RT;j  Player: andrew Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-24.03:51:46.ttyrec Time: (1782273106) Wed Jun 24 03:51:46 2026 ST;jso [?1051l[?1052l[?1060l[?1061hST;jqV)0[?7h[?25l[?1cST;jST;j[andrew the ZephyrmancerDeep Elf of Vehumet **....HP: 58/58 (59) ========================MP: 26/26========================ST;j AC: 10Str: 5EV: 15Int: 28SH: 0Dex: 15XL: 10 Next:  9% Place: Dungeon:8ST;jX:Noise: ---------  Time: 9509.5 (0.0)a) +1 morningstarCast: ShockZot (25860) DrainST;j)###..................##..#.......◊............###.#.##.....◊........^.># ###.#........♣◊........###.....................##...◊..........[....#.##......◊.........<.##.####..◊♣.◊.......÷[..###..###.◊♣.◊).@.♣◊.÷◊....###.###.♣....◊.......÷...##....#..........◊.♣.....#.....##......◊........###.#####◊......P..◊..#.# #....###.◊.........##.# ####..##.............# ######........########...###ST;jST;j2Welcome back, andrew the Deep Elf Air Elementalist.Vehumet says: Let it end in hellfire!ST;jST;jXST;jcST;j _Press ? for a list of commands and other information.]T;j"3]T;j$]T;j,]T;jAn10.5 (159 _]T;jnK]T;jjLair:16000  You climb downwards. Welcome to the Lair of Beasts!]T;j ..... ........  ..... ......!  ............#  .....Y#.Y...###  l.....#P......#  ......Y.......#  #......YY.....#  #...@.....#  #...##.....#  #.F. ..#..# ]T;jt #... .## ..P .. .? .. ..l   komodo dragon# ...YYYYY 5 yaks (1 wandering) ... F   cane toad  ]T;j`You encounter 5 yaks, a cane toad and a komodo dragon.]T;jx====2.0 (2.5Shock5998]T;jq]T;j' _The cane toad croaks. The yak bellows! x3; You hear an angry hiss.  Found a scroll labelled SOTAMI WEOVEUSK and a glowing grey potion.]T;jd _There is a staircase back to the Dungeon here.^T;j^T;j<^T;j#^T;j(MF.^T;j(.Y.Y^T;j(M.l^T;j+u .YThe yak bellows!^T;j7WY^T;j?g3.0 (1.07^T;jbB^T;j7  ..Dungeon:825859) Drain _The yak gores you but does no damage. The yak closely misses you.^T;jC ###..................##..#.......◊............###.#.##.....◊........^.># ###.#........♣◊........###.....................##...◊..........[....#.##......◊.........<.##.####..◊♣.◊.Y.....÷[..###..###.◊♣.◊).@.♣◊.÷◊....###.###.♣....◊.Y.....÷...##....#..........◊.♣.....#.....##......◊........###.####◊......P..◊..#.# #....##.◊.........##.# ####.. YY 2 yaks ##.............# [4^T;jD 0m######........########...###^T;j$ ----4.5 (2.58^T;jP ^T;j` > _You climb upwards. Welcome back to the Dungeon!^T;j \ _There is a staircase to the Lair here.cT;ji&  ######. ###............ #..........#cT;j&  #.##.....◊........^.># # #.#♣◊# #...........# #...◊..[....#.#  #......◊.........<.## #..◊♣.◊@Y.....÷[. #.◊♣.◊).>.♣◊.÷◊....###.# #.♣....◊.Y.....÷...## ....◊.♣.....#....#◊........###.## #◊......P..◊..#.# #..◊##.# ####......# #####........####YT;jg' 37m.cT;j-5   The yak barely misses you. The yak attacks as it pursues you!=---5.5 (1.07cT;j< cT;jq? ; _The yak gores you but does no damage.cT;j ######.###..##.# ######....... ###........... #............# #.##.....◊..^.> #.#♣◊# #...........# #...◊..[....#. #.....@◊.........<.## #..◊♣.◊.Y.....÷[. #.◊♣.◊).Y.♣◊.÷◊....### #.♣....◊.......÷...## #....◊.♣.....#...#◊........###.## #◊......P..◊cT;j7..#.# #..◊##.# ##.....# #cT;j2Y.cT;jcT;jh-66cT;jcT;jdT;j/f ######.###..##. ######.# ###. #.......◊. #.##.....◊.^.># #.#.♣◊.dT;jg08 #. #...◊.[....#. #....@.◊.<.##. #..◊♣.◊Y......÷[..### #.◊♣.◊).Y.♣◊.÷◊....###dT;j0 #.♣....◊.......÷...## #..◊.♣.....# ##......◊dT;j1_.###. #◊......P..◊..#.# # ##.◊.##.#  ##.#dT;j2FY>dT;jr=dT;j(@z-75dT;jHdT;jJdT;j ######.###..## ######.# ###. #.......◊dT;jP. #.##.....◊.^.> #.#.♣◊.dT;j # #...◊.[....#dT;j0v #...@..◊.<.## #..◊♣.◊Y......÷[..###dT;j] #.◊♣.◊)Y>.♣◊.÷◊.... #.♣....◊dT;j.÷...## #..........◊.♣.....# ##......◊.###. #◊......P..◊..#.# #dT;jw ##.◊.##.#  ##.#dT;jdT;j 4Y.dT;j 1Y.dT;jLdT;j`84dT;jdT;jdT;j   #.# #...   ######.###   ######   ###.....   #...... dT;j6   #.##.....◊..^   #.#♣◊   #.........   #..@◊..[.... dT;j   #.....Y◊.........<.   #..◊♣.◊.......÷[   #.◊♣.◊Y.>.♣◊.÷◊....   #.♣....◊.......÷...#   #..........◊.♣.....#  dT;j ##......◊........###  dT;j!!  #◊......P..◊..#.#  ◊##dT;jB! A.# #dT;j # 4Y.dT;j$ @Y)dT;jA- dT;jG. `93dT;j6 dT;j7 dT;j`   #.# ##   #.# #..   ######.###   ######  ###.....  #....   #.##.....◊..^  #.#♣◊   #.@...   #...◊Y.[...   #......◊.........<.   #..◊♣Y◊.......÷[  #.◊♣.◊).>.♣◊.÷◊....   #.♣....◊.......÷...   #......T;j m....◊.♣.....  ##◊........#   #◊......P..◊..#.#Y.dT;js 6Y.dT;j dT;j` a202dT;j7 dT;j hT;jNR  Cast which spell? (? or * to list) hT;j  #.# ##. andrew the Zephyrmancer #.# #.. Deep Elf of Vehumet **.... ######.###.. HP: 58/58 (59) ======================== ######........... MP: 22/26====================---- ###................ AC: 10Str: 5 #.......◊.......... EV: 15Int: 28 #.##.....◊........^ SH: 0Dex: 15 #.#***.....♣◊...... XL: 10 Next:  9% Place: Dungeon:8 hT;j O#.@*Y*............. Noise: ---------  Time: 9520.5 (0.0) #..*◊*.........[... a) +1 morningstar #...Y..◊.........<. Cast: Shock #..◊♣.◊.......÷[..# Zot (25852) Drain #.◊♣.◊).>.♣◊.÷◊.... #.♣....◊.......÷... YY 2 yaks #..........◊.♣..... ##......◊........## #◊......P..◊..#.# The yak barely misses you. The yak attacks as it pursues you! _The yak gores you but does no damage.  hT;j wCast which spell? (? or * to list) Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 7/8)iT;jS #.# ##. andrew the Zephyrmancer  #.# #.. Deep Elf of Vehumet **....  ######.###.. HP: 58/58 (59) ========================  ######........... MP: 22/26====================----  ###................ AC: 10Str: 5  #.......◊.......... EV: 15Int: 28  #.##.....◊........^ SH: 0Dex: 15  iT;jT#.#........♣◊...... XL: 10 Next:  9% Place: Dungeon:8  #.@.*.............. Noise: ---------  Time: 9520.5 (0.0)  #...◊..........[... a) +1 morningstar  #...Y..◊.........<. Cast: Shock  #..◊♣.◊.......÷[..# Zot (25852) Drain  #.◊♣.◊).>.♣◊.÷◊....  #.♣....◊.......÷... YY 2 yaks  #..........◊.♣.....  ##T;jU}34m......◊........##  #◊......P..◊..#.#The yak barely misses you. The yak attacks as it pursues you! _The yak gores you but does no damage.  Cast which spell? (? or * to list) Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 7/8)iT;jnKkY. _The yak gores you but does no damage.  Cast which spell? (? or * to list)   Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (empty space bonus: 7/8)  The open air twists around violently and strikes the yak!iT;jL0Y.iT;jTiT;jUo===1.5 (11iT;jn]iT;j^[ _The yak is heavily wounded.mT;jLG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mT;jM  #.# ##. andrew the Zephyrmancer #.# #.. Deep Elf of Vehumet **.... ######.###.. HP: 58/58 (59) ======================== ######........... MP: 18/26================-------- ###................ AC: 10Str: 5 #.......◊.......... EV: 15Int: 28 #.##.....◊........^ SH: 0Dex: 15 #.#**......♣◊...... XL: 10 Next:  9% Place: Dungeon:8 #.@Y*.............. Noise: ===------  Time: 9521.5 (0.0) #.*Y◊T;j }7m..........[... a) +1 morningstar #......◊.........<. Cast: Shock #..◊♣.◊.......÷[..# Zot (25851) Drain #.◊♣.◊).>.♣◊.÷◊.... #.♣....◊.......÷... YY 2 yaks #..........◊.♣..... ##......◊........## #◊......P..◊..#.# _The yak is heavily wounded.mT;j 3Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetmT;j {Aim: a yak (heavily wounded, empty space bonus: 4/8)nT;j-..YY***empty space bonus: 5/8)nT;j #.# ##. andrew the Zephyrmancer  #.# #.. Deep Elf of Vehumet **....  ######.###.. HP: 58/58 (59) ========================  ######........... MP: 18/26================--------  ###................ AC: 10Str: 5  nT;jL1#.......◊.......... EV: 15Int: 28  #.##.....◊........^ SH: 0Dex: 15  #.#........♣◊...... XL: 10 Next:  9% Place: Dungeon:8  #.@Y............... Noise: ===------  Time: 9521.5 (0.0)  #..*◊..........[... a) +1 morningstar nT;j* #......◊.........<. Cast: Shock  #..◊♣.◊.......÷[..# Zot (25851) Drain  #.◊♣.◊).>.♣◊.÷◊....  #.♣....◊.......÷... YY 2 yaks  #..........◊.♣.....  ##......◊........## nT;j #◊......P..◊..#.# _The yak is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 5/8)nT;j [  #.####  #.# ##  #.# #  ######.###  ######.  ###......  #.......◊.  #.##.....◊..  #@#........♣◊  #..YnT;j .  #..Y◊..[.  #......◊.........<  #..◊♣.◊.......÷[  #.◊♣.◊).>.♣◊.÷◊  #.♣....◊.......÷  #..........◊.♣.... #◊........#  Confirm with . or Enter, or press ? or * to list all spells.nT;j $Aim  nT;j< Press: ? - help, Dir - move target: a yak (empty space bonus: 5/8)  The air twists around and strikes the yak.  The yak is lightly wounded.nT;j 2YYnT;jI nT;j .nT;j 49----2.5 (10nT;j nT;j < _The yak gores you! You slip backwards!qT;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qT;j  #.#### andrew the Zephyrmancer #.# ## Deep Elf of Vehumet **.... #.# #. HP: 49/58 (59) ====================---- ######.###. MP: 14/26============------------ ######.......... AC: 10Str: 5 ###............... EV: 15Int: 28 #.......◊......... SH: 0Dex: 15 #.##.....◊........ XL: 10 Next:  9% Place: Dungeon:8 #@#**......♣◊..... Noise: ===------  Time: 9522.5 (0.0) #.YY*............. a) +1 morningstar #.**◊..........[.. Cast: T;j o37mShock #......◊.........< Zot (25850) Drain #..◊♣.◊.......÷[.. #.◊♣.◊).>.♣◊.÷◊... YY 2 yaks #.♣....◊.......÷.. #..........◊.♣.... ##......◊........# _The yak gores you! You slip backwards!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 5/8)rT;jL  #.#### andrew the Zephyrmancer  #.# ## Deep Elf of Vehumet **....  #.# #. HP: 49/58 (59) ====================----  ######.###. MP: 14/26============------------  ######.......... AC: 10Str: 5  ###............... EV: 15Int: 28  #.......◊......... SH: 0Dex: 15  #.##.....◊........ XL: 10 Next:  9% Place: Dungeon:8  #@#........♣◊..... Noise: ===------  Time: 9522.5 (0.0)  rT;j8 b#.Y*.............. a) +1 morningstar  #...◊..........[.. Cast: Shock  #......◊.........< Zot (25850) Drain  #..◊♣.◊.......÷[..  #.◊♣.◊).>.♣◊.÷◊... YY 2 yaks  #.♣....◊.......÷..  rT;js #..........◊.♣....  ##......◊........# _The yak gores you! You slip backwards!  rT;j (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rT;j MAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 5/8)rT;j.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the yak!!rT;j&-Y.rT;jY   yakrT;j@5=3.5 (149rT;j$rT;j&\ _The yak is severely wounded.uT;jD n....### #.#  ######.### ######.##............◊.#.....◊....#Y.......♣◊Y........◊....[......◊.........<.◊♣.◊.......÷[◊♣.◊).>.♣◊.÷◊.uT;jgE ♣....◊.......÷....◊.♣....YuT;jF 5Y.uT;jM |.Y 2 yaksuT;jO j---48uT;jV uT;j7X yT;jeyT;jp Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d + AirstrikeAiryT;j11% 4 e - Poisonous VapoursAlchemy/Air1%1  f - JinxbiteHexes1%2  g - Confusing TouchHexes1%3  h - Inner FlameHexes/Fire2%yT;j3 Select a spell to describe [?] help [!]/[I] toggle spell headersyT;j yT;j3yT;j #..... andrew the Zephyrmancer  #.#### Deep Elf of Vehumet **....  #.# ## HP: 49/58 (59) ====================----  #.# #. MP: 15/26=============-----------  ######.###. AC: 10Str: 5  ######.......... EV: 15Int: 28  ###............... SH: 0Dex: 15  #.......◊......... XL: 10 Next:  9% Place: Dungeon:8  #@##.....◊........ Noise: ---------  Time: 9524.5 (0.0)  #Y#........♣◊..... a) +1 morningstar  #.Y............... Cast: Shock  #...yT;j..........[.. Zot (25848) Drain  #......◊.........<  #..◊♣.◊.......÷[.. YY 2 yaks  #.◊♣.◊).>.♣◊.÷◊...  #.♣....◊.......÷..  #..........◊.♣....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the yak!! _The yak is severely wounded.yT;j12PzT;j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{T;jW Y.  You beckon some vexing sprites to accompany your attacks.{T;j`{T;jTb504-==5.5 (17) {T;jbTWill/2 Jinx Drain{T;ji{T;j]mz _You feel your willpower being sapped. The yak completely misses you.{T;j q ).###....### #.#  ######.### ########............◊..##.....◊...#........♣◊Y.........◊...[......◊...<.◊♣.◊.......÷[◊♣.◊).>.♣◊.÷◊.♣....◊.......÷  You hit the yak.  The yak is heavily wounded..{T;j 4Y{T;j@ 47--7.0 (1.55{T;j {T;jW" { _The yak completely misses you. The yak gores you. You slip backwards!|T;j *You barely miss the yak.|T;j Y.  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.|T;j1Y.|T;jE(1 drained)|T;j5=-8.54|T;j|T;jD\ _The yak is severely wounded.|T;j |  You hit the yak.  The yak is severely wounded.The yak gores you but does no damage. The yak closely misses you.8-30.02|T;j |T;j L _The yak misses you. x2}T;jPh *You hit the yak.}T;j!Y very drained)  The yak gores you but does no damage. The yak closely misses you. _The yak misses you. x2  You hit the yak.  The yak is severely wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.}T;j$#B35-----}T;j#6===1.51}T;jR5}T;j7N _The yak gores you but does no damage. The yak gores you!}T;jh *You hit the yak.}T;j  †The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak!}T;jw    yakVehumet accepts your kill.}T;j# ealth: 30/59 -------agic: 17/26==13-3.039 _The yak gores you. x2  Your life force feels restored.}T;j4}T;jh _Your Stealth skill increases to level 4!}T;j .  You sock the yak!  You kill the yak!Vehumet accepts your kill.}T;jS}T;j#20====6=4.5Shock8}T;j@$}T;j*}T;jK-4 _You feel your power returning.~T;j/=N .....#### .######.########.........###......†.....◊##.....◊........♣◊............◊....[.♣.~T;j1>◊#.♣....◊  #..........◊.♣.... ~T;jE~T;jK1====--507~T;jeR~T;jST;j  #### .######.########.........###.......†.....◊.##.....◊........♣◊............◊....T;j [...◊...<◊..T;j .T;j  .T;j X#........  ##......◊........#T;j( D T;jT;jp1----66T;j?%T;j(l _The sprites lose interest in your situation.T;j #.# ##. #.# #.. ######.###. ######.......... ###.......T;ji #.†.....◊. #.##.....◊^ #.#........♣◊ T;j#.@........... #...◊[T;j. #......◊.< T;jpz#..◊♣.◊.......÷[..# #.◊♣.◊).>.♣◊.÷◊.. #.♣....◊.......÷T;j #..........◊.♣.....T;j) T;jӌ##......◊........## ◊T;j+P..◊..#.#T;jT;j`75T;jQT;j֩T;j  #.# #..   ######.###..#   ######..........   ###...... #.†.....◊ #.##.^ #.#........♣◊.   #.....   #..@◊[ #......◊.<.#   #..◊♣.◊.......÷[..##   T;j #.◊♣.◊).>.♣◊.÷◊..   #.♣....◊.......÷...#   #..........◊.♣.....#    ##......◊........###    #◊P..◊..#.#     ##.◊.........##.# # T;j T;j 2==84T;j T;j T;j0  ######.###..## ######.......... ###...... #.†.....◊ #.##.^.> #.#........♣◊. #..... #...◊[....# #...@..◊.<.## #..◊♣.◊.......÷[..## #.◊♣.◊).>.♣◊.÷◊.. #.♣....◊.......÷...# #..........◊.♣.....#. ##......◊........###. #◊......P.T;j0 .◊..#.# #. ##.◊.........##.# ## ##....#T;jo9 T;jC 2=93T;jM T;jON T;j3######............#.###......#.†.....◊##.##^.>##.#........♣◊..##.....#...◊[....##......◊.<.##.#..◊♣@◊.......÷[..###.#.◊♣.◊).>.♣◊.÷◊..#.♣....◊.......÷...##.#..........◊.♣.....#..##......◊........###.#◊......P..◊..#.# #.##.◊.........##.# #####....#####T;j3!#T;j==T;jKM3==402T;jUT;jNWT;j####......##.†.....◊.....##.##......^.># #.#........♣◊..##.....#...◊[....#.##......◊.<.##.##..◊♣.◊.......÷[..###.#.◊♣.◊@.>.♣◊.÷◊..#.♣....◊.......÷...##..#..........◊.♣.....#..##◊........###.##◊P..◊..#.# #...##.◊.........##.# ####...# ##### ####...###T;jİT;j`11T;jT;jP _You see here a +0 trident.T;j ###.##.#.†.....◊......#T;jϋ #.##.....◊........^.># ##.#.♣◊.## #.# T;j #...◊.[....#.# #......◊.T;j <.##.##..◊♣.◊.T;j# ÷[..###..##.◊♣.◊)@>.♣◊.÷◊....###.#T;j> #.♣....◊.÷...##.#.T;jZ ◊.♣.....#.##......◊.T;jw ###.##◊......P..◊..#.# #.T;j ##.◊.##.# ####.##.T;j l# ####.#T;jی 7### T;j T;j g20 _T;j/ T;j T;j ###.##.#.†.....◊.###.#.##.....◊.^.># ##.#.♣◊.## #.# #...◊.[....#.# #......◊.<.##.##..◊♣.◊.÷[..###..#T;jF S#.◊♣.◊).@.♣◊.÷◊....###.##.♣....◊.÷...##.#.◊.♣.....#.##......◊.###.##◊......P..◊..#.# #....###.◊.##.# ####.T;j ##.# ####.#### T;j T;j 3=4==329T;j& T;j \ _There is a staircase to the Lair here.T;jI3T;j)T;jT;j(X8T;jT;jo5==7T;jCT;jfT;jT46T;jT;j!T;j]"B5T;jU%T;j*n _You start resting.Magic restored.T;jAT;j]+7.5 (4T;jp6==8.5 (54 _T;jxT;j)zT;j+ 3T;j/ T;j 3 T;jT: X3T;j; W _You start resting.T;jQ T5=T;jh +9.5 (1T;jv k50.5 (22) T;j, T;j _ _You feel your willpower return.T;j-S3T;jVT;jZT;jbX1T;jcT;j-dT=0T;jggT;jk}6=19T;joT;j{sT;jsB8T;j=wT;j;{T;j}{B7T;jNT;j:T;jx7=6T;jsT;jT;j؊B5T;jT;jX4T;jgT;jT;jB3T;jT;j|8=2T;jmT;jT;jߪB1T;jOT;j\T;jB0T;j T;jIJk909T;jcT;jsT;jֹB8T;jT;jT;j4B7T;jT;jT;jXB6T;j!T;jNT;jy40=5T;jT;j4T;jWB3T;jT;jT;jsf1=2T;jyT;jFT;jB1T;jT;j0799T;jT;jST;js42=8T;jT;jT;j B7T;j T;j T;ja B6T;jT;jT;j*r3=5T;jtT;jT;jVT;jy:4T;jT;j"T;j"B3T;j$&T;jp*T;j*B2T;j-T;j1T;jr2`41T;j4T;j~8T;j8B0T;j;T;jn?T;j?C89T;jAT;jDT;j`Dp5=8T;j FT;jHX7T;jIT;jKX6T;j:MT;jhPT;jPB5T;jCRT;j*TT;jTp6=4T;j!VT;jXT;jRXB3T;jZT;jr]T;j]B2T;j`T;jeT;je67=T;je:1T;jwgT;jqX0T;jvT;j+yT;jyC79T;j}T;jT;jp8=8T;jT;jĈX7T;j+T;jsX6T;jT;jGX5T;jT;jT;j`94T;jT;j4T;jB3T;jT;jX2T;j3T;jT;jqq50=1T;jܭT;jұT;jB0T;j۴T;jT;jŸC69T;jT;jTT;jB8T;j}T;j1=7T;jzT;jX6T;jJT;jWX5T;j!T;j 2=4T;jT;jX3T;j>T;jT;jBB2T;jT;jT;jBB1T;jT;j.T;jp3=0T;jiT;jY59T;jT;jX8T;jhT;j_v47T;j T;jX6T;jT;jX5T;jpT;jT;j@B4T;jT;jT;j p5=3T;jT;jT;j,B2T;jT;j 16=0T;j#84987=76548=32T;j>n1T;jBT;jGk _You start resting.HP restored.T;j`T;j{1631.5 (81.0)T;j9=2.5 (820 _T;jBT;jT;j-T;j5<T;j#FT;jQT;jdl3.5 (1.0)39T;jnT;j =Lair:15997)   You climb downwards. Welcome back to the Lair of Beasts!T;j  You encounter a komodo dragon and a water moccasin.The cane toad closely misses you.The komodo dragon completely misses you.T;j ..... ........  ..... ......!  ............#  ......#.....### T;jQ .....S#P......#  .......Y......#  #......Fl.....#  #..Y@l....#  #...##Y....#  #... ..#..#  #... .## ..P .. .? .. ..T;j)Sll 2 komodo dragons# ...YYY 3 yaks ... T;jP$F   cane toad S   water moccasin (wandering)T;jw0----==5.0 (2.5ShockT;jK:6T;j T;j [ _The yak gores you! The cane toad misses you.T;jz _There is a staircase back to the Dungeon, spattered with blood here.T;j0 T;j"2 T;jj; T;j> ;S.T;j? G.YT;jzC S.The yak gores you but does no damage. The yak closely misses you.T;jfP  SSThe komodo dragon closely misses you. The cane toad completely misses you.The komodo dragon bites you!!T;jix 27--------------====6.0 (1.05T;jJ  ----------..Dungeon:8.@..25739) _The water moccasin hisses angrily.T;jV ###..................##..#.†.....◊............###.#.##.....◊........^.># ###.#........♣◊........###.....................##...◊..........[....#.##......◊.........<.##.###T;j.W #..◊♣.◊YF.....÷[..###..###.◊♣.◊).@l♣◊.÷◊....###.###.♣....◊Yl.....÷...##....#..........◊.♣.....#.....##......◊........###.####◊......P..◊..#.# #....##.◊.........##.# ####.. ##.............# ### 2 yaksT;jVW }###........########...###T;j1 ----7.5 (2.57T;j T;j > _You climb upwards. Welcome back to the Dungeon!T;j \ _There is a staircase to the Lair here.T;jn  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jg T;ji  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%T;ji 1  b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d - AirstrikeAirT;j6j s1%4  e - Poisonous VapoursAlchemy/Air1%1 T;jj  f + JinxbiteHexes1% 2 g - Confusing TouchHexes1%3  h - Inner FlameHexes/Fire2%T;jj 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitT;je T;j T;j ###..................##.. andrew the Zephyrmancer#.†.....◊............###. Deep Elf of Vehumet **....#.##.....◊........^.># ## Health: 27/59 ==========--------------#.#........♣◊........##Magic: 26/26 ========================#.....................#AC: 10Str: 5#...◊..........[....#.#EV: 15Int: 28#......◊.........<.##.### SH: 0Dex: 15#..◊♣.◊YF.....÷[..###..## XL: 10 Next: 16% Place: Dungeon:8#.◊♣.◊).@T;jy [40ml♣◊.÷◊....###.## Noise: ---------  Time: 9637.5 (0.0)#.♣....◊Yl.....÷...##.... a) +1 morningstar#..........◊.♣.....#..... Cast: Shock##......◊........###.#### Zot (25737) #◊......P..◊..#.# #....###.◊.........##.# ####.. ll 2 komodo dragons##.............# ### YY 2 yaks###........####F   cane toad####...###The komodo dragon bites you!! _The water moccasin hisses angrily. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  T;j= Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j ###..................##.. andrew the Zephyrmancer#.†.....◊............###. Deep Elf of Vehumet **....#.##.....◊........^.># ## Health: 27/59 ==========--------------#.#........♣◊........##Magic: 26/26 ========================#.....................#AC: 10Str: 5#...◊..........[....#.#EV: 15Int: 28#......◊.........<.##.### SH: 0Dex: 15#..◊♣.◊YF.....÷[..###..## XL: 10 Next: 16% Place: Dungeon:8#.◊♣.◊).@T;j [40ml♣◊.÷◊....###.## Noise: ---------  Time: 9637.5 (0.0)#.♣....◊Yl.....÷...##.... a) +1 morningstar#..........◊.♣.....#..... Cast: Shock##......◊........###.#### Zot (25737) #◊......P..◊..#.# #....###.◊.........##.# ####.. ll 2 komodo dragons##.............# ### YY 2 yaks###........####F   cane toad####...###The komodo dragon bites you!! _The water moccasin hisses angrily. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  Casting: Jinxbite T;j (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j   #.†.....◊....... #.##.....◊........^.>#  #.#........♣◊...  #...............  #...◊..........[  #......◊.........< #..◊♣.◊YF.....÷[ #.◊♣.◊).@l♣◊.÷ #.♣....◊Yl.....÷ #..........◊.♣.. ##......◊....... #◊......P..◊..#.#  ##.◊.........##.#  ##.............#  ###........####   T;j4 kYou feel quick. The komodo dragon closely misses you.T;jI N #.†.....◊....... #.##.....◊........^.>#  #.#........♣◊...  #...............  #...◊..........[  #......◊.........< #..◊♣.◊YF.....÷[ #.◊♣.◊).@l♣◊.÷ #.♣....◊Yl.....÷T;j  #..........◊.♣.. ##......◊....... #◊......P..◊..#.#  ##.◊.........##.#  ##.............#  ###........####  T;j   #.†.....◊....... #.##.....◊........^.>#  #.#........♣◊...  #...............  #...◊..........[  #......◊.........< #..◊♣.◊YF.....÷[ #.◊♣.◊).@l♣◊.÷ #.♣....◊Yl.....÷ #..........◊.♣.. ##......◊....... #◊......P..◊..#.#  ##.◊.........##.#  ##.............#  ###........####   The yak gores you but does no damage. x2; The cane toad stings you!  * * * LOW HITPOINT WARNING * * *T;j #.†.....◊....... #.##.....◊........^.>#  #.#........♣◊...  #...............  #...◊..........[  #......◊.........< #..◊♣.◊YF.....÷[ #.◊♣.◊).@l♣◊.÷ #.♣....◊Yl.....÷ #..........◊.♣.. ##......◊....... #◊......P..◊..#.#  ##.◊.........##.#  ##.............#  ###........####T;j=  T;j  ###.## #.†.....◊.### #.##.....◊.^.>#  #.#.♣◊.## #.# #...◊.[....#.# #......◊.<.##. #..◊♣.◊YF.....÷[..###.. #.◊♣.◊)@>l♣◊.÷◊....###. #.♣....◊Yl.....÷...## #.◊.♣.....# ##......◊.###. #◊......P..◊..#.# #.... ##.◊.##.# #T;jޏ_### ##.#  ###.####  ####...###The komodo dragon bites you!  * * * LOW HITPOINT WARNING * * *T;jB;l.T;j4/59 ---------3---==8.5 (16) Swift T;jT;j") _You slip backwards!T;j_  ###.## #.†.....◊...... #.##.....◊........^.>#  #.#.♣◊.## #.# #...◊.[....#.# #......◊.<.##. #..◊♣.◊YF.....÷[..###.. #.◊♣.◊@.l.♣◊.÷◊....###. #.♣....◊Yl.....÷...## #.◊.♣.....# ##......◊.###. #◊......P..◊..#.# # ;j` n3m##.◊.##.# #### ##.#  ###.####  ####...###T;jLa 7l.T;jb T.FT;jq  The cane toad attacks as it pursues you!  The cane toad stings you but does no damage.T;jlr e4=---9.2 (0.7T;jr :5T;j| T;jL} t _The yak misses you. The yak gores the plant. The plant begins to die.T;j P _You see here a +0 trident.T;j ######. ###........... #.†..........# #.##.....◊..^.> #.#♣◊ #........... #...◊..[....#. #......◊.........<.## #..◊♣@◊Y......÷[ #.◊♣.◊)Fll♣◊.÷◊....### #.♣....◊Y......÷...## #....◊.♣.....#..#◊........###.#T;jF #◊......P..◊..#.# #..◊##.# ##.....####........####T;jAl>T;j܂/F.T;juT;jO5=----------9 _T;jBT;jT;jѺ ######.###..# #######.###......#.†.....◊.....##.....◊........^.>#♣◊#.......◊...[....#....@.◊.........<.#..◊♣.◊Yl.....÷[..###.#.◊♣.◊F.>l♣◊.÷◊....####.♣....◊Y......÷...##....◊.♣.....#..##......◊........###.#◊......P..◊..#.# #..##.◊##.# #####.....T;j2Y.T;j5Y.T;j50l.T;j32l.T;jT;j9}-40.64T;jdT;jT;j^  #.# #.....# ######.###..##.# #######..###.......##.†.....◊....##.#◊........^.># #.#♣◊###...........##...◊.@..[....#.##.....Y◊...<.##.##..◊♣.◊l......÷[..###..#.◊♣.◊FYl.♣◊.÷◊....##.♣....◊.......÷...##....◊.♣.....#...##......◊........###.###◊......P..◊..#.# #...T;j)` T##.◊##.# ####T;ji ! #.#  ######. ######...... ###........... #.†.....◊..... #.##.....◊........^.>#  #.#........♣◊. #............. #...◊.@........[ #.....Y◊.........< #..◊♣.◊l......÷[ #.◊♣.◊FYl.♣◊.÷ #.♣....◊.......÷ #..........◊.♣ ##......◊..... #◊......P..◊..#.#   T;jB s #.#  ######. ######...... ###........... #.†.....◊..... T;jD #.##.....◊........^.>#  #.#........♣◊. #............. #...◊.@........[ #.....Y◊.........< #..◊♣.◊l......÷[ #.◊♣.◊FYl.♣◊.÷ #.♣....◊.......÷ #..........◊.♣ ##......◊..... #◊......P..◊..#.#   T;jyR  #..... #.# #.... ######.###..##.# #######..##......†.....◊....###.##.....◊........^.># #♣◊#.......◊...[.......Y◊...<.##.#.◊♣.◊l......÷[..###.◊♣.◊FYl.♣◊.÷◊....###.♣....◊.......÷...##T;jTS #..........◊.♣.....#...##......◊........###.##◊......P..◊..#.# #...The cane toad stings the plant! The plant begins to die. The yak gores you.  * * * LOW HITPOINT WARNING * * *T;jlT 9Y.T;jU 7l>T;j_ @Y.T;jd 1--=1.33T;jm T;jp ) _You slip backwards!T;j2j#.####.##.# #. #.# #.....# ######.###..##.## #######...###.......##.#.†.....◊....####.#◊........^.># #.#T;jj♣◊..## #.............# #...◊.Y..[....#.# #......◊.........<.##.###..◊♣.◊lY.....÷[..###..##.◊♣.◊Fl>.♣◊.÷◊....###.#T;jkO#.♣....◊.......÷...##....◊.♣.....#....##......◊........###.###T;jn l.  The cane toad stings the plant! The plant is poisoned.T;j+p7Y.T;j/{T;jir5==2.0T;jT;j6 _The cane toad poisons the plant!T;j] #........####.####.##.# #.. #.# #.....# ######.###..##.### #######...####.......##..T;j H#.†.....◊....###.#.#◊........^.># ###.#........♣◊## #......Y........# #...◊....[....#.# #.....l◊.........<.##.##T;j #..◊♣.◊.Y.....÷[..###..##.◊♣.◊Fl>.♣◊.÷◊....###.##T;j #.♣....◊.......÷...##....◊.♣.....#.....T;j) 8l.T;j 5Y.T;j G)FT;j! 8l.T;j T;j 2---72T;j T;j T;ju#).####.## ####........####.####.##.# #.. #.# #.....# ######.###..##.###  #######...#####.......##..##.†.....◊@...###..#.#◊........^.># ####.#........♣◊........## ##......Y..............# #...◊.l........[....#.##......◊Y........<.##.###..◊♣.◊l......÷[..###..##.#.◊♣.◊)F>.♣◊.÷◊....###.###.♣....◊.......÷...#T;jvK.lT;j"w9Y.T;jw9F.T;jx6Y.T;jhx4l.T;jGT;j-3.5 (0.81T;jT;j T;jjS#).####.## ##.T;jk ###.T;j`l#.####.#.T;jl6#.# ##.T;jUm#T;jmR#.# #.....#T;js######.###..##.### #######.#...####.##..##.†.....◊.###.#.##.....◊.^.># ###.#.#.....Y..♣◊.## ##......l......# #...◊....Y.....[....#.##......◊...<.##.##..◊♣.◊Fl.....÷[..###..##.#.◊♣.◊).>.♣◊.÷◊....###.##.##.♣....◊.÷...##.....#T;js9l.T;ju7F.T;jKu9Y.T;j*v@.YT;j'w4l.T;jT;j6==4.30T;jT;jT;j m O#).####.## ##.###.#.####.#.#.# ##.##.#.# #.....#####.######.###..##.### #[######.#...####.##..##.†.....◊.###...##.##.....◊.^.># ###.#.#.....lY.♣◊.## ##.Y.# #...◊..........[....#.#T;jm #......◊Fl.......<.##.##..◊♣.◊.......÷[..###..##.#.◊♣.◊).>.♣◊.÷◊....###.##.##.♣....◊.÷...##.....#T;jw Z.F.T;jx 9l.T;jx 5Y.T;j T;j* c5.129T;j? T;j8 V _A nearby plant withers and dies.T;j#).####.## ##..###.#.####.#.##.# ##.......##.##.# #.....#####.#######.###..##.### #[.######.#...####.###.##..##.†.....◊.###...##.##.....◊.^.># ###.#.#.....lYY♣◊.## ##..# ##...◊....Fl....[....#.#T;jԤ ##......◊.........<.##.#   komodo dragon#..◊♣.........÷[..###..##.#.◊♣.◊).>.♣◊.÷◊....###.##.##.♣....◊.÷...##.....#T;j٥8Y.T;jCE.lT;j7F.T;j9Y.T;jc1lT;jT.l 2 komodo dragonsT;j1%9T;jFT;j[T;jT#).####.## ##........###.#.####.#.##.# ##.......##.# #.# #.....#####.#######.###..##.### #[.#######.#...####.###.##..##.†.....◊.###...##.##.....◊YY......^.># ###.#.#......l.♣◊.## ####.T;jUE#.Fl.# #.#...◊..........[....#.# #.#......◊.<.##.#. l   komodo dragon#..◊♣.........÷[..###..##....)#.◊♣.◊).>.♣◊.÷◊....###.##.###.#.♣....◊.÷...##.....###.T;jWK.lT;jW8Y.T;j7X9F.T;jNcT;jc3=6.6 (0.78T;jmT;joT;j)` s#........###.......#.####.#........####.# ##.......##.# #.# #.....#####.#######.###..##.### #[######............#...####...###......####.†.....◊..Y###...#.##Y..@...^.># ###....T;j` #.#......Fl♣◊..## ####.##.........l... #.##...◊....[....#.# #.##......◊.........<.##.#######.##..◊♣.........÷[..###..##....)T;jia l 2 komodo dragons#.◊♣.◊).>.♣◊.÷◊....###.##.###.##.♣............÷...##.....###.)#..........◊.♣.....#..T;j(c K.lT;jd q.Yl.T;jd =.YT;je 9F.T;jp T;jr =7.4 (0.87T;jg| T;j~ T;j@#.####.#........#####.# ##.......##.# #.# #.....#####.#######.###..##.### #[.#########............#...####....###......####T;jA#.†.....◊...Y###...####  #.##FlY.....^.># ###....#  #.#........♣◊..@.....## ####.#  #...l.. #.##...◊..........[....#.# #.#.#......◊.<.##.#######.#.#..◊♣.........÷[..###..##....)..#.◊♣.◊).>.♣◊.÷◊....###.##.###.###.♣............÷...##.....###.)#..........◊.♣.....#..)#◊........###.#####.....T;jiK.lT;jiD.YT;jE.lT;jE T;jF b8.26T;jT;jT;j#.# ##.......##.# #.# #.....#####.#######.###..##.### #[.##########............#...####..... ###......#..######## #.†.....◊...Y###...#### #.##F.l.....^.># ###....# #.#........♣◊Y.......## ####.# # #...........l.. #.### #...◊..[....#.# #.#.. #......◊T;j .<.##.#######.#.# #..◊♣.........÷[..###..##....)..# #.◊♣.◊).>.♣◊.÷◊....###.##.###.### #.♣............÷...##.....###.) #....◊.♣.....#..T;j ). #◊........###.#####.......◊P..◊..#.# #....#########T;j J.FT;j ?.YT;jE H.lT;j C.YT;jH.lT;jT;j'9.0T;jJ+T;j,.l _The komodo dragon hisses menacingly.T;j i#.# #.....#####.#######.###..##.### #[.###########............#...####...... ##......#..######### .†.....◊....Y###...#### .##F.l....^.># ###....# .#........♣◊........## ####.# ## ....lY #.###. ...◊T;jt .[.@..#.# #.#... ......◊.<.##.#######.#.## ..◊♣.........÷[..###..##....)..# .◊♣.◊).>.♣◊.÷◊....###.##.###.### .♣............÷...##.....###.) ...◊.♣.....#..).◊........###.#####....... #◊T;j P..◊..#.# #....######### ##.◊.........##.# ####....## T;j J.FT;j# .Y.YT;j& T;j' 4=85T;j4 T;j5 T;j######.###..##.### #[.###########............#...####...... ##......##..######### .†.....◊#...#### ##.....◊..FlY...^.># ###............♣◊........## ####.# ## ....l.# #.###.◊..Y....#.#.....◊..@.##.#######.#.##◊♣...÷[..###..##....)..# ◊♣.◊).>.♣◊.÷◊....###.##.###.## .♣............÷...##.....###.)### ..◊.♣.....#.......###.). #◊........###.#####........ #◊......P..◊..#.# T;j>#....######### ##.◊.........##.# ####....## ##  ##....# ####..## T;j.J.lT;j.F.l.Y50.5 (0.74 _There is a stone staircase leading up, spattered with blood here.T;jB0T;j2T;j<T;j=Q.FT;j?C[YT;j?n.l.T;j?/lT;j?@.YT;jT;jn1.5 (1.03 _T;jZT;j)%7T;j/\  ##.............# ##.  ##..##..........# #  ##..####..####...# ##.  #...## ##.## #...###..  ##....# #..#..  #.....# ##.##.........  #.....## #...........  ##.....## ##........T;ji0  #....@.###............  ##....................  #####....................  ##........................  #.........................  ###......#.........#T;j0  ####...##...##.........  ##..##..###..........  #......###.......... T;j1T;j3.0 (2.5Shock2T;j`T;j! _You climb upwards.T;j,c _There is a stone staircase leading down here.T;jT;j<Level 7 of the Dungeon <<<<>>>>(Press ? for help)##......#### ##.......................................## #..####....## #..##.....................................## #...# #####....#######..###.................................##..####...### ##.###.............# ##...............................##...#....#...###.####..##..........# #.........................)....##.......###......####..####..####...# ##.....#.....###...............#..........###....###...## ##.## #...###......####...####.................##.....##.....####....# #..###....##......###.....##................####.............###.....# ##.##..............##..###.................## #...#.....##....##.....## #....................## ##.##.........##...###...##...####...###.....## ##................>.## #.#..<.....####.....#...##.....##..###T;j9#....@.###....................# #..........# ##..##.....#........#.#.###.......................####.## ##........## #..####.................######.......................# #..####.........# ##..# #..#..####.......####...........................## #...............###..## #.....# ##......##.............................###.####..........##...# #.....#####......####......#.........#...........#..# #...............## #......##........#####...##...##..................# ##........###...## #.............#.####..##..###.............###..# ##.......###....#####<............#.##......###.............# ##.## ##.....###...##.........########.#.#####.....................## #.<# ###..#####...#####........## #....#.#### ##.....................#####..###............# #.........## #......##.####...........................................## ##.........#####.....##T;jV^>@T;j T;j{B  ##.............# ##. andrew the Zephyrmancer ##..##..........# #. Deep Elf of Vehumet **.... ##..####..####...# ##. Health: 4/59=----------------------- #...## ##.## #...###.. Magic: 26/26 ========================  ##....# #..###....##.. AC: 10Str: 5  #.....# ##.##......... EV: 15T;jD Int: 28  #.....## #............ SH: 0Dex: 15  ##.....## ##........... XL: 10 Next: 16% Place: Dungeon:7 #....@.###............ Noise: ---------  Time: 9653.0 (0.0) ##.................... a) +1 morningstar  #####.................... Cast: Shock  ##........................ Zot (25722) Swift   #.........................  ###......#.........#......   ####...##...##..........  ##..##..;j E 13m###..........  #......###..........  _The cane toad poisons the plant! _A nearby plant withers and dies. _The komodo dragon hisses menacingly. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here.T;jdE T;jF T;jd T;j/f T;jn 5=1 _T;j#s T;jt T;jbu B0T;jv T;j| T;jd~ T;j~ C19T;j T;j^ T;j T;j B8T;j- T;jY T;j> T;j S6=T;jo T;j6 T;j T;j> B7T;j֗ T;ja T;j T;j B6T;jX T;j T;jN T;jީ B5T;j T;j T;jS T;j T;j T;j7 T;jI T;jú \74T;j@ T;j T;jx X3T;j T;j T;j] r2) Swift T;j T;js q _You start to feel a little slower.T;j 3T;j T;j T;j T;j% n8=1T;j* T;j T;ja T;j B0T;j T;jY T;j T;jg T;j? T;j T;jO T;j C09T;j T;jW T;j T;jk o=8) -Swift T;j; T;jQ a _You feel sluggish.T;j T;jD \96T;j0 T;j T;j X5T;j T;j T;j T;j7 10/59=3T;j$ T;j T;jm X2T;j2 T;j7g ####..###.......... ......# ##...................... ......# #...................... ###...# ##.....#.....###....... # #...###......####...####..... ###....##......###.....## ##...........### ...................## ##.## ................@.## #.#..<72.6 (19.6) .............T;j# # ..............####.## ## ..............# #..#### ..............## #...... ...............###.####.... ....#...........#..# #.. #..................# ### #.............###..# ####T;jT;jM"T;j0%c _There is a stone staircase leading down here.T;j3T;jT;jGT;jb1=10699T;jT;jJB8T;j(T;jAT;j\27T;jT;jT;jB6T;jT;jA!T;j!B5T;j"T;j9$T;j$n3=4T;j%T;j&T;j'B3T;j+(T;j)T;j)B2T;jv*T;j+T;j=,B1T;j,T;j-T;j.n4=0T;j.T;jp0T;j0C89T;j1T;j2T;jc3B8T;j4T;j5T;j5n5=7T;j 7T;j8X6T;j9T;j:T;j;B5T;j;T;jm>W _You start resting.T;jLE ................T;j\/89.6 (17.0T;jZfg90.6 (184T;jLjT;jlb _You start to feel a little faster.T;jT;jaT;jT;jnT;jX6=3T;j%z2170T;jT;jW _You start resting.T;jT;j& 14.6 (4.0)T;jek5.6 (579) T;jT;j\ _You no longer feel sluggish.T;j T;jyT;jT;jT;jB8T;jav78=65T;j,T;jB4T;j#9=321T;jh$T;jC%o20=0T;j%T;j'Y69T;j(T;jQ*X8T;j+T;j+X7T;j&-T;j5.T;j.n1=6T;ja/T;j0T;j51B5T;jW2T;j3T;j3B4T;j4T;ju6T;j6\23T;j*8T;j8T;j#9B2T;jH:T;jv;T;j;:1T;j<T;j>T;jb>:0T;j??T;jk@J3=T;j@;59T;jAT;jBT;jBB8T;jCT;jET;jUE,7T;jxET;jRFT;j HT;jeHn4=6T;jIT;juJT;jJB5T;jKT;jMT;jMB4T;jNT;jOT;jJPB3T;jxQT;jRT;jS?25=T;jS:2T;jST;j[UT;jUB1T;jVT;jjXX0T;j\6=498T;jn]B7T;j]T;j]T;j^T;j^B6T;j5_T;j_T;ja$7T;jb05T;jXcT;jdT;jQeB4T;jDfT;jgT;jXhB3T;j>iT;jkT;jkx8=2T;jmT;jnT;jxoB1T;jZpT;jJrT;jrB0T;jsT;juT;jRuC39T;jvT;j3xT;jxP9=8T;jxT;jzT;jR|T;j|B7T;j}T;j/T;jB6T;jT;j9T;j?30=T;j:5T;jƒT;jT;jB4T;jT;jT;jRB3T;j#T;jET;j61=T;j02T;jT;j6X1T;jT;jXX0T;jbT;jT;jC29T;j&T;jsT;jՔ>2=T;j:8T;jӕT;j"T;jaB7T;jNT;jT;jB6T;jjT;jћT;j&_3=5T;jޜT;jT;j>B4T;j,T;jX3T;jT;jFT;jB2T;jmT;jT;jO$4T;j01T;jpT;jT;j.:0T;jשT;jT;jVC19T;j?T;jbT;j>5=T;jǭ:8T;jT;jT;jTB7T;j,T;j\T;j1B6T;jT;jִT;j2B5T;jT;jǷ96T;j1C=4T;jɸT;j+T;jպB3T;jT;j!T;jB2T;jT;jT;js#7T;jU=1T;jqT;jT;j7B0T;j#T;jT;jC09T;jT;jBT;j,8T;jT;jT;jQT;jP8=7T;jT;jT;j&T;jsB6T;j=T;j~T;jB5T;jT;jT;jd>94T;jT;jjT;jsT;jB3T;jT;jT;jB2T;jT;jT;j=$40T;jU=1T;j^T;jT;jB0T;jT;jmZ599T;jT;jT;j B8T;jT;jT;j61=T;j107T;jT;j!T;jgB6T;jUT;jT;jB5T;jT;jT;jF942=T;jk:4T;jVT;jT;jB3T;jT;jmT;jB2T;jT;jT;jlB1T;j-T;j`T;j\3=0T;jT;jT;j@T;jC89T;jzT;jT;j|B8T;jT;jT;jF&4T;j:7T;jYT;jT;jeB6T;j T;jeT;j)B5T;jT;j2T;j:4T;jX T;j T;j# #5T;jP M=3T;j T;jT;jUB2T;j:T;jB1T;jT;jT;jT;jZT;ji6=0T;jT;jT;j#C79T;jT;jT;jB8T;jCT;j(T;jtB7T;j T;jT;ji7=6T;jT;jT;jjB5T;jT;jv T;j B4T;j!T;j!T;jz"p8=3T;j"T;j#T;j)$,2T;jU$T;j%T;j%T;j4&B1T;j&T;ja'T;j'`90T;j7(T;j(T;j)C69T;j)T;j*T;j8*B8T;j*T;jA,T;j,B7T;j-T;j.T;j.q50=6T;jt/T;j0T;j1B5T;j2T;j3T;j54:4T;j4T;j76T;j6Z1=3T;j6T;j7T;j8T;j$9B2T;j:T;jh;T;j;B1T;j<T;j2>T;j>B0T;jr?T;j@T;j@62=T;jA;59T;j+BT;jaCT;jCB8T;j|DT;jET;j+FB7T;jGT;jTHT;jHZ3=6T;jHT;jIT;jJT;j8KB5T;jLT;jMT;jNB4T;jNT;jgPT;jPB3T;jQT;j]ST;jS`42T;jTT;jgVT;jV,1T;jVT;jWT;jXT;j!YB0T;jZT;ja[T;j[#5T;j[N=49T;j\T;j<^T;j^B8T;j@_T;ja`T;j`,7T;j`T;jaT;jbT;jEcB6T;j dT;jweT;je#6T;j#fM=5T;j(gT;j_hT;jhB4T;jiT;jjT;j5kB3T;jlT;jimT;jm#7T;jmM=2T;jnT;joT;jFpB1T;jUqT;jrT;jsB0T;jsT;j8uT;jqu-39T;juT;jzvT;jwT;jwT;jxi8=8T;jxT;jJzT;jzB7T;jm|T;j|}T;j}B6T;j>T;jk _You start resting.HP restored.T;jT;j92838.6 (143.0)T;j9=945 _T;jT;jT;jT;jT;jT;jT;jMl40.0)4T;jkT;jA=8T;jq  #####  ##...#  ####@.#.##########  #<...##).........#  #.##############.#### #.# # #.# # #.## #..÷...) #..## # T;j##..# #....... ##.##########.......T;j,g2.1 (2.52T;j1T;j2# _You climb downwards.T;j5a _There is a stone staircase leading up here.T;jK#####...#####<.#.########## #<.@.##).........# #.##############.### #.# #...... #.# # #.## #..÷ #..## #...... ##..# # ##.########## #.##.......T;jmST;j&Un3.1 (1.01 _T;jYT;j[T;j  ##### ##...# ####<.#.# #<@..##).# #.#####. #.# # #.# # #.## #..÷ #..## # ##..# # ##.# #.##T;j T;ji `40T;j/ T;jĝ T;jX#####...#####<.#.########## #<...##).........# #@##############.# #.# #.... #.# # #.## #..÷ #..## #.. ##..# # ##.########## #.##....... #.#####T;ja`T;jda529T;jiT;jjT;j0` #######...#####<.#.##########<...##)..........############## #....#÷.##....##..#.........#T;j\T;j:`68T;j`T;j3T;j5k #######...####<.#.##########<...##)..........############## #....#÷.##.#..##.##...÷..####.#T;j[<T;j?`77T;j`DT;j&FT;j  #######...####<.#.##########<...##)..........############## #....#÷.##.#..#Zot (25527) .#####...# #.##T;j T;jv `86T;j T;j T;j #######...# ####<.#.##########T;j5 #<...##).........# #.##############.##.# #.....#.# #.#.#T;jY l#..÷#.#....T;jz ##..# #.##########.T;j .##.........#.##.####T;jŌ #..#.###...÷..####.#T;j ####...# #.# ##..# #..#T;jN T;j~ `95T;j T;jڞ T;j1I##...# ####<.#.###########<...##).........# #.##############.####.# #......#.# #.#.##..÷#.#....T;j@2##.@# #.##########..##.........#.##.######..#.###...÷..####.####...# #.## ##..# #..#).####.## # T;jk9T;jD=a504T;j)CT;jBET;j ####<.#.##########<...##).........#.##############.####.# #.......##÷.##.##.. ##@######### #.##.........#####.T;j ##........### T;jT;j`13T;jT;jşT;jy <...##).........#.##############.###.# #......##÷#..##.##.. ##.######### #@##.........#####. #...÷..#####T;jڪ{#.####.#.... T;jtT;j`22T;jT;jBT;j%$  .##############.###.# #......##.##÷#..##.#.. ##.######### #.##.........#####.# #...÷..#### #####...# #.###.# ##...... T;jd, T;j'0 `31T;jH6 T;j7 T;j#.# #.......#.# #.#.##..÷...)#.#....##..# #.#.##########.#.##.........#.##.#######.@#.# ##...÷..####.# ###...# #.# ##..# #..# ).####.#T;j# ###........###.#.####.#.....#.# ##...#.# #.....###T;j%T;j6*`40T;j]/T;j 1T;ju'#.# #.##.##..÷...)##..##........T;j'|##..# #.##.##########.#T;j'#.##.........##.##.........#######T;j'#..#.........# ##.@.÷..####.# T;j(###...# #.# ##..# #..# T;j(c).####.## ####........###..#.####.#......T;j9(z#.# ##.......#T;j[(#.# #.....##########.###..##.###T;j0T;j_5a519T;j8T;j9T;j#.# #.#.#.## #..÷...)##..## #.##..# #.###.###.##.##.T;jU# #.##.# #..#.# ##..@÷..####.# T;j#####...# #.## ##..# #..# #).####.## ##........###.T;j}#.####.#. #.# ##.T;j`## #.# #.....#####T;j ######.###..##.### # T;jo3FT;jMF   cane toadT;j{o6Shock8T;jjT;jAT;j #.# #.#.#.## #..÷...)##..## #.##..# #.##.##.##.##.##.# #.##.# #..#.# ##...@..####.# #####...# #.## T;jk &##..# #..# #).####.## ##...F....###.#.####.#.#.# ##.##.#.# #.....#####.######.###..##.### #[T;j$ 4F.T;jk T;j `77T;jP T;j{ } _You see here a water moccasin skeleton.T;j #.# #.# #.## #..÷...) #..## # ##..# #.## ##.##. #.##.# #.##.# #..#.# ##..@÷..####.# #####...# #.## ##..# #..# #).####.##  #..F.....### #.####.# #.# ##.## #.# #.....##### ######.###..##.### #T;j.T;jVFT;j8Shock6 _T;jBT;jT;jE  #.# #.# #.## #..÷...) #..## # ##..# #. ##.###. #.##.# #.##.# #..#.# ##.@.÷..####.# #####...# #.## ##..# #..# #).####.##  #.F......### #.####.# #.# ##.# #.# #.....#### ######.###..##.###T;jL T;jXP `95T;jT T;jV T;j< #.# #. #. #....... #.# #..÷...) #..## #.#..# #.##.##########. #.##............... #.##.........###### #.@#.........#T;j...÷..####.#####...# #.###..# #..#  #).####.## ## #.F......###.  #.####.#.....  #.# ##.......  #.# #.....### T;j3FT;jF   cane toadT;jYp60Shock4T;jT;j{T;j@Y #.##############.### #.# # #. #...... # #..÷ #..## ##..# ###.########## #.##...... #@##.##### #..#.........#...÷..####.#####F..# #.###..# #..# #).####.## # #.F......###  #.####.#.... T;jz #.# ##...... T;joT;j 1Shock3T;jT;jf M<...##).........# .##############.#####.# .#.## ÷..###..# ##.##########......######..#........##...÷..####.# #####F..# #.##T;j T;j `22T;j T;j< T;j [M###<.#.##########<...##).........# .##############.#### .#.## ÷#..###..# ##@##########.T;j .....#####..#........##...÷..####.##T;j T;j `31T;j2 T;j ##...#  ####<.#.########## #<...##).........#  #.##############.## #.# # #. #.. # #..÷ #..## #.# ##.########## #.##..... #.##.#### #..#.........#...÷..####.######F..# #.###..# #..#T;jo5 #).####.##T;j3FT;jF   cane toadT;j.o4Shock0T;jT;jT;j+e ##### ##...#  ####<.#.########## #<...##)......... #.##############.# #.# # #. #.. # #..÷ #@.## #.# ##.########## #.##.... #.##.### #.F#.........#T;je#...÷..####.#####F..# #.###..# #..T;jg3FT;jtmF   cane toadT;joa509T;jtT;jvT;jC #### ##...# ###<.#.#########<...##)........#############.# .## ÷..####..# ##.##########F....###..#........##...÷..####.######F#F.T;jlMv68T;jOT;j>RT;jk @ #### ##...# ###<.#.#########<...##)........#############.# .## ÷..####..# ##F##########.....####..#........##...÷..####.#T;jm 9F.T;j0u T;jv `77T;j| T;j} T;jS  #### ##...# ###<.#.#########<...##)........#############.# .## ÷..###F.# ##.###########....####..#........T;jU :F.T;j7[ T;j\ `86T;j a T;j:c T;j  ##### ##...# ###<.#.#########<...##)........#############.# .## ÷.F###..# ##.##########.#...####T;jx6F.T;jT;jj`95T;j2T;jAT;j ###  ##...# ####<.#.########## #<@..##).........# #.##############.###.# #.#.# #....#F## #..÷#..## #.##..# #.T;jX B##.###########.##....T;jd pF.F.T;j T;j a704T;j- T;jK T;j g##### ##...# ####<.#.# #<.@.##).# #.#####.##F# #.#.# T;jʍ #.#.## #..÷.#..## #.##..# #. ##.#. #.##. T;jk 2FT;jȖ .F   cane toadT;j `13T;j T;j T;jXX###  ##...# ####@.#.########## #<...##).........# #F##############.#####.# #.#.# #....#.## #..÷...)#..## #.##..# #.##.##########T;jY:F.T;j:_T;jra`22T;jVfT;j(ia _There is a stone staircase leading up here.T;jzSJ.FT;jZT;j]g31 _T;j|cT;jkeT;j T;j T;j T;j T;jP ~=40T;j)* 7. _The cane toad misses you. The cane toad barely misses you.T;j1  ####..###........................ ......# ##....................... ......# #....................... ###...# ##.....#.....###......... # #...###......####...####....... ###....##......###.....##........ ##..............##..###.......... .................F.## ##.##...... ................@.## #.#..<.... ...................# #......... ..............####.## ##........ ..............# #..####.. ..............## #........ ...............###.####.......... ....#...........#..# #.... #..................# ##........## #.............###..# ##.......##T;j q-5.6 (2.5499T;jӪ T;jN ! _You climb upwards.T;j c _There is a stone staircase leading down here.T;j #..###.# ##.............# #...........#...# ##.....#.....### ## #...###......####...#### .###....##......###.....## .##.##..###.F.## ##.## #>.## #.#..<.# #.####.## ##..# #..####...## #.........###.####.#...........#..# # ##.....# ##. ##.###..# ##.T;jʤ U.FT;j T;j -6.6 (1.08 _T;jd T;jk T;j #..###.# ##.......# #...... .####...# ##.....#.....### .## #...###......####...#### ..###....##......###.....## #.##.##..### #.## ##.## ##.F.## #.#..< #T;j .# #.####.## ##.# #..####..## #......###.####.#.....#..# # .##........# ##.#.###..# ##.T;jz AF>T;j  #..###.# ##.......# #.......####...# ##.....#.....### #.## #...###......####...#### #..###....##......###.....## ##.##.##..###  #.## ##.##  ##.F>.## #.#..<#.# #.####.## ##.# #..####.## #..###.####.#...#..# # ..##......# ## .###.###..# ##The cane toad attacks as it pursues you!T;j ;F.T;ja 38---------===77T;j T;j= D _The cane toad stings you!! You slip backwards!T;j-@.#..###.# ##........# #...... #..####...# ##.....#.....### ##.## #...###......####...####  #..###....##......###.....##  ##.##.##..### #.## ##.## # ##.F.>.## #.#..<#.# #.####.## ##.# #..####.## #.###.####.#..#..# #.##.....# ## ..###.###..# ##F.T;j;3T;j3j---86T;j9T;j;T;jA-  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j`.#######..###.................... andrew the Zephyrmancer ..........# ##................... Deep Elf of Vehumet **.... ..........# #................... Health: 38/59 ===============--------- #..####...# ##.....#.....###..... Magic: 22/26 ====================---- ##.## #...###......####...####... AC: 10Str: 5  #..###....##......###.....##.... EV: 15Int: 28  ##.##..............##..###...... SH: 0Dex: 15  #.............***....## ##.##.. XL: 10 Next: 16% Place: Dungeon:7 # ##............@F*.>.## #.#..< Noise: --------- ;jam Time: 9878.6 (0.0) ###.............***....# #..... a) +1 morningstar ..................####.## ##.... Cast: Shock ..................# #..####..... Zot (25496) ..................## #........... ...................###.####...... F   cane toad ........#...........#..# #....... ...##..................# ##...... ..###.............###..# ##..... _The cane toad stings you!! You slip backwards!  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (empty space bonus: 7/8)T;j;.#######..###.................... andrew the Zephyrmancer ..........# ##................... Deep Elf of Vehumet **.... ..........# #................... Health: 38/59 ===============--------- #..####...# ##.....#.....###..... Magic: 22/26 ====================---- ##.## #...###......####...####... AC: 10Str: 5  #..###....##......###.....##.... EV: 15T;jTInt: 28  ##.##..............##..###...... SH: 0Dex: 15#....................## ##.##.. XL: 10 Next: 16% Place: Dungeon:7 # ##............@*..>.## #.#..< Noise: ---------  Time: 9878.6 (0.0) ###....................# #..... a) +1 morningstar ..................####.## ##.... Cast: Shock ..................# #..####..... Zot (25496) ..................## #........... ...................###.####...... F   cane toad ........#...........#..# #....... ...##....;j37m..............# ##...... ..###.............###..# ##..... _The cane toad stings you!! You slip backwards!  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (empty space bonus: 7/8)T;jF  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a cane toad (empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad!!  The cane toad is heavily wounded.T;jo===9.6 (15T;j T;jO _The cane toad misses you.T;jb G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jC* .#######..###.................... andrew the Zephyrmancer ..........# ##................... Deep Elf of Vehumet **.... ..........# #................... Health: 38/59 ===============--------- #..####...# ##.....#.....###..... Magic: 18/26 ================-------- ##.## #...###......####...####... AC: 10Str: 5  #..###....##......###.....##.... EV: 15Int: 28  ##.##..............##..###...... SH: 0Dex: 15  #.............***....## ##.##.. XL: 10 Next: 16% Place: Dungeon:7 # ##............@F*.>.## #.#..< Noise: ===------T;j*   Time: 9879.6 (0.0) ###.............***....# #..... a) +1 morningstar ..................####.## ##.... Cast: Shock ..................# #..####..... Zot (25495) ..................## #........... ...................###.####...... F   cane toad ........#...........#..# #....... ...##..................# ##...... ..###.............###..# ##..... _The cane toad misses you.T;jO+ Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 7/8)T;j .#######..###.................... andrew the Zephyrmancer ..........# ##................... Deep Elf of Vehumet **.... ..........# #................... Health: 38/59 ===============--------- #..####...# ##.....#.....###..... Magic: 18/26 ================-------- ##.## #...###......####...####... AC: 10Str: 5  #..###....##......###.....##.... EV: 15Int: 28  ##.##..............##..###...... SH: 0Dex: 15#....................## ##.##.. XL: 10 Next: 16% Place: Dungeon:7 # ##............@*..;jtm>.## #.#..< Noise: ===------  Time: 9879.6 (0.0) ###....................# #..... a) +1 morningstar ..................####.## ##.... Cast: Shock ..................# #..####..... Zot (25495) ..................## #........... ...................###.####...... F   cane toad ........#...........#..# #....... ...##..................# ##...... ..###.............###..# ##..... _The cane toad misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1%T;j&[37m risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 7/8)T;j*F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad!!  The cane toad is almost dead.T;j980.6 (14T;jT;jz _The cane toad barely misses you. The cane toad misses you.T;jtG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j.#######..###.................... andrew the Zephyrmancer ..........# ##................... Deep Elf of Vehumet **.... ..........# #................... Health: 39/59 ===============--------- #..####...# ##.....#.....###..... Magic: 14/26 ============------------ ##.## #...###......####...####... AC: 10Str: 5  #..###....##......###.....##.... EV: 15Int: 28  ##.##..............##..###...... SH: 0Dex: 15  #.............***....## ##.##.. XL: 10 Next: 16% Place: Dungeon:7 # ##............@F*.>.## #.#..< Noise: ===------T;j  Time: 9880.6 (0.0) ###.............***....# #..... a) +1 morningstar ..................####.## ##.... Cast: Shock ..................# #..####..... Zot (25494) ..................## #........... ...................###.####...... F   cane toad ........#...........#..# #....... ...##..................# ##...... ..###.............###..# ##..... _The cane toad barely misses you. The cane toad misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (almost dead, empty space bonus: 7/8)T;j, .#######..###.................... andrew the Zephyrmancer ..........# ##................... Deep Elf of Vehumet **.... ..........# #................... Health: 39/59 ===============--------- #..####...# ##.....#.....###..... Magic: 14/26 ============------------ ##.## #...###......####...####... AC: 10Str: 5  T;jg #..###....##......###.....##.... EV: 15Int: 28  ##.##..............##..###...... SH: 0Dex: 15#....................## ##.##.. XL: 10 Next: 16% Place: Dungeon:7 # ##............@*..>.## #.#..< Noise: ===------  Time: 9880.6 (0.0) ###....................# #..... a) +1 morningstar ..................####.## ##.... Cast: Shock ..................# #..####..... Zot (25494) ..................## #........... ...................###.####...... F ;j 41m  cane toad ........#...........#..# #....... ...##..................# ##...... ..###.............###..# ##..... _The cane toad barely misses you. The cane toad misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetT;jQ vAim: a cane toad (almost dead, empty space bonus: 7/8)T;jH †  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad!  You kill the cane toad!  Vehumet accepts your kill.T;j RT;j6 6==241.6 (1Shock3 _You feel your power returning.T;j T;j h _Your Stealth skill increases to level 5!T;j #..###.# ##........# #....... ..####...# ##.....#.....###. #.## #...###......####...####. #..###....##......###.....##. ##.##.##..###.#.T;j ## ##.##.  ##...>.## #.#..<..# #.####.## ##.# #..####.## #.###.####.#..#..# #.##.....# ##. .###.###..# ##.T;j T;j q---22 _T;j T;j v _You see here a cane toad corpse.T;j..###.# ##.......# #....... .####...# ##.....#.....###. .## #...###......####...####. ..###....##......###.....##. #.##.##..###. #.## ##.##. ##.†@.>.## #.#..<. #.# #.####.## ##.# #..####.T;j## #..###.####.#...#..# #. .##......# ##. ###.###..# ##.T;j#T;j 7===---31 _T;jT;jAT;jT..###.# ##.......# #....... ####...# ##.....#.....###. ## #...###......####...####. .###....##......###.....##. .##.##..###. .## ##.##. #.†.@>.## #.#..<. .# #.T;j>U####.## ##.# #..####..## #......###.####.#.....#..# #. ##........# ##.#.###..# ##.#T;j \T;jg40=40T;j)mT;j)nT;j4..###.# ##.............# #...............# ##.....#.....###. # #...###......####...####. T;j###....##......###.....##. ##.##..###.## ##.##. .†..@.## #.#..<.# #.####.## ##..# #..####...## #.........###.####.#...........#..# #. #.....T;js# ##.# #.###..# ##.#T;jT;jT;ja589T;j<T;jc _There is a stone staircase leading down here.T;jE T;j T;j T;j 8==81=79==6T;j. B5T;j T;j X4T;jf T;j T;j 42=20==3T;jk T;j T;j B2T;j 1==1T;j T;j r3=0T;jl T;j> Y79T;j T;jy T;j 2==8T;j T;j T;jC B7T;j T;j 43==6T;j T;j) T;js B5T;jD T;j2 X4T;j T;j T;j Q5=4T;j j==3T;jd T;j T;jX B2T;j T;j` T;j 5==1T;j T;j T;j Z6=0T;j T;jS T;j T;j C69T;j T;j n _You start resting.Magic restored.T;j T;j 1905.6 (20.0)T;j 6==6.6 (218 _T;j* T;jL T;jT;jT;jZT;jQT;jL77=65T;jcT;jT;j/T=4T;jT;jeT;jp8=3T;jT;jT;j@B2T;j@T;jT;jB1T;jT;jPX0T;jT;jT;ja959T;jT;jT;jB8T;jT;jX7T;j50=6T;jT;jnT;jB5T;jT;jT;jB4T;jT;jVT;jB3T;jT;j T;jT p1=2T;j T;jk T;j B1T;jw T;jpT;jB0T;jT;jT;j#2T;j@N=49T;j#T;jBT;jB8T;jT;jT;j6B7T;jT;j[T;jB6T;jnT;jT;j!#3T;jHM=5T;jT;jn 43T;j T;j!T;j/"`42T;j"T;j$T;j$B1T;j%T;j0'T;jj'B0T;j!(T;jx)T;j)C39T;j*T;j+T;j3,p5=8T;j"-T;jw.T;j.B7T;j/T;j0T;j1B6T;j1T;jI3T;j3#6T;j3M=5T;jp4T;j 6T;j6B4T;j!7T;j[8T;j8B3T;jd9T;j:T;j;7=2T;j<T;j>=B1T;j >T;j ?T;jW?B0T;j)@T;jAT;jAC29T;jBT;jDT;jpDp8=8T;j@ET;j GX7T;jGT;jHT;j,IB6T;jJT;jgLk _You start resting.HP restored.T;jkYT;j`g-48.6 (42T;jr9=9.6 (435 _T;j$xT;j yT;j/T;jT;jzT;jT;jl50.6 (1.0)4T;jT;j A=8T;j6  #####  ##...#  ####@.#.##########  #<...##).........#  #.##############.#### #.# # #.# # #.## #..÷...) #..## #T;j  ##..# #....... ##.##########.......T;jo g2.1 (2.52T;jv T;jw # _You climb downwards.T;jy a _There is a stone staircase leading up here.T;j,#####...#####<.#.########## #<.@.##).........# #.##############.### #.# #...... #.# # #.## #..÷ #..## #...... ##..# # ##.##########T;jB-J #.##.......T;j*5T;jq8n3.1 (1.01 _T;j=T;ji?T;jn ##### ##...# ####<.#.# #<@..##).# #.#####. #.# # #.# # #.## #..÷ #..## # ##..# # ##.# #.##T;jho`40T;j,tT;juT;j{ #####...#####<.#.########## #<...##).........# #@##############.# #.# #.... #.# # #.## #..÷ #..## #.. ##..#T;j  # ##.########## #.##....... #.#####T;j T;jO a519T;j T;jY T;j^S  #######...#####<.#.##########<...##)..........############## #....#÷.##...T;jT u.##..#.........#T;jZ T;jk] `68T;ja T;jc T;j0k #######...####<.#.##########<...##)..........############## #....#÷.##.#..##.##...÷..####.#T;jT;j`77T;jT;jZT;jN #######...####<.#.##########<...##)..........############## #....#÷.##.#..#Zot (25417) .#####F..# #.##T;jT;j`86T;j3T;jT;jz #######...# ####<.#.###########<...##).........# #.##############.##.# #.....#.# #.#.##..÷#.#....##..# #.##########..##.........#.##.#####..#.#T;j 9##...÷..####.#####F..# #.# ##..# #..#T;j T;jx `95T;j T;j T;j T;jK 6##...# T;j 7####<.#.##########T;j d#<...##).........# T;j+ %#.##############.###T;jg O#.# #......T;j K#.# T;j׏ #.T;j 4#.#T;jL ,#..÷T;j )#.T;j #....T;j U##.@# T;j #.##########..##.........#.##.T;j֙ ######..#.###...÷..####.####F..# #.## ##..# #..#).####.## # T;j T;jӜ 60T;j $4T;j T;ju T;jd T;jF ####<.#.##########<...##).........#.##############.####.# #.......##÷.##.##.. ##@######### #.##.........#####. ##.F......### T;jnT;jR`13T;jT;j[T;jJ0 <...##).........#.##############.###.# #......##÷#..##.##.. ##.######### #@##.........#####. #...÷..######.####.#....T;jD T;jPT;j`22T;jT;jiT;jG t .##############.###.# #......##.##÷#..##.#..T;jOH K ##.######### #.##.........#####.# #...÷..#### #####F..# #.###.# ##...... T;jIQ T;j%U `31T;jZ T;j\ T;j,W #.# #.......#.# #.#.##..÷...)#.#....##..# #.#.##########.#.##.........#.##.#######.@#.# ##...÷..####.# ###...# #.# ##..# #..# ).####.## ###.F......###.#.####.#.....#.# ##...#.# #.....###T;j:Y 3lT;jm_ l   komodo dragon (wandering)T;jb o4Shock0T;jug T;j[i T;jǀ#.# #.##.##..÷...)##..##........##..# #.##.##########.##.##.........##.##.........########..#.........# ##.@.÷..####.# T;j%###l..# #.# ##..# #..# ).####.## ####.F......###..#.####.#.....#.# ##.......##.# #.....##########.###..##.###T;j8l.T;j T;jba509T;jCT;jڕT;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jO  #.# #.......# andrew the Zephyrmancer #.## #..÷...)# Deep Elf of Vehumet **.... #..## #........ Health: 59/59 ======================== ##..# #.......# Magic: 22/26 ====================---- ##.##########.......# AC: 10Str: 5 #.##...............# EV: 15Int: 28 #.##.........####### SH: 0Dex: 15 #..#..***....#  XL: 10 Next: 24% Place: Dungeon:8 ##.@.÷*l####.#  Noise: ---------  Time: 9965.1 (0.0) #####***# #.##  a) +1 morningstarT;jď 8[25X ##..# #..#  Cast: Shock #).####.## ### Zot (25409)  #.F......###.. #.####.#...... l   komodo dragon (wandering) #.# ##.......# #.# #.....####T;j  ######.###..##.### T;j $_There is a stone staircase leading up here.  Casting: Airstrike (dangerous; 1% risk of failure)  T;j0 MConfirm with . or Enter, or press ? or * to list all spells.T;jW Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetT;jx iAim: a komodo dragon (wandering, hasn't noticed you, empty space bonus: 7/8)T;j #.##.......# andrew the Zephyrmancer#.###..÷...)# Deep Elf of Vehumet **....#..###........ Health: 59/59 ========================##..##.......# Magic: 22/26 ====================----##.##########.......# AC: 10Str: 5#.##...............# EV: 15Int: 28#.##.........####### SH: 0Dex: 15#..#.........#XL: 10 Next: 24% Place: Dungeon:8T;j` ##.@.÷.*####.#Noise: ---------  Time: 9965.1 (0.0)#####...# #.##a) +1 morningstar##..# #..#Cast: Shock#).####.## ### Zot (25409) #.F......###..#.####.#...... l   komodo dragon (wandering)#.# ##.......##.# #.....##########.###..##.### _There is a stone staircase leading up here.  T;j (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j eAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (wandering, hasn't noticed you, empty space bonus: 7/8)T;j l.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a komodo dragon (wandering, hasn't noticed you, empty space bonus: 7/8)  The open air twists around violently and strikes the komodo dragon!  The komodo dragon hisses angrily.T;j {l  T;j o===6.1 (18T;j T;j h _The komodo dragon is moderately wounded.T;jPG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j  #.# #.......# andrew the Zephyrmancer #.## #..÷...)# Deep Elf of Vehumet **.... #..## #........ Health: 59/59 ======================== ##..# #.......# Magic: 18/26 ================-------- ##.##########.......# AC: 10Str: 5 #.##...............# EV: 15T;jYInt: 28 #.##.........####### SH: 0Dex: 15 #..#.***.....#  XL: 10 Next: 24% Place: Dungeon:8 T;j>E##.@.*l*####.#  Noise: ===------  Time: 9966.1 (0.0) T;j`D#####**.# #.##  a) +1 morningstar ##..# #..#  Cast: ShockT;j~ #).####.## ### Zot (25408)  T;j#.F......###.. T;j#.####.#...... l   komodo dragon #.# ##.......# T;j4#.# #.....#### ######.###..##.### T;j=_The komodo dragon is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  T;jFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  T;jPress: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 7/8)T;jA %#.##.......# andrew the Zephyrmancer#.###..÷...)# Deep Elf of Vehumet **....#..###........ Health: 59/59 ========================##..##.......# Magic: 18/26 ================--------##.##########.......# AC: 10T;jA Str: 5#.##...............# EV: 15Int: 28#.##.........####### SH: 0Dex: 15#..#.........#XL: 10 Next: 24% Place: Dungeon:8T;joC _##.@.÷*.####.#Noise: ===------  Time: 9966.1 (0.0)#####...# #.##a) +1 morningstar##..# #..#Cast: Shock#).####.## ### Zot (25408) #.F......###..#.####.#...... l   komodo dragon#.# ##.......##.# #.....##########.###..##.### _The komodo dragon is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 7/8)T;j6< \l.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the komodo dragon!T;jC 8 T;jD 9=7.1 (17T;jJ T;jvM f _The komodo dragon is severely wounded.T;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;js #.# #.......# andrew the Zephyrmancer #.## #..÷...)# Deep Elf of Vehumet **.... #..## #........ Health: 59/59 ======================== ##..# #.......# Magic: 15/26 =============----------- ##.##########.......# AC: 10Str: 5 #.##...............# EV: 15Int: 28 #.##.........####### SH: 0Dex: 15T;js_ #..#***......#  XL: 10 Next: 24% Place: Dungeon:8 ##.@*l*.####.#  Noise: ===------  Time: 9967.1 (0.0)T;j%t #####*..# #.##  a) +1 morningstar T;jKt##..# #..#  Cast: Shock #).####.## ### Zot (25407) T;jpt2 #.F......###.. T;jt#.####.#...... l   komodo dragon #.# ##.......# T;jt#.# #.....#### ######.###..##.### _The komodo dragon is severely wounded.T;ju0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j7uAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 6/8)T;j#.##.......# andrew the Zephyrmancer#.###..÷...)# Deep Elf of Vehumet **....#..###........ Health: 59/59 ========================##..##.......# Magic: 15/26 =============-----------##.##########.......# AC: 10Str: 5#.##...............# EV: 15T;jInt: 28#.##.........####### SH: 0Dex: 15#..#.........#XL: 10 Next: 24% Place: Dungeon:8##.@.*..####.#Noise: ===------  Time: 9967.1 (0.0)#####...# #.##T;j@a) +1 morningstar##..# #..#Cast: ShockT;jjL#).####.## ### Zot (25407) #.F......###..#.####.#...... l   komodo dragonT;j#.# ##.......##.# #.....##########.###..##.### T;j;_The komodo dragon is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  T;jMConfirm with . or Enter, or press ? or * to list all spells.T;jJAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 6/8)T;j ÷  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a komodo dragon (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the komodo dragon!!  You kill the komodo dragon!T;j (T;j{ 318.1 (1Shock6 _Vehumet accepts your kill.T;j T;j h _Your Stealth skill increases to level 6!T;jn T;j T;j T;j T;jL B5T;j "6=43T;jy T;j %7T;j j==2T;j T;jn T;j B1T;j T;j T;j1 :0T;j T;j" T;j_ 8==399T;j T;j T;j0 B8T;j T;j T;j; U9==T;j_ :7T;jD T;j T;j :6T;j T;j X5T;j T;j T;jH 20==4T;j+ T;j X3T;j? T;j T;j #1T;j j==2T;jn T;j X1T;jz T;j X0T;j T;j T;j #2T;jD k==89T;j' T;j T;j B8T;j T;j T;jV 3==7T;j T;j T;jH B6T;j T;j T;j4 B5T;j T;jC T;jv #4T;j j==4T;j, T;j T;j B3T;ja T;j T;j4 5==2T;j T;j T;j3 B1T;j T;j/ T;j\ B0T;j T;j n _You start resting.Magic restored.T;jN (---T;j* 094.1 (26.0)T;jg1 6==---5.1 (2779 _T;j7 T;j8 T;jY#.# #.#.#.## #..÷...)##..## #.##..# #.###.###.##.##.# #.##.# #..#.# ##..@÷..####.# #####...# #.## ##..# #..# #).####.## ##.F......###.#.####.#. #.# ##.## #.# #.....##### ######.###..##.### # T;jĪT;jEk6.1 (1.0)8T;jT;jT;j8 v#.# #.#.#.## T;j #..÷...)##..## #.##..# #.##.##.##T;j ..#T;j #.##.# #.##.T;j # #..#.# T;j{ A##...@..####.# #####...# #.## ##..# #..# #).####.## ##........###.#.####.#.T;j *#.# ##.##.#.# #.....#####.######.###..##.### #[T;j؋ T;j `77T;j T;jw } _You see here a water moccasin skeleton.T;jH#.##..÷...)#####.#..........##..# #.......############.......####.##.........# #.##..####### #..#.........# ##...÷..####.# ####@..# #.#T;j ##..# #..# ).####.## #######........###.....#.####.#........##.# ##.......##.##.# #.....#####.#######.###..##.### #[T;jJT######............#...####.T;j%T;jg86 _T;jXT;jgT;jD#.#..........##..# #.##...##########.......#####.##...............# #.##.........####### #..#.........# ##...÷..####.# ####...# #.# ##@.# #..# ).####.## ########........###......#.####.#........###.# ##.......##.##.# #.....#####.#######.###..##.### #[######............#...####.###......#T;j#T;jT;j|=95T;jT;jT;j[ #..##... ##.############ #.##........ ....######.# #...÷..#### #####...# #.## ##T;j". #@.####.## #######........###......####.#........## ##.......##.# ...#.†.....◊............###...### T;j1YT;jY   yak (wandering)T;j{10000.1 (1.0)Shock4T;jT;jP _You see here a +0 longbow.T;j86Y.T;jUT;jg13 _T;jT;j T;jO` G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j  ##..# #.......##... andrew the Zephyrmancer ##.##########.......##### Deep Elf of Vehumet **.... #.##...............#  Health: 59/59 ======================== #.##.........#######  Magic: 22/26 ====================---- #..#.........#  AC: 10Str: 5 ##...÷..####.#  EV: 15Int: 28 #####...# #.##  SH: 0Dex: 15 ##..# #..#  XL: 10 Next: 31% Place: Dungeon:8 #@.####.## ####### Noise: ---------  Time: 10001.1 (0.0) #........###...... a) +1 morningstar T;j #.####.#........## Cast: Shock #.# ##.......##.#  Zot (25373)  #.# #.....#####.## ######*###..##.### #[.# Y   yak (wandering) ######...*Y*......#...####.. T;j6 ###........***.......##..#####  #.†.....◊............###...### _You see here a +0 longbow.  T;j[ (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j cAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)T;jF##..##.......##... andrew the Zephyrmancer##.##########.......##### Deep Elf of Vehumet **....#.##...............#Health: 59/59 ========================#.##.........#######Magic: 22/26 ====================----#..#.........#AC: 10Str: 5##...÷..####.#EV: 15Int: 28#####...# #.##SH: 0Dex: 15##..# #..#XL: 10 Next: 31% Place: Dungeon:8#@.####.## ####### Noise: ---------  Time: 10001.1 (0.0)#........###...... a) +1 morningstar#.####.#........## Cast: Shock;j 3m#.# ##.......##.# Zot (25373) #.# #.....#####.########.###..##.### #[.# Y   yak (wandering)######....*.......#...####..###..................##..######.†.....◊............###...### _You see here a +0 longbow.  Casting: Airstrike (dangerous; 1% risk of failure)  T;j8 PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetT;j] XAim: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)T;jwY.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)  The open air twists around violently and strikes the yak!!  The yak bellows!T;j$wY  T;j%o===2.1 (12T;j\,T;j.W _The yak is almost dead.T;jY ..#...####..# ...##.##############..........########T;jY ..#........##...÷..####.# #####.###@.# #..# ).####.## #######.......###......###.#........###.......##.# #.# #.....#####.# ######Y###..##.### #[.# #######...####..##........##T;j[ 5Y.T;ja 9 T;jc 3=---31T;jp T;js T;j8;## ÷...)###..#...####..# ...##.##############..........#.#....########..#........##...÷..####.# #####.###..# #..# ).####.## #######.......###......###.#........##.# ##.......##.#  #Y# #.....#####.# ######.###..##.### #[.# #######...####..Y.---40T;j@T;jBT;j- .....#....## ÷...)###..#........####..# #......##.##########.......######.........#.#....########..#.........###...÷.@####.# #####.###..# #..# ).####.## #######.......###.......####.#........##Y# ##.......##.# #.# #.....#####.# ######.###..##.### #[.#T;j5Y.T;jT;ja569T;j* T;jF T;j^..### .....#....## ÷...)###..#.........####..# #....##.##############......#.#######..#...@.....###...÷..####.# #####...# #.###..# #..# ).####.## #######........###......Y####.#........###.......##.# #.# #.....#####.#T;jQ`5Y.T;jjT;jm4==68T;jtT;jTwT;jH#############.####### ..### .....#....## ÷...)###..#.........####..# #.....##.##############......#######..#........##...÷..####.# #####...# #.###..# #..#).####.## #######Y.......###......###.#........###.......##.#T;j5Y.T;jzT;j`77T;jxT;j@T;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j #.##############.#######  andrew the Zephyrmancer #.# #.........### Deep Elf of Vehumet **.... #.# #.......#.... Health: 59/59 ======================== #.## #..÷...)##### Magic: 20/26 ==================------ #..## #..........## AC: 10Str: 5 ##..# #.......##... EV: 15Int: 28 T;j##.##########.......##### SH: 0Dex: 15 #.##...............#  XL: 10 Next: 31% Place: Dungeon:8 #.##...@.....#######  Noise: ---------  Time: 10007.1 (0.0) #..#.........#  a) +1 morningstar ##...÷..####.#  Cast: Shock #####...# #.##  Zot (25367)  T;jЈl##**# #..#  #Y*####.## ####### Y   yak #**......###...... T;jd#.####.#........## #.# ##.......##.# _The yak is almost dead.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetT;j}Aim: a yak (severely wounded, empty space bonus: 5/8)T;j (#.##############.#######andrew the Zephyrmancer#.##.........### Deep Elf of Vehumet **....#.##.......#.... Health: 59/59 ========================#.###..÷...)##### Magic: 20/26 ==================------#..###..........## AC: 10Str: 5##..##.......##... EV: 15Int: 28T;j(##.##########.......##### SH: 0Dex: 15#.##...............#XL: 10 Next: 31% Place: Dungeon:8#.##...@.....#######Noise: ---------  Time: 10007.1 (0.0)#..#.........#T;j(a) +1 morningstar##...÷..####.#Cast: ShockT;j(#####...# #.##Zot (25367) ##..# #..#T;j)N#*.####.## ####### Y   yak#........###......T;jL)#.####.#........###.# ##.......##.# _The yak is almost dead.T;j)0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j)xAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 5/8)T;j, )  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the yak!  You kill the yak!T;j"4 )T;jA  1=4===8.1 (1Shock6 _Vehumet accepts your kill.T;jH T;jpU h _Your Stealth skill increases to level 7!T;j3T;jHT;j9T;j54T;jo _You start resting.A yak comes into view.T;jJ&2==---ShockY   yak (wandering)YT;j,10.1 (2T;j---1.1 (33 _T;jT;jbT;j;5Y.T;juDUYT;jPGn==2.1 (12T;jNT;jGQ> _The yak bellows! You hear an angry hiss.T;j5Y.T;j!T;j$3==--31T;jW*T;ju,T;jXhG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j  #.##############.#######  andrew the Zephyrmancer #.# #.........### Deep Elf of Vehumet **.... #.# #.......#.... Health: 59/59 ======================== #.## #..÷...)##### Magic: 19/26 =================------- #..## #..........## AC: 10Str: 5 ##..# #.......##... EV: 15Int: 28 ##.##########.......##### SH: 0Dex: 15 #.##...............#  XL: 10 Next: 34% Place: Dungeon:8 #.##...@.....#######  Noise: ---------  Time: 10013.1 (0.0) #..#.........#  a) +1 morningstar ##...÷..####.# ;j s0m Cast: Shock #####...# #.##  Zot (25361)  ##**# #..#  #Y*####.## ####### Y   yak #**......###...... #.####.#........## #.# ##.......##.# _The yak bellows! You hear an angry hiss.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 5/8)T;jdf i#.##############.#######andrew the Zephyrmancer#.##.........### Deep Elf of Vehumet **....#.##.......#.... Health: 59/59 ========================#.###..÷...)##### Magic: 19/26 =================-------#..###..........## AC: 10Str: 5##..##.......##... EV: 15Int: 28##.##########.......##### SH: 0Dex: 15#.##...............#XL: 10 Next: 34% Place: Dungeon:8#.##...@.....#######Noise: ---------  Time: 10013.1 (0.0)T;jg #..#.........#a) +1 morningstar##...÷..####.#Cast: Shock#####...# #.##Zot (25361) ##..# #..##*.####.## ####### Y   yak#........###......#.####.#........###.# ##.......##.# _The yak bellows! You hear an angry hiss.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 5/8)T;je Y)  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (empty space bonus: 5/8)  The air twists around and strikes the yak!T;j)l 9 T;jn o===4.1 (10T;jt T;jw ^ _The yak is moderately wounded.T;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jO #.##############.#######  andrew the Zephyrmancer #.# #.........### Deep Elf of Vehumet **.... #.# #.......#.... Health: 59/59 ======================== T;j#.## #..÷...)##### Magic: 15/26 =============----------- #..## #..........## AC: 10Str: 5 ##..# #.......##... EV: 15Int: 28 ##.##########.......##### SH: 0Dex: 15 T;j5#.##...............#  XL: 10 Next: 34% Place: Dungeon:8 #.##...@.....#######  Noise: ===------  Time: 10014.1 (0.0) #..#.........#  a) +1 morningstar ##...÷..####.#  Cast: Shock #####***# #.##  Zot (25360)  T;j]##Y*# #..#  #**####.## ####### Y   yak #........###......T;j #.####.#........## #.# ##.......##.# _The yak is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetT;jAim: a yak (moderately wounded, empty space bonus: 6/8)T;j3s#.##############.#######andrew the Zephyrmancer#.##.........### Deep Elf of Vehumet **....#.##.......#.... Health: 59/59 ========================#.###..÷...)##### Magic: 15/26 =============-----------#..###..........## AC: 10Str: 5##..##.......##... EV: 15Int: 28##.##########.......##### SH: 0Dex: 15#.##...............#XL: 10 Next: 34% Place: Dungeon:8#.##...@.....#######Noise: ===------  Time: 10014.1 (0.0)#..#.........#a) +1 morningstar##...÷..####.#Cast: Shock#####...# #.##T;jskZot (25360) ##*.# #..##).####.## ####### Y   yak#........###......#.####.#........###.# ##.......##.# _The yak is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, empty space bonus: 6/8)T;j_lNY.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the yak.T;j,tT;jvf5.1 (159T;j|T;j[ _The yak is heavily wounded.T;j.,G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j #.##############.#######  andrew the Zephyrmancer #.# #.........### Deep Elf of Vehumet **.... #.# #.......#.... Health: 59/59 ======================== #.## #..÷...)##### Magic: 11/26 ==========-------------- #..## #..........## AC: 10Str: 5 ##..# #.......##... EV: 15Int: 28 ##.##########.......##### SH: 0Dex: 15 #.##...............#  XL: 10 Next: 34% Place: Dungeon:8 #.##...@.....#######  Noise: ===------  Time: 10015.1 (0.0) T;j#..#.........#  a) +1 morningstar ##...÷**####.#  Cast: Shock #####*Y*# #.##  Zot (25359)  ##**# #..#  #).####.## ####### Y   yak #........###...... #.####.#........## #.# ##.......##.# _The yak is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetT;j|Aim: a yak (heavily wounded, empty space bonus: 6/8)T;j#.##############.#######andrew the Zephyrmancer#.##.........### Deep Elf of Vehumet **....#.##.......#.... Health: 59/59 ========================#.###..÷...)##### Magic: 11/26 ==========--------------#..###..........## AC: 10Str: 5##..##.......##... EV: 15Int: 28##.##########.......##### SH: 0Dex: 15#.##...............#XL: 10 Next: 34% Place: Dungeon:8#.##...@.....#######Noise: ===------  Time: 10015.1 (0.0)#..#.........#a) +1 morningstarT;jw##...÷..####.#Cast: Shock#####.*.# #.##Zot (25359) ##..# #..##).####.## ####### Y   yak#........###......#.####.#........###.# ##.......##.# _The yak is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 6/8)T;jKY.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the yak!T;j+9 T;j2=6.1 (18T;jT;jn\ _The yak is severely wounded.T;jۼ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j  #.##############.#######  andrew the Zephyrmancer #.# #.........### Deep Elf of Vehumet **.... #.# #.......#.... Health: 59/59 ======================== #.## #..÷...)##### Magic: 8/26=======----------------- #..## #..........## AC: 10Str: 5 ##..# #.......##... EV: 15Int: 28 ##.##########.......##### SH: 0Dex: 15 #.##...............#  XL: 10 Next: 34% Place: Dungeon:8 #.##...@.....#######  Noise: ===------  Time: 10016.1 (0.0) #..#..***....#  a) +1 morningstar ##...÷*T;j5 [46mY####.#  Cast: Shock #####***# #.##  Zot (25358)  ##..# #..#  #).####.## ####### Y   yak #........###...... #.####.#........## #.# ##.......##.# _The yak is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 7/8)T;j#.##############.#######andrew the Zephyrmancer#.##.........### Deep Elf of Vehumet **....#.##.......#.... Health: 59/59 ========================#.###..÷...)##### Magic: 8/26=======-----------------#..###..........## AC: 10Str: 5##..##.......##... EV: 15Int: 28##.##########.......##### SH: 0Dex: 15#.##...............#XL: 10 Next: 34% Place: Dungeon:8T;j»#.##...@.....#######Noise: ===------  Time: 10016.1 (0.0)#..#.........#a) +1 morningstar##...÷.*####.#Cast: Shock#####...# #.##Zot (25358) ##..# #..##).####.## ####### Y   yak#........###......#.####.#........##T;jU-#.# ##.......##.# _The yak is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 7/8)T;j  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the yak!!  You kill the yak!  Vehumet accepts your kill.  Vehumet offers you knowledge of Frozen Ramparts.T;j/  --more--T;j3†T;j)T;j11/26===87.1 (1Shock7T;jET;j4 _You feel your power returning.T;je 3T;jf T;ji T;jq 2====65T;j|q B4T;j>r T;jt T;ju 3==3T;jcu T;jUw X2T;jmx T;jwz T;jz s14=1T;j{ T;j} X0T;j~ T;jl Y49T;j T;j+ T;jk r5=8T;jf T;j T;jl B7T;jq T;j= T;j 6==6T;j T;j! X5T;jŠ T;j T;j B4T;j T;j T;j5 7==3T;j8 T;j X2T;j' T;j ;8T;j7 j==1T;j_ T;j T;jh B0T;jZ T;j$ T;jl C39T;j% T;j T;j\ 9==8T;jl T;j T;j B7T;jz T;j T;j 20==6T;j T;jr T;jҩ B5T;j T;jܬ X4T;j. T;j 1==3T;j T;jC n2T;j 2==1T;jc T;j, X0T;j T;ja T;j C29T;jl T;j 3==8T;j X7T;jv T;j T;j= #4T;jm j==6T;jp T;j~ X5T;j T;j T;j B4T;j T;j T;j< 5==3T;j T;j T;jD B2T;jA T;j, n _You start resting.Magic restored.T;j (---T;j 052.1 (35.0)T;j7 6==---3.1 (361 _T;j T;jl T;j;w T;jy o Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce12% 3b - ApportationTranslocation3%1  c - FoxfireConjuration/FireT;jfz 3%1  d - Kiss of DeathConjuration/Necromancy 3%1  e - Momentum StrikeConjuration/Translocation 4%2  f - Ozocubu's ArmourIce12% 3  g - Spellspark ServitorT;jڂ Conjuration/Forgecraft 100% 7 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitT;j9y T;jS #.##############.#######andrew the Zephyrmancer#.##.........### Deep Elf of Vehumet **....#.##.......#.... Health: 59/59 ========================#.###..÷...)##### Magic: 26/26 ========================#..###..........## AC: 10Str: 5##..##.......##... EV: 15Int: 28##.##########.......##### SH: 0Dex: 15#.##...............#T;j XL: 10 Next: 38% Place: Dungeon:8#.##...@.....#######Noise: ---------  Time: 10053.1 (0.0)#..#.........#a) +1 morningstar##...÷.†####.#Cast: Shock#####...# #.##Zot (25321) ##..# #..##).####.## ########........###......#.####.#........###.# ##.......##.#You kill the yak!T;jNJ Vehumet accepts your kill.Vehumet offers you knowledge of Frozen Ramparts. _You feel your power returning. _You start resting. _Magic restored.T;j P  Okay, then.T;j T;jɤ D _T;jT.  #.........####....#÷...)#####.##........#........##... ##.##########..### #.##........ ######.T;j'/> #...÷.†#### #####...# #.## ##..# #..#.# #.# #.....#####.## T;j6T;jw@l4.1 (10 _T;j!FT;jGT;ja #....#÷...)#####.##........#........##... ##.##########.T;j### #.##........ #######.. #...÷.@####.# #####...# #.##T;j# ##..# #..Zot (25320) T;jB4#T;ja#.#######.###..##.### #[.# T;jT;j T;ja519T;jET;j!p _You see here a yak corpse.T;j׽ #÷...)#####.##........#.......##... ##.##########...### #.##...............# #...#######......# T;j##...÷.†####.# #####.@.# #.## ##. #).####.## #######Zot (25319) #.#######............#...####.. T;j&T;jg68 _T;jT;jeT;j# .##........#..##... ##.############ #.##........ ....#######......# ##...÷.†#### #####...# #.## ##. #).####.## #######........###......####.#........##...###..................##..##### T;jST;jG`77T;jT;jT;j( #..##... ##.############ #.##........ ....######.# #...÷.†#### #####...# #.##T;j5 ##. #@.####.## #######........###......####.#........## ##.......##.# ...T;j#.†.....◊............###...### T;js T;j`86T;jlT;jP _You see here a +0 longbow.T;j   ##.############ #.##........ #.######.#. #...÷.†#### #####...# #.##T;j  ##. #).####.## #######......###......####.#........## ##.......##.# .....#####.##T;j7 ...#.##.....◊........^.># ###....T;jX D T;jJ T;j g95 _T;j T;j T;j'  #.##........ .######.#.. #...÷.†#### #####...# #.## ##. #).####.## #######........###......####.#........##T;j ##.......##.# .....#####.########.###..##.### #[......#.#........♣◊........## ####. T;jT;jNa604T;jT;jZT;j ######.#.. #...÷.†#### #####...# #.## ##. #).####.## #######........###......####.#........## ##.......##.# T;j.....#####.########.###..##.### #[.Zot (25314) ......♣◊....#............F.lY.....# #. T;jT;jB`13T;j0T;jT;j  . #...÷.†#### #####...# #.## ##. #).####.## #######........###......####.#........## ##.......##.# .....#####.##T;jt ######.###..##.### #[.######............#...####.......Zot (25313) .......◊............#.....................# #.T;j ^ ◊..l....#T;j T;j `22T;j T;jO T;j: #...÷.†#### #####...# #.## ##..# #.. #).####.## #######........###......####.#........## ##.......##.# .....#####.########@###..##.### #[.######............#...####..###..................##..#####.†.....◊............###.............#...◊..........[....#.# #. ...◊.Y<.##.######T;j @`31T;jT;j2T;j  #####...# #.## ##..# #.. #).####.## #######........###......####.#........## ##.......##.# .....#####.########.###..##.### #[.######.....@......#...####..###......##..#####.†.....◊T;jE#...Zot (25311) l   komodo dragon (wandering)..◊......l..<.###..◊♣.........÷[..###..##....)T;j!.T;jl T;j`40T;jߣT;j: _The komodo dragon leaves your sight.T;jp^ (  ##. #).####.## #######........###......####.#........## ##.......##.# .....#####.########.###..##.### #[.######............#...####..###......##..#####.†.....◊#...##.....◊^.># ###....Zot (25310) .l   komodo dragon (wandering).T;jI_ X.......l÷[..###.◊♣.◊).>.♣◊.÷◊....###.##.###.T;jc 7l.T;jIn PlT;j"q q5Shock09T;j{ T;jA} 7 _The komodo dragon hisses angrily.T;jĄG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j~y  ##..# #..#  andrew the Zephyrmancer #).####.## ####### Deep Elf of Vehumet **.... #........###...... Health: 59/59 ======================== #.####.#........## Magic: 22/26 ====================---- #.# ##.......##.#  AC: 10Str: 5 #.# #.....#####.## EV: 15Int: 28 ######.###..##.### #[.# SH: 0Dex: 15 ######............#...####.. XL: 10 Next: 38% Place: Dungeon:8  ###..........@.......##..##### Noise: ---------  Time: 10065.1 (0.0)  #.†.....;jz m◊............###...### a) +1 morningstar  #.##.....◊........^.># ###.... Cast: Shock  #.#........♣◊........## ####. Zot (25309)  #.....................# #.  #...◊.......***[....#.# #. l   komodo dragon  #......◊....*l*..<.##.#######.  #..◊♣.......***[..###..##....)  #.◊♣.◊).>.♣◊.÷◊....###.##.###. _The komodo dragon hisses angrily.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a T;jz .komodo dragon (empty space bonus: 8/8)T;jb##..# #..#andrew the Zephyrmancer#).####.## ####### Deep Elf of Vehumet **....#........###...... Health: 59/59 ========================#.####.#........## Magic: 22/26 ====================----#.# ##.......##.# AC: 10Str: 5#.# #.....#####.## EV: 15Int: 28######.###..##.### #[.# SH: 0Dex: 15T;j/c######............#...####.. XL: 10 Next: 38% Place: Dungeon:8###..........@.......##..##### Noise: ---------  Time: 10065.1 (0.0)#.†.....◊............###...### a) +1 morningstar#.##.....◊........^.># ###.... Cast: Shock#.#........♣◊........## ####. Zot (25309) T;jc#.....................# #.#...◊..........[....#.# #. l   komodo dragon#......◊.....*...<.##.#######.#..◊♣.........÷[..###..##....)#.◊♣.◊).>.♣◊.÷◊....###.##.###. _The komodo dragon hisses angrily.  T;jd(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j3dFAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (empty space bonus: 8/8)T;j 'l.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!!T;jM(9 T;j*o===6.1 (18T;j4T;j7f _The komodo dragon is severely wounded.T;jAG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j) ##..# #..#  andrew the Zephyrmancer #).####.## ####### Deep Elf of Vehumet **.... #........###...... Health: 59/59 ======================== #.####.#........## Magic: 18/26 ================-------- #.# ##.......##.#  AC: 10Str: 5 #.# #.....#####.## EV: 15Int: 28 ######.###..##.### #[.# SH: 0Dex: 15 T;ju)######............#...####.. XL: 10 Next: 38% Place: Dungeon:8  ###..........@.......##..##### Noise: ===------  Time: 10066.1 (0.0)  #.†.....◊............###...### a) +1 morningstar T;j) #.##.....◊........^.># ###.... Cast: Shock  #.#........♣◊........## ####. Zot (25308) T;j) #...........***.......# #.  #...◊.......*l*[....#.# #. l   komodo dragon T;j* #......◊....***..<.##.#######. T;j8* #..◊♣.........÷[..###..##....)  #.◊♣.◊).>.♣◊.÷◊....###.##.###. _The komodo dragon is severely wounded.T;j_*0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j*Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 8/8)T;j]##..# #..#andrew the Zephyrmancer#).####.## ####### Deep Elf of Vehumet **....#........###...... Health: 59/59 ========================#.####.#........## Magic: 18/26 ================--------#.# ##.......##.# AC: 10Str: 5#.# #.....#####.## EV: 15Int: 28######.###..##.### #[.# SH: 0Dex: 15######............#...####.. XL: 10 Next: 38% Place: Dungeon:8###..........@.......##..##### Noise: ===------  Time: 10066.1 (0.0);j0;4H#.†.....◊............###...### a) +1 morningstar#.##.....◊........^.># ###.... Cast: Shock#.#........♣◊........## ####. Zot (25308) #.....................# #.#...◊........*.[....#.# #. l   komodo dragon#......◊.........<.##.#######.#..◊♣.........÷[..###..##....)#.◊♣.◊).>.♣◊.÷◊....###.##.###. _The komodo dragon is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list T;jall spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 8/8)T;j †Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!!  You kill the komodo dragon!T;j  ST;j# 457.1 (1Shock7 _Vehumet accepts your kill.T;j. T;j1 h _Your Stealth skill increases to level 8!T;j- 3T;j1 T;jY< 9=6T;jqA T;jE X5T;jH T;jCL T;jL 20==4T;juO T;jR T;jS B3T;jW T;j.Y T;jqY B2T;j\ T;j_ T;j` 1==1T;jb T;jf X0T;jh T;j|l T;jl 2==299T;jo T;jr T;js B8T;ju T;jy T;jy B7T;j8| T;jS 3==6T;jÄ T;j8 X5T;jӊ T;j 4==4T;j T;j T;jד B3T;jh T;jә T;j B2T;jٜ T;jW T;j #5T;j j==1T;jz T;j T;j] B0T;j T;j n _You start resting.Magic restored.T;j (---T;j T;j )847.0)T;j: 6==---5.1 (1889 _T;j T;j T;jA  #).####.## #######........###......####.#........## ##.......##.# .....#####.########.###..##.### #[.######............#...####..###......##..#####.†.....◊#...##.....◊^.># ###............♣◊........## ####.....# ....T;j3.>.♣◊.÷◊....#.♣............÷...##.....###. T;j.T;j6.0)8T;j ........###......####.#........## ##.......##.# .....#####.########.###..##.### #[.######............#...####..###......##..#####.†.....◊#...##.....◊^.># ###............♣◊........## ####......# ◊........†.[....#...........÷...##..........