%EhK  Player: bayes525 Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.17:49:25.ttyrec Time: (1756316965) Wed Aug 27 17:49:25 2025 &Eh[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, bayes525. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Chaos Knight(EhCm - Demonspawn v - Demigodigods refuse to worship any god, but make up for this with divine attribute and high reserves of health and magic.(Eh`x Yv - Demigodw - Formicid Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.)Eh)Eh1)EhAWelcome, bayes525 the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter)EhWr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter)Eh6x - Air Elementalist h - Chaos Knight  p - Reavery - Earth Elementalistz - Alchemist Chaos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods. )Eh + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Chaos Knight*Eh|*EhA*EhwcWelcome, bayes525 the Formicid Chaos Knight. You have a choice of weapons.a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt) *Ehm d - spear (+0 apt)e - falchion(+0 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - hand axe/Eh /Eh%/Ehbayes525 the TrooperFormicid of Xom ..*...Health: 18/18 ========================Magic: 1/1========================AC: 5Str: 16EV: 10Int: 11SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1/Eh;Noise: ---------  Time: 0.0 (0.0)a) +0 hand axe (chaos)Abil: DigGem (9000) /Eh1...... ....... ..... .#... ... .... .... ..... .#. :.# .....:# .. .. .....#...#.#.#.#............[...$.#:@.#..................#.#.#.#...#..... .. .. #.../Eh... #.. .#. ..... .... .... ..[ ...#. ..... ....... ....../Eh6/EhbWelcome, bayes525 the Formicid Chaos Knight.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Xom says: A new plaything!/Eh/EhPress ? for a list of commands and other information.  Found six items./Eh /Eh/Eh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   i - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0       c - Axes   3.0   4.0   0       d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0[4/Eh0m                       f - Armour   2.1   2.5  +1       g - Dodging   0.8   1.2  -1       h - Stealth   0.0   0.6  +3                                [37/EhYm                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3Eh7U > h + Stealth 0.03EhYyTargetTarget--  --  --  --  --  --  --  --  -- 3Ehy! a-z] set[-] clear selected targetcost|targets4Eh=[?25h[?0c0 5Eh>" 5EhB [?25l[?1c5Eh8C2.0  +3 current training targets, if any.=] set aall targets5EhFYbayes525 the Trooper...... ......Formicid of Xom ..*.... ..... .#... .Health: 18/18 ========================.. .... .... ..Magic: 1/1========================... .#. :.# ...AC: 5Str: 16..:# .. .. ....EV: 10Int: 11.#...#.#.#.#...SH: 0Dex: 13.........[...$.XL:  1 Next:  0% Place: Dungeon:1#:@.#Noise: ---------  Time: 0.0 (0.0)...............a) +0 hand axe (chaos)...#.#.#.#...#.Abil: Dig.... .. .. #...Gem (9000) ... #.. .#5Eh[[39;49m. ..... .... .... ..[ ...#. ..... ....... ......  Welcome, bayes525 the Formicid Chaos Knight.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Xom says: A new plaything!Press ? for a list of commands and other information.  Found six items. _Found a staircase leading out of the dungeon.5Eh[5Eh]5Eh 5Eh 5EhO 5Eh F _Unknown command.6Eh%#...........#.....#.......#..........#..:.#....#..:#...........6Eh8b.#...#.#.#.#...#.[...$. #@<.##..#.#.#.#...#.#...........#.....#....#.....#.......#.......6Ehd.[....#.........#..6Eh"6Eh +1.0 (16Eh6D8999 _6Eh6Ehtf  You pick up a parchment of Poisonous Vapours and begin reading...6Ehe2.0 (286Eh6EhJ _You add the spell Poisonous Vapours to your library.7Eh  .#.#.# #.#.#.###.........#....#.....##.......#.......#......#..:.#....##..:#...........#..#...#.#.#.#...#.....@...[...$.#...#..#.<.#..# ##...............#....#.#.#.#...#.##...........#..#.....#....#..##.......#.... .[....#.........#..............h m7Eh 7EhZ e3.0 (177Eh( 7EhZ 8Eh#.#### ######  .#.#.#.#.#.#.# ##......... #..........#..... ##.......#....... #......#..:.#.... ##..:#...........#..#..@#.#.#.#... ##.........[...$. #...#..#.<.#..#  ##............... #....#.#.#.#.#. ##...........#... #.....#....#...##.......#..... .[.#..8Eh8Eh`468Eh8EhY #.##### .#.#.#.#.#.#.# ##. #.#..... ##.#. #......#..:.#.... ##..:#. #..#.@.#.#.#.#... ##.[...$. #...#..#.<.#..# ##..8Eh #....#.#.#.#...#. ##...........#... #.....#....#.... ##.......#.......  .[....#.8Eh8{8Eh`558Eh[8Eh/8Ehcb  #. #.###########  .#.#.#.#.#.#.# ##. #...#..... ##.......#....... #......#..:.#.... ##..@#........... #..#...#.#.#.#... ##.........[...$.{#...#..#.<.#..# 8Ehb  ##............... #....#.#.#.#...#. ##.........#... #.....#....#.....##.......#.8EhUm 8Ehm `648Eht 8EhNz  8Eh|z T You pick up a book of Necromancy and begin reading...8Eh{ e7.0 (238Ehl~ 8Eh p  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.9Eh # #. .#.########### ..#.#.#.#.#.#.# ##.... #..9Eh .#..... ##.#....... #....@.#..:.#.... 9Eha f##...#........... #..#...#.#.#.#... ##.........[...$.{#...#..#.<.#..#9Eh ~##............9Eh }#....#.#.#.#...#.##...........#...#.....#....#.....9Eh 9Eh/ e8.0 (129Eh 9Ehq 9Eh# #..#.###########.#.#.#.#.#.#.###..............#..####....... #......#..:.#.... ##...#@.......... #..#...#.#.#.#... 9EhQ,##.........[...$. {#...#..#.<.#..# ##...............#....#.#.#.#...#.##...........#.#.....#....#...#..#.......9Eh9Ehj`919Eh9Eh:Eh3:Eh:Eh/:Eh:EhX0:Eh# #. .#.########### #..#.#.#.#.#.#.# ##. #.#..... ##.#. #......#..:.#.... ##...#. 10.0 (1.0)#..#...#.#.#.#... :Eh##.........[...$. {#...#..#.<.#..# ##......#....#.#.#.#...#.##...........#...#.....#....#...:Eh7.. :Eh:Eh:EhU:Eh3:Eh:Ehڱ:Eh :EhĸY89:Eh# #. .#.############# ..#.#.#.#.#.#.#.##. #.#..... ##.#. :EhV#......#..:.#.... ##...#. 1#..#...#.#.#.#... :Eh~##.........[...$. {#...#..#.<.#..# :Eh##...............#....#.#.#.#...#.##...........#..#.....#. :Eh :Eh:Eh:Eh;Eh;Eh;EhO;Eh ;Ehn8;Ehd# #. .#.############# #..#.#.#.#.#.#.#.###.#.#..... ##.#. #......#..:.#.... ##...#. 2#..#...#.#.#.#... ;Eh##.........[...$. {#...#..#.<.#..# .##...............;Eh>#....#.#.#.#...#.##...........#...#.....#....#..... ;Eh;Ehk;Eh;Eh4;Eh};Eh;Eh`;Eh# #. .#.############### ..#.#.#.#.#.#.#.#.##.##.#.##.#.#;Eh^#......#..:.#.##...#.##..#...#.#.#.#.##.........[...$.#{#...#..#.<.#..#..$##...............##....#.#.#.#...#.;Eh& ##...........#...##.....#... ;EhF ;Eh,&0;Ehe3.0 (17;Eh;EhY ;Ehw%_Found 11 gold pieces.;Eh*;Eh1+;Eh-;Eh0;Eh8n6;Eh#A# #. .#.############### #..#.#.#.#.#.#.#.#.##.###.#......###.#.##;EhyA&#......#..:.#.....###...#.# 4#..#...#.#.#.#....###.........[...$.##;EhAs{#...#..#.<.#..#..$###...............###....#.#.#.#...#..###...........#...##;Eh$B#.....#....#... ;EhB;Eh}J;EhL HEh3HEh7HEh]HEhn6HEh #.#.#.#.#.#.#.#.. .## .HEhE#......# .#.## HEhwD......#..:.#.....# ...#.## ..#...#.#.#.#....# HEhQ..## HEh...#..#.<.#..#..@# .## HEhߴ....#.#.#.#...#..# .HEh#...## .....#....#......#HEhY.#.## .[....#.. #.HEh|"#HEh&4HEhO5.0 (25HEhHEhHEh> _You now have 28 gold pieces (gained 11).IEh IEhIEhIEh7IEhIEhX4IEhTIEhIEhZB3IEh~IEhIEhIEhB2IEhrIEh'IEh-IEhB1IEhIEhIEhIEhk:0IEhIEh49IEhIEhAIEhB8IEhtIEh4IEh IEhKB7IEhIEh@IEhIEhVIEh:6IEh IEhI$IEh`,> .#..#.<.#..#...# .......## #.#.#.#...#..# .IEh,:...#...## #....#......# .......#.......## [....#..........# # ..###.# IEh*-.#.#.#.#.@..# #######.##.# #....# ###### IEhX-IEh 1 54.0 (9  Xom twists space around you.You feel a strange sense of stasis.IEhP=/  --more--JEhJEht 5.0 (10.0)5 _JEhJEhKEh[ _KEhv\ KEhS` n4KEh` KEh9a B3KEha KEhc KEhd KEh;e B2KEhe KEhp 10KEhr KEhs C39KEhs KEhu KEhw KEhdw B8KEhTx KEhz KEh| KEhL} B7KEh~~ KEh KEh KEhF B6KEh: KEhc KEh4 KEh~ B5KEh KEh 432KEhh n1KEh KEh KEh( KEhs :0KEh KEh5   ....... ##....... ......... ############## #........#.#.#.#.#.#.#.......... ..............##........#......#........ KEh v......#.......##@....... ....#..:.#.....#........ ..#...........##.#####+# #...#.#.#.#....#.# KEh }..............##.# .#..#.<.#..#...#.# ..............##.######## ..#.#.#.#...#..#........# ..........#...###.#####.KEh You pick up a parchment of Momentum Strike and begin reading...70.0 (151.0 (1629KEh KEh H _You add the spell Momentum Strike to your library.LEhLEhLEhLEhLEh0X8LEhBLEhiB7LEhLEhLEhJ ....r## #........ . #. . #.###LEh. #.... ###############.#. #.#.#.#.#.#.#.#.............##...#......#........ LEhʭy.......#.......##........#..:.#.....#........ ...#...........##.#####+#LEhr   rat (asleep) .#...#.#.#.#....#.#LEh.............##.##..#.<.#..#...#.#LEhZy 3.0 (2.0)  A rat comes into view.LEhǶLEho JrJ   endoplasmr   ratThe rat squeaks loudly.==4.0 (36 _An endoplasm comes into view.LEh ~ 3LEh LEhV d _There are monsters nearby!LEh0  ....J  ## #...r..  .. .......  #. .......  #.###.......  #........... #.#........ #.@........ ......##........ #......#........ ......##........ :.#.....#........ ...#####+# #LEhj1 G.#.#<LEh  ....J  ## #...r..  .. .......  #. .......  #.###.......  #........... #.#........ #.@........ ......##........ #......#........ ......##........ :.#.....#..........#####+# #.#.#< _There are monsters nearby!LEh  ....J  ## #...r..  .. .......  #. .......  #.###.......  #........... #.#........ #.@........ ......##........ #......#........ LEh ......##........ :.#.....#........ ...#####+# #.#.#<MEh^ ....J  ## #...r..  .. .......  #. .......  #.###.......  #........... #.#........ #.@........ ......##........ #......#........ ......##........ :.#.....#..........#####+# #.#.#MEh^=<MEhf3MEh0lMEhmd _There are monsters nearby!NEh@....J## #...r.... ....... #. . #.###. #..... ##############.#. .#.#.#.#.#.#.#... ..............## #......#.. #.......##.. #..:.#.....#.. #...........##.#####+# #...#.#.#.#....#.# r   rat ..............##.##..#.<.#..#...#.#............##.########NEh #.## ###.. ..#. #.#.### #.......... ###########.#...@.l #.#.#.#.#.#...SEhX .....##..##..#.......##..... .#..:.#.....#.†......###.........##.#####+##SEh #.#.#.#....#.#.........##.#SEhSEh0l.SEhLh-64SEhSEh ; _Found a stone staircase leading down.SEhS SEh o=7.5 (1.13SEh SEh _You closely miss the frilled lizard. The frilled lizard barely misses you.SEh @  You hit the frilled lizard.SEh E†SEh p448.7 (1.22SEh SEhn R _You kill the frilled lizard!TEh_TEh,`TEhfgTEhiH _No target in view!TEh _No target in view!TEh3TEh1TEh &TEhm(TEh(:0TEh^,TEh2TEh4TEh5;89TEh58TEh?TEhATEhA:8TEhETEhMTEhNTEhfO$7TEhOTEhRTEh\TEh7^TEhU_:6TEhn54TEhqTEhsB3TEhuTEh|TEh}TEh|~:2TEhTEhOTEhƈB1TEhQTEh X0TEhTEhYTEhC79TEh?TEh8765TEhTEhTEhYB4TEhTEhz 3210TEho69TEh}TEh~B8TEh@TEhTEh7B7TEh^65432105987654TEhbn3TEheX2TEhgTEhjX1TEh3lTEh%oTEhoB0TEhqTEhuY49TEh׌&87654TEhTEhTEh*B3TEh TEhoTEhB2TEhqTEhX1TEhTEhX0TEhhTEhާTEh g-g   hobgoblin (wandering) _You start waiting.TEh60.7 (52.0)-1.7 (5339TEh _A hobgoblin comes into view. It is wielding a +0 dagger.TEhx' B #.g.......  #.........  ## ###.........  .. ...........  #. #..........  #.###..........  #.............. #...@†...... #............. ..##........... #........... #........... :#.†......### #.#####+## #.#TEh { #.g.......  #.........  ## ###.........  .. ...........  #. #..........  #.###..........  #.............. #...@†...... #............. ..##........... #........... TEh #...........:#.†......### #.#####+###.#TEhi TEh TEh1 v _A hobgoblin is nearby!TEh)_B #.g.......  #.........  ## ###.........  .. ...........  #. #..........  #.###..........  #.............. #...@†...... #............. ..##........... #........... #........... :#.†......### #.#####+## #.#UEhf  #.g.......  #.........  ## ###.........  .. ...........  #. #..........  #.###..........  #.............. #...@†...... #............. ..##........... #........... #...........:#.†......### #.#####+###.#UEhUEhkUEhUEh` _A hobgoblin is nearby!VEho/#.g....... #..## ###.VEh/ .. .. #. #. #.###.VEh/ #.... ############.#....†...... VEh0.#.#.#.#.#.#....@.. ............##.#......#VEh00?.#.##.VEh0#..:.#.....#.†### #...........##.#####+VEh0#.#.#.#....#.#...........VEh1##.##.<.#..#...#.#VEh2VEh:>gg   hobgoblin (wandering)VEh;r2.7 (1.0)8 _VEhBVEhiDVEh #..g......## ###... .. .. #. #. #.###. #.... VEhڗ'#############.#....†...... #.#.#.#.#.#.#....... .............##.#......#.VEhEq#.##.#..:.#.....#.†### .#...........##.#####+ ...#.#.#.#....#.#...........VEhfg##.# #..#.<.#..#..VEhh.#.#...........##.########VEhgVEh}.gg   hobgoblin (wandering)37VEhVEhVEh ## ###...g .. ......#. ##.##.... #############.#....†.#.#.#.#.#.#....... .............###......#.......##..:.#.....#.†### .#...........##.#####+## ..#.#.#.#....#.##. .#.#.#.#...#..#........#VEhyVEhS.gg   hobgoblin (wandering)VEh`46VEhVEh VEh2 q .. .....g..... #. #.......... #.###. #.... VEh2 !##############.#....†...... .#.#.#.#.#.#.#....... ..............##.#......#.#.##VEh 3 .VEh>3 X#..:.#.....#.†####...........##.#####+## #...#.#.#.#....#.# VEhT3 J...........##.#VEhg3 '#..#.<.#..#...#.# ..............##.#########.#.#.#...#..#.......VEhw3 =.# ..........#...###.#####.VEh5 VEh; .gg   hobgoblin (wandering)VEhH< `55VEh1B VEh&D VEhx #. #...g###....... ##############.#....† .#.#.#.#.#.#.#....................###......#.......#VEh=y #..:.#.....#@†####...........##.#####+## #...#.#.#.#....#.# ..............# .#..#.<.#..#...##. ...#....#......##.#VEh`zVEh<.gg   hobgoblin (wandering)VEh`64VEhVEh<WEhJ #.   #.###..g.......  #.............. #....†...... ............ #........... #........... #........... :#@†......### #.#####+## #.##.#<#.##.# #.. ##. WEh!/ #.   #.###..g.......  #.............. #....†...... ............ #........... #........... #........... :#@†......### #.#####+## #.##.#<#.##.# #..##.WEhJ63WEh/<WEh.>` _A hobgoblin is nearby!XEh=XEh8EK.gXEhtW73 _XEhXEhL.gXEh`82XEhXEhXEhXEh`.ggXEh`91XEh XEh XEhXEhJ.gXEhja700XEhUXEhUXEh  Xom grants you insight.You feel aware of your surroundings.XEh% .g,*g* ,XEh a129XEh XEh A _You detect creatures, but no further items.YEh&YEh-F.gYEhy.`28YEh,6YEh7YEhU  You slash the hobgoblin! You burn the hobgoblin.YEhРC)YEhx66=3.9 (1.27YEh׫YEh"M _You kill the hobgoblin!YEhbYEhYEh"YEhH _No target in view!YEh6YEh/7YEh:YEh<H _No target in view!YEh YEh YEh< YEh n6YEh} YEh B5YEh YEhl YEh B4YEh YEh YEh. B3YEh: YEh YEh B2YEh  YEh YEhj B1YEh YEh  YEhp B0YEhp YEha YEh C19YEh YEhx# YEh# B8YEh$ YEh<1 J765YEh1 X4YEh93 YEhm5 YEh5 B3YEh6 YEh8 YEh9 B2YEh: YEhi< YEh< B1YEh= YEh@ YEh@ B0YEhA YEhC YEhD C09YEhOE YEhG YEhG :8YEhH YEhL YEhM B7YEhfN YEhP YEhP B6YEhQ YEhS YEhGT B5YEh?U YEhW YEh_  b-b   bat (wandering) _You start waiting.YEha 095.9 (22.0)YEhAg 9b.YEhg -6.9 (234YEhm YEh3p V _A bat comes into view.YEhrZ #.   #.###b.........  #.............. #....†...... ............ #........... #........... #).......... :#@†......### #.#####+## YEhir#.# ,* #.# g <#.# * , #.# #.. ##. ZEh= #.   #.###b.........  #.............. #....†...... ............ #........... ZEh9#........... #).......... :#@†......### #.#####+## #.# ,* ZEhOv#.# g <#.# * #.# ZEhp#..##.ZEhZEh#ZEhZEhZ _A bat is nearby!ZEhBZEhk0.ZEhȠr7.9 (1.0)3 _ZEhZEh> Mbb   bat (wandering)82ZEhC ZEh] ZEh ZEhD ZEhn 8b.ZEh `91ZEhc ZEh [Eh"3B[Ehe7>b.[Eh8b2000[Eh G[EhkF[EhF[EhG[Eh'OK.b[EhOb1799[EhW[EhGY[Eh B[Eh5( =b.[Eh( `28[Eh. [Eh1 [Ehq ,[Eh4 [Eh ^.bb[Eh! `37[Eh( \Eh9.. . #### #........ ##############.#....†#.#.#.#.#.#.#.........##b..#......#...#.......##@.\EhB.....#..:.#.....#.†......### ..#...........##.#####+## #...#.#.#.#....,* .............# g#..#.<.#..#...#.# * , ............##.########.#.#.#...#..#........#.......#...###.#####.\Eh\Eh \Eh".b\EhOh=46\Eh\Eh) _The bat hits you but does no damage.  Things that are here: _a +0 dagger; a hobgoblin corpse\Eh@\Eh\Eh\EhI _No target in range!\EhD \Ehǻ \EhP \Eh? *.b\Eh o-55 _\Eh% \Eh ]Ehj,]Eh ]Eh]Ehvo=7.0 (1.13]Eh ]Eh _You closely miss the bat. The bat closely misses you.]EhX  You hit the bat. Lightning courses through the bat!]Eh̬3†]Ehp778.2 (1.22]Eh@]EhǷG _You kill the bat!]Ehn ]Ehū ]Eh ]Ehp H _No target in view!]Eh]Eh!]Ehm]Eh]EhX1]Eh ]EhnB0]Eh]Ehr898]Ehj]EhB7]Eh,]EhX6]Eh]Eh;]EhyB5]Eh]Eh]Eh*B4]Ehz]EhW]EhB3]Eh]Eh#]EhYB2]Eh]Eh]EhB1]EhN ]EhN ]Eh B0]Eh ]Eh]EhC79]Eh(]EhS]EhB8]Eh]Eh4X7]Eh"]Eh]EhfB6]EhH]Eh]Eh B5]Eh]Eh ]EhE B4]Eh!]EhJ$X3]EhN%]Ehm&X2]Eh-']EhQ(]Eh(B1]Eh)]Eh+X0]Eh-]Eh/Y69]Eh1]Eh3]Eh3B8]Eh6]Eh9]EhI9B7]Ehn:]Eh<]Eh =B6]Eh>]EhC@]Eh@B5]Eh0B^EhX4^Eh^Eh^EhB3^Eh#^EhZ X2^Eh ^Ehe X1^Eh.^Eh:^EhB0^Eh^EhY59^Ehi^EhX8^Eho^Eh%^EhWB7^Eh^Eh ^EhK!B6^Eh"^Eha%X5^Eh&^EhD)X4^EhS*^Eh,X3^Eh/.^Eh1X2^Eho2^Eh4^Eh'5B1^Eh6^Eh9^EhS9B0^Eh;^Eh=Y49^Ehv>^Eh@X8^EhA^EhC^EhCB7^EhF^EhI^EhUIB6^EhJJ^Eh4L^EhLB5^Eh M^EhN^EhNB4^EhO^EhpPX3^Eh,Q^EhR^EhsSB2^EhT^EhV^EhWB1^EhuX^EhnZX0^Eh[^Eh]^EhE^C39^Eh_^Eha^Eh%bB8^EhEc^Ehe^EheB7^Ehf^Ehh^Eh7iB6^Eh{j^Ehl^EhmB5^Ehn^Ehfq^EhqB4^Ehr^Eht^EhtB3^Eh/v^Ehx^EhFxB2^Eh^y^Eh{^Eh{B1^Eh:}^EhKX0^Eh^Eh^Eh5C29^Eh^EhX8^EhJ^EhX7^Eh?^Eh^EhB6^Eh^Eho^EhB5^Eh^EhA^EhB4^EhĘ^EhX3^Eh^EhX2^Ehv^EhM^EhB1^Eh^Eh^Eh3B0^Eh^Eh_Y19^Ehԭ^Eh4X8^Ehб^EhX7^EhL^EhɷX6^Eh+^Eh^EhB5^Eh2^EhX4^Eh/^EhI^EhB3^Eh^EhD^Eh}B2^Eh^Eh+X1^Ehh^Eh^EhLB0^Eh^EhY09^EhK^Eh]X8^Eh^EhX7^Eh^EhX6^Eh|^Eh^Eh%B5^Eh^EhX4^Eh<^Eh^EhB3^Eh6^Eh^Eh(B2^Eh^Eh^Eh&B1^EhV^Eh^EhB0^Eh^Eh^EhD699^Eh^Eh^Eh*B8^Eh^Ehv765-÷ -305.2 (97.0) _You start waiting.Xom grants you a gift!  --more--_Ehq  Something appears at your feet! You see here a wand of charming (7)._Eh/  --more--aEh/aEh3q 6.2 (984 _aEhw8aEh;aEh aEhأ Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Wands (select all with /)b - a wand of charming (7) Carrion a hobgoblin corpse [Up|Down] select[Esc] exit aEh Letters toggle [.|Space] toggle selected[top]aEhUebEhg"  b + a wand of charming (7)[Enter] accept (1 chosen)bEhbEhGbEh}.. ...........bayes525 the Trooper#. #..........Formicid of Xom ..*...#.###..........Health: 18/18 ========================#..............Magic: 1/1======================== ##############.#....†......AC: 5Str: 16 .#.#.#.#.#.#.#.............EV: 10Int: 11 ..............##...........SH: 0Dex: 13 ........#......#†..........XL:  1 Next: 77% Place: Dungeon:1 ......#.......##@..........Noise: ---------  Time: 306.2 (0.0) ....#..:.#.....#.÷......###a) +0 hand axe (chaos) ..#...........##.#####+##Abil: Dig bEhk#...#.#.#.#....#.# ,*Gem (8694) ..............##.#g .#..#.<.#..#...#.# * , ..............##.######## ..#.#.#.#...#..#........# ..........#...###.#####.You hit the bat. Lightning courses through the bat! _You kill the bat! _No target in view! _You start waiting.Xom grants you a gift! _Something appears at your feet! You see here a wand of charming (7).bEhbEhe7.2 (13bEh:bEh0 _e - a wand of charming (7)cEhDcEhX0dEhM> ### ###.. .#. #.### #........ ##############.#....†#.#.#.#.#.#.#..10......##.dEh[..#......#†..#.......##).... ....#..:.#.....#.÷......####.#dEhdEh dEh) dEhσdEhgdEhądEh/0.dEhϐdEhIdEhߖdEho 3dEhp dEhr dEhy o89dEh tM> ### ###.. . #### #........ ##############.#@...†1.2 (1#.#.#.#.#.#.#.........##...#......#† ......#.......##)..........dEh g#..#.#dEh[ dEh dEhf dEhڮ 3dEh dEhy dEh\ dEh ,8dEhP ,dEh i #.>....... #.........## ###... .. ...dEhi A. #. #.. #.###. #..@.....dEh 2 ###############.#....†...... dEhƿ z#.#.#.#.#.#.#.#..........##.dEh ^...#......#†....dEh =...#.......##)dEh! v.......#..:.#.....#.÷.....dEh; .### dEhV ...#...........##.#####+## .dEhy Y#...#.#.#.#....#.# ,*dEh, dEh) dEh eEh|ReEhReEhATeEhUeEhXeEh[X7eEh)b#.#. #.>.......#. #......... ##. ###......... .. ...........eEhnb #. #... #.###. . #.@..eEhb3 .###.#....†...... .#.#.#.#.#.#.#.#.... #..##....#......#†....... eEhco#.#.......##)........eEh>c.#..:.#.....#.÷.....### #...#...........##.#####+## eEhdcX..#...#.#.#.#....#.# ,*eEh deEhkeEhveEh6eEhطng #.#eEhq #.#  #.# #.>. #.# #.eEh_o##.####......... ... ........... #.# #.......... #@###..........4 eEh#. #........ eEhŸ#.###############.#....†...... ..#.#.#.#.#.#.#.#.. ##.......##eEhV.........#......#†...... eEh##.......#.......##).......#..:.#.....#.÷....eEhEE..### ##...#...........##.#####+##eEheEheEheEhl5eEhetM.g > #.# #######.####.................. 5 #.###....eEhtL #........ #.###############.#....† ..#.#.#.#.#.#.#.#.........................eEhyueEhU|eEhC~eEh4 ##  ..#g #.# #.#  #.# #.>. #.# #...########.####........@........6########.###.... #.###.  #. #........ .#.###############.#†......  ..#.#.#.#.#.#.#.#...  ##.##..  ...#......#†.  ##.......#..#)....fEhx/321079876 ## ..# #.# #.# #.# #.> #.# #..#########.####..$.................#########.###... #.###... # #. #....... .#.###############.#.... ..#.#.#.#.#.fEh0#.#.#......  ##...##....  #....##†...  ##.#.##)... 24.2 (85.2 (95 _Found 5 gold pieces.fEhfEhfEh^fEh fEhX4fEhoBfEhB3fEhfEhfEhmfEh:2fEhfEh:fEhfEh B1fEhfEhefEhfEh1B0fEhZfEhfEhz # .. #.fEh #. #. # ###### #$... #.#######. # #.#. # #.#.###### #:.#.#.# #.##.. #.#..........#.. ##.......#....fEh 30.2 (5{1.2 (669 _Found a parchment of Dimensional Bullseye.fEhk ufEhp X8fEhjt        #   #  fEht  #   #   #   #@......  fEht [ #.#  fEhu ] #.. #  fEh(u  { #.#. # fEhPu  #.#.#  fEhnu  #:..#.#.#.#.#.#.#.  fEhu  #.##   #.#fEhu C.#   ##fEhu .#fEh} +2.2 (1fEh!~ fEhQ ^3.2 (27fEh fEhN  fEh /_You now have 33 gold pieces (gained 5).gEhB3gEhBgEhDgEhFgEhGB6gEhJgEhsNx .##################gEhNr.................################4.2 (1..# { #.#.#Gem (8666) gEhN4{gEh6O..#  #......#..:.#... gEhPgEhUgEhWgEh)gEhp)gEhi*gEhX,gEhx.gEh2X5gEh6' .##################.................################..# gEh7 5{ #.# .#############:..#.#.#.#.#.#.#.gEh97V#.#  ##...#..........gEhW7E gEh7gEhS=gEh?gEh gEh gEh gEhH gEh X4gEh ,gEh0 X3gEh! gEhm ###################.....................# #{.# #.#############7.2 (2 #:..#.#.#.#.#.#.#.gEh #..............{ #.#..........#.....##.......# ..#..:.##....#...#.#.#.#gEh! .gEh! gEh' gEh) hEh2hEh #################.................################..# { #.#.# .#############..#.#.#.#.#.#.#..##.............{..........# ..##.......#.....#.#  #...#..#.<.#..#. hEhz w 8.2 (1  You pick up a parchment of Dimensional Bullseye and begin reading...hEh e9.2 (21hEh hEhM _You add the spell Dimensional Bullseye to your library.iEhdiEh*eiEheiEhgiEho #################.................################..# { #.#.# .#############iEho..#.#.#.#.#.#.#.##.............{..........# ..##.......#..iEho~##.#......#..:.#iEhpJ   endoplasm (asleep)#J#iEh3p2  iEhOp.##..............iEh(s&0iEhz?JJ.iEh~f40.2 (10iEhiEh] _An endoplasm comes into view.iEhU ### #.. #.# #...#  { #.#.#  #.#.# #...# #@# { #.# ..# ##.#: ..# #.# #J# #.#<iEhjQ####..#.##...# iEh { #.#.# #.#.##...##@#iEh { #.#..# ##.#:..##.#iEh/z#J#iEhOs#.#<iEh<iEhiEhiEh?a _An endoplasm is nearby!iEhb ### #.. #.# #...#  { #.#.#  #.#.# #...# #@# { #.# ..# ##.#: ..# #.# #J# #.#<iEh####..#.##...#  { #.#.# #.#.##...##@# { #.#..# ##.#:iEh{..##.##J##.#<iEh0iEhiEh9 iEh& a _An endoplasm is nearby!jEhAjEh(J.jEh1J159 jEhW_jEhjEhjEhYjEh`(J.jEha`28jEhgjEhijEha4J.37jEh5jEhR jEhf (J.jEhJ `46jEh= jEhz jEhʆJ.55jEh jEh5kEhk  You hit the endoplasm.  Lightning courses through the endoplasm!kEh'.kEhތ"kEh!kEhڐ100%=6.3 (1.1  You hit the endoplasm.  Lightning courses through the endoplasm! _You kill the endoplasm!  Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.kEhS/  --more--lEhTi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   i - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0       c - Axes   3.0   4.0   0   j - Evocations   0.0   0.8  +1   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0 lEhk  1.0   0                       f - Armour   2.1   2.5  +1       g - Dodging   0.8   1.2  -1       h - Stealth   2.0   1.8  +3                            lEhn                          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsnEhU= a + Fighting 3.2nEh, TargetTarget--  --  --  --  --  --  --  --  --  --  nEh a-z] set[-] clear selected targetcost|targetsoEhO<[?25h[?0c0 oEh<~ [?25l[?1c5.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsoEh oEh  # bayes525 the Trooper  ################## Formicid of Xom ..*...  #................. Health: 18/18 ========================  oEhn b#.################ Magic: 1/1========================  #...## AC: 5Str: 16  { #.#.## EV: 10Int: 11  #.#.############## SH: 0oEh 7Dex: 13  #...#.#.#.#.#.#.#. XL:  1 Next: 100% Place: Dungeon:1  oEh #@##.............. Noise: =--------  Time: 346.3 (1.1)  { #.#..........#.... a) +0 hand axe (chaos)  oEh= ..##.......#...... Abil: Dig  ##.#......#..:.#... Gem (8654)  ..##...#..........  #.#..#...#.#.#.#..oEh    #.##..............   #.#...#..#.<.#..#.   ##.............. oEh QYou hit the endoplasm.  Lightning courses through the endoplasm! _You kill the endoplasm!Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.oEh| oEh # bayes525 the Trooper  ################## Formicid of Xom ..*...  #................. Health: 18/18 ========================  #.################ Magic: 1/1========================  #...## AC: 5Str: 16  { #.#.## EV: 10Int: 11  #.#.############## SH: 0Dex: 13  #...#.#.#.#.#.#.#. XL:  1 Next: 100% Place: Dungeon:1  #@##.............. Noise: =--------  Time: 346.3 (1.1)  { #.#..........#....Eh39m a) +0 hand axe (chaos)  ..##.......#...... Abil: Dig  ##.#......#..:.#... Gem (8654)  ..##...#..........  #.#..#...#.#.#.#..   #.##..............   #.#...#..#.<.#..#.   ##.............. You hit the endoplasm.  Lightning courses through the endoplasm! _You kill the endoplasm!Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.oEhe  You have reached level 2!oEh /  --more--pEhD24/242/22 0% pEhٛpEh  pEhP_Health restored: 24; MP restored: 2pEh;OpEhOpEhdPpEhQpEh5Xr #################.................################..# { #.#. #############..#.#.#.#.#.#.#.##.............{.#........###..pEhXy..#####.#......#..:.# ..##...#.......#.#  #....#.#.#.#...# pEh],70pEh`]-3pEhbpEhe[ _You sense a monster nearby.pEhpEhpEhpEhpEhR   #................   #.###############   #...#  pEhd{ #.#.#  pEh #.#.############  pEhm# #...#.#.#.#.#.#.  pEh... #.##............  #..K.###.#pEh#  pEhm#......@.###.pEh-  pEh#..#####.##..:.#  pEh0 pEhH ..##...#......   #.#..#...#.#.#.#  pEhmj #.##...........  pEh #.#...#..#.<.#..# K   kobold (asleep)   #.##............. pEho .#....#.#.#.#... pEhQ ##...........#.pEh&0pEhe8.3 (12pEhpEhs _A kobold comes into view. It is wielding a +0 whip.qEhn  #  #.  #...# # { #.#.# #. #.#. #.. #...#.#.#.#.#.#. .. #.##  #..K.###.#.#qEhnn  #.##.# qEho #..#####.#......#..:.#  ..##...# qEhov #.#..#...#.#.#.#  #.## qEhMo #.#...#..#.<.#..  #.## qEhmo .#....#.#.#.#  ##.#qEh.w8{qEhw`91qEh{qEh|qEh~ X  # ##### #. #..:. #...#  #..K. #.#.#  #.... #.#. #.... #...#.#.#.#.#.# .. #.##  #..K.###.#.#  #.##.#qEh[~   #..#####.#......#..:.# # ..##...#  #.#..#...#.#.#.  { #.## qEh~  #.#...#..#.<.#K 2 kobolds (asleep) qEh~  #.##  .#....#.#.#.#  ##.qEh~ qEhً  A kobold comes into view. It is wielding a +0 short sword.qEh0 a500qEh8 qEhp 3 _Found a parchment of Foxfire.rEh,'B  #  ###### #.  #..:.# #...#  #..K.# #.#.#  #....# #.#.  .###....# #...#.#.#.#.#. .# #.##  #..K.###.#.#  #.##.# rEh( #..#####.#......#..:.  #. ..##...# # #.#..#...#.#.#  { #.##  #.#...#..#.<.#  #.##  .#....#.#.#.#  ##rEh-rEh6 .KKKK{The kobold shouts! x2  The kobold hits you with a +0 whip.rEh7s3-====1rEh7;49rEhw=rEh+A _You hear an angry hiss. _You take 1 damage, and have 23/24 hp.rEh8  You hit the kobold.rEhrEhɈ.K){    kobold rEh-5=---2.4 (1.18rEhirEhOJ _You kill the kobold!rEh rEh 9---rEh rEh]! I _No target in range!sEhDsEh'EsEhrJsEhKsEh"Y############# #.............##### #.############:.# #...#  #....# #.#.#############...K# #...#.#.#.#.#........# #.##.)@###.#...#......##.......#..#####.#......#..:.. ..##...#...... #...#...#.#.#{..#..........##...#..#.<.##.##...........#....#.#.#.#sEhYsEh&by.K {sEhr-307 _sEhsEh @{ sEh o=4.6 (1.26sEhh sEh _You closely miss the kobold. The kobold barely misses you.sEhsEh R ,gg   hobgoblinK   koboldYou closely miss the kobold. The kobold hits you but does no damage.sEhy 4=5.85sEhsEh _A hobgoblin comes into view. _Health restored: 24tEhO  You hit the kobold. You freeze the kobold.tEhԙtEh/^)g.tEh(=106.9 (1.14tEhvtEhWJ _You kill the kobold!tEhGtEhtEhtEhhI _No target in range!tEh _  #............ ###### #.###########  #..:.# #...# tEh 0  #....# #.#.#  #....# #.#.#########  #.###....# #...#.#.#.#.  .......)# #.##........tEh   #..).###.#  #..@.....###.  #..#####.##..: tEh  #.. ..##...#....  #g. #.#..#...#.# ,... #.##.........tEh0   ###. #.#...#..#.<  #. #.##......... .. .#....#.#.#  ##.........tEh; tEhc <g..tEhj u-703 _tEh tEh uEho, ###### #.##########  #..:.# #...#   #....# #.#.#  #....# #.#.########  #.###....# #...#.#.#.#.  .......)# #.##........  #..).###.#  #........###  #.@#####.#.  #.g......##...#....  #...)..#.#..#...#.# ,.....#.#.##.......uEh)  ###.... #.#...#..#.<  #...#.#.##.......  ....#+#.#....#.#.#  #.... ##.......  #uEh2  Found a mace.uEhh=82uEhuEh@ _The hobgoblin hits you but does no damage.uEh[  You hit the hobgoblin. You freeze the hobgoblin.  The hobgoblin is almost dead.uEh+h60.0 (1.10uEhJuEhM  _The hobgoblin misses you. The hobgoblin barely misses you.uEhΈ.  You barely miss the hobgoblin.The hobgoblin is almost dead.2--1.139uEhXuEh" uEhJ_The hobgoblin hits you. _You take 2 damage, and have 22/24 hp.uEh9  You barely miss the hobgoblin.The hobgoblin is almost dead.2.28uEh1@uEhBV _The hobgoblin barely misses you.uEh  You barely miss the hobgoblin.The hobgoblin is almost dead.uEh[ b3.37uEh uEh @ _The hobgoblin hits you but does no damage.uEh {You closely miss the hobgoblin.The hobgoblin is almost dead.uEh% uEh߄ @3=-uEh `4.5 (1.26uEh uEh V _The hobgoblin barely misses you.vEhH {  You barely miss the hobgoblin.The hobgoblin is almost dead.vEhIg5.6 (1.15vEhOvEhRW _The hobgoblin closely misses you.vEh&  g{ g(blind)You hit the hobgoblin but do no damage.The hobgoblin is almost dead.vEh52-vEh`6.8 (1.24vEhvEh. _The hobgoblin hits you. _You take 1 damage, and have 22/24 hp.vEhs  You closely miss the hobgoblin.The hobgoblin is almost dead.vEh1 S S   ball python (constriction, wandering)The hobgoblin hits you but does no damage.vEh3=7.9 (1.13vEh vEh{ ^ _A ball python comes into view.vEhc ~  The ball python hisses angrily.  You slash the hobgoblin! You freeze the hobgoblin.vEhd vEhrl .S.S   ball python (constriction)vEh:o =2=9.1 (1.21vEhu vEh)x M _You kill the hobgoblin!wEhjN  #..:.# #...#   #....# #.#.#  #....# #.#.#######  #.###....# #...#.#.#.  .......)# #.##......  #..).###.  #........##  #..#####.#.  #@.......##...#.  #S..)..#.#..#...# ,.....#.#.##.......  ###.....#.#...#..#  #...#.#.##.......  ....#+#.#....#.#  #.... ##....... wEhj ###.. #  ##....wEhYrR  The ball python bites you but does no damage.wEhso-7000wEh&wwEhxX _The ball python barely misses you.wEh4 The ball python barely misses you.You hit the ball python.  The ball python is severely wounded.  The ball python closely misses you. The ball python grabs you.  The ball python constricts you.  The ball python bites you but does no damage.wEh51--  0  -1.3 (1.2Constr GewEhq&m (8629) wEhwEhE _The ball python constricts you. _You take 2 damage, and have 21/24 hp.wEh, ?  You slash the ball python!wEhF j.wEh 2=-10 52.5Gem (8628) wEhў wEh  wEh A_You kill the ball python!wEh wEh wEhG wEh H _No target in view!xEhxEhxEhGxEhn7xEhB6xEhxEh,xEhxEhB5xEhxEhxEh#3xEh6j==4xEhxEh|X3xEhzxEhxEhB2xEhxEhxEhB1xEhxEhh - _You start resting.xEh -9.5 (7.0xEh#4xEh ==-80.5 (80xEhxEhPg _HP restored. _Health restored: 24xEhj.xEh.xEh0xEh73xEh6Y19xEhr;n8xEh;xEh<B7xEh=xEh?xEh@T=6xEhAxEh@DX5xEhExEhGxEh!HB4xEhwIxEh>LxEh|L:3xEhMxEhBPxEhPB2xEhQxEh7TxEhTB1xEhUxEh|XxEhXB0xEhZxEh\xEh]C09xEho^xEhaX8xEhbxEhdxEhAeB7xEhgxEhpjxEhjB6xEhlxEhoX5xEhDqxEhtxEhUtB4xEhuxEh4321xEh:xEhn0xEh xEhD599xEhxEhxEhzB8xEhxEhxEhqB7xEhxEhDxEhݙX6xEh~543210xEhX89xEh"xEhQ,8xEhpxEhxEhxEhBB7xEhxEhX6xEhxEhxEh B5xEhxEhX4xEh}xEh<X3xEhxEhX2xEhyxEhxEhBB1xEhzxEh<xEhB0xEhxEhxEhbC79xEhxEhsxEhB8xEhRxEh9X7xEhTxEhxEhB6xEhxEhxEhB5xEhxEhVxEhB4xEh!xEh/xEhsB3xEhxEhxEhB2xEh[xEhX1xEh}xEhxEh:0xEhzxEhC69xEh6 xEhC xEhxEhB8xEh1xEhX7xEhwxEhX6xEh xEhixEhB5xEhxEhxEh:4xEh#!xEhp#xEh#:3xEh$xEh`'xEh'B2xEh )xEhi+xEh+B1xEh-xEh/xEh/B0xEh.1xEh3Y59xEh|5xEh7xEh7B8xEhS9xEhP;xEh;B7xEh =xEh?xEh?B6xEhyAxEhCxEh=DB5xEhExEhHX4xEhJxEhMxEhNB3xEhOxEh=RxEhRB2xEhSxEh[VX1xEhWxEhcZxEhZB0xEh7\xEhB_xEhy_C49xEhHaxEhdX8xEh fxEh ixEhNiB7xEh kxEhWmxEhmB6xEh>oxEhGqxEh{qB5xEhsxEh^uxEhuB4xEhtxxEh:zxEhzB3xEhD|xEhZ~xEh~B2xEhNxEhxEhB1xEhuxEh-xEhhB0xEhxEhxEhӎC39xEhZxEh xEh_B8xEhxEhn7xEhšxEhB6xEhxEhxEh͞B5xEhPxEhxEh6B4xEhxEhxEh3B3xEhҨxEhϪxEh$B2xEhxEhHxEhB1xEhxEh,xEhnB0xEhȴxEhxEhIC29xEhxEhxEhB8xEhxEhX7xEhxEhxEhB6xEhqxEhxEhB5xEhIxEh:xEhlB4xEhxEhxEhB3xEhjxEhxEhB2xEh1xEh 479.5 (99.0) _You start waiting.80.5 (100.0)0 _Done waiting.xEhx xEh xEh xEhS xEh¢ xEhZ Y19xEh  ###### #.########## #..:.# #...#  #....# #.#.#  #....# #.#.####### #.###....# #...#.#.#.# .......)# #.# #..).###.#.. #........#.# #.@#####.#......#1.0) #........##...#... #...)..#.#..#...#.# ,.....#.#.##....... ###.....#.#...#..#.< #...#.#.##....... ....#+#.#....#.#.# #.... #.Eh 9;49m ###.. #.....#xEh$ xEhe IxEh xEh5 xEh X8xEh5 xEh xEh B7xEhQ xEh xEhy xEh B6xEhj xEhoxEhxEh+B5xEh{xEhNxEh xEhd B4xEh xEh xEhoxEhB3xEh xEhxEh*xEhoB2xEhxEhx   ############ #..##### #.#########:.# #...# 8.5 (7....# #.#.# ...# #.#.########.###....# #...#.#.#.##.......)# #.##........xEhlS#####..).###.#.#........##......#..#####.#......##........##...#.xEhxEhw'yEhEyEhFyEh?GyEhQMY0.......yEhUQyEhSyEhTyEhh )      # #. ###### #.# #..@.# #...#  #....# #.#.#  #....# #.#.# #.###....# #...#.#.#.#.# #.......)# #.##. #####..).###.#. #........##.#. #..#####.#......#..: #.##...#.yEhh yEh e9.5 (11yEhC yEhT \  You pick up a parchment of Foxfire and begin reading...yEh f90.5 (20yEh yEh @ _You add the spell Foxfire to your library.zEh3zEh9zEhzEh6zEh)o09zEhzEhB8zEhRzEh A    ########### #.......... ###### #. #....# #...# zEh}  #....# #.#.#   #@...# #.#.#######2  #.###....# #...#.#.#.#  #.......)# #.##.......  #####..).###.#........  #........##  #..#####.#zEhǴ?#  #........##...#..  #...)..#.#..#...#.  ,.....#.#.##..zEhqzEhzEhbzEh n zEhn zEhFp zEhv 5..0zEhy zEh zEh {Eh{Eh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   3.4  +1   i - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0      {Ehq c - Axes   3.0   4.0   0   j - Evocations   0.0   0.8  +1   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0                       f - Armour   2.1   2.5  +1      {Eh g - Dodging   0.8   1.2  -1       h - Stealth   2.0   1.8  +3  {Eh޻        {EhD                    {EhJz                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  {Eh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{Eh3" {Eh* bayes525 the Trooper Formicid of Xom ..*... Health: 24/24 ======================== ########### Magic: 2/2======================== #.......... AC: 5Str: 16 ###### #.######### EV: 10Int: 11 #....# #...#SH: 0Dex: 13 #....# #.#.#XL:  2 Next: 25% Place: Dungeon:1 #@...# #.#.####### Noise: ---------  Time: 492.5 (0.0)  #.###....# #...#.#.#.# a) +0 hand axe (chaos)  #.......)# #.##....... Abil: Dig {EhS+# #####..).###.#........ Gem (8508)  #........##....... #..#####.#......#.  #........##...#...  #...)..#.#..#...#.  ,.....#.#.##.......  _HP restored. _Health restored: 24 _You start waiting. _Done waiting.  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library.{Eh2{Eht3{Eh9{Eh:|Eh=|Eh}Y Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 41% 1b - Poisonous VapoursAlchemy/Air41%1  c - Soul SplinterNecromancy41%|Eh1  d - Grave ClawNecromancy54% 2  e - Momentum StrikeConjuration/Translocation 54% 2  f - Vampiric DrainingNecromancy78% 3  g - Dimensional Bullseye Hexes/Translocation 99% 4 |EhA1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitEhXEh_Ehog! bayes525 the Trooper Formicid of Xom ..*... Health: 24/24 ======================== ########### Magic: 2/2======================== #.......... AC: 5Str: 16 ###### #.######### EV: 10Int: 11 #....# #...#SH: 0Dex: 13 Ehh#....# #.#.#XL:  2 Next: 25% Place: Dungeon:1 #@...# #.#.####### Noise: ---------  Time: 492.5 (0.0)  #.###....# #...#.#.#.# a) +0 hand axe (chaos)  #.......)# #.##....... Abil: Dig  #####..).###.#........ Gem (8508)  #........##....... #..#####.#......#.  #........##...#...Ehh|  #...)..#.#..#...#.  ,.....#.#.##.......  _HP restored. _Health restored: 24 _You start waiting. Eh9i_Done waiting.  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library.EhpP  Okay, then.EhpEhuEhw. _Eh Eh Eh Eh1 F _Unknown command.Eh EhEhcEhmEhsEh_7 _Eh ###########..........###### #.#########....# #...# #.#######.##..#.#.#.3.5 (1#.......)# #.##.......#####..).###.#. #........##EhAx..... ###.....#.#...#..#. Eh)EhbEhEh6EhH>  ########## Eh #......... ###### #.########  #....# #...#   #....# #.#.#  #....# #.#.######  #.###....# #...#.#.#.  #...@...)# #.##......4  #####..).###.  #........##  #..#####.#  #........##...#.  #...)..#.#..#...# ,.....#.#.##.....  ###.....#.#...#..#  #...#.#.##.....EhEh/EhEhR 3Eh Eh Eh Eh8 X5EhQ Eh_ X4Eh= Ehy    #.   #. #  #. ###### #.  #. #....# #...#  #. #....# #.#.#  #. #....# #.#.Eh ~  #.###....# #..  #.@.....)# #.##6.5 (2  #####..).###.#  #........##  #..#####.#.....  #........##...#  #...)..#.#..#..  ,.....#.#.##Eh   ###.....#.#...#.  #...#.#.##Eh Eho Eh Eh? 3EhX    ...   #.# #######  #.# #......  #.# ###### #.#####  #.# #....# #...#  #.# #....# #.#.#   #.# #....# #.#.###  #@###....# #...#.#7.5 (1  #.......)# #.##  #####..).###.  #........##  #..#####.#....  #........##.  #...)..#.#..#  ,.....#.#.##.. ###.....#.#...#Eh3Eh EhEhEhƑX2EhLEhtEhB1EhFEh%EhwEhB0EhћEhxEh2Eh+D499Eh!EhnEhX8EhdEh|Ehٯn7EhX     ########## #.........  ######503.5 (6.# #....# ###### #.######.# #....# #...# #.# #....# #.#.##.## #.#.####.###....# #...#.##.......)# #####..).##.EhA Eh Eh_ Ehg Eh Eh^ X6EhN )  Eht    Eh 8   ###########Eh  #..@....... 4.5 (1Eh ##.######## ######## #.# #.......Eh / #.# ###### #.###### #.# #....# #..Eh .# #.# #....# #.#.# Eh0  #.# #....# #.#.### #.###....# #...#.#EhQ  #.......)# #.#Eh Eh EhC EhEhhEhEhEhEh6!5Ehu!B4Eh&3Eh'Eh(B2Eh(Eh)Eh+Eh+B1EhF,EhQ-Eh.Eh.,0Eh.Eh{/Eh|1Eh]8   . K. ...Eh81 .... .....Eh8 ############...... #.........# Eh88 ##.#########Eh9 #.# #....... #.# ###### #.####### #.Eh%9 #.# #....# #.#.# EhS9K   kobold (missile, asleep) #.# #....# #.#.###########Eht9 #.###....# #...#.#.#.#.#.#Eh9| #.......)# #.##...........EhB,10.5 (6EhCf1.5 (789Eh#IEh;Ms _A kobold comes into view. It is wielding a +0 whip.EhU;   K...... ...... ....K. .... ... .. #. #..........@....#  ##.#Eh; # #.# #. #.# ###### #.#  #.# #....# #.#.# K 2 kobolds (1 missile, asleep)Eh; L #.# #....# #.#.# #.###....# #...#.#.#.#.#.#. #.)# #.##.Eh.< EhD  A kobold comes into view. It is wielding a +0 short sword.Eh-G EhL .KK.KK1 wandering)EhL EhM 4==2.5 (1EhM :8EhS Eh3V ( _The kobold shouts!Eh  .. ... #K.... Eh#...K .. #. #. ############@.......Eht #...............####  ##.########################## #.# #................ #.# ###### #.############### #.# #....# #...#  #.# #....# #.#.# #.# #....# #.#.############# #.###....# #...#.#.#.#.#.#.#EhδEh޽ .K..KK)The kobold shouts!EhE(((EhQ3...EhRh=37Eh8\Eh^W _The kobold throws a stone. The stone hits you but does no damage.Eh u .........  ..  #.  #K..K....  .........EhR  #.  #.  ############.Eh H  #..........@....####  ##.#########################  #.# #...............Eh   #.# ###### #.##############  #.# #....# #...#Eh}   #.# #....# #.#.#  #.# #....# #.#.############  #.###....# #...#.#.#.#.#.#.  #.......)# #.##............Eh Ehk Eh r....K.KEhM 0---4Eh :6Eh Ehn Eh?  .  .........  #........  #........ Eh .K.K.....  #........  #.Eh7.  #Eh>r.  #.####Eh`v  ##.#  #.#Eh #  #.# ###### #. Eh  #.# #....# #...#  #.# #....# #.#.#Eh  #.# #....# #.#. Eh^  #.###....# #...#.#.#.#.#.#Eh   #.)# #.## EhfEhJ.{.KEhK   kobold (missile)Ehf---55EhEhB%EhF'Eh^  .  .  #........  #........  .K.......  #{.K.....  #........  #.  #Eh.####  ##.#  #.# #  #.# ###### #.   #.# #....# #...#  #.# #....# #.#.#  #.# #....# #.#. Eh=  #.###....# #...#.#.#.#.#.   #.)# #.## Eh!H.{{Eh֏J64Eh EhEhEh\Eh\Ehv]Eh:_Eh0`EhbEhfX3Eh&m..KKKK 2 kobolds (1 missile)Ehs) #.#  #.#  EhYs" #.#  #...# Ehts" #.#  #.#.# Ehs #.#   Ehs  Ehs<)# _You start waiting.EhsEh P   Eh ,   Eh 4   Ehn  #..K..... Eh9b #........ Eh\ ############KK......  #........@......#### Eh ##.############## #.# Eh #.#   #.#   #.# Ehj #.#.#  #.#  Eh    Eh+2)# EhEhnEhd _There are monsters nearby!Eh' .  .  #........ Eh@(` #........  .K.......  #........  #........ Ehh(x #KK......  #.Eh(j####  ##.##Eh( #.# #. #.# ###### #.# Eh( #.# #....# #.#.# Eh( #.# #....# #.#.# #.###....# #...#.#.#.#.#.#Eh) #.)# #.##.Eh+Eh[,Ehe3K..KKEh4&8Eh4A2 _Eh:Eh<Eh[ O  You hit the kobold. You freeze the kobold.Ehݺ Eh }.   kobold (Eh x30=9.6 (1.11Eh: ` _You kill the kobold!Eh:  Eh{You hit the kobold.  The kobold is moderately wounded.Ehh20.8 (1.20Eht!i _The kobold barely misses you.Eh@  You hit the kobold but do no damage.The kobold is moderately wounded.Eh\2.078EhT Eht _The kobold hits you but does no damage. The kobold misses you.EhCEhM~ SS   ball python (constriction, wandering)K   kobold (missile)You closely miss the kobold.A ball python comes into view.Eh3O}0----3.27EhmOEhTEhKX EhX_The kobold hits you with a +0 whip. _You take 4 damage, and have 20/24 hp.EhC,EhEhb4.46EhEh8 Eha_You barely miss the kobold. The kobold barely misses you.EhMEh-V.K   kobold (missile)EhWE18------EhFW[5.65Eh^Ehcv _You closely miss the kobold. The kobold hits you with a +0 whip. Eh6cW_You take 2 damage, and have 18/24 hp.Eh7Y  You slash the kobold! You feel better.)EhZEh\23=====56.84Eh3aEhd4 _You kill the kobold! Ehd[_You regained 5 hp, and now have 23/24 hp.Ehe  .  .........  #........  #........  .........  #........  #..  #.  #.....####  ##.## #.# #. #.# ###### #.#  #.# #....# #.#.#  #.# #....# #.#.#Eh  #.###....# #...#.#.#.#.#.#. #.)# #.##.Eh -703 _Ehe Eh n _Items here: ( )) ††.Eh Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 whip Missiles (select all with ()c - a stone Carrion a kobold corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ehhe .........bayes525 the Trooper  .........Formicid of Xom ..*...  #........Health: 23/24 =======================-  #........Magic: 2/2========================  .........AC: 5Str: 16  #........EV: 10Int: 11  #........SH: 0Dex: 13   ############........XL:  2 Next: 35% Place: Dungeon:1   #..........@....####Noise: ---------  Time: 527.8 (0.0)   ##.######################### a) +0 hand axe (chaos)   #.##............... Abil: Dig   #.# ######hf9m #.############## Gem (8473)   #.# #....# #...#   #.# #....# #.#.#   #.# #....# #.#.############    #.###....# #...#.#.#.#.#.#.    #.......)# #.##............  _You take 2 damage, and have 18/24 hp.  You slash the kobold! You feel better. _You kill the kobold! _You regained 5 hp, and now have 23/24 hp. _Items here: ( )) ††.  Okay, then.Eh pw _Eh 3Eh Eh )Eh  You slash the kobold! You feel better. _You kill the kobold! _You regained 5 hp, and now have 23/24 hp. _Items here: ( )) ††. Eh 8_Unknown command.EhEhEhmEhc EhxX2Eh&EhB1EhEhU_ _You start resting.Eh+9.8 (2Eh54=Eh_30.8 (30Eh"Ehy%" _HP restored. Eh%E_Health restored: 24Eh    ..S  ..  #.  #.  ..  #.  #.  ############@.......  #..........)....####  ##.########################## #.# #................ #.# ###### #.############### #.# #....# #...# S   ball python (constriction, wandering) #.# #....# #.#.# #.# #....# #.#.############# #.###....# #...#.#.#.#.#.#.#EhEhREhHM.SEhm1.8 (169 _Eh3EhEhl  .........  ......S..  #........  #........  .........  #........  #........  #@.......  #..........)....####  ##.############## #.#  #.#   #.# Eh { #...#  #.#  #.#.#  #.#    Ehϖ > .........  ......S..  #........  #........  ......... Eh  #........  #........  #@.......  #..........)....####  ##.############## #.#  #.#   #.#  #...#  #.#   #.#    EhX Eh Ehd Eh b _A ball python is nearby!EhG  .. ..Eh ......S #. ### ...EhH&.   #.#   #.#   ############.........Eh#   #..........)....#####  ##.###########################   #.# #.................   #.# ###### #.################   #.# #....# #...# #  Eh" #.# #....# #.#.#  #.# #....# #.#.#############EhEhFj.SS)Eh`28Eh{%Eh'5 _The ball python hisses angrily.EhL #..## #.. .. ........ #.....S ###### ........ #.#. #.#.  ############..........#.  #..........)....###### #. Eh3 ##.###########################  #.# #..................  #.# ###### #.################.  #.# #....# #...# #.  #.# #....# #.#.# #.EhEhCL.SEh`37EhEh>Eh #..#......#.#..###.#..... #...... #####....S##........#####.#.# #.#.#############...........#.##..........)....####### #.###.###########################.##.# #..................#.# ###### #.################.##.# #....# #...# #.#Eh Eh 2--=46Eh Eh Eh- _The ball python bites you. _You take 2 damage, and have 22/24 hp.Eh  You barely miss the ball python.The ball python bites you but does no damage.  The ball python barely misses you. The ball python bites you.Eh1---  0  5.9 (1.1EhUConstr Gem (8465) EhEh _The ball python grabs you. The ball python constricts you. _You take 1 damage, and have 21/24 hp.Ehl+=  You hit the ball python.EhO.-10 407.1 (1.2Gem (8463)  _You kill the ball python!EhIEhΟH _No target in view!Eh Eh Eh Eho Eh X2Ehe Eh 62=Eh٪ :1Eh Eh߮ Eh, B0Eh Eh5 Eh{ C59Eh Eha Eh B8Ehx Eh6 Eh Eh 3==7Ehl Eh Eh ,6Eh7 Eh Eh+ Eh{ Eh :5Eh Eh Eh Eh# :4Eh Eh h - _You start resting.EhF .46.1 (9.0Eh #4Eh' ==-7.1 (10.0)3EhS Eh Eh g _HP restored. _Health restored: 24Eh}Eh}}EhEhۂEh]Eh_2 _EhTEhEhB1EhDEhCEhEh,0EhEh|Eh˘#   EhE #..#......#...   #..#......#...   #... Eh0y  #....   .... EhUL  #...  Ehz #######...........  Eh #.......... 50.1 (3.0)  .#####Ehיo...   #Eh...   ####... Eh   #....)....####### EhI|  ##.################ Eh}  #.# #   #.# ###### #.Eh##   #.# #....# #...#EhCEh}Eh0EhEhEhEh+EhIEh\=49EhEhJB8Eh=EhEhOEh,7EhEhEhEhVEhB6EhEhEhEhUB5Eh<Eh<  #..#......#...  #..#......#...Eh  #.............  #............. Eh .............  #...........  #######Eh.....  #.@...............Eh"5.1 (5  #.#####EhF ..... Eh}... #...........  ############...........  #..........)...EhI.#######  ##.#########Eh`  #.# # Eh| #.# ###### #. Eh #.# #....# #...#EhEh3EhEh;EhEhEhEhEhX4Eh   #..#......#...  #..#......#...  #EhK.  #.  .  #EhuL.  #.Ehg  #@......Eh6.1 (1  #.#####Eh.  ...# #.  ############EhV.   #.)....Eh1a#  ##.  #.#EhS #  #.# ###### #.   #.# #....# #...#EhEhEhhEhEhwEh Eh Eh=X3Eh" #..#......#.....  ########..Eho#......#####..7#......# #..###########Gem (8443) Eh  #.# #....# #.#.#EhEh6EhEh)EhȚIEh2Eh  #..#......#  #... #...  #... #  #...   #... #  #...#######Eh<  #...#.......  ##...#.#####.  #....@.# #8  ############  #..........)....######Eh  ##.############  #.# #.........  #.# ###### #.########Eh    #.# #....# #...#Eh*  #.# #....# #.#.#  #.# #....# #.#.######EhIE EhEhEhEh=^1Ehh0Ehk39Eh@lEh_q  #..#....  #...# #  #...# #  #...#   #...# #  #...#######  #...#  ##...#.#####  #.@....# #Ehq61.1 (3  ############  #...)....  ##.  #.# #  #.# ###### #.Ehq  #.# #....# #...#  #.# #....# #.#.#Ehr  #.# #....# #.#.EhwrEhSvEhxEh 87654Eh_ 3Eh Eh+ B2Eh Eh EhϘ 1Ehݙ Eh B0Ehޚ Ehϛ Eh Eh[ C29Eh Eh- Eh n8Eh EhC Eh B7EhD EhU  ###### ....#  #.#.###.#  #@......# 73.1 (1Eh E2.0) #...#####  #...#  #...# #..#......Eh #...# #..#...# #.........Ehĩ #...# #.........#...# .........Eh c...# #.......Eh| Ehҭ Eh{ Eh՗EhIEhʘEhљEhEhX6EhM ######....# #.###.#4.0).......#####Eh#D.   #...# #..#....... ..#...#EhӢEhvEhEh3Eh:EhEh`n5Eh      ###### #....#  #.#.###.# #.@.....# 5 #...#####  #...# Eh5H #...# #..#......# #...# #..#......# #...# #.... #...# #. #...# .Ehl #...# #EhIEhQEh^EhIEhDEhEhX4Eh      ######  #....#  #.#.###.#  #..@....# 6 #...#####  #...# EhnG #...# #..#......#. #...# #..#......#. #...# #. #...# #. #...# .Ehm #...# #.EhFEh Eh|EhP 3Eh Eh!EhB$Eh$B3Eh',EhD(Eh(B2Eh)Eh*Eh+Eha,B1Eh,Eh#2  .# .# .# Ehm2.# ###### .# #....# .# #.#.###.#  #.....@.# 9.1 (3Eh2 #...#####  #...# Eh2a #...# #..#......#... Eh3 #...# #..#......#... #...# #... #...# #... #...# ...Eh+3d #...# #...Eh4Eh^8Eh&:Eh EhD Eh Eh0 EhK Eh` X0Eh   #.#  #.#  #.#  #.#  #.#  ###### #.#  #....# #.#  #.#.###@# 80.1 (1Eh$ B #.......#  #...##### #...#  #...# #..##...  #...# # #...# ..Eh Eh Eh EhEhUEhDEh19Eh n8Eh Eh Eh.   ###### #.#....# #.#.#.###.#....######Eh1##..##Eh^ 2.1 (2  With a gout of green light, Xom rebuilds you.Your body is suffused with distortional energy.  Your toenails lengthen and sharpen. You feel resistant to poisons.Ehw50783.1 (37Eh5!Eh#O _You feel agile.Eh _Unknown command.Eh g Ehh Innate Abilities, Weirdness & MutationsYou cannot be hasted, slowed, berserked, paralysed or teleported.You can dig through walls and to a lower floor.a - You have a pair of large antennae on your head. (SInv)b - Your four strong arms can wield two-handed weapons with a shield.Ehh c - You have sharp toenails.  d - You are agile. (Dex +4, Str/Int -1)  e - You are resistant to poisons. (rPois)Eh4Eh9Eh> bayes525 the Trooper ..#Formicid of Xom ..*... #.#Health: 24/24 ======================== #.#Eh>Magic: 2/2======================== #.#AC: 5Str: 15 Eh?#.#EV: 10Int: 10Eh3? #.#SH: 0Dex: 17EhV?J #.#Eh?XL:  2 Next: 40% Place: Dungeon:1 #@#Eh?!Noise: ---------  Time: 583.1 (0.0)  ###### #.#a) +0 hand axe (chaos)Eh?  #....# #.#Abil: DigEh?  #.#.###.#Gem (8417) Eh@y  #.......# Eh9@{ #...#####  #...#Eh_@j  #...# #..#......#... Eh@ #...# #..#......#... _Health restored: 24With a gout of green light, Xom rebuilds you.Eh@Your body is suffused with distortional energy.  Your toenails lengthen and sharpen. You feel resistant to poisons. Eh@y_You feel agile. _Unknown command.Eh~DEhEEh|HEh(JEh`EhEhxEh%F _Unknown command.Eh Eh1 Eh 6 _Eh 5Eh Eh B4Eh Eh Ehp X3Eh Ehe Eh Eh޴ B2Eh~ Eh Eh EhH B1Ehո Eh ?  #######.......9.1 (6    #. #. #.####### #.##....# #.#Eh8 Eh Eh Eh`EhTaEhbEhbEhXdEh5hX0Eh@jM  #########.......90.1 (1#.#####.. #.#...#.#EhjEh8nEhoEh1IEhIEhJEhKEh[Y09876Ehu]n5Eh^f  ### Eh^ ########.#  #..@.....#5.1 (5 Eh _ ##.#####.#  #. #.# Eh?_  #. #.#  #. #.#  #. #.# Eh_ #. #.#  #. #.#  ###### #.#Eh`EhcEhueEhIEh`EhPn4Eh    ###  #.#  #.@......#6.1 (1  ##.#####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#EhR;  #.# #.#  #.. #.#   ###### #.#Eh4Eh9EhxEh'7IEh4:Eh;Eh?n3Eh@EhR@B2Eh@Eh AEhBEhCB1EhkCEhDEhEEh?FB0EhFEhGEhHEhID399EhuIEhdJEhKEhLB8EhLEhMEhNEhEOB7EhOEhePEhPEh/QB6EhfQEhREhREhRB5EhSEhSEh[TEhTB4EhUEhWEhRXEhXB3EhXEhYEhYZEhZB2EhZEh[Eh\Eh4]B1Ehm089876EhnX5EhoEh7pEh||4321Eh0EhqEhՀC79Eh_EhEhEhHB8EhEhυEh EhB7EhEh Eh*EhB6Eh,EhEhMB5EhΎEhEhhX4EhsEh EhEhʔB3Eh{EhiEhEh8B2Eh2Eh 10Eh5698Ehn7EheEh߫Eh1B6EhEhEhEhB5EhEhEhX4EhEhEEhX3EhEhEh21EhSEhn0Eh^EhC59EhHEh&8765EhnEh[B4EhEhEh5Eh}B3EhEhEh*EhB2EhEhEhEhB1EhEhYEhjEhB0EhEhaEhY49EhoEhEh Eh B8Eh Eh EheEhB7EhEhwEhqEhB6EhEhEhX5EhEhEhN!Eh!B4Eh"Eh(n3Eh(Eh*Ehm,X2Eh-Eh4Eh9Eh(:B1Eh%<Eh7?EhBEhGBB0EhiG,EhGY39Eh2IEhKEh\LEhLB8EhXMEhNEhPX7EhPEhlUEhVEh*WB6EhXEh[Eh^EhG^B5Eh_EhibEh_jn ..#####..#......# ..# #..#......#....... ..# #..#......#....... ..# #..#......#......? Ehj ..# #................. ..# #............... ..# #.............# ..# ###...........# Ehj..#######.......@...### ##665.1 (69.0) Eh"k_..#....................> ..# ..#.#####...........#### #.# ....# #...........# #.# EhXk#########...........# #.# #. ........)....######## #.# #.  ###########################.####.  Ehk# #.......................  # ###### #.##########.###.. EhFt|6.1 (704Eh>{Ehy}; _Found a stone staircase leading down.Eh-Eh~Eh EhEhEhX3EhEh)EhrB2Eh1Eh)EhB1EhEhEhEhEhB0EhEhAEhEhC29EhEhEh|EhB8EhEhEhX7Eh EhHv ...  .........  #........ .#......######....... .#......#. Eh.#......## .#......## .#......#......@.# .................# Eh.................# ...........###### ...........# ##Ehw.....### ## Eh................> ..# g#...........#### #.#  #...........# #.#Eh273.0)Ehe4.1 (86EhEha _c - a scroll labelled PIVUZU ALUGEh}EhEh8EhuEhEhB5Eh,EhEhB4EhEhEhEhB3EhEhEh2EhzB2EhEhGEhEhB1EhFEhEhn0EhEh# .# .##. .##. .##.#### EhK# #....# # ####....####### .# [....... .# #........... .# #..@........80.1 (6Eh# #........... .# ####........ .#..#......######........#......#...........##  #..#......#........#### EhL0 #..#......#........#  #..##........#.......#EhEhSf1.1 (719Eh Eh # _Found a robe.EhTEhTEhVUEh'[Eh`n8EhaEhXf7Eh^gEhgB6Eh`iEhHoEhpX5EhqEhdrEhsX4EhtEhw<  You see here a +0 robe.EhyEhHzI3 _Eh>{Eh}Eh3EhB2EhEhGEhgEhB1EhȈEhEhn0EhMEhEhqC09EhFEhEhEh1B8EhEhBEhEhdB7Eh6EhEhEhVB5EhZEhEhEhB4Eh_EhEhEhB3EhEhEhlEhϻB2EhEhyEh10EhEhEhD299EhEhEhEh>B8Eh0EhyEhEhB7EhmEhEhOEhB6EhjEhEhX5EhEhX4Eh)EhL _You now have 37 gold pieces (gained 4).EhEh2B3EhEh!EhX2EhEhEhEh8B1EhEhEhkX0Eh),EhEhrC89EhEhEhREhB8EhEhEhEh%B7EhEhEh65Ehi Ehg Eh B4Eh Eh  Eh Eh& B3Eh EhJ Eh X2Ehx Eh Ehg Eh B1Eh 0Eh, Eh EhF Eh C79Eh/ Eh EhD! Eh! B8EhX" Ehy# Eh% Ehq% B7Eh& Eh' Ehc) Eh) B6Eh* Eh+ Ehv- Eh- B5Eh/ Eh0 Eh2 Eh2 B4Eh3 Eh6 Eh7 X3Eh8 Ehd@ EhoB EhB B2EhC EhE Eh4G EhyG B1Eh@H Eh=J EhK Eh(L B0Eh5M EhZO Eh|Q EhQ C69EhR EhU EhV Eh*W B8Eh]X Eh9Z Eh\ X7Eh] Eh_ Eha Eh b B6EhKc Eh e Ehf Ehg :5Ehg Eho 43Eho Eh~q Ehr Eh3s B2Eh:t Eh Eh X1Eh Ehp Ehi Eh B0Eh` Eh Eh Eh C59Eh Eh EhW Eh B8EhJ Eh Eh Ehϛ B7Eh- Eh& Eh3 Ehr B6Eh EhԤ Eh EhI B5Ehp Eh\ Ehԫ Eh B4Eh Eh Eh߰ Eh B3Eh Eh Eh Eh B2Eh Eha Eh8 X1Eh: Eh Eh 0EhH Eh C49Eh Eh Ehy Eh B8Eh Eh Eh Eh B7Eh Eh 6Eh EhI Z54  There is a stone staircase leading down here.Ehd u3 _Eh EhB B2Eh EhE Eh EhN B1Eh Eh@ Eh Ehb B0Eh Eha Ehs Eh C39Eh> Eh Eh Eh B8Ehq Eh Eh Eh B7Ehl Eh Eh Eh` B6Eh EhK Eh X5EhY Eh/ Eh n4Eh Eh X3Eh Eh& EhB X2Eh Eh Eh/ X1Eh. Eh Eh X0Ehz! Eh\" Eh# Y29Eh$ Eh& Eh0M 8765 ########.###........... #.###............ #................ #########.#....÷........ #.#.#.#.#.......................##...........# ..#......#÷...# .......##)....# .:.#.....#.÷...@..#### 775.1 (94.0)........##.#####+## .#.#....#.# ,* ........##.# g .<.#..#...#.# * , .........##.######## hN 4m.#.#...#..#........# .....#...###.#####. ...###.#Eh 3Eh EhC j.........0.0)Eh Eh Eh W _Could not explore, unopened door.Eh'.#.#..##EhpEhe6.1 (14EhEh( _You open the door.Eh 3Ehv Eh Eh Eh X3Eh Ehs X2Eh Eh @  There is an open door here.Eh Eh@ I1 _EhK Ehd Ehb Eh B0Eh Ehh Ehf  .#.#.#.#.... ........##...........# ..#......#÷..........# .......##)..........# .:.#.....#.÷......#### ##.#####'## #.#.#....#.# #.# .##.# #.####..g <.#..#...#.# #@.......##.##########... #.#...#..#........##...###.#####. .#......##.# ####.# Eh g   hobgoblin (asleep) .........##.#...###.##.#.#.#....#Eh> 80.1 (41.1 (519Eh Eh! \ _A hobgoblin comes into view.Eh|z  .......# ÷..........# )..........# .:÷......#### #'## #.# #.####..g < #@....... ######... Ehz ,Ehe .......# ÷..........# )..........# :÷......#### #'## #.# #.####..g < #@....... ######... EhEhEh9Eh!Eh5#` _A hobgoblin is nearby!EhIt#.#.#.#. ##...........# #......#÷..........# .##)..........# :.#.....#.÷......#### ##.#####'## .#.#....#.# #.# .##.# #.####..g. EhJ^.#..#...#.# #.##.##########. .#...#..#.# .#...###.#####. .###.# EhOEhPl2.1 (18 _EhTEhEVEhA .#.#.#. ##...........# #......#÷..........# ##)..........# .#.....#.÷......#### ##.#####'## . #.#....#.# #.# ..##.# #.####..g. #..#...#.# #.##.##########. #...#..#.# ..#...###.#####. Eh}E [. ###.# Eh.N EhN `37EhS EhU Eh #.#.#. ##.# ......#÷.# ##).# #.....#.÷......#### #####.#####'## ...# .#....#.# #.# ....###.# #.####..g..# ..#...#.# #.'##.##########.....# ...#..#.# ....##...###.#####. ...' ......##.# ..####.# ## EhҬ `46Eh Eh Eh^=.#.#. ##.#'##÷.#.###).#.# .....#.÷......####'#### ##.#####'## .....# #....#.# #.# .....# ##.# #.####..g..##...