!Th1 Player: bark Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.18:53:21.ttyrec Time: (1756320801) Wed Aug 27 18:53:21 2025 "Th [?1051l[?1052l[?1060l[?1061h"Thm R)0[?7h[?25l[?1c"Th "Th "Th "Thټ ZWelcome, bark. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fighter$Th$ThN$ThWelcome, bark the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper$ThMv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist$ThIz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. $Thm+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes$Th\Space - Change species ? - Help Tab - Demonspawn Fighter(Th(Th(Th5Welcome, bark the Demonspawn Gladiator. You have a choice of weapons.a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe (Th[(-1 apt)  d - trident (-1 apt)  e - long sword (-1 apt)  f - quarterstaff(-1 apt)g - unarmed(Th}n(-1 apt) + - Recommended random choice * - Random weapon (ThO% - List aptitudesBksp - Return to character menu ? - Help(Th#Tab - war axe)Th[ )Th- )Th_ Welcome, bark. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human)Th s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist )Th d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode )Th 2h - Deep Elfq - Oniz - Felid )Th; 6i - Armataurr - BarachiA - Mummy )ThS qDemonspawn are half human, half demon. They acquire strong demonic mutations as )Thl Athey grow. + - Recommended species)Th [ * - Random species # - Recommended character ! - Random character )Th M% - List aptitudesSpace - Pick background first ? - Help)Th 2 Tab - Demonspawn Gladiator+Th +Th5+Th)Welcome, bark the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter+Th]x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character +Th~x% - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Gladiator,Th ,Th4 ,Th Welcome, bark the Demonspawn Monk. You have a choice of weapons.  a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (-1 apt)  d - spear (-1 apt)  e - falchion (-1 apt)f - unarmed(-1 apt) ,Th߇ + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help0Th 0Th Welcome, bark. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oni0Th z - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Monk1Th8 1Th' 1Th9 2Welcome, bark the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator1Thɷ Nj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist 1Th; Sg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help1Thh - Tab - Demonspawn Monk^ThOaWelcome, bark the Demonspawn Fighter. You have a choice of weapons.  a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe (-1 apt)  d - trident (-1 apt)  e - long sword(-1 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help`Tho `Th`Th &bark the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered`Th+;##########ß≈≈≈≈≈≈≈#........#........#@...ß...#....ß...#........#........#ß≈≈≈≈≈≈≈#########`Th3`Th5Welcome, bark the Demonspawn Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.