◊.♣.....#.......### T;jxT;j`77T;jT;jT;jI U ####.#........##T;jJ  ##.......##.# .....#####.########.###..##.### #[.######............#...####..T;jCJ K###......##..#####.†.....◊#...##.....◊^.># ###....T;jJ h........♣◊@.......## ####....# ◊........†.[....#Zot (25287) #.....◊.♣.....#T;jJ n##......◊........###.#####.... T;jX T;jDf `86T;jp T;jr T;j'  ##.......##.# .....#####.########.###..##.### #[.######............#...####..###......##..#####.†.....◊#...##.....◊^.># ###............♣◊........## ####............# ◊T;jP†.[....#...◊.........<.##.######Zot (25286) ..◊........####◊......P..◊..#.# #....###### T;jT;j%|=95T;jT;jT;j  .....#####.########.###..##.### #[.######............#...####..###.......##..#####.†.....◊.#...##.....◊.^.># ###............♣◊........## ####....# ◊[....#T;j...◊.........<.##.######◊♣...÷[..###..##....)Zot (25285) .....P..◊..#.###.◊.........##.# ####....##T;j$T;j#a904T;jJT;jIz _You see here a komodo dragon corpse.T;j {#.# #.....#####.## ######.###..##.### #[.#######.#...####.###.......##..##.†.....◊..###...##.##.....◊..^.># ###....##.#.♣◊.## ####.##.# #.##...◊.†@[....#.# #.##......◊.<.##.#.##..◊♣.÷[..###..##....).T;j* #.◊♣.◊).>.♣◊.÷◊....###.##.###.##.♣......÷...##.....###.)#...◊.♣.....#.###.##......◊........###.#####.#◊......P..◊..#.# #....# T;jm T;j g13 _T;j T;j T;jD 5#.# #.....#####.## ######.###..##.### #[.#######.#...####.###.##..##.†.....◊.###...####  #.##.....◊.^.># ###....#  #.#.♣◊.## ####.#  #.# #.##...◊.†.@....#.# #.#.#......◊.<.##.#T;j N.#.#..◊♣.÷[..###..##....).#.◊♣.◊).>.♣◊.÷◊....###.##.###.##.♣.÷...##.....###.)##.◊.♣.....#.###.)T;j ###......◊.###.#####.#◊......P..◊..#.# #....# T;jŸ T;j `22T;j T;j+ $  Things that are here:T;j m _a +0 robe; a +3 tridentT;jp ######.###..##.### #[.#########............#...####....###......##..#######.†.....◊#...#### ##.....◊^.># ###............♣◊........## ####....# #.##◊†.[....#.#....◊.......@.<.##.######◊♣...÷[..###..##....).T;j"r◊♣.◊).>.♣◊.÷◊....###.##.###.##Zot (25282) ◊......##.###.............# ####..##T;j>{T;j*g31 _T;j}T;jT;jmd ######............#...####....###.......##..#######.†.....◊.#...#### ##.....◊.^.># ###............♣◊........## ####....# #.##◊†.[....#.#.T;jJ...◊.........<.##.######◊♣...÷@..###..##....).◊♣.◊).>.♣◊.÷◊....###.##.###.##♣............÷...##.....###.).◊.♣.....#.......###.)◊ ..........#T;ju###........######..### T;j&T;j2`40T;j<T;j>$  Things that are here:T;j@k _a +0 robe; a +4 spearT;j  ######.#...#### ###......##.. #.†.....◊.###...#### #.##.....◊.^.># ###....# #.#.♣◊T;j@ .## ####.# #.# #. #...◊T;j .†.[....#.# #.# #......◊.<.##.#.# #..◊♣.@[..###..##....)T;j  #.◊♣.◊).>.♣◊.÷◊....###.##.###. #.♣.÷...##.....###.) #T;j* .◊.♣.....#.###. ##......◊T;jY ;.###.#####T;j  #◊......P..◊..#.# #.... ##.◊.........##.# ####....##T;j  ##....# ####..## ###T;j L.#### ##..T;jW T;j h579 _T;je T;j s _You see here a wolf skeleton.T;jCU  ######.#...#### ###.##.. #.†.....◊...###... #.##.....◊.^.># ###.... #.#.♣◊.## ####. #.# #. #...◊.†.[....#.# #. #......◊T;jV .<.##.#. #..◊♣÷[..###..##....) #.◊♣.◊).>.♣◊.÷◊....###.##.###. #.♣......÷...##.....###. #.◊.♣.....#.### ##......◊........###.##### #◊......P..◊..#.# #.... ##.◊T;j6V -...##.# ####....## ##..# ####..## ###T;jgV L.#### ##..T;ja T;j 68 _T;j6  ######.#...#### ###.##.. #.†.....◊..###... #.##.....◊.^.># ### #.#.♣◊.## #### #.# # #...◊.†.[....#.# # #......◊.<.##.# #..◊♣.÷[..###..##.... #.◊♣.◊).>.♣◊.÷◊....###.##.###T;j%8b #.♣............÷...##.....### #..........◊.♣.....#. ##......◊........###.##### #◊......P..◊..#.# #.... ##.◊..##.# ####....## ##.....# ####.. ###.#### ##..T;jBT;jS`77T;jgT;j8iT;j ######.#...#### ###..##.. #.†.....◊....###... #.##.....◊........^.># ### #.#.♣◊.##  #.#  #...◊.†.[....#.#  #......◊.<.##. #..◊♣.÷[..###..##T;j  #.◊♣.◊).>.♣◊.÷◊....###.##. #.♣............÷...##..... #..........◊.♣.....#. ##......◊.###.##### #◊......P..◊..#.# #.... ##.◊..##.# ####.... ##....# ####.. ###.#### ##T;j1T;jT`86T;jT;jT;j ######.#... ###..##.. #.†.....◊...###... #.##.....◊..^.># ### #.#.♣◊.##  #.# #...◊.†.[....#.# #......◊.<.##. #..◊♣.÷[..###..## #.◊♣.◊).>.♣◊.÷◊....###.##. #.♣............÷...##..... #....◊.♣.....#.T;j® ##......◊........###.##### #◊......P..◊..#.# #.... ##.◊.........##.# ####.... ##.......# #### ###.#### ##T;jCT;j`95T;jT;jT;j ######.#... ###.##.. #.÷.....◊.....### #.##.....◊.^.># ### #.#.♣◊.##  #.# #...◊T;jJ.†.[....#.# #......◊.<.##. #..◊♣.÷[..###..## #.◊♣.◊).>.♣◊.÷◊....###.##. #.♣......÷...##..... #..◊.♣.....#T;j ##......◊........###.##### #◊......P..◊..#.# #.... ##.◊.........##.# #### ##.............# #### ###.#### T;jT;j b1004T;j+T;jT;jq ###......##.. #.÷.....◊.###. #.##.....◊..^.># ## #....♣◊........##  #.....#  #...◊T;j.r †.[....#.# #......◊.........<.##.### #..◊♣..÷[..###.. #.◊♣.◊).@.♣◊.÷◊....###.## #.♣............÷...##... #.T;j_r .◊.♣..... ##T;jr ◊........###.#### #◊......P..◊..#.# #.... ##.◊.........##.# ####.. ##....# ### ####### ####...###T;jr T;j} T;j `13T;j T;j r _There is a staircase to the Lair, spattered with blood here.T;j)4 T;jE T;jO T;jRY T;jg g22 _T;j?s T;jƈ pLair:15995) T;j\   ...............  .............!.  .............#  ◊......#.....###  #......#P......#  #..............#  #......S......#  #..@<Y....#  #...##.....#  #.... ..#..#  #..... .## ..P  #..... .? T;j U #..... ..Y   yak##.# ...S   water moccasin ## ...  You climb downwards. Welcome back to the Lair of Beasts!T;j H ...............#.!........##◊......#.....### #......#P......# #........# #......S......# ##...Y##.....#..P..#..#....## ..P #.....)..?. . #............ ####.###..... ## ..... .#...The water moccasin closely misses you. The yak gores you! You slip backwards!T;jq IY<T;jF A.ST;j# 47-----==3.6 (2.5Shock3T;j T;j~! Y _The water moccasin bites you. You slip backwards! Found a lajatang.T;j#.!. ........# #◊#.....###......#P......# #..............# .....Y.......#  ##..S<.....# ##...##.....# #....@P..#..# #........## ..P#.....)..?.. . #............. ####.### ## . .#.#.T;j-ST;jd-YT;j..Y   yakS   water moccasinT;j8-------4.6 (1.02T;j- T;jBT;jN..# #◊......#.....###......#P......# #..............# .........#  ##.Y.<.....# ##..S##.....# ##.....P..#..# #......@.## ..PT;j,#.....)..?..... #.............. ####.### ## ......# .#.#....#.#....#T;jB.ST;j@.YT;jET;j9=-51T;jT;jiF _The water moccasin bites you but does no damage.T;jn L#!...............# #◊......#.....### #......#P......# #..............# #...........<.....# T;jo Y##.....# ##....SP@.#..# #........## ..P #.....)..?..... #.............. ####.###.......## #......# T;jo #.#..... #.#....#T;js ?.ST;jv .YThe water moccasin attacks as it pursues you!T;j~ T;j^ `60T;jA T;j [ _The water moccasin barely misses you.T;j .#...!.......... #◊......#.....##.....#P#......#.............#T;j ##...< ##...##@....##....YP..#..# .S.## ..P.)..?.................####.###.......## #......#...#T;j٤@S.T;j .YThe water moccasin attacks as it pursues you!T;jT;jaa789T;j6T;j_ _The water moccasin completely misses you.T;jPB< ............... #.............!. ........# ◊......#.....### ##P......#.##.............#T;jB ##...@.....# ##...##.....# ##.....PS.#..#  #......Y.## ..P. #.....)..?...T;jB #........S   water moccasinT;j!C`####.###.......T;jdC## #......# #.#.....T;jEBS.T;jsI YThe water moccasin attacks as it pursues you!T;jTf .Y   yakS   water moccasinThe water moccasin closely misses you.T;jXh988T;j_T;ja? _The water moccasin bites you but does no damage.T;jIfz _There is a staircase back to the Dungeon, spattered with blood here.T;jT;jT;jT;jS%T;j-`97T;j .T;j Dungeon:8.25272) _The water moccasin bites you but does no damage.T;j###..................##..#.÷.....◊............###. #.##.....◊........^.># ## #.#........♣◊........## #.....................#...◊........†.[....#.#......◊.........<.##.####..◊♣..S......÷[..###..###.◊♣.◊).@.♣◊.÷◊....###.###.♣............÷...##....#..........◊.♣.....#.....##......◊........###.####◊......P..◊..#.# #....##.◊.........##.# ####.. S   water moccasin #T;j#.............# ######........########...###T;jȆp-11.1 (2.51T;jґT;j> _You climb upwards. Welcome back to the Dungeon!T;jr _There is a staircase to the Lair, spattered with blood here.T;j#.÷.....◊##.##..^.># ####.#........♣◊........## #...... #...◊†.[....#.# #......◊.........<.##.#####..◊♣..S......÷[..###..##.#.◊♣.◊).>.♣◊.÷◊..##.#.♣......@.....÷...##.....#...◊.♣.....#..#◊........###.#####◊P..◊..#.# #....##.◊.........##.# ####......# #########;j7m  ####...### #####.S50=-2.1 (1.00 _T;jT;jT;j΄ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j T  #.÷.....◊............###.. andrew the Zephyrmancer #.##.....◊........^.># ### Deep Elf of Vehumet **.... #.#........♣◊........## # Health: 50/59 ====================---- #.....................#  Magic: 22/26 ====================---- #...◊........†.[....#.#  AC: 10Str: 5 #......◊.........<.##.#### EV: 15Int: 28 #..◊♣..***....÷[..###..##. SH: 0Dex: 15 #.◊♣.◊)*S*♣◊.÷◊....###.##. XL: T;j3U 10 Next: 45% Place: Dungeon:8 #.♣....**@.....÷...##..... Noise: ---------  Time: 10112.1 (0.0) #..........◊.♣.....#...... a) +1 morningstar ##......◊........###.##### Cast: Shock #◊......P..◊..#.# #....## Zot (25270)  ##.◊.........##.# ####... ##.............# #### S   water moccasin ###........#### # ####...###  ##### _There is a staircase to the Lair, spattered with blood here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike;jU 0m (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (empty space bonus: 7/8)T;j#.÷.....◊............###.. andrew the Zephyrmancer#.##.....◊........^.># ### Deep Elf of Vehumet **....#.#........♣◊........## # Health: 50/59 ====================----#.....................#Magic: 22/26 ====================----#...◊........†.[....#.#AC: 10T;jStr: 5#......◊.........<.##.#### EV: 15Int: 28#..◊♣.........÷[..###..##. SH: 0Dex: 15#.◊♣.◊).*.♣◊.÷◊....###.##. XL: 10 Next: 45% Place: Dungeon:8#.♣......@.....÷...##..... Noise: ---------  Time: 10112.1 (0.0)#..........◊.♣.....#...... a) +1 morningstar##......◊........###.##### Cast: Shock#◊......P..◊..#.# #....## Zot (25270) ##.◊.........;j!(m##.# ####...##.............# #### S   water moccasin###........#########...######## _There is a staircase to the Lair, spattered with blood here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  T;jbwPress: ? - help, Dir - move targetAim: a water moccasin (empty space bonus: 7/8)T;j#.##^.># ####.#........♣◊........## #.......... #...◊........†.[....#.# #......◊.........<.##.######..◊♣.........÷[..###..##..#.◊♣.◊).S.♣◊.÷◊..##.#T;j&#.♣............÷...##.....##...◊.♣.....#..#◊........###.#####◊P..◊..#.# #....##.◊.........##.# ####.......# #########   ####...###  #####  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (empty space bonus: 7/8)  The open air twists around violently and strikes the water moccasin!  The water moccasin is heavily wounded.The water moccasin closely misses you. The water moccasin bites you.T;jQ>ST;j,49-===3.1 (169T;j)? _You slip backwards!T;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jq #.##.....◊........^.># ###. andrew the Zephyrmancer #.#........♣◊........## ## Deep Elf of Vehumet **.... #.....................#  Health: 49/59 ===================----- #...◊........†.[....#.#  Magic: 18/26 ================-------- #......◊.........<.##.##### AC: 10Str: 5 T;j.r#..◊♣.........÷[..###..##.. EV: 15Int: 28 #.◊♣.◊).**♣◊.÷◊....###.##.# SH: 0Dex: 15 #.♣.....*S*....÷...##.....# XL: 10 Next: 45% Place: Dungeon:8 #.......**@◊.♣.....#....... Noise: ===------  Time: 10113.1 (0.0) ##......◊........###.#####. a) +1 morningstar #◊......P..◊..#.# #....### Cast: Shock ##.◊.........##.# ####.... Zot (25269)  ##.............# ####. ###........#### ## S;jrN7m   water moccasin ####...### # ##### _You slip backwards!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jrAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 6/8)T;j( d#.##.....◊........^.># ###. andrew the Zephyrmancer#.#........♣◊........## ## Deep Elf of Vehumet **....#.....................#T;j Health: 49/59 ===================-----#...◊........†.[....#.#Magic: 18/26 ================--------#......◊.........<.##.##### AC: 10Str: 5#..◊♣.........÷[..###..##.. EV: 15Int: 28T;j #.◊♣.◊).>.♣◊.÷◊....###.##.# SH: 0Dex: 15#.♣......*.....÷...##.....# XL: 10 Next: 45% Place: Dungeon:8T;j, #.........@◊.♣.....#....... Noise: ===------  Time: 10113.1 (0.0)##......◊........###.#####. a) +1 morningstar#◊......P..◊..#.# #....### Cast: ShockT;jd V##.◊.........##.# ####.... Zot (25269) ##.............# ####.T;j A###........###### S   water moccasin####...######### T;j _You slip backwards!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 6/8)T;j  †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (heavily wounded, empty space bonus: 6/8)  T;j The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!T;j, (T;j@ 74.1 (1Shock8T;jS T;jJW Z _Vehumet accepts your kill.T;j-? #.÷....###. #.##.....◊........^.># # #.#..♣◊...# # #.....................# #...◊........†.[....#.#  #......◊.........<.##.####T;j?= #..◊♣.........÷[.##. #.◊♣.◊).>.♣◊.÷◊....###.##. #.♣.....÷...## ....◊.♣.....#.....#◊........###.## #◊......P..◊..#.# #....##◊##.# ####.......# #####........########...########T;jIT;jS50=9=---57T;j{YT;j[{ _You see here a water moccasin corpse.T;jN ###...... #.÷......###. #.##.....◊........^.># # #.#♣◊.#T;j% #.............# #...◊........†.[....#.#  #......◊.........<.##.### #..◊♣.........÷[.## #.◊♣.◊).@.♣◊.÷◊....###.##T;j #.♣†.....÷...## T;j4....◊.♣.....#.....#◊........###.##T;jt #◊......P..◊..#.# #....#◊##.# ####.......# #####........########T;j#...###T;j`T;j---66 _T;j\T;jr _There is a staircase to the Lair, spattered with blood here.T;j T;j- T;j T;j T;j 20==54T;j T;j T;j #1T;j M=3T;j" T;j& T;j' #1T;j)' j==2T;j3* T;j- T;j. B1T;j0 T;ja4 T;j4 #2T;j5 ^=2==T;j15 :0T;j7 T;j; T;j$< C59T;j|D n8T;jVF T;jJ T;jJ w3==7T;jK T;j N T;jR T;jR Z3=6T;j S T;j1V T;jtZ T;jZ S4==T;j([ :5T;j^ T;ja T;jb B4T;j&e T;j"i T;ji J43T;ji T;jl T;jp 5==2T;jys T;jw T;jw B1T;jz T;j n _You start resting.Magic restored.T;j T;j 0315.0)T;jc 6==2.1 (160 _T;jy T;j T;jY5=49T;j$bT;j>gT;j hB8T;jlT;jrT;j_rB7T;jCvT;jyT;j$z?6=T;jPzC=6T;j}T;jZB5T;jπT;j+T;j@T;jχB4T;jT;jT;j p7=3T;jǒT;jזT;j+B2T;jT;jT;jCB1T;jT;jT;jB0T;jT;jĮT;j#8T;j=N=39T;jT;jgT;jB8T;jT;jT;jpB7T;jJT;j|k _You start resting.HP restored.T;jT;j-45.1 (13T;jP 9=6.1 (146 _T;jXT;jT;jD T;jiO T;jV T;j0^ T;jQk k7.0)5T;ju T;jj=Lair:15987) T;jpw\ ............... #.............!. ..............# #◊......#.....### ......#P......# ..............#  #......Y......#  ##...@.....#  ##...##.....#  ##.....P..#..#  #........## ..P. .....)..?................... Y   yakT;jbx6####.###....... ## #......# #.#.....You climb downwards. Welcome back to the Lair of Beasts!T;j=8.6 (2.5Shock6T;j(T;j1I _The yak barely misses you.T;jz _There is a staircase back to the Dungeon, spattered with blood here.T;j T;j T;j T;j5% T;j[, 47-----=9.6 (1.05T;j1/ T;j -----.Dungeon:825235) _The yak gores you!T;jD ###..................##..#.÷.....◊............###. #.##.....◊........^.># ## #.#........♣◊........## #.....................#...◊........†.[....#.#......◊.........<.##.####..◊♣.........÷[..###..###.◊♣.◊).@.♣◊.÷◊....###.###.♣......Y.....÷...##....#..........◊.♣.....#.....##......◊........###.####◊......P..◊..#.# #....##.◊.........##.# ####.. ##.............# ######;j Sm........########...###T;j] q--51.1 (2.53T;j`k T;jl > _You climb upwards. Welcome back to the Dungeon!T;jm r _There is a staircase to the Lair, spattered with blood here.T;j3 G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jm+ ###..................##.. andrew the Zephyrmancer #.÷.....◊............###. Deep Elf of Vehumet **.... #.##.....◊........^.># ## Health: 47/59 ===================----- #.#........♣◊........##  Magic: 22/26 ====================---- #.....................#  AC: 10Str: 5 #...◊........†.[....#.#  EV: 15T;jxnInt: 28 #......◊.........<.##.### SH: 0Dex: 15 #..◊♣.........÷[..###..## XL: 10 Next: 47% Place: Dungeon:8 #.◊♣.◊).@*♣◊.÷◊....###.## Noise: ---------  Time: 10151.1 (0.0) #.♣.....*Y*....÷...##.... a) +1 morningstar #.......***◊.♣.....#..... Cast: Shock ##......◊........###.#### Zot (25233)  #◊......P..◊..#.# #....# ##.◊.........##.# ####.. Y   yak ##.............# ### ###........##;jn4m##  ####...### _There is a staircase to the Lair, spattered with blood here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetT;jaoAAim: a yak (empty space bonus: 6/8)T;jW###..................##.. andrew the Zephyrmancer#.÷.....◊............###. Deep Elf of Vehumet **....#.##.....◊........^.># ## Health: 47/59 ===================-----#.#........♣◊........##Magic: 22/26 ====================----#.....................#AC: 10Str: 5T;j#...◊........†.[....#.#EV: 15Int: 28#......◊.........<.##.### SH: 0Dex: 15#..◊♣.........÷[..###..## XL: 10 Next: 47% Place: Dungeon:8#.◊♣.◊).@.♣◊.÷◊....###.## Noise: ---------  Time: 10151.1 (0.0)#.♣......*.....÷...##.... a) +1 morningstar#..........◊.♣.....#..... Cast: Shock##......◊........###.#### Zot (25233) T;j#◊......P..◊..#.# #....###.◊.........##.# ####.. Y   yak##.............# ######........########...### T;j:_There is a staircase to the Lair, spattered with blood here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jdAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetT;j^9Aim: a yak (empty space bonus: 6/8)T;j  ######. ###............ #.÷........# #.##.....◊........^.># # #.#♣◊# #.............# #...◊..†.[....#.#  #......◊.........<.## #..◊♣..@......÷[. #.◊♣.◊).>.♣◊.÷◊....###.# #.♣Y.....÷...## ....◊.♣.....#....T;j #◊........###.## #◊......P..◊..#.# #.. ◊##.# ####......# #####........####  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (empty space bonus: 6/8)  The open air twists around violently and strikes the yak!!  The yak is heavily wounded.T;jAY†T;j 39----===2.1 (12T;j"T;jG%< _The yak gores you! You slip backwards!T;jQPG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jV  ######............#... andrew the Zephyrmancer ###..................##. Deep Elf of Vehumet **.... #.÷.....◊............### Health: 39/59 ===============--------- #.##.....◊........^.># # Magic: 18/26 ================-------- #.#........♣◊........##  AC: 10Str: 5 #.....................#  EV: 15Int: 28 #...◊........†.[....#.#  SH: 0Dex: 15 #......◊.........<.##.## XL: 10 Next: 47% Place: Dungeon:8 #..◊♣..@**;j 39;49m....÷[..###..# Noise: ===------  Time: 10152.1 (0.0) #.◊♣.◊)*Y*♣◊.÷◊....###.# a) +1 morningstar #.♣....***.....÷...##... Cast: Shock #..........◊.♣.....#.... Zot (25232)  ##......◊........###.### #◊......P..◊..#.# #.... Y   yak ##.◊.........##.# ####. ##.............# ## ###........#### _The yak gores you! You slip backwards!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; T;jY 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 7/8)T;j* ######............#... andrew the Zephyrmancer###..................##. Deep Elf of Vehumet **....#.÷.....◊............### Health: 39/59 ===============---------#.##.....◊........^.># # Magic: 18/26 ================--------#.#........♣◊........## AC: 10Str: 5#.....................# EV: 15Int: 28#...◊........†.[....#.# SH: 0Dex: 15#......◊.........<.##.## XL: 10 Next: 47% Place: Dungeon:8#..◊♣;j m..@......÷[..###..# Noise: ===------  Time: 10152.1 (0.0)#.◊♣.◊).*.♣◊.÷◊....###.# a) +1 morningstar#.♣......†.....÷...##... Cast: Shock#..........◊.♣.....#.... Zot (25232) ##......◊........###.####◊......P..◊..#.# #.... Y   yak##.◊.........##.# ####.##.............# #####........#### _The yak gores you! You slip backwards!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: ;jD l;10;1mAirstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 7/8)T;j# Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the yak!  The yak is almost dead.T;j 40=3.1 (11T;j g _The yak closely misses you.T;jeG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j ######............#... andrew the Zephyrmancer ###..................##. Deep Elf of Vehumet **.... #.÷.....◊............### Health: 40/59 ================-------- #.##.....◊........^.># # Magic: 14/26 ============------------ #.#........♣◊........##  AC: 10Str: 5 #.....................#  EV: 15Int: 28 #...◊........†.[....#.#  SH: 0Dex: 15 #......◊.........<.##.## XL: 10 Next: 47% Place: Dungeon:8 #..◊♣..@**;j.39;49m....÷[..###..# Noise: ===------  Time: 10153.1 (0.0) #.◊♣.◊)*Y*♣◊.÷◊....###.# a) +1 morningstar #.♣....***.....÷...##... Cast: Shock #..........◊.♣.....#.... Zot (25231)  ##......◊........###.### #◊......P..◊..#.# #.... Y   yak ##.◊.........##.# ####. ##.............# ## ###........#### _The yak closely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; T;jj[0;10;1m1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, empty space bonus: 7/8)T;j@m ######............#... andrew the Zephyrmancer###..................##. Deep Elf of Vehumet **....#.÷.....◊............### Health: 40/59 ================--------#.##.....◊........^.># # Magic: 14/26 ============------------#.#........♣◊........## AC: 10Str: 5#.....................# EV: 15Int: 28#...◊........†.[....#.# SH: 0Dex: 15T;jVn #......◊.........<.##.## XL: 10 Next: 47% Place: Dungeon:8#..◊♣..@......÷[..###..# Noise: ===------  Time: 10153.1 (0.0)#.◊♣.◊).*.♣◊.÷◊....###.# a) +1 morningstar#.♣......†.....÷...##... Cast: Shock#..........◊.♣.....#.... Zot (25231) ##......◊........###.####◊......P..◊..#.# #.... Y   yak##.◊.........##.# ####.##.............# #####........#### _The yak closely misses you.T;jn [19;2HCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, empty space bonus: 7/8)T;j"n >  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the yak!!  You kill the yak!  Vehumet accepts your kill.T;jz )T;j 8====514.1 (1ShockT;j% :0T;jy T;jl 4 _You feel your power returning.T;j###......##.÷.....◊......##.##....^.># #.#........♣◊........## #..... #...◊†.[....#.# #......◊...<.##.####..◊♣.........÷[..###.T;j.#.◊♣.◊).@.♣◊.÷◊..##.♣......†.....÷...##....#....◊.♣.....#..#◊........###.####◊P..◊..#.# #....##.◊.........##.# ####...# ######## ####...###T;jT;jv,k---529T;j`7T;j"?r _There is a staircase to the Lair, spattered with blood here.T;jf3T;jAT;jT;j9=====8T;j~T;jҗT17T;j:T;jѝT;jB6T;jƠT;jT;j20==5T;j0T;jRT;js42=4T;jT;jT;j1==3T;jT;jnX2T;j:T;jT;j :1T;jT;jT;j3=2==T;j:0T;jT;jT;jC19T;jT;j\T;jS3==T;j:8T;j T;j[T;j`47T;jkT;jIT;jB6T;jT;jT;j4==5T;jT;jT;jDp5=4T;jT;jKT;j5==3T;jT;jAT;jB2T;jn1T;jDT;jn _You start resting.Magic restored.T;jr6=---T;j/0738.0)T;j;6==4.1 (190 _T;jBT;jDT;j T;jH T;jO T;j T;j Y09T;j T;j B8T;jס T;j T;jI p7=7T;j T;jU T;j T=6T;je T;j T;jW B5T;j޵ T;jr T;j B4T;jü T;jW T;j p8=3T;jh T;j T;j B2T;j T;jC T;j B1T;jo T;jd T;j `90T;j_ T;j T;j D199T;j T;j/ T;jy B8T;j T;j T;j B7T;j T;j T;j@ q50=6T;j T;jT;j?B5T;jT;jT;j)B4T;j T;j]T;jp1=3T;jnT;jT;j'B2T;jT;jT;j B1T;jT;j"T;j"B0T;jn%T;j(T;j(q2=89T;j+T;j/T;j0B8T;j$3T;j7T;j8B7T;j<T;jA@3=6T;jBT;jFT;jZGB5T;jiJT;jNT;jNB4T;jRT;jVT;jOW`43T;jZT;j^T;jR_B2T;jwT;jwq5=79T;j{T;jX8T;j#T;j_T;jB7T;jT;jT;jyp6=6T;jĒT;jT;jmB5T;jT;jT;jTB4T;j|T;jǦT;j)B3T;jT;j/T;jp7=2T;jT;jT;jB1T;jT;jT;jBB0T;joT;j@T;j#8T;jN=69T;jT;jT;j+B8T;jT;j*T;jB7T;jpT;j>T;jB6T;jT;jk _You start resting.HP restored.T;jv T;j+.218.1 (44T;j@9=9.1 (455 _T;j T;j` T;jq T;j 20.1 (1.0)4T;jv T;j =Lair:15985)   You climb downwards. Welcome back to the Lair of Beasts!T;j  ............... #.S...........!. ..............# #◊......#.....### ......#P......# ..............#  #.............#  ##...@.....#  ##...##.....#  ##.....P..#..#  #........## ..P. .....)..?................... S   water moccasin####.###....... ## #......# #.#.....You encounter a water moccasin.T;jZ w1.6 (2.5Shock3T;jzd T;jf 1 _The water moccasin hisses angrily.T;j3l z _There is a staircase back to the Dungeon, spattered with blood here.T;jSG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jE1  andrew the Zephyrmancer .**............  Deep Elf of Vehumet **.... #.S*..........!.  Health: 59/59 ======================== ..**..........#  Magic: 22/26 ====================---- T;j2]#◊......#.....###  AC: 10Str: 5 #......#P......#  EV: 15Int: 28 #..............#  SH: 0Dex: 15 #.............#  XL: 10 Next: 51% Place: Lair:1 T;jb2y##...@.....#  Noise: ---------  Time: 10221.6 (0.0) ##...##.....#  a) +1 morningstar ##.....P..#..#  Cast: ShockT;j2F #........## ..P.  Zot (5983)  #.....)..?......  #..............  S   water moccasinT;j2 ####.###.......  ## #......# T;j3~ #.#..... _There is a staircase back to the Dungeon, spattered with blood here.  T;j%3(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j3NAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (empty space bonus: 8/8)T;j/ andrew the Zephyrmancer...............Deep Elf of Vehumet **....#.*...........!.Health: 59/59 ========================..............#Magic: 22/26 ====================----#◊......#.....###AC: 10Str: 5#......#P......#EV: 15T;j0 Int: 28#..............#SH: 0Dex: 15#.............#XL: 10 Next: 51% Place: Lair:1##...@.....#Noise: ---------  Time: 10221.6 (0.0)##...##.....#a) +1 morningstar##.....P..#..#Cast: Shock#........## ..P.Zot (5983) #.....)..?......T;jA1 #..............S   water moccasin####.###.......## #......##.#..... _There is a staircase back to the Dungeon, spattered with blood here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;j1 GAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (empty space bonus: 8/8)T;j, /.S  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!T;j6 8 T;jH o===2.6 (12T;jP T;jIU f _The water moccasin is heavily wounded.T;jeGG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jQ#  andrew the Zephyrmancer ...............  Deep Elf of Vehumet **.... #.***.........!.  Health: 59/59 ========================T;j ..*S*.........#  Magic: 18/26 ================-------- #◊***...#.....###  AC: 10Str: 5 #......#P......#  EV: 15Int: 28T;j #..............#  SH: 0Dex: 15 #.............#  XL: 10 Next: 51% Place: Lair:1T;jP+ ##...@.....#  Noise: ===------  Time: 10222.6 (0.0) T;j##...##.....#  a) +1 morningstar ##.....P..#..#  Cast: Shock T;jc#........## ..P.  Zot (5982)  #.....)..?......  T;jm #..............  S   water moccasin ####.###.......  ## #......#  #.#..... _The water moccasin is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 8/8)T;jandrew the Zephyrmancer...............Deep Elf of Vehumet **....#.............!.Health: 59/59 ========================...*..........#Magic: 18/26 ================--------T;j:\#◊......#.....###AC: 10Str: 5#......#P......#EV: 15Int: 28#..............#SH: 0Dex: 15#.............#XL: 10 Next: 51% Place: Lair:1##...@.....#Noise: ===------  Time: 10222.6 (0.0)T;j##...##.....#a) +1 morningstar##.....P..#..#Cast: Shock#........## ..P.Zot (5982) T;j#.....)..?......#..............S   water moccasin####.###.......## #......#T;j:#.#..... _The water moccasin is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T;jAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 8/8)T;jWM.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (heavily wounded, empty space bonus: 8/8)  T;jtThe open air twists around violently and strikes the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.T;j̮(T;j21===43.6 (1Shock1T;jT;jU4 _You feel your power returning.T;jT;jT;j0T;jբo79T;js2====8T;j6T;jT;jMB7T;jT;jXT;jS3==T;jc:6T;j?T;jjT;j"B5T;jkT;j]T;jB4T;jT;jT;j#4T;jj==3T;jT;j6T;jB2T;jT;jT;j}#5T;jj==1T;jT;jxT;jB0T;j_T;jT;jzC69T;jT;jPn _You start resting.Magic restored.T;ji(---T;j0352.0)T;jL 6==---6.6 (138 _T;j(T;j+T;jJRead which item? Scrolls  f - 3 scrolls of fear  i - 10 scrolls of identifyp - a scroll of poison  T - 2 scrolls of torment [!] read|quaff|evoke[?] describe selectedT;j~ T;jandrew the Zephyrmancer...............Deep Elf of Vehumet **....#.............!.Health: 59/59 ========================..............#Magic: 26/26 ========================#◊......#.....###AC: 10Str: 5T;j#......#P......#EV: 15Int: 28#..............#SH: 0Dex: 15#.............#XL: 10 Next: 54% Place: Lair:1##...@.....#Noise: ---------  Time: 10236.6 (0.0)##...##.....#a) +1 morningstar##.....P..#..#Cast: Shock#........## ..P.Zot (5968) T;ju#.....)..?......#..............####.###.......## #......##.#.....T;j*FThe open air twists around violently and strikes the water moccasin!  You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored.T;j5P  Okay, then.T;jHT;jT;j. _T;jK ...............#.............!. ..............# #◊#.....###......#P......# #........# #  ##...<.....# ##...##@....# ##.....P..#..# #........## ..P.#.....)..?...... #..............####.###....... ## #......# #.##.#....#T;jNT;jcT;je$7.6 (1T;jrf#7 T;jf_T;jqT;jvyT;jg #!....# T;jah#◊......### #......#P............. #..... ##...<.....# ##...####.....P@.#..#........## ..P.)..?............... T;jh#.....T;jhp#.#....#.#....#T;jqT;j@`86T;jT;jT;j.# #◊......### #......#P............. #...... ##...<.....# ##...##.....#T;j##.....P..#..#.......@## ..P.)..?................###.###........ ## #......##T;jV #.#.....### T;j T;j7 `95T;j~ T;jr T;jY #◊#.....###......#P......# #..............# .....#  ##...<.....# ##...##.....# .##.....P..#..#.?.#........##...P..#.....)..@.......#..........####.### ## #......### #.###.#....###.#....#.. ....#T;jѫ a404T;j T;jh v _Found a scroll labelled VITSODU OMYULO.T;j e1.6 (23T;j( T;j e _c - a scroll labelled SOTAMI WEOVEUSKU;jv #◊......#.....### #......#P......# #..............#U;jQw #.............# ##...<.....# ##...##.....# . ##.....P..#..#.?.U;j|w #.##...P.. #.....)U;jwD. #.U;jwb ####.###.U;jw ## #......### U;jIxq #.#.....# #.#....## #.#....# ..:....#U;jU;je2.6 (12U;j>U;jA: _Found a parchment of Teleport Other.U;j ! #◊......#.....### #......#P......# #..............# #.............# ##...<.....# ##...##.....# . ##.....P..#..#.?. #U;j i.##...P.. #.....). #. ####.###. ## #......### #.#.....# #.#....##U;j  #.#....# ..:U;j͒ @....#U;j| U;j `31U;j: U;jz U;j #◊......#.....### #......#P......# #..............# #.............# ##...<.....#U;jh ##...##.....# . ##.....P..#..#.?. #.##...P.. #...... #U;jk. ####.###.U;j ## #......### #.#U;jZ.# #.#....##U;j #.#....# ..:....#U;jU;j`40U;jU;jQ _You see here a +0 lajatang.U;jU;ja559U;j?U;j' _q - a +0 lajatangU;jcU;j#kQGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 morningstar (weapon)b - a +0 long sword  U;juke - a +0 short sword  p - a +1 dagger of drainingq - a +0 lajatang Missiles (go to first with ()f - 25 poisoned darts  U;jk?i - 4 boomerangs  m - 8 javelins  n - 9 stones  U;jko - a curare-tipped dart Armour (go to first with [) U;jkv c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} U;j#l^ h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) U;jTlJewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)U;jvl5j - a ring of poison resistanceU;ja - a +1 morningstar (weapon). A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Maces & Flails.  At 100% training you would reach 16.0 in about 4.0 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.5. Damage rating: 13 (Base 13 x 87% (Str) x 108% (Skill) + 1 (Ench)). U;jThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.U;j? Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 morningstar (weapon)  b - a +0 long sword  e - a +0 short sword  p - a +1 dagger of draining  q - a +0 lajatang Missiles (go to first with ()  f - 25 poisoned darts  i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart U;jArmour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)j - a ring of poison resistanceU;jf[Enter] accept (1 chosen)U;jU;j ..............#andrew the Zephyrmancer#◊......#.....###Deep Elf of Vehumet **....#......#P......#Health: 59/59 ========================#..............#Magic: 26/26 ========================#.............#AC: 10Str: 5##...<.....#EV: 15Int: 28##...##.....# .SH: 0Dex: 15U;jf##.....P..#..#.?.XL: 10 Next: 54% Place: Lair:1#...@)...##...P..Noise: ---------  Time: 10250.6 (0.0)#.....)..........a) +0 lajatang#................Cast: Shock####.###.........Zot (5954) U;j### #......####.#.....##.#....###.#....#..:....#U;jAdjust to which letter? (? for menu, Esc to quit) _a - a +0 lajatang; q - a +1 morningstar (weapon)  U;jPYou unwield your +1 morningstar. _a - a +0 lajatang (weapon) _You drop a +0 long sword. _You drop a +0 short sword.U;j"e1.6 (13U;j(U;jS-7 _You drop a +1 dagger of draining.U;j/z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? U;jaU;jDfWAdjust which item? U;jgEHand Weapons (go to first with ))  a - a +0 lajatang (weapon)  q - a +1 morningstar Missiles (go to first with ()f - 25 poisoned darts  i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart Armour (go to first with [)  c - a +0 robe (worn) U;jg d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)j - a ring of poison resistanceU;jU;ju..............#andrew the Zephyrmancer#◊......#.....###Deep Elf of Vehumet **....#......#P......#Health: 59/59 ========================#..............#Magic: 26/26 ========================#.............#AC: 10U;jStr: 5##...<.....#EV: 15Int: 28##...##.....# .SH: 0Dex: 15##.....P..#..#.?.XL: 10 Next: 54% Place: Lair:1#...@)...##...P..Noise: ---------  Time: 10251.6 (0.0)#.....)..........U;j8a) +0 lajatang#................Cast: Shock####.###.........Zot (5953) ### #......####.#.....##.#....###.#....#U;jt..:....# _You drop a +0 long sword. _You drop a +0 short sword. _You drop a +1 dagger of draining.  U;j;Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? q - a +1 morningstar  Adjust to which letter? (? for menu, Esc to quit)U;j U;jP U;j U;j/  _You drop a +0 short sword. _You drop a +1 dagger of draining.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? q - a +1 morningstar  Adjust to which letter? (? for menu, Esc to quit) _b - a +1 morningstarU;j0V.# #◊......#.....### #......#P......# #..............# #.............# ##...<.....# ##...##.....# . ##.....P..#..#.?. #...)@...##...P.. #.....). #. ####.###. ### #......####.#.....##.#....###.#....# U;jU;jU+l2.6 (12 _U;j2U;j::T _You see here a +0 short sword.U;jɸ M#!...............# U;j@ z#◊......#.....##.....#P.....#.............#.............# ##...<..  ##...##.....# ##...@.P..#..#.?U;js ))...##...P).......####.###.........U;j ..U;j U;jZ g31 _U;j U;jh U;jJM .#!.........# #◊......###......#P.....#............#.............# ##...<  ##..@##.....# ##.....P..#..#.?))...##...P)......#....................40U;jU;jU;j˗... #......!...............# #◊......#.....### #......#P# #...# #........<.....# ##.....# . ##.....P..#..#.?. #...))...##...P.. #.....)..........#................####.###.........### #......###.#.....#U;jTU;ja549U;jU;j+U;j |x......... #.............!. ......# #◊......#.....### #......#P......# #.# #.# ##...@.....# ##...##.....# . ##.....P..#..#.?. #...))...##...P.. #.....)..........#.........####.###...### #... U;j$U;jU;jvY68U;j _There is a staircase back to the Dungeon, spattered with blood here.U;j-U;j$9Read which item? Scrolls  f - 3 scrolls of feari - 10 scrolls of identify  p - a scroll of poison  T - 2 scrolls of torment  c - a scroll labelled SOTAMI WEOVEUSK [!] read|quaff|evoke[?] describe selectedU;j T U;j\ U;j?f gandrew the Zephyrmancer...............Deep Elf of Vehumet **....#.............!.Health: 59/59 ========================..............#Magic: 26/26 ========================#◊......#.....###AC: 10Str: 5#......#P......#EV: 15U;jf Int: 28#..............#SH: 0Dex: 15#.............#XL: 10 Next: 54% Place: Lair:1##...@.....#Noise: ---------  Time: 10256.6 (0.0)##...##.....# .a) +0 lajatang##.....P..#..#.?.Cast: ShockU;jg V#...))...##...P..Zot (5948) #.....)..........#................####.###.........### #......####.#.....#Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? q - a +1 morningstar  Adjust to which letter? (? for menu, Esc to quit) U;jh _b - a +1 morningstar _You see here a +0 short sword. _There is a staircase back to the Dungeon, spattered with blood here.U;j6j U;jVl oIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SOTAMI WEOVEUSK[?] describe selectedU;jI(U;jOU;jZandrew the Zephyrmancer...............Deep Elf of Vehumet **....#.............!.Health: 59/59 ========================..............#Magic: 26/26 ========================#◊......#.....###AC: 10Str: 5#......#P......#EV: 15Int: 28#..............#SH: 0Dex: 15U;j[%#.............#XL: 10 Next: 54% Place: Lair:1##...@.....#Noise: ---------  Time: 10256.6 (0.0)##...##.....# .a) +0 lajatang##.....P..#..#.?.Cast: Shock#...))...##...P..Zot (5948) #.....)..........#................####.###.........### #......####.#.....#U;jK\Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? q - a +1 morningstar  Adjust to which letter? (? for menu, Esc to quit) _b - a +1 morningstar _You see here a +0 short sword. _There is a staircase back to the Dungeon, spattered with blood here.U;jeP  Okay, then.U;jsU;jN|U;jˀ. _U;jU;jU;jU;jF _Unknown command.U;j]=U;j?Read which item? Scrolls  f - 3 scrolls of feari - 10 scrolls of identify  p - a scroll of poison  T - 2 scrolls of torment U;j@ c - a scroll labelled SOTAMI WEOVEUSK [!] read|quaff|evoke[?] describe selectedU;j U;j0Dandrew the Zephyrmancer...............Deep Elf of Vehumet **....#.............!.Health: 59/59 ========================..............#Magic: 26/26 ========================#◊......#.....###AC: 10Str: 5#......#P......#U;jEV: 15Int: 28#..............#SH: 0Dex: 15#.............#XL: 10 Next: 54% Place: Lair:1##...@.....#Noise: ---------  Time: 10256.6 (0.0)##...##.....# .a) +0 lajatangU;jٺ##.....P..#..#.?.Cast: Shock#...))...##...P..Zot (5948) #.....)..........#................####.###.........### #......####.#.....#Adjust to which letter? (? for menu, Esc to quit) U;j_b - a +1 morningstar _You see here a +0 short sword. _There is a staircase back to the Dungeon, spattered with blood here. _Okay, then. U;jN1_Unknown command.U;j  As you read the scroll labelled SOTAMI WEOVEUSK, it crumbles to dust.  It is a scroll of amnesia.U;jx/  --more--U;jp U;j[v } Your spells (forget)TypeFailure Level  a - ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d - AirstrikeAirU;jw 1%4  e - Poisonous VapoursAlchemy/Air1%1  f - JinxbiteHexes1%2  g - Confusing TouchHexes1%3  h - Inner FlameHexes/Fire2%3 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit U;j U;j? U;j+andrew the Zephyrmancer...............Deep Elf of Vehumet **....#.............!.Health: 59/59 ========================..............#Magic: 26/26 ========================#◊......#.....###AC: 10Str: 5#......#P......#EV: 15Int: 28#..............#SH: 0Dex: 15#.............#XL: 10 Next: 54% Place: Lair:1##...@.....#Noise: ---------  Time: 10256.6 (0.0)##...##.....# .a) +0 lajatang##.....P..#..#.?.Cast: Shock#...))...##...P..Zot (5948) #.....[0;10;1 U;jAm)..........#................####.###.........### #......####.#.....# _You see here a +0 short sword. _There is a staircase back to the Dungeon, spattered with blood here. _Okay, then. _Unknown command.As you read the scroll labelled SOTAMI WEOVEUSK, it crumbles to dust.  It is a scroll of amnesia. U;jandrew the Zephyrmancer...............Deep Elf of Vehumet **....#.............!.Health: 59/59 ========================..............#Magic: 26/26 ========================#◊......#.....###AC: 10Str: 5 U;jb#......#P......#EV: 15Int: 28#..............#SH: 0Dex: 15#.............#XL: 10 Next: 54% Place: Lair:1##...@.....#Noise: ---------  Time: 10256.6 (0.0)##...##.....# .a) +0 lajatang U;jL2##.....P..#..#.?.Cast: Shock#...))...##...P..Zot (5948) #.....)..........#................####.###.........### #......####.#.....# _You see here a +0 short sword.  U;j/_There is a staircase back to the Dungeon, spattered with blood here. _Okay, then. _Unknown command.As you read the scroll labelled SOTAMI WEOVEUSK, it crumbles to dust.  It is a scroll of amnesia. U;j U;jhReally abort (and waste the scroll)? Y - Yes  N - No U;j=  U;jd andrew the Zephyrmancer...............Deep Elf of Vehumet **....#.............!.Health: 59/59 ========================..............#Magic: 26/26 ========================#◊......#.....###AC: 10Str: 5#......#P......#EV: 15Int: 28#..............#SH: 0Dex: 15#.............#XL: 10 Next: 54% Place: Lair:1##...@.....#Noise: ---------  Time: 10256.6 (0.0)##...##.....# .a) +0 lajatang##.....P..#..#.?.Cast: Shock#...))...##...P..Zot (5948) #.....[0;10;1 U;jѬ m)..........#................####.###.........### #......####.#.....# _There is a staircase back to the Dungeon, spattered with blood here. _Okay, then. _Unknown command.As you read the scroll labelled SOTAMI WEOVEUSK, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.7.6 (17 _!U;jHn ...#......... #......!...............# #◊......#.....### #......#P# #..# #.......###...<.....## ##.....# . ##.....P..#..#.?. #...))...##...P..#.....)..........#................####.###.........### #......##!U;jx!U;j~`86!U;j!U;jB!U;js ..#.◊...#.##.  ....#........ #.............!...............# #◊......#.....### #......#P# #..# !U;jt #........ ###...<.....## ##.....# . ##.....P..#..#.?.#...))...##...P..#.....)..........#................####.###...!U;j !U;j `95!U;j !U;j !U;j  ...... .. ...#.◊...#.##.  #....... #.......!...............# #◊......#.....### #......#P# #..# !U;ju *#........ ###...<.....## ##.....# .##.....P..#..#.?.#...))...##...P..#.....)..........#.......!U;j !U;j a604!U;jo& !U;jA+ "U;jd...  ......... ...#.◊...#.##.  #.. #!...............# #◊......#....@### #......#P# #..# #........ ###...<.....####.....# .##.....P..#..#.?.#...))...##...P..#.....)"U;j"U;jr`13"U;j*"U;j"U;jsyM. .. # ......... .. ..#.◊...#.##. .# #.# ...#####!.....#......... #◊......#.....###..#P......##.##.............#....##..."U;j422"U;j, -##.. .......... ... .. ... ##"U;j- > ......... .. ....#.◊...#.##.  #.# ...#### #.....#........###.....#◊......#.....### ...#......#P......# .#....##.............####...<.....####.....# .##.....P..#..#.?.31"U;j~= "U;j|L e4.6 (20"U;j\Q "U;j-W "U;jW TOkay, then. _Unknown command.  As you read the scroll labelled SOTAMI WEOVEUSK, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.d - a glowing grey potion#U;j ...##.. ..........  ......... ... ## .. .. ....#.◊...#.##. .# ............#....#####....# ###..... #◊#.....### ... #......#P......# . #..............#  #...# ###...<.....## ##...##.....# ...P..#..#.?. #...))...##...P..#U;j"5.6 (139#U;j...... ... ... ##... .. ....#.◊...#.##. .# ............#....#####....# ###..... #◊......#...@.### ... #......#P......# . #..............#  #.# ###...<## ##...##.....# ...P..#..#.?. #...))...##...P.. #.....)..........#U;j#U;j`68#U;j##U;jɱ#U;j p R.. ... ##... .. .. ..#.◊...#.##. .# ............#.# ......#####......# ..###.....#◊......#.....### ... ......#P...@..# . #..............# # ##...<.....## #U;jq D##...##.....# .##.....P..#..#.?.#...))...##...P..#.....)..........#.#U;j{ #U;j `77#U;jj #U;j #U;j~R   .. ..#.◊...#.##. .# ..........#.# .....#####....###.....#◊......##U;j@S ###  #......#P......# ....  # ###...<.....#...## ..............####.###.........#U;j] #U;jf `86#U;j"n #U;jr $U;ji  ..#.◊...#.##. .# ..........#.# ....#####..........###.....#◊......###  #......#P......# .. $U;j # ###...<.....#...## .##.....P..#..#.?...###........$U;jU### #......###$U;j)$U;j6`95$U;j<$U;j@$U;j ..........#.# ....#####..........###.....#◊......###  #......#P......# ..  # ###...<...@.##...## .$U;jKZ##.....P..#..#.?...))...##...P..#......#####.#.....#$U;j_$U;ja704$U;j[$U;jU$U;j}W y ....#####.................###.....#◊......###  #......#P......# ..  # ###...<.....##...## .##.....P..#..#.?...))...##...P...)............###....#.#.....#.#....##$U;j^ $U;jm `13$U;jt $U;jy $U;jEQ#...# ..###.....#◊#.....### ... ......#P......# . #........# # ##...<.....## ##...##.....# .##.....P..#.@#.?. #...))...##...P...##.....)...........##..........######.###.... ### #......###### #.#.....##.#....###.#....#$U;j-f$U;jt`22$U;jo|$U;jӀ%U;jq..###.....#◊#.....### ... ......#P......# ..#........# ...# ...##...<.....## ...###...##.....###....###.....P..#..#.?..##...))...##..@P...##.....)...........# #.........## ####.###.  ### #......###### #.#.....##.#....###.#....#..:....#%U;jX%U;j`31%U;j%U;j8%U;jyk r#.....# ........###..... #◊......#.....### ...  #......#P......# .#..............# #.............# ###...<.....## ...# ##.....###....###.....P..#..#@?..# #...))...##...P...# #.....) #........## ####.###.....### #......#######.#.....##.#....###.#....#%U;j[u %U;jB} `40%U;j &U;jl.# ###........ ◊......#.....### ...F. #......#P......# .... #.# ...#.# #....# ###...<.....## ....# ##...##.....###....#  ##.....P..#..#.@..#  #...))...##...P...#  #.....).#  #.##  ####.###### #......###### F   bullfrog (asleep)#&U;j W#. &U;j&U;j!q5Shock29&U;j$*&U;j5,R _You encounter a bullfrog.&U;j#0 _You see here a scroll labelled VITSODU OMYULO.'U;jo G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'U;jѝ...................#  andrew the Zephyrmancer .............###....***.  Deep Elf of Vehumet **.... ◊......#.....### ..*F*.  Health: 59/59 ======================== #......#P......# ..***.  Magic: 22/26 ====================---- #..............# ......  AC: 10Str: 5  #.............# #....#  EV: 15Int: 28  ###...<.....## ....#  SH: 0Dex: 15  ##...##.....###....#  XL: 10 Next: 54% Place: Lair:1  ##.....P..#..#.@..#  Noise: ---------  Time: 10275.6 (0.0)  #...))...##...P...#  a) +0 lajatang  #.....)...........['U;j40m#  Cast: Shock  #................##  Zot (5929)  ####.###...........  ### #......######  F   bullfrog (asleep) #.#.....# #.#....## #.#....# _You see here a scroll labelled VITSODU OMYULO.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (asleep, empty space bonus: 8/8)(U;j...................#andrew the Zephyrmancer .............###........Deep Elf of Vehumet **.... ◊......#.....### ...*..Health: 59/59 ======================== #......#P......# ......Magic: 22/26 ====================---- #..............# ......AC: 10Str: 5  #.............# #....#EV: 15(U;jZInt: 28###...<.....## ....#SH: 0Dex: 15##...##.....###....#XL: 10 Next: 54% Place: Lair:1  ##.....P..#..#.@..#Noise: ---------  Time: 10275.6 (0.0)  #...))...##...P...#a) +0 lajatang#.....)...........#(U;j&Cast: Shock  #................##Zot (5929) ####.###...........### #......######(U;jF   bullfrog (asleep)#.#.....##.#....##(U;j#.#....# (U;j:v_You see here a scroll labelled VITSODU OMYULO.  (U;jpCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  (U;jyPress: ? - help, Dir - move targetAim: a bullfrog (asleep, empty space bonus: 8/8)(U;j%†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bullfrog (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!!  You kill the bullfrog!(U;j(1((U;j@ 5===6.6 (1Shock8 _Vehumet accepts your kill.(U;j`(U;jfh _Your Stealth skill increases to level 9!)U;j<)U;jORecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d - rings of poison resistance  e - rings of protection from firef - rings of see invisible Wands (select all with /))U;jgP@g + unknown wands  h + wands of mindburst  i + wands of paralysis  j + wands of warping Scrolls (select all with ?)k + unknown scrolls  l + scrolls of acquirement (very rare)  )U;jPm + scrolls of amnesia (uncommon)  n + scrolls of blinking (uncommon)  o + scrolls of brand weapon (rare)  p + scrolls of enchant armour (uncommon)  )U;jQq + scrolls of fear (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]*U;ju. Scrolls ?  k + unknown scrolls  l + scrolls of acquirement (very rare)  m + scrolls of amnesia (uncommon)  n + scrolls of blinking (uncommon)  o + scrolls of brand weapon (rare)  p + scrolls of enchant armour (uncommon)  q + scrolls of fear (uncommon)  r + scrolls of fog (uncommon)  s + scrolls of identify (very common)  t + scrolls of immolation (uncommon)  u + scrolls of poison (uncommon)  *U;jju&v + scrolls of teleportation (common)  w + scrolls of torment (rare) Potions (select all with !)x + unknown potions  y + potionttraction (uncommon)  z + potionrillian*U;junce (uncommon)  A + potions of cancellati  B + potions of curing (very   C + potions of enli*U;juTghtenment (uncommon)19%-U;jv&  w + scrolls of torment (rare) Potions (select all with !)x + unknown potions  y + potionttraction (uncommon)  z + potionrilliance (uncommon)  A + potions of cancellati  B + potions of curing (very   C + potions of enli-U;jp'ghtenment (uncommon)  D + potions of haste (uncommon)  E + potions of heal wounds (  F + potionnvisibility (rare)  G + potions of magic (rare)  H + potions of might (un  I + potions of mutation (uncommon) -U;j'Missiles(  J + boomerangs  K + darts  L + javelins -U;jc( M - large rocks  N + stones  O + throwing nets3.U;jDž.U;j.U;j3g...................#andrew the Zephyrmancer .............###........Deep Elf of Vehumet **.... ◊......#.....### ...†..Health: 59/59 ======================== #......#P......# ......Magic: 22/26 ====================---- #..............# ......AC: 10Str: 5  #.............# #....#.U;jEV: 15Int: 28###...<.....## ....#SH: 0Dex: 15##...##.....###....#XL: 10 Next: 55% Place: Lair:1  ##.....P..#..#.@..#Noise: ===------  Time: 10276.6 (0.0)  .U;j-#...))...##...P...#a) +0 lajatang#.....)...........#Cast: Shock.U;j=#................##Zot (5928) ####.###...........### #......######.U;jl#.#.....##.#....###.#....#Press: ? - help, Dir - move target.U;jAim: a bullfrog (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!!  .U;j&You kill the bullfrog! .U;jӚ_Vehumet accepts your kill. _Your Stealth skill increases to level 9!.U;j.U;j.U;jX.U;jd.U;j.U;j.Read which item? Inventory Items Scrolls  f - 3 scrolls of feari - 10 scrolls of identify  p - a scroll of poison  T - 2 scrolls of torment Floor Items ([,] to select) Scrolls .U;ja scroll labelled VITSODU OMYULO [!] read|quaff|evoke[?] describe selected0U;j'<([,] to select) 3 scrolls of fear     a - a scroll labelled VITSODU OMYULO1U;j1U;j1U;j\...................#andrew the Zephyrmancer .............###........Deep Elf of Vehumet **.... ◊......#.....### ...†..Health: 59/59 ======================== #......#P......# ......Magic: 22/26 ====================---- #..............# ......AC: 10Str: 5  #.............# #....#EV: 15Int: 28###...<.....## ....#SH: 0Dex: 15##...##.....###....#XL: 10 Next: 55% Place: Lair:1  ##.....P..#..#.@..#Noise: ===------  Time: 10276.6 (0.0)  #...))...##...P...#a) +0 lajatang1U;jԦ##.....)...........#Cast: Shock#................##Zot (5928) ####.###...........### #......#######.#.....##.#....###.#....#Press: ? - help, Dir - move target1U;j_Aim: a bullfrog (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!!  You kill the bullfrog! _Vehumet accepts your kill. _Your Stealth skill increases to level 9!1U;j bbbbbbbb@bbb.bPbbbbbbbbbb...bb..b.bbbbAs you read the scroll labelled VITSODU OMYULO, it crumbles to dust.1U;j3=---7.6 (171U;jbbbbbbbb@bb.bPbbbbbbbbbb...bb..b.bbbb1U;jZ _You hear the flapping of tiny wings. It was a scroll of butterflies.3U;j13U;jUcb..bb..bb..bb.b.b.b..bb.b.b.b..b.bb.b.b..b.b.bb.b..b.b.b.;jk(42mb.b.bb..b.b.b.b.b.bb..b63U;j n3U;j[3U;j3U;j3U;j_3U;jL3U;jL3U;jq3U;j3U;j|3U;j?3U;j3U;j3U;j3U;j3U;j 3U;j 3U;jO3U;j33U;j3U;j3U;j3U;j03U;j!3U;j$3U;jB,3U;j@M53U;jO3U;jdQ3U;j*T3U;j,W3U;jY3U;jY]3U;j_3U;jb3U;jte3U;jh3U;jk3U;jn3U;jr3U;ju3U;jx3U;j{3U;j3U;jW3U;j}3U;jS3U;j=3U;jՍ3U;j3U;jz3U;j3U;ju3U;ji3U;j3U;j̡3U;j3U;jN3U;j3U;jd3U;j3U;jڲ3U;j3U;j3U;j3U;jl4==43U;j3U;jx3U;j3U;j3U;j3U;jv3U;jM3U;j/3U;j3U;jx3U;jo3U;jl3U;j3U;j3U;j3U;jC3U;j3U;j%,3U;j3U;j3U;jT3U;j*n3U;j0,3U;j33U;j^73U;jU?B3U;jB3U;jWE3U;jI3U;j\K3U;jDO3U;jGR3U;j'U3U;jX3U;j[3U;j _3U;jQa3U;jd3U;jXj,3U;j.m3U;jgp3U;jr3U;jqv3U;j0y3U;j,3U;jC3U;jM3U;jB3U;j{3U;jG3U;j3U;jwB33U;j3U;j43U;jA3U;j53U;j&3U;j?3U;j3U;jO3U;j3U;j3U;j3U;jf3U;j 3U;j3U;j3U;j3U;j3U;j3U;j3U;j$3U;j3U;j$3U;j3U;j3U;j3U;j3U;j3U;j~3U;j3U;j3U;j3U;j3U;ji3U;j3U;j 3U;j=3U;j 3U;j3U;j3U;j3U;j3U;j3U;j!3U;je#3U;j`&3U;j!)3U;j+3U;jr.3U;j23U;j35==23U;jW63U;j:3U;j<3U;jm?3U;j B3U;j7E3U;jG3U;jDK3U;jM3U;jP3U;j&S3U;jU3U;jRX3U;j[3U;j]3U;j`3U;jhB3U;jl3U;jn3U;j(s3U;jht3U;jv3U;jqy3U;j}3U;j'3U;j73U;j3U;j3U;j3U;jԎ3U;j%3U;jF3U;jĖ3U;j3U;jQ3U;jD3U;j̦,3U;j+3U;j3U;j3U;j3U;j3U;j3U;jj3U;j3U;j;3U;j3U;j3U;ju3U;j`3U;j3U;jJ3U;j*3U;j3U;j3U;jt3U;j3U;j3U;j;B13U;jU3U;j3U;j3U;j 3U;j 3U;jl3U;j3U;j#3U;jo3U;j3U;ji3U;j63U;j 3U;j"3U;jD$3U;j&3U;j:)3U;j,3U;j.3U;j13U;j33U;j$63U;jU83U;j{;3U;j>3U;j;@3U;jB3U;jD3U;j~G3U;jJ3U;jL3U;jN3U;jR3U;jS3U;jV3U;jX3U;j4_,3U;jl`3U;jc3U;jg3U;jj3U;jkB03U;jo3U;jun _You start resting.Magic restored.3U;jb.bbbbb..b....---b.Pbb.bb.b..bbbbbb....bbb..bb.bb3U;j84.6 (7b.b..b3U;jm).bb.b..b.3U;j$b3U;jNb.3U;j&Db.3U;jTB.b3U;jg.b.3U;j֛1b3U;j.b.b3U;jLG.b3U;j~?b.3U;jǜFb.3U;jG.b3U;jb.b.3U;j:.b3U;jb..b3U;j.bb.b.b..b.b3U;jb..b.b3U;j(Ab.3U;jKb.3U;j8".3U;jc'b3U;j .3U;j1b3U;j8E.b3U;jʢGb.3U;j;b.3U;jm<.b3U;j+S.b3U;jG.b3U;j I.b3U;j?Bb.3U;j=.b3U;jإFb.3U;jC.b3U;jlFb.3U;jAb.3U;j+Ab.3U;jb..b.b3U;jdCb.3U;jШG.b3U;j+Eb.3U;jlG.b3U;j .3U;j'b3U;jMb.3U;j Lb.3U;jGM.b3U;jQ.b3U;jش3U;j6==5.6 (819 _3U;jbbbbbbbbbPbbb.b.bbbb.bbbb.bbbbb3U;j4U;j b.4U;jP bb.b4U;j+(.b.bb.bbb.bb.b..bbbbb.b..b.b.bb.b.bb.b..b.bb.b..bb..b4U;j)t[8;18Hb.b.b..bb..4U;jL)$b4U;jv)<.b4U;j)4U;jQ[b.b.b.b..bb.84U;j@f4U;jnlI _You swap places with your butterfly.4U;jmn4U;jv4U;j{4U;j}4U;j4U;jk4U;jH4U;jw4U;j4U;j4U;jq4U;j@4U;j4U;j4U;j4U;j4U;j4U;j4U;j4U;j4U;j4U;j]4U;jw4U;j4U;j4U;j4U;j4U;j4U;j4U;j4U;jN4U;j"4U;j4U;j# 4U;j4U;j4U;j,4U;j4U;j: 4U;j$4U;j+*4U;j.4U;jH34U;j84U;jH<4U;j@5U;jD5U;j5U;j 5U;j5U;j#5U;j5U;j"$5U;j)5U;j.5U;jB35U;j75U;j <5U;j@5U;jE5U;jYI5U;j7M5U;jP5U;jU5U;jX5U;jn\5U;j"a5U;je5U;ji5U;jn5U;jGp5U;jp:75U;jwu5U;j5}5U;j5U;jʼn5U;j@5U;jx5U;j5U;j05U;jj5U;j֡5U;j@5U;j5U;j5U;j5U;j5U;j5U;j5U;jL5U;j5U;j^5U;j5U;j5U;j5U;j%5U;j)5U;j5U;j5U;j5U;j>5U;ju 5U;j5U;j5U;j5U;j5U;j5U;jj"5U;j &5U;j<+5U;j25U;j75U;j<5U;jA5U;j]65U;jg_ _You swap places with your butterfly.5U;jj5U;jzo5U;jp5U;ju5U;j`z5U;j5U;j΄5U;j<5U;j\5U;j5U;j5U;j5U;j}5U;jv5U;jo5U;j(5U;j5U;j5U;j^5U;jn5U;j!5U;j5U;jY5U;j5U;j/5U;j%5U;j!5U;j5U;j45U;j5U;j5U;j5U;j5U;j5U;j5U;j5U;jX5U;j5U;jI"5U;jX&5U;j*5U;j /5U;j=35U;j75U;jann5U;j*v5U;jv5U;j$~5U;j5U;j5U;j̋5U;j\5U;jc5U;j5U;jA5U;j5U;j5U;j5U;jET=55U;j45U;j|I _You swap places with your butterfly.5U;j:5U;j5U;j5U;j5U;j5U;ja5U;jc5U;jw5U;j5U;j5U;j5U;j5U;jL5U;j5U;j5U;jp5U;j 5U;j5U;j5U;j5U;j5U;j5U;j!5U;j$5U;j2(5U;jP+5U;j!/5U;j225U;jK55U;j85U;jv<5U;j?5U;j@C5U;jXF5U;jI5U;jL5U;jQ5U;jS5U;jW5U;jZ5U;j@\B45U;j``5U;je5U;jl5U;j p5U;js5U;jcz5U;jO}5U;j#5U;j,5U;j5U;j5U;j55U;j5U;jG5U;jr5U;jҶ5U;jл5U;jݿ5U;j5U;j5U;j~5U;j5U;js5U;j5U;j5U;j5U;j5U;j5U;jH5U;j5U;j5U;j:*5U;j7OX5U;jQ5U;jV5U;j\5U;j~^5U;jc5U;jh5U;jl5U;jyp5U;jt5U;j.b.bb.5U;j>L.b5U;j>Hb.5U;j)?/b5U;jQ?5U;ju??.b5U;j?/.5U;jE@Jb.5U;j@Rb.5U;j@<.b5U;jAM.b5U;jvAG.b5U;jA?.b5U;jqBN.b5U;jB/b5U;jBD.b5U;jBCKb.5U;jC.bb.5U;j2DC.b5U;jzDM.b5U;jDAb.5U;j*E:.b.5U;jE@b.5U;jEEb.5U;jGB.b5U;jG..b.5U;j3H$b5U;jVHJb.5U;jHC.b5U;jI=b.5U;j_I9b.5U;jIL.b5U;j:JEb.5U;j[J;b.5U;jJQ.b5U;jAKDb.5U;jK..5U;jKG.b5U;jGLL.b5U;j2WBbb.5U;j4aj5.6 (10.0)095U;jib..bb.b.bbbbbbbbbbbb#bb.bb.b5U;jnC _You add the spell Cause Fear to your library.6U;jN 6U;jQ  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce12% 3b - Cause FearHexes2% 4  c - ApportationTranslocation3%1  d - FoxfireConjuration/Fire6U;jqQ 3%1  e - Kiss of DeathConjuration/Necromancy 3%1  f - Momentum StrikeConjuration/Translocation 4%2  g - Ozocubu's ArmourIce12% 3  h - Teleport OtherTranslocation6U;jQ /12% 3  i - Spellspark ServitorConjuration/Forgecraft 100% 7 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;U;jI;U;jJ;U;jV#...))...##b..P...#andrew the Zephyrmancer#.....)......b..b.#Deep Elf of Vehumet **....#.........b.b.bb.###Health: 59/59 ========================####.###.bbbbbb......Magic: 26/26 ========================;U;j>X\### #..bbbb######..AC: 10Str: 5#b#.....#EV: 15Int: 28#b#bb.b##SH: 0Dex: 15##.#b.b.#XL: 10 Next: 55% Place: Lair:1#..@....#Noise: ---------  Time: 10295.6 (0.0)#....##..#a) +0 lajatang#....# ###Cast: Shock#.#####Zot (5909) ## _You swap places with your butterfly. _Your butterfly disappears in a burst of colours!You pick up a parchment of Teleport Other and begin reading...  You add the spell Teleport Other to your library.  You pick up a parchment of Cause Fear and begin reading... _You add the spell Cause Fear to your library.;U;je;U;j.gMemorise Cause Fear, consuming 4 spell levels and leaving 7? Y - Yes  N - No;U;jx ;U;j \#...))...##b..P...#andrew the Zephyrmancer#.....)......b..b.#Deep Elf of Vehumet **....#.........b.b.bb.###Health: 59/59 ========================####.###.bbbbbb......Magic: 26/26 ========================### #..bbbb######..AC: 10Str: 5#.#.....#EV: 15Int: 28#b#bb.b##SH: 0Dex: 15;U;j j##.#b.b.#XL: 10 Next: 55% Place: Lair:1#..@....#Noise: ---------  Time: 10295.6 (0.0)#....##..#a) +0 lajatang#....# ###Cast: Shock#.#####Zot (5909) ## _You swap places with your butterfly. _Your butterfly disappears in a burst of colours!You pick up a parchment of Teleport Other and begin reading...  You add the spell Teleport Other to your library.  You pick up a parchment of Cause Fear and begin reading... ;U;j( 5_You add the spell Cause Fear to your library.;U;j F.b;U;j ?b.;U;j0 F.b;U;j ;b.;U;jW wbb.;U;j Kb.;U;j. ?.b;U;je G.b;U;j D.b;U;j K.b;U;j <b.;U;j C.b;U;j8 Q.b;U;j ?b.;U;jk Jb.;U;j M.b;U;j A.b;U;j ;b.;U;j Hb.;U;jq J.b;U;j <.b;U;j 0b;U;jG Ab.;U;j 0.;U;j' Q.b;U;jz 9b.;U;j .b.b;U;j) L.b;U;jy Pb.;U;j F.b;U;j .bb.;U;j8 b.bThis spell is dangerous to cast!;U;j e6.6 (18;U;j! b....b..bbbbbbbbbbbbbb#bb.bb;U;j  . _Your butterfly leaves your sight.  You start memorising the spell. You continue memorising.b;U;j c.b;U;j Q.b;U;j# M.b;U;jz ;b.;U;j <.b;U;j P.b;U;jL F.b;U;j M.b;U;j 0b;U;jL Ib.;U;j ;b.;U;j 9.b;U;ja A.b;U;j ;b.;U;j Eb.;U;j7 C.b;U;j ?b.;U;j A.b;U;j4 M.b;U;j Q.b;U;j ?b.;U;j M.b;U;j C.b;U;j C.b;U;je Cb.;U;j F.b;U;j Eb.;U;jU .;U;jv $b;U;j Ib.;U;j  Cb.;U;jr Q.b;U;j E.b;U;j( Cb.;U;jj L.b;U;jK Cb.;U;j~ Db.;U;j =b.;U;j" E.b;U;jp Eb.;U;j .;U;j 1b;U;j8 C.b;U;jV )b.;U;jt ;U;jK Jb.;U;ju Cb.;U;j 4b.;U;j4 :b.;U;j L.b;U;j ?b.;U;jI 0.;U;j Q.b;U;j =b.;U;j5 Bb.;U;jo )b.;U;j ;U;j .;U;j b;U;j Eb.;U;ja .;U;j .b;U;j 7b.;U;j1 <.b;U;j| 0.;U;j M.b;U;j( Db.;U;jb( ~ bYour butterfly disappears in a burst of colours!;U;j`1 e7.6 (27;U;j9 bb.bbb..bbbbbbbbbbbbbbbbb@.b;U;j< b. _Your butterfly leaves your sight.;U;j< N.b;U;je= C.b;U;j= .b;U;j> ?b.;U;jQ> F.b;U;j> Q.b;U;j? F.b;U;jt? <.b;U;j? .;U;j? $b;U;j@ F.b;U;j_@ 0b;U;j@ Kb.;U;j@ >b.;U;jBA @b.;U;jA G.b;U;jA Bb.;U;jC A.b;U;jC A.b;U;jD .b.b;U;jLE M.b;U;jnE E.b;U;jE C.b;U;j"F Ib.;U;jF Q.b;U;jKG Db.;U;jG ;b.;U;jG 9b.;U;jb.;U;jG ?.b;U;j b..b;U;j Kb.;U;j hb..;U;j؇ 1b;U;j} Db.;U;j҈ 1b;U;j 7b.;U;js Kb.;U;j b..b.b;U;jU R.b.b..b.b.bb.b.b.;U;j b..b;U;j[ K.b;U;j 6b.;U;j ;.b;U;j/ Q.b;U;jw :b.;U;j Ib.;U;j L.b;U;j] Bb.;U;j 0.;U;jԓ ;U;j Cb.;U;jP ..;U;j -b;U;j Q.b;U;jC Kb.;U;j >bb;U;j~ e9.6 (45;U;j² wbbb.bbbbbbbbbbb#bbbb;U;j b _Your butterfly disappears in a burst of colours! x3b.;U;jc x.b.;U;j <.b;U;j$ .b.b;U;j G.b;U;j M.b;U;jD N.b;U;jz F.b;U;jW |b.b.;U;j qbb.;U;j -.b.b..b.;U;j }b.b;U;j L.b;U;j1 ?b.;U;jٿ w.bb.;U;j ;U;jM <.b;U;j 0b;U;j N.b;U;j/ =b.;U;jp E.b;U;j K.b;U;jU Jb.;U;j Kb.;U;j -.;U;jF Eb.;U;j] r b..You continue memorising.;U;j g300.6 (54;U;jL b.bb.bbbb.bbb.bbb#b.bbbb;U;j Q _Your butterfly leaves your sight. x2;U;j ;U;j ;U;jEc _You finish memorising. Spell assigned to 'i'..bIU;jA F.bIU;j @b.IU;j <b.IU;j ,bIU;j @b.IU;jۼ u  Your butterfly disappears in a burst of colours!IU;j 3 _Your butterfly leaves your sight.IU;jk IU;j IU;j IU;j IU;j ,IU;j) IU;j IU;j IU;ja IU;jL IU;jX IU;j IU;j IU;j IU;j} BIU;j IU;j IU;j IU;j IU;j IU;j IU;j IU;j IU;j B2IU;j IU;j? x _Your butterfly disappears in a burst of colours! x2IU;j IU;j" IU;j{( XIU;j-) IU;j* IU;j, IU;j- IU;j8/ IU;j1 IU;j2 IU;j`4 IU;j5 IU;jh7 IU;j8 IU;jW: IU;j'< IU;jt= IU;j$@ IU;j A IU;jB IU;j3D IU;jE IU;jG IU;jH IU;jJ IU;jK IU;jM IU;jN B1IU;j*P IU;jU x _Your butterfly disappears in a burst of colours! x2IU;ja 0.IU;jwb IU;jd IU;je IU;j3g IU;j&i IU;jj IU;j!l IU;jm IU;jgo IU;jp IU;js IU;j& IU;j' IU;j( IU;j* IU;j+ IU;j, IU;j. IU;j0 IU;j1 IU;j3 IU;j4 IU;jn6 IU;j7 IU;j9 IU;j: B7IU;jH< IU;j? u _Your butterfly disappears in a burst of colours!IU;j/C IU;j)D IU;jE IU;j)G IU;jJ ,IU;jJ IU;j4P ,IU;j|d IU;jQg IU;jg IU;jXi IU;j j IU;jl IU;jgm B6IU;jn IU;jp IU;jz IU;j6| IU;j} IU;j~ IU;j IU;j IU;jс IU;j IU;j$ IU;j+ IU;jr IU;jE IU;jD IU;jB IU;j IU;jV IU;j IU;j IU;j( IU;jّ IU;jʒ B5IU;jߓ IU;j u _Your butterfly disappears in a burst of colours!IU;j IU;j IU;j IU;j IU;js IU;j IU;jf IU;j IU;j IU;jS IU;jP IU;j IU;j B4IU;j IU;j IU;jM IU;j\ IU;j@ IU;j, BIU;j IU;j IU;j IU;jC IU;j IU;j IU;j IU;j) IU;j IU;j IU;j IU;jr IU;j IU;j8 B3IU;j IU;j IU;j IU;j} IU;j BIU;j IU;j IU;jR IU;jD IU;j B2IU;j" IU;j x _Your butterfly disappears in a burst of colours! x2IU;jIU;j0.IU;j%1IU;jf&x _Your butterfly disappears in a burst of colours! x2IU;j)IU;jX*IU;j,IU;j-B0IU;jG.IU;j1IU;j 3IU;j4IU;j%7IU;j8IU;j:Y89IU;j?IU;j-@IU;jpBIU;j"EIU;jEB8IU;jGIU;jJIU;jMIU;jOOIU;jLQIU;j=SIU;jTB7IU;joUIU;jWIU;j!bIU;jeIU;jjfB6IU;jhIU;j;ku _Your butterfly disappears in a burst of colours!IU;jnIU;joB5IU;jpIU;jMsIU;jvIU;jwB4IU;jxIU;jzIU;j~IU;j"B3IU;jIU;jIU;jIU;jvB2IU;jqIU;jYIU;jIU;jww1079IU;jIU;jB8IU;jԨIU;jpIU;jMIU;jܮB7IU;jۯIU;jaIU;j<IU;jB6IU;jAIU;jIU;jIU;jB5IU;jmIU;jIU;j{IU;jB4IU;jbIU;jNIU;jYour butterfly disappears in a burst of colours!x2  You encounter a black mamba.IU;j0y .##.. .... ##.?# ...... ... ...... ...... ... ## ..?.## ...... .. .. ...S.# ...#.##. .# ######.....# .......#.# #..........# ........#####.....#...## ...........##.... .....###.........####... .....####....†...# Shock P......##.......## .......##........# .......###....####S   black mamba (asleep) <.....###....## #.....###....# P..#..#....###IU;jR0330.0)IU;j+f1.6 (313IU;jH IU;j7 _Found a scroll of enchant armour.KU;jKU;jRLevel 1 of the Lair of Beasts <(Press ? for help) ...##.. ....   ##.?#  ......... ...   ......  .......... ... ##  ..?.##  .......... .. ..   ...S.# ..#.◊...#.##. .# ######.....# ............#.#  #..........# ................#####.....#...##  #...................##...@.......  ..............###.........####...  #◊......#.....####....†...#   #......#P......##.......###..............##........# #.............###....#### ###...<.....###....####...##.....###....###.....P..#..#....####...))...##...P...##.....)...........##................#########.###.............# ### #......######... #.#.....#  . KU;jΚg#.#....##  LU;j5C.@LU;jC..LU;j:{C..LU;jC..LU;jC4 5.SMU;j Z.........?....S...................#.....@..........####....MU;j MU;jk andrew the Zephyrmancer .##.. ....##.?#Deep Elf of Vehumet **.... ...... .........Health: 59/59 ======================== ...... ... ## ..?.##Magic: 26/26 ======================== ...... .. .....S.#AC: 10Str: 5 MU;j ...#.##. .# ######.....#EV: 15Int: 28 .......#.# #..........#SH: 0Dex: 15 ........#####.....#...##XL: 10 Next: 55% Place: Lair:1 ...........##...@.......Noise: ---------  Time: 10331.6 (0.0) .....###.........####...MU;jS a) +0 lajatang .....####....†...#Cast: Shock P......##.......##Zot (5873) .......##........# .......###....####S   black mamba (asleep) <.....###....## #.....###....# P..#..#....### _Your butterfly disappears in a burst of colours! _Your butterfly disappears in a burst of colours! x2 _Your butterfly disappears in a burst of colours! x2 _Your butterfly disappears in a burst of colours!You encounter a black mamba. _Found a scroll of enchant armour.MU;j MU;j MU;j NU;jȌ .##.. ....##.?# ...... ... ......... ##?.## .. .S.#.##. .# ######........#.# #......#####...#...##...........###........@####...NU;jčT#....†...# P.........# ....##....###....# ..##...P...#NU;j(NU;jL2.6 (1Shock2NU;jNU;j OU;j T 3OU;jU OU;j:[ OU;jf 1OU;jh X0OU;ji OU;jl OU;jp OU;j\q C69OU;js OU;jQw d  You see here a bullfrog corpse.OU;j*z OU;j={ I8 _OU;j{ OU;jK~ OU;j~ OU;j B7OU;j OU;jۄ OU;j X6OU;j OU;jm OU;j OU;j B5OU;j OU;j OU;j OU;jJ B4OU;j& OU;j OU;j_ OU;jՙ B3OU;jK OU;j OU;j OU;j B2OU;jϞ OU;ji OU;j OU;j7 B1OU;j] OU;j OU;jϭ OU;jd B0OU;j OU;jm OU;jj OU;j C59OU;j OU;jA OU;j OU;jD B8OU;j۾ OU;j OU;j OU;je B7OU;j OU;j OU;js OU;j: B6OU;j OU;j OU;j OU;j B5OU;j6 OU;j> OU;j OU;j B4OU;j OU;jG OU;j OU;jK B3OU;j OU;j OU;j OU;j) B2OU;jL OU;j OU;j OU;j[ B1OU;jZ OU;j( OU;j OU;j B0OU;j OU;j OU;jc OU;j C49OU;j2 OU;je OU;j OU;jB B8OU;j OU;j* OU;j% OU;j B7OU;j OU;j OU;j OU;jw B6OU;j OU;j OU;j OU;js B5OU;j OU;j OU;j$ X4OU;j% OU;jf( OU;j+ OU;j`, B3OU;jV- OU;j/ OU;j1 OU;j2 B2OU;j3 OU;j5 OU;j9 OU;jm9 B1OU;j: OU;j< OU;j@ OU;jn@ B0OU;jA OU;j_D OU;jAG OU;jH C39OU;jRI OU;jK OU;jO OU;j}O B8OU;jEQ OU;jT OU;jAY OU;jY B7OU;j[ OU;j^ OU;jrb OU;jb B6OU;jd OU;j]f OU;ji OU;jj B5OU;jk OU;jo OU;jt OU;ju B4OU;jw OU;j3y OU;j3} OU;jv~ B3OU;j OU;jp OU;j OU;jّ OU;j" :2OU;j OU;jm OU;j B1OU;j OU;j:  OU;j A_p - 2 scrolls of poison (gained 1)OU;j OU;j@ B0OU;js OU;j OU;j OU;j C29OU;j OU;j6 OU;jU OU;j n8OU;j OU;j B7OU;jt OU;jo OU;j OU;j B6OU;j OU;j OU;jk B5OU;j OU;j M _You now have 88 gold pieces (gained 17).OU;j j  You encounter a blink frog.OU;j  #######.......... #................ ####.....###........ ##..........#........ ##................#.◊. #..P.................. ....##....#####......... ... #...#.# #......... #.@..## .......... #.....# #◊......#. #........# #......#PShock #....:....# #........OU;jz  #.........|.. #....... ^...##...#....# ###...< F   blink frog (asleep) .... #.⌠..#.... ##...## ..# .F... ##.. ##.....P #...))..OU;jK079.6 (47.0)OU;j%n80.6 (484 _OU;j-OU;jd2S _There is a dry fountain here.QU;jp G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RU;j #######.......... andrew the Zephyrmancer #................ Deep Elf of Vehumet **.... ####.....###........ Health: 59/59 ======================== ##..........#........ Magic: 22/26 ====================---- ##................#.◊. AC: 10Str: 5 #..P.................. EV: 15Int: 28 ....##....#####......... SH: 0Dex: 15 ... #...#.# #......... XL: 10 Next: 55% Place: Lair:1 #.@..## .......... Noise: ---------  Time: 10380.6 (0.0) #.....# #◊......#. a) U;j0;1m+0 lajatang #........# #......#P Cast: Shock #....:....# #........ Zot (5824)  #.........|.. #....... ^...##...#....# ###...< F   blink frog (asleep) .... #**..#.... ##...## ..# *F*.. ##.. ##.....P #...)).. _There is a dry fountain here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 4/8)RU;j#######.......... andrew the Zephyrmancer#................ Deep Elf of Vehumet **....####.....###........ Health: 59/59 ========================RU;j"##..........#........ Magic: 22/26 ====================----##................#.◊. AC: 10Str: 5#..P.................. EV: 15Int: 28....##....#####......... SH: 0Dex: 15... #...#.# #......... XL: 10 Next: 55% Place: Lair:1#.@..## .......... Noise: ---------  Time: 10380.6 (0.0)#.....# #◊......#. a) +0 lajatang#........# #......#P Cast: Shock#....:....# #........ Zot (5824) #.........|.. #.......U;jV~;10H^...##...#....# ###...< F   blink frog (asleep).... #.⌠..#.... ##...##..# .*... ##.. ##.....P#...)).. _There is a dry fountain here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 4/8)RU;j"F§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the blink frog!  The blink frog is heavily wounded.RU;j%MF.RU;j/|F  RU;j92o===1.6 (13RU;jk<RU;jA, _The blink frog blinks!SU;j[ y #...#######..........# #.........##.....###.##..........#........##..........#.◊ #..P..............##....#####.... #..@#.# #⌠..## .... #.....# #◊......#..#........# #......#P...:....# #..#.F.......|.. #........^...##...#....# ###...<.SU;jc\ ?.... #.⌠..#.... ##...# .§... ##.. ##.....PSU;j^ MF.SU;jBi SU;jl 3=---22SU;jt SU;j[y SU;jvo{#...############ #...######### #.........##.....###.#........##..........#.◊SU;jo #..P...............##...@#####.... #...#.# #⌠..## ....SU;jo #.....# #◊......#..#........# #......#PSU;jpyF..:....# #..SU;jbp#.........|.. #........^...##...#....# ###...<..... #.⌠..#.... ##.SU;jrMF.SU;j~v-§SU;j_.SU;jj---3Shock1SU;jSU;j, _The blink frog blinks!TU;j~j..... #...############ #....######### #.........##.....###..#........##...#.◊...# #..P....@...........##....#####...... #...#.# #⌠..## .... #.....# #◊......#..#........# #......#P:....# #..TU;jj #.........|.. #........^...##...#....# ###...<.TU;jtTU;jF`40TU;jTU;jTU;j...... .....#...############## #....######### #.........##.....###...#............##...#.◊...# #..P..............##....#####....... #...#.# #....⌠..## .......... #.....# #◊......#..#........# #......#P:....# #..TU;j&{#.........|.. #........TU;j(TU;j|4==519TU;j%TU;jTU;jk...... ..... #...#####.....#.#..##.#.......####.....###....##.#.##.#.◊...#.##..P.....##....#####.... #...#.# #..#.⌠..## .....##.....# #◊......#.....#TU;j#........# #......#P.#....:....# #.#.|.. #.TU;jTU;j`68TU;jTU;jTTU;jg ...... ..... #...##.#...########.##.#.............####.....###....##.#.###.#.◊...#.##..P.....##....#####.... #...#.# #..TU;jh #.⌠..## ....##.....# #◊......#.....##........# #......#P.#....:....# #.....#.|.. #.TU;j3s TU;j~ 5==77TU;jM TU;j TU;j3d Q...... ..... #...###......#...########..........##.#.............TU;je h####.....###...##.#.#.##.#.◊...#.##.#..P.#....##....#####.... #...#.# #.#.⌠..## ...##.....# #◊......#.....##.# #......#P......##....:....# #..##.|.. #.#TU;jq TU;j{ `86TU;ji TU;j UU;jn...... ..... #...#########.............#...##.#######..........##.#...........####.....###..##.#.#.##.#.◊...#.##.#..P.#.....##....#####.#... #...#.# #.#.⌠..## ..###.#.....# #◊......#.....##.# ##......#P......##....:....# #.##.|.. #.#UU;jUU;jT`95UU;jUU;jjUU;j!3FUU;j*F   blink frogUU;j06==90Shock4UU;j27UU;j:VU;j]"_...... ..... #...####.....#...##.#######...##.#.........####.....###.##.#.#.##.#.◊...#.##.#..P.#.# ....##...F#####.VU;j":# ... #...#.# #.#.⌠..## .###.#.....# ##◊......#.....####.#.VU;j"# ##......#P......##.#....:....# #..VU;jF#q##.#.|.. #.#VU;j#VU;j 'MF.VU;j)-§VU;j 1"VU;j11VU;j@&1VU;j@VShock3VU;jFVU;j,L, _The blink frog blinks!VU;j?8.VU;j `22VU;j VU;j VU;j% 0FVU;j @.FVU;j F   blink frogVU;j p3Shock1VU;j VU;jl WU;jwG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WU;jq  ...... andrew the Zephyrmancer ..... Deep Elf of Vehumet **.... #...################### Health: 59/59 ======================== #.............#...##.. Magic: 22/26 ====================---- #######..........##....... AC: 10Str: 5 #......................... EV: 15Int: 28  ####.....###................. SH: 0Dex: 15  ##....***...#.............#... XL: 10 Next: 55% Place: Lair:1  ##.....*F*....@...#.◊...#.##... Noise: ---------  Time: 10393.6 (0.0)  #..P...***..................#.# a) +0 lajatang ....##....#####................##U;j ;49m Cast: Shock ... #...#.# #.................. Zot (5811)  #.⌠..## ..............###..  #.....# ##◊......#.....####. F   blink frog  #........# ##......#P......##.  #....:....# #..............##.  #.........|.. #.............### _The blink frog blinks!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, empty space bonus: 8/8)WU;j ......andrew the Zephyrmancer.....Deep Elf of Vehumet **....#...################### Health: 59/59 ========================#.............#...##.. Magic: 22/26 ====================----#######..........##....... AC: 10Str: 5#......................... EV: 15Int: 28####.....###................. SH: 0Dex: 15WU;j ##..........#.............#... XL: 10 Next: 55% Place: Lair:1##......*.....@...#.◊...#.##... Noise: ---------  Time: 10393.6 (0.0)#..P........................#.# a) +0 lajatang ....##....#####................## Cast: Shock ... #...#.# #.................. Zot (5811) WU;j X#.⌠..## ..............###..#.....# ##◊......#.....####. F   blink frogWU;j <#........# ##......#P......##.#....:....# #..............##.#.........|.. #.............### WU;j _The blink frog blinks!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, empty space bonus: 8/8)WU;jY f.F  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!WU;jE 8 WU;j o===4.6 (10WU;j WU;jy ^ _The blink frog is almost dead.XU;jTG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XU;jEI ......XU;j andrew the Zephyrmancer ..... Deep Elf of Vehumet **.... XU;jp#...################### Health: 59/59 ========================XU;j XU;j#.............#...##.. Magic: 18/26 ================--------XU;j? XU;j#######..........##....... AC: 10XU;j,Str: 5XU;j XU;jp#......................... EV: 15XU;j,Int: 28 XU;j ####.....###................. SH: 0XU;j0,Dex: 15 XU;ju ##.....***..#.............#... XL: 10 Next: 55% Place: Lair:1 XU;j" ##......*F*...@...#.◊...#.##... Noise: ===------  Time: 10394.6 (0.0) XU;jd #..P....***.................#.# a) +0 lajatang XU;j....##....#####................## Cast: Shock XU;j... #...#.# #.................. Zot (5810) XU;jf XU;j8#.⌠..## ..............###.. XU;j #.....# ##◊......#.....####. F   blink frog XU;ja #........# ##......#P......##. XU;jyE #....:....# #..............##. XU;j' #.........|.. #.............### XU;j,P_The blink frog is almost dead.XU;jCasting: Airstrike (dangerous; 1% risk of failure)  XU;jMConfirm with . or Enter, or press ? or * to list all spells.XU;jAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetXU;j~Aim: a blink frog (almost dead, empty space bonus: 8/8)XU;j ~......andrew the Zephyrmancer.....Deep Elf of Vehumet **....#...################### Health: 59/59 ========================#.............#...##.. Magic: 18/26 ================--------#######..........##....... AC: 10Str: 5#......................... EV: 15Int: 28####.....###................. SH: 0XU;j RDex: 15##..........#.............#... XL: 10 Next: 55% Place: Lair:1##.......*....@...#.◊...#.##... Noise: ===------  Time: 10394.6 (0.0)#..P........................#.# a) +0 lajatang ....##....#####................## Cast: Shock ... #...#.# #.................. Zot (5810) XU;j% #.⌠..## ..............###..#.....# ##◊......#.....####. F   blink frog#........# ##......#P......##.#....:....# #..............##.#.........|.. #.............### _The blink frog is almost dead.XU;j^ 0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XU;j zAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)XU;j{ †Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!XU;j RXU;jb 9=605.6 (1Shock09XU;j XU;jV Z _Vehumet accepts your kill.YU;j$y3YU;j [U;j ; _The water moccasin leaves your sight.\U;jn#########......#.........####.....###.## ##..........#.# #.......†........#.◊...#.##...### ..P..........#.## .##....#########  #...#.# ##...  #.⌠..## #..\U;jog###.....#.....# ##◊#.....# .........#PS.....##. ....:........##. ........|.. #\U;jCo# .##...#....# ####...<.....###....\U;jco5 #.⌠\U;j~o| ##...##.....###.... \U;jo .§... ##.. ##.....P..#..#....## #...))...##...P...#\U;j[s1S\U;j{.S   water moccasin (wandering)\U;j6==3Shock1\U;jb\U;j]U;j= xS..S]U;j ]U;j `40]U;j0 ]U;j ^U;j1G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^U;j  #######..........##.......... andrew the Zephyrmancer  #............................ Deep Elf of Vehumet **....  ####.....###..................## Health: 59/59 ======================== ##..........#.............#.....# Magic: 22/26 ====================---- #.......†........#.◊...#.##...### AC: 10Str: 5 ..P........................#.## # EV: 15Int: 28 .##....#####................##### SH: 0Dex: 15  #...#.# ##.........***.......## XL: 10 Next: 60% Place: Lair:1  #.⌠..## #.....@....*S*.###..... Noise: ---------  Time: 10414.6 (0.0)  #.....# ##◊......#.***.####.... a) +0 lajatang ........# #^U;j <#......#P......##.... Cast: Shock ....:....# #..............##.... Zot (5790) ........|.. ##.............###... .##...#....# ####...<.....###.... S   water moccasin (wandering) . #.⌠..#.... ##...##.....###....  .§... ##.. ##.....P..#..#....##^U;j b #...))...##...P...# _The water moccasin leaves your sight.  ^U;jd (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^U;j Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^U;j jAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 8/8)^U;j #######..........##.......... andrew the Zephyrmancer#............................ Deep Elf of Vehumet **....####.....###..................## Health: 59/59 ======================== ##..........#.............#.....# Magic: 22/26 ====================---- #.......†........#.◊...#.##...### AC: 10^U;jAStr: 5 ..P........................#.## # EV: 15Int: 28 .##....#####................##### SH: 0Dex: 15#...#.# ##...................## XL: 10 Next: 60% Place: Lair:1#.⌠..## #.....@.....*..###..... Noise: ---------  Time: 10414.6 (0.0)  ^U;j#.....# ##◊......#.....####.... a) +0 lajatang ........# ##......#P......##.... Cast: Shock ....:....# #..............##.... Zot (5790) ........|.. ##.............###... ^U;jX.##...#....# ####...<.....###.... S   water moccasin (wandering) . #.⌠..#.... ##...##.....###.....§... ##.. ##.....P..#..#....##^U;jo#...))...##...P...# _The water moccasin leaves your sight.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^U;jfAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 8/8)_U;jS.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin.  The water moccasin hisses angrily._U;jyS  _U;jZ===5.6 (189_U;j7_U;j _U;j!i _The water moccasin is moderately wounded._U;j@G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._U;j #######..........##.......... andrew the Zephyrmancer  #............................ Deep Elf of Vehumet **....  ####.....###..................## Health: 59/59 ======================== ##..........#.............#.....# Magic: 18/26 ================-------- #.......†........#.◊...#.##...### AC: 10Str: 5 ..P........................#.## # EV: 15Int: 28 .##....#####................##### SH: 0Dex: 15  #...#.# ##........***........## XL: 10 Next: 60% Place: Lair:1 _U;j #.⌠..## #.....@...*S*..###..... Noise: ===------  Time: 10415.6 (0.0)  #.....# ##◊......#***..####.... a) +0 lajatang ........# ##......#P......##.... Cast: Shock ....:....# #..............##.... Zot (5789) _U;j........|.. ##.............###... .##...#....# ####...<.....###.... S   water moccasin . #.⌠..#.... ##...##.....###....  .§... ##.. ##.....P..#..#....## #...))...##...P...# _The water moccasin is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._U;jAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target_U;jAim: a water moccasin (moderately wounded, empty space bonus: 8/8)_U;j  #######..........##.......... andrew the Zephyrmancer#............................ Deep Elf of Vehumet **....####.....###..................## Health: 59/59 ======================== ##..........#.............#.....# Magic: 18/26 ================-------- #.......†........#.◊...#.##...### AC: 10Str: 5 ..P........................#.## # EV: 15Int: 28 _U;j* .##....#####................##### SH: 0Dex: 15#...#.# ##...................## XL: 10 Next: 60% Place: Lair:1_U;jR #.⌠..## #.....@....*...###..... Noise: ===------  Time: 10415.6 (0.0)  #.....# ##◊......#.....####.... a) +0 lajatang _U;j ........# ##......#P......##.... Cast: Shock ....:....# #..............##.... Zot (5789) ........|.. ##.............###... .##...#....# ####...<.....###.... S   water moccasin _U;j k. #.⌠..#.... ##...##.....###.....§... ##.. ##.....P..#..#....###...))...##...P...# _U;j; _The water moccasin is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._U;je Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target_U;j Aim: a water moccasin (moderately wounded, empty space bonus: 8/8)_U;j fS.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin._U;j 7S._U;j _U;j+ [9=6.6 (1_U;jY :8_U;j4 _U;j i _The water moccasin is moderately wounded.`U;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`U;j>i5 #######..........##.......... andrew the Zephyrmancer  #............................ Deep Elf of Vehumet **....  ####.....###..................## Health: 59/59 ======================== ##..........#.............#.....# Magic: 15/26 =============----------- #.......†........#.◊...#.##...### AC: 10Str: 5 ..P........................#.## # EV: 15Int: 28 .##....#####................##### SH: 0Dex: 15 `U;jjn #...#.# ##......***..........## XL: 10 Next: 60% Place: Lair:1  #.⌠..## #.....@.*S*....###..... Noise: ===------  Time: 10416.6 (0.0)  #.....# ##◊.....*#*....####.... a) +0 lajatang ........# ##......#P......##.... Cast: Shock ....:....# #..............##.... Zot (5788) ........|.. ##.............###... .##...#....# ####...<.....###.... S   water moccasin . #.⌠..#.... ##...##.....###....  .§... ##.. ##.....P..#..#....## #...))...##...P...# _The water moccasin is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  `U;jjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, empty space bonus: 7/8)`U;jE | #######..........##.......... andrew the Zephyrmancer#............................ Deep Elf of Vehumet **....####.....###..................## Health: 59/59 ======================== ##..........#.............#.....# Magic: 15/26 =============----------- #.......†........#.◊...#.##...### AC: 10Str: 5 ..P........................#.## # EV: 15`U;j[G Int: 28 .##....#####................##### SH: 0Dex: 15#...#.# ##...................## XL: 10 Next: 60% Place: Lair:1#.⌠..## #.....@..*.....###..... Noise: ===------  Time: 10416.6 (0.0)  #.....# ##◊......#.....####.... a) +0 lajatang ........# ##......#P......##.... Cast: Shock ....:....# #..............##.... Zot (5788) ........|.. ##.............###... .##...#....# ####...<.....###.... S   water moccasin . #.⌠..#.... ##...##.....###.....§... ##.. [4`U;jG 0m##.....P..#..#....###...))...##...P...# _The water moccasin is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, empty space bonus: 7/8)`U;jI †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!`U;jU (`U;jv 37.6 (1Shock7`U;j0w Z _Vehumet accepts your kill.aU;jKaU;jLaU;jKNaU;jRaU;jZn6aU;j[r6=5aU;j]aU;jaaU;jbB4aU;jdaU;jgaU;jh7==3aU;jjaU;jmaU;jnnB2aU;joaU;jCsaU;j tB1aU;juaU;jJxaU;jx8==0aU;jazaU;j~aU;jOC79aU;jaU;jeaU;j݄y9==8aU;jaU;jaU;jaU;jˊB7aU;jIaU;jϏaU;j>B6aU;jʑaU;jaU;jPV20==aU;j:5aU;jWaU;jaU;jB4aU;jUaU;jaU;jw#1aU;jj==3aU;jaU;j^aU;jاB2aU;j_aU;jaU;jEB1aU;jίaU;j0aU;j˳#2aU;jj==0aU;jaU;j׸aU;jMC69aU;j"aU;jKaU;jھS3==aU;j :8aU;jsaU;jaU;j8B7aU;jaU;jaU;j9B6aU;jaU;jraU;jS4==aU;j:5aU;jaU;jaU;j8B4aU;jaU;jaU;j-aU;jo5==3aU;jaU;jsaU;jB2aU;jaU;j1 _You start resting.Magic restored.aU;j{(---aU;j043.6 (26.0)aU;j"6==---4.6 (270 _aU;j*aU;jv-bU;j; bU;j bU;j bU;j bU;j 59bU;j bU;jm B8bU;jV bU;jq bU;j bU;j B7bU;j bU;j bU;jB bU;jc T=6bU;j bU;j- bU;j, bU;j B5bU;j1 bU;j bU;j? bU;j B4bU;jb bU;jG bU;j bU;j B3bU;j! bU;jB bU;j |  You encounter a komodo dragon and a bullfrog.bU;j V ....F#. l.!.... ....... # bU;j ..... #...############ ## #######@......... #................... ####.....###...........bU;jT 3Shock ##..........#.............#  ##.......†........#.◊...#.## bU;j  #..P........................# l   komodo dragon (asleep)  ....##....#####............F   bullfrog (wandering)bU;j .. #...#.# ##................#.⌠..## #........†.....#bU;j ##bU;j- Z.F51.6 (7.0)bU;jl7 bU;jG l2.6 (82 _bU;jO bU;jtS dU;jCC.FdU;j2FdU;j .lThe komodo dragon hisses angrily.dU;j@4.FdU;judU;jO-.FdU;jdU;jiDlF   blink frog (wandering)F   bullfrog (wandering)dU;je3.6 (11dU;j$dU;j$[ _You encounter a blink frog.fU;j*<G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fU;j* F.You beckon some vexing sprites to accompany your attacks.fU;j+ 5F.fU;j , fU;j,- /FfU;j/ .lYou feel your willpower being sapped.fU;js9 F 2 blink frogs (wandering)fU;j< 4--==40) Will/2 Jinx fU;jF fU;jI [ _You encounter a blink frog.iU;j/tFF...#...!.... ..l.... #...F..  ..... #...###################.............#...##.#########......#.........####.....###.##..........#..###.......†........#.◊...#.##.#..P............................##....#####...... #...#.# ##....F   bullfrog #.⌠..## #........†.....###.#.....# ##◊......#.....#iU;jT;F.iU;jL.liU;j@9.FiU;jiU;j5=---549iU;jliU;jiU;jg..!.... ....... #.l.F..  ..... #...####################.............#...##..#########......#.........iU;jQh####.....#####..........#.###.......†........#.◊...#.##.#..P........................#.# ....##....#####..# ... #...#.# ##...iU;jh? #.⌠..## #........†.....####.....# ##◊......#.....##.........#P......##.iU;jjC.FiU;jmB.liU;jeviU;jOy{--68iU;jliU;j҅iU;jӌ....... #..l...  ...F. #...####################..........#...##...#########......#.........####.....#####..........#.###.......†........#.◊...#.##...##..P........................#.## ...##....#####.# #...#.# ##... iU;j #.⌠..## #..†.....####.....# ##◊#.....##...##......#P......##.#....:........##.iU;j1C.FiU;jW.l.FiU;jiU;j@`77iU;jFiU;j1iU;j #  ..l.. ##...#####################F..........#...##....#######..##......#.........####.....####iU;jE a##..........#.# ##.......†......@.#.◊...#.##...## #..P..........#.## ..##....#####.# . #...#.# ##...  #.⌠..## #..†.....###iU;j #.....# ##◊#.....# #.........#P......##. #....:........##. .........|.. ##iU;j C.FiU;jw 7.liU;j iU;j iU;j 6==86iU;jx iU;j iU;j  ..... ###.l.#####################.............#...##.....#######.F##......#.............####.....###.## ##..........#......# #.......†........#.◊...#.##...### iU;j ..P..........#.## .##....#########  #...#.# ##...  #.⌠..## #..†.....###.....#.....# ##◊#.....# .........#P......##. ....:........##. ........|.. ## .iU;jC ##...#....# ####...<.....###..iU;j C.FiU;j M.liU;j <.FiU;jg) iU;j- `95iU;j4 iU;jo8 iU;jB#...#####################..l...........#...##.....#######..........##......#.........F......... ####.....###.........## #..........#.............# .......†........#.◊...#.##...### .P..........#.## #. ##....#########.  #...#.# ##...##.#.⌠..## #..iU;jC†.....###...... #.....# ##◊#.....#† ........#P......##.:........##....|.. #.# ##...#....# ####...<.....###....#  #.⌠ ##...##.....###....#iU;jF<.FiU;jEGM.liU;jPiU;j'Ta604iU;jV\iU;jK_jU;jz2u..........#...##.......#######l...##............#..........F......... ###.....###......##.. ..........#......#. ......†........#.◊...#.##...### P.jU;j;3.........#.## #.. #....#########.....#.# ##...##.. #.⌠..## #..†.....###....... .....# ##◊#.....#†. .......#P......##......:jU;j}3........##....|.. #.......#jU;j3# #...#....# ####...<.....###....## #.⌠jU;j3 ##...##..... .§... ##.. ##.....P..#..#....###jU;jB70.jU;j]9M.ljU;j5:0FjU;jDjU;jaI`13jU;jRjU;jVjU;j<#.#...##.......#.##..##.l...........###....F.##..#.#.....##.†.#.◊...#.##...# .#.## #.. ....#####.#####.. ...#.# ##.##.. .⌠..## #.†.....###.......# ##◊......