.#;jB4.#;js.#;j.#;j.#;j2,3.#;jM.#;j.#;jd2.#;j" #.# # #.......####.#.  ####<# ####### ####.#### #.#.######## #.# #.#.  #.####......# #.# #.#.  #.# ##<####.### #.# #...  #.# #.........# #.# ####  #.# #.......#.# #.# ######.#########.#.######.# #..... #...#...#...#...@......# ##.....57.4 (44.0).###.#.###.#.#.######## #...... ..###.#...#.###....##.....######.....##.##..)... ......#####..[3.#;j#9;49m...##.## #....##...#.###..#..#######......  #.#.#.#.# ##..#.......).##...  #...#...# ##.#..#####..#####  ######### #....#####..# #.. _Done exploring.0#;jo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? 0#;j [?25l[?1c0#;j 0#;jy p14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - a +1 dagger of draining  b - [carried] b - a +0 long sword (weapon)  c - [carried] e - a +0 short swordd - [D:3] a +0 club (5 further duplicates)  e - [D:2] a club (1 further duplicate)  f - [D:3] a +0 dagger (1 further duplicate)  g - [D:3] a +0 flail  h - [D:3] a +0 hand axe (1 further duplicate)  0#;j i - [D:1] a +0 hand axe (30 gold)  j - [D:3] a mace  k - [D:1] a +0 sling (15 gold)  l - [D:1] a +0 spear  m - [D:3] a +0 trident  n - [D:3] a +0 whip (1 further duplicate)5#;jR 5#;jBY#.# #.....# #.......####.#. andrew the Magician####<# ####### ####.#### #.#. Deep Elf#....#########.# #.#. Health: 28/28 ========================#.####......##.# #.#. Magic: 14/14 ========================#.# ##<####.### #.# #... AC: 5Str: 5#.# #.........# #.# #### EV: 15Int: 22#.# #.......#.# #.# ###### SH: 05#;jYDex: 15 ###.#########.#.######.# #..... XL:  5 Next:  1% Place: Dungeon:3 #...#...#...#...@......# ##..... Noise: ---------  Time: 3057.4 (0.0) #.###.#.###.#.#.######## #...... b) +0 long sword ..###.#...#.###....##.....# Cast: Shock 5#;jDZ......#####.....##.##..)... Zot (14942) ......#####.....##.## #....## #####.#...#.###..#..#######...... #.#.#.#.# ##..#.......).##... #...#...# ##.#..#####..#####5#;jZ ######### #....#####..# #..  _You see here a +0 flail.  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpse _You see here a +0 dagger. _Done exploring.  Search for what [Enter for "weapon", or ? for help]? 5#;j`5#;jf5#;j l5#;jm. _6#;jo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? 7#;j, [?25l[?1c7#;j37#;j45 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +0 robe (worn)  b - [carried] d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  c - [carried] h - a +0 helmet of light (worn)d - [D:1] a +0 pair of boots (45 gold)  e - [D:3] a +0 ring mail (1 further duplicate)9#;jC79#;j7>9#;jD#.# #.....# #.......####.#. andrew the Magician####<# ####### ####.#### #.#. Deep Elf#....#########.# #.#. Health: 28/28 ========================#.####......##.# #.#. Magic: 14/14 ========================#.# ##<####.### #.# #... AC: 5Str: 5#.# #.........# #.# #### EV: 15Int: 22#.# #.......#.# #.# ###### SH: 0Dex: 15 ###.#########.#.######.# #..... [409#;jE%mXL:  5 Next:  1% Place: Dungeon:3 #...#...#...#...@......# ##..... Noise: ---------  Time: 3057.4 (0.0) #.###.#.###.#.#.######## #...... b) +0 long sword ..###.#...#.###....##.....# Cast: Shock ......#####.....##.##..)... Zot (14942) 9#;jyFS......#####.....##.## #....## #####.#...#.###..#..#######...... #.#.#.#.# ##..#.......).##... #...#...# ##.#..#####..##### ######### #....#####..# #.. Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpse _You see here a +0 dagger. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? Search for what [Enter for "weapon", or ? for help]? armour9#;jL9#;jT9#;jZ9#;j[. _9#;j~~ 9#;jY Level 3 of the Dungeon<<<>>>(Press ? for help)#.# #.###.#.#.###...##...........##.##.##.###.....# #.##..###....###.# #.# #...#.##............÷.....................# #.#...# ###### #.# #.###.###.##.##.##...........###.#.##.###.....# #.#.#.##.# #.....# #.......####.#...#.### #.#.##.###.....# #.#.#.#####<# ####### ####.#### #.#...#.# #.........########.....##....#########.# #.#...#.# #...##.##.#######......##.####......##.# #.#...#.# #......##.......#.##.#.##.# ##<####.### #.# #.......######..#####.#####.#.##...##.# #.........# #.# ####.#####.###..####...####.#.###..##.# #.......#.# #.# ######.# ##.#.##...........9#;j T##.#.###..####.#########.#.######.# #......###.###.#######...#.##.#......##...#...#...#...@......# ##.......#.## ##.## ##.##..........####.###.#.###.#.#.######## #.........## ##.# #.......########..###.#...#.###....##.....##.#.## ##.## ##########......#####.....##.##..)........###.#######......#####.....##.## #....##..#...#.......#######.#...#.###..#..#######........#..#..#.###.##.#.#.#.# ##..#.......).##........#.....##.##...#...# ##.#..#####..#####.###.##.#..##.########## #....#####..# #.....#.##.......#####.##.....# #.....#.......#####>#...#.## #.....#######.####.#...#.# #....)# #......#9#;jq ##.##.###..#.# ....# #.......####.#...#.### #.#.##.####.# ####<# ####### ####.#### #.#...#.# #.........########....#....######## #.#  #...#######......####......# #.# ##.......#.##.## ##<####.###......######..###.#.## #...####.#####.###..####...####.#.###........#.######.# ##.#.##...........####.#########.#.######......###.###.###.##.#....#...#...#...#...@......# ##.......#.## ##.## ##.##..........###.###.#.###.#.#.## #...## ##.# #.......####### #..###.#...#.###....# #.....## ######### ......#####.....##.# #..)..###.######....#####.....##.####..#...#.......# #####.#...#.###..#..#######........#..[349#;j Fm#..#.###. #.#.#.#.# ##..#.......).##........#.....## #...#...# ##.#..#####..#####.###.##.#..######## #....#####..# #.....#.##....... ####.##.....# #.....#.......### #>#...#.#######.###  #.#...#.# )# #......# ##...... #......#.........# ######:#;j:#;jn#.# #.....# #.......####.#. andrew the Magician####<# ####### ####.#### #.#. Deep Elf#....########:#;j#.# #.#. Health: 28/28 ========================#.####......##.# #.#. Magic: 14/14 ========================#.# ##<####.### #.# #... AC: 5Str: 5#.# #.........# #.# #### EV: 15Int: 22:#;j#.# #.......#.# #.# ###### SH: 0Dex: 15 ###.#########.#.######.# #..... XL:  5 Next:  1% Place: Dungeon:3 #...#...#...#...@......# ##..... Noise: ---------  Time: 3057.4 (0.0) #.###.#.###.#.#.######## #...... b) +0 long sword ..###.#...#.###....##.....# Cast: Shock ......#####.....##.##..)... Zot (14942) ......#####.....##.## #....## #####.#...#.###..#..#######...... #.#.#.#.# ##..#.......).##... :#;j_ #...#...# ##.#..#####..##### ######### #....#####..# #.. Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpse _You see here a +0 dagger. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour:#;js:#;j1 _:#;jw0398:#;j7654321:#;j' #.#...#.###....# #..... ..#####.....##.# #..)...... ..#####.....##.## #....##. #.#...#.###..#..#######....... #.#.#.#.# ##..#.......).##.... #...#...# ##.#..#####..#####. ######### #....#####..# #..... ####.##.....# #.....# #@#...#.## #.....#68.4 (11.0) #.#...#.#)# ##.......## #.........# ####### #.........# #.........#  ####...##########  #...##.......##  #...##.#####..##:#;j(:#;j-:#;j/c _There is a stone staircase leading down here.<#;j<#;jMDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15)Zot: 14931 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($39)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal <#;jl RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 * Annotations: (press ! to add a new annotation) D:2 Sigmund=#;j=#;jעg#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== #.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3=#;j#@#...#.## #.....# Noise: ---------  Time: 3068.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: Shock#.........# ####### Zot (14931) #.........##.........#####...###########...##.......## #...##.#####..##  _a +0 hand axe; a +0 ring mail; an orc corpse _You see here a +0 dagger. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? =#;j#_Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here.=#;jt=#;j֯=#;j=#;j =#;j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i + Spellcasting 5.3   3.6  +3          =#;j  b - Unarmed Combat   0.0   1.4  -2   j - Conjurations   1.1   1.7  +1   c - Throwing   0.0   1.0   0   k - Air Magic   5.1   5.0  +1           d - Short Blades   0.0   0.5   0 +4     e - Long Blades   0.0   1.2  -1               f - Armour   0.0   1.4  -2  =#;j [40m     g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8  +3                                                      The species aptitude is in white. Bonus from skill manuals is in red.  [=#;j% c?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets?#;jI i * Spellcasting   5.3@#;jl;p i - Spellcasting   5.3A#;j> k + Air Magic 5.1A#;j^P A#;jW A#;jl^ A#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== #.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 A#;j_ #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3#@#...#.## #.....# Noise: ---------  Time: 3068.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: Shock#.........# ####### Zot (14931) #.........##.........#####...###########...##.......## #...##.#####..##  _a +0 hand axe; a A#;j` +0 ring mail; an orc corpse _You see here a +0 dagger. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here.A#;j!g A#;jk A#;jq A#;jjr A#;j A#;j ' Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static DischargeConjuration/AirA#;j1 d4%2  c - SwiftnessAir3%3 A#;j Select a spell to describe [?] help [!]/[I] toggle spell headersC#;j+ C#;j&]#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== #.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15C#;j9####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3#@#...#.## #.....# Noise: ---------  Time: 3068.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: Shock#.........# ####### Zot (14931) #.........##.........#####...###########...##.......## #...##.#####..##  _a +0 hand axe; a +0 ring mail; an orc corpse _You see here a +0 dagger. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here.C#;jѾC#;jC#;jC#;jC#;j ; n Spells (Memorise)TypeFailure Level  a - AirstrikeAir12% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitE#;j E#;jէ E#;j ]#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== #.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15E#;j {####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3#@#...#.## #.....# Noise: ---------  Time: 3068.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: Shock#.........# ####### Zot (14931) #.........##.........#####...###########...##.......## #...##.#####..##  _a +0 hand axe; a +0 ring mail; an orc corpse _You see here a +0 dagger. _Done exploring. E#;j _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here.E#;j E#;j( $E#;jM Memorise Airstrike, consuming 4 spell levels and leaving 4? Y - Yes  N - NoF#;jIF#;jd#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== #.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3#@#...#.## #.....# Noise: ---------F#;jVe[33m  Time: 3068.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: Shock#.........# ####### Zot (14931) #.........##.........#####...###########...##.......## #...##.#####..##  _a +0 hand axe; a +0 ring mail; an orc corpse _You see here a +0 dagger. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here.F#;j:he9.4 (10F#;j:pF#;jxy _This spell is extremely dangerous to cast!F#;jg70.4 (229F#;jF#;jF#;je1.4 (38F#;j?F#;jhF#;je2.4 (47F#;jF#;j^F#;je3.4 (56F#;jF#;j9 _You start memorising the spell. You continue memorising. x4F#;j0F#;j)F#;jc _You finish memorising. Spell assigned to 'd'.F#;j  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static DischargeConjuration/Air4%2  c - SwiftnessAir3%3  d - AirstrikeAir12%4 Select a spell to describe [?] help [!]/[I] toggle spell headersG#;j( (Power Damage Range Noise 76% 1d7 7 Almost silent38% 3-5/arc 1 Quiet28%N/AN/A Quiet14%2d(2-18) 7 A bit loudH#;j eTypeFailure LevelConjuration/Air 2% 1 Conjuration/Air 4% 2Air  3% 3Air12% 4I#;jvI#;jI#;j :#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== I#;j2 -#.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3I#;jl #@#...#.## #.....# Noise: ---------  Time: 3073.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: ShockI#;j *#.........# ####### Zot (14926) #.........##.........#I#;j ####...###########...##.......##I#;j  #...##.#####..##  _Search for what [Enter for "weapon", or ? for help]? I#;j _Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here. I#;j _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 I#;j8 N_You finish memorising. Spell assigned to 'd'.I#;jI#;jI#;jI#;j $;j!$;jRead which item? Scrolls  i - 4 scrolls of identify  p - a scroll of poison $;j c - a scroll labelled VADODGH KESYMP [!] read|quaff[?] describe selected$;j۳ $;jh $;j ]#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== #.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15$;j ####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3#@#...#.## #.....# Noise: ---------  Time: 3073.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: Shock#.........# ####### Zot (14926) #.........##.........#####...###########...##.......## #...##.#####..##  _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here. _This spell is extremely dangerous to cast! $;jE _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.$;j $;j Identify which item? (\ to view known items) Scrolls (select first with ?) $;j  c - a scroll labelled VADODGH KESYMP[?] describe selected$;j 0 $;j6 $;j= :#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== $;j> #.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3#@#...#.## #.....# Noise: ---------  Time: 3073.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: Shock#.........#$;j? [40m ####### Zot (14926) #.........##.........#####...###########...##.......## #...##.#####..##  _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.$;jG P  Okay, then.$;jK $;j6R $;jR . _$;j$;j  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static DischargeConjuration/Air4%2  c - SwiftnessAir3%3  d - AirstrikeAir12%4 Select a spell to describe [?] help [!]/[I] toggle spell headers$;j$;jX$;j#.#...#.###....##.....##.#. andrew the Magician ..#####.....##.##..)....... Deep Elf ..#####.....##.## #....##..#. Health: 28/28 ======================== #.#...#.###..#..#######........#. Magic: 14/14 ======================== #.#.#.#.# ##..#.......).##....... AC: 5Str: 5 #...#...# ##.#..#####..#####.### EV: 15Int: 22 ######### #....#####..# #.....# SH: 0Dex: 15####.##.....# #.....# XL:  5 Next:  1% Place: Dungeon:3#@#...#.## #.....# Noise: ---------$;j'L[33m  Time: 3073.4 (0.0)#.#...#.# #....)# b) +0 long sword##.......## #.....# Cast: Shock#.........# ####### Zot (14926) #.........##.........#####...###########...##.......## #...##.#####..##  _Search for what [Enter for "weapon", or ? for help]? armour _There is a stone staircase leading down here. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then.$;j$;jE$;j$;j$;j$;j$;jf$;j$;j<l4.4 (15 _$;j$;j ~ _You finish memorising. Spell assigned to 'd'. _Okay, then.  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the $;j1 c portal rusts away!$;j /  --more--$;jJS  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before theportal is buried!$;jW/  --more--$;jfa420$;jl^ #  $;jZm.#  ..#  #######.#  .......###  ......... ####........ #...@.##......# #...<..:.# ........#$# $;jm(##.##..... ..... ..#.... ..### .# ..... .#. ...... $;jw 5.9 (2.54 _$;j8<$;j|  Found a parchment of Borgnjor's Revivification and 13 gold pieces.  Found a stone staircase leading up.$;ja _There is a stone staircase leading up here.$;j,$;j!Read which item? Scrolls  i - 4 scrolls of identify  p - a scroll of poison  c - a scroll labelled VADODGH KESYMP [!] read|quaff[?] describe selected$;jlZ$;j`$;jEgKandrew the Magician#Deep Elf.#Health: 28/28 ========================..#Magic: 14/14 ========================#######.#AC: 5Str: 5.......###EV: 15Int: 22.........SH: 0Dex: 15####........XL:  5 Next:  1% Place: Dungeon:4#...@.#Noise: ---------  Time: 3075.9 (0.0)#......#$;juheb) +0 long sword#...<..:.#Cast: Shock........#$#Zot (20924) ##.##..... ..... ..#.... ..### .# ..... .#. ......  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!Found a parchment of Borgnjor's Revivification and 13 gold pieces.  Found a stone staircase leading up. _There is a stone staircase leading up here.$;jmP  Okay, then.$;jy$;jO$;j. _$;j?$;jBRead which item? Scrolls  i - 4 scrolls of identify  p - a scroll of poison  c - a scroll labelled VADODGH KESYMP [!] read|quaff[?] describe selected$;jNandrew the Magician#Deep Elf.#Health: 28/28 ========================..#Magic: 14/14 ========================#######.#AC: 5Str: 5.......###EV: 15Int: 22.........SH: 0Dex: 15####........XL:  5 Next:  1% Place: Dungeon:4#...@.#Noise: ---------  Time: 3075.9 (0.0)#......#b) +0 long sword#...<..:.#Cast: Shock........#$#Zot (20924) ##.##..... ..... ..#.... ..### .# ..... .#. ......  [0;10$;jg;1mThere is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!Found a parchment of Borgnjor's Revivification and 13 gold pieces.  Found a stone staircase leading up. _There is a stone staircase leading up here. _Okay, then. #.#..########.......§..§####§§#.§§@§#§.§§§§#§§§§.:.#......##....... ..#..### .# ...#. ...As you read the scroll labelled VADODGH KESYMP, it dissolves into smoke.6.9 (13 _It was a scroll of fog.$;j #.#..#######.#  .......### §..§.....####§§......§§§§§# §.§@§§##.§§§§.:.#...§§§..#$###.##........... ..#.......### .# ..... #. ...... .......$;j $;j `72$;j $;j $;jҖ...########.#  .......### §..§.....####§§....§§§§§# .§§§§###.§§@§.:.#...§§§..#$##.##........... ..#.### ..# ...... ##. #.#.$;jA§§§§...##.#.#.$;j`81$;j$;ja _There is a stone staircase leading up here.$;j $;j $;jџ $;j $;j g90 _$;j $;j~%3$;jJ#####.#.##########.#########................##.####..#.##.....# ##.####..#.##.....# ##.##......##>....## ##.##.#..###.†.....######.##.#..###.#####.....##.....@.....# #.###.#####.######.# #..##.#$;j$##########.# ####.# #..##.##.......##.# #....#####......#.#####.##.###.##.^.........#####............#.......###..### ##.......##.#.........#.......# ...#..##.##.#....#..#.........# ##....##.......#.#.......######$;ji81.4 (2.518$;j $;jm! _You climb upwards.$;jHc _There is a stone staircase leading down here.$;j7$;j$;j$$;j)$;j1n2.4 (1.07 _$;j3$;jט _You climb upwards. _There is a stone staircase leading down here.  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!$;jP/  --more--$;jN  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before theportal is buried!$;jU/  --more--$;jV %4$;jS] T . ..#  #######.#  .......###  .........  ####........  #...<.##  #......###  #:.# ........#$#  ##.##........  $;j^ ... ..#.......  ### ..# ....... ##. ....... #. ....... #. ....... $;j w 3.9 (2.56 _$;j $;j a _There is a stone staircase leading up here.$;jL.# ..# #######.# .......### ......... ####........ #...<.## #......### #...<@.:.# #.#$# ##.##........ ...O..#....... ###...##.####. #.#O   ogre (asleep)#. #.##. #.#$;j$;jv4.9 (1.0Shock5$;j$;j!v _You encounter an ogre. It is wielding a +0 giant club.$;j(T $;jP\ Level 4 of the Dungeon<<(Press ? for help)   #   .#   ..#  #######.#   .......###   .........  ####........  #...<.##  #......###  $;jX]  #...<@.:.#  #........#$#   ##.##........   ...O..#.......  ###...##.......#  ###. #.......#  #. #.......#  #. #.......#       $;j'pN@.$;jW<..$;j <..$;jm7O.$;jȓ ..:..........##...........O..#..........##........ #........ #........ #.......$;jķ$;j>.#andrew the Magician..#Deep Elf#######.#Health: 28/28 ========================.......###Magic: 14/14 ========================.........AC: 5Str: 5####........EV: 15Int: 22#...<.##SH: 0Dex: 15#......###XL:  5 Next:  1% Place: Dungeon:4#...<@.:.#$;j:Noise: ---------  Time: 3084.9 (0.0)#........#$#b) +0 long sword##.##........Cast: Shock...O..#.......Zot (20915) ###...##.......####. #.......#O   ogre (asleep)#. #.......#$;jA#. #.......#portal rusts away!You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here. _You encounter an ogre. It is wielding a +0 giant club.$;jS$;j0$;j$;j r  .# ..########.# .......### .....###........<.## .@.### #...<..:.........#$# ##.##........ $;j= } ...O..#.....###...#.##.###. #.......#$;j $;jZ 5.9 (1Shock4$;j0 $;j $;jZV$;jhRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of protection from fire Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls  $;juig + scrolls of acquirement (very rare)  h + scrolls of blinking (uncommon)  i + scrolls of brand weapon (rare)  j + scrolls of fog (uncommon)  k + scrolls of identify (very common)  l + scrolls of immolation (uncommon)  m + scrolls of poison (uncommon)  n + scrolls of teleportation (common) Potions (select all with !)o + unknown potions  p + potions of attraction (uncommon) $;jj[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]$;j-  k + scrolls of identify (very common)l + scrolls of immolation (uncommon)  m + scrolls of poison (uncommon)  n + scrolls of teleportation (common) Potions (select all with !)o + unknown potions  p + potions of attraction (uncommon)  $;jU.q + potions of cancellation (rare)  r + potions of curing (very common)  s + potions of enlightenment (uncommon)  t + potions of invisibility (rare)  u + potions of magic (rare)  v + potions of might (uncommon)  w + potions of mutation (uncommon) Missiles (select all with ()  x + boomerangs $;j.) y + darts  z + javelins  A - large rocks  B + stones  C + throwing nets$;j /825%$;jW $;j]G#andrew the Magician.#Deep Elf..#Health: 28/28 ========================#######.#Magic: 14/14 ========================.......###AC: 5Str: 5.........EV: 15Int: 22####........$;j]SH: 0Dex: 15#...<.##XL:  5 Next:  1% Place: Dungeon:4#....@.###Noise: ---------  Time: 3085.9 (0.0)#...<..:.#b) +0 long sword$;j]#........#$#Cast: Shock##.##........Zot (20914) ...O..#.......#$;j1^###...##.......####. #.......##. #.......##. #.......#$;jd^hportal rusts away!You hear the hiss of flowing sand.$;j^There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! $;j^_There is a stone staircase leading up here. _You encounter an ogre. It is wielding a +0 giant club.$;jd$;j:p$;ju$;j3w$;j%\$;j\$;j^$;jzb$;jef$;jo32$;jp$;js$;ju$;juB1$;jv$;jzy$;j{X0$;j}$;j$;j|#.).# #...#  #...#  #...# #...#  ...# ########.# #.......@##9.9 (4##.........####........#...<.#####.....#......### .####...<..:.# #$;jɒ5#........#$###.##...........O..$;j$;jgg90.9 (509$;j$;j# _Found a mace.$;js $;j $;j $;j $;j $;j n8$;j 7.>........)#...# #...# $;j .#.@.# 1.9 (1########.## ........#### ##.........# ####........##...<.#####.....$;j7 r......### .###.#$;j[ !...$;j $;j$ e2.9 (27$;jM$;jQ; _Found a stone staircase leading down.$;j&>$;j&?$;j J$;jM$;jJW6$;jYX5$;jB\$;j^$;j`$;jaB4$;jWb$;jd$;jf$;jhgB3$;jsh$;jgj$;jvlX2$;jm$;jEp$;jr$;j sB1$;jmt$;jw$;j%z$;jzB0$;j{$;j:~$;j~$;jD899$;j?$;j$;j$;j˅B8$;j$;j$;j$;j׉B7$;j|$;j؋$;jX6$;j0$;j8$;jH$;jB5$;j$;j$;jO$;jB4$;j $;jט$;j$;j B3$;jћ$;jٝ$;jX2$;j$;j$;jX1$;ja$;jե$;jn0$;j$;j8987$;j$;jKB6$;j$;j$;j$;jyB5$;j$;j$;j$;jB4$;j$;j$;jn3$;j$;j$;jB2$;jd$;j.$;j?$;jB1$;j$;js$;j 079$;jX8$;j$;j$;j $;jB7$;j3$;jn6$;j"$;j$;j  You hear the slow rusting of a very distant drain.$;jEB5$;j $;j# _You hear the slow hiss of a distant avalanche of sand.$;jk#B4$;j#$;j$$;j5&$;j&B3$;j'$;j)($;j%*X2$;jw*$;j+$;j3-$;j-B1$;jU.$;j0$;j1$;j1B0$;j2$;jQ4$;j5$;j5C69$;j<8$;j(A7$;jA$;jBB6$;jC$;jyD$;jCF$;jFB5$;jG$;jI$;j J$;jmJB4$;jP$;jQ$;j_T$;jTB3$;jyU$;j W$;jo$210 _You now have 68 gold pieces (gained 20).5987$;jMq$;j6sX6$;js$;ju$;jvX5$;jw$;jx$;jxz$;jzB4$;j{$;j}$;j˃$;jiX3$;j$;jґ$;jBB2$;j$;jp$;j $;jFX1$;j0$;j $;j$;j?C49$;j$;j$;jX8$;j$;j+$;jX7$;jK$;j~$;jg  You encounter an iguana.$;jصf# #. #.......# #..#. #####.### . ..#################.#.##.......##.....#.#.##.#####.##.#####.........##.##.#######.##.##.##.......# #@##.##.##.##.##.# #..l..##.......##.# # ###########.......#Shock ####.#### #... $;j#####l   iguana (asleep)$;j1152.9 (60.0)$;jm3.9 (616 _$;j$;j$;j> # #. #.......# #.. andrew the Magician #.### Deep Elf ##.### Health: 28/28 ======================== . ..################ Magic: 13/14 ======================-- #.#.##.......##..... AC: 5Str: 5 #.#.##.#####.##.#### EV: 15Int: 22 #.........##.##.#### SH: 0Dex: 15 ###.##.##.##.......# XL:  5 Next:  1% Place: Dungeon:4 #@##.##.##.##.##.# Noise: ---------  Time: 3153.9 (0.0) #..l*.##.......##.# $;jn# b) +0 long sword ###########.......#  Cast: Shock ####.####  Zot (20846)  #...  #####  l   iguana (asleep) _You now have 68 gold pieces (gained 20). _You encounter an iguana.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, haloed, 100% to hit)$;j" # #. #.......# #.. andrew the Magician#.### Deep Elf##.###$;j Health: 28/28 ========================. ..################ Magic: 13/14 ======================--#.#.##.......##..... AC: 5Str: 5#.#.##.#####.##.#### EV: 15Int: 22#.........##.##.#### SH: 0Dex: 15###.##.##.##.......# XL:  5 Next:  1% Place: Dungeon:4$;j G#@##.##.##.##.##.# Noise: ---------  Time: 3153.9 (0.0)#****.##.......##.# # b) +0 long sword###########.......#Cast: Shock####.####Zot (20846) #...#####l   iguana$;jK Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, haloed, 100% to hit)  The zap hits the iguana.  The iguana is lightly wounded.$;jH .lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (asleep, haloed, 100% to hit)  The zap hits the iguana.iguana is lightly wounded.hisses angrily.$;jN F...$;jP u==4.9 (15 _$;jT $;jV $;jK # #. #.......# #.. andrew the Magician #.### Deep Elf ##.### Health: 28/28 ======================== . ..################ Magic: 12/14 ====================---- #.#.##.......##..... AC: 5Str: 5 #.#.##.#####.##.#### EV: 15Int: 22 #.........##.##.#### SH: 0Dex: 15 ###.##.##.##.......# XL:  5 Next:  1% Place: Dungeon:4 #@##.##.##.##.##.# Noise: ==-------  Time: 3154.9 (0.0) $;jN#...l.##.......##.# # b) +0 long sword ###########.......#  Cast: Shock ####.####  Zot (20845)  #...  #####  l   iguanaThe zap hits the iguana.  The iguana is lightly wounded. _The iguana hisses angrily.  Aiming: Shock (safe; 2% risk of failure)  $;j;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$;j# #. #.......# #.. andrew the Magician#.### Deep Elf##.###Health: 28/28 ========================. ..################ Magic: 12/14 ====================----#.#.##.......##..... AC: 5Str: 5$;jɢv#.#.##.#####.##.#### EV: 15Int: 22#.........##.##.#### SH: 0Dex: 15###.##.##.##.......# XL:  5 Next:  1% Place: Dungeon:4#@##.##.##.##.##.# Noise: ==-------  Time: 3154.9 (0.0)#..**.##.......##.# # b) +0 long sword###########.......#Cast: Shock####.####Zot (20845) #...#####l   iguana$;j,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the iguana but does no damage.  The iguana is lightly wounded.  The zap hits the iguana.  The iguana is moderately wounded.$;j+N.l$;jU-m-5.9 (14$;ja2$;j;5?  Shift-Dir - straight line  The zap hits the iguana but does no damage.iguana is lightly wounded.zap hits the iguana.  The iguana is moderately wounded. _The iguana bites you but does no damage.$;j8 # #. #.......# #.. andrew the Magician #.### Deep Elf ##.### Health: 28/28 ======================== . ..################ Magic: 11/14 ==================------ #.#.##.......##..... AC: 5Str: 5 #.#.##.#####.##.#### EV: 15Int: 22 #.........##.##.#### SH: 0Dex: 15 ###.##.##.##.......# XL:  5 Next:  1% Place: Dungeon:4 #@##.##.##.##.##.# Noise: =--------  Time: 3155.9 (0.0) #...l.##.$;j=......##.# # b) +0 long sword ###########.......#  Cast: Shock ####.####  Zot (20844)  #...  #####  l   iguanaThe zap hits the iguana.  The iguana is moderately wounded. _The iguana bites you but does no damage.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$;jcL # #. #.......# #.. andrew the Magician#.### Deep Elf##.###Health: 28/28 ========================. ..################ Magic: 11/14 ==================------#.#.##.......##..... AC: 5Str: 5$;jM v#.#.##.#####.##.#### EV: 15Int: 22#.........##.##.#### SH: 0Dex: 15###.##.##.##.......# XL:  5 Next:  1% Place: Dungeon:4#@##.##.##.##.##.# Noise: =--------  Time: 3155.9 (0.0)#..**.##.......##.# # b) +0 long sword###########.......#Cast: Shock####.####Zot (20844) #...#####l   iguana$;jM Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the iguana.  The iguana is severely wounded.The zap hits the iguana.  The iguana is almost dead.$;j, N.l$;j 2==6.9 (13$;j $;jD q  Shift-Dir - straight line  The zap hits the iguana.  The iguana is severely wounded.The zap hits the iguana.  The iguana is almost dead. _The iguana completely misses you.$;jo # #. #.......# #.. andrew the Magician #.### Deep Elf ##.### Health: 28/28 ======================== . ..################ Magic: 11/14 ==================------ #.#.##.......##..... AC: 5Str: 5 #.#.##.#####.##.#### EV: 15Int: 22 #.........##.##.#### SH: 0Dex: 15 ###.##.##.##.......# XL:  5 Next:  1% Place: Dungeon:4 #@##.##.##.##.##.# Noise: =--------  Time: 3156.9 (0.0) #...l.##.$;jp......##.# # b) +0 long sword ###########.......#  Cast: Shock ####.####  Zot (20843)  #...  #####  l   iguanaThe zap hits the iguana.  The iguana is almost dead. _The iguana completely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$;jBS # #. #.......# #.. andrew the Magician #.### Deep Elf ##.### Health: 28/28 ======================== . ..################ Magic: 11/14 ==================------ #.#.##.......##..... AC: 5Str: 5 #.#.##.#####.##.#### EV: 15Int: 22 #.........##.##.#### SH: 0$;jwDDex: 15 ###.##.##.##.......# XL:  5 Next:  1% Place: Dungeon:4 #@##.##.##.##.##.# Noise: =--------  Time: 3156.9 (0.0) #...†.##.......##.# # b) +0 long sword ###########.......#  Cast: Shock ####.####  Zot (20843)  #...  #####  l   iguana _The iguana completely misses you.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$;jDqThe zap hits the iguana.  You kill the iguana!$;jJ # #.   #.  .  ..... .. #.........##.##. .##..... .##. #..**$;jK....##.#      #... ##### $;jB.†$;jGusty 27.9 (1Shock2 _$;j$;j$;j 10$;j 2==3987$;j X6$;j! $;j_" $;j" 3====5$;ju# $;j[% X4$;j% $;j@' X3$;j' $;j) D  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the iguana. $;j** _You kill the iguana! _You start resting.  Magic restored.$;jB3 ..............##.##..##.##.##......##.-....$;j; ,66.9 (9$;j@ 4====-7.9 (10.0)2 _$;jE $;jG $;j3$;j$;j} $;jH"$;j"B1$;j*0  You see here an iguana corpse.$;jN,$;j,J29 _$;j5-$;j.$;j50$;j0U==8$;j(1$;j2$;jy4$;j4B7$;jS5$;j:7$;jg8$;j19X6$;jm:$;j<X5$;je<$;j->$;jA  You hear the slow rusting of a very distant drain.$;j$;j>$3$;j?$;j?$;j $;j$;jK_You hear the slow hiss of an avalanche of sand nearby.$;jB$;j0 X2$;j $;j $;j,$;jB1$;jd$;j0$;j;$;jB0$;j6$;j"$;j$;j`C69$;j$;j$;j$;jB8$;j$;j$;j!$;j!B7$;j"$;jK%$;j6#...#########.## #........###.........#####........###### #...<.#####......# #......####.####.# #...<..:.##.# ##.##### #........#$##@# #......# 232.9 (65##.##.........###.####.# ...O..#.......##...###.# $;j7F###...##.......##.....#.# ###. #.......##...#.#.##.##.......###.##.#.#  #####.##.......# #......#  #......#)..>...# ####.### ###.###.## #.#$;jp>$;jEf3.9 (666$;jL$;jPJ _Found a flail. Found a stone staircase leading down.$;jR$;jaS$;jT$;jBZ$;jS]q  You encounter a bombardier beetle.$;j kg ########.#........#### ##...#########...<.#####.........####.####<..:.##.# ##.######........#$##.# #......#.##........@###.####...O..#.......##...###...#...Shock ###. #..$;j.lpB   bombardier beetle (asleep)....###.##...B...# #. #.....#################.#$;jht^0.0)B.$;j[|PB$;j݄l4.9 (15 _$;jC$;ju$;j`* #...#######.## #..### ##. ###........#####<.#####........####.####.#  #...<..:.##.# ##.####........#$##@# #.....##.##.........###.#$;j*\ ...O..#####...#.###. ... ##.##.#####.##..........  #......#)..B...# ####.### ###.###.##.......# $;j3$;j :`54$;js?$;jA$;j~9 #...#######.## #..### ##. ###........#####<.#####........####.####.#  #...<..:.#.####........#$##.# #.....##.##.........###.# ...O..#....#####...##....###. #..$;jU^... #.##.##.##.#####.##..........  #......#)..B...# ####.###$;j3B$;jB   bombardier beetle>$;jS`63$;j$;j$;jO# #...#######.## #........### ##.........# ###........######<.#####......#...####@####.#  #...<..:.#.####........#$##.# #.....##.##.........###.# ...O..#.....#####...##......#.####. #.......##... #.##.......###.##.#####.##....B..# #......$;j$;j{7Shock2$;j$;j% M##. #...#######.## #........### ##.........# ###........#####<.#####@.....#...####.####.#  #...<..:.#.####........#$##.# #.....##.##.........###.####.#.....#$;jO $;j; `81$;j $;jQ $;j. #...# #...# #...# #...# #...# ########.## .#### .#  ####......@.###### #...<.#####......# #......####.####.# $;jF #...<..:.##.# ##.##### #........#$##.# #......# ##.##.........###.####.# ...O..#.......##...###.####...##.......##.....#.####. #.##...#.#.#$;j#$;j`90$;j$;j$;jSI #...# #...# #...# #...# #...# #.## #.#### ##$;jK.# ####.###### #...<.#####......# #......####.####.# #...<..:.##.# ##.##### #........#$##.# #......# ##.##.........###.####.# ...O..#.......##...###.# ###...##.......##.....#.#  ###. #.##...#.#.#$;j$;j b4059$;j$;j,$;j  #...# #...# #...# #...# #...# #.## #.#### ##.# ####.###### #...<.#####......# #......####.####.# #...<..:.##.# ##.#####  #........#$##.# #......#  ##.##.........###.####.# $;j : ...O..#.##...###.#  ###...##.##.....#.#  ###. #.##...#.#.#$;j $;j `18$;j- $;j $;jI ; #...# #...# #...# #...# #...# #.## #.#### ##.# ####.###### #...<.#####......# #......####.####.# #...<..:.##.# ##.##### #........#$##.# #......# ##.##.........###.####.#  ...O..#.##...###.#  ###...##.##.....#.#  ###. #.##...#.#.#$;j $;j `27$;j $;j $;jx$;j`36$;j$;jʉ$;j$;j`45$;j $;j4$;jm$;jMv`54$;jJ}$;j}$;jw $;jw `63$;j $;j $;j $;j1 `72$;jf $;jZ $;jJG$;j Q`81$;jU$;jW$;jq$;j}`90$;jJ$;j$;j $;jC b5049$;j $;j $;j3B$;j¹B   bombardier beetle$;jo1Shock8$;j $;j$;j` #...#  andrew the Gusty #...#  Deep Elf #...#  Health: 28/28 ======================== #...#  Magic: 13/14 ======================-- #...#  AC: 5Str: 5 ########.##  EV: 15Int: 22 #........####  SH: 0Dex: 15 $;j`##.........#  XL:  5 Next: 21% Place: Dungeon:4 ####...@***.######  Noise: ---------  Time: 3251.9 (0.0) #...<.#####B.....#  b) +0 long sword #......####.####.#  Cast: Shock #...<..:.##.# ##.#####  Zot (20748)  #........#$##.# #......#  $;jH##.##.........###.####.#  B   bombardier beetle ...O..#.......##...###.#  $;jn###...##.......##.....#.#  ###. #.......##...#.#.# $;j_Found a flail. Found a stone staircase leading down. _You encounter a bombardier beetle.$;j>Aiming: Shock (safe; 2% risk of failure)  $;j_0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (89% to hit)$;j/ J#...#andrew the Gusty#...#Deep Elf#...#Health: 28/28 ========================#...#Magic: 13/14 ======================--#...#AC: 5Str: 5########.##EV: 15Int: 22#........####SH: 0Dex: 15##.........#XL:  5 Next: 21% Place: Dungeon:4####...@***.######Noise: ---------  Time: 3251.9 (0.0)#...<.#####****..#b) +0 long sword#......####.####.#$;j 1 gCast: Shock#...<..:.##.# ##.#####Zot (20748) #........#$##.# #......###.##.........###.####.#B   bombardier beetle...O..#.......##...###.####...##.......##.....#.####. #.......##...#.#.#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (89% to hit)  The zap hits the bombardier beetle.  The bombardier beetle is moderately wounded.$;je O...B...$;j t=2.9 (17 _$;j $;j $;j  #...#  andrew the Gusty #...#  Deep Elf #...#  Health: 28/28 ======================== #...#  Magic: 12/14 ====================---- $;j#...#  AC: 5Str: 5 ########.##  EV: 15Int: 22 #........####  SH: 0Dex: 15 ##.........#  XL:  5 Next: 21% Place: Dungeon:4 ####...@***.######  Noise: =--------  Time: 3252.9 (0.0) $;j#...<.#####B.....#  b) +0 long sword $;j+#......####.####.#  Cast: Shock #...<..:.##.# ##.#####  Zot (20747)  $;jad#........#$##.# #......#  $;jH##.##.........###.####.#  B   bombardier beetle ...O..#.......##...###.#  $;jo###...##.......##.....#.#  ###. #.......##...#.#.# $;j The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.Aiming: Shock (safe; 2% risk of failure)  $;j%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$;j^Aim: a bombardier beetle (moderately wounded, 89% to hit)$;jh#...#andrew the Gusty#...#Deep Elf#...#Health: 28/28 ========================#...#Magic: 12/14 ====================----#...#AC: 5Str: 5########.##EV: 15Int: 22#........####SH: 0Dex: 15##.........#XL:  5 Next: 21% Place: Dungeon:4####...@***.######Noise: =--------  Time: 3252.9 (0.0)#...<.#####****..#b) +0 long sword#......####.####.#Cast: Shock$;j)#...<..:.##.# ##.#####Zot (20747) #........#$##.# #......###.##.........###.####.#B   bombardier beetle...O..#.......##...###.####...##.......##.....#.####. #.......##...#.#.#Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 89% to hit)  The zap hits the bombardier beetle!  $;jPOThe bombardier beetle is almost dead.$;jߐ8B.$;jyA.....$;jܖl3.9 (16 _$;j)$;jR$;j0)  ****The zap hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.The zap hits the bombardier beetle.$;j =B.$;j F.B..$;jz 1--45$;j $;jO e _The bombardier beetle is almost dead.$;j5 .The zap hits the bombardier beetle.$;jB****$;j}2....$;j--455Shock4$;jŒ$;j!U _You kill the bombardier beetle!$;jN$;jN$;jhP$;j322==10$;jߊ398$;j5$;jތU3====$;j:7$;jȍ$;j$;jX6$;j$;jB5$;j $;jn _You start resting.Magic restored.$;j&-$;jp,64.9 (9$;j`4====-5.9 (10.0)4 _$;j$;j$;jm3$;jr$;jg$;j$;jn3$;jf$;jB2$;j$;j6$;j$;j~B1$;j$;j $;j8$;jU==0$;j=$;j0 $;j $;ji C29$;j$;j$;js$;j B8$;j$;j$;j- h  You encounter a sleepcap.$;j6f...... ..>... ..... #.).#  #...#  #...#  #...# $;j7 #..@#  #...# ########.## Shock#........#### ##.........###........###### f   sleepcap (dormant)#...<.#####......# #......####.###$;j7#.##...<..:.##.# ##.#####$;jLG^.f71.9 (6.0)$;jQWf$;jw[l2.9 (77 _$;jd$;jof$;jAT >....... f.>... ..... #.).# #...# #...# #...# #...# #.@.#########.## #........#### ###.........# ####.......###### #...<.#####......# #......####.####.# #...<..:.##.# ##.######........#$##.# #......#$;jZ 3.9 (1Shock6$;j` $;jwc $;j*  f.> ..#.).#.########@##........######.........##........######......#.#...##.##.........###.####.#$;j͟0f$;j˧f   sleepcap$;j'o4Shock5$;j$;j$;jH f.... #.).# #...# #...# #...# #...# #...#########.## #......@.#### ###.........# ####........###### #...<.#####......# #......####.####.# #...<..:.##.# ##.######........#$##.# #......# ##.##.........###.####.# ...O..#.......##...###.#$;jޞ$;j{5Shock4$;jҬ$;j$;jAUX #.).# #...# #...# #...# #...# #...#########.## #........#### ###...@.....# ####.###### #...<.#####......# #......####.####.# #...<..:.##.# ##.######........#$##.# #......# ##.##.........###.###$;jU#.# ...O..#.......##...###.####...##.##.....#.#$;j]$;je`63$;jk$;jm$;j(a  #...# #...# #...# #...# #...#########.## #........#### ###.........# ####.###### #...<.#####......# #......####.####.# #...<..:.##.# ##.#####$;ja O#........#$##.# #......# ##.##.........###.####.#  ...O..#.......##...###.# ###...##.......##.....#.#  ###. #.##...#.#.# $;jk  You hear the slow rusting of a very distant drain.$;j y `72$;j7 $;ja q _You hear the hiss of a distant avalanche of sand.$;j'  #...# #...# #...# #...#########.## #........#### ###.........# ####.###### #...@.#####......# #......####.####.# #...<..:.##.# ##.#####........#$##.# #...... ##.##.........###.####. ...O..#.......##...###.###...##.......##.....#. ###. #.......##...#.#. #.##.###.##.#.$;j $;j `81$;j $;j a _There is a stone staircase leading up here.$;jV$;jA g90 _$;jW $;jQ $;jR0f$;jF\f   sleepcap$;juor80Shock19$;jdv$;jx$;j ******The zap hits the sleepcap.$;j']G.f$;jcea....$;jh3--=18$;jo$;jr6 _The sleepcap is lightly damaged.$;jb *****The zap hits the sleepcap but does no damage.$;jK.f$;jZ...$;j=2----27$;j|$;j6 _The sleepcap is lightly damaged.$;jO_ *****$;jPJ The zap hits the sleepcap!$;j.f.....$;j1----36$;jP$;j` _The sleepcap is heavily damaged.$;j ***** The zap hits the sleepcap.$;jQ.f$;j; [...$;j#{--45$;jn*$;jp,a _The sleepcap is severely damaged.$;jp $;js $;j1z $;j $;jX `54$;j $;jfN .3 _The sleepcap misses you.$;j>W 9 #.#...#.###....# #.....##.#. ..#####.....##.# #..)....... ..#####.....##.## #....##..#. #.#...#.###..#..#######........#. #.#.#.#.# ##..#.......).##....... #...#...# ##.#..#####..#####.### ######### #....#####..# #.....#$;jW ####f##.....# #.....# #@#...#.## #.....# #.#...#.# #....)# ##.......## #..... #.........# ####### #.........#$;jX y #.........#  ####...########## #...##.......## #...##.#####..##$;j... ......  #.).#  #...#  #..@# 11.9 (7.0 #...# $;jp B #...# #...#########.###........#######.........#####........######$;j O#...<.#####$;j $;jF e2.9 (87$;jf $;jb 9 _Found a stone staircase leading up.$;jӀ  #^..# ## #<..# #.#.####...##.#.?..........#....>.....#....... #.).#$;jD = #.@.# #...# #...# #...# #...# ########.##$;jl #........#### ###.........$;j [# ####........######$;j $;j- e3.9 (16$;jŜ $;j/ $;j p #...# # #^..# ##.. #<..# #..##.####...##.#..?..........#.......>.....###.............. #@).# #...# #...# #...#  #...# #...# ########.## #........#### .#$;j'$;j`45$;j$;jG$;jM #...# # #^..# ##.. #<..# #..##.####...##?..... .>.....###......@..........####.).######...#.#$;j$;jR`54$;jE$;jI$;jD bM. #...# # #^..# ##.. #<..# #..##.####...##?..... $;j Z.###.................####.).#######...###.##$;j1 $;j# `63$;j8* $;j- c _There is a stone staircase leading down here.$;jж#..... #...# # #^..# ##.. #<..# #..$;j1##.####...##? .>.....###.................####.).######.$;jV9. #...$;j`$;jg72 _$;jG$;jr$;jM .....#..... #...# $;jb# #^..# ##.. #<..# #..##.####@..##.#?..... .$;j>.....###.................####.).#####$;j,#...#$;jv81$;j$;j8$;jqM#..h.. .....#..... #...# # #^..# ##.. #@..# #..##.####...##.#..?..........# .......>.....###.................h   jackal (asleep)#..#...#$;j"o9Shock0$;j($;j(*P _You encounter a jackal.$;j@-a _There is a stone staircase leading up here.$;j$;j$;j$;jG $;ji2079 _$;j$;ju%3$;jh#.##.#.##.#...........<..##......#.#.#############.#####....###.# #.######.#.## #.##########.######## #.##................# #.#$;j#.####..#.##.....# ##.###.####..#.##.....# #...##.##......##@....## ##.##$;j #.##.#..###.÷.....######.##.##.#..###.#####.....##.##.....>.....# #.###.##.#$;jA=####.######.# #..##.##.# # ########.# ####.# #..##.##.# ##$;j| ......##.# #....#####........###.  #####.##.###.##.^.........#####.#$;j  ...........#.......###..### ##.## $;jJ2.4 (2.5Shock7$;jP$;j.Q! _You climb upwards.$;jRc _There is a stone staircase leading down here.$;j9" $;j' $;j, $;j1 $;j8 n3.4 (1.06 _$;jS= $;j You climb upwards.  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!$;j: /  --more--$;jƣ  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before theportal is buried!$;j/  --more--$;j]9%4$;jB #..h..  .....  ##....  #....  #...#  #...#  # #^..# ##  .. #@..# #..  ##.####...##.# $;jyC ..?..........#  .......>.....##  #.............. ...####.).##### h   jackal (asleep) #. #...