yip Player: angryartificer Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-03-04.00:16:14.ttyrec Time: (1772583374) Wed Mar 4 00:16:14 2026 yi [?1051l[?1052l[?1060l[?1061hyiV)0[?7h[?25l[?1cyi%yiI.}Welcome, angryartificer. You have a choice of lessons:a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and Combatc - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine AbilitiesyiG yiLCyiPqangryartificer the CoveredHumanyiQmHealth: 18/18 ========================yiQMagic: 3/3========================AC: 2yi8Q[Str: 16EV: 10yiaQInt: 8SH: 0Dex: 12yiQ@XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedyiQ5Nothing quiveredyihZY##########..<..#...[...@####..<..########yi^aeIn this lesson you're going to learn about items and how to use them.yi bYou can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.yi/  --more--yip 4yiVu yi C  Found a pair of boots.yii yi ` _Found three staircases leading out of the dungeon.yia|  ##..<..#....[..@<##..<..# #yi܂ yi 21.0 (1 _yiÍ yi ##########..<@.....[...<####..<..#######yiyiyi2yiyiyi%$###########..<......[..@<####..<.. ###### yi+yiq+3yis1yi3yi y #.####..<..#.....[.@.<##..<..# #yi|yi}&4yiyiyi  #.####..<..#.....[@..<##..<..# #yi &5yi yiE yi>H  #.####..<..##......@...<##..<..# # 6 _Pick up these boots with [,] and wear them with [e]. _You see here a +0 pair of boots.yi'3<7yiQ7yi9$ _b - a +0 pair of bootsyi yiP $Equip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)yi zb - a +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip yi\yikXangryartificer the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12...####..<..#XL:  1 Next:  0% Place: Dungeon:1#......@...<#Noise: ---------  Time: 7.0 (0.0)#######..<..#-) Nothing wielded#######Nothing quivered _Pick up these boots with [,] and wear them with [e]. _You see here a +0 pair of boots. _b - a +0 pair of bootsyi)oyioyijsyi$zPYou start putting on your armour.yi~A8.0 (1yiHA9.0 (2yiuyitE10.0 (3.0)yiTyiyi+1.0 (4yiyi8yi+2.0 (5yiyi3 _You continue putting on your +0 pair of boots. x5yiyiZ _You finish putting on your +0 pair of boots.yiU`. #######.####..<..# #.....@....<# #..<..# #######yi\yi\)3.0 (1 yi\ _yi?ayibyie..? #######.####..<..# #....@.....<# #..<..# #######yi myi`m&4yiqyitg _Found a scroll labelled OVOOSHRO GUWNU.yi####....?. ########.....####..<..# #...@......<# #..<..# #######yi yib yi 5yiyiRyiT 8  #######......?.. ####### #.....####..<..# #..@.......<# yiU #..<..# ####### yiI\ yi\ &6yib yie  Some types of items, marked with a green frame, are picked up automatically as _you step on them.yip ########.....#.?..# ####### #.....####..<..# #.@........<# #..<..# #######yi9yi&7yi=yiyi <T ##.....##.....?..# # #.....####..<..# #@.........<#yi< #..<..# #yiByiC&8yi@GyiHyi[? #########.....# #.....?..# #######...@.####..<..####..........<#######..<..#######yiEyi+F&9yiXJyiKyiXM #########.....# #.....?@.# ######..##.....####..<..####..........<#######..<..#yiVyi'20yi!yi@yi" M ##########...@.# #.....?..# ######..##.....####..<..####..........<##yi8) yi) &1yi?. yi<0 yiqe ###########.....#.....?@.# #######..##.....####..<.. ####..........<#yiIyi&2yiyinyiJ  # ####.....# #.....@..# ##..##.....####..<..#yib ####..........<# #######..<..#  # yiyiQ&3yiyiMany items are unidentified when you find them. One way to find out what they _do is to use them. Try reading this scroll with [r].yi+4.0 (2yiyi\ _c - a scroll labelled OVOOSHRO GUWNUyi}yiRead which item? Scrolls  c - a scroll labelled OVOOSHRO GUWNU[?] describe selectedyi8TyiYyi^angryartificer the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 3Str: 16EV: 10Int: 8#######SH: 0Dex: 12####.....#yi^XL:  1 Next:  0% Place: Dungeon:1#.....@..# #######Noise: ---------  Time: 24.0 (0.0)#..##.....####..<..#yi_3-) Nothing wielded####..........<#Nothing quivered#######..<..#yi3_k#######Many items are unidentified when you find them. One way to find out what they yi__do is to use them. Try reading this scroll with [r]. _c - a scroll labelled OVOOSHRO GUWNUyi h4#####.§§§§##...§§@§§##..##§§§§§#####§§...######As you read the scroll labelled OVOOSHRO GUWNU, it dissolves into smoke.yih+5.0 (1yimyio% _It was a scroll of fog.ziE # ####.§§§§# #...§@§§§# # #..##§§§§§####..<..# ####§§.<#  #..<..#  #6ziTA # ####.§§§§# #...@§§§§# # #..##§§§§§####..<..#+.. ####§§.<## #..<..#  #ziG2§ziPH&7zi`LziMzi ####### ####§§§§§# #§# # #..##§§§§§####..<..# +... ####§§.<# ### #..<..#  #8ziz! ####### ####§§§§§# #.@.§§§§§# # #..##§§§§§####..<..# +...# ####§§.<# #### #..<..#  #ziG#§##zi&9ziziʅzi # ####§§§§§# #@.§§§§§§#  #..##§§§§§####..<.. +...######§§.< #### #..<.. zim=30zizizi9a zia zi i zi.a# ####§§§§§# #.@§§§§§§# ##..##§§§§§####..<..#+...######§§.<##### #..<..##zi 6<1zi:zi;ziRW####### ####§§§§§# #.# # #..##§§§§§####..<..# +...######§§.<# #### ziYQ§2zi]zi^zi X####### ####§§§§§# #.§§@§.§§# # #..##§§§§§####..<..# +...######§§.<# ### zid2§zi&3ziziZzi # ####§§§§§# #.§# # #..##§§§§§####..<..# +...######§§.<# zi ziZ &4zi zi zi/ # ####§§§§§# #.§# # #..##§§§§§####..<..# +...######§§.<# zi.#...### ziE&5ziRzi  Many items are unidentified when you find them. One way to find out what they _do is to use them. Try reading this scroll with [r].zi<  # ####§§§§§# #.§# # #..##§§§§.####..<..# +...######§§........<# #### #######..<..#  #zi zi  6zi zi zi.% # ####§§§§§# #..§@§§§§# # #..##§§§§.####..<..# +...######§§.<# #### #..<..#  #7zizizi# ####### ####§§§§§# #..@§§§§§# # #..##§§§§.####..<..# +...######§§.<# #### #..<..#  #zitzi&8zit#zi$zi ####### ####§§§§§# #§# # #..##§§§§.####..<..# +...######§§.<# #### #..<..#  #zi4zi&9ziziYzi4a # ####§§§§§# #§#  #..##§§§§.####..<.. +...######§§.< #### #..<.. zi:/..zi/; 40zi>zi?zi4zizi.zi+zi/zi3zi4ziziҸzizizi6ziH7zi;ziY=zi4zizi<zi<zi_=zi\BziCzid  ###########.§§§§##..§§#######.@##§§§§.####..<..+...######§§........<Nothing quiveredzi w#..§.zi* &1zi zi zi] ####### ####.§§§§# ##....§.§§#  #@.##§§§§.####..< +...######§§. ##### #..< ziuk#.2ziX ###########..§§§##....§.§§# ########..##§§§§.####..<.+..@######§§.......##### #######..<zi P ##### zi( Y3zi y ###### ####..§§§#  ##......§§# ########@.##§§§§.####..<+...######§§.......##### #######..<.zi "#####zi %.zic &4zi$ zi  zi.####### ####..§§§# ##.......§# ####.@##§§§§.####..<.+...######§§. zi-/<##### #..<.# zi75%. zi6&5 zi9 zi; zik[M ###### ####..§§.#  ##@......§# #########..##.§§§.####..<..+...######§§........<##### #######..<.. ziUT.§§..... zi&6 zi zi zi0"####### ####..§§.# ##.@..§§.§# ####..##.§...####..<..#+...######...<###### #######..<..## ziu_§.§§ zi&7 zi ziA ziت +####### ####§.§§.# ##..@..§§§# # ###..##.§...####..<..# +...######....<# ##### ##### zi +  ziM ##..§..#...# zi &8 zi  zi  zi!C####### ####..§..# ##...@....# # ###..##.§...####..<..# +...######....<# ##### ######  zizd}§§9 zi:^H# ####..§..# ##....@...# # ###..##§§...####..<..# +...######....<# ##### #######  zi_).. ziN`'50 zic ziPe zi  # ####.....# ##....§@..# # ###..##§....####..<..# +...######..........<#  zi ,..  zi &1 ziW  zi   Many items are unidentified when you find them. One way to find out what they _do is to use them. Try reading this scroll with [r]. zi # ####.....# ##....@...# # ###..##.....####..<..# +...######..........<#  ##### #######..<..#  # zi zi&2 zi zi zi} L # ####.....# ##...@....# # ###..##.....####..<..# +...######....<# ##### ###..<..#  zi D # zir  zi &3 zi  zi  zi8 ####### ####.....# ##..@.....# # ###..##.....####..<..# +...######....<# ##### ####..<..#  # ziB= zi=&4 ziB zieD ziZ ####### ####.....# ##.@......# # ###..##.....####..<..# +...######....<# ##### ######..<..#  # zi<5 ziɩ ziĪ zi zi'; zi . ####### ####.....# ##@.......#  ###..##.....####..<.. +...######...< ##### #######..<..  zi <6 ziT  zi9 ###########.....##........# #########.@##.....####..<..+...######..........<Nothing quivered zi2 zi&7 zi$ zi ziգ ####### ####.....# ##........#  ###@.##.....####..< +...######. ##### #..< 8 zi" zi  zi};4 zi< zi= zi5 M###########.....##........# ########..##.....####..<. zi@5 +..@######.........##### #######..< zib5 5#####  zik:  zi: &9 zi>  zi?  zi J ####### ####.....# ##........#  ###..##.....####..< +.@.###### ##### #..< zi   zi  zi] '60 zi.  zi  ziA04 ####### ####.....# ##........#  ###..##.....####.. +@..###### ##### #..  zi5 zid6&1 zi9 zi;zi####..'#..#?#zi<2zizia _You open the door.zi\| _Found a scroll labelled QOX GATEOMO.zi  ####### ####.....# ##........#  ######..##.....#### #..@...###### #..##### # #?#  #.#zi zim -3 _zi zi I _There is an open door here.zi@ # ####.....# ##........#  ######..##.....#### #.@'...###### #..##### # #?##  #. ##ziEziF-4 _ziKzi'Mziܮ # ####.....# ##.#  ######..##..... #@.'...###### #..#####  #?##  #.. ###ziM<5zizi[ziV n###########.....##...######..####..'...######.....##### ######?##.. ##. #g##g   goblin (asleep)ziE ug.  You encounter a goblin.zi Rgzi 0===6zi zi4 ( _The goblin shouts!zi ###########.....##...######..####..'...######.....##### ########..##g# #.. ##. # zi %g.ziaF---7zizi#  Autopickup does not work if there's a monster around. You can either pick upthis scroll now with [,] or you can fight the nearby enemy and pick it up _afterwards.ziʖ _You see here a scroll labelled QOX GATEOMO.zi`; ###### #### ##... #####..##.....###'...######......##### ######?#.g# zi@a###.##..##. #zib"g.zigzi;h@---8 zieh _zimzioziI=9 (0.9ziziR _You hit the goblin but do no damage.ziߺ  You hit the goblin.  The goblin is severely wounded.zi8 -9.9 (1.0zi! zi = _The goblin hits you but does no damage.zi &  zi7 0You completely miss the goblin.zi IThe goblin is severely wounded.zi '70zi zi S _The goblin barely misses you.ziom j ?You hit the goblin.zi3s )zi w .11zi@| zi~ J _You kill the goblin!ziC  ###########.....##...######..####..'...######.....##### ########..##.#..# -2Autopickup does not work if there's a monster around. You can either pick upthis scroll now with [,] or you can fight the nearby enemy and pick it up _afterwards.c - a scroll labelled QOX GATEOMO-3.9 (2zi$Z a _You see here a goblin corpse. zim[kThere are no objects that can be picked up here. zi` zibE _a goblin corpse!zi  ###########.....##...######..####..'...######.....##### ######†##.###.# #..##.#!zi!zi\24.9 (1 _!zi7!ziD"zi3# ####.....# ##.# #######..##.....##..'...######.#..##### ##†## ##.@# ###.# #.. ##.##"zi9"zi\95"zi0="zi>$ziw)I$zi)$zi.$ziu3####.....###........# #########..##.....####..#..'...######........#..##### #######..#†######..#####.### ##@.#7.9 (2 ###.#$zi3R # $zi4$zi]8$zi9%zi}3%zi>%zi%zi_%zin%ziV%zi;##........# ###########..##.....####..<.#..'...######........#..##### #######..<#†########..##  ###.##..## ###@# 9+# %zi׻%zi;%zi&zimuw'........♣..)...♣.....♣♣♣♣...♣♣♣♣♣♣♣&zi|&zi|M======80.9 (1&ziׁ&zil6 _As you open the door, it creaks loudly!&zit _Found a runed flail.(zi|O ######..#####..<...'...######.........##### #######..<#†########..## ##.### ##..## ###.(zi ♣...♣♣.....♣.♣(zi(ziaN------1 _(ziS(zi Q _There is an open door here.*zi  ..'...######.........##### #######..<†#######..## ##.### ##..## ###. ♣#'#♣♣.@.♣♣.....♣).....♣*zi *zi L------2 _*zi *zif! +zi ##### #######..<†#######..## ##.### ##..## ###. ♣#'#♣♣♣...♣♣♣..@..♣).......♣.....♣♣♣♣♣+zi!<3+zi+zi|+zix  †#######..## ##.### ##..## ###. ♣#'#♣♣♣...♣♣♣.....♣♣♣♣♣.....♣.....♣♣♣♣♣♣...♣♣ +zi <4+zi[ +zi Q  An item described as runed or glowing will always be enchanted, or have specialproperties, or both. Once you step on top of such an item, its properties will _be revealed to you.+zi o _You see here a +2 flail of venom.;zi<5;zi;ziّE _c - a +2 flail of venom>zi>ziGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +2 flail of venom Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)?ziw c - a +2 flail of venom. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 9.0 XLs.Current attack delay: 1.4. Damage rating: 14 (Base 10 x 115% (Str) x 105% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. ?zix Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, or (s)kill target.Bzi&Bzi+Bzi1#†####### angryartificer the Covered#..##HumanBzi2###.###Health: 18/18 ========================##..##Magic: 3/3========================###.#AC: 3Str: 16Bzih2♣#'#♣EV: 10Int: 8♣♣...♣♣SH: 0Dex: 12♣.....♣♣♣♣♣Bzi2XL:  1 Next: 10% Place: Dungeon:1♣..@.......Noise: ---------  Time: 85.9 (0.0)♣.....♣♣♣♣♣Bzi2 c) +2 flail (venom)♣♣...♣♣Nothing quivered♣♣♣♣♣Bzi-3An item described as runed or glowing will always be enchanted, or have specialproperties, or both. Once you step on top of such an item, its properties will _be revealed to you. _You see here a +2 flail of venom. _c - a +2 flail of venomYour +2 flail of venom begins to drip with poison!Bzi?6.4 (0.5 _c - a +2 flail of venom (weapon)Bzi_!#†## ##..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣...@...♣.....♣♣♣♣♣♣♣♣...♣♣ Bzi%Bzi+&-7.4 (1.0Bzi*BziU+Czi#†## ##..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣♣....@..♣.....♣♣♣♣♣♣♣♣...♣♣ ♣♣♣♣♣Czi<8CzioCziCzi #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣♣♣.....@.......♣.....♣♣♣♣♣♣♣♣♣♣...♣♣ Czi<9Czi^Czi6.  To view the description of your new weapon, find and select it in yourinventory ([i]). Notice that all the item commands also work from the item _description screens.GziS#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣♣♣.......+♣.....♣♣♣♣♣♣♣♣♣♣♣...♣♣ ♣♣♣♣♣GziYGziSZ'90Gzin^Gzi_Gzi[" #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ Gzi" ♣.....♣♣♣♣♣♣♣♣♣ ♣.......@.....+ ♣.....♣♣♣♣♣♣♣♣♣ ♣♣...♣♣ ♣♣♣♣♣Gzij( Gzi( &1Gzi;, Gzi- Gzi #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣♣♣ ♣........@....+ ♣.....♣♣♣♣♣♣♣♣♣ ♣♣...♣♣ ♣♣♣♣♣Gzi3 Gzi 2Gzi Gzi Gzim< #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ Gzi6= ♣.....♣♣♣♣♣♣♣♣♣ ♣.........@...+ ♣.....♣♣♣♣♣♣♣♣♣ ♣♣...♣♣ GziC <3GziWF Gzi3G GziS #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣♣♣ ♣..........@..+ ♣.....♣♣♣♣♣♣♣♣♣ ♣♣...♣♣ GzidY GziZ 4Gzi^ GziM` Gzi #†## #  #..