�ö·jÄ®¤ Player: asdgnmer Game: Custom seed 0.34 Server: crawl.dcss.io Filename: 2026-09-26.16:45:03.ttyrec Time: (1790441103) Sat Sep 26 16:45:03 2026 ‘ö·j¶Ï*[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c[?25h[?0cPlay a game with a custom seed for version 0.34.1-4-g0e95e087e2. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 228  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!”ö·jýò [?25l[?1c•ö·js [?25h[?0c—ö·jîf—ö·jl—ö·jp‹Welcome, asdgnmer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Hunter˜ö·jôô6Welcome, asdgnmer the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Formicid Hunter›ö·j‰‘›ö·j‡h›ö·jqŽ [?25l[?1c›ö·jP�;[?25h[?0casdgnmer the ShooterFormicidHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 15EV: 11Int: 8SH: 0›ö·j°�mDex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbow›ö·jë‘6Abil: Dig›ö·j ” [?25l[?1c›ö·j˜• [?25h[?0c›ö·j_˜ý#.#####......####..!...##.........›ö·jΘÂ###.#>................@###.######›ö·j¨¢[?25l[?1c[?25h[?0c›ö·j$§ÎWelcome, asdgnmer the Formicid Hunter.[?25l[?1c[?25h[?0cGame seed: 989430 (custom seed);›ö·jç¨ [?25l[?1c›ö·jBë![?25h[?0c›ö·j‚ö[?25l[?1cPress ? for a list of commands and other information.  Found a cyan potion. Found an escape hatch in the floor.›ö·j\÷[ _Found a staircase leading out of the dungeon.œö·j'‡# # .##### ...... ####..!... ##.#.#>.#<##.######œö·jጜö·jÉ�21.0 (1 _œö·j…£œö·jÌ„Ä # .##### ...... ####..!...# ##. ####.#>. #.<# ###.######œö·j‹<2œö·jÖ‘œö·jw’œö·j g Ä # ##### ... ####..! # ######.#@................<#....###.###### .#.#œö·jF„ R3œö·jË„ Y _There is an escape hatch in the floor here.�ö·jÞC�ö·j/r�4 _�ö·j3êW2...#.####+#....... ........ ...{ ....... :....# ....... .....####.##... # # �ö·jûQ-5.5 (2.5�ö·jYY�ö·j)[ �ö·j�[6_You slide downwards. The hatch slams shut behind you.�ö·j3^e _Found a parchment of Brom's Barrelling Boulder.�ö·j™÷ Ð ..# .#.. .####+#... .......... ........g ........:....###...####.##...�ö·jø Í.. ####g   goblin (launcher, asleep)�ö·jX �ö·jÈ -6.5 (1.0�ö·jÛ �ö·j½ ‹ _You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.žö·jRzÜ ))g  )You shoot an arrow. The arrow hits the goblin.  The goblin shouts!žö·j'(ø rThe goblin is almost dead.You hear a loud squeak. g..r   ratYou encounter a rat.The goblin unwields a +0 dagger. The goblin wields a +0 sling.)))žö·j ì*..@====7.8 (1.3 _The goblin shoots a sling bullet. The sling bullet closely misses you.žö·jFÕƒ )You shoot an arrow. The arrow hits the goblin.žö·jNÖ` ))žö·jt^G.ržö·jæd*..žö·jŒË11===-9.0 (1.2 _You kill the goblin!žö·jn Ï###### ..#..... .#..... .####+#.... .......... ........r..). ........:....###...####.##..... ####.r----10.0 (1.0)žö·j¡” žö·j÷$ ’ ))) You shoot an arrow. The arrow hits the rat.žö·jàœ G.ržö·j†¥ M... žö·j:© 7===1.2 (1.2žö·jÈ q _The rat is heavily wounded.Ÿö·jöì4)))))))Ÿö·jèx<.rŸö·j‡‡.r......2.5 (1.3Ÿö·jU©€ _You shoot an arrow. The arrow barely misses the rat.Ÿö·jt¡4)))))))Ÿö·jåBÑ ......rYou shoot an arrow. The arrow closely misses the rat.3.8Ÿö·jíqQ _The rat bites you but does no damage.Ÿö·j½Ä4)))))))Ÿö·j b 2......r5--5.0 (1.2 _You shoot an arrow. The arrow closely misses the rat. The rat bites you.Ÿö·jßb z  You shoot an arrow. The arrow hits the rat.Ÿö·jÒð q  The rat is heavily wounded.Ÿö·jçñ !6.2Ÿö·j»÷ Ÿö·jü ; _The rat bites you but does no damage.Ÿö·j�ª4)))))))Ÿö·j :© ......rYou shoot an arrow. The arrow closely misses the rat.Ÿö·jü:i3-----7.5 (1.3Ÿö·jÞA ö·j–N _The rat bites you but does no damage. The rat bites you. ö·j´²` .  You shoot an arrow. The arrow hits the rat. ö·jøÌ&  ö·j5{�4==-228.8 ö·j,” ö·jg™G _You kill the rat! ö·jK” ö·j«• ö·j� ö·jažH _No target in view! ö·jyÏ ö·j˜éÐ ####### ..#...... .#.# .####+##.# .#.# ........).# ........:....###...####.##....# ###---90 _ ö·j$ë ö·j î ö·jIòÔ # ..#...... .#.# .####+# #.# .#.# .#......).# .......#...:....###.#.#.####.##...#.# ## ö·jšù ö·j3ú#--- ö·jaú 20 ö·j#  ö·j½6  ö·j" ùM ####### ..####...... .# ..####+# #.........).# ...:..@.###..........###.##...#........# # ö·j�  ö·jd &1 ö·j†5  ö·jl® vM ######## ..####...... .# ..####+# #.........@.# :....###..........#........####.##... ö·j²±  ö·j_² r5===2 ö·jýà ¸  Things that are here: _a +0 sling; a +0 dagger; a goblin corpse ö·j–âJM ######## ..####...... .# ..####+# ##...).# :....####..................# ö·j<î ö·j5ò-3 _ ö·j"ù ö·jÛû¡ö·j±³M #########..####....... .# ..####+# ##.........).# #...:....###.......¡ö·jQµ¡ö·jÓ¹&4¡ö·jT½¡ö·jçÀ¡ö·jE‘>M . #########...####.........# ..####+####......¡ö·j5—µ#......).# .......###########¡ö·jb§2{¡ö·j^©&5¡ö·j˰¡ö·jò¡ö·jJù”{ .#.####.# .# .####+# ##.# .¡ö·jôùƒ ##.# . ##### ¡ö·jSX=6¡ö·jS¡ö·jD¡ö·j*P¡ö·j³P¡ö·j�`¡ö·j#e¡ö·jÍ? RM{ . #########....####....@....# ..##.####+###.......# ...............#¡ö·j¼G k6==7¡ö·jxT ¡ö·jÖi { #..#.####.# .¡ö·jÐj �###.####+# ##.# . ##.##......).##...:....##..#.# ¡ö·js ¡ö·j^t &8¡ö·j€ ¡ö·j ‚ ¢ö·jXAs){ )[#?!.##..#.####.# .###.####+# ##.......# ....... ##.......# .......#......).# .......#...:....###.......#...........#........ 9 _Found five items.¢ö·jÉ5 ...####...#:)){ ...#)[...#?!?...#......?#.####.# .###.####+# ##.......# ....... ##.......# .......#......).# .......#...:....###.......#...........#.####.##... ¢ö·jåC¢ö·jZD'30¢ö·jÛO¢ö·j¿k' _Found five items.¢ö·jŒJC#...#+...#:))#{ #...#)[[##...#?!?##...##......?.#.####.# .###.####+# ¢ö·jÌKÛ##.......# #....... ##.......# #.......#......).# #.......#...:....###.......#.........#.### ¢ö·jÁX¢ö·j›YC==1¢ö·jd¢ö·jf¢ö·j£•’M.....#...#### +...#:)){)[[?!?##### ?¢ö·j&–÷ #########@.......####.........###..##.........###.####+###.......# #.............##.##...¢ö·j¢¢ö·jË¢&2¢ö·jc«¢ö·jq­¢ö·jëÝ ùM.....#...#### +...#:)){¢ö·j½Þ )[[?!?##### ? #########........####.........###..##.........###.####+#........¢ö·j¬ô ¢ö·jõ &3¢ö·jí ¢ö·jÆ ¢ö·jJþ ßM.....#...#### +...#:)){)[[?!?##### ?#########........¢ö·j.ÿ mAbil: Dig##...¢ö·já ¢ö·jh &4¢ö·jD ¢ö·j$ £ö·j:ùM.....#...#### +...#:)){£ö·j†4)[[£ö·j?!?£ö·j;#####£ö·jr £ö·j¤£ö·jB?£ö·jƒK#########........£ö·j½#£ö·jí#..£ö·j£ö·jIE£ö·j~G£ö·jÌG5£ö·jMf£ö·j |£ö·j»ì,M########.....#...#### +...#:)){)[[?!?######......?.#..£ö·j7î£ö·jàî6£ö·jWø£ö·j{û£ö·jª9;M########.....#...#### +@..#:)){)[[?!?#...######..£ö·jìD57£ö·j4I£ö·jR M########.....#@..#### +...#:)){)[[#...#?!?##.####+#£ö·j¯`<8£ö·jcg£ö·jMp£ö·j¹Œ+M########.....#...#### +...#:)){ #...#)[[#..###..##9£ö·j°Ú£ö·j?ô£ö·jÔÆ £ö·jyò | _No target in view!¤ö·jÕ##.#.S#.#.#...#####.+...#:))#.{ #...#)[[#.#...#?!?#.#...#####.S   ball python (constriction, asleep)#......?.##. 40 _You encounter a ball python.¤ö·jW  ¤ö·jàØÔ†You shoot an arrow. The arrow hits the ball python!))))))¤ö·jf€s......33===2.0 (1.2¤ö·j]´e _You kill the ball python!¤ö·j¬»¤ö·jC¼¤ö·jȤö·jeÏH _No target in view!¤ö·j’` î##.#.†.#.#.#...#####.+...#:))#.{ #...#)[[#.#...#?!?#.#...#####.#......?.##.^ ¤ö·jÏ› S---30 _¤ö·jÕ ¤ö·jWê ¥ö·j4Aî##.#.†.#.#.#...#####.+...#:))#.{ #...#)[[#.#...#?!?#.#...#####.#......?.##.^. ¥ö·j�iX---4¥ö·j솥ö·j�Š¥ö·jŒ=o Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0% [?] toggle between ability selection and description.¥ö·jÜ¥ö·j: ¥ö·jÏCasdgnmer the ShooterFormicidHealth: 16/16 ========================Magic: 1/1========================############AC: 3Str: 15#...........EV: 11Int: 8#........†..SH: 0Dex: 17#...........XL:  1 Next: 33% Place: Dungeon:2#...@.......Noise: ---------  Time: 44.0 (0.0)#...#####...a) +0 shortbow+...#:))#...Abil: Dig{ #...#)[[#...#...#?!?#...#...#####...#......?....#########.........^¥ö·jCDÞ[39;49m.  ####.........###..## _Found five items. _No target in view! _You encounter a ball python.You shoot an arrow. The arrow hits the ball python! _You kill the ball python! _No target in view!Dig ¥ö·j‹mf _You extend your mandibles.¥ö·j ¯ ############...........†.####+...#:)){ #...#)[[Dig ..###..####.  .........###.####+#You dig through the translucent rock wall.¥ö·jB' éP: 14/14 (16)====5.0 (1Drain ¥ö·j, Q _You feel drained.¥ö·j“¨ ×##############...........#.†..##...##.##....####...#+...#@))#...+{ #...#)[[#...# #...#?!?#...##...#####...##......?..#########...^.# ####.........###..####. .........###.####+# . ### #.......¥ö·j» f----6¥ö·jà ¥ö·j°Ü ­  You pick up a parchment of Vampiric Draining and begin reading...----7.0 (2¥ö·j˜ä ¥ö·j&ç J _You add the spell Vampiric Draining to your library.¦ö·j±##############...........# #.†..# #...# #.# #....####...# +...#.))#...+ { #...#)@[#...#  #...#?!?#...# #...#####...# #......?......#########...^.## ###.........###..####...S   adder (asleep) ........###.####+# . ## #....... .S  S.  You encounter an adder.¦ö·jª[16dS8.0 (1¦ö·jw ¦ö·j¦ö·j>_The adder hisses angrily.¦ö·j ¦ö·jy¦ö·jÐE_You see here a +0 chain mail.¦ö·jDo##############...........# #.†..# #...# #.# #....####...# +...#.))#...+ { #...#)[[#...#  #...#?!@#...# #...#####...# #......?.......  #########...^.### ##.........###..####... .......###.####+# .S# #....... .. .# #. .....)S.gS[37¦ö·jgpm.¦ö·jòpsg   goblin (wandering)¦ö·j"q¦ö·j&r¦ö·j`r9¦ö·j¥�¦ö·ju† ¦ö·j'‡¦ö·j†‡H_You encounter a goblin. It is wielding a +0 dagger.¦ö·jò‡¦ö·jw‹ ¦ö·jŒ¦ö·jkŒ‚_You see here 3 scrolls labelled ITHRES ECYGEMPA.¦ö·j£ á g.  c - 3 scrolls labelled ITHRES ECYGEMPAS^¦ö·jqJg¦ö·jz&<50¦ö·jç* ¦ö·j‡+¦ö·jÛ+2_The goblin shouts! You hear an angry hiss.§ö·jÕBRead which item? Scrolls  s - a scroll of butterflies  c - 3 scrolls labelled ITHRES ECYGEMPA[?] describe selected¨ö·jŸê¨ö·jž¨ö·jQ/+¨ö·jò5##############asdgnmer the Shooter#...........#Formicid#........†..#¨ö·jDAHP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 15#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 17{ #...#)[[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 50.0 (0.0)#...#####...#a) +0 shortbow#......?..S....Abil: Dig  #########.........^.###Drain ##.........###..####... .......###.##[33¨ö·j~B,m##+# ..g.S   adder .......# #....... ...g   goblin .......# #....... .. .....).# #....... _The adder hisses angrily. _You see here a +0 chain mail. _You encounter a goblin. It is wielding a +0 dagger. _You see here 3 scrolls labelled ITHRES ECYGEMPA.  c - 3 scrolls labelled ITHRES ECYGEMPA _The goblin shouts! You hear an angry hiss.  This is a scroll of acquirement!¨ö·j¼U/  --more--¨ö·j´1 Choose an item to acquire.  a - a +2 triple sword of freezing  b - the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}c - a manual of Dodging  d - 843 gold pieces (you have 0 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit¬ö·jí; !+ ¬ö·jb> kAcquire the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}? (y/N)­ö·j #############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 15#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 17{ #...#)[[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 50.0 (0.0)#...#####S..#a) +0 shortbow#......?.......Abil: Dig  #######­ö·ji ,##.........^.###Drain ##.........###..####... .......###.####+# ..g.S   adder .......# #....... ...g   goblin .......# #....... .. .....).# #....... _You encounter a goblin. It is wielding a +0 dagger. _You see here 3 scrolls labelled ITHRES ECYGEMPA.  c - 3 scrolls labelled ITHRES ECYGEMPA _The goblin shouts! You hear an angry hiss.  This is a scroll of acquirement!  Something appears at your feet!g.­ö·jsÖ ­ö·j—Ú *1.0 (1­ö·j` ¢ _You see here 3 scrolls labelled ITHRES ECYGEMPA.  c - 3 scrolls labelled ITHRES ECYGEMPA _The goblin shouts! You hear an angry hiss.  This is a scroll of acquirement!  Something appears at your feet! _c -> A - 2 scrolls of acquirement¯ö·jaý\Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 leather armour (worn) Floor Items ([,] to select) Armour the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}[?] describe selected [!] equip|wield|wear[tab] equip|unequip ±ö·jK #############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 15#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 17{ #...#)[[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 51.0 (0.0)#...#####S..#a) +0 shortbow#......?.......Abil: Dig  ###±ö·jWK Ý######.........^.###Drain ##.........###..####.g. .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... .. .....).# #....... _You see here 3 scrolls labelled ITHRES ECYGEMPA.  c - 3 scrolls labelled ITHRES ECYGEMPA _The goblin shouts! You hear an angry hiss.  This is a scroll of acquirement!  Something appears at your feet! _c -> A - 2 scrolls of acquirement±ö·jÚZ ­Spend multiple turns changing equipment while an adder is nearby? Y - Yes  N - No²ö·jÓL²ö·j‹#############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 15#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 17{ #...#)[[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 51.0 (0.0)#...#####S..#a) +0 shortbow#......?.......Abil: Dig  ########[²ö·j‹‹Æ40m#.........^.###Drain ##.........###..####.g. .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... .. .....).# #....... _You see here 3 scrolls labelled ITHRES ECYGEMPA.  c - 3 scrolls labelled ITHRES ECYGEMPA _The goblin shouts! You hear an angry hiss.  This is a scroll of acquirement!  Something appears at your feet! _c -> A - 2 scrolls of acquirement²ö·j�“¾ S.  You start putting on your armour.²ö·j±%g.²ö·joÅ@2.0 (1²ö·jmÚ²ö·jiß²ö·jdà1S.²ö·j”å²ö·jæg.²ö·j è²ö·jéè1S.²ö·j(zó3.0 (2g.S.4.0 (3²ö·j‡°MS.²ö·jG { KK   kobold (wandering) _You continue putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}. x4  You encounter a kobold. It is wielding a +0 whip.²ö·j;²ö·j_Keep equipping yourself? ²ö·j8)Y - Yes  N - No³ö·jQ,³ö·j`>æ#############asdgnmer the Shooter#...........#Formicid³ö·jëC#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#.......S...#AC: 3Str: 15#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 17{ #...#)[[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 54.0 (3.0)#...#####.g.#a) +0 shortbow#......?.......Abil: Dig  #########.........^.###Drain ##.........###³ö·j¢D..####... .......###.####+# ...KS   adder .......# #....... ...g   goblin .......# #....... ..K   kobold (wandering) .....).# #.......This is a scroll of acquirement!  ³ö·j2JŒSomething appears at your feet! _c -> A - 2 scrolls of acquirement  You start putting on your armour. _You continue putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}. x4  You encounter a kobold. It is wielding a +0 whip.g.³ö·j^5.0 (4 _S.K.g.S.6.0 (5³ö·jгö·jÆ�ï 2120 _You continue putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}.You finish putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}.³ö·jÁŸ3³ö·j­¡‚ _You feel stronger. You feel agile.´ö·jN´ö·jÊ Read which item? Scrolls  A - 2 scrolls of acquirements - a scroll of butterflies[?] describe selected´ö·jQÆ ´ö·jîÕ ´ö·jþV #############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#.....S.....#AC: 3Str: 21#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 20{ #...#)[[#g..#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 56.0 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig´ö·jõX   #########.........^.###Drain ##.........###..####..K .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... ..K   kobold (wandering) .....).# #.......You start putting on your armour. _You continue putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}. x4 _You encounter a kobold. It is wielding a +0 whip. _You continue putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}.You finish putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}. _You feel stronger. You feel agile.Choose an item to acquire.  a - a manual of Shapeshifting  b - the ring of Wucat {rElec rF++ rC+ Dex+3}  c - the +0 kite shield of a treasure trove {Dex+4}d - 850 gold pieces (you have 0 gold) [!] ´ö·j½] acquire|examine items [a-d] select item for acquirement[Esc] exit¸ö·j>gˆ+ Acquire the ring of Wucat {rElec rF++ rC+ Dex+3}? (y/N)¹ö·j¹U¹ö·j˜c#############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#.....S.....#AC: 3Str: 21#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 20{ #...#)[[#g..#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 56.0 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig¹ö·jƒd  #########.........^.###Drain ##.........###..####.K. .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... ..K   kobold (wandering) .....).# #.......You start putting on your armour. _You continue putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}. x4 _You encounter a kobold. It is wielding a +0 whip. _You continue putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}.You finish putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}. _You feel stronger. You feel agile.¹ö·jkWg.S.¹ö·jy@7.0 (1¹ö·js†¹ö·jS‰5 _Something appears at your feet!ºö·j´çT.Sºö·jê7K.ºö·jîê$g.ºö·jf÷;8ºö·j7Š _d - the ring of Wucat {rElec rF++ rC+ Dex+3}»ö·jG¶»ö·jŠÉ„Put on or remove which piece of jewellery? Jewellery (go to first with "=)  d - the ring of Wucat {rElec rF++ rC+ Dex+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip »ö·jx6 »ö·já± #############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 21#...S####g..#EV: 11Int: 8+...#.))#...+SH: 0Dex: 20{ #...#)[[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 58.0 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  ########[3»ö·j³ º3m#.........^K###Drain ##.........###..####... .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... ..K   kobold (wandering) .....).# #....... _You encounter a kobold. It is wielding a +0 whip. _You continue putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}.You finish putting on the scarf of Joegoid {Harm, rF+ Str+6 Dex+3}. _You feel stronger. You feel agile. _Something appears at your feet! _d - the ring of Wucat {rElec rF++ rC+ Dex+3}»ö·j]< ±  Okay, then. _¼ö·jÀ#############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 21#...S####g..#EV: 11Int: 8+...#.))#...+SH: 0Dex: 20{ #...#)[[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 58.0 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  ########[3¼ö·j(Áj3m#.........^K###Drain ##.........###..####... .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... ..K   kobold (wandering) .....).# #....... _Something appears at your feet! _d - the ring of Wucat {rElec rF++ rC+ Dex+3} _Okay, then.Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate½ö·jãa#############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 21#...S####g..#EV: 11Int: 8+...#.))#...+½ö·jÏbSSH: 0Dex: 20{ #...#)[[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 58.0 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  #########.........^K###Drain ½ö·jrc×##.........###..####... .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... ..K   kobold (wandering) ½ö·j%d.....).# #....... _d - the ring of Wucat {rElec rF++ rC+ Dex+3} _Okay, then.Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.½ö·j)f½ö·jŸŠD _½ö·j}g #############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 21#...S####g..#EV: 11Int: 8+...#*))#...+SH: 0Dex: 20{ #...#)*[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 58.0 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  ########½ö·j™h 3[33m#.........^K###Drain ##.........###..####... .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... ..K   kobold (wandering) .....).# #.......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an adder (50% to hit)½ö·j)½ #############asdgnmer the Shooter#...........#Formicid#........†..#HP: 14/14 (16) ========================#...........#MP: 1/1========================#...........#AC: 3Str: 21#...S####g..#EV: 11Int: 8+...#)))#...+SH: 0Dex: 20{ #...#))[#...#XL:  1 Next: 33% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 58.0 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  ########½ö·j6¾ �[33m#.........^K###Drain ##.........###..####... .......###.####+# ....S   adder .......# #....... ...g   goblin .......# #....... ..K   kobold (wandering) .....).# #.......Dir - look around, f - activate _Okay, then.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an adder (50% to hit)  You shoot an arrow. The arrow hits the adder.½ö·j---700 _Åö·j›ù Æö·j^o«K.---1Æö·já)7K.Æö·jì7Æö·jµ;U3==2Æö·jÓUÆö·j½ZÆö·jA«M))))))Æö·j%G.KÆö·j˜q...)===3.2 (1.2 _You shoot an arrow. The arrow completely misses the kobold.Æö·jÝ¿M))))))Æö·jSi F.KÆö·j«l 2.....Æö·jsm (4.4Æö·jx Æö·jx{ n _You shoot an arrow. The arrow closely misses the kobold.Æö·jLå }  You shoot an arrow. The arrow hits the kobold.Æö·j>x p  The kobold is moderately wounded.Æö·j'y [19-----5.6Æö·j™„ Æö·jÛ… w _The kobold hits you with a +0 whip. The kobold barely misses you.Æö·jÅ ƒ )You shoot an arrow. The arrow hits the kobold.Æö·j,Ê (Æö·jdX Æö·jR Í20=----56.8 _You kill the kobold!Çö·j8 4Çö·j-Çö·j5 H _No target in view!Çö·jD4Çö·j_q^ _No target in view!Çö·jRÇ IÇö·jÀÏ BÇö·jTÔ ,Çö·j+ò Çö·jÇ W _You start resting.Çö·j« Å---SS   ball python (constriction, wandering)Çö·jz -8.8 (2.0Çö·j ]---9.8 (3Çö·jÏO Çö·jV_ r _You encounter a ball python.Çö·jø_ Çö·j� Çö·j^˜ Èö·j4Èö·j?Èö·j×Ab _A ball python is nearby!Èö·j-ï Èö·j–ñ Read which item? Scrolls  A - a scroll of acquirements - a scroll of butterflies[?] describe selectedÉö·j+øÉö·j þÉö·j J#############asdgnmer the Shooter#...........#Formicid#........†..#Health: 20/23 ====================----#...........#Magic: 2/2========================#...........#AC: 3Str: 21#....####...#EV: 11Int: 8+...#.))#...+SH: 0Éö·j´ Dex: 23{ #...#))[#...#XL:  2 Next: 45% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 79.8 (0.0)#...#####...#a) +0 shortbowÉö·jJ ˆ#......?.......Abil: Dig  #########.........^.### ##.........###..####... .......###.####+# ...SS   ball python (constriction, wandering) .......# #....... ... .......# #....... .. .....).# #....... Éö·j‹ _You kill the kobold! _No target in view! _No target in view! _You start resting. _You encounter a ball python. Éö·j° U_A ball python is nearby!Éö·jÞ%Choose an item to acquire.  a - a +0 orcbow of draining  b - the +1 pair of gloves of Too Many Cooks {rCorr}  c - the ring "Fese" {rElec rF++}d - 651 gold pieces (you have 0 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitÎö·j‚Ðö·jË"Ðö·jFE¡#############asdgnmer the Shooter#...........#Formicid#........†..#Health: 20/23 ====================----#...........#Magic: 2/2========================#...........#AC: 3Str: 21#....####...#EV: 11Int: 8Ðö·j1N+...#.))#...+SH: 0Dex: 23{ #...#))[#...#XL:  2 Next: 45% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 79.8 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  #########.........^.### ##.........###..####... .......###.####+# ...SS   ball python (constriction, wandering) .......# #....... ... .......# #....... .. .....).# #....... _You kill the kobold! _No target in view! _No target in view! _You staÐö·jGOÑrt resting. _You encounter a ball python. _A ball python is nearby!Ðö·jõ\Ðö·j«^Òö·j qÒö·j–tasdgnmer the Shooter (Formicid Hunter)Turns: 76, Time: 00:00:54 Health: 20/23AC:  3 Str: 21 XL: 2 Next: 45% Magic: 2/2EV: 11 Int:  8 God: Gold: 0SH:  0 Dex: 23 Spells: 1/1 levels left rFire + + + (20%) a - +0 shortbow rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois .(100%) c - scarf of Joegoid {Harm, rF+ Str+6 Dex+3} rElec + (33%) (no gloves) rCorr .(100%) (no gloves) SInv + (no boots) Will .....(no amulet) Stlth ++d - ring of Wucat {rElec rF++ rC+ Dex+3} HPRegen 0.23/turn(no ring) MPRegen 0.08/turn %: harm (+30% outgoing, +20% incoming) @:[3Òö·jiu¢9;49m no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsÚö·jsh#############asdgnmer the Shooter#...........#Formicid#........†..#Health: 20/23 ====================----#...........#Magic: 2/2========================#...........#AC: 3Str: 21#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 23{ #...#))[#...#XL:  2 Next: 45% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 79.8 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  Úö·j.iz#########.........^.### ##.........###..####... .......###.####+# ...SS   ball python (constriction, wandering) .......# #....... ... .......# #....... .. .....).# #....... _You kill the kobold! _No target in view! _No target in view! _You start resting. _You encounter a ball python. _A ball python is nearby!Úö·j~£Úö·j¾¸Úö·jX§#Read which item? Scrolls  A - a scroll of acquirements - a scroll of butterflies[?] describe selectedÛö·jÄ£#############asdgnmer the Shooter#...........#Formicid#........†..#Health: 20/23 ====================----#...........#Magic: 2/2========================#...........#AC: 3Str: 21#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 23{ #...#))[#...#XL:  2 Next: 45% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 79.8 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  Ûö·jŒ¥d[34m#########.........^.### ##.........###..####... .......###.####+# ...SS   ball python (constriction, wandering) .......# #....... ... .......# #....... .. .....).# #....... _You kill the kobold! _No target in view! _No target in view! _You start resting. _You encounter a ball python. _A ball python is nearby!Ûö·j6­·Choose an item to acquire.  a - a +0 orcbow of draining  b - the +1 pair of gloves of Too Many Cooks {rCorr}  c - the ring "Fese" {rElec rF++}d - 651 gold pieces (you have 0 gold) Ûö·jü·H[!] acquire|examine items [a-d] select item for acquirement[Esc] exitßö·jŠºC  a - a +0 orcbow of draining+  d - 651 gold pieces (you have 0 gold) Acquire the +1 pair of gloves of Too Many Cooks {rCorr}? (y/N)àö·j°P #############asdgnmer the Shooter#...........#Formicid#........†..#Health: 20/23 ====================----#...........#Magic: 2/2========================#...........#AC: 3Str: 21#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 23{ #...#))[#...#XL:  2 Next: 45% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 79.8 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  àö·jU ?#########.........^.### ##.........###..####... .......###.####+# ..S.S   ball python (constriction, wandering) .......# #....... ... .......# #....... .. .....).# #....... _You kill the kobold! _No target in view! _No target in view! _You start resting. _You encounter a ball python. _A ball python is nearby!1=80.8 (1 _Something appears at your feet!áö·jæ‡I.Sáö·jz–áö·j:—1áö·jJ£áö·jf§{ _e - the +1 pair of gloves of Too Many Cooks {rCorr}áö·jYƒ ýWear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)  c - the scarf of Joegoid (worn) {Harm, rF+ Str+6 Dex+3}  e - the +1 pair of gloves of Too Many Cooks {rCorr}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip âö·jŒÔ âö·jdãZ#############asdgnmer the Shooter#...........#Formicid#........†..#Health: 21/23 =====================---#...........#Magic: 2/2========================#...........#AC: 3Str: 21#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 23{ #...#))[#...#XL:  2 Next: 45% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 81.8 (0.0)#...#####...#a) +0 shortbowâö·j~ä.#......?.......Abil: Dig  #########.........^.### ##.........###..####... .......###.####+# ....S   ball python (constriction, wandering) .......# #....... .S. .......# #....... .. .....).# #....... _No target in view! _You start resting. _You encounter a ball python. _A ball python is nearby! _Something appears at your feet! _e - the +1 pair of gloves of Too Many Cooks {rCorr}âö·jˆ÷âö·jýÖSpend multiple turns changing equipment while a ball python is nearby? Y - Yes  N - Noãö·júÂSpend multiple turns changing equipment while a ball python is nearby? Y - Yes  N - No [Y]es or [N]o only, please.äö·j+“#############asdgnmer the Shooter#...........#Formicid#........†..#Health: 21/23 =====================---#...........#Magic: 2/2========================#...........#AC: 3Str: 21#....####...#EV: 11Int: 8+...#.))#...+SH: 0Dex: 23{ #...#))[#...#XL:  2 Next: 45% Place: Dungeon:2#...#?!@#...#Noise: ---------  Time: 81.8 (0.0)#...#####...#a) +0 shortbow#......?.......Abil: Dig  äö·j>•®#########.........^.### ##.........###..####... .......###.####+# ....S   ball python (constriction, wandering) .......# #....... .S. .......# #....... .. .....).# #....... _No target in view! _You start resting. _You encounter a ball python. _A ball python is nearby! _Something appears at your feet! _e - the +1 pair of gloves of Too Many Cooks {rCorr}äö·jУäö·jì¬x .  You start putting on your armour.äö·jôÄ)äö·j@2.8 (13.8 (22=4.8 (3äö·jÂäö·jTA5.8 (4äö·jÎZäö·jqgA6.8 (5äö·jæyÒ 5 _You continue putting on the +1 pair of gloves of Too Many Cooks {rCorr}. x5äö·jcœäö·j¹| _You finish putting on the +1 pair of gloves of Too Many Cooks {rCorr}.åö·jã3åö·j'ååö·j`îåö·j�þåö·jÿŸ _You start resting.HP restored.åö·j•+7.8 (1åö·j‡E›3===8.8 (2 _åö·jÜõ # #.# #.†..# #.# #.# #....####...# +...#.))#...+ { #...#))[#...# #...#?@.#...# #...#####...# #......?. ##.^.####...###..####....###.####+# .... #.# #. ... #.# #åö·j¨•[18G. .. ......).# #.åö·js+9.8 (1åö·j ,90.8 (2åö·jvDåö·j¼PQ _d - a cyan potionæö·jîø�M###########.†....#....####...# +...#.))#...+{)@[?..#####...# #......?.........#.1.8 (1æö·jãúk _Items here: )) [ †.æö·jp®# #.# #.†..# #.# #.# #....####...# +...#.))#...+ { #...#))@#...# #...#?..#...# #...#####...# #......?.  ##.^.###.###.####+# .... .# #. ... æö·jîæö·j%J==2 _æö·jvæö·jË R _You see here a +0 ring mail.æö·j]Wz3 _f - a +0 ring mailçö·j¥ˆçö·jþ‹ÃDrop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon) Armour (select all with [)  b - a +0 leather armour (worn)  c - the scarf of Joegoid (worn) {Harm, rF+ Str+6 Dex+3}  e - the +1 pair of gloves of Too Many Cooks (worn) {rCorr}f - a +0 ring mail Jewellery (select all with "=)  d - the ring of Wucat (worn) {rElec rF++ rC+ Dex+3} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]èö·jòùèö·jmäasdgnmer the Shooter#############Formicid#...........#Health: 23/23 ========================#........†..#Magic: 2/2========================#...........#AC: 5Str: 21#...........#EV: 11Int: 8#....####...#SH: 0Dex: 23+...#.))#...+XL:  2 Next: 45% Place: Dungeon:2{ #...#))@#...#Noise: ---------  Time: 93.8 (0.0)#...#?..#...#a) +0 shortbow#...#####...#Abil: Dig#......?.......  èö·j7}#########.........^.### ##.........###..####... .......###.####+# .... .......# #....... ... .......# #....... .. _HP restored. _d - a cyan potion _Items here: )) [ †. _You see here a +0 ring mail. _f - a +0 ring mail  Okay, then.èö·jE)èö·j.+. _èö·jð÷èö·j¾ûWear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)  c - the scarf of Joegoid (worn) {Harm, rF+ Str+6 Dex+3}  e - the +1 pair of gloves of Too Many Cooks (worn) {rCorr}f - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip èö·j w èö·jʧ èö·j'² äasdgnmer the Shooter#############Formicid#...........#Health: 23/23 ========================#........†..#Magic: 2/2========================#...........#AC: 5Str: 21#...........#EV: 11Int: 8#....####...#SH: 0Dex: 23+...#.))#...+XL:  2 Next: 45% Place: Dungeon:2{ #...#))@#...#Noise: ---------  Time: 93.8 (0.0)#...#?..#...#a) +0 shortbow#...#####...#Abil: Dig#......?.......  èö·j§³ i#########.........^.### ##.........###..####... .......###.####+# .... .......# #....... ... .......# #....... .. _HP restored. _d - a cyan potion _Items here: )) [ †. _You see here a +0 ring mail. _f - a +0 ring mail _Okay, then.èö·j¼ èö·jºÃ _èö·jòÏ èö·j}Þ __d - a cyan potion _Items here: )) [ †. _You see here a +0 ring mail. _f - a +0 ring mail  You start removing your armour.èö·j@ß +4.8 (1èö·j°ô èö·j# A5.8 (2èö·j/ èö·jØ3 ˜6.8 (37.8 (4èö·jÖX èö·j±b A8.8 (5èö·j!p èö·jWt § 22 _You continue removing your +0 leather armour. x5èö·j£} èö·j£— Ú  You finish removing your +0 leather armour.  You start putting on your armour.9.8 (6èö·jv  F100.8 (7.0)èö·j÷§ èö·jûÁ A1.8 (8èö·jÃÏ èö·j* k2.8 (93.8 (10.0)  71 _You continue putting on your +0 ring mail. x5èö·j ^ _You finish putting on your +0 ring mail.éö·j´§éö·jí«ÖDrop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon) Armour (select all with [)  c - the scarf of Joegoid (worn) {Harm, rF+ Str+6 Dex+3}  e - the +1 pair of gloves of Too Many Cooks (worn) {rCorr}  f - a +0 ring mail (worn)b - a +0 leather armour Jewellery (select all with "=) éö·j’¬í d - the ring of Wucat (worn) {rElec rF++ rC+ Dex+3} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]êö·jºè 1 it a - a +0 shortbow (weapon)  b + a +0 leather armour[Enter] accept (1 chosen)êö·jÚ êö·jasdgnmer the Shooter#############Formicid#...........#Health: 23/23 ========================#........†..#Magic: 2/2========================#...........#AC: 7Str: 21#...........#EV: 11Int: 8#....####...#SH: 0Dex: 23+...#.))#...+XL:  2 Next: 45% Place: Dungeon:2{ #...#))@#...#Noise: ---------  Time: 103.8 (0.0)#...#?..#...#a) +0 shortbow#...#####...#Abil: Dig#......?.......  ########[40êö·jà3m#.........^.### ##.........###..####... .......###.####+# .... .......# #....... ... .......# #....... ..You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.4.8 (1 _You drop a +0 leather armour.ëö·jI¨  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   2.5  +1   g - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0              c + Ranged Weapons 4.1   5.0   0               d - Armour   0.0   0.8  [ëö·j:©ÿ39;49m+1      e + Dodging2.0   3.6  -1      f + Stealth1.8   1.2  +3                                                           ëö·jª!           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsîö·jZ½ÊTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsîö·j…ç<[?25h[?0c0 ðö·j€ó$ [?25l[?1c6.0  +1 current training targets, if any.=] set aall targetsðö·j ú ‚a-z] setselected target ñö·jŸ <[?25h[?0c0 ñö·jm [?25l[?1cñö·j— o6.0 =] set aall targetsñö·j¹‚a-z] setselected target òö·jXV<[?25h[?0c0 óö·j£F [?25l[?1cóö·j�IÌ6.0  -1 =] set aall targetsóö·jÃ@‚a-z] setselected target óö·j²5=[?25h[?0c0 ôö·j,& [?25l[?1côö·jZBÌ6.0  +3 =] set aall targetsõö·j½¿= d + Armour 0.0õö·j¸±‹ c * Ranged Weapons   4.1õö·j�Ó õö·jVô asdgnmer the Shooter#############Formicid#...........#Health: 23/23 ========================#........†..#Magic: 2/2========================#...........#AC: 7Str: 21#...........#EV: 11Int: 8#....####...#SH: 0Dex: 23+...#.))#...+XL:  2 Next: 45% Place: Dungeon:2{ #...#))@#...#Noise: ---------  Time: 104.8 (0.0)#...#?..#...#a) +0 shortbow#...#####...#Abil: Dig#......?.......  ########õö·j'õ õ#.........^.### ##.........###..####... .......###.####+# .... .......# #....... ... .......# #....... .. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You drop a +0 leather armour.õö·jÏû õö·j‹ü õö·jîr3õö·j�sõö·j6”°õö·jÿžÿ############# #...........# #†..# #.....# #..# #....####...# +...#.))#...+{ #...#))[#...# #...#@..#...# #...#####...# #......?.......#########.........^.### ####.........###..####... ..###.####+# .... ##.......# #....... ... ##.......# #....... .. #).# #..õö·j¿£+6.8 (2õö·j,¤+7.8 (3õö·jºõö·j¼b _c - a scroll labelled DASHRE HAYMUöö·jOÙ3öö·jÜöö·jxäöö·jCíBöö·j-q  You see here a +0 whip. _öö·jÜöö·j$Xöö·j%(öö·jø,öö·j/öö·jé1öö·jE7öö·jH<öö·j$=öö·jü?öö·jÞDöö·j3Iöö·jhJöö·j¥Nöö·j Söö·jYöö·jZöö·j{k°öö·j˜löö·jZpöö·j uöö·jvöö·j²xöö·jë}öö·jê’öö·jÙ•öö·j6™öö·jî­[#........†..# öö·jÔ®*#..öö·jb¯T# #..öö·jÛ¯+.# öö·jo±ì#....####...# +...#.))#...+ { #...#))[#...# #...#...#...#  #...#####...###......@.......  #########.........^.## ##.........###..####.... .......###.####+# .... .......# #....... ..# #....... .. .....).# #....... ..:....###....... ....öö·jV¾018.8 (11.0)öö·jÀ,9.8 (12öö·jÊöö·jüÍ öö·j”Îöö·j)ÏT_e - a scroll labelled NIEQAF WANITöö·j4·öö·j(4šöö·j 9öö·jKDXöö·jéIöö·jšKöö·j!Nöö·j‰Röö·j¢Wöö·j©Xöö·jÝ[öö·ju`öö·jÓdöö·jäeöö·jïhöö·jqmöö·jAröö·jbsöö·jõuöö·j¬yöö·j}öö·ju~öö·jZ‡Böö·jY‰öö·j‰‹öö·j‡�öö·j9–öö·jW—öö·jš™öö·jk�öö·j.¡öö·j3¢öö·jÔ¤öö·jí§öö·j«öö·jdä:  #...#####. #......... # #########......... ..####.........###..### ..........###.####+# ##.......# #....... ##.......# #....... #......).# #....... #...@....###....... #............ #........####.##... #........# # ##########  You pick up a parchment of Brom's Barrelling Boulder and begin reading... 33.8 (14öö·j?/”4.8 (15 _You add the spell Brom's Barrelling Boulder to your library.öö·jè“3öö·jšnöö·j·§Böö·j�©öö·jÒ­öö·j*°öö·j†±öö·j̲öö·jvµöö·jJ¸öö·j~¹öö·j\»öö·j•½öö·jÉÀöö·jºÂöö·j Äöö·jõÆöö·j~Úöö·jtÜöö·jÞöö·jÿßöö·jqâöö·jJãöö·jäöö·jVåöö·jOçöö·j£éöö·júêöö·jíöö·jðBöö·j¢òöö·jWõöö·jKööö·jÔ÷öö·jÑùöö·jdüöö·jÒý,öö·j4 öö·jþ öö·j# öö·j  öö·jX öö·j öö·j öö·j öö·j öö·j1 öö·j öö·jÆ öö·j= öö·jE öö·jò öö·j” öö·j– öö·j“ öö·jÄ öö·j@" öö·j¸$ öö·j0( öö·j)) öö·jv* öö·j�- öö·jB1 öö·j%2 öö·j»3 öö·j`6 öö·j�< öö·j»= öö·jj? öö·jêA öö·jâE öö·j™G öö·j H öö·jåJ öö·jµM öö·jµN öö·jP öö·jSR öö·j•U öö·j¯V öö·j%X öö·jjZ öö·j¬] öö·j±^ öö·j¹a öö·jûc öö·j|g öö·j.i öö·jlp öö·jq öö·jšq öö·jùq öö·jSr öö·j±r öö·j0s öö·j«s öö·j:t =########### öö·jËt z......!@..# öö·j^u r..#####.#.# öö·jåu z..#####.#.##### öö·jhv z...............öö·jìv I..#####.#.#####öö·jvw V+.......#öö·jx 5#####.#######öö·j}x öö·j+y 1#.......#öö·jùy S#.#####.##### ###öö·j‚{ E öö·jd}  öö·jí} öö·jj~ 61.8 (27  öö·jã~ YA malevolent force fills the Dungeon...öö·jt¢   --more--öö·j¤ ÷ö·j n÷ö·jWo÷ö·jÐw÷ö·j÷‹ ÷ö·j:�M_Your tunneler's instincts keep you from falling into a shaft!÷ö·j8» Œ.#.@...#.#####.#.# ..#####.#.##### ............... ..#####.#.##### +.......# #####.####### #.......# #.#####.##### 2.8 (1.0)3.8 (2÷ö·j:Yg _f - a blue potionøö·jÓøö·j�Ž####.##.##.##.############...........# #...#####.#.# #@..#####.#.#####71.8 (8 #................ #....#####.#.##### #....+.......# .....#####.####### ......# #.......#....##.# #.#####.##..>. .# #.# #øö·j¢œ.#. ..# #.#.2.8 (9 _Found a stone staircase leading down. _No target in view!øö·j‘Iøö·j®.| _øö·j%8øö·j-;Æ#.#.##########..........#..#####.#.#####.#.#######................#.3.8 (1#....+.......# ......#####.##........# #.......##......##.# .###....>. # #.#.#####.# ## ..# #.#. #< #.#.#. ##øö·j—UA4.8 (2øö·jNƒQ _Found an escape hatch in the ceiling.øö·j´Ò’ _No target in view!øö·jši_ _øö·jÁªøö·jâºBøö·j“Üøö·j–çøö·jêøö·jUîøö·jÃù€  You sense a monster nearby.øö·jy»  #...#####.#.#   #...#####.#.####   ##...............   #....#####.#.####  ######....+.......#  #.........#####.######  #.........# #.......  #......##.# #.#####.  #....@....# #.# #.  #####.##### #.   #<# #.## #.   ..# #. ##   #..# #+   #..#   .... {   ##..  øö·jV(Q80.8 (6 _øö·j_LÉ _There is a stone staircase leading down here. øö·jógB_No target in view!øö·j�Æ4øö·jýÒøö·jíÓH _No target in view!øö·jÃq ¯ _øö·jsw Bøö·jx øö·jÕz R  There is an escape hatch in the ceiling here.øö·j1~ K _øö·j¶ øö·jR‚ Bøö·j‹„ øö·jt† ,øö·jç† øö·j9ˆ øö·j0Š ,øö·jèŠ øö·j(� øö·jäŽ ,øö·j£� øö·j1— øö·jô� - ######....+.......# #.........#####.# #.........# # #......##.# #.#  #....>....# #.# #  #####.##### ..#   #####<# #.## # øö·jŸ $ #.....# #. #  #..#@.# #+ 7.8 (7  #..#..# #.......{  #..##....# #..###.#.# #... ..... #..# .###.. #... <# .. øö·j]¦ øö·j § $8.8 (8øö·jX­ O _Found a stone staircase leading up.øö·jð^ øö·jç_ øö·jd øö·j q H _No target in view!øö·jûú ’ _No target in view!øö·j"BIøö·jÓEøö·jfœc  You encounter a bat.øö·j¹ #.........#####.###### #.........# #....... #......##.# #.##### #....>....# #.# #. #####.##### ..# #. #####<# #.## #. #.....# #. # #..#..# #+  #..#.@#   #.......b.... #..##....###. #..###.#.# #... ..... #..# .###b   bat (asleep) #... øö·j;ºô<# .  .# .? 09.8 (1øö·jéÉøö·jÏÊg _Found a scroll labelled JISHRI MOCIRPH.ùö·jí ¸ ))b  You shoot an arrow. The arrow hits the bat.ùö·jÀ„;b.b.ùö·j¨†} .b  The bat is heavily wounded.ùö·jy�ùö·ja�8===91.1 (1.3ùö·jõ–ùö·j,œP _The bat barely misses you.ùö·jô¢g #.........#  #......##.#  #....>....# #.#  #####.##### ..#  #####<# #.##  #.....# #.  #..#..# #+  #..#.@# #......b..... ùö·jˆªë #..##....###.  #..###.#.#  #... .....  #..# .###..  #... <# ...  .# .? ùö·j#D*  #.........#  #......##.#  #....>....# #.#  #####.##### ..#  #####<# #.##  #.....# #.  #..#..# #+  #..#.@#ùö·jpGF #......b..... ùö·jjMÑ #..##....###.  #..###.#.# #... ..... #..# .###..  #... <# ....# .?ùö·jOSùö·j/Zùö·j•bùö·jbdZ _A bat is nearby!ùö·jÂ?)))ùö·jsR b.ùö·jÅTŒ .b  You shoot an arrow. The arrow barely misses the bat.ùö·j,V!.bùö·jse>2.4ùö·jÿfùö·j¹j: _The bat hits you but does no damage.ùö·jy b .  You shoot an arrow. The arrow hits the bat.ùö·jO-C))ùö·jÀŲ...503.7 _You kill the bat!ùö·jᥠ4ùö·jb¨ ùö·jíª H _No target in view!ùö·j¤Æ Å _ùö·jšÊ Bùö·j½Ì ùö·jUÐ j  You encounter an endoplasm.ùö·jçÙ  #......##.# #.#####. #....>....# #.# #.# #####.##### ..# #. #####<# #.## #.. #.....# #. ## #..#..# ##+  #..#..#####.... . #.............J #. #..##..@.###.#.--- #..###.#.# ## #.......... # #..#...###... #.....<# ...!. ....#.# .[0ùö·j³Ú œ;10;1m?.#J   endoplasm (asleep) .....#.# ..# .......# ..# ùö·jqê G{5.7 (2.0ùö·jßí N---6.7 (3 _ùö·jÉõ ùö·jG R   #....>....# #.#   ..#  #####<# #.##  #.....# #.  #..#..# ##+  #..#..#####....  #.............J  #..##..@.###.{ ùö·jý  #..###.#.#  #..........  #..#...###...  #.....<# ...!.  ....#.# .?.#  .....#.# ..#  .......# ..# ùö·jP ùö·j\ÄÊ   #....>....# #.#   ..#  #####<# #.##  #.....# #.  #..#..# ##+  #..#..#####....  #.............J  #..##..@.###.{  #..###.#.#  #..........  #..#...###... #.....<# ...!. ....#.# .?.#  .....#.# ..# .......# ..# ùö·jBê— ))))))J   _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.úö·jâ+úö·j’,J.úö·j9úö·j¾:!....úö·jv;7.###. úö·jý;{úö·j^<úö·j§>úö·j@? ===úö·jçA8.0 (1.3úö·j!Kúö·j¶O úö·j‚Púö·jÿP9_The endoplasm is almost dead.úö·jsQúö·j�°úö·j~Ñ?)))))))úö·jÂf´J...... {9.2 (1.2    #....>....# #.#   ..#  #####<# #.##  #.....# #.  #..#..# ##+  #..#..#####....  #...........J..  #..##..@.###.  #..###.#.#  #.......... {  #..#...###...  #.....<# ...!.  ....#.# .?.#  .....#.# ..#  .......# ..#  _You shoot an arrow. The arrow barely misses the endoplasm.úö·jDÀ   #....>....# #.#   ..#  #####<# #.##  #.....# #.  #..#..# ##+  #..#..#####....  #...........J..  #..##..@.###.  #..###.#.#  #.......... {  #..#...###... #.....<# ...!. ....#.# .?.#  .....#.# ..# .......# ..# úö·j úö·jß úö·jø+w _An endoplasm is nearby!úö·jÖ<& úö·j_b@.  You shoot an arrow. The arrow hits the endoplasm.úö·jÅfI))))úö·jg÷¤ lYou kill the endoplasm!l.úö·jùøÀ....,l   frilled lizardúö·jç76200.5 (1.3úö·j; úö·j¿_ _You encounter a frilled lizard.úö·jÍ-úö·j¾5ý   #....>....# #.#   ..#  #####<# #.##  #.....# #.  #..#..# ##+  #..#..#####....  #..............  #..##..@.###.  #..###.#.#  #.......... ,  #..#...###l..  #.....<# ...!.  ....#.# .?.# úö·j‚6h .....#.# ..#  .......# ..# úö·jMÓ   #....>....# #.#   ..#  #####<# #.##  #.....# #.  #..#..# ##+  #..#..#####....  #..............  #..##..@.###.  úö·j�ÔÃ#..###.#.#  #.......... ,  #..#...###l.. #.....<# ...!. ....#.# .?.#  .....#.# ..# .......# ..# úö·jÖÜ4úö·jÊäúö·j'_ † _A frilled lizard is nearby!You shoot an arrow. The arrow hits the frilled lizard!))úö·jï-..úö·jó051.8úö·j úö·j‡ R _You kill the frilled lizard!úö·j~¾’ _No target in view!úö·jºJúö·jáÚH _No target in view!úö·jã  3 _úö·j·¥ Búö·j“± ,úö·j±³ úö·jäµ úö·j>¸ úö·j·¸ úö·jú¹ úö·j~Ä µ  You see here a frilled lizard corpse. _úö·j Å úö·j‚Ç ,úö·jqÉ úö·jŒÒ ‰#..#..# ##+#### #..##..#..#..#####........ #..##.#.................. #..##.úö·joÓ #..##....###....... #..###..###.#.###...... ##.##.#..........#$..... #######..#...###†..####  #.....<##....!..#  ....#.##...@.#.#  ---.....#.##.....# .# .......##.....#  .? #.....úö·jÔ 3 #.....# #.....# #.....# #######úö·jŠÝ -8.8 (7.0úö·jnÞ G---9.8 (8úö·jcð úö·jõ d _h - a scroll labelled JISHRI MOCIRPHúö·j úö·j– úö·jó úö·j~Z H _No target in view!úö·jrt 4úö·j®€ ^ _No target in view!úö·jtŠ 3úö·j5Œ úö·jÿ� úö·jy� úö·jâ� $ _úö·jÍ• úö·jš Ç#.....# . ###..##..#..# .##+#### #..##.#..#..#####........ #..##.#.................. #..##.úö·jaš ¬#..##....###...#..##.#..###.#.###...... ##.##...#..........#$..... #######úö·j › #..#...###†..#### #.....<##....@..# #.##.....#.# .....#.##.....# .#.......##.....# #.? #.....úö·jÚ› [########úö·jé¢ ,10.8 (1úö·j¤ +1.8 (2úö·j© úö·jy« Y _j - a fizzy golden potionûö·j8Àûö·jØÀûö·jÃÊ^ _No target in view!ûö·jì3ûö·jfûö·j�ûö·jûö·jV: _ûö·j›ûö·j"ûö·jî#,ûö·j0(Bûö·j^-@ _You now have 9 gold pieces.ûö·j[2_ûö·jž7Xûö·jƒ9,ûö·jç9ûö·j“;ûö·jË=ûö·j->ûö·jù>ûö·jÚ@ûö·jÜXûö·j\ƒûö·jÔƒûö·j¹„ûö·jˆûö·j[Œ,ûö·j¢�ûö·j{�ûö·j’ûö·j6“ûö·j ”ûö·jß–ûö·jØ™ûö·j,šûö·jœûö·jAŸûö·jQ¢ûö·j˜¢ûö·jV¤ûö·jЦûö·jIª,ûö·j¯­ûö·jA²Bûö·j]µ} _c - 2 scrolls labelled DASHRE HAYMU (gained 1)ûö·j\¹Iûö·jÞ»ûö·jÁ½ûö·j"¾ûö·jÊ¿ûö·j³Éq  #..##....###........ ûö·j&ʰ  #..###.#.###........   #..........#........   #..#...###†..#######   ###.....<##.......#   #......#.##.....#.# ûö·j·Êš  #......#.##.....# .#   #........##.....# #   #.....@####.....#   #......# #.....#   #. #.....#   ######## #.....#  ####### ûö·jÝ˨       ûö·jÓ028.8 (17.0)ûö·j²Ó,9.8 (18ûö·jÈØûö·j™Û] _k - 2 bubbling yellow potionsûö·jâOûö·jÍPûö·jhUûö·j;XH _No target in view!ûö·j�Ë_ûö·j€Û _ûö·j`öûö·j~ 5  There is a stone staircase leading up here. _ûö·jÜûö·j¡)°ûö·jV8ûö·jÙHÜûö·jºWûö·jþd°ûö·jefBûö·jÀh7 _You open the door.ûö·j¸jûö·jHkûö·jlûö·jÝo@  There is an open door here.ûö·jßqûö·j�r _ûö·jcsûö·j4uûö·jŃûö·jY„ûö·j]…ûö·jU‡ûö·jÒ�Bûö·jŒ“ûö·j©”,ûö·jΘ,ûö·je¡Xûö·j…£,ûö·jú¤ûö·j½¨ûö·jù«,ûö·jÇ­ûö·jÕ¯ûö·jª²ûö·jû²ûö·je´ûö·jú¶ûö·jô¼Bûö·jɽûö·j•Àûö·jÁûö·jFÂûö·jpÄûö·jyÈ,ûö·jÉûö·jéÎ,ûö·jtÐûö·j�×M _You now have 19 gold pieces (gained 10).ûö·j·Ùûö·j&Úûö·jhÜûö·j$Þûö·jÓàûö·j9áûö·j¾âûö·j²äûö·j£çûö·jòçûö·jãèûö·jëûö·jÊíûö·j,îûö·j'ïûö·j÷â##........# #..##........###.... ..........####..##....... ###.........##..##........####.## ###..........##.##........# ûö·jø&..#...........############# #†..########..####...### .......# #..###....### .....#.# #..###....### .....# .# #..##@.#...#. .....# # ##..#..##.... ûö·jbù.....# ##....###... .....# ##...###... .....####### ... .....### ###### ûö·jdÿ-60.8 (31ûö·jÔ,1.8 (32ûö·j¿ûö·jc` _l - a scroll labelled SACRIOFAPSûö·jÖ­ãûö·j ¯ûö·j¯°ûö·jo²ûö·jô²ûö·j4³ûö·jü´ûö·jÚ¶ûö·j:·ûö·j²·ûö·j_¹ûö·jt»,ûö·j‹¼ûö·jz¾ûö·jjÀ,ûö·jsÁûö·jÆûö·jkÊûö·j·Úûö·jÍÝûö·jÅßûö·jªâûö·jãûö·jØçûö·jŠëûö·j…îûö·jîîûö·júïûö·j�òûö·j#õ,ûö·jŒöûö·jé÷ûö·j7 ûö·j“Xûö·j|Xûö·jÂûö·jS,ûö·jYûö·jO;¸ûö·jlC….........###.####+# .... ##.......# #.............. .......# #.............. ......).# #............ #..###............ ......................> ûö·j,DT#..####.##........ #........# ##...#..#.. ##############..@......ûö·j×D†82.8 (21 #...###...####..###.###....###..# .## ....###....###..##...#...#..##..###.....##..#..## .###...###....## .###...###...## ûö·jE,####...#######ûö·j\OB3.8 (22ûö·jzVûö·j-_O _Found an escape hatch in the floor.ûö·jO`ûö·j©fûö·j jH _No target in view!ûö·jÍûö·j^Îûö·jóáûö·jùåH _No target in view!ûö·jí˜ 3ûö·j,š ûö·j´  ûö·júÇ ûö·j-É $ _ûö·jûÍ ,ûö·jÑ ,ûö·j¬ ûö·jÆ ûö·j’ šûö·j? ûö·j´ ï# #............... ....).# #..... ......###............... ..............> ......####.##.. ......# ##...#..#.....##########.......... .###...####..###......#. .###....###..# #@#.##.# 7.8 (4.0) .###....###..#<..#.# #...#..##..##.## # .....##..#..### #...###....## # #...###...## #. ûö·j”! Á#...####### #. ###### #^ ûö·j¨) A8.8 (5ûö·j/ ûö·j‘1 9 _Found a stone staircase leading up.ûö·j®™ ûö·j»ž ûö·jù³ ûö·j×¹ H _No target in view!ûö·j� Û _ûö·j(% ,ûö·j¢5 Æûö·jD ûö·jbT òûö·jgg šûö·jæ® —  You sense a monster nearby....>....# ####.##............# # ##...#..#......# #######..............# ####..###......#. ###..###.#.##.# ....###..#<..#.# .# { .#..##..##.##.##.#.##.#..###..@......# ###....## #.#####......# ###...## #.# #.##### ####### #.# .## #^# # #ß#  {98.8 (10.0) _ûö·jÆ1ûö·j±2ûö·j×6ûö·jl: ûö·jâ::_No target in view!ûö·j ©3ûö·j1ªûö·j©¬ûö·jÀ±P _ûö·jÚ¶ûö·j¾·ûö·j¸ûö·jǸûö·j»ûö·jå¼,ûö·jå½ûö·j=Àûö·jÂûö·jwÂûö·jµÂûö·jqÄûö·jÇûö·jhÇûö·jðÈûö·jCÊûö·j%Ìûö·j—Ìûö·jUÍûö·j~Îûö·j‡ÑBûö·j1Ôûö·jÍÖf  You encounter a quokka.ûö·jØÜy ..............+.. ..............#.# ................#.# ûö·jXݼ........>....#.# #.##............  ##...#..#......#.# ##..............#.# ##..###......#..@.# ..###.#.##.#.##.# ûö·jâÝx..#<..#.##.#.# r# ..##.##.##.#.##.#..###.##.........# ..## #.#####......#r   quokka (asleep) ûö·jÞ .## #.# ##.##### ## #.# ..##^# ..##ûö·j‚Þûö·jXå3305.8 (7.0)ûö·j@ç26.8 (8 _ûö·jëûö·jSíüö·j�^Ö )r  You shoot an arrow. The arrow hits the quokka.üö·j@îBr.üö·j¦ô§  The quokka is moderately wounded.===8.1 (1.3üö·jßT _The quokka bites you but does no damage.üö·jÚqÅ.......+.........#.#.......#.#..>....#.#.......#.#  #......#.#.......#.#üö·j4s"#..@.##.##r#<#.# .#.##.#.......# .# #.# ## #.# ..# #^# ..##üö·j„S.......+.........#.#.......#.#..>....#.#.......#.#  #......#.#üö·jÖ….......#.##..@.##.##r#<#.# .#.##.#.......# .# #.# ## #.#  #^# üö·j¯"4üö·jC9üö·jø]] _A quokka is nearby!üö·jß�6)üö·jOÞ rYou shoot an arrow. The arrow misses the quokka.9.3 (1.2üö·jÏUüö·je^> _The quokka bites you but does no damage.üö·j«wç.......+.........#.#.......#.#..>....#.#.......#.#  #......#.#.......#.##..@.##.##r#<#.# .#.##.#.......# .# #.# ## #.# ..# #^# ..##üö·jG4.......+.........#.#.......#.#..>....#.#.......#.#  #......#.#.......#.##..@.##.##r#<#.# .#.##.#.......# .# #.# ## #.#  #^#  _A quokka is nearby! †You shoot an arrow. The arrow hits the quokka.üö·j6)üö·jج710.6 (1.3 _You kill the quokka!üö·j^ Çüö·j nüö·jÎg üö·jä© #.))#...+  #))[#...# #.# # #...#...# #.# .# #####...### #.##.#.# .... .....#. ........^.### #!.... ###..####.... #.. . ##+# .... #.#.# ........ #@#.# ---9.6 (9.0 ...............+...# ...............#.### ...............#.#  ..........>....#.#  .##............#.#    ##...#..#......#.#    #..............#.#   #..###......#....#  [üö·jµª È40m--- _Key pressed, stopping explore.üö·j˜º üö·j%½ üö·jǽ üö·jÅ üö·j³É  üö·jÄË üö·j‘Ì :_No target in view!üö·jN  ’ _No target in view!üö·jîÊM.####...#.))#...+ .>. ))[ ...#...# #.# .# #####...### #.##.#.#..... .....#.# ........^.### #!.....#..####...# ####+# .... 0 #.#.#+...# ...............#.### .. ..#.#20.6 (1 üö·j³)5_Found a stone staircase leading down.ýö·jöèasdgnmer the Shooter (Formicid Hunter)Turns: 316, Time: 00:01:37 Health: 23/23AC:  7 Str: 21 XL: 2 Next: 75% Magic: 2/2EV: 11 Int:  8 God: Gold: 19SH:  0 Dex: 23 Spells: 1/1 levels left rFire + + + (20%) a - +0 shortbow rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois .(100%) c - scarf of Joegoid {Harm, rF+ Str+6 Dex+3} rElec + (33%) e - +1 pair of gloves of Too Many Cooks {rCorr} rCorr + (50%) (no gloves) SInv + (no boots) Will .....(no amulet) Stlth ++d - ring of Wucat {rElec rF++ rC+ Dex+3} HPRegen 0.23/turn(no ring) MPRegen 0.08/turn %:ýö·jÐéö harm (+30% outgoing, +20% incoming) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsþö·jü“...####...#  asdgnmer the Shooter ..#.))#...+ .>.  Formicid ..#))[#...# #.# #  Health: 23/23 ======================== ..#...#...# #.# .#  Magic: 2/2======================== ..#####...### #.##.#.#  AC: 7Str: 21 ............. .....#.#  EV: 11Int: 8 ........^.### #!.....#  SH: 0Dex: 23 ###..####.... #....#  XL:  2 Next: 75% Place: Dungeon:2 ####+þö·j‰•K# .... #@#.#  Noise: ---------  Time: 320.6 (0.0) .............. #.#.#  a) +0 shortbow ...............+...#  Abil: Dig ...............#.### ...............#.# ..........>....#.#   .##............#.#   ##...#..#......#.#   #..............#.#  You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _Key pressed, stopping explore. _No target in view! _No target in view! _Found a stone staircase leading down.þö·j“Ðþö·jPduþö·j[nþö·j–qþö·je†Bþö·j·þö·jÏ‹,þö·jýŒþö·j=”ä _k - 4 bubbling yellow potions (gained 2)  A ball python comes into view.þö·j'›”....†........# ..... .##### .))#...+ .>. #))[#...# #.# # #...#...# # #.# .# ..#####..S###.##.##.#.# ................@...#.#^.###.##......# ###..####.... #....#.#  Abil: Dig þö·jè›.####+# .... #.#.## .............. #.#.# .#S   ball python (constriction, wandering)###.# þö·jTœ*3.6 (3þö·j8¼e4.6 (4 _þö·jð§æ †You shoot an arrow. The arrow hits the ball python!))))))þö·j5,Ì......80===5.8 (1.2 _You kill the ball python!þö·j�¿þö·jµ…Xþö·jL‰Bþö·jñŽþö·jÔªÖ    ########  ....#  ..†..# ## .....# .#  .....# ###.#  ####...# #######...#  .))#...+ ....>..@..#  ---31.8 (6.0 ))[#...# #%#.#  ...#...# # #.##.# #  ..†###.##.##.#.#  ....#.# ^.###.##......# ####.... #....#.# #+# .... #.#.##.# . #.#.# # þö·j.Ãþö·júÙŠ---2.8 (7 _Found a storm talisman.þö·jãÓ’ _No target in view!þö·j�! Õ _þö·j¶& „þö·j¨' þö·jd) þö·jÝM ¸þö·jÌP ,þö·j~v þö·jäy þö·j�… °þö·j¦‰ Bþö·jUŽ C  You see here a storm talisman.þö·j<’ 5 _þö·j— þö·jå³ ,þö·jjÈ   You see here a storm talisman. _þö·jðÌ °þö·jNâ þö·jDð þö·j¹5 þö·jB< Bþö·jŠ\ Æþö·j¡` Bþö·jîi Xþö·j4l þö·jts þö·j(t þö·j»w þö·j| þö·jì� ,þö·jâ„ þö·j¸† þö·j"Š þö·j‹ þö·jŒ þö·jY� þö·jؘ Bþö·j�� þö·j6¥ ,þö·jѧ þö·j¾´ 8#############  #...........#  #........†..#  #...........#  #...........# # ....####...###### .+...#.))#...+..... # { #@..#))[#...###%##78.8 (46.0) þö·jÔµ Õ#...#...#...# #.## ##...#####..†###.## ##................. ##### #########.........^.###.## #...####.........###..####......# #............###.####+####......# ....##.......# #................# #..###.......# #................+þö·jܶ þö·j—à þö·j(Å T _Key pressed, stopping explore.þö·j® ’ _No target in view!þö·j©< 4þö·jdN ^ _No target in view!þö·jŒ—_þö·jò¦�.%...þö·j­§7...............þö·jB³g...###......'0.0)þö·j»Äb======9.8 (1þö·j;Ò:%þö·jyÔ= _As you open the door, it creaks loudly!ÿö·j\Ú’ _No target in view!ÿö·jê�Iÿö·j£–ÿö·júši  You encounter a dart slug.ÿö·j´¢KM###########.† #...........# #####....####...###### .......'@..#.))#...+..... #..w####...#))[#...###% #...#...#...# ##...#####..†###.##ÿö·j—¤ëw   dart slug (wandering)#..w0.ÿö·jú­)ÿö·jØ®T------80.8 (1 _ÿö·jµ¶ÿö·jtçÿö·jÓQ” ))) You shoot an arrow. The arrow hits the dart slug.ÿö·jJÎ@.wÿö·jÕØ.'ÿö·jÜâ“===---2.1 (1.3%ÿö·jòb _The dart slug is severely wounded.ÿö·j+K #############  #...........#  #........†..#  #...........#  #...........# # ...####....#### . ....w.'@..#.))# # ...####...#))[#% #...#...#...# ##...#####..† ##........ #.........^..###..###.####+# ÿö·j0õ® #############  #...........#  #........†..#  #...........#  #...........#  ...####....#### ....w.'@..#.))# ...####...#))[#% #...#...#...# #...#####..†#........ #.........^..###..###.####+# ÿö·jBûÿö·j^` _A dart slug is nearby!ÿö·jdˆ †You shoot an arrow. The arrow hits the dart slug!ÿö·j DT))ÿö·jϤ.'ÿö·jôçasdgnmer the ShooterFormicid#############Health: 23/23 ========================#...........#Magic: 2/2========================#........†..#AC: 7Str: 21#...........#EV: 11Int: 8#...........#SH: 0Dex: 23 #...####....####...###### XL:  2 Next: 100% Place: Dungeon:2 .....†.'@..#.))#...+..... Noise: ===------  Time: 383.4 (1.3) #...####...#))[#...###%## a) +0 shortbow#...#...#ÿö·j êî...# #.## Abil: Dig ##...#####..†###.## ##................. ##### #########.........^.###.##  #...####.........###..####......#  #............###.####+####......#  ....##.......# #................#  _No target in view! _You encounter a dart slug.You shoot an arrow. The arrow hits the dart slug. _The dart slug is severely wounded. _A dart slug is nearby!You shoot an arrow. The arrow hits the dart slug! _You kill the dart slug!You have reached level 3!  --more--÷·j$Yä  Your experience leads to an increase in your attributes!Your base attributes are Str 15, Int 8, Dex 17.Increase (S)trength, (I)ntelligence, or (D)exterity? ÷·jÊ�L8/283/353 0% ÷·j™h _You feel agile. x2÷·j¶ãï _  There is an open door here.÷·j&ç5 _÷·jãç÷·jnê÷·j4ì÷·jÇì÷·jí÷·jËðe  You see here a dart slug corpse.÷·jsö÷·jˆ÷ _÷·jú÷·j‡ú÷·jÌ÷·jL÷·j�÷·jB÷·j’6############# #...........# ## #........†..# .######### #...........# .##......# #...........# .##### #......####....####...# ...... +.......†.'...#.))#...+ .##### #.....@####...#))[#...#--- .# #.....[# #...#...#... ###### #......# #...#####..† .....# ######## #............ ####.##### #########...^.#  #.#...####.........###..####..  #.#.....###.####+####..  #.....##.......# #......  ###..###.......# #. #############........... ##† .########.......#####÷·j\<##....#### ...... +.......†.'...#.))#...+ .##### #####...#))[#...#  #...#... ######.####..†Abil: Dig ### #..##......).# #............ 9.4 (6.0---90.4 (7÷·jŸk÷·j¸Œs _You see here a scarf of harm.÷·jÎ5÷·j8÷·j\B÷·j~GH _No target in view!÷·jP¥3÷·jÕ¦÷·jÿ é _ _You open the door.  There is an open door here. _÷·jb1÷·jÔ2÷·j"3÷·j~3÷·jŠ6÷·jn7÷·j©7÷·jæ7÷·jÕ:÷·jþ;÷·jD<÷·j‰<÷·j‘>÷·j“?,÷·jK@÷·jÑB÷·jäC÷·j)D÷·jlD÷·j&F÷·jäF÷·jG÷·jnG÷·j#I÷·jàJB÷·j´L÷·jNM÷·j�M÷·jÎM÷·jÞO÷·j"o…  There is an open door here. _÷·jÊyX÷·j({™#####<# #.##.## #.....##.#.....# #.##.# ###..###.  #..#..# #.##'##### #..##..  #..#..#####........# #..##.. ÷·j1| #..................####..##..  #..##....###.........##..##..  #..###.#.###..........##.##..  #..........#...........#####  #..#...###÷.@########..####..422.4 (32.0)  ###.....<##.......# #..###...  #......#.##.....#.# #..###  #......#.##.....# .# #..##..#.#........##.....# # ##..#..###......####.....# ##....###. #.....# ##...###......# #.....# ######  ######## #.....# #[÷·j\|37m÷·jš|÷·ji‚÷·j�„T _Key pressed, stopping explore.÷·j”›÷·jFœ÷·jÙ¡÷·jè£H _No target in view!÷·j6p’ _No target in view!÷·jY– _÷·j¤šX÷·jýÐ _You open the door.  There is an open door here.  You encounter a bat..<##.......# #..###....###....# #.##.....#.## #..###....###....# #.##.....#..# #..##..#...#... ..##.....##.# ##..#..##... ####.....##.## ##....###...# # #.....##..### ##...###...# # #.....###...##########...##### # #.....# #.÷·jöÙs[47m..'.## ####### ####### #...#@.# #...##..$#  ##### # {  .. ... .. b   bat (wandering) b 36.4 (14.÷·j<Ý,7.4 (15÷·j†áF _The bat leaves your sight.÷·jÂß ÷·jBà ÷·jÎò ÷·jëþ H _No target in view!÷·jË" ÷·j7# ÷·j\# ÷·j% ÷·j0' e  A bat comes into view.÷·jð, ú<##.......# #..###....###....# .##.....#.## #..###....###....# .##.....#..# #..##..#...#...#..# .##.....##.# ##..#..##.....##..#.....##.## ##....###...###. ÷·j9- Å #.....##..### ##...###...###.  #.....###...####...#  #.....# #...'.## # ÷·jŸ- Ô# #...#.@# #...##..$# ########.# { ...#.....÷·jÐ- ‘b   bat (wandering)b÷·j_. ,0.0)÷·j/ .÷·j£/ +b÷·jý8 ÷·j°> 28.4 (1 _÷·j'Z ÷·j/… ])))))))÷·j¨.÷·j‘b.b rYou shoot an arrow. The arrow closely misses the bat.÷·jË„b..r÷·jã O.....r   quokka (wandering).b   bat (wandering)÷·j_ 7===9.7 (1.3÷·jÒ÷·j±W _You encounter a quokka.÷·jK(ë<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##..$#  ########.# {  ...  #...  ....  .b.  r. ÷·j|ë<   #.# #.##  #..###  #...##   #...'.##  ÷·jm}q  #...#.@# #...##..$#  ########.# {  ... #... ....  .b.  r. ÷·jðƒ÷·jP„÷·jHŠ÷·jw�d _There are monsters nearby!÷·j÷Æ\)))))))÷·jÓÒb.b.b.r.b.÷·ju×a.rb.41.0 _You shoot an arrow. The arrow barely misses the bat.<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##..$#  ########b# {  ...  #...  ....  r..  .. ÷·j�bx<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##..$#  ########b# {  ... #... ....  r..  .. ÷·jfj÷·jâld _There are monsters nearby!÷·j´¦\)))))))÷·jþLb. r.  You shoot an arrow. The arrow closely misses the bat..br......2.2 (1.2 _The bat closely misses you.÷·j¼Vÿ<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##..b#  ########.# {  ...  #r..  ....  ...  .. ÷·jþ<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##..b#  ########.# {  ... #r.. ....  ...  .. ÷·j8÷·jô÷·jÐ ÷·j¦ d _There are monsters nearby!÷·jâ8))÷·j@«Eb$ .b  You shoot an arrow. The arrow completely misses the bat.r.b.÷·j÷µ÷·j†¶&3.5 (1.3÷·j3Ã÷·jcÆ: _The bat hits you but does no damage.÷·jqòu<   #.# #.##  #..###  #...## ÷·j»òœ  #...'.##    #...#.@# #...##.b$#  ÷·jÚò$########.# {  ÷·j÷òe.r.  #...  ÷·jó.....  ... ÷·j7ó7 .. ÷·j[ ò<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##.b$#  ########.# {  .r. #... ....  ...  ..  _There are monsters nearby!÷·jí~ †You shoot an arrow. The arrow closely misses the bat.The arrow hits the quokka!))b   bat÷·jMˆ  b.  You kill the quokka!54.7 (1.2 _The bat closely misses you. x2÷·j5 Ó<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##.b$#  ########.# {  .†.  #...  ....  ...  .. ÷·jÕŸ @<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##.b$#  ########.# {  .†. #... ....  ... .. ÷·j‘¼ w _A bat is nearby!<   #.# #.##  #..###  #...##   #...'.##    #...#.@# #...##.b$#  ########.# {  .†.  #...  ....  ...  .. ÷·j O ß<   #.# #.##  ÷·j¿O Ë#..###  #...##   #...'.##    #...#.@# #...##.b$#  ########.# {  .†. ÷·jP –#... ....  ... .. ÷·jñV ÷·jmW ÷·jâc ÷·j?l ' ÷·jjs w))))))) _A bat is nearby!÷·jWî Rb.b.÷·jðõ  .†....  You shoot an arrow. The arrow closely misses the bat. The bat misses you.÷·j„ö (5.9÷·jü ÷·jµþ : _The bat hits you but does no damage.÷·ji³<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# {  .†.  #...  ....  ...  .. ÷·jYg^<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# { ÷·jægâ .†. #... ....  ... .. ÷·jr4÷·j¥{÷·jN’y ) _A bat is nearby!÷·j-Ð b.You shoot an arrow. The arrow completely misses the bat.b'÷·j“>7.1÷·j‘j _The bat completely misses you.÷·j (è<   #.# #.##  #..###  #...##   #..b'.##    #...#.@#÷·jr(´ #...##..$#  ########.# {  .†.  #...  ....  ... ÷·j©(7 .. ÷·jõÀÕ<   #.# #.##  #..###  #...##   #..b'.##    #...#.@# #...##..$#  ÷·j™Ák########.# {  .†. #... ....  ... .. ÷·j¼õ4÷·j‘ý÷·j²,Š )))))) _A bat is nearby!÷·jTŠ_.b'b÷·jB�¯ b.You shoot an arrow. The arrow closely misses the bat.÷·j žX...8.4 (1.3÷·j{¢÷·jÙ£: _The bat hits you but does no damage.÷·jˆºÓ<   #.# #.##  #..###  #...##   #...b.##    #...#.@# #...##..$#  ########.# {  .†.  #...  ....  ...  .. ÷·jkO@<   #.# #.##  #..###  #...##   #...b.##    #...#.@# #...##..$#  ########.# {  .†. #... ....  ... .. ÷·jØ]J÷·jÙp† )))))) _A bat is nearby!÷·jQèE'b÷·jûë= b.÷·jQð•You shoot an arrow. The arrow closely misses the bat.b'÷·j–÷#..÷·jªû1..'.9.7÷·j ÿ÷·j™P _The bat barely misses you.÷·j˜Ó<   #.# #.##  #..###  #..b##   #...'.##    #...#.@# #...##..$#  ########.# {  .†.  #...  ....  ...  .. ÷·j'»Š<   #.# #.##  #..###  #..b##   #...'.##    #...#.@# #...##..$#  ########.# {  .†. #... ....  ... .. ÷·jÓÖ† )))))) _A bat is nearby!÷·j+[k.b'b÷·jBe,....'.÷·j¹e.50.8 (1.1÷·j*k÷·j@n¥ _You shoot an arrow. The arrow barely misses the bat. The bat barely misses you.÷·j6œz  You shoot an arrow. The arrow hits the bat.÷·jo/ ¯ b.The bat is moderately wounded.b'÷·j0 %.b÷·jÏ7 C2.1 (1.3÷·j$> ÷·j?N  ÷·j®O <   #.# #.##  #..###  #...##   #...b.##    #...#.@# #...