o:j Player: barneyskeleton Game: Sprint 0.34 Server: crawl.dcss.io Filename: 2026-06-23.12:51:59.ttyrec Time: (1782219119) Tue Jun 23 12:51:59 2026 p:jD [?1051l[?1052l[?1060l[?1061hp:jG V)0[?7h[?25l[?1cp:j~P p:j\ Welcome, barneyskeleton. You have a choice of maps:a - Sprint I: "Red Sonja"  b - Sprint II: "The Violet Keep of Menkaure"  c - Sprint III: "The Ten Rune Challenge"  d - Sprint IV: "Fedhas' Mad Dash"  e - Sprint V: "Ziggurat Sprint"  f - Sprint VI: "Thunderdome"  g - Sprint VII: "The Pits"  h - Sprint VIII: "Arena of Blood"i - Sprint IX: "|||||||||||||||||||||||||||||" % - List aptitudes* - Random map ? - HelpTab - meatsprintr:j8r:j>r:j DWelcome, barneyskeleton. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy r:jDDjinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Warpert:jNt:j~Ut:jZ3Welcome, barneyskeleton the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Shapeshifterq - Conjurer c - Monkk - Wandererr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warper  u - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. + - Recommended backgroundt:jg[ * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Warperu:j} u:j u:j Welcome, barneyskeleton the Djinni Warper. You have a choice of weapons.  a - short sword(-1 apt)b - mace(-2 apt)  c - hand axe(-2 apt)d - spear(-2 apt)  e - falchion (-1 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - hand axez:jHz:jm z:jc barneyskeleton the MagicianDjinniHealth: 18/18 ========================AC: 3Str: 10EV: 10Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: DungeonNoise: ---------  Time: 0.0 (0.0)a) +0 hand axeThrow: 4 darts (disjunct) Fly z:j[ K.. ..#. .##.. ..#.###.. ..###.......###..........._.....#.....##_.@._##.....#....._...........###.......###.. ..###.#.. ..#z:j̷ w#. .#.. ..z:jo --You bring the rapture,----The murmurs of the thralls rise...----The theatre of blood begins.------z:j ------------------------------------------------------------------------------------------------------------------------------------------------------------z:jk  Welcome, barneyskeleton the Djinni Warper. [Dungeon Sprint]z:j z:j' <  Press ? for a list of commands and other information.  Found the +∞ Axe of Woe. Found four burning altars of Makhleb.  Found a staircase leading out of the dungeon.z:j- z:j6  You begin with the following spells memorised: Blink, Lesser Beckoning, _Teleport Other, Maxwell's Portable Piledriver, Vhi's Electric Charge.|:jY|:j5\Equip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [) |:j\W b - a +0 leather armour (worn) Floor Items ([,] to select) Hand Weapons the +∞ Axe of Woe[?] describe selected [!] equip|wield|wear[tab] equip|unequip }:j }:jwbarneyskeleton the Magician.. ..Djinni#. .#Health: 18/18 ========================#.. ..#AC: 3Str: 10.###.. ..###.EV: 10Int: 14......###......SH: 0Dex: 12....._.....XL:  1 Next:  0% Place: Dungeon#.....#Noise: ---------  Time: 0.0 (0.0)#_.@._#a) +0 hand axe#.....#Throw: 4 darts (disjunct) ....._.....}:jڌFly ......###.......###.. ..###.#.. ..##. .#.. ..Press ? for a list of commands and other information.  Found the +∞ Axe of Woe. Found four burning altars of Makhleb.  }:jFound a staircase leading out of the dungeon.  You begin with the following spells memorised: Blink, Lesser Beckoning, _Teleport Other, Maxwell's Portable Piledriver, Vhi's Electric Charge.}:j OYou unwield your +0 hand axe.  d - the +∞ Axe of Woe (weapon)}:j OO   meat berserker (berserk)A meat berserker appears out of thin air!  You encounter a meat berserker. It is wielding a +9 battleaxe and wearing a +30ring of slaying.}:j==1.0 (1d) +∞ Axe of Woe}:jίc_.@._}:j0 _The meat berserker shouts!:j.. .... ..  #.. ..# ###.. ..###......###............._.........@.._.<._ #.....