##  ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣♣♣ ♣...........@.+ Gzi♣.....♣♣♣♣♣♣♣♣♣ ♣♣...♣♣ GziGzi&5Gzi,$GziB%HzitQ #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣♣♣ ♣.......+ ♣.....♣♣♣♣♣♣♣♣♣ ♣♣...♣♣ HziW<6Hzi\Hzi^  Once you've successfully managed to poison a monster, it is sometimes best toretreat and let the poison do the work. Don't forget to retreat to heal too, if_necessary.Lzi♣...♣..h.♣'......♣r...♣.h.♣hh 2 jackals (asleep)r   rat (asleep)Lzi0hYou open the door.  You encounter a rat and 2 jackals.The jackal barks! The rat squeaks loudly. You hear a shout! You hear a bark!Lzi)7h.LziJ.hLzi6r.Lzi$.Lzi'hLziI7h.Lzi_0h.Lzi hhhh 3 jackals (1 wandering)rYou encounter a jackal.LziE====7Lzi;Lzi]' _The jackal barks!Nzik†## # ..## .###  ##..## ###.# ♣#'#♣ ♣♣♣♣♣♣...♣♣ ..♣.....♣♣♣♣♣♣♣♣♣♣...h♣.♣.............@rh.h.♣.....♣♣♣♣♣♣♣♣♣♣....♣.♣♣...♣♣ ..♣♣♣♣♣ ♣♣♣Nzijnbh.h.Nzip gThe jackal barks! You hear a shout!  The rat bites you.Nziw hg   hobgoblinr   ratNzi_y6---===-8Nzi Nzi S _You encounter a hobgoblin.NziQ _There is an open door here.Nzi` h.  You hit the rat. The rat is poisoned.h.Nzia .gThe rat is heavily wounded.NziMb E.hNzi]j l  rat (very poisoned)Nzij W---9.8 (1.4Nzio Nzip ; _The rat bites you but does no damage.OziE_ #†## # #..###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣h...♣. ♣............@'rhh..g. ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣ .hOziGaYr.h.Ozil/g.OzisOzi"t7=-----100.8 (1.0)OziyOzin{  Once you've successfully managed to poison a monster, it is sometimes best toretreat and let the poison do the work. Don't forget to retreat to heal too, if_necessary.Ozi_ #†## #  #..##  ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣h...♣.Ozi0` ♣.......rh...g.. ♣.....♣♣♣♣♣♣♣♣♣♣h...♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣OzihO'h.Ozii0h.Ozij/g.Ozij/h'Ozik*h.Ozi]kD.hOziq& Ozi$tV2-1OziyyOziz? _You kill the rat!Ozi #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ .....Ozij ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣..........@.h'hh.g... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ .....  ♣♣♣♣♣ ♣♣♣♣Ozi/g.Ozi/h.Ozi+h.OziCh.OziOzi&2OzibOziOzim #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣.Ozi9n ♣.........@.h.hh.g.... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ .....  ♣♣♣♣♣ ♣♣♣♣Ozivo/h'Ozio+h.OziMp/h.OziUq/g.OziKrnh.h'OzixOzi!y.=3Ozi~OziL _The jackal closely misses you.Ozio  #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ .....Ozi a ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣........@.hhh'.g..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... Ozi  ♣♣♣♣♣ ♣♣♣♣Oziф /g.Ozi /h.Ozit Ozi z8===-4Ozi Ozi- Ozi 4 #†## # #..## ###.### ##..## ###.#Ozi  ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣.Oziq  ♣.......@.h.hh'g......Ozi  ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣Oziң /h.Ozi ?h.Ozi /h.Ozi /g.Ozi Ozi_ @-5Ozi Ozi OziN | #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣......@.h.hh.g.Ozi6  ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣Ozi /h.Ozi +h.Ozi /h.OziI /g'Ozi /h.OziZ +h.Ozim Ozi .=6Ozio Ozi 6 _The jackal bites you but does no damage.Ozi   #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣.....@.hhh..g'.Ozie  ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣ Ozi- Eg.Ozi8 /h.Oziq Ozi .-7Ozi Ozi .  To view the description of your new weapon, find and select it in yourinventory ([i]). Notice that all the item commands also work from the item _description screens.Ozi  #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣.Ozif  ♣....@.h.hh.g.'. ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ .....  ♣♣♣♣♣ ♣♣♣♣Ozi9 Zh.h.Ozi /h.Ozi ^g.h.OziQ +h.Ozi Ozi K===8Ozi Ozi K _The jackal barely misses you.Oziʅ  #†##  #..## ###.### ##..## ###.# ♣#'#♣  ♣♣...♣♣  ♣.....♣♣♣♣♣♣♣♣♣♣....♣ ♣...@.hhh..g..' ♣.....♣♣♣♣♣♣♣♣♣♣....♣Ozi  ♣♣...♣♣  ♣♣♣♣♣ Oziˇ /g.Ozi` Ch.Ozi( Ozi .-9Ozi Ozi Ozim   #†##  #..## ###.### ##..## ###.# ♣#'#♣Ozi9   ♣♣...♣♣  ♣.....♣♣♣♣♣♣♣♣♣♣.... ♣..@.h.hh.g...' ♣.....♣♣♣♣♣♣♣♣♣♣.... ♣♣...♣♣  ♣♣♣♣♣ Ozi \h.h.Ozix /h.Ozi /g.Ozi W-10OziW Ozi X  An item described as runed or glowing will always be enchanted, or have specialproperties, or both. Once you step on top of such an item, its properties will _be revealed to you.Ozia  #†##  #..## ###.### ##..## ###.# ♣#'#♣  ♣♣...♣♣  ♣.....♣♣♣♣ ♣.@.h.hh.g....' ♣.....♣♣♣♣♣♣♣♣♣♣ ♣♣...♣♣  ♣♣♣♣♣ Ozi1 Ch.Ozi^ +h.Ozi /h.Ozi /g.Ozi# nh.h.Ozi OziQ ]7--=1Ozil Ozi # _The jackal bites you.Ozi  #†##  #..## ###.### ##..## ###.# ♣#'#♣  ♣♣...♣♣  ♣.....♣♣♣♣ ♣@.hhh..g.....' ♣.....♣ ♣♣...♣♣  ♣♣♣♣♣Ozi g.h.h.h.Ozip ;-Ozi 2Ozi Ozi` Pzit_h.h.Pzi_u1g.PzivPziwh.  You miss the jackal. The jackal barely misses you.PziBw .Pzigw/hPziwAg.Pzi~Pzid8===4.2 (1.4PziPziL _The jackal closely misses you.Qzik †You sock the jackal!QziT g.  You kill the jackal!Qzi  2  The jackal closely misses you. The jackal barely misses you.The jackal bites you.Qzi`6---45.6QziQzi> _The jackal bites you but does no damage.Qzie g.  You barely miss the jackal.The jackal bites you but does no damage.Qzig Ag.Qzil Qzim (7.0Qzi^r QziSt V _The jackal barely misses you. x3Rzi#+..## ##.### ##..## ###. ♣#'#♣♣♣...♣♣.♣h....♣♣♣♣♣♣♣♣♣♣..g...........'.♣@h...♣♣♣♣♣♣♣♣♣♣♣...♣♣  ♣♣♣♣♣  RziD.hRzirb  The jackal barely misses you.RziZf7=--80RziRziS @ _The hobgoblin hits you but does no damage.Rzio: k †You sock the jackal!RzijC    jackal  You kill the jackal!The jackal barely misses you. The jackal closely misses you.RziE Q=69.4 (1.4Rzi;K RziOM O _The hobgoblin misses you.Szi6l †You thump the jackal!Szi@q  You kill the jackal!SziDSTrooper820.8SziGSziIV _The hobgoblin barely misses you.Szi6,#..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣...♣♣ .♣.....♣♣♣♣.♣†g.....SziW6'.♣.@...♣♣.♣♣...♣♣ .♣♣♣♣♣ ♣Szi:G91SziG 0SziLSziM& _The hobgoblin hits you.SzidOs _You see here a jackal corpse.TziTzi -3.2 (1.4TziTziS  _You closely miss the hobgoblin. The hobgoblin closely misses you. x2Tziw #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣...♣♣ .♣.....♣♣♣♣.♣†g.....'.♣.†@..♣♣.♣♣...♣♣ .♣♣♣♣♣ ♣Tzij B40Tzi Tziy @ _The hobgoblin hits you but does no damage.Uzi 2 †## #####..## ###.### ##..####.#   ♣#'#♣  ♣♣♣♣...♣♣ .....♣♣♣♣♣♣♣♣♣♣♣†g@..........'..†...♣♣♣♣♣♣♣♣♣♣.♣♣...♣♣...♣♣♣♣♣♣♣ Uzi\A5An item described as runed or glowing will always be enchanted, or have specialproperties, or both. Once you step on top of such an item, its properties willbe revealed to you.UziAT6-5UziHUziJ% _The hobgoblin hits you.Uzi]#†## ##..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣...♣♣ .♣.....♣♣♣♣♣♣♣♣♣♣....♣♣†g.@...'.♣.†...♣♣♣♣♣♣♣♣♣♣....♣♣♣...♣♣ .♣♣♣♣♣ ♣Uzi`/†gUzigUzih\7=-6UzivnUziJpUzi  #†## ##..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣...♣♣ .♣.....♣♣♣♣♣♣♣♣♣♣....♣.♣††g.@..'.♣.†...♣♣♣♣♣♣♣♣♣♣....♣.♣♣...♣♣ .♣♣♣♣♣ ♣Uzi A.gUzi Uzi @-7Uzi9& Uzi' Wzia #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††.g.@.......'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... Wzi@.gWzi\<8Wzi-Wzi.  To view the description of your new weapon, find and select it in yourinventory ([i]). Notice that all the item commands also work from the item _description screens.Xzi#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††..g.Xzi.'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣XziH;.gXzi3Xzi{Xzi9XziXziXzi#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††...g.@.....'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣XziA.gXziXziC=30XziXzi_Xzi #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††....g.@....'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣.gXzi; Xzi Xzi U8==1Xzi7! Xzi|" XziJ_ R#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††.....g.@...'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... Xzia .hXzia @.gXziif Mh   jackal (wandering)Xzif &2Xzii Xzirk O _You encounter a jackal.Yzi"#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... YziU#♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††......g.@..'..h.... ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... Yzi'/h.Yzi5(-h.YziZ(@.gYzi.ChYzi.//==3YziK4Yzi77 _The jackal barks! You hear a loud squeak.Yzi#†## #  #..##  ###.### ##..## Yzi###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. Yzi%♣††.......g.@.'h...r.. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... r   rat (wandering)Yziμ/h.YziH>.gYzi/r.Yzi:Yzi /--4Yzi YziL _You encounter a rat.Yzi{ m †You hit the hobgoblin.Yzi| -h'Yzi~ r.  You kill the hobgoblin!Yzi„ r   rat Yzip Yzi  #†#########angryartificer the Trooper#..##Human###.###Health: 18/18 ========================##..##Magic: 3/3========================###.#AC: 3Str: 16♣#'#♣♣♣♣♣EV: 10Int: 8♣♣...♣♣.....SH: 0Dex: 12♣.....♣♣♣♣♣♣♣♣♣♣....♣.XL:  1 Next: 100% Place: Dungeon:1Yzi֍ ♣††........†@h'..r....Noise: =--------  Time: 135.6 (1.4)♣.†...♣♣♣♣♣♣♣♣♣♣....♣.c) +2 flail (venom)♣♣...♣♣.....Nothing quivered♣♣♣♣♣♣♣♣♣h   jackalr   rat _description screens. _You encounter a jackal. _The jackal barks! You hear a loud squeak. _You encounter a rat.Yzi< jYou hit the hobgoblin.  You kill the hobgoblin!YziG _The jackal closely misses you.You have reached level 2!YziF /  --more--^zi E24/244/42 0% ^zi Ajackal^zi 4 __zi^C r.  You hit the jackal.  The jackal is heavily wounded._ziE r.  The jackal barely misses you._zimM8 _ziTN(7.0_zi[T_ziV> _The jackal bites you but does no damage.bzi; r.  You hit the jackal. The jackal is poisoned.  The jackal is almost dead.bzi (very poisoned)1---8.4bzi"bzi#i _The jackal barely misses you. The jackal bites you.dziX  You closely miss the jackal.The jackal is almost dead.The jackal bites you but does no damage.dzi>Yb2=--9.8dziy`dzicT _The jackal closely misses you.dzih #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣dzihi$ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........@.hr. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣dzii .....  ♣♣♣♣♣ ♣♣♣♣dzi}u0†dziu+r'dzi}4 dziKP=8-40dzi 0dzi‡dziC _You kill the jackal!dziv _You see here a hobgoblin corpse.ezi #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††.......@†.r'eziA. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ .....  ♣♣♣♣♣ ♣♣♣♣ezid1r†eziezipG-1 _eziezifziq1#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........@r†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... fzi9D=2fzi@fzi%BI _The rat barely misses you.fzi#Dv _You see here a hobgoblin corpse.fziBF .  You sock the rat!fzid& fzid3=124.1 (1.3fzi@fziG _You kill the rat!gziO#†## #  #..##  ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........†@†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... -50gzip #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........†.@'.gziq  ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣ gziwgziw@-6gzi}gzir~  Once you've successfully managed to poison a monster, it is sometimes best toretreat and let the poison do the work. Don't forget to retreat to heal too, if_necessary.gzik _You see here a jackal corpse.jziZ†## # ..## .###  ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........†.†@. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣jzijzix4==7 _jzi_ _There is an open door here.kzi`  #†## # #..###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........†.@'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣ kzi. <8kzi {  Once you've successfully managed to poison a monster, it is sometimes best tokziш retreat and let the poison do the work. Don't forget to retreat to heal too, if_necessary.kzi k _You see here a jackal corpse.lzi*h #†## #  #..##  ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣.lzih ♣††........†@†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣lzirlzir$9 lzis _lziylziVzmziK! #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........@.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ .....  ♣♣♣♣♣ ♣♣♣♣mzia"=50mzi'mziP)n _You see here a hobgoblin corpse.mzi# #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣mzi" ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††.......@†.†'.mziV ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... mziv ♣♣♣♣♣ ♣♣♣♣mzimziq@=1 mzi _mziimzi5 #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣mzi8 ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††......@.†.†'.mzi ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ .....  ♣♣♣♣♣ ♣♣♣♣mzi <2mziH&mzi&mzi-( #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣.mzi!. ♣††.....@..†.†'.mziV.  ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣mzi3mzi4&3mzi8mzi9mziSl #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ .....mzijS ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††....@...†.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣mziY<4mzi``mzibmzi  #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††...@....†.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣ mzimzi&5mzimzi.  To view the description of your new weapon, find and select it in yourinventory ([i]). Notice that all the item commands also work from the item _description screens.mziK #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††..@.....†.†'.mziL ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ .....  ♣♣♣♣♣ ♣♣♣♣mziRmziS&6mziXmzi'Zmzi #†##  #..## ###.### ##..## ###.# ♣#'#♣  ♣♣...♣♣  ♣.....♣♣♣♣♣♣♣♣♣♣....♣ ♣††.@......†.†' ♣.†...♣♣♣♣♣♣♣♣♣♣....♣ ♣♣...♣♣  ♣♣♣♣♣ mzimziz&7mzimzimziB  #†##  #..## ###.### ##..## ###.# ♣#'#♣  ♣♣...♣♣  ♣.....♣♣♣♣♣♣♣♣♣♣.... ♣††@.......†.†' ♣.†...♣♣♣♣♣♣♣♣♣♣.... ♣♣...♣♣  ♣♣♣♣♣ mziHmzi:I&8mziMmziOX  An item described as runed or glowing will always be enchanted, or have specialproperties, or both. Once you step on top of such an item, its properties will _be revealed to you.mzi`[A #†##  #..## ###.### ##..## ###.# ♣#'#♣  ♣♣...♣♣  ♣.....♣♣♣♣ ♣†@........†.†' ♣.†...♣♣♣♣♣♣♣♣♣♣ ♣♣...♣♣  ♣♣♣♣♣ mzi/bmzib&9mzifmzihk _You see here a jackal corpse.mzi# #†##  #..## ###.### ##..