# . #...# #...#$;jv4.9 (2.5Shock5$;jv$;jD _Level annotation: exclusion: ogre$;j$;jխa _There is a stone staircase leading up here.$;j| 6 *******h  The zap hits the jackal.  The jackal is heavily wounded.$;j] q.hh$;j_ 9 .h$;j_ .The jackal barks!$;jD` -h$;j b B.h$;ji ......hh 3 jackals (2 wandering)$;jr 3--==5.9 (1.04$;jw $;jz Z _You encounter a jackal. x2$;jc   andrew the Gusty #...h.  Deep Elf ....h  Health: 28/28 ======================== ##...h  Magic: 12/14 ====================---- #...*  AC: 5Str: 5 #..*#  EV: 15Int: 22 #..*#  SH: 0Dex: 15 # #^*.# ##  XL:  5 Next: 65% Place: Dungeon:4 .. #@..# #..  Noise: ==-------  Time: 3325.9 (0.0) ##.####...##.# $;jxd   b) +0 long sword ..?..........#  Cast: Shock .......>.....##  Zot (20674)  #..............  ...####.).#####  hhh 3 jackals (2 wandering) #. #...#  . #...#  #...# The jackal barks! _You encounter a jackal. x2  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 78% to hit)$;jyhhwandering, hasn't noticed you, 78% to hit)$;j h*h*h*.$;j$h.h .....You can't see that place.$;j=h h****Aim: a jackal (wandering, hasn't noticed you, 78% to hit)$;j::  andrew the Gusty #...h.  Deep Elf ....h  Health: 28/28 ======================== ##....  Magic: 12/14 ====================---- #....  AC: 5Str: 5 #...#  EV: 15Int: 22 #...#  SH: 0Dex: 15$;jݔK # #^..# ##  XL:  5 Next: 65% Place: Dungeon:4 .. #@..# #..  Noise: ==-------  Time: 3325.9 (0.0) ##.####...##.#  b) +0 long sword ..?..........#  Cast: Shock .......>.....##  Zot (20674) $;j   #..............  ...####.).#####  hhh 3 jackals (2 wandering) $;j:#. #...#  . #...#  $;jl#...# Aiming: Shock (safe; 2% risk of failure)  $;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 78% to hit)  The zap hits the jackal.  You kill the jackal!$;jƕ$;jv #...*.  ....*  ##...*  #...*  #..*#  #..*#  # #^*.# ##  .. #@..# #..    ..?   $;jBC   hh 2 jackals #.  .  #...#  The zap hits the jackal.  You kill the jackal!  The zap hits the jackal.  The jackal is almost dead.jackal barks!  The zap hits the jackal but does no damage.$;j,m .hThe jackal barks!$;jq-".$;j-'h$;j4c....$;j#@t66.9 (13 _$;jB$;jqC$;j   andrew the Gusty #.....  Deep Elf ...h.  Health: 28/28 ======================== ##...h  Magic: 11/14 ==================------ #...*  AC: 5Str: 5 #..*#  EV: 15Int: 22 $;j ~#..*#  SH: 0Dex: 15 # #^*.# ##  XL:  5 Next: 66% Place: Dungeon:4 .. #@..# #..  Noise: ==-------  Time: 3326.9 (0.0) ##.####...##.#  b) +0 long sword ..?..........#  Cast: Shock .......>.....##  Zot (20673)  #..............  ...####.).#####  hh 2 jackals #. #...#  $;jI <. #...#  #...# The zap hits the jackal but does no damage. _The jackal barks!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$;j nAim: a jackal (almost dead, 78% to hit)$;jĿ  andrew the Gusty #.....  Deep Elf ...h.  Health: 28/28 ======================== $;j7##...†  Magic: 11/14 ==================------ #....  AC: 5Str: 5 #...#  EV: 15Int: 22 #...#  SH: 0Dex: 15 # #^..# ##  XL:  5 Next: 66% Place: Dungeon:4 .. #@..# #..  Noise: ==-------  Time: 3326.9 (0.0) ##.####...##.#  b) +0 long sword ..?..........#  Cast: Shock .......>.....##  Zot (20673)  #..............  $;j...####.).#####  hh 2 jackals #. #...#  . #...#  #...# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 78% to hit)  The zap hits the jackal.  You kill the jackal!$;jM #...*.  ...*.  ##...*  #...*  #..*#  #..*#  # #^*.# ##  .. #@..# #..    ..?      h   jackal #.  . #...#  Shift-Dir - straight line: a jackal (almost dead, 78% to hit)  $;jpThe zap hits the jackal.  You kill the jackal!  The jackal is heavily wounded.$;j9T .hYou hear the slow rusting of a drain nearby.$;jQ\.†....$;jbu7-7.9 (12$;ji$;jkq _You hear the hiss of a distant avalanche of sand.$;j*  andrew the Gusty #.....  Deep Elf .....  Health: 28/28 ======================== ##..h†  Magic: 10/14 =================------- #..*.  AC: 5Str: 5 #..*#  EV: 15Int: 22 #.*.#  SH: 0Dex: 15 # #^*.# ##  XL:  5 Next: 67% Place: Dungeon:4 .. #@..# #..  Noise: =--------  Time: 3327.9 (0.0) ##.####...##.# $;jDH b) +0 long sword ..?..........#  Cast: Shock .......>.....##  Zot (20672)  #..............  ...####.).#####  h   jackal #. #...#  . #...#  #...# You hear the slow rusting of a drain nearby. _You hear the hiss of a distant avalanche of sand.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 78% to hit)$;ji Yandrew the Gusty#..*..Deep Elf..*..Health: 28/28 ========================##..*†Magic: 10/14 =================-------#..*.AC: 5Str: 5#..*#EV: 15Int: 22#.*.#SH: 0Dex: 15# #^*.# ##XL:  5 Next: 67% Place: Dungeon:4$;j5k F.. #@..# #..Noise: =--------  Time: 3327.9 (0.0)##.####...##.#b) +0 long sword..?..........#Cast: Shock.......>.....##Zot (20672) #.................####.).#####h   jackal#. #...#. #...##...#You hear the slow rusting of a drain nearby. _You hear the hiss of a distant avalanche of sand.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 78% to hit)$;j .h _hiss of a distant avalanche of sand.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (heavily wounded, 78% to hit)  The zap misses the jackal.$;j J.h$;j j.....$;jC 1=8.9 (11 _$;jZ $;j\ $;j  andrew the Gusty #.....  Deep Elf .....  Health: 28/28 ======================== ##...†  Magic: 10/14 =================------- #....  AC: 5Str: 5 #.h.#  EV: 15Int: 22 #.*.#  SH: 0Dex: 15 # #*..# ##  XL:  5 Next: 67% Place: Dungeon:4 .. #@..# #..  Noise: =--------  Time: 3328.9 (0.0) ##.####...##.#  $;j. b) +0 long sword ..?..........#  Cast: Shock .......>.....##  Zot (20671)  #..............  ...####.).#####  h   jackal #. #...#  . #...#  #...# Aim: a jackal (heavily wounded, 78% to hit) _The zap misses the jackal.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, haloed, 85% to hit)$;jٔ  andrew the Gusty #.....  Deep Elf .....  Health: 28/28 ======================== ##...†  Magic: 10/14 =================------- #....  AC: 5Str: 5 #.†.#  EV: 15Int: 22 $;j#...#  SH: 0Dex: 15 # #^..# ##  XL:  5 Next: 67% Place: Dungeon:4 .. #@..# #..  Noise: =--------  Time: 3328.9 (0.0) ##.####...##.#  b) +0 long sword ..?..........#  Cast: Shock .......>.....##  Zot (20671)  #..............  ...####.).#####  h   jackal #. #...#  . #...#  #...# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ([40$;jߖ7m or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, haloed, 85% to hit)  The zap hits the jackal.  You kill the jackal!$;j #.*...  ..*..  ##.*.†  #..*.  #.*.#  #.*.#  # #*..# ##  .. #@..# #..    ..?      #.  .  #...#$;j9....†.^$;jH99.9 (1Shock0 _$;jN$;jQ$;j$;j$;j$;j$;jD691=8$;j$;j2X7$;jm$;j $;jQ:6$;jF$;j$;jB5$;j$;j$;j2===4$;j$;j$;jB3$;j$;j$;jB2$;j-$;jR$;jB1$;j4$;jI$;j3====0$;j$;j$;jfC59$;j$;jV$;jB8$;j$;jn _You start resting.Magic restored.$;jv&-$;ji 0412.0)$;j4====-2.9 (137 _$;j$;jv$;j[ #.......... ##...† .... †.#.#^..# ##.. #<..# #..##.####@..##.# ..?..........#.......>.....###.................#..#...##...#$;jg$;jk3.0)6$;jj$;j$;jz ##...† #.... #.†.# #...## #^..# ## .. #<..# #...##.####...##.#...?...@......#......>.....####..................####.).#######. #...#.. #...## #...# #...#  #...#$;j.`45$;j$;j$;j  ..... ##...† #.... #.†.# #...# # #^..# ## .. #<..# #...##.####...##.#.?.#.>.....##.##..####.).#####.##.# #...# ... #...#.## #...# #...#  #...#$;j $;jZ `54$;j $;j2 $;jj $;jvk - .....$;jl : ##...†$;jbl - #....$;jl C #.†.#$;jm - #...#$;jam u## #^..# ##$;jm  .. #<..# #..$;j n .##.####...##.#$;jJn .?$;jn .#$;jn #$;jo W.>.....##$;j]o 6#.##$;jo .$;jo  .....####.).#####$;j`p #.##.# #...#. ... #...#$;jp  .## #...# #...#  #...#$;j{ ,$;j" $;j ==$;jK 6$;j $3$;jDž $;j $;jH $;jy ..... ##...† #.... #.†.# #...# #### #^..# ##. ... #<..# #...##.####...##.#.?.#.#.>.....## #.##. .....####.).#####$;jnj #.##.# #...#5. ... #...#5   ufetubus (asleep)# .### #...# #...#  #...#$;j .5You encounter an ufetubus.$;jP,5$;jO 5.  The ufetubus shouts! You hear a shout!$;jE.5$;j 55 2 ufetubi  You encounter an ufetubus.$;jƮx==7Shock2$;j$;jC& _You hear a bark!$;j> .....  andrew the Gusty ##...†  Deep Elf #....  Health: 28/28 ======================== #.†.#  Magic: 13/14 ======================-- #...#  AC: 5Str: 5 #### #^..# ##  EV: 15Int: 22 . ... #<..# #..  SH: 0Dex: 15 ....##.####...##.#  XL:  5 Next: 69% Place: Dungeon:4 ......?@.........#  Noise: ==-------  Time: 3347.9 (0.0) .#....*....>.....##  b) +0 long sword$;j? #.##*.............  Cast: Shock .**..####.).#####  Zot (20652)  #5##.# #...#  .5 ... #...#  55 2 ufetubi # .### #...#  #...#  #...# You encounter an ufetubus. _You hear a bark!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)$;j/_ <55$;j5|}.....andrew the Gusty##...†Deep Elf#....Health: 28/28 ========================#.†.#Magic: 13/14 ======================--#...#AC: 5Str: 5#### #^..# ##EV: 15Int: 22. ... #<..# #..SH: 0Dex: 15....##.####...##.#$;jk}XL:  5 Next: 69% Place: Dungeon:4......?@.........#Noise: ==-------  Time: 3347.9 (0.0).#....*....>.....##b) +0 long sword#.##*.............Cast: Shock.**..####.).#####Zot (20652) #*##.# #...#.* ... #...#55 2 ufetubi# .### #...##...##...#You encounter an ufetubus. _You hear a bark!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)$;jc j5. _You hear a bark!  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (72% to hit)  The zap misses the ufetubus. x2$;j 45.$;j@K...$;j7t-8.9 (11 _$;j7#$;jN%$;ju  .....  andrew the Gusty ##...†  Deep Elf #....  Health: 28/28 ======================== #.†.#  Magic: 12/14 ====================---- #...#  AC: 5Str: 5 #### #^..# ##  EV: 15Int: 22 . ... #<..# #..  SH: 0Dex: 15 ....##.####...##.#  XL:  5 Next: 69% Place: Dungeon:4 ......?@.........#  Noise: =--------  Time: 3348.9 (0.0) .#....*....>.....##  b) +0 long sword$;j  #.##*.............  Cast: Shock .5*..####.).#####  Zot (20651)  #5##.# #...#  .. ... #...#  55 2 ufetubi # .### #...#  #...#  #...# Aim: an ufetubus (72% to hit) _The zap misses the ufetubus. x2  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)$;j .....andrew the Gusty##...†Deep Elf#....$;jM Health: 28/28 ========================#.†.#Magic: 12/14 ====================----#...#AC: 5Str: 5#### #^..# ##EV: 15Int: 22. ... #<..# #..SH: 0$;j Dex: 15....##.####...##.#XL:  5 Next: 69% Place: Dungeon:4......?@.........#Noise: =--------  Time: 3348.9 (0.0).#....*....>.....##b) +0 long sword#.##*.............Cast: Shock.**..####.).#####Zot (20651) #*##.# #...#.* ... #...#55 2 ufetubi# .### #...##...##...#$;j Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)  The zap hits the ufetubus.  The ufetubus is severely wounded.$;jo S.5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (72% to hit)  The zap hits the ufetubus.  The ufetubus is severely wounded.The zap misses the ufetubus.$;j 45.$;j E5.$;j E.5$;j D..$;j l9.9 (10 _$;j! $;j# $;j/ .....  andrew the Gusty ##...†  Deep Elf #....  Health: 28/28 ======================== #.†.#  Magic: 11/14 ==================------ #...#  AC: 5Str: 5 #### #^..# ##  EV: 15Int: 22 . ... #<..# #..  SH: 0Dex: 15 ....##.####...##.#  XL:  5 Next: 69% Place: Dungeon:4 ......?@.........#  Noise: =--------  Time: 3349.9 (0.0) .#....*....>.....##  b) +0 long sword$;j# #.##5.............  Cast: Shock ..5..####.).#####  Zot (20650)  #.##.# #...#  .. ... #...#  55 2 ufetubi # .### #...#  #...#  #...# The ufetubus is severely wounded. _The zap misses the ufetubus.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (haloed, 80% to hit)$;jxm  .....  andrew the Gusty ##...†  Deep Elf #....  Health: 28/28 ======================== #.†.#  Magic: 11/14 ==================------ #...#  AC: 5Str: 5 #### #^..# ##  EV: 15Int: 22 . ... #<..# #..  SH: 0Dex: 15 ....##.####...##.#  XL:  5 Next: 69% Place: Dungeon:4 ......?@.........#  Noise: =--------  Time: 3349.9 (0.0) .#.........>.....##  b) +0 long sword[40$;jn m #.##..............  Cast: Shock ..5..####.).#####  Zot (20650)  #.##.# #...#  .. ... #...#  55 2 ufetubi # .### #...#  #...#  #...# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (haloed, 80% to hit)  The zap hits the ufetubus.  You kill the ufetubus!$;ju  .....  ##...†  #....  #.†.#  #...#  #### #^..# ##  . ... #<..# #..      *  #*##*  $;jv .**    .. ... #...# 5   ufetubus # .###  #...# #...#$;j 15.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (haloed, 80% to hit)  The zap hits the ufetubus.  You kill the ufetubus!  The zap misses the ufetubus.$;jE...$;j w7350.9 (149 _$;j$;j$;j **##***The zap hits the ufetubus.$;jiE5.$;j ...The ufetubus is lightly wounded.  The ufetubus misses you.$;j`18$;j$;j? _The ufetubus hits you but does no damage.$;jp   You closely miss the ufetubus.The ufetubus is lightly wounded.  The ufetubus misses you. The ufetubus closely misses you.$;jTg3.3 (1.46$;jU$;j. _The ufetubus misses you. The ufetubus barely misses you.$;j_+  You hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus closely misses you. The ufetubus misses you.$;jcb4.75$;j  _The ufetubus closely misses you. The ufetubus misses you.$;jV! hYou closely miss the ufetubus.The ufetubus is moderately wounded.$;j*  h   hound (wandering)5   ufetubus  The ufetubus closely misses you. The ufetubus completely misses you.You encounter a hound.$;j. 2==6.13$;j*5 $;j[8 Y _The ufetubus closely misses you. x2$;jN! .hYou closely miss the ufetubus.The ufetubus is moderately wounded.The hound barks!h.$;j hThe ufetubus hits you. The ufetubus misses you. x2$;jڕ7-==7.52$;j$;jXU _The ufetubus barely misses you.$;j  .....  andrew the Gusty ##...†  Deep Elf #....  Health: 27/28 =======================- #.†.#  Magic: 11/14 ==================------ #...#  AC: 5Str: 5 #### #^..# ##  EV: 15Int: 22 . ... #<..# #..  SH: 0Dex: 15 ....##.####...##.#  XL:  5 Next: 73% Place: Dungeon:4 ......?@.........#  Noise: ===------  Time: 3357.5 (0.0) .#....5....>.....##  b) $;j +0 long sword #.##h.............  Cast: Shock .....####.).#####  Zot (20642)  #.##.# #...#  .. ... #...#  h   hound # .### #...#  5   ufetubus #...#  #...# The ufetubus hits you. The ufetubus misses you. x2 _The ufetubus barely misses you.Aiming: Shock (safe; 2% risk of failure)  $;j nPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, haloed, 80% to hit)$;jJHa5h hound (haloed, 83$;juD.....andrew the Gusty##...†Deep Elf#....Health: 27/28 =======================-#.†.#Magic: 11/14 ==================------#...#AC: 5Str: 5#### #^..# ##EV: 15Int: 22. ... #<..# #..SH: 0Dex: 15....##.####...##.#XL:  5 Next: 73% Place: Dungeon:4......?@.........#Noise: ===------  Time: 3357.5 (0.0).#....*....>.....##b) +0 long sword#*##*.............Cast: Shock.**..####.).[$;j_E33m#####Zot (20642) #.##.# #...#.. ... #...#h   hound# .### #...#5   ufetubus#...##...#Shift-Dir - straight lineAim: a hound (haloed, 83% to hit)  The zap hits the ufetubus.  The ufetubus is almost dead.The zap hits the hound.  The hound is lightly wounded.$;jn.hAim: a hound (haloed, 83% to hit)  The zap hits the ufetubus.  The ufetubus is almost dead.The zap hits the hound.hound is lightly wounded.  The ufetubus barely misses you.$;j 5...The ufetubus hits you but does no damage.$;jp2==--8.5 (11$;j$;jY _The ufetubus closely misses you. x2$;jA .....  andrew the Gusty ##...†  Deep Elf #....  Health: 27/28 =======================- #.†.#  Magic: 11/14 ==================------ #...#  AC: 5Str: 5 #### #^..# ##  EV: 15Int: 22 . ... #<..# #..  SH: 0Dex: 15 $;j/....##.####...##.#  XL:  5 Next: 73% Place: Dungeon:4 ......?@.........#  Noise: =--------  Time: 3358.5 (0.0) .#....5....>.....##  b) +0 long sword $;jx#.##.h............  Cast: Shock .....####.).#####  Zot (20641)  #.##.# #...#  .. ... #...#  h   hound$;j # .### #...#  5   ufetubus #...#  #...# The ufetubus hits you but does no damage. _The ufetubus closely misses you. x2  $;j,jAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$;jYPAim: a hound (lightly wounded, haloed, 83% to hit)$;jt .....  andrew the Gusty ##...†  Deep Elf #....  Health: 27/28 =======================- #.†.#  Magic: 11/14 ==================------ #...#  AC: 5Str: 5 #### #^..# ##  EV: 15Int: 22 $;ju. ... #<..# #..  SH: 0Dex: 15 ....##.####...##.#  XL:  5 Next: 73% Place: Dungeon:4 ......?@.........#  Noise: =--------  Time: 3358.5 (0.0) .#.........>.....##  b) +0 long sword #.##.h............  Cast: Shock .....####.).#####  Zot (20641)  #.##.# #...#  .. ... #...#  h   hound # .##$;jv# #...#  5   ufetubus #...#  #...# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, haloed, 83% to hit)  The zap hits the ufetubus!  You kill the ufetubus!$;j1~ .....  ##...†  #....  #.†.#  #...#  #### #^..# ##  . ... #<..# #..      *  $;jTS#.##.*  ...*  #.##*#  .. .*. #...#   # .###  #...# #...#  Shift-Dir - straight line  Aim: a hound (lightly wounded, haloed, 83% to hit)  The zap hits the ufetubus!  You kill the ufetubus!hound!  The hound is heavily wounded.$;jt# h.....79.5 (10 _$;j  .....  andrew the Gusty ##...†  Deep Elf #....  Health: 27/28 =======================-$;j  #.†.#  Magic: 10/14 =================------- #...#  AC: 5Str: 5 #### #^..# ##  EV: 15Int: 22 . ... #<..# #..  SH: 0Dex: 15 $;j 9....##.####...##.#  XL:  5 Next: 77% Place: Dungeon:4 $;j l......?@.........#  Noise: =--------  Time: 3359.5 (0.0) .#.....h...>.....##  b) +0 long sword $;j( #.##..............  Cast: Shock .....####.).#####  Zot (20640)  $;ji #.##.# #...#  .. ... #...#  h   hound # .### #...# $;j  #...#  #...# The zap hits the hound! _The hound is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, haloed, 83% to hit)$;jm?That beam is likely to hit you. Continue anyway? Y - Yes  N - No$;j. $;j@ $;jOI v.....andrew the Gusty##...†Deep Elf#....Health: 27/28 =======================-#.†.#$;jJ iMagic: 11/14 ==================------#...#AC: 5Str: 5#### #^..# ##EV: 15Int: 22. ... #<..# #..SH: 0Dex: 15....##.####...##.#XL:  5 Next: 77% Place: Dungeon:4......?@.........#Noise: =--------  Time: 3359.5 (0.0).#.....h...>.....##b) +0 long sword#.##..............Cast: Shock.....####.).#####Zot (20640) #.##.# #...#$;jJ .. ... #...#h   hound# .### #...##...##...# $;jlK e_The hound is heavily wounded.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, haloed, 83% to hit)  Okay, then.$;jU $;jAX $;j_ $;jb . _$;j .....  ##...†  #....  #.†.#  #...#  #### #^..# ##  . ... #<..# #..  ....##.####...##.#  ......?@.........#  .#.....h...>.....##  #.##..............  .....####.).#####  #.##.# #...#  .. ... #...#  # .### #...#  #...#  #...# $;jk .....  ##...†  #....  #.†.#  #...#  #### #^..# ##  . ... #<..# #..  ....##.####...##.#  ......?@.........#  .#.....h...>.....##  #.##..............  .....####.).#####  #.##.# #...# .. ... #...#  # .### #...# #...# #...#$;j$;jh$;j $;jCi  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin$;jǣ&e  Aim: a hound (heavily wounded, haloed, 83% to hit) _Okay, then.A hound is nearby!$;j7 ..... ##...† #.... #.†.# #...# #### #^..# ## . ... #<..# #.. ....##.####...##.# ......?.# .#.....h...>.....## #.##. .....####.).##### #.##.# #...#.. ... #...# # .### #...##...# $;jE  The hound barely misses you.The hound stops to sniff the ground.$;jI 4---60.5 (139$;jlQ $;jT * _The hound bites you.$;ji *** The zap misses the hound. The zap hits the hound.$;j h..The hound is almost dead.$;jQ0-18$;j$;jK _The hound misses you.$;j;z †The zap hits the hound.$;jMAO***$;j;J†..$;j.....andrew the Gusty##...†Deep Elf#....Health: 24/28 ====================----#.†.#Magic: 10/14 =================-------#...#AC: 5Str: 5#### #^..# ##EV: 15Int: 22. ... #<..# #..SH: 0Dex: 15....##.####...##.#XL:  5 Next: 101% Place: Dungeon:4......?.@........#Noise: =--------  Time: 3362.5 (1.0).#.....†...>.....##b) +0 long sword#.##..............$;j vCast: Shock.....####.).#####Zot (20637) #.##.# #...#.. ... #...## .### #...##...##...#The hound stops to sniff the ground. _The hound bites you.  The zap misses the hound. The zap hits the hound.  The hound is almost dead. _The hound misses you.The zap hits the hound.$;j _You kill the hound!You have reached level 6!$;j /  --more--$;j$8/32=5-6 0% Shock$;jP$;j4 _$;j3$;j $;j=n6$;j 51=4$;j $;jzp9=3$;j$;j$;jcB2$;j$;jS$;j+B1$;j"$;j;2$;jk===0$;jq$;j!30=29$;jw#$;j&$;j&B8$;j1($;j+X7$;j-$;j0$;j<13===6$;jT3$;js6$;j61==5$;j8$;j;$;j;B4$;j7=$;j9@$;j@4===3$;j4B$;jD$;j:EB2$;jCG$;jJW _You start resting.$;jN\&-$;jo 775.0)  You hear the rusting of a drain nearby.$;jz2==-8.5 (161$;jJ$;j?| _You hear the brisk hiss of a very distant avalanche of sand.$;jP 0$;j@[ n _You start resting.Magic restored.$;jp $;j<| 19.0)$;j 5====80.5 (219 _$;jߋ $;j $;jԿ ..... ##...† #.... #.†.# #...# #### #^..# ## . ... #<..# #.. ....##.####...##.# ......?.# .#.....†...>.....## #.##. .....####.).##### #.##.# #...# .. ... #...#$;j # .### #...# #...#  #...#$;j1.5 (18$;j ..... ##...† #.... #.†.# #...## ##### #^..# ###.. ...# #<..# #...##.####...##.#g.......#.#.....†...>.....## #.##........####.).#####. #.##.## #...# .. ... #...#g   hobgoblin (wandering) # .### #...#  #...#  #...#$;jS .gYou encounter a hobgoblin.$;j8Mg$;jR===2Shock7$;j$;j:$ _The hobgoblin shouts!$;jr _You see here a scroll of teleportation.$;j? ******* The zap hits the hobgoblin.$;j@.g$;jxn..g....$;j}4---36$;j8$;jͱd _The hobgoblin is moderately wounded.$;jV *******The zap hits the hobgoblin but does no damage.$;jx @.g$;j[ X...g...$;j 3-----45$;j $;j d _The hobgoblin is moderately wounded.%;jn ******* The zap hits the hobgoblin.%;js@.g%;j{X....g..%;jk|{--54%;jτ%;jz] _The hobgoblin is almost dead.%;j@ r †The zap hits the hobgoblin.%;jm H*******%;j Z....†..%;j 2-16Shock3%;jf" %;j$ M _You kill the hobgoblin!%;jc%;j h-72%;j;%;j[] _t - a scroll of teleportation%;j6 %;j %;j %;j 13=0%;j %;j %;j, C09%;j1 %;j# X8%;ja %;j %;j! 4===7%;j %;j_ %;j B6%;j %;jQ X5%;j %;j] X4%;jy %;j] n _You start resting.Magic restored.%;j 8-%;j_! ,95.5 (8%;j3* 5====6.5 (93 _%;jb5 %;jM%;j%;j+%;j%;jn2%;je10%;j%;j%;j%;juW==599%;j>%;j9%;j%;jB8%;j%;j%;j %;jB7%;j%;j%;jX6%;j%;j%;j1X5%;j%;j%;j%;j:4%;j%;jC%;j%;jPB3%;j%;j%;j%;jB2%;j%;j%;j%;jXB1%;j.%;j%;j0X0%;j%;j%;j%;jC89%;je%;j%;j%;jB8%;j %;j%;j%;j{B7%;j %;j%;j %;jq B6%;j %;j %;j %;jB5%;jR%;j%;j%;j%X4%;j%;jj  You encounter a clockroach.%;j$)b### #.B #.# ## ##.#  .. ..# ##.##.### .....#  #@#.###  # #.....#  #.###.#.# Shock #.###.#.########## ##.....#.##.......# #.....##.#.....##.### B   clockroach (asleep, warded) #.....#.......†......#...........#.....†..#.....#.....#.##.....%;jr=1415.5 (19.0)%;jdFm6.5 (203 _%;jL%;jO%;jZ 7.5 (1.0)2%;jī %;j %;j %;j `81%;j %;j %;j##B## ## .. ..# #.##.##.##.......@..# ..###.#.#.#### #.....####.#.#  #.###.#.##########.....#.##.......# .##.#.....##.####.......†.........†%;jئ%;j%;j`90%;j̿%;j%;j6v ##B # ####.##......# #.##.##@###........# ..###.#.#.###.#.....##.###.#. #.###.#.##########.....#.##.......##.#.....##.###%;jv @#.......†....%;j~ %;jj b2079%;j %;jl %;j+## #.B # ###.###......@# #.##.##.###..........# ..###.#.#.##.#.....##.###.#.#  #.###.#.##########.....#.##.......##.#.....##.###%;j.Q.B%;j5XB%;j7`18%;j<%;j>%;j. #.#.. .###. #.. # #B####.##......# #.##.##.##........# ..###.#.#.### #.#.....###.#.# #.###.#.##########.....#.##.......#%;j^%;jh=27%;j%;jP _The clockroach misses you.%;jɃz#.#. . .####. .. # #B#####.##.#......##.##.###..........###.#.#.#### #.#..... #.###.#.###.#.############.....#.##............##.#.....##.###%;jP ####The clockroach sprays sand from its hourglass at you.%;jut.@..%;jh-36%;j-!%;j$S _The blast of sand misses you.%;j{J.B%;j%;jz-45%;j8%;jz%;jl #.  andrew the Gusty #.  Deep Elf .  Health: 32/32 ======================== .#  Magic: 14/15 ======================-- ###. AC: 5Str: 5 #*. EV: 15Int: 22 # #*# SH: 0Dex: 15 ####.##B# XL:  6 Next:  1% Place: Dungeon:4 #......@# Noise: ---------  Time: 3424.5 (0.0) #.##.##.###  b) +0 long sword ..........%;jo#  Cast: Shock ..###.#.#.###  Zot (20575)  # #.#.....#  #.###.#.#  B   clockroach (warded) #.###.#.##########  ##.....#.##.......#  #.....##.#.....##.### _The clockroach misses you.The clockroach sprays sand from its hourglass at you. _The blast of sand misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;j)I #.andrew the Gusty#.Deep Elf.Health: 32/32 ========================.#Magic: 14/15 ======================--###.AC: 5Str: 5#*.EV: 15Int: 22# #*#SH: 0Dex: 15####.##*#XL:  6 Next:  1% Place: Dungeon:4#......@#Noise: ---------  Time: 3424.5 (0.0)#.##.##.###b) +0 long sword..........#Cast: Shock..###.#.#.###Zot (20575) # #.#.....##.###.%;j3 %;j? %;jNG76 _You start resting.HP restored. %;j}iD3 %;jq2==4.5 (35 _ %;jP%;jZ[ %;j[ %;j\ %;ja ,%;jb k==4%;j 32 #. #. . .# #######. ..##.. #.##.# ####@##.#7 #......†# #.##.##.### >..........##....###.#.#.####.## #.#.....# # #.###.#.#  #.###.#.###### ##.....#.##.%;jy =8.5 (41%;j Q _Found a stone staircase leading down.%;j I%;j5 %;jʟ %;j 059%;jC n8%;j %;jU %;j B7%;j9 %;j+ %;je X6%;j %;jL 5%;jZ         #.   #.   .   .#  ############.   #..@....##..   #.#####.##.#  %;j6  # ####.##.#   #......†#   #.##.##.###   >..........#   #....###.#.#.###  #.## #.#.....#  # #.###.#.#%;j\ ,44.5 (6%;j e5.5 (74%;j` %;jR 5 _j - a ring of poison resistance%;j% Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 long sword (weapon)  a - a +1 dagger of draininge - a +0 short sword Missiles (go to first with ()f - 14 poisoned darts  i - 2 boomerangs Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +0 helmet of light (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)j - a ring of poison resistance%;jŪ %;j  andrew the Gusty  Deep Elf  Health: 32/32 ========================  #.Magic: 15/15 ========================  #.AC: 5Str: 5  .EV: 15Int: 22  .#SH: 0Dex: 15  ############.XL:  6 Next: 11% Place: Dungeon:4  #..@....##..Noise: ---------  Time: 3445.5 (0.0)  #.#####.##.#b) +0 long sword  # ####.##.#Cast: Shock  #......†#Zot (20554)  #.##.##.###  >..........#  #....###.#.#.###  #.## #.#.....#  ##.###.#.# _You start resting. _Magic restored. _You start resting. [%;jb 40m_HP restored. _Found a stone staircase leading down. _j - a ring of poison resistance%;j %;j>e3%;jy\ _Unknown command.%;j ?%;joCPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a ring of protection from fire (worn)j - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %;j` %;j: %;j$  andrew the Gusty  Deep Elf  Health: 32/32 ========================  #.Magic: 15/15 ========================  #.AC: 5Str: 5  .EV: 15Int: 22  .#SH: 0Dex: 15  ############.XL:  6 Next: 11% Place: Dungeon:4  #..@....##..Noise: ---------  Time: 3445.5 (0.0)  #.#####.##.#b) +0 long sword  # ####.##.#%;js& zCast: Shock  #......†#Zot (20554)  #.##.##.###  >..........#  #....###.#.#.###  #.## #.#.....#  ##.###.#.# _Magic restored. _You start resting. _HP restored. _Found a stone staircase leading down. _j - a ring of poison resistance _Unknown command.%;j8/ %;j3 ,6.0 (0.5%;jX7 %;j? < _j - a ring of poison resistance (worn)%;j|%;j`}3%;j%;jsv321%;j%;j͎%;j[X0%;j%;j%;jؒC49%;j%;jy%;jsn8%;j|765432%;j%;j%;jcn1%;j0%;j%;j/o39%;j%;j/ #.>..........# #....###.#.#.### #.#### #.#.....# #.# #.###.#.# #.# #.###.#.#### #.# ##.....#.##.. #.# #.....##.#... ####.#####.....#...... #....@..##...........#61.0 (15.0) #.##.##.##.....#.....# # #..# ##.....#.##... [...# #######.##.## #.#.## #...... #.#. ####### # .. # #. %;j%;jNf2.0 (168%;j %;j% _Found a helmet.%;jFD;76%;jT5%;jXn4%;jyY%;jzv321%;j029%;j\%;j%;jX8%;j=%;j%;j%;jB7%;j%;j65%;j\4%;j321  You hear the brisk rusting of a distant drain.0 _You hear the brisk hiss of a very distant avalanche of sand.%;j Y19%;j %;j %;jz X8%;jp %;j %;j %;j B7%;jT %;jI %;j X6%;jU ,%;jK. .543210%;j5/ -09%;j/ %;j3 ,%;jU4 X8%;j4 %;j5 %;j7 X7%;j|8 %;j?: %;jD 65%;je 4%;jf k  You encounter a ribbon worm.%;jI #.#####.....#.......†...... .....##...........#.....†...>.... #.##.##.....#.....#.##........... %;ju ..##.##.....#.##........####.).## ..##.########.##.##.##.## #...# .###.##..........# #...# .###.#### #######.### #...# ........# #########.# #...# ..#####.# #.....@.# #...# ..#####.# #.#####...#########.## .....##.###.#### ...∩#........###Shock #.##...........# ....###......... #.#####.###.#### .⌠.∩####.. #.......# #... ....#...<.#####. w   ribbon worm (asleep) ######### ##### w..∩#......####.%;j  ...##...<..:.##. #........#$##.%;j 96.0 (347.0 (353 _%;j Level 4 of the Dungeon <<<>>>^∩∩∩(Press ? for help) #.# #.###.#.########## #^..#  ##  #.# ##.....#.##.......# #<..# #..  #.# #.....##.#.....##.####...##.#  ####.#####.....#.......†.............# #.......##...........#.....†...>.....##  #.##.##.##.....#.....#.##..............  #.#..##.##.....#.##........####.).#####  #[...##.########.##.##.##.## #...# #.#.###.##..........# #...# #.#.###.#### #######.###  #...# #..........# #########.##...# ###..#####.# #.....@.# #...# #..#####.# #.#####...#########.## #.....##.###.#### ...∩#........####[%;j 1K ##.##...........# ....###.........# #.#####.###.#### .⌠.∩####........###### #.......# #...   ....#...<.#####......# ######### #####  w..∩#......####.####.#  ...##...<..:.##.# ##.#####  #........#$##.# #......#  ##.##.........###.####.#  ...O..#.......##...###.# ###...##.......##.....#.#%;j$:@.%;js ;..%;jo;..%;jAY;..%;j;..%;jp;.w%;j\................   ....w..%;ju %;j %;j #.#####.....#.......†............ andrew the Gusty .....##...........#.....†...>.... Deep Elf #.##.##.....#.....#.##........... Health: 32/32 ======================== ..##.##.....#.##........####.).## Magic: 15/15 ======================== ..##.########.##.##.##.## #...# AC: 5Str: 5 .###.##..........# #...# EV: 15Int: 22 .###.#### #######.### #...# SH: 0Dex: 15 ........# #########.##...# XL:  6 Next: 11% Place: Dungeon:4 ..#####.# #.....@.##...# Noise: ---------  Time: 3497.0 (0.0) ..####%;j w#.# #.#####...#########.## b) +0 long sword .....##.###.#### ...∩#........### Cast: Shock #.##...........# ....###......... Zot (20503) #.#####.###.#### .⌠.∩####........ #.......# #... ....#...<.#####. w   ribbon worm (asleep) ######### ##### w..∩#......####....##...<..:.##.#........#$##. _Unknown command. _j - a ring of poison resistance (worn) _Found a helmet.  You hear the brisk rusting of a distant drain. _You hear the brisk hiss of a very distant avalanche of sand. _You encounter a ribbon worm.%;j %;j %;j %;jt#.#####.....#.†....##.#.....†...>#.##.##.....#.....#.## #..##.##.....#.##.####.). ...##.#.##.##.##.## #...# #.###.# #.# #...# #.###.#### #.### #...# ...# #.# #...# #..#####.# #....@..# #...# #..#####.# #.#####...##.## #.....##.###.#### ...∩#. ##.##...........# ....###  #.#####.###.#### .⌠.∩####  #.# #... ....#...<.#####  # ##### w..∩#......####  ...##...<..:.##  #........#[%;jPv0;10;1m$## 8.0 (1Shock2%;j: %;j) 3%;j %;j[ %;j B1%;j 0499%;j 8%;j %;j %;j* `765%;j1 4%;j2 %;jU4 %;j4 B3%;jN5 %;j69 %;j; X2%;j= %;j @ %;j8P 1%;jj X0%;jK %;jQ o89%;jö %;j8 %;j B8%;jC %;j %;jg X7%;j %;j %;j^ %;j B6%;jM %;j7 %;j %;jX B5%;j %;jJ %;j %;j B4%;j' %;j %;j %;j B3%;j %;j %;j %;j B2%;j %;j7 %;j 10798%;jd 7%;j %;j %;j& %;j B6%;ja %;j %;j( %;j B5%;j* %;j1 %;j %;jq B4%;j %;jl %;j %;jy$ 32%;jm7 10  You hear the brisk rusting of a drain very nearby.69 _You hear the quick hiss of a very distant avalanche of sand.%;jk9 X8%;j < %;j:> X7%;j9@ %;jgE %;jII %;jI B6%;jJ %;jhL %;jkT 54%;jFU %;jUZ 32%;ja   You encounter a rat and a ribbon worm.%;jv 5 ..  . r  . ~~  .#~~~  #..~~~  ###...~~~  #....w~~~  #@#   ############.#  #.......##...#Shock  #.#####.##.###  #.#####.##.  #.##......†#w   ribbon worm (asleep) #.##.##.##.###r   rat (asleep)#.>..........# #....###.#.#.### #.%;j 1538.0 (40.0)%;j m9.0 (411 _%;j %;j֐  %;j + %;j  andrew the Gusty ..  Deep Elf . r  Health: 32/32 ======================== . ~~  Magic: 14/15 ======================-- .#~~~  AC: 5Str: 5 #..~~~  EV: 15Int: 22 ###...~~~  SH: 0Dex: 15 #.***w~~~  XL:  6 Next: 11% Place: Dungeon:4 #@# Noise: ---------  Time: 3539.0 (0.0)  ############.# %;j [m b) +0 long sword  #.......##...# Cast: Shock  #.#####.##.### Zot (20461)  #.#####.##.#  #.##......†# w   ribbon worm (asleep)  #.##.##.##.### r   rat (asleep)  #.>..........# ##  #....###.#.#.### #. _You hear the quick hiss of a very distant avalanche of sand. _You encounter a rat and a ribbon worm.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)!%;jandrew the Gusty..Deep Elf. rHealth: 32/32 ========================. ~~Magic: 14/15 ======================--.#~~~AC: 5Str: 5#..~~~EV: 15Int: 22###...***SH: 0Dex: 15#.****~~~XL:  6 Next: 11% Place: Dungeon:4#@#Noise: ---------  Time: 3539.0 (0.0)############.#b) +0 long sword#.......##...#Cast: Shock#.#####.##.###Zot (20461) #.#####.##.##.##......†#w   ribbon worm#.##!%;j.##.##.###r   rat (asleep)#.>..........####....###.#.#.####.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.  The ribbon worm is lightly wounded.!%;j&Ew~!%;ja4H~~~..!%;j7u=40.0 (10 _!%;j1A!%;jB!%;jb   andrew the Gusty ..  Deep Elf . r  Health: 32/32 ======================== . ~~  Magic: 13/15 ====================---- .#~~~  AC: 5Str: 5 #..~~~  EV: 15Int: 22 ###...~~~  SH: 0Dex: 15 #.**w~~~~  XL:  6 Next: 11% Place: Dungeon:4 #@# Noise: =--------  Time: 3540.0 (0.0)  ###!%;jK #########.# b) +0 long sword  #.......##...# Cast: Shock  #.#####.##.### Zot (20460)  #.#####.##.#  #.##......†# w   ribbon worm  #.##.##.##.### r   rat (asleep)  #.>..........# ##  #....###.#.#.### #.The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, haloed, 95% to hit)"%;j:andrew the Gusty..Deep Elf. rHealth: 32/32 ========================. ~~Magic: 13/15 ====================----.#~~~AC: 5Str: 5#..~~*EV: 15Int: 22###..***~SH: 0Dex: 15#.***~~~~XL:  6 Next: 11% Place: Dungeon:4#@#"%;jiNoise: =--------  Time: 3540.0 (0.0)############.#b) +0 long sword#.......##...#Cast: Shock#.#####.##.###Zot (20460) #.#####.##.##.##......†#w   ribbon worm#.##.##.##.###r   rat (asleep)#.>..........####....###.#.#.###"%;j<#.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, haloed, 95% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded."%;jy~rw."%;j ~.~~.r"%;jn=1.0 (159"%;j"%;j    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (lightly wounded, haloed, 95% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded. _The rat squeaks loudly."%;j?   andrew the Gusty ..  Deep Elf . ~  Health: 32/32 ======================== . r~  Magic: 12/15 ===================----- .#~~~  AC: 5Str: 5 #..~~~  EV: 15Int: 22 ###...~~~  SH: 0Dex: 15 #.*w.~~~~  XL:  6 Next: 11% Place: Dungeon:4 #@# Noise: ==-------  Time: 3541.0 (0.0) ["%;jH !40m ############.# b) +0 long sword  #.......##...# Cast: Shock  #.#####.##.### Zot (20459)  #.#####.##.#  #.##......†# w   ribbon worm  #.##.##.##.### r   rat  #.>..........# ##  #....###.#.#.### #.The ribbon worm is moderately wounded. _The rat squeaks loudly.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, haloed, 95% to hit)"%;j [ *w#%;jFM**#%;jwi***w#%;j_r*Aim: a rat (83% to hit)$%;jH $%;jKSr*$%;je(u~*.w$%;jti?.*$%;jP.wAim: a ribbon worm (moderately wounded, haloed, 95% to hit)%%;jEaandrew the Gusty..Deep Elf. ~Health: 32/32 ========================. r~%%;jEMagic: 12/15 ===================-----.#~~*AC: 5Str: 5#..**~EV: 15Int: 22###.**~~~SH: 0Dex: 15#.**.~~~~%%;jEDXL:  6 Next: 11% Place: Dungeon:4#@#Noise: ==-------  Time: 3541.0 (0.0)%%;jEn############.#b) +0 long sword%%;j%Fn#.......##...#Cast: Shock%%;jF#.#####.##.###Zot (20459) #.#####.##.##.##......†#w   ribbon worm#.##.##.##.###%%;jFr   rat#.>..........####....###.#.#.####.%%;jG}Aiming: Shock (safe; 1% risk of failure)  %%;j9GoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, haloed, 95% to hit)  %%;jaGrThe zap hits the ribbon worm.  The ribbon worm is severely wounded.%%;jQ~r%%;jl=w.%%;j~~~.. %%;j-2.0 (18 _%%;j%%;j   andrew the Gusty ..  Deep Elf . ~  Health: 32/32 ======================== . ~~  Magic: 11/15 =================------- .#r~~  AC: 5Str: 5 #..~~~  EV: 15Int: 22 ###...~~~  SH: 0Dex: 15 #.w..~~~~  XL:  6 Next: 11% Place: Dungeon:4 #@# Noise: =--------  Time: 3542.0 (0.0) [10%%;ja ?d ############.# b) +0 long sword  #.......##...# Cast: Shock  #.#####.##.### Zot (20458)  #.#####.##.#  #.##......†# w   ribbon worm  #.##.##.##.### r   rat  #.>..........# ##  #....###.#.#.### #.Aim: a ribbon worm (moderately wounded, haloed, 95% to hit)  The zap hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%%;j.~#*#*w&%;j Y*#*&%;jޞM**&%;jM . ...wThe zap hits the ribbon worm. _The ribbon worm is severely wounded.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.'%;j;< r***wAim: a rat (83% to hit)'%;j!andrew the Gusty..Deep Elf. ~Health: 32/32 ========================. ~*Magic: 11/15 =================-------.#**~AC: 5Str: 5#.*~~~EV: 15Int: 22###**.~~~SH: 0Dex: 15#.*..~~~~XL:  6 Next: 11% Place: Dungeon:4#@#Noise: =--------  Time: 3542.0 (0.0)############.#b) +0 long sword#.......##...#Cast: Shock'%;j۩#.#####.##.###Zot (20458) #.#####.##.##.##......†#w   ribbon worm#.##.##.##.###r   rat#.>..........####....###.#.#.####.Aiming: Shock (safe; 1% risk of failure)  '%;j xPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (83% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead.'%;j8'%;j6 ~r~...wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (83% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead.The zap misses the rat.'%;j92==3.0 (17 _'%;j@'%;j C'%;j  andrew the Gusty ..  Deep Elf . ~  Health: 32/32 ======================== . ~~  Magic: 11/15 =================------- .#r~~  AC: 5Str: 5 #.*~~~  EV: 15Int: 22 ###**.~~~  SH: 0Dex: 15 #.w..~~~~  XL:  6 Next: 11% Place: Dungeon:4 #@# Noise: =--------  Time: 3543.0 (0.0)  #######'%;j#####.# b) +0 long sword  #.......##...# Cast: Shock  #.#####.##.### Zot (20457)  #.#####.##.#  #.##......†# w   ribbon worm  #.##.##.##.### r   rat  #.>..........# ##  #....###.#.#.### #.The ribbon worm is almost dead. _The zap misses the rat.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (83% to hit)(%;j ,  andrew the Gusty ..  Deep Elf . ~  Health: 32/32 ======================== . ~~  Magic: 11/15 =================------- .#r~~  AC: 5Str: 5 #..~~~  EV: 15Int: 22 ###...~~~  SH: 0Dex: 15 #....~~~~  XL:  6 Next: 11% Place: Dungeon:4 #@#(%;j-u Noise: =--------  Time: 3543.0 (0.0)  ############.# b) +0 long sword  #.......##...# Cast: Shock  #.#####.##.### Zot (20457)  #.#####.##.#  #.##......†# w   ribbon worm  #.##.##.##.### r   rat  #.>..........# ##  #....###.#.#.### #.(%;j-/Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (83% to hit)  The zap hits the ribbon worm!  You kill the ribbon worm!(%;j8=†Shift-Dir - straight line  Aim: a rat (83% to hit)  The zap hits the ribbon worm!  You kill the ribbon worm!at!at!(%;jS?s ..  . ~  . ~*  .#**~  #.*~~~  ###**.~~~  #.*  #@#    ...#      #.##......†#  #.##.  #.>.    #..  (%;j~†~....(%;jS (%;j 34.0 (1Shock6 _(%;jM(%;j)%;j3)%;j)%;jX5)%;jz)%;j2==4)%;jW _You start resting.)%;j:r-....Shock.......r   rat (wandering)...6.0 (2)%;j-7.0 (33)%;j)%;jt%T _You encounter a rat.*%;jl †The zap hits the rat.*%;j4********%;jD/†~†....*%;j91--=8.0 (1Shock2*%;jj?*%;jBG _You kill the rat!*%;jf 12==049*%;jl (83===7*%;jSn X6*%;jo *%;j,p X5*%;jAq *%;jBr *%;jr B4*%;jr *%;j\t *%;jt 4===3*%;ju *%;j x n2*%;j1y X1*%;jy *%;j{ X0*%;j7| *%;jk n _You start resting.Magic restored.*%;jg &-*%;jŚ 0602.0)*%;jd 5====-1.0 (1339 _*%;jk *%;j> ,%;jd,%;j,%;j ,%;j8,%;jj,%;j###.. ... †. ~~.#† #..~~~~###...~~~∩#.@..~~~~~2.0) #.##.#~~~~############.# .. ~#.......##...# .##.#####.##.### ..#.#####.##.# #.#.##......†# ##.##.##.##.###  .#.>..........# #,%;jZ,%;je3.0 (27,%;j,%;j, _Found a glowing drain.-%;j; ###..#....#..#†....~~~~.#†~~~##..~~~~~###...~~~∩~#..@.~~~~~~-%;j #.##.#~~~~##.# ... ~~~#.##...# #..# .#.#####.##.### #...#.#####.##.# ###. #.##......†# .#.#.##.##.##.### .#.>.# -%;jb *##.-%;j -%;j e4.0 (16-%;j -%;j! .%;jO###.#...##..#†..##...~~~~#.#†~~~##..~~~~~###...~~~∩~#...@~~~~~~#.##.#~~~~#.##...~~~~#.##...###..#...##.#####.##.### #......  #.#####.##.# ###...  #.##......†# .#.#.##.##.##.### .#.>.# ##..%;j.%;jb}==55.%;j.%;j.%;j) ##### #.......##..#†..#.#...~~~~~..#†~~~~ ##..~~~~~~~###..@~~~∩~~~#....~~~~~~~~ .%;jf*#.##.#~~~~~ ############.##...~~~~~. #.......##...###..#...# #.#####.##.### #..... #.#####.##.# ###...# #.##......†# #... # #.##.##.##.###  ..%;jw3.%;j >`64.%;jD.%;jF/%;jM( ###.#####....###.###..#†..#.#...~~~~~.#.#†~~~~~~###..~~~~~~~###...@~~∩~~~.#....~~~~~~~~./%;j*)9#.##.#~~~~~~~#.##...~~~~~. .##...###..#...#. .#####.##.### ##. .#####.##.# ####...# .##......†# #... #. .##.##.##.### ./%;jy4A  You enter the shallow water./%;j]Y7.6 (1.62) Water  _Moving in this stuff is going to be slow./%;j ###.# ####....# ##.......###..#†..#..##...~~~~~.#.#†~~~~~~#.##..~~~~~~~~.###...~@~∩~~~.#....~~~~~~~~.#.##.#~~~~~~~#..##...~~~~~.##...###..#...#..# #####.##.### ##....... #####.##.# ####...## /%;j [16d##......†# #... #..... ##.##.##.### ...../%;j /%;j b9.20/%;j /%;j ###.# ####....# ##.......## ##..#†..#..##...~~~~~...##.#†~~~~~~#.###..~~~~~~~~.####...~~@∩~~~.#....~~~~~~~~./%;j #.##.#~~~~~~~#..##...~~~~~.##...###..#...#..#..##.### ##.........##.# ####...###. /%;j /%;jF 70.8290%;jsHE####.# ####....# ##.## ##..#†..#..## #...~~~~~...# #.#†~~~~~~#.# 0%;jZI##..~~~~~~~~.#.###...~~~@~~~...##....~~~~~~~~.#.##.#~~~~~~~#..##...~~~~~....##...###..#...#..#..##.### ##..##.# ####...###. 0%;jOJ......†# ##... .. 0%;j1T0%;jrdk108) 0%;jl0%;jypT _There is a glowing drain here.6%;jAw6%;j>yRead which item? Scrolls  t - a scroll of teleportation  i - 4 scrolls of identifyp - a scroll of poison [!] read|quaff[?] describe selected7%;jwandrew the Gusty####.#Deep Elf####....#Health: 32/32 ========================##.......##Magic: 15/15 ========================##..#†..#..##AC: 5Str: 5#...~~~~~...#EV: 15Int: 22#.#†~~~~~~#.#SH: 0Dex: 15##..~~~~~~~~.#.XL:  6 Next: 13% Place: Dungeon:4###...~~~@~~~...#Noise: ---------  Time: 3571.8 (0.0)#....~~~~~7%;jyf~~~....b) +0 long sword#.##.#~~~~~~~#...Cast: Shock ########.##...~~~~~.....Zot (20428) ....##...###..#...#..#.. ###.##.### ##........... ###.##.# ####...###.. ......†###... .. #..... .##.##.###..... _You start resting. _Magic restored. _Found a glowing drain.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a glowing drain here.7%;j=  Okay, then. _8%;jh8%;j Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air3%2  c - SwiftnessAir1%3  d - AirstrikeAir6%4 Select a spell to describe [?] help [!]/[I] toggle spell headers9%;j9%;j9%;jandrew the Gusty####.#Deep Elf####....#Health: 32/32 ========================##.......##Magic: 15/15 ========================##..#†..#..##AC: 5Str: 5#...~~~~~...#EV: 15Int: 22#.#†~~~~~~#.#SH: 0Dex: 15##..~~~~~~~~.#.9%;j`XL:  6 Next: 13% Place: Dungeon:4###...~~~@~~~...#Noise: ---------  Time: 3571.8 (0.0)#....~~~~~~~~....b) +0 long sword#.##.#~~~~~~~#...Cast: Shock ########.##...~~~~~.....Zot (20428) ....##...###..#...#..#.. ###.##.### ##........... ###.##.# ####...###.. ......†###... .. #..... .##.##.###9%;j["..... _Magic restored. _Found a glowing drain.