#.....####....†..# ##......#P......##. .:....# #..............##.|.. ##.............###....# ...#....# ####...<.....###....## .⌠..#.... ##...##.....# jU;j?B.FjU;jAM.ljU;jJjU;jfV|=22jU;jajU;jgjU;jrm q#########............# #............ #.....###l...##.. ........#....F#..†........#.◊...#.##...#######..........#.## #....#########..jU;j+n #.# ##...##.. ⌠..## #..†@....###......... ...# ##◊#.....####....†.........#P......##.......# :..............##. ....|.. ##.......#jU;jn ####....# ####...<.....###....## ⌠ ##...##.....###....# .. ##.. ##.....P..#..#....### #...))...##...P...#jU;js C.FjU;jyt M.ljU;jw C.FjU;j jU;j `31jU;jL jU;j kU;jp............ .....###....##....# .......#.l#..†........#.◊...#.##...########.kU;j.F.......#.## #.....#####.####..#.# ##...##.....# #..†.....###.........# ..# ##◊......#.@...##†...#......#P......##.......##kU;j..............##. ...|.. ##......kU;j###....#### .#....# ####...<.....###....##kU;jKz ##...##.....###....# kU;jv.. ##.. ##.....P..#..#....###  kU;j#...))...##...P...##.....)........kU;j$...#kU;jB.FkU;jM.lkU;jzkU;j`40kU;jkU;jTkU;jY#####....#..#.....##....†......l.#.◊...#.##...########.............#.## #.....#####F.#### .#.# ##............. .kU;ji.## #........†.....###.........# ##◊......####....†...# ##P@.....##.......#.# #.........|.. ##....#....### .#....# ####...<.....###....## kU;jY.#.... ##...#### ##.. ##.....P..#..#....## kU;j#...))...##...P...# ..).........kU;j "#####kU;jLB.FkU;jM.lkU;jxC.FkU;jkU;jZa539kU;jkU;jkU;jWY 6..#.....##....†........#.◊...#.##...########........l..........#.## #.....#####......#### .#.# ##........... ..## #........†.F...###.........# ##◊......#.....####....†..kU;j4Z .# ##......#P.........#.# #.........|.. ###....### .#....# ####...<.....###....## .#.... ##...###  ##.. ##.....P..#..#....## #...))...##...P...# ..)......................########.###....kU;j` .F.lkU;jj kU;jMn `68kU;jw kU;j7{ kU;j †........#.◊...#.##...########.............#.## #.....#####.....l.#### .#.# ##............ ..## #........†.....###.........#kU;j ##◊......#..F..####....†...# ##......#P.........#.# ...|.. ###....### .#....# ####...<.....###....## kU;j.#.... ##...### kU;j ##.. ##.....P..#..#....##kU;j #...))...##...P#kU;j%....kU;j3###........### #......######...kU;j9C.FkU;j2lkU;j_<.FkU;j0.l   komodo dragonF   bullfrog (wandering)kU;j`77kU;jkU;jlU;j............#.## #....#####.........#####..# ##......l....##. ⌠..## #........†.....###.......# ##◊......#.....####....†.....# ##......#P...F..##..... :....# #..............##..|.. ##.###....###....# ####...lU;j8 ⌠..#.... ##...##.....###..... ##....P..#..#....### #...))...##...P...#  #.....)...........# #................#####F   bullfrog (wandering)lU;j ####.###.............# ### #......######... lU;jW#.#.....# .lU;jG.FlU;jYlU;j+llU;jع-.l   komodo dragonF   bullfrog (wandering)lU;j`86lU;jwlU;jz _There is a staircase back to the Dungeon, spattered with blood here.lU;jf  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mU;j.......................#.## #.... andrew the Zephyrmancer ...#####................#####.... Deep Elf of Vehumet **.... ..#.# ##...................##.... Health: 59/59 ======================== ⌠..## #.......l†.....###......... Magic: 22/26 ====================---- ...# ##◊......#.....####....†... AC: 10Str: 5 ....# ##......#P.***..##.......# EV: 15Int: 28 :....# #.........*F*..##........ SH: 0Dex: 15 ....|.. ##........***..###....### XL: 10 Next: 63% Place: Lair:1 mU;j(..#....# ####...@.....###....##  Noise: ---------  Time: 10468.6 (0.0) ⌠..#.... ##...##.....###....#  a) +0 lajatang ... ##.. ##.....P..#..#....###  Cast: Shock #...))...##...P...#  Zot (5736) Will/2 Jinx  #.....)...........#  #................#####  l   komodo dragon ####.###.............#  F   bullfrog (wandering) ### #......######... mU;j/ #.#.....# . Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetmU;jkAim: a bullfrog (wandering, hasn't noticed you, chance to call a sprite on  attack: 71%, empty space bonus: 8/8)mU;jJ.......................#.## #.... andrew the Zephyrmancer ...#####................#####.... Deep Elf of Vehumet **.... ..#.# ##...................##.... Health: 59/59 ======================== ⌠..## #.......l†.....###......... Magic: 22/26 ====================---- ...# ##◊......#.....####....†... AC: 10Str: 5 ....# ##......#P......##.......# EV: 15Int: 28 :....# #..........*...##........ SH: 0Dex: 15 mU;jK....|.. ##.............###....### XL: 10 Next: 63% Place: Lair:1 ..#....# ####...@.....###....##Noise: ---------  Time: 10468.6 (0.0) ⌠..#.... ##...##.....###....#a) +0 lajatang ... ##.. ##.....P..#..#....###Cast: Shock#...))...##...P...#Zot (5736) Will/2 Jinx #.....)...........##................#####l   komodo dragon####.###.............#F   bullfrog (wandering)### #......######...#.#.....#.Casting: Jinxbite (safe; 1% risk of failure) mU;jK Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (wandering, hasn't noticed you, chance to call a sprite on  attack: 71%, empty space bonus: 8/8)mU;jwLi.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a bullfrog (wandering, hasn't noticed you, chance to call a sprite on  attack: 71%, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!!  You kill the bullfrog!mU;j PM.lmU;jvZ(mU;jhw5===9.6 (15mU;joqmU;juZ _Vehumet accepts your kill.nU;j L.lnU;j nU;jp 3=---704nU;j nU;j` oU;j|L.loU;j4oU;jȞ|---13oU;joU;j oU;jޥ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oU;j .......................#.## #.... andrew the Zephyrmancer ...#####................#####.... Deep Elf of Vehumet **.... ..#.# ##...................##.... Health: 59/59 ======================== ⌠..## #........†.....###......... Magic: 19/26 =================------- ...# ##◊......#.....####....†... AC: 10Str: 5 ....# ##.....*#P......##.......# EV: 15Int: 28 :....# #.....*l*......##........ SH: 0Dex: 15 oU;j ....|.. ##....***......###....### XL: 10 Next: 65% Place: Lair:1 ..#....# ####...@.....###....##  Noise: ---------  Time: 10471.6 (0.0) oU;jr ⌠..#.... ##...##.....###....#  a) +0 lajatang ... ##.. ##.....P..#..#....###  Cast: Shock #...))...##...P...#  Zot (5733) Will/2 Jinx  #.....)...........# oU;j  #................#####  l   komodo dragonoU;j  ####.###.............#  ### #......######... oU;j  #.#.....# . oU;j (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oU;jB Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetoU;je xAim: a komodo dragon (chance to call a sprite on attack: 54%, empty space  bonus: 6/8)pU;j.......................#.## #.... andrew the Zephyrmancer ...#####................#####.... Deep Elf of Vehumet **.... ..#.# ##...................##.... Health: 59/59 ======================== ⌠..## #........†.....###......... Magic: 19/26 =================------- ...# ##◊......#.....####....†... AC: 10Str: 5 ....# ##......#P......##.......# EV: 15Int: 28 :....# #......*.......##........ SH: 0Dex: 15 pU;j....|.. ##.............###....### XL: 10 Next: 65% Place: Lair:1 ..#....# ####...@.....###....##Noise: ---------  Time: 10471.6 (0.0) ⌠..#.... ##...##.....###....#a) +0 lajatang ... ##.. ##.....P..#..#....###Cast: Shock#...))...##...P...#Zot (5733) Will/2 Jinx pU;j#.....)...........##................#####pU;jl   komodo dragon####.###.............#### #......######...pU;j#.#.....#.pU;jRCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  pU;j~Press: ? - help, Dir - move targetAim: a komodo dragon (chance to call a sprite on attack: 54%, empty space  bonus: 6/8)pU;jR|.lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (chance to call a sprite on attack: 54%, empty space  bonus: 6/8)  The open air twists around violently and strikes the komodo dragon!pU;j$8 pU;j(o===2.6 (12pU;j1pU;j7h _The komodo dragon is moderately wounded.pU;j*pU;ji-pU;jN6qU;jZ20=--31qU;jqU;jS =.Dungeon:8--25164) Will/2 Jinx _The komodo dragon barely misses you.qU;jy ###......##.. #.÷.....◊............###. #.##.....◊........^.># ## #.#........♣◊........##  #.....................#  #...◊........÷.[....#.# qU;j #......◊.........<.##.### #..◊♣.........÷[..###.. #.◊♣.◊).@.♣◊.÷◊....###.##qU;jE #.♣......l.....÷...##.... #..........◊.♣.....#.....qU;jm##......◊........###.####qU;j◊......P..◊..#.# #....#qU;j#.◊.........##.# ####..qU;j ##.............# ###qU;jf###........######...###qU;j$to-5.1 (2.53qU;jqU;jŁ> _You climb upwards. Welcome back to the Dungeon!qU;j!r _There is a staircase to the Lair, spattered with blood here.qU;jS G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qU;j% ###..................##.. andrew the Zephyrmancer #.÷.....◊............###. Deep Elf of Vehumet **.... #.##.....◊........^.># ## Health: 59/59 ======================== #.#........♣◊........##  Magic: 16/26 ==============---------- #.....................#  AC: 10qU;j%$Str: 5 #...◊........÷.[....#.#  EV: 15Int: 28 qU;j%#......◊.........<.##.### SH: 0Dex: 15 qU;j'&#..◊♣.........÷[..###..## XL: 10 Next: 65% Place: Dungeon:8 qU;j&#.◊♣.◊).@*♣◊.÷◊....###.## Noise: ---------  Time: 10475.1 (0.0) #.♣.....*l*....÷...##.... a) +0 lajatang qU;j&P#.......***◊.♣.....#..... Cast: Shock ##......◊........###.#### Zot (25163) Will/2 Jinx  #◊......P..◊..#.# #....#qU;j' ##.◊.........##.# ####.. l   komodo dragon qU;j'##.............# ### ###........####  ####...### Casting: Airstrike (dangerous; 1% risk of failure)  qU;j'PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetqU;j (Aim: a komodo dragon (moderately wounded, chance to call a sprite on attack:  54%, empty space bonus: 6/8)rU;jJ###..................##.. andrew the Zephyrmancer#.÷.....◊............###. Deep Elf of Vehumet **....#.##.....◊........^.># ## Health: 59/59 ========================#.#........♣◊........##Magic: 16/26 ==============----------#.....................#AC: 10Str: 5#...◊........÷.[....#.#EV: 15rU;jjInt: 28#......◊.........<.##.### SH: 0Dex: 15#..◊♣.........÷[..###..## XL: 10 Next: 65% Place: Dungeon:8#.◊♣.◊).@.♣◊.÷◊....###.## Noise: ---------  Time: 10475.1 (0.0)#.♣......*.....÷...##.... a) +0 lajatangrU;j #..........◊.♣.....#..... Cast: Shock##......◊........###.#### Zot (25163) Will/2 Jinx rU;j{ #◊......P..◊..#.# #....###.◊.........##.# ####.. l   komodo dragon##.............# ######........########...###rU;j (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rU;j Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, chance to call a sprite on attack:  54%, empty space bonus: 6/8)rU;j lAim  Press: ? - help, Dir - move target: a komodo dragon (moderately wounded, chance to call a sprite on attack:  54%, empty space bonus: 6/8)  The open air twists around violently and strikes the komodo dragon!  The komodo dragon is heavily wounded.rU;j 7====6.1 (12rU;j!rU;j+Z _The komodo dragon barely misses you.rU;j  You slash the komodo dragon!  The komodo dragon is almost dead.rU;jo-7.5 (1.41rU;j/rU;j[ _The komodo dragon closely misses you.rU;jap   ######. ###............ #.÷........# #.##.....◊........^.># # #.#♣◊# #.............# #...◊..÷.[....#.#  #......◊.........<.## #..◊♣..@......÷[. #.◊♣.◊).>.♣◊.÷◊....###.# #.♣l.....÷...## rU;jq ....◊.♣.....#....#◊........###.## #◊......P..◊..#.# #..◊##.# ####......# #####........####You barely miss the komodo dragon.The komodo dragon is almost dead.rU;j} l÷  The komodo dragon bites you! You slip backwards!rU;je 0----8==-8.959rU;jn rU;j E _The komodo dragon bites you but does no damage.sU;j  ######.###..##.# ######....... ###........... #.÷..........# #.##.....◊..^.> #.#♣◊# #.............# #...◊..÷.[....#. #.....@◊.........<.## #..◊♣.........÷[sU;jh. #.◊♣.◊).l.♣◊.÷◊....### #.♣÷.....÷...## #....◊.♣.....#...#◊........###.## #◊......P..◊..#.# #..◊##.# ##.....# #You hit the komodo dragon.  The komodo dragon is almost dead.sU;jKl>sU;j48------80.38sU;jٮsU;jڰF _The komodo dragon bites you. You slip backwards!sU;j# #.# #..... ######.###..## ######. ###...... #.÷....# #.##.....◊..^.> #.#♣◊ #............. #...◊@.÷.[....#. #......◊.........<.## #..◊♣..l......÷[sU;j' #.◊♣.◊).>.♣◊.÷◊....### #.♣......÷.....÷...## #..........◊.♣.....#..#......◊........###.# #◊......P..◊..#.# #..◊##.# ## _The komodo dragon bites you. You slip backwards!  You hit the komodo dragon but do no damage.  The komodo dragon is almost dead.  You feel your willpower return.The jinxing sprites lose interest in you.   but does no damage.sU;jAl.sU;j35------9===1.76) sU;jCsU;jF _The komodo dragon bites you! You slip backwards!sU;j .  You slash the komodo dragon!  You kill the komodo dragon!sU;jSsU;j0 20==71-3.1Shock5 _Vehumet accepts your kill.sU;jsU;j.i _Your Stealth skill increases to level 10!uU;jj"######.###..##.#######............#.###......##.÷.....◊##.##^.># #.#........♣◊..##.....#...◊÷.[....#.##.....@◊...<.##.##..◊♣.........÷[..###.uU;j,##.◊♣.◊).>.♣◊.÷◊..#.♣......÷.....÷...##..#..........◊.♣.....#..##......◊........###.##◊......P..◊..#.# #...##.◊.........##.# ####...# uU;jy.uU;j}?6-------404 _uU;jQIuU;jJuU;j######............#...###............##.÷.....◊.....##.##......^.># #.#........♣◊..##..... #...◊÷.[....#.# #......◊uU;jk+...<.##.##..◊♣..@......÷[..###.#.◊♣.◊).>.♣◊.÷◊..##.♣......÷.....÷...##..#....◊.♣.....#..##◊........###.###◊P..◊..#.# #....##.◊.........##.# ####..uU;jn..# #####uU;juU;jz-53uU;juU;j3uU;jx###......##.÷.....◊......##.##....^.># #.#........♣◊........## #..... #...◊÷.[....#.# #......◊...<.##.###uU;jyH#..◊♣.........÷[..###.#.◊♣.◊).@.♣◊.÷◊..##.♣......÷.....÷...##....#....◊.♣.....#..#◊........###.####◊P..◊..#.# #....##.◊.........##.# ####...# ######## ####...###uU;jjuU;j˗1==62uU;jɡuU;jr _There is a staircase to the Lair, spattered with blood here.uU;j 3uU;juU;juU;jLB1uU;jluU;juU;j\=7=uU;j2==0uU;juU;juU;jkC49uU;jauU;jBuU;jB8uU;juU;juU;j8=3==uU;j#:7uU;juU;juU;jB6uU;juU;juU;jS4==uU;j3:5uU;juU;juU;jF B4uU;jC uU;juU;jT93uU;juU;j%uU;j5==2uU;juU;j;uU;jB1uU;juU;j#n _You start resting.Magic restored.uU;jL?U40=vU;j 097.1 (11.0)vU;j+6==8.1 (120 _vU;j5vU;jN7vU;jVvU;j)vU;jvU;jvU;j{C39vU;jtn8vU;jvU;jvU;jtT=7vU;j1=6vU;jvU;jvU;jB5vU;jvU;jvU;jJB4vU;j vU;j vU;js42=3vU;jvU;joX2vU;jvU;jvU;jB1vU;j vU;j$vU;j%B3=vU;j%00vU;jR)vU;j,vU;j6--29vU;j\-vU;j0vU;j4vU;j^5,8vU;j5vU;jJ<vU;j<vU;j=:7vU;jU@vU;jDvU;jD&4vU;jE:6vU;jtHvU;jKvU;jBLB5vU;jOvU;j SvU;jzSB4vU;jVvU;jZvU;j[p5=3vU;j^vU;jbvU;jwbB2vU;jevU;j;jvU;jjB1vU;j^mvU;jpvU;jLqB0vU;jsvU;jawvU;jwvU;jxj6=19vU;jzvU;jX8vU;jvU;jX7vU;jvU;jFvU;j#7vU;j.M=6vU;jvU;jyvU;jB5vU;jvU;jdvU;jB4vU;jʨvU;jvU;jB3vU;j|vU;jvU;jY#8vU;jM=2vU;jxvU;jKvU;jB1vU;jvU;jvU;jB0vU;jvU;j$vU;j&9vU;j;09vU;jEvU;jvU;jB8vU;jvU;jzvU;jB7vU;jvU;j/vU;j,6vU;jvU;jvU;jFvU;j$50vU;jM=5vU;jvU;jvU;j[B4vU;jWvU;jvU;j8B3vU;j\vU;j8vU;ji1=2[1;38HvU;j{vU;jvU;jEB1vU;jvU;jUvU;jB0vU;j vU;jvU;jD099vU;jvU;jvU;jvU;jLi2=8vU;j`vU;jvU;jaB7vU;jM vU;j+$vU;j~$B6vU;j'vU;j+vU;j+p3=5vU;j[/vU;j3vU;jm3B4vU;j6vU;j(:vU;j:B3vU;j=vU;j@vU;j A&4vU;jA:2vU;jDvU;jGvU;j,HvU;jWH:1vU;jjKvU;jNvU;j2OB0vU;jRvU;jSUvU;jUC89vU;jXvU;j<]vU;j]p5=8vU;j`vU;jdX7vU;jjgvU;jjvU;j;kB6vU;j:vvU;j&{vU;j{i6=5vU;jnvU;jIvU;j˅B4vU;jvU;jvU;jB3vU;jRvU;jvU;j5B2vU;jvU;jßvU;j-p7=1vU;jvU;jvU;jB0vU;jvU;jvU;j]C79vU;jsvU;jŸvU;jp8=8vU;jʼvU;jvU;jWB7vU;jvU;jvU;jB6vU;jvU;jvU;jaB5vU;jvU;jk _You start resting.HP restored.vU;jvU;jj .563.1 (65vU;j" 9=4.1 (664 _vU;j- vU;jm/ vU;jvU;jvU;jvU;jSvU;jk5.1 (1.0)3vU;jwU;jF =Lair:15731)   You climb downwards. Welcome back to the Lair of Beasts!wU;jh ...........#.## #.... ...#####................#####.... ..#.# ##...................##.... ⌠..## #........†.....###......... ...# ##◊......#.....####....†... ....# ##......#P......##.......# :....# #..............##........ wU;j+....|.. ##.............###....# ..#....# ####...@.....###....## ⌠..#.... ##...##.....###....# ... ##.. ##.....P..#..#....###  #...))...##...P...# .....)...........#................#####wU;j####.###.............#wU;jn ### #......######... #.#.....#.wU;jHRg6.6 (2.50wU;j>\wU;jS]a _Level annotation: exclusion: black mambawU;j5bz _There is a staircase back to the Dungeon, spattered with blood here.wU;jmIwU;jwU;j"wU;j)v29 _wU;j0wU;jf1B8wU;jx3wU;jC7wU;j:wU;j=j  You encounter a blink frog.wU;jcM####.....###.......##. #..........#..........F..#.....##.....†..#.◊...#.##...#### .P................#.## # ##....#####................#####  #...#.# ##...................##.  #.⌠..## #†.....### #.....# ##◊#.....####....†.wU;je ##....@.#P......##..... ...:....# #..............##.........|.. ##.............###....Shock ##...#....# ####...<.....###....##.⌠..#.... ##...##.....###....#.§... ##.. ##.....P..#..#....### F   blink frog (wandering) #...))...##...P.....)...........##................####wU;j9,80wU;jql9.6 (37 _wU;j(wU;jïyU;jLG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yU;jMS####.....###..................##. andrew the Zephyrmancer #..........#.........*F*.#.....## Deep Elf of Vehumet **.... .......†........#.◊..*#*##...#### Health: 59/59 ======================== .P........................#.## #. Magic: 22/26 ====================---- ##....#####................#####. AC: 10Str: 5  #...#.# ##...................##. EV: 15Int: 28  #.⌠..## #........†.....###...... SH: 0yU;jBNDex: 15 #.....# ##◊......#.....####....† XL: 10 Next: 71% Place: Lair:1 .......# ##....@.#P......##..... Noise: ---------  Time: 10569.6 (0.0) ...:....# #..............##..... a) +0 lajatang yU;j O.......|.. ##.............###.... Cast: Shock ##...#....# ####...<.....###....# Zot (5727)  #.⌠..#.... ##...##.....###....#  .§... ##.. ##.....P..#..#....### F   blink frog (wandering) #...))...##...P...#  #.....)...........#  #................#### _You encounter a blink frog.yU;jkOCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 7/8)yU;jK ####.....###..................##. andrew the Zephyrmancer #..........#..........*..#.....## Deep Elf of Vehumet **.... .......†........#.◊...#.##...#### Health: 59/59 ======================== yU;j .P........................#.## #. Magic: 22/26 ====================---- ##....#####................#####. AC: 10Str: 5  #...#.# ##...................##. EV: 15Int: 28  #.⌠..## #........†.....###...... SH: 0Dex: 15 #.....# ##◊......#.....####....† XL: 10 Next: 71% Place: Lair:1 .......# ##....@.#P......##..... Noise: ---------  Time: 10569.6 (0.0) yU;j ...:....# #..............##..... a) +0 lajatang .......|.. ##.............###.... Cast: Shock ##...#....# ####...<.....###....# Zot (5727) #.⌠..#.... ##...##.....###....#yU;j `.§... ##.. ##.....P..#..#....### F   blink frog (wandering)#...))...##...P...##.....)...........##................#### _You encounter a blink frog.yU;j; Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 7/8)yU;j .F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (wandering, hasn't noticed you, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!  The blink frog gives a loud, deep croak!yU;j {F  yU;jk p===70.6 (16yU;j yU;j[ e _The blink frog is moderately wounded.zU;j:G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zU;j8u####.....###..................##. andrew the Zephyrmancer #..........#........***..#.....## Deep Elf of Vehumet **.... .......†........#.◊.*F#.##...#### Health: 59/59 ======================== .P..................***...#.## #. Magic: 18/26 ================-------- ##....#####................#####. AC: 10Str: 5  #...#.# ##...................##. EV: 15Int: 28  #.⌠..## #........†.....###...... SH: 0Dex: 15 zU;j8 #.....# ##◊......#.....####....† XL: 10 Next: 71% Place: Lair:1 .......# ##....@.#P......##..... Noise: ===------  Time: 10570.6 (0.0) zU;j8 ...:....# #..............##..... a) +0 lajatang .......|.. ##.............###.... Cast: Shock ##...#....# ####...<.....###....# Zot (5726) zU;j 9c #.⌠..#.... ##...##.....###....# zU;j>9d .§... ##.. ##.....P..#..#....### F   blink frog #...))...##...P...#  zU;ji9w#.....)...........#  #................#### zU;j9:_The blink frog is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  zU;j:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 7/8)zU;jl ####.....###..................##. andrew the Zephyrmancer #..........#.............#.....## Deep Elf of Vehumet **.... .......†........#.◊..*#.##...#### Health: 59/59 ======================== .P........................#.## #. Magic: 18/26 ================-------- ##....#####................#####. AC: 10zU;j Str: 5  #...#.# ##...................##. EV: 15Int: 28  #.⌠..## #........†.....###...... SH: 0Dex: 15 #.....# ##◊......#.....####....† XL: 10 Next: 71% Place: Lair:1 .......# ##....@.#P......##..... Noise: ===------  Time: 10570.6 (0.0) ...:....# #..............##..... a) +0 lajatang zU;j9 4.......|.. ##.............###.... Cast: Shock ##...#....# ####...<.....###....# Zot (5726) #.⌠..#.... ##...##.....###....#zU;jq .§... ##.. ##.....P..#..#....### F   blink frog#...))...##...P...##.....)...........#zU;j+ ##................#### _The blink frog is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 7/8)zU;ju .  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!  Vehumet accepts your kill.zU;jN RzU;jS Covert 20==61.6 (1Shock5zU;j' zU;j, 4 _You feel your power returning.|U;j~ |U;ju |U;j- |U;jF |U;jD 1===4|U;j |U;j B3|U;j0 |U;j |U;j 2==2|U;j |U;j9 |U;jӞ B1|U;js |U;jե |U;j B0|U;j |U;jz |U;jp 3==19|U;j |U;j |U;jE B8|U;jv |U;ja |U;j #4|U;j% j==7|U;jμ |U;j |U;jB B6|U;jr |U;j8 |U;j B5|U;j |U;j |U;j #5|U;j j==4|U;j |U;j |U;jc B3|U;j |U;j I _You start resting.|U;j %Magic restored.|U;j q---..<|U;ja 0832.0)|U;j 6==---4.6 (132 _|U;j |U;j }U;jz }U;j }U;jP }U;j. }U;j }U;j n1}U;j/ }U;j7 B0}U;j }U;j }U;j }U;j8 C09}U;jG }U;j= }U;j }U;j T=8}U;jq }U;j }U;j }U;jܼ B7}U;j }U;j }U;j! }U;jU X6}U;j }U;jl }U;j B5}U;j= }U;j }U;j5 }U;j B4}U;j }U;j }U;j j  You encounter a blink frog.}U;jQ 9 FF...#. ..!F... . # ..... #...################## #.............#...## #######..........##...... #............. ####.....###... }U;j D ##..........#.....#Shock  ##.......†........#.◊...#.##.. #..P........................#....##....#####................# F   blink frog (wandering)... #...#.# ##.................#.⌠..## #........†.....###.#.....# ##◊......#}U;j d.F92.6 (8.0)}U;j J.F}U;jo }U;j l3.6 (93 _}U;j}U;j:~U;jRG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jI FF...#. andrew the Covert ..!.... Deep Elf of Vehumet **.... ....*** Health: 59/59 ======================== #...*F* Magic: 22/26 ====================---- ..*** AC: 10Str: 5 #...################## EV: 15Int: 28U;j:) #.............#...##. SH: 0Dex: 15 #######..........##...... XL: 10 Next: 76% Place: Lair:1 #.......@................ Noise: ---------  Time: 10593.6 (0.0) ####.....###................ a) +0 lajatang U;j ##..........#.............#.. Cast: Shock  ##.......†........#.◊...#.##.. Zot (5703)  #..P........................#.  ....##....#####................# F   blink frog (wandering)  ... #...#.# ##................. #.⌠..## #........†.....###. #.....# ##◊......#.....#### _You encounter a blink frog.U;jCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)U;j[FF...#.andrew the Covert..!....Deep Elf of Vehumet **...........Health: 59/59 ========================#....*.Magic: 22/26 ====================----.....AC: 10Str: 5#...################## EV: 15Int: 28#.............#...##. SH: 0Dex: 15#######..........##...... XL: 10 Next: 76% Place: Lair:1#.......@................ Noise: ---------  Time: 10593.6 (0.0)####.....###................ a) +0 lajatang##..........#.............#.. Cast: Shock##.......†........#.◊...#.##.. [0;10;U;j1mZot (5703) #..P........................#.....##....#####................# F   blink frog (wandering)... #...#.# ##.................#.⌠..## #........†.....###.#.....# ##◊......#.....#### _You encounter a blink frog.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)U;jy.F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  The blink frog gives a loud, deep croak!U;j{F  U;j{o===4.6 (12U;jy _The blink frog is severely wounded.U;j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j+i  FF...#. andrew the Covert ..!.... Deep Elf of Vehumet **.... ....... Health: 59/59 ======================== #...*** Magic: 18/26 ================-------- ..*F* AC: 10Str: 5 #***################## EV: 15U;jj 0Int: 28 #.............#...##. SH: 0Dex: 15 #######..........##...... XL: 10 Next: 76% Place: Lair:1 #.......@................ Noise: ===------  Time: 10594.6 (0.0) ####.....###................ a) +0 lajatang  ##..........#.............#.. Cast: Shock  ##.......†........#.◊...#.##.. Zot (5702)  #..P........................#. U;jj ; ....##....#####................# F   blink frog  ... #...#.# ##................. #.⌠..## #........†.....###. #.....# ##◊......#.....#### _The blink frog is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jj Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 8/8)U;j+FF...#.andrew the Covert..!....Deep Elf of Vehumet **...........Health: 59/59 ========================#......Magic: 18/26 ================--------...*.AC: 10Str: 5#...################## EV: 15Int: 28#.............#...##. SH: 0Dex: 15U;j_#######..........##...... XL: 10 Next: 76% Place: Lair:1#.......@................ Noise: ===------  Time: 10594.6 (0.0)####.....###................ a) +0 lajatang##..........#.............#.. Cast: Shock##.......†........#.◊...#.##.. Zot (5702) U;j#..P........................#.....##....#####................# F   blink frog... #...#.# ##.................U;j%#.⌠..## #........†.....###.#.....# ##◊......#.....#### _The blink frog is severely wounded.U;jCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 8/8)U;j.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!U;j{RU;j!815.6 (1Shock1U;jTU;jZ _Vehumet accepts your kill.U;j U;j U;j U;j^ 2FU;j  You start resting.A blink frog comes into view.U;j 9=..Shock...F   blink frog (wandering)...U;j X.F0U;j U;jx( v---6.6 (10 _U;jI. U;jw2 U;j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j B FF...#. andrew the Covert ..!.*** Deep Elf of Vehumet **.... ....*F* Health: 59/59 ======================== #...***U;jŊ & Magic: 15/26 =============----------- ..... AC: 10Str: 5 #...################## EV: 15Int: 28 #.............#...##. SH: 0Dex: 15 #######..........##...... XL: 10 Next: 81% Place: Lair:1 #.......@................ Noise: ---------  Time: 10596.6 (0.0) ####.....###................ a) +0 lajatang U;j  ##..........#.............#.. Cast: Shock  ##.......†........#.◊...#.##.. Zot (5700)  #..P........................#. U;jH  ....##....#####................# F   blink frog (wandering)  ... #...#.# ##................. #.⌠..## #........†.....###. #.....# ##◊......#.....#### U;jy _A blink frog comes into view.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j iAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)U;jvFF...#.andrew the Covert..!....Deep Elf of Vehumet **.........*.Health: 59/59 ========================#......Magic: 15/26 =============-----------.....AC: 10Str: 5#...################## EV: 15Int: 28#.............#...##. SH: 0Dex: 15#######..........##...... XL: 10 Next: 81% Place: Lair:1#.......@................ Noise: ---------  Time: 10596.6 (0.0)####.....###................ a) +0 lajatang##..........#.............#.. Cast: Shock##.......†........#.◊...#.##.. Zot (5700) U;jZ0[0;10m#..P........................#.....##....#####................# F   blink frog (wandering)... #...#.# ##.................#.⌠..## #........†.....###.#.....# ##◊......#.....#### _A blink frog comes into view.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)U;jF  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!  The blink frog gives a loud, deep croak!  The blink frog is moderately wounded.U;jM.FU;j FF 2 blink frogs (1 wandering)U;j q===7.6 (1699U;j8U;j2 _You hear a loud, deep croak!U;j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jH  FF...#. andrew the Covert .F!.... Deep Elf of Vehumet **.... ....*** Health: 59/59 ======================== #...*F* Magic: 11/26 ==========-------------- ..*** AC: 10Str: 5 #...################## EV: 15Int: 28 #.............#...##. SH: 0Dex: 15 #######..........##...... XL: 10 Next: 81% Place: Lair:1 #.......@................ Noise: ===------  Time: 10597.6 (0.0) ####.....###................ a) +0 lajatang  ##..........#.............#..U;j [m Cast: Shock  ##.......†........#.◊...#.##.. Zot (5699)  #..P........................#.  ....##....#####................# FF 2 blink frogs (1 wandering)  ... #...#.# ##................. #.⌠..## #........†.....###. #.....# ##◊......#.....#### _You hear a loud, deep croak!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 8/8)U;j5FF...#.andrew the Covert.F!....Deep Elf of Vehumet **...........Health: 59/59 ========================#....*.Magic: 11/26 ==========--------------.....AC: 10Str: 5#...################## EV: 15Int: 28#.............#...##. SH: 0Dex: 15#######..........##...... XL: 10 Next: 81% Place: Lair:1#.......@................ Noise: ===------  Time: 10597.6 (0.0)####.....###................ a) +0 lajatangU;jD##..........#.............#.. Cast: Shock##.......†........#.◊...#.##.. Zot (5699) #..P........................#.....##....#####................# FF 2 blink frogs (1 wandering)... #...#.# ##.................#.⌠..## #........†.....###.#.....# ##◊......#.....#### _You hear a loud, deep croak!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 8/8)U;jE8.F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!  The blink frog is severely wounded.U;jdl §The blink frog croaks.U;j+,FU;j .FThe blink frog blinks!U;jNOFU;j2=8.6 (18U;jU;j)[ _You encounter a blink frog.U;jb G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j.y  FF...#. andrew the Covert .F!.... Deep Elf of Vehumet **.... ....... Health: 59/59 ======================== #...... Magic: 8/26=======----------------- ..*** AC: 10Str: 5 #*F*################## EV: 15Int: 28 #**...........#...##. SH: 0Dex: 15 #######..........##...... XL: 10 Next: 81% Place: Lair:1 #.......@................ Noise: ===------  Time: 10598.6 (0.0) ####.....###................ a) +0 lajatang  ##..........#.............#..;jTz m Cast: Shock  ##.......†........#.◊...#.##.. Zot (5698)  #..P........................#.  ....##....#####................# FF 2 blink frogs  ... #...#.# ##................. #.⌠..## #........†.....###. #.....# ##◊......#.....#### _You encounter a blink frog.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 7/8)U;je0FF...#.andrew the Covert.F!....Deep Elf of Vehumet **...........Health: 59/59 ========================#......Magic: 8/26=======-----------------.....AC: 10Str: 5#.*.################## EV: 15Int: 28#.............#...##. SH: 0Dex: 15#######..........##...... XL: 10 Next: 81% Place: Lair:1U;j<#.......@................ Noise: ===------  Time: 10598.6 (0.0)####.....###................ a) +0 lajatang##..........#.............#.. Cast: Shock##.......†........#.◊...#.##.. Zot (5698) #..P........................#.....##....#####................# FF 2 blink frogs... #...#.# ##.................#.⌠..## #........†.....###.#.....# ##◊......#.....#### _You encounter a blink frog.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 7/8)U;j†  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!  You kill the blink frog!  Vehumet accepts your kill.U;jMN§FU;jR   blink frogU;j 11/26===69.6 (17 _You feel your power returning.U;jU;ji _Your Stealth skill increases to level 11!U;j!G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j FF...#. andrew the Covert .***... Deep Elf of Vehumet **.... .*F*... Health: 59/59 ======================== #***... Magic: 7/26======------------------ ..... AC: 10Str: 5 #.†.################## EV: 15Int: 28 #.............#...##. SH: 0Dex: 15 #######..........##...... XL: 10 Next: 86% Place: Lair:1 #.......@................ Noise: ===------  Time: 10599.6 (0.0) ####.....###................ a) +0 lajatang  ##..........#.............#..U;j{ Cast: Shock  ##.......†........#.◊...#.##.. Zot (5697)  #..P........................#.  ....##....#####................# F   blink frog  ... #...#.# ##................. #.⌠..## #........†.....###. #.....# ##◊......#.....#### _Your Stealth skill increases to level 11!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)U;jS8FF...#.andrew the Covert.§!....Deep Elf of Vehumet **......*....Health: 59/59 ========================#......Magic: 7/26======------------------.....AC: 10Str: 5#.†.################## EV: 15Int: 28#.............#...##. SH: 0Dex: 15#######..........##...... XL: 10 Next: 86% Place: Lair:1#.......@................ Noise: ===------  Time: 10599.6 (0.0)U;jU####.....###................ a) +0 lajatang##..........#.............#.. Cast: Shock##.......†........#.◊...#.##.. Zot (5697) #..P........................#.....##....#####................# F   blink frog... #...#.# ##.................#.⌠..## #........†.....###.#.....# ##◊......#.....#### _Your Stealth skill increases to level 11!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)U;j/.F  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!U;jJ.FU;j. 600.6 (16U;jYU;j^ _The blink frog is almost dead.U;j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j $ FF...#. andrew the Covert ..!.... Deep Elf of Vehumet **.... ....... Health: 59/59 ======================== #..***. Magic: 3/26==---------------------- .*F*. AC: 10Str: 5 #**.################## EV: 15U;j Int: 28 #.............#...##. SH: 0Dex: 15 #######..........##...... XL: 10 Next: 86% Place: Lair:1 #.......@................ Noise: ===------  Time: 10600.6 (0.0) ####.....###................ a) +0 lajatang  ##..........#.............#.. Cast: Shock  ##.......†........#.◊...#.##.. Zot (5696)  #..P........................#. U;j=  ....##....#####................# F   blink frog  ... #...#.# ##................. #.⌠..## #........†.....###. #.....# ##◊......#.....#### _The blink frog is almost dead.U;j4 Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 7/8)U;jY<FF...#.andrew the Covert..!....Deep Elf of Vehumet **...........Health: 59/59 ========================#......Magic: 3/26==----------------------..*..AC: 10Str: 5#.†.################## EV: 15Int: 28#.............#...##. SH: 0Dex: 15#######..........##...... XL: 10 Next: 86% Place: Lair:1U;jZ#.......@................ Noise: ===------  Time: 10600.6 (0.0)####.....###................ a) +0 lajatang##..........#.............#.. Cast: Shock##.......†........#.◊...#.##.. Zot (5696) #..P........................#.....##....#####................# F   blink frog... #...#.# ##.................#.⌠..## #........†.....###.#.....# ##◊......#.....#### _The blink frog is almost dead.U;jA[Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 7/8)U;j.^†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!  You kill the blink frog!U;j`2FU;ju8 U;j4=911.6 (15U;j+U;jZ _Vehumet accepts your kill.U;jw..F.... ....... #......  ..†.. #.†.####################.............#...##..#########......#.........####.....#####..........#.###.......†........#.◊...#.##.#..P........................#.# ....##....#####..# ... #...#.# ##... #.⌠..## #........†.....###.. #.....# ##◊......#.....####. #.........#P......##. U;jb2FU;j!F   blink frogU;jj---24U;j U;j U;j~ ...F... #......  ..†.. #.†.####################............#...##...#########......#.........####.....#####..........#.###.......†........#.◊...#.##...##..P........................#.## U;j ...##....#####.# #...#.# ##...  #.⌠..## #..†.....####.....# ##◊#.....# #...##......#P......##.. #....:........##.. U;j 2FU;j* G.FU;j΋ .F   blink frogU;jf 5==---33U;j U;j U;j #  ..†F. ##.†.#####################............#...##....#########......#.........####.....######..........#.# ##.......†......@.#.◊...#.##...## #..P..........#.## ..##....#####.# . #...#.# ##.U;j_ 0..  #.⌠..## #..†.....####.....# ##◊#.....# #.........#P......##. #....:........##. .........|.. ##U;jc 1§U;j RU;jo |4Shock2U;j U;j , _The blink frog blinks!U;j L ..†§. ###.†.#####################.............#...##.....#########......#...........####.....###.## ##..........#......# #.......†........#.◊...#.##...### ..P..........#.## .##....#########  #...#.# ##...  #.⌠..## #..†.....###.....U;j #.....# ##◊#.....# .........#P......##. ....:........##. ........|.. ## .##...#....# ####...<.....###..U;jU;j'`51U;j.U;j2U;j0:-#.†.#####################..............#...##.....#######....##......#................... ####.....###.........## #..........#.............# .......†........#.◊...#.##...### .P..........#.## #. ##....#########. U;jX; #...#.# ##...##.#.⌠..## #..†.....###...... #.....# ##◊#.....#† ........#P......##.:........##....|.. #.# ##...#....# ####...<.....###....#  #.⌠ ##...##.....###....#U;jEU;jTX6==60U;j`U;j'eU;jk ............#...##.......#######...##............#.................... ###.....###......##.. ..........#......#. ......†........#.◊...#.##...### P..........#.## #.. #....#########.....#.# ##...##.. #.⌠..## #..†.....###....... .....# ##◊#.....#†. .......#P......##......:........##....|.. #.......## #...#....# ####...<.....###....##.⌠ ##...##.....###....# .§... ##.. ##.....P..#..#....###U;jxs U;jÄ a789U;j U;j U;j #########............##............. ##.....###...........##.. .........#...#.†........#.◊...#.##...######..........#.## #... ....#########.. ...#.# ##...##.. .⌠..## #..###....... ....# ##◊#.....##†..U;j Q......#P......##....... .:..............##....|.. #........####....# ####...<.....###....## .⌠ ##...##.....###....# §... ##.. ##.....P..#..#....### U;jv Q#...))...##...P...#U;jZ U;j7==88U;jU;j{ _You see here a water moccasin corpse.U;jd^#............ #.....#####.. ........#.....#..†........#.◊...#.##...#######..........#.## #....#####U;j_]####..#.# ##...##.. ⌠..## #..†.....###......... ...# ##◊......#@....##†.........#P......##.......# :..............##. ....|.. ##.......#####....# ####...<.....## ⌠U;j_A ##...##.....###....#.. ##.. ##.....P..#..#....### #...))...##...P...##.....)...........#U;jgjU;j|g97 _U;jU;jeU;j/U;j3U;j2FU;j?  You start resting.A blink frog comes into view.U;jShockF   blink frogU;jĴ&0U;jm10.6 (16 _U;jGU;j(U;j{S§FU;jF*.U;j8==15U;jבU;j, _The blink frog blinks!U;j_$G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jj#................................ andrew the Covert #.....###..................##.... Deep Elf of Vehumet **.... ........#.............#.....##... Health: 59/59 ======================== ....†........#.◊...#.##...####### Magic: 4/26===--------------------- ..........***..........#.## #.... AC: 10Str: 5 ...#####..*F*...........#####.... EV: 15Int: 28 ..#.# ##..***..............##.... SH: 0Dex: 15 ⌠..## #........†.....###......... XL: 10 Next: 91% Place: Lair:1 U;jSl...# ##◊......#@....####....†... Noise: ---------  Time: 10611.6 (0.0) ....# ##......#P......##.......# a) +0 lajatang :....# #..............##........ Cast: Shock ....|.. ##.............###....### Zot (5685) ..#....# ####...<.....###....## ⌠..#.... ##...##.....###....#  F   blink frog ... ##.. ##.....P..#..#....###  #...))...##...P...#  #.....)...........# U;j\_The blink frog blinks!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jJAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)U;j^ #................................ andrew the Covert #.....###..................##.... Deep Elf of Vehumet **.... ........#.............#.....##... Health: 59/59 ======================== ....†........#.◊...#.##...####### Magic: 4/26===--------------------- .......................#.## #.... AC: 10Str: 5 ...#####...*............#####.... EV: 15U;j_ Int: 28 ..#.# ##...................##.... SH: 0Dex: 15 ⌠..## #........†.....###......... XL: 10 Next: 91% Place: Lair:1 ...# ##◊......#@....####....†... Noise: ---------  Time: 10611.6 (0.0) ....# ##......#P......##.......# a) +0 lajatang :....# #..............##........ Cast: Shock ....|.. ##.............###....### Zot (5685) ..#....# ####...<.....###....## ⌠..#.... ##...##.....###....#F   blink frog ... ##.. ##.....P..#;j,` 32m..#....####...))...##...P...##.....)...........# _The blink frog blinks!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  U;j_` sPress: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)U;jZ F§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  The blink frog is almost dead.U;je 8 U;jbi o===2.6 (14U;jr U;jw , _The blink frog blinks!U;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j]#................................ andrew the Covert #.....###..................##.... Deep Elf of Vehumet **.... ........#.............#.....##... Health: 59/59 ======================== ....†....**..#.◊...#.##...####### Magic: 0/26------------------------ .........F*............#.## #.... AC: 10Str: 5 ...#####.**§............#####.... EV: 15Int: 28 ..#.# ##...................##.... SH: 0Dex: 15 ⌠..## #........†.....###......... XL: 10 Next: 91% Place: Lair:1 ...# ##◊......#@....####....†... Noise: ===------  Time: 10612.6 (0.0) ....# ##......#P......#U;j[40m#.......# a) +0 lajatang :....# #..............##........ Cast: Shock ....|.. ##.............###....### Zot (5684) ..#....# ####...<.....###....## ⌠..#.... ##...##.....###....#  F   blink frog ... ##.. ##.....P..#..#....###  #...))...##...P...#  #.....)...........# _The blink frog blinks!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)U;j#................................ andrew the Covert #.....###..................##.... Deep Elf of Vehumet **.... ........#.............#.....##... Health: 59/59 ======================== U;j....†........#.◊...#.##...####### Magic: 0/26------------------------ .........*.............#.## #.... AC: 10Str: 5 ...#####...§............#####.... EV: 15Int: 28 ..#.# ##...................##.... SH: 0Dex: 15 ⌠..## #........†.....###......... XL: 10 Next: 91% Place: Lair:1 U;jIN...# ##◊......#@....####....†... Noise: ===------  Time: 10612.6 (0.0) U;j~....# ##......#P......##.......# a) +0 lajatang :....# #..............##........ Cast: Shock U;jO....|.. ##.............###....### Zot (5684) ..#....# ####...<.....###....## ⌠..#.... ##...##.....###....#F   blink frog ... ##.. ##.....P..#..#....####...))...##...P...##.....)...........# _The blink frog blinks!  Casting: Airstrike (dangerous; 1% risk of failure)  U;jPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetU;jwAim: a blink frog (almost dead, empty space bonus: 8/8)U;j .  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!  You kill the blink frog!  Vehumet accepts your kill.U;j 3==53.6 (1Shock3U;j! J _You feel your power returning.U;j U;j U;j U;j U;j B2U;j 1U;j* 4===0U;j o79U;j U;j Q5==U;j  :8U;j U;jm U;j6 B7U;ja U;j U;j! B6U;jF# U;j:& U;j& U;j& 6==5U;j( U;j, U;j, B4U;j^ J7==3218==0699==876U;jf A10/26==54U;jMi 91U;jj `==3U;jk U;jo U;jxo B2U;j8q U;ju U;ju B1U;jow U;j U;j̇ 2==0U;jՊ U;j U;j C59U;j U;j U;j^ 3==8U;j U;j U;jY B7U;j U;jġ X6U;j` U;j U;j s14=5U;j U;j X4U;js U;j U;jR r5=3U;j U;j8 21U;jf U;j 6==0U;jy U;j U;j] C49U;j@ U;j{ U;j6 7==8U;j 768==549==32120==0391==8U;j U;jl B7U;j U;j U;jA B6U;j2 U;jF U;j 2==5U;j U;j U;jb B4U;j U;j U;j5 3==3U;j U;jF X2U;jJ U;j^ U;j, B1U;j< U;j& U;j 4==0U;jO U;j! Y29U;j+" U;jL& U;jm' 5==8U;jq* U;j- U;j]0 B7U;j3 U;j5 U;jM6 B6U;j7 U;j; n _You start resting.Magic restored.U;jb K.÷---U;j 070.6 (57.0)U;j 6==---1.6 (585 _U;jΝ U;j U;j 3U;j U;j U;j/ U;j X4U;js l  You see here a water moccasin skeleton.U;j U;j I3 _U;j U;j U;j U;jN B2U;j U;j U;j] U;jV T=1U;jg U;j U;j U;je B0U;j U;j| U;jU U;j! C19U;jO" U;j9% U;j@( U;j( B8U;j+ U;j- U;j0 U;j1 B7U;jp3 U;jQ6 U;j9 U;j: B6U;j; U;je> U;j@ U;jvA B5U;jB U;j^E U;j=H U;j I B4U;j:J U;jN f  You see here a blink frog corpse.U;j;Q U;j\R I3 _U;jS U;jW f  You see here a blink frog corpse.U;j[ U;jz\ I2 _U;j] U;j_ U;jb U;j)c B1U;jd U;ju ^009 _A - 5 potions of attraction (gained 2)U;jOx U;jy B8U;jz U;j~ U;j= X7U;jŀ U;jۃ U;j U;jLj B6U;jڊ U;jR U;j  #.◊## ##  #...# #...  #######...# ..#  ##.....#...##.##  ##...#  ##  .........#  ..##@.....#.#  ...............#  .......#.......#  ....$..##......#  /.....# ##..†..# ...##. ###.†.#########  ... ## ##........... .. #######.........  U;j q#........ U;j% 90.6 (19  You now have enough gold to buy a potion of invisibility on D:5, or buy a  potion of heal wounds on D:5.  You can access your shopping list by pressing '$'.U;j f1.6 (205U;j U _You now have 106 gold pieces (gained 18).U;j#.◊## ## #...# #...#######...# ..##.....#...##.## #..........#...##..............#.........####.#.......@........#?#.......#$..##......#/.....####..†..#....##. ###.†.########. ## ##.......... ######## #......####.....###U;jU;j k2.6 (1.0)4U;jU;j` _Found a scroll of teleportation.U;j){ #...# #...#######...# ..###.....#...##.## #..........#...####..............#..........#..###.#)..........#?#.......#......$..##......#>./.....####..†..#....##.# ###.†.#######. ### ##......... ######## #.....$. ####.....###..........#U;jU;j~(`33U;j.U;j3\ _Found a dagger and 13 gold pieces. Found an escape hatch in the floor.U;jY+#######...# ..#.....#...##.## #..........#...#.###..............#..........#.###.#)................#..?#.......#..##......#)>./.....####..†..#......##.# ###.†.######U;j,#..... ### ##........#.... ######### #.....$. ####.....###...........#÷...U;jn6U;jE`42U;jMU;jX5 _Found a war axe.U;jfe5.6 (21U;jnU;jt? _You now have 124 gold pieces (gained 18).U;jː .....#...##.#### .....#...##.###..............##..........#####.##.)................##..?#.......##...##......##)>./##..†..##......##.# ###.†.#######..... ### ##....... #..... ########## #.....#.$. ####.....####...........#÷... #..P.....U;j U;j e6.6 (10U;j U;j7 U;j ##.....#...##.## ## #..........#...# #.###..............# #....# #.##......#.# #.).......# #..?.#.# #.##......#U;jl #)>./.@...####..†..# #......##.# ###.†. ##.....#### ## #.....# # #...#### # #.$. ####.....### #.. ##.# ..? ##.÷ #..PU;jWU;jSb7599U;jU;jzg _Found a scroll labelled ALLEAS OZXAILY.U;j ##.....#...##.## ## #....#...# #.###..............# #....# #.##......#.#U;j #.).# #..?.#.# #.##......# #)>./@....####..†..# #......##.# ###.†. ##.....#### ## #.....# # #...#### # #.$. ####.....### #... ##.# ..?# ##.÷ #..PU;jnU;j`88U;jU;j1U;jS{ ##.....#...##.## ## #....#...# #.###........# #....# #.##......#.# #.).# #..?.#.# #.##......# #)>.@.....####..†..# #......##.# ###.†. ##.....#### ## #.....# # #...#### # #.$. ####.....### #... ##U;jW.# ..?# ##.÷ #..PU;jU;j`97U;jU;jxU;jvg700.6 (26U;j_U;jC _c - a wand of warping (30) (gained 4 charges)U;j  #######...# ..# ##.....#...##.## ## ##...# #.###.......# #.....# #.###.# #.)..# #..?U;j2 a..# #...##......# #)>.......####..†.. .##.# ###.†.##.....#### ##. #.....# ####### #...#### #....... #.$.# ####.....# #.... ##........?# ##.÷U;jk U;j e1.6 (15U;j U;j U;j?M #.. #######...# .. ##.....#...##.## #####....###)......##....)>.......####..†..#.# ###.†.###.....#### ##...#....U;jU;j `24U;j4U;jU;jpe3.6 (23U;jU;j\!] _t - a scroll of teleportationU;jKyU;jyU;j{U;jU;jU;j21U;jU;jUP  There is an escape hatch in the floor here.U;jYU;jKI0 _U;jU;jU;jU;jrC89U;jU;j@ _Found a scroll of identify.U;jU;j#B8U;jU;jU;j2U;jB7U;jkU;jEU;jٸU;j8B6U;jݺU;jU;jbB5U;jPU;j3#.)..............#..........#.......#..........##...... #)>.......####..†.. #......##.# ###.†. ##.....#### ##.. ##.....# ###### #...#### #...... #.@.# ####11.6 (8 #....# ##...P..?### ##.......÷........# #..P........###....? ....##....####.....# ... #...#.# ###..#.# #.⌠..## ##... #.....#  #.#U;jU;jU;jA? _You now have 137 gold pieces (gained 13).U;jU;j$U;jU;jU;jU;jB4U;jU;jU;j9n  You encounter a water moccasin.U;j2..###)>.......####..†.....##.# ###.†#.....#### ####.....# ########...#### #.......## ####.....###....# ##...#P..@### ##.......÷..........# #..P####....? ....##....####Shock##... #...#.# #S   water moccasin (asleep)#....#..S..# #....:....##.........|..U;j+2.6 (1U;jl3.6 (23 _U;j U;j _You see here a scroll labelled ALLEAS OZXAILY.U;je U;j r e4.6 (12U;jy U;j&| d _c - a scroll labelled ALLEAS OZXAILYU;j U;jI Read which item? Scrolls  f - 3 scrolls of fear  t - a scroll of teleportationi - 10 scrolls of identify  U;j `p - 2 scrolls of poison  T - 2 scrolls of torment  c - a scroll labelled ALLEAS OZXAILY [!] read|quaff|evoke[?] describe selectedU;j" U;jL# U;j, 9#..........##...... andrew the Covert#)>.......####..†.. Deep Elf of Vehumet **....#......##.# ###.†. Health: 59/59 ========================##.....#### ##.. Magic: 26/26 ========================U;j- ##.....# ####### AC: 10Str: 5#...#### #...... EV: 15Int: 28#...## ####.....# SH: 0Dex: 15###....# ##......... XL: 10 Next: 95% Place: Lair:1#P..@### ##.......÷.. Noise: ---------  Time: 10714.6 (0.0)U;j. c........# #..P........ a) +0 lajatang####....? ....##....#### Cast: Shock#.....##... #...#.# # Zot (5582) ##..#.##.⌠..## ##....# #.....# # S   water moccasin (asleep)#....# #........#..S..# #....:....##.........|.. _There is an escape hatch in the floor here. _Found a scroll of identify. _You now have 137 gold pieces (gained 13). _You encounter a water moccasin. U;j. _You see here a scroll labelled ALLEAS OZXAILY. _c - a scroll labelled ALLEAS OZXAILYU;jzI Q S.As you read the scroll labelled ALLEAS OZXAILY, it crumbles to dust.  The water moccasin hisses angrily.  A wave of despondency washes over your surroundings.S.U;jN aSweak-willed)U;jXW 5.6 (11) Will/2 U;jY_ U;j6c 7 _It was a scroll of vulnerability.U;j0. {...........##....)>.......####..†.......##.# ###.†##.....#### ##..#.....######..#### . #...## ####.....#U;j/ i###.@..# ##. #P...### ##.......÷........# #..P........####....? ....##....###.....##... #...#.##..# #.⌠..##S #.....# ##....#.....# #....:....#U;j@ S.60U;jB U;j=D U;j,h ).#..#...........##....)>.......####..†.......##.# ###.†##.....#### ##..#.....######### . #.@.## ####.....#U;j i ###....# ##. #P...### ##.......÷........# #..P........####....? ....##....####.....##... #...#.##.S# #.⌠..## #.....# ##....#U;jzj AS.U;j%l CS.U;js U;j+u a779U;jc{ U;j  U;j9.###).#.#....##....)>.......####..†...# ###.†##.....#### ##..#.....# ######### . #...## ####.....###....# ##. #P...### ##.......÷........# #..P........####...S? ....##....####.....##... #...#.##..# #.⌠..## #.....# #U;j ?S.U;jU;j`88U;joU;jNU;j)$....###)..#....##....#)>.......####..†...# ###.†#### ##..##@....# ########## . #...## ####.....###....# ##. #P...### ##.......÷.......S# #..P........####....? ....##....####.....##... #...#.##..# #.⌠..##U;j)?S.U;jU;j`97U;j.U;jU;j #.#####....##........###.##.).##.#.......##.........##)>.......####..†..##......##.# ###.†.###.@...#### ##...##.....# ########...#### #....... #...## ####.....#####....# . #P..S### ##.......÷........# #..P.........####....? ....##....#####.....##... #...#.# #U;jZ @S.U;j @S.U;j| U;j a206U;jI U;j U;js%G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jp  #.###..............# andrew the Covert #..................# Deep Elf of Vehumet **.... #........##......#.# Health: 59/59 ======================== #.)................# Magic: 22/26 ====================---- #..........#.......# AC: 10Str: 5 #..........##......# EV: 15Int: 28 #)>.......####..†..# SH: 0Dex: 15 #......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1 ##.@...#### ##... Noise: ---------  Time: 10720.6 (0.0) ##.....# #######. a) +0 lajatang #***#### U;j  #....... Cast: Shock #*S*## ####.....## Zot (5576) Will/2  ###***.# ##.......... #P...### ##.......÷... S   water moccasin (weak-willed) ........# #..P......... ####....? ....##....##### #.....##... #...#.# ## _It was a scroll of vulnerability.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (weak-willed, empty space bonus: 8/8)U;jD#.###..............# andrew the Covert#..................# Deep Elf of Vehumet **....#........##......#.# Health: 59/59 ========================#.)................# Magic: 22/26 ====================----#..........#.......# AC: 10Str: 5#..........##......# EV: 15Int: 28#)>.......####..†..# SH: 0Dex: 15#......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1U;jF##.@...#### ##... Noise: ---------  Time: 10720.6 (0.0)##.....# #######. a) +0 lajatang#...#### #....... Cast: Shock#.*.## ####.....## Zot (5576) Will/2 ###....# ##..........#P...### ##.......÷... S   water moccasin (weak-willed)........# #..P.........####....? ....##....######.....##... #...#.# ## _It was a scroll of vulnerability.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1%;jgFm risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (weak-willed, empty space bonus: 8/8)U;j@>S.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (weak-willed, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin.U;jMR9 U;jXSo===1.6 (15U;j[U;j^i _The water moccasin is moderately wounded.U;j G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j?+ k #.###..............# andrew the Covert #..................# Deep Elf of Vehumet **.... #........##......#.# Health: 59/59 ======================== #.)................# Magic: 18/26 ================-------- #..........#.......# AC: 10Str: 5 #..........##......# EV: 15Int: 28 U;j+ #)>.......####..†..# SH: 0Dex: 15 #......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1 ##.@...#### ##... Noise: ===------  Time: 10721.6 (0.0) ##***..# #######. a) +0 lajatang #.*S#### #....... Cast: Shock #.**## ####.....## Zot (5575) Will/2  ###....# ##.......... U;j3, \#P...### ##.......÷... S   water moccasin (weak-willed) ........# #..P......... ####....? ....##....#####U;j- G #.....##... #...#.# ## _The water moccasin is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, weak-willed, empty space bonus: 6/8)U;jL #.###..............# andrew the Covert#..................# Deep Elf of Vehumet **....#........##......#.# Health: 59/59 ========================#.)................# Magic: 18/26 ================--------#..........#.......# AC: 10Str: 5#..........##......# EV: 15Int: 28U;j#)>.......####..†..# SH: 0Dex: 15#......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1##.@...#### ##... Noise: ===------  Time: 10721.6 (0.0)##.....# #######. a) +0 lajatang#..*#### #....... Cast: Shock#...## ####.....## Zot (5575) Will/2 ###....# ##..........#P...### ##.......÷... S   water moccasin (weak-willed)U;jHs........# #..P.........####....? ....##....######.....##... #...#.# ## _The water moccasin is moderately wounded.U;jԨCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, weak-willed, empty space bonus: 6/8)U;j~S.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (moderately wounded, weak-willed, empty space bonus: 6/8)The open air twists around violently and strikes the water moccasin!U;ju  The water moccasin is heavily wounded.U;j9=2.6 (14U;jU;jT _The water moccasin misses you.U;j8 G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jz  #.###..............# andrew the Covert #..................# Deep Elf of Vehumet **.... #........##......#.# Health: 59/59 ======================== #.)................# Magic: 15/26 =============----------- #..........#.......# AC: 10Str: 5 #..........##......# EV: 15Int: 28 #)>.......####..†..# SH: 0Dex: 15 #......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1 ##*@*..#### ##... Noise: ===------  Time: 10722.6 (0.0) ##*S*..# #######. a) +0 lajatang ;j~ j0m#.**#### #....... Cast: Shock #...## ####.....## Zot (5574) Will/2  ###....# ##.......... #P...### ##.......÷... S   water moccasin (weak-willed) ........# #..P......... ####....? ....##....##### #.....##... #...#.# ## _The water moccasin misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, weak-willed, empty space bonus: 6/8)U;j 8#.###..............# andrew the Covert#..................# Deep Elf of Vehumet **....#........##......#.# Health: 59/59 ========================#.)................# Magic: 15/26 =============-----------#..........#.......# AC: 10U;j2 Str: 5#..........##......# EV: 15Int: 28#)>.......####..†..# SH: 0Dex: 15#......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1##.@...#### ##... Noise: ===------  Time: 10722.6 (0.0)##.S...# #######. a) +0 lajatang#...#### #....... Cast: Shock#...## ####.....## Zot (5574) Will/2 ###....# ##..........#P...### ##.......÷... S   water moccasin (weak-willed)........# #..U;jz P.........####....? ....##....######.....##... #...#.# ##U;j (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, weak-willed, empty space bonus: 6/8)  You miscast Airstrike. Nothing appears to happen.U;j Contam: 11% --3.6 (13U;j U;j{ yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (heavily wounded, weak-willed, empty space bonus: 6/8)  You miscast Airstrike. Nothing appears to happen. _The water moccasin bites you but does no damageU;j .U;jG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jb #.###..............# andrew the Covert #..................# Deep Elf of Vehumet **.... #........##......#.# Health: 59/59 ======================== #.)................# Magic: 11/26 ==========-------------- #..........#.......# AC: 10Str: 5 #..........##......# EV: 15Int: 28 Contam: 11%  U;j0#)>.......####..†..# SH: 0Dex: 15 #......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1 ##*@*..#### ##... Noise: =--------  Time: 10723.6 (0.0) ##*S*..# #######. a) +0 lajatang #.**#### #....... Cast: Shock #...## ####.....## Zot (5573) Will/2  ###....# ##.......... #P...### ##.......÷... S   water moccasin (weak-willed) ........# #..P......... U;jn####....? ....##....##### #.....##... #...#.# ## _The water moccasin bites you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, weak-willed, empty space bonus: 6/8)U;jH#y#.###..............# andrew the Covert#..................# Deep Elf of Vehumet **....#........##......#.# Health: 59/59 ========================#.)................# Magic: 11/26 ==========--------------#..........#.......# AC: 10Str: 5U;j##..........##......# EV: 15Int: 28 Contam: 11% #)>.......####..†..# SH: 0Dex: 15#......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1##.@...#### ##... Noise: =--------  Time: 10723.6 (0.0)##.*...# #######. a) +0 lajatangU;jg$#...#### #....... Cast: Shock#...## ####.....## Zot (5573) Will/2 ###....# ##..........#P...### ##.......÷... S   water moccasin (weak-willed)........# #..P.........####....? ....##....#####U;jX%b#.....##... #...#.# ## _The water moccasin bites you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, weak-willed, empty space bonus: 6/8)U;j(<S  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (heavily wounded, weak-willed, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!  The water moccasin is almost dead.U;j`+n==4.6 (12U;jF3U;j6[ _The water moccasin barely misses you.U;j`G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jn #.###..............# andrew the Covert #..................# Deep Elf of Vehumet **.... #........##......#.# Health: 59/59 ======================== #.)................# Magic: 7/26======------------------ #..........#.......# AC: 10Str: 5 #..........##......# EV: 15Int: 28 Contam: 11%  #)>.......####..†..# SH: 0Dex: 15 U;j#......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1 ##*@*..#### ##... Noise: ===------  Time: 10724.6 (0.0) ##*S*..# #######. a) +0 lajatang #.**#### #....... Cast: Shock #...## ####.....## Zot (5572) Will/2  ###....# ##.......... #P...### ##.......÷... S   water moccasin (weak-willed) ........# #..P......... ####....? ....##....##### U;j%#.....##... #...#.# ## _The water moccasin barely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (almost dead, weak-willed, empty space bonus: 6/8)U;j5 0#.###..............# andrew the Covert#..................# Deep Elf of Vehumet **....#........##......#.# Health: 59/59 ========================#.)................# Magic: 7/26======------------------#..........#.......# AC: 10Str: 5#..........##......# EV: 15Int: 28 Contam: 11% #)>.......####..†..# SH: 0Dex: 15U;j  #......##.# ###.†.# XL: 10 Next: 95% Place: Lair:1##.@...#### ##... Noise: ===------  Time: 10724.6 (0.0)##.*...# #######. a) +0 lajatang#...#### #....... Cast: Shock#...## ####.....## Zot (5572) Will/2 ###....# ##..........#P...### ##.......÷... S   water moccasin (weak-willed)........# #..P.........####....? ....##....######.....##... #...#.# ## _The water moccasin barely misses you.Casting: Airstrike (dangerous; U;j  1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (almost dead, weak-willed, empty space bonus: 6/8)U;j †  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (almost dead, weak-willed, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!  Vehumet accepts your kill.U;jr SU;j,- *8=85.6 (1Shock1U;j5 U;j8 n _Vehumet is now aiding your destructive spells.U;jU;j}U;jU;jbU;j)09==69U;jU;jU;jB8U;jܟU;j%U;jB7U;jYU;j=U;j10/26==9% 6U;jU;jrU;j\75U;j U;jJU;jQ1==5U;j@:4U;j U;jRU;j\33U;jU;jzU;j\12U;jlU;jSW _You start resting.U;ji2==---U;j;/30.0)U;ju---1U;jU;jK _Your magical contamination has completely faded away.U;j U;j U;jl U;jU;j B0U;j,U;j4"U;j"I3==U;jn#;59U;jP%U;j)U;jd*B8U;j,U;j^0U;j0B7U;j2U;j5U;j66s14=6U;j7U;j ;U;j;B5U;j?U;j;CU;j:Dr5=4U;j$FU;jIU;jJB3U;jWLU;j^OW _You start resting.U;jU;j243.6 (8.0)U;jj4.6 (92) U;jzU;js_ _You feel your willpower return.U;j=U;j->U;jg?U;jCU;jL6==10U;jNU;jTO7==49U;jQU;jGTU;jTB8U;j1VU;jYX7U;j[U;j^U;j_8==6U;jUaU;j eU;jeB5U;jgU;jjU;jk9==4U;jomU;jqU;jqB3U;j#sU;jvU;jyvB2U;jxU;j |U;j|20==1U;jU;juU;jB0U;jU;jiU;j݇1==39U;jrU;j+U;jΌB8U;jU;j3U;jB7U;jU;j}U;jw2==6U;jU;jU;jU;jU;j :5U;jTU;jU;j>3==4U;jU;jyU;jnB3U;jU;jU;jnB2U;jOU;jdU;j4==1U;jU;jU;j|B0U;j U;jU;j5==29U;jU;jxU;j B8U;jU;jU;jB7U;jU;jn _You start resting.Magic restored.U;jtU;j069.6 (25.0)U;j6==70.6 (266 _U;jI,U;j@/U;j  ...###)....##)>.####..†......##.# ###.†#### ##... ########...###......# ########....# ##...............##..#.##.⌠..## #. U;jg U;j k1.6 (1.0)5U;j U;j { _You see here a water moccasin corpse.U;j[ ###)....#.##)>.####..†#......##.# ###.†#### ##...##.†...# ########..@#### #......# ########....# ##..........P...### ##.÷.###..#.#....# #.....# ## U;jYU;j@g24 _U;jU;j#U;j  ).....#..##)>.......####..†#......##.# ###.†#.....#### ##...##.†...# #######...#### #...... ########....# ##..........#P...### ##.÷........# #..P......###....#....# #........# # U;j8,U;j5`33U;jhBU;j)CU;j! .#....###)>.......####..†#......##.# ###.†#.....#### ##...##.†...# #######...###......# ########..@.# ##..........#P...### ##.÷........# #..P......Zot (5523) #.........# #....:....#U;j+U;jY4|=42U;j-<U;j@U;j #.##...... #)>.......####..†.. #......##.# ###.†. ##.....#### ##.. ##.†...# ####### #...#### #..... #...## ####.....####....# ##......... #P..@###÷........# #..P..... ####....? ....##....#### #.....##... #...#.#  ##..#.# #.⌠..##  #....#....# #  #....# #........# .....# #....:....#  #.........|..;j140m U;j U;j`51U;jNU;jU;j  )>####..†......##.# ###.†#.....#### ##.##.†...# #######...###...... #######....# ##...........##P...### ##.÷.......@# #..P......####....?#....##....#### #.....##... #...#.# #..#.# #.⌠..#.#####.#^...##...#.... U;j U;j `60U;j U;j U;jj #......##.# ###.†.###.....#### ##..##.†...# ########...#### #.......#...## ####.....#####....# ##............##P...### ##.......÷........## #..P.####....##....##### #.....##... #...#.# U;jl ##..#.# #.⌠..## #.....# #.....# ##....# #........# #....:#####.# #.........|.. #. ^...##...#....#.... #.⌠U;jt U;j| a719U;jX U;j U;jݖ e8.6 (28U;j~ U;j. ; _i - 11 scrolls of identify (gained 1)U;jbf U;jg U;jgh U;j>m U;jo U;jx 76U;jy U;jH| U;j| B5U;j} U;jB U;jD U;j B4U;j U;jQ U;j1 U;j B3U;j U;j U;j͋ U;jw B2U;j! U;j$ U;j U;jB B1U;j U;j U;j U;jL B0U;j U;j U;jB d  You encounter 3 yaks.U;j ........## #..P........####.....#....##....#####.....##... #...#.# ###..#.# #.⌠..## ##....# #.....# ##....# #.#  #.....# #....:....#  #####.## #...| #@.#^...##...#.... #.##.... #.⌠..#... ... ..# .§... #Shock #..#. ...#>. ...P# .. YYY 3 yaks (asleep) ...## YY#.... Y. U;ju ,86.6 (8U;j f7.6 (909U;j U;j ; _Found a stone staircase leading down.U;jU}U;j\e8.6 (18U;jU;jyU;jMU;jT`97U;jZU;j|^U;j U;j& a906U;j U;j U;j|1.U;j]yY.Y.U;jYY 2 yaks==15U;jȢ) _The yak bellows! x2U;jd%##P...### ##.......÷........## #..P........####.....#....##....###.....##... #...#.##..# #.⌠..## #.. #.....# ###.......# #.....# #....:....# U;j&~#####@## #.........|.#^...##...#.#.##.... #.⌠..#.. ... ..# .§... ##.#..#. ...#>....P# Y. ...## Y.#.... ..U;j1U;jd9--2Shock4U;jZ?U;jU;j{M# ###....# ##.##P...### ##.......÷........## #..P........####.....#....##....####.....##... #...#.##..# #.⌠..##  #.....# ##....# #....@# #....:....# U;j|#####.## #.........|.#^...##...#.#.##.... #.⌠..#..... ..# .§... ##.....##U;j2U;j@{--33U;jU;jQU;j{ M #...## ####.....## ###....# ##.##P...### ##.......÷........## #..P........####.....#....##....####.....##... #...#.##..# #.⌠..## U;j|' #.....# ###....# .....# #....:....# #####.## #.........|.#^...##...#.#.##.... #.⌠..#.....P#U;j1YU;jʉY   yakU;jp4Shock2U;jU;jU;j## . #...## ####.....## ###....# ##.##P...### ##.......÷........## #..P........####.....#....##....####.....##... #...#.##..# #.⌠..##  #.....# #U;j##....# .....# #....:....# #####.## #.........|.#^...##...#.#.##.... #.⌠..#.. ..Y ..# .§... ##.#..#. ...#>.U;j>Y.U;jmU;j0`51U;jIU;j?U;j#.†...######## . #...## ####.....## ###....# ##...##P...### ##.......÷........## #..P........####.....#....##....###U;j|#.....##... #...#.##..# #.⌠..##  #.....# ###....# .....# #....:....# #####.## #.........|..#^...##...#.#Y##.... #.⌠..#.. ... ..# .§... ##.#..#.U;j( U;jd :Y.U;j .YU;j kY 2 yaksU;j `60U;jT U;j% U;j h....#### ##..#.†...######## . #...## ####.....## ###....# ##...##P...### ##.......÷........## #..P........####.....#....##....####....@##... #...#.##..# #.⌠..## #.. #.....# ###.U;j/ ....# #.....# #....:....######.## #.........|   yakY.#^...##...#.#.##.... #.⌠..#.. ..Y ..# .§... ##.U;jK nY.YU;j Y 2 yaks.U;j b7499U;ji* U;jG. U;j ..# ###.†##.....#### ##..#.†...U;j4 ########## . #...## ####.....## ###....# ##.##P...### ##.......÷U;jY ........## #..P........####...@.#....##....###U;j .....##... #...#.##..#U;j  #.⌠..## #. #.....# ##..U;j o....#.....# #....:....# Y   yak#####Y## #.........|U;j! ..#^...##...#.#Y##.... #.⌠..#..U;j ?Y.U;jS /YU;jY 2 yaks.U;j_`88U;jWU;jLU;jYR)>.......####..†.......##.# ###.†##.....#### ##..#.†...########## . #...## ####.....## ###....# ##.##P...### ##.......÷.......@## #..P........####.....#....##....###.....##... #...#.U;j}z##..# #.⌠..## #.. #.....# ##........#    yak#....Y# #....:....######.## #.........|U;jHQY.#^...##...#.U;jC.YU;j*Y.U;jU;j(Y 2 yaks.U;j+`97U;j{2U;j6U;j&...##....)>.......####..†.......##.# ###.†##.....#### ##..#.†...######## . #...## ####.....## ###....# ##.U;jW..##P..@### ##.......÷........## #..P........####.....#....##....###.....##... #...#.##..# #.⌠..## #....# #.....# # Y   yak#...Y....#U;jt#.....# #....:....#U;jRo#####Y## #.........|U;j%.YU;j@Y.U;jY 2 yaks.U;jb8006U;j0U;jU;je$ ...........##....)>.......####..†.......##.# ###.†##.....#### ##..#.†...######### .U;j$ ~ #...## ####.....## ###.@..# ##...##P...### ##.......÷........## #..P........####.....#....##....###.....##... #...#.U;j% ##..#. #.⌠..##   yak #...Y# #.....# ##........#....Y# #....:....#U;j)( .YU;jl( @Y.U;j1 Y 2 yaks.U;j3 `15U;j(; U;j> U;j+n #).#..#...........##....)>.......####..†.......##.# ###.†##.....#### ##..#.†...######U;jn ### . #.@.## ####.....## ###....# ##...##P...### ##.......÷........## #..P........####.....#....##....####.....##... #...#.   yakU;jn ##..#Y #.⌠..## #....# #.....# ##...YU;jEo %....#U;jq .YU;j=s @Y.U;jS| Y 2 yaks.U;j~ `24U;j U;j U;j #.###).#.#....##....)>.......####..†..U;ju U.# ###.†##.....#### ##..#.†...# ######### . #...## ####.....## ###....# ##U;j .##P...### ##.......÷........## #..P........####.....#....##....###   yak#....Y##... #...#.##..#.U;j  #.⌠..## #...Y# #.....# #U;j/ .YU;j @Y.U;j Y 2 yaks.U;j `33U;jm U;j U;jy4#....##........###.##.).##.#.......##....##......##)>.......####..†..#U;j4#......##.# ###.†.###.....#### ##...##.@...# ########...#### #....... #...## ####.....### ###....# ...##P...### ##.......÷U;j250........## #..P......... Y   yak####...Y.#....##....####U;jm5#.....##... #...#.# ###..#Y# ⌠..## #.U;j781YU;j<:@Y.U;jCY 2 yaks.U;jH`42U;jOU;j"U{ _You see here a water moccasin corpse.U;j#.#### #....# #........###.# #.).# #.#.......# #....##......# #)>.......####..†..# U;jYu#......##.# ###.†.####..@..#### ##...##.†...# ########...#### #........ #...## ####.....#### ###....# ...#..##P...### ##.......÷   yakU;j.......Y## #..P..........####.....#....##....#####.#....Y##... #...#.# #U;jU;jNAY.U;jU;jg51 _U;jU;j[U;jك # ####................###)U;jN .....##....)>.......####..†..# #..# ###.†.####.....#### ##..##.†...U;j u########## ... U;j #...## ####.....### ###....# ##U;jЄ }....###P..Y### ##.......÷U;j |........## #..P.........####.....#....##....###U;j U;jF 1YU;j @Y.U;jV kY 2 yaksU;j `60U;j U;j& U;j ##.....#...##.## #....####.................###).....##....)>.@.....####..†..# .#.# ###.†.####.....#### ##..##.†...#######...#### ... #...## ####.....##   yak# ###.Y..# ##....###P...### ##.......÷.......Y## #..P.........U;j1YU;j@Y.U;j;Y.U;j#Y 2 yaks.U;j/a789U;jo7U;jV:U;j4  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j%EU;jdG Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%3 U;jG_ d + AirstrikeAir1% 4  e - Poisonous VapoursAlchemy/Air1% 1 f - JinxbiteHexes1%2  g - Confusing TouchHexes1%3  h - Inner FlameHexes/FireU;j2HM1%3  i - Cause FearHexes2%U;jaH44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU;j U;jѽ U;j ##.....#...##.## andrew the Covert## #..........#...# Deep Elf of Vehumet ***...#.###..............# Health: 59/59 ========================#..................# Magic: 26/26 ========================#........##......#.# AC: 10Str: 5#.)................# EV: 15Int: 28#..........#.......# SH: 0Dex: 15#..........##......# XL: 10 Next: 98% Place: Lair:1U;j #)>.@.....####..†..# Noise: ---------  Time: 10807.6 (0.0)#......##.# ###.†.## a) +0 lajatang##.....#### ##.... Cast: Shock##.†...# #######.. Zot (5489) #...#### #........#..Y## ####.....### YY 2 yaks# ###..Y.# ##..........#..##P...### ##.......÷............## #..P..........You encounter 3 yaks. _Found a stone staircase leading down. _The yak bellows! x2 U;jK +_You see here a water moccasin corpse.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j U;j ##.....#...##.## andrew the Covert## #..........#...# Deep Elf of Vehumet ***...#.###..............# Health: 59/59 ========================#..................# Magic: 26/26 ========================#........##......#.# AC: 10Str: 5#.)................# EV: 15Int: 28#..........#.......# SH: 0Dex: 15#..........##......# XL: 10 Next: 98% Place: Lair:1#)>.@.....####..†..# Noise: ---------  Time: 10807.6 (0.0)#......##.# ###.†.## a) +0 lajatang##.....;j }33m#### ##.... Cast: Shock##.†...# #######.. Zot (5489) #...#### #........#..Y## ####.....### YY 2 yaks# ###..Y.# ##..........#..##P...### ##.......÷............## #..P..........You encounter 3 yaks. _Found a stone staircase leading down. _The yak bellows! x2 _You see here a water moccasin corpse.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j  ##.....#...##.##  andrew the Covert ## #..........#...#  Deep Elf of Vehumet ***... #.###..............#  Health: 59/59 ======================== #..................#  Magic: 23/26 =====================--- #........##......#.#  AC: 10Str: 5 #.)................#  EV: 15Int: 28 #..........#.......#  SH: 0Dex: 15 #..........##......#  XL: 10 Next: 98% Place: Lair:1 #)>.@.....####..†..#  Noise: ---------  Time: 10807.6 (0.0) #......##.# ###.†.## a) +0 lajatang ##.....#### ##.... Cast: Shock ##.†...# #######.. Zot (5489)  #...#### #........ #..Y## ####.....### YY 2 yaksU;ja [1K # ###..Y.# ##..........# ..##P...### ##.......÷.... ........## #..P.......... _You see here a water moccasin corpse.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 86%)U;j@L##.....#...##.## andrew the Covert## #..........#...# Deep Elf of Vehumet ***...#.###..............# Health: 59/59 ========================#..................# Magic: 23/26 =====================---#........##......#.# AC: 10Str: 5#.)................# EV: 15Int: 28U;j#..........#.......# SH: 0Dex: 15#..........##......# XL: 10 Next: 98% Place: Lair:1#)>.@.....####..†..# Noise: ---------  Time: 10807.6 (0.0)#......##.# ###.†.## a) +0 lajatang##.....#### ##.... Cast: Shock##.†...# #######.. Zot (5489) #...#### #........#..*## ####.....### YY 2 yaksU;jq# ###..Y.# ##..........#..##P...### ##.......÷............## #..P.......... _You see here a water moccasin corpse.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 86%)U;jdY(1 inner flame)U;jHLY.U;j4I;Y.U;jS;YU;jGVn==8.6 (18U;jS^CYYU;ja  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 86%) _The yak is filled with an inner flame.U;j  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j:6 ##.....#...##.##  andrew the Covert ## #..........#...#  Deep Elf of Vehumet ***... #.###..............#  Health: 59/59 ======================== #..................#  Magic: 19/26 =================------- #........##......#.#  AC: 10Str: 5 #.)................#  EV: 15Int: 28 #..........#.......#  SH: 0Dex: 15 #..........##......#  XL: 10 Next: 98% Place: Lair:1 #)>.@.....####..†..#  Noise: ==-------  Time: 10808.6 (0.0) #......##.# ###.†.## a) +0 lajataU;jX7>ng ##.....#### ##.... Cast: Shock ##***..# #######.. Zot (5488)  #.*Y#### #........ #.*Y## ####.....### YY 2 yaks (1 inner flame) # ###....# ##..........# ..##P...### ##.......÷.... ........## #..P.......... _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (inner flame, empty space bonus: 5/8)U;j3##.....#...##.## andrew the Covert## #..........#...# Deep Elf of Vehumet ***...#.###..............# Health: 59/59 ========================#..................# Magic: 19/26 =================-------#........##......#.# AC: 10Str: 5#.)................# EV: 15Int: 28#..........#.......# SH: 0Dex: 15#..........##......# XL: 10 Next: 98% Place: Lair:1U;j5#)>.@.....####..†..# Noise: ==-------  Time: 10808.6 (0.0)#......##.# ###.†.## a) +0 lajatang##.....#### ##.... Cast: Shock##.†...# #######.. Zot (5488) #..*#### #........#..Y## ####.....### YY 2 yaks (1 inner flame)# ###....# ##..........#..##P...### ##.......÷............## #..P.......... _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - moU;j5Vve targetAim: a yak (inner flame, empty space bonus: 5/8)U;j4QYζ  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (inner flame, empty space bonus: 5/8)  The air twists around and strikes the yak!  Flame seeps out of the yak.  The yak is moderately wounded.Y.U;jO>;YU;jA20==9.6 (17U;jLU;jOX _The yak is engulfed in blazing flames. Flame seeps out of the yak.U;jm  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j ##.....#...##.##  andrew the Covert ## #..........#...#  Deep Elf of Vehumet ***... #.###..............#  Health: 59/59 ======================== #..................#  Magic: 16/26 ==============---------- #........##......#.#  AC: 10Str: 5 #.)................#  EV: 15Int: 28 #..........#.......#  SH: 0Dex: 15 #..........##......#  XL: 10 Next: 98% Place: Lair:1 #)>.@.....####..†..#  Noise: ===------  Time: 10809.6 (0.0) #......##.# ###.†.## a) +0 lajataU;jng ##.***.#### ##.... Cast: Shock ##.*Y*.# #######.. Zot (5487)  #..Y#### #........ #...## ####.....### YY 2 yaks (1 inner flame) # ###....# ##..........# ..##P...### ##.......÷.... ........## #..P.......... _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, inner flame, empty space bonus: 5/8)U;jR##.....#...##.## andrew the Covert## #..........#...# Deep Elf of Vehumet ***...#.###..............# Health: 59/59 ========================#..................# Magic: 16/26 ==============----------#........##......#.# AC: 10Str: 5#.)................# EV: 15Int: 28#..........#.......# SH: 0Dex: 15#..........##......# XL: 10 Next: 98% Place: Lair:1U;jS#)>.@.....####..†..# Noise: ===------  Time: 10809.6 (0.0)#......##.# ###.†.## a) +0 lajatang##.....#### ##.... Cast: Shock##.†*..# #######.. Zot (5487) U;jPSD#..Y#### #........#...## ####.....### YY 2 yaks (1 inner flame)U;jS# ###....# ##..........#..##P...### ##.......÷............## #..P.......... _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jSAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetU;jTAim: a yak (heavily wounded, inner flame, empty space bonus: 5/8)U;jYSζ  Aim: a yak (heavily wounded, inner flame, empty space bonus: 5/8)  The air twists around and strikes the yak!  Flame seeps out of the yak.  The yak is severely wounded.  The yak is engulfed in blazing flames.  Vehumet accepts your kill.U;j]{ζThe yak is engulfed in blazing flames.  Vehumet accepts your kill.  You feel your power returning.  The yak explodes!fiery explosion engulfs the yak!!!  You kill the yak!U;j}dz#######U;jg  ..§§§§§§ℓ..Vehumet accepts your kill.U;j U;j ##.....#...##.## andrew the Covert## #..........#...# Deep Elf of Vehumet ***...#.###..............# Health: 59/59 ========================#..................# Magic: 17/26 ===============---------#........##......#.# AC: 10Str: 5#.)................# EV: 15Int: 28#..........#.......# SH: 0Dex: 15#..........##......# XL: 10 Next: 106% Place: Lair:1#)>.@.....####..†..# Noise: =======--  Time: 10810.6 (1.0)#......##.# ###.†.## a) +0 lajatangU;j ##.§§§.#### ##.... Cast: Shock##.§§§.# #######.. Zot (5486) #..ℓ#### #........#...## ####.....### # ###....# ##..........# ..##P...### ##.......÷.... ........## #..P.......... Vehumet accepts your kill.You feel your power returning.  The yak explodes!The fiery explosion engulfs the yak!!!  You kill the yak!Vehumet accepts your kill.U;j _You hear a bellow!  You have reached level 11!U;j /  --more--U;jo 64/647=1 3% ShockU;j} o§§§§U;j 4 _U;j+ IU;j%U;jv&B5U;j-,U;jt.\8=4U;j.U;j01U;jH5U;j.6B3U;j8U;jI>9=2U;j&@U;jDU;jXEB1U;j.GU;jKU;j"L,0U;jVLU;jNU;jRU;jRt20=79U;jTU;j7YU;jYB8U;jm[U;j_U;jh`%1U;j`j==7U;jbU;jgU;jlB6U;j/oU;j*52==433==210U;jU;j)#4U;jvk==69U;jnU;jU;jB8U;jˮU;jU;jC5==7U;j]U;jU;jB6U;jU;jU;jIB5U;j>U;jU;j*#6U;jZj==4U;j/U;j2U;jMB3U;jU;j$n _You start resting.Magic restored.U;j-------...†..†U;j033.6 (23.0)U;j: 7==-------4.6 (242 _U;j<U;jU;jW  ## #..........#....###...............##......#)....#..##)>U;j& .####..†...@..##.# ###.†.###.....#### ##....##.†...# ########..†###..........####.....#....##....#####. U;j U;j k5.6 (1.0)1U;j U;j9 U;j4dU;jdU;jfU;jkU;jpU;jwn0U;j)yU;jyC59U;jA{U;jb}U;j܁U;j$=U;j݂08U;jBU;jsU;jSU;j-B7U;jU;jU;j`U;jB6U;jU;jf  There is an escape hatch in the floor, spattered with blood here.U;jiU;jI5 _U;jQU;j0U;jU;j-B4U;jU;jȮU;jgU;jB3U;jU;jU;jwc  You encounter a yak.U;j5 #.##......# #.)........ #..........#...... #..........##..... #)>.####..†. #......##.# ###.† ##.....#### ##. ##.†...# ###### #@.†#### #.....U;jg' #...## ####.# ###....# ##......Shock..##P...### ##.÷........## #..P....... ####.....#....##....### Y   yak (wandering) #.....##... #...#.# ##.Y#.# #.⌠..## U;j]#....# #.....#U;ji]43.6 (8Y.U;jU;jul4.6 (92 _U;j{U;j[U;j^.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j^ #........##......# andrew the Covert #.)............... Deep Elf of Vehumet ***... #..........#...... Health: 64/64 ======================== #..........##..... Magic: 23/27 ====================---- #)>.......####..†. AC: 10Str: 5 #......##.# ###.† EV: 15Int: 28U;ja ##.....#### ##. SH: 0Dex: 15 ##.†...# ###### XL: 11 Next:  3% Place: Lair:1 #@.†#### #..... Noise: ---------  Time: 10844.6 (0.0)U;jƆ? #...## ####..... a) +0 lajatang # ###....# ##........ Cast: Shock ..##P...### ##.......÷. Zot (5452)  ........## #..P.......U;j ####**...#....##....### Y   yak (wandering) U;j(#*Y*..##... #...#.#  ##**#.# #.⌠..##  U;jJ`#....# #.....# _You encounter a yak.U;jmCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetU;j`Aim: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)U;j v#........##......# andrew the Covert#.)............... Deep Elf of Vehumet ***...#..........#...... Health: 64/64 ========================#..........##..... Magic: 23/27 ====================----#)>.......####..†. AC: 10Str: 5#......##.# ###.† EV: 15U;j "Int: 28##.....#### ##. SH: 0Dex: 15##.†...# ###### XL: 11 Next:  3% Place: Lair:1#@.†#### #..... Noise: ---------  Time: 10844.6 (0.0)U;j #...## ####..... a) +0 lajatang# ###....# ##........ Cast: Shock..##P...### ##.......÷. Zot (5452) ........## #..P.......####.....#....##....### Y   yak (wandering)U;j #.*...##... #...#.###..#.##.⌠..##U;j ~#....# #.....# _You encounter a yak.U;j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jD Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)U;jQ Y.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)  The open air twists around violently and strikes the yak!  The yak bellows!U;j .YU;j{ YY 2 yaks (1 wandering)U;j^ o===5.6 (11U;j U;j! 1 _The yak is lightly wounded.U;ju#....#........####.).#...#..#..........##.....#)>.......####..†..#......##.# ###.†##.....#### ##..##@†...# ########..†#### #. #...## ####.....## ###....# .U;j֭..##P...### ##.......÷........## #..P........ Y   yak####Y....#....##....#####.....##... #...#.# ###.Y#.# ⌠..## #Y.YU;jY 2 yaks (1 wandering).U;jܶj---60U;jcU;jU;j#.#####....##........###.#U;j#.).##..#.......##..........##......#U;j%#)>.......####..†..#U;jB#......##.# ###.†.###.@...#### ##...U;jb##.†...# ########..†#### #.......U;j #...## ####.....### ###....# U;j...##P...### ##.......÷U;j   yak.....Y..## #..P.........U;j####.....#....##....#####.Y...##... #...#.# #U;jBY.U;jU;jm4=---749U;jU;jU;jt#### #.#...# #.#### #....# #........###.# #.).# #..#.......# #..........##......# #)>.......####..†..# #...@..##.# ###.†.####.....#### ##...##.†...# ########..†#### #........U;j#+ #...## ####.....#### ###....# ...#..##P.Y.### ##.......÷........## #..P..........####.....#....##....#####.U;j&BY.U;j1U;jn4`88U;jz=U;j BU;j  ##.....#...##.### #....####.................###)...#.....##....U;j )>.@.....####..†..# ......##.# ###.†.####.....#### ##..U;j ##.†...#######..†#### U;j #... #...## ####.....### ###.Y..# ##U;j$ }....###P...### ##.......÷U;jF `........## #..P.........U;j?" AY.U;j, U;jg8 5==97U;jTA U;jEE U;jqz  #######...# .. ##.....#...##.### #####...........###)...#.....##....)>.......####..†..# U;jz >......##.# ###.†.####.....#### ##..#.†...#######..†#### ... #.Y.## ####.....##U;j{ # ###....# ##....###P...### ##.......÷U;j} AY.U;j U;j a506U;jp U;j` U;j #...# #...#####...# ..#  ##.....#...##.## ### #.#...# U;jJ#.###.# #..........# #........###.# #.).# #..#.......# U;j#..........##......# #)>.......####..†..# U;j$#......##.# ###.†.#####.....#### ##...U;j##.†...# ########.Y†#### #.........U;j  #...## ####.....###.# ###....# ...#U;j!BY.U;j+U;j9`15U;j@U;jBU;jDVI#.◊## ##  #...# #...#####...# ..#  ##...##.## ### #.#...# #.###.......# #..........# #........###.# #.).......# U;jV#..#.......# #..........##......# #)>.......####..†..# #......##.# ###.†.######.....#### ##...##.Y...# ########..†#### #......... #...## ####.....###.U;j8Z:Y†U;jdU;j9p6==24U;jxU;j|U;jz#.◊## ##  #...# #...#####...# ..#  ##...##.## ### #.#...# #.###......# #....# #......@.##......#.# #.).# #..#.......# #..........##......# #)>.......####..†..##......##.# ###.†.#####U;j({d##..Y..#### ##...##.†...# ########..†#### #.........U;jC}BY.U;jU;j`33U;j>U;jDU;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j   andrew the Covert #.◊## ##  Deep Elf of Vehumet ***... #...# #...  Health: 64/64 ======================== #######...# ..#  Magic: 22/27 ===================----- ##.....#...##.##  AC: 10Str: 5 ### #..........#...#  EV: 15Int: 28 #.###..............#  SH: 0Dex: 15 #..................#  XL: 11 Next:  3% Place: Lair:1 U;j8 U#......@.##......#.#  Noise: ---------  Time: 10853.6 (0.0) #.)................#  a) +0 lajatang #..........#.......#  Cast: Shock U;j #..........##......#  Zot (5443)  #)>.***...####..†..#  #...*Y*##.# ###.†.##### Y   yak ##..***#### ##.......U;j  ##.†...# #######..... #..†#### #........... U;jB _The yak is lightly wounded.  Casting: Airstrike (safe; 1% risk of failure)  U;jj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  U;j Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 8/8)U;jlandrew the Covert#.◊## ##Deep Elf of Vehumet ***...#...# #...Health: 64/64 ========================#######...# ..#Magic: 22/27 ===================-----##.....#...##.##AC: 10Str: 5U;j### #..........#...#EV: 15Int: 28#.###..............#SH: 0Dex: 15#..................#XL: 11 Next:  3% Place: Lair:1U;j_#......@.##......#.#Noise: ---------  Time: 10853.6 (0.0)#.)................#a) +0 lajatangU;j( #..........#.......#Cast: Shock#..........##......#U;jR Zot (5443) #)>.......####..†..#U;j{ #....*.##.# ###.†.##### Y   yak##.....#### ##.......U;j ##.†...# #######.....#..†#### #........... U;j _The yak is lightly wounded.  Casting: Airstrike (safe; 1% risk of failure)  U;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  U;j }Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 8/8)U;jCU;jQ†  Confirm with . or Enter, or press ? or * to list all spells.Aim  U;jR"Press: ? - help, Dir - move target: a yak (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!!  You kill the yak!U;j'jSU;jG}f 3=4===U;j}4.6 (1Shock2 _Vehumet accepts your kill.U;jU;ji _Your Stealth skill increases to level 12!U;j2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jKA U;jO U;jV U;j[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U;jJCU;jNU;jUU;jZF _Unknown command.U;j0U;j0U;j2U;j/7U;jhB10U;jDU;j;E4==39U;jFU;jKU;jKB8U;j MU;jQU;j}R#5U;jRj==7U;jSU;jVU;jZ _You start resting.A yak comes into view.U;j$o ---ShockY   yak (wandering)YU;j|+9.6 (5U;j---60.6 (66 _U;jU;jU;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j~x  andrew the Covert #.◊## ##  Deep Elf of Vehumet ***... #...# #...  Health: 64/64 ======================== #######...# ..#  Magic: 21/27 ==================------ ##.....#...##.##  AC: 10Str: 5 ### #..........#...#  EV: 15Int: 28 #.###..............#  SH: 0Dex: 15 #..................#  XL: 11 Next:  4% Place: Lair:1 U;jyu#......@.##......#.#  Noise: ---------  Time: 10860.6 (0.0) #.)................#  a) +0 lajatang #..........#.......#  Cast: Shock #..........##......#  Zot (5436)  #)>.......####..†..#  #....†.##.# ###.†.##### Y   yak (wandering)U;j?ym ##.***.#### ##....... U;jy##.*Y*.# #######..... #..