##..$#  ########.# {  .†.  #...  ....  ...  ..  _The bat hits you but does no damage.÷·j0 ä<   #.# #.##  #..###  #...##   #...b.##    #...#.@# #...##..$#  ########.# {  .†. #... ....  ... ..  _A bat is nearby!÷·j A))))))÷·j:· µ'b ....'. You shoot an arrow. The arrow closely misses the bat.3.4 _The bat hits you but does no damage. x2; The bat barely misses you.÷·jsÍ ³<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# {  .†.  #...  ....  ...  .. ÷·j͹ ä<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# {  .†. #... ....  ... ..  _A bat is nearby!÷·j=ö *)÷·j¶¡k bYou shoot an arrow. The arrow misses the bat. The bat barely misses you. x24.7 _The bat completely misses you.÷·j ³<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# {  .†.  #...  ....  ...  .. ÷·j�‹÷·jd�ö<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# {  .†. #...÷·j�ŽG ....  ... .. ÷·jŠš4÷·jÿž÷·j4¢Z _A bat is nearby!÷·jÖ*)÷·j}£ ÷·j­© bYou shoot an arrow. The arrow barely misses the bat. The bat barely misses you.x26.0÷·j´g _The bat closely misses you.÷·j/ü³<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# {  .†.  #...  ....  ...  .. ÷·jóµ@<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# {  .†. #... ....  ... .. ÷·j,¾÷·jãÈ4÷·jõ <   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# {  .†.  #...  ....  ...  ..  _A bat is nearby!÷·j(� ^<   #.# #.##  #..###  #...##   #...'.##    #...#b@# #...##..$#  ########.# { ÷·j±� L .†. ÷·jkœ –#... ....  ... .. ÷·jfª 4÷·j ± ÷·j%Ô °  _A bat is nearby!You shoot an arrow. The arrow hits the bat.÷·j�p Š b.The bat is severely wounded.÷·jy ÷·js{ 'b÷·j_® C7.2 (1.2÷·j´ ÷·jŒ¼ n _The bat misses you. The bat hits you but does no damage.÷·j‰ Ó<   #.# #.##  #..###  #...##   #...'b##    #...#.@# #...##..$#  ########.# {  .†.  #...  ....  ...  .. ÷·jZ; �<   #.# ÷·jZ ¾#.##  #..###  #...##   #...'b##    #...#.@# ÷·jæ[ Š#...##..$#  ÷·j†` Ž########.# {  ÷·jÆb µ.†. #... ....  ÷·j²e (... .. ÷·js… ÷·j ‘ ÷·jy§ + <   #.# #.##  #..###  #...##   #...'b##    #...#.@# #...##..$#  ########.# {  .†.  #...  ....  ...  ..  _A bat is nearby!÷·j‡Š<   #.# #.##  #..###  #...##   #...'b##    #...#.@# #...##..$#  ########.# {  .†. #... ....  ... .. ÷·j4® † _A bat is nearby!You shoot an arrow. The arrow hits the bat!÷·j¢˜(÷·j²Ha78.5 (1.3÷·jÕwk _You kill the bat! _No target in view! _No target in view!÷·j†3÷·j>ˆ÷·jR™÷·jºš _ .#.##...#...#...#..#.# ##..#..##.....# #.## ##....###...###...  .### ####...########## #...'†## ####### ###### #...#..###  #...##@.$#---90#######.{.Abil: Dig#......---÷·jìŸ÷·j¥j _Key pressed, stopping explore.÷·jÇ¥÷·j6§÷·j½µZ.0÷·jì»j _Key pressed, stopping explore.÷·jR¼÷·j©Á÷·j€øƒ _No target in view! _No target in view! __Key pressed, stopping explore.No target in view!÷·j¡> _ __Key pressed, stopping explore.No target in view! _You now have 24 gold pieces (gained 5).  You encounter a bat.....##.# ##..#...##..#.. .....##.## ##....###...###....# .....##..### ##...###...###...## .....###...##########...####### .....# #...'†## ####### ###### #...#..### #...##...# #####  ########.##...... { #.@......b ###....... .......................b   bat (asleep).............÷·jñD_[37mb.64.5 (5b.b.b5.5 (6 _ _You see here a quokka corpse.÷·j«¬¡ .  You shoot an arrow. The arrow hits the bat!)))÷·j™i....10===6.8 (1.3 _You kill the bat!÷·j~œ÷  You encounter a kobold. It is wielding a +0 club and quivering stones.##.#..###...###....## ##..######...###...## ###...##########...####### # #...'†## ####### ##### #...#..###  #...##...# ###############.##....... {÷·j˨ #.†.. ###--- #.#.#.#...K   kobold (missile, asleep)........K##70K)K÷·jðˆ´ (((((((Found a stone staircase leading down. The kobold throws a stone.÷·j à@......=--8.8 (2 _The stone closely misses you.÷·jv >You shoot an arrow. The arrow hits the kobold!)))))....)÷·jD¥H...... 2==70.1 (1.3 _You kill the kobold! _Your Stealth skill increases to level 2!÷·j<ÂÍ  You encounter a frilled lizard.÷·jÐÕ¡##.# ##..#..##.....##..#..#####.## ##....###...###.###..### ##...###...###...## ####...##########...####### # ...# #...'†## ######## #### #...#..### ##...##...########## ########.##.{#.†.l###.#.#.#.#l   frilled lizard (asleep)...........>##l.0.0 SThe frilled lizard hisses angrily.÷·jøUS   adder (wandering)l   frilled lizard---1.1 (1÷·j»‘W _You encounter an adder.÷·jä¬ )))))))You shoot an arrow. The arrow misses the frilled lizard.÷·jøH -l......l   frilled lizard===2.4 (1.3÷·jtJ o _The arrow closely misses the adder.÷·juª +       #...'†##    #########  #.##........ {  #.†.@....l..  ###.........  #.........  #.........  #.........  #.........  ..........  ..........  >## ÷·j_� ¦       #...'†##    #########  #.##........ {  #.†.@....l..  ###.........  #.........  #......... #......... #.........  .......... .......... > _A frilled lizard is nearby! ÷·jµ‰ Œ†You shoot an arrow. The arrow hits the frilled lizard!÷·j«Š ))))÷·j‹ ÷·jÌ6 Õ....53.6 (1.2 _You kill the frilled lizard!÷·j]A I÷·jD ÷·jyG ÷·j…I ÷·j K ÷·j=O ÷·j P ÷·j³Q ÷·jU ÷·jÃW ÷·jrX ÷·j�Y ÷·j”[ ÷·ju— ÷·jט ÷·j\› ÷·jP£ ÷·jõ©  ÷·jîª  ÷·j{¬ -An adder comes into view.÷·jÖ¬ ÷·jQ¹ ÷·j^» c##### #...#..###÷·j´»  ÷·jý» U#...##...########## ÷·j3¼  ÷·j¡¼ Œ########.##........ { ÷·j½  ÷·jt½ »#.†......†.. ÷·j¨½  ÷·jä½ O###.........÷·j¸¾  ÷·j ¿  ÷·jJ¿ C#.........÷·j‚¿  ÷·jº¿  ÷·j�À E#.........÷·jâÀ  ÷·j!Á #.÷·jdÁ FS. ÷·j£Á H #@........÷·jÞÁ !---÷·j -#....÷·jb .÷·j£Â ,#...÷·jß .÷·j à )#...÷·jÚà >##÷·j²Å M#........###÷·jÆ U#........# ÷·jhÆ ~S   adder (wandering)÷·j®Æ 0#..÷·jòÆ ,#÷·j+Ç (#..÷·jaÇ *# ÷·j–Ç ÷·jËÈ ÷·jÉ %7.6 (4.0÷·jþÖ ÷·jÙ ÷·j›Ù ---÷·jÚ "8.6 (5 ÷·jhÚ _÷·jÕâ ÷·jTæ ÷·jÍñ  ÷·jrò !÷·jºò )))÷·jøò )))÷·jô S÷·j›ô ÷·jæô JYou shoot an arrow. The arrow hits the adder.  ÷·j!õ The adder hisses angrily.÷·jL€÷·j¿�,S.÷·j9ƒ÷·j­ƒ.÷·j„S÷·jJ„÷·jØ�÷·j[�..÷·j³� ......÷·jë‘÷·jP’ ===÷·j’’9.8 (1.2÷·jMš÷·jî� ÷·j_ž÷·j®ž%_The adder is lightly wounded.÷·jJµ÷·jäµ ÷·jA¶ ÷·j�¶ ÷·jɶ÷·j·######## ÷·j\· ÷·j–·÷·jÌ·##........ { ÷·j ¸ ÷·jC¸#.†......†.. ÷·j|¸ ÷·jæ¸###......... ÷·j,¹ ÷·ji¹#......... ÷·j›¹ ÷·jι#......... ÷·jº ÷·jZº#......... ÷·j“º ÷·jÚºT#@....S... ÷·j» ÷·jO»#............. ÷·j€» ÷·j´»#............. ÷·jæ» ÷·j¼#.........>## ÷·jO¼ ÷·j‰¼#........### ÷·j½¼ ÷·jù¼#........# ÷·j2½ ÷·jn½#........# ÷·j¥½ ÷·jä½#........# ÷·j ¾ ÷·jb¾÷·jà¼T  ########  ##........ {  #.†......†..  ###.........  #.........  #.........  #.........  #@....S...  #.............  #.............  #.........>## #........### #........#  #........# #........#  _An adder is nearby! ÷·jž ÷·j=¿.  ÷·jŽ¿4You shoot an arrow. The arrow hits the adder!÷·j Ë÷·jÈË))))÷·j Ì ÷·jÏkm.....4781.1 (1.3÷·j£{I _You kill the adder!÷·jŸ™¡÷·jqŸ÷·jÄÃ4÷·jŸÄ÷·j Æ÷·j]É÷·jÄÉ÷·jïÊ÷·j*Þn÷·jÓî,÷·jžò÷·j²þn÷·jn,÷·jP÷·j®÷·j� ,÷·jÍ ÷·j÷·j™,÷·jÞ÷·j6÷·jg*,÷·jz-÷·jÓ.÷·jC2,÷·jM4÷·jþ7,÷·je9÷·jò;{ _l - 2 scrolls labelled SACRIOFAPS (gained 1)÷·jÒ=÷·j$>÷·jŸ?÷·jÓA÷·j½C÷·jD÷·jZE÷·jËG÷·jÉI,÷·jL÷·j^M÷·jÉO,÷·jÝP÷·jt\ô..###....###....###..###.#.##.#.# ..###....###....###..#<..#.##.#.# ..##..#...#...#..##..##.##.##.#.# #..#..##.....##..#..###.##....... ##....###...###....## #.#####....##...###...###...#####.# ##.## #########...#######...#.# ..# ÷·jÈ\†## ####### #....# #^# ..## ..#### .# #ß# .#--- #...############.##.#.# .. ÷·jÿ\Ç###.##................# ..#.†......†.........#####............##..#÷·j+]ø#............# ..###............#!....÷·jŽ]Ø#................... #####...................÷·jýdy500.1 (19.0)---1.1 (20÷·jk÷·j¶mc _m - a scroll labelled YRGHAG WEMPAD÷·jÅèJ÷·j¸H _No target in view!÷·juª÷·jž¹÷·jk¾÷·jÓ÷·júÕ÷·j'ü, _÷·jÆü÷·jdþ÷·j÷·jG÷·jV÷·jµ,÷·j÷·j�÷·jh÷·j* B÷·jMk#######...#######...#.# ..# # ####### #....# #^# ..## ÷·jæA### #.##.###ß# .# ..############.##.#.# .. .##................# .. #.†......†.........## ............##..#  #............##..#####  #............#@........ ÷·jà #...................... ..................... ÷·j@Ç....................##### ..............#.##### ÷·jìÔ........>####### .......### #.# ÷·jB­.......# #.# .......#÷·j18.1 (7.0)÷·jl+9.1 (8÷·jz÷·jÐV _n - an amethyst potion÷·jŒ¡4÷·jé¤÷·j¡»H _No target in view!÷·j”I÷·jMšf _÷·jï±¢÷·jŸ²÷·jžµ÷·je·,÷·jL¸÷·jì»B÷·j�à÷·j¡÷‚ #.##.###ß# .# ####.##.#.# .. ...........# .. †.........## ......##..# ......##..######### ......#...........# ............# ..........@.# ...######## .....#.##### ######.# # #.# #.# 18.1 (99.1 (10.0) ÷·j)÷·j3 _b - a ring of positive energy÷·j,F 4÷·jØM ÷·jO H _No target in view!÷·jX u _÷·jZ) ¸÷·jª0 š÷·jÊ1 ÷·jª_ ÷·jÇ h÷·j‚ ,÷·j„‚ ÷·jæ„ ÷·j¸‡ ÷·jý‡ ÷·j1– n÷·jµœ X÷·j–¢ ÷·j§ ,÷·j,¬ ÷·j?¹ „÷·jÖ ,÷·jÛ ÷·jß B÷·j!ú X÷·j­ ÷·jÓ ÷·j?$ ÷·jP- ÷·j…1 ÷·jhA B÷·j V X÷·j†£ ÷·jǤ È÷·jë¬ B÷·jCÉ ÷·jƒ ½  You see here a frilled lizard corpse. _÷·j©‰ X÷·j«­ .##.# ##..#..##.....##..#..###.# .##.## ##....###...###....## #.# .##..### ##...###...###...#####.# .###...##########...#######...#.# .# #...'†## ####### #....###^# ## #...#..### #.##.###ß#  #...##...############.##.#.#  ########.##................# #.†...@..†.........##77.1 (58 ###............##..# #............##..#### #............#....... #.................... #####....................#.....................####...............#.[÷·jh® �34m######.........>######.#÷·j²ò ž _Key pressed, stopping explore.÷·j(" { _No target in view!÷·j # ÷·jð) ÷·jÌ9 ÷·jà= ÷·jÓD : _÷·jàP X÷·j T ÷·j g B÷·j*h ÷·jëq B÷·jt b  You see here a quokka corpse.÷·j/Ž £ _÷·jÝ¿ ÷·j¶Ù .  You see here a bat corpse. _÷·j˜â ÷·jŠê @  There is an open door here.÷·jë ÷·j ô 5 _÷·j�ô ÷·j‘ö ,÷·jãö ÷·jÿ ÷·j_÷·j¶÷·j&÷·j1¢÷·j“2÷·jÚ7÷·jü8÷·jN9÷·jö9÷·jAA÷·jÌA÷·jB÷·jÕB÷·j"I÷·jJ÷·jhJ÷·jæK÷·jjR÷·j]S÷·j¨S÷·j¸T÷·j¼Z÷·jh[÷·j.\÷·j|\÷·jô`÷·j_b÷·j¦b÷·jd÷·j mX÷·jço÷·j¢¹À÷·j9¿B÷·j†À÷·j¾Á,÷·j?Â÷·jbÎ.........####..##............... ###.........##..##........####.# ###..........##.##........# ###. ..#...........#################.. #÷..########..####...###...####.. .......# #..###....###....###.. .....#.## #..###....###....###.. .....#..# #..##..#...#...#..##.. .....##.# ##..#@.##.....##..#..#611.1 (34 .....##.## ##....###...###....## .....##..### ##...###...###... .....###...#########÷·j)Ï#...####### .....# #...'†## ####### #....# ###### #...#..### #.##.# #...##...############.##.# ########.##...............  #.†......†......... ÷·jÒ÷·j¦ÓT _Key pressed, stopping explore.÷·j9ñ4÷·j*^ _No target in view!÷·jÙ#3÷·j±$÷·j_;Æ _÷·j AX÷·jF÷·j!GB÷·j¿VÜ÷·j:^B÷·jh°÷·jHn°÷·jñpB÷·jà�v÷·j“Œ÷·jJ¤÷·j�°B÷·j²°÷·jS·÷·jC»,÷·jí»÷·jâ¿÷·jOÁ÷·jYÇ,÷·jŒÈn÷·j¤É÷·j~ÌB÷·j1ÐB÷·jÂÒ,÷·jsÓ,÷·jÔ÷·jÛÕ÷·jnÝ÷·jß,÷·j‘ãX÷·jæ÷·jôçB÷·jÄé÷·jkñÜ##....###..#<..#.##.#.##.# ...#..##..##.##.##.#.##.# ...##..#..###.##.........# ##....## #.#####......# ..###...#####.#< ##.##### #######...#.#. ##..# #### #....###^#.##..##  ÷·j`ó®#.##.###ß#.#..## ######.##.#.# #.@..# 47.1 (36.......# #.......... †.........##...######### ..##..#####..##..######### .......#...........# ...................# ...................# ............########÷·j^ú÷·jç÷·j�%8.1 (37÷·jE ÷·j�9 _Found a stone staircase leading up.÷·j8‚²Put on or remove which piece of jewellery? Jewellery (go to first with "=)  d - the ring of Wucat (worn) {rElec rF++ rC+ Dex+3}b - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ÷·jf  ÷·jœ:##....###..#<..#.##.#.##.#asdgnmer the Shooter #...#..##..##.##.##.#.##.#Formicid ...##..#..###.##.........#Health: 28/28 ======================== ..###....## #.#####......#Magic: 3/3======================== ..###...#####.#< ##.#####AC: 7Str: 21 ..#######...#.#. ##..#EV: 11Int: 8 #### #....###^#.##..##SH: 0Dex: 25#.##.###ß#.#..##XL:  3 Next: 47% Place: Dungeon:2 ######.##.#.# #.@..#Noise: ---------÷·j�;Ò[33m  Time: 648.1 (0.0) ............# #..........a) +0 shortbow .†.........##...#########Abil: Dig .......##..##### .......##..######### .......#...........# ...................# ...................# ............######## _You see here a quokka corpse. _You see here a bat corpse. _There is an open door here. _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading up.6 (0.5÷·jY÷·jv€: _b - a ring of positive energy (worn)÷·j€ÉI÷·j¤Ë÷·jå,÷·jŠðÜ÷·jÔöš÷·j£øB÷·j7ù÷·jÊú÷·jü÷·júü,÷·jþ÷·jaÿ÷·jµÿ÷·jïÿ÷·jZ ÷·j\ ÷·j½ ÷·j ÷·jc ÷·jÖ ,÷·j. ÷·jE ÷·jå ÷·j7 ÷·j† ÷·jA ÷·jÏ ,÷·j- ÷·j_ X÷·j]( ..##.##.##.#.##.#  ..###.##.........#  .## #.#####......#  #####.#<# ##.#####  #...#.#.###..# ###  ^#.##..## #.#  #.###ß#.#..## #.#  #.#.#^#....#####.#  ....#.#.........@#  61.6 (13.0)##...##########  #..###### #..#########  ....#  ....#   #   ########    #####  ÷·jV) ÷·j- ÷·j�2 E _Done exploring.÷·jpW ÷·j]X 3÷·jNƒ }..........0.0)..÷·jð„ ÷·jíˆ ÷·jˆŠ E _Done exploring.÷·jx÷·jÇx3÷·jä”4÷·j·™÷·j [ _Done exploring.÷·j³ ÷·jɦ÷·j¬ÄFound a stone staircase leading up. _b - a ring of positive energy (worn) _Done exploring.No target in view!÷·j:¸÷·j¾÷·j”ÀH _No target in view! ÷·jºH3 ÷·jËS ÷·j\c ÷·jLi ÷·jîj ÷·jxrr _Done exploring.No target in view!Done exploring. ÷·jQ™ ÷·jš ÷·jÕ  ÷·j¢RNo target in view!Done exploring.No target in view! ÷·j�ÜI ÷·jD ÷·j\i­No target in view!Done exploring.No target in view!Done exploring. ÷·j¼÷ ^Where to? (? - help)  ÷·j°ù 6 D - Dungeon  ÷·jK)  ÷·jŽ #..##.##.##.#.##.#  asdgnmer the Shooter ..###.##.........#  Formicid .## #.#####......#  Health: 28/28 ======================== #####.#<# ##.#####  Magic: 3/3======================== #...#.#.###..# ###  AC: 7Str: 21 ..###^#.##..## #.#  EV: 11Int: 8 #.###ß#.#..## #.#  SH: 0Dex: 25 #.#.#^#....#####.#  XL:  3 Next: 47% Place: Dungeon:2 ....#.#.........@#  Noise: ---------  Time: 661.6 (0.0) ...##...##########  a) +0 shortbow [34 ÷·jçŽ m#..######  Abil: Dig #..######### ...........# ...........#   ...........#   ....########   #####   _Done exploring. _No target in view! _No target in view! _Done exploring. _No target in view! _Done exploring. ÷·jBµ f _ ÷·j X ÷·jÒ X ÷·jœà ° ÷·jª  ÷·j€  ÷·jÆ  ÷·j!  ÷·j¦  ÷·jS  ÷·j@ B ÷·jZ No target in view!Done exploring.No target in view! _Done exploring.  You see here a quokka skeleton. _ ÷·j™[ , ÷·j¢^ B ÷·jéj  ÷·j¸x ° ÷·jäy  ÷·jDz  ÷·j]|  ÷·jp~  ÷·j=€  ÷·j‰€  ÷·jh‚  ÷·j؃  ÷·j!…  ÷·jŽ…  ÷·jІ  ÷·jˆ  ÷·jBŠ , ÷·j¿‹  ÷·j¼Œ  ÷·ji� B ÷·jJ‘  ÷·jt’  ÷·j¶’  ÷·j”  ÷·j4–  ÷·j¬™ B ÷·j�› Y  There is a stone staircase leading down here. ÷·j½œ  ÷·j6ž  ÷·jìž $ _ ÷·jÔŸ  ÷·jò&3 ÷·j� ÷·jë ÷·jÎ ÷·j(# _You climb downwards. ÷·j„  ..  .  .#  ######.##  #.......#  #.......##.  #..........  #..@....... 97.1 (35.5) #..........  #.......##.  #.......# ####...... .#####. .# ..  ÷·j± ÷·jµ! ÷·jº$a _There is a stone staircase leading up here. ÷·j±á  ÷·jdã  ÷·j‰ë  ÷·jk ÷·j©$N8.1 (1.0) _ ÷·jz'&2 ÷·jB)Õ   ###########  ..........#  .......†..# ### ..........# #.# ..........# ###.#  ...####...#########...#  ..#.))#...+...#  ..#))[#...###%##.##.#.#  ..#...#...# #.##.##.#.#  ..#####..÷###.##.##.#.# ....................#.# ........^.###.##......#    ###..####......#....#.#   ####+####......#.#.##.# ÷·jŠ)’  ...............#.#.##.#   ÷·jíRÇ9.6 (2.5 _You climb upwards. _There is a stone staircase leading down here. ÷·js) ÷·j—4Level 2 of the Dungeon <<<<>>>>^(Press ? for help) ###  #.#  #.##############  #.##...........#  #.############........†..####  #...........######### #...........##.#  #...#####.#.##......# #...........####.#  #...#####.#.##########......####....####...#########...#  ##....................'.......†.'...#.))#...+.....@.....#  #....#####.#.##########......####...#))[#...###%##.##.#.#  ######....+.......##.....[# #...#...#...# #.##.##.#.#  #.........#####.####### #......# #...#####..÷###.##.##.#.#  #.........# #.......# ######## #.....................#.#  #......##.# #.#####.##### #########.........^.###.##......#  #....>....#####.# #.#...####.........###..####......#....#.#  #####.#####.....# #.#....... ÷·j6.....###.####+####......#.#.##.#  #####<# #.##.## #.....##.......# #................#.#.##.#  #.....# #.##.# ###..###.......# #................+...##.#  #..#..# #.##'##### #..##......).# #................#.####.#  #..#..#####........# #..##........###................#.# ###  #..................####..##......................>....#.#  #..##....###.........##..##........####.##............#.#  #..###.#.###..........##.##........# ###...#..#......#.# ÷·jØâ...#####.#.##########......####....####...#########...###....................'.......†.'...#.))#...+.....@.....##....#####.#.##########......####...#))[#...###%##.##.#.#######....+.......##.....[##...#...# #.##.##.#.##.........#####.####### #......######..÷###.##.##.#.#.........# #.......#..........#......##.# #.#####.##### ########^.###.##.....#....>. #.#...####.........###..####......#....######.#####.....# #.#.....###.####+####......#.#.#######<# #.##.## #......# #................#.#.#.....# #.##.# ###..##..# #................+...##..# #.##'##### #..##......).# #................#.####..#####........# #..##........###.# ##............####..##.............>....#.###....###.........##..##........####.##..........###.#.###..........##.## ÷·j)äê[40m ###...#..#.#..........#...........##################.##...###÷..########..####...###...####..####....####.....<##.......# #..###....###....###..###.#.##.#.##÷##......#.##.....#.## #..###....###....###..#<..#.##.#.##.##......#.##.....#..# #..##..#...#...#..##..##.##.##.#.##........##.....##.# ##..#..##.....##..#..###.##.#......####.....##.## ##....###...###....## #.#####..... ÷·j·m ÷·jª�  asdgnmer the Shooter  Formicid ###########  Health: 28/28 ======================== ..........#  Magic: 3/3======================== .......†..####  AC: 7Str: 21 ..........##.#  EV: 11Int: 8 ..........####.#  SH: 0Dex: 25 ...####...#########...#  XL:  3 Next: 47% Place: Dungeon:2 ..#.))#...+.....@.....#  Noise: ---------  Time: 699.6 (0.0) ..#))[#...###%##.##.#.#  a) +0 shortbow ..#...#...# #.##. ÷·jã‘–##.#.#  Abil: Dig ..#####..÷###.##.##.#.# ....................#.# ........^.###.##......#   ###..####......#....#.#   ####+####......#.#.##.#   ...............#.#.##.#   _You see here a quokka skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. ÷·j¢› ÷·j½¡f _ ÷·j¨¤, ÷·jL¥ ÷·jŸ¨ ÷·jð« ÷·j]¬ ÷·j¡­ ÷·jH² ÷·jþ² ÷·jG³ ÷·j»´ ÷·jú¸ ÷·j©¹ ÷·jö¹ ÷·j!» ÷·jbÀ, ÷·jÄÀ ÷·j³Â ÷·jƒÅ ÷·jóÇ, ÷·jNÉ ÷·jÍ ÷·j¹Ð, ÷·jåÓ ÷·jUÖ ÷·jØØ, ÷·jXÛ ÷·jÝ ÷·jß, ÷·jÉà ÷·j…ã ÷·jÚå, ÷·jßæ ÷·j^é ÷·jë ÷·jì ÷·j&í ÷·j”ï ÷·jñ ÷·jSò ÷·j®ò ÷·j¸ô ÷·jªö, ÷·j“ø ÷·jú ÷·jáû, ÷·j2þ ÷·jOÿ ÷·j¥, ÷·jr ÷·jš, ÷·j», ÷·j‹ ÷·j§ ÷·j÷ ÷·j ÷·jT ÷·jD9......).# #................#.#### ........###................#.# # ......................>....#.# ####.##............#.# .# ###...#..#......#.# #############..............#.# ###...####..###......#....# ....###..###.#.##.#.##÷# .###....###..#@..#.##.#.##.# 7120.0) #...#...#..##..##.##.##.#.##.# ##.....##..#..###.##.........# ###...###....## #.#####......# ###...###...#####.#<# ##.##### ###...#######...#.#.###..# ###  ####### #....### ÷·j˜:{[35m^#.##..## #.# #.##.###ß#.#..## #.# ##########.##.#.#^#....#####.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _up ÷·jæ´4 ÷·j!Ú{20.6 (1.0) _÷·j„?H 1  You climb upwards.÷·jÅIz  ## ##. .####!:##  .......@#  #####.#........  # ####.....  S... ... .. S   ball python (constriction) .  You encounter a ball python.÷·jU™5=2.1 (2.5÷·jS ÷·j¯¢ ÷·j £˜_The ball python hisses angrily.  Found a parchment of Passage of Golubria and a metallic emerald potion.÷·j~¥c _There is a stone staircase leading down here.÷·jô§Œ †You shoot an arrow. The arrow hits the ball python!÷·j¬K)))÷·jæ>....÷·j¹f?50==3.4 (1.3÷·jßl÷·j]q‚ _You kill the ball python!÷·j;s÷·j©s÷·jÑv÷·jÿw,÷·jà|B÷·j.~÷·j”‡Ÿ .#.# {.#.# .# ##.# ##..#..####!@##---.......># ######.#........#.####.....#. †...#.........#You pick up a parchment of Passage of Golubria and begin reading...÷·jå”-5.4 (2.0÷·j·•]---6.4 (3÷·j‰–L _You add the spell Passage of Golubria to your library.÷·jÀ54÷·j=;÷·j# ######.#........ #.####..... #.# †.. #.# .÷·jK6 «.. ..# .. ... .  .#7.4 (18.4 (2 _o - a metallic emerald potion÷·j®£ 4÷·jj¨ ÷·j„« H _No target in view!÷·jÏ� 4÷·jM£ ^ _No target in view!÷·jÏ:asdgnmer the Shooter (Formicid Hunter)Turns: 716, Time: 00:01:55 Health: 28/28AC:  7 Str: 21 XL: 3 Next: 50% Magic: 3/3EV: 11 Int:  8 God: Gold: 24SH:  0 Dex: 25 Spells: 2/2 levels left rFire + + + (20%) a - +0 shortbow rCold + . . (50%) (no offhand) rNeg + . . (50%) f - +0 ring mail rPois .(100%) c - scarf of Joegoid {Harm, rF+ Str+6 Dex+3} rElec + (33%) e - +1 pair of gloves of Too Many Cooks {rCorr} rCorr + (50%) (no gloves) SInv + (no boots) Will .....(no amulet) Stlth ++d - ring of Wucat {rElec rF++ rC+ Dex+3} HPRegen 0.24/turnb - ring of positive energy MPRegen 0.08/t÷·j¥;.urn %: harm (+30% outgoing, +20% incoming) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms÷·jõ ÷·j”úasdgnmer the Shooter.#Formicid.# {Health: 28/28 ========================.#Magic: 3/3========================.#AC: 7Str: 21.#EV: 11Int: 8##.#SH: 0÷·jQîDex: 25##..#XL:  3 Next: 50% Place: Dungeon:1..####@.##Noise: ---------  Time: 728.4 (0.0)#.......>#a) +0 shortbow######.#........Abil: Dig#.####.....#.# †...#.# ...÷·jà..#.......#You pick up a parchment of Passage of Golubria and begin reading... _You add the spell Passage of Golubria to your library. ÷·j Å_No target in view! _o - a metallic emerald potion _No target in view! _No target in view!÷·j÷·j_÷·j& ÷·jí<3÷·jž=÷·j‹?÷·j1A÷·jxH’ _÷·jI÷·j–J÷·j:K÷·jâK÷·j£M÷·jÑOB÷·jŠQ÷·j¬R÷·jÓW÷·jOX÷·j]Y÷·jó[÷·jD\÷·ja~  There is a stone staircase leading down here.÷·jŽb _÷·j§c÷·jHe÷·j5g÷·jŽg÷·j»h÷·jéj÷·jXm,÷·jåm÷·jp÷·jQr,÷·jør÷·j't÷·j^v,÷·jw÷·j}y÷·jK{,÷·j\|÷·j€g  You see here a ball python corpse.÷·jý�÷·j`‚ _÷·j‘Äv÷·jÉ,÷·jÊ÷·jqÌL _You now have 30 gold pieces (gained 6).÷·jÎ÷·juÎ÷·jÞÎ÷·j|ï¦  You encounter a frilled lizard.#.......>####.....#. ######.#............... #.####............ #.# #.†.......... #.# #............ ..####............ .................? .#####............  ##...@.......  ##.....#...l  ####### #         l   frilled lizard (asleep)      420.0)9.4 (21÷·j×ñ÷·jGúe _Found a scroll labelled DASHRE HAYMU.÷·jšDô †You shoot an arrow. The arrow hits the frilled lizard!))))))÷·j–²+......÷·jI¶D2===50.7 (1.3)÷·j™¼÷·jŽÂh _You kill the frilled lizard!÷·j`Ã÷·jÓÄ÷·j)I..####..## ######  #.......>####.....# ######.#..... #.####... #.# #.†. #.# #... ..####.... .........?[ .#####..... 0.0##............ ##.....#...†. ####### ####      ---1.7 (1 _Found a leather armour.÷·j×f---÷·jH _No target in view!÷·j#_÷·jî1Ë _ ##..#  #÷·j3\###..## #############  ......>####.....#.....##  ####.#.....#  #.####.... #.# #.† #.# #.. ..####..  .............@...?[.)  2.#####....... ##.............#  ##.....#...†. #############     ÷·j ;A3.7 (2÷·j{Q< _Found a trident.÷·j ÷·jª ÷·jð ^ _No target in view!÷·jhà ÷·jØÃ ÷·jºÅ ÷·jUÊ ÷·jÂÌ ÷·jeÑ : _÷·jVÓ ÷·j¦Õ ,÷·jÁØ ÷·jlÚ ÷·j¼Ü ,÷·j©Þ ÷·j·à ÷·jÔã ,÷·j%þ ÷·j¢ ,÷·j“ ÷·jf Ü _c - 3 scrolls labelled DASHRE HAYMU (gained 1)÷·j· ,÷·j[ ÷·j, ÷·j»" X÷·j?' B÷·j%†   You sense a monster nearby. #.......>####.....#... ######.#.............. #.####........... #.# #.†......... ##.# #........... ####..####...........÷·jþ† Ò[7;12H #.................... .....##.#####........... ### #@# ##.......... #..# ##.....#... #.## ########## #. ..#.#{..... 774.0) _÷·j0€ 4÷·j?Œ ^ _No target in view!÷·jTÎ ÷·jáÎ ÷·jxÐ ÷·jÑ ÷·jÐÒ ÷·j«× | _÷·j Ø ÷·j›Ù ÷·jÛ ÷·juÛ ÷·j·Û ÷·j`Ý ÷·jòÞ ÷·jbß ÷·jµß ÷·jâ ÷·j¼+ ¢  You encounter a goblin. It is wielding a +0 dagger. ##.# #....... ####..#####.............##.#####.### ##.# ## #..# ##.....# #.## ######### ##.# #.@###g......#!...#......g   goblin (asleep)####### 81.7 (4.0)2.7 (5÷·j,^ U _Found an inky potion.÷·j ))g  You shoot an arrow. The arrow hits the goblin.÷·jâ”!.g÷·jÙ�[.===3.9 (1.2÷·jÓ¨u _The goblin is severely wounded.÷·j`¶ ##.#  ####.. #..... .# ### ##.#  #..#  #.##  ##.# #.@# #.## .g. ..... #!..... #...... #######÷·j€øÞ ##.#  ####.. #..... .# ### ##.#  #..#  #.##  ##.# #.@# #.## .g. ..... #!..... #...... ####### ÷·jcÿ÷·j4÷·jÛ÷·j© ] _A goblin is nearby!÷·jÿ.V)))))÷·jæ²%g.÷·jG»c...5.2 (1.3÷·jä„ _You shoot an arrow. The arrow closely misses the goblin.÷·j© ¶ ##.#  ####.. #..... .# ### ##.#  #..#  #.##  ##.# #.@# #g## ... ..... #!..... #...... #######÷·j ¿ ##.#  ####.. #..... .# ### ##.#  #..#  #.##  ##.# #.@# #g## ... ..... #!..... #...... ####### ÷·j8Ós _A goblin is nearby!÷·jL÷V)))))÷·j„’! g....  You shoot an arrow. The arrow barely misses the goblin.6.5 _The goblin hits you but does no damage.÷·j˜á¶ ##.#  ####.. #..... .# ### ##.#  #..#  #.##  ##.# #.@# #g## ... ..... #!..... #...... #######÷·j'Þ ##.#  ####.. #..... .# ### ##.#  #..#  #.##  ##.# #.@# #g## ... ..... #!..... #...... ####### ÷·jJƒ÷·jòƒ÷·j„Š÷·jN’] _A goblin is nearby!÷·jŠ V)))))÷·j®2§ g....  You shoot an arrow. The arrow closely misses the goblin.÷·jæ3V7-7.8÷·jÕ:÷·jŸ>y _The goblin hits you with a +0 dagger. The goblin barely misses you.÷·j²¶ ##.#  ####.. #..... .# ### ##.#  #..#  #.##  ##.# #.@# #g## ... ..... #!..... #...... #######÷·jr“ ( ##.#  ####.. #..... .# ### ##.#  #..#  #.##  ##.# #.@# #g## ... ..... #!..... #...... ####### ÷·jLÒ ç ) _A goblin is nearby!You shoot an arrow. The arrow hits the goblin!÷·jýV ÷·js[ ^8=59.1÷·jZd ÷·j¤v J _You kill the goblin!÷·jé‘ 3÷·jÆÌ e ##.# # ####..#### #..... .....##.##### ### ##.# ## #..# ##.....# #.##  ##.# #@.#0.0 #)## .... ....... #!.....%.# #........# ##########÷·jÒ /---90.1 (1÷·j]Ú ÷·j- Þ _Found an inkwell talisman.--- _No target in view!÷·j¯ ÷·jÖ¯ ÷·jض ÷·j¸ H _No target in view!÷·jBñ ÷·jáñ ÷·j^ó ÷·jMù ,÷·j§þ : _÷·j¹ÿ $  Things that are here:÷·jÉa  a +0 dagger; a goblin corpse÷·j÷·j _÷·j ÷·j¬ ÷·j”h.....##.######## ##.# ## #..# ##.....# #.## #######.  .•# #. #...####)### #........##....@...#÷·j&2.1 (2#!.....%.##........########### ÷·jó÷·jG=3.1 (3÷·jä)÷·j++ _Found 2 flux baubles.÷·j�á4÷·j\ç÷·jÆêH _No target in view!÷·jô÷·j ÷·jÝ#÷·jÔ/f _÷·jÿA,÷·jC÷·jÃC÷·j&U°÷·jQYÖ ### ##.# #### #..# ##..# #.## ###..# ##.#  #.•### #..# #...####)### #........# #........# #@.....%.#÷·jØYµ #........# ########## ÷·j�`+7.1 (4÷·jÞb+8.1 (5÷·j¦h÷·j]o ÷·j/pL_p - an inky potion÷·jx”÷·j­–÷·jÀÌ÷·jæáH _No target in view!÷·j®öÅ _÷·j–÷,÷·jÜø÷·j¯ü,÷·jný÷·jÇý÷·jÇÿ÷·jï,÷·j^X÷·j³÷·jö÷·jr,÷·j„Bh  You see here 2 flux baubles. _÷·jøY÷·jl[,÷·j˜^÷·jfj #.### . #.#  .# ##.#  .# ####..### .. #........###% .....##.####... ### ##.##.### #..##.@.## #.##808.1 (10.0)###..## ##.# ##.•### #..###...####)######........##........##......%.##........#÷·j~l(##########÷·j]rB9.1 (11÷·j³�C _Found a quill talisman.÷·jHD’ _No target in view!÷·jÑd3÷·jŽe÷·jl÷·j „¨ _÷·jä–a  You encounter a hobgoblin.#.......>.g######.#.# #.##..  #.# #.# ##.#  ..## ####.. ..####### #.......#######%..........##.###.......@.# ### ##.########.### #..##...## #.#####..## ##.##.•### ###...####)###g   hobgoblin (asleep)###........#  #.# #......%.#÷·j%�11.1 (2.0)2.1 (3 _÷·j~± ))))))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!÷·jæ8 Œ .gThe hobgoblin is almost dead.÷·jR@ X....%÷·jë@ '===÷·jA 3.3 (1.2÷·j�G ÷·jIJ ' _You hear a shout!÷·jÜd ° > ..  #g# ..#.#  #.# ##.#  ÷·jye ..##  ..#######  #######%....... .......@.# ### ##.#  #######.### #..#  #...## #.##  ###..## ##.#  ##.•### #..#  ##.÷·jõe k)###  ###     ÷·js | > ..  #g# ..#.#  #.# ##.#  ..##  ..#######  #######%....... .......@.# ### ##.#  #######.### #..#  #...## #.##  ###..##  ##.•###  ##.)###  ###  ÷·jx v _A hobgoblin is nearby!÷·jPJ V)))))))÷·j3É G.g÷·jþÑ ].....%÷·jµÒ -4.4 (1.1÷·j) ÷·jŽH ” _You shoot an arrow. The arrow closely misses the hobgoblin. > ..  #.# g.#.#  #.# ##.#  ..##  ..#######  #######%....... .......@.# ### ##.#  #######.### #..#  #...## #.##  ###..## ##.#  ##.•### #..#  ##.)###  ###     ÷·j$å ˆ > ..  #.# g.#.#  #.# ##.#  ..##  ..#######  #######%....... .......@.# ### ##.#  #######.### #..#  #...## #.##  ###..##  ##.•###  ##.)###  ###  ÷·jsé 4÷·j– ì _A hobgoblin is nearby! )))))You shoot an arrow.÷·j+ªt.g.g.%5.6 (1.2 _The arrow completely misses the hobgoblin.÷·j¬Ç > ..  #.# ..#.#  #.# ##.#  g.##  ÷·j•¬ä..#######  #######%....... .......@.# ### ##.#  #######.### #..#  #...## #.##  ###..## ##.#  ##.•### #..# ÷·jc°x ##.)###  ###     ÷·jª{ > ..  #.# ..#.#  #.# ##.# ÷·j:µ g.##  ..#######  #######%....... .......@.# ### ##.#  #######.### #..#  #...## #.##  ###..## ÷·j·) ##.•###  ##.)###  ###÷·j„/  ÷·j ÷·j%÷·j9÷·j0` _A hobgoblin is nearby!÷·jh€ª .  You shoot an arrow. The arrow hits the hobgoblin.))÷·j¡4ß.%606.9 (1.3 _You kill the hobgoblin!÷·j…A3÷·j¸z  You encounter a goblin. It is wielding a +0 club.M..####..#..#.......>.. ######.#.#g##..  #.#  ##.# #..## ####..## #..####### #.......#######@..........##.###.........####### #########.### .#...###.##.#.g   goblin (wandering)#.##0.0---7.9 (1 _ _You see here a quill talisman.÷·jÏÖU)))))))÷·j,Ye.g......÷·j�\7===9.1 (1.2÷·jÀ¾„ _You shoot an arrow. The arrow closely misses the goblin.÷·j q ..# > ..  #.#÷·j5¿ g.#.#  #.# ##.#  #..##  #..#######  #@....... ÷·jµ5ÿ.........####### ##.#  #######.### #..#  #...## #.##  ###..## ##.#  ##.•### #..#  )###     ÷·j-ÐY ..# > ..  #.# g.#.#  #.# ##.#  #..##  #..#######  #@....... .........####### ##.#  #######.### #..#  #...##  ###..##  ##.•### #..#  )  ÷·jŽùÖ _A goblin is nearby! ..# > ..  #.# g.#.#  #.# ##.#  #..##  #..#######  #@....... .........####### ##.#  #######.### #..#  #...## #.##  ###..## ##.#  ##.•### #..#  )###     ÷·jù™¦ ..# > ..  ÷·j§¢É#.# g.#.#  #.# ##.#  #..##  #..#######  #@....... .........####### ##.#  #######.### #..#  #...##  ###..##  ##.•### #..#  )  ÷·jÏ£÷·j ¬÷·jœº& ÷·jUÃv))))))) _A goblin is nearby!÷·jÜH �.g......20.4 (1.3÷·j~] ÷·j#_ m _You shoot an arrow. The arrow barely misses the goblin.÷·j×s ÷·j‚ ( ..# > ..  #.# ..#.#  #g# ##.#  #..##  #..#######  #@....... .........####### ##.#  #######.### #..#  #...## #.##  ###..## ##.#  ##.•### #..#  )###     ÷·j�" Y ..# > ..  #.# ..#.#  #g# ##.#  #..##  #..#######  #@....... .........####### ##.#  #######.### #..#  #...##  ###..##  ##.•### #..#  )  ÷·jÀ+ 4÷·já4 ÷·jšG Î )) _A goblin is nearby!You shoot an arrow. The arrow hits the goblin.÷·jPû .g.g.1.7 _The goblin is moderately wounded.÷·j_) ‹ )  You shoot an arrow. The arrow hits the goblin!÷·j!É F23.0÷·jAã © _You kill the goblin!÷·jbò ÷·j'õ ÷·j–õ ÷·jcù ,÷·jòú ÷·j`û ÷·j—ü ÷·jR B÷·jÌ ÷·j ÷·jË ÷·jA ÷·j¤ ÷·jˆ ÷·j$ ÷·j“ ÷·j´ ÷·jN ÷·j† ,÷·j† ÷·jq ÷·j– õ #.  ###..  #. #... ÷·jû #. ..# #..!..#########..##.# #..............># ###### #@## ÷·j} ---9.0 (6.0 #..# # ##. ## #.. ####. ##.)####### #....#######%..........##.÷·jÑ z .........####### ##. #######.### #.. #...## #.#÷·j E ÷·j<' ÷·j¬' H---30.0 (7÷·jÕ- ÷·jZ0 ; _Found a stone staircase leading down.÷·jÜN÷·jˆO÷·jU÷·j÷XH _No target in view!÷·j�™I÷·jBš÷·j±œ÷·jS�$ _÷·jk¡÷·j¤÷·jY¨B÷·j-«R  There is a stone staircase leading down here.÷·jÝ­÷·j‹¯ _÷·j¶÷·jsÖš÷·j?Ü,÷·jÈé,÷·jï÷·jk÷... ..# #.# ###.#.# #...#.# ###..# #..## ##...# ##.##...##..####### ##..#.#....@........####..#÷·jB\#####..##.#########.......>.........># ######.#..######.### .####..# #.###.## ##.# #..## ####..###.)####### #......#######%..........##.###6.0 (67.0 (7÷·jI%p _q - a fuming purple potion÷·j:œ÷·jØœ÷·jH´^ _No target in view!÷·jPú3÷·j¨û÷·jÆþ÷·jÖÿ÷·j`| _÷·jÓ÷·j÷ X÷·j… ÷·j+B÷·j:÷·jTn÷·j÷·jU÷·j„>÷·jõAB÷·j«B÷·j„K°÷·j¥L÷·jéL÷·ja<÷·jtbB÷·jígn÷·jZi,÷·jk÷·jl÷·jnj  You sense a monster nearby.÷·jJx�##. .. #.#  #..# .  ..###..  ##....... .#########........ ..........@.# #######.###.# { ####......# #.###....###### #.#  ###..#### #.# ##...## ##.# #..####### ##..# ...........####..## ############ .#########.......>####.....#.....÷·jÃ{057.0 (20.0)÷·jW}% _÷·jà�÷·j‹„÷·jQ'4÷·j-÷·j•/H _No target in view!÷·jê;I÷·jf<÷·j¥?: _÷·jbDn÷·jF÷·j*I÷·j’I÷·jçI÷·jvK÷·j«L÷·jêL÷·j€M÷·jO÷·jLP÷·j‹P÷·j&Q÷·jR÷·jŠS,÷·jT÷·jÄU÷·j›Wf  You encounter a quokka.÷·j±\u # .# #.#  #..#  #..# ÷·j0]¿ ###..#### #@....... ##.##..... ##..# .... #..###... r ##.........  .#########..........÷·jÀ]#r   quokka (asleep)  ............####....  #######.###.# {...  ####......# #.# ##÷·j%_363.0 (6.0).÷·j£ki{4.0 (7÷·jSl÷·jäx3 _The quokka leaves your sight.÷·jáž4÷·jB´÷·j!·H _No target in view!÷·j{ÌÇ  A quokka comes into view.÷·jàÏ|# .# #.# #..# #..# ###..#÷·j¯Ñè#.##.##.##..# ..#..###...r.##............#......r   quokka....####.... . ÷·jÔÒZ0r.÷·jÙ÷·j�Ý25.0 (1 _÷·j‡ß÷·jå÷·j„ " #  .#  #.#  #..#  #..#  ###..#####  #.@.......  ##.##...... ÷·j8 7 ##..# .....  #..###..r...  ##.....  .....  ... .  ###.# {...  #.# ## ÷·j Í ö #  .#  #.#  #..#  #..#  ###..#####  #.@.......  ##.##......  ##..# .....  #..###..r... ##.....  .....  ... .  ###.# { #.# ÷·j § _A quokka is nearby!÷·jé+ › ))) You shoot an arrow. The arrow hits the quokka.÷·j±¡ Ir.÷·jk¢ 9r.÷·j^É r. .===6.3 (1.3÷·j^Ñ Z _The quokka is almost dead.÷·j† Y #  .#  #.#  #..#  #..#  ###..#####  #.@.......  ##.##r.....  ##..# .....  #..###......  ##.....  .....  ... .  ###.# {...  #.# ## ÷·j@² · #  .#  #.#  #..#  #..#  ÷·j§¿ s###..#####  #.@.......  ##.##r.....  ##..# .....  #..###...... ##.....  .....  ... .  ###.# { #.# ÷·j%È ÷·jŒÐ Ú † _A quokka is nearby!You shoot an arrow. The arrow hits the quokka!÷·jë A)÷·jØ„÷·j{˜j.77.5 (1.2÷·j·J _You kill the quokka!÷·j÷ÍÈ  You encounter a hobgoblin.÷·jßE# .# #.# #..# ##..# ###..##.##.##†.##..# ..#..###...##.........  .#...........g   hobgoblin (asleep)...####......  #.###.# g...... ÷·jyðd0.0---8.5 (1 _÷·jÿ÷·jú+ ÷·j…/b.  You shoot an arrow. The arrow hits the hobgoblin!÷·jK;�))))))÷·j?�c†.....÷·jÓ†@72===9.8 (1.3÷·jÜŠ÷·jC�7 _You kill the hobgoblin!÷·j|�÷·jdØ÷·jüØ÷·jUû÷·j’^ _No target in view!÷·jó÷·jq&<  You encounter a ball python.#.# .# #.# ##..# ##..# ###..##.##.##†.##..##.#..###.##...... .#.......SS   ball python (constriction, asleep) .####. #.###.# #. 0.0---70.8 (1 _÷·jµ*÷·j�3Œ †You shoot an arrow. The arrow hits the ball python!÷·jC7X))))))÷·jðÉ;......÷·jÉÎ?5===2.1 (1.3÷·jøÓ÷·j÷Øe _You kill the ball python!÷·j…Ù÷·j’å÷·jÏç÷·j,în÷·jšúò÷·j<û,÷·jü÷·jCý÷·j±ÿj  You sense a monster nearby.÷·j’Ò{ ### ###.#÷·jô...####...# #.....@#.# ---...#####..#  ##..##  ###..####### #........... ÷·j2Ä##.##†....... ##..##........ #..###........÷·j_R ##.............÷·jc -8.1 (6.0÷·jw A--- _÷·j÷·j=÷·jÔ‡’ _No target in view!÷·j±í� _  You encounter a quokka.###..####.# ...r. #####... ###.# #....####...# #.@....#.# #.....#####..##...### ##..##..# ###..#######. #.... ##.##†.......r   quokka (asleep)  ##..##........  #..###........ ÷·jË-Ë ##....81.1 (32.1 (4 _÷·jg c .  You shoot an arrow. The arrow hits the quokka.÷·jgm E))÷·jõ &..÷·jÒú @80===3.3 (1.2÷·j° ÷·jO g _You kill the quokka!÷·j¥ ÷·j¶ ÷·j˜ X÷·j X÷·j š÷·j§ ÷·j ÷·j ,÷·j� ÷·j9 ÷·j ÷·jx ÷·jÃ" ÷·j# ÷·jí% ÷·j' ,÷·j%/ °÷·j·9 ÷·jê= n÷·jN@ B÷·jYA ÷·jNL 4÷·jUM ÷·jHO ÷·jºO ÷·jùO ÷·jpP ÷·jR ÷·jÍR ÷·j5T ,÷·jðT ÷·jAW B÷·jX ÷·jY ,÷·jûY ÷·j[ ÷·j[\ B÷·jò] ÷·jC` ,÷·j¾a ÷·jVe X÷·jîf ÷·júh B÷·j¢k B÷·jl ÷·jGu ò÷·jíu ÷·j y X÷·j‡{ ,÷·j?| ÷·j÷~ L _You now have 37 gold pieces (gained 7).÷·jŸ ÷·jB€ ÷·jý€ ÷·j)… ÷·j‡ ÷·jÒ‡ ÷·j§ .######## #...........#.#####..!... ##.......##......... .. ##.... .#>......... .##.. ### ....<#.... #.#.. #.. ###### . ####... ###.. #######.....###...##.....#.....###---...###...##.###.##......##..###..# #.#####........##### #. #...#....... #.###############[÷·je© 40m......# ####....#.###### ##....### # ###..####÷·j‚² �922.3 (39.0)---3.3 (40÷·j_´ S _s - a yellow potion÷·j®Ï 3÷·jaë Î÷·jËõ n÷·j[ °÷·j¡ š÷·jD2 ÷·jéI ÿ _d - 2 cyan potions (gained 1)÷·j)€ X÷·j¦ ·  You encounter a kobold. It is wielding a +0 dagger and quivering stones.÷·jß } ######  ####....# #..##....##.# #.....@.###.#  #.# .....## #.# K..# ##.# #.# #. K   kobold (missile, asleep) #......#### ####..........# ##.......÷·j#& Ÿ51.3 (28{2.3 (29 _÷·j¦B å )You shoot an arrow. The arrow hits the kobold!))))))÷·j5Þ ß......2===3.6 (1.3) _You kill the kobold!÷·jÊ<÷·jC=÷·j®C,÷·jGB÷·jÆLX÷·jýN÷·j£P÷·j Q÷·j—{¾  Things that are here:  a +0 dagger; 2 stones; a kobold corpse _÷·jt‰B÷·j‹÷·jlŽf  You encounter a quokka.÷·jΔA ######  ########....#  #..##....##.#  ###.......###.#  ÷·jl•9#.......### #.#  #.....### #.#   ##)..###.#   #..### #.#   #@## #.###---   #..r# #.... ÷·jÇ•«  #...... ####....   #.#....# ##.......   #.#+####.#>.......  #.. #.......<#.... r   quokka (asleep) ÷·j–Ô  #.. ###.######....  ##. #. #.... ÷·j€–}  # #....÷·j�²860.0)---4.6 (11 _ )rYou shoot an arrow.÷·jú<r.÷·j`.ï  The arrow hits the quokka but does no damage.===5.9 (1.3) _The quokka misses you.÷·j­†   ####  #..##.  ###......  #.......### #.#  #.....### #.#  ##)..### #.#  #..### #.#  #@##  #.r.#  #......  #.#....#  #.#+####.#> #.. < #..  ##. #.  # ÷·j!¡ #### #..##.  ###......  #.......### #.#  #.....### #.#  ##)..### #.#  #..### #.#  #@##  #.r.#  #......  #.#....#  #.#+####.#> #.. < #.. ÷·jA› ##. #. #   _A quokka is nearby!You shoot an arrow. The arrow hits the quokka.÷·j�Ðn  The quokka is severely wounded.÷·jÊÔW6--7.2÷·j§ß÷·jÉì+ _The quokka bites you.÷·j‚ý   ####  #..##.  ###......  ÷·j–þK#.......### #.#  #.....### #.#  ##)..### #.#  #..### #.#  #@##  #.r.#  #......  #.#....#  #.#+####.#> #.. < ÷·júþP#..  ##. #.  # ÷·j­ #### #..##.  ###......  #.......### #.#  #.....### #.#  ##)..### #.#  #..### #.#  #@##  #.r.#  #......  #.#....#  #.#+####.#> #.. < #..  ##. #. #  . _A quokka is nearby!÷·j&£[40mYou shoot an arrow. The arrow hits the quokka!÷·jÐCK--78.5÷·j¦c` _You kill the quokka!÷·j,{u÷·je†X÷·j ˆ÷·j8Š÷·jšÈ7=÷·jM¬n÷·j%³~8==÷·j{µ ÷·j‘¶+_HP restored.÷·jÙº÷·j8¼÷·j{½÷·j�êÑ #..##....##.#  ###.......###.#  #.......### #.#  #.....### #.#  ##)..### #> #.#  #..### #... #.#  #.### ..... #.##### #...#...... #...... #..@.....#####......---76.5 (8.0 #.#....####..... #.#+####.#>..... #.. #.......<# #.. ###.###### ##. #. #..  # #..  #..  ##.###÷·jÆð÷·jÍñG---7.5 (9÷·jÀö÷·jœÿO _Found an escape hatch in the floor.÷·j$ ÷·j- ÷·j$< \ _No target in view! _=÷·jL n÷·jÖO X÷·j¶U ÷·jŸW ÷·jVX ÷·jòX ÷·j°[ ÷·j�] ,÷·j°^ ÷·jð` ÷·jNb ÷·j¡b ÷·j2c ÷·jûd ÷·j‡e ÷·jØe ÷·jkf ÷·jÜj ÷·jl ÷·jŸl ÷·j@m ÷·jzo ÷·jq ÷·j|q ÷·jr ÷·j t ÷·jüu ÷·j°v ÷·jûw ÷·j y ÷·j›{ ,÷·jp| ÷·jf~ ÷·j€ ÷·jÊ ÷·j­€ ÷·j ‚ ÷·jqƒ ÷·jèƒ ÷·jÔ… ÷·j_‡ ÷·jn‰ ÷·jŠ ÷·j㊠÷·j²Œ ÷·j8Ž ÷·j”Ž ÷·jkš Ö _You open the door.  There is an open door here.÷·j œ K _÷·j Ÿ ÷·jú  ,÷·jK¢ ÷·jZ± ÷·jo² ,÷·j³ ÷·jê´ ÷·jœ· B÷·jð¹ ÷·j}» ÷·jò» ÷·j1½ ÷·j¬¾ ÷·jÀ ÷·j—À ÷·j*Á ÷·jÆÂ ÷·jëà ÷·j4Ä ÷·jÜÄ ÷·j8È ÷·jÔÉ ,÷·jsÊ ÷·jIÍ ÷·j× Æ÷·jëÚ X÷·jkÛ ÷·jÔÛ ÷·j˜ß ÷·j€à ÷·jáà ÷·j´á ÷·j4ã ÷·jæ ÷·j…æ ÷·jFç ÷·jùè ÷·j“ë B÷·j)÷ Ü÷·j§ø ,÷·jnù ÷·jèú ÷·jHû ÷·jBü ÷·j!ÿ ÷·jã ,÷·jn ÷·j% ÷·j‹ ,÷·j¹ ÷·j ÷·jç X÷·j B÷·j ÷·j� ÷·jô ÷·jâ ÷·jO ÷·j© ÷·j ÷·j  ÷·j´ ÷·jÄ" ,÷·jð# ÷·jõ% ÷·jR) B÷·jü/ ÷·jj2 ,÷·j&4 ÷·jÛ@  #...................##.# #...#..  #.................#....# #.#####  #.................#.#.....  #..........###.####.#.#####  #..........###.## #... # ##  #############...#...# #.## ##. #...#..# #...##.. #.....# #.# # #####..##.## #..........>#  #....###########.###  #..... #..# #..... ##.## ......#  #..## .##.÷·jLB 0$..# ##.)# .# ...... #######% ........÷·j4H 21022.5 (45.0)÷·jôH ,3.5 (46÷·j©N ÷·jW x _u - a scroll labelled KIZXAO ICEKK÷·j9X ÷·j^ ÷·jša H _No target in view!÷·jú_ 4÷·j_n § _No target in view!÷·jßs ,÷·jív : _÷·j~‚ “  ÷·jP„ EYou encounter an endoplasm.÷·jf�  ####.####.#.######  ####.####... #  #############...#...# #.## ## #...#..# #...##. #.....# #.#.... #.....#######..##.##................>############.### #..# # ##.##........# #..#....##.$..# ##.)...# ...... #######%÷·j›Ž 0... ........ ........ J   endoplasm (asleep).. ...!..... #######. #..J. #. ##÷·j®– 15.5 (2.0)÷·jÇ— 26.5 (3 _÷·j§ž ÷·jîŸ ÷·j…¿    ##.####... #  #...#...# #.##  #...#..#  #.....#  #.....# ##.....> #....## #..@..# #..#  #.....#  ........#  ....##.$..# ##.) ...# ...... % ... ........  .. ...!.....  #........J. ÷·jB   ##.####... #  #...#...# #.##  #...#..#  #.....#  #.....# ##.....> #....## #..@..# #..#  ÷·jÆM#.....#  ........#  ....##.$..# ##.) ...# ...... % ... ........  .. ...!.....  ÷·jQd#........J. ÷·jŽ4÷·j9w _An endoplasm is nearby!÷·j3Qh .  You shoot an arrow. The arrow hits the endoplasm!÷·jMm¦)))))) ÷·jÈ1...÷·jr....÷·jð#92===7.8 (1.3 _You kill the endoplasm!÷·jÉ*i  You encounter a hobgoblin.÷·jJ.+.. # #############...#...# #.## # # #...##...# #...#######..##.###................>÷·j¬/º....###########.##.# #..# #.##..... #......##.$#.)# ....... #######%.. ... .......... ....!....... #######. g   hobgoblin (asleep) .#........... ..##....g.....÷·j$05# ÷·jr8(0.0÷·jÂ=<---8.8 (1 _÷·jGE÷·jÕjh .  You shoot an arrow. The arrow hits the hobgoblin.÷·j…p…))))))÷·jÛo.$....÷·jµ@7===30.0 (1.2÷·j£$÷·jm&M _You kill the hobgoblin!÷·j'�ù÷·j“©í _You now have 45 gold pieces (gained 8).÷·j`«,÷·j¬÷·jÔ®÷·jѰ÷·j6±÷·jl²÷·j*¶÷·j‘¶÷·j´·÷·j÷ºx _o - 2 metallic emerald potions (gained 1)÷·j\¾I÷·jëÅB÷·jAÖÜ÷·j<æ÷·jéB÷·jtïW ##................> #....###########.##.....# #..# #####.....# ##.##..........##### #.÷·júïç....##....#...## ##.)...##..........########%...............................@........#######.---45.0 (15.0)#......# #....##..........## #### ##...##...## ÷·jaðb########## ÷·jZñ:---÷·j>ö÷·j§øT _Key pressed, stopping explore.÷·j<"’ _No target in view!÷·j_4÷·jÙ%÷·j+^ _No target in view!÷·jë+÷·j -÷·j&0÷·j­1÷·jj6: _÷·jÂ9÷·jFPš÷·jŸyf  You encounter a bat. ##.. #....######## #.....# ##########.....# ..............##### .......##....#...## ....##..........#####..............####b......#....# .......##....## ####### ##...##...## ##########b   bat (asleep)b8.0 (3.0)..b.bb9.0 (4 _÷·j1—÷·j(“¶ #....## #.....#  #########.....#  ..............#####  ........##....#...## ÷·jé“ó .......##...... ............... ...b...@....... .......#.......  .......##......  ####### ##...##...##  ÷·j(”0########## ÷·j\”!÷·j‹W  #....## #.....#  #########.....#  ..............#####  ........##....#...##  .......##...... ............... ...b...@....... .......#.......  .......##......  ####### ##...## #####  ))))))) _A bat is nearby!÷·jøá O.b.b.b÷·jé (......÷·jÎé 1===50.3 (1.3÷·j÷ ÷·j«ø ¥ _You shoot an arrow. The arrow barely misses the bat. The bat barely misses you.÷·jP6 z  You shoot an arrow. The arrow hits the bat.÷·jJ¹ © b.  The bat is moderately wounded..b.÷·j±Á >1.6÷·jßÕ Œ _The bat closely misses you. The bat hits you but does no damage.÷·jÜ ú #....## #.....#  #########.....#  ..............#####  ........##....#...##  .......##...... ............... .....b.@....... .......#.......  .......##......  ####### ##...##...##  ########## ÷·jŸy 7 #....## #.....#  #########.....#  ..............#####  ........##....#...##  .......##...... ............... .....b.@....... .......#.......  .......##......÷·j¢z   ####### ##...## ##### ÷·j€ ÷·j¶€ ÷·j�‡ ÷·jrˆ Z _A bat is nearby!÷·jù¥ 4)))))))÷·j<&.b÷·jƒ/† .....  You shoot an arrow. The arrow barely misses the bat.÷·j@0V7-2.9÷·jí7÷·j0>c _The bat closely misses you. The bat hits you.÷·j^Vð #....## #.....#  #########.....#  ..............#####  ........##....#...##  .......##...... ............... ......b@....... .......#.......  .......##......  ####### ##...##...##  ########## ÷·j¢À7 #....## #.....#  #########.....#  ..............#####  ........##....#...##  .......##...... ............... ......b@....... .......#.......  .......##......  ####### ##...## ##### ÷·jóÃ÷·jŠÄ÷·j îö _A bat is nearby! .  You shoot an arrow. The arrow hits the bat! ÷·j¦•÷·j†›##.............. asdgnmer the Shooter#....########### Formicid#.....## Health: 27/28 =======================-#########.....## Magic: 3/3========================..............#####AC: 7Str: 21........##....#...##EV: 11Int: 8.......##..........##### SH: 0Dex: 25........................ XL:  3 Next: 100% Place: Dungeon:1.......@............#### Noise: ===------  Time: 1054.2 (1.3).......#............#a) +0 shortbow.......##..........##Abil: Dig####### ##[÷·jJ�Ð39;49m...##...############ _The bat closely misses you. The bat hits you but does no damage. _A bat is nearby!You shoot an arrow. The arrow barely misses the bat. _The bat closely misses you. The bat hits you. _A bat is nearby!You shoot an arrow. The arrow hits the bat! _You kill the bat!You have reached level 4!÷·j7ª/  --more--÷·j†³33/344/494 0%  _You feel clever.÷·jˆŠ÷·j_‹÷·j~�÷·j÷’H _No target in view!÷·jIò_÷·jÒ R4= _÷·jEEÅ=÷·jH÷·jL÷·jãN÷·jù�D÷·jï’÷·j¯°÷·jðÁò÷·jÒÂ÷·jMÄ÷·j9Ì„÷·jØßÎ÷·j›ãB÷·jTä÷·j¢èB÷·jöê÷·j…ì÷·jòB÷·j&õ÷·j»ö÷·j#÷÷·jø÷·jþX÷·jjÿ÷·jÈ÷·j9÷·j@÷·j(÷·j˜÷·jë÷·jâ÷·j“÷·j@÷·j2÷·jü÷·jš÷·jV,÷·jÅ"÷·jØ'÷·j>5B÷·jÉ{e  You see here a +0 club. _÷·j­•,÷·j‡�÷·jM±X÷·jq³÷·j¯½÷·j}¾÷·jìÀ÷·jëË÷·jíÎ,÷·j6Ð÷·jÖ÷·j+×÷·j´×÷·jÝ÷·j™ç#.#.............####..## #### ####..##.#########.......>####... ........>######.#........ ######.### #.####.....#..# #.# #.†...##.## ##.# #..... # #..## ####..####..... ## ##.)######### .########%......@...##.#####.....---109.2 (55.0) ...........###########.# ##.... ..#######.### #..# ##... ..# #...## #.## #### .## ###..## ##.# ####.•### #..# ###...####)######........##........#---÷·jº×ü _Key pressed, stopping explore. _No target in view!÷·j#ã÷·j)å3÷·jÀî÷·jð÷·jŽô: _÷·j˜õ÷·j÷÷·j“÷÷·jpø÷·j÷û÷·jÇý,÷·j ÷·jQ ÷·j  ÷·ju ÷·jŠ ÷·jt ÷·j´# ¸÷·jd) X÷·jj, B÷·jþ, ÷·jE h÷·jžK ,÷·jvS ÷·j¨d v÷·j~e ÷·jf ÷·jæf ÷·jžj ÷·jàk ÷·jCl ÷·jål ÷·jX€ n÷·jO’ B÷·j™ ÷·j+š B÷·j–¯ ...#.###....####...# ..........#......#.# ##....#.....#####..# .. ###...#### ##..## . #...### ###..########  ###..## #...........# #...## ##.##÷.......# ...### ##..##........# #.## #..###@.......# 37.2 (28# ##.............# ##.............÷# ..........####........# #######.###.# #........#......# #.# ########## ...###### #.# ÷·jé° ¥[40m#####.# ###.#÷·jáµ ÷·j‘· T _Key pressed, stopping explore.÷·jrú ’ _No target in view!÷·jß ¯ _÷·j� Ò  You see here a quokka skeleton.÷·j  5 _÷·j` ÷·j  ÷·j  ,÷·j " ,÷·j¦" ÷·jç" ÷·jª$ ÷·jò% ,÷·jÇ& ÷·j0( ÷·j%) ÷·j�) ÷·jÃ) ÷·jâ* ÷·j×+ ÷·jS, ÷·j®, ÷·j’- ÷·j©. ,÷·j•/ ÷·jN0 ÷·j™1 ÷·jù1 ÷·jX2 ÷·jQ3 ÷·jÇ4 ÷·j5 ÷·j•5 ÷·jB7 ÷·j'9 ÷·j›9 ÷·jH; ÷·jÁ< ÷·j=> ÷·j¼? ÷·j|@ ÷·j“B ÷·jYD ,÷·jjE ÷·jŽF ÷·jÃG ÷·jåH ,÷·jöJ ÷·j#L ÷·jÖL ,÷·j�N ÷·j”P ,÷·jQ ÷·j [ X÷·jFe X÷·jée ÷·jUg ,÷·jØh ÷·j#k ÷·jŒo j  You sense a monster nearby.÷·j£q E ÷·j r í{  .  ##############....  #.........  ÷·j›r ÿ##.######.#######..  #..........# ###  ###.#.####...# ###.#  ....#.###....####...#  ##...........#......#.# ÷·js } .. ##....#.....#####..#  .##.. ###...#### ##..## #.#.. #...### ###..########÷·j6x -58.2 (21÷·j^y % _÷·jì‰ ÷·j@¬ ’ _No target in view!÷·jU” … _  You encounter a bat.#####...#.#.b.................###...#...##.######.#######...##....# ##### ###.#.####.. ....#.###.... ...#......#.# b   bat (asleep)##....#.....#####.÷·jظ —.# #.. ###...#### ##..## .. #...### ###..60.0)1.2 (3 _÷·j\Ñ ÷·j¡ó` .  You shoot an arrow. The arrow hits the bat!÷·jaûN)))÷·j*d0.....÷·jËj?1===2.5 (1.3÷·jÂx÷·j§} ÷·jß~9_You kill the bat!÷·j]™÷·j´›÷·jJ¤B÷·j¸©,÷·j�­÷·jìê²#### ####...###.#.. #..  ##############.---30  #..................... ##.######.#######...#..[..........# ##### # #.#.####...# .##.###....####...# .........#......#.#..#.....#####..# ### ##..##---4.5 (2 _Found a robe.÷·jö¹÷·jÀº÷·jvÈ^ _No target in view!÷·jÒ®÷·jÔ¯÷·je°÷·jM¾÷·j¯Ð.     ### ### #...# # #.  #. 0 ##############.> #....................... ######.#######...#..[ ..........# ##### ### .#.## ###.#    .#.###....####...#    ........#......#.#    ....#.....#####..#   ÷·jaßA5.5 (1÷·j)ë÷·jOî; _Found a stone staircase leading down.÷·j�n4÷·j+ˆ^ _No target in view!÷·jG^3÷·jb÷·jie,÷·jýh: _÷·juB÷·j_v÷·jqw÷·jˆ~X÷·j�€÷·jN�÷·jÈ�÷·jV†÷·jÝŒ,÷·jo�÷·jï‘÷·j}”,÷·j,•÷·jî—÷·jƒ™÷·jÝ™÷·jæš÷·jñ�÷·jwŸ÷·jy ÷·j¡÷·jý¬X÷·jè¯÷·jU±÷·j̱÷·jͳ÷·jµ÷·j5¶÷·j§¶÷·j ·÷·jJ¹,÷·jº¹÷·juº÷·jàúp÷·jó÷·j ÷·jS÷·jP÷·j¸ ÷·j ÷·j÷·jÖ÷·j)÷·jq²÷·jhvB÷·j y÷·ja÷·j‰�÷·j±‚÷·j ƒ÷·ju…÷·jÁ‡÷·jðˆ÷·j<Š÷·jþ ;#.# ÷·jD#.# #.#÷·jå&######### #.##........ ÷·jQ #.#÷·j# ##.######. #.# #......... #.###### #########.#.####.. #......#########.........#.###... #...............@####...........#203.5 (38.0) ÷·j„m.......############...##....#.... ÷·jô.÷·j[U# #.##...###...##÷·jª.....# #.#..###...### ## ####...####..## #......# #######.....###...## #......###.........#.....### # #...###.###...##.### ##.###.##......##..###..###÷·j¬÷·jþ ÷·ju÷·jÖ7_Done exploring.÷·jvDJ÷·jHH _No target in view!÷·jâð3÷·jeò÷·j½R............0.0).##......... _Done exploring.÷·j´ J÷·j] H _No target in view!÷·j¿ 3÷·jØ¿ ÷·jfå ÷·jÂæ ÷·jÚï Ö _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.÷·j!– 4÷·j¡ ÷·jµÂ ½ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!÷·j›f I÷·j6¯ çNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.÷·jio ÷·jrz $÷·jå› #.#asdgnmer the Shooter #.#Formicid #.########## Health: 34/34 ======================== #.##........ Magic: 4/4======================== #.###.######. AC: 7Str: 21 #.##......... EV: 11Int: 9 #.###############.#.####.. SH: 0Dex: 25 #......#########.........#.###... XL:  4 Next:  1% Place: Dungeon:1 #...............@####...........# Noise: ---------  Time: 1203.5 (0.0) .......############...##....#.... a) +0 shortbow .......##.##...###...## Abil: Dig #......##.#..###...### #......#####...####..## #......# #######.....###...## #......###.........#.....### #  #..........###.###...##.###  ##.###.##......##..###..÷·j4¦ c###  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _÷·jïª X÷·jø« ÷·jÓº Æ÷·jùß J÷·jÆâ B÷·j¿ä ÷·jÐì š÷·jfù ÷·jaú ÷·jÉú ÷·jû ÷·jü ÷·jEB÷·jÞ÷·j‡B÷·j*÷·jN÷·jY÷·jË÷·jD÷·jA X÷·jZÆ÷·j�÷·j÷·j÷·j ÷·j<÷·j±÷·j¼÷·jâ ÷·j¿"÷·j.#÷·jŒ$÷·jo'÷·jx+÷·jÿ+÷·j‚-÷·j4÷·jÌ5÷·j6÷·j•7÷·jŒ9÷·jX&Done exploring.No target in view!Done exploring.No target in view! _Done exploring.  There is a stone staircase leading down here. _÷·júD÷·j F2÷·jG,÷·jæG÷·jyJ# _You climb downwards.÷·jÙY  #.....# #.##.# ###   #..#..# #.##'##### #   #..#..#####........#   #..................####   #..##....###.........##   #..###.#.###..#   #..........#.........   #..#...###÷..########   ###.......# #..37.0 (33.5)   #......#.##.....#.## #   #......#.##.....#..# #..   #........##.....##.# ##.   #......####.....##.## ÷·jwZb##   #......# #.....##..### #   #......# #.....###...##   ######## #.....# #...'†  ####### #...#..÷·jG[÷·jÿgw _There is a stone staircase leading up here.÷·j›: ŸWhere to? (Tab - D:2, ? - help)  D - Dungeon ÷·jV¡  #.....# #.##.# ### asdgnmer the Shooter  #..#..# #.##'##### # Formicid  #..#..#####........# # Health: 34/34 ========================  #..................#### Magic: 4/4========================  #..##....###.........## AC: 7Str: 21  #..###.#.###..........# EV: 11Int: 9  #..........#........... SH: 0Dex: 25  #..#...###÷..########.. XL:  4 Next:  1% Place: Dungeon:2  ###.....@#[÷·j4£ @34m#.......# #.. Noise: ---------  Time: 1237.0 (0.0)  #......#.##.....#.## #.. a) +0 shortbow  #......#.##.....#..# #.. Abil: Dig  #........##.....##.# ##.  #......####.....##.## ##  #......# #.....##..### #   #......# #.....###...###   ######## #.....# #...'†#   ####### #...#..  _Done exploring. _No target in view! _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.÷·jý  _÷·j/Ì ò÷·j|Ò „÷·j—Ó ,÷·j­Ø n÷·jÏ ´  There is an escape hatch in the ceiling here. _  There is a stone staircase leading down here. _÷·j&Ê &3÷·j­Ì †  You climb downwards.  You sense a monster nearby.÷·j/Ò é               ############   ..÷·jµÒ ø...#   ###.....##.#   ##.#.∩#   # ##..   ###{      ÷·jóÒ |    ÷·j÷Ø 050.5 (13.5)÷·ju9 % _÷·j�M £  Found Xadi Yfu's Armour Shop. _There is a stone staircase leading up here. ÷·j¡hÊ  You encounter an endoplasm.############.......<...###....@##.# ##.#.∩#  # ##.. ###J ...#J   endoplasm (asleep)##0.0)J. ÷·j5pRJ ÷·js|O1.5 (1 _ ÷·jíz b )You shoot an arrow. ÷·j¤ø rJ.===2.7 (1.2 ÷·j4ý \ _The arrow hits the endoplasm but does no damage. ÷·j ” ############  .......<...#  ###....@##.#  ##.#.J#  # ##..  ###.  ..  .#  ##  ÷·j³ž  ############  .......<...#  ###....@##.#  ##.#.J#  # ##..  ###.  ..  .#  ##  ÷·j#¤ 4 ÷·jk¨  ÷·jµ¼ © _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm. ÷·j; F  The endoplasm is lightly wounded. ÷·j!< (3.9 ÷·jyA  ÷·jÔB @ _The endoplasm hits you but does no damage. ÷·j´l ” ############  .......<...#  ###....@##.#  ##.#.J#  # ##..  ###.  ..  .#  ##  ÷·jf  ############  .......<...#  ###....@##.#  ##.#.J#  # ##..  ###.  ..  .#  ##  ÷·jm ÷·jœ ÷·jŸ1Ó  _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm.!÷·j�”ä  The endoplasm is severely wounded.The endoplasm hits you but does no damage.5.2 (1.3 _The endoplasm barely misses you. ∩You shoot an arrow. The arrow hits the endoplasm!!÷·jÇ´S!÷·j¨!!÷·jÏ)F46.5!÷·j�-M _You kill the endoplasm!!÷·je’ _No target in view!!÷·jåq!÷·j›r3!÷·j²t!÷·j:w!÷·jx{: _!÷·j¾!÷·j}ˆ2Welcome to Xadi Yfu's Armour Shop! What would you like to do?  a -  60 gold a +0 chain mailb -  60 gold a +0 chain mail  c -  60 gold a +0 chain mail  d -  20 gold a +0 leather armour  e -  20 gold a +0 leather armour  f -  20 gold a +0 leather armour  g -  40 gold a +0 ring mail  h -  9 gold a +0 robe  i -  9 gold a +0 robe !÷·j/‰{ j -  120 gold a scarf of repulsion You have 45 gold pieces. !÷·jÔ‰*[Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list!÷·jÜÔÁbuy|examineexamine item[Enter] describe!÷·j�ubuy|examinemark item for purchase"÷·jL�  asdgnmer the Shooter  Formicid  Health: 34/34 ========================  Magic: 4/4========================  AC: 7Str: 21############  EV: 11Int: 9.......<...#  SH: 0Dex: 25###.....##.#  XL:  4 Next:  4% Place: Dungeon:3##.#.@#  Noise: ---------  Time: 1257.5 (1.0)# ##....#  a) +0 shortbow###..#  Abil: Dig..# .# ##   "÷·j~�M      The endoplasm hits you but does no damage. _The endoplasm barely misses you.You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! _No target in view!  There is an entrance to Xadi Yfu's Armour Shop here. _"÷·j¼"÷·jðB$############.......<...###.....## ##.#.∩##># # ##@...#0 ### ..##    8.5 (1_The endoplasm barely misses you.  You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! _No target in view! _Found a stone staircase leading down."÷·ji""÷·j’F| _No target in view!"÷·jE®3"÷·jÖ¯,"÷·jÆÄ’ _"÷·jøÉ,"÷·j%ë"÷·jì"÷·jxì"÷·jí"÷·jFð"÷·jò,"÷·j(ó"÷·j°ô"÷·j}÷"÷·jø"÷·j¢ø"÷·j6ú"÷·j‚ü"÷·j$þ,"÷·jÂ"÷·jÚ"÷·jZ"÷·jc"÷·j}"÷·jv,"÷·j"÷·j² "÷·jú1,"÷·j3"÷·jÒ3"÷·j�:"÷·j5;"÷·j†<"÷·jH>"÷·j$B"÷·j¹B"÷·jC"÷·jqE"÷·jŸSc  You encounter a rat."÷·jýuH######.## .#######.# .........# ..#####..#  ####..#  #.....# ### #.##.## r....##.##. #....@... #..###.### $..#  #####   r   rat (asleep)      {757.0)6.5 (18 _"÷·j_¬Á ))))))rYou shoot an arrow.  The arrow hits the rat but does no damage."÷·j(&@.r"÷·jÁ'„ rThe rat squeaks loudly. You hear a loud squeak."÷·jÓ0Â{..,#....r 2 rats"÷·j¯1:===7.8 (1.3) "÷·j>7"÷·j}?T _You encounter a rat."÷·jð˜j .##  .#  ..# "÷·jý³u { ..#  ####..#  #.....#  ### #.##.##  rr...##.##.#  ,#....@...#  #..###.####  $..#  ##### "÷·j=1 ¨ .##  .#  ..#  { ..#  ####..#  #.....#  ### #.##.##  rr...##.##.#  ,#....@...#  #..###.####  $..#  "÷·j72 o##### "÷·jÈ] — _There are monsters nearby! .  You shoot an arrow. The arrow hits the rat.)))))   rat"÷·jaÛ ;.r"÷·jŒÜ 9.r"÷·j‡ê R {...."÷·j”í 059.1"÷·j5ð "÷·jüò G _You kill the rat!"÷·juP Þ .##  .#  ..#  {..#  ####..#  #.....#  ### #.##.##  ..r..##.##.#  ,#....@...#  #..###.####  $..#  ##### "÷·jØ  .##  .#  ..#  {..#  ####..#  #.....#  ### #.##.##  ..r..##.##.#  ,#....@...#  #..###.####  $..#  ##### "÷·jÉ 4"÷·j "÷·jœ` Z _A rat is nearby!"÷·j«� 8)))))"÷·jùü G.r"÷·jÿQ.{...."÷·jü.80.3 (1.2"÷·j® "÷·je_You shoot an arrow. The arrow closely misses the rat."÷·jsÁß .##  .#  ..#  ..#  { ####..#  #.....#  ### #.##.##  .....##.##.#  ,#r...@...#  #..###.####  $..#  ##### #÷·j÷ .##  .#  ..#  ..#  { ####..#  #.....#  ### #.##.##  .....##.##.#  ,#r...@...#  #..###.####  $..#  ##### #÷·jó%#÷·jÉ&#÷·j‰+#÷·j(.Z _A rat is nearby!#÷·jÂF‚ †You shoot an arrow. The arrow hits the rat.#÷·j6MU)))#÷·j@ëp wYou kill the rat!#÷·jGôï {...w   dart slug (wandering)#÷·jYø571.6 (1.3#÷·jšý#÷·jèÿZ _You encounter a dart slug.#÷·jƒˆß .##  .#  ..#  ..#  ####..#  #.....#  ### { #.##.##  w....##.##.#  ,#†...@...#  #..###.####  $..#  ##### #÷·jx( .##  .#  ..#  ..#  ####..#  #.....#  ### { #.##.##  w....##.##.#  ,#†...@...#  #..###.####  $..#  ##### #÷·j$5J#÷·j©D` _A dart slug is nearby!#÷·j€IÒ ))))))w  You shoot an arrow. The arrow hits the dart slug.#÷·j�ë? SThe dart slug is severely wounded. ,w......S   ball python (constriction)You encounter a ball python. ```````The dart slug launches a dart at you.#÷·jêc}......@2.8 (1.2#÷·ji#÷·jlmO _The slug dart misses you.#÷·jk|ó .##  .#  ..#  ..#  ####..#  #.....#  ### , #.##.##  w...S##.##.#  ,#†...@...#  #..###.####  $..#  ##### #÷·jº¸ .##  .#  ..#  ..#  ####..#  #.....#  ### , #.##.##  #÷·jiw...S##.##.#  ,#†...@...#  #..###.####  $..#  ##### #÷·j‘4#÷·j##÷·j&d _There are monsters nearby!#÷·j)<h .  You shoot an arrow. The arrow hits the ball python!#÷·j4@@))#÷·jåÃ>.w#÷·júÅx JYou kill the ball python!#÷·j«Ìª..J   endoplasm (wandering)#÷·j1Ñ584.1 (1.3#÷·jBÕ#÷·j:Ø[ _You encounter an endoplasm.#÷·jpë× .##  .#  ..#  ..#  ####..#  #.....#  ### , #.##.## #÷·j/ì Jw...##.##.#  ,#†...@...#  #..###.####  $..#  ##### #÷·j‚ 6 .##  .#  ..#  ..#  #÷·j_ƒ ë####..#  #.....#  ### , #.##.##  Jw...##.##.#  ,#†...@...#  #..###.####  $..#  ##### #÷·j_Š #÷·j‹ #÷·jl� #÷·j¶’ d _There are monsters nearby!#÷·j±¦ ˆ †You shoot an arrow. The arrow hits the dart slug!#÷·j¶ p ))))) #÷·j 8 m .J  You kill the dart slug!#÷·j¯? ].....J#÷·je$ 6145.3 (1.2#÷·jr: #÷·j™; ^ _The endoplasm quivers.#÷·j¤O ë .##  .#  ..#  ..#  ####..#  #.....#  ### , #.##.##  .J...##.##.#  ,#†...@...#  #..###.####  $..#  ##### #÷·j-ð + .##  .#  ..#  ..#  ####..#  #.....#  ### , #.##.##  .J...##.##.#  ,#†...@...#  #..###.####  $..#  ##### #÷·jCò #÷·jüú × ))))) _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm.#÷·jº‰ š†J....6.5#÷·j¤�  #÷·j Ž #÷·jJŽ >_The endoplasm is severely wounded.#÷·j}Ž #÷·jÄ¥ 8)))))#÷·jÏ!'.J#÷·j„(%....#÷·jà(-7.8 (1.3#÷·jÝ9#÷·jŠ=p _You shoot an arrow. The arrow barely misses the endoplasm.#÷·jÜTë .##  .#  ..#  ..#  ####..#  #.....#  ### , #.##.##  .†...##.##.#  ,#J...@...#  #..###.####  $..#  ##### $÷·jõ § .##  .# $÷·jÍË $÷·j[Ìk..#  ..#  ####..#  #.....#  ### , #.##.##  .†...##.##.#  ,#J...@...#  #..###.####  $..#  ##### $÷·jCÚ4$÷·jwâ$÷·jàøa _An endoplasm is nearby!$÷·jQ!Ý †You shoot an arrow. The arrow hits the endoplasm.)))$÷·jy²...$÷·jfµ559.0 (1.2$÷·jÔº$÷·jmM _You kill the endoplasm!$÷·j…I$÷·jÔ$÷·jÜX$÷·jq!,$÷·j#$÷·jY#$÷·jä1 _You now have 55 gold pieces (gained 10).$÷·jÂ2$÷·j·: .........#  ..#####..#  .#####..#  $÷·j~X©.##.....# ######.##.##.## ..†...##.##.#  #.#†.......#  #..###.####  #@....# ---94.0 (5.0 #..##### #.# ..)..####### ---5.0 (6 _Found a falchion.$÷·j'r4$÷·jìw$÷·j$~H _No target in view!$÷·jkI$÷·j®$÷·j$¨ _$÷·jN$÷·j«",$÷·j #$÷·jX%$÷·j(,$÷·js*$÷·jè?  You see here a +0 falchion. _  You encounter an adder.$÷·jÅB¨ .#####..##. .##.....##.## ######.##.##.##.... ..†...##.##.#... #.#†.......##S##.. #..###.#####.....# ##.....####...###..#####.....#@#.#.##....)..######## $÷·j CgS   adder (wandering)$÷·jbC,300.0 (5$÷·jje1.0 (6 _$÷·j€ÓÊ )))))S    You shoot an arrow. The arrow hits the adder.$÷·j5XQ.S$÷·j `S....===$÷·jy`2.3 (1.3$÷·jïh$÷·j¡k^ _The adder is severely wounded.$÷·j¿Í   #.   #.##   .... ..†  ... #.#†  #.##..   #.S...# ##.....#  ###...###..#####  .....#@#.#.#  #....)..#  ######### $÷·j¨p�   #.   #.##   .... ..†  ... #.#†  #.##..   #.S...# ##.....#  $÷·jPqý###...###..#####  .....#@#.#.#  #....)..#  #########  $÷·jèv$÷·j²w$÷·j9‰s _An adder is nearby!$÷·jâœb .  You shoot an arrow. The arrow hits the adder.$÷·j•¡@)))) $÷·jŸ' %....$÷·j)- t 323.6 _You kill the adder!$÷·jÙ3 $÷·j,6 g _Your Armour skill increases to level 1!$÷·jÿe $÷·j†f $÷·j\g $÷·jåi $÷·j“l $÷·jŽq P _$÷·j's $÷·j[s $÷·jSt $÷·j# ########## ##....# #.......# ###..# #.......##.####..# #.##.......##.......##..........#######.## ##..@....#######.#---$÷·jñæ G....................#....##........#####..#. #.######.#####..## #. #.# #.##.....##.#.###.######.##.##.###..........†...##.##.#.......#.#.#†.......##.##...###..###.####$÷·jHç ^You pick up a parchment of Sigil of Binding and begin reading...$÷·jx÷ ×22.6 (19.0)---3.6 (20 _You add the spell Sigil of Binding to your library.$÷·j·y ’ _No target in view!$÷·jDd Û _$÷·j–› $÷·jÊ£ $÷·j]± ò$÷·jy² $÷·j)³ $÷·j‰µ ,$÷·jîµ $÷·j¹ $÷·j» ,$÷·jm¼ $÷·jo½ $÷·j8À ,$÷·j°À $÷·jQ $÷·j@Ä ,$÷·jªÄ $÷·j Æ $÷·jÉ ,$÷·jÑÉ $÷·jFÌ $÷·j Î $÷·jKÎ $÷·j½Î $÷·jGÐ $÷·j¡Ò ,$÷·j,Ó $÷·jXÔ $÷·j6× ,$÷·jˆ× $÷·j¶Ú $÷·j3Ü ,$÷·jÊÜ $÷·jÞ $÷·j~à ,$÷·jþà $÷·jXâ $÷·jcå ,$÷·jPæ $÷·jlè $÷·j¿ê k  You encounter a ribbon worm.$÷·jžñ ¬#.......############.##.##.##......#.##.##.##.......##.#.##.##.##.......##.#.##.##..........####.##.##.##.......#### #....................w>.####....##........###....@....##.######.##$÷·jjò 7 ######.#.###.# #.## #.#.###.######.## #..........†..## ........#.#.#†... .##.##...###..### w   ribbon worm (asleep) . #.....## ##.... ####...###..### ........#.#.#.#$÷·jß -39.6 (16$÷·jZ -40.6 (17$÷·j[ $÷·jÌ ; _Found a stone staircase leading down.$÷·jäö Ý )))))w  You shoot an arrow. The arrow hits the ribbon worm.$÷·jyJ.w$÷·j[€(....$÷·jÙ€:===1.9 (1.3) $÷·jE‡$÷·j؉f _The ribbon worm is moderately wounded.$÷·jÉÙò   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..w.####....# #....@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  %÷·jQ6“   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..w.####....# #....@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  #### %÷·já7%÷·j‡B%÷·jšEb _A ribbon worm is nearby!%÷·ju�k )))))))You shoot an arrow.%÷·jmM>w%÷·jÎ2…..>....3.2%÷·jP9%÷·j­N^ _The arrow barely misses the ribbon worm.%÷·jÈco   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #w...@....# ######.#.###.#  #.# #..†%÷·j*dƒ ....† .##.# . #.....##  ####  %÷·jµ™   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #w...@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  #### %÷·j-(¬ _A ribbon worm is nearby!%÷·j@– ))) You shoot an arrow. The arrow hits the ribbon worm.%÷·j|ÕJ.w%÷·jUÝK.. %÷·j?§4.4 (1.2 _The ribbon worm is severely wounded.%÷·jãÄò   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #.w..@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  %÷·jöm¯   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #.w..@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  #### %÷·jP< ž _A ribbon worm is nearby!   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #.w..