## ###.# ♣#'#♣  ♣♣...♣♣  ♣.....♣♣♣♣ ♣@†........†.†' ♣.†...♣ ♣♣...♣♣ mzij ♣♣♣♣♣mzimzi.60 _mzimzik _You see here a jackal corpse.mzi=U4mzix[mzi\mzi4mzi mzi mzi>n4mzi*tmziumzi <#†## ##..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣...♣♣ .♣.....♣♣♣♣.♣†@........†.†'.♣.†...♣.♣♣...♣♣ .♣♣♣♣♣ ♣mziU$ mzi % -1 _mzi* mzi- k _You see here a jackal corpse.nzi':3nzi';nzi<ozioziJoziozioziJoziozi%ozi,ozi#ozi!oziUozi&ozi oziY ozi ozi ozi| ozi ozi ozic ozi4oziozioziozi7,oziozi,oziozi,oziozi,oziozi,oziozioziFozioziSozioziMozi ozi5!ozi!ozi0#oziq#ozi$ozi%,oziy&ozio'ozi'oziO(ozi5*,ozi*ozi+ozi+ozi,ozi%.,ozi.ozie0,ozi0ozi1ozi2ozi2ozi3,oziJ4oziA5ozi5ozi5ozi6ozi37ozi7ozi8ozi8oziv9ozi:ozi:oziN;oziQ<ozi<ozi$=ozi#>ozif>ozi?ozi0@ozi@oziAozipBoziBoziJCoziD,ozioEoziF,ozi[GoziH,oziIoziKoziUKoziLoziLoziMoziMoziNoziOoziOoziPoziPozicQoziHRozi~RoziSoziSozi/ToziToziU,oziVoziWoziWoziXoziY,oziIZozi[ozi[ozi\ozi]ozi]oziT^ozi>_ozim_ozi_ozia,oziaoziybozibozi9cozidozi]dozidozieozi fozifozigozihozi)ioziiozi2jozijozikozikozilozim,ozinoziooziooziGpoziiqoziqozi[rozisozisoziStoziuoziuozi;vozi+woziYwoziwozi{y,ozizozi{oziB{ozi{ozi|ozi|ozi}ozi~,ozi}oziozioziEozi;oziwozioziozi#oziozi,,ozioziЇoziXozioziE,ozioziBoziBozi,ozi\ozizoziozi'ozi,oziozi+,oziozi"ozi^oziޓozi)ozidozi˕ozi,oziozi:ozidoziozi,oziozikozioziozitoziozi˛oziMozi{oziozi$,ozizozi,ozioziϞ,ozioziozißoziozioziozioziozioziozifoziozi ozioziMoziצozi,oziǨozioziozioziѫozioziozi<W _You start waiting.oziz1260.1 (99.0)ozi.1.1 (100.0) ozi]ozim# _Done waiting.pzi!g  #†## ##..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣...♣♣ .♣.....♣♣♣♣.♣††@.......†.†'.♣.†...♣♣♣♣♣♣♣♣♣♣.♣♣...♣♣ .♣♣♣♣♣ ♣ pzi9j G2.0)pzim pzio X  An item described as runed or glowing will always be enchanted, or have specialproperties, or both. 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Notice that all the item commands also work from the item _description screens.qzi* 3#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††....@...†.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣qzi0 qzi1 6qzie5 qzi6 qziʲ 1#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. qziN ♣††.....@..†.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣qzi qzi &7qzi qzi qziQ #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††......@.†.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. qziV ♣♣...♣♣ ..... ♣qziX qziD &8qziC qzi qzi 6#†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††.......@†.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... qzi0 qzi &9qzi= qzi qziJ #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ qziL S..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........@.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... qzitR qzibS '70qzi>X qziZ n _You see here a hobgoblin corpse.qzi* ##†## #  #..##  ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... qzi =♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........†@†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... qziG qzi -1 _qzi> qzi qziV #†## # #..## ###.### ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........†.@'. qziW♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣♣ qzi]qzib^2qzicqzid  Once you've successfully managed to poison a monster, it is sometimes best toretreat and let the poison do the work. Don't forget to retreat to heal too, if_necessary.qzi0gk _You see here a jackal corpse.qzi^†## # ..## .###  ##..## ###.# ♣#'#♣ ♣♣♣♣ ♣♣...♣♣ ..... ♣.....♣♣♣♣♣♣♣♣♣♣....♣. ♣††........†.†@. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣. ♣♣...♣♣ ..... ♣♣♣♣♣ ♣♣♣qziqzi-3 _qziXqziI _There is an open door here.rzi$]## # ## .### ##..##  ###.# ♣#'#♣ ♣♣♣♣♣♣♣♣...♣♣ ♣.  rzii^Q♣.....♣♣♣♣♣♣♣♣♣♣....♣.♣♣††.†.†'  ♣.†...♣♣♣♣♣♣♣♣♣♣....♣.♣♣♣...♣♣ ♣.♣♣♣♣♣ ♣♣♣♣rzicrzid-4 _rzi jrzi krziM5  # ## .### ..## ###.#  ♣#'#♣ ♣♣♣♣♣♣ ♣♣...♣♣ ♣♣......♣ rzi6♣.....♣♣♣♣♣♣♣♣♣♣....♣.♣. ♣††.†.†'. ♣.†...♣♣♣♣♣♣♣♣♣♣....♣.♣. ♣♣...♣♣ ♣♣......♣♣♣♣♣♣ ♣♣♣♣rzi;rzi<5rzix@rzirArziO  #  ### ..## .# ♣#'#♣ ♣♣♣♣♣♣♣♣ ...♣♣ rziO z♣♣......♣ .....♣♣♣♣♣♣♣♣♣♣....♣.♣. ††.†.†'. .†...♣♣♣♣♣♣♣♣♣♣....♣.♣....♣♣ ♣♣......♣ ♣♣♣♣♣ ♣rziZP rziX <6rzi] rzi>^ sziO#  ## .# #'#♣ ♣♣♣♣♣♣♣♣ ...♣♣ sziGZ♣♣......♣ ♣♣♣♣♣♣♣♣♣♣....♣.♣..†.†'. †...♣♣♣♣♣♣♣♣♣♣....♣.♣. ...♣♣ ♣♣......♣  ♣♣♣♣♣♣♣♣szirszif&7szisziszi"#  ## .# '#♣ ♣♣♣♣♣♣♣♣ ♣♣ ♣♣......♣ ♣♣♣♣♣♣♣♣♣♣♣....♣.♣...> .†.†'.♣ ...♣♣♣♣....♣.♣...>♣♣ ♣♣......♣ ♣ ♣♣♣♣♣♣♣sziW*<8szi/szi16 _Found two stone staircases leading down.sziI R#  # #♣ ♣♣♣♣♣♣♣♣ ♣♣ ♣♣......♣ .♣♣♣♣♣....♣.♣...>♣†.†'.♣ ♣♣♣♣....♣.♣...>♣♣♣ ♣♣......♣ .♣ ♣♣♣♣♣♣szi[ szi &9szi^ szi3 sziр (#  ♣ ♣♣♣♣♣♣♣♣ ♣♣ ♣♣ ♣♣......♣..♣♣ ♣....♣.♣...>♣ †.†'.♣ ♣♣♣....♣.♣...>♣ ♣♣ szi R♣♣......♣..♣♣  ♣♣♣♣♣♣♣♣ ♣♣szi7 szi '80szi szi tzi #  ♣♣♣♣♣♣♣♣♣♣♣  ♣♣......♣..♣♣ ♣....♣.♣...>♣ †.†'.♣ ♣....♣.♣...>♣  ♣♣......♣..♣♣  ♣♣♣♣♣♣♣♣♣♣tzi  tzi &1tzi tzix tzi # ♣♣♣♣♣♣♣♣♣♣♣  ♣♣......♣..♣♣ ....♣.♣...>♣ †.†'.♣ ....♣.♣...>♣  ♣♣......♣..♣♣ ♣♣♣♣♣♣♣♣♣tzi tzi &2tzi tzi uziTD# ♣♣♣♣♣♣♣♣♣♣♣ ♣♣......♣..♣♣ ....♣.♣...>♣ †.†'.♣ ....♣.♣...>♣ ♣♣......♣..♣♣ ♣♣♣♣♣♣♣♣♣uzi\<3uzi[bvzi M#######..<..####### ♣♣♣♣♣♣♣♣♣♣♣  ♣♣......♣..♣ ♣♣♣♣♣♣♣♣....♣.♣.@.>♣ ...†.†'...........♣ vzi ♣♣♣♣♣♣♣♣....♣.♣...>♣♣......♣..♣♣♣♣♣4vzi wzi#..<..# # ♣♣♣♣♣♣♣♣♣♣♣ ♣♣......♣..♣♣ ....♣.♣..@>♣ †.†'.♣♣ ....♣.♣...>♣ ♣♣.....♣♣♣♣♣wzi=<5wziywzi6wzikg ..<..# # ♣♣♣♣♣♣♣♣♣♣♣ ♣♣......♣..♣♣ ....♣.♣...@♣ †.†'.♣♣ ....♣.♣...>♣ ♣♣......♣..♣♣♣♣♣♣♣♣♣♣♣♣♣ wzi<6wziwzio _Well fought! If necessary, rest up with [5], then continue downwards with [>].wziD[ _There is a stone staircase leading down here.|zi#|zi#|zi(|zi.|zi.-7 _|ziy3|zi`/ 2|zi ####### #.....# #..@..# #.....# ###.### ..# ###|zi73-8.6 (2.5|zig7|zi8?  If the many commands are too confusing, you can also look them up in the _command help [?]. Rereading old messages with [Ctrl-P] is available as usual.|ziP;Y _There is a stone staircase leading up here.zi#######.....<##.## ..# .###^#..ziϋA9.6 (1.0 zi׌ _zi2zizi.  #######.....<.###@###...# ziԖ 3#.##zi( zi '90zi zi̠ zi #######.....#..<..##.....###.####..@# .##^ #ziLzi&1zi+zizi  ####### #.....# #..<..# #.....# ###.### #.@.# #.### #^ #.##zi zii &2zi& zi ziH$ ####### #.....# #..<..# #.....# ###.### #@..# #.### #^# #.. ###zi=*zi*&3zi.zi0zio  #######.....#<.....####.##...# ###^# ..##. .#....# zirv <4zi={ zi}   Traps can have a variety of unpleasant effects, such as alerting monsters orteleporting you into danger. Some traps are permanent and will always berevealed as part of the map, but other traps can be triggered by exploring newtiles, and won't exist after being triggered. If there's no way around, you'll _have to trigger the trap and deal with the consequences.zi$ zi Really walk onto that pressure plate? Y - Yes  N - Nozizin&angryartificer the Trooper#######Human#.....#Health: 24/24 ========================#..<..#Magic: 4/4========================#.....#AC: 3Str: 16###.###EV: 10Int: 8#...#zi]SH: 0Dex: 12#.###XL:  2 Next: 12% Place: Dungeon:2#@#Noise: ---------  Time: 294.6 (0.0)#...#c) +2 flail (venom)###.#Nothing quiveredzi'-.#...ziK.###  zixTraps can have a variety of unpleasant effects, such as alerting monsters orteleporting you into danger. Some traps are permanent and will always bezirevealed as part of the map, but other traps can be triggered by exploring newtiles, and won't exist after being triggered. If there's no way around, you'll zio_have to trigger the trap and deal with the consequences.ziɣziC+5.6 (1ziLzi4 _You hear a click... Luckily, nothing happens.zisU _There is a pressure plate here.ziB #######.....#<..#...###.##...# .##^###..### .....###ziFziG-6 _ziKziMzi-b# #.....# #..<..# #.....# ###.### #...# #.### #^### #.@.# ###.# .# ..!.....#####zi5zi86&7zi;zi)>V _Found a golden potion.zi # #.....# #..<..# #.....# ###.### #...# #.### #^### #..@# ###.# #.# ....!.......#######zi <8ziZ zi zi^x 2.....<.##.###...# #.##^###...###zix o .....!..#.....######## ziK zi &9zi zip zis <.##.###...# .###^####...### #.....##..!.....###zihzziz(300zizizi#  .##.##...# #.###^###...#####.####..@..#!......#...#####zie" <1ziP& ziz' zifE ##.##...# ##^###...#####.###.....###.#....#...########## zi{<2zi$zi<.&Potions may provide vital healing or useful enchantments, but some have less _desirable effects. You can quaff this potion with [q] to discover what it does.zi.+3.6 (2zi53zi5K _d - a golden potionzizioDrink which item? Potions  d - a golden potion [!] read|quaff[?] describe selectedzi* zi zi x###.###angryartificer the Trooper#...#Human#.###Health: 24/24 ========================#^###Magic: 4/4========================#...#AC: 3Str: 16zi .###.#EV: 10Int: 8###.###SH: 0Dex: 12#.....###.#XL:  2 Next: 12% Place: Dungeon:2#..@......#Noise: ---------  Time: 303.6 (0.0)#.....#####c) +2 flail (venom)#######Nothing quiveredPotions may provide vital healing or useful enchantments, but some have less zi) _desirable effects. You can quaff this potion with [q] to discover what it does._d - a golden potionziT zi zi $4.6 (1zi ziK 9 _It was a potion of curing. You feel better.zi###.### #...# #.### #^### #...# ###.# ###.### #.....###.# zih_#...# #.....##### # zi>zizi5zi}zi zil ###.### #...# #.### #^### #...# ###.# ###.### #.....###.# #....@....# #.....##### # 6zi% G###.### #...# #.### #^### #...# ###.# ###.### #.....###.# #.....@...# #.....##### ####### zi, zi, 7zi21 zi2 zi mI###.### #...# #.### #^### #...# ###.# ###.### ##.....###.# #......@..# #.....##### ####### zis<8zi xzilyziO###.### #...# +##.### g##^### .##...# .####.# .####.### .# #.....###.# #.......@.# #.....##### ####### g   goblin (launcher, asleep)zi<9zizi   You encounter a goblin. It is wielding a +0 sling, quivering stones and _carrying a +0 dagger.zia?ziAGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)zia - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.3 (3.4 -> 1.1). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour (t)ake off, (d)rop, or (=)adjust.zi U  Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn) zi#zi)ziO1###.###angryartificer the Trooper#...# +#Human#.### g#Health: 24/24 ========================#^### .#Magic: 4/4========================#...# .#AC: 3Str: 16###.# .#EV: 10Int: 8###.### .#SH: 0Dex: 12#.....###.#XL:  2 Next: 12% Place: Dungeon:2#.......@.#Noise: ---------  Time: 309.6 (0.0)#.....#####c) +2 flail (venom)#######Nothing quiveredzin2g   goblin (launcher, asleep)Potions may provide vital healing or useful enchantments, but some have less _desirable effects. You can quaff this potion with [q] to discover what it does._d - a golden potion _It was a potion of curing. You feel better.  You encounter a goblin. It is wielding a +0 sling, quivering stones and _carrying a +0 dagger.zi;9zi9zi?ziJ@ziw#.....# ###.### #...# #+# #.### #g# #^### #.# #...# #.# ###.# #.# ###.### #.# #.....###@# #.........# #.....############zi)zi,10.6 (1zizi?<.....##.### ..# #+.g^##...# ##.### ....###.............############zi2G<1ziKziLzi .<.....##.### ..# #+.g^##...# ##.### ###.........############zi <2ziv zi ziV#####.<.....##.### ..# #+.g^##...# ##.### ###.........############zi<3ziziFzi#####.<.....##.### zi5..# #+.g^##...# zie##.### ###....zi_.....############zizi?&4zi!zizi )  The helpless goblin fails to defend itself.  You hit the goblin.zi((ziWCovered66.0 (1.4zip$zi&J _You kill the goblin!zi4T #######.....<.##.##...# #+#### #)^....##.###ziϬ_70zikBM#####.<.....##.### ..# #+.)^##...# ###.### #.#ziJziJ&8ziOziPzi-GM#####.<.....##.### ..# #+.^##..###.# #.#zi;ziޝ&9zi̢zi<  Items here: ( )) †.  There are a lot of items here. You choose what to pick up from a menu: press , _to enter the pickup menu. To leave the menu, confirm your selection with Enter.{i{iyPick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 sling Missiles (select all with ()c - 30 stones Carrion a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]{i$  b + a +0 sling[Enter] accept (1 chosen){iyq  b + a +0 sling  c + 30 stones2{iiangryartificer the CoveredHuman#######Health: 24/24 ========================#.....#Magic: 4/4========================#..<..#AC: 3Str: 16#.....#EV: 10Int: 8###.###SH: 0Dex: 12#...# #+#XL:  2 Next: 16% Place: Dungeon:2#.### #@#Noise: ---------  Time: 319.0 (0.0)#^### #.#c) +2 flail (venom)#...# #.#Nothing quivered###.# #.####.### #.##.....###.##.........##.....############The helpless goblin fails to defend itself.  You hit the goblin. _You kill the goblin!Items here: ( )) †.  There are a lot of items here. You choose what to pick up from a menu: press , _to enter the pickup menu.{i To leave the menu, confirm your selection with Enter.{i{is,20.0 (1{iNThrow: 30 stones{iJ{iڣ] _d - a +0 sling; e - 30 stones {i {iEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon)d - a +0 sling Armour (go to first with [)  a - a +0 robe (worn)  {i* b - a +0 pair of boots (worn) Floor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected  {i"[!] equip|wield|wear[tab] equip|unequip ${i ${i5 ${i angryartificer the CoveredHuman#######Health: 24/24 ========================#.....#Magic: 4/4========================#..<..#AC: 3Str: 16#.....#EV: 10Int: 8###.###SH: 0Dex: 12#...# #+#XL:  2 Next: 16% Place: Dungeon:2#.### #@#Noise: ---------  Time: 320.0 (0.0)#^### #.#c) +2 flail (venom)${i9 #...# #.#Throw: 30 stones###.# #.####.### #.##.....###.#${iv #.........##.....############You hit the goblin. ${i x_You kill the goblin!Items here: ( )) †.  ${i yThere are a lot of items here. You choose what to pick up from a menu: press , _to enter the pickup menu. To leave the menu, confirm your selection with Enter._d - a +0 sling; e - 30 stones${i P  Okay, then.${iz ${i9 ${i( . _*{i>#####......[....#.#'*{i{1.0 (1[*{i%! _You open the door.*{iM _Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}.*{i  ############.....#.....<..# .[. ...# ..##.### #.#...# #'### #)^...##*{i *{i -2 _*{i B[*{i +{i# 4+{i +{i7 N _There are no items here./{iԛ/{iGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon)d - a +0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)2{i 2{i 2{iM angryartificer the Covered############Human#.....