†#### #........... _A yak comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jz Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)U;jpgandrew the Covert#.◊## ##Deep Elf of Vehumet ***...#...# #...Health: 64/64 ========================#######...# ..#Magic: 21/27 ==================------##.....#...##.##AC: 10Str: 5### #..........#...#U;jEV: 15Int: 28#.###..............#SH: 0Dex: 15#..................#XL: 11 Next:  4% Place: Lair:1#......@.##......#.#Noise: ---------  Time: 10860.6 (0.0)#.)................#a) +0 lajatang#..........#.......#Cast: Shock#..........##......#Zot (5436) #)>.......####..†..##....†.##.# ###.†.##### Y   yak (wandering)##.....#### ##.......##.†*..# #######.....U;js#..†#### #........... _A yak comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j(Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)U;j{Y.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (wandering, hasn't noticed you, empty space bonus: 6/8)  The open air twists around violently and strikes the yak!  The yak bellows!U;j8wY  U;jAo===1.6 (15U;j U;j ^ _The yak is moderately wounded.U;j-  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j  andrew the Covert #.◊## ##  Deep Elf of Vehumet ***... #...# #...  Health: 64/64 ======================== #######...# ..#  Magic: 17/27 ===============--------- ##.....#...##.##  AC: 10Str: 5 ### #..........#...#  EV: 15Int: 28 #.###..............#  SH: 0Dex: 15 #..................#  XL: 11 Next:  4% Place: Lair:1U;jz #......@.##......#.#  Noise: ===------  Time: 10861.6 (0.0) #.)................#  a) +0 lajatang #..........#.......#  Cast: Shock #..........##......#  Zot (5435)  #)>.......####..†..# U;je #..***.##.# ###.†.##### Y   yak ##.*Y*.#### ##....... U;j##.***.# #######..... #..†#### #........... _The yak is moderately wounded.U;j'Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jn)Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, empty space bonus: 8/8)U;jandrew the Covert#.◊## ##Deep Elf of Vehumet ***...#...# #...Health: 64/64 ========================#######...# ..#Magic: 17/27 ===============---------##.....#...##.##AC: 10Str: 5### #..........#...#EV: 15Int: 28#.###..............#SH: 0Dex: 15#..................#XL: 11 Next:  4% Place: Lair:1#......@.##......#.#Noise: ===------  Time: 10861.6 (0.0)#.)................#a) +0 lajatang#..........#.......#Cast: Shock#..........##......#Zot (5435) #)>.......;j4m####..†..##....†.##.# ###.†.##### Y   yak##..*..#### ##.......##.†...# #######.....#..†#### #........... _The yak is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, empty space bonus: 8/8)U;j Y.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!U;j9 U;j8=2.6 (14U;jU;j\ _The yak is severely wounded.U;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j9W   andrew the Covert #.◊## ##  Deep Elf of Vehumet ***... #...# #...  Health: 64/64 ======================== #######...# ..#  Magic: 14/27 ============------------ ##.....#...##.##  AC: 10Str: 5 ### #..........#...#  EV: 15Int: 28 #.###..............#  SH: 0Dex: 15 U;jW #..................#  XL: 11 Next:  4% Place: Lair:1 #......@.##......#.#  Noise: ===------  Time: 10862.6 (0.0) #.)................#  a) +0 lajatang #..........#.......#  Cast: Shock #..........##......#  Zot (5434)  U;jW l#)>***....####..†..#  #..*Y*.##.# ###.†.##### Y   yak U;j'X ##.***.#### ##....... ##.†...# #######..... #..†#### #........... U;jUX N_The yak is severely wounded.U;jX NCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  U;jX Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 8/8)U;jt andrew the Covert#.◊## ##Deep Elf of Vehumet ***...#...# #...Health: 64/64 ========================#######...# ..#Magic: 14/27 ============------------##.....#...##.##AC: 10Str: 5### #..........#...#EV: 15Int: 28#.###..............#SH: 0Dex: 15#..................#XL: 11 Next:  4% Place: Lair:1#......@.##......#.#Noise: ===------  Time: 10862.6 (0.0)#.)................#a) +0 lajatang#..........#.......#Cast: Shock#..........##......#Zot (5434) U;jE n#)>.......####..†..##...*†.##.# ###.†.##### Y   yak##.....#### ##.......##.†...# #######.....#..†#### #........... _The yak is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 8/8)U;j3 Y.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak.U;jx 9 U;j e3.6 (13U;j U;j W _The yak is almost dead.U;jg  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j   andrew the Covert #.◊## ##  Deep Elf of Vehumet ***... #...# #...  Health: 64/64 ======================== #######...# ..#  Magic: 10/27 ========---------------- ##.....#...##.##  AC: 10Str: 5 ### #..........#...#  EV: 15Int: 28 #.###..............#  SH: 0Dex: 15 #..................#  XL: 11 Next:  4% Place: Lair:1 #......@.##......#.#  Noise: ===------  Time: 10863.6 (0.0) #.)................#  a) +0 lajatang #..........#.......# ;j 9;49m Cast: Shock #...***....##......#  Zot (5433)  #)>.*Y*...####..†..#  #...***##.# ###.†.##### Y   yak ##.....#### ##....... ##.†...# #######..... #..†#### #........... _The yak is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, empty space bonus: 8/8)U;j[andrew the Covert#.◊## ##Deep Elf of Vehumet ***...#...# #...Health: 64/64 ========================#######...# ..#Magic: 10/27 ========----------------##.....#...##.##AC: 10Str: 5### #..........#...#EV: 15Int: 28#.###..............#SH: 0Dex: 15#..................#XL: 11 Next:  4% Place: Lair:1#......@.##......#.#Noise: ===------  Time: 10863.6 (0.0)#.)................#a) +0 lajatang#..........#.......#Cast: Shock#..........##......#Zot (5433) #)>U;jD[32m..*....####..†..##....†.##.# ###.†.##### Y   yak##.....#### ##.......##.†...# #######.....#..†#### #........... _The yak is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, empty space bonus: 8/8)U;j7T.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  You kill the yak!  Vehumet accepts your kill.U;jSU;jH 14====64.6 (1Shock2U;jU;j4 _You feel your power returning.U;jUU;j U;j"U;j%1YU;j(W  You start resting.U;jFShockY   yak (wandering)U;jyw&0U;jo---5.6 (11U;j,U;jVT _You encounter a yak.U;jCY.U;jI U;j|---60U;j{%U;j)U;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jjk  andrew the Covert #.◊## ##  Deep Elf of Vehumet ***... #...# #...  Health: 64/64 ======================== #######...# ..#  Magic: 10/27 ========---------------- ##.....#...##.##  AC: 10Str: 5 ### #..........#...#  EV: 15Int: 28 #.###..............#  SH: 0Dex: 15 #..................#  XL: 11 Next:  6% Place: Lair:1 #......@.##......#.#  Noise: ---------  Time: 10866.6 (0.0) #.)................#  a) +0 lajatang #..........#.......#  ;jlh3mCast: Shock #..........##......#  Zot (5430)  #)>.......####..†..#  #.***†.##.# ###.†.##### Y   yak (wandering) ##*Y*..#### ##....... ##***..# #######..... #..†#### #........... _You encounter a yak.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)U;jandrew the Covert#.◊## ##Deep Elf of Vehumet ***...#...# #...Health: 64/64 ========================#######...# ..#Magic: 10/27 ========----------------##.....#...##.##AC: 10Str: 5### #..........#...#EV: 15Int: 28#.###..............#SH: 0Dex: 15#..................#XL: 11 Next:  6% Place: Lair:1#......@.##......#.#Noise: ---------  Time: 10866.6 (0.0)#.)................#a) +0 lajatangU;jw#..........#.......#Cast: Shock#..........##......#Zot (5430) #)>.......####..†..##....†.##.# ###.†.##### Y   yak (wandering)##.*...#### ##.......##.†...# #######.....#..†#### #........... _You encounter a yak.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;jwAiming: Airstrike (safe; 1% risk of failure)  U;jPress: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)U;j4Y.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  The yak bellows!U;jwY  U;j&1====7.6 (129U;j.U;j[2W _The yak is almost dead.U;jz  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j*   andrew the Covert #.◊## ##  Deep Elf of Vehumet ***... #...# #...  Health: 64/64 ========================U;j$+ m #######...# ..#  Magic: 7/27======------------------ ##.....#...##.##  AC: 10Str: 5 ### #..........#...#  EV: 15Int: 28U;jP+  #.###..............#  SH: 0Dex: 15 U;j+ #..................#  XL: 11 Next:  6% Place: Lair:1 #......@.##......#.#  Noise: ===------  Time: 10867.6 (0.0)U;j+  #.)................#  a) +0 lajatangU;j+  #..........#.......#  Cast: Shock U;j , )#..........##......#  Zot (5429)  #)>***....####..†..#  U;jI, #..*Y*.##.# ###.†.##### Y   yak U;j{, ##.***.#### ##....... ##.†...# #######..... #..†#### #........... U;j, _The yak is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetU;j.- xAim: a yak (almost dead, empty space bonus: 8/8)U;jK/andrew the Covert#.◊## ##Deep Elf of Vehumet ***...#...# #...Health: 64/64 ========================#######...# ..#Magic: 7/27U;j$======------------------##.....#...##.##AC: 10Str: 5### #..........#...#EV: 15Int: 28#.###..............#SH: 0Dex: 15#..................#XL: 11 Next:  6% Place: Lair:1#......@.##......#.#Noise: ===------  Time: 10867.6 (0.0)#.)................#a) +0 lajatang#..........#.......#Cast: Shock#..........##......#Zot (5429) #)>.......####..†..#U;jF9#...*†.##.# ###.†.##### Y   yak##.....#### ##.......##.†...# #######.....#..†#### #........... _The yak is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  U;jPress: ? - help, Dir - move targetAim: a yak (almost dead, empty space bonus: 8/8)U;jyV†  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  You kill the yak!  Vehumet accepts your kill.U;jVSU;j9==88.6 (1Shock8U;j{U;j4 _You feel your power returning.U;jU;jU;jޮU;j U;jo10/27==76U;jU;jU;jbB5U;jRU;jU;j|q1=432==210U;j3==19U;j8U;jB8U;j>U;jU;j}14==7U;jU;jX6U;j5U;jU;juB5U;jU;jfU;j* 5==4U;j U;jd U;j B3U;jU;jU;jFU6==U;jy:2U;j U;jU;jB1U;jU;jU;j/B0U;jU;j!U;j"U7==U;j";09U;j#U;jb'U;j',8U;j!(U;j)U;jH,U;j,U8==U;j-:7U;j.U;j2U;j_3B6U;jG5U;jv8U;j8B5U;jw:U;j>U;j ?\9=4U;jK?U;j@U;jxDU;jDB3U;jFU;jJU;jJs20=2U;jELU;jOU;jPB1U;jRU;jKVU;jSWB0U;jYU;jz\U;j\%1U;j]l==399U;j^U;jaU;j]bB8U;jcU;jfU;jgw2==7U;jgU;jiU;jlU;jlB6U;jnU;j;rU;jrB5U;j|tU;jxi3==U;jx:4U;jlzU;j_}U;j ~B3U;jU;jU;j#4U;jLj==2U;jU;jU;jB1U;jU;jU;jB0U;j`U;j.U;j̕5==89U;jU;jU;jB8U;jU;jU;j<6==7U;j0U;jU;jB6U;jHU;jU;j,B5U;jU;jn _You start resting.Magic restored.U;j(---U;j71911.6 (43.0)U;jt7==---2.6 (444 _U;jU;jU;jh U;ji U;jdk U;jr U;jA~ 3U;j U;jU B2U;j U;j U;j U;jI B1U;j U;j U;jÎ U;jz T=0U;j U;jɒ U;j U;j> C79U;jX U;j6 U;jT B8U;jʠ U;jݡ U;j U;j U;j B7U;j U;j U;j U;j n6U;j U;j B5U;jض U;j U;j U;j B4U;j U;j U;jL U;j B3U;j U;j U;j U;j B2U;j U;j U;j U;jM B1U;j= U;j U;j U;j9 B0U;j U;j U;jp U;j C69U;j U;j U;jp .◊.P ##♣....  ◊...~~≈  ...~≈≈≈  ..~~≈≈≈ #### .~≈≈~≈≈ #.◊## #####.~≈≈~.. #...###...@.~~≈~._ 27.6 (15 #######...##..###.~≈≈~.. #.....#...##.## .~≈≈~~~ ..........#...# ..≈~≈≈≈ ..............# ...~≈≈≈ ..............# .♣..~~~ ....##......#.# ♣.P.... ..............# P◊.◊.# U;j :......#.......#U;j U;j f8.6 (168U;jE U;j 9 _Found a blossoming altar of Fedhas.U;jU;jU;jU;jU;j7U;jFU;jB6U;jU;jU;jU;j8B5U;jkU;jU;j5U;jB4U;jU;jU;jhU;j B3U;jU;jU;j U;j2 B2U;j U;j8 U;j U;jm B1U;j6 U;j U;j U;j  B0U;jt U;j$ U;jf) U;j) C59U;j~, U;jN1 U;j6 B8U;j#7 U;j`: U;j? U;jWF U;jF B7U;jJ U;jO U;jMW U;jW B6U;j[ U;ja U;jh U;j i B5U;jm U;j s U;j,{ U;j{ B4U;j= U;jB U;j U;j B3U;j U;jJ U;jA l  You encounter an oklob plant.U;j 9♣♣..~~≈≈≈~≈♣◊.~≈≈~≈≈~~~~~.◊◊ # #####.~≈≈~...~~~~..♣P# ###.....~~≈~._.......#P♣ ##..###.~≈≈~...~~~~.#P◊P ##.##...~≈≈~~~≈~≈~~.◊PP◊ #...#◊#..≈~≈≈≈~≈~~...P ....#.....~≈≈≈≈~~..# U;j^ ....#.P.♣..~~~~≈@.# ..#.#◊#♣.P.......♣◊◊P.◊◊ ....#◊♣PP◊.◊.#◊◊◊# ◊◊..♣Shock#◊♣◊P◊###◊◊.◊◊◊◊.÷P##◊◊##.##◊P◊P◊P◊P.♣◊◊÷..#♣# ◊♣#P◊.♣◊♣#.P◊◊◊P#### ##. P   oklob plant (dormant) U;j #.÷.#####################..##.... ##.#...##.........# ####...U;j Y##............#.###U;j 43.6 (15  Marking area around an oklob plant as unsafe for travelling.U;jd /  --more--U;jlU;jq 4.6 (162 _U;j# ~~.~.≈~~...~~≈@.....◊◊◊◊...U;j"U;jC U;jOH JGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 lajatang (weapon)  b - a +1 morningstar U;jH "Missiles (go to first with ()f - 25 poisoned darts  i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) U;jH Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)j - a ring of poison resistanceU;jBJ  b - a +1 morningstarU;jGU;jQU;jwY♣♣..~~≈≈≈~≈andrew the Covert♣◊.~≈≈~≈≈~~~~~.◊◊Deep Elf of Vehumet ***... # #####.~≈≈~...~~~~..♣P#Health: 64/64 ======================== ###.....~~≈~._.......#P♣U;jZFMagic: 27/27 ======================== ##..###.~≈≈~...~~~~.#P◊PAC: 10Str: 5 ##.##...~≈≈~~~≈~≈~~.◊PP◊EV: 15Int: 28 #...#◊#..≈~≈≈≈~≈~~...PSH: 0U;j(ZDex: 15 ....#.....~≈≈≈≈~~..#U;j`Z]XL: 11 Next:  8% Place: Lair:1 ....#.P.♣..~~~~≈@.#Noise: ---------  Time: 10944.6 (0.0) U;jZ..#.#◊#♣.P.......♣◊◊P.◊◊a) +0 lajatang U;jZ....#◊♣PP◊.◊.#◊◊◊# ◊◊..♣Cast: Shock U;j)[!....#◊♣◊P◊###◊◊.◊◊◊◊.÷P#Zot (5352) ....#◊◊##.##◊P◊P◊P◊P.♣◊◊ .÷..#♣# ◊♣#P◊.♣◊♣#.P◊◊◊P#### ##. P   oklob plant (dormant) #.÷.#####################..##.... ##.............#...##.........# U;jU[####..........##............#.### _You feel your power returning. _You start resting. _Magic restored. U;j[_Found a blossoming altar of Fedhas.  You encounter an oklob plant. _Marking area around an oklob plant as unsafe for travelling.U;jiU;jmlU;jXwU;jzU;jrU;jmU;jU;j3 F _Unknown command.U;j a# ♣◊.~≈≈~≈≈~~~~~.◊◊ U;j 6## #####.~≈≈~...~~~~..♣P# .###.....~~≈~._.......#P♣ .##..###.~≈≈~...~~~~.#P◊P .##.##...~≈≈~~~≈~≈~~.◊PP◊ U;jN N.#...#◊#..≈~≈≈≈~≈~~...P .....#.....~≈≈≈≈~~..# .#.P.♣..~~~~≈..#.#◊#♣.P.....@.♣◊◊P.◊◊...#◊♣PP◊.◊.#◊◊◊# ◊◊..♣.#◊♣◊P◊###◊◊.◊◊◊◊.÷P#U;j .#◊◊##.##◊P◊P◊P◊P.♣◊◊÷..#♣# ◊♣#P◊.♣◊♣#.P◊◊◊P#### ## U;jޗ ##.÷.#####################..##..  ##.............#...##.........#U;j[  ####......#.##  ............ U;j U;jݳ +5.6 (1U;jE ]Shock1 _U;je U;jf U;jWU;jU;j!U;j)U;j!2U;jR049U;j9TU;jXU;jYB8U;j~]U;jbU;jkgU;j hB7U;jtjU;jNnU;jsU;jsB6U;jvU;j{U;jU;jB5U;jDU;jU;jTA  You enter the shallow water.U;jT3) Water U;j$U;jhN _Moving in this stuff is going to be slow.U;jU;j+B1U;jPU;jiU;j׮U;jdG0) U;jmU;jEU;jU;j C39U;joU;j!P  There is a blossoming altar of Fedhas here.U;jU;jI8 _U;jU;jU;jA  You enter the shallow water.U;jRT7) Water U;jaU;j?N _Moving in this stuff is going to be slow.U;jU;j, B5U;jU;jqU;jU;jG4) U;j"U;j0U;j8U;j-9B3U;jG=U;jGU;jvMU;jNB2U;jQU;j,ZU;j^U;j`B1U;jRcU;jklU;jrU;jwsB0U;jwU;jЁU;jU;jC29U;jU;jU;jܜU;jaB8U;jU;jU;jfU;jدB7U;j:U;jU;jU;jB6U;jU;juU;jtU;jB5U;jU;jU;jU;jrB4U;jU;jrU;jU;jB3U;jU;jU;j!U;jB2U;jU;jU;jU;j;B1U;jU;jU;j U;jm B0U;j U;jU;jU;jU;j;19U;jU;j7U;j~U;jB8U;jU;j?U;jU;j X7U;j#U;ju&U;j:'B6U;j'U;jh+U;jD-U;j-B5U;j.U;j.2U;jH4U;j25B4U;j5U;j8U;j:U;jX;B3U;jt<U;j@U;jBU;jCB2U;jDU;j_GU;j\IU;jJB1U;jKU;jMU;jOU;jXPB0U;j,QU;jSU;j!VU;jVC09U;j;WU;jYU;jC\U;j\B8U;j]U;j`U;jcj  You encounter a blink frog.U;j<~................#.P.♣..~~~~≈..##◊ ......##......#.#◊#♣.P.......♣◊◊P ................#◊♣PP◊.◊.#◊◊◊#P◊◊ ........#.......#◊♣◊P◊###◊◊.◊◊◊◊........##......#◊◊##.##◊P◊P◊P◊P.......####..÷..#♣# ◊♣#P◊.♣◊♣#.P◊ .††.##.# ###.÷.##################### ##.............#...## †...# #######@.........##..... †#### #....................... .## ####.....###...............Shock# ##..........#.............#. ### ##.......÷........#.◊...#.##. #..P..F.....................# F   blink frog (wandering) .#....##....;j40m#####................... #...#.# ##................ # #.⌠..## #÷.....###U;ju88.0 (42.4)F.U;jU;j*m9.0 (437 _U;jU;j&U;j,  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U;j5 ................#.P.♣..~~~~≈..##◊ andrew the Covert ......##......#.#◊#♣.P.......♣◊◊P Deep Elf of Vehumet ***... ................#◊♣PP◊.◊.#◊◊◊#P◊◊ Health: 64/64 ======================== ........#.......#◊♣◊P◊###◊◊.◊◊◊◊. Magic: 23/27 ====================---- ........##......#◊◊##.##◊P◊P◊P◊P. AC: 10Str: 5 .......####..÷..#♣# ◊♣#P◊.♣◊♣#.P◊ EV: 15Int: 28 .††.##.# ###.÷.################# SH: 0Dex: 15 ....#### ##.............#...## XL: 11 Next:  8% Place: Lair:1 †...# #######@.........##..... Noise: ---------  Time: 1U;jQ6 0989.0 (0.0) †#### #....................... a) +0 lajatang .## ####.....###............... Cast: Shock ..# ##...***....#.............#. Zot (5307) ### ##....*F*÷........#.◊...#.##. ## #..P..***...................# F   blink frog (wandering) .#....##....#####................ ##... #...#.# ##................ # #.⌠..## #........÷.....### _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)U;jN ................#.P.♣..~~~~≈..##◊ andrew the Covert ......##......#.#◊#♣.P.......♣◊◊P Deep Elf of Vehumet ***... ................#◊♣PP◊.◊.#◊◊◊#P◊◊ Health: 64/64 ======================== ........#.......#◊♣◊P◊###◊◊.◊◊◊◊. Magic: 23/27 ====================---- ........##......#◊◊##.##◊P◊P◊P◊P. AC: 10Str: 5 .......####..÷..#♣# ◊♣#P◊.♣◊♣#.P◊ EV: 15Int: 28 .††.##.# ###.÷.################# SH: 0Dex: 15 U;j9 ....#### ##.............#...## XL: 11 Next:  8% Place: Lair:1 †...# #######@.........##..... Noise: ---------  Time: 10989.0 (0.0) †#### #....................... a) +0 lajatang .## ####.....###............... Cast: Shock ..# ##..........#.............#. Zot (5307) ### ##.....*.÷........#.◊...#.##. ## #..P........................# F   blink frog (wandering) .#....##....#####................ ##... #...#.# ##................ ##.⌠..## #........÷.....### _You encounter a U;jy blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)U;j F.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  The blink frog gives a loud, deep croak!U;jF §The blink frog is almost dead.U;j_.U;j===90.0 (1Shock6U;j3U;j2, _The blink frog blinks!U;jU;jMU;jU;j5U;j37U;jCU;j_MU;jPU;j` U;j U;j U;j U;jU;j.&U;jV0U;j3U;j U;j' U;ja U;j U;j p4=5U;j ,U;j? _You start resting.A blink frog comes into view.U;j, S..............---ShockFF   blink frogU;j- U;j|9 j1F.U;jD U;j H ---2.0 (24 _U;jQ U;jU U;jE###.#.....~≈≈≈≈~~..#.....#.P.♣..~~~~≈..#####.#◊#♣.P.......♣ )..#◊♣PP◊.◊.#◊◊◊#P◊..#◊♣◊P◊###◊◊.◊◊◊◊..##......#◊◊##.##◊P◊P◊P◊P >.......####..÷..#♣# ◊♣#P◊.♣◊♣#.P††.##.# ###.÷.############## .....#### ##...#...# .†...# ######### .†#### #........# ####.....###F. ...# ##..........#.............# U;jFY.### ##.......÷........#.◊...#.## #..P............ ..#....##....#####... .##... #...#.# ##.........U;j1HKF.U;jRU;jlUe3.0 (13U;jr_U;jbU;j  Casting: Airstrike (safe; 1% risk of failure)  U;jK \Confirm with . or Enter, or press ? or * to list all spells.U;j)###..............#.....~≈≈≈≈~~..# andrew the Covert .................#.P.♣..~~~~≈..## Deep Elf of Vehumet ***... .......##......#.#◊#♣.P.......♣◊◊ Health: 64/64 ======================== )................#◊♣PP◊.◊.#◊◊◊#P◊ Magic: 20/27 =================------- .........#.......#◊♣◊P◊###◊◊.◊◊◊◊ AC: 10Str: 5 .........##......#◊◊##.##◊P◊P◊P◊P EV: 15Int: 28 >.......####..÷..#♣# ◊♣#P◊.♣◊♣#.P SH: 0Dex: 15 ..††.##.# ###.÷.################ XL: 11 Next:  8% Place: Lair:1 .....#### ##.@...........#...# Noise: U;j*^---------  Time: 10993.0 (0.0) .†...# #######***.......##.... a) +0 lajatang .†#### #......*F*............. Cast: Shock ..## ####.....###*............. Zot (5303) ...# ##..........#.............# .### ##.......÷........#.◊...#.## F   blink frog .## #..P........................ ..#....##....#####............... .##... #...#.# ##............... _A blink frog comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 6/8)U;j;###..............#.....~≈≈≈≈~~..# andrew the Covert .................#.P.♣..~~~~≈..## Deep Elf of Vehumet ***... .......##......#.#◊#♣.P.......♣◊◊ Health: 64/64 ======================== )................#◊♣PP◊.◊.#◊◊◊#P◊ Magic: 20/27 =================------- .........#.......#◊♣◊P◊###◊◊.◊◊◊◊ AC: 10Str: 5 .........##......#◊◊##.##◊P◊P◊P◊P EV: 15Int: 28 >.......####..÷..#♣# ◊♣#P◊.♣◊♣#.P SH: 0Dex: 15 U;jw..††.##.# ###.÷.################ XL: 11 Next:  8% Place: Lair:1 .....#### ##.@...........#...# Noise: ---------  Time: 10993.0 (0.0) .†...# #######..........##.... a) +0 lajatang .†#### #.......*.............. Cast: Shock ..## ####.....###.............. Zot (5303) ...# ##..........#.............# .### ##.......÷........#.◊...#.## F   blink frog .## #..P........................ ..#....##....#####............... .##... #...#.# ##............... _A blink frog comes into view.Casting: Airstrike;j0;10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 6/8)U;jh.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the blink frog!  You kill the blink frog!  Vehumet accepts your kill.U;jSU;j3===11===4.0 (1Shock2U;j(U;j<4 _You feel your power returning.U;j}>U;j*?U;j@U;jDX1U;jK4====0U;j[MU;j,ND299U;jOU;jQU;jQRB8U;jSU;jUU;j4V5==7U;jMWU;jZU;jZB6U;jc[U;j]U;j)^S6==U;jT^:5U;j_U;j.aU;jaB4U;jvbU;jdU;jNeB3U;jfU;jhn _You start resting.Magic restored.U;j[~(---U;jR.1003.0 (9U;j7==---4.0 (10.0)2 _U;jU;j$U;j<U;j=U;j>U;j"CU;jEU;jL10U;j*NU;jPU;j2QC89U;jERU;jTU;jVU;jzWT=8U;j\XU;j"[U;j]U;jH^B7U;j_U;jbU;jfX6U;j*hU;jjU;jnU;jnB5U;jbpU;jvsU;jvU;j#wB4U;jxU;j({U;j}U;j~B3U;jUU;j,  There is a dry fountain here.U;jr  You see vivid black graffiti on the fountain.U;jU;j؋I2 _U;j1U;jU;jӦ  #...## ####.....###........  ###....# ##..........#........ .##P...### ##.......÷..#.◊. .## #..................... ###.....#....##....#####.........  #.Y...##... #...#.# ##.........  ##..#.# ##.⌠..## #........÷.  #....# ...##.....## ##◊......#.  ##....# #....@...# ##......#P1  #.....# #....:....# #....  #####.## #.........|..### U;j#..#^...##...#....# ####...< #.##.... #.⌠..#.... ##...# ... ..# ......##.. ##.....P  #..#... ...... .. #...))  ...#>. ...>..## #.....)  ...P# Y.#U;jU;j[f5.0 (111U;jlU;j ; _Found a stone staircase leading down.U;j  ###....# ##.......... .##P...### ##.÷........#.◊ .......## #...... ###.....#....##....#####  #.Y...##... #...#.# #..#.# . ##.⌠..## #.U;j ÷  #....# ...##.....## ##◊## #........## ##P..# ..####.## #.........|..### #..#^...##...#....# ####...<#Zot (5281) .#.. ##U;jJ ##.....#...## Y.#####.### U;j U;j: k6.0 (1.0)0U;j U;j Z  You pick up a parchment of Gloom and begin reading...U;jG f7.0 (279U;j U;jQ > _You add the spell Gloom to your library.U;jT U;j > Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce3% 3b - FoxfireConjuration/Fire1%U;j "1  c - Kiss of DeathConjuration/Necromancy 1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - GloomHexes/Necromancy2% 3  f - ApportationTranslocation3%1  U;j g - Ozocubu's ArmourIce12% 3  h - Teleport OtherTranslocationU;j Z12% 3  i - Spellspark ServitorU;j JConjuration/Forgecraft 99% 7 U;j N8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpU;j( <[Esc] exitU;jiH U;jQ ###....# ##..........#........ andrew the Covert .##P...### ##.......÷........#.◊. Deep Elf of Vehumet ***... .......## #..................... Health: 64/64 ======================== ###.....#....##....#####......... Magic: 27/27 ========================#.Y...##... #...#.# ##......... AC: 10Str: 5  ##..#.# . ##.⌠..## #........÷. EV: 15Int: 28#....# ...##.....## ##◊......#. SH: 0Dex: 15  ##....# #........## ##......#P XL: 11 Next: 11% Place: Lair:1  #.....# #;jqR2m....@....# #........ Noise: ---------  Time: 11017.0 (0.0)  #####.## #.........|..###....... a) +0 lajatang#..#^...##...#....# ####...< Cast: Shock#.##.... #.⌠..#.... ##...## Zot (5279) ... ..# ......##.. ##.....P#..#... #......# .. #...)).. ...#>. ...>..## #.....). ...P# Y. ##.....# #....... ...## Y.#####.###  _Magic restored.  There is a dry fountain here. _You see vivid black gU;jSraffiti on the fountain. _Found a stone staircase leading down.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library.U;j\P  Okay, then.U;jdhU;jqU;jt. _U;j-%##P...### ##.......÷........#.◊ ......## #............. ##....##....##### #.Y...##... #...#.# ##. ##..#.# .. ##.⌠..## #..÷....# ...##.....## ##◊#. ##....# #.........#P #.....# ##.##... #####.## #..|..## #..#^...##...#....# ####...<#.##.... #.⌠..#...##.... ..# .......##...##.....P.U;j-~#..#... ##......# ...#...))......#>. ...>..## >#.....)...P# Y. ##.....# #..........## Y.# #....## ####.###.... ..  ### #.U;j9V;j[e8.0 (18V;j V;j; _Found a stone staircase leading down.V;jAhP...### ##.÷.#.◊.## #........ #.....#....##....#####. .Y...##... #...#.# ##. #..#.# .. ##.⌠..## #.÷. #....# ...##.....## ##◊......#. #....# #.## ##......#P. .....# ##.####..## #.|..###.#..#^...##...#....# ####...<.#.##.... #.⌠..#....# ##...##.... ..# .......##...##.....P.V;jԓ#..#... ##......# ...#...))...#...#>. #...>..## >#.....)....P# Y. ##.....# #....## Y.# #....## ####.###. .... .. ### #.V;jV;j>`97V;jV;jؿV;j*P...### ##.÷.#.◊...### #....... .....#....##....#####. Y...##... #...#.# ##. ..#.# .. ##.⌠..## #.÷. ....# ...##.....## ##◊......#. ....# #.## ##......#P.# ##.####..## #.V;j+[|..###.#..#^...##...#....# ####...<.#.##.... #.⌠..#....# ##...##.... ..# .......##...##.....P..##..#... ##......# ...#...))...#...#>. #...>..## .>#.....). ...P# Y. ##.....# .#. ...## Y.# #....## .####.###. .. ### #.V;j9V;jDa206V;jdOV;jVV;j...### ##.÷.#.◊...#.## #.......#....##....#####. ...##... #...#.# ##. .#.# .. ##.⌠..## #.÷.# ...##.....## ##◊......#.# #.## ##......#P.# ##.####..## #...###.#..#^...##...#....# ####...<.#.##.... #.⌠..#....# ##...##.... ..# .......##...##.....P..#. #..#... ##......# ...#...))...##. ...#>. #...>..## ⌠.>#.....).P# Y.;j-m ##.....# ..#.## Y.# #....## ..####.###. .. ### #.V;j:`15V;j!V;js _You see here a staff of fire.V;j V;j V;jc V;j V;jm i  You encounter a cane toad.V;j }## #..............##....#######... #...#.# ##. #.# .. ##.⌠..## #..÷.....# ..# ...##.....## ##◊#.....## #.........#P# ##.##... #.## #..|..## #..#^...##...#..@.# ####...< #.##.... #.⌠...##. V;jz ... ..# .......##...##.....P..#Shock ..#... ##......# ...#...))...##. ..#>. #...>..## ⌠.>#.....)..... .P# Y. ##.....# ...#.......F   cane toad (asleep)## Y.# #....## ...####.###V;j ( .. ..⌠. F.## ### #..... #.#...V;j !V;j} &0V;jc +2.0 (1V;j A4 _V;j2% V;jF) V;j## #.#....##....#####. .##... #...#.# ##. .# .. ##.⌠..## #.÷.....# .# ...##.....## ##◊......#.....# .# #.## ##......#P. .# ##.####. .## #.|..###. ..#^...##...#...@# ####...<.....# .##.... #.⌠..#....# ##...##.....# ..# .......##...##.....P..#..# .#... ##......##...#...))...##. .#>. #...>..###⌠.>#.....). P# Y. ##.....# ....#. ## Y.#[39V;j;49m #....## #...####.###.  .. ..⌠. .F.## ### #.#.#.V;jV;j`33V;j&V;j*V;j6r  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jmD.## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 23/27 ====================---- .# ...##.....## ##◊......#.....## AC: 10Str: 5 .# #........## ##......#P...... EV: 15Int: 28 .# ##.........####.............. SH: 0V;j/E>Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ---------  Time: 11023.0 (0.0) .##.... #.⌠..#....# ##...##.....# a) +0 lajatang .. ..# .......##...##.....P..#..# Cast: Shock .#... ##......##...#...))...##... Zot (5273) .#>. #...>..###⌠.>#.....)....... V;j^E_P# Y. ##.....# ....#............. F   cane toad (asleep) ## Y.# #....## #**.####.###...... V;jEo .. ..⌠. *F*## ### #...... #.#.... V;jE_You encounter a cane toad.Casting: Airstrike (safe; 1% risk of failure)  V;jEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  V;jEPress: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 4/8)V;j.## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 23/27 ====================---- .# ...##.....## ##◊......#.....## AC: 10Str: 5 V;j9.# #........## ##......#P...... EV: 15Int: 28 .# ##.........####.............. SH: 0Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ---------  Time: 11023.0 (0.0) V;j .##.... #.⌠..#....# ##...##.....# a) +0 lajatang .. ..# .......##...##.....P..#..# Cast: Shock V;j%.#... ##......##...#...))...##... Zot (5273) V;jKS.#>. #...>..###⌠.>#.....)....... V;jr@P# Y. ##.....# ....#............. F   cane toad (asleep) V;j## Y.# #....## #...####.###......V;j.. ..⌠. .*.## ### #......#.#.... V;j#_You encounter a cane toad.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j-Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetV;jPGAim: a cane toad (asleep, empty space bonus: 4/8)V;j4F.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the cane toad!  The cane toad gives a loud, deep croak!V;j|F  V;jdo===4.0 (12V;jV;j%d _The cane toad is moderately wounded.V;j2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jB.## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 19/27 ================-------- .# ...##.....## ##◊......#.....## AC: 10Str: 5 .# #........## ##......#P...... EV: 15Int: 28 .# ##.........####.............. SH: 0Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ===------  Time: 11024.0 (0.0) .##.... #.⌠..#....# ##...##.....# a) +0 lajatang [3V;jB4m.. ..# .......##...##.....P..#..# Cast: Shock .#... ##......##...#...))...##... Zot (5272) .#>. #...>..###⌠.>#.....)....... P# Y. ##.....# ***.#............. F   cane toad ## Y.# #....## #F*.####.###......  .. ..⌠. ***## ### #...... V;j Ci#.#.... _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 7/8)V;j.## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 19/27 ================-------- .# ...##.....## ##◊......#.....## AC: 10Str: 5 .# #........## ##......#P...... EV: 15V;jInt: 28 .# ##.........####.............. SH: 0Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ===------  Time: 11024.0 (0.0) .##.... #.⌠..#....# ##...##.....# a) +0 lajatang V;j~`.. ..# .......##...##.....P..#..# Cast: Shock .#... ##......##...#...))...##... Zot (5272) .#>. #...>..###⌠.>#.....)....... P# Y. ##.....# ....#............. F   cane toad ## Y.# #....## #*..####.###......V;j.. ..⌠. ...## ### #......#.#.... _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j@'Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 7/8)V;jF.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad.V;jV;j<20=5.0 (11V;jV;j%a _The cane toad is heavily wounded.V;jo  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j| .## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 16/27 ==============---------- .# ...##.....## ##◊......#.....## AC: 10Str: 5 .# #........## ##......#P...... EV: 15Int: 28 .# ##.........####.............. SH: 0Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ===------  Time: 11025.0 (0.0) .##.... #.⌠..#....# ##...##.....# a) +0 lajatang [3V;j~ I4m.. ..# .......##...##.....P..#..# Cast: Shock .#... ##......##...#...))...##... Zot (5271) .#>. #...>..###**>#.....)....... P# Y. ##.....# *F*.#............. F   cane toad ## Y.# #....## #**.####.###......  .. ..⌠. ...## ### #...... #.#.... _The cane toad is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 6/8)V;j$H .## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 16/27 ==============---------- .# ...##.....## ##◊......#.....## AC: 10Str: 5 V;jI ;.# #........## ##......#P...... EV: 15Int: 28 .# ##.........####.............. SH: 0Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ===------  Time: 11025.0 (0.0) .##.... #.⌠..#....# ##...##.....# a) +0 lajatang .. ..# .......##...##.....P..#..# Cast: Shock .#... ##......##...#...))...##... Zot (5271) V;jNJ .#>. #...>..###⌠.>#.....)....... P# Y. ##.....# .*..#............. F   cane toad ## Y.# #....## #...####.###........ ..⌠. ...## ### #......#.#.... _The cane toad is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, empty space bonus: 6/8)V;jGF.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the cane toad!V;jJ:F⌠V;jyS9 V;jUe6.0 (10V;j_V;j3db _The cane toad is severely wounded.V;j2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j .## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 12/27 ==========-------------- .# ...##.....## ##◊......#.....## AC: 10Str: 5 .# #........## ##......#P...... EV: 15Int: 28 .# ##.........####.............. SH: 0Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ===------  Time: 11026.0 (0.0) .##.... #.⌠..#....# ##...##.....# a) +0 lajatang[V;j U28X .. ..# .......##**.##.....P..#..# Cast: Shock .#... ##......##F*.#...))...##... Zot (5270) .#>. #...>..###**>#.....)....... P# Y. ##.....# ....#............. F   cane toad ## Y.# #....## #...####.###......  .. ..⌠. ...## ### #...... #.#.... _The cane toad is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 5/8)V;j^ P.## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== V;j^ ,.# .. ##.⌠..## #........÷.....## Magic: 12/27 ==========-------------- .# ...##.....## ##◊......#.....## AC: 10Str: 5 .# #........## ##......#P...... EV: 15Int: 28 .# ##.........####.............. SH: 0V;j_ GDex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 V;jn_ \..#^...##...#...@# ####...<.....# Noise: ===------  Time: 11026.0 (0.0) V;j_ .##.... #.⌠..#....# ##...##.....# a) +0 lajatang .. ..# .......##...##.....P..#..# Cast: Shock V;j7` .#... ##......##*..#...))...##... Zot (5270) .#>. #...>..###⌠.>#.....)....... P# Y. ##.....# ....#............. F   cane toad ## Y.# #....## #...####.###........ ..⌠. ...## ### #......#.#.... V;jp` _The cane toad is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  V;j` MConfirm with . or Enter, or press ? or * to list all spells.V;j` %Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 5/8)V;jPh F.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the cane toad!V;jn 9 V;jq f7.0 (169V;jy V;j~ ] _The cane toad is almost dead.V;j  Casting: Airstrike (safe; 1% risk of failure)  V;j]\Confirm with . or Enter, or press ? or * to list all spells.V;j.## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 8/27=======----------------- .# ...##.....## ##◊......#.....## AC: 10Str: 5 .# #........## ##......#P...... EV: 15Int: 28 .# ##.........####.............. SH: 0Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ===------  Time: 11027.0 (0.0) .##.... #.⌠..#.***# ##...##.....# a) +0 lajatang[2V;jUb8X .. ..# .......##F*.##.....P..#..# Cast: Shock .#... ##......##**.#...))...##... Zot (5269) .#>. #...>..###⌠.>#.....)....... P# Y. ##.....# ....#............. F   cane toad ## Y.# #....## #...####.###......  .. ..⌠. ...## ### #...... #.#.... _The cane toad is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (almost dead, empty space bonus: 6/8)V;j .## #........................... andrew the Covert ..#....##....#####............... Deep Elf of Vehumet ***... .##... #...#.# ##............... Health: 64/64 ======================== .# .. ##.⌠..## #........÷.....## Magic: 8/27=======----------------- .# ...##.....## ##◊......#.....## AC: 10Str: 5 .# #........## ##......#P...... EV: 15Int: 28 V;jW .# ##.........####.............. SH: 0Dex: 15 .## #.........|..###............. XL: 11 Next: 11% Place: Lair:1 ..#^...##...#...@# ####...<.....# Noise: ===------  Time: 11027.0 (0.0) .##.... #.⌠..#....# ##...##.....# a) +0 lajatang .. ..# .......##*..##.....P..#..# Cast: Shock .#... ##......##...#...))...##... Zot (5269) .#>. #...>..###⌠.>#.....)....... P# Y. ##.V;j [32m....# ....#............. F   cane toad V;j$ ## Y.# #....## #...####.###......V;jv .. ..⌠. ...## ### #......#.#.... _The cane toad is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetV;j] vAim: a cane toad (almost dead, empty space bonus: 6/8)V;j e.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the cane toad!  You kill the cane toad!  Vehumet accepts your kill.V;j SV;j 11/27==48.0 (1Shock8V;j V;jG V;j 4 _You feel your power returning.V;jKV7V;j]2===6V;j_^:5V;j_V;jaV;jbB4V;jtcV;j V;j@ V;jAT=4 V;jB V;j%E V;jG V;jHB3 V;j]I V;jKB  There is a dry fountain here. V;jM V;jNI2 _ V;jQP V;jR V;jU V;jVB1 V;jX V;j6Z V;jui* #.##|..### #..#^...##...#....######...< #.##.... #.⌠..#....####...## ... ..# .......##...##.....P..#.. ..#... ##......##...#...))...##.. ..#>. #...>..###⌠.>#.....)P# Y. ##.....##....#Y.# #....####...####.### . V;j-jg .. ..⌠. #@..## ### #.....75.0 (7.0) #.?.## #.#... .....# #.#... .....### ##. ......# # .....# #....## V;jjV#.⌠.# ## #)#. #.######## V;ju V;j~e6.0 (80 V;j V;j# _Found a mace. V;j .#^...##...#....######...<##.... #.⌠..#....####...## ... ..# .......##...##.....P..##... ##...#...))...# V;j>. #...>..###⌠.>#.....).... .P# Y. ##.....##..... .## Y.# #....####...####.### . .. ..⌠...#...## ###  #.@.## #.#.........# .......###......# ...... V;j V;jf7.0 (119 V;jp, V;je8.0 (28 V;j V;ji _t - 2 scrolls of teleportation (gained 1) V;jz  V;j! V;j57 V;jD V;jH V;jMIB6 V;j K V;jPO V;jR V;jSB5 V;jT V;jX V;jZ V;j[B4 V;jD] V;j/_ V;jia V;jbB3 V;jd V;j8g V;jxi V;jBjB2 V;j~k V;j,  There is a dry fountain here. V;j  You see brilliant yellow graffiti signed by Æðelind wondering if Trog stopsdead berserkers from spawning revenants on the fountain. V;ju1 _ V;j<  You see here a +0 mace. V;jǢ V;jãI0 _ V;ji V;j V;j V;jC09 V;jū V;j^ V;j .... ...##..⌠...#...## ## #...##....#...##  #............#  #.........###  #........##  ###.....##  ###.⌠.##  ..#####.#)#.# %......@....# 87.0 (9##.##########   V;j V;jEi8.0 (10.0)8 V;j V;j~. _Found a scarab talisman. V;ju V;jٳn7 V;j V;j%B6 V;j V;jg V;jr V;jB5 V;j` V;j V;j V;jYB4 V;j| V;jx V;jI V;jB3 V;j V;j V;j V;jB,2 V;jb V;j V;jv V;j V;jX1 V;j V;j V;jB0 V;j* V;j V;j; V;jD199 V;j V;jQ V;j V;jjB8 V;jU V;j V;j  V;j`B7 V;j V;j V;j V;jB6 V;j V;jT V;j V;jiB5 V;jb V;jH V;j V;jjB4 V;j V;jy  V;j  V;j7B3 V;j V;j V;jA V;j'B2 V;j V;j V;jR V;jX1 V;j V;j V;j B0 V;j" V;j# V;jb& V;j&C89 V;j`( V;j+ V;j". V;j:/B8 V;j/ V;j1 V;jj4 V;j5B7 V;j5 V;j8 V;j9 V;j:B6 V;j; V;j= V;j@ V;j@,5 V;j@ V;jA V;j~C V;jF V;jGB4 V;jWG V;jH V;jK V;jKB3 V;jL V;jP V;jR V;j8SB2 V;jS V;jU V;jXW V;j:XB1 V;jX V;jIZ V;j_\ V;j\B0 V;j] V;ja V;jd V;jdC79 V;jbe V;jXg V;ji V;jiB8 V;jj V;jl V;jn V;j>oB7 V;jp V;jq V;jt V;j%uB6 V;jv V;jw V;jwz V;j{B5 V;j{ V;jɃ V;j V;jPB4 V;j V;j V;j_ V;j B3 V;j V;j V;jړ V;jB2 V;j V;j V;jj V;jB1 V;j V;j` V;j V;jXB0 V;jԠ V;j V;j  V;jΥC69 V;j# V;j V;j V;jLB8 V;j V;j V;jݮ V;jɯB7 V;j V;jB  There is a dry fountain here. V;j׵ V;jI6 _ V;j V;j  V;jڻ V;j`B5 V;j* V;jD V;j V;jB4 V;j V;j V;j) V;jB3 V;jS V;j V;jz V;jB2 V;j V;j~ V;j V;j-B1 V;jl V;j` V;j V;jB0 V;j8 V;j)R  There is a stone staircase leading down here. V;j V;j V;j0B59 _ V;j V;jI V;j V;jB8 V;jt V;j V;jc V;j#,7 V;jE V;j V;j V;j V;jB6 V;j V;j{ V;j V;j-B5 V;j V;j  V;j  V;j} B4 V;j8 V;j V;j 3 V;j4 V;jB2 V;j V;jA V;j  V;j{B1 V;j V;j  V;j" V;j#B0 V;j$ V;jg' V;j+Y49 V;j+ V;j:. V;j1 V;j#2B8 V;j3 V;j65 V;j7 V;j8B7 V;j9 V;j; V;j= V;j>B6 V;j? V;jA V;jD V;jEB5 V;j(G V;jrJ V;j+M V;jMB4 V;jO V;js3210 V;jt V;jzo39 V;j} V;j V;jB8 V;j V;jrU ##.÷...  ## #..÷####  #~### #...##  #~~~###########....#  #♣◊~~....#..##P...### # #♣~~~◊.............##### #~~◊~~...######.....#... #~◊~~....# #.....##... V;jni ##~~◊◊.@.# ##..#.#....  ##♣~♣#### #....#....  #♣##....#...# #.....##.## #####.####. #..#^..  ##.##...  #...#..#  V;j##..#...#  V;jw-158.0 (7 V;jf9.0 (717 V;j V;jB\ _g - a +0 lightning rod (4/4) V;j'b_ V;je V;jkn6 V;jm V;jnB5 V;j^o V;jq V;jrt V;jruB4 V;jv V;jx V;j{ V;j7|B3 V;j} V;j V;jA  You enter the shallow water. V;ja>2) Water  V;j V;j V;j%N _Moving in this stuff is going to be slow. V;ju V;jQB0 V;j V;jƓ V;j V;j?C28 V;jH V;j* V;j, V;jB7 V;jK V;j V;j  V;jq,5 V;j V;j V;jP V;j V;jB4 V;j V;j V;j  V;jB2 V;jJ V;j V;jT V;j V;j??1)  V;j V;j  V;jn0 V;j V;j V;jUC19 V;j V;jq V;j: V;jB8 V;j V;j  V;j V;jC B7 V;j! V;j- V;j`. V;j/B6 V;j0 V;j7 V;j;9 V;jU:B5 V;j: V;jwB V;j5D V;jMEB4 V;jE V;jL V;jN V;jTOB3 V;jO V;jIX V;jY V;jZB2 V;j[ V;jc V;jf V;jfB1 V;j2h V;jo V;jr V;jrB0 V;j't V;j{ V;jo~ V;j~C09 V;j V;j V;ju V;jB8 V;j V;ja  You see here a yak skeleton. V;j V;jI7 _ V;j՚ V;j  V;jf V;jʦB6 V;j V;j V;jn V;jֳB5 V;j V;j V;ji V;jB4 V;j V;jU V;j V;jB3 V;j6 V;j* V;j V;j:B2 V;j V;jR V;jX1 V;j V;j V;j V;jB0 V;j V;j8 V;jh  V;jM 09987654 V;jBo 321 V;j q08987654 V;j l  You see here a water moccasin skeleton. V;j u3 _ V;j  V;jɶ  V;jn B2 V;j  V;j  V;j}  V;jۼ B1 V;jw  V;j  V;j X0 V;je  V;j  V;j  V;j C79 V;j  V;j  V;j  V;js B8 V;jN  V;j  V;j  V;j B7 V;j  V;j@  V;j  V;j. B6 V;j  V;j  V;jV  V;j B5 V;jE  V;j  V;jW  V;j B4 V;j  V;jE  V;j  V;jO B3 V;jM  V;j  V;j2  V;j B2 V;j  V;j  V;j0 j  You encounter a polar bear. V;j+ ............##........# ............###....#### ##...<.....###....## #...##.....###....# ........#..#....### ..))...##...P...# ....)...........# ...............##### ##.###..........@..#  V;j  ### #......######......  #.#.....# ..... Shock #.#....##.a..  ##.#....####  #.......## a   polar bear (asleep)  #....##..#  ##....#####  #.##### V;j 0224.2 (65.2 V;j# m5.2 (661 _ V;j-  V;j1 V;jh  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j............##........#  andrew the Covert ............###....####  Deep Elf of Vehumet ***... ##...<.....###....##  Health: 64/64 ======================== #...##.....###....# Magic: 23/27 ====================---- ........#..#....### AC: 10Str: 5 ..))...##...P...# EV: 15Int: 28 ....)...........# SH: 0Dex: 15 ...............#####  XL: 11 Next: 14% Place: Lair:1 ##.###..........@..#  Noise: ---------  Time: 11225.2 (0.0)  ### #......######......  a) +0 lajatang #.#.....# .***.  Cast: V;j)Shock #.#....## *a*.  Zot (5071)  ##.#....# ###  #.......## a   polar bear (asleep)  #....##..#  ##....#####  #.##### _You encounter a polar bear.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (asleep, empty space bonus: 5/8)V;j............##........#andrew the Covert ............###....####Deep Elf of Vehumet ***... ##...<.....###....##Health: 64/64 ======================== #...##.....###....#Magic: 23/27 ====================---- ........#..#....###AC: 10Str: 5 ..))...##...P...#EV: 15Int: 28 ....)...........#SH: 0Dex: 15 ...............#####XL: 11 Next: 14% Place: Lair:1 ##.###..........@..#Noise: ---------  Time: 11225.2 (0.0)  ### #......######......V;jk>a) +0 lajatang#.#.....# .....Cast: Shock#.#....##.*..Zot (5071) ##.#....#####.......##a   polar bear (asleep)#....##..###....#####V;j##.##### _You encounter a polar bear.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (asleep, empty space bonus: 5/8)V;jmS  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a polar bear (asleep, empty space bonus: 5/8)  The air twists around and strikes the polar bear.  The polar bear growls angrily.  The polar bear is lightly wounded.V;j a.You hear an angry hiss.V;jVaS   black mamba (wandering)V;jfo===6.2 (10V;jV;j|\ _You encounter a black mamba.V;j! D......##.#.....###....#####...<.....###....## ##...##.....###....# #.#..#....###.))...##...P...#.).....#...######.###..@...# ### #......######...... #.#.....# .a... #.#....## S... ##.#....# ### #.## #....##..#  ##....#####  #.#####V;j6$ 1SV;j% Ia.V;j,. S   black mamba (wandering)V;j1 4=---769V;j9 V;j= V;j.##.# #.....###....#####...<.....###....###...##.....###....# ##.#..#....### #...))...##...P...# #.....)..# #.######.###.# V;jjD# ### #......######.a.... #.#.....# ..S.. #.#....## S...  ##.#....# ### #.##V;j #....##..#  ##....#####  #.#####V;jBS.V;j-.V;jJa.V;j)V;j{|---88V;jV;jV;j #.##.# ##....###....#####...<.....###....###...##.....###....# .##.#..#....### .#...))...##...P...# >#.....).# .#.##### .####.###.a## ### #......######...... # #.#.....# ..... #.#....## S... ##.#....# ### #.......## #....##..#  ##....#####  #.#####V;jCa.V;jV;j`97V;j "V;j%V;j[#.##.##.......###....#####...<.....###....## .####...##.....###....# ..##........#..#....### ..#...))...##...P...# .>#.....).#.#.#####.####.###.a.# .## ### #......######...... ##V;jc #.#.....# ..... # #.#....## S... # ##.#....# ### #.......## #....##..# ##....##V;j\###  #.#####V;j Ca.V;j)V;j*5==306V;jt4V;jg7V;j3 < ###.###..##........# .###.............###....######...<.....###....####...##.....###....#.##........#..#....### ...#...))...##...P...# ⌠.>#.....)..# .#......##### .V;j3 j..####.###..........a..# ..## ### #......######...... .## #.#.....# ..... .# #.#....##S... ## ##.#....#### #.......## #....##..# ##....#####V;j7 Fa.V;jB V;jXF `15V;j6N V;jiQ V;j P◊......#.....####....†...# # ###.......##.......## #..##........# ..###.............###....######...<.....###....####...##.....###....# #...##........#..#....### #...#...))...##...P...# #⌠.>#.....)..# .#.......##### #...####.###.........a...# ..## ### #......######...... ..## #.#.....# ..... ..# #.#....##S... ### ##.#....#### #V;j  #.......## #....##..#V;ju Fa.V;j V;j- 6==24V;jV;jV;j# #..÷..........####◊......#.....####....†...# ###.##.......## .#.##........# |..###.............###....######...<.....###....## ....####...##.....###....# ##...##........#..#....### ##...#...))...##@..P...# ##⌠.>#.....)..# .#........##### ##...####.###........a....# #...## ### #......######.......## #.#.....# ..... ...# #.#....##S... .### ##.#....#### ## #.......##a.V;j`33V;jV;jʶV;jR O#............##..........÷##.........#### # ##◊.....##†... ## ..## .####........##........ |..###.............###....##########...<..V;j Y....## ....####...##.....###....#........#@.#....###...#...))...##...P#⌠.>#.....)...........# ....#........a.#### ##...####.###.......# #...## ### #......######.#.# .. ... V;j? ~#S... .####.#....# ###V;jh Fa.V;j V;j `42V;j V;j V;jR  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j # ##...................##........ andrew the Covert # #........÷.....###.........#### Deep Elf of Vehumet ***... # ##◊......#.....####....†...#  Health: 64/64 ======================== ## ##......#.......##.......##  Magic: 22/27 ===================----- .####..............##........#  AC: 10Str: 5 |..###.............###....####  EV: 15Int: 28 ...######...<.....###....##  SH: 0Dex: 15 V;j ....####...##.....###....#  XL: 11 Next: 14% Place: Lair:1 ##...##........#@.#....###  Noise: ---------  Time: 11234.2 (0.0) ##...#...))...##...P...#  a) +0 lajatang ##⌠.>#.....)......***..#  Cast: Shock #....#............*a*.#####  Zot (5062) V;jH %##...####.###.....***.....# #...## ### #......######......  a   polar bear V;jy ...## #.#.....# ..... ...# #.#....## S... .### ##.#....# ### V;j _You encounter a black mamba.Casting: Airstrike (safe; 1% risk of failure)  V;j PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (lightly wounded, empty space bonus: 8/8)V;jۓ4# ##...................##........ andrew the Covert # #........÷.....###.........#### Deep Elf of Vehumet ***... # ##◊......#.....####....†...#Health: 64/64 ======================== ## ##......#.......##.......##Magic: 22/27 ===================----- .####..............##........#AC: 10Str: 5 |..###.............###....####EV: 15Int: 28 ...######...<.....###....##SH: 0Dex: 15 ....####...##.....###....#V;jXL: 11 Next: 14% Place: Lair:1 ##...##........#@.#....###Noise: ---------  Time: 11234.2 (0.0) ##...#...))...##...P...#a) +0 lajatang ##⌠.>#.....)...........#Cast: Shock #....#.............*..#####Zot (5062) ##...####.###.............# #...## ### #......######......a   polar bear ...###.#.....# ..... ...##.#....##S... .#####.#....#### _You encounter a black mamba.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (lightly wounded, empty space bonus: 8/8)V;jeRa.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a polar bear (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the polar bear!!V;jU]9 V;j_3====5.2 (11V;jhV;jmb _The polar bear is heavily wounded.V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j# ##...................##........ andrew the Covert # #........÷.....###.........#### Deep Elf of Vehumet ***... # ##◊......#.....####....†...#  Health: 64/64 ======================== ## ##......#.......##.......##  Magic: 19/27 ================-------- .####..............##........#  AC: 10Str: 5 |..###.............###....####  EV: 15Int: 28 ...######...<.....###....##  SH: 0Dex: 15 ....####...##.....###....#  XL: 11 Next: 14% Place: Lair:1 ##...##........#@.#....###  Noise: ===------  Time: 11235.2 (0.0) ##...#...))...##.**[V;joEmP...#  a) +0 lajatang ##⌠.>#.....).....*a*...#  Cast: Shock #....#...........***..#####  Zot (5061) ##...####.###.............# #...## ### #......######......  a   polar bear ...## #.#.....# ..... ...# #.#....## S... .### ##.#....# ### _The polar bear is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (heavily wounded, empty space bonus: 7/8)V;j9z # ##...................##........ andrew the Covert V;j7 # #........÷.....###.........#### Deep Elf of Vehumet ***... # ##◊......#.....####....†...#Health: 64/64 ======================== ## ##......#.......##.......##Magic: 19/27 ================-------- .####..............##........#AC: 10Str: 5 |..###.............###....####EV: 15Int: 28 ...######...<.....###....##SH: 0Dex: 15 ....####...##.....###....#XL: 11 Next: 14% Place: Lair:1 ##...##........#@.#....###Noise: ===------  Time: 11235.2 (0.0) ##...#...))...##...P...#a) +0 lajatang ##⌠.>#.....).....V;jb ~.*....#Cast: Shock #....#................#####Zot (5061) ##...####.###.............# #...## ### #......######......a   polar bear ...###.#.....# ..... ...##.#....##S... .#####.#....#### _The polar bear is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (heavily wounded, empty space bonus: 7/8)V;j| a.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a polar bear (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the polar bear!V;j 9 V;j e6.2 (10V;j V;j$ ^ _The polar bear is almost dead.V;j9T  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jG# ##...................##........ andrew the Covert # #........÷.....###.........#### Deep Elf of Vehumet ***... # ##◊......#.....####....†...#  Health: 64/64 ======================== ## ##......#.......##.......##  Magic: 15/27 =============----------- .####..............##........#  AC: 10Str: 5 |..###.............###....####  EV: 15Int: 28 ...######...<.....###....##  SH: 0Dex: 15 ....####...##.....###....#  XL: 11 Next: 14% Place: Lair:1 ##...##........#@*#....###  Noise: ===------  Time: 11236.2 (0.0) ##...#...))...##*[30V;jH=ma*P...#  a) +0 lajatang ##⌠.>#.....)....***....#  Cast: Shock #....#................#####  Zot (5060) ##...####.###.............# #...## ### #......######......  a   polar bear ...## #.#.....# ..... ...# #.#....## S... .### ##.#....# ### _The polar bear is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (almost dead, empty space bonus: 6/8)V;jv!# ##...................##........ andrew the Covert # #........÷.....###.........#### Deep Elf of Vehumet ***... # ##◊......#.....####....†...#Health: 64/64 ======================== ## ##......#.......##.......##Magic: 15/27 =============----------- .####..............##........#AC: 10Str: 5 |..###.............###....####EV: 15Int: 28 ...######...<.....###....##SH: 0V;j"Dex: 15 ....####...##.....###....#XL: 11 Next: 14% Place: Lair:1 ##...##........#@.#....###Noise: ===------  Time: 11236.2 (0.0) ##...#...))...##.*.P...#a) +0 lajatang ##⌠.>#.....)...........#Cast: Shock #....#................#####Zot (5060) ##...####.###.............# #...## ### #......######......a   polar bear ...###.#.....# ..... ...##.#....##S... .#####.#....#### _The polar bear is almost dead.V;j"Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (almost dead, empty space bonus: 6/8)V;jA,.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a polar bear (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the polar bear!!  You kill the polar bear!V;j7)V;jy*6=77.2 (1Shock59 _Vehumet accepts your kill.V;jq3V;j$V;joV;j 87V;jV;jTV;j7==6V;jMV;jV;jB5V;j8V;joV;j8==4V;jV;jeV;jB3V;jV;jrV;j#B2V;jdV;jV;jr9=1V;jP V;jV;jqB0V;jV;jV;jmt20=49V;jV;jV;jgB8V;jV;j$V;j$B7V;j1&V;j*V;j*1==6V;j+V;j1V;jn2B5V;j3V;ju7V;j7S2==V;j$8:4V;j!9V;jz?V;j?B3V;j@V;jEV;jbGB2V;jGV;jLV;jeM3==1V;jNV;jRV;jSB0V;jLTV;jQYV;jY#4V;jfZk==39V;j5\V;jq`V;j aB8V;jsbV;j=fV;jfB7V;jgV;jm5==6V;joV;j1tV;jtB5V;jFvV;jyV;j{6==4V;jT|V;jV;jB3V;jV;jX2V;jUV;jn _You start resting.Magic restored.V;j(---V;j9064.2 (27.0)V;j7==---5.2 (281 _V;jQV;jOV;jV;jvV;jV;j9 V;jV;jn0V;j%298V;jj&V;j (V;j,V;ja-T=7V;j.V;j0V;j45V;j5B6V;j6V;jS8V;jt@5V;jDX4V;jEV;jGV;j`Jm  A black mamba comes into view.V;j4Y....### ...###....#### ...<.....###....## ....###....# ......#..#....### .))...##...P...#V;jZ)...........# ..........##### .###...........@.# # #......######.......  #.#.....# .Shock  #.#....## #S.....  ##.#....# #####  #.......##S   black mamba (wandering)  #....##..#  ##....#####  #.#####V;jbc72.2 (7.0)S.V;jdAS.V;jyV;jz  A malevolent force fills the Lair of Beasts...V;jϏ/  --more--V;j[qS  You fall into a shaft and drop 1 floor!V;jx/  --more--V;jd23.2 (8Shock11023) V;jg     V;j#h       # ### # .  #.#.#.#...P V;jSh #..@.......  #.... V;jyhX #...### V;jh| #.... ..# V;jhq #...#  V;jh ##.#.  .. . V;ji .. . V;jl7 _The shaft crumbles and collapses.V;jV;jCV;jV;jV;jV;j'n2V;jV;j}B1V;jV;jV;j5V;jB0V;jkV;j~V;j^V;jC19V;jV;jV;jT  You encounter a blink frog.V;jV;j_  .. .. .# .# ##.# V;jg #P.##  # ######◊..#  #.#.#.#.@.P###  #...... #..............FShock #...###....###..V;ji #.... ....## #...###....#F   blink frog (asleep) ##.#. #P.###   .. . ...V;j ... . ....V;jV+7.2 (4V;jl8.2 (58 _V;j9 V;j~V;jm .. ...  ..#  #.#  ##.#  #P.#V;jYn< # ######◊..#  #.#.#.#...P###... #........@....... #.......F #...###....###...V;jn #.........## . V;jn#...###....# ##.#. #P.### V;jn .. . .... V;j5oo... ....... V;jyV;j*e9.2 (17V;jV;j>V;j{  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j  .. andrew the Covert ... Deep Elf of Vehumet ***... ..# Health: 64/64 ======================== #.# Magic: 23/27 ====================---- ##.# AC: 10Str: 5 #P.## EV: 15Int: 28 # ######◊..# SH: 0Dex: 15 V;j #.#.#.#...P###...  XL: 11 Next: 17% Place: Lair:2 #........@....***  Noise: ---------  Time: 11279.2 (0.0) #.............*F*  a) +0 lajatang #...###....###***  Cast: Shock #.........## ..  Zot (11017)  #...###....# ##.#. #P.###V;j a F   blink frog (asleep) .. . .... ... ....... _You encounter a blink frog.V;j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j; Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 8/8)V;jg..andrew the Covert...Deep Elf of Vehumet ***.....#Health: 64/64 ========================#.#Magic: 23/27 ====================----##.#AC: 10Str: 5#P.##EV: 15Int: 28# ######◊..#SH: 0V;jUDex: 15#.#.#.#...P###...XL: 11 Next: 17% Place: Lair:2#........@.......Noise: ---------  Time: 11279.2 (0.0)#..............*.a) +0 lajatang#...###....###...Cast: Shock#.........## ..Zot (11017) #...###....###.#. #P.###F   blink frog (asleep).. . ....... ....... _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetV;jlHAim: a blink frog (asleep, empty space bonus: 8/8)V;j3F  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!  The blink frog gives a loud, deep croak!  The blink frog is moderately wounded.V;jU F.You hear a croak.V;j)FF 2 blink frogs===80.2 (16V;jY[ _You encounter a blink frog.V;jh9  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jW .. andrew the Covert ... Deep Elf of Vehumet ***... ..# Health: 64/64 ======================== #.# Magic: 19/27 ================-------- ##.# AC: 10Str: 5 #P.## EV: 15Int: 28 # ######◊..# SH: 0Dex: 15 V;j*X#.#.#.#...P###**.  XL: 11 Next: 17% Place: Lair:2 #........@...*F*.  Noise: ===------  Time: 11280.2 (0.0) #............***.  a) +0 lajatang #...###....###F..  Cast: Shock V;jX#.........## ..  Zot (11016)  #...###....# ##.#. #P.### FF 2 blink frogs V;jX.. . .... ... ....... _You encounter a blink frog.V;jXCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jYAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetV;j9ZAim: a blink frog (moderately wounded, empty space bonus: 7/8)V;jAF..andrew the Covert...Deep Elf of Vehumet ***.....#Health: 64/64 ========================#.#Magic: 19/27 ================--------##.#AC: 10Str: 5#P.##EV: 15Int: 28# ######◊..#SH: 0Dex: 15#.#.#.#...P###...V;jGGXL: 11 Next: 17% Place: Lair:2#........@....*..Noise: ===------  Time: 11280.2 (0.0)#................a) +0 lajatang#...###....###F..Cast: Shock#.........## ..Zot (11016) #...###....###.#. #P.###FF 2 blink frogs.. . ....... ....... _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  V;jGuConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 7/8)V;jjL F.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!V;jOM 0FV;jO F.The blink frog is severely wounded.V;j=Q GF.V;jT F§You encounter a blink frog.V;jU CF.V;jq` FF 3 blink frogs (1 wandering)V;ja 20=1.2 (15V;jh V;jl , _The blink frog blinks! V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. V;j  .. andrew the Covert ... Deep Elf of Vehumet ***... ..# Health: 64/64 ======================== #.# Magic: 16/27 ==============---------- ##.# AC: 10Str: 5 #P.## EV: 15Int: 28 # ######◊..# SH: 0Dex: 15 V;j #.#.#.#...P###..F  XL: 11 Next: 17% Place: Lair:2 #........@.*F*...  Noise: ===------  Time: 11281.2 (0.0) #..........***F..  a) +0 lajatang #...###....###...  Cast: Shock #.........## ..  Zot (11015)  #...###....# V;j 7 ##.#. #P.### FFF 3 blink frogs (1 wandering) .. . .... V;jB ... ....... _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  V;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  V;j- Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 5/8)!V;jo..andrew the Covert...Deep Elf of Vehumet ***.....#Health: 64/64 ========================#.#Magic: 16/27 ==============----------##.#AC: 10Str: 5#P.##EV: 15Int: 28!V;j%g# ######◊..#SH: 0Dex: 15#.#.#.#...P###..FXL: 11 Next: 17% Place: Lair:2#........@..*....Noise: ===------  Time: 11281.2 (0.0)#............§F..a) +0 lajatang#...###....###...Cast: Shock#.........## ..Zot (11015) #...###....###.#. #P.###FFF 3 blink frogs (1 wandering).. . ....... ....... !V;jnz_The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  !V;jPress: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 5/8)!V;j ]†  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the blink frog!  You kill the blink frog!  Vehumet accepts your kill.!V;j .FYou feel your power returning.!V;jFF.!V;jwF 2 blink frogs!V;j! 7=202.2 (14 _The blink frog gives a loud, deep croak!!V;j&!V;j^(i _Your Stealth skill increases to level 13!"V;j.3  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."V;jT  .. andrew the Covert ... Deep Elf of Vehumet ***... ..# Health: 64/64 ======================== #.# Magic: 13/27 ===========------------- ##.# AC: 10Str: 5 #P.## EV: 15Int: 28 # ######◊..# SH: 0Dex: 15 #.#.#.#...P###...  XL: 11 Next: 20% Place: Lair:2 #........@..***F.  Noise: ===------  Time: 11282.2 (0.0) "V;j #...........*F*..  a) +0 lajatang #...###....###*..  Cast: Shock #.........## ..  Zot (11014)  #...###....# ##.#. #P.### FF 2 blink frogs .. . .... ... ....... _Your Stealth skill increases to level 13!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."V;j۸ Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (translocational energy, empty space bonus: 6/8)#V;j|ik..andrew the Covert...Deep Elf of Vehumet ***.....#Health: 64/64 ========================#.#Magic: 13/27 ===========-------------##.#AC: 10Str: 5#V;jj#P.##EV: 15Int: 28# ######◊..#SH: 0Dex: 15#.#.#.#...P###...XL: 11 Next: 20% Place: Lair:2#........@..†..F.Noise: ===------  Time: 11282.2 (0.0)#............*...a) +0 lajatang#V;jXj#...###....###...Cast: Shock#.........## ..Zot (11014) #V;jjp#...###....###.#. #P.###FF 2 blink frogs.. . ....#V;jj... ....... _Your Stealth skill increases to level 13!Casting: Airstrike (safe; 1% risk of failure)  #V;j%kConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target#V;jflXAim: a blink frog (translocational energy, empty space bonus: 6/8)#V;jopF§  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (translocational energy, empty space bonus: 6/8)  The open air twists around violently and strikes the blink frog.F. §The blink frog is lightly wounded.F.#V;j(t.   blink frog#V;jlue3.2 (13#V;j#{#V;j~, _The blink frog blinks!#V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#V;j(  .. andrew the Covert ... Deep Elf of Vehumet ***... ..# Health: 64/64 ======================== #.# Magic: 9/27========---------------- ##.##V;j C AC: 10Str: 5 #P.## EV: 15Int: 28 # ######◊..# SH: 0Dex: 15 #.#.#.#...P###...  XL: 11 Next: 20% Place: Lair:2#V;jc r #........@*F*.§..  Noise: ===------  Time: 11283.2 (0.0) #.........***....  a) +0 lajatang #...###....###...  Cast: Shock#V;j  #.........## ..  Zot (11013)  #...###....# ##.#. #P.### F   blink frog .. . .... ... ....... _The blink frog blinks!  #V;jJ Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#V;jp Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target#V;j XAim: a blink frog (lightly wounded, empty space bonus: 5/8)#V;j: j..andrew the Covert...Deep Elf of Vehumet ***.....#Health: 64/64 ========================#.#Magic: 9/27========----------------##.#AC: 10Str: 5#V;jo; #P.##EV: 15Int: 28# ######◊..#SH: 0Dex: 15#.#.#.#...P###...XL: 11 Next: 20% Place: Lair:2#........@.*†.§..Noise: ===------  Time: 11283.2 (0.0)#................#V;j; Wa) +0 lajatang#...###....###...Cast: Shock#.........## ..Zot (11013) #V;j; #...###....###.#. #P.####V;j < F   blink frog.. . ....#V;j< C... ....... _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (lightly wounded, empty space bonus: 5/8)#V;j8}F.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the blink frog!#V;jEO. #V;j/F~10/274.2 (12#V;jTx _The blink frog is heavily wounded.$V;j~ §FYou slash the blink frog!  The blink frog is severely wounded.$V;j$ 8 $V;jl o-5.6 (1.41$V;j $V;j g _The blink frog misses you. The blink frog blinks!%V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%V;j .. andrew the Covert ... Deep Elf of Vehumet ***... ..# Health: 64/64 ======================== #.# Magic: 6/27=====------------------- ##.# AC: 10Str: 5 #P.## EV: 15Int: 28 # ######◊..# SH: 0Dex: 15 #.#.#.#...P###...  XL: 11 Next: 20% Place: Lair:2 #........@§.†.***  Noise: ==-------  Time: 11285.6 (0.0) #.............*F*  a) [0%V;jtw;10;1m+0 lajatang #...###....###***  Cast: Shock #.........## ..  Zot (11011)  #...###....# ##.#. #P.### F   blink frog .. . .... ... ....... _The blink frog misses you. The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%V;jˈ.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 8/8)%V;js ..andrew the Covert...Deep Elf of Vehumet ***.....#Health: 64/64 ========================#.#Magic: 6/27=====-------------------##.#AC: 10Str: 5#P.##EV: 15Int: 28# ######◊..#SH: 0Dex: 15#.#.#.#...P###...XL: 11 Next: 20% Place: Lair:2#........@§.†....Noise: ==-------  Time: 11285.6 (0.0)#..............*.a) +0 lajatang#...###....###...Cast: Shock#.........## ..Zot (11011) #...###....###.#. #P.##[3%V;js 4m#F   blink frog.. . ....... ....... _The blink frog misses you. The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 8/8)%V;j# †  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!  Vehumet accepts your kill.F%V;j 8 %V;j 9===2=6.6 (10%V;jɚ %V;jt 4 _You feel your power returning.&V;jL   &V;j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&V;jM t .. andrew the Covert ... Deep Elf of Vehumet ***... ..# Health: 64/64 ======================== #.# Magic: 5/27====-------------------- ##.# AC: 10Str: 5 #P.## EV: 15Int: 28 # ######◊..# SH: 0Dex: 15 #.#.#.#...P###*F*  XL: 11 Next: 22% Place: Lair:2 &V;jF )#........@§.†.***  Noise: ===------  Time: 11286.6 (0.0) #..............†.  a) +0 lajatang #...###....###...  Cast: Shock #.........## ..  Zot (11010)  #...###....# ##.#. #P.### F   blink frog .. . .... ... ....... _You feel your power returning.  &V;j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 5/8)'V;j..andrew the Covert...Deep Elf of Vehumet ***.....#Health: 64/64 ========================#.#Magic: 5/27====--------------------##.#AC: 10Str: 5#P.##EV: 15Int: 28# ######◊..#SH: 0Dex: 15#.#.#.#...P###.*.XL: 11 Next: 22% Place: Lair:2'V;j|#........@§.†....Noise: ===------  Time: 11286.6 (0.0)#..............†.a) +0 lajatang#...###....###...Cast: Shock#.........## ..Zot (11010) #...###....###.#. #P.###F   blink frog.. . ....... ....... _You feel your power returning.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 5/8)'V;j?.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 5/8)  The open air twists around violently and strikes the blink frog!!'V;jEF.'V;j H. 'V;j f7.6 (109'V;j'V;jc _The blink frog is severely wounded.'V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'V;j  .. andrew the Covert ... Deep Elf of Vehumet ***... ..# Health: 64/64 ======================== #.# Magic: 1/27------------------------ ##.# AC: 10Str: 5 #P.## EV: 15Int: 28 # ######◊..# SH: 0Dex: 15 #.#.#.#...P###*..  XL: 11 Next: 22% Place: Lair:2 #........@..*F*..  Noise: ===------  Time: 11287.6 (0.0) #...........***†.  a) +0 lajatang'V;j t[28X #...###....###...  Cast: Shock #.........## ..  Zot (11009)  #...###....# ##.#. #P.### F   blink frog .. . .... ... ....... _The blink frog is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, empty space bonus: 6/8)'V;j'~ ..andrew the Covert...Deep Elf of Vehumet ***.....#Health: 64/64 ========================#.#Magic: 1/27------------------------##.#AC: 10Str: 5#P.##EV: 15Int: 28# ######◊..#SH: 0Dex: 15#.#.#.#...P###...XL: 11 Next: 22% Place: Lair:2#........@..†*...Noise: ===------  Time: 11287.6 (0.0)#..............†.'V;j za) +0 lajatang#...###....###...Cast: Shock#.........## ..Zot (11009) #...###....###.#. #P.###F   blink frog.. . ....... ....... _The blink frog is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, empty space bonus: 6/8)'V;j †Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!'V;j ('V;j 2=48.6 (1Shock8'V;j 'V;jߦ Z _Vehumet accepts your kill.(V;j I(V;jū (V;j X7(V;j7 (V;jٵ B6(V;j' (V;jP (V;jܽ 3==5(V;jȾ (V;j X4(V;j (V;j (V;j 4==3(V;j (V;jK (V;j B2(V;j (V;jy X1(V;j (V;j 5==0(V;j (V;jp (V;j E0999(V;j (V;j= (V;j 6==8(V;ju 767==5(V;j+% n4(V;j' (V;j`) 8==3(V;j. (V;j. B2(V;j/ (V;j4 (V;j(5 B1(V;j06 (V;j; (V;j)< 9==0(V;j+= (V;jA (V;jsB C89(V;jC (V;jH (V;j\I 10/27=8(V;jJ (V;j/N (V;jN B7(V;jP (V;jU X6(V;jV (V;jZ (V;jF[ x1=5(V;j\ (V;j` (V;j8v 42==321(V;jzw (V;j(| 93(V;j| `==0(V;j`~ (V;jC (V;j C79(V;jچ (V;jK (V;jڌ 14==8(V;jŎ (V;j X7(V;jR (V;j X6(V;jC (V;j ;5(V;j j==5(V;jD (V;j% (V;j :4(V;jX (V;j 6==3(V;jT (V;j (V;j B2(V;j (V;j X1(V;j (V;j (V;j 7==0(V;j (V;jH Y69(V;j (V;j (V;j 8==8(V;j (V;j> (V;j B7(V;jQ (V;jH X6(V;j (V;j (V;j3 r9=5(V;j (V;j X4(V;jT (V;jq (V;j s20=3(V;j (V;j (V;j$ B2(V;j (V;j (V;jx B1(V;j  (V;jL$ (V;j$ 1==0(V;j>& (V;j+) (V;j) C59(V;j* (V;j0 2==8(V;j1 (V;jY5 (V;j5 B7(V;j{7 (V;jO< (V;j< B6(V;j= (V;jB (V;jC 3==5(V;jC (V;jH (V;j;I B4(V;jI (V;j]O 4==3(V;jP (V;jV X2(V;jW (V;j[ X1(V;j\ (V;jHc (V;jc 5==0(V;jd (V;ji C49(V;jBj (V;jk (V;jq 6==8(V;jr (V;j x (V;jy B7(V;jry (V;j= (V;j B6(V;j (V;j n _You start resting.Magic restored.(V;j3 (---(V;j 1350.6 (62.0)(V;j 7==---1.6 (635 _(V;j1 (V;j )V;jl3)V;j)V;j)V;j )V;jxB4)V;jY)V;j)V;jX3)V;j<)V;j)V;jX2)V;j)V;j f  You see here a blink frog corpse.)V;j)V;j[=1 _)V;j)V;j{ f  You see here a blink frog corpse.)V;j )V;jI0 _)V;j)V;j#)V;j )V;j!C39)V;j")V;jj%)V;j+)V;j+B8)V;j-)V;jH/)V;j6)V;jG7B7)V;j8)V;j;)V;j-@)V;joAX6*V;jh*V;jX5*V;j*V;j *V;j*V;j7B4*V;j1*V;j*V;j*V;jB3*V;j*V;jb*V;j$X2*V;j6&*V;j(*V;j1X1*V;j3*V;j6*V;j;*V;j(<B0*V;jz=*V;j@*V;jCF*V;jFC29*V;j,H*V;jK*V;jQX8*V;jT*V;jV*V;j|\*V;j]B7*V;j]^*V;j"a*V;jgX6*V;j!j*V;jl*V;j?#.......[# ..#.........# #.............##....#.........#P....##.........#....... ................. .......)........... ............70.6 (19 .....#.............. ..#...###........... ......#............ #.................~≈ ####◊...#........~~≈ ##..#..........~~ ##.####.......≈≈##.# ##..#.#..~*V;j*V;j>f1.6 (205*V;jɥ*V;j- _Found a pair of gloves.+V;j^ +V;j yGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 lajatang (weapon)  b - a +1 morningstar Missiles (go to first with ()f - 25 poisoned darts  i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)j - a ring of poison resistance-V;j%>-V;j`E-V;jNSandrew the Covert#.......[# ..#Deep Elf of Vehumet ***............# #....Health: 64/64 ========================.........##....#Magic: 27/27 ========================.........#P....##AC: 10Str: 5.........#.......EV: 15Int: 28.................SH: 0Dex: 15.......)...........XL: 11 Next: 24% Place: Lair:2.......@............Noise: ---------  Time: 11371.6 (0.0).....#..............-V;jNOEa) +0 lajatang..#...###...........Cast: Shock......#............Zot (10925) #.................~≈####◊...#........~~≈##..#..........~~##.####.......≈≈##.# ##..#.#..~ _Vehumet accepts your kill. _You start resting. _Magic restored. _You see here a blink frog corpse. _You see here a blink frog corpse. _Found a pair of gloves.-V;jV-V;jh-V;j1p-V;jr-V;j M#.. #[# ..#  #....#....# P....###.  .......#......#...###........#....................#-V;j`.#..#........-V;j-V;jNe2.6 (14-V;j-V;j} _You see here a +0 glaive of protection.-V;jl #. #[# ..## .# #.... .##....# .#P....## .# . .) ....... .....#.... ..#...###............#...-V;jh(#..........~≈####◊...#..~~≈##..#....~~-V;ja-V;jQg33 _-V;j-V;j].V;j;M  ###.. #[# ..## #....#....# P....###....... ) ......#....................##◊...#........V;jD.V;jS`42.V;j"Z.V;j\.V;jM.  ###.. #[# ..## #....#....# P....###................ )........... ...........................................V;jջ.V;j`51.V;jp.V;j.V;jy0 M#. . ###.. #[# ..## #....#....# P....###.... .......).....................#........V;jB .V;j>G `60.V;jM .V;jP .V;jԹ pM##~~~~#.... .. ##.#.. #[# ..## #....#....# P....###...................#...###....V;j4 .V;j a719.V;j .V;j /V;jM~ ~≈≈≈≈##~~~~≈#..~~.... ..... ##......#........# ..## #....#....# P....##.........#...........#...../V;j88 _You see here a +0 pair of gloves.0V;jMWear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Floor Items ([,] to select) Armour0V;j~a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0V;j ([,] to select) a +0 robe (worn)      a - a +0 pair of gloves0V;j. 0V;j7 andrew the Covert#......~ ~≈≈≈≈Deep Elf of Vehumet ***...#......##~~~~≈Health: 64/64 ========================#........#..~~Magic: 27/27 ========================#.............AC: 10Str: 5#.............EV: 15Int: 28##.............SH: 0Dex: 15##..............XL: 11 Next: 24% Place: Lair:2#.......@# ..##Noise: ---------  Time: 11378.6 (0.0).........# #....0V;j@8 za) +0 lajatang.........##....#Cast: Shock.........#P....##Zot (10918) .........#...............................)....................................#.............. _Magic restored. _You see here a blink frog corpse. _You see here a blink frog corpse. _Found a pair of gloves. _You see here a +0 glaive of protection. _You see here a +0 pair of gloves.0V;j%P 0V;j_  _0V;jf 0V;js f  You start putting on your armour.0V;jȁ e9.6 (170V;jQ 0V;j 0V;jϣ f80.6 (260V;j 0V;j 0V;j e1.6 (350V;j 0V;j 0V;j e2.6 (440V;j 0V;jW 0V;j e3.6 (530V;j0V;j 1 _You continue putting on your +0 pair of gloves. x50V;j"0V;jH*0V;j/.c _You finish putting on your +0 pair of gloves.1V;j"D 1V;j{E 1V;jF 1V;jfJ 1V;jO 1V;jeX u2 _1V;j7] 1V;j] B11V;j_ 1V;jd 1V;ji 1V;jUj B01V;jk 1V;jn 1V;jt 1V;j@u C091V;jv 1V;jvz 1V;jY~ k  You encounter 2 blink frogs.1V;j Z≈≈~~~..........~≈≈≈≈~~~..........~~≈≈≈≈~~~~...F.....~~~≈≈≈≈≈~~~~F#......~~~≈≈≈≈≈≈≈≈#......##~~~~≈≈≈≈≈#........#..~~~~~~#.........#..........##...........Shock##.................. 1V;j #........#P#..##.#...........###.......? FF 2 blink frogs (asleep).........##....#◊###.........#P....###....1V;jߞ +7.6 (41V;j e8.6 (581V;j- 1V;j c _Found a scroll labelled DUICLAQUCH.3V;j≈≈~~~..........~≈≈≈≈~~~...~~≈≈≈≈~~~~...F~.....~~~≈≈≈≈≈~~~~F~#......~~~≈≈≈≈≈≈≈≈≈#......##~~~~#..#..~~~~~~~#.........##.##..###...##..#P#..##.#...###.......?#...##....#◊####.........#P....###.........#........3V;j3V;jOe9.6 (173V;j&3V;j(6V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6V;ju ≈≈~~~.........  andrew the Covert .~≈≈≈≈~~~.....***  Deep Elf of Vehumet ***... ...~~≈≈≈≈~~~~..*F*  Health: 64/64 ======================== .....~~~≈≈≈≈≈~~~*F*  Magic: 23/27 ====================---- #......~~~≈≈≈≈≈≈≈≈≈  AC: 11Str: 5 #......##~~~~≈≈≈≈≈≈  EV: 15Int: 28 #........#..~~~~~~~  SH: 0Dex: 15 #.................#  XL: 11 Next: 24% Place: Lair:2 6V;j#..........@.......  Noise: ---------  Time: 11389.6 (0.0)  ##.................#  a) +0 lajatang  ##..................#  Cast: Shock  #........#P#..##.#...  Zot (10907)  .........###.......?#  .........##....#◊####  FF 2 blink frogs (asleep)  .........#P....###  .........#.......  ................. _Found a scroll labelled DUICLAQUCH.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  6V;jMPress: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 7/8)7V;j"fz...FF***7V;j ≈≈~~~.........andrew the Covert.~≈≈≈≈~~~........Deep Elf of Vehumet ***......~~≈≈≈≈~~~~...F~Health: 64/64 ========================.....~~~≈≈≈≈≈~~~~*~Magic: 23/27 ====================----#......~~~≈≈≈≈≈≈≈≈≈AC: 11Str: 5#......##~~~~≈≈≈≈≈≈EV: 15Int: 28#........#..~~~~~~~7V;j YSH: 0Dex: 15#.................#XL: 11 Next: 24% Place: Lair:2#..........@.......Noise: ---------  Time: 11389.6 (0.0)##.................#a) +0 lajatang##..................#Cast: Shock#........#P#..##.#...Zot (10907) .........###.......?#.........##....#◊####FF 2 blink frogs (asleep).........#P....###.........#........................ _Found a scroll labelled DUICLAQUCH.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (asleep, empty space bonus: 7/8)7V;j} F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!!  The blink frog is almost dead.7V;j .FYou hear a loud, deep croak!7V;jЉ O~F7V;jk A~F7V;jx §FYou encounter a blink frog.7V;j J.F7V;j HF~7V;jY ≈FFF 3 blink frogs (2 wandering)7V;j| p===90.6 (167V;j 7V;j , _The blink frog blinks!8V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8V;j ≈≈~~~.........  andrew the Covert .~≈≈≈≈~~~........  Deep Elf of Vehumet ***... ...~~≈≈≈≈~~~~..FF~  Health: 64/64 ======================== .....~~~≈≈≈≈≈~~~~~~  Magic: 19/27 ================-------- #......~~~≈≈≈≈≈≈≈≈≈  AC: 11Str: 5 #......##~~~~≈≈≈≈≈≈  EV: 15Int: 28 #........#..~***~~~  SH: 0Dex: 15 8V;j#............*F*..#  XL: 11 Next: 24% Place: Lair:2 #..........@.***...  Noise: ===------  Time: 11390.6 (0.0)  ##.................#  a) +0 lajatang  ##..................#  Cast: Shock  #........#P#..##.#...  Zot (10906)  .........###.......?#  .........##....#◊####  FFF 3 blink frogs (2 wandering)  .........#P....###  .........#....... 8V;j ................. _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target8V;j~Aim: a blink frog (almost dead, empty space bonus: 8/8)8V;jS 1≈≈~~~.........andrew the Covert.~≈≈≈≈~~~........Deep Elf of Vehumet ***......~~≈≈≈≈~~~~..FF~Health: 64/64 ========================.....~~~≈≈≈≈≈~~~~~~8V;j5T Magic: 19/27 ================--------#......~~~≈≈≈≈≈≈≈≈≈AC: 11Str: 5#......##~~~~≈≈≈≈≈≈EV: 15Int: 28#........#..~~~~~~~SH: 0Dex: 15#.............*...#8V;jT rXL: 11 Next: 24% Place: Lair:2#..........@.......Noise: ===------  Time: 11390.6 (0.0)##.................#a) +0 lajatang##..................#Cast: Shock#........#P#..##.#...Zot (10906) .........###.......?#8V;jU .........##....#◊####FFF 3 blink frogs (2 wandering).........#P....###.........#........................ _The blink frog blinks!  8V;j+V Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)8V;jX †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog.  You kill the blink frog!8V;j@[ KF.8V;j\ +F8V;j._ F.Vehumet accepts your kill.8V;jk 8V;jr 20=71.6 (158V;jy 8V;j} [ _You encounter a blink frog.:V;jҳ.~≈≈≈≈~~~FF...~~≈≈≈≈~~~~....F.....~~~≈≈≈≈≈~~~~~~#......~~~≈≈≈≈≈≈≈≈≈.##~~~~..#..~~~~~~~.....†...#.....####..#P#..##.#......###.......?#...##....#◊####...#P....### :V;j   blink frog.........)..:V;jSQ~F:V;jDP~F:V;jػR≈F:V;jd:V;jj---24:V;j:V;js:V;j0$ 0...~~≈≈≈≈~~~~....~.....~~~≈≈≈≈≈~~~~~#......~~~≈≈≈≈≈≈≈≈≈.##~~~~≈≈F..#..~~~~~~~.....†...#.....####..#P#..##.#............###.......?#...##....#◊####P....####....... .)......:V;j& S≈F:V;j+ P~F:V;j5 :V;jLE |---33:V;jK :V;jO :V;jl ,.....~~~≈≈≈≈≈~~~~~#......~~~≈≈≈≈≈≈≈≈≈##~~~~..#..~~~~~~~....F†...#......####.........#P#.@##.#............###.......?##....#◊#####P....### #.........:V;jm u)........#:V;j,p M.F:V;j} :V;jj 1==42:V;j5 :V;jb ;V;ja6#......~~~≈≈≈≈≈≈≈≈≈##~~~~..#..~~~~~~~.....†...#F.....##..........###..................#........#P#..##.#....##.@.....?##....#◊####P....### ....... ...)........#...#...###;V;j:M.F;V;jfG;V;jJ`51;V;jR;V;jT;V;j,^##~~~~.....#..~~~~~~~..........†...#........;V;j^##............F....###..................#.#P#..##.#....##.......?##..@.#◊#####P....### ....... ......)......;V;j_...#..#...###......#.;V;ja2F;V;jgO§F;V;jwq.F   blink frog;V;js2==60;V;j{;V;j~, _The blink frog blinks!;V;jt..#..~~~~~~~.........†...#.............#...........###.....§.....#.#P#..##.#....##.......?###....#◊#####P..@.### ..........#.....F..........).......#;V;jw#...###.....#.~#.~≈;V;j@KF.;V;j;V;jb7899;V;jf ;V;j";V;j .....†...#............#....###.....§......#P#..##.#....##.......?###....#◊###P....######..F@......#........).##...###.....#.~#.~≈≈###◊...#~;V;jH O§F;V;j< 8..;V;j h=88;V;j ;V;j n _The blink frog barely misses you. The blink frog blinks!J/§V;j 3F>V;j Q.F>V;j .FF 2 blink frogs (1 wandering)>V;j1 `33>V;jw >V;jO ?V;jm##..........# #........#P#..##F#... .........###.......?# .........#◊#### .........#P....###### .........#..........# ... ). .. .....#. ..#...###F. .......#..~ #......~≈≈F   blink frog ( ####◊...#~ ##?V;jy{..~~ ##.####.≈≈?V;j?3F?V;jsQ.F?V;jLF§?V;j.FF 2 blink frogs (1 wandering)?V;j.5==42?V;j?V;jR, _The blink frog blinks!@V;j   Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@V;jz  ##.................#  andrew the Covert ##..................#  Deep Elf of Vehumet ***... #........#P#..##*#...  Health: 64/64 ======================== .........###..*F*..?#  Magic: 21/27 ==================------ .........##...*#◊####  AC: 11Str: 5 .........#P....######  EV: 15Int: 28 .........#..........#  SH: 0Dex: 15 ..................F..  XL: 11 Next: 27% Place: Lair:2 .......)...@.........  Noise: ---------  Time: 11404.6 (0.0) ...................@V;jx ..  a) +0 lajatang .....#............§..  Cast: Shock ..#...###............  Zot (10892)  .......#............~  #.................~≈≈  FF 2 blink frogs (1 wandering) ####◊...#........~~≈  ##..#..........~~  ##.####.......≈≈ _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 4/8)AV;jXwT..F**.#◊  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]AV;jx ..◊#***AV;jA Z#.***BV;j*F**Aim: a blink frog (empty space bonus: 8/8)BV;j9 ##.................#andrew the Covert##..................#Deep Elf of Vehumet ***...#........#P#..##.#...Health: 64/64 ========================.........###...F...?#Magic: 21/27 ==================------.........##....#◊####AC: 11Str: 5.........#P....######EV: 15Int: 28.........#..........#SH: 0Dex: 15..................*..XL: 11 Next: 27% Place: Lair:2.......)...@.........Noise: ---------  Time: 11404.6 (0.0).....................a) +0 lajatang.....#............§..Cast: Shock..#...BV;j< ###............Zot (10892) .......#............~#.................~≈≈FF 2 blink frogs (1 wandering)####◊...#........~~≈##..#..........~~##.####.......≈≈Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)BV;j~ 5.FThe open air twists around violently and strikes the blink frog!!.F.F===5.6 (11 _The blink frog is almost dead.CV;jS  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CV;j ##.................#  andrew the Covert ##..................#  Deep Elf of Vehumet ***... #........#P#..##.#...  Health: 64/64 ======================== .........###.......?#  Magic: 17/27 ===============--------- .........##....#◊####  AC: 11Str: 5 .........#P..F.######  EV: 15Int: 28 .........#..........#  SH: 0Dex: 15 ................***..  XL: 11 Next: 27% Place: Lair:2 .......)...@....*F*..  Noise: ===------  Time: 11405.6 (0.0) ....V;j62m............***..  a) +0 lajatang .....#............§..  Cast: Shock ..#...###............  Zot (10891)  .......#............~  #.................~≈≈  FF 2 blink frogs (1 wandering) ####◊...#........~~≈  ##..#..........~~  ##.####.......≈≈ _The blink frog is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)CV;j ##.................#andrew the Covert##..................#Deep Elf of Vehumet ***...#........#P#..##.#...Health: 64/64 ========================.........###.......?#Magic: 17/27 ===============---------.........##....#◊####AC: 11Str: 5.........#P..F.######EV: 15Int: 28.........#..........#SH: 0Dex: 15.....................XL: 11 Next: 27% Place: Lair:2.......)...@.....*...Noise: ===------  Time: 11405.6 (0.0).....................a) +0 lajatang.....#............§..Cast: CV;j [40mShock..#...###............Zot (10891) .......#............~#.................~≈≈FF 2 blink frogs (1 wandering)####◊...#........~~≈##..#..........~~##.####.......≈≈ _The blink frog is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)CV;j QM.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!  Vehumet accepts your kill.CV;jt } FYou feel your power returning.CV;j Q.FCV;j$ M.FCV;je4 F.FCV;jF 9=9====6.6 (10CV;j`S E _The blink frog croaks. x2DV;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DV;j} (DV;jC  ##.................#  andrew the Covert ##..................#  Deep Elf of Vehumet ***... #........#P#..##F#...  Health: 64/64 ======================== .........###.......?#  Magic: 15/27 =============----------- .........##....#◊####  AC: 11Str: 5 .........#P***.######  EV: 15Int: 28 .........#.*F*......#  SH: 0Dex: 15 ...........***.......  XL: 11 Next: 29% Place: Lair:2 .......)...@.........  Noise: ====-----  Time: 11406.6 (0.0) ..................... DV;j` [37m a) +0 lajatang .....#...............  Cast: Shock ..#...###............  Zot (10890)  .......#............~  #.................~≈≈  FF 2 blink frogs ####◊...#........~~≈  ##..#..........~~  ##.####.......≈≈ _The blink frog croaks. x2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)EV;jP3##.................#andrew the Covert##..................#Deep Elf of Vehumet ***...#........#P#..##F#...Health: 64/64 ========================.........###.......?#Magic: 15/27 =============-----------.........##....#◊####AC: 11Str: 5.........#P....######EV: 15Int: 28.........#..*.......#SH: 0Dex: 15.....................XL: 11 Next: 29% Place: Lair:2.......)...@.........Noise: ====-----  Time: 11406.6 (0.0).....................a) +0 lajatang.....#...............Cast: ShockV;j4m..#...###............Zot (10890) .......#............~#.................~≈≈FF 2 blink frogs####◊...#........~~≈##..#..........~~##.####.......≈≈ _The blink frog croaks. x2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)EV;jhL§.F  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  The blink frog is almost dead.  You hear a croak.§F .FThe blink frog blinks! x2.EV;jMy ===-7.6 (189 _You encounter a blink frog.EV;jEq  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EV;jT  ##.................#  andrew the Covert ##...............F..#  Deep Elf of Vehumet ***... #........#P#..##.#...  Health: 64/64 ======================== .........###.......?#  Magic: 11/27 =========--------------- .........##....#◊####  AC: 11Str: 5 .........#P....######  EV: 15Int: 28 .........#..***.....#  SH: 0Dex: 15 ............*F*......  XL: 11 Next: 29% Place: Lair:2 .......)...@***......  Noise: ===------  Time: 11407.6 (0.0)V;j^ 1K .....................  a) +0 lajatang .....#...............  Cast: Shock ..#...###............  Zot (10889)  .......#............~  #.................~≈≈  FF 2 blink frogs ####◊...#........~~≈  ##..#..........~~  ##.####.......≈≈ _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)EV;j3##.................#andrew the Covert##...............F..#Deep Elf of Vehumet ***...#........#P#..##.#...Health: 64/64 ========================.........###.......?#Magic: 11/27 =========---------------.........##....#◊####AC: 11Str: 5.........#P....######EV: 15Int: 28.........#..§.......#SH: 0Dex: 15.............*.......XL: 11 Next: 29% Place: Lair:2.......)...@.........Noise: ===------  Time: 11407.6 (0.0).....................a) +0 lajatang.....#...............CastEV;j: Shock..#...###............Zot (10889) .......#............~#.................~≈≈FF 2 blink frogs####◊...#........~~≈##..#..........~~##.####.......≈≈ _You encounter a blink frog.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 8/8)FV;jKp†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!FV;juQ.FFV;j.   blink frogFV;jb328.6 (18FV;jZ _Vehumet accepts your kill.GV;j ##.........#P#..##F#............###.......?#...##....#◊###..#P....####.#..............†.).......##...###.....#.~#.......~≈≈###◊...#~~≈  ##..#..~~ ##.####≈≈ ##..#.#..~.FGV;j P.FGV;jpGV;j 2=---97GV;j)GV;jh,GV;jZ.#P#..##.#......###.......?#..##...F#◊###.#P....####..............†.)........##...###.....#.~#.......~≈≈###◊...#~~≈ ##..#.GV;jDK.~~ ##.####≈≈##.# ##..#.#..~P.## #..###GV;jVM.FGV;jGV;j}---106GV;jGV;jGGV;j n.##.......?#.##....#◊###.#P...F####..............†.)........##...###.....#.~#.......~≈≈###◊...#~~≈  ##..#..~~ ##.####≈≈GV;jL V##.# ##..#.#..~P.## #..##### ######◊..# ##..#GV;j; Q.FGV;j~ GV;jO 3==15GV;j GV;j HV;jx  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HV;j .........###.......?#  andrew the Covert .........##....#◊####  Deep Elf of Vehumet ***... .........#P.***######  Health: 64/64 ======================== .........#..*F*.....#  Magic: 9/27========---------------- ............***......  AC: 11Str: 5 .......).............  EV: 15Int: 28 .....................  SH: 0Dex: 15 .....#...............  XL: 11 Next: 32% Place: Lair:2 ..#...###..@.........  Noise: ---------  Time: 11411.6 (0.0) .......#............~  a) +0 lajatangV;j;5H #.................~≈≈  Cast: Shock ####◊...#........~~≈  Zot (10885)  ##..#..........~~  ##.####.......≈≈  F   blink frog ##.# ##..#.#..~  #P.## #..####.  # ######◊..# ##..# _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)HV;j ,.........###.......?#andrew the Covert.........##....#◊####Deep Elf of Vehumet ***............#P....######Health: 64/64 ========================.........#...*......#Magic: 9/27========----------------.............†.......AC: 11Str: 5.......).............EV: 15Int: 28.....................SH: 0Dex: 15.....#...............XL: 11 Next: 32% Place: Lair:2..#...###..@.........Noise: ---------  Time: 11411.6 (0.0).......#............~a) +0 lajatangHV;j\ #.................~≈≈Cast: Shock####◊...#........~~≈Zot (10885) ##..#..........~~##.####.......≈≈F   blink frog##.# ##..#.#..~#P.## #..####.# ######◊..# ##..# _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)HV;j .F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!FHV;j F§The blink frog is severely wounded.HV;j w†F 2 blink frogsHV;j o===2.6 (14HV;j HV;j $ , _The blink frog blinks!IV;j}  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JV;jr@ .........