#.# #.'.##.##########.....##..#.# .....# #...###.#####. .....'.##.# .....#.###.# ###### Ehv55Eh<EhY#.#. ##.#'# #÷.EhY#.# ##).#.# #.÷......####'#### ##.#####'## #.....# EhZ....#.# #.# #.....# Eh'Z##.# #.####..g..##. Eh:Z\#...#.# #.'.EhNZb##.##########.....##..#.Eh`Zf# #.....# EhsZh...###.#####. ......'.##.# EhZO#.....#.EhZZ###.# ####### . EhZEhZ Eh\Ehb7.gEhb3gEhc&6Ehc:4EhjEhskEhP* Eh =(weak)EhzG gYou hit the hobgoblin. The hobgoblin looks weaker.  The hobgoblin is severely wounded.EhH 5=7.3 (1.2Eh9H :3Eh7L EhM W _The hobgoblin closely misses you.Ehլ  You hit the hobgoblin but do no damage. Your kick misses the hobgoblin.The hobgoblin is severely wounded.EhZ g8.4 (1.12Eh EhZ  Ehq 2_The hobgoblin hits you but does no damage.EhF* EhCgconfused, weak)Eh"Eh   You hit the hobgoblin. The hobgoblin appears confused. You claw the hobgoblin.†Ehw5/2559.6 (1.21EhEh| _You kill the hobgoblin! _Health restored: 25EhlEh mEhyqEh tH _No target in view!EhEhvEh{EhH _No target in view!EhEhHEhEhEhB0Eh o09Eh Eh Eh B8Eh0 Eh Eh B7Eh Eh Eh :6Ehd Ehx Eh B5Eh Eh Eh B4Eh Eh Ehx B3Eh" Eh 21Ehz Eh B0Eh EhJ Eh .199Eh Eh` Eh Eh B8Eh EhU Eh B7Eh! Eh\# X6Eh*$ Eh% Eh& B5Eh^' Eh8) Ehs) ,4Eh) EhZ* Eh4, Ehx, B3Eh8- Eh. Eh. B2Eh/ Eh0 Eh0 B1EhG1 Eh2 Eh72 B0Eh2 Eh3 Eh3 C89Eh4 Eh6 Eh6 B8Eh@7 Eh$8 EhP8 B7Eh9 Eh: EhD: B6Eh: Eh; Eh; B5Eh7< Eh= Eh3= B4Eh= Ehm> Eh> B3Eh+? Eh@ Eh1@ B2Eh@ EhB EhB B1EhC EhE EhE B0EhF Eh7H EhH C79Eh9I EhJ Eh1K B8EhK EhQM EhM B7EhkN EhO EhO B6EhwP EhQ EhR B5EhR EhT Eh^T B4EhIU EhV EhV B3EhW EhGY EhY B2Eh'Z Eh[ Eh\ :1Eh\ Eh] Eh2^ B0Eh_ Ehj` Eh` C69Eha EhDc Ehc B8Ehzd Ehe Eh[f B7Eh+g Ehwi X6Ehj Eh9k Ehk B5Ehgl Ehn X4Ehdo Ehp Ehq B3Ehq Ehs EhNs B2EhAt Ehly 10EhRz Eh@| Y59Ehv 8Eho Eh B7Eh Eh Eh B6EhO Eh 54Eh Eh7 B3Eh Eh Eh B2Eh* Eh X1Eh Ehd X0Eh Ehf Eh C49Ehw Eh EhK B8Eh EhȘ X7Eh? Eh EhA B6Eh EhҜ X5Ehi Eh/ Ehj B4Eh* Eha Eh B3Eh Eh% Ehk B2Eh0 EhŦ Eh, B1EhƧ Ehp n0EhǬ Eh C39Eh­ Ehw X8Eh= Eẖ Eh ,7Eh2 Eh Eh Eh B6Eh Ehx Eh B5Eh Ehg Eh B4Ehe Eh? Eh :3Eh5 EhͿ Eh B2Ehf Eh Eh1 B1Eh, Eh Eh B0Eh Eh Eh C29Eh] Eh^ Eh B8Eh Eh EhB B7Eh Eh Eh B6Eh Eh Eh ,5Eh3 Eh Eh` Eh ,4Eh Eh EhB Eh ,3Eh Eh Eh& Ehr B2Eh? Eh EhM :1Eh Eh Eh B0Eh Eh Eh C19Eh Eh n8Eh[ Eh B7Eh6 Eh Eh6 ,6EhL Eh Eh Eh ,5Eh Eh4 Eh Eh. ,4EhB Eh Eh) Ehl B3Eh: Eh Eh B2Eh Eh* k 888.6 (99.0) _You start waiting.Eh r-9.6 (100.0)1Eh Ehj # _Done waiting.EhIEh.JEhKEhV0Eh?Z09EhZ[Eh[B8Eh\Eh`EheT ...#÷#.###)#.# #.####'######.#####'## #.....#Ehf#.# #.# #.....# ###.# #.####.....##.##.# #......†...'..#Eh!f##.##########.....### #........###.@...### -Eh7fS#.........'...Eh\f..##.# #####.....#..gEhFh###.# ####### .##.####.#  g   goblin (asleep) .#....# ##.##.#  Ehq92.6 (3.0)3.6 (47EhwEh|s _A goblin comes into view. It is wielding a +0 club.Eh÷)#.#÷##'####  #.....#  #.# #.....# #  #.####.....##.#  #......†...'..# #.....### #.@...### #.........'...  #####.....#..g  ####### ..   Eh÷)#.#÷##'####  #.....#  #.# #.....# #  #.####.....##.#  #......†...'..# #.....### #.@...### Ehʱr#.........'...  #####.....#..g  ####### ..   EhJEhEh\Eh] _A goblin is nearby!Eh÷)#.#÷##'####  #.....#  #.# #.....# #  #.####.....##.#  #......†...'..# Eh#.....### #.@...### #.........'...  #####.....#..g  ####### ..   Eh,"Ehju÷)#.#÷##'####  #.....#  #.# #.....# #  #.####.....##.#  #......†...'..# #.....### Ehj#.@...### #.........'...  #####.....#..g  ####### ..   EhoEhoEhdsEht] _A goblin is nearby!Eh4`÷)#.#÷##'####  #.....#  #.# #.....# #  #.####.....##.# Eh` #......†...'..# #.....### #.@...### #.........'...  #####.....#..g  ####### ..   Eh(a"Eh÷)#.#÷##'####  #.....#  #.# #.....# # Eh> #.####.....##.#  #......†...'..# #.....### #.@...### #.........'...  #####.....#..g  ####### .. Eh*  Eh EhEh Eh ] _A goblin is nearby!Ehĉ ##).#.# .÷####'######.#####'## #.....# .# #.# #.....# ###.# #.####.....##.# .# #......†...'..# ##.##########.....### ........###.....##### .###.#####......@..'.....# #####.....#..g####.# ####### ..#.#  ###.# #....# #.##.#....# ######Eh 4.6 (16 _Eh EhQ##).#.# #.÷......####'#### ##.#####'## #.....# #.# #.# #.....# # ##.# #.####.....##.# #.# #......†...'..# ##.##.....### #.EhQ###.....# ###.#####.'.##.# #####.....#..g# ###.# # ..# ##.# ###.# ....# .##.# ....# Eh\TEhZ[g.gEhd[T===55Eh[Eh`Eh=c( _The goblin shouts!Eh).#.# #.÷......####'#### EhK.#####'## #.....# #.# #.# #.....# # .# #.####.....##.# #.# #......†...'..# .##.....### #.###.....#.#####.'. Eh##.# #####.....#.g.#.# # ..# ##.# ## ##.## ##.## EhEh)g.Ehj---64Eh,EhEh ).#.# .÷......####'#### .#####'## #.....# .# #.# #.....# # .# #.####.....##.# .# #......†...'..# .##.....### .###.....#.#####.g..# #####.....#...#.# #######...# .# #### #.## #.## Eh[=--73EhEhv _The goblin barely misses you. _There is an open door here.Eh Ehg8.7 (1.12EhEh8 _You barely miss the goblin. Your kick misses the goblin. The goblin misses you.Eh x9.81Eh Eh _You hit the goblin but do no damage. The goblin hits you but does no damage.Eh IEhId900.90EhBOEh{Q _You completely miss the goblin. The goblin barely misses you.Eh  You closely miss the goblin. The goblin barely misses you.Eh*i2.1 (1.2098EhEh= _The goblin hits you but does no damage.EhM  You hit the goblin. You claw the goblin.Eh 1)Ehj53.37EhEhJ _You kill the goblin!EhoZEh[EhaEhdH _No target in view!EhA IEh EhĹ Eh1 _6 _Eh  .#.# ÷......####'#### #####'## #.....# # #.# #.....# # # #.####.....##.# # #......†...'..# ##.....### ###.....# .#####.'@.Ehs ,- .# #####.....#...# .# #######...# .# ##### .## .## Eh \ 40 _You see here a +0 club.EhrEhEhEhEh Ehp u5 _Eh Eh B4Eh EhH#.# .....####'#### '## #.....#  #.# #.....# #  #.####.....##.#  #......†...'..# .....### ###.....## Eh0####..').-6.3 (2  #####.....#...## #######...#  ##### EhSEhEhEh3EhEhtEhEhgEhEhrn3EhδEhNB2Eh?Eh~EhuEhB1EhѺEhBEhEhTB0EhrEhOEhEhTC89EhwEhxEh~EhB8EhYEhEhEhB7EhmEhEh.EhtB6EhEhQEhEh B5EhEhKEhM #  ####  ...#  ...# #  ...##.# Eh ...'..#{ ...###  ##########.Eh0} ...')..........# EhXv...#...########## ####...#  Eh~E#####   Eh1   Eh     Eh016.3 (10.0)Eh)B4EhEh0[ _You sense a monster nearby.EhgEhgEhhEhiEh2kEhwon3EhoEhpB2EhpEhqEhsEhtB1EhtEhuEh[wEhwB0EhKxEhyEhN|   .# Eh .#  # .# .# .#Eh) .# r#  # .# ###.#  Eh5........#  #####  EhN;..#  Eh###     r   rat (asleep)Eh EhVz 20.3 (4.0)  A rat comes into view.Ehg.rrEhfo====1.3 (579EhEh@Eh- _The rat squeaks loudly.Eh6 .#  .#  #.# .# Eh37.# #r# ########.# .......@.# ########## Eh~  .#  .# Eh! l #.# .# .# r# ########.# Ehh .......@.# ########## Eh Eh Eh Eh Eh Eh Z _A rat is nearby!EhR #.#  #.#   #.#  # #.#  # #.#  #.#   #r#  ################@#  ...............#  .################# .#  ##     EhEh54-Eh>=---2.3 (18EhxEh _The rat bites you. _You take 1 damage, and have 24/25 hp.EhEh?---3.5 (1.27EhEh _You closely miss the rat. The rat barely misses you.Eh  You hit the rat..-604.6 (1.16 _You kill the rat!Ehp  _No target in view!Eh 3Eh Eh H _No target in view!Ehì5 - _You start resting.505=-6.6 (24Ehzg _HP restored. _Health restored: 25EheIEh^fEhgEhk3 _Eh&lB2EhlEhmEhnEh/oB1EhoEhpEhqEh]r>=0EhrEhrEhsEhtEhu-69EhFuEhuEhvEhwEhGxB8EhxEh zEh|Eh}B7Eh}Ehm~EhEh B6EhEhEhǂEh"B5EhEhEh̅Eh#B4EhEhEhEhcB3Eh߉EhEhEhLB2EhЌEh}5Ehr #.######.....Ehؑ$ 38.6 (12.0) Eh9#. Eh#.Eh~ #.# #.##.##.##.# #Eh5#.#Eh"EhЖEhxEhEh EhhEhǓEh,EhWX1Eh{######.....9.0)EhΛN######.....Eh8. #.EhaEhEh[Eh IEh L0.Ehˮ Ehm EhR0EhJW59EhXEh"Y,8EhEYEhYEh-[EhEaj   { EhaT## .. ###. ...  #.######  #.@....# Eh7b ######.#  #.#  #.#  #.#  #.#  #.# ## #.# .#Eh_bM #.# Ehf,43.6 (4EhgB7EhlEhn EhnM_You sense a monster nearby.EhEhEhJEhEhEh6X6EhH   {Eh  ### # .. ..#.# Eh....###.#.# ..........#  Eh?b #@###### 4.6 (1Eh1 #......# ######.#  #.#  #.# EhE #.#  #.#Ehh  #.# ###EhH #.# Eh%EhoEh{Eh= Eh Eh. Ehi Eh Ehs X5Eh\  {  #### #. ..#.###.#.......@..# 5#######.######Eh p......######Eh> Eh Eh EheEhEhgEh EhKN .. .# .# J# #####.# Eh .. ...#.#  ....###.#.#  ..@.#  #Eh.######  #......# Eh=^ ######.#  EhbQ#.#  #.# Ehx J   endoplasm (asleep)EhM#.#  Eh#.#  #.# Eh. Eh&0Ehe6.6 (14EhEhM] _An endoplasm comes into view.Eht ..  .#  .#  Eh$J#  #####.#  .. ...#.#  ....###.#.#  ........@.#  #######.######  Ehh#.  ##  #.#  #.#  Eh#.#  Eh6@#.#  #.# Ehx ..  .#  .#  J#  #####.#  .. ...#.#  ....###.#.#  ........@.#  #######.###### Ehh #.  ##  #.#  #.#  #.#  #.#  #.# EhEhEhEh8a _An endoplasm is nearby!Eh ` ..  .#  .#  J#  #####.#  .. ...#.#  ....###.#.#  ........@.#  #######.######  #.Eh6 \  ##  #.#  #.# Eh ] #.#  #.#  #.# Ehĭ  ..  .#  .#  J#  #####.#  .. ...#.#  ....###.#.#  ........@.#  #######.######  #.  ##  #.#  #.#  #.#  #.#  #.# Eh 3Ehɷ Eh? a _An endoplasm is nearby!Eh  ..  .#  .#  J#  #####.#  .. ...#.#  ....###.#.#  ........@.#  #######.######  #.  ##  Eh #.#  #.#  #.#  #.#  #.# Eh"e ..  .#  .#  J#  #####.#  .. ...#.#  ....###.#.#  ........@.#  #######.######  #.  ##  #.#  #.#  Eh"#.#  #.#  #.# Eh'Eh~(Eh,Eh/a _An endoplasm is nearby!EhP ..  .#  .#  J#  #####.#  Eh.[.. ...#.#  ....###.#.#  ........@.#  #######.######  #.  ##  #.#  #.#  #.#  #.#  #.# Eh, ..  .#  .#  J#  #####.#  .. ...#.#  ....###.#.#  ........@.#  #######.######  #.  ##  #.#  #.#  #.#  #.#  #.# EhP-Eh|1EhZ4a _An endoplasm is nearby!EhN t ###  #..  #.#  #.#   #J#   #####.#  .. ...#.#  ....###.#@#  ..........#  #######.######  #......#  ######.#  #.#  #.#  #.#  #.#  Eh2 Eh g73 _Eh@ Eh Eh ##.. #J #### ....###.#..........# #######.#####.....Ehg 5#####Eh Eh_ `82Eh Eh| Eh=##.. #J #### ..###.#..........# #######.######.....#####EhFEhTG`91EhLEhXOEhp:JJ   endoplasm (frenzied)  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm quivers.  The endoplasm flies into a frenzy!  Xom is amused.  The endoplasm is lightly wounded.Eh?p=50.8 (1.20EhMY _The endoplasm hits you but does no damage. x2Ehm  You barely miss the endoplasm.The endoplasm is lightly wounded.Ehn h1.9 (1.149EhVs Ehu C _The endoplasm hits you but does no damage. x2Eh.  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.Eh/ g3.1 (1.27Eh4 EhJ7 W _The endoplasm closely misses you.EhH;  You hit the endoplasm.Eh i.Eho74.2 (1.16Eh7EhM _You kill the endoplasm!EhJM##.  #### ..###.#..........# Eh EhFn-505EhEhEh Eh& 3Ehs 43Eh J210Eh Eh Ehٶ C39Eh5 Eh X8Eh+ EhM Eh B7Eh1 Eh8 X6Eh Eh4 X5Eh Eh X4Eh Ehj Eh B3Eh Eh Ehi B2Eh Eh Eh B1Eh< Eh Eh+ B0Ehh Eh EhV C29Eh Eh Eh. B8Ehe Eh EhO B7Eh Eh Eh8 B6Eh Eh X5Eh Eh Eh] B4Eh Eh EhR B3Eh Eh Eh$ B2Eh Eh Eh X1Eh EhO X0Eh Eh0 C19Ehl Eh Ehe X8Eh EhE B7Ehm Eh Eh B6EhU Eh Eh7 B5Eh Eh EhE X4Eh Eh B3Ehc Eh& X2Eh Eh Ehg B1Eh Eh EhZ B0Eh Eh, Eh C09Eh EhH Eh B8Eh6 EhC Eh B7Eh Eht Eh B6Eh Eh4 Eh B5Eh Eh B4EhT ,Eh Ehy B3Eh Eh? Ehu B2EhV Eh) 10799987Eh Eh Eh% B6Eh Eh EhT B5Eh Ehm Eh B4Eh; Eh Eh B3Ehm Eh EhN B2Eh Eh+ Ehi B1Eh Eh X0Eh} Eh? Eh C89Eh Eh, Eh] ,8Eh Eh Eh Eh X7Eh- Ehg B6Eh Eh Eh B5Ehq Eh Eh; :4Eh Ehn Eh B3Eh& Eh 21Eh! B0Eh Eh Eh! C79EhQ! EhR" Eh" B8EhQ# EhN$ Eh$ B7Eh % Ehr& Eh& B6Eh.' Eh( X5Eh ) EhR* Eh* B4Eh7+ Eh, Eh- B3Eh- Eh. Eh. B2Eh/ Eh0 EhC1 X1EhO3 Eh3 B0Eh3 Eh 5 Eh5 C69Eh5 Eh*7 Eh7 B8Eh8 Eh9 Eh9 B7Eh: Eh< X6Eh< Eho> Eh> B5Eh8? Eh@ Eh@ B4EhfA EhB X3EhiC EhD EhE B2EhdE Eh%G X1EhG EhI EhPI B0Eh!J EhK Eh9K C59EhK EhM Eh{M B8EhkO 7EhP X6EhQ Eh,] 543210Eh_ 498EhG` Ehri 76Ehl 1054.2 (99.0) _You start waiting.-5.2 (100.0)5Ehs 9 _Done waiting.EhT IEh! Eh" Eh& 43Ehg' Ehj( Eh) X2Eh?* Eh+ Eh, X1Eh8- Eh. Eho0 Eh0 B0Eh71 Eh2 Eh8   ### #..  #.# . #.# ... #.# .....#####.# .......@.#.# .....###.#.#  h..........#  ########.###### .Eh}9  #......# . ######.#   h   jackal (asleep) . #.#   #.#   # #.#  Ehq@ 260.2 (5.0)Eh@ f1.2 (639EhcE EhH Y _A jackal comes into view.Eh ###  #..  #.#  . #.#  ... #.#  .....#####.#  .......@.#.#  .....###.#.#  h..........#  #.###### .#......# .######.# .#.#  #.# #Eh,(#.# Eh' ###  #..  #.#  Eh'`. #.#  ... #.#  .....#####.#  .......@.#.# Eh.(p .....###.#.#  Eh_(h..........#  #Eh(.###### #......# Eh(######.# #.# Eh(v #.# #.# Eh-EhK.Eh 4Eh5] _A jackal is nearby!EhryE ###  #..  #.#  . #.#  ... #.#  .....#####.#  .......@.#.#  .....###.#.#  h..........#  #.###### .#......# .######.# .#.#  #.# ##.# Eh0- ###  #..  #.#  . #.#  ... #.#  .....#####.#  .......@.#.#  .....###.#.#  h..........#  #.###### #......# ######.# #.#  #.# #.# Eh3EhOEh] _A jackal is nearby!EhY ###  #..  #.#  . #.#  ... #.#  .....#####.#  .......@.#.#  .....###.#.#  h..........#  #.###### .EhN#......# .######.# .#.#  #.# ##.# Eh ###  #..  #.#  . #.#  ... #.#  .....#####.#  .......@.#.#  .....###.#.#  h..........#  #.###### #......# ######.# Eh#.#  #.# #.# EhEh'EhEh ] _A jackal is nearby!Eh . ### .g #.. ... #.# ... #.# .. #.# .#####.# .#.# .###.#.# .h..........# .########.###### . #......#. ######.#Ehվ  . #.# g   goblin (asleep) . #.# '# #.#Eh  A goblin comes into view. It is wielding a +0 dagger.Eh Ehk .{h.hwandering)  The goblin shouts!Eh n==2.2 (18EhK Ehc 3 _The goblin moves out of view.Ehq............. ###.g... #...... #.#... #.#.. #.#.#####.#.#.#h.h....###.#.#........# ..########.######.. #......#. ######.#EhrQh 2 jackals (wandering). #.#g   goblin .. #.# #'# #.#Ehwh  A jackal comes into view.EhwEhpxEhuyEh:gh...hh1 wandering)EhYi--37EhEh: _Found a parchment of Freezing Cloud.Eh?........# ###:...# #...g...# #.#.....# #.#.# #.# .h.....#####.# ............#.# .h..@###.#.# .Eh?...........# ..########.###### ..... #......#.  ######.#. #.# #.# .#'# #.# .#.#Eh@A #.#EhYBEhBEh$D,EhLz.gh....hEhM{--46EhTEhVEh  ........# ### ....:...# #.. ........# #.# .....g..# #.#  ...h....# #.#  .#####.#  ..@...#.#  Eha ......h.###.#.#  ..............#  ...########.######  ..#......# ######.# #.# .  #'Ehi  Xom's power touches on a nearby weapon.EhEhEh3....gh.h.hg   goblinEh`55Eh $Eh'U _The goblin's +0 dagger erupts in a glittering mayhem of colour.Ehѫ....... ........# ### Eh....:...# #.. ........# #.# ........# #.# ......g.# #.# .#####.# .....h.h.@..#.# .###.#.# .Ehu.......#  ...########.######  .. ######.#  #.# EhlEhJ  The jackal attacks as it pursues you!EhձEh= .gEhY.h.hThe jackal bites you but does no damage.EhG4-=64EhEh _The jackal bites you. _You take 1 damage, and have 24/25 hp.EhEh- .hYou hit the jackal but do no damage. You claw the jackal, but do no damage.Ehg7.3 (1.13EhEhS _The jackal barely misses you.EhĀ  You hit the jackal but do no damage. The jackal is poisoned.Ehf EhN I(1 very poisoned)Eh 5=8.5 (1.22Eh: Eh] _The jackal bites you but does no damage. _Health restored: 25Ehe*  You hit the jackal. You freeze the jackal.  The jackal is moderately wounded.Eh%+ b9.71Eht1 Eh3 T _The jackal closely misses you.EhnM  You hit the jackal. You burn the jackal.EhEh{Ehd..gg   goblinEh4=970.90EhkEhM _You kill the jackal! x2Eh  You closely miss the goblin. You claw the goblin, but do no damage.Ehrc2.128EhEhhT _The goblin closely misses you.Eh+ You closely miss the goblin. You claw the goblin, but do no damage.goblinYou closely miss the goblin. You claw the goblin.  The goblin is heavily wounded.The goblin closely misses you.  The goblin hits you with a +4 dagger of chaos.Eh,1----3.37Eh2Eh7 _The goblin freezes you. _You take 4 damage, and have 21/25 hp.Eh  You miss the goblin.The goblin is heavily wounded.Ehjg4.4 (1.16EhEh= _The goblin hits you but does no damage.Eh  You closely miss the goblin.The goblin is heavily wounded.EhΡb5.55Eh4Ehz= _The goblin hits you but does no damage.Eho 8  You hit the goblin.Eh C)Eh 2=---56.64Eh Eh J _You kill the goblin!Eh< ....... ........# ### ....:...# #.. ........# #.# ........# #.# ..# #.# .#####.# .@...#.# .###.#.# ........# . ...########.######. . #......# ... ######.# ... #.# .. #.# #'# #.#EhEhn-703EhEh  Things that are here: _a +4 dagger of chaos; a jackal corpseEhxT V-8EhDU :2EhTZ Eh[ N _d - a +4 dagger of chaosEhBEhInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 hand axe of chaos (weapon)  d - a +4 dagger of chaos Armour (go to first with [)  b - a +2 leather armour (worn)c - a +0 scale mail Wands (go to first with /)e - a wand of charming (7) EhScrolls (go to first with ?)s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUGEhp|d - a +4 dagger of chaos. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 6.0 XLs. Damage rating: 9 (Base 4 x 117% (Dex) x 106% (Skill) + 4 (Ench)). Chaos: Each hit has a different, random effect. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {chaos} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Eh  You hit the goblin. _You kill the goblin!  Things that are here: _a +4 dagger of chaos; a jackal corpse _d - a +4 dagger of chaos  Adjust to which letter? (? for menu, Esc to quit)EhN Eh Eh! sbayes525 the Trooper.......Formicid of Xom ..*...........# ###Health: 22/25 =====================---....:...# #..Magic: 2/2========================Eh3" ........# #.#AC: 5Str: 15........# #.#EV: 10Int: 10........# #.#SH: 0Dex: 17........#####.#XL:  2 Next: 95% Place: Dungeon:1........@...#.#Noise: ---------  Time: 1078.6 (0.0)........###.#.#d) +0 hand axe (chaos)Eh" ..............#Abil: Dig ....########.######Gem (7922) ... ..#......# ...######.# ...#.# ..#.# #'#Eh" #.#You hit the goblin. _You kill the goblin!Things that are here: Eh# N_a +4 dagger of chaos; a jackal corpse _d - a +4 dagger of chaosAdjust to which letter? (? for menu, Esc to quit)Eh( EhW) Eh2. Eh{0 s _a - a +4 dagger of chaos; d - a +0 hand axe of chaos (weapon)EhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +0 hand axe of chaos (weapon)  a - a +4 dagger of chaos[?] describe selected [!] equip|wield|wear[tab] equip|unequip EhEhϸEh Abayes525 the Trooper.......Formicid of Xom ..*...........# ###Health: 22/25 =====================---....:...# #..Magic: 2/2Ehe;========================........# #.#AC: 5Str: 15........# #.#EV: 10Int: 10........# #.#SH: 0EhDex: 17........#####.#XL:  2 Next: 95% Place: Dungeon:1Eh........@...#.#Noise: ---------  Time: 1078.6 (0.0)Eh79........###.#.#d) +0 hand axe (chaos)..............#Abil: Dig ....########.######Gem (7922) ... ..#......# ...######.# ...Eh`0#.# ..#.# #'##.# Ehm_You kill the goblin!Things that are here: Eh_a +4 dagger of chaos; a jackal corpse _d - a +4 dagger of chaosEh(Adjust to which letter? (? for menu, Esc to quit) _a - a +4 dagger of chaos; d - a +0 hand axe of chaos (weapon)Eh  You unwield your +0 hand axe of chaos.  Your +4 dagger of chaos is briefly surrounded by a scintillating aura of randomcolours.Eh+9.6 (1Ehla) +4 dagger (chaos) 1EhEhW7 _a - a +4 dagger of chaos (weapon)EhKF3Eh*GEhN3=0Eh#OY19EhPEhQEh....... #.#####.#. #Eh| .†...#.#. #.###.#.#........#.. h.....########.#####...........# #........Eh:| .# ######. .÷.. #. ...Eha| #. b   bat (asleep)#'##.b.Eh| ` #..#.# #.Eh Eh `73Eh EhL V _A bat comes into view.Eh #.######## #.# #..g #.# #.# #.# #.# #.# #.# .>....... #.#####.# .. #.†...#.#.#.###.#.#........#......h.....########.####...........# #........# ######÷... # ..... ##'##b.# #.#.#####.####### #.#.# #Eh(.hbh.b====82Eh Ehi ' _The jackal barks!EhC,Eh b..  You closely miss the jackal. The jackal closely misses you. The bat misses you.Ehq[=---9Eh:1EhEh;> _The jackal bites you but does no damage.Eh˸  You hit the jackal. You burn the jackal. Your kick misses the jackal.The jackal is heavily wounded.Eh Q.b Ehн #3Eh -----100Eh EhZ _The bat hits you but does no damage. The jackal bites you. _You take 2 damage, and have 23/25 hp.EhlM  You hit the jackal. You burn the jackal.EhEhX%  Eh4You kill the jackal!Ehb....b   batEhwEhS#........######## bayes525 the Trooper#........# #.. Formicid of Xom ..*...gEhl#........# #.# Health: 23/25 ======================--#........# #.# Magic: 2/2========================#........# #.# AC: 5Eh/rStr: 15 .>.......EhY#........#####.# EV: 10Int: 10 .........Eh#........†...#.# SH: 0Dex: 17 Eh.........##b.......###.#.# XL:  2 Next: 105% Place: Dungeon:1 Eh .........#@..............# Noise: =--------  Time: 1111.6 (1.0) Eh.Q....................########.#### a) +4 dagger (chaos) ....................##..... Abil: Dig EhX....................####### Gem (7889) Eh ..÷...................# .......................# b   bat .........#'##..........## .........#.#####.######## Eh.........#.##The jackal is heavily wounded. _The bat hits you but does no damage. The jackal bites you. Eh'_You take 2 damage, and have 23/25 hp.You hit the jackal. You burn the jackal.  EhbuYou kill the jackal! _The bat barely misses you.EhY Eh_You take 2 damage, and have 23/25 hp.  You hit the jackal. You burn the jackal.  You kill the jackal! Ehf_The bat barely misses you.Your Fighting skill increases to level 4!Eh6You have reached level 3!Ehs/  --more--Eh="  Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 11, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? EhqK8/303/323 2% Eh!yEh|  You feel clever. x2  You regained 5 hp, and now have 28/30 hp. _MP restored: 3Eh@EhEhEh`28EhDEht _You closely miss the bat. The bat hits you but does no damage.Ehk  You closely miss the bat. Your kick misses the bat.EhEh..b37Eh#Eh< Eho,_The bat hits you but does no damage.Eh/e 8#.# #.. g#.# #.#  #.# #.# #.# #.# >.......#.#####.# . #.†...#.#  ##.Ehe ###.#.#  .#####.......# .......@.b########.###### #......# ###### .÷. #..#.#'####.Ehf #.#####.####### #.#.# #. #.####'#####.Eh;h Ehi Ehr ).bEhs 9=46Eh P _The bat hits you but does no damage.Eh^c  You hit the bat. The bat is caught in a web! You claw the bat.Eh{fj.Ehi=555EhzoEhqG _You kill the bat!EhEhEhEhyH _No target in view!Eh Eh7 Ehq Ehu H _No target in view!EhzJEhKEh@LEhMEhvQX4EhREhORB3EhSEh[h - _You start resting.Eh`+7.6 (2Ehsa30=-8.6 (32EhhEh"ig _HP restored. _Health restored: 30Eh{Eh&|EhD}EhHEhnEh_1 _Eh #.# #.. g #.# #.# #.# #.# #.# #.# .>. #.#####.#.Eh* #.†...#.#. ##.###.#.#...#####.#...##.9.6 (1.# #.# ###### ..÷. #.# #.#'##.# #.#.#####.# #.#.# #.# #.####'#### #EhEhՍEhEh Eh4  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 38% 1b - Poisonous VapoursAlchemy/Air38%1  c - Soul SplinterNecromancy38%1  d - Grave ClawNecromancyEh 52% 2  e - Momentum StrikeConjuration/Translocation 52% 2  f - Vampiric DrainingNecromancy77% 3  g - Dimensional Bullseye Hexes/Translocation 99% 4  h - Freezing CloudConjuration/Ice/Air 100% 5 2 spell levels left Eh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitEhEh,Eh=#........# #.. bayes525 the Trooperg#........# #.# Formicid of Xom ..*...#........# #.# Health: 30/30 ========================#........# #.# Magic: 3/3======================== .>.......#........#####.# AC: 5Str: 15 .........Eh5E#........†...#.# EV: 10Int: 12 .........##........###.#.# SH: 0Dex: 17 ...........#####...............# XL:  3 Next:  5% Place: Dungeon:1 ................@...########.#### Noise: ---------  Time: 1119.6 (0.0) ....................##..... a) +4 dagger (chaos) Ehb....................####### Abil: Dig ..÷...................# Gem (7881) .......................## .........#'##..........##  .........#.#####.########  .........#.# #.##  ......####'#####  _You kill the bat! _No target in view! _No target in view! _You start resting. Eh]_HP restored. _Health restored: 30EhEP  Okay, then.Eh8EhJEh. _Eh,T EhT EheZ Eh\ F _Unknown command.Eh Eh{   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   j - Spellcasting   0.0   1.0   0  Eh          b - Maces & Flails   1.7   1.0   0       c - Axes   3.0   4.0   0   k - Evocations   0.0   0.8  +1   d - Polearms   1.7   1.0   0      Eh  e - Unarmed Combat   0.0   1.0   0               f - Short Blades   0.0   1.0   0               g - Armour   2.1   2.5  +1       h - Dodging   0.8   1.2  -1       i - Stealth   2.0   1.8  +3            h m37m                          Eh y        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  EhF [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsEh#EhEh#........# #.. bayes525 the Trooperg#........# #.# Formicid of Xom ..*...#........# #.# Health: 30/30 ========================#........# #.# Magic: 3/3======================== .>.......#........#####.# AC: 5Str: 15 .........#........†...#.# EV: 10Int: 12 .........Eh##........###.#.# SH: 0Dex: 17 ...........#####...............# XL:  3 Next:  5% Place: Dungeon:1 ................@...########.#### Noise: ---------  Time: 1119.6 (0.0) ....................##..... a) +4 dagger (chaos) ....................#EhYO###### Abil: Dig ..÷...................# Gem (7881) .......................## .........#'##..........##  .........#.#####.########  .........#.# #.##  ......####'#####Eh#  _No target in view! _You start resting. _HP restored. _Health restored: 30 _Okay, then. _Unknown command.EhEhEhEh# Eh+EhHEhEhF _Unknown command.EhfEhEhEhTEh*Eh0 _79EhEhF87EhWEh?B6Eh ## #........# .# g....... #........# .#....... #........# .#....... #........# # #.>......... #........### .# #........... #........†.. .####........... ##........###.....#####.. .###.......####24.6 (5###.....# #.....# #.#....÷...... #.....###.....#'##..........##÷..........#.#####.#########)..........#.# #.##.÷......####'####EhzOEhI Eh Eh6 Eh= Eh Eh 54Eh EhU Eh B3Eh Eh' Eh| Eh B2Eh Eh Eh| Eh B1Eh\ Ehv Eh Eh B0Eh Eh! Eh Y69Eh Eh8 Eh Eh X8Eh_ Eh Eh B7Eh EhN Eh Eh B6Eh Eh Eh Eh B5Eh Eh Eh? Eh B4Eh Eh  .....######### .......>....# ......... ....#######.# ......... ....# #.# #...........# ....# #.# #.>.........# ###### #.# #...........# ############.####...........# .....##### ############.###...........36.6 (12.0) #.###........ #........... #Eh ############.#....÷.....#.#.#.#.#.#...... .......##...#'##........#......#÷..........#.##### .....#.......##)..........#.# # ...#..:.#.....#.÷......####'####Eh~ Eh| Ehe Ehu EhHv Ehw Eh~ ^............0.0) Eh& Eh. Ehֆ Ehw Ehx EhEy Ehz Eh} Eh X3Eh7 3 Eh x...>....# ...............####### #.# ## > #####.######.####Eh ># .................Eh ### ############.###...... 7.6 (1Eh #.... #############.#....÷.#.#.#.#.#.#.......Eh5 #.÷......# .#...........##.#####'## #.....#EhԈ Eh Eh Eh3EhEhCEhEhX2EhEhEhJB1EhDEhTEhzEhB0EhEhEh598EhVEhG Eh Eh :7Eh Eh Eh7X6Eh[EhSEhEhB5EhEh8"Eh#Eh $B4Eh %Ehe(EhK*Eh;+B3Eh+Eh0R  There is a stone staircase leading down here.Eh{2Eh-3I2 _EhW4Eh&7Eh?9Eh9B1Eh;Eh>Eh0@X0EhAEhLEhPEhxP-49EhPEhcREhUEhPWEhWB8EhYEhk\Eh^Eh_Eh7_:7Eh`EhbEhdEheB6Ehi,EhajEhjB5EhlEhmEhJ4  There is an open door here.3 _2Eh1Eh@  There is an open door here.EhEhI0 _EhEh.EhmEh̙C39Eh2Eh՝EhEhB8Eh7EhEEhEhB7EhAEhg%  EhThere is an open door here.EhEh?+6 Eh^_EhEh%EhEheB5EhnEhEhbEhB4EhEhEhEh,3Eh?EhEhEhEhB2EhEhEhEh;B1Eh[EhNEhsEhB0EhEhSEh 298Eh[n7Eh&6EhL5Eh=EhEh,4Eh:EhEhOEh\EhB3EhEh 2Eh1Eh#X0Eh19EhEhEh:EhB8EhiEh!Eh%n7Eh1/Eh1Eh1B6Eh2Ehf5Eh5CEhCB5EhDEhFEhnIEhIB4Eh-KEhLEh.XEhYX#...#... #.. #######.... #.. EhX### .>... #.#  ... #.#  #....... ..##.#### EhY # #......# ##########  #..... #......# #.###....# #..@...# #.'86.6 (4EhY9.0)#....# #......# #.##....######......# #.# ..##................# #.# EhZI#.##................# #........# #.####...........#### #........#  #.# #.>.........# #........##  EhNZh#.# #...........# #........†.  #.####...........# ##...#EhlZE EhyaEh.j7.6 (503 _Found a stone staircase leading down.EhfEhfEhgEhpEhax.#.#... #.........#...{ #.. ...#######.... #.. #### #.>... #.# # .... #.# Ehx# #....... ..##.#### # #...... #......# ######## # #..... #.@....# #.# # #....# #......# #.'  #....# #......# #.# Eh y#####....######......# #.# ...##............Eh=y....# #.# ##.##................# #.# Eh_y #.####...........#### #.Ehy  #.# #.>.........# #Ehyi.#  #.# #...Ehya..# #.†Eh18.6 (1.0)Eh*B2Eh2Eh' EhWM_You sense a monster nearby.Eh[0Eh0Eh1Eh;EhBg.#.#..... .#..... #.........#...K. #.. ....#######..... #.. .#### #.>... #.# .# ##..... #.# .# #..........##.#### .# #...... #@.....# ######## .# #..... #......# #. EhcC## #....# #......# #. #....# #......# #. ######....######......# #. ....##...# #. K   kobold (missile, asleep) ###.##.EhC.........# #.  #.####...........#### #.  #.# #.>.# #.EhL&0EhPe9.6 (11EhTEh\ Eh\e_A kobold comes into view. It is wielding a +0 whip.Eh} #.....#..... #.. #...K. #.. Eh} #..... #..  #.>... #.#  ##..... #.#  #..........##.####  Eh~ C #@.....#   #......# Eh8~ !  #......#  Eha~ < #......# #......# .......# Eh~ :.......#  ....####  #.# #.>Eh~ ! Eh` #.....#..... #.. #...K. #.. #..... #..  #.>... #.#  ##..... #.#  #..........##.####   #@.....#  Eh  #......#   #......#   #......# #......# .......# .......#  ....####  #.# #.> Ehk Eh Eh" Eh,% ] _A kobold is nearby!Eh:#.....#..... #.. #...K. #.. #..... #..  #.>... #.#  ##..... #.#  #..........##.####  Eh; #@.....#   #......#   #......#   #......# #......# .......# EhC;:.......#  ....####  #.# #.>Ehe;! Ehi#.....#..... #.. #...K. #.. #..... #..  #.>... #.#  ##..... #.#  #..........##.####   #@.....#   #......#  Eh  #......#   #......# #......# .......# .......#  ....####  #.# #.> EhҒEh$Eh<Eh՚] _A kobold is nearby!Ehk.#.#######.#.....# .#.....# #.........#...K.##.. .....#######.....##.. ..#### #.>...##.# ..# ###.....##.# .# #.........@##.#### .# #.......###......# ######## ..# #..... #......# # ### #....# #......# # #....# #......# # #######....######......# # >....##........# # ####.##.........# # #.####..#### #Eh_pEh=qh900 _EhuEh^wEh 6# ##### ..# #........#...K...#######...### #.> ### ...##.#### ..###......# ######## .........# ###..#...# #....# #......# ###########......# >...# EhC 1####.##.....Ehg Eh %.KK)====109 _The kobold shouts!EhG!############ #####  #........#........#######....K##..### #.> ### ...##.#### .###..####### ..... #... ###.##.. #....# #..... ###########...... >...EhEhҎ26----=---2Eh:8EhܓEh4 _The kobold hits you with a +0 whip. _You take 4 damage, and have 26/30 hp.EhEh|---37EhLEhSz _You closely miss the kobold. The kobold hits you but does no damage.Eh T  You puncture the kobold! You freeze the kobold.Eh e)Eh 7=---746Eh Eh< J _You kill the kobold!Eh\MM ############ #####  #..EhM......#........#######...### #.> ..####.....##.#Abil: DigGem (7806) EhM3EhMR.....EhfUEhUh-55EhZEhT^f  Things that are here: _a +0 whip; 4 stonesEhGGEhGEhuJEhKEhOn4EhPB3EhQEhSEhQT#8EhTj==2Eh;VEhXEhY:1EhZEh]X0Eh^Eh_EhO`D799EhaEhcEhd#9Eh$dj==8Eh{eEhrgEhgB7EhhEhjEhHkB6EhlEh9oEhoB5EhpEhx7 - Eh$yQ_You start resting.Eh0200.0)EhÀS30==Eh_6.6 (114EheEh EhX_HP restored. _Health restored: 30Eh3EhEh\EhϿEhu3 _EhEheB2EhAEhnEh3Eh}B1EhEhEhEh>=0EhBEhEhEhJEhC89Eh"EhrEhjEhB8EhEhEhEhB7Eh-Eh/Eh#X6EhEhEhEhB5EhEhEhc K..# ######### ...## ...## ...######## ...##.....# ...# #.....###...####Eh...#.....##@.....?.###....)##....#### ###.>...##.#### ###.....##.# Eh@ #..........##.####  #.......###......# ########## K   kobold (asleep)  #....... #......# #........###....## #......# #........'. Ehq #....# #......# #........##Ehh215.6 (9.0)EhY i6.6 (10.0)4EhwEh'0z _A kobold comes into view. It is wielding a +0 short sword.Eh 3 K..#  ...#  ...#  ...#  ...#  ...# ##...#### #@.....?. )##....####  #.>...##.####  .##.#  .##.####  ......#    #......#   #......#    Eh: D K..#  ...#  ...#  ...#  ...#  ...# ##...#### #@.....?. )##....####  #.>...##.####  .##.#  .##.#  ......#    #......#   #......#     _A kobold is nearby!Eh{% 3 K..#  ...#  ...#  ...#  ...#  ...# ##...#### #@.....?. )##....####  #.>...##.####  .##.#  .##.####  ......#    #......#   #......#    Eh D K..#  ...#  ...#  ...#  ...#  ...# ##...#### #@.....?. )##....####  #.>...##.####  .##.#  .##.#  ......#    #......#   #......#     _A kobold is nearby!Eh3 K..#  ...#  ...#  ...#  ...#  ...# ##...#### #@.....?. )##....####  #.>...##.####  .##.#  .##.####  ......#    #......#   #......#    EhG0 K..#  ...#  ...#  ...#  ...#  ...# ##...#### #@.....?. )##....####  #.>...##.####  .##.#  .##.#  ......#    #......#  Ehn #......#    Eh#EhEh%Eh(] _A kobold is nearby!Eh\]#####  #K..# Eh]a######## #...# # #...# # #...# Eh]a####### #...# #.....# #...# #.....###@..#### Eh].....#.....##......?.. .#######....)##....##### ## #.>...##.#### ###.....##.Eh]##...##.#### #.###......# ########Eh'^###....... #......# #.EhG^####....## #......# #.'..EhaEhff.KKEh~gt==7.0)3EhlEhnn( _The kobold shouts!Ehvv ### #. #######K ###### #@..# ##...#### ......#.....##......?.. .#######....)##....##### ## #.>#### ###Eh(w  ...#################...###EhWy Eh F.KEh i--82Eh Eh Eh### #######.K ###### #...# #...#### Eh......#.....##......?.. .#######....)##....##### ## #.>#### ####...#################EhڸEh.K--91Eh@EhEhGa  You closely miss the kobold.EhH29-=200Eh#OEhmQ _The kobold hits you with a +0 short sword. _You take 1 damage, and have 29/30 hp.Eh/  You hit the kobold.  The kobold is moderately wounded.Eha179EhEh[= _The kobold hits you but does no damage.Ehd  You barely miss the kobold.The kobold is moderately wounded.Eh{ z-28Eh Eh @ _The kobold hits you with a +0 short sword.EhE  You barely miss the kobold.The kobold is moderately wounded.Eh)`37Ehj _The kobold closely misses you.Ehe5  You hit the kobold but do no damage.The kobold is moderately wounded.7--46Eh"s _The kobold hits you with a +0 short sword. _You take 2 damage, and have 27/30 hp.EhM  You hit the kobold. You burn the kobold.EhC)EhJ--105Eh:5EhEhJ _You kill the kobold!EhN M### #######Eh6O . ###### #...# #...#### EhP .......#.....##......?..###.EhW EhX 58=EhX a-64Eh_ Ehb T _You see here a +0 short sword.EhV|3Eh1~EhoEh)X3EhWEhB2EhEhEh[B1Eh Ehْ99Eh)j==0EhcEh>EhחC69EhܘEh$EhxB8EhEhנX7Eh@ - _You start resting.33.6 (730==4.6 (86 _HP restored. _Health restored: 30Ehx######...# ########...# ......# #...# # #)..# ####### #.@.# #.....# #...# #.....###...#####.....##......?.. Eh<#######....)##....##### # #.>...##.####  ###.....##.#  #..........##.#####.###......# ##########EhEhl5.6 (15 _Eh EhEh3######...# #######...# .....# #...# # #)..# ####### #...# #.....# #..@# #.....###...#####.....##......?.. ######....)##....#####  #.>...##.####  ###.....##.# #..........##.#### #.###......# ##########Eh #. #......# #........##### EhEh `64Eh%Eh'Eh Eh Eh Ehg &0Ehr Eh7 Eh Eh$EhEh%EhEhX3Eh8EhX #####... ###### .....)###### #......# #...##..@####7.6 (1#......?.... ######....)#######Gem (7763)  #....## #......# #........'.... EhKEhEhEh&EhZ=2######...# ######...# ....# #...# # #)..# ####### #...# #.....# #...# #.....###...#########.....##....@.?.....8 #####....)##....########  #.>...##.#### ###.....##.# ..........##.#### .###......# ########## . #......# #........###### ....## #......# #.'..... ....# #......# #.######EhKbEh 3Eh?EhEh&n1Eh<*Eh\-Eh-B0Eh/Eh"8\##### #...#  #...# # #...# # #)..# Eha8t####### #...# #.....# #...# #.....###...###.....##......@..Eh8\....)##....##Eh8#.>...##.#### ###.....##.# Eh8^###......# ## Eh 9 #......# #..#### #......# #..'..# #......# #..Eh,9 ##EhD40.6 (21.6 (359EhEFEhHa _d - a scroll labelled CYEDUK BIDOEhEhRead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG  d - a scroll labelled CYEDUK BIDO [!] read|evoke[?] describe selectedEhEh Eh#####bayes525 the Trooper#...#Formicid of Xom ..*... ####...#EhJQHealth: 30/30 ======================== ..##...#Magic: 3/3======================== ..##)..#AC: 5EhjStr: 15 ..####### #...#EV: 10Int: 12 Eh ..#.....# #...#SH: 0Dex: 17 ..#.....###...##########EhXL:  3 Next: 10% Place: Dungeon:1 ..#.....##......@.......Noise: ---------  Time: 1241.6 (0.0) ###....)##....##########Eh a) +4 dagger (chaos)#.>...##.####Abil: Dig ###.....##.#EhGem (7759) ........##.#### .....###......# ########## Eh}..... #......# #........########  ..## #......# #........'.......  ..# #......# #........########Eh&  _You kill the kobold! _You see here a +0 short sword. EhD_You start resting. _HP restored. _Health restored: 30 _d - a scroll labelled CYEDUK BIDOEhP  Okay, then.EhEh\Eh. _EhϏEh3Eh6EhPEhmu8 _EhEhB7EhEh7EhݞEhB6EhEhEhiEh,5Eh̢EhEhvEhۥEhB4EhEhEhX3EhhEh~EhEh)B2Eh,Ehh##### #...#  #...# Eh| #...#  #)..# Eh# #...# # #...# ###...########EhгO. ##............EhJ$....######## Ehq##.#### .# Eh<.# ##########.# #........########Eh....# #........'....# #........########EhgE{8.6 (7Ehe9.6 (81Eh$Eh{+ _Found 11 gold pieces.Eh93Ehf:Eh;Eh=EhkAn0EhBEhBC49EhCEhEEhFX8EhGEhIEhJEhJB7EhKEhMEhR) ##  .#  .# ## .# b.  Eh+S.# .# .# .# .# .#EhQSa .#####.#### EhsS6 .....EhSv$..#  .#####EhT.#        .# ##########   b   bat (asleep) .EhJTg# #........########  .EhyT# #........'.......  .# #........########  Eh\,53.6 (4Eh\e4.6 (56EhaEhcV _A bat comes into view.Ehǿ [## b. .# .# .# ########.#### .......@.$..# ###########.# Eh        EhU ## b. .# .# .# ########.#### .......@.$..# ###########.# EhV x       Eh[ Eh\ Eha Ehc Z _A bat is nearby!Eh  #  #  Eh8 # ###  # #b.  # #.# Eh/z # #.# Eh] ##.#  Ehk################@####  .Eh................$..#  Eh_#################.# #Eh@#  Eh< # Eht # ##########  Eha# #.########  # #.'.......  EhEhEhEhY.bbEhl5.6 (15 _EhEhPEhcX  You hit the bat. Lightning courses through the bat!Ehi.Ehp2=64EhqEh~G _You kill the bat!Eh>3Eh@EhbC Eh|CB_No target in view!Eh3B    ###  #..   #.#   #.#   #.#  ###############.#### ................@..#  Ehױ##################.#   #      ##########  #........########  #.'.......   #.######## Eh( EhEho-73 _EhEhEh{-8.6 (22EhxEh> _You now have 48 gold pieces (gained 11).Eh Eh Eho Eh EhΡ EhȦ 1Eh# B0Eh Eh Eh Y39Eh| Eh Eh Eh B8Ehǵ Eh Eh EhB B7Eh׸ Eh˹ Ehͺ Eh B6Eh Eh Ehf X5Eh Eh. Eh Eh( B4Eh Eh Eh4 Eh B3Eh Ehl EhZ Eh B2Eh5 EhR Eh Eh B1Ehw Ehf Eh Eh< B0EhT Eh Eh i             ####  #...  #. #.# #.# #############.#### .................# ##########.  #.#  #. Ehy 70.6 (12.0)*,,*"See what I see, my child!"Eh7 g1.6 (1329Eh$ Eh N _You feel aware of your surroundings. You detect nothing.Eh\ EhO] Eh] Ehb Ehd Ehh n8Eh'i Ehi B7Eh+j Eh'k Ehll Ehl B6Eh?m Ehr Ehs Eh8t B5Eht Ehv Ehw Ehw B4Eh@x Ehy Ehz Eh!{ B3Eh{ Eh| Eh} Eh,~ B2Eh~ Eh EhȀ Eh B1Eh Ehт Eh n0Eh Eh Eh$ ;19Eh Eh Eh Eh B8Ehi Eh EhI X7EhȐ EhƑ Eh Eh B6Ehϓ Eh Eh, Eh B5Eh= EhƘ Eh X4Eh Eh Ehı Eh; B3EhӶ Eh Eh Eh3 B2Eh Eh3 Ehh Eh B1Eh] Eh[ Eh Eh% B0Eh Eh Eh/ Eh C09Eh" Eh Eh Eh^ B8Eh Eh Eh Eh^ B7Eh Eh( Eh Eh~ B6Eh Eh Eh EhY B5Eh Eh Eh EhM B4Eh Eh Eh Eh B3Eh Eh Eh Eh@ B2Eh Eh Eh Eh0 B1Eh Eh? Ehe Eh B0EhB Eh$ Eh& Ehe& D699Eh' EhH, Eh- Eh. B8Eh. Eh3 Eh05 Eh5 B7Ehn6 Eh"; Eh;= Eh= B6Eh> Eh}B EhD EhxD B5EhFE EhH Eh Eh' Ehe Eh B3Eh Eh Eh< Eh B2Eh EhH Eh EhJ B1Eh Eh Eh X0Ehg Eh Eh EhF C29Eh Eh" Eh Eh   #.......)# #.##  #####..).###.#.........  #........##.......#  #..#####g#......# Ehr  #........##...#  #...)..#.#..#...#.#  ,.....#.#.##  ###.....#.#...#..#.<Eh s  #.#@..#.#.##........-  #.....#'#.#....#.#.#  #.#.......##........  #.####....#.....#... Eh  #.........##.......# Eh( #####.....#.[....#.. g   goblin (wandering) EhM  { #.....##........ Ehq  #.....'.#.#.#.#. #.....#.########Eh[% ,71.6 (7Eh% e2.6 (88Eh- Eh1 s _A goblin comes into view. It is wielding a +0 mace.EhJ A )#  #####..) #........# #..#####g# #....... #...)..# ,.....#.# ###.....#< #.#@..# #.....# #.#...... #.####....#Eh  #.........# ....#.[ { #.....# #.....' #.....Eh{' )#  #####..) #........# #..#####g# #....... #...)..#Eh( ,.....#.# ###.....#< #.#@..# #.....#Eh( #.#...... #.####....# #.........# ....#.[ { #.....# #.....' #.....Ehg1Eh@2EhH:Eh8=] _A goblin is nearby!Ehq3 )#  #####..) #........# #..#####g# #....... #...)..# ,.....#.# ###.....#< #.#@..# #.....# #.#...... #.####....# #.........# ....#.[ { #.....# #.....' #.....Eh3 )#  #####..) #........# #..#####g# #....... #...)..# ,.....#.# ###.....#< #.#@..# #.....# #.#...... #.####....# #.........# ....#.[ { #.....#Eh #.....' #.....Eh2EhEh|s _A goblin is nearby!Eh )#  #####..) #........# #..#####g# #....... #...)..# ,.....#.# ###.....#< #.#@..# #.....# #.#...... #.####....# #.........# ....#.[ { #.....# #.....' #.....Ehe )#  #####..) #........# #..#####g# #....... #...)..# ,.....#.# ###.....#< #.#@..# #.....# #.#...... #.####....# #.........# Ehg....#.[ { #.....# #.....' #.....EhEhEhEhD] _A goblin is nearby!Eh" )#  #####..) #........# #..#####g# #....... #...)..# ,.....#.# ###.....#< #.#@..# #.....# #.#...... #.####....# #.........# ....#.[ { #.....# #.....' #.....EhD )#  #####..) #........# #..#####g# #....... #...)..# ,.....#.# ###.....#< #.#@..# #.....#EhE #.#...... #.####....# #.........# ....#.[ { #.....# #.....' #.....Eh NEhNEhTEhYW] _A goblin is nearby!Eh m  #####..).###.  #........##  #..#####g#.  #........##...#.  #...)..#.#..#...# ,.....#.#.##.......  ###.....#.#...#..#  #.#...#.#.##.......  #.@...#'#.#....#.#  #.#.......##.......Eh   #.####....#  #.........##....  #####.....#.[....#.  { #.....##.....  #.....'.#.#.#.#  #.....#.####### ...(.......#EhI Eh}' L.gEh( l3.6 (17 _Eh. Eh0 Eh   #........##  #..#####.#  #......g.##...#.  #...)..#.#..#...# ,.....#.#.##.....  ###.....#.#...#..#  #.#...#.#.##.....  #.....#'#.#....#.#  #@#.......##.....Eh   #.####....#  #.........##....  #####.....#.[....#  { #.....##.....  #.....'.#.#.#  #.....#.##### ...(.......#  #####....###Eh. Eh# L.gEh+$ `46Eh* Eh, Ehk #..##### #....... #...).g# ,.....#.# ###.....# #.#...# #.....# #@# #.# #.. ####[ {  ...(   Eh:VN  #..##### #....... #...).g# ,.....#.# ###.....# #.#...# #.....# #@# #.# #.. ####[ {    ...( Ehr_3Eh:js _A goblin is nearby!Eh #..##### #....... #...).g# ,.....#.# ###.....# #.#...# #.....# #@# #.# #.. ####[ {  ...(   Eh# N  #..##### #....... #...).g# ,.....#.# ###.....# #.#...# #.....# #@# #.# #.. ####[ {    ...( Eh- 3Eh4 Eh6 _is nearby! __Ehv  #..##### #....... #...).g# ,.....#.# ###.....# #.#...# #.....# #@# EhN #.# #.. ####[ {  ...(   Ehi N  #..##### #....... #...).g# ,.....#.# ###.....# #.#...# #.....# #@# #.# #.. ####[ {    ...( Ehp Eh^q EhYx EhR{ 5 __Eh #####..).###.#.. #........#. #..#####.#......# #........##...#... #...).g#.#..#...# ,.....#.#.##....... ###.....#.#...#..#Eh% #.#...#.#.##....... #.@...#'#.#....#.# #.#.......#. #.####....#.....# #.........##....... #####.....#.[....# { #.....##...... Eh#.....'.#.#.#.  #.....#.####### ...(.......#EhwEhK.gEhug55 _Eh4EhEh #.......)# #.# #####..).###.#.. #........#.# #..#####.#......# #........##...#... #...)..#.#..#...#.# ,.....#g#.##....... ###.....#.#...#..#.< #.#@..#.#.##....... #.....#'#.#....#.#.# #.#.......#. #.####....#.....# #.........##.......# #####.....#.[....#Eh@ { #.....##........ #.....'.#.#.#.#.  #.....#.########EhEhW`.ggEhj===64EhEh.: ___EhZThe goblin shouts!Eh+  #.###....# #...#.#.#.#.# #.......)# #.# #####..).###.#... #........##.# #..#####.#......#..: #........##...#.....Eh,  #####...)..#.#..#...#.# ..!......#.#.##......... ###.@.g.#.#...#..#.< #.#...#.#.##......... #.....#'#.#....#.#.#Eh,  #.#.......##...... #.####....#.....#.... #.........##.......# #####.....#.[....#Eh-  { #.....##........ #.....'.#.#.#.#.Eh. Eh6 g.Eh"7 j---73Eh= Eh? Y _Found a smoky red potion.Eh=  You puncture the goblin!Ehe$Eh7=--82EhEhJ _You kill the goblin!Eh/EhEhEhH _No target in view!EhK 3Eh_M EhP EhT X1EhV Eh,W :0EhY Eh[ Eh\ C19Eh] Eh[a Eha B8Eh%d Eh g Ehcg B7Ehj Eh$m X6Eh,o Ehq X5Ehs Ehv Ehv B4Ehx Eh{ Eh{ B3EhB~ Eh X2EhR Eh Ehw B1Eh 009Eh+ X8Eh Eh9 Eh B7Eh Eh) Ehx B6EhU Eh Eh ,5Eh Eh Eh n4Eh) X3Eh~ Ehj Eh B2Eh Eh Ehw B1EhV EhJ Eh B0Eh Ehj Eh D599Eh EhU X8Eh Eh X7Eh$ EhI Eh B6Eh Eh X5Eh EhX Eh B4Ehn Eh Eh/ B3Eh EhK X2Ehp Eh X1Eh Eh= Eh B0Ehb Eh Eh C89Eh EhB Eh} B8Eh Eh Eh B7Eh Eh X6Eh5 Eh X5Eh Eh Eh` B4Ehq" Eh<% Eh% B3Eh' Eh) Eh0* B2Ehd, EhG/ X1Eh]1 Eh4 X0Ehw< 79Eh;@ Eh@ B8EhB EhE X7EhEI EhgL EhL B6EhO EhS EhgS B5EhU EhX Eh^X B4EhlZ Eh>] X3Eh_ Ehbb Ehb :2EhEe Ehg Ehh B1Ehj Ehwm X0EhJs Ehbt Eht C69Ehv Ehy X8Eh+| Eh~ X7Eh+ Eh Eh B6Ehi Eh Ehj B5EhW Eh֍ EhN B4EhE Ehs X3Ehr Eh X2Eh> Eh> Eh B1Eh Eh~ X0Eha Ehħ Eh C59Eh< Eh4 X8EhZ Eh Ehܱ B7Eh Eh Ehɸ B6Eh> Eh¾ Eh B5Ehd Ehw Eh B4Eh Eht Eh B3Eh Eh X2Eh Eh Eh B1Eh[ Eh EhZ B0Eh Eh Eh8 ;49EhW Eh X8Eh Ehm Eh B7Eh EhL Eh B6Eh Eh; X5Ehq Eh Eh2 B4Eh* Eh| Eh B3Eh= Eh B2Eh EhZ Eh X1Eh| Eh1 Ehr B0Eh Eh Eh# C39Eh Eh X8Eh Eh: Eh B7Eh Eh>! Ehx! B6Eh# Eh' X5Ehu* Eh- Eh. B4Eh21 Eh3 Eh3 B3Eh6 Eh: X2Eh; EhQ> Eh> B1Eh~@ EhB X0EhD EhG Y29EhI EhO X8EhP EhlR X7EhS EhU B6Eh%V EhW EhY B5Eh=Z Eh[ Eh~^ X4Eh` Ehc EhRc B3Eh@e Eh6o k 477.6 (99.0) _You start waiting.Eho r-8.6 (100.0)2Ehv Ehx # _Done waiting.EhY C #.###....# #...#.#.#.#.#. #.......)# #.##. #####..).###.#.# #........##.#. #..#####.#......#..:. #........##...#. #####...)..#.#..#...#.#.#Ehۛ j ..!......#.#.##. ###..@..#.#...#..#.<.# #.#...#.#.##. #.....#'#.#....#.#.#.# #.#.......##. #.####....#.....#....#Eh  #.........##.#. #####.....#.[....#.Eh5  { #.....##. #.....'.#.#.#.#.#.Eh0 Eh -9.0)1Eh Eh i  You now have 51 gold pieces (gained 3).  Things that are here:EhO f80.6 (20Eh Eh P _a +0 mace; a goblin corpseFh5[3Fh\Fh[_FhbFhifY19Fh>iFh~87  #.# #....# #...#   #.# #....# #.#.#   #.# #....# #.#.######  #.###....# #...#.#.#.#  #.......)# #.##......  #####..).###.#..  #........##.......  #..#####.##  #@.......##...#...3.6 (3  #####...)..#.#..#...#  #..!......#.#.##.......  ###.###Fhg..)..#.#...#..#  # #.#...#.#.##.......  #.....#'#.#....#.#  #.#.......##...  #.####....#.....# #.........##......FhFh1Fh Fh6 Fh Fh 20..FhK Fh Fh<3Fh>Fh.AFh`DFhDB6Fh\HFh M' #.########..#.#.#.......)# #.##.......####..).###.#. #........#######.#......#........##...#..#####@..)..#.#..#...#4.6 (1#..!......#.#.##......FhM###.###..)..#.#...#..##Gem (7516) ... #####.....#.[....#. FhSNFhEUFhVFh͸Fh FhFhFhFhX5Fh  #.# #....# #.#.######  #.###....# #...#.#.#.  #.......)# #.##......  #####..).###.  #........##  #..#####.#  #........##...#.  ######...)..#.#..#...#  #..!.@....#.#.##.....5  ###.###..)..#.#...#..#  # #.#...#.#.##.....  #.....#'#.#....#.#  #.#.......##.....  #.####....#  #.........##....  #####.....#.[....#  {Fh_[37m #.....##.....Fh,FhFhG3Fh.Fh@FhFh'X4Fhb  #.# #....# #.#.  #.###....# #...#.#.#  #.......)# #.##  #####..).###.#  #........##  #..#####.#......  #........##...#  ######...)..#.#..#...  #..!@.....#.#.##6  ###.###..)..#.#...#..  #.#.#...#.#.##  #.#.....#'#.#....#.Fhʧ  #.#.#.......##  #.#.####....#.....#  #.#...##  #.#####.....#.[....  { #.....##FhFhخFhFhP  #.# #....# #.#.  #.###....# #...#.#.  #.)# #.##  #####..).###.#  #.##  #..#####.#  #........##...#  ######...)..#.#..#  #..@......#.#.##  ###.###..)..#.#...#  #.#.#...#.#.##  #.#.....#'#.#....#  #.#.#.##Fh:  #.#.####....#.....  #.#.##  #.#####.....#.[  { #.....##FhQv73FhFhFA8.6 (2Fh:2FhFhV _f - a smoky red potionFhiFhriFhekFhJnFhv #..#.#.......)# #.##...####..).###.#. #........#######.#........##...#######...)..#.#..#..Fhwv.........#.#.##..###@###..)..#.#...# #.#.#...#.#.##.......#'#.#....##.......##....r   rat (asleep)#r# #.....'.#.#.Fh&0Fhe9.6 (11FhFhV _A rat comes into view.Fhs   )#  ) #..### #..... ######...). #.........# ###@###..) #.# #.# #.# #.# #.# #.#[ #r# Fhug y   )#  )  #..### #..... ######...). #.........# ###@###..) #.# #.# #.# #.# #.# #.#[ #r#  Fho Fho Fhv Fhy Z _A rat is nearby!Fh&5......)# #.##...####..).###.#. #........#######.#.......##...#######...)..#.#..#..#.........#.#.##..###.###..)..#.#...# #@#.#...#.#.##.......#'#.#....##.......##....###....#.........######.[r# #..'.#.##.####Fh0~900 _Fh6<Fh=Fh *####..).###.#. #........#######.#.......##...#######...)..#.#..#...........#.#.##..##.###..)..#.#...# #.#.#...#.#.##.......#'#.#....##.......##....###....#.........######.[r# #..'.#.##.####...(.......#Fh FhL Fh| Z109FhcFhFhB #........#######.#.......##...#######...)..#.#..#...........#.#.##..##.###..)..#.#...# #.#.#...#.#.##.......#'#.#....##.......##....###....#.........######.[r# #..'.#.##.####....(.......######....##FhFh2`28FhmFh%Fh ?;#####.#.......##...#Fh?#######...)..#.#..#...........#.#.##..##.###..)..#.#...# #.#.#...#.#.##.......#'#.#....##.......##....###....#.........######.[r# #..'.#.##.####....(.......########....## #FhRHFhH`37FhYFho ......##...#######...)..#.#..#...........#.#.##..##.###..)..#.#...# #.#.#...#.#.##.......#'#.#....##.......##....Fh +###....#.........######FhN {.[r# #..Fh '.#.##.####....(.......# #######....## Fh W##.##Fh Fh wr.rFhO ====46Fh& C _The rat squeaks loudly.Fh %  FhG rYou barely miss the rat. Your kick misses the rat.Fh =---55Fhm Q _The rat bites you but does no damage.FhiFh"k|---64Fh_rFht _You barely miss the rat. The rat closely misses you.Fh(5  You hit the rat.Fhn2.Fhi2073FhFhG _You kill the rat!Fh ######...)..#.#..#...........#.#.##..Fh4-##.###..)..#.#...# #.#.#...#.#.##.......#'#.#....##.......##....###....#.........######.[FhgM #.'.#.##.####Fh- #.#FhFhRh-82Fh]FhFhM  .........#.#.##..##.###..)..#.#...# #.#.#...#.#.##.......#'#.#....##.......##....###....#.........######.[Fh  #.'.#.##.####....(.......#  #.Fh~ Fh @-9Fh :1Fh Fh Fh7 Fh Fh Fh 0Fh 4998Fhs Fh  Fh B7Fhz Fh Fh Fh B6Fh Fh Fh Fh> B5Fh8 Fh Fhz Fh B4Fh Fh Fh X3Fh"   You see here 4 large rocks.Fh. u2 _Fhx4 Fh5 Fh6 $1Fh= ,FhB FhzG Fh)H FheH $0FhI FhmK FhO FhS FhS FhS %89Fh}T FhV FhX FhWZ Fh[ FhW\ $8Fh\ Fh] FhTs 7Fhs Fhu Fhv B6Fh?w Fh\ Fh[ FhLJ B5Fh Fh Fh9  Fht J #.# #.....##...........  #.# #.....'.#.#.#.#.#.#.#.#  #.#####.....#.############### Fh  #.....(.......#  ########....### # Fhđ #....# ##.###Fh= & #.##########  #...@......g  ############   Fhu g   hobgoblin (asleep) Fh Fha 15156.0)FhC f6.6 (174Fh| Fh  Fh= N_A hobgoblin comes into view.FhC #.#  #.#  #.  #.....(.  .  #....# Fh##.### #.##########  #...@......g  ############ FhFhϫFhFh #.#  #.#  #.  #.....(.  .  #....# ##.###FhN! #.##########  #...@......g  ############  Fh$ Fh 3Fh%Fh` _A hobgoblin is nearby!Fh #.#  #.#  #.  #.....(.  .  #....# Fh##.### #.##########  #...@......g  ############ FhFhFh<!Fh~5 #.#  #.#  #.  #.....(. Fh .  #....# FhB##.### #.########## Fh`q #...@......g  FhP############  Fh% Fh Fh3FhFhǐ` _A hobgoblin is nearby!Fh#? #.#  #.#  #.  #.....(.  .  #....# ##.### #.##########  #...@......g  ############ Fhz6Fh!Fh #.#  #.#  #. Fh #.....(.  .Fhz  #....# Fh##.### #.##########  Fh%l#...@......g  FhFF############ Fhg Fh Fh Fh'Fh(Fh21Fh5 Fh25R_A hobgoblin is nearby!FhZ#.# #.....##.##.# #.....'.#.#.#.#.#.#.#.#.#.#####.....#.#.#.....(.......# #.#....### ##....# ##.### #.#FhZ[r#....g.#Fh`cFhZd#7FhdO.0)3 _FhgjFh0lFh R#.# #.....##.##.# #.....'.#.#.#.#.#.#.#.#.#.#####.....#.#.##.....(.# #.#....### #Fh #....# ##.### #.##.g.#Fh Fh `82Fh FhC Fhs #.# #.....##.##.# #.....'.#.#.#.#.#.#.#.#.#.#####.....#.#.##.....(.# #.#....### ##....# ##.### Fhs #.##.g.#Fhuz FhF{ `91Fh. Fh Fhq#.# #.....##.###. #.# #.....'.#.#.#.#.#.#.#.#. #.#####.....#.#.##. #.....(.# #. #....### ##....# Fhu##.### #.##.g.#FhFhtg.gFh====200FhlFh+ _The hobgoblin shouts!Fh*zFhE.# #.....##.###.# .# #.....'.#.#.#.#.#.#.#.#....# .#####.....#.#.##.# .....(.# #....#....### ##....# ##.### #.##.g.#27---=---179FhٌFh _The hobgoblin hits you. _You take 3 damage, and have 27/30 hp.Fh L  You hit the hobgoblin. You freeze the hobgoblin.  Your kick misses the hobgoblin.The hobgoblin is heavily wounded.FhL4--------28FhMFhRFh7U _The hobgoblin hits you. _You take 3 damage, and have 24/30 hp.Fh9 E  You barely miss the hobgoblin.The hobgoblin is heavily wounded.21-----37Fh? FhB _The hobgoblin hits you. _You take 3 damage, and have 21/30 hp.Fh ;  You hit the hobgoblin.Fh C† FhS ---546Fhu Fhu M _You kill the hobgoblin!Fhf@# #.....##.###.# # #.....'.#.#.#.#.#.#.#.#....# #####.....#.#.##.# (.# FhBg#....# ....### ###### #....# ##.### #.##.FhgF.#FhmFh8nh-55FhVsFhC{v _You see here a hobgoblin corpse.Fhy #.....##.###.#  #.....'.#.#.#.#.#.#.#.#....# .....#.#.##.# (.# #....# ....### ###### Fh#....# ##.### #.##.†#Fh Fh 22=-64 _Fh Fh Fh2uIFhz4321Fh.{Fh|Fhv|3==0Fh0}Fh ~Fhh~C69Fh~Fh FhSB8FhFhFhB7Fh]Fh;Fh#4Fhǃj==6FhHFh`FhB5Fh\FhwFh‡B4FhBFh}FhƉB3FhTFhXFhҋ#5Fhj==2FhFhX1Fh֎FhLFhB0FhKFhqFh’C59Fh@FhBFhp6=8Fh,Fh,Fh_B7FhFhFhB6FhCFhFhEB5FhFhFhp7=4Fh[FhBFhB3FhܜFhFhB2FhOFhnFhB1FhFhFh8==0FhFhZFhC49FhFhܣFh/B8FhFhxFhɥB7Fh?FhFh#9Fhj==6FhFhܨFh.B5FhFhFhժB4FhFFhOFhB3FhFhFhL30==2FhyFh}1 _HP restored.FhFhRB1FhFh;Fh>FhB0FhFh9FhSFhC39FhOFhpFhFhT=8FhFh~FhdFhB7FheFhFhSX6FhFhFhFhB5FhFhFhFh3B4FhFhlFh.FhtB3FhFh<FhFFhB2Fh=Fh)FhXFhB1Fh4FhFhzFhB0FhHFh/FhFhlC29FhFhFhFh?B8FhFhFh\FhB7Fh&Fh&FhBFhB6FhFhFhFhB5FhFhFhFhB4FhFhFhFhKB3FhFhFh4FhB2Fh[FhbFhg Fh B1FhJ Fhz Fhr ###### ################## .................# ################.# #.# #.#  #@#  #........#.########.####    Fhj 79.6 (53.0)  You almost hear Xom's maniacal laughter.Fhg80.6 (540Fh Fh# _Your +0 scale mail briefly glows bright violet. _Health restored: 30Fh_Fh`Fhe19 _8FhFhFh|X7FhFhFhB6FhiFhFhFhB5FhiFh FhFh8B4FhFhQFhFhB3FhFhFhgFhB2FhFhFhFh*B1FhFhFhmFhB0FhIFhFhFhC09FhFh,FhFh#B8FhFhFh{FhB7FhvFhFheFhB6FhBFhCFh3FhB5FhFh9FhX4FhFhFhFhB3Fh@Fh Fh Fh B2FhM Fh_ FhH Fh B1FhFhFhFh#B0FhFhFhFZ399FhFhDFh'FhqB8FhFh=FhbFhB7FhEFhlFhaFhB6Fh_Fhm Fh~!Fh!B5Fhi"Fh#Fh$Fh.%B4Fh%Fh&Fh(FhX(B3Fh(Fh*FhT+B2Fh+Fh/c _You now have 62 gold pieces (gained 11).Fh0X1Fhc2Fh2Fh 3B0Fh:< .....#...################# ######...#######################.####............@......g#.###############.####.# #.# #.##.#g   hobgoblin (asleep)#.# ####.# .....#FhB.610.6 (30FhgCg1.6 (3189Fh Fh@ Fhr@B0 FhA Fh@IA  You see here a +0 ring mail. FhNK FhLJ59 _ FhM FhP FhlRX8 FhR FhU FhV FhWB7 Fh X FhY Fhl[ Fh[B6 Fh\ FhC^ Fh_ Fh`B5 Fhra FhRd Fhe Fh|eB4 Fhf FhIh Fhi FhiB3 Fh_k FhRl Fhm Fh#nB2 Fhn Fhq Fhr Fhs,1 Fhs Fh|t Fhv Fhvw FhwB0 Fh>x Fhy FhzY49 Fhl{ FhC} Fh~ Fh~B8 Fh Fhہ FhF FhB7 Fh Fh Fh Fh#B6 Fh Fh+ Fh FhB5 Fh Fh[ Fh FhuB4 Fh Fh` Fh FhB3 FhK FhÝ FhV FhB2 Fh Fhte  You see here a hobgoblin corpse. Fh FhI1 _ Fh FhJ Fhc Fhī:0 Fh Fh Fh FhS-39 Fh} Fhv Fh߲ Fh* FhuB8 Fh Fh Fh FhٷB7 Fh Fh޹ Fhۺ FhB6 Fh Fh\ FhP FhB5 Fh FhM Fh: FhtB4 Fh Fh  Fh FhB3 Fh Fh Fh  FhVB2 FhG Fh; Fh8 FhB1 FhH Fh  FhA FhB0 Fh Fh9 Fh FhC29 Fh Fh Fh Fh,8 Fh& Fh Fh+ Fh FhWB7 Fh FhV Fh5 Fh{B6 Fh FhP Fh FhZ,5 Fh~ Fh( FhU Fh Fh:4 Fhe Fh Fh; FhB3 Fh6 FhF FhD FhB2 Fh Fh= Fh Fh:1 Fh? Fh Fh FhB0 Fh6 Fh Fh1 FhT-19 Fhs Fh Fhw Fh Fh,8 Fh  FhF Fh Fh #################.##### #...................†.. #.#####.#####  FhF#### #.#.#############.#  #.#...............# .# #.#.###############  #.# #.#.#   #.##.#.##########  Fh #.########.#...@.......   #..........#.##########   #.########.#.#  .# #.#.### ##### Fh-82.6 (47 Fhpf3.6 (487 Fh Fhl _"This place needs a little more atmosphere." FhI3 FhI FhiL FhP6 FhmQ FhQB5 FhRR FhzS FhT FhTB4 FhmU FhV FhW FhW,3 FhW FhaX FhsY FhmZ FhZB2 FhE[ Fh}\ Fh] Fh]B1 Fh^ Fh_ Fh` FhaB0 Fha Fhc Fh3d FhdC09 Fh6e Fhf Fhg FhhB8 Fh6j Fhj Fhk FhDlB7 Fhl FhPn Fhpo FhoB6 Fhgp Fh{q Fh|r Fhr,5 Fhs Fhs Fht Fh2wX4 Fh&3210 Fh Fh29987 FhX6 FhƖ Fhs Fh̙X5 Fhš Fhś Fh@ FhB4 Fhe FhŸ Fh FhB3 Fh Fhբ Fhɣ FhB2 Fh Fh FhN FhB1 Fh  Fh3 FhǨ FhB0 Fh Fh Fh#.#........#.#  #..........#.#  #######.########.##  ..........†.......#  #######.###########  #####.#......§§.#  ........#.######§##  #########.# #§#   #.# #.# #@#  #####.###.# #.#   FhwJ..........# #.#  #####.....# #.#   #####..... ..#  ###### ###    Fhη §§§710.6 (27  You almost hear Xom's maniacal laughter. Fhg1.6 (2889 Fh]\§§§§ FhS _An imperceptible spirit brushes against the floor beside you. Fh" 3 Fh  Fh2  Fh  FhM 87 Fh  Fh  Fh B6 Fh  Fh  Fh# X5 Fh  Fh3  #######.########### #######.#§..# ........#.######.# #########.# #§#  #.# #.# #§# .###.# #§# ..# #§# .....######§####.......5.6 (4.0) ######### Fh4 " FhT5  Fh9 t§§§§ Fh; E _Done exploring. Fh  Fh  Fho  Fh §§§§§0 Fh  Fh §§§§§§ Fh E _Done exploring. Fh Fhi Fh Fhq§§§§§§ Fh Fh§§§§§§ FhuE _Done exploring. FhgE FhE3 FhUm§§§§§ Fhn Fh6r§§§§§ FhsE _Done exploring. Fh& Fhc1Level 1 of the Dungeon<>>>(Press ? for help)#.#.#...#.#.##...............##.##########.....#####.##.#.....#'#.#....#.#.#.#...#..#........###.....###################.##.#.#.......##...........#...###.#####.........')..................##.#.####....#.....#....#......##.# #####.....#...##################.#.........##.......#.......###.########...# #.....##.#####.....#.[....#..........##.###### #.###.#############.# #.....##...............###.##.......[........