@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  %÷·j�u ¯   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #.w..@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  #### %÷·jº„ 4%÷·j�… %÷·j; Ó )) _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm.%÷·jqŠ f.w.%÷·j‹ (5.6%÷·j¹” %÷·jK— �  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is severely wounded. _A ribbon worm is nearby!  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is severely wounded.%÷·jÝ­ *   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #..w.@....# %÷·jo® J######.#.###.#  #.# #..† %÷·j¡® ....†%÷·jˆ¯ g .##.# . #.....##  ####  %÷·j6o    #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #..w.@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  #### )))) _A ribbon worm is nearby! _A ribbon worm is nearby!  You shoot an arrow. The arrow hits the ribbon worm. _[0;10;%÷·j¡s ¬1mThe ribbon worm is severely wounded. _A ribbon worm is nearby!  You shoot an arrow.%÷·jñ ½.w.. 6.8%÷·jœ %÷·j.4 ^ _The arrow barely misses the ribbon worm.%÷·jœV è   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  &÷·jì5°   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  _A ribbon worm is nearby!You shoot an arrow.  The arrow hits the ribbon worm but does no damage.&÷·jÂm  The ribbon worm is heavily wounded.8.0 _The ribbon worm closely misses you. ))))You shoot an arrow.&÷·jãX$ ...wThe arrow barely misses the ribbon worm.9.2 _The ribbon worm misses you.&÷·j�}% &÷·jz•  #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #...........&÷·jŠ. ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  &÷·j .É   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# &÷·jÙ.Ø#..† ....† .##.# . #.....##  #### &÷·j¾5&÷·jÕ7&÷·jl@&÷·jäFb _A ribbon worm is nearby!&÷·j[M   #.##.#  &÷·jx[‹#.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# &÷·jŸ[b#...w@....# ######.#.###.# &÷·jÊ[  #.# #..&÷·jõ['† ....†&÷·j\* .##.# . #.....## &÷·jW\ &÷·j]8####  &÷·jãúA   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....#&÷·jÂû€ #...w@....# ######.#.###.#  #.# #..† ....† .##.#&÷·jªü³ . #.....##  ####&÷·jõ):   _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is almost dead.50.5 (1.3 _The ribbon worm misses you.&÷·j+¹è   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  &÷·jv:ë   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  #### &÷·jˆh˜ )))) _A ribbon worm is nearby!You shoot an arrow.&÷·jú� SThe arrow completely misses the ribbon worm.&÷·jù Ó ...w(catching breath)S   adder (wandering)  You encounter an adder.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&÷·j² .&÷·j4» \  5 &÷·j?¼ e 1.7 (1.2Held &÷·j“à &÷·jã 3 _You are caught in a web! The adder leaves your sight.   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  &÷·jñÇ ö   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  _A ribbon worm is nearby! _You are caught in a web!&÷·j»ì O   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# &÷·ji ™#..† ....† .##.# . #.....##  ####  &÷·j‡ ¡   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  #### &÷·j/“ 3&÷·j1œ &÷·jç¥ x _A ribbon worm is nearby!&÷·j·¦ &÷·j® &÷·j2± N _You are caught in a web!&÷·jCÄ 2   &÷·jóÄ ¶#.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  '÷·ja   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  _A ribbon worm is nearby! _A ribbon worm is nearby!You are caught'÷·jÁá in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!'÷·jL"3'÷·j #'÷·jª,×   #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  ####  _You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!'÷·jY    #.##.#  #.##.# #.##.##.##. #.##.##... #.##.##.##... # #........... ..>.####....# #...w@....# ######.#.###.#  #.# #..† ....† .##.# . #.....##  #### A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!'÷·jˆ  '÷·j¿ç?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!'÷·jTÓ Ð 11 =--20A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! _You disentangle yourself. The ribbon worm closely misses you.'÷·jz‚  You shoot an arrow. The arrow hits the ribbon worm.'÷·j?+  The ribbon worm is almost dead.2--==4.0 (1.3 _The ribbon worm bites you.(÷·j䜔 †You shoot an arrow. The arrow hits the ribbon worm!(÷·jx¢((÷·jµM(÷·jžWn3=-85.2 (1.2(÷·jÍ](÷·jz`O _You kill the ribbon worm!(÷·j¥o(÷·jez(÷·jT‰^ _No target in view!(÷·ju\(÷·j±a(÷·j¿g(÷·jkH _No target in view!(÷·j—� (÷·jH� (÷·j4‘ (÷·jЗ P _(÷·jF� B(÷·jzŸ (÷·jîŸ (÷·j­¤ (÷·j‚§ (÷·jš¨ h4==(÷·je© (÷·j­ 1 _HP restored.(÷·jV¯ (÷·jA° (÷·j± (÷·jº  (÷·jÁ a You see here a ribbon worm corpse.(÷·jÀÌ (÷·j¢Ï  (÷·j}Ð _(÷·jRÑ (÷·j�Õ (÷·j7 B(÷·j ,(÷·j2 9=(÷·j¥ (÷·jc0 ,(÷·j[N (÷·jrO (÷·j…V X(÷·j ] s  . #.# #.. ####.#### ... ###.......########.... ..#.##.##.##..........###.#.##.##.##..............#.##.##.##(÷·jÐ] ’......#.##.##.........@#.##.##.##......---###.###.#...............#..>.####....##......#.##...†.....##.#### ######.#.###.# #.#.###.#####  #..........†  ........#.#.#  .##.##...###.(÷·j*^ � You pick up a parchment of Fugue of the Fallen and begin reading...(÷·jqf /60.0)(÷·jZg H---6.2 (11(÷·jÌo b _You add the spell Fugue of the Fallen to your library.(÷·jqõ 4(÷·jú (÷·jC (÷·j:_No target in view!(÷·jÛI(÷·já(÷·jç(÷·j²$ _(÷·j,(÷·j¥(÷·j ,(÷·j.'B(÷·jÈ'(÷·jÎ=)÷·jS7h  An adder comes into view.)÷·j�8­ #.# #.. ####.#### #...######.......########.#.##.##.##....###.#.##.##.##.........#.##.##.##S........#.##.##................#.##.##.##.....###.###.#.............. S   adder (wandering)##..>.####....##.....#.##...†.....##.####)÷·j29\# ######.#.###.#)÷·j;19.2 (3.0))÷·j<6S.)÷·jÂ]f70.2 (4 _)÷·jy|H))))))))÷·j“þh .SYou shoot an arrow. The arrow barely misses the adder.......S===1.5 (1.3)÷·jõ)÷·jB/ _The adder hisses angrily.)÷·j­~ #.#  #..   #...###### #......@.# #....###.# ...# ..# .# .# ##..>.# #.##...† #  )÷·jh­Ï #.#  #..   #...###### #......@.# #....###.# ...# ..# .# .# ##..>.# #.##...† )÷·jù­5# )÷·jµ)÷·j¸µ)÷·j³º)÷·j‘Äà  #.#  #..   #...###### #......@.# #....###.# ...# ..# .# .# ##..>.# #.##...† #  _An adder is nearby!)÷·jKe  #.#  #..   #...###### #......@.# #....###.# ...# ..# .# .# ##..>.# #.##...† # )÷·jMm )÷·jo )÷·j8x )÷·jñ‚ Ò )))) _An adder is nearby!You shoot an arrow. The arrow hits the adder.)÷·j` “S..S)÷·j½ &..)÷·j1 -2.7 (1.2)÷·jò" )÷·j…5 ` _The adder is moderately wounded.)÷·jz: ¥ #.#  #..   #...###### #......@.# #...S###.# .........# ..# .# .# ##..>.# #.##...† #  )÷·jžÎ š #.#  #..   #...###### #......@.# )÷·jOÏ f#...S###.# .........# ..# .# .# ##..>.# #.##...† )÷·j°Ï 5# )÷·jjâ J)÷·jä M ))))))) )÷·jOä E_An adder is nearby!)÷·j6q 5S.)÷·jr F.S)÷·j&y 1....)÷·j©y (3.9)÷·jÎ~ )÷·jŽ� m _You shoot an arrow. The arrow closely misses the adder.)÷·jú¼  #.#  #..   #...###### #.....S@.# #....###.# .........#)÷·jµ½ ˜ ..# .# .# ##..>.# #.##...† #  )÷·j“Z5 #.#  #..   #...###### #.....S@.# #....###.# .........# ..# .# .# ##..>.# #.##...† # )÷·j]4)÷·j6b)÷·jÀmµ  _An adder is nearby!You shoot an arrow. The arrow hits the adder.)÷·jæ ¿  The adder is almost dead.2--5.1)÷·j|)÷·j,* _The adder bites you.)÷·jŸ-� #.#  #..   )÷·jó-‚#...###### #.....S@.# #....###.# .........#)÷·j¿1˜ ..# .# .# ##..>.# #.##...† #  *÷·j± ¾ #.#  #.. *÷·j ¡¶  #...###### #.....S@.# #....###.# .........# *÷·j\¡}..# .# *÷·j‘¡‰.# ##..>.#*÷·j¶¡† #.##...† *÷·jÙ¡5# *÷·jÓ¿*÷·jpûµ )))))) _An adder is nearby!*÷·j6z *÷·j={ *÷·jA|!.....S*÷·j||WYou shoot an arrow. The arrow closely misses the adder.*÷·j¨|*÷·jË}*÷·j ~&6.4 (1.3*÷·jb…*÷·j-Œ *÷·jðŒ*÷·jG�W_The adder bites you but does no damage. The adder closely misses you.*÷·j†�*÷·jo¥*÷·j&¦*÷·jy¦*÷·j¦*÷·j§*÷·jJ§ *÷·jŒ§ *÷·jϧ#.# *÷·j¨ *÷·jM¨#.. *÷·j�¨ *÷·jͨ *÷·j©#...######*÷·jo© *÷·jÝ©A#.....S@.#*÷·j8ª *÷·jƒª#....###.#*÷·jŪ *÷·j«.........#*÷·jC« *÷·j‚«.*÷·jÀ« .#*÷·jþ« *÷·j<¬*÷·j|¬ .#*÷·j¼¬ *÷·jù¬*÷·j9­ .#*÷·jy­ *÷·j¼­##..>.#*÷·j'® *÷·j|®#.##...†*÷·j¾® *÷·j¯ # *÷·jB¯ *÷·j¯*÷·j�K*÷·jÔM*÷·jPN*÷·jšN*÷·jO*÷·jGO *÷·j�O *÷·jÝO2#.# *÷·jP *÷·jSP:#.. *÷·jšP *÷·jéP *÷·jLQ:#...######*÷·j­Q *÷·jRw#.....S@.#*÷·jµR *÷·j±uÉ#....###.# .........# ..# .# .# ##..>.# #.##...† # *÷·jGŒ± . _An adder is nearby!You shoot an arrow. The arrow hits the adder.*÷·j‡’(*÷·j ,x--557.7*÷·jÃ-_ _You kill the adder!*÷·j/*÷·jO5*÷·jx8 *÷·j·8:_No target in view!*÷·j'R*÷·j£R*÷·jXX*÷·jéYH _No target in view!*÷·j_µ4*÷·jÙ¿*÷·j:÷‘ _No target in view!*÷·jª<F3= _4==*÷·j4}%=*÷·jµ}n*÷·jh~,*÷·j¹~*÷·jR�*÷·jˆ#### ..##.##.#####.##........#.### #..#.##...... .....#..#.######> ...... ---94.7 (17.0)#.#.......####### #.......#########.## ##.## #.# #...# ####.#####...######.......##### #........#.##.##.##... #....###.#.##.##.##... *÷·j�^---5.7 (18*÷·j~”*÷·j–9 _Found an escape hatch in the floor.*÷·j~ ’ _No target in view!*÷·ju8 3*÷·jF< *÷·jÊG f _*÷·jQ *÷·jºZ š*÷·jò„ ú*÷·j2† *÷·j?‹ B*÷·j¯‹ *÷·j¼Œ *÷·jˆŽ *÷·jÒŽ *÷·j� *÷·jó“ B*÷·jZ” *÷·j~— B*÷·j—˜ ,*÷·jôš B*÷·j€Ÿ *÷·jŠ  k  You encounter a ball python.*÷·jËÌ Î#S#. # #. .# #. #.#{ #. ... ..####.##.#.# ....!.......#  #@# ######### #.# #.......# #.#.##.#####.# #.##........#.####.#  #..#.##.........# S   ball python (constriction, asleep).....#..#.######>#..............#.#.......#######409.7 (1410.7 (15 _Found 2 fizzy orange potions.*÷·jQ© ' #S #. #  #. .#  #. #.#  { #. ...  ..####.##.#.#  ....!.......#  #@#   #.#   #.#  .# #.#  .####.#  ......#  .######>  .  *÷·j/s$ #S #. #  #. .#  #. #.#  { #. ...  ..####.##.#.#  ....!.......#  #@#   #.#   #.#  .# #.#  .####.#  ......#  .######>  .   . _A ball python is nearby!You shoot an arrow. The arrow hits the ball python.))))))*÷·j©û>......*÷·jB7===1.9 (1.2) *÷·jR e _You kill the ball python!+÷·jrTI+÷·j¿”.0.0...# #..####......... _Key pressed, stopping explore. _No target in view!+÷·j}°4+÷·j:·+÷·jžºH _No target in view!+÷·j÷ 3+÷·jý +÷·j+÷·j¥+÷·j;$ _+÷·jñ,+÷·jô"+÷·jN#+÷·j¶$+÷·js'+÷·jM*j  You sense a monster nearby.+÷·jË/Þ #.. ..# #.# .#.# #.. ...# #.#..#.#+÷·j0 { #.#.##.#{. #......####.##.#.#......!@......#--- +÷·j‰0þ#########.#.### ######### #.# # #.......# #.# #.##.#####.# #.# #........#.####.# #..#.##.........#+÷·jÅ0s.....#..#.######> #..............+÷·jÞ6+4.9 (3+÷·jÍ7A--- _+÷·jm>+÷·j?+÷·j‹•4+÷·jm¦^ _No target in view!+÷·jHß3+÷·j�à+÷·jã+÷·jrûà  You encounter an orc wizard and an orc. #.. ..# #.# .#.# #.. ...# #.#..#.#o { #.#.##.# o.. #.......####.##.#.#.@.......##.#.### # #.# #  #.# #.#  #.##.#####.# #.# #.#.####.#o   orc wizard (asleep) #..#.##.#o   orc (asleep)  .....#..#.######>  #.05.9 (1 _+÷·j#ÿ+÷·j„ _You see here 2 fizzy orange potions.+÷·jp|ÿ ))))))o  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!+÷·jv9 æ rThe orc wizard is moderately wounded..r oYou encounter a rat. oYou encounter an orc. It is wielding a +0 hand axe..o{,.....oo 2 orcs (wandering)r   rat (wandering)===7.1 (1.2 _You encounter an orc. It is wielding a +0 short sword. #.. ..#  #.# .#.#  #.. ...#  #.#..#.#  o{, #.#.##.#  .o. #......  ro...####.##.#.#  .......@.......#  ##########.#.###   #.# #   #.#   #.#      >   +÷·jiÈ À #.. ..#  #.# .#.#  #.. ...#  #.#..#.#  o{, #.#.##.#  .o. #......  ro...####.##.#.#  .......@.......#  ##########.#.###   #.# #            >   _There are monsters nearby!+÷·j% » )))))))You shoot an arrow.  The arrow closely misses the orc wizard.+÷·jf¼ $ o.  The arrow closely misses the rat..o.o r......o1 wandering)8.4 (1.3+÷·j=ó % _The orc shouts!+÷·j/û ® #.. ..#  #.# .#.#  #.. ...#  #.#..#.#  . , #.#.##.#  oo. #......  r....####.##.#.#  ..o....@.......#  ##########.#.###   #.# #   #.#   #.#      >   +÷·jiŒL #.. ..#  #.# .#.#  #.. ...#  #.#..#.#  . , #.#.##.#  oo. #......  r....####.##.#.#  ..o....@.......# +÷·j�® ##########.#.###   #.# #            >  +÷·jm�+÷·j¢”+÷·jd•+÷·jZ�+÷·jR d _There are monsters nearby!+÷·jM´– )))) You shoot an arrow. The arrow hits the orc wizard.+÷·jm;.+÷·jú;0r.+÷·jó=0o+÷·jJ>@.o+÷·j?P.o,÷·jHE{{...,÷·j -9.6 (1.2,÷·ja,÷·j*c _The orc wizard is severely wounded.,÷·j„Ô• ))) You shoot an arrow. The arrow hits the orc wizard.,÷·j1^Bo..ooo.o,÷·jáPe {...o 3 orcs (2 wandering)20.7 (1.1 _The orc wizard is almost dead.,÷·jú6' ,÷·j�7y)))You shoot an arrow.  The arrow hits the orc wizard but does no damage.,÷·j~Ç} .  The orc wizard is almost dead.,÷·jÉJr.,÷·j)Õ$ ,...   orcr   rat (wandering)The orc shouts!,÷·j!Û8*,÷·jº› (invisible)The orc wizard gestures wildly while chanting.,÷·js6J.o,÷·jÑA�  {{{oThe orc wizard flickers and vanishes for a moment.,÷·j*C-1.9 (1.2,÷·j1J,÷·jrL' _You hear a shout!,÷·j¼Ø 4))))))),÷·jŸ_ , oYou shoot an arrow. The arrow barely misses the orc..ro,÷·jb \oo,÷·j¦b H.o,÷·j:c G.r,÷·j¤c Q.o,÷·jæp V.o.o.o,{,....,÷·j6r ­oo 3 orcsr3.2 (1.3,÷·j¢x ,÷·j…| ? _You hear a shout! The rat squeaks loudly.,÷·jø� P  You shoot an arrow. The arrow hits the orc.,÷·j  Š.r.o,÷·jô ƒ  {The orc is severely wounded.,÷·j¡ (4.5,÷·jT" ,÷·jý$ : _The orc hits you but does no damage.,÷·j¨: € )You shoot an arrow. The arrow hits the orc.,÷·jñu P 2 orcs,÷·jlÄ Â oYou kill the orc!.o,÷·jáÍ {,o 3 orcs,÷·jÒ 1615.8,÷·jÐÙ ,÷·j°ï Å.  You shoot an arrow. The arrow hits the orc.  You kill the orc! _You encounter an orc. It is wielding a +0 hand axe.  You shoot an arrow.  The arrow closely misses the orc wizard.  The arrow closely misses the orc. The arrow hits the rat!,÷·jü =))),÷·jt ‘.o.o,÷·jãt E.o,÷·j÷� i oYou kill the rat!,÷·jH‡ ¤ *******The orc wizard points at you and mumbles some strange words.,÷·j'£ {@......  The puff of flame misses you.,÷·jC_2--27.1,÷·jã#,÷·j,(? _The orc wizard hits you with a +0 dagger.,÷·j�CÏ )You shoot an arrow.  The arrow closely misses the orc wizard.The arrow hits the orc.,÷·jfîÊ {oThe orc is moderately wounded.8.3 (1.2,÷·j÷,÷·j4º ) _The orc wizard hits you but does no damage.  You shoot an arrow. The arrow hits the orc wizard.,÷·jbrooo 3 orcs-÷·jKKŠ.o.o-÷·j@LN.o-÷·jÿT>{{ .-÷·jóU-÷·jy_*asdgnmer the Shooter#.. ..#Formicid{ #.# .#.#Health: 32/34 ======================--#.. ...#Magic: 4/4========================{#.#..#.#AC: 7Str: 21.,, #.#.##.#EV: 11Int: 9...,, #......SH: 0Dex: 25.....####.##.#.#-÷·jXiÌXL:  4 Next: 111% Place: Dungeon:3....ooo@.......#Noise: ===------  Time: 1429.5 (1.2)##########.#.###a) +0 shortbow######### #.# #Abil: Dig#.......# #.##.##.#####.# #.##........#.####.#ooo 3 orcs#..#.##.........#.....#..#.######>#..............You shoot an arrow.  The arrow closely misses the orc wizard.The arrow hits the orc.  The orc is moderately wounded. _The orc wizard hits you but does no damage.  You shoot an arrow. The arrow hits the orc wizard. _You kill the orc wizard!You have reached level 5!-÷·jɆ/  --more---÷·j¡} D8/405/55 6% -÷·j�š -÷·j  4 _.÷·j*ªP  You shoot an arrow. The arrow hits the orc..÷·j@ .÷·j!A .÷·jŒA .÷·jiB{.÷·jÝB!  .÷·jFC/The orc is heavily wounded..÷·jºC.÷·jE.÷·j|E'30.6 (1.1.÷·jÇN.÷·jÊR .÷·jbS.÷·jàS%_The orc misses you..÷·jXT.÷·j}k € )You shoot an arrow. The arrow hits the orc!.÷·j¨z P 2 orcs.÷·jèü E.o.÷·j E.o.÷·j€ P{.÷·j c9=81.9 (1.3.÷·jÍ .÷·jk G _You kill the orc!.÷·j . € )You shoot an arrow. The arrow hits the orc!.÷·jÇ2 n   orc.÷·jÓ ¯.o {You kill the orc!.÷·j­Ü {6--103.1 (1.2.÷·j>á : _The orc hits you with a +0 hand axe..÷·jYö € $You shoot an arrow. The arrow hits the orc!.÷·j4ü (.÷·j¦—�{--34.4 (1.3.÷·jœ­{ _You kill the orc!.÷·jް.÷·jŸÞÚ _No target in view! _No target in view!.÷·jü.÷·jœü.÷·jy.÷·jH _No target in view!/÷·j½BÆ _No target in view!/÷·jJ^ _No target in view!/÷·jÂÌ/÷·j©Ït _No target in view!/÷·j|Q/÷·jkœ4/÷·j;¬/÷·jØ/÷·j]#/÷·j%/÷·jÚ)/÷·jÌ�J/÷·j×’/÷·jv/÷·j8/÷·j}$/÷·jqÂ4/÷·jÈ /÷·jÖ4/÷·j-A/÷·jGs4/÷·jÃ{/÷·jk¦/÷·j@ ›/÷·jâ /÷·j‹7Q/÷·j>=I/÷·jGÇ _7=/÷·jÿKj _ You encounter a ribbon worm./÷·jÉgê w{.---w   ribbon worm (wandering)6.4 (2.0,---7.4 (3 _/÷·jô!› )))) You shoot an arrow. The arrow hits the ribbon worm./÷·jZ·� ...$(catching breath)The ribbon worm is moderately wounded. ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage./÷·jY M...$/÷·j´Y * /÷·jØY M 5  ===8.6 (1.2/÷·jöY ,Held /÷·jJj /÷·jY® . _You are caught in a web!/÷·j’Ô | #.. ..#  #.# .#.#  #.. ...#  #.#..#.#  .,, #.#.##.#  ..w,, #......  .....####.##.#.#  ......$@.......#  ##########.#.###   #.# #   #.#   #.#      >   /÷·j‘d s #.. ..#  #.# .#.#  #.. ...#  #.#..#.#  .,, #.#.##.#  /÷·j;e ..w,, #......  .....####.##.#.#  ......$@.......#  ##########.#.###   #.# #   #.#     /÷·j¦e w   > /÷·jÓm /÷·jjn 0/÷·jàs /÷·j1v b _A ribbon worm is nearby!/÷·jò‹ 3/÷·j*’ /÷·jX” N _You are caught in a web!/÷·j´Z — _You are caught in a web!0÷·j6©— _You are caught in a web!0÷·jMÃ| #.. ..#  #.# .#.#  #.. ...#  #.#..#.#  .,, #.#.##.#  ..w,, #......  .....####.##.#.#  ......$@.......#  ##########.#.###   #.# #   #.#   #.#      >   0÷·jÂTô #.. ..#  #.# .#.#  #.. ...#  #.#..#.#  .,, #.#.##.#  ..w,, #......  .....####.##.#.#  ......$@.......#  ##########.#.###   #.# #   #.#        > 0÷·jö[30÷·j"„ú _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!0÷·jb”30÷·j¾¦0÷·jî¨á _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!0÷·j„ŠÌ.w 8=11 ---90You are caught in a web!A ribbon worm is nearby!You are caught in a web! _You disentangle yourself.0÷·jÊæ Ô #.. ..## #.# .#.#.. #.. ...##.. #.#..#.##... #.#.##.##...., #......#...w.####.##.#.##......@!.##.#.### # #.# #  #.# #.#  #.##.#####.# #.# #.#.####.#  #..#.##.#  .....#..#.######>  #..w---40 _Items here: $ ))))) [[ †.0÷·jÿ f ))))))You shoot an arrow.0÷·j¹ã F.w....===1.8 (1.2 _The arrow barely misses the ribbon worm.0÷·jÝ:f ))))))You shoot an arrow.0÷·jëÍÞ .....wThe arrow completely misses the ribbon worm.2.9 (1.10÷·jíÑX _The ribbon worm barely misses you.1÷·jmAX  You shoot an arrow. The arrow hits the ribbon worm.1÷·jÌÌq9=4.1 (1.21÷·j^âO _The ribbon worm is lightly wounded.1÷·j¶f ))))))You shoot an arrow.1÷·j‘_Õ .....wThe arrow barely misses the ribbon worm.5.31÷·jfQ _The ribbon worm misses you.1÷·jÏ‚  You shoot an arrow. The arrow hits the ribbon worm!1÷·j�s  The ribbon worm is severely wounded.1÷·j‘W6--6.51÷·jÜ—1÷·jÜ›0 _The ribbon worm bites you.1÷·jOLh .  You shoot an arrow. The arrow hits the ribbon worm.1÷·j¨M(1÷·j‰Ù1÷·j+ån7=-67.6 (1.11÷·jç1÷·jAêO _You kill the ribbon worm!1÷·j.º 41÷·jèÐ ^ _No target in view!2÷·jQ·8 _8=2÷·jß½£9=2÷·j”¿2÷·jÈÜ,2÷·j¾ÞB2÷·jÿá40==2÷·jã2÷·j°ìi  You now have 63 gold pieces (gained 8).2÷·j…î2÷·jÙñ^ _Items here: ))))) [[ †.2÷·jåó2÷·j+ô2÷·jEõ2÷·j8ü…#.. ..# # 2÷·j’üÁ#.# .#.# .. #.. ...# #.. #.#..#.# #... #.#.##.# #...., #...... 2÷·jHý<#.....####.##.#.# #......)@.# ---#.#.### # #.# # 2÷·j¥ý92÷·j060.6 (13.0)2÷·j»H---1.6 (142÷·jô 2÷·jAZ _t - 2 fizzy orange potions2÷·jÈ! ß=  Items here: ))))) [[ †.#. #.. ..# ####. #.# .#.# ....>## #.. ...# #..... #.#..#.# #..... #.#.##.# #..... #...... #.....####.##.#.# #.....@)........#2.0) ##.#.### ## #.# #  #.......# #.#  #.##.#####.# #.#  #..#.####.#  #..#.##..#  .....#..#.######>  #..3.6 (22÷·jP0 2÷·jI: $ 2÷·jù: -_Found a stone staircase leading down.2÷·j5< 2÷·jEF 2÷·j-P  2÷·jÛP 2÷·j5Q :_No target in view!2÷·jÏS 2÷·j [ 2÷·jC_  2÷·jÞ_ B_No target in view!2÷·jŸ—  _2÷·j£ 2÷·j‡¦ 2÷·j�§ 2÷·j¯© 2÷·jÆ­ 2÷·jz±  2÷·j²  2÷·jj² FYou encounter a ball python.2÷·j´Ò 2÷·júã  ..S  #..  #.# .. #.# #.. ..#####.# #.# .#.# .....>### #.. ...# #.....# #.#..#.# #..@..# #.#.##.# #.....# #...... #.....####.##.#.# #......)........# ###########.#.### ######### #.# #S   ball python (constriction, wandering) # #.# #.##.#####.# #.##.####.#.S6.6 (3.SS2÷·jÛä %[40m)2÷·jâç 27.6 (4 _2÷·j°ï 2÷·j~ñ 2÷·j'8  2÷·j›9 b.  You shoot an arrow. The arrow hits the ball python.2÷·jW R))))2÷·jóÑ d..>.2÷·jÖ 7===8.8 (1.22÷·j…ë 2÷·j¶ü O _You kill the ball python!2÷·jŠ% ·2÷·j( B2÷·jR. ,2÷·jÁ/ ,2÷·j½7 X2÷·jd; 2÷·j= X2÷·jR> ,2÷·jÀ> 2÷·j$C 2÷·j,E k  You encounter a ball python.2÷·jsO � ## ### ##.#.  . #.. ....  #.#.#.##.. ####.#.#.##.# #...#.# #.. .---#.##.#.####.# #.# .#.^ #.....>### #.. ..S.. ####.....# #.#..###. #.....# .#.### #.....# #..... S   ball python (constriction, asleep) #.....####.##.# #......)....... ###########.#.#2÷·jV .74.8 (6.02÷·jÓV N---5.8 (7 _2÷·j \ 2÷·jÈ] 2÷·jL| )))))S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.2÷·jƒþx.SS.2÷·jk ¬..^===7.0 (1.22÷·j£d _The ball python is severely wounded.3÷·j¤â ## ### ##.#.  . #.. ....  #.#.#.##..  ####.#.#.##.#  #.....@..##.# #..  #.##.#.####.# #.#  S^ #.....>### #..  ... ####.....#  ##. #.....#  #   )3÷·j1  ## ### ##.#.  . #.. ....  #.#.#.##..  ####.#.#.##.#  #.....@..##.# #..  #.##.#.####.# #.#  S^ #.....>### #..  ... ####.....#  ##. #.....#  #   )3÷·j¯3÷·ji3÷·j;;x _A ball python is nearby!3÷·j1‚| )))))You shoot an arrow.3÷·jÅŠ §The arrow barely misses the ball python.3÷·jŒ ‚....3÷·j8-8.3 (1.33÷·jc3÷·jD#O _The teleport trap disappears. The ball python disappears!3÷·jÛI3÷·jä3÷·jZëj  You sense a monster nearby.3÷·jCóE #########.#. ..#.. .... #.#.#.##.. ####.#.#.##.# #....@...##.# #..  #.##.#.####.# #.# .{ .§.#.....>### #.. 3÷·jÒóœ .....####.....# #.#.. ##.... #.....# #.#. ####. #.....# ##. #.....####.##... #......) #.#.3÷·j8,903÷·já 3÷·j{(--- _3÷·jÉ3÷·j¥yP---3÷·jÔ€3÷·jÙ… 3÷·jÒ¥B_No target in view!3÷·jVSI3÷·jM[3÷·jXi3÷·jãk: _3÷·jŒ�à  You encounter a black bear.3÷·j’j##.h .#  .#  .# #########.#.# ..#....@...# #.#.#.##......# ####.#.#.##.###### #........##.# #.. ..##.##.#.####.# #.#.#{{ ...#.....>### #.. ...# h   black bear (asleep).....####.....# #.#..#.###.... #.....# #.#.##.#####. #.....# #......3÷·jº3÷·jx»W84.3 (55.3 (6 _3÷·j¨Á3÷·jÍÔ ))))hYou shoot an arrow.  The arrow hits the black bear but does no damage.3÷·jtSK.h3÷·j'Zu.# {...3÷·jÐZ7===6.5 (1.23÷·jŠbJ _The black bear growls angrily.3÷·jÝÄ ' ## .. h# .# {  .# #########.#.#  ..#....@...#  #.#.#.##......#  .#.##.######  #........##.# #.. ..#  .# #.# .#.#  {{ >### #.. ...#  ...#    #.....#   ####.   3÷·jpP ™ ## .. h# .# {  .# #########.#.#  ..#....@...#  #.#.#.##......#  .#.##.######  #........##.# #..  .# #.#  {{ >### #.. ...#  ...#  3÷·j*Q ¡ #.....#  ####.  3÷·jæV 3÷·jiW 3÷·je\ 3÷·j[e ­ ))))) _A black bear is nearby!You shoot an arrow.3÷·j'ø G.h3÷·j . .# {.7.7 _The arrow closely misses the black bear.3÷·j@T ' ## .. .# h# .# {  #########.#.#  ..#....@...#  #.#.#.##......#  .#.##.######  #........##.# #.. ..#  .# #.# .#.#  {{ >### #.. ...#  ...#    #.....#   ####.   3÷·jˆÚ : ## .. .# h# .# {  #########.#.#  ..#....@...#  #.#.#.##......#  .#.##.######  #........##.# #..  .# #.#  {{ >### #.. ...#  ...#   #.....#  ####.  3÷·j¡ J3÷·jê ¹ )) _A black bear is nearby!You shoot an arrow. The arrow hits the black bear.3÷·j+É5 .hThe black bear is lightly wounded. g  You hear a shout!.h g   goblin9.0 (1.3 _You encounter a goblin. It is wielding a +0 club.4÷·j¿�  You shoot an arrow. The arrow hits the black bear.4÷·j±®ø .g  The black bear is moderately wounded.The black bear bites you but does no damage.39-90.2 (1.2  ## .. .# .# .# #########h#.#  ..#....@.g.#  #.#.#.##......#  .#.##.######  #........##.# #.. ..#  .# #.# .#.#  {{ >### #.. ...#  ...#    #.....#   ####.   _The black bear misses you. The black bear claws you.4÷·jñ¬. ## .. .# .# .# #########h#.#  ..#....@.g.#  #.#.#.##......#  .#.##.######  #........##.# #..  .# #.#  {{ >### #.. ...#  ...#    #.....#  ####.  4÷·j÷ 4÷·jµ_There are monsters nearby!  You shoot an arrow. The arrow hits the black bear.4÷·jjyg.4÷·j3‡Ô  The black bear is heavily wounded.The black bear bites you. The black bear barely misses you.4÷·jV‰g6---1.5 (1.34÷·jW�4÷·jj�/ _The black bear claws you.4÷·j_ù�  You shoot an arrow. The arrow hits the black bear!4÷·j˜tó  The black bear is severely wounded.The black bear barely misses you. The black bear completely misses you.4÷·jhub4---2.84÷·j¬}4÷·jç€S _The black bear claws you. The goblin hits you with a +0 club.4÷·j¸‘‡ .You shoot an arrow. The arrow hits the black bear!4÷·jˆ—}g   goblin4÷·j0/]  You kill the black bear!4÷·j´24÷·j#;  asdgnmer the ShooterFormicid##Health: 36/41 =====================---..Magic: 5/5========================.#AC: 7Str: 21.#EV: 12Int: 9.#SH: 0Dex: 25#########.#.#XL:  5 Next: 115% Place: Dungeon:3..#....@g..#Noise: ===------  Time: 1494.0 (1.2)#.#.#.##......#a) +0 shortbow####.#.#.##.######Abil: Dig#........##.# #.. ..##.##.#.####.# #.# .#.#{{ ...#.....>### #.. ...#g  [394÷·jo<v;49m goblin.....####.....# #.#..#.###.... #.....# #.#.##.#####. #.....# #...... _The black bear claws you. The goblin hits you with a +0 club.  You shoot an arrow. The arrow hits the black bear!  You kill the black bear! _The goblin hits you but does no damage. x2  Your Fighting skill increases to level 3!Your Ranged Weapons skill increases to level 5!  You kill the black bear! _The goblin hits you but does no damage. x2  Your Fighting skill increases to level 3!  Your Ranged Weapons skill increases to level 5!Stealth have reached level 6!4÷·j“G/  --more--5÷·j¨"k41/47-6/66 8% 5÷·jê'5÷·jÿ*4 _5÷·jZš8  You shoot an arrow.5÷·jÔ-  The arrow hits the goblin but does no damage.5.1 (1.15÷·j3Pj _The goblin closely misses you.5÷·jXø 2)))5÷·j“† M g..  You shoot an arrow. The arrow closely misses the goblin.2=6.4 (1.3 _The goblin closely misses you.5÷·j|g }  You shoot an arrow. The arrow hits the goblin.5÷·j® ð  The goblin is moderately wounded.7.6 (1.2 _The goblin hits you but does no damage.5÷·j "4 ## .. .# .# .# #########.#.#  ..#....@g..#  #.#.#.##......#  .#.##.######  #........##.# #.. ..#  .# #.# .#.#  {{ >### #.. ...#  ...#    #.....#   ####.   6÷·jê“¢ ## .. .# .# .# #########.#.#  ..#....@g..#  #.#.#.##......#  .#.##.######  #........##.# #..  .# #.#  {{ >### #.. ...#  ...#   #.....#  ####.   _A goblin is nearby!6÷·j²ƒ )You shoot an arrow. The arrow hits the goblin!6÷·jô¾(6÷·j¸c6÷·jëgD=8.86÷·jn6÷·j¡uJ _You kill the goblin!6÷·jáõ’ _No target in view!6÷·jÁ’ _No target in view!6÷·j¿ùB _36÷·j± i4=6÷·j% �5=6÷·jw( 6÷·jx) 6÷·j-+ 6÷·jG. 6÷·j/ 6÷·jm0 6÷·j3 6÷·jÎ3 6÷·j25 6÷·j¦7 6÷·jo8 6÷·jî8 66÷·jw9 =6÷·jÜ9 6÷·jB; 6÷·j•> 6÷·j_? 6÷·j™@ 6÷·j™B 6÷·j~C 6÷·jðD 6÷·jÚG 6÷·jòH 6÷·j{I 76÷·jÔI /==6÷·jJ 6÷·jL 6÷·jgP 6÷·j# .....###### #####.....# #.###.############6÷·j·^ y#.# #.......@......<...#---573.8 (75.0)#.# ###########.....##.#####.#### ##.#.∩##># ##.......###########.##....# .#.##.##.##.......##.####..# .#.##.##.##.......##.####..# .#.##.##.##.......##.......# .#.##.##..........#######.## .#.##.##.##.......#######.#6÷·j`_ :---6÷·jd 6÷·j�f T _Key pressed, stopping explore.6÷·jí I6÷·jq‘ ¾ _6÷·j ˜ n6÷·jÆœ ,6÷·jWŸ n6÷·j㤠n6÷·j£¦ ,6÷·j4§ 6÷·jx¨ 6÷·j¨© 6÷·j*ª 6÷·juª 6÷·j,¬ 6÷·j® ,6÷·j® 6÷·j3¼ n6÷·j ¾ ,6÷·j{¾ 6÷·jGÀ 6÷·j[Á 6÷·j”Á 6÷·jÕ 6÷·jÕà 6÷·jÆ ,6÷·jzÆ 6÷·jfÈ 6÷·jfÊ ,6÷·j÷Ê 6÷·j¤Ì 6÷·j¢Í 6÷·jöÍ 6÷·j2Î 6÷·jÝÏ 6÷·j¥Ñ ,6÷·j7Ò 6÷·jòâ `6÷·jä 6÷·jjæ ,6÷·jç 6÷·j¨é 6÷·j§ê 6÷·jùê 6÷·jÚë 6÷·jî 6÷·j£ñ B6÷·j6ô 6÷·jÊö ,6÷·j}ø 6÷·jú 6÷·j´ü ,6÷·jÇý 6÷·jâ 6÷·jû 6÷·jê ,6÷·j‡ 6÷·j‹ ,6÷·jÜ 6÷·j± 6÷·j> ,6÷·jË 6÷·jï 6÷·jµ 6÷·j 6÷·jw 6÷·j^ 6÷·j˜ 6÷·jó 6÷·j) 6÷·j� 6÷·jQ" ,6÷·jF# 6÷·j”% 6÷·j¥' ,6÷·j«( 6÷·j * 6÷·jƒ, ,6÷·j3- 6÷·já. 6÷·j›1 ,6÷·jÓ2 6÷·j+= B6÷·j³= 6÷·jË@ 6÷·jvC q  You encounter a bombardier beetle.6÷·j‚J ä ..#.....)..##.# # #.#.#.##......# # ####.#.#.##.######### # #........##.# #... #B##.##.#.####.# #.## #..[....#.....>### #... #.......####.....# #.#. ##....# #.....# #.#. ####@# #.....# #... 6÷·j¨K E#.#####.# #.....####.## #.......# #......)..... #######.# ###########.# #.########### #.# #..##.......# #.# B   bombardier beetle (wandering) ##.##.#####.# #.# #........#.####.# #..#.##.........#6÷·j�M c.B608.8 (36÷·jLX B9.8 (366÷·jä^ 6÷·jq  ))))B   _Found a leather armour.  You shoot an arrow. The arrow hits the bombardier beetle.6÷·jŒ º B....  The bombardier beetle is moderately wounded.6÷·jÀ Á ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.6÷·jüš -....6÷·jé› h===11.1 (1.3)Fire 6÷·jÙ£ 6÷·j⥠m _You are covered in liquid fire! Move or burn!6÷·jÛ½ 6÷·jŸ¾ 6÷·jKÐ p _You are on fire!6÷·jÇŽ ))))You shoot an arrow. The arrow hits the bombardier beetle.6÷·j µˆ ....  The bombardier beetle is heavily wounded.6÷·j¶U6-2.46÷·j|Òp _The liquid fire burns you!7÷·j{/I7÷·jîG 7÷·jÅWT_You are on fire!7÷·jÕÒn ))))))You shoot an arrow.7÷·j„_¤ .BThe arrow barely misses the bombardier beetle.7÷·jÐ|.....7÷·j{®7÷·j8°%3.6 (1.27÷·jÀ%7÷·jJOZ _The liquid fire burns you!7÷·jŒ$37÷·jÑ57÷·jrK 7÷·jMM!7÷·jVN)7÷·jöN)) 7÷·jñO,_You are on fire!7÷·jwPOYou shoot an arrow. The arrow hits the bombardier beetle.7÷·jØõ 7÷·jáö 7÷·jk÷.7÷·jì÷B7÷·jÑø:The bombardier beetle is heavily wounded.7÷·j>ù7÷·j.7÷·j ..7÷·jÐ7÷·jI 57÷·jŸ --7÷·j %4.9 (1.37÷·j�7÷·jK 7÷·jÚ7÷·j:6_The liquid fire burns you!7÷·j†7÷·jt½ .  You shoot an arrow. The arrow hits the bombardier beetle!))7÷·jÄlt ..  You kill the bombardier beetle! 7÷·j\}Á-266.0 (1.1 _The liquid fire burns you!7÷·jÛ  _Your Armour skill increases to level 2! _You are on fire!7÷·jiY 37÷·j%k 7÷·jño H _No target in view!7÷·j:0 37÷·j6 7÷·jô7 Z _You are on fire!7÷·j+Û 7÷·jkÝ 7÷·jÞ ^ _No target in view!7÷·jd 37÷·j‡e 7÷·jo Z _You are on fire!8÷·j@áI8÷·jÏâ"You are on fire!No target in view!You are on fire!No target in view!You are on fire!8÷·j7è8÷·jáîÚNo target in view!You are on fire!No target in view!You are on fire!No target in view!8÷·jÉA8÷·jŽD8÷·j0a×You are on fire!No target in view!You are on fire!No target in view!8÷·jâX No target in view!You are on fire!No target in view!You are on fire!8÷·j•´M#########.#.##.###..#.....)..## .....#  ####.#.#.##.######### #..........##.##.#.####.# #.##[....#.....>### #..#.......#####...# ####. #...#####.####.###.......# #......)..... Fire ##.. ....8÷·j¶L---708÷·j(¸ 9÷·jÉ You are on fire!No target in view!You are on fire! _You shake off the liquid fire.9÷·j”1ÏM #.#........#########.#.##.###..#.....)..## .....#  ####.#.#.##.########## #..........##.##.#.####.# #.##[....#.....>### #..#......@####.##...# ### #...#.#####.# #.....####.####.9÷·jF4B---89÷·j 99÷·jq:9÷·j”M###.#### #.#........#########.#.##.###..#.....)..## #.#.#.##......#  ####.#.#.##.########## #..........##.##.#.####.# #.##[...@#.....>### #........####.##...#####.# #.....# #...#..6=99÷·ji 9÷·j~9÷·j·âGM ###.#### #.#........#########.#.##.###..#.....)..## #.#.#.##......#  ####.#.#.##.########## #........#..#.##.##@#.####.# #.##[....#.....>### #........####.##....# #.....# #.#.#.#209÷·j:, F ###........#########.#.##.#### ..#.....)..##.# #.#.#.##.....####.#.#.##.######### #........##.# #...#.##.##.#.######..[...@#.....>### #........####.....# #.###....# #.##..##.......# #.# 9÷·jb5 9÷·j‰B C19÷·jC 49÷·j´% :÷·j£ƒ:÷·j5„:÷·jt‡:÷·j“Ö7==:÷·jÙ£:÷·jí©B:÷·j{¬:÷·j†¯,:÷·j�°:÷·jž²:÷·j¸:÷·j±¹:÷·j\º:÷·j9¼:÷·j¿:÷·jÀ9=:÷·jíÌ:÷·j@Û„:÷·jíÜ:÷·j�Ý:÷·jà:÷·j€ã:÷·jªä,:÷·j‰æ:÷·jñè:÷·j'é:÷·jê:÷·jbë:÷·j¹óX:÷·jô:÷·j�ô:÷·j_õ:÷·jÝö:÷·jVù:÷·jú:÷·j¸ú:÷·j¤ü:÷·ji:÷·j�:÷·jD?Œ:÷·jkg:÷·j”qX:÷·jîs:÷·jô[:÷·j'm  You sense a monster nearby.#.###...######...... ...##........#.##.## ...##. ≈. #####....###.#.##. ...... §..#............#.##.# ...... ≈...............#.##.# ...... §..#............#.##. ...##. § ####.###.###.#... ...# #.## ##..>.####... ..... #@# #.##...†. #####. #.# # ###### # ##. . #.  .. .... .# [:÷·jE)£34m.## { .. . #. .# # ....69.0 (48.0) _:÷·jKm3:÷·jIª  You encounter a goblin. It is wielding a +0 dagger..... §..#............#.##.##.#. ≈...............#.##.##... §..#............#.##.##. .##. § ####.###.###.#........ .# #.## ##..>.####.... #.# #.##...†..... ###. #.## # #######.#.## ##.###.# #.#.## ##@..# #. #.......# ..... #.##.#...# .##.## #g .. .... .# #.# ... ####..:÷·já®Ù .. ...... g   goblin (asleep) #.. . #######.# 71.0 (2.0)2.0 (3 _:÷·j³:÷·jß Ç    §  #.## ##..> #.# † #.## #  ##.###.#  ##@..#  #.......#  #.##.#...#  #g .. .... .  # #.# ...  .. ..  #.. .  #.# :÷·j } B    §  #.## ##..> #.# † #.## #  ##.###.#  ##@..#  #.......#  #.##.#...#  #g .. .... .  # #.# ...  .. ..  #.. .  #.# :÷·jó~ :÷·j+� 4:÷·jä›  ))g   _A goblin is nearby!You shoot an arrow. The arrow hits the goblin.  The goblin shouts!:÷·jN$&g.:÷·jß$M. :÷·jø&L====3.1 (1.1:÷·j<0:÷·j3a _The goblin is moderately wounded.:÷·j�u� ) You shoot an arrow. The arrow hits the goblin.:÷·j3'g.:÷·j° x===-4.3 (1.2:÷·jl :÷·j¸a _The goblin is moderately wounded.;÷·jûÓ    §  #.## ##..> #.# † #.## #  ##.###.#  ##@..#  #.g.....#  #.##.#...#  #. .. .... .  # #.# ...  .. ..  #.. .  #.# ;÷·jÆÓà    §  #.## ##..> #.# † #.## #  ;÷·j8Ô×##.###.#  ##@..#  #.g.....#  #.##.#...# ;÷·jaÔb #. .. .... .  ;÷·jÁÔ# #.# ...  .. ..  #.. .  #.# ;÷·jãÔ ;÷·jbÛ;÷·j³Û8-;÷·jâ;÷·jßä…  You shoot an arrow. The arrow hits the goblin.  The goblin shouts! _The goblin is moderately wounded.  You shoot an arrow. The arrow hits the goblin. _The goblin is moderately wounded. _A goblin is nearby!;÷·j$þ… )You shoot an arrow. The arrow hits the goblin!;÷·jC);÷·j`™;÷·j³€-5.6 (1.3;÷·j•�` _You kill the goblin!;÷·j2à‹;÷·jãä;÷·j7ç;÷·j�ëj  You sense a monster nearby.;÷·jôñS §..#.#.##.##.# ##. § ####.###.###.#....... # #.## ##..>.####....# .. #.# #.##...†.....## ##.;÷·j?ò:#.## #$#######.#.## ##.###.# #.#.## ###...### #......#.)...........;÷·jaòc#.##@#...# .##.##;÷·jˆò¤---#. #........ . #;÷·j¤ò[# .# ####.;÷·j¿ò6 ....;÷·jÚò #.. #.# ####.# # #;÷·jþò’ .# {#;÷·j"ú-7.6 (2.0;÷·j¡ûA--- _;÷·jn;÷·j;÷·j=94;÷·jN@;÷·j£BH _No target in view!;÷·jºÖÅ _;÷·jé×,;÷·j¬Ø;÷·joÚ;÷·jœÞX;÷·j7á,;÷·jâ;÷·jå,;÷·jêc _You now have 75 gold pieces (gained 12).;÷·jÕê3;÷·jÐî,;÷·jöø,;÷·jŒú;÷·jËü;÷·jùÿ,;÷·j9;÷·j‡;÷·j ;÷·j\ ;÷·j;÷·jI;÷·joR  You encounter an orc. It is wielding a +0 trident. § ####.###.###.#............. #.## ##..>.####....## #.# #.##...†.....##.# #.## ##.#######.#.###.#  ##.###.## #.#.#####...### #..........#.).....## ........#.##.##.#...###.#.##.##...###. #....@...# . #.....## # ##.#....## ####...##.........# ........#.###.#...#.#.#########.##.##:# #[3;÷·j‡Xè7m .. ..# o.  o   orc (polearm, asleep)## ### ## 86.6 (97.6 (10.0) _ ))))o)You shoot an arrow. The arrow hits the orc.  The orc shouts!;÷·j$ ëo....===8.8 (1.2)  _The orc is lightly wounded.;÷·j�\ o )))You shoot an arrow.;÷·jN Ño:o...90.0;÷·jy9 ;÷·j¦C P  §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ##  _The arrow hits the orc but does no damage.;÷·j¾ - §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ;÷·j= Þ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## ;÷·jæ ;÷·jË9 ;÷·jVD q _An orc is nearby!;÷·jW ‰ §   #.## ##..> #.# † #.## ##.  ##.###.##  ;÷·j�W Ù###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..# ;÷·j®W 7 ##.#...#.#.# #.##.##:# # ;÷·jÖW E .. ..# ..  ## ### ## ;÷·jöW *;÷·jq;÷·jØ §   #.## ##..> #.# † #.## ##.  ##.###.##  ;÷·jú°Ï###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ##  ))))) _An orc is nearby!;÷·jMäu.o.:.1.2 _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you. §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## <÷·j}p §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## [17<÷·j¨s[d <÷·j;�¾) _An orc is nearby!You shoot an arrow. The arrow hits the orc.<÷·jC â .  The orc is almost dead.4--2.5 (1.3<÷·j <÷·j<÷·j~5_The orc hits you from afar with a +0 trident.<÷·j)<÷·j�0 §  <÷·jS1 <÷·jÜ1#.## ##..><÷·jÄ2 <÷·j3 #.# <÷·ju3 †<÷·j±3 <÷·jä3#.## ##.<÷·j84 <÷·jy4 <÷·j±4##.###.## <÷·jã4 <÷·j5###...### <÷·j÷5 <÷·jH6#.).....## <÷·j„6 <÷·j¿6#.##.#...###.#<÷·jò6 <÷·j'7+#. #....@...# . <÷·j]7 <÷·j�7 <÷·jÇ7# ##.#....## <÷·j8 <÷·j989......o..# <÷·ji8 <÷·j¢8##.#...#.#.#<÷·jÔ8 <÷·j9#.##.##:# # <÷·j=9 <÷·jq9.. ..# .. <÷·j¢9 <÷·jµ:## ### ## <÷·j; <÷·j;; <÷·jp;<÷·jM §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## [17<÷·jp‹\d ))))) _An orc is nearby!.o.:.3.7 (1.2 _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you.<÷·j¹ §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## <÷·j…8<÷·j±9 §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## [<÷·j+:K<÷·j)‘<÷·jÍô ) _An orc is nearby!You shoot an arrow.  The arrow hits the orc but does no damage.<÷·jå‡ ÿ .  The orc is almost dead.4.9 _The orc closely misses you.<÷·jµ  §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## <÷·jk& � §   #.## ##..> #.# † #.## ##.<÷·j&' ú  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  <÷·j ' �## ### ## <÷·jg0 <÷·j„; 4<÷·jˆA • ))))) _An orc is nearby!<÷·j|ø ¸ .o.:.  You shoot an arrow. The arrow closely misses the orc.35-------6.2 (1.3 _The orc hits you from afar with a +0 trident. x2 §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## <÷·j݆  §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## [17<÷·j2êd ))))) _An orc is nearby!<÷·j�[ .o.:.  You shoot an arrow. The arrow barely misses the orc.7.5<÷·j=q<÷·j…|Q _The orc closely misses you.<÷·jÁ™ §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## =÷·jØ÷ §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## [17=÷·j‡ù d=÷·jé  ) _An orc is nearby!You shoot an arrow.  The arrow hits the orc but does no damage.=÷·j:«í .  The orc is almost dead.8.7 (1.2 _The orc hits you but does no damage.=÷·jÁË §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## =÷·jæD  §   #.## ##..>=÷·j®dµ #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## =÷·j1�m)The orc is almost dead. _The orc hits you but does no damage. _An orc is nearby!  You shoot an arrow.  The arrow hits the orc but does no damage.=÷·j“í .  The orc is almost dead.9.8 (1.1 _The orc completely misses you. §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## =÷·j] §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   # ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## [17=÷·jñUd=÷·j6:g)The orc is almost dead. _The orc completely misses you. _An orc is nearby!  You shoot an arrow.  The arrow hits the orc but does no damage.=÷·j/ ¥ .  The orc is almost dead.The orc closely misses you.=÷·j�¦u33------701.0 (1.2=÷·jZõY _The orc hits you from afar with a +0 trident.=÷·j„   §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   =÷·jˆ!ü# ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## =÷·jIÌ� §   #.## ##..> #.# † #.## ##.  ##.###.##  ###...###  #.).....##  #.##.#...###.# #. #....@...# .   =÷·j]Í{# ##.#....##  ......o..#  ##.#...#.#.# #.##.##:# #  .. ..# ..  ## ### ## =÷·j  ) _An orc is nearby!You shoot an arrow. The arrow hits the orc.=÷·j†8 =÷·jq <)=÷·j P.72.2=÷·jA ] _You kill the orc!=÷·jî* =÷·jÑ< u=÷·jFO v34=  You sense a monster nearby.{......#..---=÷·j W n5.2 (3.0--- _=÷·jC^ =÷·jÖo Q=÷·jrr H _No target in view!=÷·j/¡ 3=÷·j&¤ =÷·j¿§ : _=÷·j¡® ,=÷·jL¯ =÷·jå± =÷·j · ƒ5==÷·jĹ =÷·jYº =÷·jw¼ =÷·jpà X=÷·j2Ë 6=7=8=9=40=1=2==÷·j‚Ò [40m3=4==÷·jºñ 15==÷·jëó =÷·j¾ö =÷·jöü B=÷·j S6==÷·já ~7===÷·j€ =÷·j«# =÷·jn, =÷·jË3 B=÷·jÃ6 ,=÷·j; ,=÷·j}< =÷·j== =÷·jÐ? =÷·j:G ,=÷·j:J O==÷·jÏX %  =÷·j[ … ##.###.## #.#.###.########...### #..........†#.).....## ##........#.#.#.##.#...###.#.##.##...###.#. #........# . #.....## # ##.#....## ####...###.......)..# ..#=÷·jèb *#.#...#.#.########....). #.##.##@# # ####### .....##.....# ##.#####.###.# # # .. #.. ###  You pick up a parchment of Martyr's Knell and begin reading...=÷·júd 056.2 (51.0)=÷·jf ,7.2 (52=÷·j¶k =÷·j¼t ] _You add the spell Martyr's Knell to your library.=÷·jwu =÷·j¥{ =÷·jÞ} H _No target in view!=÷·j½– ™ _=÷·jÀ› X=÷·j§œ =÷·jå¤ =÷·j¨ B=÷·jÙ© =÷·j‡¬ ,=÷·j­ =÷·jeÄ v=÷·jâÅ ,=÷·j°É =÷·jÑÏ ,=÷·jIÐ =÷·j´Ñ =÷·j}Ù š=÷·j¢Ú =÷·j4Ý =÷·jß ,=÷·j¬à =÷·j˜ä =÷·jkå =÷·jÊå =÷·jhç =÷·j@é =÷·j¥ê =÷·jë =÷·j¦ë =÷·jbí =÷·jÝï =÷·j&ð =÷·jŸð =÷·jò =÷·jœô B=÷·jÍö =÷·jåø ,=÷·j%ú =÷·j%–  You encounter a kobold. It is wielding a +0 whip.=÷·jŒv ####.## ##...##  #.....#  #.....#  #.....#  ##...##  ##.## #.# #@#   #.....#  .K.:##### ##  K   kobold (asleep) =÷·jà=÷·j&75.2 (18=÷·jj,6.2 (19=÷·jo(=÷·jÆEÈ ) _Found a parchment of Blink.  You shoot an arrow. The arrow hits the kobold.=÷·j€Gh)))))=÷·j’åM....:=÷·j6óB8===7.3 (1.1) =÷·j“"` _You kill the kobold!>÷·jK¸’ _No target in view!>÷·j½Í_>÷·jlÓP _>÷·jÊé>÷·jîB>÷·jõ>÷·jx÷>÷·jvþ,>÷·j!g  You see here a parchment of Blink.>÷·jn>÷·jM _>÷·j)>÷·jÛ>÷·j5B>÷·j $  Things that are here:>÷·jkª  a +0 whip; a kobold corpse _>÷·j:>÷·jØ,>÷·ju!X>÷·jå!>÷·j{$>÷·ji)B>÷·j1F>÷·jfJ,>÷·jÙK>÷·jM>÷·jlRB>÷·jMS>÷·j,U>÷·j`m`>÷·jsn>÷·jt>÷·j�t>÷·jñ…`>÷·jˆ�ò>÷·j}�>÷·j†‘>÷·jÍ‘>÷·jM’>÷·jž“>÷·j‰•B>÷·jè–>÷·jÙ—>÷·j˜>÷·jܘ>÷·jú™>÷·jaò .......)..# #. ##.#...#.#. .. ## #.##.##.#. .<.. .....##... .#. ##.#####.## .. # ####.# .#.....######.######...#..@....#####---812.3 (35.0) ##.#..##.###. #.###.# ##.. ##.#.## .##..###..####.##..#.........###.#.##.##.##### #.##.##.####### # #.##..........#[39;49>÷·j8ôçm #####---3.3 (36 _Found a stone staircase leading up.>÷·j;J>÷·jC>H _No target in view!>÷·jqRI>÷·jeV>÷·j’_P _>÷·j¸f°>÷·jim>÷·jºp>÷·jUq>÷·j r>÷·jÜs>÷·jòu>÷·juv>÷·j¿w>÷·j††š>÷·j&‡>÷·j݉>÷·j ‹,>÷·jZ�>÷·j‘§X>÷·jÁ¨>÷·jj¬,>÷·jð¬>÷·j º #.).....##  #.##.#...#####. .##. #......#... ..# ##.#.#.#. ..# .......).#.#.#..# ##.#...#.#.#....####.##.##. #.##.<... .....## #@##.#.# ##.#####. #......# # ## ####.### ... ####.##### #.......# ## ##.#..##.# # #.###.# #  ##.#.## .#  ###..####.# >÷·jvìÑ23.3 (104.3 (11 _v - a scroll labelled VOUCKI DAEFO>÷·jÔì’ _No target in view!>÷·j…ú_>÷·j&GÆ _>÷·jøVÆ>÷·jàÜ>÷·jô¶>÷·j}Õ>÷·j/ À>÷·j5 B>÷·j–>÷·jœ,>÷·jên>÷·jÝLX>÷·ji>÷·j·k>÷·jeÁŒ>÷·jZÃ>÷·jRÅ>÷·jæÇ,>÷·j/É>÷·j�Ë>÷·j³Ø,>÷·j³Ú,>÷·j£ÞB>÷·jNâ>÷·jçïš>÷·jäñ>÷·jÉó,>÷·jcô>÷·j§%ª>÷·js&>÷·jËPÎ>÷·j&}>÷·jö}>÷·j0>÷·j˜�>÷·j±¡B>÷·jv¦,>÷·j §>÷·jK§>÷·jò¯Í..######.## #..##.## #.#  >÷·j?±Ÿ.# #...# ####.## #.## #...######.. ...# . #........#.##.## ...##. §§. #####....###.#.##.## ...... ≈§..#............#.##.## ...... ≈§§..............#.##.## ...... §..#..@.........#.##.##79.3 (55 ...##. § ####.###.###.#..... ...##.## ##..>.#### ......# #.##...†... #####..## ##.#######.#. # ##.###.##.#. . ###...### ##... #.).....## ###....######.##.#...###.#.##.>÷·j?·>÷·jƒ¹T _Key pressed, stopping explore.>÷·jÏÑ_>÷·jrÞ #.......### #.# ..######.## #.# . ##.## #.  . #...# ####.# ##.##  #...######......# . #........#.##.##. §§§. #####....###.#.##.. .≈§..#............#.##.. ≈§§..#.##.0.0).... §≈§.#............#.##.#.##. _≈§ ####.###.###.#..# #.## ##..>.#### ..... #.# #.##...†.. .#####. #.## ##.#######.# .# ##.###.## #>÷·jàñ.# .. ###...### ## #.).....## ###..>÷·jºäÖ≈§≈§.§§≈.≈≈>÷·jêì,80.3 (1>÷·j‰ò>÷·jÐþl _Found a broken altar of Ashenzari.>÷·jÑ >÷·j… H _No target in view!>÷·j¹ƒ I>÷·jà† >÷·jN� Ò #.### #. .. ######.## #. . < ##.## #. .# .. #...# ####.#.## ... #...######.# ß.§ #.>÷·jîŽ v.#.##..##. .§§§. #####....###.#.##.. ≈.≈≈..#............#.##. <. §≈§...@..#.##.0. §§≈..#...#.##..##. ≈_≈≈. ####.###.###.#.# §≈≈≈ #.## ##..>.#### #...... §≈≈ #.# #.##...†  .#####. .. #.## ##.#.  .#. ##.###.## #.  .. ###...### ##>÷·jh� � #.).....## ###>÷·jŒ– /...§.§≈§§§.≈≈§§≈≈§§.>÷·j�› +1.3 (1>÷·j§¡ >÷·jIª  >÷·jê« K_Found an escape hatch in the ceiling.>÷·jþ­ >÷·jæ» ^ _No target in view!>÷·jhÁ _No target in view! _  You encounter an endoplasm.>÷·j«+.. .. .# ######.  . ..<###. ##.##  .# ....#.. #...# ### #####.## J......## #...######. .......# .≈.ß.≈..# #........#.#..##.≈...≈..#####....###.#.#.....§≈§≈≈..#............#.#<.......§§§≈≈.........#.# ...§§.§≈.@#............#.###.§§_≈≈..####.###.###.#...# .≈≈≈§≈..# #.## ##..>.### ###.......§§≈≈..## #.# #.##...†  .#####...§.§[39;4>÷·jýA‚9m. #.## ##.###### .# .....## ##.###.## J   endoplasm (asleep) .. .#### ###...### # #.).....## #########.##.#...###.#§.§≈..§≈§.≈2§.≈§.§3.3 (2 _?÷·j”€¸ .  You shoot an arrow. The arrow hits the endoplasm.))))))?÷·jbˆ?÷·j ]x§≈§≈..§§§.≈§≈≈.≈≈..≈≈.§≈..?÷·j/c7===4.5 (1.2?÷·j¢“c _You kill the endoplasm!?÷·jS§_?÷·j“©š?÷·jƯ,?÷·jö¾,?÷·jŸ¿?÷·jÉB?÷·jDÑB?÷·jÒ?÷·jLÔ?÷·jfØB?÷·jþëÆ?÷·j°í,?÷·j/î?÷·j¢÷n?÷·j.ø,?÷·j.þn?÷·j?÷·j¶?÷·j' ?÷·jj ?÷·jþ B?÷·jä?÷·j}?÷·jH?÷·j®?÷·jP?÷·j?÷·jÓB?÷·jt?÷·jÙ,?÷·jJ ?÷·jQ#B?÷·jÁ#?÷·jM'B?÷·j(?÷·jª-n?÷·j”.?÷·j0/?÷·j’/?÷·j1?÷·ji2?÷·j¿2?÷·j3?÷·j)5?÷·jÒ5,?÷·j¬7,?÷·jA9,?÷·jÀ9?÷·j¯:?÷·jI<,?÷·jÀ<?÷·j„>?÷·jÔ?,?÷·jA@?÷·jèI?÷·jK?÷·j L?÷·jcL?÷·j�O?÷·jãSX?÷·j VB?÷·j"X?÷·jóZB?÷·jà[?÷·j%^B?÷·j `?÷·j¨a?÷·jb?÷·jSb?÷·jßd?÷·jTe,?÷·jôe?÷·j›g?÷·jsi?÷·jÖi,?÷·j9k?÷·j`m?÷·jn,?÷·j]o?÷·jq?÷·j…q?÷·jÍq?÷·js?÷·jÒt?÷·j$u?÷·jtu?÷·j×—  You sense a monster nearby. #.......##.  ##. #.......##§  #..{ #..........  #.# #..<.....  ... #...  #.# #.......##.  #.# #..  ###.#### ####.......  #..@...# #.#####.---  #.#.##.######.##....  # #.##.##........##.  #.......###.#####.  ####.#### #.#####.  #.####.[?÷·jé˜34m# #.......  #......# ######## ######## 923.5 (39.0)--- _?÷·jÏ4?÷·j{?÷·jRH _No target in view!?÷·jžs?÷·j|t?÷·jåt?÷·j�w?÷·j¤y?÷·j�P _?÷·j¶‰,?÷·jdŠ?÷·jGŒ?÷·j¥Žk  You encounter a ribbon worm.?÷·j»”x .#  #. ######.###. . ### ##. # #.......##§#.#..w#.#.#.<.......... #.# #.......## #@# #.......#.###.#### ####.......#......# #.### #.#.##.######.##.... #.#.##.##........##.#.#.......###.?÷·j³•Îw   ribbon worm (asleep)#.####.....?÷·jö±€5.5 (2.0)6.5 (3 _?÷·jo}É )))wYou shoot an arrow. The arrow hits the ribbon worm.?÷·j‹8.w....===7.8 (1.3 _The ribbon worm is lightly wounded.?÷·j»q² .#  #.  .  # ##. #  #.#...#  .#.#w #..<?÷·j~rÑ ...  #.#  #@#  ###.####  #......#  #.#.## #.#.# #.#.. #.###  ?÷·jÁrB   ?÷·j• ù.#  #.  .  # ##. #  #.#...#  .#.#w #..< ...  #.#  #@#  ###.####  #......#  #.#.##?÷·jW G #.#.# #.#.. #.###     ?÷·j?" ?÷·jÍ" ?÷·jî' ?÷·jD* b _A ribbon worm is nearby!?÷·jöJ › )) You shoot an arrow. The arrow hits the ribbon worm.?÷·jbÌ ?.w?÷·jÙÌ ?÷·jÔ R.9.0 (1.2?÷·j`ä | _The ribbon worm is moderately wounded.?÷·j'Ü  .#  #.  .  # ##. #  #.#...#  .#.#. #..< ..w  #.#  #@# ?÷·jÝ Å ###.####  #......#  #.#.## #.#.# #.#.. #.###     ?÷·j›w V.#  #.  .  # ##. #  #.#...#  .#.#. #..< ..w  #.#  #@#  ###.####  #......#  #.#.## #.#.# #.#.. #.###     ?÷·j 4?÷·jïƒ ?÷·j5… b _A ribbon worm is nearby!?÷·jÈ© › )You shoot an arrow.  The arrow hits the ribbon worm but does no damage.?÷·j8 U.w?÷·jÍ1 »30.2 _The ribbon worm is moderately wounded.?÷·jùŸ Å .#  #.  .  # ##. #  #.#...#  .#.#. #..< ...  #w#  #@#  ###.####  #......#  #.#.## #.#.# #.#.. #.###     @÷·já"f.#  #.  .  # ##. #  #.#...#  .#.#. #..< ...  #w#  #@#  ###.####  #......#  #.#.## #.#.# #.#.. #.###     @÷·je,x _A ribbon worm is nearby!@÷·jPrs ))))You shoot an arrow.@÷·j=(u ...w(catching breath)The arrow barely misses the ribbon worm. `````The ribbon worm expels a string of sticky webbing.@÷·j¯W®@....1.4 _The stream of webbing misses you. .#  #.  .  # ##. #  #.#...#  .#.#. #..< ...  #w#  #@#  ###.####  #......#  #.#.## #.#.# #.#.. #.###     @÷·joìÄ.#  #.  .  # ##. #  #.#...#  .#.#. #..< ...  #w#  #@#  ###.####  #......#  #.#.## #.#.# #.#.. #.###      _A ribbon worm is nearby! †You shoot an arrow. The arrow hits the ribbon worm!@÷·j[†@÷·j0Š1302.6@÷·jÌŽ@÷·jF‘O _You kill the ribbon worm!@÷·jkß3@÷·jà@÷·j¨@÷·jì1@÷·j”6“  You see here a ribbon worm corpse.@÷·jT9@÷·jq:5 _@÷·jx<@÷·j*@X@÷·jC,@÷·jÀC@÷·jkE@÷·jðF@÷·jIG@÷·j€G@÷·jfI@÷·jQK@÷·jËK@÷·jL@÷·j’M@÷·jžO@÷·jîQ,@÷·j‹R@÷·jFU@÷·j–U@÷·j7V@÷·j�W@÷·j�Y@÷·jÝY@÷·jjZ@÷·j—[@÷·jó|&@÷·jÂ~,@÷·júË @÷·j™Í@÷·jõÓ@÷·jÚÞ@÷·jCå@÷·jKé@÷·jVïX@÷·jÚï@÷·j6ò,@÷·jóò@÷·jS÷B@÷·j~ø@÷·j2ú@÷·jaÿX@÷·jâB@÷·jX@÷·jNX@÷·jù6@÷·jž<@÷·j==@÷·jƒ=@÷·j{[" @÷·jvb #........#.### #..#.##........ ########.....#..#.##### ......# ##.#..... #####.### #.#.......#####  #.########.## #.......###  #.........#.########.##  ##......<###.#.##  #.###....#.# ##---69.6 (37.0) ######.###.......## #...###### @÷·jL‚7#.......##.≈.ß§§§.# #........ #.......##.≈.§§§§.#####....###.# #........§.≈≈.§§..#.... #..<.....§.§§§§§§.............. #..........≈≈§§§..#............ #.......##.§≈_≈§§.####.###.###.# #.......#..≈≈≈≈≈..# #.## ##..>.---@÷·jÓ�@÷·j™’ˆ _Key pressed, stopping explore.@÷·jÒ—@÷·jX˜H _No target in view!@÷·j¯ _@÷·j¦P _@÷·j^,@÷·jÁX@÷·j}@÷·jr @÷·j¯)X@÷·j®7X@÷·j(<@÷·jI@B@÷·jah@÷·j1p,@÷·j“~@÷·j»¶@÷·j?@÷·j¥FŒ@÷·j4ÎR@÷·juÏB@÷·j¦ÕX@÷·jâ†#.#.#..#........)..#...#.#.#..####.#...#.#.#### #.#....####.##.##.#.###  #.##.<.........##.....#  #.##.#.####.#####{###.#  #......####.#####.# #.# ####.####.........###.# ####.####.....###.....# #......@#.....# ####.## 2001.6 (32 ##.#..##.#.....# ##...## @÷·jËâ8#.###.##.#.....# #.....# ##.#.###.####### #.....# ###..####.# #.....# #.........# ##...## #.##.##.### ##.## #.##.##.####### #.# @÷·jãc#.##..........# #####.#@÷·jKæ@÷·j;î@÷·jÅ æ _Key pressed, stopping explore. _No target in view!@÷·j=B I@÷·jA£ ï.............0.0)  _Done exploring.@÷·jñÉ 4@÷·jô ^ _No target in view!@÷·jq; I@÷·jÔi @÷·jºj @÷·jÙr @÷·juu Ï _No target in view! _Key pressed, stopping explore.No target in view!Done exploring.No target in view!Done exploring.@÷·j¤8 4@÷·j= @÷·j ? H _No target in view!@÷·jqª 3@÷·j« @÷·j¥Ä 4@÷·j4Ê @÷·jÌ  No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@÷·jþyçDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!A÷·jlc}A÷·j{A÷·j��No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.A÷·jNÊÍ[?25h[?0cDone exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [? for help]? B÷·jÖT [?25l[?1cB÷·j>êJ2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow (weapon) Results elsewhere ([,] to cycle)  b - [D:2] a +0 slingB÷·jkš #.#.#..#........)..#.... asdgnmer the Shooter#.#.#..####.#...#.#.#### Formicid#.#....####.##.##.#.### Health: 47/47 ========================#.##.<.........##.....# Magic: 6/6========================#.##.#.####.#####{###.# AC: 7Str: 21#......####.#####.# #.# EV: 12Int: 9####.####.........###.# SH: 0Dex: 25####.####.....###.....# XL:  6 Next: 30% Place: Dungeon:3#......@#.....# ####.## Noise: ---------  Time: 2001.6 (0.0)##.#..##.#.....# ##...## a) +0 shortbow#.###.##.#.....#÷·jM› f49m #.....# Abil: Dig##.#.###.####### #.....####..####.##.....##.........###...###.##.##.#####.###.##.##.########.##.##..........# #####.# _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.  Search for what [? for help]? rangedB÷·jî¥ B÷·jY± ,B÷·j”¶ . _C÷·jíuo[?25h[?0c  Search for what [Enter for "ranged", or ? for help]? C÷·j)¡ '[?25l[?1cshieldC÷·j÷¯ C÷·jvÁ n _Can't find anything matching that.D÷·jÕQŸWhere to? (Tab - D:3, ? - help)  D - Dungeon E÷·j9CE÷·jÜd#.#.#..#........)..#.... asdgnmer the Shooter#.#.#..####.#...#.#.#### Formicid#.#....####.##.##.#.### Health: 47/47 ========================#.##.<.........##.....# Magic: 6/6========================#.##.#.####.#####{###.# AC: 7Str: 21#......####.#####.# #.# EV: 12Int: 9####.####.........###.# SH: 0Dex: 25####.####.....###.....# XL:  6 Next: 30% Place: Dungeon:3#......@#.....# ####.## Noise: ---------  Time: 2001.6 (0.0)##.#..##.#.....# ##...## a) +0 shortbow#.###.##.#.....#÷·jße m #.....# Abil: Dig##.#.###.####### #.....####..####.##.....##.........###...###.##.##.#####.###.##.##.########.##.##..........# #####.# _Done exploring. _No target in view! _Done exploring. _Search for what [? for help]? ranged  Search for what [Enter for "ranged", or ? for help]? shield _Can't find anything matching that.E÷·jÎfE÷·jEgE÷·j �P _E÷·j•,E÷·j·–E÷·j}—E÷·j7˜E÷·j0¢E÷·jÂ¥BE÷·j2ªE÷·j"­,E÷·jõ­E÷·jš±E÷·jÒ³E÷·j°´,E÷·jä¸E÷·j¨º,E÷·j »E÷·j¿E÷·jîÝ`E÷·jŠß,E÷·jKêE÷·jëE÷·j´î,E÷·jÜðE÷·jÈôE÷·j”vE÷·jLE÷·j¶E÷·jõQ¸E÷·jtE÷·jÁw,E÷·j3xE÷·jh{Y  There is a stone staircase leading down here.E÷·jA}E÷·jŸ�P _E÷·jCv&4E÷·j �$ _You climb downwards. ### ..# #.# #.# #@#27.1 (25.5) ###  _There is a stone staircase leading up here.F÷·jí¦u _F÷·jH¾`F÷·j�¿BF÷·j’Â,F÷·jnÃF÷·j»ÃM _You now have 88 gold pieces (gained 13).F÷·j¸ÅIF÷·j|ÆF÷·j'ÇBF÷·j)ÊXF÷·jÙÊF÷·jÍËF÷·j�Ì,F÷·jyÎF÷·j'ÐF÷·jîÐ,F÷·j·Õ°F÷·jœÖF÷·j Ü####.##########.........#.#######.##.#.#.#<#.###43.1 (16.0....#####)##F÷·jÔ$F÷·j1ìf4.1 (17 _Found a sling.F÷·jf3F÷·jûF÷·jbÆF÷·j_,F÷·j F÷·j$BF÷·jÐ$F÷·j=)F÷·jÌ)F÷·j*F÷·j/F÷·j8r  You see here a +0 sling. _F÷·j9F÷·jDNvF÷·j›^F÷·jO_F÷·jhaF÷·jOdF÷·j2hj  You sense a monster nearby.F÷·j~~í#.##.##....# ####)# #.### #.#.. #.#.### # #.#.?. #.#.#.##.#.. #...@.......#........##.#..########.. {#..#.....##.#F÷·jó‹F÷·j��&56.1 (12F÷·j…“% _F÷·jÅÀF÷·jŸ<4F÷·jÝDF÷·j�MH _No target in view!F÷·júè _F÷·jtîBF÷·jüî} _c - 4 scrolls labelled DASHRE HAYMU (gained 1)F÷·j& F÷·j¡  F÷·j% c You encounter a dart slug.F÷·jÞ ô#.#######.# #.# #.# #.# #<# #.#### ### #.##.# #####....# #.. ####)# #.# #.#######.###..# #.#.....# #.#.#####.###..# # #.#......... #.#.#.##.#...###.............#........##.##.w   dart slug (asleep)#..#######...####.. wß..#..F÷·jT h65.1 (9.0)6.1 (10.0) _F÷·jü# F÷·jßh Š †You shoot an arrow. The arrow hits the dart slug!F÷·jo ˆ)))))##.)F÷·jb E......F÷·j- ¥1===7.2 (1.1)  _You kill the dart slug!F÷·j7j F÷·jÝl F÷·j»r F÷·j×w H _No target in view!G÷·j&hJG÷·jÈpH _No target in view!G÷·j“LG÷·jMG÷·j5RG÷·j$UH _No target in view!G÷·j¨8IG÷·j&<G÷·jc>G÷·j•BP _G÷·jYCG÷·j™CG÷·j&DG÷·jÇEG÷·jÕGG÷·j®HG÷·jùHG÷·jýJG÷·jØLG÷·jO,G÷·jáf°G÷·j\hG÷·jvyXG÷·j„j  You sense a monster nearby.G÷·jMŠ.# #.#  .# #<#  .#### ### ### .##.# #####.# ....# #.....#  ###)# #.###.## #.#######.###. #.#............#  #.#.#####.###.@#  --- # #.#............#  #.#.#.##.#...##..#  #.............#..#  #........##.##...#  #..#######...###..    #.. †ß.{ #..    #.. #..  ÷·jüŠ©m  #.. {  G÷·j}�078.2 (11.0)G÷·j¨‘A--- _G÷·jÕ—G÷·jšG÷·j³áG÷·jvãG÷·jÛçG÷·jëH _No target in view!G÷·jºt3G÷·jVuG÷·jªxG÷·j|€  You encounter a goblin. It is wielding a +0 club.G÷·j‚{ <### ### ###.# #####....... ###).###.## G÷·jƒ #.#######.###.............#####.### # #.#...........#.#.##.#...##............#g   goblin (asleep)#.g.  ... G÷·jÐŒg0.0).{G÷·j]‘29.2 (1 _G÷·je”G÷·j�šG÷·j¢ïø )))))g  )You shoot an arrow. The arrow hits the goblin.  The goblin shouts!G÷·j„e ‰ JThe goblin is heavily wounded.G÷·jöf #g.G÷·jÚs ~.....J   endoplasm (wandering) #g.g   goblin===80.3 (1.1G÷·j x G÷·jÙz [ _You encounter an endoplasm.G÷·jÚe e )  You shoot an arrow. The arrow hits the goblin.G÷·jdp ^)))))G÷·jÿð /J.G÷·jôø C.....G÷·j± 521.6 (1.3G÷·jF G÷·j™ J _You kill the goblin!G÷·j×ý 8 #<# ### ###  #####.#  #.....#  #.###.##  ###..#  ....#  ##.###..# # .......@# #...##..# .....#..# ...# ###..  †ß.. #..  #).  { #.J. G÷·j3�ø #<# ### ###  #####.#  #.....#  #.###.##  ###..#  ....#  ##.###..#  .......@# #...##..# .....#..# ...# ###..  †ß.. #..  #).  { #.J. G÷·j‘–G÷·j —G÷·jÇ w _An endoplasm is nearby!G÷·jjÉh .  You shoot an arrow. The arrow hits the endoplasm!G÷·j˜ÏR))))))G÷·jòÏU H÷·j x sYou kill the endoplasm!H÷·jR)G.....s   scorpion (wandering). 2.8 (1.2H÷·j¥;H÷·j¥?Y _You encounter a scorpion.H÷·jéþÝ )))))s)You shoot an arrow. The arrow hits the scorpion.H÷·jÿ²9s.H÷·jéÉH÷·jî±......3.9 (1.1 _The scorpion is lightly wounded.H÷·jò=­ ))))) You shoot an arrow. The arrow hits the scorpion.H÷·jæ¶9s.H÷·j¯¿>.....H÷·jÍÁ-5.2 (1.3H÷·jÆH÷·jËc _The scorpion is moderately wounded.H÷·j¡î _)))))))H÷·j& Xs.s...).6.4 (1.2 _You shoot an arrow. The arrow barely misses the scorpion.H÷·j2= H÷·jâ= X#.# #<#H÷·jJ>  H÷·j´> c#.#### ### ###H÷·j?  H÷·ja? m#.##.# #####.#H÷·jª?  H÷·j%@ c#....# #.....#H÷·j�@  H÷·jÓ@ k#)# #.###.##H÷·jA  H÷·jLA  #.H÷·j‚A 9#.###..#H÷·jÂA  H÷·j÷A  #.#H÷·j,B -.....#H÷·jlB  H÷·jËB l #.#.#####.###..#H÷·jC  H÷·jXC 7 # #.#H÷·j—C ).#H÷·jâC  H÷·j>D … #.#.#.##.#...##..#H÷·jŒD  H÷·jËD  #H÷·jE [.....#..#H÷·jbE  H÷·jªE  #H÷·jñE n.##.##..s#H÷·j3F  H÷·j£F  #..H÷·j÷F 1#...###..H÷·j D)))S÷·jÓ  .  You shoot an arrow. The arrow closely misses the orc.o..{   orc)o1.9 (1.1 _The orc barely misses you.S÷·jÈ�« #.# #<#asdgnmer the ShooterS÷·j/‘â#.#### ### ###Formicid#.##.# #####.#S÷·jS‘Health: 26/47 =============-----------#....# #.....#Magic: 6/6S÷·jw‘Õ========================####)# #.###.##AC: 7S÷·j”‘¯Str: 21#.#######.###..#EV: 12S÷·j¸‘šInt: 9#.#............#SH: 0S÷·jÔ‘¸Dex: 25#.#.#####.###..#S÷·jõ‘ XL:  6 Next: 82% Place: Dungeon:4# #.#......@.....#S÷·j’‹Noise: ===------  Time: 2131.9 (0.0)S÷·j8’ð#.#.#.##.#.)o##..#a) +0 shortbowS÷·jX’†#.............#..#Abil: DigS÷·ju’û#........##.##...##..#######...###...S÷·jì’”#.. ..†ß)..#{..o   orc#.. #.ß...ß.#)o###.. #..._...#...... #.ß...ß.#You shoot an arrow. The arrow closely misses the orc. S÷·j“˜_The orc barely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineS÷·j,“|Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilyS÷·jM“2wounded, 71% to hit)T÷·j`ñ #.# #<#asdgnmer the Shooter#.#### ### ###Formicid#.##.# #####.#Health: 26/47 =============-----------#....# #.....#Magic: 6/6========================####)# #.###.##AC: 7Str: 21#.#######.###..#EV: 12Int: 9#.#............#SH: 0Dex: 25#.#.#####.###..#XL:  6 Next: 82% Place: Dungeon:4# #.#......@.....#Noise: ===------  Time: 2131.9 (0.0)#.#.#.##.#.))##..#a) +0 shortbow÷·j·ñÊ10m#............)#..#Abil: Dig#........##.##)..##..#######...###...#.. ..†ß)..#{..o   orc#.. #.ß...ß.#)o###.. #..._...#...... #.ß...ß.#T÷·jÁö™You shoot an arrow. The arrow closely misses the orc. _The orc barely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilywounded, 71% to hit)T÷·jè�þoo. _The orc barely misses you.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilywounded, 71% to hit)  You shoot an arrow. The arrow barely misses the orc.oo...oo 3 orcs (2 wandering)73.2 (1.3 _The orc hits you but does no damage. The orc closely misses you.U÷·j/�QU÷·jÅæ  #.# #<# #.#### ### ### #.##.# #####.# #....# #.....# ####)# #.###.## #.#######.###..# #.#............# #.#.#####.###..# # #.#.# #.#.#.##.#.)o##..# #.............#..# #........##.##.o.# #..#######...###o.. #.. ..†ß)..#... U÷·jmç Š#.. #.ß...ß.#)o## #.. #..._...#...  ... #.ß...ß.#U÷·jEü 4o.U÷·jMÿ .U÷·jI 2o.U÷·jg Øo 2 orcs (13----40U÷·jK! U÷·jŠC ` _The orc attacks as it pursues you! The orc hits you with a +0 short sword.U÷·jÛÖ ; #.# #<# #.#### ### ### #.##.# #####.# #....# #.....# ####)# #.###.## #.#.###..#U÷·j*× Æ #.#............# #.#.#####.###..# # #.#....@.o.....#U÷·jK× h #.#.#.##.#.).##..# #.............#..#U÷·j × ! #........##.##.oo# #..#######.[39;49m..###.. #.. ..†ß)..#...o 3 orcs (U÷·jÂ× „2 wandering) #.. #.ß...ßU÷·jæ× Ç.#)o## #.. #..._...U÷·jØ |#...  ... #.ß...ß.#U÷·jØ U÷·jõÚ .U÷·jÝ .U÷·j†ß 3o.U÷·jEé Šoo   orcU÷·j—é P---5U÷·jZó U÷·jòõ 0 _The orc leaves your sight.V÷·j@Ç #.# #<# #.#### ### ### #.##.# #####.# #....# #.....# ####)# #.###.## #.#.###..# #.#......# #.#.#####.###..#V÷·jÈŽ # #.#...@.o......# #.#.#.##.#.).##..# #.............#oo# #........##.##.# #..#######...###... #.. ..†ß)..#... #.. #.ß...ß.#)o## #.. #..._...V÷·j^È~#...  ... #.ß...ß.#V÷·jË3oV÷·j€Ì3o.V÷·jóØ‹.o 2 orcs (1 wandering)V÷·j­Ù.=6V÷·jäV÷·j:ès _The orc attacks as it pursues you! The orc barely misses you.V÷·jB� #.# #<# #.#### ### ### #.##.# #####.# #....# #.....# ####)# #.###.## #.#.###..# #.#.# #.#.#####.###..# # #.#..@.o.# #.#.#.##.#.).##o.# #.............#o.# #........##.##..# #..#######...###... #.. ..†ß)..#...   orc #.. #.ß...ß.#÷·jÑ�N9m)o##  #.. #..._...#...  ... #.ß...ß.#oV÷·jxŸ1o.V÷·j+ÂV÷·jÝÇê.o 2 orcs (1 wandering)4=-7V÷·jËîs _The orc attacks as it pursues you! The orc hits you but does no damage.V÷·jÊŸ  #.# #<# #.#### ### ### #.##.# #####.# #....# #.....# ####)# #.###.## #.#######.###..# #.#..# #.#.#####.###..# # #.#.@.o.....o..# #.#.#.##.#.).##..# #.............#o.# #........##.##...# #..#######...###... #.. ..†ß)..#...   orc #.. #.ß...ß.#)÷·jo¢ ñ40mo## #.. #..._...#...  ... #.ß...ß.#o.o 2 orcs (1 wandering)-8V÷·j« V÷·jíT Z #.#### ### ### #.##.# #####.# #....# #.....# ####)# #.###.## #.#######.###..# #.#............# #.#.#####.###..## #.#...o....o...#V÷·jV ½ #.#.#@##.#.).##..# #.............#o.# #........##.##...# #..#######...###... #.. ..†ß)..#... #.. #.ß...ß.#)o##   orc #.. #..._...#...V÷·j=! ™ ... #.ß...ß.###.# #.?.ßo..#o.-9W÷·jpšJ #.##.# #####.# #....# #.....# ####)# #.###.##W÷·j› #.#######.###..# #.#............# #.#.#####.###..## #.#..o.....o...# #.#.#.##.#.).##..# #...@.........#o.# ###.##...# #..#######...###... #.. ..†ß)..#... #.. #.ß...ß.#)o## #.. #..._...#... ... #.ß...ß.###.# #.?.ßo..# ###..o###W÷·j4´3o.W÷·jâ´2oW÷·jÅ¿{oo 2 orcs (1 wandering)W÷·j®ÀW÷·j"Á 40W÷·j½ÈW÷·jiÊW÷·jœ>  #.#### ### ### #.##.# #####.# #....# #.....####)# #.###.## #.#######.###..# #.#............# #.#.#####.###..# # #.#.o......o...# #.#@#.##.#.o.##..# #......#o.# #........##.##...# #..#######...###... #.. ..†ß)..#... #.. #.ß...ß.#)o## #.. #..._...#... ... #.ß...ß.###.# #.?.ßo..#o{##.#.)o  ÷·j}B ­m orc (wandering)5=1W÷·jǼ W #<# ## ### ########........# ####)# #######.###......... #.#.#####.### #@#.o......o.#.#.#{##.#.).##.#.........o...#o#........##.##...########...## ..†ß)..#...ß...ß.#)o###W÷·jæË Â.._...#... ...ß...ßoW÷·j�× Ó.{o   orc2W÷·j^î W÷·jŠó X÷·j­¸. #<# ## ### ########........# ####)# #######.###......... #@#.#####.### #.#.o......o.#.#.##.#.).##....o....{o...#o#........##.##...##..#######...### ..†ß)..#...ß...ß.#)o###.._...#...X÷·jc¹6o.X÷·jÞÆ>{.X÷·jËÎ&3X÷·j2ÕX÷·j ðX÷·j�æ######. #<# ## ### ########........# ####)# #######.###......... #.#.#####.### #.#.o......o.#o#.##.#.).##.X÷·jLç�{.o...#o........##.##...# ..#######...### ..†ß)..#...ß...ß.#)o##X÷·jæè7o.X÷·jôR{.{X÷·jóÿ&4X÷·j†X÷·j= X÷·jFjœ.......######. #<# ## ### ########........# ####)# #######.###......... #.#.#####.### #o#.o......o.#.#.##{#.).##.{o...#o......##.##...#..#######...## ..†ß)..#...o.o..{{.6=5X÷·j«” ¢########.......######. #<# #.#### ### ###.#######........# ####@# #.#######.###o#.......... #.#.#####.### #.#.o......o.#.#.##.#.).##.{{.o...#o......##.##...########...##o.X÷·j  ‰{..=6X÷·jV¡ V _The orc attacks as it pursues you! The orc hits you but does no damage.X÷·jh£ N _You see here a +0 sling.Y÷·j Л ###  #.######### #.........# #.#######.# #.# #.# #.# #<#  #.#### ### ### #.##.# #####.# #..@.# #.....####)# #.###.## #o#######.###..# #.#............# #.#.#####.###..# # #.#.o......o...# #.#.#.##.#.).##..# #.....{...o...#o.# #........##.##...#Y÷·jvÛm{-7 _Y÷·jAãY÷·joåY÷·jÿ.Y÷·jû/8-Y÷·j„5Y÷·j 7Y÷·jï¿ ä ### #.# #..# #.#.# #.# #.# #.# #<# #.#### ### ### #.##.# #####.# #.@..# #.....# ####)# #.###.## #o#######.###..# #.#.# #.#.#####.###..# # #.#.o......o...# #.#.#{##.#.).##..#Y÷·jÿÀ   #.....{...o...#o.#  #.##.##...# Y÷·j 3oY÷·j×Ê Ò.#{o   orc.Y÷·j@Ì T7=8Y÷·jËÒ Y÷·jÕ Y÷·jYŽ œ ###  #.######### #.........# #.#######.# #.# #.# #.# #<#  #.#### ### ### #@##.# #####.# #....# #.....####o# #.### #.#######.###..Y÷·j\� ‘ #.#............ #.#.#####.###.. # #.#{o......o... #.#.#.##.#.).##.. #.....{...o...#o.Y÷·j@‘ Ko)Y÷·jÓ’ 2o.Y÷·j)™ J{.Y÷·jÙ™ &9Y÷·jQ± Y÷·jLµ Z÷·jm&## ########.......######. #<# ## ### ####.#####.o..#...####)# #######.###.......... #.#{#####.### #.#.o......o.#.#.##.#.).##.Z÷·jàp6o.Z÷·jÖz9.Z÷·jý|'50Z÷·j`„Z÷·jƒ†Z÷·j8ð## ########.......######. #<# .#### ### ##o######.......####)# #######.###......... #.#.#####.### #.#.o......o.Z÷·jtò7o.Z÷·jûùD=1Z÷·jÄZ÷·j t _The orc attacks as it pursues you! The orc closely misses you.Z÷·jˤ9## ########.......######..# #<# o#### ### ########.......####)# #######.###......... #.#.#####.###o.Z÷·jb¯z8=-2Z÷·j}ÍZ÷·jh## ########.......#####..o# #<# ## ### ########.......####)# #######.###.........o.Z÷·j½2s-3Z÷·j)R Ë### #.