###.......?#  andrew the Covert .........##..F.#◊####  Deep Elf of Vehumet ***... ......***#P....######  Health: 64/64 ======================== ......*F*#..........#  Magic: 5/27====-------------------- ......***....†.......  AC: 11Str: 5 .......).............  EV: 15Int: 28 .....................  SH: 0Dex: 15 .....#...............  XL: 11 Next: 32% Place: Lair:2 ..#...###..@.........  Noise: ===------  Time: 11412.6 (0.0) .......#...........V;j@A0m.~  a) +0 lajatang #.................~≈≈  Cast: Shock ####◊...#........~~≈  Zot (10884)  ##..#..........~~  ##.####.......≈≈  FF 2 blink frogs ##.# ##..#.#..~  #P.## #..####.  # ######◊..# ##..# _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 8/8)JV;j .........###.......?#andrew the Covert.........##..F.#◊####Deep Elf of Vehumet ***............#P....######Health: 64/64 ========================.......*.#..........#Magic: 5/27====--------------------.............†.......AC: 11Str: 5.......).............EV: 15Int: 28.....................SH: 0Dex: 15.....#...............XL: 11 Next: 32% Place: Lair:2..#...###..@.........Noise: ===------  Time: 11412.6 (0.0).......#............~a) +0 lajatang#.................~≈≈Cast: Shock####◊...JV;jd [33m#........~~≈Zot (10884) ##..#..........~~##.####.......≈≈FF 2 blink frogs##.# ##..#.#..~#P.## #..####.# ######◊..# ##..# _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 8/8)JV;jj+ .  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move targetJV;jA, : a blink frog (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!JV;j- Q.FJV;j?2 P.FJV;j?    blink frogJV;jh m43.6 (13JV;ju JV;j!y Z _Vehumet accepts your kill.KV;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KV;jKV;j .........###.......?#  andrew the Covert .........##....#◊####  Deep Elf of Vehumet ***... .........#P**..######  Health: 64/64 ======================== .........#*F*.......#  Magic: 1/27------------------------ ..........***†.......  AC: 11Str: 5 .......).............  EV: 15Int: 28 .....................  SH: 0Dex: 15 .....#...............  XL: 11 Next: 34% Place: Lair:2 ..#...###..@.........  Noise: ===------  Time: 11413.6 (0.0) .......#............~  a) KV;j[40m+0 lajatang #.................~≈≈  Cast: Shock ####◊...#........~~≈  Zot (10883)  ##..#..........~~  ##.####.......≈≈  F   blink frog ##.# ##..#.#..~  #P.## #..####.  # ######◊..# ##..# _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)KV;jj[ .........###.......?#andrew the Covert.........##....#◊####Deep Elf of Vehumet ***............#P....######Health: 64/64 ========================KV;jK\ .........#.*........#Magic: 1/27------------------------.............†.......AC: 11Str: 5.......).............EV: 15Int: 28.....................SH: 0Dex: 15.....#...............XL: 11 Next: 34% Place: Lair:2..#...###..@.........Noise: ===------  Time: 11413.6 (0.0).......#............~a) +0 lajatang#.................~≈≈Cast: Shock####◊...#........~~≈Zot (10883) KV;j] w##..#..........~~##.####.......≈≈F   blink frog##.# ##..#.#..~#P.## #..####.# ######◊..# ##..# _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)KV;jh}.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!KV;jYv8 KV;jy2=4.6 (12KV;jKKV;je _The blink frog is moderately wounded.LV;j0Q§FMV;j---51 _The blink frog blinks!MV;jt'F.F.MV;jq2MV;j33==---60MV;j[NV;jN /§NV;jT NV;j ;.NV;j8 B7ShockNV;jq ;79NV;ju NV;ju NV;j_The blink frog blinks!OV;j2FOV;j@F.OV;jF   blink frogOV;j9o8Shock8OV;jeOV;j- PV;j7%F..4==97PV;j@PV;jwPV;j Q.FPV;jG< 206QV;jm   Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QV;jL .........###.......?#  andrew the Covert .........##....#◊####  Deep Elf of Vehumet ***... .........#P....######  Health: 64/64 ======================== .........#..........#  Magic: 0/27------------------------ .............†.......  AC: 11Str: 5 .......).............  EV: 15Int: 28 .....................  SH: 0Dex: 15 .....#........***....  XL: 11 Next: 34% Place: Lair:2 ..#...###..@..*F*....  Noise: ---------  Time: 11420.6 (0.0) .......#......***...~  a) +0 lajatangV;jM11;5H #.................~≈≈  Cast: Shock ####◊...#........~~≈  Zot (10876)  ##..#..........~~  ##.####.......≈≈  F   blink frog ##.# ##..#.#..~  #P.## #..####.  # ######◊..# ##..# _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 8/8)QV;jq .........###.......?#andrew the Covert.........##....#◊####Deep Elf of Vehumet ***............#P....######Health: 64/64 ========================.........#..........#Magic: 0/27------------------------.............†.......AC: 11Str: 5.......).............EV: 15Int: 28.....................SH: 0Dex: 15.....#...............XL: 11 Next: 34% Place: Lair:2..#...###..@...*.....Noise: ---------  Time: 11420.6 (0.0).......#............~a) +0 lajatang#.................~≈≈Cast: Shock####◊...#........~~≈V;j- mZot (10876) ##..#..........~~##.####.......≈≈F   blink frog##.# ##..#.#..~#P.## #..####.# ######◊..# ##..# _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (moderately wounded, empty space bonus: 8/8)QV;js 2.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!QV;j3 17===1.6 (1ShockQV;j7 5 _Vehumet accepts your kill.QV;j QV;ja i _Your Stealth skill increases to level 14!RV;j' 3RV;jP) RV;j2 X4RV;jY4 RV;j`H 32=2RV;jY 13==0RV;jR[ RV;ja C69RV;jb RV;jid RV;jΟ n8RV;jʢ RV;j 4==7RV;jƮ RV;j~ RV;j B6RV;j RV;je RV;j! 5==5RV;j* RV;j. X4RV;jp RV;jH X3RV;j RV;j RV;jk 6==2RV;j8 RV;j RV;j X1RV;j RV;jh RV;jC 7==0RV;jh! RV;j1- RV;jL: Y59RV;jZA RV;jC B8RV;jD RV;j]N RV;jU 8==7RV;jkd 69==5RV;jf RV;jEp n4RV;ju X3RV;jw RV;jl 10/27=2RV;j* RV;j( RV;j# B1RV;jy RV;jq RV;j" x1=0RV;jY 49RV;j n8RV;jx RV;j 2==7RV;j 63==5RV;j' 43RV;j. RV;j-0 14==2RV;j51 RV;j= X1RV;j> RV;jKd 5==039RV;j n8RV;j 6==7RV;j .67==5438==21RV;j5 9=0RV;j"; RV;jL o29RV;jXP RV;jZQ B8RV;jW RV;j<{ 20=7RV;j| RV;j RV;jdž B6RV;jی RV;j: RV;jM 1==5RV;j RV;j- X4RV;j RV;j n3RV;j; 2==2RV;j` RV;j RV;j B1RV;jm RV;j 3==0RV;jR RV;jY19RV;j X8RV;j%RV;jRV;j4==7RV;jRV;j|:'65==5RV;jL<RV;j=B4RV;j'BRV;jFRV;jQGB3RV;jIRV;jd'6==21RV;jhgn _You start resting.Magic restored.RV;j(---RV;j085.6 (64.0)RV;ja7==---6.6 (650 _RV;jRV;jTV;jDTV;j!FTV;j@GTV;j.MTV;j^09TV;jcX8TV;jfeTV;j7iTV;jpX7TV;j`sTV;j7vTV;j|TV;j_}M=6TV;j},TV;jJTV;j͠n5TV;jTV;jB4TV;jTV;joTV;jTX3TV;jVTV;jCTV;jn2TV;jtTV;jpTV;jB1TV;jsTV;jTV;jTV;j/B0TV;jTV;jqTV;jZ799TV;j TV;j>TV;jTV;jB8TV;jTV;j   ......~~~≈≈≈≈≈≈≈≈≈ ......##~~~~≈≈≈≈≈≈~ ........#..~~~~~~~ TV;j@ /.....†...## .....# .................# .. .................###.... ......#P#..##.# ......###.......@# ......##....#◊#### ......#P....###### ......#..........## ..........†.......# ....).............. ................... ..#................ ...###.............TV;jB-98.6 (12TV;jf9.6 (137TV;j(TV;j#+` _c - a scroll labelled DUICLAQUCHVV;j VV;j Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of fire Jewellery (select all with "=)c + unknown amulets  d + unknown rings  e - rings of poison resistance  f - rings of protection from fireg - rings of see invisible Wands (select all with /)h + unknown wands  i + wands of mindburst  j + wands of paralysis  k + wands of warping Scrolls (select all with ?)l + unknown scrolls  m + scrolls of acquirement (very rare)  n + scrolls of amnesia (uncommon)  o + scrolls of blinking (uncommon)  p + scrolls of brand weapon (rare)  q + scrolls of butterflies (rare) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]WV;j& Scrolls ?  l + unknown scrolls  m + scrolls of acquirement (very rare)  n + scrolls of amnesia (uncommon)  o + scrolls of blinking (uncommon)  p + scrolls of brand weapon (rare)  q + scrolls of butterflies (rare)  r + scrolls of enchant armour (uncommon)  s + scrolls of fear (uncommon)  t + scrolls of fog (uncommon)  u + scrolls of identify (very common)  v + scrolls of immolation (uncommon)  w + scrolls of poison (uncommon)  x + scrolls of teleportation (common)  y + scrolls of torment (rare)  z + scrolls of vulnerability (uncommon) Potions (select all with !)  A + unknown potions  B + potions of attraction (uncommon)  C + potionilliance (uncommon)  D + potions of cancellation (rare)20%XV;jU  x + scrolls of teleportation (common)  y + scrolls of torment (rare)  zvulnerability (uncommon) Potions (select all with !)A + unknown potions  B + potions of attraction (uncommon)  C + potionrilliance (uncommon)  D + potions of cancellation (rare)  E + potions of curing (very common)  F + potions of enlightenment (uncommon)  G + potions of haste (un  H + potions of heal wounds (  I + potions of invisibility (rare)  J + potions of magic (rare)  K + potions of might (uncommon)  L + potions of mutation Missiles(  M + boomerangs  N + darts  O + javelins  P - large rocks39XV;j< XV;jG XV;jP ......~~~≈≈≈≈≈≈≈≈≈andrew the Covert XV;j#R ?......##~~~~≈≈≈≈≈≈~Deep Elf of Vehumet ***... ........#..~~~~~~~Health: 64/64 ======================== .............†...##Magic: 27/27 ======================== ..................#AC: 11Str: 5 .................# ..EV: 15Int: 28 .................###....SH: 0Dex: 15 ......#P#..##.#.........XV;jR XL: 11 Next: 37% Place: Lair:2 ......###.......@#Noise: ---------  Time: 11499.6 (0.0) ......##....#◊####a) +0 lajatang ......#P....######Cast: Shock ......#..........##Zot (10797) XV;j(S N..........†.......# ....).............. ................... ..#................ ...###.............You kill the blink frog! XV;jS G_Vehumet accepts your kill. _Your Stealth skill increases to level 14! _You start resting. _Magic restored. _c - a scroll labelled DUICLAQUCHXV;jZ XV;je XV;j_l XV;jn YV;jEYV;jHcRead which item? Scrolls  f - 3 scrolls of fear  t - 2 scrolls of teleportationi - 11 scrolls of identify  p - 2 scrolls of poison  T - 2 scrolls of torment  c - a scroll labelled DUICLAQUCH [!] read|quaff|evoke[?] describe selectedYV;jXYV;j6aYV;j{i......~~~≈≈≈≈≈≈≈≈≈andrew the Covert ......##~~~~≈≈≈≈≈≈~Deep Elf of Vehumet ***... ........#..~~~~~~~Health: 64/64 ======================== .............†...##Magic: 27/27 ======================== ..................#AC: 11Str: 5 .................# ..EV: 15Int: 28 .................###....SH: 0Dex: 15 ......#P#..##.#.........YV;jj%XL: 11 Next: 37% Place: Lair:2 ......###.......@#Noise: ---------  Time: 11499.6 (0.0) ......##....#◊####a) +0 lajatang ......#P....######Cast: Shock ......#..........##Zot (10797) ..........†.......# ....).............. ................... ..#................ ...###.............You kill the blink frog! _Vehumet accepts your kill. _Your Stealth skill increases to level 14! _You start resting. _Magic restored. _c - a scroll labelled DUICLAQUCHYV;jm  As you read the scroll labelled DUICLAQUCH, it crumbles to dust.  It is a scroll of enchant weapon.YV;jz/  --more--ZV;jaZV;j=Enchant which weapon? Hand Weapons  a - a +0 lajatang (weapon)  b - a +1 morningstar[?] describe selected[V;j?[V;jN[V;jb......~~~≈≈≈≈≈≈≈≈≈andrew the Covert ......##~~~~≈≈≈≈≈≈~Deep Elf of Vehumet ***... ........#..~~~~~~~Health: 64/64 ======================== .............†...##Magic: 27/27 ======================== ..................#AC: 11Str: 5 .................# ..EV: 15Int: 28 .................###....SH: 0Dex: 15 ......#P#..##.#.........XL: 11 Next: 37% Place: Lair:2 ......###.......@#Noise: ---------  Time: 11499.6 (0.0) ......##....#◊####a) +0 lajatang ......#P....######Cast: Shock [V;jAd......#..........##Zot (10797) ..........†.......# ....).............. ................... ..#................ ...###............. _Your Stealth skill increases to level 14! _You start resting. _Magic restored. _c - a scroll labelled DUICLAQUCHAs you read the scroll labelled DUICLAQUCH, it crumbles to dust.  It is a scroll of enchant weapon.[V;jK500.6 (116 _Your +0 lajatang glows red for a moment.\V;jX\V;j\V;jL\V;j \V;jh3r~~~≈≈≈≈≈~~~~~~~~~≈≈≈ ##~~~~≈≈≈≈≈≈~#..~~~~~~~ †...#...# ........# ............###P#..##.#.@.......0#........#◊.....#....#◊#### .....P....###### ....#..........## ..<......†.# ..).........#......\V;jg@\V;jkIe1.6 (15\V;jQ\V;j=T9 _Found a stone staircase leading up.]V;j h~~~≈≈≈≈≈~~~~~~ ~~~≈ ##~~~~≈≈≈≈≈≈~ #..~~~~~~~ †...## .# .# ..###.#P#..##.#.###.#◊.##....#◊#####.#P....###### #.#.## ...<.†.# ..). .. ... ]V;j=,]V;j5`24]V;j<]V;j>]V;j*n~~~≈≈≈≈≈~~~~~~ ~~~≈ ##~~~~≈≈≈≈≈≈~ .#..~~~~~~~ ..†...## ......# ....# ..###.#P#..##.#.###.#◊.##....#◊#####.#P....###### #.#.## ...<.†.# ..). .. .. ]V;j6]V;j?`33]V;j$G]V;jCI]V;j %.~~~≈≈≈≈≈≈≈≈≈ ##~~~~~ ~~~...ß.#..~~~~~~~ ..........†...## .........# ....# ...###..#P#..##.#......###........#◊##....#◊#####.#P....######..........## ...<...† .....). .. .. ..##]V;j  ]V;j! `42]V;j( ]V;jr+ ]V;jy##~~~~~ ~~~...ß.#..~~~~~~~ ~............†...###.....##.# #.###.#P#..##.#......###........#◊##....#◊#####.#P....####..........##....<...†#...... )..#.......... ##.......~~]V;jȅ]V;j`51]V;jf]V;j^V;j7.#..~~~~~~~ ~............†...###.....##.# #.###.#P#..##.#......###........#◊##....#◊#####.#P....### .#..........##....<...†#.............. .......... #... .....~~~.~..<...# .~≈≈≈^V;jB8<^V;jO`60^V;jW^V;j[9 _Found a stone staircase leading up.^V;jˠt....†...###.....##.# #.####. #P#..##.#......# ###........#◊ ##....#◊#####. #P....####### #..........##...@<...†#..................... .~~~.~..<...#~≈≈≈~~≈.....##~~≈≈≈^V;j^V;jBa789^V;jq^V;jo^V;jU a†...###. ##. .# #.#.###. P#..##.#..#.^V;jF #◊.....#◊#####. P....########. .##....@.†.#.#...~~~.~..<...#.~≈≈≈~~≈.....###. ^V;j ^V;j `88^V;j ^V;j a _There is a stone staircase leading up here._V;j_V;j{_V;jA_V;jl_V;j g97 __V;j_V;j\ G 1  You climb upwards._V;j+i   #....#....##.....## ##◊......#.  ##....#...#.## ##......#.  #.....##.##.........####........  #####.####...|..###....... #..#^...##...#....######...<  ##.##.....#.⌠..#....####...##  #...#..####...##......  ##..#...#####...#...))..  ##...#>.⌠#####⌠.>#.....).  ##...P#...###.....##....#.......  #....##...###....####...####.### ##....###...##..⌠...#...## ### # #...#.# ##...##....#...### #..##.# ##......##  #####.# ##.........#####   ##.#_V;jj 0 #... #.   #..### ###.....###. _V;j h11.1 (2.55_V;j> _V;j r _Level annotation: exclusions: black mamba and oklob plant_V;j c _There is a stone staircase leading down here.aV;jʪM##..#.##.⌠..÷  .##.....## ##◊#....#...#........## ##.....##.##...####.aV;jt#####.####.........|..###....... #..#^...##...#....######...<#.##.....#.⌠..#....####...## #...#..##.#.... ##..#...###..@...##...#...)). ##...#>.⌠##...>..###⌠.>)#...P#...###.....##....#.......  ...###....####...####.## ##....###...##..⌠...#...## ### #.......##aV;jaV;jgn2.1 (1.04 _aV;jaV;jaV;jZ[M.....##..#.# ##.##..#.#.....##.⌠..## #..÷  .##.....## ##◊#....#...#.## #.....##.##...####.#####.####.........|..###....... #..#^...##...#....######...<#.##.....#.⌠..#....####...## #...#..##.#.... ##..#...###......##...#...)). ##...#>.⌠##...>..###⌠.>)#...P#...###.....##....#.......#....##...###....####...####.###aV;j[-#.......aV;jfaV;j9q`33aV;jyaV;j}aV;jߢM###......###.....##....##...#.# ##.##..#.#.....##.⌠..## #..÷  ..##.....## ##◊#....#...#.## ##.....##.##.........####.#####.####.........|..###....... #..#^...##...#....######...<#.##.....#.@..#....####...## #...#..##.#....aV;jԤ ##..#...###......##...#...)). ##...#>.⌠##...>..###⌠.>)##...P#...###.....##....#.............aV;j42aV;jS _There is a dry fountain here.aV;j0DM.......#####............ ###.....#...###.....##....##...#.# ##.##..#.#.....##.⌠..## #..÷  ..##.....## ##◊#....#...## ##.....##.##..####.#####.####.........|..###....... #..#^...##.@.#....######...<#.##.....#.⌠..#....####...## #...#..##.#.... ##..#...###......##...#...)).##...#>.⌠##...>..###⌠.>#.....).##....51 _aV;j M##P ##÷#.◊ .......#####............ ###.....#..###.....##....##...#.# ##.##..#.#.....##.⌠..## #..÷  ...##.....## ##◊#....#...## ##.....##.##.####.#####.####.....@...|..###....... #..#^...##...#....######...<#.##.....#.⌠..#....####...## #...#..##...##....##..#...###......##...#...))..#..⌠..aV;jF `60aV;j aV;j aV;jY M#####....# ##....#....... .##P ##.÷#.◊ .......#####............ ###.....#..###.....##....##...#.# ##aV;jZ /.##..#.#.....##.⌠..## #..÷  ...##.....## ##◊#....#...## ##.....##.##.####.#####.####.........|..###....... #..#^...##...#....######...<#.##.....#.⌠..#....####...###...#..##.......##...##....... #....##aV;jg aV;jr a779aV;j=| aV;j aV;j/hM #...## ####.....## #####....# ##....#....... .##P ##.÷#.◊ .......#####............ ###......###.....##....##...#.# ##.##..#.#.....##.⌠..## #..÷  ...##.....## ##◊#....#...## #.....##.##.####.#####.####.........|..###....... #..#^...##...#....######...<##.##.....#.⌠..#....####...##.# ..######.....#aV;juaV;j `88aV;jȌaV;j bV;j"'M÷#### ...  #...## ####.....## #####....# ##....#....... .##P ##.÷#.◊ .......#####............ ###......###.....##....##...#.# ##.##..#.#.....##.⌠..## #..÷  .##..@..## ##◊#....#...## #.....##.##.####.#####.####.........|..###.......#..#^...##...#....######...<. #......>..##bV;j/bV;j>>`97bV;jIbV;j2NbV;jj bV;jk bV;jm bV;j~ bV;j̎ n6bV;jD bV;ja n5bV;jD 4bV;jo bV;j B3bV;j, bV;j bV;j" bV;j& B2bV;j bV;j bV;j8 bV;j B1bV;j bV;j8 bV;j bV;j B0bV;j' ,bV;j bV;j C69bV;j bV;j bV;j bV;j B8bV;j, bV;j! bV;j( X7bV;j( bV;j. bV;j4 bV;j7 m  A black mamba comes into view.bV;jR k.# #######....## ## #..................  ####.....###...  ##..........#.............#...  ##.......÷........#.◊...#.##...#...........................#.## ...##....#####..........### ...##...#.# ##........... ...##.⌠..## #...@....÷.....###.. ..##.....## ##◊......#.....####. .bV;j8S ...## ##.......##Shock ##.........####........S.....## #.........|..###.............###. ...##...#....######...<.....###.. S   black mamba (wandering) ....#.⌠..#....####...##.....###.. bV;j[ .##.......##...##........#..#.... .###......##...#...))...##...P...bV;jl /20.0)bV;jz n30.1 (116 _bV;j dV;j%## #.........  ####.....######..........#.# ##.......÷........#.◊...#.##...## #............#.## ..##....#####.###...#.# ##..dV;j&..##.⌠..## #........÷.....### .##.....## ##◊#.....# #............#.......##. #.##..S.....##. ..|..##.....# ..##...#....######...<.....###...⌠##...##.....###. ##.......##...##........#..#....# ###...#...))...##...P...# ##...>..###⌠.>#.....)...........#dV;j;.SdV;jI1.1 (1.0)Shock5dV;jB`dV;j!ddV;jB  ####.....##### ##..........#.# #.......÷........#.◊...#.##...### ............#.## .##....######### .##...#.# ##... .##.⌠..## #..dV;jy ÷.....###..... ##.....## ##◊#.....# ......@..#.S.....##. .##........##. .|..### .##...#....######...<.....###...⌠##...##.....###. #.......##...##........#..#....####...#...))...##...P...# ...>..###⌠.>#.....)...........# ..##....#.......##dV;j dV;j( 0SdV;j S   black mamba (wandering)dV;j dV;j 2Shock4dV;j  eV;js #..........#.# .......÷........#.◊...#.##...### ...........#.## #. ##....#####......#####. ##...#.# ##...........##. ##.⌠..## #..÷.S...###...... #.....## ##◊#.....#† ........#.......##.##........##.|..### ##...#....######...<.....###....#.⌠##...##.....###....#.....##...##........#..#....#####...#...))...##...P...#  ...>..###⌠.>#.....)...........#..##....#.........####  #....####...####.###... SeV;j S   black mamba (wandering)eV;j `33eV;jw eV;j  fV;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fV;j #..........#.............#.....## andrew the Covert .......÷........#.◊...#.##...#### Deep Elf of Vehumet ***... ...................***....#.## #. Health: 64/64 ======================== ##....#####........*S*.....#####. Magic: 23/27 ====================---- ##...#.# ##........***........##. AC: 11Str: 5 ##.⌠..## #........÷.S...###...... EV: 15Int: 28 #.....## ##◊......#.....####....† SH: 0Dex: 15 fV;j .......## ##......#.......##..... XL: 11 Next: 37% Place: Lair:1 ........####....@.........##..... Noise: ---------  Time: 11533.1 (0.0) .......|..###.............###.... a) +1 lajatang ##...#....######...<.....###....# Cast: Shock .#.⌠..#....####...##.....###....# Zot (10763) .......##...##........#..#....### #......##...#...))...##...P...#  S   black mamba (wandering) ...>..###⌠.>#.....)...........# #.....##....#................#### #....####...####.###............. _A black mamba comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetfV;j gAim: a black mamba (wandering, hasn't noticed you, empty space bonus: 8/8)gV;j*#..........#.............#.....## andrew the Covert .......÷........#.◊...#.##...#### Deep Elf of Vehumet ***... ..........................#.## #. Health: 64/64 ======================== ##....#####.........*......#####. Magic: 23/27 ====================---- ##...#.# ##...................##. AC: 11Str: 5 ##.⌠..## #........÷.S...###...... EV: 15Int: 28 gV;j+}#.....## ##◊......#.....####....† SH: 0Dex: 15 .......## ##......#.......##..... XL: 11 Next: 37% Place: Lair:1 ........####....@.........##..... Noise: ---------  Time: 11533.1 (0.0) .......|..###.............###.... a) +1 lajatang ##...#....######...<.....###....# Cast: Shock .#.⌠..#....####...##.....###....# Zot (10763) .......##...##........#..#....### #......##...#...))...##...P...#S   black mamba (wandering) gV;j,H...>..###⌠.>#.....)...........# #.....##....#................#### #....####...####.###............. _A black mamba comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (wandering, hasn't noticed you, empty space bonus: 8/8)gV;j..S  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a black mamba (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the black mamba!!gV;j|0F.SgV;j=yS  gV;jFo===4.1 (12gV;jiRgV;j%Xc _The black mamba is heavily wounded.hV;jO[#.#.#..... #.÷..#.◊...#.##..........#.## # .##....#####.......##### .##...#.# ##...## .##.⌠..## #.S.S...### ##.....## ##◊......#.....####.....## ##......#.##.####.##.|..###.### .##...#....######...<.....###.... ..#.⌠..#....####...##.....###.... #.##...##........#..#.... ##......##...#...))...##...P...# #...>..###⌠.>#.....)...# ##.....##....#.......... ##....####...####.###hV;j\L÷ShV;j ^F.ShV;jghV;jjj---51hV;jhV;jhV;jߖ  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hV;j; ##..........#.............#.....# andrew the Covert #.......÷........#.◊...#.##...### Deep Elf of Vehumet ***... ...........................#.## # Health: 64/64 ======================== .##....#####................##### Magic: 19/27 ================-------- .##...#.# ##...................## AC: 11Str: 5 .##.⌠..## #........÷.S...###..... EV: 15Int: 28 ##.....## ##◊...***#.....####.... SH: 0Dex: 15 ........## ##...*S*#.......##.... XL: 11 Next: 37% Place: Lair:1 .........####...@**........##.... Noise: ---------  Time: 11535.1 (0.0) ........|..###.............###... a) +1 lajatanghV;jI  .##...#....######...<.....###.... Cast: Shock ..#.⌠..#....####...##.....###.... Zot (10761) #.......##...##........#..#....## ##......##...#...))...##...P...#  S   black mamba #...>..###⌠.>#.....)...........# ##.....##....#................### ##....####...####.###............ _The black mamba is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (heavily wounded, empty space bonus: 7/8)iV;jmW##..........#.............#.....# andrew the Covert #.......÷........#.◊...#.##...### Deep Elf of Vehumet ***... ...........................#.## # Health: 64/64 ======================== .##....#####................##### Magic: 19/27 ================-------- .##...#.# ##...................## AC: 11Str: 5 .##.⌠..## #........÷.S...###..... EV: 15Int: 28 ##.....## ##◊......#.....####.... SH: 0Dex: 15 ........## ##....*.#.......##.... XL: 11 Next: 37% Place: Lair:1 .........####...@..........##.... Noise: ---------  Time:V;j Ym 11535.1 (0.0) ........|..###.............###... a) +1 lajatang .##...#....######...<.....###.... Cast: Shock ..#.⌠..#....####...##.....###.... Zot (10761) #.......##...##........#..#....## ##......##...#...))...##...P...# S   black mamba #...>..###⌠.>#.....)...........# ##.....##....#................### ##....####...####.###............ _The black mamba is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (heavily wounded, empty space bonus: 7/8)iV;j^e÷........#.◊...#.##...#....................#.## ##....#####..### ..##...#.# ##......... ..##.⌠..## ÷.S...###........## ##◊......#.....#### #........## ##....S.#.......## #..####.......##|..###.#####...#....######...<..#.⌠..#....####...##.....### ##.......##...##........#..#....# ###......##...#...))...##...P...>..###⌠.>#.....)...........# ##.....##....#.........#####...####.###.... .##..⌠... ### ######  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a black mamba (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the black mamba!  The black mamba is almost dead.iV;jsI.SiV;jw1--20====6.1 (10iV;j1Z _The black mamba bites you. You slip backwards!iV;j#  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iV;j? ##.......÷........#.◊...#.##...## andrew the Covert #...........................#.##  Deep Elf of Vehumet ***... ..##....#####................#### Health: 61/64 ======================-- ..##...#.# ##...................# Magic: 16/27 ==============---------- ..##.⌠..## #........÷.S...###.... AC: 11Str: 5 .##.....## ##◊......#.....####... EV: 15Int: 28 iV;j@ #........## ##..***.#.......##... SH: 0Dex: 15 #.........####..*S*.........##... XL: 11 Next: 37% Place: Lair:1 .........|..###.@**.........###.. Noise: ===------  Time: 11536.1 (0.0) ..##...#....######...<.....###... a) +1 lajatang ...#.⌠..#....####...##.....###... Cast: Shock ##.......##...##........#..#....# Zot (10760) ###......##...#...))...##...P...# ##...>..###⌠.>#.....)...........# S   black mamba ###.....##....#................## ###....####...####.###........... .##..⌠...#...## ### #......##### _The black mamba bites you. You slip backwards!  iV;jAB Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (almost dead, empty space bonus: 7/8)iV;j ##.......÷........#.◊...#.##...## andrew the Covert #...........................#.## Deep Elf of Vehumet ***... ..##....#####................#### Health: 61/64 ======================-- ..##...#.# ##...................# Magic: 16/27 ==============---------- ..##.⌠..## #........÷.S...###.... AC: 11Str: 5 .##.....## ##◊......#.....####... EV: 15Int: 28 iV;j #........## ##......#.......##... SH: 0Dex: 15 #.........####...*..........##... XL: 11 Next: 37% Place: Lair:1 .........|..###.@...........###.. Noise: ===------  Time: 11536.1 (0.0) ..##...#....######...<.....###... a) +1 lajatang ...#.⌠..#....####...##.....###... Cast: Shock ##.......##...##........#..#....# Zot (10760) ###......##...#...))...##...P...# iV;jU ##...>..###⌠.>#.....)...........# S   black mamba ###.....##....#................## ###....####...####.###........... .##..⌠...#...## ### #......##### _The black mamba bites you. You slip backwards!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  iV;j( Press: ? - help, Dir - move targetAim: a black mamba (almost dead, empty space bonus: 7/8)iV;j-  Press: ? - help, Dir - move target  Aim: a black mamba (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the black mamba!  You kill the black mamba!  Vehumet accepts your kill.  Vehumet offers you knowledge of Ignite Poison.iV;j\/  --more--kV;jO[0.kV;jXjRkV;j..###⌠.>#.....)...........#  ###.....##....#................##  ###....####...####.###...........  .##..⌠...#...## ### #......##### Vehumet offers you knowledge of Ignite Poison. _You feel your power returning. _You start resting. _HP restored. _You start resting. _Magic restored.nV;j%  nV;j+Okay, then.nV;ja _nV;j~ 3nV;jm nV;j̾ nV;j nV;j 39 _nV;j1 B8nV;j nV;j nV;j1 7nV;j X6nV;jt( 5nV;j 6 4nV;jY` v321nV;jc nV;j i X0nV;ji nV;j;l nV;jp nV;j]q C29nV;jsr nV;jVx nV;j } nV;j} B8nV;jt nV;j؄ nV;j nV;j B7nV;j nV;j   You encounter a blink frog.nV;jg .......##........# ............###....#### ####...<.....###....## ###...##.....###....# ##........#..#....### #...))...##...P...#)...........#........##### ####.###........@....# # ### #......######.......  #.#.....# ...F... Shock #.#....## #......  ##.#....# #####. nV;j" y#.......##F   blink frog (wandering) #....##..# ##....##### #.#####nV;j Q69.1 (13.0).nV;j CFnV;j 70.1 (14Shock6 _The blink frog leaves your sight.oV;j IoV;jӤ oV;jy j  You encounter a blink frog.oV;j ##.# .............###....#### ...<.....###....## ...##.....###....# ........#..#....### ...))...##...P...# .....)....# ..##### .###.........@...#  ### #......######. #.#.....# ....... Shock#.#....## #.F.F.. #.## F   blink frog (wandering) 0.0).F FYou encounter a blink frog.1.1 (15oV;j oV;j0 7 _The blink frog leaves your sight.pV;j 3FpV;j JF.pV;jd D.FpV;j 1FpV;j FF 3 blink frogs (wandering)pV;j `24pV;j pV;j} A  You encounter a blink frog. _The blink frog leaves your sight.  You encounter a blink frog. _The blink frog leaves your sight. _You encounter a blink frog.rV;jj F..F.FF..33sV;jp .##.# #.....###....#####...<.....###....###...##.....###....# ##.#..#....### #...))...##...P...# #.....)..# #.######.###.@.F..# sV;jRs -# ### #......######...F... #.#.....# ....... #.#....## #.F.F..  ##.#....# #####. #.## 2  #....##..#  ##....#####  #.#####sV;jw FF.sV;j~x EF.sV;jy FF.sV;j QFFsV;j ====42sV;j sV;j? I _The blink frog croaks. You hear a loud, deep croak!sV;j #.##.# ##....###....#####...<.....###....###...##.....###....# .##.#..#....### .#...))...##...P...# >#.....).# .#.##### .####.###.F...## ### #......######.F..... # #.#.....# ....... #.#....## #.F.F.. ##.#....# #####. #.......## #....##..#  ##....#####  #.#####F. #.##.##.......###....#####...<.....###....## .####...##.....###....# ..##........#..#....sV;j [33m### ..#...))...##...P...# .>#.....).#.#.#####.####.###.F....# .## ### #......######.F..... ## #.#.....# . # #.#....## #.F.F.. # ##.#....# #####. #.......## #....##..# ##....#####  #.#####The blink frog attacks as it pursues you!F@§sV;jc FF.sV;j 8.sV;j 59--=---51sV;j sV;j Y _The blink frog hits you. You slip backwards! The blink frog blinks!tV;j tF.FtV;jn §@§.FYou barely miss the blink frog. The blink frog misses you.tV;jF.F.tV;jU0FtV;jBl.FF 4 blink frogs (1 wandering)---6.5 (1.40 _The blink frog blinks!tV;jJ ###.###..##........# .###.............###....######...<.....###....####...##.....###....#.##........#..#....### ...#...))...##...P...# ⌠.>#.....)..# .#............@...##### ...####.###.....§...FF.F# ..## ### #......######F...... .## #.#.....# ....... .# #.#....## #.F.F.. ## ##.#....######. #.......## #....##..# ##....#####§F.F.FV;jL60m.F 3-7019 _The blink frog blinks!tV;jB tV;j# T◊......#.....####....†...# #tV;j ( ##tV;j 6#.......##.......## tV;jh #..##........# ..###.............###....######...<.....###....####...##.....###....# #...##........#..#....### #...#...))...##...P...# #⌠.>#.....)..# .#................##### #...####.###.....§...F.FF# tV;jX "..## ### #......######. ..## #.#.....# ....... ..# #.#....## #.F.F.. 2 blink frogs ### ##.#....######. # #.......## #....##..#tV;jS )F§tV;j tV;j -§tV;jC KF.tV;j .   blink frogtV;jk 60---88tV;j tV;j , _The blink frog blinks!tV;j# ##◊......#.....####....†...# ## ##......#.......##.## .####........##........# |..###.......###....####.######...<.....###....##.####...##.....###....# ##...##........#..#....### ##...#...))...##...P...##⌠.>#.....).# #....#.F.##### ##...####.###.§.§F# #...## ### #......######tV;j _. ...## #.#.....# ..# #.#....## #.F.F.. .### ##.#....# #####. ## #.......## # #....##..#tV;j-FF.tV;jҐ6.tV;j`97tV;jDtV;jMuV;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vV;j*# ##◊......#.....####....†...#  andrew the Covert ## ##......#.......##.......##  Deep Elf of Vehumet ***... .####..............##........#  Health: 60/64 ======================-- |..###.............###....####  Magic: 23/27 ====================---- ...######...<.....###....##  AC: 11Str: 5 ....####...##.....###....#  EV: 15Int: 28 ##...##........#..#....###  SH: 0Dex: 15 ##...#...))...##...P...#  XL: 11 Next: 41% Place: Lair:1 ##⌠.>#.....)....@.***..#  Noise: ---------  Time: 11579.5 (0.0) #....#...V;jX2m.........*F*.#####  a) +1 lajatang ##...####.###.....***...§F#  Cast: Shock #...## ### #......######.......  Zot (10717) ...## #.#.....# ....... ...# #.#....## #.F.F..  F   blink frog .### ##.#....# #####. ## #.......## # #....##..# _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)vV;j26i# ##◊......#.....####....†...#andrew the Covert ## ##......#.......##.......##Deep Elf of Vehumet ***... .####..............##........#Health: 60/64 ======================-- |..###.............###....####Magic: 23/27 ====================---- ...######...<.....###....##AC: 11Str: 5 ....####...##.....###....#EV: 15Int: 28 ##...##........#..#....###SH: 0Dex: 15 ##...#...))...##...P...#XL: 11 Next: 41% Place: Lair:1 vV;j7e##⌠.>#.....)....@......#Noise: ---------  Time: 11579.5 (0.0) #....#.............*..#####a) +1 lajatang ##...####.###...........§F#Cast: Shock #...## ### #......######....... Zot (10717) ...###.#.....# ....... ...##.#....## #.F.F.. F   blink frog .#####.#....######. ###.......## ##....##..# _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 8/8)vV;j?F.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 8/8)  The open air twists around violently and strikes the blink frog!!vV;jBxFF.vV;jwNsF 2 blink frogsvV;jOp===80.5 (16vV;jZvV;j^^ _The blink frog is almost dead.wV;jS4  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wV;j6# ##◊......#.....####....†...#  andrew the Covert ## ##......#.......##.......##  Deep Elf of Vehumet ***... .####..............##........#  Health: 60/64 ======================-- |..###.............###....####  Magic: 19/27 ================-------- ...######...<.....###....##  AC: 11Str: 5 ....####...##.....###....#  EV: 15Int: 28 ##...##........#..#....###  SH: 0Dex: 15 ##...#...))...##***P...#  XL: 11 Next: 41% Place: Lair:1 ##⌠.>#.....)....@F*....#  Noise: ===------  Time: 11580.5 (wV;j8l0.0) #....#..........***...#####  a) +1 lajatang ##...####.###..........F§F#  Cast: Shock #...## ### #......######.......  Zot (10716) ...## #.#.....# ....... ...# #.#....## #.F.F..  FF 2 blink frogs .### ##.#....# #####. ## #.......## # #....##..# _The blink frog is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 7/8)wV;j%# ##◊......#.....####....†...#andrew the Covert ## ##......#.......##.......##Deep Elf of Vehumet ***... .####..............##........#Health: 60/64 ======================-- |..###.............###....####Magic: 19/27 ================-------- ...######...<.....###....##AC: 11Str: 5 ....####...##.....###....#EV: 15Int: 28 ##...##........#..#....###SH: 0Dex: 15 ##...#...))...##...P...#XL: 11 Next: 41% Place: Lair:1 ##⌠.>#.....)....@*.....#Noise: ===------  Time: 11580.5 (0.0) #....#................###wV;j4##a) +1 lajatang ##...####.###..........F§F#Cast: Shock #...## ### #......######....... Zot (10716) ...###.#.....# ....... ...##.#....## #.F.F.. FF 2 blink frogs .#####.#....######. ###.......## ##....##..# _The blink frog is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (almost dead, empty space bonus: 7/8)wV;j^ .  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!  You kill the blink frog!wV;j FF.wV;jL F120=31.5 (15wV;jO Z _Vehumet accepts your kill.xV;jR8 ..÷.........#### # ##◊#.....##†... ## #.......## .####........##........ |..###.............###....##########...<.....###....## ....####...##.....###....#........#..#....###...#...))...##@..P#⌠.>).# ....#.......#### ##...####.##...FF§F# #...## ### #......#######.# ..... ... #.# #.F.F. .####.#....# #####. ##...#xV;j: KF.xV;j? RF....§xV;j? KF.xV;jJ 6.xV;j$O j---24xV;jZ xV;j_ , _The blink frog blinks!xV;j#............##..........÷##.........#### # ##◊.....##†... ## ..## .####........##........ |..###.............###....##########...<......## ....####...##.....###....#........#@.#....###xV;jI...#...))...##...P.#⌠.>#.....)........F..# ....#................#### ##...####.###.....F.....§F# #...## ### #......#######.# ..... ... # #.F.F. .####.#....# #####.xV;jKF.xV;jǬCF.xV;jHF.xV;jخ3FxV;jF 3 blink frogs (1 wandering)xV;j|---33xV;jxV;jmyV;j7####.##.............##................÷##.........#### # ##◊......##†... ## ## .####.##........ |..###.............###....##########...<# yV;j0H....####...##...@.###....#........#..#....###...#...))...##...P...# ##⌠.>#.....)....F..F...# ....#.........#### ##...####.###..........F§F# #...## ### #......########.# ..... ... # #.F.F.yV;jGKF.yV;jKF.yV;jFF.yV;j2§yV;jlF 2yV;j1==42yV;jyV;j}, _The blink frog blinks!yV;j+.....## #.....####...#####.....# .# ##.............##.......# #..÷.....###.........###◊......#.....####....†...# ###.### ..#yV;ju-..##........# .|..###.............###....######...<..@..###....## #....####...##.....###....# .##...##........#..#....### .##...#...))...##F.§P...# ###⌠.>#.....)...........#.#................##### ###...####.###.........F.§F##...## ### #......######. #...## #.#.....# .......yV;j12§yV;jE3KF.yV;jV@F   blink frog (zV;j2=51zV;j3zV;j, _The blink frog blinks!zV;jq÷#.◊...#.##...######## .......#.## #.....####...#####.....# #.# ##...................##...... .## #........÷.....###.........##◊......#.....####....†...# ##......#.### ...#..##........#|..###........@....###....######...<.....###....##....####...##.....###....# .zV;js$.##...##........#..#....### ..##...#...))...##§.§P...# .###⌠.>#.....)...........# .##....#...............F##### ####...####.###...........§F# ..#...## ### #.#####zV;j$w1.zV;j'p.....FzV;j}2==6Shock0zV;jzV;jzV;jr.....#.............#.....##...÷#.◊...#.##...######## .......#.## #..... ..#####...#####.....# ##...................##..... ..## #........÷.....###.........#◊......#.....####....†...# ##......#.###..#..##........# ...|..###.............###....######...<.....###....##....####...##.....###....#.##...##........#..#.### .zV;j-..##...#...))...##...P...#.###⌠.>#.....).........F.# ..##....#................#########...####.###...........§F#zV;jZ3FzV;jnF   blink frogzV;j q7Shock09zV;j'zV;jszV;jə _÷........#.◊...#.##...#######....................#.## #....#####.........#####..# ##...........##. ⌠..## #........÷.....###.......## ##◊......#.....####....†.....## ##......#.......##.......####.......##..zV;jk n|..###...###....###....######...<# ⌠..#....####...##.....###......##...##........#..#....###.##...#...))...##..FP...# >..###⌠.>#.....).........F.#.##....#................#######...####.###...........§F# ⌠... ### #######....zV;j7 FF.zV;j NF§zV;jt *.zV;jb 3=88zV;jn zV;jy , _The blink frog blinks!zV;jk ...........#.## #....#####........#####.# ...... ⌠..## #..÷.....###......... .#◊......####....†...## ##zV;jmF.........#.####.........|..###...#....####....######...###....## ⌠..#....####...### ....##...##........#..#....###...))...##...P...# >..###⌠.>#.....).........F ...##....#..........#########...####.###...........§F ⌠...#...## ### ######.... ...#...## #.#.....# zV;jpo3FzV;jrM.FzV;jsO.FzV;jF 2 blink frogs (1 wandering)zV;jӁ3==97zV;j;zV;j6z _There is a staircase back to the Dungeon, spattered with blood here.{V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{V;j3 .......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##...................##.... Health: 63/64 =======================- ⌠..## #........÷.....###......... Magic: 19/27 ================-------- ...## ##◊......#.....####....†... AC: 11Str: 5 ....## ##......#**.....##.......# EV: 15Int: 28 .....####......*F*.....##........ SH: 0Dex: 15 ....|..###.....***.....###....### XL: 11 Next: 43% Place: Lair:1 ..#....######...@.....###....##  Noise: ---------  Time: 11589.5 (0.0) ⌠..#....###{V;j5 [40m#...##.....###....#  a) +1 lajatang ....##...##........#..#....###  Cast: Shock ....##...#...))...##...P...#  Zot (10707) >..###⌠.>#.....).......F.F.# ...##....#................#####  FF 2 blink frogs (1 wandering) ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...## #.#.....# .... _There is a staircase back to the Dungeon, spattered with blood here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)|V;jb.......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##...................##.... Health: 63/64 =======================- ⌠..## #........÷.....###......... Magic: 19/27 ================-------- ...## ##◊......#.....####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 |V;jr.....####.......*......##........ SH: 0Dex: 15 ....|..###.............###....### XL: 11 Next: 43% Place: Lair:1 ..#....######...@.....###....##Noise: ---------  Time: 11589.5 (0.0) ⌠..#....####...##.....###....#a) +1 lajatang ....##...##........#..#....###Cast: Shock ....##...#...))...##...P...#Zot (10707) >..###⌠.>#.....).......F.F.# ...##....#................#####FF 2 blink frogs (1 wandering) ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...###.#.....# .... _There|V;j, is a staircase back to the Dungeon, spattered with blood here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)|V;j.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!|V;j1.|V;j F   blink frogThe blink frog is heavily wounded.|V;j0p===90.5 (16|V;j'|V;jA _The blink frog hits you but does no damage.|V;j:  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|V;jA .......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##...................##.... Health: 63/64 =======================- ⌠..## #........÷.....###......... Magic: 15/27 =============----------- ...## ##◊......#.....####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####......***.....##........ SH: 0Dex: 15 ....|..###.....*F*.....###....### XL: 11 Next: 43% Place: Lair:1 ..#....######..*@*....###....##  Noise: ===------  Time: 11590.5 (0.0) ⌠..#.|V;j ...####...##.....###....#  a) +1 lajatang ....##...##........#..#....###  Cast: Shock ....##...#...))...##...P...#  Zot (10706) >..###⌠.>#.....).........F.# ...##....#..............F.#####  F   blink frog ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...## #.#.....# .... _The blink frog hits you but does no damage.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, empty space bonus: 7/8)|V;j3` t.......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##...................##.... Health: 63/64 =======================- ⌠..## #........÷.....###......... Magic: 15/27 =============----------- ...## ##◊......#.....####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####..............##........ SH: 0Dex: 15 |V;ja ....|..###......*......###....### XL: 11 Next: 43% Place: Lair:1 ..#....######...@.....###....##Noise: ===------  Time: 11590.5 (0.0) ⌠..#....####...##.....###....#a) +1 lajatang ....##...##........#..#....###Cast: Shock ....##...#...))...##...P...#Zot (10706) >..###⌠.>#.....).........F.# ...##....#..............F.#####F   blink frog ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...###.#.....# .... |V;j&c =_The blink frog hits you but does no damage.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, empty space bonus: 7/8)|V;ji †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!|V;j.w R|V;jG 4=6=61.5 (1Shock5|V;j |V;jl Z _Vehumet accepts your kill.}V;jm }V;j }V;jҎ }V;j }V;jc B4}V;jȹ 37==2 _You start resting.A blink frog comes into view.}V;j ---ShockFF   blink frog (wandering)}V;j4.5 (3=---5.5 (41 _~V;j ].F~V;j ~V;jV 8==6.5 (10~V;j ~V;jf V;jӔ1.V;jСWFV;j`~7Shock699V;jV;jYV;jV;j`88V;jn V;j V;j`V;jaV;jbV;jgV;j*p9=76V;jutV;jus20=5V;jFvV;jzV;j|W _You start resting.V;jShockFF   blink frog (wandering)V;j-601.5 (3V;je2.5 (44V;jgV;jí[ _You encounter a blink frog.V;jc1.V;j n&FV;j"o1V;j}3.5 (1Shock3V;jV;jCV;jP1==42V;j?YV;j\V;jrLV;jMV;jNV;j SV;j TB1V;j&[2==0V;j_V;j`C89V;jaV;jeV;jfB8V;jgV;jkV;jOl3==7V;jLmV;jqV;j~sX6V;juxV;jy#4V;juyj==5V;jzV;j=V;jB4V;jGV;jV;j?B3V;jtV;j&V;j _You start resting.A blink frog comes into view.V;jvIF5==ShockF   blink frog (wandering)V;j,13.5 (9V;jp4.5 (10.0)2 _V;jlV;jV;jQ.FV;jy$OFV;j"7t==5.0)1V;jAV;jD> _The blink frog gives a loud, deep croak!V;js  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jp=.......................#.## #.... andrew the Covert ...#####...........***..#####.... Deep Elf of Vehumet ***... ..#.# ##...........*F*.....##.... Health: 64/64 ======================== ⌠..## #........÷...**###......... Magic: 21/27 ==================------ ...## ##◊......#.....####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####..............##........ SH: 0Dex: 15 ....|..###......†......###....### XL: 11 Next: 46% Place: Lair:1 ..#....######...@.....###....##  Noise: ==-------  Time:;j..###⌠.>#.....).........F.# ...##....#..............F.#####  F   blink frog ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...## #.#.....# .... _The blink frog gives a loud, deep croak!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)V;j.......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##............*......##.... Health: 64/64 ======================== ⌠..## #........÷.....###......... Magic: 21/27 ==================------ ...## ##◊......#.....####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####..............##........ SH: 0Dex: 15 ....|..###......†......###....### XL: 11 Next: 46% Place: Lair:1 V;j..#....######...@.....###....##Noise: ==-------  Time: 11615.5 (0.0) ⌠..#....####...##.....###....#a) +1 lajatang ....##...##........#..#F...###Cast: Shock ....##...#...))...##...PF..#Zot (10681) >..###⌠.>#.....).........F.# ...##....#..............F.#####F   blink frog ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...###.#.....# .... _The blink frog gives a loud, deep croak!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)V;j.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!!FV;jF 2 blink frogs (1 wandering)V;j52==6.5 (10V;j V;jb _The blink frog is heavily wounded.V;j#  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j .......................#.## #.... andrew the Covert ...#####.............F..#####.... Deep Elf of Vehumet ***... ..#.# ##...........***.....##.... Health: 64/64 ======================== ⌠..## #........÷...*F###......... Magic: 18/27 ================-------- ...## ##◊......#...**####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####..............##........ SH: 0Dex: 15 ....|..###......†......###....### XL: 11 Next: 46% Place: Lair:1 ..#....######...@.....###....##  Noise: ===------ ;j 40m Time: 11616.5 (0.0) ⌠..#....####...##.....###....#  a) +1 lajatang ....##...##........#..#F...###  Cast: Shock ....##...#...))...##...PF..#  Zot (10680) >..###⌠.>#.....).........F.# ...##....#..............F.#####  FF 2 blink frogs (1 wandering) ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...## #.#.....# .... _The blink frog is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, empty space bonus: 6/8)V;j:.......................#.## #.... andrew the Covert ...#####.............F..#####.... Deep Elf of Vehumet ***... ..#.# ##...................##.... Health: 64/64 ======================== ⌠..## #........÷....*###......... Magic: 18/27 ================-------- ...## ##◊......#.....####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####..............##........ SH: 0Dex: 15 ....|..###......†......###....### XL: 11 Next: 46% Place: Lair:1 V;jV..#....######...@.....###....##Noise: ===------  Time: 11616.5 (0.0) ⌠..#....####...##.....###....#a) +1 lajatang ....##...##........#..#F...###Cast: Shock ....##...#...))...##...PF..#Zot (10680) >..###⌠.>#.....).........F.# ...##....#..............F.#####FF 2 blink frogs (1 wandering) ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...###.#.....# .... _The blink frog is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (heavily wV;j\5ounded, empty space bonus: 6/8)V;jn†  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the blink frog!  You kill the blink frog!  Vehumet accepts your kill.V;j §You feel your power returning.  The blink frog croaks. You hear a loud, deep croak!V;jRV;j987.5 (1Shock79V;j$V;j(, _The blink frog blinks!V;j4V;jyV;jSV;j2FV;jx  You start resting.A blink frog comes into view.V;jmShockF   blink frog (wandering)V;jD@.0V;j^v---8.5 (18 _V;jCiV;jblV;j:)Q.FV;jb3V;j620=---97V;jj?V;jBV;j FF†.FV;j FF 2 blink frogs (1 wandering)V;jV a206V;j: V;j V;jM  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j .......................#.## #.... andrew the Covert ...#####............***.#####.... Deep Elf of Vehumet ***... ..#.# ##........F...*F*....##.... Health: 64/64 ======================== ⌠..## #........÷....*###......... Magic: 16/27 ==============---------- ...## ##◊......#.....####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####..............##........ SH: 0Dex: 15 V;j ....|..###......†......###....### XL: 11 Next: 48% Place: Lair:1 ..#....######...@.....###....##  Noise: ---------  Time: 11620.5 (0.0) ⌠..#....####...##.....###....#  a) +1 lajatang ....##...##........#..#F...###  Cast: Shock ....##...#...))...##...PF..#  Zot (10676) >..###⌠.>#.....).........F.# ...##....#..............F.#####  FF 2 blink frogs (1 wandering) ..####...####.###...........§F# ⌠...#...## ### #......######.... V;j- ]...#...## #.#.....# .... _A blink frog comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 6/8)V;jk ***.**F.*V;jZ***.****V;j'cw***.***.***†V;j `***.**.***.V;jFA.......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##........F..........##.... Health: 64/64 ======================== ⌠..## #........÷....F###......... Magic: 16/27 ==============---------- ...## ##◊......#.....####....†... AC: 11V;jGOStr: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####..............##........ SH: 0Dex: 15 ....|..###......†......###....### XL: 11 Next: 48% Place: Lair:1 ..#....######...@.....###....##  Noise: ---------  Time: 11620.5 (0.0) ⌠..#....####...##.....###....#  a) +1 lajatang ....##...##........#..#F...###  Cast: Shock ....##...#...))...##...PF..#  Zot (10676) V;jH >..###⌠.>#.....).........F.# ...##....#..............F.#####  FF 2 blink frogs (1 wandering) ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...## #.#.....# .... _A blink frog comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetV;jIK.FV;j KK†FV;jUz    † |V;jCVg   )) >>) FF ###   V;jkY7====1.5 (15V;jbV;j>e _The spell fizzles.V;j]  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j5 .......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##...................##.... Health: 64/64 ======================== ⌠..## #........÷F.***###......... Magic: 13/27 ===========------------- ...## ##◊......#..*F*####....†... AC: 11Str: 5 ....## ##......#..***..##.......# EV: 15V;j6 Int: 28 .....####..............##........ SH: 0Dex: 15 ....|..###......†......###....### XL: 11 Next: 48% Place: Lair:1 ..#....######...@.....###....##  Noise: ===------  Time: 11621.5 (0.0) ⌠..#....####...##.....###....#  a) +1 lajatang ....##...##........#..#F...###  Cast: Shock ....##...#...))...##...PF..#  Zot (10675) >..###⌠.>#.....).........F.# ...##....#..............F.#####  FF 2 blink frogs (1 wandering) ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...## #.#.....# .... _The spell fizzles.  V;j7 Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)V;jH.......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##...................##.... Health: 64/64 ======================== ⌠..## #........÷F...†###......... Magic: 13/27 ===========------------- ...## ##◊......#...*.####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####..............##........ SH: 0V;j Dex: 15 ....|..###......†......###....### XL: 11 Next: 48% Place: Lair:1 ..#....######...@.....###....##Noise: ===------  Time: 11621.5 (0.0) ⌠..#....####...##.....###....#a) +1 lajatang ....##...##........#..#F...###Cast: Shock ....##...#...))...##...PF..#Zot (10675) >..###⌠.>#.....).........F.# ...##....#..............F.#####FF 2 blink frogs (1 wandering) ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...###.#.....# .... _The spell fizzles.  Casting: Airstrike (safe; 1% risk of failure)  ConfirV;j Fm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)V;j{.F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (wandering, hasn't noticed you, empty space bonus: 8/8)  V;jMhThe open air twists around violently and strikes the blink frog!!  The blink frog croaks.V;j F§The blink frog is severely wounded.V;jMJ.FV;j%OFV;j(e2.5 (14V;jG?V;jC V;jpD_The blink frog blinks!V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jp.......................#.## #.... andrew the Covert ...#####............***.#####.... Deep Elf of Vehumet ***... ..#.# ##............*F*....##.... Health: 64/64 ======================== ⌠..## #........÷....*###......... Magic: 9/27========---------------- ...## ##◊......#...§.####....†... AC: 11Str: 5 ....## ##......#F......##.......# EV: 15Int: 28 .....####..............##........ SH: 0V;jڞDex: 15 ....|..###......†......###....### XL: 11 Next: 48% Place: Lair:1 ..#....######...@.....###....##  Noise: ===------  Time: 11622.5 (0.0) ⌠..#....####...##.....###....#  a) +1 lajatang ....##...##........#..#F...###  Cast: Shock ....##...#...))...##...PF..#  Zot (10674) >..###⌠.>#.....).........F.# ...##....#..............F.#####  FF 2 blink frogs ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...## #.#.....# .... _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: AirstriV;jϟke (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 6/8)V;j/.......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##.............*.....##.... Health: 64/64 ======================== ⌠..## #........÷....†###......... Magic: 9/27========---------------- V;jq1...## ##◊......#...§.####....†... AC: 11Str: 5 ....## ##......#F......##.......# EV: 15Int: 28 .....####..............##........ SH: 0Dex: 15 ....|..###......†......###....### XL: 11 Next: 48% Place: Lair:1 ..#....######...@.....###....##Noise: ===------  Time: 11622.5 (0.0) ⌠..#....####...##.....###....#a) +1 lajatang ....##...##........#..#F...###Cast: Shock ....##...#...))...##...PF..#Zot (10674) >..###⌠.>#.....)....V;j2.....F.# ...##....#..............F.#####FF 2 blink frogs ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...###.#.....# .... _The blink frog blinks!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (severely wounded, empty space bonus: 6/8)V;j9 †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the blink frog!  You kill the blink frog!V;j<M.FV;j I   blink frogV;jPn503.5 (13V;j[V;jV_Z _Vehumet accepts your kill.V;jo  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j3.......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##.............†.....##.... Health: 64/64 ======================== ⌠..## #........÷....†###......... Magic: 5/27====-------------------- ...## ##◊......#...§.####....†... AC: 11Str: 5 ....## ##......#**.....##.......# EV: 15Int: 28 .....####......*F*.....##........ SH: 0Dex: 15 ....|..###.....***.....###....### XL: 11 Next: 50% Place: Lair:1 V;j..#....######...@.....###....##  Noise: ===------  Time: 11623.5 (0.0) ⌠..#....####...##.....###....#  a) +1 lajatang ....##...##........#..#F...###  Cast: Shock ....##...#...))...##...PF..#  Zot (10673) >..###⌠.>#.....).........F.# ...##....#..............F.#####  F   blink frog ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...## #.#.....# .... _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)V;j .......................#.## #.... andrew the Covert ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##.............†.....##.... Health: 64/64 ======================== ⌠..## #........÷....†###......... Magic: 5/27V;j ====-------------------- ...## ##◊......#...§.####....†... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####.......*......##........ SH: 0Dex: 15 ....|..###......†......###....### XL: 11 Next: 50% Place: Lair:1 ..#....######...@.....###....##Noise: ===------  Time: 11623.5 (0.0) ⌠..#....####...##.....###....#a) +1 lajatang ....##...##........#..#F...###Cast: Shock ....##...#...))...##...PF..#Zot (10673) V;jW >..###⌠.>#.....).........F.# ...##....#..............F.#####F   blink frog ..####...####.###...........§F# ⌠...#...## ### #......######.... ...#...###.#.....# .... _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (empty space bonus: 7/8)V;j †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a blink frog (empty space bonus: 7/8)  The open air twists around violently and strikes the blink frog!!  You kill the blink frog!V;j(+ d.V;j> 6=34.5 (1Shock2V;j:H V;jM Z _Vehumet accepts your kill.V;j V;j3V;jV;j17==0V;jY69V;jV;jV;jB8V;j3V;jV;j8==7V;jV;j V;j B6V;ju V;jV;j!m9==5V;jV;jV;jV;jB4V;jV;jV;jB3V;jfV;jV;j10/27=2V;j_V;j "V;j"B1V;jD$V;j'V;j(x1=0V;j.*V;j-V;jL.C59V;j/V;j2V;jW3B8V;j4V;jf8V;j82==7V;jj:V;jl=V;jC>B6V;j3==543V;j&14==2V;jzX1V;j V;j;5==0V;jɬ4986==76V;j47==5V;j438==2V;jV;jKX1V;j9=0V;jkV;jV;jpY39V;jX8V;jV;jCV;js20=7V;j5V;jX6V;jV;jV;j1==5V;jiV;j]V;j[B4V;jV;jV;jB3V;jV;jV;j2==2V;jGV;jsX1V;jV;j3==0V;j4 V;jiC29V;jV;j%X8V;jV;jV;j4==7V;jV;jV;jB6V;jV;j"V;j$5==5V;jE'V;j'B4V;j(V;j,V;jb-B3V;j.V;js2V;j36==2V;j4V;j?8V;j69B1V;jg:V;j>n _You start resting.Magic restored.V;jW(---V;jj075.5 (51.0)V;jFx7==---6.5 (520 _V;jV;jąV;j V;j V;j V;j# V;jc V;jɕ 19V;j B8V;jҗ V;j V;j V;j B7V;j V;j V;j! V;j T=6V;j~ V;jv V;jQ V;j B5V;j V;j V;jZ V;j B4V;j! V;j V;j V;j B3V;j׻ V;j V;jÿ V;je B2V;j* V;j4 V;j V;jp B1V;jL V;j V;j, V;j B0V;j V;jq V;j V;j C09V;jT V;j^ V;jo V;j- B8V;j V;j V;j V;j B7V;j V;j V;j V;j B6V;j; V;j V;j V;j B5V;j V;jo V;j V;j B4V;j V;jt V;j V;j X3V;j V;j V;j B2V;j V;j V;j V;j@ B1V;j V;j7 V;j V;j B0V;j~ V;jc V;j; V;j D599V;j V;je V;j V;j= B8V;j8 V;j; V;j V;j B7V;j| V;j V;jB B6V;j V;jR N _You now have 147 gold pieces (gained 10).V;j[ V;j B5V;j} V;j V;jP h  You encounter a bullfrog.V;j% #####.....#...## †.....##.........F.... †###.........####...... ..####....†...####...... .##.......###...#.... ........# ###....#####...#.## ###....## #.......# ...###....# ##.@..# #. #.....# #...P...# ##....# ShockV;j& .....# #....# .......#########.###........#......# F   bullfrog (wandering)..######........# .....# #.........#.## ##........#V;j. V.F701.5 (25V;js0 @.FV;j7 5.V;j3: m2.5 (264 _V;jB V;j/E V;j <.FV;jl V;j7 k3.5 (1.0)3V;j2 V;j V;je;F.V;jf>F.V;jNoV;j~`42V;jXV;jӈV;jG ?F.V;jP V;jW `51V;jZ` V;j5c V;j0.V;jOF.V;j{6Shock0V;jiV;jV;jvV;jwV;jwV;j |V;j}0FV;jj  A bullfrog comes into view.V;jݚ#.## #..........#  ..#####.....#..F##...# .....##..............# †###.........####......# .####....†...####......# ##.###...#.... ##........##.......  ###...#.##  ..###....## #..@....# ..###....# ##....#### ..#....### #.....#  ShockP...# ##....#  ...# #....#  .#########.###  F   bullfrog (wandering)......#......#  ######........#   #..# V;j%) V;jִ&0V;jm7.5 (189 _V;jdV;jV;j0  .#####..F##...# .†...............# †###.........####...... .####....†...####..... ......###...#....:.##....... #....#####...#.#####....## #....... ##..@.####V;j4 ^....### #.....# .P...# ##. #########.##...  ...## ##........#  F.FV;j> ..F   bullfrog (wandering)V;jtN `88V;jV V;j[ 9 _Found a parchment of Summon Forest.V;j4-†............ †###.........####F.....# .####....†...####...........###...#....:.##....... #....#####...#.#####....## #.......# ##....####....### #...@.# .P...# ##. #########.##V;jF....#......# ######......# #.........### ##... #.#####V;j0.V;j]qF.V;j{9Shock7V;j(V;jV;jV;ja106V;jV;j8V;j50V;j :`15V;jAV;j EV;jV;j`24V;jV;jV;jK @..#####.....#...##...#  .....##..............#  ###.........####......#  ####....†...####......#  ##.###...#....: ##........##.......  ###...#.##  .###....## #.......#  .###....# ##...@#### .V;jK 6#....### #.....#  P...# ##....#   #....#  #########.### ......#......#  ######........# V;jK   #.........#  ## ##........#  V;jU V;j] `33V;je V;jh V;j; #.## #..........#  ..#####.....#...##...#  .....##..............#  .........####......#  V;j< ###....†...####......## .##.###...#....: .##........##.......  ###...#.##  V;jD= ###....## #....@..#  ###....# ##....#### #....### #.....#  .P...# ##....#   #....#  #########.## ......#......#  .######..#   #..#  V;jtG V;j3R `42V;jXZ V;ja V;j%Y#.## #..#  .#####.....#...##...#  ##..............#  #.........####......#  ....†...####......##  ##.###...#....:  ##.##.......  ###....#####...#.##  ....## #.#  ....# ##....####  ....### #.....# V;jj&6 P...# ##....#  # #....#  ###.###  #......#  ######........#  .# #.#  V;j/V;jU7`51V;jKV;jYOV;j7V;jC@V;jHV;jKV;jEV;jKV;jSV;jUV;jM...######## #.## .....#.####.#...## ....##.................### †...####......######...#....:.#........##..........##....#####...#@### #....... ##....# ##....#### ....### #..... V;jP...# ##....# .. #...V;j:0FV;jCF   bullfrog (wandering)V;j o6Shock0V;j V;j V;j_.##.......S.#  ..########.....#.###   #..........#.#.#  #####.....#..F##...#  ...##..............#  .........####......#  #....†...####......###  #.###...#....:.#  #........##.....@....# ###...#.##..F# #....## #.......# #P# #....# ##....#### # ...### #.....#  # ##....#  F   cane toad (asleep) #V;j`7....#  F   bullfrog (wandering)#########.## ......##  V;jkcG.FV;j.779 _You encounter a cane toad.V;j##.S.#  .#.....#.###  ## #..#.#.#  .....#...##...#  ##.......F......#  ...####......#  ....†...####......###  .###...#....:.#  .##.#  #....#####...#.##..F#  ....## #.......###P#  ....# ##....#### #  ### #.....#  # ##....#  # #....# V;j\ .##.###  #......#  V;jC.FV;j@.FV;jE3..V;jW`88V;jǨV;jV;jЧ ##.S.#  #.....#.###  # #..#.#.#  .....#...##...# V;j  .##..............#  ...####......#  V;jK /†...####F.....###  ###...#....:.#  ##.V;jc 8#  V;j #....#####...#.##..F#  ## #.......###P#  V;j֨ # ##....#### ##  .### #.....#  .# ##....#  .# #....#  V;j ,#.### V;j a #......#  V;j C.FV;j} *.V;j& `97V;j, V;j V;j##.S.#  .....#.###   #..#.#.#  .....#...##...#  ##..............#  ...####......#  †...####......###  ###..F#....:.#  ##.#  #####...#.##..F#  ## #.###P#  # ##....#### ##  ### #.....#  # ##....#  # #....#  .###  #......#  .F.FV;j5.V;jNa206V;jV;jTV;j .The helpless cane toad fails to defend itself.V;j ....#..?.## ..##.......S.#.  ########.....#.###  #..........#.#.# V;jK#.....#...##...# ##..............# .....####......#  †...####......### V;j#...#...@:.# ....##..........# ..#####...#.##..F# .## #......F###P# ...# ##....#### ## V;j.### #.....# F .# ##....#V;j,  .# #....# V;j]#########.###  You hit the cane toad but do no damage. The cane toad closely misses you.V;jzV;jSF.V;j 51-----==1.9 (1.44V;jV;jC _The cane toad stings you! You slip backwards!V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jGN.##....#..?.## andrew the Covert ..##.......S.#. Deep Elf of Vehumet ***... ########.....#.### Health: 51/64 ===================----- # #..........#.#.# Magic: 23/27 ====================---- ###.....#...##...# AC: 11Str: 5 .##..............# EV: 15Int: 28 .......####......#V;jNP SH: 0Dex: 15 ...†...####......###  XL: 11 Next: 53% Place: Lair:1 ......###...#...@**#  Noise: ==-------  Time: 11721.9 (0.0) .......##.......*F*#  a) +1 lajatang ....#####...#.##***#  Cast: Shock ...## #......F###P#  Zot (10574) ...# ##....#### ## V;j?O5.### #.....# F   cane toad .# ##....# .# #....# #########.### _The cane toad stings you! You slip backwards!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (empty space bonus: 7/8)V;j+.##....#..?.##  andrew the Covert ..##.......S.#.  Deep Elf of Vehumet ***... V;j########.....#.###  Health: 51/64 ===================----- # #..........#.#.#  Magic: 23/27 ====================---- ###.....#...##...#  AC: 11Str: 5 .##..............#  EV: 15V;jInt: 28 .......####......#  SH: 0Dex: 15 V;j>...†...####......###  XL: 11 Next: 53% Place: Lair:1 ......###...#...@:.#V;j8  Noise: ==-------  Time: 11721.9 (0.0) .......##........*.#  a) +1 lajatang ....#####...#.##...#  Cast: Shock ...## #......F###P#  Zot (10574) V;j...# ##....#### ## .### #.....#V;j,  F   cane toad .# ##....# V;jm .# #....# #########.### _The cane toad stings you! You slip backwards!  V;j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (empty space bonus: 7/8)V;j Q.............. ....#..?.##. ...##.......S.#.  .########.....#.###  #..........#.#.# ####.....#...##...# ##..............# .....####......#  †...####....@.### V;j #...#....:.# ....##........F.# #....#####...#.##...# .## #.....FF###P# ...# ##....#### ##  .### #.....# F   bullfrog (wandering).# ##....# ..# #....#  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad!  The cane toad is moderately wounded.F.V;j% F.FF  The cane toad stings you! You slip backwards!V;jg 34-------=2.9 (13V;j' V;j+ * _The bullfrog croaks.V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j}............... andrew the Covert ..##....#..?.##. Deep Elf of Vehumet ***... ...##.......S.#. Health: 34/64 ============------------ .########.....#.### Magic: 19/27 ================-------- ## #..........#.#.# AC: 11Str: 5 ####.....#...##...# EV: 15Int: 28 ..##..............# SH: 0Dex: 15 ........####......# XL: 11 Next: 53% Place: Lair:1 ....†...####....@*###  Noise: ===------ V;jn Time: 11722.9 (0.0) .......###...#..*F*.#  a) +1 lajatang ........##......***.#  Cast: Shock #....#####...#.##...#  Zot (10573) ....## #....F.F###P# ....# ##....#### ##  F   cane toad ..### #.....# F   bullfrog ..# ##....# ..# #....# _The bullfrog croaks.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 6/8)V;j"...............  andrew the Covert ..##....#..?.##.  Deep Elf of Vehumet ***... ...##.......S.#.  Health: 34/64 ============------------ .########.....#.###  Magic: 19/27 ================-------- ## #..........#.#.#  AC: 11Str: 5 ####.....#...##...#  EV: 15Int: 28 ..##..............#  SH: 0Dex: 15 ........####......#  XL: 11 Next: 53% Place: Lair:1 ....†...####....@.###  NoV;j $ise: ===------  Time: 11722.9 (0.0) .......###...#...*:.#  a) +1 lajatang ........##..........#  Cast: Shock #....#####...#.##...#  Zot (10573) ....## #....F.F###P# ....# ##....#### ##  F   cane toad ..### #.....#  F   bullfrog ..# ##....# ..# #....# _The bullfrog croaks.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move tarV;jD%getAim: a cane toad (moderately wounded, empty space bonus: 6/8)V;j)#%F.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the cane toad!  The cane toad is severely wounded.V;j@/VF V;j1e3.9 (12V;ja;V;j?W _The cane toad closely misses you.V;j3  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;jd |............... andrew the Covert ..##....#..?.##. Deep Elf of Vehumet ***... ...##.......S.#. Health: 34/64 ============------------ .########.....#.### Magic: 15/27 =============----------- ## #..........#.#.# AC: 11Str: 5 ####.....#...##...# EV: 15Int: 28 ..##..............# SH: 0Dex: 15 ........####......#V;j-  XL: 11 Next: 53% Place: Lair:1 ....†...####....@*###  Noise: ===------  Time: 11723.9 (0.0) .......###...#..*F*.#  a) +1 lajatang ........##......***.#  Cast: Shock #....#####...#F##...#  Zot (10572) ....## #......F###P# ....# ##....#### ##  F   cane toad V;jZ ..### #.....# F   bullfrog ..# ##....# V;j 1..# #....# _The cane toad closely misses you.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j -Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 6/8)V;j}uJ...............  andrew the Covert ..##....#..?.##.  Deep Elf of Vehumet ***... ...##.......S.#.  Health: 34/64 ============------------ .########.....#.###  Magic: 15/27 =============----------- ## #..........#.#.#  AC: 11Str: 5 ####.....#...##...#  EV: 15Int: 28 ..##..............#  SH: 0Dex: 15 ........####......#  XL: 11 Next: 53% Place: Lair:1 V;jxvs....†...####....@.###  Noise: ===------  Time: 11723.9 (0.0) .......###...#...*:.#  a) +1 lajatang ........##..........#  Cast: Shock #....#####...#F##...#  Zot (10572) ....## #......F###P# ....# ##....#### ##  F   cane toad ..### #.....#  F   bullfrog V;jv..# ##....# ..# #....# _The cane toad closely misses you.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j'w%Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 6/8)V;j|.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the cane toad!  You kill the cane toad!V;j(~9F.V;j9F.V;jrF   bullfrogV;j; Unseen5=6=6V;jё4.9 (11 _Vehumet accepts your kill.V;jV;ji _Your Stealth skill increases to level 15!V;j  You hit the bullfrog.  The bullfrog is lightly wounded.  The bullfrog hits you but does no damage.V;jp--6.3 (1.40V;jV;jV _The bullfrog closely misses you.V;j88  You hit the bullfrog.  The bullfrog is moderately wounded.V;j;7==--7.768V;jFV;jJ _The bullfrog completely misses you. The bullfrog misses you.V;j~  You closely miss the bullfrog.The bullfrog is moderately wounded.The bullfrog misses you.V;j;6=9.17V;jV;jy? _The bullfrog hits you but does no damage.V;j  You hit the bullfrog.  The bullfrog is moderately wounded.V;j 8==30.56V;jw V;j _The bullfrog barely misses you. The bullfrog completely misses you.V;j  You slash the bullfrog!  The bullfrog is severely wounded.V;j79=1.94V;jn"V;j[' _The bullfrog barely misses you. The bullfrog closely misses you.V;jIb  You closely miss the bullfrog.The bullfrog is heavily wounded.V;jdb3.33V;jmV;jp _The bullfrog completely misses you. The bullfrog closely misses you.V;j  You hit the bullfrog.  The bullfrog is severely wounded.V;jL 8=20=4.71V;j V;j _The bullfrog barely misses you. The bullfrog completely misses you.V;jlqThe bullfrog is severely wounded. _The bullfrog barely misses you. The bullfrog completely misses you.  You closely miss the bullfrog.  The bullfrog is severely wounded.The bullfrog misses you.  The bullfrog snags a nearby baby bat with its tongue.V;jsb6.10V;jM|V;jU _The bullfrog barely misses you.V;j,  You barely miss the bullfrog.The bullfrog is severely wounded.The bullfrog barely misses you. The bullfrog closely misses you.V;j1==7.559V;j"V;j&? _The bullfrog hits you but does no damage.V;j{  You hit the bullfrog.  The bullfrog is severely wounded.The bullfrog hits you but does no damage.V;jI 9=8.97V;j V;jq V _The bullfrog closely misses you.V;j †You slash the bullfrog!  You kill the bullfrog!V;jSV;j2==7=40.3Shock6V;j<V;jZ _Vehumet accepts your kill.V;j 3V;j V;j V;j B5V;jȏ 40=3==4V;jG V;j B3V;jɓ V;jՖ V;ju #4V;j j==2V;j< V;j% V;j٦ f1=1V;j# V;j V;j B0V;j V;jܵ V;jn V;j q5==49V;j V;j V;jܻ V;jj $2V;j 08V;j< V;j V;j 6==7V;jL V;j V;jd B6V;jB V;j5 V;j B5V;j V;jA n _You start resting.Magic restored.V;j ]3=--V;j 051.3 (11.0)V;j 7==--2.3 (124 _V;j( V;j V;j##....#..?.## .......S.#.  ########.....#.### # #..........#.#.#  #.....#...##...#  .##..............#  V;j.....####......#  †...####......### ..###...#..†@:.#  ..........#  #####...#.##...#  ...## #......F###P#  # ##....#### ##  .### #.....#  .# ##....#  .# #....#  V;jeT#########.###  V;j)V;j`k3.0)3V;jV;jV;j3V;jtV;jKV;j 24=1=039V;jT58V;jV;jV;j&B7V;jV;jy65V;jV;j]46=4V;j>V;jV;jsV;jB3V;j*V;jV;jKB2V;jaV;jV;j!r7=1V;jgV;j.V;jvB0V;jV;jV;j.C29V;jdV;jV;j2#8V;jYM=8V;jV;jV;jgB7V;jV;j<V;jB6V;jUV;j+V;jB5V;jVV;j V;jU #9V;j M=4V;j V;j V;j\B3V;jV;jV;j :2V;jcV;jV;jra501V;jV;jV;j B0V;j&V;jV;jm-19V;jV;jV;j V;j@!#1V;jh!M=8V;j"V;j%X7V;j&V;j-65V;jY/V;j/p2=4V;j0V;j2V;j53B3V;j#4V;jN6V;j7B2V;j"8V;j:V;j:`31V;jZ<V;j>V;jI?B0V;j@V;jCV;jCC09V;jDV;jeGV;jG#4V;jGM=8V;j@IV;jJV;jKB7V;jvLV;j2OV;jOB6V;j,QV;jSV;jS,5V;jTV;jKUV;jWV;j\5=43V;j|^V;j]aV;jaB2V;jcV;jDeV;je66=V;j8f:1V;j,gV;jiV;jwjB0V;jxlV;jmV;jRnD499V;joV;jrV;jr#7V;jrM=8V;j!tV;juV;jvB7V;jwV;jzV;j.{B6V;jo|V;jh~V;j~B5V;jOV;j߂V;j|`84V;jՄV;jنV;jJB3V;jV;j5V;jB2V;jV;j!V;j%p9=1V;jV;jIV;jƔB0V;jV;jVV;jC89V;jcV;j+V;jy$60V;jM=8V;j֞V;j`V;jϡB7V;jwV;jV;jB6V;jV;j8514322=10793=8765 _You start resting.HP restored.V;j"V;j1821.3 (68.0)V;jp 4=2.3 (694 _V;jm V;jE V;j,V;j6V;j!@V;jCV;j'##....#..?.##.  .##.S.#.  .....#.###   #..#.#.#  V;jP).....#...##...#  ##..............#  ...####......#  †...####......###  ###...#..†.@.#  ##.#  #####...#.##...#  ## #......F###P#  # ##....#### ##  ### #.....#  # ##....#  # #....#  .###  V;j2V;j;k3.3 (1.0)3V;jAV;juKb  You pick up a parchment of Summon Forest and begin reading...V;j-Te4.3 (22V;j[V;j^`F _You add the spell Summon Forest to your library.V;jp V;j^ E Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy11% 4b - FoxfireConjuration/Fire1%V;j 1  c - Kiss of DeathConjuration/Necromancy 1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - GloomHexes/Necromancy2% 3  f - ApportationTranslocationV;jO 3%1  g - Ozocubu's ArmourIce12% 3  h - Teleport OtherTranslocation12% 3  i - Summon ForestV;j >Summoning/Translocation 71% 5  j - Spellspark ServitorConjuration/Forgecraft 99% 7 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV;j V;j̭ V;j ##....#..?.##.  andrew the Unseen .##.......S.#.  Deep Elf of Vehumet ***... #######.....#.###  Health: 64/64 ========================#..........#.#.#  Magic: 27/27 ======================== ##.....#...##...#  AC: 11Str: 5 ##..............#  EV: 15Int: 28 ......####......#  SH: 0V;j Dex: 15 ..†...####......###  XL: 11 Next: 57% Place: Lair:1 .....###...#..†.@.#  Noise: ---------  Time: 11824.3 (0.0) ......##..........#  a) +1 lajatang ...#####...#.##...#  Cast: Shock ..## #......F###P#  Zot (10472) ..# ##....#### ## ### #.....#   # ##....# V;j D  # #....#   ########.###   _You start resting. _Magic restored. V;jH _You start resting. _HP restored.  You pick up a parchment of Summon Forest and begin reading... _You add the spell Summon Forest to your library.V;j P  Okay, then.V;jP V;j V;j . _V;jV;jV;jV;j{V;jV;j\u1 _V;jV;jcB0V;jV;jRV;j69V;j=X8V;jV;jxV;jrX7V;j|V;jbV;jLV;j B6V;jV;jV;jV;jB5V;j4V;jfV;jn3V;jV;j(210598V;j*V;j+B7V;j,V;jb/V;j2V;j%3B6V;j4V;jC5432104987V;jcEX6V;jjGV;jGV;jFHB5V;jIV;jLV;jyNV;j&OB4V;jOV;jQV;jSV;jgTB3V;jUV;jWV;jzXV;jaYB2V;jYV;jr[V;j]V;j]B1V;j@^V;j_V;jEaV;j&bB0V;jbV;jeV;jeV;jfC39V;j|gV;jhV;jjV;jjB8V;jkV;j"{V;j8|V;j}B7V;j~V;jdV;j2V;j#B6V;jܑV;jX,V;jeB5V;jV;jV;jV;jB4V;j+V;j(V;jˠV;jsB3V;j6V;jV;jV;jRB2V;j#V;jV;jӪV;j,1V;j«V;jyV;jV;j6V;jkB0V;jV;jV;jV;jʶC29V;jV;jSV;jV;jB8V;jV;jnV;j7654321V;jV;jV;j019V;jV;j87V;j(n6V;j&+V;j.X5V;j0V;jY1V;j?4V;j4B4V;j5V;j7V;j;:X3V;jv;V;j=V;jrjv210V;j0lV;jmV;jY09V;jЙV;jQX8V;jV;jV;jvV;j_B7V;jҪV;j޾6V;jV;jV;jB5V;jV;jV;j!X4V;jV;jV;jpV;j!B3V;jgV;jV;jV;j`B2V;j)V;jV;jX1V;j?V;j V;jhV;jB0V;jV;jOV;jV;jFD399V;jV;j'V;j8V;j >X8V;jHV;jJV;jRKB7V;jlV;jnV;joB5V;jzpV;j$zV;j{V;j|B4V;j}V;jvV;j,V;jB3V;jϊV;jV;jX2V;jV;jԢV;j)V;jB1V;j&V;jhV;jV;jѰB0V;j0V;j?V;jBV;j(C89V;jBV;j87V;jX6V;jHV;jLV;jV;jpB5V;jMV;jTV;j V;j B4V;jV;jV;jV;j B3V;jfV;j/ V;j["V;j"B2V;jb+V;jJ8V;jE<V;jt=B1V;j>V;jCGV;jIV;jnJB0V;jKV;jSV;jUV;jUC79V;jWV;j]V;j9`V;j`B8V;jaV;jgV;jiV;jjB7V;j#lV;j(rV;j?tV;j@uB6V;jUyV;jdV;j͂V;jB5V;jV;jV;jV;j?B4V;j+V;j V;j{V;jB3V;jqV;jV;jgV;jB2V;jiV;jl  You see here a water moccasin skeleton.V;jzV;jcI1 _V;jV;jMV;jeV;jB0V;jV;j9V;j@V;j9698V;jV;jV;j-B7V;jV;jV;j"V;jB6V;j V;jV;jV;jB5V;j*V;jo V;j"X4V;jZ#V;j1'V;j~)V;j"*B3V;je+V;j.V;j0V;j11B2V;j1V;j4V;j6V;ji6B1V;j6V;j9V;j:V;j;B0V;j;V;j5>V;j?Y59V;j\@V;jrBV;jgCV;jCB8V;jLDV;jFV;jU765V;jWn4V;jZV;j>^V;j^B3V;j_V;jaV;jcV;jcB2V;jUdV;jj1V;j n,V;jnB0V;joV;j!sV;jPuV;juC49V;jwV;j{V;jV;j'B8V;jV;jV;jV;jB7V;j|V;j6V;jV;jsB6V;jV;j*V;jV;jB5V;jV;jV;jU  You enter the shallow water.3) Water V;jV;jN _Moving in this stuff is going to be slow.V;j˽V;jRB2V;jV;jeV;jV;j G1) V;jV;jeV;jV;jB0V;jV;j3P  There is a blossoming altar of Fedhas here.V;jtV;jJ39 _V;jV;jZV;jV;jB8V;jV;j[V;j  You enter the shallow water.6) Water V;j$V;j3N _Moving in this stuff is going to be slow.V;j;]5) V;jBV;jYV;je  You enter the shallow water.3) Water V;jjV;jsN _Moving in this stuff is going to be slow.V;jj|X2V;jV;jn0V;j*V;jV;j\V;jFH29) V;jV;j7V;joX8V;jSV;jV;jZV;jB7V;jV;jV;j} X6V;jKV;j)  You enter the shallow water.5) Water V;j4  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.V;j?n3V;jhKV;jOV;jQG2) V;jUV;j`V;jPdV;jdB1V;j]rV;j0zV;jh~V;j~B0V;jV;j|V;jCV;jC19V;jyV;j\V;jV;jB8V;jݡV;jV;jb7654321V;jV;jX0V;jV;jV;j 098V;j V;j# X7V;jV;jn6V;jV;jV;j_)n5V;j!,V;j,B4V;j.V;j<3V;j5V;j>n3V;j?V;jBB2V;jEV;jKV10V;jSZV;jr\Z299V;j]V;jQaV;jgV;jehB8V;jjV;jQnV;jepV;j'qB7V;jhrV;j(wV;jxV;jZzB6V;j{V;j)~V;jV;jB5V;jMV;jސV;jV;jXB4V;jV;jV;jV;jB3V;jV;jV;j7V;jʫB2V;jJV;j8V;jV;jtB1V;j߳V;jMV;jV;jhB0V;jV;j@V;jV;jLC89V;jV;jV;jV;jB8V;jV;jV;jyV;jB7V;j(V;jV;jV;jB6V;jV;jV;jV;jB5V;jJV;j9V;jV;jwB4V;jV;j,V;jB3V;jV;jV;jX2V;jNV;jn1V;jV;jm= .~~~~≈..##◊.◊◊# ......♣◊◊P.◊◊# .◊.#◊◊◊#P◊◊..♣# ## ###◊◊.◊◊◊◊.÷P# ##.# ◊P◊P◊P◊P.♣◊◊ ...# P◊.♣◊♣#.P◊◊◊P#### ###.... ###############..##....... ...#...##.........# ##. ##..........@.#.####.?#### 2015.1 (190.8) .............................# ...........##....#..?.##.## .......#.....##.......S.#..# #.◊...#.##...########.....#.###V;j> ..........#.## #..........#.#.# ...........#####.....#...##...# ........÷.....##..............# ..÷....÷###.........####......#V;j?V;j>KV;jP= _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some items and places.V;jwV;j" Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15)Zot: 25073 Temple (1/1) D:5Zot: 5980  Lair (2/5) D:8Zot: 10281 Sewer (visited)  Swamp: Lair:2-3 Shoals: Lair:2-3  Snake: Lair:2-3 Spider: Lair:2-3 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosV;j_ wDithmenosElyvilon FedhasGozag ($184)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 * D:5 ! Annotations: (press ! to add a new annotation) D:4 exclusions: ogre and ribbon worm Lair:1 exclusions: black mamba and oklob plantV;jV;j*.~~~~≈..##◊.◊◊#andrew the Unseen .......♣◊◊P.◊◊#Deep Elf of Vehumet ***... .◊.#◊◊◊#P◊◊..♣###Health: 64/64 ======================== ###◊◊.◊◊◊◊.÷P###.#Magic: 27/27 ======================== ##◊P◊P◊P◊P.♣◊◊...#AC: 11Str: 5 #P◊.♣◊♣#.P◊◊◊P#### ###....EV: 15Int: 28 ###############..##.......SH: 0Dex: 15 .....#...##.........# ##.V;j+XL: 11 Next: 57% Place: Lair:1 ....##..........@.#.####.?####Noise: ---------  Time: 12015.1 (0.0) .............................#a) +1 lajatang ..............##....#..?.##.##Cast: Shock .........#.....##.......S.#..#Zot (10281) #.◊...#.##...########.....#.### ..........#.## #..........#.#.# ...........#####.....#...##...# ........÷.....##..............# V;j..÷....÷###.........####......# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some items and places.V;jV;jV;jV;j'nV;jrWhere to? (Tab - Lair:1 @ (x,y), ? - help) D - Dungeon T - Temple  L - Lair V;j3LV;j [?25h[?0cV;j9.~~~~≈..##◊.◊◊#andrew the Unseen .......♣◊◊P.◊◊#Deep Elf of Vehumet ***... .◊.#◊◊◊#P◊◊..♣###Health: 64/64 ======================== V;j ###◊◊.◊◊◊◊.÷P###.#Magic: 27/27 ======================== ##◊P◊P◊P◊P.♣◊◊...#AC: 11Str: 5 #P◊.♣◊♣#.P◊◊◊P#### ###....EV: 15Int: 28 ###############..##.......SH: 0Dex: 15 .....#...##.........# ##.XL: 11 Next: 57% Place: Lair:1 ....##..........@.#.####.?####V;j(Noise: ---------  Time: 12015.1 (0.0) .............................#a) +1 lajatang ..............##....#..?.##.##Cast: Shock .........#.....##.......S.#..#Zot (10281) #.◊...#.##...########.....#.### ..........#.## #..........#.#.# ...........#####.....#...##...# V;j........÷.....##..............# ..÷....÷###.........####......#You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some items and places.  What level of the Dungeon? (default 8, ? - help) V;jq [?25l[?1cV;jk44V;jV;jV;jWV;j]0 _798V;j8V;j%<V;j>V;j>B7V;j@V;jCV;jGn6V;jKV;jLV;jMB5V;jNV;jT,V;jJUB4V;jWV;jqZV;j\V;ji]B3V;j^V;j lV;j[pV;jMqB2V;j3sV;jwV;jyV;jzB1V;j|V;jJV;jV;jB0V;jV;jV;jV;jC69V;jV;jV;jJV;j<B8V;jcV;j5h  You see here a blink frog skeleton.V;j<V;jI7 _V;jϰV;jlh  You see here a blink frog skeleton.V;jݸV;jV;jA6 _V;jbV;jp  There is a staircase back to the Dungeon, spattered with blood here.V;jV;jV;jI5 _V;jV;jlDungeon:825073V;j5V;jB1V;jQV;j> _You climb upwards. Welcome back to the Dungeon!V;ja  There is a staircase to the Lair, spattered with blood here.V;j_0 _V;j! V;j%V;j)Y69V;j-V;j2V;j6X8V;j:V;j@V;jSX7V;jXV;jcV;jdV;jdB6V;jjV;jrV;juX5V;jzV;jJV;j%n432  There is a stone staircase leading up, spattered with blood here.1 _V;j)%7V;j*V;jQDX0V;jG! _You climb upwards.V;jbR  There is a stone staircase leading down here.V;jcV;jGeJ59 _V;jgV;jnV;joV;jpB8V;jvqV;jzV;j|X7V;j}V;jLV;j?V;j:6V;jՆV;j"V;j;V;jəB5V;j,V;j>X4V;jV;j1V;jhV;jB3V;jV;j¸V;jNX2V;jV;jV;jV;jrB1V;j^04987654V;jV;j)V;jB3V;jV;jV;jV;jgB2V;j V;j V;j4 V;j B1V;j V;jZV;jX0V;jJV;jV;jV;jWC39V;jV;jV;j%V;jB8V;jYV;jV;jV;jB7V;jV;jV;j V;j B6V;j!V;jo#V;j$V;j%X5V;j")W  There is a stone staircase leading up here.V;j*V;j/+V;j4-_4 _V;j%6V;jDX2V;jאV;j! _You climb upwards.V;jdR  There is a stone staircase leading down here.V;jV;jzI1 _V;jYV;jV;j5X0V;jOV;jV;jV;jC29V;j*V;j-V;jƺX8V;jIV;j V;j)V;jvB7V;jV;jV;jV;jB6V;j9V;j@V;jV;jB5V;jV;jV;jX4V;jV;j>V;j"V;jB3V;jV;jfV;jV;jB2V;jV;jV;jV;jB1V;j6V;j#V;jV;jB0V;jV;j8o19V;jV;jV;jX8V;jV;jPV;jnV;jfX7V;jV;j X6V;j BV;j X5V;j V;j V;j X4V;jr m  There is a stone staircase leading up here.V;j[ V;j` I3 _V;j V;j- %5V;j/ V;j0 B2V;j1 V;j3 _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.V;jaB up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.V;j+E V;jE I1 _V;jBG V;jM V;jO V;jOP B0V;jQ V;jV V;jX V;jmY C09V;jZ V;jD 87You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n open door6 _543V;j   There is an open door here.2 _10  There is an open door here.4999 _8V;j} X7V;j V;j V;j^ X6V;j V;j/ @  There is an open door here.V;j V;jǿ I5 _V;jp V;jE V;jp V;j B4V;j V;j &3210V;j o89V;j V;jn V;j B8V;jU V;jG V;j X7V;j= V;jm V;jf V;j B6V;j V;j V;j| X5V;jJ V;j V;j V;j B4V;jF: 32  There is a stone staircase leading up here.1 _V;jzm G 4  You climb upwards.V;jw V;j}~ 79 _Level annotation: exclusions: ogre and ribbon wormV;j # ########...÷.##.# #.# .### #.........# #.# ...# #.÷.####### #.## .#.# #...# ##..### .#.########## #^..# ######.....# .#.##.......# #<..###...##.#.#.#.#.....##.####...##.###.#...#.# #.......÷.............# #.....#.#..#.....÷...@.....###.#.#....124.6 (109.5) #.....#.##...............##.....# #.##........####.).########.##### #.##.##.##.## #...# #.# .........# #...# #.# #######.#### #...# #.# #######.# #...# V;j2  #.#####  ......#.# #...# #......  #####...#########.## ####### V;j V;j V;j c _There is a stone staircase leading down here.V;jV;jLevel 4 of the Dungeon <<<>>>^∩∩∩∩(Press ? for help)#.#####.##.# ####...###.........#.# ##########..###.#######.##.......###........#.......# #...........# #......##.##.##.##.#####......#......#.# #.########..###.####.##.>..........#########...÷.##.# #.##...........##....###.#.#.####.........# #.##......###..###.#### #.#.....##.÷.####### #.## #####.).##...##.# #.###.#.##...###..### #..........##.# #.###.#.########## #^..# ######.....# #..)#'#)...##.# ##.....#.##.......# #<..###...##.#.#.# #####...#.#.[..##.# #.....##.#.....##.####...##.###.#...#.# #.....###.###..#####.#####.....#.......÷.............# #.....#.###.....#.....#).##.......##...........#V;j\).....÷...@.....###.#.#...........###.###..##.##.##.##.....#.....#.##...............##.....###.......#.#.)..##.#..##.##.....#.##........####.).########.##### #....)).###....##[...##.########.##.##.##.## #...##.# ###.#...))....###.#.###.##..........# #...##.##....######.##.#.###.#### #######.#### #...##.####### #.#V;jz#..........# #########.##...##.###################.####..#####.# #.......#.##...##.....................##..#####.# #.#####...#########.#########..#..#..#########.....##.###.#### ...∩#........#####..#..#..###.##...........# ....###.........##..#..#..##.#####.###.#### .⌠.∩####........###### #..####..#V;jGz...#............#### .⌠.V;je V;j5u .#########...÷.##.# #.#andrew the Unseen .####.........# #.#Deep Elf of Vehumet ***... ...##.÷.####### #.##Health: 64/64 ======================== .#.##...###..### Magic: 27/27 ======================== .#.########## #^..# ######.....# AC: 11Str: 5 .#.##.......# #<..###...##.#.#.# EV: 15Int: 28 ##.#.....##.####...##.###.#...#.# SH: 0Dex: 15 #.......÷.............# #.....#.# XL: 11 Next: 57% Place: Dungeon:4 ......#.....÷...@.....###.#.#.... Noise: ---------V;jv   Time: 12124.6 (0.0) #.....#.##...............##.....# a) +1 lajatang #.##........####.).########.##### Cast: Shock #.##.##.##.## #...##.#Zot (24979) #..........# #...##.# #######.#### #...##.# #######.##...##.#####  ......#.##...##......  #####...#########.#########  _There is an open door here. _There is an open door here. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusions: ogre and ribbon worm _There is a stone staircase leading down here.V;j V;j V;j V;jX8 _7V;jv*<  You see here a +0 mace.V;j&.V;j.I6 _V;j=0V;j[4V;j X5V;j 4V;j V;jn3V;jAV;jV;jHX2V;jV;jxV;j#X1V;j&V;j(V;j`+X0V;j,V;j<0V;j,3V;j3C69V;j<5V;j7V;j4:V;j:B8V;j<V;j?V;jCX7V;jDV;jqHV;jOJg  An ogre comes into view.V;j^ #######.#### #...# ########.# #...# #.####....#.# #...# #.....####...#########.## ###### ...∩#........#### ...# ....###.........# .#### .⌠.∩####........###### ... .....#...<.#####......# #### ∩w..∩#.....@####.####.#  #S..##...<..:.##.# ##.#####  #........#$##.# #......# Shock ##.##.........###.####.# V;j`...O..#.......##...###.# ###...##.......##.....#.# O   ogre (asleep) ###.##.......##...#.#.# #.##.......###.##.#.# #####.##.......# #......#V;jLt036.6 (12.0)V;jm7.6 (136 _V;j V;jV;j# #..### ............ .#####...#########.###### ...∩#........#### ...# ....###......... .#### .⌠.∩####...##### ... .....#...<.#####...... #### ∩w..∩#......####.#### #S..##...<.@:.##.# ##.##### #........#$......#.##.........###.####...O..#.......##...###...##.......##..... ###.#.##...# #....###.###### #...........#)..>###.##V;jV;j+k8.0)5V;jIV;j V;j ........... .#####...#########.###### ...∩#........#### ...# ....###... .#### .⌠.∩######### ... .....#...<.#####...... #### ∩w..∩#......####.#### #S..##...<..:.##.# ##.##### #.......@#$##.# #......#.##.........###.####...O..#.......##...###...##....... ###.#V;jr .# #..###.####### #...........#)..>###.#####.###.##.......# #V;j V;jS `94V;j V;j V;jz#####...#########.## ####### #### ...∩#........#### ..# ....###.........# # #### .⌠.∩####........###### # .. .....#...<.#####......# # ### ∩w..∩#......####.####.# #  #S..##...<..:.##.# ##.##### #........#$##.# #......# ##.##....@....###.####.# ...O..###...###.# V;j###...##.##.....#.#  ###.##.##...#.#.#  #.##.###.##.#.######.##.# #......# #......#)..>...# ####.######.###.##.......# #.##.....#################.#V;jeV;ja403V;jV;j[V;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j #####...#########.## ####### andrew the Unseen #### ...∩#........#### # Deep Elf of Vehumet ***... ...# ....###.........# # Health: 64/64 ======================== #### .⌠.∩####........###### # Magic: 23/27 ====================---- .. .....#...<.#####......# # AC: 11Str: 5 ### ∩w..∩#......####.####.# # EV: 15Int: 28  #S..##...<..:.##.# ##.