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a glowing drain here. _Okay, then.9%;j"9%;j9%;j9%;ju9%;j 9%;jP 9%;j̶ 9%;j 9%;j l2.8 (17 _9%;j 9%;j= a Sewer6000)   The world spins around you as you enter the gateway.  You enter a sewer!9%;jy  ###### #.....# ##...≈... ##...≈≈≈. #∩@.≈≈≈≈≈. ##...≈≈≈ ##...≈.b #.....# ###### 9%;j b   bat (asleep) 9%;j z4.3 (2.5Shock59989%;j 9%;j8 _You encounter a bat.Found a gate leading back out of this place.9%;j  c _There is an empty arch of ancient stone here.:%;j L .  The zap hits the bat!:%;jL N****** :%;jQS..≈≈..:%;jR\4--=5.3 (1.0Shock7:%;j!a:%;jYcG _You kill the bat!;%;j~ ;%;j7 3;%;j& ;%;j X6;%;ja _You start resting.Magic restored.-;%;j! &6;%;j* 5==-7.3 (25 _;%;j / ;%;j1 <%;j ########.....##...≈##...≈≈#∩∩.≈≈##.@.≈≈≈.....#..####### <%;j <%;j e8.3 (14<%;jG <%;j =%;jӫ #########.....##...≈##...≈≈#∩∩.≈≈##...≈≈≈...#...# ..## ##### =%;j=%;j}`93=%;jL=%;j=%;jC#########.....##...≈##...≈≈#∩∩.≈≈.##...≈≈≈...# ...# ..## ##### =%;j=%;joa802=%;j+=%;j>%;jq# ##.....## ##...≈...## ##...≈≈≈...##∩∩.≈≈≈≈≈.##...≈≈≈...# ##...≈...# ##..@..## # >%;ju>%;jn}}==11>%;jl>%;j>%;j# ##.....## ##...≈...## ##...≈≈≈...### #∩∩.≈≈≈≈≈..... ##...≈≈≈...# ##...≈...# ##...@.## # >%;j!>%;j)`20>%;j[.>%;j0>%;ja##### ..## ...## ##...≈≈≈...#####∩∩.≈≈..##...≈≈>%;j##...≈.@.# ##.....#######>%;j>%;j,a389>%;j>>%;j>%;jM 8##### ..## ...## ##...≈≈≈...#######∩∩.≈≈.....##...≈≈##...≈##.....>%;j B#######>%;j_ >%;j `48>%;jè >%;j ?%;j%##### ..## ...## ##...≈≈≈...########∩∩.≈≈......##...≈≈#######...≈##.....#######?%;j!?%;j6 `57?%;j ?%;jc?%;j{####### ##.....## ##...≈...## ##...≈≈≈...#.#∩∩.≈≈≈≈≈.##...≈≈≈...#F##...≈...## ?%;j2##.....## #F   rock fish (asleep)?%;j92F.?%;j XF?%;j'p6Shock6?%;j,?%;j.Z _You encounter a rock fish.?%;j`^ ####### ##.....## ##...≈...## ##...≈≈≈...#?%;j_ I.##∩∩.≈≈≈≈≈.##...≈≈≈...######F.###...≈...## ##.....## #######?%;jSb _F#F#?%;jf ?%;jF#E%;jN326------93E%;j < _The zap misses the rock fish. The rock fish bites you. You slip backwards!E%;j O ***** The zap hits the rock fish. The rock fish resists.  The rock fish is moderately wounded.The zap hits the rock fish. The rock fish resists.E%;jK ≈≈≈.FThe rock fish is moderately wounded.E%;j$O 1--6002E%;jS E%;jZV zap misses the rock fish. The rock fish bites you. You slip backwards!  The zap hits the rock fish. The rock fish resists.  The rock fish is moderately wounded.  E%;jV The zap hits the rock fish. The rock fish resists.  The rock fish is moderately wounded. _The rock fish barely misses you.F%;j0 *****The zap hits the rock fish but does no damage.  The rock fish is moderately wounded.The zap hits the rock fish. The rock fish resists.F%;jQ/ ≈≈≈.FThe rock fish is heavily wounded.0---11 _The rock fish barely misses you.F%;jX V ****F%;j *The zap hits the rock fish. The rock fish completely resists.  The rock fish is heavily wounded.The zap hits the rock fish. The rock fish completely resists.F%;jXz S  ##### ##.. ##...  ##...≈≈≈...####### #∩∩.≈≈≈≈≈...........≈≈≈...##F####....≈...##F....#########  The rock fish is heavily wounded.F%;je SF.F%;j 21----------20F%;j( F%;j B _The rock fish bites you. You slip backwards!G%;j\C *G%;j|*..***The zap hits the rock fish. The rock fish completely resists.G%;j ≈F..≈..The rock fish is heavily wounded.G%;j9/15 --369G%;jqG%;jA _The rock fish bites you but does no damage.H%;ji **..***The zap hits the rock fish. The rock fish resists.H%;j ≈F..≈..The rock fish is heavily wounded.H%;j8----48H%;jH%;j,A _The rock fish bites you but does no damage.I%;ja**..***I%;jUo ##### ##..I%;jp ##...  ##...####### #@∩.≈≈≈≈≈...........≈≈≈...##F####F..≈...##.....#########I%;j=vRF.I%;j;y11-----------7---=57I%;jxI%;j _The zap misses the rock fish. The rock fish bites you! You slip backwards!d%;j3d%;jd%;j62=------8=-66d%;jGN:==-.20427) _The zap misses the rock fish. The rock fish bites you! You slip backwards!  Welcome back to the Dungeon!  d%;jN'You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!d%;jԟ/  --more--e%;j Dungeon:4  Level annotation: exclusions: ogre and ribbon worme%;j####.#####....###.......####..#†..#..## #...~~~~~...# #.#†~~~~~~#.# ##..~~~~~~~~.#. ###...~~~@F~~...# #....~~~~~~~~.... #.##.#~~~~~~~#... ########.##...~~~~~..... e%;jMF....##...###..#...#..#.. ###.##.### ##........... ###.##.# ####...###.. ......†###... .. #..... .##.##.###.....e%;jֈo-7.8 (2.55e%;j֌e%;j֍u _You hear the rapid hiss of a very distant avalanche of sand.e%;jY _There is a collapsed entrance here.r%;j=  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%;jxs%;jz Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air3%2  c - SwiftnessAir1%3  d - AirstrikeAir6%4 s%;j{Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitt%;jnt%;jwt%;jandrew the Gusty####.#Deep Elf####....#Health: 12/32 =========---------------##.......##Magic: 8/15============------------##..#†..#..##AC: 5Str: 5t%;jT#...~~~~~...#EV: 15Int: 22#.#†~~~~~~#.#SH: 0Dex: 15##..~~~~~~~~.#.t%;j@XL:  6 Next: 13% Place: Dungeon:4###...~~~@F~~...#t%;jNoise: ---------  Time: 3607.8 (0.0)#....~~~~~~~~....b) +0 long sword#.##.#~~~~~~~#...t%;j)Cast: Shock ########.##...~~~~~.....t%;jyZot (20425) ....##...###..#...#..#.. ###.##.### ##...........F   rock fish ###.##.# ####...###.. ......†#t%;jNn##... .. #..... .##.##.###.....portal is buried!Level annotation: exclusions: ogre and ribbon worm _You hear the rapid hiss of a very distant avalanche of sand. _There is a collapsed entrance here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t%;jt%;jandrew the Gusty####.#Deep Elf####....#Health: 12/32 =========---------------##.......##Magic: 8/15============------------##..#†..#..##AC: 5t%;j$Str: 5#...~~~~~...#EV: 15Int: 22#.#†~~~~~~#.#SH: 0Dex: 15##..~~~~~~~~.#.XL:  6 Next: 13% Place: Dungeon:4t%;j###...~~~@F~~...#Noise: ---------  Time: 3607.8 (0.0)#....~~~~~~~~....b) +0 long sword#.##.#~~~~~~~#...Cast: Shock t%;j>l########.##...~~~~~.....Zot (20425) ....##...###..#...#..#.. ###.##.### ##...........F   rock fish t%;je###.##.# ####...###.. ......†###... .. #..... .##.##.###.....portal is buried!Level annotation: exclusions: ogre and ribbon worm _You hear the rapid hiss of a very distant avalanche of sand. _There is a collapsed entrance here.  t%;j%Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t%;jכv  You feel quick. The rock fish closely misses you.t%;j5----==8.8 (14) Swift t%;jSt%;jA _The rock fish splashes around in the water.u%;j0 ####.# ####....# ##.## ##..#†..#..## #...~~~~~...# #.#†~~~~~~#.# ##..~~~~~~~~.#.u%;jJ1 ###...~~@.F~~...# #....~~~~~~~~.... #.##.#~~~~~~~#...#.##...~~~~~......##...###..#...#..#..#.##.### ##.u%;j14#.##.# ####...###.. #......†# ##... .. #..... #.##.##.###u%;jx2C .....u%;j5 F~You enter the shallow water.u%;jh=u%;jQ>6=-----10.0 (1.23 Water u%;jpEu%;jG? _Moving in this stuff is going to be slow.u%;j ####.# ####....# ##.......## ##..#†..#..## #...~~~~~...# #.#†~~~~~~#.# ##..~~~~~~~~.#. ###...~@~F~~~...# #....~~~~~~~~.... #.##.#~~~~~~~#...#.##...~~~~~......##...###..#...#..#..%;j)H#.##.### ##...........#.##.# ####...###.. ##......†# ##... .. #..... ##.##.##.### .....u%;jo-F.u%;j   ####.#  ####....#  ##.......##  ##..#†..#..##  #...~~~~~...#  #.#†~~~~~~#.#  ##..~~~~~~~~.#.  u%;js###...~@F.~~~...#  #....~~~~~~~~....  #.##.#~~~~~~~#... #...~~~~~..... #..#...#..#..  ##...........  ####...###.. †# ##... .. ..... The rock fish attacks as it pursues you!u%;jp ####.#  ####....#  ##.......##  ##..#†..#..##  #...~~~~~...#  #.#†~~~~~~#.#  ##..~~~~~~~~.#.  ###...~@F.~~~...#  #....~~~~~~~~....  #.##.#~~~~~~~#... #...~~~~~..... u%;jqs #..#...#..# ##...........  ####...###†# ##... .. u%;j/y  ####.# ####....# ##.......## ##..#†..#..## #...~~~~~...# #.#†~~~~~~#.# ##..~~~~~~~~.#. ###...@~F.~~~...# #....~~~~~~~~.... #.##.#~~~~~~~#...#.##...~~~~~.....u%;joz.##...###..#...#..#.. .#####.##.### ##........... .#####.##.# ####...###.. .##......†# ##... .. # .##.##.##.### .....The rock fish bites you.  * * * LOW HITPOINT WARNING * * *u%;jMF~u%;j7/32 ----=-1.22u%;j5u%;j) _You slip backwards!u%;j# R ####.# ####....# ##.## ##..#†..#..## #...~~~~~...# #.#†~~~~~~#.# ##..~~~~~~~~.#. ###..@~F~.~~~...# #....~~~~~~~~.... #.##.#~~~~~~~#...u%;j% #.##...~~~~~..... #.##...###..#...#.#.. #.#####.##.### ##. #.#####.##.# ####...##.. #.##......†# ##... .. # #.##.##.##.### u%;j- u%;j. -9 (0.71 u%;j'5 u%;j}7 v%;jk ####.# ####....# ##.......## ##..#†..#..## #...~~~~~...# #.#†~~~~~~#.# ##..~~~~~~~~.#. ###.@.~F~.~~~...# #....~~~~~~~~.... #.##.#~~~~~~~#...  ##.##...~~~~~.....  #.##...###..#...#..#..  #.#####.##.### ##...  #.#####v%;j.##.# ####...###..  #.##......†# ##... .. #  #.##.##.##.### F~v%;jv%;j-2.7 (0.80v%;jv%;jw%;j:\b####.#####....#.......##.#†..#..## #...~~~~~...# #.#†~~~~~~#.##..~~~~~~~~.#.###...F~~.~~~...# #..@.~~~~~~~~....w%;j] #.##.#~~~~~~~#...############.##...~~~~~..... #.......##...###..#...#..#.. #.#####.##.### ##........... #.#####.##.# ####...###.. #.##......†# ##... .. #. #.##.##.##.###  #.>..........###w%;j_Q~Fw%;jEfw%;j+gm7===3.4 (0.7w%;jmw%;jnw%;j*, ####.# ####....# ##.......##w%;j,a ##..#†..#..## #...~~~~~...# #.#†~~~~~~#.# ##..~~~~~~~~.#. ###...~~~.~~~...# #.@..F~~~~~~~.... #.##.#~~~~~~~#... w%;j-Z##.##...~~~~~..... #.##...###..#...#..#.. #.#####.##.### ##.... #.#####.##.# ####...###.. #.##......†# ##... .. # #.##.##.##.###  #.>.# ##w%;j5w%;j.7}----4.119w%;j<w%;jCw%;jZ 3####....##.......##..#†..#..## #...~~~~~...# #.#†~~~~~~#.##..~~.#.###...~~~.~~~...# #....F~~~~~~~.... #@##.#~~~~~~~#...############.##...~~~~~..... #.......##...###..#...#..#..w%;jX\  #.#####.##.### ##........... #.#####.##.# ####...###.. #.##......†# ##... .. #.##.##.##.### #.>..........### #....###.#.#.### w%;j\ ;F~w%;jd w%;jg 8=9 (0.88w%;j| w%;j x%;jcY ##.......####..#†..#..##...~~~~~....#†~~~~~~###..~~~~~~~~.#.###...~~~.~~~...#...F~~~~~.##.#~~~~~~~#############@##...~~~~~.........##...###..#...#..######.##.### ##.........#.# ####...###x%;jX"......†# ##... #.#### #.#.....##. x%;jx%;j5.6 (0.7Shock7x%;jx%;j:x%;jV#†..#..## #...~~~~~...# #.#†~~~~~~#.##..~~.#.###...~~~.~~~...# #...F~~~~~~~~.... #.##.#~#...############.##...~~~~~..... #.......##.@.###..#...#..#.. #.#####.##.### ##........... #.#####.##.# ####...###.. #.##......†# ##... .. #.##.##.##.### #.>..........## #....###.#.#.###  #.#### #.#.....# # #.# #.###.#.# #x%;j_x%;jdz8===6.4 (0.8x%;j jx%;j"lx%;jt #...~~~~~...# #.#†~~~~~~#.##..~~.####...~~~.~~~.. #...F~~~~~~~~... #.##.#~#############.##...~~~~~. #.......##...###..#...#..# #.#####.##@### ##........ #.#####.##.# ####...### #.##......†# ##...  #.##.##.##.###  #.>..........# #....###.#.#.###x%;jotX #.#### #.#.....# #.# #.###.#.# #.# #.###.#.##########x%;jw0Fx%;j}F   rock fishx%;jq7.2Shock6x%;jȄx%;j=y%;j=X#†~~~~~~###..~~###...~~~.~~~......F~~~~~.F#.##############.##...~~~~~.........##...###..#...#..######.##.### ##......... ####...####......†# ##... y%;jX#.##.##.### >.............###.#.######## #.#..... #.###.####.#.############.....#.##.......y%;jZ;#F#y%;j ay%;jc~=8.05y%;jiy%;jkz%;jk ##..~~###...~~~.~~~......F~~~~~##.##############F##...~~~~~.........##...###..#...#..######.##.### ##.........####.##.# ####...####...... ##... ##.##.### >.............###.#.#.###z%;j/#### #.#.....#.###.#..###.# #.....##.#.....##.### z%;jN0Fz%;j.F   rock fishz%;jz984z%;j, z%;j w _You see here a clockroach corpse.z%;j'L Z###...~~~.~~~......F~~~~~##.##############.##...~~~~~.........##.F.###..#...#..######.##.### ##.........####.##.# ####...###......†# ##... #.##.##@### >..........#z%;jL ...###.#.#.####### #.#..... #.###.#.##.###.#.############.....#.##............##.#.....##.#######.####.......†......z%;jN G.Fz%;jvU z%;j_ O=9.5 (0.7 _z%;jQe z%;j9g {%;j...F~~~~~##.##############.##...~~~~~.........##...###..#...#..######.##.F## ##.........#.##.# ####...####......†# ##... ##.##.### >.......@..#...###.#.#.####### #.#..... #.###.#.##.###.#.############.....#.##............##.#.....##.#######.####.......†...................#.....†{%;j){%;jB9==20.23) Swift {%;jw{%;jڽb _You start to feel a little slower.|%;j /##.##############.##...~~~~~.........##...###..#...#..######.##.F## ##.........###.##.# ####...###......†# ##... #.##.##.### >..........|%;j ...###.#@#.####### #.#.....# #.###.#.####.#.############.....#.##............##.#.....##.#######.####.......†...................#.....†##.#####...|%;j 9#F|%;j |%;j `92|%;j% |%;j' ~%;jl############.##...~~~~~...#.......##...###..#...#..##.#####.##.### ##..........#.#####.##.F ####...####.##......†# ##... .#.##.##.##.###~%;j-m #.>..........# ##....###.#.#.#####.#### #.#.@...# ~%;jVm##.# #.###.#.# ~%;jxm#~%;jm&#.# #.###.#.########## ##.# ##.....#.##.......# #~%;jmW#.# #.....##.#.....##.####~%;jm{####.#####.....#.......†.......#.......##...........#.....†~%;jnM #.##.##.##.....#.....#.##......~%;j"n #.#..##.##.....#.##........#### ~%;jv~%;j|1.7 (0.8Shock1~%;j~%;jI~%;j  #.......##...###..#...#..#.. #.#####.##.### ##........... #.#####.##.F ####...###.. #.##......†# ##... .. #.##.##.##.### #.>..........# ###....###.#.#.####.#.#### #.#.....# #.#.# #.###@#.# #.#.# #.###.#.########## #^#.# ##.....#.##.......# #<#.# #.....##.#.....##.####.####.#####.....#.......†........#.......##...........#.....†...>#.##.##.##.....#.....#.##....#.#..##.##.....#.##........####~%;jx #[...##.########.##.##.##.## #.F~%;j F   rock fish~%;j(# 10/32=2.4 (0.7Shock~%;j) ~%;j+ ~%;jC L#####.##.### ##.........F ####...###......†# ##... ##.##.F##>..........##...###.#.#.###.#### #.#.....# #.###.#.########## #^##.....#.##.......# #<#.....##.#.....##.####.####.#####.....#.......†..............##...........#.....†...>~%;jD V##.##.##.....###.........##.####........####[.######.##.##.##.## .#.###.# #..........# ~%;j 7#F~%;ju ~%;j n==3.2 (0.80~%;j ~%;j ~%;j %;jhb #.#####.##.F ####...###.. #.##......†# ##... .. #.##.##.##.###  #.>.........F## #....###.#.#.###  #.#### #.#.....# # #.# #.###.#.# #%;jbI #.# #.###.#.########## # #.# ##...@.#.##.......# # #.# #.##.########.#####.....#.......†...... #.......##...........#.....† #.##.##.##.....#.....#.##...... #.#..##.##.....#.##........####%;jc #[...##.########.##.##.##.## # #.#.###.# #..........# # #.#.###.#### #######.### #%;jwc%;j`eG.F%;jl%;j1t10/15==4.009%;jz%;js}%;j #.##......†# ##...  #.##.##.##.###  #.>..........# #....###.#.#F###  #.#### #.#.....#  #.# #.###.#.# %;j= #.# #.###.#.##########  #.# ##.....#.##.......#  #.# #.##.######.#####.....#.......†......%;jj1 #.......##...........#.....† #.##.##.##.....#.....#.##..%;j= #.#..##.##.....#.##........### #[...##.########.##.##.##.##%;j #.#.###.# #..........# #.#.###.#### #######.##%;j# #..........# ##.#%;j%;j {8Shock8%;j%;j%;jd #.##.##.##.###  #.>..........# #....###.#.#F### #.#### #.#.....# #.# #.###.#.# #.# #.###.#.########## #.# ##.....#.##.......# #.# #.##.######.#####..@..#.......†..... #.......##...........#.....† #.##.##.##.....#.....#.##.. #.#..##.##.....#.##........## #[...##.########.##.##.##.## #.#.###.# #.......... #.#.###.#### #######.## #..........# %;j[34m##.# ###..#####.# #.......#%;j%;jH=5.5 (0.7%;j%;j%;j̦i #.>..........#%;j #....###.#.#F###%;j #.#### #.#.....#%;j< #.# #.###.#.#%;j[ #.# #.###.#.##########%;j #.# ##.....#.##.......# #.# %;j#.##.#%;j5####.#####.....#.......†....%;jl #.......##.@.........#.....†%;j #.##.##.##.....#.....#.##..%;j~ #.#..##.##.....#.##........#%;j2 #[...##.########.##.##.## #.#.###.# #.......... #.#.###.#### #######.###%;jz #..........# ##. ###..#####.# #.......#%;j #..#####.# #.#####...##### %;j%;jϼ1=6.3 (0.87) -Swift %;j%;jR _You feel sluggish.%;j #....###.#.#F### #.#### #.#.....# #.# #.###.#.# #.# #.###.#.######### #.# ##.....#.##....... #.# #.##.####.#####.....#.......†... #.......##.....#. #.##.##.##@....#.....#.##.. #.#..##.##.....#.##..... #[...##.########.##.##.## #.#.###.# #.......... #.#.###.#### #######.## #..........# ##.#  ###..#####.# #.......#  #..#####.# #.#####...#### #.....##.###.####%;j%[m ...∩#..F%;j#FF   rock fish1===7.8 (1.5Shock5%;j K.F%;jU %;jf804%;j%;j%;j  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%;jO %;jS D Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 3% 2  c + SwiftnessAir1% 3 d - AirstrikeAir6%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit%;j% %;j) #....###.#.#F###andrew the Gusty#.#### #.#.....#Deep Elf#.# #.###.#.#Health: 11/32 ========----------------#.# #.###.#.######### Magic: 11/15 =================-------#.# ##.....#.##....... AC: 5%;jD* @Str: 5#.# #...F.##.#.....##. EV: 15Int: 22####.#####.....#.......†... SH: 0Dex: 15%;j}* #.......##...........#..... XL:  6 Next: 13% Place: Dungeon:4#.##.##.##@....#.....#.##.. Noise: ---------  Time: 3628.8 (0.0)#.#..##.##.....#.##........ b) +0 long sword%;j* '#[...##.########.##.##.##.# Cast: Shock#.#.###.##..........# Zot (20404) -Swift %;j* #.#.###.#### #######.####..........# #########.#%;j\+ F   rock fish###..#####.# #.......##..#####.# #.#####...#####.....##.###.#### ...∩#.. _You slip backwards! _You see here a clockroach corpse. _You start to feel a little slower. _You feel sluggish.Casting: Swiftness (safe; 1% risk of failure)  %;j+ \Confirm with . or Enter, or press ? or * to list all spells.%;j9, %;j4 #....###.#.#F###andrew the Gusty#.#### #.#.....#Deep Elf#.# #.###.#.#Health: 11/32 ========----------------#.# #.###.#.######### Magic: 11/15 =================-------#.# ##.....#.##....... AC: 5Str: 5#.# #...F.##.#.....##. EV: 15%;j4 Int: 22####.#####.....#.......†... SH: 0Dex: 15#.......##...........#..... XL:  6 Next: 13% Place: Dungeon:4#.##.##.##@....#.....#.##.. Noise: ---------  Time: 3628.8 (0.0)#.#..##.##.....#.##........ b) +0 long sword%;j45 r#[...##.########.##.##.##.# Cast: Shock#.#.###.##..........# Zot (20404) -Swift #.#.###.#### #######.###%;j\5 #..........# #########.#F   rock fish%;j5 H###..#####.# #.......##..#####.# #.#####...#####.....##.###.#### ...∩#.. _You slip backwards! %;j6 _You see here a clockroach corpse. _You start to feel a little slower. _You feel sluggish.Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%;j@ %;jA The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes %;j;B ' N - No%;jM%;jq #....###.#.#F###  andrew the Gusty #.#### #.#.....#  Deep Elf #.# #.###.#.#  Health: 11/32 ========---------------- %;j3#.# #.###.#.######### Magic: 7/15===========------------- #.# ##.***.#.##....... AC: 5Str: 5 %;j]#.# #..*F*##.#.....##. EV: 15Int: 22 %;j####.#####..***#.......†... SH: 0Dex: 15 %;j #.......##...........#..... XL:  6 Next: 13% Place: Dungeon:4 %;j#.##.##.##@....#.....#.##.. Noise: ---------  Time: 3628.8 (0.0) %;jI#.#..##.##.....#.##........ b) +0 long sword #[...##.########.##.##.##.# Cast: Shock%;j* #.#.###.# #..........# Zot (20404) -Swift  %;jQ#.#.###.#### #######.###  #..........# #########.#  F   rock fish%;jwR ###..#####.# #.......#  %;j#..#####.# #.#####...#### #.....##.###.#### ...∩#.. _You feel sluggish.Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target%;j1Aim: a rock fish (moderately wounded, haloed, empty space bonus: 8/8)%;jL#....###.#.#F###andrew the Gusty#.#### #.#.....#Deep Elf#.# #.###.#.#Health: 11/32 ========----------------#.# #.###.#.######### Magic: 7/15===========-------------#.# ##.....#.##....... AC: 5Str: 5%;jv#.# #...*.##.#.....##. EV: 15Int: 22####.#####.....#.......†... SH: 0Dex: 15#.......##...........#..... XL:  6 Next: 13% Place: Dungeon:4#.##.##.##@....#.....#.##.. Noise: ---------  Time: 3628.8 (0.0)#.#..##.##.....#.##........ b) +0 long sword%;j#[...##.########.##.##.##.# Cast: Shock#.#.###.##..........# Zot (20404) -Swift #.#.###.#### #######.####..........# #########.#%;j`F   rock fish###..#####.# #.......##..#####.# #.#####...#####.....##.###.#### ...∩#.. _You feel sluggish.Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%;jAiming: Airstrike (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a rock fish (moderately wounded, haloed, empty space bonus: 8/8)%;jQ.F%;j%;jo===9.8 (13%;jm%;jk  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target: a rock fish (moderately wounded, haloed, empty space bonus: 8/8)  The open air twists around violently and strikes the rock fish but does no _damage.%;j  As you read the scroll of teleportation, it crumbles to dust..F%;j %;jJ 32=%;j 8=---302) Tele -Swift %;j %;j \ _You feel strangely unstable.%;jz #.#### #.#.....# #.# #.###.#.# #.# #.###.#.###########.# ##.....#.##.......#.# #.....##.#.....##.#####.#####.....#.......†...#.......##.F.........#.....†%;jQ #.##.##.##.....#.....#.###.#..##.##.@...#.##........##[...##.########.##.##.##.###.#.###.# #..........# #.#.###.#### #######.### #..........# ###.####..#####.# #.......#  #..#####.# #.#####.######.....##.###.#### ...∩#...##.##...........# ....###%;j J.F%;jH      #.# #.###.#.#  #.# #.###.# #.# ##.....#.# %;jڊ V#.# #.....##.# #.....#.......† #.........† #.F...# #.@...# #[#######%;j" E     %;jn M       %;j "   %;jҋ ' ...∩ %;j %;j F The rock fish attacks as it pursues you!%;j`5    #.# #.###.#.#  #.# #.###.# #.# ##.....#.# #.# #.....##.# #.....#.......†%;jaD #.........† #.F...# #.@...# #[#######       %;jaC     %;jbP   ...∩ %;jub %;jkw  The rock fish misses you. The rock fish bites you!%;j7n2/32 --------==-2.3 (1.51%;jzt%;jwV _* * * LOW HITPOINT WARNING * * *%;ju #.#### #.#.....# #.# #.###.#.# #.# #.###.#.# #.# ##.....#.##.# #.# #.....##.#.....##.#####.#####.....#.†.#.##....#.....†.#.##.##.##.F...#.....#.##.#.#..##.##..@..#.##.##[...##.##.##.##.##.## #.#.###.# #.# #.#.###.#### #.### ###..#####.# #.......# #..#####.# #.#####...##.....##.###.#### ...∩#.##.##.# ....###.%;jՃ    .#   .#   ..#   ..#   %;j„ =###..#   . #....#   g..g###....#   #....   ...######.#   #         gg 2 goblins (asleep) %;j/      %;j  Your surroundings suddenly seem different.  You encounter 2 goblins.%;j %;jH s--3.8399) %;j> %;jҥ + _Found 10 gold pieces.%;j0,  ..#  ..#  ..#  ..#   ..#   ###..#  . #....#  g..g### #.........# ...######.#  .# .# .# ##      %;jO- 3=-------9===--5.3%;j- UShock8%;j1 %;j3 %;jF %;j %;jR %;j %;jf B7%;j 6 _You start resting.%;j 4==10/15====%;j{ -7.3 (2.0%;j e8.3 (35%;j %;j b _You start to feel a little faster.%;j%;j%;j%;j %;jB4%;jh3===2%;js%;j5%;jk1=1%;j%;jW _You start resting.%;j%;jB,42.3 (4%;jdj3.3 (50) %;j%;j\ _You no longer feel sluggish.%;jr%;j~s%;jKt%;j#w%;jwC89%;j~2===8%;j$6=7%;j%;jz%;jʂB6%;j%;jW%;jB5%;j/%;j̇%;j-#3%;jUk===4%;j%;j%;jX!7%;j{j==3%;j %;j%;jÍB2%;j%;jZ%;j4===1%;j%;j0%;j;8==79%;j%;jИ%;j":8%;j%;j)n _You start resting.Magic restored.%;j%;jz055.3 (12.0)%;jc5====6.3 (137 _%;j%;jս%;j%;j%;jp%;jW  You start resting.%;j%;j3,0.0)%;jx{7.3 (16%;jp _You hear the rapid hiss of an avalanche of sand.%;j`%;j%;j%;jK%;jO#9=54%;j#U==3%;j$%;jK'%;j'B2%;j,(%;jz*%;j*r10/32=1%;j*%;j,%;j-%;j*.B0%;j.%;j0%;j31C69%;jD2%;j3%;j4B8%;j5%;j6%;jT7Q1==%;j7:7%;ju8%;jH:%;j;B6%;j$<%;j=%;j;>B5%;j>%;j@%;jCA:4%;jA%;jC%;jOD2==3%;jD%;jF%;j%GB2%;jG%;jI%;j!JB1%;jJ%;jlL%;jLB0%;jlM%;jO%;jOY3=59%;jP%;jP%;jR%;jR%;j S:8%;jS%;jU%;jVB7%;j W%;jNX%;jXB6%;jY%;j[y14=5%;j[%;j\%;j]%;j;^B4%;j_%;j`%;j:aB3%;ja%;jc%;jIdB2%;je%;jNf%;jfm5==1%;j#g%;jg%;jzi%;ji,0%;j#j%;j4k%;jl%;jmC49%;jm%;jHoB8%;jo%;jo%;jq%;jq%;jqf6==7%;j6r%;jr%;jt%;jtB6%;ju%;jw%;jxB5%;j!y%;jz%;j {B4%;j{%;j\}%;j}f7=3%;j~%;j%;jB2%;jD%;jo%;j:1%;j^%;j%;j_:0%;j%;j.%;jq>8=%;j;39%;j1%;jً%;jB8%;j%%;j%;jB7%;j%;jđB6%;js%;jӒ%;jB%;j̕9==5%;jT%;j%;jLB4%;j%;j %;jlB3%;j%;j%;j,2%;jA%;j%;j%;jP%;j}20==1%;j]%;jH%;jyB0%;j@%;j%;jGC29%;j%;j%;j%;j:8%;j%;j%;j9f1=7%;j%;j%;j,6%;j%;j%;jW _You start resting.%;j%;j1707.3 (50.0)%;jf8.3 (515%;jx%;j %;jb_You hear the rapid hiss of an avalanche of sand.%;jI%;j<%;jtj42=32%;j%;jRB1%;j%;j%;jQ,0%;j%;j%;j%;jV&23%;jk==19%;j %;jB8%;jW%;j%;ja%;jB7%;j%;jRX6%;j%;j{%;jU4==%;j:5%;jw%;jUB4%;j%;jQ%;j:%;j}X3%;jn2%;j%;j/#5%;j^M=1%;j"%;j%;j,0%;j%;jv%;jD%;jC09%;j%;j[%;jB8%;j.%;j%;j`#6%;jM=7%;jg%;j%;j@:6%;j%;j5X5%;j%;j%;jB4%;jG%;j> %;jv 7==3%;j %;j %;j: B2%;j %;j%;j]B1%;j%;jk%;jB0%;j%;jW _You start resting.%;jh%;j&-33.3 (25%;j)8==4.3 (26299%;jr-%;j/p _You hear the rapid hiss of an avalanche of sand.%;j %;j %;j9 %;j 8%;j( b769=5%;j %;ja B4%;j %;j X3%;jz %;j  _You hear the rapid hiss of an avalanche of sand.You start resting. _You hear the rapid hiss of an avalanche of sand.You start resting. _You hear the rapid hiss of an avalanche of sand.You start resting.%;jۺ %;j 240.3 (6.0)%;jn e1.3 (72%;j %;j9 _You start resting. _You hear the rapid hiss of an avalanche of sand.You start resting. _%;j You hear the rapid hiss of an avalanche of sand.You start resting. _The hiss of flowing sand is almost imperceptible now.%;j %;jV 3%;jD %;j 30=1%;jD %;jϞ B0%;j~ %;j %;j C89%;j֢ %;ju %;j :8%;j_ %;jר %;j #1%;jR j==7%;j %;j %;jP B6%;jR %;j %;j9 B5%;jү %;jұ %;j# ,4%;j_ %;j %;ja k _You start resting.HP restored.%;j] %;j +9.3 (8%;j 2==50.3 (93 _%;jZ %;j| %;j..#  ..#  ..#  ..#  ..# ###..#%;j . #....#  g..g###....#  #......@..## %;jX ...######.  .#  .# %;j{b .#  ## %;jcgg 2 goblins (asleep) %;j1  %;j`   %;j@m .g  The walls and floor vibrate strangely for a moment.%;jC$g%;j'g%;jm ggg 3 goblins (1 wandering)The goblin shouts! You hear a shout! x3%;jh===1.3 (1Shock2%;j%;j%;jks _You encounter a goblin. It is wielding a +0 dagger.%;jr ..#  andrew the Gusty ..#  Deep Elf ..#  Health: 32/32 ======================== ..#  Magic: 14/15 ======================-- ..#  AC: 5Str: 5 ###..#  EV: 15Int: 22 . #....#  SH: 0Dex: 15 $g.g###....#  XL:  6 Next: 13% Place: Dungeon:4 %;js#...g**@..##  Noise: ===------  Time: 3751.3 (0.0) ...######.#  b) +0 long sword .#  Cast: Shock .#  Zot (20282)  .#  ##  ggg 3 goblins (1 wandering)The goblin shouts! You hear a shout! x3 _You encounter a goblin. It is wielding a +0 dagger.Aiming: Shock (safe; 1% risk of failure)  %;js@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (haloed, 85% to hit)%;jz Yggdagger (78%;jT *g%;j g*Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 78% to hit)%;jK M..#  andrew the Gusty..#  Deep Elf..#  Health: 32/32 ========================..#  Magic: 14/15 ======================--..#  AC: 5Str: 5%;jK ###..#  EV: 15Int: 22. #....#  SH: 0Dex: 15****###....#  XL:  6 Next: 13% Place: Dungeon:4#...***@..##  Noise: ===------  Time: 3751.3 (0.0)...######.#  b) +0 long sword.#  Cast: Shock.#  Zot (20282) .# ##%;j"L  ggg 3 goblins   The zap hits the goblin.  %;jL The goblin is moderately wounded.The zap hits the goblin.  The goblin is heavily wounded.The zap hits the goblin.  The goblin is heavily wounded.%;jL %;j .g  The goblin is moderately wounded.The zap hits the goblin.  The goblin is heavily wounded.The zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!%;j .g%;jU .g%;j K .g  You hear a shout!%;jF ,g%;jL gYou encounter a goblin. It is wielding a +1 dagger of venom.%;jw .gg 2 hobgoblinsgggg 4 goblins (1 wandering)%;j m-2.3 (11%;j? %;j# ] _You encounter a hobgoblin. x2%;j r ..#  andrew the Gusty ..#  Deep Elf ..#  Health: 32/32 ======================== ..#  Magic: 13/15 ====================---- ..#  AC: 5Str: 5 ###..#  EV: 15Int: 22 %;j pg #....#  SH: 0Dex: 15 ggg*###....#  XL:  6 Next: 13% Place: Dungeon:4 #...gg*@..##  Noise: ==-------  Time: 3752.3 (0.0) %;j ...######.#  b) +0 long sword .#  Cast: Shock .#  Zot (20281) %;j9  .#  ##  gg 2 hobgoblins %;j ; gggg 4 goblins (1 wandering)You encounter a goblin. It is wielding a +1 dagger of venom. _You encounter a hobgoblin. x2  %;j }Aiming: Shock (safe; 1% risk of failure)  %;j1 uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 78% to hit)%;jUgghobgoblin (83%;j9_7gg%;jL  ..#  andrew the Gusty ..#  Deep Elf ..#  Health: 32/32 ======================== ..#  Magic: 13/15 ====================---- ..#  AC: 5Str: 5 ###..#  EV: 15Int: 22 g #....#  SH: 0Dex: 15 ggg.###....#  XL:  6 Next: 13% Place: Dungeon:4 #...g).@..##  Noise: ==-------  Time: 3752.3 (0.0) ...###%;jKM ###.#  b) +0 long sword .#  Cast: Shock .#  Zot (20281)  .#  ##  gg 2 hobgoblins  gggg 4 goblins (1 wandering)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (83% to hit)  The zap hits the goblin.  You kill the goblin!%;jV )Shift-Dir - straight line  Aim: a hobgoblin (83% to hit)  The zap hits the goblin.  You kill the goblin!%;j5` )The zap hits the goblin.  You kill the goblin!!%;jg   ..#  ..#  ..#  ..#  ..#    g   ****  #...***@..##    %;j i .#  .#  .#  ##  g   goblin (    The zap hits the hobgoblin.  The hobgoblin is lightly wounded.%;j, $gThe zap misses the hobgoblin.%;j .%;j *g%;j l .gThe goblin shouts!%;j v).)).%;jg m43.3 (10%;j/ %;j' q _You encounter a goblin. It is wielding a +0 club.%;j, ..#  andrew the Gusty ..#  Deep Elf ..#  Health: 32/32 ======================== ..#  Magic: 12/15 ===================----- ..#  AC: 5Str: 5 ###..#  EV: 15Int: 22 g #....#  SH: 0Dex: 15 $.).###....#  XL:  6 Next: 14% Place: Dungeon:4 %;j#gg****@..##  Noise: ==-------  Time: 3753.3 (0.0) ...######.#  b) +0 long sword .#  Cast: Shock .#  Zot (20280)  .#  ##  gg 2 hobgoblins %;j g   goblin (wandering)The goblin shouts! _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (83% to hit)%;j6c..#  andrew the Gusty..#  Deep Elf..#  Health: 32/32 ========================..#  Magic: 12/15 ===================-----..#  AC: 5Str: 5###..#  EV: 15Int: 22g #....#  SH: 0Dex: 15$.).###....#%;jed  XL:  6 Next: 14% Place: Dungeon:4#******@..##  Noise: ==-------  Time: 3753.3 (0.0)...######.#  b) +0 long sword.#  Cast: Shock.#  Zot (20280) .# ##  gg 2 hobgoblins  g   goblin (wandering)  Shift-Dir - straight lineAim: a hobgoblin (83% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the hobgoblin.  The hobgoblin is heavily wounded.%;j7g.%;jH9.g%;j'.g%;j)).g%;jY3=4.3 (1%;j@;79%;j%;j%  Aim: a hobgoblin (83% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the hobgoblin.  The hobgoblin is heavily wounded. %;j 3_The goblin shouts!%;jB _ ..#  andrew the Gusty ..#  Deep Elf ..#  Health: 32/32 ======================== ..#  Magic: 12/15 ===================----- ..#  AC: 5%;j)C Str: 5 ###..#  EV: 15Int: 22 . #....#  SH: 0Dex: 15%;jDC  %;jZC I$gg*###....#  XL:  6 Next: 14% Place: Dungeon:4 %;jC #..g***@..##  Noise: ==-------  Time: 3754.3 (0.0) ...######.#  b) +0 long sword .#  Cast: Shock .#  Zot (20279)  %;jC .#  %;jC s##  gg 2 hobgoblins %;j+D b g   goblin%;jBD FThe hobgoblin is heavily wounded. %;jVD 0_The goblin shouts!  %;jD JAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle%;jD Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 83% to hit)%;j/agggoblin, wielding a +0 club (78%;j4h ..#  andrew the Gusty ..#  Deep Elf ..#  Health: 32/32 ======================== ..#  Magic: 12/15 ===================----- ..#  AC: 5Str: 5 ###..#  EV: 15Int: 22 %;j<. #....#  SH: 0Dex: 15 $g).###....#  XL:  6 Next: 14% Place: Dungeon:4 #..g)).@..##  Noise: ==-------  Time: 3754.3 (0.0) ...######.#  b) +0 long sword .#  Cast: Shock .#  Zot (20279)  .#  ##  gg 2 hobgoblins  g   goblinAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle%;jShift-Dir - straight lineAim: a goblin, wielding a +0 club (78% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!%;j-2)Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (78% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!%;j ..#  ..#  ..#  ..#  ..#    %;j6.   ****  #..g***@..##    %;j#.#  .#  .# %;jG ##    hobgoblin %;jjD %;jX +g%;jZ g%;jZ g%;jf] gYou encounter a hobgoblin.%;j`  You encounter a goblin. It is wielding a +0 club.%;joi  ))).g   Robin (wand, wandering)gg 2 hobgoblins (1 wandering)gg 2 goblins%;j"j You encounter Robin of the Strong Arm. They are wielding a +0 short sword,wearing a +1 helmet of intelligence and carrying a wand of warping.%;js /  --more--%;jxM@.g%;jT%;joY 5-5.3 (18 _%;ja%;jWg%;j%;jZ The zap hits the goblin.  You kill the goblin!The zap hits the goblin.  You kill the goblin!The zap hits the goblin!  You kill the goblin!The zap hits the hobgoblin.  The hobgoblin is lightly wounded.  The zap misses the hobgoblin.The goblin shouts! _You encounter a goblin. It is wielding a +0 club.The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the hobgoblin.  The hobgoblin is heavily wounded. _The goblin shouts!  The zap hits the hobgoblin.  %;jYou kill the hobgoblin!The zap hits the goblin.  You kill the goblin!You encounter a hobgoblin.You encounter a goblin. It is wielding a +0 club.You encounter Robin of the Strong Arm. They are wielding a +0 short sword,wearing a +1 helmet of intelligence and carrying a wand of warping.%;jThe goblin is heavily wounded.goblin shouts!  You hear a shout!  You encounter a goblin. It is wielding a +1 dagger of venom. _You encounter a hobgoblin. x2  You kill the goblin!  The zap hits the goblin.  You kill the goblin!  The zap hits the goblin!  You kill the goblin!  The zap hits the hobgoblin.hobgoblin is lightly wounded.  The zap misses the hobgoblin.  _You encounter a goblin. It is wielding a +0 club.The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The zap hits the hobgoblin.  The hobgoblin is heavily wounded. _The goblin shouts!  The zap hits the hobgoblin.  You kill the hobgoblin!%;j} rock fish attacks as it pursues you!  The rock fish misses you. The rock fish bites you! _* * * LOW HITPOINT WARNING * * *r surroundings suddenly seem different.2s. _Found 10 gold pieces. _You start resting. _You start to feel a little faster. _You start resting. _You no longer feel sluggish. _You start resting. _Magic restored.  You start resting. _You hear the rapid hiss of an avalanche of sand. _You start resting. _You hear the rapid hiss of an avalanche of sand.You start resting. _You hear the rapid hiss of an avalanche of sand. _You start resting. _The hiss of flowing sand is almost imperceptible now. _You start resting. _HP restored.walls and floor vibrate strangely for a moment.  The goblin shouts! You hear a shout! x3%;j %;j%;j%;jOL..#  andrew the Gusty..#  Deep Elf..#%;jd  Health: 32/32 ========================..#  Magic: 12/15 ===================-----..#  AC: 5Str: 5###..#  EV: 15Int: 22g #....#  SH: 0Dex: 15g)gg###....#  XL:  6 Next: 15% Place: Dungeon:4#...g).@..##  Noise: =--------  Time: 3755.3 (0.0)...######.#  b) +0 long sword.#  Cast: Shock.#  Zot (20278) .# ##  [0;%;j10;1mg   Robin (wand, wandering)  gg 2 hobgoblins (1 wandering)  gg 2 goblins The zap hits the goblin.  You kill the goblin!You encounter a hobgoblin.You encounter a goblin. It is wielding a +0 club.You encounter Robin of the Strong Arm. They are wielding a +0 short sword, _wearing a +1 helmet of intelligence and carrying a wand of warping.%;j'%;j#)%;jH1%;jn3%;j 3%;j %;j   You kill the goblin!  You encounter a hobgoblin.goblin. It is wielding a +0 club.Robin of the Strong Arm. They are wielding a +0 short sword, _wearing a +1 helmet of intelligence and carrying a wand of warping. _Unknown command.%;j-" V  ..#  ..#  ..#  ..#   ..#   ###..#  g #....#  g)gg###.@..#  #...g)....# ...######.#  .#  .#  .#  g   hobgoblin## %;j# g%;j% 5)g%;j4. .g   goblin%;j0 t-6.3 (17 _%;j-8 %;j9 %;j #...#  ...#  ...#  ...#  #..#   #..#   ###..#  g #..@.#  g)g.###....# %;j# #..g)g....# ...######.#  #.#  #.#  ..# ###  %;jg%;j5)g%;j.g   goblin%;jz-76%;j%;j%;jߨ .# #..##  .##...#  .....#  ....#  ...#  #..#   #..#   ###.@# %;j g #....#  g)g.###....#  #...g)g...# ...######.#  #.#  #.# ..#  ### %;jA.g%;jjg%;jn)g   goblin%;jַ3=85%;j%;j¿%;jA.. ... ..# #..#..##..#...  ### #g)g.###....#...)g.g..##...######..%;j3)g%;j~6g.%;j%;j `94%;j/%;jj%;j  ###. ... ..# #..#...##..##..  ### #.g)g.###g...#...))g...##...######%;j !.g%;j 9g.%;j %;jf a603%;j %;j %;jfn" . ###. ... # #..#...##....#..##  ### #.gg)g.###....#...)).g..##...#####g.g.%;jp%;jpr`12%;jqx%;jz%;j## . ###.. ... .# #..###......## #. ###g #..g)g.###.g..#...))....##...#####%;j%g.%;j9g%;j8g.%;jdRg 2 goblins%;jl4===21%;jʾ%;j%;jߎ## . ####.. .... ..# #..###.....#+..###. #g ###. #..g   goblin%;jg)g.###....#...)).g..##%;jN$g.%;j6g.%;j֙%;j`30%;j!%;j%;j,;  andrew the Gusty  Deep Elf ## Health: 32/32 ======================== .. Magic: 13/15 ====================---- ####. AC: 5Str: 5 .. .... EV: 15Int: 22 ..# #..## SH: 0Dex: 15 ...##...#%;j8 XL:  6 Next: 15% Place: Dungeon:4 .......@# Noise: ---------  Time: 3763.3 (0.0) .#+#...*# b) +0 long sword #...*# Cast: Shock ###.g# Zot (20270) %;j^ #..# ###g.# g   hobgoblin g #....# g   goblin g)g.###....# #...)).g..## _wearing a +1 helmet of intelligence and carrying a wand of warping. _Unknown command.%;jMAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, haloed, 88% to hit)%;jZ g*%;j *g*.gAim: a goblin, wielding a +1 dagger of venom (78% to hit)%;j[ g*%;j4 g.  Aim: a goblin, wielding a +1 dagger of venom (78% to hit)%;jw} .g.*g*%;j"7*.%;jJg.  Aim: a hobgoblin (moderately wounded, haloed, 88% to hit)%;j#  andrew the Gusty  Deep Elf ## Health: 32/32 ======================== .. Magic: 13/15 ====================---- ####. AC: 5Str: 5 .. .... EV: 15Int: 22 ..# #..## SH: 0Dex: 15 ...##...# XL:  6 Next: 15% Place: Dungeon:4 %;j{$.......@# Noise: ---------  Time: 3763.3 (0.0) .#+#....# b) +0 long sword #....# Cast: Shock ###..# Zot (20270)  #..# ###g.# g   hobgoblin g #....# g   goblin g)g.###....# #...)).g..##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, haloed, 88% to hit)  %;j$aThe zap hits the hobgoblin.  You kill the hobgoblin!%;j( ##  ..  ####.  .. ....  ..# #..##      %;j(s*#  #...*#  ###.*#  #.*#  ###g*# g  %;j))x g #...*#  g)*#  #...)) %;jCg.g%;j.....g 2 goblins..%;ju=4.3 (169 _%;jo%;j %;j:  andrew the Gusty  Deep Elf ## Health: 32/32 ======================== .. Magic: 12/15 ===================----- ####. AC: 5Str: 5 .. ....%;j1 EV: 15Int: 22 ..# #..## SH: 0Dex: 15 ...##...# XL:  6 Next: 15% Place: Dungeon:4 .......@# Noise: =--------  Time: 3764.3 (0.0) .#+#...*# b) +0 long sword #...*# Cast: Shock ###*.# Zot (20269)  #g.# ###..# gg 2 goblins g #.g..# g)g.###....# #...)).g..##The zap hits the hobgoblin. [%;j19d_You kill the hobgoblin!Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +1 dagger of venom (78% to hit)%;jn  %;j *.g#*%;j .*#gAim: a goblin, wielding a +0 club (78% to hit)%;j   andrew the Gusty  Deep Elf ## Health: 32/32 ======================== .. Magic: 12/15 ===================----- ####. AC: 5Str: 5 .. .... EV: 15Int: 22 ..# #..## SH: 0Dex: 15 ...##...# XL:  6 Next: 15% Place: Dungeon:4 .......@# Noise: =--------  Time: 3764.3 (0.0) .#+#....# b) +0 long sword[0;10%;j5m #....# Cast: Shock ###..# Zot (20269)  #).# ###..# gg 2 goblins g #.g..# g)g.###....# #...)).g..##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (78% to hit)  The zap hits the goblin.  You kill the goblin!%;jS )Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (78% to hit)  The zap hits the goblin.  You kill the goblin!%;jH ##  ..  ####.  .. ....  ..# #..##      *#  #...*#  ###*.#  #*.#  ###*.#  g #.*..#  %;jCC g)*..#   #...))  %;jm...).).%;j3=65.3 (1Shock8 _%;j%;j%;jK 8   ###  ..#  ####.#  .. ....%;j   ..# #..##  ...##.@.# ........# ..#+#....#  #....# ###..# %;j) #).#  ###..# %;jX g #.)..#  g)g.###....# %;j %;j h-67%;j/ %;j9 %;j%;j?%;j4%;j%;j^B6%;j5%;jj4===%;j:4%;j%;jW%;jB3%;j%;j9%;jB2%;j%;j n _You start resting.Magic restored.%;j|8-%;jM71.3 (5g%;j!1g%;j)%g   Robin (wand, wandering)g   goblin (wandering)%;j.5====2.3 (6Shock1%;j5%;j<s _You encounter a goblin. It is wielding a +0 dagger.%;ji  ### ..#  ####.#  .. ....#  ..# #..# %;ji+...##...#  g.......@#  g.#+#....#   #....#  ###..#   #).# %;ji ###..#  g #.)..# %;jjy g)g.###....# %;jj  #...)).g..##  %;jjD %;jn0g%;ju.g   goblin (wandering)%;j{}e3.3 (10%;js%;jl%;j6~###..####.. .....# #..##g..##.........g.#+# ## #)%;j8&###.g.))g.###..#...))....#...######.# %;j;.%;jaBVg%;jMJ}4Shock59%;jqQ%;jS%;j  ###..####.. ....g# #..##..##.........%;j( 3g.#+# ## #)###..g   goblin (wandering)###.#.# %;j6 '.g%;j) 1g%;jl g   Robin (wand, wandering)g   goblin%;j o5Shock8%;j2 %;j %;j ..####.. ....# #..##%;jr pg.g##.........g.#+# ### #)%;j f###.g.)%;j )g.###..#...))....#%;j i...######.# %;jA '.g%;j  gg)(strong)Robin shouts! You hear a shout!  Robin roars a battlecry!%;j ====67%;j %;j e _The goblin goes into a battle-frenzy!%;j ####.. ....# #..##g..##.......g.g.#+# #%;j### #)###.g.))g.###..#...))....#%;j(b##...# %;j2g%;j".%;jJg%;j.g   Robin (wand)g   goblin (strong)%;jVi--76%;jJ%;j%;j m )The zap hits the goblin!%;j *******  You kill the goblin!The zap hits Robin.%;juQ.g%;j~n..)..%;j`4--=-85%;j4%;j/ _Robin is lightly wounded.%;jQ.g%;jn%;j3----Contam: 10% -94%;jt%;jC _You miscast Shock. Nothing appears to happen.%;j. T*******%;jo Q.g%;j f.....%;j 2---=803%;j %;j + _The zap misses Robin.%;jR ******* The zap hits Robin.%;j:B)g.....-12%;j<Y _Robin is heavily wounded.%;j *******The zap hits Robin.%;jj g%;j Z ....)g.g   goblin (strong)Robin is heavily wounded.You encounter a goblin. It is wielding a +0 dagger.%;j  #    ####  .. . ...# #..## #...##...#%;j 2 gg.g...@.# ..#+#)...#  #.g..#  ###..#  #)§#  ###..# %;j Zg #.)..# g   hobgoblin (wandering, strong)g)g.###....# %;j gg 2 goblins (1 wandering, strong)#...))....## %;jx' s  Robin zaps a wand. Space twists violently! The rupture engulfs you! You blink.%;j %;j ggYou encounter a goblin. It is wielding a +0 dagger.%;j  22--------1--======21%;j %;j$ + _The hobgoblin shouts!%;jv  andrew the Gusty  Deep Elf ### Health: 22/32 ================-------- ..# Magic: 10/15 ================-------- ####.# AC: 5Str: 5 .. ....# EV: 15Int: 22 Contam: 10%  ...# #..## SH: 0Dex: 15 #...##...# XL:  6 Next: 16% Place: Dungeon:4 gg.g.*.@.# Noise: ======---  Time: 3782.3 (0.0) ..[40%;j8m#+#*.*.# b) +0 long sword #.g..# Cast: Shock ###..# Zot (20251)  #)§# ###..# g   Robin (wand) g #.)..# g   hobgoblin (strong) g)g.###....# gg 2 goblins (strong) #...))....##Robin zaps a wand. Space twists violently! The rupture engulfs you! You blink.  You encounter a goblin. It is wielding a +0 dagger. _The hobgoblin shouts!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;j   andrew the Gusty  Deep Elf###  Health: 22/32 ================--------..#  Magic: 10/15 ================--------####.#  AC: 5Str: 5.. ....#  EV: 15Int: 22 Contam: 10% ...# #..##  SH: 0Dex: 15#...##...#  XL:  6 Next: 16% Place: Dungeon:4gg.g.*.@.#%;j k  Noise: ======---  Time: 3782.3 (0.0)..#+#*.*.#  b) +0 long sword#.*..#  Cast: Shock###..#  Zot (20251) #)§# ###..#  g   Robin (wand)g #.)..#  g   hobgoblin (strong)g)g.###....#  gg 2 goblins (strong)#...))....## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits Robin.  Robin is severely wounded.%;j oThe zap hits Robin.  Robin is almost dead.%;j$ @.g%;j/ x.)..g%;jy< \ .. $.  # #. ### .. #. ..# #..###.####.# #...... ....# %;j4= ...###..##  #..@##...#  #.g.gg...§.# #...#+#)...# #... #.g..# ...# ###..# .... #)§#  ... ###..#  ..g #.)..#  g)g.###....# %;jE zShift-Dir - straight line  %;j'F The zap hits Robin.  Robin is severely wounded.The zap hits Robin.  Robin is almost dead.Robin zaps a wand. Space twists violently! The rupture engulfs you! You blink.%;j %;j_Gg..14------3.3 (10 _Found 17 gold pieces. The goblin barely misses you.