i Player: angryartificer Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-03-04.01:29:57.ttyrec Time: (1772587797) Wed Mar 4 01:29:57 2026 i v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1ci i angryartificer the TrooperHumanHealth: 23/29 ===================-----Magic: 14/16 =====================---AC: 2Str: 16EV: 10Int: 10SH: 0Dex: 12XL:  3 Next:  8% Place: Dungeon:1Noise: ---------  Time: 600.2 (0.0)-) Nothing wieldedCast: Mephitic Cloud (34%) i #...##...###.###.###.####### ##.######....###.##.........††.####...@.)###########i i i il 3i d #...# #...# ##.## #.## #.# ###### ##.##....###.##.††.## ##..@..)### #5=1.2 (1i"iX: #...# #...# ##.## #.## #.# ###### ##.##....###.##.††.## ##.@...)### #i;i?&2i(i)V...#.###i- ###### ##.#######....###.##.......@...††.########.....)###########i3j5=3i9i";iW  #...# #...# #...# ##.## #.## #.# ###### ##.#>#....###.##>.††.##>######.....)### #iz !6==6===4 _Found three stone staircases leading down.iFI #...# #...# #...# ##.## #.## #.# ###### ##.##>#....###.###>.††.###>######.....)### ##iEM&5ifigizy #...# #...# #...# ##.## #.## #.# ###### ##.# #>#....###.## #>.††.## #>######.....)### ########i<6ii #...# #...# #...# ##.## #.## #.# ###### ##.# #>#....###.## #>.††.## #>######.....)### ########7==7iLi #...# #...# #...# ##.## #.## #.# ###### ##.# #>#....###.## #>.††.## #>######.....)### ########==8i \ #... #... #... ##. #.## #.## ###### ##.# #>#....###.## #>.††.## #>######.....)#### ########i& 8==9i_  # # # ##. #. #.# ## ###### ##.# #>#....###.## #>.††.## #>######.....)### ## #10i/ #ib # # ## #. #. ### ###### ##. #>#....###. #.††.## #>######.....)### ### #9==1 _There is a stone staircase leading down here.i`i-2 _ii5B=2ib# .## #?# ##.###...##<@<###### iW-3.7 (2.5iN_N<@<ib ie^_You climb downwards.  Found 3 scrolls of amnesia. Found two stone staircases leading up.iwhY _There is a stone staircase leading up here.i# }# .# #?# #.#.@.<<<#####i i 44.7 (1.0 _i ih iyy## .# .# #?# ##@##...<<<#####ii&5ii iM## ..## ..# #.# #@# ##.###...##<<<#  i8 i&6 i i,BGaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available. i/+7.7 (2 i7< _x - 3 scrolls of amnesia i- i4 i.iєRead which item? Scrolls  x - 3 scrolls of amnesia[?] describe selected0i 0i$6angryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================##AC: 2Str: 16..##EV: 10Int: 10..#SH: 0Dex: 12#.##XL:  3 Next:  8% Place: Dungeon:20iw#@#Noise: ---------  Time: 617.7 (0.0)##.##-) Nothing wielded#...#Cast: Mephitic Cloud (34%) #<<<######0ibGaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), and0ithen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available. _x - 3 scrolls of amnesia0i"P  Okay, then.0i_!0i$0i&. _3i3i43i!4i4i-4i4i4i?4iw _4i4iE,4i4iS'...###:......###.##20.7 (3 ###.## ##.# ##.## #...##<<<######4i)4ig/J _Found a parchment of Call Imp.5iI5i5iݻ5i̿B5i0,5i5i5i,5i5ik5i5i,5i5i5i,5iA5i5i)####.## ##.⌠.## #.....#####+..:@.....###6.7 (6#.....####..####.⌠.## ###.####.## ##.### ##.## #...# #<<<######6ivU  ### ##.## ##.⌠.## #.....##### +..@......### #.....####..## ##.⌠.## ###.##  ##.## ##.# ### ##.##  #...#  #<<<#  ##### 6iU|6iL+7.7 (16ij6iRAfter forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading...6i̎+8.7 (26i6i9 _You add the spell Call Imp to your library.=i=iRead which item? Scrolls  x - 3 scrolls of amnesia[?] describe selected>iv angryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 628.7 (0.0)#.....####..##-) Nothing wielded##.⌠.## ###.##Cast: Mephitic Cloud (34%) ##.## ##.######.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp t>iv Oo your library. Your spells (forget)TypeFailure Level  a - Magic DartConjuration11% 1 b - Mephitic CloudConjuration/Alchemy/Air 34%3 Select a spell to forget [?] help [!] toggle spell headers[Esc] exitEiGEiEi&angryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####Eix.XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 628.7 (0.0)#.....####..##-) Nothing wielded##.⌠.## ###.##Cast: Mephitic Cloud (34%) ##.## ##.######.##Eij#...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library.Eiangryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##EiΰSH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 628.7 (0.0)#.....####..##-) Nothing wielded##.⌠.## ###.##Cast: Mephitic Cloud (34%) ##.## ##.######.###...#EiL#<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library.EiWEiForget Mephitic Cloud, freeing 3 spell levels for a total of 3? Y - Yes  N - NoFiFi+angryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 628.7 (0.0)#.....####..##-) Nothing wielded##.⌠.## ###.##Cast: Mephitic Cloud (34%) ##.## ##.#Fiz#####.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library.Fic9.7 (1Nothing quiveredFiAFi5 _Your memory of Mephitic Cloud unravels.Mi_ ### ##.## ##.⌠.## #.....##### +.@.......### #.....####..## ##.⌠.## ###.## Mi` ##.## ##.# ### ##.##  #...#  #<<<#  #####Mi2hMii'30MiDnMirMir# ### ##.## ##.⌠.## #.....##### +..@......### #.....####..## ##.⌠.## ###.## # MiMi&1MiЭMiX  After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!Ni ] ### ##.## ##.⌠.## #.....##### +.@.......### #.....####..## ##.⌠.## ###.##  ##.## ##.# ### ##.##  #...#  #<<<#  #####Nin Ni &2Ni Ni Pi]  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning21% 2b - Mephitic CloudConjuration/Alchemy/Air 34% 3 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\i angryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+.@.......###Noise: ---------  Time: 632.7 (0.0)#.....####..##-) Nothing wielded##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!Memorise Call Imp, consuming 2 spell levels and leavin\i1 Tg 1? Y - Yes  N - No]i ]i? angryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0]i _Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+.@.......###Noise: ---------  Time: 632.7 (0.0)#.....####..##-) Nothing wielded##.⌠.## ###.##Nothing quivered##.## ##.####]ip U##.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!]im +3.7 (1]i! ]i ]i) A4.7 (2]i ]i +5.7 (3]iK ]i] _You start memorising the spell. You continue memorising. x2]iQ ]i ]i [ _You finish memorising. Spell assigned to 'b'._i~ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 34% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiteinDescribMemorise|Describeeiyc Hide) Describe|Hidefi%aShow Hide|Showfi Hide  a - Mephitic CloudConjuration/Alchemy/Air 34% 3Hide|ShowgiShow Hide|ShowhiHide  a - Mephitic CloudConjuration/Alchemy/Air 34% 3Hide|Showhi^\Describe)Describe|Hidehit ]MemorisMemorise|DescribeiiCaShow) MemoriseiiD;Showjili0.lip6li9Kangryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================li9###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+.@.......###Noise: ---------  Time: 635.7 (0.0)#.....####..##lix:-) Nothing wielded##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<######li^;After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.liw@:Okay, then.linCliGliI. _liB Gear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)oiwoioiangryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================###AC: 2Str: 16oi##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  8% Place: Dungeon:2+.@.......###Noise: ---------  Time: 635.7 (0.0)#.....####..##oi]^-) Nothing wielded##.⌠.## ###.##Nothing quivered##.## ##.######.##oi}.#...##<<<#oij#####After forgetting one of your old spells to make space, memorise this new spell oi_with [M]. Then try your new spell and summon some demonic allies! oi_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. oi6_Okay, then.oi oi8 oidoi]pi  ### ##.## ##.⌠.## #.....##### +@........### #.....####..## ##.⌠.## ###.##pi  ##.## ##.#  ### ##.##  #...#  #<<<#  #####pi] pi 26.7 (1 _pi pi pi H###....#......#...'##..##pi pi &7pi` pi} _You open the door.qib #### ##.##...####.⌠.##.....#.....##### #...@.........### ##..#.....####..## #####.⌠.## ###.##  ##.## ##.#  ### ##.##  #...#  #<<<#  #####qi qiq"&8qi$qi~&Q _There is an open door here.sisi<~Quiver which action? ([-] to clear) sit/ a - Cast: Magic Dartsib - Cast: Call Imp [&] all spells[!] focus mode: off|onui angryartificer the TrooperHumanHealth: 29/29 ========================Magic: 16/16 ========================###AC: 2Str: 16#### ##.##EV: 10Int: 10.....####.⌠.##SH: 0Dex: 12.......#.....#####XL:  3 Next:  8% Place: Dungeon:2#...@.........###Noise: ---------  Time: 638.7 (0.0)##..#.....####..##-) Nothing wielded#####.⌠.## ###.##Cast: Call Imp##.## ##.######.###...##<<<###### _with [Mui ]. Then try your new spell and summon some demonic allies! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then. _You open the door. _There is an open door here.ui uib wiM. ##### ##.##...####.⌠.##.....#.....##### #..@'.........### ##..#.....####..## #####.⌠.## ###.