######### #.@.......# #.#######.# #o# #.# #.# #<#Z÷·j,S #.#### ### ##.##.# #####.# #....# #.....#####)# #.###.###.#######.###..#Z÷·jþS 8o.Z÷·j\ Z÷·jj] &4Z÷·j­e [÷·jþQ[÷·j ### #.# #.# #o#.# #.# #.# #.#.#.##.# #####.# #.## o.[÷·jE[÷·j|$.=5[÷·j&LŠ _The orc attacks as it pursues you! The orc closely misses you.[÷·j.'Y### #.# #.o.# #.#.# #.# #.# #.##.# #####.# [÷·jq(E.o[÷·j€0r9=-6[÷·j`7[÷·j”8[÷·j%& ### #.# #..o.@....# #.#.# #.# #.# #.##.# #####.# .o=7[÷·j* [÷·j- s _The orc attacks as it pursues you! The orc barely misses you.[÷·jÿú �### #.# #...o.@...# #.#.# [÷·j R#.# #.# [÷·j¡ ‹#.##.# #####.# [÷·j# [÷·jÕ$ C.o[÷·j¢G D-8[÷·j¥N \÷·j€### #.# #....o.@..# #.#.# #.# #.# \÷·j|�‚#.##.# #####.# \÷·jÜ…E.o\÷·jÜ�›30=-9\÷·j^œ\÷·jñ¨é### #.# #.....o.@.# #.#.# #.# #.# #.# #<##.#### ####.##.# #####.# .o60\÷·jBö"####.##########......o..# #.#######@# \÷·j_øZ#.# #.# #.# #<# #.#### ### ####.##.# #####.##....# #.....# ####)# #.###.# #.#######.###..##.#............#.o1\÷·j$ý %###.#########......o.####### <### ### ###.# #####.......###)###.## #.######...........#####.###\÷·jˆ O.o\÷·j{ D=2\÷·j€ \÷·jz s _The orc attacks as it pursues you! The orc barely misses you.\÷·jlt ###.#########........#######o #.### ### ###.# #####.......###)###.## #.######...........#####.#### #.#.o......o..o1=3 _The orc attacks as it pursues you! The orc completely misses you. _There is a stone staircase leading up here.]÷·jÔ— _You can't go down here!^÷·j ¶4^÷·j Â,^÷·jiâK-4 _^÷·jZ^V.3-^÷·jDs.#..# #...# ####.#### ....## #...######.......####### ß.≈..# #........#.##.##.##..... ..≈..#####....###.#.##.##.##..... .≈≈..#............#.##.##.##..... .≈≈........#.##.##........ .≈§..#............#.##.##.##..... _§≈..####.###.###.#.............. ≈§≈..# #.## ##..@o####....##..... §≈..## #.# #.##.........##.#### ....# ##.#######.#.###.# ..### ##.###.## #.#.###.#### ###...### ##..........†#.).....## ###........#.#.######.####.#.##.##...### ###...##.##........#..##.....## # #......#.###.#....###.#####...###^÷·j,ó-5.7 (2.5^÷·j«š _You climb upwards. _There is a stone staircase leading down here.^÷·jË€ )You shoot an arrow. The arrow hits the orc!^÷·jØR^÷·jÈ}¡2=4===6.9 (1.2^÷·j;“ ^÷·j{”^÷·j$•9_You kill the orc!^÷·j¤í4^÷·jíû^ _No target in view!_÷·jlâ$ _No target in view! _No target in view!_÷·jfµÐ3=34=5=6=_÷·jïÇ_÷·jµÉ_÷·jæÊ7_÷·jÐ=_÷·jeÑ_÷·j Ô_÷·j†Ø_÷·jÔÙ_÷·jÜ_÷·j[ß_÷·jiá_÷·juã_÷·jè_÷·jwé_÷·jUê8_÷·jë=_÷·j‹ë_÷·j\í_÷·jîù_÷·jÊû_÷·j´ÿ_÷·j_÷·jÕ_÷·jø_÷·j½ _÷·j_÷·je_÷·jk9=_÷·jÓ_÷·j§_÷·j¿#_÷·j&_÷·jH*_÷·ji+_÷·jD-_÷·j˜0_÷·j\=æ40=_÷·j,A,_÷·jwC_÷·jG_÷·j`H_÷·jçH1_÷·j:I=_÷·j~I_÷·jK_÷·j’P_÷·j¦Q_÷·j|S_÷·jW_÷·j1X_÷·j·Z_÷·jM^_÷·jE__÷·jˆb_÷·jf_÷·jäg_÷·jrh2_÷·jÜh=_÷·j;i_÷·j3k_÷·jgs_÷·j×s_÷·ju_÷·jpx,_÷·jƒy_÷·jG|_÷·j¢|_÷·jr~_÷·jû_÷·j·€U3=_÷·j`‚_÷·jó…,_÷·j††_÷·jˆ‰,_÷·jaŠ_÷·j8�_÷·jŽ_÷·jsŽ_÷·j[‘_÷·j\’K4=_÷·jÄ’_÷·jŒ•,_÷·jS–_÷·jý˜,_÷·jš_÷·jÌž�5=_÷·j¡,_÷·j´¥_÷·j~¨_÷·jH©_÷·jhª_÷·j­,_÷·jš®_÷·j´w6=_÷·jѶ,_÷·j7¸_÷·jà»,_÷·j]¼_÷·j ÂB_÷·jþÅk _You start resting.HP restored._÷·j"Ï(---_÷·j‡éà221.9 (55.0)7==---2.9 (56 __÷·jÍ:‹_÷·jÌ?B_÷·j*D,_÷·j»I{=_÷·jŒL,_÷·jåM_÷·jYP,_÷·j2Q_÷·jSS,_÷·jBT_÷·jxV,_÷·jÈW_÷·jaZ,_÷·j&[_÷·j¼__÷·j‘`_÷·jÀb_÷·jEe,_÷·j›f_÷·jej,_÷·jœk_÷·jZm,_÷·jSn_÷·jÇq,_÷·jdt_÷·jøv,_÷·jüw_÷·j¿z,_÷·j¹{_÷·j)~,_÷·jB_÷·jJ‚,_÷·j0ƒ_÷·jT…,_÷·j°†_÷·j^‰,_÷·j–Š_÷·j—ŽB_÷·j“B_÷·j9”,_÷·j•_÷·jš_÷·jÁš_÷·j^œ_÷·jWž,_÷·jzŸ_÷·jƪ,_÷·jy«_÷·j&¯,_÷·jа_÷·jõ³_÷·jZ´_÷·j¢µ_÷·j+¸,_÷·jö¹_÷·j3¼,_÷·jL½_÷·j+À,_÷·j¡À_÷·j´Õn_÷·jè_÷·j§ê_÷·j ë_÷·jôë_÷·jäî,_÷·j¦ï_÷·j¸„_÷·j» ,_÷·jÌ _÷·jÜ,_÷·jÎ_÷·jÞ,_÷·j!_÷·j­,_÷·j®_÷·jç"n_÷·j$_÷·jÄ)_÷·jT*_÷·j•._÷·j1,_÷·jÀ2_÷·jØ5_÷·j36_÷·j)WÆ_÷·j X_÷·j„Z,_÷·jîZ_÷·jb„_÷·jtb,_÷·jd_÷·j�k„_÷·j4m,_÷·jàm_÷·jt„_÷·jàu,_÷·j.w_÷·jx_÷·jUx_÷·j/y_÷·j]z,_÷·jf{_÷·j},_÷·j§}_÷·jƒn_÷·jc‡,_÷·jA¤,_÷·j`¦,_÷·jiªX_÷·j­,_÷·jЭ_÷·jê®,_÷·jp²_÷·j¹n_÷·j%¿„_÷·jóÂB_÷·j<ÅB_÷·j™Å_÷·jìËX_÷·jSÑ,_÷·jëÑX_÷·jzÒ_÷·jEÓ_÷·jêÖB_÷·jƒ×,_÷·j Ø_÷·jÐÚB_÷·jUè_÷·j@ïn_÷·jˆþ_÷·j!,_÷·jl_÷·jw_÷·jî_÷·j× ,_÷·jr _÷·jÃ_÷·jh,_÷·jÔ_÷·j™,_÷·jð_÷·j`,_÷·jø_÷·j_÷·j_÷·jr_÷·j©/W _You start waiting._÷·jøF[321.9 (992.9 (100.0)_÷·jŒO_÷·jL<8b÷·jhQb÷·jÛQb÷·jœ™b÷·jgšb÷·j_²b÷·j?³b÷·jͺE ### #.# #.# #.#.#b÷·jF» #.# #.# #.# #<# #.#### ### ###  #.##.# #####.#  #....# #.....# b÷·j¶»¯ ####)# #.###.##  #.#.###..#b÷·jDÄb÷·j Æ&9b÷·j<Ñb÷·j‚×b÷·jdsª ### #.# #b÷·jFt?.# #.#.# #.# #.# #.# #<# #.#### ### ###  #.##.# #####.# b÷·j¥t` #....# #.....# b÷·jõtb ####)# #.###.## b÷·jñwM #.#.###..#b÷·j¤—Z30b÷·j4›­ ### #.# #b÷·jŸœW.# #.#.# #.# #.#  #.# #<#  #.#### ### ###  #.##.# #####.#  #....# #.....#  ####)# #.###.##  #.#.###..#b÷·j¶«Y1b÷·jȈ U ### #.# #.# #.#.# #.# #.#  #.# #<#  #.#### ### ###  #.##.# #####.#  #....# #.....# b÷·jÁ‰ ¯ ####)# #.###.##  #.#.###..#b÷·j°P Y2b÷·j¼‚ V ### #.# #.# #.#.# #.# #.#  #.# #<#  #.#### ### ###  #.##.# #####.#  #....# #.....#  ####)# #.###.##  #.#.###..#3b÷·j`Ž b÷·jX: ### #.# #.# #.#.# #.# #.#  #.# #<#  #.#### ### ###  #.##.# #####.#  #....# #.....#  ####)# #.###.##  #.#.###..#b÷·jÇUb÷·j”‡b÷·jΜ<4c÷·j¸]1 ### #.# #.# #.#.# #.# #.# #.# #<# #.#### ### ### #.##.# #####.#  #....# #.....# c÷·jP^ ####)# #.###.##  #.#.###..# c÷·j2g<5c÷·j…kc÷·jÕmc÷·jxÈâ### #.######### #.........# #@#######.# #.# #.# #.# #<# #.#### ### ### #.##.# #####.# #....# #.....# ####)# #.###.# #.#######.###.. #.#............c÷·jÉ&6c÷·jÐc÷·j;Òc÷·j c÷·jS" ä ###.#########........####### <### ### ####.#.#####.###.. c÷·jø= c÷·j.? &7c÷·jnF c÷·jfG c÷·jè— / ###.#########........####### <### ### ###Abil: Dig# #.#.o......o... c÷·j£ <8c÷·jÖ¶ c÷·ju¼ R ###c÷·jͼ À.#########........####### <c÷·jñ¼ Ì### ### ###.# #####.......c÷·j½ 4#c÷·j,½ s#.#.#.##.#.).##.. c÷·j3ï Y9d÷·jØ¥ ###.#########........####### <d÷·j/©¸### ### ###.# #####....#....###)######.....{...o...#o. d÷·jå½=40d÷·jKÙd÷·jƒZ####.##########.........# #.#######.# #.# #.# #.# #<# #.#### ### ####.##.# #####.# #.@..# #.....# ####)# #.###.# #.#######.###.#.#............##.#.#####.###..## #.#.o......o...##.#.#.##.#.).##..##.....{...o...#o.##........##.##...#d÷·j|‹d÷·jå‹&1d÷·j’d÷·jA•d÷·jÛnj### #.# #..# #.#.# #.# #.# #.# #<# #.#### ### ### #.##.# #####.# #..@.# #.....# ####)# #.###.## #.#######.###..# #.##.## #.#.o......o...##.#.#.##.#.).##..##.....{...o...#o.##.##.##...#d÷·jwd÷·j¥z&2d÷·jñ—d÷·jƒ T#.##########.........# #.#######.# #.# #.# #.# #<# #.#### ### ####.##.# #####.# #....# #.....# ####@# #.###.# #.#######.###..# #.#............# #.#.#####.###..## #.#.o......o...##.#.#.##.#.).##..##.....{...o...#o.##........##.##...##..#######...###......{3 _You see here a +0 sling.d÷·jƒÚ U ........####### <### ### ####.##.# #####.#.......####)###.## #@######...........#####.###.###.. ..†ß)..#....{4 _d÷·jßë d÷·jê? 4d÷·j�V d÷·j8X d÷·j–2 ª ####### <### ### ###.# #####.......###)###.## #.######...........#####.###Abil: Dig.. #.. #.ß...ß.#)o## {.5d÷·j¡= d÷·j5J e÷·j†e÷·j³†e÷·j¢e÷·jëãV  <### ### ###.# #####.......###)###.## #.######...........#####.#### #.#.o......o..#.#.##.#.).##..####..#.. #..._...#...{.6e÷·j,.œ <### ### ###.# #####.......###)###.## #.######...........#####.#### #@#.o......o..#.#.##{#.).##Abil: Dig.....#..######..... #.ß...ß.#e÷·jüeo.{7e÷·j+je÷·j•e÷·jwQe÷·j¹ \ ### ### ###.# #####.......###)###.## #.######...........#####.#### #.#.o......o..#@#.##.#.).###.......o.....#o#........##.##..###o   orc (wandering)...##.# #.?.ßo..#e÷·já K.oe÷·jÑ <8e÷·j$ e÷·j & f÷·j <Ì )))))oYou shoot an arrow. The arrow hits the orc.  The orc shouts!f÷·jÙ�o.....===9.6 (1.2f÷·j^ÛG _The orc is lightly wounded.f÷·jäá� )))) You shoot an arrow. The arrow hits the orc.f÷·jÇl Âo.oo.o.f÷·jÄn Ž..o 2 orcs (1 wandering)f÷·jŸs )50.8f÷·jÒy f÷·jy| W _The orc is almost dead.f÷·j š A)))))f÷·jû º o.  You shoot an arrow. The arrow completely misses the orc.f÷·j• 1o.f÷·jj {.....of÷·ji -2.1 (1.3f÷·j{* ; _The orc shouts!f÷·jél@))))f÷·jöeo.o.f÷·jx O..3.3 (1.2f÷·jl"� _You shoot an arrow. The arrow closely misses the orc.g÷·jZñ )You shoot an arrow. The arrow hits the orc.   orcg÷·j"à/o.g÷·jËäg÷·j^è054.5g÷·j¤ðg÷·j¢õG _You kill the orc!g÷·j,ŠA)))))g÷·j79o.)..5.6 (1.1 _You shoot an arrow. The arrow barely misses the orc.g÷·jp @))))g÷·j¹�4o.g÷·jø°Ê..6.7 _You shoot an arrow. The arrow barely misses the orc.g÷·j�Žz  You shoot an arrow. The arrow hits the orc.g÷·j•' j  The orc is heavily wounded.g÷·j«( ^1----7.9 (1.2g÷·jõ6 g÷·jŽM _ _The orc hits you with a +0 hand axe. The orc hits you but does no damage.g÷·jÇ– >))g÷·j3# ³ o.  You shoot an arrow. The arrow barely misses the orc.g÷·j™# -9.0 (1.1g÷·je- g÷·j. Q _The orc closely misses you.g÷·j ­ >))g÷·j$| do.2=---60.2 (1.2 _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you.g÷·jïÉj  You shoot an arrow.  The arrow hits the orc but does no damage.h÷·jÖj  The orc is heavily wounded.h÷·jI[0-1.5 (1.3h÷·jàh÷·j.=: _The orc hits you with a +0 hand axe.h÷·j‘È‚ )You shoot an arrow. The arrow hits the orc.h÷·jüÍ)h÷·j©bh÷·ji562.6 (1.1h÷·jv] _You kill the orc!h÷·jQ4h÷·jh÷·jÆH _No target in view!h÷·jüä= .# #####.......###)###.## #.######...........#####.#### #.#........o.#.#.#.##.#.).###..@).........#o.....##.##..Abil: Dig##.####..o###1-h÷·j…æ6---30 _h÷·jÛíh÷·jýïh÷·j R#.##.# #####.# #....# #.....# ####)# #.###.## h÷·j‹ û#.#######.###..# #.#..# #.#.#####.###..# # #.#........o...# #.#.#.##.#.[.##..# #...@.#o.# #.##.##...# #..#h÷·jâ !...###... #..#.....##.#h÷·jJ + h÷·j~ h÷·j. B---4h÷·j× h÷·jî! À _Items here: )) [ ††.h÷·j®~ Ä#.##.# #####.# #....# #.....# ####)# #.###.## #.#######.###..# #.#...# #.#.#####.###..# # #.#........o...# h÷·jæ~ x#.#.#.##.#.[.##..# #...)#o.# #.h÷·j  �##.##...# #..#h÷·j/ —...###... #..#.h÷·jV Y#..h÷·jv -##h÷·jš + h÷·j€‰ h÷·jCŒ -5 _h÷·jé’ h÷·j˜˜ h÷·jZr É#.##.# #####.# #....# #.....# ####)# #.###.## #.#######.###..# #.#............# #.#.#####.###..# # #.#............# #.#.#.##.#.[.##..# #...).#o.# #.##.##...# #..#...###... #h÷·jÏr F h÷·jE| h÷·j~} T2=6h÷·j… h÷·jƒ‡ i÷·j°OÌ#.##.# #####.# #....# #.....# ####)# #.###.## #.#######.###..# #.#............# #.#.#####.###..# # #.#............# #.#.#.##.#.[.##..# #...).#o.# #.##.##...# #..#...###... #. i÷·j§Ui÷·j˜V&7i÷·jpi÷·jëri÷·jbWý#.##.# #####.# #....# #.....# ####)# #.###.## #.#.###..# #.#.....# #.#.#####.###..# i÷·j¦W«# #.#............# #.#.#.##.#.[.##..# #...).#o.# #.##.##...# i÷·jÑW�#..#...###... # i÷·jêWi÷·j#Xi÷·jQbi÷·j¹b8i÷·j;ji÷·j;li÷·jkj#.##.# #####.# #....# #.....# ####)# #.###.## #.#.###..# #.#............# #.#.#####.###..# # #.#............# i÷·jïkf#.#.#.##.#.[.##..# #...).#o.# #.##.##...# #..#######...###... #.. ..†ß)..#...#.. #.ß...ß.#)o###.. #..._...#... i÷·j§wi÷·jÄx&9i÷·jË•i÷·j0«â#.##.# #####.# #....# #.....# ####)# #.###.## #.#.###..# #.#............# #.#.#####.###..# # #.#............# #.#.#.##.#.[.##..# #...).#o.# #.##.##...# #..#######...###... #.. #.ß...#.. #..._...i÷·jž«€#...... #.ß...ß.###.# #.?.ß...# i÷·jŒµi÷·jëµ_3=70i÷·jžÀi÷·jÃÂi÷·jÇ»J#.##.# #####.# #....# #.....# ####)# #.###.## #.#######.###..# #.#............# #.#.#####.###..# # #.#............# i÷·j+¼+#.#.#.##.#.[.##..# #...).#o.# #.##.##...# #..#######...###... i÷·j ½j#.. ...ß)..#...#.. #.ß...ß.#)o###.. #...... #.ß...ß.###.# #.?.ß...# i÷·jwÎi÷·jôÎi÷·j‰Ï1i÷·jWÞi÷·jÃài÷·jéï U ......###)###.## #.######.#............##.#####.###..## #.#.............#.#.##.#.[.##..).........#o.....##@##..#######...###......ß)..#...Abil: Dig#####...###i÷·jˆù <2i÷·js i÷·j‡ i÷·jö ½ ###)###.## #.######...........i÷·j³ù ï#.#####.#### #.#...........#.#.##.#.[.##..).........#o.....##.##..#######.@.###... #...ß)..#Abil: Dig##.##i÷·j- i÷·jí5 C3i÷·jÅ*i÷·jN.i÷·j¢.i÷·j&:i÷·jS<j÷·jòj÷·jLj÷·j¤j÷·j‚+j÷·j0-j÷·j‡Ë} ####)# #.###.## #.#######.###..# #.#............# #.#.#####.###..# # #.#............# #.#.#.##.#.[.##..# #...).........#o.# #.##.##...# #..#######@..###... #.. #...ß)..#... #.. #.ß...ß.#)o##  #.. #..._...#...  ... #.ß...ß.#  ##.# #.?.ß...# j÷·j$Í» ###...###  ##.##j÷·jøÕj4=4j÷·j¥Ýj÷·jíßj÷·jØ$æ  #.######...........#####.#### #.#...........#.#.##.#.[.##..).........#o.....##.##..#######...###... #..@ß)..#ß...ß.#)o##.._...#... .#j÷·j2j÷·j—2&5j÷·jÁ:j÷·jJAj÷·j6G ..........#####.#### #.#...........#.#.##.#.[.##..).........#o.....##.##..#######...###... #...ß)..ß@..ß.#)o##.._...#... .ß...ß.# .#k÷·jL_ Y6k÷·jx "#.#.# #.#.#####.###..# # #.#............# #.#.#.##.#.[.##..# #...).........#o.# #.##.##...# #..#######...###... #.. #...ß)..#... #.. #.ß.@.ß.#)o## #.. #..._...#... ... #.ß...ß.# #k÷·j÷§ �.##.#k÷·j~$ ¡5=7 #####.#### #.#...........#.#.##.#.[.##..).........#o.....##.##..#######...###... #...ß)..ß...ß.#)o##..@...#... .ß...ß.# ##.#?.ß..#.#8 _There is a hazy altar of Hepliaklqana here.l÷·jra S  You kneel at the altar of Hepliaklqana.l÷·jcˆ /  --more--m÷·jg¢m÷·jš¤¾Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)m÷·jå¤*Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)m÷·j¥ŠYou can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. m÷·j9¥[!]: Overview|Powers|Wrath [J/Enter]: join religionm÷·jÁcm÷·j[lm÷·j v½#.#.#####.###..#asdgnmer the Shooter# #.#............#Formicid#.#.#.##.#.[.##..#Health: 45/47 ======================--#...).........#o.#Magic: 6/6========================#........##.##...#AC: 7Str: 21#..#######...###...EV: 12Int: 9#.. #...ß)..#...SH: 0Dex: 25#.. #.ß...ß.#)o##m÷·jòwÏXL:  6 Next: 86% Place: Dungeon:4#.. #...@...#...Noise: ---------  Time: 2378.6 (0.0)... #.ß...ß.#a) +0 shortbow##.# #.?.ß...#Abil: Dig###...#####.###.##.##.#You shoot an arrow. The arrow hits the orc. _You kill the orc! _No target in view! _Items here: )) [ ††. _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana.m÷·jyp  Hepliaklqana welcomes you!m÷·jþ�/  --more--n÷·jºŒ±  of Hepliaklqana ......9.6 (1 _o÷·jȰo[?25h[?0c  Search for what [Enter for "shield", or ? for help]? o÷·jü‡ [?25l[?1co÷·j]©:shieldo÷·j“±o÷·jG´X _Can't find anything matching that.p÷·jðXp÷·joYp÷·j®[p÷·jÂ_p÷·j›c: _p÷·jfp÷·jŽgK6=p÷·jWhp÷·jÿlp÷·j5mp÷·jÐop÷·j„sp÷·j¹sp÷·jãup÷·j6yp÷·joyp÷·jV{p÷·j6€p÷·ju€h7==p÷·jÑ‚p÷·jC‡1 _HP restored.p÷·j ‹3p÷·jp�p÷·j!�p÷·jì’p÷·j,“p÷·jÏ”p÷·j™p÷·jn™p÷·jR›p÷·j/Ÿ} _c - 5 scrolls labelled DASHRE HAYMU (gained 1)p÷·j¢p÷·jh¢9=p÷·jå£p÷·j­¦p÷·jÔ©i  You encounter a hobgoblin.p÷·jÁ°µ#........##.##...#######...###.... #...ß)..#... #.ß...ß.#)o## #..._...#...... #.ß...ß.# ##.# #...ß...# p÷·j ±¡ ###...###  ##@##  #.#  #.#  #.p÷·j>±�# #.?...p÷·jk±Âg   hobgoblin (asleep)...g#..p÷·jº/80.0)p÷·jQº490.6 (11 _p÷·jGËp÷·j Îp÷·jB ù   ###...###...  #.. #...ß)..#...  #.. #.ß...ß.#)o##  #.. #..._...#...  ... #.ß...ß.# p÷·jèB > ##.# #...ß...#  ###...###  ##@## #.# #.# #.# #.? ... ... g#..p÷·j3Ú %   ###...###...  #.. #...ß)..#...  #.. #.ß...ß.#)o##  #.. #..._...#...  ... #.ß...ß.#  ##.# #...ß...#  ###...###  ##@## #.# #.# p÷·jZÛ #.# #.? ... ... g#.. p÷·jÔå p÷·jÜæ p÷·jwí p÷·j 2 ` _A hobgoblin is nearby!q÷·j‚vŠ †You shoot an arrow. The arrow hits the hobgoblin!q÷·j{{~)))))..)q÷·j“E......q÷·jB7===1.9 (1.3) q÷·j”q÷·j%M _You kill the hobgoblin!q÷·jŸ‰q÷·jŠq÷·jÕ‘q÷·jÁ H _No target in view!q÷·jb64q÷·j�<q÷·jå>H _No target in view!q÷·j¼¦ q÷·j*§ q÷·jw­ q÷·j° H _No target in view!q÷·jME q÷·j±E q÷·jÛK q÷·jP q÷·j¬T q÷·jš[ $ _q÷·j__ q÷·j` q÷·j4d ,q÷·jYf q÷·jCi q÷·j#l ,q÷·j§m q÷·j]p q÷·jÒs ,q÷·jñu q÷·jy q÷·j'| q÷·j{| q÷·j:~ q÷·jaƒ ,q÷·jœ„ q÷·jˆ } _e - 2 scrolls labelled NIEQAF WANIT (gained 1)q÷·j‡‹ 3q÷·jrŒ q÷·j�Ž q÷·j<‘ q÷·j„‘ q÷·jš” ,q÷·jå— ,q÷·j › q÷·j΢ Ö#.. #..._...#...  ... #.ß...ß.# #...  ##.# #...ß...# ...   ###...####...#   ##.###.#.?.#   #.#.......###  #.#.#.#...... #.#.......... #....@#  ---..........## #.####....... #†#......$ #.######## .. {  ##.   ..     q÷·j‰¨ /400.9 (9.0q÷·j'© I---1.9 (10.0) q÷·jý¹ q÷·jÓÅ T _x - an orange potionq÷·jt· q÷·j¹ q÷·j[À q÷·jHÅ H _No target in view!q÷·j _  You sense a monster nearby.#.. #.ß...ß.#)o## #.. #..._...#....### ... #.ß...ß.# .#. #.# #...ß...# ....  ###...####...#  ##.###.#.?.#  #.#.......###?  #.#.#.# #.#...@.......   #.....#.#.#..#  ..........###.# #.####........#  #†#......$  ÷·jT0H#.########  .. { ##.  .. 3.9 (2.0) _q÷·j�%q÷·jw'q÷·j:B4r÷·j<r÷·j[H _No target in view!r÷·jò²r÷·jE³r÷·jH¶r÷·jKÆr÷·jÉÓ’ _r÷·jåår÷·j�ær÷·j9ë,r÷·jÛír÷·jìúà.......##.##...#  .#######...###...  . #...ß)..#...  . #.ß...ß.#).###  . #..._...#....#####  . #.ß...ß.##.#.....  # #...ß...##.....  ###...####...#  ##.###.#.@.#  #.#.......###?.   #.#.#.#........#   #.#...........##  r÷·jü[#.....#.#.#..##  ..........###.#.#..#  #.####........#.# .#  #†#......$.# .#  #.########.# r÷·j+6.9 (3r÷·jŸ+7.9 (4r÷·jê r÷·j¤ a _y - a scroll labelled DAIRUL ETSEr÷·j,µr÷·j¶µr÷·jS¼r÷·jß¾H _No target in view!r÷·j‚Är÷·jâÄr÷·jGËr÷·jTÐ^ _No target in view!r÷·j¾Ðr÷·jñÒr÷·j»Õr÷·jˆØr÷·j„ÝP _r÷·jyàj  You encounter an endoplasm.r÷·j‡ç• #...ß)..#...   #.ß...ß.#).###  #..._...#....#####   #.ß...ß.##.#.....   #...ß...##.....   ###...####...#   ##.###.#...# #   #.#.......###?.#  #.#.#.#...@....#  #.#...........##  #.....#.#.#..##  r÷·jÁèá..........###.#.#..#  #.####........#.#..#   #†#......$.#..#  J   endoplasm (asleep) #.########.#..# .. .J ..# ##. r÷·jûò38.9 (1J.r÷·jkôRJr÷·jõ+9.9 (2r÷·jÐûr÷·j¼þ^ _The endoplasm quivers.s÷·jžÿ B #...ß)  #).###  #..._...#....#####  #.#.....  #.....  #...#  ##.###.#...# #  #.#.......###?.#  #...@....#  #.#...........##  #.....#.#.#..## .###.#.#..# #.#..#  #†$.#..#  #J#..#  .. .. ..#  ##.s÷·j’  #...ß)  #).###  #..._...#....#####  #.#.....  #.....  #...#  ##.###.#...# #  #.#.......###?.#  #...@....#  #.#...........##  #.....#.#.#..## .###.#.#..# #.#..#  #†$.#..#  #J#..#  .. .. ..# s÷·j1“ :  ##.s÷·jªš s÷·jüš s÷·jñ¢ s÷·j&¬ ß  #...ß)  #).###  #..._...#....#####  #.#.....  #.....  #...#  ##.###.#...# #  #.#.......###?.#  #...@....#  #.#...........##  #.....#.#.#..## .###.#.#..# #.#..#  #†$.#..#  s÷·j­ ¬#J#..#  .. .. ..#  ##. _An endoplasm is nearby!s÷·j ^ #...ß)  #).###  #..._...#....#####  #.#.....  #.....  #...#  ##.###.#...# #  #.#.......###?.#  #...@....#  #.#...........##  #.....#.#.#..## .###.#.#..# #.#..#  #†$.#..#  #J#..#  .. .. ..# s÷·jß^:  ##.s÷·j‡cs÷·jds÷·j ls÷·j+©‹  #...ß)  #).###  #..._...#....#####  #.#.....  #.....  #...#  ##.###.#...# #  #.#.......###?.#  #...@....#  #.#...........##  #.....#.#.#..## .###.#.#..# #.#..#  #†$.#..#  #J#..#  .. .. ..#  ##. _An endoplasm is nearby!t÷·jmò† #...ß)  #).###  #..._...#....#####  #.#.....  #.....  #...#  t÷·jùòý##.###.#...# #  #.#.......###?.#  #...@....#  #.#...........##  #.....#.#.#..## t÷·jó%.###.#.#..# #.#..#  #†$.#..#  #J#..# t÷·j¾ó’ .. .. ..#  ##.t÷·j^ü4t÷·jƒt÷·j w _An endoplasm is nearby!t÷·jtt÷·jt÷·j!  #...ß)  #).###  #..._...#....#####  #.#.....  #.....  #...#  ##.###.#...# #  #.#.......###?.#  t÷·j†ð#...@....#  #.#...........##  #.....#.#.#..## .###.#.#..# #.#..#  #†$.#..#  #J#..# t÷·j_ .. .. ..#  ##. _Unknown command.t÷·jµi #...ß)  #).###  #..._...#....#####  #.#.....  #.....  #...#  ##.###.#...# #  #.#.......###?.#  #...@....#  t÷·j…¶Ñ#.#...........##  #.....#.#.#..## .###.#.#..# #.#..#  #†$.#..#  #J#..#  .. .. ..#  ##.t÷·j ¾t÷·jø¾t÷·jŒÆt÷·j#Э ))))))) _An endoplasm is nearby!t÷·jQR$J.t÷·jwY>......t÷·jéY8===11.2 (1.3t÷·jet÷·jB|Ê . _You shoot an arrow. The arrow barely misses the endoplasm.You shoot an arrow. The arrow hits the endoplasm!t÷·ju~o))))t÷·jµ1...t÷·j_/.t÷·jæ2-2.4 (1.2t÷·jæ9t÷·j`K� _You kill the endoplasm!t÷·jsVt÷·jxb| _No target in view!t÷·jIdt÷·jqm^ _No target in view!t÷·jãmt÷·jƒt÷·jA…H _No target in view!t÷·jë“t÷·j=–t÷·já˜t÷·jš›t÷·jš£P _t÷·j½Ít÷·jÐt÷·j€Ðt÷·jÒt÷·jïÓt÷·jNÖt÷·jŽÖt÷·jvÙt÷·jFÛt÷·jÝt÷·jÈÝt÷·jŸàt÷·j©ä,t÷·j7åt÷·jøè} _c - 6 scrolls labelled DASHRE HAYMU (gained 1)t÷·jµêt÷·jNët÷·j«ìt÷·jåòXt÷·j©ót÷·j«õ,t÷·jþöt÷·j´øt÷·jû,t÷·jý,t÷·j,t÷·jNt÷·jBt÷·j´,t÷·jƒt÷·j} t÷·jß>‰ _You now have 99 gold pieces (gained 11).  You sense a monster nearby. ##.###.#...# +..#  #.#.......###..#  #.#.#.#........#  #.#...........##  #.....#.#.#..##  ..........###.#.#..#  #.####........#.#..# †.#..# #######@#..# ---.. #..# ##. ######.##..#  .. ..  ##.  {.$  ## t÷·jA026.4 (14.0)t÷·j~BA--- _t÷·j•Gt÷·j¦K:t÷·j„N,t÷·jèUt÷·jð\Üt÷·jkat÷·jk‰i  You encounter a hobgoblin.t÷·jŒ #.....#.#.#..## ..........###.#.#..# #.####........#.#..# †...#..# ########.#..#  ...........#..#  ##.#######.##..#  ........#  #.##  g.$#   ###  g   hobgoblin (asleep)t÷·jÃŒ@   t÷·j”19.4 (3.0)t÷·j€”330.4 (4 _t÷·jx™t÷·jýÅ )gYou shoot an arrow.  The arrow hits the hobgoblin but does no damage.t÷·jªKA.gt÷·jSt÷·j–^L====1.6 (1.2t÷·jxdt÷·j½t… . _The hobgoblin shouts!  You shoot an arrow. The arrow hits the hobgoblin!t÷·j`ySt÷·jÀÿt÷·jŠj8===-2.9 (1.3t÷·j~t÷·jÄc _You kill the hobgoblin!t÷·j”8-t÷·j}t÷·j–H _No target in view!t÷·j_Rt÷·jäd| _No target in view!t÷·j¦-t÷·j/t÷·jƒ3t÷·jÁJ t÷·jMOB_No target in view!t÷·jX� t÷·j]ž 3t÷·jΟ t÷·jÆ¡ t÷·j•£ : _t÷·j È W _You now have 110 gold pieces (gained 11).t÷·j›É ,t÷·jõÉ t÷·j£Ë t÷·j^4 à  You encounter a kobold. It is wielding a +0 short sword............#..#  ##.#######.## ..... #######.##.# ........##.#  ##########.#  #.#  ##########.# K....!.@...# ---############K   kobold (asleep)46.9 (14.0)---7.9 (15 _t÷·j�â Û )You shoot an arrow. The arrow hits the kobold.))))))t÷·jTj K....!.t÷·jHm :===9.0 (1.1) t÷·j%s t÷·jUv J _You kill the kobold!t÷·j�ã 3t÷·jœä t÷·jÑæ t÷·jôí Xt÷·j£î ,t÷·j¾ï t÷·jZó ,t÷·j ô t÷·j†÷ l _p - 2 inky potions (gained 1)t÷·j_ù t÷·jÂù t÷·jzú t÷·j…ü t÷·j[ Xt÷·já t÷·j t÷·j` t÷·j t÷·j÷ j  You sense a monster nearby.t÷·j} _ ...........#..#  ##.#######.##..#  ..............#  #######.##.##  ........##.#  t÷·j Ç##########.#  #.# ######.# ......)@.........# ---###### { t÷·jš .56.0 (7.0t÷·j† A--- _t÷·j4+ t÷·jø- t÷·j . t÷·jk3 t÷·jï5 H _No target in view!t÷·j_ùt÷·jî ƒ _t÷·jup  You see here a +0 short sword. t÷·jY_t÷·jµ Æt÷·jÎ2Bu÷·jënu÷·jÙu÷·j,u÷·jMu÷·jgu÷·j&$Xu÷·j+Xu÷·jÙ+,u÷·jŸ,u÷·jÂ.u÷·jÙ0u÷·jJ1u÷·jš2,u÷·j»4u÷·j 5u÷·j€5u÷·j°6u÷·j*8u÷·j{8u÷·j¢8u÷·j:u÷·j!<u÷·jÝ<,u÷·já=u÷·j2@,u÷·jLBu÷·jÈCu÷·j@F,u÷·jGGu÷·jOIu÷·jKu÷·jTKu÷·jåKu÷·jÇMu÷·j…P,u÷·jàPu÷·j¢Ru÷·j!T,u÷·jßTu÷·j™Vu÷·j¯X,u÷·jFYu÷·jÊZu÷·jP],u÷·j^^u÷·j(`u÷·j\b,u÷·j`cu÷·jÔeu÷·jh,u÷·jöhu÷·j>ju÷·jØlu÷·j*mu÷·jomu÷·jƒpu÷·jTsBu÷·juu÷·j”v,u÷·jwu÷·j¬~g ###...####...# #...# ##.###.#...# +..# #.#.......###..# #.#.#.#........# #.#...........#####.....#.#.#..##..........###.#.#..# #.####........#.#..# #@#........#..#82.0 (2u÷·jYí6.0)########.########.#..#..................#..#########.#######.##..##....................##.######.#######.##.###.# #.........##.##.# ############.##.##.#You see here a hobgoblin corpse.u÷·j€u÷·je„u÷·j‡T _Key pressed, stopping explore.u÷·jéš4u÷·j u÷·j8¥H _No target in view!u÷·j¶13u÷·jù@| _u÷·jÚZúu÷·jð[u÷·j¸]u÷·jÕ^u÷·jO_u÷·jœ_u÷·jbu÷·j¸bu÷·jcu÷·j¼cu÷·jôeu÷·j°g,u÷·j)hu÷·jñiu÷·j°k,u÷·jlu÷·jnu÷·j p,u÷·jèpu÷·jStu÷·j¡vu÷·jwu÷·jŽwu÷·jyu÷·j6‰ #.. #..._...#.{ ... #.ß...ß.####.## #...ß...#####..# ###...####.^..# ##.###.# #..# #.#.... #..######.#.#.#.###.#####.........#.#...........@.....#####.....#95.0 (13 >....................### ########.###.####....... #.....# #†#..... #.########.###### .................  ..########.######  ..#..............  #.######.###### u÷·jj‹T6.0 (14u÷·jM’u÷·jŠ“9 _Found an escape hatch in the floor.u÷·j3\u÷·j#]u÷·jÀbu÷·jNfH _No target in view!u÷·jJÞu÷·j@ßu÷·j¦ßu÷·j¢äu÷·j’çu÷·j�ëP _u÷·jí,u÷·jåíu÷·jMïu÷·jöu÷·júnu÷·jðu÷·jaÆu÷·jw,u÷·jÆu÷·jëu÷·jõj  You encounter an endoplasm.u÷·j'& #..# #.#. #..######.#.#.##.#####.........#.#...............#####....>...................########.###.####....#.....# #†#...#.########.####?...@................##.#####...########.# #...#.......#.######.####....#.# #.....#....#.# ###### J   endoplasm (wandering)...#.#.##.#J#.#.########### #........)...u÷·j"(3503.0 (7.0)u÷·jŒ1H4.0 (8 _u÷·jA7u÷·j‘Tu÷·j�¿5 )))))J  )You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.u÷·jp'&J.u÷·jå1>.....u÷·j¿27===5.2 (1.2u÷·j¡Ts _The endoplasm is almost dead.u÷·j/ûh .  You shoot an arrow. The arrow hits the endoplasm.u÷·j¸v)))))u÷·jrˆ>.....u÷·jŒ096.4u÷·jL’u÷·jX—c _You kill the endoplasm!u÷·jzªuu÷·j¸,u÷·j1»Bu÷·j¿u÷·jÑÁu÷·jGÂu÷·jÃu÷·j˜Äu÷·j»Æu÷·jÇu÷·j Èu÷·j ÑE #..# # #..##### ##.#####.........# .............##### >..... ######.#####. ...#.....# #†####.#####.#.########...---####.#####...########.#. #...##. #...#.######..$ ....#.# #.. #....#.# ### ...#.#.# #.#.#.#. #.....u÷·jØQ10.4 (4.0---u÷·jÛØ$1.4 (5u÷·jBÞu÷·j¿ d _z - a scroll labelled CUWITI JEORPHIu÷·jÖ ’ _No target in view!u÷·jSê u _u÷·jñ nu÷·jÃñ u÷·j¦ö Xu÷·j·û k _You now have 120 gold pieces (gained 10).u÷·j)ý ,u÷·j[ u÷·j´ u÷·j3 u÷·jg u÷·je u÷·j� u÷·j` u÷·j® u÷·j) u÷·jâ u÷·j^ ,u÷·jÇ u÷·jB u÷·j‘ u÷·j u÷·j2 u÷·jŠ u÷·jq u÷·jÅ u÷·jé u÷·jL u÷·jÆ ,u÷·j~# u÷·jÛ' Xu÷·jÎ( u÷·j¢) ,u÷·jÀ* u÷·j{, u÷·j- ,u÷·j`. u÷·jÊ/ ,u÷·jT0 u÷·jQ1 u÷·j˜2 u÷·jð3 ,u÷·j»4 u÷·j[6 u÷·jç6 ,u÷·jµ8 u÷·j; f  You encounter a jackal.u÷·j@ þ ##.#### ........ > ######### u÷·jm@ V#.......# #.#############.#####.# #......h...############.#####..#.# # #######.#####. ..............u÷·j£@ , ........####... h   jackal (asleep) .######## ...# u÷·jÖ@ 9#.#.# u÷·jI 030.4 (19.0)u÷·j½I 31.4 (20 _u÷·j©N u÷·j£P u÷·j>% é ))))))h  You shoot an arrow. The arrow hits the jackal.  The jackal barks!u÷·j…­ =.hu÷·jÓ° 9.hu÷·j©¶ +....u÷·jC· :===2.7 (1.3) u÷·jæÀ t _The jackal is heavily wounded.u÷·j%Ó m > #.#############. #.....@.......... ..h.############. .#.#  . .  v÷·j¨%Ö > #.#############. #.....@.......... ..h.############. .#.#  . .   v÷·jñ/4v÷·j›4v÷·jê7] _A jackal is nearby!v÷·jÈf@))))))))))v÷·j"ì5h.v÷·jW÷® hYou shoot an arrow. The arrow barely misses the jackal.v÷·j_ù@.hv÷·ju�.....h 2 jackals (1 wandering)w÷·j¤KŸ3.9 (1.2 _You encounter a jackal. > #.#############. #..h..@.......... h...############. .#.#  . .   > #.#############. #..h..@.......... h...############. .#.#  . .    _There are monsters nearby!w÷·j=žb ))You shoot an arrow.w÷·jW=.hw÷·j @.hw÷·jT4h.w÷·j…!ƒ.h5.2 (1.3w÷·jþ%w÷·jÅ/  > #.#############. #h...h@.......... ....############. .#.#  . .   _The arrow hits the jackal but does no damage.w÷·j…È Ê > #.#############. #h...h@.......... ....############. .#.#  . .   w÷·j?Ï 4w÷·j@Õ w÷·j½Ý  w÷·j|Þ Mw÷·jèÞ ¨ > #.#############. #h...h@.......... ....############.w÷·jJß f .#.#  . .  w÷·jˆß b _There are monsters nearby!w÷·jhx Ê > #.#############. #h...h@.......... ....############. .#.#  . .   w÷·jã~ 4w÷·j;„ w÷·jfŒ à  > #.#############. #h...h@.......... ....############. .#.#  . .   _There are monsters nearby!w÷·j # Ê > #.#############. #h...h@.......... ....############. .#.#  . .   w÷·jÆ( 4w÷·já- w÷·j}; q))))h _There are monsters nearby! _There are monsters nearby!  You shoot an arrow. The arrow barely misses the jackal.  The arrow hits the jackal.  The jackal barks!w÷·jï¼ @.hw÷·j¢¿ ‹ .hThe jackal is moderately wounded.w÷·jiÅ >.hw÷·j÷Å -6.4 (1.2w÷·jÌ w÷·j¬è ò . _The jackal barely misses you.You shoot an arrow. The arrow barely misses the jackal.The arrow hits the jackal!w÷·jºí …))   jackalw÷·jÃu¾ ..hYou kill the jackal!The jackal closely misses you.w÷·j|y1907.6w÷·j w÷·j“«­  _The jackal bites you but does no damage.  You shoot an arrow. The arrow hits the jackal.w÷·jô>é  The jackal is heavily wounded.8.8 _The jackal bites you but does no damage.x÷·jÑ2)))))x÷·jA—É ....hYou shoot an arrow. The arrow barely misses the jackal.x÷·j˜.40.1 (1.3x÷·ja�x÷·jI§Õ ))))) _The jackal barely misses you. The jackal closely misses you.x÷·j\;  ....hYou shoot an arrow. The arrow barely misses the jackal.1.3 (1.2x÷·j§Uõ † _The jackal barely misses you. x2  You shoot an arrow. The arrow hits the jackal!x÷·j&Ôx÷·jŠÖ012.5x÷·j7&` _You kill the jackal!x÷·jÞ/4x÷·j¬5x÷·j—7H _No target in view!x÷·jñmx÷·j€nx÷·jpsx÷·jvH _No target in view!y÷·j¸:_y÷·jUy _  You see here a jackal corpse. _ _v - 2 scrolls labelled VOUCKI DAEFO (gained 1)y÷·jÇ€Xy÷·j´„Xy÷·j¢žny÷·j ¤,y÷·j@©y÷·j ³y÷·jÂy÷·j\½#....#.#....†.........................############.#########....# #.# ..........############.#####y÷·j…¡#######..............#...#####........####.y÷·jïÂ~###..# .######## .. #..##  #..@#---56.5 (14.0) #.........< {  #######....  ## y÷·jxÃy÷·jŒÎy÷·jãÐH---7.5 (15y÷·jÝy÷·j�èQ _Found an escape hatch in the ceiling.y÷·j”ñ3y÷·j þXy÷·j¹ y÷·jœ y÷·jî y÷·j¡ y÷·j y÷·j y÷·jš y÷·jŒ y÷·jê y÷·jÆ y÷·j2 y÷·j) ,y÷·jC1 ,y÷·jË6 ,y÷·j·8 ,y÷·j99 y÷·j¸; y÷·j×> g  You encounter a phantom.y÷·jóC “#####....# #.# #...# .........######.y÷·j/D ¹..#. ######........................#.#...#####........####....#...# #.######## ...#.#.#y÷·jMD #..## #.# #.#.#.#.##...###.####### #y÷·j€D ú#.........<...#{########..@..#.#y÷·j³D û{###...# .# #.# #..#.#y÷·jÓD žW#..W   phantom (wandering)y÷·jíD 3###y÷·jF 263.5 (6.0)y÷·j¬g ^4.5 (7 _y÷·jpo – #.#   #  #..## #.#  #...###.#######  y÷·j p #.........<...#{  #..@..#.# {  #.###...#  #.# #....  #.# #..  #.# W  #.. ###y÷·jAp *y÷·jü% P #.#   #  #..## #.#  #...###.#######  #.........<...#{  y÷·jT' §#..@..#.# {  #.###...#  #.# #....  #.# #.. #.#  #.. ### y÷·jÉ2 4y÷·jÀ7 y÷·jEE  ))))))W   _A phantom is nearby!You shoot an arrow. The arrow hits the phantom.y÷·jkê .y÷·jWò £......{===5.7 (1.2y÷·j�÷ y÷·jËÿ – _The phantom is moderately damaged.y÷·j y÷·j… | _No target in view!y÷·j€ y÷·j×$ ^ _No target in view!y÷·jÁ% y÷·jM+ y÷·j.  y÷·jÿ/ B_No target in view!y÷·j5V y÷·jf{ Iy÷·jMŠ i  A phantom comes into view.y÷·j ® <....# #.# #...#.#.#####...#.#.#.# #...#####.####....#.# ###..# #.# ...#.#.# #..## #.# #.#.#.#.##...###.# #.#.........<...#{ ########...@.#.# { #.###...# #.# ##.#.# #W#.# {.#.. .W   phantom 0.0,---6.7 (1 _y÷·j[å y÷·j- z÷·j<¤  ))))You shoot an arrow.  The arrow hits the phantom but does no damage.z÷·j”'nW.W.z÷·jæ0�... ===7.9 (1.2z÷·jç3z÷·jXJb _The phantom is moderately damaged.z÷·jâà– )) You shoot an arrow. The arrow hits the phantom.z÷·jÇZWW..z÷·j"\(9.1z÷·jÙaz÷·já|b _The phantom is moderately damaged.z÷·jc,‘ ) You shoot an arrow. The arrow hits the phantom!z÷·jì°6W.z÷·jš·..z÷·j.¸.70.2 (1.1z÷·j®¾z÷·jIÀ` _The phantom is almost destroyed.z÷·jœŒ .  You shoot an arrow. The arrow hits the phantom.z÷·je!z÷·jB"z÷·j£*####....##.# #...#... asdgnmer the Shooter ........############.#####...#.## Formicid of Hepliaklqana ...... #####........................#.# Health: 48/48 ========================#...#####........####....#.# Magic: 6/6========================###..# #.######## ...#.#.# AC: 7Str: 21#..## #.##.#.#.#.## EV: 12Int: 9#...###.########... SH: 0Dex: 25#.........<...#{#### XL:  6 Next: 132% Place: Dungeon:4#######...@.#.#{Noise: ===------  Time: 2571.5 (1.3)#.###...#a) +0 shortbow#.#[3{÷·j3ã ž7m ##.....Abil: Dig#.# #...#.#,..#...### _The phantom is moderately damaged.You shoot an arrow. The arrow hits the phantom. _The phantom is moderately damaged.You shoot an arrow. The arrow hits the phantom! _The phantom is almost destroyed.You shoot an arrow. The arrow hits the phantom. _You destroy the phantom!You have reached level 7!  --more--}÷·jXQ �53/537/776%  _¹÷·juk¹÷·jþk¹÷·j€l¹÷·j‚n¹÷·jø™a....# #.# #...#.#.#####...#.#.#.# #...#####.####....#.# ###..# #.# ...#.#.# #..## #.# #.#.#.#.##...###.# #.#.<...#{ ########....@#.# { 0.0#.###...# #.# ###..... #.# >#...##.# #,..##.. .#### #---2.5 (1 _Found a stone staircase leading down.¹÷·j¡¹÷·j8¢,¹÷·j÷¤¹÷·j°¬  You encounter a dart slug.......############.#####...#.#### ###........................#.#  #...#########....#.# ###..# #.######## ...#.#.#  #..## #.# #.#.#.#.#####...###.####### #.....#.........<...#{#############.....#.# {  #.###.@.#  ---#.# ###.....##.# >#...##.# .#,..##.. .# .#### .# # w   dart slug (asleep) w#.#¹÷·jÚ´&0¹÷·j,º23.5 (1 _¹÷·j͹÷·jlÔ¹÷·jöö8 )¹÷·jø)¹÷·jÛø))¹÷·j)w)wYou shoot an arrow. The arrow hits the dart slug.¹÷·jM�8w.¹÷·j@›i.>..¹÷·jKª7===4.8 (1.3¹÷·jJ³M _The dart slug is lightly wounded.¹÷·j�×         #..## #.#  #...###.#######  #.........<...#{  #.....#.# {  #.###.@.# #.# ###.....#  #.# >#...#  #.# .#,..#  #.. .# .#  ### w# #  .# .#¹÷·jå ¹÷·jöõ ;        #..## #.#  #...###.#######  #.........<...#{  #.....#.# {  #.###.@.# #.# ###.....#  #.# >#...#  #.# .#,..# #.. .# .# ### w# #  .# .# ¹÷·jü 4¹÷·j v _A dart slug is nearby!¹÷·jq$ ¨ )))) You shoot an arrow. The arrow hits the dart slug.¹÷·jxÄ Çw..>.6.0 (1.2¹÷·jLþ ¹÷·jzN a _The dart slug is heavily wounded.¹÷·jlk         #..## #.#  #...###.#######  #.........<...#{  #.....#.# {  #.###.@.# #.# ###.....#  #.# >#...#  #.# .#,..#  #.. w# .#  ### .# #  .# .#º÷·jõ{–        #..## #.#  #...###.#######  #.........<...#{  #.....#.# {  #.###.@.# #.# ###.....#  #.# >#...#  #.# .#,..# #.. w# .# ### .# #  .# .#  . _A dart slug is nearby!You shoot an arrow. The arrow hits the dart slug.)))º÷·jMõ.>.77.2 _You kill the dart slug!º÷·jÆ%’ _No target in view!º÷·j Òº÷·jœÓº÷·j®×º÷·jôÙH _No target in view!º÷·jW§º÷·j¨º÷·jË«º÷·jÅ­H _No target in view!º÷·jè Jº÷·jV H _No target in view!º÷·jÇCÅ _º÷·j-–Ø  You encounter a kobold. It is wielding a +0 club.º÷·j+ #........................#.# ...#########....#.# # ###..# #.######## ...#.#.# ..## #.# ###.#.#.#.#######...###.#######.. #.......#.........<...#K###############.....#.#.# {  #.###...#.### #.# ###.@...#---#.# #>#...# #.# #.#...# #.. ..#..#### ##.#...# #.#...# K   kobold (asleep)#.#...##º÷·jå¤a.#.!.#9.2 (2.0---80.2 (3 _Found a cyan potion.º÷·jGœÉ )You shoot an arrow. The arrow hits the kobold.))º÷·j³< &..º÷·j]@ 7===1.3 (1.1º÷·j G º÷·jŸI J _You kill the kobold!º÷·j½€ º÷·jF� º÷·jK‚ º÷·j¯„ º÷·jÖ† º÷·jj‹ Bº÷·j˜� ,º÷·jhŽ º÷·jQ� º÷·j=’ º÷·j�’ º÷·j„“ º÷·jý” º÷·jH˜ º÷·jª˜ º÷·jŽ™ º÷·j:› º÷·j•� º÷·jî� º÷·j›ž º÷·jΠ º÷·j¤¤ j  You sense a monster nearby.º÷·jCª ,######.....#.#.# #.###...#.### #.# ###.....#  #.# #>#...# #.# #.#...#  #.. ..#...  ### ##.#..  #.#...# º÷·jG« t #.#.@.# --- #.#.!.#  #...#  #...# #...##### { º÷·j·° -7.3 (6.0º÷·j�± A--- _º÷·j· º÷·jõ¸ º÷·jdE ’ _No target in view!º÷·j c’ _No target in view!»÷·jµ � _ _d - 3 cyan potions (gained 1)»÷·jÕ<»÷·jÔÚB»÷·jPßR  There is a stone staircase leading down here.»÷·j,çw _»÷·jVè,»÷·jƒU  There is a stone staircase leading down here. _»÷·jH$  Things that are here:»÷·j�ª  a +0 club; a kobold corpse _»÷·j]»÷·jHS»÷·j7±š»÷·j>²ú»÷·júÏ»÷·j"åv»÷·jþå,»÷·j`ç»÷·j¯ &»÷·jSš»÷·jw2½ _d - 4 cyan potions (gained 1)»÷·jÉZ»÷·j艴 #>#...# #.# #####.#...# #.# ......#...# #.# #####.#...# #.##.#...# #.##.#...# ######.##.#...# #......##.#...# #.#######.#...# #@# 641.3 (54.0)#.#...# #.# ##### #.# { ..# ### »÷·jÀ‹»÷·jÑ»÷·j% j _Key pressed, stopping explore.»÷·jР»÷·jÖ´$ »÷·jVÔ:_No target in view!»÷·j&÷I»÷·jH >#...#...#.................0.0) »÷·jÔ »÷·jçT _Key pressed, stopping explore.»÷·j¸,»÷·je-»÷·jƒ1»÷·j—5H _No target in view!»÷·j�„u»÷·j0‰| _»÷·j©‰»÷·jU‹»÷·j¹�»÷·j<’B»÷·jŽ“,»÷·jϹF  You encounter a ball python.######.#...# #.# #.#...# #.# #.#...# ######.# #.#...# #......# #.#...# #.###### #.#...# #.#  #.#...# #.#  ##########.#  S......@..# ########### S   ball python (constriction, asleep)5.3 (46.3 (5 _»÷·j+»»÷·j%Ê»÷·jv„ »÷·jÝ�Ë))))))S  )You shoot an arrow. The arrow hits the ball python.»÷·jÕ»÷·j"r.S.S»÷·jÃ"....»÷·j› 7===7.5 (1.2»÷·jÄ3y _The ball python is heavily wounded.»÷·j!Zò #.#   #.#            #.#   #.#  ##########.#  ..S....@..#  ########### »÷·jì  #.#   #.#            #.#   #.#  ##########.#  ..S....@..#  ###########   »÷·jnô J»÷·jø b _A ball python is nearby!»÷·j> h .  You shoot an arrow. The arrow hits the ball python!»÷·j'E <)))) »÷·j$ä \....8.7»÷·jë O _You kill the ball python!»÷·j�� ’ _No target in view!»÷·j_m 4»÷·j?˜ ^ _No target in view!¼÷·jœgÛ _¼÷·j´lB¼÷·jäŒB¼÷·j†žn¼÷·j„Çò¼÷·j^丼÷·j0ên¼÷·jªëB¼÷·j ò¹ #######.....#.#.# #.......... #.###...#.#############. #.# ###.....# #. #.# #>#...# #. #.#####.#...# ¼÷·jó[#. #.......#...##. #######.#...##. #.#...##. #@#...# ######.---62.7 (14.0) #.#...# #......#.#...# #.######.#...# #.##.#...# #.##.##########.##............###############¼÷·j:---¼÷·j j _Key pressed, stopping explore.¼÷·jm4¼÷·jVÃ^ _No target in view!¼÷·jûÓ3¼÷·jKÕ¼÷·j=ùÆ _¼÷·jÓ>  There is a stone staircase leading down here. _  Things that are here:  a +0 club; a kobold corpse¼÷·j…Ž _¼÷·j„�¼÷·j7‘¼÷·j”¼÷·j¼”¼÷·jc•¼÷·j_–¼÷·jˆ˜¼÷·j0™¼÷·j%š¼÷·j]›¼÷·j)ŸT  You sense a monster nearby.¼÷·jÙ¼÷·j†á #.......#.....# #†# ###########.#####.#.##.#### .†.............................. ###########.#####...########.#### #.# #...#........... ###########{#####...#.######.#### ............{.......#.# #.... ####........####....#.# ###### # #.######## #.@.#.#.# ## #.# ####.#.#.#.########### .###.#######....#.# #........)... .......<...#)####.############### ####.....#.#.# #..........##.###...#.#######.# ###.....# #.##.# #>¼÷·j4â¯#...# #.##.#####.#...##.#¼÷·jÓîG.75.7 (13¼÷·jiñ% _¼÷·jÿQ¼÷·j''^ _No target in view!¼÷·jDt  You encounter a goblin. It is wielding a +0 quarterstaff.#########.###.####... #.......#.....# #†#.... ##########.#####.#.########.##### †................................ ##########.#####...########.##### #.# #...#............. ##########.#####...#.######.##### ...........g.......#.# #...... ###........####.@..#.# #######  #.######## #...#.#.# # #.# ####.#.#.#.############ ###.#######....#.# #........).... ......<...#)####.#[¼÷·j×vZ34m############### ###.....#.#.# #..........# g   goblin (wandering)#.###...#.#############.##.# ###..#.# #>.g0.0)¼÷·j{Ÿ†g===6.7 (1¼÷·j'ÎÅ ))) _The goblin shouts!  You shoot an arrow. The arrow hits the goblin.¼÷·j¯A‰.g.g.7.9 (1.2¼÷·j\¼÷·j^aa _The goblin is moderately wounded.¼÷·júê3))¼÷·j»†%.g¼÷·jk‘.¼÷·j|›(9.1¼÷·jœ¼÷·j·Ÿn _You shoot an arrow. The arrow closely misses the goblin.¼÷·jʰö ..#.....# #†#.#.## †.....#...# #.# #...##.#####...#..........#.# #g@..#.#   #...#.#.# # #.# ####.#.#.#...#.# )<...#)####.##.# #..  ###  #.#  #.#  #.# #>#...# #.# ¼÷·j{P � ..#.....# #†#.#.## †.....#...# #.# #...##.#####...#..........#.# #g@..#.#   #...#.#.#  #.# ####.#.#.#...#.# )<...#)####.##.# #..  ###  #.#    #.# #>#...# ¼÷·j�Q 4¼÷·j²Z ¼÷·jÖ\ ] _A goblin is nearby!¼÷·jŸý S  You shoot an arrow. The arrow hits the goblin.¼÷·j|Œ ÿ  The goblin is heavily wounded.80.3 _The goblin barely misses you.¼÷·j ö ..#.....# #†#.#.## †.....#...# #.# #...##.#####...#..........#.# #g@..#.#   #...#.#.# # #.# ####.#.#.#...#.# )<...#)####.##.# #..  ###  #.#  #.#  #.# #>#...# #.# ¼÷·j³§ Ù ..#.....# #†#.#.## †.....#...# #.# #...##.#####...#..........#.# #g@..#.#   #...#.#.#  #.# ####.#.#.#...#.# )<...#)####.##.# #..  ###  #.#    #.# #>#...# ¼÷·jÑ· ] _A goblin is nearby!¼÷·jõÕ « )You shoot an arrow. The arrow hits the goblin!¼÷·jùw«81.4 (1.1 _You kill the goblin!½÷·j¾±’ _No target in view!½÷·jJ½÷·jîB§ _No target in view!½÷·jÛKP _½÷·jben½÷·j›f½÷·jg½÷·jij½÷·jÒj½÷·jpm½÷·jCq,½÷·j¥v½÷·jÎx½÷·j“z½÷·jž{½÷·j,~½÷·jS€½÷·jš€½÷·j��½÷·j ƒ½÷·jž…½÷·jG†½÷·jɆ½÷·j}‰½÷·j(‹½÷·jr‹½÷·j?Œ½÷·j¾�½÷·j鎽÷·jF�½÷·j”‘½÷·jÿ’½÷·j~•½÷·jÆ•½÷·j`–½÷·j¤—½÷·j¼š½÷·j››½÷·jÃ�½÷·jªž½÷·j-¡,½÷·já½÷·jˤB½÷·j=¦½÷·j«X½÷·jø¯½÷·jÕ´g  You encounter a phantom.½÷·jÆÈ #.. #..._ ..W ... #.ß ..# ##.## #...ß #.# ###..# ### ... .^..# ##. #.# #..# # .#.# #..######.#. . ###.#####.........# .. #..@..........#####.--- ½÷·j>Íç.# .....>.................. .# ###.#########.###.####.. .# .. #.......#.....# #†# .#############.#####.#.. ....†............................ W   phantom (dormant) ..############.#####...########.# ..# #.# #...#......... ..############.#####...#.######.#½÷·jëœ95.4 (14.0)---6.4 (15 _½÷·j Ëå ))))))W  You shoot an arrow. The arrow hits the phantom!½÷·jN‡K.W½÷·j_¤Ç......===7.6 (1.2)  _The phantom is moderately damaged. #.. #..._ ... ...  .W# ##.##  #.#   ... .^..#  #.# #..# .#.# . ###.#####.. #..@....... .....>......... ###.#########.# .. .....# #†#.†.. #.# #....½÷·j˜}U #.. #..._ ... ...  .W# ##.##  #.#   ... .^..#  #.# #..# #.#  ###.#####.. #..@....... .....>......... ###.#########.# .. .....# #†#.†.. #.# #.... _A phantom is nearby!)))))))½÷·j9' ù.W.W....8.8½÷·jq I _You shoot an arrow. The arrow barely misses the phantom. #.. #..._ ... ...  ..# ##.##  #.#   .W. .^..#  #.# #..# .#.# . ###.#####.. #..@....... .....>......... ###.#########.# .. .....# #†#.†.. #.# #....½÷·jxÏ ] #.. #..._ ... ...  ..# ##.##  #.#   .W. .^..#  #.# #..# ½÷·jèÜ #.#  ###.#####.. #..@....... .....>......... ###.#########.# .. .....# #†#.†.. #.# #....½÷·já ½÷·jÉá ½÷·j�è ½÷·júê ^ _A phantom is nearby!½÷·jt ‰ )))You shoot an arrow. The arrow hits the phantom.½÷·jc£ G.W½÷·jA¥ ½÷·j€¦ .½÷·j½« 2.9.9 (1.1½÷·j›· ½÷·j‡» b _The phantom is moderately damaged.½÷·j;Î › #.. #..._ ... ...  ..# ##.##  #.#   ... .^..#  ½÷·jÌÎ #W# #..# .#.# . ###.#####.. #..@....... .....>......... ###.#########.# .. .....# #†#.†..½÷·jÏ 8 #.# #....½÷·j¿… W #.. #..._ ... ...  ..# ##.##  #.#   ... .^..#  #W# #..# #.#  ###.#####.. #..@....... .....>......... ###.#########.# .. .....# #†#.†.. #.# #....½÷·j�— ½÷·j[¨ t _A phantom is nearby!½÷·j¥ V)))))))½÷·j�”D.W½÷·j¶Èë.....701.1 (1.2 _You shoot an arrow. The arrow barely misses the phantom.¾÷·j�©} )You shoot an arrow. The arrow hits the phantom.¾÷·jìPú.W2.3 _The phantom is heavily damaged.¾÷·jKÞT  You shoot an arrow. The arrow hits the phantom.¾÷·jd±  The phantom is heavily damaged.3.4 (1.1¾÷·j݆T _The phantom barely misses you.¾÷·ja%T  You shoot an arrow. The arrow hits the phantom.¾÷·jʽ›  The phantom is heavily damaged.4.6 (1.2¾÷·jľ÷·jUÆ> _The phantom hits you but does no damage.¾÷·jsÛ~  You shoot an arrow. The arrow hits the phantom!¾÷·jpg%  ¾÷·jhhJThe phantom is almost destroyed.¾÷·jÖh¾÷·j)jW47---5.7 (1.1¾÷·jr¾÷·j–u ¾÷·jv%_The phantom hits you.¾÷·j~­ V)))))))¾÷·j>G § ......WYou shoot an arrow. The arrow misses the phantom. The phantom hits you.6----6.8 _The phantom closely misses you.¾÷·jq T  You shoot an arrow. The arrow hits the phantom.¾÷·j%¢   The phantom is almost destroyed.8.0 (1.2 _The phantom closely misses you.¾÷·jT9¶ .  You shoot an arrow. The arrow hits the phantom.¾÷·jüÔ¾÷·jñÝa-399.2¾÷·j|ëN _You destroy the phantom!¿÷·j—4¿÷·jTž ¿÷·jŸB_No target in view!¿÷·jô4¿÷·jf!^ _No target in view!¿÷·j~£¿÷·j¤¿÷·j}¤¿÷·j©§h7= _¿÷·jg¬B¿÷·jç°X¿÷·j]±¿÷·j³k8=¿÷·j(¼Æ¿÷·j<½¿÷·j”½K9=¿÷·j¸ÉH50=¿÷·j€èn1=2=¿÷·jên¿÷·j(ü=3=  There is an escape hatch in the floor here. _=¿÷·j’X¿÷·j*4¿÷·j�>¿÷·jQr¿÷·j@–¸¿÷·j7™X¿÷·jŦî _You now have 126 gold pieces (gained 6).¿÷·jOÓ¿÷·j«ÝB¿÷·jžä¿÷·j8ç¿÷·jKýB¿÷·jñý¿÷·jƒÿ¿÷·j"¿÷·jÇ¿÷·j>,¿÷·jp¿÷·jC ¿÷·j³ ,¿÷·j0 ¿÷·j…,¿÷·j3,¿÷·j¸¿÷·j=¿÷·jk3ä¿÷·jMl _You now have 135 gold pieces (gained 9).  You encounter a dart slug. #.#######. #.# # #.# #< #.#### ## #.##.#  #....#  ##################)#  w............... #.##### #...@.# ### #.#...--- #.###.# #.# #.#.### ###.###.# #.# #.#.. ......#.#####.#.#.#.##. #...........#...).... .#.###.#w   dart slug (asleep) #####.#...¿÷·j®nŒ....#..###### #.#.#.#####.. #. ....#.# #.. #.66.2 (57.0)¿÷·jwO---7.2 (58 _¿÷·j;y¿÷·jr|¿÷·jÓAÒ ))))))w  You shoot an arrow. The arrow hits the dart slug.¿÷·j¹¿¿÷·jçÀ9.w¿÷·jqöÛ.....===8.3 (1.1)  _The dart slug is severely wounded.¿÷·jÖ ë #.#  #.# #<       ##################)#  .w..............  #...@.# ###  #.###.# #.#  .# #.#  .# #...........#...) .#. ... #.#.#.  ....#.# #.. ¿÷·júÒ ± #.#  #.# #<       ##################)#  .w..............  #...@.# ###  #.###.# #.#  .# #.#  .# #...........#...) .#. ... #.#.#.  ....#.# #..  _A dart slug is nearby!¿÷·juý ë #.#  #.# #<       ##################)#  .w..............  #...@.# ###  #.###.# #.#  .# #.#  .# #...........#...) .#. ... #.#.#.  ....#.# #.. ¿÷·je” ; #.#  #.# #<       ##################)#  .w..............  #...@.# ###  #.###.# #.#  .# #.#  .# #...........#...) .#. ... #.#.#.  ....#.# #.. ¿÷·j¸ ¿÷·j0¼ ` _A dart slug is nearby!À÷·jø]Á .  You shoot an arrow. The arrow hits the dart slug.)))))À÷·jÞí&.....À÷·j{ñ6409.5 (1.2À÷·j"c _You kill the dart slug!À÷·jÐÀ÷·j‚À÷·jï À÷·jdH _No target in view!À÷·j&4À÷·jèÀ÷·j H _No target in view!À÷·j㦠  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   g - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0           h - Invocations   0.0   0.7  +2   c * Ranged Weapons   5.8   6.0   0            [37À÷·j¤§ m  d + Armour2.8   2.5  +1      e + Dodging3.2   4.8  -1      f + Stealth3.9   2.4  +3                                                    À÷·jí¨ Æ                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÁ÷·jîÖ Á÷·j­ß#.#######. asdgnmer the Shooter#.# #. Formicid of Hepliaklqana ......#.# #< Health: 53/53 ========================#.#### ## Magic: 7/7========================#.##.#AC: 7Str: 21#....#EV: 12Int: 9##################)#SH: 0Dex: 25................ #.##### XL:  7 Next: 40% Place: Dungeon:4#...@.# ### #.#.... Noise: ===------  Time: 2769.5 (0.0)#.###.# #.# #.#.### a) +0 shortbow###.###.# #.# #.#.... Abil: Dig......#.[4Á÷·jõàÜ0m#####.#.#.#.##.#...........#...)............#.###.#........ #####.#.......#..###### #.#.#.#####.. #. ....#.# #.. #.  _A dart slug is nearby! _A dart slug is nearby!You shoot an arrow. The arrow hits the dart slug. _You kill the dart slug! _No target in view! _No target in view!Á÷·jÌåÁ÷·jLæÁ÷·jìÁ÷·jyíÁ÷·jyê õ _#.........# #.#######.# #.# #.# #.# #<# #.#### ####.##.# # #....# ###################)# .........@......>#.#######---70.5 (1###.....#######.#.#......#.###.# #.# #.#.########.###.# #.# #.#...........#.#####.#.#.#.##.##...........#...)........#.###.#........#####.#.......#..#######.#.#.#####.. #..Á÷·jÚ ]---1.5 (2Á÷·jr Q _Found a stone staircase leading down.Á÷·j_< 4Á÷·jñ= Á÷·jxZ H _No target in view!Á÷·jÏN Á÷·jnO Á÷·j©O Á÷·j"R Á÷·j4] ¨ _Á÷·j.c XÁ÷·jçc Á÷·j}l šÁ÷·jNm Á÷·j�w šÁ÷·jaŽ Á÷·j(� Á÷·j9” ,Á÷·jT– Á÷·j!™ Á÷·j¨› ,Á÷·jU� Á÷·j]Ÿ Á÷·jÈ¢ Á÷·j$£ Á÷·j:¤ Á÷·j%¦ Á÷·jh¨ Á÷·jب Á÷·jÈ© Á÷·j±« Á÷·je­ Á÷·jØ­ Á÷·j÷® Á÷·jO± Á÷·j@³ Á÷·j¯³ Á÷·jµ Á÷·j�¶ Á÷·j!¹ ,Á÷·jö¹ Á÷·j/Ä Á÷·j{Æ Á÷·jêÆ Á÷·j¿Ç Á÷·j‹Ê Á÷·j\Í Á÷·jûÎ Á÷·j–Ð Á÷·j®Ò Á÷·j·Ô Á÷·jä Á÷·j)é Á÷·j1í Á÷·j4î Á÷·j¥î Á÷·jôð Á÷·jdó Á÷·j¨õ ,Á÷·j˜ö Á÷·jYù Á÷·jÎù Á÷·j´ú Á÷·jœû Á÷·j,ý Á÷·j– Á÷·j ,Á÷·j8 Á÷·j´ ,Á÷·jº Á÷·j� Á÷·j  Á÷·jƒ Á÷·jÚ Á÷·j¨ Á÷·j€ Á÷·jÖ Á÷·jk Á÷·jì Á÷·j¹ Á÷·jT Á÷·j' Á÷·j_ Á÷·j" Á÷·jq" Á÷·j4# Á÷·jÁ% Á÷·jœ' Á÷·j( Á÷·jŸ( Á÷·j½* Á÷·jkP   You sense a monster nearby. # # ################...............###.....########.# #. #..###.# #. .@........#.#####. #.#####.....{ #............#.###. #.########.#. ########.#.#.#### .....#.#  ########.#.#.##[Á÷·jZQ €37m #.#....... #.#...####Á÷·j]S a812.5 (41.0){{Á÷·jšU % _Á÷·j–Z Á÷·jÊž Á÷·j.O’ _No target in view!Â÷·jU _Â÷·jl4  You sense a monster nearby.  ...........## ###....... #.###.# #.##.####.###.# #........#.##..#.##### #{ #............ { #.########.# { ########.#.#. ...........#. ########.#.#. #.#... #.#...Â÷·jVFœ6.0){ _Â÷·jmYÂ÷·j«]Â÷·j­aÂ÷·jgH _No target in view!Â÷·j‡3Â÷·jï Â÷·j(Â÷·jnlNo target in view! _You sense a monster nearby.No target in view! _You sense a monster nearby. _No target in view!  You encounter 2 orcs and an orc wizard.Â÷·jò1¬#####.. ...  ##.. ###..... ... #.###.# ##.##.#.###.# #....#. #...#.# #. #o #.##o #.#.##o #.#.# { #. .# o   orc wizard (asleep)#. #.#.# oo 2 orcs (asleep)#? #.#.. #.#..Â÷·j(<&0Â÷·jóC+7.5 (1Â÷·j EÂ÷·jöLe _Found a scroll labelled NIEQAF WANIT.Â÷·jZó )o  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!Â÷·jÿàž ooThe orc wizard is heavily wounded.Â÷·jâÂ÷·jçâ6o.Â÷·jÑùè {oo1 wandering)====8.7 (1.2Â÷·j�úÂ÷·j¥ý% _The orc shouts!Â÷·jU’W  You shoot an arrow. The arrow hits the orc wizard.Â÷·j9é o.  The orc wizard is heavily wounded.o.Â÷·j�E… oThe orc shouts!Â÷·j}ls  The orc wizard casts a spell at you.Â÷·j£ê:o.Â÷·j_ë8o.Â÷·jõ' Â÷·j_öZ46----9.9Â÷·jÒüÂ÷·jîý. _The magic dart hits you.Â÷·j¹ ‡ )You shoot an arrow. The arrow hits the orc wizard!Â÷·jûÄ qoo 2 orcsÂ÷·j — ìo.o. 7=---7===-21.1 _You kill the orc wizard! _Your Stealth skill increases to level 4!Ã÷·jB"8  You shoot an arrow.Ã÷·j/á2o.  The arrow hits the orc but does no damage.-2.3 _The orc closely misses you.Ã÷·jþÇP  You shoot an arrow. The arrow hits the orc.Ã÷·jDNz {The orc is almost dead.Ã÷·j-O-3.4 (1.1Ã÷·jÓŒ„ _The orc hits you but does no damage. The orc misses you.Ã÷·jj  You shoot an arrow.  The arrow hits the orc but does no damage.Ã÷·jÌ­ü {  The orc is almost dead.8=4.6 (1.2Ã÷·j8°Ã÷·jv²v _The orc closely misses you. The orc hits you but does no damage.Ã÷·j|]€ )You shoot an arrow. The arrow hits the orc.Ã÷·j•dn   orcÃ÷·jÃï‡ {  You kill the orc!Ã÷·jëò(5.8Ã÷·j×ûÃ÷·jâþ… _The orc closely misses you. The orc misses you.Ã÷·jµª ‚ )You shoot an arrow. The arrow hits the orc!Ã÷·j ° SÃ÷·jqF � oYou kill the orc!You hear a shout!Ã÷·jîJ à{ o   orc (wandering)Ã÷·jãO 087.0Ã÷·jÙY Ã÷·j–c q _You encounter an orc. It is wielding a +0 dagger.Ã÷·j# ( )You shoot an arrow. The arrow hits the orc!)))))) Ã÷·jê¹ « gYou kill the orc!),#....g   hobgoblin.9=Ã÷·j‡È 78.2Ã÷·j€è Z _You encounter a hobgoblin.Ã÷·jËe<)))))))Ã÷·jÈä3g.Ã÷·jùëb)...9.4Ã÷·jòÃ÷·jðÿp _You shoot an arrow. The arrow barely misses the hobgoblin.Ä÷·j†z¹ .  You shoot an arrow. The arrow hits the hobgoblin!)Ä÷·j·Ã)930.5 (1.1 _You kill the hobgoblin!Ä÷·j§®Ä÷·jA³Ä÷·jV»Ä÷·jl¾H _No target in view!Ä÷·j‰'’ _No target in view!Ä÷·j)§ ã50= _1=Ä÷·j³­ nÄ÷·j§® ,Ä÷·jG± Ä÷·j´ 92Ä÷·jw´ 2=Ä÷·j‹· Ä÷·j¸ Ä÷·j\¸ Ä÷·j�Õ R3=.--- ##### ##...)  ....  ##... ###..... ...# #.###. ##.##.#.###. #....@..#. #...#)# #.#,#.# #.# #.# #.#.# #.# #.#. #.# . #.# #.#. #)# #.# #.#Ä÷·j%Ø 042.5 (12.0)Ä÷·jÈØ H---3.5 (13Ä÷·j¿ð 4 _Found a rapier.Ä÷·jUû h _Items here: )) [[.Ä÷·jý¶’ _No target in view!Ä÷·j• _  Things that are here:  a +0 hand axe; an orc corpse _Ä÷·j0=Ä÷·jqÄ÷·j›Ä÷·jüÄ÷·j�2¥  e - 3 scrolls labelled NIEQAF WANIT (gained 1) _You see here a +0 dagger.Ä÷·j:=Ä÷·j^?Ä÷·j,@Å÷·jmž  You sense a monster nearby.Å÷·jp$·# #.# #.########.#.# ########. #.# ......... #.#. #)# #+## ########.##....## #...............########.##.....#.....#.########.#......# #{ ..#....?.# # #.#......#.### ..#.####....... #.#.# ##.##### # #.#.# ..#.##.#.#.#############....#.#....†.......57.5 (14 _Å÷·j1'Å÷·j$(,8.5 (15Å÷·jÕ2Å÷·j’6? _You now have 146 gold pieces (gained 11).Å÷·j ˜4Å÷·j$¡^ _No target in view!Å÷·jqnu _Å÷·jºynÅ÷·jƒBÅ÷·j¯BÅ÷·j,¿Å÷·jÃÂÅ÷·jCÃÅ÷·jzÆÅ÷·jyÈÅ÷·jÓBÅ÷·j¦Ý_#.# ...........#.# #.# ########.#.#.#####)####+## #.########.##....## #.#...####...............######.###.###########.##.....#.............#..............#.####.###.#####.#####.#......# #.# #.# { ...#....@.# #.###.#####.##.#......#.####.#......# ..#.####.........>.....#.#.# ##.####.######### # #.#.# ......##.##.#.#.#############.##....#.#....†.......................############.#####.#####....# #.# #Å÷·j…ã266.5 (8.0)Å÷·jðä+7.5 (9Å÷·jºí{ _B - a scroll labelled OWUKUCH JEPHOLUÅ÷·jŸHÅ÷·jŽIÅ÷·j`OÅ÷·jýQH _No target in view!Å÷·jb _Å÷·j8,Å÷·j¢(„Å÷·jà)Å÷·jTO„Å÷·jíPÅ÷·jSÅ÷·jÃSÅ÷·jýSÅ÷·jzUÅ÷·jÃZÅ÷·jÔ\Å÷·j^Å÷·jÒ_Å÷·j{`Å÷·jqn,Å÷·jr,Å÷·j{s,Å÷·j¸tÅ÷·j‘vÅ÷·j×x,Å÷·jzÅ÷·jÃ{Å÷·jìBÅ÷·jD‚Å÷·jY…Å÷·j¾†Å÷·jFˆÅ÷·jq�Ø _You open the door.Å÷·j©°Å÷·j5·,Å÷·j7¹Å÷·jî¾Å÷·j�Ä,Å÷·jJÈÅ÷·jˆËÅ÷·jJÎBÅ÷·jÈÑÅ÷·jWÓ,Å÷·j'âÆÅ÷·j4çÅ÷·j+ëBÅ÷·jFðÅ÷·jòÅ÷·jÖò,Å÷·jûóÅ÷·jZõÅ÷·j(öÅ÷·jâöÅ÷·jFøÅ÷·j1ùÅ÷·jŠúÅ÷·j@ûÅ÷·j‘ÿ,Å÷·jQ,Å÷·jvÅ÷·jøÅ÷·jç,Å÷·jîÅ÷·j÷ i  You encounter a dart slug.Å÷·jU #)####'## .##....##  ...............## #.############.##.....#. .......#..............#. .......#.#####.#......# ......w#.#.....#......#. .......#.##.##.#......#. .......@..#....#.####... .......#.....#.#.# ### .......##.##.#.#.# ######## #.##.#.#. #....#.#....† .........# w   dart slug (asleep) ######....# .........#Å÷·jÍP #######.........Å÷·j²&094.5 (27.0)Å÷·jß'35.5 (28 _Å÷·j 0Å÷·jN1Å÷·jÆûÉ )w  You shoot an arrow. The arrow hits the dart slug.Å÷·j™ªÅ÷·j�­èw.===6.7 (1.2)  _The dart slug is heavily wounded.Å÷·jÈž ˆ †You shoot an arrow. The arrow hits the dart slug!Å÷·j)ª X)Å÷·jÔ, .Å÷·j3 1507.9Å÷·j57 Å÷·j¸; € _You kill the dart slug!Å÷·j= Å÷·je? Å÷·j‘t Å÷·jMy ,Å÷·jôy Å÷·já{ ,Å÷·jÄ| Å÷·jɈ ÆÅ÷·j‚    #.#,#.  .....# # #.#   ....# #.#   ....# #.#   ... #.#   ... #)###   #'############.#   #.....)...........   ###@############.##---903.9 (6.0   #........#.........   #........#.#####.#.   #.......†#.#.....#..  #........#.##.##.#  #...........#....#.  #........#.[4Å÷·ja¢ ¢0m....#.#.#  #........##.##.#.#.  ######.#.#.#Å÷·j@¤ Å÷·j»¦ G---4.9 (7Å÷·j…« Å÷·j”¯ # _Found a club.Å÷·j{u 4Å÷·j©| ^ _No target in view!Å÷·jýÙ’ _No target in view!Æ÷·j”:3Æ÷·j£=Æ÷·jÄ@Æ÷·j‹AÆ÷·jßGP _Æ÷·j—QÉ...)...#...#)####.#.#,#.##.....##.....#.# #..... #.# #.....<..... #)### 5.9 (1 #.....)..###.########  #........#..........  #........#.#####.#..#.......†# #........# ....#........#.Æ÷·joTÆ÷·júZA6.9 (2Æ÷·jxd2 _Found a stone staircase leading up.Æ÷·jäfQ _There is an open door here.Æ÷·j 4Æ÷·j’#Æ÷·j�*H _No target in view!Æ÷·jôÝIÆ÷·jöæ, _Æ÷·jßì$ ....  #>.  ##...  #.#  ..Æ÷·jgï§ #.# #.##.######.##....)...#...#)### #.#,# # #.# #...@.# #.# 9.9 (3#.....# #.# #.....###### #.# #.....<..... #)#######'######## #.....).........##.############.###........#..........#####.#..Æ÷·jôóÆ÷·jª,10.9 (4Æ÷·j0Æ÷·jí; _Found a stone staircase leading down.Æ÷·j®JÆ÷·j—H _No target in view!Æ÷·j:¬™ _Æ÷·jËÄ&Æ÷·jÅØR  There is a stone staircase leading down here.Æ÷·jÇÙÆ÷·j"Û _Æ÷·j”ÛÆ÷·j8ÝÆ÷·jÈÞ,Æ÷·j.߯÷·júáÆ÷·jÌäBÆ÷·j~åÆ÷·juæÆ÷·jÜæÆ÷·j.çÆ÷·j“èÆ÷·jˆéÆ÷·jeê,Æ÷·jZì,Æ÷·jÈìÆ÷·jWíÆ÷·jÆïÆ÷·j†ðÆ÷·jØðÆ÷·j%òÆ÷·jšòÆ÷·joó,Æ÷·jIôÆ÷·j�õÆ÷·jÕ,Æ÷·j`Æ÷·jÿ Æ÷·j¥ Æ÷·j Æ÷·j. Æ÷·jƒÆ÷·j7Æ÷·j°Æ÷·j"Æ÷·jŽÆ÷·j‰Æ÷·jÆ÷·j™Æ÷·jÜÆ÷·j#,Æ÷·j‡ Æ÷·jŒ"Æ÷·jZ$Æ÷·j©$Æ÷·jk&Æ÷·jJ*Æ÷·j¨,Æ÷·j-Æ÷·j¿.Æ÷·j41Æ÷·j0< #######  ############...).# ### ##................+ ... #>.##########.....# ###.. #.## #.....#### #.# Æ÷·jW=Á#.# ##.##.###########.#  ####.## #.@..).............32.9 (22.0)  #.....# #...#)###########..  #.....# #.#.#.# #.........  #.....# #. .#.# #.#####  #.....# #. .#.# #.########  #.....# #. .#.# #  #.....#######. .#.# #.########  #.....<......< .#)####'## # Æ÷·jH> ####'############.##....## #Æ÷·jéEÆ÷·j†F,3.9 (23Æ÷·jLPÆ÷·jZ9 _Found a stone staircase leading up.Æ÷·jI˜JÆ÷·j¤œH _No target in view!Æ÷·j_ê_ _Æ÷·jôóÆ÷·jh÷Æ÷·j¤ùÆ÷·jÿûÆ÷·jXÿÆ÷·jÊ Æ÷·jØ ,Æ÷·jß Æ÷·j­ Æ÷·jm Æ÷·jz Æ÷·j3 Æ÷·j‰ Æ÷·jâ Æ÷·jí Æ÷·jð Æ÷·jL Æ÷·j5 Æ÷·jÝ Æ÷·ji_  Æ÷·jøb 1_You open the door.Æ÷·j6‰ ãÆ÷·j+� Æ÷·j¬— BÆ÷·j€¿ ,Æ÷·j£Å Æ÷·jÈÑ ™  Items here: )) [[.Æ÷·j#Ó  _Æ÷·jñÕ Æ÷·jqÙ $  Things that are here:Æ÷·jüÜ a  a +0 hand axe; an orc corpseÆ÷·j€ï K _Æ÷·j´û ###################...).###############................'............#>.#.....########.....#.## #.....#### #.####.# ##.##.###########.### ###.## #....)..............#. .....# #...#)###########..... .....# #.#.#@# #...48.9 (15 .....# #.#.#.# #.##.# .....# #.#.#.# #.########.# .....# #.#.#.# #............ .....#######.#.#.# #.########.#. .....<......<..#)####'## #.# ###'######.##....## #.#.)...............######.# ###.###.##.....#........Æ÷·j T _Key pressed, stopping explore.Æ÷·j“ ’ _No target in view!Æ÷·jºø 3Æ÷·j]û Æ÷·ji | _Æ÷·j� ,Æ÷·jÿ Æ÷·jš Æ÷·j Æ÷·j| Æ÷·j  Æ÷·j^ Æ÷·jt BÆ÷·jY! Æ÷·j‚% ,Æ÷·j©' Æ÷·j+ >  You see here a +0 dagger.Æ÷·jŠ4 a _Æ÷·j|< šÆ÷·j{? Æ÷·jRA Æ÷·jÌB ,Æ÷·jPE Æ÷·jEG Æ÷·j¡Q ÜÆ÷·j–S Æ÷·jSV ,Æ÷·jôV Æ÷·j�X Æ÷·j,Y Æ÷·j'm ªÆ÷·jÙ¬ òÆ÷·jeµ Æ÷·jx· Æ÷·j º ,Æ÷·jÁ #........#.##.##.#......# #...........#....#.####.. #..#.....#.#.# ### #........##.##.#.#.# # ###########.##.#.#.###### Æ÷·j µ#####....#.#....†. #.....##### #.########....#  #.@?..........#####73.9 (2 ###########....... #...##### ###..# # #..## # #...### #..... ##### #Æ÷·j“Ä Æ÷·jçÉ Æ÷·jÊÌ T _Key pressed, stopping explore.Æ÷·j¡æ Æ÷·j$è Æ÷·jžì Æ÷·j[ï H _No target in view!Æ÷·j…Æ÷·jLÆ÷·jœ Æ÷·j¤H _No target in view!Ç÷·jꜟ _#.#.##.##.#......#.#.#....#.####.#.#.....#.#.# ###.#.##.##.#.#.# #.#.##.#.#.######....#.#....†.#......##.#....# #..@.##.#...#####.###..# #.#..## #.#...###.#.#.#.Ç÷·jC·Õ4.9 (1.0)5.9 (2 _C - a scroll labelled PAN LYWIPIALIÇ÷·j˜4Ç÷·jÃ�Ç÷·jùŸH _No target in view!Ç÷·j›<IÇ÷·jOÇ÷·jÿlX _Ç÷·jCšÜÇ÷·jL›Ç÷·j•›Ç÷·j0¡Ç÷·j£,Ç÷·j¤Ç÷·j­¬BÇ÷·j)´Ç÷·j|ºXÇ÷·j¡ÁÇ÷·jÄBÇ÷·j„ÈÇ÷·j™ÉÇ÷·jåÉÇ÷·j”ÊÇ÷·jÏÇ÷·j»ÏÇ÷·jžÐÇ÷·jåÐÇ÷·jÂÛd  You see here a jackal skeleton.Ç÷·j ÜÇ÷·jÑÝ _Ç÷·jPÞÇ÷·jŒäÇ÷·j!åÇ÷·jé,Ç÷·j/íXÇ÷·j%ôXÇ÷·jÏøÇ÷·jKùÇ÷·jv òÇ÷·jv,Ç÷·joÇ÷·jÇ÷·j©Ç÷·jŒBÇ÷·jüÇ÷·jMÇ÷·ji'òÇ÷·jG,nÇ÷·j-Ç÷·jmlÎÇ÷·j«mÇ÷·jnÇ÷·joÇ÷·jFpÇ÷·jqÇ÷·jÛqÇ÷·jSrÇ÷·j]tÇ÷·j(uÇ÷·jŒuÇ÷·j8vÇ÷·jfwÇ÷·j‹x,Ç÷·jE~Ç÷·j€Ç÷·jx�,Ç÷·jä�Ç÷·jø‚Ç÷·j膄Ç÷·ja‡Ç÷·jSˆÇ÷·j‰Ç÷·jÓŠBÇ÷·jé‹Ç÷·jµ�,Ç÷·jJ—XÇ÷·jÿ™XÇ÷·j ›Ç÷·jÅ›Ç÷·j2œÇ÷·j}œÇ÷·j9žÇ÷·jý¢nÇ÷·js£Ç÷·jm¤Ç÷·jˆ¥Ç÷·j˜¦Ç÷·j_§,Ç÷·jF©Ç÷·jªÇ÷·jߪ,Ç÷·j†¬Ç÷·j†­Ç÷·j†®,Ç÷·j°Ç÷·j±Ç÷·j²,Ç÷·jû³Ç÷·jޏnÇ÷·j¹Ç÷·j‘¹Ç÷·jT»Ç÷·j7¼Ç÷·j¡½,Ç÷·jY¿Ç÷·j>ÅXÇ÷·j~Æ,Ç÷·jÇÇÇ÷·j¹ÉÇ÷·jnËÇ÷·j ÌÇ÷·j’ÎÇ÷·j<ÏÇ÷·jÑÇ÷·jÂÑÇ÷·jðÒÇ÷·j(ÕÇ÷·jíÖÇ÷·jT×Ç÷·jùØÇ÷·j°ÛÇ÷·jÜÇ÷·jÅÜÇ÷·jÞÇ÷·jðé¬.#.##.#.[.##..#  .).........#..#  ......##.##...#  #######...###...  # #...ß)..#...  # #.ß...ß.#).###  #####..._...#....#####  Ç÷·j©ê³....#.ß...ß.##.#.....#  #####...ß...##..@....###  3034.9 (59.0) # ###...####...###...#  # ###.###.#...# +..##  # #.#.#.......###..#  ######.#.#.#.#........#  .......#.#...........##  Ç÷·j(ë...#####.....#.#.#..##  ...........###.#.#..#  ##.####........#.#..#  Ç÷·j)ìÇ÷·j”òÇ÷·jíôT _Key pressed, stopping explore.Ç÷·jqÇ÷·j*Ç÷·j‹Ç÷·j˜H _No target in view!Ç÷·jÉÇ÷·j´_Ç÷·j� $ _Ç÷·jÉ%BÇ÷·jg&Ç÷·j*Ç÷·jc2nÇ÷·j’4,Ç÷·jø6Ç÷·ju;Ç÷·jÍ<Ç÷·j=Ç÷·ja>Ç÷·jM@Ç÷·j]BÇ÷·j°BÇ÷·jãCÇ÷·j¿EÇ÷·j¾GÇ÷·j‚HÇ÷·j“IÇ÷·jYVÇ÷·jºXÇ÷·j*YÇ÷·jXZÇ÷·j§]Ç÷·j›^Ç÷·jï^Ç÷·j`Ç÷·jNbÇ÷·jdÇ÷·jvdÇ÷·jÀeÇ÷·j(hÇ÷·jœjÇ÷·jbkÇ÷·j‰lÇ÷·j�nÇ÷·jopÇ÷·jÃpÇ÷·j$sÇ÷·jwBÇ÷·j xÇ÷·jzBÇ÷·jþzÇ÷·j*|Ç÷·j0‡,Ç÷·j ˆÇ÷·jO‹Ç÷·jïŒÇ÷·jL�Ç÷·jƒŽÇ÷·jÔ�Ç÷·j!’Ç÷·j‘’Ç÷·jQ“Ç÷·j'¨Á......#..#.......#  ..##.##...#.#####.#  ###...###...#####.#  #...ß)..#.........#  #.ß...ß.#).########  #..._...#....## #.ß...ß.##.#.....#  #...ß...##.......###  ...####...###@..#   ###.###.#...# +..##   #.#.#.......###..#  ##.#.......#  ...#.#...........##  ####.....#.#.#..##  .......###.#.#..#  ###........#.#..#   #÷#..#..#  Ç÷·jk®Œ51.9 (17#_'##Ç÷·j¤±Ç÷·j)´M======2.9 (18Ç÷·j>ÚÉ_ _As you open the door, it creaks loudly! _Found a basalt altar of Yredelemnul.Ç÷·j�Ç÷·j!žÇ÷·j„¤Ç÷·j@§H _No target in view!Ç÷·j4 Ç÷·jÓ Ç÷·jV Ç÷·ju( ¡.............0.0) Ç÷·jr/ E _Done exploring.Ç÷·j! ’ _No target in view!Ç÷·jY IÇ÷·j¢E � _Done exploring.Ç÷·j~Ï 4Ç÷·j«Ö Ç÷·j„Ø H _No target in view!È÷·jïð3È÷·jºòÈ÷·j.È÷·j,È÷·j„%È÷·jó& No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.È÷·j_© ä[?25h[?0cDone exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [Enter for "shield", or ? for help]? Ê÷·j®Ü [?25l[?1cÊ÷·j¢shieldÊ÷·jõÊ÷·jd%Ê÷·jô&X _Can't find anything matching that.Ê÷·jÔYo[?25h[?0c  Search for what [Enter for "shield", or ? for help]? Ì÷·jb [?25l[?1cÌ÷·j±Ä `2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow (weapon) Results elsewhere ([,] to cycle)  b - [D:4] a +0 sling (1 further duplicate)Í÷·ja5 Í÷·j?ý.......#..#.......#   asdgnmer the Shooter ..##.##...#.#####.#   Formicid of Hepliaklqana ...... ###...###...#####.#   Health: 53/53 ======================== #...ß)..#.........#   Magic: 7/7======================== #.ß...ß.#).########   AC: 7Str: 21 #..._...#....#####   EV: 12Í÷·j^@Int: 9 #.ß...ß.##.#.....#   SH: 0Dex: 25 #...ß...##.......###   XL:  7 Next: 50% Place: Dungeon:4 ###...####...###@..#   Noise: ======---  Time: 3052.9 (0.0)  ###.###.#...#_'..##   a) +0 shortbow#.#.#.......###..#   Abil: Dig ##.#.#.#.#........#  ...#.#...........##  ####.....#.#.#..##    .......###.#.#..#    ###........#.#..#   #÷#........#..#  Í÷·j}AÑ   _Done exploring. _No target in view! _Done exploring.  Search for what [Enter for "shield", or ? for help]? shield _Can't find anything matching that.  Search for what [Enter for "shield", or ? for help]? rangedÍ÷·jÐK4Í÷·j[D _Í÷·j’ ŸWhere to? (Tab - D:4, ? - help)  D - Dungeon Î÷·jÕ.......#..#.......#   asdgnmer the Shooter ..##.##...#.#####.#   Formicid of Hepliaklqana ...... ###...###...#####.#   Health: 53/53 ======================== #...ß)..#.........#   Magic: 7/7======================== #.ß...ß.#).########   AC: 7Str: 21 #..._...#....#####   EV: 12Int: 9 #.ß...ß.##.#.....#   SH: 0Dex: 25 #...ß...##.......###   XL:  7 Next: 50% Place: Dungeon:4 ###...####...###@..#   Noise: [0;1Î÷·júÕ)0;1m======---  Time: 3052.9 (0.0)  ###.###.#...#_'..##   a) +0 shortbow#.#.#.......###..#   Abil: Dig ##.#.#.#.#........#  ...#.#...........##  ####.....#.#.#..##    .......###.#.#..#    ###........#.#..#   #÷#........#..#    _Done exploring. _No target in view! _Done exploring.  Search for what [Enter for "shield", or ? for help]? shield _Can't find anything matching that. _Search for what [Enter for "shield", or ? for help]? rangedÎ÷·j‰×Î÷·jKØ$ _Î÷·jŒÝXÎ÷·jÞÎ÷·jáàÎ÷·j†á,Î÷·jŒâÎ÷·j4åÎ÷·jæ,Î÷·jnçÎ÷·jmüšÎ÷·j Î÷·jIÎ÷·j�Î÷·jW,Î÷·jfÎ÷·jzÎ÷·jIÎ÷·jÎ÷·jà%XÎ÷·js)Î÷·jŽ+Î÷·j},Î÷·jÚ-Î÷·j¶0Î÷·jÐ2,Î÷·j«4Î÷·j8Î÷·j>;Î÷·j¥;Î÷·j�¥„Î÷·j¸¦òÎ÷·j¹§Î÷·jÃòÎ÷·jæÔ  Items here: )) [ ÷÷. _Î÷·jb,Î÷·jèÎ÷·jø Î÷·j‡ Î÷·jø Î÷·jX Î÷·jÁÎ÷·j“Î÷·jPÎ÷·j§Î÷·j3,Î÷·j¸Î÷·j7Î÷·j–Î÷·jÎ÷·j Î÷·j# Î÷·j†#S There is a stone staircase leading down here.Î÷·jå#Î÷·j}NP _Î÷·j(&5Î÷·jÇ BÎ÷·jø P _You climb downwards.  Found a stone staircase leading down.Î÷·jó€ # #. #.######  ##.#......##  ....>......#  #@...# ------82.4 (29.5) ####.#  ------Î÷·j…Î÷·jza _There is a stone staircase leading up here.Î÷·j¤² 3Î÷·jý³ Î÷·jž´ Î÷·j}¶ Î÷·jC» ’ _Î÷·j½ Î÷·jW¾ Î÷·jÔ¾ Î÷·jd ,Î÷·j[Ä ,Î÷·jÍÄ Î÷·jÖÇ Î÷·jûÈ ,Î÷·jMð h  You sense a monster nearby...#.###### #.#.######....###.#......## ........>......#{ #.........#<...# #..#......####.#.####..#.###..# #....#......#.......#.#####..#.... ...####... ......######.####. #.##.+##.Î÷·jµQ /93.4 (11.0Î÷·jRÓ ; _Î÷·j…Ú Ï÷·j6 3Ï÷·j”¡Ï÷·jl¤Ï÷·jªXÏ÷·j;±šÏ÷·j¶²Ï÷·j´Ï÷·j>¸Ï÷·j0¿nÏ÷·jË¿Ï÷·jáÔp  You encounter a hound. ..#.# #. ##### #.#.##### #. ....###.#...... ........>..... ###h #.........#<..#... #..#......#### #.#.####..#.###.. #.........#......##...@.#.#........#####.##.#.#####..###.... ...######... ..... .######.#### . #.#h   hound (asleep) #. +# #.8.4 (5.0)9.4 (6 _Ï÷·j$ È )))hYou shoot an arrow.  The arrow hits the hound but does no damage.Ï÷·j3Ê .h.h.===100.6 (1.2Ï÷·j°Ë & _The hound barks!Ï÷·j¼ñ { )You shoot an arrow. The arrow hits the hound.Ï÷·ju Q.hÏ÷·jÞz s .  The hound is lightly wounded.1.8Ï÷·j € Ï÷·j‚ = _The hound bites you but does no damage.Ð÷·j"f|  You shoot an arrow. The arrow hits the hound!Ð÷·jWîm  The hound is severely wounded.Ð÷·jFï(3.0Ð÷·jÆõa _The hound misses you.Ð÷·j…1)Ð÷·jur hYou shoot an arrow. The arrow closely misses the hound. The hound bites you.1-4.1 (1.1 _The hound bites you but does no damage.Ð÷·jÒÂ1)Ð÷·j«dl hYou shoot an arrow. The arrow closely misses the hound.5.3 (1.2 _The hound bites you but does no damage. The hound barely misses you.Ð÷·js}¶ †You shoot an arrow. The arrow hits the hound!Ð÷·jò Ð÷·j‘.\ 3/54-86.5 _You kill the hound!Your Fighting skill increases to level 4! _Your Armour skill increases to level 3!Ð÷·jì„ Ð÷·j¨‰ Ð÷·j9‹ Ð÷·jè� H _No target in view!Ð÷·j¤8 Ð÷·jÜ9 Ð÷·jO= Ð÷·jI H _No target in view!Ð÷·j¬Ã Ð÷·jgÄ 3Ð÷·j¦Å Ð÷·jˆÊ Ý _4=Ð÷·jwË Ð÷·jŸÍ 1 _HP restored.