єi  Player: angryartificer Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-04.02:11:29.ttyrec Time: (1772590289) Wed Mar 4 02:11:29 2026 Ҕi& [?1051l[?1052l[?1060l[?1061hҔi'V)0[?7h[?25l[?1cҔi.Ҕi:2Ҕi:Welcome, angryartificer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Fighterij - Human f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.i*/f e - Mountain Dwarf f - Draconian Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.i- e - Mountain Dwarf f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. iW f e - Mountain Dwarf f - Draconian Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.iPp e - Mountain Dwarf f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.ij[ f - Draconian g - Troll ijTrolls are monstrous creatures with powerful claws. They regenerate health rapidly.i@  i_ f - Draconian g - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.if e - Mountain Dwarf f - Draconian Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.i i i Welcome, angryartificer. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delveri6 Nt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanteri_ bx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalisti z - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended backgroundi ^ * - Random background # - Recommended character ! - Random character i u% - List aptitudesSpace - Pick species first ? - Help Tab - Human Fighterir a - Fighter d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies. i1 ; c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.i b - Gladiator c - Monk Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.iI a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.iի i i Welcome, angryartificer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenanti8 u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - TenguiX 5y - Octopode h - Deep Elfq - Oniiy Ez - Felid i - Armataurr - BarachiA - Mummy i Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. i + - Recommended species * - Random species # - Recommended character ! - Random character i x% - List aptitudesSpace - Pick background first ? - Help Tab - Human FighteriUiZiz Welcome, angryartificer. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Human FighteriF} i ig Welcome, angryartificer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended speciesi * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Fighterii_!i$Welcome, angryartificer. Please select your background. WarriorAdventureri$Mage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifteri%Ur - Conjurer c - Monkk - Wanderers - Summoner d - Hunteri!%^l - Delvert - Necromancer e - BrigandWarrior-mageiC%ru - Forgewright Zealotm - Warperic%`v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist i%Ig - Cinder Acolyteo - Enchanterx - Air Elementalist i%Hh - Chaos Knightp - Reavery - Earth Elementalisti%z - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. i%t+ - Recommended background * - Random background # - Recommended characteri%h ! - Random character % - List aptitudesSpace - Pick species first ? - Helpi&+ Tab - Human Fighteri17 i$:Welcome, angryartificer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humani: s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinnii:8w - Formicid f - Draconiano - Spriggani:x - Naga g - Trolli:#p - Tenguy - Octopode i:2h - Deep Elfq - Oniz - Felid i:'i - Armataurr - Barachii;A - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates i2;them. They are otherwise completely average. + - Recommended species * - Random species iS;Y# - Recommended character ! - Random character % - List aptitudesiv;^Space - Pick background first ? - Help Tab - Human Fighterid j - Human f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.i[ f - Draconian g - Troll iTrolls are monstrous creatures with powerful claws. They regenerate health rapidly.i{ g - Troll h - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. i h - Deep Elf i - Armataur Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.#iP h - Deep Elf i - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.#iؼ h - Deep Elf i - Armataur Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.7iܕ7i?7ioWelcome, angryartificer the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their 7i%choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Fighter9i* 9i  9i Welcome, angryartificer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle9i7 m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oni9ib Ez - Felid i - Armataurr - BarachiA - Mummy 9i Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species9i = * - Random species # - Recommended character9iL k ! - Random character % - List aptitudesSpace - Pick background first ? - Help9i + Tab - Human FighterCij - Human f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.Dip% f - Draconian g - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly.Di1  g - Trollp - Tenguengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly.GicN- g - Troll p - Tengurolls are monstrous creatures with powerful claws. They regenerate health rapidly.Gi f - Draconian g - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.Hif e - Mountain Dwarf f - Draconian Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.Hi>9 d - Gargoyle e - Mountain Dwarf ade of living stone, Gargoyles have a preternatural affinity for earth magichave low health, but their stone bodies are incredibly tough.Li& d - Gargoyle e - Mountain Dwarf ountain Dwarves are strong melee fighters and capable heavy-armoured casterscan use scrolls to enchant even some artefacts.Li7 e - Mountain Dwarf f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.Li % f - Draconian g - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly.Liө g - Troll h - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.Qi+ h - Deep Elf i - Armataur Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.Qi( P h - Deep Elf i - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.Ri, g - Troll h - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health Ri f - Draconian g - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.Wi|RTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude Wi=S +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.