## ##.## ##.# ### ##.##  #...#  #<<<#  #####wiSwiS29.7 (1 _wi^wiVr #### ##.##...####.⌠.##.....#.....##### #.@.'.........### ##..#.....####..## #####.⌠.## ###.## ##.## ##.# ### ##. #... #<<< wiwi'40wiEwiwi ^### # ##.## .......####.⌠.## .........#.....##### #..@'.........### ##..#.....####..## wi#####.⌠.## ###.## ##.#### ##.##...##<<<##wiR1wizxi### ####### ##.## .......####.⌠.## .........#.....##### #...@.........### ##..#.....####..## #####.⌠.## ###.## #### xixi,&2xixiQ _There is an open door here.xiν### ####### ##.## .......####.⌠.## .........#.....##### #...'@........### ##..#.....####..## #####.⌠.## ###.## 3 _xi ### ####### ##.## .......####.⌠.## .........#.....##### #...'.@.......### ##..#.....####..## #####.⌠.## ###.## # 4xiS xi  ### ####### ##.## .......####.⌠.## .........#.....##### #...'..@......### ##..#.....####..## xi #####.⌠.## ###.## # xi xi\ &5xiv xi{   After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!yi=### # ##.## .......####.⌠.## .........#.....##### #...'...### ##..#.....####..## #####.⌠.## ###.## ### yiY6yie  ### # ##.## .......####.⌠.## .........#.....##### #...'...### ##..#.....####..## #####.⌠.## ###.##  ##.## ##.# ### ##.## yiY #...#  #<<<#  ##### yiyi8&7yiyi  After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!{i^oM ### {iA####### ##.## ..####.⌠.## .........#..@..##### ...'.........### ##..#.....####..## #####.⌠.## ###.##{in{i&8{iX{iiibDungeon Crawl HelpManual Contents Press one of the following keys to*i Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.iAExperience and Skills #: Browse character dumpF.Monsters ij~: Macros helpG.Items &: Options helpiH.Spellcasting %: Table of aptitudesiHI.Targeting iՍ/: Lookup descriptionJ.Religion iQ: FAQK.Mutations iV: Version informationL.Licence, Contact, History i;!: Display diagnosticsM.i`Macros, Options, Performance Home: This screenN.ilPhilosophy1.List of Character Speciesi^2.List of Character BackgroundsiŎ3.List of Skills4.List of Keys and CommandsiM5.InscriptionsiM6.Dungeon sprint modesi ------------------------------------------------------------------------ H.SPELLCASTING ------------------------------------------------------------------------ Magical spells are a very important part of surviving in the dungeon. Every character can make use of magical spells. There are many skills related to magic, the principal one being Spellcasting. Spellcasting determines the number of Magic Points available; it also helps to cast any spell, though less so than schools associated with a spell. Next, there are several general magical schools (Conjuration, Hexes, Summoning, Necromancy, Forgecraft, Translocation and Alchemy) as well as several elemental schools (Fire, Ice, Air and Earth). A particular spell can belong to up to three schools. Being skilled in a spell's schools i improves the casting chance and the power of that spell. Spells are stored in books, which you will occasionally find in the dungeon. Once you have picked up a book and added its contents to your spell library, you can memorise a spell using the 'M' command. In addition to picking up new spells, your character may also wish to get rid of old ones by reading a scroll of amnesia, which will let you pick a spell to forget. i6iEach spell has a level. A spell's level denotes the amount of skill required to use it, the MP cost of casting it, and indicates how powerfuli?iYc  it may be. You can only memorise a certain number of levels of spells; typei`  'M' to find out how many. When you gain experience levels or advance theijiSpellcasting skill, your maximum increases; you will need to save up for several levels to memorise the more powerful spells.i%   igrid of old ones by reading a scroll of amnesia, which will let you pick a spell to forget. Each spell has a level. A spell's level denotes the amount of skill required to use it, the MP cost of casting it, and indicates how powerful it may be. You can only memorise a certain number of levels of spells; type 'M' to find out how many. When you gain experience levels or advance the Spellcasting skill, your maximum increases; you will need to save up for several levels to memorise the more powerful spells. There are two ways to activate memorised spells: by "quivering" them and using the fire interface, or directly by pressing 'z' (for Zap). To choose a spell for the quiver, use 'Q', or '(' and ')' to cycle among possible actions. Press 'f' to enter the targeting interface, or shift-tab / 'p' to autofire a quivered spell at the nearest monster. Use 'I' to display a list of all memorised spells without actually casting one. The spells available are labelled with letters; you are free to change this labelling with the '=' command. You can assign both lowercase and uppercase letters to spells. Some spells, for example most damage dealing ones, require a target. See the next section for details on how to target. Most spells have caps on their effects: no matter how intelligent and proficient you are, there is a limit to the damage you can achieve with ai"b  Magic Dart. In general, it is a good idea to look at the output of the 'I'iLiN Use 'I' to display a list of all memorised spells without actually casting one. The spells available are labelled with letters; you are free to change this labelling with the '=' command. You can assign both lowercase and uppercase letters to spells. Some spells, for example most damage dealing ones, require a target. See the next section for details on how to target. iNMost spells have caps on their effects: no matter how intelligent and proficient you are, there is a limit to the damage you can achieve with a Magic Dart. In general, it is a good idea to look at the output of the 'I' iNand 'II' screens to get a picture on your casting abilities. This is especially useful if you're about to change armour or rings. i OHigh level spells are difficult to cast, and you may miscast them every once in a while (resulting in a waste of magic and possibly dangerous i+Oside-effects). Your chance of failing to cast a spell properly depends on your skills, your intelligence, the level of the spell and whether you are iKOSwearing heavy armour. The chance of miscasting a spell is displayed on the iONspell screen, and coloured based on severity (yellow for moderate damage, light red for major damage, red for extreme damage, and magenta for potentially lethal damage). Be careful of magic-using enemies! Some of them can use magic just as well as you, if not better, and often use it intelligently. i ------------------------------------------------------------------------ I.TARGETING ------------------------------------------------------------------------i   ieiWhen throwing or firing something, evoking wands, or casting certain spells, you are asked for a direction. There are several ways to tell Crawl which monster to target.iiYou can press '?' when asked for a direction; this will bring up a help screen. Otherwise, you use the following commands: - The cursor will target on the monster which is closest to your position.Should you have been firing at something previously, with the offenderstill being in sight, the cursor will instead rest on the previoustarget.i$y ^  - Pressing '+' or '=' moves the cursor to the next monster, going fromiI`nearer tofurther away. Similarly, '-' cycles backwards.i:ic  - Any direction key moves the cursor by one square. Occasionally, it can beiA  useful to target non-inhabited squares.i&i{i- Targets can be selected from a list by pressing 'Ctrl-X'. - When you are content with your choice of target, press one key of Enter,i1i~H  Del,ii^ b  or Space to fire at the target. If you press '.', you also fire, but thei% b  spell/missile will stop at the target's square if it misses. This can bei i b  useful to keep friendlies out of the fire, or to make sure your preciousi`,>  missiles won't end up in deep water.i `  - You can press Escape if you changed your mind - no turns are deducted.i   i]iiy@ There are some shortcuts while targeting:i   i i Z - Typing Shift-direction on your keypad fires straight away in thati_  direction. - Pressing 'p' or 'f' fires at the previous target (if it isiwi(i *  still alive and iniO_a  sight). Due to this, most hunters can go a long way by pressing 'vf' toi$iH $ i/I fire their ammunition at a monster and then keep firing at it withfurther 'vf' strokes. At times, it will be useful to switch targets withthe '+' or '-' commands, though. i Z If you target yourself while firing something harmful (which can bei2_You aren't carrying any potions.ŋifECasting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleŋiDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!"