Ah Player: astrolabe Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-09-17.16:30:57.ttyrec Time: (1758126657) Wed Sep 17 16:30:57 2025 Ch: [?1051l[?1052l[?1060l[?1061hChTR)0[?7h[?25l[?1cWelcome, astrolabe. You have a choice of lessons:a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and Combatc - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities M _You see here a +0 whip.UhZUh^[Uh[A1=--Uh[2UhP`Uh>b# _c - a +0 whipWh Wh &3Wh Wh Xh|: Xh: XhF; Xh< XhA nXh"B 92XhRB E==XhB XhYh7 M #####  ##...###+.#..@..###...####.###.##.#Yh= <7YhA YhB Yh M #####  ##...###+.##.....##...####.###.#Yh Yh &8YhC Yh Zha ##### ##...## ##.....# +..@...# ##.....# ##...##  ##.## #.# #.# #'# #.#  #.#Zh hX=9ZhlZhmZh4 ##### ##...## ##.....# +.@....# ##.....# ##...## ##.##  #.#  #.# #'# #.#  #.#Zh=30ZhZhiZhv  ##### ##...## ##.....# +@.....# ##.....# ##...##  ##.##  #.# #.# #'#  #.#  #.# ZhM<1Zh̹Zh  Very good! You can heal by resting with [5]. This will make you rest until your_health is full, but will be interrupted by important events.Zhj ######.r....'######r   rat (asleep)Zh UYou open the door.2Zh Zh N _A rat comes into view.[h ##### ##...###.....#.r....@......##.....# ##...## ##.## #.# #.#  #'#  #.#  #.#[h[h}.rr===3[h[h7g _The rat squeaks loudly. _There is an open door here.[h  ##### ##...###.....#+...r..@'......##.....# ##...## ##.## #.# #.#  #'#  #.#  #.#.r---4 _\hF E ##### ##...## #.....# +....r@.'......# #.....# ##...## ##.##  #.# #.#  #'#  #.#  #.#\h f=--5\hM \h ; _The rat bites you but does no damage.\h6  You sock the rat!\h41.\h587.1 (1.3\h&] _You kill the rat!]hBM ##### ##...## #.....# +.'......# #.....# ##...##  ##.##  #.#  #.#  #'#  #.#  #.#-80]h]= ##### ##...## #.....# +.'......# #.....# ##...##  ##.##  #.#  #.#  #'#  #.#  #.#]hYC]hC!-]hD9]hJ]h=K]h7  ##### ##...## #.....# +.'......# #.....# ##...##  ##.##  #.#  #.#  #'#  #.#  #.#]h@ =40]h+E ]hF ]h  ##### ##...## #.....# +.'......# #.....# ##...##  ##.##  #.#  #.#  #'#  #.#  #.#1^hw ##### ##...## #.....#^h +.'......# #.....# ##...## ^h ##.##  #.#  #.#  #'# ^hgs #.#  #.#^h$<2^h^h^hP^hP8##..^h%Qf.r...#r.....'^hT.....##r.#rrr 3 rats (asleep)^hy\  You open the door.  3 rats come into view.^h2]^hg^^h F.rr _h0? &6_hD _hI )  Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you. _There is an open door here.`h\YYou hit the rat.`hbY. 2 rats`hxTrooper12=7.4 (1.3 _You kill the rat!`ht-You hit the rat.`h`hNw.   rat`hQ068.7`h{`h G _You kill the rat!`h  You barely miss the rat. The rat misses you.`h )50.0`h `h ; _The rat bites you but does no damage.ah1K3-ah!1.3ahahb _You closely miss the rat. The rat bites you.ahq>2.6ahah _You closely miss the rat. The rat barely misses you.ah86  You sock the rat!ahAE†ahj1203.9ahah G _You kill the rat!bh\ #### ##### ##...# ##...## #.....#.....# #.....@'.'......# #.....#.....#bhW]2 ##...# ##...## ##.# ##.## #. #.# # #.#  #'#  #.#  #.#bhTcbhc[4=-40bhchbhl  Things that are here: _a rat corpse; a rat corpsebh  #### ##### ##...## ##... #.....#..... #....@†'.'...... #.....#..... ##...## ##...  ##.# ##.##  #. #.# #. #.#. #'#. #.#  #.#bhj bh G-5 _bh bh4 bhij #####  ##...## ##... #.....# #...@.†'.' #.....# ##...## ##... ##.## ##.  #. #.# #. #.#  .. #'#  .. #.#bh  #.# bh<6bhQbhchd3 ###########...####........###########.†'.......'.############...## ## ##.##  ##.#chie...###.# chl<7ch_rchsch  #####  ##...## ## #.....# #.....†'.' #..@..## ##...## ## ##.## ##. #.# #. #.# #. ... #' ... #. .... #. ###.ch 9=ch 8chF ch ch K ##########...####.......###########.†'.......'.#############.@.## ## ##.##  ## #.#  ######... ch^<9chM ch9 dh* ##########...####.......###########.†'.......'.#############...## ## ##@##  ## #.#  #.#............#..< dh dhf '60dhDdhdh ##########...####.......###########.†'.......'.#.....#############...## ## ##.##  ## #@#  #.#dh1 ...'