#.....Health: 24/24 ========================#..<..# .[.Magic: 4/4========================#.....# ...AC: 3Str: 16###.### #.#EV: 10Int: 8#...# #'#SH: 0Dex: 12#.### #)#XL:  2 Next: 16% Place: Dungeon:22{i& #^### #@#Noise: ---------  Time: 322.0 (0.0)#...# #.#c) +2 flail (venom)###.# #.#Throw: 30 stones###.### #.##.....###.##.........##.....############ _to enter the pickup menu. To leave the menu, confirm your selection with Enter._d - a +0 sling; e - 30 stones _Okay, then. _You open the door. 2{i _Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}. _There are no items here.2{i 2{i| 2{io 2{i 3{iM###########...#.....<..# .[.....# ...##.### #...# #'.^##..###.# #.#3{i3{i23.0 (1 _3{i8[3{i$  Things that are here:3{i5r _a +0 dagger; a goblin corpse3{ie1 M############...#.....#<..#..[.......# ...##.### #....)^##3{i1 S#...# #.####3{i: 3{i&; $4 3{iL; _3{iA :[3{iD Q _There is an open door here.3{i M###########...#.....##<..#..[...+.....#.....###.###..# #'.3{i')#^### #.#..#3{iV3{id-5 _3{iB[3{i5{iCEM############ ...#.....##<..#..[...+.....#..@..###.#####.###..# #'#.### #)##.#5{iKJ5{iJ&65{i"Q:[5{ikR6{iM############ ...#.....##<.+.....#.....####.#####.####...# #'##.# 6{i_6{i&76{ik6{i.  Items with unusual names are artefacts. Artefacts can have a number of specialproperties. Some unique artefacts (such as this cloak) are always identifiedand may have special properties that cannot be found anywhere else! Others aregenerated with a random selection of properties, and are unidentified until you_step on top of them. Try equipping this cloak with [e].6{i1 _You see here the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}.{iA{iHEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon)d - a +0 sling Armour (go to first with [) {i a - a +0 robe (worn)  b - a +0 pair of boots (worn) Floor Items ([,] to select) Armour {iߋthe +1 cloak of Starlight {*Dazzle EV+4 Stlth--}[?] describe selected [!] equip|wield|wear[tab] equip|unequip {i{i${i_0angryartificer the CoveredHumanHealth: 24/24 ========================Magic: 4/4========================AC: 3Str: 16EV: 10Int: 8#############SH: 0Dex: 12#.....#.....##XL:  2 Next: 16% Place: Dungeon:2#..<..#..@...+Noise: ---------  Time: 327.0 (0.0)#.....#.....##c) +2 flail (venom)###.#####.###Throw: 30 stones#...# #'##.### #)##^### #.##...# #.####.# #.####.### #.#Items with unusual names are artefacts. Artefacts can have a number of specialproperties. Some unique artefacts (such as this cloak) are always identifiedand may have special properties that cannot be found anywhere else! Others aregenerated with a random selection of p{i1Eroperties, and are unidentified until you_step on top of them. Try equipping this cloak with [e]. _You see here the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}.{iz3{i4 _{i8{i/?f  You start putting on your armour.{iC+8.0 (1{iD{iJA9.0 (2{ibN{i G======8{iC {iE . _As you open the door, it creaks loudly!{iG P _Found a wand of flame (9).{iBX############# ###.....#.....###.....##..<..#......@.../..##.....#.....###.....####.#####.### #.##...# #'# # {ikI{iI(------{iWJ&9 _{iP{iRQ _There is an open door here.{iTG ;#### ###### #.....#.....###.....# #..<..#......'@../..# #.....#.....###.....# ###.#####.### ##.### #...# # {iEN {iN M------40 _{iS {iT {iE##### #######  #.....#.....###.....#  #..<..#......'.@./..#  #.....#.....###.....#  ###.#####.### ###.###  #...# #'# +# {i%{i&&1{i.{i/{i ##### # #.....#.....###.....# #..<..#......'..@/..# #.....#.....###.....# ###.#####.### ###.### {il{i&2{i5{i~{i^   # .....#.....###.....# ..<..#......'...@..# .....#.....###.....# .#####.### ###.### ...# #'# #+# {i" {it# &3{i.( {i. _You can evoke a wand with [V].4.0 (2{i]3 {iH5 % _a - a wand of flame (9){i K# # #.....#.....###.....# #..<..#......'..@...# #.....#.....###.....##.#####.### ###.### #...# #'# #+# #.### #)# #^### #.# #...# #.# ###.# #.# ###.### #.#{i+ W5.0 (1{i, {i  # .....#.....###.....# ..<..#......'...@..# .....#.....###.....# {i".#####.### ###.### ...# #'# #+# {i_{iV&6{i{iz _You can evoke a wand with [V].{in,   angryartificer the Covered  Human  Health: 24/24 ========================  Magic: 4/4========================  AC: 5Str: 16  EV: 14Int: 8 ############ #######  SH: 0Dex: 12 {i6- i.....#.....###.....#  XL:  2 Next: 16% Place: Dungeon:2 ..<..#......'...@..#  Noise: ---------  Time: 346.0 (0.0) .....#.....###.....#  c) +2 flail (venom) ##.#####.### ###.###  Throw: 30 stones ...# #'# #+# .### #)# ^### #.#  ...# #.#  ##.# #.#  ##.### #.#  {i- _You can evoke a wand with [V].Hit: c) +2 flail (venom)Press: ? - help, Dir - move target{iA7*@{iz9*.{iS9.*{iW>.*{i@@.*{i9 8*.{iZz 9.@{i> @*@{i$ 9.*{i?.*{iCL-*.{i9.*{i87*.{iR6*.{iM-*.{i]o -*.{ic~?.*{iP9.*{iU-*.{i7*.{id?.*{i9.*{il7@.{i 5@*{iA.*{i7Y 7*.{i 6*.{i39.*{i"9.*{i ?.*{i-*.{i3-*.{ih9.*{ilangryartificer the CoveredHumanHealth: 24/24 ========================Magic: 4/4========================AC: 5Str: 16EV: 14Int: 8 ############ #######SH: 0{iNDex: 12 .....#.....###.....#XL:  2 Next: 16% Place: Dungeon:2 ..<..#......'...@..#Noise: ---------  Time: 346.0 (0.0) .....#.....###.....#c) +2 flail (venom) ##.#####.### ###.###Throw: 30 stones {i...# #'# #+# .### #)# ^### #.# {i...# #.# ##.# #.# ##.### #.# {i_You can evoke a wand with [V].Hit: c) +2 flail (venom){i8Press: ? - help, Dir - move target{i-7.4 (1.4{i{i`# _You swing at nothing.{i7 _ ############ ####### .....#.....###.....<.'.......### ##.#####.### ###.## {i?8 ...# #'# #+# .....###.#{i?? {i? ,80{ioD {iE {i%-2 ############ ####### .....#.....###.....<...'.......###... {i-f##.#####.### ###@### ...# #'# #+# ### #) .........#{i5{i6&9{i<{il={i-d'#.##.##.##.##.#...{i3{i3'50{i8{i: _You open the door.{iÜ ############ ####### .....#.....###.....<...'......#.###.....# ##.#####.### ###.### ...# #'# #@# {i#### #). ^.j   gnoll (polearm, asleep).j. .....#####{ij.  You encounter a gnoll. It is wielding a +0 spear.{iΩGj){i!/==1{iӮ{i _The gnoll shouts!{i9Q _There is an open door here.{iJp ############ ####### .....#.....###.....#<.'......#.###..... ##.#####.### ###.## ...# #'# #'# ### #) ^. {i;K... ##.### .....##.j.....#### ######{iL7j.{iFS{iT---2 {i-T _{isY{iZ{iƸ9 ############ ####### .....#.....###.....<.'.......###... ##.#####.### ###.## ...# #'# #'# ### #){i. ^. ... ##.###j .....##{iB>......#### {ih9###### ##.## {iR7j.{i-{iA--3{iS{i{iY############ ####### .....#.....###.....<.'.....###... ##.#####.### ###.## ...# #'# #'# ### #). ^. ... ##j##{inZ. .....##......##### ..... ###### ##.## #.#{ic{i>d.=4{ij{imR _The gnoll barely misses you.{ig  You sock the gnoll!  The gnoll is severely wounded.{ihh19-----=5.8 (1.4{io{ip< _The gnoll hits you with a +0 spear. x2|i ############ #######  angryartificer the Covered .....#.....###.....#  Human ..<..#......'......#  Health: 19/24 ===================----- .....#.....###.....#  Magic: 4/4======================== ##.#####.### ###.###  AC: 5Str: 16 ...# #'# #'# EV: 14Int: 8 .### #)# #.# SH: 0Dex: 12 ^### #.# #.# XL:  2 Next: 16% Place: Dungeon:2 ...# #.# #@# Noise: ==-------  Time: 355.8 (0.0) ##.# #.# #j# c) +2 flail (venom) ##.### #.# #.# Throw: 30 stones .....###.# ... .........# ... .....##### .....|i l j   gnoll (polearm) ###### ##.## #.#You sock the gnoll!  The gnoll is severely wounded. _The gnoll hits you with a +0 spear. x2  Hit: c) +2 flail (venom)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)|if j#|iuj#  Aim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)|i3 ############ #######angryartificer the Covered .....#.....###.....#Human ..<..#......'......#Health: 19/24 ===================----- .....#.....###.....#Magic: 4/4======================== ##.#####.### ###.###AC: 5Str: 16 ...# #'# #'#EV: 14Int: 8 .### #)# #.#SH: 0Dex: 12 ^### #.# #.#XL:  2 Next: 16% Place: Dungeon:2 ...# #.# #@#Noise: ==-------  Time: 355.8 (0.0) ##.# #.# #j#c) +2 flail (venom) ##.### #.# |i [ #.#Throw: 30 stones .....###.# ... .........# ... .....##### .....j   gnoll (polearm) ########.###.# _The gnoll hits you with a +0 spear. x2  Hit: c) +2 flail (venom)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  You barely miss the gnoll.The gnoll is severely wounded.-7.2 (1.4  Hit: c) +2 flail (venom)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  You barely miss the gnoll.  The gnoll is severely wounded. _The gnoll misses you.|i:C############ #######  angryartificer the Covered .....#.....###.....#  Human ..<..#......'......#  Health: 19/24 ===================----- .....#.....###.....#  Magic: 4/4======================== ##.#####.### ###.###  AC: 5Str: 16 ...# #'# #'# EV: 14Int: 8 .### #)# #.# SH: 0Dex: 12 ^### #.# #.# XL:  2 Next: 16% Place: Dungeon:2 ...# #.# #@# Noise: =--------  Time: 357.2 (0.0) |ij:##.# #.# #j# c) +2 flail (venom) ##.### #.# #.# Throw: 30 stones .....###.# ... .........# ... .....##### .....|i: j   gnoll (polearm) ###### ##.## #.#|i:You barely miss the gnoll.The gnoll is severely wounded. _The gnoll misses you.|i:RHit: c) +2 flail (venom)Press: ? - help, Dir - move target|i!;Aim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)|i############ #######angryartificer the Covered .....#.....###.....#Human ..<..#......'......#Health: 19/24 ===================----- .....#.....###.....#Magic: 4/4======================== ##.#####.### ###.###AC: 5Str: 16 ...# #'# #'#EV: 14|iInt: 8 .### #)# #.#SH: 0Dex: 12 ^### #.# #.#XL:  2 Next: 16% Place: Dungeon:2 ...# #.# #@#Noise: =--------  Time: 357.2 (0.0) ##.# #.# #j#c) +2 flail (venom) ##.### #.# #.#Throw: 30 stones .....###.# ... |is.........# ... .....##### .....|ij   gnoll (polearm, blind) ######|i<S##.###.# _The gnoll misses you.|iHit: c) +2 flail (venom)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  |isYou barely miss the gnoll.The gnoll is severely wounded.|i-8.6 (1.4|i|i  Hit: c) +2 flail (venom)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  You barely miss the gnoll.  The gnoll is severely wounded. _The gnoll barely misses you. x2; The gnoll is temporarily struck blind! |iȨM  You completely miss the gnoll. |iۭm  The gnoll is severely wounded. |iqX20=60.0 |i |iR _The gnoll barely misses you. |i )You catch the helpless gnoll completely off-guard!  You thump the gnoll! |i?) |i,U=75-1.4 |i_ _You kill the gnoll! |ik > .....#.....###.....<.'.....###... ##.#####.### ###.## ...# #'# #'# ### #). ^. ... ##.### |i . .....##........#.....####.###..# |iя  |iD H2==- |il %20 |iT  |i N _You see here a +0 spear.|ipf <.'..###... ##.#####.### ###.## ...# #'# #'# ### #). ^. ... ##)## .....###.....#....# #.....####|i3u|iQv#3|i~vV===3 _|i<{|ia||ilsg .### ##.#####.### ###.## ...# #'# #'# ### #). ^. ... ##)#####.### .....###..@..#...####|iy|i}zq4==4|i|iHE|iC# S ##.#####.### ###.## ...# #'# #'# ### #). ^. E|i# ... ##)#####.### .....##........E|i# :#### ###### ###.##E|i* E|iy+ &5E|iT0 E|i1 G|i& ...# #'# #'# ### #). ^. ... ##)#####.### .....##G|i9'........#### ###### ###.## #.# G|i.G|i/&6G|i4G|i5G|iڲ ### #). ^. ... ##G|i Z)#####.### .....##G|i@ =........#### G|ib ###### ###@### G|i #.# .G|i ### G|i G|i &7G|ib G|i3 H|i<^. ... H|i##)#####.### .....##.....H|i*....# #.....###### #.....# H|iO###### ###.### #@# ../....H|itR.....#######H|iAH|iB=8H|iH|i3 _Found a wand of digging (15).H|iU... ##)#####.### .....###.....#....# #.....#H|i##### #..... ###### ### ###.## .....##.# ../....H|i[...####### H|i_H|i&9H|i"H|i2\|i7Nu#...# #.# #.##.# #.# #)##.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....#\|iN # ########.####.....##.##../...@.##.....########\|iKU\|iU'70\|ipZ\|is[\|i^ #...# #.# #.#  ###.# #.# #)#  ###.### #.# ###.###  #.....###.# #.....#  #.# #.....#  #.....##### #.....#  # ########.### #.....##.# #../..@..# #.....#### ######\|i\|i&1\|i# \|i \|i  #...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....#\|i + # ########.### #.....##.# #../.@...# #.....#### #######\|i \|iK &2\|i \|i? \|iP #...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #../@....# #.....#### #######\|iW\|iaW&3\|i[\|i\]|i   #...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #..@.....# #.....#### ####### 4]|i~ ]|i _A wand of digging can destroy rock walls. Use [x][v] to check wall types.]|i^ +5.4 (2]|i ]|i ( _d - a wand of digging (15)c|iMs #...# #.# #.#angryartificer the Covered###.# #.# #)#Human###.### #.# ###.###Health: 24/24 ========================#.....###.# #.....#Magic: 4/4========================#.........# #.....#AC: 5Str: 16#.....##### #.....#EV: 14Int: 8####### ########.###c|iSH: 0Dex: 12#.....##.#XL:  2 Next: 75% Place: Dungeon:2#..@.....#Noise: ---------  Time: 375.4 (0.0)#.....####c|iՅc) +2 flail (venom)#######c|iThrow: 30 stones _A wand of digging can destroy rock walls. Use [x][v] to check wall types. _d - a wand of digging (15)  c|i-aPress: ? - help, v - describe, . - travelThe floor.e|i_V@#A rock wall.f|i P##crystal wall.g|igZI##meh|iQ##crystal wall.h|ie L##rocki|iE #...# #.# #.#angryartificer the Covered###.# #.# #)#i|i3Human###.### #.# ###.###Health: 24/24 ========================#.....###.# #.....#Magic: 4/4========================#.........# #.....#AC: 5Str: 16#.....##### #.....#EV: 14Int: 8i|ia####### ########.###SH: 0Dex: 12#.....##.#i|iKXL:  2 Next: 75% Place: Dungeon:2#..@.....#Noise: ---------  Time: 375.4 (0.0)#.....####i|iڱc) +2 flail (venom)#######i|iThrow: 30 stones _A wand of digging can destroy rock walls. Use [x][v] to check wall types. i|i*_d - a wand of digging (15)  Press: ? - help, v - describe, . - travelA rock wall.i|i(i|ii|i. _j|i##)#####.###.....##........########## ########.## #.....##.# .....########## j|iHj|i26.4 (1 _j|ixj|ij|ix ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #........# #.@...