ŋi3==50.7 (1 ŋiվ _ŋiŋiƋi  angryartificer the Trooper  Human  Health: 29/29 ========================  Magic: 12/16 ==================------ ### AC: 2Str: 16  ####### ##.## EV: 10Int: 10  .......####***##Ƌi1 SH: 0Dex: 12  .........#.*5**#####  XL:  3 Next:  8% Place: Dungeon:2 ƋiN#...'.**@**...###  Noise: ==-------  Time: 650.7 (0.0) ##..#.****####..##  -) Nothing wielded Ƌid#####***## ###.##  Cast: Call Imp ##.## ##.#  Ƌi8### ##.##  #...#  5   cerulean imp (polearm, summoned) #<<<#  ##### Dir - look around, f - activateƋiA tiny devil pulls itself out of the air. _Your cerulean imp says, "I'm here!"ƋiѠWCasting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleƋi<Dir - look around, f - activateƋi**@ƋiBƋi$ :*@Ƌi& 5@*NjiI/  angryartificer the Trooper  Human  Health: 29/29 ========================  Magic: 12/16 ==================------ ### AC: 2Str: 16  ####### ##.## EV: 10Nji/mInt: 10  .......####.⌠.## SH: 0Dex: 12  .........#..§..#####  XL:  3 Next:  8% Place: Dungeon:2 #...'...@.....###  Noise: ==-------  Time: 650.7 (0.0) Nji)0##..#.....####..##  -) Nothing wielded #####.⌠.## ###.##  Cast: Call Imp ##.## ##.#  ### ##.## Njit0 #...#  5   cerulean imp (polearm, summoned) #<<<#  Nji0##### Dir - look around, f - activateA tiny devil pulls itself out of the air. _Your cerulean imp says, "I'm here!"Nji0Casting: Call Imp (safe; 21% risk of failure)  NjiD1 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateNji < ###   ##.##  ##.⌠.##  ...#..§..#####  Nji<#...'...@.....###  ##..#.....####..##  #####.5.##   ##.##  ###  #...#  #<<<# Nji6=##### _Your cerulean imp says, "I'm here!"Casting: Call Imp (safe; 21% risk of failure) Nji= Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your cerulean imp disappears in a puff of smoke!  A tiny devil pulls itself out of the air.Nji>21.7 (1 _NjiIDNjiFȋil  angryartificer the Trooper  Human  Health: 29/29 ========================  Magic: 10/16 ===============--------- ### AC: 2Str: 16  ####### ##.## EV: 10Int: 10  .......####***## SH: 0Dex: 12  .........#.****#####  XL:  3 Next:  8% Place: Dungeon:2 #...'.**@**...###  Noise: ==-------  Time: 651.7 (0.0) ##..#.****####..##  -) Nothing wielded #####*5*## ###.##  Cast: Call Imp ##.## ##.#  ### ##.##  #...#  5   ceruleȋilan imp (polearm, summoned) #<<<#  ##### Dir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateȋie @*@ȋiVr  angryartificer the Trooper  Humanȋir  Health: 29/29 ========================  Magic: 10/16 ===============--------- ### AC: 2ȋirStr: 16  ####### ##.## EV: 10Int: 10  .......####.⌠.## SH: 0ȋirSDex: 12  .........#..§..#####  XL:  3 Next:  8% Place: Dungeon:2 ȋis#...'...@.....###  Noise: ==-------  Time: 651.7 (0.0) ##..#.....####..##  -) Nothing wielded #####.§.## ###.##  Cast: Call Imp ##.## ##.#  ### ##.##  #...#  5   cerulean imp (polearm, summoned) #<<<#  ##### Dir - look around, f - activateYour cerulean imp disappears in a puff of smoke! ȋis_A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateȋiz ###   ##.##  ##§⌠.##  ...#.5...#####  ȋi{#...'...@.....###  ##..#...§.####..##  #####.⌠.##   ##§##  ###  #...#  ȋi?{4#<<<# ##### _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 21% risk of failure) ȋiz{ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your cerulean imp disappears in a puff of smoke!  A tiny devil pulls itself out of the air.ȋi|22.7 (1 _ȋiȋiȂʋi,r  ### # ##.##ʋir .......####§⌠.## .........#.5...##### #...'...### ##..#...§.####..## #####.⌠.## ###.##  ##§## ##.# ### ##.## #...#  #<<<#  ##### ʋiy3.... ʋiD{/--3ʋi~ʋi4  After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!ʋij ### ####### ##.## .......####.⌠.## .........#.5...#####ʋiG #...'.@.......### ##..#.....####..## #####.⌠.## ###.##  ##.## ##.# ### ##.## #...# ʋir #<<<#  #####ʋiʋif@1=--ʋi4ʋiʋiʋiM ### ####### ##.## .......####.⌠.## .........#.5...##### #...'@........### ##..#.....####..##ʋipNB #####.⌠.## ###.## ##.## ##.#  ### ##.## #...#  #<<<#  #####ʋiNʋiWʋi)X&5ʋi]ʋi_ʋiX  ### ####### ##.## .......####.⌠.##ʋi A .........#.5...##### #...@.........### ##..#.....####..## #####.⌠.## ###.##  ##.## ##.# ʋi  ### ##.## #...# ʋi  #<<<#  #####ʋi( U.5ʋi <6ʋiM ʋi! I _There is an open door here.ˋi ### ####### ##.## .......####.⌠.## .........#.....##### #..@'5........### ##..#.....####..## #####.⌠.## ###.## ##.## ##.# ### ##.## #...#  #<<<#  #####ˋi/5.ˋiOˋi-7 _ˋiˋi[ˋiKp F ### # ##.## .......####.⌠.## .........#.....##### #.@.5.........### ##..#.....####..## #####.⌠.## ###.## ##.## ##.# ### ##. #... #<<< 5'=8ˋir ˋi t ̋i ### # ##.## .......####.⌠.## .........#.....##### #.5@'.........### ##..#.....####..## #####.⌠.## ###.## ##.#### ##.##...##<<<##̋i̋iE&9̋i̋ie5 _You swap places with your cerulean imp.͋i. ### # ##.## .......####.⌠.## .........#.....##### #.@5'.........### ##..#.....####..## #####.⌠.## ###.## ##.## ##.# ### ##. #... #<<< ͋i=60 _You swap places with your cerulean imp.͋i0 ### # ##.## .......####.⌠.## .........#.....##### #.5@'.........### ##..#.....####..## #####.⌠.## ###.## ##.#### ##.##...##<<<##͋i) m2==1͋i ͋i 5 _You swap places with your cerulean imp.΋i  ### ####### ##.## ####.⌠.## ........@#.....##### .####.5.'.........### ##..#.....####..## #####.⌠.## ###.###.#######.#΋imL...<<<#####΋ivY2΋iTo ### ####### ##.## .......####.⌠.##΋io .......@.#.....#####.####.5.'.........### ##..#.....####..## #####.⌠.# ###.## #΋ip6#.## ##.# ### ##. #... #<<< ΋iz<3΋iQ|΋i}΋i, c ##### ##.##...####.⌠.##..@..#.....#####.####.5.'.........### ##..#.....####..## #####.⌠.## ###. ##.## ##. ### ##. # # ΋i1 ΋il2 &4΋i7 ΋i8 ΋iY9  #### ##.###........####.⌠.###......@...#.....######...####.5.'.........#### ##..#.....####.. #####.⌠.## ###. ##.## ## ### ## # # 5.3===5΋i<΋i>  Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight.ҋi ### # ##.## #........####.⌠.## #......5@..#.....##### #...####...'.........### # ##..#.....####..######.⌠.## ###.#ҋi ##.## ##.### ##.#.#<#ҋi_ ҋi &6ҋi# ҋi% 5 _You swap places with your cerulean imp.֋it############# ##.##........####.⌠.##5...#.....#####...####@..'.........### ##..#.....####..## ֋ip#####.⌠.## ###. ##.## ##. ###  #.<<## ֋i֋i#4֋iO===7֋iV֋i֋i >### ## ##.## #........####.⌠.## #......5...#.....##### #...####.@.'.........### # ##..#.....####..## #####.⌠.## ###.###.## ##.#### ##.#֋io D#.#<#֋i C.5֋i ֋iv &8֋ir ׋i{  ### ## ##.## #........####.⌠.## #..........#.....##### #...####@5.'.........### # ##..#.....####..## #####.⌠.## ###. ##.## ##. ### ##. # # ׋i ׋i &9׋i| ׋id 5 _You swap places with your cerulean imp.׋i ### ######### ##.## ####.⌠.## .......@..#.....##### ...####.5.'.........### ###..#.....####..######.⌠.## ###.###.######..<<###׋iZ70؋ii  ### ######### ##.## ####.⌠.## ..........#.....##### ...####.5.'.........### ؋i #+ ##..#.....####..######.⌠.## ###.###.######..<<؋i65.؋i؋iC==1؋i؋i؋ir  ### # ##.## #......@.####.⌠.## #.......5..#.....##### #...####...'.........### #++ ##..#.....####.. #####.⌠.## ###. ##.## ##؋i$ ### ## # # ؋iJ؋iT5=2؋i؋iw  Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight.ًi   ############# ##.##........####.⌠.##ًi5..#.....#####-) Nothing wielded++Cast: Call Imp.##.## ## ###  ## ًiNًiًi3ًiًir### # ##.## #........####.⌠.## #......5@..#.....##### #...####...'.........### ًi#++ ##..#.....####..######.⌠.## ###.###.## ##.### ##.#.#<#Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight.ًix!N§  You swap places with your cerulean imp.ًiv%RًiB&r6===4ًi(ًi +^ _Your cerulean imp disappears in a puff of smoke!ڋi   ### # ##.## #........####.⌠.## #......@...#.....##### #...####...'.........### #++ ##..#.....####.. #####.⌠.## ###. ##.## ## ### ## # # ڋi~ ڋi2 &5ڋi ڋi  Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight.ۋiwp### # ##.## #........####.⌠.## #......§@..#.....##### #...####...'.........### #++ ##..#.....####..######.⌠.## ###.#ۋi##.## ##.### ##.#.#<#ۋi),.ۋi&6ۋiۋiۋi 'M ### ######### ##.## ####.⌠.## ..........#.....##### ...####...'.........### #++ ##..#.....####..##. #ۋi$ ۋi$ &7ۋi( ۋi* ۋi u  ### # ##.## #......@.####.⌠.## #..........#.....##### #...####...'.........### #++ ##..#.....####.. #####.⌠.## ###. ##.## ## ### ## #ۋi > # ۋiP ۋi C==8ۋi ۋi  Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight.܋i  ### # ##.## #..####.⌠.## #..........#.....##### #...####...'... #++ ##..#.....####.. #####.⌠.## ### ##.## ܋iv  ###  # #܋i: ܋i &9܋i% ܋ij& ݋i' ### # ##.## #....@...####.⌠.## #..........#.....##### #...####...'. #+++ ##..#.....#### #####.⌠.##  ##.## ### ݋i݋i'80݋i ݋i ݋iS ### # ##.## #...@....####.⌠.## #..........#..... #...####...'. #+++ ##..#.....#### #####.⌠.##  ##.##  ###݋i+݋iܾ&1݋iE݋ir݋ic  ### # ##.## #..@.....####.⌠.## #..........#..... #...####...' #+++# ##..#..... #####.⌠.##  ##.##  ###݋iDh ݋ih &2݋itl ݋im ݋i{ ############# ##.##........