# Fh2#.# #.....'.#.#.#.#.#.#.#.#....######.##########.##.#####.....#.###############.##.##.#........#.##.....(.......##....##..........#.#########....##########################.########.###....##...................†.......###.####.###############.############.##############################.#.#############.#......§..##.........†...................##.#...............#.######.###############################.##.#.###############.# #§##.##.#.##.# #.# #§##.# FhB2#.#.###########.###.# #§##.########.#.................# #§##..........#.###########.....######§##.########.#.######.......@##.##.#.# Fhv2=################## Fh0Q FhOU#...#..........>.......... #........# #.########...#.#####...........#######.#... #........# #.##......# #....# #.####.....#### ## #.#############...........# #.# #.>.........# #........#####.##....)....######## #.# #...........# #........÷..#.###.###########################.####...........# ##........###.#.##.# #..................#####.......#.# ###### #.################.###.....................########.##.# #....# #...# #.###.....................# #......##.# #....# #.##.........................#### ######.##.# #....# #.#.###############.#.... FhV....................# #.##.###....# #...#.#.#.#.#.#.#.#.................# #.##.......)# #.##...............##...........#'##..........# #.######..).###.#..........#......#÷..........#.#####. #.##........##.......###)....#.# #.##.##..#####.#......#..:.#.....#.÷......####'#####.##.##........##...#...........##.#####'## #.....##.# #.#######...)..#.#..#...#.#.#.#....#.##.....##.##.##.........#.#.##...............##.#.....##.##.####.###..)..#.#...#..#.<.#..#...#.#÷...'..##.##.#.#...#.#.##...............##.##########.....#### #.##.#.....#'#.#....#.#.#.#...#..#........###.....###################.##.#.#.......##..... Fh=\n......#...###.#####.........')..................# FheF  Fhf #######.###########   bayes525 the Trooper #######.#......§..#   Formicid of Xom ..*...  Fhg C........#.######.##   Health: 30/30 ======================== #########.# #§#   Magic: 3/3========================#.# #.# #§#   AC: 5Str: 15 #####.###.# #§#   EV: 10Int: 12 ..........# #§#   SH: 0Dex: 17 #####.....######§#   XL:  3 Next: 30% Place: Dungeon:1#####.......@#   Noise: ---------  Time: 1715.6 (0.0) Fh\i ##########   a) +4 dagger (chaos)  Abil: Dig  Gem (7285)          You almost hear Xom's maniacal laughter. _An imperceptible spirit brushes against the floor beside you. _Done exploring. _Done exploring. _Done exploring. _Done exploring. Fh*j  Fh~  Fh  Fh _4 _ Fh  Fh n3 Fh  Fhd  FhԠ B2 FhV  Fh  Fh  Fh B1 Fh  Fh n0 Fh  Fh  Fh1 Y79 Fh  Fhf  Fh_  Fh B8 Fh  Fh 7 Fh  Fh  Fh* B6 Fh  Fhd Fhu FhB5 Fh~ Fh Fh Fh,B4 Fh Fh!, Fh!B3 Fh! Fh. Fh/ Fh=8X2 FhE1 FhLR0 Fho 698 Fhv FhwX7 Fhy Fh Fh Fh Fh5:6 Fh* Fh Fhl FhB5 Fh\ Fh Fh֞ FhB4 Fh Fh Fh٫ Fh,B3 Fh Fh\ Fh Fh X2 Fhp10 FhL59 Fh Fh FhB8 Fh FhY Fh FhB7 Fh Fh^ Fh FhFB6 Fh Fh FhE FhB5 FhV Fh Fh FhB4 Fh Fh( Fhh) Fh)B3 Fha* Fh4 Fh5 Fh 6B2 Fh6 Fh@ FhWA FhAB1 FhO Fh  Fh$  Fh0 FhC49 FhP Fh" Fh3# Fh#B8 Fh$ Fh- Fh. Fh/B7 Fh/ Fh9 Fh: FhB;B6 Fh< FhXE FhF FhSGB5 FhtH Fh?R FhzS FhSB4 FhT Fh_ Fh` FhW`B3 Fha Fh k Fhl FhlB2 Fhm Fhqw Fhx FhxB1 Fhy Fh Fh FhvB0 Fh_ Fhn Fh FhՑC39 Fh Fha Fht FhB8 Fhe FhJ Fh FhB7 Fh Fh Fh FhB6 FhX Fh Fh FhB5 Fh{ Fh  Fh  Fh B4 Fh  Fhv Fh n3 Fhw# Fh# Fh\$B2 Fh$ Fh/ Fh0 Fh1B1 Fh1 Fh; Fh< Fh<B0 Fh= FhG FhWH FhHC29 FhI FhR FhyS FhSB8 FhT Fh4i Fhj Fhk,7 FhQk Fhl Fh*v Fhpw FhxB6 Fh{ Fhi Fh FhKB5 Fhۆ Fh Fh FhPB4 Fh Fh Fh FhB3 Fh Fh Fh FhB2 FhK Fh Fh FhB1 Fhv Fhu Fh FhQ:0 Fh Fh Fh#Y19 Fh Fh Fh_ FhB8 Fh Fh FhdX7 Fh Fh Fh~ FhB6 Fh Fhp FhO FhB5 FhK Fhb Fh2 Fh{B4 Fh Fh Fhv FhB3 Fh Fh$ Fh*& Fh&B2 Fh1' Fh31 Fh=, Fhv=,0 Fh= FhH> FhmH, FhHC09 FhI Fh,T FhnVX8 FhV Fha _An imperceptible spirit brushes against the floor beside you. _Done exploring. _Your trail of clouds dissipates. Fh(c FhcB7 Fh d Fhm Fhn FhnB6 Fhto Fhw Fhx FhnyB5 Fhy Fh Fh FhB4 Fh Fh" Fhߍ FhC,3 Fh Fh FhI Fh. FhB2 Fh Fh] FhG FhğB1 Fh{ Fh\ Fh Fh,0 Fh  Fh FhѲ Fh1 Fh<199 Fh% Fh Fh Fh4B8 Fh Fh Fh FhEB7 Fh Fh7 Fh_ FhB6 Fh FhM Fh[ Fh,5 Fh Fh FhI Fh] FhB4 Fh Fh Fh Fh3B3 Fh FhZ FhQ Fh,2 Fh Fh Fh g  You see here a hobgoblin skeleton. Fh  FhH I1 _ Fh Fh0 Fh! Fh{" Fh"C89 Fh# FhL, Fh - Fh-B8 Fh,. FhS7 Fh8 Fh8:7 Fh9 Fh@ FhB FhqBB6 FhuC Fh+J FhK FhLB5 FhL FhS FhT FhTB4 FhU FhZ\ Fh] Fh ^B3 Fh^ Fhc Fhd Fh eB2 Fh?f Fhj Fh l Fhl:1 Fhm Fht FhRxX0 Fhy Fh Fhق Fh%C79 Fh߄ Fh Fh FhB8 Fhb Fhr Fh FhИB7 Fh Fh Fh FhB6 Fh Fh FhQ FhB5 FhX Fh Fhn FhB4 Fh4 Fh Fh FhB3 Fh} Fh Fh FhB2 Fh Fh9 Fhn1 Fh Fh# FhdB0 Fh Fh Fhv FhC69 Fh Fh Fh Fh%B8 Fh Fh Fh FhqB7 Fh Fh Fh+  #.#.# #............. # #.#.###############.#....÷.....  Fh+g# #...#.#.#.#.#.#.#.#............ # #.##...............##.......... ###.#..........#......#÷.........  Fh,C....##.......#.......##)......... ###.#......#..:.#.....#.÷......## ....##...#...........##.#####'## ..#.#..#...#.#.#@#....#.# #.# #.#.##...............##.# #.###  Fh,H..#.#...#..#.<.#..#...#.# #.... #.#.##...............##.#########  Fh-#'#.#....#.#.#.#...#..#........## ....##...........#...###.#####...  Fhf-....#.....#....#......##.# #### ....##.......#.......###.# ....#.[....#..........##.# Fh8; 833.6 (118.0)  Fh 9With a gout of blue light, Xom rebuilds you.Your body is suffused with distortional energy.  You feel resistant to heat. Fhc:f496 Fh0B Fh!Ez _You feel your magical essence link to the dungeon's wands.Fh)3Fh1Fh3F _Unknown command.Fh8FhťLevel 1 of the Dungeon<>>>(Press ? for help)#.##.................................#####...............##.# ###### #.################.###.....................########.######Fh(7#.# #....# #...##.###.....................##......##.# #....# #.#.##.........................#### ######.##.# #....# #.#.###############.#....÷....................##.##.###....# #...#.#.#.#.#.#.#.#...........................#FhV#.##.......)# #.##...............##...........#'##..........##.######..).###.#..........#......#÷..........#.#####.########.##........##.......#.......##)..........#.# #.##.##..#####.#......#..:.#.....#.÷......####'#####.##.##........##...#...........##.#####'## #.....##.##.#FhצB######...)..#.#..#...#.#.#@#....#.# #.# #.....##.##.##.........#.#.##...............##.# #.####.....##.##.#Fh###.###..)..#.#...#..#.<.#..#...#.# #......÷...'..##.#Fh$#.#.#...#.#.##...............##.##########.....#####.##.#.....#'#.#....#.#.#.#...#..#........###.....###################.#FhF#.#.#.......##...........#...###.#####.........')..................##.#.####....#.....#....#......##.# #####.....#...#################Fhi#.#.........##.......#.......###.########...# #.....##.#####.....#.[....#..........##.#Fh##### #.###.#############.# #.....##...............###.#Fh#.......[........##.# #.....'.#.#.#.#.#.#.#.#....######.##########.#Fhj#.#####.....#.###############.##.##.#........#.#FhF..#.......>....##...# ## #.########...#.#####............# #........# #.##......# #...........###### #........# #.#############...........## #.># #........#..........)... #.# #...# #..÷...#.###.###########################.##### ##..###.#.## #.......#####........#.# ###### #.################.###Fh...........########.######.## #...# #.###...........##.....#.# #....# #.#.# #...................#### ######.## #.#.###############.#....÷....................# #..# #...#.#.#.#.#.#.#.#...........................# #)# ...........#'##..........# #####..).##.......#......#÷..........#.#####.####### #.......#)..........#.# #. #..####..#..:.#.....#.÷#'#####.# #.#...........##.#####'## #.....##.########...)..#.#..#...#.#.#@#....#.# #.# #.##.#.........#.#.##...........# #.####.....##.# #.####.###..)..#.#...#..#.<.#..#...#.# #......÷...'..##.#.#...#.#.##..FhE.##########.....#####.#.....#'#.#....#.#.#.#...#..#........###.....#########.#..#...........#...###.#####.........')..................#Fh'Fh# #.#.##............. bayes525 the Trooper # #.#.###############.#....÷..... Formicid of Xom ..*... # #...#.#.#.#.#.#.#.#............ Health: 30/30 ======================== # #.##...............##.......... Magic: 3/3======================== ###.#..........#......#÷......... AC: 5Str: 15 ....##.......#.......##)......... EV: 10Int: 12 ###.#......#..:.#.....#.÷......## SH: 0Dex: 17 ....##...#...........##.#####'## XL:  3 Next: 30% Place: FhZ[37mDungeon:1 ..#.#..#...#.#.#@#....#.# #.#Noise: ---------  Time: 1834.6 (0.0) #.#.##...............##.# #.### a) +4 dagger (chaos) ..#.#...#..#.<.#..#...#.# #.... Abil: Dig #.#.##...............##.######### Gem (7166) #'#.#....#.#.#.#...#..#........## ....##...........#...###.#####... ....#.....#....#......##.# #### ....##.......#.......###.# ....#.[....#..........##.# _You see here a hobgoblin skeleton.  With a gout of blue light, Xom rebuilds you.Your body is suffused with distortionalFh  energy.  You feel resistant to heat. _You feel your magical essence link to the dungeon's wands. _Unknown command.5 _4321059876543Fhx2FhH1 ........# #.......#### ## ........# #.......# #......# # ...###### #....#### ## # ...# #....# ## # ...##########....######......# #..>....##.........# # ...#######.##................# #.# #.####.....#### #..# #.# #.@.........# #.49.6 (15.0)### #.# #...........# #. ##########.####...........# ## ..........................#####.. ##########.###.....FhN ....... #.###...................  #.................  ###########.#....÷...............  #.#.#.#.#.#.............  _There is a stone staircase leading down here.FhJ Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG  d - a scroll labelled CYEDUK BIDO [!] read|quaff|evoke[?] describe selectedFh50Fh@7Fh?........# #.......###......# ## bayes525 the Trooper ........# #.......# #......# #. Formicid of Xom ..*... ...###### #....#### #......# #. Health: 30/30 ======================== ...##....# #......# #. Magic: 3/3======================== ...##########....######......# #. AC: 5Str: 15 ......>....##................# #. EV: 10Int: 12 ...#######.##................# #. SH: 0Dex: 17 ...# #.####...........#### #. XL:  Fh_B3 Next: 30% Place: Dungeon:1 ...# #.# #.@.........# #. Noise: ---------  Time: 1849.6 (0.0) #### #.# #...........# #. a) +4 dagger (chaos) ##########.####...........# ##. Abil: Dig ..........................#####.. Gem (7151) ##########.###...................#.###................... #.......................  ###########.#....÷...............  #.#.#.#.#.#...................... With a gout of blue light, Xom rebuilds you.Your body is suffused with distortional energy.  You feel resistant to heat. _You feel yourFh'C magical essence link to the dungeon's wands. _Unknown command. _There is a stone staircase leading down here.FhIm  Okay, then.Fh[D _Fh? Fh Fh \ _Unknown command.FhSX[?25h[?0c  Search for what [? for help]? Fhs0 [?25l[?1cFh7Fh:13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle) FhPB b - [D:1] a stone staircase leading downc - [D:1] a +0 dagger  d - [D:1] a stone staircase leading down  e - [D:1] 4 stones (1 further duplicate)  f - [D:1] a +0 whip (2 further duplicates)  g - [D:1] a staircase leading out of the dungeon  h - [D:1] a +0 short sword (2 further duplicates)  i - [D:1] a +0 robe (1 further duplicate)  j - [D:1] a +0 club  k - [D:1] a +0 mace  l - [D:1] a mace  m - [D:1] a +0 ring mailFhLP FhzV Fh] ........# #.......###......# ## bayes525 the Trooper ........# #.......# #......# #. Formicid of Xom ..*... Fh] a...###### #....#### #......# #. Health: 30/30 ======================== ...##....# #......# #. Magic: 3/3======================== ...##########....######......# #. AC: 5Str: 15 Fh2^ ......>....##................# #. EV: 10Int: 12 ...#######.##................# #. SH: 0Dex: 17 Fhc^ 6...# #.####...........#### #. XL:  3 Next: 30% Place: Dungeon:1 Fh^ c...# #.# #.@.........# #. Noise: ---------  Time: 1849.6 (0.0) Fh^ "#### #.# #...........# #. a) +4 dagger (chaos) Fh^ ##########.####...........# ##. Abil: Dig ..........................#####.. Gem (7151) Fh?_ ##########.###...................#.###................... #.......................  ###########.#....÷...............  Fh_ #.#.#.#.#.#......................  _You feel your magical essence link to the dungeon's wands. _Unknown command. _There is a stone staircase leading down here. _Okay, then. _Unknown command.Search for what [? for help]? .Fhd Fhhe FhOj FhOl . _Fh 3Fh Fh F _Unknown command.Fh33FhFhhFhEm50.6 (10 _FhFh:E # #:## #.#. ... #.##2 #.@# #### FhFh!Fh^h1.3 (1.749FhcFh[e _You climb downwards.  Found a parchment of Anguish. _There is a stone staircase leading up here.FhIFhRead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG  d - a scroll labelled CYEDUK BIDO [!] read|quaff|evoke[?] describe selectedFhs Fh Fh 4bayes525 the TrooperFormicid of Xom ..*...Health: 30/30 ========================#Magic: 3/3========================#:##AC: 5Str: 15#.#.EV: 10Int: 12...SH: 0Dex: 17#.##XL:  3 Next: 30% Place: Dungeon:2#.@#Noise: ---------  Time: 1851.3 (0.0)####a) +4 dagger (chaos)Abil: DigGem (7149) _Unknown command. _Search for what [? for help]? . _Unknown command. _You climb downwards.  Found a parchment of Anguish. _There is a stone staircase leading up here.Fh P  Okay, then.Fh( Fh2 D _Fh1Fhh1Fh2Fh3Fh:;f{ #  #:#########.#..#.........# #@##Fh;v #.<#####Fh3A+2.3 (1FhEB8Fh GFhI[ _You sense a monster nearby.FhFhLFhFh4FhX7FhFhi.....{ .#FhN6 #.  #:##########.#..#.......@..#3Fhv######.#.###.#.<#FhW#.#####.Fh*##Fh@FhFhFho[3Fh\Fh'_Fh(en6FhdiF. ... .{ .### #..  #:#### ######@#..#4...........########.#.## #.#.<# #.#### #..###FhiFh>oFhqFh Fh Fh Fhu Fh Fh' P5FhQ M#####.#.... Fh ..{ .#######......# #@### ######.#..#Fh ...........########.#.##Fh x#.#.<#Fh e 5  You pick up a parchment of Anguish and begin reading...Fhl e6.3 (24Fh FhU @ _You add the spell Anguish to your library.FhE& M###.. ##..#... .......{ Fh&#...######.....# #.####.# ######.#...........#######.#.##.#####Fhi-Fh-e7.3 (13FhT2Fh;4Fh ###### #....... #...#Fh#..#...#######........w......#..@#######.......#......##..#####.####.## ######.#..# ...........########.#.##Fh[w   ribbon worm (asleep) #.#.<# #.#### #..FhFh`82FhBFh^ _A ribbon worm comes into view.Fh" R ww    The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm! You burn the ribbon worm.  The ribbon worm is severely wounded.Fh# h=91FhP) Fh, Y _The ribbon worm closely misses you.Fh;B  You puncture the ribbon worm!FhFG†FhpIi4600FhNFhP FhQA_You kill the ribbon worm!Fh I ###### #.... ... #...# .#..#...#######........†......  #...####### .......#@.....# FhI #..#####.####.# # ######.#..# ...........# #######.#.## #.#.<##.#####..FhI -###FhO FhTP .-1FhxP ;39FhT FhV FhM-FhFhWFhQ87Fhʢ,###### #....... #....#..#...#######.......†...... #...###......#......##..#####.####.## ######@#..# 3.3 (2 ...........#  #######.#.## #.#.<######FhFh Fh`* Fh* Fh+ Fh- Fh!/ Fh3 X6Fh@8  # #....... #...##..#...#######.......†...... #...#######Fh8 2.......#......#..#####.####.######.#..#  .......@...#4.3 (1#######.#.# #.#.<Fh9 *##Fh9 Fh> Fh@ Fh Fh7 Fh Fh Fh 5Fh Fh/ ,4FhL Fh Fh Fh Fh B3Fh Fh ;........†...... #...#######......#......#..#####.####.#Fh #.######.#..#  .....#  #######.#.## Fh& 2 #.#.<# #@####7.3 (3 #........######## FhA Fh Fh_ Fh FhFhFhTFh7FhFhP2Fh #...####### .......#......# Fh#..#####.####.# #.######.#..# ...........# Fh.#######.#.##  #.#.<# FhJv#.#########.@.......Fhf*8.3 (1##########Fh2 Fh FhE FhaFhFh Fh FhOFhFhFhFFhn1FhFh6B0FhFhFhFh C29FhFhFhFh\B8FhFh Fh|FhB7FhFhFhFhEB6FhFhFhFhC,5FhwFhFh FhB4FhFh]FhgFhFhB3FheFhFhFh3B2FhFhFhLFhB1Fh'Fh&Fh FhC B0Fh Fh ...#######  ..#......# .#  Fh###.####.# .#  ###.#..# .# Fhw .......# .#  Fhe###.#.## .#  Fh:b#.#.<# .# FhV #.#############.#  Fhq#.............@.#  80Fhf2.0)#################  Fh  Fh  Fh Fh" FhvFhxFh6FhFhdFhݢFhFhFhY19Fhͱ#  .#......# #.#  .####.# #.#  .#..# #.#  # #.#  .#.## #.#  #.#.<# #.#  #.#.#  #..............@#  1.0)  #        FhFhFhXh.0Fh,;87Fh/,Fhi0Fh0B6FhD1Fh2Fh4Fhb4B5Fh4Fh:6Fh7Fh8B4Fh8Fh9FhT;Fh;B3FhB<Fh=Fh>Fh@?B2Fh?FhAFhBFhBB1FhbCFhEFhFFhpKB0FhKFh8MFhOY09Fh PFhPQFhRFhSB8Fh TFhTFhVFhVB7Fh9WFhjXFh+ZFhZB6Fh[Fh ` { #### Fh?`#.. ### #94.3 (13.0) ... #. ..#Fhf`?#.# ..#######Fh`g#.# ..†......Fh`f#.# ..########.# Fh`~.#......##.# ##.####.##.# Fh`x##.#..# #.# FhaFheFhgFhFhFhFh Fh FhkX5FhM{### #..5.0) ####..# #. . ..#######FhJ#.# . ..#.#FhFh2Fh Fh(I Fh Fh FhIX4 Fha,        #####  #.@.# 6# #.#.# . #.#.# .#..#.# .# ####.#  Fh .†...... #.# .# #.# .#......# #.# #.####.# #.#  Fh6 FhL Fh  Fh/3   {  #####  #...# ##### #@#.# 7.... #.#.# #...# ..#.# #...####### ####.# .†...... #.# #...####### #.# ......# #.# ####.####.# #.# #.#..#  #.#  Fh Fhy Fh. FhW Fh FhX2 Fh  #####...# #####.#.# #....8# .......############Gem (7102)  ........##.# Fh E  Fh\  Fhu Fh Fh.  Fh  Fh  Fh  Fh$  Fh X1 FhF Z    #####  #...#  ##### #.#.#  Fhz m #.... ########.#.#  #...# .......@.#.# 9 .#...##############.#  Fh 7.....†...... #.#  #...####### #.# ....#......# #.# Fh C #####.####.# #.# #.#..#  #.# .........# #.#  Fhk #####.#.## #.#  Fh\  Fh !Fh:_!Fh0099!Fh!FhX8!Fh!Fh!Fh!FhWB7!Fh!FhQ!Fh!Fh#B6!Fh÷!FhѸ!Fh|!FhB5!Fh!Fh!Fh½!FhJB4!Fh۾!Fh #####  #...#  ######## #.#.#  # #.......########.#.#  ... #...# #.@........#.# 906.3 (7  .#..#...##############.#  ..†...... #.#  #...####### #.#  .......# #.# !Fh' #..#####.####.# #.#  #.######.#..# #.# ...........# #.# #######.#.## #.#!Fh!Fh8!Fhog3!Fhg!Fhj!Fh"FhR@"FhBX1"FhC"Fh K...##...##...#..# #..  #.######### "FheK######.#.......### #@.....#...###.... "FhK#.#.#..#...####### #..........†...... #...#.#..#...####### #...........#......#"FhL" ######..#####.####.#  #.######.#..#.#"Fh'L  #...........#.#"FhVL  ########.#.##.# "FhR059.3 (53.0)"Fh%Sg60.3 (540"FhX"Fh[R _j - a green potion"Fh:"Fh"Fh("Fhn"Fh""Fho39"Fhe"FhB8"Fhc"Fh"Fh$n7"FhU"Fh"FhB6"Fh"Fh"Fh"FhoB5"Fh'"Fh("Fhc"FhB4"Fh"Fh"FhA"FhB3"Fh^"Fhb"Fh"FhpB2"FhL"Fh"Fh5>. # #.# #.###.## #.#....## #....... ......# #...#####.. #..@....... 8.3 (8.0)#..######## #......... #..#.######### #.######.#.......#########......#...###..........#.#.#..#...##############..........†...#...#.#..#...#####."Fh"Fhe9.3 (91"Fh"Fht; _Found a stone staircase leading down."Fhmd"Fhd"Fhe"Fh i"Fh%qM. >. {# #.# .###.## #....###.#......# #####........... .##########......... .#.##########.#. ........"Fhw,70.3 (1"Fh{B0"Fh|"FhY[ _You sense a monster nearby."Fh $3"Fhx%"Fh("Fh[+Y29"Fh/,"Fh0"Fh0B8"Fh5,"FhN8"Fh8B7"Fhe9"Fh*<"Fhc>X6"Fh?"Fh|U.....# #....#.# .. #.#.# ..## ...##... #..#..# #....### #>..l..## #@# #.###.## # #.#....##.#  #.........#  #......##.# ####...#####.. l   frilled lizard (wandering) #.......... #..##  #......... #. 4.3 (4  A frilled lizard comes into view.l.[3"FhU2ml==5.3 (55"FhN _The frilled lizard hisses angrily."Fh ] .....# #..  ..#.# ..  #.#.# ..##  ...##...  #..#..#  #....###  #>.l...#  # #@# #.###.## #  #.#....##.#  #.........#  #......##.#  ####...#  #....  #..##   "Fh} 9 .....# #..  ..#.# ..  #.#.# ..##  ...##...  #..#..#  #....###  #>.l...#  # #@# #.###.## # "Fhݚ  #.#....##.#  #.........#  #......## ####...#  #.... #..##   "Fh "Fhg "Fhd { _A frilled lizard is nearby!#Fh6@  You hit the frilled lizard.#Fhi.#Fh;u2-6.3 (14#Fh#FhGR _You kill the frilled lizard!#Fhg #Fh #Fh` #Fh$ #Fhj #Fhs 32#Fh #Fh R  There is a stone staircase leading down here.#FhS #Fh I1 _#Fhe #Fh #FhB X0#Fh #Fh #Fh #Fh C19#Fhx #Fh #FhF #Fh B8#FhH #Fh #Fh #Fh B7#Fh #Fh` #Fh #Fh B6#FhV #Fh #Fh X5#Fh #Fh #Fh% ; ..)....# ..#.##.######.#... ......##.#..# ...#.##.... #.#.##..### #...##....# ..#.--85.3 (9#....### #>.....# # ##.###.# #.###.###.##.#....##.##.........##Fhp #......##.#####...#####..#Fh& #Fh@' m-6.3 (10.0)4#Fhg' #Fh- #Fh3 % _Found a dagger.#Fh53#Fh6#Fh:#Fh$=$Fh3$Fh~B2$Fh($Fhn1$Fh7$Fh$Fh$Fh,0$Fh3$FhF$Fh$Fh$Fh#098$Fhu#$Fh%$Fh ($FhE($Fhh(:7$Fh)$FhP+$Fh:.$Fh.B6$Fh/$Fh3$Fh6$Fh6B5$Fh28$FhG:$Fh<$Fh=B4$Fh>$FhI3$Fh'K$FhK,2$FhK$Fh>M$FhO$FhQ$FhR,1$Fh6R$FhS$FhU$FhZX0$FhZZ$Fh\$Fhf_$Fh_E6999$Fh`$Fhf $Fhf8 You see here a +0 dagger.$Fhi$FhjI8 _$Fh`k$Fhl$Fh'o$FhoB7$Fh$q$Fh u$FhSw$FhwB6$FhN5$Fh$Fh[B4$Fhք$FhΆ$Fh$FhB3$FhՉ$Fh$Fh+X2$Fh;$Fh$Fhn1$FhA$Fh$FhxB0$Fh$Fh$FhZ$FhfC89$Fhs$Fh>  You see here a +0 dagger.$Fh$FhI8 _$Fh7$Fhխ$FhS$FhǯB7$Fh$Fh$FhX6$Fhv454$Fh.B3$Fh$Fh\$Fh$FhB2$Fh$Fh$Fhn1$Fh $Fh$FhW$Fh,0$Fh$FhE$FhX$Fh$FhPY79$Fh $FhJ X8$Fh$Fh$FhD$FhpB7$Fh$Fh $Fh$Fh&B6$Fh$Fh9$Fh (54$Fh($FhQ1 ####.##..... .# #.##.# .#  #.##.# <# # #.##.# .# .##.##.# .# ..#$Fh1#.##.###.#...# ##########......#...#.#. .........####...@.......2026.3 (4 .#.#####.####...#.###.#.  $Fh1 #.#####....#..##.#.........)....# .#$Fh2.........#.#..# .#$Fh#2#.######.#....# .#......##.#..#.##.#$FhC2v...#.##.......#.#$Fho2a#.#.##..###..#$FhX;|7.3 (413$FhA$Fh(D; _Found an escape hatch in the ceiling.$Fh3$Fh$Fhz$Fh8$Fhn2$FhB$FhŵB1$Fh$Fh $Fh$Fh+B0$Fh$Fh$Fh$Fh&C69$Fh;$Fh$Fh%$FhmB8$Fh6$Fh$FhE$Fh,7$Fh$Fh$Fh$Fh$Fh,6$Fh$Fh$Fh$Fh #.#  #.#{ $Fh"F... ####.# #.# ## #..... ..#.# #. $FhJ#.##.# #.#.#..  $Fh#.##.# #<#.#.#  #.##.# #.#@#.#  $Fh#.##.# #.#...#  $FhR#.##.###.#...# $Fh #######......#...#.#.# ......####...........# $Fh1#####.####...#.###.#.# #####....#..##.# .#.# $FhZ.......)....##.# # # $Fh|;.......#.#..##.#$FhQL{35.3 (8.0)$FhTB5$Fh$Fh[ _You sense a monster nearby.$Fhb~$Fh~$Fh$Fh$FhtF#.# { #.#w#  ..... ####.# #.#.### #..... ..#.#.#.  $Fh#.##.# #.#.#..  #.##.# #<#.#.#  #.##.# #.#.#.#  #.##.# #.#.@.#  #.##.###.#...# $Fh) ######......#...#.#.# .....####...........#  $FhW####.####...#.###.#.#  $Fh....#..##.# .#.# $Fhe  w   ribbon worm (asleep) ......)....##.# .# #  $Fhӈ#.#..##.# .#  #####.#....##.# $Fh) $Fh&0$Fh[C.ww6.3 (14 _A ribbon worm comes into view.$Fh$C #.# { #.#.#  ...w.   #.#.###   ..#.#.#.   #.#.#..   #<#.#.#   #.#.#.#   #.#.@.#  #...# ...#.#.# .........# ...#.###.#.# ..##.# .#.# )....##.# .# # $Fh%; .# $Fh.  #.# { #.#.#  ...w.   #.#.###   ..#.#.#.   #.#.#..   #<#.#.#   #.#.#.#  $FhK  #.#.@.#  #...# ...#.#.# .........# ...#.###.#.# ..##.# .#.# )....##.# .# #  .# $Fht $Fh $Fh" $Fh b _A ribbon worm is nearby!$Fh  #.# { #.#.#  ...w.   #.#.###   ..#.#.#.   #.#.#..   #<#.#.#   #.#.#.#   #.#.@.#  #...# ...#.#.# .........# $Fh ...#.###.#.# ..##.# .#.# )....##.# .# #  .# $Fhp  #.# { #.#.#  ...w.   #.#.###  $Fh%q  ..#.#.#.   #.#.#..   #<#.#.#   #.#.#.#   #.#.@.#  #...# $Fhq ...#.#.# .........# ...#.###.#.# ..##.# .#.# )....##.# .# #  .# $Fh| $Fh} $FhS $Fh b _A ribbon worm is nearby!$Fh$  #.# { #.#.#  ...w.   #.#.###   ..#.#.#.   #.#.#..   #<#.#.#   #.#.#.#   #.#.@.#  #...# ...#.#.# .........# ...#.###.#.# $Fh {..##.# .#.# )....##.# .# #  .# %FhF6 #.# { #.#.#  ...w.   #.#.###   ..#.#.#.   #.#.#..  %Fh7 #<#.#.#   #.#.#.#   #.#.@.#  #...# ...#.#.# .........# ...#.###.#.# ..##.# .#.# )....##.# .# #  .# %Fhi=%Fh >%FhC%Fh7Fb _A ribbon worm is nearby!%Fh <   #.#g#  { #.#.#   ...w.  ####.# #.#.### #..... ..#.#.# #.##.# #.#.#..  #.##.# #<#.#.#  #.##.# #.#.#@#  #.##.# #.#...# %Fh<  #.##.###.#...#  #####......#...#.#.#  ....####...........#  .####...#.###.#.#  ###....#..##.# #.#.#   g   hobgoblin (asleep))....##.# #.# # .....#.#..##.# .# %FhBk  A hobgoblin comes into view.%FhpIj.gg%Fh9Ji==73%FhP%FhQ+ _The hobgoblin shouts!%Fho ..? #.#.{ #.#g# ...w. ###.# #.#.###.... ..#.#.#.#.#.#...#<#.# #.#.  #.##.###.#...# #####......#...#.# ............%Fhp;####...#.## ###....#..##.# #.#.)..#.# #%FhusB%Fh"}- g.gwg 2 hobgoblinsFound a scroll labelled OGASMA SYAXIL.%Fh}i--82%Fh:%Fh}\ _A hobgoblin comes into view.%Fh1 V#.# .g?{ #.#.# ...g. ###.# #.#w##.... ..#.#.#.#.#@..#<#.#.#.##.# # #.#.  #.##.###.#...# #####......#...#.# ...%Fh .......####...#.## ###....#.%FhM (catching breath) `````The ribbon worm expels a string of sticky webbing.%FhF 4.g.@...--91%FhjL W _The stream of webbing misses you.&Fhn.. ... #.# ##. ..? . #.#g#.#{ #.#.#.&Fh ...g. ###.# #.#w###.... ..#.#@#.#.#.#..<#.#.#.&FhB #.#.# #  #.##.###.#...# #####......#...#.# ..........####...#.##&FhS.g&Fhi=400&Fh&FhVX _The ribbon worm barely misses you.&Fh  You barely miss the ribbon worm. You claw the ribbon worm.  The ribbon worm is lightly wounded.&FhЭM.g&Fha159&FhI&FhWC _The ribbon worm bites you but does no damage.&Fh n  You hit the ribbon worm but do no damage.&FhM$ .{   hobgoblin&Fh% `28&Fh4 O _The ribbon worm is lightly wounded.&Fh% GThe ribbon worm is lightly wounded.  &Fh You hit the ribbon worm. The ribbon worm flies into a frenzy!  Xom is highly amused!  Your kick misses the ribbon worm.  The ribbon worm is moderately wounded.  The ribbon worm closely misses the hobgoblin.&Fho  g.#wgg 2 hobgoblinsw   ribbon worm (frenzied, distracted)The hobgoblin barely misses the ribbon worm.37&Fh [ _The ribbon worm misses the hobgoblin.'Fhh  You hit the ribbon worm. You claw the ribbon worm.  The ribbon worm is heavily wounded.The ribbon worm closely misses the hobgoblin.'FhYi`46'Fh o'Fhq< _The hobgoblin hits the ribbon worm. x2'Fhnrs  You hit the ribbon worm. You freeze the ribbon worm. You claw the ribbon worm.'Fhws'FhIzV.g'Fh}q1/315055'Fh'Fhލ~ _You kill the ribbon worm! _Health restored: 31(FhV8  You hit the hobgoblin but do no damage. Your kick misses the hobgoblin.0-64 _The hobgoblin hits you. _You take 1 damage, and have 30/31 hp.(Fh  You hit the hobgoblin. You freeze the hobgoblin.  The hobgoblin is almost dead.(Fh< 1=73(Fh(Fh| _The hobgoblin closely misses you. _Health restored: 31(Fh  You barely miss the hobgoblin.The hobgoblin is almost dead.(Fh`82(Fh(Fh (Fh2_The hobgoblin hits you but does no damage.(Fh~  You barely miss the hobgoblin.The hobgoblin is almost dead.(Fh `91(Fh (Fhp V _The hobgoblin barely misses you.(Fh> ;  You hit the hobgoblin.(Fh (Fh }.   hobgoblin(Fh =5500(Fh c _You kill the hobgoblin!)FhI3  You closely miss the hobgoblin. Your kick misses the hobgoblin.)FhM4a149)Fh=)Fh|r@ _The hobgoblin hits you but does no damage.)Fh..F* )Fho (vitrified)You hit the hobgoblin.)FhI gThe hobgoblin becomes as fragile as glass!  Your kick misses the hobgoblin.The hobgoblin is almost dead.)Fh `28)Fh)Fh̔V _The hobgoblin barely misses you.)FhS  You hit the hobgoblin but do no damage. The hobgoblin is poisoned.  Your kick misses the hobgoblin.The hobgoblin is almost dead.)Fhg†)Fhbi6037)Fh)FhnM _You kill the hobgoblin!)Fhf)Fh,g)Fh{h)Fhk)Fh[nX6)Fhn)FhoB5)FhIp)FhZr)Fh43210)Fh)Fh͂C39)Fh)Fh)FhB8)Fh')Fh)FheB7)FhW)Fh%)FhiB6)FhC)Fh)FhB5)Fh)Fh=)Fh}B4)Fh)Fh)Fh_B3)Fh)Fh)FhgB2)FhH)Fh-)FheB1)Fhg)Fh)FhEB0)Fh;)Fh )FhNC29)FhA)Fhפ)Fh#B8)FhH)FhM)FhB7)Fh)Fh)FhB6)FhZ)Fh)Fh@B5)Fh)FhX)FhB4)Fh9)FhZ)FhvB3)FhH)FhX2)FhU)Fhn)FhB1)FhD)Fhz)FhB0)Fh))Fh)FhRC19)FhV)Fh)FhB8)FhԿ)Fh)FhB7)Fh,)Fh=B6)Fh)Fh)FhB5)Fh)Fh X4)Fh)Fh)Fh B3)Fh:)Fh)FhB2)Fh)FhX1)Fh6)FhX0)Fh)FhY09)Fh6)FhLX8)Fh)Fh)FhB7)Fh)Fh)FhB6)Fh)Fh)FhB5)Fh)Fh)FhB4)Fh)Fha)FhB3)Fh)Fh)Fh)B2)Fh)FhX1)Fh)Fh0899)Fh)Fh)FhB8)Fhj)Fh)FhB7)Fh)Fh)FhB6)Fh)Fh)Fh/B5)Fhf)FhA)FhyB4)Fhg)Fh)FhB3)Fh)Fh)FhB2)Fh*)Fh)Fh"B1)Fhj)Fh)FhB0)FhF)FhxY89)Fh\)Fh)FhfB8)Fh)Fh X7)Fh )Fh X6)Fhs)Fhm)FhB5)Fh3)FhN)FhxB4)FhT)FhiX3)Fh)Fh@X2)Fh[)Fh1)FhiB1)Fhr)FhlX0)Fh)FhY79)Fh)Fh!X8)Fh+J765)Fh+)Fh-X4)Fh/)Fh0X3)Fh3)Fh4X2)Fh|5)Fh~6)Fh6B1)FhD7)Fh-8)Fhr8B0)FhG<69)FhE>)Fh>B8)Fh?)FhA)FhAB7*Fh*FhX6*FhF*Fh*FhB5*Fh*FhX4*Fh *Fh *Fh| X3*Fh*FhB2*Fh*Fh*Fh*B1*Fh*FhL*FhB0*Fh*FhCY59*Fh*Fh*Fh B8*Fh*Fh*FhB7*FhZ*Fhc*FhB6*Fh`*Fh!*FhNB5*Fh*Fh^!*Fh!B4*Fh"*Fhd$*Fh$B3*Fh%*Fh&*Fh&B2*Fhf'*Fh^(X1*Fh)*Fh**Fh=*B0*Fh**Fh,,*Fh\,C49*Fh-*FhW.*Fh.B8*Fh.*Fh<8 152.3 (99.0) *Fh<3_You start waiting.*Fh=8-3.3 (100.0)*Fh=:7*FhC*FhAF# _Done waiting.*FhM1M.## #.. ..# .. #.# ##. ..? . #.#.#.#{#####.#.#.# ..........####.# #.#@##.... ..#.#.#.#.#.#...#<##.##.# #.#.#.#.# ...-4.0)6  Things that are here: _a hobgoblin corpse; a ribbon worm corpse*FhgM .>.## #.. ..# .. #.# ##. ..? .*Fh #.#.#.{#####.#.# .......@..####.#####.#†###.... ..#.#.#*Fh.#.#...#.##.# #<#.#.#.# .#*Fh$X ##.#*Fhu*FhB`55*Fh*Fh *Fh-_Found a stone staircase leading down.*Fh gM. .>*Fh< 6.### #.# #......#.# ...#.#.##. ..? . #.#.#.#*Fhp {{#####.#@#.# ..........*Fh ###.#####.#†###.... ..#.#.#*Fh& #.##.# #.#.#...# ..#*Fhȓ v64*FhØ *FhΚ *FhC^xM.. .># #.### #.# #.......#.# #<....#.#.###........?...#{#####.#.#.# ..........####.#####.#†###..... ..#.#.#.# ..#*FhLe7<*Fh"f`73*Fhdl*Fhn9 _Found a stone staircase leading up.+Fhv ### ### .# ... ...#.#  #.. ..#.# . ....>#.#  #.###.#.#.#  #.......#.#  #<....#.#.###  ........@...#  ####.#.#.#.# {#####.#.#.#   ..........#  ####.#####.#†###  #..... ..#.#.#.#  #.##.# #.#.#[39;49+Fhx`m...#  #.##.# #<#.#.#.#  #.##.# #.#.#.#.#  +Fhgv82+Fh +Fh+Fhce9.3 (21+Fh+Fh1c _e - a scroll labelled OGASMA SYAXIL+Fh, +Fh/ Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG  d - a scroll labelled CYEDUK BIDO  e - a scroll labelled OGASMA SYAXIL [!] read|quaff|evoke[?] describe selected,Fh ,FhI   bayes525 the Trooper### ### .#  Formicid of Xom ..*...... ...#.#  Health: 31/31 ========================#.. ..#.#  Magic: 3/3========================. ....>#.#  AC: 5Str: 15#.###.#.#.#  EV: 10,Fh% Int: 12#.......#.#  SH: 0Dex: 17#<....#.#.###  XL:  3 Next: 60% Place: Dungeon:2........@...#  Noise: ---------  Time: 2159.3 (0.0)####.#.#.#.#  a) +4 dagger (chaos){#####.#.#.#  Abil: Dig..........#  Gem (6841) ####.#####.#†### #..... ..#.#.#.#  #.##.# #.#.#...#  #.##.# #<[40,Fh] rm#.#.#.#  #.##.# #.#.#.#.#   _Done waiting.  Things that are here: _a hobgoblin corpse; a ribbon worm corpse ,Fh _Found a stone staircase leading down. _Found a stone staircase leading up. _e - a scroll labelled OGASMA SYAXIL,FhJ P  Okay, then.,Fhݳ ,Fh ,Fh . _-Fh)3-Fh*-FhI,-FhR1_0 _-Fh5-Fh8  ### ####.#  .......#.#  #.. ..#.#  . ....>#.#  #.###.#.#.#  #.......#.#  #<....#.#.###  -Fhr9~....# 60.3 (1#.#.#.#.#  {#####.#.#.#  ..........#  ####.#####.#†###  #..... ..#.#.#.#  #.##.# #.#.#...#-Fh9)  #.##.# #<#.#.#.#  #.##.# #.#.#.#.# -Fh:-Fh?-FheA-Fh-Fhw-Fh-Fh-Fh^-Fh"39  ########.#  .......#.# . #.....#.# . ....>#.#  #.###.#.#.#  #.......#.# .#<....#.#.### .# 1#.#.#.#.#  {#####.#.#.#  ..........#  ####.#####.#†###  #..... ..#.#.#.#  #.##.# #.#.#[39;4-FhA9m...#  #.##.# #<#.#.#.#  #.##.# #.#.#.#.# -FhrI-Fh-Fh< ########.# # .......#.# #. #.....#.#  .. ....>#.#  #.###.#.#.#  #.......#.# #.#<....#.#.### #.# #.#.#.#.#  {#####.#.#.#  ..........#  ####.#####.#†### #..... ..#.#.#.# #.##.# #.#.#...# #.##.# #<#.#.#.#-Fh \ #.##.# #.#.#.#.#-Fh&2-FhB8-Fh-Fhe[ _You sense a monster nearby.-FhO 3-FhSP -FhQ -FhT -FhxT B7-Fh*X ,-FhY -FhZ :6-FhZ -Fhv\ -Fh5^ -Fh_ B5-Fhk_ -Fhe # #########.# #.#.......#.#-Fhf  #.#.#.....#.# ... ....>#.# #.###.#.#.# #.......#.# #.#<....#.#.###-Fhwf  #...@.........#5.3 (3 #######.#.#.#.# {#####.#.#.# ..........# ####.####-Fhf #.#†### #..... ..#.#.#.# #.##.# #.-Fhf {#.#...# #.##.# #<#.#.#.# -Fhf u #.##.# #.#.#.#.#-Fhg -FhKm -Fhn -FhI-Fh-Fh-Fh!X4-Fh?%l # #########.# #.#.......#.# #.#.#.....#.#-Fh% ........>#.# #.###.#.#.## #.#.#-Fh%K #.#<....#.#.### #..@....#6.3 (1 -Fh%#.#.#.#.# {#####.#.#.# -Fh&.# -Fh2& ####.#####.#†###  #..... ..#.#.#.# -FhV&g #.##.# #.#.#...# -Fhy& #.##.# #<#.#.#.#  #.##.# #.#.#.#.#-Fh&-Fh]'-Fh,-Fh..Fh # #########.# #.#.......#.# #.#.#.....#.# ........>#.# #.###.#.#.# # #.#.# #.#<....#.#.### #...@.# #.#.#.#.# {#####.#.#.# .# .Fh .Fh2 `73.Fh .Fh̘ .Fh P # #########.# #.#.......#.# #.#.#.....#.# ........>#.# #.###.#.#.# # #.#.# #.#<....#.#.### #.# #.#.#.#.# {#####.#.#.# .# .FhP .Fh] }82/Fh3/FhĪ/Fh/FhL/Fh?X1/Fh # #########.# #.#.......#.# #.#.#.....#.# ........>#.# #.###.#.#.# # #.#.# #.#<....#.#.### #...../Fh# 9#.#.#.#.# {#####.#.#.# ..........# ####.#####.#†####..... ..#.#.#.##.##.# #.#.#...##.##.# #<#.#.#./Fhɶ6# /Fhٷ/Fh/Fh/FhJ# #########.##.#.......#.# #.#.#.....#.# ........>#.# #.###.#.#.# /Fhs# #.......#.# #.#<....#.#.####.............# #######@#.#.#.# {#####.#.#.# ..........# /Fh&####.#####.#†### #..... ..#.#.#.#/Fhұ#.##.# #.#.#..#/Fh R#.##.# #<#.#.###.##.# #.#.#.#.#/Fhz#.##.# #.#...# #/Fhy700/Fh  .#.......#.#.# ........> #.###.#.## #........#<....#.#.####.............########.#.#.#.# { #...........#####.#####.#†###..... ..#.#.#.#...# ##.##.###.#...#129/Fh/Fh5/Fh/Fhx/Fh #.#.#.....#.# ........>#.# #.###.#.#.## #.......#.# #.#<....#.#.###/Fh. #.............# #######.#.#.#.# #b#####.#.#.# #.....@.....#####.#####.#†### #..... ..#.#.#.#/Fhv #.##.# #.#.#...# #.##.# #<#.#.#.# #.##.# #.#.#.#.#/Fhjb   bat (asleep) #.##.# #.#...# # #.##.###.#...# /Fh?########......#...#.#.#/Fh&0/Fh/Fh/Fh^...bb/Fhe2.3 (18/Fh/Fh0V _A bat comes into view.0Fh   ..>#.#  #.###.#.#.#  # #.......#.#  #.#<....#.#.###  ..  .#  #.#####.#.#.#  #...b.@.....#  ####.#####.#†###   ..#.#.#.#  0FhE #.#.#...#   #<#.#.#.#   #.#.#.#.#   #.#...# #  ...#  0Fhi   ..>#.#  #.###.#.#.#  # #.......#.#  #.#<....#.#.###  ..  .#  #.#####.#.#.#  #...b.@.....#  ####.#####.#†###   ..#.#.#.#   #.#.#...#   #<#.#  #.#.#.#.#   #.#...#  ..0Fh*o0Fho0Fhw0FhzZ _A bat is nearby!0Fh͊  #.#.#.....#.# ........>#.# #.###.#.#.# # #.......#.# #.#<....#.#.### #.............# #.#.#.#.# #.#####.#.#.# #...b.# ####.#####.#†### #..... ..#.#.#.# #.##.# #.#.#...# #.##.# #<#.#.#.# #.##.# #.#.#.#.# #.##.# #.#...# # #.##.###.#...# #......#...#.#.#b.=370Fh  0Fh 7_The bat hits you but does no damage. x20Fh  #.#.#.....#.# .>#.# #.###.#.#.# # #.#.# #.#<....#.#.### #.# #.#.#.#.# #.#####.#.#.# #..b.# ####.#####.#†### #..... ..#.#.#.# #.##.# #.#.#...#  #.##.# #<#.#.#.# #.##.# #.#.#.#.#  #.##.# #.#...# #  #.##.###.#...# #......#...#.#.#0Fhu 0Fh 0Fhs `460Fh 0Fh I _The bat misses you.1Fhf[  You hit the bat. You freeze the bat. You claw the bat.1Fh†2551Fhk1Fh 1FhA_You kill the bat!1Fh1FhO1Fh1FhH _No target in view!1Fh 1Fh0 1Fh 1Fh H _No target in view!2Fh٦(#.#.#.....#.# .>#.# #.###.#.#.# # #.#.# #.#<....#.#.### #.# #.#.#.#.# #.#####.#.#.# #..†.# ####.#####.#†### #..... ..#.#.#.# #.##.# #.#.#...# -64 _2Fh?#.#.#.....#.# ........>#.# #.###.#.#.# # #.......#.# #.#<....#.#.### #.............# #.#.#.#.# #.#####.#.#.# #..†.# ####.#####.#†### #..... ..#.#.#.# #.##.# #.#.#...# #.##.# #<#.#.#.##.##.# #.#.#.#.##.##.# #.#...# ##.##.###.#...# 2FhC2FhCz-732FhI2FhxK2Fhp22Fh#.#.......#.# #.#.#.....#.# ........>#.#  #.###.#.#.# # #.......#.# #.#<....#.#.### #.............# #######.#.#.#.##.#####@#.#.# 8 #..†........# ####.#####.#†### #..... ..#.#.#.# #.##.# #.#.#...##.##.# #<#.#.#.##.##.# #.#.#.#.##.##.# hm#.#...# # #.##.###.#...#2Fh 2Fhu2Fh| I2Fh 2Fh 2Fh} X12Fhc M #########.#..#.#.#.............># #.###.#. #.......#.# #.#<....#.#.####.............##.#9#.#####.#.#.#2Fhͺ  #..†........####.#####.#†###..... ..#.#.#.##...# #2Fhq 2Fh 2FhO 2Fhj I2Fh9x 0M# ########2FhBy .#..#.#.#.....#........> #.###.#.## #.......#.# #<....#.#.###......@......#80#######.#.#.#.######.#.# #..†........####.#####.#†###.#.#.2Fh| B#.#.#.#2Fh 2Fh2Fhz2Fh2Fh2Fh2FhY192Fh+CM# #########.#.......##.#.#.............># #.###.#.# #.......#.# #.#<...@#.#.###1............#######.#.#.#.######.#.#2Fh#..†........####.#2Fh2Fh 2Fh 3Fhw3Fh;x3Fhx3Fhz3Fh}n83FhjGM ##########.#.......#.#.#.....#........> #.###.# #....@..#.# 2#.#<....#.#.###.............########.#.#.#.##.#####.#.#.##.#3Fh}3FhwI3Fhy3Fh~n73FhM ########.......##.#.#..............> #.###@#.#3 #.......#.# #.#<....#.#.##............#######.#.#.#.#.#...####.#3Fh3Fh'3Fh3FhV       # #########.#  #.#.......#.#  #.#.#.....#.#  3Fhؤ @........@>#.#  .#.###.#.#.#  # #.......#.#  #.#<....#.#.###  #.............#  #######.#.#.#.#  #.#####.#.#.#  3Fh   #..†........#   ####.#####.#†###   3Fh 3Fh 3Fh `463Fh 3Fh 4Fh)     # #.#  #.#.#.#  #.#.#.....#.#  .#.#  .#.###.#.#.#  4Fh*# #.......#.#  #.#<....#.#.###  #.............#  #######.#.#.#.#  #.#####.#.#.#  #..†........#  ####.#####.#†###  4Fh04Fh1`554Fh64Fh8c _There is a stone staircase leading down here.4Fh54Fh 64Fh^:4Fh*@5Fh2g64 _5Fh5FhC..# #.# #.# #.#  #.#   #.#   #.#  3 #@#   #.#   #.#   .$#   #.# ###  5FhD5Fh^J5Fhg7.1 (1.835FhA5Fh _You climb downwards.  Found 14 gold pieces. _There is a stone staircase leading up here.5Fh] Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG  d - a scroll labelled CYEDUK BIDO  e - a scroll labelled OGASMA SYAXIL [!] read|quaff|evoke[?] describe selected7Fh17Fh77Fh=Xbayes525 the Trooper..#Formicid of Xom ..*...#.#Health: 31/31 ========================#.#Magic: 3/3========================#.#AC: 5Str: 15#.#EV: 10Int: 12#.#SH: 0Dex: 17#.#XL:  3 Next: 62% Place: Dungeon:3#@#7Fh>?Noise: ---------  Time: 2187.1 (0.0)#.#a) +4 dagger (chaos)#.#Abil: Dig.$#Gem (6813) #.####   _No target in view! _No target in view! _There is a stone staircase leading down here. _You climb downwards.  Found 14 gold pieces. _There is a stone staircase leading up here.7Fh@  As you read the scroll labelled OGASMA SYAXIL, it crumbles to dust.  It is a scroll of enchant weapon.7FhP/  --more--7Fh" 7Fh# JEnchant which weapon? Hand Weapons  a - a +4 dagger of chaos (weapon)  d - a +0 hand axe of chaos[?] describe selected8Fh` 8Fhle 8FhPk sbayes525 the Trooper..#Formicid of Xom ..*...#.#Health: 31/31 ========================#.#Magic: 3/3========================#.#AC: 5Str: 158Fh(l #.#EV: 10Int: 12#.#SH: 0Dex: 17#.#XL:  3 Next: 62% Place: Dungeon:3#@#Noise: ---------  Time: 2187.1 (0.0)#.#a) +4 dagger (chaos)#.#Abil: Dig.$#Gem (6813) #.####   _There is a stone staircase leading down here. _You climb downwards.  8Fhpl Found 14 gold pieces. _There is a stone staircase leading up here.  As you read the scroll labelled OGASMA SYAXIL, it crumbles to dust.  It is a scroll of enchant weapon.8Fhu 8Fhw x8.1 (1528Fh} 8Fh; E _Your +4 dagger of chaos glows red for a moment.8FhL8FhiURead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG  d - a scroll labelled CYEDUK BIDO [!] read|quaff|evoke[?] describe selected9Fh9 9Fht< bayes525 the Trooper..#Formicid of Xom ..*...#.#Health: 31/31 ========================#.#Magic: 3/39Fh< ========================#.#AC: 5Str: 15#.#EV: 10Int: 12#.#SH: 09FhA Dex: 17#.#XL:  3 Next: 62% Place: Dungeon:3#@#Noise: ---------  Time: 2188.1 (0.0)#.#a) +5 dagger (chaos)#.#Abil: Dig.$#Gem (6812) #.####   _You climb downwards.  Found 14 gold pieces. _There is a stone staircase leading up here.  As you read the scroll labelled OGASMA SYAXIL, it crumbles to dust.  It is a scroll of enchant weapon. _Your +4 dagger of chaos glows red for a moment.  This is a scroll of acquirement!9Fh?J /  --more--:FhN :Fh ,Choose an item to acquire.  a - a manual of Dodging  b - the rimehorn talisman of the Sparrow {rF- rN+++ rCorr SInv}  c - the +0 pair of gloves of the Exiled Bounties {rElec rPois Str+4}d - 396 gold pieces (you have 62 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitAFh + Acquire the +0 pair of gloves of the Exiled Bounties {rElec rPois Str+4}? (y/N)CFhUCFhgObayes525 the Trooper..#Formicid of Xom ..*...#.#Health: 31/31 ========================#.#Magic: 3/3========================#.#AC: 5Str: 15#.#EV: 10Int: 12#.#SH: 0CFhng~Dex: 17#.#XL:  3 Next: 62% Place: Dungeon:3#@#Noise: ---------  Time: 2188.1 (0.0)#.#a) +5 dagger (chaos)#.#Abil: Dig.$#CFhgGem (6812) #.####CFhg>  CFhgFound 14 gold pieces. _There is a stone staircase leading up here.  As you read the scroll labelled OGASMA SYAXIL, it crumbles to dust.  CFh=h~It is a scroll of enchant weapon. _Your +4 dagger of chaos glows red for a moment.  This is a scroll of acquirement!CFhhe9.1 (11CFhAnCFhy5 _Something appears at your feet!CFh CFhǜ a900CFh  _e - the +0 pair of gloves of the Exiled Bounties {rElec rPois Str+4}DFhWDDFhIWear which item? Armour (go to first with [)  b - a +2 leather armour (worn)c - a +0 scale mail  e - the +0 pair of gloves of the Exiled Bounties {rElec rPois Str+4}[?] describe selected [!] equip|wield|wear[tab] equip|unequip EFhREFhV!EFh'bayes525 the Trooper..#Formicid of Xom ..*...#.#Health: 31/31 ========================#.#EFh4(oMagic: 3/3========================#.#AC: 5Str: 15#.#EV: 10Int: 12#.#SH: 0Dex: 17#.#XL:  3 Next: 62% Place: Dungeon:3#@#Noise: ---------  Time: 2190.1 (0.0)#.#a) +5 dagger (chaos)#.#Abil: Dig.$#Gem (6810) EFh))#.####  As you read the scroll labelled OGASMA SYAXIL, it crumbles to dust.  It is a scroll of enchant weapon. _Your +4 dagger of chaos glows red for a moment.  This is a scroll of acquirement! _Something appears at your feet! _e - the +0 pair of gloves of the Exiled Bounties {rElec rPois Str+4}EFh.EFh/EFh3EFh;f  You start putting on your armour.EFh<<f1.1 (109EFhBEFhH{2.1 (28EFhLEFhSEFhTe3.1 (37EFhpXEFh _EFh|_e4.1 (46EFh,cEFhEu5.1 (5569 _e - the +0 pair of gloves of the Exiled Bounties {rElec rPois Str+4}  You start putting on your armour.  You continue putting on the +0 pair of gloves of the Exiled Bounties {rElecrPois Str+4}. x5  You finish putting on the +0 pair of gloves of the Exiled Bounties {rElec rPoisStr+4}.EFhvEFhyR _You feel stronger.EFh3EFhEFhEFh(u4 _EFhEFhvF#.##<.#).$#.#### EFh+6.1 (1EFhe7.1 (23EFh'EFh * _Found a short sword.EFh"EFh:#EFhS$EFh%EFh(EFh$.X2EFh0<# #.#.#)..#.###EFh1NEFh:8+8.1 (1EFh&9e9.1 (21EFh*>EFhJ@> _You now have 76 gold pieces (gained 14).FFhFFh2FFh]FFhFFhFFh0FFhD799FFhFFhKw..  #<# #201#.#.#)..#.#.#FFh8#####FFhFFh FFhFFhGFFhHFFhKIFFh-JFFhLFFh(QX8FFhyTM..  .#.).FFhT#.#.######FFhWo 2.1 (1 _There is a stone staircase leading up here.GFhGFhdGFhGFhkGFh<g37 _GFh2GFhHV         # #########.# #.#.......#.# #.#.#.....#.# 2.........@#.# GFhI.#.###.#.#.# # #.......#.# #.#<....#.#.### #.............# #######.#.#.#.# #.#####.#.#.# #..†........#  ####.#####.#†### GFhJGFhXGFhg4.6 (2.56GFhGFh} _You climb upwards. _There is a stone staircase leading down here.GFh GFhi GFh GFhX GFh GFh 5 _4GFh GFhM GFh B3GFh* GFhF GFh GFhs B2GFh GFhf GFh GFht B1GFh GFh GFh GFha B0GFh GFh` GFhf GFh C89GFhK GFh GFh n8GFh GFh GFhp B7GFhz GFh GFh: GFh B6GFh ,GFh n5GFh GFh: GFh B4GFh  GFh GFhD GFh B3GFh" GFh GFh GFhI B2GFh GFh GFh  GFhq B1GFh GFh GFhr X0GFh GFh GFh^ Y79GFh GFh GFh8" X8GFh# GFh$ GFh& X7GFh' GFh) GFh* GFh* B6GFh, GFh- GFh/ X5GFh0 GFh2 GFh.4 GFh4 B4GFhQ5 GFh 7 GFhh8 GFh8 B3GFh9 GFh; GFh_= GFh= B2GFh? GFh`@ GFhB GFhB B1GFhC GFhH  Things that are here:  a hobgoblin corpse; a ribbon worm corpseGFh)J GFhK I0 _GFhK GFhSM GFhvO GFhO C69GFhP GFh R GFhS X8GFhT GFhU GFh^W GFhW B7GFh~X GFhT^ GFh_ GFh` B6GFh` GFhb GFhd X5GFhfe GFh=g GFhh GFhLi B4GFhi GFhk GFhm X3GFhn GFhr GFh 21059GFhO GFh n8GFh GFhދ GFh GFh B7GFhO GFh$ GFh GFh B6GFh GFh R  There is an escape hatch in the ceiling here.GFhΘ GFh I5 _GFh GFh GFh GFh B4GFh GFh GFh5 GFh B3GFh5 GFh" GFh X2GFh GFh 1GFh] GFhn GFh B0GFhy GFh GFh GFhַ ;49GFh GFhX GFhn X8GFh, GFhW _  You see here a bat corpse.GFh GFh GFh A7 _GFh` GFh> GFh GFh B6GFh GFh GFh GFh B5GFh GFhs GFh GFhv B4GFhc GFh GFh5 GFh B3GFh GFh+ GFhx n2GFh GFh GFhD B1GFhM GFhP GFh X0GFhd GFh GFh4 39GFh X8GFh GFhn GFhm n7GFht 65GFh GFh GFh& B4GFh GFh GFh GFhP B3GFh GFhU GFh X2GFh< GFhN GFh} GFh 10GFh GFh GFh C29GFh GFh GFh GFh X8GFh GFha GFh B7GFh9 GFh GFh GFh< X6GFhi GFh GFh B5GFhC! GFh" GFh$ GFhY$ B4GFh% GFhj& GFh' GFh( B3GFh:) GFh+ GFhp- GFh- B2GFhH. GFh0 GFh1 GFh1 ,1GFh2 GFh2 GFh4 GFh6 X0GFh7 GFh9 GFh; GFh< C19GFh(= GFh> GFhI  ####...........#.# ####...#.###.#.#.# ...#..##.# #.#.#.# .)....##.# #.###.# .#.#..##.# .# #.# .#....##.# #.###.######  .#..#.##.# #..........#  .......#.# #$###.####.#  ..###..#.# #@#  81.6 (77.0) ....#..#....[....#  .##.#.......######  ###.#...## ..#.#...# #.#.#...# #.#.#...#  #.#.#...#  ..#.# GFh O GFhO f2.6 (788GFhBU GFhA] 2 _Found a robe.GFh] f3.6 (797GFhSc GFhoe = _You now have 85 gold pieces (gained 9).GFhGi GFhi GFhj GFhl GFhUp GFhu n6GFhhw GFhw B5GFh.....#.#...# #. .###.#.#...# #^#GFh  ##.###.#.#...# #.# ....##.#.#...# #.#{ .......#.# #.# GFh ....##.#.. #.# #...#####.. GFhy -302.6 (1GFhc B8GFhD GFh [ _You sense a monster nearby.GFhuGFhGFhKGFh> GFh GFhn7GFhn6GFhyGFhYGFhB5GFhIGFh;  There is a shaft here.GFhGFh(I4 _GFhA GFh"GFh#GFhm$B3GFhc%GFh&GFh)GFh^)B2GFhI*GFhV+GFh,GFh-B1GFh-GFhG2GFh3GFh4B0GFh4GFh6GFh7GFhO8C89GFh]9GFhH:GFh<n8HFh 7HFhe6HFhcHFhB5HFh]HFhxHFhLHFhB4HFhiHFhHFhHFhB3HFhM$2HFh@%HFhI'X1HFh2(HFh(HFh*HFh+B0HFh+HFh,HFh.HFh3/C79HFh<0HFh0HFhU4X8HFh4HFh:HFhv<HFh<B7HFh=HFhr?HFh@HFhAB6HFhAHFhBHFhCHFhB8JFhݶJFhYJFhJFhB7JFhQJFh,JFh2B6JFhJFhrJFhJFhgB5JFh@JFhJFhJFhJFh:4JFhJFhJFhX3JFhJFh6JFhJFhB2JFhJFhJFhJFhB1JFhJFhJFhX0JFh},JFh-.#.# #.###.####.# #..#.#######.# .# #..#....[....# ># #.......###### .# #...###.#JFh.# #...# #.# .# #...# #^# .# #...# #.#########.### JFh#...# #.#.......@...# -608.0)JFh...###.#.########### #..........# ....#.#.##########†# JFh..............# #.# #######.#####.# #.# JFh?........#...#.# #.# #########.#.#.# #.# .JFhpN##.#.#.# #.# JFhnJFh-1.6 (1939JFhJFh9 _Found an escape hatch in the floor.JFhJFh JFh(JFh[&JFh'JFh,X8JFh1JFh2JFh3B7JFh3JFh9JFh:JFh:B6JFh1;JFh>JFh?X5JFh@JFh>BJFhBJFhBB4JFh1CJFh[EJFhEX3JFhYFJFhzHJFhIJFhiIB2JFh;JJFhPP  There is an escape hatch in the floor here.JFhRJFhRI1 _JFhSJFh:XJFhkYJFhYB0JFhWZJFh^JFh_JFh `C29JFh`JFh`eJFhfJFh+gB8JFhm,JFhmJFhnB7JFh'oJFh"rJFhgsJFhsB6JFhUuJFhkwJFhxB5JFhyJFhQyJFh|JFh`}JFh}B4JFh)~JFhJFhJFhBB3JFhJFhJFhJFhB2JFhOJFhJFhŊJFh B1JFhQJFhȏJFhБJFhB0JFh JFh<  You see here a +0 robe.JFhJFhfJ19 _JFhJFhJFhJFh\B8JFhJFh9JFhgJFhB7JFh8JFhJFhJFhAB6JFhŲJFhֵJFhJFhD,5JFhmJFhJFhJFhxJFhɽ:4JFhgJFhJFhqJFhB3JFhYJFhJFhNJFhB2JFhJFhJFhJFh_B1JFhJFhJFhJFh2B0JFhJFhJFhJFhC09JFh/JFhvJFhJFhB8JFh JFhJFhJFhTB7JFhJFhaJFhJFh9,6JFh`JFhJFh,JFhJFhXB5JFhpJFhJFhJFhTB4JFh4JFhJFhJFhB3JFhJFhsJFhJFh;,2JFhcJFhMJFhJFh2X1JFhJFh3JFhJFh(B0JFh'JFhJFhJFhID599JFh)JFh JFh JFh| B8JFh' JFhy JFhJFhL:7JFhJFh*JFhJFhB6JFhJFh\JFhJFh8B5JFhJFhbJFhJFhB4JFhJFh"JFhQ#JFh#B3JFh$JFhS&JFh'JFhg'B2JFhA(JFh.JFh/JFh90,1JFh^0JFh'1JFh3JFh4JFh4B0JFh5JFh7JFh8JFh9C89JFh9JFh;JFh)=JFhi=B8JFh/>JFh?JFh3AJFhwAB7JFh*BJFhCJFhEJFhEB6JFhFJFh2HJFhIJFhJB5JFhJJFhKJFhMJFhMB4JFhNJFhvUJFhVJFhaWB3JFh4XJFhYJFhZJFhG[B2JFh\JFh]JFh^JFh^:1JFht_JFhf`JFhaJFh%bB0JFh3cJFhudJFheJFheC79JFhfJFh)hJFhniJFhiB8JFhjJFhkJFhmJFhn,7JFh:nJFh)oJFh2pJFhqJFhqB6JFhrJFhyJFhH{JFh{B5JFhm|JFhA~JFhoJFhB4JFhJFh*JFhJFhB3JFhJFh.JFhJFhB2JFhJFh;JFhCJFh:1JFh!JFhJFhNJFh,0JFhJFh[JFhJFh[JFh-69JFhǓJFhJFhJFhX8JFh|JFhJFhJFhB7JFhJFh՞JFh\JFhB6JFhJFhJFh` #..##.###.#.##..# #.#..##.# #...##... #.#.....####..#..## # #.##......##....### ##.###.####..#.##>.....# JFh?h#....#.......#.###.###.# (.......###.##.###.###.# JFhj#.#.#.#.###.##.#....##.# ....$..@....##.........#434.6 (73JFh JFh:#.#.#.#.######......##.# ......... ####...#### JFh5#.#.#.#.## #....... ......... #..#####JFh  #.#.#.#.. #.......JFhD_ ......... #.###### JFhg#####..#(# ######.#..... JFh5#......#...##JFhJFhf5.6 (745JFhzJFhD _Found 6 boomerangs and 3 darts of disjunction.JFhJFh.JFhJFhJFh(U #..##.###.#.##.. #.#..##.# #...### #.#.....####..#.. #. #.##......##.... ##.###.####..#.##>......#....#.......#.###.###..(.###.##.###.###.JFh1:#.#.#.#.###.##.#....##..$.@.....##...0.0).#.#.#.#.######......##... ####....#.#.#.#.##)# #. # #..JFh.#.#.#.#..# #.# #.#..#(# ######.#JFh%J #......#...JFhlJFhe6.6 (14JFhJFh$ _Found a sling.JFhgkJFhkJFhnJFhqJFhLyJFh}X3JFhJFhJFh<B2JFhȆJFhJFhB1JFhJFhN _You now have 107 gold pieces (gained 12).JFhDJFhB0JFhJFh}JFhݝJFh#C59JFhJFhoJFhJFh5B8JFhΦJFhJFhwJFhB7JFhvJFhO?  You see here 6 boomerangs.JFhĴJFhz+6 JFh_JFhXJFh  #.# #..##.###.# #..##.### ..##.# #.#..##.#  # #.#.....# JFhV#.##.# #.##......# #.##.###.####..#.# #.#....#.......#.# #.(.......###.##.# JFh!##@#.#.#.#.###.##.#...................##.JFhF}######.#.#.#.#.######.. #............. ### JFhh...#.#.#.#.##)#JFh ###..........# #  JFhT#.#.#.#.#..#  ............# JFh..######..#(# ####You pick up a parchment of Scorch and begin reading...JFh,44.6 (8JFhe5.6 (95JFhJFh JFh1_You add the spell Scorch to your library.JFhf JFh@j JFhk JFhr JFhy n4JFh | ,JFh| B3JFh} JFhg JFh #.##.# #.#.....###.##.# #.##......#.##.###.####..#.....#...(.......###.##.######.#.#.#.#.###.#..............##...######.#.#.#.#.######.. #@............ ###.#.#.#.##)# .........# # #.#.#.#..# .........# ..######..#(# ##### #. #.... #.#.# #....Fh HJFhџ 7.6 (2  Xom's attention almost turns to you for a moment.JFh e8.6 (32JFh JFh U _The translucent rock wall is briefly covered in violet spirals.LFhMLFhLFh@LFhF _Unknown command.LFhdM.##.# .....###.# #.##.....#.###.#####....#....... #.(.......######.#.#.#.#.###.##.#.....................######@#.#.#.#.######.. #............. ###........#.#.#.#.##).######..........# ##.#.#.#.#..##LFhP9.6 (11 _LFh.MFhRM####.# #..##.###.# .# #.#.....###.# #.##.....#.###.#####....#....... #.(......######.#.#.#.#.###.##.#.......@.............######.#.#.#.#.######.. #............. ###.......#.#.#.#.##).######..........# ###.MFhZMFhZa500MFh`MFhbMFhM ..####.# #..##.###.# .# #.#.....###.# #.##.....#.###.#####....#....... #.(......MFh.######@#.#.#.#.###.##.#....................######.#.#.#.#.######.. #............. ###........#.#.#.#.##)#.######..MFhuMFh7a149MFhnMFh(MFh" MFh#..##... #.# #..##.#...####.# #..##.###...##.# #.#..##.# #.#.##.# #.#.....###MFh&#.##.# #.##......##.##.###.####..#.##.#....#.......#.# #.@.......###.##.#.######.#.#.#.#.###.##.#MFhL....................##..######.#.#.#.#.######... MFh\#............. ####........#.#.#.#.##)# #.######..........# # #MFhϨ #.#.#.#.#..# #MFh0............# MFhSMFhMFh̶2MFh*$8MFh`MFhMFh MFhB_You see here 6 boomerangs.MFh MFh `37MFhY MFh͢ & _f - 6 boomerangsNFh?i#.# #..##.#...#####.# #..##.###.#..##.# #.#..##.# #.#.##.# #.#.....####.##.# #.#.##.#.##.###.####..#.##>#.#....#.......#.##.........###.##.#.######.#@#.#.#.###.##.#......................##....######.#.#.#.#.######. #............. ####........#.#.#.#.##)# #..######..........# # #. #.Fhim#.#.#.#..# #.............# #...######..#(# ######.NFhpNFhSq`46NFhjwNFh[yNFh6####.# #..##.###.#...##.# #.#..##.# #...NFhW#.##.#[39;49m #.#.....####.##.# #.#.##.#.##.###.####..#.##>#.#....#.......#.###.#.........###.##.###.NFh.######.#.#.#.#.###.##.#.............@.........##....######.#.#.#.#.######. #............. ####........#.#.#.#.##)# #..######..........# # #. #.#.#.#.#..# #.............# #.#NFh..######..#(# ######.## #. #......#NFh--NFh .`55NFh^5NFhF7NFhiNFhNFhNFh NFhNFh X4NFhD####.# #..##.###.#.#..##.# #.#..##.# #...##.##.# #.#.....####..##.##.# #.##......##.#.##.###.####..#.##>.#.#....#.#.###.##.###.##.###.#NFh.######.#.#.#.#.###.##.#...##.6.######.#.#.#.#.######.#. ####.NFhH........#.#.#.#.##)# #..######.# # #..##.#.#.#.#..# #...# #.#..######..#(# ######.#.# #. #......#.NFhNFhNFh] INFhj_ NFh8c NFhg X3NFho ####.# #..##.###.#.#..##.# #.#..##.# #...##.##.# #.#.....####..#.#.##.# #.##......##.#.##.###.####..#.##>.#.#....#.......#.###.##.###.##.###.#.######.#.#.#.#.###.##.#....#.##.7.######.#.#.#.#.######......##. ####...#.#.#.#.#.##)# #..######.# # #..##.#.#Fh5p !9;49m.#.#..# #...# #.#..######..#(# ######.#.# #. #......#.NFhp NFhx NFhy OFh)OFh)OFh+OFh0OFhN1OFh4X2OFh:X####.# #..##.###.#.##.OFh:T..##.# #.#..##.# #...##.#.##.# #.#.....####..#.#.##.# #.##......##....##.##.###.####..#.##>.OFh;#.#....#.......#.###.##.###.##.###.#.######.#.#.#.#.###.##.#....#.##.8.######.#.#.#.#.######......##.. ####...#.OFh;#.#.#.#.##)# #..######.# # #..##.#.#.#.#..# #..# #.#..######..#(# ######.#.# #. #......#.OFh(<OFhsDOFh\EOFh1R3OFh*TOFhZVOFhqYOFhU^X1OFhdQ####.# #..##.###.#.##...##.# #.#..##.# #...##.#.##.# #.#.....####..#..##.##.# #.##......##....##.##.###.####..#.##>.#.#....#.......#.###.###.#.###.##.###.###.OFhe.######.#.#.#.#.###.##.#....##..##.9.######.#.#.#.#.######......##.#... ####...#.#.#.#.#.##)# #..######.# # #..##.#.#.#.#..# #..# #.#..######..#(# ######.#.OFhf# #. #......#...#OFh|nOFhpOFhE ..##.# #.#..##.# #...##.#.##.# #.#.....####..#..###.##.# #.##......##....###.##.###.####..#.##>.....#.#....#.......#.###.###.##.........###.##.###.###.#.######.#.#.#.#.###.##.#....##.#....................##.........#OFhQ .######.#.#.#.#@######......##.# #.............#####...####........#.#.#.#.##)## #........######..........# # #..##### #.#.#.#.#..# #...................# #.######..######..#(# ######.#.....OFh # ##. .# #......#...## #.#.#..#...#OFh OFh] a600OFh( OFh OFh^#.##.# #.#.....####..#..###.##.# #.#.##....###.#.##.###.####..#.##>.....#.#.#....#.......#.###.###.#.#.........###.##.###.###.#. .######.#.#.#.#.###.##.#....##.#. ....................##.........#. .######.#.#.#.#.######......##.#. 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PFh######...#.# #..##.#.#.#.#..#.# #.PFh[.....#.# #.#PFhf..######..#(#.######.#.# ##. .#.#......#...###.#. .#.#.#..#...##.PFh&G†.PFhPPFh2`28PFhwPFhPFhv #.##.# #.#.##....###.#.#.##.###.####..#.##>.....#.#.#.#....#.......#.###.###.#.#.#.........###.##.###.###.#.#. #####.#.#.#.#.###.##.#....##.#.#. ..................##.........#.#. #####.#.#.#.#.######......##.#...  #.............#####...#### ......#.#.#.#.##@## #......... #####..........#.# #..########  #.#.#.#.#..#.# #......................#.# #.#########PFhw >..######..#(#.######.#.......# ##. .#.#......#...### #. #.#.#.#..#...##### ..#..........†....#...#.#..#...#####PFh* PFh `37PFhϯ d _You see here a +0 sling.PFhT 46PFhNW $ _g - a +0 slingQFh #.##.# #.####..#..##.# #.##.# #.##......##....###.# #.##.###.####..#.##>.....#.# #.#....#.......#.###.###.#.# #.........###.##.###.###.#.# ######.#.#.#.#.###.##.#....##.#.# ...................##.........#.# ######.#.#.#.#.######......##. #..........@..#####...##### .......#.#.#.#.##.## #......... ######..........#.# #..####### #.#.#.#.#..#.# #......... ............#.# #.#######..######..#(#.######.#.....##. .#Fh0m.#......#...###.#. #.#.#.#..#...#### ..#..........†...55QFht)QFh':PQFhI  #.##.# #.#.....####..#..##. #.##.# #.##......##....###. #.##.###.####..#.##>.....#. #.#....#.......#.###.###.#. #.........###.##.###.###.#. .######.#.#.#.#.###.##.#....##.#.......##.#. .######.#.#.#.#.######......##.# #.#####...#####.#.#.#.#.##.## # .######...#.# #.. #.#.#.#.#..#.# # .....#.# #. ..######..#Fht wm(#.######.# # ##. .#.#......#...### #. #.#.#.#..#... ..#.†QFh QFhR `64QFh' QFh QFh*  #.##.# #.##......##....### #.##.###.####..#.##>.....# #.#....#.......#.###.###.# #.........###.##.###.###.#.######.#.#.#.#.###.##.#....##.#  ....................##.........#  .######.#.#.#.#.########.# #.............#####...####........#.#.#.#@##.## #.......  .######..........#.# #..##### #.#.#.#.#..#.# #...................#.# #.######Fhö b9m ..######..#(#.######.#..... # ##. .#.#......#...## #. .#.#.#.#..#... #. ...#..........†. #...#.#..#...##QFhT QFh< `73QFhh QFh RFhS ##.####..#.##>.........#.....#.###........###.#RFh.######.#.#.#.#.......................##........######.#.#.#.#.###### #.............#####...###........#.#.#.#.##.## #.......######........@.#.# RFhF##### #.#.#.#.#.....Abil: DigGem (6533) #. ###...........#.. RFhTRFhk`82RFh@RFhZ ....#.....#.###........###.#.######.#.#.#.#....RFh $...................##........######.#.#.#.#.###### #.............#####...###........#.#.#.#.##.## #.......######..........#.# ##### #.#.#.#.#...............######Abil: DigGem (6532) #. ######..#####.# RFhĬRFh&9RFhȭ:1RFhzRFhRFh{O#.........###.##.###.###.#. .######.#.#.#.#.###.##.#....##.#. ....................##.........#. .######.#.#.#.#.######......##.#. #.............#####...#### ........#.#.#.#.##.## #........ .######..........#.# #..###### #.#.#.#.#..#.# #...................@#.# #.#######RFhM|..######..#(#.######.#......# ##.#.#.#......#...### #.#.#.#.#.#..#...##.#...#..........†..#.###...#.#..#...####. #...........#... ######..#####.## #.######.#.RFhRFh.a700RFhRFhӅRFh # .######.#.#.#.#.... ....................##........ .######.#.#.#.#.###### #.............#####...##### ........#.#.#.#.##.## #........ .######..........#.# ###### #.#.#.#.#................#############..#@#.######.#...... # ##.