......+.....+#########.........dhW C......dhx f<. dh dh& <1dh - dhY. eh ##########...####..#.....###########.#.....†'.......'.#.....############...## ## ##.##  ## #.#  #@##B..#.....#..k#'#...#.....#...#.#...+.....+...##+# ####### #+# ###. ......... .#... k   wyvern (asleep)# .. #eh!-< B   giant cockroach (asleep)######.######.### ehehZ.BB eh&2ehS'eh+  Examine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is safer_to fight through.qh ######## astrolabe the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#.....†'.......'.... Magic: 4/4========================qh Q#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 62.9 (0.0)#.B.#.....#..k##' b) +0 quarterstaff#...#.....#...#qh #. Nothing quivered#...+.....+...##.#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)qhV # ........... # #..< B   giant cockroach######.#######...qh~ ####Examine these monsters (by pressing [x] to enter examine mode, and then [+] toqh scycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is safer_to fight through.Press: ? - help, v - describe, . - travelThe floor.rhR @BHere: a giant cockroach (fire blocked by an iron grate)th? ######## astrolabe the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#.....†'.......'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 62.9 (0.0)#.B.#.....#..k##' b) +0 quarterstaff#...#.....th0 #...##. Nothing quivered#...+.....+...##.#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach######.#######...####cycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is safer_to fight through.Press: ? - help, v - describe, . - travelHere: a giant cockroach (fire blocked by an iron grate)  The floor.th th th! th# th% th;+ : _th, thv1 th23 ,th4 th9 J _Found a stone staircase leading down.th(< th< th0= th+> thNA thB thE ,thF thN 9  #.....†'.......'.. #.....########### ##...## ## ##.## # #.# #######.####### #...#.....#..k# thO q#...#.....#...# #...B@....+...# =6.9 (4 #+###########+## #.............# #.............# #######.#######  ... ## B   giant cockroach >.. ...# thO k_You open the door. The giant cockroach closely misses you.thP thBV thX f _A giant cockroach is nearby!zh^1C  You thump the giant cockroach!zh91'zh=598.2 (1.3zhEDzh~FS _You kill the giant cockroach!_hrP J_hQ ah #.....†'.......'.. astrolabe the Trooperah d#.....###########. Human##...#### Health: 24/24 ========================##.### Magic: 4/4========================#.#AC: 2ah"!Str: 16#######.#######EV: 10Int: 8ah[!#...#.....#..k#SH: 0Dex: 12ah!#...#.....#...#XL:  2 Next: 29% Place: Dungeon:1#...'@....+...#Noise: =--------  Time: 68.2 (0.0)ah!#+###########+# ## b) +0 quarterstaff#.............# #. Nothing quivered#.............# #.ah"#######.####### #....##>..ah/"U...# _You open the door. The giant cockroach closely misses you. ah`"_A giant cockroach is nearby!You thump the giant cockroach! _You kill the giant cockroach!ah"aPress: ? - help, v - describe, . - travelThe floor.dhP6#.....†'.......'.. astrolabe the Trooper#.....###########. Human##...#### Health: 24/24 ========================##.### Magic: 4/4========================#.#AC: 2dh;Str: 16#######.#######EV: 10Int: 8#...#.....#..k#SH: 0Dex: 12#...#.....#...#XL:  2 Next: 29% Place: Dungeon:1#...'@....+...#Noise: =--------  Time: 68.2 (0.0)#+###########+# ## b) +0 quarterstaff#.............# #. Nothing quivered#.............# #.#######.####### #....##>.....# _You open the door. The giant cockroach closely misses you. _A giant cockroach is nearby!You thump the giant cockroach! _You kill the giant cockroach!Press: ? - help, v - describe, . - travelThe floor.dh>dhR@. _dhs dh"t M###########..†'.......'......###########.##...#####.### dhTt #.# ######.######.kdht #@....#.....'.....+... dht +###########+##.............# #....#dh} dh~ 1-9.2 (1 dh~ _dh dh ehVeh-g#.....#.