####.⌠.##..#.....###...####...'........+++# ##..#.....###݋i݋i&3݋i/݋iߋia ### # ##.## #........####.⌠.## #.@........#.....ߋi̘ #...####...' #+++# ##..#.....  #####.⌠.##  ##.##  ###ߋiߋi&4ߋiߋiߋi,  ############# ##.##........####.⌠.##..#.....##.@.####...'.......+++# ##..#.....##ߋi6- N #####.⌠.## ߋi2 ߋiz2 &5ߋi 6 ߋi8   Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a short_time, so don't wait too long, or summon some new ones before starting a fight.iN'''#.....##.....##.....##.....#g   hobgoblin (asleep)#.....##..g..#i#Sg.  You open the gate.  You encounter a hobgoblin.iXNgiIY/==6i^i`+ _The hobgoblin shouts!ዧi############# ##.##........####.⌠.##.....#.....##...####...'.......'@'# ##..#.....###.....# #####.⌠.##  ##.##  ###g.##.##ዧiq5g.ዧi0E--7ዧiዧi%Q _There is an open gate here.ዧiaS ]############# ##.##........####.⌠.##......#.....##...####...'.......##'''## ##..#.....###..@..# #####.⌠.##  ##.##  ### g..#.##.## #.#ዧiET 5g.ዧi&X ዧiX H--8 _ዧi[ ዧi\ ㋧ijr  angryartificer the Trooper  Human ###  Health: 29/29 ======================== ########## ##.##  Magic: 14/16 =====================--- #........####.⌠.##  AC: 2Str: 16 #..........#.....## EV: 10Int: 10 #***####...'....... SH: 0Dex: 12 ##***## ##..#.....## XL:  3 Next:  8% Place: Dungeon:2 #**@**# #####.⌠.##  Noise: ---------  Time: 688.7 (0.0) #*****# ##.##  -) Nothing wielded #**g**# ###  Cast: Call Imp #.....#  #.....#  #.....#  g   hobgoblin㋧irU ###.###  #.#You encounter a hobgoblin. _The hobgoblin shouts! _There is an open gate here.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate䋧i@*@䋧i :*@䋧i;@*䋧i  angryartificer the Trooper  Human ###  Health: 29/29 ======================== ########## ##.##  Magic: 14/16 =====================--- #........####.⌠.##  AC: 2Str: 16 #..........#.....## EV: 10Int: 10 #...####...'....... SH: 0Dex: 12 ##'''## ##..#.....## XL:  3 Next:  8% Place: Dungeon:2 #..@..# #####.⌠.##  Noise: ---------  Time: 688.7 (0.0) #..g..# ##.##  -) Nothing wielded #.....# ###  Cast: Call Imp #.....#  #.....#  #.....#  g[3䋧i9;49m   hobgoblin ###.###  #.# _The hobgoblin shouts! _There is an open gate here.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen. ###  ########## ##.##  #.....  #.... ##'''##  #..@..#   #..g..# ##.##  #.....# ###  #.....# #.....# #.....#  ###.### #.# Contam: 12% 9.7 (1 _[䋧iOm狧i$  You hit the hobgoblin.  Your off-hand punch misses the hobgoblin.The hobgoblin is moderately wounded.=90狧i狧itZ _The hobgoblin completely misses you.苧i  angryartificer the Trooper  Human ###  Health: 29/29 ======================== ########## ##.##  Magic: 12/16 ==================------ #........####.⌠.##  AC: 2苧iStr: 16 #..........#.....## EV: 10Int: 10 Contam: 12%  #***####...'....... SH: 0Dex: 12 ##***## ##..#.....## XL:  3 Next:  8% Place: Dungeon:2 苧i9#**@**# #####.⌠.##  Noise: =--------  Time: 690.7 (0.0) 苧iǷ#**g**# ##.##  -) Nothing wielded #*****# ###  Cast: Call Imp #.....#  #.....#  #.....#  g   hobgoblin ###.###  苧iK#.#Your off-hand punch misses the hobgoblin.苧iThe hobgoblin is moderately wounded. _The hobgoblin completely misses you.苧i4Casting: Call Imp (safe; 21% risk of failure)  苧iV Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate苧iv =@#苧iC 7*#苧i A**苧i 7**苧ig7@*鋧i|5@*鋧iUYCangryartificer the TrooperHuman###Health: 29/29 ========================########## ##.##Magic: 12/16 ==================------#........####.⌠.## AC: 2Str: 16#..........#.....## EV: 10Int: 10 Contam: 12% 鋧iYH#...####...'....... SH: 0Dex: 12##'''## ##..#.....## XL:  3 Next:  8% Place: Dungeon:2#..@..# #####.⌠.## Noise: =--------  Time: 690.7 (0.0)#..g..#鋧iZ,##.##-) Nothing wielded#.5...####Cast: Call Imp#.....##.....##.....#g   hobgoblin (ally target)###.###鋧iZA5   cerulean imp (polearm, summoned)#.#The hobgoblin is moderately wounded. _The hobgoblin completely misses you.鋧iZCasting: Call Imp (safe; 21% risk of failure)  鋧i-[Press: ? - help, Q - select action, ( or ) - cycle鋧i[[eDir - look around, f - activateA tiny devil pulls itself out of the air.鋧i]c6---=1.7 (1鋧ic鋧ig1 _The hobgoblin completely misses you.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The hobgoblin hits you.ꋧi:' ### #### ##.## #........####.⌠.## #..........#..... #...####...' ##'''## ##..#.....ꋧi #.@...# #####.⌠.## #..g..# ##.## #.5...# ###  #.....#  #.....# #.....# ###.### #.#ꋧi  The hobgoblin barely misses you.-2ꋧi|ꋧid _Your cerulean imp barely misses the hobgoblin.ꋧi s############# ##.##........####.⌠.##......#........####...'......##'''## ##..#.....#.....# #####.⌠.#g..# ##.## 5. ### . ##.## #.#  ꋧi O  The hobgoblin hits you but does no damage.ꋧiJ @-3ꋧi# ꋧi K _Your cerulean imp hits the hobgoblin with a -4 spear.닧i############# ##.##........####.⌠.##......#........####...'......##'''## ##..#.....#.....# #####.⌠.#5g..# ##.## . ### . 닧i=##.## #.#  ..닧i\  You swap places with your cerulean imp. The hobgoblin closely misses you.닧i`7=--4닧i 닧iK _Your cerulean imp hits the hobgoblin with a -4 spear.닧i W########## ##.##........####.⌠.##......#........####...'......##'''## ##..#.....#.....# #####.⌠.#5g..# ##.## .. ###  ##.## #.# ..##닧is 닧i K.g닧i 닧i 8==3=5닧i 닧i} d _Your cerulean imp barely misses the hobgoblin.싧iC   You closely miss the hobgoblin.The hobgoblin is almost dead.The hobgoblin closely misses you.06싧i 싧i N _Your cerulean imp hits the hobgoblin but does no damage.틧iL# ##.## #........####.⌠.## #..........#.....##...####...'.##'''## ##..#.....##.....# #####.⌠.## #.5...# ##.## #.g...# ### #..@..# #.....# #.....# #.##.# #.. ###틧iU<  The hobgoblin hits you.틧iVh7-8% 7틧i>[틧ix]N _Your cerulean imp hits the hobgoblin but does no damage.틧i] ### ######### ##.## ####.⌠.## ..........#.....## #...####...'.......#'''## ##..#.....##....# #####.⌠.##5##.##g###.....###.####..###틧ie  The hobgoblin barely misses you.틧i?f8=68틧i틧iN _Your cerulean imp hits the hobgoblin but does no damage.틧i\ ### ######### ##.## ....####.⌠.## ..........#.....## #...####...'.......#'''## ##..#.....##....# #####.⌠.##5##.##g###틧i].....###.####..틧ig .  The hobgoblin barely misses you.Your cerulean imp hits the hobgoblin with a -4 spear.틧iUn5   cerulean imp (polearm, summoned)틧ipb=4129틧iu틧i=xI _The hobgoblin dies!i############# ##.##........####.⌠.##......#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.## 5...# ##.## . ###  ##.## #.# .##i\}2-700i ########## ##.##........####.⌠.##..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.## 5...# ##.## . ###  ##.## #.#.## .5i| i i5 64==1i^ '-1iK io........####.⌠.##..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.## ...# ##.## 5 ### . ##.## #.#.## .5i5i#9iBX==2is iK _Your magical contamination has completely faded away.ii..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.## ...# ##.##  ### 5 .##.##i #.# .## iSN.5i~i&3iv i& i####...'.......##'''## ##..#.....##.....# #####.⌠.## ...# ##.##  ###  5.###@### #.# .i\5##i N.5i%iG&&4i*i/,ib##'''## ##..#.....##.....# #####.⌠.## ...# ##.##  ###  #.....##..5..####.### #@# .### i.dN.5iiiiC==5imi;oiQ @.....# #####.⌠.## ...# ##.## #.....# ### #.....# #.....#.....##5## #.# .......####.... [.iR N.5i[X iX ?=5iY 1=6i] i_ ( _Found a ring mail.i4p Qi+3i,i/i/i2 _You start resting.Magic restored.i5iL9&7i :~6===8.7 (2 _iY<i7=i/h  ##.## #.....# ### ..... .....##.## #5# ..###...........####... [ ih ii N.5io io +9.7 (1it i*i;+&5i2iZ5  Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c].iqFM#####.⌠.## ###.###.######.. <<.....###### ######.####...##.# #..[..# #.###..@..#####..............#####.....######..[..#6i}4MiB~#'''## ##..#.....####..######.⌠.## ###.###.######.. <<.....###### ######.####...# i~" #.###.....######..............#####.....#####ikiF&7i9iXL _You see here a +0 kite shield.i M #...####...'.........### #'''## ##..#.....####..######.⌠.## ###.###.######.. <<.....###### ######.####.@.##i e #..[..# ###.....######..............##i i -8 _is i i ##'''## ##..#.....####..##.....# #####.⌠.## ###. ##.## ##. ###  .<<#########.####...##  #.# #..@..###.....#####.............##9i|L _You see here a +0 kite shield.i#i%Equip or unequip which item?  - - Unarmed (current attack) Inventory Items it&Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) Floor Items ([,] to select) Armoura +0 kite shield[?] describe selected [!] equip|wield|wear|put oni&y[tab] equip|unequip iJi"PiV##'''## ##..#.....####..## angryartificer the Trooper#.....# #####.⌠.## ###.# Human#.....###.## ##. Health: 29/29 ========================#.....######. Magic: 16/16 ========================#.....##.. AC: 2Str: 16#.....##<< EV: 10Int: 10i8Wo#.....######### SH: 0Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2iqW#.# #..@..#Noise: ---------  Time: 719.7 (0.0)#.###.....#####-) Nothing wieldediW#..............Cast: Call Imp#####.....#####iW#..