#  .....O...........###.......####.. .#.. ..#.. ..:j1O:j|MO_ _The meat berserker shouts!  A meat berserker appears out of thin air!  You encounter a meat berserker. It is wielding a +9 battleaxe and wearing a +30ring of slaying.:j:o oThe meat berserker shouts!:jM7OO 2 meat berserkers (berserk)o   bag of meat (wandering)-2:jr__.<.__:j  You encounter a bag of meat. It is wielding a +9 war axe and wearing a +30 ring_of slaying.:jd .. .... ..#. .# #.. ..# o###.. ..######.......@...........#.....#..... #_.<._# . #..O..# ....._..........###..O...####.#.. ..#:j5O.:j7O.:j6O<.o:j=zo--3_.<.__ _There is a burning altar of Makhleb here.:j )You slice the meat berserker!!  You chop the meat berserker into pieces.:j7O.:j 7O.:jq)2.o:j ;y O.You kill the meat berserker!:j*B   meat berserker:j:j8barneyskeleton the Eclecticist Djinni....Health: 31/31 ========================.. ..AC: 3Str: 10#. .#EV: 15Int: 14#.. ..#SH: 0Dex: 12.###.. ..###.XL:  1 Next: 21661Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) . #_.<._# .Fly #.....#....._...........###......O   meat berserker (berserk).###.. ..###.o   bag of meat[16;1:j93H#.. ..##.. ..#Your Translocations skill gained 15 levels and is now at level 17!Your Forgecraft skill gained 15 levels and is now at level 17!Your Fire Magic skill gained 15 levels and is now at level 17!Your Ice Magic skill gained 15 levels and is now at level 17!Your Air Magic skill gained 15 levels and is now at level 17!Your Earth Magic skill gained 15 levels and is now at level 17!:jXFire MagicIce MagicAirEarth Magic skill gained 15 levels and is now at level 17!lchemy have reached level 2!:jT/  --more--:jH:jR`barneyskeleton the Eclecticist Djinni....Health: 37/37 ========================.. ..AC: 3Str: 10#. .#EV: 15Int: 14#.. ..#SH: 0Dex: 12.###.. ..###.XL:  2 Next: 97430Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) . #_.<._# .Fly #.....#:j#S....._...........###......O   meat berserker (berserk).###.. ..###.o   bag of meat#.. ..##.. ..#:jJSYour Fire Magic skill gained 15 levels and is now at level 17!Your Ice Magic skill gained 15 levels and is now at level 17!:jiSYour Air Magic skill gained 15 levels and is now at level 17!Your Earth Magic skill gained 15 levels and is now at level 17!:jSqYour Alchemy skill gained 15 levels and is now at level 17!You have reached level 2!:jTe  You have reached level 3!:j`/  --more--:ju  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j_ :jRg barneyskeleton the Eclecticist Djinni....Health: 42/42 ========================.. ..AC: 3Str: 10#. .#EV: 15Int: 16#.. ..#SH: 0Dex: 12.###.. ..###.XL:  3 Next: 48665Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......:jh ?d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) . #_.<._# .Fly #.....#....._...........###......O   meat berserker (berserk).###.. ..###.o   bag of meat#.. ..##.. ..#You have reached level 2!You have reached level 3!:jAh Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  The power to cast Poisonous Vapours wells up from within.:ji ur experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  feel clever. x2  The power to cast Poisonous Vapours wells up from within.  Spell assigned to 'f'.  You have reached level 4!:jt /  --more--:j:j&barneyskeleton the Eclecticist Djinni....Health: 49/49 ========================.. ..AC: 3Str: 10#. .#EV: 15Int: 17#.. ..#SH: 0Dex: 12.###.. ..###.XL:  4 Next: 27751Place: Dungeon..o...###......:j]Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) . #_.<._# .Fly #.....#....._...........###......O   meat berserker (berserk):jQ.###.. ..###.o   bag of meat#.. ..##.. ..#Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  The power to cast Poisonous Vapours wells up from within.  :jRVSpell assigned to 'f'.  