#.#.#......#...### ##.#..#..........†..#.......... RFhX RFh a129RFh RFh{ Z _You see here 3 darts of disjunction.RFh4 RFh*5 &2RFhL5 :8RFh= F _h - 3 darts of disjunctionSFh^SFhInventory: 8/52 gear slots Hand Weapons (go to first with )) SFh  a - a +5 dagger of chaos (weapon)  d - a +0 hand axe of chaosg - a +0 sling SFh>Missiles (go to first with ()f - 6 boomerangs  SFhXh - 3 darts of disjunction SFhqaArmour (go to first with [) SFh9 b - a +2 leather armour (worn) SFhS e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}SFhc - a +0 scale mail Wands (go to first with /)e - a wand of charming (7) SFhScrolls (go to first with ?)s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG Potions (go to first with !)  f - a smoky red potion  j - a green potionXFhXFhXFhT.######.#.#.#.#.###.##.#....##.#. bayes525 the Trooper ....................##.........#. Formicid of Xom ..*... .######.#.#.#.#.######......##.#. Health: 31/31 ========================#.............#####...##### Magic: 3/3======================== ........#.#.#.#.##.## #........ AC: 6Str: 19 XFhl.######..........#.# #..###### EV: 10Int: 12#.#.#.#.#..#.# #........ SH: 0Dex: 17............#.# #.####### XL:  3 Next: 67% Place: Dungeon:2..######..#@#.######.#...... Noise: ---------  Time: 2472.6 (0.0)# ##.#.#.#......#...### a) +5 dagger (chaos)#.#.#.#.#.#..#...### Abil: Dig#.#...#..........†.. Gem (6528) #.###...#.#..#...####. #...........#... ######..#####.## #.######.#. #..........XFh5  _You see here 6 boomerangs. _f - 6 boomerangs _You see here a +0 sling. _g - a +0 sling _You see here 3 darts of disjunction. _h - 3 darts of disjunctionXFhAXFhXFh XFhXFhXFhdXFh\ _Unknown command.XFhXFh5XFhXFhXFh'XFhu7 _XFhfXFh B6XFhXFhnXFhXFh1B5XFhXFhXFhXFhB4XFhNXFhXFh]XFhB3XFhXFhTXFhXFh,B2XFhXFh XFh[ XFh B1XFh XFh XFh XFhP B0XFh XFhv XFh XFhd C19XFhL XFhL XFhX XFh B8XFhj XFh6 XFh XFh B7XFh[ XFh XFh XFhK B6XFh XFh XFh XFh B5XFhX XFh@" XFh# XFh# B4XFh$ XFhL% XFh& XFh<' B3XFh' XFh( XFh) XFh%* B2XFh* XFhN, XFh- XFh- B1XFh. XFh0 XFhk1 XFh1 B0XFh2 XFh3 XFhN5 Y09XFhP6 XFhi7 XFh8 XFh8 B8XFh9 XFhH: XFh; XFhT< X7XFh%B XFh,I O #.##.# #.##.. #.##.###.### #.#....#..... #.........###. .######.#.#.#.#.### g .................... b.. .######.#.#.#.#.#### XFhI #...######............. #...@....#.#.#.#.##.# .....######..........#..## #.####.#.#.#.#..#. #...............#.#XFhI " #.##..######..#.#. #.#..## ##.#.#.# g   goblin (asleep)XFhI a#.#..# #.#.#.# b   bat (asleep)..#.## #.#...####. #.###..XFhL 093.6 (21.0)XFhGM XFhM XFhS ...{  A goblin and a bat come into view.XFhT f4.6 (226XFhY XFh] 0 _The bat moves out of view.XFh.    g  ...{# #...######.... #...@....#.# .....######.... .## .#.# #.............. .       ###. XFhD 3   g  ...{# #...######.... #...@....#.# .....######.... .## .#.# #.............. .       ###.  _A goblin is nearby!XFh+   g  ...{# #...######.... #...@....#.# .....######.... .## .#.# #.............. .       ###. YFh8   g  ...{# #...######.... #...@....#.# .....######.... .## .#.# #.............. .       ###. YFhEYFhYFhYFh(] _A goblin is nearby!YFh   g  ...{# #...######.... #...@....#.# .....######.... .## .#.# #.............. .       ###. YFh>   g  ...{# #...######.... #...@....#.# .....######.... .## .#.# YFh?#.............. .       ###. YFhEYFhFFYFhLYFhN] _A goblin is nearby!ZFhZFh;XWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +5 dagger of chaos (weapon)  d - a +0 hand axe of chaosZFhrg - a +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip ZFh\Fh\Fh8\Fh#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10Int: 12...{.######.#.#.#.#.#### SH: 0Dex: 17#...######............. XL:  3 Next: 67% Place: Dungeon:2#...@....#.#.#.#.##.# Noise: ---------  Time: 2494.6 (0.0).....######..........#.# a) +5 dagger (chaos).## #.####.#.#.#.#..#.#[40\FhEfm Abil: Dig#...............#.# Gem (6506) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)#.#..##.#.#.#..#.###.#...####.#.###.. _Unknown command.A goblin and a bat come into view. _The bat moves out of view. _A goblin is nearby! _A goblin is nearby! _A goblin is nearby!\FhNP  Okay, then.\Fh\Fh;\Fh%. _\Fh.3\Fh?\ _Unknown command.\Fh^\Fh,c^Inventory: 8/52 gear slots Hand Weapons (go to first with ))  a - a +5 dagger of chaos (weapon)  d - a +0 hand axe of chaosg - a +0 sling \FhrcMissiles (go to first with ()f - 6 boomerangs  h - 3 darts of disjunction Armour (go to first with [)  b - a +2 leather armour (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}\Fhc_c - a +0 scale mail Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG Potions (go to first with !)  f - a smoky red potion  j - a green potion\Fh_ Wg - a +0 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.9 XLs. Your +2 leather armour slightly slows your attacks with this weapon. Damage rating: 8 (Base 7 x 117% (Dex) x 107% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.\FhQD _A goblin is nearby! \Fh_A goblin is nearby! _A goblin is nearby! _Okay, then. _Unknown command.  Adjust to which letter? (? for menu, Esc to quit)]FhR]Fh5X]Fh._Y#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10Int: 12...{.######.#.#.#.#.#### SH: 0Dex: 17#...######............. XL:  3 Next: 67% Place: Dungeon:2#...@....#.#.#.#.##.# Noise: ---------  Time: 2494.6 (0.0).....######..........#.# a) +5 dagger (chaos)]Fh`.## #.####.#.#.#.#..#.# Abil: Dig#...............#.# Gem (6506) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)#.#..##.#.#.#..#.###.#...####.#.###.. _A goblin is nearby! _A goblin is nearby! _A goblin is nearby! _Okay, then. _Unknown command.]Fhb`Adjust to which letter? (? for menu, Esc to quit)]Fhe]Fhf]Fh7l]Fhod _b - a +0 sling; g - a +2 leather armour (worn)]Fhap ]Fhr |Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +5 dagger of chaos (weapon)b - a +0 sling  d - a +0 hand axe of chaos]Fhs \[?] describe selected [!] equip|wield|wear[tab] equip|unequip ]Fh ]Fh ]Fhs #.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10Int: 12...{.######.#.#.#.#.#### SH: 0Dex: 17#...######............. XL:  3 Next: 67% Place: Dungeon:2#...@....#.#.#.#.##.# Noise: ---------  Time: 2494.6 (0.0).....######..........#.# a) +5 dagger (chaos).## #.####.#.#.#.#..#.#[40]Fh m Abil: Dig#...............#.# Gem (6506) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)#.#..##.#.#.#..#.###.#...####.#.###.. _A goblin is nearby! _A goblin is nearby! _Okay, then. _Unknown command.Adjust to which letter? (? for menu, Esc to quit) _b - a +0 sling; g - a +2 leather armour (worn)  You unwield your +5 dagger of chaos.]Fh ,bb   bat]Fh 5.6 (1b) +0 sling Fire: b) +0 sling5]Fh7 ]Fh\ - _b - a +0 sling (weapon)^Fhp9#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10Int: 12...,.######.#.#.#.#.#### SH: 0^Fh:hDex: 17#...######............. XL:  3 Next: 67% Place: Dungeon:2#..b@....#.#.#.#.##.# Noise: ---------  Time: 2495.6 (0.0).....######..........#.# b) +0 sling.## #.####.#.#.#.#..#.# Fire: b) +0 sling#...............#.# Gem (6505) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)#.#..##.#.#.# b   bat..#.###.#...####.#.###..You unwield your +5 dagger of chaos. _b - a +0 sling (weapon)  ^FhuFire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^Fh4Aim: a bat (44% to hit)^Fh=#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10Int: 12...,.######.#.#.#.#.#### SH: 0Dex: 17#...######............. XL:  3 Next: 67% Place: Dungeon:2#(((@....#.#.#.#.##.# Noise: ---------  Time: 2495.6 (0.0)^Fh$>.....######..........#.# b) +0 sling.## #.####.#.#.#.#..#.# Fire: b) +0 sling#...............#.# Gem (6505) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)#.#..##.#.#.# b   bat..#.###.#...####.#.###..Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^FhR>Aim: a bat (44% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bat.^Fh (..b^Fh q===7.0 (1.43^Fh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (44% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat closely misses you. x3^Fh |#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10^Fh Int: 12...,.######.#.#.#.#.#### SH: 0Dex: 17#...######............. XL:  3 Next: 67% Place: Dungeon:2#..b@....#.#.#.#.##.# Noise: ===------  Time: 2497.0 (0.0).....######..........#.# b) +0 sling.## #.####.#.#.#.#..#.# Fire: b) +0 sling^Fh #...............#.# Gem (6503) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)#.#..#^Fh #.#.#.# b   bat..#.###.#...####.#.###..^Fh  The sling bullet closely misses the bat. _The bat closely misses you. x3  Fire: b) +0 sling^Fh8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^Fh_ 4Aim: a bat (44% to hit)_Fh9g#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10Int: 12...,.######.#.#.#.#.#### SH: 0Dex: 17_Fhp:U#...######............. XL:  3 Next: 67% Place: Dungeon:2#..b@....#.#.#.#.##.# Noise: ===------  Time: 2497.0 (0.0).....######..........#.# b) +0 sling.## #.####.#.#.#.#..#.# Fire: b) +0 sling#...............#.# Gem (6503) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)_Fh:#.#..##.#.#.# b   bat..#.###.#...####.#.###..Fire: b) +0 sling_Fh;VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  _Fh9;1You kill the bat!_Fhv@3†_Fh_Fhw708.4 (1.42 __Fh)_Fh_FhP#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10Int: 12.**,.######.#.#.#.#.#### SH: 0Dex: 17#.**######............. XL:  3 Next: 70% Place: Dungeon:2#.**@....#.#.#.#.##.# Noise: ===------  Time: 2498.4 (0.0).....######..........#.# b) +0 sling.## #.####.#.#[_Fh40m.#.#..#.# Fire: b) +0 sling#...............#.# Gem (6502) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)#.#..##.#.#.#..#.###.#...####.#.###..You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat!Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)_FhC g#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19g .................... EV: 10Int: 12...,.######.#.#.#.#.#### SH: 0Dex: 17_FhC #...######............. XL:  3 Next: 70% Place: Dungeon:2#..†@....#.#.#.#.##.# Noise: ===------  Time: 2498.4 (0.0).....######..........#.# b) +0 sling.## #.####.#.#.#.#..#.# Fire: b) +0 sling#...............#.# Gem (6502) #.##..######..#.#.##.#..## ##.#.#.# g   goblin (asleep)#.#..##.#.#.#..#.###.#...####.#.###..Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_Fh+D Aim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!_FhI )((((((_Fh 5.....†_Fh* v29.9 (1.51 __Fh _Fh `FhK#.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19) .................... EV: 10Int: 12...,.######.#.#.#.#.#### SH: 0Dex: 17#...######............. XL:  3 Next: 72% Place: Dungeon:2`Fh#..†@....#.#.#.#.##.# Noise: ===------  Time: 2499.9 (0.0).....######..........#.# b) +0 sling.## #.####.#.#.#.#..#.# Fire: b) +0 sling#...............#.# Gem (6501) #.##..######..#.#.##.#..## ##.#.#.# #.#..##.#.#.# ..#.###.#...# ###.#.###.. Aim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin!Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`Fh# #.##.# #.##... bayes525 the Trooper#.##.###.####. Formicid of Xom ..*...#.#....#...... Health: 31/31 ========================#.........###. Magic: 3/3========================.######.#.#.#.#.###. AC: 6Str: 19) .................... EV: 10Int: 12...,.######.#.#.#.#.#### SH: 0Dex: 17#...######............. XL:  3 Next: 72% Place: Dungeon:2#..†@....#.#.#.#.##.# Noise: ===------  Time: 2499.9 (0.0).....######..........#.# b) +0 sling.## #.####.#.#.#.#..#.# Fire: b) [0`Fh$ ;10;1m+0 sling#...............#.# Gem (6501) #.##..######..#.#.##.#..## ##.#.#.# #.#..##.#.#.# ..#.###.#...# ###.#.###.. You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin!Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.`Fh.% `Fh* `Fh, . _aFh _aFh{ #.##.# #.## #.##.###.#### #.#....### #.###aFh#.. .######.#.#.#.#.###.).. #.....######.#.#.#.#. #...###### #..@.....#.#.#.#.##..######aFh7z.#..##. #.####.#.#.#.#..#.). #...............#.## #.##..######..#.#. #.#..## ##.#.#. #.#..# #.#.#. ..#.## #.#... ###. #.###aFh.aFh&---500.9 (10aFh'  Fire: b) +0 sling  Press: ? - help, Q - select action, ( or ) - cycleaFh'Shift-Dir - straight line _Okay, then. _Found a club.You see here a bat corpse.aFhh3aFhiaFhnaFh$qaFhqK499 _aFht,aFhuaFh5vB8aFhIwaFh/yaFhzX7aFh{aFh[}aFh aFh^B6aFhƁaFh<aFhшX5aFhaFhaFhHaFhB4aFhaFh,aFhoaFh͒B3aFh|aFh<  You see here a +0 club.aFhJaFhI2 _aFhaFh$aFhuX1aFhaFhH #### .. ..##.{ .#.# #.## { ...# #.##. ...# #.##. ###.# #.# ###...# #.... ###.....######.#.# #@.).............--- ###.....######.#.#aFh . ###...######... ....###..†.....#.# ........######...#..##.##.####.#.# # ).. #......... ###. #.##..#### #. #.#..##aFh+9.9 (9aFhj10.9 (10.0)0aFhaFhʵd _d - a scroll labelled KIC KAUQOEWETUaFhUaFhaFh׊aFh>aFhcaFhY89aFhaFhRaFhřB8aFhGaFhzaFhaFhB7aFhaFhaFhX6aFhuaFhFaFhaFhB5aFhaFhbaFhaFhB4aFhGaFh^aFhaFhB3aFhaFhsaFhX2aFh aFhaFhaFhnB1aFh aFhcaFhaFhB0aFhwaFh 79aFh[ aFh) aFh+ aFh+ $8aFh/, aFh). aFhkV 7654aFh P321069 _You now have 112 gold pieces (gained 5).8aFhߐ n7aFh aFh aFhm B6aFh; aFhƘ aFho ;  .. aFh  .... { .#.# #  .... { ...# #  aFh `... ...# #  aFh .!### ###.# #  #... ###...# # aFh* W #####.. ###.....######  aFhR #.....###..)..........  #....@..###.....###### aFhw #.........###...#####  aFh #...........###..†  aFh #...............#####  aFh( #......###..##.##.####  #......# ##.)..##.....   #......# ####.##.##..  aFh  #......# #.##.#..#   ######## #.##.#..# aFhK aFhQ &35.9 (25aFh B5aFh q _You sense a monster nearby.aFh _aFhI aFh>+ M ##..... .. ..#.... { # ...#.. #.. ...#.!###...### #.....###...# ####...###.....#########..)............###..........###...######..###..†....  #...............######... ###......#aFh12 #6.9 (1aFh2 .0)aFh,9 aFh= :4aFhD aFhF  aFhG U_You sense a monster nearby.aFh 3aFh aFh aFh aFh" X3aFhR aFhq aFh B2aFh aFh aFh  #..   #.### ###...### aFhh #.......### .. .#......b.$# .#.##......S# # ...# #.....# #.. ...#  #.###.# # ###.....###...# #####...###..aFh #.....###..)......#.......###..#.........###...##S   adder (asleep)#...........###..†b   bat (asleep)aFh n#...............########..####aFh> !aFh 8.9 (2  A bat and an adder come into view.aFh`e9.9 (31aFh!aFh"% _Found 8 gold pieces. _You see here a fizzy coppery potion.cFhB bayes525 the Trooper  #..Formicid of Xom ..*...  #.###Health: 31/31 ========================  ###...#### Magic: 3/3========================  #.......### .. . AC: 6cFhuStr: 19  #......b.$# .#.# # EV: 10Int: 12  cFh#.....*S# # ...# # SH: 0Dex: 17  #...**# #.. ...# # XL:  3 Next: 72% Place: Dungeon:2 cFh #..@###...###.# # Noise: ---------  Time: 2539.9 (0.0) cFhm ###.....###...# # b) +0 sling  #####...###.....###### Fire: b) +0 sling  #.....###..).......... Gem (6461)  #.......###.....######  cFh#.........###...###### S   adder (asleep)  cFh#...........###..†.... b   bat (asleep)  #...............###### cFhW #......###..##.##.#### _Found 8 gold pieces. cFh_You see here a fizzy coppery potion.  Fire: b) +0 slingcFh>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)cFhqq 1 bayes525 the Trooper  #..Formicid of Xom ..*...  #.###Health: 31/31 ========================  ###...#### Magic: 3/3cFhr ========================  #.......### .. . AC: 6Str: 19  #......b.$# .#.# # EV: 10Int: 12  #......S# # ...# # SH: 0Dex: 17 cFh+r R #.....# #.. ...# # XL:  3 Next: 72% Place: Dungeon:2 cFhNr  #..@###...###.# # Noise: ---------  Time: 2539.9 (0.0) cFhr  ###.....###...# # b) +0 sling  #####...###.....###### Fire: b) +0 sling  #.....###..).......... Gem (6461)  cFhr F#.......###.....######  cFhr #.........###...###### S   adder (asleep)  cFh6s #...........###..†.... b   bat (asleep)  cFhUs c#...............######  #......###..##.##.####cFhvs "Fire: b) +0 slingcFhs Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  cFhs ZYou shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!cFhs cFh@z u†(((cFh ,cFh x...SScFh {5===41.3 (1.459cFh cFh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat! _The adder hisses angrily.cFh\ . bayes525 the Trooper  #..Formicid of Xom ..*...  #.###cFh OHealth: 31/31 ========================  ###...#### Magic: 3/3========================  cFh #.......### .. . AC: 6Str: 19  #......†.$# .#.# # EV: 10cFhn Int: 12  #.......# # ...# # SH: 0Dex: 17  #...*S# #.. ...# # XL:  3 Next: 75% Place: Dungeon:2  cFh #..@###...###.# # Noise: ===------  Time: 2541.3 (0.0)  ###.....###...# # b) +0 sling  cFh #####...###.....###### Fire: b) +0 sling  #.....###..).......... Gem (6459)  cFh #.......###.....######  #.........###...###### S   adder cFh+ z #...........###..†.... cFhK F #...............###### cFhn ' #......###..##.##.####cFh zYou kill the bat! _The adder hisses angrily.  Fire: b) +0 slingcFh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecFh 7Aim: an adder (40% to hit)dFhb bayes525 the Trooper  #..Formicid of Xom ..*...  #.###Health: 31/31 ========================  ###...#### Magic: 3/3======================== dFhR #.......### .. . AC: 6Str: 19  #......†((# .#.# # EV: 10Int: 12  #.....((# # ...# # SH: 0dFh(Dex: 17  #...((# #.. ...# # XL:  3 Next: 75% Place: Dungeon:2  #..@###...###.# # Noise: ===------  Time: 2541.3 (0.0)  ###.....###...# # b) +0 sling dFhY #####...###.....###### Fire: b) +0 sling  dFh#.....###..).......... Gem (6459)  #.......###.....######  dFh#.........###...###### S   adder  dFh#...........###..†....  #...............######  dFh>#......###..##.##.####You kill the bat! dFh<Y_The adder hisses angrily.  Fire: b) +0 slingdFhjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (40% to hit)dFhO@_The adder hisses angrily.  Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an adder (40% to hit)  You shoot a sling bullet. The sling bullet misses the adder.dFh4I.$..S.dFhIg2.7 (1.48dFhUdFhWK _The adder misses you.dFh  bayes525 the Trooper  #..dFh Formicid of Xom ..*...  #.###Health: 31/31 ========================  ###...#### Magic: 3/3dFhO ========================  #.......### .. . AC: 6dFho ?Str: 19  dFh "#......†.$# .#.# # EV: 10Int: 12  dFh #.......# # ...# # SH: 0dFh ?Dex: 17  dFh r#...S.# #.. ...# # XL:  3 Next: 75% Place: Dungeon:2  dFh' 4#..@###...###.# # Noise: ===------  Time: 2542.7 (0.0)  dFh` ###.....###...# # b) +0 sling  #####...###.....###### Fire: b) +0 sling  dFh #.....###..).......... Gem (6458)  dFh F#.......###.....######  dFh #.........###...###### S   adder  dFh h#...........###..†....  dFh c#...............######  #......###..##.##.####dFh You shoot a sling bullet. The sling bullet misses the adder. _The adder misses you.dFh7 "Fire: b) +0 slingdFhX Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linedFhu 7Aim: an adder (40% to hit)dFhHg i bayes525 the Trooper dFh>h  dFhh *#..dFhh /Formicid of Xom ..*... dFhoi Q #.###dFhi YHealth: 31/31 ======================== dFh j  dFhLj :###...###dFhj U# Magic: 3/3dFhj 1======================== dFhk  dFhZk #......(### .. . AC: 6dFhk ,Str: 19 dFhk  dFhl #.....(†.$# .#.# # EV: 10dFhcl ,Int: 12 dFhl  dFhl #....(..# # ...# # SH: 0dFh*m ,Dex: 17 dFhm  dFh'n q#...(.# #.. ...# # XL:  3 Next: 75% Place: Dungeon:2 dFhdn  dFhn #..@###...###.# # Noise: ===------  Time: 2542.7 (0.0) dFhn  dFh=o ###.....###...# # b) +0 sling dFhuo  dFho #####...###.....###### Fire: b) +0 sling dFh p  dFhTp #.....###..).......... Gem (6458) dFhp  dFhp <#.......###.....###### dFhq dFh^q #.........###...###### S   adder dFhq  dFhr ^#...........###..†.... dFhdr dFhr <#...............###### dFhr dFh s #......###..##.##.####dFh`s "Fire: b) +0 slingdFhs Press: ? - help, Q - select action, ( or ) - cycledFht Shift-Dir - straight linedFhIu 7Aim: an adder (40% to hit)  dFhu You shoot a sling bullet.  dFhu 4The sling bullet closely misses the adder.dFhv dFh dFh .dFh .dFhY .dFh SdFh dFh dFh 0dFhj -dFh &4.2 (1.5dFh $6dFh$ dFh dFh  dFh$ dFh} C_The adder bites you. The adder bites you but does no damage. dFh K_You take 1 damage, and have 30/31 hp.dFh  eFheFhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 sling (weapon)  a - a +5 dagger of chaos  d - a +0 hand axe of chaos[?] describe selected [!] equip|wield|wear[tab] equip|unequip eFhPeFhVeFh[`1 bayes525 the Trooper  #..Formicid of Xom ..*...  #.###Health: 30/31 =======================-  ###...#### Magic: 3/3eFh`r========================  #.......### .. . AC: 6Str: 19  #......†.$# .#.# # EV: 10Int: 12  eFh`$#.......# # ...# # SH: 0Dex: 17  eFh0a|#...S.# #.. ...# # XL:  3 Next: 75% Place: Dungeon:2  eFhZa4#..@###...###.# # Noise: ===------  Time: 2544.2 (0.0)  eFhaQ###.....###...# # b) +0 sling  #####...###.....###### Fire: b) +0 sling  #.....###..).......... Gem (6456) eFhab #.......###.....######  eFhb#.........###...###### S   adder  eFhEb#...........###..†....  #...............######  eFhjbG#......###..##.##.####Shift-Dir - straight lineeFhbWAim: an adder (40% to hit)  You shoot a sling bullet.  eFhb:The sling bullet closely misses the adder. eFhb_The adder bites you. The adder bites you but does no damage. _You take 1 damage, and have 30/31 hp.eFhUnj _The adder bites you. The adder bites you but does no damage. _You take 1 damage, and have 30/31 hp.unwield your +0 sling.  Your +5 dagger of chaos is briefly surrounded by a scintillating aura of random colours.  a - a +5 dagger of chaos (weapon)eFh>on--5.2 (1a) +5 dagger (chaos)eFhzotAbil: Dig5eFhueFhIxR _The adder barely misses you.eFh  You hit the adder. You burn the adder.  The adder is heavily wounded.eFh 29---64eFh eFh _The adder bites you but does no damage. The adder bites you. _You take 1 damage, and have 29/31 hp.fFh   You miss the adder.The adder is heavily wounded.fFhJ U30=7fFh :3fFhfFhqS _The adder closely misses you.fFh  You hit the adder.  The adder is severely wounded.fFhd`82fFh]fFhk= _The adder bites you but does no damage.fFhi  You hit the adder. Your kick misses the adder.The adder is almost dead.fFh J91fFh1 fFh fFhe R _The adder barely misses you.gFht  You closely miss the adder. You claw the adder.gFhe.gFhgFh bayes525 the Trooper  #..Formicid of Xom ..*...  #.###Health: 30/31 =======================-  ###...###gFh,# Magic: 3/3========================  #.......### .. . AC: 6Str: 19  #......†.$# .#.# # EV: 10gFhT$Int: 12  #.......# # ...# # SH: 0gFhu?Dex: 17  gFhr#.....# #.. ...# # XL:  3 Next: 107% Place: Dungeon:2  gFh#..@###...###.# # Noise: =--------  Time: 2550.2 (1.0)  ###.....###...# # a) +5 dagger (chaos)  gFh b#####...###.....###### Abil: Dig  #.....###..).......... Gem (6450) gFh-b #.......###.....######  gFhMm#.........###...######   gFhl#...........###..†....   gFhm#...............######   gFhw#......###..##.##.#### The adder is severely wounded. _The adder bites you but does no damage.  You hit the adder. Your kick misses the adder.The adder is almost dead. _The adder barely misses you.gFhEYou closely miss the adder. You claw the adder.gFhsJ _You kill the adder!gFh@You have reached level 4!gFh/  --more--hFhK7/384/434 4% hFhPhFh  You feel clever.You regained 7 hp, and now have 37/38 hp. _MP restored: 4hFh# 3hFh[% hFhv- 5...hFh4 &0hFh9 8=-1.2 (149hFh5= hFh@  hFh"A _You start resting. HP restored. _Health restored: 38hFh hFh hFh hFhJ hFhK 87hFh hFh hFh B6hFhs hFh hFh >=5hFh/ hFh hFh hFh B4hFh hFh X3hFh} hFh hFh ,2hFh hFhP hFhY hFh B1hFh hFh@ hFh B0hFhH hFh8 hFh C39hFh/ hFh hFh] B8hFh hFh hFh  B7hFh hFh hFhB B6hFh hFhH" hFh" B5hFh# hFh& hFhL& B4hFh' hFh* hFh* B3hFh/ hFh1 hFhG2 B2hFh3 hFh5 hFh5 B1hFhH7 hFhW9 hFh9 B0hFh: hFh< hFh@= C29hFh> hFh@ hFh@ B8hFhB hFhC hFh0D B7hFhE hFhG hFhG B6hFhcI hFhK hFhaK hFh|K :5hFhL hFhN hFhO B4hFhP hFhR hFhR B3hFhFT hFh(V hFhdV B2hFhW hFhY hFhY B1hFh2[ hFh] hFh] B0hFhp_ hFhNa hFha C19hFhec hFh3e hFhe B8hFhHg hFh(i hFhfi B7hFhj hFhl hFh*m B6hFhn hFhp hFhp B5hFh&r hFh.t X4hFh|u hFhFw hFhw B3hFhx hFhz hFh{ B2hFh| hFh~ hFh~ :1hFh hFh hFh B0hFh] hFhy hFh˅ C09hFh hFh hFhp B8hFhy hFhm hFh ,7hFh hFhu hFh hFh B6hFh& hFh8 hFh B5hFh hFh hFh] ,4hFh hFhG hFhL X3hFh hFh hFh+ B2hFhx hFhk hFh B1hFh hFhj hFh :0hFh hFh hFh^ D399hFhB hFhB hFhް B8hFh߻ J765hFh hFhy hFh B4hFh] hFh= hFh B3hFh hFh hFh ,2hFh hFhE hFh, hFhl ,1hFh hFh hFh hFh B0hFh hFhJ hFh C89hFh hFh9 hFhx B8hFh2 hFh hFh B7hFhj hFhI hFh B6hFh hFh? hFh B5hFh hFh X4hFh hFh B3hFhb hFh hFh hFht B2hFh hFh hFh< B1hFhn hFh/ hFhw B0hFh hFh hFh C79hFh> 8hFh"hFhlB7hFhhFhhFhGB6hFhhFhhFhB5hFh hFh hFh B4hFh hFhhFhB3hFhrhFhahFh,2hFhhFhQhFh>hFhB1hFh%hFh;hFh}B0hFhhFh hFhfC69hFh hFh #hFh`#B8hFh$hFh'hFh*(B7hFhF*hFh,hFh`,B6hFhM.hFh0hFh0B5hFh2hFh4hFh4B4hFh6hFh8hFh8B3hFh:hFhf<hFh<B2hFh2>hFh @hFh\@,1hFh@hFh!BhFh/DhFhxDB0hFhEhFh$HhFhHC59hFhIhFhKhFh.L,8hFhYLhFhMhFhOhFhO,7hFhPhFhsQhFhShFhSB6hFhIUhFhwWhFhWB5hFhiYhFh4[hFh[B4hFh`hFhbhFhbB3hFh5dhFhfhFhfB2hFh ihFhjhFhjB1hFh(lhFhmhFh2nB0hFhohFh?yk 650.2 (99.0) _You start waiting.hFhaz-1.2 (100.0)49hFhhFhÁ# _Done waiting.iFh'iFhr(k2.0)8iFh-iFh/Z _k - a fizzy coppery potioniFhKAiFhCOWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +5 dagger of chaos (weapon)b - a +0 sling iFhC d - a +0 hand axe of chaos[?] describe selected [!] equip|wield|wear[tab] equip|unequip iFhc iFhk iFh;s 1 bayes525 the Trooper  #..Formicid of Xom ..*...  #.###Health: 38/38 ========================  ###...#### Magic: 4/4iFhs W========================  #.......### .. . AC: 6Str: 19  #......†.$# .#.# # EV: 10Int: 13  #.......# # ...# # SH: 0iFhs ?Dex: 17  iFh t #.....# #.. ...# # XL:  4 Next:  4% Place: Dungeon:2  #..@###...###.# # Noise: ---------  Time: 2652.2 (0.0)  iFht ###.....###...# # a) +5 dagger (chaos)  #####...###.....###### Abil: Dig  #.....###..).......... Gem (6348)  #.......###.....######  #.........###...######iFh|u    #...........###..†....   #...............######   #......###..##.##.####  _MP restored: 4 _You start resting. HP restored. _Health restored: 38 _You start waiting. _Done waiting. _k - a fizzy coppery potioniFhn~ I  You unwield your +5 dagger of chaos.iFh 3.2 (1b) +0 sling Fire: b) +0 sling7iFh iFhȇ - _b - a +0 sling (weapon)jFhjIjFhjjFh mjFhpX6jFhu2   ##  #..   #.###   ###...### ##   #.### .. ..   jFhBv(#......†.$# .#.# #.   #.......# # #.   #...@.# #.. ...# #.jFhv=4 #...###...###.# #.    ###.....###...# #.   #####...###.....######   #.....###..)...........   jFhvg#.......###.....######.   #.........###...######   #...........###..†.....   #.jFhzw-........######.jFhwjFho}jFhjFhjFhjFhjFhjFhjFhIB5jFhQ,jFh}jFh:4jFhjFhjFhjFhWB3jFh!jFhg ##   #.. #.###  ###...### ### #......@### { .. ..#7.2 (3 #......†.$# .#.# #.# jFh#.......### ...# #.# #.....###.. ...# #. #...###...###.# #.# ###.....###...# #... #####...###.....######.#.# #.....###..)......... #.......###.....######.#.#jFhQjFhjFh4jFh"3jFh>$jFh*_0...jFh*jFh5jFh jFh jFh jFh jFh jFh X2jFh ###..#.####.####...#######.##.......### { .. ..##.##......†@$# .#.# #.##.#8.2 (1#.### ...# #.##.##.....###.. ...# #.##.##...###...###.# #.#..jFh ###.....###...# #...#####...###.....######.#.##.....###..)...............#.......###.....######.#.##..###...######.....jFh jFhy jFh jFhGujFh:"X1jFh@%## #.. #.### jFhw%#.# ###...### ####.# #.jFh%### { .. ..##.# jFh%#......†.@# .#.# #.##.# #.jFh%y### ...# #.##.# jFh&#.....###.. ...# #.##.##...###...###.# #.#.jFh'&s###.....###...# #.#####...###.....######.#.#.#jFhH&;#.....###..).#.jFhy&%###.....######.#.#.##.jFh&+###...######.jFh-&9jFh-f60.2 (20jFh5jFh[6> _You now have 120 gold pieces (gained 8).kFhkFhkFhkFh&..0kFhNjkFhܐkFhkFhK 3kFh kFhkFh 398kFhX7kFh,kFhkFh%B6kFhlkFhkFhX5kFh9kFhkFhkFh"B4kFhkFh kFho!X3kFh@"kFh\&kFh'kFh'B2kFhm(kFh*kFh/.# ...# . # .# . .# .#.#... .#... #  ... ...  #####.#...##  #...@.......  #.###......# # ###...###....# ##kFh/ #.......###..r .. ..## #......†..# #.#.# #.## #.......### ...# #.## r   rat (asleep) #.....###.. ...# #.## #...###...###.# #.#. ###.....###...# #...kFh68.2 (89.2 (91kFh7kFh/9V _A rat comes into view.kFh8h  .# ..  .# . #  .# . .#  .#.#...  .#... #  ... ...  #####.#...##  #...@.......  #.###......#  ###...###....#  ..###..r ..  †..# #.#.#   ...#   ...#   kFhh.  kFh  .# ..  .# . #  .# . .#  .#.#...  .#... #  ... ...  #####.#...##  #...@.......  #.###......#  ###...###....#  ..###..r ..  †..# #.#.#   ...#   ...#     kFh_ kFh kFh& kFhK Z _A rat is nearby!kFhf4 8 .# ..  .# . #  .# . .#  .#.#...  .#... #  ... ...  #####.#...##  #...@.......  #.###......#  ###...###....#  ..###..r ..  †..# #.#.#   ...#   ...#     kFh ^ .# ..  .# . #  .# . .#  .#.#...  .#... #  ... ...  #####.#...##  #...@.......  #.###......#  ###...###....#  ..###..r ..  kFh 0†..# #.#.#   ...#   ...#     kFhI kFh kFh kFh Z _A rat is nearby!kFhv 8 .# ..  .# . #  .# . .#  .#.#...  .#... #  ... ...  #####.#...##  #...@.......  #.###......#  ###...###....#  ..###..r ..  †..# #.#.#   ...#   ...#     kFht .# ..  .# . #  .# . .#  .#.#...  .#... #  ... ...  #####.#...##  #...@.......  #.###......#  ###...###....#  kFht..###..r ..  †..# #.#.#   ...#   ...#     kFh{kFh|kFhUkFhgZ _A rat is nearby!lFh$ bayes525 the Trooper.# ..Formicid of Xom ..*....# . #Health: 38/38 ========================.# . .#Magic: 4/4========================.#.#...AC: 6Str: 19.#... #EV: 10Int: 13... ...SH: 0lFh Dex: 17#####.#...##XL:  4 Next:  4% Place: Dungeon:2#...@*......Noise: ---------  Time: 2669.2 (0.0)#.###.**...## b) +0 slinglFh!###...###.**.# #### Fire: b) +0 sling#.......###.*r .. ..## Gem (6331) #......†..# #.#.# #.##lFh!D#.......### ...# #.## r   rat (asleep)#.....###.. ...# #.###...###...###.# #.#.###.....###...# #... _A rat is nearby! _A rat is nearby!Fire: b) +0 slinglFh! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)lFh2bayes525 the Trooper.# ..Formicid of Xom ..*....# . #Health: 38/38 ========================.# . .#Magic: 4/4========================.#.#...AC: 6Str: 19.#... #EV: 10Int: 13... ...SH: 0Dex: 17#####.#...##XL:  4 Next:  4% Place: Dungeon:2#...@.......lFh:3+Noise: ---------  Time: 2669.2 (0.0)#.###......## b) +0 sling###...###....# #### Fire: b) +0 sling#.......###..r .. ..## Gem (6331) #......†..# #.#.# #.###.......### ...# #.## r   rat (asleep)#.....###.. ...# #.###...###...###.# #.#.lFh3###.....###...# #...Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the rat!  You kill the rat!lFh9((((((.lFhr;.......lFh5===70.7 (1.50 _lFhclFh.mFh4mFhmFhmFh0mFhmFhY29mFh}mFhmFhIB8mFhժmFhmFh91#> .. #.#.. ## #.#.#.. #.#.#. # #.#<. .###.#.#..#.####.#....#.#......---2.7 (2.0######.#...### ............. ###......### #.###...###....# ####.#.......###...... ..##.#......†..###.#.# #.##.#.......### ...# #.##.##.....###.. ...# #.##.#mFh˺mFho---3.7 (37mFh(mFh\ _Found a stone staircase leading up and a stone staircase leading down.mFhd3mFhmFhmFhomFhX6mFhmFhmFh B5mFh mFh. mFh mFh%B4mFh mFhmFhlmFhmFhB3mFhmFh;mFhmFhB2mFh2mFhmFhTmFhUB1mFh "mFha)mFhc+mFh+B0mFh,mFh3mFh5mFhn5C19mFh6mFh 8mFh]9mFh9B8mFh7:mFh;mFhr=mFh=B7mFhv>mFh?mFhBn6mFhSDmFhFmFhVF:5mFhFmFhs[4321mFhm],mFh]B0mFhb09mFhZg8mFhgmFhiX7mFhqjmFhkmFh[mmFhmB6mFh[nmFhpmFhqmFhHrB5mFhsmFhumFhvX4mFhwmFhymFhzmFhzB3mFh{mFh}mFh8mFhB2mFhxmFhSmFhmFhmB1mFhCmFhmFhMmFhB0mFhmFhmFh9Z299mFhBmFhmFhX8mFhmFh~mFhmFhB7mFhݖmFhX6mFhmFhDN _You now have 134 gold pieces (gained 14).mFhmFhUB5mFhhmFhȤmFh^{ #### mFh..# # #.#.##.## #......# .#######.@.# mFh4...........# #........#.# # #.####.#.#.#.#   #.#.#.#.###.. #>...........mFha #.#...###### #.#.#......# #.#.#.####....mFhK{706.7 (33.0)mFh^B4mFh=mFh[ _You sense a monster nearby.mFh3mFhmFhmFhjX3mFh,mFh2mFh mFhTB1mFhmFhmFhUX0mFh mFhmFhmFhUC89mFhMmFhmFhI..# #.# ####.# { #..B.. #####.##.# #...#.##.# #.#.#.##.#  #.#.#...@#  #......###  .#######...#.##  ...........#.#  #........#.#.#  #.####.#.#.#.# mFh9B   giant cockroach (asleep)#.#.#.#.###..#>...........#.#...######mFh11.7 (5.0)2.7 (68mFhlFx _A giant cockroach comes into view.mFh%Zg ..# #.# ####.# mFhZ{ #..B.. #.# #.# #.#.#.##.# #.#.#...@# mFh \#......###  ...#.##  ...#.#      #> mFh` - mFh S..# #.# ####.# { #..B.. mFh #.# #.# mFh #.#.#.##.# #.#.#...@#mFh5  #......###  mFho ...#.##  ...#.#     mFh _ #>mFh  mFhW mFh mFh mFh f _A giant cockroach is nearby!mFhp0 . ..# #.# ####.# { #..B.. #.# #.# #.#.#.##.# #.#.#...@# #......###  mFhk1 ...#.##  ...#.#      #> mFh- + ..# #.# ####.# { #..B.. #.# #.# mFh O#.#.#.##.# #.#.#...@# #......###  ...#.##  ...#.#     mFh _ #>mFh  mFh mFh; mFhG mFh f _A giant cockroach is nearby!nFhp  You shoot a sling bullet.  The sling bullet hits the giant cockroach!nFhr†(((nFhY2...nFh]y8===4.1 (1.46nFh3cnFh/eS _You kill the giant cockroach!nFh 3nFh nFh H _No target in view!nFh nFh nFh nFhG nFh nFhX _5 _nFh nFh X4nFh nFhx nFh X3nFhZ nFh; nFh X2nFh nFh nFh nFh B1nFh nFhT nFh| nFh B0nFh nFh7 nFho nFh C79nFh] nFha nFh nFh: B8nFh nFh nFh X7nFh nFh5 nFh X6nFh& nFh nFhr4 5nFh5 X4nFh6 nFh8 nFh8 nFh;9 B3nFh: nFhyF   #  #.####  #....########## ####.#.@.......--- ####.#.######## { #..†...# #####.##.### #...#.##. #.#.#.##.#.#.#....#......### ######...#.##  You pick up a parchment of Iskenderun's Battlesphere and begin reading...nFh@I 027.1 (13.0)nFhI ---8.1 (142nFh*P nFhaQ R _You add the spell Iskenderun's Battlesphere to your library.oFh3oFhoFhu&oFh(X1oFh{,BoFh-B0oFh-oFhE/oFh81Y69oFh3,oFh|4oFh4B8oFh_5oFh5oFh@8X7oFh_WoFhsk~65432oFhloFhpoFhqX1oFhoroFhsoFhJvX0oFh woFh[xoFhyY59oFhszoFhI~oFhboFhB8oFh7oFhǁoFhaX7oFhЃoFhUoFhoFh65oFhoFhvoFhۏB4oFh;oFhoFhKoFhB3oFhoFh%oFhJoFhB2oFhoFhoFh|X1oFhΜoFh,oFhߟB0oFhEoFhoFh oFh]C49oFhoFhoFh@oFhB8oFhoFhoFh׮oFhB7oFhoFhɰoFh\X6oFh,oFhX5oFhoFh"oFh oFhB4oFhoFh-oFh;oFhB3oFhoFhKoFhm1 ###  #.######  ###......#  #..####.#  #.@.......# #.####57.1 (29oFhi  #.# #....#  #. ####.#  #. oFh#.#  #. {#..  #.###   ..###   #:{ #..   #####.# oFhoFh^f8.1 (302oFhl _Found a parchment of Grave Claw.oFh,Z10398oFhR57oFhan6oFhboFhhdoFhdB5oFh goFhhoFhjoFhckB4oFhfloFhooFhqoFhqB3oFh#soFh|xl  You see here a parchment of Grave Claw.oFhQzoFh{I2 _oFhh|oFhb~oFh*oFhwB1oFh́oFhoFhQoFhɆB0oFhoFhxo29oFhMoFh #.#######.####.#  #.........# #.### #.######### #.... #.#####. #.# #. #.#{ #.  #####.# ##  #.....+ ##oFh4y  #.###@# { #.71.1 (13 ##.### #####. #....#...#.  #...#.##.#.#.  #####.##.#.#.  ##.....  .#######...#.  ...........# #........#.#.oFhoFhoFh} _You see here a parchment of Grave Claw.oFh3oFhFoFh\.........0.0)oFh8 ..oFhoFhoFh1W _Could not explore, unopened door.oFhH3oFh@JoFhQoFhUoFhCXoFh2ZW _Could not explore, unopened door.pFh3####..........J...........'......J   endoplasm (asleep)pFh7  You open the door.pFhLe2.1 (18pFhpFh] _An endoplasm comes into view.pFhؚc  You shoot a sling bullet. The sling bullet hits the endoplasm!pFh.((pFh(..'11===3.6 (1.57pFh,pFh.M _You kill the endoplasm!pFhIpFhH _No target in view!qFh~ IqFh~ qFhm" qFh& _6 _qFh&' qFh( qFhk) B5qFh* qFh. @  There is an open door here.qFhy5 Y  #.###### qFh5 n ### #......#  #.#######.####.#  #.........# #.####  #.######### #....# qFh5 #.#..####.#  #.#..#.qFhg6 5 #.#..#... #####.#@....... ####--- #.....'........ #### #.###:#.......S #..†qFh6  ##.###+##### #####.##qFh6  #....# #...#.##qFh6  #...#.# #.#.#.## S   adder (asleep)qFh6 o #####.# #.#.#...qFh6 d # #......#qFh7 ! .#######qFh7 "#qFhoD 5.6 (2.0  An adder comes into view.qFhF {S..SqFhG ---6.6 (34qFh&Q E _The adder hisses angrily.rFh_ (((((You shoot a sling bullet.rFhfrFhm`...S..rFh\nq===8.0 (1.42rFh"urFhv_ _The sling bullet barely misses the adder.rFh (((((((You shoot a sling bullet.rFh+ rFh5 rFh:< `.S.....rFh< b9.41rFhB rFhD ` _The sling bullet closely misses the adder.sFhP (((((((sFh)/You shoot a sling bullet.sFhAsFhJ& sFhcJS......  The sling bullet completely misses the adder.sFhDKc80.80sFhPsFh4SS _The adder closely misses you.sFhOTsFhVWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 sling (weapon) sFh`W a - a +5 dagger of chaos  d - a +0 hand axe of chaos[?] describe selected [!] equip|wield|wear[tab] equip|unequip sFhu sFh| sFhs H #.######bayes525 the Trooper ### #......#Formicid of Xom ..*... #.#######.####.#Health: 38/38 ======================== #.........# #.#### Magic: 4/4======================== #.######### #....# AC: 6Str: 19 sFh l#.#........ ####.# EV: 10Int: 13 #.#........ #.## SH: 0Dex: 17 #.#........ #... XL:  4 Next: 11% Place: Dungeon:2sFhN 1  #####.#@S...... #### Noise: ===------  Time: 2780.8 (0.0)  #.....'........ #### b) +0 sling sFhx  #.###:#........ #..† Fire: b) +0 sling sFh ##.###+##### #####.## Gem (6220)  sFh< #....##...#.##  #...#.##.#.#.## S   adder  #####.##.#.#... ##......#sFh  .#######...#.## _The sling bullet barely misses the adder.You shoot a sling bullet. _The sling bullet closely misses the adder.You shoot a sling bullet.  sFh The sling bullet completely misses the adder. _The adder closely misses you.sFhU V  completely misses the adder. _The adder closely misses you.  You unwield your +0 sling.r +5 dagger of chaos is briefly surrounded by a scintillating aura of randomcolours.  a - a +5 dagger of chaos (weapon)sFh 7---1.8 (1a) +5 dagger (chaos)Abil: Dig19sFh sFh _The adder bites you. _You take 1 damage, and have 37/38 hp.sFh9+  You hit the adder.  The adder is moderately wounded.5----28sFhsFh _The adder bites you but does no damage. The adder bites you. _You take 2 damage, and have 35/38 hp.tFh9  You closely miss the adder.The adder is lightly wounded.tFh`37tFhRtFh= _The adder bites you but does no damage.tFhӹ  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is severely wounded.tFh{`46tFh,tFhq= _The adder bites you but does no damage.tFhl  You miss the adder. You claw the adder.tFhe.tFhzD7/39-285 _bites you but does no damage.  You miss the adder. You claw the adder _You kill the adder!  Training target 5.0 for Fighting reached! tFh Your Fighting skill increases to level 5!You need to enable at least one skill for training.tFh /  --more--uFhHuFh@C  Skill  Level Cost  Apt Skill  Level Cost  Apt uFh3 a - Fighting   5.0   5.0  +1   l - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0       c - Axes   3.0   4.0   0   m - Evocations   0.0   0.8  +1   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0      uFh$S f - Throwing   0.0   1.0   0               g - Short Blades   0.0   1.0   0       h - Ranged Weapons   0.0   1.0   0      uFh[}         i - Armour   2.1   2.5  +1       j - Dodging   0.8   1.2  -1       k - Stealth   2.0   1.8  +3                              uFh!UYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetszFhId> j + Dodging 0.8zFhu TargetTarget--  --  --  --  --  --  --  zFhb --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetszFhȨ =[?25h[?0c0 {Fh(|- [?25l[?1c{Fh|}Q1.0  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets}Fh }Fh}FhiH #.######bayes525 the Trooper ### #......#Formicid of Xom ..*... #.#######.####.#Health: 37/39 ======================-- #.........# #.#### Magic: 4/4======================== #.######### #....# AC: 6Str: 19 }FhX#.#........ ####.# EV: 10Int: 13 #.#........ #.## SH: 0Dex: 17 #.#........ #... XL:  4 Next: 28% Place: Dungeon:2  #####.#@....... #### Noise: =--------  Time: 2785.8 (1.0)  #.....'........ #### a) +5 dagger (chaos)  #.###:#........ #..† Abil: Dig ##.###+##### #####.## Gem (6215)  #....##...#.##  #...#.##.#.#.##   #####.##.#.#...  ##......#}Fh  .#######...#.##  _The adder bites you but does no damage.  You miss the adder. You claw the adder. _You kill the adder!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.}Fh(}Fhs*}Fh9/i _You regained 2 hp, and now have 37/39 hp.}Fh}FhI}Fh}FhWF _Unknown command.~Fh~Fh! Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 36% 1b - Poisonous VapoursAlchemy/Air36%~Fhg1  c - Soul SplinterNecromancy36%1  d - Grave ClawNecromancy50% 2  e - Momentum StrikeConjuration/Translocation 50% 2  f - ScorchFire50% 2  g - Vampiric DrainingNecromancy73% 3 ~Fh h - AnguishHexes/Necromancy 98% 4  i - Dimensional Bullseye Hexes/Translocation 98% 4  j - Iskenderun's Battlesphere Conjuration/Forgecraft 98% 4  k - Freezing CloudConjuration/Ice/Air 100% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFhl- Fh3 FhT:  #.######bayes525 the Trooper ### #......#Formicid of Xom ..*... #.#######.####.#Health: 37/39 ======================--FhN; ( #.........# #.#### Magic: 4/4======================== #.######### #....# AC: 6Str: 19 #.#........ ####.# EV: 10Int: 13 #.#........ #.## SH: 0Dex: 17 Fh< #.#........ #... XL:  4 Next: 28% Place: Dungeon:2  #####.#@....... #### Noise: =--------  Time: 2785.8 (0.0)  #.....'........ #### a) +5 dagger (chaos)  #.###:#........ #..† Abil: Dig ##.###+##### #####.## Gem (6215)  Fh< #....##...#.##  #...#.##.#.#.##   #####.##.#.#...  ##......#  .#######...#.##  _You kill the adder!Fh= DTraining target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training. _You regained 2 hp, and now have 37/39 hp. _Unknown command.FhB  Fh!C J Okay, then.FhC FhIH FhFJ . _FhfZFhZFhdFheF _Unknown command.Fh<FhFhFhFhn_4 _FhgFhB3FhFhFhRB2Fh]FhFh268=Fh[:1Fh[FhFhB0FhFhFhC09FhFhrFhB8FhFhFh#9Fhj==7FhFh1 _HP restored.Fh'Fh\,6FhFhFh~FhXFhB5FhFhS& #.#######.####.#  #.........# #.#### #.########## #....# #.#........# ####.#  #.#........# #.####Fh #.#..# #....# #####.#..# ####. #.....'..# ####.#Fh& #.###:#..@.....# #..†..-910.0) ##.###+###########.##. #....# #...#.##.# #...#.# #.#.#.##.FhA #####.# #.#.#.... # #......###Fhf .#######...#.## ...........#.# Fh9#........#.#.#Fh-7-Fh Fh S _Health restored: 39Fh|FhFhFhV8..0.0) Fh!FhYFhW _Could not explore, unopened door.Fh+k Fhk Fhol FhYt Fhx Fhy Fh{ W _Could not explore, unopened door.Fh6 Fh Fhl Fh Fh Fh Fh W _Could not explore, unopened door.FhV13Fh5Fh6Fhp$'#.##.##.##.##.##..FhwFhxe6.8 (14FhF|Fh ~( _You open the door.FhFhfFhFhGFh'Fh=3Fh~FhB2FhFhFhFh9B1FhFh@  There is an open door here.Fh Fh I0 _Fh Fh FhFh9D199Fh#FhFhX8FhFh9FhFhsB7FhFhHFhFhB6FhFh Fh!Fh"B5Fh"Fhh$Fh%Fh&B4Fh&Fh'Fh )Fhk)B3Fh)Fh>+FhY,Fh,B2FhL-Fh.Fh/FhM0B1FhM1Fhm6Fhz7Fh 8B0Fh8Fh;Fh;Fh;C89Fh+<Fhg=Fh=Fh=B8FhB>Fh?FhAX7Fh[BFhDFhEX6FhFFhHFhxJFhJB5Fh|KFhMFhNFhOB4FhPFhQFhaSFhSB3FhTFhVFhWFh_XB2FhYFh\@  There is an open door here.Fh]Fh-^I1 _Fh^Fh_FhLaX0FhaFhbFhedY79FheFhg@  There is an open door here.FhfhFh iI8 _FhiFh%m,FhmB7FhynFhioFhoFhFhmB2Fh FhFhȤFhB1FhFhxFhnFhB0FhFhQFhFhC29FhpFhAFhFh;B8FhFhٯFhFh ,7FhFhFh$n6FhuFhFh- #.#<....#.#. #............ { #######.#.#. #+# #.#####.#.#.#  #...# #.# #..†........ Fh1#####...# #.####.#####.#†# ....+...# #.#........#.#.#. ...##...# #.#.##.###.#.#... ........# #@#.##.# #<#.#.#.....# #.#.##.# #.#.#.#.# ........########.#.##.# #.#...#. .................#.##.###.#...#. ###.#..###########......#...#.# ....##...........####..# ########.#.#####.####...#.### Fhe: .... .#.#####....#..##.# #.#.#  #... .........)....##.# #.###Fh-75.8 (15FhyB5Fh!FhE[ _You sense a monster nearby.Fh_` Fh` Fha FhWm Fhn Fho B4Fhr ,Fhdr Fhr B3Fh+s Fh`t Fhu Fhu B2FhGv Fhw Fh=x Fhx B1Fhx Fh| ####.#.#.... ..+.>#.# ## ##.#. #.#......Fh|  #.#<....#.# #............ { ###### Fh"} #+# #.#####.#.#  # #..†.......9.8 (4.0) #####FhT} ###.#####.#†##+...# #.#........#.###...# #Fh} 4#.. ........# #.#.##.# #<#....# #.#.##.# #.#.#.# ........########.#.##.# #.#.. .................#.##.###.#.. ###.#..###########......#...#.#.FhT~ Fh Fh/ Fh< Fh FhQ Fh1 D0....Fh Fhj Fh,  Fhd Q_Could not explore, unopened door.FhFhFhvFhFh<Fh~FhsW _Could not explore, unopened door.Fh9o+.....+#!....##.....##.....#........'FhtFhvtP80.8 (10FhtFhxFh|z _You open the door. _Found a brown potion.FhoP M #.#.. ###.....##.#.#..... ..+.....+.........> ##FhP b!###.#......#.....##.#<....#.#.##.....##............#J....### Fh*Q #####.#.#   #..†........ ########.#####.#†##.+FhQ 7.......#.#.# ...##...##.#.##.###.#.#...#J   endoplasm (asleep)..#FhW FhZX a119Fh\ Fhc` _An endoplasm comes into view. _There is an open door here.Fh #.#########. #.....##.#.......#. ### #.....##.#.#.....#. ... +.....+.........>#. ### #!....##.#.###.#.#. #.....##.#.......#. #.....##.#<....#.# #.....##...........#J@...########.#.#. ###'####.#####.#.#. #...# #.# #..†........ ######...# #.####.#####.#†#..+...# #.#........#.#.#.##...# #.#.##.###.#.#....# #.#.##.# #<#.#.#..# #.#.##.# #.#.#.#.########.#.##.# #.#...#.Fh#Fhg28 _FhFhFh%v  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!Fh*i.Fh4-i3137Fh21Fh2M _You kill the endoplasm!FhFhFhqFhFhێFhOn6FhmFhB5FhϕFhޗFhtFhB4FhFhFhFhB3FhFhd ##########  #..  Fh]########.######### #.....##.#.# #### #.....##.#.#.....# ....{ +.....+># ####Fh #@....##.#.###.#.# #.....##.#.......# #.....##.#<....#.# #.....##.......... Fh~#.....########.#.# ###'####.#####.#.# #...# #.# #..†...... #######...# #.####.#####.#†#+...# #.#........#.#.#Fh2+7.8 (4Fhe8.8 (52FhFhĴR _l - a brown potionFh!Fh3FhsC0....FhEFhFh Fh9I_Could not explore, unopened door.FhAFhFhmFhFh&FhFh=W _Could not explore, unopened door.FhT ######.S....'S   adder (asleep)Fh$  You open the door.  An adder comes into view.FhQ Fh f..SSFh e9.8 (11Fh Fh / _The adder hisses angrily.Fh      ####### #.....# #######.....#Fh  = ...S..'.....+> #@....# #.....# #.....##.#< #.....# #.....# ###'### #...# #.# #..† #.#† FhX    Fh  ####### #.....# #######.....# ...S..'.....+> #@....# #.....# Fh5#.....##.#< #.....# Fh#.....# ###'### #...# #.# #..† #.#† Fh9FhFh&Fh1] _An adder is nearby!Fh FhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +5 dagger of chaos (weapon)b - a +0 sling  d - a +0 hand axe of chaos[?] describe selected [!] equip|wield|wear[tab] equip|unequip FhFhҝFhbayes525 the TrooperFormicid of Xom ..*...########## Health: 39/39 ========================#......... Magic: 4/4========================FhD########.######### AC: 6Str: 20#.....##.#.......# EV: 10Int: 14 #### #######.....##.#.#.....# SH: 0Dex: 13 Fhj.... ...S..'.....+.........># XL:  4 Next: 31% Place: Dungeon:2 #####@....##.#.###.#.# Noise: ---------  Time: 2889.8 (0.0)#.....##.#.......# a) +5 dagger (chaos)#.....##.#<....#.# Abil: Dig#.....##.......... Gem (6111) Fh$#.....########.#.####'####.#####.#.# S   adder#...#Fh#.# #..†....... #######...#Fhl#.####.#####.#†# ......+...##.#........#.#.# _Could not explore, unopened door. _Could not explore, unopened door.  You open the door.  An adder comes into view. _The adder hisses angrily. _An adder is nearby!FhI  You unwield your +5 dagger of chaos.FhQ.SFhf90.8 (1b) +0 sling FhtFire: b) +0 sling0FhFh- _b - a +0 sling (weapon)Fhw_bayes525 the TrooperFormicid of Xom ..*...########## Health: 39/39 ========================#......... Magic: 4/4========================########.######### AC: 6Str: 20#.....##.#.......# EV: 10Int: 14 Fh`_#### #######.....##.#.#.....# SH: 0Dex: 13 .... ....S**.....+.........># XL:  4 Next: 31% Place: Dungeon:2 #####@....##.#.###.#.# Noise: ---------  Time: 2890.8 (0.0)#.....##.#.......# b) +0 sling#.....##.#<....#.# Fire: b) +0 slingFh`#.....##.......... Gem (6110) #.....########.#.####'####.#####.#.# S   adder#...##.# #..†....... #######...##.####.#####.#†# Fh`......+...##.#........#.#.#You unwield your +5 dagger of chaos. _b - a +0 sling (weapon)  Fh`"Fire: b) +0 slingFh0aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (35% to hit)Fh bayes525 the TrooperFormicid of Xom ..*...########## Health: 39/39 ========================#......... Magic: 4/4========================########.######### AC: 6Str: 20#.....##.#.......# EV: 10Int: 14 #### #######.....##.#.#.....# SH: 0Dex: 13 Fh a.... ....(((.....+.........># XL:  4 Next: 31% Place: Dungeon:2 #####@....##.#.###.#.# Noise: ---------  Time: 2890.8 (0.0)#.....##.#.......# b) +0 sling#.....##.#<....#.# Fire: b) +0 sling#.....##.......... Gem (6110) #.....########.#.####'####.#####.#.# S   adder#...##.# #..†....... #######...##.####.#####.#†# ......+...##.#........#.#.#Fire: b) +0 slingFhT Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (35% to hit)  You shoot a sling bullet.  The sling bullet barely misses the adder.Fh N FhN FhT R..SFhV [===2.2 (1.408 FhFV _Fh\ Fhe^ Fhwbayes525 the TrooperFormicid of Xom ..*...########## Health: 39/39 ========================#......... Magic: 4/4========================########.######### AC: 6Str: 20#.....##.#.......# EV: 10Int: 14 #### #######.....##.#.#.....# SH: 0Dex: 13 Fhr.... ......S.....+.........># XL:  4 Next: 31% Place: Dungeon:2 #####@....##.#.###.#.# Noise: ===------  Time: 2892.2 (0.0)#.....##.#.......# b) +0 sling#.....##.#<....#.# Fire: b) +0 sling#.....##.......... Gem (6108) #.....########.#.####'####.#####.#.# S   adder#...##.# #..†....... #######...##.####.#####.#†# ......+...##.#........#.#.#You shoot a sling bullet. _The sling bullet barely misses the adder.Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (35% to hit)Fhq/5bayes525 the TrooperFormicid of Xom ..*...########## Health: 39/39 ========================#......... Magic: 4/4========================########.######### AC: 6Str: 20#.....##.#.......# EV: 10Int: 14 #### #######.....##.#.#.....# SH: 0Dex: 13 .... ......S.....+.........># XL:  4 Next: 31% Place: Dungeon:2 #####@....##.#.###.#.# Noise: ===------  Time: 2892.2 (0.0)Fh"1#.....##.#.......# b) +0 sling#.....##.#<....#.# Fire: b) +0 sling#.....##.......... Gem (6108) #.....########.#.####'####.#####.#.# S   adder#...##.# #..†....... #######...##.####.#####.#†# ......+...##.#........#.#.#Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (35% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is moderately wounded.Fh4FhOg3.6 (1.47FhFhh*  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (35% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is moderately wounded. _The adder closely misses you. x2FhiFhknWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 sling (weapon)  a - a +5 dagger of chaos  d - a +0 hand axe of chaosFhl\[?] describe selected [!] equip|wield|wear[tab] equip|unequip Fh Fh Fhӫ bayes525 the TrooperFormicid of Xom ..*...########## Health: 39/39 ========================#......... Magic: 4/4========================FhG D########.######### AC: 6Str: 20#.....##.#.......# EV: 10Int: 14 #### #######.....##.#.#.....# SH: 0Dex: 13 Fh 6.... ......S.....+.........># XL:  4 Next: 31% Place: Dungeon:2 #####@....##.#.###.#.# Noise: ===------  Time: 2893.6 (0.0)#.....##.#.......# b) +0 sling#.....##.#<....#.# Fire: b) +0 sling#.....##.......... Gem (6107) #.....########.#.####'####.#####.#.# S   adder#...##.# #..†....... #######...##.####.#####.#†# ......+...#Fh #.#........#.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (35% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is moderately wounded. _The adder closely misses you. x2Fhb IThe adder is moderately wounded. _The adder closely misses you. x2  You unwield your +0 sling.r +5 dagger of chaos is briefly surrounded by a scintillating aura of randomcolours.  a - a +5 dagger of chaos (weapon)Fh --4.6 (1a) +5 dagger (chaos)Abil: Dig6Fh3 Fh = _The adder bites you but does no damage.Fh%  You closely miss the adder. You claw the adder, but do no damage.The adder is moderately wounded.7----55 _The adder bites you. _You take 2 damage, and have 37/39 hp.Fhp  You miss the adder. Your kick misses the adder.The adder is moderately wounded.Fh[`64FhfFhs _The adder bites you but does no damage. The adder misses you.Fhy  You hit the adder but do no damage.The adder is moderately wounded.Fhz 8=-73Fh Fh1 = _The adder bites you but does no damage.Fh4 SS(blind)  You hit the adder.  The adder is moderately wounded.82Fh FhR _The adder barely misses you.Fh,<  You puncture the adder!FhF3q†Fh4509 _The adder barely misses you.  You puncture the adder! _You kill the adder!Training target 1.0 for Dodging reached!  Your Dodging skill increases to level 1!need to enable at least one skill for training.Fh^</  --more--Fhp  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   l - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0       c - Axes   3.0   4.0   0   m - Evocations   0.0   0.8  +1   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0 Fh  1.0   0       f - Throwing   0.0   1.0   0               g - Short Blades   0.0   1.0   0       h - Ranged Weapons   0.0   1.0   0               i - Armour   2.1   2.5  +1       j - Dodging   1.0   2.4  -1  Fh~      k - Stealth   2.0   1.8  +3                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsFhD op - Conjurations   0.0   1.2  -1  q - Hexes 7  +2r - Summonings0.0   1.0   0  Staves s - Necromancy0.0   1.0   0  Unarmed Combatt - Forgecraft0.0   1.0   0  g - Throwing0.0   1.0   0   u - Translocations   0.0   0.7  +2         v - Alchemy0.0   0.6  +3  Short Blades w - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.0   0   x - Ice Magic0.0 h 0m  1.0   0  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   1.4  -2         z - Earth Magic0.0   0.7  +2  Armour 1   2.5  +1l - Dodging1.0   2.4  -1   0 - Invocations0.0   0.7  +2  m - Shields0.0   0.6  +3   1 - Evocations0.0   0.8  +1  n - Stealth2.0   1.8  +3   2 - Shapeshifting   0.0   1.0   0  The reFh: lative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.useful|allFhu? v + Alchemy 0.0Fh")dTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsFhM=[?25h[?0c0 Fh [?25l[?1c2.0 current training targets, if any.=] set aall targetsFh5Fh<FhCbayes525 the TrooperFormicid of Xom ..*...########## Health: 38/39 =======================-#......... Magic: 4/4========================########.######### AC: 6Str: 20#.....##.#.......# EV: 10Int: 14 #### #######.....##.#.#.....# SH: 0Fh>EvDex: 13 .... ......†.....+.........># XL:  4 Next: 50% Place: Dungeon:2 #####@....##.#.###.#.# Noise: =--------  Time: 2899.6 (1.0)#.....##.#.......# a) +5 dagger (chaos)#.....##.#<....#.# Abil: Dig#.....##.......... Gem (6101) #.....########.#.####'####.#####.#.# #...##.# #..†.......  #######...##.####.#####.#†#  ......+...##.#........#.#.#  _The adder barely misses you.You puncture the adder! _You kill the adder!Training target 1.0 for Dodging reached!  FhEYour Dodging skill increases to level 1!You need to enable at least one skill for training.FhHFhNFhaQh _Your Alchemy skill increases to level 1!FhbFhqFhFhF _Unknown command.Fh1Fh4M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   l - Spellcasting   0.0   1.0   0      Fh6     b - Maces & Flails   1.7   1.0   0   m + Alchemy1.0   1.2  +3   c - Axes   3.0   4.0   0       d - Polearms   1.7   1.0   0   n - Evocations   0.0   0.8  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.0   0               g - Short BladeFh`7s   0.0   1.0   0       h - Ranged Weapons   0.0   1.0   0               i - Armour   2.1   2.5  +1       j - Dodging   1.0   2.4  -1       k - Stealth   2.0   1.8  +3                     Fh7[34m         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsFhQFhXFh_*bayes525 the TrooperFormicid of Xom ..*...########## Health: 38/39 =======================-Fh%`#......... Magic: 4/4========================########.######### AC: 6Str: 20#.....##.#.......# EV: 10Int: 14 #### #######.....##.#.#.....# SH: 0Dex: 13 Fh`.... ......†.....+.........># XL:  4 Next: 50% Place: Dungeon:2 #####@....##.#.###.#.# Noise: =--------  Time: 2899.6 (0.0)#.....##.#.......# a) +5 dagger (chaos)#.....##.#<....#.# Abil: Dig#.....##.......... Gem (6101) #.....########.#.####'####.#####.#.#Fh` #...##.# #..†.......Fha  #######...##.####.#####.#†#  ......+...##.#........#.#.#FhHa  _You kill the adder!Training target 1.0 for Dodging reached!  