#.....†'.'.#.....#ehg`.##...## ##.##.## ##.# ##.#ehh ##...#.....#..k# ##...#.@...#...# #ehLh]#...'.....+...# ##+#+# ##.# #.#.ehh# #.#.# #.. k   wyvern (asleep)... #>.. ehmehk.k-70eheh _A giant cockroach is nearby!  You thump the giant cockroach! eh_You kill the giant cockroach!  Press: ? - help, v - describe, . - travel ehiH_The floor.wyvern hisses angrily.eh/#.....#.eh-#.....†'.'.#.....#.##...## ##.##.## ##.#.# #.eh\f#.# #.eh#...#.....#.k.# #'eh#...#..@..#...# #.#...'.....+...# #.eh׉#+#+# ###.#.# #.#.eh}# #..<#.#eh&e #.... #.ehJi>.. eheh$.eh0kehU&1ehRehfh = #.....#fhl #.....†'.' #.....# ##...## ## ##.## ##fh #.# # #.#fh # #...#.....#...# # #...#.@...#k..#fh 1 # #...'.....+...# # #+#+# ### #fhRZ.# # #fh.# #.. #.# #fhƓL ...  fh.>..  ...#fhfh+&2fhۧfhofhW s#.....#.#.....†'.fh '.#.....#.##...## ##.##.## ##.fh z#.# #.#fh .# #.#...#.....#...# fhG #'#...#..@..#k..# #.fh #...'.....+...# #.#+#+# ###.#.fh # #.#.# #..<#.#fh #.... #.>.. fh fh &3fhb fh7 hh#.....###########... astrolabe the Trooper#.....†'.......'.... Human#.....###########... Health: 24/24 ========================hh##...####.. Magic: 4/4========================##.####. AC: 2Str: 16#.##. EV: 10Int: 8#######.########. SH: 0Dex: 12#...#.....#...##' XL:  2 Next: 29% Place: Dungeon:1hh#...#..@..#k..##. Noise: ---------  Time: 73.2 (0.0)#...'.....+...##. b) +0 quarterstaffhh D#+###########+# ###. Nothing quivered#.............# #...#.............# #..<hh:&#######.####### #... k   wyvern...####hhh.>.....# _You kill the giant cockroach!hhPress: ? - help, v - describe, . - travel _The floor. _The wyvern hisses angrily.  hhaPress: ? - help, v - describe, . - travelThe floor.hh\ ' hh%] @..#k  Press: ? - help, v - describe, . - travel _The floor. _The wyvern hisses angrily.  hhY] Press: ? - help, v - describe, . - travelHere: a wyvern (fire blocked by an iron grate)  The floor.ih A wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and ih less formidable than true dragons, it is nonetheless a foe to be reckoned with. Max HP: ~27 Will: + AC: + ih EV: ++ ih4 Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) You have about 59% to hit with your +0 quarterstaff. ihc [It has about 63% to hit you. Attack Max Damage Bite 20 ih It can fly.vhu#.....###########... astrolabe the Trooper#.....†'.......'.... Human#.....###########... Health: 24/24 ========================##...####.. Magic: 4/4========================##.####. AC: 2Str: 16#.##. EV: 10Int: 8#######.########. SH: 0Dex: 12#...#.....#...##' XL:  2 Next: 29% Place: Dungeon:1#...#..@..#k..##. Noise: ---------  Time: 73.2 (0.0)#...'.....+...##. b) +0 quarterstaff#+###########h(m+# ###. Nothing quivered#.............# #...#.............# #..<#######.####### #... k   wyvern...####.>.....#Press: ? - help, v - describe, . - travel _The floor. _The wyvern hisses angrily.  Press: ? - help, v - describe, . - travelHere: a wyvern (fire blocked by an iron grate)  The floor.xh! k.The floor.yhH+.  A closed door.zh#.....###########... astrolabe the Trooper#.....†'.......'.... Human#.....###########... Health: 24/24 ========================##...####.. Magic: 4/4========================##.####. AC: 2Str: 16#.##. EV: 10Int: 8#######.########. SH: 0Dex: 12#...#.....#...##' XL:  2 Next: 29% Place: Dungeon:1#...#..@..#k..##. Noise: ---------  Time: 73.2 (0.0)#...'.....+...##. b) +0 quarterstaff#+###########+zh[m# ###. Nothing quivered#.............# #...#.............# #..<#######.####### #... k   wyvern...####.>.....#Press: ? - help, v - describe, . - travel _The floor. _The wyvern hisses angrily.  Press: ? - help, v - describe, . - travelA closed door. _zh  #.....# #.....†'.' #.....# ##...## ## ##.## ## #.# # #.# # #...#.....#...# # #...#.@...#k..# # #...'.....+...# # #+#+# ### #.# # #.# #.. #.# # ...  .>..  ...