Ð÷·jÏ Ð÷·jÌÏ Ð÷·j²Ð Ð÷·jÑ Ð÷·jð ©=Ð÷·j�ú Ð÷·jü „Ð÷·j_N Ð÷·jÉ] #.  #.# #. #.# # #.# ############# #.# #....# #.# #.#########.#.#.#####.###.#.....###.#...$....................>######@###.#.##........---22.5 (16.0) #.#.....##..#..... #.#.#.####..#.###. #.#...†.....#.....#.#.....#.#.......#.####.##.#.#####. #.[ ...##.... .. ###########... ..[39;Ð÷·j³_ Ñ49m .######. ---3.5 (17Ð÷·j‰f Ð÷·jJi ) _Found a chain mail.Ñ÷·jŠC’ _No target in view!Ñ÷·j•B3Ñ÷·j;RÑ÷·jI…Ë _ _You now have 161 gold pieces (gained 15).Ñ÷·jó®xÑ÷·jÅ´Ñ÷·jyµÑ÷·jA¹Ñ÷·j9º,Ñ÷·jg¼N _You now have 177 gold pieces (gained 16).Ñ÷·j;¾Ñ÷·j¡¾,Ñ÷·j•ÀÑ÷·j^ÂÑ÷·jÃ,Ñ÷·jJÄÑ÷·j ÅÑ÷·j�Å,Ñ÷·j ÇÑ÷·jxÇÑ÷·jÏÇÑ÷·j(ÈÑ÷·j~ÉÑ÷·jïÉÑ÷·j*ÊÑ÷·jÃÊÑ÷·jšËÑ÷·jgÌÑ÷·jÞÌÑ÷·jøÍ,Ñ÷·jÐ,Ñ÷·j—ÐÑ÷·jÒÑ÷·j³ÔÑ÷·jÕÑ÷·joÕÑ÷·j…×Ñ÷·j Þ#.....##.###.# #.#<#.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.#  Ñ÷·jƒß #.#.#.# #.# ##### #.#.#.# #.# #.... #.@.#.# #.# #.###53.5 (30#######.#####.###.#....................#############.###.#.# #.#.....# #.#.#.### #.#...† #.#.....##.####.##Ñ÷·jCåÑ÷·j¶æ,4.5 (31Ñ÷·j=óO _Found a stone staircase leading up.Ñ÷·j _IÑ÷·j…fÑ÷·jªq°Ñ÷·j0tBÑ÷·j�†Ñ÷·j5•Ñ÷·jížÑ÷·j ¢XÑ÷·j½¢Ñ÷·j £Ñ÷·jþ¥Ñ÷·jϧnÑ÷·jI¨Ñ÷·jv©Ñ÷·j}ª,Ñ÷·j ¬,Ñ÷·jk­,Ñ÷·jz®Ñ÷·j4¯Ñ÷·jY±BÑ÷·jвÑ÷·jR´Ñ÷·j µ,Ñ÷·j˶Ñ÷·jÝ·Ñ÷·j?¸,Ñ÷·jß¹Ñ÷·jغ,Ñ÷·jâ»Ñ÷·jHÂÆÑ÷·jáÃ,Ñ÷·j3ÆÑ÷·j9Ûž #.#<#.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #...#.# #....#############.#####.#>......@................81.5 (27.#####################.# #.# # #. #.# #.[ #2.5 (28Ñ÷·jÄßÑ÷·jnâ; _Found a stone staircase leading down.Ñ÷·j ‚ Ñ÷·jÜ‚ Ñ÷·jlƒ Ñ÷·jÎ… Ñ÷·jˇ Ñ÷·j?ˆ Ñ÷·jCŒ ,Ñ÷·jÌŒ Ñ÷·jš� Ñ÷·jó� Ñ÷·j‘� Ñ÷·j2“ ,Ñ÷·jp” Ñ÷·j‰– Ñ÷·jñœ Ñ÷·j� Ñ÷·j@ž Ñ÷·j/  Ñ÷·jÙ¡ Ñ÷·j—¢ Ñ÷·j㢠Ñ÷·j ¥ Ñ÷·j÷¦ Ñ÷·jc§ Ñ÷·j=¨ Ñ÷·jxª Ñ÷·j+¬ Ñ÷·jš¬ Ñ÷·j{­ Ñ÷·j ³ Ñ÷·j,· ,Ñ÷·j‹¸ Ñ÷·j>º Ñ÷·jø» Ñ÷·j_¼ Ñ÷·jå¾ Ñ÷·j¬À ,Ñ÷·jÁ Ñ÷·j8Ä l _f - 2 blue potions (gained 1)Ñ÷·j¾Å Ñ÷·j?Ç 3Ñ÷·j{È Ñ÷·j¦É Ñ÷·jýÉ Ñ÷·j™Ê Ñ÷·j[Ì Ñ÷·jwÍ Ñ÷·jÍÍ Ñ÷·j“Î Ñ÷·jéß äÑ÷·j\á ,Ñ÷·jâ Ñ÷·j|ã ,Ñ÷·jä Ñ÷·jbè XÑ÷·jÌé Ñ÷·jÀê Ñ÷·jë Ñ÷·j~ë Ñ÷·jâð Ñ÷·jWò Ñ÷·jÊò Ñ÷·jó Ñ÷·jaô Ñ÷·jÔõ Ñ÷·j?ö Ñ÷·j¯ö Ñ÷·j„ø Ñ÷·j³ú ,Ñ÷·jÄû Ñ÷·j~þ Ñ÷·j³ÿ Ñ÷·j& Ñ÷·jö Ñ÷·jÐ ,Ñ÷·jà ,Ñ÷·jö BÑ÷·j„ l _p - 3 inky potions (gained 1)Ñ÷·j+ 3Ñ÷·jµ Ñ÷·j� Ñ÷·j Ñ÷·j* ,Ñ÷·j€ Ñ÷·j� Ñ÷·j Ñ÷·j´ Ñ÷·jÒ Ñ÷·j Ñ÷·j� Ñ÷·jû ,Ñ÷·jx Ñ÷·jÊ Ñ÷·j! Ñ÷·j]$ Ñ÷·jº% Ñ÷·jØ& Ñ÷·j;' Ñ÷·jr) Ñ÷·jÒ* Ñ÷·jC+ Ñ÷·jV, Ñ÷·jL/ ,Ñ÷·jÀ/ Ñ÷·jè1 ,Ñ÷·jl9 BÑ÷·j; |#.#........# #.#.#.##.#.##.....# #...#.# #.#.#......#############.##.#.....>..................#.####.#.##################............. ######.#.####Ñ÷·j“; Œ #.#..####  #....@..#  ####.....# ####..# ..#...#.##?.## Ñ÷·jÐ@ .219.5 (37Ñ÷·jLA -20.5 (38Ñ÷·jÁF Ñ÷·jÂH ` _D - a scroll labelled XAYQ DATEOÒ÷·jJ¶Ò÷·j3·Ò÷·jn¸Ò÷·jcºÒ÷·j‚ØÒ÷·j:÷… _y - 2 scrolls labelled DAIRUL ETSE (gained 1)Ò÷·j[Ò÷·jÂÒ÷·jNÒ÷·jšÒ÷·jZ,Ò÷·jüÒ÷·joÒ÷·j¼Ò÷·j;Ò÷·jÕ!Ò÷·jê",Ò÷·jt#Ò÷·jD%Ò÷·jÂ)„Ò÷·jO*Ò÷·j,Ò÷·jï,Ò÷·j’-,Ò÷·jì.Ò÷·jø/Ò÷·jì1Ò÷·jV2Ò÷·j¬3Ò÷·jù4Ò÷·jZ5Ò÷·j£5Ò÷·jØ7Ò÷·jA8Ò÷·jŠ8Ò÷·j9Ò÷·j�:Ò÷·jÛ;,Ò÷·jT?Ò÷·jŽAÒ÷·jC,Ò÷·j¨CÒ÷·jåEÒ÷·jdG,Ò÷·jZHÒ÷·jßJ,Ò÷·jeLÒ÷·jÇLÒ÷·jANÒ÷·j“O,Ò÷·jxPÒ÷·jRÒ÷·jãRÒ÷·j@SÒ÷·jWTÒ÷·jmUÒ÷·j......Ó÷·jf,(3.9Ó÷·j:2Ó÷·j‡3n _You shoot an arrow. The arrow misses the water moccasin.Ó÷·jA•P  #.#  #.#.......   #.#......  #.....  #....  #...  .# #S. #.# ..#@# #. #<...#R# ...#.#  ......#  ####..#  ...#  ##.#  ..#  ..# Ó÷·j‘Ca  #.#  #.#.......   #.#......  #.....  #....  #...  .# #S. #.# ..#@# #. #<...#R# ...#.#  ..... ####. ...#  ##.#  ..# ..#Ó÷·jJÓ÷·jðJÓ÷·jnPÓ÷·jÖRe _A water moccasin is nearby!Ó÷·j6e… )))))))You shoot an arrow.Ó÷·jÓ G.SÓ÷·j¿ ’ .....  The arrow closely misses the water moccasin.Ó÷·jÏ! (5.1Ó÷·jÒO \ _The water moccasin bites you but does no damage.Ó÷·jwä …  You shoot an arrow. The arrow hits the water moccasin!Ó÷·j­z ž  The water moccasin is severely wounded.6.3Ó÷·jQš Ó÷·j¢� F _The water moccasin bites you but does no damage.Ó÷·jÞ~ P  #.#  #.#.......   #.#......  #.....  #....  #...  .# #.. #S# ..#@# #. #<...#R# ...#.#  ......#  ####..#  ...#  ##.#  ..#  ..# Ó÷·jx)ð  #.#  #.#.......   #.#......  #.....  #....  #...  .# #.. #S# ..#@# #. #<...#R# ...#.#  ..... ####. ...#  ##.#  ..# ..# _A water moccasin is nearby!Ó÷·j¤G…  You shoot an arrow. The arrow hits the water moccasin.Ó÷·jü]  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin is almost dead.  The water moccasin bites you.  You are poisoned.  The water moccasin poisons you! The water moccasin bites you!  You are more poisoned.3============-----7.5Pois Ó÷·j;K _The water moccasin poisons you!Ó÷·jY5u  You shoot an arrow.  The arrow hits the water moccasin but does no damage.Ô÷·jã…ƒ You shoot an arrow.arrow hits the water moccasin but does no damage.  The water moccasin is almost dead.  You feel extremely sick.  The water moccasin bites you.  You are lethally poisoned!Ô÷·jÿ†°26=======-----------8.8 (1.3Pois Ô÷·j�Ô÷·jîŽS _The water moccasin poisons you! The water moccasin bites you.Ô÷·jê…V)))))))Ô÷·jÚW ......SYou shoot an arrow. The arrow misses the water moccasin.You feel extremely sick.18----------80.0 (1.2Ô÷·j“ Ô÷·j$ [ _The water moccasin barely misses you.Ô÷·jBáÔ÷·jHâ:----Ô÷·j[ôt _You are too injured to fight recklessly!Õ÷·j~9Â.........####.. #.. #####..  #.#.####..... ..........#...  .# ###...#.###..  #.......#S####..#R #<..##..####...#.#...........##.#######.. ...###.# ..# ..# Õ÷·jT?£     #.#......  #.....  #....  #...  .# #.. #S# #R# #. #<...#@# #...#.#  #............#  ###.#######..#  ...#  ##.#  ..#  ..#  .# Õ÷·j      #.#......  #.....  #....  #...  .# #.. #S# #R# #. #<...#@# #...#.#  #............#  Õ÷·jV�###.#######..#  ...# ##.#  ..#  ..# .#Õ÷·j1#ä _You are too injured to fight recklessly!  You swap places with Tochtli.  * * * LOW HITPOINT WARNING * * *  You feel very sick.  The water moccasin misses Tochtli.  Tochtli closely misses the water moccasin.3-----10Õ÷·j’(Õ÷·j…*@ _The water moccasin closely misses Tochtli.Õ÷·jTL Õ÷·j˜Q «Drink which item? Potions  d - 4 cyan potions  f - 2 blue potions  j - a fizzy golden potion  k - 4 bubbling yellow potions  n - an amethyst potion  o - 2 metallic emerald potions  p - 3 inky potions  q - a fuming purple potion  s - a yellow potion  t - 2 fizzy orange potions  x - an orange potion [!] read|quaff[?] describe selected×÷·jD×÷·j»M×÷·jbT#..# #....# #.#.......asdgnmer the Shooter #..# ###### #.#......Formicid of Hepliaklqana *..... ##.. ######.#.....×÷·jkhHealth: 13/48 ======------------------#.#.####....#.#....Magic: 7/7========================#.#...........#...AC: 7Str: 21.# ###...#.###..EV: 12Int: 9#.......#S#SH: 0Dex: 25#..###..#R#XL:  7 Next: 58% Place: Dungeon:5#. #<...#@#Noise: =--------  Time: 3281.0 (0.0)##..####...#.#a) +0 shortbow#............#Abil: Dig###.#######..#Pois ...###.#R   Tochtli the ancestor..#S   water moccasin (ally target)..#.#You swa×÷·jŒi6p places with Tochtli.  * * * LOW HITPOINT WARNING * * *You feel very sick.The water moccasin misses Tochtli.  Tochtli closely misses the water moccasin. _The water moccasin closely misses Tochtli.×÷·jût7   It was a potion of curing. You feel better.  d -> c - 3 potions of curing22============2.0 (1×÷·j_y×÷·jEX _The water moccasin bites Tochtli! Tochtli hits the water moccasin.×÷·j5#..# #....# #.#.......asdgnmer the Shooter #..# ###### #.#......Formicid of Hepliaklqana *..... ##.. ######.#.....Health: 22/48 ===========-------------#.#.####....#.#....Magic: 7/7×÷·jK========================#.#...........#...AC: 7Str: 21.# ###...#.###..EV: 12Int: 9#.......#S#SH: 0Dex: 25#..###..#R#XL:  7 Next: 58% Place: Dungeon:5#. #<...#@#×÷·jJ�Noise: ==-------  Time: 3282.0 (0.0)##..####...#.#a) +0 shortbow#............#Abil: Dig###.#######..#...###.#R   Tochtli the ancestor..#S   water moccasin (ally target)..#.#×÷·j�ÙIt was a potion of curing. You feel better.  d -> c - 3 potions of curing _The water moccasin bites Tochtli! Tochtli hits the water moccasin.  Fire: a) +0 shortbow×÷·jÊ´Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 54% to hit)Ø÷·j§·Œ#..# #....# #.#.......asdgnmer the Shooter #..# ###### #.#......Formicid of Hepliaklqana *..... ##.. ######.#.....Health: 22/48 ===========-------------#.#.####....#.#....Magic: 7/7========================#.#...........#...Ø÷·jµ¸âAC: 7Str: 21.# ###...#.###..EV: 12Int: 9#.......#.#SH: 0Dex: 25#..###..#R#XL:  7 Next: 58% Place: Dungeon:5#. #<...#@#Ø÷·j¹�Noise: ==-------  Time: 3282.0 (0.0)##..####...#.#a) +0 shortbow#............#Abil: DigØ÷·jÒº—###.#######..#...###.#R   Tochtli the ancestor..#S   water moccasin (ally target)..#.# _The water moccasin bites Tochtli! Tochtli hits the water moccasin.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 54% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the water moccasin.Ø÷·j/Á@)Ø÷·jàJ3RØ÷·jß_†389=3.2 (1.2  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 54% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the water moccasin. _You kill the water moccasin! _Your Ranged Weapons skill increases to level 6!Ø÷·jû Ø÷·j÷û 3Ø÷·jþ Ø÷·j„þ Ø÷·j˜ XØ÷·jN Ø÷·j» S4=Ø÷·j� Ø÷·j Ø÷·jˆ Ø÷·jç Ø÷·j± ,Ø÷·j‡ Ø÷·j  ¶ _You start resting.Ancestor HP restored.Ø÷·j^ 5=--- Ø÷·jþ -9.2 (6.0Ø÷·jÜ O---90.2 (7 _Ø÷·jb Ø÷·j¼ Ù÷·jþv3Ù÷·j"xÙ÷·jzÙ÷·jŸzÙ÷·j€Á6=Ù÷·j€Ù÷·j5‚Ù÷·jØ‚,Ù÷·jØ„Ù÷·j[…Ù÷·j²…Ù÷·jU‡Ù÷·jÔ‡Ù÷·jˆÙ÷·j“‰Ù÷·jý‰K7=Ù÷·jûŠÙ÷·j�,Ù÷·j�›�8=Ù÷·jóÙw9=30Ù÷·j+Û=1=2=3=4=Ù÷·jïÛÙ÷·jkÜÙ÷·jýÝÙ÷·jŽÞÙ÷·jßÙ÷·j†àÙ÷·jáX35=Ù÷·jÊáÙ÷·jiãÙ÷·jõãÙ÷·j[äÙ÷·jæÙ÷·jšæÙ÷·jçÙ÷·j )6=7=8=9=40=1=2=Ù÷·jq*F[40m3=4=5=6=Ù÷·j/,,Ù÷·jØ,Ù÷·j{.Ù÷·j/U7=Ù÷·jÔ/Ù÷·j+1Ù÷·j†1Ù÷·js2Ù÷·jÇ3Ù÷·j|4,Ù÷·jA6,Ù÷·jb7Ù÷·jŠ9k _You start resting.HP restored.Ù÷·j¤>Ù÷·jçC1371.2 (81.0)Ù÷·j´Da8=2.2 (82 _Ù÷·jVIÙ÷·jóJÙ÷·j IÙ÷·j| Ù÷·j9„ _You swap places with Tochtli.Ù÷·jM!IÙ÷·j9šÙ÷·j’{º= _o - 3 metallic emerald potions (gained 1)Ù÷·j=~Ù÷·j@„Ù÷·j†Ù÷·jF‡ Ù÷·jÀ‡1_You open the door.Ù÷·j ŠÙ÷·jíŒ3Ù÷·jk�Ù÷·j%‘@  There is an open door here.Ù÷·jS’Ù÷·ji“Ù÷·j” _Ù÷·j¦”Ù÷·j;–Ù÷·j\˜Ù÷·jñ˜,Ù÷·jA™Ù÷·jq›Ù÷·jê�Ù÷·jhžÙ÷·j°žÙ÷·jjŸÙ÷·já Ù÷·jë¡Ù÷·j»¢Ù÷·j8£Ù÷·jᨚÙ÷·j˜ªÙ÷·j˜«,Ù÷·j4¬Ù÷·j­¬Ù÷·j;®Ù÷·jº®,Ù÷·jНÙ÷·jŰÙ÷·jù±Ù÷·jK³,Ù÷·jv¸Ù÷·jï»,Ù÷·j|¼,Ù÷·jo¾Ù÷·jÎÄ„Ù÷·jsÇBÙ÷·jùÇÙ÷·jÉÙ÷·jLËÙ÷·j6àÎÙ÷·jOá,Ù÷·jÉáÙ÷·j�ä7 _You open the door.Ù÷·j¢çj  You encounter an ice beast.Ù÷·jÒíï. #.# . #.# #......... .########.# #.....Y.. ........#.# #....... ........#.####...... ........#...##..... ........'.#.# .... ........#.#.# #'####### ........#.#.# #@......# Ù÷·j™î&........#.#.# ##R.####.# .#+######.#.###...# .# ..#.......# .########.### .#.#.... ...###.### Y   ice beast (asleep) #..##.#  ...#...Ù÷·j¸ðkR402.2 (30.Ù÷·jïöH, ally target)Ù÷·jPø33.2 (31 _Ù÷·j™ýÙ÷·jÿÙ÷·j¤& D #.# . #.# #.........  #.....Y..  #....... #...... ...##.......'.#.# .........#.#.# #'####### ..# #@R.....# ...# ##..####.# ..###...# .# ..#.......# .# #######.### .... ##.### #.#  ...# ...Ù÷·j„+ ­ #.# #.# #.........  #.....Y..  #....... #...... ...##.......'.#.# .........#.#.# #'####### ..# #@R.....# ...# ##..####.# ..###...# .# ..#.......# .# #######.### .... ##.### #.  ...#  _An ice beast is nearby!Ù÷·j8 ø )))))Y  You shoot an arrow. The arrow hits the ice beast.Ù÷·j5à ð.YR..YÙ÷·jIÇ h....===4.4 (1.2) Ù÷·jYÒ Ù÷·j‰Ó d _The ice beast is moderately wounded.Ù÷·j¡¬ » ))) You shoot an arrow. Tochtli avoids your attack. The arrow hits the ice beast!Ù÷·j)©R'.Y..Ù÷·jA¤50 _The ice beast is severely wounded.Ú÷·j£/ Ú÷·j²JÃ.  You shoot an arrow. Tochtli avoids your attack. The arrow hits the ice beast!))Ú÷·j>ÿ.R.#.#asdgnmer the Shooter .#.# #.........Formicid of Hepliaklqana *..... .########.# #........Health: 48/48 ======================== ........#.# #.......Magic: 7/7======================== ........#.####......AC: 7Str: 21 ........#...##.....EV: 12Int: 9 ........'.#.# ....SH: 0Dex: 25 ........#.#.# #R#######XL:  7 Next: 115% Place: Dungeon:5 ........#.#.# #@......#Noise: ===------  Time: 3406.6 (1.2) ........#.#.# ##..####[39;49Ú÷·j ym.#a) +0 shortbow .#+######.#.###...#Abil: Dig .#..#.......# .########.### .#.#....R   Tochtli the ancestor ...###.### #..##.#...#... _An ice beast is nearby!You shoot an arrow. The arrow hits the ice beast. _The ice beast is moderately wounded.You shoot an arrow. Tochtli avoids your attack. The arrow hits the ice beast! _The ice beast is severely wounded.You shoot an arrow. Tochtli avoids your attack. The arrow hits the ice beast! _You kill the ice beast!You have reached level 8!  --more--Ú÷·j&N54/548/8108 7% Ú÷·j…+Ú÷·j1-P _You feel clever.Û÷·jœôÛ÷·j¼õ3Û÷·j(ùÛ÷·j³ÿn _You swap places with Tochtli.Û÷·j'@  There is an open door here.Û÷·j)Û÷·jÆÛ÷·jÖ _Û÷·j¯Û÷·jeÛ÷·j& Û÷·j{ Û÷·jô Û÷·j˜ Û÷·jÛ÷·jŽÛ÷·j¾Û÷·j1Û÷·jÛ÷·jõÛ÷·jÛ÷·j Û÷·j Û÷·jyÛ÷·j6X{ _You open the door.Û÷·j$ZÛ÷·j.[Û÷·j£[Û÷·já\Û÷·jˆ_@  There is an open door here.Û÷·jaÛ÷·j•bÛ÷·j^c _Û÷·j=dÛ÷·jfÛ÷·jagÛ÷·jÆh,Û÷·jÔiÛ÷·j kÛ÷·j™lÛ÷·jØmÛ÷·j-nÛ÷·j oÛ÷·jhrÛ÷·j tÛ÷·j”tÛ÷·j\uÛ÷·j@yÛ÷·jÕ|BÛ÷·jK~Û÷·j°Û÷·j,�,Û÷·jª�Û÷·jé‚Û÷·jJ„Û÷·j%…Û÷·j‘…Û÷·jh†Û÷·jé‡Û÷·j[‰Û÷·j,ŠÛ÷·j³ŠÛ÷·j-‹Û÷·jXŒÛ÷·j—�Û÷·jÀŽÛ÷·j9�Û÷·j©�Û÷·j‘Û÷·jÐ’Û÷·jÏ”,Û÷·jz•Û÷·jÅ—Û÷·jb X....###.#......## ..........>......# .........#<...# ##..#......####.# ###..#.###..####.########......#..........##.#........#..........# ##.#.#####..#.))....... ##..........####@# ---30.6 (24.Û÷·j;¡70) ####...........R.#  ..######.#######  #.# #.#  #.# ###'############  #.# #..............#  #.# #..............# ###.# #..............# ..#.# #..............#Û÷·jd¬^---1.6 (25Û÷·j4±Û÷·jV³& _Found a war axe.Û÷·j ÊÛ÷·j†ËÛ÷·j÷Ø^ _No target in view!Û÷·jüéÛ÷·jëÛ÷·jºðÛ÷·jõ„......R...'..Û÷·j�õ%..Û÷·jým#########.#.#### #.....###.#......##..>......# #.##...#<...# ..##..#......####.# Û÷·jµý°####..#.###..####.####### †.....#......#.# ..#.#........#...# .##.#.#####..#.)@.......# .##..........####.###### #####...........R.# ..######.####### #.# #.#Û÷·jIþL #.# ###'############  #.# #.#  #.# #.# ####.# #.#Û÷·jØ W0.0)RÛ÷·j™ ¯.R   Tochtli the ancestorÛ÷·j) 22.6 (1 _Û÷·j˜ Û÷·j" | _You see here a +2 falchion of flaming.Û÷·j©B Û÷·jD Û÷·j5V ^ _No target in view!Û÷·jÃÓ Û÷·j­Ô Û÷·jŒÚ Û÷·j~Ý H _No target in view!Û÷·j˜é IÛ÷·j”í Û÷·jEð Û÷·jóð $ _Û÷·j¿ö Û÷·ju÷ Û÷·jºø Û÷·j…ù Û÷·jòù Û÷·jXú Û÷·j´û Û÷·j»ü Û÷·j½ý Û÷·jþ Û÷·j–þ Û÷·j¯ÿ Û÷·jË Û÷·j· Û÷·j Û÷·jÌ Û÷·já Û÷·j_ Û÷·jp Û÷·jÜ Û÷·j6 Û÷·j4 Û÷·j5 Û÷·j Û÷·ji Û÷·jÒ Û÷·j Û÷·jÍ Û÷·j¸ Û÷·j  Û÷·jæ Û÷·j  Û÷·jF Û÷·j  Û÷·j— Û÷·jv Û÷·jx Û÷·j« Û÷·j– ,Û÷·j Û÷·jþ Û÷·jû! Û÷·jì# ,Û÷·j% Û÷·jU& Û÷·j ( Û÷·j) Û÷·j‹) Û÷·j]* Û÷·j”- Û÷·j/ Û÷·jð/ Û÷·j\0 Û÷·jÄ0 Û÷·j 2 Û÷·j…3 Û÷·j²4 ,Û÷·jR5 Û÷·j~6 Û÷·j�7 Û÷·jw8 Û÷·jÒ8 Û÷·j59 Û÷·jŸ: Û÷·j¿; Û÷·jÓ< Û÷·j;= Û÷·j—= Û÷·jh> Û÷·jS? Û÷·ji@ ,Û÷·jò@ Û÷·jÖA Û÷·jLC Û÷·jõC Û÷·jQD Û÷·jýD Û÷·jG Û÷·j�H Û÷·jáH Û÷·jgI Û÷·jEJ Û÷·j1K Û÷·jéK Û÷·jEL Û÷·j—L Û÷·jvM Û÷·jNN Û÷·jO Û÷·jlO Û÷·jÀO Û÷·jœP Û÷·jˆQ Û÷·j3R Û÷·j/S ,Û÷·jôS Û÷·jëT Û÷·jºU Û÷·jV Û÷·jfV Û÷·j5W Û÷·jkX Û÷·j Y Û÷·j~Y Û÷·jÔY Û÷·jÊZ Û÷·jÅ[ Û÷·j"\ Û÷·ju\ Û÷·jø] Û÷·j‘o Ì## .# ######### .# # #.R.....# # #.# #[#.#####.#  #.# #..@# #.# 56.6 (24.0) #.# ##### #.# Û÷·j©p °.# #.# #############.# .# #.# #...........#.# .# #.# #.#########.#.###### .#####.###.#.....###.#......## ..........>......# ######.###.#.##..#<...# #.#.....##..#.####.#Û÷·jŒr Q.RÛ÷·j6y Û÷·jµy ,7.6 (25Û÷·jt Û÷·jD‚ ( _Found a ring mail.Û÷·j¤X4Û÷·jb]Û÷·j×_H _No target in view!Ü÷·j•²Ü÷·jR³Ü÷·j…¸Ü÷·js»H _No target in view!Ü÷·j‡LIÜ÷·j‚NÜ÷·jºQÜ÷·j)VP _Ü÷·jÕWÜ÷·jÖXÜ÷·j[YÜ÷·jËYÜ÷·jücA  You see here a +0 ring mail.Ü÷·jBeÜ÷·jìfÜ÷·jag _Ü÷·j%hÜ÷·joiÜ÷·jKkÜ÷·jmÜ÷·j×mÜ÷·jVnÜ÷·j›v„Ü÷·j€°Ü÷·jl�Ü÷·j`ƒÜ÷·j€„Ü÷·j÷„Ü÷·j¤…Ü÷·jQ‡Ü÷·jщÜ÷·jPŠ,Ü÷·jf‹Ü÷·jq�Ü÷·jÍŽÜ÷·ja’BÜ÷·j“Ü÷·j”Ü÷·j–Ü÷·jΖÜ÷·j?—Ü÷·jô˜Ü÷·j{šÜ÷·jœÜ÷·jºœÜ÷·j�Ü÷·j…žÜ÷·jµŸÜ÷·j‹ Ü÷·jâ Ü÷·j|¡Ü÷·j1¥Ü÷·jt°ÆÜ÷·jâ±Ü÷·j�²Ü÷·jß²Ü÷·j4³Ü÷·j¼´Ü÷·jm·XÜ÷·jô¸Ü÷·jâ¹Ü÷·jeºÜ÷·j®ºÜ÷·j'»Ü÷·jk¼Ü÷·j¾Ü÷·j&¿Ü÷·j²¿Ü÷·j%ÀÜ÷·jÁÜ÷·j1ÂÜ÷·jÃÜ÷·j~ÃÜ÷·jçÃÜ÷·jÅÜ÷·jûÇBÜ÷·j‰ÈÜ÷·jvÉÜ÷·j<ËÜ÷·jPÌ,Ü÷·jNÍÜ÷·jlÖÜ÷·j>ØÜ÷·jãÙÜ÷·jmÚÜ÷·jÀÛÜ÷·jðÜÜ÷·jmÞÜ÷·j«ßÜ÷·j-àÜ÷·jáÜ÷·j�âÜ÷·jÞãÜ÷·jxåÜ÷·jøåÜ÷·j¶æÜ÷·jPèÜ÷·j¢éÜ÷·jfë,Ü÷·jsìÜ÷·jÚíÜ÷·jvïÜ÷·j•ðÜ÷·jñÜ÷·j�ñÜ÷·j óÜ÷·j4ôÜ÷·j˜õ,Ü÷·j~öÜ÷·j!øÜ÷·j~ùÜ÷·jãúÜ÷·j[ûÜ÷·j‹üÜ÷·jÑÜ÷·jìÜ÷·jMÜ÷·j»Ü÷·j—Ü÷·jõB  You see here a +0 chain mail.Ü÷·jÞÜ÷·jÔÜ÷·j _Ü÷·jšÜ÷·jkÜ÷·j+Ü÷·j“Ü÷·j*Ü÷·jxÜ÷·jf!Ü÷·j $Ü÷·j?)XÜ÷·j95°Ü÷·j¹AšÜ÷·jFBÜ÷·j¾NÜ÷·j£PÜ÷·jSÜ÷·jIUÜ÷·jÙUÜ÷·j±VÜ÷·j0XÜ÷·jâYÜ÷·j-[Ü÷·j±[Ü÷·jˆ\Ü÷·j^Ü÷·j¤_Ü÷·juaÜ÷·jbÜ÷·j²bÜ÷·j dÜ÷·j eÜ÷·jÓgBÜ÷·j¿iÜ÷·jGmÜ÷·jÕnÜ÷·j:oÜ÷·jÅpÜ÷·j]xÜ÷·jþzÜ÷·j¾|Ü÷·j8}Ü÷·j~Ü÷·j#€Ü÷·j*‚Ü÷·jøƒ,Ü÷·jЄÜ÷·jQ†Ü÷·jå‡Ü÷·j»Š,Ü÷·j4ŒÜ÷·jè�Ü÷·j]�Ü÷·j‘Ü÷·j{‘Ü÷·j‡’Ü÷·j"”Ü÷·j©•Ü÷·j—Ü÷·j|—Ü÷·j¬˜Ü÷·jfšÜ÷·jø›Ü÷·j?žÜ÷·jΞÜ÷·jËŸÜ÷·j‚¡Ü÷·j§£Ü÷·j¥Ü÷·jž¥Ü÷·jX¦Ü÷·j ©Ü÷·j«Ü÷·jp¬Ü÷·jê¬Ü÷·jÙ­Ü÷·j¨¯Ü÷·j®±Ü÷·j+³Ü÷·jÀ³Ü÷·jn´Ü÷·j=»Ü÷·jؼÜ÷·jÛ¾,Ü÷·jÑ¿Ü÷·j5ÂÜ÷·jõÃÜ÷·jÄÅ,Ü÷·jŸÇÜ÷·jÔÈÜ÷·j�ÊÜ÷·j²ËÜ÷·j7ÌÜ÷·jÈÌÜ÷·j–ÎÜ÷·jéÏÜ÷·jtÑÜ÷·jýÑÜ÷·j’ÒÜ÷·jHÔÜ÷·jÛÕÜ÷·jº×Ü÷·jBØÜ÷·jÙÜ÷·j6ÞÜ÷·j=àÜ÷·jCáÜ÷·jÀáÜ÷·jGâÜ÷·jøãÜ÷·j9åÜ÷·j3çÜ÷·j§çÜ÷·jöçÜ÷·jhéÜ÷·jçêÜ÷·jëëÜ÷·jyìÜ÷·jåìÜ÷·j^îÜ÷·j›ïÜ÷·jpñ,Ü÷·jùñÜ÷·jëóÜ÷·j«ôÜ÷·jhö,Ü÷·jðöÜ÷·j5øÜ÷·j†òÜ÷·j]Ü÷·j×Ü÷·jîÜ÷·jTÜ÷·j�Ü÷·jÐ ,Ü÷·j_ Ü÷·jšÜ÷·j†XÜ÷·j£,Ü÷·jQ,Ü÷·jyXÜ÷·j Ü÷·j#Ü÷·jÿÜ÷·jàÜ÷·jDÜ÷·jœÜ÷·j†Ü÷·j• Ü÷·jc!Ü÷·jÀ!Ü÷·j"Ü÷·jÅ%Ü÷·jÍ&Ü÷·jZ',Ü÷·j±)B _You swap places with Tochtli.Ü÷·jŽ*Ü÷·j+Ü÷·j[+Ü÷·j¦+Ü÷·j-Ü÷·j§-Ü÷·j8.Ü÷·j›.Ü÷·j/Ü÷·j 0Ü÷·j1Ü÷·jþ1Ü÷·jm2Ü÷·jÎ2Ü÷·j�3Ü÷·j·4Ü÷·jÜ5Ü÷·j>6Ü÷·j¨6Ü÷·jÄ7Ü÷·j©8Ü÷·j{9Ü÷·jÛ9Ü÷·jf:Ü÷·jÛ;Ü÷·jù<Ü÷·j%>Ü÷·j“>Ü÷·j ?Ü÷·j’@Ü÷·jAÜ÷·jBÜ÷·j”BÜ÷·jðBÜ÷·j.EÜ÷·jFÜ÷·jlG,Ü÷·jHÜ÷·jIÜ÷·jJÜ÷·jÇJÜ÷·j2KÜ÷·j‚KÜ÷·jtLÜ÷·jvMÜ÷·jTNÜ÷·jÉNÜ÷·j,OÜ÷·jëOÜ÷·jBQÜ÷·jâR,Ü÷·jáSÜ÷·j­TÜ÷·j»UÜ÷·jÄVÜ÷·jDWÜ÷·j½WÜ÷·jˆXÜ÷·jqYÜ÷·jZÜ÷·jiZÜ÷·jÈZÜ÷·j„[Ü÷·j�\Ü÷·jI]Ü÷·j˜]Ü÷·j^Ü÷·jý_Ü÷·j+aÜ÷·jÀaÜ÷·jbÜ÷·j†bÜ÷·j?dÜ÷·jEeÜ÷·j)fÜ÷·j�fÜ÷·jèfÜ÷·juhÜ÷·j0jÜ÷·jvk,Ü÷·jlÜ÷·j¤mÜ÷·jënÜ÷·jóoÜ÷·jkpÜ÷·jÚpÜ÷·jGrÜ÷·jtÜ÷·ju,Ü÷·jvÜ÷·jwÜ÷·jOxÜ÷·j�yÜ÷·jzÜ÷·j¥zÜ÷·j·{Ü÷·jA}Ü÷·j+~Ü÷·j¸~Ü÷·j)Ü÷·jq‚Ü÷·jõƒÜ÷·j)…Ü÷·j¤…Ü÷·j†Ü÷·jû‡Ü÷·jK‰Ü÷·jmŠÜ÷·jÑŠÜ÷·jg‹Ü÷·j)�Ü÷·j�ŽÜ÷·jÍ�Ü÷·j1�Ü÷·j‘Ü÷·jý’Ü÷·j¦”Ü÷·j–,Ü÷·jó–Ü÷·jƒ˜Ü÷·jšÜ÷·jûšÜ÷·jl›Ü÷·jø›Ü÷·j¡�Ü÷·jžÜ÷·jÈŸÜ÷·j/ Ü÷·jÏ Ü÷·jg¢Ü÷·j²£Ü÷·jë¤Ü÷·jL¥Ü÷·jÓ¥Ü÷·j‹§Ü÷·j»¨Ü÷·j©Ü÷·j?ªÜ÷·j­ªÜ÷·jù«Ü÷·j>­Ü÷·jÝ®,Ü÷·j‰¯Ü÷·j|°Ü÷·jå²Ü÷·j¸³,Ü÷·ju´Ü÷·jݵÜ÷·j²¸BÜ÷·jJ¹Ü÷·jí³.....##......#.##.# #..... .###.##.####.#.########.# #..... .# #.##.# #.#........#.# #..... .# #....# #.#........#.####.....###### #.#........#...##..... .. ######.#........'.#.##......####....#.#........#.#.####'##...........#..R.....#.#.# #...###...#.###..@.....#.#.# ##..#561.6 (104.0) Ü÷·jÄ›#.......#.#+######.#.###...# #..###..#.# ..#.......# #. #<...#.# #######.###  ##..####...#.# ....  #....... ##.###  ###.#######..# #.# ...# ... ##.# ...Ü÷·jDÅÜ÷·jÉÉÜ÷·jÐÌT _Key pressed, stopping explore.Ü÷·jñé4Ü÷·jÌîÜ÷·jÇñH _No target in view!Ü÷·j33Ü÷·j€4Ü÷·j€8Ü÷·jþ:Ü÷·jÆ;Ü÷·jA@M _You open the door.Ü÷·jÚ@Ü÷·jÙAÜ÷·jRBÜ÷·j˜CÜ÷·j=G@  There is an open door here.Ü÷·jÓHÜ÷·jVJÜ÷·jäJ _Ü÷·jÁKÜ÷·jMÜ÷·jNÜ÷·jÀNÜ÷·j OÜ÷·jwOÜ÷·j±PÜ÷·jÖQÜ÷·j7SÜ÷·j»SÜ÷·j0TÜ÷·jóUÜ÷·jÿWÜ÷·j/ZÜ÷·jÆZÜ÷·jÖ[Ü÷·jC]Ü÷·j*_Ü÷·j¥`Ü÷·jtaÜ÷·j2bÜ÷·j÷dÜ÷·j´gÜ÷·j¹iÜ÷·jÞj,Ü÷·jµlÜ÷·joÜ÷·j§oÜ÷·jnpÜ÷·j¦rÜ÷·j¥tÜ÷·jõuÜ÷·jÄvÜ÷·jOwÜ÷·j‚yÜ÷·j…€O #.......#.#'######.#.###...#  #..###..#.#.# ..#.......#  #. #<...#.#.# #######.###  ##..####...#.# ....  #............# ##.### Ü÷·j�T ###.#######..## #.#  #.....R# ...  #.####.## ...  # #@.# ... 7.0) #........#  #......#.#  Ü÷·j¡�p#.....!#..> #......###.. #......# .##  #......# ##......# Ü÷·jF„M.RÜ÷·jö‰Ü÷·j‹Š,2.6 (11Ü÷·jÞ�Ü÷·jª“; _Found a stone staircase leading down.Ü÷·jã14Ü÷·j%8Ü÷·j§9H _No target in view!Ü÷·jSä Ü÷·jvå Ü÷·jré Ü÷·j­í ^ _No target in view!Ü÷·j-î Ü÷·j î Ü÷·jvñ Ü÷·j¼ò .Ü÷·j(ô Ü÷·jø P _Ü÷·jèø Ü÷·jÒú ,Ü÷·jü Ü÷·juý Ü÷·j! Ì _p - 4 inky potions (gained 1) _You swap places with Tochtli.Ü÷·j( XÜ÷·jŠ) Ü÷·jã* Ü÷·j<, Ü÷·j©, Ü÷·jÞ- Ü÷·jV6 h  There is a stone staircase leading down here.Ü÷·jA  _Ü÷·jéB Ü÷·j7F Ü÷·jÛG Ü÷·j#I Ü÷·j©I Ü÷·j"J Ü÷·jGL Ü÷·j×M Ü÷·j|O Ü÷·j2P Ü÷·jQ Ü÷·jíU Ü÷·jÓX Ü÷·jhY Ü÷·jZ Ü÷·j*[ Ü÷·jÆ\ Ü÷·j_ Ü÷·j`a j  You sense a monster nearby.Ü÷·jzg ™<...#.#.# #######.### ###...#.# ...... .... ........# #....# ##.### ######..## #....# #.# #......# #....# ... #.####.###....# ... . #.####..##....# ..... #........#....###..... Ü÷·jh é#.....R#.#...R@....... #......#..>....###....#......###....## .#......# #.#### {#......# #.##......# #.# #......# #.##......# #.##......+ ..#Ü÷·jÓn -87.6 (15Ü÷·jôo % _Ü÷·j�t Ü÷·j¬y Ý÷·jŽýÝ÷·jWÿSasdgnmer the Shooter (Formicid Hunter)Turns: 3519, Time: 00:04:51 Health: 54/54AC:  7 Str: 21 XL: 8 Next: 7% Magic: 8/8EV: 12 Int: 10 God: Hepliaklqana [*.....] Gold: 177SH:  0 Dex: 25 Spells: 7/7 levels left rFire + + + (20%) a - +0 shortbow rCold + . . (50%) (no offhand) rNeg + . . (50%) f - +0 ring mail rPois .(100%) c - scarf of Joegoid {Harm, rF+ Str+6 Dex+3} Ý÷·j�*rElec + (33%) e - +1 pair of gloves of Too Many Cooks {rCorr} rCorr + (50%) (no gloves) SInv + (no boots) Will .....(no amulet) Stlth +++d - ring of Wucat {rElec rF++ rC+ Dex+3} HPRegen 0.29/turnb - ring of positive energy MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: reduced essence, permanent stasis, dig shafts and tunnels, antennae 3, four strong armsÝ÷·j"u Ý÷·j� <...#.#.# #######.###asdgnmer the Shooter ###...#.# ...... ....Formicid of Hepliaklqana *..... ........# #....# ##.###Health: 54/54 ======================== ######..## #....# #.#Magic: 8/8========================#......# #....# ...AC: 7Str: 21#.####.###....# ... .EV: 12Int: 10#.####..##....# .....SH: 0Dex: 25#........#....###.....XL:  8 Next:  7% Place: Dungeon:5#.....R#.#...R@.......Noise: ---------  Time:[39;4Ý÷·jÓ‚ ó9m 3587.6 (0.0)#......#..>....###....a) +0 shortbow#......###....## .Abil: Dig#......# #.#### {#......# #.##......# #.#R   Tochtli the ancestor#......# #.##......# #.##......+ ..# _No target in view! _No target in view! _p - 4 inky potions (gained 1) _You swap places with Tochtli. _There is a stone staircase leading down here. _You sense a monster nearby.Ý÷·j²† Ý÷·j ˆ Þ÷·j¶Þ÷·j¿ºÞ÷·jçÍ.  You encounter an iguana.Þ÷·j¶Ð..#.#.# #######.### ...#.# ...... .... Þ÷·jKç# #....# ##.### ..## #....# #.##### #......# #....# ....... #.####.###....# ...... #.####..##....# .... #........#....###.. #.....R#.#....R. #......#..>....###.. #......###....## .... #......# #.#### l... #......# #.# ... #......# #.# .. #......# #.# .l   iguana (asleep) .R8.6 (1, ally target)9.6 (2 _Þ÷·jW¿ )))l  You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.Þ÷·jÆÖ7l.Þ÷·jÁÝ+.. .Þ÷·jÓÞ8===90.8 (1.2Þ÷·jÎäÞ÷·jDî4 _The iguana is lightly wounded.Þ÷·jóœ5    ....   ##.###   #.#####   ....... #....# ....... #....# ....... #....###....... #.....R@....... .>....###...... #....## l....  #.#### ....  #.# ...  #.# ..  #.# .  #.# ..#Þ÷·j8:    ....   ##.###   #.#####   ....... #....# ....... #....# ....... #....###....... #.....R@....... .>....###...... #....## l....  #.#### .... #.# ... #.# ..  #.# .  #.# ..#Þ÷·jÕ<JÞ÷·j•O^ _An iguana is nearby!Þ÷·j¿~• )) You shoot an arrow. The arrow hits the iguana!Þ÷·jFìAl.Þ÷·j8ì. 2.0 _The iguana is severely wounded.Þ÷·j{>5    ....   ##.###   #.#####   ....... #....# ....... #....# ....... #....###....... #.....R@....... .>....###l..... #....## .....  #.#### ....  #.# ...  #.# ..  #.# .  #.# ..#Þ÷·j_1    ....   ##.###   #.#####   ....... #....# ....... #....# ....... #....###....... #.....R@....... .>....###l..... #....## .....  #.#### .... #.# ... #.# ..  #.# .  #.# ..# _An iguana is nearby!Þ÷·j°H)))))))Þ÷·jß�‡l......3.2Þ÷·jåŸÞ÷·já¡n _You shoot an arrow. The arrow closely misses the iguana.Þ÷·jy m  You shoot an arrow.  The arrow hits the iguana but does no damage.Þ÷·j© m  The iguana is heavily wounded.Þ÷·j i31-----------4.4Þ÷·jf D _The iguana bites you! x2Þ÷·j¦ m  You shoot an arrow.  The arrow hits the iguana but does no damage.Þ÷·j� m  The iguana is heavily wounded.Þ÷·j‚ u25-------------5.6Þ÷·jò‰ A _The iguana bites you.Þ÷·j[ 4Þ÷·jr¶t _You are too injured to fight recklessly!ß÷·jþô.#.#.# #.### ##...#.# ...... .....# #....# ##.####..## #....# #.#####  #......# #....# .......  #.####.###....# .......  #.####..##....# .......  #.#....###.  #.....R#.#.....@Rl......  #......#..>....###......  #......###....## .....  #......# #.#### ....  #......# #.# ...  #......# #.# ..  #..ß÷·j*÷Å....# #.# .  #......# #.#  #......+ ..#  You swap places with Tochtli. The iguana barely misses Tochtli.--60ß÷·j¼W _Tochtli barely misses the iguana.ß÷·j*ÆÃ-- _You are too injured to fight recklessly!ß÷·j‘# ¨ _You are too injured to fight recklessly!à÷·j£5...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 25/54 ===========------------- #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@Rl......Noise: =--------  Time:[37à÷·jBN1m 3596.6 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..# _Tochtli barely misses the iguana. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 72% to hit)à÷·jþ¯ì...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 25/54 ===========------------- #####..## #....# #.#####Magic: 8/8à÷·j—±Ÿ========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@))))))).Noise: =--------  Time: 3596.6 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#à÷·j]²^...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  à÷·jײFire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack.à÷·jáBáRl.....  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow barely misses the iguana. The iguana misses Tochtli.à÷·j!HR6==7.8 (1.2à÷·j2�n _Tochtli closely misses the iguana.à÷·jê·...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 26/54 ===========------------- #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@Rl......Noise: ===------  Time:[37à÷·j6¹9m 3597.8 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..#You shoot an arrow. Tochtli avoids your attack.  The arrow barely misses the iguana. The iguana misses Tochtli. _Tochtli closely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 72% to hit)à÷·j[ ...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 26/54 ===========------------- #####..## #....# #.#####Magic: 8/8========================à÷·j¸¡#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@))))))).Noise: ===------  Time: 3597.8 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R  [4à÷·j=¢Ê0m Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..#The arrow barely misses the iguana. The iguana misses Tochtli. _Tochtli closely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack.à÷·j­-+MRl..... _Tochtli closely misses the iguana.Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineà÷·jª.JAim: an iguana (heavily wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow closely misses the iguana. The iguana closely misses Tochtli.8.9 (1.1à÷·jâ4à÷·jç6X _Tochtli closely misses the iguana.à÷·j©C…...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 26/54 ===========------------- #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@Rl......à÷·jüv½Noise: ===------  Time: 3598.9 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..#You shoot an arrow. Tochtli avoids your attack.  The arrow closely misses the iguana. The iguana closely misses Tochtli. _Tochtli closely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 72% to hit)à÷·jaT...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 26/54 ===========------------- #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@)l......Noise: ===------  Time: 359à÷·jµV,8.9 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..#The arrow closely misses the iguana. The iguana closely misses Tochtli. _Tochtli closely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack. The arrow hits the iguana.à÷·jæ0MR _Tochtli closely misses the iguana.Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack. The arrow hits the iguana.  The iguana is severely wounded.à÷·j^ç/600.0 (1.1à÷·jñf _The iguana barely misses Tochtli. Tochtli hits the iguana.à÷·j…� …...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 26/54 ===========------------- #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@Rl......à÷·jÌ� ÉNoise: ===------  Time: 3600.0 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..#You shoot an arrow. Tochtli avoids your attack. The arrow hits the iguana.  The iguana is severely wounded. _The iguana barely misses Tochtli. Tochtli hits the iguana.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 72% to hit)à÷·jr¹ µ...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###à÷·jÚÁ Health: 26/54 ===========------------- #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@)l......Noise: ===------  Time: 3600.0 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig à÷·j%à Q[12d #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..# _The iguana barely misses Tochtli. Tochtli hits the iguana.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the iguana but does no damage.à÷·jûD R  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the iguana but does no damage.  The iguana is severely wounded.à÷·j`F c7=1.2 (1.2à÷·jL à÷·jqN q _The iguana bites Tochtli! Tochtli barely misses the iguana.à÷·j$ÿ E...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... à÷·j, Õ.......# #....# ##.###Health: 27/54 ============------------ #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@Rl......Noise: ===------  Time: 3601.2 (0.0)  à÷·j0 K#......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..#The arrow hits the iguana but does no damage.  The iguana is severely wounded. _The iguana bites Tochtli! Tochtli barely misses the iguana.à÷·jÿ ×Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 72% to hit)à÷·j—3 ...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 27/54 ============------------ #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next:  7% Place: Dungeon:5  #.....R#.#.....@R†......Noise: ===------  Tà÷·j¦4 Wime: 3601.2 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.l   iguana (ally target)  #......# #.##......+ ..#The iguana is severely wounded. _The iguana bites Tochtli! Tochtli barely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack. The arrow hits the iguana.à÷·jA7 =)à÷·jèÀ 0Rà÷·j}Ä 6112.3 (1.1à÷·j>Ñ à÷·jëÕ h_The iguana bites Tochtli! Tochtli barely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, ally target, 72% to hit)  à÷·jÜÖ �You shoot an arrow. Tochtli avoids your attack. The arrow hits the iguana. _You kill the iguana!à÷·jêYž...#.#.# #######.###asdgnmer the Shooter à÷·jà_##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 27/54 ============------------ #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next: 11% Place: Dungeon:5  #.....R#.#.....@R†......Noise: ===------  Time: 3602.3 (0.0)  #......#..>....###à÷·j­a)......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.#......# #.##......+ ..#Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack. The arrow hits the iguana. _You kill the iguana!Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineá÷·jPt...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 27/54 ============------------ #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next: 11% Place: Dungeon:5  #.....R#.#.....@R†......Noise: ===------  Tá÷·j²u ime: 3602.3 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.#......# #.##......+ ..#Aim: an iguana (severely wounded, ally target, 72% to hit)  You shoot an arrow. Tochtli avoids your attack. The arrow hits the iguana. _You kill the iguana!Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineThat would be overly suicidal. _á÷·jÕÎ...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 27/54 ============------------ #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next: 11% Place: Dungeon:5  #.....R#.#.....@R†......Noise: ===------  Time:[á÷·jšÐk39;49m 3602.3 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.#......# #.##......+ ..# _You kill the iguana!Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineá÷·jNÚ...#.#.# #######.###asdgnmer the Shooter ##...#.# ...... ....Formicid of Hepliaklqana *..... .......# #....# ##.###Health: 27/54 ============------------ #####..## #....# #.#####Magic: 8/8========================#......# #....# .......AC: 7Str: 21  #.####.###....# .......EV: 12Int: 10  #.####..##....# .......SH: 0Dex: 25  #........#....###.......XL:  8 Next: 11% Place: Dungeon:5  #.....R#.#.....@R†......Noise: ===------  Tá÷·jÛÛºime: 3602.3 (0.0)  #......#..>....###......a) +0 shortbow#......###....## .....Abil: Dig  #......# #.#### ....#......# #.#...#......# #.#..R   Tochtli the ancestor#......# #.#.#......# #.##......+ ..#Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineThat would be overly suicidal. _á÷·jöš3á÷·j)œá÷·jÚžá÷·jÄŸá÷·j¿¤{8á÷·jd§,á÷·j>¨á÷·jï¿@ _That would be overly suicidal.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _You start resting.  Ancestor HP restored.9--- 6.3 (4á÷·jµùk---7.3 (5 _á÷·j€H á÷·júI 3á÷·j r Þ30=1=2=á÷·jìu £3=á÷·jL| á÷·j…} ,á÷·jÛ á÷·j� ,á÷·jîƒ ,á÷·jÄ„ á÷·jㆠá÷·jë‡ S4=á÷·j�ˆ á÷·j4‹ ,á÷·jÖ‹ á÷·jTŽ ,á÷·jðŽ á÷·j ‘ á÷·jБ K5=á÷·jd’ á÷·jv” ,á÷·j9• á÷·jp— ,á÷·jǘ á÷·jø™ á÷·j0° �6=7=8á÷·j² ,á÷·j2³ á÷·jѵ ,á÷·j · á÷·j¸ ,á÷·j7¹ á÷·j–» á÷·jê½ d39=á÷·j¿ ,á÷·jÀ á÷·jhÊ 40=á÷·jÌ Bá÷·jÃÍ á÷·j¤Î á÷·jÏ á÷·j¶Ð á÷·jxÑ K1=á÷·jïÑ á÷·jÌ× „á÷·j)Ú á÷·jûÚ U2=á÷·jÏÛ á÷·j|Ý á÷·j Þ á÷·j³Þ á÷·jÿà á÷·jŠá á÷·j:â á÷·j�ä á÷·jbå á÷·jíå á÷·j'é a3=á÷·j­ê á÷·j í á÷·jÉí á÷·jŸî á÷·jëð ,á÷·j —4=á÷·jCšá÷·ja5=á÷·j¸á÷·j,,á÷·jPá÷·já÷·j£á÷·jÕ,á÷·jDá÷·jë á÷·j‰!U6=á÷·j¯$Bá÷·j½%á÷·j9,á÷·jÂ<á÷·j¦G©7á÷·jÃI,á÷·j)Lá÷·jÚLá÷·j¨Má÷·jçT£8=á÷·jkWá÷·j¨Yá÷·jËZ,á÷·jþ]á÷·j’_U9=á÷·jj`á÷·j¦g„á÷·jÓhBá÷·jsp¤50=á÷·jqá÷·j‚x,á÷·j[yá÷·jðœG1=á÷·j2Ÿw2=á÷·j:¦„á÷·j¥¨á÷·j…©U3=á÷·j©ªá÷·j©±Xá÷·j<¹,á÷·jÈ _You start resting.HP restored.92.3 (85.0)4=3.3 (86 _á÷·jæÉá÷·jåÊá÷·jÁá÷·j?3á÷·j)á÷·jÛ",á÷·j.+¡ _You swap places with Tochtli.á÷·j&,á÷·jF2c  You see here an iguana corpse.á÷·j…;â#.#.# #######.### ..#.# ...... .... # #....# ##.### ..## #....# ##.####### .....# #....# #......... ####.###....# #......... ####..##....# #......... .......#....###... ....R#.#......R†@....... 5.3 (2.0) .....#..>....###........ á÷·jN>£.....###....## #........ .....# #.#### #........ .....# #.# #........ .....# #.# #........ .....# #.# #........ .....# #.# #.......( .Râ÷·jˆâ÷·jo+6.3 (3â÷·jB â÷·jà 2 _Found 5 atropa-tipped darts.â÷·jU 3â÷·jÆ-â÷·j:7â÷·j<9â÷·jÉ?{=â÷·jAAâ÷·jÞAâ÷·jbBâ÷·jÔ]šâ÷·jf4â÷·jllXâ÷·jsnâ÷·jÁtBâ÷·jvâ÷·jùwâ÷·jñzâ÷·j¾}â÷·jƒnâ÷·j—„â÷·jÔˆXâ÷·j@Žnâ÷·j“’nâ÷·j”â÷·j#–Bâ÷·jï–â÷·jc™â÷·j‰�â÷·jOŸâ÷·j@ ,â÷·j¿§â÷·j'«â÷·jï¬,â÷·j8±B _You swap places with Tochtli.â÷·j¸,â÷·j8¼3â÷·jâÑ¢â÷·jwîÎâ÷·jwðâ÷·jJñâ÷·j¶ò,â÷·jõâ÷·j”úâ÷·j©ûâ÷·jLýâ÷·jÞÿâ÷·j3â÷·jßâ÷·jŸâ÷·jâ÷·j ,â÷·jàâ÷·j· â÷·jQ â÷·jÞ ,â÷·jâ÷·jÇâ÷·j]â÷·jÂâ÷·jÁâ÷·jâ÷·jôâ÷·jLâ÷·j â÷·jÿ â÷·j"â÷·j¿(„â÷·j+â÷·jÂ+â÷·jO,â÷·j-â÷·jÒ/,â÷·j5â÷·j+9â÷·jq=â÷·jÖ>,â÷·jØEB _You swap places with Tochtli.â÷·jí_â÷·j¯vâ÷·j¬xâ÷·jÏyâ÷·jêƒâ÷·jµ†â÷·jËŠâ÷·j"Œâ÷·jgŽ,â÷·jš‘â÷·jA”â÷·j£•â÷·j—â÷·j«˜â÷·jYšâ÷·jª›â÷·jAœâ÷·jÔœâ÷·jßžâ÷·j� â÷·jH¯Bâ÷·j²,â÷·j(¼Æâ÷·jù½â÷·j!¿â÷·jû¿â÷·j�Àâ÷·jÇâ÷·j…ÍXâ÷·j¢ÐR  There is a stone staircase leading down here.â÷·jtÑâ÷·jNÕK _â÷·jýÕâ÷·jàÚXâ÷·j7é`â÷·jtêâ÷·jáëj  You sense a monster nearby.â÷·jÈÎ #........#....###......... #.....R#.#.......†........ #......#..>....###........ #......###....## #........ #......# #.#### #........ #......# #.# #........ #......# #.# #........ #......# #R# #........ #......# #@# #.......( #......+...#  { #####  746.3 (50.0) _â÷·jŒuâ÷·j zâ÷·j {â÷·jV}â÷·jž~.â÷·j—â÷·jˆ„‹â÷·j|†â÷·ja‡â÷·jjˆâ÷·j‰,â÷·j¸Œâ÷·jTŽƒ  You open the door.  You encounter a white imp.â÷·j­”6 #.....R#.#.......†. #......#..>....###. #......###....## #.â÷·j–" #......# #.#### #. #......# #.# #. #......# #.# #. #......# #.# #. #......###.# #. #......'@R.#  #...5.######.... #...###5   white imp (asleep)â÷·jžg9.3 (3.0), ally target)â÷·j(¶350.3 (4 _â÷·jþ¹â÷·j ¼â÷·jâ}ì ))5  You shoot an arrow. The arrow hits the white imp.  â÷·jLThe white imp shouts, "Slither away, thou grime-gilt milk-livered deadneck!"â÷·jàB5.â÷·j?N.5â÷·j¥l.====1.5 (1.2â÷·j3â÷·jËd _The white imp is moderately wounded.â÷·jpv Ð > #.  #......#   #......# #.#  #......# #.#  #......# #.#  #......###.#  #......5@R.#  #.....#####  #.... #... ###â÷·j Å > #.  #......#   #......# #.#  #......# #.#  #......# #.#  #......###.#  #......5@R.#  #.....#####  #.... #... ### â÷·jkj Þ _A white imp is nearby!)))))))â÷·jüå À ......5You shoot an arrow. The arrow barely misses the white imp.â÷·jÑê ß *The white imp gestures at you.The puff of frost misses you. The puff of frost hits Tochtli.â÷·jGq š@===-2.6 (1.1â÷·j÷| < _Tochtli resists.â÷·jÅ“ 4)))))))â÷·je  ......5You shoot an arrow. The arrow closely misses the white imp.-3.8 (1.2â÷·jî% â÷·jÅ'  â÷·j* 2_The white imp hits you but does no damage.â÷·jÕ;V  You shoot an arrow. The arrow hits the white imp.ã÷·jO~˜  The white imp is heavily wounded.5.0ã÷·jH…V _The white imp hits you but does no damage.ã÷·j¤:#.....R#.#.†.#......#..>....###.#......###....## #.#......# #.#### #.#......# #.# #.#......# #.# #.#......# #.# #.#......###.# #.(#......5R@.# #.....##### #.... #...###  You swap places with Tochtli. ***The white imp gestures at you.ã÷·jõ¥Y R@.  The puff of frost misses Tochtli. The puff of frost misses you.-60 _Tochtli hits the white imp but does no damage.ã÷·j†ƒ )))))))You shoot an arrow. Tochtli avoids your attack.ã÷·jΠ6 .....5RThe arrow barely misses the white imp. The white imp hits Tochtli.  The white imp freezes Tochtli.  Tochtli resists.=7.2 (1.2ã÷·jb¨ã÷·j²ª1 _Tochtli hits the white imp.ã÷·j µ )You shoot an arrow. Tochtli avoids your attack.  The arrow hits the white imp but does no damage.ã÷·jÞ¨ õ RThe white imp is heavily wounded.The white imp closely misses Tochtli. Tochtli barely misses the white imp.ã÷·jÓ¼ ”  The white imp gestures at you.The puff of frost hits Tochtli.ã÷·jƒQ ã÷·jvk d8.4 _Tochtli resists.ã÷·j‡™ › )You shoot an arrow. Tochtli avoids your attack. The arrow hits the white imp.ã÷·j™ æ RThe white imp is heavily wounded.Tochtli barely misses the white imp. The white imp barely misses Tochtli.ã÷·j' (9.6ã÷·j ã÷·j~ ^ _Tochtli completely misses the white imp.ã÷·jòè® ) You shoot an arrow. Tochtli avoids your attack. The arrow hits the white imp.ä÷·jáB! RThe white imp is severely wounded.The white imp shouts, "Slither hence, thou pox-marked toot-wallowing pumpion!"The white imp hits Tochtli but does no damage.ä÷·j9D)60.8ä÷·j–Jä÷·jÍM^ _Tochtli completely misses the white imp.ä÷·jÂo® ) You shoot an arrow. Tochtli avoids your attack. The arrow hits the white imp.ä÷·j˜þq' _Tochtli completely misses the white imp.  You shoot an arrow. Tochtli avoids your attack. The arrow hits the white imp.  The white imp is almost dead.. The white imp freezes Tochtli.  Tochtli resists.  Tochtliä÷·j;R ä÷·jÉ 022.0ä÷·j•ä÷·j°I _The white imp dies!ä÷·jø‡4ä÷·jxŽä÷·j3žH _No target in view!ä÷·jo64ä÷·j=ä÷·jU?H _No target in view!ä÷·jJû ä÷·j7ý 3ä÷·j…ÿ ä÷·jE ä÷·jÒ ä÷·j� X _You swap places with Tochtli.ä÷·jg ä÷·j„ Iä÷·j$ V  There is an open door here.ä÷·j³ 5 _ä÷·jO ä÷·j§ ä÷·jf ä÷·j> ä÷·j½ ä÷·jí# : _Ancestor HP restored.ä÷·jˆ% ä÷·jÅ* Iä÷·j_+ ä÷·jª, ä÷·j&. ä÷·jÇ. ä÷·jù/ ä÷·j2 ä÷·j†3 ä÷·j¿4 ä÷·j85 ä÷·jÃ5 ä÷·jE8 ä÷·j�9 ä÷·j*; ä÷·j¸; ä÷·jA< ä÷·j‘? ä÷·jø@ ä÷·j7B ä÷·jâB ä÷·j¹C ä÷·j%F ä÷·j‰G ä÷·jíH ä÷·j�I ä÷·j3J ä÷·jÃL ä÷·jO ä÷·jÅO ä÷·j.P ä÷·jQ ä÷·jS ä÷·jäT ä÷·jV ,ä÷·jcW ä÷·jNY ä÷·jÚZ ä÷·jX\ ä÷·jä\ ä÷·j�] ä÷·jL` ä÷·jÒb ä÷·j…c ,ä÷·jMd ä÷·jlf ä÷·jíg ä÷·j_i ,ä÷·j j ä÷·jl ä÷·jDn ä÷·jão ä÷·jxp ä÷·j-q ä÷·j–r ä÷·jt ä÷·j:u ä÷·jåu ä÷·jsv ä÷·jºw ä÷·j!y ä÷·jµz ä÷·jF{ ä÷·jè{ ä÷·jM} ä÷·jô~ ä÷·j€ ä÷·j¬€ ä÷·j2� ä÷·jI‚ ä÷·j€ƒ ä÷·j „ ä÷·j*… ä÷·jÆ… ä÷·j„† ä÷·jBˆ ä÷·jΈ ä÷·jm‰ ä÷·jï‰ ä÷·jÿŠ ä÷·jí‹ ä÷·j}� ä÷·jŽ ,ä÷·já� ä÷·j=‘ ä÷·j`’ ä÷·jé’ ä÷·jž“ ä÷·j½” ä÷·j)– ä÷·jm— ä÷·j˜ ä÷·j�˜ ä÷·j…™ ä÷·j¡ž Bä÷·jÍ­ ¢ä÷·j° ,ä÷·jN³ Xä÷·j›´ ä÷·jTµ ä÷·jn¶ ,ä÷·j"· ä÷·jL¸ ä÷·j"º ,ä÷·jäº ä÷·jó¼ ä÷·jB¾ ä÷·jM¿ ä÷·jæ¿ ä÷·jWÀ ä÷·j�Á ä÷·jÄ Bä÷·j®Ä ä÷·jmÅ ä÷·j÷Æ ä÷·j—Ç ä÷·jÈ ä÷·jqÈ ä÷·jÙÉ ä÷·j÷Ê ä÷·j#Ì ä÷·jžÌ ä÷·jùÌ ä÷·j÷Í ä÷·jjÏ ä÷·jÐ ,ä÷·jÀÐ ä÷·juÑ ä÷·j4Ó ä÷·jùÓ ,ä÷·jˆÔ ä÷·j¿Õ ä÷·jiÖ ä÷·jG× ä÷·jXØ ,ä÷·jRÙ ä÷·j3Ú ä÷·j›Û ä÷·j:Ü ,ä÷·jÝ ä÷·jß ,ä÷·jÐß ä÷·jîà ä÷·j]â ä÷·j«ã Bä÷·jbæ ,ä÷·jxç Bä÷·jŠè ä÷·j­é ä÷·jvê ä÷·j”ë ,ä÷·jˆì ä÷·j�í ä÷·j;ï j  You sense a monster nearby.ä÷·j—ù ¤ #.# #......# ... #.# #.####.# .. #.# #.####. { .. #.# #...... ..#####.####......# { ...........#......# +#.####.#.##......# #.#....#.##......# #@#.#..#.##......#--- #R#.#..#.##......# #.#.#..#.##......# #.#R#..#.##......# #......#.##......'######## ##.....##.....##.....########ä÷·j£û 1807.0 (45.0)ä÷·j—ü A--- _ä÷·j¦ ä÷·j  ä÷·jpS ä÷·j·T ä÷·j8Y ä÷·j�[ H _No target in view!ä÷·jF¯ ä÷·jʰ 3ä÷·jÚÊ ä÷·jÄÍ .ä÷·jÏÎ ä÷·jåÓ P _ä÷·j × v  You encounter an orc wizard and 2 orcs.ä÷·jTÝ -#............#..#..+. ###.#######..#......# #......#......# #.####.#....... #.# #.####....o.... #.# ..ä÷·jmÞ ¢o......#####.##....o.............+#@####..#...R#...#..#.#.#.#R#..#.##.#......#.##......' o   orc wizard (asleep)######## #oo 2 orcs (asleep).....ä÷·jwà u8.0 (1.0)R.ä÷·jŒì H, 1 ally target)ä÷·jïí 29.0 (2 _ä÷·jÎö ä÷·j/ý å÷·j>ò ..#..+.  ....... #.#  ....... #.#  ....... #.#  ..o.... #.#  o......#####.## ...o........... +#@# #R# #.# #.# #.# #.# #.. ######## å÷·jø¸‚ ..#..+.  ....... #.#  ....... #.#  ....... #.#  ..o.... #.#  o......#####.## ...o........... +#@# #R# #.# #.# #.# #.# #.. ######## å÷·jGÀ4å÷·jÊÆå÷·juÓ )))o1 asleep, 1 ally target) _There are monsters nearby!You shoot an arrow. The arrow hits the orc.  The orc shouts!å÷·j!WË .oThe orc is almost dead..oå÷·j YP.oå÷·jaÀ..oowandering, 1 ally target)å÷·j'b8===10.1 (1.1å÷·jÒ�R _The orc wizard shouts! )))oYou shoot an arrow. The arrow closely misses the orc. The arrow hits the orc.  The orc shouts!å÷·jg@.oå÷·j£†o..oå÷·j/%..å÷·j--1.3 (1.2å÷·j)å÷·j1 _The orc is lightly wounded.å÷·j?I¢ ..#..+.  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ..o..o.#####.## ....o.......... +#@# #R# #.# #.# #.# å÷·jâJP#.# #.. ######## å÷·jøân ..#..+.  ....... #.#  ....... #.#  ....... #.#  ....... #.#  ..o..o.#####.## ....o.......... +#@# #R# #.# #.# å÷·jLä#.# #.# #.. ######## å÷·j”ëå÷·jµüå÷·j)å÷·jHd _There are monsters nearby!å÷·jåk Ù..#..+. ###.#######....... #.# #........####..............o..o.#####.####....o........... +#R####.#.# #@#....#.#.R...'å÷·j-m ý####### ##.....# o   orc (ally target) å÷·jQn P.oå÷·j, ˆ )You swap places with Tochtli. Tochtli hits the orc.å÷·jê‡ B{å÷·jëŠ 6---20å÷·j™‘ å÷·jÇ• C _The orc dies!å÷·j¶V®--- _No target in view!æ÷·j–iæ÷·jÝjæ÷·j'†æ÷·j&‰H _No target in view!æ÷·jÙ׿÷·jÑÙæ÷·jßæ÷·jbàH _No target in view!æ÷·j•sï..... #.# #.........####....{.....o....#####.####..o.)......... +#R####.#.# #.#...#R...'####### ##.....######æ÷·jvN.Ræ÷·j|I.{{æ÷·j�J3 _æ÷·jî8 "####.......o.{..#####.####..o.)......... {#.####.#.# #R#....#.#R...'####### ##.....###### oR.æ÷·jT: ð.{'o   orc (ally target)4æ÷·jB ç÷·j˜‡  )))))))You shoot an arrow. Tochtli avoids your attack.ç÷·jZFoç÷·j]Š ...oR..ç÷·j]9“o   orc wizard (ally target)  The arrow closely misses the orc. Tochtli hits the orc wizard.===5.5 (1.2 _The orc wizard closely misses Tochtli. Tochtli barely misses the orc wizard.ç÷·j£» ))) You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc wizard!ç÷·j7¦¬ R..  The orc wizard is almost dead.ç÷·jÞ®²  The orc wizard points at you and mumbles some strange words.The puff of flame hits Tochtli.ç÷·j312oç÷·jq;Ä .o   orcTochtli resists.ç÷·jäIˆ6.6 (1.1 _Tochtli hits the orc wizard but does no damage.ç÷·jÊ[£ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc wizard!ç÷·j a±)))o   orcç÷·j8âN.oç÷·jkñ» R..(ally target)You kill the orc wizard!ç÷·j’õ567.8 (1.2ç÷·jÚûç÷·j5þM _Tochtli misses the orc.ç÷·jàÛ œ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc!ç÷·jKõ K)))ç÷·j§r N.Rç÷·j.x .ç÷·jŠ} (9.0ç÷·jæ† ç÷·j\‰ G _You kill the orc!ç÷·jí ç÷·j- ç÷·jo ç÷·jE" H _No target in view!ç÷·jVm4ç÷·j…pç÷·j–rH _No target in view!è÷·jTPè÷·jƒQ3è÷·jÙRè÷·j/Vè÷·jFW$ _è÷·jm],è÷·j‹^,è÷·j4_è÷·já`B _You swap places with Tochtli.è÷·jùaè÷·jocè÷·jdè÷·jeè÷·j¤k. #............#..#..+. ###.#######..##......#....... #.# #.####....... #.# #.####......... #.# ........#####.##......).........'#@####---R#..è÷·j1m—.#..#.##.#.#..#.##.#.#R#..#.##.#......#.##......'######## ##.....#.....#è÷·jGw� ##..####...#..##.ß.# #............#..+.# ###.#######.# #.# #......#.# #.# #.#####.# #.# #.#####.# #.# #......#.......#####.####......#......@.........#......######'#.####.#.##......è÷·jTxË#.#R#....#.##......#.#.#.#..#.##......#.#.#.#..#.##......#.#.#.#..#.##......#.#.#R#..#.##......#.#......#..######## ##.....è÷·jOyr22.0 (3.0R.è÷·jË€è÷·jC‚G---3.0 (4è÷·jù†è÷·jÓ‹h _Items here: ))) [.è÷·j9 è÷·j: è÷·jF< è÷·jµ@ è÷·jÅA 9R.è÷·jÀC è÷·j¶D $ _è÷·j‹I ,è÷·j.O  ..# #ß.>.ß #..#<...#.#. ..... ##..####...#.##.ß.# #............#...#..+.# ###.#######..#.....#### #.# #.##### #.# 4.0 (1è÷·jP “.......#####.###......R.........######'#.####.#...#.##.#.#R#..#.##.è÷·j^Q LR)è÷·jèX è÷·jùY +5.0 (2è÷·jÓ_ è÷·jb A _Found a staircase to the Ecumenical Temple.è÷·jñ• è÷·j—— è÷·j� è÷·j[Æ H _No target in view!è÷·jÉA3è÷·j^Cè÷·j"W . _è÷·j‹]è÷·jŸkXè÷·jfr,è÷·jv,è÷·j”wè÷·jÁyè÷·j„{è÷·j|è÷·jQ}è÷·j�,è÷·jõ�è÷·jƒ‚è÷·jö‚è÷·j€‰è÷·jØ‹,è÷·j �è÷·jÿ�è÷·j‘è÷·jΓè÷·jê”è÷·jM–è÷·jd˜è÷·j•šè÷·j³œè÷·j žè÷·jŸè÷·j¡è÷·j4®~#.#..........#.... ##.#####è÷·jî¯# #....##.ß.## #...... #....#.....# #..### #..(.#ß.>.ß# #..#<. #....#.....###..#### #....##Rß.###........ #....#..+.# ###.###### #....@....# #.# #34.0 (9 ###.......# #.# #.# #.......# #.# #.# #.......# #.# ##.......#####.#####......).........#######[39;è÷·j±'49m'#.####.#.## #.#.#....#.## #.#.#.#..#.##è÷·jÿ±Q.Rè÷·jºè÷·jÈ»-5.0 (10.0) è÷·jEÂè÷·j]Å è÷·jýÅ'_Found 2 poisoned darts.é÷·j¤€4é÷·jX‚é÷·j€„H _No target in view!é÷·jWƒ3é÷·j™†é÷·jÌ‹é÷·j:�3Ré÷·jï�é÷·j ‘$ _é÷·j–é÷·j«é÷·jɯ,é÷·j4±é÷·j–µB _You swap places with Tochtli.é÷·jã·é÷·j{¹é÷·jRºé÷·j»é÷·jª¼é÷·jc¾é÷·j²¿é÷·j�Àé÷·j¢Ô°é÷·jÑ×,é÷·j,Ý,é÷·jUáBé÷·j'çBé÷·jAéé÷·jºë,é÷·jLíé÷·jVïé÷·jcñ,é÷·j{òé÷·jçöé÷·jÀøé÷·jïúé÷·jÛûé÷·j�üé÷·jþé÷·j%é÷·jé÷·jØ,é÷·jhBé÷·j_é÷·j/B _You swap places with Tochtli.é÷·j®é÷·j<é÷·j é÷·jËé÷·j²#né÷·jÀ%é÷·j3'é÷·j*Bé÷·jw,é÷·jí-é÷·jI0,é÷·j1é÷·j´5é÷·jY7é÷·jä8é÷·jU9é÷·j‹:é÷·j=é÷·j¹Bé÷·jßGBé÷·jÜJé÷·j¶Tné÷·j½Vé÷·jÑWé÷·j�Xé÷·j[é÷·jÇ[é÷·j ^é÷·j`é÷·jÉ`é÷·j÷aé÷·j9dé÷·jgé÷·jàhé÷·jvié÷·jŸjé÷·jÀlé÷·jÛné÷·jyq,é÷·jþré÷·jùté÷·j–vé÷·j‘xé÷·jUyé÷·jzé÷·jÁ|é÷·j›~é÷·j �,é÷·jú�é÷·jˆƒé÷·j!…é÷·jô†é÷·j­‡é÷·j_ˆé÷·j¼‹@  There is an open door here.é÷·jƒ�é÷·j,�é÷·j¨� _é÷·jX‘é÷·jü“é÷·j§•é÷·jR–é÷·jà–é÷·jï—é÷·jUœBé÷·j �é÷·jŽžé÷·jôŸé÷·jh¡é÷·j£é÷·j³£é÷·j7¤é÷·j®­é÷·j¯é÷·jIJé÷·jh³é÷·j ´é÷·jеé÷·jí¿„é÷·jýÀ,é÷·jÝÁé÷·jèÃé÷·jóÄé÷·j~Ç,é÷·j¿Èé÷·j€Õb ######'#.####.#.##.....é÷·j­ß( #.#.#....#.##..... #.#.#.#..#.##..... #.#.#.#..#.##..... #.#.#.#..#.##..... #.#.#R#..#.##... #.#......#.## #R######## ##.... #@....... #.. ######### #.... ####   You pick up a parchment of Hailstorm and begin reading...é÷·jY ²69.0 (3470.0 (35 _You add the spell Hailstorm to your library.é÷·j@¯4é÷·jgµé÷·jS·H _No target in view!é÷·j²g ‹ _é÷·jF‹ Jé÷·j©‘ é÷·jr“ Bé÷·j¡• é÷·jX™ é÷·j˜š é÷·jœ é÷·j(� ,é÷·j­§ né÷·jiª é÷·jÿ« é÷·jV­ é÷·j<® ,é÷·j¼µ ,é÷·jå· Bé÷·jÿ¾ é÷·j;À é÷·jÛÁ ,é÷·j³Â é÷·jÀé &é÷·jëì é÷·jÎî é÷·j*ð é÷·j´ð é÷·jrö é÷·j  é÷·j0 é÷·j¾ ,é÷·j£ é÷·j¯, é÷·j~; é÷·j = ,é÷·j“> é÷·j÷B é÷·jE é÷·jâF é÷·jèG ,é÷·jWO é÷·jrP é÷·j7T é÷·j{W é÷·jIY é÷·jÉ_ é÷·jÜa é÷·jCc é÷·jÕc é÷·jRg é÷·j¬l é÷·jDn é÷·jÄo é÷·j¬p é÷·juq é÷·j é÷·jé é÷·jg é÷·jj ,é÷·jJ! é÷·jß% é÷·j5( é÷·jâ( é÷·j* é÷·jÿ/ é÷·jã3 é÷·jDR é÷·jîS é÷·j:W é÷·j?Y é÷·jðY é÷·j‚[ é÷·j7| 7###....####.######## # #....# ##.############ # #....# #.............# ###....# #.............# .##....# #.............# ..#....###.............# é÷·j9~ ë#R#.......÷............# #..>....###............# ###....## #....R# 922.0 (52 # #.#### #............# # #.# #............# # #.# #............# # #.# #............# ###.# #.......(....# '...# #............# ##### ############## #é÷·j7… é÷·j’‡ E _Done exploring.é÷·jÿ¦ é÷·j_¨ é÷·j± é÷·jÔ¶ H _No target in view!é÷·j§ÿ é÷·j� 3é÷·jn%º ..R#.......÷......0.0) é÷·j#(é÷·j!.é÷·jz0E _Done exploring.ê÷·jÄAê÷·jŒCê÷·jýY^ _No target in view!ê÷·jÕ.ê÷·j0ê÷·jÃ7ê÷·j?RH _No target in view!ê÷·jÐ3ê÷·jxÒê÷·jÏû4ê÷·j º _Done exploring.No target in view!Done exploring.No target in view!Done exploring.ë÷·j ¦ÃPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of positive energy (worn)  d - the ring of Wucat (worn) {rElec rF++ rC+ Dex+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ë÷·j' ë÷·j5 ë÷·jQ% ###....####.########asdgnmer the Shooter # #....# ##.############Formicid of Hepliaklqana *..... # #....# #.............#Health: 54/54 ======================== ###....# #.............#Magic: 8/8======================== .##....# #.............#AC: 7Str: 21 ..#....###.............#EV: 12Int: 10 #R#.......÷............#SH: 0Dex: 25 #..>....###............#XL:  8 Next: 16% Place: Dungeon:5 ###....## #....R@......#Noise: ---------  Time: 3922.0 (0.0) # #.#### #............#a) +0 shortbow #ë÷·jÚ& Œ #.# #............#Abil: Dig # #.# #............# # #.# #............# ###.# #.......(....#R   Tochtli the ancestor '...# #............# ##### ############## #_Done exploring. _No target in view! _Done exploring. _No target in view! _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.  Okay, then.ë÷·jÇ< D _ì÷·jâd­Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple ì÷·jÁúì÷·j—Å###....####.########asdgnmer the Shooter # #....# ##.############Formicid of Hepliaklqana *..... # #....# #.............#Health: 54/54 ======================== ###....# #.............#Magic: 8/8ì÷·j­======================== .##....# #.............#AC: 7Str: 21 ..#....###.............#EV: 12Int: 10 #R#.......÷............#SH: 0Dex: 25 #..>....###............#XL:  8 Next: 16% Place: Dungeon:5 ###....## #....R@......#Noise: ---------  Time: 3922.0 (0.0) # #.#### #............#a) +0 shortbow # #.# #............#Abil: Dig # #.# #............# # #.# #............# ###.# #.......(....#R   Tochtli the ancestor [34ì÷·j}m'...# #............# ##### ############## #_No target in view! _Done exploring. _No target in view! _No target in view! _Done exploring. _Okay, then.ì÷·j$!ì÷·j6?,ì÷·j„`| _ì÷·j=fBì÷·jTiì÷·j¦jì÷·jIkì÷·jÒ€ì÷·j–„ì÷·j]†ì÷·j‡ì÷·jΈì÷·jþÞ²  You see here an iguana skeleton. _ì÷·j0ãBì÷·j ä,ì÷·j'æì÷·j¶çY  There is a stone staircase leading down here.ì÷·jÑèì÷·j-óP _ì÷·j§ìP 6  You climb downwards. ì÷·jdî( You encounter a black bear, a bombardier beetle, a bullfrog and an iguana.The bullfrog gives a loud, deep croak! The iguana hisses angrily.  You sense a monster nearby.ì÷·jƒùÒ ....####+ ... .!..? ì÷·jªúL. ##. ##..♣....F. #h. . #.....♣.... #..@...:... #..R..♣.$.. #....l... . ##..♣...... ##..B..... ......... ... .....h   black bear .........ì÷·jïû8F   bullfrog B   bombardier beetle(…)ì÷·j8 037.5 (15.5)ì÷·jÕi.== _ì÷·jtì÷·j?v  Found four items.ì÷·jšxa _There is a stone staircase leading up here.î÷·jÅ‹\)))))))î÷·j½.F.Rh.l.î÷·j« <.....î÷·j8=8.6 (1.1) î÷·jŠî÷·jõn _You shoot an arrow. The arrow closely misses the iguana.î÷·j{Ñ\)))))))ï÷·j�1F.ï÷·jü± F.  You shoot an arrow. The arrow barely misses the iguana.ï÷·j�‚B..hï÷·j� \l......ï÷·jS#V3-9.7ï÷·jD)ï÷·jò+D _Tochtli hits the iguana. The iguana bites you.ï÷·j'ï÷·jŒ*ï÷·jq3a.Fï÷·j‹4J.hï÷·jœPs  Tochtli hits the iguana.--400ï÷·jHVï÷·j³?É -5--.. _The iguana bites you but does no damage.ï÷·jnHx#..####...#.#...................# ............####....####.######## ##.#######..## #....# ##.#########.# #......# #....# #..........#.# #.####.###....# #..........#.# #.####..##....# #..........#.# #........#....###.......... ##.####......#.#R......÷......... ......#......#..@....###......... ##.#.##......###l...## #......... ...#.##......# #.#### #......... #..#.##......# #.# #......... ï÷·j—I #..#.##......# #.# #......... #..#.##......# #.# #......... #..#.##......###.# #.......(. l   iguana ...#.##......'...# #......... ####.###.....##### ##########ï÷·jÿc4=-2.2 (2.5ï÷·jwÉï÷·j•Ë! _You climb upwards.ï÷·j„Îc _There is a stone staircase leading down here.ð÷·j3t_)))))))ð÷·j¬ðM.Rð÷·jÚr l.....(ally target).  You shoot an arrow. The arrow barely misses the iguana.===3.3 (1.1 _The iguana bites you but does no damage.ð÷·jMÏm  You shoot an arrow.  The arrow hits the iguana but does no damage.ð÷·j¨‰>  The iguana is heavily wounded.Tochtli hits the iguana but does no damage.40-------4.4 _The iguana bites you!ð÷·j¾ú _)))))))ð÷·j”ï ‡ l......  You shoot an arrow. The arrow barely misses the iguana.Tochtli barely misses the iguana. The iguana bites you.39-------5.6 (1.2ð÷·jíð X _Tochtli closely misses the iguana.ð÷·jˆ™ Ž .  You shoot an arrow. The arrow hits the iguana!ð÷·j†! *.ð÷·j_# 1206.8ð÷·j2/ ` _You kill the iguana!ð÷·jȪð÷·j3¬ð÷·jĶð÷·jí·H _No target in view!ñ÷·jسñ÷·j"¿ÃLevel 5 of the Dungeon <<<>>>>(Press ? for help) #....##.ß.## #.......#.#'######.#.###...# #.#  #....#.....# #..###..#.#.#......#.......# #.#  #..(.#ß.>.ß# #..#<...#.#.#.##########.######.#  #....#.....###..####...#.#...................#  #....##.ß.###............####....####.########  #....#..+.# ###.#######..## #....# ##.############  #.........# #.# #......# #....# #.............#  ñ÷·j^ÀP###.......# #.# #.####.###....# #.............#  #.......# #.# #.####..##....# #.............#  #.......# #.# #........#....###.............#  #.......#####.####......#.#.......÷............#  #......).........#......#..@R...###............#  ######'#.####.#.##......###....## #............#  #.#.#....#.##......# #.#### #............#  #.#.#.#..#.##......# #.# #............#  #.#.#.#..#.##......# #.# #............#  #.#.#.#..#.##......# #.# #............#  #.#.#R#..#.##......###.# #.......(....#  #.#......#.##......'...# #............#  #.########.###.....##### ##############  #..........# #.....# ñ÷·jBÄs ############ #.....#  #######ñ÷·j»á X#.#####...#.###........#.#.# ##..####.ß.## #.......#.#'######.#.###..#.....##.....#.......# (.#ß.>.ß# #..#<...#.#.#.##########.######.....###..####...#.#...................#.ß.###............######.#..+.# ###.#######..##.###########.......# #######..#  #.# .###..#####.####.......÷ñ÷·jAã ......)...........@R...########'#.######....##.###. .#R####(......#.##......'...............########.####### ##############..........############ #.....ò÷·jÜ=ò÷·j›]#..####...#.#...................# asdgnmer the Shooter ............####....####.######## Formicid of Hepliaklqana *..... ##.#######..## #....# ##.######## Health: 39/54 =================-------#.# #......# #....# #.......... Magic: 8/8========================#.# #.####.###....# #.......... AC: 7Str: 21  #.# #.####..##....# #.......... EV: 12Int: 10  #.# #........#....###.......... SH: 0Dex: 25 ##.####......#.#.......÷......... XL:  8 Next: [39;ò÷·j`49m20% Place: Dungeon:5 ......#......#..@R...###......... Noise: ===------  Time: 3946.8 (0.0) ##.#.##......###....## #......... a) +0 shortbow ...#.##......# #.#### #......... Abil: Dig #..#.##......# #.# #......... #..#.##......# #.# #......... #..#.##......# #.# #......... R   Tochtli the ancestor #..#.##......###.# #.......(. ...#.##......'...# #......... ####.###.....##### ##########You shoot an arrow. The arrow barely misses the iguana.Tochtli barely misses the iguana. The iguana bites you. _Tochtli closely misses the iguana.You shoot an arrow. The arrow hits the iguana! _You kill the iguanò÷·jü`ua! _No target in view!ò÷·j¬�ò÷·jÖ¥ _40ò÷·j‹©Bò÷·j7´„ò÷·j*Ûi1=ò÷·jÙõ„ò÷·j–Ù2=ò÷·j=b³3=4=5=ò÷·jˆ»,ò÷·j»ßO6=ò÷·j)äXò÷·jæò÷·jéèò÷·jßêò÷·jÁë%7ò÷·j/íò÷·j&ïò÷·j/ñò÷·jåòò÷·jÎóò÷·j½ôò÷·jçA #..# #....# #.#... #..######## #.#... ##...# ######.#... #.#R####....#.# ###### #.#...........# #....###.#####...#.### #....##.ß.## #.......#.#' #.R..# #..###..#.# #..(.#ß.@.ß# #..#<...#.#---73.8 (27.0) #....#.....###..####...# #....##.ß.###.... #....#..+.# ###.#######. #.........[40ò÷·jÝC½m# #.# #..... ###.......# #.# #.#### #.......# #.# #.#### #.......# #.# # #.......#####.####.....--- _There is a staircase to the Ecumenical Temple here.ò÷·j Level 5 of the Dungeon <<<>>>>(Press ? for help) #.#.....##......#.##.# #..............#  #...###.##.####.#.########.# #..............#  ##..# #.##.# #.#........#.# #..............#  #..# #....# #.#........#.####..............#  #..######## #.#........#...##..............#  ##...# ######.#........'.#.##..............#  #.#R####....#.#........#.#.####'############  ###### #.#...........#........#.#.# #.......#  #....###.#####...#.###........#.#.# ##..####.#  #....##.ß.## #.......#.#'######.#.###...# #.#  #....#..R..# #..###..#.#.#......#.......# #.#  #..(.#ß.@.ß# #..#<...#.#.#.##########.######.#  #....#.....###..####...#.#...................#  #....##.ß.###............####....ò÷·j7Þ w####.########  #....#..+.# ###.#######..## #....# ##.############  #.........# #.# #......# #....# #.............#  ###.......# #.# #.####.###....# #.............#  #.......# #.# #.####..##....# #.............#  #.......# #.# #........#....###.............#  #.......#####.####......#.#.......÷............#  #......).........#......#..>....###............#  ######'#.####.#.##......###....## #............#  #.#.#....#.##......# #.#### #............#ò÷·jc#.#........# #.#.#.# #.# #...........#.##.#.##.....# #...#.# #.# #.#########.#.#######.#.#......#############.#####.###.#.....###.####.#.....>.............................>#.####.#.#############.###.#.##.........#<...##...............# #.#.....##..#......####.#######.#.######.# #.#.#.####..#.###..####.##.#..#####.# #.#...÷.....#......#..........##....# #.#....R#.#........#..........#####.....#.# #.####.##.#.#####..#.)).......####..#.# #.[....##.R.###.####### #..#.########################............ #......................######.###### #.#.########################.# #.# #...................# #.# ###'# ###.###############.# #.# .ò÷·j!f°# #.#.....##......#.# #.# .# #...###.##.####.#.########.# .# ##..# #.##........#.# .# #..# #....# #.#........#.####..# #..######## #.#........#...##..# ##...# ######.#........'.#.##..#.#R####....#.#........#.#.####'############ó÷·jËcó÷·j)eó÷·j‰‹#..# #....# #.#... asdgnmer the Shooter#..######## #.#... Formicid of Hepliaklqana *.....##...# ######.#... Health: 47/54 ====================----#.#R####....#.#... Magic: 8/8========================###### #.#...........#... AC: 7Str: 21#....###.#####...#.###... EV: 12Int: 10#....##.ß.## #.......#.#' SH: 0Dex: 25#....#..R..# #..###..#.#. XL:  8 Next: 20% Place: Dungeon:5#..(.#ß.ó÷·jœ�ÿ[30m@.ß# #..#<...#.#. Noise: ---------  Time: 3973.8 (0.0)#....#.....###..####...#. a) +0 shortbow#....##.ß.###............ Abil: Dig#....#..+.# ###.#######..#.........# #.# #.....###.......# #.# #.#### R   Tochtli the ancestor#.......# #.# #.#####.......# #.# #.....#.......#####.####.....Tochtli barely misses the iguana. The iguana bites you. _Tochtli closely misses the iguana.You shoot an arrow. The arrow hits the iguana! _You kill the iguana! _No target in view! _There is a staircase to the Ecumenical Templó÷·jŸ¢Ae here.ó÷·jì¹� _8=ó÷·jÅó÷·j(Æó÷·jïÇó÷·j,Ô„ó÷·ju ]9=ó÷·jö% ó÷·jÝ- x50=ó÷·j*/ ó÷·jè0 ó÷·j·3 ó÷·jy6 ó÷·j«; ó÷·j|= ó÷·j ? ó÷·j&V ó÷·j‚o Üó÷·j}q ,ó÷·jKs k1=ó÷·jšt ó÷·jsu ó÷·jÚ} ,ó÷·jF ó÷·j€ ó÷·j†ó÷·j¨Ã 2=3=4= _HP restored. #.#<# #.#.########### #.#.##........### #.#.#.#####....# #.#.##........# #.#.##.##.....# #...#.#.#......#############.....@.......[ó÷·jÆ …40m........97.8 (24.0)####.#R################............# #####.#.### #.#..#####.# #.......##.#  ####.....#.# ####..#.# #..##### _There is a stone staircase leading down here.ó÷·jã ®8.8 (1.0) _ô÷·jM�=6. #   ##.   #.)##   #..<.###  #.R..  #####+  +....###.... .!..?  #....# ......... #....# ##............ ##..♣...........##{...F... .#.....##.....♣....#.....##..<h..:... #.....♣.$..ô÷·jeH,4000.3 (2.5< _You climb downwards.  Found a short sword. Found a stone staircase leading up. _There is a stone staircase leading up here.ô÷·jU_ô÷·jm,6Rô÷·j af _ô÷·jd–  A bullfrog comes into view.# ##. #.)## ##..<.#### .$.#.....###...#..<R.####+ +....###......!..? #....# ......... #....# ##F.......#..... ##..♣......#.....##{...F... . #.....##.....♣.... F   bullfrog (wandering)#.....# 20F.ô÷·j¿fF.Rô÷·jZy¤{.ally target)3.3 (3 _ô÷·j'–ô÷·jˆ? ))ô÷·jWX You shoot an arrow. The arrow hits the bullfrog!õ÷·j š›F.hF.õ÷·j¤.h   black bearF   bullfrog (ally target)õ÷·j‡¥7===4.4 (1.1õ÷·j>­õ÷·jI°` _The bullfrog is heavily wounded.õ÷·jéV  You shoot an arrow. The arrow hits the bullfrog!õ÷·j½e7h.õ÷·j‹m“  The bullfrog is almost dead.5.5õ÷·jÞnõ÷·jpV _The bullfrog closely misses you.õ÷·j‰  # ##. #.)## # #..<.#### .$. #.....###..... #..<.@RF.....####+ +....###......!..? #....# h. #....# ##....... #..... ##..♣...... #.....##....F... . #.....##.....♣....F   bullfrog (ally target) #.....##..<h..:...  #.....♣.$..õ÷·j— 1hõ÷·j“7 º †You swap places with Tochtli. The bullfrog barely misses Tochtli.  Tochtli hits the bullfrog.õ÷·jöJ ¦.h   black bear (ally target)õ÷·jÈN =9--60õ÷·jÙY õ÷·jrc H _The bullfrog dies!õ÷·jÉ} � )))))))You shoot an arrow. Tochtli avoids your attack.õ÷·j„ 6h.õ÷·jù Ç R.... The arrow completely misses the black bear.õ÷·jê 6==7.6 (1.1õ÷·j•$ H _Tochtli hits the black bear.õ÷·jT« ƒ )))))))You shoot an arrow. Tochtli avoids your attack.õ÷·jõHRh..... _lack bear.  You shoot an arrow. Tochtli avoids your attack.  The arrow barely misses the black bear. The black bear bites Tochtli.  The black bear claws Tochtli. x2  Tochtli completely misses the black bear.The black bear bites Tochtli. The black bear claws Tochtli.8.8 (1.2õ÷·jPKõ÷·jÝLF _The black bear claws Tochtli but does no damage.ö÷·j˜¾œ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the black bear.ö÷·j÷¨— R The black bear is heavily wounded.Tochtli hits the black bear. The black bear bites Tochtli!  The black bear claws Tochtli.90 _The black bear claws Tochtli but does no damage.ö÷·jéå¯ ) You shoot an arrow. Tochtli avoids your attack. The arrow hits the black bear!ö÷·jÜÂ�. _The black bear claws Tochtli but does no damage.  You shoot an arrow. Tochtli avoids your attack. The arrow hits the black bear!  The black bear is almost dead.ochtli hits the black bear but does no damage.  ompletely misses Tochtli.  The black bear claws Tochtli.ö÷·j@O,h   black bear11.0 (1.2 _Tochtli is destroyed!ö÷·jkàÆ †You shoot an arrow. The arrow hits the black bear.)ö÷·j\a`.83422.1 (1.1ö÷·jÈ™d _You kill the black bear!ö÷·jzÇ4ö÷·jxØö÷·jÜH _No target in view!ö÷·jÚ ’ _No target in view!÷÷·j¹I÷÷·jB÷÷·j²,÷÷·jÒ÷÷·jƒ÷÷·j#÷÷·j÷÷·j¾÷÷·j–,÷÷·jr&B÷÷·jI',÷÷·j(÷÷·j¸+,÷÷·j”.