[..###...#######Heavy armour really hampers spellcasting. Try putting on that mail and shieldiX(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c]. _You see here a +0 kite shield. _You see here a +0 kite shield.i5^i8_ _idihPYou start putting on your armour.il,20.7 (1i#oiqi]r+1.7 (2iviu{i$|+2.7 (3i^~ii+3.7 (4iii+4.7 (5i<i  87 _You continue putting on your +0 kite shield. x5Call Imp (52%)ii` _You finish putting on your +0 kite shield.ia= Your spells (describe)TypeFailure Level a - Magic DartConjuration32%1  b + Call ImpSummoning52% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers i i$ i+f##'''## ##..#.....####..## angryartificer the Trooper#.....# #####.⌠.## ###.# Human i(,#.....###.## ##. Health: 29/29 ========================#.....# iH,### ih,##. Magic: 16/16 ========================#.....##.. AC: 2 i,EStr: 16#.....# i,#<< EV: 8Int: 10 i,{#.....######### SH: 7 iZ-Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2#.# #..@..#Noise: ---------  Time: 724.7 (0.0)#.###.....#####-) Nothing wielded#..............Cast: Call Imp (52%)#####.....######..[..# i-:##...#######  i-_armour off again with [c]. _You see here a +0 kite shield.  i-W_You see here a +0 kite shield.  You start putting on your armour.  iR._You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. iw3 i4 i;ib(vEquip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  d - a +0 kite shield (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i'i-i1##'''## ##..#.....####..## angryartificer the Trooper#.....# #####.⌠.## ###.# Human#.....#i,2##.## ##. Health: 29/29 ========================#.....######. Magic: 16/16 ========================#.....##.. AC: 2Str: 16#.....#iv2#<< EV: 8Int: 10#.....######### SH: 7Dex: 12###.####...##XL:  3 Next: 12% Place: Dungeon:2i2*#.# #..@..#Noise: ---------  Time: 724.7 (0.0)#.###.....#####-) Nothing wielded#..............Cast: Call Imp (52%)i2#####.....######..[..###...####### i63_armour off again with [c]. _You see here a +0 kite shield. _You see here a +0 kite shield.  You start putting on your armour. ic3_You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.i;8i39 _ix=i)Ad  You start removing your armour.i"EA5.7 (1iGiuH+6.7 (2iKiOitO+7.7 (3iQivTiT+8.7 (4iFXi`\i\+9.7 (5i,_i` 100 _You continue removing your +0 kite shield. x5i_`+Call Impicid^ _You finish removing your +0 kite shield.iB  .....# #####.⌠.## ###. ##.## ##. ###  .<<#########.####...##  #.# #.....######..............#####.....#####ii330.7 (1 _iisi   ##.## ##. ###  .<<#########.####...##  #.# #.....#.#######......@.......####.....##### #..[..# i+ i &1i i   Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c].i@ b  ###  .<<#########.####...##  #.# #.....i #.######.............#####..@..##### #..[..# i L#...#i i &2i iR izB .<<#########.####...##  #.# #.....#.#######..............#####.....#####  #...# ##### i^CiC&3iUGilJJ _You see here a +0 ring mail.i3i"4aEquip or unequip which item? iH4J - - Unarmed (current attack) Inventory Items i4Armour (go to first with [)  a - a +0 robe (worn)i4d - a +0 kite shield Jewellery (go to first with "=) i4 b - a ring of magical power (worn)  c - a ring of wizardry (worn) Floor Items ([,] to select) iG5Armoura +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iC@iFiK#.....##.. angryartificer the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##iKMagic: 16/16 ========================#.# #.....#AC: 2Str: 16#.###.....#####EV: 10Int: 10iK#..............SH: 0Dex: 12#####.....#####i/LXL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 733.7 (0.0)##...##-) Nothing wielded#####iLCast: Call Imp  Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c]. _You see here a +0 ring mail.iQi S _i8Vi[i`+4.7 (1ieW5.7 (2iQgiii&j+6.7 (3ikimi0n+7.7 (4ioiVsA8.7 (5irx0 _You start removing your armour. You continue removing your +0 robe. x5iyi|  You finish removing your +0 robe.  You start putting on your armour.i|+9.7 (6i)ii,40.7 (7ii3i{+1.7 (8iiiӊ$2.7 (9isiti.3.7 (10.0) iii 5 9 _You continue putting on your +0 ring mail. x5iʒGCall Imp (34%)ii5^ _You finish putting on your +0 ring mail.i ic Your spells (describe)TypeFailure Level a - Magic DartiXConjuration19%1  b + Call ImpSummoningi-34% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers!i !i* !i #.....##.. angryartificer the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 16/16 ========================#.# #.....#AC: 5Str: 16#.###.....#####EV: 9Int: 10#..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 743.7 (0.0)##...##-) Nothing wielded#####Cast: Call Imp (34%) _You see here a +0 ring mail. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start !ib putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.!i*$ !im$ !i_+ $iJ$iEquip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)  e - a +0 ring mail (worn)a - a +0 robe  d - a +0 kite shield Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 'irx'i}'i`#.....##.. angryartificer the Trooper#.....##<< Human#.....######### Health: 29/29 ========================'i ###.####...##Magic: 16/16 ========================#.# #.....#AC: 5Str: 16#.###.....#####EV: 9Int: 10#..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 743.7 (0.0)##...##-) Nothing wielded#####'iCast: Call Imp (34%) _You see here a +0 ring mail. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.'ić'i _'i؋'id  You start removing your armour.'iA4.7 (1'i'i+5.7 (2'i'iǝ'iP+6.7 (3'i+'iӤ'i.+7.7 (4'i'i'i+8.7 (5'iQ'iή& 'ic010 _You continue removing your +0 ring mail. x5'i+Call Imp'i^'i\ _You finish removing your +0 ring mail.)iWield or unwield which item (- for none)?  - - Unarmed (current attack)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip *i^A*iO *i *i +#.....##.. angryartificer the Trooper#.....##<< Human#.....######*ik ### Health: 29/29 ========================###.####...##Magic: 16/16 ========================#.# #.....#AC: 0Str: 16*iϴ #.###.....#####EV: 10Int: 10#..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#*i Noise: ---------  Time: 748.7 (0.0)##...##-) Nothing wielded#####*i \Cast: Call Imp  You start putting on your armour. *i7 _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  *iX /You start removing your armour. *i{ _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail.*i P  Okay, then.*iz *i% *i . _+io+i1vEquip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)a - a +0 robe  d - a +0 kite shield  e - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,i#.....##.. angryartificer the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 16/16 ========================#.# #.....#AC: 0Str: 16#.###.....#####EV: 10Int: 10#..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 748.7 (0.0)##...##-) Nothing wielded#####Cast: Call Imp _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  You start removing your armour. _You continue removing your +0 ring mail.,i x5 _You finish removing your +0 ring mail. _Okay, then.,i:  Okay, then.,i,iJ,i,iB. _-ib Gear: 5/52 gear slots (Left/Right to switch category) Armour (go to first with [)a - a +0 robe  d - a +0 kite shield  e - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn).i_p /iq/i/i#.....##.. angryartificer the Trooper#.....##<< Human#.....######### Health: 29/29 ========================/i###.####...##Magic: 16/16 ========================#.# #.....#AC: 0Str: 16#.###.....#####EV: 10Int: 10#............../ivSH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 748.7 (0.0)##...##-) Nothing wielded#####Cast: Call Imp _You finish putting on your +0 ring mail.  You start removing your armour. _You continue removing your +0 ring mail. x5 /i_You finish removing your +0 ring mail. _Okay, then. _Okay, then./iQ/iw /i(  Your spells (describe)TypeFailure Level a - Magic DartConjuration/ij \11%1  b + Call ImpSummoning21% 2 /i Select a spell to describe [?] help [!]/[I] toggle spell headers1i ##.....##.. angryartificer the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 16/16 ========================#.# #.....#AC: 0Str: 16#.###.....#####EV: 10Int: 10#..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 748.7 (0.0)##...##-) Nothing wielded#####Cast: Call Imp _You finish putting on your +0 ring mail.  You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your1i# +0 ring mail. _Okay, then. _Okay, then.1ir%1i'2i]2ibvEquip or unequip which item?  - - Unarmed (current attack) Armour (go to first with [)a - a +0 robe  d - a +0 kite shield  e - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 3i 3i< 3i> #.....##.. angryartificer the Trooper#.....##<< Human#.....######### Health: 29/29 ========================3i ###.####...##Magic: 16/16 ========================#.# #.....#AC: 0Str: 16#.###.....#####EV: 10Int: 10#..