[i0 - The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard.[iK [  - The MP value indicates a fixed additive modifier to magic points.[ip.`  - The Experience value indicates how much experience has to be earned in\i\iY_b  order to gain a new experience level, +0 being the Human standard. These\i.n\i K  values use the same scale as the skill aptitudes.]iw- The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ----------------------]i ]ip ]iK Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings ]i+L Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations]iq^i^iѺEvo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic^i; _i; -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are:_ialfor the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. _iO- Look at which combinations of species and background are recommended._iEaTABLES OF APTITUDES The following three tables describe all aptitudes of the various speciesbibi- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. biH- The Experience value indicates how much experience has to be earned inbia order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perbi# X experience level, +3 being the Human standard. bideThe abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - ConjurationsciSth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancycimStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocationsci/H  Thr - ThrowingSBl - Short BladescilFir - Fire Magiccic LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth MagicciiW =  Exp - experienceAlc - Alchemyci ci'  WL - willpowerdi Ddi^eia%eifArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4ei eiv]  Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3ei| vDjinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ei gi@R - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per giS  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic ---- --------- Arm - Armour Fgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings gigS Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air MagicgihiThere are four special values: HP, MP, Experience and Willpower.hiU<M +5 exceptional aptitudehiϽ +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)hirBM +1 slightly favoured aptitudeii< -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitudeiiii| | -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude) iiV- ni'General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - ForgecraftniC`Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpowerni"niT Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLni&---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 ArmataurnilG+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachini+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigodnib-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2niɮa+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4nilt oi[- The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcastingoi`- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points.oicoiT +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.oigBM +1 slightly favoured aptitudeoi -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitudeoiz qir -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude qi\qi ti5'The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - Fightingti1Spc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - ForgecrafttiInv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire Magicti6 H  LBl - Long BladesIce - Ice Magicti Z-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxestiK Sum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - Staves Frg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire Magic LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Humantip %0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 ti FDemigod-1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4ui%uì~Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ui[r[  Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3uiq Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3uiZ  Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3viwi,_\  White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3isiGip\  Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ii! in i-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingiCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingiTPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft i/bInv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations iNaThr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long Bladesi~Ice - Ice MagiciThe abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and MagiciSM experience level, +3 being the Human standard.iai~ i tHuman0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armatauri 2+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3i .- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned iniC order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard.icMThere are four special values: HP, MP, Experience and Willpower.if#Mi 9 -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitudei9:M -3 very poor aptitudeixi{- Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)iDkM- Read the species section in the manual about strengths and weaknesses.i72Mtwo other ways:i9lMthis sheet (i.e., which species are good at which tasks) can be obtained ini#TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behindi- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard.i[  - The MP value indicates a fixed additive modifier to magic points.iX- The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Theseic  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects peri? iH  experience level, +3 being the Human standard.iBirL   i.