FhsaYour Dodging skill increases to level 1!You need to enable at least one skill for training. Fhat_Your Alchemy skill increases to level 1! _Unknown command.Fh.gFhgFhlFhfqFh9Fh< Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/AirFhW=26% 1b - FoxfireConjuration/Fire32%1  c - Soul SplinterNecromancy32%1  Fh=zd - Grave ClawNecromancy45% 2  e - Momentum StrikeFh=Conjuration/Translocation 45% 2  f - ScorchFire45% 2  g - Vampiric DrainingNecromancyFh>69% 3  h - AnguishHexes/Necromancy 97% 4  i - Dimensional Bullseye Hexes/Translocation 97% 4 Fh:> j - Iskenderun's Battlesphere Conjuration/Forgecraft 97% 4  k - Freezing CloudFh>Conjuration/Ice/Air 100% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFhFhFhbayes525 the TrooperFormicid of Xom ..*...########## Health: 38/39 =======================-#......... Magic: 4/4========================########.######### AC: 6Str: 20#.....##.#.......# EV: 10FhUInt: 14 #### #######.....##.#.#.....# SH: 0Dex: 13 .... ......†.....+.........># XL:  4 Next: 50% Place: Dungeon:2 #####@....##.#.###.#.# Noise: =--------  Time: 2899.6 (0.0)FhF#.....##.#.......# a) +5 dagger (chaos)#.....##.#<....#.# Abil: Dig#.....##.......... Gem (6101) Fhv#.....########.#.####'####.#####.#.# Fh#...##.# #..†.......  #######...#Fh#.####.#####.#†#  ......+...##.#........#.#.#Fh  _You kill the adder!Training target 1.0 for Dodging reached!  Fh4Your Dodging skill increases to level 1!You need to enable at least one skill for training. _Your Alchemy skill increases to level 1! _Unknown command.FhXFh$FhMemorise Poisonous Vapours, consuming 1 spell level and leaving 2? Y - Yes Fh ' N - NoFhNFh bayes525 the TrooperFormicid of Xom ..*...########## Health: 38/39 =======================-#......... Magic: 4/4========================########.######### AC: 6Str: 20#.....##.#.......# EV: 10Fh!Int: 14 #### #######.....##.#.#.....# SH: 0Dex: 13 .... ......†.....+.........># XL:  4 Next: 50% Place: Dungeon:2 #####@....##.#.###.#.# Noise: =--------  Time: 2899.6 (0.0)#.....##.#.......# a) +5 dagger (chaos)#.....##.#<....#.# Abil: Dig#.....##.......... Gem (6101) #.....########.#.####'####.#####.#.# Fh!#...##.# #..†.......  #######...##.####.#####.#†#  ......+...##.#........#.#.#  _You kill the adder!Fh"ATraining target 1.0 for Dodging reached!  Your Dodging skill increases to level 1!You need to enable at least one skill for training. _Your Alchemy skill increases to level 1! _Unknown command.Fh"v-900.6 (10 _Fh&Fh,Fh{19=-1.6 (2099FhX2Fh3 _You start memorising the spell. You continue memorising.Fht4Fh7Fh/:  You finish memorising. Spell assigned to 'a'. _Health restored: 39FhFhAFhFhFh87FhEX6FhFhuFhT=5FhFhFh3B4FhFhFheB3Fh6FhRFhB2FhSFhX1FhFhFhB0FhFhFhC89Fh]FhFhB8FhFhFhB7FhFhFhB6FhFhFhgB5Fh^FhMFhB4FhFhFhB3FhFhFh'B2FhFh FhmB1Fh-FhFh&B0FhFhFhNC79FhFhFhIB8Fh1Fh)FhoB7Fh%FhUFhB6FhpFhFhB5FhFhFhB4FhFhFhB3FhFh.Fh{B2Fh9 Fh Fh B1Fh Fh Fh@ B0FhFhtFhC69FhFhFhHB8FhFhNFhB7FhNFhFhB6FhFhFhyB5FhFh?FhB4FhSFhFhB3FhFh Fh` B2Fh!Fho"Fh"B1Fhx#Fh$FhI%B0Fh&FhT'Fh'C59Fhk(Fh)Fh*B8Fh*Fh+Fh!,B7Fh:-Fh.FhY.B6Fh3/FhX0Fh0B5Fh1FhJ3X4Fh?4FhT5Fh5Fh5:3Fh6Fh8Fh8B2FhN9Fhh:Fh:B1Fhk;Fh<Fh<,0Fh=Fh=Fh?Fhh?C49Fh:@FhAFhAB8FhBFhCFh2DB7FhDFh,FFhsFB6FhJGFhzHFhHB5FhN43FhpS2FhTB1FhTFhTFhXn0FhYFhYFh)Z;39FhZFh \Fhd\B8Fh2]Fhx^Fh^,7Fh^FhV`Fh`Fh'aB6FhaFh=cFhcB5Fh_dFheFhlfB4Fh gFh$hFhhB3Fh0iFhQjFhjB2FhdkFhzlFh mB1FhmFhnFhMoB0FhpFhAqFhqC29FhirFhsFhsB8FhtFhPvB7FhvFhdwFhxFhxB6FhyFhzFh4{B5Fh{Fh}Fh}B4Fh~FhX3FhjFhFhB2Fh1Fh 10FhFh։Fh<C19FhFhFhB8Fh_FhFh4B7FhFhϐFh*B6FhFhFhJB5FhFhFhB4FhFhЗFh*B3FhFhFh>B2FhFhQFhB1Fh{Fh˞FhB0FhFh#FhC09Fh$Fh_FhB8FhFhFhB7FhզFh+Fhڨ:6FhDFh#Fh~B5Fh1FhFhB4FhFhFhAB3FhFhGFhB2FhPFhFhB1FhFh/FhB0FhFh6l 3000.6 (99.0) _You start waiting.Fhm1.6 (100.0)5999Fh$Fh# _Done waiting.FhxFhc3FhFhw87  There is an open door here.  You see here an adder corpse.Fh6 _Fh6X5FhFh4w ####### #...... ########.#### #.....##.#.... ######## ########.....##.#.#.. ........ { +...@..†.....+....... ######## ##...###.....##.#.## ##...# #.....##.#.... ##...# #.....##.#<##### #.....##...... #.....####### ###'####.##### #...# #.# #..†...  ##########...# #.####.####Fh16.6 (5.0)FhB4FhFh6[ _You sense a monster nearby.Fh  # #. #.....##.## #.....##.#.#Fhм. { +..@...†.....+ .# ##...###.....##.#. .# #...# #.....##.# ## #...# #.....##.#< ##### #.....## #..... ###'####. #...# #.# #..†  #...# #.####.FhFhwe7.6 (13FhFhEFhH   # #. # #.....##.## #.....##.#.# #. { +.@....†.....+ #.FhI a# ##...###.....##.#. ..# #...# #.....##.## #...# #.....##.#< # ##### #.....## # #..... # ###'####. # #...# #.# #..† #...# #.####.Fh[O FhO `82FhT FhU Fh %  # #. ## #.....##.# .# #.....##.#. .#. { +@.....†.....+ .#.# ##...###.....##.#..# #...# #.....##.# .### #...# #.....##.#< .# ##### #.....## .# #..... .# ###'####. ## #...# #.# #..† #...# #.####.Fh Fh `91Fh, FhR FhҪ####...+[r.'#...#$$#.#r   rat (asleep)Fh:7  You open the door.Fh=a100FhFhM _A rat comes into view. _Found a robe and 16 gold pieces.FhGR  # FhB#.# #### #.....##.# ..##...#.....##.# #.#.+[r..†.....+ #.#.##...##...###.....##.# †...# #$$. #...# #.....##.# #.### #... #...# #.....##.# #.# #... ##### #.....## #.####.Fh #..... ..##. ###'####.# #...# #.# #.. # #...# #.####.Fh>Fhإh189 _FhެFhQ _There is an open door here.Fh + # # # # #.# ##### #.....##..##...#.....##. ##.#.+[r@'......†.....+ ##.#.##...##...###.....##. .†...# #$$.##...# #.....##. ##.### #...##...# #.....##. ##.# #...###### #.....## ##.# ###.. #......# #.. ###'####. .### #...# #.# # ## #...# #.####.rr8-=28Fh Fh _The rat bites you. _You take 1 damage, and have 38/39 hp.FhjFh `37FhF"FhE$ _You closely miss the rat. The rat barely misses you.FhK  You puncture the rat! You feel better.Fhg†Fh}9=146FhFhFhX Fhp_You kill the rat! _Health restored: 39Fh # .# # .# # .#### ##### #.....##.##...#.....###.#.+[@.'......†.....+#.#.##...##...###.....## ..†...# #$$.##...# #.....## .##.### #...##...# #.....## .##.# #...###### #.....## .##.# ###.. #......# #.. ###'#### ..### #...# #.# # .## #...# #.####-55 _Fh Fh p _You see here a rat corpse.Fh Fh FhG Fh Fh Fh% u4 _Fh FhQ B3FhI Fh= Fh T=2Fh2 Fh M _You now have 143 gold pieces (gained 9).Fh Fh B1Fh5Fh_FhB0FhFhrM _You now have 150 gold pieces (gained 7).FhFhC79FhOFhtFhFhB8FhFhT(Fh*Fh*B7Fh+Fh-Fh.Fh?/B6Fh/FhS1Fhz2Fh2:5Fh3FhN6Fhu7Fh7B4Fh8Fh:Fh;Fh;B3Fh[<Fh[=Fhn>X2Fh>Fh2@Fh@Fh AB1FhLAFh^BFhCFhfCB0FhCFhDFhrEFhEC69FhFFhHFhJFh KB8FhKFhLFhNFhNB7FhcOFh0QFhRFhSB6FhSFhUFhWFhWB5FhYFhZFh[Fh\B4Fh\FhgFhhFhAiB3FhiFhkFhlFhmB2FhmFhoFhpFhqB1FhqFhsFhvFhovB0FhgwFhxFhyFhzC59FhzFho|Fh}Fh},8Fh}Fh~FhFhFh>B7FhFhFhFhB6FhuFh,FhX5FhZFhFh,B4FhaFhFheFhX3FhFhFh!B2Fh_FhȥFhɦFhIB1FhFh!Fh"FhvB0FhFhFhFhC49FhXFhڽFhξFh;B8FhFh#FhFh]B7FhFhVFhFh:6FhPFhFhFh]:5FhFhFhFhB4Fh@FhFhFhhB3FhbFhiFhFh&B2Fh=FhFh8FhB1FhFh*Fhn0FhFhFhC39FhAFhFhPX8FhFhZFheFh:7FhFhLFhFhMB6FhVFhFhX5FhFhFhpFhB4Fh FhFhFh@B3Fh& FhB Fh Fh B2Fh1FhFhhFh?X0Fh!Fho)o29Fhg+Fh-Fh/Fh0Fh^1$8Fh1Fh#3FhS5Fh,7Fh+8Fh8$7Fh9FhT:FhF?FhAFhFFh$6FhEFh'Fh%FhFhFhP$5FhFh4FhFh0FhB4FhoFhFhFh>B3FhFh@"Fh"Fh]#B2Fh#Fh%Fh&Fh.'B1Fh'Fh(Fhp*Fh*B0Fhj+Fh,Fhm-Fh-C19Fhx.Fh10Fh;1Fh1B8Fh=2Fh3Fhf4Fh4B7FhZ5Fh6Fh\<#.##.#..## ##.#.#.#......#..#.##.#..##.#.#.#.#.#..#....*Fh=.....#.###.#...#.........  #.####.##.###...#.#..#..  #.# #.##.# #........... #.##.# ######.. Fhd=#.# # #.### #.#########.# #...... #........@..# #######-Fh= #############  Fh=FhC083.6 (68.0)Fh~Cf4.6 (696FhGFhJa _You are now a beloved toy of Xom.Fh7Fh"FhFh45FhFh  #.##.#..## ##......#...# #.##.#..# #.#.#...#.* .....#.## #.#...#..† #.####.# #.###...#.#..#...# #.# #.# #.# #..##.# #.# ######..#####.#.# #.# #.######.#.##.# #..#..........@# ##.## #.#.#.##5.6 (1.0)Fhe6.6 (24FhC FhQ] _You are now Xom's teddy bear.FhIFh3Fh FhX3FhuFh1FhB2FhFhVFh FhB1FhFhFhFhnB0FhFhMFh0FhC09FhFhFhLX8FhFhFhrFhB7FhFhPFhFhB6FhFhFhFhTB5Fh(FhtFhFh B4FhFh*FhHFhB3FhFhcFhFh B2FhFhFhFh+B1FhFh0899876FhFhFhB5FhFhFhFhB4FhFhFhA!Fh!B3Fh"Fh)$Fh%X2Fh&FhJ*Fh +Fh+B1FhM,Fh.Fh/Fh{0B0FhT1Fh3Fh4Fhl5C89Fh6FhY8Fh9Fh=:B8Fh;FhCFhEFhcFB7FhYGFhMIFh"N6FhU54FhNWFh ` #.........###...######... #...........###..÷.....#. #...............######... #......###..##.##.####.#. #......# ##.)..##........FhaZ #......# ####.##.##..### #......# #.##.#..##  ##############.##.#..#  #=..@.........#.##  #.########.####.# #.# #.# #.# #.# #.# #.##.# #.######.# #......#.# #######Fhg1116.6 (30.0)Fhhf7.6 (313FhLnFhZpd _"Go forth and redecorate, my child!"Fh)3Fh.Fh0FhC2Fh6n2FhC7Fh7B1Fh8Fhm:Fh<Fh=B0Fh=FhbFn  You see here a ring of poison resistance.Fh\I`79 _FhIFhULFhBNFhN:8FhOFhQFhSFhTB7FhdUFhVFhXX6FhdYFh[Fh\Fh]B5Fh]Fh_Fh`FhaB4FhbFh?dFhIfX3FhgFh iFhjFh4kB2FhkFhFhFhFhB0FhFhFh'FhC19Fh]Fh?FhFh:B8FhFhNFhFh1B7Fh9FhFh&FhB6FhFhFhFhJB5FhMFh >  You see here a +0 dagger.Fh Fh I4 _Fh Fh>Fh^FhB3FhNFhFh21FhZFhFhjB0Fh Fh!Fh"Y09FhS#Fh$Fh%Fh4&B8Fhr+Fh,Fh-Fh.B7Fhp/Fh1FhY2Fh2B6Fh3Fha5Fh 7Fhp7B5Fh<8Fh<:Fhx;Fh<:4Fh<Fh=FhA?Fh?B3Fh@Fh$BFhCFhCB2FhDFh&FFh\GFhGB1FhHFhIFhKFhLB0FhLFh~Qg  You see here a hobgoblin skeleton.Fh*SFhSK799 _FhTFh VFh>WFhWB8FhNXFhYFh<[Fh[B7FhH\Fh]Fh^Fhm_B6Fh `FhvaFhbFhWcB5FhcFh@eFhfFh gB4FhgFhDX  #############  #.....#  ######.#########.#  ....##.#.#.#  ....##.#.#.....#.#  ....+.........>#.#  ....##.#.###.#.#.#  ....##.#.......#@#  206.6 (89 ....##.#<....#.#§###  ....##..........§..#  ....########.#.#§#.#  Fhc#'####.#####.#.#§#.#  #.# #..÷......§.#.#    #.####.#####.#÷###.#    #.#........#.#.#.#.#    #.#.##.###.#.#...#.#  FhFhÎf§§§§FhߐE _Done exploring.Fh= §§§§§You aren't carrying any jewellery or talismans.§§§§ _Fh*§§§§§Fh9§§§§§ _Unknown command.Fh҉FhFhSFhi0.0)§§§§§÷..Fh{Fh§§§§§FhݹE _Done exploring.Fh0SFhSFh"TFhj§§§§FhkFhppN§§§§§FhpFhrE _Done exploring.Fh\ Fh]] Fh7^ Fh+~ §§§§§Fh~ Fh ,§Fh U§§§Fh E _Done exploring.Fh [[?25h[?0c  Search for what [Enter for "."]? Fh` [?25l[?1cFhuoFhht1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 ring mailFhFhFhA a  bayes525 the Trooper#############  Formicid of Xom .....*#...........#  Health: 39/39 ======================== ######.#########.#  Magic: 4/4======================== ....##.#.......#.#  AC: 6Str: 20 ....##.#.#.....#.#  EV: 10Int: 14 Fh ....+.........>#.#  SH: 0Dex: 13 ....##.#.###.#.#.#  XL:  4 Next: 51% Place: Dungeon:2 ....##.#.......#@#  Noise: ---------  Time: 3206.6 (0.0) ....##.#<....#.#§###  a) +5 dagger (chaos) ....##..........§..#  Abil: Dig ....########.#.#§#.#  Gem (5794) #'####.#####.#.#§#.# Fh_ #.# #..÷......§.#.#   #.####.#####.#÷###.#   #.#........#.#.#.#.#   #.#.##.###.#.#...#.#   _You aren't carrying any jewellery or talismans. _Unknown command. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? ringFh<§§§§§§§§§§Fh. _Fh+ §§§§§Fh.Fh>§§§§§FhIF _Unknown command.Fh Fh Fh Fh §§§§§Fh Fh §§§§§Fh E _Done exploring.Fh:hFhpLevel 2 of the Dungeon <<<<>>>>^(Press ? for help)####.######### #......##.#######.####.##.........# #.##################.########## #....##...........##.#........# ####.#########.#########.##.#........# #.##########.....##.#.......#.##.#........# #....###########...########.....##.#.#.....#.######.#........# ####.#.........+[†.'......†.....+.........>#.##.....'........# ####.#.#########...##...###.....##.#.###.#.#.##.###:#........# #..†...##...##...# #.....##.#.......#@##.###.###'###########.##.####...##...# #.....##.#<....#.#§####.##....#.# #...#.##.##...###### #.....##..........§..##.#...#.#.# #.#.#.##.####...# #.....########.#.#§#.##.#####.#.# #.#.#....##...# ###'####.#####.#.#§#.##.......#.# #......####...##.# #..hq9;49m÷......§.#.##########.#######...#.## ##########...##.####.#####.#÷###.##...........#.# #####........+...##.#........#.#.#.#.###........#.#.# #...........##...##.#.##.###.#.#...#.##.####.#.#.#.# #................##.#.##.# #<#.#.#.#.##.# #.#.#.#.###................##.#.##.# #.#.#.#.#.##.# #>.........................########.#.##.# #.#...#.#.#Fh1]>@FhFh1  bayes525 the Trooper#############  Formicid of Xom .....*#...........#  Health: 39/39 ======================== ######.#########.#  Magic: 4/4======================== ....##.#.......#.#  AC: 6Str: 20 ....##.#.#.....#.#  EV: 10Int: 14 ....+.........>#.#  SH: 0Dex: 13 ....##.#.###.#.#.#  XL:  4 Next: 51% Place: Dungeon:2 ....##.#.......#@#  Noise: ---------  Time: 3206.6 (0.0) ....##.#<....#.#§###  a) +5 dagger (chaos) ....##.........Fh2[39;49m.§..#  Abil: Dig ....########.#.#§#.#  Gem (5794) #'####.#####.#.#§#.# #.# #..÷......§.#.#   #.####.#####.#÷###.#   #.#........#.#.#.#.#   #.#.##.###.#.#...#.#   _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? ring _Unknown command. _Done exploring.Fh?Fh@FhD_3 _Fh_EFh3FFh}FB2FhGFh|IFhJFh KB1FhxKFhNFhNFhOB0FhOFh7RFhSFhSC89Fh0TFhXn8FhXFhc7654FhdFheFhfX3FhhFhfiFhiB2Fh1jFh'lFhlFh_mB1FhmFhnFh+oFhoB0FhoFhpFhlqFhqC79Fh4rFhrFhnsFhsB8FhsFhtFhOuFhuB7FhuFhvFhewFhwB6FhxFhxFhzX5Fh{Fh|o _Your trail of clouds dissipates.Fh}}Fh}X4Fh~FhFh32Fh10Fh>,FhFh^FhĆC69Fh FhǍ  #####  #...........# FhQ########.#########.# #.....##.#.......#.# #.....##.#.#.....#.# †.....+.........@#.# 31.6 (25.0) #.....##.#.###.#.#. #.....##.#.......#. #.....##.#<....#.#.### .....##.............#Fh= ....########.#.#.#.# ##'####.#####.#.#.#.#  #.# #..÷........#.#  #.####.#####.#÷###.# FhVFhgFhؓc _There is a stone staircase leading down here.FhO]3Fh)bFhfFhbjr2.6 (1.0)8 _Fh(lFh3..# #.#  #.#   Fh4=#.#   #.#   #.#   #.#  3 #@#   # #.#   Fh4l#.#.#   #)..#   #.#.# ##### Fh55J Fh6Fh;FhRg4.1 (2.56FhFh} _You climb downwards. _There is a stone staircase leading up here.FhnK Fh=M Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled PIVUZU ALUG  d - a scroll labelled KIC KAUQOEWETU Fh1N [!] read|quaff|evoke[?] describe selectedFh2 FhFhFhzXbayes525 the Trooper..#Formicid of Xom .....*#.#Health: 39/39 ========================#.#Magic: 4/4========================#.#AC: 6Str: 20#.#EV: 10Int: 14#.#SH: 0Dex: 13#.#XL:  4 Next: 51% Place: Dungeon:3#@#FhNoise: ---------  Time: 3234.1 (0.0)# #.#a) +5 dagger (chaos)#.#.#Abil: Dig#)..#Gem (5766) #.#.######   _Unknown command. _Done exploring. _Your trail of clouds dissipates. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Fh  As you read the scroll labelled PIVUZU ALUG, it crumbles to dust. x2  Your stasis prevents you from teleporting.Fhe5.1 (15FhFh7 _It was a scroll of teleportation.Fh3Fh?FhF _Unknown command.Fh=[ Read which item? Scrolls  s - a scroll of butterflies  d - a scroll labelled KIC KAUQOEWETU [!] read|quaff|evoke[?] describe selectedFh< Fh?"bayes525 the Trooper..#Formicid of Xom .....*#.#Health: 39/39 ========================#.#Magic: 4/4========================#.#Fh^@aAC: 6Str: 20#.#EV: 10Int: 14#.#SH: 0Dex: 13#.#XL:  4 Next: 51% Place: Dungeon:3#@#Noise: ---------  Time: 3235.1 (0.0)# #.#a) +5 dagger (chaos)#.#.#Abil: Dig#)..#Gem (5765) #.#.#Fh@#####   _You climb downwards. FhA'_There is a stone staircase leading up here.  As you read the scroll labelled PIVUZU ALUG, it crumbles to dust. x2  Your stasis prevents you from teleporting. _It was a scroll of teleportation. _Unknown command.FhQ2 ,***,************* ,,,,,,,,,........####### ****,****#######.#######*,,,,,,,......#.#######*,***,**#####.#.#######*,,,,,,,...##.#.#######FhSR*****,**##.##.#.#######*,,,...##.#.#######*,**#####.#@#######*** #####.#.############.#.############)..############.####################################################As you read the scroll labelled KIC KAUQOEWETU, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.Fh Se6.1 (14FhXFh[4 _It was a scroll of revelation.Fh-Fh.Fh&0Fh2Fh6X3Fh6Fh7B2Fh48Fh:Fh;B1Fh;Fhh>Fh>B0Fh?FhBFhB;59Fh$CFh:DFhDB8FhDFhHFFhFB7FhGFhP6FhP,5Fh1QFhQFhTFhVUB4FhaVFhYFh5ZB3Fh [Fh]Fh)^B2Fh$_Fhs`Fh`B1FhJaFhXbFhbB0FhecFheY49FheFhfFh'gB8FhgFhhFhhiB7FhjFhkFh%lB6FhjmFhsoFhoB5FhpFhIrFhr,4FhsFhsFhz32Fh|Fh}B1FhS~FhFhSB0FhFhFhC39FhWFhn8FhGFhB7FhFhFhJB6Fh1Fh FhB5Fh%FhFhB4FhFhFhۘB3FhיFhbX2FhߜFhwFhB1Fh}FhFhVB0Fh Fh Fh}C29Fh%Fh?FhB8FhpFh7FhB7FhFhFhkB6Fh4FhʱFh,5FhQFhFhBFhB4FhLFh׺FhOB3FhFhܽFh<B2Fh FhFhB1FhFhFhB0FhFhFhC19FhFhFh'B8FhFhFh/B7FhFhFh:6FhFh7FhB5FhpFhFh=B4FhFhFh(B3FhFhFhAB2FhFhFhB1FhFhFhB0FhFhwFhC09FhFhXFhB8FhFh%FhB7FhFh)FhX6FhFh$B5FhFhFhB4FhFhFhB3FhFhFhB2FhFhFhzB1FhlFhdFhB0Fh]Fh^FhD699FhFhFh@B8FhFhFh B7Fh Fh465432FhFh|FhB1FhFhFh"B0Fh Fh"Fh"C89Fh#Fh&Fh&B8Fh(Fh*Fh*B7Fh.+Fhj-Fh-B6Fh.Fh.3n5Fh4Fh4B4Fh5Fh7FhV8B3Fh8Fh:Fh:B2FhF;Fhi<Fh<B1Fh=Fh?FhC@B0Fh$AFhCFh DC79FhDFhGGFhGB8FhwHFh6JFhJ,7Fh"KFhyKFhOn6FhW54FhWB3FhuXFhYFhNZ:2FhZFh`\Fh\B1FhM^Fh%`Fh`B0FhaFhcFhdC69FhfFh~gX8FhiFhPkFhkB7Fh}lFhnFh0oB6Fh6sn5FhsFhyz& Fhzb........##############.#######......#.############.#.#######...##.#.#########.##.#.#######...##.#.############.#@#######335.1 (9Fh{9.0)#####.#.############.#.############)..#######Fh-{#####.#.#####################################FhU{^############### _You start waiting.Fh|06.1 (100.0)Fh9|:4FhFhk# _Done waiting.FhOFhOFh{PFh@RFh;TFhXX3FhTYFh[Fh[B2FhX\Fh]Fh_`B1Fh`FhXaFhcFhdFhbeB0Fh0fFhgFhiFhwjC59FhLkFhkFhmFhhmB8Fh nFhtL *,* ******** ,* *,* ,* *,* ,* *,* Fhu,* *,* ,* *,* ,***,****######### ,,,,,,,,,....... ****,**#42.1 (6.0)  *,,,,,,,......#.Fhu*,***,**.*,,,,,,,...##.#.*****,**##.##.#.*,,,...##.#.*,**#####.#<#Fh v***.#.# #####.#.#######FhvFhE{Fh }FhFh3FhFh^FhX7FhbM+**,,,,,,******** *,* ***,****######### ,,,,,,,,,.......3.1 (1 ****,****######Fh<,,,,,,......#.***,**#####.#.  *,,,,,,,...##.#.#######..<#.#FhFhFhG Fh Fh 3Fh L0.FhB# FhnFhV3FhFhFh?B6FhBFhWX5FhFhgFhB4FhaFhFhFhEB3FhFh3Fh&FhB2Fh2FhcFh-FhP1FhFh.FhX0FhFhFhfC49FhFh FhFhB8Fh Fh[ Fh Fh B7Fh FhFhIFhB6FhWFh9  ********+***,*  *,* #.*  *,* #.*Fhp *,* #.* *,* #.* *,* #.* *,* #.* #.###.############# Fh#...........#####54.1 (11.0) #####.###########.##### *...,,,,......#.##### #.##*,**#####.#.##### #.,,,,,,...##.#.##### #****,**##.##.#.#####  *,,,...##.#.#####  *,**#####.#<#####Fh&  *** #####.#.##### FhFhwFh FhFhFhAFh[FhFhB5FhFh *+***,* *,* #.# *,* #.#Fh *,* #.# *,* #.# *,* #.# *,* #.# #.###.# #...........5.1 (1.0) #####.#.Fh *....,,,......#. #.###.**#####.#. #.,,,..,...##.#. #****,####.##.#. *,,,...##.#. *,**#####.#< *** #####.#.Fh&FhaFhDFhEc Fhc Fhd Fhwh Fhi FhTm n4Fho Fhzo B3Fho Fh^q Fhr Fhhs B2Fhs Fht Fhv Fhkv B1Fhv Fhz FhJ| Fh| B0FhO} Fh~ Fh Fh C39Fh Fh& Fhу Fh< B8Fh Fhc FhΉ FhE B7Fh͊ Fh, Fh܍ FhH B6Fh Fh FhQ FhǑ B5Fh( FhR Fhߔ FhK B4Fh Fh Fhb Fhј B3Fh2 Fh Fhۛ Fhe B2FhԜ Fh# Fh Fh B1FhJ Fhh Fh Fh1 B0Fh Fh Fhĥ Fh( C29Fh Fhh Fh Fhq B8Fh Fhԯ Fh Fh B7Fh Fh˳ Fh Fh B6Fh Fhʷ Fh۸ FhB X5Fh Fh` Fh B4FhR Fhɾ Fh Fhp B3Fh Fh ] *,,,,,,,,,,,,,,,,,********,*********,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,,******,,,,,,,*,,,,{,,,,,,,* *,,,,,,,*,,,,,,,,,,,,* *,,,,,,,*,,,,,,,,,,,,* ***************#+#**,*  #@# #.# 77.1 (22.0)Fh  #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.###.#########.................#####.###########.Fh Fh Fh FhFh3FhѰ0.0)............FhߴFhѶFheW _Could not explore, unopened door.Fh ######.#####......?...........#g........$.....'g   goblin (asleep)Fh  _Could not explore, unopened door.open the door.  A goblin comes into view. It is wielding a +0 dagger.  The goblin shouts!  With a gout of citreous light, Xom rebuilds you.  Your body is suffused with distortional energy.FhS .{You feel agile. x2Fh 18221===8.1 (12Fh. Fh _The goblin moves out of view. _Found 11 gold pieces and a scroll labelled SYHIFO OLEN.Fh?FM********** #..,,,,,,,,#######.#####****........?...,,,,,....##***............#....g..$....# *,,,,,,,............# ***************#@#**,*#.# #.#Fh8g   goblin#..FhЋFh *.gFhpq---91 _FhFh|Q _There is an open door here.FhFhy!.gFh---800 _FhVFhFh8  You hit the goblin.Fhe)Fhq2=119FhGFhBJ _You kill the goblin!Fh3FhVFhH _No target in view!Fh  Fh Fh Fh H _No target in view!FhTn Fho Fht Fh:v H _No target in view!FheFh}Fh Fh"Fh%Fh*_8 _Fh*Fh,X7Fh-Fh5 * ###**** Fh5^#..,,,#######.######?....,,,,....##***.,,,,,,,.......@....# *,,,,,,,-*......).....# *********#######'###.## #.## #.#Fh<+3.1 (2Fh/=-4.1 (36FhhAFhNK? _You now have 161 gold pieces (gained 11).FhFhFhYFhFhn5FhFh'Fh:4FhdFhFhqFhB3FhFh  *,* ****+** * ####******* #..,,,,,,,,#######.#######*?......,,7Fh s.....####**,,,,,,,............# *,,,,,,,*............# *,,,,,,,*......).....# *********#######'###.#.##Fhv Fh&FhFhcN 3FhfV FhabX*,* *****+**,*,*,####*,#..,*#.#,*..*....#####*,*.....# *,*.....# *,*......).....# **##.# #.#Fhc#.# #.# FhjFh'ke8.1 (12FhnFhx{9.1 (21Fh~Fhua _c - a scroll labelled SYHIFO OLENFh=FhFhFh.Fhb%n0Fh#&Fh(Fh)C09Fh*Fh51*,* *****+***,,*,,*,,####*******,,#..,,*#######.##.,*....Fh191*..######.,*..# *,,*..# *,,*......).....# ***### Fh2Fh7Fh79FhIFh.Fh*,* *****+**,**,**,*####*,*#..,**#.#.**..**.######.[**..# *,**..# *,**......).....# **#'###.##.# #.##.# #.# Fh5&0Fhe2.1 (18FhFh) _Found a chain mail.Fh0 FhB Fh@ Fh Fh FhZ B7Fhz ,Fh. Fh B6Fh Fh Fh Fh B5Fh Fhg Fhl Fh B4Fh Fh< Fh7 Fh B3Fh Fh D*,* *####+##**** *.......,,,* *.......,,,* *.......,,,* ####*******.......,,,* #..,,,,,,,,.......,,,* #######.#########.......,,,* .........* 7.1 (5 Fh  .....######.[.....,,,* ............# *.......,,,* * ............# *.......,,,* *, ......).....# *#######**** *, #######'###.# *,#.# #.# **# Fh Fh  Fh FhFhQFhdFh}Fh3FhX2FhrFh*,* #####+####** #..* #..* #..* ####****###..FhY* #..,,,,,,....* .##..* ...* **######.[......?,* **,# #..* **,,# #..Fh n* *,,*).....# ### *,**'###.# *,,#.# #.# ** Fh#+8.1 (1Fhe9.1 (21FhFhf _Found a scroll labelled MITU KAUGYIPT.Fh_FhFhaFhFhFhX0FhN  You now have 178 gold pieces (gained 17).Fh]D599FhFhB _You see here a +0 chain mail.Fh#####+####**#..........* #.* #.* ####****###.* #..,,,,,,...* * ####.#########* * ................Fh* ***######.[?.* **,,401# #...[* **,,*# #.* *,,**).....# ###########* *,** ####'###.#*,,,,  #.# #.# *****#.# #.# FhFhe2.1 (38FhFhW# _Found a robe.Fh Fh٧ Fh Fh n7Fhص Fhʻ Fh Fh* B6FhX Fh Fh Fh B5Fh Fh Fh X4Fh Fh- Fh Fh B3Fh Fh FhA Fh B2Fh Fh u#####+####** ***,#..........# ***,*,#..........# *,,,**#..........# *,,,,* Fh Y#****###..........# *,,,,* ,,,,,.......# **,,,,####..........# *,,,,,...# ***,,,######.[......@.# **,,,****# #.........[# **,,**,,,,,# #..........# *,,***,**# ######FhS < *,****,* .# *,,,,,,*  #.# ********  #.# Fh \ #.#  #.#Fh +8.1 (6FhP e9.1 (71Fhx Fh c _d - a scroll labelled MITU KAUGYIPTFh Fho Fh Fh Fh Fh X0Fh߳ 89Fh Fh X8Fh Fh Fh FhH B7Fhd Fh Fh Fh ,6Fh( Fh FhG Fh' Fh B5FhG Fh@ Fh Fh ,4Fh! Fh Fh ] *,,,,*,,,,,**** Fh* O *,,>,*,,,,,,,,*  ***,**,,,,,,,,*  *,*****,,,,,*  *,* *******  FhY *,*   *,*   #####+######  Fh N#....@.....# **16 #..........# * Fh #..........# *,  ####****###..........# *,  #..,,,,,.............# **, ##.#########..........# *,,  Fh 4......................# ***,,  ......######.[........# **,,,*  .......# #.........[# **,,**, Fh FhV Fh FhB FhFh·FhFhF0.....FhD..FhFh|FhW _Could not explore, unopened door.FhYFhZFh\FhhFh7iFhnFhqW _Could not explore, unopened door.Fh.g.#.##.##.##.##.#'g   hobgoblin (asleep)Fha7  You open the door.FhWe7.1 (13FhFhK _A hobgoblin comes into view. _Found a stone staircase leading down.Fh46   FhE5H*,.g.  **#.#  #.#  #.#   #.# #.# #####'######  #....@.....#  #..........#  #..........#  Fh5#..........#  ............# ###..........# ...........# ##.[........#  [# Fh]   *,.g.  **#.#  #.#  #.#   #.# #.# Fh#####'######  #....@.....#  #..........#  #..........#  #..........#  ............# ###..........# ...........# ##.[........#  [# Fh83Fhv _A hobgoblin is nearby!FhS   *,.g.  **#.#  #.#  #.#   #.# Fhli#.# #####'######  #....@.....#  #..........#  #..........#  #..........#  ............# ###..........# ...........# ##.[........#  [# FhN   *,.g.  **#.#  #.#  #.#   FhFG#.# #.# #####'######  #....@.....#  #..........#  #..........#  #..........#  ............# ###..........# ...........# ##.[........#  [# Fh3Fh7Fh` _A hobgoblin is nearby!Fhʐ    *,.g.  **#.#  #.#  #.#   #.# Fh i#.# #####'######  #....@.....#  #..........#  #..........#  #..........#  ............# ###..........# ...........# ##.[........#  [# Fh^*    *,.g.  **#.#  #.#  #.#   Fhi+ G#.# #.# #####'######  #....@.....#  #..........#  #..........#  #..........#  ............# ###..........# ...........# ##.[........#  [# Fh3 Fh3 Fh: Fh= ` _A hobgoblin is nearby!Fh!a .***,.g.**#.#*,,,****,,,,,*******Fh&b #.# #####@###### *###****###  #..,,,,,...* ##.######### ........ ***,,######.[.# **,,,*FhjFhkg82 _FhqFhtQ _There is an open door here.FhW************ .***,.g.FhX **#.#*,,,****,,,,,******* #@# #####'###### #..........#*#..........# #...####****###.#  #..,,,,,...#* ##.######### ........ ***,,Fh`Fhag91 _FhgFhiFhf#****,,,,,,,**,,********* *....#*** .***,.g.Fhs$**#.#*,,,****,,,,,******* #.# ####'##### .....*....... #.........###****###..........  #..,,,,,......#* ##.######### Fh+Fh+a200Fh0Fh2Fh ,,,++,,******,* ****,,,,,,,**#,,********* *....#***....# .***,.g.**#.#*,,,****,,,,,*******Fh  #.# ####'##### *..... #.......###****###........  #..,,,,,...*Fh FhG t>ggFh5 ====179Fh Fhl + _The hobgoblin shouts!Fh- M*******,<,,,,, ,,,++,.******,* ****,,,,,,,**#,,********* #***#....# ....#,,,,,***,.>.**#g#*,,,****,,,,,******* #.# ####'######* #.......###****### =---28Fh l _The hobgoblin barely misses you.Fh]  You hit the hobgoblin but do no damage. Your kick misses the hobgoblin.Fh^|---37FhLcFhmeV _The hobgoblin barely misses you.FhFh`46FhIFh _You closely miss the hobgoblin. The hobgoblin misses you.FhFhFh5Fh($5FhŽFh8Fhm Fh Fhq_You barely miss the hobgoblin. The hobgoblin barely misses you.Fh+FhE  You barely miss the hobgoblin. You claw the hobgoblin.  The hobgoblin is severely wounded.FhF`64FhKFhNO _The hobgoblin misses you.Fh   You barely miss the hobgoblin. Your kick misses the hobgoblin.The hobgoblin is severely wounded.8-73Fh _The hobgoblin hits you. _You take 1 damage, and have 38/39 hp.Fh X  You puncture the hobgoblin! You burn the hobgoblin.Fh g†Fh 9=482Fh Fh | _You kill the hobgoblin! _Health restored: 39FhFM  Fh****,* *****##,<,,,,, ,,,++,.******,* ****,,,,,,,**,,************# #....#,,,,,***#..>.#**#@#*,,,****,,,,,*******#.#...Fh%FhyFh!o-91 _FhFhv _You see here a hobgoblin corpse.FhM****,,,,   ****,* *****##,<,,,,, Fh,,,++,.******,* ****,,,,,,,**,,************ .***#..@.####†##,,,****,,,,,*******#.#...FhnFhn-300 _FhFḥc _There is a stone staircase leading down here.FhX3FhξFhFhFhJ69 _FhBFhT=8FhFhFhZFhB7FhZFhFhFh)B6FhFhFhFhBB5FhFhFh5FhB4FhWFhFhFhB3FhFh ,*,* *,,,* *,* *,,,,**,*, ,*,* *******,*^***,***,,,,**,* ,*,* *,,,,,,,*,,,,,,,,,**,** ,*,* *,,,,,,,*,,,,,,*,***,***,, ,*,* *,,,,,,,********,,,,,,,,,* Fh**,* *,,,,,,,* ######,,,,,**,,, ,,,* *,,,,,,,* #....#,,,,,**,** ********,,,,,,,###....#,,,,,**,<, ,,,,,,,+,,,,,,,+@.....#,,,,,*****7.1 (7 ********,,,,,,,###....#,,,,,********** #....#,,,,,* #....#,,,,,* #....#,,,,,****Fhbi #..>.#,,,,,,,,* ###†##,,,,,,,,* #.#****,,,,,* #.# *******FhFh/FhFh1Fh23Fh>S..0....Fh?X>FhDFhGW _Could not explore, unopened door.Fh Fh FhJ FhO Fh Fh Fh W _Could not explore, unopened door.FhV Fh` 3Fh ;Fh Fh0 W _Could not explore, unopened door.Fh..................)........'......#####FhFFh9 e8.1 (12Fh&Fh,_ _You open the door. _Found a rapier.FhdFhfFh,FhFh_1 _FhU@  There is an open door here.FhFhI0 _FhFh;FhFhxC59FhDFh8FhFhFh B7Fh,FhFhJFhB6FhbFh]FhFh/B5FhFhYFh Fh[ B4FhY Fh,,<,,,*,* *,,,* *,* **,*,*,* #######.#^***,***,,,,,*,*,* #.......#,,,,,,******,*,* #.......#,,,,,,*,* ,,,,,,,,,*,* #.......#*******,,Fhy********,* #.......# ######,,,,,,,,* #.......# #....#,,*******#....)..###....#,,,,,,,,,+@......'......#,,46.1 (8*******#.......###....#,, ######### #....#,, #....#,, #....#,, #..>.#,, ###†##,,Fh| #.#*** #.#FhoFhFhkFhEFhFFhEGFhCQU......'.0FhQFh&WFh&YW _Could not explore, unopened door.FhIFh#Fh(Fh)Fhg,W _Could not explore, unopened door.FhXP%,,,,,*,*,******* **,,***+***, *,,,<,,,*,* *..,* *,* *, *,***,*,*,* #######.#^***,*** *,,,,,*,*,* #.#,, FhQ*******,*,* #.#,,,,,,*,** ,,,,,,,,*,* #.#*******, *********,* #.# ######, ,,,,,,,,,,* #.......# #....#, **************#.@..)..###....#, ,,,,,,,,,,,,,,+.'......#, **************#.......###....#,######### #....#,#....#,#....#,,, #..>.#,,, ###†##,,, #.#**** FhYA7.1 (1Fh^A3 _Fhn_Fh`Fh?*,*,* **,,***+***, ,,,<,,,*,* *..,* *,* *, ,***,*,*,* #.#^***,***, Fh@,,,,,*,*,* #.#,*,*,* #.#,,,,,,*,**,* #.#*,,* #.# ######,* #.# #....#,#..@.)..###....#,+.'......#,#.###....#,# #....#,#....#,#....#,#..>.#,Fh@J###†##,#.#****,Fh>LFh~N`82FhSFhUFhJ*,*,* **,,***+***,<,,,*,* *..,* *,* *, ***,*,*,* #.#^***,***,*,*,* #.#,**,,*,* #.#,,,,,,*,***,*,* #.#*,,* #.# ######,* #.# #....#,#...@)..###....#,+.'......#,#.###....#,# #....#,#....#,#....#,#..>.#,###†##,#.#****,Fh)RFh7S`91FhWFhYFh̻ Y*,*,* **,,***+***, ,<,,,*,* *..,* *,* *,,,,*,*,*,* #Fh .#^***,***,,,,**,*,* #.#,**,*,*,* #.#,,,,,,*,***,**,* #.#*,,* #.# ######,,,,,** #.# #....#,,,,,*#....@..###....#,,,,,*+.'......#,,,,,*#.###....#,,,,,*# #....#,,,,,*#....#,,,,,*Fh #....#,,,,,*#..>.#,###†##,#.#****,Fh4 Fh1 K500Fh Fh Fh O _You see here a +0 rapier.FhG FhH a149FhQ ; _i - a +0 rapierFhFh6Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled SYHIFO OLEN  d - a scroll labelled MITU KAUGYIPT [!] read|quaff|evoke[?] describe selectedFh.wFhxFh,,,*,*,******* **,,***+***,,,,, bayes525 the Trooper ,<,,,*,**..,* *,* *,,,,* Formicid of Xom .....* **,*,*,* #######.#^***,***,,,,* Health: 39/39 ======================== ,,,*,*,* #.......#,,,,,,,,,**,* Magic: 4/4======================== FhI>****,*,* #.......#,,,,,,*,***,* AC: 6Str: 18 ,,,,,*,* #.......#*******,,,,,, EV: 10Int: 12 ******,* #.......# ######,,,,,* SH: 0Dex: 21 ,,,,,,,* #.......# #....#,,,,,* XL:  4 Next: 54% Place: Dungeon:3 ***********#....@..###....#,,,,,* Noise: ---------  Time: 3451.1 (0.0) ,,,,,,,,,,,+.......'......#,,,,,* a) +5 dagger (chaos) ***********#.......###....#,,,,,* Abil: Dig######### #....#,,,,,* Gem (5549) #....#,,,,,*#....#,,,,,*FhԀ. #..>.#,,,,,, ###†##,,,,,, #.#****,,,  _Found a rapier. _There is an open door here. _Could not explore, unopened door. _Could not explore, unopened door. _You see here a +0 rapier. _i - a +0 rapierFh͆P  Okay, then.FhYFhFh6. _FhN<,,,*,* *..,* *,* * ***,*,*,* #######.#^***,***,,,, ,,,,*,*,* #.......#,,,,,,,,,**, *****,*,* #.#*,***, ,,,,,,*,* #.#*******,,,,, *******,* #.# ###### ,,,,,,,,* #.# #....#,,,,, ************#.###....#,,,,, ,,,,,,,,,,,,+.'......#,,,,, ************#.###....#,,,,, ######### #....#,,,,, #....#,,,,, #....#,,,,, #..>.#,,,,, ###†## #.#**** #.# ***FhTFh^l2.1 (18 _FhdFh(gFh`,<,,,*,* *..,* *,* * ,***,*,*,* #.#^***,***,*,*,* #.#Fhmam,***,*,* #.#,,,,,,*,***,*,* #.#**,* #.# ######,* #.# #....#*#.###....#,+.'......#*#Fha.###....# # #....# #....# #....# #..>.# ###†## #.#**** #.# FhhFhi`37Fh?nFhoFhO*,,,<,,,*,* *..,* *,* * *,***,*,*,* #.#^***,*** Fh*,,,,,*,*,* #.#,*,*,* #.#,,,,,,*,,*,* #.#**,* #.# ######,* #.# #....#*#.###....#,+.'......#*#.###....# # #....# #....# #....# #..>.# ###†## #.#**** #.# FhFh`46FhoFhFhA ,*,,,<,,,*,* *..,* *,* * ,*,***,*,*,* #.#^***,*** ,*,,,,,*,*,* #.#, ,Fh/ K*,*,* #.#,,,,,,*,,*,* #.#**,* #.# ######,* #.# #....#*#.###....#,+.'......#*#.###....# # #....# #....# #....#Fh " #..>.#,, ###†##,, #.#*** #.#Fh Fh `55Fh Fh} FhD######......'######64Fh0JFhK( _You open the door.Fh&*,*,,,<,,,*,* *..,* *,* * Fh3{*,*,***,*,*,* #######.#^***,*** *,*,,,,,*,*,* #.# *,*,*,* #.#,,,,,,*, *,*,* #.#**,* #.# ######,* #.# #....##.###....#..'......##.###....# ## #....# #....# #....# #..>.#Fh ###†## #.#  #.#Fhfv73Fh'Fh< Q _There is an open door here.FhCFhFh0FhFhIFhr_2 _FhFh\FhB1FhvFhFhFhB0FhEFh Fh! Fh Q39Fh FhFhJB8FhFhFhFhB7FhFhFhFhX6FhFhyFhB5FhFhFh[FhB4FhBFhpFh Fh!B3Fh"Fh1&2Fh&Fh(Fh)B1Fh)Fh*Fh-Fh-B0Fh4.Fh]/Fh0Y29Fh:1Fh2Fh63Fh3B8Fh4Fh(5Fh(AFh$BB7FhBFhGn  *,*,*,,,<,,,*,*   #.*,*,***,*,*,* #  #.*,*,,,,,*,*,* #  #.*,*******,*,* #  #.*,,,,,,,,{*,* #  #.***********,* #  #.,,,,,,,,,,,,* #  #.#################  #.@...............'736.0)  ################### # Fh H      FhHFhKFhLFh Fh 3Fh@ Fhv 6  *,*,*,,,<,,,*,*  #.#,*,***,*,*,*   #.#,*,,,,,*,*,*   #.#,*,*,*   #.#,{*,*   #.##*,* Fh   #.",*   #.  #@................     Fh[ ;     Fh ,0.0)Fh* e4.1 (16Fhk" w _Found a twisted zirconium amulet.Fhڗ Fh Fh Fhi h.0FhFhڃ3Fh,FhB5FhBFh?X4FhՔE *,*,,,,****,,,,,,,, #.*,,,,,,,*,*,***** #.#,*,,,<,,,*,* Fhȕ #.#,*,***,*,*,* # #.#,*,,,,,*,*,* # #.#,*,*,* # #.#,{*,* # #.#***,*  #.,,,,* # #. #.................' ################### #    FhP+6.1 (2Fhe7.1 (33FhFhȤ. _j - an amulet of alchemyFh@IFhgCFhXEFhIn2Fh JFhJB1FhNKFhWLFhR *,*,,,,****,,,*  #.*,,,,,,,*,*,******* FhR #.#,*,,,<,,,*,*  #.#,*,***,*,*,* ### #.#,*,,,,,*,*,* #... #.#,*******,*,* #... #.#,,,,,,,,{*,* #... #.###,* #... #....* #... #.###... #....'...FhS #####... ###FhV'80FhIWB0FhMZFh\[ _You sense a monster nearby.FhëFh&\Put on which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of alchemy[?] describe selected FhӮ[!] equip|wield|wear|put on[tab] equip|unequip FhN Fh,P FhDU   *,*,,,,****,,,,,,,,,* bayes525 the Trooper FhU  #.*,,,,,,,*,*,******* Formicid of Xom .....*  #.#,*,,,<,,,*,*Health: 39/39 ========================  #.#,*,***,*,*,* #### Magic: 4/4========================  #.#,*,,,,,*,*,* #... AC: 6Str: 18  #.#,*******,*,* #... EV: 10Int: 12FhHV 7  #.#,,,,,,,,{*,* #... SH: 0Dex: 21  #.###########,* #... XL:  4 Next: 54% Place: Dungeon:3 FhV a #....@.......,* #... Noise: ---------  Time: 3480.1 (0.0)  #.#################... a) +5 dagger (chaos)  #.................'... Abil: Dig  ###################... Gem (5520)  ####Fh W V _Okay, then. _You open the door. _There is an open door here. _Found a twisted zirconium amulet. _j - an amulet of alchemy _You sense a monster nearby.Fh\ Fh\ Fh_ Fhd f  You start putting on your amulet.Fhh |1.1 (119Fh>m Fhm e2.1 (28Fhp Fhu Fhu e3.1 (37Fh4x Fh{| Fh } e4.1 (46Fh Fh Fh e5.1 (55Fh Fh :You sense a monster nearby.  You start putting on your amulet.You continue putting on your amulet of alchemy. x5  You finish putting on your amulet of alchemy.  You feel a deeper understanding of alchemy.  FhV Gj - an amulet of alchemy (worn)Fh4 Fh j _The amulet throbs as it attunes itself to your body.FhFh3Fh3FhGFh I4 _Fh,FhFhX3FhFhX2FhFhFhjFhB1FhlFhPFhFhHB0FhFhFhFh&C09Fh|FhFhFhJB8FhFhfFh5B7FhFh.FhWFhFhB6FhFhFhFh~B5FhFhFhGFhB4Fh/FhtFh^   ************,,,,,,,,* *,,,  *,,,,,,,,,,.....,,,,* *,**  *,**********...,,{,,* *,*  *,*,,,,,,,,,...,,,,,* **,** Fh> *,*,,,,****,...,,,,,* *,,,,  #.*,,,,,,,*,#.#****** **,,**  #.#,*,,,<,,,#.# *..,*  #.#,*,***,*,#.# #######.#^**  #.#,*,,,,,*,#@# #.......#,,,  #.#,*******,#.# #.......#,,,  #.#,,,,,,,,{#.# ##***  #.###########.# #.......# ##  #.............# #.......# #.  #.#################.......###.Fh   #.................'.......'...   ###################.......###.  ######### #. Fh097.1 (12.0)FhB3FhuFh[ _You sense a monster nearby.Fh Fh  Your spells (describe)TypeFailure Level  a - Poisonous VapoursAlchemy/Air32% 1 Select a spell to describe [?] help[Esc] exitFh=FhCFhJx ************,,,,,,,,* *,,, bayes525 the Trooper*,,,,,,,,,,.....,,,,* *,** Formicid of Xom .....**,**********...,,{,,* *,* Health: 39/39 ========================FhtK*,*,,,,,,,,,...,,,,,* **,** Magic: 4/4========================*,*,,,,****,...,,,,,* *,,,, AC: 6Str: 18#.*,,,,,,,*,#.#****** **,,** EV: 10Int: 12#.#,*,,,<,,,#.#*..,* SH: 0Dex: 21Fh$L#.#,*,***,*,#.# #######.#^** XL:  4 Next: 54% Place: Dungeon:3#.#,*,,,,,*,#@# #.......#,,, Noise: ---------  Time: 3497.1 (0.0)#.#,*******,#.# #.......#,,, a) +5 dagger (chaos)#.#,,,,,,,,{#.# #.......#*** Abil: Dig#.###########.# #.......# ## Gem (5503) #.............# #.......# #.FhzLR#.#################.......###. #.................'.......'... ###################.......###. ######### #.  FhL_You continue putting on your amulet of alchemy. x5  You finish putting on your amulet of alchemy.  You feel a deeper understanding of alchemy.  j - an amulet of alchemy (worn) FhM_The amulet throbs as it attunes itself to your body. _You sense a monster nearby.FhQFhRFhVFh;YFhrFhuFh=FhPF _Unknown command.Fh9-M *************#.....,,,,,,,,,,,.....,,*********#....,{ *,* ,,,,*,***,*,,,,****,...,,,,,* *,,,,*,,,,,,,*,#.#****** **,,**,,<,, *..,* ***######.#^**,,,,,*,#.*******,#.,,,,,,,,,,,{#.***#.###########.# #.......# ##......... Fh1Fh2l8.1 (12 _FhV5Fh6FhM  ...*************#.......,,,,,,,,,,,.......********##.....{ *,* ,,,,.....*,***,*,,,,****,...,,,,,* *,,,,*,,,,,,,*,#.#****** **,,**,,<,, *..,* ***######.#^**,,,,,*******,,,,#.#,,,,,,,,{#.# #.......#***FhFh`91FhǵFhFhbM******** #  .#************##..#,,,,,,,,,,,.........#*****#####.....J..# *,* ,............# **,***,*,,,,***#.........# *,,,,*,,,,,,,*,#@#****** **,,**,,<,, *..,* ***######.#^**,,,,,#.#,*******,#.# #.......#,,,J   endoplasm (asleep)###FhFhb5000FhFh] _An endoplasm comes into view.FhB ##########  #.#  #.# *************#### *,,,,*,,,,,,,,,..........# *,****,*****#####.....J..# *,* *,*,,,,.....# **,****,*,,,,***#...@.....# *,,,,+#.*,,,,,,,#.#.####### **,,***#.#,*,,,<,,,#.# *..,* #.#,*,***,*,#.# #######.#^***#.#,*,,,,,*,#.# #.#,#.#,*******,#.# #.#,,,,#.#,,,,,,,,{#.# #.#****#.###########.# #.# ####.............# #.# #.FhiE FhK `.JJFhL b1499FhQ FhT ^ _The endoplasm quivers.Fh# #.# *#.FhZ# ****,*###.# *,*,.# *,***,*,*****#####.# *,* *,*,*,,,,.J...# **,***+*,*,,,,***#.# *,,,,+_#.*,#.#.# **,,***+#.#,*,,,<,,,#.# *..,* *,#.#,*,***,*,#.# #.#^***,#.#,*,,,,,*,#.# #.#,#.#,*FhZb,#.# #.#,#.#,{#.# #.#*#.#.# #.# ##.# #.# #.Fh}i  The endoplasm freezes you.Fh84----FhY28FhFh%% _You are frozen. FhW_You take 5 damage, and have 34/39 hp.Fh_@  You puncture the endoplasm!Fh}fi.Fhhp7=37FhMmFhoM _You kill the endoplasm!Fh <##########  #.# **** #.# **** *********#### *,,,,, *,,,,,,,,....# *,***,* *,*****###### *,* *,* *,*,,,,.....# **,***+* *,*,,,,**##.........# *,,,,+_* Fh #.*,,,,,,,#.#.####### **,,***+* #.#,*,,,<,,,#.# *..,* *,* #.#,*,***,*,#.# #######.#^***,* #.#,*,,,,,*,#.# #.#, #.#,*******,#.# #.#,,,,,, #.#,,,,,,,,{#.# #.#****** #.###########.# #.# #####FhX Fh h-46Fh- Fh) Fh ##########  #.# ***** #.# **** ********#### *,,,,,,, ,,,,,,,,....# *,***,* ,*****###### *,* *,* ,*,,,,.....# **,***+* ,*,,,,**##.........# *,,,,+_* .*,,,,,,,#.#.####### **,,***+* Fh N.#,*,,,<,.,#.# *..,* *,* .#,*,***,*,#.# #######.#^***,** .#,*,,,,,*,#.# #.#, .#,*******,#.# #.#,,,,,, .#,,,,,,,,{#.# #.#*******Fhy Fhu 5=----55Fh Fh Fh+&########## #........#**** #.# ****,,, *********###Fh=;.# *,, *,,,,,,,,...# *,***,* *,*****#####.# *,* *, *,*,,,,.....# **,***+* *,*,,,,**##.# *,,,,+_ #.*,,,,,,,#.#.####### **,,***+ #.#,*,,,<,.,#.# *..,* *, #.#,*,***,*,#.# #######.#^***,* #.#,*,,,,,*,#.# #.......#,,,,,, #.#,*******,#.# #Fh.# #.#,,,,,,,,{#.# #.#***** #.###########.# #.# #####Fh"%Fh%`64Fh=*Fh0FhY4;32FhW96==10Fh:Fh:;C89Fh2<Fh=Fh>B8Fh>Fh"@Fh@@7=Fh@07Fh}AFhBCFhCB6FhDFh*FFhFB5FhAGFhHFhVI#8FhIM=4FhOJFhKFhXLB3FhLFhNB2FhOFhPFhUn1FhOZ_ _You start resting.Fh`0193.0)Fhza9==20.1 (140FhaFhhFhkg _HP restored. _Health restored: 39FhB 79 _Fh ########## #........#*** #.# ****,,*********###.# *,,  *,,,,,,,,...# *,***  *,*****#####.# *,* *,  *,*,,,,.............# **,***+  *,*,,,,**##.# *,,,,+_1.0)  #.*,,,,,,,#.#.####### **,,***+  #.#,*,,,<,.,#.# *..,* *,  #.#,*,***,*,#.# #######.#^***,  #.#,*,,,,,*,#.# #.......#,,,,,  #.#,*******,#.# #.#  #.#,,,,,,,,{#.# #.#*****  #.###########.# #.# ####  #.............#Fh̴ y[40m #.# #...Fh Fh_FhFhB8Fh"Fhn%L # #.#  #.# **** *###.# * *,..# *,*** *,*****#####Fh&>.# *,* * *,*,,,,.....# **,*** *,*,,,,**##...@.....# *,,,,+2  #.*,#.#.# **,,*** #.#,*,,,<,.,#.# *..,* *Fh& #.#,*,***,*,#.# #.#^*** #.#,*,,,,,*,#.# #.# #.#,*,#.# #.# #.#,{#.# #.# #.#.# #.#  Fh' #.# #.# #Fh(Fh$.Fh 0Fh3Fh<FhFhdFh#B7FhFh # #.#  #FhO.# **** *###.# * *,...# *, *,#.# *,*  *,*.# **, *,*,,,,**##Fht.# *,,,,3 #.*,#.#.# **,, #.#,*,,,<..,#.# *..,*  #.#,*,**#.*,#.# FhG4#.#^ #.#,*,,..,*,#.# #.# #.#,**##***,#.# #.# #.#,{#.# #.# #.Fh ##.# #.#  #.# #.# #FhFhFhFh 3Fh Fhj Fh  # #.#  #.#  *###.# * *,...# *,Fh  *,#.# *,* *,*.# **, *,*,,,,**##.# * #.*,#.#.# **,, #.#,*,,,<...#.# *..,* #.#,*,**#.#.#.# Fh0 #.#^ #.#,*,,...#.#.# #.# #.#,**###*#.#.# #.#K   kobold (missile, asleep)Fh v #.#.K#.# #.#** #.###.# #.#  #Fh p.# #.# #Fh? &0Fh =4.1 (16FhF Fh! s _A kobold comes into view. It is wielding a +0 club.Fhv ##########  #........#  #........#  #........#  .........# Fhwx *,***#######........#  *,*,,...............#  #.@.......#  #.#.#######  <...#.#  #.#.#.# ^  ...#.#.#  ###*#.#.#  .K#.#  ###.#     Fh  ##########  #........#  #........#  #........#  .........#  *,***#######........#  *,*,,...............#  #.@.......#  Fh#.#.#######  <...#.#  #.#.#.# ^  ...#.#.#  ###*#.#.#  .K#.#  ###.#     Fh)FhFhFhw] _A kobold is nearby!Fhɗ ##########  #........#  #........#  #........#  .........#  *,***#######........#  *,*,,...............# FhV #.@.......#  #.#.#######  <...#.#  #.#.#.# ^  ...#.#.#  ###*#.#.#  .K#.#  ###.#     FhZ/ ##########  #........#  #........#  #........#  .........# Fh~05 *,***#######........#  *,*,,...............#  #.@.......#  #.#.#######  <...#.#  #.#.#.# ^  ...#.#.#  ###*#.#.#  .K#.#  ###.#     Fh6Fh7Fh0>FhA] _A kobold is nearby!Fhi########## #........# #.# ***********###.# *, *,,,,,,,,....# * *,***#######.# *, *,*,,.......# **,Fh *,*,,,,**##.# *,, #.*,,,,,,,#@#.####### ** #.#,#...<...#.# *.., #.#,#.###.#.#.# #######.#^ #.#,*,,...#.#.# #.......#, #.#,**###*#.#.# #.# #.#,,,,,,,.K#.# #.#* #.###########.# #.# #.............# #.# #.#################.#Fh8<Fh`55FhFh9 _Found a stone staircase leading up.Fh +.........***********##..,,,,,,,,,..........***#######.......,...............*Fh Z...####........,#.*,......#.#.####### *#,#...<..@#.# *..###.########.#^*,,..........#,*###*,,,,,,.K*######### ...........##################................''.Fh Fh `64Fh Fh Fh***********###......,,,,,,,,,........***#######....,...........*..####...,#.*,......#.#.####### *#,#...<...#.# *..#.###.########.#^*,,..........#,*###*,,,,,,.K*#########...........##################................''.####################73Fh|Fh*Fh*********##,,,,,,,,,......***#######..,..........*...####,#.*,......#.#.####### *#,#...<...#.# *..#.###.########.#^*,,.........#,*###*,,,,,,.K*######### FhH...........#################................''.#################### #########Fh Fh{K.K)Fh====82FhFh( _The kobold shouts!Fh8  You hit the kobold.FhD)Fhc8=---9Fhu:1FhFhJ _You kill the kobold!Fh ,,,,,,,,...***#######..,........*####,#.*,......#.#.####### *#,#...<...#.# *..Fh+4###.########.#^*,,.........#,*###*........*######### Gem (5471) FhFhR----30Fh:0Fh2Fhşf  Things that are here: _a +0 club; 5 stonesFh  ***#######,........*####,#.*,......#.#.####### *#,#...<...#.# *..###.########.#^*,,.........#,#######).......*######### Abil: DigGem (5470) FhT Fh @-1Fh B69 _Fhv Fh FhFhFhFhgFh+ n8Fh B7FhS Fh X6Fh/FhhFhB5FhFhFhB4FhFh+X3FhFhFhB2FhFh^FhB1FhFh!Fh""B0Fh]#Fh>+a5987Fh+B6Fh+Fh,Fh,B5Fh-Fhd.Fh.,4Fh.Fh)/Fh/Fh50,3FhE0Fh1Fh4X2Fh5Fhj6Fh6B1Fh7Fh8FhY8B0Fh8Fh9Fh9C49Fhv:Fh;Fh;B8FhL<Fh-=Fhb=,7Fht=Fh=Fh>Fh?,6Fh"?Fh?Fh@Fh@,5Fh@Fh:AFh0BFhnBB4FhBFhCFh-D,3Fh>DFhDFhIFFhFB2FhGFhIX1FhIFhOKX0Fh&LFhLFhMC39FhMFhWNFhNB8FhOFhZPFhPB7FhQFheRFhRB6FhSFhSFhTB5FhTFhUFhUB4FhpVFhpWFhW,3FhWFh'XFhAYFhvYB2FhYFhZFh[,1Fhi[Fh[Fh]Fh<]B0FhgfK2987FhfFh?iX6Fh[jFhkFh1lB5FhmFh]nFhnB4FhoFhcqFhqB3FhrFhtFhMu,2FhuFhnvFhxFhyB1FhyFh|FhJ|B0FhF}FhFhhC19FhhFh7Fh\B8Fh76FhPFh~B5FhFhX4FhFhgFh̑B3FhFh0FheB2FhkFhX1FhvFhFhB0FhFh֞Fh-C09Fh FhɡFh.B8FhFhFh"B7FhFhFh˧B6FhVFhPFhB5FhFhڪFh B4FhzFh[FhB3FhFhFhB2FhFhFhܯB1FhXFhFhB0FhFhFh D399FhFhFhB8FhFhFhB7Fh~FhFhĺB6FhCFh-FhcB5FhFhOFhB4FhFhFhkB3FhFhFhVB2FhhFhFh B1FhFhn0Fh~FhC89FhFhX8FhFhFhc,7FhFhvFhFhB6FhtFhFhOB5Fh Fh?X4FhFhX3FhFhFhB2FhFhn1FhFh"B0FhFhFhC79FhFhFhB8FhEFhlFhB7Fh8FhFhB6FhEFhlFh,5FhFhFh|`432Fh B1FhFFh{X0Fh/FhNk 630.1 (99.0) _You start waiting.FhU1.1 (100.0)69FhFh Fh  Fh* _Done waiting.FhIFh0FhFhcn8FhqFhB7FhFhFh;FhzFh:6FhFhZFhFhuB5FhFhFhFh;B4FhFhFhFhB3FhFhFh%FhW,2FhyFhFhQFhFhB1FhFh3Fh#X0FhFh(FhZFh-59FhFhOFhFhFh<B8FhFhFh+FhXB7FhFhFh FhT B6Fh FhFhFhN,5FhqFh^FhrFhhFhB4FhFhFhFh*B3FhFhO!Fh$FhT$,2Fhw$Fh%Fh'Fh)Fh*B1Fh-,FhL/Fh/B0Fh0Fh2Fh5Fh5C49Fh7FhQ9Fh;Fh<B8Fh]=Fh>FhAn7Fh_CFhEFhSE:6FhDG,FhSFh=T:5FhTFhXFhZFh[B4Fh[Fh}]Fhe          ##########  #........#  #........#   #####........#   #Fhe............#   #.###........# Fhe  *,#.................#   *,#....####.........# Fhe  #.#.......#.#.#######   #.#.#...<...#.# Fhf  #.#.#.###.#.#.# ######  Fh:f+  #.#.#.....#.#.# #.....    #.#.#######)#.# #.....Fh_fE Fhm 56.1 (25.0)  "Let me alter your pitiful body."Your body is suffused with distortional energy.Fh~nf7.1 (263FhsFhvn _You gain a new grip on the flow of your magic.Fh~Fh3FhFhn2Fh׉1FhFhFhB0FhuFhFho39FhFhn8FhUFhFhڞB7FhiFhFhIFhB6FhFhFhJFhB5FhFhִ4Fh̸n3Fh FhFhFhfB2FhTFhFh$Fh\B1FhFh~FhFhB0FhFhFh>FhpC29FhFhFhFhB8FhFhFhFhCB7FhFh Fh(FhB6Fh FhFhFhIB5FhFhFhFhB4FhFhjFhFh3B3FhFhFhFhQB2Fh,FhFh%FhSB1Fh Fh_Fh4Fh~:0Fh0Fh:Fh~Fh-19FhFhFh6FhFhB8Fh Fh, Fh&X7FhFhyFhFh3B6FhFh!FheFhB5FhFhyFhFh B4FhFhFh8 Fh B3Fhc!Fh#Fh$B2Fh'%Fh%FhR'Fh(Fh(B1Fh)Fh+Fh9-Fhh-B0Fh].FhF0Fh1FhL2C09FhQ3Fh56@  There is an open door here.Fh8Fh8I8 _Fh9Fhz;Fh<Fh[=B7Fh=Fh?FhYAFhA,6FhAFhBFhDDFhEFhFB5FhFFhHFh=JFhJB4FhiKFhLFhXNFhNB3FhqOFhPFhYRFhRB2FhqSFhTFhVX1FhWFhXFhnZFhZB0Fhn[Fh\Fh^Fh_D299Fh`FhqaFh'cFh[cB8FhdFhMeFhfFhBgB7FhgFh%lFhmFhnB6FhnFhpFhqFhq,5FhrFhrFh x *,,,,*,,, ########**+**,*,** .......#********,,,,,*,*, .......# ###*,,,,,,,,,,,,*,*, Fh'yC.......# #..,,,,,,,*,,,,,*,*, .......# #.#**,***,*,,,,,*,*, .......# #.# *,* *,*,,,,,*,*, .......# ##.###+***,,,,,,,*,*, .......# #...@+_***,,,,,,,*,**705.1 (48 .####### ##..###+***,,,,,,,*,** .# #...# *,* *,,,,**,*,,, .# #######.#^#**,***,,,,**,**** .# #.......#...,,,,,,**,**,,,,, .# #.......#.....,*,***,***,,,, .# #.......#######*,,,,,,,,,*** .# #.......# ######,,,,,**,,,,, .# #.......# #....#,,,,,**,****FhyFh}FhFhtFhFhFh..0.0).......Fh9...FhPFh,Fh> FhYQ_Could not explore, unopened door.Fh FhB Fh Fh- Fh Fh Fh W _Could not explore, unopened door.Fh Fh Fhl Fh( ;Fh- m _Could not explore, unopened door.FhIFhFhT3FhW _Could not explore, unopened door.Fh:+###..'_###..+###..FhhA8{Fh?Be6.1 (14FhEFhH _Could not explore, unopened door. _Could not explore, unopened door. _You open theFound a glowing golden altar of the Shining One.Fh Fh* Fh~ FhFhFhB_3 _Fh5*,,,,*, **+**,*,*# *,,,,,*,*,# ###*,*,*,*# #..,*,,,,,*,*,*Fh# #.#**,***,*,,,,,*,*,*# #.# *,* *,*,,,,,*,*,*# ##.###+###.*,*,# #....@_###.*,*7 Fh# ##..###+###..$,,,,*,* # FhB#...# *,* *,,,,**,*, # #.#^#**,***,,,,**,* # #.......#...,,,{,,**,**, FhV# #.......#.....,*,***,***, # #.......#*,* # #.# ######,,,,,**, # #.FhzS# #....#,,,,,**,****,FhFh!Fh#Q _There is an open door here.Fha'.#.#Fh3R....###FhFhټL  As you open the door, it creaks loudly!FhtFhEb.,b   bat (wandering)======82FhFhV _A bat comes into view.FhR]n     #.# *,* Fh] ##.###+###... #....@_###... ##..###'###..$ # #...# *b# # ^#**.# # Fh](.. # .. # Fh]F### #  #  Fh}     #.# *,*  ##.###+###... #....@_###...Fh"= ##..###'###..$ #...# *b#  ^#**.# .. .. ###    FhFhFFh|FhZ _A bat is nearby!Fh[u @######**+**,*,**** .....# ********,,,,,*,*,,,# ###*,,,,,,,,,,,,*,*,*# #..,,,,,,,*,,,,,*,*,*,# #.#**,***,*,,,,,*,*,*,# #.# *,* *,*..,,,*,*,*,# ##.###+###....,,,*,*,,,# #....'_###.*,**** ###### ##..###@###..$,,,,*,* #...# #b# *,,,,**,*,,,,,  #######.#^#*#.#**,,,,**,******  #.......#......,,,**,**,,,,,,,  #.#......*,***,*  #.########,,,,,,,,,*****  #.# ######,,,,,**,,,,,,  #.# #....#,,,,,**,****,* ####.###....#,,,,,**,<,,,,Fh} :Fh} >=-----Fh~ Y91FhD Fh _The bat barely misses you. The bat hits you but does no damage. _There is an open door here.Fhjo  You barely miss the bat. You claw the bat.Fhoj.FhSs60-----100Fh}xFh{G _You kill the bat!FhoFhipFhtFh wH _No target in view!Fhq3FhuFhwH _No target in view!Fho Fh Fh Fh$ Fh FhQ" `89 _Fh& :M Fh& *,,,,*,,,,, ##### **+**,*,**** ********,##*,Fh.' .,,,,,,**,***,*,, #.# *,* *,*.*#.###+###Fh`' ,,, .....# #....'@###....-1 Fh' ###### ##..###'###..$.,,,*,**** Fh' #...# #.# *,,,.**,*,,,,,Fh' ######.#^#*#.#**,,,,**,******#.......#......,,,**,**,,,,,,,#####Fhx( 7-Fh - Fh/ n _There is a glowing golden altar of the Shining One here.Fh###......#.##.#'Fh Fho `28Fh9Fh( _You open the door.FhFhOFh0FhFhFhX7Fhr@  There is an open door here.Fh<FhI6 _FhyFhFh3FhB5FhcFhFhX4FhFhFh&FhxB3FhZFh$FhFhB2FhFhmFh ..# #..,...,,,*,,,,,*,*,*,,* ..# #.#*#.#**.#....$*,*,*,,,,# #.# #.# *.#.....*,*,*,,,># ##.###'###.......*,*,,,,,# #....'_###.......*,****,, ### ##..###'###..$...J*,****,, #...# #.# *....#*,*,,,,,,, #######.#^###.###....#*,******* Fh#.......#.......@.#*,**,,,,,,,,,, #.......#......#.##*,***,,,,,,,,, #.......########...,,,,,,*****,** #.......# ######.....**,,,,,,*,,, #.......# #....#.....#*,****,**** #.......###....#.....#*,<,,J   endoplasm (asleep) '.......'......#.....#******,**** #.......###....#.....# *,,,,, ######### #....#,,,,,* ******FhCz 8.1 (6  An endoplasm comes into view.Fhe9.1 (71FhFh:+ _Found 10 gold pieces.FhQ}  .#....$ #.# #.# *.#.....> ....... _###....... '###..$... #...# #.# *....#^###.###....#.......@.#......#.#########.. ######... #....#....#.....#*,<#.....##.....#   Fh    .#....$ #.# #.# *.#.....> ....... _###....... '###..$... #...# #.# *....#^###.###....#.......@.#......#.#########.. ######... #....#....#.....#*,<#.....##.....#   FhL 3Fh! Fh#  Fh# S_An endoplasm is nearby!Fh   .#....$ #.# #.# *.#.....> ....... _###.......Fh  '###..$... #...# #.# *....#^###.###....#.......@.#......#.#########.. ######... #....#....#.....#*,<#.....##.....#   Fh   .#....$ #.# #.# *.#.....> ....... _###....... '###..$... #...# #.# *....#^###.###....#.......@.#......#.#########.. ######... #....#....#.....#*,<#.....##.....#   Fh) Fh Fh Fh a _An endoplasm is nearby!Fh   .#....$ #.# #.# *.#.....> ....... _###....... '###..$... Fha #...# #.# *....#^###.###....#.......@.#......#.#########.. ######... #....#....#.....#*,<#.....##.....#   Fhb  .#....$ #.# #.# *.#.....> ....... _###....... '###..$... #...# #.# *....#^###.###....#.......@.#......#.##Fhc#######.. ######... #....#....#.....#*,<#.....##.....#   FhvjFhkFh/pFhra _An endoplasm is nearby!Fh;# ###*...,,,,,,,,,*,*,*,,*,* .# #..,...,..#.....#,*,*,,*,* .# #.#*#.#*#.#....$#,*,*,,,,* .Fhs# #.# #.# #.#.....#,*,*,,,>* .# ##.###'###.#,*,,,, Fht.# #....'_###.......#,****,,,* ## ##..###'###..$...J#,****,,,* Fhp,#...# #.# #....#*,*,,,,,,,,* ######.#^###.###@...#*,*******,,* .#.Fh..##.#*,,* .#......#.##*,***,,,,,,,,,, .FhA########...,,,,,,*****,*** .# ######.....**,,,,,,*,,,, .# #....#.....#*,****,***** .FhH%###....#.....#*,<,,,,,,,,, .'......#.....#******,***** .......###....#.....# *,,,,,,Fh{20.1 (10 _Fh FhFh .# *###****,,,,,*,*,,,,,,*, # ###*...,..,.....#,*,*,,*,*, # #..,...,..#.....#,*,*,,*,*, # #.#*#.#*#.#....$#,*,*,,,,*, # #.# #.# #.#.....#,*,*,,,>* FhI E# ##.###'###.#,*,,,,,,,, # #....'_###.......#,****,,,*, # ##..###'###..$...J#,****,,,*,  #...# #.# #.@..#*,*,,,,,,,,* #####.#^###.###....#*,*******,,* #.........##.#*,,**#......#.##*.#**,,,,,,,,,,,Fh ########...,,.,{,*****,****# ######.....##,,,,,,*,,,,,# #....#.....#*,****,******###....#.....#*,<,,,,,,,,,,Fh 8'......#.....#******,******FhFh_a179FhFhFh= **+**,*,********,* *#####*#.....#,*,,,,,,*,* ###*......[.....#,*,*,,*,*,* Fh>#..,...,..#.....#,*,*,,*,*,* #.#*#.#*#.#....$#,*,*,,,,*,* #.# #.# #.#.....#,*,*,,,>*,*  ##.###'###.#,*,,,,,,,,  #....'_###.......#,****,,,*,*##..###'###..@...J#,****,,,*,, Fhi? #...# #.# #....##.#,,,,,,,,*** ####.#^###.###....#*,*******,,* #.........##.#*,,***#......#.##*.#**,,,,,,,,,,,,########...,..,{,*****,*****# ######.....##,,,,,,*,,,,,,Fh?# #....#.....#*,****,*******###....#.....#*,<,,,,,,,,,,FhHFh9I`28FhNFhPq _Found a leather armour. _You see here 17 gold pieces.FhD FhME `37FhM FhLP ? _You now have 195 gold pieces (gained 17).Fh< **+**,*,*,* *#####*#.....#,*,,,,,,*,* ###*......[.....#,*,*,,*,*,* #..,...,..#.....#,*,*,,*,*,* Fh #.#*#.#*#.#....$#,*,*,,,,*,* #.# #.# #.#.....#,*,*,,,>*,*##.###'###.#,*,#....'_###.#,****,,,*,*##..###'###...@..J#,****,,,*,#...# #.# #....##.#,*.#^###.###....#*,*Fhj ,,* #.........##.#*,*#......#.###.#**,########......,{,*****,*# ######.....##,,,,,,*,# #....#.....#*,****,*###....#.....#*,<,*,Fh Fh Fh `46Fh(Fh Fh**+**,*,*,* *#######.....#,*,,,,,,*,* ###*......[.....#,*,*,,*,*,* #..,...,..#.....#,*,*,,*,*,* #.#*#.#*#.#....$#,*,*,,,,*,* #.# #.# #.#.....#,*,*,,,>*,*##.###'###.#,*,#....'_###.#,****,,,*,*##..###'###....@.J#,****,,,*,#...# #.# #....##.#,*.#^###.###....#*,#,,* #.........##.#*,*#......#.###.#**,########......,{,*****,*# ######.....##,,,,,,*,# #....#.....#*,****,*###....#.....#*,<hJ)m,*,FhFh`55FhFh#FhzO**+**,*,*,* *#######.....#,*,,,,,,*,* ###*......[.....#,*,*,,*,*,* #..,...,..#.....#,*,*,,*,*,* #.#*#.#*#.#....$#,*,*,,,,*,* Fh{#.# #.# #.#.....#,*,*,,,>*,*##.###'###.#,*,#....'_###.#,****,,,*,* ##..###'###.....@J#,****,,,*, #...# #.# #....##.#,* #FhR{.#^###.###....#*.#******,,* #.##.#*..Fh{C*#......#.###.#*#..##......,{.##***,*# ######.....##,..,,,*,Fh{# #....#.....#*,##**,*###....#.....#*,<,*,Fhv64FhFhےFhv  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!FhOi.Fhih273FhFhNM _You kill the endoplasm!Fh=: **+**,*,*,* *#######.....#,*,,,,,,*,*  ###*......[.....#,*,*,,*,*,*  #..,...,..#.....#,*,*,,*,*,*  Fh: #.#*#.#*#.#....$#,*,*,,,,*,*  #.# #.# #.#.....#,*,*,,,>*,* ##.###'###.#,*, #....'_###.#,****,,,*,* #..###'###.#,****,,,*, Fh= b...# #.# #....##.#,* .#^###.###....##.#******,,* #..##.##..,* .#......#.###.###.., .#......,{.##***,* .# ######.....##,..,,,*, .# #....#.....#*,##**,* .###....#.....#*,<,*,FhC Fh@D &8Fh[D :2FhI FhfK Fh2;10Fh669FhR7Fh7Fh 9Fh]9B8Fh9Fh<Fh"=B7FhT>FhN _You now have 205 gold pieces (gained 10).FhX6FhFhFh Fh B5FhU Fh FhmFh,4FhFhFh/FhQ ***###*********** Fh@ *,,..#*  Fh##+##.#,********,*  Fh6*#######.@...#,*,,,,,,*,* 36.1 (8 Fhd ###*......[.....#,*,*,,*,*,* Fh_ #..,......#.....#,*,*,,*,*,*  #.#*#.###.#.....#,*,*,,,,*,* Fh #.# #.# #.#.....#,*,*,,,>*,**  ##.###'###.......#,*,,,,,,,,,,  #....'_###.......#,****,,,*,**  ##..###'###.......#,****,,,*,,,  #...# #.# #....##.#,****Fh.FhFhFhuFhCFhCFhlEFhLNN0......FhN .FhRFhSFhUW _Could not explore, unopened door.Fh5xIFh}FhFhm _Could not explore, unopened door.FhFhFhFhmFhzFhxFhk FhI_Could not explore, unopened door.Fh} "####Fh %#..'FhҚ Fhϛ e7.1 (13Fh Fhã ( _You open the door.FhIFhFh&FhrB2FhI ,Fh10FhFhlFhoFhC59FhFhFhFhZB8FhFhFhFh B7FhFhu Fh!Fh",6Fh8"Fh{#Fh%Fh'Fh'B5Fh.)Fh*FhN,Fh,B4FhF-Fh.Fh0FhT0B3Fh1Fh2Fh9[ #..,......#.....#,*,*,,*,*,* #.#*#.###.#.....#,*,*,,,,*,* #.# #.# #.#.....#,*,*,,,>*,****** Fh:#.###'###.......#,*,,,,,,,,,,,,,, ....'_###.......#,****,,,*,****** ..###'###.......#,****,,,*,,,,,,, ..# #.# #....##.#,,,,,,,,******** #^###.###....##.#######.,* #.........##.##.@.......,******** #......#.###.###........,,,,,,,,, FhI:########......,b.#####.#********* # ######.....##...,,,*,,,,,,,,,,, # #....#.....##.###*,********** ###....#.....##.<,,,,,,,,,,*Fhm:b   bat (asleep) '......#.....###****,************ ###....#.....# *,,,,,,,,,* Fh:# #....#,,,,,* *********,*Fh%?/40.0)Fhd?P8.1 (112Fh?FhCFhEV _A bat comes into view.Fh. #.....  #.# #.#.....>...._..... #.# #. #^#.#######.,* #.@.......##.........#####.# # #... # #.###.<##  #   Fhudu. #.....  #.# #.#.....>...._..... #.# #.^#.#######.,* #.@.......##.........#####.# #... #.###.<##   Fhk3FhrFhvZ _A bat is nearby!Fh3. #.....  #.# #.#.....>...._..... #.# #. #^#.#######.,* #.@.......##.........#####.# # #... # Fh4m#.###.<##  #   Fh>. #.....  #.# #.#.....>...._..... #.# #.^#.#######.,* #.@.......Fh##.........#####.# #... #.###.<##   Fh FhFh#FhWFhZ _A bat is nearby!Fh. #.....  #.# #.#.....>...._..... #.# #. #^#.#######.,* #.@.......##.........#####.# # #... # #.###.<##  #   Fh}. #.....  #.# #.#.....>...._..... #.# #.^#.#######.,* #.@.......##.........#####.# #... #.###.<##   Fhm _A bat is nearby!Fh[ #*#.###.#...., #.# #.#.....Fh[ >*,******##'###.......#,*,,,,,,,,,,,,,, ....'_....#,****,,,*,******###'...Fh[ ,,,,,, #.# #....##.