÷÷·j¥5B÷÷·jÍ6÷÷·jv7÷÷·j28÷÷·jÐ:÷÷·jË;÷÷·jÞ<÷÷·jí>÷÷·jå?÷÷·jß@÷÷·j/C÷÷·jD÷÷·j±D÷÷·jµG,÷÷·jI÷÷·j+tÎ÷÷·j„x,÷÷·jõy÷÷·jM{÷÷·j|÷÷·jˆ|÷÷·j逗 _You start waiting.A bombardier beetle comes into view.÷÷·j„‡Ñ---BB   bombardier beetle (wandering)÷÷·jˆ‰034.1 (22.0)÷÷·j›÷÷·jМO---5.1 (23 _÷÷·j±¤÷÷·j<¦÷÷·j¤Œ€ # ##. #.)## #  ÷÷·j‰Ž¹#..<.#### .$.  #.....###.....  #..<.@.†.....####+  +....###....B.!..?  #....# .........  #....# ##........  #.....   #.... .  #....  #.....##..<  $.. ÷÷·j‹) Ù # ##. #.)## #  #..<.#### .$.  #.....###.....  #..<.@.†.....####+  +....###....B.!..?  #....# .........  #....# ##... #.....  #.... .  #.... #.....##..< $÷÷·jYP ² _A bombardier beetle is nearby!÷÷·j–• l )))))))You shoot an arrow.÷÷·j§9B.÷÷·jé#K.†.....÷÷·j{%:===6.2 (1.1) ÷÷·jÑ-÷÷·j61e _The arrow closely misses the bombardier beetle.ø÷·jY‰ê ))))))B  You shoot an arrow. The arrow hits the bombardier beetle.ø÷·jy¥.†....B7.4 (1.2ø÷·j«ø÷·jfl _The bombardier beetle is moderately wounded.ø÷·jJŸŒ ))))))You shoot an arrow. The arrow hits the bombardier beetle.ø÷·j)3B.ø÷·jG0ó.†...8.5 (1.1 _The bombardier beetle is heavily wounded.ø÷·j3Äž ))))) You shoot an arrow. The arrow hits the bombardier beetle.ø÷·jÃE3B.ø÷·jÝRs.†..9.7 (1.2ø÷·jCXø÷·jãZe _The bombardier beetle is almost dead.ø÷·jtn .  You shoot an arrow. The arrow hits the bombardier beetle!ø÷·j¿(C))))ø÷·j §B.†...ø÷·j屄 7400 _You kill the bombardier beetle!ø÷·js´ø÷·jñ»h _Your Stealth skill increases to level 5!ø÷·jh) ø÷·j+ ø÷·jP0 ø÷·jû2 H _No target in view!ø÷·j¢„ 4ø÷·j#Ÿ ^ _No target in view!ù÷·jh†‹ù÷·j)œW _You start waiting.ù÷·jỀ---RR   Tochtli the ancestor1---2.7 (2 _Tochtli emerges from the mists of memory!ù÷·j?Sù÷·j'U3ù÷·jXXù÷·j�Z8Rù÷·j\ù÷·jµ`Iù÷·j(j÷# ###. ..#.)## #.## #..<.#### ..$.> #.....###...... #..<R..@.....####+ 3.7 (1ù÷·jWkƒ+....###......!..? #....# .... #....# ##........#..... ##..♣......#.....##....F... . #.....##.....♣....#.....##..<h..:... ù÷·j€lJ.Rù÷·játA4.7 (2ù÷·j¬€¿ _Found a stone staircase leading down. _You see here a bullfrog corpse.ù÷·j¿ ù÷·jRÀ ù÷·j.Á ù÷·j+Å ù÷·jØÆ ù÷·jqí , _ù÷·j)ï ù÷·jó ù÷·jÃ÷ Bù÷·jwù ù÷·jjü ù÷·jïþ ù÷·j� ù÷·j� ù÷·ji ù÷·j5 ù÷·jØ ù÷·j7 ù÷·je N _You now have 191 gold pieces (gained 14).ù÷·j; 3ù÷·jÒA   You sense a monster nearby..# .#.. .. ##.## #.# {  +...# ..#  #.... ..  #...# .#  # #...##$#.# ##. ######...R@...# #.)## #......#.##.#.# #..<.######.....>.#. #.....###.........##..<...†.....####+#+....###.[ù÷·jcC �34m.....!..? #....# #..........#....# ###........#..... ##..♣......ù÷·j¯N ,53.7 (9ù÷·jP % _ù÷·jU[ ù÷·j] ù÷·jW’ 4ù÷·j€˜ ù÷·jßš H _No target in view!ù÷·jØö â _ù÷·j*ü Bù÷·j7ÿ ,ù÷·jcù÷·j:N _You now have 205 gold pieces (gained 14).ù÷·jÑ-ù÷·jÜ3Iù÷·j5ù÷·j±7ù÷·j%:,ù÷·jE;ù÷·jf=ù÷·jK@ù÷·jA,ù÷·jßBù÷·jÆFù÷·j›Hù÷·j?Jù÷·jæJù÷·jžKù÷·jÀNù÷·jìUBù÷·jæV7 _You open the door.ù÷·jôYù÷·jÝ\3ù÷·j9bV  There is an open door here.ù÷·jUja _ù÷·j�mù÷·j‰où÷·j˜qù÷·jˆt~ _m - 2 scrolls labelled YRGHAG WEMPAD (gained 1)ù÷·jexù÷·j:yù÷·j|zù÷·j}ù÷·jk€ù÷·jñ‚,ù÷·jµƒù÷·j3‡ù÷·j§Šù÷·j›Œù÷·jW�ù÷·j‹–ù÷·j³ h#.......#...##.#####...##.#.# ##. ######........# #.)## #......#.##.#.# ù÷·j‘¤ #..<.######.....>.#.##.....###.........# #..<...†.....####'###  +....###......@R....#  #....# #............+  #....# ###..........# ##..♣........#...##............##.....##.....♣......#.##..<...:.....# #.....♣.$....# #........ ù÷·jn´067.7 (14.0)ù÷·jÛµ,8.7 (15ù÷·j½ù÷·jxÁ ù÷·j{ÂN_d - a coppery potionú÷·jr©’ _No target in view!ú÷·j‰Ò3ú÷·j‡ô _ú÷·jMûXú÷·j ýú÷·jTÿú÷·j-4¶  #.....###..##..<...†.....####'### +....###............#  #....# #............+  #....# ###..........#  #..... ##..♣........##............#...##.....♣R.....#.....##..<...@... #.....♣.$....# #..... ##..♣ ## .....+ ....... ........  You pick up a parchment of Tukima's Dance and begin reading...74.7 (6.0)5.7 (7ú÷·jgY] _You add the spell Tukima's Dance to your library.ú÷·jm4ú÷·jk–^ _No target in view!ú÷·j}ù 3ú÷·jö# ú÷·jj* ú÷·j, ú÷·jœ/ ú÷·j¶P | _ú÷·jáY d _You now have 225 gold pieces (gained 20).ú÷·jÆ\ Iú÷·jm^ ú÷·jb ú÷·j?e ú÷·jVp ú÷·j+s ú÷·j>u ú÷·jð| ú÷·jg€ ,ú÷·jb‚ ú÷·j„„ ú÷·ju† ú÷·j݉ ú÷·j¢Š ú÷·j#¨ Z _You open the door.  There is an open door here.ú÷·jܼ  _ú÷·j»¾ ú÷·j,Ò ú÷·j]Õ ,ú÷·j× ú÷·j6Ø ú÷·jyÛ ú÷·j¤Ü ú÷·jDÝ ú÷·jHà ú÷·j8ã ú÷·jŠå ú÷·j™æ ú÷·j3è ú÷·j%ê ú÷·j�ì ú÷·jëî ,ú÷·jvð ú÷·jø nú÷·jÐú ú÷·jÅý ú÷·je ,ú÷·jÔ ú÷·j ú÷·j ,ú÷·j] ” _m - 3 scrolls labelled YRGHAG WEMPAD (gained 1)ú÷·j 3ú÷·j_ ú÷·j°" ú÷·jÞ& ú÷·j¼' ú÷·jå0 ,ú÷·jb5 ú÷·jç6 ú÷·j·: ,ú÷·ji= ú÷·jú] ¶............'.... ............####.##.# ............# #.# .# .#+#######+## #.##.#  #....#  #..###  #..#  #R.#  #@.# 96.7 (21.0) #?.#  #..#  #..# #... ##.##  .. ##ú÷·jId ú÷·jÕf T _Key pressed, stopping explore.ú÷·jÕ� ’ _No target in view!ú÷·jÛ³Jú÷·j½·^ _No target in view!ú÷·já¸3ú÷·j™Ân. _ú÷·jÄ,ú÷·j‚Åú÷·j’Æú÷·j5Ê| _y - 3 scrolls labelled DAIRUL ETSE (gained 1)ú÷·jåÊú÷·jœÌ3ú÷·j\Íú÷·jÖÎú÷·j Ñú÷·j‰Òú÷·jÓú÷·jÈÓú÷·j Õú÷·jMÖú÷·jv×ú÷·j+Ø,ú÷·j!Ùú÷·jÑÜXú÷·jÆáBú÷·jJã,ú÷·j“åBú÷·jÇæ,ú÷·jíèú÷·jÀéBú÷·jÓêú÷·jtìú÷·jíú÷·jªí,ú÷·j�îú÷·j)ð,ú÷·jÃð,ú÷·jUñú÷·jÎòú÷·jôôBú÷·jcú÷·jÚú÷·j ,ú÷·jùú÷·jùú÷·jâ ú÷·j% ú÷·j ú÷·j½ ú÷·j±ú÷·jX,ú÷·j:ú÷·j ú÷·j�ú÷·jœú÷·j¾,ú÷·jóú÷·jµú÷·j´!Bú÷·j“#û÷·jÁXû÷·j@,û÷·jƒ,û÷·j�û÷·jIû÷·j@û÷·jþû÷·jµû÷·j>û÷·j7û÷·j4û÷·jHû÷·jû÷·j«û÷·j" û÷·jé!û÷·j#û÷·jå#û÷·j�$û÷·j±&û÷·j4(û÷·jL)û÷·jß)û÷·j€*û÷·j,û÷·j¤-û÷·jZ.û÷·j/û÷·jš/û÷·jÀ0û÷·jC2û÷·j3û÷·jœ3û÷·j'4û÷·jó4û÷·jh6û÷·j7û÷·j—7û÷·j8û÷·j,9û÷·jŒ:û÷·j»;û÷·jv<û÷·j+=û÷·jÙ=û÷·j ?û÷·j@û÷·jž@û÷·jAû÷·jýAû÷·j‡Cû÷·j^Dû÷·jåDû÷·j¹Eû÷·j=Fû÷·jïGû÷·j«Hû÷·jfI,û÷·jvKû÷·jgMû÷·j7N,û÷·jgOû÷·j%Pû÷·jûPû÷·j¸Q,û÷·jŠRû÷·j/Tû÷·jUû÷·jÏU,û÷·j¦Vû÷·jXû÷·jY,û÷·j#Zû÷·jâZû÷·jê[û÷·jã\,û÷·jË]û÷·jf_û÷·jaû÷·j§a,û÷·jØc7 _You open the door.û÷·jœeû÷·j�gû÷·jÍh3û÷·j„jû÷·j�m,û÷·jjnû÷·j¯s@  There is an open door here.û÷·jvû÷·j)wû÷·jx _û÷·jÆxû÷·j{û÷·jÈ|û÷·j~û÷·jp,û÷·jÓ€û÷·jc‚û÷·jèƒû÷·j¯„û÷·j>…û÷·j�Šû÷·j*�û÷·j/Ž,û÷·jE–B _You swap places with Tochtli.û÷·jǘû÷·jµ™û÷·jÀšû÷·jŠ›û÷·jÒœû÷·jjžû÷·j  ,û÷·jì û÷·j ¤@  There is an open door here.û÷·j¨K _û÷·j©û÷·jaªû÷·jÜ«û÷·j)®Bû÷·j�±,û÷·j…²,û÷·jM³û÷·j¹´û÷·j ·û÷·jÔ·,û÷·j‘¼V  There is an open door here.û÷·j[¿û÷·jiÀ5 _û÷·jËÁû÷·j#Ènû÷·jŽÉû÷·jJÔ� _You open the door.û÷·j½×3û÷·j”Ùû÷·j/Ý@  There is an open door here.û÷·j)Þû÷·jÍÞû÷·j­ß5 _û÷·j.áû÷·jåâû÷·jÊã,û÷·j}äû÷·jÈåû÷·jyèBû÷·jyéû÷·jOêû÷·j¶ëû÷·j¼,  You encounter a jelly. ............'.......# ............####.##.# ............# #.##.# .#+#######'## #.##.# #.# #....# #.# #..### #.# #..#J#######R# #..#.......@.# #..########### #..# #..# #..######## #.........# ##.######.# #......R.# J   [û÷·jY/q33mjelly (asleep) ########.####.R153.7 (57, ally target)4.7 (58 _û÷·j±+ ))))))J  You shoot an arrow. The arrow hits the jelly!  The jelly quivers.û÷·j«±Q.Jû÷·j�å.....===5.8 (1.1)  _The jelly is almost dead. '.......#  ...#  ..# #.##.#  '## #.##.#  #.# #....#  #.# #..###  #.# #..#  .#######.# #..#  .J.....@R# #..#  ########## #..#  #..#  #.. #........ ##.. #......R.û÷·j:y’ '.......#  ...#  ..# #.##.#  '## #.##.#  #.# #....#  #.# #..###  #.# #..#  .#######.# #..#  .J.....@R# #..#  ########## #..#  #..#  #.. #........ ##.. #......R.û÷·jh�û÷·j‘û÷·jH˜û÷·jï™\ _A jelly is nearby!û÷·jªz b .  You shoot an arrow. The arrow hits the jelly.û÷·jOƒ ?)))))û÷·jû' .....û÷·jÏ+ 6517.0 (1.2û÷·jì4 _ _You kill the jelly!û÷·jx< û÷·jL> û÷·jB û÷·jUD H _No target in view!û÷·jä)û÷·j§+û÷·jy.û÷·j„0H _No target in view!ü÷·jëJü÷·jÚL3ü÷·j¢Nü÷·j$P.ü÷·jQü÷·j9Vf _ü÷·j+Wü÷·jÌWü÷·jeXü÷·j¸Yü÷·j{inü÷·jøkü÷·j3m,ü÷·jámü÷·juü÷·j7x,ü÷·j:y,ü÷·jø{ü÷·j3}ü÷·jí~ü÷·jž,ü÷·jý€ü÷·jÆ‚ü÷·j�ƒü÷·jF„ü÷·jò„ü÷·j$‡ü÷·j�‰ü÷·jŠ,ü÷·jS�ü÷·jŽü÷·jù�,ü÷·j÷�ü÷·j©‘ü÷·j “ü÷·j4”ü÷·jè”ü÷·j“•ü÷·j›–ü÷·jk˜ü÷·jŸ™ü÷·j»š,ü÷·jX£� _You open the door.ü÷·j\§_ü÷·jŪ@  There is an open door here.ü÷·jάü÷·jC®ü÷·j'¯ _ü÷·j)°ü÷·j·²ü÷·jdµü÷·jo¶ü÷·j*·ü÷·jØ·ü÷·jT¹ü÷·j-»ü÷·j¾¼ü÷·j†½ü÷·j8¾ü÷·jû¿ü÷·jnÇP #............#.... ##..♣........#.... ###..........####' #............'....#............####.#............# #.#R#R#######'## #. #.#.# #.# #.ü÷·jþȳ #@#.# #.# #.---73.0 (16.0) #....#.# #.# #.#..####.#######.# #...[. #.........# #..## ########### #. #. #. #. ü÷·jÊM.Rü÷·jÙÐü÷·jnÒH---4.0 (17ü÷·jˆæC _Found a leather armour.ü÷·jòãü÷·j€åü÷·jëèü÷·j°êH _No target in view!ü÷·jÂü÷·jÈü÷·jÂü÷·j+ü÷·j— .ü÷·jM"ü÷·j (P _ü÷·jâ(,ü÷·j”)ü÷·j‹,ü÷·jp.ü÷·jw0ü÷·j31ü÷·j-2ü÷·jï3ü÷·j;6ü÷·j€9Bü÷·jã:ü÷·jæE,ü÷·j‹Hü÷·jsKü÷·jsLü÷·jjP,ü÷·j;Qü÷·jGRü÷·jˆU,ü÷·j%Wü÷·jº\,ü÷·j�^ü÷·jU_ü÷·jî_ü÷·jÛjF  You see here a +0 leather armour.ü÷·j»mü÷·jÓoü÷·j²p5 _ü÷·jysü÷·j§tü÷·jyBü÷·jÜyü÷·j…°ü÷·jb†ü÷·j£Šü÷·jþ‹,ü÷·j©Žü÷·jé’,ü÷·j©“ü÷·jO”ü÷·j–ü÷·j"™ü÷·j¨›,ü÷·j`œü÷·jïŸü÷·jÅ¡ü÷·j�¢ü÷·jX£ü÷·jþ¥ü÷·jލü÷·jáªü÷·j£«ü÷·j.®ü÷·jŒ¯ü÷·jz²ü÷·jm´ü÷·jµü÷·jR·ü÷·j�»ü÷·j‡¾ü÷·jmÁü÷·jDÂü÷·jyÃü÷·j½Æü÷·j³ÑÎ ####..#.#R.##.####### #.##.........# ####......ß....# ##.......ß...ß..# ####..###).........####..[.##..ß./..@ß...#..#### ##93.0 (19.........R#...## ...ß...ß....### ...ß.....###..........#########...# ##### ü÷·jéÔFR.ü÷·j¡Ýü÷·jðÞ,4.0 (20ü÷·jÁóü÷·j´ö# _Found a whip.ü÷·jË4ü÷·j~ ü÷·j%H _No target in view!ü÷·j7eIü÷·jÏlü÷·jÊp6 # ### #. .. #.#.##.# #.##.# ####.#.ß....# ##....##...ß...ß..# ####..####.).####..[.## #ü÷·jüq_..ß./.@.ß...#..#### 0.0).R.#...###...ß...ß....###......ß.....####.# #...#  #####ü÷·jðr8R.ü÷·jWzü÷·j¯{+5.0 (1ü÷·jÏ�ü÷·jQ„< _Found a hide-covered altar of Uskayaw.ü÷·j"ó }.ü÷·j¯ô 3ü÷·jšù ü÷·jëû ,ü÷·jÿÿ ,ü÷·jÁ " #.. ### # ... ..  ..##.####### ##..# ####.......ß....# ##...#.#...ß...ß..# ####..#..)..####..[.## #._..ß.@R..ß...#..#### #..#...###.#...ß...ß....####.......ß.....######..# ##...#  #####7.0 (28.0 (3ü÷·j'[ G _f - a wand of mindburst (9)ý÷·j"¹3ý÷·jкý÷·jFéŒý÷·jÕêý÷·jãëý÷·j[ïƒ  You encounter a centaur. It is carrying a +0 orcbow.ý÷·j(ô.  c.  ...  .........####........#.....##@#######  ####.........# ###ý÷·jõôI #.....R.ß....# ##.. #.#...ß...ß ####..# #..)....###..[.###._..ß.....ß...#..#####............#...##c   centaur (launcher, asleep)#.#...ß...ß....####.......ß.....##ý÷·jÎùp202.0 (4R.ý÷·jîû0hý÷·j×Ã, ally target)h   hound (wandering)ý÷·jý+3.0 (5ý÷·jÓ 9_ý÷·jòV _You encounter a hound.ý÷·jÈ;q . ch ý÷·j*=®... .... .....#### ........# #@#  ####.R.......#  #.......ß....#  #.#...ß...ß..#  #..).........####..[ #._..ß.....ß..  #............#...##  #.#...ß...ß....###   ý÷·jìï¨ . ch ... .... ý÷·jîñÉ.....#### ........# #@#  ý÷·j¯ör####.R.......#  #.......ß....#  #.#...ß...ß..#  #..).........####..[ #._..ß.....ß..  #............#...##  #.#...ß...ß....###  ý÷·jûý÷·jý÷·jQý÷·jú d _There are monsters nearby!ý÷·jKé  ý÷·jÉ1 ))))))cYou shoot an arrow. The arrow misses the hound.The arrow hits the centaur but does no damage.ý÷·j`Ÿ z ch.....hThe centaur shouts! The hound barks! )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.ý÷·j;o .hR.......@===4.2 (1.2 _The arrow closely misses you.ý÷·j²D † ))))You shoot an arrow. The arrow hits the hound.ý÷·jË .h.c..hý÷·jkÏ G.cý÷·jÁà Y..Rc   centaur (launcher)h   hound5.3 (1.1ý÷·j¹ã I _The hound is lightly wounded.þ÷·j£%ø .....c.......h####.....R##.####### ####..@......#####.......ß##..#.#...ß...ß..# ####..##..).........####..[.#_..ß.....ß...#..####R   Tochtli the ancestorþ÷·jF'�#.......ß.....####..........#þ÷·jÊ'P.Rþ÷·jE_�{{---60þ÷·jj¦....c...{....h####....{.......##.####### ####R........####.....@.ß##..#...ß...ß..# ####..#.).........####..[.##._..ß.....ß...#..####...........#...###...ß...ß....### ......ß.....#####.....# ########þ÷·jõ0hþ÷·j‰I.Rþ÷·jùN.hþ÷·j·.h   hound (ally target)þ÷·j’B---7þ÷·jÝ(@_ÿ÷·j›\Ž ) You shoot an arrow. The arrow hits the hound.ÿ÷·je³Vc.h .cThe hound is moderately wounded..c   centaur (launcher)h   hound (ally target)===8.5 (1.2ÿ÷·jh¼9_ÿ÷·j½… _Tochtli misses the hound. The hound misses you.ÿ÷·jjb .  You shoot an arrow. The arrow hits the hound!ÿ÷·jÿ"(ÿ÷·j²‹ , ally target)You kill the hound!ÿ÷·j–¸>))ÿ÷·jßLW .cThe centaur shoots an arrow. The arrow misses you. @Tochtli hits the centaur but does no damage.59.7ÿ÷·jáT9_ÿ÷·jûU/ _Tochtli hits the centaur.ÿ÷·jO© >)))ÿ÷·j÷@ ñ ..cYou shoot an arrow. The arrow barely misses the centaur.The centaur unwields a +0 orcbow. The centaur hits you.ÿ÷·jiB W3-10.9ÿ÷·jeK 9_ÿ÷·j›` ˜ _The centaur closely misses you. Tochtli barely misses the centaur.ÿ÷·j'& n  You shoot an arrow.  The arrow hits the centaur but does no damage.ÿ÷·jù¦ õ  The centaur is lightly wounded.  The centaur hits you.  The centaur kicks you but does no damage.47----2.1ÿ÷·j7± › _The centaur hits you. The centaur kicks you. Tochtli barely misses the centaur.ÿ÷·j9W~  You shoot an arrow. The arrow hits the centaur.ÿ÷·j½íö  The centaur is moderately wounded.The centaur barely misses you. The centaur kicks you. Tochtli hits the centaur!The centaur hits you.ÿ÷·jî]5---3.2 (1.1ÿ÷·jÚõ9_ÿ÷·j¼? _The centaur kicks you but does no damage.ø·j…Œ~  You shoot an arrow. The arrow hits the centaur!ø·jë!D )The centaur is almost dead.The centaur closely misses you. The centaur barely misses you.Tochtli hits the centaur!ø·j*#z 6674.3 _The centaur dies!ø·jf19_ø·j>4g _Your Armour skill increases to level 4!ø·ja©Jø·jï«H _No target in view!ø·júî4ø·j#ø·jH _No target in view!ø·j™£ © .. ..c .... ...h###........# .....##.###### ####.R@.. ###......ß....# ##..ø·j¤ "#...ß...ß..# ####..#..).........####..[.##_..ß.....ß...#..####...........#...###...ß...ß.###ø·j–¤ `.......ß######.......ø·j+® ø·jÙ® 4---50 ø·j¯ _ø·j+· ø·j(º O _You see here a +0 orcbow.ø·jAQø·jèQB---6ø·jôX9_ø·jJ[% _g - a +0 orcbowø·j@¨Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)g - a +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ø·jœR ø·j§Tasdgnmer the Shooter.Formicid of Hepliaklqana *.......Health: 46/54 ====================----..cMagic: 8/8========================....AC: 8Str: 21....h####EV: 13Int: 10........#SH: 0Dex: 25.....##.#######XL:  8 Next: 67% Place: Dungeon:6####.R@......#### Noise: ---------  Time: 4216.3 (0.0)#.......ß....# ##.. a) +0 shortbow#.#...ß...ß..# ####..# Abil: Dig#..).........####..[.###._..ß.....ß...#..#####[ø·j;UÏ39;49m............#...##R   Tochtli the ancestor#.#...ß...ß....####.......ß.....######..........# _The centaur dies! _Your Armour skill increases to level 4! _No target in view! _No target in view! _You see here a +0 orcbow. _g - a +0 orcbowø·jâgB  You unwield your +0 shortbow.ø·j‰h¿77.3 (1g) +0 orcbow Fire: g) +0 orcbowø·j"~D _g - a +0 orcbow (weapon)ø·jÓéø·jíFDrop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  g - a +0 orcbow (weapon)a - a +0 shortbow Armour (select all with [)  c - the scarf of Joegoid (worn) {Harm, rF+ Str+6 Dex+3}  e - the +1 pair of gloves of Too Many Cooks (worn) {rCorr} ø·j'ï  f - a +0 ring mail (worn) Jewellery (select all with "=)  b - a ring of positive energy (worn)  d - the ring of Wucat (worn) {rElec rF++ rC+ Dex+3} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ø·j2"à 1 it g - a +0 orcbow (weapon)  a + a +0 shortbow[Enter] accept (1 chosen)ø·j®›ø·j²¬+ø·j%¸asdgnmer the Shooter.Formicid of Hepliaklqana *.......Health: 47/54 ====================----..cMagic: 8/8========================....AC: 8Str: 21....h####EV: 13Int: 10........#SH: 0Dex: 25.....##.#######XL:  8 Next: 67% Place: Dungeon:6####.R@......#### Noise: ---------  Time: 4217.3 (0.0)#.......ß....# ##.. g) +0 orcbow#.#...ß...ß..# ####..# Fire: g) +0 orcbow#..).........####..[.###._..ß.....ß...#..#####.........ø·j¼¸š...#...##R   Tochtli the ancestor#.#...ß...ß....####.......ß.....######..........# ø·j&¹H_No target in view! _No target in view! ø·jN¹“_You see here a +0 orcbow. _g - a +0 orcbow  You unwield your +0 shortbow. _g - a +0 orcbow (weapon)ø·jè¿+8.3 (1ø·jõÊf_ _You drop a +0 shortbow.ø·jÓ¨_ø·j\©ø·j4­ø·j<®,ø·ju°ø·jܲø·j³K8=ø·j—´ø·jò¶ø·j5·ø·j¹ø·jE»ø·j‰»ø·j¾ø·jÄÀø·jBÁ?9=ø·jqÁø·jÈÂø·j7Åø·jlÅø·j Çø·j;Éø·jnÉø·j0 nø·j· L50=ø·jç' šø·j ) k1=ø·jq* ø·j@- ø·js- ø·j/ ø·j X Bø·jÿd ‹2=3=4= _HP restored.ø·jÅf ø·j�ä Õ=ø·j–ê Bø·jô nø·j÷ ,ø·jrý Xø·jà ,ø·j¼ ,ø·jÕ °ø·j7 N _You now have 239 gold pieces (gained 14).ø·j³ ø·jX" ø·j9# ø·jÍ# ø·j5& ø·j( ø·jd* ø·j¡* ø·j, ø·j. ø·j0 ø·j}2 ,ø·jV4 ø·jê5 ø·jé7 ø·j�9 ø·jÈ9 ø·j¦: ø·jt< ø·j©> ø·j¡? ø·jY@ ø·j=A ø·j$C ø·j"F ,ø·jWF ø·j¤G ø·j›J ø·jdL ø·jO ,ø·jdO ø·jÚR ø·j°T ø·jÇV ,ø·jý^ nø·jú` ø·j{b ø·jöm nø·js Bø·j,v ø·j z Xø·j]{ ø·j©| ø·j ,ø·jõ ø·j—� ø·jˆ Xø·jÑ j  You see here a ring of see invisible.ø·jþ” ,ø·jþ•  _ø·jê– ø·j¢˜ ø·jÇš ø·j]Ÿ Bø·j¡ ø·jG¨ Xø·j0« ø·jÿ¬ Bø·jè® ø·j«° ø·jì³ ø·jˆ´ ø·j϶ ø·jÿ¸ ø·j» ø·jܼ ø·j¿ ø·jÛ¿ ø·jÔÁ ø·j¾Ã ø·jPÅ ø·j–Æ ø·jñÈ ø·j·Ê ø·j’Í ø·jÏ ø·jÐ ø·jmÚ ø·j>Ý ø·jïÞ ø·j›å Xø·jcæ ø·j¬ç ø·j*è ø·jé ø·jïë ø·j¦í ø·j]ï ø·j¿ï ø·jûð ø·j ò ø·j”õ ,ø·jÓö ø·jû ø·jkþ ø·j ø·jy ø·j¦ ø·jÿ ø·jÖ ø·jŠ ,ø·jÍ ø·j¤ ø·jÖ ø·j¡ ø·jû ø·jù ø·j ø·jo ø·jb ø·j® ø·jf" ø·j}f ,ø·j³j Bø·j·l ø·jBo ø·jéq ø·js ,ø·jv ø·j)z j  You encounter an ice beast.ø·jÓ– à ##############.....####..................................................$.......................Y......@....#  ......+ ........R...# #######.....# #....## #....# #######....# { Y   ice beast (asleep)...........# {........####90.3 (72.0)R., ally target)1.3 (73 _ø·j+œ ø·jœœ ø·j¡Ú ‡ #######  #######.....####  .................  .................  .................  ...$............  ................  Y......@....#  .......R....+  ............#  #######.....#  #....##  #....#  #....# {  .....# {  .#### ø·j=€i #######  #######.....####  .................  .................  .................  ...$............  ................  Y......@....#  .......R....+  ............#  #######.....# #....## #....#  #....# {  .....# { .ø·jø„ø·jÁ‡a _An ice beast is nearby!ø·j³· ))))))YYou shoot an arrow. The arrow hits the ice beast.ø·j žÊ.YR..Yø·jç¨[...===2.6 (1.3)ø·j°ªø·jÜ­7 _The ice beast is lightly wounded.ø·j"ø™ #######  #######.....####  .................  .................  .................  ...$............  ................  ..Y...R@....#  ............+  ............#  #######.....#  #....##  #....#  #....# {  .....# {  .#### ø·jU™U #######  #######.....####  .................  .................  .................  ...$............  ................  ..Y...R@....#  ............+  ............#  #######.....# #....## #....#  #....# {  .....# { .ø·j šø·jÈ¡ø·j>®a _An ice beast is nearby!ø·jÎuƒ )))))))You shoot an arrow. Tochtli avoids your attack.ø·jý{R..Yø·jÅ/R.ø·jR"..ø·j»(3.9ø·jÓs _The arrow closely misses the ice beast.ø·jˆ¯° ))) You shoot an arrow. Tochtli avoids your attack. The arrow hits the ice beast!ø·j(5¦ R..  The ice beast is severely wounded.ø·j=6-5.1 (1.2ø·jU>ø·j…A _The ice beast barely misses Tochtli. Tochtli barely misses the ice beast.ø·j@ ° ))) You shoot an arrow. Tochtli avoids your attack. The arrow hits the ice beast.ø·j” U YR.. Ydistracted, ally target)The ice beast is almost dead.The ice beast hits Tochtli. The ice beast freezes Tochtli.  Tochtli resists.ø·jC• -6.4 (1.3ø·j]› ø·j—� 1 _Tochtli hits the ice beast.ø·jß ™ #######  #######.....####  .................  .................  .................  ...$............  ................  ...YR..@....#  ............+  ............#  #######.....#  #....##  #....#  #....# {  .....# {  .#### ø·jëv  #######  #######.....####  .................  .................  .................  ...$............  ................  ...YR..@....#  ............+  ............#  #######.....# ø·jyw #....## #....#  #....# {  .....# { .ø·jé~ ø·j’ ø·jJ‰ w _An ice beast is nearby!ø·j´› ƒ )))))))You shoot an arrow. Tochtli avoids your attack.ø·jd( Ä .  The arrow barely misses the ice beast. The ice beast closely misses Tochtli.  Tochtli hits the ice beast!ø·j91 ]....R..ø·j·7 º 817.6 (1.2 _The ice beast dies!Your Ranged Weapons skill increases to level 7!ø·j©> ø·jº@ h _Your Dodging skill increases to level 4!ø·jlø·jÓø·j.ø·jËø·jí8Rø·jŽø·j: _ø·j]ø·jø·jJø·j¬ ø·j²"ø·jë%ø·j&ø·j#(ø·j*ø·jˆ,ø·jÔ.ø·j/ø·j»0ø·jU5N  You now have 254 gold pieces (gained 15).ø·jÖ5ø·jˆ7ø·j<: _Ancestor HP restored.ø·j.B_ø·jK9 #######+###########.....####!..................ø·jrKë#..!...@R............---303.6 (6.0#.............#........##................+ø·jœK›#................#############.....# ø·jÂKo #....## ø·jçK–#....# #######....# {ø·jLø·jÒL:---ø·j×Sø·joVT _Key pressed, stopping explore.ø·j5›’ _No target in view!ø·j`vø·jwø·jG~ø·j ‹H _No target in view!ø·j)<ø·j”<ø·j?>ø·j Aø·jÏA.ø·jDø·jYHP _ø·j¼Jø·j¦Lø·jMø·j>x  _p - 5 inky potions (gained 1)ø·j ‚g ####### #+###########.....#####.!....>......@......8.6 (5..####...R...... #............ #.....## #.....+ #................#############.....# #....## #....#R.ø·j˜‘ø·j°•+9.6 (6ø·j¥Q _Found a stone staircase leading down.ø·jjW’ _No target in view!ø·jë†ò. _ _c - 4 potions of curing (gained 1) _You open the door.  #........>.#  #..........#  +..........#  #..........#  #..........#   #....#   ## ######   #@###########14.6 (5   ...###.R....  #........  +.>.........  #...####..  #.. #..  ø·jš$. #................  .#................  #................ø·jý¢ø·j)¤+5.6 (6ø·j™ªø·jb« ø·j¯«$_Found an escape hatch in the floor.ø·j®Q _There is an open door here.ø·j$W4ø·jp[ø·jº_H _No target in view!ø·jª£ ø·jp¤ ø·jòª ø·j ­ H _No target in view!ø·jU[ ø·j'\ ø·j±\ ø·jA` ø·jžb ø·j°f P _ø·jËh ø·jÌj ø·j-k ø·jl ø·jn ø·jµo ø·j*w nø·jºw ,ø·jËx ø·jŒz ø·jA| ø·j‚~ ø·jÝ~ ø·j÷ ø·jÂ� ø·j„ ø·j$† ø·j|† ø·jç‡ ø·j+‰ ø·jአø·j� ø·jÛ� ø·j#� ø·j®� ø·j“ ø·ja“ ø·jT” ø·jx– ø·jÿ— ø·j ™ ø·jû™ ø·jf› ø·j„Ÿ ,ø·jm¡ ø·jn¤ N _You now have 268 gold pieces (gained 14).ø·j¦ ø·jj¦ ø·jާ ø·j© ø·jüª ø·jc¬ ø·j­ ø·jš­ ø·j ° ø·j@² ø·jʲ ø·j®³ ø·j¶ 7 _You open the door.ø·jú· ø·j¹¹ ø·jº ø·j†¼ ,ø·j¿ ø·jŒ¿ ø·jNÀ ø·jBÈ l  There is an open door here.ø·jãÈ  _ø·jÚË ø·jë ~ø·jo÷ ø·j2ú ø·jmü ø·jïü ø·j˜ý ø·j ø·j´ ø·j ,ø·ju 7 _You open the door.ø·jà Iø·j ,ø·jÛ ø·j ø·j\ ø·jÔ @  There is an open door here.ø·jv ø·jý 5 _ø·j£ ø·jŠ ø·j@ ø·j‰ ø·jí ø·j4 ø·j"& nø·jY( ø·jè* ,ø·je+ ø·jr. B _You swap places with Tochtli.ø·j¬/ ø·j•0 ø·j1 ø·j0F }  There is an open door here. _ø·jMG ø·jI ø·jlJ ø·jÞK ø·j\L ø·j¤N ø·jµQ ø·j_S ø·j3U ø·jšU ø·j{V ø·j¦] ø·jw_ ø·jOa ø·jÅa ø·jÈb ø·j�f ø·j4i ø·j±i ø·j�j ø·j¶m ø·j o ø·jq ø·jzq ø·jxs ø·j\v ø·j>x ø·jÊy ø·j4z ø·j{ ø·j¾} ø·jI ø·j½€ ø·j� ø·j‚ ø·j¥„ ø·j4† ø·jü� ø·jy� ø·j]� ø·jž „ø·jÓŸ ø·j~¨ ø·jU© ø·j2ª ø·j¾± V  There is an open door here.ø·jr² ø·jgº a _ø·j<» ø·j’» ø·j¥¼ ø·jX¿ ø·jAà Bø·jÄ ø·j%Ë Xø·j¬Ë ø·j†Ñ ,ø·j@Ò ø·jŒÒ ø·j¥Ó ø·j*× ø·j#Ù ø·jbÚ Bø·jà ø·jƒâ ø·j¤ä ø·j=å ø·j`ç ø·j,è ø·j¥é ø·jÑñ ø·jwò ø·j&ô ø·j¼÷ ø·j;ù ø·j  ø·j¨ ø·jû Bø·j´ Bø·j'% Bø·jÔ% ø·jw) ø·j&* ø·j2 ø·j4 ø·j^7 ø·jÝ7 ø·jç9 ,ø·j7; ø·j1= ø·j ? ø·j�G nø·jVH ,ø·jšI ø·jÖJ ø·jyL ø·jWN ø·jËN ø·jQ ø·j¥\ Xø·j)^ B _You swap places with Tochtli.ø·j¸^ ø·jw` ø·j2a ø·j¾b ø·jíd ø·jäg ø·j_h ø·j9i ø·j8k ¢There is an open door here. _You swap places with Tochtli. _There is an open door here. _You swap places with Tochtø·j£k li.open the door.ø·j˜­ &  There is an open door here. _ø·jÖ® ø·jÙ± Bø·jzè   You sense a monster nearby.##.....####..... ................ ................ ................ ................ .......R........ .......########+## .......'.........# .......########R@# ##.....# ##.....#  #....## #.###.# .#  #....# #.# .# .# ##....# {{{ #.. .. .. ......# {{{ #.. ##.####.# { ...#### [ø·j‹é ©40m#... +...##..# ##.# #... # ##.# #...##.###91.6 (76.0) _ø·jLí ø·j_ó ø·j‰œ3ø·j+�ø·j3Ÿø·jÅ©šø·jÚ«ø·j­°nø·j]儸·j§ôšø·j–šø·j_ø·j+°ø·j…,ø·j.ø·j–/ø·jÿ/ø·j1ø·j 3ø·j%6l  You encounter a steam dragon.ø·j6<......... R ########+## '# ########..##### # ##.....# # #.###.## .# #.###..#####.##. ø·jR=q {{{ #.....R.@.......  {{{ #....##.####.##D #....+...##..#  #....#....... #....#...##.###  # #....#...##.#.#  ##. ######........# D   steam dragon (asleep)  #.)## #......#.##.#.#  #..<.######.....>.#.#ø·j*?\.R401.6 (10ø·jGEG, ally target)ø·j†WP2.6 (11 _ø·j�ú ))))))D  You shoot an arrow. The arrow hits the steam dragon!  The steam dragon hisses angrily.ø·j_¡6D.ø·j¼¨*.....ø·jš©;===3.7 (1.1)ø·jܯø·jè²d _The steam dragon is heavily wounded.ø·jßf g )))))))You shoot an arrow.ø·jÞâ 1D.ø·j/é C....D..ø·jJê -4.9 (1.2ø·j…ð ø·j�ò ` _The arrow closely misses the steam dragon.ø·j5( g )))))))You shoot an arrow.ø·j�· à ....D..catching breath, ally t…)The arrow completely misses the steam dragon.ø·jÓ¿  ******   The steam dragon breathes steam at you.The ball of steam hits you. You resist. The ball of steam hits Tochtli!ø·jî^µ .###.##......§R@§§..D......##§####.##..Tochtli resists.48---=====6.1ø·j0lø·j8n ø·j”n_You hear a croak.ø·jØr ï. .R. .#+## .'.# .#..##### .# ##.....# ## #.###.## .# # #.###..#####.##. # {{{ #.....§@R§§..D.. # {{{ #....##§####.##. # #....+...##..# #....#....... #....#...##.### # #....#...##.#.# ##. ######........# #.)## #......#.##.#.#  #..<.######.....>.#.#ø·j®z 3{ø·jƒ{ |9--------70ø·j` ø·jø� 3 _You swap places with Tochtli.ø·j<Áæ. ... ..R........ .########+## ..'.........# .########..##### ..##.....# .## #.###.## .# .# #.###.@#####.##. .# {{{ #.....§§R§§.{D.. .# {{{ #....##§####.##. ## #....+...##..# #....#....... #....#...##.### # #....#...##.#.# ##. ######........# #.)## #......#.##.#.#R§{§.R§§§{.........##..#...-----8 ø·jqu {..R.§D§§####D   steam dragon (wandering)9 ø·jß ø·j¢ ø·jkI...........asdgnmer the Shooter ...........Formicid of Hepliaklqana *..... ..R........Health: 49/54 =====================--- ..########+##Magic: 8/8======================== ..'.........#AC: 8Str: 21 ..########..##### {EV: 13Int: 10 ..###.....#SH: 0Dex: 25 .###.###.## .#XL:  8 Next: 81% Place: Dungeon:6 .##.###.@#####.##.Noise: ---------  Time: 4409.1 (0.0) .# {{{ #......R**D§.D..g) +0 orcbow .# {{{ #....##§####.##.Fire: g) +0 orcbow ###....+...##..## ø·j'K@[m....#.......#....#...##.###R   Tochtli the ancestor# #....#...##.#.#D   steam dragon (wandering)##. ######........##.)## #......#.##.#.# _You hear a croak. _You swap places with Tochtli.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, wandering, hasn't noticed you, 65% to  hit) ø·j» ä...........asdgnmer the Shooter ...........Formicid of Hepliaklqana *..... ..R........Health: 49/54 =====================--- ..########+##Magic: 8/8======================== ..'.........#AC: 8Str: 21 ..########..##### {EV: 13 ø·jª üInt: 10 ..###.....#SH: 0Dex: 25 .###.###.## .#XL:  8 Next: 81% Place: Dungeon:6 .##.###.@#####.##.Noise: ---------  Time: 4409.1 (0.0) .# {{{ #......)))D§.D..g) +0 orcbow .# {{{ #....##§####.##.Fire: g) +0 orcbow ###....+...##..# ø·j… C#....#.......#....#...##.###R   Tochtli the ancestor# #....#...##.#.#D   steam dragon##. ######........##.)## #......#.##.#.#Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, wandering, hasn't noticed you, 65% to  hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the steam dragon! ø·jÒ” R.§(catching breath, ally t…)Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, wandering, hasn't noticed you, 65% to  hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the steam dragon!  The steam dragon is almost dead. ø·jÝ� Ñ *****  The steam dragon breathes steam at you.The ball of steam hits Tochtli.  Tochtli resists. ø·jè'  {§@§§R§§D§###.......##..#... ø·j™( N=====10.3 (1.2 ø·j.  ø·jÛ0 w _The ball of steam misses you. The steam dragon leaves your sight. ø·j±´ ...R..#+##.'.#.#..#####.# ##.....#.## #.###.## {# ..# #.###@§#####.##. ..# {{{ #....§§R§§D§.D.. ..# {{{ #....##§####.##. ### #....+...##..# #....#. #....#...##.### # #....#...##.#.# ##. ######.#  #.)## #......#.##.#.#R§...§D§##§##..#....##.##.#D   steam dragon50=-----10 ø·ju¶  ø·j¢u oR########+##'.........########..##### ##.....# #.###.## {# #.###§R#####.##.{{{ #....@..§DD§.D.§##§####.## ### #....+...##..#  ø·jÏ} ´#....#......##.####.##.#.##. ######........)## #......#.##.#.<.######.....> ø·j0� J(catching breath) ø·jš � ******  The steam dragon breathes steam at you. ø·j@& 8#.###§R####..§§@§§§DD{.##.##49-=====2 _The ball of steam hits you. You resist. The steam dragon leaves your sight. ø·jÍf  ø·jmg  ø·jÿm  ø·jøq H _No target in view! ø·j:¤ ø·j¥ ø·j:© ø·j!«H _No target in view! ø·jÍ4 ø·jt+ ø·jrÖs..R..#+##.'.#.#..#####.# ##.....#.## #.###.## {#.# #.###§R#####.##..# {{{ #..§@§§§§DD{.D...# {{{ #....##.####.##.# #....+...##..# # #....#....... # #....#...##.###  ø·jL×# # #....#...##.#.# # ##. ######.# # #.)## #......#.##.#.# # #..<.######.....>.#.# ø·jcÚV§R ø·jà7{{ ø·jõàM-----3 _ ø·jrå ø·j^ç ø·jCƒ íR########+##'.........########..##### ##.....# #.###.## {# #.###§§#####.##.{{{ #..§.R§§{{D{.D..@##.####.## ####  ø·j „ Ç+...##..#  #....... ##.####.##. ######........)## #......#.##.#.<.######.....> #........ ø·jMŽ ~..R§{{§ ø·j� k50=-----4 ø·j–”  ø·j8¯  ø·jè,Ç########+##'.........########..##### ##.....# #.###.## {# .###§§#####.##.{{{ #....R§{{§D{.D.##.####.## #### +...##..#  #....... ##.####.##. ######........)## #......#.##.#.<.######.....> #........<...†.....####'###§R##..{{§5 ø·jSï['.........########..##### ##.....# #.###.## {# ###..#####.##.{{{ #....§{{§§D{.D.R##.####.## #### #....+...##..#  #....... ##.#### ø·jð“.##. ######........)## #......#.##.#.<.######.....> #........<...†.....####'###+....###............##### ø·jõñ0D ø·j!ûÐ##§ D   steam dragon (ally target) ø·j‹û&6 ø·jà ø·jÇG _Tochtli hits the steam dragon but does no damage. ø·jÚf########..##### ##.....## #.###.## {# ###..#####.##.{{{ #....D{§§§D{.D.R##.####.## #### #....+...##..#  #....... ##.####.##. ######........)## #......#.##.#.<.######.....> #..... ø·jÎä...<...†.....####'###+....###............##### #....# +.... ø·j�0F ø·j#Ù .FYou encounter a bullfrog.The steam dragon misses Tochtli. The steam dragon barely misses Tochtli. ø·jÚ*Ï#§§F   bullfrog ø·j,&7 ø·j‰1 ø·jß3] _Tochtli barely misses the steam dragon. ø·j;„ ‚ §  You shoot an arrow. Tochtli avoids your attack. The arrow hits the bullfrog! ø·jŠ L))) ø·j  Ù R..catching breath, ally t…)You kill the bullfrog! ø·jý  *****The steam dragon breathes steam at you.The ball of steam hits Tochtli!  Tochtli resists. ø·jå  R§R ø·jÅ© <.#.#.§§#.§§@§R   Tochtli the ancestor ø·js® £1=2=====8.5 (1.2 ø·jd´  ø·j· S _The ball of steam misses you. ø·j¶  ø·jS  ø·jd#  ø·jË% H _No target in view!ø·j«4ø·j—&^ _No target in view!ø·j3�c.#..#####.# ##.....#.## #.###.## {#.# #.###..#####.##..# {{{ #...†D§§§§D{.D...# {{{ #...§##.####.##. .#### #...R+...##..# .# #..§§#. .# #..@.#...##.### .# # #..§.#...##.#.# .# ##. ######.# .# #.)## #......#.##.#.# .# #..<.######.....>.#.# .# #.....###.# .# #..<...†.....####'### ## +....###. #....# #.+ø·jB‘0Dø·jš›6.#...#...D   steam dragon (catching breath, ally t…)ø·j�L-----90ø·j8£ø·jË¥] _Tochtli barely misses the steam dragon.ø·j¨î� §  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the steam dragon!ø·j¤ôG))ø·jTyT§Rø·j æ,###..§†§§.......########..#####asdgnmer the Shooter ø·jH.....###.....#Formicid of Hepliaklqana *..... ....###.###.## {#Health: 52/55 ======================-- ....##.###..#####.##.Magic: 8/8======================== ....# {{{ #..§†§§§§§D{.D..AC: 8Str: 21 ....# {{{ #..§.##.####.##.EV: 13Int: 10 .#####....+...##..#SH: 0Dex: 25 .##..R.#.......XL:  8 Next: 101% Place: Dungeon:6 .##..@.#...##.###Noise: ===------  Time: 4420.7 (1.2) .## #....[40ø·jÄRm#...##.#.#g) +0 orcbow .# ##. ######........#Fire: g) +0 orcbow .# #.)## #......#.##.#.# .# #..<.######.....>.#.# .##.....###.........#R   Tochtli the ancestor .##..<...†.....####'### ##+....###............#####....# #............+... _No target in view! _No target in view! _Tochtli barely misses the steam dragon.You shoot an arrow. Tochtli avoids your attack.  The arrow hits the steam dragon! _You kill the steam dragon! _Tochtli barely misses the steam dragon.  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the steam dragon! _You kill the steam dragon!Your Fighting skill increases to level 5!You have reached level 9!  --more--ø·jÓå  Your experience leads to an increase in your attributes!Your base attributes are Str 15, Int 10, Dex 19.Increase (S)trength, (I)ntelligence, or (D)exterity? ø·jþ‚Ž 8/619/979 0%  You feel agile. x2ø·j߉ø·jߌ^ _Tochtli remembers more of his old skill.ø·j´Ü ø·j(Ý ø·jÁÞ ø·j4ã ø·jœç h9= _ø·jaè ø·j¬è ø·jê ø·j í ,ø·jï ø·j­ð ,ø·j©ñ ø·j ô ø·jÛô V60=ø·jÏõ ø·j˜ø ,ø·jlù ø·jü ø·jNü ø·j*ý ø·j( a1=ø·j­ ø·jI ø·j ø·j\ ø·j ø·j Xø·jô 7 _You open the door.ø·j3 ø·jö ø·j6 ø·jâ ø·jU @  There is an open door here.ø·j ø·j" ø·j¼ @= _ø·j¼ ø·jB" ø·j@$ ø·j¨% ,ø·jŒ& ø·j( ø·jH* ø·jn+ ø·jë+ ø·jä, ø·jR. ø·j€0 ø·j©1 ø·jå1 ø·jñ2 ø·j/4 ø·j%6 ø·j­7 ø·jù7 ø·j\8 ø·jæ9 ø·jl; ø·j©< ,ø·j^= ø·jk> ø·jš@ ø·joA ø·j»A ø·jxB ø·jÙD ø·jF ø·jäF ø·j4G ø·jãG ø·j\I ø·j¾J ø·jØK ,ø·j L ø·j]M ø·jDO ø·j/P ø·jûP ,ø·j¢R ø·jT ø·jæT ø·j5U ø·j V ø·j W ø·jvX ø·jnY ø·jÄY ø·jMZ ø·j1\ ø·jæb ø·juc ø·jÆd ø·jrf ø·jøh ø·j j ø·j£j ø·jÇk ø·jþm ø·j=p ø·jxq ø·jr ø·j¦r ø·jt ø·jv ø·j9w ø·j‚w ø·jCx ø·jwy ø·j3{ ø·jd| ,ø·jb} ø·jú~ ø·jÀ ø·jª� ø·jñ� ø·jÓ‚ ø·j˃ ø·jº… ø·j‡ ø·j�‡ ø·j0ˆ ø·jÛ‘ ÿ ###.## #.##.# ###..#####.##.### †.............# #.####.##R#.# '...##..##.#.# .#..........#.# ...#...##.#####.# ...#...##.#.# #R# #####........# #@# ø·j¤’ Õ---.....#.##.#.# #........ ####.....>.#.# ######### ##.........#.†.....####'### ###.......###  # #............+....## ###..........#.....# . ##..♣........#.....#  ø·jH“ EYou pick up a parchment of Summon Forest and begin reading...ø·jf™ 050.7 (30.0)ø·j"š H---1.7 (31ø·jGŸ ø·j¼¡ F _You add the spell Summon Forest to your library.ø·j: ø·jÉ: ø·j“@ ø·jlB H _No target in view!ø·jµ\ 3ø·jóm ø·j”p ø·jBq .ø·j¶r ø·jêw f _ø·jvx ø·juy ø·j| ø·je} ø·jÀ~ ø·j ø·j� ø·j3� ø·jÜ‚ ø·jn„ ø·j½„ ø·jù… ø·j̆ ø·jZˆ ø·j ‰ ø·jz‰ ø·jWŠ ø·j_Œ ø·j� ø·jKŽ ø·j’Ž ø·j,� ø·jf� ø·jÓ‘ ø·jg“ ,ø·j(” ø·j+• ø·j[– ø·jÈ— ,ø·jc˜ ø·jP™ ø·j„› ø·jøœ ,ø·j¶� ø·jŸŸ ø·j�¡ ø·jÙ¡ ø·jE¢ ø·j§ Bø·j¨ ø·jK¨ ø·jÖ¨ ø·j;ª ø·jÈ« ø·jÒ¬ ø·j(­ ø·j¨­ ø·j¸® ø·jù° ø·jб ø·j2² ø·j¾² ø·jKÅ ø·j(Ë Xø·jÿÌ ø·j0ã ,ø·jŒå ,ø·jÅæ ø·j±é ø·j ê ø·jçê ø·j6ì ø·jÝí ø·jï ,ø·j ð ø·jQñ ø·jðò ø·jøó ø·jÖ÷ ø·j§ø ø·j,ú ø·j­û ø·jèü ,ø·j¶ý ø·j5„ø·jÝø·jgø·j»ø·j7ø·j9ø·j¦ ø·j ø·ja ø·jE ø·ji ø·jœ ø·j7ø·j€ø·jðø·jF,ø·j(ø·j~ø·jÌø·jfø·j!ø·j×!ø·j#"ø·j¯"ø·jÉ#ø·j;'j  You sense a monster nearby.ø·j¬,ó          ### {  #.. #.# ######## #ø·j-¬.# +....@.# #.# ######R#  #.### #.#  ....# #.#ø·jy-ž #R#.# #.# #.#.# #.#  ..#.# #.#  ###.# #.#  # #.# #.#  ø·jr2-77.7 (26ø·jA3% _ø·j7ø·j´8ø·j‰†ø·jËÀ| _No target in view!ø·jXsø·j‚tø·jOzø·js{H _No target in view!ø·j?‰Iø·j®‰ø·j@‹8R.ø·j$�j  You sense a monster nearby.ø·jD’w      ### {ø·j–’¹  #..{ #.# # ø·j¸’t#.# +...@R.#ø·jÕ’0 #.#ø·jó’ƒ ######.# #.###ø·j“e #.# .#ø·j—“u #.# #R#.# #.# #.#.# #.# .#.# #.# #.#ø·j¾“§ #.# .# #.# #.#ø·jÛ“ ø·jð˜18.7 (1.0)ø·jÊœ% _ø·j—žø·jd ø·j–l4ø·j"rø·jŽv _No target in view! _You sense a monster nearby. _No target in view! _You sense a monster nearby. _No target in view!ø·jHŠø·jÓ�ø·jÿ‘,ø·j”“ø·jå�¾ _ø·jûžø·jd ø·j ¢ø·jàYou sense a monster nearby. _No target in view! _You sense a monster nearby.No target in view! _You open the door.  asdgnmer the Shooter  Formicid of Hepliaklqana *.....  Health: 61/61 ========================  Magic: 9/9========================+######  AC: 8Str: 21### ......F  EV: 13Int: 10#.. ......Y  SH: 0Dex: 27#.##.# .......########  XL:  9 Next:  0% Place: Dungeon:6#.##.# .......@.R....#  Noise: ---------  Time:[ø·jeâ?40m 4482.7 (4.0)#.##.# .......######.#  g) +0 orcbow ###.##.###..##.. #.#  Fire: g) +0 orcbow .........# ### #.# ###.##R#.##.# ##..##.#.##.#  R   Tochtli the ancestor .......#.##.#  F   Prince Ribbit (asleep) ##.#####.##.#  Y   ice beast (wandering) ##.#.# #.##.# _No target in view! _No target in view! _You sense a monster nearby. _No target in view! _You open the door.  You encounter Prince Ribbit and an ice beast.  --more--ø·jÛ! ø·jr( ø·jŒ) .ø·jÎf MR.{, ally target)3.7 (5 _You sense a monster nearby.No target in view! _You open the door.  You encounter Prince Ribbit and an ice beast. _The ice beast leaves your sight. _There is an open door here.ø·j‘¦ „    +######  ### ......F{  #.. .......  #.##.# .#  #.##.# .R@.....#  #.##.# .######.#  .##.###..##.. #.#  # ### #.#  .##R#.# #.#  #..##.#.# #.#  #.# #.#  .#####.# #.#  #.#.# #.# #.#  ø·jKª ø·j�ª E {ø·j­ +4.7 (1ø·j^º I _You swap places with Tochtli.ø·j_™’ _No target in view!ø·j~e’ _No target in view!ø·jô­’ _No target in view!ø·jùWø·j¸Xø·j!^ø·jþ`H _No target in view!ø·jã² 2    +######  ### ......F  #.. ......{  #.##.# .#  #.##.# .R.@....#  #.##.# .######.#  #.##.###..##.. #.#  # ### #.#  #.##R#.# #.#  ..##.#.# #.#  #.# #.#  .#####.# #.#  .#.# #.# #.#  ø·j}´ 1Yø·j¶Â ê.Y   ice beast (distracted, ally target)5ø·jÊ ø·jÐ Z _Tochtli barely misses the ice beast.ø·jÏV‹ )))))))You shoot an arrow. Tochtli avoids your attack.ø·jnø .....{..YR. Y  ø·júÞThe arrow closely misses the ice beast. The ice beast hits Tochtli.  The ice beast freezes Tochtli.  Tochtli resists.===6.9 (1.2ø·jÉÿø·j‰1 _Tochtli hits the ice beast.ø·jem‹ )))))))You shoot an arrow. Tochtli avoids your attack.ø·j'+d {..... ..YR.  The arrow closely misses the ice beast.The ice beast hits Tochtli but does no damage.8.1ø·j»2ø·j�31 _Tochtli hits the ice beast.ø·jÿÆ‹ )))))))You shoot an arrow. Tochtli avoids your attack.ø·jiP  ....YR. The arrow barely misses the ice beast.The ice beast hits Tochtli but does no damage.ø·j4Q-9.4 (1.3ø·j€Vø·j¦X1 _Tochtli hits the ice beast.ø·jí/‹ )))))))You shoot an arrow. Tochtli avoids your attack.ø·j~´ñ FThe arrow closely misses the ice beast. The ice beast hits Tochtli.  The ice beast freezes Tochtli.  Tochtli resists.ø·j‚½à ...FYR. F   Prince RibbitY   ice beast (ally target)Tochtli hits the ice beast.90.6 (1.2ø·j²Åø·jBÈ> _The ice beast completely misses Tochtli.ø·j f ¯ )) You shoot an arrow. Tochtli avoids your attack. The arrow hits the ice beast!ø·jë ‹ .FThe ice beast is almost dead.ø·j-ø Í R.  Tochtli hits the ice beast. The ice beast hits Tochtli.  The ice beast freezes Tochtli.  Tochtli resists.ø·jÞø (1.8ø·j¡ÿ ø·ji [ _Tochtli closely misses the ice beast.ø·j¨Å  .  You shoot an arrow. Tochtli avoids your attack. The arrow hits the ice beast!))ø·jTm ™ R.(ally target)You kill the ice beast!Prince Ribbit hits Tochtli but does no damage.73.1 (1.3 _Prince Ribbit hits Tochtli. Tochtli closely misses Prince Ribbit.ø·j¹ë4)))))))ø·j10¥ §You shoot an arrow. Tochtli avoids your attack. The arrow misses Prince Ribbit.ø·j:7q....§R.{ø·jì83 ø·jÃ:-4.3 (1.2ø·j)@ø·jMBe _Prince Ribbit hits Tochtli! Tochtli misses Prince Ribbit. Prince Ribbit blinks!ø·jàñ4ø·jF÷ø·j~ùH _No target in view!ø·j8Y4ø·j+_ø·j1aH _No target in view!ø·jн’ _No target in view!ø·j•Õû    +######  ### ......F  #.. .......  .##.# .#  .##.# ......§R..@...#  .##.# .######.#  .##.###..##.. #.#  # ### #.#  .##R#.# { #.#  .##.#.# #.#  #.# #.#  #####.# #.#  #.# #.# #.#  'R.{ ---50 _ø·j@×ø·jרø·jä P---ø·jL ø·jø H _No target in view!ø·jZL ·    +######  ### ......F  #.. .......  ##.# .#  ##.# .'R..@..#  ##.# .######.#  ##.###..##.. #.#  # ###{ #.# ø·j¯R — ##R#.# #.#  ##.#.# #.#  #.# #.#  .# #.#  .# #.# #.#  .RFø·j$l þ F   Prince Ribbit6 _ø·jMH‹ )))))))You shoot an arrow. Tochtli avoids your attack.ø·jQËlF.R.ø·jvä...(ally target)===7.5 (1.2 _The arrow closely misses Prince Ribbit. Prince Ribbit barely misses Tochtli.ø·jâ-k    +######  ### ......F  #.. .  #.# .#  #.# .FR...@.#  #.# .######.#  #.###..##.. #.#  # ### #.#  #R#.# #.#  #.#.# #.#  #.# #.#  .# #.#  # #.# #.#  ø·j>=u .  Tochtli barely misses Prince Ribbit. Prince Ribbit hits Tochtli!ø·jóBØF   Prince Ribbit---80ø·j¯Gø·j)JK _Tochtli is destroyed!ø·j­^• )))) You shoot an arrow. The arrow hits Prince Ribbit!ø·jyø‹ 'FPrince Ribbit is heavily wounded.ø·jDùC.Fø·jµÿ..ø·jl7===9.8 (1.3ø·j%ø·j÷e _Prince Ribbit croaks regally.ø·jÜ4)))))))ø·j«�› .FYou shoot an arrow. The arrow closely misses Prince Ribbit.ø·jΓN..'..F.ø·j(¥/501.0 (1.2ø·j·«ø·ju¬l _Prince Ribbit hops awkwardly around.ø·j)ˆ )You shoot an arrow. The arrow hits Prince Ribbit.ø·j#  .FPrince Ribbit is heavily wounded.  Prince Ribbit asks, "Just a little smooch?"ø·j -2.3 (1.3ø·jÐø·j0@ _Prince Ribbit hits you but does no damage.ø·jó€  You shoot an arrow. The arrow hits Prince Ribbit!ø·j’y × §FPrince Ribbit is severely wounded.F.ø·j2‚ 8.ø·j“ƒ -3.5 (1.2ø·jüŠ ø·j¹‹ + _Prince Ribbit blinks!ø·jt= 4)))))))ø·j›¿ H'Fø·jjÀ C.Fø·j¸Å n..'.F..ø·jYÆ (4.7ø·j·Ë ø·jÂÍ I _You shoot an arrow. The arrow misses Prince Ribbit.ø·j^M : ))ø·jfX Y You shoot an arrow. The arrow hits Prince Ribbit!ø·j ü ? §FPrince Ribbit is almost dead....5.9 _Prince Ribbit blinks!ø·j%D© †  You shoot an arrow. The arrow hits Prince Ribbit.  You kill Prince Ribbit!ø·j�Hg))))))ø·jÝØ’'.....217.1ø·j�ÛM _Prince Ribbit returns to his original shape as he dies.ø·jmø·jËmø·jlrø·jÚtH _No target in view!ø·j{àø·jšáø·jêæø·jyéH _No target in view!ø·j&à ˜     +######  ### ......F  #.. . #.# .# #.# .'...@..# #.# .....†.######.# #.###..##.. #.# .# ### #.# #R#.#ø·j Ä Ü #.# #.#.# #.# .#.# #.# #.# #.# .# #.# #.# ø·jvÊ ø·jaË =---80 _ø·jÐ ø·jÒ ø·j`ز     +######  ### ......F  #.. ....... .##.# .# .##.# .'..@...# .##.# .....†.######.# .##.###..##.. #.# .# ### #.# .##R#.# #.# .##.#.# #.# .#.# #.# #.# #.# #.# #.# #.# ø·j Üø·j:ÝB---9ø·jæàø·jÓâø·j‡�     +######  ### ......F  #.. ....... #.##.# .# #.##.# .'.@....# #.##.# .....†.######.# #.##.###..##.. #.# ø·j]z.# ### #.# #.##R#.# #.# .##.#.# #.# .#.# #.# .#####.# #.# .#.# #.# #.# ø·j’ø·j'10ø·j÷ ø·jÓ ø·jÕêt     +######  ### ......F  #.. .......  #.##.# .#  #.##.# .'@.....# ø·j8ìÑ #.##.# .....†.######.# #.##.###..##.. #.# .# ### #.# #.##R#.# #.# #..##.#.# #.# .#.# #.# #.#####.# #.# #.#.# #.# #.# ø·jÄòø·jTó&1ø·j±øø·j¤úø·jÀU—     +######  ### .......  #.. .......  #.##.# .#  #.##.# .@......#  #.##.# .....†.######.# #.##.###..##.. #.# .# ### #.# #.##R#.# #.# #..##.#.# #.# .#.# #.# #.#####.# #.# #.#.# #.# #.# ø·jìd�2 _There is an open door here.ø·j�~¬  ## .# #+#######.#  ####...  #....  #.##.#.#  #.##.#'......#  #.##.#......†.######.# #.##.###..##... #.# .#. ###.# #.# #.##R#.#.# #.# .##..##.#.#.# #.# .#.#.# #.# .##.#####.#.# #.# .##.#.# #.# #.# ø·jQ„ø·j'…-3 _ø·jÓ‰ø·j“‹ø·jƒô‹ø·j-únø·joûø·j�üø·jÕüø·joýø·jœþø·jø·j’ø·jÊø·jDø·jø·j>ø·jÙø·j!ø·j%ø·jdø·jòø·jW ø·j8 ø·jx ø·jr ø·j! ø·jÉ ø·jø·j\ø·jÍø·j6,ø·jpø·jÉø·j¥ø·jòø·j3ø·jPø·jø·jYø·j²ø·j¿ ø·jz"ø·jÐ"ø·jü"ø·jŒ$ø·jù%,ø·jœ&ø·j1'ø·jý'ø·j1(ø·j{(ø·j¯)ø·j�*ø·j´*ø·j+ø·jJ1nø·j¦1ø·jï1ø·j_2ø·jˆ3ø·jq8] ø·jÊ8{ ##  +@......  .##.  ........#.ø·j÷8{  #+#######.#.ø·j$9d ####.........#. ø·jO9Ô#............. ## #.##.#........########ø·j�9¾ #.##.#........'......# #.##.#......†.######.#ø·jµŽø·j¸¨Î#####....#F....+.....'307.0)#.....#....####F   marrowcuda (dormant) .FAs you open the door, it creaks loudly!F======1.1 (18ø·j+¬[ _You encounter a marrowcuda.ø·jÒ #### #.... #.F...##########  +.....'@.......#  #.....########.#  #.....#  ####.#.#  .#.#  ....#  .  .  † ø·j'Í ° #### #.... #.F...##########  +.....'@.......#  ø·jÎ M#.....########.#  #.....#  ####.#. .#. ....#  . .ø·jIÎ @ †ø·j\à ø·j­ä ø·jÁé ø·jâî  ø·jxï [_A marrowcuda is nearby!ø·jJ š )))) You shoot an arrow. The arrow hits the marrowcuda!ø·j1… ˜.F.Fø·jkŒ ,...'ø·j+� a===---2.3 (1.2)ø·j—’ ø·jÄ” c _The marrowcuda is almost destroyed.ø·j¥¿ £ .  You shoot an arrow. The arrow hits the marrowcuda!))ø·jY@ .'ø·jýJ â 45---3.4 (1.1 _You destroy the marrowcuda!Training target 6.0 for Stealth reached!ø·j'N ø·jQ h _Your Stealth skill increases to level 6!ø·jÕìø·jzí3ø·j~ðø·jÏñø·j+öz _  There is an open door here.ø·jË÷ø·j�ø _ø·j(ùø·j÷ûø·j.ýø·jýø·j%þø·jßÿø·jƒ1ê .. .. ####### .. #.....# .. #..R..########## .. +@....'........#--- .. #.....########.# .. #............#.# .. ####+#######.#.# #+## ####.........#.# ...# #..............#R   Tochtli the ancestor..##### #.##.#........####### ##.....# #.##.#........'......  #.###.## #.##.#......†.######.8.4 (5.0---9.4 (6 _Tochtli emerges from the mists of memory!ø·j»@ Iø·j;E ø·j`I U.Rø·jÍI ø·jàM 3ø·j®T M .........#ø·jFU ....>''@R...'.40.4 (1.....#.... _You open the large door.ø·jÿW [ _Found a stone staircase leading down.ø·jg¾3ø·j_¿ø·j¤Áø·j`Ãø·jÅø·jÉ: _ø·jŸÊE  There is a large open door here.ø·j)Íø·j6Ïø·jáÏ _ø·jhÑø·j†ÔE  There is a large open door here.ø·jEÝF...:....#........#........#... ........#... ........########........##.....#......##.....##......@'R.....'........2.4 (2......##.....########....ø·jîÝé.....##.....#.... <.......#####+#######.#. ####+## ........#####...#....# ........##... ####..##########.##.#........  ##.....# #.##.#........' #.###.## #.##.#......†.####ø·j&ßER'ø·j¶ëø·j,ì+3.4 (3ø·jpòø·j8ó4 _Found an escape hatch in the ceiling.ø·jŽõc _There is a stone staircase leading down here.ø·j&Þø·j£Þø·jýßø·jå5'ø·jÈçø·j@è$ _ø·jsëø·jcìø·jÎîø·jñø·jQñø·jÜòø·jöø·j¨û,ø·jNüø·jìýø·jòÿø·j±ø·jaø·jÁø·jø·j¿ ø·j™ ø·jõ ø·jVø·jø·j.ø·j,ø·jUø·j@ø·jø·jßø·j‚ø·j®ø·j{&ú  . .. ...##########  ø·j^'Œ....#  R....#  .....#  ...........# .........######## ####.........##.....# .....................##.....# ....................>''.....'. ...........#.........##.....#ø·j­'VYou pick up a parchment of Jinxbite and begin reading...ø·j�-,50.4 (7ø·j„.+1.4 (8ø·j�3ø·j6A _You add the spell Jinxbite to your library.ø·j38ø·j…:ƒ Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestorø·jâ:¬2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.ø·j`Ïø·jÑÕø·jtÝ·asdgnmer the ShooterFormicid of Hepliaklqana *.....Health: 61/61 ========================Magic: 9/9========================AC: 8Str: 21.EV: 14Int: 10..SH: 0Dex: 27...##########XL:  9 Next: 25% Place: Dungeon:6.......@....#Noise: ---------  Time: 4551.4 (0.0).......R....#g) +0 orcbow............#ø·jÞ°Fire: g) +0 orcbow.................# # .................######## ####.................##.....#R   Tochtli the ancestor .....................##.....##### ....................>''.....'.... ...........#.........##.....##### _There is a large open door here.  There is a large open door here. _Found an escape hatch in the ceiling. ø·jÇÞŸ_There is a stone staircase leading down here.  You pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library.ø·j’äP  Okay, then.ø·jZåø·jëø·jªí. _ø·j&V ø·jšV ø·j€W ø·j@\ ø·j²^ ø·j1c P _ø·jšd ø·jf ø·jŸf ø·j‡g ø·jËi ø·jmk ø·jm ø·jIm ø·j/n ø·jp ø·jjr ø·jås ø·jAt ø·jVu ø·jcw ø·joy ø·jŠ{ ,ø·jÚ| ø·jô~ ø·j™� ø·jÈÏ # _You now have 279 gold pieces (gained 11).ø·jaÒ ø·jtÔ ø·jÞî ø·jƒï ø·j0ñ ø·jô ø·jgö ø·j·ø ,ø·joú ø·j|ý ø·jVÿ ø·j÷ ø·j] ø·jÑ ø·j× ø·jn ø·j– ø·j ø·jK ø·jo ø·jc ø·jÇ ø·j“ ø·j® ø·jÓ# ø·j & ø·j¸( ø·j) ø·jX* ø·jƒ. ø·jt0 ø·j³2 ø·j3 ø·jE4 ø·jŠ7 ø·j‚: ,ø·j4< ø·jˆ? ø·j•A ø·j C ø·j€C ø·j‰D ø·jRG ø·j-I ø·jåJ ø·j›K ø·j)L ø·jpO ø·jQ ø·j«R ø·jýR ø·jaT ø·jW ø·j''.....'........# ..#.........##.....########.# ..#.........##.R@.........#.# ..#.<.......#####+#######.#.# ###.........#####.........#.# .##.........##..............# .##########.##.#........######## .....# #.##.#........'......# .###.## #.##.#......†.######.#ø·jæ� û###..#####.##.###..##... #.#†......#.. ###.# #.#ø·jz˜ Í80.4 (29.0)'...........................†.#..##..ø·j¦  ø·jn¡ M======1.4 (30ø·jÿ§ ø·j² = _As you open the door, it creaks loudly!ø·j¸6ø·j~73ø·juBé.R  There is an open door here.ø·juJø·j} _ø·j],ø·j¿�ø·jµ…,ø·j‰‡ø·j#‰ø·j_‹ø·jfŒ,ø·jT�ø·jGŽø·j •nø·j#—,ø·jŒ—ø·j:˜ø·j$šø·jßšø·jœø·j\œø·j�ø·jÖžø·jŸø·jH ø·j— ø·j&¡ø·jR¢ø·jS®šø·j ¯ø·jô¯ø·jö°ø·j…²,ø·jç²ø·j�Ánø·j3Âø·jë×ø·jÚ,ø·jŽÚø·jÜÛø·jÞ,ø·j¡ßø·jÊàø·jäXø·jíñø·jªòø·jaóø·jèôø·j–úB _You swap places with Tochtli.ø·j÷ûø·jOý3ø·jYþø·j)ø·jNø·j7,ø·jÌ7ø·j¶<ø·j¼=ø·jò>,ø·jÐ?ø·j[Dø·jMEø·j©F,ø·jlGø·j´Kø·jMø·jN,ø·jOø·jfSø·jöTø·j€V,ø·jsWø·jn\ø·j1^ø·jŠ_ø·jý_ø·jXbø·jÎdø·jOgø·jhø·jPhø·j‚iø·j@mø·jØnø·j pø·juø·j{vø·jSzø·jS|ø·jQ~,ø·jÛ�ø·jR…ø·j÷†ø·j^ˆø·j¬ˆø·j—«ø·jQ¬,ø·jž­ø·j°ø·j"±ø·jƲ,ø·j{³ø·j?¶ø·j«·ø·jº¸ø·j¹ø·jºø·jü¼ø·j*¾ø·jo¿,ø·j—Àø·j3Ãø·jvÄø·jäÅø·j%Æø·jaÇø·joÉø·jïÊø·j2Ìø·j„Ìø·jCÍø·jÜÏø·jXÑø·jwÒø·jÑÒø·j˜Óø·jPÖø·jã×ø·jŒÙø·jÚø·jÛÚø·j'Ýø·jSßø·jáø·jgáø·j8âø·j9äø·jÆæø·jçø·jOçø·jqèø·j”êø·j­ìø·jâíø·jÅîø·j?ïø·jHñø·jeóø·jµôø·jõø·jïõø·j.øø·j-úø·j�ûø·jèûø·j²üø·jÿø·jø·jË,ø·jæø·jø·jâø·j ø·jX ø·j_ ø·j— ø·j×ø·j ø·jzø·j’ø·jáf  You see here a bullfrog skeleton.ø·j±ø·jLø·jÕ _ø·jËø·j‰ø·jÁø·j? ø·j¡ ø·j“!ø·j´(ø·jZ+ø·j¡-,ø·jT/ø·jç0ø·jœ3ø·jƒ5,ø·j7ø·jƒ8ø·j;<,ø·j=ø·jF>ø·jHCBø·jÌCø·jcFø·j}Hø·j=Jø·j”Jø·j²Lø·j)PP  There is a stone staircase leading up here.ø·j T§  You encounter an orc warrior and an orc.The orc warrior is carrying a +0 orcbow.ø·j²^#######....# {{{ #...÷........ ..# {oo #....##.####..#### .# #....'...##.. .##..##.# .###....#....... .##..##.# ..##....#...##.# .##..##.# ##.. #....#...##.# .##..##.# ##.. ######....... .##..##.# #.)####......#.##.# .##..##.# #.@<R######.....>.#------##..##.# #.#.....###........ .....=..# #.#..<...÷.....########## #.+....###......... ###....# #......... .#### #....#ø·jQ_„ ###....... ....# #..... ##..♣..... o   orc warrior (launcher, asleep)...# #.....##......... o   orc (asleep).# #.....##.....♣...ø·j2a\R.635.4 (54ø·jl—, ally t…)------6.4 (55 _ø·jßsø·j´†ø·j#»  {{{ #...÷ {oo . .# . .##.. ..#. ##.. . ##.. . #.)####..... #.@R.######.....> #.#.....###. #.#..<...÷. #.+....### ###....#  #....#  #.....  #.....# ø·jÇZ Ë {{{ #...÷ {oo . .# . .##.. ..#. ##.. . ##.. . #.)####..... #.@R.######.....> #.#.....###. #.#..<...÷. #.+....### ###....# ø·jŽ[ ý #....#  #.....  #.....# ø·jÐd 4ø·jím ø·j=p d _There are monsters nearby!ø·jð( ))))))o  lly target)You shoot an arrow. The arrow hits the orc warrior!  The orc warrior shouts!ø·jáhM.oø·j¡i-o.ø·j°k­ oThe orc warrior is severely wounded.Rø·jl)<ø·jt¹,....oo 2 orcs (wandering)ø·j¸t;===7.5 (1.1)ø·jˆ|ø·j|„q _You encounter an orc. It is wielding a +0 dagger.ø·jö_Ð )))))You shoot an arrow. Tochtli avoids your attack.  The arrow hits the orc warrior but does no damage.ø·jïS oo....RooThe orc warrior is severely wounded.The orc shouts!  The orc warrior unwields a +0 dire flail.ø·jæö¥ ))))The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.ø·jþw 0.ø·jûx -o.ø·j)z JR)ø·jü| -.ø·jÏ“ � o{...  The arrow hits Tochtli.ø·j• -8.7 (1.2ø·j�Ÿ ø·jW¡ * _You hear a shout! x2ø·jÓä ¤ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc warrior!ø·jåë Y)))))ø·jan .Roø·jap Š oYou kill the orc warrior!ø·j1r 0oø·jñz £,,..ooo 3 orcsø·jö~ 1329.9ø·j˜Š ø·ji’ q _You encounter an orc. It is wielding a +0 dagger.ø·j·0 – )))))You shoot an arrow. Tochtli avoids your attack.ø·j¿¶ KR)ø·j⸠|.o.ø·j» ‘ oThe arrow barely misses the orc.ø·j¼ K)oø·jCÆ o{.(1 ally target)ø·jÔÆ )41.1ø·jmÐ ø·j›æ o _You encounter an orc. It is wielding a +0 mace. ø·jOœ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc! ø·j…Vo)) 2 orcs ø·jê×2R. ø·jl ž.o.o {)(1 ally target)2.2 (1.1 _You kill the orc! ø·j&¡œ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc! ø·jÔ¦“)))   orc ø·jþ(DR) ø·jX*K)o ø·jÑ4´ {.)(ally target)You kill the orc! ø·j98(3.3 ø·j? ø·j¨@/ _Something misses Tochtli. ø·j®òœ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc! ø·j-ùS)))) ø·jú{K)R ø·jG~‚ oYou kill the orc! ø·jÅ~/o ø·j´HR) ø·jЈ×,,o.)oo 2 orcs (1 ally target) ø·j†Œ-4.5 (1.2 ø·jÇŸ ø·j¨o _You encounter an orc. It is wielding a +0 mace. ø·j™%œ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc. ø·j,™))))   orc ø·j®¯J)o ø·jw¸� )You kill the orc!Tochtli hits the orc! ø·j[‡R).) ø·j�Æ(5.7 ø·jÏÏ ø·jÒC _The orc dies! ø·j­v 4 ø·j€  ø·jƒ‚ H _No target in view! ø·j²·  ø·jC¸  ø·jÖÀ  ø·jd H _No target in view! ø·j4 ø·j" ø·j­#H _No target in view!!ø·jOô3!ø·jMõ!ø·jäû!ø·jÙý5R!ø·j) P _!ø·j= C  You see here a +0 short sword.!ø·j@ F #....## #.###.## #.# #....# #†††† #.###..#####.# ######....# .... #...÷........ ..........# .... #....##.####.# .......#### .)# #....'...##. ##..##.# .)###....#........ ##..##.# #).##....#...##.## ##..##.# #R.##....#...##.#. ##..##.# ##.@# ######........---60 ##..##.# #.)####......#.##.# ##..##.# #..<.######.....>.#. ##..##.# #.#.....### ....=..# #.#..<...÷.....####' ######## #.+....###... # !ø·j• ###....# #..... #### #....# #### #..... ##..♣...!ø·j]( !ø·jé( G---7.7 (2!ø·jŠ7 � _Found three adder corpses and an electric eel corpse.!ø·jë 4!ø·j!ø·jÖ H _No target in view!"ø·jÅg’ _No target in view!"ø·jL“3"ø·j •"ø·jA _You swap places with Tochtli.  Things that are here:  a +0 dagger; an orc corpse _  Things that are here:  a +0 dagger; a +0 leather armour; an orc corpse _  Items here: ))) [ ††."ø·j"ø·jª _"ø·j~ "ø·js4"ø·j{"ø·j,"ø·j>ƒ"ø·j§„7 _You open the door."ø·j#‡"ø·jQ‰"ø·j¹‰"ø·j–‹"ø·j¾Ž@  There is an open door here."ø·jÒÐð _ _You now have 285 gold pieces (gained 6)."ø·j}Ô"ø·j›îà _You now have 300 gold pieces (gained 15)."ø·jJð"ø·jQò"ø·j¸ò"ø·jIô"ø·jÂ÷,"ø·j©ù"ø·jãÿN _You now have 313 gold pieces (gained 13)."ø·jx"ø·j£"ø·jî"ø·jú"ø·jS B _You swap places with Tochtli."ø·jˆ "ø·jN"ø·jü"ø·j"ø·j:@  There is an open door here."ø·j5"ø·j""ø·jƒ _"ø·j{ "ø·jø""ø·j4°"ø·j"5"ø·j_8"ø·jýF,"ø·j@J"ø·j¸O7 _You open the door."ø·j^R"ø·j_U3"ø·jW"ø·j_"ø·jÊgB"ø·j8i"ø·j@l"ø·j;o,"ø·j»q"ø·j_xZ  Items here: )) [ †."ø·jþ}"ø·j‘~ _"ø·jë€"ø·j’†^  Items here: ))) [ ††."ø·jZŒK _"ø·j�"ø·jv�$  Things that are here:"ø·j “t  a +0 dagger; a +0 leather armour; an orc corpse"ø·j†•"ø·j˜"ø·jb˜ _"ø·j·š"ø·j‰œ$  Things that are here:"ø·jàŸ_  a +0 dagger; an orc corpse"ø·j÷¢"ø·jǤ"ø·j—¥ _"ø·j�§"ø·j—ª"ø·j3­"ø·j°"ø·j ±"ø·j¼²"ø·jK·C  You see here a +0 short sword."ø·jº"ø·jð»"ø·jÃ… _  There is a stone staircase leading up here."ø·j(Å"ø·jˆÆ"ø·jQÇ _"ø·jÌÈ"ø·j±Ì"ø·j…Í"ø·j>Ð,"ø·j�Ò"ø·jwÖP  There is a stone staircase leading up here."ø·j•×"ø·jTÝ5 _"ø·jbã"ø·jdå"ø·jè"ø·jkê,"ø·j�ì"ø·j%î"ø·j—ñ,"ø·júñ"ø·jIó"ø·j2õ"ø·j ùB"ø·jÉú"ø·jèû"ø·jfÿ"ø·j¼ÿ"ø·jÐ"ø·j›"ø·j-@J"ø·jP"ø·jì_X"ø·j‹s¡ _You swap places with Tochtli."ø·jMvB"ø·jÉw,"ø·jW’Ü"ø·j «Ü"ø·jÄn"ø·jÆÚ,"ø·jEÞ"ø·jß"ø·j�à"ø·jO÷n"ø·jÿÿ±  You see here a bullfrog skeleton. _"ø·jž"ø·j¼2n"ø·jŒ8"ø·j9"ø·j¡:"ø·j;"ø·j°F,"ø·jH"ø·jqI"ø·jÈI"ø·j²J"ø·jÊV"ø·j£X"ø·jðY"ø·j›Z"ø·j€["ø·j­a"ø·j:c"ø·jûd,"ø·jth"ø·j8n"ø·j"ø·j-@"ø·jA"ø·j9E,"ø·j„JB"ø·jL"ø·jÉP@  There is an open door here."ø·jxS"ø·jÚT"ø·j—U _"ø·jjW"ø·jG["ø·j¢^"ø·j¢`"ø·j a"ø·jób"ø·j6e"ø·j!g"ø·jÝh"ø·jÀyB"ø·j‡|"ø·j/~"ø·jy~"ø·jh"ø·jz�"ø·j#ƒ"ø·jù„"ø·jH…"ø·j †"ø·jɈ"ø·jŠ"ø·j^‹"ø·jµ‹"ø·jŽŒ"ø·jF’"ø·jâ”"ø·jm–,"ø·j¥—"ø·j›,"ø·j8�"ø·j®�"ø·jVž"ø·jôÇ[#...# #......................... ....# #................########+ ....# #................'.......# #................########. "ø·j›É#...# ############.....# # #...#  #....## ####### #...#  #....####††††...# ##########....##≈'.....#### #......@R.....####.....#733.7 (86.0) #..........#### ##..)### #...##..##.# #.#.)### #...##..##.# ###'##).## ##...##..##.# #...##).## #....##..##.# #÷÷##..### #....##..##.# ####.)#### #....##"ø·jÌÛ..##.# #..<.## #....##..##.# #.#.."ø·jœÕq _Done exploring.#ø·jÉr3#ø·jÓs#ø·jÞ•n'.................0.0)...#.'...##)...)<.#ø·jo—#ø·jÄœ#ø·j»ŸE _Done exploring.#ø·jÍ 3#ø·j” #ø·jÐB #ø·jG #ø·jæO #ø·j`R E _Done exploring.$ø·jÝ™$ø·j%�€Read which item? Scrolls  s - a scroll of butterflies  c - 7 scrolls labelled DASHRE HAYMU  e - 3 scrolls labelled NIEQAF WANIT  h - a scroll labelled JISHRI MOCIRPH  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU  C - a scroll labelled PAN LYWIPIALI  D - a scroll labelled XAYQ DATEO [!] read|quaff|evoke[?] describe selected%ø·j£æ#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4733.7 (0.0)#%ø·jßèÛ[39;49m..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#.... _You see here a bullfrog skeleton. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.There is an open door here. _Done exploring. _Done exploring.  As you read the scroll labelled DASHRE HAYMU, it crumbles to dust.  It is a scroll of identify.  --more--%ø·jò %ø·j÷ö ©Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled NIEQAF WANIT  h - a scroll labelled JISHRI MOCIRPH  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU  C - a scroll labelled PAN LYWIPIALI  D - a scroll labelled XAYQ DATEO Potions (select first with !)  d - a coppery potion  f - 2 blue potions  j - a fizzy golden potion  k - 4 bubbling yellow potions  n - an amethyst potion  o - 3 metallic emerald potions  p - 5 inky potions  q - a fuming purple potion  s - a yellow potion[?] describe selected&ø·jŸ &ø·jæ¦ &ø·j"¯ ¥#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...#&ø·j° #....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4733.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....#[3&ø·jz° Ý7m#..##.# #..<.###....##..##.# #.#.... _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled DASHRE HAYMU, it crumbles to dust.  It is a scroll of identify.&ø·jÇÍ &ø·j–Î +4.7 (1&ø·jÚÕ &ø·ju× u _j -> A - a potion of attraction; c -> i - 6 scrolls of identify'ø·j–G'ø·jMRead which item? Scrolls  i - 6 scrolls of identifys - a scroll of butterflies  e - 3 scrolls labelled NIEQAF WANIT  h - a scroll labelled JISHRI MOCIRPH  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE 'ø·j�N… z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU  C - a scroll labelled PAN LYWIPIALI  D - a scroll labelled XAYQ DATEO [!] read|quaff|evoke[?] describe selected'ø·j{ 'ø·jÀ‘ #...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4734.7 (0.0)#'ø·jË’ ª[37m..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#.... _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled DASHRE HAYMU, it crumbles to dust.  It is a scroll of identify. _j -> A - a potion of attraction; c -> i - 6 scrolls of identify'ø·jë“ 'ø·jš —Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled NIEQAF WANIT  h - a scroll labelled JISHRI MOCIRPH  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU  C - a scroll labelled PAN LYWIPIALI 'ø·jåš  D - a scroll labelled XAYQ DATEO Potions (select first with !)  d - a coppery potion  f - 2 blue potions  k - 4 bubbling yellow potions  n - an amethyst potion  o - 3 metallic emerald potions  p - 5 inky potions  q - a fuming purple potion  s - a yellow potion  t - 2 fizzy orange potions[?] describe selected(ø·j2U (ø·j¢c #...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4734.7 (0.0)#(ø·jue ¦..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#.... _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled DASHRE HAYMU, it crumbles to dust.  It is a scroll of identify. _j -> A - a potion of attraction; c -> i - 6 scrolls of identify(ø·jh| î  As you read the scroll of identify, it crumbles to dust.5.7 (1 _C -> N - a scroll of noise)ø·j6)ø·j3:URead which item? )ø·j ;3Scrolls  i - 5 scrolls of identifys - a scroll of butterflies  N - a scroll of noise  e - 3 scrolls labelled NIEQAF WANIT  h - a scroll labelled JISHRI MOCIRPH  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU  D - a scroll labelled XAYQ DATEO [!] read|quaff|evoke[?] describe selected)ø·jΨ)ø·j­)ø·jšµ¡#...# #......................... asdgnmer the Shooter [0;10m....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 )ø·jÖ¶##### #......@R.....####.....# Noise: ---------  Time: 4735.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#.... _Done exploring.  As you read the scroll labelled DASHRE HAYMU, it crumbles to dust.  It is a scroll of identify. _j -> A - a potion of attraction; c -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _C -> N - a scroll of no)ø·j¹ise)ø·jâ¼)ø·j!ÔIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled NIEQAF WANIT  h - a scroll labelled JISHRI MOCIRPH  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU  D - a scroll labelled XAYQ DATEO )ø·j§ÃPotions (select first with !)  d - a coppery potion  f - 2 blue potions  k - 4 bubbling yellow potions  n - an amethyst potion  o - 3 metallic emerald potions  p - 5 inky potions  q - a fuming purple potion  s - a yellow potion  t - 2 fizzy orange potions  x - an orange potion[?] describe selected*ø·jlÐ*ø·j1Ù*ø·j â¡#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 *ø·jÃã##### #......@R.....####.....# Noise: ---------  Time: 4735.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#.... _Done exploring.  As you read the scroll labelled DASHRE HAYMU, it crumbles to dust.  It is a scroll of identify. _j -> A - a potion of attraction; c -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _C -> N - a scroll of no*ø·jüãise*ø·j/ô]  As you read the scroll of identify, it crumbles to dust.*ø·j$õ+6.7 (1*ø·j\ü*ø·jÎþR _D -> T - a scroll of torment*ø·jo *ø·ju ¢Read which item? Scrolls  i - 4 scrolls of identifys - a scroll of butterflies  N - a scroll of noise  T - a scroll of torment  e - 3 scrolls labelled NIEQAF WANIT  h - a scroll labelled JISHRI MOCIRPH  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU *ø·j£u Ý[!] read|quaff|evoke[?] describe selected*ø·jYÑ *ø·jÚ *ø·j‹â ‰#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 *ø·j­ã #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4736.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....It is a scroll of identify. _j -> [4*ø·jmä T0mA - a potion of attraction; c -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _C -> N - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _D -> T - a scroll of torment*ø·jíé *ø·j>ï rIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled NIEQAF WANIT  h - a scroll labelled JISHRI MOCIRPH  l - 2 scrolls labelled SACRIOFAPS *ø·j¬ï Ñ m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU Potions (select first with !)  d - a coppery potion  f - 2 blue potions  k - 4 bubbling yellow potions *ø·jÜï – n - an amethyst potion  o - 3 metallic emerald potions  p - 5 inky potions  q - a fuming purple potion  s - a yellow potion *ø·jð › t - 2 fizzy orange potions  x - an orange potion[?] describe selected,ø·j†‹ ,ø·j”¡#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ,ø·jƒ•##### #......@R.....####.....# Noise: ---------  Time: 4736.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....It is a scroll of identify. _j -> A - a potion of attraction; c -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _C -> N - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _,ø·j –<D -> T - a scroll of torment,ø·js¦]  As you read the scroll of identify, it crumbles to dust.,ø·j°+7.7 (1,ø·j¤º,ø·j?½X _h -> V - a scroll of vulnerability,ø·j²n,ø·j€sRead which item? Scrolls  i - 3 scrolls of identifys - a scroll of butterflies  N - a scroll of noise  T - a scroll of torment ,ø·jtZ V - a scroll of vulnerability  e - 3 scrolls labelled NIEQAF WANIT  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI ,ø·jzt  B - a scroll labelled OWUKUCH JEPHOLU [!] read|quaff|evoke[?] describe selected,ø·jpî ,ø·jö ,ø·j€ ‰#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 ,ø·jš #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4737.