@ iRThe abbreviations used for the skills are: i imf General skills, Experience Melee and Ranged Combat Spellcasting and Magici;im g  -------------------------- ----------------------- ----------------------iW T  Arm - ArmourFgt - FightingSpc - Spellcastingiăi87?  Ddg - DodgingCoj - Conjurationsi2iT  Sth - StealthM&F - Maces & FlailsHex - HexesiO  Shd - ShieldsAxs - AxesSum - SummoningsiiB iY  Shp - ShapeshiftingPla - PolearmsNec - NecromancyiiD  Stv - StavesFrg - Forgecrafti8 a  Inv - InvocationsUC - Unarmed CombatTrl - Translocationsi (  Evo - Evocationsi3X  Thr - ThrowingSBl - Short BladesFir - Fire Magici#dH  LBl - Long BladesIce - Ice MagicifiՖ^HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------i(i(,Humani(H0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armatauri(2+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3iBarachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5ivi<io#Z  Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4i`i]  Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3ii W  Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4i \  Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3iBji/Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1iH/+1 0 -1 +10% 0 -1 +3ixi0 Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3i \  Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3i1 iiY Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3iYvWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3iH]  Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4in[  Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4i$   iV ?Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6i [  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4i:Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3ii,-KoboldiL9-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 ij&Merfolk-3 +3 +2 0 +2i2+1 0 0 +0% 0 0 +3 Minotauri8+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 iќ@Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5igW  Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5i>!iM<Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 i<CPoltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4imiugMDemonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3idMDemigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4iiD---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglinib;-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5ihaArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLi,ixGeneral skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingiRxSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - Stealth M&F - Maces & Flails Hex - Hexes Shd - Shieldsiux+Axs - AxesSum - Summonings ixkShp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesixhFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations ix4Evo - Evocations Thr - Throwingix9SBl - Short Blades Fir - Fire Magic iyLBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsi9yNEar - Earth Magic Exp - experienceiZy3Alc - Alchemy WL - willpower iyyK Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL iy^---------------------------------------------------------------------- Humaniy70 0 +1 0 -11 0 0 + 0 +3 iy@Armataur+3 -3 +2 +1 -2 0 0 -1 +10% 0iy-3 Barachi+2 +1 0 +1 0iz1-1 0 +0% 0 0 +3 Coglin i2z'--1 -3 -2-2 +3 -1iQz 0 +5i#Mim MMThe abbreviations used for the skills are:iA i%1Z  Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3i Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3i =Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3iH Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i# i|Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4i]W  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6i)5iJ[  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4i([  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3i: iFD i(i"iin X  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3iz+ i Y  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3i|i_Z  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3i+i, i i ifhix Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------i< Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsiW= Ear - Earth MagiciMi Evo - Evocationsi>ujMInv - InvocationsUC - Unarmed CombatTrl - Translocationsi<iJi i i Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i iCWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4i(  Deep Elfi3-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4i49Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3iXY  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3iq Z  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3i& iM iZ  Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3ifi@X  Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5i݂ ie i9 W  Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5i{Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3i 4WL - willpoweri i HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemyii`Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice MagiciMk Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summoningsi2 IMDdg - DodgingCoj - Conjurationsi4Q iV]MArm - ArmourFgt - FightingSpc - SpellcastingilHirM-------------------------- ----------------------- ----------------------idQrMGeneral skills, Experience Melee and Ranged Combat Spellcasting and Magiciiw#Mi iqMMThe abbreviations used for the skills are:i#Mi'ifi Z  Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3i Z  Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3i i݋iCoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1iT+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i iZ Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3iC^i nPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i ir]  Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4iZiVfDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7i+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3iRX  Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5imb i, Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4is0•idMDemigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4•i$ ?MCoglin-1 -1 -1 -3 -2•iU $-2 +3 -1 +0% 0 0 +5•idMBarachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3•iL dMArmataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3•idS ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3•i2ÕiOMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLÕiEvo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air MagicÕiĕi12Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4ŕi ǕiǕiߋǕi ?  