`ThI:aThKoPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.bTheO4bTh\SbThWH _You don't know any spells.bTh IbThA bThi bTh P _bTh bThJ bThQ bTh. bTho bTh bTh bTh bTh ,bTh bThn bTh% bTh bTh0 bTh bThP ,bTh bTh bTh bTh bTh| bTh bThL bTh bTh/ bTh% p########### #ß≈≈≈≈≈≈≈ß# #.........# #.........# #<...ß...@+ #....ß....+ #.........# #.........##ß≈≈≈≈≈≈≈ß###bTh^* #.#'.#8.0 (8'.#.#.#bTh* y.....#.#bThg0 :§bTh0 L======9.0 (9bTh5 bTh@9 ; _As you open the large door, it creaks loudly!cThŬcThcThDcThcThcTh,cThùE  There is a large open door here.cThhcTh _cThcThAcThcThBcTh3cThocThecTh#cTh,cThcTh5 #########  ........## ###########.@.# ------cThUn#ß≈≈≈§≈≈≈ß#...# #.........#.#.# #.........#.#.#cThv#<...ß....'.#.#cTh#....ß....'.#.##.........#.#.#cTh#.........#.#.#cThD#ß≈≈≈§≈≈≈ß#..cTh/14.0 (5.0)cThQJ------5.0 (6cTh<cThVT _d - a silvery potioncTh cTh cThp cTh cTh cTh BcTh& cThM cTh cThx cTh- cThY cTh cTh cTh cTh$ cThd cTh cThr ,cTh cTh cTh cTh cTh cTh cThA ........#############...##ß≈≈≈§≈≈≈ß#...##.........#.#.##.........#.#.##<...ß....'.#.##....ß....'.#.cTh i#.........#.#.# #.........#.#@# 21#ß≈≈≈§≈≈≈ß#...# ###########....  cTh 3....... .#####.#. >. .##. . .# ...# cTh" cTh_ +2.0 (7cTh cTh 9 _Found an escape hatch in the floor.cThcThcThcThycTh%cThcThcThcTh̭cTh2cThcThF#ß≈≈≈§≈≈≈ß#...#  #.........#.#.#  #.........#.#.# ##<...ß....'.#.# g##....ß....'.#.# ##. ###.........#.#.# .. ..  #.........#.#.# .#.##ß≈≈≈§≈≈≈ß#...##...#..#cThr###########....@......# ................. ...#####.#......#>. #.##.##..#. #.# ..# .# #.# #.# #g   goblin (asleep) #.. ..### .##cThN 5.0 (3  A goblin comes into view. It is wielding a +0 club.cTh`.ggcTh5===6.0 (4cThMcTh( _The goblin shouts!dTh3!4dTh'dTha*] _A goblin is nearby!dTh.&      #  #< .#   ##g ##  #.#.# .. ..  #.#.# .#.#  #...##...#..#  dThI#....@......#  .................  ...#####.#......#  >. #.##.##..#  . #.# ..# .#  #.# #.# #  #.. ..  ### .## dTht      #  #< .#   ##g ##  #.#.# .. ..  #.#.# .#.#  #...##...#..#  #....@......#  .................  ...#####.#......#  dTh>. #.##.##..# . #.# ..# .# #.# #.# #  #.. .. ### .## dTh4dThߣdTh{] _A goblin is nearby!dTh} 4dTh dTh P _You don't know any spells.eThUf###########...# #ß≈≈≈§≈≈≈ß#...# #.#.#.# #.........#.#.# # eThf#<...ß....'.#.# .# #....ß....'.#.####g ## #.#.#.##.. .. #.........#.#.##.#.# eThf#ß≈≈≈§≈≈≈ß#...##@..#..# ############ ...........eThft....#####.#......#eThg=>#.##.##..#.#.# ..##.# eThug-#.# #.# [##.. .. #### .##eTh$ieThso+.geTho5---7.0 (1eThCueThw) _Found a scale mail.eThZ ........# ########## #ß≈≈≈§≈≈≈ß#.. .........# eTh>[>< .# ß....'.#.####.####g....#.........#.#.##@#.# eTh~[ß≈≈≈§≈≈≈ß#...##...#..# ###########....# .........eTh[...#####.#......##>.##.##.eTh[..# ..##.eTh\#.# #.