#,,,,,,,,******** FhY\ #^###.##.#######.,* .........##.##.........,********#.###.###Fh\ ,,,,,,,, ########.......b.#####.#********* # ....##...,,,*,,,,,,,,,,,....#.....##.###*,************ #Fh\ Y#<,,,,,,,,,,*,,,,, '..Fh\ f#****,************ ### *,,,,,,,,,Fh\ &* Fh] B,,,,,*********  Fh2]  Fhc Fhhh r9.1 (1.0)1 _Fhi FhHk FhBj  The helpless bat fails to defend itself.  You puncture the bat!Fh-ID.FhbNi4500FhhQFhSG _You kill the bat!Fh5O #.# #.# #.#.....#,*,*,,,>*,***** ##.###'###.......#,*,,,,,,,,,,,,,...'_###.......#,****,,,*,***** #..###'###.......#,****,,,*,,,,,,Fh.# #.# #....##.#,,,,,,,,******* .#^###.###....##.#######.,* .#.........##.##.........,******* .##.###.###.,,,,,,,, FhR.########.......@.#####.#******** .# ######.....##......#,,,,,,,,,, .# #....#.....##.####.#********** .###....#.....##.<,,,,,,,,,,*,,,, Fh.'......#.....####***,*********** .###....#.....# *,,,,,,,,,*Fh@ #....#,,,,,* *********,*  #....#,,,,,* Fhb *,* #....#,,,,,**** *,*Fh#7<Fh$a149Fh(Fh#+9 _Found a stone staircase leading up.FhQFh@RFhSFh[YFhZFh^87FhI_Fh_Fh`Fh`B6Fh-aFhgP  There is a stone staircase leading up here.FhKiFh jI5 _FhjFhWlFhrr  ###'###.......#,****,,,*,,,,,,,,, # #.# #....##.#,,,,,,,,********** ###.###....##.#######.,* ........##.##.........,**********Fhr..#.###.###........,,,,,,,,,,, ######.........#####.#*********** ######......#,,{,,,,,,,,,, #....#.....##.####.#####********* #....#.....##.<.@.......,*,,,,,,, .Fhr....#.....#######.#####******** #....#.....# *,..,,,,,,* *, Fhr#....#,,,,,* ***##****,* * #....#,,,,,* *,* *, Fhs#....#,,,,,**** *,* *,  #..>.#,,,Fh3s *,* *,  ###†##,,,******,*****,Fhs #.#**** *,,,,,,,,,,,, Fhw+6.1 (5Fh}xB4Fh{Fhc~[ _You sense a monster nearby.Fh(' 3Fh' Fh8- Fh. Fh1 n3Fh3 Fh3 Fh3 :2Fhm4 Fh~: Fh < Fhq< B1Fh+= Fh> Fh@ Fh%A :0FhA FhB FhD FhmD C39FhuE Fh+K Fh?L FhL B8FhWM FhN Fh/P X7FheP FhQ Fh=S FhS B6FhVT FhU FhW Fh\W B5FhX FheY FhA[ Fh[ :4Fh\ FhK] FhH^ Fh^ B3Fh_ Fh_ Fhd 5 .##.........,**********,*,* .###........,,,,*,* .....#####.#*************,* ##......#,,{,,,,,,,,,,,,,* Fhd V##.####.#######*********** .##.<..........#,,,,,,,* .#######.#########****,* .# #.........# *,* ,* #########@# *,* Fhd ,* #.# *,* ,**** #.# *,* ,,,,* #.# *,* ,,,,* *****#.#****,* FhYe ,,,{* *,,,,...,,,,,* b   bat (asleep) ***** *,,,,..#****** *,,,,b.# *,,,,,,*Fhj 067.1 (11.0)Fhj f8.1 (122Fh`s l _A bat comes into view.Fh    {  <.... .#########  #.........# *,*  #@# *,*  #.# *,*  #.# *,*  #.# *,*  *****#.# {* *,,,,...  *,,,,..#  .# FhJ   {  <.... FhJ.#########  #.........# *,*  FhaK#@# *,*  #.# *,*  #.# *,*  #.# *,* FhK *****#.#{* *,,,,...FhLw  *,,,,..# FhMLD.# Fh^Q3FhVFhYZ _A bat is nearby!Fh0Y   {  <.... .######### FhY{ #.........# *,*  #@# *,*  #.# *,*  #.# *,*  #.# *,*  *****#.# {* *,,,,...  *,,,,..#  .# Fh_   {  <.... .######### FhR #.........# *,*  #@# *,*  #.# *,*  #.# *,*  #.# *,*  *****#.#{* *,,,,... Fh*g *,,,,..# FhUD.# Fh4FhFhvFhZ _A bat is nearby!Fh   {  <.... .#########  #.........# *,*  #@# *,*  #.# *,*  #.# *,*  #.# *,*  *****#.# {* *,,,,...  *,,,,..#  .# Fȟ   {  <.... .#########  #.........# *,*  #@# *,*  #.# *,*  #.# *,*  #.# *,*  *****#.#{* *,,,,...  *,,,,..#Fh'N .# FhFh|Fh\Fh)Z _A bat is nearby!FhyM#,,,,,,,,,, .....#####.#************ .Fh-##......#,,{,,,,,,,,,,,,####.#######**********<..........#,,,,,,,* #####.#########**** #.........# ,*########. *** ,,,,*****#.#***{,,,,...,,,, ****#***** Fhcs*,,,,b..**FhFhr9.0)1 _Fh$Fh0FhY ....#####.#************ .##......#,,{,,,,,,,,,,,,####.#######**********<..........#,,,,,,,* #####.#########**** #.........# ,*######## *** ,,,,*****#.#***{,,,,...,,,, ****#***** *,,,.b.# ..**.***,Fh] Fh^ '70Fh^ :0Fhc Fhe Fh##......#,,{,,,,,,,,,,,,####.#######**********<..........#,,,,,,,* #####.#########**** #.........# ,*######## *** ,,,,*****#.#***{,,,,...,,,, ****...##**** *,,..b....##.***,#,,,**129Fh!FhFhf####.#######**********<..........#,,,,,,,* #####.#########**** #.........# ,*######## *** ,,,,Fh,*****#@#***{#............# ****#......####### #....b.# #.....###***,K   kobold (asleep)Fhsb,,,##..K,Fh{28FhFhhu _A kobold comes into view. It is wielding a +0 dagger.Fh<..........#,,,,,,,* #####.#########**** #.........# ,*######## *** ,,,,######.#####.#{Fh@#.....@......# ****###### #....b.# .##***{,,,##..K,#...Fh 8{Fh J37Fh Fh.Fh.Fh' f#####.#########**** #.........# ,*######## *** ,,,,######.#####.#Fh {........... ****####### #....b.# .##Fh ***{,{,##..K,,,#...*>FhZ 8{Fh `46Fh Fh Fhl] j  The helpless bat fails to defend itself.  You puncture the bat!Fha V  You kill the bat!Fhf .K.K   koboldFh2j r5===55Fhqp Fhr ( _The kobold shouts!Fh3Fh3FhI _No target in range!Fh* #.........# ,*######## *** ,,,,######.#####.#{............# ****#######  ##***{#...K,{,##...,,*>,,,,,**,*Fh/:K.Fh0T---64Fh0Fh 6Fh]8; _Found a stone staircase leading down.Fh< ,*######## *** ,,,,######.#####.#{........... ****######  ##...K***{#....Fh< ,{,##,,*>,,,,,##.#***,,,***,,*FhC 8{FhPD P=--7FhD :3FhI FhK T _The kobold closely misses you.Fh~ =  You puncture the kobold!Fh^ )782Fh[ J _You kill the kobold!Fh03Fh5Fh7H _No target in view!Fh Fhn Fhs Fh Fh Fh _1 _Fh Fh Fh B0Fh Fh Fh FhZ C19Fh Fh Fh Fh B8Fh FhZ FhG Fh B7FhQ Fh Fhy X6Fh ,Fh FhS B5Fh^ Fh FhW Fh B4Fhr Fh Fh Fh$ ,3FhP Fh Fh Fh* Fht B2FhT Fh Fh3 Fh B1Fhu Fh Fh Fh& B0Fh Fh Fh Fh! C09Fh} Fh Fh Fh B8Fh Fh( Fh Fh8 B7Fh Fh Fh Fh= B6Fh Fh FhV Fh B5Fh@ Fh- Fh FhM B4Fh Fh: Fh Fhc B3Fh Fh< Fh 2Fh Fh_ B1Fh Fh Fh[" Fh" B0Fh}# Fh]% Fhe& Fh& D199Fh' Fh%) Fh* Fh + B8Fh+ Fhk- Fh. FhQ/ B7Fh0 Fh1 Fh3 Fh`3 B6Fh@4 Fh6 FhS7 Fh7 B5Fh8 Fh: FhC< Fh< B4Fh= Fh? FhA FhB B3Fh=C FhfE Fh2G FhG B2FhH FhJ FhL FhL B1Fh"N FhP FhUR FhR B0FhT FhU FhW FhpX C89FhY FhA[ Fh] Fh>] B8FhH^ FhH` Fh?b Fhc X7Fhn Fh!  ,,,{* #............# ****** #......####### #......#  #......# # ###...)# # ***{#....# # *,{,##...# #*,{,,#...# #*,,,,#.@.#- #**,,,{#..># #,,,,,##.## # ***,{,*** # **,,,****,.# # **,,**,,,,.#* # *,,***,***#* # *,****,**,,,,,,* -Fh [39;49m813.1 (35.0)  Xom's generous nature manifests itself.Something appears at your feet! You see here a ring of positive energy.Fhq /  --more--Fh" Fh q 4.1 (366 _Fh Fh FhP f5.1 (375Fh Fh 3 _k - a ring of positive energyFh@Fh,AFhFFhyMN _There are no items here.Fh=FhPut on which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of alchemy (worn)k - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Fh(Fh#a) +5 dagger (chaos) Fh7y#*,,,,,##.##Abil: Dig Fh;7# ***,{,***..#Gem (5185) Fh\7# **,,,****,.## # **,,**,,,,.#* # *,,***,***#* Fh{7A# *,****,**,,,,,,* Fh7_You kill the kobold! _No target in view!  Xom's generous nature manifests itself. Fh7_Something appears at your feet! You see here a ring of positive energy. _k - a ring of positive energy _There are no items here.Fh?Fhw?*6 (0.5FhDFhF: _k - a ring of positive energy (worn)Fh_FhFhFhFhpFhn4FhB #  #......# ###...) #***{#....*,{,##...,{,,#..,,,Fh**,,,{#..>*,,,,,##@##***,{,**#..# **,,,***#..## **,,**,,...#* ###********Fh-7.6 (2.0Fh,B3Fh Fh[ _You sense a monster nearby.FhFhYFhFhFhFh#n2Fh&FhwB1FhFhFhX0Fh FhFhY79FhFhFhRFhB8FhUFhFhFh/B7FhFhFh X6FhFhFh|FhB5FhFhNFh  #'###### ###...)# .......# *##l#....# .......# *PlP##...# .......# *Pl.P#...# .......# *PP..#...# .......# ##P.Pl#..># .......# #P.P.P##.## .......# ###.l.###..# .......# *#..@####..## ......[# *#..##.....## .......# #..**#.############ #.***#$# #,,,,..# ****####Fh}lllll 5 frilled lizards (asleep) FhFh#25.6 (8 Fh> /_k - a ring of positive energy (worn) _Fh NYou sense a monster nearby. Fh < 5 frilled lizards come into view. Fh B The frilled lizard hisses angrily. x3 Fh] C The frilled lizard bites the plant. The plant begins to die. Fh = The frilled lizard bites the plant. The plant begins to die.Fh lllP.lllllllFh'MThe frilled lizard bites the plant.Fhm=6.6 (94Fh$Fhu'; _The frilled lizard hisses angrily. x2Fh 6 )# Fh 1 *##l#....#  *PlP##...#  *Pl.P#...#  *PP..#...#  ##P.P.#..>#  #P.PlP##.##  ###.l.###..#  *#..@####..## [# *#..##.....##  #..**#.#####  #.***#$# #,,,,..# ##Fh/1  )#  *##l#....#  *PlP##...#  *Pl.P#...#  *PP..#...#  ##P.P.#..>#  #P.PlP##.##  ###.l.###..#  *#..@####..## Fh1 e[# *#..##.....##  #..**#.#####  #.***#$# #,,,,..# ## Fhj; Fh; FhC FhF  FhF V_There are monsters nearby!Fhl g )#  *##l#....#  *PlP##...#  *Pl.P#...#  *PP..#...#  ##P.P.#..>#  #P.PlP##.##  ###.l.###..#  *#..@####..## [# *#..##.....##  #..**#.#####  #.***#$# #,,,,..# ##Fh )#  *##l#....#  *PlP##...#  *Pl.P#...#  *PP..#...#  ##P.P.#..>#  #P.PlP##.##  ###.l.###..#  *#..@####..## [# *#..##.....##  #..**#.#####  #.***#$# #,,,,..# ## FhFh!FhFh+ FhiV_There are monsters nearby!Fh  )#  *##l#....#  *PlP##...#  *Pl.P#...#  *PP..#...#  ##P.P.#..># FhZ #P.PlP##.##  ###.l.###..#  *#..@####..## [# *#..##.....##  #..**#.#####  #.***#$# #,,,,..# ##FhM" )#  *##l#....#  *PlP##...#  *Pl.P#...#  *PP..#...#  ##P.P.#..>#  #P.PlP##.##  ###.l.###..#  *#..@####..## [# *#..##.....##  #..**#.#####  #.***#$# #,,,,..# ## Fh2#Fh+Fh.d _There are monsters nearby!Fh T E  You puncture the frilled lizard!FhU Fh2V FhV FhW Fha .l..l 4Fhd v8==7.6 (13Fhwn Fhp R _You kill the frilled lizard!Fh4 Fh05 Fh = Fh?  Fh @ C_No target in range!FhUFhFhFhI _No target in range!Fh^Fh]^Fh^Fh^Fhg4.lFhgl.Fhhq---82 _FhpFhrFhFhFhFh .lYou barely miss the frilled lizard.Fh=--91FhFhc_ _The frilled lizard completely misses you.Fh\ ]  You hit the frilled lizard. You burn the frilled lizard.Fhh  You kill the frilled lizard!The frilled lizard's spirit is torn from its body!FhUi Fhi Fhi Fht ....PllZ 3 frilled lizards (1 ally target)Z   spectral frilled lizard (minion)FhHu j70300FhR| Fh~ V _A nearby plant withers and dies.Fh^  You barely miss the frilled lizard. You claw the frilled lizard.  The frilled lizard is heavily wounded.Fh  A nearby plant withers and dies.The frilled lizard barely misses you.Fh ..l The frilled lizard bites your spectral frilled lizard.Fh a169Fhu Fh` m _Your spectral frilled lizard misses the frilled lizard.FhLL'  You closely miss the frilled lizard. Your kick misses the frilled lizard.The frilled lizard is heavily wounded.The frilled lizard bites you but does no damage.FhV- .FhV^lThe frilled lizard bites your spectral frilled lizard.FhX`28Fh`Fhtbt _Your spectral frilled lizard barely misses the frilled lizard.FhF  You completely miss the frilled lizard. You claw the frilled lizard.Fh  You kill the frilled lizard!Your spectral frilled lizard completely misses the frilled lizard.Fh4U. 2Fhh137Fh Fht _The frilled lizard barely misses your spectral frilled lizard.FhT6  You closely miss the frilled lizard.Your spectral frilled lizard completely misses the frilled lizard.The frilled lizard closely misses your spectral frilled lizard.FhE7`46Fh>Fh&AT _The frilled lizard misses you.Fh@  You hit the frilled lizard.Fh †   frilled lizard (You kill the frilled lizard!The frilled lizard misses your spectral frilled lizard.Fh]R255FhFh>FhL _Your spectral frilled lizard bites the frilled lizard.FhR Fh Fh Fh I _No target in range!Fh! IFh I _No target in range!Fh3Fh7"Fh($I _No target in range!Fhj  The frilled lizard bites your spectral frilled lizard.  Your spectral frilled lizard bites the frilled lizard.Fh^s.Z   spectral frilled lizard (minion) Fhvh464Fh~FhN _The frilled lizard dies!Fh13FhFh[FhB3Fhn2FhqFhFhB1FhFhFh:0FhwFhFh ;59Fh Fh'\....-.....Fh* -41.6 (5 _You start waiting."Take this token of my esteem."FhT*=Something appears at your feet!Fhc1/  --more--Fhg9 Fhdjp 2.6 (68 _FhnFh?pFhW3.6 (17 _l - 2 brown potions (gained 1)FhM......# *##.#....# # *...##...# # *P..P#...# # *PP..#...# # ##P.P.#..># # #P.P.P##.## # ###†Z.###..# # *#...####..## [# *#..##@....## # #..**#.##### ####### #.***#$#  #,,,,..# ****###Fh1*# FhFh}3†ZZ   spectral frilled lizard (minion)46Fh 3Fhw Fh Fh...##P..PP..##P.P.#..>P.P.P##.####††.###..# *#..Z####..#[# *#..##.....## .# #..**#@##### ######***#$# Fhu #,,,,..****### FheFhF.ZFh?`55FhFhFh!;oP..PP..##P.P.#..>Fh;fP.P.P##.####††.###..# *#...####..##[# *#..##Z....## .# #..**#.##### ######***#@#  #......Fh6<d####### ####Fh>FhpF .FhF&ZFhG`64FhOFhYFhZe7.6 (23FhaFhOd> _You now have 213 gold pieces (gained 8).Fh IFhk 2 _You swap places.Fh n1Fhh Fh n0Fh/ Fh) Fh; FhH Fh C49Fhd Fh Fh Fh~ Fh B8Fh Fh Fh Fhy B7Fh Fhì Fh 6Fh Fh Fh :5Fhl Fhq Fh Fh Fh B4Fh FhF Fh5 Fh Fh ,3FhF FhS Fh Fh Fh B2Fhw Fh 5 _You swap places.FhI FhH Fh B1Fh Fh Fhl Fh X0Fh FhU Fh5 Fh Fh6 C39Fh Fh* Fh Fh; Fh B8FhG Fh: j  You see here a frilled lizard corpse.Fh Fh Fh I7 _Fh Fh Fh6 m #.#  #......# #'###### ###...)#.# ###.#....#.# #...##...#.# #P..P#...#.# #PP..#...#Fh U..# ##P.P.#..>#.# #PZP.P##.## .......# ###@†.###..# .......# ##...####..## ......[# ##..##.....## .......# #..###.##### ######## #.####.##.Z....######### Fhq 63.6 (16.0)  You swap places.  Xom's power touches on your mind for a moment.Fh! C.Fh5" P4.6 (176Fhq" Fh) Fh, _Your spectral frilled lizard fades into mist! _You see here a frilled lizard corpse.Fh IFh$ Fh0' FhG* _5 _Fh- Fh\/ Fh/ B4Fh0 Fhp4 Fh5 Fh5 B3Fh6 Fh: Fh; Fh; B2Fh< Fh@ FhA Fh4B B1FhB FhF FhG FhLH B0FhI FhM FhN FhUO C29Fh9P FhtT FhU FhV ,8FhDV FhGW Fh[ Fh^] Fh] B7Fh^ Fh;d R  There is a stone staircase leading down here.Fhf Fhf I6 _Fhg Fhk FhTm Fhm B5Fhn Fh(q Fh r FhDr B4Fhr Fht Fhu Fhu B3Fhv Fh_x FhWy Fhy B2Fh.z Fh} %  Fh} You see here a +0 dagger.FhT Fh I1 _Fhg Fh Fh X0Fh Fhɋ FhZ Fh C19Fh Fh[ Fh FhY B8Fh Fh FhX Fh B7Fhڜ FhҠ Fhk Fh B6Fh Fhߦ Fht B5Fh Fh\ FhO Fh Fhѭ B4Fh5 FhK FhA Fh B3FhD Fh) Fh# Fhw B2Fh) Fh Fh Fh B1Fh/ Fh Fh Fh B0Fh Fh FhB Fh C09Fh Fhy Fhl Fh B8Fh ,Fh FhQ B7Fh Fh Fh Fh0 B6Fh Fh Fh Fh# B5Fh Fh| Fh Fh8 B4Fh Fh Fh5 Fh B3Fhh Fh FhT Fh B2Fh6 Fh FhU Fh ,1Fh FhM Fh Fh Fh\ B0Fh Fh' FhR Fh D099Fhn Fh Fh] Fh B8Fhl Fh Fhw *#.###.#.....#,*,*,,,,*,* # #.# #.#.....#,*,*,,,>*,******** Fh %###'###.......#,*,,,,,,,,,,,,,,,,'_###.......#,****,,,*,******** ###'###.......#,****,,,*,,,,,,,,, # #.# #....##.#,,,,,,,,#********* Fh ###.###....##.#######..# *Fh .##.##..........#*********#.###.###..@......),,,,,,,,,Fh 902.6 (38 ######.........#####.###********* ######.....##......#,,{,,,,,,,,,, #....#.....##.####.############## #....#.....##.<..........#....... .....#.....#######.#############.  #....#.....# #.........# #.  #....#,,,,,* #########.# #.  #....#,,,,,*#.# #.Fh E FhFhI,3.6 (39Fhp:7Fh Fh # _Found a whip.Fh>3FhیFhMFh$Fhؙn6Fh .###.#.....#,*,*,,,,*,* .# #.#.....#,*,*,,,>*,** #'###.......#,*,, '_###.......#,****,,,*,** #'###.......#,****,,,#,,* #.# #....##.#,,,,,,,.#**, #Fh.###....##.#######..# *,##.##..##,#.###.###...)..*.........#####.##.....##......#,.S,, ...#.....##.####.#####* ...#.....##.<..........#.......##.....#######.##.# S   ball python (constriction, asleep) ...#.....# #.........# #.# ...#,,,,,* ##.# #.# ...#,,,,,* #.# #.#FhƩ14.6 (1.0)Fhe5.6 (25FhޯFh8^ _A ball python comes into view.Fh^fW  > '_# .#Fhf#.#######..# #..........####....@....)......#####.######.##<    #.#   #.#  #.# #.# Fhb  >_# .##.#######..# #..........####....@....)......#####.#####Fh#.##<      #.# FhFh^Fh5Fh b _A ball python is nearby!Fh  > '_# .##.#######..# #..........####....@....)......#####.#####Fh^#.##<    #.#   #.#  #.# #.# FhH  >_# .##.#######..# #..........####....@....)......#####.######.##Fh.<      #.# FhFhUFhIFhb _A ball python is nearby!Fh` .###.#.....#,*,*,,,,*,* .# #.#.....#,*,*,,,>#.* '###.Fh #,*,,,,,,. _###.#,****,,.#,*, '###.#,****,,.#,*, Fh <.# #....##.#,,,,,,..#*,*, .###....##.#..# *,*,##.##.#FhR ,*,#.###.###.....@...).*,...#####.#Fh ,.....##......#..S,#.....##.####.######* #.....#.#Fh <.# Fh Fh6 N6.6 (14 Fh _Fh Fh FhV# #.#.....#,*,*,,,>#.************ Fh###.......#,*,,,,...,,,,,,,,,,,, ###.#,****,..#,**********,* ###.#,****,..#,,,,,,,,,,*,* # #....##.#,,,,,,..#*********,*,* ###....##.#######..# *,*,* .Fh...##.##..........#####*****,*,* .#.###.#)....,,,,,,*,* Fhf##.........#####@######********,*.....##......#..S.....,,,,,,,,* .#.....##.####.###############*** .#.....##.<..........#.......# #.....#######.#############.##.....# #.........# #.# Fh#,,,,,* ##########,,,,,* #,,,,,****FhwFhK`73FhҶFhBFhJ#.......#,*,,,,...,,,,,,,,,,,,* .#,****,..#,**********,* .#,****,..#,,,,,,,,,,*,*  #....##.#,,,,,,..#*********,*,* #....##.#######..# *,*,* ...##.##..........#####*****,*,* Fh#.###.###.........)....,,,,,,*,* #.........#####.########******,* .....##......#.@S......,,,,,,,* .....##.####.###############*** #.....##.<..........#.......# #.....#######.#############.# #.....# #.........# #.# Fh#,,,,,* #########.# #.# #,,,,,*  #,,,,,****FhT #,,,,,,,,FhrFh&8Fh2:2FhFhFhz  The helpless ball python fails to defend itself.  You puncture the ball python!Fh E†FhR591FhFh;FhO _You kill the ball python!Fhx .#,*,,,,...,* .#,****,..#,*,* .#,****,..#,*,* #....##.#,,,,,,..#*,*,* ....##.#######..# *,*,* ##.##..........#####*****,*,* .###.###.........)....,,,,,,*,* .#####.#,* .....##......#..@.* .....##.####.#*** .....##.<.#.# .....#.#.# Fhּ w100Fh Fh  Fh j_You see here a ball python corpse.Fhw>3Fh>FhCFhEFhJv89 _FhvLn8FhMFh'OFhOB7FhPFhRFhbTFhTB6FhUFhx^5FhX`Fh`B4Fh bFhcFheFhfB3Fh?gFhiFhkFhvk,2FhkFhlFhnFhHpFhpB1FhqFhrFhtFhtB0FhuFh{ *,,,,...,,,,,,,,,,,,*  ****,..#,**********,*  ****,..#,,,,,,,,,,*,*  Fh{W,,,,,..#*********,*,*  #####..# *,*,*  .....#####*****,*,*  .......)....,,,,,,*,*  Fh{ ####.##############.#  #..†.........@|..#  Fh!|\##.##########  ....#FhE|{#  ##.######.#  Fhi| #.........# #.#   #########.# #.#  Fh|  #.# #.#  Fh|  #.# #.#   Fh|} #.# #.#  Fh|E Fh,,,,...,*  ,..#,*,* Fh( ,..#,*,*  ..#*,*,*  ..# *,*,*  #####*****,*,*  )....,,,,,,*,#  FhP|.#.#  #..†.Fhv|..#  #.# FhK #.#  #FhF.#.#  #.Fh# #.#  #.# #.# Fh #.# #.#  #.# #.# Fh*Z #.# #.# FhM) Fh/20.0)Fhg1.6 (1179FhFh(s _You see here a staff of fire.Fh"Fh$Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled SYHIFO OLEN  d - a scroll labelled MITU KAUGYIPT [!] read|quaff|evoke[?] describe selectedGh Gh+#Gh*,,,,...,,,,,,,,,,,,*  bayes525 the Trooper ***,..#,**********,*  Formicid of Xom .....* ***,..#,,,,,,,,,,*,*  Health: 39/39 ======================== ,,,,..#*********,*,*  Magic: 4/4======================== ####..#*,*,*  AC: 6Str: 18 ......#####*****,*,*  EV: 10Int: 12 Gh}*......)....,,,,,,*,#  SH: 0Dex: 21 ###.##############.#  XL:  4 Next: 75% Place: Dungeon:3 ..#..†..........@..#  Noise: ---------  Time: 3921.6 (0.0) #.##################Gh"+  a) +5 dagger (chaos) ........#.......#  Abil: Dig #.#############.#  Gem (5079) #.........# #.# #########.# #.#  #.# #.#  #.# #.# GhX+ #.# #.#   _A ball python is nearby!Gh+The helpless ball python fails to defend itself.  You puncture the ball python! _You kill the ball python! _You see here a ball python corpse. Gh+^_You see here a staff of fire.GhS2P  Okay, then.Gh2Gh7Gh9. _GhGh.GhGhGh[Ghu8 _GhGh B7Gh,GhGh>GhB6Gh Gh GhCGhB5GhRGhGh GhzB4GhUGhGhGh B3GhGh|GhGhB2GhGh#GhJGhB1Gh^Gh Gh!GhG"B0Gh"Gh$Gh)%Gh%C69Gh%&Gh&Gh'Gh(B8Gh(Gh,Gh[-Gh-B7Gh.Gh`/Gh10Ghz0B6Gh1GhP2Gh'3Gh3B5Gh4Gh5Gh$7Gha7B4GhE8Gh9Gh}A ##***********  .#,,,,,,,,,,*  .#,********,*  .#,*,,,,,,*,*  .#,*,*,,*,*,*  #,*,*,,*,*,*  GhAL#,*,*,,,,*,*  .#,*,*,,,>#.###### #,*,,,,........@......# 36.6 (1Gh B5.0) .#,****,..#.##.# #,****,..#,,,,,,,,,,#.#Gh@B .#,,,,,,..#*********,#.# .#######GhpB' *,#.# ..........#####*****,#.# #.........)....,,,,,,#.# GhB..#####.##############.# ......#..†..........|..#GhHGh&If7.6 (163GhQGhS; _Found a stone staircase leading down.GhGh\GhӺGhGh#* ..#,* #.#,*,* ..#,*,,,,,,*,* ..#,*,*,,*,*,* ..#,*,*,,*,*,* ..#,*,*,,,{*,* ..#,*,*,,.>#.# ..#,*,,,,......# ..#,****,..#.#.# ..#,****,..#GhC,#.# #.#,,,,,,..#*,#.# #.#..# *,#.# #.#####*****,#.# ##.)....,,,,,,#.#.#####.#.# #......#..†GhA.|..#GhF18.0)GhB2GhnGh[ _You sense a monster nearby.Gh] Ghl^ Ghp_ Ghc Gh[e Ghf B1Ghi ,Gh?k Ghk B0Ghl Gh,n Gho Gh^p C59GhKq Gh5s Gh*u Ghmu :8Ghfv GhLx GhM  #....#,,,,,,,,..# ##'##.#,*##****#.#....#,*...,,,#.# GhȀ [.....#,*,#..*,#.# #.....#,*,#..#,#.# #.....#,*,#...g#.# #.....#,*.#...>#.############....#,*...................#....#,*###...#@##########.#Gh ,....#,***#...#........,,#.#.##.#,,,.....#########*,#.# ...##.#######..# *,#.# ##.##..........#####*****,#.# ##.###.........)....,,,,,,#.#Gh g   hobgoblin (asleep) .......#####.##############.#......#..†..........|..# ...##.####.##################Gh ,42.6 (4Ghk j.ggGhۋ e3.6 (57Gh Gh \ _A hobgoblin comes into view.Gh  ##****#.#...,,,#.# [#..*,#.##..#,#.##....#.#.#...g#.############ ...................# #@# #........,,#.# #########*,#.#  *,#.#  )  †|..#  GhK ##****#.#...,,,#.# [#..*,#.##..#,#.##....#.#.#...g#.############ ...................# #@# #........,,#.# #########*,#.#  *,#.# ) †|GhP3GhWGhY` _A hobgoblin is nearby!Gh3 ##****#.#...,,,#.# [#..*,#.##..#,#.##....#.#.#...g#.############ ...................# #@# #........,,#.# #########*,#.#  *,#.#  )  †|..#  Gh ##****#.#...,,,#.# [#..*,#.##..#,#.##....#.#.#...g#.############ ...................# #@# #........,,#.# #########*,#.#  *,#.# ) †|GhGh Gho%GhM' Gh'R_A hobgoblin is nearby!GhZ ##****#.#...,,,#.# [#..*,#.##..#,#.##....#.#.#...g#.############ ...................# #@# #........,,#.# #########*,#.#  *,#.#  )  †|..#  Gh ##****#.#...,,,#.# [#..*,#.##..#,#.##....#.#.#...g#.############ ...................# #@# #........,,#.# #########*,#.#  *,#.# )Ghd †|Gh(GhGhGhE` _A hobgoblin is nearby!GhZ ######***********  #....#,,,,,,,,..#  ##'##.#,###**###.# ##.....#,*...,..#.# .[.....#,*,#..#.#.# .#.....#,*,#..#.#.# .#.....#,*,#....#.# #.....#,#.#...g#.############.#,#......@............#Gh.#,####...#.##########.#....#,***#...#........,,#.#.##.#,,,.....#########*,#.# ....##.#######..# *,#.# .##....#####*****,#.# ###.###.........)....,,,,,,#.#.....#####.##############.#.##......#..†..........|..#Gh;$Gh$#7Gh$y--=4.6 (16Gh-Gh0 Gh-1_The hobgoblin hits you. _You take 2 damage, and have 37/39 hp.Gh*  You barely miss the hobgoblin. You claw the hobgoblin.  GhLj GThe hobgoblin is almost dead.Gh 6--55Gho Ghz _The hobgoblin hits you. _You take 1 damage, and have 36/39 hp.GhNgS  You hit the hobgoblin. You burn the hobgoblin.Gh`lC>Ghtnh864GhtGhuvM _You kill the hobgoblin!GhWGhGhGh+H _No target in view!Gh3GhGhoH _No target in view!GhGh"GhGhGhmg73 _Ghn2GhGhGhB1GhGhzX0GhGhGh@q8=49GhGh$GhgB8Gh/GhX7GhGhGhS9==Gh:6GhrGhO1 _HP restored.Gh2Gh~B5GhGhGhGhPB4Gh`GhoGhn3GhfGhGh"T=2Gh/Gh'GhGhmB1Gh@GhGhGhB0GhO,Gh^ o39Gh] GhGhB8GhGhGh7GhGhB6Gh$GhGh]GhB5GhGhGh GhV B4Gh8!Gh"Gh#Gh%$B3Gh[%Gh&Gh(GhL(B2GhW)Gh*Gh+Gh+B1Gh=,Gh0Ghb2X0GhH3Gh4Gh5Gh 6C29Gh`6Gh7Ghq9X8Ghi:Gh;Gh-=Ghj=B7Gh=Gh>Ghv?Gh?B6Gh&@Gh@GhAX5GhuBGh;CGhDGhtDB4GhDGh}EGhSFGhFB3GhFGh,JGhJGhJB2GhKGhGNGhUD ##############*** #....#..........# ##'##.#.########.#  *#######.....#.#......#.# ##*......[.....#@#.#..#.#.# -,......#.....#.#.#..#.#.# #*#.###.#.....#.#.#....#.# # #.# #.#.....#.#.#...>#.####### .###'###.......#.#............... .Gh-V..'_###.......#.####...#.####### .###'###.......#.####...#........ .# #.# #....##.#........######### ^###.###....##.#######..#Ghey 78.6 (32.0)  Xom grants you insight.Ghe-9.6 (331GhhGhDk _You feel momentarily disoriented. You detect items and creatures! _Health restored: 39Gh GhԄ Ghv GhT Ghߌ Gh5 _0 _Gh Gh/ Gh Gh ;19Gh Ghؖ Ghi Ghט B8Gh Gh Gh Ghm B7Gh Ghw Gh Gh B6Gh GhǦ Ghܧ Gh; B5Gh Gh Gh X4Gh Ghެ Gh- Gh B3Gh5 Ghް Gh Ghr B2Gh GhU Gh Ghζ B1Gh Gh GhO Gh B0Gh Gh[ Gh GhP C09Ghj Gh Gh Gh B8GhW Gh Ghs Gh B7Gh Gh] <  You see here a +0 whip.Gh GhH I6 _Gh/ Gh Gh% Ghm B5Ghq Gh Gh* X4Gh Gh Gh Gh B3GhM Gh Gh Ghn B2Gh Gh GhT Gh B1Gh Gh Ghl Gh B0Gh Gh Gh Gh= E4999Gh Gh Gh Ghg B8Gh* Gh Gh X7Gh` Gh Gh Gh B6Gh Gh GhD Gh B5GhI Gh Gh GhS B4Gh Gh Gh B3Gh Gh8 N _You now have 229 gold pieces (gained 16).Gh Gh( B2Gh{ Gh Gh5 Gh B1Gh! Gh:$ Gh% GhQ& B0Gh' Gh) Ghv+ Gh+ C89Gh, Gh/ Gh0 Gh1 B8Ghc2 Gh+4 Gh5 Gh,6 B7Gh"7 Gh8 GhY: Gh: B6Gh; Gh= Gh?? Gh? B5Ghd@ GhB GhC X4Gh)D GhD GhUF X3GhH GhI GhJ GhJ B2Gh:K GhYO GhFP GhP B1Gh#Q GhS Gh)T GhqT B0GhEU GhXV Gh`W Y79GhX GhY GhNZ GhZ B8GhZ Gh^\ Gh] Gh`] B7Gh] Ghn_ Gh` GhP` B6Gh` Gh(b Ghb Gh#c B5Ghc Ghd Ghe Ghe B4Gh f Gh@g Ghg Gh&h B3Ghh Ghri Gh!j Ghmj B2Ghj Ghk Gh&l Ghwl B1Ghl Ghm Gh.#..?.).,,* S   ball python (constriction, asleep) ###†##.......,* #### #.#####....S* #... #.# ******* #...Gh /4036.6 (57GhP f7.6 (583Gh Gh ^ _A ball python comes into view.Gh  #...# #.# ......^###.###....#....##.#...#.###.###.........)#......... ######.....#† #....#.....##.....##.<#.@...##.....#  #....#.....#  #....#.....#  #....#.....#***  #..>.#..?.).,,*  ###†##.......,*  #.#####....S*  #.#  Ghi #...# #.# ......^###.###....#....##.#...#.###.###.........)#......... ######.....#† #....#.....##.....##.<#.@...##.....#  #....#.....#  #....#.....#  #....#.....#Ghj@ #..>.#..?.).,,*  ###†##.......,*  #.#####....S*  #.#  GhW Gh Gh%Ghl'b _A ball python is nearby!Gh #...# #.# ......^###.###....#....##.#...#.###.###.........)#......... ######.....#† #....#.....##.....##.<#.@...##.....#  #....#.....#  #....#.....#  #....#.....#***  #..>.#..?.).,,*  ###†##.......,*  #.#####....S*  #.#  Ghk #...# #.# ......^###.###....#....##.#...#.###.###.........)#......... ######.....#† #....#.....##.....##.<#.@...##.....#  #....#.....#  #....#.....#  #....#.....#Ghm  #..>.#..?.).,,*  ###†##.......,*  #.#####....S*  #.#  GhtGhguGh~Ghqb _A ball python is nearby!Ghl #...# #.# ......^###.###....#....##.#...#.###.###.........)#......... ######.....#† #....#.....##.....##.<#.@...##.....#  #....#.....#  #....#.....#  #....#.....#***  #..>.#..?.).,,*  ###†##.......,*  #.#####....S*  #.#  Gh< #...# #.# ......^###.###....#....##.#...#.###.###.........)#......... ######.....#† #....#.....##.....##.<#.@...##.....#  #....#.....# Gh #....#.....#  #....#.....# #..>.#..?.).,,*  ###†##.......,*  #.#####....S*  #.#  Gh3Gh~Ghb _A ball python is nearby!Gh- #...# #.# ......^###.###....#....##.#...#.###.###.........)#......... ######.....#† #....#.....##.....##.<#.@...##.....#  #....#.....#  #....#.....#  #....#.....#***  #..>.#..?.).,,*  Gh.###†##.......,*  #.#####....S*  #.#  Gh. #...# #.# ......^###.###....#....##.#...#.###.###.........)#......... ######.....#† #....#.....##.....##.<#.@...##.....#  #....#.....#  #....#.....#  #....#.....# #..>.#..?.).,,*  ###†##.......,*  #.#####....S*  #.#  GhE3GhGhb _A ball python is nearby!Gh #####.#^###.###....##.#######..# ......#.........##.##..........##......#.###.#..).########.........#####.##### ######.....##......#..†..# #....#.....##.####.#########....#.....##.<..........'......#.....#######.#########....#..@..# #....... ####### #....#.....# ######## Gh m#....#.....# #....#.....#***#..>.#..?.).,,*###†##.......,* ##### #.#####....S* #....#.# *###### #.#.##.Gh Gh` r8.6 (1.0)2 _Gh Gh Gh%.....#.........##.##..........####......#.###.##)..########.........#####.###### ######.....##......#..†...# #....#.....##.####.##########....#.....##.<..........'......#.....#######.##########....#.....# #........ ###### #....#...@.# ######### Gh&#....#.....# #....#.....#***##..>.#..?.).,,* ####†##.......,* ###### #.#####....S* #.....#.# ####### #.#.##.#.# #.Ghd/Gh0`91Gh5Gh6Ghg T#......#.###.#)...########.........#####.####### ######.....##......#..†....# #....#.....##.####.###########....#.....##.<..........#.'......#.....#######.##########....#.....# #......... ##### #....#.....# ######### #....#....@# #.#....#.....#***#.Gh_ #..>.#..?.).,,* #.###†##.......,* ######. #.#####....S* #......#.# ####### #.#.##.#.# #.#####'#########...)Gh| Gh9 a400Gh_ GhY Gh3GhGhGhGhGhGhJGh#######.........#####.###### ##......#..†........####.#########<..........#.'..#####.########### #......... ##### ########  ***Ghʰ>.#..?.)...###†##........# ##### #.#####....S#..... ####### #####'########...)..........###.#....GhGha159GhGhJGh3= # .....##......#..†.....# #....#.....##.####.############....#.....##.<..........#..'......#.....#######.############....#.....# #......... #### #....#.....# #########.# #....#.....# #.##....#.....#####.##..>.#..?.)@..# #.####†##........# ######.# #.#####....S# #......#.# ####### #......##.#Gh= &#......##.# #......######'#########...)##..........# ###.#....##.# #...##...#GhH Gh4I `28GhQ GhJS Gh# #....#.....##.####.#############....#.....##.<..........#...'......#.....#######.#############....#.....# #.........# ### #....#.....# #########.#  #....#.....# #.# #....#.....#####.# #..>.#..?.)...# #.# ###†##......@.# ######.# #.#####....S# #........#.# ####### #......###.##......#  #####'#########...)# #..........# ###.#....##.# #...##...##.# #P..PGhE#...#Gh`37GhGhW _A ball python is nearby! _is nearby! _ The helpless ball python fails to defend itself.  You impale the ball python!!GhF†Ghҧi8046GhGhO _You kill the ball python!Gh###....#.....##.<..........#.... .'......#.....#######.########### .###....#.....# #.........# ## #....#.....# #########.#  #....#.....# #.# #....#.....#####.# #..>.#..?.)...# #.# ###†##........# ######.### #.#####....@# #.........#.# ####### #......####.##......# #.# #......#  #####'#########...)#  #..........# ###.#....#  #.# #...##...#  #.# #P..P#...# ##.# #[Gh$@40mP#...#GhGhG`55GhGhx _You see here a ball python corpse.Gh K.# #....#.....##.####.########## ..###....#.....##.<..........#... ..'......#.....#######.########## ..###....#.....# #.........# ### #....#.....# #########.# #....#.....#  #.# #....#.....#### #.# #..>.#..?.)...# #.# Gh i###†##......@.# ######.## #.#####....†# #........ #.# ####### #......## #.# #......# #.#  #......# #####'###### ###...)# #.# ###.#....# #.# #...##...#  #.# #P#...#Gh Gh g64 _Gh Gh  Gh3.# ######.....##......#..†......# #....#.....##.####.#########.###....#.....##.<..........#...'......#.....#######.######### ...###....#.....# #.........# #### #....#.....# #########.# #....#.....#  #.# #....#.....#### #.#Gh4- #..>.#..?.)@..# #.###†##........# ######.# #.#####....†# #....... #.# ####### #......#  #.# #......# #.#  #......#  #####'###### ###...)#  #.# ###.#....#  #.# #...##...#Gh5D Gh<Ghx=`73Gh4DGhDEGh;G.# ######.....##......#..†.# #....#.....##.####..###....#.....##.<.#Gh =.'......#.....#######..###....#.....# #.# #....#.....# #. #....#.....# #. #....#.....#### #. #..>.#..?.@...# #. ###†##.# ######.Gh= #.#####....†# # #.# # #...... #.# #...... #.# #......Gh= #####'###### ###...) #.# ###.#....Gh=x #.# #...##...Gh MGhM`82GhTGhZ _You see here a +1 demon blade of draining.GhJGhK`91GhPGhRV _l - a +1 demon blade of drainingGh&LGh4RInventory: 12/52 gear slots Hand Weapons (go to first with ))  a - a +5 dagger of chaos (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +1 demon blade of draining Missiles (go to first with ()GhRf - 6 boomerangs  h - 3 darts of disjunction Armour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  g - a +2 leather armour (worn)c - a +0 scale mail Jewellery (go to first with "=)  j - an amulet of alchemy (worn)  k - a ring of positive energy (worn) Wands (go to first with /)e - a wand of charming (7) Gh.SScrolls (go to first with ?)s - a scroll of butterflies  c - a scroll labelled SYHIFO OLEN  d - a scroll labelled MITU KAUGYIPT GhS[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Gh޶ Gh< Gh G....# ######.....##......#..†.... bayes525 the Trooper ....# #....#.....##.####.######## Formicid of Xom .....* ....###....#.....##.<..........#. Health: 39/39 ======================== ....'......#.....#######.######## Magic: 4/4======================== ....###....#.....# #......... AC: 6Str: 18 ##### #....#.....# #########. EV: 10Gh 6Int: 12#....#.....##. SH: 0Dex: 21#....#.....#####. XL:  4 Next: 80% Place: Dungeon:3#..>.#..?.@...##. Noise: ---------  Time: 4049.6 (0.0)###†##........# ######. a) +5 dagger (chaos)#.#####....†# #...... Abil: Dig#.# ####### #...... Gem (4951) #.##......#.##...... #####'#########...)Gh\ ] #..........####.#.... #..........##...##... The helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python! Gh _You see here a ball python corpse. _You see here a +1 demon blade of draining. _l - a +1 demon blade of drainingGhz Gh Gh Gh  Gh3 Gh' Gh`*F _Unknown command. Gh| GhC  Skill  Level Cost  Apt Skill  Level Cost  Apt  GhS a - Fighting   5.0   5.0  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n + Alchemy1.8   1.2  +3   Gh c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       Gh e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0       Gh@         g - Short Blades   0.0   1.0   0   GhJ     h - Long Blades   0.0   1.0   0       i - Ranged Weapons   0.0   1.0   0               j - Armour   2.1   2.5  +1   GhQ\     k - Dodging   1.0   2.4  -1       l - Stealth   2.0   1.8  +3   GhD                    The relative cost of raising each skill is in cyan.  GhSkills enhanced by cross-training are in green.  [?] Help GhHG[=] set a skill target  Gh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets Ghp n - Alchemy   1.8 h + Long Blades 0.0 GhY qTargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets Gh  [?25h[?0c Gh 20  Gh_ "  Ghd [?25l[?1c Ghg 3.0   0 current training targets, if any.=] set aall targetsGhjGhGh....# ######.....##......#..†.... bayes525 the Trooper ....# #....#.....##.####.######## Formicid of Xom .....* Gh....###....#.....##.<..........#. Health: 39/39 ======================== ....'......#.....#######.######## Magic: 4/4======================== ....###....#.....# #......... AC: 6Str: 18 GhB##### #....#.....# #########. EV: 10Int: 12#....#.....##. SH: 0Dex: 21#....#.....####Ghn#. XL:  4 Next: 80% Place: Dungeon:3Ghg#..>.#..?.@...##. Noise: ---------  Time: 4049.6 (0.0)Gh###†##........# ######. a) +5 dagger (chaos)Gh#.#####....†# #...... Abil: Dig#.# ####### #...... Gem (4951) #.##......#.#Gh #...... #####'#########...) GhW#..........####.#.... #..........##...##... You impale the ball python!! _You kill the ball python! _You see here a ball python corpse. Gh_You see here a +1 demon blade of draining. _l - a +1 demon blade of draining _Unknown command.GhGh GhT GhpGhWGh$GhGhM\ _Unknown command.GhwGh$}-Inventory: 12/52 gear slots Hand Weapons (go to first with ))  a - a +5 dagger of chaos (weapon)b - a +0 sling Gh} d - a +0 hand axe of chaosi - a +0 rapier  l - a +1 demon blade of draining Missiles (go to first with ()f - 6 boomerangs  h - 3 darts of disjunction Armour (go to first with [) Gh}W e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  g - a +2 leather armour (worn)c - a +0 scale mail Jewellery (go to first with "=)  j - an amulet of alchemy (worn) Gh ~- k - a ring of positive energy (worn) Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)Gh6~s - a scroll of butterflies  c - a scroll labelled SYHIFO OLEN  d - a scroll labelled MITU KAUGYIPT Gh~[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]GhN l - a +1 demon blade of draining. A terrible weapon, forged in the fires of Hell. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. GhNN Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you reach 14.0 in about 5.8 XLs. Damage rating: 18 (Base 13 x 127% (Dex) x 108% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Long Blades' category. It is a weapon for one hand-pair. GhWOIt can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {drain} {melee weapon} GhOe(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ghbi _You see here a ball python corpse. _You see here a +1 demon blade of draining. _l - a +1 demon blade of draining _Unknown command. _Unknown command.  GhAdjust to which letter? (? for menu, Esc to quit)GhGhGhJ....# ######.....##......#..†.... bayes525 the Trooper ....# #....#.....##.####.######## Formicid of Xom .....* ....###....#.....##.<..........#. Health: 39/39 ======================== ....'......#.....#######.######## Magic: 4/4Ghc;======================== ....###....#.....# #......... AC: 6Str: 18 ##### #....#.....# #########. EV: 10Int: 12#....#.....##. SH: 0Dex: 21#....#.....####Gh#. XL:  4 Next: 80% Place: Dungeon:3#..>.#..?.@...##. Noise: ---------  Time: 4049.6 (0.0)Gh###†##........# ######. l) +5 dagger (chaos)#.#####....†# #...... Abil: Dig#.# ####### #...... Gem (4951) #.##......#.#Ghe#...... #####'#########...) #..........####.#....Gh #..........##...##...  _You see here a ball python corpse. Gh_You see here a +1 demon blade of draining. _l - a +1 demon blade of draining _Unknown command. _Unknown command.Adjust to which letter? (? for menu, Esc to quit)GhGhGh$Ghy _a - a +1 demon blade of draining; l - a +5 dagger of chaos (weapon)Gh Gh Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +5 dagger of chaos (weapon)  a - a +1 demon blade of drainingb - a +0 sling Ghy  d - a +0 hand axe of chaosi - a +0 rapier[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Gh Gh Gh ....# ######.....##......#..†.... bayes525 the Trooper ....# #....#.....##.####.######## Formicid of Xom .....* Gh ....###....#.....##.<..........#. Health: 39/39 ======================== ....'......#.....#######.######## Magic: 4/4======================== ....###....#.....# #......... AC: 6GhO Str: 18 ##### #....#.....# #########. EV: 10Ghz Int: 12#....#.....##. SH: 0Gh %Dex: 21#....#.....#####. XL:  4 Next: 80% Place: Dungeon:3Gh #..>.#..?.@...#Gh #. Noise: ---------  Time: 4049.6 (0.0)Gh ###†##........# ######. l) +5 dagger (chaos)#.#####....†# #...... Abil: DigGh #.# ####### #...... Gem (4951) #.##......#.##...... #####'#########...) #..........####.#....Gh x #..........##...##...  Gh _You see here a +1 demon blade of draining. _l - a +1 demon blade of draining Gh# ;_Unknown command. _Unknown command.Adjust to which letter? (? for menu, Esc to quit) _a - a +1 demon blade of draining; l - a +5 dagger of chaos (weapon)Ghq c  You unwield your +5 dagger of chaos. You sense an unholy aura.GhQ 50.6 (1a) +1 demon blade (drain)0Gh GhS Gh ? _a - a +1 demon blade of draining (weapon)GhGhrGhGh\GhC49Gh,GhB8GhGhGh2B7GhGh7GhB6GhGh9GhB5Ghi GhJGhB4GhIGhxGh^B3GhCGhWGhB2Gh:GhGhB1GhGh4GhB0GhU!Gh#Y39Gh&%Gh;'Gh':8Gh(Ghh*Gh*:7Gh+Gh-Gh;.B6Gh@0Gh~1Gh1B5Gh3Gh#5Gh5B4Gh6Gh8X3Gh9Gh;Gh;B2Ghd=Gh>Gh?B1Gh{@GhQBGhBB0GhADGhEGhDF;29Gh(GGhIGh_IB8Gh{JGhSJ765GhTGhJUB4GhlVGhWGh'X,3GhZXGhmYGha[Gh[,2Gh[Gh\Gh^Gh_B1Gh`GhbGhcB0GhVdGhfGhCf-19GhpfGhgGhiGhiB8GhkGhlGh m,7GhAmGhpGh.rGh~rB6Gh(tGhwX5GhGhGhxB4GhGhGh{B3GhЈGhGhB2Gh7GhGhB1GhOGhnX0GhGhY09GhGh)Gh~B8Ghc7GhGhB6GhEGhGhAB5GhGhGhtB4Gh5GhȦGhXB3Gh~GhGhYB2GhpGhGhBB1GhGhGhB0Gh<GhGhD899Gh7GhGhHB8Gh{GhٹGh4B7GhzGhX6GhPGhGh(B5GhmGhGh B4Gh+GhGh B3GhGh#GhB2GhGhGh9B1Gh*GhGhB0GhGh>GhC89GhGhuGhB8GhGhgGhB7GhGhX6GhGhGh>B5GhEGh"GhB4GhGhGhEB3Gh)GhGh7B2Gh/GhX1Gh>Gh-GhB0GhwGhGhBC79GhCGhGhB8Gh=GhGhB7Gh;GhGhB6GhDGhGhB5GhGhX4GhBGhfGhB3Gh Gh: Ghn B2Gh GhGh:1GhGhMGhB0GhGh2GhyC69GhGhGhyB8GhGhBGhB7Gh_GhX6GhGhs!Gh!B5GhC#Gh$Gh$B4Gh5&Gh'Gh (B3Gh*)Gh*GhE+B2Gh,Gh.Gh|.B1Gh/Ghf1Gh1B0GhH3Gh4Gh$5C59GhwA`876GhAGh?BB5GhCGhHEGhEB4GhFGhmHX3GhIGhHKGhKB2GhMGhZNGhNB1GhOGhXk 149.6 (99.0) _You start waiting.GhiYk50.6 (100.0)0GhaGhb# _Done waiting.Gh.# ######.....##......#..†.# #....#.....##.####..###....#.....##.<.#.'......#.....#######..###....#.....# ## #....#.....# # #....#.....# # #....#.....#### #Gha #..>.#..?@....# # ###†##.# ###### #.#####....†# # #.# # # #.# # #.# # #####'###### ###... #.# ###.# #.# #...##Gh#Gh|$l1.0)49Gh+Gh,Gh5 .# ######.....##......#..†.# #....#.....##.####..###....#.....##.<..'......#.....#######..###....#.....# ## #....#.....#  #....#.....#Gh#   #....#.....####  #..>.#..@.....#  ###†##.#  #.#####....†# # #.# ####### # #.# # #.# # #####'###### ### #.#Gh  ###.# #.# #...##Ghd Gh `28Gh Gh Gh e3.6 (27Gh Ghh _e - a scroll labelled WYAB ACSUACUNEEXODGh4.9 (1.36 _You swing at nothing.Gh x6.24Gh Gh) + _You swing at nothing.Gha Gh' b7.53Gh= Gh + _You swing at nothing.GhYHx8.82GhbRA _You swing at nothing.Gh3GhGhAGhGhOB1GhsGh GhGhB0GhGhGhY39GhGh GhGhB8GhGh:GhB7Gh9GhGhMGhGh+B6GhGhGh GhI :5GhW GhGhOGhB4GhjGhCGhuGhB3GhzGhGhGhB2GhGhGhVX1GhGhGhGhM B0Gh"Gh#Gh$Gh$C29Gh%Gh(Gh,8Gh-Ghq-B7Gh.Ghg1@  There is an open door here.Gh2Gh3+6 Gh3_Ghz5Gh7%  Gh488There is a glowing golden altar of the Shining One here.Gh9GhW:+5 Gh}:_Gh`;Gh=%  Gh=There is an open door here.GhB?Gh?+4 Gh?_Gh@GhBGhCGhoDB3GhbEGhFGhHGh[HB2GhCIGhWTGhUGhIVB1GhVGhwZGh[Ghy\B0Gh8]Gh<`GhbGhxbC19GhAcGhg@  There is an open door here.GhXiGhjI8 _GhkGho@  There is an open door here.Gh&rGhrI7 _GhtGhWwGhxGhxB6GhyGh|Gh}Gh2~B5Gh~Gh(GhGhB4GhpGhGhˆGh,3Gh>GhGhGhGhB2GhGh Gh/GhB1GhUGh&Gh$GhoB0Gh2GhGh/GhwC09GhCGhԠGhGhgB8GhGhGhGh B7GhGhGhGhB6GhGh@  There is an open door here.Gh!GhI5 _GhGhGhJGhB4GhGhGhGhdB3Gh)GhGhGhB:2GhGh/GhsGh,1GhGhGhGhGhB0GhGhGhGh&D799Gh GhQR  There is a stone staircase leading down here.Ghu8 _Ghg  You see here a hobgoblin skeleton.Gh>GhI7 _GhGh>GhVGhB6GhQGhGhGheB5GhGhGhGhB4GhGhGhGhB3Gh(Gh@  There is an open door here.GhGhFI2 _GhGhGhGh:1GhOGhoGhHGhB0GhGhGhGhC89Gh]Gh Gh Gh B8GhS Gh GhvGhB7GhGhGhGhNB6Gh)Gh2GhGhH B5Ghm!Gh$Gh%Gh%,4Gh&Gh''GhZ)Gh*Gh+B3Ghy,Gh-GhS/Gh/B2Ghu0Gh1Gh3X1Gh5Gh@6Gh7GhJ8B0Gh29Gh;Gh<Gh=C79Gh>Ghj@GhAGhEBB8GhMCGhSc #.# #####' #.... #...... #.. ###########...... #................ ########.#########...... #...............222.8 (64.0) #....######.[....#............# #..#............# #..#......).....# ###############'###.# #.# #.# #.# #.# #.# #.#GhEiGhQkE _Done exploring.GhLGhGhGh@.'..............0.0) GhrGhGh.E _Done exploring.Gh%| Gh| Gh} Gh Gh Gh Gh E _Done exploring.Ghf Gh Gh Gh %Gh Gh Gh2 E _Done exploring.GhLevel 3 of the Dungeon <<<>>>_(Press ? for help) #.#####....†# #............#  #.# ####### #......#######  #.##......#  #.##......#  #####'#########...)#  #..........####.#....#  #..........##...##...#  #..........##P..P#...#  ###########..........##PP..#...#  #....................###P.P.#..>#  ########.#########..........##P.P.P##.##  #......@....................# ###††.###..#  #...........######.[........# ##...####..##  #............# #.........[# ##..##.....##  #............# #..........# #..###.#####  #......).....# ############ #.####.#  ########'###.##......#  #.#Ghf #.#########  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#Gh*d######### #....#.....# #########.# ##....#.....# #.# #.#....#.....#### #.# #.##..>.#........# #.# #.#Gh"e ###÷##........####.#####.# #.#####....†# #............# #.# ####### #......####### #.#  #...#.#  #... #####'##### ###...) ###.#....# #...##...##..Ghe #P..P#...# ##########.# #PP..#...# #.......... ##P.P.#Ghf..>########.#########..........# #PP.P##.##......@....................# ###††.###..##...........######.[........# ##...####..###............# #.........[# ##..##.....###............GhKf# #..........# #..###.######......).....# ############ #.####.#########'####......#Gh|f%########GhGh#.# bayes525 the Trooper#####'# Formicid of Xom .....*#...... Health: 39/39 ========================#...... Magic: 4/4========================#...... AC: 6Str: 18###########...... EV: 10Int: 12#................ SH: 0Dex: 21########.#########...... XL:  4 Next: 80% Place: Dungeon:3#......@................ Noise: ---------  Time: 4222.8 (0.0)#...........######.[.... a) +1 demon blade (drain)#............# #...... Abil: Dig#............# #...... [4Gh0mGem (4778) #......).....# ###############'###.##.# #.##.# #.##.# #.# _You see here a hobgoblin skeleton. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.GhGhGhb_7 _GhGh`GhB6GhGhYGhGh\Gh:5GhGh0GhGhB4GhGhGhGhB3GhTGhGhGhB2Gh~GhdGhFGhB1Gh#GhGhX0GhGhGhGh C69GhuGhGhGhLB8GhGhGh9GhB7GhGhGhGhB6GhD Gh GhGhB5GhGhHGhVGhB4GhGhGhGhB3GhGhEzThere is an open door here. _Done exploring. Gh#_ There is an open door here.GhGh I2 _Gh!Gh"Gh$Gh$B1Gh%Gh&Gh_(Gh(B0Gh)Gh*Gh",Gh,C59Gh-Gh.Gh'0Gh0B8Ghx1Gh4[ _Done exploring. _There is an opGhP5Ven door here.  You see here a hobgoblin skeleton.Gh6Ghn7I7 _Ghj8Gh:C#.......# ######.....##.....#.......# #....#.....##.####. ####.......###....#.....##.< ...'.......'......#.....#######.# ####.......###....#.....# ########## #....#.....# ####....#.....#  #....#.....####  #..@.#........# 43.8 (21.0)GhP| ###÷##........#  #.#####....†#  #.# #######  #.# #.######'#######..........### #.........#.  _There is a stone staircase leading down here.Gh 3Gh. GhA Ghʽ r4.8 (1.0)6 _Gh Ghv .  ..  #... ##########...# #............# 4.......@...# ...........# .######..#.Bj.. Gh...# .... ...# ...##.## ..B   bombardier beetle (asleep) ... jjj 2 gnolls (asleep) .## GhGhGh'g5.6 (1.85Gh/Gh7} _You climb downwards. _There is a stone staircase leading up here.Ghnbayes525 the TrooperFormicid of Xom .....*Health: 39/39 ========================.Magic: 4/4========================..AC: 6Str: 18#...EV: 10Int: 12##########...#SH: 0Dex: 21#............#XL:  4 Next: 80% Place: Dungeon:4.......@...#Noise: ---------  Time: 4245.6 (0.0)...........#a) +1 demon blade (drain).######..#.Bj..Abil: Dig...# ....Gem (4755) ...# ...##.## ..GhSsB   bombardier beetle (asleep)... jjj 2 gnolls (asleep).## _You see here a hobgoblin skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.Gh K@.The floor.GhX.#A rock wall.GhP#.The floor.GhI.BThere is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel  Here: a bombardier beetle (asleep)GhD; ..................@...........Bj......Gh; *.....Gh B.Placed new exclusion.  Press: ? - help, v - describe, . - travelGhrj.Press: ? - help, v - describe, . - travelHere: a gnoll, wielding a +0 club (asleep)GhWC...Ghj.Placed new exclusion.  Press: ? - help, v - describe, . - travelGhY Y ..Gh;..GhR.jHere: a gnoll, wielding a +0 whip (asleep)  The floor.Ght>...Gh bayes525 the TrooperFormicid of Xom .....*Health: 39/39 ========================.Magic: 4/4========================..AC: 6Str: 18#...EV: 10Int: 12##########...#SH: 0Dex: 21#............#XL:  4 Next: 80% Place: Dungeon:4.......@...#Noise: ---------  Time: 4245.6 (0.0)...........#a) +1 demon blade (drain).######..#.Bj..Abil: Dig...# ....Gem (4755) ...# ...##.## ..B   bombardier beetle (asleep)... jjj 2 gnolls (asleep).## _You climb downwards. _[39;4Gh 9mThere is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: a gnoll, wielding a +0 whip (asleep)  The floor.  Placed new exclusion.Gh% D _Gh,Gh7GhɦGh9GhEGhGhUGhB.jjj   gnoll bouda (wandering){jB   bombardier beetlejj 2 gnolls (1 polearm, wandering)Ghn==6.6 (14GhGh #.......# ######.....##......##.......# #....#.....##.####.# ####.......###....#.....##.<..... ...'.......'......#.....#######.# ####.......###....#.....# #..######### #....#.....# ### #....#.....# #....#.....####3 #..@.#........# ###÷##........# #.#####....†##.# ########.# #.# #####'###### #..........### #..........##.  _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel  Here: a gnoll, wielding a +0 whGhP;ip (asleep)  The floor. _The gnoll shouts!GhGhXGh p--8.1 (2.52GhGGh=} _You climb upwards. _There is a stone staircase leading down here.Gh_ Gh(l Level 3 of the Dungeon <<<>>>_(Press ? for help)  #.#.#.....#.#.# #.......#.........##.##..........##########.#.#   #.#.#######)#.# #.......#......#.###.###.........)..........#.#   #.#.........#.# #.......########.........#####.##############.#   #.###########.# #.......# ######.....##......#..†..........|..#   #.............# #.......# #....#.....##.####.##################   #.#################.......###....#.....##.<..........#.......#   #.................'.......'......#.....#######.#############.#   ###################.......###....#.....# #.........# #.#  ######### #....#.....# #########.# #.#  #....#.....##.# #.#  #....#.....#####.# #.#  #..@.#........##.# #.#  ###÷#Gh1m #........# ######.#####.#  #.#####....†# #............#  #.# ####### #......#######  #.##......#  #.##......#  #####'#########...)#  #..........####.#....#  #..........##...##...#  #..........##P..P#...#  ###########..........##PP..#...#  #....................###P.P.#..>#Gh  #........# ####[.....#.#.#..#.#.#####........# ...#.....#.#.#..#.#.#.........# #.###.###.#.....#.#.#....#.#........# #.# #.# #.#.....#.#.#...>#.############......# ##.###'###.......#.#.......................####.........# #....'_###.......#.####...#.##########.###.#.####### ##..###'###.......#.####...#..........#.#.#.#...<...#.# #...# #.# #....##.#........##########.#.##.#.#.###.#.#.#Gh-" .#^###.###....##.#######..# #.#.##.#.#.....#.#.# #.......#.........##.##..........##########.#.##.#.#######)#.# #.......#..###.###.........)..........#.##.#.........#.# #.......#######.#####.##############.##.###########.# #.......# ######......#..†..........|..##.............# #.......# #....#.....##.####.###################.#################.......###....#.....##.<..........#.......#.................'.......'......#.....#######.#############.####################.......###....#.....# #....# #.########## #....#.....# #########.# #.# #....#.....# #.# #.# #....#.....#### #.# #.# #..@.#........# #.# #.# ###÷##........# ######.#####.##.#####....†# #............#GhuGhhvGhǏJ #.......# ######.....##......# bayes525 the Trooper#.......# #....#.....##.####.# Formicid of Xom .....* ####.......###....#.....##.<..... Health: 39/39 ======================== ...'.......'......#.....#######.# Magic: 4/4======================== ####.......###....#.....# #.. AC: 6Str: 18GhO######### #....#.....# ### EV: 10Int: 12#....#.....#SH: 0Dex: 21#....#.....####XL:  4 Next: 80% Place: Dungeon:3#..@.#........#Noise: ---------  Time: 4248.1 (0.0)###÷##........#a) +1 demon blade (drain)#.#####....†#Abil: Dig#.# #######Gem (4752) #.##.######'#######..........### #..........##. Here: a gnoll, wielding a +0 whip (asleep)  The floor. _Placed new exclusion. _The gnoll shouts! _You climb upwards. _There is a stone staircase leading down here.GhÑGhlGhGhGhܢ_1 _Gh$GhGhB0GhGhGhGhC49GhGh֯GhGhX8GhxGhX7GhGhGh GhX6GhGh;GhB5GhGhO@  There is an open door here.Gh$GhI4 _GhGh"GhGhcB3GhGhGhn2Gh_GhGhGhZ$1GhGh GhGhn0GhE39Gh1 Gh GhM B8Ghx Gh7GhGhGh#B6GhGh] _You enter a teleport trap! The teleport trap disappears.Gh^ Gh B5Gh>!Gh$Gh%Gh%B4Gh&Ghw)GhB+Gh+B3Gh3,Gh0Gho1Gh1B2Gh2Gh{5Gh6Ghd7B1Gh7Gh$;Gh;GhF<X0Gh=Gh>Gh?C29Ghs?Gh@Gh/AGhAB8GhAGhDGhEGhBFB7GhFGhUIGhJGhdKB6GhKGhaNGhOGhOB5GhPGhSGhTGhUB4GhUGhWGh]{#.# #.# #.#.....#.#.#...>#.#####.###'###.......#.#............  #....'_###.......#.####...#.#### ##..###'###.......#.####...#..... #...# #.# #....##.#........###### #.#.###.###....##.#######..# ..#.........##.##..........###### ..#......#.###.###.........)..... Gh^..########......@..#####.######## ..# ######.....##......#..†...... ..# #....#.....##.####.########## ..###....#.....##.<..........#... ..'......#.....#######.########## ..###....#.....# #.........# ### #....#.....# #########.##....#.....# #.#Gh_z#....#.....#### #.#Gh|a 76.1 (28.0)  "Here."Something appears at your feet! You see here an amulet of wildshape.Gh*p/  --more--Gh Ghq 7.1 (293 _Gh.GhRGh=f8.1 (302Gh"Gh+0 _m - an amulet of wildshape Gh7 Gh8 GhO> Gh@N _There are no items here.!Gh +!Gh6*Level 3 of the Dungeon <<<>>>_(Press ? for help)!Gh6 #........# ####......[.....#.#.#..#.#.#   ############........# #.........#.....#.#.#..#.#.#   #...................# #.###.###.#.....#.#.#....#.#   #.##########........# #.# #.# #.#.....#.#.#...>#.############   #.#.................# ##.###'###.......#.#...................#   #.#....####.........# #....'_###.......#.####...#.##########.#   #.#.......#.#.####### ##..###'###.......#.####...#..........#.#   #.#.#...<...#.#!Gh`7#...# #.# #....##.#........##########.#.#   #.#.#.###.#.#.# #######.#.###.###....##.#######..##.#.#   #.#.#.....#.#.# #.......#.........##.##..........##########.#.#   #.#.#######)#.# #.......#......#.###.###.........)..........#.#   #.#.........#.# #.......########......@..#####.##############.#   #.###########.# #.......# ######.....##......#..†..........|..# !Gh8{  #.............# #.......# #....#.....##.####.##################   #.#################.......###....#.....##.<..........#.......#   #.................'.......'......#.....#######.#############.#   ###################.......###....#.....# #.........# #.#  ######### #....#.....# #########.# #.#  #....#.....#!Gh8#.# #.#  #....#.....#####.# #.#  #..>.#........##.# #.#  ###÷##........# ######.#####.#  #.#####....†# #............#!GhN>@!GhFU !Ghp  #.# #.# #.#.....#.#.#...>#.#### bayes525 the Trooper##.###'###.......#.#............ Formicid of Xom .....*#....'_###.......#.####...#.#### Health: 39/39 ======================== ##..###'###.......#.####...#..... Magic: 4/4======================== #...# #.# #....##.#........###### AC: 6Str: 18 #.#.###.###....##.#######..#EV: 10Int: 12 !Ghr ..#.........##.##..........###### SH: 0Dex: 21 ..#......#.###.###.........)..... XL:  4 Next: 80% Place: Dungeon:3 ..########......@..#####.######## Noise: ---------  Time: 4278.1 (0.0) ..# ######.....##......#..†...... a) +1 demon blade (drain) ..# #....#.....##.####.########## Abil: Dig ..###....#.....##.<..........#... Gem (4722) ..'......#.....#######.########## ..###....#.....# #.........# ### #....[33!Ghgr m#.....# #########.##....#.....##.##....#.....#####.# _There is an open door here. _You enter a teleport trap! The teleport trap disappears.  "Here." _Something appears at your feet! You see here an amulet of wildshape. !Ghr a_m - an amulet of wildshape _There are no items here.!Gh]s !Ght !Gh3y !Gh5z !Gh8~ u1 _!Gh !Gh B0!Gh !Gh !Gh !Gh C19!GhB !Gh !GhΆ !Gh5 B8!Gh7 !GhW !Gh !Gh B7!Gh 6!Ghۓ !Gh5 !Ghx B5!Gh !Gh !GhԖ !Gh B4!Ghy !Gh !Gh !Gh B3!Ghd !Gh1 !GhΝ !Gh1 B2!Gh; !Ghn !Gh !GhE :1!Gh; !Gh= !Gh !GhW B0!GhA !Gh۬ o09!Gh ,!Gh !GhM :8!Gh !Gh   #################  #....#...# !Ghp  ##'##.#.########.# ##.....#.#......#.# ..[.....#.#.#..#.#.# .#.....#.#.#..#.#.# #.#.#.#....#.# !Gh &#.#.....#.#.#...@#.###### 92.1 (14.0) #.......#.#.............# !Gh #.......#.####...#.####.# #.......#.####...#...#.# #....##.#........##########.#.!Gh # #....##.#######..# #.#.# ..##.##..........####.!Gh 0#.# .###.###.........)..........#.# .........#####.##############.#  There is a stone staircase leading down here.!Gh !GhL !Gh x _You see here a hobgoblin skeleton."Gh"Gh"GhA"Gh"GhVr3.0)7 _"Gh# "Gh{c  #.....#"Gh5 #.....# #.....# #.....# #.....# #.....## #.[....#4 #.@....# "Gho ##.###.#  ..#  #.##  #. .. .."Gh U ..#  You climb downwards."Gh"Gh"Gh@*9 (1.8"Gh%H"GhKg _Level annotation: exclusions: bombardier beetle and 2 gnolls"GhKFound a leather armour. _There is a stone staircase leading up here.#Gh,Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled SYHIFO OLEN  d - a scroll labelled MITU KAUGYIPT  e - a scroll labelled WYAB ACSUACUNEEXOD [!] read|quaff|evoke[?] describe selected$Gh$ $Gh@ $Ghe bayes525 the Trooper#.....#Formicid of Xom .....*$Gh N#.....#Health: 39/39 ========================#.....#Magic: 4/4========================#.....#AC: 6Str: 18#.....#EV: 10Int: 12$GhS #.....##SH: 0Dex: 21#.[....#XL:  4 Next: 80% Place: Dungeon:4#.@....#Noise: ---------  Time: 4293.9 (0.0)##.###.#a) +1 demon blade (drain)..#$Gh Abil: Dig#.##Gem (4707) #.....$Gh ..#There is a stone staircase leading down here. _You see here a hobgoblin skeleton.  You climb downwards. $Gh _Level annotation: exclusions: bombardier beetle and 2 gnollsFound a leather armour. _There is a stone staircase leading up here.$Gh #.....##.....##.....##.....##.....#§§§§.##§§§§..#$Gh2 §@§§..#§###.#§§#.###.......#As you read the scroll labelled WYAB ACSUACUNEEXOD, it dissolves into smoke.$Gh e4.9 (16$Gh $Gh* - _It was a scroll of fog.%Gh 3Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled SYHIFO OLEN  d - a scroll labelled MITU KAUGYIPT [!] read|quaff|evoke[?] describe selected&Gh&Ghm&Gh‘bayes525 the Trooper#.....