Deep Elf-2 +2 +3 -2 0ǕiF +1 +1 0 -20% +2 -1 +4Ǖi@ Ǖi ȕi<gInv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth MagicȕiSth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings ȕiqShp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraftȕi]General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingȕiG]ESpc - Spellcasting Ddg - DodgingCoj - Conjurationsȕi"ɕiw MMThe abbreviations used for the skills are:ɕiY˕iBarachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4˕imDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3˕i [  Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3˕i3; Armataur+3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0-1 +1-1 Yellow -- -1 0 0 -1+1 Mountain Dwarf +1 -3 -2-2+3-2 +1-1 +4 Deep Elf2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid - +3 +4 -- 0 +1 -- -30% +1 -1 +6 Formicid ++3 +3 02 +1 0+1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -2 0 +3 Gnoll +8 +8 +8 +8 +79 +8 +8 + 0 Kobold -2 +2 +4 -2+2 +1 -2+ Merfolk -3 +3 +2+2 0 + 0 Minotaur +2 +1 -1 +2 -3 0 -1 0-1˕iJ tMummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga˕iJ -1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni˕iJ I-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist˕i K `-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --˕i:K I+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +2˕iTK .0 +3 0 -30% +1 -1 +7 Tengu˕imK 3+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3˕iX :Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ̕ilNFgt M&F Axs Pla Stv UC SBl LBl Rng̕i`---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0̕iMO  Armataur-1-1 -2 -2 -1 -1 -1 -1 -3̕i\̕i Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2̕iP+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2̕ig#0 +1 -- -30% +1 -1 +6̕i Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3̕iA Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2̕i -2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4̕ij %Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft ̕i k fInv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic points̕iNk Ear - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  ̕ik Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 + 0 Armataur +3 -3 +2 +1 -2̕ik E 0 Barachi +2 +1 0 0-1 0 +̕i`l 0 +3 Coglin 1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod1 -1 0 -1-- -1 -1 +10% +2 -2 +4 Demonspawn- 0 -1 -23 0 -1-1 +3 Djinni ̕il | 0 +1 -1 0 -2 0 0 -2 -1+1 +4 Draconian-- -1 0 0 -11 0 -1 +1-1 +3̕ic?aThe abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations͕ii- The Willpower value indicates resistance to many magical effects per͕i6experience level, +3 being the Human standard.͕i͕iܖ͕i{Εi)>^  ----------------------------------------------------------------------Εi]Εiӎ ϕiʚ ҕiҕi.ԕi8 ԕiQN iM- The Willpower value indicates resistance to many magical effects perԕiv\ Օiꕧi#ꕧiY---------------------------------------------------------------------- Humanꕧi _0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -2ꕧi)G0 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0ꕧiUi-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 ꕧih&Demigod-1 -1 0 -1 -2ꕧiy4-- -1 -1 +10% +2 -2 +4 Demonspawnꕧi-1 -1 0 -1 -2ꕧi0+3 0 -1 +0% 0 -1 +3 Djinniꕧi_0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1ꕧi$+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ꕧiN[  Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3ꕧiBꕧiHPurple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ꕧi#oꕧih 9White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4땧i9yiHP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magicyiyi1c zThr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long Bladesyic Ice - Ice Magicyi ziShp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - EvocationsziJXMShd - ShieldsAxs - AxesSum - Summonings{i)JMSth - StealthM&F - Maces & Flails{i)Hex - Hexes{ia|iArm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations|irM-------------------------- ----------------------- ----------------------|i xGeneral skills, Experience Melee and Ranged Combat Spellcasting and Magic|i% }iSThe abbreviations used for the skills are:}i i2Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3iDi i"9Y  Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5i1iiob Z  Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4iv iI i i7]  Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3i+;ip W  Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4i i i9=\  Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3iiiIMDdg - DodgingCoj - ConjurationsiR ]MArm - ArmourFgt - FightingSpc - Spellcastingi4' General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ----------------------im i#MiǽiBqii_ikikDCoglin-1 -1 -1 -3 -2i FAir - Air Magic MP - magic pointsEar - Earth Magic ޖi#> EExp - experienceAlc - Alchemy WL - willpower ޖiA>  ޖi_> Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- ޖi}> KHuman 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 ޖi> Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 ޖi> KCoglin-1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 ޖi> Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 ޖiV? Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3ޖiߖiR\  Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i1TCoglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i2White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid1 -1 +3 +3 0+2 +1 0 ++1 +4 Gargoylei2`1 -2 +2-3+1 -1 -1 -2 Gnoll +8 +8 +8 +8 +7+9 +8 +8i2x3 Kobold 2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk 3 +3 +2 0 +i221 0 0 Minotaur+2i 3i+2 -3-1 0 +10% -1 -1 +3 Mummy 2 -2 -1 -2 ---1 -2 -2 +i[3=5 Naga-1 -2 +5 -12 0 +5ivOctopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Onii,-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3iSpriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3ikTroll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLFgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataurik'-1-1 -2 -2 -1 -1 -1 -1 -3iw6Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1icDemonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2i i܊ Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1i▧i Y Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1▧i\ 㖧i㖧i6Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0㖧i㖧iGnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2㖧i] 䖧iLMinotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2斧i.Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataur-1斧ib(-1 -2 -2 -1 -1 -1 -1 -3斧iE_MArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL斧if];Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------斧ib 疧i 8Mountain Dwarf-3 -2 +1+3 +1 -2 +10% 0 -1 +4 Deep Elf+2 +3 -2 0+1 +1 0 -20% +24 Felid - +3 +4 -- -2+1 ---1 +6 Formicid +1 -1 +3 +3 0 +2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur +2 +1 -1 +2 -3 0 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1 +1 0 -10% 0 0 +3 Oni -1 -1 -2 -1 +2 -2 0 +30% 0 0 +4 Poltergeist- +1 +5- -1 +2 -10% 0 0 +4 Revenant -1 -1 +2- +1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +2 +3 0 -30% +1 -1 +7 Tengu +1 +1-2 -1 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker -2 -2 +3 -1 -1 -1 -1 -30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng疧i Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian疧ie -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3疧i CWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3疧i EYellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3疧itArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5薧i-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - Shields Axs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - Staves薧iMFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic points薧iMJEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 + 0 Armataur +3+ 0 0 -13 Barachi +2 +1 0 +1- +0% 0 0 +3 Coglin1 -1 -1 -3-2 +3 -1 +0% 0 0 +5 Demigod - 0 -1 -2-- -1 -1 +10% +2 -2 +4薧iThe abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic薧iב- The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard.薧i薧i*薧i 閧iF閧i閧i:떧ic떧i떧i. ^  ----------------------------------------------------------------------떧i~ 얧i5iM- The Willpower value indicates resistance to many magical effects per얧i얧i(c---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 얧i(Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3얧i{mGreen -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3얧i 얧i White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1얧iJ k+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3얧i| +1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3얧iJ Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 --얧i -1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3얧iV 4Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL햧iu|Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1햧i2Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2햧iDO  Draconian+10 0 0 0 0 0 0 -1햧i6Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1햧i 햧iSGrey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +1햧i9T0 0 0 0 0 0 0 -1iiRed +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0i)wTengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLiIi ~Felid-- +3 +4 -- 0 +1 -- -3-1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle +12 +1 -3+120% 03 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode-- 0 +4-1 +1 +1 0 -10% 0 0 +3 Oni -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 -- +1 -1 -1 +10% +1 -1 +3 Spriggan3 +3 +5 -3 +2 0 +3 0 -30% +1 -1 +7 Tengu +1 +1 +1 0 -2 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -1 -1 -1 -30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  inFgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human0 0i}Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4iG2Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1i}2$+1 +1 -1 +10% 0 -1 +3i/Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 DjinniiR/0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3i/cGreen -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1i/$+1 0 -1 +10% 0 -1 +3iArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------i  4WL - willpoweri Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemyi{ General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcastingi MMThe abbreviations used for the skills are:i#MihSM experience level, +3 being the Human standard.iFipiM- The Willpower value indicates resistance to many magical effects peribi i ir^  ----------------------------------------------------------------------iK Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3i[ip[uBarachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglini[3-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5i/#Mi. R order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: i kM- The Experience value indicates how much experience has to be earned ini fM- The MP value indicates a fixed additive modifier to magic points.ii]WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4iA1Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3iiC Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4i iqxDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felidi!r2-- +3 +4 -- -20 +1 -- -30% +1 -1 +6i [  