# [.. .. #eThVdeThdP=--8eThjeThmS _The goblin barely misses you.eThJ s6---9.4 (1.4eTh eTh v _You closely miss the goblin. The goblin hits you with a +0 club.fTha:  You slash the goblin!fThiC)fThz7=--830.9 (1.5 _You kill the goblin!fThgV4fTh]fTh_H _No target in view!fThfThfThOfThfThzf _fThifTh ,fThZ fTh fThc i8===fTh fThG 1 _HP restored.fTh fThS fThU fTh |  Things that are here:  a +0 club; a goblin corpsefTh fTh  _fTh fTh  fTh ,fTh fTh fTh fTh :==fTh! fTh# fTh$ fTh% fTh% fThr' fTh3* ,fTh. ,fTh0 fThG0 fThv1 fTh3 fTh4 fThV4 fTh5 fTh7 fTh9 ,fTh: fTh ? fTh@ fTh/@ fTh)A fTh C fThD fThE fThF fThH fThJ ,fThJ fThM fThN fThBN fThO fThP fTh'R fTh`R fTh:S fThT fTh\ WfTh\ #### ######.## ....## ########@.......-48.9 (18.fTh\ 0)fTh] "#...# #.......#.#....) ß#...# #.######.## ..# fThB] .#.#.# #.# ## # .#.#.# #.fThf]  .'.#.# #.# fTh] .'.#.####.#### .#.#.##.)....# .#.#.##.#.##.fTh] "#fThe fTh?f !-fThkf %9.9 (19fThk fTho # _Found a whip.fTh) fTh) fTh* fThA- fThb/ fTh2 ,fTh3 fTh>5 fTh5 fTho6 fTh78 fTh: fTh.; fTh"< fTh> fTh@ fTh@ fThA fThC fTh~J .#.#.#.#fThJ .# # h #######.##.#.# fThJ -## ########............ .# #.......#.#....)#. fThJ ;# #.######.fThK ## .# #.# ### ##.## fTh gTh J.  The jackal stops to sniff the ground.gTh( %=gThR 7.9 (1gThegThS _The jackal barely misses you.hThhTh  You barely miss the jackal. The jackal closely misses you.hThl  An endoplasm comes into view.hThhThHJ..JJ 2 endoplasmshThU-9.5 (1.6hThhTh: T _The jackal closely misses you.hThs :  You slash the jackal!hTh hThD hTh Y  You kill the jackal!hTh gJJ..g   hobgoblin (wandering)hTh 72560.9 (1.4hTh hTh A hobgoblin comes into view.endoplasm.  The hobgoblin shouts!  You hit the endoplasm.  hThA ]The endoplasm freezes you.You are frozen.hTh .gg  The endoplasm hits you but does no damage.  The endoplasm freezes you.hThO Z3-------====hTh !2.3hThC hTh: G _You are frozen. You block the endoplasm's attack.hThc =  You slash the endoplasm!hThn .   endoplasm  You kill the endoplasm!hThq 12--------41=---hThq !3.7hThx hTh{ D _You hit the endoplasm. The endoplasm hits you.hTh  _You hit the endoplasm. The endoplasm hits you.  You hit the endoplasm.  The endoplasm is almost dead.  The endoplasm freezes you.You are frozen.  The endoplasm freezes you.hTh ^7/18 --------hTh 0---5.3 (1.6hTh hThO % _You are frozen.hTh hThM hThi hTh ^ _You are too injured to fight recklessly!hTha  _You are too injured to fight recklessly!hThD 4hTh kTh[@ kTh@ kTh B kThD ,kThE kThH ,kThI kThDL kThL W1==kThM kTh+P ,kThQ kThS ,kThU kThW ,kThY kTh[ kTh(\ _2===kTh] kTh_ ,kTha kThc ,kThqe kThg ,kThmj kThl kThm :==kThn kThq kThq N13=kThs kThGv ,kThx kThz ,kTh{ kTh} kTh$~ kThm kTh 4==kThA kTh4 kThl kTh kTh^ ,kTh kThՌ ,kTh kTh kThG i5===kTh kTh ,kThR kTh ,kTh kTh+ ,kThu kThi kTh :==kThš kTh kTh K6=kTht kThO ,kTh kTh^ ,kTh kTh kTh' kTh kTh kThO h7==kTh kTha kTh kTh kTh ,kThn kTh kThX kThn kTh2 kTh i8===kTh kTh kTh kTh kThJ kThi kTh ,kTh kTh kTh ,kTh! kTh kTh kTh ==kTh kThX kTh  kTh kThd >_d - 2 throwing netskTh kTh* kTh kTh    # ##### .# #. #...! ##.# #.##..#.##).. #.##..#?...# #.##..##...## #.##...#....#  #.##.#..@#  -  ######.##†#.###...  ####..................   Throw: 2 throwing nets ....#.#....)#...###.## ####.###...######  ### ##.##    #.#    #.