You have reached level 4!:j}  You feel clever.You have reached level 5!:j/  --more--:jq :jy barneyskeleton the Eclecticist Djinni....Health: 53/53 ========================.. ..AC: 3Str: 10#. .#EV: 15Int: 17#.. ..#:jez lSH: 0Dex: 12.###.. ..###.XL:  5 Next: 14889Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....:jz OThrow: 4 darts (disjunct) . #_.<._# .Fly :jz #.....#....._...........###......O   meat berserker (berserk):jz H.###.. ..###.o   bag of meat#.. ..##.. ..#:j"{ sThe power to cast Poisonous Vapours wells up from within.  Spell assigned to 'f'.  :j{ You have reached level 4!You feel clever.You have reached level 5!The power to cast Static Discharge wells up from within.:j| J have reached level 4!:j| feel clever.  You have reached level 5!  The power to cast Static Discharge wells up from within.  Spell assigned to 'g'.  :j| @You have reached level 6!:j{ /  --more--:j:jObarneyskeleton the Eclecticist Djinni....Health: 59/59 ========================.. ..AC: 3Str: 10#. .#EV: 15Int: 17#.. ..#SH: 0Dex: 12:j].###.. ..###.XL:  6 Next: 7690%Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) :jN. #_.<._# .Fly #.....#....._...........###......O   meat berserker (berserk):j.###.. ..###.o   bag of meat#.. ..##.. ..#You have reached level 4!You feel clever.:jYou have reached level 5!The power to cast Static Discharge wells up from within.  Spell assigned to 'g'.  You have reached level 6!:ju%  :j@You have reached level 7!:j1/  --more--:jj:jrbarneyskeleton the Eclecticist Djinni....Health: 65/65 ========================.. ..AC: 3Str: 10#. .#EV: 15Int: 17#.. ..#:jsSH: 0Dex: 12.###.. ..###.XL:  7 Next: 3872%Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) . #_.<._# .Fly #.....#....._...........###......O   meat berserker (berserk).###.. ..###.:jjto   bag of meat#.. ..##.. ..#You have reached level 5!The power to cast Static Discharge wells up from within.  Spell assigned to 'g'.  You have reached level 6!You have reached level 7!The power to cast Sigil of Binding wells up from within.:jwuB  Spell assigned to 'g'.:ju6You have reached level 7!  The power to cast Sigil of Binding wells up from within.  :ju]Spell assigned to 'h'.  You have reached level 8!:j/  --more--:j\^ :jb barneyskeleton the Eclecticist Djinni....Health: 71/71 ========================.. ..AC: 3Str: 10#. .#EV: 15Int: 18#.. ..#SH: 0Dex: 12.###.. ..###.XL:  8 Next: 1905%Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....:j&c UThrow: 4 darts (disjunct) . #_.<._# .Fly #.....#....._...........###......O   meat berserker (berserk).###.. ..###.o   bag of meat#.. ..#:j]c #.. ..#Spell assigned to 'g'.  You have reached level 6!You have reached level 7!:jc The power to cast Sigil of Binding wells up from within.  Spell assigned to 'h'.  You have reached level 8!:j/e }  You feel clever.You have reached level 9!:j(p /  --more--:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :jE :j6barneyskeleton the Eclecticist Djinni....Health: 76/76 ========================.. ..AC: 3Str: 12#. .#EV: 15Int: 18#.. ..#SH: 0Dex: 12.###.. ..###.XL:  9 Next: 907% Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) . #_.<._# .Fly #.....#....._...........###......O   meat berserker (berserk).###.. ..###.o   bag of meat[16;1:j(8,3H#.. ..##.. ..#You feel clever.You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2  The power to cast Martyr's Knell wells up from within.r experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  feel stronger. x2  The power to cast Martyr's Knell wells up from within.  Spell assigned to 'i'.  You have reached level 10!:j*H/  --more--:j M:jT<barneyskeleton the Eclecticist Djinni....Health: 82/82 ========================.. ..AC: 3Str: 12#. .#EV: 15Int: 18#.. ..