#Formicid of Xom .....*#.....#&GhBHealth: 39/39 ========================#.....#Magic: 4/4========================#.....#AC: 6Str: 18#.....#EV: 10Int: 12#§§§§.##SH: 0Dex: 21#§§§§..#XL:  4 Next: 80% Place: Dungeon:4#§@§§..#&GhBNoise: ---------  Time: 4294.9 (0.0)##§###.#a) +1 demon blade (drain)§§#Abil: Dig#.##Gem (4706) #.......#You climb downwards. _Level annotation: exclusions: bombardier beetle and 2 gnollsFound a leather armour. _There is a stone staircase leading up here.  As you read the scroll labelled WYAB ACSUACUNEEXOD, it dissolves into smoke. _It was a scroll of fog.&GhD &GhXb As you read the scroll labelled MITU KAUGYIPT, it crumbles to dust.&Ghn&Gh23----------5.9 (15&Gh&Gh _Your body is wracked with pain! It was a scroll of torment. _You take 16 damage, and have 23/39 hp. MASSIVE DAMAGE!!'Gh'Gh'Gh 'Gh+4----------4'Ghn3'Gh 'Gh B2'Gh 'Gh'GhdB1'Gh*'Gh'Gh]x5=0'Gh'Gh'Gh*D699'Gh'Gh 'Gh!B8'Gh!'Gh4&'Gh&B7'Gh ('Gh*'Gh]+6==6'Gh,'Gh5X5'Gh@6'Gh::X4'Gh ;'Gh>'GhU?B3'Ghe@'Gh@F'Gh\G|7=2'GhwKX1'GhL'Gh&QX0'GhGR'GhU'Gh`VC89'GhPW'GhC['Gh[s28=8'Gh\'Gh`'Gh`B7'Gha'GhAf'GhfB6'Ghwg'GhjX5'GhFk'Ghn'Gh or9=4'Gho'Ghrt'GhtB3'Ghu'Gh5x'GhxB2'Ghy'Gh{X1'Gh730=0'Gh'GhC79'Gh\'GhX8'Ghg'Gh>'Gh1==7'GhP'GhX6'Ghڏ'Gh4'Gh:5'GhI'GhX4'GhK'Gh˜2=3'Gh<'GhB2'Ghٝ'GhX1'Ghj'Ghl'GhB0'Gh&'Ghw'Ghq3=69'Gh>'Gh'GhB8'Gh)'GhXX7'Gh''GhX6'Ghܲ'GhC'Ghp4=5'Gh.'Gh'GhB4'Gh'GhU'GhB3'GhH'GhX'GhB2'GhC'Gh'Ghcp5=1'Gh'Ghd'GhB0'Gh#'Gh Y59'Gh'GhX8'GhU'Gh0'Gh6==7'Gh'Gh'GhB6'Gh'Gh X5'Gh'Gh:'Ghp7=4'GhP'Gh'GhAB3'Gh'Gh'GhB2'Gh'Gh'GhB1'Gh'Gh'Ghp8=0'Gh'Gh'Gh%C49'GhR'Gh]'GhB8'Gh'GhX'GhB7'Gh'Ghs #.....##.....##.....##.....##.....#.....##.[....#'Gh.@....#.###.#..#.###.......# _You start resting.'Gh1353.9 (58.0)'Gh9==4.9 (596'Gh0'GhCg _HP restored. _Health restored: 39'GhX'GhuZRead which item? Scrolls  s - a scroll of butterflies 'Gh[ c - a scroll labelled SYHIFO OLEN [!] read|quaff|evoke[?] describe selected(Ghn&(Gh. (Gh\ (Gh bayes525 the Trooper#.....#Formicid of Xom .....*#.....#Health: 39/39 ========================#.....#Magic: 4/4========================#.....#AC: 6Str: 18#.....#EV: 10Int: 12#.....##SH: 0Dex: 21#.[....#XL:  4 Next: 80% Place: Dungeon:4#.@....#Noise: ---------  Time: 4354.9 (0.0)##.###.#a) +1 demon blade (drain)..#Abil: Dig#.##Gem (4646) #.......#As you read the scroll labelled MITU KAUGYIPT, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _You take 16 damage, and have 23/39 hp. [0;10;(Ghi 1mMASSIVE DAMAGE!! _You start resting. _HP restored. _Health restored: 39(Gh8  rSgoS   adder (summoned)o   orc (summoned)r   quokka (summoned)g   goblin (summoned)As you read the scroll labelled SYHIFO OLEN, it crumbles to dust.(Gh e5.9 (15(Gh (Gh W _Wisps of shadow whirl around you... It was a scroll of summoning.)Gh )Ghv 3)Gh1,)Gh,)Gh)Gh4)GhX3)Gh)GhgX2)Gh )Gh X1)Gh)Ghc)GhB0)Gh.)Gh!)Gh"C39)Ghb")Gh$X8)Gh%)Gh86&76543)Gh8n2)Ghv=n1)GhQ>X0)Gh?*Ghy298*Ghn7*Gh- n6*Gh"54*Gh*Gha B3*GhH!*Gh&*Gh&B2*Ghw'*Gh,*Gh,B1*Ght-*Gh2*Ghf3B0*Gh4*Ghn<W _You start waiting.*Gh=@*Gh@C19*GhA*GhZF*GhFB8*GhG*GhcK*GhKB7*GhL*GhP*GhJQB6*GhQ*GhVB5*Gh%W*GhW*Gh[*Gh[B4*Gh`*Gha*GhaB3*Ghc*GhAg*GhgB2*Ghk*Ghsl*GhlB1*Ghm*GhqX0*Ghs*Ghv*GhwC09*Ghx*Gh|*GhG}:8*Ghy~*Gh†h _Your goblin dissolves into shadows!*Gh*Gh9B7*Gh1*GhJ654*Gh+h _Your quokka dissolves into shadows!*GhX3*Gh)*Gh*Gh1B2*Gh*Gh_X1*Gh˳*GhX0*Ghθ*Gh*GhUD599*Gh*Gh*GhrB8*Gh*Ghq*GhB7*Gh*Ghg _Your adder dissolves into shadows!*Gh*Gh>B6*Ghi*Gh*GhB5*Gh4*Gh*GhB4*Gh *Gh'*GhzB3*Ghp*Gh*GhXB2*GhX*GhK*GhB1*Gh*Ghj*GhB0*Gh(*Gh*GhC89*Gh*Gh?*GhB8*Gh*Ghp*GhB7*Gh*Ghn6*Ghl*GhB5*Gh*Gh*GhB4*Gh8*Gh *GhW B3*Gh *Gh*Gh B2*Gh%*Gh*GhB1*Gh1*Gh*GhCB0*Ghy*Gh*Gh/ C79*GhJ!*GhJ$*Gh$B8*Gh%*Gh(*GhK)B7*Gh=**Gh,-*Gh-B6*Gh{.*GhY8 ...[{ _Your orc dissolves into shadows!*Gh;>1425.9 (70.0)*Gh>B5*GhC*GhE[ _You sense a monster nearby.*Gh6)K#.....# #.....# #.....# #.....# *Gh0*2#.....# #.....## #.[....# #.<@...# ##.###.# #..# { #.## .....#*Gh&0N {*Gh0k6.9 (1.0)4*Ghu5*GhP7+GhybG#.....# #.....# #.....# #.....# #.....# #.....## #.[....# #.<.@..# ##.###.# #..# ..#.## {#.w#. .... #w   ribbon worm (asleep).....+Ghc!#+Ghh+GhTp{ #w.w+Gh}q`73+Ghw+Ghz^ _A ribbon worm comes into view.+GhV#.....# #.....# #.....# #.....# #.....# #.....## #.[....# #.<..@.# ##.###.# #..# ... #.## j.#w. #. .[# ..#.. ... #j   gnoll bouda (wandering)... ....w   ribbon worm..# ...#+Gh +GhD +Gh3  Found a cloak.+Ghw..#.{.[# .jw   ribbon wormj   gnoll (wandering)+Ghw`82+Ghk+Gh*r _A gnoll comes into view. It is wielding a +0 club.+Gh$ #.....##.....# #.....# #.....# #.....# #.....##.[....# #.<....# ##.###@# +Gh/ %#..# #..w##.## #..#...#. j.[# .j#.. .... ##... ...... j   gnoll bouda (wandering)..# #....# w   ribbon worm ...... j   gnoll (wandering)+Gh _  "Feel my power!"+Gh +Gh +Gh {w.{..[# j.j, corona)(corona)j+GhW `91+GhL +Gh a _The gnoll bouda is outlined in light. The ribbon worm is outlined in light.,GhbUy  The gnoll bouda shouts!  You slash the ribbon worm! You drain the ribbon worm.,GhY^  You kill the ribbon worm!,GhY]6  You hear a shout!,Gh ^,GhI_,Gh_,Gh*j5†jj.,j[# ..jjj 2 gnolls (1 swift),Ghm{4===31.2 (1.369,Gh:v,Gh;x\ _The gnoll picks up the pace!,GhO  #.....# #.....#  #.....# { #.....# #..... #.....## #.[....# #.<..@.# ##.###.#  #..# #.†.#  #.## #..#jj., #. .j[# ..# .. .... ## ... ........# #....#......,GhM ,GhЋ ,Ghj ,GhZ jj.#j..,Gh p---208,Gh ,Gh9 -GhCO #.....# #.....# #.....# { #.....# #.....# #.....##-GhlP #.[....# #.<.@..# ##.###.# #..# #.†j# #.## #j.#j.., #. ..[# ..# .. .... ##jj 2 gnolls (1 swift) ... ...... ..# #....#  ......-Gh+R-GhR-GhS-Gh]\j{.-Gh^|---37-Ghf-Ghl.Ghm] #.....# #.....# #.....# { #.....# #.....# #.....##.Ghh^ #.[....# #.<@...# ##.###j# #..# #{†j# #.## #j.#..., #. ..[# ..# .. .... ##   gnoll ( ... ...... ..# #....#  .......GhC`.Gh(b.Ghujj.{j   gnoll bouda (corona)j   gnoll (swift)46.Ghy #.....# #.....# #.....# { #.....# #.....# #.....## #.[....# #.@..j.# ##.###j# #..# #.{j# #.## #j.#...,  #. ..[# ..# .. .... ## ... ...... ..# #....#  .......Gh$.Ghe.Gh.GhJ j.j.{†55.Ghw _There is a stone staircase leading up here..Gh˻ .Ghռ .Gh z  The gnoll bouda gazes fiercely through you!.Gh .j.j###j.j 2 gnolls (1 swift).Ghv ==6Weak Gem (4564) .GhN .Gh& b _You feel your attacks grow feeble./GhN  You slash the gnoll! You drain the gnoll./GhA/GhN- j)###.   gnoll (  You kill the gnoll!/Gh&./Gh:tbayes525 the Trooper#.....#Formicid of Xom .....*#.....#Health: 39/39 ========================#.....# {Magic: 4/4========================#.....#/Gh:AC: 6Str: 18#.....#EV: 10Int: 12#.....##SH: 0Dex: 21#.[....#XL:  4 Next: 104% Place: Dungeon:4#.@.jj.#Noise: ====-----  Time: 4437.5 (1.3)##)###.#a) +1 demon blade (drain)#..# #.†j#Abil: Dig#.## #j.#...,Weak Gem (4563) #. ..[# ..#.. .... ##j   gnoll bouda (corona)/Gh?P... ......j   gnoll (swift)..# #....#...... _The gnoll picks up the pace! _There is a stone staircase leading up here.  The gnoll bouda gazes fiercely through you! _You feel your attacks grow feeble.You slash the gnoll! You drain the gnoll.  You kill the gnoll! _The gnoll picks up the pace!You have reached level 5!/GhG/  --more--0GhD44/445/55 2% 0Gh 0Gh _Health restored: 44; MP restored: 51Gh1GhH  The gnoll bouda stops glowing.  The gnoll bouda gazes fiercely through you!1Ghjj..1Gh==--8021Gh 1GhIk _You feel as though you will be weak longer.1Gh  You slash the gnoll bouda!  You claw the gnoll bouda, but do no damage.1Gh j. The gnoll bouda is heavily wounded.The gnoll bouda hits you with a +0 whip.1Gh3---9.8 (1.311Gh\1Gh _The gnoll closely misses you. _You take 1 damage, and have 43/44 hp.1Gh+  You barely miss the gnoll bouda.The gnoll bouda is heavily wounded.The gnoll bouda hits you with a +0 whip!1Gh+ 28---------41.1591Gh43 1Gh26 _The gnoll hits you with a +0 whip! _You take 15 damage, and have 28/44 hp. MASSIVE DAMAGE!!2Gh,2Gh-2GhC52Gh8^ _You are too injured to fight recklessly!2GhC32GhJ2Gh7M^ _You are too injured to fight recklessly!2GhQ@ f _You take 15 damage, and have 28/44 hp. MASSIVE DAMAGE!! _You are too injured to fight recklessly _You are too injured to fight recklessly!  You closely miss the gnoll bouda.  The gnoll bouda is heavily wounded.  The gnoll bouda barely misses you. The gnoll closely misses you.2Gh$A j-2.482Gh(I 2Gh&K Y _The gnoll bouda closely misses you.3Gh  The gnoll bouda barely misses you. The gnoll closely misses you. _The gnoll bouda closely misses you.barely miss the gnoll bouda. You claw the gnoll bouda.  The gnoll bouda is severely wounded.The gnoll hits you with a +0 whip.  The gnoll bouda hits you with a +0 whip!3Gh1-------------3.6 (1.273Ghݰ3Gh _The gnoll hits you but does no damage. _You take 7 damage, and have 21/44 hp.3Ghk B (very drained) _The gnoll hits you but does no damage. _You take 7 damage, and have 21/44 hp.You hit the gnoll bouda. You drain the gnoll bouda.  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.==4.9 (1.36 _The gnoll bouda barely misses you. The gnoll closely misses you.4GhiZ  You closely miss the gnoll bouda. You claw the gnoll bouda.4Ghf )j   gnoll (swift)  You kill the gnoll bouda!4Gh{k 0-----33--6.24 _The gnoll hits you with a +0 whip.4Ght4Ghw  Your Long Blades skill increases to level 1! _You take 1 damage, and have 20/44 hp.4Gh  You barely miss the gnoll.Your attacks no longer feel as feeble.1=--7.5Gem (4553)  _The gnoll misses you. The gnoll hits you but does no damage.5Gh9  You slash the gnoll!5GhF1)5Gh:i 4=8.7 (1.22 5GhQ_You kill the gnoll!5Gh 5Ghil _Your Long Blades skill increases to level 2!6Gh6Ghm6Ghg%6Gh-6Gh\1v--901 _6Ghg46Gh ################# #....#..........# ##'##.#.########.# ###.....#.#......#.# ..[.....#.#.#..#.#.# ..#.....#.#.#..#.#.# #.#.....#.#.#....#.# 3 #.#.....#.#.#...@#.############ #.......#.#...................# #.......#.####...#.##########.# #.......#.####...#..........#.# #....##.#........##########.#.# #....##.#######..# #.#.# ..##.##..........##########.#.# .###.###.........)..........#.# .........#####.##############.#=--6Gh8`2=51.2 (2.5496GhYf6Gh_k _You climb upwards.  There is a stone staircase leading down here. _You see here a hobgoblin skeleton.6Gh 6Ghc 6Gh 6Gh 6Gh 876Gh 3=66GhF 6Gh B56Gh# 6GhT 6Gh B46Gh& 6Gh 6GhF B36GhՒ 6Ghߓ 4=26Gh] 6Gh2 6Gh B16Gh 6Gh" X06Ghȗ 6Gh 6Gh g5=396Ghf 6Gh 6Gh B86GhǛ 6Ghڜ 6GhO B76Gh< 6Gh X66Ghš 6Gh 6Gh x6=56Gh 6Gh 6Ghi B46Gh 6GhM 326Gh 7=16Gh [39;49m6Ghӳ 6Gh~ B06Ghֻ 2986Gh 8=76Gh 6Gh B66Gh 6Gh 6Gh2 B56Gh 6Gh 6Gh f9=46Gh 6Gh 6Gh' B36Gh 6Gh 6Gh3 B26Gh6 6Gh< X16GhU 6Gh 6Gh y30=06Gh 6Gh 6Gh C196Gh 6Ghm 6Gh B86Gh1 6Gh 6GhN B76Gh 6Gh 6Gh f1=66Gh 6Ghz 6Gh B56GhT 6Gh 6GhS B46Gh 6Gh 6Gh s32=36Gh 6Gh 6Gh< B26Gh~ 6Gh 6Ghb B16Gh{ 6Gh 6Gh~ B06Gh 6Ghr 6Gh 3==096Gh 6GhD 6Gh B86Gh 6Gh 6Gh B76Gh 6Gh 6Gh^ B66Gh 6Gh 6GhM i4=56Gh) 6GhH n46Gh 6Gh B36Gh= 6Gh 6Gh/ p5=26Gh' 6Gh 6Gh B16Gh 6Gh 6GhC B06Ghv 6Gh Z4996Gh 6Gh 6Gh p6=86Gh 6Gh X76Gh 6GhD 6Gh B66Ghx 6Gh 6Gh B56Gh5 6Gh 6Gh> p7=46Ghb 6Gh 6GhR B36Gh> 6Gh! 6Gh" B26Gh" 6GhM$ 6Gh$ B16Ghi% 6GhB& 6Gh& p8=06Gh' 6Gh' 6Gha( C896Gh( 6Gh) 6Gh* :86Ghw* 6Gh/ 9=766Gh/ 6Gh2 X56Gh2 6Gh`4 6Gh4 B46Gh5 6Gh8 40=36Gho9 6Gh: 6Gh: B26Gh; 6Ghh= 6Gh= B16Gh> 6Gh@@ 6Gh@ B06GhA 6GhJ c1=79876GhK 6GhM 6GhM p2=66GhN 6GhP 6GhQ B56GhR 6GhS 6GhT B46GhU 6GhV 6Gh=W B36GhX 6GhY 6Gh1Z p3=26GhB[ 6Ghv\ 6Gh\ B16Gh] 6Gh_ X06Gh` 6Gh b 6Ghb C696Ghc 6Ghdi _ _You start resting.6Ghn 1531.2 (80.0)6Ghso 4==2.2 (8186Gh^u 6Ghx g _HP restored. _Health restored: 447Gh7Gh7GhR7Ghڠ7Ghr3.2 (1.0)7 _7Gh!7Gha  #.....# #.....# #.....# { #.....# #.....# #.....## #.[)...#4 #.@[...#  ##)###.#  #..# #.†j#  #.## #j.#...,  #. ..[# ..# .. .... ## ... ...... ..# #....# ......You climb downwards.7Gh(c9=7Ghmf7Gho~jj   gnoll (polearm, wandering)7GhCg4.7 (2.567Gh7GhQ _Level annotation: exclusions: bombardier beetle and 2 gnolls _There is a stone staircase leading up, spattered with blood here.7Gh9y W #.....#  #.....#  #.....# {  #.....#  #.....#  #.....##  #.[)...#  #.@[...#  ##)###j#  #..# #.†j#  #.##   #. ..[# ..#  .. .... ##  ...   ..#    7Gh3 | #.....#  #.....#  #.....# {  #.....#  #.....#  #.....##  #.[)...#  #.@[...#  ##)###j#  #..# #.†j#  #.##   #. ..[#  .. .... ##  ...  ..#  7Gh: 7Gh; 7GhH 7GhJ \ _A gnoll is nearby!7Gh W #.....#  #.....#  #.....# {  #.....#  #.....#  #.....##  #.[)...#  #.@[...#  ##)###j#  #..# #.†j#  #.##   #. ..[# ..#  .. .... ##  ...   ..#    7Ghq  #.....#  #.....#  #.....# {  #.....#  #.....#  #.....##  #.[)...#  #.@[...#  ##)###j#  #..# #.†j#  #.##   7Ghrp#. ..[#  .. .... ##  ...  ..#  7Gh|37Gh7Gh׈\ _A gnoll is nearby!8GhpH8GhJ Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 6 boomerangs8GhK]h - 3 darts of disjunction Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterflies;GhF ;Ghj bayes525 the Trooper#.....#Formicid of Xom .....*#.....#Health: 44/44 ========================#.....# {Magic: 5/5========================#.....#AC: 6Str: 18#.....#EV: 10Int: 12#.....##SH: 0Dex: 21#.[)...#XL:  5 Next: 43% Place: Dungeon:4#.@***.#Noise: ---------  Time: 4534.7 (0.0)##)###j#a) +1 demon blade (drain)#..# #.†j#Abil: Dig#.## #j.#...,Gem (4466) #. ..[# ..#.. hk u0m.... ##j   gnoll (polearm, wandering)... ........# #....#...... _A gnoll is nearby! _A gnoll is nearby!Throw: 6 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 heavy spear (wandering, hasn't noticed you, 66% to  hit)Ghb#.....# #.....# #.....# { #.....# #.....# #.....## #.[)...# #.<@j..# ##)###.# #..# #.†j# #.## #j.#..., .. .... ## .....# >Gh->Gh=--802>Gh>Gh _The gnoll hits you but does no damage.  Things that are here: _a +0 robe; a +0 whip; a gnoll corpse>Ghd  , very drained)  You hit the gnoll. You drain the gnoll. You claw the gnoll, but do no damage.The gnoll is almost dead.>Gh=eg9.5 (1.21>GhIm>Gho< _The gnoll hits you but does no damage.>Gh 7  You hit the gnoll.>Gh# )..# {>Gh& l5440.70>Gh/ >GhK2 I _You kill the gnoll!?Gh? #.....# #.....# #.....# { #.....# #.....# #.....## #.[)...# #.@[)..# { ##)###.# #..# #.†j# #.## #j.#...,  #. ..[# ..#  .. .... ## ... ...... ..# #....#  ......?GhM{-1059?GhW?GhZw _There is a stone staircase leading up, spattered with blood here.@Gh]~Evoke which item? Wands  e - a wand of charming (7) [!] read|quaff|evoke[?] describe selected@GhB @Gh{K @GhQU $bayes525 the Trooper#.....#Formicid of Xom .....*#.....#Health: 44/44 ========================#.....# {Magic: 5/5========================#.....#AC: 6Str: 18#.....#EV: 10Int: 12#.....##SH: 0Dex: 21#.[)...#XL:  5 Next: 54% Place: Dungeon:4#.@[)..# {Noise: ---------  Time: 4541.7 (0.0)##)###.#{@GhfV a) +1 demon blade (drain)#..# #.†j#Abil: Dig#.## #j.#...,Gem (4459) #. ..[# ..#.. .... ##... ........# #....#......You hit the gnoll. You drain the gnoll. You claw the gnoll, but do no damage.The gnoll is almost dead. _The gnoll hits you but does no damage.  You hit the gnoll. _You kill the gnoll! _There is a stone staircase leading up, spattered with blood here.@Gh` m  Okay, then.@Ghh @GhLj . _AGhAGh Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 36% 1b - Soul SplinterNecromancyAGh36%1  c - Grave ClawNecromancy52% 2  d - Momentum StrikeConjuration/Translocation 52% 2  e - ScorchFire52% 2  f - Vampiric DrainingNecromancy75% 3  g - AnguishHexes/Necromancy 98% 4  h - Dimensional Bullseye Hexes/Translocation 98% 4  i - Iskenderun's Battlesphere Conjuration/Forgecraft 98% 4  j - Freezing CloudConjuration/Ice/Air 100% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitEGhՊbayes525 the Trooper#.....#Formicid of Xom .....*#.....#Health: 44/44 ========================#.....# {Magic: 5/5========================#.....#AC: 6Str: 18#.....#EV: 10Int: 12#.....##SH: 0Dex: 21#.[)...#XL:  5 Next: 54% Place: Dungeon:4#.@[)..# {Noise: ---------  Time: 4541.7 (0.0)##)###.#{a) +1 demon blade (drain)#..# #.†j#Abil: Dig#.## #j.#...,Gem (4459) #. ..Ghsm[# ..#.. .... ##... ........# #....#......The gnoll is almost dead. _The gnoll hits you but does no damage.  You hit the gnoll. _You kill the gnoll! _There is a stone staircase leading up, spattered with blood here. _Okay, then.EGhP  Okay, then.EGhEGhEGhΞ. _EGhEGhEGh-EGh F _Unknown command.EGhM  Your spells (describe)TypeFailure Level  a - Poisonous VapoursAlchemy/Air26% 1 Select a spell to describe [?] help[Esc] exitFGh FGh FGh# bayes525 the Trooper#.....#Formicid of Xom .....*#.....#Health: 44/44 ========================#.....# {FGh# SMagic: 5/5========================#.....#AC: 6Str: 18#.....#EV: 10Int: 12#.....##SH: 0Dex: 21#.[)...#XL:  5 Next: 54% Place: Dungeon:4#.@[)..# {Noise: ---------  Time: 4541.7 (0.0)##)###.#{FGh$ Ca) +1 demon blade (drain)#..# #.†j#Abil: Dig#.## #j.#...,Gem (4459) #. ..[# ..#.. .... ##... ........# #....#......You hit the gnoll. _You kill the gnoll! _There is a stone staircase leading up, spattered with blood here. _Okay, then. _Okay, then. _Unknown command.FGh. FGhX/ FGh7 FGh9 FGh* FGh_+ FGh3 FGhb6 F _Unknown command.GGh58765GGhCGGh*B4GGhTGGhGGhGGGh $3GGh+GGh_ GGhGGh=GGh$2GGhpGGhGGh"GGh5$GGh$$1GGh%GGh(GGh,GGh-GGhM.$0GGh//GGh2GGh7GGh8GGhU9%49GGh9GGh>GGhKCGGhDGGhE:8GGh8HGGh LGGh+M,7GGhMGGh~QGGhWXGGhYGGh3Z$6GGhZGGh]GGhcGGhdGGhVe$5GGheGGh>hGGh~nGGhpGGhqq$4GGh=rGGhqvGGh}GGhGGh~:3GGhFGGhGGhkGGh/$2GGh+GGhגGGhGGhGGhA$1GGh˛GGh@GGhEGGhGGhJ$0GGḫGGhGGGhGGh-39GGh#GGhGGhGGhzGGh$8GGhGGhOGGhGGhGGhi$7GGhYGGhGGhZGGh,6GGhGGh#GGhGGhP GGhW!GGh GGhh .GGh ~J   jelly (wandering)GGhK J GGh ;_You start waiting.GGh GGhGGh64.7 (2GGhl 3.0)GGh&GGh%5.7 (24GGh1$5GGhGGh GGh# GGhs$GGh$4_A jelly comes into view.GGh%HGhx#.....#{ #[)...<[)..# {##@###.# ..# #.†.##.## #j.#..., ..[# ..#... #... ...... J.# #....#... ...... HGh&L{.HGhr'k6.7 (1.0)4HGh.HGh2M _You see here a +0 club.HGh1" #.....# #.....# { #.....#  #.....# #.....## #.[)...# #.<[)..# { ##)###.#  #@.# #.†.# #.## #j.#..., #.# ..[# ..# ..# .... ##HGh25{.... ...... ..## #....#... ...... #.)HGh1=`{ { HGh=`73HGhIHGhL$ _Found a spear.IGh{ ##[)...#<[)..# {##)###.# ..# #.†.### #j.#..., ..[# ..#{ { ... # .... ...... ...## #....#.... ......###.)##{ 82IGhT  #.##[)...IGhOZ<[)..# {##)###.# ..# #.†.### #j.#...,{ ..[# ..#{ #... # ..... ...... .$...####....#...##IGhB {IGhO`91IGh_IGh* _Found 9 gold pieces.JGh3R #.....# #.....## #.[)...# #.<[)..# { ##)###.#  #..# #.†.# #.## #j.#...,{ ##.# ..[# ..#{ #@.# .... ###................ #...$...####....##........ ......######.). ####. #JGhH {JGha700JGhJGhlJGht%  #.....## #.[)...# #.<[)..# { ##)###.#  #..# #.†.#### #.## #j.#...,#... ##.# ..[# ..##.g.J##..###.... ###.....@.......... JGhl& F #...$...####....# #......... ...... ######.)..#  ####... ##!.J   jelly (wandering) ..#g   hobgoblin (asleep).#JGh) k  A hobgoblin comes into view.JGh6 V.JJGh7 a129JGhG? JGhA Z _Found a murky grey potion.KGh" KGhi KGh .Jg.gKGh+ 0===2KGhN :8KGh KGh  KGh _The hobgoblin shouts!KGhS&KGh&KGhW-KGh/I _No target in range!LGh  #.....##   #.[)...#  LGh. #.<[)..# {   ##)###.#  LGhM #..# #.†.#  LGhk ##### #.## #j.#...,  LGh #.... ##.# ..[# ..#  LGh ' #..J.##..###.... ##   #..g.   #...$...####....#   #LGh/........   ######.)..##  LGhMa ####...  LGhkh ##!.  LGh| ..#   .# LGh LGh,LGh^J..gLGhv0---3LGhA7 _LGh!LGh"LGh=  You slash the hobgoblin!LGhMLGhc+.J†JLGh\.6=--4.9 (1.26LGh*6LGh|8M _You kill the hobgoblin!MGh/ MGh K.JMGhI 4-50MGhi :5MGh MGh) MGh m  You hit the jelly. Your hands burn!  The jelly is lightly wounded.MGh# #0MGhA f---=7.1 (1.23MGhY MGh= MGh _The jelly hits you but does no damage. _You take 4 damage, and have 40/44 hp.NGh9  You slash the jelly!NGh E†NGh s87=8.32NGhNGhI _You kill the jelly!NGh=NGhNGhNGh)H _No target in view!NGh) NGhr NGh NGh7 NGh X1NGh NGh` NGh u1=--0NGh NGh NGh C19NGh NGh) NGh` B8NGh[ NGh NGh B7NGh NGh! NGhT #2NGhs M=6NGh NGh NGh B5NGh NGh NGh B4NGh7 NGh  NGh7 NGhK /3=NGh] :3NGh NGh NGh ,2NGh0 NGh= NGh$ NGhO$ B1NGhG& NGhv( NGh( B0NGh* NGh5 i -- _You start resting.NGh> 790.3 (12.0)NGhh> 4==--1.3 (1309NGh F NGhH g _HP restored. _Health restored: 44OGh  #.[)...#   #.<[)..# {  ##)###.#  OGh #..# #.†.#  ###### #.## #j.#...,   #....###.# ..[# ..#  OGh  #....##..###.... ##  OGh2 #...†............  OGhU #...@...####....#  OGhjb #................  OGh ######.)..##  OGhg ####... OGh  ##!.   ..#   .#   OGh OGh% r2.0)8 _OGhOGh*OGhue3.3 (27OGhi&OGh(> _You now have 238 gold pieces (gained 9).OGh]OGhOGhOGhnOGhOGhX6OGh  #.<[)..# { OGh<##)###.#  #..# #.†.#   OGhk###### #.## #j.#...,   #....###.# ..[# ..#  OGh#....##..###.... ##  OGh^#...†........OGh&  OGh#.......####....#  #.OGh F........ 4.3 (1 OGhY######.)..##.   ####.... OGhT ##! OGh ..#   .#OGh OGh OGhxOGh&OGhOGh= OGh OGh_ OGhij OGh OGh j=5OGhO  ##)###.#  #..# #.†.# ###### #.## #j.#..., #....###.# ..[# ..#  #....##..###.... ##  #...†........  #.......####....#  #.........  ######@)..##. 5 ####....# ##! ..# .# OGhA OGhx OGh OGh OGh OGh OGh X4OGhE ##)###.# #..# #.†.# ###### #.## #j.#..., #....###.# ..[# ..# #....##..###.... ## #...†............ #.####....# #...... ######.@..##. OGh ####....# ##!...# OGh_ W 6 _You see here a +0 spear.PGh8b3PGhbPGhi..0PGh*mPGhWsPGhQtPGh[IPGhPGhPGh_3 _PGhe(##)###.# #..# #.†.# ###### #.## #j.#..., #....###.# ..[# ..# #....##..###.... ## PGh(#...†............ #.####....# #. ######.)@.##. 7.3 (1PGh(####....# ##!.PGh(k..#.#PGh)PGh0PGh52PGhPGhIPGhPGhPGh;PGhX2PGhz #..# #.†.####### #.## #j.#...,#....###.# ..[# ..# PGh #....##..###.... ## #...†............ #.......####....# #......... PGh ######.)..##..#  ####@...#8PGh  ###!..... ..##### PGh  PGh PGh3PGhPGhg PGh PGh PGh PGh~ PGh^ X1PGh #..# #.†.# ###### #.## #j.#..., #....###.# ..[# ..# PGh #....##..###.....### #...†.......#.####....##........ ######.)..##..# ####.@..# 9###!...#PGhA w..# .####PGh PGhO PGh PGhoPGhpPGhirPGhtPGhxPGh+|X0PGhV###### #.## #j.#...,#....###.# ..[#...# #....##..###.....### #...†............. PGh#.......####....## #......... ######.)..##..# # PGh΃ ####....#..### ###@.......PGh #..######...# ...## #.PGh0.##..PGh17#...PGhN,#...PGh(600PGh+1.3 (2PGh <399PGhѕPGh W _d - a murky grey potionQGhQGhQGh,QGhvn8QGhn7QGh2QGhQGh\X6QGhoQGh1QGhO " QGho #.[)...#  #.<[)..#..  QGh ##)###.#. ###  #..# #.†.##...###### #.####..#....>QGh #....###.# #..[#...##....##..###.....####...†.............$# QGh #.......####.@..##.##4.3 (3#....................######.)..##..#.#####QGh####....#..######.........#..####### ...#QGh:[ ...###..##QGhQGh!O5.3 (45QGh7QGhRQGh9 _Found an escape hatch in the floor.QGhQGh"QGhQGh`QGhaQGhX4QGhQGhQGhk,3QGhQGhQGhQGhQGhݟB2QGhQGhک,QGhYB1QGhNQGhQGhQGh2B0QGhQGhQGh C89QGhԹQGhʽM _You now have 243 gold pieces (gained 5).QGhQGhB8QGhQGh7QGh QGhFB7QGhdQGh[QGhQGhB6QGh~QGh[QGhDQGhwB5QGhQGh=  You see here a +0 cloak.QGh>QGhI4 _QGhQGhQGhQGhrB3QGhOQGhQGhn2QGhZ QGh QGh B1QGhr QGh r #.....#  #.....#  #.....#  #.....# .# #.....# ..# #.....## ##.# #.[)...##... #.<[)@.#..# # ##)###.#.# ###.#. QGh  #..# #.†.##......###### #.####..#....>.##....###.# #..[#...###....##..###.....####...†..............##.......####....##.###....................QGh  #.....# #.....# #.....# #.....# .# #.....# ..# #.....## ##.# #.[)...##... #.<[@..#..# # ##)###.#.# ###.#. #..# #.†.##......QGhQ  ###### #.####..#....>.# #....###.# #..[#...## #....##..###.....### #...†.......# #.####....##.##  #.QGh- 019.3 (14.0)QGh g20.3 (150QGha% QGh' t _You see here a +0 heavy spear.QGhN 3QGhO QGh;X QGhZ QGh^ `79 _QGhb QGh%g QGhog B8QGhi QGhym QGhr QGhyr ,7QGhr QGhu QGhwz g  You see here a ribbon worm corpse.QGh QGh +6 QGh _QGh QGh QGhE QGhy B5QGhq QGh̎ QGhE X4QGh QGhS QGh QGha B3QGh QGhh QGh QGh B2QGh QGh QGh< QGh B1QGh[ QGh QGhʺ QGh B0QGh QGh` QGh QGhg C69QGh QGh QGh QGh B8QGht QGh QGhV QGh B7QGh QGh QGh2 QGh B6QGh QGh- QGhP QGh B5QGh QGh QGh QGhN B4QGh QGh QGh" QGhz B3QGh QGh QGh QGh B2QGhd QGh QGh QGh B1QGhh QGh; 0598QGh QGh QGh B7QGhx QGh QGh{ #...# #...#  #...# QGh : #...#  #...# ##### #...# #....QGh ###...# .....#...#.# ..... QGh .....# ##.###@# .#### QGh d.....# #..# #.# .....# #.## #.# QGhF .....# ##.# #.. .....# #..# ... QGhm p.....#####.## #... QGh #.[)...##...# #.#. { .<[)..#..### ##.##. #)###.#.#####.#.QGh -44.3 (24QGhr B6QGh QGh [ _You sense a monster nearby.QGh QGhv QGh QGh9 QGh QGh n5QGh QGhK ,4QGhj QGh~ QGh n3QGhb ,QGhQGhzB2QGhQGhQGh QGh7 :1QGh QGh, QGh6###...# .......#...#.# ....... ...# ##.###.# .###### ...# #..# #.# . ...# #.## #.######.. . ...# ##.####........ ## ...# #..##......#... . ...#####.##..#....# . )...##...##.##.#@.# 9.3 (5.0) [)..#..####.##.##.# ###.#.#####.#..# .# { # #.†.##......## .# ###..#....>.## .>  #..[#...### > ##.....### ..#........#Ghs8"0m .###....##.##50.3 (60 _Found two stone staircases leading down.RGhxRGhQyRGh~yRGhFRGhʂRGh3C49RGh ,RGhI#...#.# ..... ..# ##.###.# .######.# #..# #.#  ..# #.## #.######..RGh.# ##.####........ ##.# #..##......#... ..#####.##..#....# .#RGhя...##.##.#..#  )..#..####.##.##@# { RGhc##.#.#####.#..##.# RGh+- #.†.##......###.# #..#....>.## #.> RGhd..[#...### #> #.....### ...#RGhW   phantom (dormant) ........# ..#RGhZ# #....##.#W.RGh_# ..........RGho+1.3 (1RGhv?WRGhĚ8W.RGhO2.3 (28RGhۛRGhmp _A phantom comes into view.SGhk ###...# .... #...#.# ........# ##.###.#.######SGh &.# #..# #.#  .# #.## #.######.. ..# ##.####........##.# #..##......#... .###.##..#....#. )...##...##.##.#@.# SGh|[)..#..####.##.##.# { ###.#.#####.#..##.# #.†.##......###.###..#....>.## #.>  #..[#...### #>. ##.....### ...# .........SGh W.## ##....##.## ..#SGh"{ W   phantomW.SGh&e3.3 (17SGh*SGh 2SGhz~ #...# #... ###...# .... #...#.# .......# ##.###.#.#####.# #..# #.#  SGhƙe.# #.## #.######.. .# ##.####........#.# #..##......#... ....#####.##..#.@..# [)...##...##.##.#..# { <[)..#..####.##.##.# )###.#.#####.#..##.# .# #.†.##......###.# ####..#....>.## #.> #..[#...### #>. ###.....### .W.# .......... .##SGh6O {SGh^`46SGhVGhh #...# ##### #...# #... ###...# .... #...#.# ......# ##.###.#.####VGh.# #..# #.# .# #.## #.######.. .# ##.####.........# #..##..@...#... .....#####.##..#....# .[)...##...##.##.#..# .<[)..#..####.##.##.# #)###.#.#####.#..##.# VGh"..# #.†.##......###.# .####..#....>.## #.> .# #..[#...### #{. .###.....### .W.#VGh8{VGh;`55VGhVGhVGhg{ #...#  #...# #... ###...# .... #...#.# .... #.....# ##.###.# . #.....# #..# #.# #.....# #.## #.######.. #.....# ##.####. #.....# #..##.@....#... #.....#####.##..#....# #.[)...##...##.##.#..# #.<[)..#..####.##.##.##)###.#.#####.#..##.# #..# #.†.##......###.# #.####..#....>.## #{> #.# #..[#...###Gh|9;49m #{. ..###.....### .W.#VGhI{.VGh&6VGh<:4VGhVGhVGh. #...# #..###...#  #...#.#  #.....# ##.###.# .## VGh*2 #.....# #..# #.#  #.....# #.## #.######..  #.....# ##.####......  #.....# #..##......#... VGhz #.....#####.##.@#....#  #.[)...##...##.##.#..#  #.<[)..#..####.##.##.# VGh ##)###.#.#####.#..##.# VGhӴ #..# #.†.##......###{# VGh_ #.####..#....>.## #.>#.# #..[#...### #{.VGhz.###.....### .W.#...........# ..##VGheVGhl{.>VGh`73VGhVGhVGh' ###...#  #...#.# #.....# ##.###.# .# #.....# #..# #.#  #.....# #.## #.######.. #.....# ##.####...... #.....# #..##......#... #.....#####.##..#....#  #.[)...##...##@##.#..# #.<[)..#..####.##.##.# ##)###.#.#####.#..##{# #..# #.†.##......###.# # #.####..#....>.## #.> ###.# #..[#...#### #>..###.....### .W.# ..............#Gh) mm ..######....##.## ..VGhB, I{.VGh, `82VGh^2 VGh3 WGhF ...##.....# ##.###..# #.# ## #.######..WGh##.####........ ..##......#####.##..#....# [)...##...##.##.#<[)..#..###{#)###.#.#..##.WGh..# #.†.##......#.>.##WGhʫ/Gem (4342) WGh۫0.## WGh7................WGhD{.WGhJ`91WGh WGhnWGh) #.....# ##.###..#  ## #.######..##.####........ ..##......#####.##..#....# [)...##...##.##.#{<[)..#..####)###.#.#...# #.†.##......# # #.####..#....>.### #.>#..Gem (4341) ...... #.)..##..#.######WGh1F{.WGh_2a600WGh8WGh6:WGh=)  #.....# #..# #.#  #.....# #.## #.######.. #.....# ##.####...... #.....# #..##......#...WGh)  #.....#####.##..#.{..#  #.[)...##...##.##.#..# #.<[)..#..####.##.##.#WGh)  ##)###.#.#####.#..##.#WGh)  #..# #.†.##..@...###.# WGh) ## #.####..#....>.### #.> WGh * .###.# #..[#...#### #>. WGh&* j.##..###.....### .W.# WGh?* w†..............# ..##WGhZ* [####....##.## ..WGhs* .............. ##.)..##..#.###### WGh* O ####....#..###WGhF6 H.{WGh6 a139WGh? WGh6A XGh] #.....# #..# #.# #.....# #.## #.######.. #.....# ##.####. #.....# #..##......#... #.....#####.##..#....#XGh #.[)...##...##.##{#..# #.<[)..#..####.##.##.# ##)###.#.#####.#..##.# #..# #.†.##.@....###.#XGh# #.####..#....>.### #.>XGh.###.# #..[#...#### #>. .XGh'.##..###.....### .W.# .†....# ..##.####...XGhEW.##.## ..#.XGh`m.......#.)..##..#.###### XGhzM ####....#..###XGhVG.{XGhJ28XGh"XGh XGh XGhB #.....# #.## #.######.. #.....# ##.####...... #.....# #..##......#... #.....#####.##..#....#  #.[)...##...##.##.#..# #.<[)..#..####.##{##.# ##)###.#.#####.#..##.# #..# #...##......###.# #### #.####..#..@.>.### #.> ...###.# #..[#...#### #>..##..###.....### .W.#†..............# ..## ......####....##.## ................ ####.)..##..#.######  GhD>0m####....#..### ###.........  Xom's power touches on you for a moment.Your body is suffused with distortional energy..WW   phantom37XGh1Op _Your fingernails lengthen.XGhJ  #.....# ##.####...... #.....# #..##......#... #.....#####.##..#....#  #.[)...##...##.##.#..#XGhuJ d #.<[)..#..####.##.##.# ##)###.#.#####.#W.##.# #..# #...##......###.# XGhJ ##### #.####..#....>.### #.> XGhJ ....###.# #..[#.@.#### #>..##..###.....### .W.#XGhK *†..............# ..##.....####....##.## ................ #####.)..##..#.######  ####....#..XGhEK ####XGhtK ###......... #..#######XGhP XGhX L.WXGhX J46XGhX XGh` XGhb YGhrC #.....# #..##......#... #.....#####.##..#....#  #.[)...##...##.##.#..# #.<[)..#..####.##.##.# ##)###.#.#####.#..##.# #..# #...##....W.###.# ###### #.####..#....>.### #.>YGh ....###.# #..[#...#### #>. #....##..###....@### .W.# #...†..............# ..## YGh#.......####....##.## .. #.............. YGh7######.)..##..#.###### ####....#..### YGh9 ###......... #..#######YGhE ...#YGhYGh8W.YGh{`55YGhs YGh YGh' 4 #.....# #..##......#... #.....#####.##..#....# #.[)...##...##.##.#..#YGh' - #.<[)..#..####.##.##.# ##)###.#.#####.#..##.# #..# #...##...W..###.#  ###### #.####..#....>.### #.> YGh'  #....###.# #..[#...#### #>.  #....##..###...@.### .W.# YGh,( i #...†.# ..##  #.####....##.## ..#  #YGhY( .............  ######.)..##..#.###### ####....#..###YGh(  ###.........YGh(  #..#######  ...#YGh) YGh4+ YGh2 M.WYGh2 J64YGh2 YGhL< YGh_> YGhf;T #.....# ##.####.... #.....# #..##......#.. #.....#####.##..#....# #.[)...##...##.##.#..# #.<[)..#..####.##.##.# ##)###.#.#####.#..##.# YGh<#..# #...##......###.# ###### #.####..#...W>.### #.> #....###.# #..@#...#### #>. #....##..###.....### .W.# #...†..............# ..## #####....##.## ..# #....................YGh-<######.)..##..#.##########....#..######.........YGhK<H #..#######YGhE7{YGh6FJ73YGh_FYGhPYGhRN _You see here a +0 cloak.ZGhE.{ZGh‘`82ZGhZGhj$ _n - a +0 cloakZGh6$ #.....# #.## #.##### #.....# ##.####.... #.....# #..##......#. #.....#####.##..#....# #.[)...##...##.##.#..#ZGh #.<[)..#..####.##.##.# ##)###.#.#####.#..##.# #..# #...##......###.#ZGh ###### #.####@.#...W>.### #.> #....###.# #...#.{.#### #>. #....##..###.....### .W.# #...†..............ZGh = ..## #ZGhK ####....##.## ..# #....................ZGhm ######.)..##..#.######ZGh ####....#..######.........ZGh ZGh*.WW   phantomZGh`91ZGhcZGh`ZGh .# #.# #.. #.## #.#####...#.####.........# #..##......#.....#####.##..#..[)...##.....<[)..#..####.###)###.#.#####.#.. #..# #@..##......###.###### #.####..#....>.### #.>#.# #...#...#### #>. .##..###....W##W.†..............# ######....##.## ..#....................######.)..##..#ZGh v#########....#..###W.W   phantom700[Gh+_#.##.# #.# # #.## #.######.#.####.....#.....# #..##......#.#.....#####.##..#..#.[)...##....#.<[)..#..##)###@#.#####.#.. #..# #...##......###.###### #.####..#....>.### #.>#.# #...#...#### #>. .##..###...W.###W.†..............# #[Gh.,####....##.## ..#....................######.)..##..#.######[Gh#.[Ghy9>W.[Gh9a129[Gh@[GhA[Gh { #...#.# #.....# ##.###.# #.....# #..# #.#  #.....# #.## #.#### #.....# ##.####.... #.....# #..##......# #.....#####.##..#....# #.[)...##...##.##.#..# #.<[)@.#..####.##.##.# ##)###.#.#####.#..##.# #..# #...##......###.# ###### #.####..#....>.### #.> #....###.# #..W#...#### #>. #....##..###.....###hb{[37m .W. #...†..............# ..# #####....##.## ..# #....................[Ghe?W.[GhJ28[Gh[Gh[Gh\[Gh f #...#.# #.....# ##.###.# #.....# #..# #.# #.....# #.## #. #.....# ##.#### #.....# #..##...... #.....#####.##..#.... #.[)...##...##.##.#.. #.<[@..#..####.##.##.[Gh R ##)###.#.#####.#..##. #..# #...##......###. ###### #.####.W#....>.### #. #....###.# #...#...#### #> #....##..###.....### .W #...†.......# .. #.####....##.## ..  #.[Ghb 8{[Gh  `37[Ghj [Gh" t _You see here a +0 heavy spear.[Gh  #...#.# #.....# ##.###.# #.....# #..# #.# #.....# #.## #. #.....# ##.#### #.....# #..## #.....#####.##..# #.[)...##...##.##.# #.<@)..#..####.##.## ##)###.#.#####.#..## #..# #{..##......### ###### #.####.W#....>.### # #....###.# #...#...#### # #....##..###.....### . #...†....#  #.....[[Gh m..####....##.##  #.[Gh W.W   phantom46 _[Gh [Gh  Things that are here: _a +0 robe; a +0 whip; a gnoll skeleton[GhL #...#.# #.....# ##.###.# #.....# #..# #.#[Ghr #.....# #.## #. #.....# ##.#### #.....# #..## #.....#####.##..# #.[)...##...##.##.#[GhH #.@[)..#..####.##. ##)###W#.#####.#.. #..# #...##......[GhB ###### #.####.W#....>.###  #....###.# #...#...####[Gh}u #....##..###.....###  #...†.....# #.......####....##.##  #.[Ghp[Gh;W.[Ghg55 _[Ghx _There is a stone staircase leading up, spattered with blood here.\Ghɏ\GhK\Gh \Ghޕ\GhP8W.\Ghg64 _\Gh-\Gh 0################# #....#..........# ##'##.#.########.# ###.....#.#......#.# ..[.....#.#.#..#.#.# ..#.....#.#.#..#.#.# #.#.....#.#.#....#.# 3 #.#.....#.#.#...@#.############ #.......#.#...................# #.......#.####...#.##########.# \Gh0^#.......#.####...#..........#.# #....##.#........##########.#.# #....##.#######..# #.#.# ..##.##..........##########.#.# .###.##....)..........#.# .........#####.##############.#\Gh1\Gh4\Ghxg7.8 (2.53\Gh\GhG\ _You climb upwards.  There is a stone staircase leading down here. \Ghsj_You see here a hobgoblin skeleton.\Ghɯ \Gh Wear which item? Armour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  g - a +2 leather armour (worn)c - a +0 scale mail  n - a +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ]Gh ]GhL bayes525 the Trooper#################Formicid of Xom .....*#....#..........#]Gh Health: 44/44 ========================##'##.#.########.#Magic: 5/5======================== ###.....#.#......#.#]Gh YAC: 6Str: 18 ]Gh ..[.....#.#.#..#.#.#EV: 10]Gh Int: 12 ..#.....#.#.#..#.#.#]Gh2 YSH: 0Dex: 21 ]Ghy L#.#.....#.#.#....#.#XL:  5 Next: 87% Place: Dungeon:3 #.#.....#.#.#...@#.############]Gh Noise: ---------  Time: 4677.8 (0.0) #.......#.#...................#a) +1 demon blade (drain) ]Gh #.......#.####...#.##########.#Abil: Dig ]Gh #.......#.####...#..........#.#Gem (4323) ]Gh3 #....##.#........##########.#.# #....##.#######..##.#.# ]Gh\ ..##.##..........##########.#.# .###.###.........)..........#.# ]Gh W.........#####.##############.#Things that are here: ]Gh _a +0 robe; a +0 whip; a gnoll skeleton _There is a stone staircase leading up, spattered with blood here. ]Gh M_You climb upwards.  There is a stone staircase leading down here. ]Gh c_You see here a hobgoblin skeleton.]Gh8 ]Ghv  _]Gh6 ]Gh ]Gh  e8.8 (12]Gh ]Gh ]GhB O9.8 (21]Ghz ]Ghl% 80.8 (30]Gh+ |1.8 (419]Gh/ ]Ghu9 {2.8 (58]Gh: ]Gh< - 7 ]Gh= _You start putting on your armour. You continue putting on your +0 cloak. x5]Gh= ]GhwD ]GhF Z _You finish putting on your +0 cloak._GhRO_Gh RWear which item? Armour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  g - a +2 leather armour (worn)  n - a +0 cloak (worn)c - a +0 scale mail[?] describe selected _GhoR[!] equip|wield|wear|put on[tab] equip|unequip `Gh `GhO `Gh5 bayes525 the Trooper#################Formicid of Xom .....*#....#..........#Health: 44/44 ========================##'##.#.########.#Magic: 5/5======================== `Gh ###.....#.#......#.#AC: 7Str: 18 ..[.....#.#.#..#.#.#EV: 10Int: 12 ..#.....#.#.#..#.#.#SH: 0Dex: 21 `Gh L#.#.....#.#.#....#.#XL:  5 Next: 87% Place: Dungeon:3 #.#.....#.#.#...@#.############`Gh Noise: ---------  Time: 4682.8 (0.0) #.......#.#...................#`Gho sa) +1 demon blade (drain) #.......#.####...#.##########.#Abil: Dig #.......#.####...#..........#.#`Gh Gem (4318) #....##.#........##########.#.# #....##.#######..##.#.# `Gh& ..##.##..........##########.#.# .###.###.........)..........#.# .........#####.##############.# _There is a stone staircase leading up, spattered with blood here. _You climb upwards.  There is a stone staircase leading down here. _You see here a hobgoblin skeleton. `GhR _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.`Gh `Gh  _`Gh `Gh d  You start removing your armour.`Gh e3.8 (17`Gh5 `Gh `Gh +4.8 (2`Gh :6`Gh `Gh `Gh +5.8 (3`Gh :5`Gh} `Gh `Gh e6.8 (44`Gh `Gh `Gha +7.8 (5`Gh :3`Gh_ `Gh> , 2`Gh| `1 _You continue removing your +2 leather armour. x5`Gh `Gh" `Gh,  You finish removing your +2 leather armour.  You start putting on your armour.`Gh- e8.8 (62`Gh3 `Gh9 `Gh9 +9.8 (7`Gh: :1`Ghu? `GhE `GhE f90.8 (80`GhJ `Gh{P `GhQ +1.8 (9`Gh,Q ;09`GhT `GhMZ `GhZ /2.8 (10.0)`Gh[ :8`Gh_ `Gha 8 9 _You continue putting on your +0 scale mail. x5`Gh)b `Gh g `Ghei _ _You finish putting on your +0 scale mail.bGhbGhbGh bGh~ bGh 3.0)7 _bGh& b #...#.# #.....# ##.###.# #.....# #..# #.# #.....# #.## #.# #.....# ##.####.. #.....# #..##.... #.....#####.##..#..bGhI  #.[)...##...##.##.#4 #.@W)..#..####.##.# ##)###.#.#####.#..# #..# #...##......## ###### #.####.W#....>.### #....###.# #...#...#### #....##..###.....### W   phantom #...†.............bGh o.# ..####....##.##bGh _ #....................  You climb downwards.bGh bGh3  Level annotation: exclusions: bombardier beetle and 2 gnollsbGh9 o=5.3 (2.55bGh4C bGhsG ? _The phantom closely misses you. bGhG __There is a stone staircase leading up, spattered with blood here.cGh%  You hit the phantom.  The phantom is lightly damaged.6.5 (1.24cGhcGh> _The phantom hits you but does no damage.cGh !  You miss the phantom. Your kick misses the phantom.The phantom is lightly damaged.7.73cGh% cGhq > _The phantom hits you but does no damage.dGhZ  You barely miss the phantom. You claw the phantom.  The phantom is lightly damaged.dGh[1--8.8 (1.12dGhgdGhpl _The phantom barely misses you. The phantom hits you. _You take 3 damage, and have 41/44 hp.dGhrW  You hit the phantom. Your kick misses the phantom.The phantom is moderately damaged.9.91dGhT _The phantom barely misses you.dGh/  You barely miss the phantom.The phantom is moderately damaged.dGh0 k701.1 (1.2299dGh8 dGh;  dGhb; G_The phantom closely misses you.eGh*  You slash the phantom! You claw the phantom, but do no damage.The phantom is severely damaged.eGh2--=2.38eGhUeGh̎eGh(> _The phantom hits you but does no damage.eGh   You closely miss the phantom.The phantom is severely damaged.-3.4 (1.17eGhTeGh-T _The phantom barely misses you.eGh _The phantom hits you but does no damage.fGh[  You closely miss the phantom.The phantom is severely damaged.The phantom hits you but does no damage.fGh#3fGhm=5.85fGhfGhM _The phantom misses you.fGh  You hit the phantom but do no damage.The phantom is severely damaged.fGhb7.03fGhfGh> _The phantom hits you but does no damage.fGhC x  You closely miss the phantom. You claw the phantom.fGh C[fGh 167%8.1 (1.1 _ You closely miss the phantom. You claw the phantom. _You destroy the phantom!  Training target 3.0 for Long Blades reached!  Your Long Blades skill increases to level 3!You need to enable at least one skill for trainingfGh /  --more--gGhB gGh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0    gGh    e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0               g - Short Blades   1.7   1.0   0       h - Long Blades   3.0   4.0   0       i - Ranged Weapons   0.0   1.0   0             gGh   j - Armour   2.1   2.5  +1       k - Dodging   1.0   2.4  -1       l - Stealth   2.0   1.8  +3                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] trainingGh1 q49m|cost|targetsjGhM= a + Fighting 5.0jGhnTargetTarget--  --  --  2.0  --  --  --  --  jGho--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsjGhu<[?25h[?0c0 kGh'~ [?25l[?1c7.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetskGhkGhPkGh#...#.# bayes525 the Trooper#.....# ##.###.# Formicid of Xom .....*#.....# #..# #.# Health: 43/44 =======================-#.....# #.## #.# Magic: 5/5========================#.....# ##.####.. AC: 8Str: 18#.....# #..##.... EV: 9Int: 12#.....#####.##..#.. SH: 0Dex: 21#.[)...##...##.##.# XL:  5 Next: 167% Place: Dungeon:4#.@[)..#..####.##.# Noise: =--------  Time: 4708.1 (1.1)kGh[=##)###.#.#####.#..# a) +1 demon blade (drain)#..# #...##......## Abil: Dig###### #.####.W#....>.### Gem (4292) #....###.# #...#...#####....##..###.....####...†..............##.......####....##.###.................... _The phantom hits you but does no damage.  You closely miss the phantom. You claw the phantom. _You destroy the phantom!Training target 3.0 for Long Blades reached!  Your Long Blades skill increases to level 3!You need to enable at least one skill for training.kGhkGhJ#...#.# bayes525 the Trooper#.....# ##.###.# Formicid of Xom .....*#.....# #..# #.# Health: 45/46 =======================-#.....# #.## #.# Magic: 5/5========================kGhb#.....# ##.####.. AC: 8Str: 18#.....# #..##.... EV: 9Int: 12#.....#####.##..#.. SH: 0Dex: 21#.[)...##...##.##.# XL:  5 Next: 167% Place: Dungeon:4#.@[)..#..####.##.# Noise: =--------  Time: 4708.1 (1.1)##)###.#.#####.#..# a) +1 demon blade (drain)kGh>#..# #...##......## Abil: DigkGh^###### #.####.W#....>.### Gem (4292) kGh#....###.# #...#...#####....##..###.....###kGh#...†..............##.......####....##.##kGh#.................... _The phantom hits you but does no damage.  You closely miss the phantom. You claw the phantom. kGhs_You destroy the phantom!Training target 3.0 for Long Blades reached!  kGhYour Long Blades skill increases to level 3!You need to enable at least one skill for training.kGhe  You have reached level 6!kGh/  --more--kGh|- D51/526/6635% kGh5 kGh7  You regained 8 hp, and now have 51/52 hp. _MP restored: 6lGhr_lGhbc  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.7   5.0  +1   m - Spellcasting   0.0   1.0   0  lGhc;         b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0      lGh=d e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0      lGhod        lGhd g - Short Blades   1.7   1.0   0       h - Long Blades   3.0   4.0   0  lGhdT    lGhd; i - Ranged Weapons   0.0   1.0   0      lGhe        lGh:e\ j - Armour   2.1   2.5  +1       k - Dodging   1.0   2.4  -1      lGh^e l - Stealth   2.0   1.8  +3  lGhe        lGhe        lGhe    The relative cost of raising each skill is in cyan.  lGhfSkills enhanced by cross-training are in green.  [?] HelplGh:fG[=] set a skill target  lGh_fg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetslGhflGh=TargetTarget7.0  --  --  lGh>Z2.0  --  --  --  --  lGh>^--  --  --  --  --  lGh>--  -- lGh> --  lGh>@current training targets, if any. lGh>R[-] clear all targetslGh?ccost|targetsmGhK crain rain 100%                mGhK                percentage of incoming experience used to train each skill is in brown.trainingtargetsnGh7Cost Cost  5.0  1.0  1.0  1.2  4.0  1.4  1.0  1.0  0.8  1.0  1.0  4.0  1.0  2.5  2.4  1.8 relative cost of raising each skill is in cyan.training|costnGh nGh nGh #...#.# bayes525 the Trooper#.....# ##.###.# Formicid of Xom .....*#.....# #..# #.# Health: 51/52 =======================-#.....# #.## #.# Magic: 6/6========================#.....# ##.####.. AC: 8Str: 18#.....# #..##.... EV: 9nGh Int: 12#.....#####.##..#.. SH: 0Dex: 21#.[)...##...##.##.# XL:  6 Next: 35% Place: Dungeon:4#.@[)..#..####.##.# Noise: =--------  Time: 4708.1 (0.0)nGh7 t##)###.#.#####.#..# a) +1 demon blade (drain)#..# #...##......## Abil: DignGh ###### #.####.W#....>.### Gem (4292) #....###.# #...#...#####....##..###.....####...†..............##.......####....##.###....................Training target 3.0 for Long Blades reached!  Your Long Blades skill increases to level 3!You need to enable at least one skill for training.  You have reached level 6!You regained 8 hp, and now have 51/52 hp. _MP restored: 6nGh nGhY nGhA nGh nGhlnGh@nGhnnGhF _Unknown command.oGhPoGhQoGhSoGh?WoGhB[X1oGhbh - _You start resting.oGh|N9.1 (12=-10.1 (20 _HP restored. _Health restored: 52oGh3oGhoGh]oGhwoGhJ89 _oGhoGh<  You see here a +0 club.oGhoGhI8 _oGhoGhoGhoGh9:7oGhoGhoGhnoGh$=oGh 06oGhoGhyoGhaoGhB5oGhoGhJ#oGh'oGh'B4oGh?*oGhm-oGh1oGh\1,3oGh}1oGhk3oGha6oGh8oGh<9B2oGh:oGh=oGhp?oGh?B1oGhLAoGhBoGhEoGhEB0oGh5GoGh*IoGhKoGhKC79oGh$MoGh;OoGhLRoGhR:8oGhSoGhLUoGh_WoGhWB7oGhXoGh4ZoGh\oGh#]B6oGhc^oGhdoGhfoGhfB5oGhhoGh)joGhloGhEmB4oGhMnoGh|poGhroGhr,3oGhroGh_toGhsvoGhh###### #.####.W#....>.### #.> #....###.# #...#...#### #>. oGh_#....##..###.....### .W.# #...†..............# ..## #.......####....##.## ..# oGh#.................... oGh######.)..##..#.###### ####....#..###### ###...@....... oGh##..#######.. #...#oGh?.........##.....#..oGhaw##......##oGhb.......####...oGhP #...oGh) .,**#>.***...#***..##*****,..#**oGh,,,∆,,,,,,**,,,,**,**,*,,***,,,,,,*27.1 (17.0)********,,,g,,****,,,,,,*#...#****,,,**,,,,,,,,*,oGhv*,,,,****,***,****,*,,**,,,S,,* *,* **,*,,*,,,****** *,* * *,,**,*,,**********,*** oGhv**,,,,,,,∆,,,,,,,,,,**, ,,,*************,,,,,oGh=Y Xom grants you insight.oGh[oGhqf8.1 (182oGhoGhZ _You feel aware of your surroundings. You detect items and creatures!oGhqA _oGhC oGhnG n1oGhP  ###### #.####..#....>.### #.>,* #....###.# #...#...#### *#>.** #....##..###.....### *...#**, #...†..............# **..##*,, #.......####....##.##****,..#**∆ oGhP #.............,,,∆,, ######.)..##..#.######**,,,,**,,####....#..##,*,,**###...*  oGhQ **##..#######....,g,,***,,,,,,*#...#****,,,**.,oGhQ s**,.........##*,,,,****,***,***,*,.....#..##*,,**,,,{,,* *,* *,,*,.......##*,,*,,,****** *,* ***,.......,**,*,,**,***,,**####...,,,,,,,∆,,**,,*oGhQ 6#...,,,**,,,,,,*oGhX 230.1 (2.0)oGhY B0oGhc oGhe [ _You sense a monster nearby.oGh8 69 #.####..#....>.### #.>,* ** ...###.# #...#...#### *#>.*****, ...##..###.....### *...#**,, ..†.......# **..##*,,** ......####....##.##****,..#**∆** ..........,,,∆,,.)..##..#.######**,,,,**,,####....#..##.#,,**###..* * *##..#######.....g,,***** ,,,,,,*#...#****,,,##..* ,..##*,,,,****,*#*,***,** ,.....#..##*,,**,,,{,,* *,* *,, ,.......##*,,*,,,****** *,* **g   hobgoblin (asleep) ,.......,**,*,,**,***,,,, *####...,,,,,,,∆,,**,,***#...,,,**,,,,,,***oGh 1.1 (1  A hobgoblin comes into view.Found a parchment of Lesser Beckoning.oGh oGh goGh :oGh ,{oGh goGhE oGh oGh oGh< ==oGh 2.1 (2oGh $8oGh oGhb oGh  oGhi oGh _The hobgoblin shouts!oGh >.### #.>,*   *#> † ∆.∆oGh!)..##..  ..#..########.# ###.......@.....g.,,* ..#######.....: ##...oGhE0 #{,* *,*  *,* oGhs*∆  pGh8]H >.### #.>,*   *#> † ∆.∆)..##..  ..#..########.# ###.......@.....g.,,* ..#######.....: ##... #{,* *,*  *,* ∆  pGhc3pGhajpGhl` _A hobgoblin is nearby!pGh7@| >.### #.>,*   *#> † ∆.∆)..##..  ..#..########.# ###.......@.....g.,,* ..#######.....: ##... #{,* *,*  *,* ∆  pGhqH >.### #.>,*   *#> † ∆.∆)..##..  ..#..########.# ###.......@.....g.,,* ..#######.....: ##... #{,* *,*  *,* ∆  pGhpGhpGh pGhP` _A hobgoblin is nearby!pGh >.### #.>,*   *#> † ∆.∆)..##..  ..#..########.# pGh###.......@.....g.,,* ..#######.....: ##... #{,* *,*  *,* ∆  pGhx >.### #.>,*   *#> † ∆.∆)..##..  ..#..########.# ###.......@.....g.,,* ..#######.....: ##... #pGhy{,* *,*  *,* ∆  pGh#3pGhrpGhH` _A hobgoblin is nearby!pGhc ,pGh'l g.S,S   ball python (constriction, wandering)pGhl n--3.1 (17pGhxs pGhu  pGhu X_A ball python comes into view.qGhqGhqGhg.S.S)qGh{--46qGhBqGh5 _The ball python hisses angrily.qGhZ,qGhG^g.S.qGh`55qGhqGhFqGh,qGh1^g.S.qGh`64qGh@qGhqGhMs qGhs qGh| \g.S.qGhH} `73qGhj qGh qGh|m c  You barely miss the hobgoblin.qGh{ S.  You claw the hobgoblin, but do no damage.qGh[| o=8.2 (1.12qGhI qGh  qGh :_The hobgoblin hits you but does no damage.rGhk  You closely miss the hobgoblin.You claw the hobgoblin, but do no damage.rGh1-9.31rGh'rGhr _The hobgoblin hits you. _You take 1 damage, and have 51/52 hp.rGh;  You hit the hobgoblin.rGhrGhj S.S   ball python (constriction)  You kill the hobgoblin!The ball python completely misses you. The ball python grabs you.rGhUk0-  0  rGhǻ640.5 (1.2Constr Gem (4260) rGhsrGh _The ball python constricts you. _You take 1 damage, and have 50/52 hp.rGh { You hit the ball python. Your kick misses the ball python.rGhThe ball python is moderately wounded.The ball python bites you but does no damage.rGh$48rGh1-rGh1.6 (1.1rGh;59rGhrGha rGh_The ball python constricts you. _You take 2 damage, and have 48/52 hp.rGh  You hit the ball python..9- 9 2.7Gem (4258)  _You kill the ball python!rGh } rGh} rGh rGh` H _No target in view!rGh rGhL rGhO rGh H _No target in view!sGhDsGhDsGhEsGhHsGhHB7sGh4Ln6sGhLsGh#OsGhYO750=sGh|O:5sGh PsGhPsGh+QB4sGhQsGhRsGhRB3sGhSsGhTsGhTB2sGhUsGhVsGhMWsGhrWi1=1sGhXsGhZsGh/[B0sGh\sGh^sGh^C49sGhy_sGhydq ..- _You start resting.sGhh.51.7 (9.0sGhic2=-2.7 (1sGhHiF0.0)8sGhmsGhSpg _HP restored. _Health restored: 52sGhgsGhsGh$sGhVsGhsGhw_7 _sGh #.####..#....>.### #.>,* **,sGha###.# #...#...#### *#>.*****,##..###.....### *...#**,,,* .†.# **..##*,,*####....##.##****,..#**∆*sGh@f.,,{∆,.)..##..#.######**,,,,**,sGhf####....#..#.#.,*,sGhS###..* *sGh]3.0)##..#sGh.....:.,***** *#...#****,,.##.sGh* * .##*,,,,*##*,###,***,* sGh'h.....#..##*,,**,,,,,,* *,* *, .sGhL##*,,*,,,****** *,* *****, .,**,*,,*,***, sGhpL####...,∆,**,,***,#...,,,*sGh(,,,,,,***,sGhsGhsGh\sGh sGh sGh sGha sGh sGhy X6sGh sGh) sGh * B5sGh+ sGh- sGh80 sGh0 >=4sGh0 sGh1 sGh4 sGh=  .####..#....>.### #.>,* **,,,,* #.# #...#...#### *#>.#****,,****#.....### *...#**,,,** *, ..# *#..##*,,*** *, .####....##.##***#...##*∆*******,sGh> l{,,$....** )..##..#.######**...,#*,,,, ##....#..########.#..#******,,,,###...........# ****,,##..#######.....:..#**** *,,, ,*#...#***#...##........,* **,,##*....####.###.*,,, .sGh> #..##*..##.,,,..# *,# *,,,,##*,.*,.,***### *,* *****,,,,**,*,.#***sGh? 8,***,,,, ...,,,,,..∆,,,,sGh,? $**,,***,,*,* ...,,,****sGhN? ,,,,,,,***,,,,*sGh]H +6.7 (3sGhH e7.7 (43sGh!O sGh9P + _Found 14 gold pieces.sGh˞ sGh/ sGhJ sGh2 sGh, sGh B2sGhh sGh .####..#....>.### #.>,* **,,,,* sGhc .# #...#...#### *#>.#****,,****, .###.....### *...#**,,,** *,# *#..##*,,*** *,* ####....##.##**##...###∆*,*{,,.$...**,,* sGh ..##..#.######*#....#*, #....#..#.#..#******, ###.....@...# ****,,*8.7 (1##..#sGh .....:..#**** *,,,* *#...#***#...##.* **,,*sGh ##*....####.###.###.****,,,* #..##*..##.,,,..# *.# *,*##*,.*,.,**#### *,# *****,,,*,,,**,*,.#*,***,*,,,,,..∆,**,,***,,*,**,,,*,,,,,,***,,,,*sGh sGh sGhƷ tGh%M.# #...##......###.#,** ****###tGhr%.>.### #.>.* **,,,,** #...#...#### *#>.#****,,**** .###.....### *...#**,,,** *,, tGh%...........# *#..##*,,*** tGh%####....##.##*###...###$*******..........{,,.$.......,,,,**,,* tGh%..##..#.######*#....#*,,,,, #....#..########@#..#******,,,,,, tGh&###.................# ****#..#######.....:..#**** *,,, tGh#&*#...#***#...##.........* ** tGhE&....##*....####.###.###.****,,,**#tGhe&T tGh/tGh/0`91tGhy5tGh7+ _Found 13 gold pieces.tGh M#)###.#.#####.#..##.#,,* .# #...##......###.#.#* ****###.>.### #.>.* **,,,,**tGhu e #...#...#### *#>.#****,,**** .###.....### *...#**,,,** *,, ...........# *#..##*,,*** ####....##.######...###$*******..........B...$.......,,,,**,,* ..##..#*#@...#*,,,,, #tGh ....#..########.#..#******,,,,,, ###.................# ****#..#######.....:..#**** *,,, *#...#***#...##.........* **,,**..###tGh$ B   bombardier beetle (wandering)#tGh tGh a600tGh# tGh tGh .<[)..#..#.##.#*,***** #)###.#.#####.#..##.#..* .# #...##......###.#.#* ****###.>.### #.>.# **,,,,** #...#...#### *#>.#****,,**** .###.....### *...#**,,,** *,, ...........# *#..##*,,*** ####....##.######...###$*******..........B...@.......,,,,**,,* ..##..#.########....##..,,, #....#..########.#..#******,,,,,, ###.................# ****#..#######.....:..#**** *,,, *#...#***#...##.........* ** tGhv r....##*....####.###.###.****,,,* #..##*..##.,,,..# *.# *,,,,,,,,,*##*,.*,.,**#### *,# *****,,,*,,tGh TBBtGh ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.tGh (...tGh ===1Fire Gem (4239) tGh tGh _You are covered in liquid fire! Move or burn! _You see here 14 gold pieces.uGhx  You now have 257 gold pieces (gained 14).0----28uGhuGh _The liquid fire burns you! _You take 2 damage, and have 50/52 hp.uGh #.<[)..#..####.##.##.#*,***** *, ##)###.#.#####.#..##.#..* *, #..# #...##......###.#.#* ****, #.####..#....>.### #.>.# **,,,, #.# #...#...#### *#>.#****,,**** ..###.....### *...#**,,,** *.# *#..##*,,*** *, .####....##.######...###$*,.B.,,,,**,, )..##..#.#....##.. ##....#..##.#..#******  ###......# ****,, **##..#.....:..#**** *,,, ,*#...#***#...##..* **,,.##*....####.###.###.****,,, .#..##*..##.,,,..# *.# *Gh H,.##*,.*,.,**#### *,# *****,,,*  You shake off some of the fire as you move.uGh) Q.BuGh ----37uGh uGhd Z _The liquid fire burns you!vGh$ #.<[)..#..####.##.##.#*,***** *,  ##)###.#.#####.#..##.#..* *,  #..# #...##......###.#.#* ****,  #.####..#....>.### #.>.# **,,,, ##.# #...#...#### *#>.#****,, #..###.....### *...#**,,,** *.# *#..##*,,*** * ..####....##.######...###$*.B.,,,,** .)..##..#.vGhU#....##..#....#..#.#..#****** ###.....# *****##..#.....:..#**** * ,,*#...#***#...##.........* **,,.##*....####.###.###.****,,, ..#..##*..##.,,,..# *.# *.##*,.*,.,**#### *,# *****,,,*vGh<vGhm4Gem (4236) vGhvGh^ _You shake off the liquid fire.vGh-f  You slash the bombardier beetle! You drain the bombardier beetle.vGh5S.vGhD6vGh; 54==5.8 (1.15 _You kill the bombardier beetle!vGhE _Your Fighting skill increases to level 6!vGh g #.<[)..#..####.##.##.#*,***** * ##)###.#.#####.#..##.#..* * #..# #...##......###.#.#* **** # #.####..#....>.### #.>.# **#.# #...#...#### *#>.#****,, ##..###.....### *...#**,,,** .# *#..##*,,*** .####....##.######...###$vGhc.,,,,** #.)..##..#.#....##..#....#..#.#..#****** ###..# *****##..#.....:..#**** *,*#...#***#...##.* **.##*....####.###.###.****.#..##*..##.,,,..# *.# *.##*,.*,.,**#### *,# *****,,,vGhvGh~1--604 _vGhvGh wGhf #.<[)..#..####.##.##.#*,***** *,##)###.#.#####.#..##.#..* *,#..# #...##......###.#.#* ****,  #.####..#....>.### #.>.# **,.# #...#...#### *#>.#****,,* #..###.....### *...#**,,,** *# *#..##*,,*** *####....##.######...###$*,,,,**, .)..##..#.#....##..,....#..#.#..#******,###..# ****,##..#.....:..#**** *,*#...#***#...##.* **,##*....####.###.###.****,#..##*..##.,,,..# *.# *,##*,.*,.,**#### *,# *****,,,*wGh<wGh{--73wGh@wGh1wGhx#.<[)..#..####.##.##.#*,***** *,* ##)###.#.#####.#..##.#..* *,* #..# #...##......###.#.#* ****,* #.####..#....>.### #.>.# **,,,,* #wGhxx.# #...#...#### *#>.#****,,* ..###.....### *...#**,,,** *,# *#..##*,,*** *, .####....##.######...###$*,,,,,**, )..##..#.#wGhx....##..,....#..#.#..#******,###.wGhyJ....# ****,##..#.....:..#**** *, ,*#...#***#...##.........* **,,*##*....####.###.###.****,,,* .#..##*..##.,,,..# *.# *,wGh.### #.>.# **,,,,* .# #...#...#### *#>.#****,,****, .###.....### *...#**,,,** *,,.........# *#..##*,,*** *,* ####....