#####  SH: 0Dex: 15 #........#$##.# #......#  XL: 11 Next: 57% Place: Dungeon:4 ##*##....@....###.####.#  Noise: --------- V;j<" [37m Time: 12140.6 (0.0) ..*O*.#.......##...###.#  a) +1 lajatang ###***##.......##.....#.#  Cast: Shock ###.##.......##...#.#.#  Zot (24963)  #.##.......###.##.#.#  #####.##.......# #......#  O   ogre (asleep) #......#)..>...# ####.###  ###.###.##.......# #.#  #.....#################.# _An ogre comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep, empty space bonus: 6/8)V;jٵ #####...#########.######### andrew the Unseen #### ...∩#........##### Deep Elf of Vehumet ***... ...# ....###.........## Health: 64/64 ======================== #### .⌠.∩####........###### # Magic: 23/27 ====================---- .. .....#...<.#####......# # AC: 11Str: 5 V;j d### ∩w..∩#......####.####.# # EV: 15Int: 28#S..##...<..:.##.# ##.#####SH: 0Dex: 15#........#$##.# #......#XL: 11 Next: 57% Place: Dungeon:4##.##....@....###.####.#Noise: ---------  Time: 12140.6 (0.0)...*..#.......##...###.#a) +1 lajatang###...##.......##.....#.#Cast: Shock###.##.......##...#.#.#Zot (24963) #.##.......###.##.#.######.##.......# #......#V;j߷ O   ogre (asleep)#......#)..>...# ####.######.###.##.......# #.##.....#################.# _An ogre comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep, empty space bonus: 6/8)V;jl.O  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an ogre, wielding a +0 giant club (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the ogre!!  The ogre shouts!V;j̻wO  V;jo===1.6 (12V;jV;j] _The ogre is severely wounded.V;jү  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V;j #####...#########.## ####### andrew the Unseen #### ...∩#........#### # Deep Elf of Vehumet ***... ...# ....###.........# # Health: 64/64 ======================== #### .⌠.∩####........###### # Magic: 19/27 ================-------- .. .....#...<.#####......# # AC: 11Str: 5 ### ∩w..∩#......####.####.# # EV: 15Int: 28  #S..##...<..:.##.# ##.#####  SH: 0Dex: 15 #........#$##.# #......#  XL: 11 Next: 57% Place: Dungeon:4 ##.##*...@....###.####.#  Noise: ===------ V;jM [m Time: 12141.6 (0.0) ...*O*#.......##...###.#  a) +1 lajatang ###.**##.......##.....#.#  Cast: Shock ###.##.......##...#.#.#  Zot (24962)  #.##.......###.##.#.#  #####.##.......# #......#  O   ogre #......#)..>...# ####.###  ###.###.##.......# #.#  #.....#################.# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (severely wounded, empty space bonus:  5/8)V;jj #####...#########.######### andrew the Unseen #### ...∩#........##### Deep Elf of Vehumet ***... ...# ....###.........## Health: 64/64 ======================== #### .⌠.∩####........###### # Magic: 19/27 ================-------- .. .....#...<.#####......# # AC: 11Str: 5 ### ∩w..∩#......####.####.# # EV: 15Int: 28#S..##...<..:.##.# ##.#####SH: 0Dex: 15#........#$##.# #......#XL: 11 NexV;jl t: 57% Place: Dungeon:4##.##....@....###.####.#Noise: ===------  Time: 12141.6 (0.0)....*.#.......##...###.#a) +1 lajatang###...##.......##.....#.#Cast: Shock###.##.......##...#.#.#Zot (24962) #.##.......###.##.#.######.##.......# #......#O   ogre#......#)..>...# ####.######.###.##.......# #.##.....#################.#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (severely wounded, empty space bonus:  5/8)V;jn )  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (severely wounded, empty space bonus:  5/8)  The air twists around and strikes the ogre!  You kill the ogre!  Vehumet accepts your kill.V;j )V;j 21==82.6 (1Shock1V;j~ V;j 4 _You feel your power returning.V;j V;je 3V;j! 059V;j9 2===8V;j V;ju V;j B7V;j V;j~ V;j 3==6V;j;; 544==325==1049V;jA< 6==8V;jd> V;js@ X7V;jB V;j`F n _You start resting.Magic restored.V;j$] (---V;jp 0564.0)V;jz 7==---7.6 (156 _V;jق V;j# V;j]V;jV;jV;j; Z.......#.# #...# #..... .#####...#########.## ##### .#### ...∩#........#### ....# ....###.........# #### .⌠.∩####........###### ... .....#...<.#####......# V;j #### ∩w..∩#......####.####.# #S..##...<..:.##.# ##.##### #.......@#$##.# #......# ##.##..###.####.# ....).#.##...###.####...##.##.....#.####.##.##...#.#.# #.##.###.##.#.# #####.##.......# #......# #......#)..>...# ####.### ###.###.##.......# #.#8.0)5V;jm V;jɥ V;j#######.# #...# #.##### ......#.# #...# #...... #####...#########.## ####### #### ...∩#........#### # ...# ....###.........# # #### .⌠.∩####........###### # .. .....#...<.#####......# # ### ∩w..∩#......####.####.# ##S..##...<..@.##.# ##.##### #........#$##.# #......# ##.##.........###.####.# ....).#.......##...###.# ###...##.......##.....#.#;jVK###.##.......##...#.#.# #.##.......###.##.#.######.##.......# #......# #......#)..>...# ####.###V;j5#V;j+`94V;j2V;j@=n  You pick up a parchment of Borgnjor's Revivification and begin reading...V;jf60.6 (23V;j V;j R _You add the spell Borgnjor's Revivification to your library.V;j6 .....#.# #...# #....... ####...#########.## ####### ...∩#........#### #. ..# ....###.........# #. ### .⌠.∩######### #. . .....#...<.#####......# #. ## ∩w..∩#......####.####.# # V;j, H #S..##...<....##.# ##.##### #........#@##.# #......# ##.##.........###.####.# ....).#.......##...###.# ###...##.......##.....#.#  ###.##.......##...#.#.# #.##.......###.##.#.######.##.......# #......##......#)..>...# ####.######.###.##.......# #.#V;j =1.6 (12V;j V;jf 2.6 (21 _You now have 160 gold pieces (gained 13).V;j+rV;j*vY Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy11% 4b - FoxfireConjuration/Fire1%1  c - Kiss of DeathConjuration/Necromancy 1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - GloomHexes/Necromancy2% 3  f - ApportationTranslocationV;jw3%1  g - Ozocubu's ArmourIce12% 3  h - Teleport OtherTranslocation12% 3  i - Summon ForestSummoning/Translocation 71% 5  j - Spellspark ServitorConjuration/Forgecraft 99% 7  k - Borgnjor's RevivificationNecromancy100% 8 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV;jpV;j"V;j.....#.##...##....... andrew the Unseen ####...#########.#########. Deep Elf of Vehumet ***... ### ...∩#........#####. Health: 64/64 ======================== ..# ....###.........##. Magic: 27/27 ======================== ### .⌠.∩####........###### #. AC: 11Str: 5 . .....#...<.#####......# #. EV: 15Int: 28 ## ∩w..∩#......####.####.# ## SH: 0Dex: 15#S..##...<....##.# ##.##### # XL: 11 Next: 58% Place: DungV;jCeon:4#........#@##.# #......#Noise: ---------  Time: 12162.6 (0.0)##.##.........###.####.#a) +1 lajatang....).#.......##...###.#Cast: Shock###...##.......##.....#.#Zot (24941) ###.##.......##...#.#.##.##.......###.##.#.######.##.......# #......##......#)..>...# ####.######.###.##.......# #.# _You feel your power returning. _You start resting. _Magic restored.  You pick up a parchment of Borgnjor's Revivification and begin reading... _You add the spell Borgnjor's Revivification to your library. _You now have 160 gold pieces (gained 13).V;jvP  Okay, then.V;jV;jV;jP. _V;j<<0 _398V;j76V;j ###.#### ...∩#........#### ........# ....###.........# .###.####∩.⌠.∩####........###### # #... .....#...<.#####......#  ##### ∩...∩#......####.####.#  #S..##...<....##.# ##.## #........#.##.# #.... #.##.##.........###.## #.....@.#.......##...##7.6 (5 ####...##.......##..... ###.##.......##...#. #.##.......###.##. #####.##.......# #....V;jP #......#)..>...# ####.  ###.###.##.......# #.  #.....#################.V;j+  #.#.#.##.......##....... 8.6 (65V;j_V;j _Found Toxekhij's CLEARANCE SALE!. _You see here a +0 giant club.V;j+ 4 _V;jCW n3V;jc V;jLm X2V;jn V;j r V;ju X1V;ju V;jAx V;jz X0V;j{ V;jN 298V;j PWelcome to Toxekhij's CLEARANCE SALE!! What would you like to do?  a -  14 gold a +0 long swordb -  52 gold a parchment of Iskenderun's Mystic Blast  c -  160 gold a phial of floodsd -  20 gold a potion of berserk rage (unknown) You have 160 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping listV;jA d $  After the purchase, you will have 140 gold pieces.[Enter] buy shopping listV;jbuy|examineexamine itemdescribe V;j>  A parchment of Iskenderun's Mystic Blast. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Iskenderun's Mystic Blast Conjuration/Translocation 4 noV;jm. Iskenderun's Mystic Blast Detonates a crackling sphere of destructive energy. The explosion will hit all nearby monsters with physical force, knocking them back if damage is done. Spellpower increases damage and knockback distance. Level: 4 Schools: Conjuration/TranslocationFail: 9%  Power: 17% Damage: 2d5 (+2d2 / collision) (max 2d19 (+2d11 / collision))  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 14 irresistible damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.V;j A parchment of Iskenderun's Mystic Blast. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Iskenderun's Mystic Blast Conjuration/Translocation 4 noV;jf Welcome to Toxekhij's CLEARANCE SALE!! What would you like to do?a -  14 gold a +0 long sword  b -  52 gold a parchment of Iskenderun's Mystic Blast  c -  160 gold a phial of floodsd $  20 gold a potion of berserk rage (unknown) You have 160 gold pieces. After the purchase, you will have 140 gold pieces. [Esc] exit[!] buy|examine items[a-d] examine item [/] sort (type) [Enter] describe[A-D] put item on shopping listV;j V;j,V;j8^..##.########.##.##.##.## #...# andrew the Unseen .###.##..........# #...# Deep Elf of Vehumet ***... .###.#### #######.#### #...# Health: 64/64 ======================== ........# #########.##...# Magic: 27/27 ======================== V;j..#####.# #.......#.##...# AC: 11Str: 5 ..#####.# #.#####...#########.## EV: 15Int: 28 .....##.###.####∩...∩#........### SH: 0Dex: 15 #.##...........#.....###......... XL: 11 Next: 58% Place: Dungeon:4 #.#####.###.####@.⌠.∩####........ Noise: ---------  Time: 12175.6 (7.0) V;jr#.......# #... #.....#...<.#####. a) +1 lajatang ######### ######∩...∩#......####. Cast: Shock##...##...<....##. Zot (24928) ##.#........#.##.#.##.##.........V;j #.....).#....... ####...##....... ###.##.......  _You add the spell Borgnjor's Revivification to your library. _You now have 160 gold pieces (gained 13). _Okay, then. _Found Toxekhij's CLEARANCE SALE!. _You see here a +0 giant club.  There is an entrance to Toxekhij's CLEARANCE SALE! here.V;jwV;jV;j You now have 160 gold pieces (gained 13). _Okay, then. _Found Toxekhij's CLEARANCE SALE!. _You see here a +0 giant club.  There is an entrance to Toxekhij's CLEARANCE SALE! here. _You can access your shopping list by pressing '$'.V;jzLV;j MV;jNV;jUV;jVV;j_7 _6V;jaV;jlaB5V;jFbV;jcV;jeV;jdeB4V;j+fV;jgV;jhV;jiB3V;jiV;jjV;jkkV;jkB2V;jGlV;jmV;jnV;jnB1V;j}oV;j*qV;jCrV;jsX0V;jttV;juY19V;j%vV;jwV;jxV;j*y:8V;j|yV;jzV;j{V;j{,7V;j |V;j|V;j}V;j V;jfB6V;jV;jxQ  #[...##.########.##.##.##.## #  #.#.###.# #..........# #  #.#.###.#### #######.#### #  #..........# #########.# #  ###..#####.# #.......#.# #  #..#####.# #.#####...########  #.....##.###.####∩...∩#...... V;j  ##.##...........#.....### #.#####.###@####∩.⌠.∩####87.6 (12.0) #.......# #....#.....#...<.# ######### ######∩...∩#..... ##...##...<. ##.#....... #.##.## #.....).# ####...## V;j).###.##V;jV;j̯V;jxE _Done exploring.V;jxV;j?Shopping list: 5 items, total cost 332 gold pieces  a - [D:4] 20 gold a potion of berserk rage (unknown)  b - [D:5] 39 gold a potion of curingc - [D:5] 65 gold a potion of enlightenment  d - [D:5] 104 gold a potion of invisibility  e - [D:5] 104 gold a potion of heal wounds You have 160 gold pieces [!] travel|examine|delete items [a-e] choose item[Esc] exitV;j V;j V;j andrew the UnseenDeep Elf of Vehumet ***...Health: 64/64 ========================Magic: 27/27 ========================AC: 11Str: 5EV: 15V;j JInt: 28SH: 0Dex: 15XL: 11 Next: 58% Place: Dungeon:4Time:Zot (24916) _Okay, then. _Found Toxekhij's CLEARANCE SALE!. _You see here a +0 giant club.  There is an entrance to Toxekhij's CLEARANCE SALE! here. V;j i_You can access your shopping list by pressing '$'. _Done exploring.V;j! V;j% V;j' V;j4 5 _V;j= 4V;j> V;jD V;jF B3V;jQG V;jH V;jUJ V;jM B2V;j_ V;j7a V;jmb V;jc B1V;jc V;j%e V;jBf V;jf B0V;jgg V;jh V;j[j V;jj C09V;jik V;jm V;jn V;jQo B8V;jo V;jq V;jfr V;jr B7V;js V;j|u V;jv V;j@w ,6V;j|w V;j#x V;j{ E  There is an abandoned shop here.V;j~ V;j~ I5 _V;j< 4V;j  ..##.########.##.##.##.## #...# .###.##..........# #...# .###.#### #######.#### #...# ........# #########.##...# ..#####.# #.......#.##...# ..#####.# #.#####...#########.## .....##.###.####∩...∩#........### #.##...........#.....###......... V;jԓ #.#####.###.####@.⌠.∩####........ Noise: --------- 12199.6 (12.0) #.......# #....#.....#...<.#####. a) +1 lajatang ######### ######∩...∩#......####. Cast: Shock##...##...<....##.##.#........#.##.#.##.##......... #.....).#....... ####...##....... ###.##.......V;jm E V;j V;jP V;jL n _There is an entrance to Toxekhij's CLEARANCE SALE! here.V;j'V;jCWelcome to Toxekhij's CLEARANCE SALE!! What would you like to do?  a -  14 gold a +0 long swordb -  52 gold a parchment of Iskenderun's Mystic Blast  c -  160 gold a phial of floodsd $  20 gold a potion of berserk rage (unknown) You have 160 gold pieces. After the purchase, you will have 140 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-D] put item on shopping listV;j˖#  a -  14 gold a +0 long swordc -  d +  20 gold a potion of berserk rage (unknown)marked items V;jT X Purchase items for 20 gold? (y/N)V;j   c -  160 gold a phial of floods cCV;j:V;j#V;j+v..##.########.##.##.##.## #...# andrew the Unseen .###.##..........# #...# Deep Elf of Vehumet ***... .###.#### #######.#### #...# Health: 64/64 ======================== ........# #########.##...# Magic: 27/27 ======================== ..#####.# #.......#.##...# AC: 11Str: 5 V;j,..#####.# #.#####...#########.## EV: 15Int: 28 .....##.###.####∩...∩#........### SH: 0Dex: 15 #.##...........#.....###......... XL: 11 Next: 58% Place: Dungeon:4 #.#####.###.####@.⌠.∩####........ Noise: ---------  Time: 12199.6 (0.0) #.......# #....#.....#...<.#####. a) +1 lajatang ######### ######∩...∩#......####. Cast: Shock##...##...<....##. Zot (24904) ##.#........#.##.#.##.##......... #.....).#.......V;j,D ####...##....... ###.##.......  _You see here a +0 giant club.  There is an entrance to Toxekhij's CLEARANCE SALE! here. _You can access your shopping list by pressing '$'. _Done exploring. _There is an abandoned shop here. _There is an entrance to Toxekhij's CLEARANCE SALE! here.V;jS;A  B - a potion of berserk rageV;jCV;jIV;jKk _Thank you for shopping at Toxekhij's CLEARANCE SALE!!V;j[_V;j arShopping list: 4 items, total cost 312 gold pieces  a - [D:5] 39 gold a potion of curingb - [D:5] 65 gold a potion of enlightenment  c - [D:5] 104 gold a potion of invisibility  d - [D:5] 104 gold a potion of heal wounds V;jatYou have 140 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitV;j<V;j@V;jz..##.########.##.##.##.## #...# andrew the Unseen .###.##..........# #...# Deep Elf of Vehumet ***... .###.#### #######.#### #...# Health: 64/64 ======================== ........# #########.##...# Magic: 27/27 ======================== ..#####.# #.......#.##...# AC: 11Str: 5 ..#####.# #.#####...#########.## EV: 15Int: 28 .....##.###.####∩...∩#........### SH: 0Dex: 15 V;jG#.##...........#.....###......... XL: 11 Next: 58% Place: Dungeon:4 #.#####.###.####@.⌠.∩####........ Noise: ---------  Time: 12199.6 (0.0) #.......# #....#.....#...<.#####. a) +1 lajatang ######### ######∩...∩#......####. Cast: Shock##...##...<....##. Zot (24904) ##.#........#.##.#.##.##......... #.....).#....... ####...##....... ###.##.......  _You can access your shopping list by pressing '$'. _Done exploring. _There is an abandoned shop here. V;j_There is an entrance to Toxekhij's CLEARANCE SALE! here.  B - a potion of berserk rage _Thank you for shopping at Toxekhij's CLEARANCE SALE!!V;j0+3V;jTV;j\UV;j@V;j|DGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) V;j8E a - a +1 lajatang (weapon)  b - a +1 morningstar Missiles (go to first with ()f - 25 poisoned darts  i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  e - a +0 pair of gloves (worn)  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)j - a ring of poison resistanceV;j V;j Potions:  Potions !  g - a potion of magic  C - a potion of cancellation  A - 5 potions of attraction  c - 2 potions of curingm - 2 potions of might  i - 2 potions of invisibility  e - a potion of enlightenment  M - 2 potions of mutation V;j  b - a potion of brilliance  h - a potion of haste  d - a glowing grey potion  B - a potion of berserk rageV;j V;j..##.########.##.##.##.## #...# andrew the Unseen .###.##..........# #...# Deep Elf of Vehumet ***... .###.#### #######.#### #...# Health: 64/64 ======================== ........# #########.##...# Magic: 27/27 ======================== ..#####.# #.......#.##...# AC: 11Str: 5 ..#####.# #.#####...#########.## EV: 15Int: 28 V;jpu.....##.###.####∩...∩#........### SH: 0Dex: 15 #.##...........#.....###......... XL: 11 Next: 58% Place: Dungeon:4 #.#####.###.####@.⌠.∩####........ Noise: ---------  Time: 12199.6 (0.0) #.......# #....#.....#...<.#####. a) +1 lajatang ######### ######∩...∩#......####. Cast: Shock##...##...<....##. Zot (24904) ##.#........#.##.#.##.##......... #.....).#....... ####...##....... V;jս###.##.......  _You can access your shopping list by pressing '$'. _Done exploring. _There is an abandoned shop here. _There is an entrance to Toxekhij's CLEARANCE SALE! here.  B - a potion of berserk rage _Thank you for shopping at Toxekhij's CLEARANCE SALE!!V;jwV;j$3V;jAV;j V;j| Shopping list: 4 items, total cost 312 gold pieces  a - [D:5] 39 gold a potion of curingb - [D:5] 65 gold a potion of enlightenment  c - [D:5] 104 gold a potion of invisibility  d - [D:5] 104 gold a potion of heal wounds You have 140 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitV;j V;j V;j andrew the UnseenDeep Elf of Vehumet ***...Health: 64/64 ========================Magic: 27/27 ========================AC: 11Str: 5EV: 15V;j Int: 28SH: 0Dex: 15XL: 11 Next: 58% Place: Dungeon:4Time:Zot (24904) _You can access your shopping list by pressing '$'. V;jm _Done exploring. _There is an abandoned shop here. _There is an entrance to Toxekhij's CLEARANCE SALE! here.  V;j xB - a potion of berserk rage _Thank you for shopping at Toxekhij's CLEARANCE SALE!!V;j V;j# V;j V;j V;j V;jz 3 _2V;j: V;jY V;j ,1V;j V;j V;jl V;j^ V;j B0V;j V;j V;j Z899V;j V;j" V;j $ B8V;j$ V;j$ V;j ' V;j( V;jv( B7V;j]) V;j?+ V;jg, V;j, B6V;jj- V;j/ V;j1 V;j 2 B5V;j73 V;j5 V;jt7 V;j7 B4V;j8 V;jN; V;j< V;jV= B3V;j> V;jA V;j C V;jeC B2V;j E V;jP V;jT X1V;jU V;jY V;jZ V;j\[ B0V;j\ V;j` V;j` V;j5a C89V;jb V;je a  There is a stone staircase leading down here.V;jg V;ji V;ji I8 _V;j'k V;j %5V;j V;j' X7V;jȏ # _You climb downwards.V;jӡ P  There is a stone staircase leading up here.V;j V;jX I6 _V;j V;j V;j V;j B5V;jh V;j V;j V;jC X4V;jo 3V;j( V;j B2V;jE V;j V;j V;j B1V;jy V;j V;jh V;j B0V;j V;j V;j Y79V;jZ V;j ,V;jZ B8V;j V;j V;j V;j5 B7V;j V;jE V;j X6V;j V;j V;j X5V;j V;jp V;j X4V;jB V;j V;jf V;j B3V;j@ V;j @  There is an open door here.V;j" V;j# I2 _V;j% V;j* V;j+ V;jJ, B1V;j- V;j2 V;j3 V;j(4 B0V;j4 V;jW: V;j; V;j; C69V;j= V;jRC @  There is an open door here.V;jD V;j:E I8 _V;j.F V;j,^ V;jI` n7V;j|e V;j^f V;jf B6V;jrg V;jEm @  There is an open door here.V;jn V;jo I5 _V;jp V;jBu V;j0w V;jw :4V;jhx V;j| V;j} V;j;~ B3V;j~ V;jۂ V;jT V;j B2V;j V;j @  There is an open door here.V;j V;jw I1 _V;j V;j V;j V;j B0V;j^ V;js V;j V;j C59V;j V;ji V;j߰ V;jR ,8V;j V;jٴ V;j V;j V;jܼ B7V;j V;j V;j X6V;j V;j V;j X5V;j V;j V;jy V;j :4V;j- V;j V;j V;j8 ,3V;jc V;j= V;j V;j V;j B2V;jK V;j V;j V;j B1V;j V;j V;jz V;j B0V;jUV;jV;jV;j?;49V;jV;jNV;j V;j B8V;jD V;j~ V;jV;jRB7V;jdV;jlV;jV;jB6V;jV;jmV;jX5V;jV;jV;j n4V;j"V;j"V;jN#V;j#:3V;jn$V;j&V;j-(V;j(B2V;j*V;j,V;jy.X1V;ja40V;j>398V;j]?V;jH@V;jAB7V;jvBV;jBV;jEV;jxFV;jGB6V;jHV;jIV;jKV;jKB5V;jLV;jcP ..####.#.##.......≈≈.# ...###.#.##.......≈≈.# ß#.....#.##.......≈≈.# ##.###.#.##..####.≈≈.# ...#.........#♣♣♣.≈≈.♣♣♣ ...#.#.#.##.##♣...≈≈...♣ ....÷....##.# ♣.♣.≈≈.ß.♣ .......#.##.# ♣...≈≈...♣ ..)....#.##.# ♣.@....♣.♣Noise: --------- 12269.1 (69.5) ........###.# ♣...≈≈...♣a) +1 lajatang V;jdZ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣ # #....# ♣♣♣.≈≈.♣♣♣ # #....###.≈≈.#####....########..≈≈....##..............≈≈###.##..............≈≈# #.#V;jlV;j$sV;jDui _There is an entrance to Qus Owix's Distillery here.V;jV;j&Welcome to Qus Owix's Distillery! What would you like to do?  a $  39 gold a potion of curing  b $  39 gold a potion of curingc $  65 gold a potion of enlightenment  d $  104 gold a potion of heal woundsV;j&0e $  104 gold a potion of invisibility You have 140 gold pieces. You are short 211 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-E] put item on shopping listV;j+  a $  39 gold a potion of curing  d + 104 gold a potion of heal wounds After the purchase, you will have 36 gold pieces.marked items V;j= Y Purchase items for 104 gold? (y/N)V;j-  d $  104 gold a potion of invisibility 36 gold pieces. You are short 211 gold pieces for the purchase.dshopping listDV;j&HV;jOV;jiV..####.#.##.......≈≈.#andrew the Unseen ...###.#.##.......≈≈.#Deep Elf of Vehumet ***... ß#.....#.##.......≈≈.#Health: 64/64 ======================== ##.###.#.##..####.≈≈.#Magic: 27/27 ======================== ...#.........#♣♣♣.≈≈.♣♣♣AC: 11Str: 5 ...#.#.#.##.##♣...≈≈...♣EV: 15Int: 28 V;jW....÷....##.# ♣.♣.≈≈.ß.♣SH: 0Dex: 15 .......#.##.# ♣...≈≈...♣XL: 11 Next: 58% Place: Dungeon:5 ..)....#.##.# ♣.@....♣.♣Noise: ---------  Time: 12269.1 (0.0) ........###.# ♣...≈≈...♣a) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣Zot (24835) # #....# ♣♣♣.≈≈.♣♣♣ # #....###.≈≈.#V;j;X-[34m####....########..≈≈....##..............≈≈###.##..............≈≈# #.# _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an entrance to Qus Owix's Distillery here.V;j a n open door _entrance to Qus Owix's Distillery here.  w - a potion of heal wounds  Thank you for shopping at Qus Owix's Distillery!V;jhV;jmV;j ph _You can access your shopping list by pressing '$'.V;j V;j Shopping list: 3 items, total cost 208 gold pieces  a - [D:5] 39 gold a potion of curing  b - [D:5] 65 gold a potion of enlightenment  c - [D:5] 104 gold a potion of invisibility You have 36 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exitV;j7V;j4V;j..####.#.##.......≈≈.#andrew the Unseen ...###.#.##.......≈≈.#Deep Elf of Vehumet ***... ß#.....#.##.......≈≈.#Health: 64/64 ======================== ##.###.#.##..####.≈≈.#Magic: 27/27 ======================== ...#.........#♣♣♣.≈≈.♣♣♣AC: 11Str: 5 ...#.#.#.##.##♣...≈≈...♣V;jEV: 15Int: 28 ....÷....##.# ♣.♣.≈≈.ß.♣SH: 0Dex: 15 .......#.##.# ♣...≈≈...♣XL: 11 Next: 58% Place: Dungeon:5 ..)....#.##.# ♣.@....♣.♣Noise: ---------  Time: 12269.1 (0.0) ........###.# ♣...≈≈...♣a) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣Zot (24835) # #....# ♣♣♣.≈≈.♣♣♣ # ;j0m#....###.≈≈.#####....########..≈≈....##..............≈≈###.##..............≈≈# #.# _There is an open door here. _There is an open door here. _There is an entrance to Qus Owix's Distillery here.  w - a potion of heal woundsThank you for shopping at Qus Owix's Distillery! _You can access your shopping list by pressing '$'.V;jV;jV;jV;jV;j}V;jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15)Zot: 24835 Temple (1/1) D:5Zot: 5980  Lair (2/5) D:8Zot: 10265 Sewer (visited)  Swamp: Lair:2-3 Shoals: Lair:2-3  Snake: Lair:2-3 Spider: Lair:2-3 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) V;jiAshenzariCheibriadosDithmenosElyvilon FedhasGozag ($184)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 * D:4 * D:5 ! V;jҁAnnotations: (press ! to add a new annotation) Lair:1 exclusions: black mamba and oklob plantV;j'6V;jRE..####.#.##.......≈≈.#andrew the Unseen ...###.#.##.......≈≈.#Deep Elf of Vehumet ***... ß#.....#.##.......≈≈.#Health: 64/64 ======================== ##.###.#.##..####.≈≈.#Magic: 27/27 ======================== ...#.........#♣♣♣.≈≈.♣♣♣AC: 11Str: 5 ...#.#.#.##.##♣...≈≈...♣EV: 15Int: 28 ....÷....##.# ♣.♣.≈≈.ß.♣SH: 0Dex: 15 .......#.##.# ♣...≈≈...♣XL: 11 Next: 58% Place: Dungeon:5 ..)....#.##.# ♣.@....;jFom♣.♣Noise: ---------  Time: 12269.1 (0.0) ........###.# ♣...≈≈...♣a) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣Zot (24835) # #....# ♣♣♣.≈≈.♣♣♣ # #....###.≈≈.#####....########..≈≈....##..............≈≈###.##..............≈≈# #.# _There is an open door here. _There is an open door here. _There is an entrance to Qus Owix's Distillery here.  w - a potion of heal woundsThank you for shopping at Qus Owix's Distillery! _You can access your shopping list by pressing '$'.V;jNV;jTV;jUVV;jN V;j Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple L - LairV;jdV;j/v#[?25h[?0cV;jv..####.#.##.......≈≈.#andrew the Unseen ...###.#.##.......≈≈.#Deep Elf of Vehumet ***... ß#.....#.##.......≈≈.#Health: 64/64 ======================== ##.###.#.##..####.≈≈.#Magic: 27/27 ======================== ...#.........#♣♣♣.≈≈.♣♣♣AC: 11Str: 5 ...#.#.#.##.##♣...≈≈...♣EV: 15Int: 28 ....÷....##.# ♣.♣.≈≈.ß.♣SH: 0Dex: 15 .......#.##.# ♣...≈≈...♣XL: 11 Next: 58% Place: Dungeon:5 ..)....#.##.# ♣.@....♣.♣V;jywNoise: ---------  Time: 12269.1 (0.0) ........###.# ♣...≈≈...♣a) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣Zot (24835) # #....# ♣♣♣.≈≈.♣♣♣ # #....###.≈≈.#####....########..≈≈....##..............≈≈###.##..............≈≈# #.# _There is an open door here. V;jw_There is an entrance to Qus Owix's Distillery here.  w - a potion of heal woundsThank you for shopping at Qus Owix's Distillery! _You can access your shopping list by pressing '$'.  What level of the Lair of Beasts? (default 1, ? - help) V;j" [?25l[?1cV;j63V;j8V;jH,V;jII4 _V;jS3V;jmTV;jXV;jYV;j.ZB2V;jE[V;jic1V;j eV;jfX0V;jgV;jojV;jlV;jlC29V;jmV;jurV;jtV;jVuB8V;j;vV;jdxV;jyV;jzB7V;jzV;j3}V;j~V;jB6V;j3V;jV;jWV;jB5V;jV;jAV;j4V;jX3V;jV;jhn2V;jV;j10V;jV;jܩY19V;jV;jV;jV;jB8V;jʱV;j>V;j76V;j<V;j_There is an entrance to Qus Owix's Distillery here.  w - a potion of heal wounds  Thank you for shopping at Qus Owix's Distillery! _You can access your shopping list by pressing '$'.  There is a stone staircase leading down here.V;jGV;jCV;jI5 _V;j0V;j^ %6V;j V;jj B3V;j V;j_ # _You climb downwards.V;j P  There is a stone staircase leading up here.V;je V;j* I2 _V;jC V;jV V;j V;j B1V;j V;j Y  There is a stone staircase leading down here.V;j V;j! V;j" I0 _V;j# V;jS %7V;jU V;jV C09V;j}W V;j Z # _You climb downwards.V;jq P  There is a stone staircase leading up here.V;js V;jt I8 _V;ju V;jCy V;jz X7V;j| V;jE V;j V;j X6V;j 5V;jЍ V;j\ V;jΏ B4V;jڑ V;j* V;j X3V;j_ V;j V;jv X2V;j V;j V;j& V;j B1V;j V;jX V;js V;j B0V;j V;jz V;j V;j D799V;jS V;j׶ V;jS V;j B8V;j V;j V;j V;j B7V;j V;j You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  You see here a +0 dagger.V;j V;j I6 _V;j; V;j Y  There is a stone staircase leading down here.V;j V;j V;j I5 _V;j V;jw %8V;j V;j B3V;j V;j # _You climb downwards.V;j' P  There is a stone staircase leading up here.V;j( V;j) I2 _V;j+ V;j1 V;j3 X1V;j5 V;jV< V;jV;jkCV;jGX6V;jIV;j-M$  Things that are here:V;jhRZ  a +0 robe; a +4 spearV;jVV;jBWI5 _V;jaZV;jab  You see here a wolf skeleton.V;jPfV;j1gI4 _V;jtkV;jnV;jrV;jasB3V;jYvV;j^zV;j~V;j~B2V;jρV;jeV;j[V;jˉB1V;j'V;jlV;j+V;jB0V;jӘV;jV;jǟV;jOC59V;jV;j,h  There is a staircase to the Lair, spattered with blood here.V;jV;jŭV;jhI8 _V;jV;jt Lair:110265You climb downwards. Welcome back to the Lair of Beasts!V;jV;jB4V;jV;jr _Level annotation: exclusions: black mamba and oklob plantV;jֿ..............#.## #....##................#####.... ..#.# ##.............÷.....##.... ⌠..## #........÷....÷###.........# ##◊......#.....####....÷....## ##......#.......##.......# .....####.......÷......##........|..###......÷......###....####....######...@.....###....##347.1 (78.0) ⌠..##...##.....###....# # ....##...##........#..#....### # V;j....##...#...))...##...P...# # >..###⌠.>#.....)...........# ...##....#................#######  ..####...####.###.............#..  ⌠...#...## ### #......######....  ...#...## #.#.....# #.... V;jV;jV;juz _There is a staircase back to the Dungeon, spattered with blood here.V;j V;j Level 1 of the Lair of Beasts <>>>>_(Press ? for help)  #~#####...## ####.....###..................##....#..?.##.##   ##~~~###########....# ##..........#.............#.....##.......S.#..#   #♣◊~~....#..##P...### ##.......÷........#.◊...#.##...########.....#.###  #♣~~~◊.............#####...........................#.## #..........#.#.#  #~~◊~~...######.....#....##....#####................#####.....#...##...#  #~◊~~....# #.....##....##...#.# ##.............÷.....##..............#  ##~~◊◊...# ##..#.#.....##.⌠..## #........÷....÷###.........####......#   ##♣~♣#### #....#....##.....## ##◊......#.....####....÷...####......###   #♣###....#...#........## ##....V;j ..#.......##.......###...#..†...#  #.....##.##.........####.......÷......##........##..........#  #####.####.........|..###......÷......###....#####...#.##...#  #..#^...##...#....######...@.....###....## #.......###P#  ##.##.....#.⌠..#....####...##.....###....# ##....#### ###  #...#..##.......##...##........#..#....### #.....#  ##..#...###......##...#...))...##...P...# ##....#  ##...#>.⌠##...>..###⌠.>#.....)...........# #....#  ##...P#...###.....##....#................#########.###  #....##...###....####...####.###.............#......#  ##....###...##..⌠...#...## ### #......######........##  #...#.# ##...##....#...###.#.....# #.........#  #..##.# ##............##.#....## ##........#  #####.# ##.........#####.#....# #.#####...#  ##.# #........###.......## ### #####V;j] O@>V;jקV;j.......................#.## #.... andrew the Unseen ...#####................#####.... Deep Elf of Vehumet ***... ..#.# ##.............÷.....##.... Health: 64/64 ======================== ⌠..## #........÷....÷###......... Magic: 27/27 ======================== ...## ##◊......#.....####....÷... AC: 11Str: 5 ....## ##......#.......##.......# EV: 15Int: 28 .....####.......÷......##........ SH: 0Dex: 15 ....|..###......÷......###....### XL: 11 Next: 58% Place: Lair:1 ..V;j#....######...@.....###....##Noise: ---------  Time: 12347.1 (0.0) ⌠..#....####...##.....###....# # a) +1 lajatang ....##...##........#..#....### # Cast: Shock ....##...#...))...##...P...# # Zot (10264) >..###⌠.>#.....)...........# ...##....#................#######  ..####...####.###.............#..  ⌠...#...## ### #......######....  ...#...###.#.....# #....  _a +0 robe; a +4 spear _You see here a wolf skeleton. _There is a staircase to the Lair, spattered with blood here.  You climb downwards. Welcome back to the Lair of Beasts! _Level annotation: exclusions: black mamba and oklob plant _;jt9mThere is a staircase back to the Dungeon, spattered with blood here.V;jV;j2V;jV;ju3 _V;jV;j B2V;jV;jV;jLV;jB1V;jtV;j#V;j?&V;j&B0V;j(V;jx.V;jCDY59V;jEV;j?U8V;jbZV;j]V;j#_B7V;j`V;jpeV;jgV;jjX6V;joV;jdrV;jasB5V;j uV;jxV;jzV;j{B4V;j}V;jV;jłV;jXB3V;jĄV;j܇V;jpV;j,2V;j9V;j{V;jV;jV;jB1V;jתV;jV;jV;j=B0V;jHV;jV;j@V;jC49V;j=V;jV;jLX8V;jyV;j,  There is a dry fountain here.V;ja  You see yellow graffiti signed by Sue claiming that some of the hill dwarvesstill live on the fountain.V;jrV;jI7 _V;jV;jMV;j9V;jB6V;jV;jQV;jmV;j6B5V;jV;jV;jRV;j-B4V;jV;jV;jX3V;jP V;j V;jV;jB2V;jLV;j,  There is a dry fountain here.V;jh  You see jagged xanthous graffiti of a tengu shooting a blast of magic on thefountain.V;jV;jI1 _V;j!V;j#V;j3039V;jH3  #....#....##.....## ##◊......#.  ##....#...#........## ##......#. V;jCIQ #.....##.##.........####.......÷  #####.####.........|..###......÷ #..#^...##...#....######...< V;jI ##.##.....#.⌠..#....####...#  #...#..##.......##...##  ##..#...###......##...#...)).. V;j#J ##...#>.⌠##...@..###⌠.>#.....).72.1 (25.0)  ##...P#...###.....##....#.......  #....##...###....####...####.## ##....###...##..⌠...#...## ### #...#.# ##...##....#...## # V;j[J#..##.# ##............# #####.# ##.........### ## V;jJ8 ##.# #........## #  #..### ###.....## #V;jWV;jWbV;jfc _There is a stone staircase leading down here.V;jV;jlLevel 1 of the Lair of Beasts <>>>>_(Press ? for help) #~~◊~~...######.....#....##....#####................#####.....#...##...#  #~◊~~....# #.....##....##...#.# ##.............÷.....##..............#  ##~~◊◊...# ##..#.#.....##.⌠..## #........÷....÷###.........####......#   ##♣~♣#### #....#....##.....## ##◊......#.....####....÷...####......###   #♣#V;j##....#...#........## ##......#.......##.......###...#..†...#  #.....##.##.........####.......÷......##........##..........#  #####.####.........|..###......÷......###....#####...#.##...#  #..#^...##...#....######...<.....###....## #.......###P#  ##.##.....#.⌠..#....####...##.....###....# ##....#### ###  #...#..##.......##...##........#..#....### #.....#  ##..#...###......##...#...))...##...P...# ##....#  ##...#>.⌠##...@..###⌠.>#.....)...........# #....#  ##...P#...###.....##....#................#########.###  #....##...###....####...####.###.............#......#  ##....###...##..⌠...#...## ### #......######........##  #...#.# ##...##....#...##V;j S#.#.....# #.........#  #..##.# ##............##.#....## ##........#  #####.# ##.........#####.#....# #.#####...#  ##.# #........###.......## ### #####  #..### ###.....###....##..#  ##.#.# ###.⌠.####....#####  #...#####.#)#.##.#####  ##%...........####V;j 0@>V;jQ V;j  #....#....##.....## ##◊......#. andrew the Unseen##....#...#........## ##......#. Deep Elf of Vehumet ***...#.....##.##.........####.......÷ Health: 64/64 ========================#####.####.........|..###......÷ Magic: 27/27 ========================#..#^...##...#....######...< AC: 11V;j Str: 5##.##.....#.⌠..#....####...## EV: 15Int: 28#...#..##.......##...##...... SH: 0Dex: 15##..#...###......##...#...)).. XL: 11 Next: 58% Place: Lair:1##...#>.⌠##...@..###⌠.>#.....). Noise: ---------  Time: 12372.1 (0.0)  ##...P#...###.....##....#....... a) +1 lajatang#....##...###....####...####.### Cast: Shock ##....###...##..⌠...#...## ### # Zot (10239) #...#.# ##...##....#...##V;j X# #..##.# ##............##  #####.# ##.........##### ##.# #........###. #..### ###.....###. You see yellow graffiti signed by Sue claiming that some of the hill dwarves _still live on the fountain.There is a dry fountain here.  You see jagged xanthous graffiti of a tengu shooting a blast of magic on the _fountain. V;j K_There is a stone staircase leading down here.V;jg V;jIC V;jBF V;j֎ V;j/   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.2   8.5  -2   j - Spellcasting  10.5   7.1  +3          V;jȑ  b - Maces & Flails   0.0   1.7  -3   k - Conjurations   1.1   1.7  +1   c - Staves   0.0   1.0   0   l - Hexes   6.8   4.2  +3   d - Unarmed Combat   0.0   1.4  -2   m - Alchemy   0.0   0.8  +1  V;je  e - Throwing   0.0   1.0   0   n - Fire Magic   0.0   0.8  +1       o - Air Magic  10.5  10.1  +1   f - Short Blades   0.0   0.5   0 +4         p - Evocations   0.0   0.8  +1   g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2      i + Stealth15.2 V;jӒ [37m 11.6  +3                          V;j                     V;j "The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsW;jz i * Stealth  15.2W;jB p i - Stealth  15.2W;jn= c + Staves 0.0 W;j6s W;j} W;j #....#....##.....## ##◊......#. andrew the Unseen##....#...#........## ##......#. Deep Elf of Vehumet ***...#.....##.##.........####.......÷ Health: 64/64 ======================== W;jX#####.####.........|..###......÷ Magic: 27/27 ========================#..#^...##...#....######...< AC: 11Str: 5##.##.....#.⌠..#....####...## EV: 15Int: 28#...#..##.......##...##...... SH: 0Dex: 15##..#...###......##...#...)).. XL: 11 Next: 58% Place: Lair:1##...#>.⌠##...@..###⌠.>#.....). Noise: ---------  Time: 12372.1 (0.0)  ##...P#...###.....##....#....... a) +1 lajatang#....##...###....####...####.### Cast: Shock ##....###...##..[39 W;j;49m⌠...#...## ### # Zot (10239) #...#.# ##...##....#...### #..##.# ##............##  #####.# ##.........##### ##.# #........###. #..### ###.....###. You see yellow graffiti signed by Sue claiming that some of the hill dwarves _still live on the fountain.There is a dry fountain here.  You see jagged xanthous graffiti of a tengu shooting a blast of magic on the _fountain. _There is a stone staircase leading down here. W;j/ W;jϨ W;jʺW;jW;jz7 Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%W;jyn3  d + AirstrikeAir1% 4 e - Poisonous VapoursAlchemy/Air1%1  f - JinxbiteHexes1%2  g - Confusing TouchHexes1%3  h - Inner FlameHexes/Fire1%3  i - Cause FearHexes2%4 Select a spell to describe [?] help [!]/[I] toggle spell headersW;jgW;joW;jy #....#....##.....## ##◊......#. andrew the Unseen##....#...#........## ##......#. Deep Elf of Vehumet ***...#.....##.##.........####.......÷ Health: 64/64 ========================#####.####.........|..###......÷ Magic: 27/27 ========================#..#^...##...#....######...< AC: 11W;jzStr: 5##.##.....#.⌠..#....####...## EV: 15Int: 28#...#..##.......##...##...... SH: 0Dex: 15##..#...###......##...#...)).. XL: 11 Next: 58% Place: Lair:1##...#>.⌠##...@..###⌠.>#.....). Noise: ---------  Time: 12372.1 (0.0)  ##...P#...###.....##....#....... a) +1 lajatang#....##...###....####...####.### Cast: Shock ##....###...##..⌠...#...## ### # Zot (10239) #...#.# ##...##....#...### #..##.# ##............##  #####.# ##.........#####W;jv{ ##.# #........###. #..### ###.....###. You see yellow graffiti signed by Sue claiming that some of the hill dwarves _still live on the fountain.There is a dry fountain here.  You see jagged xanthous graffiti of a tengu shooting a blast of magic on the _fountain. _There is a stone staircase leading down here.W;jʅW;jW;jW;jW;jyW;jz Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy11% 4b - FoxfireConjuration/Fire1%1  c - Kiss of DeathConjuration/Necromancy 1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - GloomHexes/Necromancy2% 3  f - ApportationTranslocation3%1  g - Ozocubu's ArmourIce12% 3  h - Teleport OtherTranslocationW;js{12% 3  i - Summon ForestSummoning/Translocation 71% 5  j - Spellspark ServitorConjuration/Forgecraft 99% 7  k - Borgnjor's RevivificationNecromancy100% 8 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitW;j W;j W;j  #....#....##.....## ##◊......#. andrew the Unseen##....#...#........## ##......#. Deep Elf of Vehumet ***...#.....##.##.........####.......÷ Health: 64/64 ========================#####.####.........|..###......÷ Magic: 27/27 ========================#..#^...##...#....######...< AC: 11Str: 5##.##.....#.⌠..#....####...## EV: 15Int: 28#...#..##.......##...##...... SH: 0Dex: 15##..#...###......##...#...)).. XL: 11 Next: 58% Place: [39;W;jw 49mLair:1##...#>.⌠##...@..###⌠.>#.....). Noise: ---------  Time: 12372.1 (0.0)  ##...P#...###.....##....#....... a) +1 lajatang#....##...###....####...####.### Cast: Shock ##....###...##..⌠...#...## ### # Zot (10239) #...#.# ##...##....#...### #..##.# ##............##  #####.# ##.........##### ##.# #........###. #..### ###.....###. You see yellow graffiti signed by Sue claiming that some of the hill dwarves _still live on the fountain.There is a dry fountain here.  You see jagged xanthous graffiti of a tengu shooting a blast of magic on the _fountain. _There is a stone staircase leading down here.W;j P  Okay, then.W;j W;j* W;j . _W;j&hIW;jWW;jl3.1 (18 _W;jbW;j%2W;j ......†...###......... ...........##.......... ..........# #.........#. ..........###........... P#..##.#..............## ##........#◊............ #....#◊#####............ P....########........... ..........##...... ...†.......#............ ............#........... ........................ ........................ .................. ..........~~~.~..<...#.. ........~≈≈≈~~≈#. .......~~≈≈≈W;jv g4.6 (2.56W;j+ W;jj # _You climb downwards.W;j a _There is a stone staircase leading up here.W;jkW;j^nRead which item? Scrolls  f - 3 scrolls of fear  t - 2 scrolls of teleportationi - 11 scrolls of identify  W;jn"p - 2 scrolls of poison  T - 2 scrolls of torment [!] read|quaff|evoke[?] describe selectedW;j /W;j7W;j4?`......†...###.........andrew the Unseen ...........##..........Deep Elf of Vehumet ***... ..........# #.........#.Health: 64/64 ======================== ..........###...........Magic: 27/27 ======================== P#..##.#..............##AC: 11Str: 5 ##........#◊............EV: 15Int: 28 #....#◊#####............SH: 0Dex: 15 W;j+@P....########...........XL: 11 Next: 58% Place: Lair:2 ..........##....@.......Noise: ---------  Time: 12374.6 (0.0) ...†.......#............a) +1 lajatang ............#...........Cast: Shock ........................Zot (10236) ........................ ........................ ..........~~~.~..<...#.. ........~≈≈≈~~≈.....###. .......~~≈≈≈You see jagged xanthous graffiti of a tengu shooting a blast of magic on the _fountain. _There is a stone staircase leading down here. _Okay, then. _You climb downwards. _There is a stone staircase leading up here.W;jBW;jCqIdentify which item? (\ to view known items) W;j]Potions (select first with !)  d - a glowing grey potion[?] describe selectedW;jv,W;j3W;jQ=......†...###.........andrew the Unseen ...........##..........Deep Elf of Vehumet ***... ..........# #.........#.Health: 64/64 ======================== ..........###...........Magic: 27/27 ======================== P#..##.#..............##AC: 11Str: 5 ##........#◊............EV: 15Int: 28 #....#◊#####............SH: 0Dex: 15 P....########...........XL: 11 Next: 58% Place: Lair:2 ..........##....@.......Noise: ---------  Time: 12374.6 (0.0) ...†.......#............a) +1 lajatang ............#...........Cast: Shock ........................Zot (10236) ........................ ........................ W;j-?X..........~~~.~..<...#.. ........~≈≈≈~~≈.....###. .......~~≈≈≈You see jagged xanthous graffiti of a tengu shooting a blast of magic on the _fountain. _There is a stone staircase leading down here. _Okay, then. _You climb downwards. _There is a stone staircase leading up here.W;jS]  As you read the scroll of identify, it crumbles to dust.W;jl`e5.6 (15W;jgW;j;j_ _d -> r - a potion of resistanceW;j,....##.# #.####.. #..##.#......## #........#◊.. ....#◊#####. ....####### .........##....<†W;jf#............~~~.~..<...#~≈≈≈~~≈.....##~~≈≈≈≈≈~≈...## .# W;jcW;j#"`64W;j(W;j+W;j} # #.##.. #..##.#.....##.......#◊.. ....#◊############.....##....<†.#.......#.#.≈≈≈≈~... .......≈≈≈W;jNW;j,`73W;jCW;jW;j  #. #..##.#.....##.......#◊.. ....#◊############.....##....<†.#......W;j ..#...~~~.~..<...#~≈≈≈≈~..# #..#.#..~W;j W;j }82W;ja ( #..##.#.....##.......#◊.. ....#◊############.....##....<†.#........#.~~~.~..<...#~≈≈≈~~≈.....###.#~..~≈≈≈.## #..####.91W;jd ......#◊.. ....#◊############.....##....<†.#........#.~~~.~..<...#~≈≈≈~~≈.....###..~~≈≈≈≈≈~≈...## .##S   electric eel (asleep).>.~S≈≈#. #..#W;jCm  You encounter an electric eel.W;ja800W;j)W;j; _Found a stone staircase leading down.W;jU....#◊############.....##....<†.#.......#.~~~.~#...~≈≈≈~~≈.....###..~~≈≈≈≈≈~≈...## .#W;joVT.~~≈≈≈≈≈≈~... ≈≈≈~## #..#.#..~~..~≈≈≈.## ###. .>.~S≈≈#. ....≈.. # ...#◊###W;jbW;j129 _There is a stone staircase leading up here.W;jʼ  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j....#◊#####.............  andrew the Unseen ....########............  Deep Elf of Vehumet ***... .........##....<........  Health: 64/64 ======================== ..†.......#.............  Magic: 23/27 ====================---- ...........#............  AC: 11Str: 5 ........................  EV: 15Int: 28 ........................  SH: 0Dex: 15 ........................  XL: 11 Next: 58% Place: Lair:2 .........~~~.~..@...#...  Noise: ---------  Time: 12381.6 (0.0) .......~≈≈≈~~≈.....###..  a) +1 lajatang W;jpG......~~≈≈≈≈≈~≈...## .#  Cast: Shock .......~~≈≈≈≈≈≈~... Zot (10229) W;jd.......≈≈≈~≈≈≈≈~..## #..#.#..~~..***≈.## S   electric eel (asleep) W;j#..####. .>.*S*≈#. #..# ...***. # ...#◊### _There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  W;j3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  W;jPress: ? - help, Dir - move targetAim: an electric eel (water, asleep, empty space bonus: 8/8)W;j....#◊#####.............andrew the Unseen ....########............W;jһDeep Elf of Vehumet ***... .........##....<........Health: 64/64 ======================== ..†.......#.............Magic: 23/27 ====================---- W;j...........#............AC: 11Str: 5 ........................W;j(EV: 15Int: 28 ........................SH: 0W;je\Dex: 15 ........................XL: 11 Next: 58% Place: Lair:2 .........~~~.~..@...#...W;jNoise: ---------  Time: 12381.6 (0.0) .......~≈≈≈~~≈.....###..W;ja) +1 lajatang ......~~≈≈≈≈≈~≈...## .#Cast: Shock W;j޼i.......~~≈≈≈≈≈≈~...Zot (10229) W;j <.......≈≈≈~≈≈≈≈~..## #..#.#..~~..~≈≈≈.##S   electric eel (asleep) W;jAR#..####. .>.~*≈≈#. #..# ....≈.. # ...#◊### W;jj_There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  W;jܽIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (water, asleep, empty space bonus: 8/8)W;j w≈  Press: ? - help, Dir - move target  Aim: an electric eel (water, asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the electric eel!!  You kill the electric eel!  W;ji wVehumet accepts your kill.  You feel your power returning.W;j )W;j 4=9===2.6 (18W;j W;j ( _You hear a splash.W;j W;jM W;j| W;j< W;jH* j---37W;j0 W;jC =1---You climb upwards.W;jJ  ~♣#### #....#....##.....## ##◊ ♣# ##....#...#........## ## #.....##.##.........#### #####.####.........|..## #..#^...##...#....## ##.##.....#.⌠..#....# #...#..##.......##... ##..#...###......##... ##...#@.⌠##...>..###⌠.> W;jK M##...P#...###.....##.... #....##...###....####... ##....###...##..⌠...#...# #...#.# ##...##....#...## #..##.# ##............# #####.# ##.........### ##.# #........## W;jK Y#..### ###.....##W;j! 5=5.1 (2.56W;j W;jt r _Level annotation: exclusions: black mamba and oklob plantW;j c _There is a stone staircase leading down here. W;j,b W;jqLevel 1 of the Lair of Beasts <>>>>_(Press ? for help) #~~◊~~...######.....#....##....#####................#####.....#...##...#  #~◊~~....# #.....##....##...#.# ##.............÷.....##..............#  ##~~◊◊...# ##..#.#.....##.⌠..## #........÷....÷###.........####......#   ##♣~♣#### #....#....##.....## ##◊......#.....####....÷...####......###   #♣###....#...#........## ##......#.......##.......###...#..†...#  #.....##.##.........####.......÷......##........##..........#  #####.####.........|..###......÷......###....#####...#.##...#  #..#^...##...#....######...<.....###....## #.......###P#  ##.##.....#.⌠..#....####...##.....###....# ##....#### ###  #...#..##.......##...##........#..#....### #.....#  ##..#.. W;jDr.###......##...#...))...##...P...# ##....#  ##...#@.⌠##...>..###⌠.>#.....)...........# #....#  ##...P#...###.....##....#................#########.###  #....##...###....####...####.###.............#......#  ##....###...##..⌠...#...## ### #......######........##  #...#.# ##...##....#...###.#.....# #.........#  #..##.# ##............##.#....## ##........#  #####.# ##.........#####.#....# #.#####...#  ##.# #........###.......## ### #####  #..### ###.....###....##..#  ##.#.# ###.⌠.####....#####  #...#####.#)#.##.#####  ##%...........#### W;jZL@> W;jJ:>>!W;j!W;jt~♣#### #....#....##.....## ##◊ andrew the Unseen ♣###....#...#........## ## Deep Elf of Vehumet ***...#.....##.##.........#### Health: 64/64 ========================#####.####.........|..## Magic: 25/27 ======================--#..#^...##...#....## AC: 11Str: 5##.##.....#.⌠..#....# EV: 15Int: 28#...#..##.......##... SH: 0Dex: 15##..#...###......##... XL: 11 Next: 59% Place: Lair:1!W;j##...#@.⌠##...>..###⌠.> Noise: ---------  Time: 12385.1 (0.0)##...P#...###.....##.... a) +1 lajatang#....##...###....####... Cast: Shock##....###...##..⌠...#...# Zot (10226) #...#.# ##...##....#...###..##.# ##............######.# ##.........#####.# #........###..### ###.....##!W;jVehumet accepts your kill.You feel your power returning. _You hear a splash.  You climb upwards. _Level annotation: exclusions: black mamba and oklob plant !W;j?]_There is a stone staircase leading down here.!W;j !W;jo !W;je-!W;j/!W;j'6u5 _!W;j6!W;jZ7p6=4!W;jq8!W;jg<!W;jW>!W;j>?B3!W;j?!W;jkH!W;jK!W;jL7==2!W;jN!W;j(S4 _Magic restored.!W;jU!W;j}VB1!W;jQX!W;j=[!W;j]!W;j`X0!W;ju19=87!W;j[v!W;jy!W;jA|!W;j|B6!W;j!~!W;j!W;j!W;jB5!W;j!W;j,43210!W;jf_ ....##.....## ##◊......#.....#### ...#........## ##......#....... #.##.........####.......÷...... ###.........|..###......÷.... #^...##...#....######...<.....# #.....#.⌠..#....####...##.....## #..##.......##...##..#..# ...###......##...#...))...##...P >.⌠##...>..###⌠.@#.....).........401.1 (16.0) ...###.....##....#........... !W;j2...###....####...####.###..... #...##..⌠...#...## ### #......# ##...##....#...## #.#.....##............# #.#....## ##.........### ##.#....# #........## #.......##  # ###.....## #....##..# !W;j!W;j!W;jc _There is a stone staircase leading down here."W;j"W;j8"W;j"W;j"W;js2.0)09 _"W;j"W;jI 2  You climb downwards."W;j"                 ######   #...@#   #.#..#   #..#   ....   ..... "W;jU#=  h......hhhh 4 wolves (asleep)   ....hh..   .....h...~≈≈~~~..  .~≈≈≈≈~~~......"W;jv3.6 (2.5Shock7"W;j"W;jBP _You encounter 4 wolves."W;ja _There is a stone staircase leading up here.%W;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%W;j %W;j  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%%W;jɄ 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%3 %W;jL 8 d + AirstrikeAir1% 4  e - Poisonous VapoursAlchemy/Air1% 1 f - JinxbiteHexes1%2  g - Confusing TouchHexes1%3  %W;j Yh - Inner FlameHexes/Fire1%3  i - Cause FearHexes%W;j 82%4 %W;jՅ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'W;j 'W;j  andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ========================  Magic: 27/27 ========================  AC: 11'W;j 3Str: 5  EV: 15Int: 28  SH: 0Dex: 15  ######'W;jA XL: 11 Next: 59% Place: Lair:2  #...@#'W;jv Noise: ---------  Time: 12403.6 (0.0)  #.#..#a) +1 lajatang 'W;j o #..#Cast: Shock 'W;j , ....'W;j wZot (10207)  .....  'W;jh......hhhh 4 wolves (asleep)  'W;j=?....hh..  'W;j]|.....h...~≈≈~~~........  .~≈≈≈≈~~~...... 'W;j|e_There is a stone staircase leading down here.  You climb downwards. 'W;j_You encounter 4 wolves. _There is a stone staircase leading up here.  'W;jCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'W;j'W;jj5 andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ========================  Magic: 27/27 ========================  AC: 11Str: 5  EV: 15Int: 28  SH: 0Dex: 15  ######'W;jpXL: 11 Next: 59% Place: Lair:2  #...@#Noise: ---------  Time: 12403.6 (0.0)  #.#..#a) +1 lajatang  #..#Cast: Shock  ....Zot (10207)  .....  h......'W;j hhhh 4 wolves (asleep)  ....hh..  .....h...~≈≈~~~........  'W;j.~≈≈≈≈~~~...... _There is a stone staircase leading down here.  You climb downwards. _You encounter 4 wolves. 'W;je9_There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'W;j!A  andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ========================  Magic: 24/27 =====================---  AC: 11Str: 5  EV: 15Int: 28  SH: 0Dex: 15 ###### XL: 11 Next: 59% Place: Lair:2 #...@# Noise: ---------  Time: 12403.6 (0.0) #.#..# a) +1 lajatang #..# Cast: Shock .... Zot (10207)  ..... h...... hhhh 4 wolves (asleep) ....hh.. .....h...~≈≈~~~........ .~≈≈≈≈~~~...... _'W;jDBThere is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (asleep, chance to affect: 86%)(W;jN+hh.You can't see anything there.)W;j5..)W;jx.hAim: a wolf (asleep, chance to affect: 86%))W;j B andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ========================  Magic: 24/27 =====================---  AC: 11Str: 5  )W;j EV: 15Int: 28  SH: 0Dex: 15  ######XL: 11 Next: 59% Place: Lair:2  #...@#Noise: ---------  Time: 12403.6 (0.0)  #.#..#a) +1 lajatang  #..#Cast: Shock )W;j  ....Zot (10207)  .....  h......hhhh 4 wolves (asleep)  ....*h..  .....h...~≈≈~~~........  .~≈≈≈≈~~~...... _There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (asleep, chance to affect: 86%))W;j h3 asleep)The wolf barely resists.)W;jk 5h)W;jl / h)W;jm T.The wolf howls! x2; You hear a howl!)W;jYm 0h)W;jn E.h)W;jn Dh.)W;jo 1h)W;ju Gh.)W;jO hhhhhh 6 wolves (3 wandering))W;js n==4.6 (16)W;jLJ )W;j X _You encounter a wolf. x25W;j   Casting: Inner Flame (safe; 1% risk of failure)  5W;jJ \Confirm with . or Enter, or press ? or * to list all spells.5W;j  andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ========================  Magic: 20/27 =================-------  AC: 11Str: 5  EV: 15Int: 28  SH: 0Dex: 15 ###### XL: 11 Next: 59% Place: Lair:2 #...@# Noise: ==-------  Time: 12404.6 (0.0) #.#..# a) +1 lajatang #..# Cast: Shock .... Zot (10206)  ..*** ...*hh.;jq40m hhhhhh 6 wolves (3 wandering) ..h.*h*. ...hh....~≈≈~~~........ .~≈≈≈≈~~~...... _You encounter a wolf. x2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (empty space bonus: 6/8)6W;jG andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ========================  Magic: 20/27 =================-------  AC: 11Str: 5  EV: 15Int: 28  SH: 06W;j<Dex: 15  ######XL: 11 Next: 59% Place: Lair:2  #...@#Noise: ==-------  Time: 12404.6 (0.0)  #.#..#a) +1 lajatang  #..#Cast: Shock  ....Zot (10206)  .....  6W;j....*h.hhhhhh 6 wolves (3 wandering)  ..h..h..  ...hh....~≈≈~~~........  .~≈≈≈≈~~~...... _You encounter a wolf. x2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6W;jAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target6W;j6:Aim: a wolf (empty space bonus: 6/8)6W;j.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrik  Press: ? - help, Dir - move target: a wolf (empty space bonus: 6/8)  The open air twists around violently and strikes the wolf!!  You kill the wolf!6W;j h.Vehumet accepts your kill.6W;jBh.6W;jEh.6W;j;h.6W;j*Fh.6W;jFh.6W;j*F.h6W;jFh.6W;jCh.6W;ja 5 wolves (26W;jUv60=5.6 (156W;j6W;j% _The wolf howls!8W;jX  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8W;j;  andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ========================  Magic: 16/27 ==============----------  AC: 11Str: 5  EV: 15Int: 28  SH: 0Dex: 15 ###### XL: 11 Next: 60% Place: Lair:2 #...@# Noise: ===------  Time: 12405.6 (0.0) #.#..# a) +1 lajatang #**# Cast: Shock .*h* Zot (10205)  h.*** ..h.h;jA;32m.. hhhhh 5 wolves (2 wandering) ........ ...h.....~≈≈~~~........ .~≈≈≈≈~~~...... _The wolf howls!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (empty space bonus: 7/8)8W;j~U andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ========================  8W;j>7Magic: 16/27 ==============----------  AC: 11Str: 5  EV: 15Int: 28  SH: 0Dex: 15  ######XL: 11 Next: 60% Place: Lair:2  #...@#Noise: ===------  Time: 12405.6 (0.0)  #.#..#a) +1 lajatang  #..#Cast: Shock  8W;j}..*.Zot (10205)  h....  ..h.h..hhhhh 5 wolves (2 wandering)  ........  ...h.....~≈≈~~~........  .~≈≈≈≈~~~...... _The wolf howls!  8W;jWFCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  8W;jmPress: ? - help, Dir - move targetAim: a wolf (empty space bonus: 7/8)8W;j h.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a wolf (empty space bonus: 7/8)  The open air twists around violently and strikes the wolf!!  The wolf is almost dead.8W;j Fh.8W;js Fh.8W;jv Bh.8W;j B.h8W;j߂ Fh.8W;j Dh.8W;j< Gh.8W;j &h8W;j !.8W;jŎ Zh18W;jC 7=6.6 (148W;ji 8W;jh % _The wolf howls!9W;j 9W;j 9W;j 9W;jv I.h9W;j vh.h.9W;j= 9W;j Ch.9W;jR =.h9W;j 79W;j# 9W;j@- 3---739W;jB -=1-- _The wolf bites you.  You climb upwards.9W;jL  ....##.....## ##◊......#.....#### ...#........## ##......#.......## #.##.........####.......÷......## ###.........|..###......÷......## #^...##...#....######...<.....### #.....#.⌠..#....####...##.....### #..##.......##...##........#..#.. ...###......##...#...))...##...P. >.⌠##...>..###⌠.@#.....)......... ...###.....##....#............... ...###....####...####.###........ #...##..⌠...#...## ### #......## ##...##....#...## #.#.....#  ##............# #.#....##9W;jM   ##.........### ##.#....#   #........## #.##  # ###.....## #....##..# 9W;j 4=8=-9.1 (2.5Shock29W;j 9W;j^ r _Level annotation: exclusions: black mamba and oklob plant9W;jd c _There is a stone staircase leading down here.>>>_(Press ? for help) #~~◊~~...######.....#....##....#####................#####.....#...##...#  #~◊~~....# #.....##....##...#.# ##.............÷.....##..............#  ##~~◊◊...# ##..#.#.....##.⌠..## #........÷....÷###.........####......#   ##♣~♣#### #....#....##.....## ##◊......#.....####....÷...####......### .⌠##...>..###⌠.@#.....)...........# #....#  ##...P#...###.....##....#................#########.###  #....##...###....####...####.###.............#......#  @=W;jM=W;jnsx....##.....## ##◊......#.....#### andrew the Unseen ...#........## ##......#.......## Deep Elf of Vehumet ***... =W;j6u#.##.........####.......÷......## Health: 64/64 ======================== ###.........|..###......÷......## Magic: 18/27 ================-------- #^...##...#....######...<.....### AC: 11Str: 5 #.....#.⌠..#....####...##.....### EV: 15Int: 28 #..##.......##...##........#..#.. SH: 0Dex: 15 ...###......##...#...))...##...P. XL: 11 Next: 60% Place: Lair:1 >.⌠##...>..###⌠.@#.....)......... Noise: ---------  Time: 12409.1 (0.0) ...###.....##....#............... a) +1 lajatang ...###....####...####.###........ Cast: Shock =W;ju#...##..⌠...#...## ### #......## Zot (10202) ##...##....#...###.#.....###............##.#....## ##.........#####.#....# #........###.......##  # ###.....###....##..# The wolf is almost dead. _The wolf howls! _The wolf bites you.  You climb upwards. _Level annotation: exclusions: black mamba and oklob plant _There is a stone staircase leading down here.=W;jv=W;jw=W;j=W;jv=W;j͌u1 _=W;j=W;jA`90=W;j=W;j=W;j=W;jD199=W;j>=W;jŘ=W;j=W;jjB8=W;j[=W;j%=W;j=W;j:s20=7=W;j=W;j=W;j=W;jB6=W;j=W;j=W;jԯ=W;jU1==5=W;j=W;jt=W;j=W;jB4=W;jN=W;jt>  #....#....##.....## ##◊......#.  ##....#...#........## ##.  #.....##.##.........####.÷  #####.####.........|..###......÷ =W;j[S#..#^...##...#....######...<  ##.##.....#.⌠..#....####...  #...#..##.......##...##....  ##..#...###......##...#...)).  ##...#>.⌠##...@..###⌠.>#.....)17.1 (8  ##...P#...###.....##....#  #....##...###....####...####.### ##....###...##..⌠...#...## ### ...#.# ##...##....#...## =W;jw#..##.# ##............# #####.# ##.........### ###.# #........## #. =W;jN #..### ###.....## #.=W;j=W;j=W;jwc _There is a stone staircase leading down here.=W;jA =W;j =W;jp =W;j= =W;j2 B3=W;j3 =W;j}7 =W;j7 2==2=W;j9 =W;jd< =W;jD= B1=W;jsA =W;jC =W;j+E 3==0=W;jUG =W;j{I =W;jI C89=W;jL =W;jO =W;j.P B8=W;jg 4==765==5=W;jh =W;j^l =W;jl B4=W;jn =W;jw =W;jjx B3=W;jEz =W;j~ i6===W;j~ :2=W;jU 1=W;jՈ n _You start resting.Magic restored.=W;j ...##...##...>=W;js 030.1 (13.0)=W;j 7==1.1 (140 _=W;j =W;jq >W;j>W;jM>W;jB>W;j>W;jl2.0)79>W;j>W;jSA=2>W;je ......†...###......... ...........##... ..........# #.........#. ..........###..... P#..##.#..............##. ##........#◊............. #....#◊#####...... P....########...... ..........##....... ...†.......#............. ............#............ ......................... ......................... ................... ..........~~~.~..<...#... ........~≈≈≈~~≈#.. .......~~≈≈≈≈≈~≈.#>W;j g3.6 (2.57>W;j!>W;jw" >W;j"_You climb downwards.>W;jC&a _There is a stone staircase leading up here.@W;j #..~~~~~~~ ~†...###...##.@W;j .# ##. ...........###..P#..##.#...##. ###........#◊. ##....#◊####. #P....########. #...##....<.†............#..........................~~~.~..<.......~≈≈≈~~≈.....###..@W;j @W;j n4.6 (1.06 _@W;j @W;jp AW;jH##~~~~≈≈≈≈≈≈~ ~~~...ß#..~~~~~~~ ~†...###...##..# ##. ............###.. .#P#..##.#...##. .###........#◊. .##....#◊. .#P....########.... .#...##....<.†.............#................ #...................~~~.~..<...#...AW;j\AW;jk`55AW;j[sAW;jVvAW;j.~~~≈≈≈ ##~~~~≈≈≈≈≈≈~~~~~...ß#..~~~~~~~ ~†...###.....##..# ##. .............###.. ..#P#..##.#...##. ..###........#◊. ..##....#◊. ..#P....########....#...##....<.†.#.... )...#.......... ........ ##................AW;jAW;j)`64AW;ji1AW;jm4AW;jIY ~~~≈≈≈≈≈~~~~~~.~~~≈≈≈ ≈≈~~~~ß##~~~~≈≈≈≈≈≈~~~~~...ß#..~~~~~~~ ~.†...###......##...# ##.............###...#P#..##.#...##..###........#◊..##....#◊#..#P....########....#...#....<........ .†.#...... .)..#.............. ...AW;jj AW;jt `73AW;j{ AW;j%~ BW;j4\}.~~~≈≈≈≈≈~~~~~~.~~~≈ ≈≈~~~~ß.##~~~~≈≈≈≈≈≈~~~~~...ß..#..~~~~~~~ ~...........÷...###..........##......# #..#..###..#P#..##.#.##..###.#◊BW;ja]..##....#◊#####..#P....########..#.##....<.........†.#....... ..).#............... #.BW;jnBW;jw`82BW;jBW;j*.~~~≈≈≈≈≈~~~~~~.~~~≈ ≈≈~~~~ß.##~~~~≈≈≈≈≈≈~~~~~...ß..#..~~~~~~~ ~..........÷...###..............##............# #...#..###..#P#..##.#.##..###.#◊..##....#◊#####..#P....########BW;j4..#.##....<...†.#....).#......... .#.BW;jw+BW;jW@BW;jK`91BW;j`RBW;jTBW;jj[ j≈≈≈≈~~~~....~~~~≈≈≈≈≈~~~~~~≈ .~~~≈≈≈ ≈≈~~~~ß##~~~~≈≈≈≈≈≈~~~~~...ß#..~~~~~~~ ~÷...###............##..........# #.........#............@###...........#P#..##.#...##..###........#◊..##....#◊####..#P....########.....#...#....<..†.)#... ...BW;jk BW;jBu a400BW;j| BW;j^~ CW;jS .~≈≈≈≈~~~......FF  ...~~≈≈≈≈~~~~....~~~~~CW;j~~~≈≈≈≈≈~~~~~~≈≈≈ #......~~~≈≈≈≈≈≈≈~~~~ß ###~~~~≈≈≈≈≈≈~~~~~...ß ##..~~~~~~~ ~ #÷...###. #..##. #.# ##.............###...........#P#..##.#........##..###........#◊......##....#◊####..#P....########.... #....CW;jl4#....<. .......†. )#. CW;jCW;juw169CW;jZCW;jӌN....~≈≈~~~... .~≈≈≈≈~~~..........#~  ...~~≈≈≈≈~~~~....~~~~~  .....~~~≈≈≈≈≈~~~~~~≈≈≈≈  #......~~~≈≈≈≈≈≈≈~~~~ß  ###~~~~≈≈≈≈≈≈~~~~~...ß  ##..~~~~~~~~~  #÷...###.  #..##. ##.####. #............###...#P#..##.#.....##.###........#◊....##....#◊####.#P....########...#....#....<.†CW;jCW;j}`28CW;jCW;j0CW;j h....~≈≈~~~. .~≈≈≈≈~~~.#~ ...~~≈≈≈≈~~~~....~~~~~ .....~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈~~~~ß #......##~~~~≈≈≈≈≈≈~~~~~...ß. #.#..~.. #.÷...###. #.##.  ##.###.# ##.### #.#P#..##.#......###........#◊...##....#◊#####.#P....########.#....##....<.†.#CW;j CW;jٷ `37CW;jǿ CW;j CW;j? .h....~≈≈~~~. .~≈≈≈≈~~~.#~ ...~~≈≈≈≈~~~~....~~~~~ .....~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈~~~~ß #......##~~~~≈≈≈≈≈≈~~~~~...ß. #.#..CW;j N~. #.÷...### #.## ##.###.  ##.###  #.#P#..##.#...... CW;j  .###........#◊  .##....#◊#####  CW;jJ .#P....########  .#....##....<  CW;jo X.†.#CW;jOCW;j`46CW;jCW;jDW;j .h....~≈≈~~~. .~≈≈≈≈~~~.#~ ...~~≈≈≈≈~~~~....~~~~~ .....~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈~~~~ß #......##~~~~≈≈≈≈≈≈~~~~~...ß. #.#..~ #DW;j.÷...### #.## ##.### ##.### #.#P#..##.# ..###........#◊ .##....#◊##### .#P....######## .#..........##....<DW;j1w .†.#DW;jMDW;j`55DW;j%DW;j'DW;j.h....~≈≈~~~. .~≈≈≈≈~~~.#~ ...~~≈≈≈≈~~~~....~~~~~ .....~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈~~~~ßDW;jH #......##~~~~≈≈≈≈≈≈~~~~~...ß #.#..~ #.÷...### #.## ##.### ##.###DW;j #.#P#..##.# ..###........#◊ ...##....#◊##### .#P....########DW;j0 .#..........##....< .†.#DW;jh.DW;jB;`64DW;jBDW;jDDW;j.h....~≈≈~~~. .~≈≈≈≈~~~.#~ ...~~≈≈≈≈~~~~....~~~~~ .....~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈~~~~ #......##~~~~≈≈≈≈≈≈~~~~~... #.#..~ #.÷...### #.## ##.### ##.### #.#P#..##.# ..###........#◊ ...##....#◊##### .........#P....## .#..........##....< .†.#DW;jDW;j`73DW;jDW;j@DW;j  ....h....~≈≈~~~. .~≈≈≈≈~~~.#~ ...~~≈≈≈≈~~~~....~~~~~ .....~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈ #......##~~~~≈≈≈≈≈≈~~~~~ #.#..~ #.÷...### #.## ##.### ##.### #.#P#..##.# ..###........#◊ ...##....#◊##### .........#P....## .........#..........##....< .†.#DW;j DW;j `82DW;j EW;jF  ....h....~≈≈~~~..~≈≈≈≈~~~.#~ ...~~≈≈≈≈~~~~....~~~~~ .....~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈EW;jyX #......##~~~~≈≈≈≈≈≈~~~~~ #.#..~ #.÷...### #.## ##.### ##.### #.#P#..##.# .###........#◊ ..##....#◊##### ...#P....######## ...#..........##....< EW;jX.†.#EW;j EW;j`91EW;j$EW;jU(EW;j4r ............h....~≈≈~~~.. ≈≈≈≈~~~..........#~ ≈≈≈≈~~~~....~~~~~ .....~~~≈≈≈≈≈~~~~~~≈≈≈≈  #......~~~≈≈≈≈≈≈≈~ ###~~~~≈≈≈≈≈≈~~~~~ ##..~~~~~~~~~ #÷...### #..## ##.### ##............### #.#P#..##.#... .###........#◊ ..##....#◊ ..#P....########... #...#EW;jEW;ja500EW;jEW;jEW;j[g L . ........~~~~...F.. ....h....~≈≈~~~......... ≈≈≈≈~~~..........#~≈≈≈≈~~~~....~~~~~~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈≈≈≈≈≈≈ ###~~~~≈≈≈≈≈≈~~~~ ##..~~~~~~~~~ #÷...### #..## ##.### ##............### #.#P#..##.#...F   bullfrog (asleep) .###........#◊... .##....#◊ .#P....########..EW;jt EW;j> q1Shock59EW;j EW;jM Y _You encounter a bullfrog.FW;j. 0hFW;j h   wolf (wandering)F   bullfrog (asleep)FW;j6 `28FW;j FW;j GW;j] 0hGW;j @.hGW;j 9.FGW;j& 0hGW;jg( A.hGW;j( ;.F.GW;j) C.hGW;j2 .hh 3 wolves (wandering)FGW;j^6 i==37GW;j$> GW;j@ < _The bullfrog gives a loud, deep croak!JW;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KW;j]KW;j_ Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeKW;j_Conjuration/Air 1% 2 c - SwiftnessAirKW;j`1%3  d + AirstrikeAir1% 4  e - Poisonous VapoursAlchemy/AirKW;j`!1% 1 f - JinxbiteHexes1%2  g - Confusing TouchHexes1%3  h - Inner FlameHexes/Fire1%3  i - Cause FearHexes2%KW;j a44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitNW;j@NW;j@NW;jE .......andrew the Unseen....h...~~~~......Deep Elf of Vehumet ***............~≈≈~~~.........Health: 64/64 ========================.hh.~≈≈≈≈~F~..........#~ Magic: 27/27 ========================.....~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5#.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15#......##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 60% Place: Lair:2#.....@..#..~~~~~~~~~.. Noise: ==-------  Time: 12453.6 (0.0)#.............÷...###.. a) +1 lajatang#................NW;j ..##.. Cast: Shock##.................###.. Zot (10157) ##..................###..#........#P#..##.#....... hhh 3 wolves (wandering).........###........#◊... F   bullfrog.........##....#◊#####............#P....########.. _You climb downwards. _There is a stone staircase leading up here. _You encounter a bullfrog. _The bullfrog gives a loud, deep croak!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NW;j.......andrew the Unseen....h...~~~~......Deep Elf of Vehumet ***............~≈≈~~~.........Health: 64/64 ========================.hh.~≈≈≈≈~F~..........#~ Magic: 27/27 ========================.....~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5#.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15#......##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 60% Place: Lair:2#.....@..#..~~~~~~~~~.. Noise: ==-------  Time: 12453.6 (0.0)#.............÷...###.. a) +1 lajatang#................NW;jb ..##.. Cast: Shock##.................###.. Zot (10157) ##..................###..#........#P#..##.#....... hhh 3 wolves (wandering).........###........#◊... F   bullfrog.........##....#◊#####............#P....########.. _You climb downwards. _There is a stone staircase leading up here. _You encounter a bullfrog. _The bullfrog gives a loud, deep croak!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NW;jS@ ....... andrew the Unseen ....h...~~~~......  Deep Elf of Vehumet ***...  .........~≈≈~~~.........  Health: 64/64 ======================== .hh.~≈≈≈≈~F~..........#~ Magic: 24/27 =====================--- .....~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5 #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28 #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15 #......##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 60% Place: Lair:2 #.....@..#..~~~~~~~~~.. Noise: ==-------  Time: 12453.6 (0.0) #.............÷...###.. a) +1 lajatang #..................##.. Cast: Shock ##.................###.. Zot (10157)  #NW;jrA#..................###.. #........#P#..##.#....... hhh 3 wolves (wandering) .........###........#◊... F   bullfrog .........##....#◊#####... .........#P....########.. _The bullfrog gives a loud, deep croak!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (wandering, hasn't noticed you, chance to affect: 86%)OW;j.......andrew the Unseen....h...~~~~......Deep Elf of Vehumet ***............~≈≈~~~.........Health: 64/64 ========================.h*.~≈≈≈≈~F~..........#~ Magic: 24/27 =====================---.....~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5#.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15#......##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 60% Place: Lair:2#.....@..#..~~~~~~~~~.. Noise: ==-------  Time: 12453.6 (0.0)#.............÷...###.. a) +1 lajatang#......OW;j|............##.. Cast: Shock##.................###.. Zot (10157) ##..................###..#........#P#..##.#....... hhh 3 wolves (wandering).........###........#◊... F   bullfrog.........##....#◊#####............#P....########.. _The bullfrog gives a loud, deep croak!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (wandering, hasn't noticed you, chance to affect: 86%)OW;jIh2 wandering, 1 inner flame)  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wolf (wandering, hasn't noticed you, chance to affect: 86%)  The wolf is filled with an inner flame.OW;jW3C.hOW;j6y.h~FOW;j/;M.hOW;j;,hOW;jz<I≈FOW;j4=hOW;j=<.hOW;jIhhhhh 5 wolves (2 wandering, 1 inner fla…)OW;jLm=4.6 (16OW;jWBhhOW;jtXR _The wolf howls! x2; You hear a howl! You hear an angry hiss.PW;j/  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PW;j ....... andrew the Unseen ........~~~~......  Deep Elf of Vehumet ***...  .....h...~≈≈~~~.........  Health: 64/64 ======================== h.h**≈≈≈≈~~~..........#~ Magic: 20/27 =================------- ..hh*~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5 #.***.~~~F≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28 #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15 #......##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 60% Place: Lair:2 PW;j#.....@..#..~~~~~~~~~.. Noise: ===------  Time: 12454.6 (0.0) #.............÷...###.. a) +1 lajatang #..................##.. Cast: Shock ##.................###.. Zot (10156)  ##..................###.. #........#P#..##.#....... hhhhh 5 wolves (2 wandering, 1 inner fla…) .........###........#◊... F   bullfrog .........##....#◊#####... .........#P....########.. _The wolf howls! x2; You hear a howl! You hear an angry hiss.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (inner flame, empty space bonus: 6/8)PW;j?F ~.......andrew the Unseen........~~~~......Deep Elf of Vehumet ***........h...~≈≈~~~.........Health: 64/64 ========================h.h.~≈≈≈≈~~~..........#~ Magic: 20/27 =================-------..h*.~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5#.....~~~F≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15#......##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 60% Place: Lair:2PW;jG #.....@..#..~~~~~~~~~.. Noise: ===------  Time: 12454.6 (0.0)#.............÷...###.. a) +1 lajatang#..................##.. Cast: Shock##.................###.. Zot (10156) ##..................###..#........#P#..##.#....... hhhhh 5 wolves (2 wandering, 1 inner fla…).........###........#◊... F   bullfrog.........##....#◊#####............#P....########.. _The wolf howls! x2; You hear a howl! You hear an angry hiss.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (inner flame, empty space bonus: 6/8)PW;jOI .h  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wolf (inner flame, empty space bonus: 6/8)  The open air twists around violently and strikes the wolf!!  Flame seeps out of the wolf.  The wolf is almost dead.PW;j4L ζThe wolf howls! x2  The wolf is engulfed in blazing flames.PW;jZ n§The wolf howls! x2wolf is engulfed in blazing flames.  Vehumet accepts your kill.  The wolf explodes!fiery explosion engulfs the wolf!!  You kill the wolf!PW;j8e #########hhh 3 wolvesVehumet accepts your kill.The fiery explosion engulfs the wolf!QW;jB|{.h≈FQW;j2.hQW;j; §h  The wolf is severely wounded.QW;jG~FQW;j9.hQW;j §§§§§.§§§The wolf is engulfed in blazing flames.QW;jd 2======5.6 (15 _You hear an angry hiss.QW;jyM§§QW;jg _Your Staves skill increases to level 1!TW;jY  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TW;jO ....... andrew the Unseen ........~~~~......  Deep Elf of Vehumet ***...  ......h..~≈≈~~~.........  Health: 64/64 ======================== ..§§§≈≈≈≈~~~..........#~ Magic: 16/27 ==============---------- .h§§.~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5 #.§§§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28 TW;jPd#..h.***~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15 #....*F##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 62% Place: Lair:2 #....*@*.#..~~~~~~~~~.. Noise: ======---  Time: 12455.6 (0.0) #.............÷...###.. a) +1 lajatang #..................##.. Cast: Shock ##.................###.. Zot (10155)  ##..................###.. #........#P#..##.#....... hhh 3 wolves .........###........#◊... F   bullfrog .........##....#◊#####... .........#P....########.. _Your Staves skill increases to level 1!TW;jDRCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 6/8)UW;j ***~**F**@.UW;j$zf*****.***..UW;j ***~*h*.***.Aim: a wolf (almost dead, empty space bonus: 8/8)UW;j .......andrew the Unseen........~~~~......Deep Elf of Vehumet ***.........h..~≈≈~~~.........Health: 64/64 ========================UW;j ..§§§≈≈≈≈~~~..........#~ Magic: 16/27 ==============----------.h§§.~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5#.§§§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28#..*...~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15#.....F##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 62% Place: Lair:2UW;j% 3#.....@..#..~~~~~~~~~.. Noise: ======---  Time: 12455.6 (0.0)#.............÷...###.. a) +1 lajatang#..................##.. Cast: ShockUW;j ##.................###.. Zot (10155) ##..................###..#........#P#..##.#....... hhh 3 wolves.........###........#◊... F   bullfrog.........##....#◊#####............#P....########.. _Your Staves skill increases to level 1!Casting: Airstrike (safe; 1% risk of failure)  UW;j hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (almost dead, empty space bonus: 8/8)UW;jM .The open air twists around violently and strikes the wolf!!  You kill the wolf!Vehumet accepts your kill.UW;j9.hUW;j7.hUW;j9^ §h  UW;j}eYou feel your power returning. The bullfrog barely misses you.UW;j§§§§§§ 2UW;j 8==3===---6.6 (14UW;j §§§§§§UW;j9 ~ _The wolf is engulfed in blazing flames. The bullfrog closely misses you.WW;j&2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WW;j^ ....... andrew the Unseen ........~~~~......  Deep Elf of Vehumet ***...  .........~≈≈~~~.........  Health: 64/64 ======================== ..§§§≈≈≈≈~~~..........#~ Magic: 14/27 ============------------ ..§h.~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5 #h§§§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28 #....***~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15 #....*F##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 63% Place: Lair:2 #....*@*.#..~~~~~~~~~.. Noise: ===------WW;j_W[40m  Time: 12456.6 (0.0) #.............÷...###.. a) +1 lajatang #..................##.. Cast: Shock ##.................###.. Zot (10154)  ##..................###.. #........#P#..##.#....... hh 2 wolves .........###........#◊... F   bullfrog .........##....#◊#####... WW;j0aM.........#P....########.. _The wolf is engulfed in blazing flames. The bullfrog closely misses you.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 6/8)WW;j .......andrew the Unseen........~~~~......Deep Elf of Vehumet ***............~≈≈~~~.........Health: 64/64 ========================..§§§≈≈≈≈~~~..........#~ Magic: 14/27 ============------------..§h.~~≈≈≈≈~~~~....~~~~~ AC: 11Str: 5#h§§§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ EV: 15Int: 28WW;jz #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 15#.....*##~~~~≈≈≈≈≈≈~~~~ XL: 11 Next: 63% Place: Lair:2#.....@..#..~~~~~~~~~.. Noise: ===------  Time: 12456.6 (0.0)#.............÷...###.. a) +1 lajatang#..................##.. Cast: Shock##.................###.. Zot (10154) ##..................###..#........#P#..##.#....... hh 2 wolves.........###........#◊... F   bullfrog.........##....#◊#####............#P....########.. _The wolf is engulfed in blazing flames. The bullfrog closely misses you.Casting: Airstrike (safe; 1% risk of failure)  WW;j? 5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 6/8)WW;j g.h  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (empty space bonus: 6/8)  The open air twists around violently and strikes the bullfrog.WW;j §h  The bullfrog is lightly wounded.WW;j 8.hWW;jN E .~~~~.......≈≈~~~......... ..§§§≈≈≈≈~~~..........#~§.~~≈≈≈≈~~~~....~~~~#.§§h.~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈≈≈≈≈≈≈≈≈h...F##~~~~~~~~.......#..~~~~~~~~~.......÷...###.....####..#P#..##.#......##........#◊#....#◊#####P....########..........##.The wolf is engulfed in blazing flames. The bullfrog hits you.WW;j :§hWW;j& §§§§§§.FWW;j) 3-7.6 (13WW;j1 §§§§§§WW;j4 Q _You slip backwards! The wolf is engulfed in blazing flames.XW;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XW;jm  ........~~~~......  andrew the Unseen  .........§≈≈~~~.........  Deep Elf of Vehumet ***... ..§§§≈≈≈≈~~~..........#~ Health: 63/64 =======================- XW;jn ..§§.~~≈≈≈≈~~~~....~~~~~ Magic: 10/27 ========---------------- #.§§§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ AC: 11Str: 5 #..h...~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 15Int: 28 #.h..**##~~~~≈≈≈≈≈≈~~~~ SH: 0Dex: 15 #....*F*.#..~~~~~~~~~.. XL: 11 Next: 63% Place: Lair:2 #....*@*......÷...###.. Noise: ===------  Time: 12457.6 (0.0) #..................##.. a) +1 lajatang ##.................###.. Cast: Shock ##..................###.. W;j)o 0;1mZot (10153)  #........#P#..##.#....... .........###........#◊... hh 2 wolves .........##....#◊#####... F   bullfrog .........#P....########.. .........#..........##... XW;j}o _You slip backwards! The wolf is engulfed in blazing flames.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  XW;jo Press: ? - help, Dir - move targetAim: a bullfrog (lightly wounded, empty space bonus: 6/8)YW;jA_ *******F..@.YW;jh*****.***...YW;jra ***~*h*..Aim: a wolf (severely wounded, empty space bonus: 7/8)YW;j ........~~~~......andrew the Unseen.........§≈≈~~~.........Deep Elf of Vehumet ***.....§§§≈≈≈≈~~~..........#~ Health: 63/64 =======================-..§§.~~≈≈≈≈~~~~....~~~~~ Magic: 10/27 ========----------------#.§§§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ AC: 11Str: 5YW;j q#..*...~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 15Int: 28#.h....##~~~~≈≈≈≈≈≈~~~~ SH: 0Dex: 15#.....F..#..~~~~~~~~~.. XL: 11 Next: 63% Place: Lair:2#.....@.......÷...###.. Noise: ===------  Time: 12457.6 (0.0)#..................##.. a) +1 lajatang##.................###.. Cast: Shock##..................###.. Zot (10153) #........#P#..##.#................###........#◊... hh 2 wolves.........##....#◊#####... F   bullfrogYW;j .........#P....########...........#..........##... _You slip backwards! The wolf is engulfed in blazing flames.  YW;jS yCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYW;j} vAim: a wolf (severely wounded, empty space bonus: 7/8)YW;j6 .The open air twists around violently and strikes the wolf!!  You kill the wolf!Vehumet accepts your kill.YW;j 1.hYW;j2.hYW;j  ~§§§§§§§   wolfYou feel your power returning. The bullfrog completely misses you.YW;jn 4=2==48.6 (12 _The bullfrog misses you.YW;jj§§§§§YW;j#g _Your Staves skill increases to level 2!ZW;jY  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZW;j@ ........~~~~......  andrew the Unseen  .........~≈≈~~~.........  Deep Elf of Vehumet ***... ..§§§≈≈≈≈~~~..........#~ Health: 64/64 ======================== ..§§.~~≈≈≈≈~~~~....~~~~~ Magic: 8/27=======----------------- #.§§§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ AC: 11Str: 5 #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 15Int: 28 #....**##~~~~≈≈≈≈≈≈~~~~ SH: 0Dex: 15 #...h*F*.#..~~~~~~~~~.. XL: 11 Next: 64% Place: Lair:2 #....*@*....ZW;j@(..÷...###.. Noise: ===------  Time: 12458.6 (0.0) #..................##.. a) +1 lajatang ##.................###.. Cast: Shock ##..................###.. Zot (10152)  #........#P#..##.#....... .........###........#◊... h   wolf .........##....#◊#####... F   bullfrog .........#P....########.. .........#..........##... _Your Staves skill increases to level 2!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (lightly wounded, empty space bonus: 6/8)[W;j5 *[W;j*F.[W;j4**@.[W;j>***.*h**Aim: a wolf (empty space bonus: 8/8)[W;jd&........~~~~......andrew the Unseen.........~≈≈~~~.........Deep Elf of Vehumet ***.....§§§≈≈≈≈~~~..........#~ Health: 64/64 ========================..§§.~~≈≈≈≈~~~~....~~~~~ Magic: 8/27=======-----------------#.§§§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ AC: 11Str: 5#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 15Int: 28#......##~~~~≈≈≈≈≈≈~~~~ SH: 0Dex: 15[W;j)'b#...*.F..#..~~~~~~~~~.. XL: 11 Next: 64% Place: Lair:2#.....@.......÷...###.. Noise: ===------  Time: 12458.6 (0.0)#..................##.. a) +1 lajatang##.................###.. Cast: Shock##..................###.. Zot (10152) #........#P#..##.#................###........#◊... h   wolf.........##....#◊#####... F   bullfrog.........#P....########...........#..........##... _Your Staves skill increases to level 2!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[W;jl(Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (empty space bonus: 8/8)[W;j .h  The open air twists around violently and strikes the wolf!![W;jQ0  §ξ§§ξξ§ The wolf is severely wounded.[W;j:1 e9.6 (11[W;jd9 K§§§ξ[W;j< _The bullfrog closely misses you. The wolf misses you.\W;j  .§≈≈~~~......... ..§ξ§≈≈≈≈~~~..........#~§.~~≈≈≈≈~~~~....~~~~#.ξξ§.~~~≈≈≈≈≈~~~~~~≈≈≈≈ #......~~~≈≈≈≈≈≈≈≈≈##~~~~~~~~F..#..~~~~~~~~~..h........÷...###......####..#P#..##.#......##........#◊#....#◊#####P....########..........##.....†.You barely miss the wolf.The wolf is severely wounded.The bullfrog barely misses you. The wolf misses you. The bullfrog hits you.\W;j§ζ§§ζζ§.F\W;j1----60.9 (1.30\W;jQC§§\W;jP _You slip backwards! The wolf bites you but does no damage.\W;jS .You slash the wolf!  You kill the wolf!Vehumet accepts your kill.\W;ji ξ§§F   bullfrog  You feel your power returning.  The bullfrog hits you but does no damage.\W;ju 2=-11/27==5--2.248\W;j \W;j ξ§§ _The bullfrog misses you.]W;jP §ℓξ§§§ℓℓ§You barely miss the bullfrog.The bullfrog is lightly wounded.]W;jb3.57]W;jl§ℓξ§]W;j8 _The bullfrog completely misses you. The bullfrog barely misses you.]W;jߓW ξ.ζ≈§..ξ You hit the bullfrog.  The bullfrog is moderately wounded.]W;j3=2===4.86]W;jáMξξ]W;joQ _The bullfrog misses you. x2]W;j  ζ.ℓ§ζYou closely miss the bullfrog.The bullfrog is moderately wounded.3==6.15§§]W;j _The bullfrog barely misses you. The bullfrog closely misses you.]W;j| ξ You slash the bullfrog!  The bullfrog is severely wounded.=7.43ξ§]W;jY _The bullfrog closely misses you. x2^W;j  ℓ.~ζξℓYou barely miss the bullfrog.The bullfrog is severely wounded.^W;j4=14==-8.72^W;j}8ξ^W;j _The bullfrog closely misses you. The bullfrog barely misses you.^W;j .You slash the bullfrog!  You kill the bullfrog!^W;j .ζ.^W;j 6-70.0Shock1 _Vehumet accepts your kill._W;j_W;j_W;j_W;jͫX0_W;j.5==39_W;jq_W;j_W;jT=8_W;j9_W;j_W;j6==7_W;jm_W;jX6_W;j_W;jX5_W;j_W;jWk7==_W;j:4_W;j_W;j_W;jB3_W;j_W;j_W;j_8==2_W;j_W;j _W;j B1_W;j(_W;j_W;jB0_W;jZ_W;j9=29_W;ju_W;jK&X8_W;j(_W;j/_W;j 0s20=7_W;je2_W;jp8_W;j8B6_W;j9_W;j@X5_W;jB_W;jhI_W;jI1==4_W;jK_W;jRX3_W;j/T_W;jT[_W;j[2==2_W;j\_W;jd_W;jeB1_W;j/f_W;jmX0_W;j>o_W;jNu_W;ju3==19_W;j)w_W;jFX8_W;jU_W;j_W;j4==7_W;jlj_W;j_W;jVB6_W;j_W;j_W;j8B5_W;jF_W;j_W;j}5==4_W;j _W;jZX3_W;jq_W;j|_W;j 6==2_W;j_W;juX1_W;j_W;j_W;jW _You start resting._W;j*N..-ShockN   salamander (launcher, wandering)_W;j1500.0 (30.0)_W;j-1.0 (310_W;j_W;j _You encounter a salamander. It is carrying a +0 shortbow of flaming.`W;jHF.N`W;j ^`W;jtm7==2.0 (1.0)09`W;jv`W;jxaW;j2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aW;j) .........§≈≈~~~.........  andrew the Unseen *N*.~≈≈≈≈~~~..........#~ Deep Elf of Vehumet ***... ***..~~≈≈≈≈~~~~....~~~~~ Health: 64/64 ======================== #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ Magic: 23/27 ====================---- #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 5 #......##~~~~≈≈≈≈≈≈~~~~ EV: 15Int: 28 #........#..~~~~~~~~~.. SH: 0Dex: 15 #.............÷...###.. XL: 11 Next: 66% Place: Lair:2 #.....@............##.. Noise: ---------  Time: 12502.0 (0.0) #W;j%40m#.................###.. a) +1 lajatang ##..................###.. Cast: Shock #........#P#..##.#....... Zot (10109)  .........###........#◊... .........##....#◊#####... N   salamander (launcher, wandering) .........#P....########.. .........#..........##... .............†.......#...Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, carrying a +0 shortbow of flaming (wandering, hasn't noticedyou, empty space bonus: 8/8)aW;j .........§≈≈~~~.........andrew the Unseen.*..~≈≈≈≈~~~..........#~ Deep Elf of Vehumet ***........~~≈≈≈≈~~~~....~~~~~ Health: 64/64 ========================#.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ Magic: 23/27 ====================----#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 5#......##~~~~≈≈≈≈≈≈~~~~ EV: 15Int: 28#........#..~~~~~~~~~.. SH: 0Dex: 15#.............÷...###.. XL: 11 Next: 66% Place: Lair:2#.....@............##.. Noise: ---------  Time: 12502.0 (0.0)##.................###.. a) W;j32m+1 lajatang##..................###.. Cast: Shock#........#P#..##.#....... Zot (10109) .........###........#◊............##....#◊#####... N   salamander (launcher, wandering).........#P....########...........#..........##................†.......#...Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, carrying a +0 shortbow of flaming (wandering, hasn't noticedyou, empty space bonus: 8/8)aW;j -NN  )Press: ? - help, Dir - move target  Aim: a salamander, carrying a +0 shortbow of flaming (wandering, hasn't noticedyou, empty space bonus: 8/8)  The open air twists around violently and strikes the salamander!  The salamander is moderately wounded.  The salamander wields a +0 shortbow of flaming.aW;j R))))))aW;jne R......aW;j 2-===3.0 (18aW;j aW;j _ _It bursts into flame! The salamander shoots an arrow. The arrow hits you.bW;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bW;j) .........§≈≈~~~.........  andrew the Unseen *N*.~≈≈≈≈~~~..........#~ Deep Elf of Vehumet ***... ***..~~≈≈≈≈~~~~....~~~~~ Health: 62/64 =======================- #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ Magic: 19/27 ================-------- #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 5 #......##~~~~≈≈≈≈≈≈~~~~ EV: 15Int: 28 #........#..~~~~~~~~~.. SH: 0Dex: 15 #.............÷...###.. XL: 11 Next: 66% Place: Lair:2 #.....@............##.. Noise: ===------  Time: 12503.0 (0.0)bW;j*O[34m ##.................###.. a) +1 lajatang ##..................###.. Cast: Shock #........#P#..##.#....... Zot (10108)  .........###........#◊... .........##....#◊#####... N   salamander (launcher) .........#P....########.. .........#..........##... .............†.......#...Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 shortbow of flaming (moderately wounded, emptyspace bonus: 8/8)bW;j9M .........§≈≈~~~.........andrew the Unseen.*..~≈≈≈≈~~~..........#~ Deep Elf of Vehumet ***........~~≈≈≈≈~~~~....~~~~~ Health: 62/64 =======================-#.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ Magic: 19/27 ================--------#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 5#......##~~~~≈≈≈≈≈≈~~~~ EV: 15Int: 28#........#..~~~~~~~~~.. SH: 0Dex: 15#.............÷...###.. XL: 11 Next: 66% Place: Lair:2#.....@............##.. Noise: ===------  Time: 12503.0 (0.0)##.................###..W;juN40m a) +1 lajatang##..................###.. Cast: Shock#........#P#..##.#....... Zot (10108) .........###........#◊............##....#◊#####... N   salamander (launcher).........#P....########...........#..........##................†.......#...Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 shortbow of flaming (moderately wounded, emptyspace bonus: 8/8)bW;jQN Aim  Press: ? - help, Dir - move target: a salamander, wielding a +0 shortbow of flaming (moderately wounded, emptyspace bonus: 8/8)  The open air twists around violently and strikes the salamander!!  The salamander is severely wounded.bW;j8fR))))))bW;jR......bW;j 53----20=4.0 (17bW;j bW;j" ^ _The salamander shoots an arrow. The arrow hits you! The arrow burns you.cW;j$  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cW;jf .........§≈≈~~~.........  andrew the Unseen *N*.~≈≈≈≈~~~..........#~ Deep Elf of Vehumet ***... ***..~~≈≈≈≈~~~~....~~~~~ Health: 53/64 ===================----- #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ Magic: 16/27 ==============---------- #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 5 #......##~~~~≈≈≈≈≈≈~~~~ EV: 15Int: 28 #........#..~~~~~~~~~.. SH: 0Dex: 15 #.............÷...###.. XL: 11 Next: 66% Place: Lair:2 #.....@............##.. Noise: ===------  Time: 12504.0 (0.0)cW;j M[34m ##.................###.. a) +1 lajatang ##..................###.. Cast: Shock #........#P#..##.#....... Zot (10107)  .........###........#◊... .........##....#◊#####... N   salamander (launcher) .........#P....########.. .........#..........##... .............†.......#...Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 shortbow of flaming (severely wounded, empty  space bonus: 8/8)cW;jg .........§≈≈~~~.........andrew the Unseen.*..~≈≈≈≈~~~..........#~ Deep Elf of Vehumet ***........~~≈≈≈≈~~~~....~~~~~ Health: 53/64 ===================-----#.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ Magic: 16/27 ==============----------#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 5#......##~~~~≈≈≈≈≈≈~~~~ EV: 15Int: 28#........#..~~~~~~~~~.. SH: 0Dex: 15#.............÷...###.. XL: 11 Next: 66% Place: Lair:2#.....@............##.. Noise: ===------  Time: 12504.0 (0.0)##.................###..W;j40m a) +1 lajatang##..................###.. Cast: Shock#........#P#..##.#....... Zot (10107) .........###........#◊............##....#◊#####... N   salamander (launcher).........#P....########...........#..........##................†.......#...Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 shortbow of flaming (severely wounded, empty  space bonus: 8/8)cW;jN Aim  Press: ? - help, Dir - move target: a salamander, wielding a +0 shortbow of flaming (severely wounded, empty  space bonus: 8/8)  The open air twists around violently and strikes the salamander!  The salamander is almost dead.cW;j&R))))))cW;jR......cW;j46--5.0 (16cW;jcW;j^ _The salamander shoots an arrow. The arrow hits you! The arrow burns you.dW;jS  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dW;jY .........§≈≈~~~.........  andrew the Unseen *N*.~≈≈≈≈~~~..........#~ Deep Elf of Vehumet ***... ***..~~≈≈≈≈~~~~....~~~~~ Health: 46/64 =================------- #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ Magic: 12/27 ==========-------------- #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 5 #......##~~~~≈≈≈≈≈≈~~~~ EV: 15Int: 28 #........#..~~~~~~~~~.. SH: 0Dex: 15 #.............÷...###.. XL: 11 Next: 66% Place: Lair:2 #.....@............##.. Noise: ===------  Time: 1dW;js\2505.0 (0.0) ##.................###.. a) +1 lajatang ##..................###.. Cast: Shock #........#P#..##.#....... Zot (10106)  .........###........#◊... .........##....#◊#####... N   salamander (launcher) .........#P....########.. .........#..........##... .............†.......#...Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 shortbow of flaming (almost dead, empty space  bonus: 8/8)dW;j .........§≈≈~~~.........andrew the Unseen.*..~≈≈≈≈~~~..........#~ Deep Elf of Vehumet ***........~~≈≈≈≈~~~~....~~~~~ Health: 46/64 =================-------#.....~~~≈≈≈≈≈~~~~~~≈≈≈≈ Magic: 12/27 ==========--------------#......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 5#......##~~~~≈≈≈≈≈≈~~~~ EV: 15Int: 28#........#..~~~~~~~~~.. SH: 0Dex: 15#.............÷...###.. XL: 11 Next: 66% Place: Lair:2#.....@............##.. Noise: ===------  Time: 12505.0 (0.0)##.................###.dW;j5. a) +1 lajatang##..................###.. Cast: Shock#........#P#..##.#....... Zot (10106) .........###........#◊............##....#◊#####... N   salamander (launcher).........#P....########...........#..........##................†.......#...Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 shortbow of flaming (almost dead, empty space  bonus: 8/8)dW;jB)Press: ? - help, Dir - move target  Aim: a salamander, wielding a +0 shortbow of flaming (almost dead, empty space  bonus: 8/8)  The open air twists around violently and strikes the salamander!!  You kill the salamander!  Vehumet accepts your kill.dW;jm'RdW;je< 3=716.0 (1Shock5 _You feel your power returning.dW;jDdW;j}Ng _Your Staves skill increases to level 3!eW;jA 3eW;jB eW;jO 14==4eW;jW eW;jX `73eW;jQZ eW;j)a eW;ja 5==2eW;jRc eW;j&l eW;jl B1eW;jin eW;jmu eW;ju B0eW;j6w eW;j` eW;j 8=6==099eW;jہ eW;jH X8eW;j> eW;j eW;jݓ 7==7eW;j eW;jZ 9=6eW;j# eW;j eW;j9 B5eW;jr eW;jկ eW;jg 8==4eW;jl eW;jd eW;j a503eW;j eW;j eW;jU r9=2eW;j 1eW;j n0eW;j eW;jH g1=20=eW;j ;89eW;jm eW;j eW;ji B8eW;j> eW;j, eW;j 1==7eW;j[ eW;j 2=6eW;j eW;jl X5eW;j eW;j) eW;j 2==4eW;j9 eW;ji eW;j `33eW;j[ eW;j! eW;j! 3==2eW;j$ eW;j- X1eW;j. eW;jW8 eW;j{9 B0eW;j: eW;jHC 4=4==79eW;jD eW;jK eW;jL B8eW;jM eW;jaT eW;j+U 5==7eW;jV eW;jt] eW;j^ p5=6eW;jt_ eW;jg X5eW;j:i eW;jp 96eW;jq j==4eW;js eW;j[{ 6=3eW;j} eW;j n _You start resting.Magic restored.eW;j (---eW;j 038.0 (32.0)eW;j 7==---9.0 (332 _eW;j eW;j fW;jfW;jvfW;jfW;jfW;j&X1fW;j)fW;j{)B0fW;j`+fW;j2fW;j3q7=69fW;jq5fW;jq;fW;j<<T=8fW;j>fW;jEfW;jpFB7fW;jGfW;jNfW;jO`86fW;jfPfW;j}WX5fW;jYfW;j5bX4fW;jFdfW;jKlfW;jlp9=3fW;jonfW;jvX2fW;jxfW;j'X1fW;j=fW;jX0fW;jόfW;jfW;jir60=59fW;jfW;jX8fW;jfW;jX7fW;jfW;j^v16fW;jfW;jrX5fW;jfW;jX4fW;jfW;jfW;ji2=3fW;jfW;jfW;jwB2fW;jfW;jX1fW;jfW;j3fW;jB0fW;jpfW;j93fW;jN=49fW;jfW;jX8fW;jB fW;j_X7fW;j-fW;j<k _You start resting.HP restored.fW;j"-fW;j,H-64.0 (25fW;jWZ4=5.0 (266 _fW;jafW;jbdfW;jWU .~~~~...... .........~≈≈~~~......... )..~≈≈≈≈~~~..........#≈≈≈≈~~~~....~~~~~~~≈≈≈≈≈~~~~~~ #......~~~≈≈≈≈≈≈ ###~~~~≈≈≈≈≈≈~~~ ##..~~~~~~~~~ #÷...### #..## ##.### ##............### #.#P#..##.#... .###........#◊ .##....#◊ .#P....######## #...#fW;jcfW;jdrk6.0 (1.0)5fW;jyfW;j'|gW;j5 .  .~~~~...... .........~≈≈~~~... !..)..~≈≈≈≈~~~..........≈≈≈≈~~~~....~~~~~~≈≈≈≈≈~~~~~~ #......~~~≈≈≈≈≈ ###~~~~≈≈≈≈≈≈~~ ##..~~~~~~~~~ #÷...### #..## ##.### ##............### #.#P#..##.#....###........#◊.##....#◊ .#P....########gW;jgW;j`74gW;j/gW;jf. _Found a potion of might.gW;j8  .h   ....#....   .~~~~......  .........~≈≈~~~.  !..)..~≈≈≈≈~~~.........  ≈≈≈≈~~~~....~~  ~~~≈≈≈≈≈~~~~~~   #......~~~≈≈≈≈   #gW;j##~~~~≈≈≈≈≈≈   ##..~~~~~~~~   #÷   #..   ##.   ##............##   #.#P#..##.#...   ..###........#◊  .##....#◊gW;jVgW;j`83gW;jgW;jogW;jU   ....  ##  ....#....   .~~~~......  .........~≈≈~~~.  !..)..~≈≈≈≈~~~........  ≈≈≈≈~~~~....~  gW;jV ~~~≈≈≈≈≈~~~~~~   #.@....~~~≈≈≈   ###~~~~≈≈≈≈≈≈   ##..~~~~~~~   #÷  #..   ##.   ##............#   #..#P#..##.#...   .###........gW;jVc gW;jo |=92gW;j gW;j/o  #.h#  #◊#.  ###. #....#....   .~~~~......  .........~≈≈~~~. .!..)..~≈≈≈≈~~~....... ≈≈≈≈~~~~.... ~~~≈≈≈≈≈~~~~~ #......~~~≈≈ gW;jG< ###~~~~≈≈≈≈≈  ##..~~~~~~  #÷  #.  ##.  ##.........  #.#P#..##.#..gW;jZgW;ja701gW;jgW;jhW;j3 #.#hh#  #.##..######  #◊#.   ###.  ##....#....   #.~~~~......   #.........~≈≈~~~.hW;j  #◊..!..)..~≈≈≈≈~~~.. ≈≈≈≈~~~~... ~~~≈≈≈≈≈~~~~ #......~~~≈≈  ###~~~~≈≈≈≈  #........#..~~~~~  #.............÷..   #....  ## hW;j4&#........hW;jJhW;j4`10hW;jhW;j>hW;j<  #...<#  ##.#..#   #.##..######  #◊#.#   ###hW;j5=  ##....#....   #.~~~~......   #.........~≈≈~~~.  #◊..!.@)..~≈≈≈≈~~~..  ###.≈≈≈≈~~~~.. ~~~≈≈≈≈≈~~~ #......~~~≈≈ hW;j>Y ###~~~~≈≈≈  ##..~~~~  #.÷  #.  ##hW;j{MhW;jYa239hW;jahW;jciW;jM#### #...<#.#..# ##..##### ◊#.#  ####... #...#.... ~~~...... .....@...~≈≈~~~..◊..!..)..~≈≈≈≈~~~...###.##.....~~≈≈≈≈~~~~..#. ##.....~~~≈≈≈≈≈~~~ iW;j# ##......~~~≈≈≈≈≈≈......iW;jv#iW;jJ1`38iW;j:iW;j<iW;jQ" M #### #...<#.#..# ##..##### ◊#.#  ####... #...#.... ~~~...... .........~≈≈~~~..◊..!..)..~≈≈≈≈~~~...###.##.....~~≈≈≈≈~~~~.. #.. ##.....~~~≈≈≈≈≈~~~. ≈≈.......iW;j/ iW;j: `47iW;jB iW;jE iW;j DM #### #...<#.#..# ##..###### ◊#.#  ####... ##...#.... ~~~...... .........~≈≈~~~..◊..!..)..~≈≈≈≈~~~... iW;j  ###.##.....~~≈≈≈≈~~~~..# ≈≈.......iW;jZ 9§iW;j `56iW;jx iW;j iW;j@     ######  #...<#  ##.#..#  #.##..######  .◊#.#  ##...  #..#....  #.~~~~...... iW;jA0 #.........~≈≈~~~... #◊..!..)..~≈≈≈≈~~~.... ###.##.....~~≈≈≈≈~~~~... #.§ ##.....~~~≈≈≈≈≈~~~~ #. ##......~~~≈≈≈≈ ≈ #......##~~~~≈≈≈≈jW;j} 8.jW;j`65jW;j jW;jl"jW;j/RM #### #...<##.#..# ##..###### ◊#.#  ####... ##...#.... ~~~......   #.........~≈≈~~~........#. ##......~jW;jn=jW;jF`74jW;jNjW;jRjW;j}M ##### #...<##.#..# #.##.@##### ◊#.#  ####... ##...#....   #.........~~~~........ ##.....~~~jW;jjW;jS`83jW;jjW;jwjW;jAM ##### #...<#.#.@# #.##..##### #.......◊#.#  ##..##...   ##...........#....~~.~~###.##.....~~jW;jԹjW;j%}92jW;jQ KM #### #..#.#..# ##..##### #.......◊#.#  ##.........##...#..#.~~##◊..!..)..~jW;j jW;j a801jW;j+ jW;j a _There is a stone staircase leading up here.kW;j& ######...<##.#.##..######......◊#.##.........##...#..#.~~#kW;j#◊..!..)..~   ###.##.....~~≈≈≈≈~~~~... kW;jkW;jg10 _kW;jkW;jkW;jp #######...<##.#...##.@#######.......◊#.##.........##...##....#....~~.~~###.##.....~~  #.. ##.....~~~≈≈≈≈≈~~~~ kW;jkW;jkW;jG a229kW;jkW;jkW;j= #######...<##.#..#.##..#######....@..◊#.#..##...##..#....#.~~~~........ ##.....~~~  #. ##......~~~≈≈≈≈≈≈≈ kW;jJkW;jCV`38kW;jQ]kW;j_kW;j^ ######...<##.#..#.##..######......◊#.##..##...##..#....#.~~~~......kW;j^X≈≈~~~........  #§ ##......~~~≈≈≈≈≈≈≈ ≈≈ ##~~~~kW;jHkkW;jy`47kW;jkW;jkW;j    ######  #...<# ##.#..#  #.##..######  #.......◊#.# #...##... ..#....  ~~~~......  #.~≈≈~~~.......  #◊..!..)..~≈≈≈≈~~~kW;j   ###.##.....~~≈≈≈≈~~~~  #.. ##.....~~~≈≈≈≈≈~~~  #§ ##......~~~≈≈≈≈≈≈  §≈ #......##~~~~ . #........#..~~~~kW;j> L.≈kW;j `56kW;j kW;jS kW;jT+  ######  #...<# ##.#..#  #.##..######  #.......◊#.# #...##... ..#....  ~~~~......  #.~≈≈~~~......kW;j+  #◊..!..)..~≈≈≈≈~~~  ###.##.....~~≈≈≈≈~~~~  #.. ##.....~~~≈≈≈≈≈~~  #.. ##......~~~≈≈≈≈≈  ≈≈ #......##~~~~kW;j+0 kW;j,.§ #........#..~~~  #......÷kW;j98.kW;jD`65kW;j+KkW;jZMlW;j3M ######  #...<# ##.#..#  #.##..######  #.......◊#.# #...##... ..#....  ~~~~......  #.~≈≈~~~.....  #◊..!..)..~≈≈≈≈~~~  ###.##.....~~≈≈≈≈~~~~  #.. ##.....~~~≈≈≈≈≈~  #.. ##......~~~≈≈≈≈  ≈≈. #......##~~~~lW;j4  ... #........#..~~   #≈..> #.............   #. lW;jkClW;jxP`74lW;jHXlW;jY9 _Found a staircase to the Snake Pit.lW;j~ ...<##.#..lW;j5.##..######......◊#.#..##...##..#.....~~~~......≈≈~~~.....◊..@..)..~≈≈≈≈~~~##.##.....~~≈≈≈≈~~~~ #.. ##.....~~~≈≈≈≈≈#.. ##......~~~≈≈≈≈...#≈≈.. ##............. §lW;jJ=`83lW;jSlW;jelW;j}oe9.0 (22lW;jvlW;jy7 _m - 3 potions of might (gained 1)nW;junW;jX1nW;j:nW;jnW;jB0nW;jnW;j- #...<#  ##.#..#  #.##..######  #.......◊#.#  ##..##...  ##..#....  #..~~~~......  #..~≈≈~~~.. #◊....@)..~≈≈≈≈~~~.. ###.##.....~~≈≈≈≈~~~~.. #.. ##.....~~~≈≈≈≈≈~~ #.. ##......~~~≈≈ ≈≈. #......##~~~~≈≈ ≈... #........#..~~ #≈..> #.....÷ #≈≈.§ #...... ##.. #...<#  ##.#..#W;jo.7m  #.##..######  #.◊#.#  ##.##...  ##.#....  #.~~~~......  #.~≈≈~~~. #◊.....@..~≈≈≈≈~~~. ###.##.....~~≈≈≈≈~~~~. #.. ##.....~~~≈≈≈≈≈~ #.. ##......~~~≈ ≈≈. #......##~~~~≈ ≈... #.#..~ #≈..> #..÷. #≈≈.§ #.. ##.nW;jV6'91nW;jlf2.0 (319nW;j%qnW;j| _You see here a +0 shortbow of flaming.oW;jhIoW;j poW;jV_8 _oW;j,oW;joW;jn7oW;j.6  You encounter 3 lava snakes.oW;j  #...<#  ##.#..#  #.##..######  #.......◊#.#  ##.........##...  ##....#....  #.........~~~~......  #.........~≈≈~~~  #◊.@...)..~≈≈≈≈~~~  ###.##.....~~≈≈≈≈~~~  #...##.....~~~≈≈≈≈≈Shock  #..S≈##......~~~  ≈≈..§≈#......##~~~~  ≈..§.SS#........#..~ SSS 3 lava snakes (wandering)  #≈..>..≈#......  #≈≈...≈≈#... oW;j} ##5≈SoW;joW;jן?≈SoW;jES≈oW;jP\.§..§oW;j޷l6.0 (45 _oW;joW;jssW;ju9 #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 64/64 ======================== #.......◊#.#  Magic: 26/27 =======================- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: ---------  Time: 12596.0 (0.0)sW;ju ###*##.....~~≈≈≈≈~~~ a) +1 lajatang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..≈*##......~~~≈≈≈ Zot (10015)  ≈≈..SS#......##~~~~ ≈....≈≈#........#..~ SSS 3 lava snakes (wandering) #≈..>..S#............ #≈≈§..§≈#............ ##............ _You see here a +0 shortbow of flaming. sW;j$v _You encounter 3 lava snakes.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (lava, wandering, hasn't noticed you, 67% to hit)sW;j# w S*#sW;j7[SS##tW;j *≈*≈S#Aim: a lava snake (lava, wandering, hasn't noticed you, 67% to hit)uW;j  #...<#andrew the Unseen ##.#..#Deep Elf of Vehumet ***... #.##..######Health: 64/64 ======================== #.......◊#.#Magic: 26/27 =======================- ##.........##...AC: 11Str: 5  ##...........#....EV: 15Int: 28 uW;j  #.........~~~~...... SH: 0Dex: 15  #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2  #◊.@...)..~≈≈≈≈~~~.. Noise: ---------  Time: 12596.0 (0.0)  ###*##.....~~≈≈≈≈~~~ a) +1 lajatang #..*##.....~~~≈≈≈≈≈ Cast: Shock uW;j #..*≈##......~~~≈≈≈ Zot (10015)  uW;j t≈≈..*S#......##~~~~  ≈....*≈#........#..~ SSS 3 lava snakes (2 wandering) uW;j!q #≈..>..*#............  #≈≈§..§*#............ ##............uW;jGShift-Dir - straight lineAim: a lava snake (lava, wandering, hasn't noticed you, 67% to hit)  uW;jzThe zap hits the lava snake.  The lava snake is moderately wounded.The lava snake hisses angrily.  The zap misses the lava snake.uW;jذMS≈uW;jLMS≈uW;jS§..≈S1.§§§≈uW;jm=7.0 (14uW;j9uW;j  Aim: a lava snake (lava, wandering, hasn't noticed you, 67% to hit)  The zap hits the lava snake.  The lava snake is moderately wounded.The lava snake hisses angrily.  The zap misses the lava snake. _The lava snake hisses angrily.uW;jP #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 64/64 ======================== #.......◊#.#  Magic: 25/27 ======================-- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: =--------  Time: 12597.0 (0.0) ###*##.....~~≈≈≈≈~~~ a) +1 lajauW;j&Q tang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..*S##......~~~≈≈≈ Zot (10014)  ≈≈..S§#......##~~~~ ≈....S≈#........#..~ SSS 3 lava snakes (1 wandering) #≈..>..≈#............ #≈≈.§§§≈#............ ##............The zap misses the lava snake. _The lava snake hisses angrily.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (lava, 67% to hit)vW;j #...<#andrew the Unseen ##.#..#Deep Elf of Vehumet ***... #.##..######Health: 64/64 ======================== #.......◊#.#Magic: 25/27 ======================-- ##.........##...AC: 11vW;jStr: 5  ##...........#....EV: 15Int: 28  #.........~~~~...... SH: 0Dex: 15  #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2  #◊.@...)..~≈≈≈≈~~~.. Noise: =--------  Time: 12597.0 (0.0)  ###*##.....~~≈≈≈≈~~~ a) +1 lajatang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..*S##......~~~≈≈≈ Zot (10014)  ≈≈..*§#......##~~~~  ≈....*≈#........#..~ SSS 3 lava snakes vW;j #≈..>..*#............  #≈≈.§§§*#............ ##............Shift-Dir - straight lineAim: a lava snake (lava, 67% to hit)  The zap hits the lava snake.  The lava snake is moderately wounded.The zap hits the lava snake.  The lava snake is moderately wounded.vW;jOS≈vW;jGS≈vW;jGS≈vW;jXY...≈≈vW;jl8.0 (13 _vW;jmwW;j #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 64/64 ======================== #.......◊#.#  Magic: 24/27 =====================--- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: =--------  Time: 12598.0 (0.0) ###*##.....~~≈≈≈≈~~~ a) +1 lajawW;jDtang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..SS##......~~~≈≈≈ Zot (10013)  ≈≈..≈S#......##~~~~ ≈....≈≈#........#..~ SSS 3 lava snakes #≈..>..≈#............ #≈≈.§§§≈#............ ##............The zap hits the lava snake. _The lava snake is moderately wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, moderately wounded, 67% to hit)wW;jp\  #...<#andrew the Unseen ##.#..#Deep Elf of Vehumet ***... #.##..######Health: 64/64 ======================== #.......◊#.#Magic: 24/27 =====================--- ##.........##...AC: 11Str: 5  ##...........#....EV: 15Int: 28  #.........~~~~...... SH: 0Dex: 15 wW;j] ' #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2  #◊.@...)..~≈≈≈≈~~~.. Noise: =--------  Time: 12598.0 (0.0)  ###*##.....~~≈≈≈≈~~~ a) +1 lajatang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..S*##......~~~≈≈≈ Zot (10013)  ≈≈..≈*#......##~~~~  ≈....≈*#........#..~ SSS 3 lava snakes wW;j ^  #≈..>..≈#............  #≈≈.§§§≈#............ ##............Aiming: Shock (safe; 1% risk of failure)  wW;jc^ 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, moderately wounded, 67% to hit)  The zap misses the lava snake. The zap hits the lava snake.  The lava snake is heavily wounded.wW;j GS§wW;jv ..S≈(1 catching breath)wW;jh **Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a lava snake (black smoke, lava, moderately wounded, 67% to hit)  wW;j The zap misses the lava snake. The zap hits the lava snake.  The lava snake is heavily wounded.  The lava snake spits lava at you.wW;j ..2  The glob of lava hits you! You partially resist.wW;j8 *****The lava snake spits lava at you.wW;j ..@..157---5===9.0 (12 _The glob of lava misses you.xW;j* #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 57/64 =====================--- #.......◊#.#  Magic: 24/27 =====================--- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12599.0 (0.0) ###*##.....~~≈≈≈≈~~~ a) +1 lajaxW;j;tang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..SS##......~~~≈≈≈ Zot (10012)  ≈≈..S§#......##~~~~ ≈....≈≈#........#..~ SSS 3 lava snakes (1 catching breath) #≈..>..≈#............ #≈≈.§§§≈#............ ##............The lava snake spits lava at you. _The glob of lava misses you.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (lava, heavily wounded, 67% to hit)xW;j  #...<#andrew the Unseen ##.#..#Deep Elf of Vehumet ***... #.##..######Health: 57/64 =====================--- #.......◊#.#Magic: 24/27 =====================--- ##.........##...AC: 11Str: 5  ##...........#....EV: 15Int: 28  #.........~~~~...... SH: 0Dex: 15 xW;j  #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2  #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12599.0 (0.0)  ###*##.....~~≈≈≈≈~~~ a) +1 lajatang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..*S##......~~~≈≈≈ Zot (10012)  ≈≈..*§#......##~~~~  ≈....*≈#........#..~ SSS 3 lava snakes (1 catching breath)  #≈..>..*#............  #≈≈.§§§*#............ ##............Shift-Dir - straight lineAim: a lava snake (lava, xW;j heavily wounded, 67% to hit)  The zap hits the lava snake!  The lava snake is almost dead.The zap hits the lava snake.  The lava snake is severely wounded.xW;j ..SS≈≈#≈#≈xW;j **Aim: a lava snake (lava, heavily wounded, 67% to hit)  The zap hits the lava snake!  The lava snake is almost dead.The zap hits the lava snake.  The lava snake is severely wounded.The lava snake spits lava at you.xW;jF ..§§§.§§xW;jL 2--600.0 (11xW;jT xW;jDW F _The glob of lava hits you. You partially resist.yW;j`^ #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 52/64 ===================----- #.......◊#.#  Magic: 23/27 ====================---- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12600.0 (0.0) ###*##.....~~≈≈≈≈~~~ a) +1 lajayW;j_5tang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..SS##......~~~≈≈≈ Zot (10011)  ≈≈..S§#......##~~~~ ≈....≈≈#........#..~ SSS 3 lava snakes #≈..>§.≈#............ #≈≈§§.§§#............ ##............The lava snake spits lava at you. _The glob of lava hits you. You partially resist.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, severely wounded, 67% to hit)yW;jj>  #...<#andrew the Unseen ##.#..#Deep Elf of Vehumet ***... #.##..######Health: 52/64 ===================----- #.......◊#.#Magic: 23/27 ====================---- ##.........##...AC: 11Str: 5  ##...........#....EV: 15Int: 28  #.........~~~~...... SH: 0Dex: 15  #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2  #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12600.0 (0.0)  ###*##.....~~≈≈≈≈~~~ a) +1 lajatangW;j@ 8X #..*##.....~~~≈≈≈≈≈ Cast: Shock #..*S##......~~~≈≈≈ Zot (10011)  ≈≈..*§#......##~~~~  ≈....*≈#........#..~ SSS 3 lava snakes  #≈..>§.*#............  #≈≈§§.§*#............ ##............Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, severely wounded, 67% to hit)  The zap misses the lava snake. The zap hits the lava snake.  The lava snake is almost dead.yW;j ..SS≈(1 catching breath)≈§**Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a lava snake (black smoke, lava, severely wounded, 67% to hit)  The zap misses the lava snake. The zap hits the lava snake.  The lava snake is almost dead.  The lava snake spits lava at you.yW;jQZ ..The glob of lava hits you. You partially resist.yW;j_ **The lava snake spits lava at you.yW;j;..≈#..≈#yW;j35------4=1.0 (10yW;jTyW;j"F _The glob of lava hits you! You partially resist.zW;j} #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 35/64 =============----------- #.......◊#.#  Magic: 23/27 ====================---- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12601.0 (0.0) ###*##.....~~≈≈≈≈~~~ a) W;j!X1m+1 lajatang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..SS##......~~~≈≈≈ Zot (10010)  ≈≈..S≈#......##~~~~ ≈....≈≈#........#..~ SSS 3 lava snakes #≈..>..≈#............ #≈≈§§.§§#............ ##............The lava snake spits lava at you. _The glob of lava hits you! You partially resist.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, almost dead, 67% to hit)zW;j0 P #...<#andrew the Unseen ##.#..#Deep Elf of Vehumet ***... #.##..######Health: 35/64 =============----------- #.......◊#.#Magic: 23/27 ====================---- ##.........##...AC: 11Str: 5  ##...........#....EV: 15Int: 28  #.........~~~~...... SH: 0Dex: 15  #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2  #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12601.0 (0.0) zW;j  ###*##.....~~≈≈≈≈~~~ a) +1 lajatang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..*S##......~~~≈≈≈ Zot (10010)  ≈≈..*≈#......##~~~~  ≈....*≈#........#..~ SSS 3 lava snakes  #≈..>..*#............  #≈≈§§.§*#............ ##............Shift-Dir - straight lineAim: a lava snake (black smoke, lava, almost dead, 67% to hit)  The zap hits the lava snake.  The lava snake is almost dead.The zap hits the lava snake.  The lava snake is almost dead.zW;jl ..SS≈(1 catching breath)≈§zW;jpt **Aim: a lava snake (black smoke, lava, almost dead, 67% to hit)  The zap hits the lava snake.  The lava snake is almost dead.The zap hits the lava snake.  The lava snake is almost dead.The lava snake spits lava at you.zW;jg x..≈≈zW;j 26----2.0 (109zW;j zW;j F _The glob of lava hits you! You partially resist.{W;j #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 26/64 =========--------------- #.......◊#.#  Magic: 22/27 ===================----- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12602.0 (0.0) ###*##.....~~≈≈≈≈~~~ a) [{W;jP40m+1 lajatang #..*##.....~~~≈≈≈≈≈ Cast: Shock #..SS##......~~~≈≈≈ Zot (10009)  ≈≈..S≈#......##~~~~ ≈....≈≈#........#..~ SSS 3 lava snakes #≈..>..≈#............ #≈≈§§.≈≈#............ ##............The lava snake spits lava at you. _The glob of lava hits you! You partially resist.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, almost dead, 67% to hit){W;j  #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 26/64 =========--------------- #.......◊#.#  Magic: 22/27 ===================----- ##.........##...  AC: 11Str: 5 {W;j8 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12602.0 (0.0) ###.##.....~~≈≈≈≈~~~ a) +1 lajatang #...##.....~~~≈≈≈≈≈ Cast: Shock #..≈S##......~~~≈≈≈ Zot (10009)  ≈≈..S≈#......##~~~~ ≈....≈≈#........#..~ SSS 3 lava snakes {W;j /#≈..>..≈#............ #≈≈§§.≈≈#............ ##............Shift-Dir - straight line{W;jۍ BAim: a lava snake (black smoke, lava, almost dead, 67% to hit)  The zap hits the lava snake.  You kill the lava snake!Vehumet accepts your kill.You feel your power returning.{W;j  #...<#               ###* #..* #..* ≈≈..* ≈....* 2 * *  The zap hits the lava snake.  You kill the lava snake!  Vehumet accepts your kill.  You feel your power returning.  The zap hits the lava snake but does no damage.  The lava snake is almost dead.{W;jE< GS§{W;j< FS§{W;jI ..≈≈§§...≈≈{W;jT 3=--3.0 (18 _{W;j] {W;j_ ~W;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j* #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 26/64 =========--------------- #.......◊#.#  Magic: 19/27 ================-------- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: =--------  Time: 12603.0 (0.0) ###.##.....~~≈≈≈≈~~~ a) +1 lajatang[28W;j+X #..*##.....~~~≈≈≈≈≈ Cast: Shock #..SS##......~~~≈≈≈ Zot (10008)  ≈≈.***#......##~~~~ ≈....≈≈#........#..~ SS 2 lava snakes #≈..>..≈#............ #§§...≈≈#............ ##............ _The lava snake is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (black smoke, lava, almost dead, empty space bonus: 4/8)W;ja **SS***≈lava, lightly wounded, empty space bonus: 6/8)W;jv #...<#andrew the Unseen ##.#..#Deep Elf of Vehumet ***... #.##..######W;jykHealth: 26/64 =========--------------- #.......◊#.#Magic: 19/27 ================-------- ##.........##...AC: 11Str: 5  ##...........#....EV: 15Int: 28  #.........~~~~...... SH: 0Dex: 15 W;jVz_ #.........~≈≈~~~.... XL: 11 Next: 71% Place: Lair:2  #◊.@...)..~≈≈≈≈~~~.. Noise: =--------  Time: 12603.0 (0.0)  ###.##.....~~≈≈≈≈~~~ a) +1 lajatang #...##.....~~~≈≈≈≈≈ Cast: Shock #..*S##......~~~≈≈≈ Zot (10008)  ≈≈..§≈#......##~~~~  ≈....≈≈#........#..~ SS 2 lava snakes  #≈..>..≈#............  #§§...≈≈#............ ##............ _The lava snake is almost dead.W;jd{Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, lightly wounded, empty space bonus: 6/8)W;jl; ≈The open air twists around violently and strikes the lava snake!!  You kill the lava snake!Vehumet accepts your kill.W;jI    lava snake (catching breath)  You hear a sizzling splash.W;jO **The lava snake spits lava at you.W;ju?..W;jr1--20=2==4.0 (17W;jxW;jF _The glob of lava hits you. You partially resist.W;jt  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j #...<#  andrew the Unseen ##.#..#  Deep Elf of Vehumet ***... #.##..######  Health: 21/64 =======----------------- #.......◊#.#  Magic: 16/27 ==============---------- ##.........##...  AC: 11Str: 5 ##...........#....  EV: 15Int: 28 #.........~~~~...... SH: 0Dex: 15 #.........~≈≈~~~.... XL: 11 Next: 72% Place: Lair:2 #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12604.0 (0.0) ###.##.....~~≈≈≈≈~~~ a) +1 lajatang;jX #..*##.....~~~≈≈≈≈≈ Cast: Shock #..*S##......~~~≈≈≈ Zot (10007)  ≈≈.***#......##~~~~ ≈....≈≈#........#..~ S   lava snake (catching breath) #≈..>..≈#............ #§§...≈≈#............ ##............Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, almost dead, catching its breath, empty space bonus:  5/8)W;j #...<#andrew the Unseen ##.#..#Deep Elf of Vehumet ***... #.##..######Health: 21/64 =======----------------- #.......◊#.#Magic: 16/27 ==============---------- ##.........##...AC: 11Str: 5  ##...........#....EV: 15W;jKInt: 28  #.........~~~~...... SH: 0Dex: 15  #.........~≈≈~~~.... XL: 11 Next: 72% Place: Lair:2  #◊.@...)..~≈≈≈≈~~~.. Noise: ===------  Time: 12604.0 (0.0)  ###.##.....~~≈≈≈≈~~~ a) +1 lajatang #...##.....~~~≈≈≈≈≈ Cast: Shock #..≈*##......~~~≈≈≈ Zot (10007)  ≈≈..§≈#......##~~~~  ≈....≈≈#........#..~ S   lava snake (catching breath) W;jjL #≈..>..≈#............  #§§...≈≈#............ ##............Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lava snake (lava, almost dead, catching its breath, empty space bonus:  5/8)W;jm≈Aim  Press: ? - help, Dir - move target: a lava snake (lava, almost dead, catching its breath, empty space bonus:  5/8)  The air twists around and strikes the lava snake!!  You kill the lava snake!W;jf≈W;j}2=5.0 (1Shock6W;jW;j[Z _Vehumet accepts your kill.W;j  ######  #...<#  ##.#..#  #.##..######  .◊#.#  ##...  #..#....  #.~~~~......  #...@.....~≈≈~~~... #◊.....)..~≈≈≈≈~~~... ###.##.....~~≈≈≈≈~~~~ #...##.....~~~≈≈≈≈≈~ #..≈≈##......~~~≈≈≈≈ ≈..≈≈#......##~~~~≈ ≈....≈≈#........#..~~ #≈..>..≈#.... #§§...≈≈#.§§§#§§W;j 7=---65W;j W;j W;j    ######  #...<#  ##.#..#  #.##..######  .◊#.#  ##...  #..#....  #.~~~~......  #.........~≈≈~~~... #◊.....)..~≈≈≈≈~~~.... ###.##.....~~≈≈≈≈~~~~.W;j n #...##.....~~~≈≈≈≈≈~~ #..≈≈##......~~~≈≈≈≈ ≈..≈≈#......##~~~~≈≈ §§...≈≈#........#..~~~ #§§.>..≈#.÷W;j8 :≈W;j |---74W;jX W;j W;jx6    ######  #...<#  ##.#..#  #.##..######  .◊#.#  ##...  #..#....  #.~~~~......  #.........~≈≈~~~... #◊.....)..~≈≈≈≈~~~.... ###.##.....~~≈≈≈≈~~~~..W;j #...##.....~~~≈≈≈≈≈~~~  #..≈≈##......~~~≈≈≈≈  §≈..≈≈#......##~~~~≈≈≈  ≈§...≈≈#.#..~~~~ W;jE"M§≈W;j<.3=83W;jh7W;j'<     ######  #...<#  ##.#..#  #.##..######  .◊#.#  ##...  #..#....  #.~~~~......  #.........~≈≈~~~... #◊.....)..~≈≈≈≈~~~....W;j< ###.##.....~~≈≈≈≈~~~~... #...##.....~~~≈≈≈≈≈~~~~ #§.≈≈##......~~~≈≈≈≈ ≈..≈≈#......##~~~~≈≈≈≈W;jCG8.W;jQQ8==92W;jWW;jXW;j56M #### #...<##.#..# ##..###### ◊#.#  ####... ##...#.... ~~~......   #.........~≈≈~~~........#..≈≈##......~W;jNW;jea101W;jW;jUM ##### #...<##.#..# #.##.@##### ◊#.#  ####... ##...#....   #.........~~~~.........##.....~~~W;jrW;j9=10W;jW;jPW;jE M ##### #...<#.#.@# #.##..##### #.......◊#.#  ##..##...   ##...........#....~~.~~###.##.....~~W;j W;j# 4=29999) W;jp* W;j5q W;j+F +M #### #..#.#..# ##..##### #.......◊#.#  ##.........##...#..#.~~##◊.....)..~W;jR W;jct 38 _There is a stone staircase leading up here.W;j W;j: 3W;jW;j' 20=75=6W;jW;j"W;j"1==5W;j"W;j(X4W;jl)W;jX.r63W;j /W;j;5W;j52==2W;j76W;j+<X1W;j>=W;jB7W;j ?W;jCW;jDx3=6W;j EW;jjJW;jJB5W;jZKW;jQX4W;j5SW;jW|4=3W;jXW;j*_X2W;jaW;jPeW;jeB1W;jefW;jkX0W;jlW;juqk529W;jerW;jAxn8W;j~X7W;jW;j46=6W;j`X5W;j W;jX4W;j W;jW;jr7=3W;jW;j?X2W;jW;j[X1W;jPW;jȣX0W;jW;j8=19W;jW;jX8W;jW;jxW;j۳B7W;jִW;jW;j2p9=6W;jW;jWX5W;j%W;jX4W;j.W;j#W;ja503W;j W;j_W;jB2W;j|W;jiX1W;jRW;jwX0W;j1W;j1=09W;jW;jeX8W;jW;jW;j>B7W;jW;j92W;jHM=6W;jW;j X5W;j  W;j X4W;je W;j W;j( `33W;j W;j X2W;j W;jL W;j B1W;j W;j W;jr B0W;j` W;j6 W;j r4=899W;j! W;j& W;j) X8W;j. X7W;j/ W;j5 5=6W;j6 W;j: X5W;j; W;j@ X4W;jSA W;jE W;j>F p6=3W;jF W;jK X2W;jEM W;jQ W;j R B1W;j|R W;jW X0W;jTX W;j^ 7=89W;j^ W;jc X8W;jc W;j|h X7W;j(i W;j}n W;j*p v86W;js W;jt B5W;jt W;jTy X4W;jz W;j~ 9=3W;jt W;jo X2W;jl W;jl X1W;j W;j X0W;j W;jʔ W;j: r60=79W;jŕ W;j W;j] B8W;jٛ W;j W;j X7W;j W;j `16W;j W;j W;j B5W;j: W;j. X4W;ja W;j\ W;j p2=3W;j W;j^ W;jƺ B2W;j W;jt W;j B1W;j W;j% n0W;j W;j q3=69W;j W;j X8W;j8 W;j X7W;j\ W;j k _You start resting.HP restored.W;j W;j 2744.0 (113.0)W;j( 4=546 _W;j W;j W;j{ 3W;j| W;j W;j% W;jI n5W;jے W;j B4W;jw W;jl 3=2W;jZ! 1059W;j" A  You enter the shallow water.W;jx# T7) Water W;j% W;j( N _Moving in this stuff is going to be slow.W;j2 s6) W;j7 W;j= W;j}> B5W;j? W;j1B W;jG W;jH B4W;j{I W;j L W;j:P W;jP B3W;jQ W;j?T W;jZ W;j[ B2W;j\ W;j_ W;jh X1W;ji W;jk W;jq W;jr B0W;jt W;jJw ;  There is a shaft here.W;j{ W;j| J49 _W;jx} W;j W;j W;j B8W;jn W;j W;j͈ W;jV B7W;j W;jL W;j X6W;j W;j W;jݤ X5W;j W;jf W;j X4W;j W;j W;j n3W;j1 W;j W;j5 B2W;j W;j W;j X1W;j! W;j W;j W;j B0W;je W;j W;jW W;j C39W;j{ W;j W;jP X8W;j W;js W;j W;j X7W;j W;j W;js B6W;j- W;j W;j W;j B5W;j W;j  W;j W;js B4W;j W;j= W;jY W;j B3W;jB W;ji W;j[ W;j B2W;j W;jy W;j1& X1W;j4' W;j* W;j/ W;j_0 B0W;j4 ,W;j7 W;jm8 C29W;j9 W;j: W;jl? W;j? B8W;j@ W;jC W;jH W;j#I B7W;jJ W;jL W;jO c  You encounter a yak.W;j`  ########## #.#.#..#.# ##......##. ##........## ... #..........###....$ #..........@....... #.................. #.................YShock #.................. ## #.................. ◊######......##.# Y   yak (wandering) .........#.#.#.#ß..ß# ~ ..^..........#~#ß..ß# W;jb 9.............#W;jj l83.6 (38.6).YW;j}t W;jx f4.6 (396W;j W;jʂ + _Found 18 gold pieces.W;jA  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;jbi  andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ======================== ########## Magic: 23/27 ====================---- #.#.#..#.# AC: 11Str: 5 ##......## .  EV: 15Int: 28 ##........## ...  SH: 0Dex: 15 #..........###....$  XL: 11 Next: 72% Place: Lair:2 #..........@.......  Noise: ---------  Time: 12784.6 (0.0) #..................  a) +1 lajatang #...............***  Cast: Shock;jnj.40m #...............*Y*  Zot (9826) ## #...............*** ◊######.............##.#  Y   yak (wandering) .........#.#.#.#ß..ß# ~ ..^..........#~#ß..ß# .............# _Found 18 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)W;jbandrew the UnseenDeep Elf of Vehumet ***...Health: 64/64 ========================##########Magic: 23/27 ====================----#.#.#..#.#AC: 11Str: 5##......##.EV: 15Int: 28##........## ...SH: 0Dex: 15#..........###....$XL: 11 Next: 72% Place: Lair:2#..........@.......Noise: ---------  Time: 12784.6 (0.0)#..................a) +1 lajatang#..................Cast: Shock#................*.Zot (9826) ## #.................. ◊######.............##.#Y W;j  yak (wandering) .........#.#.#.#ß..ß# ~ ..^..........#~#ß..ß# .............# _Found 18 gold pieces.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)W;j^Y.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  The yak bellows!W;jwY  W;jo===5.6 (15W;jW;j\ _The yak is severely wounded.W;jER  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j  andrew the Unseen  Deep Elf of Vehumet ***...  Health: 64/64 ======================== ########## Magic: 19/27 ================-------- #.#.#..#.# AC: 11Str: 5 ##......## .  EV: 15Int: 28 ##........## ...  SH: 0Dex: 15 #..........###....$  XL: 11 Next: 72% Place: Lair:2 #..........@.......  Noise: ===------  Time: 12785.6 (0.0) #..............***.  a) +1 lajatang #..............*Y*.  Cast:W;j7x Shock #..............***.  Zot (9825) ## #.................. ◊######.............##.#  Y   yak .........#.#.#.#ß..ß# ~ ..^..........#~#ß..ß# .............# _The yak is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 8/8)W;jL |andrew the UnseenDeep Elf of Vehumet ***...Health: 64/64 ========================##########Magic: 19/27 ================--------#.#.#..#.#AC: 11Str: 5##......##.EV: 15Int: 28##........## ...SH: 0Dex: 15#..........###....$XL: 11 Next: 72% Place: Lair:2#..........@.......Noise: ===------  Time: 12785.6 (0.0)#..................a) +1 lajatang#...............*..W;jթ Cast: Shock#..................Zot (9825) ## #.................. ◊######.............##.#Y   yak .........#.#.#.#ß..ß# ~ ..^..........#~#ß..ß# .............# _The yak is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, empty space bonus: 8/8)W;j .  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  You kill the yak!W;j )W;j 46.6 (1Shock4W;jk W;j Z _Vehumet accepts your kill.W;juW;j`vW;jwW;jBy1YW;j{W  You start resting.W;jچ20=.........................Shock...Y   yak (wandering).... ..^.W;jG0YW;j%YY 2 yaks (1 wandering)W;j|o---7.6 (13W;j@W;jW _You encounter a yak. x2W;jcG########## #.#.#..#.# ##......##....## .... ..###....$ #......... #Y #.Y #.. ### #. #◊########.# ..........#.#.#.#ß..ß# ~^..........#~#ß..ß#..## ~..~~.~~YY..YY 2 yaks (1 wandering)---82W;j########## #.#.#..#.# ##......## .....## .... ..###....$ #......... #Y. #.Y. #...### #.◊########.# ...........#.#.#.#ß..ß# ~^..........#~#ß..ß#..##~~..~~~.~~~~..≈≈≈ ~~#~~~~W;j0YW;jw.YW;j..YY 2 yaks (1 wandering)W;j1==91W;jW;jW;jJ %########## #.#.#..#.# ##......## .....##. ..###....$ #......... #Y.. #.Y.. #....### #. ###◊########.# W;jL ............#.#.#.#ß..ß# ~^..........#~#ß..ß#..##~~..~~~ ~....~~~~..≈≈≈ ~~~#~~~~≈≈ . ≈≈~~~~....~~~~~≈≈≈W;joO 0YW;jY .Y   yakW;j^ a900W;jf W;jh W;j ` #.#.#..#.# ##......## .....##. ..###....$ #......... #. #YY.. #.....### #. ####◊########.# .............#.#.#.#ß..ß# ~^..........#~#ß..ß# ............##~~..~~~ ~~.~~~~..≈≈≈ ≈~~~..#~~~~≈≈.. ≈≈≈~~~~....~~~~~≈≈≈ ≈.. ~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈W;j. 0YW;ju .Y   yakW;j@ a119W;j W;j W;j. #.#.#..#.# ##......## ... ##.## .... #.###....$W;j; #.W;j5; #.W;jg #.Y.. #W;j.Y.... # ### #.#◊######.##.# #W;jJ.#.#.#.#ß..ß# ~ #......^..........#~#ß..ß# W;j< ~W;jT........##~~..W;j ~~~~W;j.......~~~~..≈≈≈≈~~~..........#~~~~≈≈W;j..≈≈W;j c≈~~~~....~~~~~≈≈≈ ≈.. W;j<~~≈≈≈≈≈~~~~~~≈W;jFYW;jW;j.W;j{Y   yakW;jq2==2W;j:8W;j W;jEW;j #.#.#..#.# ##......## ... ##.## .... #.###....$ #. #. #.Y.. #. ## ### #.Y..... .#####◊######.##.# ##.#.#.#.#ß..ß# ~ .#......^..........#~#ß..ß# ~~.......##~~..~~~ ≈~~~........~~~~..≈≈≈≈~~~..........#~~≈≈..≈≈ ~≈≈≈≈~~~~....~~~~≈≈≈ ≈.. ~~~≈≈≈≈≈~~~~~~≈Y.Y   yak37W;jW;j W;jdy #.#.#..#.# ##......## ... ##.## .... #.###....$ #. #. #.Y.. #.# ### #.Y...... #.#####◊######.##.# .##.......#.#.#.#ß..ß# ~ ..#......^....#~#ß..ß#~......##~~..~~~≈~~~....~~~~..≈≈≈≈~~~....#~~~W;jz~≈≈..≈≈ ~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. .~~~≈≈≈≈≈~~~~~~≈W;j~.YW;j͆.Y   yakW;j3==46W;jW;jNW;jf #.#.#..#.# ##......## ... ##.## .... #.###....$ #. #. #.Y.. #.# ### #.Y. ◊#.#####◊######.##.# ..##......#.#.#.#ß..ß# ~.#......^..........#~#ß..ß#~W;j].....##~~..~~~ ~≈≈~~~.....~~~~..≈≈≈ ~≈≈≈≈~~~..#~~~~≈≈..≈≈ .~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. ..~~~≈≈≈≈≈~~~~~~≈W;jՌ.YW;j͓.Y   yakW;j`55W;j0W;jW;j, 9Y.W;j`6 W;jJ7 `64W;ji? W;jC W;jx  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;jI" #.#.#..#.#  andrew the Unseen ##......## ...  Deep Elf of Vehumet ***... ##........## ....  Health: 64/64 ======================== #..........###....$  Magic: 19/27 ================-------- #..................  AC: 11Str: 5 #..................  EV: 15W;jIInt: 28 #...............Y..  SH: 0Dex: 15 #.......***........  XL: 11 Next: 74% Place: Lair:2 W;jI #### ### #..@....*Y*........  Noise: ---------  Time: 12796.6 (0.0) W;jgJu◊#.#####◊######......***....##.#  a) +1 lajatang ..##.............#.#.#.#ß..ß# ~  Cast: Shock ...#......^..........#~#ß..ß#  Zot (9814) ~~~~.................##~~..~~~ W;jJB~≈≈~~~...............~~~~..≈≈≈  Y   yak ~≈≈≈≈~~~..........#~~~~≈≈..≈≈ W;jJ.~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. ..~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ W;jJ__You encounter a yak. x2  W;jKCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j:KAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 8/8)W;jA #.#.#..#.#andrew the Unseen##......## ... Deep Elf of Vehumet ***...##........## .... Health: 64/64 ========================#..........###....$ Magic: 19/27 ================--------#.................. AC: 11Str: 5#.................. EV: 15Int: 28#...............Y.. SH: 0Dex: 15W;jwB #.................. XL: 11 Next: 74% Place: Lair:2 #### ### #..@.....*......... Noise: ---------  Time: 12796.6 (0.0) ◊#.#####◊######.............##.# a) +1 lajatang ..##.............#.#.#.#ß..ß# ~ Cast: Shock ...#......^..........#~#ß..ß#Zot (9814) ~~~~.................##~~..~~~ W;jBC ~≈≈~~~...............~~~~..≈≈≈Y   yak ~≈≈≈≈~~~..........#~~~~≈≈..≈≈ .~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. ..~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ _You encounter a yak. x2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 8/8)W;jC@ `Y.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (empty space bonus: 8/8)  The open air twists around violently and strikes the yak!W;j H 8 W;j`I 20====7.6 (13W;jO W;jhR ^ _The yak is moderately wounded.W;j8   Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j, #.#.#..#.#  andrew the Unseen ##......## ...  Deep Elf of Vehumet ***... ##........## ....  Health: 64/64 ======================== #..........###....$  Magic: 16/27 ==============---------- #..................  AC: 11Str: 5 #..................  EV: 15Int: 28 #...............Y..  SH: 0Dex: 15 W;j-n#......***.........  XL: 11 Next: 74% Place: Lair:2 #### ### #..@...*Y*.........  Noise: ===------  Time: 12797.6 (0.0) ◊#.#####◊######.....***.....##.#  a) +1 lajatang ..##.............#.#.#.#ß..ß# ~  Cast: Shock ...#......^..........#~#ß..ß#  Zot (9813) ~~~~.................##~~..~~~ ~≈≈~~~...............~~~~..≈≈≈  Y   yak ~≈≈≈≈~~~..........#~~~~≈≈..≈≈ .~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. ..~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ _The yak is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j.(Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, empty space bonus: 8/8)W;jy#.#.#..#.#andrew the Unseen##......## ... Deep Elf of Vehumet ***...##........## .... Health: 64/64 ========================#..........###....$ Magic: 16/27 ==============----------#.................. AC: 11Str: 5#.................. EV: 15Int: 28#...............Y.. SH: 0Dex: 15#.................. XL: 11 Next: 74% Place: Lair:2 #### ### #..@....*.......... Noise: ===------  Time: 12797.6 (0.0) W;jt◊#.#####◊######.............##.# a) +1 lajatang ..##.............#.#.#.#ß..ß# ~ Cast: Shock ...#......^..........#~#ß..ß#Zot (9813) ~~~~.................##~~..~~~ ~≈≈~~~...............~~~~..≈≈≈Y   yak ~≈≈≈≈~~~..........#~~~~≈≈..≈≈ .~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. ..~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ _The yak is moderately wounded.W;jNCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  W;jPress: ? - help, Dir - move targetAim: a yak (moderately wounded, empty space bonus: 8/8)W;jY.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak.W;jrW;j3e8.6 (12W;j W;j[ _The yak is heavily wounded.W;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j  #.#.#..#.#  andrew the Unseen ##......## ...  Deep Elf of Vehumet ***... ##........## ....  Health: 64/64 ======================== #..........###....$  Magic: 12/27 ==========-------------- #..................  AC: 11Str: 5 #..................  EV: 15Int: 28 #...............Y..  SH: 0Dex: 15 #.....***..........  XL: 11 Next: 74% Place: Lair:2 #### ### #..@..*Y*..........  Noise: ===------  Time: 12798.6 (0.0) ◊#.#####◊######....***......##.#  a) +1 lajatang ..##.............#.W;j5 [40m#.#.#ß..ß# ~  Cast: Shock ...#......^..........#~#ß..ß#  Zot (9812) ~~~~.................##~~..~~~ ~≈≈~~~...............~~~~..≈≈≈  Y   yak ~≈≈≈≈~~~..........#~~~~≈≈..≈≈ .~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. ..~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ _The yak is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 8/8)W;jJ#.#.#..#.#andrew the Unseen##......## ... Deep Elf of Vehumet ***...##........## .... Health: 64/64 ========================#..........###....$ Magic: 12/27 ==========--------------#.................. AC: 11Str: 5#.................. EV: 15Int: 28#...............Y.. SH: 0Dex: 15#.................. XL: 11 Next: 74% Place: Lair:2 #### ### #..@...*........... Noise: ===------  Time: 12798.6 (0.0) ◊#.#####◊######.............##.# a) +1 lajatang ..##.............#W;jFL[32m.#.#.#ß..ß# ~ Cast: Shock ...#......^..........#~#ß..ß#Zot (9812) ~~~~.................##~~..~~~ ~≈≈~~~...............~~~~..≈≈≈Y   yak ~≈≈≈≈~~~..........#~~~~≈≈..≈≈ .~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. ..~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ _The yak is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 8/8)W;jO!.  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  You kill the yak!  Vehumet accepts your kill.  Vehumet is now extending the range of your destructive spells.W;j\(W;j4q *16====69.6 (1Shock1 _You feel your power returning.W;jwW;j{g _Your Staves skill increases to level 4!W;jW;j?W;jγW;jfW;jB0W;jx09W;jgW;j7=====8W;jPW;jW;jxB7W;jW;jW;j8==6W;jW;jX5W;jW;jfX4W;jW;j*W;jr9=3W;jW;jXW;jB2W;jW;j<W;j5s20=1W;jW;jQW;jB0W;jW;jPW;jfW _You start resting.W;j (---ShockF   cane toad (wandering)FW;jG_810.6 (11.0)F≈W;jNW;j?Z---1.6 (12799W;jaW;jFeZ _You encounter a cane toad.W;ja3≈W;j&#PFW;jS11==2.0)Shock8W;j<8W;j:W;j| ##......## .....##. ..###....$ #......... #. #Y.. #.... ##### ### #. .◊#.#####◊########.# ...##.............#.#.#.#ß..ß# ~..#......^..........#~#ß..ß# ~~~~.......##~~..~~~ .~≈≈~~~....~~~~..≈≈≈ .~≈≈≈≈~~~#~~~~≈≈.. ..~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈....~~~≈≈≈≈≈~~~~~~≈≈≈...~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~ßW;j|"W;j}37W;jV ..## #...### #......... # #. # #.Y # #.. ###### ### #. ..◊#.#####◊######## ....##..........@..#.#.#.#ß..ß# ..#^..........#~#ß..ß# ~~~~.........##~~..~~~ ..~≈≈~~~.~~~~..≈≈≈ ..~≈≈≈≈~~~#~~~~≈≈.. ...~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈....~~~≈≈≈≈≈~~~~~~≈≈≈...~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~ß.##~~~~~~~~~...ß.W;j W;j 2==46W;j W;j W;j' , ..### #...... ## #... <# #..Y .# #... .###### ### #. ...◊#.#####◊########...##.............#.#.#.#ß..ß# ..#^..@.......#~#ß..ß#~~~~.......##~~..~~~.~≈≈~~~.~~~~..≈≈≈ )..~≈≈≈≈~~~#~~~~≈≈....~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈....~~~≈≈≈≈≈~~~~~~≈≈≈ #......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~ß #......##~~~~~~~~~...ß. #........#..~~~~~~~~~.........W;j W;j $ `55W;j* W;j, W;j; #... ### #... .<# #... ..# #... ..###### ### # ....◊#.#####◊#######...##.............#.#.#.#ß..ß..#^..........#~#ß..ß#~~~~.......##~~..~~.~≈≈~~~.~~~~..≈≈ .)..~≈≈≈≈~~~#~~~~≈≈.. .....~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈.. #.....~~~≈≈≈≈≈~~~~~~≈≈≈ ##......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~ß ≈#......##~~~~~~~~~...ß. ≈#........#..~~~~~~~~~......... ≈#......÷...###..W;jW;j`64W;j W;jW;j# _W;j 3==3W;jR W;j5 W;j B2W;jD W;jL W;j 4==1W;j 0W;j~ W;j C89W;j W;j W;j 5==8W;j W;j W;j( _You start resting.A cane toad comes into view.W;j[: FShockF   cane toad (wandering)W;jb ]22.6 (6F~W;jmm W;j$t l3.6 (77 _W;j;} W;j= W;j<F.W;jW;j6==4.6 (16W;jW;jW;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;jf #............... andrew the Unseen ####............... Deep Elf of Vehumet ****.. .<##............... Health: 64/64 ======================== ..##............... Magic: 22/27 ===================----- ..###### ### #............... AC: 11Str: 5 ....◊#.#####◊######.............# EV: 15Int: 28 ......##.............#.#.#.#ß..ß# SH: 0Dex: 15 .......#......^..........#~#ß..ß# XL: 11 Next: 76% Place: Lair:2 ....~~~~........@...***..##~~..~~ Noise: ---------  Time: 12824.6 (0.0) ....~≈≈~~~..........*F*..~~~~..≈≈ a) +1 lajatang .)..~≈≈≈≈~~~........**W;jg[33m#~~~~≈≈..≈≈ Cast: Shock .....~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈..  Zot (9786) #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ ##......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~ß  F   cane toad (wandering) ≈#......##~~~~≈≈≈≈≈≈~~~~~...ß. ≈#........#..~~~~~~~~~......... ≈#.............÷...###.......... _A cane toad comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 7/8)W;jOE#............... andrew the Unseen ####............... Deep Elf of Vehumet ****.. .<##............... Health: 64/64 ======================== ..##............... Magic: 22/27 ===================----- ..###### ### #............... AC: 11Str: 5 ....◊#.#####◊######.............# EV: 15Int: 28 ......##.............#.#.#.#ß..ß# SH: 0Dex: 15 .......#......^..........#~#ß..ß# XL: 11 Next: 76% Place: Lair:2 W;jP....~~~~........@........##~~..~~ Noise: ---------  Time: 12824.6 (0.0) ....~≈≈~~~...........*...~~~~..≈≈ a) +1 lajatang .)..~≈≈≈≈~~~..........#~~~~≈≈..≈≈ Cast: Shock .....~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈..Zot (9786) #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ ##......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~ßF   cane toad (wandering) ≈#......##~~~~≈≈≈≈≈≈~~~~~...ß. ≈#........#..~~~~~~~~~......... ≈#.............÷...###.......... _A cane toad comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 7/8)W;j.N F.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (wandering, hasn't noticed you, empty space bonus: 7/8)  The open air twists around violently and strikes the cane toad!W;jW |F  W;jW o===5.6 (15W;j_ W;jb d _The cane toad is moderately wounded.W;jA  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j  #............... andrew the Unseen ####............... Deep Elf of Vehumet ****.. .<##............... Health: 64/64 ======================== ..#W;j^ #............... Magic: 18/27 ================-------- ..###### ### #............... AC: 11Str: 5 ....◊#.#####◊######.............# EV: 15Int: 28 ......##.............#.#.#.#ß..ß# SH: 0Dex: 15 .......#......^....***...#~#ß..ß# XL: 11 Next: 76% Place: Lair:2 ....~~~~........@..*F*...##~~..~~ Noise: ===------  Time: 12825.6 (0.0) ....~≈≈~~~.........***...~~~~..≈≈ a) +1 lajatang .)..~≈≈≈≈~~~..........#~~~~≈≈..≈≈ Cast: Shock W;j .....~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈..  Zot (9785) #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ ##......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~ß  F   cane toad W;j ≈#......##~~~~≈≈≈≈≈≈~~~~~...ß. ≈#........#..~~~~~~~~~......... ≈#.............÷...###.......... W;jz[_The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 8/8)W;j E#............... andrew the Unseen ####............... Deep Elf of Vehumet ****.. .<##............... Health: 64/64 ======================== ..##............... Magic: 18/27 ================-------- ..###### ### #............... AC: 11Str: 5 ....◊#.#####◊######.............# EV: 15Int: 28 ......##.............#.#.#.#ß..ß# SH: 0Dex: 15 .......#......^..........#~#ß..ß# XL: 11 Next: 76% Place: Lair:2 W;j....~~~~........@...*....##~~..~~ Noise: ===------  Time: 12825.6 (0.0) ....~≈≈~~~...............~~~~..≈≈ a) +1 lajatang .)..~≈≈≈≈~~~..........#~~~~≈≈..≈≈ Cast: Shock .....~~≈≈≈≈~~~~....~~~~~≈≈≈≈≈..Zot (9785) #.....~~~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈ ##......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~ßF   cane toad ≈#......##~~~~≈≈≈≈≈≈~~~~~...ß. W;jQ≈#........#..~~~~~~~~~......... ≈#.............÷...###.......... _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  W;j!tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 8/8)W;jh.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!!  You kill the cane toad!  Vehumet accepts your kill.W;jN(W;j9806.6 (1Shock4W;jBW;j4 _You feel your power returning.W;j_W;j`W;j'bW;jhW;j}is20=3W;jPpW;j8qW;jqB2W;jsW;jvW;jv1==1W;j.xW;j|W;j+}B0W;j}W;j+W;jC79W;jW;j2==8W;jCW;j"W;jfB7W;jW;jZW;jS3==W;j3:6W;jٍW;jW;jB5W;jW;jW;jRB4W;jךW;j^W;j4==3W;jW;jiW;jȥB2W;j5W;jW;j 5==1W;jثW;jW;j B0W;jW;jδW;jUC69W;j`W;j`6==8W;jW;jxW;jοB7W;jW;j;n _You start resting.Magic restored.W;js(---W;jr0437.0)W;jt7==---4.6 (186 _W;jW;jt W;jnW;j`W;j+W;jW;j!W;je5W;j/B4W;jWW;jW;jW;jB3W;jW;jW;jbW;jT=2W;jW;j8W;jW;jB1W;j W;j[W;j*W;jB0W;jW;j(W;jW;j;C59W;jIW;jW;jW;jmB8W;jW;j1W;jW;jB7W;jW;jW;jW;jB6W;jcW;jJW;j{W;jB5W;j+W;jW;jW;j-e  A yak comes into view.W;jQ: ########## #.#.#..#.# ##......## ...  ##.## ....  #....###....$  #..........Y  #......  #........ Shock #.................. # #.................. ◊######.............##.# Y   yak (wandering) .........#.#.#.#ß..ß#  W;jB ..^..........#~#ß..ß# .....##~~..~~~W;j-55.6 (11W;jdm6.6 (124 _W;jW;j9W;jF.YW;jbW;j?k7.0)3W;j!W;jW;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j'  andrew the Unseen  Deep Elf of Vehumet ****..  Health: 64/64 ======================== ########## Magic: 23/27 ====================---- #.#.#..#.# AC: 11Str: 5 ##......## ...  EV: 15Int: 28 ##........## ....  SH: 0Dex: 15 #..........###....$  XL: 11 Next: 80% Place: Lair:2 #..........@....***  Noise: ---------  Time: 12857.6 (0.0) #...............*Y*  a) +1 lajatang #...............***  Cast: W;j)w[mShock #..................  Zot (9753) ## #.................. ◊######.............##.#  Y   yak (wandering) .........#.#.#.#ß..ß# ~ ..^..........#~#ß..ß# .............##~~..~~~ _A yak comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)W;jandrew the UnseenDeep Elf of Vehumet ****..Health: 64/64 ========================##########Magic: 23/27 ====================----#.#.#..#.#AC: 11Str: 5##......## ...EV: 15Int: 28##........## ....SH: 0Dex: 15#..........###....$XL: 11 Next: 80% Place: Lair:2#..........@.......W;jNoise: ---------  Time: 12857.6 (0.0)#................*.a) +1 lajatang#..................Cast: Shock#..................Zot (9753) ## #.................. ◊######.............##.#Y   yak (wandering) .........#.#.#.#ß..ß# ~ ..^..........#~#ß..ß# .............##~~..~~~ _A yak comes into view.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)W;jqY.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!  The yak bellows!W;j&wY  W;jo===8.6 (12W;jW;jY[ _The yak is heavily wounded.W;j2@ ########## #.#.#..#.# ##......## .....## .... ..###....$ #......... #.........Y.. #......... #..... ### #.... #◊######.##.# ..........#.#.#.#ß..ß# ~^..........#~#ß..ß#.....##~~..~~~..~~~~..≈≈≈W;jA 9Y.W;jNK W;jgL j---91W;jqR W;jT W;j########## #.#.#..#.# ##......## .....## .... ..###....$ #......... #Y... #..... #.### #.◊########.# ...........#.#.#.#ß..ß# ~^..........#~#ß..ß# ..##~~..~~~.~~~~..≈≈≈ ~~#~~~~≈≈..W;jG.YW;jW;jʴ4=---600W;jW;jW;j* ########## #.#.#..#.# ##......## ... ##.## .... #.###....$ #. #. #.Y.... #. ### #.#◊######.##.#...#.#.#.#ß..ß# ~.^..........#~#ß..ß#......##~~..~~~ ~.......~~~..≈≈≈ ~~~.#~~~~≈≈..≈≈W;j.9Y.W;j5W;jh6a149W;jD<W;jb>W;j #### #.#.#..#.# ##......## ... ##.## .... #.###....$ #. #. #.Y..... #. ### #.#◊######.##.#.#.#.#.#ß..ß# ~.^..........#~#ß..ß#.......##~~..~~ ~~..~~~~..≈≈≈ ≈~~~.#~~~~≈≈..≈≈W;j9Y.W;j,W;j5==28W;jW;jW;j=  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;jP   andrew the Unseen ##########  Deep Elf of Vehumet ****.. #.#.#..#.#  Health: 64/64 ======================== ##......## ...  Magic: 21/27 ==================------ ##........## ....  AC: 11Str: 5 #..........###....$  EV: 15Int: 28 #..................  SH: 0Dex: 15 #..........***.....  XL: 11 Next: 80% Place: Lair:2 #......@...*Y*.....  Noise: ---------  Time: 12862.6 (0.0) #..........***.....  a) +1 lajatang  ### #..............W;j`Q ....  Cast: Shock ####◊######.............##.#  Zot (9748) .............#.#.#.#ß..ß# ~ ......^..........#~#ß..ß#  Y   yak .................##~~..~~~ ~~...............~~~~..≈≈≈ ≈~~~..........#~~~~≈≈..≈≈ _The yak is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 8/8)W;jFandrew the Unseen##########Deep Elf of Vehumet ****..#.#.#..#.#Health: 64/64 ========================##......## ...Magic: 21/27 ==================------##........## ....AC: 11Str: 5#..........###....$EV: 15Int: 28#..................SH: 0W;jDex: 15#..................XL: 11 Next: 80% Place: Lair:2#......@....*......Noise: ---------  Time: 12862.6 (0.0)#..................a) +1 lajatang### #..................Cast: Shock ####◊######.............##.#Zot (9748) .............#.#.#.#ß..ß# ~ ......^..........#~#ß..ß#Y   yak .................##~~..~~~ ~~...............~~~~..≈≈≈ ≈~~~..........#~~~~≈≈..≈≈ _The yak is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetW;jtAim: a yak (heavily wounded, empty space bonus: 8/8)W;jX†  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  You kill the yak!  Vehumet accepts your kill.W;j(W;j4===2===3.6 (1Shock7W;jW;j4 _You feel your power returning.W;j W;j W;j W;j 6W;j 5====5W;j W;jZ X4W;j W;jx W;j 6==3W;j W;j) W;j :2W;j W;j X1W;j W;ja n _You start resting.Magic restored.W;j (---W;jl9 +9.6 (6W;jH 7==---70.6 (70 _W;jN W;jQ W;j 3W;jt W;j W;j 39W;j X8W;j W;j W;jR W;j B7W;j W;j W;j W;jX T=6W;j W;j] W;j W;j4 X5W;j W;jy W;j B4W;j W;j W;j W;jX B3W;jX W;j W;j! X2W;j W;j W;j W;j B1W;jS W;jY! W;j$ X0W;j% W;jZ& W;j( Y29W;j) W;j<* W;j 4 t ######### #### .#.#..#.# ###..## #......## #.....## ........## ###.# .........###....@....# .............# .......... ..........†# ...................##.#.~~## ..#.#.#.#ß..ß#~~~~~~~ ~~ ......#~#ß..ß# ≈≈W;j0C 81.6 (11.0)  You now have enough gold to buy a potion of curing on D:5.  You can access your shopping list by pressing '$'.W;jI f2.6 (128W;jN W;jQ > _You now have 54 gold pieces (gained 18).W;jVW;jW;jW;jW;jW;j7W;jqB6W;j:W;jW;jX5W;jW;jW;jW;jJB4W;jW;jhW;jX3W;jW;jW;j  #### #### .#.# ###..## ..## #.....#### ..## ##......#.# . ....###.........# ...........###P.............7.6 (5.0)†............#..............>##.#.~~##.~###.#ß..ß#~~~~~~~ ~~~ #~#ß..ß#~~~~≈≈ ≈~~~ .##~~..~~~≈≈≈≈≈ ≈≈≈≈~~~~~..≈≈≈W;j W;je8.6 (62W;jW;j8!; _Found a stone staircase leading down.W;jչ3W;jW;jW;jW;jB1W;j,W;jW;jB0W;j3W;jbW;j&W;jC19W;jW;jW;jn  You encounter a water moccasin.W;jK# ####  ###..## #####  #.....#### #.... # ##......#.# #... ###...# ###......###P........†#......Shock..............>...S...##.#.~~##.~##....##S   water moccasin (asleep) ß..ß#~~~~~~~~~~~ ...## ß..ß#~~~~≈≈≈≈≈~~~~..P# W;j J~..~~~≈≈≈≈≈≈≈≈≈≈≈~~~.#W;ja,91.6 (3W;jl2.6 (48 _W;j W;j #### ###..## ##.....#### #.....#  ##......#.# ##..# ###.###P..... †.#..........>...S.##.#.~~##.~##....##.# ..ß#~~~~~~~~~~~#...## # ..ß#~~~~≈≈≈≈≈~~~~..P# W;j: W;jC e3.6 (17W;j W;j= W;jq  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;jh  andrew the Unseen  Deep Elf of Vehumet ****..  Health: 64/64 ========================  #### Magic: 23/27 ====================----  ###..## ######  AC: 11Str: 5  #.....#### #.....#  EV: 15Int: 28  ##......#.# ##.......  SH: 0Dex: 15 ##.........# ###........  XL: 11 Next: 82% Place: Lair:2 ...........###P.@.......  Noise: ---------  Time: 12893.6 (0.0) ........................  a) +1 lajatang †............#..........  Cast: Shock .....................***  ;ji/7mZot (9717) ..................>..*S* ...##.#.~~##.~##....##*#  S   water moccasin (asleep) ..ß#~~~~~~~~~~~#...## # ..ß#~~~~≈≈≈≈≈~~~~..P# ..~~~≈≈≈≈≈≈≈≈≈≈≈~~~.# _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 6/8)W;j \andrew the UnseenDeep Elf of Vehumet ****..Health: 64/64 ========================####Magic: 23/27 ====================----###..########AC: 11Str: 5#.....#### #.....#EV: 15Int: 28  ##......#.# ##.......SH: 0Dex: 15 ##.........# ###........XL: 11 Next: 82% Place: Lair:2 ...........###P.@.......Noise: ---------  Time: 12893.6 (0.0) ........................a) +1 lajatang †............#..........Cast: Shock ........................Zot (9717) W;j ..................>...*. ...##.#.~~##.~##....##.#S   water moccasin (asleep) ..ß#~~~~~~~~~~~#...## # ..ß#~~~~≈≈≈≈≈~~~~..P# ..~~~≈≈≈≈≈≈≈≈≈≈≈~~~.# _You encounter a water moccasin.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 6/8)W;j S.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!S.W;jg zS  W;j: o===4.6 (16W;js' W;jF* g _The water moccasin is severely wounded.W;jC  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j<  andrew the Unseen  Deep Elf of Vehumet ****..  Health: 64/64 ========================  #### Magic: 19/27 ================--------  ###..## ######  AC: 11Str: 5  #.....#### #.....#  EV: 15Int: 28  ##......#.# ##.......  SH: 0Dex: 15 ##.........# ###........  XL: 11 Next: 82% Place: Lair:2 ...........###P.@.......  Noise: ===------  Time: 12894.6 (0.0) ........................  a) +1 lajatang W;j>x†............#.....***..  Cast: Shock ...................*S*..  Zot (9716) ..................>***.. ...##.#.~~##.~##....##.#  S   water moccasin ..ß#~~~~~~~~~~~#...## # ..ß#~~~~≈≈≈≈≈~~~~..P# ..~~~≈≈≈≈≈≈≈≈≈≈≈~~~.# _The water moccasin is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (severely wounded, empty space bonus: 8/8)W;jynandrew the UnseenDeep Elf of Vehumet ****..Health: 64/64 ========================####Magic: 19/27 ================--------###..########AC: 11Str: 5#.....#### #.....#EV: 15W;j+Int: 28  ##......#.# ##.......SH: 0Dex: 15 ##.........# ###........XL: 11 Next: 82% Place: Lair:2 ...........###P.@.......Noise: ===------  Time: 12894.6 (0.0) ........................a) +1 lajatang †............#..........Cast: Shock W;j....................*...Zot (9716) ..................>..... ...##.#.~~##.~##....##.#S   water moccasin ..ß#~~~~~~~~~~~#...## # ..ß#~~~~≈≈≈≈≈~~~~..P# ..~~~≈≈≈≈≈≈≈≈≈≈≈~~~.# W;jY_The water moccasin is severely wounded.W;j!NCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  W;jQPress: ? - help, Dir - move targetAim: a water moccasin (severely wounded, empty space bonus: 8/8)W;jby†  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!  Vehumet accepts your kill.W;j)W;j> :22===W;jR35.6 (1Shock5W;jJ _You feel your power returning.W;j/IW;j:4W;jw;B3W;j<W;jnA3====2W;jBW;jIFW;jFB1W;jEHW;jL4==0W;jPNW;jSY09W;j3TW;jXX8W;j6YW;jp]W;j]5==7W;jk_W;jLbX6W;jYcW;jXhW;jh6==5W;jiW;jlW;jAmB4W;jonW;jrW;j1sB3W;j>tW;jun _You start resting.Magic restored.W;j>(---W;jo19072.0)W;j7==---8.6 (132 _W;jW;jIW;j{W;j%W;jW;j9W;jW;j$n1W;j%X0W;j&W;j)W;j-W;j.D699W;jJ/W;j 3W;j7W;j7T=8W;j9W;j;W;j@W;jAB7W;jAW;jCW;jGW;jXHB6W;jIW;jVKW;jOW;jSPB5W;j(QW;jSW;jVW;jLWB4W;jXW;jYW;j]W;j ^B3W;j\_W;jaW;j eW;jeB2W;jfW;jJhW;jlX1W;jmW;jMpW;jttW;jtB0W;juW;jwW;j0|W;j|C89W;j}W;j~W;j[W;j΂B8W;jW;jYW;jBW;jB7W;jJW;jW;j<W;jB6W;j0W;jW;jX5W;j:W;jW;jW;jB4W;jW;jW;j!X3W;j-W;jW;jW;jB2W;jcW;jW;jW;jB1W;jW;j+W;jvW;jɺB0W;j»W;jW;jW;jC79W;j<W;jW;jW;jsB8W;joW;jW;j3W;jB7W;jW;jW;jW;jXB6W;jW;jn5W;jW;j W;j1W;jB4W;jW;j6W;j2X3W;j W;jW;jX2W;jW;jW;jW;jB1W;jW;jYW;j W;jwB0W;jW;jW;jW;jC69W;j W;jW;j W;j B8W;j W;ju W;jW;jB7W;jW;j{W;jW;j^B6W;jW;jW;j>c  You encounter a yak.W;j>*#.#...#....#  #..........##  #...........#  .............##   ..............#   ...........#   .........##   .........#   .......@#   #   ........#  Shock #   ..#   ........#   Y   yak (wandering) ........#   ..Y.....#    ;j*11;76HW;j|5_44.6 (36Y.W;j_6*YW;j>wY 2 yaks (wandering)W;jf5.6 (375W;j W;jT _You encounter a yak.W;j r#####........# #.#...#.... #.## #.# .##.....#....##.   yak...Y.....#W;j 4W;j *.W;j Y W;j 6.6 (1.0)Shock4W;jf W;j 0 _The yak leaves your sight.W;js  #.#...#....#..........##. ..#.# # #  YY 2 yaks (wandering)..YY....# W;jgf..YW;jz   yakW;jn7Shock3 _The yak leaves your sight.W;j 1YW;j< +.W;j +YW;jY wY 2 yaks (wandering)W;j. `82W;j4 W;j4 W _You encounter a yak. x2W;jAY.W;jf8.YW;j%aY1 wandering)W;jVi==91W;jYW;jd9 _The yak bellows! You hear a bellow!W;jMU )#####........# #.#...#.... ## # ##...#..#.   yak...Y....Y...#W;jW @Y.W;jY ?Y.W;j^ W;j` j--500W;je W;j)h W;jy.#.P#...#.#.### #####........# #.#...#.... ## # #...#..##..Y.W;j?Y.W;jW;j|--159W;j<W;j_W;j ............# .#.P#...#.#.### #####........##  #.#...#....#  #.##  #.#  # ...# ..#  .## .# .# .# W;jV..# Y# .#  .# W;jOW;j`28W;jW;jW;j` ###.....####  ............# .#.P#...#.#.### #####........##  #.#...#....#  #.##  #.#  # ...# ..# .## .# W;j.# .# ..# %Y# .# W;jAY.W;jW;j`37W;jX8%W;j . _Found a medusa talisman.W;jh6 #.#...P#  ###.....####  ............# .#.P#...#.#.### #####........##  ##.#...#....#  #.##  #.#  W;j7# ...# ..# .## .# .# ...# .Y.# %.# W;j8AY.W;j:AY.W;j@W;jL`46W;jRW;j_UW;j:_ {~~~.# ##..##  #.#...P#  ###.....####  ............# .#.P#...#.#.### #####........##  ##.#...#....#  .#.##  #.#  # ..# ..# #.## #....# #Y..# #.# ..# W;jc AY.W;joi W;j{ `55W;jA W;j} W;j2[..P# #....# ≈~~~.# ####..##  #.#...P#  ###.....####  ............# .#.P#...#.#.### #####........##  ##.#...#....#  .#.##  #.#  # .# ...# .#.....##  #Y...#  #.# #.# W;j]BY.W;jdW;j;n`64W;jtW;jvW;j #...#########...# ~~..P# #.... ≈~~~.# ####..# #.#...P#  ###.....####...........# .#.P#...#.#.### #####........## ##.#.@.#.....## # ##.......Y...##W;jUAY.W;jmW;j `73W;jxW;jHW;jC  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;js#...#########...## andrew the Unseen ~~..P# #....# Deep Elf of Vehumet ****.. ≈~~~.# ####..## Health: 64/64 ======================== #.#...P# Magic: 23/27 ====================---- ###.....####  AC: 11Str: 5 ............#  EV: 15Int: 28 .#.P#...#.#.###  SH: 0Dex: 15 #####........##  XL: 11 Next: 83% Place: Lair:2 ##.#.@.#....#  Noise: ---------  Time: 12957.6 (0.0) .#..........##  a) +1 lajatang;j0;10m #...........#  Cast: Shock .............##  Zot (9653)  .......***....#  .......*Y*....#  Y   yak .#.....***...##  #...........#  #...........# _Found a medusa talisman.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 8/8)W;joa#...#########...##  andrew the Unseen ~~..P##....#  Deep Elf of Vehumet ****.. ≈~~~.# ####..##  Health: 64/64 ========================#.#...P#  Magic: 23/27 ====================----###.....####   AC: 11Str: 5............#   EV: 15Int: 28.#.P#...#.#.###   SH: 0Dex: 15#####........##   XL: 11 Next: 83% Place: Lair:2##.#.@.#....#   Noise: ---------  Time: 12957.6 (0.0).#..........;jbm##   a) +1 lajatang#...........#   Cast: Shock.............##   Zot (9653) ..............#  ........*.....#   Y   yak.#...........##  #...........#  #...........#  _Found a medusa talisman.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  W;jblPress: ? - help, Dir - move targetAim: a yak (empty space bonus: 8/8)W;j]hY.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (empty space bonus: 8/8)  The open air twists around violently and strikes the yak!W;jd9 W;jno===8.6 (12W;jtW;jw^ _The yak is moderately wounded.W;jq  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j p#...#########...## andrew the Unseen ~~..P# #....# Deep Elf of Vehumet ****.. ≈~~~.# ####..## Health: 64/64 ======================== #.#...P# Magic: 19/27 ================-------- ###.....####  AC: 11Str: 5 ............#  EV: 15Int: 28 .#.P#...#.#.###  SH: 0Dex: 15 #####........##  XL: 11 Next: 83% Place: Lair:2 W;j_ ##.#.@.#....#  Noise: ===------  Time: 12958.6 (0.0) .#..........##  a) +1 lajatang #...........#  Cast: Shock .......***...##  Zot (9652)  .......*Y*....#  .......***....#  Y   yak .#...........##  #...........#  #...........# _The yak is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  W;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetW;j Aim: a yak (moderately wounded, empty space bonus: 8/8)W;j#...#########...##  andrew the Unseen ~~..P##....#  Deep Elf of Vehumet ****.. ≈~~~.# ####..##  Health: 64/64 ========================#.#...P#  Magic: 19/27 ================--------###.....####   AC: 11Str: 5............#   EV: 15Int: 28W;j.#.P#...#.#.###   SH: 0Dex: 15#####........##   XL: 11 Next: 83% Place: Lair:2##.#.@.#....#   Noise: ===------  Time: 12958.6 (0.0).#..........##   a) +1 lajatang#...........#   Cast: Shock.............##   Zot (9652) ........*.....#  ..............#   Y   yak.#...........##  W;j)#...........#  #...........#  _The yak is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;jQAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetW;jvwAim: a yak (moderately wounded, empty space bonus: 8/8)W;jA~Y.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!W;j9 W;j܎20=9.6 (11W;jW;jW _The yak is almost dead.W;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j#...#########...## andrew the Unseen ~~..P# #....# Deep Elf of Vehumet ****.. ≈~~~.# ####..## Health: 64/64 ======================== #.#...P# Magic: 16/27 ==============---------- ###.....####  AC: 11Str: 5 ............#  EV: 15Int: 28 .#.P#...#.#.###  SH: 0Dex: 15 #####........##  XL: 11 Next: 83% Place: Lair:2 ##.#.@.#....#  Noise: ===------  Time: 12959.6 (0.0) .#..........##  a) +1 lW;jajatang #.....***...#  Cast: Shock .......*Y*...##  Zot (9651)  .......***....#  ..............#  Y   yak .#...........##  #...........#  #...........# _The yak is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetW;jxAim: a yak (almost dead, empty space bonus: 8/8)W;j #...#########...##  andrew the Unseen ~~..P##....#  Deep Elf of Vehumet ****.. ≈~~~.# ####..##  Health: 64/64 ========================#.#...P#  Magic: 16/27 ==============----------###.....####   AC: 11Str: 5............#   EV: 15Int: 28.#.P#...#.#.###   SH: 0Dex: 15#####........##   XL: 11 Next: 83% Place: Lair:2##.#.@.#....#   Noise: ===------  Time: 12959.6 (0.0).#;j< 32m..........##   a) +1 lajatang#...........#   Cast: Shock........*....##   Zot (9651) ..............#  ..............#   Y   yak.#...........##  #...........#  #...........#  _The yak is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, empty space bonus: 8/8)W;j   Press: ? - help, Dir - move targetAim: a yak (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  W;j> You kill the yak!  Vehumet accepts your kill.  Vehumet offers you knowledge of Yara's Violent Unravelling.W;j /  --more--W;j 1.W;j SW;j 560.6 (1Shock0 _W;j W;j g _Your Staves skill increases to level 5!W;jW;jW;jW;jW;jIC49W;jU&7=8W;j*W;j*B7W;j2,W;jA1W;jd28==6W;jQ3W;j7W;j$8B5W;jC9W;j2=W;j=B4W;jp>W;jBW;jBr9=3W;jDW;jzHW;joIB2W;jIW;jLW;jMs20=1W;j[NW;jTX0W;jTW;j>YW;jYC39W;jqZW;je^W;j^1==8W;j_W;jdX7W;jeW;jiW;jj2==6W;jjkW;jxpW;jpB5W;jqW;juW;j9vB4W;j%wW;j{W;jm{3==3W;j|W;jW;jB2W;jW;j i4==W;j:1W;jnW;jW;jB0W;j W;jǒY29W;jԓW;jW;jDS5==W;jn:8W;jW;jpW;j͞B7W;jcW;jyW;j#6W;jj==6W;jW;jW;j[B5W;jW;jrW;jӯB4W;jW;jƴn _You start resting.Magic restored.W;j0(---W;j 086.6 (26.0)W;j&7==---7.6 (273 _W;jW;j}W;j W;j i Spells (Memorise)TypeFailure Level  a - Yara's Violent Unravelling Hexes/Alchemy 7% 5b - FoxfireConjuration/Fire1%1  c - Kiss of DeathConjuration/Necromancy 1%1  d - Momentum StrikeConjuration/Translocation 1%2  e - GloomHexes/Necromancy2% 3  f - ApportationTranslocation3%W;jă 1  g - Ozocubu's ArmourIce12% 3  h - Teleport OtherTranslocation12% 3  i - Summon ForestSummoning/Translocation 71% 5  j - Spellspark ServitorConjuration/Forgecraft 99% 7  k - Borgnjor's RevivificationNecromancy100% 8 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitW;jV<W;j>W;jF #...#########...##  andrew the Unseen ~~..P##....#  Deep Elf of Vehumet ****.. ≈~~~.# ####..##  Health: 64/64 ========================W;j)G#.#...P#  Magic: 27/27 ========================###.....####   AC: 11Str: 5............#   EV: 15Int: 28.#.P#...#.#.###   SH: 0Dex: 15#####........##   XL: 11 Next: 85% Place: Lair:2W;jGL##.#.@.#....#   Noise: ---------  Time: 12987.6 (0.0).#..........##   a) +1 lajatang#...........#   Cast: Shock.............##   Zot (9623) ..............#  ..............#   .#...........##  W;jH #...........#   #...........#   You kill the yak!Vehumet accepts your kill. _Vehumet offers you knowledge of Yara's Violent Unravelling. W;jH_Your Staves skill increases to level 5! _You start resting. _Magic restored.W;jQUW;jWMemorise Yara's Violent Unravelling, consuming 5 spell levels and leaving 3? Y - Yes W;jjW' N - NoW;jwW;j$#...#########...##  andrew the Unseen ~~..P##....#  Deep Elf of Vehumet ****.. ≈~~~.# ####..##  Health: 64/64 ========================#.#...P#  Magic: 27/27 ========================###.....####   AC: 11Str: 5............#   EV: 15Int: 28.#.P#...#.#.###   SH: 0Dex: 15W;j0#####........##   XL: 11 Next: 85% Place: Lair:2##.#.@.#....#   Noise: ---------  Time: 12987.6 (0.0).#..........##   a) +1 lajatang#...........#   Cast: Shock.............##   Zot (9623) ..............#  ..............#   .#...........##   #...........#   #...........#   You kill the yak!Vehumet accepts your kill. _Vehumet offers you knowledge of Yara's Violent Unravelling. W;j$_Your Staves skill increases to level 5! _You start resting. _Magic restored.W;je8.6 (12W;j=W;jz _This spell is dangerous to cast!Vehumet grants you knowledge of Yara's Violent Unravelling.W;je9.6 (21W;j W;j&W;j/1f90.6 (30W;j[6W;jv>W;jHf1.6 (419W;jMW;jUW;j_e2.6 (58W;jdW;jlW;jve3.6 (67W;j{W;j  _You start memorising the spell. You continue memorising. x5  You finish memorising.  You add the spell Yara's Violent Unravelling to your library.W;jW;j֗W;jL _Spell assigned to 'j'.W;jtu W;jw  Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  W;jLx c - SwiftnessAir1%3  d + AirstrikeAir1% 4 e - Poisonous VapoursAlchemy/Air1%1  f - JinxbiteHexes1%W;jx 2  g - Confusing TouchHexes1%3  h - Inner FlameHexes/Fire1%3  i - Cause FearHexes2%4  j - Yara's Violent UnravellingHexes/Alchemy7%W;j y 5 W;jEy Select a spell to describe [?] help [!]/[I] toggle spell headersW;jl6Power Damage Range Noise 100% 1d9 7 Almost silent94% 3-7/arc 1 Quiet65%N/AN/A Quiet32%2d(5-21) 7 A bit loud100% 1d44 Almost silent100% 2d4N/A Quiet52% N/AN/A Quiet33% N/A7 Quiet26% N/A7 A bit loud16% 3d87 Very loudW;j Yara's Violent Unravelling If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are W;jparticularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately. Level: 5 Schools: Hexes/Alchemy Fail: 7%  Power: 16% Damage: 3d8 (max 3d36)  Range: 7  Noise: Very loud Miscasting this spell causes magic contamination and also either slows you or poisons you. Vehumet supports the use of this spell. W;jpThis spell would have no effect right now because you can't see any hostile targets that would be affected.W;j Your spells (describe)Power Damage Range Noise a - Shock100%1d97Almost silent  b - Static Discharge94% 3-7/arc 1 Quiet  c - Swiftness65% N/A N/A Quiet  d + Airstrike32% 2d(5-21) 7 A bit loud  e - Poisonous Vapours100% 1d4 4 Almost silent  f - Jinxbite100% 2d4 N/A Quiet  g - Confusing Touch52% N/A N/A Quiet  h - Inner Flame33%N/A7Quiet  i - Cause Fear26% N/A 7A bit loud  j - Yara's Violent Unravelling 16% 3d8 7 Very loud Select a spell to describe [?] help [!]/[I] toggle spell headersW;j<| W;jU #...#########...##  andrew the Unseen ~~..P#W;jF #....#  Deep Elf of Vehumet ****.. ≈~~~.# ####..##  Health: 64/64 ========================#.#...P#  Magic: 27/27 ========================###.....####   AC: 11Str: 5............#   EV: 15Int: 28.#.P#...#.#.###   SH: 0Dex: 15#####........##   XL: 11 Next: 85% Place: Lair:2##.#.@.#....#   Noise: ---------  Time: 12993.6 (0.0).#..........##   a) +1 lajatang#........W;j ....#   Cast: Shock.............##   Zot (9617) ..............#  ..............#   .#...........##   #...........#   #...........#    _This spell is dangerous to cast!Vehumet grants you knowledge of Yara's Violent Unravelling. _You start memorising the spell. You continue memorising. x5  You finish memorising.  You add the spell Yara's Violent Unravelling to your library. _Spell assigned to 'j'.W;jd W;j• W;j& W;j W;j*W;jW;jW;j ##Zot (9617) ...##...........# #...........#    _Unknown command.W;jKMW;jtNW;j]OW;jVW;jj6 _W;jX5W;jbW;j<W;je  A yak comes into view.W;jt #.#...P#  ###.....####  ............#  .#.P#...#.#.###  #####........##  # ##.#...#....#  #.#..........## ##.##...........# .......@........## .......# ......# Shock##..#...##  ## #..#  #..# Y   yak (wandering) #...# W;j  ◊Y...#   %...#  W;j>L5.6 (2.W;jY W;j6.6 (3Shock4W;jW:%W;j\0 _The yak leaves your sight.W;jMW;jMW;jNW;jRW;j_3W;jo`:2W;j`W;jeW;jYiW;jiB1W;jjW;jlW;jpW;jqB0W;jqW;j{sW;jwW;jhxC[40m09W;jyW;j~}W;jW;j5B8W;jW;jW;j.X7W;jZW;jW;jW;jlB6W;jW;jVW;j W;jB5W;jW;jW;jW;jwB4W;jW;jW;j}W;ji  You encounter a cane toad.W;j'W#~~~~≈≈≈≈≈~~~~..P# #....# ~~≈≈≈≈≈≈≈≈≈≈≈~~~.# ####..## ≈≈≈≈≈ #.#...P# ≈~~ ###.....######~~ ............##~.. .#.P#...#.#.###.... #####.......◊.....### ####.#...#..#####.#.........W;jH..##.##..........F................Shock ..#............. .W;jĹC##........... #.W;j#.....#.##..#.......... F   cane toad (wandering) ..W;j= ..#....#######.......... ......... #.......... ..W;jnZ.◊.... #..........W;j23006.6 (10.0)W;jm7.6 (113 _W;j2W;jSW;j E.FW;j W;j& k8.6 (1.0)2W;j W;j W;jAF.W;jaW;j`91W;jW;j W;j1.W;jSW;j}10Shock0W;j6W;jcW;jt W;jI W;jð W;j W;j k  A cane toad comes into view.W;j "ß#~~~~≈≈≈≈≈~~~~..P# #....#~≈~~~.# ####..##≈ ≈≈≈≈≈ #.#...P#≈ ~~≈≈ ###..... ##~~~ . #~..~ .#.P#...#.#.#.... ######◊.....### ####.#...#W;j .#####.# ....##.##. ..........Shock #.F#.#W;j% M... ##W;jl #. #.....#.##..#W;j F   cane toad (wandering). ..#....#######W;j L. W;j .# #. .◊.... #W;j !W;j G0.W;j" SW;js 1.6 (1Shock599W;j W;j 6 _The cane toad leaves your sight.W;jr W;jr W;js W;jv W;jXz W;j n8W;j W;j B7W;j# W;j W;j W;j B6W;j0 W;jɒ W;j"  You enter the shallow water.4) Water W;j W;j N _Moving in this stuff is going to be slow.W;j W;j` B3W;jN W;j W;j+ W;j B1W;j W;j W;j W;j B0W;j W;j6 W;j. W;j H89) W;j/ W;j W;j W;j B8W;j5 W;j W;j W;j B7W;j W;j W;j W;j8 B6W;j W;jl W;j W;j B5W;j W;j: W;ja A  You enter the shallow water.W;j T3) Water W;j W;j' N _Moving in this stuff is going to be slow.W;j` X1W;j W;ju W;jW;jAB0W;j1W;jXW;j W;jc H79) W;jW;jW;jW;jZB8W;jW;jW;jXW;jB7W;j W;jW;jn$W;j$B6W;j&W;jo(W;jM-X5W;jo0,W;j5X4W;js6W;j&9W;j3=W;j=B3W;j>W;j@W;jDW;jDB2W;jFW;j JW;jdNW;jNB1W;jOW;jWRW;jVW;j;WB0W;jXW;jYW;jN]W;j]C69W;jT^W;jiaW;jpdW;jdB8W;jeW;jhW;jn  You enter the shallow water.6) Water W;joW;js  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.W;j%yX5W;jzW;j|W;jX3W;jBW;j%W;jW;j5B1W;j3W;j>W;j?W;jB0W;jW;jږW;jY58W;jW;jW;jFX7W;jjW;jW;jnW;j«?6) W;jϬW;jƮW;jX5W;jFW;jW;jW;jxB4W;jW;j#W;jBW;jB3W;jeW;jrW;jW;jB2W;jcW;jW;jW;jYB1W;jW;j4W;jB _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  A cane toad comes into view.W;jk..~~~~~≈≈≈≈≈..~~~~~########~~~≈≈~~~..~◊#~~## #~..~~~~≈≈≈≈~~~~ß..ß####.## ###....###≈~~~~~...ß..ß# ###.###◊..... ~~~~~..........###..............# ..###...........##.............. ...##...........##......... ..###.........#.#.......#.#..... ..###..........### ..............##.#...... #.....# ..#◊......................#....##Shock###................# #####........ ... .◊.... ..##....<............ .. ..... F   cane toad (wandering)#...........F...... .;jL0m.#......?..................W;jb60.0 (48.4)F.W;j_ W;jf1.0 (490W;jOW;j f _Found a scroll labelled MUHE KAAVVANI.W;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j#=N..~~~~~≈≈≈≈≈..~~~~~########~~~≈≈~ andrew the Unseen ~~~≈≈≈≈≈≈≈~~..~◊#~~## #~..~~~~ Deep Elf of Vehumet ****.. ≈≈≈≈≈≈≈~~~~ß..ß####.## ###....### Health: 64/64 ======================== ≈≈≈~~~~~...ß..ß# ###.###◊.....### Magic: 23/27 ====================---- ~~~~~..........###..............# AC: 11Str: 5 ..###...........##............... EV: 15Int: 28 ...##...........##............... SH: 0Dex: 15 ..###.........#.#.......#.#...... XL: 11 Next: 85% Place: Lair:2 W;j>..###...........@......###....... Noise: ---------  Time: 13061.0 (0.0) ..............##.#...... #.....#. a) +1 lajatang ..#◊......................#....## Cast: Shock ####...........................#  Zot (9550) #####.........***... ... .◊.... ..##....<.....*F*.... .. .....  F   cane toad (wandering) ...#..........***..... . ....#.............?.... ................. _Found a scroll labelled MUHE KAAVVANI.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 8/8)W;j3..~~~~~≈≈≈≈≈..~~~~~########~~~≈≈~ andrew the Unseen ~~~≈≈≈≈≈≈≈~~..~◊#~~## #~..~~~~ Deep Elf of Vehumet ****.. ≈≈≈≈≈≈≈~~~~ß..ß####.## ###....### Health: 64/64 ======================== ≈≈≈~~~~~...ß..ß# ###.###◊.....### Magic: 23/27 ====================---- ~~~~~..........###..............# AC: 11Str: 5 ..###...........##............... EV: 15Int: 28 W;j...##...........##............... SH: 0Dex: 15 ..###.........#.#.......#.#...... XL: 11 Next: 85% Place: Lair:2 ..###...........@......###....... Noise: ---------  Time: 13061.0 (0.0) ..............##.#...... #.....#. a) +1 lajatang ..#◊......................#....## Cast: Shock ####...........................# Zot (9550) #####............... ... .◊.... ..##....<......*..... .. .....F   cane toad (wandering) ...#.................. . ....#.............?.... ................. _Found a scroll labelled MUHE KAAVVANI;j9m.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (wandering, hasn't noticed you, empty space bonus: 8/8)W;j F.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!  The cane toad gives a loud, deep croak!W;j |F  W;j p===2.0 (149W;j W;j d _The cane toad is moderately wounded.W;jq  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j-..~~~~~≈≈≈≈≈..~~~~~########~~~≈≈~ andrew the Unseen ~~~≈≈≈≈≈≈≈~~..~◊#~~## #~..~~~~ Deep Elf of Vehumet ****.. ≈≈≈≈≈≈≈~~~~ß..ß####.## ###....### Health: 64/64 ======================== ≈≈≈~~~~~...ß..ß# ###.###◊.....### Magic: 19/27 ================-------- ~~~~~..........###..............# AC: 11Str: 5 ..###...........##............... EV: 15Int: 28 ...##...........##............... SH: 0Dex: 15 ..###.........#.#.......#.#...... XL: 11 Next: 85% Place: Lair:2 ..###...........@......###....... Noise: ===------W;jL.[33m  Time: 13062.0 (0.0) ..............##.#...... #.....#. a) +1 lajatang ..#◊......................#....## Cast: Shock ####...........***.............#  Zot (9549) #####..........*F*.. ... .◊.... ..##....<......***... .. .....  F   cane toad ...#.................. . ....#.............?.... ................. _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 8/8)W;j!..~~~~~≈≈≈≈≈..~~~~~########~~~≈≈~ andrew the Unseen ~~~≈≈≈≈≈≈≈~~..~◊#~~## #~..~~~~ Deep Elf of Vehumet ****.. ≈≈≈≈≈≈≈~~~~ß..ß####.## ###....### Health: 64/64 ======================== ≈≈≈~~~~~...ß..ß# ###.###◊.....### Magic: 19/27 ================-------- ~~~~~..........###..............# AC: 11Str: 5 ..###...........##............... EV: 15Int: 28 ...##...........##............... SH: 0Dex: 15 W;j..###.........#.#.......#.#...... XL: 11 Next: 85% Place: Lair:2 ..###...........@......###....... Noise: ===------  Time: 13062.0 (0.0) ..............##.#...... #.....#. a) +1 lajatang ..#◊......................#....## Cast: Shock ####...........................# Zot (9549) #####...........*... ... .◊.... ..##....<............ .. .....F   cane toad W;j &...#.................. . ....#.............?.... ................. _The cane toad is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (moderately wounded, empty space bonus: 8/8)W;j F.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!!W;j9 W;j&20=3.0 (18W;jW;j6] _The cane toad is almost dead.W;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j ..~~~~~≈≈≈≈≈..~~~~~########~~~≈≈~ andrew the Unseen ~~~≈≈≈≈≈≈≈~~..~◊#~~## #~..~~~~ Deep Elf of Vehumet ****.. ≈≈≈≈≈≈≈~~~~ß..ß####.## ###....### Health: 64/64 ======================== ≈≈≈~~~~~...ß..ß# ###.###◊.....### Magic: 16/27 ==============---------- ~~~~~..........###..............# AC: 11Str: 5 ..###...........##............... EV: 15Int: 28 ...##...........##............... SH: 0Dex: 15 ..###.........#.#.......#.#...... XL: 11 Next: 85% Place: Lair:2 ..###...........@......###....... Noise: ===------W;j [33m  Time: 13063.0 (0.0) ..............##.#...... #.....#. a) +1 lajatang ..#◊...........***........#....## Cast: Shock ####...........*F*.............#  Zot (9548) #####..........***.. ... .◊.... ..##....<............ .. .....  F   cane toad ...#.................. . ....#.............?.... ................. _The cane toad is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (almost dead, empty space bonus: 8/8)W;jNb ..~~~~~≈≈≈≈≈..~~~~~########~~~≈≈~ andrew the Unseen ~~~≈≈≈≈≈≈≈~~..~◊#~~## #~..~~~~ Deep Elf of Vehumet ****.. ≈≈≈≈≈≈≈~~~~ß..ß####.## ###....### Health: 64/64 ======================== ≈≈≈~~~~~...ß..ß# ###.###◊.....### Magic: 16/27 ==============---------- ~~~~~..........###..............# AC: 11Str: 5 ..###...........##............... EV: 15W;j1c Int: 28 ...##...........##............... SH: 0Dex: 15 ..###.........#.#.......#.#...... XL: 11 Next: 85% Place: Lair:2 ..###...........@......###....... Noise: ===------  Time: 13063.0 (0.0) ..............##.#...... #.....#. a) +1 lajatang ..#◊......................#....## Cast: Shock W;jcc ####............*..............# Zot (9548) #####............... ... .◊.... ..##....<............ .. .....W;jc F   cane toad ...#.................. . ....#.............?.... ................. _The cane toad is almost dead.W;jc Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j d wAiming: Airstrike (safe; 1% risk of failure)  W;j0d Press: ? - help, Dir - move targetAim: a cane toad (almost dead, empty space bonus: 8/8)W;jfe.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!  You kill the cane toad!  Vehumet accepts your kill.W;jq)W;j9==94.0 (1Shock7W;jjW;j!4 _You feel your power returning.W;j 3W;j W;jT W;j X6W;j W;jy 20===5W;jT W;j W;jK B4W;j W;j W;j! U1==W;jb :3W;j W;j W;j B2W;j W;jc X1W;j 2==0W;j- W;j_ Y39W;j W;jN W;j S3==W;j :8W;j[ W;j0" W;jr" ,7W;j" W;j# W;j~' W;j' B6W;jC) W;j - W;j]- #4W;j- j==5W;j/ W;j3 W;j3 B4W;j5 W;j9 W;j: 5==3W;j; W;j9@ W;j@ B2W;jsB W;j1F W;jF ,1W;jF W;j{H W;j=L W;jL #6W;j;M j==0W;j"N W;jR W;juR C29W;jIT W;jcW n _You start resting.Magic restored.W;jDj 5~~~~~~◊#~~~~~~.