#4.2 (1 _{h9 †'.......'..############...## ## ##.##  ## #.#  #######.#######...#.....#...k'.@...+...+###########+##...............######.###### ... ##...  Press: ? - help, v - describe, . - travelfloor. _The wyvern hisses angrily.  Press: ? - help, v - describe, . - travel.5{h|B #.....†'.' #.....# ##...## ## ##.##  #.#  #.# {h0 #...#.....#...#  #...#.....#...#  #...'@....+...#  #+#+#  #.# # #.# # #.# # ...  .>.. ...#6{hh  #.....†'.' #.....# ##...##  ##.##  #.# #.# #...#.....#...# #...#.....#...# #...@.....+...# #+#+#  #.# # #.# # #.# # ...  .>.. ...#7 _There is an open door here.|h< #.....†'.' #..... ##...##  ##.## #.# #.# #...#.....#...# #...#.....#...# #..@'.....+...# #+#+#  #.#  #.# #.# .... .>..# ...#8 _|h #.....†'. #..... ##...## ##.## #.# #.# #...#.....#...# #...#.....#...# #.@.'.....+...# #+#+# #.# #....# #.##### .... .>..# ...#9|h  #.....†' #..... ##...## ##.## #.# #.# #...#.....#...# #...#.....#...# #@..'.....+...# #+#+# #..# #......# #######.###### .... .>..#  ...#80}hU'#.#.##1 _You open the door.}h #########...##  ##.##  #.# #######.#######...#.....#...'.....+###########+.............2 _There is an open door here.}hV 4 }h n#...##  ##.##  #.# #######.#######...#.....#...'.....+}h '###########+............######.######.}h }h $3 }hۓ _}h7 }hP##...## ##.## #.# #.# #...#.....#...# #...#.....#...# #...'.....+...# #'#+# #.# #.# #.# 4~h!~hR6 ##...## ##.## #.# #.# #...#.....#...# #...#.....#...# #...'.....+...# #'#+# #.# #.# #.# .....>..# 5~h`{ ##...## ###.## #.# #.# #...#.....#...# #...#.....#...# #...'.....+k..# #'#+# ##.# ##.# ##.# #.... #.>..#...# k   wyvern6~h %##...## ###.## ##.# #.# #...#.....#...# #...#.....#...# #...'.....+k..# #'#+# ##.# #.#.# #.#.# #..... #.>..#...# ##7h ##...## ##.##.## #hZ#.# ##.# #h#...#.....#...# #h˛X#...#.....#...# ##...'.....+k..# #h#'#+# ##.# #.#.h># #.#.# #..... hz#.>..#...# ##h ##h_h&8hhhd)##...## ##.##.## ##.#.# #.#.####### #.#...#.....#...# #'#...#.....#...# #.#...'.....+k..# #.#'#+# ###.#.# #.#.# #..<#.# #..... #.>..#.....# ######9hY ) ##.##  ## #.#  #######.#######h ...#.....#...#'....'.....+k'###########+##...............h <######.######.h  .... ###..>..hA R##.....######## hK =90hs h h1  #.#  #######.#######...#.....#...h2'..'.....+k'###########+##...............hO2<#######@#######. #.....# h}2####..>..# #.....#h2##### h;h Dh E1h]Mh\ hdy_Remember, you can rest up with [5].hҝ /#######.#######h@ #...#.....#...#'#..#.#...'.....+k..##'###########+# ###.............#ha [..#.............#<h z#######.#######.h  #..@..# ###> hž .##### h <2hV h h ...#.....#...'.........'.....+k.'###########+##hGo....................<######.######. #.....# ### .##### h h&3h$!h% _Well done! After resting to full health continue to the next level with [>]. _There is a stone staircase leading down here.h)4 _h6 h1 ######### ..### 2(.....h\,..#####hh h)*-5.0 (1.8hMh:Qz _Remember: You can reread old messages with [Ctrl-P].hQFound 10 boomerangs. _There is a stone staircase leading up here.h8a# #.##..<@(......#.###.# hihj*60 hj _hsph rh( # #.##..<.@......##.###.## h<7hh _Now, for ranged combat! Pick up these boomerangs with [,] or [g] and continue. _You see here 10 boomerangs.hh h%i &8hPi RThrow: 10 boomerangshRm ho I _d - 10 boomerangshg/# #.##### #..<..@.....# #.###.# #h/ hk6h<7&9h4;h<hkA# #.##### hCl#..<...@....# #.###.# # hshzt0100.0 (1.0)hxhh o## #.##### h7 +#..<....@...# #.###.# ## hl hU h 1h{ h h p### #.##### h #..<.....@..# #.###.# ### #hh]&2h#hh. ######### #.hy>##### #..<......@.# #.###.# ######### .# .#h..~~I   training dummy (missile, dormant)≈≈~h?I≈~ hdI)I h&3h,  You can fire your boomerangs at a monster with [f]. To confirm theauto-targeted monster, press [f] or [Enter]. You can skip this and fire at the _closest monster with [shift-tab] or [p].6h? 6hܖ D [?25h[?0c [?1051l[?1052l[?1060l[?1061l