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 748.7 (0.0)##...##-) Nothing wielded#####Cast: Call Imp _You finish putting on your +0 ring mail.  You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail. _Okay, then. _Okay, then.3iڽ 3i _3i 3i7 3i A9.7 (13i 3it 3i %50.7 (23i 3i 3i +1.7 (33iq 3i 3iJ +2.7 (43i 3i 3i# +3.7 (53i 3i 2 _You start putting on your armour. You continue putting on your +0 robe. x53i 3i 3i Y _You finish putting on your +0 robe.4i 4i  Your spells (describe)TypeFailure Level a - Magic Dart4i XConjuration11%1  b + Call ImpSummoning4i 21% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers5iZ 5i` 5i>d #.....##.. angryartificer the Trooper#.....#5id %#<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 16/16 ========================#.# #.....#AC: 2Str: 16#.###.....#####EV: 10Int: 105iEe #..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 753.7 (0.0)##...##5ie 6-) Nothing wielded#####Cast: Call Imp _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail. _Okay, then. 5ie _Okay, then. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.5ih 5ii 5il 5ilm 6i#.....# #.#.....# #<#.....###### ####.####...## #.# #.....# #.###.....##### #.............. #####.....##### 6iF#...@.# ##...## ##### 6i6i)4.7 (1 6i _6i>6ik6iE #.....# #...##.....# #<<<##.....###### ####.####...## #.# #.....# #.###.....##### #.............. #####.....##### #....@# ##...## ##### 6i 6i &56iZ 6i 6i####.#... <<<.....###### ########.####...##  ###.....#######................########.....##...#######6i 6iy &66i6i7i?R M##.## ####.#... <<<.....###### 7iR########.####...##  ###.....#######........@.......####7iR1######.....7iRM##...##7iW7iX&77iA\7i]7i#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# #.###.....#ß#..........#####.....#ß#.....# ##...## 7i 7i!&87i%7i&7iv% v#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# #.###.....#ß.#..........#####.....#ß.#.....# ##...#######.7ic& &97i* 7i}+ 7iL#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# #.###.....#ß.+#...........+#####.....#ß.+#.....# ##...#######..607iէ8iy<#.....# ##.## ##.#  #.....# ### ##.##  #.....# #...#  #.....# #<<<#  #.....###### #####  8i{###.####...## #.# #.....# #.###.....#ß.+ #...........+ #####.....#ß.+ #.....# ##...## 8i~8i&18i݃8ip8it4#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### 8iuA###.####...## #.# #.....# ##.###.....#ß.+ #...........+ #####.....#ß.+ #.....# # 8iP{8i|&28i8iN8i >.....# ##.## ##.# .....# ### ##.## .....# #...# .....# #<<<# .....###### ##### .####...## ##.# #.....# ß#  #.###.....#ß.+  #.....+  #####.....#ß.+ #.....# ß# ##...## # 39ijO # ##.## ##.# # ### ##.## # #...# # 9i.....#ß.'..r.i...@......#ß.'..g..g.  #.....# ##ß#..r.r.>i ##...## ####....# i~ .rFound two exits from the tutorial.iH.ri/r.i6r.iRg.i0j.iqg.ilrjgri&8iu _The gnoll shouts! The goblin shouts! The rat squeaks loudly. _There is an open gate here.i'd.# ##.## ##.# ..# ### ##.## ..# #...# ..# #<<<# ..###### ######...## ####..j.## # #.....# ##ß#r.....>#.....#ß.'....@'.r.....#.....#ß.'.g.rg.. #.....# ##ß#...r..> ##...## ####....##  ##### #####ieK.ri f/r.if/r.if/r.iIgg.igU.jih"g.imifn-9 _itiui .# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### .####...## ####....## i 3.# #.....# ##ß#..j...> .###.....#ß.r...@.'r..g...#.....#ß.'g.r.... #.....# ##ß#..r...> ##...## ####....## ##### #####i K'ri /r.i^ /r.i 5r.i g.i $.i 1ji g.iW i 1---70i' iT) i9...# ##.## ##.#  angryartificer the Trooper ...# ### ##.##  Human ...##...#  Health: 29/29 ======================== ...##<<<#  Magic: 14/16 =====================--- ...###### #####  AC: 2Str: 16 .####...## ####....##  EV: 10Int: 10 .# #.....# ##ß#......>  SH: 0Dex: 12 .###.....#######ß**.j.....  XL:  3 Next: 12% Place: Dungeon:2 ..............**@rr.rg....  Noise: ---------  Time: 770.7 (0.0) ####.....#######ß*g.......  -) Nothing wielded  #.....# ##ß#.r....>  Cast: i:Call Imp  ##...## ####....##  ##### #####   j   gnoll  gg 2 goblins  rrrr 4 ratsFound two exits from the tutorial. _The gnoll shouts! The goblin shouts! The rat squeaks loudly. _There is an open gate here.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiY@  _The gnoll shouts! The goblin shouts! The rat squeaks loudly.re is an open gate here.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.i v # [a rock wall.]i(c ] .#iH A..iuZ `r.Look: a rati4 [ *ri\*rLook: a ratiT @ri7*@i...# ##.## ##.#  angryartificer the Trooper ...# ### ##.##  Human ...##...#  Health: 29/29 ======================== ...##<<<#  Magic: 14/16 =====================--- ...###### #####  AC: 2Str: 16 .####...## ####....##  EV: 10Int: 10 .# #.....# ##ß#......>  SH: 0Dex: 12 .###.....#######ßr'.j.....  XL:  3 Next: 12% Place: Dungeon:2 ................@r'.rg....  Noise: ---------  Time: 770.7 (0.0) ####.....#######ß.g.......  -) Nothing wielded  #.....# ##ß#.ri....>  Cast: Call Imp  ##...## ####....##  ##### #####   j   gnoll  gg 2 goblins  rrrr 4 rats _There is an open gate here.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.r.r.j.  The rat barely misses you.g. ##.## ##.#  ### ##.## #...# #<<<#  #####  ####....##   ##ß#......> #####.....m .......@r'rg..... #######ß5g.......   ....>   ####....  ##### #### (1 ally target) 5   cerulean imp (polearm, summoned)==1.7 (1i8 i G _The goblin hits your cerulean imp with a +0 club.i& .# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### #.####...## ####....## ie;#.# #.....# ##ß#......> #.###.....#ßr'j...... #.@.r'rg.....#.....#ß5g. #.....# ##ß#r.....>i  ##...## ####.## ##### ####Make sure you are at full health and magic points before entering a new area.If necessary, rest up with [5].i †You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongsidethem without harming your allies.Your cerulean imp hits the rat from afar with a -4 spear.i,j.iް6r.iG r.  The rat dies!ig.iP/r.iy(1 ally target) 3 ratsi74--2i=iK _The goblin hits your cerulean imp but does no damage.i* H.# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### ##.####...## ####....##  #.# #.....# ##ß#......>  #.###.....#߆ji .  #.r.rg......  #####.....#ß5gr...... #.....# ##ß#......> ##...## ####...## ##### #####i7 )Your cerulean imp hits the goblin with a -4 spear.i "'i8 1ji 0r.i 5r'i .r.i g.ia q   goblini W6--3i* \ _The goblin dies!if2! .You hit the rat. †rYou kill the rat!Your cerulean imp hits the gnoll with a -4 spear.i8 .(ally target) 2 ratsThe goblin hits your cerulean imp with a +0 club.i@;68=4i1?iQ@_ _The rat closely misses your cerulean imp.i4i i! iZ  # ##.## ##.# # ### ##.## # #...# # i[ #<<<# ###### ##### .####...## ####....## #.# #.....# ##ß#......> #.###.....#߆'. #.rjg.i\ S #####.....#ß5r. #.....# ##ß#......> i,\ ##...## ####....##iP\ p##### ##### is\ Make sure you are at full health and magic points before entering a new area.If necessary, rest up with [5].i\ im   try to take advantage of a wide range of spells. For example, your summoned  imps are resistant to poison, so you can cast Mephitic Cloud to fight alongsidethem without harming your allies.Your cerulean imp hits the goblin with a -4 spear.  The goblin hits your cerulean imp with a +0 club.  The rat bites you.in V6---5iw iz _ _The rat closely misses your cerulean imp.i<E .  You hit the rat.iE )  You kill the rat!Your cerulean imp hits the goblin with a -4 spear.iF/j.iBG:r)i$Or   rat5   cerulean imp (polearm, summoned) iR/226iXiZF _The goblin dies!i ....# ##.## ##.#  angryartificer the Trooper ....# ### ##.##  Human ....##...#  Health: 26/29 =====================--- ....##<<<#  Magic: 12/16 ==================------ ....###### #####  AC: 2Str: 16 #.####...## ####....##  EV: 10Int: 10 #.# #.....# ##ß#......>  SH: 0Dex: 12 #.###.....#######ß*'.......  XL:  3 Next: 22% Place: Dungeon:2 #.............**@jr).......  Noise: =--------  Time: 776.7 (0.0) #####.....#######ß5).......  -) Nothing wielded  #.....# ##ß#......>  Cast: Call Imp  ##...## ####....##  ##### #####  ` 0m j   gnoll  r   rat  5   cerulean imp (polearm, summoned)You kill the rat!Your cerulean imp hits the goblin with a -4 spear. _The goblin dies!Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiI.@iXM7..il;..i7..iA`7'.iv7*'ia8ß*il8#ßi5 6#ßi ßjYour cerulean imp hits the goblin with a -4 spear. _The goblin dies!  Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a gnoll (lightly wounded)ihT @jix 7*@i57**i65**i[....# ##.## ##.#  angryartificer the Trooper ....# ### ##.##  Human ....##...#  Health: 26/29 =====================--- ....##<<<#  Magic: 12/16 ==================------ ....###### #####  AC: 2Str: 16 #.####...## ####....##  EV: 10Int: 10 #.# #.....# ##ß#......>  SH: 0Dex: 12 #.###.....#######߆'.......  XL:  3 Next: 22% Place: Dungeon:2 #...............@jr).......  Noise: =--------  Time: 776.7 (0.0) #####.....