%;jT   andrew the Gusty .. Deep Elf $. Health: 14/32 ==========-------------- # #. ###  Magic: 9/15==============---------- .. #. ..#  AC: 5Str: 5 #..###.####.#  EV: 15Int: 22 Contam: 10%  #...... ....#  SH: 0Dex: 15 #......###..##  XL:  6 Next: 16% Place: Dungeon:4 #g.@##...#  Noise: ======---  Time: 3783.3 (0.0)[10%;jXV ;11H #...gg*..§.#  b) +0 long sword #...#+#*...#  Cast: Shock #... #.g..#  Zot (20250)  ...# ###..#  .... #).#  g   Robin (wand) ... ###..#  g   hobgoblin (strong) ..g #.)..#  gg 2 goblins (strong) g)g.###....# Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or %;jV D[37m) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin, wearing a +1  helmet of intelligence and carrying a wand of warping (almost dead, haloed, 91%to hit)%;j~  andrew the Gusty..  Deep Elf$.  Health: 14/32 ==========--------------# #. ###  Magic: 9/15==============----------.. #. ..#  AC: 5Str: 5#..###.####.#  EV: 15Int: 22 Contam: 10% #...... ....#  SH: 0Dex: 15#......###..##  XL:  6 Next: 16% Place: Dungeon:4#g.@##...#  Noise: ======---  Time: 3783.3 (0.0)#...gg*%;j[40m..§.#  b) +0 long sword#...#+#*...#  Cast: Shock#... #.*..#  Zot (20250) ...# ###*.# ....#)*#  g   Robin (wand)... ###..#  g   hobgoblin (strong)..g #.)..#  gg 2 goblins (strong)g)g.###....# Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin, wearing a +1  helmet of intelligence and carrying a wand of warping (almost dead, haloed, 91%to hit)  The zap hits Robin.  Robin is almost dead.%;jy.)g..%;jM .. $. # #. ###  .. #. ..#  #..###.  #...... ....#  %;j#.....####..##  #g####...#  #...###..§.#  #...#+#*...#  #... #.g..#  ...# ###..#  .... #).#  ... ###..#  ..g #.)..#  g) Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin, wearing a +1  %;j/helmet of intelligence and carrying a wand of warping (almost dead, haloed, 91%to hit)  The zap hits Robin.  Robin is almost dead.hobgoblin hits you. Robin zaps a wand. Space twists violently!%;j .. $. # #. ###  .. #. ..#  #..###.  #...... ....#  #.....####..##  #g####...#  #...###..§.#  #...#+#*...#  #... #.g..#  ...# ###..#  .... #).#  ... ###..#  ..g #.)..#  g) [%;j23;68H%;jZ §The rupture engulfs you.  * * * LOW HITPOINT WARNING * * *%;j §g  The rupture engulfs the hobgoblin! The hobgoblin blinks!%;j )The rupture engulfs the goblin! The goblin blinks!%;j&##g   %;j '%;jǨ2.g%;jQ.@§§....)%;jI7/32 -----10/15=========4.3 (149%;j%;jF _The goblin dies!%;j1   andrew the Gusty .. Deep Elf $. Health: 7/32=====------------------- %;j 2 # #. ###  Magic: 9/15==============---------- .. #. ..#  AC: 5Str: 5 #..###.####.#  EV: 15Int: 22 Contam: 10% %;jI2  #...... ....#  SH: 0Dex: 15 %;j2 3#......###..##  XL:  6 Next: 16% Place: Dungeon:4 #.g@##...#  Noise: =======--  Time: 3784.3 (0.0) %;j2 G#...§§*....#  b) +0 long sword #..)#+#*...#  Cast: Shock%;j3  #... #.g..#  Zot (20249)  ...# ###..#  .... #).#  g   Robin (wand) ... ###..#  g   goblin (strong) ..g #.)..#  g)g.###....# Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin, wearing a +1  helmet of intelligence and carrying a wand of warping (almost dead, haloed, 91%to hit)%;j54  andrew the Gusty .. Deep Elf $. Health: 7/32=====------------------- # #. ###  Magic: 9/15==============---------- .. #. ..#  AC: 5Str: 5 #..###.####.#  EV: 15Int: 22 Contam: 10%  #...... ....#  SH: 0Dex: 15 #......###..##  XL:  6 Next: 16% Place: Dungeon:4 #.g@##...#  Noise: =======--  Time: 3784.3 (0.0) #%;j:5...§§.....#  b) +0 long sword #..)#+#)...#  Cast: Shock #... #.)..#  Zot (20249)  ...# ###..#  .... #).#  g   Robin (wand) ... ###..#  g   goblin (strong) ..g #.)..#  g)g.###....# Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin, wearing a +1  %;j5helmet of intelligence and carrying a wand of warping (almost dead, haloed, 91%to hit)  The zap hits Robin.  You kill Robin!%;j< .. $. # #. ###  .. #. ..#     ....#      *....#  *...#  #... #.*..#  %;jl=...# ###*.#  .... #)*# g   goblin (strong) ...    ..g #.)..#  g) %;jf...))..%;j20=------5.3 (18%;j=%;j)  Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin, wearing a +1  helmet of intelligence and carrying a wand of warping (almost dead, haloed, 91%to hit)  The zap hits Robin.  You kill Robin! _The goblin barely misses you.%;j j )You slash the goblin!%;j@ R%;j 8=7% 1------6.7 (1.4Shock6%;jT %;je J _You kill the goblin!%;j3%;j%;j%;j 5510/15==34%;j%;j81%;jg:3%;jk%;jW _You start resting.%;j%\9=-%;j.90.7 (4.0%;j t-2%;jB%;jHK _Your magical contamination has completely faded away.%;j1===103910/32=82===7651==3===4%;j%;jNX3%;j[%;jX2%;j%;j6%;jB1%;j%;jv%;jѦ2==4===0%;j%;jr%;jC29%;jM%;j]%;jB8%;jB%;j9I _You start resting.%;jѻ%Magic restored.%;j%;j1804.7 (14.0)%;jJ5====5.7 (157 _%;j%;jG%;j03%;j3%;jt7%;j'8n3=6%;j@n5%;j%;j%;jB4%;j=%;j! %;j U==3%;j %;j%;jy14=2%;j%;j!X1%;j#%;j&X0%;j#)%;j\,Y19%;j/%;j2%;j25==8%;j4%;j8%;jv8B7%;j:%;j>%;j>B6%;jc@%;jC%;jHDB5%;jF%;jI%;jjJ6==4%;jL%;jO%;j0P:3%;jbR%;jUX2%;j X%;j[X1%;jm_%;j=b%;jb_7=0%;jfe%;jg%;j%;jAX4%;jpD%;jG%;jFHB3%;j0J%;j}M%;jM4==2%;jW%;j]X1%;jsa%;jBeX0%;jzn79%;jq%;j!rp5=8%;jt%;jwX7%;jz%;j}X6%;j%;j%;jB5%;j6%;j,%;jrp6=4%;jƌ%;j%;jB3%;j%;j X2%;j%;j%;jB1%;j%;j%;jZS7==%;j~:0%;jѣ%;j%;jC69%;j%;jX8%;jL%;j*78==65%;j%;j%;j4:4%;j%;jX3%;jq%;j>%;jp9=2%;j|%;jX1%;jB%;jX0%;j%;jY59%;j%;j%;j;q30=8%;j,%;j%;jF:7%;j%;jA%;jB6%;j6%;jX5%;jN %;j %;j1==4%;j%;jX3%;j%;j%;jB2%;jW%;j X1%;j#%;j%k _You start resting.HP restored.%;j8%;j9J-81.7 (76%;jVS2==2.7 (770 _%;j[%;jk^%;j-   ..#  $.# # #.# ### . #.. ..#  #..###.####.#  #...........#  #......###..##  #.@.##...# %;j  #.#  #..)#+#)...#  #... #.)..#  ...## ###..#  .... #).# . ###..# .. #.)..#  g)g.###....# %;j~ %;js l3.7 (1.0)49%;jE %;j& $  Things that are here:%;j r _a +0 dagger; a goblin corpse%;j=o M##. $.# ## #.# ##... #.. .###.####.#.....# #.....@###..######.).##...##..........#)#+#)...##... #.)..# .# ...........%;jy %;j g48 _%;j! %;j %;j!M##. $.# ## #.## ##... #.. ..####.####.....# ......###..######.).###.........#..)#+#)...# ..# %;j<.##.....#%;j%;j`57%;j%;j%;jeM###. $.# ## #.######... #.....#..###@####.#.....# ......###..######.).##...##..........# #.#.....%;j%;j|=66%;j%;jL%;jR M####.. $.# ## #.#####... #@.....##..###.#####...........# #......###..#######.).##...# ..)#+#..##%;j- %;j `75%;j %;j %;j6 ?M########..... #....$.# ## #@######... #.....###.####.#........# #......###..## # ...%;j2 %;jt `84%;j( %;j %;j4E      ########  #......#  #....@.#   ##..###.###### %;j1.... #......# # #..###.####.#  #...........  #......###..## #####.).##...#  #..........#  #..)#+#)...# %;j%;j`93%;j#%;j%;jf90.7 (22%;jM %;j0> _You now have 85 gold pieces (gained 17).%;jB U #  #......#  #...@..#  ##..###.######  .... #......# ###..###.####.#  #...........# #......###..## #####.).##...# #..........# #..)#+#)...#%;j %;j e1.7 (11%;j %;j5 %;jZ # #......# #..@...# ##..###.###### ..... #......# ####..###.####.# #...# #......###..## #####.).##...#  #.# # #..)#+#)...#%;j{%;j`20%;j%;j۬%;jxQ######## #......# #......###.@###.###### .........# #......#######..###.####.# #...........# #......###..## #####.).##...# #..........# ## 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#..... #.#### .#  ##...÷ #.# F### #.... #. ...# #.÷.# #.## .#.# #...# ##..### .#.########## #^..# ######.....# .#.##.......# #@..###...##.#.#.# ##.#.....##.####...##.###.#...#.# #.......†.............# #.....# #.#.....÷...>.....###.#.#.... #.....#.##...............##....%;j.# #.##........####.).########.##### #.##.##.##.## #...# #.# #..........# #...# #.##.### #...##.#%;jȐ%;j`20%;j%;ja _There is a stone staircase leading up here.%;jy{3%;jV|%;j %;j%;j09 _8%;ji%;j`%;jB7%;j&%;j%;j%;jB6%;j%;ja%;j%;j>B5%;j{%;j?%;j%;j8B4%;j%;j%;j3%;jB3%;j%;j%;j%;j>:2%;j%;jȭ%;j B1%;j %;j\M _You now have 99 gold pieces (gained 14).%;jl%;jµB0%;j%;j%;j%;jQD099%;jn%;jF%;j\%;jB8%;j%;j6%;j%;jMB7%;j%;j%;j%;jZB6%;jv%;j%;j%;jB5%;jh%;j%;j%;j7B4%;j%;j%;j%;jB3%;j%;jW%;j%;jB2%;j %;j%;j%;jB1%;j%;j<  ####.#   ####....# ######  ##.......###.....#  ##..#†..#..##..@..#  #...~~~~~...#.....#  #.#†~~~~~~#.#.....# ##..~~~~~~~~.#.....# ~~~.~~~...##.#### ..F~~~~~~~~.......:.##.#~~~~~~~#...#.##.####...~~~~~.....#.....##.#..#...#..#..##.......#  c - 3 scrolls labelled XUEJUN MOKUOQE%;j@%;j0419.0)%;j9 f2.7 (200%;jH%;j> _You now have 103 gold pieces (gained 4).%;j$%;j%;j˹%;j%;j9%;j898%;j%;jN%;jB7%;jn%;j%;j%;j.B6%;jr%;j|%;j%;jB5%;j%;j%;j%;jB4%;j%;j$  ####.#####....# ####### ##.......###.....# #..#†..#..##.....# ...~~~~~...#.....# .#†~~~~~~#.#.....# ..~~~~~~~~.#.....# %;j\..~~~.~~~...##.#### F~~~~~~~~.......@.# .#~~~~~~~#...#.##.## # ...~~~~~.....#.....##.# #%;j..#...#..#..##.......# ##.................#.# %;j ####...###.........#.# ######### %;j ##........#.......# #........ %;jt.....#......#.# #.#######%;jU ######...÷.##.#%;j-+ #.#%;j?[You pick up a parchment of Kiss of Death and begin reading...%;j18.7 (6.0)%;jZe9.7 (73%;j%;jF _You add the spell Kiss of Death to your library.%;j  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 8% 1 5 spell levels left %;j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%;jQE %;j}M  ####.#andrew the Gusty####....# #######Deep Elf ##.......###.....#Health: 32/32 ======================== #..#†..#..##.....#Magic: 15/15 ======================== ...~~~~~...#.....#AC: 5Str: 5 .#†~~~~~~#.#.....#EV: 15Int: 22 ..~~~~~~~~.#.....#SH: 0Dex: 15 ..~~~.~~~...##.####XL:  6 Next: 21% Place: Dungeon:4 F~~~~~~~~.......@.#Noise: ---------  Time: 3949.7 (0.0) %;jR .#~~~~~~~#...#.##.## #b) +0 long sword ...~~~~~.....#.....##.#Cast: Shock #..#...#..#..##.......#Zot (20083) ##.................##.#####...###.........#.# ###########........#.......# #.............#......#.# #.#############...÷.##.# #.# _There is a stone staircase leading up here. _You now have 99 gold pieces (gained 14).  c - 3 scrolls labelled XUEJUN MOKUOQE _You now have 103 gold pieces (gained 4).  You pick up a parchment of Kiss of Death and begin reading... _You add the spell Kiss of Death to your library.%;jTV P  Okay, then.%;jV\ %;ja %;jc . _%;j]%;j Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air3%2  c - SwiftnessAir1%3  d - AirstrikeAir6%4 Select a spell to describe [?] help [!]/[I] toggle spell headers%;j- %;j3 ####.#andrew the Gusty####....# #######Deep Elf ##.......###.....#Health: 32/32 ======================== #..#†..#..##.....#Magic: 15/15 ======================== ...~~~~~...#.....#AC: 5Str: 5 .#†~~~~~~#.#.....#EV: 15Int: 22 ..~~~~~~~~.#.....#SH: 0Dex: 15 ..~~~.~~~...##.####%;j4GXL:  6 Next: 21% Place: Dungeon:4 F~~~~~~~~.......@.#Noise: ---------  Time: 3949.7 (0.0) .#~~~~~~~#...#.##.## #b) +0 long sword ...~~~~~.....#.....##.#Cast: Shock #..#...#..#..##.......#Zot (20083) ##.................##.#####...###.........#.# ###########........#.......# #.............#......#.# #.#############...÷.##.# #.# _You now have 99 gold pieces (gained 14).  c - 3 scrolls labelled XUEJUN MOKUOQE _You now have 103 gold pieces (gained 4).  You pick up a parchment of Kiss of Death and begin reading... _You add the spell Kiss of Death to your library. _Okay, then.%;jbG%;jK%;j%R%;jT%;jY %;j"[  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 8% 1 5 spell levels left %;jx[ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%;jV%;jZ%;jb4 ####.#andrew the Gusty####....# #######Deep Elf ##.......###.....#Health: 32/32 ======================== #..#†..#..##.....#Magic: 15/15 ======================== ...~~~~~...#.....#AC: 5Str: 5 .#†~~~~~~#.#.....#EV: 15Int: 22 ..~~~~~~~~.#.....#SH: 0Dex: 15 %;jc..~~~.~~~...##.####XL:  6 Next: 21% Place: Dungeon:4 F~~~~~~~~.......@.#Noise: ---------  Time: 3949.7 (0.0) .#~~~~~~~#...#.##.## #b) +0 long sword ...~~~~~.....#.....##.#Cast: Shock #..#...#..#..##.......#Zot (20083) ##.................##.#####...###.........#.# ###########........#.......# #.............#......#.# #.#############...÷.##.# #.# _You now have 99 gold pieces (gained 14).  c - 3 scrolls labelled XUEJUN MOKUOQE %;j:d_You now have 103 gold pieces (gained 4).  You pick up a parchment of Kiss of Death and begin reading... _You add the spell Kiss of Death to your library. _Okay, then.%;jmP  Okay, then.%;js%;jy%;j. _%;jH %;jI Z Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air3%2  c - SwiftnessAir1%%;jJ 83  d - AirstrikeAir6%4 Select a spell to describe [?] help [!]/[I] toggle spell headers%;jd%;j%;j ####.#andrew the Gusty####....# #######Deep Elf ##.......###.....#Health: 32/32 ======================== #..#†..#..##.....#Magic: 15/15 ======================== ...~~~~~...#.....#AC: 5Str: 5 .#†~~~~~~#.#.....#EV: 15Int: 22 ..~~~~~~~~.#.....#SH: 0Dex: 15 ..~~~.~~~...##.####XL:  6 Next: 21% Place: Dungeon:4 F~~~~~~~~.......@.#%;j[Noise: ---------  Time: 3949.7 (0.0) .#~~~~~~~#...#.##.## #b) +0 long sword ...~~~~~.....#.....##.#Cast: Shock #..#...#..#..##.......#Zot (20083) ##.................##.#####...###.........#.# ###########........#.......# #.............#......#.# #.#############...÷.##.# #.#c - 3 scrolls labelled XUEJUN MOKUOQE _You now have 103 gold pieces (gained 4).  You pick up a parchment of Kiss of Death and begin reading... _You add the spell Kiss of Death to your library. _Okay, then. _Okay, then.%;j.%;j%;jX %;jK %;je %;j& 3%;j %;j %;j 2 _1%;j B0%;jy %;j %;jK Y79%;j= %;j %;j %;j B8%;j %;j %;j %;jE B7%;j %;jf %;j %;jP B6%;j %;j %;j! %;j B5%;jS %;j %;jT %;j B4%;jq %;jp %;j %;ja B3%;j %;jL %;j %;jb B2%;j %;j+ %;j %;j B1%;jA %;j[  . .# .## ..# ####### ?.####.....# #.# #..##.....# #.# ~...#.....# #.# ~~#.#.....# #.# ~~~.#.....# #@# ~~...##.#### ###.# ~~.........# #...# ~~#...#.##.###.### ~.....#.....##.# ####### #..#..##.......# #......  ......##.# #  %;j .###....# ##########..###.  .......#.......# #...........# #. %;j 061.7 (12.0)%;j4" f2.7 (130%;j' %;j. 1 _k - a ring of see invisible%;j69%;je8%;jX7%;ja %;j] %;j B6%;j %;jO %;j%;jB5%;j%;j%;j%;jB4%;jR%;j<%;jB3%;j%;j#{ # . ##.# # ...# ####### #@.#9.7 (7.0) ...###.....# ##.# .#..##.....# #.#...#.....# #.#~~#.#.....# #.# ~~~~.#.....# #.# ~~~...##.#### ###.# ~~~.# #...# ~~~#...#.##.###.###%;j['%;j+%;j.c _d - a scroll labelled WONEWU VEDAIW%;j#V%;jV3%;jEt2%;j'10598%;jX7%;j%;ju%;j%;j8B6%;jr%;jY%;jޣ%;jpX5%;j%;jW%;jX4%;jߨ%;j߳3%;j %;j:2%;j,%;j˺X1%;jR%;j%;j%;jQ:0%;j%;j%;j/Y49%;j.876543%;jc ####..###########........# #....######.##### #.##@# #.....# # #.# #####.# ..# #.# #### #.# ####.# #.## ####....# ####### #..# ##.......###.....# ##.#  ##..#†..#..##.....# #.#  #...~~~~~...#.....# #.#You pick up a parchment of Ozocubu's Armour and begin reading...%;jr89.7 (20.0)90.7 (212%;jT_ _You add the spell Ozocubu's Armour to your library.%;j7 Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 8% 1b - Ozocubu's ArmourIce30% 3 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%;jI %;j  andrew the GustyDeep ElfHealth: 32/32 ========================#####Magic: 15/15 ========================...#AC: 5Str: 5#.########EV: 15Int: 22####........#SH: 0Dex: 15#....######.#####XL:  6 Next: 21% Place: Dungeon:4#.##@# #.....#%;j}Noise: ---------  Time: 3990.7 (0.0)# #.# #####.#b) +0 long sword..##.#Cast: Shock#####.#Zot (20042) ####.##.######....# ####### #..###.......###.....# ##.###..#†..#..##.....# #.##...~~~~~...#.....# #.# _Okay, then. _Okay, then. _k - a ring of see invisible _d - a scroll labelled WONEWU VEDAIW%;jYou pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library.%;jZP  Okay, then.%;j%;j%;j$. _%;jH %;jJ  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air3%2  c - SwiftnessAir1%3  d - AirstrikeAir6%4 Select a spell to describe [?] help [!]/[I] toggle spell headers%;j%;j%;j  andrew the GustyDeep ElfHealth: 32/32 ========================#####Magic: 15/15 ========================...#AC: 5Str: 5#.########EV: 15Int: 22####........#SH: 0Dex: 15#....######.#####XL:  6 Next: 21% Place: Dungeon:4#.##@# #.....#Noise: ---------  Time: 3990.7 (0.0)# #.# #####.#b) +0 long sword..##.#Cast: Shock%;jY#####.#Zot (20042) ####.##.######....# ####### #..###.......###.....# ##.###..#†..#..##.....# #.##...~~~~~...#.....# #.# _Okay, then. _k - a ring of see invisible _d - a scroll labelled WONEWU VEDAIWYou pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library. _Okay, then.%;j%;j%;j|%;j3 I%;j4 %;j6 %;j> 1 _0%;j? %;jA %;jeA C39%;jA %;jC %;jCD %;jD B8%;jE %;jF %;jG %;jG B7%;jH %;j0I %;j1J %;jrJ B6%;j;K %;jL %;j+M %;jM B5%;jM %;jO %;jWP X4%;jP %;jQ %;jyR X3%;jR %;jT %;jT %;j=U X2%;jU %;jJV %;jV B1%;jV %;j W %;jW %;j!X B0%;jqX %;jY %;jZ %;j[ C29%;jt[ %;j\ %;j3^ %;j^ B8%;j^ %;jf %;jf %;jf B7%;jg %;jj %;jj %;jLk B6%;jk %;jZn %;jo %;jbo X5%;jq %;j~r %;jr B4%;jCs %;jv %;jx %;jLx B3%;jx %;jm %;jπ %;jn B2%;j܁ %;j^ %;jR %;jÆ B1%;jV %;jw %;j %;j B0%;j %;j> %;j Y19%;jo %;j %;j %;jF B8%;jy %;j %;j %;j: B7%;j %;j %;jQ %;j B6%;j %;j0 %;j) %;j B5%;jv %;j 4%;j %;jɯ B3%;j %;j n2%;j ,%;jI n1%;j %;j X0%;jV %;jD %;jj %;j C09%;j %;j %;j %;j B8%;j %;jL %;j %;jV B7%;j %;j %;j %;j B6%;j" %;j %;j X5%;j %;j %;jw X4%;j %;ja %;j %;j{ B3%;j? %;jH %;j %;jD B2%;j %;jJ %;j %;j B1%;j %;j %;j %;j B0%;j %;jP %;j %;j F19999%;j< %;j %;j, %;j} B8%;jc %;j+ %;j! X7%;j %;j ;  There is a shaft here.%;j %;jJ I6 _%;j %;j# P  There is a stone staircase leading up here.%;jI% %;j& I5 _%;j' %;j.* %;jm, %;j, B4%;j- %;j0 %;j3 %;j3 B3%;j4 %;j7 %;j: %;jU; B2%;j< %;j6G %;j,J X1%;j$L %;jrN %;jW 0%;jwX %;j Y C89%;j Z %;jb %;jg n8%;ji %;jl X7%;jm %;jp %;jr X6%;jEt %;jw %;jqy %;jy B5%;jz %;j-} %;j~ %;j B4%;j %;j %;j5 X3%;j܅ %;j %;j %;j: B2%;j %;ju %;jW %;j B1%;j %;j %;j X0%;jǖ %;j %;jљ %;j C79%;j %;j %;jv X8%;j= %;j %;j %;jV B7%;j %;jڤ %;j %;jL B6%;jΧ %;j %;j %;jG B5%;ja %;j %;j X4%;j %;jw %;j X3%;jh %;j %;j X2%;j %;j6 %;j X1%;j %;jw %;j| %;j B0%;jN %;jʿ %;j %;j C69%;j %;jN %;j %;j B8%;j %;j %;jE %;j B7%;jI %;j %;jq X6%;j %;jj %;j %;j_ B5%;j %;j %;j? X4%;j %;j %;j X3%;j %;j9 %;j[ %;j B2%;j %;j %;j %;j B1%;jK %;j X0%;j %;j N _You now have 113 gold pieces (gained 10).%;j Y59%;j %;jx% %;j+ X8%;j. %;j]H  .# #.# #......###..## ## #.## #####.).##...###..### #..........# ###.....# #..)#+#)...# .##.#.#.# #####...# #.)..# #.#...#.# #.....## ###..# #.....#.###.....# #).# #.#.#...........### ###..# .##.....###.....@.# #.)..# ###.##### #....)).###....# #.# ###.#...))....## #.##....######.# #.%;jH # ###### #.##.#.##....######  You pick up a parchment of Confusing Touch and begin reading...%;jS 24074.7 (84.0)%;jY f5.7 (857%;jb %;jOe H _You add the spell Confusing Touch to your library.%;j%;j Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 8% 1b - Confusing TouchHexes%;j#30% 3  c - Ozocubu's ArmourIce30% 3 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%;j%;j %;j*<.# #.##......###..##andrew the Gusty ## #.## #####.).##...#Deep Elf##..### #..........#Health: 32/32 ======================== ###.....# #..)#+#)...#Magic: 15/15 ======================== .##.#.#.# #####...# #.)..#AC: 5Str: 5 #.#...#.# #.....## ###..#EV: 15Int: 22 #.....#.###.....# #).#SH: 0Dex: 15 %;j\+$#.#.#...........### ###..#XL:  6 Next: 21% Place: Dungeon:4 .##.....###.....@.# #.)..#Noise: ---------  Time: 4075.7 (0.0) ###.##### #....)).###....#b) +0 long sword#.# ###.#...))....##Cast: Shock#.##....######.#Zot (19957) %;j<,#.####### #.##.##.##....###### _Okay, then. _There is a shaft here. _There is a stone staircase leading up here. _You now have 113 gold pieces (gained 10).  You pick up a parchment of Confusing Touch and begin reading... _You add the spell Confusing Touch to your library.%;jX8P  Okay, then.%;j@%;jLV%;jhX. _%;j%;jI%;j%;j%;j%;j_6 _%;j%;j%;jѳB5%;j%;jy>  You see here a +0 dagger.%;j%;jI4 _%;j1%;j$  Things that are here:%;j  a +0 club; a goblin skeleton3 _%;j2%;jdX1%;j@%;j+$  Things that are here:%;ja  a +0 club; a goblin skeleton%;j%;j1I0 _%;jc%;j`t #...........#   #......###..##   #####.).##...#   #..........#   #..)#+#)...#  .# #####...# #.)..#  .# #.....## ###..#  .###.....# #).#  .........### ###@.#  .###.......# #.)..#  %;jo## #....)).###....#   ###.#...))....##   #....######.#   ###### #.#    #.#    ..#   ###  %;j3M######..###.####.......# ......###..# #####.).## #..... #..)#+#).####...# #.) # ###.### ........### ###. .###.......# #.) ## #....)).###....###.#...))....## # %;j!..#%;j$,82.7 (7%;j)f3.7 (849%;j2%;j5$  Things that are here:%;j7b  Things that are here: _a +0 club; a goblin skeleton  Things that are here: _a +0 club; a goblin skeleton  Things that are here: _a +1 dagger of venom; a goblin skeleton%;j3%;j %;j%;jɧ%;j_8 _%;jM........# #..... ######..###.####........# ......###..# #####.).## #..... #..)#+#).####...# #.) # ## .### #)........### ### .###.......# #.) ## #....)).###....# )). ###.#%;j .#######..###.###### .........# #......# #######..###.####.#  #...........  #......###..## %;j #####.).##...# ### #..........# .# #..)#+#)...# #.# #####...# #.@..# %;j=#.# #.....## ###..# #.###.....# #).#%;j< ...### ###..# %;jh ..###.......# #.)..# ### #....)).###....#%;j ###.#...))....## %;j #....######.# ###### #.# %;jN+4.7 (1%;je5.7 (27%;j=%;j?  c - a wand of warping (11)%;j*e6.7 (36%;jz%;j x _Items here: ) [[ ÷.%;j%;j%;j5%;j%;jYX5%;j#:  Things that are here:%;j<&c  a +0 dagger; a goblin skeleton%;j5*_4 _%;j,%;jg0'%;j3X3%;jM6%;j:7 _You open the door.%;j>%;j)?B2%;jA%;j$K@  There is an open door here.%;jO%;jSPI1 _%;jS%;j2W%;j6[%;j[B0%;j^%;jBf%;ji%;j&jC39%;jm%;jq%;j %;j,A %;jA C19%;jC %;jrF %;jI %;jI B8%;j L %;jHO %;j&S X7%;jT %;jW %;j|Z %;jZ B6%;j\ %;j>_ %;jHb %;jb B5%;jd %;j g %;js X4%;j 3 ...# #.....#.###.....#.....#).# ###.#.#...........###.###..# ......##.....###.......#.#.)..# ########.##### #....)).###....# # #.# ###.#...))....##  #.# #....######.#  #.# ###### #.# # #.###################.#  #........@............#  #######..#..#..######## ## #..#..#..# # #..#..#..# ### #[%;j m..####..#......# #.. ...# #.####.# ##. ....# #.# ##.## ##### #.# #......#  You pick up a parchment of Foxfire and begin reading...119.7 (33.0)%;j g20.7 (342%;j %;j- @ _You add the spell Foxfire to your library.%;j %;j t Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 8% 1b - Kiss of DeathConjuration/Necromancy 8%1  c - Confusing TouchHexes30% 3  d - Ozocubu's ArmourIce30% 3 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%;j89 %;jB T...# #.....#.###.....#.....#).#andrew the Gusty ...###.#.#...........###.###..#Deep Elf ......##.....###.......#.#.)..#Health: 32/32 ======================== ########.##### #....)).###....#Magic: 15/15 ======================== ##.# ###.#...))....##AC: 5Str: 5 ##.##....######.#EV: 15Int: 22 ##.####### #.#SH: 0Dex: 15 ##.###################.#XL:  6 Next: 21% Place: Dungeon:4 ##........@............#%;jB Noise: ---------  Time: 4120.7 (0.0) ########..#..#..########b) +0 long sword ####..#..#..#Cast: Shock ..##..#..#..#Zot (19912) ..###### #..####..# #......# #.. ...# #.####.# ##. ....# #.# ##.##### ## ##### #.# #......# _a +0 dagger; a goblin skeleton %;j1C r_Items here: ) [[ ÷.  Things that are here: _a +1 dagger of venom; a goblin skeletonYou pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library.%;jN P  Okay, then.%;jW %;j<\ %;j_ . _%;j Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air3%2  c - SwiftnessAir1%3  d - AirstrikeAir6%4 Select a spell to describe [?] help [!]/[I] toggle spell headers%;j %;j...# #.....#.###.....#.....#).#andrew the Gusty ...###.#.#...........###.###..#Deep Elf ......##.....###.......#.#.)..#Health: 32/32 ======================== ########.##### #....)).###....#Magic: 15/15 ======================== ##.# ###.#...))....##AC: 5Str: 5 ##.##....######.#EV: 15Int: 22 ##.####### #.#SH: 0%;jDex: 15 ##.###################.#XL:  6 Next: 21% Place: Dungeon:4 ##........@............#Noise: ---------  Time: 4120.7 (0.0) ########..#..#..########b) +0 long sword ####..#..#..#Cast: Shock %;j]E..##..#..#..#Zot (19912) ..###### #..####..# #......# #.. ...# #.####.# ##. ....# #.# ##.##### ## ##### #.# #......# _Items here: ) [[ ÷.  Things that are here: _a +1 dagger of venom; a goblin skeletonYou pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _Okay, then.%;jR%;j%;j%;j9%;j 3%;jc %;j %;j %;j 1 _%;j B0%;j %;j %;j< %;j C09%;ja %;j %;j %;j) B8%;j %;j, %;j- %;j<. B7%;j. %;j7 %;j9 X6%;j: %;jD %;jE %;jIF B5%;j*G %;j3N %;jO %;jCP B4%;jP %;jW %;jY %;jY B3%;j;Z %;j_ %;ja %;ja X2%;jfg %;j=h %;jh B1%;j$i %;j~n %;j5p X0%;jq %;jTv %;jw %;j.x D899%;jex %;j| %;jb~ X8%;j %;jt %;j %;j B7%;j1 %;j %;j n6%;j %;jJ %;j B5%;j %;j %;jm %;jۙ B4%;jK %;j} %;jo %;jP X3%;j %;j %;jr B2%;j4 %;jX %;j %;jի B1%;j %;j %;jѱ X0%;j %;j %;j %;j@ C89%;jٸ %;jֻ %;jH %;j B8%;j %;j %;j %;j B7%;j %;j %;j %;j B6%;j %;j %;j %;j1 B5%;jG %;jN %;j8 %;jq B4%;j %;j %;jM B3%;j %;j %;j\ %;jn %;j B2%;j^ %;j %;j %;j) k  A rock fish comes into view.%;ju #F### #.........# #.# #.÷.####### #.## #.#.# #...# ##..## #.#.########## #^..# ######..... ..#.##.......# #<..###...##.#.#. .##.#.....##.####...##.###.#...#. .#.......÷.............# #.....#. .......#.....÷...>.....###.#.#... .#.....#.####..... .#.##......F.####.).##.####.##.##.##.## #...# #.#Shock  #..........# #...# #.#  #%;j; {.#### #...# #.# ########.# #...# #.#### F   rock fish (wandering) ....... #...# #..... .#####...#########.## ###### .#### ...∩#........####%;j 0530.0)%;j m1.7 (311 _%;j %;jB#F####.........# #.#andrew the Gusty ....##.÷.####### #.## Deep Elf #.#.##...###..## Health: 32/32 ======================== #.#.########## #^..# ######..... Magic: 15/15 ======================== ..#.##.......# #<..###...##.#.#. AC: 5Str: 5 .##.#.....##.####...##.###.#...#. EV: 15Int: 22 .#.......÷.............# #.....#. SH: 0Dex: 15 .......#.....÷...>.....###.#.#... XL:  6 Next: [%;j%40m21% Place: Dungeon:4 .#.....#.##.....@.........##..... Noise: ---------  Time: 4151.7 (0.0) .#.##......F.####.).########.#### b) +0 long sword ##.##.##.##.## #...##.#Cast: Shock  #..........# #...##.#Zot (19881) #######.#### #...##.# ########.##...##.#### F   rock fish (wandering) .......##...##..... .#####...#########.######## .#### ...∩#........#### _You add the spell Foxfire to your library. _Okay, then. _A rock fish comes into view.Press%;jv: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.%;j V@#A rock wall.%;jR7##%;jB[7##%;jo|o .#The floor.%;jvF.  Here: a rock fish (wandering, hasn't noticed you)  The floor.%;jD  A rock fish. A strange stone-scaled fish that swims through solid rock with the same ease that most fish do through water. Max HP: ~18 Will: + AC: +++ EV: ++  rF: +..  rC: ... rPois: . rNeg: ... rElec: + Threat: High Class: Natural Size: Small Int: Animal Speed: 100% (swim: 125%) %;jE You have about 68% to hit with your +0 long sword. It has about 43% to hit you. Attack Max Damage Bite 13 It has a 65% chance to notice you each turn. It is resistant to steam.%;j #F####.........# #.#andrew the Gusty ....##.÷.####### #.## Deep Elf #.#.##...###..## Health: 32/32 ======================== #.#.########## #^..# ######..... Magic: 15/15 ======================== ..#.##.......# #<..###...##.#.#. AC: 5Str: 5 .##.#.....##.####...##.###.#...#. EV: 15Int: 22 .#.......÷.............# #.....#. SH: 0Dex: 15 .......#.....÷...>.....###.#.#... XL:  6 Next: [%;jj 40m21% Place: Dungeon:4 .#.....#.##.....@.........##..... Noise: ---------  Time: 4151.7 (0.0) .#.##......F.####.).########.#### b) +0 long sword ##.##.##.##.## #...##.#Cast: Shock  #..........# #...##.#Zot (19881) #######.#### #...##.# ########.##...##.#### F   rock fish (wandering) .......##...##..... .#####...#########.######## .#### ...∩#........#### _You add the spell Foxfire to your library. _Okay, then. _A rock fish comes into view.%;j$ Press: ? - help, v - describe, . - travelHere: a rock fish (wandering, hasn't noticed you)  The floor.%;jw}#F####.........# #.#andrew the Gusty ....##.÷.####### #.## Deep Elf #.#.##...###..## Health: 32/32 ======================== #.#.########## #^..# ######..... Magic: 15/15 ======================== ..#.##.......# #<..###...##.#.#. AC: 5Str: 5 .##.#.....##.####...##.###.#...#. EV: 15Int: 22 .#.......÷.............# #.....#. SH: 0Dex: 15 .......#.....÷...>.....###.#.#... XL:  6 Next: [%;j~40m21% Place: Dungeon:4 .#.....#.##.....@.........##..... Noise: ---------  Time: 4151.7 (0.0) .#.##......F.####.).########.#### b) +0 long sword ##.##.##.##.## #...##.#Cast: Shock  #..........# #...##.#Zot (19881) #######.#### #...##.# ########.##...##.#### F   rock fish (wandering) .......##...##..... .#####...#########.######## .#### ...∩#........#### _You add the spell Foxfire to your library. _Okay, then. _A rock fish comes into view.Press: ? %;j- help, v - describe, . - travelHere: a rock fish (wandering, hasn't noticed you)  The floor.%;j%;j\%;j. _%;j%;j%;j\ _Unknown command.%;j>N Q.# ########...÷.##.# #.# F### #.........# #.# ...# #.÷.####### #.## .#.# #...# ##..### .#.########## #^..# ######.....#.##.......# #<..###...##.#.#.# ##.#.....##.####...##.###.#...#.# #.÷.............# #.....#.# ......#.....÷...@.....###.#.# #.....#.##...............##..... #.##......F.####.).########.##### #.##.##.##.## #...# #.# %;jO #..........# #...# #.#.#### #...# #.# #######.##...# #.##### ......# #...# #...... #####...#########.## #######%;jQ 9F.%;j\ XF%;jb l2.7 (10 _%;jk %;j o c _There is a stone staircase leading down here.&;j# ##......#......#.# #.##### # ########...÷.##.# #.# ### #.........# #.# .# #.÷.####### #.## #.# #...# ##..### #.########## #^..# ######.....# .#..# #<..###...##.#.#.# #.....##.####...##.###.#...#.# .÷.....# #.....#.## .....#.....÷...>.....###.#.#..... .....#.##.F.............##..... .##........####.).########.##### .##.##.##.## ..........# #[39;4&;j 9m...# #.# .#### #...# #.# ######.##...# #.###### .....# #...# #.......&;j9F.&;j &;j0h379 _&;j4&;j&;j  ..#.......# #..... ##......#......#.# #.#### .# ########...÷.##.# #.# F### #.........# #. ...# #.÷.####### #.## .#.# #...# ##..### .#.########## #^..# ######.....# .#.##.......# #<..###...##.#.#.# ##.#.....##.####@..##.###.#...#. #.......÷.............# #.....#.#.#.....F...>.....###.#.#.... #.....#.##...............##.....# #.##........####.).########.##### &;j#.##.##.##.## #...# #.# #..........# #...# #.##.#### #...# #.# #######.# #...# #.#####&;j:F÷&;j&;jv`48&;j&;j&;j####...###.........#.# ###### ##..#.......# #..... ###......#......### .# ########...÷.## F##&;j........# #.# .÷.####### #.##  #...# ##..########## #^..# ######.... .#.##.......# #...##.# ##.#.....##.####...##.###.# &;ja{#.......÷....F........# #.....#.# .....÷...>.....###.#.#........#.##...............##............####.).########.#######.##.##.## #...........#####F&;j&F   rock fish&;jD`57&;jy&;j<a _There is a stone staircase leading up here.&;j &;j &;j &;j &;j 22--------==66&;jG &;j" --------3# _The rock fish bites you!&;j( ).##.#.##.#...<..# #......#.#.#############.#  ####....###.# #.#  &;j\) #####.#.##  #########.########  #................# #.#  #.####..#.##.....### &;j)  #.####..#.##.....# #...#  #.##......##@F...## ##.##  #.##.#..###.÷.....######.#  #.##.#..###.#####.....##.# &;j) F #.....>.....# #.###.##.#  ####.######.# #..##.##.# &;j* z#######.# ####.# #..##.##.# ......##.# #....#####........###. #####.##.###.##.^.........#####.# &;jQ* ^...........#.......###..### ##.##&;j p--8.2 (2.55&;jƖ &;js ! _You climb upwards.&;jn c _There is a stone staircase leading down here.&;jx&;j23==-9.6 (1.43&;jO &;j" _You hit the rock fish but do no damage. The rock fish completely misses you.&;jl   You hit the rock fish but do no damage. The rock fish barely misses you.61.02 _The rock fish completely misses you.&;j!;j  You hit the rock fish.  The rock fish is moderately wounded.4==2.41&;j@&;j(CO _The rock fish misses you.&;j T  You barely miss the rock fish.The rock fish is moderately wounded.&;j U22--3.869&;jWZ&;jN\. _The rock fish bites you.&;j(:  You hit the rock fish but do no damage.The rock fish is lightly wounded.&;jZ; b5.28&;jA &;jC _The rock fish misses you. The rock fish closely misses you.&;j  You hit the rock fish.  The rock fish is moderately wounded.&;j23=-6.66&;jpm _The rock fish closely misses you.&;j>  You barely miss the rock fish.The rock fish is moderately wounded.&;jb8.05&;j7&;j% _The rock fish misses you. The rock fish barely misses you.&;jp  You hit the rock fish.  The rock fish is moderately wounded.&;jrq b9.44&;jv &;jx Z _The rock fish completely misses you. &;j  You hit the rock fish.  The rock fish is heavily wounded. &;j&14-------=70.82 &;j8 &;j5. _The rock fish bites you! &;jj  You hit the rock fish but do no damage.The rock fish is heavily wounded.11----------2.21 _The rock fish misses you. The rock fish bites you. &;j*  You hit the rock fish but do no damage.The rock fish is heavily wounded. &;j,}-3.659 &;jD3 &;jq5O _The rock fish misses you. &;j  You hit the rock fish but do no damage.The rock fish is heavily wounded.The rock fish barely misses you. &;j\]2=-5.0 &;j:8 &;j` &;jA _The rock fish bites you but does no damage. &;j I  You barely miss the rock fish.The rock fish is heavily wounded. &;jI b6.47 &;j5O  &;jQ A _The rock fish bites you but does no damage. &;j#  You hit the rock fish but do no damage.The rock fish is heavily wounded. &;jN%b7.85 &;jv+ &;j:-W _The rock fish closely misses you. &;j  You hit the rock fish.  The rock fish is severely wounded.The rock fish bites you. &;j2{=9.24 &;jf &;jA _The rock fish bites you but does no damage. &;jZ  You hit the rock fish.  The rock fish is severely wounded. &;j[ c80.62 &;j~a  &;jc W _The rock fish closely misses you. &;j7  You hit the rock fish but do no damage.The rock fish is severely wounded. &;j8b2.01 &;jB> &;j@@ _The rock fish closely misses you. The rock fish misses you. &;jN  <..#     #.#   #.#  ####### #.#  ......# #.#  &;j #.....# ##.##  #.....# #...#  #@F...## ##.##  #.÷.....#  #.#####... &;j"v  >.....# #.##  ##.#   ####.#   #....#.^ You hit the rock fish but do no damage.The rock fish is severely wounded. &;j" <..#     #.#   #.#  ####### #.#  ......# #.#  #.....# ##.##  #.....# #...#  #@F...## ##.##  #.÷.....#  #.#####...   &;j>.....# #.##  ##.#   ####.#   #....#.^  &;ji=  The rock fish bites you! &;jJ5/32 ------=3.40 &;j &;j.V _* * * LOW HITPOINT WARNING * * *&;jL #.##.#.##.#...........<..#  andrew the Gusty  #......#.#.#############.#  Deep Elf  ####....###.# #.#  Health: 5/32===--------------------- #####.#.## #.#  Magic: 15/15 ========================  #########.######## #.#  AC: 5Str: 5  #................# #.#  EV: 15Int: 22 &;jPM #.####..#.##.....# ##.##  SH: 0Dex: 15  #.####..#.##.....# #...#  XL:  6 Next: 21% Place: Dungeon:3  #.##......##@F**.## ##.##  Noise: ==-------  Time: 4183.4 (1.4)  #.##.#..###.÷***..######.#  b) +0 long sword  #.##.#..###.#####.....##.#  Cast: Shock  #.....>.....# #.###.##.#  Zot (19850)  ####.######.# #..##.##.# # &;j%NE########.# ####.# #..##.##.# ## F   rock fish ......##.# #....#####........###. #####.##.###.##.^.........#####.# ...........#.......###..### ##.##The rock fish is severely wounded.The rock fish bites you! _* * * LOW HITPOINT WARNING * * *Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&;j  #.##.#.##.#...........<..#  andrew the Gusty  #......#.#.#############.#  Deep Elf  ####....###.# #.#  Health: 5/32===--------------------- #####.#.## #.#  Magic: 15/15 ========================  #########.######## #.#  AC: 5Str: 5  #................# #.#  EV: 15Int: 22 &;j  #.####..#.##.....# ##.##  SH: 0Dex: 15  #.####..#.##.....# #...#  XL:  6 Next: 21% Place: Dungeon:3  #.##......##@§...## ##.##  Noise: ==-------  Time: 4183.4 (1.4)  #.##.#..###.÷.....######.#  b) +0 long sword &;j #.##.#..###.####F.....##.#  Cast: Shock  #.....>.....# #.###.##.#  Zot (19850)  ####.######.# #..##.##.# # ########.# ####.# #..##.##.# ## F   rock fish ......##.# #....#####........###. #####.##.###.##.^.........#####.# ...........#.......###..### ##.## _* * * LOW HITPOINT WARNING * * *Aiming: Warp Space&;j1hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the rock fish.  The rock fish blinks!&;j1#&;j <..#     #.#   #.#   #.#   #.#   ##.##   #...#  ###.## ##.##  &;jwA###..#  ..  > #.##        #.... #.^   &;j'w&;ja  Aiming: Warp Space  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Space twists violently! The rupture engulfs the rock fish.  The rock fish blinks!  You kill the rock fish!&;jzG......&;j 42=======40Shock49 _&;jI&;j0j _Your Air Magic skill increases to level 7!&;j &;jo &;j &;jQ &;j `86=76&;j% &;jQ B5&;j &;j &;j" B4&;j &;j &;j u7==3&;j &;jo &;j X2&;jD &;j &;j B1&;jE &;jI X0&;j &;j& &;jf 8==39&;j &;jH &;j B8&;j &;j% &;j] B7&;j &;jP &;j B6&;j &;j &;j| n9=5&;j0 &;j X4&;j &;j X3&;j~ &;jd &;j B2&;jL &;jY &;j 10/32=1&;j? &;j &;jD B0&;j &;jx &;j C29&;j &;j &;j- B8&;j &;jv &;j 1==7&;jj &;j> &;j B6&;j &;j &;j+ B5&;j &;jX &;j B4&;j &;j &;j: 2==3&;j &;j " X2&;j~" &;j# &;j)# B1&;j4$ &;j0% &;jj% B0&;j3& &;jN' &;j' o3=19&;j6( &;j-) &;js) B8&;j) &;j* &;j* B7&;j+ &;j, X6&;j- &;jY. &;j9/ y14=5&;j/ &;jy0 &;j0 B4&;j`1 &;j3 n3&;j4 &;j4 B2&;jE5 &;jM6 &;j6 5==1&;j^7 &;j98 &;j8 B0&;j 9 &;j: &;j{: C09&;j: &;j; &;j)< B8&;j< &;j= &;j@> 6==7&;j> &;j@ &;j/@ B6&;j@ &;jA &;jB B5&;jB &;jC &;jC B4&;jD &;jE &;jE f7=3&;jF &;jG X2&;jH &;jI &;jI B1&;jrJ &;jK X0&;j L &;jL &;j.M z8=799&;jM &;jN &;jN B8&;jO &;jP &;jP B7&;jLQ &;jGR &;jR B6&;j5S &;jT &;jxT 9==5&;jU &;jV &;jyV B4&;jV &;jMX &;jX B3&;j'Y &;jKZ &;jZ B2&;j"[ &;j3\ &;ju\ 20==1&;j] &;jb^ X0&;j^ &;j` &;j:` C89&;j` &;jja X8&;ja &;jc |1=7&;jc &;jJe X6&;je &;jf X5&;jKg &;jsh X4&;j"i &;j=j &;jj x2=3&;jk &;jk &;jl B2&;jbm &;jm X1&;jn &;j@o &;jo B0&;j-p &;j8q &;jq 23==79&;jr &;jxs &;js B8&;jVt &;j-------&;j 228905.0)&;j? 2==-------9063 _&;j= &;j &;j7&;j@=&;j;B&;jG&;j=Pk1.0)2&;jEU&;jG{ =4  You climb downwards.&;jWY###...###.#.# ###### ##........#.......# #..... ## ##......#......#.# #.#### .# ########...÷.##.# F### #.........# ...# #.÷.####### #.## .#.# #...# .### .#.########## #^..# ######.....# .#.##.......# #@..###...##.#.#.# ##.#.....##.####...##.###.#...#.# #.......÷....F........# #.....#.# ......#.....÷...>.....###.#.#.... #.....#.##...............##..... #.##........####.).########.##### #.##.##.##.## #...# #.#..........# #...# &;jk[ #.# #######.#### #...# #.#&;jJg2.9 (2.50&;j _Level annotation: exclusions: ogre and ribbon worm _There is a stone staircase leading up here.&;jHc&;jc&;jEe&;j*~39 _8&;j&;jd&;jN&;jB7&;j&;j&;jX6&;j&;j}&;jύ&;jjB5&;j=&;j&;j&;jB4&;j&;j&;j=&;jB3&;j&;jә&;jX2&;j&;j+&;jJ&;jB1&;j1&;j&;j&;jB0&;j7&;j׿&;j{&;jC29&;jO&;j&;j&;jB8&;j&;j&;jkX7&;j&;j&;j&;jB6&;j&;jl&;j&;j7B5&;j&;j[&;j&;jFB4&;jx&;jF&;jB3&;jb&;j&;j<&;j&;jB2&;j&;j8&;j&;jYB1&;j&;j5&;j&;jB0&;jE&;j &;jO &;j C19&;jw &;j&;j:&;jB8&;j&;j&;jJ&;jB7&;jh&;jg&;j&;jRB6&;j&;j5#&;j$&;j%B5&;jW&&;jK)&;jq+&;j+B4&;jU-&;jh0&;j1&;j92B3&;j%3&;j5&;j7X2&;jQ8&;j:&;j@;&;j;B1&;jx<&;jh?&;jz@X0&;j_A&;j5D&;jD&;jDC09&;jPE&;jF&;jTG&;jGB8&;jH&;jJ&;j}K&;jKB7&;jhL&;j)N&;j,O&;jlOB6&;jEP&;j R&;jR&;j4SB5&;jvS&;jU&;jVX4&;jsW&;jyY&;jZ&;jZB3&;j[&;j]&;j<_X2&;j_&;ja&;jsa&;jaB1&;ja&;jc&;jSc&;jcB0&;jc&;jd&;jCeZ699&;je&;jg&;jg&;jgB8&;j h&;jh&;jiX7&;jj&;jj&;jQk&;j{kB6&;jk&;jl&;jm&;j;mB5&;jm&;jn&;joB4&;jZp,&;jr&;j/s&;jsB3&;j&t&;j v&;j7w&;jxX2&;jry&;j$z&;jbzB1&;jz&;j|&;j{}&;j~B0&;jY~&;jԀ&;j&;j1C89&;j&;j&;jˆX8&;j&;j&;jX7&;j&;j &;j̑&;j+B6&;j2&;jԕ&;jM&;jB5&;j&;jޚ&;j&;jOB4&;jB&;j&;j&;jB3&;j&;j&;j &;jB2&;jŦ&;j&;j&;jB1&;j&;j-&;jX0&;je&;j&;j4C79&;j&;jb&;j&;jA&;jB8&;jӻ&;j&;j&;jiB7&;jG&;j&;jjX6&;j&;jj&;jU&;jB5&;jk&;j&;j-&;jkB4&;jX&;j&;j\&;jB3&;j&;j&;j4X2&;j &;j&;j&;j B1&;j&;jC&;j-X0&;j&;jE&;j&;jC69&;j&;j`&;j.B8&;jy&;j3&;j&;jX7&;j&;jl ,&;jB6&;j5&;j\&;jCX4&;j&;jd"&;j"&;j#B3&;j#&;jI,&;j-X2&;j)/&;jE&;jF&;jGB1&;jG&;jQ&;jUn0&;j]&;jJ_&;j_C59&;j`&;jh&;j j&;jjB8&;jMk&;js&;j7t&;jtB7&;j:u&;jn|&;j}&;j!~,6&;jR~&;j~&;j&;j&;j5,5&;j&;j&;j&;jV&;jϏB4&;jy&;jc&;jX3&;j&;jc&;jV&;jB2&;jD&;j/&;j&;jB1&;jR&;j&;jUX0&;j&;jd&;j8&;jkC49&;j&;j&;jf&;jB8&;jٮ&;j&;j@&;jsX7&;jh&;jX6&;j&;jǵ&;jX5&;j&;j?&;j&;jոB4&;j&;j&;j&;jTB3&;j&;jW,&;jB2&;j&;jz&;jĿX1&;jF&;j&;jX0&;jS&;j&;j&&;jTC39&;j&;j&;jw&;jB8&;j&;j&;j 76543210298765432&;j# [m1019  You encounter a ball python..# #.......#.# #...# #. .# #.#####...#########.## ## .###.#### ...∩#........#### .......# ....###.........# .###.#### .⌠.∩####........###### .# #... .....#...<.#####......# ## ##### Sw..∩#......####.####.#  #...##.&;j* ..<..:.##.# ##.# #...@....#$##.# #.... ##.##.........###.## ...O..#.......##...#Shock ###...##.......##.... ###.##.......##...#. #.##.......###.##. S   ball python (constriction, asleep) #####.##.......# #.... #......#)..>...# ####. ###.###.##.......# #.∩S413.9 (121.0)S)428[1&;j+ ;38H&;jk= &;j? 5 _The ball python hisses angrily.&;jHn # #########.# #...# #.# # #.......#.# #...# #.. # #.#####...#########.## ### ###.#### ...∩#........#### ......# ....###.........# ###.#### .⌠.∩####........######  #... .....#...<.#####......# &;j2o O# ##### ∩w..∩#......####.####.# #S..##..@<..:.##.# ##.####........#$##.# #.....##.##.........###.##...O..#.......##...######...##.......##.....####.##.......##...#.# #.##.......###.##.# #####.##.......# #.....  #......#)..>...# ####.# &;ju &;j| p5.0)Shock7&;j| &;jF &;j &;j{ .#### #...# #.#  #########.# #...# #.##  #.......#.# #...# #...  #.#####...#########.## #### ##.#### ...∩#........#### ......# ....###.........# #.#### .⌠.∩####........######  #... .....#...<.#####......#  ##### ∩w..∩#...@..####.####.# #S..##...<..:.##.# ##.#####........#$##.# &;j"#......##.##.........###.####....O..#.......##...###.###...##.##.....#.###.##.......##...#.#. #.##.......###.##.######.##.......# #......S&;jԫS   ball python (constriction)&;jҮo6Shock6&;jF&;jͷ&;j .......... .####. #######..###......#.# #...#...  #...#########.## #### ##.#### ...∩#..### ......# ....###.........# ##.#### .⌠.∩####........#####... .....#####.....##### ∩w..∩#......####.####.# #S..##...<..:.#.####&;j :#S.......#$##.# #.....##.##.........###.# ...O..#.....#####...#..##.##... ##.##.#&;j A.S&;jl *.&;j# `75&;j! &;j$$ a _There is a stone staircase leading up here.&;jĀ A.S&;j *.&;j1 g84 _&;j &;j! &;jOLS.&;jH*.&;j`93&;jQ&;j&;jwKS.&;j=202 _The ball python closely misses you.&;jb;&;jT>&;jE&;j>M&;jGT`11&;jU&;j; 3. _The ball python barely misses you.&;j! #.#...#.###....# #.....##.#. ..#####.....##.# #..)....... ..#####.....##.## #....##..#. #.#...#.###..#..#######........# #.#.#.#.# ##..#.......).##....... #&;j/...#...# ##.#..#####..#####.### ######### #....#####..# #.....# ####S##.....# #.....# #@#...#.## #.....# #.#...#.# #....)# ##.......## #..... #.........# ####### #.........#&;jZ #.........#  ####...########## #...##.......## #...##.#####..##&;jo-3.4 (2.50&;j &;j ! _You climb upwards.&;jc _There is a stone staircase leading down here.&;j -  You hit the ball python.  The ball python is severely wounded.=4.8 (1.408&;j &;j [ _The ball python barely misses you. x2&;j y .You slash the ball python!&;j= R&;j }6.2Shock7&;j &;j O _You kill the ball python!&;j &;j &;j &;jy &;j# n-706&;j &;j q 4-You climb downwards.&;j   #..........# #...# #.#  #######.#### #...# #.#  #########.# #...