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....As you read the scroll of identify, it crumbles,ø·jd T to dust. _C -> N - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _D -> T - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerability,ø·j ,ø·j ÛIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled NIEQAF WANIT  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  u - a scroll labelled KIZXAO ICEKK  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU Potions (select first with !)  d - a coppery potion ,ø·jŸ n f - 2 blue potions  k - 4 bubbling yellow potions  n - an amethyst potion  o - 3 metallic emerald potions  p - 5 inky potions  q - a fuming purple potion  s - a yellow potion  t - 2 fizzy orange potions  x - an orange potion[?] describe selected.ø·jÓœ.ø·jÈ©.ø·jÛ´»#...# #......................... asdgnmer the Shooter .ø·j¯µê....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...#.ø·j…¶R#....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4737.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).##.ø·j{·æ#....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....As you read the scroll of identify, it crumbles to dust. _C -> N - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _D -> T - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerability.ø·jÄË]  As you read the scroll of identify, it crumbles to dust..ø·joÌ+8.7 (1.ø·jÞÕ.ø·j—Ø2 _u -> x - a scroll of amnesia.ø·jš.ø·jw"wRead which item? Scrolls  i - 2 scrolls of identifys - a scroll of butterflies  x - a scroll of amnesia  N - a scroll of noise  T - a scroll of torment  V - a scroll of vulnerability  e - 3 scrolls labelled NIEQAF WANIT  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU [!] read|quaff|evoke[?] describe selected.ø·j<#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4738.7 (0.0)#.ø·jç<Ë[39;49m..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....As you read the scroll of identify, it crumbles to dust. _D -> T - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _u -> x - a scroll of amnesia.ø·j$>.ø·j€CIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled NIEQAF WANIT  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  z - a scroll labelled CUWITI JEORPHI  B - a scroll labelled OWUKUCH JEPHOLU .ø·jDPotions (select first with !)  d - a coppery potion  f - 2 blue potions  k - 4 bubbling yellow potions  n - an amethyst potion  o - 3 metallic emerald potions  p - 5 inky potions  q - a fuming purple potion  s - a yellow potion  t - 2 fizzy orange potions  x - an orange potion[?] describe selected/ø·jé¾ /ø·jAÆ /ø·jNÍ ‰#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 /ø·j9Î #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4738.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....As you read the scroll of identify, it crumbles/ø·j£Î 6 to dust. _D -> T - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _u -> x - a scroll of amnesia/ø·j¨Û ]  As you read the scroll of identify, it crumbles to dust./ø·jÜ +9.7 (1/ø·jöá /ø·j¬ã U _z -> I - a scroll of immolation/ø·jÔ§ /ø·j|­ lRead which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  x - a scroll of amnesia  I - a scroll of immolation  N - a scroll of noise  T - a scroll of torment  V - a scroll of vulnerability  e - 3 scrolls labelled NIEQAF WANIT  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  B - a scroll labelled OWUKUCH JEPHOLU [!] read|quaff|evoke[?] describe selected0ø·jç!#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4739.7 (0.0)#0ø·j #Ò[39;49m..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _u -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _z -> I - a scroll of immolation0ø·jàOõIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled NIEQAF WANIT  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE  B - a scroll labelled OWUKUCH JEPHOLU Potions (select first with !)  d - a coppery potion  f - 2 blue potions  k - 4 bubbling yellow potions  n - an amethyst potion  o - 3 metallic emerald potions  p - 5 inky potions  q - a fuming purple potion  s - a yellow potion  t - 2 fizzy orange potions  x - an orange potion[?] describe selected0ø·j O 0ø·júW 0ø·jÅa c#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 140ø·j b ]Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4739.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow0ø·jkc „#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _u -> x - a scroll of amnesia  0ø·j¦c ~As you read the scroll of identify, it crumbles to dust. _z -> I - a scroll of immolation0ø·jx ‰  As you read the scroll of identify, it crumbles to dust.40.7 (10ø·j%~ 0ø·j†€ 5 _B -> r - a scroll of revelation1ø·j¯‘1ø·j?–]Read which item? Scrolls  r - a scroll of revelations - a scroll of butterflies  x - a scroll of amnesia  I - a scroll of immolation  N - a scroll of noise  T - a scroll of torment 1ø·jõ–å V - a scroll of vulnerability  e - 3 scrolls labelled NIEQAF WANIT  l - 2 scrolls labelled SACRIOFAPS  m - 3 scrolls labelled YRGHAG WEMPAD  v - 2 scrolls labelled VOUCKI DAEFO  y - 3 scrolls labelled DAIRUL ETSE [!] read|quaff|evoke[?] describe selected1ø·j% 2ø·j™#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4740.7 (0.0)#2ø·j›][39;49m..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....As you read the scroll of identify, it crumbles to dust. _u -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _z -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _B -> r - a scroll of revelation  Okay, then. _2ø·j”í I2ø·j'' 42ø·jÞ* 2ø·j¸- E _Done exploring.3ø·jØ_33ø·jä`3ø·j’€43ø·j+ˆ3ø·j=ŠE _Done exploring.5ø·j 5ø·j\¿Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of positive energy (worn)  d - the ring of Wucat (worn) {rElec rF++ rC+ Dex+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 5ø·jX$ 5ø·jE) 5ø·jï2 ]#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 05ø·j4 æDex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4740.7 (0.0)#..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#.... 5ø·jä4 M_z -> I - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _B -> r - a scroll of revelation _Okay, then. _Done exploring. _Done exploring.5ø·jÐ= P  Okay, then.5ø·j¼> 5ø·jûE 5ø·jÂG . _5ø·jxÔ5ø·j/Ö±Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple 6ø·jsÍ6ø·jÈé#...# #......................... asdgnmer the Shooter ....# #................########+ Formicid of Hepliaklqana *..... ....# #................'........ Health: 61/61 ======================== ....# #................########. Magic: 9/9======================== #...# ############.....### AC: 8Str: 21 #...##....## ####### EV: 14Int: 10 #...##....####††††## SH: 0Dex: 27 #...# ##########....##≈'.....# XL:  9 Next: 32% Place: Dungeon:6 ##### #......@R.....####.....# Noise: ---------  Time: 4740.7 (0.0)#6ø·jië£..........#### ##..)### g) +0 orcbow#...##..##.# #.#.)### Fire: g) +0 orcbow#...##..##.# ###'##).####...##..##.# #...##).###....##..##.# #÷÷##..### R   Tochtli the ancestor#....##..##.# ####.)#####....##..##.# #..<.###....##..##.# #.#....As you read the scroll of identify, it crumbles to dust. _B -> r - a scroll of revelation _Okay, then. _Done exploring. _Done exploring. _Okay, then.6ø·jÎì6ø·jyø6ø·jÝù6ø·jjú6ø·jL„ _You swap places with Tochtli.6ø·jE6ø·jÐ6ø·jp6ø·jo6ø·j•6ø·j 6ø·j 6ø·j 6ø·j< 6ø·jZ 6ø·jÍ 6ø·j|6ø·j6ø·j/6ø·jÜ,6ø·jy6ø·j6ø·jˆ6ø·jP6ø·jÃ6ø·jp6ø·jå6ø·j 6ø·j­!,6ø·j5"6ø·j�%6ø·j‹&6ø·jd(6ø·jä(6ø·jü)6ø·j”,6ø·jÕ46ø·jå66ø·j‹76ø·jy86ø·j';6ø·jÈ<6ø·jö>6ø·js?6ø·jÕ@6ø·jwE6ø·jîE6ø·j‚G6ø·jðG6ø·jæH6ø·jôK6ø·jxM6ø·jKO6ø·jäO6ø·j”P6ø·j7S6ø·j¹U6ø·jPV6ø·jÍV6ø·jìW6ø·jZ6ø·jÇ[6ø·j¨],6ø·j¤^6ø·jÀ`6ø·j b6ø·jwc6ø·jd6ø·je6ø·j7g6ø·jÙh6ø·jaj,6ø·jÂk6ø·jWm6ø·jo6ø·jÞp6ø·jjq6ø·jâq6ø·jæs6ø·jgu6ø·jãv6ø·jbw6ø·j-x6ø·jÿy6ø·j\{6ø·jm},6ø·jþ}6ø·jÍ6ø·j9�6ø·jЂ6ø·j/ƒ6ø·j÷ƒ6ø·jÂ…6ø·j†‡6ø·jsˆ6ø·jåˆ6ø·j¬‰6ø·j ‹6ø·j3�6ø·j¢Ž,6ø·j9�6ø·jû�6ø·jv’6ø·j½“6ø·j”6ø·jü”6ø·jr—Y  There is a stone staircase leading down here.6ø·jI˜6ø·jIš6ø·j¿š$ _6ø·jÍ›6ø·j£R 7.  You climb downwards.6ø·j‡  You encounter 3 orcs.You sense a monster nearby.6ø·jË&ž #  .#  .$   ..  # .#  #.#.o####..#...  .. #.##R.####)..  o.o## #.##6ø·j(P ♣~ ~ ~ooo 3 orcs (asleep) .~ 6ø·j}8Y66.2 (25.5){6ø·jR®% _6ø·j.Ôª  Found a lajatang and 15 gold pieces. _There is a stone staircase leading up here.7ø·j§Iž )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc!7ø·jOd) 27ø·jWÿ7 R.  You kill the orc! .oThe orc shouts! x2 ooo1 ally target)The orc barely misses Tochtli.3====7.3 (1.1)7ø·jã* _You hear a shout! x47ø·j„ Œ )You shoot an arrow. The arrow hits the orc.7ø·jŠ ˆ)   orc (7ø·j^& f .  You kill the orc!7ø·j6* ]===-8.47ø·j2 7ø·jW6 y _Tochtli barely misses the orc. The orc hits Tochtli with a +0 club.8ø·j³=© )) You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc.8ø·jËÉ 5The orc is heavily wounded.Tochtli hits the orc. The orc barely misses Tochtli.8ø·j¥Ë0s8ø·j Ô¹s....R.5   lemure (wandering)s   scorpiono   orc (ally target)8ø·jMÕG-9.6 (1.28ø·jÜ8ø·jeà› _You encounter a lemure. You encounter a scorpion.8ø·j >œ )You shoot an arrow. Tochtli avoids your attack. The arrow hits the orc!8ø·j–E>)) 8ø·j|ÕÚ R.  You kill the orc!The lemure shouts! You hear a shout! You hear a loud, deep croak!8ø·jÖÖH.s8ø·jÙ;5.8ø·jÂäy.5(ally target)8ø·jÉè.70.7 (1.18ø·jð8ø·j¾ó' _You hear a shout!8ø·jiH ± ))))) You shoot an arrow. Tochtli avoids your attack. The arrow hits the scorpion!8ø·jéÉ 3R.8ø·jË G.s8ø·j;Ð M5~8ø·j¹Ø '..8ø·jMÙ (1.88ø·jà 8ø·jTä ` _The scorpion is heavily wounded.8ø·jöF· ))))You shoot an arrow. Tochtli avoids your attack.  The arrow hits the scorpion but does no damage.8ø·j1Ì· FThe scorpion is heavily wounded.The scorpion closely misses Tochtli.8ø·jãÑá F.  You encounter a bullfrog.Tochtli hits the scorpion. The scorpion stings Tochtli.8ø·jxÜ-R...F   bullfrogs   scorpion (ally target)8ø·j&Ý-3.0 (1.28ø·jåä8ø·jâç0 _Tochtli hits the scorpion.9ø·j=� .  You shoot an arrow. Tochtli avoids your attack. The arrow hits the scorpion.9ø·j}B<)))) 9ø·j°Ä/~9ø·jfÈM5~9ø·j„Ì[  You kill the scorpion!9ø·jýÔÛ R...K   Pikel (wandering)K5   lemure (ally target)You encounter Pikel, Merchant of Souls. He is wielding a +1 whip of flaming.9ø·jß/  --more--:ø·j°Ð:ø·j¾Ñ1F:ø·jŸÒP.R:ø·jmÓ/~:ø·jÜÞa{{:ø·jä@ 74.2 _:ø·jÞë:ø·jûô:ø·jñp ö )))))) You shoot an arrow. The arrow barely misses the lemure. The arrow hits Pikel!:ø·j"ô 9K.:ø·jòõ S.R:ø·jy÷ I5~:ø·j ú *F:ø·jÕ,. { R){~~F   bullfrog:ø·jÿ(5.4:ø·jÎ :ø·js \ _Pikel is moderately wounded.;ø·j,Ój ))You shoot an arrow.;ø·jØVØ 5.  The arrow hits the lemure but does no damage.K~;ø·j<[BF~;ø·j±q;ø·j½r.;ø·jâs{;ø·jlt ;ø·jVu{;ø·jîu;ø·jèw;ø·j˜x!6.6;ø·j”‚;ø·j ‹. _Tochtli hits the lemure.;ø·jÅô¶ )))You shoot an arrow. The arrow barely misses the lemure.;ø·j€5 5The arrow barely misses the bullfrog. Tochtli hits the lemure!  The bullfrog closely misses Tochtli. The lemure barely misses Tochtli.  Something hits Tochtli! Something hits Tochtli.;ø·j%‚CK~;ø·jzŠà.5{ #F{   ;ø·j‹}5 2 lemures(ally target);ø·jÒ‹-7.7 (1.1;ø·j •;ø·jd˜W _You encounter a lemure.;ø·j¹ Ë )You shoot an arrow. The arrow hits the lemure!  You kill the lemure!;ø·jË¿ ’)   lemure;ø·j¤A 2F.;ø·jýG b 5.  ;ø·j»H aThat felt strangely unrewarding. Tochtli hits the bullfrog!  Something hits Tochtli!;ø·jóI MF);ø·j]K E.R;ø·jfT Y{  ;ø·jU -8.9 (1.2;ø·jh\ ;ø·j±` @ _Something hits Tochtli but does no damage.<ø·jƒö¸ )))You shoot an arrow. The arrow barely misses the bullfrog.<ø·j�}« zTochtli avoids your attack. The bullfrog misses you.<ø·jtž zYou encounter a wight. It is wielding a +2 trident.<ø·j¤�@K~<ø·j1‚65~<ø·j‚<ø·j(Ž1 F,zR ~{ (…)You encounter a wight. It is wielding a +1 great sword.<ø·j%�W0-80.1<ø·jr—<ø·jA¡G _The bullfrog hits you. Tochtli hits the bullfrog.<ø·j­Üý )) You shoot an arrow. The arrow closely misses the bullfrog.Tochtli avoids your attack. The arrow hits Pikel.<ø·j¤ií )Pikel is moderately wounded.The wight completely misses Tochtli.  The wight hits Tochtli from afar with a +2 trident.<ø·jnk2K.<ø·jtlˆ STochtli is destroyed!<ø·jr¦ z.  You encounter an electric eel.<ø·jtsG)K<ø·j•t0~<ø·ju?.z<ø·jû~F {{~K   Pikel5   lemureF   bullfrogzz 2 wights (1 polearm)<ø·jb€g58--1.2 (1.1<ø·jvˆ<ø·jŒP _The bullfrog hits you. The electric eel leaves your sight.=ø·jß-=ø·j°.=ø·jà7=ø·jö8M5~=ø·jE= .zThe bullfrog hits you but does no damage.=ø·j÷?CK)=ø·j|I˜,{ {~~{=ø·j@Pc9=--20=ø·jëR=ø·jšEÚ =6--. _The bullfrog closely misses you.=ø·jbKØ #...'..........# #.###..........# #.# #..........#=ø·j,L× #.# #..........# #.###..........# # #.#...###'###########  #.#...###............  #.#.F................  #.'.........=ø·j‰Lž  ###...####...........  ##...# #...........  #....# #...........=ø·jÁL‹  #....# #........... =ø·jMÀ #....# #........... F   bullfrog  ##...# ############ =ø·jSMÆ #...## #...##=ø·j¨¹5-3.7 (2.5=ø·jf¿=ø·j´À! _You climb upwards.=ø·jÒÃc _There is a stone staircase leading down here.>ø·jé>)))>ø·j�sä ..FYou shoot an arrow. The arrow barely misses the bullfrog.The bullfrog hits you but does no damage.>ø·jªt7===4.9 (1.2>ø·j{>ø·jš}U _The bullfrog barely misses you.>ø·j¦\>)))>ø·jGå´ ..FYou shoot an arrow. The arrow closely misses the bullfrog.>ø·jYæ1606.1>ø·jIë>ø·j¥íQ _The bullfrog misses you. x2>ø·jß—  You shoot an arrow. The arrow hits the bullfrog.>ø·j¹ k  The bullfrog is almost dead.>ø·j¤ X54--7.3>ø·jú% >ø·jJ( , _The bullfrog hits you.>ø·jÉ >)))>ø·jQ ´ ..FYou shoot an arrow. The arrow closely misses the bullfrog.>ø·jÙQ \5--8.4 (1.1>ø·j7W >ø·j0Y – _The bullfrog closely misses you. The bullfrog barely misses you.>ø·j‘ú >)))>ø·jÉ‚ Ò ..FYou shoot an arrow. The arrow closely misses the bullfrog.The bullfrog hits you.>ø·j©‹ ®48---9.5 _The bullfrog hits you but does no damage.?ø·jôÞ>)))?ø·jê`L..F?ø·jÍaB4----?ø·j!b'90.7 (1.2?ø·jg?ø·j j _You shoot an arrow. The arrow misses the bullfrog. The bullfrog hits you.?ø·jˆµ… .You shoot an arrow. The arrow hits the bullfrog.?ø·jç¹R?ø·jå??ø·j4FÑ kirmisher5/62-422.0 (1.3 _You kill the bullfrog!?ø·jèFWYour Ranged Weapons skill increases to level 8!?ø·jL?ø·jWNg _Your Armour skill increases to level 5!?ø·jØ¿?ø·j¨À?ø·j Å?ø·j_ÇH _No target in view!?ø·jÀ´?ø·jÁµ?ø·j}¹?ø·jª»H _No target in view!?ø·jÎY ?ø·j•Z ?ø·j [ ?ø·j½b ¿6?ø·j‘i 7=?ø·j…j ?ø·jÜj ?ø·jµr 8=?ø·j§t ,?ø·j&u %9?ø·j‘u ?ø·jŠw ,?ø·jøw ?ø·j(y ,?ø·jõy ?ø·jO{ ?ø·j«{ L50=?ø·j~| ?ø·j˜} ?ø·jã} ?ø·j{~ ?ø·jú ?ø·j� ,?ø·jÚ„ Ã1=?ø·jÐ… ?ø·j"† ?ø·jf† ?ø·j‡ ?ø·jS‡ ?ø·jއ ?ø·j�ˆ ?ø·j÷ˆ ?ø·j0‰ D2=?ø·jî‰ ?ø·j‹ ?ø·jy‹ ?ø·j'Œ ?ø·jc� ?ø·j°� ?ø·j—Ž ?ø·jØ� ?ø·ja� U3=?ø·ji‘ ?ø·j`’ ?ø·j·’ ?ø·j/“ ?ø·jê” ?ø·jF• ?ø·jç• ?ø·j(— ?ø·j�— ?ø·j˜ ?ø·j š ?ø·ješ %4?ø·j<› ?ø·j~œ ?ø·j6� ?ø·j­� ?ø·j•ž ?ø·j—Ÿ ?ø·j%  ?ø·jˤ W _You start resting.?ø·j%ª 5=R---R   Tochtli the ancestor?ø·jŸª ?ø·jŒ° 1822.0 (30.0)?ø·j­± H---3.0 (31?ø·j×µ ?ø·j¸ ? _Tochtli emerges from the mists of memory!@ø·jøþ@ø·j +Level 6 of the Dungeon <<<<>>>>_(Press ? for help) #..........##........#  #........>.##........#  #####..........##........##########  #...'..........##.................# @ø·jé à #.###..........##.................#  #.# #..........##.................#  #.# #..........##.................#  #.###..........# ####### #.................########  #.#...###'###########.....####.................##.....#  #.#.R.###......................................##.....##########  #.#...........................................>''.....'........#  #.'.@................................#.........##.....########.# @ø·j, Î ###...####...........................#.........##............#.#  ##...# #...........................#.<.......#####'#######.#.#  @ø·j† A#....# #................########+###.........#####.........#.#  #....# #................'.........##.........##..............#  #....# #................########..##########.##.#R.......########  @ø·jØ J##...# ############.....###.....# #.##.#........'......#  #...##....## #######.###.## #.##.#......†.######.#  #...#@ø·j$ ]#....####††††##.###..#####.##.###..##...# #.#  #...# ##########....##≈'.....#...÷.............#..####.# #.#  @ø·jb :##### #.............####.....#....##.####.##.#.#..####.# #.#  #..........#### ##..)###....'...##..##.#.#.......# #.#@ø·j0ì ################## # #>##########..'#@ø·jÙì¥  # #..........# ##....# ####### ####'###########.....####.###.R.###.@ø·j:í¦#.#........>''.....'.#.'.@.....@ø·juí?......####...###...........@ø·j¨íR...#..#.<###'#######.#@ø·jÛí=+###.........#####..#.#@ø·jîp.................'.........##.........##..#.@ø·jÉî^#................##..#########R......##############.....# ##.....# ........'.....  #######.###.## #.##.#......†.#####@ø·jïD...# #††††##.###..###..##..#...# ##########....##≈'.....#...÷.............#..####@ø·j-©=>>Aø·j QAø·j oÝ #...'..........#asdgnmer the Skirmisher #.###..........#Formicid of Hepliaklqana *..... #.# #..........#Health: 55/62 =====================--- #.# #..........#Magic: 9/9======================== Aø·j½pé#.###..........# # AC: 8Str: 21 #.#...###'########### EV: 14Int: 10 #.#.R.###............ SH: 0Dex: 27 #.#.................. XL:  9 Next: 42% Place: Dungeon:6 #.'.@................ Noise: ---------  Time: 4823.0 (0.0) ###...####........... g) +0 orcbow Aø·jqq##...# #........... Fire: g) +0 orcbow #....# #........... #....# #........... #....# #........... R   Tochtli the ancestor ##...# ############ Aø·jòq�#...## #...##Your Ranged Weapons skill increases to level 8! _Your Armour skill increases to level 5! _No target in view! _No target in view! _You start resting. Aø·jÖrd_Tochtli emerges from the mists of memory!Aø·j¼wAø·j@…Aø·jЇAø·jˆAø·j �Aø·jD‘Aø·j[“Aø·jô”,Aø·j7–Aø·j€²}6Aø·j¡¸,Aø·jSºBAø·jþ¿Aø·jSÁAø·j»Â,Aø·j>ÃAø·j5ÉAø·jëÊAø·jûËBAø·jÙ£7=Aø·jÑÙAø·jºÚAø·jÜAø·jrÜAø·jYÝAø·jåAø·jdæAø·j�è,Aø·jyéAø·jaïAø·j,ñAø·jròAø·jöòU8=Aø·jôAø·jûAø·jFÿBAø·jÙÿAø·jAø·jïAø·j} ,Aø·j™ Aø·jUAø·jAø·jAø·j°%9Aø·j†Aø·j‹Aø·j»Aø·jA%nAø·jâ&,Aø·jX,Aø·j…2Aø·j4Aø·jþ6,Aø·jý7Aø·jV?Aø·j=AAø·j¡CAø·j!DL60=Aø·j-EAø·juIAø·jwKAø·jMAø·j‘MAø·juNAø·jåRAø·j´TAø·jhVAø·jêVAø·jÂWAø·jü[Aø·j ]Aø·j,_Aø·j¥_U1=Aø·j·`Aø·jJeAø·jvgAø·jbiAø·jÈiAø·jîjAø·j oAø·j“qAø·j¹s,Aø·jäuAø·jyAø·jøzAø·j÷|Aø·j|}K2=Aø·j•~Aø·j�ƒï _Your Armour skill increases to level 5!No target in view! _You start resting.Tochtli emerges from the mists of memory! _Aø·j „HP restored.Aø·jw†Aø·jÛ‡Aø·j`ˆAø·jv‰Aø·jœ�,Aø·j™�Aø·j‘Aø·j’Aø·jB–Aø·jÞ—Aø·jš™Aø·j šAø·j7›Aø·j ŸAø·j%¡Aø·j £Aø·j×£9=Aø·j4¥Aø·j»¨Aø·jmªAø·j.¬Aø·jŒ¬Aø·jŠ­Aø·jê°Aø·jv³Aø·j˵Aø·j9¶Aø·jƒ·Aø·j’ºAø·j½¼Aø·j•¾Aø·j¿Aø·jŠÀAø·jÍÃAø·jÜÅAø·jÔÇAø·jDÈAø·j7ÉAø·jUÌAø·jUÎAø·jÿÏAø·jgÐAø·jƒÑAø·jÁÔAø·jàÖAø·jÕØAø·j0ÙAø·j±ÚAø·jSÝAø·jSßAø·jçàAø·jOáAø·j~âAø·jåAø·jîæAø·j&éAø·j¥éAø·jëêAø·jŒíAø·j¾ïAø·jñAø·jáñAø·jóAø·j¯õAø·jÊ÷Aø·jëùAø·jPúAø·jŒûAø·j“ýAø·jÅÿAø·j½Aø·jÎAø·j„Aø·jüAø·jÄAø·jÍ Aø·jB Aø·j Aø·j Aø·jõAø·júAø·jžAø·jè,Aø·jxAø·j‰Aø·jéAø·jAø·jAø·jAø·jÚAø·jÄ Aø·j°!Aø·j²*O........########## .................# .................# .................# .................# .................######## .................##.....# .................##.....######### Aø·jÉ+é...............R@''.....'65.0 (42.0) .......#.........##.....######## .......#.........##.....# .......#.<.......#####'#######.# ####+###.........##### ......##.........##... ####..##########.##.#R.......  ##.....# #.##.#........'... #####.###.## #.##.#......†.###Aø·j€,Aø·j\3Aø·jÓ5c _There is a stone staircase leading down here.Aø·jT» Aø·j7¼ Aø·j„ Aø·j¶É Aø·jÔÍ 86.0 (1.0) _Aø·jÕÐ Aø·j R 7.  You climb downwards.Aø·jF 6 ##### #####...### #...~P....## #.PP~~P...#### #.#.)# #~.~PPP....... .....z #PP~PPP...# #.#.Aø·j* J ♣PP@R..# ,{.z .P.~~PP##### #.# #.~~P.#♣5  PP~♣P.{~~~ PP♣PP~{ ♣♣~PP.~  ~~~P ♣~.P Aø·j³„ -7.5 (2.5Aø·j3� Aø·jÊ� P _Level annotation: PikelAø·j–• a _There is a stone staircase leading up here.Bø·j%&Bø·j'Bø·j�0Bø·j\5H _No target in view!Bø·jNj Bø·jNk Bø·jŸs Bø·j®w H _No target in view!Cø·j8ICø·j‹JCø·j1MCø·j“QCø·j[Cø·j¥[$ _Cø·je`,Cø·j?fCø·jéiCø·j�jCø·jÁlCø·jÓoCø·jãxCø·j¤yCø·j‚{Cø·jC~Cø·j˜…Cø·jŠCø·jO‹Cø·jƒ�Cø·j<‘Cø·jž˜Cø·jKšCø·jÒšCø·j œCø·jËžCø·jõ¡Œ  You encounter a kobold geomancer. It is wielding a +0 dagger.Cø·j±¨_##### #####...### #...~P....# # # .Cø·jE©8#.PP~~P...######.#.#.)####..#~.~PPP...R....z.<...#PP~PPP...#......#.#.##.K##P~♣PP<...#@.....# ,{.z)## .P.~~PP#####........ #.## #.~~P.# #........ ♣5 Cø·j�©:PP~♣P. #........{~~~PP♣PP #......#.~{Cø·j6ª-♣♣~PP #......#.~ ~~~P #.......~K   kobold geomancer (wandering)♣~.P #.)....~KCø·j0¬O72.5 (5.0~Cø·jþ°M.RCø·jõ¸(Cø·j¬¹+3.5 (6Cø·j·¿Cø·jÊO _Found a falchion. The kobold geomancer leaves your sight.Cø·j<Á Cø·jLá | _No target in view!Dø·j³wDø·j›xDø·jáyDø·jž~Dø·jQƒg  A wight comes into view.Dø·jo‹i ##### #####...###  #...~P....# # # .##.PP~~P...######.#.#.)####..##~.~PPP...............z.<....#PP~PPP...#R@....#.#.##.K#####P~♣PP<...#......# ,{.z)##.P.~~PP#####.z##.###.~~P.# #.Dø·jý‹ì#♣5PP~♣P. #..~~~~PP♣PP #......#.~{♣♣~P#......#.z   wight (wandering)~~~P #.......~♣~.P#.)....~~Dø·j–Œ&0Dø·jÍŽR.RDø·j5”Eally target)Dø·jĘ24.5 (1 _Dø·j�Dø·jJ Dø·jÔ„k )))))You shoot an arrow.Dø·j›25Dø·jx ƒ zThe arrow hits the wight but does no damage.Dø·j� 2z.Dø·jµS.RDø·jJ+....5   lemurezz 2 wights (1 polearm, 1 distracted, 1 …)Dø·j,7===5.7 (1.2Dø·jÇ Dø·j–'s _You encounter a wight. It is wielding a +0 trident.Dø·jÂ7G))))))Dø·jš»35.Dø·j-½7z.Dø·jÀ­ jYou shoot an arrow. The arrow barely misses the wight.Dø·jÕÁ;R.Dø·jÓÂAz~Dø·jlÄ35.Dø·j#Î......j~zally target)j   gnoll (missile)Dø·jÓÏ(6.9Dø·j!ØDø·joà� _You encounter a gnoll. It is wielding a +0 club and quivering a throwing net.Dø·j,„ ;))))Dø·j? 2z.Dø·j4 7 zDø·jš €.  You shoot an arrow. The arrow completely misses the wight.Dø·j ?j~Dø·j 35.Dø·jç 6z.Dø·jµ %.Dø·jŠ (8.1Dø·j* p _Tochtli completely misses the wight.Eø·jÅl{ )You shoot an arrow. The arrow hits the wight!Eø·j�ô¥ z.  The wight is almost destroyed.Eø·j¥õej.5.Eø·jÐ÷1z.Eø·j8{Eø·jM(9.3Eø·jb Eø·j¯W _Tochtli closely misses the wight.Eø·j˜‚ ##### #####...###  #...~P....# # # . #.PP~~P...######.#.#.)####.. #~.~PPPEø·júG.5......z.< #PP~PPP...#@.z...#.#.##.K #P~♣PP<...#...R..#{,{.z)## .P.~~PP#####.##.## #.~~P.# #.....z..#♣5 PP~♣P. #......j.~~~~ PP♣PP #......#.~~ ♣♣~PP #......#.~ ~~~P #.~Eø·jŒ™ ♣~.P #.)....~~Eø·jÂ1zEø·j<"¿ z.  You encounter a wight. It is wielding a staff of conjuration.Eø·jÝ#2j.Eø·jI%35.Eø·j€'1z.Eø·j”3¢,zz 3 wights (1 polearm, 1 ally target)Eø·jî47---800Eø·jä?Eø·jWT@ _Tochtli hits the wight but does no damage.Eø·j3£ #####  #####...###   #...~P....# # # Eø·j"D #.PP~~P...######.#.#.)#### #~.~PPP...@...5.......z.<.. #PP~PPP...#.z....#.#.##.K## #P~♣PP<...#...R..#,,{.z)## .P.~~PP#####......z.##.## #.~~P.# #....z...#♣5 PP~♣P. #.....j..~~~~ PP♣PP #......#.~~ ♣♣~PP ##.~Eø·jçq ~~~P #.......~Eø·jM 7z.Eø·jñ 9R.Eø·j7"0z.Eø·j‚#2j.Eø·j$6z.Eø·jl$/5.Eø·j€&.KEø·j…3yK   Pikel5   lemurezzz 3 wights (1 polearm, 1 ally target)(…)Eø·j—4B---1Eø·j8RFø·js‚ )You shoot an arrow. The arrow hits the wight!Fø·jrj 2 wights (1 polearm)Fø·jZ 7z.Fø·j-¡Ž z.  You destroy the wight!Fø·j€¢9j.Fø·j—£.K.Fø·j¥15.Fø·jª¦6z.Fø·jr¨' Fø·j˨az.  Tochtli hits the lemure but does no damage.Fø·j¯´G(ally target)Fø·j�¹?6===2.5 (1.2Fø·jŒÄFø·jxÈX _Tochtli closely misses the lemure.Fø·j»íÌ ##### #####...### #...~P....# # # #.PP~~P...######.#.#.)#### #~.~PPP..@.)5...K.....z.< #PP~PPP...#..Rz..#.#.##.K #P~♣PP<...#.z....#,,{.z)## .P.~~PP#####....##.## #.~~P.# #...j..#♣5 PP~♣P. #........~~~~ PP♣PP #......#.~~ ♣♣~PP #......#.~ ~~~P #.~Fø·j‘ò9j.Fø·jâó.K.Fø·j‚ Fø·j( k **** Fø·jÌ UA bolt of electricity appears from out of your range of vision.Fø·jç’ 35.Fø·j0” 6z.Fø·j— ° R.  The bolt of electricity hits Tochtli! The wight attacks as it pursues you!Fø·jè˜ 3z.Fø·jC¦ +...Fø·j>§ 4-30Fø·jA´ Fø·j¸ < _The wight hits you but does no damage.Gø·j¨<`##########...### #...~P....## # #.PP~~P...######.#.#.)### #~.~PPP....5Rz.K......z.< #PP~PPP.@.#z.....#.#.##.K #P~♣PP<...#......#,,{.z).P.~~PP#####..j.....##.##  #.~~P.# #........#♣5 PP~♣P. #........~~~~ PP♣PP #......#.~~  ♣♣~PP #......#. ~~~ #...... ♣~.P #.)....~~Gø·jÉ=r   wightGø·j£@1K.Gø·jBC5)Gø·jZD*zGø·j.Qˆ.z 2 wights (1 polearm)Gø·jºWT, 1 ally target)Gø·jé² { The sling bullet hits Tochtli!  Tochtli hits the wight but does no damage.Gø·jbêP---4Gø·jßôGø·j@ùI _The wight hits Tochtli with a staff of conjuration!Gø·jjÃ##########...### #...~P....## # #.PP~~P...######.#.#.)## #~.~PPP...5zRzK.......z. #PP~PPP...#......#.#.##. #P~♣PP<@..#.{....#,,{.z)Gø·jQ¼.P.~~PP#####..j.....##.# #.~~P.# #........#♣5  PP~♣P. #.~~~~ PP♣PP ##.~~ ♣♣~PP #......#. ~~~ #......5   lemure ♣~.P #.)....~~z   wight (polearm, ally target) Gø·jàU.5Gø·jº bz)R.Gø·jˆD{{.Gø·j°A--5Gø·j$ Gø·j”$6 _Something barely misses Tochtli.Gø·jí© § ##### #####...### #...~P....# # # #.PP~~P...######.#.#.) #~.~PPP...zR.zK.z #PP~PPP..5#.{{...#.#.## #P~♣PP@...#......#,,{.z .P.~~PP#####..j.....##. #.~~P.# #.#♣5 PP~♣P. #.~~~~Gø·jH« „ PP♣PP #......#.~~ ♣♣~PP #......#.~ ~~~P #.~ ♣~.P #.)....~~z 2 wights (1 polearm, 1 ally target)Gø·jù­ 2jGø·j1¯ U.5Gø·jD± .z.Gø·jh² ?R)Gø·já³ .Gø·jö¿ z   wight (polearm,j   gnoll (missile)Gø·j!Á &6Gø·jÎÌ Gø·jÎ + _The wight leaves your sight.Gø·j‰Ñ a _There is a stone staircase leading up here.Hø·j� ) You shoot an arrow. The arrow hits the lemure!Hø·j(²y .  The lemure is moderately wounded.Hø·j º� (The gnoll throws a throwing net. The throwing net hits Tochtli.Hø·j E"5.Kz.z(RHø·j4LÌjz.. K   Pikel5   lemurezz 2 wights (polearms, 1 distracted, 1 (…)Hø·j1M7===7.6 (1.1Hø·j XHø·jÔ[; _The net passes right through Tochtli!Hø·j¡_2)))Hø·j&ä.Hø·jñç· K)You shoot an arrow. The arrow barely misses the lemure.Hø·jÚè*z.Hø·jí& Hø·jòí¡jThe lemure hits you but does no damage. The wight completely misses you.Hø·jfûÒzzR#.{5..zzHø·j©ü(8.7Hø·jB Hø·jo - _Tochtli hits the wight.Jø·jJø·jÓJø·j¦Jø·j8;K(Jø·j_.Jø·jŸ Aj)Jø·j‹-ízR#zz   wight (polearm, ally target) Jø·j£.f53-----90Jø·jè:Jø·j�1û ----.6.- _The lemure hits you! The wight misses you. Tochtli hits the wight.Jø·jf:........########## .................# .................# .................# .................#  .................######## .................##.....# ................5##.....####### Jø·jî;r...............R@''.....'........ .......#.........##.....########. .......#.........##............#. .......#.<.......#####'#######.#. ####+###.........#####.........#. ......##.........##........ ####..##########.##.#R.#### 5   lemure##.....# #.##.#........'... #####.###.## #.##.#......†.####Jø·jÀ¨7--91.2 (2.5Jø·j²¯Jø·j±! _You climb upwards.Jø·jo³c _There is a stone staircase leading down here.Kø·j³ŸS  You shoot an arrow. The arrow hits the lemure!Kø·jÕ-P (ally target)Kø·jÚ.‘The lemure is heavily wounded.The lemure hits you. Tochtli barely misses the lemure.Kø·jv/e1-===2.4 (1.2Kø·jó6Kø·j½9= _The lemure hits you but does no damage.Kø·jî,}  You shoot an arrow. The arrow hits the lemure.Kø·jX¹n  The lemure is severely wounded.Kø·j“ºV2=3.6Kø·jëÀKø·j´ÂV _Tochtli hits the lemure. The lemure hits you but does no damage.Kø·jDŸ .  You shoot an arrow. The arrow hits the lemure!  You kill the lemure!Kø·jVJ(Kø·jçÕC4.7 (1.1Kø·jãKø·j½ä6 _That felt strangely unrewarding.Kø·j”l Kø·j[m Kø·js Kø·jŽu H _No target in view!Kø·jÆu Kø·jÎv Kø·jp| Kø·jF~ H _No target in view!Kø·jëÊ3Kø·jÌKø·jÀÎ,Kø·j Ó�3=Kø·jkÔKø·jGÖKø·jÁÖKø·jˆ×Kø·j‚ÙKø·jõÙKø·jÙÚKø·jíÜKø·jaÝ%4Kø·j>ÞKø·já,Kø·jaâKø·j"å,Kø·jÊåKø·j/èKø·jÒèK5=Kø·j¬éKø·jì,Kø·jCíKø·jèî,Kø·jóïKø·j–ò,Kø·jHóKø·jõKø·jöN6=Kø·j¯ûXKø·jmü,Kø·jƒýKø·j‹ÿKø·jQK7=Kø·jPKø·j‹,Kø·j$Kø·jä,Kø·jÿKø·jg t _You start resting.Ancestor HP restored.Kø·jn?8=Kø·jJ--- Kø·j81911.7 (17.0)Kø·jÑO---2.7 (18 _Kø·j!!Kø·j¡"Lø·j&®Lø·jê·!Level 6 of the Dungeon <<<<>>>>_(Press ? for help) #############........#  #..........##........#  #........>.##........#  #####..........##........########## Lø·jθ) #...'..........##.................#  #.###..........##.................#  #.# #..........##.................#  #.# #..........##.................#  #.###..........# ####### #.................########  #.#...###'###########.....####.................##.....#  #.#...###......................................##.....##########  #.#..........................................R@''.....'........#  #.'.>................................#.........##.....########.#  ###...####...........................#.........##............#.# Lø·j-¹W ##...# #...........................#.<.......#####'#######.#.#  #....# #................########+###.........#####.........#.#  #....# #................'.........##.........##..............#  Lø·j¹¹#....# #................########..##########.##.#R.......########  ##...# ############.....###.....# #.##.#........'......#  #...##....## #######.###.## #.##.#......†.######.#  #...##....####††††##.###..#####.##.###..##...# #.#  #...# ##########....##≈'.....#...÷.............#..####.# #.#  Lø·jö¹Ÿ##### #.............####.....#....##.####.##.#.#..####.# #.#Lø·j-;O@<Lø·jñÔ#.'.>.........................#.........##.....########.####...####....................#.........##............#.###...# #....................#.<.......#####'#######.#.# #....# #................########+###.........#####.........#.# #....# #................'.........###..............# #....# #................########..##########.##.#R.......######## ##...# ############.....# ##.....# #.##.#........'......# #...# #....## #######.###.## #.##.#......†.######.# #...# #....####††††##.###..#####.##.###..##...# #.# #...# ##≈'.....#...÷.....#..####.# #.# ##### #####.....#....##.####.##.#.#..####.# #.#Lø·jòÑ ##### ##..)###....'...##..##.#.#.......# #.# #...##..##.# #.#.)###....#...#.#.......# #.# #...##..##.# ###'##).##....#...##.#####.#.#.###.#####.# ##...##..##.# #...##).##....#...##.#.# #.#...# #.....#.# #....##..##.# #÷÷##..########.# #.#############.# #....##..##.# ####.)####......#.##.#.# #...# #....##..##.# #..<.######.....>.#.# ######### #....##..##.# #.#.....###...Lø·jñòv #........=..# #.#..<...÷.....####'### #....######## #.+....###............###### #....# ###....# #.+....## ####....#### #....#####..........#.....#Mø·ju <  #..........##......##..♣........#.....#  #..........##.....##............#.....#  #..........##.....##.....♣......#.....#  #..........#Mø·j…à #.....##..<.........#.....#  #..........###..#.##.....♣......#.....#  #..........##.##.##............#.....#  #..........##.##.###..♣........#.....#Mø·j"ÆL><Nø·j‚W Nø·jx~ E........##########asdgnmer the Skirmisher .................#Formicid of Hepliaklqana *..... .................#Health: 58/62 ======================-- .................#Magic: 9/9======================== Nø·j“ ß.................#AC: 8Str: 21 .................########EV: 14Int: 10 .................##.....#SH: 0Dex: 27 .................##.....######### XL:  9 Next: 46% Place: Dungeon:6 ...............R@''.....'........ Noise: ---------  Time: 4912.7 (0.0) .......#.........##.....########. g) +0 orcbow .......#.........##............#. Fire: g) +0 orcbow Nø·j~€ .......#.<.......#####'#######.#. ####+###.........#####.........#. ......##.........##.............. R   Tochtli the ancestor ####..##########.##.#R.......######.....# #.##.#........'... #####.###.## #.##.#......†.####You kill the lemure! _That felt strangely unrewarding. _No target in view! _No target in view! _You start resting. _Ancestor HP restored.Nø·j?� Nø·jð‚ Nø·jªŽ Nø·jr‘ Nø·jô‘ Nø·jŠ• Nø·j— Nø·jø˜ Nø·jÅš ,Nø·jË› Nø·jaŸ Nø·j0¡ Nø·j¯¢ Nø·j£ Nø·j ¤ Nø·jô¦ Nø·j”¨ Nø·jÙ© Nø·jpª %9Nø·jY« Nø·jg® Nø·jï¯ Nø·jN± Nø·j°± Nø·j�² Nø·jUµ Nø·j¯¶ Nø·jî· Nø·jE¸ Nø·j ¹ Nø·jh» Nø·j”¼ Nø·jï½ Nø·jM¾ Nø·j€¾ E60=Nø·j¿ Nø·jwÁ Nø·jŸÂ Nø·jÄ Nø·jˆÄ Nø·j=Å Nø·jžÇ Nø·jÉ Nø·joÊ Nø·jË Nø·jlË Nø·j9Î Nø·jÝÎ Nø·jZÐ Nø·jÅÐ U1=Nø·j…Ñ Nø·jšÓ Nø·j+Õ Nø·j9Ö Nø·j‰Ö Nø·j[× Nø·jÙ Nø·jmÚ Nø·j�Û Nø·jóÛ Nø·j£Ü Nø·jsÞ Nø·jõß Nø·jrá Nø·jÏá Nø·jXâ Nø·jÅã Nø·jpå Nø·j¡æ Nø·jáæ Nø·j ç D2=Nø·jè Nø·jê á _That felt strangely unrewarding. _No target in view! _You start resting.Ancestor HP restored. _Nø·j‹ë Nø·jáì Nø·jOí Nø·jÝí Nø·joï Nø·j³ð Nø·jêñ ,Nø·jdò Nø·jëó Nø·jOõ Nø·j²ö Nø·j÷ Nø·jä÷ Nø·jŠù Nø·jü Nø·jÂü O=Nø·j5ý Nø·je |'.....#...÷.............#..####.# #.....#....##.####.##.#.#..####.# #..)###....'...##..##.#.#.......# .#.)###....#..........#.#.......# Nø·jó h'##).##....#...##.#####.#.#.###.# .##).##....#...##.#.# #.#...# #.. ##..########........# #.######### #.)#####.##R#.# #.......... #..<.######.....@.#.# ###########30.7 (1Nø·j\ °8.0) #.#.....###...# #.#..<...÷.....####'### #.+....###............######Nø·jí ?....# #............+....##  #....#####..........#.....#  #......##..♣........###.....##............#.....#  #.....##.....♣......#.....#Nø·j^ Nø·j# Nø·ja c _There is a stone staircase leading down here.Oø·jô<Oø·jå=Oø·j•BOø·jSIOø·jöL81.0) _Oø·jVOOø·jUR .7  You climb downwards.Oø·j\aá ##### #...# Oø·j9bÉ#.@.# #R........ #...###### #...# #...# ##.##  #.# #.# Oø·j߯-3.2 (2.5Oø·jØÌOø·jyÎP _Level annotation: PikelOø·jPÒa _There is a stone staircase leading up here.Pø·jmPø·j23Pø·jËPø·j¼J.RPø·jÆPø·j€!P _Pø·jê"Pø·j·(Pø·jx)Pø·jD+Pø·j‘,Pø·j‡2Pø·j3Pø·jX3Pø·jZ4Pø·j9Pø·jà:Pø·j^;Pø·jÉ;Pø·jk<Pø·j¦=Pø·jáAPø·jyB,Pø·jÌCPø·jÏI¡######...##.<.#########...........#...########.R..Pø·jcJO##@##8.2 (5.0 #.#  #.#  #.# ..# .## #####.#####...####<#...~P....##.PP~~P...######.Pø·j@KM.RPø·juQPø·j5R+9.2 (6Pø·jœVPø·jz[; _Found an escape hatch in the ceiling.Pø·j– Æ.Pø·jôš ,Pø·jÌœ Pø·jA� Pø·jç� Pø·jXŸ Pø·jm¡ Pø·j$¤ Pø·jϤ Pø·jc¥ Pø·jz§ Pø·jÓ§ :*Pø·jT© � 42.2 (3  You may now remember your ancestor's life.Pø·jyµ /  --more--Qø·jñ#...........#...#########...##...# ##.##  #.#  #R# #.# Qø·j:!Ä#.@# #.## ######.#####...####<#...~P{...##.#.PP~{P...######...#~.~PP{..Kj)......##PP~PPP.z.#z{z.... #P~♣PP<...#.......P.~~PP#####..j..Qø·jƒ$M.RQø·jN/„.{ 3.2 (4 _Qø·j5Qø·jR8Rø·jæcRø·jËdRø·j0eRø·jÌfRø·j¶h.Rø·jÆlRø·j½pIRø·jÈr Rø·jsb You encounter a bullfrog.Rø·j4yP #...# Rø·jˆy, #...#  ##.## #.# #.#Rø·jÝzš#.#R.# #.## ##### #@#####...### #<#...~P....# #.#.PP~{{...###### ..#~.~PP{..Kj).... .##PP~P{P.z.#z{z.#. #P~♣P{<...##..P.~~PP#####..jF   bullfrog (asleep)PF#.~~P.# # PP~♣P. #..Rø·jS}Rø·j¦}[.R4.2 (1Rø·jˆm{~, ally target)Rø·jøˆ+5.2 (2Rø·j8�Rø·j_”1 _You hear a splashing noise.Rø·jgA Ð Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.Tø·j*l Tø·j…v Tø·jé‘ ð#...#asdgnmer the Skirmisher#...#Formicid of Hepliaklqana **....Tø·j±“ ##.##Health: 62/62 ========================#.#Magic: 9/9========================#.#AC: 8Str: 21##.#EV: 14Int: 10#..#SH: 0Dex: 27#R## #####XL:  9 Next: 46% Place: Dungeon:7#@#####...###Noise: ---------  Time: 4945.2 (0.0)#<#...~P....#g) +0 orcbow#.#.PP{~{...###### Fire: g) +0 orcbow..#~.~PP{..Kj).....##PP~P{P.z.#z{z..#. #P~♣P{<...#..... R   Tochtli the ancestor#..P.~~PP#####..j.. Fø·j-• bm   bullfrog (asleep, ally target)PF#.~~P.# #.....PP~♣P. #..... _Level annotation: Pikel _There is a stone staircase leading up here. _Found an escape hatch in the ceiling. _You may now remember your ancestor's life.You encounter a bullfrog. _You hear a splashing noise.Tø·jþ¡ Tø·jñ£ ÌAre you sure you want to remember your ancestor as a knight? Y - Yes  N - NoUø·jéƒUø·j'§¿#...#asdgnmer the Skirmisher#...#Formicid of Hepliaklqana **....##.##Health: 62/62 ========================#.#Magic: 9/9========================#.#AC: 8Str: 21Uø·jE¨Â##.#EV: 14Int: 10#..#SH: 0Dex: 27#R## #####XL:  9 Next: 46% Place: Dungeon:7#@#####...###Noise: ---------  Time: 4945.2 (0.0)#<#...~P....#g) +0 orcbow#.#.PP{~{...###### Fire: g) +0 orcbow..#~.~PP{..Kj).....##PP~P{P.z.#z{z..#. #P~♣P{<...#..... R   Tochtli the knightUø·j“©Á#..P.~~PP#####..j.. F   bullfrog (asleep, ally target)PF#.~~P.# #.....PP~♣P. #..... _There is a stone staircase leading up here. _Found an escape hatch in the ceiling. _You may now remember your ancestor's life.You encounter a bullfrog. _You hear a splashing noise.  It is so.Uø·j`ª+6.2 (1Uø·j¼±Uø·j”¶~ _Found an escape hatch in the ceiling. _You may now remember your ancestor's life. Uø·j?·å You encounter a bullfrog. _You hear a splashing noise.  It is so. _You hear a splashing noise. x2Uø·j8¢ U #...#  #...# Uø·jA£ O ##.##  #.# #.# ##.# #..# #R## #####  #@#  #<#  #.#.PP{~{ ..#~.~PP{..Kj) .##PP~P{{ #. #P~♣P{< #.Uø·j×£ F P   Uø·j]? ! #...#  #...#  ##.## Uø·jK@ | #.# #.# ##.# #..# #R## #####  #@#  #<#  Uø·j7A #.#.PP{~{ ..#~.~PP{..Kj) .##PP~P{{ #. #P~♣P{< #. P   Uø·jI Uø·jˆJ Uø·jJQ Uø·jRU _ _A bullfrog is nearby!Vø·já%” ))))))F  Vø·jÕ&’You shoot an arrow. The arrow hits the bullfrog.  The bullfrog gives a loud, deep croak!Vø·jb³8F.Vø·jp¶« F.  The bullfrog is moderately wounded.Vø·jWľ<.#.PP~{.#~.{.Vø·jVÅ7===7.4 (1.2Vø·jËVø·jcÏ4 _You hear a splashing noise. x4Vø·j ¥' Vø·jh¦@.  You shoot an arrow. The arrow hits the bullfrog!Vø·jö«W))))Vø·jYJ! <#...{.#.PP{..#~.~.  You kill the bullfrog!Vø·jÄO1508.6Vø·jèVVø·j^[G _You hear a splashing noise. x3; You hear a shout!Vø·jå Vø·j<æ Vø·jÈë Vø·jñ H _No target in view!Vø·jg– Vø·j ˜ Vø·j�² ^ _No target in view!Wø·jÛ_Wø·j�çWø·j§ïWø·j=õ… _You hear a shout! You hear a splashing noise. x4; You hear a shout!Wø·j÷R  There is an escape hatch in the ceiling here.Wø·j?úl  You encounter a steam dragon.Wø·j°;#.# #.#  #.# ##.##..#Wø·j†F.## #####R#####...###<#...{P....#.PP{{{...######---~~~~:...#~.~PP{..Kj)....=♣~~.#.##PP~P{P.z.#z{z..PP~~ #. #P~♣P{<...#.P~≈ #..P.~~PP#####..jDP P.#.~~P.# P PPPP~♣P. #...D   steam dragon (wandering)~PPPP♣PP Wø·jÓ2♣♣~PP Wø·jŒ æ 90FFound a parchment of Lesser Beckoning and a twitching turquoise ring.Wø·jµ 9D.Wø·j6 .Wø·js^RYou encounter a marrowcuda.Wø·j-P~~{{~Wø·jå¸, ally target)F   marrowcuda (wandering)Wø·jzH---50.6 (2Wø·jX"Wø·j§&1 _You hear a splashing noise.Wø·jÈ|9 ##.##  #.# #.# ##.# #..# #.## #####  #.#  #R#  #@#.PP~{{ ~~~~:...#~.~P{{..Kj) =♣~~.#.##PP~{{{ PP~~ #. < PD≈ #. .P P.  P PP  FPPPP♣PP  ♣♣~PP Wø·jNP ­ ##.##  #.# #.# ##.# #..#Wø·jhW ( #.## #####  #.#  #R#  #@#.PP~{{ ~~~~:...#~.~P{{..Kj) =♣~~.#.##PP~{{{ PP~~ #. < PD≈ #. .P P.  P PP  FPPPP♣PP  ♣♣~PP Wø·jÁa 4Wø·jj Wø·j n d _There are monsters nearby!Xø·j߇ )))))))You shoot an arrow.Xø·jqi‹ SThe arrow closely misses the steam dragon.Xø·j�kœ D~You encounter a water moccasin.Xø·jªmš ~The marrowcuda bites something! The water moccasin bites the plant!Xø·j­zL{{..~.~{.S   water moccasin (wandering)Xø·j |7===1.7 (1.1Xø·j‹D _The plant begins to die.Xø·j%� R #.# ###.## #.## #####) ..###{..###~PP#. #R#...~P....P~.~..#.#.PP{{{...######~~~~:..@#~.~P~{..Kj)....S♣~~.#.##PP~{{P.z.#z{zPPD~ #. #P~♣{~<...#...~≈ #..P.~~PP#####..j.P P.#.~~P.# #...P PPPP~♣P.  ~PPPP♣PP ♣P♣♣~~~~P Xø·j4“ 3=Xø·jä” 1~Xø·j/— M<RXø·já¡ ×.{~{P{~{D{Xø·ja£ 6---20Xø·jf¬ Xø·jQ° & _Found a war axe.Xø·jiË Xø·j¦Ì :---Xø·jûÔ Xø·jÙ H _No target in view!Xø·jFYXø·jGZXø·j]dXø·jÐhH _No target in view!Yø·jê§Yø·j©Yø·j³Yø·jd·H _No target in view!Yø·jêÅ #.# #.# ##.# #..#Yø·jׯ®# ### #.## #####.).../ #.#####...###.~PP#.##<#...{P....#.P~.~..#R#.PP{~{....~~~~:.@.#~.{P{{..Kj).=♣~~.#.##PP~~{P.z.#z{zSPP~~ #.##P~♣{{<...#.PD≈ #..P.~~PP#####..jYø·j�Ç�..P P.#.~~P.# #.P { PPPP~♣P. ## ~PPPP♣PP #D   steam dragon (wandering) ~♣P♣♣~PP #S   water moccasin (wandering) ~~~P #Yø·jÊI.SYø·jXÌ@D~Yø·j7ÎD.SYø·jvÏQ.RYø·jéÚÍ~{SP { Dally target)Yø·j°ÛOSYø·jLÜ&3Yø·j˜åYø·jëT _Found a bronze wand.Zø·jª�ÿ ))))You shoot an arrow.  The arrow closely misses the steam dragon.The arrow hits the plant. The plant begins to die.Zø·jÁ* ~The plant is lightly damaged..SD~ FA nearby plant withers and dies.S~.RZø·jÀ4m.@.#~{.~{~{ F   marrowcudaZø·j 67===4.9 (1.2Zø·jß@Zø·j(E4 _You hear a splashing noise. x2Zø·jtË¥))))The plant is lightly damaged.  A nearby plant withers and dies. _You hear a splashing noise. x2  You shoot an arrow.  The arrow barely misses the steam dragon.  The arrow hits the plant!Zø·j³^t ~The plant is lightly damaged.Zø·jÞ_3≈Zø·j·np .D.~catching breath, ally t…)~♣P♣♣~PP ~~~P #...A nearby plant withers and dies.Zø·jz{œ ****  The steam dragon breathes steam at you.Zø·jþMF~Zø·jÓ8R.Zø·jVAD~Zø·jÏ/% {§#.PP~@§#~{~{{~{{P~..~.P#F   marrowcudaThe ball of steam hits you. You resist.  The marrowcuda is engulfed in a cloud of scalding steam.Zø·j1{0-=====6.0 (1.1Zø·jî;Zø·j÷?; _The marrowcuda barely misses Tochtli.Zø·j ü¦#.# #.# ##.# #..# # ### #.## ##### .).../ #.#####...### .~PP#.##<#..{~P....# .P~.~..#§#.PP~~{...#.~~~~DR§@#~{~{{{..Kj).Zø·j ýÞ.=♣~~F#.##PP{{{P.z.#z{z..~P~{ #.##P~♣{{<...#..P~≈ #..P.~{PP#####..j...~ P.#.~~P.# #..P PPPP~♣P. #.# ~PPPP♣PP #.....~♣P♣♣~PP #.....~~~P #.Zø·jâF§RZø·j%,FZø·jG-DZø·j[y{..§FR@#~.{{~{§~~{♣~{D   steam dragon (catching breath)F   marrowcuda-----70Zø·j‹Zø·j!' _You hear a shout!Zø·j”0  )))You shoot an arrow. Tochtli avoids your attack.Zø·j1½ p SThe arrow barely misses the marrowcuda.Zø·j ¾ Zø·j•Ò %~PP.{P~.~§FR@#~.{~~{~{{S   water moccasinF   marrowcuda (ally target)marrowcuda bites Tochtli but does Zø·jvÓ no damage.  Tochtli barely misses the marrowcuda.  The water moccasin is engulfed in a cloud of scalding steam.  plashing noise.  Tochtli blocks the steam dragon's  The steam dragon claws Tochtli but does no damage.Zø·j!Ô Y===--8.1 (1.1Zø·jŠÝ Zø·j’á 1 _You hear a splashing noise.[ø·j8؃ .  You shoot an arrow. Tochtli avoids your attack. The arrow hits the marrowcuda![ø·j”á;)[ø·j8p| §SYou destroy the marrowcuda![ø·jq‡�~PP#§.P~.~.{~~~§:SR@#~.{{♣~§~{{~ally target)shoot an arrow. Tochtli avoids your attack. The arrow hits the marrowcuda!  You destroy the marrowcuda![ø·jƉ´water moccasin is engulfed in a cloud of scalding steam.  x5  Tochtli blocks the steam dragon's attack. x2  Tochtli hits the steam dragon with a +0 flail.[ø·jß�c1-19.3 (1.2[ø·j#š[ø·j`žJ _The water moccasin bites Tochtli but does no damage.[ø·j&+ƒ )))))))You shoot an arrow. Tochtli avoids your attack.[ø·j*À3 ~~~§:SRcatching breath, ally t…)The arrow closely misses the water moccasin.The water moccasin completely misses Tochtli.[ø·jIÉÑ ** The steam dragon breathes steam at you.The ball of steam hits Tochtli.  Tochtli resists.[ø·j^o˜ ##..~PP#§§.D#§#.PP~{~:SR@#~{~{{~.#§##PP~~~~~~♣~~P{{~{{ ally target)The ball of steam hits you! You resist.[ø·j*q{53---======60.5[ø·j6{[ø·jå‚a _Tochtli completely misses the steam dragon.[ø·jv< § )You shoot an arrow. Tochtli avoids your attack.  The arrow hits the water moccasin.[ø·j°â è Rcatching breath)(ally target)The water moccasin is heavily wounded.Tochtli blocks the water moccasin's attack.[ø·j¥å ò **, ally t…)The steam dragon breathes steam at you.The ball of steam hits Tochtli.  Tochtli completely resists.[ø·jä‡ ‘##..~PP#.~{~R@#~.{{~{{~~{~{{~ [ø·j˜‰ (1.7[ø·jº• [ø·jü™ u _The ball of steam misses you. The water moccasin bites Tochtli.[ø·jGê § )You shoot an arrow. Tochtli avoids your attack.  The arrow hits the water moccasin.[ø·j„| “zYou shoot an arrow. Tochtli avoids your attack.arrow hits the water moccasin.  The water moccasin is heavily wounded.  The water moccasin bites Tochtli but does no damage.  Tochtli blocks the steam dragon's attack. x2ochtli hits the steam dragon with a +0 flail![ø·j9Œ ý##..#..R@#~{~.##P{~{{z{.{{~{~ z   wight[ø·jÂ� �4---===---2.9[ø·j› [ø·jZŸ J _The water moccasin bites Tochtli but does no damage.\ø·jýþƒ )))))))You shoot an arrow. Tochtli avoids your attack.\ø·jHˆIz. _The water moccasin bites Tochtli but does no damage.  You shoot an arrow. Tochtli avoids your attack.  The arrow barely misses the water moccasin.blocks the steam dragon's attack.  The steam dragon claw\ø·j¤‰?  The water moccasin barely misses Tochtli.\ø·jX–M ~~~~~:SR@#~.~{{{{{~~{♣{~{P{~~{~.~~P{ ally target)Tochtli hits the steam dragon but does no damage.  Tochtli blocks the steam dragon's attack.  The steam dragon claws Tochtli but does no damage.\ø·j»—D---4.1\ø·j«Ÿ\ø·j—£A _Tochtli blocks the water moccasin's attack.\ø·j~PR  You shoot an arrow. The arrow hits the wight.\ø·j¦×~ jThe wight is lightly damaged.\ø·j†ë¥##..#.{{.~~~~{~{.P.~{~{~~{.(…)he wight is lightly damaged.  You encounter a gnoll. It is wielding a +1 heavy flail.ochtli blocks the water moccasin's attack.  The wight hits you with a staff of conjuration!  The steam dragon bites Tochtli but does no damage.steam dragon claws Tochtli but does no damage.\ø·jéì^46---5.2 (1.1\ø·j·ö\ø·jaþD _Tochtli hits the steam dragon with a +0 flail.\ø·jà„ |You shoot an arrow. The arrow hits the wight!\ø·j`è†j   gnoll\ø·jÍq' \ø·jAswj.  You destroy the wight!\ø·j5›> {§#{P~~~{P.~{{.Tochtli blocks the water moccasin's attack.  Tochtli blocks the steam dragon's attack. x2\ø·j·Ÿ#7\ø·jA L=--56.4 (1.2\ø·jˆ­\ø·j¼±J _The water moccasin bites Tochtli but does no damage.\ø·j�� |  You shoot an arrow. The arrow hits the gnoll.\ø·jd ñ zThe gnoll is moderately wounded.The gnoll hits you with a +1 heavy flail!  Tochtli hits the steam dragon with a +0 flail!\ø·j*2 c .  catching breath, ally t…)z   wight (polearm)(…)The water moccasin bites Tochtli!\ø·jù> ¾ **  The steam dragon breathes steam at you.The ball of steam hits Tochtli.  Tochtli resists.\ø·jÖã * {..R@#{.{~~{{~The ball of steam misses you.\ø·jEå Š32------======7.5 (1.1\ø·j„ð \ø·j!ô * _You hear a shout! x2\ø·j»^ ##.### ## #..# # ### #.## ##### ).../ #.#####...##~PP#.##<#{..~P....# P~.~.D#@#{P~~~{...######~~~~:SR§#{.{~~{..Kj)..=♣~~.#j##~~~~~P.z.#z{z~~~~ #z##P~♣~~<...#...P~≈ #..P{{{{~#####..j.~ P.#.~~~.#.P PPPP~♣P.S   water moccasin# ~PPPP♣z   wight (polearm)~♣P♣♣~PPj   gnoll[3\ø·j‡d 7m\ø·j¬i ¦ j|Something bites Tochtli but does no damage.\ø·j¸l ¤ .STochtli blocks something's attack. The gnoll attacks as it pursues you!\ø·j x Æ..~{{{.~{~{{ (ally target)\ø·j‰y c==----80\ø·j¿„ \ø·jX‰ z _The gnoll barely misses you. Tochtli hits the gnoll with a +0 flail!]ø·j{M·...##.### #.## #..# # ### #.## ##### ).../ #.#####...##~PP#.##@#...~P....# P~.~.D#.#{P.######~~~~:.Rj#{.~~~{..Kj)..=♣~~.#S##~{{~~P.z.#z{z~~~~ #z##P{♣~~<...#...P~≈ #..P.~{~~#####..j.~ P.#.~{{.#]ø·j³N‹.P PPPP~♣P.# ~PPPP♣]ø·jQ‚ |Something bites Tochtli but does no damage.]ø·jèRIj.]ø·jÀ\¢.SR.#{{~{{~{]ø·jg]òz   wight (polearm)j   gnoll (ally target)]ø·j^o3------------]ø·jf^9]ø·jír]ø·j­tr _Tochtli blocks something's attack. Tochtli barely misses the gnoll.]ø·jhxc _There is an escape hatch in the ceiling here.^ø·j ^ø·ji \ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes65% 2b - Fugue of the FallenNecromancy87% 3  c - HailstormConjuration/Ice87% 3  d - Sigil of BindingHexes87% 3  e - Tukima's DanceHexes^ø·j „87% 3  f - Vampiric DrainingNecromancy87% 3  g - Brom's Barrelling BoulderConjuration/Earth99% 4  h - Martyr's KnellNecromancy/Summoning99% 4  i - Passage of GolubriaTranslocation99% 4  j - Summon ForestSummoning/Translocation 100% 5 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help^ø·jâ <[Esc] exit^ø·j«ê ^ø·j6í ^ø·j[ø #...#asdgnmer the Skirmisher##.##Formicid of Hepliaklqana **....#.#Health: 33/62 ============------------#.#Magic: 9/9========================##.#AC: 8Str: 21#..#EV: 14Int: 10# ### #.## #####SH: 0Dex: 27.).../ #.#####...###XL:  9 Next: 55% Place: Dungeon:7.~PP#.##@#...~P....#Noise: ---------  Time: 4969.5 (0.0).P~.~.D#j#.P~~~{...###### g) +0 orcbow.~~~~:SR.#{{~~~{..Kj).... Fire: g) ^ø·j¨ù �+0 orcbow.=♣~~.#|##~~{~~P.z.#z{z...~~~~ #z##P{♣~~<...#......P~≈ #..P.{{~{#####..j.. R   Tochtli the knight..~ P.#.~{{.# #..... z   wight (polearm).P PPPP~♣P. #..... j   gnoll (ally target)# ~PPPP♣PP#.....Something bites Tochtli but does no damage.  Tochtli blocks something's attack. The gnoll attacks as it pursues you! _The gnoll barely misses you. Tochtli hits the gnoll with a +0 flail!  Something bites Tochtli but does no damage. _Tochtli blocks something's attack. Tochtli barely misses the gnoll. _There is an escape hatch in the ceiling here.^ø·j¢ n  Okay, then.^ø·j:^ø·jú. __ø·j÷ 4_ø·jÁ_ø·j8z._ø·j#à ~.{{{~{{{{~~~{Something closely misses Tochtli. Something bites Tochtli._ø·jà',70.5 (1_ø·jø,_ø·jz)7 6._ø·j“*2. _Tochtli blocks something's attack._ø·j¡1Ú#....##..##.# ####.#....##..##.# #.#....##..##.# #.#........=..# #.#....######## #.#....### ####....####  #..........#  #....j@R...#  #..........#  #..........#  #..........#_ø·jÏ2! #..........# #..........#  #..........#j   gnoll #..........# #..........#_ø·jD -2.0 (2.5_ø·jÔ§_ø·j;ª\ _A mysterious force pulls you upwards. The hatch slams shut behind you.`ø·j*^2)))))`ø·jÅÞR.R`ø·jaæx....j(ally target)`ø·j‹çm4====3.1 (1.1`ø·jAï`ø·jið¢ _You shoot an arrow. The arrow barely misses the gnoll. The gnoll misses you.`ø·j¾‚ )You shoot an arrow. The arrow hits the gnoll!`ø·jÈÌ(`ø·j L`ø·jÕOQ=64.3 (1.2`ø·j{W`ø·jÓYI _You kill the gnoll!`ø·j Ã`ø·jaÄ`ø·jÊ`ø·j3ÌH _No target in view!`ø·j0ö`ø·j(÷`ø·j}ý`ø·j?ÿH _No target in view!`ø·jø™ 3`ø·jIœ `ø·jœŸ `ø·j)  `ø·j]¤ ,`ø·jè¤ 95`ø·jN¦ `ø·j¿¨ `ø·jv© `ø·j¼ª `ø·jð­ ,`ø·j׸ `ø·j ¼ O6`ø·jù¾ `ø·jÛ ,`ø·jËÅ `ø·j�È ,`ø·jYÊ `ø·jEÎ `ø·jÖÎ `ø·jÐ `ø·jÓ `ø·jÖÓ S7=`ø·j'Õ `ø·j<Ø `ø·jÅØ `ø·jDÚ `ø·j)Ý `ø·jÕÝ `ø·jvß `ø·j5â `ø·jøâ K8=`ø·jŠä `ø·jÿæ `ø·jŸç `ø·j:é `ø·j#ì `ø·j¿ì `ø·jæí `ø·j2ñ t _You start resting.Ancestor HP restored.`ø·jgü ‡9=--- `ø·j^ 088.3 (14.0)`ø·jÀ O---9.3 (15 _`ø·jû `ø·jä aø·jF½3aø·j;¿aø·jÃaø·j#Ç,aø·jWÈaø·jûÈaø·jMÊaø·j½Íaø·jSÎ9=aø·j‘Ïaø·j Òaø·jUÓ:40aø·jIÕaø·jØaø·j}Øaø·j½Ùaø·j�Üaø·jÝaø·j—Þaø·jŒáaø·jâ91aø·j,äaø·jç,aø·j-éaø·jlóÁ2=aø·jHöaø·jëöaø·j@øaø·j�naø·j€aø·jaø·jäK3=aø·jüaø·ji ,aø·jí aø·jaaø·jíaø·j�aø·jpi4=aø·jaø·jßaø·jŽaø·jQaø·j0aø·jÝaø·jí aø·j�#aø·jS$X45=aø·jÈ%aø·jÔ(,aø·jô*aø·j:-aø·jÂ-aø·jx1aø·j2aø·j˜2aø·j 4aø·j’6;6aø·j8aø·jp;,aø·j‹=aø·j´>aø·jC?aø·jÀAaø·jCaø·jÖCK7=aø·jEaø·jH,aø·jgIaø·jpL,aø·jéMaø·jRQk8=aø·jýRaø·j8V,aø·j|Xaø·j²Zaø·j'\aø·jª]aø·jx_aø·jB`aø·jÞbaø·jBdaø·jÊd%9aø·jZfaø·jiaø·jÀiaø·jkaø·jém,aø·j½oaø·j¾raø·jFsL50=aø·j5w,aø·jvxaø·jyaø·jÃ{aø·jr|aø·jÍ}aø·jÚ€aø·j’�N1=aø·jƒaø·jæ…aø·jš†aø·j«ˆaø·j´Šaø·jH‹aø·j5�aø·jŠ�aø·j*‘aø·jc’aø·j€–a2=aø·jΗaø·j’šaø·j$›aø·jY�aø·j©aø·j ªaø·je«aø·j�¯aø·j-°U3=aø·j|±aø·jªµ,aø·j·aø·j¶º,aø·j•¼aø·j¹¾aø·jS¿%4aø·jÀÀaø·j Ä,aø·jLÅaø·jcÉBaø·j…Ì,aø·j§Íaø·jHÏaø·jÑÏK5=aø·j:Ñaø·j Ôaø·j‹Ôaø·jÌÕaø·jlØaø·j§Ùaø·j‡Úaø·j�Ýk6=aø·j7ßaø·j-á,aø·jíâaø·j™åaø·j®æaø·jFèaø·j¤êa7=aø·j*ìaø·jTï,aø·j¥ñaø·jËóaø·jjôaø·j½õaø·jâø,aø·jpúaø·jüaø·jvüU8=aø·jOþaø·j¨aø·j$aø·j aø·j†,aø·jnaø·j# ;9aø·j aø·j› ,aø·j"aø·jzaø·jó2.aø·jšaø·j3aø·jÈL60=aø·jbaø·jÎaø·jhaø·jèaø·jÓaø·j@ aø·j#aø·jH%aø·jÇ%aø·j+'aø·jÊ)aø·jS*U1=aø·jí+aø·j¾.aø·j./aø·j£0aø·jj3aø·jà3aø·j65aø·jƒ8k _You start resting.HP restored.aø·jP?aø·jF/5065.3 (76aø·j÷F#2aø·j[G>=6.3 (77 _aø·j Laø·jMaø·jv— aø·jŠ¢ QLevel 6 of the Dungeon <<<<>>>>_(Press ? for help) #...##..##.# ###'##).##....#...##.#####.#.#.###.#####.#  ##...##..##.# #...##).##....#...##.#.# #.#...# #.....#.#  #....##..##.# #÷÷##..########........# #.#############.#  #....##..##.# ####.)####......#.##.#.# #...............#  #....##..##.# #..<.######.....>.#.# #################  #....##..##.# #.#.....###.........#  #........=..# #.#..<...÷.....####'###  aø·j¯£ g#....######## #.+....###............######  #....####....# #............+....##  ####....#####....#####..........#.....#  #..........##......##..♣........#.....#  #....)@....##.....##............#.....#  #.....R....##.....##.....♣......#.....#  #..........##.....##..<.........#.....#  #..........###..#.##.....♣......#.....#  #..........##.##.##............#.....#  #..........##.##.###..♣........#.....#  #..........##.##.####..........####'####  #..........##.##.##............'.......#  #..........#aø·j9¤ z#....##............####.##.#  #..........###########............# #.##.#  #.............##.#R#######'## #.##.#  #..........##.########.#.# #.# #....#aø·jER bø·j§nbø·jR{#....##..##.# ####. asdgnmer the Skirmisher#....##..##.# #. Formicid of Hepliaklqana *.....#....##..##.# #. Health: 62/62 ========================#........=..# #. Magic: 9/9========================#....######## #. AC: 8bø·j�|ÌStr: 21#....### EV: 14Int: 10####....####SH: 0Dex: 27#..........#XL:  9 Next: 56% Place: Dungeon:6#....)@....#Noise: ---------  Time: 5066.3 (0.0)#.....R....#g) +0 orcbow#..........#Fire: g) +0 orcbow#..........##..........##..........#R   Tochtli the knight#..........##..........##..........# _No target in view! _No target in view! _You start resting. _Ancestor HP restored. _You start resting. _HP restored.bø·j>}bø·jŽƒbø·j…bø·j¬bø·j­mWhere to? (Tab - D:6 @ (x,y), ? - help) bø·j�­D D - Dungeon  T - Temple bø·jâˆbø·j «#....##..##.# ####. asdgnmer the Skirmisher#....##..##.# #. Formicid of Hepliaklqana *.....#....##..##.# #. Health: 62/62 ========================#........=..# #. Magic: 9/9========================#....######## #. AC: 8Str: 21#....### EV: 14Int: 10####....####SH: 0Dex: 27#..........#XL:  9 Next: 56% Place: Dungeon:6#....)@....#Noise: ---------  Time: 5066.3 (0.0)#.....R....#g) +0 orcbow#..........#Fire: g) ø·j­é0m+0 orcbow#..........##..........##..........#R   Tochtli the knight#..........##..........##..........# _No target in view! _No target in view! _You start resting. _Ancestor HP restored. _You start resting. _HP restored.bø·j ®bø·jA½4bø·jÆ¿bø·j¨Àbø·j«Åbø·j©Æbø·j¹Èbø·j/Ë,bø·jÜÌbø·j`Ðbø·jRÑbø·j�Òbø·jÓbø·jˆÓbø·jËÕbø·j�×bø·jôØ,bø·j¦Ùbø·jEÝbø·j3ßbø·jábø·j£ábø·jÞâbø·j~åbø·jˆæbø·jÁç,bø·jièbø·jsêbø·j¡ìbø·jaîbø·jùîbø·jÏïbø·j¨óbø·jgõbø·jõöbø·jÃ÷bø·j5øbø·j�ûbø·jjübø·jjýbø·jÙýbø·j.þbø·jb,bø·jè,bø·jÍbø·j+bø·jgbø·j bø·j ,bø·jŽbø·jbø·j¾bø·jjbø·jîbø·jÓbø·jˆ"bø·j$bø·jŒ$bø·jw%bø·j‹(bø·j*bø·j‰+bø·j,bø·jã,bø·j>0bø·jw1bø·j‹3bø·j14bø·jÓ4bø·jk7bø·j¦8bø·j,:bø·j¿:bø·jY;bø·jÍ=bø·jq?bø·jì@bø·j_Abø·jBbø·j¯Dbø·jFbø·j.Gbø·jÈGbø·jTHbø·j¡Jbø·jLbø·jŠMbø·j Nbø·j6Obø·jyQbø·jSbø·j›Tbø·j:Ubø·jÑUbø·jÃXbø·j2Zbø·jÆ[bø·j9\bø·jô\bø·jˆ_bø·j$abø·jbbbø·jêbbø·jÊcbø·j€fbø·j+hbø·j˜ibø·j'jbø·jñjbø·j-mbø·jÔnbø·jþobø·jŒpbø·jqbø·j|sbø·jWubø·j)wbø·jxbø·jžxbø·j®zbø·j|bø·jZ}bø·jä}bø·j|~bø·jh€bø·jì�bø·j5ƒbø·j±ƒbø·j[„bø·j[†bø·j¹‡bø·j‰bø·j°‰bø·j~Šbø·jæ‹bø·j?�bø·jŽŽbø·jôŽbø·j��bø·j<‘bø·j¼’bø·je”bø·j•bø·jÀ•bø·jŽ—bø·jò˜bø·j^šbø·jâšbø·jz›bø·jßœbø·j1žbø·j@Ÿbø·j½Ÿbø·jŠ bø·j’¡bø·j£bø·jr¤bø·jý¤bø·j€¥bø·jù¦bø·j-¨bø·jÒ©bø·jfªbø·jèªbø·jú«bø·jT­bø·jŽ®bø·j¯bø·jНbø·j¬°bø·jö±bø·ju³,bø·jŽ´bø·j¥¶Y  There is a stone staircase leading down here.bø·jy·bø·jè¸bø·jŸ¹$ _bø·jOºbø·jøé J 7  You climb downwards.bø·jHó “  Level annotation: PikelYou sense a monster nearby.bø·jû ƒ #  .# # .$ ### .. ..## # .# ..######.#.#.[####..#... .Kj)............@R...... z.#z{z...#.#.##..####).. ..#......#,,,.))## ###..j.....##.#bø·jÕû Ÿ##........#♣~#........~~~~ #......#.~{#......#.~#.......~bø·jD 1104.8 (38.5)bø·jSl % _bø·j t bø·jÈw a _There is a stone staircase leading up here.cø·jý 3cø·jØ cø·j¯cø·jxŸ..#.# #..#  ..$  ... # # # #.# .######.#.#.[####..#. Kj).R@.0.0) .#z{z...#.#.##..####).cø·j÷#......#,,).))## ...j.....##.##  #.#♣~  #.~~~~  #......#.~{  #......#.~ cø·j•*E~~{cø·jÙ/+5.8 (1cø·jD^ _You swap places with Tochtli. Found a short sword.cø·jž® cø·j¦¯ cø·jOµ cø·jJ¶ cø·j¹ 0<cø·jའcø·j6 3cø·jçÄ cø·j,É cø·j‰Ï cø·j'Ð cø·jpÒ cø·j‘Õ cø·jOÛ cø·jÜÛ cø·jïÝ cø·j×à cø·j«ä cø·jDé cø·jÊé cø·jÄë cø·jWï cø·jpõ cø·jDö cø·jDø cø·j†û cø·jÃþ cø·jo cø·j2 cø·jñ ,cø·jÿ cø·j! cø·jÙ! cø·j% cø·jw, ,cø·j / cø·j®3 N _You now have 328 gold pieces (gained 15).cø·j8 cø·j’< cø·j_= cø·j ? cø·j#B cø·j³H cø·jSI cø·j:K cø·j~N cø·j’T cø·j` ncø·jýd ,cø·jëe cø·jÿg cø·júi cø·jÜm cø·j‘n cø·j+p cø·j0r cø·jrt cø·jJx cø·jÏx cø·jz cø·jo| cø·j cø·jÊ‚ cø·j¿ƒ cø·j¥„ cø·j�Š cø·jŒ cø·jËŒ cø·jå‘ } _v - 3 scrolls labelled VOUCKI DAEFO (gained 1)cø·ja— cø·j˜ cø·j+™ cø·j•› cø·j3ž cø·j„¢ cø·j)£ cø·j^¤ cø·j¿¦ cø·jê¨ cø·jþ¬ cø·j¬­ cø·j>¯ cø·jv² cø·jä´ cø·j6º ,cø·je» cø·jн cø·jã¿ cø·j#à cø·j Ã cø·j×Ä cø·jlÇ cø·jÞÍ cø·jiÎ cø·j3Ï cø·jÑ cø·jÖÓ cø·jUÙ cø·júÙ cø·j_Ú cø·jÖÛ cø·jŒß cø·j(à cø·jeä ,cø·j`å cø·j é cø·jné cø·jê cø·j¸ë cø·jÒì cø·j\ï cø·jÚï cø·jXð cø·jÊñ cø·jÑû €##..####).........# .))## #..........##### .## #..............# ~######...##### ~~###.##  {#..#  ##R#  #.#  #@# 31.8 (26.0) #..>#  ###.#  ..# ..# cø·j|ü k..# ## cø·jÜý M.Rcø·jc cø·jœ ,2.8 (27cø·j‚ cø·jC ; _Found a stone staircase leading down.dø·j.Kdø·j)Ldø·j©Ldø·jMOdø·jk-.dø·jËpR  There is a stone staircase leading down here.dø·jÄv5 _dø·j¾wdø·jÝxdø·jõzdø·jÀ‚dø·jgƒdø·j&„dø·j†dø·jãŒdø·j�dø·j(Ždø·j„�dø·j=“dø·j0˜dø·j±˜dø·j«™dø·j\œdø·jÑždø·jÕ¤dø·jh¥dø·jM¦dø·jý§dø·j0ªdø·j4®dø·jí®dø·j\¯dø·j±dø·jͳdø·j®·dø·j_¸dø·jô¸dø·j»dø·j¾dø·j…Âdø·jNÃdø·jßÃdø·j•Ådø·j¹Çdø·júÌdø·jËÍdø·jbÎdø·jÐdø·jDÕdø·jßÕdø·j²Ödø·jÛØdø·j…Ûdø·j9ádø·jÛádø·jrâdø·jÁädø·j¬ædø·jtídø·jîdø·jÏîdø·jµðdø·j-ôdø·j\÷dø·jÝ÷dø·jÜødø·jœûdø·jmþdø·j{dø·jFdø·jQdø·jxdø·j< dø·j¡dø·jAdø·jêdø·jmdø·jÁdø·j�dø·jWdø·jD"dø·j &o  An electric eel comes into view.dø·jÍ/....#.~~ { #..# ....#.~ ~P~≈~~~P~~♣# ##.# .....~ S~≈≈≈~~~~~~ #.# ....~~ ~P~~~~~~PP~ #.### ~♣P~~~P~~~ #..># dø·jÄ0ê.....~P~P♣ ###.##.........##..##.........# ######..#P~..P~.@.####.......#~~~P~~♣..R....#######~~P~~ #########♣♣♣♣  S   electric eel (wandering)dø·jÓ5jR51.8 (19.dø·j]8JS~dø·j BG, ally target)dø·jöB*2.8 (20 dø·j~C _dø·j\Jdø·jZMdø·jt )))))))You shoot an arrow.dø·jzúIR.dø·jÆ S~~~...SThe arrow closely misses the electric eel.dø·j¤· *******The electric eel shoots out a bolt of lightning at you!dø·j„’3R.dø·jƒ›m~~~...@dø·jÖœk59--===4.0 (1.2)dø·jC¤dø·j §C _The bolt of electricity hits you. You resist.dø·j@æ5 )dø·j„ôf))))))You shoot an arrow. Tochtli avoids your attack.dø·jpM~Sdø·jeq7R.dø·j¬z@~~...dø·j¿{-5.1 (1.1dø·jf„dø·jчc _The arrow completely misses the electric eel.dø·j ‡ › )))))))You shoot an arrow. Tochtli avoids your attack.dø·j „~SR.dø·j0 D~~.dø·jY g60=-6.3 (1.2dø·jA dø·j]# _ _The arrow barely misses the electric eel.dø·jp ­ ~You shoot an arrow. Tochtli avoids your attack.  The arrow hits the electric eel!!dø·j9! L)))) dø·j9¦ Q.Rdø·jY¯ <~.dø·j¯³ Q=97.4 (1.1dø·jkº dø·jž¾ P _You kill the electric eel!eø·jÁ6eø·jâ7eø·j+@eø·j DH _No target in view!eø·j{öeø·jøeø·j^ùeø·j<üQ.Reø·jíÿeø·j : _eø·j¼eø·jY%1eø·jÿ eø·jG eø·jÙ eø·jÞeø·j?,eø·jêeø·jteø·jeø·j�eø·jÝ!eø·j¨"K2=eø·jc$eø·j[(1 _HP restored.eø·jž-eø·j4.eø·jŠ/eø·jœ1eø·j±8A  You enter the shallow water.eø·j¾<eø·j“=?Water eø·j >eø·j_BN _Moving in this stuff is going to be slow.eø·j�Heø·j.Ieø·jRJeø·j\Meø·j9Reø·jÁUeø·jdVD=eø·jpXeø·j?[eø·j0_eø·j¶beø·j2ceø·j}eeø·jcheø·jsleø·j‚peø·jÊr,eø·jÆueø·j\yeø·ju{eø·j|eø·jà|eø·j)eø·jú�ª  You encounter a wight. It is wielding a +0 war axe and wearing a +4 ring ofslaying.eø·ji‹b# #........#♣~ ######...# #........~~~~♣~~~## ###.#* #......#.~~P♣♣♣# #.. eø·jŒ#......#.~P~~P~≈~~~P~~♣# ##.#...z...~~~~~~≈≈≈~~~~~~♣ #.#.)....~~~~~~P~~~~~~PP~~ #.~~~..~♣P~~~P~~~~ #........~P~P♣ ##.......@.R.......# --->♣~PP~~..........# #####P~♣~~~PP~..P~...####...eø·j³ŒL...P♣~~P~~~P~~♣.......#####P~~~~~P~~~###########♣♣♣♣♣♣♣♣##z   wight (wandering)eø·jÎ�].z71.6 (14.2)eø·je‘ER.eø·jYœG, ally target)eø·j!�H---2.6 (15eø·jð¥eø·j°9 _Found an escape hatch in the floor.eø·j¾V¦ ))))))zYou shoot an arrow.eø·j¿ÛG.zeø·jÝIR.eø·jœßG.zeø·j‰éS..~...eø·j£ê;===3.8 (1.2)eø·jÛóeø·j?÷B _The arrow hits the wight but does no damage.eø·jÖˆ h ))))You shoot an arrow.eø·j”# ER..zR....5.0 _The arrow hits the wight but does no damage.eø·j·” ))) You shoot an arrow. The arrow hits the wight!fø·j1@.zfø·jv%á )The wight is heavily damaged.Tochtli hits the wight with a +0 flail!.. fø·jØ+1626.2fø·jÛ5fø·jû9M _The wight is destroyed!fø·jqzfø·j‰{fø·j�„fø·jˆH _No target in view!fø·jõfø·j!fø·jËfø·j¶H _No target in view!fø·jVfø·j=Wfø·jÔYfø·j&_fø·j¡efø·jõj: _fø·jÏnfø·jAufø·j.vfø·j&yfø·j¿}B _You swap places with Tochtli.fø·jMˆ¯{{{~#####..j.....##.## #...... ~~{# #........#♣~♣♣♣♣########. ♣P. #........~~~~♣~~~## ## PP #......#.~~~~~~~~P♣♣♣# fø·jd‰'PP #......#.~P~~P~≈~~~P~~♣# P #.......~~~~~~≈≈≈~~~~~~♣ P#.)....~~~~~~P~~~~~~PP~~ #.....~~~..~♣P~~~P~~~~  #R~P~P♣---8.2 (2.0 #........# >..>♣~PP~~..........# #####P~♣~~~PP~..P~...## ....P♣P~~♣......######P~~~~~P~~~#########♣♣♣♣♣♣♣♣##fø·jU‹ER.fø·jú–fø·jd˜G---9.2 (3fø·jôŸfø·jó¯† _Found a stone staircase leading down.  a - a +4 ring of slaying  Things that are here:fø·j±,80.2 (4fø·j¼¹fø·j@¾- _a +0 war axe; a +0 robefø·j°fø·jfø·jÞ$fø·j¦'H _No target in view!fø·jŽ‚ fø·j­ƒ fø·j ˆ fø·j™� fø·jP‘ .fø·j%— fø·j˜ $ _fø·jwœ fø·jž fø·jl¢ fø·j¸§ fø·jZ¨ fø·j¥ª fø·j¨® fø·júº Ê##{{~~~P.z.#z{z...#.#.##..####) ##P{♣~~<...#......#..).))## #.. .P{{{{~#####........##.## #... #.~~~{# #........#♣~♣♣♣♣######~♣P. #........~~~~♣~~~## P♣PP #......#.~~~~~~~~P♣♣♣# fø·j€¼ ™♣♣~PP #......#.~P~~P~≈~~~P~~ ~~~P #.......~~~~~~≈≈≈~~~~~ ♣~.P)..@.~~~~~~P~~~~~~PP2.2 (2 ##.....R~~..~♣P~~~P~~~ #...#....)~P~P♣:...#...................#.>..>♣~PP~~..........#.♣~~~PP~..P~.... ....P♣~~P~~~P~~♣...######P~~~~~P~~~######♣♣♣♣♣♣♣♣##fø·j¾ JR~fø·jÌ fø·j]Í +3.2 (3fø·j¹× fø·jÂÚ U _Found a parchment of Swiftness.fø·j fø·jâ! fø·ja+ fø·j(/ H _No target in view!fø·j(éfø·jxêfø·jxófø·juöH _No target in view!gø·j1Igø·jŽJgø·j“Lgø·j+Tgø·jÓV.gø·j‚\gø·j)^$ _gø·j®cgø·jJfgø·j;kgø·j�qgø·j;rgø·jwugø·jCygø·jo}gø·jú‚gø·j®ƒgø·j †gø·jg‰gø·j1�gø·jl’gø·j“gø·jZ•gø·j€˜gø·jžgø·jŸgø·jS gø·jf£gø·jÞ¦gø·jf«gø·jû«gø·j�­gø·jܰgø·j ³gø·j¹j  You sense a monster nearby.gø·j­Ãf ##.#  #..## # #.## ####### ./ #.#####{..### . #. #.##<#...~P....# .# # ##. ~.D#.#.P~~~~...######.#.#.[####.. ~:S..#~.{~~~..K([............<... ~.#z##{{~~~P.z.#......#.#.##..### ~ #.##P{♣~~<...#@.....#..).))## gø·jàÄN#..P{{{{~#####R.......##.## P.#.~~~{# #........#♣~♣♣♣♣##PPPP~♣P. #.~~~~♣~~~~PPPP♣PP #......#.~~~~~~~~P~♣P♣♣~PP #......#.~P~~P~≈~~~~~P #.......~~~~~~≈≈≈~♣~.P #.)....~~~~~~P~~~~##.....~~~..~♣P~~~gø·j‰Ù,90.2 (7gø·jîÚ% _gø·jËægø·jêgø·j÷°’ _No target in view!gø·jò`gø·j=bgø·jÔdgø·jtigø·jJo�  You encounter a gnoll bouda. It is wielding a +0 club and carrying a +0 sling.gø·jY| #  #..#  # #.## #####  gø·j~,# ./ #.#####j..## . #.##<#...~P....# .# # ## ~.D#.#.P~j~~...######.#.#.[#### ~:S..#~.{~~~...([............<... ~.#z##{{~~~P.z#.##..### ~ #.##P{♣~~<...#......#..).))###..P{{{{~#####R#.## .#.~~~{# #.#♣~♣♣♣♣# PPPP~♣P........~~~~♣~~~#PPPP♣....#.~~~~~~~~P~♣P♣♣~PPgø·jÈ~ö...#.~P~~P~≈~~ j   gnoll bouda (launcher, wandering)~~~......~~~~~~≈≈≈~ j   gnoll (wandering)♣~.P.)~~~P~gø·jJ�X0R.gø·jd‚U.jgø·jH–., all…)gø·jš›+1.2 (1gø·jù£gø·j½¯@ _The gnoll splashes around in the water. x3gø·jcþo )))))))You shoot an arrow.gø·j6„LR.gø·j=‹ jThe arrow barely misses the gnoll bouda.The gnoll hits the plant with a +0 club.  The plant begins to die. The gnoll splashes around in the water.gø·j3Œgø·jY˜öjj~~...({jj 2 gnolls (1 wandering)gø·jx™7===2.4 (1.2gø·jŽ£gø·jk«p _You encounter a gnoll. It is wielding a +0 whip.gø·jè „ ))))))You shoot an arrow. The arrow hits the gnoll.gø·j:p ® R.  The gnoll is moderately wounded.gø·jüq F~jgø·j8s ER[gø·j‹ ª~...