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4i [  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3iO X  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3i Y  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3iZ  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3iXMinotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5i@ Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3i&: Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------i SSth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocationsi* values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations i>There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experiencei>level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesei,4 +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitudei gi(  Evo - Evocationsi3k Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magici Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5i Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4iDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1ir+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3i/6(Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3iiMinotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5i;Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3iTMerfolk 3 +3 +2+2 0 + 0 iAMinotaur +2 +1 -1 +2 -3 0 -1 0-1 iʢMMummy -2 -2 -1 -2 ---1 -2 -2 +5 Nagai0 -1 -2 +5 -12 0 +5 i5Octopode  0 +4 0 - 0 i7Oni-1-2 -12 -2 0 +3i33 0 +4 Poltergeist +1 +5 -1 --iL8-1 -1 +2 - 0 +4 Revenant -1ie!+2 -1 ---1+1 i~ISpriggan -3 +3 +5 -3 +2 0 +3 0 -30% +17 iJTengu +1 +1 0-1 0 0 -20% +1 0 +3 i<Troll -2 -5 -1 -1-1 -3 -1 +30% -1ị13 Vine Stalker2 -2 +3 -1 -1ih-1 -1 0 +5 ----------------------------------------------------------------------i@ Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL i i8Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- HumaniT~ 0 0 0 0 0 0 0 0 0 Armataur -1 -2 -2 -1 -1 -1 -1 -3 Barachi io0+2 +1 +1 0 +1 +1 +2 0 iҤCoglin 0 -1 0-1 -1 -1 0 -1 Demigod 1 -11 -1 -1 -1 -1 Demonspawn 0 -11 -1 -1 -1 -1 -1i Z7Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1i Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1iv Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1it<iKO  Yellow +10 0 0 0 0 0 0 -1iQ  Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2iDeep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0 GnolliD+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1i2K  Mummy0-2 -2 -2 -2 -2 -2 -2 -2i3iw i I  Naga00 0 0 0 0 0 0 -1iOctopode00 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -3iMFelid - -- -- -- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 Gargoyle -1 -1-1 -1 0 Gnoll +8+8 +8 +8 +8 +8 +8 +8 +8 Kobold -1 -2 -2 -1+3 -2 +3 Merfolk -2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2+2 +2 +2 +2 +1 +1 +2 + Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga 0 Octopode 0i 0 Oni+3-1 -1 -1 -3 Poltergeist --2 -1 -1 -2 -3 +1 0 Revenant+11 -1 -1 -1 +1 -1- Spriggan-23 -2 -3 -3 -2 +1 -2 0 Tengu  0iō=+1 +1 +1 +1 +1 +1 +1 +1 Troll -2i=-1 -2 -2 -22 -2 -4 Vine Stalker-1i y-1 -1 -1 -1 0 -1 -1 -1 ---------------------------------------------------------------------- i0GFgt M&F Axs Pla Stv UC SBl LBl Rng  iTSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Humaniv'-1 0 0 0 0 0 0 0iB3Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1iDemonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0i=Y  Black -1 0 -1 0 0 0 00 0 +2 -2 0i Y  Green -1 0 -1 0 0 0 00 0 0 0 +2ih Grey -1 0 -1 0 0 0 00 0 -2 +2 0Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0i+ iX  Red -1 0 -1 0 0 0 0 +2 -2 0 0 0iZ  White -1 0 -1 0 0 0 0 -2 +2 0 0 0idžY  Yellow -1 0 -1 0 0 0 +20 0 0 0 0iF[  Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2iw&2Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2iGnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold0 0 0 0 0 0 00 0 0 0 0i.ITroll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alci,iC[  Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2iJDeep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3iǏGargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold0 0 0 0 0 0 00 0 0 0 0i"/X  Merfolk-1 -2 0 0 -2 -2 0 -3 +1 -2 -2 +3iqJiq Minotaur-4 -3 -4 -3 -3 -3 -2 -3 -3 -3 -2 -3 Mummy+2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2i#  ix S Naga-1 0 0 0 0 0 00 0 0 0 +2i1 i i iX  Octopode-1 0 0 0 0 0 00 0 0 0 +1imaMCoglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1i Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1i _MHuman-1 0 0 0 0 0 00 0 0 0 0i5 fM-------------------------------------------------------------------iG \MSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alci i[.Vine Stalkeriy-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------i1Fgt M&F Axs Pla Stv UC SBl LBl RngiwliTi2Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll-2-1 -2 -2 -2 0 -2 -2 -4iH i|Mountain Dwarf +12 +2 0 0 -2 -1 -2 Deep Elf33 0 -2 0 -1 +3 Felid  0- -- -- --- -- -- Formicid +1 0 0 0 0 0 0 0 0 Gargoyle +1 0 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2 +2 +2 +2 +2 +1 +1 +2 +1 Mummy 0 -2 -2 -2 -2 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 -1 Octopode 0 0 0 0 0 0 0 0 Oni +3 0-1 -1 -1 -3 Poltergeist1 -22 -3 +1 0 -2 Revenant +1 -1 -1 -+1 -1 -1 -3 Spriggan -2 -3 -2 -3 -3 -2 -2 0 Tengu  0 +1 +1 +1 +1 +1 +1 +1 +1 Troll -2 -2 -2 -2-2 -2 -4 Vine Stalker  -1 -1 -1-1 -1 -1 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng  Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear AlciNlDraconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1iCoglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2iPNaga -1 -2 +5 -1 +1 0 -1 +20% 0 0 +5 Octopode- 0 +4 0 +1 +1 0 -10% 0 0 +3 Oni -1 -1 -2 +2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant -1 -1 +2 -1 -- +1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +2 +3 0 -30% +1 -1 +7 Tengu +1 +1-2 -1 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker -2 -2 +3 -1 -1 -1 -1 -30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human 0 0 0 0 0 0 0 Armataur--1 -2 -2 -1 -1 -1 -1 -3 Barachi 2+1 +1 0 +1 +1 +1 +2 Coglin 0-1 0 -1 -1 -1 -1 0 -1 Demigod-1 -1-1 -1 -1 -1 Demonspawn 01 -1 -1 -1 -1 -1 -1 -1 Djinni  0-2 -2 -2 -1 0 -1 -1 -2 Draconian+1 0 0 0 0 0 0 0 -1 Black +1iMountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicidi6+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 i[Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolki-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5iGrey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3iٲ  LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human  0 0 +1 0 -11 0 0 +3 Armataur3 -32 0 0+1-1 Barachi2 +1 0 +1 0-1 +1 0 Coglin1 -1 -1 -3 -2-2 +3 -1 + 0 +5 Demigod1 -1 0 -1 --- -1 -1 +10% +2 -2 +4 iE }Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 Djinni 0 +1 0 -2 0 0-1+1 +4 Draconian- -1 0 01-1 +3 Black-1 0 0 -1 +-1 Green -- 0 01 0 -1 +1-1 +3 Grey-1 0 0 -1+1 0 -1 +iz =-1 +3 Pale -- 0 0 -1+i 0 Purple -- -1 0 0 -1+1 +1 -1 +10% 03 Red -- -1 01+-1 +10% 0 -1 White -- -1 0 0+1 010% 0iy nArm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft i=z vInv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - Throwingi~z 1SBl - Short BladesFir - Fire Magici+P , experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ----------------------i.- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned ini order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perici& +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.iNa -1 slightly disfavoured aptitude0 standard aptitudei1S -3 very poor aptitude  -2 poor aptitudeibM -4 terrible aptitude (learning half as fast as at 0 aptitude)ini -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - ConjurationsiHA Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancyi-1i~SmStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magici-7xMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemyiie67WL - willpower i*i iHP i-i;il  i_f iRT Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLii i iN i^  ---------------------------------------------------------------------- i i W  Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 i Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 i Y  Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5!iP!iNLDemigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3!i\  Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3!iZ  Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3!i!i9 White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0!ix +1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4!i [  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3!ii "iGnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5"iÆW  Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5"iy[  Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3"i%ij6cMCoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5&iHuman0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0&iɘ$-1 +1 0 +0% 0 0 +3&iJbiM----------------------------------------------------------------------&i(&in[Exp - experienceAlc - Alchemy WL - willpower &i=Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL&iMMMP - magic pointsEar - Earth Magic&ij dMHP - hit pointsRng - Ranged WeaponsAir - Air Magic'i$Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6'i[  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4'i->'i 'i 2MWL - willpower'i8 GMExp - experienceAlc - Alchemy(i(i3 (i Y Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4(i [  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3)i[)iO^)iH )i4@ *i5<X  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3*i]Exp - experienceAlc - Alchemy WL - willpower*i"MMMP - magic pointsEar - Earth Magic*iZ[  Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4+i3W  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6+igo  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4,iRa,i%]Exp - experienceAlc - Alchemy WL - willpower,i_MMMP - magic pointsEar - Earth Magic,id-it[  Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4-i -i`-i5W  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6-i.-iD .i[  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4.i#.i[  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3.i .iGh X  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3.i\Y  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3/i2/iuMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy /iRWL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL/igLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic/il8 Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations /i8 [Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire Magic/i bMShp - ShapeshiftingPla - PolearmsNec - Necromancy0i/General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations 0i|Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings0iT0iT2The abbreviations used for the skills are:0i0iV 0i Z Welcome, angryartificer. Please select your species. SimpleIntermediate Advanced a - Gnollj - Humans - Coglin b - Minotak - Kobold t - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoyle m - Demonspawn v - Demigod e - Mountain Dwarfn - Djinni w - Formicid f - Draconian o - Spriggan x - Naga g - Trollp - Tengu y - Octopode h - Deep Elf q - Oniz - Felid i - Armataur r - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Fighterdijldindi{rWelcome, angryartificer the Oni. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkdi'sxk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistdisz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human FightergiW gi_ gikb Welcome, angryartificer the Oni Cinder Acolyte. You have a choice of weapons.  a - short sword(-1 apt) gib  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)e - falchion(-1 apt)  gib f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesgic CBksp - Return to character menu ? - Helpli] X [?25h[?0c [?1051l[?1052l[?1060l[?1061l