# #.##  #.......#.# #...# #..  #.#####...#########.## #### ##.#### ...∩#........#### ......# ....###.........# ##.#### .⌠.∩####........######  &;j !#... .....#...@.#####......#  ##### ∩w..∩#......####.####.# #S..##...<..:.##.# ##.####........#$##.# #......##.##.........###.####....O..#.......##...###.###...##.......##.....#.###.##.......##...#.#.#.##.......###.##.#.&;jG g8.7 (2.54&;jO &;jP k _Level annotation: exclusions: ogre and ribbon worm&;jS a _There is a stone staircase leading up here.&;j3&;jC&;jڱc0.0wO&;j&;j _Partly explored, can't reach some items and places.&;j;&;j{?Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15)Zot: 19604 Sewer (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($75)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrog&;j@9Uskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 * Annotations: (press ! to add a new annotation) D:2 Sigmund D:4 exclusions: ogre and ribbon worm&;j&;j- #..........# #...##.# andrew the Gusty#######.#### #...##.# Deep Elf#########.##...##.## Health: 32/32 ========================#.......#.##...##... Magic: 15/15 ========================#.#####...#########.###### AC: 5Str: 5 ##.#### ...∩#........####EV: 15Int: 22 ......# ....###.........#SH: 0Dex: 15 ##.#### .⌠.∩####........######&;j/XL:  6 Next: 42% Place: Dungeon:4  #... .....#...@.#####......#Noise: ---------  Time: 4428.7 (0.0)  ##### ∩w..∩#......####.####.#b) +0 long sword#S..##...<..:.##.# ##.#### Cast: Shock#........#$##.# #...... Zot (19604) ##.##.........###.####....O..#.......##...###. ###...##.......##.....#. ###.##.......##...#.#. #.##.......###.##.#. You slash the ball python! &;j"0V_You kill the ball python!You climb downwards. _Level annotation: exclusions: ogre and ribbon worm _There is a stone staircase leading up here. _Partly explored, can't reach some items and places.&;j;&;joA&;j"C&;j7 o[?25h[?0c  Search for what [Enter for "armour", or ? for help]?  &;j0z [?25l[?1c &;j? &;j8 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +0 robe (worn)  b - [carried] d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  c - [carried] h - a +0 helmet of light (worn)d - [D:4] a +0 animal skin  e - [D:4] a +1 helmet of intelligence &;jf - [D:4] a helmet  g - [D:1] a +0 pair of boots (45 gold)  h - [D:3] a +0 ring mail (1 further duplicate)"&;jz Level 4 of the Dungeon <<<>>>^∩∩∩∩(Press ? for help) ############.##...~~~~~.....#.....##.######### #.......##...###..#...#..#..##.......# #......# #.#####.##.### ##.................##.##......# #.#####.##.F ####...###.........#.# ##########..###.###### #.##......†# ##........#.......# #...........# #......# #.##.##.##.#####......#......#.# #.########..###.####.# #.>..........# ########...÷.##.# #.##...........# #....###.#.#F### #.........# #.##......###..###.#### #.#.....##.÷.####### #.## #####.).##...##.# #.###.#.##...###..### #..........##.# #.###.#.########## #^[40"&;j| qm..# ######.....# #..)#'#)...##.# ##.....#.##.......# #<..###...##.#.#.# #####...#.#.)..##.# #.....##.#.....##.####...##.###.#...#.# #.....###.###..#####.#####.....#.......÷.............# #.....#.###.....#.....#).##.......##...........#.....÷...>.....###.#.#...........###.###..##.##.##.##.F...#.....#.##...............##.....###.......#.#.)..##.#..##.##.....#.##........####.).########.##### #....)).###....##[...##.########.##.##.##.## #...##.# ###.#...))....###.#.###.##..........# #...##.##....######.##.#.###.#### #######.#### #...##.####### #.##..........# #########.##...##.###################.####..#####.# #.......#.##...##.....................##..#####.# #.#####...#########.#########..#..#..########$&;j/b$&;jc$&;jqgandrew the GustyDeep ElfHealth: 32/32 ========================Magic: 15/15 ========================AC: 5Str: 5EV: 15Int: 22SH: 0Dex: 15XL:  6 Next: 42% Place: Dungeon:4Time:Zot (19604) _You kill the ball python!You climb downwards. _Level annotation: exclusions: ogre and ribbon worm _There is a stone staircase leading up here. _Partly explored, can't reach some items and places.  Search for what [Enter for "armour", or ? for help]? $&;ji3$&;jJk$&;jDy$&;j{$&;j0u3 _$&;j$&;jB2$&;jP$&;j$&;j/$&;jB1$&;j $&;j#$&;j$&;jDB0$&;j$&;j$&;j$&;j;.599$&;jj$&;j$&;jn8$&;j$&;j$&;j$&;j8B7$&;jR$&;j%$&;j&$&;j|B6$&;j$&;j $&;j$&;j߻B5$&;jJ$&;j$&;j$&;jB4$&;j$&;j$&;jaX3$&;j$&;j$$&;j$&;j%B2$&;j$&;j$&;j$&;jB1$&;jc$&;j$&;j$&;j9B0$&;jV$&;jK$&;j$&;jC89$&;j$&;jP$&;j$&;j7B8$&;je$&;ja$&;j$&;jB7$&;j$&;jU$&;jX6$&;ju$&;jK$&;j$&;jB5$&;j$&;j$&;j$&;j?B4$&;j$&;j$&;j $&;j B3$&;j $&;j $&;j $&;jB2$&;j$&;jq$&;j$&;jB1$&;j$&;j,$&;j B0$&;jB$&;j$&;j5$&;jC79$&;j8 $&;jE#$&;jj%$&;j%B8$&;jF'$&;j)$&;j,$&;j_-B7$&;j/$&;j 4$&;j57$&;j7B6$&;j<:$&;ji>$&;j4A$&;jAB5$&;j'D$&;jG$&;jlK$&;jKB4$&;jPN$&;jMS$&;jCW$&;jWB3$&;jZ$&;j2_$&;jc$&;jcB2$&;jf$&;jj$&;jo$&;j8pB1$&;jq$&;jw}n0$&;j$&;j}$&;jY69$&;j$&;j7$&;jٜX8$&;j$&;j$&;jX7$&;j$&;j#$  Things that are here:$&;jc  a +0 dagger; a goblin skeleton$&;j$&;jcI6 _$&;j$&;j #######..###.###### .........# #......# #######..###.####.# #...........# #......###..## # #####.).##...# ### #..........# ..# #..)#'#)...# #.# #####...#.#.@..#  Noise: --------- 4466.7 (38.0) #.# #.....###.###..#$&;j!  b) +0 long sword #.###.....#.....#).#  Cast: Shock ..........###.###..# ..###.......#.#.)..# ### #....)).###....#  ###.#...))....##  #....######.#  ###### #.#  $&;j$&;j$&;jv _Items here: ) [[ ÷.%&;j%&;j_>Wear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +0 helmet of light (worn) Floor Items ([,] to select) Armoura +0 animal skin%&;j` a +1 helmet of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &&;jX/([,] to select) a +0 robe (worn)     a - a +0 animal skinb -'&;j'&;j'&;jӫ#######..###.######  andrew the Gusty .........# #......#  Deep Elf #######..###.####.#  Health: 32/32 ========================#...........#  Magic: 15/15 ========================#......###..##  AC: 5Str: 5 # #####.).##...#  EV: 15Int: 22 ### #..........#  SH: 0Dex: 15 ..# #..)#'#)...#  XL:  6 Next: 42% Place: Dungeon:4 #.# #####'&;jѬ/[30m...#.#.@..#  Noise: ---------  Time: 4466.7 (0.0) #.# #.....###.###..#  b) +0 long sword #.###.....#.....#).#  Cast: Shock ..........###.###..#  Zot (19566) ..###.......#.#.)..# ### #....)).###....#  ###.#...))....##  #....######.#  ###### #.#   _There is a stone staircase leading up here. _Partly explored, can't reach some items and places. _Search for what [Enter for "armour", or ? for help]? Things that are here: '&;j_a +0 dagger; a goblin skeleton _Items here: ) [[ ÷.'&;j'&;j" _'&;j*'&;jd  You start removing your armour.'&;je7.7 (15'&;j'&;jU '&;je8.7 (24'&;j'&;ji&'&;j+e9.7 (33'&;j\5'&;j7@'&;jGf70.7 (42'&;j>>^∩∩∩∩(Press ? for help)############.##...~~~~~.....#.....##.##########.......##...###..#...#..#..##.......##......##.#####.##.### ##.................##.##......##.#####.##.F ####...###.........#.# ##########..###.#######.##......†#:&;j~##........#.......# #...........# #......##.##.##.##.#####......#......#.# #.########..###.####.##.>..........#########...÷.##.# #.##...........##....###.#.#F####.........# #.##......###..###.#### #.#.....##.÷.####### #.## #####.).##...##.# #.###.#.##...###..### #..........##.# #.###.#.########## #^..# ######.....# #..)#'#)...##.# ##.....#.##.......# #<..###...##.#.#.# #####...#.#.@..##.# #.....##.#.....##.####...##.###.#...#.# #.....###.###..#####.#####.....#.......÷.............# #.....#.###.....#.....#).##.......##...........#.....÷...>.....###.#.#...........###.###..#:&;j"#.##.##.##.F...#.....#.##...............##.....###.......#.#.)..##.#..##.##.....#.##........####.).########.##### #....)).###....##[...##.########.##.##.##.## #...##.# ###.#...))....###.#.###.##..........# #...##.##....######.##.#.###.#### #######.#### #...##.####### #.##..........# #########.##...##.###################.####..#####.# #.......#.##...##.....................##..#####.# #.#####...#########.#########..#..#..########;&;jG3@>;&;j" ;&;j & ;&;jM #######..###.######  andrew the Gusty .........# #......#  Deep Elf #######..###.####.#  Health: 32/32 ========================#...........#  Magic: 15/15 ========================#......###..##  AC: 6Str: 5 # #####.).##...#  EV: 15Int: 25 ### #..........#  SH: 0Dex: 15 ..# #..)#'#)...#  XL:  6 Next: 42% Place: Dungeon:4 #.# #####...#.[;&;jN +39;49m#.@..#  Noise: ---------  Time: 4477.7 (0.0) #.# #.....###.###..#  b) +0 long sword #.###.....#.....#).#  Cast: Shock ..........###.###..#  Zot (19555) ..###.......#.#.)..# ### #....)).###....#  ###.#...))....##  #....######.#  ###### #.#   _Search for what [Enter for "armour", or ? for help]? weapon _Unknown command. _You have 113 gold pieces. _Unknown command. _You have 113 gold pieces. _Unknown command.;&;jO ;&;jS ;&;jl ;&;jq ;&;jr I4 _;&;j~ ;&;jă Unknown command.You have 113 gold pieces.Unknown command.You have 113 gold pieces. _Unknown command.  Things that are here:;&;j c  a +0 dagger; a goblin skeleton;&;j ;&;jz I3 _;&;jM ;&;j$ ;&;jΩ n2;&;ja ;&;jS X1;&;j6 ;&;j< ;&;j n0;&;j 8  You see here a +0 dagger.49 _8;&;jN4 ;&;j: X7;&;j; ;&;ji@ ;&;jC X6;&;j E ;&;jJ ;&;jL X5;&;jN ;&;jV ;&;jx 43210;&;j 39;&;jN B8;&;j ;&;j ;&;j\ n7;&;jB ;&;j 6;&;jЖ X5;&;j ;&;jj ;&;j X4;&;j ;&;ju 3;&;jr X2;&;jg ;&;jު ;&;jy B1;&;j: ;&;j ;&;jp X0;&;j ;&;j7 ;&;j* ;&;j ;&;j ;29;&;j_ ;&;j ;&;j X8;&;j^ ;&;jN ;&;j} X7;&;jQ ;&;j, ;&;j ;&;j B6;&;jW ;&;j ;&;j ;&;j B5;&;j ;&;j  .# ########...÷.##.# #.# F### #.........# #.# ...# #.÷.####### #.## .#.# #...###..### .#.########## #^..# ######.....# .#.##.......# #<..###...##.#.#.#.#.....##.####...##.###.#...#.# #.......÷.............# #.....#.# ......#.....÷...@.....###.#.#....5030.0)....#.##...............##.....#........####.).########.##### #.##.##.##.## #.#.# #....# #.#.#####.#### #.#.# ;&;j m#######.# #...#.##### ......#.# #...##...... #####...#########.#########;&;j3  _There is a stone staircase leading down here.<&;j!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i - Spellcasting   5.3   3.6  +3           b - Unarmed Combat   0.0   1.4  -2   j - Conjurations   1.1   1.7  +1   c - Throwing   0.0   1.0   0   k + Air Magic7.1   6.7  +1           d - Short Blades   0.0   0.5<&;j[0;10m   0 +4 l - Evocations   0.0   0.8  +1   e - Long Blades   0.0   1.2  -1               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8  +3                  <&;j"q[39;49m                                    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD&;jL D&;jP.#########...÷.##.# #.#andrew the Gusty F####.........# #.#Deep Elf ...##.÷.####### #.##Health: 32/32 ======================== .#.##...###..### Magic: 15/15 ======================== .#.########## #^..# ######.....# AC: 6Str: 5 .#.##.......# #<..###...##.#.#.# EV: 15Int: 25 ##.#.....##.####...##.###.#...#.# SH: 0D&;jwQDex: 15 #.......÷.............# #.....#.# XL:  6 Next: 42% Place: Dungeon:4 ......#.....÷...@.....###.#.#.... Noise: ---------  Time: 4507.7 (0.0) #.....#.##...............##.....# b) +0 long sword #.##........####.).########.##### Cast: Shock #.##.##.##.## #...##.#Zot (19525) #..........# #...##.# #######.#### #...##.# #######.##...##.#####D&;j R$  ......#.##...##......  #####...#########.#########  _You have 113 gold pieces. _Unknown command.Things that are here: _a +0 dagger; a goblin skeleton _You see here a +0 dagger. D&;jYRN_There is a stone staircase leading down here.D&;jOZD&;jicD&;j:D&;jD&;j D&;j2 D&;jC D&;j D&;j l8.7 (14 _D&;j D&;j6a525D&;ju #### ###.<. #.....   #..... #..... #..... ##.....## .......@# .#  .......#######  .......   ....... ####+## E&;j,h10.2 (2.53E&;j&F< _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.E&;j (Read which item? Scrolls  i - 4 scrolls of identifyp - a scroll of poison  c - 3 scrolls labelled XUEJUN MOKUOQE  d - a scroll labelled WONEWU VEDAIW [!] read|quaff|evoke[?] describe selectedG&;jandrew the Gusty####Deep Elf###.<.Health: 32/32 ========================#.....Magic: 15/15 ========================#.....AC: 6Str: 5#.....EV: 15Int: 25#.....SH: 0Dex: 15##.....##XL:  6 Next: 42% Place: Dungeon:5.......@#Noise: ---------  Time: 4510.2 (0.0).............#b) +0 long sword.......#######Cast: Shock.......Zot (25523) .......####+## _a +0 dagger; a goblin skeleton _You see here a +0 dagger. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.G&;j%G&;jIdentify which item? (\ to view known items) Scrolls (select first with ?) G&;jE c - 3 scrolls labelled XUEJUN MOKUOQE  d - a scroll labelled WONEWU VEDAIW[?] describe selectedG&;j G&;j andrew the Gusty####Deep Elf###.<.Health: 32/32 ========================#.....Magic: 15/15 ========================#.....AC: 6Str: 5#.....EV: 15Int: 25#.....SH: 0Dex: 15##.....##G&;jW XL:  6 Next: 42% Place: Dungeon:5.......@#Noise: ---------  Time: 4510.2 (0.0).............#b) +0 long sword.......#######Cast: Shock.......Zot (25523) .......####+## _a +0 dagger; a goblin skeleton _You see here a +0 dagger. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.G&;j P  Okay, then.G&;jޒ G&;j5 G&;ju . _H&;jlH&;jRead which item? Scrolls  i - 4 scrolls of identifyH&;j wp - a scroll of poison  c - 3 scrolls labelled XUEJUN MOKUOQE  d - a scroll labelled WONEWU VEDAIW [!] read|quaff|evoke[?] describe selectedH&;j H&;j.% andrew the Gusty####Deep Elf###.<.Health: 32/32 ========================#.....Magic: 15/15 ========================#.....AC: 6Str: 5#.....EV: 15Int: 25#.....SH: 0Dex: 15##.....##XL:  6 Next: 42% Place: Dungeon:5.......@#Noise: ---------  Time: 4510.2 (0.0).............#b) +0 long sword.......#######Cast: Shock.......Zot (25523) .......####+## _You see here a +0 dagger. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here. _Okay, then.H&;j$4  As you read the scroll labelled XUEJUN MOKUOQE, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment.H&;j= 18-----------1.2 (12H&;jB H&;jE 3 _c -> T - 2 scrolls of tormentL&;j݀3L&;jL&;jL&;j>10L&;jjY19L&;j$L&;jb9=----------8L&;jL&;jǔL&;j.B7L&;jL&;jFL&;jB6L&;j L&;j:X5L&;jL&;jrL&;j}20==4L&;jL&;jL&;jiB3L&;j`L&;j?X2L&;jGL&;jX1L&;joL&;jL&;j'f1=0L&;jʯL&;j)Y09L&;j߲L&;jX8L&;jL&;jNL&;jB7L&;jaL&;jֻ92L&;jk=6L&;jML&;jB5L&;j>L&;jX4L&;jL&;jL&;jCB3L&;jL&;jS23==2L&;jHL&;jX1L&;jL&;jX0L&;jL&;jL&;jZ499L&;jL&;j4==8L&;j L&;j<L&;jB7L&;j#L&;jL&;jfB6L&;jL&;jX5L&;jL&;j5=4L&;jX3L&;jL&;j"L&;jB2L&;j=L&;jX1L&;jL&;jrL6=L&;j:0L&;j^L&;jY89L&;jL&;j<X8L&;jL&;jX7L&;j}L&;jL&;j7==6L&;jL&;j L&;j7 B5L&;j L&;j X4L&;jZL&;jX3L&;jE8==2L&;j X1L&;jL&;jL&;j@B0L&;jL&;j0L&;j{C79L&;j;L&;jh L&;j @9=L&;j 08L&;j!L&;j#L&;j@$B7L&;j$L&;j+'L&;j'B6L&;j(L&;j*L&;jY*B5L&;j*L&;jg,L&;j,[30=4L&;j,L&;jn-L&;j\0L&;j0B3L&;j71L&;j3X2L&;j64L&;j7X1L&;jU8L&;j:L&;jQ;1==0L&;jF<L&;j>Y69L&;j+?L&;jgBL&;jBB8L&;jjCL&;jFX7L&;jFL&;jWIk _You start resting.HP restored.L&;jWL&;j g066.2 (55.0)L&;j m2==7.2 (566 _L&;jqL&;jsL&;jzA L&;jdD Read which item? Scrolls  i - 4 scrolls of identifyp - a scroll of poison  T - 2 scrolls of torment  d - a scroll labelled WONEWU VEDAIW [!] read|quaff|evoke[?] describe selectedN&;jN&;j N&;j'andrew the Gusty####Deep Elf###.<.Health: 32/32 ========================#.....Magic: 15/15 ========================#.....AC: 6Str: 5#.....EV: 15Int: 25#.....SH: 0Dex: 15##.....##XL:  6 Next: 42% Place: Dungeon:5.......@#Noise: ---------  Time: 4567.2 (0.0).............#b) +0 long sword.......#######Cast: Shock.......Zot (25466) .......####+## _Okay, then.As you read the scroll labelled XUEJUN MOKUOQE, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment. _c -> T - 2 scrolls of torment _You start resting. _HP restored.N&;j>  As you read the scroll labelled WONEWU VEDAIW, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.N&;jGe8.2 (15N&;jKN&;jN. _It was a scroll of fear.O&;j:~ ##### ###.<.. #.....# ## #. #.....##.#... #............ #............ ###<# .......#.#######...........#####+##..#O&;jO&;j`94O&;jO&;jO&;j      ######   ###.<..   #.....# ## #.   #.....##.#...   #.   #...@........   ##.....##.###  #<#  #.......#  ########  #.  .........  ######+##.#  .#O&;j:O&;ja703O&;jO&;jrO&;jg EM  ########.<..  ## ###.# .......O&;jF o ##.....##.####.<# ..  #..............########+##.#O&;jW O&;jd `12O&;j O&;j O&;j M  #########.<...  ## ###.#.. ....... ##.....##.###  #........<# ..#.#####.........O&;jt O&;j`21O&;jO&;j P&;j.M  ########.###.<......#  ## ###.#...... .......  ##.....##.###...P&;jx...###.........P&;jYP&;j`30P&;jP&;jP&;jfM  ###########.@......# #######.#...  #............##P&;j:..........######P&;j~P&;ja459P&;jP&;j_a _There is a stone staircase leading up here.P&;j P&;j$ P&;j( P&;j 1 P&;j19 g58 _P&;j= P&;j'G 4  You climb upwards.P&;j-/  #...F~~~  #.##.#~~  ############.##...~  #.......##...###..#  #.#####.##.### ##..  #.#####.##.F ###  #.##......†#  .##.##.##.###   ....#  P&;j. #....###.#.#F###   #.#### #.#.....#   #.# #.###.#.#   #.# #.###.#.####   #.# ##.....#.##..    #.# #.....##.#...    ####.#####.....#......P&;j/    #.##...........# P&;jng6.7 (2.56P&;jAP&;j\ P&;jѰe_Level annotation: exclusions: ogre and ribbon wormP&;jc _There is a stone staircase leading down here.Q&;j؟Q&;jLevel 4 of the Dungeon <<<>>>^∩∩∩∩(Press ? for help)#.#÷~~~~~~#.#.....# #.###..~~~~~~~~.#.....# #.####...~~~.~~~...##.#### ###.##...F~~~~~~~~.........# #...##.##.#~~~~~~~#...#.##.###.###############.##...~~~~~.....#.....##.##########.......##...###..#...#..#..##.......#Q&;j'#......##.#####.##.### ##.................##.##......##.#####.##.F ####...###.........#.# ##########..###.#######.##......†###........#.......# #...........# #......##.##.##.##.#####......#......#.# #.########..###.####.##.@..........#########...÷.##.# #.##...........##....###.#.#F####.........# #.##......###..###.#### #.#.....##.÷.####### #.## #####.).##...##.# #.###.#.##...###..### #..........##.# #.###.#.########## #^..# ######.....# #..)#'#)...##.# ##.....#.##.......# #<..###...##.#.#.# #####...#.#.[..##.# #.....##.#.....##.####...##.###.#...#.# #.....###.###..#####.#####.....#.......÷.............# #.....#.###.....#.....#).##.......##...........#.....÷...>.....###.#.#...........###.###..##.##.##.##.F...#.....#.##...............##.....###.......#.#.)&;j0m..##.#..##.##.....#.##........####.).########.##### #....)).###....##[...##.########.##.##.##.## #...##.# ###.#...))....##Q&;jWO@>R&;jg:#[...##.########.##.##.##.## #...# #.# ###.#...))....###.#.###.##..........# #...# #.##....######.##.#.###.#### #######.#### #...# #.####### #.##..........# #########.# #...# #.###################.####..#####.# #.......#.# #...# .....................##..#####.# #.#####...#########.## #######..#..#..#########.....##.###.#### ...∩#........#### #..#..#..###.##...........# ....#### #..#..#..##.#### .⌠.∩####.###### #..####..R&;ji#......# #... .....#...<.#####......# #..######## ##### ∩w..∩.####.####.# ##.......#  #S..##...<..:.##.# ##.##### #########  #........#$##.# #......#  ##.##.........###.####.#  ...O..#.......##...###.# ###...##.......##.....#.# ###.##.......##...#.#.# #.##.......###.##.#.# #####.### #......# #......#)..>...# ####.##R&;jj1# ###.###.### .# #.....#########.# #.#.#.##.......##.......#R&;jl R&;j  #...F~~~ andrew the Gusty  #.##.#~~ Deep Elf  ############.##...~ Health: 32/32 ========================  R&;j .#.......##...###..# Magic: 15/15 ========================  #.#####.##.### ##.. AC: 6Str: 5  #.#####.##.F ### EV: 15Int: 25  #.##......†#SH: 0Dex: 15  #.##.##.##.###XL:  6 Next: 42% Place: Dungeon:4  #.@..........#Noise: ---------  Time: 4576.7 (0.0)  #....###.#.#F###b) +0 long sword  #.#### #.#.....#Cast: Shock  R&;j #.# #.###.#.#Zot (25456)  #.# #.###.#.####  #.# ##.....#.##..   #.# #.....##.#...   ####.#####.....#......   #.......##...........# You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _There is a stone staircase leading up here.  You climb upwards. R&;jL _Level annotation: exclusions: ogre and ribbon worm _There is a stone staircase leading down here.R&;j- 3R&;j R&;jU R&;j _5 _R&;j R&;jB R&;j B4R&;jU R&;j) R&;j n3R&;jʸ R&;j R&;jR B2R&;j R&;j R&;jc X1R&;j R&;j R&;j R&;jW B0R&;j R&;jT R&;j Y49R&;j R&;j R&;j R&;j B8R&;j R&;j R&;jM X7R&;j R&;jC R&;j n6R&;j R&;j. R&;j B5R&;j R&;j R&;j X4R&;j2 R&;jJ R&;jS R&;j B3R&;j9 R&;j9R&;jR&;jXB2R&;j.R&;j R&;j R&;j9 B1R&;j R&;jSR&;jX0R&;jR&;jR&;j;R&;jC39R&;jeR&;jR&;j5R&;jB8R&;j'7R&;j)R&;j*R&;j*B6R&;j+R&;j.R&;j0R&;j]1B5R&;j1R&;j5R&;j"6R&;j6B4R&;jf7R&;j;R&;jP=R&;j=B3R&;j>R&;j BR&;jDX2R&;jER&;jHR&;jNJR&;jJB1R&;jKR&;j$OR&;jQQR&;jQB0R&;jRR&;jUR&;j#XR&;jXC29R&;jYR&;j\R&;j^R&;j>_B8R&;j0`R&;jbR&;jdR&;jeB7R&;j'fR&;jhR&;jjX6R&;jkR&;j nR&;jpR&;jp:5R&;jqR&;jsR&;j^x4R&;jqzR&;jzB3R&;j{R&;j}R&;jR&;jB2R&;jR&;j7R&;jm  A ribbon worm comes into view.R&;jmH.....#.....÷...>.....###.#.#..... .....#.##...............##.....## .##........####.).#### .##.##.##.## #...# #.# ..........# #...# #.# ######.#### #...# #.# ######.#..# #.###### R&;j.....#.#..# #....... ####...#########@## #######. ### ...∩#........#### #. ..# ....###.........# #.Shock ### .⌠.∩####........###### #. . .....#...<.#####......# #. ## ∩w..∩#......####.####.# ## w   ribbon worm (wandering)  #S..##...<..:.##.# ##.##### # #.....w..#$##.# #......# ##.##.........###.####.#&;j6HR&;j610.7 (34.0)wwR&;jm1.7 (351 _R&;jR&;jiU&;jk;c..÷........ #.....#.## .....#.....÷...>.....###.#.#..... .....#.##...............##.....##.......####.).########.##### .##.##.##.## #.. ............#### #.. #####.###### .....#.# #.@.#U&;j=......#...#########.## ###### ### ...∩#........### ..# ....###.........# ### .⌠.∩####........##### . .....#...<.#####...... ## ∩w..∩#......####.####.# ##S..##...<..:.#.##### #.....w..#$##.# #.....U&;j>3wU&;jHw   ribbon worm.U&;j Ok2.7 (1.0)0U&;jWU&;jMYU&;j:M#.#.....##.####...##.###.# ..÷.............# #.....#.##....÷...>.....###.#.#..... .....#.##...............##.....##.......####.).########.##### .##.##.##.## ...........#### ########### .....#.# #.........#...#########.## ###### ### ...∩#........### ..# ....###.........##.. .#####... ..w U&;jU&;jC}3Shock19U&;j̜U&;jwU&;jM#.......# #<..###...##.# #.#.....##.####...##.###.# ..÷.............# #.....#.##....÷...>.....###.#.#..... .....#.##...............##.....##.......####.).########.##### .##.##.##.## ...........#### ########### .....#.# #.........#...#########.## ###### ### ...∩#........#####..U&;jMU&;jl`48U&;jӛU&;jXM######## #^..# ######....#.......# #<..###...##.# #.#.....##.####...##.###.#U&;j.R ..÷.............# #.....#.##....÷...>.....###.#.#..... .....#.##...............##.....##.......####.).########.##### .##.##.##.## ...........#### ########### .....#.##...##....... Zot (25418) ####U&;jU&;j`57U&;jU&;j(U&;jK U&;jT `66U&;j[ U&;j\ U&;jL U&;j `75U&;jy U&;j V&;jV&;j`84V&;jgV&;j-V&;jw1wV&;j"0w   ribbon worm9Shock3W&;j2 ***** **The zap hits the ribbon worm!W&;jej;w.W&;js>.....W&;j#u4--=202W&;j |W&;j6c _The ribbon worm is heavily wounded.W&;j *******The zap hits the ribbon worm.W&;j"L{...w...W&;jM3----11W&;jUW&;jWc _The ribbon worm is heavily wounded.W&;j T .  The zap hits the ribbon worm!W&;j ****** * W&;j+{ 8....W&;j<| ...W&;j% 2---32Shock0W&;jq W&;j O _You kill the ribbon worm!Y&;jnWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon Z&;jKZ&;j )#.########## #^..# ######.....# andrew the Gusty #.##.......# #<..###...##.#.#.# Deep Elf #.#.....##.####...##.###.#...#.# Health: 32/32 ======================== .......÷.............# #.....#.## Magic: 12/15 ===================----- .....#.....÷...>.....###.#.#..... AC: 6Str: 5 .....#.##...............##.....## EV: 15Int: 25 .##........####.).########.##### SH: 0Dex: 15 .##.##.##.## #...##.#XL:  6 Next: 43% Place: Dungeon:4 ..........# #.@.#&;jEG#.#Noise: =--------  Time: 4622.7 (0.0) ######.#### #...##.#b) +0 long sword ######.##...##.###### Cast: Shock .....#.##...##....... Zot (25410) ####...#########.#########. ### ...∩#........#####.  ..# ....###.........##.  ### .⌠.∩####........###### #.  . .....#...<.#####......# #. The zap hits the ribbon worm! _The ribbon worm is heavily wounded.The zap hits the ribbon worm. _The ribbon worm is heavily wounded.The zap hits the ribbon worm! _You kill the ribbon worm!&;jFGmm3=098764===54Z&;jJZ&;jKX3Z&;jLZ&;jNZ&;jPZ&;jQ5====2Z&;jzRZ&;jU4 _Magic restored.Z&;jWZ&;jXX1Z&;jZZ&;j$\Z&;j\B0Z&;j}]Z&;j`Z&;jaZ&;jcD399Z&;j|dZ&;jfZ&;jhZ&;jkk==8Z&;jmZ&;jZpX7Z&;jRrZ&;juZ&;jwZ&;j:xB6Z&;jDzZ&;j|Z&;jX5Z&;jCZ&;jŃZ&;jX4Z&;jZ&;j+Z&;jZ&;jyB3Z&;j1Z&;j)2Z&;j  #S..##...<..:.##.# ##.##### # #........#$##.# #......#  ##.##.........###.####.#  ...O..#.......##...###.#  ###...##.......##.....#.#  ###.##.......##...#.#.#  #.##.......###.##.#.#  #####.##.......# #......# #......#)..@...# ####.###-40.7 (18.0)  .##.......#  #.....#################.#  #.#.#.##.......##.......#  #.#.#.##.#####.##.#######Z&;j[m  #.#...##.##.####  #.###.##.##.##.......#  #.###.##.##.##.##.##.#  #...÷.##.......##.##.#-Z&;j?Z&;j c _There is a stone staircase leading down here.Z&;j Z&;j  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air2%2  c - SwiftnessAir1%3  d - AirstrikeAir4%4 Select a spell to describe [?] help [!]/[I] toggle spell headers[&;j(Power Damage Range Noise 100% 1d9 7 Almost silent54% 3-6/arc 1 Quiet42%N/AN/A Quiet21%2d(3-19) 7 A bit loud\&;j4 ETypeFailure LevelConjuration/Air 1% 1 Conjuration/Air 2% 2Air  1% 3Air4% 4]&;j]&;j]&;j7 #S..##...<..:.##.# ##.##### # andrew the Gusty#........#$##.# #......#Deep Elf##.##.........###.####.#Health: 32/32 ========================...O..#.......##...###.#Magic: 15/15 ========================###...##.......##.....#.#AC: 6Str: 5###.##.......##...#.#.#EV: 15Int: 25#.##.......###.##.#.#SH: 0Dex: 15#####.##.......# #......#XL:  6 Next: 43% Place: Dungeon:4]&;j[34m#......#)..@...# ####.###Noise: ---------  Time: 4640.7 (0.0)###.###.##.......# #.#b) +0 long sword#.....#################.#Cast: Shock#.#.#.##.......##.......#Zot (25392) #.#.#.##.#####.##.########.#.........##.##.#####.###.##.##.##.......##.###.##.##.##.##.##.##...÷.##.......##.##.#The zap hits the ribbon worm. _The ribbon worm is heavily wounded.The zap hits the ribbon worm! _You kill the ribbon worm! _Magic restored. _There is a stone staircase leading down here.]&;jF]&;j ]&;j]&;j]&;j 3]&;jv ]&;j ]&;jv l1.7 (11 _]&;j0 ]&;jA %5]&;j  ....  ...  ...  ..#  #.#  #####.#  #.....#  ]&;j #....@#  #######  ]&;j>g3.2 (2.50]&;jC]&;jSE# _You climb downwards.]&;jHa _There is a stone staircase leading up here._&;j6_&;j@3_&;jp_&;jڎ_&;j89 _8_&;j_&;jEX7_&;jn_&;j_&;jwX6_&;j_&;j _&;jSX5_&;j_&;jL_&;j_&;jB4_&;j_&;j_&;jӺX3_&;j!_&;j_&;j_&;jB2_&;j_&;j_&;j_&;jB1_&;j_&;j_&;j_&;jiB0_&;j_&;j_&;jc_&;jC79_&;ja_&;j #..............#..............#..............###........................#.......#.#.#####.#.#####.#.#.....##....<#.#######.#..####You pick up a parchment of Spellspark Servitor and begin reading..._&;j$054.2 (11.0)_&;jf5.2 (128_&;j_&;jL _You add the spell Spellspark Servitor to your library.`&;j? `&;j   Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 6% 1b - Kiss of DeathConjuration/Necromancy 6%1  c - Confusing TouchHexes24% 3  d - Ozocubu's ArmourIce24% 3 `&;j  e - Spellspark Servitor Conjuration/Forgecraft 100% 7 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitb&;j b&;jQ#..............andrew the Gusty#..............Deep Elf#..............Health: 32/32 ========================###..............Magic: 15/15 ========================...........#AC: 6Str: 5b&;j5#.......#.#EV: 15Int: 25#.#####.#.#SH: 0Dex: 15#####.#.#XL:  6 Next: 43% Place: Dungeon:5#.....#@#Noise: ---------  Time: 4655.2 (0.0)#....<#.#b) +0 long sword#######.#Cast: Shock..#Zot (25378) ### _Magic restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  You pick up a parchment of Spellspark Servitor and begin reading... _You add the spell Spellspark Servitor to your library.b&;jP  Okay, then.b&;ja _b&;j ub&;jP _7 _b&;jP b&;j M##....#  #.#.#  #.#####.# #####.#. #.........<#####6.2 (1#.<....#.###### b&;j b&;j e7.2 (26b&;j b&;jַ ; _Found an escape hatch in the ceiling.c&;jc&;j3c&;j54c&;jc&;jV,3c&;j21  There is an escape hatch in the ceiling here.0 _69c&;jS687c&;jWTy654 #.#####.#.#  #####.#.#  #.....#.# #....<#.# #######.# #.<.....# #.####### #.########.. #...@....... ############69.2 (12.0)c&;jVg70.2 (133c&;jCZc&;j\c _c - a scroll labelled ERUHUA OPOREGf&;jgb  You encounter an orc wizard. It is wielding a +0 dagger.f&;jIe#.#####.#.# #####.#.# #.....#.# #....<#.# #.# #.<.....# #.# #.#f&;jf/..◊#...o#Shocko   orc wizard (asleep)f&;jn,0.0)f&;jv1.2 (12 _f&;jg&;j/ *******oThe zap hits the orc wizard.  The orc wizard is lightly wounded.g&;j2og&;j o.  The orc wizard shouts! You hear a shout!og&;j M.....o   orc warrior (polearm, missile)o   orc (wandering)You encounter an orc. It is wielding a +0 falchion.You encounter an orc warrior. It is wielding a +0 glaive and quiveringboomerangs.g&;jF4--==21g&;jg&;jYQ _You hear a shout! You hear an angry hiss. You hear a shout!i&;j6 #.#####.#.# #####.#.# #.....#.# #....<#.# #.# #.<.....# #.# #.#oo◊ #....o. #i&;j;.i&;j<0o.i&;j=S.oi&;jCD& i&;jEi--30i&;jJi&;j Li&;j'  #.#####.#.#   #####.#.#   #.....#.#   #....<#.#   #.#   #.<.....#   #.#   #.#..◊   #.oo..  i&;j7x #        i&;ji&;j1 3((((((i&;j-3@.....i&;j=-459i&;j_i&;jy~ _The orc warrior throws a boomerang. The boomerang completely misses you.i&;ja  #.#####.#.#   #####.#.#   #.....#.#   #....<#.#   #######.#   #.<.....#   #.#   #.#..◊   #.oo..   #        i&;jM1o.i&;j8*oi&;j.o   orc wizardi&;ji&;j^5==-58i&;ji&;j!i&;jk5 f  #.......#.# #.#####.#.#  #####.#.#  #.....#.#  #....<#.#  #######.#  #.<.....#  #.#######   #@########..◊  #.......oo... #############  i&;j6 V    i&;j8 4o.i&;j; *oi&;jB .o   orc wizardi&;jE z-67i&;jJ i&;j=M j&;jA,........#.#####.#....<######.#<.....# ########..◊......oo....#############j&;j6j&;j 9{7Shock6j&;j=j&;j?j&;j ###..... ....#  #.......#.#  #.#####.#.#  #####.#.#  #.....#.#  #....<#.#  j&;jI#######.#  #.@.....#  #.#######  #.########..◊  #......oo....  #############    j&;jj&;j `85j&;jj&;jMc _There is an escape hatch in the ceiling here.k&;j k&;j==94 _k&;jyk&;j{k&;jCg w803k&;jj k&;jl k&;jDk&;j I`12k&;jLk&;jNl&;j1ol&;juo   orc warrior (polearm, missile)l&;jNo2Shock1l&;jJm&;j C***m&;j .o.  The zap hits the orc warrior but does no damage.m&;j @((m&;j] @@.m&;jv 1om&;j o   orc wizardm&;j[@ '4--=30 _The orc warrior throws a boomerang. The boomerang barely misses you.n&;ja8 ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 32/32 ======================== #.#####.#.#  Magic: 13/15 ====================---- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 43% Place: Dungeon:5 n&;jb2#.@.....#  Noise: =--------  Time: 4683.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #o.....oo....  Zot (25350)  #############  n&;jc o   orc warrior (polearm, missile)  o   orc wizard _The orc warrior throws a boomerang. The boomerang barely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (81% to hit)o&;jooizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 78o&;j8v  ###..............andrew the Gusty  ...........#Deep Elf  #.......#.#Health: 32/32 ========================  #.#####.#.#o&;jXw Magic: 13/15 ====================----  #####.#.#AC: 6Str: 5  #.....#.#EV: 15Int: 25  #....<#.#SH: 0Dex: 15  #######.#XL:  6 Next: 43% Place: Dungeon:5  #.@.....#Noise: =--------  Time: 4683.2 (0.0)  #*#######b) +0 long sword  #*########..◊o&;jx Cast: Shock  #*.....oo....Zot (25350)  #############  o   orc warrior (polearm, missile)  o   orc wizard   The zap hits the orc warrior.  The orc warrior is lightly wounded.  The zap hits the orc wizard.  o&;jx The orc wizard is moderately wounded.The zap hits the orc wizard.  The orc wizard is severely wounded.o&;jr Z.orc warrior is lightly wounded.zap hits the orc wizard.  The orc wizard is moderately wounded.The zap hits the orc wizard.  The orc wizard is severely wounded.You hear a shout!o&;j y.ooo&;j o==4.2 (149o&;j: o&;jd Q _The orc warrior misses you.q&;jC***q&;j oThe zap misses the orc warrior.q&;j.o.o   orc wizardq&;j،0----58q&;jq&;jJ _The orc warrior hits you from afar with a +0 glaive.q&;j7 ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 30/32 ======================-- #.#####.#.#  Magic: 12/15 ===================----- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 43% Place: Dungeon:5 #.@.....#  Noise: =--------  Time: 4685.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #o.....oo....  &;j79+49mZot (25348)  #############   o   orc warrior (polearm, missile)  o   orc wizard _The orc warrior hits you from afar with a +0 glaive.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 81% to hit)r&;j޶ooizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 78r&;j  ###..............andrew the Gusty  ...........#Deep Elf  #.......#.#r&;j4 WHealth: 30/32 ======================--  #.#####.#.#Magic: 12/15 ===================-----  #####.#.#AC: 6Str: 5  #.....#.#EV: 15Int: 25  #....<#.#SH: 0Dex: 15  #######.#XL:  6 Next: 43% Place: Dungeon:5  #.@.....#Noise: =--------  Time: 4685.2 (0.0)  r&;j a#*#######b) +0 long sword  #*########..◊Cast: Shock  #*.....oo....Zot (25348)  #############  o   orc warrior (polearm, missile) r&;jS  o   orc wizard   Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 78% to hit)  The zap hits the orc warrior.  r&;j The orc warrior is lightly wounded.  The zap hits the orc wizard.  The orc wizard is almost dead.r&;j+ owounded, 78% to hit)  The zap hits the orc warrior.  The orc warrior is lightly wounded.  The zap hits the orc wizard.  The orc wizard is almost dead.The zap misses the orc wizard.r&;jT- r&;j1: .ooo   orc (wandering)21-------=6.2 (17r&;jH ` _The orc warrior hits you from afar with a +0 glaive!s&;j) = ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 21/32 ===============--------- #.#####.#.#  Magic: 11/15 =================------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 43% Place: Dungeon:5s&;jm+ J #.@.....#  Noise: ==-------  Time: 4686.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #oo....oo....  Zot (25347)  #############   o   orc warrior (polearm, missile)  o   orc (wandering) _The orc warrior hits you from afar with a +0 glaive!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycles&;j, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 81% to hit)t&;j#oo, wielding a +0 falchion and wearing a +0 ring mail (wandering,  hasn't noticed you, 85t&;j3 ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 21/32 ===============--------- #.#####.#.#  Magic: 11/15 =================------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25t&;j4 #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 43% Place: Dungeon:5 #.@.....#  Noise: ==-------  Time: 4686.2 (0.0) #.#######  b) +0 long sword #o########..◊  Cast: Shock #oo....oo....  Zot (25347)  #############   o   orc warrior (polearm, missile) t&;jR5 o   orc (wandering)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (wandering,  hasn't noticed you, 85% to hit)  You miscast Shock. Nothing appears to happen.t&;j6t&;j=            t&;j> #....<#.#            o   orc wizardt&;jZC2=Contam: 10% -7.2 (16t&;jJt&;j)M&  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (wandering,  hasn't noticed you, 85% to hit)  You miscast Shock. Nothing appears to happen. _The orc warrior misses you.u&;j[W ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 22/32 ================-------- #.#####.#.#  Magic: 10/15 ================-------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 43% Place: Dungeon:5u&;jV #.@.....#  Noise: =--------  Time: 4687.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #oo....oo....  Zot (25346)  #############   o   orc warrior (polearm, missile)  o   orc wizard _The orc warrior misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineu&;jAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 81% to hit)u&;j 6ooizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  78u&;j  ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 22/32 ================-------- #.#####.#.#  Magic: 10/15 ================-------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 43% Place: Dungeon:5 #.@.....#  Noise: =--------  Time: 4687.2 (0.0) #.#######  b) +0 long sword #o########..◊  Cast: Shock #)o....oo...u&;j? >.  Zot (25346)  #############   o   orc warrior (polearm, missile)  o   orc wizardPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  78% to hit)  The zap misses the orc warrior. The zap misses the orc wizard.The zap hits the orc wizard.u&;j n             #....<#.#    u&;j Z  #*  #*  #*  u&;jv  .o)Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  78% to hit)  The zap misses the orc warrior. The zap misses the orc wizard.The zap hits the orc wizard.  You kill the orc wizard!u&;j} @((u&;j @@.u&;j 3ou&;j .o   orcu&;j m58.2 (15u&;j u&;j" z _The orc warrior throws a boomerang. The boomerang barely misses you.w&;jX  ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 22/32 ================-------- #.#####.#.#  Magic: 9/15==============---------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 53% Place: Dungeon:5 #.@.....#  Noise: =--------  Time: 4688.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #ow&;jk.....oo....  Zot (25345)  #############   o   orc warrior (polearm, missile)  o   orc _The orc warrior throws a boomerang. The boomerang barely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 81% to hit)w&;jtoo, wielding a +0 falchion and wearing a +0 ring mail (lightly  wounded, 85w&;j " ###..............andrew the Gusty  ...........#Deep Elf  #.......#.#Health: 22/32 ================--------  #.#####.#.#Magic: 9/15==============----------  #####.#.#AC: 6Str: 5  #.....#.#EV: 15Int: 25 Contam: 10% w&;j  #....<#.#SH: 0Dex: 15  #######.#XL:  6 Next: 53% Place: Dungeon:5  #.@.....#Noise: =--------  Time: 4688.2 (0.0)  #*#######b) +0 long sword  #*########..◊Cast: Shock  #*.....oo....Zot (25345)  #############  o   orc warrior (polearm, missile)  o   orc   Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (lightly  wounded, 85% to hit)  The zap hits the orc warrior.  The orc warrior is lightly wounded.  The zap misses the orc. The zap hits the orc.  The orc is heavily wounded.w&;j 1)w&;j˕ y.oow&;jz 10/15==9.2 (14w&;jʞ w&;jߡ \  wounded, 85% to hit)  The zap hits the orc warrior.orc warrior is lightly wounded.  The zap misses the orc. The zap hits the orc.  The orc is heavily wounded. _The orc warrior closely misses you.x&;j$/ ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 22/32 ================-------- #.#####.#.#  Magic: 9/15==============---------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0x&;jDex: 15 #######.#  XL:  6 Next: 53% Place: Dungeon:5 #.@.....#  Noise: =--------  Time: 4689.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #)o....oo....  Zot (25344)  #############   o   orc warrior (polearm, missile) _The orc warrior closely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 81% to hit)y&;jAW ###..............andrew the Gusty  ...........#Deep Elf  #.......#.#Health: 22/32 ================--------  #.#####.#.#Magic: 9/15==============----------  #####.#.#AC: 6y&;jZStr: 5  #.....#.#EV: 15Int: 25 Contam: 10%  #....<#.#SH: 0Dex: 15  #######.#XL:  6 Next: 53% Place: Dungeon:5  #.@.....#Noise: =--------  Time: 4689.2 (0.0)  #*#######b) +0 long sword  #*########..◊Cast: Shock  #*o....oo....Zot (25344) y&;j{J #############  o   orc warrior (polearm, missile)    _The orc warrior closely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 81% to hit)y&;jPo  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 81% to hit)  The zap misses the orc warrior.y&;jN.o.o   orcy&;jf90.2 (13y&;jy&;jQ _The orc warrior misses you.z&;jvOz&;j Rz&;jHXz&;jZz&;jN7 ###..............  andrew the Gusty z&;j9...........#  Deep Elf #.......#.#  Health: 22/32 ================-------- #.#####.#.#  Magic: 8/15============------------ #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 53% Place: Dungeon:5 #.@.....#  Noise: =--------  Time: 4690.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #o.....oo....  Zot (25343)  ############# z&;j:  o   orc warrior (polearm, missile)  o   orc _The orc warrior misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 81% to hit)z&;jCe oo, wielding a +0 falchion and wearing a +0 ring mail (heavilywounded, 85{&;j"L ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 22/32 ================-------- #.#####.#.#  Magic: 8/15============------------ #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 53% Place: Dungeon:5{&;j #.@.....#  Noise: =--------  Time: 4690.2 (0.0) #.#######  b) +0 long sword #o########..◊  Cast: Shock #).....oo....  Zot (25343)  #############   o   orc warrior (polearm, missile)  o   orcAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (heavilywounded, 85% to hit)  The zap hits the orc warrior!  The orc warrior is heavily wounded.The zap hits the orc!  You kill the orc!{&;j             #....<#.#      #*  #*  #*   {&;jg.o){&;j:(({&;j:@.{&;j!{&;j9'23=41.2 (12{&;jY.{&;j1  wounded, 85% to hit)  The zap hits the orc warrior!  The orc warrior is heavily wounded.The zap hits the orc!  You kill the orc! _The orc warrior throws a boomerang. The boomerang closely misses you.~&;j ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 23/32 =================------- #.#####.#.#  Magic: 7/15===========------------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 54% Place: Dungeon:5 #.@.....#  Noise: =--------  Time: 4691.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #).....oo.... ~&;j  Zot (25342)  #############   o   orc warrior (polearm, missile) _The orc warrior throws a boomerang. The boomerang closely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (heavily wounded, 81% to hit)~&;j ###..............andrew the Gusty  ...........#Deep Elf  #.......#.#Health: 23/32 =================-------  #.#####.#.#Magic: 7/15===========-------------  #####.#.#AC: 6Str: 5  #.....#.#EV: 15~&;j6Int: 25 Contam: 10%  #....<#.#SH: 0Dex: 15  #######.#XL:  6 Next: 54% Place: Dungeon:5  #.@.....#Noise: =--------  Time: 4691.2 (0.0)  #*#######b) +0 long sword  #*########..◊Cast: Shock  #*.....oo....Zot (25342)  #############  o   orc warrior (polearm, missile)    ~&;j%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (heavily wounded, 81% to hit)  The zap hits the orc warrior!  The orc warrior is severely wounded.~&;jܡq.o)~&;jN@((~&;j-@@.~&;j7~&;j9:8=2.2 (11~&;j@~&;jgC  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (heavily wounded, 81% to hit)  The zap hits the orc warrior!  The orc warrior is severely wounded. _The orc warrior throws a boomerang. The boomerang barely misses you.~&;j / ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 23/32 =================------- #.#####.#.#  Magic: 7/15===========------------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0~&;jH Dex: 15 #######.