ß####.......###................---W;j~ 0828.0)W;j 7==---3.0 (198 _W;ji W;j W;j~~~≈≈≈≈≈≈≈~~..~◊#~~## #~..~~~ ≈≈≈≈≈≈≈~~~~ß..ß####.## ###....###~~~~~...ß..ß# ###.###◊. ~~~~~..........###.............. ..###....##.........###..#.#.#.#...###.............##@#...... ##◊......#....## ####............# #................... .◊.... ..##....<..........#............#......?................W;jnW;j k4.0)7W;jW;jW;j֡" ≈≈≈≈≈≈≈~~~~ß..ß####.## ###....###~~~~~...ß..ß# ###.###◊. ~~~~~..........###.............. ..###...........##.............##...#....#.#.......#.#...........###....##.#...... ##◊............@.........#....## ####.....# # .◊.... ..##....<W;jt.... ........................W;jW;j`56W;jW;j[W;j  ~~~~~...ß..ß# ###.###◊. ~~~~~..........###.............. ..###...........##..............##....#.....#.#.......#.#.............###......##.#...... ##◊......#....## ####.....# # .◊.... ..##....<.... .#..... ........................~~~.~..<...#W;j W;j' `65W;j W;j W;j t~~~~~..........###.............. ..###...........##.........##..#...#.#.#.#...........###.....##.#...... ##◊......#....## ####.....# #W;j   .◊.... ..##....<.... .#..... .#?..~~~.~..<...# ~≈≈≈~~≈.....###W;j' W;j4 |=74W;jU< W;j~? W;j.###.......##..###.#.#.......#.# .###.........###.....##.#.....#.# .#◊.....#....### ###.....# ◊.... .##....<W;jn..... ...... ?..~~~.~..<...# ≈≈≈~~≈.....## W;jf≈≈≈≈≈~≈...## .#W;j#W;j5`83W;j|=W;j?W;jD .##.. ###.#.#.......#.# ###.........###.. ....##.#......#.## #◊.....#....### ##.....# ◊.... ....<... ...... ?.. ~~~.~..<...## ≈≈~~≈.....##≈~≈...## #.#.###.####≈~...W;j" W;j `92W;jV W;j W;j ##.#.#.#....###. ...##.#......##.....#.## #◊......#....## ##.....# #◊.... ....<.... .#..... .#..###. ## ≈~≈≈≈≈~..##W;jW;ja901W;jqW;j:W;j6)e1.0 (20W;j/W;jO2c _c - a scroll labelled MUHE KAAVVANIW;jW;jW;jNW;jW;j W;j%W;j0o19W;j2W;j 3B8W;j4W;j7W;j;W;j<B7W;jw=W;j?W;jS ...........# ....◊.... <........ .. ..#. .... ........P. .. ~.~..<...##. 4.0 (3 ~~≈.....###> W;jSU≈≈~≈...## #.#.###.##### ≈≈≈≈~... ###.# ## ≈≈≈≈~..## ### .~≈≈≈.## .~≈≈≈#. ..≈.. # W;j]W;jie5.0 (46W;joW;jr; _Found a stone staircase leading down.W;jg 3W;j1 W;jؼ W;jI W;j n5W;j9 W;j B4W;j W;jv W;j W;j B3W;j W;j~ W;je W;j B2W;jf W;j W;j X1W;jf W;j W;j W;j B0W;ja W;j W;jV W;j C09W;j W;j R  There is a stone staircase leading down here.W;j W;j I8 _W;j W;j W;jo W;j B7W;j W;j W;j W;j B6W;j W;j W;j1 W;j B5W;jn W;j W;j` X4W;jb W;jb W;j W;j  B3W;j` W;jd" W;j4 # ....Y... .........#....## .......>...# #.###.#####...## # ### #....# # ### #◊...######.# ##....) # ...108.0 (13.0) #######...#.#.. ##### #  W;ju= W;jQ W;jR %9.0 (14W;jdR $2W;jR W;jZ W;j|_ % _Found a rapier.W;j]IW;jM_W;jscW;jkn1W;jkW;j3lB0W;jkmW;joW;jm# ....Y...# ..#....## .....>...# #..#.#####...## #...  ### #....# ###... #◊...######.#...W;j.##............)...#.........#.........11.0 (2.0)#######...#.#....)####### ###W;j0YW;jY   yak (wandering)W;j(w2.0 (3Shock499W;joW;jd# _Found a whip.W;jCq.YYW;jFvY 2 yaks (wandering)W;j.He3.0 (18W;jQW;jTT _You encounter a yak.W;j~G.YW;j:Y.W;jE'XYYW;j)i==47W;j}0W;j3) _The yak bellows! x2W;jP...# ........#...... ....Y...##....## .. .........>...# #.. ###.#####...## #... # ### #....# ###.... # #◊...######.#..... ##)... #.........Y. #...............Y.#######...#.#....)####### ####Y.Y.W;j>W;ji--56W;j3W;j&W;j.P...# .#.# ....Y...#.#....## ...>...# #.. .###.#####...## #... .# ### #....# ###.... ## #◊...######.#..... ##.)...W;j #.Y.. #.Y.. #...#.#....) ####### ####W;j<Y.W;j9Y.W;j#W;j{--65W;j#W;jX;ju  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;j)U X;j W  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeX;j[W Conjuration/Air 1% 2 c - SwiftnessAir1%3  d + AirstrikeAirX;jW 1% 4  e - Poisonous VapoursAlchemy/Air1% 1 f - JinxbiteHexes1%2  g - Confusing TouchHexesX;jX 1%3  h - Inner FlameHexes/Fire1%3  i - Cause FearHexes2%4  j - Yara's Violent UnravellingHexes/Alchemy7%X;jX 5 X;jxY Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX;j X;j4 X;jt i.........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 27/27 ======================== X;j .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15X;j Int: 28 ###◊...######.#.....SH: 0X;j Dex: 15##............)...X;j@ XL: 11 Next: 89% Place: Lair:2#.......@.....Y...X;jx Noise: ---------  Time: 13116.0 (0.0)#.............Y...a) +1 lajatangX;j P#######...#.#....)Cast: Shock####### ####Zot (9495) X;j YY 2 yaks _Found a rapier. _Found a whip. X;j `_You encounter a yak. _The yak bellows! x2  X;j Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;j X;j .........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 27/27 ======================== .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....X;j vSH: 0Dex: 15##............)...XL: 11 Next: 89% Place: Lair:2#.......@.....Y...Noise: ---------  Time: 13116.0 (0.0)#.............Y...a) +1 lajatang#######...#.#....)Cast: Shock####### ####Zot (9495) YY 2 yaks _Found a rapier. _Found a whip. X;j _You encounter a yak. _The yak bellows! x2  Casting: Airstrike (safe; 1% risk of failure)  X;j \Confirm with . or Enter, or press ? or * to list all spells.X;j* .........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 24/27 =====================--- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 ## #◊...######.#.....  SH: 0Dex: 15 ##............)...  XL: 11 Next: 89% Place: Lair:2 #.......@.....Y...  Noise: ---------  Time: 13116.0 (0.0) #.............Y...  a) +1 lajatang #######...#.#....)  Cast: Shock ####### ####  Zot (9495)   YY 2 yaks[0;X;j 10m _The yak bellows! x2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 86%)X;jq6.........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 24/27 =====================--- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....SH: 0Dex: 15##............)...XL: 11 Next: 89% Place: Lair:2#.......@.....Y...Noise: ---------  Time: 13116.0 (0.0)#.............*...a) +1 lajatangX;j#######...#.#....)Cast: Shock####### ####Zot (9495) YY 2 yaks _The yak bellows! x2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 86%)X;j3]\Y(1 inner flame)X;j&FY.X;j9Y.X;j:YX;jn==7.0 (14X;jAYYX;j5  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 86%) _The yak is filled with an inner flame.X;j/  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;j/ .........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 20/27 =================------- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 ## #◊...######.#.....  SH: 0Dex: 15X;j  ##............)...  XL: 11 Next: 89% Place: Lair:2 #.......@...*Y*...  Noise: ==-------  Time: 13117.0 (0.0) #...........*Y*...  a) +1 lajatang #######...#.#**..)  Cast: Shock ####### ####  Zot (9494)   YY 2 yaks (1 inner flame)X;j8  _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  X;ja Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  X;j Press: ? - help, Dir - move targetAim: a yak (inner flame, empty space bonus: 6/8)X;j.........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 20/27 =================------- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....SH: 0Dex: 15##............)...XL: 11 Next: 89% Place: Lair:2X;j$a#.......@....Y....Noise: ==-------  Time: 13117.0 (0.0)#............*....a) +1 lajatang#######...#.#....)Cast: Shock####### ####Zot (9494) YY 2 yaks (1 inner flame) _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;jtAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (inner flame, empty space bonus: 6/8)X;jYζ  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (inner flame, empty space bonus: 6/8)  The open air twists around violently and strikes the yak!  Flame seeps out of the yak.  The yak is lightly wounded.X;j>Y.X;jgζYYX;jqm=8.0 (13X;j_@YYX;jfX _The yak is engulfed in blazing flames. Flame seeps out of the yak.X;j+  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;jD.........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 16/27 ==============---------- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 ## #◊...######.#.....  SH: 0Dex: 15 ##.........*Y*)...  XL: 11 Next: 89% Place: Lair:2 #.......@..*Y*....  Noise: ===------  Time: 13118.0 (0.0) #..........***....  a) +1 lajatang #######...#.#[40X;jOE7m....)  Cast: Shock ####### ####  Zot (9493)   YY 2 yaks (1 inner flame) _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, inner flame, empty space bonus: 7/8)X;j.........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 16/27 ==============---------- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....SH: 0Dex: 15##..........Y.)...XL: 11 Next: 89% Place: Lair:2#.......@...*.....Noise: ===------  Time: 13118.0 (0.0)#............ζ....a) +1 lajatang#######...#.#....)Cast:X;jK| Shock####### ####Zot (9493) YY 2 yaks (1 inner flame) _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, inner flame, empty space bonus: 7/8)X;jȁLYζAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, inner flame, empty space bonus: 7/8)  The open air twists around violently and strikes the yak!  Flame seeps out of the yak.  The yak is almost dead.X;jф9Y.X;j[ζℓYX;jW7=9.0 (12X;js@YYX;jX _The yak is engulfed in blazing flames. Flame seeps out of the yak.X;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;jgw6.........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 13/27 ===========------------- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 ## #◊...######.#.....  SH: 0Dex: 15 ##........*Y*.)...  XL: 11 Next: 89% Place: Lair:2 #.......@.*Y*.....  Noise: ===------  Time: 13119.0 (0.0) X;jw#.........***ℓ....  a) +1 lajatang #######...#.#....)  Cast: Shock ####### ####  Zot (9492)  X;j+x YY 2 yaks (1 inner flame) _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Airstrike (safe; 1% risk of failure)  X;jhxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetX;jxAim: a yak (almost dead, inner flame, empty space bonus: 7/8)X;jUd.........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 13/27 ===========------------- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....SH: 0Dex: 15##.........Y..)...X;jV4XL: 11 Next: 89% Place: Lair:2#.......@..*ζ.....Noise: ===------  Time: 13119.0 (0.0)#............ℓ....a) +1 lajatang#######...#.#....)Cast: Shock####### ####Zot (9492) YY 2 yaks (1 inner flame) _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead, inner flame, empty space bonus: 7/8)X;j5Q.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead, inner flame, empty space bonus: 7/8)  The open air twists around violently and strikes the yak!!X;j#pF #########Y   yakVehumet accepts your kill.The yak explodes!The fiery explosion engulfs the yak!!X;j2 YThe yak is almost dead.X;jO.YX;jYg YYou hear a bellow!X;j §You encounter a yak.The yak is engulfed in blazing flames.  You kill the yak!X;jvc....§§§..§.§.§..#YY 3 yaksX;j92=======20.0 (11X;j§§§§§X;jjZ _Vehumet accepts your kill. X;jqY..YY. X;jLZ§.§ X;jW14=-------10 X;j:§ X;j& X;jh  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. X;jF_.........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 10/27 ========---------------- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 ## #◊...######.#.....  SH: 0Dex: 15 ##........§§§*Y*..  XL: 11 Next: 92% Place: Lair:2 X;j%#.......@...§*Y*..  Noise: ---------  Time: 13121.0 (0.0) #.........§.§*Y*..  a) +1 lajatang #######...#.#....)  Cast: Shock ####### ####  Zot (9490)   YYY 3 yaks X;j  _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 6/8) X;jˮ***YY.Y.7 X;jv .........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 10/27 ========---------------- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....SH: 0Dex: 15##........§§§.*...XL: 11 Next: 92% Place: Lair:2#.......@...§.Y...Noise: ---------  Time: 13121.0 (0.0)#.........§.§.Y...a) +1 lajatang X;jR [11;9H#######...#.#....)Cast: Shock####### ####Zot (9490) YYY 3 yaks _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (empty space bonus: 7/8) X;j Y.The open air twists around violently and strikes the yak!Y. X;j6 :Y) X;jh Z§.§ X;jN p===2.0 (189 X;j §§§.§ X;j 1 _The yak is lightly wounded. X;je  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. X;j-.........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 6/27=====------------------- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 ## #◊...######.#**...  SH: 0Dex: 15 ##........§§*Y*...  XL: 11 Next: 92% Place: Lair:2 #.......@...*Y*...  Noise: ===------  Time: 13122.0 (0.0) #.........§.§Y....  [33 X;j{ma) +1 lajatang #######...#.#....)  Cast: Shock ####### ####  Zot (9489)   YYY 3 yaks _The yak is lightly wounded.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 6/8) X;jh .........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 6/27=====------------------- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....SH: 0Dex: 15##........§§§*)... X;j #XL: 11 Next: 92% Place: Lair:2#.......@...§Y....Noise: ===------  Time: 13122.0 (0.0)#.........§.§Y....a) +1 lajatang#######...#.#....)Cast: Shock####### ####Zot (9489) YYY 3 yaks _The yak is lightly wounded.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 6/8) X;j Y.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (lightly wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the yak.Y. X;j :Y. X;j A§§ X;j e3.0 (18 X;j N§§ X;j. ^ _The yak is moderately wounded.X;j m  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;jh.........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 2/27=----------------------- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 ## #◊...######*#*....  SH: 0Dex: 15 ##........§*Y*)...  XL: 11 Next: 92% Place: Lair:2 #.......@..*Y*....  Noise: ===------  Time: 13123.0 (0.0) #.........§.Y.....  a) X;ji[32m+1 lajatang #######...#.#....)  Cast: Shock ####### ####  Zot (9488)   YYY 3 yaks _The yak is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (flame, moderately wounded, empty space bonus: 6/8)X;jw7?.........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 2/27=----------------------- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ##X;j8#◊...######.#.....SH: 0Dex: 15##........§§*.)...XL: 11 Next: 92% Place: Lair:2#.......@...Y.....Noise: ===------  Time: 13123.0 (0.0)#.........§.Y.....a) +1 lajatang#######...#.#....)Cast: Shock####### ####Zot (9488) YYY 3 yaks _The yak is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (flame, moderately wounded, empty space bonus: 6/8)X;js4Y§  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (flame, moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the yak!  The yak is heavily wounded.X;j5DY§X;j5DY§X;j@O§§X;j@3=4.0 (17X;jHY§Y§X;jbL? _The yak is engulfed in blazing flames. x3X;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;j4qp§§§X;jrX;jxw§§Y§X;j$|e _You don't have enough magic to cast this spell.X;jf.........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 2/27=----------------------- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 ## #◊...######.#.....  SH: 0Dex: 15 ##........*Y§.)...  XL: 11 Next: 92% Place: Lair:2 #.......@*.Y§.....  Noise: ===------  Time: 13124.0 (0.0) #.........§Y§....X;j1g.  a) +1 lajatang #######...#.#....)  Cast: Shock ####### ####  Zot (9487)   YYY 3 yaksConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (flame, almost dead, 89% to hit)X;jɃX;j.........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 3/27==---------------------- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....SH: 0Dex: 15##........§Y§.)...XL: 11 Next: 92% Place: Lair:2#.......@..Y§.....X;jNoise: ===------  Time: 13124.0 (0.0)#.........§Y§.....a) +1 lajatang#######...#.#....)Cast: Shock####### ####Zot (9487) YYY 3 yaksConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (flame, almost dead, 89% to hit)X;ju§ _You don't have enough magic to cast this spell.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (flame, almost dead, 89% to hit)  Okay, then.X;jӓX;j§Y§§Y§X;jM. _X;jӶ>Y.X;j׽ §The yak is engulfed in blazing flames.  You kill the yak!Vehumet accepts your kill.X;j§§.§ 2 yaksX;j16====4---5.0 (16X;j§§.§X;j}4 _You feel your power returning.X;j}  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;j.........P...# ........# andrew the Unseen .............# ....Y...# Deep Elf of Vehumet ****.. ........#....## ..  Health: 64/64 ======================== ..........>...# #..  Magic: 2/27=----------------------- .###.#####...## #...  AC: 11Str: 5 .# ### #....# ###....  EV: 15Int: 28 X;j## #◊...######.#.....  SH: 0Dex: 15 ##.......***§.)...  XL: 11 Next: 94% Place: Lair:2 #.......@*YY§.....  Noise: ---------  Time: 13125.0 (0.0) #........***§.....  a) +1 lajatang #######...#.#....)  Cast: ShockX;j ####### ####  Zot (9486)  X;j YY 2 yaksX;j7 _You feel your power returning.  Casting: Shock (safe; 1% risk of failure)  X;jkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  X;jPress: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 7/8)X;jAn A.........P...#........# andrew the Unseen .............#....Y...# Deep Elf of Vehumet ****.. ........#....##..Health: 64/64 ======================== ..........>...##..Magic: 2/27X;j8o =----------------------- .###.#####...###...AC: 11Str: 5 .# ### #....# ###....EV: 15Int: 28 ###◊...######.#.....SH: 0Dex: 15X;jp ##........§§§.)...XL: 11 Next: 94% Place: Lair:2#.......@.*Y§.....Noise: ---------  Time: 13125.0 (0.0)#.........§.§.....a) +1 lajatang#######...#.#....)X;jp gCast: Shock####### ####Zot (9486) YY 2 yaks _You feel your power returning.  X;jp Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;jNq Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 7/8)X;jo mY.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the yak!X;jZp 5Y.X;jx <§§X;jiy a3====6.0 (1X;jy :5X;j M§§§X;jà [ _The yak is heavily wounded.X;jz .YYou slash the yak!  X;jhHThe yak is almost dead.X;j?Y§§ξξX;jo-7.1 (1.14X;j!O§§ξξX;j$; _The yak gores you but does no damage.X;j §§ζζ§You hit the yak.  The yak is almost dead.X;jP 4==--8.2X;j :2X;j ^§§.§X;j X;j4 S _The yak barely misses you. x2X;j/G †You slash the yak!  You kill the yak!Vehumet accepts your kill.X;jS §ξ.§   yakX;jnZ 6===6-9.31X;ja ~§ξ.§X;j)d Z _You feel your power returning. The yak gores you but does no damage.X;j W ℓℓξ.ξ You slash the yak!  The yak is heavily wounded.X;jWX;jZk=30.40X;jsaa§§ξX;jdQ _The yak closely misses you.X;jM §ξζYou barely miss the yak.The yak is heavily wounded.X;j# 7===-1.579X;j ;ξX;je ; _The yak gores you but does no damage.X;j< X;j<!X;j2=yξξ..ζ X;j\=uYou slash the yak!  The yak is severely wounded.X;jBj=2.68X;jIX;jLP _The yak barely misses you.X;jAo ....... .P...# .............. ....Y...#....## .. ...........>...# #.. #.###.#####...## #... #.# ### #....# ###.... X;jB### #◊...######.#..... ##.....@..ξξ..)... #.†........ #........Yζ.ζ.....#######...#.#....)####### ####You barely miss the yak.The yak is severely wounded.X;jLiζY.ℓX;jlP55----8==3.77X;j{WX;jJZx _The yak gores you! You slip backwards! The yak closely misses you.X;jȆ ζℓYou barely miss the yak.The yak is severely wounded.X;j} 6=----4.86X;j X;j Q _The yak closely misses you.X;j ℓ.You hit the yak.  The yak is severely wounded.X;j9==-5.95X;jX;j; _The yak gores you but does no damage.X;jw †You slash the yak!  You kill the yak!Vehumet accepts your kill.X;jD* X;j, Yℓ†. X;j> $ 10/27=8=7.0Shock4 _You feel your power returning.X;jE X;jtH g _Your Staves skill increases to level 6!X;jia 7=31=21X;jci <2==0869X;jj X;j2l B8X;jl X;jjm X;jo X;j p 3==7X;jq X;ju 9=6X;ju X;j*x X;jqx z14==5X;jx X;jy X;j=| X;j| B4X;j} X;j X;j q60=3X;jT X;j 5==2X;j X;jA X;j B1X;j X;j X;j 6==0X;j X;j X;jt a159X;j X;j X8X;j X;jw X;j 7==7X;j X;jǠ X;j. p2=6X;j 8==5X;j© X;j B4X;ju X;jq X;jĮ #3X;j M=3X;j X;jZ X;j %9X;jڳ M=2X;jT X;jc X;j B1X;j X;jܼ X;j7 s20=0X;j X;j k _You start resting.HP restored.X;j A.--X;j 061.0 (24.0)X;j 4=--2.0 (2549 _X;j X;jd X;jX;jBX;jnX;jX;jB8X;j,1==7X;j>X;jB6X;jX;jX;j#=X;j+p2==5X;jnX;jX;j$X;joB4X;jX;jX;jqB3X;jrX;jX;jIS3==X;jv:2X;jX;jX;j`:1X;j=X;jX;jT#4X;j{j==0X;jX;jNX;jqC39X;jX;jaX;jB8X;j< X;jD X;j 5==7X;j X;jvX;jB6X;jSX;jX;j6==5X;jcX;jX;jAB4X;jX;jX;jB3X;jX;j !n _You start resting.Magic restored.X;j.X;jO=-78.0 (16X;jD7==9.0 (172 _X;jKJX;jKX;jWX;jYX;jm[X;j`X;j6cX;jk10X;jClX;jmX;j[pY29X;jkqX;jsX;jLvX;j@zm  You encounter a komodo dragon.X;jk ........#  P...# ........#  # ..l.Y...#  #....## ...  >...# #...  ##...## #....  ### #....# ####.....   #◊...######.#......  ##.........@..)....  #.......††.........  #..................  Shock#######...#.#....).  ############.    l   komodo dragon (wandering)   X;j%282.0 (3.0)X;j=3.0 (48 _X;jX;j'p _You see here a yak corpse.X;jD0.X;jUlX;jb4.0 (1Shock7 _X;jX;jX;j  .#  P...# ........#  X;j@ @# .l..Y...#  #....## .. >...# #.X;j  .#####...## #....  #....# ####. #◊...######.#. ##.........†@.). #.X;j {††..... #... #...#.#....). ############. X;j H.  l   komodo dragon (wandering)   X;jɋ 0.X;j5 UlX;jK `56X;j X;jӼ : _The komodo dragon leaves your sight.X;j IX;j X;j 5X;j o  A komodo dragon comes into view.X;js # ...#  .... .l......#  P...# ........#  ...# ........#  #....## .. ....>...# #....X;j?  ##...## ##... #....# ####. #◊...######.#.@.. ##..†..). #.......††....X;jl 9 ShockX;j T#................... X;j #######...#.#....).. X;j n############...#  X;j@ l   komodo dragon (wandering)#...X;j` / X;j z..#  X;j &6X;j* l7.0 (24 _X;j\ X;jZ0.X;jbVlX;jm8.0 (1Shock3X;jsX;juX;jŗX;jbX;jX;jGX;jo  A komodo dragon comes into view.X;jd....### %.....Y...#  #...l.....#  .......#  P...# .#  ....# ..#  .#....## . ...>...# . ###...## ##... #....# ####. #◊...######.#... #...†..) Shock  #.††.... #.................. #######...#.#....). l   komodo dragon (wandering)############...## X;j0#...  ..# X;jZ.l0X;jOlX;jxe9.0 (12X;jKX;j7 _The komodo dragon hisses angrily. X;jo{ #...... .........# . .l......# P...# ..# .....# .# #....##  ...>...###. ####...##......  #....# ####.........  #◊...######..  ##.........†..).  .††.....  #.......  X;j|  #######...#.#....)....#  ############...##  #...  ..#  X;j } M.l X;jυ  X;j a901 X;jS  X;jљ  X;jMw. .# P...# .l......# .....# ..# #....##  ...>...###. #####...##......  #....# ####.........  #◊...######..  ##.........†.@).  ††.....  #.......  #######...#.#....)....#  ############...##  #...  ..#   X;jqM.l X;j X;jK`10 X;j' X;j3+!X;j"eP...# .# .....# .l......# #....## . ...>...###. #####...##......  #....# ####.........  #◊...######..  ##.........†..).  #.......††..@..  #.......  #######...#.#....)....#  ############...##  #...  ..#   !X;j)Q.l!X;j!X;j'a219!X;jH0!X;j32!X;jy.P...# .# .# ..# .#....## l...... .>...# ##. #.#####...## ##........ # #....# ####.  #◊...######.#.  ##.........†..).  #.††.@...  #...  #...#.#....)....#  ############...##  #...  ..#    !X;jM.l!X;j '!X;j8+`38!X;j2!X;j5!X;jUx.P...# .# .# ........# .#....## ....... .>...# ##l...... #.#####...## ##........  ### #....# ####.  #◊...######.#.  ##.........†..).  #.††@....  #...  #...#.#....)....#  ############...## !X;jyy #... ..# !X;jSzQ.l!X;j!X;j'`47!X;j!X;j !X;j< .P...# .#.# .#.#....## ........>...# ##.......#.#####...## ##l....... # ### #....# ####. # #◊...######.#.!X;jT  ##.........†..). #.†@..... #... #...#.#....)....# ############...##  #... ..#!X;j 2l!X;j .l   komodo dragon!X;j `56!X;j !X;jN p _You see here a yak corpse.!X;j #.P...# .#.# .#.#....## ..>...# ##. .###.#####...## ##.. .# ### #....# ####l. ## #◊...######.#. ##.........†..). #.@†..... #... !X;jz #...#.#....)....# ############...##  #... ..#!X;j 2l!X;j .l   komodo dragon!X;j g65 _!X;j !X;jU p _You see here a yak corpse.!X;jB.P...# ..# ..#....## ...>...# ##. #.###.#####...## ##. #.# ### #....# ####..# #◊...######.#l. ##.........†..). #†..... #... #...#.#....)....#!X;jwC ############...##  #... ..#!X;jEQ.l!X;j-O!X;j`Ug74 _!X;j]!X;j^"X;jɪ.P...# .....# .#....## ....>...# ##. .#.###.#####...## ##. ##.# ### #....# ####.  ### #◊...######.#. ##.........†l.). #.††..... #... #...#.#....)....# ############...##  #..."X;jRA ..#"X;jQ.l"X;j"X;jվ`83"X;j"X;j#X;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#X;j'...........P...# ....... andrew the Unseen ...............# ....... Deep Elf of Vehumet ****.. ..........#....## ....... Health: 64/64 ======================== ............>...# ##....... Magic: 23/27 ====================---- .#.###.#####...## ##........ AC: 11Str: 5 ##.# ### #....# ####......... EV: 15Int: 28  ### #◊...######.#.......... SH: 0Dex: 15 ##........***.)........ XL: 11 Next: 98% Place: Lair:2 #.....@.††*l*.......... Noise: ---------  Time: 13198.0 (0.0) #X;j( #.........***.......... a) +1 lajatang #######...#.#....)....# Cast: Shock ############...## Zot (9413)  #...  ..#  l   komodo dragon _You see here a yak corpse.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (empty space bonus: 8/8)#X;j...........P...#....... andrew the Unseen ...............#....... Deep Elf of Vehumet ****.. ..........#....##....... Health: 64/64 ======================== ............>...###....... Magic: 23/27 ====================---- .#.###.#####...####........ AC: 11Str: 5 ##.# ### #....# ####......... EV: 15Int: 28  ####◊...######.#.......... SH: 0Dex: 15#X;jM##.........†..)........ XL: 11 Next: 98% Place: Lair:2#.....@.††.*........... Noise: ---------  Time: 13198.0 (0.0)#...................... a) +1 lajatang#######...#.#....)....# Cast: Shock############...## Zot (9413) #.....# l   komodo dragon _You see here a yak corpse.  #X;jDCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (empty space bonus: 8/8)#X;jl.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!!#X;j8 #X;jzo===9.0 (12#X;j#X;je _The komodo dragon is heavily wounded.#X;jŗ  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#X;j|...........P...# ....... andrew the Unseen ...............# ....... Deep Elf of Vehumet ****.. ..........#....## ....... Health: 64/64 ======================== ............>...# ##....... Magic: 19/27 ================-------- .#.###.#####...## ##........ AC: 11Str: 5 ##.# ### #....# ####......... EV: 15Int: 28  ### #◊...######.#.......... SH: 0Dex: 15 ##.......***..)........ XL: 11 Next: 98% Place: Lair:2 #.....@.†*l*........... Noise: ===------  Time: 13199.0 (0.0) #........***........... #X;j}[40ma) +1 lajatang #######...#.#....)....# Cast: Shock ############...## Zot (9412)  #...  ..#  l   komodo dragon _The komodo dragon is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, empty space bonus: 8/8)$X;j&...........P...#....... andrew the Unseen ...............#....... Deep Elf of Vehumet ****.. ..........#....##....... Health: 64/64 ======================== ............>...###....... Magic: 19/27 ================-------- .#.###.#####...####........ AC: 11Str: 5 $X;jJ##.# ### #....# ####......... EV: 15Int: 28  ####◊...######.#.......... SH: 0Dex: 15##.........†..)........ XL: 11 Next: 98% Place: Lair:2#.....@.††*............ Noise: ===------  Time: 13199.0 (0.0)#...................... a) +1 lajatang#######...#.#....)....# Cast: Shock############...## Zot (9412) #.....# l   komodo dragon _The komodo dragon is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  $X;juConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, empty space bonus: 8/8)$X;j l.  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a komodo dragon (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!$X;jS8 $X;jb20=200.0 (11$X;jA($X;j*a _The komodo dragon is almost dead.$X;j@  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$X;j ...........P...# ....... andrew the Unseen ...............# ....... Deep Elf of Vehumet ****.. ..........#....## ....... Health: 64/64 ======================== ............>...# ##....... Magic: 16/27 ==============---------- .#.###.#####...## ##........ AC: 11Str: 5 ##.# ### #....# ####......... EV: 15Int: 28  ### #◊...######.#.......... SH: 0Dex: 15 ##......***†..)........ XL: 11 Next: 98% Place: Lair:2 #.....@.*l*............ Noise: ===------  Time: 13200.0 (0.0) #.......***............ $X;j [40ma) +1 lajatang #######...#.#....)....# Cast: Shock ############...## Zot (9411)  #...  ..#  l   komodo dragon _The komodo dragon is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 8/8)%X;j...........P...#....... andrew the Unseen ...............#....... Deep Elf of Vehumet ****.. ..........#....##....... Health: 64/64 ======================== ............>...###....... Magic: 16/27 ==============---------- .#.###.#####...####........ AC: 11Str: 5 ##.# ### #....# ####......... EV: 15Int: 28  ####◊...######.#.......... SH: 0Dex: 15##.........†..)........ XL: 11 Next: 98% Place: Lair:2#.....@.†*............. Noise: ===------  Time: 13200.0 (0.0)#[%X;jH40m...................... a) +1 lajatang#######...#.#....)....# Cast: Shock############...## Zot (9411) #.....# l   komodo dragon _The komodo dragon is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 8/8)%X;jaM†Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!!  You kill the komodo dragon!  Vehumet accepts your kill.%X;j,%X;j...........P...#....... andrew the Unseen ...............#....... Deep Elf of Vehumet ****.. ..........#....##....... Health: 64/64 ======================== ............>...###....... Magic: 17/27 ===============--------- .#.###.#####...####........ AC: 11Str: 5 ##.# ### #....# ####......... EV: 15Int: 28  ####◊...######.#.......... SH: 0Dex: 15##.........†..)........ XL: 11 Next: 101% Place: Lair:2#.....@.††............. Noise: ===------  Time: 13201.0 (1.0)%X;j+#...................... a) +1 lajatang#######...#.#....)....# Cast: Shock############...## Zot (9410) #.....#Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the komodo dragon!!  You kill the komodo dragon!Vehumet accepts your kill.%X;j _You feel your power returning.  You have reached level 12!%X;j) /  --more--&X;jM8/688-92 1% Shock&X;j&X;j P _You feel clever.&X;jr&X;j ~&X;j&X;j&X;jC09&X;jr 8=87&X;jv&X;j&X;jC9==6&X;j&X;j&X;jkB5&X;j&X;j&X;j^20==4&X;j&X;j&X;jB3&X;j&X;j߫&X;jB2&X;jQ&X;j&X;j3%1&X;jaj==1&X;j²&X;jn0&X;jø&X;jr2=399&X;jY&X;j&X;jaB8&X;j&X;j&X;j]&X;ji3=7&X;j&X;j &X;j?65&X;jI&X;j@&X;jk4==4&X;j&X;j&X;jSB3&X;jk&X;j&X;j1S5==&X;jh:2&X;j&X;j&X;jVB1&X;jk&X;j&X;j B0&X;jC&X;j&X;j6==89&X;jx&X;j&X;jjB8&X;j&X;j&X;j=7==7&X;j&X;jQX6&X;jN&X;jn _You start resting.Magic restored.&X;j(---&X;j025.0 (24.0)&X;j!8==---6.0 (255 _&X;j)&X;j2&X;j{f_P...# .....# .#....## . ..>...# ##. #.###.#####...## ##. .# ### #....# ####. ### #◊...######.#. ##.........†..). #.††..... &X;jOg#... #...#.#....)....# ############...## &X;j'q&X;jyk7.0 (1.0)4&X;j9&X;j'X;jP...# .## .##....## . .>...# ##. .###.#####...## ##. .# ### #....# ####..'X;jɧ)  #◊...######.#. ##.........†..). #.†..... #... #...#.#....)....# ############...## 'X;j'X;j`83'X;j'X;jp _You see here a yak corpse.'X;jP...# .# # .# #....## . >...# ##. ###.#####...## ##.. # ### #....# ####..  #◊...######.#. ##.........†..). #.†@..... #... #...#.#....)....# ############...## 'X;j'X;jg92 _'X;j'X;j$  Things that are here:'X;jz _a komodo dragon corpse; a yak corpse'X;jN3'X;j'X;j6'X;jg'X;jd=1 _'X;jX0'X;jX'X;j5_  You see here a yak corpse.'X;jL 'X;j J79 _'X;ja 'X;j'X;j'X;j'B8'X;j'X;jG8'X;j>;X7'X;jv='X;jL@(X;jX6(X;j(X;jb n5(X;j(X;ji(X;j (X;jB4(X;j((X;j (X;jE$X3(X;jd&(X;j6)(X;j,(X;j,B2(X;j(X;j?B0(X;j@(X;j|G(X;jgJY69(X;j~K(X;jR(X;jTT(X;jTB8(X;jQV(X;jPY(X;jZ(X;jH[B7(X;j^(X;jc(X;je(X;jeB6(X;jg(X;ji(X;jl(X;jrlB5(X;jm(X;jp(X;jr(X;jtrB4(X;js(X;ju(X;jww(X;j6xB3(X;jy(X;j,{(X;jE}(X;j}B2(X;j!(X;j(X;j(X;jYB1(X;jl(X;j}(X;j(X;jB0(X;je(X;j(X;j(X;jC59(X;j(X;j(X;juX8(X;jX(X;j(X;j(X;jB7(X;jr(X;j2(X;j/(X;jB6(X;jN(X;j (X;j!(X;jB5(X;j(X;j(X;jV(X;jB4(X;j(X;jd(X;jB(X;jB3(X;jO(X;j(X;jEX2(X;j(X;j(X;jcX1(X;j(X;jl(X;jE(X;jB0(X;j(X;j(X;j(X;jC49(X;j(X;jx(X;jX8(X;j(X;j6(X;j(X;j8B7(X;j(X;j (X;jJ6(X;j(X;jB5(X;j(X;j(X;j5 X4(X;jn"(X;ja%(X;jL((X;j(B3(X;j++(X;jz.(X;jP1(X;j1B2(X;j3(X;j9:(X;j<(X;j=B1(X;j ?(X;jA(X;jD(X;j EB0(X;j$F(X;jK(X;jEN(X;jNC39(X;jO(X;jP(X;jR(X;jxRB8(X;jiS(X;jHU(X;jV(X;jOWB7(X;j.X(X;jY(X;j[(X;jA\B6(X;j](X;jD^(X;j`(X;jV`B5(X;j`(X;jc(X;jVeX4(X;jf(X;jh(X;jj(X;j_jB3(X;jl(X;jl(X;jn(X;jQnB2(X;j'o(X;jq(X;j&s(X;jbsB1(X;jt(X;j[v(X;j:xB0(X;jx(X;jy(X;j|(X;j~Y29(X;j\(X;j3(X;j4(X;j|B8(X;j(X;jR(X;jCX7(X;j(X;j (X;j(X;jB6(X;j‘(X;jf(X;j”(X;j[B5(X;j;(X;j(X;jX4(X;jǚ(X;j@(X;jX3(X;j(X;j(X;jaX2(X;j(X;j(X;j(X;jŨB1(X;j^(X;j(X;jX0(X;j=(X;j(X;j=(X;jC19(X;j(X;j(X;jn8(X;j(X;jz(X;jB7(X;j#(X;j(X;j(X;jB6(X;j(X;j(X;jX5(X;j3(X;j (X;j: X4(X;j$(X;j(X;jX3(X;j(X;j*(X;j -(X;j-B2(X;j.(X;jE:(X;j=X1(X;j?(X;jT<  You see here a +0 whip.(X;j!Z(X;jZI0 _(X;j](X;jf(X;jjY09(X;jl(X;jXs(X;jvX8(X;j x(X;jC>  You see here a +0 rapier.(X;j(X;jI7 _(X;j (X;j1(X;jk(X;jB6(X;jʟ(X;j(X;j,(X;jB5(X;j(X;jj_  You see here a yak corpse.(X;j(X;j<I4 _(X;jB(X;jf(X;j`(X;jB3(X;j%(X;j(X;j(X;jpB2(X;j{(X;j(X;jX1(X;j(X;j (X;j%(X;jB0(X;j(X;j(X;j(X;jrD299(X;j(X;j(X;j]X8(X;j(X;jn(X;jEX7(X;jT(X;j[(X;j8(X;jB6(X;j(X;j(X;j(X;jB5(X;jC(X;j(X;jm (X;j B4(X;j (X;j(X;jv(X;jB3(X;j"(X;j4(X;j (X;jxB2(X;j(X;j)(X;jf (X;j B1(X;j?"(X;j=%(X;j'(X;jk':0(X;j((X;j+(X;j.Y89(X;jE0(X;j@3(X;jG5(X;j5B8(X;j$7(X;jr9(X;j;(X;j];B7(X;j`<(X;j>(X;j@X6(X;jA(X;j%D(X;jEX5(X;jqG(X;j:I(X;jJ(X;jJB4(X;jKL(X;j/N(X;jePX3(X;jyQ(X;jS(X;j|Vn2(X;jX(X;j^ZX1(X;jI[(X;jo](X;j^(X;j_B0(X;j `(X;ja(X;jc(X;jcC79(X;jd(X;jh(X;j7kX8(X;jXl(X;jm(X;joX7(X;jp(X;jr(X;js(X;juX6(X;jfv(X;jw(X;jwB5(X;jz(X;j-4321069(X;j8(X;jW(X;jB7(X;j<(X;j_(X;jX(X;jB6(X;j2(X;jl5(X;j(X;jJ(X;jB4(X;j(X;j(X;j (X;jB3(X;j(X;j,(X;j6B2(X;j>(X;j1059(X;j(X;j$X8(X;j(X;j!(X;j(X;jB7(X;j(X;j(X;j (X;j^ X6(X;jGS54321(X;jVX0(X;jW(X;j[49(X;jR_(X;j`(X;jbX8(X;jQd(X;jCf(X;jfB7(X;jg(X;ji(X;j #.# ##..#.#..~~..~≈≈≈.## P.## #..####.~.>.~≈≈≈#.# ◊..# ##..# #......≈..### P###...#◊####...#...# ....†÷..........####..# .......†........#.##.. ...###....P.##...###.# ..## ...........## #. ...##....◊######@# 36435.0) .####....◊# ##....# .. ◊.....◊# #...... ... ........ ...... .........=........(X;ja(X;j f566(X;j(X;j; _Found a ring of protection from fire.(X;jdb(X;j4c3(X;j6f(X;jg(X;jp54(X;jq(X;js(X;jv(X;jovB3(X;jw(X;j{(X;j|(X;jN}B2(X;j103987(X;jn6(X;j(X;jq(X;j X5(X;j(X;j(X;j(X;jB4(X;j#7321029876(X;j(X;jX5(X;j(X;jX(X;j,X4(X;j(X;j(X;j` (X;j B3(X;j (X;j (X;j(X;jHB2(X;j\(X;j(X;jtX1(X;jf(X;j(X;jX0(X;j(X;j (X;jY19(X;j{(X;j<(X;ji!(X;j!B8(X;j"(X;j!%(X;j&(X;j'B7(X;jo((X;j*(X;j,(X;j,B6(X;jF.(X;j3(X;j>6X5(X;j7(X;j:(X;jn<(X;jO=B4)X;j)X;j ,)X;j X3)X;jh)X;j,X2)X;j)X;j))X;j)X;jB1)X;j~)X;j)X;jX0)X;jr )X;j#)X;j&)X;j'C09)X;ja*)X;j&,)X;j/)X;j/B8)X;j1)X;j#5)X;j7)X;j8B7)X;j8)X;j;)X;j=)X;jg>B6)X;j?)X;jB)X;jJ)X;jLX5)X;jO)X;jQ)X;jRB4)X;jIT)X;jV)X;jX)X;jRYB3)X;j [)X;j\)X;j_)X;j_B2)X;jpa)X;jc)X;je)X;jfB1)X;jbg)X;ji)X;jm)X;jmB0)X;jo)X;jx)X;j..≈#............  #≈≈...§≈#............  ##≈≈≈≈≈##............  ##≈≈≈##.............   #######........#P#..#   #..............###...   #..............##.... )X;jx)X;j)X;jE _Done exploring.*X;j'Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15)Zot: 24758 Temple (1/1) D:5Zot: 5980  Lair (2/5) D:8Zot: 9114 Snake (0/4) Lair:2  Sewer (visited)  Swamp: Lair:2-3 Shoals: Lair:2-3 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($184)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 * D:4*X;jA)D * D:5 ! Annotations: (press ! to add a new annotation) Lair:1 exclusions: black mamba and oklob plant+X;jaK @ ##.........##...... andrew the Unseen  ##...........#...... Deep Elf of Vehumet ****..  #.........~~~~...... Health: 68/68 ========================  #.........~≈≈~~~.... Magic: 28/28 ========================  #◊.....)..~≈≈≈≈~~~.. AC: 11Str: 5  ###.##.....~~≈≈≈≈~~~ EV: 15Int: 29 #..§##.....~~~≈≈≈≈≈ SH: 0Dex: 15  ###..§§##......~~~≈≈≈ XL: 12 Next:  1% Place: Lair:2 +X;jL  #≈≈≈@§≈≈#......##~~~~ Noise: ---------  Time: 13497.0 (0.0)  #≈...§≈≈#........#..~ a) +1 lajatang  #≈..>..≈#............ Cast: Shock  #≈≈...§≈#............ Zot (9114)   ##≈≈≈≈≈##............  ##≈≈≈##.............   #######........#P#..#   #..............###...   #..............##....  _You see here a +0 whip. _You see here a +0 rapier. _You see here a yak corpse. +X;j>M _Found a ring of protection from fire. _i - 13 scrolls of identify (gained 3) _Done exploring.+X;jU +X;j[ +X;j] ,X;jм Shopping list: 3 items, total cost 208 gold pieces  a - [D:5] 39 gold a potion of curing  b - [D:5] 65 gold a potion of enlightenment  c - [D:5] 104 gold a potion of invisibility You have 54 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit-X;j.@ ##.........##...... andrew the Unseen  ##...........#...... Deep Elf of Vehumet ****..  #.........~~~~...... Health: 68/68 ========================  #.........~≈≈~~~.... Magic: 28/28 ======================== -X;j]& #◊.....)..~≈≈≈≈~~~.. AC: 11Str: 5  ###.##.....~~≈≈≈≈~~~ EV: 15Int: 29 #..§##.....~~~≈≈≈≈≈ SH: 0Dex: 15  ###..§§##......~~~≈≈≈ XL: 12 Next:  1% Place: Lair:2  #≈≈≈@§≈≈#......##~~~~ Noise: ---------  Time: 13497.0 (0.0)  #≈...§≈≈#........#..~ a) +1 lajatang -X;jƣ #≈..>..≈#............ Cast: Shock  #≈≈...§≈#............ Zot (9114)   ##≈≈≈≈≈##............  ##≈≈≈##.............-X;j   #######........#P#..#  -X;j) #..............###...   #..............##....-X;jJ  _You see here a +0 whip. _You see here a +0 rapier. _You see here a yak corpse. _Found a ring of protection from fire. _i - 13 scrolls of identify (gained 3) _Done exploring.-X;jt-X;jֳ-X;j-X;j-X;jn -X;j -X;j -X;jL[ ...##..§##..§§##......-X;j[ <.......-X;j?c -X;jXj -X;jbl E _Done exploring..X;j .X;j{ Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 lajatang (weapon)  b - a +1 morningstar Missiles (go to first with ()f - 25 poisoned darts  .X;j i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  e - a +0 pair of gloves (worn)  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn).X;j 5j - a ring of poison resistance/X;jj /X;j0Potions:  Potions !  g - a potion of magic  C - a potion of cancellation  A - 5 potions of attraction  c - 2 potions of curingm - 3 potions of might  i - 2 potions of invisibility  e - a potion of enlightenment  M - 2 potions of mutation  b - a potion of brilliance  h - a potion of haste  r - a potion of resistance  B - a potion of berserk rage  w - a potion of heal wounds0X;jH Scroll Scroll? 0X;j0[ i - 13 scrolls of identify  p - 2 scrolls of poisonT - 2 scrolls of tormentf - 3 scrolls of fear  t - 2 scrolls of teleportation  c - a scroll labelled MUHE KAAVVANI1X;j 1X;jj 1X;j l ##.........##...... andrew the Unseen  ##...........#...... Deep Elf of Vehumet ****.. 1X;j ) #.........~~~~...... Health: 68/68 ========================  #.........~≈≈~~~.... Magic: 28/28 ========================  #◊.....)..~≈≈≈≈~~~.. AC: 11Str: 5  ###.##.....~~≈≈≈≈~~~ EV: 15Int: 29 #..§##.....~~~≈≈≈≈≈ SH: 01X;j DDex: 15  ###..§§##......~~~≈≈≈ XL: 12 Next:  1% Place: Lair:21X;j% )  #≈≈≈@§≈≈#......##~~~~ Noise: ---------  Time: 13497.0 (0.0)1X;jQ   #≈...§≈≈#........#..~ a) +1 lajatang1X;j}   #≈..>..≈#............ Cast: Shock1X;j   #≈≈...§≈#............ Zot (9114) 1X;j   ##≈≈≈≈≈##............ 1X;j  ##≈≈≈##.............   #######........#P#..#1X;j&    #..............###... 1X;j :  #..............##....  _You see here a +0 rapier. _You see here a yak corpse. _Found a ring of protection from fire. _i - 13 scrolls of identify (gained 3) 1X;j f_Done exploring. _Done exploring.1X;j 1X;j 1X;j 1X;j 2X;j2X;jShopping list: 3 items, total cost 208 gold pieces  a - [D:5] 39 gold a potion of curing  b - [D:5] 65 gold a potion of enlightenment 2X;j c - [D:5] 104 gold a potion of invisibility You have 54 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit3X;j$ 3X;j% 3X;j) andrew the UnseenDeep Elf of Vehumet ****..Health: 68/68 ========================Magic: 28/28 ========================AC: 11Str: 53X;j) EV: 15Int: 29SH: 0Dex: 15XL: 12 Next:  1% Place: Lair:2Time:Zot (9114) _You see here a +0 rapier. 3X;j) _You see here a yak corpse. _Found a ring of protection from fire. _i - 13 scrolls of identify (gained 3) _Done exploring. _Done exploring.3X;jc+ 3X;j+ 3X;j, 3X;j5 3X;j7 3X;j? 3 _23X;j7@ 3X;jC 3X;j*F 3X;jF B13X;jG 3X;jyI 3X;j+K 3X;jK B03X;jaL 3X;jN 3X;jQ 3X;jR C093X;jS 3X;jWU 3X;j6W X83X;jX 3X;jY 3X;j[ 3X;j\ B73X;j\ 3X;j^ 3X;jD` 3X;j` B63X;jLb 3X;jd 3X;jf 3X;jg B53X;jh 3X;ji 3X;j l 3X;jl B43X;jm 3X;jo 3X;jr 3X;jr B33X;js 3X;jnt 3X;ju 3X;jTv B23X;jw 3X;jx _  There is a stone staircase leading up here.3X;jXy 3X;jz 3X;j{ I1 _3X;jI| 3X;j=G 1  You climb upwards.3X;j3X;j©D0993X;j$3X;jAr _Level annotation: exclusions: black mamba and oklob plant3X;jR  There is a stone staircase leading down here.3X;jӿ3X;jI8 _3X;j3X;j3X;j/3X;jB73X;j33X;j<3X;j3X;j7B63X;j?3X;j\3X;j3X;jB53X;j{3X;jR3X;j3X;jB43X;j3X;j3X;j+3X;j!B33X;j3X;j3X;j3X;jB23X;j3X;j3X;j"3X;jB13X;j33X;j3X;j 3X;j B03X;j 3X;j3X;j+3X;jC893X;j3X;j3X;j3X;jB83X;j3X;j"3X;jF$3X;j$B73X;jo%3X;j'3X;j&)3X;j)B63X;j*3X;j!,3X;j/-3X;j-B53X;j&.3X;j513X;jz33X;j3B43X;jE53X;j*93X;jf;3X;j;B33X;j<3X;jP@4X;j4X;j$B24X;j4X;j4X;j4X;j B14X;j 4X;j4X;j4X;jB04X;j4X;jC4X;j4X;jC794X;j!4X;j4X;j1 4X;j!B84X;jm"4X;j$4X;j0'4X;j(B74X;jE)4X;j+4X;ja.4X;j/B64X;j04X;j%34X;j44X;j5B54X;j54X;j74X;j%:4X;j:B44X;j;4X;j?p  There is a staircase back to the Dungeon, spattered with blood here.4X;j@4X;jFu3 _4X;jInDungeon:824758) 4X;jtM4X;j _You climb upwards. Welcome back to the Dungeon!4X;j.Xa  There is a staircase to the Lair, spattered with blood here.4X;jZ4X;j[I6 _4X;j\4X;j`4X;jb4X;j7cB54X;jd4X;jh4X;j*l4X;j{lB44X;jn4X;jq4X;j9t4X;jtB34X;j+v4X;jE{4X;j~B24X;j4X;j4X;j^4X;j4X;jU:14X;j4X;j͔4X;j4X;jB04X;j4X;j4X;j 4X;jeC494X;j4X;j,4X;j4X;jʣB84X;jf4X;j4X;j4X;jd:74X;jQ4X;jk4X;j4X;jB64X;j߯4X;jV4X;jp4X;jijB54X;jմ4X;j4X;jy4X;j6B44X;j4X;jd4X;jiX34X;j$4X;j&4X;j4X;jPB24X;j4X;jt4X;j4X;jB14X;jE4X;jU4X;j4X;j$B04X;jc4X;j4X;jl4X;jC394X;j4X;j4X;j4X;jB84X;jC4X;jO4X;j4X;j{B74X;j4X;j24X;jX64X;j4X;j4X;jH4X;jB54X;j4X;j4X;j4X;j,44X;j'4X;j4X;jx4X;j4X;jB34X;j4X;j4X;j4X;jB24X;j4X;j)4X;j64X;jB14X;j 4X;j 4X;j 4X;j B04X;j4X;j4X;j5Y294X;j4X;j!4X;j$4X;jl$B84X;j&4X;j6)4X;j+4X;j+B74X;j.4X;jl04X;j24X;j-3B64X;j44X;j7$  Things that are here:4X;j9c  a +0 dagger; a kobold skeleton4X;j;4X;j;I5 _4X;j=4X;jD~  Items here: )) [[ ÷.4X;j*G4X;jGI4 _4X;j]I4X;jK4X;jM4X;jkNB34X;jO4X;jFRW  There is a stone staircase leading up here.4X;jS4X;j^U4X;jVI2 _4X;j3W4X;j%74X;j4X;jB04X;jD4X;j|! _You climb upwards.4X;jR  There is a stone staircase leading down here.4X;jQ4X;jJ19 _4X;jw4X;jШ$  Things that are here:4X;jh  a +0 short sword; a kobold skeleton4X;j4X;jI8 _4X;jϯ4X;j>4X;j4X;jFB74X;j 4X;j4X;j4X;jB64X;j4X;jl4X;jj4X;jB54X;j,4X;j4X;j4X;jB44X;j4X;j4X;j4X;j,B34X;j4X;j4X;ji4X;jB24X;jh4X;j4X;jZ4X;jB14X;j4X;j4X;j4X;jB04X;j]4X;j_4X;j4X;j9C094X;j4X;j)4X;j4X;jB84X;j4X;j4X;jP4X;jB74X;j4X;jW  There is a stone staircase leading up here.4X;jb4X;j4X;jaI6 _4X;j4X;j3%64X;j 4X;jB54X;j94X;j! _You climb upwards.4X;jER  There is a stone staircase leading down here.4X;j4X;j>I4 _4X;j4X;j4X;j4X;jRB34X;j4X;jW  There is a stone staircase leading up here.4X;j4X;j4X;jI2 _4X;j4X;j%54X;j4X;jnB04X;j4X;j! _You climb upwards.4X;jR  There is a stone staircase leading down here.4X;j4X;jK699 _4X;jA4X;jz 4X;j 4X;j% B84X;j 4X;j4X;j4X;jB74X;j&"4X;j%4X;jr'4X;j'B64X;j_)4X;jO,4X;j/4X;j40B54X;jB14X;jh44X;jh64X;j7B44X;j84X;j;4X;jY<4X;j<B34X;j=4X;j4@4X;jA4X;jAB24X;jB4X;jE4X;jF4X;j(G,14X;jZG4X;jCH4X;joJ4X;jK4X;jfLB04X;jM4X;jaO4X;jP4X;jPC894X;jQ4X;jT4X;jhU4X;jUB84X;jV4X;jY4X;jWZ4X;jZB74X;j[4X;j1^4X;j_4X;j `B64X;ja4X;jb4X;jYd4X;jdB54X;je4X;jpg4X;jh4X;jDiB44X;jBj4X;j%l4X;jm4X;jmB34X;jn4X;j]p4X;jqB24X;jAr4X;jr4X;jt4X;ju4X;j(vB14X;jv4X;jJ ..####.#.##.......≈≈.# ...###.#.##.......≈≈.# ß#.....#.##.......≈≈.# ##.###.#.##..####.≈≈.# ...#.........#♣♣♣.≈≈.♣♣♣ ...#.#.#.##.##♣...≈≈...♣ ....÷....##.# ♣.♣.≈≈.ß.♣ .......#.##.# ♣...≈≈...♣ ..)....#.##.# ♣.@....♣.♣Noise: --------- 13614.5 (117.5) 4X;jRA........###.# ♣...≈≈...♣a) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣ # #....# ♣♣♣.≈≈.♣♣♣ # #....###.≈≈.#####....########..≈≈....##..............≈≈###.##..............≈≈# #.#4X;jq4X;jw4X;j  _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here. _n entrance to Qus Owix's Distillery here.5X;j.5X;j4Welcome to Qus Owix's Distillery! What would you like to do?  a $  39 gold a potion of curing  b $  39 gold a potion of curingc $  65 gold a potion of enlightenment  d $  104 gold a potion of invisibility 5X;jd5You have 54 gold pieces. You are short 193 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-D] put item on shopping list8X;jMa + b -  After the purchase, you will have 15 gold pieces.marked items 8X;jԞX Purchase items for 39 gold? (y/N)8X;j&;a -  b $  65 gold a potion of enlightenment104invisibility 15 You are short 154 gold pieces for the purchase.8X;jg'cshopping listC9X;jYPa $ 939X;j 9X;jR% 9X;j, $..####.#.##.......≈≈.#andrew the Unseen ...###.#.##.......≈≈.#Deep Elf of Vehumet ****.. 9X;j, ß#.....#.##.......≈≈.#Health: 68/68 ======================== ##.###.#.##..####.≈≈.#Magic: 28/28 ======================== ...#.........#♣♣♣.≈≈.♣♣♣AC: 11Str: 5 ...#.#.#.##.##♣...≈≈...♣EV: 15Int: 29 9X;j- %....÷....##.# ♣.♣.≈≈.ß.♣SH: 0Dex: 15 .......#.##.# ♣...≈≈...♣9X;jb- XL: 12 Next:  1% Place: Dungeon:5 ..)....#.##.# ♣.@....♣.♣Noise: ---------  Time: 13614.5 (0.0) ........###.# ♣...≈≈...♣9X;j- Ra) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock 9X;jk. # #....##### ♣...≈≈...♣Zot (24681) # #....# ♣♣♣.≈≈.♣♣♣ # #....###.≈≈.#####....########..≈≈....##..............≈≈###.##..............≈≈# #.# _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Qus Owix's Distillery here.9X;j66 CM_There is a stone staircase leading up here. _n entrance to Qus Owix's Distillery here.  c - 3 potions of curing (gained 1)  Thank you for shopping at Qus Owix's Distillery!9X;j? 9X;jHF 9X;jH h _You can access your shopping list by pressing '$'.:X;j_:X;jYShopping list: 3 items, total cost 208 gold pieces  a - [D:5] 39 gold a potion of curing  b - [D:5] 65 gold a potion of enlightenment  c - [D:5] 104 gold a potion of invisibility You have 15 gold pieces :X;j]V[!] travel|examine|delete items [a-c] choose item[Esc] exit:X;j#:X;j*:X;j1v..####.#.##.......≈≈.#andrew the Unseen ...###.#.##.......≈≈.#Deep Elf of Vehumet ****.. ß#.....#.##.......≈≈.#Health: 68/68 ======================== ##.###.#.##..####.≈≈.#:X;j`2Magic: 28/28 ======================== ...#.........#♣♣♣.≈≈.♣♣♣AC: 11Str: 5 ...#.#.#.##.##♣...≈≈...♣EV: 15Int: 29 ....÷....##.# ♣.♣.≈≈.ß.♣SH: 0Dex: 15 .......#.##.# ♣...≈≈...♣XL: 12 Next:  1% Place: Dungeon:5 :X;j3X..)....#.##.# ♣.@....♣.♣Noise: ---------  Time: 13614.5 (0.0) ........###.# ♣...≈≈...♣a) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣Zot (24681) # #....# ♣♣♣.≈≈.♣♣♣ # #....#:X;j@3##.≈≈.#####....########..≈≈....##..............≈≈###.#:X;j|3#..............≈≈# #.# _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Qus Owix's Distillery here.  :X;j3c - 3 potions of curing (gained 1)  Thank you for shopping at Qus Owix's Distillery! _You can access your shopping list by pressing '$'.:X;j9;X;j;X;j;X;j?X;j?X;jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15)Zot: 24681 Temple (1/1) D:5Zot: 5980  Lair (2/5) D:8Zot: 9073 Snake (0/4) Lair:2  Sewer (visited)  Swamp: Lair:2-3 Shoals: Lair:2-3 ?X;jThe Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($184)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 * D:4 * D:5 ! ?X;jAnnotations: (press ! to add a new annotation) Lair:1 exclusions: black mamba and oklob plant@X;j@X;j..####.#.##.......≈≈.#andrew the Unseen ...###.#.##.......≈≈.#Deep Elf of Vehumet ****.. ß#.....#.##.......≈≈.#Health: 68/68 ======================== @X;j ##.###.#.##..####.≈≈.#Magic: 28/28 ======================== ...#.........#♣♣♣.≈≈.♣♣♣AC: 11Str: 5 ...#.#.#.##.##♣...≈≈...♣EV: 15Int: 29 ....÷....##.# ♣.♣.≈≈.ß.♣SH: 0@X;jDex: 15 .......#.##.# ♣...≈≈...♣XL: 12 Next:  1% Place: Dungeon:5 ..)....#.##.# ♣.@....♣.♣Noise: ---------  Time: 13614.5 (0.0) @X;j ........###.# ♣...≈≈...♣a) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣@X;j;BZot (24681) # #....# ♣♣♣.≈≈.♣♣♣ # #....#@X;jh##.≈≈.#####....########..≈≈....##..............≈≈###.#@X;j#..............≈≈# #.# _You climb upwards. _There is a stone staircase leading down here. @X;j7_There is an entrance to Qus Owix's Distillery here.  c - 3 potions of curing (gained 1)  Thank you for shopping at Qus Owix's Distillery! _You can access your shopping list by pressing '$'.@X;j@X;j!@X;jAX;j3eAX;jKfWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairAX;jfP - Snake Pit AX;jx5AX;jHN[?25h[?0c..####.#.##.......≈≈.#AX;jPIaandrew the Unseen ...###.#.##.......≈≈.#Deep Elf of Vehumet ****.. ß#.....#.##.......≈≈.#Health: 68/68 ======================== ##.###.#.##..####.≈≈.#Magic: 28/28 ======================== ...#.........#♣♣♣.≈≈.♣♣♣AC: 11Str: 5 ...#.#.#.##.##♣...≈≈...♣EV: 15AX;jIInt: 29 ....÷....##.# ♣.♣.≈≈.ß.♣SH: 0Dex: 15 .......#.##.# ♣...≈≈...♣XL: 12 Next:  1% Place: Dungeon:5 ..)....#.##.# ♣.@....♣.♣AX;jJINoise: ---------  Time: 13614.5 (0.0) ........###.# ♣...≈≈...♣a) +1 lajatang ####.>..'...# ♣.♣.≈≈.ß.♣Cast: Shock # #....##### ♣...≈≈...♣AX;j{JZot (24681) # #....# ♣♣♣.≈≈.♣♣♣ # #....###.≈≈.#####....########..≈≈....#AX;jKu#..............≈≈###.##..............≈≈# #.# _There is a stone staircase leading down here. _There is an entrance to Qus Owix's Distillery here.  c - 3 potions of curing (gained 1)  Thank you for shopping at Qus Owix's Distillery! _You can access your shopping list by pressing '$'.  What level of the Lair of Beasts? (default 1, ? - help) BX;j [?25l[?1cBX;jh2BX;j BX;j BX;j"BX;jBX;jE'0 _BX;j/(BX;j(C79BX;j)BX;j-BX;jABBX;jDX8BX;jU7BX;jp654BX;jƏ 321069876BX;jؑBX;j$BX;jB5BX;j,BX;jޞX4BX;jBX;jLBX;jVBX;jBX3BX;jBX;jBX;j(B2BX;jĵBX;j_There is an entrance to Qus Owix's Distillery here.  c - 3 potions of curing (gained 1)  Thank you for shopping at Qus Owix's Distillery! _You can access your shopping list by pressing '$'.  There is a stone staircase leading down here.BX;jdBX;jBX;j\_1 _BX;jo%6BX;j 0 _You climb downwards.BX;j{P  There is a stone staircase leading up here.BX;j!BX;j0"J59 _BX;j#BX;j_&BX;j(BX;j)B8BX;jx*BX;jw-Y  There is a stone staircase leading down here.BX;j.BX;j0BX;j1I7 _BX;j!3BX;jY%7BX;jɁBX;j҂B5BX;j*BX;j[# _You climb downwards.BX;jPP  There is a stone staircase leading up here.BX;jSBX;jAI4 _BX;j!BX;jHBX;jBX;jB3BX;j^BX;j֮2BX;jX1BX;jBX;jBX;jX0BX;j1BX;jBX;jbY49BX;jBX;j BX;j\X8BX;jBX;jBX;jX7BX;jBX;j$BX;j%BX;jB6BX;jBX;jBX;jBX;jRB5BX;jBX;j^BX;jBX;j9B4BX;jJBX;jPBX;jX3BX;jBX;jYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  You see here a +0 dagger.BX;jvBX;jI2 _BX;jBX;jVY  There is a stone staircase leading down here.BX;jBX;j BX;j4I1 _BX;jBX;j:%8BX;j=BX;j8>B0BX;j?BX;jA# _You climb downwards.BX;jQP  There is a stone staircase leading up here.BX;jTTBX;jUJ39 _BX;jVBX;j]BX;j8`BX;jzaB8BX;jmBX;juBX;jiyBX;jnzB7BX;j3|BX;j~$  Things that are here:BX;jc  a +0 dagger; a kobold skeletonBX;jBX;jI6 _BX;jBX;jBX;j)X5BX;jBX;jBX;jġBX;jmB4BX;jBX;j'BX;j{X3BX;jqBX;jBX;j}B2BX;j BX;jǹBX;jBX;jBX;jB1BX;jBBX;jqBX;jX0BX;jBX;jBX;j<Y29BX;j5BX;jBX;j?X8BX;jBX;jBX;jBX;jB7BX;jBX;jBX;jiX6BX;jBX;jwBX;j(BX;j`B5BX;jwBX;jBX;jxBX;jB4BX;j^ BX;j BX;j BX;j  B3BX;j BX;jA BX;j X2BX;j BX;j BX;j BX;jp B1BX;j BX;j BX;j X0BX;j BX;j" BX;j$ Y19BX;jt& BX;j, BX;j. BX;j2/ B8BX;j#1 BX;j5 BX;jB X7BX;jE BX;jL BX;jP X6BX;jS BX;j-Z BX;j)^ X5BX;jf` BX;je BX;jh BX;jRi B4BX;jyl BX;j[r BX;jGu X3BX;jWx BX;j{ $  Things that are here:BX;j Z  a +0 robe; a +4 spearBX;j BX;j… I2 _BX;j BX;jۏ b  You see here a wolf skeleton.BX;j BX;jޔ I1 _BX;j BX;jH BX;j BX;j? B0BX;j BX;j BX;jF BX;jͪ C09BX;j BX;j BX;jʵ X8BX;j BX;jl BX;j8 X7BX;jr BX;j- BX;j BX;j B6BX;j BX;j h  There is a staircase to the Lair, spattered with blood here.BX;j BX;jZ BX;j I5 _BX;j BX;j ' Lair:19073)   You climb downwards. Welcome back to the Lair of Beasts!BX;j* X2BX;j, BX;j)/ r _Level annotation: exclusions: black mamba and oklob plantBX;j@ i  There is a staircase back to the Dungeon, spattered with blood here.BX;j2B BX;jC I1 _BX;jD BX;jJ BX;jM BX;jM B0BX;jUO BX;jU BX;jW BX;jW C69BX;j8Y BX;j1_ BX;j:a BX;ja B8BX;j:c BX;jui BX;jk BX;jl B7BX;jn BX;jt BX;jux BX;jKy B6BX;jz BX;jw BX;jh BX;j B5BX;j BX;jN BX;j BX;jH B4BX;j BX;j@ BX;j BX;j2 B3BX;j BX;j9 BX;j! BX;jy B2BX;j BX;j BX;j BX;j B1BX;j BX;j^ BX;j2 BX;jޯ B0BX;j) BX;jδ BX;j' BX;jķ C59BX;j" BX;j n8BX;j/ BX;j BX;j7 BX;j B7BX;jV BX;j@ BX;jw BX;j B6BX;j BX;j ,  There is a dry fountain here.BX;j  You see vivid yellow graffiti talking about how everyone is mistaken and theOrb of Zot is really the Pyramid of Zot on the fountain.BX;j BX;j I5 _BX;j BX;j BX;j BX;j B4BX;jC BX;jJ BX;j BX;j B3BX;j{ BX;j BX;j` BX;j! B2BX;j BX;j BX;j BX;j{ B1BX;j5 BX;j BX;j BX;jm B0BX;j[ BX;j BX;j\ BX;j C49BX;j BX;j BX;j n8BX;j BX;j BX;j( B7BX;j BX;j Y  There is a stone staircase leading down here.BX;jK BX;j BX;j I6 _BX;js BX;j; %2BX;jD> BX;j? X4BX;jOB # _You climb downwards.BX;je ..#◊###................########..................... .........##....<................. ..÷.......#..............................#..................................................................................................................~~~.~..@...#...........#720.0 (105.5).~≈≈≈~~≈.....###........... ......~~≈≈≈≈≈~≈...## #.#.###.#### BX;jf .......~~≈≈≈≈≈≈~...# ###.# ### # .......≈≈≈~≈≈≈≈~..## #### #..#.#..~~..~≈≈≈.## #  #..####.~.>.~≈≈≈#.# #  #..####......≈..### #  ...#◊####...#...#### # BX;j>x BX;jt BX;j a _There is a stone staircase leading up here.CX;j CX;j Level 2 of the Lair of Beasts <<<>>>>^(Press ? for help)##§§§##..................###..................###........................# #######........#P#..##.#..............##.#......##.....#.##..#...........## #..............###........#◊......................#....#######...........# #..............##....#◊#####...........................## #...........# ##.............#P....########.....................◊....P# ##...........# ##.............#..........##....<.....................### #............# CX;jg 4#..................÷.......#...........................#######.%.........# ##...........)..............#.....................#......................# ###.....................................................................# #........#......................................P...###.###◊...........# ##....#...###.......................................# ### ###..........# ##.........#............~~~.~..@...#...........#....#####........## #...#.................~≈≈≈~~≈.....###............>...###.........# ########◊...#........~~≈≈≈≈≈~≈...## #.#.###.#####...####.........## ##..#..........~~≈≈≈≈≈≈~...# ###.# ### #....# ####..........# ##.####.......≈≈≈~≈≈≈≈~..## ####◊...######.#...........# ##.# ##..#.#..~~..~≈≈≈.##CX;j ##.........†..).........## #P.## #..####.~.>.~≈≈≈#.##.......††.............#.# ########◊..# ##..####......≈..####.......................## #.#.#.#...P###...#◊####...#...###########...#.#....)....### #...........÷÷..........####..##.# #################...## #..............÷........#.##.....## ##...#####...# #...###....###....P.##...###.#.#.P####P.◊PP.#### ###..## CX;jF O@>DX;jJDX;j- ....#◊#####...................... andrew the Unseen ....########..................... Deep Elf of Vehumet ****.. .........##....<................. Health: 68/68 ======================== ..÷.......#...................... Magic: 28/28 ======================== ...........#..................... AC: 11Str: 5 ................................. EV: 15Int: 29 ................................. SH: 0Dex: 15 ................................. XL: 12 Next:  1% Place: Lair:2 .........~~~.~..@...#...........# Noise: ---------  Time: 13720.0 (0.0) .......~≈≈≈~~≈.....###........... a) +1 lajatang ......~~≈≈≈≈≈DX;j. ~≈...## #.#.###.#### Cast: Shock .......~~≈≈≈≈≈≈~...# ###.# ### # Zot (9044) .......≈≈≈~≈≈≈≈~..## #### #..#.#..~~..~≈≈≈.###  #..####.~.>.~≈≈≈#.##  #..####......≈..####  ...#◊####...#...##### There is a dry fountain here.  You see vivid yellow graffiti talking about how everyone is mistaken and the _Orb of Zot is really the Pyramid of Zot on the fountain. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.DX;jD/ DX;j"1 DX;jzE DX;jG DX;jDP 3 _DX;jLQ B2DX;jR DX;j^W DX;jlY DX;jY B1DX;j7[ DX;j_ DX;j)b DX;jb B0DX;jd DX;jh DX;ji DX;jj C39DX;jk DX;jn DX;jp DX;jp B8DX;jq DX;jJu DX;jw DX;jw B7DX;jyx DX;j{ DX;j} DX;j ~ B6DX;jh DX;j DX;j DX;j B5DX;jv DX;j\ DX;jD DX;j B4DX;j DX;j DX;jw DX;j B3DX;jm DX;jĕ DX;j0 X2DX;jp DX;j̛ DX;j X1DX;jߝ DX;ju DX;j X0DX;j} DX;j| DX;jݤ Y29DX;j DX;j DX;js DX;j( B8DX;j DX;j DX;jz DX;jެ B7DX;j DX;j\ DX;j# DX;jȱ B6DX;j DX;jy ...........◊....P# ##........### #...........#######.%......#..................P...###.###◊ ....# ### ####.#....## ### .###............@...# ##...38.0 (18.0) ## #.#.###.#####...## ## .# ###.# ### #....# ####..... DX;j ## ### #◊...######.#...... # ##.........†..).... # #.......††......... # #.................. ## #######...#.#....). .# ##### ############.DX;j DX;jC DX;jJ c _There is a stone staircase leading down here.EX;j)EX;j-J  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.2   8.5  -2   k - Spellcasting  10.5   7.1  +3           b - Maces & Flails   2.8   1.7  -3   l - Conjurations   1.1   1.7  +1  EX;j.C c - Polearms   2.8   1.7  -3   m - Hexes   6.8   4.2  +3  d + Staves6.2   7.0   0   n - Alchemy   0.0   0.8  +1   e - Unarmed Combat   0.0   1.4  -2   o - Fire Magic   0.0   0.8  +1   f - Throwing   0.0   1.0   0   p - Air Magic  10.5  10.1  +1          EX;j;/ g - Short Blades   0.0   0.5   0 +4 q - Evocations   0.0   0.8  +1           h - Armour   0.0   1.4  -2       i - Dodging   2.4   2.1  +2       j - Stealth  15.2  11.6  +3      EX;ju/l    EX;j/        EX;j/        EX;j/        EX;j^0[    Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] HelpEX;j1 [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  EX;jN1[!] training|cost|targetsSX;j  d * Staves   6.2SX;jC o d - Staves   6.2TX;j[ > m + Hexes 6.8VX;jVX;jVX;j...............◊....P# ##...... andrew the Unseen ...................### #....... Deep Elf of Vehumet ****.. ....................#######.%.... Health: 68/68 ======================== ...............#................. Magic: 28/28 ======================== ................................. AC: 11Str: 5 ...............P...###.###◊...... EV: 15Int: 29 ...................# ### ###..... SH: 0Dex: 15 VX;j..#...........#....#####... XL: 12 Next:  1% Place: Lair:2 .###............@...###... Noise: ---------  Time: 13738.0 (0.0) ## #.#.###.#####...####.... a) +1 lajatang .# ###.# ### #....# ####..... Cast: Shock ## ####◊...######.#...... Zot (9026) ###.........†..).... ##.......††.........  ##..................  #########...#.#....).  .# #################. You see vivid yellow graffiti talking about how everyone is mistaken and the _Orb of Zot is really the Pyramid of Zot on the fountain. _There is a stone staircase leading down here. _You climb dowVX;jnwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here.VX;jVX;jVX;jVX;jtWX;j WX;j Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 lajatang (weapon)  b - a +1 morningstar Missiles (go to first with ()f - 25 poisoned darts  WX;jD i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  e - a +0 pair of gloves (worn)  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)j - a ring of poison resistanceXX;j ?a - a +1 lajatang (weapon). A very rare and extremely effective weapon, featuring a pole with half-moon blades at both ends. Base accuracy: -3 Base damage: 16 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.2; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 1.3 XLs. Wearing a shield would reduce your attack speed with this weapon. XX;j.G Current attack delay: 1.1. Damage rating: 18 (Base 16 x 87% (Str) x 121% (Skill) + 1 (Ench)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {Staves} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.YX;j Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 lajatang (weapon)  b - a +1 morningstar Missiles (go to first with ()  f - 25 poisoned darts  i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart Armour (go to first with [)  c - a +0 robe (worn) YX;j+H d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  e - a +0 pair of gloves (worn)  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)  j - a ring of poison resistance[X;jA[X;j[X;j...............◊....P# ##...... andrew the Unseen ...................### #....... Deep Elf of Vehumet ****.. ....................#######.%.... Health: 68/68 ======================== ...............#................. Magic: 28/28 ======================== ................................. AC: 11Str: 5 ...............P...###.###◊...... EV: 15Int: 29 ...................# ### ###..... SH: 0[X;jGDex: 15 ..#...........#....#####... XL: 12 Next:  1% Place: Lair:2 .###............@...###... Noise: ---------  Time: 13738.0 (0.0) ## #.#.###.#####...####.... a) +1 lajatang .# ###.# ### #....# ####..... Cast: Shock ## ####◊...######.#...... Zot (9026) ###.........†..).... [X;jr##.......††.........  ##..................  #########...#.#....).  .# #################. You see vivid yellow graffiti talking about how everyone is mistaken and the _Orb of Zot is really the Pyramid of Zot on the fountain. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here.[X;j[X;j[X;j[X;j[X;jZ [X;j 7Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 lajatang (weapon)  b - a +1 morningstar Missiles (go to first with ()f - 25 poisoned darts  i - 4 boomerangs  m - 8 javelins  n - 9 stones  o - a curare-tipped dart [X;j gArmour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  e - a +0 pair of gloves (worn)  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)j - a ring of poison resistance\X;j1 Potions:  Potions !  g - a potion of magic  C - a potion of cancellation  A - 5 potions of attraction  c - 3 potions of curingm - 3 potions of might  i - 2 potions of invisibility  e - a potion of enlightenment  M - 2 potions of mutation  b - a potion of brilliance  h - a potion of haste  r - a potion of resistance  B - a potion of berserk rage  w - a potion of heal wounds]X;j Scroll Scroll?  i - 13 scrolls of identify  p - 2 scrolls of poisonT - 2 scrolls of tormentf - 3 scrolls of fear  t - 2 scrolls of teleportation  c - a scroll labelled MUHE KAAVVANI^X;jZ^X;jd^X;j...............◊....P# ##...... andrew the Unseen ...................### #....... Deep Elf of Vehumet ****.. ....................#######.%.... Health: 68/68 ======================== ...............#................. Magic: 28/28 ======================== ................................. AC: 11Str: 5 ...............P...###.###◊...... EV: 15Int: 29 ...................# ### ###..... SH: 0Dex: 15 ..#...........#....#####... XL: 12 Next:  1% Place: Lair:2 .###............@...###... Noise: ---------  Time: 13738.0 (0.0) [^X;j40m## #.#.###.#####...####.... a) +1 lajatang .# ###.# ### #....# ####..... Cast: Shock ## ####◊...######.#...... Zot (9026) ###.........†..).... ##.......††.........  ##..................  #########...#.#....).  .# #################. You see vivid yellow graffiti talking about how everyone is mistaken and the _Orb of Zot is really the Pyramid of Zot on the fountain. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here.^X;j^X;jaX;jΚaX;jΤaX;j}aX;jaX;j3l9.0 (15 _aX;jaX;jH315025) _Orb of Zot is really the Pyramid of Zot on the fountain. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here.  You climb downwards.aX;j: ..    .........#  #  ##......#  #P  #.F.....#   #...@..#   #.........P.  aX;j7#......#...+  ?............  ............. . ..####.##.####F   cane toad (asleep) # ## ## aX;jRw40.5 (2.5Shock4aX;jaX;jv _You encounter a cane toad.Found a scroll of identify.aX;j̘a _There is a stone staircase leading up here.bX;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cX;j'  andrew the Unseen ............  Deep Elf of Vehumet ****.. ...........  Health: 68/68 ======================== .........#  Magic: 24/28 ====================---- ........#  AC: 11Str: 5 ##......#  EV: 15Int: 29 #P**....#  SH: 0Dex: 15 #*F*....#  XL: 12 Next:  1% Place: Lair:3 #**.@..#  Noise: ---------  Time: 13740.5 (0.0) #.........P.  a) +1 lajatang #......#...cX;jb+  Cast: Shock ?............  Zot (15024)  ............. .  ..####.##.####  F   cane toad (asleep) # ## ##  _There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 6/8)cX;jr$andrew the Unseen............Deep Elf of Vehumet ****.............Health: 68/68 ========================.........#Magic: 24/28 ====================----........#AC: 11Str: 5##......#EV: 15Int: 29#P......#cX;j%SH: 0Dex: 15#.*.....#XL: 12 Next:  1% Place: Lair:3#...@..#Noise: ---------  Time: 13740.5 (0.0)#.........P.a) +1 lajatang#......#...+Cast: Shock?............Zot (15024) ............. ...####.##.####F   cane toad (asleep)# ## ## _There is a stone staircase leading up here.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (asleep, empty space bonus: 6/8)cX;jr(.F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the cane toad!!  The cane toad gives a loud, deep croak!cX;j8+WcX;j3% F  W   wraithThe cane toad is severely wounded.cX;j4====1.5 (13cX;j9cX;j=W _You encounter a wraith.dX;j3  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dX;jk %  andrew the Unseen .....W......  Deep Elf of Vehumet ****.. ...........  Health: 68/68 ======================== .........#  Magic: 20/28 =================------- ........#  AC: 11Str: 5 ##......#  EV: 15Int: 29 #P......#  SH: 0Dex: 15dX;ji #.***...#  XL: 12 Next:  1% Place: Lair:3 #*F*@..#  Noise: ====-----  Time: 13741.5 (0.0) #***......P.  a) +1 lajatang #......#...+  Cast: Shock ?............  Zot (15023)  ............. .  ..####.##.####  F   cane toad # ## ##  W   wraith dX;jL_You encounter a wraith.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 8/8)dX;jN] andrew the Unseen.....W......Deep Elf of Vehumet ****.............Health: 68/68 ========================.........#Magic: 20/28 =================-------........#AC: 11Str: 5##......#EV: 15Int: 29#P......#SH: 0Dex: 15#.......#XL: 12 Next:  1% Place: Lair:3#.*.@..#Noise: ====-----  Time: 13741.5 (0.0)#.........P.a) +1 lajatang#......#...+Cast: Shock?............Zot (15023) ............. ...####.##.####F   cane toad# ## ##X;j_ 9mW   wraith _You encounter a wraith.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (severely wounded, empty space bonus: 8/8)dX;jb .  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a cane toad (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the cane toad!  You kill the cane toad!dX;j\k 0WdX;jm WVehumet accepts your kill.dX;jco 4.WdX;jx WWW 3 wraiths (2 wandering)dX;jL 3===-2.5 (12 _You encounter a wraith. x2dX;j dX;j f _Your Hexes skill increases to level 7!hX;j_  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hX;j} ##......#EV: 15Int: 29#P......#SH: 0Dex: 15#.......#XL: 12 Next:  3% Place: Lair:3#...@..#Noise: ===------  Time: 13742.5 (0.0)#.........P.a) +1 lajatang#......#...+Cast: Shock?............Zot (15022) ............. ...####.##.####WWW 3 wraiths (2 wandering)# ## ## _Your Hexes skill increases to level 7!jX;j} Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (chance to affect: 60%)jX;j}R SW, 1 inner flame)jX;j WjX;j .W  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.jX;j DAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wraith (chance to affect: 60%)  The wraith is filled with an inner flame.jX;jj 0@jX;j f  You encounter a wraith.jX;j J W8=@   Josephine (wandering)WWWW 4 wraiths (2 wandering, 1 inner fla…)You encounter Josephine the Decaying Necromancer. She is wielding a +0 daggerof draining and wearing a +2 robe of positive energy.jX;j /  --more--kX;j- M.WkX;j A.WkX;j OWWWWkX;j } -3.5 (11 _kX;j kX;jE mX;jG  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mX;j m  andrew the Unseen ..@....W....  Deep Elf of Vehumet ****.. ....W*W....  Health: 68/68 ======================== ...*W*...#  Magic: 14/28 ============------------ ..***...#  AC: 11Str: 5 ##......#  EV: 15Int: 29 #P......#  SH: 0mX;jr ,Dex: 15 #.......#  XL: 12 Next:  3% Place: Lair:3 #...@..#  Noise: ==-------  Time: 13743.5 (0.0) #.........P.  a) +1 lajatang #......#...+  Cast: Shock ?............  Zot (15021)  ............. .  ..####.##.####  @   Josephine (wandering) # ## ##  WWWW 4 wraiths (2 wandering, 1 inner fla…) _of draining and wearing a +2 robe of positive energy.mX;j Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (inner flame, empty space bonus: 6/8)nX;j+andrew the Unseen..@....W....Deep Elf of Vehumet ****......W.W....Health: 68/68 ========================....*....#Magic: 14/28 ============------------........#AC: 11Str: 5##......#nX;jEV: 15Int: 29#P......#SH: 0Dex: 15#.......#XL: 12 Next:  3% Place: Lair:3#...@..#Noise: ==-------  Time: 13743.5 (0.0)#.........P.a) +1 lajatang#......#...+Cast: Shock?............Zot (15021) ............. ...####.##.####@   Josephine (wandering)# ## ##WWWW 4 wraiths (2 wandering, 1 inner fla…)_of draining and wearing a +2 robe of positive energy.nX;jCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (inner flame, empty space bonus: 6/8)nX;j.W  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrik  Press: ? - help, Dir - move target: a wraith (inner flame, empty space bonus: 6/8)  The open air twists around violently and strikes the wraith!  Flame seeps out of the wraith.nX;j;M.@nX;j17.WnX;jŬ ζWThe wraith is heavily damaged.The wraith is engulfed in blazing flames.nX;j7.WnX;j\ζWWW1 inner flame)nX;jnm=4.5 (10nX;jJ@WWnX;j54 _Flame seeps out of the wraith.nX;j^r  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nX;j   andrew the Unseen ............  Deep Elf of Vehumet ****.. ...@...W...  Health: 68/68 ======================== ...W*W...#  Magic: 10/28 ========---------------- ..*W*...#  AC: 11Str: 5 ##***...#  EV: 15Int: 29 #P......#  SH: 0Dex: 15 #.......#  XL: 12 Next:  3% Place: Lair:3 nX;jأ #...@..#  Noise: ===------  Time: 13744.5 (0.0) #.........P.  a) +1 lajatang #......#...+  Cast: Shock ?............  Zot (15020)  ............. .  ..####.##.####  @   Josephine (wandering) # ## ##  WWWW 4 wraiths (1 inner flame) _Flame seeps out of the wraith.  nX;j8 Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (severely damaged, inner flame, empty space bonus: 6/8)oX;jandrew the Unseen............Deep Elf of Vehumet ****.....@...W...Health: 68/68 ========================...WζW...#Magic: 10/28 ========----------------...*....#AC: 11Str: 5##......#EV: 15Int: 29oX;j#P......#SH: 0Dex: 15#.......#XL: 12 Next:  3% Place: Lair:3#...@..#Noise: ===------  Time: 13744.5 (0.0)#.........P.a) +1 lajatang#......#...+Cast: Shock?............Zot (15020) ............. ...####.##.####@   Josephine (wandering)# ## ##oX;jgWWWW 4 wraiths (1 inner flame) _Flame seeps out of the wraith.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oX;jq/Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (severely damaged, inner flame, empty space bonus: 6/8)oX;j.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a wraith (severely damaged, inner flame, empty space bonus: 6/8)  The open air twists around violently and strikes the wraith!  Vehumet accepts your kill.oX;j^@§Vehumet accepts your kill.  You feel your power returning.  The wraith explodes!  The fiery explosion engulfs the wraith!!!  You destroy the wraith!oX;j #########WW 2 wraithsYou feel your power returning.  The fiery explosion engulfs the wraith!!oX;jP .@The wraith is severely damaged.oX;jQ §W  Josephine shouts! You hear an angry hiss.oX;jRR.WWoX;j] §§§§§.§§§@W 3 wraithsThe wraith is engulfed in blazing flames.oX;jc4====6======5.5 (119oX;jk]§§§§oX;jnW _You encounter a wraith.rX;jNP  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rX;j Q  andrew the Unseen .....W......  Deep Elf of Vehumet ****.. ...........  Health: 68/68 ======================== ..@§§*W*.#  Magic: 10/28 ========---------------- rX;j ..§§*W*.#  AC: 11Str: 5 ##§§***.#  EV: 15Int: 29 #P......#  SH: 0Dex: 15 #.......#  XL: 12 Next:  6% Place: Lair:3 #...@..#  Noise: ======---  Time: 13745.5 (0.0) #.........P.  a) +1 lajatang #......#...+  Cast: Shock ?............  Zot (15019) rX;jk O ............. .  ..####.##.####  @   Josephine # ## ##  WWW 3 wraiths _You encounter a wraith.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rX;j' )Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, empty space bonus: 7/8)sX;j*andrew the Unseen.....W......Deep Elf of Vehumet ****.............Health: 68/68 ========================..@§§§W..#Magic: 10/28 ========----------------..§§.*..#AC: 11Str: 5sX;j)##§§§...#EV: 15Int: 29#P......#SH: 0Dex: 15#.......#XL: 12 Next:  6% Place: Lair:3#...@..#Noise: ======---  Time: 13745.5 (0.0)#.........P.a) +1 lajatang#......#...+Cast: Shock?............Zot (15019) ............. ...####.##.####@   Josephine# ## ##WWW 3 wraiths sX;jWB_You encounter a wraith.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, empty space bonus: 7/8)sX;j.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a wraith (almost destroyed, empty space bonus: 7/8)  The open air twists around violently and strikes the wraith!  You destroy the wraith!sX;j08FsX;j .FVehumet accepts your kill.sX;j9.WsX;j̭9.WsX;jY.@sX;jp§§§F   skyshark@   JosephineWW 2 wraithssX;j-7===---6.5 (18sX;jw§§§§§§sX;j@Y _You encounter a skyshark.uX;j#  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uX;j~  andrew the Unseen ............  Deep Elf of Vehumet ****.. ......W....  Health: 68/68 ======================== ...§§***.#  Magic: 6/28=====------------------- @F§§*W*.#  AC: 11Str: 5 uX;ja##§§***.#  EV: 15Int: 29 #P......#  SH: 0Dex: 15 #.......#  XL: 12 Next:  7% Place: Lair:3 #...@..#  Noise: ===------  Time: 13746.5 (0.0) #.........P.  a) +1 lajatang #......#...+  Cast: Shock ?............  Zot (15018)  uX;jܧ............. .  ..####.##.####  F   skyshark # ## ##  @   Josephine  WW 2 wraithsuX;j@ _You encounter a skyshark.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  uX;jvPress: ? - help, Dir - move targetAim: a wraith (empty space bonus: 8/8)uX;jandrew the Unseen............Deep Elf of Vehumet ****........W....Health: 68/68 ========================...§§§...#Magic: 6/28=====-------------------@F§§.*..#AC: 11Str: 5##§§§...#EV: 15Int: 29#P......#SH: 0uX;j<Dex: 15#.......#XL: 12 Next:  7% Place: Lair:3#...@..#Noise: ===------  Time: 13746.5 (0.0)#.........P.a) +1 lajatang#......#...+Cast: Shock?............Zot (15018) ............. ...####.##.####F   skyshark# ## ##@   JosephineWW 2 wraiths _You encounter a skyshark.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (empty space bonus: 8/8)uX;j}.F  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wraith (empty space bonus: 8/8)  The open air twists around violently and strikes the wraith!!uX;j7.WuX;j98.WuX;jN.@uX;jg§§§§uX;j 7=7.5 (17uX;jm(h§§§§uX;j+^ _The wraith is heavily damaged.vX;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vX;j=~   andrew the Unseen ............  Deep Elf of Vehumet ****.. ...........  Health: 68/68 ======================== ...§§§W..#  Magic: 3/28==---------------------- .@§§***.#  AC: 11Str: 5 ##F§*W*.#  EV: 15Int: 29 #P..***.#  SH: 0Dex: 15 #.......#  XL: 12 Next:  7% Place: Lair:3 #...@..#  Noise: ===------  Time: 13747.5 (0.0)vX;jX | #.........P.  a) +1 lajatang #......#...+  Cast: Shock ?............  Zot (15017)  ............. .  ..####.##.####  F   skyshark vX;j # ## ##  @   Josephine  WW 2 wraiths _The wraith is heavily damaged.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, empty space bonus: 8/8)wX;jρandrew the Unseen............Deep Elf of Vehumet ****.............Health: 68/68 ========================...§§§W..#Magic: 3/28==----------------------.@§§....#AC: 11Str: 5##F§§*..#EV: 15wX;jInt: 29#P......#SH: 0Dex: 15#.......#XL: 12 Next:  7% Place: Lair:3#...@..#Noise: ===------  Time: 13747.5 (0.0)#.........P.a) +1 lajatang#......#...+Cast: Shock?............Zot (15017) ............. ...####.##.####F   skysharkwX;js# ## ##@   JosephineWW 2 wraiths _The wraith is heavily damaged.wX;jHCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wX;j!Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, empty space bonus: 8/8)wX;jj)§F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a wraith (heavily damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the wraith.  The wraith is severely damaged.wX;j<R.FwX;j+9.WwX;j7.WwX;jb§§§§wX;je8.5 (16wX;j§§§§§§wX;jŜA _The skyshark is engulfed in blazing flames.xX;j^§§§§§§xX;jxX;jg§§§§§xX;jM _You can't go down here!yX;jx§§§§§§yX;jF|m§§§§yX;j .W  The skyshark closely misses you. The skyshark tail-slaps you.yX;j7.WyX;je§§§§§yX;ju4----95yX;j§§§§§yX;j --.2-- _The skyshark barely misses you.yX;jo ...............◊....P# ##...... .........### #....... .........#######.%.... ...............#................. ................................. ...............P...###.###◊...... .............### ###..... ..#...........#....#####... .###...........F@...###... ## #.#.###.#####...## ##.... .# ###.# ### #....# ####..... ## ### #◊...######.#...... # ##.........†..).... # #.......††......... # #.................. #########...#.#....). .# #################.yX;j4=-51.0 (2.53yX;j)9%yX;j+! _You climb upwards.yX;j-c _There is a stone staircase leading down here.zX;j` <◊....P# ##.### #.#######.%.#...........P...###.###◊.........# ### ###. .#.#....## ###. ###.zX;j gF>@..# ##. # #.#.###.#####...## ##. # ###.# ### #....# ####. # ### #◊...######.#. ##.........†..). #.......††. #........ # #######...#.#....). # ##### #.zX;j~ I.FzX;jc  ◊....P# ##.### #.#######.%.#.......P...###.###◊..# ### ###. #.#....## ###..F.@.# ##. zX;j  #.#.###.#####...## ##.  ###.# ### #....# ####.  ### #◊...######.#.##.........†..).#.......††.#....... #...#.#....).  ##### #.The skyshark attacks as it pursues you! The skyshark closely misses you.zX;j U>FzX;jN c1-=2.0 (1.0zX;j :2zX;j 7%zX;j\  _The skyshark misses you. The skyshark tail-slaps you. You slip backwards!zX;j ◊....P# ##.### #..#.%.#.......P...###.###◊.# ### ###. .#....## ###. #.>F.@# ##. #.#.###.#####...## ##. zX;j/ f###.# ### #....# ####.### #◊...######.#.##.........†..).#.......††.#......#######...#.#....).##### #...#zX;jk I.FzX;j (strong)The skyshark attacks as it pursues you! The skyshark bites you.  The skyshark tastes blood and grows stronger!zX;j^ 54---5==31zX;jx zX;j r _The skyshark barely misses you. The skyshark tail-slaps you.{X;j .....### ..#######.%#..................P...###.###◊.......# ### ### ##....## ### ##...>.F.# ##  #.#.###.#####..@##  ###.# ### #....# ##  ### #◊...######.{X;j D ##.........†..) #.......††.... #........ #######...#.#....)##### ############ # ##...### ##..{X;jק h.#######.%#..............P...###.###◊....# ### ### #..#....## ### ##.....>.F.#  #.#.###.#####...####.{X;j ##.# ### #...@# ####. ### #◊...######.#. ##.........†..).......††.....#.........######...#.#....)##### ############ # ##...### ## ####P.◊PP.### #{X;j .FThe skyshark misses you. The skyshark tail-slaps you. You slip backwards!{X;j? 1---40{X;j) {X;j V _The skyshark closely misses you.|X;j["#...........................P...###.###◊.........# ### ### .#....#....## ### ###......>...# ## # #.#.###.#####..F## # ###.# ### #....# ## # ### #◊.@.######. ##.........†..)|X;j\ #.......÷÷.... #.......... # #######...#.#....) # ##### ############ ## ##...### ## P####P.◊PP.#### ### ..........P# #.###.|X;j]Y.F|X;jl ....P...###.###◊......# ### ### .##....## ### ###..>...#  #.#.###.#####...###.##.# ### #..F.# ####. ### #◊...######.#. ##.@.......†..).......÷÷....... #######...#.#....)##### ############ ## ##...### ## P####P.◊PP.### # ..........P.###.. #######...##...The skyshark attacks as it pursues you! The skyshark closely misses you.|X;j%wJ P...###.###◊......# ### ### .##....## ### ###..>...#  #.#.###.#####...###.##.# ### #....# ####.|X;jXx ### #◊.F.######.#. ##.........†..)#..@....÷÷....... #######...#.#....)##### ############ ## ##...### ## P####P.◊PP.### # ..........P.###.. #######...##... ..#######.◊ ###.##The skyshark tail-slaps you. You slip backwards!  The skyshark closely misses you. The skyshark barely misses you.|X;j ....# ### ### .##....## ### ###..>...  #.#.###.#####...###.##.# ### #....# ####. ### #◊...######.#. ##.F.......†..).......÷÷.....|X;j.. #######...#.#....)##### ############ ## ##...### ## P####P.◊PP.### # ..........P.###.. #######...##... ..#######.◊ ###.##◊P##..# #####The skyshark tail-slaps you. You slip backwards! The skyshark tail-slaps you!|X;jDZ.F|X;j36-------6==509|X;j|X;j) _You slip backwards!|X;j  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}X;j ..................# ### ###...... andrew the Unseen .#...........#....## ###.... Deep Elf of Vehumet ****.. ###............>...# ##.... Health: 36/68 ============------------ # #.#.###.#####...## ##..... Magic: 2/28=----------------------- # ###.# ### #....# ####...... AC: 11Str: 5 # ### #◊...######.#....... EV: 15Int: 29 ##***......†..)..... SH: 0Dex: 15 #.*F*...÷÷.......... XL: 12 Next:  7% Place: Lair:2 }X;j[J#.*@*............... Noise: =--------  Time: 13755.0 (0.0) # #######...#.#....).. a) +1 lajatang # ##### ############.. Cast: Shock ## ##...#####. Zot (15009) P####P.◊PP.# ### ###. ..........P# #.###... F   skyshark (strong) #######...## ##...... ..#######.◊####.##. ..##◊P##..####### _You slip backwards!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skyshark (lightly wounded, strong, empty space bonus: 7/8)}X;jO..................# ### ###...... andrew the Unseen .#...........#....#####.... Deep Elf of Vehumet ****.. ###............>...###.... Health: 36/68 ============------------ # #.#.###.#####...####..... Magic: 2/28=----------------------- # ###.# ### #....# ####...... AC: 11Str: 5 }X;jQ# ####◊...######.#....... EV: 15Int: 29##.........†..)..... SH: 0Dex: 15#..*....÷÷.......... XL: 12 Next:  7% Place: Lair:2#..@................ Noise: =--------  Time: 13755.0 (0.0) ########...#.#....).. a) +1 lajatang # #################.. Cast: Shock ## ##...#####. Zot (15009) P####P.◊PP.#### ###. ..........P##.###... F   skyshark (strong) #######...####...... ..#######.◊####.##. ..##◊P##..####### _You slip backwards!  Casting: Airstrike}X;jR (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a skyshark (lightly wounded, strong, empty space bonus: 7/8)}X;jkWtF  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a skyshark (lightly wounded, strong, empty space bonus: 7/8)  The open air twists around violently and strikes the skyshark.  The skyshark is moderately wounded.The skyshark misses you. The skyshark tail-slaps you.}X;jn[26---==6.0 (18}X;jc}X;j3f2 _The skyshark tail-slaps you!~X;j#  ### ....## .>...# # ##...## # ###.# ### #....# # ### #◊...###### ~X;j?##.........†..) #..F....÷÷. #..@....... #######...#) # ##### #####  ###   You closely miss the skyshark.The skyshark is moderately wounded.~X;jg  ### ....## .>...#  ##...##  ###.# ### #....#  ### #◊...###### ##.........†..) #..F....÷÷. #..@.......~X;j9i x #######...#) ##### #####  ###   ~X;jFx   The skyshark closely misses you. The skyshark tail-slaps you!  * * * LOW HITPOINT WARNING * * *1-------3=-7.1 (1.17~X;j ~X;jh V _The skyshark closely misses you.X;jHI ### ....## .>...# # ##...## # ###.# ### #....# # ### #◊...###### ##.........†..) #..F....÷÷.X;jJ6 #..@....... #######...#) # ##### #####  ###   X;j ### ....## .>...#  ##...##  ###.# ### #....#  ### #◊...###### ##.........†..) #..F....÷÷. #..@.......X;jg!w #######...#) ##### #####  ###   X;jj, FFberserk)You feel much better. The skyshark bites you!!  * * * LOW HITPOINT WARNING * * *X;j/7=---=806X;j6X;j|9z _The skyshark enters a blood-rage! The skyshark barely misses you. x2X;jG  A red film seems to cover your vision as you go berserk!X;j^S  ### ....## .>...# # ##...## # ###.# ### #....# # ### #◊...###### ##.........†..) X;j#..F....÷÷. #..@....... #######...#) # ##### #####  ###   You feel yourself moving faster! You feel mighty! The skyshark misses you.X;jR26/102=--9Shock5) Berserk X;jX;jX;jX _The skyshark barely misses you. x2X;j  You barely miss the skyshark.The skyshark is moderately wounded.X;j X;j  The skyshark barely misses you. The skyshark tail-slaps you.  * * * LOW HITPOINT WARNING * * *X;j 5-4==--7 (0.64X;j X;j E _The skyshark tail-slaps you but does no damage.X;j  You barely miss the skyshark.The skyshark is lightly wounded.X;jX;j˹  The skyshark bites you.  * * * LOW HITPOINT WARNING * * *The skyshark tail-slaps you but does no damage.X;jºX;jEg1--60.4 (0.7X;jX;jY _The skyshark completely misses you.X;j:O  You barely miss the skyshark.The skyshark is lightly wounded.X;j%X;j.  The skyshark closely misses you. The skyshark tail-slaps you.  * * * LOW HITPOINT WARNING * * *X;jX;jA  The skyshark tail-slaps you.X;j13--1.0 (0.63X;j&X;jV _* * * LOW HITPOINT WARNING * * *X;jd The skyshark tail-slaps you. _* * * LOW HITPOINT WARNING * * *You hit the skyshark but do no damage.  The skyshark is lightly wounded.bites you!  You die...X;ja-1----X;jz/  --more--X;jϔX;jGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 lajatang (weapon)  b - a +1 morningstar Missiles (go to first with ()f - 25 poisoned darts  i - 4 boomerangs  X;jm - 8 javelins  n - 9 stones  o - a curare-tipped dart Armour (go to first with [)  c - a +0 robe (worn)  d - the +2 pair of slick slippers (worn) {slick, slippery, EV+4}  e - a +0 pair of gloves (worn)  h - a +2 cloak of poison resistance (worn)  l - a +2 helmet of intelligence (worn) Jewellery (go to first with "=)  g - a ring of protection from fire (worn)  k - a ring of see invisible (worn)j - a ring of poison resistanceX;jI X;jA,X;jPX;jLGoodbye, andrew.16157 andrew the Unseen (level 12, -1/102 HPs)Began as a Deep Elf Air Elementalist on June 24, 2026.Was an Elder of Vehumet.Slain by a skyshark (14 damage)X;j... on level 2 of the Lair of Beasts.The game lasted 00:59:56 (13647 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the OrbX;j6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  X;jܬ113.33579707 tswnKoSh-27 escaped with the OrbX;j{ X;j` X;j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l