#######ß§).......  -) Nothing wielded  #.....# ##ß#......>  Cast: Call Imp  ##...## ####....##  ##### i8\ #####   j   gnoll  r   rat  5   cerulean imp (polearm, summoned)Your cerulean imp hits the goblin with a -4 spear. _The goblin dies!Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateio  ##.## ##.#  ### ##.## #...# #<<<#  #####  ####....##   ##ß#......> .#######߆'....... .....5.@jr)....... .#######ß§).......   ##ß#......>   ####... ##### ### (ally target) 5   Your cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air.7=3==7.7 (1ieriPs< _The gnoll hits you but does no damage.i.# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### ##.####...## ####....## i} #.# #.....# ##ß#......>  #.###.....#߆'.  #.5@.jr).  #####.....#ß§)i. #.....# ##ß#......> ##...## ####...## ##### #####i/j.i+r.iz .i3/--8i i"i n#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....######i  ######.####...## ####....## #.# #.....# ##ß#......> #.###.....#߆'. #.......@5jr.). #####.....#ß.). #.....# ##ß#......> ##...## ####....##  ##### #####i i' T  You swap places with your cerulean imp.  iI( JYour cerulean imp barely misses the gnoll.im) O=-9i. ib; a _The gnoll closely misses your cerulean imp.i"  #.....# ##.## ##.#  #.....# ### ##.##  #.....# #...#  #.....# #<<<#  #.....###### #####  ###.####...## ####....##i o #.# #.....# ##ß#......> #.###.....#߆'. #........5jr.). #####.....#ß.). #.....# ##ß#......>  ##...## ####....##  ##### #####ig  Your cerulean imp hits the gnoll but does no damage.-80i i J _The gnoll hits your cerulean imp but does no damage.ix #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....## #.# #.....# ##ß#......> #.###.....#߆'.iJ #........5jr.). #####.....#ß.). #.....# ##ß#......> ##...## ####....##  ##### #####i Y  Your cerulean imp hits the gnoll but does no damage.ij#8i===-1i iY _The gnoll misses your cerulean imp.iE #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....#iр #<<<# #.....###### ##### ###.####...## ####....## #.# #.....# ##ß#......>i #.###.....#߆'.iF #........5jr.)iw. #####.....#ß.)i. #.....# ##ß#......>i ##...## ####....## #####iC #####i  Your cerulean imp closely misses the gnoll.2i3iCd _The gnoll completely misses your cerulean imp.i~~#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....## #.# #.....# ##ß#......> #.###.....#߆'. #........5jr.). #####.....#ß.). #.....# ##ß#......> ##..##iM  Your cerulean imp closely misses the gnoll.iU4==3i4i7 _The gnoll hits your cerulean imp.i5#.....# ##.## ##.#  #.....# ### ##.##  #.....# #...#  #.....# #<<<#  #.....###### #####  ###.####...## ####....## iM6#.# #.....# ##ß#......> #.###.....#߆'. #........5jr.).i6 #####.....#ß.).i6 #.....# ##ß#......> ##i6+ i >  Your cerulean imp hits the gnoll with a -4 spear.i>&4i$Di.E` _The gnoll barely misses your cerulean imp.iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|oni*3iD> #.....###.## ##.#angryartificer the Trooper#.....######.##Human#.....##...#Health: 28/29 =======================-#.....##<<<#Magic: 14/16 =====================---#.....###########AC: 2Str: 16  ###.####...######....##EV: 10Int: 10iEX#.# #.....# ##ß#......>SH: 0Dex: 12#.###.....#######߆'.......XL:  3 Next: 22% Place: Dungeon:2#............@.5jr.).......Noise: ---------  Time: 784.7 (0.0)#####.....#######ß.).......-) Nothing wieldediE#.....# ##ß#......>Cast: Magic Dart##...######....#######iE#####j   gnoll (ally target)i#Fr   rat5   cerulean imp (polearm, summoned)iLFYour cerulean imp closely misses the gnoll. _The gnoll completely misses your cerulean imp.irFpYour cerulean imp closely misses the gnoll. _The gnoll hits your cerulean imp.  iFYour cerulean imp hits the gnoll with a -4 spear. _The gnoll barely misses your cerulean imp.i  SH: 0Dex: 12  #.###.....#######߆'.......  XL:  3 Next: 22% Place: Dungeon:2  #............@.5jr.).......  Noise: ---------  Time: 784.7 (0.0)  #####.....#######ß.).......  -) Nothingi3  wielded #.....# ##ß#......>  Cast: Magic Dart ##...## ####....##  ##### #####   j   gnoll (ally target)  r   rat  5   cerulean imp (polearm, summoned)Your cerulean imp hits the gnoll with a -4 spear. _The gnoll barely misses your cerulean imp.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei`@*5jAim: a gnoll (moderately wounded, ally target, 100% to hit)i}Really fire in your cerulean imp's direction? Y - Yes  N - Noii #.....###.## ##.#angryartificer the Trooper#.....######.##Human#.....##...#Health: 28/29 =======================-#.....##<<<#Magic: 13/16 ===================-----#.....###########AC: 2Str: 16  ###.####...######....##EV: 10iInt: 10#.# #.....# ##ß#......>SH: 0Dex: 12#.###.....#######߆'.......XL:  3 Next: 22% Place: Dungeon:2#............@*5jr.).......Noise: ---------  Time: 784.7 (0.0)#####.....#######ß.).......-) Nothing wielded#.....# ##ß#......>Cast: Magic Dart##...######....############j   gnoll (ally target)r   rat5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or i[) - cycleShift-Dir - straight lineAim: a gnoll (moderately wounded, ally target, 100% to hit)  The magic dart hits your cerulean imp but does no damage.  Your cerulean imp is moderately wounded.ie .  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll (moderately wounded, ally target, 100% to hit)  The magic dart hits your cerulean imp but does no damage.  Your cerulean imp is moderately wounded.Your cerulean imp hits the gnoll but does no damage.ia9==5.7 (1iM _The gnoll hits your cerulean imp.iI#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....## i˴g#.# #.....# ##ß#......> #.###.....#߆'. #........5jr.). #####.....#ß.). i(#.....# ##ß#......> iY  Your cerulean imp hits the gnoll but does no damage.i;&6iAw _The gnoll closely misses your cerulean imp.iy.....# ##.## ##.# .....# ### ##.## .....# #...# .....# #<<<# .....###### ##### .####...## ####....##  #.# #.....# ##ß#......>  #.###.....#߆'.  #.......5@jr.).  #####.....#ß.). #.....# ##ß#......> ##...## ####....## i  You swap places with your cerulean imp.  Your cerulean imp hits the gnoll but does no damage.in87Magic Darti%i< _The gnoll hits you but does no damage.iP.....# ##.## ##.#  angryartificer the Trooper .....# ### ##.##  Human .....##...#  Health: 29/29 ======================== .....##<<<#  Magic: 12/16 ==================------ .....###### #####  AC: 2Str: 16 ##.####...## ####....##  EV: 10Int: 10  #.# #.....# ##ß#......>  SH: 0Dex: 12  #.###.....#######߆'.......  XL:  3 Next: 22% Place: Dungeon:2  #.............5@jr.).......  Noise: =--------  Time: 787.7 (0.0)  #####.....#######ß.).......  -) Nothing wielded;5H #.....# ##ß#......>  Cast: Magic Dart ##...## ####....##  ##### #####   j   gnoll (ally target)  r   rat  5   cerulean imp (polearm, summoned)Your cerulean imp hits the gnoll but does no damage. _The gnoll hits you but does no damage.  Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll (moderately wounded, ally target, 100% to hit)i Ljrrat (iSjrgnoll (moderately wounded, ally target, 100% to hit)i_.....###.## ##.#angryartificer the Trooper .....######.##Human .....##...#Health: 29/29 ======================== .....##<<<#Magic: 12/16 ==================------ .....###########AC: 2Str: 16 ##.####...######....##EV: 10Int: 10  #.# #.....# ##ß#......>SH: 0Dex: 12  #.###.....#######߆'.......iXL:  3 Next: 22% Place: Dungeon:2  #.............5@jr.).......Noise: =--------  Time: 787.7 (0.0)  #####.....#######ß.).......-) Nothing wielded#.....# ##ß#......>Cast: Magic Dart##...######....############j   gnoll (ally target)r   rat5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll (moderately wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.  Your cerulean imp hits the gnoll from afar with a -4 spear.i 6---Contam: 10% 8.7 (1ii4  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  iN!Aim: a gnoll (moderately wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.  Your cerulean imp hits the gnoll from afar with a -4 spear. _The gnoll hits you.iˣ .....# ##.## ##.#  angryartificer the Trooper .....# ### ##.##  Human .....##...#  Health: 26/29 =====================--- .....##<<<#  Magic: 11/16 ================-------- .....###### #####  AC: 2Str: 16 ##.####...## ####....##  EV: 10i uInt: 10 Contam: 10%  #.# #.....# ##ß#......>  SH: 0Dex: 12  #.###.....#######߆'.......  XL:  3 Next: 22% Place: Dungeon:2  #.............5@jr.).......  Noise: =--------  Time: 788.7 (0.0)  #####.....#######ß.).......  -) Nothing wielded #.....# ##ß#......>  Cast: Magic Dart ##...## ####....##  i¤ ##### #####   j   gnoll (ally target)i   r   rati   5   cerulean imp (polearm, summoned)i+ rYour cerulean imp hits the gnoll from afar with a -4 spear. _The gnoll hits you.  iM Aiming: Magic Dart (safe; 11% risk of failure)  ip Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei Aim: a gnoll (heavily wounded, ally target, 100% to hit)i .....