#SH: 0Dex: 12.###.. ..###.XL: 10 Next: 404% Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) :jU. #_.<._# .Fly #.....#....._...........###......O   meat berserker (berserk).###.. ..###.o   bag of meat#.. ..##.. ..#Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2  The power to cast Martyr's Knell wells up from within.  Spell assigned to 'i'.  You have reached level 10!:jVf  You have reached level 11!:ja/  --more--:j:jbarneyskeleton the Eclecticist Djinni....Health: 87/87 ========================.. ..AC: 3Str: 12#. .#EV: 15Int: 18#.. ..#SH: 0Dex: 12:jY].###.. ..###.XL: 11 Next: 152% Place: Dungeon..o...###......Noise: ---------  Time: 4.9 (1.9).......@.......d) +∞ Axe of Woe....#..O..#....Throw: 4 darts (disjunct) :j. #_.<._# .Fly #.....#....._...........###......:jYO   meat berserker (berserk).###.. ..###.o   bag of meat#.. ..##.. ..#You feel stronger. x2  The power to cast Martyr's Knell wells up from within.  Spell assigned to 'i'.  :j.You have reached level 10!You have reached level 11!The power to cast Petrify wells up from within.:j  Spell assigned to 'i'.0You have reached level 11!  :jThe power to cast Petrify wells up from within.  Spell assigned to 'j'.  You have reached level 12!:j/  --more--:jOz B94/949235% :jR :j P _You feel clever.:j:NU  Unknown command.:jzO:j)W:j&` _Press < or > to pray at altars.:j )You slash the meat berserker! You butcher the meat berserker messily.:j2.o:j/} oYou kill the meat berserker!:jo9.o:joo 2 bags of meat (1 wandering):j4k:jaubarneyskeleton the Eclecticist Djinni....Health: 96/96 ========================.. ..AC: 3Str: 12#. .#EV: 16Int: 19#.. ..#SH: 0Dex: 12.###.. ..###.XL: 12 Next: 205% Place: Dungeon......###......Noise: ---------  Time: 6.4 (1.5)....o..@.......d) +∞ Axe of Woe....#..)..#....Throw: 4 darts (disjunct) . #_.<._# oFly #.....#....._...........###......oo 2 bags of meat (1 wandering).###.. ..###.#.. ..#:jgv#.. ..#Your Translocations skill gained 3 levels and is now at level 20!Your Forgecraft skill gained 3 levels and is now at level 20!Your Fire Magic skill gained 3 levels and is now at level 20!Your Ice Magic skill gained 3 levels and is now at level 20!Your Air Magic skill gained 3 levels and is now at level 20!Your Earth Magic skill gained 3 levels and is now at level 20!:jvFire MagicIce MagicAirEar:j;wth Magic skill gained 3 levels and is now at level 20!lchemy have reached level 13!:j/  --more--:jjW 102/102364%  The power to cast Alistair's Intoxication wells up from within.:jh]:jgL _Spell assigned to 'k'.:jQ:jl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting:j12.6  11%   0   j + Spellcasting 20.2   5%  +11          b + Maces & Flails   6.7    -2   k + Conjurations 20.2   5%  +11 c + Axes10.8  12%  -2   l + Hexes20.2   5%  +11  d + Polearms   6.7    -2   m + Summonings20.2   5%  +11  e + Unarmed Combat   0.0     0   n + Necromancy:j20.2   5%  +11 f + Throwing4.2   1%  -2   o + Forgecraft20.2   5%  +11     p + Translocations 20.2   5%  +11     q + Alchemy:jz20.2   5%  +11 g + Armour5.1   1%   0   r + Fire Magic:j{20.2   5%  +11 h + Dodging13.5  10%  +1   s + Ice Magic:jP}20.2   5%  +11  i + Stealth   0.0    -1   t + Air Magic:j20.2   5%  +11     u + Earth Magic 20.2   5%  +11 :js                :j,            :jhl    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help:j [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  :j[!] training|cost|targets:jѮ argetarget--  --  -- --  --  --  -- --  -- --  --  --  --  --  --  --  --  --  -- --  --  a-z] set[-] clear selected targettrainingtargets:j W=] set aall targets:j { b - Maces & Flails   6.7--  :j  d - Polearms   6.7----------  In manual mode, experience is spread evenly across all activated skills. auto|manual:ji a-z] setselected target:j\<[?25h[?0c0 :jg [?25l[?1c:jjl Q24.