#### #######j|ij|i~j|i7j|iyj|iVj|i4j|i9j|im|i m|ir Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon)m|i& d - a +0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}p|i¢ p|ip###.# #.# #)#angryartificer the Covered###.### #.# ###.###Human#.....###.# #.....#Health: 24/24 ========================#.........# #.....#Magic: 4/4========================#.....##### #.....#AC: 5Str: 16p|id####### ########.###EV: 14Int: 8#.....##.#SH: 0Dex: 12#........#XL:  2 Next: 75% Place: Dungeon:2#.@...####Noise: ---------  Time: 377.4 (0.0)#######p|ic) +2 flail (venom)Throw: 30 stones p|iϫ2_A wand of digging can destroy rock walls. Use [x][v] to check wall types. _d - a wand of digging (15)  Press: ? - help, v - describe, . - travel _A rock wall.p|iJp|iQp|iAp|is|i @ ###.# #.# #)#  angryartificer the Covered ###.### #.# ###.###  Human #.....###.# #.....#  Health: 24/24 ======================== #.........# #.....#  Magic: 4/4s|i ======================== #.....##### #.....#  AC: 5Str: 16 ####### ########.###  EV: 14Int: 8 #.....##.#  SH: 0Dex: 12 #........#  XL:  2 Next: 75% Place: Dungeon:2 s|iF #.@...####  Noise: ---------  Time: 377.4 (0.0) #######  c) +2 flail (venom)  Throw: 30 stones    s|im 9   s|i -  s|i _A wand of digging can destroy rock walls. Use [x][v] to check wall types. _d - a wand of digging (15)  Press: ? - help, v - describe, . - travel s|iݏ |_A rock wall.  Hit: c) +2 flail (venom)Press: ? - help, Dir - move targets|i t|i, ;@#u|i_U7##u|iz 9##v|iqz###.# #.# #)#angryartificer the Covered###.### #.# ###.###Human#.....###.# #.....#Health: 24/24 ========================v|iz#.........# #.....#Magic: 4/4========================#.....##### #.....#AC: 5Str: 16####### ########.###v|i{EV: 14Int: 8#.....##.#SH: 0Dex: 12#........#v|i/{CXL:  2 Next: 75% Place: Dungeon:2#.@...####Noise: ---------  Time: 377.4 (0.0)v|iv{#######c) +2 flail (venom)Throw: 30 stones v|i{_A wand of digging can destroy rock walls. Use [x][v] to check wall types. _d - a wand of digging (15)  v|i|Press: ? - help, v - describe, . - travel _A rock wall.  Hit: c) +2 flail (venom)Press: ? - help, Dir - move targetv|i|v|iQv|iS _There's something in the way.y|i{y|i~eDungeon Crawl HelpManual Contents y|iPress one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.y|ieAttributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpy|igF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting y|i%: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations y|i6V: Version informationL.Licence, Contact, History y|i[!: Display diagnosticsM.Macros, Options, Performance y|iHome: This screenN.Philosophyy|i1.List of Character Species2.List of Character Backgrounds3.List of Skillsy|iހ4.List of Keys and Commands5.Inscriptionsy|iM6.Dungeon sprint modes{|i' {|i]###.# #.# #)#angryartificer the Covered###.### #.# ###.###Human#.....###.# #.....#Health: 24/24 ========================#.........# #.....#Magic: 4/4{|i========================#.....##### #.....#AC: 5Str: 16####### ########.###EV: 14Int: 8#.....##.#SH: 0Dex: 12#........#XL:  2 Next: 75% Place: Dungeon:2#.@...####Noise: ---------  Time: 377.4 (0.0)#######c) +2 flail (venom)Throw: 30 stones _d - a wand of digging (15)  Press: ? - help, v - describe, . - travel _A rock wall.  Hit: c) +2 flail (venom){|iJfPress: ? - help, Dir - move target _There's something in the way.{|i{|i>{|i0 {|ia {|i...  #)# ##.### ##.#####.........##### #.....####### ########.###...##......#.....###########{|i{|i28.4 (1 _{|id{|i||i]  #...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #..@.....# ||iU#.....#### ####### ||iڱ||iK&9||i||i _A wand of digging can destroy rock walls. Use [x][v] to check wall types.~|i #...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #.@......# #.....#### #######~|i<=80~|i~|i@|i%) #...# #.# #.#  angryartificer the Covered ###.# #.# #)#  Human |i###.### #.# ###.###  Health: 24/24 ======================== #.....###.# #.....#  Magic: 4/4======================== #.........# #.....#  AC: 5Str: 16 #.....##### #.....#  EV: 14Int: 8|i ####### ########.###  SH: 0Dex: 12 #.....##.#  XL:  2 Next: 75% Place: Dungeon:2|i+ #.@......#  Noise: ---------  Time: 380.4 (0.0) #.....####  c) +2 flail (venom)|ib #######  Throw: 30 stones |ic   |if     |i_A wand of digging can destroy rock walls. Use [x][v] to check wall types.Hit: c) +2 flail (venom)Press: ? - help, Dir - move target|iG:@*|i 7*.|iA@.|iw;@*|i9.*|i-*.|i+d#...# #.# #.#angryartificer the Covered###.# #.# #)#Human|i-###.### #.# ###.###Health: 24/24 ========================#.....###.# #.....#Magic: 4/4========================#.........# #.....#AC: 5Str: 16#.....##### #.....#EV: 14Int: 8####### ########.###|ig-SH: 0Dex: 12#.....##.#XL:  2 Next: 75% Place: Dungeon:2#.@......#Noise: ---------  Time: 380.4 (0.0)|i-#.....####c) +2 flail (venom)#######Throw: 30 stones _A wand of digging can destroy rock walls. Use [x][v] to check wall types.Hit: c) +2 flail (venom)|i-8Press: ? - help, Dir - move target|i?/-1.8 (1.4|i5|i7# _You swing at nothing.|ipS&  |iS#...# #.# #.# ###.# #.# #)# ###.### #.# ###.### |iS#.....###.# #.....# #.# #.....# #.....##### #.....# |iWT# ##.### #.....##.# #..@.....# #.....#### ####### |iZ|iV[,20|iKb|i c _A wand of digging can destroy rock walls. Use [x][v] to check wall types.|i1#...# #.# #.# ###.# #.# #)# ###.### #.# ###.### |i_2#.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# |i2#...@....# #.....#### ####### |i 9|i9&3|i>|i @|i#?#...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #....@...# #.....#### ####### |iC|iC&4|iF|iZH|i] #...# #.# #.#  ###.# #.# #)#  ###.### #.# ###.###  #.....###.# #.....#  #.# #.....#  #.....##### #.....#  # ########.### #.....##.# #.....@..# |i] u#.....#### ####### |iSb |ib &5|ie |if |i<#...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ########.### #.....##.# #......@.# #.....#### ####### |iKB|iC&6|i.H|iyI|i<...# #.# #.# .# #.# #)# .### #.# ###.### .....###.# #.....# .# #.....# .....##### #.....# |i ########.### #.....##.# #.......@# #.....#### ####### |i|im&7|it|i4|i|iR|iK^## ...  #)# ##.### ###.######.# #.....#....# #..... |iq.....##### #..... ###### ########.###.....##...........###########|i3|i&8|iw|ii|iM.) ^## ...  #)# ##.### ##.#####.# #.....#....# #.....# .....##### #.....# ###### ########@###.....##........#.....########|iQ|i&9|i|i|iM..# #'' .) ^## ... |i #)# ##.### ##.#####.... .....##### #..@..# ###### ########.######........##|i|i'90|i|i$|i uM##.#####.### ###.### ...# #'' .) ^## ...  #)# ##.### ##.#####.... .....##### #..... ###### ########.####.....##.#|ie |i |i2 1|i |iC |ic~M.....#.....###..... ##.#####.### ###.### ...# #'' .) ^## ...  #)# ##.### ##.#####.... .....##### #..... ###### ########.###|i֋|id&2|i!|i'|izRM<.'. .....#.....###..... ##.#####.### ###.### ...# #'' .) |i-{P^## ...  #)# ##.### ###@######.... .....##### #.....#|id|i(&3|i|i|in M.###<.'.... .....#.....###..... ##.#####.### ###.### ...# #'' .) ^## ...  #@# ##.### ###.######.# #.....# .........# #.....####4 _You see here a +0 spear.|i>M############ ######.###...<.'.... .....#.....###..... ##.#####.### ###.### ...# #'' .|i8) ^## ...#  #)# ##.### ##.## .....###.# #.....#.....#.....####.###..#|iB|iY-5 _|i1|i|iM ############ ######.###...<.'.... .....#.....###..... ##.#####.### ###.### .|ix..# #'' .) ^## ...  #)# ##.### #.# ###.###.....#.#|i|iG&6|i1|i|i'M ############ ######.###.....<.'.... .....#.....###..... ##.#####.### ###.### ...# #'' .) ^## ... ##.# #.# #)###.##|i|iB&7|i|i|i M ############ #######.###.....#<.'...... .....#.....###..... ##.#####.### ###.### .|i ..# #' .) ^## ...# #.# #.#...|i |iE |ij 8|i |iA I _There is an open door here.|i@ M ############ ######...###.....#<.'......# .....#.....###.....# ##.#####.### ###@### ...# #'' .) ^### #.# #.#...|iG |iH -9 _|iM |iN |iM ############ ######...###...<|ip...'.... .....#.....###..@..# ##.#####.### ###.###..# #'' .### #)# #.#...|i|i(400|i|i|i<M ############ ######.###...<...'. |i=.....#.....###..... ##.#####.### ###.### ...# #'# #'##.# |itC|i)D&1|iH|iJz _You can evoke a wand with [V].|i,& ############ ####### .....#.....###.....<.'.......### |i}-##.#####.### ###.## ...# #'# #'# #.# .....###.# #.....#|im3|i3|i32|iO8|i79|i 2 ############ ####### .....#.....###.....<...'.......###... |i; ##.#####.### ###@### ...# #'# #'# ### #).... .........# #.....#|i |i* &3|i |i |iZ0& ############ ####### .....#.....###.....<...'......#.###.....# ##.#####.### ###.### ...# #'# #@# ### #). ^.... .....##### #.....#|iQ5|i5&4|i6;|i=I _There is an open door here.|i} ############ ####### .....#.....###.....#<.'......#.###..... ##.#####.### ###.## ...# #'# #'# ### #) ^. ...... ###### ########.###|i)|i-5 _|i|i|ig ############ ####### .....#.....###.....<.'.......###... ##.#####.### ###.## ...# #'# #'# ### #). ^|i. ... ##)##.###.....##.#|iQ|i&6|iK|i|i0| ############ ####### .....#.....###.....<.'.....###... ##.#####.### ###.## ...# #'# #'# ### #). ^. |i... ##)#####.###.....#.##........#|i|i&7|i(|it|i-L  .....#.....###.....<.'.....###... ##.#####.### ###.## ...# #'# #'# ### #). ^. ... ##.######.### .....##..........#.....####.###..##.....####|iR |iKS &8|iX |i1[ F _You see here a +0 spear.|i)G <.'..###... ##.#####.### ###.## ...# #'# #'# ### #). |i}G^. ... ##)#####@### .....##|iGe#.....#....# #.....####|iG.#######|iRN|iO-9 _|iT|iU|iԡ .### ##.#####.### ###.## ...# #'# #'# ### #). ^. ... ##|i2)#####.### .....###..@..#...####|i |i'10|i|i|iA M ##.#####.### ###.## ...# #'# #'# ### #). ^. ... ##)#####.### .....##........#### ###### ########.##|i |ij &1|i |ix |i8Evoke which item? Wands  a - a wand of flame (9)d - a wand of digging (15) [!] read|evoke|i"][?] describe selected|iC/ |i5 |iJ< ~##.#####.### ###.###angryartificer the Covered ...# #'# #'#Human .### #)# #.#Health: 24/24 ======================== ^### #.# #.#Magic: 4/4======================== ...# #.# #.#AC: 5Str: 16 |i< ##.# #.# #)#EV: 14Int: 8 ##.### #.# ###.###SH: 0Dex: 12 .....###.# #.....#XL:  2 Next: 75% Place: Dungeon:2 .........# #..@..#Noise: ---------  Time: 411.8 (0.0) .....##### #.....#c) +2 flail (venom) ###### ########.###Throw: 30 stones#.....##.##........##.....########### |i= _You can evoke a wand with [V]. _There is an open door here. _You see here a +0 spear.|irO Okay, then. _|i |i Evoke which item? Wands  a - a wand of flame (9)d - a wand of digging (15) [!] read|evoke[?] describe selected|i|i|i>##.#####.### ###.###angryartificer the Covered ...# #'# #'#Human .### #)# #.#Health: 24/24 ======================== ^### #.# #.#Magic: 4/4======================== ...# #.# #.#AC: 5Str: 16 ##.# #.# #)#EV: 14Int: 8 ##.### #.# ###.###SH: 0Dex: 12 .....###.# #.....#|ioXL:  2 Next: 75% Place: Dungeon:2 .........# #..@..#Noise: ---------  Time: 411.8 (0.0) .....##### #.....#c) +2 flail (venom) ###### ########.###Throw: 30 stones#.....##.##........##.....########### _You can evoke a wand with [V]. _There is an open door here. |iU_You see here a +0 spear. _Okay, then.|iz##.#####.### ###.###  angryartificer the Covered ...# #'# #'# Human .### #)# #.# Health: 24/24 ======================== ^### #.# #.# Magic: 4/4|i======================== ...# #.# #.# AC: 5Str: 16 ##.# #.# #)# EV: 14|iInt: 8 ##.### #.# ###.###  SH: 0Dex: 12 .....###.# #.....#  XL:  2 Next: 75% Place: Dungeon:2 .........# #..@..#  Noise: ---------  Time: 411.8 (0.0) |i@S.....##### #.....#  c) +2 flail (venom) ###### ########.###  Throw: 30 stones #.....##.# #........# #.....####  #######|ie      |i~_There is an open door here. _You see here a +0 spear. _Okay, then.|iuAiming: Throw FlamePress: ? - help, Shift-Dir - straight line|im#**@|i{u#.#.*|ic>#*|iH>.*|i1 ?**|i5 ##.#####.### ###.###angryartificer the Covered ...# #'# #'#Human .### #)# #.#Health: 24/24 ======================== ^### #.# #.#Magic: 4/4======================== ...# #.# #.#AC: 5Str: 16 ##.# #.# #)#EV: 14Int: 8 ##.### #.# ###.###SH: 0|i֙ Dex: 12 .....###.# #.....#XL:  2 Next: 75% Place: Dungeon:2 .........# #..@**#Noise: ---------  Time: 411.8 (0.0) .....##### #.....#c) +2 flail (venom) ###### ########.###Throw: 30 stones#.....##.##........##.....########### _There is an open door here. _You see here a +0 spear. _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line|ig'..|i;==2.8 (1 _|i |i!|ip0#.#####.### ###.### #...# #'# #'# #.### #)# #.# #^### #.# #.# #...# #.# #.##.# #.# #)##.### #.# ###.### #.....###.# #.....# #.# #.@...# |i0Y#.....##### #.....## ########.### #.....##.# #........# #.....####  #|i7|ib8/--3|iY=|i9>|iCr.#####.### ###.### ...# #'# #'# .### #)# #.# ^### #.# #.# ...# #.# #.# .# #.# #)# .### #.# ###.### .....###.# #.....# .# #..@..# .....##### #.....#  ########.### #.....##.##........##.....#### |iU|iA--4|iq|im ...# #'# #'# ### #). ^. ... ##)#####.### .....##........|in#### ###### ########.## #.....##.# |is|it&5|i5y|iOz|i'& ] ### #). ^. ... ##)#####.### .....##........#### |i& ###### ########@### #.....##.# ..|i& ##|i/ |i0 &6|i7 |i9 |i%d ^. |iYU... ##)#####.### |ix7.....##.....|i....# #.....###### #.....# |i###### ########.### #.....##@# ............###|iE?####|i:|i&7|iZ|i7... ##)|i[y#####.### .....###.....#....# #.....###### #..... ###### ########.## #.....##.# ..........######### |i<8|i |ix|iw #...# #.# #.##.# #.# #)##.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....## ########.### #.....##.# #......@.# #.....#### #######|i |i &9|i |i |iG #...# #.# #.#  ###.# #.# #)#  ###.### #.# ###.###  #.....###.# #.....#  #.# #.....#  #.....##### #.....#  # ########.### #.....##.# #.....@..# #.....#### #######|i9L|iL'20|iP|iR|i-|iEvoke which item? Wands  a - a wand of flame (8)|i d - a wand of digging (15) [!] read|evoke[?] describe selected|i |i^ #...# #.# #.#angryartificer the Covered###.# #.# #)#Human###.### #.# ###.###Health: 24/24 ========================#.....###.# #.....#Magic: 4/4========================#.........# #.....#AC: 5|iܞStr: 16  #.....##### #.....#EV: 14Int: 8  ####### ########.