#  XL:  6 Next: 54% Place: Dungeon:5 #.@.....#  Noise: =--------  Time: 4692.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #).....oo....  Zot (25341)  #############   o   orc warrior (polearm, missile) _The orc warrior throws a boomerang. The boomerang barely misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, 81% to hit)&;j ###..............andrew the Gusty  ...........#Deep Elf  #.......#.#Health: 23/32 =================-------  #.#####.#.#Magic: 7/15===========-------------  #####.#.#AC: 6Str: 5  #.....#.#EV: 15Int: 25 Contam: 10%  #....<#.#SH: 0Dex: 15  #######.#XL:  6 Next: 54% Place: Dungeon:5  &;jx#.@.....#Noise: =--------  Time: 4692.2 (0.0)  #*#######b) +0 long sword  #*########..◊Cast: Shock  #*.....oo....Zot (25341)  #############  o   orc warrior (polearm, missile)    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, 81% to hit)  The zap hits the orc warrior.  The orc warrior is severely wounded.&;j.o)(&;j'.&;j0(&;jB+15------=3.2 (10&;j41&;j3E  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, 81% to hit)  The zap hits the orc warrior.  &;jV4The orc warrior is severely wounded. _The orc warrior throws a boomerang. The boomerang hits you!&;j! ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 15/32 ===========------------- #.#####.#.#  Magic: 6/15=========--------------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 10%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 54% Place: Dungeon:5 #.@.....#  Noise: ==-------  Time: 4693.2 (0.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #)[3&;j 4m.....oo....  Zot (25340)  #############   o   orc warrior (polearm, missile) _The orc warrior throws a boomerang. The boomerang hits you!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, 81% to hit)&;jc: ###..............andrew the Gusty  ...........#Deep Elf  #.......#.#Health: 15/32 ===========-------------  #.#####.#.#Magic: 6/15&;j;=========---------------  #####.#.#AC: 6Str: 5  #.....#.#EV: 15Int: 25 Contam: 10%  #....<#.#SH: 0Dex: 15  #######.#XL:  6 Next: 54% Place: Dungeon:5  #.@.....#Noise: ==-------  Time: 4693.2 (0.0)  #*#######b) +0 long sword  #*########..◊Cast: Shock  #*.....oo....Zot (25340)  #############  &;j<o   orc warrior (polearm, missile)    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, 81% to hit)  The zap hits the orc warrior but does no damage.  The orc warrior is severely wounded.&;j             #....<#.#  #######.# &;j<n #.@.....#  #*#######  #  #  ## &;j e             #....<#.#  #######.#  #.@.....#  #*#######  #  #  ##&;jݝ &;j 7.o)Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, 81% to hit)  The zap hits the orc warrior but does no damage.  The orc warrior is severely wounded.  The orc warrior hits you from afar with a +0 glaive!&;j 3/32 ---------8% 4.2 (139&;j &;j V _* * * LOW HITPOINT WARNING * * *&;js  ###..............  andrew the Gusty ...........#  Deep Elf &;j_v #.......#.#  Health: 3/32==---------------------- #.#####.#.#  Magic: 6/15=========--------------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15Int: 25 Contam: 8%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 54% Place: Dungeon:5 #.@.....#  Noise: ==-------  Time: 4694.2 (1.0) #*#######  b) +0 long sword #o########..◊  Cast: Shock #*.....oo....  Zot (25339)  #############   o   orc warrior &;j | (polearm, missile) _* * * LOW HITPOINT WARNING * * *Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, chance to blink: 50%)&;jP5} ###..............  andrew the Gusty ...........#  Deep Elf #.......#.#  Health: 3/32==---------------------- #.#####.#.#  Magic: 6/15=========--------------- #####.#.#  AC: 6Str: 5 #.....#.#  EV: 15&;j 8Int: 25 Contam: 8%  #....<#.#  SH: 0Dex: 15 #######.#  XL:  6 Next: 54% Place: Dungeon:5 #.@.....#  Noise: ==-------  Time: 4694.2 (1.0) #.#######  b) +0 long sword #§########..◊  Cast: Shock #).....oo....  Zot (25339)  #############   o   orc warrior (polearm, missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the orc warrior.  The orc warrior blinks!&;j&=             #....<#.#  #  #  ###  ##  ##  &;jV&;j%W.§)&;j)4=6=======5Shock8&;j /&;j1  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive, wearing a +0 chain mail and  quivering boomerangs (severely wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs the orc warrior.  The orc warrior blinks! _You hear a shout!&;j, ###.  .#  #.#.#  #.#####.#.#  #####.#.#  #.....#.#  #....<#.#  #.#  &;j.#.<@....#  #.#  #§#..◊  #).....oo....  ##    &;j7&;j:7==4-------67&;j-@&;j&;jL ###.  .#  #.#.#  #.#####.#.#  #####.#.#  #.....#.#  #....<#.#  #.#  #.<.@...#  #.#  #§#..◊  #).....oo....  &;j&;j &;j2-------76&;j&;j&;jD###. .# #.#.# #.#####.#.# #####.#.# #.....#.# #....<#.# #.# #.<..@..# #.# #§#..◊ #).....oo.... &;j&;jz185&;j&;j&;j9 ###. ..# #.#.# #.#####.#.# #####.#.# #.....#.# #....<#.# #.# #.<...@.# #.# #§#..◊ #).....oo.... &;j 3o&;j o   orc warrior (polearm, missile)&;j_ 5=9Shock4&;j &;j K _Your magical contamination has completely faded away.&;jd  #. ###.............# #.......#.# #.#####.#.# #####.#.# #.....#.# #....<#.# #######@# &;j #.<.....# #o####### #§########..◊ #).....oo....#############&;j ;o.&;j 8===7003&;j^ &;jq &;j ###..............#.#####.....<########.o......####### §########..◊).....oo....#############&;j&;jզ{1Shock2&;j&;jl&;jM. ###......&;j........#.#####.....<######o.....#.#######&;j+&;jK`21&;j&;ja&;j rM....... .###..............#.#####.....<#######.o.....#&;jh&;jt6=9===30&;j&;jL#&;jO =M#######+###................... #......###......................&;j Q #.#####.....<#######.#&;jQ 0s&;jT 3o&;jV .&;j^ so   orc warrior (polearm, missile)You encounter a scorpion.&;j f q4Shock29&;jl &;jo 5 _The scorpion leaves your sight.&;jvo c ########+###...  andrew the Gusty #..............  Deep Elf #...........s..  Health: 6/32====-------------------- #..............  Magic: 8/15============------------ #..............  AC: 6Str: 5 ###..............  EV: 15Int: 25 &;jp \...........# SH: 0Dex: 15 #.......#.# XL:  6 Next: 54% Place: Dungeon:5 #.#####.#@# Noise: ---------  Time: 4704.2 (0.0) #####.#*# b) +0 long sword #.....#*# Cast: Shock #....<#*# Zot (25329)  #######*# #.o...o.#&;jq | o   orc warrior (polearm, missile) #.####### #§########..◊  #).....oo.... _Your magical contamination has completely faded away.  You encounter a scorpion. _The scorpion leaves your sight.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&;j^  ########+###...  andrew the Gusty #..............  Deep Elf #...........s..  Health: 6/32====-------------------- #..............  Magic: 8/15============------------ #..............  AC: 6Str: 5 ###..............  EV: 15&;j Int: 25 ...........# SH: 0Dex: 15 #.......#.# XL:  6 Next: 54% Place: Dungeon:5 #.#####.#@# Noise: ---------  Time: 4704.2 (0.0) #####.#.# b) +0 long sword #.....#.# Cast: Shock #....<#.# Zot (25329)  #######.# #.o...).# o   orc warrior (polearm, missile) #.####### #§########..◊  #).....oo.... _The scorpion leaves your sight.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or &;j ) - cycleShift-Dir - straight lineThe zap hits the orc warrior.  You kill the orc warrior!&;j$           &;j      *# *# #....<#*# * *&;j:r   #)&;j^Y....)&;ji92=5.2 (1Shock8 _&;jo&;jq&;jM#######+###........................ #..........###.............................#.#####.#....<#.#&;j̨&;j@h-67&;jl&;j$&;jS  ... ########+###... #... #.... #..... #....s. ###................@.# #.......#.##.#####.#.# #####.#.# #.....#.# #....<#.#s   scorpion (wandering) #######.# #.o...).# #.&;j K.s&;j &;j; 7=9==-7Shock6&;j &;j% &;jb7...########+###... #.............. #. #. #.###s.. ..#  ##.# #.#####.#.# #####.#.# #.....#.# #....<#.# #######.# #.o...).# #.####### #§##..◊&;jNI&;jR{8Shock5&;jpo&;j }&;jxfR ########+###......................##...s.....#  ##.##.#####&;jh ####......<##).....oo....&;jj0s&;jrs   scorpion (wandering)&;j o9Shock4&;jŎ&;jlI ..............#...#.s.###...........s...........#  #.......##.##### #....#....<######.o...)#############&;j 0s&;j1 .s   scorpion (wandering)&;jd 10/15====103&;j  &;j &;jH #.......s.........###...........s...........#  #.......###### #####....<######.o...)######§#..◊).....oo....############ &;jRM .&;jT ?s&;jY 8==1Shock2&;j_ &;jb &;j/ .......###....s...........#  ####### ####....######.o...)######&;j.v21&;j&;ja _There is a stone staircase leading up here.&;jBKI&;jRn0&;j[]1===19&;j]n9=8&;j#`&;jI`7 _You start resting.A scorpion comes into view.s2===Shocks   scorpion (wandering)6.2 (4&;jl7.2 (56 _&;jƼ&;j&;juF&;jDM&;jT&;jV.&;j-`@s&;jg8.2 (1Shock5&;jn&;jcz ==4  You climb upwards.&;jk#S..##...<..:.##.# ##.##### ##........#$##.# #......###.##.........###.####.#...O..#.......##...###.####...##.......##.....#.####.##.......##...#.#.##.##.......###.##.#.#&;jll4#####.##.......# #......##......#)..@...# ####.######.###.##.......# #.##.....#################.##.#.#.##.......##.......##.#.#.##.#####.##.########.#.........##.##.#####.###.##.##.##......&;jlz.##.###.##.##.##.##.##.##...÷.##.......##.##.#&;j10/32=9.7 (2.53&;j _Level annotation: exclusions: ogre and ribbon worm _There is a stone staircase leading down here.&;j)/&;jx/&;j0&;j3&;jw3B2&;j;3=1&;j6<1==0&;j=&;jy?&;j?C09&;j9A&;jB&;jC#4&;j?Ck===8&;jD&;jF&;jG:7&;jG&;jJ&;j;J!2&;jXJj==6&;jK&;jTM&;jMB5&;jN&;jQn _You start resting.Magic restored.&;j>^&;jk.27.7 (8.0&;jt5====8.7 (94 _&;jk|&;j7~&;j1&;jk1&;j 3&;jQ5&;j =33=2&;j4?&;j?:1&;jA&;jB&;j'C%==&;jEC00&;jD&;jFZ299&;jFH&;jS14=8&;jT&;jT&;j7U$7&;j$V&;j>W&;j655==43216==089877=65438=21&;jX0&;j`&;jY79&;jp&;j9==8&;jΛ&;j&;jٞ&;jB7&;j&;jͤ&;jB6&;jn&;j2&;jB5&;j;&;jw:20&;j`==4&;jN&;j\&;jB3&;j5&;j&;jB2&;jL&;jX1&;j&;j`Y1=0698&;j&;jn7&;j&;j@>2=&;j:6&;ja&;j&n5&;j%X4&;j&;j&;jB3&;j&;j23==2&;j&;jK&;jB1&;j&;jB0&;jD&;j&;j59&;j4==87&;jX6&;j,&;jB5&;j&;j&;jup5=4&;j &;j &;jm :3&;jW &;jX2&;j&;j1&;jjB1&;j&;j&;j#6&;jBM=0&;j&;j&;jhC49&;j&;j X8&;j'"&;j]&&;j&B7&;jm(&;j*&;j+#7&;j=+j==6&;j_,&;j.&;j.B5&;j0&;j2&;j 3B4&;jH83&;jT9&;j9&;j9L8==&;j::2&;j;&;jF&;j\G:1&;j!I&;jN&;jhN,0&;j7O&;j=P&;jS&;j)TC39&;jU&;j4X&;jX#9&;jXM=8&;jZ&;j\&;j]B7&;j/_&;j`X6&;j/a&;jbX5&;j>d&;je&;je[30=4&;je&;jf&;jg&;j&hB3&;jMi&;jjX2&;jk&;jBmX1&;jm&;jSo&;jo1==0&;jTp&;jq&;jqC29&;jr&;js&;jtB8&;jt&;jv&;jBv,7&;j\v&;j(w&;jyk _You start resting.HP restored.&;j9&;j.1805.7 (77.0)&;jQ2==6.7 (786 _&;j&;j &;j#%&;j?,&;j4&;j<k7.7 (1.0)5&;j&;jA=5&;j&;j9  You climb downwards.&;j3&;j&  #.....l........  #..............  ###...ss......s..  ...........#  #.......#.#  #.#####.#.#  #####.#.#  &;j|'#.....#.#  #....@#.#  #######.#  #.o...).#  #.####### &;j'_ #§########..◊ #).....oo.... s   scorpion (wandering) ############# &;j(K You encounter an iguana.&;jgv9.2 (2.5Shock4&;j(&;ju, _The iguana leaves your sight.&;ja _There is a stone staircase leading up here.&;j z*******s&;j1Y.sl.....l   iguana (wandering)4--=10.2 (1.03&;jt^&;j@aC _The zap hits the scorpion but does no damage.&;j\ #..............  andrew the Gusty #....l.........  Deep Elf &;j###...s.......s..  Health: 32/32 ======================== .......s...#  Magic: 13/15 ====================----&;j^ #.....*.#.#  AC: 6Str: 5 #.#####*#.#  EV: 15Int: 25 &;j#####*#.#  SH: 0Dex: 15 &;j+#....*#.#  XL:  6 Next: 92% Place: Dungeon:5 #....@#.#  Noise: =--------  Time: 4810.2 (0.0) &;j#######.#  b) +0 long sword &;jk#.o...).#  Cast: Shock #.#######  Zot (25223)  #§########..◊  #).....oo....  s   scorpion #############  l   iguana (wandering) &;j}_There is a stone staircase leading up here. _The zap hits the scorpion but does no damage.  &;j}Aiming: Shock (safe; 1% risk of failure)  &;j &Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (83% to hit)&;jw[ *s&;j]l*Aim: an iguana (wandering, hasn't noticed you, 85% to hit)&;j63 #..............andrew the Gusty#....*.........Deep Elf###...s*......s..Health: 32/32 ========================.......*...#Magic: 13/15 ====================----#.....*.#.#AC: 6Str: 5#.#####*#.#&;j3 dEV: 15Int: 25#####*#.#SH: 0Dex: 15#....*#.#XL:  6 Next: 92% Place: Dungeon:5#....@#.#Noise: =--------  Time: 4810.2 (0.0)#######.#b) +0 long sword#.o...).#&;j3 ~Cast: Shock#.#######Zot (25223) &;j#4 #§########..◊#).....oo....s   scorpion#############&;jK4 l   iguanaShift-Dir - straight line&;j4 Aim: an iguana (wandering, hasn't noticed you, 85% to hit)  The zap hits the scorpion but does no damage.  The zap hits the iguana.  &;j!5 lThe iguana is moderately wounded.The iguana hisses angrily.&;j U.s&;j J.s&;jd F.l&;jo 2....&;jK l1.2 (12 _&;j &;jr &;j"w #..............  andrew the Gusty #..............  Deep Elf ###...s.l.....s..  Health: 32/32 ======================== ........*..#  Magic: 12/15 ===================----- #......*#.#  AC: 6Str: 5 #.#####s#.#  EV: 15Int: 25&;jw #####*#.#  SH: 0Dex: 15 #....*#.#  XL:  6 Next: 92% Place: Dungeon:5 #....@#.#  Noise: =--------  Time: 4811.2 (0.0)&;jw #######.#  b) +0 long sword #.o...).#  Cast: Shock&;jw #.#######  Zot (25222)  #§########..◊ &;j!x #).....oo....  s   scorpion &;jfx#############  l   iguanaThe iguana is moderately wounded. &;jx_The iguana hisses angrily.  Aiming: Shock (safe; 1% risk of failure)  &;jxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&;jcyvAim: an iguana (moderately wounded, 85% to hit)&;j #..............andrew the Gusty#.....*........Deep Elf###...s.*.....s..Health: 32/32 ========================........*..#Magic: 12/15 ===================-----#......*#.#AC: 6Str: 5#.#####*#.#EV: 15Int: 25#####*#.#SH: 0Dex: 15#....*#.#XL:  6 Next: 92% Place: Dungeon:5#....@#.#Noise: =--------  Time: 4811.2 (0.0)#######.#b) +0 long sword#.o...).#Cast: Shock#.#######Zot (25222) #§########..◊#).....oo..&;jt \..s   scorpion#############l   iguanaShift-Dir - straight lineAim: an iguana (moderately wounded, 85% to hit)  The zap hits the scorpion.  The scorpion is lightly wounded.  The zap hits the iguana!  The iguana is severely wounded.&;j...# ####.######.###.##..s....# #.# #.....#################.# #.#.#.##.......##.......##.#.#.##.#####.##.########.#.........##.##.#####.###.##.##.##.......##.###.##.##.##  The scorpion is moderately wounded.&;jaCs.&;j;e27----2-=6.7 (1.06&;jl&;jnB _The scorpion stings you. You slip backwards!&;j= *..*** The zap hits the scorpion!&;j\V  .....#...<.#####......# #..∩w..∩#......####.####.# ##..#S..##...<..:.##.# ##.##### ####........#$##.# #......# ##.##.........###.####.# ...O..#.##...###.# ###...##.##.....#.# ###.##.##...#.#.# &;j\z #.##.###.##.#.# #####.##.......# #......#  #......#)..s...# ####.######.###.##.......# #.#  #.....#################.#  #.#.#.##.......##.......#  #.#.#.##.#####.##.########.#.........##.##.####  #.###.##.##.##......&;j\m.#  The scorpion is severely wounded.&;jgUs>&;jk5------1---75&;js&;j v _The scorpion stings you. You slip backwards! The scorpion barely misses you.&;jQ .  The zap hits the scorpion!&;jA**..***&;jʈ U.)..>....&;j &;jg  .....#...<.#####......# #... andrew the Zephyrmancer∩w..∩#......####.####.# ##.. Deep Elf#S..##...<..:.##.# ##.##### ### Health: 26/32 ===================-----#........#$##.# #......#Magic: 10/15 ================--------##.##.........###.####.#AC: 6Str: 5...O..#.......##...###.#EV: 15Int: 25###...##.......##.....#.#&;j SH: 0Dex: 15###.##.......##...#.#.#XL:  6 Next: 116% Place: Dungeon:4#.##.....@.###.##.#.#Noise: =--------  Time: 4818.7 (1.0)#####.##.......# #......#b) +0 long sword#......#)..>...# ####.###Cast: Shock  ###.###.##.......# #.#Zot (25214) &;jF f#.....#################.##.#.#.##.......##.......#&;j #.#.#.##.#####.##.########.#.........##.##.#####.###.##.##.##.......# _The scorpion stings you. You slip backwards!  &;j =The zap hits the scorpion!  The scorpion is severely wounded. _The scorpion stings you. You slip backwards! The scorpion barely misses you.The zap hits the scorpion! _You kill the scorpion!&;jA 1  The scorpion is severely wounded. _The scorpion stings you. You slip backwards! The scorpion barely misses you.  The zap hits the scorpion! _You kill the scorpion!&;jw qYour Air Magic skill increases to level 8!You have reached level 7!&;jS /  --more--&;jz9/36=6--7 8% Shock&;j&;j4 _&;j # ∩w..∩#......####.####.# ## #S..##...<..:.##.# ##.##### ## #........#$##.# #......#  ##.##.........###.####.# ...O..#.......##...###.####...##.##.....#.# ###.##.##...#.#.# #.##.###.##.#.######.##.# #......#&;j  #......#)..>...# ####.######.###.##.......# #.#  #.....#################.# #.#.#.##.......##.......# #.#.#.##.#####.##.####### #.#.........##.##.####  #.###.##.##.##.......# #.###.##.##.##.##.##.#&;jƹ &;j 1=-93 _&;j &;j &;j d #S..##...<..:.##.# ##.##### # #........#$##.# #......#  ##.##.........###.####.# ...O..#.......##...###.####...##.##.....#.# ###.##.##...#.#.# #.##.###.##.#.######.##&;j& .# #......# #......#)..@...# ####.######.###.##.......# #.#  #.....#################.# #.#.#.##.......##.......# #.#.#.##.#####.##.####### #.#.........##.##.#### #.###.##.##.##.......# #.###.##.##.##.##.##.# #...÷.##.......##.##.#&;j &;j {-202&;j\ &;j c _There is a stone staircase leading down here.&;j3&;j)30=1&;jA2===009&;j&;jB8&;j=&;j&;jp1=7&;j&;j;3&;j k===6&;js &;j X5&;j&;j&;jB4&;j&;jl&;j2=4===3&;j&;j&;j]:2&;j_&;j"X1&;j$5===&;j$'P0&;j'&;jE(3==199&;j))&;j*&;jb*B8&;j%+&;j-X7&;j.&;j0 &;j0h_You start resting.Magic restored.&;j@U4=&;jK0355.0)&;jR6===6.7 (166 _&;j[&;jX &;j &;j &;jř &;j~ 54&;j X3&;j &;j &;jx z5===2&;jæ &;jب X1&;jP &;j &;je B0&;j. &;j Y89&;j\ &;j k _You start resting.HP restored.&;j^ &;j 243.7 (7.0)&;j 6==4.7 (88 _&;j &;j &;j &;j Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15)Zot: 25188 Sewer (visited) Temple: D:4-7 &;jʃ Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($81)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 * Annotations: (press ! to add a new annotation) D:2 Sigmund D:4 exclusions: ogre and ribbon worm&;jt &;jf l #S..##...<..:.##.# ##.##### # andrew the Zephyrmancer#........#$##.# #......#Deep Elf##.##.........###.####.#Health: 36/36 ========================...O..#.......##...###.#&;j( Magic: 16/16 ========================###...##.......##.....#.#AC: 6Str: 5###.##.......##...#.#.#EV: 15Int: 25#.##.......###.##.#.#SH: 0Dex: 15#####.##.......# #......#XL:  7 Next:  8% Place: Dungeon:4&;jk #......#)..@...# ####.###Noise: ---------  Time: 4844.7 (0.0)###.###.##.......# #.#&;j b) +0 long sword#.....#################.#Cast: Shock#.#.#.##.......##.......#&;j ~Zot (25188) #.#.#.##.#####.##.########.#.........##.##.####&;j w#.###.##.##.##.......##.###.##.##.##.##.##.##...÷.##.......##.##.# &;jI _You have reached level 7! _There is a stone staircase leading down here. _You start resting. &;j r_Magic restored. _You start resting. _HP restored.&;j &;j &;jP &;j;3&;j6&;j>&;j\&;jRe5.7 (17&;j&;j(%5&;j9 #..............  #..............  ###...s.......s..  ...........#  #.......#.#  #.#####.#.#  #####.#.#  #...l.#.#  #....@#.#  #######.#  #.o...).#  #.#######  #§########..◊ #).....oo.... l   iguana ############# &;jɪ~=7.2 (2.5Shock6&;j&;jμb _You climb downwards. The iguana closely misses you.&;ja _There is a stone staircase leading up here.&;j| .  The zap misses the iguana. The zap hits the iguana.&;j s*.**&;j9 '.....&;j 5--138.2 (1.0Shock5&;j@ &;j! J _You kill the iguana!&;jc&;jd&;j`f&;jCk&;js4 _You start resting.Magic restored.&;jy&-&;j&9&;jҌ6==-50.2 (23 _&;j&;j\&;jaI&;j &;j>&;jn2&;jn1&;j&;j&;jRB0&;j&;jP&;j&;j V==79&;j &;j &;ju  You encounter an orc priest. It is wielding a +0 falchion.&;j  % ...  ########+###...  #..............#..............#.............o#..............###.......................@.# &;j| l#.......#.# #.#####.#.# Shock#####.#.# #.....#.##....<#.# o   orc priest (wandering)#######.#&;j v#.o...).##.#######&;j X.o4.2 (4&;j &;j l5.2 (58 _&;j% &;jP* &;j ; *******o  The zap hits the orc priest.  The orc priest is moderately wounded.&;jm| K.o&;j 4......&;j 5--==6.2 (17&;j &;j , _The orc priest shouts!&;j H*******&;jJ1o.&;jV3.....&;jS[4----76&;jb&;jNeT _The zap misses the orc priest.&;j1& *******The zap hits the orc priest.&;jj1o.&;jD.....--85&;je _The orc priest is moderately wounded.&;j *******The zap hits the orc priest.&;jh 1o.&;j| 2.....&;jF 3--94 _The orc priest is heavily wounded.&;j *******The zap hits the orc priest.&;j]1o.&;jf7.....&;j>j2---603&;j7s&;jvb _The orc priest is heavily wounded.&;jG ******* The zap hits the orc priest.&;j K.o&;j 3o&;jf ,......o   orc (wandering)  The zap hits the orc priest. _The orc priest is heavily wounded.  The zap hits the orc priest. _The orc priest is heavily wounded.  The zap hits the orc priest.  The orc priest is severely wounded.&;jl 1---12&;j$ &;j o _You encounter an orc. It is wielding a +0 mace.&;jF...########+###... #.............. #. #. #.###... ..o#  ##.# #.#####.#.# #####.#.# #.....#.# #....<#.# #######.# #.o...)o# #.#######&;jHM #§##..◊&;jK0o.&;jXN  The orc priest attacks as it pursues you!&;jF[2---2==21&;jYd&;jgA _The orc priest hits you with a +0 falchion.&;jdz )The zap hits the orc priest!*******&;j.T......)1--93Shock0 _You kill the orc priest!&;jǑ3&;j&;j&;j}3=--69&;j2==8&;jߧ&;j&;jHB7&;j۲&;jX6&;j&;j-&;j4=3===5&;j&;jX4&;jV&;j&;jB3&;j&;j{&;jjW _You start resting.&;j5=l-Shockl   iguana (wandering)&;jj7,70.2 (7&;j B-1.2 (82&;j?M&;jPX _You encounter an iguana.&;jC = *******l  The zap hits the iguana.  The iguana is moderately wounded.&;j8 1l.&;j +....).==2.2 (11 _The iguana hisses angrily.&;j^ *******The zap hits the iguana.&;j(1l.&;j1^.....)&;j(2-30&;jF&;j^ _The iguana is heavily wounded.&;j o †The zap hits the iguana!&;j? n*******&;j ..†...)&;j =1---244Shock59&;j% &;j' J _You kill the iguana!&;j3&;j3&;jd  You start resting. HP restored.&;j-&;jH Ao0&;jjo   orc (wandering)6=2==-5.2 (1Shock8&;je!&;j)s _You encounter an orc. It is wielding a +0 hand axe.&;j *******oThe zap hits the orc but does no damage.&;j o.  The orc shouts!  Something shouts, "Despair, thou beslubbering clay-brained minnow reeky!"&;jW...).&;j91--===67&;j&&;jw)' _You hear a shout!&;j5 ******* The zap hits the orc.&;jmU.o&;jw^....)&;jz0-----76&;j_&;jԄ^ _The orc is moderately wounded.&;jS j )The zap hits the orc!&;jHM*****&;j0Q...))&;j~-5--8Shock5&;jb&;j"G _You kill the orc!&;jr&;j`r&;j^v&;j=4&;jn3&;j,&;j\&;j~:2&;j&;j&;jɓW _You start resting.&;j'1=5-Shock5   white imp (wandering)&;jW81.2 (3&;j[-2.2 (41&;j&;jZ _You encounter a white imp.&;j *******The zap hits the white imp.&;j 5.  The white imp is lightly wounded.  You hear a shout!&;j ,o&;j L ...))o   orcThe white imp lashes its tail.You encounter an orc. It is wielding a +0 flail.&;j] 0-===3.2 (10&;j &;j_ ' _You hear a shout!&;jZ b ...  andrew the Zephyrmancer ########+###...  Deep Elf &;jZ L#..............  Health: 36/36 ======================== #..........†...  Magic: 9/16=============----------- #..............  AC: 6Str: 5 #..............  EV: 15Int: 25 ###........5o....  SH: 0Dex: 15&;j[  .........**#  XL:  7 Next: 25% Place: Dungeon:5 &;jp[ #......@#.#  Noise: ===------  Time: 4883.2 (0.0) #.#####.#.#  b) +0 long sword #####.#.#  Cast: Shock &;jU\ #.....#.#  Zot (25150)  #....<#.#  #######.#  5   white imp #.o...)o#  o   orc #.#######  #§########..◊ You encounter an orc. It is wielding a +0 flail. _You hear a shout!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 83% to hit)&;j5on orc, wielding a +0 flail and wearing a +0 leather armour (83% to hit)&;j ...  andrew the Zephyrmancer ########+###...  Deep Elf #..............  Health: 36/36 ======================== #..........†...  Magic: 9/16=============----------- #..............  AC: 6Str: 5 #..............  EV: 15Int: 25 ###........5)....  SH: 0Dex: 15 .........))#  XL:  7 Next: 25% Place: Dungeon:5 #......@#.#  Noise: ===------  Time: 4883.2 (0.0)&;j #.#####.#.#  b) +0 long sword #####.#.#  Cast: Shock #.....#.#  Zot (25150)  #....<#.#  #######.#  5   white imp #.o...)o#  o   orc #.#######  #§########..◊ Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (83% to hit)  The zap misses the white imp. The zap hits the orc!  You kill the orc!&;j ...        *.  **..  **....  **#            &;jPj )  &;j"X.5&;jh...))&;jŕv--4.2 (149 _&;jĝ&;j&;j )The zap hits the white imp.  The white imp is severely wounded.The zap hits the white imp!&;jdM*****&;jEQ...))7--5Shock8&;jB\c _You kill the white imp!&;jK&;jvL&;jN&;j+S&;j\76&;j]&;jb&;j;f _You start resting.An orc comes into view.&;j9q10/16==o-Shocko   orc (wandering)&;jV7.2 (2&;j-8.2 (35 _&;j~&;j&;jc )The zap hits the orc.  The orc is severely wounded.The zap hits the orc!&;jciM*****&;jQ...))&;jx9/16 --=9.2 (1Shock4&;j^&;jG _You kill the orc!&;jD &;j &;j 32 _You start resting.10/16==o-Shocko   orc (wandering)91.2 (2&;j-2.2 (31&;j&;j[,s _You encounter an orc. It is wielding a +0 hand axe.&;j ^ *******&;jF E The zap hits the orc.&;jPU.o&;jӈh...))&;j9/16 --=3.2 (10&;j&;jW _The orc is almost dead.&;jj )The zap hits the orc.&;jM*****&;j!Q...))&;j08---84Shock39&;j):&;j<G _You kill the orc!&;j, &;j9- &;j/ &;jF1 2j&;j4 W  You start resting.&;jH@ 9=Shockj   jelly (wandering)&;jM &0&;jT m-5.2 (18&;jZ l _You encounter a jelly.&;j a ########+###.............†.......j.##.)......))#  #.#.##.##### ####......<######).....oo....&;j &;j$ -6Shock7&;j! &;j# &;j{j&;j  You start resting.A jelly comes into view.&;jvShockj   jelly (wandering)&;j &0&;jl7.2 (16 _&;j5&;j`&;j4  ...........j†.#...#....j###.........)...........))#  #.......#.#.#####. #....#....<######.o...)o#############&;j &;j 10/16===8Shock5&;j( &;j* &;j&;jY&;j> &;jD&;jv4&;jw:3&;j&;j&;jB2&;j&;jj#1===1&;jf%&;jK)&;jf*B0&;j/&;j/&;jC0C29&;j2&;jw6;2&;j6k===8&;j9&;je<&;j<B7&;j>&;jBX6&;jE&;jJW _You start resting.&;jdK3===5&;jgN&;jQX4&;jT&;j|XX3&;j [&;j_X2&;j)b&;jf&;jf4===1&;jj&;jmX0&;jtp&;juY19&;j\x&;j"5===8&;jm&;j@X7&;j<&;j X6&;jܜ&;j;a _You hear a distant slurping noise. x3  Magic restored.&;jj&;j?19179.0)&;j6===8.2 (205 _&;j &;j M#######+###...#..†#.....&;j% 0 #...........j###.........).............))#.......#.&;j] }######.....#....<&;j D#######.#&;jT &;jN k9.2 (1.0)4&;jЬ &;jޮ &;j4M#######+###.....†...... .....###...).......))##......#.########...#....<#.##&;j&;ja203&;j&;j&;jX ... ########+###... #.... #.†... #.  #..... ###..).......)# #.......#.# #.#####.#.# #####.#.# #.....#.##....<#.########.##.o...).##.#&;jiv12&;jo&;jr$  Things that are here:&;j{X _a +0 falchion; a +0 leather armour&;j .#+###.#.#.†.#.#.###.)..)@# #.......#.# #.#####.#.# &;jJ #####.#.# #.....#.##....<#.#######.##.o...[.# &;j &;j? ==21 _ _Items here: ))) [ †††.&;jW .j .########+####..#.†....##.# #......+###.@).....#...))#......##.......#.#.####.##.#####.#.#..#####.#.#..##.....#.#..#j   jelly (wandering)#....<#.#..########.#...#.o...[.#.j&;j` &;j[q v3Shock0 _&;j{ &;j} &;j5p ..j..#+###.#.#.†....# #.# #.+ ###......# .&;jp ))#......# #.......#.#.####.# #.#####.#.#.. #####.#.#..##.....#.#..# #....<#.#..##.#... &;j|s Q.j&;j| &;j a409&;jC &;j_ $  Things that are here:&;jl U _a +0 flail; a +0 leather armour&;j{ *******j  The zap hits the jelly!&;j Q.j&;j C......&;j 5--=58&;j &;j! ` _The jelly is moderately wounded.&;j *******The zap hits the jelly!&;jSQ.j&;j]D......&;jua4---67&;jw&;jz] _The jelly is heavily wounded.&;j *******The zap hits the jelly.&;j!.j.....3---76 _The jelly is heavily wounded.&;jf@ ******* The zap hits the jelly!&;jU.j&;j.......--85&;j&;j Y _The jelly is almost dead.&;j}  *******The zap hits the jelly.&;jAU.j&;jc?.....&;jX2-94&;jo _The jelly is almost dead.&;j/L .  The zap hits the jelly.&;jU n*******&;j H.......&;jݜ 1---3530Shock3&;j &;j I _You kill the jelly!&;j>Y3&;j'[&;j^&;jg2==21&;j.jX0&;jl&;jo3===099&;jp&;j$r&;jtX8&;j&w&;j {&;jV{:7&;j}&;j &;jNB6&;j2&;j&;j4===5&;j&;jD&;jB4&;jF&;jX3&;jN&;j&;jr#5&;jۖk===2&;jX&;j#&;jf:1&;j&;jA&;jB0&;jv&;jn _You start resting.Magic restored.&;j˷&-&;j0433.0)&;j 6===-4.2 (14&;jcB89 _&;j&;j&;j&;j(&;j&;j&;jm&;j&n8&;j&;jVB7&;jG&;ja  Items here: ))) [ †††.&;j,&;jI6 _&;j&;j&;jC&;jU==5&;j&;jd &;j &;j> B4&;j&;j&;j&;j:3&;j&;jO&;j &;jB2&;j&;j>&;j&;jB1&;j/!&;j&#&;j1%X0&;jr&&;j,]  i - 4 boomerangs (gained 2)  Things that are here:&;j,C79&;j.&;j7p _a +0 chain mail; a +0 glaive; an orc corpse&;jw:&;j:B8&;j;&;j=&;jN?&;j?B7&;j@&;jHC&;jE&;j4FB6&;j4H&;jCJ&;jYM&;jMB5&;jO&;jQ&;jLT&;jTB4&;j|V&;j%Y&;j]X3&;j^&;j`&;jc&;jdB2&;je&;jka  Items here: ))) [ †††.&;jm&;jnI1 _&;jp&;jQ&;j&;jB0&;j&;j&;j~&;jC69&;j&;j&;j&;jKB8&;jY&;jH&;j&;jB7&;j&;j&;j8########+###......#................. #..........†....# #...............# #...............+  ###.........).....#  .........))#......# &;j#.......#.#.####.# #.#####.#.#...@..# 66.2 (22#####.#.#..#◊..# #.....#.#..##.## #....<#.#..# ..########.#... >[).#.<...[.#..# .ß#..&;j#.#######..# .###..#§#.◊.. ..#).....oo....&;j5&;jf7.2 (236&;j&;jA _Found a staircase to the Ecumenical Temple.&;j&;j6;Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 long sword (weapon)  a - a +1 dagger of draininge - a +0 short sword Missiles (go to first with ()f - 14 poisoned darts  i - 4 boomerangs Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  l - a +1 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  j - a ring of poison resistance (worn)k - a ring of see invisible&;j &;j &;jĹ  ########+###......andrew the Zephyrmancer#.................Deep Elf#..........†....#Health: 36/36 ========================#...............#Magic: 16/16 ========================#...............+AC: 6Str: 5  ###.........).....#EV: 15Int: 25  &;j .........))#......#SH: 0Dex: 15#.......#.#.####.#XL:  7 Next: 35% Place: Dungeon:5#.#####.#.#...@..#Noise: ---------  Time: 4967.2 (0.0)#####.#.#..#◊..#b) +0 long sword#.....#.#..##.##Cast: Shock#....<#.#..# ..#Zot (25066) #######.#... >[).#.<...[.#..# .ß#..#.#######..# .###..#§########..◊.. ..#).....oo.... _Items here: ))) [ †††.  i - 4 boomerangs (gained 2)  Things that are here: _a +0 chain mail; a +0 glaive; an orc corpse _Items here: ))) [ †††. _Found a staircase to the Ecumenical Temple.&;jP &;j &;jv &;j{ &;j &;j &;j* &;j F _Unknown command.&;j>&;jWVRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)&;jVZb + unknown amulets  c + unknown rings  d - rings of poison resistance  e + rings of protection from fire  f - rings of see invisible Wands (select all with /)g + unknown wands  h + wands of warping &;jCWScrolls (select all with ?)i + unknown scrolls  j + scrolls of acquirement (very rare)  k + scrolls of blinking (uncommon)  l + scrolls of brand weapon (rare)  &;jkWm + scrolls of fear (uncommon)  n + scrolls of fog (uncommon)  o + scrolls of identify (very common)  p + scrolls of immolation (uncommon)  &;jWq + scrolls of poison (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up&;jWB[Esc] exit &;jWLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]&;j Y  e - rings of protection from fire&;j&;j?&;j&;j ########+###......andrew the Zephyrmancer#.................Deep Elf#..........†....#Health: 36/36 ========================#...............#Magic: 16/16 ========================#...............+AC: 6Str: 5  ###.........).....#EV: 15Int: 25  .........))#......#SH: 0Dex: 15#.......#.#.####.#XL:  7 Next: 35% Place: Dungeon:5#.#####.#.#...@..#Noise: ---------  Time: 4967.2 (0.0)#####.#.#..#◊..#b) +0 long sword#.....#.#..##.##Cast: Shock#....<#.#..# ..#Zot (25066) #######.#... >[[&;j0;10m).#.<...[.#..# .ß#..#.#######..# .###..#§########..◊.. ..#).....oo....i - 4 boomerangs (gained 2)  Things that are here: _a +0 chain mail; a +0 glaive; an orc corpse _Items here: ))) [ †††. _Found a staircase to the Ecumenical Temple. _Unknown command.&;jp&;j&;j|&;j&#................. #.†....# #.....# #..+ ###.).....# .........))#......#  ##.#.####.#  #.#####.#.#......#  #####.#.#..#◊@.# #.....#.#..##.## #....<#.#..#ß..# #######.#....>[).#.<...[.#..#..ß#.#.#######..##.####§########..◊.. ..#).....oo.....# #############&;jګ&;j l8.2 (15 _&;j&;j †....# .+ ##).....# ...))#.  ##.#.#########.#.#.....  #..#◊&;j 0....##@##<ß..######.#....>[)..<...[.#..#..ß#...#######..##.###....§##..◊.. ....).....oo.....# ...##############&;jd , .. &;j &;j} `94&;j &;j! &;jR .+ ##).....# ...))#.  ##.#.#########.#.#.....  .#◊..#....##.##<#.#..#ß@.#######.#....>[).....&;j(.<...[.#..#..ß#.....#######..##.###....#...&;jB&;j'a703&;j&;j3&;jm #.+ ##.).....# ........))#......# ##.#.####.# #.#####.#.#......# ##'  #####.#.#..#◊..# ....#.....#.#..##.## .....#....<#.#..#ß..#......#######.#....>@)......#.<...[.#..#..ß#.#.#######..##.####§##..◊.. .#).....oo.....# ############### &;j &;j`12&;j _You see here a +2 cloak of poison resistance.&;jWf&;jh(Wear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  l - a +1 helmet of intelligence (worn) Floor Items ([,] to select) Armour &;jha +2 cloak of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &;jH ([,] to select) a +0 robe (worn)     a - a +2 cloak of poison resistance&;j!h&;j{p&;jz  #...............+andrew the Zephyrmancer ##.........).....#Deep Elf ........))#......#Health: 36/36 ======================== #.......#.#.####.#Magic: 16/16 ======================== #.#####.#.#......# ##'AC: 6Str: 5&;jmz#####.#.#..#◊..# ....EV: 15Int: 25#.....#.#..##.## .....SH: 0Dex: 15&;jz#....<#.#..#ß..#......XL:  7 Next: 35% Place: Dungeon:5#######.#....>@)......&;jzNoise: ---------  Time: 4971.2 (0.0)&;jz#.<...[.#..#..ß#......b) +0 long sword#.#######..##.###.....Cast: Shock#§########..◊.. .....&;j'{8Zot (25062) #).....oo.....# ....############### ...&;jP{#.  Things that are here: &;jz{_a +0 chain mail; a +0 glaive; an orc corpse _Items here: ))) [ †††. _Found a staircase to the Ecumenical Temple. &;j{_Unknown command. _You see here a +2 cloak of poison resistance.&;j&;j _&;j&;jtf  You start putting on your armour.&;je2.2 (11&;j&;j8&;jpe3.2 (20&;j,&;jf4.2 (359&;j&;j&;je5.2 (48&;j &;jN&;j e6.2 (57&;j'&;j{* 9 _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance.&;j.3&;j;&;j=S _You feel resistant to poison.&;j/C #.+#.).....#.))#......#  #.#.#.####.#  #.#####.#.#......# ##' #####.#.#..#◊..# .... #.....#.#..##.## ..... #....<#.#..#ß..#...... #.#....@.)...... #.<...[.#..#..ß#...... #.#..##.###..... #§#..◊.. ..... #).....oo.....# .... &;jڄ###### ... .&;j=&;jl7.2 (16 _&;j&;j?i _There is a staircase to the Ecumenical Temple here.&;j&;j&;j85 _&;jV&;jpTemple6000) &;jD ..♣...~.~.♣....~.....♣♣....♣♣ ~......._..♣♣♣..._~~♣♣♣...~♣♣ ~~.♣♣♣♣......♣♣♣.~≈≈≈♣♣ ≈≈~.~.....♣.♣.♣.....♣....~≈≈≈♣ ≈≈~..._........~.......§~.~♣♣♣ ≈≈≈~......._....~....~.~...♣♣♣ ♣≈≈~..♣♣♣.....♣♣..§._..~...~~♣♣ ♣♣~≈~..♣.....♣♣....~~.~~..~~~~♣♣≈≈~.♣......♣♣.@.~§~~~~~.~~~≈♣ &;j♣♣≈≈.♣..._~.~~~§...~~~~..~~~~≈♣ ♣≈≈~~♣.....~~.......~~~..~≈≈≈≈♣ ♣≈≈.......♣♣.~♣.§.......~~≈≈♣♣♣ ≈~.........♣........._..~~≈≈♣ ≈....._.......♣♣.......~≈~≈♣♣ ~......~..._..♣.....~.~≈≈≈♣♣ .._...♣......♣.._...♣...≈≈♣ .........~..♣♣.......♣.♣≈≈♣♣&;jj9.7 (2.55998&;j_§§_&;jGW _You climb downwards. Welcome to the Ecumenical Temple! Found six altars.&;jd _There is a staircase back to the Dungeon here.&;jC &;j G Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15)Zot: 25055 Temple (1/1) D:5&;jbG Zot: 5998  Sewer (visited) The Realm of Zot is guarded by orbs of winter. &;jG Altars: (press _ to reach them and ?/g for information about gods) Ashenzari&;jG \CheibriadosDithmenosElyvilon Fedhas&;jG LGozag ($81)HepliaklqanaKikubaaqudgha &;jG MakhlebNemelex XobehOkawaruQazlal &;j&H sRuSif MunaTrogUskayaw &;jXH VehumetWu JianXomYredelemnul Zin&;j I The Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 * Annotations: (press ! to add a new annotation) D:2 Sigmund D:4 exclusions: ogre and ribbon worm&;j &;jC ..♣...~.~.♣....~.....♣♣....♣♣andrew the Zephyrmancer ~......._..♣♣♣..._~~♣♣♣...~♣♣Deep Elf ~~........♣♣♣♣......♣♣♣.~≈≈≈♣♣Health: 36/36 ======================== ≈≈~.~.....♣.♣.♣.....♣....~≈≈≈♣Magic: 16/16 ======================== ≈≈~..._........~.......§~.~♣♣♣AC: 9Str: 5 ≈≈≈~......._....~....~.~...♣♣♣EV: 15Int: 25 ♣≈≈~..♣♣♣.....♣♣..§._..~...~~♣♣SH: 0Dex: 15 ♣♣~≈~..♣.....♣♣....~~.~~..~~~~♣XL:  7 Next: 35% Place: Temple  ♣≈≈~.♣......♣♣.@.~§~~~~~.~~~≈♣Noise: ---------  Time: 4979.7 (0.0) ♣♣≈≈.♣..._~[4&;j U0m.~~~§...~~~~..~~~~≈♣b) +0 long sword ♣≈≈~~♣.....~~.......~~~..~≈≈≈≈♣Cast: Shock ♣≈≈.......♣♣.~♣.§.......~~≈≈♣♣♣Zot (5998) ≈~.........♣........._..~~≈≈♣ ≈....._.......♣♣.......~≈~≈♣♣ ~......~..._..♣.....~.~≈≈≈♣♣ .._...♣......♣.._...♣...≈≈♣ .........~..♣♣.......♣.♣≈≈♣♣ _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! Found six altars. _There is a staircase back to the Dungeon here.&;j4RM..~~~~~........♣....♣..♣.. ..♣...~.~.♣....~.....♣♣.... ~._.._~~♣♣♣...~♣♣ ~~...♣♣♣......♣♣♣.~≈≈≈♣~.....♣.♣.♣.....♣....~≈≈≈~..._........~.......§~.~ ≈≈≈~......._....~....~.~...♣♣♣ ≈≈~..♣♣♣.....♣♣..§._..~...~~♣ ♣♣~≈~..♣♣.@..~~.~~..~~~~ &;j ♣≈≈~.♣......♣♣.<.~§~~~~~.♣≈≈.♣..._~.~~~§...~~~~~~♣.....~~.......~~~..~≈≈≈≈ ♣≈≈.......♣♣.~♣.§.......~~≈≈♣♣♣......_......♣.._...♣...&;j §§_.§_§&;jwm80.7 (17 _&;j#r_§_&;j$&;j1 M~~~~~~~~~~~~...~.♣.♣........♣♣..~~~~~........♣....♣..♣.. ..♣...~.~.♣....~.....♣♣.... ~._..♣♣♣..._~~♣♣♣...~♣♣ ~~........♣♣♣♣......♣♣♣.~≈≈≈♣~.....♣.♣.♣....§♣....~≈≈≈~..._........~.......§~.~ ≈≈≈~......._....~....~.~...♣♣♣ ≈≈~..♣♣♣.....♣♣@.§§_.§~...~~♣ ♣♣~≈~..♣♣....~~.~~..~~~~  ♣≈≈~.♣......♣♣.<.~§~~~~~.♣≈≈.♣..._~.~~~§...~~~~ ♣≈≈~~♣.....~~.......~~~..~≈≈≈≈♣♣♣.._..♣....§~.~&;j &;jC `16&;j §_§__&;j 7 _Found a radiant altar of Vehumet.&;j[i <≈~~~....~~~~~~~~....~~♣ &;jj :~~~~~~~~~~~~~...~.♣.♣........♣♣ ~....~~~~~........♣....♣..♣..♣♣...~.~.♣....~.....♣♣....♣♣&;jtj _..♣♣♣..._~~♣♣♣...~~~........♣♣♣♣......♣♣♣♣ ♣≈≈~.~.....♣.♣.♣....§♣....~≈≈≈♣ ♣_.......§~.~♣♣♣&;jj %≈~......._...@~....~.~...♣≈≈~..♣♣♣.....♣♣..§§_.§~...~~♣♣&;j:k =♣~≈~..♣.....♣♣....~~.~~..~~~~♣  ♣≈≈~.♣......♣♣.<.~§~~~~~.~~~≈♣  ♣♣≈≈.♣..._~.~~~§~..~~~~≈♣  ♣≈≈~~♣.....~~.......~~~..~≈≈≈&;jk ,≈♣ ♣♣≈≈.......♣♣.~♣.§.......~~≈♣♣♣ ♣≈~.........♣........._..~~≈≈♣ ♣≈....._.......♣♣.......~≈~≈♣♣&;j,s J..~&;j `25&;j &;j8 §&;j _&;j _&;j? &;j &;jaa≈~~~....~.~~♣ ≈~...~.♣.♣.♣♣ ≈~....~~~~~........♣....♣..♣..♣ ≈~..♣...~.~.♣....~.....♣♣....♣♣ ≈~~._..♣♣♣..._~~♣♣♣...~♣♣ ♣≈~~........♣♣♣♣......♣♣♣.~≈≈≈♣♣&;jap♣≈≈~.~.....♣.♣.♣....§♣....~≈≈≈♣  ♣≈≈~..._.~.§~.~♣♣♣  ♣≈≈≈~._..@.~....~.~...♣♣♣  ♣♣≈≈~..♣♣♣.....♣♣...._.§~...~~♣♣&;jb4 ♣♣~≈~..♣.....♣♣....~~.~~..~~~~♣ ♣≈≈~.♣......♣♣.<.~.~~~≈♣&;j?b ♣♣≈≈.♣..._~.~~~§...~..~~~~≈♣&;jfby ♣≈≈~~♣.....~~.......~..~≈≈≈≈♣ &;jb ♣♣≈≈....§..♣♣.~♣.§......~~≈≈♣♣♣ &;jb ♣≈~.........♣........._..~~≈≈♣ ♣♣≈....._&;jb,.♣♣.~≈~≈♣♣&;j!c&;jMmn.§§.&;jx`34&;jM~__§__&;j6&;j/♣≈≈~~~....~.~~♣≈~...~.♣.♣.♣♣≈~....~~~~~.♣....♣..♣..♣≈~..♣...~.~.♣....~.....♣♣....♣♣ ♣≈~~......._..♣♣♣..._~~♣♣♣...~♣♣♣≈~~........♣♣♣♣......♣♣♣.~≈≈≈♣♣  ♣♣≈≈~.~.....♣.♣.♣.....♣....~≈≈≈♣ ♣≈≈~..._.~.§~.~♣♣♣ ♣≈≈≈~._.@..~...§~.~...♣♣♣ ♣♣≈≈~..♣♣♣.....♣♣§..._.§~...~~ ♣♣~≈~..♣.....♣♣....~~.~~..~~~~ ♣≈≈~.♣......♣♣.<.~~~~~~~.~~~≈ ♣♣≈≈.♣..._~.§~~§...~~~~..~~~~≈ ♣≈≈~~♣.....~~.~~~..~≈≈≈≈ ♣♣≈≈...§...♣♣.~♣.§.......~~≈≈[39;4&;j>9m ♣≈~..♣.._..~~≈≈♣  ♣♣≈....._.♣♣.~≈~≈♣♣&;jN&;j`43&;jy____&;j<: _Found a basalt altar of Yredelemnul.&;j"♣≈≈~~~....~.~~ ♣≈≈~...~.♣.♣. ♣≈≈~....~~~~~........♣....♣..♣..♣ &;j♣≈≈~..♣...~.~.♣....~.....♣♣....♣♣♣≈~~......._..♣♣♣..._~~♣♣♣...~♣♣  ♣♣≈~~..♣♣♣♣......♣♣♣.~≈≈≈ ♣♣≈≈~.~.....♣.♣.♣.....♣....~≈≈≈&;jc ♣≈≈~..._.~&;jI.§~.~ ♣≈≈≈~&;jq._@...~...§~.~...&;j!4 ♣♣≈≈~..♣♣♣.....♣♣§..._.§~...~~ ♣♣~≈~..♣.....♣♣....~~.~~..&;j ♣≈≈~.♣......♣♣.<.~~~~~~~.~~~ ♣♣≈≈.♣..._~.§~~§...~~~~..~~~~ ♣≈≈~~♣.....~~.......~~~..~  ♣♣≈≈...§...♣♣.~♣.§.~~≈≈ &;j ♣≈~..♣........._..~~≈≈♣ &;j ♣♣≈....._.♣♣.~≈~≈♣♣ &;jT§§§&;j`52&;jn^_§_&;j&;jo/, ♣♣≈≈~~~....~.  ♣≈≈~~~~~~~~~~~~~...~.♣.♣.  ♣≈≈~....~~~~~........♣....♣..♣..  ♣≈≈~..♣...~.~.♣....~.....♣♣....  ♣♣≈~~&;j/._..♣♣♣..._~~♣♣♣...~ ♣♣≈~~...§....♣♣♣♣......♣♣♣.~≈≈≈ ♣♣≈≈~.~.....♣.♣.♣.....♣....~&;j0 ♣≈≈~..._.~.§~.~ ♣≈≈≈~.@....~...§~.~...&;j30 ♣♣≈≈~..♣♣♣.....♣♣§.§._.§~...&;j^0v ♣♣~≈~..♣.....♣♣....~~.~~..&;j0 ♣≈≈~.♣......♣♣.<.~. ♣♣≈≈.♣..._~.§~~§...~~~~.. ♣≈≈~~♣.....~§.......~~~..~&;j0 ♣♣≈≈...§...♣♣.~♣.§.~~≈≈&;j01 ♣≈~..♣........._..~~≈≈ ♣♣≈....._.♣♣.~≈~≈&;jN9#.&;j3:'~&;jF`61&;jMp§__&;jO3 _Found a glowing silver altar of Zin.&;j _You climb upwards. Welcome back to the Dungeon!&;jGi _There is a staircase to the Ecumenical Temple here.&;j&;j_&;j&;j&;jE&;j_2 _&;jd #.+ .).....# ))#......# #.#.#.####.# #.#####.#.#......# ##' #####.#.#..#◊..# .... #.....#.#..##.## ..... &;j9}#....<#.#..#ß..#...... #.#....>@)...... #.<...[.#..#..ß#...... #.#..##.###..... #§#..◊.. ..... #).....oo.....# ....#&;jwk##### ....&;jFP#.+ .).....###))#......#.. .#.#.####.#.# # .#####.#.#......#.####'######.#.#..#◊..#...  &;j#.....#.#..##.##..  #....<#.#..#ß..#.  #.#....>.@.  #.<...[.#..#..ß#.  #.#..##.###.  #§#..◊.. ..  #).....oo.....# ..  ####### ..........&;jM05000.2 (1.0&;jbe1.2 (21&;jb &;jax _You see here a +0 dagger of venom.&;j( 3&;j &;j &;j &;j I0 _&;j 49&;j &;j &;j &;jj B8&;j &;j &;j &;j[ B7&;j &;j? &;j" &;j# B6&;j$ &;j& &;jP) &;j) B5&;j* &;j- &;j/ &;j0 B4&;j1 &;j3 &;j5 &;j36 B3&;j7 &;j9 &;jD X2&;jYE &;j:J @  There is an open door here.&;jM &;j>N I1 _&;jO &;jQ &;jS &;j6T B0&;j0V &;j] &;j_ &;jc` C39&;j"a &;jc &;je &;jf B8&;j[g &;j^l @  There is an open door here.&;jn &;jUo I7 _&;jp &;j &;j &;j B6&;j &;j# &;jn &;jϏ B5&;j &;jM &;jK &;j B4&;j &;jj &;j n3&;jC &;j X2&;jX &;jϢ &;j[ X1&;jJ &;jv &;jv &;jë B0&;j &;j &;j &;j C29&;jб &;j &;j$ &;j B8&;jǶ &;j &;j X7&;j» &;j &;j &;j B6&;j &;j &;j &;jS B5&;jB &;j &;j# &;jh B4&;j% &;jG @  There is an open door here.&;j2 &;j! I3 _&;j &;j/ &;j &;j\ B2&;j, &;jv &;j &;j] B1&;j &;jy &;j &;ju B0&;j &;jv &;j &;j C19&;j &;j &;j &;j B8&;jU &;j &;j, &;j B7&;js &;j; &;j X6&;j &;j &;jo &;j B5&;j &;jZ &;jz &;j B4&;j &;j8 &;j &;j' B3&;j &;j} &;j8 &;j B2&;j> &;j &;j &;jG B1&;j &;j &;j X0&;jX &;j &;j &;j% C09&;j &;j &;j X8&;j< &;j &;j &;j ! B7&;j" &;j% &;j' &;j' B6&;j( &;j`+ &;j- &;jQ. B5&;j/ &;j1 &;j4 &;j5 B4&;j6 &;j8 &;j: &;j5; B3&;j< &;j> &;jA &;jB :2&;jJ 1&;jqL &;jL B0&;jRN &;jP &;jUS &;jS E4999&;jT &;jV &;j2Y &;jY B8&;jZ &;j\ &;j^ &;j'_ B7&;j` &;jb &;j e &;j[e B6&;jf &;ji &;jl &;jm B5&;jm &;jTp &;jr &;j2s B4&;jt &;jDw &;jx &;j4y B3&;j~z &;j ]   #...............+  ###.........).....#  .........))#......#  #.......#.#.####.#  #.#####.#.#......# &;j<  #.#####.#.#..#◊..#  #.#.....#.#..##.##  #.#....<#.#..#ß..#  #@#######.#....>.)  #.#.<...[.#..#..ß#  #.#.#######..##.## &;jh  #.#§########..◊..  #.#).....oo.....# &;j  #.############### #...........# &;j Q###########.# &;jو w#.#You pick up a parchment of Apportation and begin reading...&;jĐ 059.2 (58.0)&;j, g60.2 (592&;j &;j D _You add the spell Apportation to your library.';j%';j( Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 6% 1b - Kiss of DeathConjuration/Necromancy 6%1  c - ApportationTranslocation9%1  d - Confusing TouchHexes';j(24% 3  e - Ozocubu's ArmourIce24% 3  f - Spellspark Servitor Conjuration/Forgecraft 100% 7 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit';j# ';j) ';j \ #...............+ andrew the Zephyrmancer ###.........).....# Deep Elf of Vehumet ......';jH  .........))#......# Health: 36/36 ======================== #.......