###.## ##.#angryartificer the Trooper .....#i{ #####.##Human .....##...#Health: 26/29 =====================--- .....##<<<#Magic: 11/16 ================-------- .....######i !#####AC: 2Str: 16 ##.####...######....##EV: 10Int: 10 Contam: 10% #.# #.....# ##ß#......>SH: 0i= Dex: 12  #.###.....#######߆'.......ip 6XL:  3 Next: 22% Place: Dungeon:2  #.............5@jr.).......i eNoise: =--------  Time: 788.7 (0.0)  #####.....#######ß.).......-) Nothing wieldedi 7#.....# ##ß#......>Cast: Magic Dart##...######....#######i #####j   gnoll (ally target)r   rat5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 11% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei Aim: a gnoll (heavily wounded, ally target, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.iJ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll (heavily wounded, ally target, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.  Your cerulean imp hits the gnoll from afar with a -4 spear.9.7 (1i= iˆ R _The gnoll barely misses you.i.....# ##.## ##.#  angryartificer the Trooper .....# ### ##.##  Human .....##...#  Health: 26/29 =====================--- .....##<<<#  Magic: 10/16 ===============--------- .....###### #####  AC: 2Str: 16 ##.####...## ####....##  EV: 10Int: 10 Contam: 10%  #.# #.....# ##ß#......>  SH: 0iSDex: 12  #.###.....#######߆'.......  XL:  3 Next: 22% Place: Dungeon:2  #.............5@jr.).......  Noise: =--------  Time: 789.7 (0.0)  #####.....#######ß.).......  -) Nothing wielded #.....# ##ß#......>  Cast: Magic Dart ##...## ####....##  ##### #####   j   gnoll (ally target)  r   rat  5   cerulean imp (polearm, summoned)iYour cerulean imp hits the gnoll from afar with a -4 spear. _The gnoll barely misses you.Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll (almost dead, ally target, 100% to hit)i.....# ##.## ##.#  angryartificer the Trooper .....# ### ##.##  Human .....##...#  Health: 26/29 =====================--- .....##<<<#  Magic: 10/16 ===============--------- .....###### #####  AC: 2Str: 16 ##.####...## ####....##  EV: 10Int: 10 Contam: 10%  #.# #.....# ##ß#......>  SH: 0iDex: 12  #.###.....#######߆'.......  XL:  3 Next: 22% Place: Dungeon:2  #.............5@.r.).......  Noise: =--------  Time: 789.7 (0.0)  #####.....#######ß.).......  -) Nothing wielded #.....# ##ß#......>  Cast: Magic Dart ##...## ####....##  ##### #####  i j   gnoll (ally target)  r   rat  5   cerulean imp (polearm, summoned)iAiming: Magic Dart (safe; 11% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei3Aim: a gnoll (almost dead, ally target, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!i S  ##.## ##.#  ### ##.## #...# #<<<#  #####    #.#  >  iY         >    #####  iS+r.i3D(ally target)i{7=1=5i 90.7 (1 iN _i֚ipkMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll (almost dead, ally target, 100% to hit)  The magic dart hits the gnoll. _You kill the gnoll! _Your Summonings skill increases to level 1!i$.....# ##.## ##.#  angryartificer the Trooper .....# ### ##.##  Human .....##...#  Health: 27/29 ======================-- .....##<<<#  Magic: 10/16 ===============--------- .....###### #####  AC: 2Str: 16 ##.####...## ####....##  EV: 10iqInt: 10 Contam: 10%  #.# #.....# ##ß#......>  SH: 0Dex: 12 i# #.###.....#######߆'.......  XL:  3 Next: 52% Place: Dungeon:2 i> #.............5@r..).......  Noise: =--------  Time: 790.7 (0.0) i #####.....#######ß.).......  -) Nothing wielded i?O#.....# ##ß#......>  Cast: Magic Dart ##...## ####....##  ##### #####   r   rat (ally target)  5   cerulean imp (polearm, summoned)iç _You kill the gnoll! _Your Summonings skill increases to level 1!Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleibShift-Dir - straight lineAim: a rat (ally target, 100% to hit)i8).....###.## ##.#angryartificer the Trooper .....######.##Human .....##...#Health: 27/29 ======================-- .....##<<<#Magic: 10/16 ===============--------- .....###########AC: 2Str: 16 ##.####...######....##EV: 10Int: 10 Contam: 10% #.# #.....# ##ß#......>SH: 0Dex: 12  #.###.....#######߆'.......XL:  3 Next: 52% Place: Dungeon:2  #.............5@r..).......Noise: =--------  Time: 790.7 (0.0)  i*Q#####.....#######ß.).......-) Nothing wielded#.....# ##ß#......>Cast: Magic Dart##...######....############r   rat (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiK*Shift-Dir - straight lineAim: a rat (ally target, 100% to hit)  The magic dart hits the rat.  The rat is severely wounded.i(†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (ally target, 100% to hit)  The magic dart hits the rat.  The rat is severely wounded.Your cerulean imp hits the rat from afar with a -4 spear.i4 ig41.7 (1Magic DartiiC _The rat dies!iK # ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### .####...## ####....## #.# #.....# ##ß#......> #.###.....#߆'. #.5.@..). #####.....#ß.). #.....# ##ß#......> ##...## ####....####### #####  Make sure you are at full health and magic points before entering a new area.If necessary, rest up with [5]..5iRi*U.-2i)[i_  You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies. _You see here a rat corpse.i # ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### .####...## ####....## .# #.....# ##ß#......> i =.###.....#߆'. .5†@.). .....#ß.). i] #.....# ##ß#......> ##...## ####....####### #####i E.5i iY G-3 _iu i i' q# ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### ####...## ####....## # #.....# ##ß#......> ###.....#߆'. 5.@). .....#ß.). i #.....# ##ß#......> ##...## ####....####### #####ih C†5i0 8=4i# ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### ...## ####....##  #.....# ##ß#......> .....#߆'. †5.@. .....#ß.).  #.....# ##ß#......>  ##...## ####....## iE.5i>i B8% 5i&iC(*  There is an open gate here.iJ*M _You see here a +0 club.i2# ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### ...## ####....# #.....# ##ß#......>#.....#߆'.†.5).....#ß.). #.....# ##ß#......># ##...## ####....# i|E.5iiG66 _i%iX&i  ##.## ##.#  ### ##.##  #...#  i #<<<#  ###### ...## ####....### .....# ##ß#......># ir .....#߆'.#†..5.> .....#ß.).i # i .....# ##ß#......>#...## ## i ^##### ######iE E)5ic ih ^1=47i L _Found an exit from the tutorial.iUp##.## ##.# ### ##.## #...# #<<<#  ###### ...## ####....### # ##ß#......>## #߆'.#†..)5.>#iV)#ß.).## ##ß#......>## iWE.5i^ic9==3====28iiiji'J##.## ##.# ### ##.## #...# #<<<#  ###### ## ####....### # ##ß#......>## #߆'.## †..).5.@....># #ß.).## # ##ß#......>## ## # i7E.5ii@19i8i W##.## ##.# ### ##.## #...# #<<<#  ###### ## ####....### # ##ß#......>## #߆'.## †..)..5.@...># #ß.).## # ##ß#......>## .5i i 2800iI ir K _Your magical contamination has completely faded away.iZB i-C ]##.## ##.# iC V### ##.## iC -#...# iD @#<<<# iPD  i## iF #iG ,߆'.iwG )## iH †..)...5.@..># iH #iH @ß.).iKI *## iI # ##ß#......>## iI i## #߆'.## †..)...§..@.># #ß.).## # ##ß#......>##  i ...i V====2i i i] ##.## ##.# ### ##.## #...# #<<<# # ###### ## ####....### .# ##ß#......>## .#߆'.##.†..).># .#ß.).## .# ##ß#......>## ## ####....### # ######4==3ii}iii ,i{iii,iiDi:==i i,ixi,iiEiK5=ii$ ,i i ,ii,iiRi9=iXi{,ii,ii&#n _You start resting.Magic restored.i+i60163.0)i7@b6==7.7 (14 _iEiFi` ie f==if ,ij i"k ik il iRo ,i?q ir is it ifv iv ix i { ,i| iM~ i~ i0 i it i i ,i6 i# i i, iR i i i i& i iB i i i ,iq i̛ ,iϜ iԞ i iJ ii ,i iƬ i i= iܰ i" i* i i i۵ i ,i<6i,DiAiKibQXiRiyRiVBibXiZ,i[iF]i]i^i`i`iCbidiadi~fibhihiiik,iLmi3o,ipiriri9tiviRviwiVyiyiO{i|i}i;~ii&iiiiiiˆiSi,i2iR,ii&,i i&,iQi,ii,iiii^iB,iiikii!i[i6iiiiiiҹiiii,i=Bii&iiNiTiiiW _You start waiting.i.916.7 (99i07.7 (100.0)ii$# _Done waiting.ŒiL ##.## ##.# ### ##.## #...# #<<<#  ######  ####....### # ##ß#......>## #߆'.## †..).># #ß.).## # ##ß#......>##  ŒiQ 18.0)ŒiU ŒiU Ìih##.## ##.#  ### ##.## #...# #<<<# ######  ####....###  ##ß#......>## ߆'.## †..).># ß.).##  ##ß#......>##  ####....### Ìij&9ÌienÌirÌi_ .## ##.# ### ##.## #...# #<<<# ###### ####....### ##ß#......>## ߆'.## †..).# ß.).## ##ß#......>## ########## ÌijÌi'20ÌiÌi  Congratulations, you're a real wizard now! To exit the tutorial, simply go down_these stairs.ÌiV _There is an exit from the tutorial here.Ōi4ŌiY1 _ŌiaŌinotify_dgn_event: Lua error:/crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable typeTriggerableFunction at (56, 40) has no triggerers for dgn_event 0ŌiGŌiTutorial 4 summary: Magic Spellcasting commands[M] learn a new spell[I] check spell proficiency[z] cast a spell[Q] adjust your quiver[5] rest up to 100 turns to regain magic points and health[t] order allies[c] take off equipment Hit any key to exit...njiU nji nji[ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l