#    ## #+#  kTh pYou pick up a parchment of Mephitic Cloud and begin reading...kTh 1122.5 (52.0)kThF ,3.5 (53kTh ] _You add the spell Mephitic Cloud to your library.lThhlThhlThbjlThmlThRsBlThvBlThwlThzlTh|lTh|lTh;~lTh ### #  #####.. .#  #. #...!. ##.#  #.##..#.##)..#  #.##..#@...#  #.##..##...##  #.##...#....#  #.##.#...##.#  ######.##†#.###.... #####.................... .....#.#....)#...###.#### #####.###...######  ### ##.##lTh 6.5 (3.0)7.5 (4 _c - a scroll labelled JARONUFFOORPHlTh@6lTh6lTh8lTh|:lTh5<lTh@BlThBlThTBlTh{ClThgIP ##### #####... #...@.###.##..#.##)..##..#....# #.##..##...###.##...#....#.##.#......#lThM+9.5 (2lThM,30.5 (3lTh9PlThRX _f - a smoky white potionlTh lTh lTh lTh lTh lTh BlThD ,lTh lTh9 lTh lTh" lTh` lTh lTh ,lTh lThD  c - 2 scrolls labelled JARONUFFOORPH (gained 1)lTh[ lTh > _You see here a +0 dagger.lTh 3lTh lThL lTh lThT lTh- lThk lTh lTh lThM" ,lTh# lTh$ lThB& ,lTh' lTh( lTh) lTh8* lTh%+ lTh, lTh3. lThh. lTh/ lTh51 lTh5 XlTh6 lTh6 lTh7 lTh9 lTh; lThN; lTh; lTh< lThK> lTh> lTh? lThA lThB lThB lThC lThD lThF lThHF lThF lThH lThI ,lThJ lThK lThL lThL lThM lThP lThQ lThQ lThR lThDT lThKU lThU lThV lTh\W lThX ,lThRY lThZ lThM[ lThr[ lTh[ lThw\ lTh&] ,lTh{] lThe^ lTh._ lThS_ lTh_ lThT` lThXa ,lTha lThb lThpd lThd lTh'e lTh:g lThh lThi lThi lThl lTht ### ##.####.##.##.##.# #####.## ####+# #......# ..#... #.###..# lTht #.#.... #.###..# ..#lTh%u ..... #.##...# ..#......##.#....# .... ......'@......# lThu ..## ......##.#....# ..#..... #......# #.#>... ###.####[#lThu .r? #.##lThu ##+ #.# r   quokka (asleep) ##.# lTh v 7#.# lThQy I 60.0)  You open the door.lTh: n.rrlTh ,1.5 (31lTha lTh _A quokka comes into view. _Found a scroll labelled XIOMYLO TIERU. Found a stone staircase leading down.lThpm ### ##.## ##.#  #.# #.#  #.# #####.##  #+# #......#  ... #.###..#  .... #.###..#  ..... #.##...#  ......##.#....#  ......'@......#  ......##.#....#  ..... #......#  >... ###.####  [# ..r #.#  # #+ #.# ##.#  #.# mTh ### ##.## ##.#  #.# #.#  #.# #####.##  #+# #......#  ... #.###..#  .... #.###..#  ..... #.##...#  ......##.#....#  ......'@......#  ......##.#....#  ..... #......#  >... ###.####  [# ..r #.#  # #+ #.mThɻ#  #.# mThmThmThmThqG _A quokka is nearby!mThmThq ### ##.## ##.#  #.# #.#  #.# #####.##  #+# #......#  ... #.###..#  .... #.###..#  ..... #.##...#  ......##.#....#  ......'@......#  ......##.#....#  ..... #......#  >... ###.####  [# ..r #.#  # #+ #.# ##.#  #.# mThjn ### ##.## ##.#  #.# #.#  #.# #####.##  #+# #......# mThc ... #.###..#  .... #.###..#  ..... #.##...#  ......##.#....#  ......'@......#  ......##.#....#  ..... #......#  >... ###.#### mTh3 [# ..r #.#  # #+ #.#  #.# mTh mTh[ mThmThY] _A quokka is nearby!mThM# ### ##.## ##.# # #.# #.# # #.# #####.####+# #......#.# #...# #.###..# ##.#.# #.###..# #..#.# #.##...#.#.##.#....#..@.......#.##.##.#....# #..#.# #......# ##.# .>...# ###.#### # [# #..r# #.# . #mTh#N#+# #.# ## #.#  #.#mThYPmThUTr?mThV/2.5 (1.0) mThW _mThm^mThaQ _There is an open door here.mTh q.