###SH: 0Dex: 12#.....##.#|iuXL:  2 Next: 75% Place: Dungeon:2#.....@..#Noise: ---------  Time: 420.8 (0.0)#.....####|ic) +2 flail (venom)#######Throw: 30 stones _There is an open door here. _You see here a +0 spear. _Okay, then.Aiming: Throw Flame _Press: ? - help, Shift-Dir - straight line|i #...# #.# #.#  angryartificer the Covered  ###.# #.# #)#  Human  ###.### #.# ###.###  Health: 24/24 ========================  #.....###.# #.....#  Magic: 4/4========================  #.........# #.....#  AC: 5Str: 16  #.....##### #.....#  EV: 14Int: 8  ####### ########.###  SH: 0Dex: 12 #.....##.#  XL:  2 Next: 75% Place: Dungeon:2 #.....@..#  Noise: ---------  Time: 420.8 (0.0) #.....####  c) +2 flail (venom) |i{7####### Throw: 30 stones       |ib   |iAiming: Throw Flame _Press: ? - help, Shift-Dir - straight lineAiming: Dig|i yPress: ? - help, Shift-Dir - straight linePlease select a direction to dig.|ii *@****|ip V**A rock wall.|i #...# #.# #.#angryartificer the Covered###.# #.# #)#Human###.### #.# ###.###Health: 24/24 ========================#.....###.# #.....#Magic: 4/4========================#.........# #.....#AC: 5Str: 16  #.....##### #.....#EV: 14Int: 8  ####### ########.###SH: 0Dex: 12#.....##.#XL:  2 Next: 75% Place: Dungeon:2#.....@..#Noise: ---------  Time: 420.8 (0.0)#.....####c) +2 flail (venom)#######Throw: 30 stonesAiming: Throw Flame _Press: ? - help, Shift-Dir - straight lineAiming: DigPress: |iߊL? - help, Shift-Dir - straight lineA rock wall.|i~/.#|iG5===1.8 (1|i8|i62 _The rock shatters into small pieces.|i #...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ########.### #.....##.# #....@...# #.....#### ##.####  #|i^|i 0---2|i|ie|i #...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #...@....# #.....#### ##.#### ##|iX---3|iT|i:r   #...# #.# #.# ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #..@.....# #.....#### ##.####  ## |ix |ix &4|i} |i _A wand of digging can destroy rock walls. Use [x][v] to check wall types.|i ##)#####.###.....##........########## ########.## #.....##.# .....#####.####  ## |i |im &5|i |i- |if|i|iP|i|i ###.# #.# #)# ###.### #.# ###.### #.....###.# #.....# #.# #.....# #.....##### #.....# # ##.### #.....##.# #........# #.@...#### ##.#### ###|i|i&6|i |iV |i!Fk#####.###.....##........########## ########.## #.....##.# ........######@#### |i}FD ### |iL|iM&7|iQ|iZR|i|i0Evoke which item? Wands  a - a wand of flame (8)d - a wand of digging (14) [!] read|evoke[?] describe selected|i|i>|iP ###.### #.# ###.###angryartificer the Covered#.....###.# #.....#Human#.........# #.....#Health: 24/24 ========================#.....##### #.....#Magic: 4/4========================####### ########.###AC: 5Str: 16#.....##.#EV: 14Int: 8#........#SH: 0Dex: 12#.....####XL:  2 Next: 75% Place: Dungeon:2##@####Noise: ---------  Time: 427.8 (0.0)###c) +2 flail (venom)|iThrow: 30 stones _A wand of digging can destroy rock walls. Use [x][v] to check wall types.|i+ ###.### #.# ###.###  angryartificer the Covered #.....###.# #.....#  Human #.........# #.....#  Health: 24/24 ======================== #.....##### #.....#  Magic: 4/4======================== ####### ########.###  AC: 5Str: 16 #.....##.#  EV: 14Int: 8 #........#  SH: 0Dex: 12 #.....####  XL:  2 Next: 75% Place: Dungeon:2 ##@####  Noise: ---------  Time: 427.8 (0.0) ### c) +2 flail (venom)   Throw: 30 stones        |i,[39;49m       _A wand of digging can destroy rock walls. Use [x][v] to check wall types.Aiming: DigPress: ? - help, Shift-Dir - straight linePlease select a direction to dig.|iI5@*******A rock wall.|iN!o###.### #.# ###.###angryartificer the Covered#.....###.# #.....#Human#.........# #.....#Health: 24/24 ========================#.....##### #.....#Magic: 4/4========================####### ########.###AC: 5Str: 16#.....##.#EV: 14Int: 8#........#SH: 0Dex: 12#.....####XL:  2 Next: 75% Place: Dungeon:2##@####Noise: ---------  Time: 427.8 (0.0)###c) +2 flail (venom)Throw: 30 stones _A wand of digging can destroy rock walls. Use [x][v] to check wall types.Aiming: DigPress: ? - help, Shift-Dir - straight lineA rock wall.|i.#.#....."#....#####|i5===8.8 (1|i|i²+ _The rock shatters into small pieces.|i7s _Found a tiny silver amulet.|iF0.....##........########## ########.## #.....##.# ......##.....######.####  #@# ......".##.....###### |i2L|i/M7---9 _|i R|iOS|i ...########## ########.## #.....##.# #.......#.....####.####  #.# #.....#+..."..##---30|i|i  ########## ########.## #.....##.# #..........####.####  #.# ##.#####.@...#+..."##...|i |i# &1|i/ |i |i#.....##### #.....# # ########.### #.....##.# #........# #.....#### ##.#### #.# ##.#### #..@..# +..."..# ##.....# |i} |iS &2|i3|i]|iQ ###### ########.## #.....##.# #.......####.####  #.# ##.######.....+.##... ###### |iWY|iY&3|i^|i^c _Jewellery is put on with [e].|ic+4.8 (2|if|ih$ _g - an amulet of faith|i[|i'Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon)d - a +0 sling Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} Jewellery (go to first with "=)g - an amulet of faith[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip |iJ|iON|itR< ####### ########.###angryartificer the Covered#.....##.#Human#........#|iRxHealth: 24/24 ========================#.....####Magic: 4/4========================##.####AC: 5|i2SStr: 16#.#EV: 14Int: 8##.####SH: 0Dex: 12##.....#XL:  2 Next: 75% Place: Dungeon:2+...@..#Noise: ---------  Time: 434.8 (0.0)##.....#c) +2 flail (venom)#######|iSThrow: 30 stones _Jewellery is put on with [e]. _g - an amulet of faith|iX|ibX|inZ|i>]PYou start putting on your amulet.|iaA5.8 (1|icA6.8 (2|id|ig|iFh+7.8 (3|i7j|il|i0m+8.8 (4|ip|ir|i>r+9.8 (5|is|iu _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a strange surge of divine interest.|i(v|i*x|iyS _g - an amulet of faith (worn)|i$ # #.### #.....##.# #........# #.....#### ##.#### #.#|i$% ##.#### ##.....# +..@...# ##.....# #|i)|id**40.8 (1 |i* _|i-|i;/|i. h  # #.### #.....##.# #........# #.....#### ##.#### #.# ##.#### ##.....# +...@..# ##.....# # |ib4 |i4 &1|i8 |i; y _Jewellery is put on with [e].|ir # #.### #.....##.# #........# #.....#### ##.#### #.# ##.#### ##.....# +..@...# ##.....# #|i|i&2|i|if|i4 # #.### #.....##.# #........# #.....#### ##.#### #.# ##.#### ##.....# +.@....# ##.....# #|i<3|i|i |i@p  # #.### #.....##.# #........# #.....#### ##.#### #.# ##.#### ##.....# +@.....# ##.....# #######|iu |iRv &4|iy |i{ |i8! ##..##>..'#..##|i% |iC& &5|i* |i+  _You open the door.|i, S _Found a stone staircase leading down.|i{8  # #.### #.....##.# #.# #.....#### ##.#### #.# ## ##.#### #..###.....# #>..@......# #..###.....# ## #######|iT> C6 _|ipB |iD I _There is an open door here.|if ,  # #.### #.....##.# #.# #.....#### ##.####|i  #.# ### ##.#### #..###.....# #>.@'......# #..###.....# ### ####### |iJ |i &7|i|i  This amulet would be very powerful if your character had a god to worship, but _here and now, it's useless. You may want to drop it with [d].|iI[ |im_ LDrop what? (Left/Right to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  c - a +2 flail of venom (weapon)d - a +0 sling Missiles (select all with ()  e - 30 stones (quivered) Armour (select all with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} Jewellery (select all with "=) |i_  g - an amulet of faith (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]|i`D  1 item  c - a +2 flail of venom (weapon)  g + an amulet of faith (worn)[Enter] accept (1 chosen)|i)|i&55####### ########.###angryartificer the Covered#.....##.#Human#........#Health: 24/24 ========================#.....####Magic: 4/4========================##.####AC: 5Str: 16#.#EV: 14Int: 8### ##.####SH: 0Dex: 12#..###.....#XL:  2 Next: 75% Place: Dungeon:2|i5#>.@'......#Noise: ---------  Time: 447.8 (0.0)#..###.....#c) +2 flail (venom)### #######Throw: 30 stonesThis amulet would be very powerful if your character had a god to worship, but _here and now, it's useless. You may want to drop it with [d].|iR6|i+7|i?;|icA _Autopickup disabled for amulets of faith.  You start removing your amulet.|i}FA8.8 (1|iYJ|iK+9.8 (2|iFN|iR|i!S,50.8 (3|iVV|iZ|i,[+1.8 (4|i$^|ia|inb+2.8 (5|ie|igs _You continue removing your amulet of faith. x5|iAh|ik|i7l|i`o|iqNYou finish removing your amulet of faith.|it|iYu+3.8 (6|ihx|iz2 _You drop an amulet of faith.|i.  # #.### #.....##.# #.# #.....#### ##.#### #.# #### ##.#### #..###.....# #>@"'......# #..###.....#|i~ j #### #######|i |i +4.8 (1|i |i |is # #.### #.....##.# #.# #.....####|ios ##.#### #.# #### ##.#### #..###.....# #@."'......# #..###.....# #### #######|is|iz|i{&5|iv|i`c _There is a stone staircase leading down here.|ikp |i7q |i+v |i{ |i- C6 _|id~/ 3|iT[♣♣♣♣♣ ♣♣...♣ ♣..@.♣ |iу1♣♣....♣ ♣♣.♣♣♣ ♣♣.♣|i4C8.3 (2.5|i?  If the many commands are too confusing, you can also look them up in the _command help [?]. Rereading old messages with [Ctrl-P] is available as usual.|iY _There is a stone staircase leading up here.|i@8 ♣♣♣♣♣♣♣...♣..<.♣♣♣♣.@..♣ ♣♣.♣♣ ♣♣.  ♣. .♣...♣.|i= |ik> |i> -9.3 (1.0 _|iuC |iD |i ♣♣♣♣♣♣♣...♣..<.♣♣♣♣.... ♣♣@♣♣♣ ♣♣.♣  ♣.♣.♣|i |i!'60|i}%|i&|i&|i|i|iο|i|i|iv{ _Found 40 gold pieces.|i|i|i|i|i|ik♣♣♣♣♣♣♣...♣♣..<.♣♣♣♣....♣ ♣♣.♣♣♣ ♣♣.♣♣  ♣♣.♣  ♣@♣ 3.3 (3♣.$♣.♣...♣≈~ ≈|iJ≈~. ♣♣♣.|iQ|i|i1 3|i1 |i2 |in3 |i8 |il: f♣♣...♣♣..<.♣♣.♣.♣♣♣  ♣♣.♣♣  ♣♣.♣  ♣.♣♣.♣♣♣@.♣5.3 (2♣.$♣.♣♣♣...♣♣≈~~≈≈≈~..♣≈♣♣...♣ ♣.♣ ..|i: |i= |i> |ik ..<.♣♣♣....|i8 ♣♣.♣♣ ♣♣.♣ ♣♣. ♣.♣♣♣.♣♣♣♣..♣.@♣.♣|i♣...♣ ♣≈~~≈≈≈♣♣♣♣♣|iA♣.♣ |i |iv +6.3 (1|iN|i9 _Gold can be spent in shops. It takes no inventory space and cannot be dropped.|i+7.3 (2|i|i* _You now have 40 gold pieces.|iI |i |i |i |io |i n|i |i ♣♣....♣ ♣♣.♣♣♣ ♣♣.♣♣ ♣♣.♣ ♣.♣♣ ♣♣.♣♣ ♣♣..♣♣ ♣..♣.♣ ♣♣..@♣ 9♣≈~~≈≈≈≈≈#≈≈≈≈~..♣♣♣≈#≈≈≈≈≈♣♣...♣≈≈≈♣♣♣ ♣♣.♣♣≈≈ ..≈♣.♣♣♣|i |i |ir _|iu 9You enter the shallow water.|i UWater |i@ F _Moving in this stuff is going to be slow.|i |iM (|i |iַ  ♣♣.♣ ♣♣. ♣.♣♣ ♣♣.♣♣♣♣..♣♣♣..♣.♣♣♣♣♣#♣♣...♣≈≈≈≈#♣♣♣♣≈~~≈≈≈≈≈#♣≈≈≈≈~@.♣♣♣≈#71.9 (2.6≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣ ♣|i#|i_$|i+,|i܊ 3|i |i R.~0.0|i˖ |i. |i: ] _Sorry, I don't know how to traverse that place.|i|i|i|iUL _Why would you want to do that?|i♣♣.♣♣ ♣♣.♣ ♣.♣♣ ♣♣.♣♣ ♣♣..♣♣ ♣..♣.♣♣♣♣♣# ♣♣...♣≈≈≈≈# ♣♣♣♣≈~~≈≈≈≈≈# ♣≈≈≈≈~.@♣♣♣≈# ≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣ ≈≈ ♣|i:..≈ ♣♣.♣ |i|i622.9 (1 _|iB#|i%|inM  You enter the shallow water.Water |iqs ♣♣.♣♣ ♣♣.♣|is ♣.♣♣ ♣♣.♣♣ ♣♣..♣♣|is ♣..♣.♣♣♣♣♣#|is ♣♣...♣≈≈≈≈# ♣♣♣♣≈~~≈≈≈≈≈#|it ♣≈≈≈≈@..♣♣♣≈#5.5 (2.6|i(t ♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣|iWt ≈≈ ♣..♣ ≈ ♣♣.♣ |iztF ♣♣|iu|i,z|i{? _Moving in this stuff is going to be slow.|iu 7♣♣.♣♣♣ ♣♣.♣♣ ♣♣.♣ ♣.♣♣ ♣♣.♣♣ ♣♣..♣♣ ♣..♣.♣♣♣♣♣#  ♣♣...♣≈≈≈≈# ♣♣♣♣≈~@≈≈≈≈≈#  ♣≈≈≈≈~..♣♣♣≈#♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣ ≈♣..♣≈♣♣.♣♣♣7.1 (1}iB }i }iC }i }i j}i }i= }i }i }i B}i  ♣. ♣♣.♣♣}i +♣♣..♣♣♣..♣.♣♣♣♣♣#♣♣...♣≈≈≈≈#}i ♣♣♣♣≈~~≈≈≈≈≈#♣≈≈≈≈~..♣♣♣≈# }i1 ♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣@♣♣ }iT 80.1 (3.0}iu ≈≈ ♣..♣ ≈ ♣♣.♣ }i < ♣♣ }i }it }i }i0 }i+♣♣.♣ ♣.♣♣ ♣♣.♣♣ ♣♣..♣♣ ♣..♣.♣♣♣♣♣#  ♣♣...♣≈≈≈≈# ♣♣♣♣≈~~≈≈≈≈≈#  ♣≈≈≈≈~..♣♣♣≈#♣≈≈≈≈≈♣♣..@♣ ≈≈≈♣♣♣ ♣♣.♣♣ ≈♣..♣ ≈♣♣.♣♣♣}i.}i.+1.1 (1}ia2}i3}i T ♣.♣♣ ♣♣.♣♣ ♣♣..♣♣ ♣..♣.♣♣♣♣♣# ♣♣...♣≈≈≈≈#♣♣♣♣≈~~≈≈≈≈≈# ♣≈≈≈≈~..♣♣♣≈#♣≈≈≈≈≈♣♣...♣  ≈≈≈♣♣♣ ♣♣@♣♣ ≈≈ ♣..♣ }i ♣♣.♣ ♣♣ }i}i&2}iض}i4}i ♣♣♣.♣..♣.♣♣♣♣♣#♣♣...♣≈≈≈≈# ♣♣♣♣≈~~≈≈≈≈≈# ♣≈≈≈≈~..♣♣♣≈# ♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣ ≈≈ ♣.@♣ ≈ ♣♣.♣  .♣♣ ♣.♣♣}i }iL &3}i= }i }i6 .♣♣♣..♣.♣♣♣♣♣#♣...♣≈≈≈≈♣♣♣♣≈~~≈≈≈≈≈~..♣♣♣♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣ ♣..♣ ♣♣ ♣.♣♣♣. }i}i&4}i }iY}iI}iJ}iN}iO}i7 ♣..♣.♣♣♣♣♣# ♣♣...♣≈≈≈≈#♣♣♣♣≈~~≈≈≈≈≈# ♣≈≈≈≈~..♣♣♣≈#♣≈≈≈≈≈♣♣...♣  ≈≈≈♣♣♣ ♣♣.♣♣ ≈≈ ♣..♣  ♣♣.♣ ♣@♣♣ ♣.♣ ♣♣. .♣...♣♣♣♣}i<<5}i?}i@}i{3}i }i}i,}i5 }iJ♣♣♣♣≈~~≈≈≈≈≈# ♣≈≈≈≈~..♣♣♣≈# ♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣ ≈≈ ♣..♣ ≈ ♣♣.♣  ♣.♣♣  ♣.♣♣ ♣♣@♣ ♣...♣♣..∩..♣♣...♣♣♣♣♣♣♣}i4&6}itShops offer a variety of items, but they don't buy items from anyone.}iڽ+7.1 (2}i[}i+ _Found Sutrun's General Store. }ib }ib }i%c }iAe }i ♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣  ≈≈ ♣..♣ ≈ ♣♣.♣ ♣.♣♣ ♣.♣♣♣ ♣♣♣.♣♣..♣...♣♣♣..@..♣♣...♣♣ ♣♣♣♣♣8.1 (19.1 (2  To enter this shop, press [<]. To buy items, select them with their hotkey, hit_[Enter] and confirm with [y]es. You can switch to description mode with [!]. _There is an entrance to Sutrun's General Store here.}i&}i9Welcome to Sutrun's General Store! What would you like to do?  a -  214 gold a +2 buckler  b -  78 gold 2 potions of curing  c -  208 gold 2 potions of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown)e -  52 gold a potion of might (unknown)  f -  832 gold the ring "Usaedgh" {rF+ Will++ Slay+4}  g -  208 gold a +1 ring mail of fire resistanceh -  227 gold a ring of flight (unknown)  i -  97 gold a scroll of enchant weapon (unknown)  j -  312 gold a wand of paralysis (10) (unknown) You have 40 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list}i(a +  You are short 174 gold pieces for the purchase.[Enter] buy marked items}i-buy|examineexamine itemdescribe *}i/D A +2 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.5 (14.4 -> 13.9). Your SH would increase by 5.7 (0.0 -> 5.7). Stash search prefixes: {in_shop} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted armour.}i{Welcome to Sutrun's General Store! What would you like to do?  a +  214 gold a +2 buckler  b -  78 gold 2 potions of curing  c -  208 gold 2 potions of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown)  e -  52 gold a potion of might (unknown)  f -  832 gold the ring "Usaedgh" {rF+ Will++ Slay+4}  g -  208 gold a +1 ring mail of fire resistance  h -  227 gold a ring of flight (unknown)  i -  97 gold a scroll of enchant weapon (unknown)  j -  312 gold a wand of paralysis (10) (unknown) You have 40 gold pieces. You are short 174 gold pieces for the purchase. [Esc] exit.