#.#.####.# Magic: 16/16 ======================== #.#####.#.#......# AC: 9Str: 5 ';jq #.#####.#.#..#◊..# EV: 15Int: 25 ';j #.#.....#.#..##.## SH: 0';j CDex: 15 ';j #.#....<#.#..#ß..# XL:  7 Next: 35% Place: Dungeon:5 ';j #@#######.#....>.) Noise: ---------  Time: 5060.2 (0.0) ';jA ';j} #.#.<...[.#..#..ß# b) +0 long sword ';j #.#.#######..##.## Cast: Shock ';j #.#§########..◊.. Zot (24992)  ';j _#.#).....oo.....# ';j M#.############### ';jA _#...........# ';j I###########.# ';j #.# _You see here a +0 dagger of venom. _There is an open door here. ';j E_There is an open door here. _There is an open door here.  ';j pYou pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library.';j0 P  Okay, then.';j,5 ';j< ';jWB . _';ju ';j'  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 ';j b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d - Airstrike';j wAir2%4  e - Poisonous VapoursAlchemy/Air1%';j| 1 Select a spell to describe [?] help [!]/[I] toggle spell headers';j_ ';jg #...............+ andrew the Zephyrmancer ###.........).....# Deep Elf of Vehumet ...... .........))#......# Health: 36/36 ======================== #.......#.#.####.# Magic: 16/16 ======================== #.#####.#.#......# AC: 9Str: 5 #.#####.#.#..#◊..# EV: 15Int: 25 #.#.....#.#..##.## SH: 0Dex: 15 #.#....<#.#..#ß..# XL:  7 Next: 35% Place: Dungeon:5 #@#######.#....>.) Noise: ---------  Time: 5060.2 (0.0) #.#[';jshv34m.<...[.#..#..ß# b) +0 long sword #.#.#######..##.## Cast: Shock #.#§########..◊.. Zot (24992)  #.#).....oo.....# #.############### #...........# ###########.# #.# _There is an open door here. _There is an open door here. _There is an open door here.  You pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library. _Okay, then.';jpl';jq';jz';j{';j I';j ';j ';jm 1 _';j B0';j2" ';j% ';j!' ';ja' -89';j' ';j( ';j* ';j(- ';jk- ,8';j- ';j/ ';j2 ';j@5 ';j5 B7';j|7 ';j9 ';j; ';j< B6';j> ';j9A ';j`C ';jC B5';jD ';j F ';jL 43';jM ';jO ';jP B2';jP ';jV ';jX ';jX B1';jY ';j[ ';j@] ';j] B0';j] ';jh_ ';j5a ';jya C79';jb ';jc ';jQe ';je B8';jf ';jHg ';jYi ';ji B7';jMj ';jk ';jm ';jm B6';jn ';jIp ';jq ';j:r B5';jr ';jt ';j(v ';jv B4';jmw ';jx ';jz ';j^z B3';j{ ';jp} ';j0 g  You encounter an iguana.';j   #   ######+##.#   ### .#   ####..  #..#.#  #.l#.#  #..#.#  ##..#.#  #...@.##   ###....#   ####.# Shock  #.# ##+###  #.# #...........  #.# #..........† l   iguana (asleep) [3';j <7m #.# #...........  #.# #........... #.###.........).';j 079.2 (19.0)';jr n80.2 (202 _';j ';jQ ';jc';jJ Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d - AirstrikeAir2%4  e - Poisonous VapoursAlchemy/Air1%1 Select a spell to describe [?] help [!]/[I] toggle spell headers';j[S ';jY1 #.........andrew the Zephyrmancer ######+##.#Deep Elf of Vehumet ...... ###.#';j!ZHealth: 36/36 ========================  ####..Magic: 16/16 ========================  #..#.#AC: 9Str: 5';jZ)  #.l#.#EV: 15Int: 25  #..#.#SH: 0Dex: 15  ##..#.#';jZsXL:  7 Next: 35% Place: Dungeon:5  #...@.##Noise: ---------  Time: 5080.2 (0.0)';j3[  ###....#b) +0 long sword  ####.#Cast: Shock #.# ########+### Zot (24972)  ';jn[?#.# #........... #.# #..........† l   iguana (asleep) ';j[[#.# #........... ';j[#.# #........... #.###.........). _There is an open door here. ';j[_There is an open door here.  You pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library. ';j\u_Okay, then. _You encounter an iguana.';ja';j_h';j}m';jEo';j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.';j`  #.........  andrew the Zephyrmancer ######+##.#  Deep Elf of Vehumet ...... ### .#  Health: 36/36 ======================== ####.. Magic: 12/16 ==================------ #**#.# AC: 9Str: 5 #*l#.# EV: 15Int: 25 #**#.# SH: 0Dex: 15 ##..#.# XL:  7 Next: 35% Place: Dungeon:5 #...@.##  Noise: ---------  Time: 5080.2 (0.0) ###....#  b) [0;10;';ja 1m+0 long sword ####.#  Cast: Shock #.# ########+### Zot (24972)  #.# #........... #.# #..........† l   iguana (asleep) #.# #........... #.# #........... #.###.........). _You encounter an iguana.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 5/8)';j| #.........andrew the Zephyrmancer ######+##.#Deep Elf of Vehumet ...... ###.#Health: 36/36 ========================  ####..Magic: 12/16 ==================------  #..#.#AC: 9Str: 5  #.*#.#EV: 15Int: 25  #..#.#SH: 0Dex: 15  ##..#.#';j XL:  7 Next: 35% Place: Dungeon:5  #...@.##Noise: ---------  Time: 5080.2 (0.0)  ###....#b) +0 long sword  ####.#Cast: Shock #.# ########+### Zot (24972)  #.# #........... #.# #..........† l   iguana (asleep) #.# #........... #.# #........... #.###.........). _You encounter an iguana.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 5/8)';jy.l  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an iguana (asleep, empty space bonus: 5/8)  The air twists around and strikes the iguana!';jvl  ';j o===1.2 (11';j[ ';j Z _The iguana is almost dead. ';j  ';j7Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ';jlU ' #.........  andrew the Zephyrmancer ######+##.#  Deep Elf of Vehumet ...... ### .#  Health: 36/36 ======================== ####.. ';jU b Magic: 8/16============------------ #..#.# AC: 9Str: 5 #**#.# EV: 15Int: 25 #l*#.# SH: 0Dex: 15 ';j3V ##**#.# XL:  7 Next: 35% Place: Dungeon:5 ';jV ##...@.##  Noise: ===------  Time: 5081.2 (0.0) ###....#  b) +0 long sword ####.#  Cast: Shock #.# ########+### Zot (24971)  #.# #........... ';jW } #.# #..........† l   iguana #.# #........... #.# #........... #.###.........). _The iguana is almost dead.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ';jW ~Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (almost dead, empty space bonus: 5/8) ';j  #.........andrew the Zephyrmancer ######+##.#Deep Elf of Vehumet ...... ###.#Health: 36/36 ========================  ####..Magic: 8/16============------------  #..#.#AC: 9Str: 5  #..#.#EV: 15 ';j sInt: 25  #*.#.#SH: 0Dex: 15  ##..#.#XL:  7 Next: 35% Place: Dungeon:5  #...@.##Noise: ===------  Time: 5081.2 (0.0)  ###....#b) +0 long sword  ####.#Cast: Shock #.# ########+### Zot (24971)  #.# #........... #.# #..........† l   iguana #.# #........... #.# #........... #.###.........). _The iguana is almost dead. ';jA Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (almost dead, empty space bonus: 5/8) ';j†Confirm with . or Enter, or press ? or * to list all spells. ';jAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (almost dead, empty space bonus: 5/8)  The air twists around and strikes the iguana!  You kill the iguana! ';jTR ';j402.2 (1Shock0 ';j  ';jZ _Vehumet accepts your kill. ';j ';j ';j& ';jQ ';j699=8 ';j` ';jB7 ';j; ';j ';jB6 ';j ';j p10/16=== ';j"!:5 ';j! ';j# ';j#B4 ';j % ';jp&X3 ';j1' ';j( ';j/)1===2 ';j[+ ';jP,X1 ';j9- ';j0 ';j^1B0 ';j1 ';jm3 ';j3C59 ';j:4 ';j5 ';j.62===8 ';j6 ';j7 ';j>8B7 ';j8 ';j: ';jS;B6 ';j; ';j= ';j=3===5 ';j{> ';jH@ ';j@B4 ';j7 ';jwAn6 ';j;En5 ';jE ';jvJ4 ';jN3 ';jO ';j%PB2 ';jP ';jU4' ';j|VX1 ';jB _You open the door.0  There is an open door here. #.....##.#...  ';ji #............  #............  ####.....##.###   #........<#...   #..............#   #........#######   #.............> #......@..#22.2 (1 ######'## ########.# .   ####........# #..#.######.# #..#.# #.# #†.#.# ### ##..#.# #.....## ';jg3.2 (1629 ';jO _Found an escape hatch in the floor. ';j} I ';j  ';jM  ';j. B8 ';j 7 ';jY  ';j"  ';jظ :6 ';j  ';j̻  ';j X5 ';j^  ';j  ';j  ';j ,4 ';j  ';j  ';j  ';jI  ';j B3 ';j.  ';j  ';j  ';jP :2 ';j  ';j  ';j  ';j B1 ';ju  ';j  ';jp  ';j B0 ';j{  ';jw  ';js  ';j -19 ';j  ';ju  ';j$  ';jz  ';j B8 ';j  ';j=  ';j X7 ';j|  ';j  ';j;  ';j B6 ';j<  ';j  ';jK  ';j B5 ';j  ';j  ';j  ';jP ,4 ';jw  ';jC  ';ju  ';jJ  ';j :3 ';j.  ';j  ';j  ';j+ B2 ';j  ';j  ';j  ';j B1 ';j  ';j  ';j  ';j; B0 ';j@  ';j  ';j  ';jx C09 ';j0  ';j   ';j  ';j B8 ';j  ';j  ';jf 7 ';j B6 ';jv  ';j ' ';j  ';j ,5 ';j  ';j  ';j*  ......<#... ............# ......####### ...........>+ +## .......###### #.+ +  ';j+ *###'##.# #### #.# .# ###.##.# #..+##+.# _.# ....##.###.##..#.#...# ###.##......#..#@'...+47.2 (24  #.######......###+###+  ### #..#..#.......# #..#..#.......# #..###.###+###+ ';j[, ............# .###........# ########+###........# #...................# _You open the door. ';j. Y _Found a shadowy altar of Dithmenos. ';jrI ';j_z4 _ ';j  There is an open door here.3 _ ';j'2 ';j7 _You open the door. ';j ';jB1 ';j ';j@  There is an open door here. ';j ';jI0 _ ';j, ';j ';j ';jpD899 ';j ';jq' ';j[ ';jB8 ';j{ ';j7 _You open the door. ';j ';jX7 ';jU@  There is an open door here. ';j ';jI6 _ ';j? ';j ';j ';j֨B5 ';j ';jg ';j| ';jB4 ';jz ';jThere is an open door here. _You open the door. _There is an open door here. _You open the door ';jʯB. _There is an open door here. _You open the door. ';j ';jױB3 ';j ';jkwYou open the door. _There is an open door here. _You open the door. _ ';j>YThere is an open door here. _You open the door.  There is an open door here. ';j ';j|I2 _ ';j ';jƻ ';j ';jB1 ';j ';jȿ ';j ';j>B0 ';j. ';ja ';j ';jMC89 ';j ';jt ';j ';jaB8 ';j ';j  ';j' ';jnB7 ';j ';jB ';jm ';jB6 ';j ';jW ';j ';jFB5 ';j4 ';j ';j ';jB4 ';j ';j+ ';ja ';jB3 ';j_ ';j ';j ';j;B2 ';j ';j ';j  ';je:1 ';j ';j ';jD ';jB0 ';j ';jx ';ju ';jC79 ';j/ ';jR ';j ';jB8 ';j4 ';jJ ';j ';jB7 ';j2 ';jW ';j ';j B6 ';je ';j ';j ';jRB5 ';j ';jC ';j ';j B4 ';jV ';j ';j ';jB3 ';j ';j ';j B2 ';j>  ';jl  ';j  ';jd  ';j B1 ';j  ';j)  ';j  ';j B0 ';jW  ';j  ';j)  ';j[ C69 ';j  ';j?  ';j  ';js B8 ';j  ';jG  ';j   ';jV B7 ';j  ';j  ';jK  ';j B6 ';j,  ';jj  ';j  ';jJ B5 ';j  ';j  ';j{  ';j :4 ';j   ';j!  ';j$ There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a gnoll. It is wielding a +3 heavy spear. ';j>3 ############### .................# ################.# ### #@#  ';j 4 h...... ............... ...##....#.#...#.#Shock ...# #.###.#.#..ğ... ##+###+ . ... #.#.# ......# .# #.. ....ğ   gnoll (polearm, asleep)  ';jp4 ......# #. #.. #.#+###+ # ß..ß .# +...+ ';jD -88.2 (41 ';jO m9.2 (423 _ ';jU  ';je ';j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.';j 3  andrew the Zephyrmancer  Deep Elf of Vehumet ......  Health: 36/36 ========================  Magic: 12/16 ==================------  AC: 9Str: 5 ################## EV: 15';j \Int: 25 .................# SH: 0Dex: 15 ################.# XL:  7 Next: 40% Place: Dungeon:5 ###### #@# Noise: ---------  Time: 5189.2 (0.0) ...... ...............  b) +0 long sword ';j N...##. #.....#.#.**#.#  Cast: Shock ...# #.###.#.#.*ğ*..  Zot (24863) ';j@ ##+###+ . ... #*#.# ';jk ......# .# #.. ....  ğ   gnoll (polearm, asleep) ......# #. #.. #.# ';j ##+###+ # ß..ß .# +...+ ';j i_You encounter a gnoll. It is wielding a +3 heavy spear.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  ';j Press: ? - help, Dir - move targetAim: a gnoll, wielding a +3 heavy spear (asleep, empty space bonus: 5/8)';jPZ andrew the ZephyrmancerDeep Elf of Vehumet ......Health: 36/36 ========================Magic: 12/16 ==================------AC: 9Str: 5 ##################EV: 15Int: 25 .................#SH: 0Dex: 15 ################.#';jO[XL:  7 Next: 40% Place: Dungeon:5 #######@#Noise: ---------  Time: 5189.2 (0.0) ...... ...............b) +0 long sword ...##. #.....#.#...#.#Cast: Shock ...# #.###.#.#..*...Zot (24863) ##+###+. ... #.#.# ......# .# #.. ....ğ   gnoll (polearm, asleep) ......# #. #.. #.# ';j[##+###+ # ß..ß .# +...+ ';j[i_You encounter a gnoll. It is wielding a +3 heavy spear.';j7\Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  ';jb\Press: ? - help, Dir - move targetAim: a gnoll, wielding a +3 heavy spear (asleep, empty space bonus: 5/8)';jRds  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +3 heavy spear (asleep, empty space bonus: 5/8)  The air twists around and strikes the gnoll!  The gnoll shouts!  The gnoll is severely wounded. ğYou hear a shout! x3; You hear an angry hiss. ğ.  You encounter a scorpion.';jgs   scorpion (wandering)ğğ 2 gnolls (1 polearm)';jqjp===90.2 (12';jp';jyp _You encounter a gnoll. It is wielding a +0 whip.';jP ################# ';j$o.................######### ###### #.# ... ............ğ..#. #.....#.#.ğ.#.# ...# #.###.#.#...... ';jS##+###+ . ... #.#.# .#.... ';j?......# #. #.. #.# ##+###+ # ß.sß .#';j1s';j[1ğ';j5 .s   scorpion (wandering)ğ   gnoll (polearm).';j^j---11';j';j';jP ################### ................@.############.# ####### #.# .... ............ğ..';j).##. #.....#.#ğ..#.# ....# #.###.#.#......ğ   gnoll (polearm) ###+###+ . ... #.#.#.# .# #.. .... .......# #. #.s#.#';j.';jAğ';j3=---2Shock0';j';jU';j ##.##.## #.#. ...ğ..ğ...##. #.....#.#...#.#.# #.###.#.#...... '###+###+ . ... #.#.# #.# .# #.. .... #.# #. #.s #.#';j a359';j ';j ';jK .#.##.## #.#. .ğ..ğ.. #.....##. #.....#.#...#.# ';j͸ #.....# #.###.#.#...... #'###+###+ . ... #.#.# .#.# .# #.. .... .#.# #. #.s #.#';j ';j `48';j ';j ';jz#.##.# .# #.#. .ğ..ğ.. .#.....##. #.....#.#...#.# .#.....# #.###.#.#...... ';jҘ##'###+###+ . ... #.#.# ..#.# .# #.. .... ..#.# #. #.s #.#';j';j`57';j';j';jj#.# .#.#.# #.#. .ğ..ğ.. ..#.....##. #.....#.#...#.# #.#.....# #.###.#.#...... ###'###+###+ . ... #.#.# #..#.# .# #.. .... #..#.# #. #.s #.#ğ';j dğ   gnoll';j4===6Shock6';j';j';j# #.# #.#ğ#.# #.#. .ğ..ğ.. ...#.....##. #.....#.#...#.# ##.#.....# #.###.#.#......  ###'###+###+ . ... #.#.# .#..#.# .# #.. .... ##..#.# #. #.s #.#ğ.ğğ 2 gnolls (1 polearm)75';j';ja';j=z .# .#.ğ.# ##.#ğ#.# #.#. .ğ..ğ.. ....#.....##. #.....#.#...#.##.#.....# #.###.#.#...... . ###'###+###+ . ... #.#.# ..#..#';jM>.# .# #.. .... ###..#.# #. #.s #.#';jB2ğ.';jC3ğ.';jS84';jT';jWK  andrew the Zephyrmancer  Deep Elf of Vehumet ......';j"L  Health: 36/36 ========================  Magic: 13/16 ===================-----  AC: 9Str: 5  EV: 15Int: 25  SH: 0Dex: 15 .########################  XL:  7 Next: 40% Place: Dungeon:5 .#..............@****ğğ.#  Noise: ---------  Time: 5198.2 (0.0) ';j`L##.####################.#  b) +0 long sword ....######### #.#  Cast: Shock ............. .........ğ..ğ..  Zot (24854) ....#.....##. #.....#.#...#.# ';jL###.#.....# #.###.#.#......  ğğ 2 gnolls (1 polearm) . ###'###+###+ . ... #.#.# ..#..#.......# .# #.. .... ###..#.......# #. #.s #.# ';jLYou encounter a scorpion. _You encounter a gnoll. It is wielding a +0 whip.';jLAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +3 heavy spear (severely wounded, 85% to hit)';jZT ğ*';jU ğ.  Aim: a gnoll, wielding a +3 heavy spear (severely wounded, 85% to hit)';j;  andrew the Zephyrmancer  Deep Elf of Vehumet ......  Health: 36/36 ========================';j'  Magic: 13/16 ===================-----  AC: 9Str: 5  EV: 15Int: 25  SH: 0Dex: 15 ';j?y.########################  XL:  7 Next: 40% Place: Dungeon:5 .#..............@....ğ).#  Noise: ---------  Time: 5198.2 (0.0) ##.####################.#  b) +0 long sword ....######### #.#  Cast: Shock ............. .........ğ..ğ..  Zot (24854) ....#.....##. #.....#.#...#.# ###.#.....# #.###.#.#......  ğğ 2 gnolls (1 polearm) ';jh. ###'###+###+ . ... #.#.# ..#..#.......# .# #.. .... ###..#.......# #. #.s #.# ';jShift-Dir - straight lineAim: a gnoll, wielding a +3 heavy spear (severely wounded, 85% to hit)  ';j`The zap hits the gnoll.  The gnoll is lightly wounded.  The zap hits the gnoll.  ';j:You kill the gnoll!';j *******#   #.# ';j     ğ   gnoll  . ...  .# #..  #. #.s ';jGDğ.  Aim: a gnoll, wielding a +3 heavy spear (severely wounded, 85% to hit)  The zap hits the gnoll.gnoll is lightly wounded.zap hits the gnoll.  You kill the gnoll!  Vehumet accepts your kill.';j\Mo...ğ.).';j&R4==2=9.2 (13 _';j:Y';jZ';j ******* The zap hits the gnoll.';jm4ğ.';jo..ğ..).';j3--2002';jv _The gnoll is moderately wounded.';jK *******The zap hits the gnoll but does no damage.';jv5 4ğ.';j&= o.ğ...).';j}> 2---11';j5I v _The gnoll is moderately wounded.';ju *******The zap hits the gnoll.';ja4ğ.';j&@...).';jɍz-20';j';jL` _The gnoll is moderately wounded.';j  You hit the gnoll.  The gnoll is heavily wounded.3.6 (1.449';j& ';jh R _The gnoll barely misses you.';jsn  You barely miss the gnoll.The gnoll is heavily wounded.';jmob5.08';jt';jwR _The gnoll barely misses you.';j|e  You closely miss the gnoll.The gnoll is heavily wounded.';jFf3=6.46';jk';jny _The gnoll barely misses you. The gnoll hits you but does no damage.';j  You barely miss the gnoll.The gnoll is heavily wounded.7.85';j';j1< _The gnoll hits you but does no damage.';j;(  You hit the gnoll.  The gnoll is almost dead.';jm) 4===9.23';j0 ';j3 U _The gnoll barely misses you. x2';j  You closely miss the gnoll.The gnoll is almost dead.';jc10.62';jS';jgR _The gnoll barely misses you.';jh #.# ..#.ğ....).##.#.# #....# #.#. .ğ..ğ.. .....#.....##. #.....#.#...#.##.#.....# #.###.#.#...... .. ###'###+###+ . ... #.#.# ...#..#.# .# #.. .... ####..#.# #. #.s #.#You hit the gnoll but do no damage.The gnoll is almost dead.';jSq<ğ.';j74===6!';jQ!';jQB5!';jrR!';jU!';juUB4!';jfV!';jY!';jY5===3!';j,[!';jt^!';j^B2!';j_!';jc!';jjcB1!';jd!';jgn _You start resting.Magic restored.!';jTw6..---!';j1301.6 (23.0)!';j6===---2.6 (240 _!';j|!';j"';j6I"';j7"';jDLL####......##### ..).).# ..#.##....#  #.#.....#. ..>0.0)"';jbM(##. #.....#.#...#.#$# #.###.#.#..+###+ . ....#.#.#.# .#.#......# #.###..## #.#.+###+ # ß..ß .# ...+ .... # ...#"';jV"';j)cf3.6 (149"';ji"';jl; _Found a stone staircase leading down.$';j$';j$';j $';j&5 u8 _Found a stone staircase leading down.7==6543$';j9 X2$';ju 1#####...... .# #....### #.# ###########....... ...# .......).##......# ... ########.##....#.#..#  .#.....#.#..#  ...............>...#  #.....#.#...#.#@# 11.6 (8  #.###.#.#.......#  .......#.#.#.#  .#.#.........#  #.###..####.#.#  # #ß..ß ..#. #.....[3$';jv X9;49m ###.# #...> #.# ##ß..#$';j| $';jO~ ? _You now have 124 gold pieces (gained 11).&';j0&';j  There is a stone staircase leading down here.39 _&';jX8&';j&';j+&';j7&';j,6543&';j`3 _A - 2 potions of attraction (gained 1)  You encounter a marrowcuda.&';j?A^######.##....#.#..# ######.#.....#.#..# ..............>...# .....#.#...#.#.#.## &';jC###.#.#.......#.#  .......#.#.#.#.#  .#.#.........#.#  #.###..####.#.#.#  #ß..ß  #..... ###.##...> #.Shock##ß. .# ...F   marrowcuda (dormant) .F &';jL&9&';jNm20.6 (92 _&';jX'';jx {1.6 (11'';j} '';j (';j *****F  **The zap hits the marrowcuda!(';j|:F.(';j >.....(';js 5--=20(';jr(';je _The marrowcuda is moderately damaged.*';j8f.....)..#^...# ######.#.....#.#.........>......#.#.#.## .###.#.#.......#.*';j69......#.#.#.#.  .#.#.........#..###..##### #ß..ß .... ##...> ###ß..#.#...*';j9Y#F..#*';j?;7F.*';jd<8F.*';jC*';jEi-329*';jK*';j\N*';j0XQ#######.....# .....)..#^...# ######.#.....#.#.........>......#.#.#.## .###.#.#............#.#.# .#.#.........###..##### #ß..ß .... ##...> ###ß..#.#F#...#*';j _7F.*';j@`*';j:az-48*';jf*';jOh*';j[ #....###.## #######.....# .....)..#^...## ######.#.....#.#.........>......#.#.#.## .###.#.#............#.#.# .#.#.........###..##### #ß..ß .... ##...> #.#.##ß..#F*';jg#.#...*';j7F.*';j*';j U6==5*';jz:7*';j*';j*';j \..#.#  #....###.##. #########...........# .....)..#^...#....#.#..# ######.#.....#.#..#*';j֭ n.........>......#.#.#.## .###.#.#............#.#.# .#.#.........###..##### #ß..ß .... ###.#....> #.#F##ß..#.#*';jO 7F.*';j/ *';j `66*';j׾ *';j) +';j! ..#### .# ......#.# .# #....###.##. #########...........# .....)..#^...#....# ######.#.....#.#..#.........>...#...#.#.#@## .###.#.#............#.#.# .#.#.........###..##### #ß..ß ..#.#... ###.#F...> ###ß..+';jQ7F.+';j8F.+';j75+';j ..#### .# . #......#.# .# #....###.##.# ##########...........# ......).##......#^...+';jds#.##....#.#..# #######.#.....#.#..#..........>@..# #.....#.#...#.#.#.## #.###.#.#.......#.# .......#.#.#.#.# .#.#.........#.# #.###..####.#.#F## #ß..ß ..#.#.# #..... ###.+';j#.# #...>#.#.#+';j:F.+';j+';jЏ`84+';j+';j+';jv ..#### .# . #......#.# .# #....###.##.##...........#.).##......#^...#.##....#.#..#  #.#.....#.#..#  +';j4(.@...#  #.....#.#...#.#.#.##  #.###.#.#.......#.# .#.#.#.#.# .#.#.........#F# #.###..####.#.#.# # #ß..ß ..#.#.#+';jr #..... ###.#.#  #...> #.#.#+';j==9Shock3+';j +';j@c _There is a stone staircase leading down here.+';j #..#### .# . #......#.# .# #....###.##.###...........#.).##......#^...#.##....#.#..# #.#.....#.#..# >...# #.....#.#...#.#.#.##+';j p #.###.#.#.......#.# .#.#.#.#.# .#.#.........#F# #.###..####.#.#.# # #ß..ß ..#.#.# #..... ###.#.#  #...> #.#.#+';jm +';jJ h302 _+';j+ +';j +';jI #..#### .# . #......#.# .# #....###.##.###...........# ).).##......#^...#.##....#.#..# #.#.....#.#..# .>...# #.....#.#...#.#.#.## #.###.#.#.......#.# + .......#.#.#.#.# # .#.#.........#F# # #.###..####.#.#.# + # #ß..ß ..#.#.# #.+';jJ.... ###.#.#  #...> #.#.#+';jJ3F+';jL6F.+';jTF   marrowcuda+';jU&1+';jVIShock1+';j`+';jbb,';j #..#### .# . #......#.# .# #....###.##.###...........# .).).##......#^...#.##....#.#..# ,';ja# #.#.....#.#..# . .>F..# . #.....#.#...#.#.#.## #.###.#.#.......#.# #+ .......#.#.#.#.# ,';j5.# .#.#.........#F# .# #.###..####.#.#.# #+ # #ß..ß ..#.#.# #..... ###.#.#  #...> #.#.#,';jٮ1F.,';j,';j@`20,';j,';j?,';je #..#### .# . #......#.# .# #....###.##.###...........# ..).).##......#^...#.##....#.#..# ## #.#.....#.#..# .. ,';jN[.F...# #. #.....#.#...#.#.#.## #.###.#.#.......#.# ##+ .......#.#.#.#.# ..# .#.#.........#F# ..# #.###..####.#.#.# ##+ # #ß..ß ..#.,';j$#.# + #..... ###.#.# # #...> #.#.#,';j',';j CF>,';jƝ,';j a319,';j-';jO  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..';j  andrew the Zephyrmancer #..#### .# .  Deep Elf of Vehumet ...... #......#.# .#  Health: 36/36 ======================== #....###.##.#  Magic: 12/16 ==================------ ###############...........#  AC: 9Str: 5 ..)........).##......#^...  EV: 15Int: 25 ############.##....#.#..#  SH: 0Dex: 15 ## #######.#....*#*#..#  XL:  7 Next: 56% Place: Dungeon:5 .. ...........@.*F*...#  Noise: ---------  Time:.';j 5333.6 (0.0) #. #.....#.#...#*#*#.##  b) +0 long sword #.###.#.#.......#.#  Cast: Shock ##+ .......#.#.#.#.#  Zot (24719) ..# .#.#.........#F# ..# #.###..####.#.#.#  F   marrowcuda ##+ # #ß..ß ..#.#.# + #..... ###.#.# # #...> #.#.# _There is a stone staircase leading down here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (moderately damag.';j8ed, empty space bonus: 6/8).';jwandrew the Zephyrmancer#..#### .# .Deep Elf of Vehumet ......#......#.# .#Health: 36/36 ========================#....###.##.#Magic: 12/16 ==================------ ###############...........#AC: 9Str: 5 ..)........).##......#^...EV: 15Int: 25 .';j############.##....#.#..#SH: 0Dex: 15 ## #######.#.....#.#..#XL:  7 Next: 56% Place: Dungeon:5 .. ...........@..*>...#Noise: ---------  Time: 5333.6 (0.0) #. #.....#.#...#.#.#.##b) +0 long sword#.###.#.#.......#.#Cast: Shock ##+ .......#.#.#.#.#Zot (24719) ..# .#.#.........#F# ..# #.###..####.#.#.#F   marrowcuda ##+.';j0%[39;49m # #ß..ß ..#.#.# +#..... ###.#.# ##...> #.#.# _There is a stone staircase leading down here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (moderately damaged, empty space bonus: 6/8).';j;.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a marrowcuda (moderately damaged, empty space bonus: 6/8)  The open air twists around violently and strikes the marrowcuda!  You destroy the marrowcuda!.';j(.';j67===4.6 (1Shock8.';j".';jZ _Vehumet accepts your kill./';j?3/';j@/';jD/';jDB7/';j/K3=6/';jK/';jN/';jLOB5/';jP/';jXTX4/';jU/';jW/';j X4===3/';jX/';jd[/';j[B2/';j\/';j_/';j_B1/';j`/';jc/';jcB0/';j/e/';jxh/';jh5===09/';jKj/';jl/';jAmB8/';jn/';jq/';jtrB7/';jr/';jun _You start resting.Magic restored./';j(---/';j+045.6 (11.0)/';j;6===---6.6 (126 _/';j//';j0';j0';j0';j0';j0';j10';jB50';j$&40';jw(0';j*0';j+B30';j,0';j.0';j/Q==2  You encounter a quokka.)........).##......#^... ##########.##....#.#..# #######.#.....#.#..# ...............>...#  #.....#.#...#.#.#.##  #.###.#.#.......#.# + .......#.#.#.#.#  .#.#.........#F# # #.###..####@#.#.# + # #ß..ß#...#.#.#  #...r..####.#.# Shock [40';j [0m#...>. #.#.#  ##ß.. .#.# #. #.# r   quokka (wandering) . ... .# ..#50.6 (4.0).rr1.6 (51 _0';j[1';j& ****** The zap hits the quokka.1';jK S.r1';jR `...>1';jEV 5--=2.6 (101';j5\ 1';j^ Z _The quokka is almost dead.2';jt=N******2';jHr....>4---36992';jl2';jP _The zap misses the quokka.2';j†The quokka is almost dead.The zap misses the quokka.  The zap hits the quokka but does no damage.  The quokka is almost dead.  The zap hits the quokka.  You kill the quokka!2';j@**2';jv8†.2';jU,-4Shock82';jy32';j6Z _Vehumet accepts your kill.2';j*2';j`+2';j+2';ju-2';j-B72';j"4652';jj62';j6p5=42';j72';j\92';j9B32';jc:2';j=2';j=B22';j>2';jf@n _You start resting.Magic restored.2';jJV.....-2';jS,60.6 (62';j[6===-1.6 (71 _2';jO_2';j@a3';j{3';j.3';j3';j 3';j 3';jkB03';jv893';jb  You see here a quokka corpse.3';je3';j<I8 _3';j3';jW 3';jU6D .. .........>...# #. #.....#.#...#.#.#.## #.###.#.#.......#.# ##+ .......#.#.#.#.# ..# ......#F# ..# #.###..####.#.#.# ##+ # ##ß..ß#†..#.#.# + .####.#.# #...>..@# #.#.#4.6 (3 3';jv76# ##ß..ß#.....#.# # ##..##.###.#.# + .... ..# ... ##+ #.... ..# #.# ..#### .... ..# ..# .... ##+...). 3';j=3';jvD==5.6 (473';jI3';jK$ _Found a flail.4';j334';j44';j84';j;h  You encounter a scorpion.4';jN_#. #.....#.#...#.#.#.# #.###.#.#.......#.# ##+ .......#.#.# ..##.#.........#F#.###..####.#.#. ##+ # ##ß..ß#†.. + #......### #>...###.###ß..ß#@....# ##..##.### +.... ..# ...Shock ##+#.....#.# ..#####..... . s. s   scorpion (asleep) ##+.....) .........4';jb&04';j5nl6.6 (16 _4';jzt4';j:v5';j   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5';j#. #.....#.#...#.#.#.##  andrew the Zephyrmancer #.###.#.#.......#.#  Deep Elf of Vehumet ...... ##+ .......#.#.#.#.#  Health: 36/36 ======================== ..# .#.#.........#F#  Magic: 12/16 ==================------ 5';jK..# #.###..####.#.#.#  AC: 9Str: 5 ##+ # ##ß..ß#†..#.#.#  EV: 15Int: 25 + #......####.#.#  SH: 0Dex: 15 # #...>...###.#.#  XL:  7 Next: 67% Place: Dungeon:5 # ##ß..ß#@....#.#  Noise: ---------  Time: 5366.6 (0.0) 5';j# ##..##.###.#.#  b) +0 long sword + .... ..# ...  Cast: Shock ##+ #.......# #.#  Zot (24686) ..# ####*.... ..# ..# s*.... s   scorpion (asleep) ##+ ***..).5';j4c ......... _You encounter a scorpion.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5';jQAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 5/8)5';j) #. #.....#.#...#.#.#.##andrew the Zephyrmancer#.###.#.#.......#.#Deep Elf of Vehumet ...... ##+ .......#.#.#.#.#Health: 36/36 ======================== ..# .#.#.........#F#Magic: 12/16 ==================------ ..# #.###..####.#.#.#AC: 9Str: 5 ##+ # ##ß..ß#†..#.#.#EV: 15Int: 25 +5';j#......####.#.#SH: 0Dex: 15 ##...>...###.#.#XL:  7 Next: 67% Place: Dungeon:5 ###ß..ß#@....#.#Noise: ---------  Time: 5366.6 (0.0) ###..##.###.#.#b) +0 long sword +.... ..# ...Cast: Shock ##+#.......# #.#Zot (24686) ..#####..... ..# ..#*.....s   scorpion (asleep) ##+.....).......... _You encounter a scorpion.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  5';joPress: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 5/8)5';j Y†  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  5';j:*Press: ? - help, Dir - move target: a scorpion (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the scorpion!!  You kill the scorpion!5';j=)5';j79===7.6 (1Shock55';j45';jx Z _Vehumet accepts your kill.7';jgI7';jj7';jr43=37';ju7';juB27';jv7';jx7';jXyB17';jy7';j|X07';j~7';jC7';j4===797';j7';j7';jkB87';jO7';jQ7';jB77';jx7';j7';j\5===67';jB7';jX57';jz7';j̓7';jGB47';jT7';jїn _You start resting.Magic restored.7';j>0.---7';j078.6 (11.0)7';jY6===---9.6 (123 _7';j7';j,37';j-7';j228';j % #.###....#.# ##+ .......#.#.# ..##.#.........#F#.###..####.#.#. ##+ # ##ß..ß#†. + #......### ##...>...###.###ß..ß#....8';j f ##..##@###.#0.0) ++.......# ... ##+#.....#.# ..#####..... . .† ##+......).. ...............####.>8';j;8';j#f80.6 (128';j%8';j^(; _Found a stone staircase leading down.8';j38';jP8';j8';j8';jn18';jeg  You encounter an iguana.8';jz..# .#.#..F ..# #.###..### ##+ # ##ß..ß#†..#.#. + #......### # #...>...## ##ß..ß#....###..##.###.# ++.......# ... ##+#......@# ..#####.....l....# ..#8';j #.†........#.#Shock ##+.......)....#  .............# .....####.>..+l   iguana (asleep) ....# ....#8';jɱ&18';jl2.6 (20 _8';j8';jI:';jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:';j..# .#.#.........#F#  andrew the Zephyrmancer ..# #.###..####.#.#.#  Deep Elf of Vehumet ...... ##+ # ##ß..ß#†..#.#.#  Health: 36/36 ======================== :';j+ #......####.#.#  Magic: 12/16 ==================------ # #...>...###.#.#  AC: 9Str: 5 # ##ß..ß#.....#.#  EV: 15Int: 25 # ###..##.###.#.#  SH: 0Dex: 15 + +.......# ...  XL:  7 Next: 79% Place: Dungeon:5 :';jJ##+ #......@# #.#  Noise: ---------  Time: 5382.6 (0.0) ..# ####....*l*...#  b) +0 long sword ..# #.†....***.#.#  Cast: Shock ##+ .......)....#  Zot (24670)  .............#  .....####.>..+  l   iguana (asleep) ..... ....#  ..... ....#  :';j$_You encounter an iguana.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 5/8):';j..# .#.#.........#F#andrew the Zephyrmancer ..# #.###..####.#.#.#Deep Elf of Vehumet ...... ##+ # ##ß..ß#†..#.#.#Health: 36/36 ======================== +#......####.#.#:';j"Magic: 12/16 ==================------ ##...>...###.#.#AC: 9Str: 5 ###ß..ß#.....#.#EV: 15Int: 25 ####..##.###.#.#SH: 0Dex: 15 ++.......# ...XL:  7 Next: 79% Place: Dungeon:5 ##+:';j#......@# #.#Noise: ---------  Time: 5382.6 (0.0) ..#####.....*....#b) +0 long sword :';j..##.†........#.#Cast: Shock ##+.......)....#Zot (24670) .............#.....####.>..+l   iguana (asleep)..... ....#..... ....# _You encounter an iguana.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 5/8):';j†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an iguana (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the iguana!!  You kill the iguana!:';j):';j84===3.6 (1Shock69:';j>:';jZ _Vehumet accepts your kill.;';j;';jO;';j;';j;';j n8;';jB7;';j;';j;';jp3=6;';j;';jx;';j B5;';j;';j;';j^B4;';jt;';jB;';j4===3;';j ;';j ;';j] B2;';j ;';jX1;';j5===0;';j59;';jn8;';jmX7;';j;';jln _You start resting.Magic restored.;';jF/6..---;';jO@0952.0);';j0I6===---6.6 (136 _;';jO;';j8Q<';j_3<';ja<';jFe<';jjn5<';jr4<';js<';jvX3<';j,x<';jMz<';j)}<';j}U==2<';j%<';ja1<';j0<';jUY49<';j<';j<';j<';jzB8<';j#<';j+'<';j,<';jB7<';j<';j7 _You open the door.<';j3X6<';jh<';jҨ@  There is an open door here.<';j<';jI5 _<';jM<';jg<';j9<';jB4<';j$<';jX<';j<';jB3<';jK<';ja<';j<';j{B2<';jݸ<';jU<';jü<';j-B1<';jq<';jپ<';j\<';jB0<';jw<';jS<';j<';jC39<';j<';j<';j<';jX8<';jM<';jF<';jB7<';j<';jy<';jF<';jB6<';jQ<';j<';j<';j-B5<';j<';j}<';jB4<';j<<';j<';j<';jX3<';j<';j<';j<';j`B2<';j<';j<';j B1<';j|<';j<';j<';j.#.#.##....#.########### .#.#.#.##........### ......#F##..........# ##.#.#.##........#.# †..#.#.##.......≈≈.# .####.#.##.......≈≈.# ..###.#.##≈≈.# .....#.##......@≈≈.# 421.6 (25 #.###.#.##..####.≈≈.# .........# ♣.≈≈.♣ ..#.#.#.##.## ..≈≈...♣ ...†....##.# ♣.≈≈.ß.♣ ......#.##.# ..≈≈...♣ .)....#[4<';j u4m.##.# ∩....♣.♣ .......###.# ..≈≈...♣ ###.>..'...#2.6 (260 _Found Qus Owix's Distillery.=';jV3=';j9W=';jZ=';j]n  You encounter a water moccasin.=';jl ....#.########### #.#.#.#.##........### ......#F.. ###.#.#.#†.≈≈ .### .. #.....###.#.##..#### =';jn..#.........# ♣.≈≈.♣#.#.##.## ..≈≈...♣Shock..†....##.# $♣.≈≈.ß.♣..# ♣S..#.##.# ♣S   water moccasin (asleep)..###.'...# .♣.≈≈.ß.♣#....#####=';jށ,0.0)=';jf3.6 (129=';j=';j˒* _Found 7 gold pieces.?';j$ ****SThe zap hits the water moccasin.  The water moccasin is lightly wounded.?';j8S.?';j-..?';jʧ5--=48?';j~?';j8 _The water moccasin hisses angrily.@';j۬#.#.#.## .......#.########### #.#.#.#.##### .......#F##...####.#.#.##..#.# ß#†..#.#.##.≈≈.##.#.##.≈≈.# ...###.#.##.......≈≈.# ß#.....#.##.....@.≈≈.# ##.###.#.##..####.≈≈.#.#.........# ♣.≈≈.♣ #.#.#.##.## ..≈≈...♣†....##.# S♣.≈≈ß.♣......#.##.# ♣...≈≈...♣)....#.##.# ♣ ∩....♣.♣ ........###.# ..≈≈...♣ ####.>[0;1@';j*0m..'...# .♣.≈≈.ß.♣S@';jS   water moccasin@';jѸh-57@';j@';j@';j....>...# #...#.#.#.## #.......#.########### #.#.#.#.##### ........#F##...# .####.#.#.##..#.#ß#†..#.#.##.≈≈.##.#.##.≈≈.# >...###.#.##.≈≈.# .ß#.....#.##.......≈≈.###.###.#.##..####.≈≈.#.#.........# ♣S≈≈.♣ #.#.#.##.## ..≈≈...♣†....##.# S♣.≈≈.ß.♣......#.##.# ♣...≈≈...♣)....#.##.# ♣ ∩....♣.♣ .........###.# ..≈≈...♣S@';jU.6==-66A';j1`.>...# .#...#.#.#.## .#.#.##.#.#.#.#.##.###.#F##.#.####.#.#.##.#.#.ß#†..#.#.##.≈≈.#.####.#.##.≈≈.# .>...###.#.##.≈≈.#.ß#.....#.##.≈≈.#.##.###.#.##..####S≈≈.#.#.........# ♣.≈≈.♣.#.#.#.##.## ..≈≈.♣ A';jd16#.....†....##.# S♣.≈≈.ß.♣ †.#.##.# ♣...≈≈..♣.)....#.##.# ♣ ∩....♣.♣ .###.# ..≈≈...♣A';jX37S.A';j46S.A';j<A';j<`75A';jBA';juDB';j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C';jb........>...# andrew the Zephyrmancer .#...#.#.#.## Deep Elf of Vehumet ...... .#.......#.###########  Health: 36/36 ======================== ...#.#.#.#.##........###  Magic: 12/16 ==================------ .........#F##..........#  AC: 9Str: 5 ..####.#.#.##........#.#  EV: 15Int: 25 ..ß#†..#.#.##.......≈≈.#  SH: 0Dex: 15 C';j....####.#.##...***.≈≈.#  XL:  7 Next: 84% Place: Dungeon:5 .>...###.#.##...@S*.≈≈.#  Noise: ---------  Time: 5427.6 (0.0) ..ß#.....#.##...***.≈≈.#  b) +0 long sword C';j ..##.###.#.##..####.≈≈.#  Cast: Shock .....#.........# ♣.≈≈.♣  Zot (24625) .....#.#.#.##.## ..≈≈...♣ #.....†....##.# S♣.≈≈.ß.♣  S   water moccasin †........#.##.# ♣...≈≈...♣ C';j....)....#.##.# ♣ ∩....♣.♣ ..........###.# ..≈≈...♣ _The water moccasin hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (lightly wounded, empty space bonus: 7/8)C';j[........>...#andrew the Zephyrmancer .#...#.#.#.##Deep Elf of Vehumet ...... .#.......#.###########Health: 36/36 ======================== ...#.#.#.#.##........###Magic: 12/16 ==================------ .........#F##..........#AC: 9Str: 5 ..####.#.#.##........#.#EV: 15C';jInt: 25 ..ß#†..#.#.##.......≈≈.#SH: 0Dex: 15 ....####.#.##.......≈≈.#XL:  7 Next: 84% Place: Dungeon:5 .>...###.#.##...@*..≈≈.#C';j;Noise: ---------  Time: 5427.6 (0.0) ..ß#.....#.##.......≈≈.#b) +0 long sword ..##.###.#.##..####.≈≈.#Cast: Shock .....#.........# ♣.≈≈.♣Zot (24625) C';j.....#.#.#.##.## ..≈≈...♣ #.....†....##.# S♣.≈≈.ß.♣S   water moccasin †........#.##.# ♣...≈≈...♣ ....)....#.##.# ♣ ∩....♣.♣ C';j..........###.# ..≈≈...♣ _The water moccasin hisses angrily.  C';j~Casting: Shock (safe; 1% risk of failure)  C';jPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetC';j?UAim: a water moccasin (lightly wounded, empty space bonus: 7/8)C';jJ.>...# #.#...#.#.#.## #.#.#.##.#.#.#.#.##.### #.#F##.# #..####.#.#.##.#.# C';jß..ß#†..#.#.##.≈≈.#.####.#.##.≈≈.# .C';jY.>...###.#.##..@.S..≈≈.# ß..ß#.....#.##.≈≈.# #..##.###.#.##..####.≈≈.#.#.........# ♣.≈≈.♣C';j!7.#.#.#.##.## ..≈≈..♣ ##.....†....##.# S♣.≈≈.ß.♣ C';jH.†.#.##.# ♣...≈≈...♣.)....#.##C';j@.# ♣ ∩....♣.♣ .###.# ..≈≈...♣  Confirm with . or Enter, or press ? or * to list all spells.C';jAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a water moccasin (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the water moccasin!!  The water moccasin is severely wounded.C';j*9S.C';j4--===8.6 (14C';jC';jS G _The water moccasin bites you. You slip backwards!D';jW5 G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E';j`.........>...# andrew the Zephyrmancer #.#...#.#.#.## Deep Elf of Vehumet ...... #.#.......#.###########  Health: 34/36 ======================-- ....#.#.#.#.##........###  Magic: 8/16============------------ #.........#F##..........#  AC: 9Str: 5 #..####.#.#.##........#.#  EV: 15E';j~Int: 25 ß..ß#†..#.#.##.......≈≈.#  SH: 0Dex: 15 .....####.#.##..***..≈≈.#  XL:  7 Next: 84% Place: Dungeon:5 ..>...###.#.##..@S*..≈≈.#  Noise: ===------  Time: 5428.6 (0.0) E';jß..ß#.....#.##..***..≈≈.#  b) +0 long sword E';jʺ#..##.###.#.##..####.≈≈.#  Cast: Shock ......#.........# ♣.≈≈.♣  Zot (24624) E';j- ......#.#.#.##.## ..≈≈...♣ ##.....†....##.# S♣.≈≈.ß.♣  S   water moccasin .†........#.##.# ♣...≈≈...♣ .....)....#.##.# ♣ ∩....♣.♣ ...........###.# ..≈≈...♣ _The water moccasin bites you. You slip backwards!  E';jQ(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E';juAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (severely wounded, empty space bonus: 7/8)E';j$.........>...#andrew the Zephyrmancer #.#...#.#.#.##Deep Elf of Vehumet ...... #.#.......#.###########Health: 34/36 ======================-- ....#.#.#.#.##........###Magic: 8/16============------------ #.........#F##..........#AC: 9Str: 5 #..####.#.#.##........#.#EV: 15E';jInt: 25 ß..ß#†..#.#.##.......≈≈.#SH: 0Dex: 15 .....####.#.##.......≈≈.#XL:  7 Next: 84% Place: Dungeon:5 ..>...###.#.##..@*...≈≈.#E';jHNoise: ===------  Time: 5428.6 (0.0) ß..ß#.....#.##.......≈≈.#b) +0 long sword E';je#..##.###.#.##..####.≈≈.#Cast: Shock ......#.........# ♣.≈≈.♣E';j[*Zot (24624) ......#.#.#.##.## ..≈≈...♣ ##.....†....##.# S♣.≈≈.ß.♣S   water moccasin .†........#.##.# ♣...≈≈...♣ .....)....#.##.# ♣ ∩....♣.♣ ...........###.# ..≈≈...♣ _The water moccasin bites you. You slip backwards!  E';j(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E';jAiming: Airstrike (dangerous; 1% risk of failure)  E';jPress: ? - help, Dir - move targetAim: a water moccasin (severely wounded, empty space bonus: 7/8)E';j.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!E';j&(E';j)(E';j/.........>...#andrew the Zephyrmancer #.#...#.#.#.##Deep Elf of Vehumet ...... #.#.......#.###########Health: 35/36 =======================- E';j/~....#.#.#.#.##........###Magic: 8/16============------------ #.........#F##..........#AC: 9Str: 5 E';j0#..####.#.#.##........#.#EV: 15Int: 25 E';j'0ß..ß#†..#.#.##.......≈≈.#SH: 0Dex: 15 E';jL0.....####.#.##.......≈≈.#XL:  7 Next: 106% Place: Dungeon:5 E';j0..>...###.#.##..@....≈≈.#Noise: ===------  Time: 5429.6 (1.0) ß..ß#.....#.##.......≈≈.#b) +0 long sword E';j0#..##.###.#.##..####.≈≈.#Cast: Shock E';j1......#.........# ♣.≈≈.♣Zot (24623) ......#.#.#.##.## ..≈≈...♣ E';jA1Q##.....†....##.# S♣.≈≈.ß.♣ .†........#.##.# ♣...≈≈...♣ E';jo1.....)....#.##.# ♣ ∩....♣.♣ ...........###.# ..≈≈...♣E';j1 Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetE';j1Aim: a water moccasin (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin! E';j1[_Vehumet accepts your kill.E';j3-  Aim: a water moccasin (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin! E';j3_Vehumet accepts your kill.Your Air Magic skill increases to level 10!You have reached level 8!E';j[>/  --more--F';j40/41=7-68 3% ShockF';jF';jP _You feel clever.F';j0 k9=21F';jf 0 _You start resting.HP restored.F';j3 (---F';jd ,32.6 (3F';je 1=---3.6 (419 _F';j F';j G';jw10/17===87G';j)F6=1===5G';jG';j:4G';jG';js G';j B3G';jv G';j ;2G';jF j==2G';j G';jG';jB1G';jKG';jG';jB0G';j$G';jY09G';jG';j}G';j3===8G';jG';j G';jb,7G';jG';jLG';jG';j,6G';jG';jiG';jdG';j%4G';jk===5G';jG';j "G';jf"B4G';j"G';j#G';j$B3G';jK%G';j$'G';j'#5G';j'k===2G';j(G';jt*G';j*B1G';j+G';j,G';j-B0G';j~-G';jo.G';j.D599G';jS/G';j0G';j*16===8G';j1G';j2G';j2B7G';j3G';j85B6G';j{5G';j&6G';j8n _You start resting.Magic restored.G';jEG';j6U056.6 (23.0)G';j`x7===7.6 (24G';j aA5 _G';jgG';jiH';jH';j< H';j H';ja"H';j#H';j*43H';j,H';j,B2H';j-H';jU/H';j0H';j,1%==H';j_101H';j2H';j_3H';jU5H';j5,0H';j5H';j6H';j8H';j9H';j :C89H';j!;H';j;<H';j=H';j>,8H';j!>H';j>H';j?H';j@H';j4AB7H';jAH';jSDH';jD,6H';jDH';j#EH';jwGM _You now have 131 gold pieces (gained 7).H';j(IH';j^IB5H';j JH';jhKH';jLH';j=M,4H';jfMH';jMH';jRH';jgXWelcome to Qus Owix's Distillery! What would you like to do?  a -  52 gold a potion of brilliance (unknown)  b -  39 gold a potion of curing  c -  39 gold a potion of curingd -  65 gold a potion of enlightenment H';jXq e -  130 gold a potion of haste (unknown)  f -  104 gold a potion of heal wounds (unknown)  g -  104 gold a potion of heal wounds (unknown)h -  104 gold a potion of invisibility You have 131 gold pieces. H';jX*[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listI';j/a $  After the purchase, you will have 79 gold pieces.[Enter] buy shopping listI';jhb $ c $ 1 gold piece.K';jWd $  You are short 64 gold pieces for the purchase.L';jToe $ 194 gold pieces for the purchase.L';jj[f $ g $ 402M';j^Qh $ 506M';j M';j! M';j' z..####.#.##.......≈≈.#andrew the Zephyrmancer ...###.#.##.......≈≈.#Deep Elf of Vehumet ...... ß#.....#.##.......≈≈.#Health: 41/41 ======================== ##.###.#.##..####.≈≈.#Magic: 17/17 ======================== ...#.........#♣♣♣.≈≈.♣♣♣M';je( 7AC: 9Str: 5 ...#.#.#.##.##♣...≈≈...♣EV: 15Int: 26 ....†....##.# ♣.♣.≈≈.ß.♣SH: 0M';j( Dex: 15 .......#.##.# ♣...≈≈...♣M';jL) XL:  8 Next:  3% Place: Dungeon:5 ..)....#.##.# ♣.@....♣.♣Noise: ---------  Time: 5468.6 (11.0) ........###.# ♣...≈≈...♣b) +0 long sword ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock#....##### ♣...≈≈...♣Zot (24584) M';j- #....# ♣♣♣.≈≈.♣♣♣#....#.≈≈.##....#.≈≈..#......≈≈####..... _You start resting. _HP restored. _You start resting. _Magic restored. _You now have 131 gold pieces (gained 7).  There is an entrance to Qus Owix's Distillery here.M';j4 M';jF M';jI @ _HP restored. _You start resting.M';j"J Magic restored. _You now have 131 gold pieces (gained 7).  There is an entrance to Qus Owix's Distillery here. _You can access your shopping list by pressing '$'.N';jwkIN';jClN';j nN';jdv3 _2N';j}xN';jzN';j}zB1N';jzN';j\|N';j^~N';j~B0N';jN';j%N';jN';jDC79N';jUN';jԆN';jN';jpB8N';j0N';jN';j7N';jۓB6N';jN';jǖN';jN';jLB5N';j_N';jN';jşN';j[B4N';j!N';jN';j N';jB3N';jɦN';jN';jN';jB2N';jN';jN';jQN';jB1N';jdN';jN';jN';jB0N';jN';jFN';jF69N';jc8765N';jGn4N';jN';jN';j3N';jN';jB2N';jeN';jN';j7N';jB1N';j N';j]N';jN';jB0N';j>N';jN';jN';jC59N';jN';jN';jN';jKB8N';jN';jN';jN';j'B7N';jN';jN';jX6N';jN';jN';jN';j X5N';j N';jN';jrB4N';j>N';jN';jN';jB3N';jqN';j]N';jN';jB2N';jN';jN';j)10N';j*N';j,N';jf.N';j.C49N';j/N';j 3N';j5N';j5B8N';j8N';j;N';j,>N';jG76N';jHN';j_LN';jNN';j=OB5N';j5QN';jSN';jVN';jXWB4N';jXN';j[N';jj^N';j^B3N';jF`N';jbN';jeN';jzfB2N';j2hN';jkN';joN';jvoB1N';jpN';jsN';juN';j;vB0N';jwN';jyN';j}N';jZ}C39N';j N';jPN';jN';jB8N';j8N';j؉N';jƌX7N';jCN';j?N';jB6N';jN';jԔN';j N';jN';j:5N';j*N';jN';jX4N';jN';jN';jN';jB3N';jN';jN';jN';jWB2N';j#N';jN';jڲN';j+B1N';jN';jN';j÷N';jB0N';jN';jN';jIN';jC29N';j(N';j6N';jN';jsB8N';jԿN';jN';jN';jB7N';jN';jN';jCN';jB6N';jLN';j@  There is an open door here.N';jN';jI5 _N';jN';jN';j"N';jcB4N';jN';j&N';jN';j(B3N';jN';jN';j#N';j]B2N';jN';jN';jX1N';jN';jN';jN';jDB0N';jN';j  There is an open door here.19 _N';jN';jzN';jB8N';jN';j'N';jN';j  You open the door.  You encounter an iguana.N';j1............ ...............>..#.....##l# #.....#.#...#.#. ####.#.....# . #.###.#.#....... .. ###'###+###'### .......#.#.#.#.......#..# .#.#......... ####..#.......#..# #.###..####.#.>+..'###'###'..+ # ##ß..ß#†..#. ####..#.'...'.#..# #......####. ####..#.#...#.#.@# #...>...###. #..+##'.#._.#.'##'.# ##ß..ß#..... #.##..#.#...#.#..#..####..##.###.Shock N';j:...