# #. #.# .# #.# #####.## .#### ##+# #......# ....#...# #.###..# .##.#..# #.###..# .#..#..###.##...# ....#mTh ..##.#....#... S.'.......###mTh =##.#....# ##..#......# mTh .##.# #.>..r# ###.#### mTh3 `.# [# ##..?# #.# .. # ##+mThV < #.# .## mThv F #.# #.#mTh S   ball python (constriction, asleep) mTh m  A ball python comes into view.mTh mTh .Sr.SmTh J)The ball python hisses angrily.mTh _5----=3mTh2 mTh + _The quokka bites you.nThnTh?nThI..SnThO12--------nTh$&4.9 (1.4nThnTh nThZ_You closely miss the quokka. The quokka bites you.nTh"J nThJp You barely miss the quokka. The quokka bites you.nThQH..SnTh6Rm1------6.3nTh7YnTh[T _The quokka closely misses you.nThJ:  You slash the quokka!nThRnThYc .S†S   ball python (constriction)  You kill the quokka!The ball python bites you but does no damage.nTh^ --917.7 _You block the ball python's attack.nThxfnTh.ie _Your Axes skill increases to level 2!nTh6  You closely miss the ball python.The ball python bites you but does no damage.nTh7 -9.2 (1.5nThA O _You block the ball python's attack.nThY  You barely miss the ball python.  The ball python bites you but does no damage.  The ball python closely misses you. nTh . The ball python bites you but does no damage.nThR #2nThj ===70.7nTh'nTh nTh= 3_You block the ball python's attack.oTh=  You hit the ball python.oTh 1.oTh oTh .##.##.#bark the Trooper .##.# #####.##Demonspawn .#### ##+# #......#Health: 12/18 ================-------- oThK7....# ##...# #.###..#Magic: 1/1======================== .##.# #.....# #.###..#AC: 6Str: 16 .#..# .......###.##...#oThoEV: 7Int: 8 ....# ........##.#....#SH: 4oThDex: 12 ...... ........'.......#XL:  1 Next: 100% Place: Dungeon:1 oTh....## .......@##.#....#Noise: =--------  Time: 172.2 (1.5) oThx##..# ......†###......#a) +0 war axe .##.# #.>...# ###.####oTh&Throw: 2 throwing nets .# [# ##..?# #.# oTh#.. # ##+##.# .###.#oThV{#.#You barely miss the ball python.The ball python bites you but does no damage.  oThThe ball python closely misses you.The ball python bites you but does no damage. _You block the ball python's attack.  You hit the ball python.oTh% oThk_You kill the ball python!You have reached level 2!oTh/  --more--pThk4v 6/242/22 0%  pTh4OYour demonic ancestry asserts itself...pTh|;pTh=d _Your fingernails lengthen.pThX pThȏ pThِ pThb pTh# 7= _pThv pTh@ pThl pTh pTh@ pThx pThn pTh% pThX k18==pThn pThY ,pTh pTh ,pTh pTh۪ ,pThi pTh O=pTh pTh pThű K9=pTh pThǴ ,pTh pTh ,pTh pTh˹ ,pTh pTh pTh i20==pTh\ pTh pTh{ pTht pTh" pTh[ pTh] pTh pTh3 pTha pTh< pTh #1pTh E==pTht pTh npTh pThz pTh pTh1 pTh pTh a2==pTh pTh pTh pTh pTh pTh pTh2 pTh ,pTh pThU pTh h3==pTh pTh pTh pTha pTh ,pTh pTh ,pTh pTh pTh< a4==pTh{ pTh pThf ,pTh pTh pThl pTh pTh pTh pTh ,pTh pTh pTh pThY 9=pTh pTh #.)....# ##...## #.###..# #.#.##.# ##.....## #.###..# #...#..# ##.......###.##...#...# #.........##.#....# ......... +.........'.......# #......## #.........##.#....# pTh ##.##..# #......†###......