}is| [!] buy|examine items[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list1}iAD A +2 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.5 (14.4 -> 13.9). Your SH would increase by 5.7 (0.0 -> 5.7). Stash search prefixes: {in_shop} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted armour;}ihLWelcome to Sutrun's General Store! What would you like to do?  a +  214 gold a +2 buckler  b -  78 gold 2 potions of curing  c -  208 gold 2 potions of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown) ;}ii} e -  52 gold a potion of might (unknown)  f -  832 gold the ring "Usaedgh" {rF+ Will++ Slay+4}  g -  208 gold a +1 ring mail of fire resistance  h -  227 gold a ring of flight (unknown)  i -  97 gold a scroll of enchant weapon (unknown)  j -  312 gold a wand of paralysis (10) (unknown) ;}iiYou have 40 gold pieces. You are short 174 gold pieces for the purchase. [Esc] exit;}ii~[!] buy|examine items;}ij[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list<}i0<}iġ<}iC4♣≈≈≈≈≈♣♣...♣angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human≈≈♣..♣<}iHealth: 24/24 ========================≈♣♣.♣Magic: 4/4========================<}i~♣.♣♣AC: 5Str: 16<}iӥ♣.♣♣EV: 14Int: 8♣ ♣♣♣.♣<}iSH: 0Dex: 12♣..♣...♣♣<}i"XL:  2 Next: 75% Place: Dungeon:3♣..@..♣<}iDNoise: ---------  Time: 489.1 (0.0)♣♣...♣♣c) +2 flail (venom)<}ir♣♣♣♣♣Throw: 30 stones<}iTo enter this shop, press [<]. To buy items, select them with their hotkey, hit<}iH_[Enter] and confirm with [y]es. You can switch to description mode with [!]. _There is an entrance to Sutrun's General Store here.<}i<}iM<}i<}i=}i!u=}iGxGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon)d - a +0 sling Missiles (go to first with ()  e - 30 stones (quivered) =}ix Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}>}iS♣≈≈≈≈≈♣♣...♣angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human≈≈♣..♣Health: 24/24 ========================≈♣♣.♣Magic: 4/4========================♣.♣♣AC: 5Str: 16♣.♣♣EV: 14Int: 8♣ ♣♣♣.♣SH: 0Dex: 12♣..♣...♣♣XL:  2 Next: 75% Place: Dungeon:3♣..@..♣Noise: ---------  Time: 489.1 (0.0)♣♣...♣♣c) +2 flail (venom)♣♣♣♣♣Throw: 30 stonesTo enter this shop, press [<]. To buy items, select them with their hotkey, hit_[Enter] and confirm with [y]es. You ca>}i٢n switch to description mode with [!]. _There is an entrance to Sutrun's General Store here.>}iF>}i >}inA}ih A}ik RDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.A}il Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon A}il :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items A}il &: Options helpH.Spellcasting %: Table of aptitudesA}il I.Targeting /: Lookup descriptionA}im J.Religion Q: FAQA}i'm K.Mutations V: Version informationA}iRm L.Licence, Contact, History !: Display diagnosticsM.A}im Macros, Options, Performance Home: This screenN.PhilosophyA}im 1.List of Character Species2.A}im List of Character Backgrounds3.List of Skills4.List of Keys and CommandsA}i)n 5.Inscriptions6.Dungeon sprint modesI}iI}i^------------------------------------------------------------------------ C.ATTRIBUTES AND STATS ------------------------------------------------------------------------ The stat area to the right of the playing map shows a lot of information. It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character. I}iMHealth  A measure of life force. Synonymous with hit points and sometimes  abbreviated as HP. You die if your health drops to zero or less (although  you can die in other ways, too). The main screen shows both your current  and maximum health. Usually, you regain health slowly over time. Pressing I}i8 '5' or Shift-Num-5 lets you wait for a longer period. MagicA measure of magic or other intrinsic power. This is used primarily forspellcasting, but is sometimes also used for the evoking and invoking ofmany other special abilities. They are displayed in the same way ashealth; nothing bad happens if these drop to zero, except, of course,that you can't cast any spells. Resting also restores your reserves ofJ}iOK}i0 magic. K}i1K}i P Next come your defences. For all of them, more is better.K}i K}i  L}i ~Armour ClassAbbreviated to "AC". Your AC reduces the amount of damage you suffer fromN}i5=r most attacks (with a few rare exceptions), and provides some guaranteedN}iv=minimum protection against damage from melee attacks. EvasionAbbreviated to "EV". This helps you avoid being hit by unpleasant things(but will not reduce the amount of damage you suffer if you do get hit).N}i@  N}i xShieldAbbreviated to "SH". This number is a measure of how good your shield (ifO}i?O}i any) is at blocking attacks. Your character's primary attributes are Strength, Intelligence and O}iDexterity: StrengthO}iS}iy S}i♣≈≈≈≈≈♣♣...♣angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human≈≈♣..♣Health: 24/24 ========================≈♣♣.♣Magic: 4/4========================♣.♣♣AC: 5Str: 16♣.♣♣EV: 14Int: 8♣ ♣♣♣.♣SH: 0Dex: 12♣..♣...♣♣XL:  2 Next: 75% Place: Dungeon:3S}i♣..@..♣Noise: ---------  Time: 489.1 (0.0)♣♣...♣♣c) +2 flail (venom)♣♣♣♣♣S}i+Throw: 30 stonesTo enter this shop, press [<]. To buy items, select them with their hotkey, hitS}ieH_[Enter] and confirm with [y]es. You can switch to description mode with [!]. _There is an entrance to Sutrun's General Store here.S}iS}i^S}iS}iT}iT}ivT}iT}iU}iU}iTU}iůU}i|0QW}i W}i2 Welcome to Sutrun's General Store! What would you like to do?  a -  214 gold a +2 buckler  b -  78 gold 2 potions of curing  c -  208 gold 2 potions of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown)e -  52 gold a potion of might (unknown)  f -  832 gold the ring "Usaedgh" {rF+ Will++ Slay+4}  g -  208 gold a +1 ring mail of fire resistanceh -  227 gold a ring of flight (unknown)  i -  97 gold a scroll of enchant weapon (unknown)  j -  312 gold a wand of paralysis (10) (unknown) You have 40 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list]}ia +  You are short 174 gold pieces for the purchase.[Enter] buy marked itemsg}i  a +  214 gold a +2 buckler  i +  97 gold a scroll of enchant weapon (unknown)271i}iƲ Zi - 174k}i."  a -  214 gold a +2 buckler  i -  97 gold a scroll of enchant weapon (unknown)l}ik  a -  214 gold a +2 buckler  i +  97 gold a scroll of enchant weapon (unknown) You are short 57 gold pieces for the purchase.[Enter] buy marked itemsm}iPi - r}i  e +  52 gold a potion of might (unknown)  i -  97 gold a scroll of enchant weapon (unknown) You are short 12 gold pieces for the purchase.[Enter] buy marked itemss}i8WOe - w}iq w}iw w}iU| 4♣≈≈≈≈≈♣♣...♣angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human≈≈♣..♣w}i| bHealth: 24/24 ========================≈♣♣.♣Magic: 4/4========================♣.♣♣AC: 5Str: 16♣.♣♣EV: 14Int: 8♣ ♣♣♣.♣w}i} SH: 0Dex: 12♣..♣...♣♣w}i1} XL:  2 Next: 75% Place: Dungeon:3♣..@..♣Noise: ---------  Time: 489.1 (0.0)♣♣...♣♣w}iY} c) +2 flail (venom)♣♣♣♣♣w}i} Throw: 30 stonesTo enter this shop, press [<]. To buy items, select them with their hotkey, hitw}i} H_[Enter] and confirm with [y]es. 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The quickest way back tothe shop is by searching for it. Type [Ctrl-F], and then enter “shop”. 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The quickest way back tothe shop is by searching for it. Type [Ctrl-F], and then enter “shop”. Select _the result to start travelling. _You now have 260 gold pieces (gained 220).  Search for what [? for help]? shop}i Y }i^[ }i _ ; _}i_ }ia }i_b }ic }ie }ig }i9h }i/i }iFk }io 9You enter the shallow water.}io ?Water }ip }is u o _Moving in this stuff is going to be slow.}it 3}iu }iYw }iyx }ix & }iy }iz }ip| }i| }ie} }iF }i }iS }i߀ }i7 }i ,}i }i }i }i }i }i! }i\ ,}i\ }iF }iM ,}i }iۏ }iŐ }i }in }i }ij }i }i' }i7 }i }i }i ,}i }i }i8 }i }i@ B}i  }iU ♣♣≈≈≈≈~..♣♣♣≈♣♣♣≈≈≈≈≈♣♣...♣ ♣♣.♣♣≈≈≈♣♣♣ ♣♣.♣♣ ....♣♣≈≈}i ♣..♣ ..♣..♣ ♣♣♣♣≈♣♣.♣ ...♣♣♣♣≈≈≈≈♣.♣♣ }i .~.~≈≈≈≈≈≈♣♣.♣♣ ≈~~~≈≈≈≈♣ ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣ ≈≈~~~♣♣♣♣ ♣♣♣..@..♣♣♣♣♣..♣...♣♣ Noise: --------- ≈≈....♣♣ ♣♣♣..♣♣♣♣♣.....♣♣..∩..♣ c) +2 flail (venom) ≈......♣♣♣..♣♣♣ ♣♣♣♣♣♣♣♣♣...♣♣ Throw: 30 stones ....♣♣♣...♣♣♣♣♣♣♣♣ ♣♣♣♣♣ ♣♣♣♣♣}i 1550.5 (18.2)}iQ }i ,1.5 (19}iF }i̻ _Remember, you can explore the level automatically with [o].}iv_ }i_ }iaf }i}h > _Unknown command.}iЬI}iӭ}i%}in| _}i}i}iJ,}i}i}i-(}iR  ♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣  ≈≈♣..♣  ≈♣♣.♣   ♣.♣♣   ♣.♣♣  ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣ ♣♣.....♣♣♣♣♣..♣...♣♣ ..♣♣♣♣♣.....♣♣..@..♣ ♣♣♣ ♣♣♣♣♣♣♣♣♣...♣♣ ♣ ♣♣♣♣♣ 62.5 (11.03.5 (12  To enter this shop, press [<]. To buy items, select them with their hotkey, hit_[Enter] and confirm with [y]es. You can switch to description mode with [!]. _[}iSK39;49mThere is an entrance to Sutrun's General Store here.}i}it}iv}iz}iē}i~.Welcome to Sutrun's General Store! What would you like to do?  a -  214 gold a +2 buckler  b -  78 gold 2 potions of curing  c -  208 gold 2 potions of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown)e -  52 gold a potion of might (unknown)  f -  832 gold the ring "Usaedgh" {rF+ Will++ Slay+4}  g -  208 gold a +1 ring mail of fire resistanceh -  227 gold a ring of flight (unknown)  i -  97 gold a scroll of enchant weapon (unknown)  j -  312 gold a wand of paralysis (10) (unknown) You have 260 gold pieces. [Esc] exit[!] buy|examine items}iR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list}i/?  a -  214 gold a +2 bucklerc - g - h -  i +  97 gold a scroll of enchant weapon (unknown) After the purchase, you will have 163 gold pieces.[Enter] buy marked items}iǜa  i +  97 gold a scroll of enchant weapon (unknown)  j -  312 gold a wand of paralysis (10) (unknown)buy|examineexamine itemdescribe }i y A scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {in_shop} {scroll} }i -Menu/colouring prefixes: identified scroll}iG1Welcome to Sutrun's General Store! What would you like to do?  a -  214 gold a +2 buckler  b -  78 gold 2 potions of curing  c - 208 gold 2 potions of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown)e -  52 gold a potion of might (unknown)  f -  832 gold the ring "Usaedgh" {rF+ Will++ Slay+4}  g -  208 gold a +1 ring mail of fire resistance  h -  227 gold a ring of flight (unknown)  i +  97 gold a scroll of enchant weapon (unknown)j -  312 gold a wand of paralysis (10) (unknown) You have 260 gold pieces. After the purchase, you will have 163 gold pieces. [Esc] exit[!] buy|examine items[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list}i A scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {in_shop} {scroll} Menu/colouring prefixes: identified scroll}iVt Welcome to Sutrun's General Store! What would you like to do?  a -  214 gold a +2 buckler  b -  78 gold 2 potions of curing  c - 208 gold 2 potions of heal wounds (unknown)  d -  104 gold a potion of heal wounds (unknown)e -  52 gold a potion of might (unknown)  f -  832 gold the ring "Usaedgh" {rF+ Will++ Slay+4} }iu q g -  208 gold a +1 ring mail of fire resistance  h -  227 gold a ring of flight (unknown)  i +  97 gold a scroll of enchant weapon (unknown)j -  312 gold a wand of paralysis (10) (unknown) You have 260 gold pieces. After the purchase, you will have 163 gold pieces. [Esc] exit[!] buy|examine items[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list}ibuy|examinemark item for purchasebuy marked items}i5buy|examineexamine itemdescribe }ibuy|examinemark item for purchasebuy marked items}iw buy|examineexamine itemdescribe }ibuy|examinemark item for purchasebuy marked items}iS X Purchase items for 97 gold? (y/N)}iLa - c - g - h - i -  312wand of paralysis (10) }iYMiI}i♣≈≈≈≈≈♣♣...♣angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human≈≈♣..♣Health: 24/24 ========================}i]≈♣♣.♣Magic: 4/4========================♣.♣♣AC: 5Str: 16♣.♣♣EV: 14Int: 8  ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣SH: 0Dex: 12 ♣♣.....♣♣♣♣♣..♣...♣♣XL:  2 Next: 75% Place: Dungeon:3 }i..♣♣♣♣♣.....♣♣..@..♣Noise: ---------  Time: 563.5 (0.0) ♣♣♣ ♣♣♣♣♣♣♣♣♣...♣♣c) +2 flail (venom) ♣♣♣♣♣♣Throw: 30 stonesTo enter this shop, press [<]. To buy items, select them with their hotkey, hit}i H_[Enter] and confirm with [y]es. You can switch to description mode with [!]. _There is an entrance to Sutrun's General Store here.}i;w - a scroll of enchant weapon}i}i}i5_ _Thank you for shopping at Sutrun's General Store!}i}iGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon)d - a +0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}ik}i1r}iEw♣≈≈≈≈≈♣♣...♣angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human}iw≈≈♣..♣Health: 24/24 ========================≈♣♣.♣Magic: 4/4========================♣.♣♣AC: 5Str: 16♣.♣♣}iwEV: 14Int: 8  ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣SH: 0}iHxDex: 12 ♣♣.....♣♣♣♣♣..♣...♣♣XL:  2 Next: 75% Place: Dungeon:3 ..♣♣♣♣♣.....♣♣..@..♣}ixzNoise: ---------  Time: 563.5 (0.0) ♣♣♣ ♣♣♣♣♣♣♣♣♣...♣♣c) +2 flail (venom) ♣}ix♣♣♣♣♣Throw: 30 stonesTo enter this shop, press [<]. To buy items, select them with their hotkey, hit}ixO_[Enter] and confirm with [y]es. You can switch to description mode with [!]. _There is an entrance to Sutrun's General Store here.  }iyvw - a scroll of enchant weapon _Thank you for shopping at Sutrun's General Store!}i)}}i}}iL}i}i ♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣ ≈≈ ♣..♣ ≈ ♣♣.♣ ♣.♣♣ ♣.♣♣ ♣ ♣♣♣♣♣♣.♣ .....♣♣♣♣♣..♣...♣♣ ♣♣♣♣♣.....♣♣..∩@.♣  ♣♣♣...♣♣  ♣♣♣♣♣ }i }iC 24.5 (1 _}iQ}i}i }ij }i }i H _You don't know any spells.}i}il}i}iP _You don't know any spells.}iw }i Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +2 flail of venom (weapon)d - a +0 sling Missiles (go to first with ()  e - 30 stones (quivered) }iؗ Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i6  Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}iJEvocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}i Scroll Scrolls?