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:j  j * Spellcasting  20.2 k * Conjurations  20.2 l * Hexes  20.2 m * Summonings  20.2 n * Necromancy  20.2 o * Forgecraft  20.2 p * Translocations  20.2 q * Alchemy  20.2 r * Fire Magic  20.2 s * Ice Magic  20.2 t * Air Magic  20.2 u * Earth Magic  20.2:j45 j - Spellcasting  20.2 k - Conjurations  20.2 l - Hexes  20.2 m - Summonings  20.2 n - Necromancy  20.2 o - Forgecraft  20.2 p - Translocations  20.2 q - Alchemy  20.2 r - Fire Magic  20.2 s - Ice Magic  20.2 t - Air Magic  20.2 u - Earth Magic  20.2:jA f * Throwing   4.2:j_o f - Throwing   4.2:j;l g * Armour   5.1:j p g - Armour   5.1:jg :j :j. Nbarneyskeleton the Eclecticist Djinni....Health: 102/102 ========================.. ..AC: 3Str: 12#. .#EV: 16Int: 19#.. ..#SH: 0Dex: 12.###.. ..###.XL: 13 Next: 64% Place: Dungeon......###......Noise: ---------  Time: 6.4 (0.0)....o..@.......d) +∞ Axe of Woe....#..)..#....Throw: 4 darts (disjunct) . #_.<._# oFly #.....#:j% C....._...........###......oo 2 bags of meat (1 wandering).###.. ..###.#.. ..##.. ..#Your Air Magic skill gained 3 levels and is now at level 20!Your Earth Magic skill gained 3 levels and is now at level 20!Your Alchemy skill gained 3 levels and is now at level 20!You have reached level 13!The power to cast Alistair's Intoxication wells up from within. _Spell assigned to 'k'.:j :jc :j& :j;- :ju:j6` Your spells (describe)TypeFailure Level  a - BlinkTranslocation 0% 2 b - Lesser BeckoningTranslocation0%2  c - Teleport OtherTranslocation:j0%3  d - Maxwell's Portable Piledriver Translocation0%3  e - Vhi's Electric ChargeTranslocation/Air0%4  f - Poisonous VapoursAlchemy/Air0%:jm1  g - Static DischargeConjuration/Air0%2  h - Sigil of BindingHexes:j;I0%3  i - Martyr's KnellNecromancy/Summoning0%:jq?4  j - PetrifyAlchemy/Earth0%4  :jыk - Alistair's IntoxicationAlchemy1%5 Select a spell to describe [?] help [!]/[I] toggle spell headers:j>)s Alistair's Intoxication Converts a small portion of the brain matter of those around you into alcohol, attempting to confuse all intelligent creatures within view (although poison-resistant creatures may resist the effects). The caster will experience vertigo briefly if they successfully make contact with other minds. It is frequently used as an icebreaker at wizard parties. Level: 5 School: Alchemy Fail: 1% Power: 51% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination.Ł:j+ Your spells (describe)TypeFailure Level a - BlinkTranslocation0%2  b - Lesser BeckoningTranslocation 0% 2  c - Teleport OtherTranslocation 0% 3  d - Maxwell's Portable Piledriver Translocation 0% 3  e - Vhi's Electric Charge Translocation/Air 0% 4  f - Poisonous VapoursAlchemy/Air 0%1  g - Static DischargeConjuration/Air0%2  h - Sigil of Binding Hexes Ł:j0%3  i - Martyr's KnellNecromancy/Summoning0%4  j - PetrifyAlchemy/Earth0%4  k - Alistair's Intoxication Alchemy1% 5 Select a spell to describe [?] help [!]/[I] toggle spell headersƁ:j_a Petrify Petrifies a targeted creature and up to two other foes in a chain. Those which do not muster the Will to resist are briefly slowed, and then turned to stone. Until they return to flesh, they are unable to act, but also take half damage. The spell's power is lessened against secondary targets. Level: 4 Schools: Alchemy/Earth Fail: 0% Power: 38% Range: 6 Noise: A bit loud Miscasting this spell causes magic contamination. _________________ “Any pose held too long calcifies.  A belief believed too long becomes dogma.  Any expression held long enough will harden into a mask.  And who is the _real_ us  that hard exterior  or the soft uncertain self we keep beneath?”  -Dorothy Gambrell, _Cat and Girl_, 2011. ǁ:jKC Your spells (describe)TypeFailure Level a - BlinkTranslocation0%2  b - Lesser BeckoningTranslocation 0% 2  c - Teleport OtherTranslocation 0% 3  d - Maxwell's Portable Piledriver Translocation 0% 3  e - Vhi's Electric Charge Translocation/Air 0%4  f - Poisonous VapoursAlchemy/Air0%1  g - Static DischargeConjuration/Air 0%2  h - Sigil of BindingHexes0%3  i - Martyr's KnellNecromancy/Summoning0%ǁ:j!D4  j - PetrifyAlchemy/Earth 0% 4  k - Alistair's IntoxicationAlchemy1%5 Select a spell to describe [?] help [!]/[I] toggle spell headersȁ:j Martyr's Knell Beckons forth the soul of a long-dead martyr to shield your allies for a time. This soul suffers a portion of the damage your allies would otherwise receive. If it is slain (again!), it will transform into a flayed ghost, inflicting illusory wounds on foes. Such wounds are fleeting, and will disappear when the ghost departs - unless you kill its victims first. Level: 4 Schools: Necromancy/Summoning Fail: 0% Power: 77% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination. You can sustain at most one martyred shade summoned by this spell.ρ:jWv Your spells (describe)TypeFailure Level a - BlinkTranslocation0%2  b - Lesser BeckoningTranslocation 0% 2  c - Teleport OtherTranslocation 0% 3  d - Maxwell's Portable Piledriver Translocation0%3  e - Vhi's Electric Charge Translocation/Air 0% 4  f - Poisonous VapoursAlchemy/Air0% 1  g - Static DischargeConjuration/Airρ:j $0%2  h - Sigil of BindingHexes0%3  i - Martyr's KnellNecromancy/Summoning 0% 4 j - PetrifyAlchemy/Earth0%4  k - Alistair's IntoxicationAlchemy1%ρ:jK5 Select a spell to describe [?] help [!]/[I] toggle spell headersԁ:jf:ԁ:jBԁ:j?Mbarneyskeleton the Eclecticist Djinni....Health: 102/102 ========================.. ..AC: 3Str: 12#. .#EV: 16Int: 19#.. ..#SH: 0Dex: 12.###.. ..###.XL: 13 Next: 64% Place: Dungeon......###......Noise: ---------  Time: 6.4 (0.0)....o..@.......d) +∞ Axe of Woe....#..)..#....Throw: 4 darts (disjunct) . #_.<._# oFly #.....#....._...........###......oo 2 bags of meat (1 wandering).###.. ..###.#.. ..##.. [40ԁ:j Nm..#Your Air Magic skill gained 3 levels and is now at level 20!Your Earth Magic skill gained 3 levels and is now at level 20!Your Alchemy skill gained 3 levels and is now at level 20!You have reached level 13!The power to cast Alistair's Intoxication wells up from within. _Spell assigned to 'k'.ԁ:jVԁ:jWԁ:j^ԁ:jfց:jU~Earth Magic skill gained 3 levels and is now at level 20!Alchemy have reached level 13!  The power to cast Alistair's Intoxication wells up from within. _Spell assigned to 'k'.  You hover solemnly before the altar of Makhleb.ց:j1^/  --more--ց:jL ց:jO 9Makhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. ց:jO Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(9 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath [J/Enter]: join religionׁ:jWׁ:j:eׁ:jkbarneyskeleton the Eclecticist Djinni....Health: 102/102 ========================.. ..AC: 3Str: 12#. .#EV: 16Int: 19#.. ..#SH: 0Dex: 12.###.. ..###.XL: 13 Next: 64% Place: Dungeon......###......Noise: ---------  Time: 6.4 (0.0)....o..@.......d) +∞ Axe of Woe....#..)..#....Throw: 4 darts (disjunct) . #_.<._# oFly #.....#....._...........###......oo 2 bags of meat (1 wandering).###.. ..###.#.. ..##.. [40ׁ:jlm..#Your Earth Magic skill gained 3 levels and is now at level 20!Your Alchemy skill gained 3 levels and is now at level 20!You have reached level 13!The power to cast Alistair's Intoxication wells up from within. _Spell assigned to 'k'.  You hover solemnly before the altar of Makhleb.ׁ:jmk  Makhleb welcomes you!ׁ:jx/  --more--؁:jWV7o.؁:jein oThe bag of meat shouts!؁:jo0.o؁:j}oo 3 bags of meat (1 wandering)؁:j؁:jD [?25h[?0c [?1051l[?1052l[?1060l[?1061l