# ##..##.# ##.>...## ###.#### # #.# [# ##..@## #- pTh) . .. # ##+## # # .###. #.# pThF 1206.2 (34.0)pTh F-7.2 (35pTh  pTh\ ]_e - a scroll labelled XIOMYLO TIERUqThY qTh Innate Abilities, Weirdness & Mutationsa - You have sharp fingernails.sThHGClaws (level 1/3) You have sharp nails, increasing the strength of your main-hand unarmed attacks if you aren't wearing gloves. If your off-hand is free, the strength of your off-hand punch attacks is also increased. Each level of this mutation makes yournails sharper, longer, and stronger. The third level of this mutation prevents you from wearing gloves.Category: [Anatomy, Hands]yThInnate Abilities, Weirdness & Mutations  a - You have sharp fingernails.yTh yTh yThL' !#.)....# ##...## #.###..#bark the Trooper #.#.##.# ##.....## #.###..#Demonspawn #...#..# ##.......###.##...#yTh( Health: 24/24 ======================== .......# #.........##.#....#Magic: 2/2======================== ......... +.........'.......#AC: 6Str: 16 #......## #.........##.#....#EV: 7Int: 8 yTh=( ##.##..# #......†###......#SH: 4Dex: 12 yThb( {##..##.# ##.>...## ###.####XL:  2 Next:  0% Place: Dungeon:1 yTh( # #.# [# ##..@## #.#Noise: ---------  Time: 207.2 (0.0) yTh( . .. # ##+## #.#a) +0 war axe # .###.#Throw: 2 throwing netsyTh. #.#You hit the ball python. _You kill the ball python!You have reached level 2!Your demonic ancestry asserts itself... _Your fingernails lengthen. _e - a scroll labelled XIOMYLO TIERUyTh+/ yTh/ yTh5 yTh^7 {Th {Th4 Dungeon Crawl Stone Soup 0.34-a0-708-gca918cc23e  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character|Th |Ths [?25h[?0c#.)....# ##...## #.###..#bark the Trooper |Th v#.#.##.# ##.....## #.###..#Demonspawn #...#..# ##.......###.##...#Health: 24/24 ======================== .......# #.........##.#....#Magic: 2/2|Th ======================== ......... +.........'.......#AC: 6Str: 16 #......## #.........##.#....#EV: 7Int: 8 ##.##..# #......†###......#SH: 4Dex: 12 ##..##.# ##.>...## ###.####XL:  2 Next:  0% Place: Dungeon:1 # #.# [# ##..@## #.#Noise: ---------  Time: 207.2 (0.0) |Th] . .. # ##+## #.#a) +0 war axe # .###.#Throw: 2 throwing nets#.#|Th You have reached level 2!Your demonic ancestry asserts itself... _Your fingernails lengthen. |Th _e - a scroll labelled XIOMYLO TIERUAre you sure you want to abandon this character and quit the game? (Confirmwith "quit".) ~ThӅ [?25l[?1c~Th- !quit~Thv :  --more--~Th/ Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  d - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  c - 2 scrolls of fear {unknown}  e - a scroll of blinking {unknown} Potions (go to first with !)d - a potion of enlightenment {unknown}  f - a potion of berserk rage {unknown}  m - 2 potions of mightTh Th!9Th#VGoodbye, bark.8 bark the Trooper (level 2, 24/24 HPs)Began as a Demonspawn Fighter on Aug 27, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:29 (200 turns). 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