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}iaEvocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}iA Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i, Evocable Items:  Wands /  a - a wand of flame (8)wand of digging (13)}i Scroll Scrolls?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}iGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)  }id - a +0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}iX  Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}i)Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}i Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) }i4 Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i1 Scrolls:  Scrolls ? }i2f c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}iX' Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}i, Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i4  Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}i: Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}iB "Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn) }iC v b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i?p F Scrolls: }ihq  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}i> Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}i Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) }i( Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}ix  Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}i Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}i Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling }i Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i Scrolls:  Scrolls }i ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}i( Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}i Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}iR3 Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMO}iJ44w - a scroll of enchant weapon}i Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}iGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}iV  Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}i Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}i}Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i  Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}iEvocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}iA4Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)}i4+0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i! }i>Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}i)Evocable Items: (Left/Right to switch category) Wands /  a - a wand of flame (8)  d - a wand of digging (13)}iGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons)  c - a +2 flail of venom (weapon)+0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [) }ih a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i  Scrolls:  Scrolls ?  c - a scroll labelled QOX GATEOMOw - a scroll of enchant weapon}iǼ w - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll (r)ead, (q)uiver, (d)rop, or (=)adjust.}iIEnchant which weapon? Hand Weapons  c - a +2 flail of venom (weapon) }i d - a +0 sling [?] describe selected}ir}iw%♣≈≈≈≈≈♣♣...♣angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human≈≈}iBxy♣..♣Health: 24/24 ========================≈♣♣.♣Magic: 4/4========================♣.♣♣AC: 5}ix`Str: 16♣.♣♣EV: 14Int: 8 ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣}i8y2SH: 0Dex: 12 ♣.....♣♣♣♣♣..♣...♣♣XL:  2 Next: 75% Place: Dungeon:3 .♣♣♣♣♣.....♣♣..∩@.♣Noise: ---------  Time: 564.5 (0.0) ♣♣ ♣♣♣♣♣♣♣♣♣...♣♣c) +2 flail (venom)}iyt♣♣♣♣♣Throw: 30 stones _[Enter] and confirm with [y]es. You can switch to description mode with [!]. _There is an entrance to Sutrun's General Store here.  w - a scroll of enchant weapon _Thank you for shopping at Sutrun's General Store! _You don't know any spells. }i!z;_You don't know any spells.}i){}i~}i♣≈≈≈≈≈♣♣...♣angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human≈≈♣..♣Health: 24/24 ========================≈♣♣.♣}i5Magic: 4/4========================♣.♣♣AC: 5Str: 16♣.♣♣EV: 14Int: 8 ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣SH: 0Dex: 12 }ik♣.....♣♣♣♣♣..♣...♣♣XL:  2 Next: 75% Place: Dungeon:3 .♣♣♣♣♣.....♣♣..∩@.♣Noise: ---------  Time: 564.5 (0.0) ♣♣ ♣♣♣♣♣♣♣♣♣...♣♣}ic) +3 flail (venom)♣♣♣♣♣Throw: 30 stones _There is an entrance to Sutrun's General Store here.  w - a scroll of enchant weapon _Thank you for shopping at Sutrun's General Store! }iق_You don't know any spells. _You don't know any spells.  As you read the scroll of enchant weapon, it crumbles to dust.}i}i+5.5 (1}i}i4 w - a scroll of enchant weapon _Thank you for shopping at Sutrun's General Store! _You don't know any spells.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 flail of venom glows red for a momen}iω t.}ix}i |Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 flail of venom (weapon)d - a +0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}}i c - a +3 flail of venom (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. }i  Your skill: 0.5; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 7.4 XLs.  At current training (15%) you reach 14.0 in about 16.8 XLs.  Current attack delay: 1.3. Damage rating: 15 (Base 10 x 115% (Str) x 106% (Skill) + 3 (Ench)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} (u)nwield, (d)rop, (=)adjust, or (s)kill target.}i7 Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 flail of venom (weapon)  }iuTd - a +0 sling Missiles (go to first with ()  e - 30 stones (quivered) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} }iv }iw W♣≈≈≈≈≈♣♣...♣}iw angryartificer the Covered≈≈≈♣♣♣ ♣♣.♣♣Human≈≈♣..♣}i2x Health: 24/24 ========================≈♣♣.♣}iMx 0Magic: 4/4}ibx j========================♣.♣♣}ivx [AC: 5Str: 16}ix K♣.♣♣}ix XEV: 14Int: 8 }ix ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣SH: 0Dex: 12 }ix h♣.....♣♣♣♣♣..♣...♣♣}i&y XL:  2 Next: 75% Place: Dungeon:3 .♣♣♣♣♣.....♣♣..∩@.♣Noise: ---------  Time: 565.5 (0.0) ♣♣ ♣♣♣♣♣♣♣♣♣...♣♣c) +3 flail (venom)♣♣♣♣♣}iOy tThrow: 30 stonesw - a scroll of enchant weapon }izy _Thank you for shopping at Sutrun's General Store! _You don't know any spells. _You don't know any spells.  As you read the scroll of enchant weapon, it crumbles to dust. }iy /_Your +2 flail of venom glows red for a moment.}iC~ }i~ }i }i; }i h }i)h ♣≈≈≈≈≈♣♣...♣ ≈≈≈♣♣♣ ♣♣.♣♣ ≈≈ ♣..♣ ≈ ♣♣.♣}ii ♣.♣♣ ♣.♣♣ }i ♣ ♣♣♣♣♣♣.♣}ig♣.....♣♣♣♣♣..♣...♣♣}i.♣♣♣♣♣.....♣♣..@..♣♣ }iDq♣♣♣...♣♣ ♣}ikq ♣♣♣♣♣}i}i*A6.5 (1}iI2}i5  To enter this shop, press [<]. To buy items, select them with their hotkey, hit_[Enter] and confirm with [y]es. You can switch to description mode with [!].}i7b _There is an entrance to Sutrun's General Store here.}ic }i }im }i^ }i }i }i }i }i( }i }i~ }i }ir }iW _}i }iU ,}i }i0 }i }i }i }it }i }i }i< }i }i }i+ }iV }iŎ }i }iC }io }i͏ }i. }i` }i }i }iX }iݑ ,}iە ♣ ♣≈≈≈≈≈♣♣...♣ ♣♣≈≈≈♣♣♣ ♣♣.♣♣ .♣♣  ≈≈ ♣..♣ ..♣ ♣♣♣♣ ≈ ♣♣.♣ ♣♣♣♣≈≈≈≈}i2 C ♣.♣♣ ≈≈≈≈≈≈♣ ♣.♣♣ ~≈≈≈≈♣ ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣ }ic ~~♣♣♣♣ ♣♣♣.....♣♣♣♣♣..♣...♣♣.♣♣ ♣♣♣..♣♣♣♣♣@....♣♣..∩..♣75.5 (9 }i ....♣♣♣..♣♣♣ ♣♣♣♣♣♣♣♣♣...♣♣ }iΖ .♣♣♣...♣♣♣ ♣♣♣♣♣ ♣♣ ♣♣♣♣♣}i| }iL }ij }iu3}i}iħ}i:,}i@,}i}i}i}i }iG ♣≈≈≈≈~..♣♣♣≈  ♣♣ ♣≈≈≈≈≈♣♣...♣ ♣♣.♣♣ ≈≈≈♣♣♣ ♣♣.♣♣..♣♣  ≈≈ ♣..♣ ..♣..♣ ♣♣♣♣≈ ♣♣.♣ ...♣♣♣♣≈≈≈≈}iS ♣.♣♣ ~.~≈≈≈≈≈≈♣♣.♣♣ }i≈~~~≈≈≈≈♣ ♣♣♣♣♣♣♣ ♣♣♣♣♣♣.♣ ≈≈~~~♣♣♣♣ ♣♣♣..@..♣♣♣♣♣..♣...♣♣ ≈≈....♣♣ ♣♣♣..♣♣♣♣♣.....♣♣..∩..♣ ≈......♣♣♣..♣♣♣ ♣♣♣♣♣♣♣♣♣...♣♣ ..}i..♣♣♣...♣♣♣♣♣♣♣♣ ♣♣♣♣♣ ♣♣♣♣♣}i+7.5 (2}i}i+8.5 (3}i}}i _Remember, you can explore the level automatically with [o].}i}i}i}i}i}iB}i}i}i}i}i}i+}i}i}i }i }i^ }iK ,}i }i }iu}i }iP}i}i}i}i}i|}i}i|}i}i]}i}it}i}iB}iX}i }i@}i}i}i!}i$9You enter the shallow water.}i9%?Water }i&}ib(F _Moving in this stuff is going to be slow.}i)}i)}i*}i`,}i-}i#.}i.}i0}i1}iH2(}i3}i4}i5}i5}ir6}i8}i8}i99}i9}i6;}ip<,}iQ=}iI?}i~@,}iyA}iC}idD}iD}iE}iUG}iH,}i[J}iL}iM}i,N}iN}iP}ibR,}i^S}imT}iU}iU}isV}i Z }id_ #+   ♣.  .♣♣  ♣.♣  ♣♣@♣ }i_♣♣..♣♣♣♣  ♣♣♣...♣..♣♣♣♣  ♣.......♣♣♣.♣♣ ♣.............♣♣}i_}♣..≈≈≈≈≈≈....♣..♣ ♣♣♣♣♣♣.≈≈≈≈≈≈≈≈~...♣♣♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈≈≈≈≈≈♣}i8`e≈≈≈≈...≈≈≈≈≈~~~≈≈≈≈♣♣}if1604.3 (25.8)}igl}il,5.3 (26}iaq}iri  Warning, this way leads to a difficult battle. You may choose to use whatyou've learned so far in a fight, or try to reach the other exit on the island._Either way, it may be a good idea to do some shopping, if you haven't already.}i! }i" }i# }i% }i& }ig' }i+ X}i- }i7 }i9 ,}i: }i> }iCC You open the door.  You encounter 2 orcs, an ufetubus and 3 gnolls.}iK ##########.>...>.##..o.o..#...5...j...j.j.#'# ♣@♣ ♣.♣♣  ♣♣.♣ }iK  ♣♣.♣ ♣♣..♣♣♣♣ ♣♣♣...♣..♣♣♣♣ jjj 3 gnolls (asleep) ♣.......♣♣♣.♣♣ 5   ufetubus (asleep) ♣.............♣♣ oo 2 orcs (1 polearm, asleep)}iL  ♣..≈≈≈≈≈≈....♣..♣ ♣♣♣♣♣}iT h.58.3 (3.0)}iT O.o}i U N.j}iV .j.o}iV Q.j}i^ jjj5oo)}iX_ J====9.3 (4}il  _The orc shouts! The gnoll shouts! x3 _Found two exits from the tutorial.~iК##########.>...>.##.......# ..o.o..  ..5.. ~iA j.j #j#♣.♣♣@♣♣♣.♣♣♣.♣♣♣..♣♣♣♣♣♣♣...♣~i..♣♣♣♣.......♣♣♣.♣♣♣......♣♣♣..≈≈≈≈≈≈....♣..♣ ♣♣♣♣♣≈~i֛?≈~...♣♣♣♣≈≈≈≈≈~iНN.5~i}O.o~i?N'j~iN.5~ij..o~i ~iR----10.3 (1 _~iY~iu~i2#.>...>.# #.......# ....... oo.. jj. #5# ♣j♣ ♣.♣♣♣@♣ ~i}3p♣♣.♣ ♣♣..♣♣♣♣♣♣♣...♣..♣♣♣♣♣.......♣♣♣.♣............♣..≈≈≈≈≈≈....♣..♣ ♣♣♣♣♣♣.≈≈~...♣♣♣♣≈≈≈≈≈ ≈≈≈~≈≈≈≈≈≈♣~i75.~i6J.j~i6.~iv7N.o~i=j 2   orc (~i%>C----1~iD~iYF~i` .....  ~iق' .....  joj #5#♣.♣♣j♣♣♣♣.♣♣♣..♣♣♣♣♣♣♣...♣..♣♣♣♣.......♣.♣♣♣.......♣♣♣..≈≈≈≈≈≈....♣..♣ ♣♣♣♣♣♣.≈≈~...♣♣♣♣≈≈≈≈≈≈≈≈~.~≈≈≈≈≈≈♣ ...≈≈≈≈≈~~~≈≈≈≈♣ ~i]Q'5~i?1o~iEJ.j~iJ.5~ih/j~i.~iψE.j~ioj 3 gnolls~i&2~i^~iڔi  Warning, this way leads to a difficult battle. You may choose to use whatyou've learned so far in a fight, or try to reach the other exit on the island._Either way, it may be a good idea to do some shopping, if you haven't already.~i s . .o .jo #j# ♣.♣ ♣5♣♣ ♣♣j♣~i & ♣♣.♣.♣♣♣♣♣♣♣...♣..♣♣♣♣ ♣.......♣♣♣.♣♣♣.......♣♣♣..≈≈≈≈≈≈....♣..♣ ♣♣♣♣♣ ♣≈≈~...♣♣♣♣≈≈≈≈≈ j   gnoll♣≈≈≈~.~≈≈≈≈≈≈♣♣≈≈≈≈...≈≈≈≈≈~~~≈≈≈≈♣♣ >...≈≈≈~~~♣♣♣ ♣~i_ M.j~i ~i &3~i ~i ~i 0  You hit the gnoll. The gnoll is poisoned.~i 25~i C.j~i* . (very poisoned)5   ufetubus~i 5=4.7 (1.4~iV ~iA X _The gnoll is moderately wounded.~iG M)You sock the gnoll!~iH K.5~ilI ,j~i#Q .5 ~iQ You kill the gnoll!The ufetubus slips past you! The ufetubus barely misses you.~i}R ~ib .......angryartificer the Trooper.o...Human.joHealth: 19/24 ===================-----#j#Magic: 4/4========================♣.♣AC: 5~ib zStr: 16♣.♣♣EV: 14Int: 8♣♣j♣SH: 0Dex: 12♣♣.♣XL:  2 Next: 133% Place: Dungeon:3♣♣@)♣♣♣♣Noise: =--------  Time: 616.1 (1.4)♣♣♣5..♣..♣♣♣♣~ic <c) +3 flail (venom)♣.......♣♣♣.♣♣Throw: 30 stones♣.............♣♣♣..≈≈≈≈≈≈....♣..♣ ♣♣♣♣♣♣.≈≈≈≈≈≈≈≈~...♣♣♣♣≈≈≈≈≈ j   gnoll♣≈≈≈≈≈≈≈≈≈≈≈~.~≈≈≈≈≈≈♣5   ufetubus♣≈≈≈≈...≈≈≈≈≈~~~≈≈≈≈♣♣~id ≈≈≈...>...≈≈≈~~~♣♣♣♣ ♣ _Either way, it may be a good idea to do some shopping, if you haven't already.You hit the gnoll. The gnoll is poisoned. _The gnoll is moderately wounded.You sock the gnoll!  You kill the gnoll!The ufetubus slips past you! The ufetubus barely misses you. _The ufetubus hits you.  You have reached level 3!~il /  --more-- ~il  Strength makes heavy armour less cumbersome and slightly increases mostweapons' damage.  Intelligence makes your spells more reliable and powerful.Dexterity increases your evasion and stealth, and slightly increases the damage ~ihm of blades and ranged weapons.Increase (S)trength, (I)ntelligence, or (D)exterity? ~ibx23/29-----5/5836% ~ia~i8U _You feel stronger. x2~iRX .You sock the ufetubus!.jo~i] o   orc (polearm)You kill the ufetubus!The gnoll hits you with a +0 morningstar!~i^u16------33=7.5~iLe~iwg; _The orc closely misses you.~ig~i5  You hit the gnoll but do no damage. The orc closely misses you.~i #7~i )=-----~i .-8.8 (1.3~iI h _The gnoll barely misses you.~i"  You sock the gnoll!~i~    .o... .jo #j# ~ix♣.♣ ♣.♣♣ ♣♣o♣ ♣♣j♣ ♣♣@)♣♣♣♣  ♣♣♣...♣  ~iQ♣.......  ♣.............♣♣  ♣..≈≈≈≈≈≈....♣..♣ ~i ♣.≈≈≈≈≈≈≈≈~...  ♣≈≈≈≈≈≈≈≈≈≈≈~.~ ~iU ♣≈≈≈≈...≈≈≈≈≈~~  ~ix> The gnoll is severely wounded.The orc closely misses you.~i~i*   .o... .jo #j# ♣.♣ ♣.♣♣ ♣♣o♣ ♣♣j♣ ♣♣@)♣♣♣♣  ♣♣♣...♣  ♣.......  ♣.......... ♣..≈≈≈≈≈≈....♣..♣  ♣.≈≈≈≈≈≈≈≈~... ♣≈≈≈≈≈≈≈≈≈≈≈~.~  ♣≈≈≈≈...≈≈≈≈≈~~ > ~iN  The gnoll hits you with a +0 morningstar!~i4/29 -----------=20.2 (1.4~iU~i V _* * * LOW HITPOINT WARNING * * *!~i7  .o .jo #j#!~ie8 6 ♣.♣ ♣.♣♣ ♣♣o♣ ♣♣j♣.)♣♣♣♣♣♣♣@..♣..♣♣♣♣ ♣.......♣♣♣.♣♣!~i8 ♣......♣♣♣..≈≈≈≈≈≈....♣!~i8 ..♣ ♣♣♣♣ ♣≈≈~...♣♣♣♣≈≈≈≈♣≈!~i8 ≈≈~.~≈≈≈≈≈≈♣  ♣≈≈≈≈...≈≈≈≈≈~~~≈≈≈≈♣♣ !~i9 >...≈≈≈~~~♣♣ ≈≈≈≈.≈....♣♣ ♣!~iY; I.j!~idB !~imC 5--10!~iI !~i>K "~iV .jo #j# ♣.♣ ♣.♣♣ ♣♣o♣ ♣♣.♣j)♣♣♣♣♣♣♣...♣..♣♣♣♣ ♣.@.....♣♣♣.♣♣......♣♣♣..≈≈≈≈≈≈....♣..♣ ♣♣♣ ♣≈≈~...♣♣♣♣≈≈≈♣≈"~i≈≈~.~≈≈≈≈≈≈♣ ♣≈≈≈≈...≈≈≈≈≈~~~≈≈≈≈♣♣ >...≈≈≈~~~♣♣≈≈≈.≈....♣ ♣ ≈≈≈≈≈≈..♣"~iJM.o"~iNP.j"~ih "~i} o5=------------2"~i "~i= #~iP #j# ♣.♣ ♣.♣♣ ♣♣.♣#~iaR ♣♣o♣.)♣♣♣♣♣♣♣j..♣..♣♣♣♣♣♣.......♣♣♣.♣♣......♣♣♣..≈≈≈≈≈≈....♣..♣ ♣♣ ♣≈≈~...♣♣♣♣≈≈♣≈≈≈~.~≈≈≈ ♣≈≈≈≈...≈≈≈≈≈~~~ >...≈≈≈~~~♣♣≈≈≈.≈....≈≈≈≈..♣ ♣....♣♣♣..#~iT2j#~iT .#~iT'o#~iaU .#~iU1j#~iT]nj 2 gnolls#~i]&3#~id#~i0f$~i7#a ♣.♣ ♣.♣♣ ♣♣j♣ ♣♣.♣o)♣♣♣♣$~i#?♣♣♣...♣..♣♣♣♣♣♣.j.....♣♣♣.♣♣............♣♣♣.@≈≈≈≈≈≈....♣..♣ ♣ ♣≈≈~...♣♣♣♣≈♣≈≈≈~.~≈≈≈ ♣≈≈≈≈...≈≈≈≈≈~~~ >...≈≈≈~~~♣♣$~i$J≈≈≈.≈....≈≈≈≈..♣♣♣♣♣♣♣♣....♣♣♣. ♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣$~i%M.j$~i&P.o$~i@'Q.j$~i-$~i.&4$~i2$~i7$~i I  You barely miss the gnoll.$~i 2o$~ir G.j$~iɰ -9/29 ----The gnoll is severely wounded.The gnoll hits you with a +0 morningstar!  You die...$~iR /  --more--%~i%~i}'You die... In Crawl, death is a sad but common occurrence. Note that there's usually something you could have done to survive, for example by using some kind of item, running away, resting between fights, or by avoiding combat entirely. Keep%~i^trying, eventually you'll prevail! Hit any key to exit...(~i(~ifC [?25h[?0c [?1051l[?1052l[?1060l[?1061l