#..#.'...'.#..##..+.......#... #......###'###'..'..##.......#.#. #..#..#.......#..########.....†.. l   iguana (wandering) #..#..#.......#..######.†........ #..###.###'###'###..........).... ...........# #...................N';jG.534.6 (66N';jm5.6 (677 _N';j&8_N';j'O';j~ X*******O';j .O';js +.'.O';j V...O';j 6--=6.6 (1.0)Shock6O';j O';j P _The zap misses the iguana.Q';j"Q';j"Q';j#Q';j+5 _You start resting.Magic restored.Q';j3.-_.#.'.....Q';j(45'................Q';j:9?l7Q';j?l   iguana (wandering)Q';jG7==-8.6 (2Shock4 _Q';j>OQ';jPQ';j $ ******l    The zap hits the iguana.  The iguana is moderately wounded.Q';jv G'lQ';j} 1....Q';j 6--=9.6 (13Q';jZ Q';j5 0 _The iguana hisses angrily.R';j ****The zap hits the iguana.R';j.l...5---402R';j:8_R';j^ _The iguana is heavily wounded.R';j# ****The zap hits the iguana.R';jm G.lR';j %..R';j 4---11R';j' 8_R';j% ^ _The iguana is heavily wounded.S';j **** The zap hits the iguana.S';j-G.lS';jQ&..S';j{--20S';jS';j   The zap hits the iguana. _The iguana is heavily wounded.  The zap hits the iguana. _The iguana is heavily wounded. S';jڮ The zap hits the iguana. _The iguana is almost dead.T';j&  You closely miss the iguana.The iguana is almost dead.T';j5(34-----4.0 (1.409T';j-T';jR0+ _The iguana bites you!T';jD  You hit the iguana but do no damage.The iguana is almost dead.T';jK2------5==5.47T';j&T';jb _The iguana bites you. The iguana misses you.T';jEQ  You closely miss the iguana.The iguana is almost dead.T';j4R 27----6.86T';jX 8_T';ji[ + _The iguana bites you.T';j  You hit the iguana.  The iguana is almost dead.The iguana barely misses you.T';jb8.24T';j}8_T';j> _The iguana bites you but does no damage.U';j+s †You hit the iguana.  You kill the iguana!U';jRU';j8=--6===69.6Shock3U';j^U';jZ _Vehumet accepts your kill.U';jf U';j U';j: U';je U';j B2U';j 1 _You start resting.Magic restored.U';jL T9=-U';j .51.6 (2.0U';j 7===-2.6 (30 _U';j 8_U';j V';j3V';jV';jV';jD499V';j 8730===6V';j V';jV';j B5V';j]V';jV';jB4V';jV';jX3V';j V';j1==2V';jV';jhV';jB1V';jwV';jX0V';jV';jV';j; C89V';j V';j"2=8V';j#V';j%V';jY%B7V';j%V';jy'V';j'B6V';jI(V';j2x53=43V';j"3X2V';j3V';j5V';j5Z4=1V';j6V';j6V';j7B0V';j8,V';j:V';j:C79V';jL;V';jD=V';j=B8V';j>V';j?V';j@65=V';jI@:7V';j@V';jsBX6V';jBV';jDV';jEB5V';jEV';jFV';j@GB4V';jGV';j5IV';jI#6V';jIj==3V';jFJV';jBLX2V';jLV';jPNV';jNB1V';j,OV';j'QV';joQB0V';j+RV';jSV';j"Tq7=69V';jTV';jOVV';jVB8V';j WV';j ^76V';j~^V';j^p8=5V';j_V';j`V';j7aB4V';jaV';j1cV';jlcB3V';jdV';jGeV';jeB2V';j?fV';jgV';jJhp9=1V';jhV';jnjV';jjB0V';jkV';jlV';j$mC59V';jmV';j7oV';joB8V';joV';jqV';jqq40=7V';jfrV';jsV';jtX6V';j vV';j~vB5V';jvV';jgyk _You start resting.HP restored.V';jك9_V';j097.6 (45.0)V';j1==8.6 (464 _V';j?_V';j V';j V';j V';j V';j V';j 3  There is an open door here.V';j V';j I2 _V';j V';j V';jA V';j B1V';jD V';j V';j> V';j T=0V';jo V';jݟ 'V';j@ Y49V';j V';j 7 _You open the door.V';j V';j B8V';j V';jT @  There is an open door here.V';j V';j I7 _V';jz V';j~ V';jw V';j B6V';j V';jC V';ji V';j B5V';j V';j @  There is an open door here.V';j V';j$ I4 _V';j V';j V';jg V';j B3V';j V';j\ V';j V';j B2V';jY V';j n1V';j V';j V';j^ V';j B0V';j V';j V';j V';j ;39V';j V';j V';j V';j B8V';j+ V';j V';j V';j+ B7V';j9 V';j V';j V';j B6V';j@ V';j V';jc V';j B5V';j V';j 4V';j X3V';j V';j V';j B2V';j V';j V';j X1V';j V';j V';j V';jg ,0V';j V';j5 V';j V';j V';jH -29V';jq V';jf V';j V';js! V';j! ,8V';j! V';j" V';j$ V';j& V';j' B7V';j' V';j- n6V';j}. V';j80 V';j1 X5V';j2 V';j3 V';j4 V';j5 ,4V';j+5 V';j5 V';j6 V';j38 V';j8 B3V';jh= V';jW? V';jfA V';jA B2V';jhB V';jC V';jE V';jE B1V';jF V';jH V';jJ V';jLJ B0V';jJ V';jvL V';jM V';jM C19V';jZN V';jO V';jd';j@d';j)AB0d';jBd';jCd';jEd';jgEC39d';jFd';jHd';jLn8d';jP7d';jQd';j(SX6d';j`5d';jaX4d';jdd';jfd';jfd';jfB3d';jWgd';jhd';j/kd';jkX2d';j7md';jpnn1d';j[od';jod';jpB0d';jXpd';jqd';jrY29d';jrd';jsd';jTtd';jtB8d';jud';jywd';jwd';j2xB7d';jxd';j[zd';j:{d';j{B6d';j'|d';j}d';j d';jXB5d';jd';j@d';jd';jB4d';jcd';jdd';j-d';j>B3d';jd';jod';j[X2d';jɒd';jd';jd';jfB1d';jd';j^d';jc0198d';jѣX7d';j]d';j d';jd';jIB6d';jd';jd';j!X5d';jd';j d';jX4d';j+d';jd';j+d';jX3d';jVd';j`d';jB2d';j1d';j8d';jB0d';j)d';jd';j d';jY09d';jd';jd';jB8d';jd';jd';j2X7d';jd';j6d';j5432d';jd';j/10d';jd';j 2998d';j d';j X7d';jBd';jwn6d';j _i - 6 scrolls of identify (gained 1)5d';j d';j1%B4d';jJ&d';jf(d';j.3d';j0d';j1B2d';j3d';j"Qd';jSX1d';jKVd';j^d';j_d';j2`B0d';jcd';jmd';jpd';jqC89d';jrd';j|d';jyn8d';j76d';jd';jn5d';jd';jX4d';jd';j d';jd';j~B3d';jd';jd';jd';jB2d';jd';jqd';jj10d';jd';j=7987d';j=&65432  There is an open door here.1 _069d';jD  There is an open door here.8 _d';jT27  You encounter a gnoll. It is wielding a +0 halberd.d';jg.......>'..'###'###'..'.#.##ß..ß# ...######..#.'...'.#.÷#.#.#...... ##.# ####..#.#...#.#..#...#...>.. ##.# #..+##'.#._.#.'##'.####ß..ß# ##.###.##..#.#...#.#..#..####..## ##......#..#.'...'.#..##..+...... ######......###'###'..'..##...... # #..#..#.......#..########... #..#..#....@..#..######.†... #..###ğ###'###'###..........  ......# #............Shock  .###........# ##...........## ####+###........# #...........# ................# #...........# ğd';jh   gnoll (polearm, wandering).÷....#'### #############...........#............+d';j|785.6 (916.6 (926 _d';jd';jQe';j,B*********e';jң.e';jNZ....ğe';j˳6--=7.6 (1.0)Shock5e';je';jO _The zap misses the gnoll.f';jIf';jf';jX4f';jq37==2  A gnoll comes into view.f';j'######..#.'...'.#.÷#.#.#..... '##.# ####..#.#...#.#..#...#...> .##.# #..+##'.#._.#.'##'.####ß..ß .##.###.##..#.#...#.#..#..####.. .##......#..#.'...'.#..##..+..... .######......###'###'..'..## #..#..#.......#..######## #..#..#.......#...† #..###.###@###'###......-............# #... .###........# ###Shock #####+###ğ.......# #. .........# #.#÷....#'### ############# ğ   gnoll (poleaf';jE)%rm, wandering)......#..'.).....########90.6 (3.ğf';jz8Zğ)f';j Y==1.6 (41 _The gnoll shouts! _There is an open door here.f';j *******The zap hits the gnoll.g';j-.ğ......6---2.6 (10_ _The gnoll is lightly wounded.g';j ******* The zap hits the gnoll!g';j/L.ğg';j>........5----359g';jH7_g';jaJ^ _The gnoll is severely wounded.g';j: ******* The zap hits the gnoll.g';j. }ğ......g';jT5 z-48g';j49 7_g';jj; Y _The gnoll is almost dead.h';je *******The zap hits the gnoll but does no damage.h';jv<ğ.h';jH.....h';j4--57h';j/_ _The gnoll is almost dead.h';j )The zap hits the gnoll!  You kill the gnoll!h';j]*******h';ju P)......h';je~ 3---46Shock6h';j h';j Z _Vehumet accepts your kill.i';jPi';ji';j0i';jچi';j=#4i';j)=54i';ji';j`B3i';ji';jX2i';ji';j5===1i';ji';ji';jB0i';jN)496===8i';ji';ji';jhB7i';ji';jDi';jB6i';ji';jn _You start resting.Magic restored.i';j..-i';j:800.0)7===-7.6 (115 _i';ji';ji';j6" #'##.# ####..#.#...#.#..#...#...> #.##.# #..+##'.#._.#.'##'.####ß. ..##.###.##..#.#...#.#..#..####.. #.##......#..#.'...'.#..##..+.... #.######......###'###'..'..## ### #..#..#.......#..######## #..#..#.......#...† #..###.###'###'###...............)@.# #... .###........# ## ######+###i';j" L.# #. ..........# #.÷....#'### ###########......#..'.).....########))#......#......#i';j+ i';jw@ 8.6 (1.0)4i';jC j';jf#'##.# ####..#.#...#.#..#...#... ##.##.# #..+##'.#._.#.'##'.####ß.##.###.##..#.#...#.#..#..#### ##.##......#..#.'...'.#..##..+  #.######......###'###'..'..##  ### #..#..#.......#..# #..#..#.......#..######.† #..###.###'###'### .@..# # .###.# ###+###.# #.# #.÷....#'### .#.#..'.#.[.....######## ......))#......#......#j';jjnj';jw`93j';jj';j$  Things that are here:j';jt _a +0 halberd; a +0 ring mail; a gnoll corpsej';jϲ _j';jr j';j u2 _j';j j';j U==1j';jc j';j j';j j';j B0j';j j';j o39j';j j';j j';j, X8j';jX j';j n7j';j j';j j';j j';jJ B6j';jo j';j? j';jq X5j';ja j';j j';j j';jZ B4j';j j';j j';j j';jM B3j';ju j';j j';jL j';j B2j';j ,j';j X1j';j j';j!" j';j$ j';jQ% B0j';j0 j';j5 j';j: j';j"; C29j';jW 8j';jX j';j\ j';jf` j';j` j';ja :7j';jf j';jh j';jol j';jl :6j';j0o j';js  j';jt R There is a staircase to the Ecumenical Temple here.j';jJx j';jx I5 _j';j| j';j} j';j~ j';j B4j';j j';j  .........))#......#......# ......#.#.####.#.####.#  #.#####.#.#......#.####'#######  #.#####.#.#..#◊..#............# .....#.#..##.##............# .#....<#.#..#ß..#............#  #.#######.#....>.)............#  #.#.<...[.#..#..ß#............#  #.#.#######..##@###..# 289.0)  #.#§########..◊..##...#  #.#)......###...#  #.############### #...#  #....# #...........#  ###########.# #...........#';j ;49m #.# #...........# #.###########'####### #.......#j';jݸ j';j j';j E _Done exploring.l';j o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? m';jl [?25l[?1cm';j23 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - a +1 dagger of draining  b - [carried] b - a +0 long sword (weapon)  c - [carried] e - a +0 short swordd - [D:4] a +0 club (8 further duplicates)  e - [D:2] a club (1 further duplicate)  f - [D:5] a +0 dagger (7 further duplicates)  g - [D:5] a +0 dagger of venom  h - [D:4] a +1 dagger of venomi - [D:5] a +0 falchion (1 further duplicate)  j - [D:5] a +0 flail (1 further duplicate)  k - [D:5] a flail (1 further duplicate)  l - [D:5] a +0 glaive  m - [D:5] a +0 halberd  n - [D:5] a +0 hand axe (3 further duplicates)  o - [D:1] a +0 hand axe (30 gold)  p - [D:5] a +3 heavy spearq - [D:5] a +0 mace  r - [D:4] a mace (1 further duplicate)  s - [D:4] a +0 short sword  t - [D:1] a +0 sling (15 gold)  u - [D:1] a +0 spear  v - [D:3] a +0 trident [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]o';jY   b - [carried] b - a +0 long sword (weapon)  ceshort sword  d - [D:4] a +0 club (8 further duplicates)  e2] a club (1 further duplicate)  f5] a +0 dagger (7 further duplicates)  g - [D:5] a +0 dagger of venomh4] a +1  i - [D:5] a +0 falchion (1 further duplicate) o';jZ  j - [D:5] a +0 flail (1 further duplicate)  k  l+0 glaive  mhalberd  nnd axe (3 further duplicates)  o10 gold)  p - [D:5] a +3 heavy spear  q - [D:5] a +0 mace  r4] a mace (1 further duplicate)  s+0 short sword  t1ling (15 gold)  upear  v3trident  w5whip (2 further duplicates)o';j>[ 8botp';jO/ p';j:9 p';j?] .........))#......#......#andrew the Zephyrmancer ##.......#.#.####.#.####.#Deep Elf of Vehumet ......#.#####.#.#......#.####'####### Health: 41/41 ========================#.#####.#.#..#◊..#............# Magic: 17/17 ========================#.#.....#.#..##.##............# AC: 9Str: 5  #.#....<#.#..#ß..#............# EV: 15Int: 26  #.#######.#....>.)............# SH: 0Dex: 15  #.#.<...[.#..#..ß#............# XL:  8 Next: 14% Place: Dungeon:5  #.#.p';js^ #######..##@###...........# Noise: ---------  Time: 5828.6 (0.0)  #.#§########..◊..##...........# b) +0 long sword#.#)............###...........# Cast: Shock#.############### #...........# Zot (24224) #...........# #...........############.# #...........##.# #...........##.###########'########.............# _Magic restored.  Things that are here: _a +0 halberd; a +0 ring mail; a gnoll corpse _There is a staircase to the Ecumenical Temple here. _Done exploring.  Search for what [Enter for "weapon", or ? for help]? p';jAb p';jd . _q';jo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? r';j [?25l[?1cr';j r';j s12 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +0 robe (worn)  b - [carried] d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} r';j-  c - [carried] h - a +2 cloak of poison resistance (worn)  d - [carried] l - a +1 helmet of intelligence (worn)e - [D:4] a +0 animal skin  f - [D:5] a +0 chain mail  g - [D:4] a +0 helmet of lighth - [D:4] a helmet  i - [D:5] a +0 leather armour (1 further duplicate)  j - [D:1] a +0 pair of boots (45 gold)  k - [D:5] a +0 ring mail (5 further duplicates)  l - [D:5] a +0 robew';jw';j6w';jt;.........))#......#......#andrew the Zephyrmancer ##.......#.#.####.#.####.#Deep Elf of Vehumet ......w';j #.#####.#.#......#.####'####### Health: 41/41 ========================#.#####.#.#..#◊..#............# Magic: 17/17 ========================#.#.....#.#..##.##............# AC: 9Str: 5  #.#....<#.#..#ß..#............# EV: 15Int: 26  #.#######.#....>.)............# SH: 0Dex: 15  #.#.<...[.#..#..ß#............# XL:  8 Next: 14% Place: Dungeon:5  #.#.#######..##@###...........# Noise: ---------  Time: 5828.6 (0.0)  #.#§########..◊..w';jd##...........# b) +0 long sword#.#)............###...........# Cast: Shock#.############### #...........# Zot (24224) #...........# #...........############.# #...........##.# #...........##.###########'########.............#Things that are here: _a +0 halberd; a +0 ring mail; a gnoll corpse _There is a staircase to the Ecumenical Temple here. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? Search for what [Enter for "weapon", or ? for help]? armourw';j_w';jw';j,w';j&. _y';jl y';j ALevel 5 of the Dungeon <<<<>>>>>_∩(Press ? for help) #.# #..........÷....#'### ############# #....###.≈≈.####  #.# #...............#.##....########..≈≈....#  #.# #...............'.#y';jI m#..............≈≈###.#  #.###.........[.....#########..............≈≈# #.#  #..........))#......#......##..............≈≈###.#  ####.......#.#.####.#.####.##..............####..#  #.#####.#.#......#.####'###########................##  #.#####.#.#..#◊..#............#y';j ~#...........######  #.#.....#.#..##.##............##...........#  y';j #.#....<#.#..#ß..#............##############  #.#######.#....>.)............#  y';j n#.#.<...[.#..#..ß#............#  y';j #.#.#######..##@###...........#  #.#§########..◊..##...........#  y';j6 #.#)............###...........#  #.############### #...........# y';ja #...........# #...........#  ###########.# #...........#  y';j b#.# #...........#  #.###########'####### y';j - #.............#  y';j B#############.#  ###y';jA E>@z';jN #........<#....###'###+###'###.#.......#.#.#.#.##........### #...#..#.......#..#.#.#.#.........#F##..........#z';jcO~ #........#######..#.......#..#.#.###..####.#.#.##.#.# #....>'..'###'###'..'.#.##ß..ß#†..#.#.##.# #######..#.'...'.#.÷#.#.#......####.#.##.# ######'##.# ####..#.#...#.#..#...#...>...###.#.##≈≈.#########.##.# #..+##'.#._.#.'##'.####ß..ß#.....#.##≈≈#####........##.###.##..#.#...#.#..#..####..##.###.#.##..####.≈≈.##..#.######.##......#..#.'...'.#..##..+.......#...#♣♣♣.≈≈.♣♣♣#..#.# #.######......###'###'..'..##.......#.#.#.##.##♣...≈≈...♣z';jO#†.#.# ### #..#..#.#..########.....†....##.# ♣.♣.≈≈.ß.♣##..#.# #..#..#.#..######.†........#.##.# ♣...≈≈...♣z';jO#.....## #.###'###'###..........)....#.##.# ♣.∩....♣.♣z';j;P###....# #.........)..# #..............###.# ♣...≈≈...♣####.# #.###........# ##...........####.>..'...# ♣.♣.≈≈.ß.♣z';j}P"#.# #'###........# #...........# #....##### ♣...≈≈...♣#.# #z';jP.........# #...........# #....# ♣♣♣.≈≈.♣♣♣#.# #..........÷....#'### ############# #....###.≈≈.####z';jP(#.# #...............#.# #....########..≈≈....##.# #...............'.# z';jQ#..............≈≈###.##.###.........[.....#######z';jHQ#..............≈≈# #.##..........))#......#.....#..............≈≈###.#z';jpQj####.......#.#.####.#.####.#..............####..#{';jN{';jBt.........))#......#......#andrew the Zephyrmancer ##.......#.#.####.#.####.#Deep Elf of Vehumet ......#.#####.#.#......#.####'####### Health: 41/41 ========================#.#####.#.#..#◊..#............# Magic: 17/17 ========================{';j u#.#.....#.#..##.##............# AC: 9Str: 5  #.#....<#.#..#ß..#............# EV: 15Int: 26  #.#######.#....>.)............# SH: 0Dex: 15  #.#.<...[.#..#..ß#............# XL:  8 Next: 14% Place: Dungeon:5  #.#.#######..##@###...........# Noise: ---------  Time: 5828.6 (0.0)  #.#§########..◊..##...........# b) +0 long sword#.#)............###...........# Cast: Shock#.############### #...........# Zot (24224) #...........# #...........############.# [40{';jHu7m#...........##.# #...........##.###########'########.............#Things that are here: _a +0 halberd; a +0 ring mail; a gnoll corpse _There is a staircase to the Ecumenical Temple here. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour{';jv{';j)x{';jT{';jÌ{';jړ_3 _{';jח{';j{';jɜB2{';jܞ{';jצX  There is a staircase to the Ecumenical Temple here.{';j{';j;I1 _{';j{';j{';jj{';jظB0{';j{';jO{';jVY19{';j2{';j{';jIX8{';jj{';j{';jm{';jB7{';j{';j{';jY{';jB6{';j{';j{';j#{';jB5{';j/{';j{';j{';j3B4{';j{';j/{';j%{';jB3{';j{';ji {';j{';j:,2{';j{';j{';jg{';jx{';jB1{';j{';ju{';jP#{';j]+B0{';j'0{';j4{';j-8Y09{';ja:{';j={';j@X8{';jB{';jF{';jdH{';jHB7{';jL{';j.P{';jQX6{';jR{';jd{';jphX5{';jj{';jvl{';joX4{';jr{';ju{';jw{';jxB3{';jy{';j{{';j2{';jDŽ{';jiB1{';j{';j@  There is an open door here.{';j*{';jЎI0 _{';jI{';j{';j6Z199{';j{';jN{';j"{';jB8{';jT{';j @  There is an open door here.{';jQ{';jНI7 _{';jݞ{';jC #.....######.############### #.....##.#....############## #........................... #.............#.....##.####. ####.....##.####.#.....##..# #. #........<#....###'###+###'###. #..............#..##..#. #........#######..#.......#..#. #.............@'..'###'###'..'.55.6 (27.0)  #.........######..#.'...'.#.÷#. ######'##.# ####..#.#...#.#..#. ########.##.# #..+##'.#._.#.'##'. #.##.###.##..#.#...#.#..#. #.{';jB.##......#..#.'...'.#..##  #.# #.######......###'###'..'.  #.# ### #..#..#.......#..##  #.# #..#..#.......#..## {';jv{';jJ{';ja _There is an escape hatch in the floor here.{';j7{';jCLevel 5 of the Dungeon <<<<>>>>>_∩(Press ? for help) #.##....###.##.##.#  ########.#########################...........##.#  ###.<......#...........)........).##......#^......#  #.....######.####################.##....#.#..######  #.....##.#....###################.#.....#.#..#  #........................................>...#  #.............#.....##.####.....#.#...#.#.#.##  {';jD`####.....##.####.#.....##..# #.###.#.#.......#.###########  #........<#....###'###+###'###.#.......#.#.#.#.##........###  #..............#..#.......#..#.#.#.#.........#F##..........#  #........#######..#.......#..#.#.###..####.#.#.##........#.#  #.............@'..'###'###'..'.#.##ß..ß#†..#.#.##.......≈≈.#  #.........######..#.'...'.#.÷#.#.#......####.#.##.......≈≈.#  ######'##.# ####..#.#...#.#..#...#...>...###.#.##.......≈≈.#  ########.##.# #..+##'.#._.#.'##'.####ß..ß#.....#.##.......≈≈.#   ####........##.###.##..#.#...#.#..#..####..##.###.#.##..####.≈≈.#   #..#.######.##......#..#.'...'.#..##..+.......#.........#♣♣♣.≈≈.♣♣♣ {';jF  #..#.# #.######......###'###'..'..##.......#.#.#.##.##♣...≈≈...♣   #†.#.# ### #..#..#.......#..########.....†....##.# ♣.♣.≈≈.ß.♣   ##..#.##..#..#.......#..######.†........#.##.# ♣...≈≈...♣   #.....#####..###.###'###'###..........)....#.##.# ♣.∩....♣.♣   ###....##.........)..# #....................###.# ♣...≈≈...♣   ####.##.###........# ##...........####.>..'...# ♣.♣.≈≈.ß.♣{';j\~3@>|';j=|';jd#.....######.############### andrew the Zephyrmancer#.....##.#....############## Deep Elf of Vehumet ......#........................... Health: 41/41 ========================#.............#.....##.####. Magic: 17/17 ========================####.....##.####.#.....##..# #. AC: 9Str: 5#........<#....###'###+###'###. EV: 15Int: 26#..............#..#.......#..#. SH: 0Dex: 15#........#######..#.......#..#. XL:  8 Next: 14% Place: Dungeon:5#.............@'..'###'###'..'. Noise: ---------  Time: 5855.6 (0.0)#.........######..#|';jf.'...'.#.÷#. b) +0 long sword######'##.# ####..#.#...#.#..#. Cast: Shock ########.##.# #..+##'.#._.#.'##'. Zot (24197) #........##.###.##..#.#...#.#..#. #.######.##......#..#.'...'.#..##  #.# #.######......###'###'..'.  #.# ### #..#..#.......#..##  #.##..#..#.......#..##  _Search for what [Enter for "weapon", or ? for help]? _Search for what [Enter for "weapon", or ? for help]? armour _There is a staircase to the Ecumenical Temple here. _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here.|';jg|';jt|';jNv|';j~6 _  There is an open door here.|';ji|';jWI5 _|';jԀ|';j|';jA|';jćB4|';jx|';j||';j  You encounter a gnoll. It is wielding a +0 spear.|';j#.............#.....##.####..... ##.....##.####.#.....##..# #.###. .......<#....###'###+###'###.# ......#..#.......#..#.#. .......#######..#.......#..#.#.## ....>'..'###'###'..'.#.## ........######..#.'...'.#.÷#.# ####'##.# ####..#.#...#.#..#. ####.##.# #..+##@.#._.#.'##'.#### .....##.###.##..#.#...#.#..#..### ####.##......#..#.'...'.#..##..+Shock  #.######......###'###'..'..##  ### #..#..#.......#..###### |';j#.ğ#..#.......#..####ğ   gnoll (polearm, wandering) ###..###.###'..... #.........)..# #......... #.###........# ##........|';jT8.6 (3ğ.|';j|';jgl9.6 (43 _|';j6|';jYQ _There is an open door here.|';jPR |';j+U Read which item? Scrolls  i - 6 scrolls of identifyp - a scroll of poison  T - 2 scrolls of torment  c - a scroll labelled ERUHUA OPOREG [!] read|quaff|evoke[?] describe selected~';jV~';jK^~';j]g* #.............#.....##.####..... andrew the Zephyrmancer ##.....##.####.#.....##..# #.###. Deep Elf of Vehumet ...... .......<#....###'###+###'###.#... Health: 41/41 ======================== ~';jGhV.............#..#.......#..#.#.#. Magic: 17/17 ======================== .......#######..#.......#..#.#.## AC: 9Str: 5 ............>'..'###'###'..'.#.## EV: 15Int: 26 ........######..#.'...'.#.÷#.#.#. SH: 0Dex: 15 ####'##.# ####..#.#...#.#..#...#. XL:  8 Next: 14% Place: Dungeon:5 ~';jh####.##.# #..+##@.#._.#.'##'.#### Noise: ---------  Time: 5859.6 (0.0) .....##.###.##..#.#...#.#..#..### b) +0 long sword ~';jh####.##......#..#.'...'.#..##..+. Cast: Shock#.######......###'###'..'..##. Zot (24193) ~';j iC### #.ğ#..#.......#..#######..#..#.......#..###### ğ   gnoll (polearm, wandering)###..###.###'###'###.....~';jWi?#.........)..# #.........#.###........# ##........ _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here. ~';jWo#_There is an open door here. _You encounter a gnoll. It is wielding a +0 spear. _There is an open door here.Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ERUHUA OPOREG[?] describe selected~';jr/ ~';j7 ~';j!@ # #.............#.....##.####..... andrew the Zephyrmancer ##.....##.####.#.....##..# #.###. Deep Elf of Vehumet ...... .......<#....###'###+###'###.#... Health: 41/41 ======================== .............#..#.......#..#.#.#. Magic: 17/17 ======================== .......#######..#.......#..#.#.## AC: 9Str: 5 ............>'..'###'###'..'.#.## EV: 15Int: 26 ~';j@ ........######..#.'...'.#.÷#.#.#. SH: 0Dex: 15 ####'##.# ####..#.#...#.#..#...#. XL:  8 Next: 14% Place: Dungeon:5 ####.##.# #..+##@.#._.#.'##'.#### Noise: ---------  Time: 5859.6 (0.0) .....##.###.##..#.#...#.#..#..### b) +0 long sword ####.##......#..#.'...'.#..##..+. Cast: Shock#.######......###'###'..'..##. Zot (24193) ### #.ğ#..#.......#..#######..#..#.......#..###### ğ   gnoll (polearm, wandering)~';jDA c###..###.###'###'###.....#.........)..# #.........#.###........# ##........ _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here. _There is an open door here. _You encounter a gnoll. It is wielding a +0 spear. _There is an open door here.~';jI P  Okay, then.~';j>K ~';jQ ~';jS . _~';jj~';jmk~';jr~';jtF _Unknown command.';j';j/';jv';jaF _Unknown command.';jb. *****ğ  )The zap hits the gnoll.  The gnoll is moderately wounded.';j<ğ.';j4....';j6--===60.6 (12';j';j' _The gnoll shouts!';j *****The zap hits the gnoll.';j <ğ.';j 7.....';j] 5-----11';j 7_';j= ] _The gnoll is heavily wounded.';j ###.....##.####.#.....##..# #.### ........<#....###'###+###'###.#........#..#.......#..#.#.########..#.#..#.#.#......>'..'###'###'..'.#.######..#.'...'.#.÷#.#. #####'##.# ####..#.#...#.#..#...##.##.# #..+##'.#._.#.'##'.### ......##.###.##.@#.#...#.#..#.. #####.##......#ğ.#.'...'.#..##..+  #.######......###'###'..'..## ### #..#..#.......#..##### #..#..#.......#.. ####..###.###'###'###.... # #.........)..# #... # #.###........# ## # ########'###.# #';j> ';j {--20';j 7_';jZ < _The gnoll hits you but does no damage.';j )You slash the gnoll!  You kill the gnoll!';jS';j6=54.0 (1.4Shock89';j';j"Z _Vehumet accepts your kill.';jn........<#....###'###+###'###.#. #.......#..#.......#..#.# ########..#.#..#.#. #......>'..'###'###'..'.#. #######..#.'...'.#.÷#.#. ######'##.# ####..#.#...#.#..#...#.##.# #..+##'.#._.#.'##'.# .......##.###.##..#.#...#.#..#.. ######.##......#@.#.'...'.#..##.. # #.######......###'###'..'..# # ### #..#..#.......#..## # #..#..#.......#.. #####..###.###'###'###... .# #.........)..# #... .#';j #.###........# ## .# ########'###........# # .# #...........# #';j';jn-508';j7_';jN _You see here a +0 spear.';j-';j0.Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple ';jc ';j1o #........<#....###'###+###'###.#. andrew the Zephyrmancer #..............#..#.......#..#.#. Deep Elf of Vehumet ...... #........#######..#.......#..#.#. Health: 41/41 ======================== #.............>'..'###'###'..'.#. Magic: 16/17 ======================-- #.........######..#.'...'.#.÷#.#. AC: 9Str: 5 ######'##.# ####..#.#...#.#..#... EV: 15Int: 26 ######.##.# #..+##'.#._.#.'##'.## SH: 0Dex: 15 ';j;p .......##.###.##..#.#...#.#..#..# XL:  8 Next: 15% Place: Dungeon:5 ######.##......#@.#.'...'.#..##.. Noise: ---------  Time: 5865.0 (0.0) # #.######......###'###'..'..# b) +0 long sword # ### #..#..#.......#..#### Cast: Shock ##..#..#.......#..#### Zot (24188) #####..###.###'###'###... .##.........)..# #.......  .##.###........# ##......';jsp   .# ########'###........# #......  .# #...................# #......  ';jp _The gnoll hits you but does no damage.  You slash the gnoll!  You kill the gnoll! ';jp _Vehumet accepts your kill. _You see here a +0 spear.  Okay, then.';jw ';j} ';j . _';j';j Level 5 of the Dungeon <<<<>>>>>_∩(Press ? for help) #........................................>...#  #.............#.....##.####.....#.#...#.#.#.##  ####.....##.####.#.....##..# #.###.#.#.......#.###########  #........<#....###'###+###'###.#.......#.#.#.#.##........###  #..............#..#.......#..#.#.#.#.........#F##..........#  #........#######..#.......#..#.#.###..####.#.#.##........#.#  #.............>'..'###'###'..'.#.##ß..ß#†..#.#.##.......≈≈.#  #.........######..#.'...'.#.÷#.#.#......####.#.##.......≈≈.#  ######'##.# ####..#.#...#.#..#...#...>...###.#.##.......≈≈.#  ########.##.# #..+##'.#._.#.'##'.####ß..ß#.....#.##.......≈≈.# ';j  ####........##.###.##..#.#...#.#..#..####..##.###.#.##..####.≈≈.#   #..#.######.##......#@.#.'...'.#..##..+.......#.........#♣♣♣.≈≈.♣♣♣   #..#.# #.######......###'###'..'..##.......#.#.#.##.##♣...≈≈...♣   #†.#.# ### #..#..#.......#..########.....†....##.# ♣.♣.≈≈.ß.♣   ##..#.##..#..#.......#..######.†........#.##.# ♣...≈≈...♣   #.....#####..###.###'###'###..........)....#.##.# ♣.∩....♣.♣   ###....##.........)..# #....................###.# ♣...≈≈...♣   ####.#';jc#.###........# ##...........####.>..'...# ♣.♣.≈≈.ß.♣  #.# ########'###........# #...........# #....##### ♣...≈≈...♣  #.# #...................# #...........# #....# ♣♣♣.≈≈.♣♣♣ ';j/ #.# #..........÷....#'### ############# #....###.≈≈.####  #.# #...............#.#';j#....########..≈≈....#  #.# #...............'.##..............≈≈###.#';jC[>@';jR #..#.######.###@.#.'...'.#..##..+#.........#♣♣♣.≈≈.♣♣♣#..#.# #.######......###'###'..'..##.....##♣...≈≈...♣#†.#.# ### #..#..#.......#..########.....†....##.# ♣.♣.≈≈.ß.♣##..#.# #..#..#.......#..######.†.......# ♣...≈≈...♣';j> #.....## ###..###.###'###'###..........)....#.##.# ♣.∩....♣.♣###....# #.........)..# #....................###.# ♣...≈≈...♣####.# #.###........# ##...........####.>..'...# ♣.♣.≈≈.ß.♣#.# ########'###........# #...........# #....##### ♣..♣#.# #...................# #...........# #....# ♣♣♣.≈≈.♣♣♣ #.# #..........÷....#'### ############# #....# ###### #.# #...............#.##....########.....# #.# #.........'.#';j -.....≈≈###.# #.###.........[######..............≈≈# #.# #..........))#......##..............≈≈###.# ####.......#.#.####.#.####.#';j #..............####..# #.#####.#.#......#.####'####### ####................## #.#####.#.#..#◊..#......# #...........###### #.#.....#.#..##.##............# #...........#';jG  #.#....<#.#..#ß..#............# ############# #.#######.#....>.)............# #.#.<...[.#..#..ß#............# #.#.#######..##.###...........# #.#§########..◊..##..........';jݙ #.#';js  #........#######..#.......#..#.#.###..####.#.#.##........#.#  #.............>'..'###'###'..'.#.##ß..ß#†..#.#.##.......≈≈.#  #.........######..#.'...'.#.÷#.#.#......####.#.##.......≈≈.#  ######'##.# ####..#.#...#.#..#...#...>...###.#.##.......≈≈.#  ########.##.# #..+##'.#._.#.'##'.####ß..ß#.....#.##.......≈≈.#   ####........##.###.##..#.#...#.#..#..####..##.###.#.##..####.≈≈.#';j| ';jm #........<#....###'###+###'###.#. andrew the Zephyrmancer #..............#..#.......#..#.#. Deep Elf of Vehumet ...... #........#######..#.......#..#.#. Health: 41/41 ======================== #.............>'..'###'###'..'.#. Magic: 16/17 ======================-- #.........######..#.'...'.#.÷#.#. AC: 9Str: 5 ######'##.# ####..#.#...#.#..#... EV: 15Int: 26 ######.##.# #..+##'.#._.#.'##'.## SH: 0Dex: 15 .......##.###.##..#.#...#.#..#..# XL:  8 Next: 15% Place: Dungeon:5 ######.##......#@.#.'...'.#..##.. Noise: ---------  Time: 5865.0 (0.0) ';j2 # #.######......###'###'..'..# b) +0 long sword # ### #..#..#.......#..#### Cast: Shock ##..#..#.......#..#### Zot (24188) #####..###.###'###'###... .##.........)..# #.......  .##.###........# ##......  .# ########'###........# #......  ';j .# #...................# #......  _The gnoll hits you but does no damage.  You slash the gnoll!  You kill the gnoll! _Vehumet accepts your kill. _You see here a +0 spear. _Okay, then.';j{ ';j ';jң ';j ';jh 7==7 _';j ';j} B6';j~ ';jl ';j ';j B5';jc ';j ';jz ';j B4';j? ';j ';j ';jx U==3';j ';j ';j= ';j B2';j- ';jr ';j ';jX B1';j ';jn ';j 079';j ';j ';j+ B8';j" ';jR @  There is an open door here.';j ';jZ I7 _';j ';j ';j ';j B6';j ';j^';j';jB5';jM';jA@  There is an open door here.';jq';jI4 _';j ';j ';j] ';j B3';j4';j';j[X2';j';j '';j';jX1';jL7 _You open the door.';j';jB0';j>';jH@  There is an open door here.';j';jy J69 _';j!';j$';jn%X8';jJ&';js'';j(';j )B7';j)';j+';jZ-';j-B6';j.';j0';jw2';j2B5';j3';jBHU ...............>...# ..##.####.....#.#...#.#.#.## ..##..# #.###.#.#.......#.####### #+###'###.#.......#.#.#.#.##.... .....#..#.#.#.#.........#F##.... .....#..#.#.###..####.#.#.##.. #'###'..'.#.##ß..ß#÷..#.#.##.....'.#.÷#.#.#......####.#.##..... ...#.#..#...#...@...###.#.##...88.0 (23.0) ._.#.'##'.####ß..ß#.....#.##..... ';jI4...#.#..#..####..##.###.#.##.. ...'.#..##..'.......#.........#♣♣ #'###'..'..##.......#.#.#.##.##♣ .....#..########.....÷....##.# ♣ .....#..######..........#.##.# ♣ #'###'###..........)....#.##.# ♣ ..# #..###.# ♣';jR';jY';j\c _There is a stone staircase leading down here.';j';jGlGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 long sword (weapon)  a - a +1 dagger of draininge - a +0 short sword Missiles (go to first with ()f - 14 poisoned darts  i - 4 boomerangs Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +2 cloak of poison resistance (worn)  l - a +1 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  j - a ring of poison resistance (worn)k - a ring of see invisible';jn  ';j}n +Potions:  Potions !  g - a potion of magic  C - a potion of cancellation  A - 2 potions of attraction ';jn  c - a potion of curing  m - 2 potions of might2 potions of invisibility  e - a potion of enlightenment  M - a potion of mutation';j % b Scroll Scroll?  i - 6 scrolls of identify  p - a scroll of poisonT - 2 scrolls of torment  c - a scroll labelled ERUHUA OPOREG';j[ ';jc ';jl d.......................>...#andrew the Zephyrmancer ..##.####.....#.#...#.#.#.##Deep Elf of Vehumet ...... ..##..# #.###.#.#.......#.####### Health: 41/41 ======================== #+###'###.#.......#.#.#.#.##..... Magic: 17/17 ======================== .....#..#.#.#.#.........#F##..... AC: 9Str: 5 .....#..#.#.###..####.#.#.##..... EV: 15Int: 26 #'###'..'.#.##ß..ß#÷..#.#.##..... SH: 0Dex: 15 ';jm ...'.#.÷#.#.#......####.#.##..... XL:  8 Next: 15% Place: Dungeon:5 ...#.#..#...#...@...###.#.##..... Noise: ---------  Time: 5888.0 (0.0) ._.#.'##'.####ß..ß#.....#.##..... b) +0 long sword ...#.#..#..####..##.###.#.##..### Cast: Shock ...'.#..##..'.......#.........#♣♣ Zot (24165) #'###'..'..##.......#.#.#.##.##♣. .....#..########.....÷....##.# ♣.  .....#..######..........#.##.# ♣.  #'###'###..........)....#.##.# ♣.  ..# #....................###.# ♣.  _Okay, then. ';jdn _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _There is a stone staircase leading down here.';ju ';j} ';j ';j ';j14 ';j= ';jKD ';jF F _Unknown command.';jB';jGG>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i - Spellcasting   5.3   3.6  +3           b - Unarmed Combat   0.0   1.4  -2   j - Conjurations   1.1   1.7  +1   c - Throwing   0.0   1.0   0   k - Alchemy   0.0   0.8  +1      ';j'Hl + Air Magic10.5  10.1  +1   d - Short Blades   0.0   0.5   0 +4     e - Long Blades   0.0   1.2  -1   m - Evocations   0.0   0.8  +1      ';jH     f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      ';jH h - Stealth   2.4   1.8  +3              ';jzJ                                        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets';j';j';jl.......................>...#andrew the Zephyrmancer ..##.####.....#.#...#.#.#.##Deep Elf of Vehumet ...... ..##..# #.###.#.#.......#.####### Health: 41/41 ======================== #+###'###.#.......#.#.#.#.##..... Magic: 17/17 ======================== .....#..#.#.#.#.........#F##..... AC: 9Str: 5 .....#..#.#.###..####.#.#.##..... EV: 15Int: 26 #'###'..'.#.##ß..ß#÷..#.#.##..... SH: 0Dex: 15 ...'.#.÷#.#.#......####.#.##..... XL:  8 Next: 15% Place: Dungeon:5 ';j...#.#..#...#...@...###.#.##..... Noise: ---------  Time: 5888.0 (0.0) ._.#.'##'.####ß..ß#.....#.##..... b) +0 long sword ...#.#..#..####..##.###.#.##..### Cast: Shock ...'.#..##..'.......#.........#♣♣ Zot (24165) #'###'..'..##.......#.#.#.##.##♣. .....#..########.....÷....##.# ♣.  .....#..######..........#.##.# ♣.  #'###'###..........)....#.##.# ♣.  ..# #....................###.# ♣.  _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _Unknown command.';j ';j';jV';j^';j';jZ Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%';jt3  d - AirstrikeAir1%4  e - Poisonous VapoursAlchemy/Air1%1 Select a spell to describe [?] help [!]/[I] toggle spell headers';jL ';j& .......................>...#andrew the Zephyrmancer ..##.####.....#.#...#.#.#.##Deep Elf of Vehumet ...... ..##..# #.###.#.#.......#.####### Health: 41/41 ======================== ';j #+###'###.#.......#.#.#.#.##..... Magic: 17/17 ======================== .....#..#.#.#.#.........#F##..... AC: 9Str: 5 .....#..#.#.###..####.#.#.##..... EV: 15Int: 26 #'###'..'.#.##ß..ß#÷..#.#.##..... SH: 0Dex: 15 ';jN #...'.#.÷#.#.#......####.#.##..... XL:  8 Next: 15% Place: Dungeon:5 ...#.#..#...#...@...###.#.##..... Noise: ---------  Time: 5888.0 (0.0) ._.#.'##'.####ß..ß#.....#.##..... b) +0 long sword ...#.#..#..####..##.###.#.##..### Cast: Shock ...'.#..##..'.......#.........#♣♣ Zot (24165) #'###'..'..##.......#.#.#.##.##♣. ';j .....#..########.....÷....##.# ♣.  .....#..######..........#.##.# ♣.  #'###'###..........)....#.##.# ♣.';j    ..# #....................###.# ♣.  _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _Unknown command.';j ';j ';je ';j ';jf Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 6% 1b - Kiss of DeathConjuration/Necromancy 6%1  c - ApportationTranslocation8%1  d - Confusing TouchHexes22% 3  e - Ozocubu's ArmourIce22% 3  f - Spellspark Servitor Conjuration/Forgecraft 100% 7 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit';j4 ';j ';j .......................>...#andrew the Zephyrmancer ..##.####.....#.#...#.#.#.##Deep Elf of Vehumet ...... ..##..# #.###.#.#.......#.####### Health: 41/41 ======================== #+###'###.#.......#.#.#.#.##..... Magic: 17/17 ======================== .....#..#.#.#.#.........#F##..... AC: 9Str: 5 .....#..#.#.###..####.#.#.##..... EV: 15Int: 26 #'###'..'.#.##ß..ß#÷..#.#.##..... SH: 0Dex: 15 ...'.#.÷#.#.#......####.#.##..... XL:  8 Next: 15% Place: Dungeon:5 ...#.#..#...#...@...###.#.##.';jw .... Noise: ---------  Time: 5888.0 (0.0) ._.#.'##'.####ß..ß#.....#.##..... b) +0 long sword ...#.#..#..####..##.###.#.##..### Cast: Shock ...'.#..##..'.......#.........#♣♣ Zot (24165) #'###'..'..##.......#.#.#.##.##♣. .....#..########.....÷....##.# ♣.  .....#..######..........#.##.# ♣.  #'###'###..........)....#.##.# ♣.  ..# #....................###.# ♣.  _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _Unknown command.  Okay, then.';jB ';j . _';j ';j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i - Spellcasting   5.3   3.6  +3           b - Unarmed Combat   0.0   1.4  -2   j - Conjurations   1.1   1.7  +1   c - Throwing   0.0   1.0   0   k - Alchemy   0.0   0.8  +1  ';jmB    l + Air Magic10.5  10.1  +1   d - Short Blades   0.0   0.5   0 +4     e - Long Blades   0.0   1.2  -1   m - Evocations   0.0   0.8  +1           f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      ';jO; h - Stealth   2.4   1.8  +3                                      ';j$                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets';j2 l * Air Magic  10.5';jp l - Air Magic  10.5';j= a + Fighting 0.0';jg ';j)p ';jx .......................>...#andrew the Zephyrmancer ..##.####.....#.#...#.#.#.##Deep Elf of Vehumet ...... ..##..# #.###.#.#.......#.####### Health: 41/41 ======================== #+###'###.#.......#.#.#.#.##..... Magic: 17/17 ======================== .....#..#.#.#.#.........#F##..... AC: 9Str: 5 .....#..#.#.###..####.#.#.##..... EV: 15Int: 26 #'###'..'.#.##ß..ß#÷..#.#.##..... SH: 0Dex: 15 ...'.#.÷#.#.#......####.#.##..... XL:  8 Next: 15% Place: Dungeon:5 ...#.#..#...#...@...###.#.##.';jz .... Noise: ---------  Time: 5888.0 (0.0) ._.#.'##'.####ß..ß#.....#.##..... b) +0 long sword ...#.#..#..####..##.###.#.##..### Cast: Shock ...'.#..##..'.......#.........#♣♣ Zot (24165) #'###'..'..##.......#.#.#.##.##♣. .....#..########.....÷....##.# ♣.  .....#..######..........#.##.# ♣.  #'###'###..........)....#.##.# ♣.  ..# #....................###.# ♣.  _There is an open door here. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _Unknown command. _Okay, then.';jL ';jf ';j ';j ';j';j Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 ';jib - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d - AirstrikeAir1%4  e - Poisonous VapoursAlchemy/Air1%1 Select a spell to describe [?] help [!]/[I] toggle spell headers';j ';jr';j(p.......................>...#andrew the Zephyrmancer ..##.####.....#.#...#.#.#.##Deep Elf of Vehumet ...... ..##..# #.###.#.#.......#.####### Health: 41/41 ======================== #+###'###.#.......#.#.#.#.##..... Magic: 17/17 ======================== ';j(.....#..#.#.#.#.........#F##..... AC: 9Str: 5 .....#..#.#.###..####.#.#.##..... EV: 15Int: 26 #'###'..'.#.##ß..ß#÷..#.#.##..... SH: 0Dex: 15 ...'.#.÷#.#.#......####.#.##..... XL:  8 Next: 15% Place: Dungeon:5 ...#.#..#...#...@...###.#.##..... Noise: ---------  Time: 5888.0 (0.0) ._.#.'##'.####ß..ß#.....#.##..... b) +0 long sword ';j...#.#..#..####..##.###.#.##..### Cast: Shock ...'.#..##..'.......#.........#♣♣ Zot (24165) #'###'..'..##.......#.#.#.##.##♣. ';jg.....#..########.....÷....##.# ♣.  .....#..######..........#.##.# ♣.  #'###'###..........)....#.##.# ♣.  ..# #....................###.# ♣.  _There is an open door here. _You open the door. ';j_There is an open door here. _There is a stone staircase leading down here. _Unknown command. _Okay, then.';j&';j33';jh5';jKU ';jKX  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 6% 1b - Kiss of DeathConjuration/Necromancy 6%1  c - ApportationTranslocation8%1  d - Confusing TouchHexes';jY 22% 3  e - Ozocubu's ArmourIce22% 3  f - Spellspark Servitor Conjuration/Forgecraft 100% 7 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit';jB ';j'';j/e.......................>...#andrew the Zephyrmancer ..##.####.....#.#...#.#.#.##Deep Elf of Vehumet ...... ..##..# #.###.#.#.......#.####### Health: 41/41 ======================== #+###'###.#.......#.#.#.#.##..... Magic: 17/17 ======================== .....#..#.#.#.#.........#F##..... AC: 9Str: 5 .....#..#.#.###..####.#.#.##..... EV: 15Int: 26 ';jM0T#'###'..'.#.##ß..ß#÷..#.#.##..... SH: 0Dex: 15 ...'.#.÷#.#.#......####.#.##..... XL:  8 Next: 15% Place: Dungeon:5 ...#.#..#...#...@...###.#.##..... Noise: ---------  Time: 5888.0 (0.0) ._.#.'##'.####ß..ß#.....#.##..... b) +0 long sword ...#.#..#..####..##.###.#.##..### Cast: Shock ...'.#..##..'.......#.........#♣♣ Zot (24165) #'###'..'..##.......#.#.#.##.##♣. .....#..########.....÷....##.# ♣.  .....#..######..........#.##.# ♣.';j%1a  #'###'###..........)....#.##.# ♣.  ..# #....................###.# ♣.  _There is an open door here. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _Unknown command. _Okay, then.';j9P  Okay, then.';jyC';jJ';jGL. _';j';j';j';j';jV l9.0 (14 _';j7_';jc67000';j]_ .  .. ';j@ #/#  ...#  .########...###  ........  .##############  ';j3k90.5 (2.56998';j';j2 G _You climb downwards.  Found a wand of warping (7).';j a _There is a stone staircase leading up here.';j';jRead which item? Scrolls  i - 6 scrolls of identifyp - a scroll of poison  T - 2 scrolls of torment  c - a scroll labelled ERUHUA OPOREG [!] read|quaff|evoke[?] describe selected';ju';j|z';jandrew the ZephyrmancerDeep Elf of Vehumet ......Health: 41/41 ========================.Magic: 17/17 ========================..AC: 9Str: 5#/#EV: 15Int: 26...#SH: 0Dex: 15.########...###XL:  8 Next: 15% Place: Dungeon:6.......@.......Noise: ---------  Time: 5890.5 (0.0).##############b) +0 long sword';jAyCast: ShockZot (26998) _Unknown command. _Okay, then. _Okay, then. _You climb downwards.  Found a wand of warping (7). _There is a stone staircase leading up here.';j  As you read the scroll labelled ERUHUA OPOREG, it crumbles to dust.  It is a scroll of enchant armour.';j݌/  --more--';jGEnchant which item? Armour  c - a +0 robe (worn) ';jK l - a +1 helmet of intelligence (worn)[?] describe selected';jr';j. ';j andrew the ZephyrmancerDeep Elf of Vehumet ......Health: 41/41 ========================.Magic: 17/17 ========================..';jAC: 9Str: 5#/#EV: 15Int: 26...#SH: 0Dex: 15.########...###';j}XL:  8 Next: 15% Place: Dungeon:6.......@.......Noise: ---------  Time: 5890.5 (0.0).##############b) +0 long swordCast: Shock';jrZot (26998) _Okay, then. _You climb downwards.  Found a wand of warping (7). _There is a stone staircase leading up here.  As you read the scroll labelled ERUHUA OPOREG, it crumbles to dust.  It is a scroll of enchant armour.';j'101.5 (17';j)';j.M _Your +1 helmet of intelligence glows green for a while.';j/';jv';jTzD [?25h[?0c [?1051l[?1052l[?1060l[?1061l