~jally target)gø·j²€ (3.6gø·jš‹ gø·jü� 9 _The gnoll shouts! You hear a shout!gø·jýñ Ú )You shoot an arrow. Tochtli avoids your attack. The arrow hits the gnoll!!  You kill the gnoll!gø·jùù Ž)))))   gnoll (gø·jL Ij~gø·j�‚ g zYou hear a splash.gø·j8„ ER(gø·j … J.jgø·jŠ‘ Nz~..gø·j„’ {z   wight (polearm)j   gnoll (swift, ally target)gø·jÈ– 034.8gø·jP¡ gø·jy¤ \ _The gnoll picks up the pace!gø·jÖÈ V #.#  ##.#  #..# # #.## ##### ./ #.j.### . <#...zP....# .# # ~)~...######.#.#.[ ~:{~~~..R([............<{{~~{P.z.#@.....# ~ #.##P{♣~~<...#......#..).))##  #..P{{{{~#####........##.##  {# #........   #........   #......#.   #......#  ~~~P #.......  ♣~.P #.)hø·j_' #.#  ##.#  #..# #.## #####/ #.j.### . <#...zP....# .# # ~)~...######.#.#.[:{~~~..R([............<{{~~{P.z.#@.....# #.##P{♣~~<...#......#..).))##  #..P{{{{~#####........##.##  {# #........   #........   #......#.   #......#  ~~~P #.......  ♣~.P #.)ø·j›) 9mhø·jh4hø·j©5hø·j.Ahø·jEd _There are monsters nearby!hø·jháE))))))hø·jû�4jR..jz~.~j)~.R.(j   gnoll bouda (launcher)z   wight (polearm)j   gnoll (swift, ally target)6.0hø·jC�ƒ _You shoot an arrow. The arrow closely misses the gnoll.hø·j¸±… )))You shoot an arrow. The arrow hits the gnoll.hø·j†@† ~The gnoll is heavily wounded.hø·j0C jA nearby plant withers and dies.hø·j1DN.jhø·jvN¿ )  You encounter a gnoll. It is wielding a +0 spear.Tochtli hits the gnoll with a +0 flail!hø·jÁOG.zhø·j…Q{~jDhø·jÖb.D~j...(~D   steam dragonj   gnoll bouda (launcher)z   wight (polearm)(…)hø·j~e047.2hø·j¸phø·j3yE _The gnoll dies!hø·jlO± )))) You shoot an arrow. Tochtli avoids your attack. The arrow hits the wight.hø·j…Ij~.z~D SThe wight is moderately damaged..j )jTochtli hits the wight with a +0 flail!  The gnoll bouda gazes fiercely through you!RSj.(~S   water moccasinj   gnoll bouda (launcher)8.4Weak hø·jï.x _You feel your attacks grow feeble.hø·jCï‚ )You shoot an arrow. The arrow hits the gnoll!hø·j¸ù,))hø·jó� } ~DYou kill the gnoll!hø·j“ƒ +zhø·jo… › .zThe water moccasin misses Tochtli. Tochtli blocks the wight's attack.hø·jב ‚.( (ally target)hø·jv• '9.6hø·j¼  hø·j £ q _Tochtli misses the wight. The water moccasin bites Tochtli!hø·j\à š ))You shoot an arrow.  The arrow hits the wight but does no damage.hø·jªx Ó .(The wight is severely damaged.The gnoll bouda unwields a +0 club. The gnoll bouda wields a +0 sling.hø·jƒ F)))))))hø·j) 0~hø·j– 9.Shø·j§ D)zhø·j× Î..(Dz.#@..S   water moccasin (ally target)j   gnoll bouda (launcher)zz 2 wights (polearms)hø·j† .200.7 (1.1hø·j5% hø·je( y _The gnoll bouda shoots a sling bullet. The sling bullet misses you.hø·j3{C))))hø·jïe)SDhø·jJ½ z~You shoot an arrow. The arrow closely misses the wight.hø·j6T~jhø·j­@.Shø·j°� )DTochtli hits the water moccasin with a +0 flail!hø·jm&Ï.)z.D   steam dragonS   water moccasin (ally target)j   gnoll bouda (launcher)(…)hø·j(]56---1.9 (1.2hø·j®4hø·j�8E _The wight hits you from afar with a +0 trident.iø·jf[à ))))You shoot an arrow.  The arrow barely misses the water moccasin.iø·j²ñ.j z)The arrow barely misses the wight.The water moccasin bites you but does no damage.iø·j$óƒ .Tochtli hits the steam dragon with a +0 flail.iø·jÊ 3)jiø·jÞiø·j½!ù .)zSD S   water moccasin (ally target)j   gnoll bouda (launcher)zz 2 wights (polearms)The wight hits you from afar with a +0 trident.iø·j,#c1-----3.1iø·j/iø·jo2F _The water moccasin bites you but does no damage.iø·j1`…  You shoot an arrow. The arrow hits the water moccasin!iø·jòÔÍ .zThe water moccasin is severely wounded.Your attacks no longer feel as feeble.iø·j\å’  The water moccasin closely misses you. The wight hits you but does no damage.iø·jÙæ74.2 (1.1iø·jÂñiø·jÄõ\ _Tochtli barely misses the gnoll bouda.iø·j\µ‹ (You shoot an arrow. The arrow hits the water moccasin.iø·j¸Áõj   gnoll bouda (launcher)zz 2 wights (polearms)iø·j¾FG.ziø·j!I{ DYou kill the water moccasin!iø·j„U+.iø·j•˜XjD   steam dragon, 1 ally target) --725.3 _The wight closely misses you.Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6! _Your Dodging skill increases to level 5!iø·jÕH Å ))))You shoot an arrow.  The arrow completely misses the steam dragon.iø·j?Ü <)ziø·jüò / .)zDThe arrow barely misses the wight. Tochtli barely misses the wight.The wight completely misses you. The steam dragon misses you.iø·jTô [2=6.5 (1.2iø·j»ÿ iø·jÛ Y _The steam dragon barely misses you.iø·j1Ê ƒ  You shoot an arrow. The arrow hits the steam dragon.iø·jTã(catching breath) _The steam dragon barely misses you.You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is moderately wounded.barely  The wight hits you from afar with a +0 trident!partially resist. You feel drained.iø·jpk: ***  iø·jcnQThe steam dragon breathes steam at you.iø·j_ø¤ )The ball of steam hits you. You resist. Tochtli hits the wight with a +0 flail!iø·j»  @§§...#, ally t…)   wight (polearmiø·jWØ)The wight is destroyed!The wight hits you from afar with a +2 trident.  You partially resist. You feel drained.iø·j»âP: 29/61 (62)---------6======7.6 (1.1Drainiø·jP"iø·j³&' _You hear a shout!jø·jdjø·jjjø·jújø·j\^ _You are too injured to fight recklessly!jø·jPjø·j6Qjø·jó]jø·jÜ_^ _You are too injured to fight recklessly!kø·j¦Oá #.# # #.## ###### ./ #.#####...###.. #.##<#...~~..)..# # # kø·j}Qn~.D#.#.P~~)~.R)######.#.#.[####. ~:S..#~.{~~~.)zD[............<. ~.#z##{{~~~~.zj#§.....#.#.##..### ~ #.##P{♣~~<...#@§.).))##  #..P{{{{~#####..§.....##.## P.#.~~~{# #...§....#♣~♣♣♣♣##PPP~♣P. .§...~~~~♣~~~~PPPP♣PP .§#.~~~~~~~~P#)~#.)....~~##.....~~~..~♣P~~~kø·jxTA(Dkø·j³Z jThe steam dragon attacks as it pursues you!  The steam dragon misses you.Rkø·j`l�..§...#§§§§#R   Tochtli the knight.~D   steam dragon (catching breath, ally t…)~j   gnoll bouda (launcher)=-----80kø·jþykø·j}zD _The steam dragon claws you but does no damage.kø·jë—kø·jT˜;-----kø·j­²kø·jŵ^ _You are too injured to fight recklessly!lø·jåeÀ#..# ###.## #####.##. lø·jH€•/ #.#####...###.#.. .##<#...~~..).# .# # ##.# .D#.#.P~~)~..R######.#.#.[####..# :S..#~.{~~~.)zj[............<.. .#z##{{~~~~.z.#D.....#.#.##..####  #.##P{♣~~<...#.§§...#..).))##  #..P{{{{~#####§@§.....##.## #P.#.~~~{# #..#♣~♣♣♣♣###lø·jö€&PPPP~♣P. #....§§§.~~~~♣~~~ ~PPPP♣PP #....§§#.~~~~~~~~P♣ ~♣P♣♣~PP #.....§#.~P~~P~≈~~~ ~~~P #.......~~~~~~≈≈♣~.P #.)....~~~~~~P~~~~ ##.....~~~..~♣P~~~P#...#....)........~Plø·j§„F§Dlø·j˜Hally target)lø·j¥))lø·j «8)))))lø·jïD± §{#§.D.@...§§..§§§§..§.#..§#The gnoll bouda shoots a sling bullet. The sling bullet misses you.lø·j„Fl30---------=9lø·jóRlø·j}C _Tochtli hits the gnoll bouda with a +0 flail.mø·jÄ@#..# ##.#.## ##### .. ##.  #.#####...### . #. ##<#...~~..).# .# # ##.#. D#.#.P~~)~..R######.#.#.[####..#. S..#~.{~~~.)zj§......<. #z##{{~~~~.z{#§.....#.#.##..####) #.##P{♣~~<...#.D....#..).))## #. #..P{{{{~#####§.##.## #. P.#.~~~{# #...§§...#♣~♣♣♣♣# PPPP~♣P. #....§§§§~~~~♣~~~## PPPP♣PP #....§.#.~~P♣ ♣P♣♣~PP #.....§#.~P~~P~≈~~~P~~~P #.......~~~~~~≈≈≈~D   steam dragon♣~.Pmø·j÷Wà[m #.)....~~~~~~P~##.....~~~..~♣P~~~P~#...#....).~P~ ##..#..)..Rzj[.#......§..#.~.#.~P§§~~~R   Tochtli the knight~D   steam dragon (ally target)~j   gnoll bouda (launcher)z   wight (polearm)The steam dragon closely misses you.-10mø·jInZ _The steam dragon claws you but does no damage.mø·j` &#..# ##. #.## ##### #.. ##. #.#####...### .. #mø·jð` #. #<#...~~..).# .#.# ##.#. #.#.P~~)~..R######.#.#.[####..#. ..#~.{~~~.)zj[......<. z##{{~~~~.z.#......#.#.##..####). .##P{♣~~<...#.D....#..).))## #. ..P{{{{~#####.##.## #. .#.~~~{# #...§....#♣~♣♣♣♣#~♣P. #....§...§~~~♣~~~## ♣PP #.....§#.~P♣ P♣♣~PP #......#.~P~~P~≈~~~P~~~~P #.....§§~~~~~~≈≈≈~♣~.P #.)....~~~~~~P~~~~~~P##mø·jƒa �.....~~~..~♣P~~~P~#...#....).~P~Pmø·j d F§Dmø·jsu P  The steam dragon attacks as it pursues you!mø·j6€ P )))))))mø·jý� ]The steam dragon misses you. x2; The gnoll bouda shoots a sling bullet.mø·j“j a .The sling bullet misses you. z#....@..§..~...~§~~   Tochtli hits the gnoll bouda with a +0 flail!=1 _The wight leaves your sight.nø·jÚí%# # ..# .. # .## ##### #.. # .#####...### .. # ... <#...~~..).# .#.# ##.#. .#.P~~)~..R######.#.#.[####..# .#~.{~~~.).j[............<...... ##{{~~~~.zz#......#.#.##..####) nø·jï`##P{♣~~<...#....@.#..).))## #. .P{{{{~#####..D.....##.## #... #.~~~{# #...§....#♣~♣♣♣♣######~♣P. #....§§..~~~~♣~~~## P♣PP #......#.~~~~~~~~P♣♣♣# ♣♣~P#......#.~P~~P~≈~~~P ~~~P #.......~~~~~~≈≈≈~~~~~ ♣~.P#.)....~§~~~~P~~~~~~PP#.....~~~..~♣P~~~P~~~nø·jýò2D.nø·jUöU(jnø·jŠúK)Rnø·j–-...nø·j»d1=--2nø·j&nø·jÛ(8 _Tochtli blocks something's attack.nø·jK¤.# . .# .. #  .. ## ## ##### ##.. # #####...### #.. # ... #...~~..).# #.#.# .# ##.#. #.P~~)~..)######.#.#.[####..# #~.{~~~.).R[............<...... #{{~~~~.zz#j....@#.#.##..####) #P{♣~~<...#...D..#..).))## #. P{{{{~#####..##.## #.... .~~~{# #.#♣~♣♣♣♣####### P~♣P. #..~~~~♣~~~## P♣PP #......#.~~~~~~~~P♣♣♣#ø·j<¥ ;49m ♣~P#......#.~P~~P~≈~~~P~~♣ ~~P #.......~~~~~~≈≈≈~~~~~~ ~.P#.)....~§~~~~P~~~~~~PPD..jnø·j¦n(Rznø·jdµ¨.z   wight (polearm)nø·jù¶@--3nø·j�Ånø·jûÈnø·j&á# ##.# # ##. # ..##   ..#### # ##### ##..# # ####...### #...# #... ...~~..).# #.#.# .# ##.#. .P~~)~..)######.#.#.[####..# ~.{~~~.).zR.....@......<...... {{~~~~.z.#.j..D.#.#.##..####)♣~~<...#......#..).))## #. {{{{~#####........##.## #..... ~~~{# ø·jîá 3m#........#♣~♣♣♣♣######## ~♣P. #........~~~~♣~~~## #PP #......#.~~~~~~~~P♣♣♣# P#......#.~P~~P~≈~~~P~~♣# ~P #.......~~~~~~≈≈≈~~~~~~♣D.nø·jÒã& nø·jäŸj.  The gnoll bouda gazes fiercely through you!nø·jÍåD[Rnø·j7ç7(znø·j4ónø·jLôW4Weak Drainnø·jÁ nø·j& b _You feel your attacks grow feeble.nø·jhî ( ##.#  #.## #..#  #..# ##.#  #..# # ##..#  ##### ##..# .# ##....### #...# .# #.nø·j§ï ~~..).# #.#.# ..# ##.#. P~~)~..)######.#.#.[####..#. .{~~~.).(zRj..D.<.~~~~.z.#......#.#.##..####). {♣~~<...#......#..).))## #.~#####........##.## #.{# #........#♣~♣♣♣♣#. ♣P. #........~~~~♣~~~## # PP #......#.~~P♣♣♣# PP #......#.~P~~P~≈~~~P~~♣# P #.~~~~~~≈≈≈~~~~~~♣nø·jùï [40m nø·j¥ñ ;.Dnø·jŠþ ¶ .jThe steam dragon attacks as it pursues you!  The steam dragon bites you.nø·j\ÿ E.Rnø·jÖ nø·j¦ d29-=5nø·jø nø·j D _The steam dragon claws you but does no damage.oø·jT$##.# #.## ## #..# #..# . ##.# #..# .# ##..###### ##..# ..# ##....### #...# #.# #. .~~..).# #.#.##..# ##.#. ~~)~..)######.#.#.[####..#. {~~~.).(z.Rj..D.@....<. ~~~~.z.#......#.#.##..####). ♣~~<...#......#..).))## #.~#####........##ø·jp%e0m.## #. ~{# #........#♣~♣♣♣♣#. P. #........~~~~♣~~~## # P #......#.~~~~~~~~P♣♣♣# # P #......#.~P~~P~≈~~~P~~♣# # #.~~~~~~≈≈≈~~~~~~♣oø·jû'.zoø·j¦(>.Doø·jX*O.joø·j=,E.Roø·jˆ-;.zoø·jq8¤[z   wight (polearm)oø·j?9d30--6oø·j­Eoø·jüGoø·j‹®*##.# #.## ### #..# #..# .. ##.# #..# #.# ##..# ##### ##..# ..# ##. #...### #...# #.# #. ~~..).# #.#.##..# ##.#. ~)~..)######.#.#.[####..#. oø·jþ¯é~~~.).([.zRj..D.@...<..z.#......#.#.##..####). ~~<...#......#..).))## #.~#####........##.## #. {# #.#♣~♣♣♣♣#. . #..~~~~♣~~~## ###. #......#.~~~~~~~~P♣♣♣# #. #......#.~P~~P~≈~~~P~~♣# ##.~~~~~~≈≈≈~~~~~~♣ #oø·j»¾Tcatching breath, ally t…)oø·j*Õ‚ ****  The steam dragon breathes steam at you.oø·jd[R.joø·j©\E.Roø·jŽ];.zoø·jÜl¸###..§@§§.<.....####oø·jamF======7oø·jGwoø·j`{S _The ball of steam misses you.oø·jº##.# #.## ### #..# #..# .. ##.# #..# #.# ##..# ##..# ..# ##. ...### #...###.# #. ~..).# #.#.##..# ##.#. )~..)######.#.#.[####..#..).([..zRj.D§§@§§<..z.#......#.#.##§.####). ~<...#......#..).))## #. ~#####........##.## #. # #........#♣~♣♣♣♣#...# #........~~~~♣~~~## ###.##......#.~~~~~~~~P♣♣♣# #.#......#.~P~~P~≈~~~P~~♣# ##. #.~~~~~~≈≈≈~~~~~~♣ø·jÛ»9m #.oø·jª½+Doø·j–Ì7§{..{#.#§D   steam dragon (catching breath)oø·jˆÍF------8oø·jÌ×oø·jûÙoø·jÉ “##.# #.## ### #..# #..# .. ##.# #..# #.# ##..# ##..# ..# ##.### #...###.# #. ..).# #.#.##..# ##.#. ~..)######.#.#.§####..#. ~.).([..zR{..D§§@§§. ~.z.#.....{#.#§##§§####). <...#......#..).)§## #. #####........##.## #.  #........#♣~♣♣♣♣#...##........~~~~♣~~~## ###.##......#.~P♣♣♣# #..# #......#.~P~~P~≈~~~P~~♣# ##.# #.~~~~~~≈≈≈~~~~~~♣ #.# oø·j§ +Doø·j} 8{.§..§#)####D   steam dragon (catching breath)oø·jÊ ‚1=------9Drainoø·j©( oø·j6, f _Your attacks no longer feel as feeble.pø·jϸ9##.# #.## ### #..# #..# .. ##.# #..# #.# ##..#  ##..# ..# ##. .### #...###.# #.# .).# #.#.##..# ##.#.# ..)######.#.#.§####..#.# .).([..zR{{.§D§# .z.#......#.#§##.§####).# ...#......#..).§)## #.#.##.### #.#.pø·jï¹b#♣~♣♣♣♣#...##.~~~~♣~~~## ###.###......#.~~#......#.~ pø·j‚»+Dpø·j§Ê###.#.#.§####..#..zRj..D.@<.......#.#§##..####).)R   Tochtli the knightD   steam dragon (catching breath)j   gnoll bouda (launcher)z   wight (polearm)pø·jsË&20pø·j‹×pø·jÍÙpø·j•Ä##.# #.## ### #..# #..# .. ##.# #..# #.# ##..#  ##..# ..# ##... ### #...###.# #...# ).# #.#.##..# ##.#.# )######.#.#.§####..#.# ).([..zRzRj..D.§@.# z.#......#.#§##..####).# #......#..).))## #.#.##.### #.#.#♣~♣♣♣♣#...##.pø·j¤År~~~~♣~~~## ###.## D   steam dragon (catching breath)#......#.~~~~~~~~P♣♣♣# #..##......#.~P~~P~≈~~~P~~♣# ##.##.~~~~~~≈≈≈~~~~~~♣ #.#pø·jJÆ=§Dpø·jŽÖe##.#.[.Rj..#.#.R   Tochtli the knightD   steam dragonj   gnoll bouda (launcher)pø·jÞ×%1pø·jiápø·jëâ+ _The wight leaves your sight.pø·j)æa _There is a stone staircase leading up here.pø·jµ¡ pø·j¶¢ pø·j]­ pø·jб M _You can't go down here!qø·j{Êqø·j‚Ëqø·jgåqø·jóJ(catching breath)qø·j…þ‚ ****  The steam dragon breathes steam at you.qø·j[‹R.jqø·jcŽl.Rzqø·jtžT....§@§§.....##).., ally t…)z   wight (polearm)qø·jöŸ~26--======2qø·jߪqø·j¥Ð  --P: 9/9 6 _The ball of steam hits you. You resist.qø·jÈÖÁ #...'..........#  #.###..........#  #.# #..........#  #.# #..........#  qø·jª×Ü #.###..........# #  #.#...###'###########  #.#...###.....  #.#...........  #.'.@.........  ###...####....  ##...# #qø·jØ..  #....# #  #....# #........... qø·jWØ #....# #...........  ##...# ############qø·j2Ù3  #...# #   #...# #qø·jy… M------4.1 (2.5qø·j@™ š _You climb upwards. _There is a stone staircase leading down here.rø·jQrø·jp 3rø·jc",rø·jÑ(½7rø·j!*rø·j•*rø·j:+rø·jF,rø·j›,rø·j4-rø·j�.rø·j/S8=rø·j�/rø·j§0rø·j1rø·jœ1rø·jÍ2rø·j3rø·jå3rø·jJ5rø·j×5K9=rø·jŽ6rø·jÿ7rø·j_8rø·jõ8rø·jR:rø·j�:rø·jd;rø·j°<rø·j9=:30rø·j>rø·jœ?,rø·jÅ@rø·jÄm˜1=2=34=5=6=rø·j¼oBrø·j prø·j¯qa7=rø·jºrrø·jütrø·j¼u,rø·jy‡§8rø·jœÑ9=40=1=2=344=5=rø·j'ÓØ[37m6=rø·j·Órø·jŸÔrø·j0Õrø·j’Õrø·jgÖrø·jÚÖU7=rø·jp×rø·jhØrø·j®Ørø·j&Ùrø·jCÚ,rø·jåÚrø·jçÜQ8rø·j�Þrø·jâÞrø·jeßrø·jäânrø·jšãrø·jŽåa9=rø·j�ærø·j)çrø·jhçrø·j]èrø·jýèrø·jPérø·jüérø·jLërø·jËëV50=rø·jaìrø·jSírø·j¾írø·jîrø·jïrø·j÷ï,rø·j¯ðrø·j�ó#1rø·j÷ó(=rø·j�ôrø·j"÷Brø·jørø·j^ørø·jóørø·j4úrø·j&û,rø·jhürø·jÛüU2=rø·jDÿrø·j¯rø·jìrø·j°rø·jrø·j@rø·jjrø·jmrø·jÀ%3rø·jarø·jrø·j�rø·j³rø·jd ,rø·jw rø·j5 rø·j¤ K4=rø·j= rø·j rø·jsnrø·jœ,rø·j³rø·jurø·jÂ#5rø·jè2=rø·j'rø·jkrø·j¤rø·j¨rø·jrø·jLrø·jòrø·j. rø·j­ K6=rø·jš!rø·jU#,rø·jã#rø·jÂ%,rø·j›&rø·j@(rø·jÆ(U7=rø·jª)rø·jô*rø·jW+rø·jó+rø·j†-,rø·j>/rø·jô0Brø·jF2rø·jT3;8rø·j¥4rø·jm5,rø·jÅ6rø·jt7rø·j²7rø·jy9a9=rø·j :rø·j0;rø·jz;rø·j<rø·j*>,rø·jŽ>rø·j‚?rø·jÕ?V60=rø·jËD„rø·jAErø·j6Frø·j‰Frø·jæFrø·jPIk _You start resting.HP restored.rø·j O=------rø·jlS2339.1 (115.0)rø·jšTa1=406 _rø·jçXrø·j Zrø·jt* rø·jj2 §Level 6 of the Dungeon <<<<>>>>_(Press ? for help) #..........##........#  #........>.##........#  #####..........##........##########  #...'..........##.................#  #.###..........##.................#  #.# #..........##.................#  #.# #..........##.................#  #.###..........# ####### #.................########  #.#...###'###########.....####.................##.....# rø·j!3 ù #.#...###......................................##.....##########  #.#...........................................>''.....'........#  #.'.@................................#.........##.....########.#  ###...####...........................#.........##............#.#  ##...# #...........................#.<.......#####'#######.#.#  #....# #................########+###.........#####.........#.#  #....# #................'.........##.........##..............#  #....# #................########..##########.##.#R.......########  ##...# ############.....###.....# #.##.#........'......#  #...##....## #######.###.## #.##.#......†.######.#  #...##....####††††##.###..#####.##.###..##...# #.#  #...# ##########....##≈'.....#...÷.............#..####.# #.#  ##### #.............####.....#....##.####.##.#.#..####.# #.#  #..........#### ##..)###....'...##..##.#.#.......# #.#rø·jaC  ################## # #>##########..'#  # #..........# ##....# ####### ####'###########.....####.###...###.#.#........>''.....'rø·jND k.#.'.@...........####...###..............#..#.<###'#######.#+###.........#####..#.#.................'.........##.........##..#.#................##..#########R......##############.....# ##.....# ........'..... rø·jÁD ½ #######.###.## #.##.#......†.#####...# #††††##.###..###..##..#...# ##########....##≈'.....#...÷.............#..####sø·je”sø·j*Ì� #...'..........#asdgnmer the Skirmisher #.###..........#Formicid of Hepliaklqana **.... #.# #..........#HP: 61/61 (62) ======================== #.# #..........#MP: 9/9sø·jàÍñ======================== #.###..........# # AC: 8Str: 21 #.#...###'########### EV: 14Int: 10 #.#...###............ SH: 0Dex: 27 #.#.................. XL:  9 Next: 76% Place: Dungeon:6 #.'.@................ Noise: ---------  Time: 5340.1 (0.0) ###...####........... g) +0 orcbowsø·jžÏo ##...# #........... Fire: g) +0 orcbow #....# #........... Drain #....# #........... #....# #...........  ##...# ############  #...##  #...## The steam dragon breathes steam at you. _The ball of steam hits you. You resist. _You climb upwards. sø·jSС_There is a stone staircase leading down here. _You start resting. _HP restored.sø·j±Ðsø·jùÑsø·jmâsø·jôãsø·jHéBsø·jêsø·jDêsø·j*ësø·jîsø·jðsø·jhðsø·j+ñsø·jôsø·j¨õsø·jösø·jõösø·jÛùsø·jzûsø·j×ûsø·j`ýsø·jsø·jòsø·jEsø·jVsø·jsø·j‘sø·jÕsø·jäsø·ji sø·jí sø·j8 sø·jm sø·j¶sø·j÷sø·j5sø·jõsø·j’sø·j³sø·jsø·jàsø·jŒsø·j›sø·jØsø·jôsø·j( E ############ # #..........# # sø·j{ 2#........@.# #51.1 (11.0)  #####..........# #  #...'....... #  #.###......sø·jÐ É #  #.# #...... #  #.# #...... #  #.###.......  sø·jc!á #.#...###'###########.....###  #.#...###.....................sø·j"sø·jb&sø·jã(I _The ball of steam hits you. You resist. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _There is an escape hatch in the floor here.sø·j+Tsø·jÈTsø·jŸYsø·jU_M2.1 (1.0) _sø·jdsø·jG ³ 7  You slide downwards. The hatch slams shut behind you.  Level annotation: Pikelsø·j8 ç .#..........# .#..........# ...P~~~ ............# ....~~P ##).........# ..~P~~P#..........#####..~P~~P#..............#...~S~P #######...#####....~~~P~ sø·jÌ `## ###.## #....~~PP~ P♣♣♣# #..# #.@..# ~~P~~♣# ##.# ##...# ~~~~~~♣ #.# ##### ~~~PP~~ #.###  ~P~~~~ #..>sø·j! u# ~P~P♣ ###.##  S   electric eel (asleep) ....# #..## sø·jL! “....# ######..# ~...####.......#sø·j~’ ,3.6 (2.5sø·j✠sø·j<¡ ^ _You encounter an electric eel.tø·j?   ...P~~~  ....~~P ) ..~P~~P  ####..~P~~P  ..#...~S~P #....~~~P~   #....~~PP~  #..# #.@..#  ##.# ##...#  #.# #####  #.### #..>#  #..## tø·j¯¥6 ...P~~~  ....~~P ) ..~P~~P  ####..~P~~P  ..#...~S~P #....~~~P~   #....~~PP~  #..# #.@..#  ##.# ##...#  #.# #####  #.### #..>tø·j‹¦F   tø·jÅÈ­ _An electric eel is nearby!tø·jfpê ))))S  You shoot an arrow. The arrow hits the electric eel!tø·j| S~~..  tø·j»JThe electric eel is almost dead.tø·j× ¬ ******The electric eel shoots out a bolt of lightning at you!tø·j¯“Q~Stø·jùŸi~...@tø·j8£6===4.8 (1.2tø·ja«tø·j»¯Y _The bolt of electricity misses you.tø·jº“ ))))))You shoot an arrow.  The arrow closely misses the electric eel.The arrow hits the plant!! The plant begins to die.tø·j$ES~tø·j…'=~~..tø·j6('6.0tø·jD/tø·jd23 _The plant is lightly damaged.tø·jâ– ‰ ~You shoot an arrow. The arrow hits the electric eel!tø·jÊœ C))tø·jœ. %..tø·jc4 X ealth: 61/62 tø·jæ4 ‹-97.1 (1.1 _You kill the electric eel!tø·jÁ< tø·jå@ i _Your life force feels restored.tø·j­Ä tø·jCÆ tø·j‚Ì tø·j†Ð H _No target in view!tø·jRtø·jñtø·jJtø·jB" tø·j‰":_No target in view!uø·j§Ðuø·j7Ñuø·j6Óuø·jyß0~uø·jÜ㟠 A nearby plant withers and dies.You encounter an electric eel.uø·jöë«SS   electric eel (wandering)uø·jbì'0.0uø·jOö<uø·j¯ú<---8.1 (1 _uø·j›þuø·j}uø·jÉUuø·jiV:---uø·jI^uø·jbr _Your line of fire to the electric eel is blocked by a plant.uø·j» ...P~~~  ....~~P ) ..~P~~P  ####..~P~~~  ..#...~~~P #....~~~PS   #....~~PP~ uø·j7 #..# #.@..#  ##.# ##...#  #.# #####  #.### #..>#  #..## uø·jÍ  ...P~~~  ....~~P ) ..~P~~P  ####..~P~~~  ..#...~~~P #....~~~PS   #....~~PP~ uø·j¿¡, #..# #.@..#  ##.# ##...#  #.# #####   #..>   uø·jƪuø·jd«uø·j#´uø·j"¸d _An electric eel is nearby!uø·j8uø·jÎuø·j« uø·j r _Your line of fire to the electric eel is blocked by a plant.vø·j�&V.~#P~~~ ..... ##) P#####..~P~~~  #..............#...~~~P#####...####~PS ## ###.#~~PP~ P♣♣♣# #..# #....#####P~~♣# ##.# ##...~~~♣ #.# #####~~PP~~ #.##~~~ #..># ~P~P♣ ###.## #..# ....# ######vø·jñ8vø·jv@î *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.vø·jºÍŒ SThe bolt of electricity hits you. You resist.vø·jiÕÞ~~P@..~S 2 electric eels (1 wandering)vø·j†Öa58--===vø·jÈÖ 9vø·j2Þvø·j—â^ _You encounter an electric eel.vø·j°øÎ ))))))SYou shoot an arrow. The arrow hits the electric eel!vø·j¼w~vø·j x.Svø·jÕ¯ ~S~~.~.  vø·j€OThe electric eel is severely wounded.vø·jò†´ *******The electric eel shoots out a bolt of lightning at you!vø·jÀ ~~~.~@.  The bolt of electricity hits you. You resist.vø·jv%´ *******The electric eel shoots out a bolt of lightning at you!vø·j1®}~~~.~@.vø·j¹®h4---60.3 (1.2vø·jœ¶vø·jv¹C _The bolt of electricity hits you. You resist.vø·j�¶ ))))))You shoot an arrow.  The arrow hits the electric eel but does no damage.vø·j" × ~~~.~.  The electric eel is severely wounded.vø·jt- ´ *******The electric eel shoots out a bolt of lightning at you!vø·j”¶ }~~~.~@.vø·j†· 62--vø·jÜ· &1.4 (1.1vø·jM¿ vø·jaà C _The bolt of electricity hits you. You resist.vø·j+` ÷#.# #.#.# ...~~~~ ..#.# ...P~~~ §.# ....~~P#).# ..~P~~P #.#####..~P~~S #....#...~~~Pvø·jÕ` ò#...#####....~~~P~ ~## ###.## #@...~~PPS ~P♣♣♣# #..# #....#####~P~~♣# ##.# ##...# ≈~~~~~~♣ #.# ##### ~~~~PP~~ #.### ~~P~~~~ #..># .~P~P♣ ###.## .....# #..## .....# ######..#vø·j9j vø·jôj 6---20vø·jÎp vø·j¾s wø·jjUM#..wø·j^j� #.~~ ..#..P~~~ §...... wø·j‹j####).........# ..~P~~P....#####..~P~~S wø·j¯jÄ #..............#...~~~P ########...####~P~ ~wø·jæjë## ###.#~~PPS ~P♣♣♣# #..# #....##### wø·j k”~~~P~~♣# ##.# ##...#wø·jÕv.~wø·jŠz,Swø·j±|‘ SA nearby plant withers and dies.wø·jŒ…®~~SS 2 electric eels (1 wandering)wø·j~†X3---3wø·jP�wø·jZ‘^ _You encounter an electric eel.wø·j”]n )))))))You shoot an arrow.wø·j´äES~wø·jkå-~wø·jÁíËS.~~...   electric eelwø·j}î7===4.6 (1.2wø·j¥õwø·jYù` _The arrow closely misses the electric eel.wø·j…ìg )))))))You shoot an arrow.wø·jrqES~wø·j,zi...~S~~wø·jàz-5.7 (1.1wø·j;�wø·jU„c _The arrow completely misses the electric eel.wø·j¹TÍ †You shoot an arrow. The arrow hits the electric eel!  You kill the electric eel!wø·j [C))))wø·jÕì{...~4816.8wø·jhówø·j÷( _You hear a splash.wø·j�à wø·jHÄ wø·jÞË wø·jtÐ H _No target in view!wø·j¬ò wø·jEó wø·jãù wø·jFþ H _No target in view!xø·jïxø·jxø·j¤ xø·jÑH _No target in view!xø·j:¾Ý .##...~~~~ ..P~ §.....~~P ###).~P  #..........#####..~P~~Sxø·jÒ¾l........#...~~~P ########...#####....~†~~~ ~## ###.## ~PPP♣♣♣# #..##### ~~~P~~♣# ##.# ##...# .....# ######..#xø·jàÑS---70 _xø·jÀÖxø·j�Ùxø·jN[˜ #...~~~~ ...P §.....~~P ###)..~P  #.####..~P~~Sxø·jÆ[....#...~~~P ########...#####....~†~~~ ~## ###.## ~PPP♣♣♣# #..##### ~~~P~~♣# ##.# ##...# xø·jò[ª≈~~~~~~♣ #.# #### P~...####.......#xø·jÐixø·jÎjB---8xø·jËqxø·j@uxø·j”xø·jÌ xø·j¨xø·j8H _No target in view!xø·jöÀó.#.# ...~~~~ #.# ...P~~~ .# ....~~P ).# ..~P~~P  #.#####..~P~~~  #...#...~~~P ...#####....~†~~~ ## ###.## #....~~PP~ P♣♣♣# #..# #.@..##### P~~♣# ##.# ##...# ~~~~~~♣ #.# ##### xø·j�Èxø·j Îxø·j�^xø·jO`[5=9 _xø·j,lxø·jvoxø·jþ¸xø·j\ºxø·jÑxø·jOÖH _No target in view!xø·j@ˆ xø·jЈ xø·jÞ‘ xø·jy– n _No target in view! __xø·jååƒM. ~#P~~~ ..... ##) P#####..~P~~~ xø·jHæ$ #..............#...~~~P#####...####†~~ ## ###.#~~PP~ P♣♣♣# #..# #....#####P~~♣# ##.# ##... xø·j‡æ}~~~~~~♣ #.# #####xø·jªòxø·j�ó.70 _xø·jAüxø·jiyø·j„Wyø·j%Xyø·jYyø·j^yø·jN^yø·j›ayø·jŠdyø·jÛdU6=yø·jÕeyø·jkÐ ____You start resting.  You sense a monster nearby.yø·j,q_{{.{yø·jûvE.3.8 (3yø·jx% _yø·jñ}yø·j€yø·jV°yø·jÒ°yø·jè±yø·jé´2Ryø·j-º“  You start resting.An electric eel comes into view.yø·júÂsS.R   Tochtli the knightS   electric eel (wandering)0yø·jËB.{yø·jçÎ24.8 (1 _yø·jåÓyø·jÈÖzø·jífzø·jdgzø·j»nzø·jŒrr _Your line of fire to the electric eel is blocked by a plant.zø·j·¹zø·j$ºzø·j$Ãzø·j¤Èr _Your line of fire to the electric eel is blocked by a plant.zø·jŠÈg# #.# #...~ #.# #...P~~S≈# #....~~P≈ #).# #..~P~~PS #...#####..~P~ #.{.R..#...~~~P~zø·jAɳ...#####....~†~~~P ###.## #..@.~~PP~ ♣♣♣# #..# #....#P~~♣# ##.# ##...# P~~~~ #..># P~P♣ ###.## SS 2 electric eels (1 wandering) zø·j®ÍJ.Rzø·jžÎ+zzø·j±ÏM~Szø·jqÙå.z, 1 ally …)z   wight (polearm)zø·j$Û-5 _zø·j]ãzø·j!æzø·jàu ž ))))You shoot an arrow. Tochtli avoids your attack. The arrow hits the wight.zø·jû Q.Rzø·jü <.zzø·j K .  The wight is lightly damaged.zø·j ] *******zø·jQ WThe electric eel shoots out a bolt of lightning at you!zø·j¦ }~~~~.~@zø·jé¦ U4-===zø·j+§ 6.9 (1.1zø·jP° zø·j2´ C _The bolt of electricity hits you. You resist.zø·j^f „ ))))You shoot an arrow. Tochtli avoids your attack.zø·jaë J.Rzø·j§ì ?.zzø·jÂï J.Rzø·j¨ð F.zzø·jvú zø·j%û (8.0zø·j zø·jÁ X _The arrow barely misses the wight.zø·j']È.# .#.# #...~~~~~ .#.# #...P~~~≈.# #....~~PS ##).# #..~P~~PS  #...#####..~P~~~~  #.....#...~~~P~#...#####z.R.~†~~~P ## ###.## #.@..~~PP~~ P♣♣♣# #..# #....###### ~~P~~♣# ##.# ##...# ~~~~~~♣ #.# ##### ~~~PP~~ #.### ~P~~~~ #..># ~P~P♣ ###.##z   wight (polearm).# #..## ....# ######..#zø·j–a/R.zø·j, ally target){ø·j.2š28---55.0Weak Drain{ø·jŠ9{ø·j„=M _The wight is destroyed!|ø·j##.# #.#.# #...~~~~~ ..#.# #...P~~~≈ §.# #....~~PS#).# #..~P~~PS #.#####..~P~~~~ #...j#...~~~P~|ø·jpc#...#####)R..~†~~~P ~## ###.## #@...~~PP~~ ~P♣♣♣# #..# #....######~P~~♣# ##.# ##...# ≈~~~~~~♣ #.# ##### ~~~~PP~~ #.### ~~P~~~~ #..># .~P~P♣ ###.## |ø·jæ….....# #..## .....# ######..#|ø·j¿|ø·jª1)|ø·jâ±¢ ) The gnoll bouda shoots a sling bullet. The sling bullet hits you.|ø·j”²921------|ø·j¿²$60|ø·jt»|ø·j"¿C _Tochtli hits the gnoll bouda with a +0 flail!|ø·jÕ!|ø·jF"|ø·jv*|ø·jW/^ _You are too injured to fight recklessly!|ø·j9”|ø·j¹”|ø·jž|ø·j|¢^ _You are too injured to fight recklessly!|ø·j ¢4#.. #.~~~~~ ..#..P~~~≈ §...... ###).........# #..~P~~PS....#####..~P~~~  #.............j#...~~~P~ ########...#####@R..~†~~~P ~## ###.#~~PP~~ ~P♣♣♣# #..# #....###### ~~~P~~♣# ##.# ##... ≈~~~~~~♣ #.# #####~~PP~~ #.## ~~P~~~~ #..># ~P~P♣ ###.## #..#|ø·jưk  The gnoll bouda unwields a +0 sling. The gnoll bouda wields a +0 club.|ø·j˱]19-----7|ø·jã¹|ø·j“¼T _The gnoll bouda hits you with a +0 club.  Things that are here:|ø·j€ÀW _a +2 trident; a +0 robe|ø·j\tr  You shoot an arrow.  The arrow hits the gnoll bouda but does no damage.|ø·jJ T  ~~~  #...P~~~≈  #....~~PS ).........# #..~P~~PS  ....#####..~P~~~~  .......j#...~~~P~ #@R..~†~~~P   #....~~PP~~  #..# #....######  ##.# ##...#  #.# #####  #.### #..>#  #..##|ø·jÙ ÅThe gnoll bouda is heavily wounded.The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.}ø·jC   ~~~  #...P~~~≈  #....~~PS ).........# #..~P~~PS  ....#####..~P~~~~  .......j#...~~~P~ #@R..~†~~~P   #....~~PP~~  #..# #....######  ##.# ##...#  #.# ##### #.### #..>#  }ø·j–­•  The gnoll bouda hits you with a +0 club!  * * * LOW HITPOINT WARNING * * *}ø·j2®Z0----==8.2 (1.2}ø·jn·}ø·j6»\ _Tochtli barely misses the gnoll bouda.}ø·jÁF ##............asdgnmer the Skirmisher #............#Formicid of Hepliaklqana **.... #.#..........# #...~~~~~HP: 10/57 (62) ====-------------------- ..#..........# #...P~~~≈MP: 9/9======================== §............# #....~~PSAC: 8Str: 21 ###).........# #..~P~~PSEV: 14Int: 10#..........#####..~P~~~~SH: 0}ø·j’HDex: 27#.............j#...~~~P~XL:  9 Next: 85% Place: Dungeon:7 ########...#####@R..~†~~~PNoise: ===------  Time: 5388.2 (0.0) ~## ###.## #....~~PP~~g) +0 orcbow ~P♣♣♣# #..# #....######Fire: g) +0 orcbow ~~~P~~♣# ##.# ##...#Weak Drain ≈~~~~~~♣ #.# ##### ~~~~PP~~ #.###R   Tochtli the knight ~~P~~~~ #..>#j   gnoll bouda (launcher, ally target) .~P~P♣ ###.## .....##..##* * * LOW HITPOINT WARNING * * * _Tochtli barely misses the gnoll bouda.Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: [}ø·jöHÌma gnoll bouda, wielding a +0 club, wearing a +0 leather armour and  carrying a +0 sling (heavily wounded, ally target, 71% to hit)}ø·jÅ¢ ##............asdgnmer the Skirmisher #............#Formicid of Hepliaklqana **.... #.#..........# #...~~~~~HP: 10/57 (62) ====-------------------- ..#..........# #...P~~~≈}ø·j`£ ŸMP: 9/9======================== §............# #....~~PSAC: 8Str: 21 ###).........# #..~P~~PSEV: 14Int: 10#..........#####..~P~~~~SH: 0Dex: 27#.............)#...~~~P~}ø·jã ßXL:  9 Next: 85% Place: Dungeon:7 ########...#####@R..~†~~~PNoise: ===------  Time: 5388.2 (0.0) ~## ###.## #....~~PP~~g) +0 orcbow ~P♣♣♣# #..# #....######Fire: g) +0 orcbow ~~~P~~♣# ##.# ##...#}ø·j ¤ EWeak Drain ≈~~~~~~♣ #.# ##### ~~~~PP~~ #.###R   Tochtli the knight ~~P~~~~ #..>#j   gnoll bouda (launcher, ally target) }ø·jN¤ É.~P~P♣ ###.## .....##..## _Tochtli barely misses the gnoll bouda.Fire: g) +0 orcbow}ø·j–¤ >Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club, wearing a +0 leather armour and  carrying a +0 sling (heavily wounded, ally target, 71% to hit)  You shoot an arrow. The arrow hits the gnoll bouda!}ø·j©« (}ø·jÄ; }ø·j @ 479.3 (1.1}ø·jèG }ø·jWK Ô  Fire: g) +0 orcbow  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club, wearing a +0 leather armour and  carrying a +0 sling (heavily wounded, ally target, 71% to hit)  You shoot an arrow. The arrow hits the gnoll bouda! _You kill the gnoll bouda!~ø·j^M~ø·jíN~ø·j•O~ø·jX~ø·j<\M1~ø·j'a~ø·j°c,~ø·j]i~ø·jj~ø·jõk~ø·jKs~ø·jJvW _You start resting.~ø·jöT2=---~ø·jŠä *******92.3 (3.0 A bolt of electricity appears from out of your range of vision.~ø·jð€~~..~R.~ø·j¼4===3.3 (4~ø·jŠ!~ø·jƒ%; _The bolt of electricity hits Tochtli.~ø·jÔò Y ##..######## #.. #~~~~~ ..#P~~~≈ §............~~ ###)...# #..~P~~PS#####..~P~~~ ~ø·jdó Ò #.............@#...~~~P~ ########...#####)R..~†~~~P ~## ###.#~~PP~~ ~P♣♣♣# #..# #....###### ~~~P~~♣# ##.# ##... ≈~~~~~~♣ #.# #####~ø·jÁó ~~PP~~ #.## ~~P~~~~ #..>#~P~P♣ ###.##~ø·j© 8 ~ø·j[ 4---4.3 (1~ø·j> ~ø·j3 $  Things that are here:~ø·j ` _a +0 club; a +0 sling; a +0 leather armour~ø·jy— 3~ø·j™ ~ø·jŸ ~ø·jÇ¡ W  You start resting.~ø·j¾¨ :---~ø·jÞ¯ ¾ 0**** A bolt of electricity appears from out of your range of vision.~ø·jÇHP)R..~ø·jgI4===5.3 (1~ø·jòS~ø·jOX; _The bolt of electricity hits Tochtli.ø·j¸™¬ ##..#  ##.  #.# ##.#.# #...~~~~~ #..#.# #...P~~~≈§.....# #....~~PS#).........# #..~P~~PS # #.#####..~P~~~~ #)#...~~~P~ ♣ø·ješ›#...#####)R..~†~~~P ~~## ###.## #....~~PP~~ ~~P♣♣♣# #..# #....###### ≈~~~P~~♣# ##.# ##...#≈~~~~~~♣ #.# ##### ~~~~~PP~~ #.### ~~~P~~~~ #..># ..~P~P♣ ###.##ø·j®œ4R.ø·j7ž0Sø·j¶úSS   electric eel=---6ø·jèÊø·jºÅ}# ##..# # ##. #......#  ##.#..........# #...~~~~~ ##..#..........# #...P~~~≈§.....# #....~~PS .####)...# #..~P~~PS ## #.#####..~P~~~~ # #.R#...~~~P~♣#...#####)...~†S~~P~## ###.## #....~~PP~~ø·j¶Æ›~P♣♣♣# #..# #....###### ~≈~~~P~~♣# ##.# ##...#≈~~~~~~♣ #.# #####~PP~~ #.### P~~~P~~~~ #..># ...~P~P♣ ###.##ø·j»ÉAR)ø·jöÓø·jYÕS3---7ø·jÞø·jºáø·j^Ý á.# ##..# .# ##............ # #......# # ##.#..........# #...~~~~~#..#....# #...P~~~≈§ø·j'é ~...# #....~~PS ..####)..# #..~P~~PS )## #.#####..~P~~~~ ## #.R)#...~~~P~♣#...#####)...~†S~~P ♣~~~## ###.## #....~~PP~~~P♣♣♣# #..# #....###### P~≈~~~P~~♣# ##.# ##...# ~≈≈≈~~~~~~♣ #.# ##### P~~~~~~PP~~ #.### ♣P~~~P~~~~ #..># ....~P~P♣ ###.##R.Sø·jí —S   electric eelø·jaî %8ø·j&ø ø·jHû ø·jnv5#.# ##..# ..# ##.. .# #.# .# ##.#.# #...~~~~~#..#.# #...P~~~≈ D§§§§.# #....~~PS #..####).# #..~P~~PS ))## #.#####..~P~~~~# #.R.)#...~~~P~♣#...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~~P♣♣♣# #..# #....###### ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# ##### ~P~~~~~~PP~~ #.### ~♣P~~~P~~~~ #..># .....~P~P♣ ###.##ø·jSy/R.ø·jà‚8 ø·jÃ%9ø·j³‹ø·j§Ž€ø·j�3æ .. ##.# #.# ##..########.# ##. #.. .# ##~~~~~ ####..#P~~~≈ D§§§§..... #..####) #PS ))#######..~P~~~ ### #..........R..)#...~~~P~ ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.#..~~PP~~ ~~~~~P♣♣♣# #..# #....###### ~P~≈~~~P~~♣# ##.# ##... ~~≈≈≈~~~~~~♣# ##### ~P~~~~~~PP~~ #.## ~♣P~~~P~~~~ #..>#€ø·j36€ø·j¼7A4400€ø·j@€ø·jƒB€ø·jÎ{¯### #..#  .. ##.# # #.# ##..########.# ##. #.. .# ##~~~~~ ####..#P~~~≈ D§§§§..... #..####) PS ))#######..~P~~~ ### #..........R..)#...~~~P~ ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.#~~PP~~ ~~~~~P♣♣♣# #..# #....###### ~€ø·j!}P~≈~~~P~~♣# ##.# ##... ~~≈≈≈~~~~~~♣# ##### ~P~~~~~~PP~~ #.##€ø·j*€6R.€ø·jOŒ€ø·j'�51Drain€ø·j{•€ø·j�™f _Your attacks no longer feel as feeble.€ø·jþE# ##### #..#  .. ##.# # #.# ##..########.# ##. #.. .# ##~~~~~ ####..#P~~~≈ D§§§§...€ø·jàFÒ.. #..####).# PS ))##R#####..~P~~~ ### #.............)#...~~~P~ ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.#~~PP~~ ~~~~~P♣♣♣# #..# #....###### ~€ø·jGÊP~≈~~~P~~♣# ##.# ##... ~~≈≈≈~~~~~~♣# #####€ø·jJ7R.€ø·j'S€ø·j!T%2€ø·j\€ø·j¨^€ø·jÜq€ø·j¦r€ø·j˜s€ø·j¿w€ø·j\x€ø·jR|€ø·j×}t _You start resting.Ancestor HP restored.€ø·jH…J5=€ø·j�&3€ø·j›�14.3 (2 _€ø·jN”€ø·j.—€ø·j®)€ø·jÇ*€ø·j[,€ø·j�<„€ø·j¿A6=�ø·jµ,�ø·jb�ø·jT �ø·jÒ �ø·jŠ �ø·jê�ø·j—I7=�ø·jÝ�ø·jb�ø·jà�ø·j?�ø·jé�ø·jn�ø·jƒ�ø·jï�ø·jp�ø·jÓ �ø·jÙ$�ø·jf%S8=�ø·j•&�ø·j+,�ø·jy,�ø·j2�ø·jÆ2�ø·j4�ø·jÜ8�ø·jJ9I9=�ø·jÙ:�ø·jª?�ø·j @�ø·jA�ø·j'E�ø·j’E�ø·jÜF�ø·jK�ø·j�K�ø·jïL�ø·j´P�ø·j‰QT20=�ø·jwR�ø·jwU�ø·jÇU�ø·j+W�ø·jP[�ø·j§[�ø·jÑ\�ø·jó_�ø·jd`71�ø·ja�ø·jrc�ø·jÖc�ø·je�ø·jìh�ø·jKi�ø·j±j�ø·j×u,�ø·jhw�ø·jêz�ø·j„{I2=�ø·j¯}�ø·j‹��ø·jþ��ø·j.„�ø·j{ˆ�ø·jôˆ�ø·jÿ‰�ø·j<Œ�ø·jÂŒS3=�ø·j:��ø·jÕŽ�ø·j��ø·jY��ø·j•’�ø·j“�ø·jö“�ø·j…˜�ø·jó˜�ø·jö™�ø·j™ž�ø·j> j24=�ø·j£�ø·jm£�ø·j¨¤�ø·j®¨�ø·j©�ø·j„ª�ø·j`®�ø·jï®K5=�ø·j"°�ø·j×´Ž _You start resting.You sense a monster nearby.�ø·jâ¿?{{�ø·j‚ÈY39.3 (35.0))�ø·j¸Î$ _�ø·jðÒ�ø·jLÕ�ø·jcß 3�ø·jðà �ø·jTæ �ø·jJê ,�ø·jÝì – _You start resting.A kobold geomancer comes into view.�ø·jøõ ê6K{.K   kobold geomancer (wandering)�ø·j¨ö 240.3 (1.0)�ø·j\÷ R.R�ø·j´ l.distracted, ally ta…)�ø·j" 11.3 (2 _�ø·j“ �ø·jZ ‚ø·jÃu‚ø·jrv‚ø·já‚ø·jƒ^ _You are too injured to fight recklessly!‚ø·j¥¨‚ø·jZ©‚ø·j³‚ø·jˆ¶^ _You are too injured to fight recklessly!‚ø·jû°‚ø·j½±‚ø·jlº‚ø·j¾^ _You are too injured to fight recklessly!‚ø·j@ À##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 26/57 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 .# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 87% Place: Dungeon:7 ‚ø·jK JD§§§§...........@# #....~~PSNoise: ---------  Time: 5441.3 (0.0) #..####)........*# #..~P~~PSg) +0 orcbow ))## #.........R#####..~P~~~~Fire: g) +0 orcbow ### #..........K..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~‚ø·j< ðR   Tochtli the knight ~~~~~P♣♣♣# #..# #....######K   kobold geomancer (distracted, ally ta…)~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# ##### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (not  watching you, ally target, 59% to hit)‚ø·j* f *K#‚ø·jÇv 9##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 26/57 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 .# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈‚ø·j÷w OXL:  9 Next: 87% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ---------  Time: 5441.3 (0.0) #..####)........)# #..~P~~PSg) +0 orcbow ))## #.........)#####..~P~~~~Fire: g) +0 orcbow ### #.........)K..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....######K   kobold geomancer (distracted, ally ta…)~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# ##### ‚ø·j$y ø_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight line‚ø·j?.R.KK  ally target)  Fire: g) +0 orcbow  Press: ? - help, Shift-Dir - straight lineYou shoot an arrow. Tochtli avoids your attack.  The kobold geomancer hits Tochtli but does no damage.  Tochtli hits the kobold geomancer with a +0 flail!‚ø·jC6===2.5 (1.2‚ø·jf ‚ø·jÔ$K _The kobold geomancer hits Tochtli but does no damage.ƒø·jËáÊ##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 26/57 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 .# ##.#..........# #...~~~~~SH: 0Dex: 27 ƒø·jãÂ####..#..........# #...P~~~≈XL:  9 Next: 87% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5442.5 (0.0) #..####)........*# #..~P~~PSg) +0 orcbow ))## #.........R#####..~P~~~~Fire: g) +0 orcbow ### #..........K..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....######K   kobold geomancer (ally target) ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# #####ƒø·j�äžTochtli hits the kobold geomancer with a +0 flail! _The kobold geomancer hits Tochtli but does no damage.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 59% to hit)ƒø·jÀÄä##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 26/57 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 ƒø·j¬Å­.# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 87% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5442.5 (0.0) #..####)........)# #..~P~~PSg) +0 orcbow ))## #.........)#####..~P~~~~Fire: g) +0 orcbow ### #..........)..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ƒø·jƉ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....######K   kobold geomancer (ally target) ~P~≈~~~P~~♣# ##.# ##...# ƒø·j^ÆŽ~~≈≈≈~~~~~~♣ #.# ##### _The kobold geomancer hits Tochtli but does no damage.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelyƒø·j¼Æmwounded, ally target, 59% to hit)  You shoot an arrow. Tochtli avoids your attack.ƒø·jäXJ.RK  Press: ? - help, Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 59% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow barely misses the kobold geomancer.Tochtli closely misses the kobold geomancer.ƒø·j¢Y,3.7 (1.2ƒø·jQgƒø·j£jI _The kobold geomancer hits Tochtli with a +0 dagger.ƒø·jâfä##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 26/57 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 ƒø·jhH.# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 87% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5443.7 (0.0) #..####)........*# #..~P~~PSg) +0 orcbow ))## #.........R#####..~P~~~~ƒø·jøhöFire: g) +0 orcbow ### #..........K..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....######K   kobold geomancer (ally target) ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# #####Tochtli closely misses the kobold geomancer. _The kobold geomancer hits Tochtli with a +0 dagger.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 59% to hit)ƒø·jD‡ ¸##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 26/57 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14ƒø·j‰ Int: 10 .# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 87% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5443.7 (0.0) #..####)........)# #..~P~~PSg) +0 orcbow ))## #.........)#####..~P~~~~Fire: g) +0 orcbow ### #..........)..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....######K   kobold geomancer (ally target) ~P~≈~~~P~ƒø·jY‰ [~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# ##### _The kobold geomancer hits Tochtli with a +0 dagger.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 59% to hit)  You shoot an arrow. Tochtli avoids your attack.ƒø·j¸ ,.RKFire: g) +0 orcbowPress: ? - help, Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 59% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow closely misses the kobold geomancer.ƒø·jÇ b7=4.9 (1.2ƒø·jÇ# ƒø·jl' B _The kobold geomancer closely misses Tochtli.ƒø·jÕ6 ä##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 27/57 (62) ===========------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 ƒø·jP7 «.# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 87% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5444.9 (0.0) #..####)........*# #..~P~~PSg) +0 orcbow ƒø·jÉ7 ))## #.........R#####..~P~~~~Fire: g) +0 orcbow ### #..........K..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ƒø·j 8 -~~~~~P♣♣♣# #..# #....######K   kobold geomancer (ally target) ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# #####The arrow closely misses the kobold geomancer. ƒø·jO8 ]_The kobold geomancer closely misses Tochtli.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 59% to hit)ƒø·j ä##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 27/57 (62) ===========------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 ƒø·jš ‹.# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 87% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5444.9 (0.0) #..####).........# #..~P~~PSg) +0 orcbow ))## #.........R#####..~P~~~~Fire: g) +0 orcbow ƒø·j ¹### #..........$..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~ƒø·j¡ ÀR   Tochtli the knight ~~~~~P♣♣♣# #..# #....######K   kobold geomancer (ally target) ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# #####Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineƒø·jÞ Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 59% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the kobold geomancer!ƒø·j³ J))ƒø·jË” 9R.ƒø·jïŸ 4#ƒø·jJ¤ c9-945.9 (1ƒø·jr¬ ƒø·j° ¯  Press: ? - help, Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 59% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the kobold geomancer! _You kill the kobold geomancer!ƒø·jæŸÅ##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 27/59 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 .# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 94% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5445.9 (0.0) ƒø·jZ è#..####)........R# #..~P~~PSg) +0 orcbow ))## #..........#####..~P~~~~Fire: g) +0 orcbow ### #..........$..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ƒø·j¶ a~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....###### ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# #####ƒø·j~¡Lwounded, ally target, 59% to hit)  You shoot an arrow. Tochtli avoids your attack.  The arrow hits the kobold geomancer! _You kill the kobold geomancer!Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight line„ø·jøÁ##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 27/59 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 .# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 94% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5445.9 (0.0) #..####)........R# #..~P~~PSg) +0 orcbow ))## #..[37„ø·jÌÂcm........#####..~P~~~~Fire: g) +0 orcbow ### #..........$..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....###### ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# #####You shoot an arrow. Tochtli avoids your attack.  The arrow hits the kobold geomancer! _You kill the kobold geomancer!Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineThat would be overly suicidal.„ø·jÑË„ø·jÈÏ. _„ø·j™ð1##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 27/59 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 .# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 94% Place: Dungeon:7 D§§§§...........@# #....~~PS„ø·jÙñENoise: ===------  Time: 5445.9 (0.0) #..####)........R# #..~P~~PSg) +0 orcbow ))## #..........#####..~P~~~~Fire: g) +0 orcbow ### #..........$..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....###### ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# ##### _You kill the kobold geomancer!Fire: g) +0 orcbow„ø·j&òàPress: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight line„ø·jºî##.#asdgnmer the Skirmisher### #..#Formicid of Hepliaklqana **...... ##.##HP: 27/59 (62) ==========-------------- #.# ##..########.MP: 9/9======================== ..# ##............AC: 8Str: 21 .# #............#EV: 14Int: 10 .# ##.#..........# #...~~~~~SH: 0Dex: 27 ####..#..........# #...P~~~≈XL:  9 Next: 94% Place: Dungeon:7 D§§§§...........@# #....~~PSNoise: ===------  Time: 5445.9 (0.0) #..####)........R# #..~P~~PSg) +0 orcbow ))## #..[37„ø·jð9m........#####..~P~~~~Fire: g) +0 orcbow ### #..........$..)#...~~~P~Drain ♣♣♣♣########...#####)...S†S~~P ~♣~~~## ###.## #....~~PP~~R   Tochtli the knight ~~~~~P♣♣♣# #..# #....###### ~P~≈~~~P~~♣# ##.# ##...# ~~≈≈≈~~~~~~♣ #.# #####Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight lineThat would be overly suicidal.„ø·j¤ð„ø·jRø„ø·j û. _„ø·jAÌ „ø·jÀÌ „ø·jÁÎ „ø·j›Ô „ø·jGÙ ,„ø·jSÝ ,„ø·jyß „ø·j¬ã j_That would be overly suicidal.  Fire: g) +0 orcbowPress: ? - help, Shift-Dir - straight line _That would be overly suicidal. _You start resting.  Ancestor HP restored.„ø·j*í ^8=---„ø·jø÷ +7.9 (2„ø·jåø M---8.9 (3 _„ø·j~ „ø·j§ „ø·j©I„ø·jÔ„ø·j›,„ø·j+ „ø·jð!„ø·j["„ø·jõ>=9=…ø·j {30=1=…ø·j8…ø·j…ø·jõ-,…ø·jÈ.…ø·jå/…ø·j:5…ø·jñ5…ø·j>7…ø·j[<…ø·j==2=…ø·jC=…ø·jÂ?…ø·jmC…ø·jÊC…ø·j¾E…ø·jìI…ø·jÓJ…ø·jÆN…ø·jTw3=…ø·jW…ø·j›W…ø·jîY…ø·j®]…ø·j^…ø·jÏ_…ø·j¶c…ø·jPd94…ø·j2f…ø·j-k…ø·j~k…ø·j]m…ø·jÁq…ø·j%r…ø·jós…ø·jy…ø·jmy…ø·jöz…ø·jÿ~…ø·j}S5=…ø·j�…ø·jæ……ø·jM†…ø·j¢ˆ…ø·j0Œ…ø·j„Œ…ø·jŽ…ø·j5’…ø·jã’K6=…ø·jË”…ø·jÞ˜…ø·jº™…ø·jpš…ø·j’¯…ø·j‡°…ø·j£²…ø·j~¶…ø·jK·…ø·j ¹…ø·j̽…ø·j°¾S7=…ø·jCÀ…ø·jÄ…ø·jÒÄ…ø·jÐÆ…ø·jÇË…ø·jÌ…ø·jIÎ…ø·j›Û…ø·jÜK8=…ø·jÏÝ…ø·j4ã…ø·jùã…ø·jÌç…ø·jôïB…ø·jÌô…ø·j%õ…ø·jø…ø·j`ü…ø·jNý99…ø·j€þ…ø·jÀ…ø·j0…ø·jU…ø·jò …ø·jf …ø·j…ø·jÅ…ø·j&T40=…ø·jX…ø·j]…ø·jÂ…ø·jl…ø·j5…ø·j—…ø·j1!…ø·jß$…ø·j7%…ø·jÔ(…ø·jÔ/a1=…ø·j2…ø·jN7…ø·jó7…ø·j;:…ø·j'?…ø·jº?…ø·jB…ø·j¡F…ø·j¿GN42=…ø·j³I…ø·j³N…ø·j�O…ø·jËP…ø·j"U…ø·jU…ø·j�W…ø·jÚ\…ø·j…^W3=…ø·j `…ø·j²d…ø·jle…ø·jEh…ø·j"m…ø·jŠm…ø·jUo…ø·jªs…ø·jt…ø·jv…ø·jîz…ø·jÑ{%4…ø·j˜}…ø·jM‚…ø·jPƒ…ø·jŽ„…ø·jDŒ,…ø·j—�…ø·jñ’…ø·jÏ“55=…ø·jù“…ø·jú•…ø·ju›…ø·j[œ…ø·jéž…ø·jN¢…ø·j㢅ø·jž¤…ø·jê©…ø·jIª…ø·j7¬…ø·jR±…ø·j³±U6=…ø·j{³…ø·jT¸…ø·jظ…ø·j’º…ø·j ¾…ø·jp¾…ø·jþ¿…ø·jÊÄ…ø·jÛÅK7=…ø·j¦Ç…ø·j”Ë…ø·jCÌ…ø·jxÍ…ø·j Ò…ø·j“Ò…ø·j‹Ô…ø·jcÚ…ø·j´Ú…ø·jiÜ…ø·j©à…ø·já…ø·jJáN8=…ø·jžóš…ø·j‚ûQ9…ø·jB…ø·j3B…ø·j5 …ø·j¬ …ø·j3…ø·jã…ø·j~$50…ø·j³(=…ø·jN…ø·j[,…ø·jð…ø·j¬ …ø·j !…ø·j}"…ø·jv'…ø·j(U1=…ø·jÝ)…ø·j+-…ø·j.…ø·jp/…ø·jí3…ø·jU4…ø·j6…ø·jU9…ø·j®9…ø·j‡;…ø·jè?…ø·j}@#2…ø·j¶@(=…ø·jbB…ø·j F…ø·jŠF…ø·juH…ø·j#N…ø·jãN…ø·j+P…ø·j¸T…ø·jZUU3=…ø·j:W…ø·jÒ\…ø·jH]…ø·jà^…ø·jd…ø·jÅd…ø·jzf…ø·jåi…ø·j'j%4…ø·j�l…ø·j1q…ø·j·q…ø·jNs…ø·j$zB…ø·jµ}…ø·j}~…ø·jÜ…ø·j­„…ø·jF…#5…ø·jŒ…(=…ø·ju‡…ø·j늅ø·jŒ…ø·jq�…ø·jÑ’…ø·j˜“…ø·j"•…ø·jɘ…ø·jT™?6=…ø·jœ™…ø·j£›…ø·j矅ø·j^ …ø·j¢…ø·j‹¦…ø·jÚ¦…ø·jj¨…ø·jì¶…ø·j¯·…ø·j帅ø·j‹¾…ø·j ¿#7…ø·jq¿(=…ø·jÁ…ø·j€Å…ø·jÆ…ø·jÎÈ…ø·jƒÌ…ø·jóÌ…ø·jpÏ…ø·j2Ó…ø·jûÓU8=…ø·jiÕ…ø·j Ú…ø·jjÚ…ø·jæÛ…ø·jà…ø·j]à…ø·jïá…ø·j@æ…ø·j”æ…ø·jÏè…ø·jAìk _You start resting.HP restored.…ø·j¹ù…ø·jÝ2554.9 (106.0)…ø·jå…ø·jJ9=5…ø·jZ7 _…ø·j¶…ø·jc…ø·jT°…ø·j$±…ø·jJ²…ø·jµ…ø·j㸅ø·jk½,…ø·j¾B _You swap places with Tochtli.…ø·jº¿…ø·jÂ…ø·j^Â…ø·jWÃ…ø·j¶Ä…ø·jîÅ…ø·j¼Ç…ø·jÈ…ø·j�É…ø·jÖÑk  You now have 341 gold pieces (gained 13).  Things that are here:…ø·joÒ9=…ø·jaÔ…ø·j–Ûl _a +0 dagger; a +0 robe; a kobold corpse…ø·jOà…ø·jÀà…ø·jAâ…ø·jwåB _You swap places with Tochtli.…ø·jè…ø·jLì…ø·jÑì…ø·jzî…ø·j9ð…ø·jfñ…ø·j«ó…ø·j$ô…ø·j ö…ø·jÁø…ø·jÔû…ø·jÿ,…ø·jÿ…ø·j]…ø·j…ø·j- …ø·jŒ …ø·j; …ø·j¾…ø·j1…ø·jã…ø·jI…ø·jF…ø·jx…ø·jÝ…ø·jÄ…ø·jv…ø·j`…ø·j…ø·jz…ø·jÆ…ø·jŒ…ø·j"…ø·jÚ"…ø·j®$…ø·j%…ø·jV%…ø·j¨&…ø·je*…ø·jÞ*…ø·jE,…ø·j�/…ø·jw0…ø·jó1…ø·jB2…ø·j‰2…ø·j»3…ø·jN5…ø·jR8…ø·jò8…ø·jJ:…ø·jØ;…ø·j@…ø·jˆ@…ø·jïA…ø·jbF…ø·juI…ø·j¥L…ø·j M…ø·jxN…ø·j‘T…ø·jMWo  An electric eel comes into view.…ø·j‡_­  ###   ..#  ..  ##.# #####  #..# ##...# …ø·jã_œ.# ####R...###### #..########.....@.~~~~P~ ............####...P~~~S ...........## #..~P~~~~ ..........# #...~~~~~ #..........# #...P~~~≈ ...........# #....~~P≈ …ø·j`X#).........# #..~P~~P≈ S   electric eel (wandering) …ø·j:`#..........#####..~P~~~~ #..........)..)#...~~~P~…ø·jÙba.R73.9 (18.0)…ø·j)c1~…ø·j‡m)…ø·j5n+4.9 (19…ø·jßs…ø·j³w9 _The electric eel leaves your sight.…ø·jð …ø·j� …ø·jŽ …ø·jF' …ø·j"+ o  An electric eel comes into view.…ø·jÀ5 Ç###..# .. ##.# ##### #..# ##...# #.# ####.R..######♣ …ø·jD6 ˆ..########.......~~~~P~~ ...........####.@.P~~~~P.## #..~P~~~~S# #...~~ .# #...P~~~≈≈ .…ø·jŽ6 a# #....~~P≈ )# #..~P~~P≈ ..#####..~P~~~~~…ø·j®6 …S   electric eel (ally target) …ø·jË6 €.)..)#...~~~P…ø·jú6 6####...#####)...~†S~~P…ø·j7 !…ø·jÓ8 ^.R0.0)…ø·j´: HS≈…ø·jßF …ø·jþJ 15.9 (1 _…ø·j­ ..@~P~~The bolt of electricity hits you. You resist.ˆø·j�I7 *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits the plant!ˆø·j[Ø‘@~P~~S~ˆø·jbÙw45----90Drainˆø·j²âˆø·j¿åC _The bolt of electricity hits you. You resist.ˆø·j­ˆø·jÉ­ˆø·jµˆø·j¹r _Your line of fire to the electric eel is blocked by a plant.ˆø·j؈ø·jˆø·j…"ˆø·j§%r _Your line of fire to the electric eel is blocked by a plant.ˆø·jyÏ ˆø·j¯Ð ˆø·j^Ù ˆø·jÚÜ r _Your line of fire to the electric eel is blocked by a plant.ˆø·jl‰ . ### ..# ..  ##.# #####  #..# ##...##.# ####....######♣♣ #..##.~~~~P~~~ˆø·j2Š E.####...P~~~~P~.## #..RP~~S~≈≈ #.# #...~~~~~S~ #.# #...P~~~≈≈~.# #....~~P≈≈≈ #).# #..~P~~P≈≈≈   electric eel ( #.#####..~P~≈ #.)..)#...~~~P~~ˆø·jh£ O~Rˆø·jѹ ˆø·j¾Á ¨ *******The electric eel shoots out a bolt of lightning at you!ˆø·j F 3Sˆø·j«Q .@.~P~~~~~S 2 electric eels (1 ally target)ˆø·jÂR &80ˆø·j�\ ˆø·jj � _The bolt of electricity hits the plant! The bolt of electricity misses you.ˆø·j'» ˆø·j¼ ˆø·j®Ã ˆø·jJÇ r _Your line of fire to the electric eel is blocked by a plant.‰ø·jôo‰ø·j7q‰ø·jÇy‰ø·jÿ|r _Your line of fire to the electric eel is blocked by a plant.‰ø·j Oª###..  ##.######.##... ‰ø·jQq##.# ####....######♣♣ #..########.......~~~~P~~~ ............####@..P~~~~P..## #..~P~~SS≈≈ # #...R~~~~~~P~~~≈≈ ..~~P≈≈≈ #)~P.###~~~)..)#...~~~P#####...#####)...~†S~~PR~‰ø·jÃRJS~‰ø·j`‰ø·j…jZM******* _The bolt of electricity hits the plant! The bolt of electricity misses you.  Tochtli but does no damage.  The bolt of electricity hits the plant! The bolt of electricity hits you.‰ø·jpú‰@..PR~~‰ø·jaû`4----1‰ø·j«‰ø·jA ! _You resist.‰ø·jQɉø·jîɉø·j‘Ó‰ø·j¿×r _Your line of fire to the electric eel is blocked by a plant.‰ø·jﺪ###..  ##.######.##... ‰ø·jÖ»É##.# ####....######♣♣ #..########.......~~~~P~~~ ............####...P~S~~P## #@.~PR~~S≈≈ # #...~~~~~~~P~~~≈≈ ..~~P≈≈≈ #)~P.###~~~)..)#...~~~P~~ #####...#####)...~÷~~~P ###.## #....~~PP~~‰ø·j¥¾D~R‰ø·jZÆBS~‰ø·j1̉ø·jBÖ **** The bolt of electricity hits the electric eel.  The electric eel completely resists.  A bolt of electricity appears from out of your range of vision.‰ø·jyk ° ~R~SThe bolt of electricity hits Tochtli!‰ø·j„y  ******* The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits Tochtli! The bolt of electricity hits the plant.‰ø·j ÿ@.~P~R~40--2‰ø·j�( ‰ø·jY, \ _The plant begins to die. The bolt of electricity hits you. You resist.‰ø·j(W ‰ø·j)X ‰ø·jªb ‰ø·jïf r _Your line of fire to the electric eel is blocked by a plant.‰ø·j# u..  ##.######.##... ##.# ####....######♣♣ #..########.......~~~~P~~~ ‰ø·j© 6............####...PS~~~P## #..~P~R~S≈≈ # #@..~~~~~~~P~~~≈≈ ..~~P≈≈≈ #)‰ø·jÛ 8~P.###‰ø·j ±~~~)..)#...~~~P~~ ‰ø·j& 1#####...#####)...~÷~~~P  ###.## #....~~PP~~ ♣♣♣# #..‰ø·jJ #######‰ø·jÄ 0~‰ø·j¼ F~R‰ø·j@3 b  A nearby plant withers and dies. ******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The bolt of electricity hits you.‰ø·j‰¿ € ~P@...  You resist.‰ø·j É  ******* The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits Tochtli! The bolt of electricity hits you.‰ø·j_Z‹~~R@..~‰ø·j [$37‰ø·j@[C--3‰ø·j‚g‰ø·j}k! _You resist.‰ø·jÛ’þ )))))You shoot an arrow.  The arrow closely misses the electric eel.The arrow hits the plant. The plant begins to die.‰ø·j„� S~The plant is lightly damaged.Šø·jáü~.~4.7 (1.2 _Tochtli closely misses the electric eel.Šø·jE…)))))The plant is lightly damaged. _Tochtli closely misses the electric eel.You shoot an arrow.  The arrow closely misses the electric eel.The arrow hits the plant!Šø·jBÇà ~S~.~The plant is lightly damaged.Šø·jZÑ *****The electric eel shoots out a bolt of lightning at you!The bolt of electricity misses you. The bolt of electricity hits you.Šø·j^a`.~@..Šø·jŸšo~The bolt of electricity misses you. The bolt of electricity hits you.  You resist.bolt of electricity hits the electric eel.electric eel completely resists.  A bolt of electricity appears from out of your range of vision.  The bolt of electricity hits Tochtli.Šø·jÔ£å ******SS 2 electric eels  Tochtli is destroyed!Šø·jzZ÷S~~P~~6--5.9Šø·j€^S _The bolt of electricity hits the plant!Šø·j{ø  ##.######.##... ##.# ####....######♣♣ #..########.......~~~~P~~~ ............####...S~~~~P## #..~P~~S~≈≈ # #...~~~~~~~P~~~≈≈ ..~~P≈≈≈ #)~P.###~~~)..)#...~~~P#####...#####)...~÷~~~P  ###.## #....~~PP~~ ♣♣♣# #..###### ~P~~♣# ##.# ##...#Šø·j„0~Šø·j’e  A nearby plant withers and dies.Šø·jY›¥ ******The electric eel shoots out a bolt of lightning at you!Šø·j|!Q~SŠø·j¨,K~~~@..Šø·j8.E-60Šø·j7Šø·j‡FC _The bolt of electricity hits you. You resist.Šø·jpev ))))You shoot an arrow.Šø·jœi ~The arrow closely misses the electric eel.~S SA nearby plant withers and dies.Šø·jA#~~S.SSS 3 electric eels (1 wandering)8.1 (1.2Šø·j¼-Šø·j/^ _You encounter an electric eel.Šø·jæäK))))Šø·jéwn~S ~~S.SSYou shoot an arrow. The arrow misses the electric eel.Šø·jÅy³ *****The electric eel shoots out a bolt of lightning at you!Šø·jQ7Ý .@..~The bolt of electricity hits you. You resist. *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits the plant!Šø·j’Ï<S≈ @..PS~The plant begins to die. The bolt of electricity misses you.Šø·jÉÓ ****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The bolt of electricity misses you.Šø·j[p [@..PŠø·j[r ^0--9.3Šø·j} Šø·j© C _The bolt of electricity hits you. You resist.Šø·jå— v ))))You shoot an arrow.Šø·j£* Á ~~S.  The arrow closely misses the electric eel.Šø·jf4 í ****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The bolt of electricity hits you.Šø·jXð ] @..PYou resist. The bolt of electricity hits you. You resist. *****The electric eel shoots out a bolt of lightning at you!Šø·jŒk µ .@..~The bolt of electricity hits you. You resist.Šø·js| ' ******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits the plant!Šø·jÇ ƒ@..PS~Šø·j� Z21------90.5Šø·j Šø·j C _The bolt of electricity hits you. You resist.Šø·j¬4 Šø·j(5 Šø·jˆ= Šø·jÀ@ ^ _You are too injured to fight recklessly!Šø·jPž Šø·jŸ Šø·j© Šø·jX¬ ^ _You are too injured to fight recklessly!‹ø·j2Ò¢# .. # ####  #..# ##...# #.# ####....######♣♣ #..########.......~~~~~~~.####...~~~~~P~ .# #..S~~~~~≈≈~~~~~~ #PS~S≈≈~ ....)‹ø·j`Óc P≈≈#####..~P~~~~~≈ #..........)..)#...~~~P~~ ######...#####)...~÷~~~P # ###.#~~PP~~ ♣♣♣# #..# #....######‹ø·j¯ÕHS~‹ø·j–ÖFS~‹ø·j)äC---1‹ø·jå0 _‹ø·j›ñ‹ø·jó¾H### .. # ####  #..# ##...# #.# ####....######♣♣ #..########.......~~~~~~~.####...~~~~~P~ .# #@.S~~~~~≈≈S~S~~~ #‹ø·j›¿BP~~~≈≈~ ....) P≈≈#####..~P~~~~~≈ #..........)..)#...~~~P~~ ######...#####)...~÷~~~P # ###.#~~PP~~‹ø·jCÂIS~‹ø·j-΋ø·j1Ö ###  ..#  ..  ##.# #####  #..# ##...# ####....######♣♣ ...~~~~~~~~ #...~~~~~P~  #**SS~~~~≈≈  #...~~S~~~~  #...P~~~≈≈~  #....~~P≈≈≈ #) #..~P~~P≈≈≈ #..~P~~~~~≈ )..)#...~~~P~~ )...~÷~~~P #   The electric eel completely resists. The bolt of electricity hits the plant! _you. You resist. _You are too injured to fight recklessly‹ø·j×û! _You are too injured to fight recklessly!  The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits you. You resist. The bolt of electricity hits you.‹ø·j?±´ ###  ..#  ..  ##.# #####  #..# ##...# ####....######♣♣ ...~~~~~~~~ #...~~~~~P~  #**SS~~~~≈≈  #...~~S~~~~  #...P~~~≈≈~  #....~~P≈≈≈ ) #..~P~~P≈#..~P~~~~~≈ )..)#...~~~P~)...~÷~~~P   ‹ø·j»ºY**bolt of electricity hits you. You resist. The bolt of electricity hits you. * * * LOW HITPOINT WARNING * * *  The bolt of electricity hits the electric eel.  The electric eel completely resists.the electric eel.‹ø·j˜J Ÿ @.SSThe electric eel completely resists.‹ø·j­R ˜ ###  ..#  ..  ##.# #####  #..# ##...# ####....######♣♣ ...~~~~~~~~ #...~~~~~P~  #@**S~~~~≈≈  #...**S~~~~  #...P~~~≈≈~  #....~~P≈≈≈ #) #..~P~~P≈≈≈ #..~P~~~~~≈ )..)#...~~~P~~ )...~÷~~~P #   The electric eel completely resists.  ‹ø·j©S éThe bolt of electricity hits the electric eel.electric eel completely resists.  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you.‹ø·jÇ) ¶ ###  ..#  ..  ##.# #####  #..# ##...# ####....######♣♣ ...~~~~~~~~ #...~~~~~P~  #@**S~~~~≈≈  #...**S~~~~  #...P~~~≈≈~  #....~~P≈≈≈ ) #..~P~~P≈#..~P~~~~~≈ )..)#...~~~P~)...~÷~~~P  ‹ø·j:2 c *You resist.‹ø·j)¾ }@.S~~‹ø·j�¿ b14-------===2‹ø·jdÉ ‹ø·jëÌ V _* * * LOW HITPOINT WARNING * * *‹ø·jåá ¼### .. # ####  #..# ##...# #.# ####....######♣♣ #..########.......~~~~~~~.####@..~~~~~P~ .# #..SS~~~~≈≈~~S~~~ #P~~~≈≈~ ....)‹ø·jñâ o P≈≈#####..~P~~~~~≈ #..........)..)#...~~~P~~ ######...#####)...~÷~~~P‹ø·jrí 1~‹ø·j3ù e  A nearby plant withers and dies.‹ø·j   ###  ..#  ..  ##.# #####  #..# ##...# ####....######♣♣ #.......~~~~~~~~ #@*.~~~~~P~  #..*S~~~~≈≈  #...~~S~~~~  #...~~~~≈≈~  #....~~P≈≈≈ #) #..~P~~P≈≈≈ #..~P~~~~~≈ )..)#...~~~P~~ ) You resist. _* * * LOW HITPOINT WARNING * * *A nearby plant withers and dies.The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you.‹ø·j¿Ù î  ###  ..#  ..  ##.# #####  #..# ##...# ####....######♣♣ #.......~~~~~~~~ #@*.~~~~~P~  #..*S~~~~≈≈  #...~~S~~~~  #...~~~~≈≈~  #....~~P≈)‹ø·j“Ú Ï #..~P~~P≈≈≈ #..~P~~~~)..)#...~~~P~)‹ø·jã i ***You resist.‹ø·jÚq · ..@.S* * * LOW HITPOINT WARNING * * *‹ø·j¥} f  ###  ..#  ..  ##.# #####  #..# ##...# ####....######♣♣ #.......~~~~~~~~ #@*.~~~~~P~  #..**~~~~≈≈  #...~*S~~~~  #...~~~~≈≈~ ‹ø·j­~ ¾ #....~~P≈≈≈ #) #..~P~~P≈≈≈ #..~P~~~~~≈ )..)#...~~~P~~ ) * * * LOW HITPOINT WARNING * * *  The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you.‹ø·j™T »  ###  ..#  ..  ##.# #####  #..# ##...# ####....######♣♣ #.......~~~~~~~~ #@*.~~~~~P~  #..**~~~~≈≈  #...~*S~~~~  #...~~~~≈≈~  #....~~P≈‹ø·j3U ) #..~P~~P≈≈≈ #..~P~~~~)..)#...~~~P~)‹ø·jÓ\ i ***You resist.‹ø·j’ç e..@.SS‹ø·jáç 1~‹ø·j­è T0----3‹ø·juô ‹ø·j]õ V _* * * LOW HITPOINT WARNING * * *‹ø·jß ‡ ### ..# ..  ##.# #####  #..# ##...# ‹ø·jJ r ##.# ####....######♣♣ ##..########....~~~ #....####...~~~~~P~ ....## #..SS~~~~≈≈ .#.# #...~~S~~~~ .#‹ø·jl n.# #...~~~~≈≈~ ..‹ø·jŠ .# #....~~P≈≈≈ ##).# #..~P~~P≈‹ø·j¦ 6≈≈  #‹ø·j Õ.#####..~P~~~~~≈  #..........)..)#...~~~P~~‹ø·j0‹ø·j!ã   ###  ..#  ..  ##.# #####  #..# ##...#  ##.# ####....######♣♣ #....@*.~~~~~~~~ ....####.**~~~~~P~ ‹ø·jí'...## #..SS~~~~≈≈  #...~~S~~~~  #...~~~~≈≈~  #....~~P≈≈≈ ) #..~P~~P≈≈≈  ..~P~~~~~≈  )..) The electric eel shoots out a bolt of lightning at you!‹ø·jð÷°  ###  ..#  ..  ##.# #####  #..# ##...#  ##.# ####....######♣♣ #....@*.~~~~~~~~ ....####.**~~~~~P~ ...## #..SS~~~~≈≈  #...~~S~~~~  #...~~~~ #....~~P≈≈≈ ) #..~P~~P  ..~P~~~  )..)‹ø·j Š **The bolt of electricity hits you. You resist.Œø·j±AFS~Œø·jMS.@...Œø·jôMz6/59 (62) ---4Œø·jRUŒø·j-ZV _* * * LOW HITPOINT WARNING * * *Œø·j„µPŒø·jwh ### ..# .. ##.# ##### #..# ##...# ##.# ####....######♣♣  ##..##.~ ##.####...~~~~~P~ #...## #..SS~~~~≈≈ #.#....# #...~S~~~~~ ..#.# #...~≈≈~ §Œø·j™€�.# #....~~P≈≈≈#).# #..~P~~P≈≈≈ #.#####..~P~~~~~≈  #.)..)#...~~~P~~Œø·j@ŒŒø·j=•‘ ### ..# ..  ##.# #####  #..# ##...#  ##.# ####....######♣♣  #...@*..~~~~~~~~ .....####**.~~~~~P~ ....## #..*S~~~~≈≈ ....# #...~S~~~~~  #...~~~~≈≈~  #....~~P≈≈≈ ) ~P≈≈≈    )..) Œø·j –þThe electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits you. You resist.the electric eel.  The electric eel completely resists. The bolt of electricity hits you.Œø·jÔo+ ### ..# ..  ##.# #####  #..# ##...#  ##.# ####....######♣♣  #...@*..~~~~~~~~ .....####**.~~~~~P~ ....## #..*S~~~~≈≈ ....# #...~S~~~~~  #...~~~ #....~~P≈≈≈ ) ~    )..)Œø·jz  ### ..# ..  ##.# #####  #..# ##...#  ##.# ####....######♣♣  #...**..~~~~~~~~ .....####**.~~~~~P~ ....## #..*S~~~~≈≈ ....# #...~S~~~~~  #...~~~~≈≈~  #....~~P≈≈≈ ) ~P≈≈≈    )..) You resist.  * * * LOW HITPOINT WARNING * * *Œø·j4S ! ### ..# ..  ##.# #####  #..# ##...#  ##.# ####....######♣♣  #...**..~~~~~~~~ .....####**.~~~~~P~ ....## #..*S~~~~≈≈ ....# #...~S~~~~~  #...~~~ #....~~P≈≈≈ ) ~    )..)Œø·jo\ R  The bolt of electricity hits you. You resist.Œø·jVì ¸ @...S* * * LOW HITPOINT WARNING * * *Œø·jD  ### ..# ..  ##.# #####  #..# ##...#  ##.# ####....######♣♣  #...@*..~~~~~~~~ .....####**.~~~~~P~ ....## #..**~~~~≈≈ ....# #...~S~~~~~  #...~~~~≈≈~  #....~~P≈≈≈ ) ~P≈≈≈    )..) * * * LOW HITPOINT WARNING * * *  The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits the electric eel.  The electric eel completely resists.the electric eel.  The electric eel completely resists. The bolt of electricity hits you.Œø·jÂß ¤ ### ..# ..  ##.# #####  #..# ##...#  ##.# ####....######♣♣  #...@*..~~~~~~~~ .....####**.~~~~~P~ ....## #..**~~~~≈≈ ....# #...~S~~~~~  #...~~~ #....~~P≈≈≈ ) ~Œø·jØà ‡    )..)Œø·j­è c *You resist.Œø·j§s q@...SSŒø·j÷t T1----5Œø·j[} Œø·j¼€ V _* * * LOW HITPOINT WARNING * * *�ø·j;‡ ÷ ### ..# .. ##.# ##### # #..# ##...# ##.# ####....######♣♣ ##..##.~  ##.####...~~~~~P~  #..## #..SS~~~~≈≈ ##.#....# #...~S~~~~~ #..#..........# #...~~~~≈≈~§.....# #....~~P≈≈≈#).........# #..~P~~P≈≈≈ # #.#####..~P~~~~~≈  #.)..)#...~~~P~~ ******The electric eel shoots out a bolt of lightning at you!�ø·jM Ò~@.....S 2�ø·j‚ R2--6�ø·j: �ø·j‰ Y _The bolt of electricity misses you.Žø·jÃÈh ### ..# .. ##.# ###### #..# ##...# Žø·jÉý. ##.# ####....######♣♣ # ##..##.~ # ##.####...~~~~~P~ #.## #..SS~~~~≈≈  ##.#..# #...S~~~~~~ ##..#...# #...~~~~≈≈~§....# #....~~P≈≈≈   electric eel Žø·jŠÊw.####).........# #..~P~~P≈≈≈ ## #..........#####..~P~~~~~≈ # #.)..)#...~~~P~~Žø·jù׎ø·jîÂThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.  The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits you. You resist.  You die...  Hepliaklqana delivers you to your ancestors.Žø·jDÑ70Žø·jHè/  --more--�ø·jåÍ�ø·j@уGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +0 orcbow (weapon) Armour (go to first with [) �ø·j·ÑÁ c - the scarf of Joegoid (worn) {Harm, rF+ Str+6 Dex+3}  e - the +1 pair of gloves of Too Many Cooks (worn) {rCorr}  f - a +0 ring mail (worn) Jewellery (go to first with "=)  b - a ring of positive energy (worn)  d - the ring of Wucat (worn) {rElec rF++ rC+ Dex+3}a - a +4 ring of slaying�ø·j4s “ø·j§5“ø·j¯²>[?25h[?0c [?1051l[?1052l[?1060l[?1061l