##.######...###$*******,* ........................,,,,**,,*##..#.########@...##..,,,,,,, #....#..########.#..#******#.................# ****,,* *##..#######.....:..#**** *,,,* *wGh M#...#***#...##.........* **,,** ....##*....####.###.###.****,,,* #..##*..##.,,,..# *.# *,,,,,, ..##*,.*,.,**#### *,# *****,,,*,**,*,.#*********,***,,,,,,,,,*wGh[ wGh `91wGh wGho wGh` ..# #...##......###.#.#* *** .####..#....>.### #.>.# **,,, #.#### *#>.#****,,****,##.....### *...#**,,,** *, ...........# *#..##*,,*** *,* ####....##.######...###$****** ........................,,,,**,##..#.########....##..,,,,,,,,, #....#.#..#****** ###.................# ****,,*###.....:..Abil: Dig#.....Gem (4231) ..#### ..,,,,,..∆,,,,,,,,,,**,,***,,*,** wGhwGh52=wGh6Z700wGhwGhS _Health restored: 52xGh(! ####..#....>.### #.>.# **,,, #.#### *#>.#****,,****,##.....### *...#**,,,** *, ...........# *#..##*,,*** *,* ####....##.######...###$****** ........................,,,,**,##..#.########....##..,,,,,,,,, #....#..########.#..#****** ###.............@...# ****,,* *##..#######.....:..#**** *,..Abil: Dig.Gem (4230) # ..,,,*************,,,,,,***,,,,*xGh*xGh+h129 _xGh2xGhO3xGh]# #...#...#### *#>.#****,,****,, ###.....### *...#**,,,** *,,* ..........# *#..##*,,*** *,** ###....##.######...###$*******,* .......................,,,,**,,* .##..#.########....##..,,,,,,,,,,..#..########.#..#****** #xGh[#.................# ****,,**..########**** *,,,* #...#***#...##.........# **,,** ...##*....####.###.###.#***,,,*##*..##.,,...# *.# *,,,,,, .##*,.*,.,*##### *,# *****,,,* .,**,*,.#*********,***,,,,,,,,,** .,,,,,..∆,,,,,,,,,,**,,***,,*,*xGh*&*,,,*************,,,,,,***,,,,*,,,* **,,**,∆j,j,,,*xGhxGhO`28xGh|xGh e  You pick up a parchment of Lesser Beckoning and begin reading...xGhe3.8 (27xGhxGhI _You add the spell Lesser Beckoning to your library.xGh%$ .###.....### *...#**,,,** ...........# *#..##*,,*** * ####....##.######...###$*******, ........................,,,,**,,##..#.########....##..,,,,,,,,, #....#..########.#..#****** xGhf$ j###.................# ****,,* *##..#######.####* *,,, *#...#***#...##.@.......# ** xGh$ ....##*....####.###.###.#***,,, ###.,,...# *.# *,,,,,,,,,xGh$ ,.*,.,*##### *,# *****,,,*,, ..,**,*,.#*********,***,,,,,,, ..,,,,,..∆,,,,,,,,,,**,,***,,*,**xGh%   ..,,,*************,,,,,,***,,,,*  ..,,,* **,,**,∆j,j,,,**  ,,,,,* *,,***,,j,**,,* xGh+ xGh+ =4.8 (16xGh0 xGh2 yGhyGhyGhyGhvU _There's nothing to open nearby.yGhn yGh yGh\ yGȟ yGh yGh2 5 _yGhu B4yGh yGh; yGh˓ yGh B3yGh7 yGh yGh yGh B2yGh yGh yGh yGhĘ B1yGh yGhۙ yGh X0yGhL yGh yGh yGhĜ C19yGh, yGht yGhڥ  #............................... ######.)..##..#.########....##.., ####....#..########.#..#*** ###.................#  ********##..#######........####*  *,,,,,,*#...#####...##.........#  *,...###....####.###.###.#  *,.....#..###..##......# *.# *,,  *,.......##*,.#@..###### *,# *81.8 (7  *,.......,**,#..###*******,***,,  **####...,,.....),,,,,,,,,,** #......######*******,,,,,,* #.....,* **,,**,∆ **,,..,,* *,,***, *,,,.,,,* *,,,,,,  **,,,,,,,* *,,,,,,  **,,,,,,,,* *,,,,,,yGh~ {2.8 (88yGhc yGh % _Found a dagger.yGhd 3yGhOe yGh,j yGhul yGhOp n7yGhq yGhq B6yGh s yGh >  You see here a +0 dagger.yGh yGh I5 _yGh yGh yGh/ X4yGh yGh+ yGh yGhl B3yGh- yGh7 yGh yGh B2yGh yGhő yGh+ X1yGh yGh yGh{ yGh B0yGh yGh yGhÛ yGh C09yGhݜ yGh͞ yGhƠ yGh B8yGh yGh yGh X ...#..########.#..#******,,,,,,, #.................# ****,,** #..#######........####* *,,,**, ...#####...##.........# **,,***, ..###....####.###.###.#***,,,*** .###..##......# *.# *,,,,,,,,,** ###..#...###### *.# *****,,,*,,* .##.#..##########.#**,,,,,,,,,** .......)........@.#*,,***,,*,** ...#############......#**,,,,* ..,* ##..##.?j,j,,,** .,,* *..#**,.j,**,,** yGh M,,,* *....,,,*****,,,, ,,,* *.....,,* ***** j   gnoll (polearm, missile, asleep) ,,,* *......,* * ,,** *......,* * ,,* *,,,,,,,*yGh 92.8 (10.0)  A gnoll comes into view. It is wielding a +0 halberd and quivering a throwingnet.yGh 6  The gnoll shouts!yGh j.j,jj 2 gnolls (1 polearm, 1 missile, 1 wan…)yGh o==3.8 (117yGh* yGh s _A gnoll comes into view. It is wielding a +0 flail.zGhX.# .####* .....# .# *.#  . *.#  .##########.# )........@.# #######......# zGhIY ##..##.j.,j,,,**  *..# *... *.....,,*  *......,*  *......,*   zGh0.# .####* .....# .# *.#  zGh. *.#  .##########.# )........@.# #######......#zGh-  zGhK ##..##.j.,j,,,**  *..#zGhgM *...zGh *.....,,*  *......,* zGhc *......,* zGh zGh3zGh,zGh zGhV_There are monsters nearby!zGhn .# .####* .....# .# *.#  . *.#  .##########.# zGh?d)........@.# #######......#  ##..##.j.,j,,,**  *..# *... *.....,,*  *......,*  *......,*   zGhަ.# .####* .....# .# *.#  . *.#  .##########.# )........@.# #######......#  ##..##.j.,j,,,** zGhU *..# *... *.....,,*  *......,*  *......,*  zGhzGhGzGhEzGhJ zGhrV_There are monsters nearby!zGh.# .####* .....# .# *.#  . *.#  .##########.# )........@.# zGh3#######......#  ##..##.j.,j,,,**  *..# *... *.....,,*  *......,*  *......,*   zGhA&k.# .####* .....# .# *.#  . *.#  .##########.# )........@.#zGh& #######......#  ##..##.j.,j,,,**  *..# *...zGh& *.....,,*  *......,* zGh& *......,*  zGh.zGhO.zGhQ4zGhl6d _There are monsters nearby!{GhnFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 6 boomerangsh - 3 darts of disjunction Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterflies|GhuH...#..########.#..#******,,,,,,,, bayes525 the Trooper #.................# ****,,**, Formicid of Xom .....* #..#######........####* *,,,**, Health: 52/52 ======================== ...#####...##.........# **,,***, Magic: 6/6======================== ..###....####.###.###.#***,,,**** AC: 8Str: 18 .###..##......# *.# *,,,,,,,,,** EV: 9Int: 12 ###..#...###### *.# *****,,,*,,* SH: 0Dex: 21 .##.#..##########.#**,,,,,,,,,** XL:  6 Next: 54% Place: Dungeon:4 .......)........@.#*,,***,,*,**Noise: ==------- [39;4|GhIIQ9m Time: 4793.8 (0.0) ...#############......#**,,,,*a) +1 demon blade (drain) ..,*##..##.j.,j,,,** * Abil: Dig .,,**..#**,j,,**,,*** Gem (4207) ,,,**....,,,*****,,,, ,,,**.....,,* ***** jj 2 gnolls (1 polearm, 1 missile, 1 wan…),,,**......,** ,,***......,** ,,**,,,,,,,*The gnoll shouts! _A gnoll comes into view. It is wielding a +0 flail. _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!Okay, then.|GhI|GhgD _|Gh2|Gh43|Gh:|Gh<F _Unknown command.}Gh ...#..########.#..#******,,,,,,,, bayes525 the Trooper #.................# ****,,**, Formicid of Xom .....* #..#######........####* *,,,**, Health: 52/52 ======================== ...#####...##.........# **,,***, Magic: 6/6}Gh ======================== ..###....####.###.###.#***,,,**** AC: 8Str: 18 .###..##......# *.# *,,,,,,,,,** EV: 9Int: 12 ###..#...###### *.# *****,,,*,,* SH: 0Dex: 21 .##.#..##########.#**,,,,,,,,,** XL:  6 Next: 54% Place: Dungeon:4 .......)........@.#*,,***,,*,**}Gh Noise: ==-------  Time: 4793.8 (0.0) ...#############......#**,,,,*}Gh `a) +1 demon blade (drain) ..,*}Gh +##..##.j.,j,,,** * Abil: Dig .,,*}Gh3 *..#**,j,,**,,*** Gem (4207) ,,,*}GhO C*....,,,*****,,,, ,,,*}Ghq *.....,,* ***** jj 2 gnolls (1 polearm, 1 missile, 1 wan…),,,*}Gh A*......,** ,,**}Gh @*......,** ,,*}Gh D*,,,,,,,* _There are monsters nearby! }Gh u_There are monsters nearby! _Okay, then. }Gh \_Unknown command.Press: ? - help, v - describe, . - travel}Gh( 'The floor.~GhN@jOkay, then.Unknown command.  Press: ? - help, v - describe, . - travel, g - get item  Here: a gnoll, wielding a +0 halberd and quivering a throwing net  Item here: a scroll labelled SIPORPHIACI.GhMC...#..########.#..#******,,,,,,,, bayes525 the Trooper #.................# ****,,**, Formicid of Xom .....* #..#######........####* *,,,**, Health: 52/52 ======================== ...#####...##.........# **,,***, Magic: 6/6======================== ..###....####.###.###.#***,,,**** AC: 8Str: 18 .###..##......# *.# *,,,,,,,,,** EV: 9Int: 12 ###..#...###### *.# *****,,,*,,* SH: 0Dex: 21 .##.#..##########.#**,,,,,,,,,** XL:  6 Next: 54% Place: Dungeon:4 .......)........@.#*,,***,,*,**Noise: ==------- GhCB[40m Time: 4793.8 (0.0) ...#############......#**,,,,*a) +1 demon blade (drain) ..,*##..##.j.,j,,,** * Abil: Dig .,,**..#**,j,,**,,*** Gem (4207) ,,,**....,,,*****,,,, ,,,**.....,,* ***** jj 2 gnolls (1 polearm, 1 missile, 1 wan…),,,**......,** ,,***......,** ,,**,,,,,,,* _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemHere: a gnoll, wielding a +0 halberd and quivering a throwing net  Item here: a scroll labelled SIPORPHIACI.  The floor.GhGGhH. _GhyGh4zGhɁGhlF _Unknown command.GhJ.#..#.#..#****** ##..# ****,,** ##..#..####* *,,,** GhK#...#####...##.........# **,,***.###....####.###.###.#***,,, ..###..##......# *.# *,** .###..#...###### *.# *****,,,*,,* ..##.#..#.#**Gh/K},**.).......@..#*,,***,,*,**GhPK^.#......#**,,,,*.,*GhvK ##..##.j.,j,,,** .,,*GhK *..#**,j,,**,, .,,,* *....,,,*****,*GhK *.....,,*    gnoll (polearm, missileGhK),* *......,*GhL,** *......,* ,,,*Gh%LF *,*GhTGhh[ ((((((The gnoll throws a throwing net. The throwing net hits you.  You become entangled in the net!Gh......jj   gnoll (polearm)Gh  4  -4.8 (1Held Gem (4206) GhGhN _Xom is mildly amused. _You see here a throwing net.Gh Gh Gh hjjjwandering)Ghf 0Gh l--55Gh Gh' _You struggle against the net. _A gnoll comes into view. It is wielding a +0 whip.Ghe/ jj  You struggle against the net.Gh//==6Gh"0:4Gh5Gh8' _The gnoll shouts!Gh| Gh GhJ Cjj.Ghu S{j 2 gnolls (1 wandering)GhS S--73Gh Gh GhB 3 _You struggle against the net.Gh1  You struggle against the net.jj.?j,jj 3 gnolls (1 polearm)==82Ghm=' _The gnoll shouts!Gh/jj.j. 9 --9Gem (4201) GhK _You rip the net and break free!Ghã~Evoke which item? Wands  e - a wand of charming (7) [!] read|quaff|evoke[?] describe selectedGhGh~Gh....#..########.#..#******,,,,,,, bayes525 the Trooper ##.................# ****,,** Formicid of Xom .....* ##..#######........####* *,,,** Health: 52/52 ======================== #...#####...##.........# **,,*** Magic: 6/6Gh======================== ...###....####.###.###.#***,,,*** AC: 8Str: 18 ..###..##......# *.# *,,,,,,,,,** EV: 9Int: 12 Gh.###..#...###### *.# *****,,,*,,* SH: 0Dex: 21 ..##.#..##########.#**,,,,,,,,,** XL:  6 Next: 54% Place: Dungeon:4 ........).......@..#*,,***,,*,** Noise: ---------  Time: 4799.8 (0.0) Gh....#############...jj.#**,,,,*a) +1 demon blade (drain) GhI...,*##..##.?.,j,,,** Abil: Dig ..,,*Gh *..#**,j,,**,,** Gem (4201) .,,,**..j.,,,*****,,, ,,,,*Gh*.....,,* **** jjj 3 gnolls (1 polearm) ,,,,**......,* ,,,**GhڲK*......,* ,,,**,,,,,,,*GhvYou struggle against the net. _The gnoll shouts! _You struggle against the net.  Gh)[You struggle against the net. _The gnoll shouts! _You rip the net and break free!GhP  Okay, then.GhGh.Gh7. _GhIGhF _Unknown command.GhP Gh s Your spells (describe)TypeGh+ `Failure Level  a - Poisonous VapoursAlchemy/AirGh| 58% 1 Select a spell to describe [?] help[Esc] exitGhc Gh ....#..########.#..#******,,,,,,, bayes525 the Trooper ##.................# ****,,** Formicid of Xom .....* ##..#######........####* *,,,** Health: 52/52 ======================== #...#####...##.........# **,,*** Magic: 6/6======================== ...###....####.###.###.#***,,,*** AC: 8Str: 18 ..###..##......# *.# *,,,,,,,,,** EV: 9Int: 12 .###..#...###### *.# *****,,,*,,* SH: 0Dex: 21 ..##.#..##########.#**,,,,,,,,,** XL:  6 Next: 54% Place: Dungeon:4 ........).......@..#*,,***,,*,** Noise: ---------  Time: 4799.8 (0.0) ....#############...jj.#**,,,,*a) Gh [32m+1 demon blade (drain) ...,*##..##.?.,j,,,** Abil: Dig ..,,**..#**,j,,**,,** Gem (4201) .,,,**..j.,,,*****,,, ,,,,**.....,,* **** jjj 3 gnolls (1 polearm) ,,,,**......,* ,,,***......,* ,,,**,,,,,,,* _You struggle against the net.  You struggle against the net. _The gnoll shouts! _You rip the net and break free! _Okay, then. _Unknown command.Gh.3Gh'0GhC2Gh3GhGh1F _Unknown command.Ghpxs#....#..#.#..#******#.# ****,, *##..#.####* *,,, *#...#####...##.# **,,.###....####.###.###.#***,,, #..###..##......# *.# *GhyY, ..###..#...###### *.# *****,,,*,,.##.#..#.#**,.).#*,,***,,*,**.#...jj.#**,,,,*.,* ##..##.?.,j,,,** ,..,,*Ghy *..#**,j,,**,, ,.,,,* *..j.,,,*****,* *.....,,* ,* *.....,*,** *......,* ,,,,* *,*Gh}{Gh|Gh|Ghrujj.j.Ghn800.8 (10 _Gh'GhGhV#....#..#.#..#******  ###.# ****,, *Gh*##..#.####* *,,, ,*#...#####...##.# **,,.###....####.###.###.#***,,, .#..###..##......# *.# *,.###..#...###### *.# *****,,,*.##.#..Gh,#.#**,.).#*,,***,,*,.#..jj..#**,,,,*.,*Gh_ ##..##.?.,j,,, ,,..,,* *.j#**,j,,**,, ,,.,,,* *....,,,*****,* *.....,,*  2 gnollsGh,* *......,* ,,,,,** *......,* ,,,,,* *,*GhGhDGhGhjj.j.j 3 gnolls (1 polearm)Ghǎb1199GhGhGh :#....#..#.#..#****** ###.# *****##..#.####* * ,,*#...#####...##.# **,,.###....####.###.###.#***,,, .GhR .#..###..##......# *.# *.###..#...###### *.# *****,,,*.##.#..#.#** #.).#*,,***,,*, #......#.jj...#**,,,, #.....,*Gh  ##.j##.?.,j,,, *,,..,,* *..#**,j,,**,.,,,* *....,,,*****,* *.....,,*  2 gnolls ,* *......,* *,,,,,** *......,* Gh3 U*,,,,,* *,*Gh Gh Gh Gh j.j 3 gnolls (1 polearm)Gh `28Gh Ghì#....#..#.#..#****** ###.# *****##..#.####* *,*#...#####...##.# **.###....####.###.###.#***.#..###..##......# *.# *.###..#...###### *.# *****,,,.##.#..#.#** ##.).#*,,***,,*  #......#jjj...#**  #.....,* ##..##.?.,j*,,..,,* *..#**,j,,** *,,,.,,,* *....,,, *,* *.....,,* ,* *......,* ,*,,,,,** *......,* **,,,,,* *,*GhGhiGhGh=kjj.j.GhѸ`37GhGh8Gh ####....#..#.#..#****** ###.# *##..#.####* *,*#...#####...##.# **.###....####.###.###.#***.#..###..##......# *.# *.###..#...###### *.# *****.##.#..#.#**#.).jj.#*,,***,, #......#.j....#** #.....,*GhH ##..##.?.,j  **,,..,,* *..#**,j,,  *,,,.,,,* *....,,, **,* *.....,,* *,* *......,* ,,*,,,,,** *......,* ,**,,,,,* *,*Gh!GhGh Gh@j.Gh}`46Gh+GhGhki ####....#..#.#..#****** ###.# *##..#.####* ,*#...#####...##.# .###....####.###.###.#***.#..###..##......# *.# *.###..#...###### *.# *****.##.#..#.#**#.).@....jjj.#*,,*** #......#......#** #.....,* ##..##.?.,j **,,..,,* *..#**,j,, *,,,.,,,* *....,,,  **,* *.....,,* **,* *......,* *,,*,,,,,** *......,* *,**,,,,,* *,*GhSGhׂ,Gh:jjj.Gh`55GhGh"GhC ####....#..#.#..#******,###.# *##..#.####* **#...#####...##.# *###....####.###.###.#***,#..###..##......# *.# *,###..#...###### *.# *****,##.#..#.#**,.)..@..jjj..#*,,***,#......#......#**,#.....,* ##..##.?.,j,**,,..,,* *..#**,j,,**,,,.,,,* *....,,,* **,* *.....,,* Gh!K GhR 5j.Gh-S `64Gh[W GhwX GhO####....#..#.#..#******,###.# *##..#.####* *,*#...#####...##.# **,###....####.###.###.#***,#..###..##......# *.# *,###..#...###### *.# *****,##.#..#.#**,.)...@j.jj..#*,,***,,*#......#......#**,#.....,* ##..##.?.,j, **,,..,,* *..#**,j,,* *,,,.,,,* *....,,,* *,* *.....,,* GhGh 5j.Gh$49Ght--=73GhGh7 _The gnoll hits you with a +0 whip. _You take 3 damage, and have 49/52 hp.Gh1 GhZ j.  You barely miss the gnoll. Your kick misses the gnoll.Gh/g8.9 (1.12GhpGh!R _The gnoll barely misses you.Gh* M  You slash the gnoll! You claw the gnoll.Gh- Gh- Gh5 5. 2Gh8 h50=-60=Gh+9 K10.1 (1.20Gh? GhA  GhA ;_You kill the gnoll!Gh|:  You slice the gnoll!!Gh  )   gnoll (  You kill the gnoll!Gh%#Ghh#=61.389Gh{(Gh*< _The gnoll hits you but does no damage.Gho....#..#.#..#******,###.# ****,##..#.####* *,*#...#####...##.# **,###....####.###.###.#***,#..###..##......# *.# *,###..#...###### *.# *****,,,*##.#..#.#**, #.)....@j....#*,,***,,*, #......#......#**, #.....,* ##..##.?.,j, *,,..,,* *..#**,j,,**, ,,,.,,,* *....,,,* ,* *.....,,* * GhGhkn-208Gh[Gh _The gnoll hits you but does no damage.  Things that are here: _a +0 flail; a +0 whip; a gnoll corpseGh  You barely miss the gnoll. Your kick misses the gnoll.Gh. 45----3.5 (1.27Gho'  _The gnoll hits you with a +0 halberd. _You take 5 damage, and have 45/52 hp.Ghy  You barely miss the gnoll. You claw the gnoll, but do no damage.Gh c3----4.7Gh :6Gh Gh _The gnoll hits you with a +0 halberd. _You take 2 damage, and have 43/52 hp.Ghf  You barely miss the gnoll. You claw the gnoll.  The gnoll is heavily wounded.2-5.95GhGh} _The gnoll hits you with a +0 halberd. _You take 1 damage, and have 42/52 hp.Gh9  You slash the gnoll!GhC)Gh 93717.1Gh:3GhGhaI _You kill the gnoll!Gh ....#..#.#..#******,###.# ****,##..#.####* *, ,*#...#####...##.# **,,*###....####.###.###.#***,,,* .#..###..##......# *.# *,###..#...###### *.# *****,,,*,##.#..#Gh.#**, .)....)@....#*,,***,,*,* ......#......#**,,,,* .....,* ##..##.?.,j,,,* ,,..,,* *..#**,j,,**,.,,,* *....,,,*****,* *.....,,* * Gh GhB"Gh"+-8Gh#C02Gh-)Gh+P _You see here a +0 halberd.Gh; Gho; Gh< Ghp? GhOC X1GhjP y04=798GhQ GhR ,7GhR GhS GhU GhJV Z5=6GhV GhW Gh/Z GhuZ :5Gh[ Gh] Gh] B4Gh^_ Gha Ghb :3Ghf 6=2Ghig Ghi Ghi B1Gh-k Gh n Ghn B0Gh=p Ghr Gh>s Ghbs j7=69Ghxu Gh3x Ghtx :8Ghy Gh| Gh| B7Gh} Gh 68=543Gha 9=21Gh B0Ghb ,Ghܡ o59Gh 50=8Gh Ghѧ B7Gh Gh n6Ghu Gh B5Gh^ Gh} Gh #1GhԱ M=4Gh Gh Gh B3Gh/ Gh Gh` B2Gh Gh - _You start resting.Ghy 048.1 (30.0)Gh$ #2GhI q=9.1 (311Gh Gh g _HP restored. _Health restored: 52GhyIGh{Gh{~Gh_0 _Gh}GhxGhLJC49GhYGh^ ....#..##.#..#******,, ##..# ****,,** ##..#######..####* *,,,** #...#####...##..# **,,**Gh͐M###....####.###.###.#***,,,** ..###..##......# *.# *,,** .###..#...###### *.# *****,,,*,,*##.#..##.#**,,**Gh)I)....)).@..#*,,***,,*,** 51.1 (2.0)##......#**,,,,* ,* Ghԑ##..##.?.,j,,,** ..,,* *..#**,j,,**,,** .,,,* *....,,,*****,,* *.....,,* *** *......,*** *......,* GhGh>GhGh3GhGhGhl8GhGh/T=7GhGh #######........####* *,,,** ..#####...##.........# **,,***,, .###....####.###.###.#***,,,*** ###..##......# #.# *,,,,,,,,,** ##..#...###### #.# **###,,,*,,* ##.#..##########.#**....,,,,,** Gh$Q.....)....))....##..#**,,*,** ###########......#**,,,,* ,* ##@.##.?.,j,,,** **3 ,,* #..#**,j,,**,,***, ,,* #....,,,*****,,,,, GhX,,* #......,* *****, ,,* #.......# * ,** #.......# * Gh#.......# ** ######### GhGhGhpGh 3Gho Ghb GhA Gh X6Gh ~ #.####* *,,,**, .#####...##.........# **,,***, ###....####.###.###.#***,,,*..##......# #.# *,Gh= o** ..#...###### #.# *####,,,*,,* .#..##########.#*#....,,,,,** Gha )....))....##..#**,,*,** #Gh #......#**,,,,* ,* Gh ##.@##.?.,j,,,** *4.1 (1* Gh m#..#**,j,,**,,***, ,* Gh _#....,,,*****, ,* Gh #......,* *****, ,* #.......# Gh) *, ** #.......# GhI X* * #.Ghj 6# Gh Ghg Gh Ghţ5Ghة .......# ****,,**,,,* #######........####* *,,,**,,,*##...##.........# **,,***,,,..####.###.###.#***,,,*******#......# #.# *,,,,,,,,,** ..#...###### #.# *####..,*,,* #..##########.#*#....,,,, .GhN...)....))....##..#**,,*,* #############...@..#**,,,,* 5 * ##..##.?....,,** **** * #..#**....#*,,*** * Ghg#....,,.###**,,,,, * #......,# *****, * #.......# Gh*,,,#.......# **** #.......##########GhGhJGhGhGh"GhGh/0.GhGhGhGhK 4GhO %# ****,,**,,,*.####* *,,,**,,,*...##.# **,,***,,,* #....####.###.###.#***,,,* ..##......# #.# *,** * .#...###### #.# *####..,*,,* * #..##.###....,,,,,** *)....))....##..#**,,*,** *#....@.#**,,,,* *6.1 (1 ##..##.?.....,** * #..#*#....##,,***, #....,..###**, #.......# *****, #.......# *, #.......# *#.. GhO GhTP Gh/W Gh'X GhGh/GhmGh,GhGhn3GhGh5B2GhGhH ##...##..# **,,***,,,**, ...####.###.###.#***,,,********,......# #.# *,,,,,,,,,** *, ...###### #.# #####..,#.,* *, .##########.###....,,...** *, .Gh)....))....##..#**,.#.#* *, ####......###....# *, ##..##.?......#* *****, #..###@...##.,***,,,,,,8.1 (2#.......###**,,,,,,,,,,#.......# *****,,#.......# *#.......# *******#.......########## Gh GhGhGhGhgGhThGhiGhLkGhnGhB6Gh>Gh@GhAGhAB5GhAGh^4321Gh_GhXbGh;dX0Gh eGh1lp099GhlGhroGh}Gh}B8Gh4~GhGhOGhǃB7GhNGhGhGhهB6GhGhGhGhۋB5GhŒGhGh!GhUB4GhGhGhGh+B3GhǗGhGh GhfB2GhGhGh͞X1Gh3GhGh}X0GhwGhGhO89GhGh^B8GhGhDGhcGhB7Gh7GhGhX6GhδGhX5GhGhGhB4GhGhGhX3GhGh,GhGhB2GhGhGhGhB1GhGhGhGhB0GhGhGhGhC79GhGh9GhGhB8GhGh;GhGh7B7GhGh+GhGh<B6GhlGhzGhGh%B5GhGh1Gh)GhB4Gh+Gh@GhGh B3GhGh Gh_ Gh B2Ghq Gh GhU Gh Gh :1Gh GhW Gh Gh B0Gh Gh Gh Gh C69Gh Gh  Gh Gh# B8Gh Gh Gh Gh B7Gh Gh Gh& GhZ B6Gh> Gh. Gh GhP B5Gh GhK Gh! GhQ B4Gh ! Gh# Gh4% Ghc% B3Gh$& GhB) Gh2* Gh`* B2Gh+ Gh. Gh6   ###............#  ##........<...#** # ###.............#*  ##.....######..#.....,,,* GhC7 # #....#######...#,....,>,* ######..#####.......#,,...,,,* .......####..####.##.....,,,* ...#......##.###.....)..,.<j,* ...#.........###@.##*,,,,,,,,* 938.1 (77.0) Ghf7 #..#......###.....# ****,***** ##.##.##### #.##..# *,* Gh7 ##.#..# #.##.## *,* Gh7 ##.#.## ####.##.# **,*  #.>.# ##....##.# *,,Gh7 }* *#>.#####..####..# *,** #...###...## #..## *,* Gh*8 #..###..### #.#**### *,*******Gh? Gh? f9.1 (781Gh_F GhaI & _Found a +0 club.Ghc* Gh* Gh+ Gh2 Gh35 Gh9 0Gh: C59Gh: Gh^< Gh= X8Gh? Ghr@ GhB X7GhC GhD GhE GhF B6GhG GhH GhI GhI B5GhJ Gh,R GhES GhS B4Gh)T GhU Gh X X3GhNX GhZ GhF[ Gh[ B2GhS\ Gh] Gh_ X1Gh` Ghb Gh4d Gh~d B0Gh8e Ghf Ghg Ghh C49Ghh GhFj Ghk Gh9l B8Ghl Ghs Ght Gh%u B7Ghv Ghx Gh Ghƅ B6Gh Gh Gh Gh B5Ghъ Gh Gh Gh܎ B4Gh ,Gh ;#.##.## *,* ####.##.# *#.*  ##....##.# *..* ##..####..# *.#* Gh@ a...## #..## *.# ..### #.###### *.######* #######.##...# *<......* ..##..##...###.......* .............@.......* 56.1 (17###..........###.......*  ####..##...#**.......* Gh * #...##...#*,.......* .# ##..###...#*,#######* .####...#######*,* .........## *,*###...#..# .........## *,*Ghݝ GhN f7.1 (183Gh Gh~ ; _Found an escape hatch in the ceiling.Gh 3Gh Gh Gh Gh n2Gh Gh B1Gh Gh Gh X0Gh Gh Gh Y39Gh Gh9 Gh X8Gh Gh Gh X7GhC GhS Gh Gh B6Ghm Gh, Ghp Gh B5Ghv Gho Gh X4Gh GhW Gh Gh/ B3Gh Gh8 GhB Gh B2Gh3 Gh Gh- Gh B1Gh7 Gh Gh Gh/! B0Gh! Gh?# Gh$ Y29Gh% GhC- Gh. X8Gh/ Gh1 Gh!3 X7Gh3 Gh= Gh? X6Gh@ GhB Gh&D GhD B5Gh(E Gh]F GhG GhOH B4GhH GhI GhK X3Gh}L GhM Gh|O GhO :2GhP GhQ Gh8S GhS B1GhjT Gho` Ghb Ghub B0Gh7c Ghe Gh,g Ghg C19Ghh Ghj Ghl Ghl B8Ghn Ghcp Gh:r Ghr B7Ghs Ghu Ghw Gh x B6Ghx Ghz Gha| Gh| B5Gh} Gh Gh. Gh B4Gh Gh Gh` Gh B3GhC GhÇ Gh X2Gh Gh Gh Gh B1Ghw Gh GhX Ghå B0Gha Gh Gh o09Gh Gh_ Ghʳ B8Ghƴ Gh GhH Gh B7Gh Gh Gh" Ght B6Gh GhL Gh X5Ghv Gh Gh Gh B4Gh@ GhC Gh< Gh B3Gh# Gh Gh8 X2Gh Ghh Gh X1Gh Ghp Gh* GhX B0Gh Gh* Gh GhL E3999Gh Gh GhGhB8GhGhGhX7Gh Gh- Ghn6GhGhGh9,5GhSGh`GhZGh"Gh,4GhGhGhR Gh("Gh"B3Gh $Gh:=21089Gh;B8Gh=<Gh,>Gh?Gh@B7GhAGhNCGhmEGhEB6GhFGhHOGhPGhPB5GhQGhTGhVGhV:4Gh]XGh[GhD^Gh^B3Gh_GhaGhdX2Gh\gGhk1Gh,!079876543Gh~n2GhR,Ghn1GhGh"GhB0GhGhGhGhrC69GhGhGhGhbB8GhGhFGhIGhB7GhGhAGhGhB6Gh6GhGhZGhB5Gh6GhGh/X4GhGhGh Gh B3Gh GhGhX2Gh{GhGhGhaB1GhGhGh!Gh!B0Gh1#Gh&&Gh+Ghi+C59Gh-Gh0Gh-3Gh3B8Gh4Gh7Gh:Gh;Gh';:7Gh<GhAGhX6GhGhD Gh Gh ,5Gh GhGhGh]GhB4GhGhGh!Gh&X3Gh[)Gh7+Gh.X2GhH3Gh8Gh8B1Gh<Gh/AGhl049 ******* ###...# #.).!.# #...#.# #.....# ##.###.# #.....# #..# #.# #.....# #.## #.#### #.....# ##.####..... #.....# #..##......# #.....#####.##..#....# #.[).@.##...##.##.#..#5051.1 (94 #.<[)..#..####.##.##.# ##)###.#.#####.#..##.# #..# #...##......###.# Ghm ###### #.####..#....>.### #.>  #....###.# #...#...#### ##>.   #..###.....### #...   #...†..............# ##..#   #.......####....##.######...# 2.1 (958 _Found a trident.GhÆIGh Gh`GhB7Gh͎GhGhGhXB6GhGhۗGhGhkB5GhGhʞGhGhB4Gh:GhYGhGh߬B3GhLGh?GhGhDB2GhcGhGh2GhpB1GhVGhC #...# #...# #...# #...# Gh #...#  #...#  #...#  ####### ###...#  #.).@.# #...#.#  #.....# ##.###.#  #.....# #..# #.# Gh #.....# #.## #.## #.....# ##.####.... #.....# #..##..... Gh4#.....#####.##..#. #.[)...##...##.##.#.. #.<[)..#..####.##.##.Gh19.1 (7.0)GhJf60.1 (80GhGh(Z _n - 2 murky purple potionsGhm3Gh_GhGhGhY39GhGhpGhB8GhXGhGhkGhB7GhGh`GhGh5B6GhGhGhGhB5Gh Gh GhGhZB4GhqGhGhGhHB3GhGhGh!Gh!,2Gh!Gh#Gh(Gh+GhI+B1Gh.Gh)2Gh5Gh6,0Gh16Gh`8Ghc;Gh >Gh>C29Gh@GhcJn8GhKGhNGh~PGhPB7Gh+RGhSGhUGhUB6GhVGh XGhYGh@ZB5Gh[GhE],Gh]B4GhU^Gh_Gh"aGhaB3GhbGhScGhdGh eB2GheGhgGhIhGhhB1Gh.### #.>.# ##....##.#  #...#...#### ##>.#####..####..#Gh088.1 (28.0)Ghj.j)Gh5o==9.1 (291GhGh' _The gnoll shouts!Gh& #...# #...#  #...#  ###...# ...# #...#.# .# ##.###.# .# #..# #.# .# #.## #.######..#.# ##.####..@.....j#.# #..##......#......#####.##..#....#..... )...##...##.##.#..#..... [)..#..#.##.# .#...##.#..# # #....###.#.## >.### #.>.#   ##>GhIO #...# #...#  #...#  ###...# ..# #...#.# .# ##.###.# .# #..# #.# GhO.# #.## #.######..#.# ##.####..@.....j#.# #..##......#......#####.##..#....#..... )...##...##.##.#..#..... [)..#..#.##.# .#...##.#..#  #....###.#.## GhP>.### #.>.#   ##>GhWGh0XGh^Gh`\ _A gnoll is nearby!GhQ #...# #...# ##...# ###....Gh ] ###...# ##........<.# #...#.# ###.......# ##.###.# ##.....######.GhN # #..# #.# #....#.Gh # #.## #.######..#####.Gh # ##.####...@....j####..####.Gh/ # #..##......#......##.###...Ghx #####.##..#....#...Gh ###..# ...##...##.##.#..#......###.....# Gh )..#..####.##.##.##.##### #.##..#Gh.#.#####.#..##.#..# #.##.#  #...##......###..#....>.### # GhVGh6j.Gh|--90.1 (1.0)0 _GhGh Gh[?#...# #...# ##...# ###.... ###...# ##........<.Gh.\/# #...#.# ###.......# ##.###.# ##.....######. .# #..# #.# #....#. .# #.## #.######..#####. .# ##.####.j.####..####.# .# #..##......#......##.###...#####.##..#....#..Gh^\P###..###...##.##.#..#......###.....# ..#..####.##.##.##.#####Gh\#.#.#####.#..##.#..# #.##.## #...##......###.#.##Gh\t..#....>.# Ghg^Ghc5j.Gh=d|--109GhhGh,jGh #...# *#...# ##...# ###.... ###...# ##........<. # #...#.# ###....... Gh[# ##.###.# ##.....######..# # #..# #.# #....#######...# # #.## #.######..#####.# # ##.####.....@j..####..####.# # #..##......#......##.###... #####.##..#....#.B.###..##* .##...##.##.#..#......###.....# * .#..####.##.##.# .#.#####.#..##.#..# #.##.## B   bombardier beetle (wandering) ...##......###.#.## ####.##.# j   gnoll (polearm) ..#....>.### #. GhGh B.BA bombardier beetle comes into view.Gh1-=28GhGh _The gnoll hits you with a +0 trident. _You take 1 damage, and have 51/52 hp.Gh}A  You slash the gnoll!)B.-6=3.3 (1.27GhуGhvI _You kill the gnoll!Gh/#...# *#...# #.#...# ###.... ###...# ##........<. #...#.# ###.......  ##.###.# ##.....######..#.  #..# #.# #....#######...#,  #.## #.######..#####.#,  ##.####...####..####.##.  #..##......#......##.###.....).##..#....#.....B...###..##*, ##...##.##.#..#......###.....# * #..####.## #.#####.#..##.#..# #.##.## ##......###.#.#....>h0s40m.### #.>. Gh#>--406GhAGhE  Things that are here: _a +0 trident; a gnoll corpseGhsT#...# **##...# ###.#...# ###....###...# ##........<...##...#.# ###.......###.###.# ##.....######..#..#..# #.# #....#######...#,.Gh0#.## #.######..#####.#,##.####......)@.####..####.##.#..##......#......##.###.....)..##..#....#.....B...###..##*,...##.##.#..#......###.....# * .#####.#..##.#..# #.##.## ##......###.#.## ####.##.# # #....>.### #.>.# ##....##.#Gh # #...#### ##>.#####..####..# #GhGh@B.Gh2=--55Gh _The bombardier beetle waves its antennae. _Health restored: 52Gh8#...# **#.#...# Gh####.#...# ###....###...# ##........<...#*#...#.# ###.......#*##.###.# ##.....######..#..#..# #.# #....#...#,.#.## #.######..#####.#,,.##.####......).@####..####.##.#..##......#....B.##.###.....)..##..#....#.###..##*, ...##.##.#..#......###.....# * .####.##.##.##.##### #.##..# * #####.#..##.#..# #.##.## * ##......###.#.## ####.##.# # ....>.### #.>.Gh@,[34m# ##....##.# #. ...#### ##>.#####..####..# #.GhGh g64 _Gh'Gh0)GhK  You slash the bombardier beetle!  The bombardier beetle is heavily wounded.Gh;Lp==7.5 (1.23GhSGhUI _The bombardier beetle bites you but does no damage.Gh/  You barely miss the bombardier beetle.You claw the bombardier beetle, but do no damage.The bombardier beetle is heavily wounded.Gh  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Gh@ Gh@ =8.7Fire Gem (3902) Gh F GhH m _You are covered in liquid fire! Move or burn!Ghp   You hit the bombardier beetle but do no damage.You claw the bombardier beetle.  The bombardier beetle is severely wounded.Ghbq 0---9.8 (1.11Ghx Gh{ _The liquid fire burns you! _You take 2 damage, and have 50/52 hp.GhKF  You slice the bombardier beetle!!GhUp †Gh?You kill the bombardier beetle!GhЬv49/53--94--Gh-]100.90GhGh _The liquid fire burns you! _You take 1 damage, and have 49/53 hp.Gh< #...# ##########...##...# ###............####...# ##........<...#**#...#.# ###.............#*##.###.# ##.....######..#....#..# #.# #....#######...#,...#.## #.######..#####.......#, ##.####......)..####..####.##... Gh #..##......#....@.##.###.....).., #.##..#....#.........###..##*,,,, ..##.##.#..#......###.....# **** ####.##.##.##.##### #.##..# *, ####.#..##.#..# #.##.## *,......###.#.## ####.##.# ##. ...>.### #.>.# ##....##.# #..Gh c#### ##>.#####..####..# #.# ### #...###...## #..## #.#Gh P  You shake off some of the fire as you move.Gh< m8---10Gha <899Gh " Ghx%  _The liquid fire burns you!You see here a bombardier beetle corpse. _You take 1 damage, and have 48/53 hp.GhGj #...####............###...#........<...#* #...#.# ###.............##.###.#.....######..#...Ghj} #..# #.# #....#.#,. #.## #.######..#####.......#,,#.####......)..####..####.##.  #..##......#....†.##.###.....)#.##..#....#...@.....###..##*,, ...##.##.#..#Ghkt###.....# **** .####.##.##.##.##### #.##..# *#.#..##.#..# #.##.## *GhUk[......###.#.## ####.##.# ## ....>.### #.>.# ##....##.# Ghk#### ##>.#####..####..# # .### #...###...## #..## #. ...# ##### #.###### #.GhXwGh+x9=-2Gem (3898Ghbx") Gh&GhA^ _You shake off the liquid fire.Gh###...#........<...# #...#.# ###.............##.###.#.....######..#.. #..# #.# #....#.#,. #.## #.######..#####.......#,,Gh#.####......)..####..####.##. #..##......#....†.##.###.....) ###.##..#....#.........###..##*,,...##.##.#..####.....# ***####.##.##.##.##### #.##..# #.#..##.#..# #.##.## .##......###.#.## ####.##.# # #GhA....>.### #.>.# ##....##.# #...#### ##>.#####..####..# #### #...###...## #..## # ....# ##..###..### #.###### # .##.######...###.#######.##...# #Gh?Gh`37Gh!Gh"Ghw  #...# ###.......... ###...# ##........<...Gh  #...#.# ###............. ##.###.# ##.....######..# #..# #.# #....#######...# #.## #.######..#####.......#, ##.####......)..####..####.## Gh9 T #..##......#....†.##.###.....)###.##..#....#.@.......###..##*, ##...##.##.#..#......###.....# ** #..####.##.##.##.##### #.##..# Gh #.#####.#..##.#..# #.##.## ..##......###.#.## ####.##.# .#....>.### #.>.# ##....##.#Gh #...#### ##>.#####..####..#### #...###...## #..##....# ##..###..### #.######Gh Ghd `46Gh% Gh Ghu3Gh~ Gh?"GhZ%X5GhK&Gh&$50Gh&M=4Gh'Ghz)Gh)B3Gh*Gh,Gh[,B2GhY-Gh.Gh(/p1=1Gh0Gh1X0Gh2Ghj4Gh4C89Ghm88Gh9Gh9p2=7Gh:GhU<Gh<B6Gh=Gh>GhZ?B5Gh=@GhG_ _You start resting.GhvM015.9 (11.0)GhN~3=6.9 (124Gh2NGhSGh `g _HP restored. _Health restored: 53Gh3GhGh%GhzB3GhNn2GhGhŰGhB1GhGhj=0Gh-GhkGhC79Gh5GhGhLB8GhзGhGhEB7GhGhںX6GhGhTGhB5Gh[Gh GhNB4GhGhGhB3GhSGh;GhB2GhGhGhFB1GhnGhGhB0Gh)GhGhC69GhGhX8GhQGh GhYB7GhGhGh*B6GhGhGhB5GhGhGhB4Gh3GhGhB3GhGhGhB2Gh)GhGhB1GhGhqGhB0GhGhnGhC59GhGhLGhB8Gh>Gh:X7GhGhGhB6Gh`Gh1Gh\B5GhGhGhB4GhGhGhhB3Gh=GhGhB2GhGhX1GhGhxK0498Gh.GhvB7GhGhX6Gh[GhGh<B5Gh,GhGhB4GhGhX3Gh#GhGh"B2GhGh X1GhB GhGh%B0GhGhGhC39GhGh:GhuB8GhGhGhOB7GhHGhGhB6GhGh4GhB5GhGh#43Ghk$Gh%Gh>%B2Gh%Gh(10Gh9)Gh*Gh;*C29Gh*Gh+Gh+B8GhT,Gh$-GhR-B7Gh-Gh.Gh&/B6Gh+0Gh1X5Gh@2Gh 3GhB3B4Gh3Gh4Gh4B3Ghn5Gh.6Gh[6B2GhY7GhJ:Gh:B1Gh;Gh=Gh=B0Gh>Gh?Gh?C19Gh@GhAGhBB8GhBGh{CGhCB7GhMDGhEGh0EB6GhEGhFGhFB5Gh8GGhGGh.HB4GhHGhIGhIB3GhKJGhKGh-KB2GhKGhLGhLB1GhEMGh@NGhNB0GhOGhPGhQC09GhQGhARGhuRB8Gh SGhSGhTB7GhTGh`UGhUB6Gh VGhVGhWB5GhWGhXGhYB4GhYGhiZGhZB3Gh"[Gh[Gh\B2Gh\Gh]X1Gh[^GhV_Gh_B0GhD`GhaGhQaD799GhaGhbGhbB8GhMcGhdGhGdB7GhdGheGheB6GhGfGh gGh>gB5GhgGh6iGhyiB4Gh{jGhkGhTlB3Gh;mGhnGhnB2GhoGhpGhpB1GhjqGhrGhrB0GhsGhYtGhtC89Gh$uGhuGhvB8GhvGhwGhwB7Gh)xGhxGhyB6GhyGhzGhzB5GhX{Ghh 215.9 (99 _You start waiting.Gh j6.9 (100.0)4GhGh# _Done waiting.Gh GhJ Level 4 of the Dungeon <<<<>>>>(Press ? for help) #...#*,..,,,,*  #...#Gh0! l**#...,,,,*  #...###########...#******  #...####............#  ####### ###...###........<...#**  #.)...# #...#.# ###.............#*******  #.....# ##.###.# ##.....######..#.....,,,*  #.....# #..# #.# #....#######...#,....,>,*  Gh! 0#.....# #.## #.######..#####.......#,,...,,,*  #.....# ##.####......)..####..####.##.....,,,*  Gh! #.....# #..##......#....†.##.###.....)..,.<j,*  #.....#####.##..#....#.@.......###..##*,,,,,,,,*  #.[)...##...##.##.#..#......###.....# ****,*****  #.<[)..#..####.##.##.##.##### #.##..# *,*  Gh{" ##)###.#.#####.#..##.#..# #.##.## *,*  #..# #...##......###.#.## ####.##.# ##.*  ###### #.####..#....>.### #.>.# ##....##.# #..*  #....###.# #...#...#### ##>.#####..####..# #.#*  #....##..###.....### #...###...## #..## #.#  Gh# #...†..............# ##..###..### #.###### #.#######  #.......####....##.######...###.#######.##...# #<......#  #...................................##..##...###.......#  ######.)..##..#.########....##.........................#Ghz,..,,,,...,,,,...............<...............,,,,....,>,,,...,,,.##.....,,,...)..,.<j,,,,,,,,,,,,....GhGhB#...####.......... bayes525 the Trooper###...###........<... Formicid of Xom .....*#...#.# ###............. Health: 53/53 ========================Gh ##.###.# ##.....######..#. Magic: 6/6========================#..# #.# #....#######...#, AC: 8Str: 18#.## #.######..#####.......#, EV: 9Int: 12##.####......)..####..####.##. SH: 0Dex: 21#..##......#....†.##.###.....) XL:  6 Next: 94% Place: Dungeon:4 GhX####.##..#....#.@.......###..##*, Noise: ---------  Time: 5216.9 (0.0) ##...##.##.#..#......###.....# ** a) +1 demon blade (drain) Gh$%#..####.##.##.##.##### #.##..#Abil: Dig #.#####.#..##.#..# #.##.##Gem (3784) ..##......###.#.## ####.##.# .#....>.### #.>.# ##....##.# .#...#### ##>.#####..####..# ...### #...###...## #..## .....# ##..###..### #.###### _You shake off the liquid fire. _You start resting. _HP restored. _Health restored: 53 _You start waiting. _Done waiting.GhGhGhGh Gh Gh Gh Gh# GhM X3Gh Gh Gh; B2Gh* Gh Gh Gh B1Gh Gh GhP Gh B0Gh Gh Gh Gh C79Gh Gh Gh' Gh{ B8Ghe Gh Gh] Gh B7Gh Ghr Gh X6GhW Gh_ Gh7 Ghs B5Gh Gh Gh Gh7 B4Gh5 Gh Ghj Gh B3Gh Gh Gh Gh B2Gh Gh Gh Gh B1Gh Gh8 Gh!  *********  *,,..,,,*  *,...,,,*  *....,,,*  *##...,,,,*  ##########...#******  ###............#  ##........<...#**  ###..........@..#******* 29.9 (13.0) Gh!  ##.....######..#......,,*  #....#######...#,.....>,* ##..#####.......#,,....,,* )..####..####.##......,,* Gh7" #....†.##.###.....)..,.<j,* #.........###..###..,,,.,,* Ghg" #......###.....# **##,***** ##.##### #.##..# *,*Gh]) }30.9 (140Gh/ Gh2 9 _Found a stone staircase leading up.GhF Gh Gh; Gh Gh GhQ o69Gh Gh) B8Gh Gh Gh Gh3 B7Gh_! Gh' Gh/) Gh) B6Gh* Gh9- Gh4 I*#######* *.......* *.......* *......,* ###....,,,* ##...#****** ###.....# ##..<...###  ###....@#******* 4.9 (4.0) ##.....######..#..* #....#######...#......>.* ..#####.......#........* )..####..####.##........* ...†.##.###.....)....<..* ........###..###........* .....###.....# ####.####* Gh-; Gh; e5.9 (55GhA GhC ; _Found a stone staircase leading down.Ghe3GhCgGhmGht4GhwGhwB3GhxGhGheGh܁B2GhGh Gh,GhB1GhGhGhMGhȍB0GhGhGhƜo59Gh8GhGhZGhB7GhUGhyGhGh B6GhGh԰GhײGh;B5GhƸ4Gh,Gh<GhB3GhGhGhGhB2GhGhGGhGhB1GhGhGhGhB0GhGh|######  #.......#  #.......# #.......# ###@......# 50.9 (15.0) GhE ##########...#######  ###............#  ##........<...### ##.............########..######..#........########...#......>.######.......#........#..####.##........#GhGhGhE _Done exploring.Gh^3Gh Gh  0.0).............. _Done exploring.GhLX3GhYGhA{QGhb}E _Done exploring.Gh8Gh3GhGhGh%GhV Gh!?_Done exploring.Gh%SGh>ZLevel 4 of the Dungeon <<<<>>>>(Press ? for help) #####  #...##########  #...##.......#  #...##.......#  #...##.......#  #...####@......#  #...#GhZ##########...#######  #...####............#  ####### ###...###........<...###  #.)...# #...#.# ###.............########  #.....# ##.###.# ##.....######..#........#  Ghh[#.....# #..# #.# #....#######...#......>.#  #.....# #.## #.######..#####.......#........#  #.....# ##.####......)..####..####.##........#  #.....# #..##......#....†.##.###.....)....<..#  #.....#####.##..#....#.........###..###........#  #.[)...##...##.##.#..#......###.....# ####.#####  #.<[)..#..####.##.##.##.##### #.##..# #.#  ##)###.#.#####.#..##.#..# #.##.## #.#  Gh[#..# #...##......###.#.## ####.##.# ##.#  ###### #.####..#....>.### #.>.# ##....##.# #..#  Gh$\#....###.# #...#...#### ##>.#####..####..# #.##  #....##..###.....### #...###...## #..## #.#Gh O@>Gh9 Gho sbayes525 the TrooperFormicid of Xom .....*Health: 53/53 ========================Magic: 6/6========================#########AC: 8Str: 18#.......#EV: 9Int: 12#.......#SH: 0Dex: 21#.......#XL:  6 Next: 94% Place: Dungeon:4###@......#Noise: ---------  Time: 5250.9 (0.0)##########...#######a) +1 demon blade (drain)###............#Abil: Dig  ##........<...###Gem (3750) ##.............######## .....######..#........# ...#######...#......>.# .#####.......#........# .####..####.##........# GhQ b_Found a stone staircase leading up. _Found a stone staircase leading down. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Gh0 Gh Gh" Gh $ v49 _Gh$ Gh$ B8Gh& GhY( Gh* Ghi* B7Gh+ Gh- Gh4 n6Ghu4 GhG5 Gh5 B5Gh6 Gh[8 Gh9 X4Gh!; GhM 3210Gh9O Gh] #.......##.......####.......# ##########...####### #............# .......<...### ...........######## .######..#........# ######...#......@.# 610.0) ##.......#........# #..####.##..# #.###.....)....<..# ..###..###........# ##.....# ####.#####  #.##..# #.#  #.##.## #.# ##.##.# ##.# _There is a stone staircase leading down here.Ghi3GhoGhs1.0)39 _Gh{Gh ............ ......... ..##....... ........# .......# Gh#.....# #....##5 #..@..# #....## .# #......### # #....#.. ......... ...#..#### GhGhGhg2.6 (1.78GhFGh * _You climb downwards. GhU S_There is a stone staircase leading up here.Gh Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled SIPORPHIACI [!] read|quaff|evoke[?] describe selectedGh Gh) 7bayes525 the Trooper...........Formicid of Xom .....*. .........Health: 53/53 ========================..##.......Magic: 6/6========================........#AC: 8Str: 18.......#EV: 9Int: 12#.....#SH: 0Ghߔ Dex: 21#....##XL:  6 Next: 94% Place: Dungeon:5#..@..#Noise: ---------  Time: 5262.6 (0.0)#....##a) +1 demon blade (drain)........#Abil: Dig#......###Gem (3738) #.......#....#..............#..#### _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Ghi  As you read the scroll labelled SIPORPHIACI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.Gh e3.6 (17Gh Ghk 4 _It was a scroll of immolation.Gh; Gh Gh Gh n6Gh GhO B5GhJ Ght Gh B4Gh Gh\ Gh B3Gh Gh GhH B2Gh Gh Gh B1Gh Gh Gh B0Gh Gh Gh C29Gh GhO Gh B8Gh Gh_ Gh B7Ghf Gh Gh B6Gh Gh Ghq B5Gh3 Gh X4Gh Gh X3Gh Gh Gh! B2Gh5 Gh Gh B1Gh Gh GhQ B0Ghj GhG Gh C19Ghr Gh X8Gh GhF Ghv B7Ghe Ghx Gh B6Gh! GhU& X5Ghx' Gh + GhL+ B4Gh, Gh0 Gh0 B3Gh1 Ghl6 Gh6 B2Gh7 GhQ< X1Gh|= GhA GhA B0GhB GhG Y09Gh,H GhL Gh'M B8GhM Gh'Q GhsQ B7Gh=R GhV GhV B6GhW Gh.[ Ghw[ B5Ghr\ Gh` X4Ghb Ghf X3Ghg Ghk Ghl B2Ghm Gh4q Ghq B1Ghr Ghv Ghv B0Ghw Gh-{ Gh{ D699Ghm| Gh3 Gh B8Gh Gh X7Gh҆ Gh Gh B6Ghҋ Gh GhǏ B5Ghΐ Gh Gh B4Gh Gh X3Gh Gh6 Gh B2GhM Gh\ Gh B1Gh Gh GhH B0Gh* Ghѱ Gh$ C89Gh Gh Gh B8Gh Gh GhW B7GhS Ghܽ Gh< B6GhB Gh X5Gh Gh GhE B4Gh% Gh Gh B3Gh Gh X2Gh Gh X1Gh Gh Gh| B0Gh` Gh Gh C79Gh Gha Gh B8Gh Gh GhH B7Gh; Ghi Gh B6Gh Gh Gh B5Gh Ght 43Gh Gh1 B2Gh Gh Gh? B1Gh Gh Gh B0Gh Gh Gh C69Gh Gh Gh B8Gh Gh Gh B7Gh Ghw X6Ghh! GhV$ Gh$ B5Ghu% Ghb( Gh( B4Gh]* Gh, X3Gh- Gh0 Gh0 B2Gh1 Ghx4 Gh4 B1Gh5 Gh.9 Gh9 B0GhS: GhC> Y59Gh? Gh;B GhB B8GhuC GhF Gh+G B7GhG GhL GhhL B6Gh=N GhQ X5GhR Gh)V Gh}V B4GhiW Gh[ Gh[ B3Gh\ Gh` Gh/a B2Gha Ghwe Ghe :1Gh~f Ghfi Ghi B0Ghoj Ghm Ghtn C49Ghpo Ghs Ghs B8Ght Ghz n7Gh{ GhM| B6Gh#} Gh GhI B5GhW Gh Gh B4Ghφ Gh Gh B3Gh Gh~ Gh B2Gh Gh’ Gh B1Gh GhD Gh B0Gh Gh Gh C39Gh Gh' Gho B8Gh< Gh[ k 362.6 (99.0) _You start waiting.Gh$ j3.6 (100.0)7Gh Ghʳ # _Done waiting.Gh>GhGh-GhGh.. .... )....## ...# .........# #.....# #...@## #..<..#  #....## ..# #......####.......#....#..............#..####Gh7,0.0)Gh)e4.6 (16GhGh& _Found a trident.Gh Gh^ Gh1 GhP Gh n5Gh #....#..#.. .. .... ).....## .# .........# #....@# 5#....## Gh! &#..<..#  #....## ..##......####.......#....#...........GhU GhE Gh GhGhGho Gh GhM$#.... #....#..#...#.. .... )....##.....###.......##<..#....##....#.Gh&0Ghe6.6 (14Gh\Gh* _Found 6 gold pieces.GhCIGho/0.GhUGhGhGhM GhN GhP GhR Gh2_ %M.........$#.... #....#..#...###...# ....... ).........##.....$..........###.......###..<..#........Ghv` Ghj oo   orc (wandering)Found 13 gold pieces.Gh=o e7.6 (13Gh?s Gh^{ s _An orc comes into view. It is wielding a +0 dagger.Gh #. #....#.$#....#.#....#..#...### .o.# . ..). ..##.$. .# ..##.....# #....## #..<..# #....## ........# #......###  #.GhGh Gh. The orc shouts!GhY.ooo 2 orcs (1 wandering)Ghi==82GhZGh,u _An orc comes into view. It is wielding a +0 hand axe.Gh5 #.............. #....#.$#....#.#....#..#...###.o.#.o. ..). ..##.$..#.#.####.....# #....## Gh/ #..<..# #....##  ........#  #......###  #.Gh-GhGhHo....oooGhi--91GhjGhJGhQ8 # ###..#...#  #............. #....#.$#.....#....#..#...###o.#...o..)... ..##..@........$..##............##.####.....## #....## #..<..# #....## ........# ####Gh= Gh3@ GhbG .o.ooGh"H k===700GhN Gh`Q % _The orc shouts!Ghhp  You closely miss the orc. You claw the orc.Ght .oThe orc is almost dead.Gh1---1.7 (1.129GhaGh _The orc hits you with a +0 dagger. _You take 2 damage, and have 51/53 hp.Ghw^  You closely miss the orc.Gh .oThe orc is almost dead.--2.9 (1.28GhGh` Gh4_The orc hits you but does no damage.GhCa  You completely miss the orc.Gh/Q .oThe orc is almost dead.2-4.16GhcVGhvQ _The orc closely misses you.Gh] )  You barely miss the orc. You claw the orc. )   orcYou kill the orc!Gh4 65.35 _The orc hits you but does no damage.GhV6.4 (1.14Ght _You closely miss the orc. The orc hits you but does no damage.Gh7  You slash the orc!Ghbf)3=7=7.6 (1.23Ghv _You kill the orc! _Health restored: 53GhFIGhEH _No target in view!Gh](GhN)Gh3GhB9H _No target in view!Gh`21Gh~GhX0GhzGhGhU=19Gh}GhGhB8GhGhGhZB7GhgGhGhB6GhGh  Ghz B5Gh6 Gh Gh B4Gh8 Gh 32Gh% GhK& :1Gh( Gh+ Gh_, B0Gh. Gh4 Gh 5 C09Gh7 Gh= Ghu> B8GhAA GhF GhG B7Gh^I GhN Gh_O B6GhFR GhV GhjW B5Gh'Z Gh_a Gha B4Gh;d Ghn '--Ghq a --96.6 (19.0) Gh]r _You start waiting."Take this token of my esteem."Something appears at your feet!Gh@ /  --more--GhGhq 7.6 (203 _GhGhGh88.6 (1.0)2Gh*?? _You now have 319 gold pieces (gained 49).Ghc` 3Ghe Ghi Ghvr n1Ghu GhS{ Ghv 0 #  ##.##### #. ###..#...# ... . #.............? .. #....#.$#....# ...#....#..#...### ........# .............)..))............##...........$............##................# #....#.####.....# ...## #....## #.#<..#Gh; 400.6 (21.6 (3599 _Found a scroll labelled NEQUJY QAUTIC.GhGh۟Gh!GhCGhγ8Gh&GhB7GhEGhi  # ##  ##.##### ..#.Ghp ###..#...#..... #.............? #....#.@#....# #....#..#...###..............#.....................)..))............##...........$....###.....# ...#Gh+3.6 (2Ghe4.6 (36Gh!Gh> _You now have 325 gold pieces (gained 6).Gh 5Gh@ Gh? # ##  ##.##### ..# ###..#...#....... #.......@.....?.Gh 5.6 (1.. #....#..#....###...#....#..#...### .................# Gh y..................#...)..))...........##.....$...Gh= ##.................# #....Ghd Ghz Gho Gh< Ghr= Gh? Gh4B GhJ X4Gh5N GhU # #### ###.#####...#..####..#...#.. #..@....?.#6.. #....#..#....#GhU ...#....#..#...### ...........# ..................#...)..)).......##...........$............##. GhV Ghkn GhtGhuGhwGhzGhGh(B3Gh,GhRGhˋB2GhGhԏGh/Gh B1GhvGhSS# #### ##.#####...#..## ###..#...#.......#  . #...........@.?.# 9.6 (3  Ghb.. #....#..#....####  ...#....#..#...###  ........#  ..................#  ...)..))..............##...........$...  ...........##....... Gh:Gh&3Gh&Gh Gh&X0Ght+,Gh0o89Gh<-# ## ##.#####...#..## ###..#...#.......#  #.....@.# . #....#..#....#### ..#....#..#...### ........# ......# ..)..))............ ..##..........Gh=.$... ..##....... Ghe 11.6 (22.6 (38 _c - a scroll labelled NEQUJY QAUTICGh%3GhW7# ######## ##.#####...#..##  ###..#...#.#  #...@# 3.6 (1  #....#..#....#### #....#..#...### .....# ..)..))....##. GhGhA3Gh ~.0Gh+ Gh 3Gh Gh 6Gh Gh B5GhN Gh  # ######## ##.#####...#..## ###..#...#.......# . #..#5.6 (2 .. #....#..#....####..#....#..#...###.......#.........# ...)..))............  ..##...........$.....##....... ..# #....Gh Gh1}Ghi~GhGhcGhDGhX4GhƍGhLX3GhXGh,"# ##########.#####...#..#####..#...#.......#GhТ. #...............#.. #....#..#....####  ...#....#..#..@###7  .................  ..................#  ...)..))............  ..##....$..... Gh ...........##.......## ...###....#.#  #.####.....# #...##..  # #....## #.#GhGhGhGh210Gh-Gh##.#####...#..#####..#...#.......#. #...............#.. #....#..#....####...#....#..#...### .................##Gh .........# ...)..))............. ..##.....@.....$..... ##.......## ...o###....#.# #.####.....# #...##.. # #....## ##.# #..<..# .#o   orc (wandering) #....## # Gh ........# #......###Gh,20.6 (3Ghf1.6 (479GhAGh-s _An orc comes into view. It is wielding a +0 dagger.GhDS###..#...#.......#. #........ .. #....#..#....#### ...#....#..#...###  .................## ......# ...)..))............. ..##...........$.......GhNT0##.......## ...o.###....#. #.####.....# #...##.. # #....## ##.#  #..<..# .# #....## #o 2 orcs (wandering)........##.o....### #.......Ghl  An orc comes into view. It is wielding a +0 dagger.Gh`w8 o.o   orc{.  The orc shouts! You hear a shout!  The orc moves out of view.Gh*{n==2.6 (18GhMGhJ' _You hear a shout!Gh P :. #........ ...#....#..#....#### ...#....#..#  .................## ..# ...)..)).... ..##....$.......o##.......## .....###....#. #.####.....# #...##.. # #....## ##.#  #..<..# .# #....## #{.......# #### #....... #....#..Ghb ,Ghd .o.{o 2 orcso3Gh=e :7Ghq Ghjt ' _You hear a shout!Gh32 . #.# ...#....#..#....####Gh3 ...#....#..#...### .## ...# ...)..))..##...$..... .##.## .....o.@...###....#.# #.####.....# #...##.. # #....## ##.# #..<..# .#  #....## # .{......#   orc #.o....### #.......  #....#..Gh^5Gh:GhEGhQF.o{oo 2 orcsGhGi--46GhMPGh$Zq _An orc comes into view. It is wielding a +0 club.Gh  You barely miss the orc. You claw the orc.Gh${o..oGh8=-5.8 (1.25GhGhG _You kill the orc!Gh/ _No target in range!Gh   ...#....#..#....#### ...#....#..# .................##....#....)..)).......##..$.......##.......##$....###....#. #.####@....# #...##.. # #....## ##.#  { #..<..# .# { #o...## # ........#Gh &#.oo...### #....... #....#..#.........Gh Gh Gh$ {o #.o.Gh% u-604 _Gh0 Gh/9 Gh@}### ..................##..........)..)).......##...........$...........##.......##.......$#....#.#  #.####.....# #...##..{ #@...## ##.#  { #o.<..#  #....## ..o..... #.o....##...... ...#..#..........#..####Gh{  {o{ ...Ghnh=73Gh`P _The orc hits you but does no damage.GhfH  You hit the orc. You drain the orc.GhiGht{. { #. {   orcGhTxg9.0 (1.21Gh:Gh G _You kill the orc!GhBQ.{{ 30.1 (1.10 _You barely miss the orc. The orc misses you.Ghܦ .{{  You hit the orc.  The orc is lightly wounded.Gh 1.3 (1.269 _The orc hits you but does no damage.Gh G  You hit the orc. You claw the orc.Gh Gh b .o{{ #){ o   orc priest (wandering)You kill the orc!Gh Gh ...#....#..#...###bayes525 the Trooper..................##Formicid of Xom .....*...................#Health: 53/53 ========================....)..)).............Magic: 6/6========================....##...........$..... AC: 8Str: 18............##.......## EV: 9Int: 12......o$....###....#.#SH: 0Dex: 21#.####.....# #...##..XL:  6 Next: 100% Place: Dungeon:5# #@...## ##.#Noise: =--------  Time: 5432.4 (1.1){{ #).<..# .#Gh Oa) +1 demon blade (drain){ #....## #Abil: Dig........#Gem (3568) #.o....####.......o   orc priest (wandering)#....#..#.............#..#### _You barely miss the orc. The orc misses you.You hit the orc.  The orc is lightly wounded. _The orc hits you but does no damage.  You hit the orc. You claw the orc.  You kill the orc!Gh6 _An orc priest comes into view. It is wielding a +0 short sword of draining.You have reached level 7!Gh /  --more--GhKC9/597/77 0% Gh#Gh _Health restored: 59; MP restored: 7Gh( 6.#### ...#....#..#...### .....#.........# ....)..))............. Gh ....##.....$....................##......o$....###....#.#.####@....# #...##..# #....## ##{ #).<..# .{ #....## ........o....###......Gh  #....#..#.......Gh\ . o{ oThe orc priest shouts! You hear a shout!  The orc priest barely misses you.Gh; ====307GhB Gh ' _You hear a shout!GhCn  { {  You hit the orc priest.  You claw the orc priest, but do no damage.  The orc priest is moderately wounded.hits you but does no damage.  You partially resist.  The orc priest mumbles some strange prayers to Beogh against you.Gh c4-----===-4.6 (1.26 _Beogh smites you! _You take 10 damage, and have 49/59 hp.Gh( {{You barely miss the orc priest.You claw the orc priest, but do no damage.The orc priest is moderately wounded.Gh---5.85GhAGhW _The orc priest barely misses you.Gh t}  You hit the orc priest. Your kick misses the orc priest.Ghc c { c   centauro   orc priestGhxThe orc priest is heavily wounded.A centaur comes into view.The orc priest hits you but does no damage.Gh}--7.03GhGh+ _You partially resist.GhO>  You slash the orc priest!Gh )(launcher)  You kill the orc priest!GhM (((((The centaur wields a +0 shortbow. The centaur shoots an arrow.Gh Gh_ .c...){  The arrow hits you.GhY 7-----88.22Gh Gh6 _You hear an angry hiss. _You take 2 damage, and have 47/59 hp.Gh[m  ### ..................##Ghm B..........)..)).......##...........$...........##.......##..c...)$Gh*n #....#.#  #.####.....# #...##..Ghkn  #@...## ##.# Ghn  { #).<..#  #....## ........ #.o....##............#..####GhB{ D{{ Gh| u-901 _Gh Ghs GhGhGhGhGhzX0GhGhC59GhGhGh'J88GhOGhGhX . -{{{ _You start resting.GhGhw43.2 (4 7GheGh[ _You sense a monster nearby.GhNGhGhGhGhdGh%X6Gh {.cc   centaur (launcher)Gh    ..................##  ...................#  ....)..))......GhK  ....##...........$.....  ............# Gh! )$....# Gh' #.####.....#   Gh=# #@...## ##.# 4.2 (1 #).<..# .# Gh]T #....## #  {.c.....# Gh}' #.o....###  GhD#.......  #....#..#  Gh+..........  Gh[ _You start resting.Gh?[l   ..................##  ...................#  ....)..))......  ....##...........$.....  ............#  Gh[)$....#  #.####.....#   # #@...## ##.#  Gh\#).<..# .#  #....## #  {.c.....#  #.o....### Gh9\B#.......  GhW\#....#..# ..........Ght\ Ghh]GhhGhhj^ _A centaur is nearby!GhD..................##..)..))...##...........$.......##.......##c...)$#....#.#  #.####.....# #...##.. #....## ##.#  Gh#@.<..# ....## {.c..... #......##.......#....#..#Gh.............#..##### GhvGha<(GhE ..{The centaur shoots an arrow. The arrow hits you!GhV2--===GhC55GhʰGhN _You hear a shout!  Items here: )) [ ††. _You take 6 damage, and have 42/59 hp.Gh .)..)).............##...........$.......##.......##c...)$#....#.#  #.####.....# #...##.. #....## ##.#  #).<..# ..## .....oc..... .###......###.......# #....#..#.............#..#####Gh o   orc priest (wandering).#Gh  An orc priest comes into view. It is wielding a +0 whip.The centaur unwields a +0 shortbow. The centaur closely misses you.Gh w.oGhX ====64Ghw U _The centaur kicks you but does no damage.Gh0  You hit the centaur. You drain the centaur. Your kick misses the centaur.The centaur is moderately wounded.The centaur hits you but does no damage.Gh {o. (drained)The centaur kicks you but does no damage.  The centaur hits you but does no damage.GhU=---7.4 (1.23GhGhΘU _The centaur closely misses you.Ghxgt.{ very drained)The centaur is almost dead.  The centaur barely misses you.kicks you but does no damage.orc priest hits you with a +0 whip.  The centaur kicks you but does no damage.Ghh38-------8.62Gh_rGhv _The orc priest hits you but does no damage. _You take 4 damage, and have 38/59 hp.GhN  You slash the centaur!  {)o   orc priest  You kill the centaur!Gh2/60-----319.8  You slash the centaur!  You kill the centaur!with a +0 whip.  Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!You need to enable at least one skill for training.Gh$/  --more--Gh"Gh&J  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3  Ghm'X c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0               g - Short Blades   1.7   1.0   0  Gh(     h - Long Blades   3.0   4.0   0       i - Ranged Weapons   0.0   1.0   0               j - Armour   2.1   2.5  +1      Gh,)1 k - Dodging   1.0   2.4  -1       l - Stealth   2.0   1.8  +3                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsGh = a + Fighting 7.0GhqTargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsGh <[?25h[?0c0 Gh: " Gh=@ [?25l[?1cGh C Q8.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsGh Gh Gh Gh` ...................#bayes525 the Trooper....)..)).............Formicid of Xom .....*....##...........$..... Health: 32/60 ============------------............##.......## Magic: 7/7========================Gh ..c...)$....###....#.#AC: 8Str: 18#.####.....# #...##..EV: 9Int: 12# #....## ##.#SH: 0Dex: 21{ #).<..# .#Gh XL:  7 Next: 31% Place: Dungeon:5#@...## #Noise: =--------  Time: 5449.8 (1.2)GhD ......)o....#a) +1 demon blade (drain).###......###Abil: DigGhq #.......#Gem (3551) #....#..#..........Gh o   orc priest...#..#####Gh ....#..#You slash the centaur!  You kill the centaur! Gh _The orc priest hits you with a +0 whip.  Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!Gh IYou need to enable at least one skill for training.Gh7 Gh Gh y _You take 6 damage, and have 32/60 hp.GhKGhGhGhF _Unknown command.Ghbl  { You hit the orc priest.  The orc priest is heavily wounded.3=51.049GhooGhsA _The orc priest hits you but does no damage.Gh  You hit the orc priest.  You claw the orc priest, but do no damage.Gh;  ,ll   iguana (wandering)o   orc priestThe orc priest is severely wounded.An iguana comes into view.Gh g2.1 (1.18Gh7 Ght [ _The orc priest completely misses you.Gh<  You hit the orc priest.GhGh.l))lGh=93.27GhGh(N _You kill the orc priest!Gha.## ..........# ....)..)).... ....##.....$..... ............##.......#..c...)$....###....#.# #.####.....# #...##..Ghoa# #....## ##.#  #)@<..# .#  , #....## #.....l))....# .###......###.......#Gha#....#..# ..........#..#GhaE####....#..#GhcGhnnG.lGheoA4-GhoI406GhzGhv|GhF.## .........# ....)..))...... GhZ....##.....$..... ......##.## ..c...)$....###....#.# #.####.....# #...##.. # #....## ##.# #).@..# .# Gh2, #....## # ......l)....# .###......### #....#..# ..........Ghi...#..##### Gh!GhL?l)Ghtz-55GhGha _There is a stone staircase leading up here.Gh5 Gh7 Gh:A GhB GhnN Il.GhR g64 _GhQ] Gh7  ##  #.......#  ###.......# ##########...####### #............# .......<...### ...........######## Gh8 .######..#........# 4 ######...#......@.# ##.......#........# #..####.##........# GhG8 #.###.....)....<..# ..###..###.# Ght8 %##.....# ####.#####  #.##..# #.#  #.##.## Gh8 # ##.##.# ##.#Gh9 Gh@ Gh 5=7.7 (2.53Gh Gh2 } _You climb upwards. _There is a stone staircase leading down here.GhTGh3GhGh21Gh\GhGh 66=Gh-00Gh GhGhC39GhGh|GhB8GhGh?7bbbb@bbbbbGh}abbbbGh\ bbbb@b62.7 (5.0bbbbbbb _You start resting.*....3.7 (67Gh%[bbbbbbGh^IbbbbGh _Xom snickers. You are now a plaything of Xom. Ghw_You regained 2 hp, and now have 37/60 hp.Gh3GhJGh Gh>GhgGhGh,GhiGh,GhXGhGh>,GhPGhX6GhGhf,GhGhGhjGhGhGh Gh Gh Gh;GhYGhGh/GhGhGhGh5Gh Gh!Gh$Gh&Gh)Gh+Gh.Gh0GhY3Gh5Gh7GhO9Gh5;Ghp=Ght>B5Gh\@Gh#CGhGGhIGhbKGhMGhbOGhGQGhSGhUGh`WGhYGh[Gh~^Gh_GhaGhDdGhrfGh0hGhjGhlGhhoGhpGhnsGh=vGhv>8=Ghv:4GhyGh|GhP~GhǀGhGhGhGh؊GhGhGhڑGhޓGhGhGhɛGh?GhGhɣ,GhSGh"GhfGhGhɰGhGhAGhGhGh;,GhGhGhGhGhnGhGhsGhGhWB3GhGhyGhSGhGhGhGhGhGhaGhyGhKGhF BGhXGhNGhGhGh#Gh$Gh&Gh)Gh_+Gh.Gh0Gh7n2Gh8Gh=,Gh>GhAGh$CGhEGhHGhBJGhLGh1NGhOGhRGhxSGhUGhVGhYYGh[Gh]Gh `Gh]bGhAdGhTfGhhGhjGhmGh;pGhqGhtGhuGhwGhbXGhGhDX1Gh{GhGh{GhͥGhGhfGh*GhgGhGhGhQGhhGhǹGhGhnGhGhrGhGhGh Gh1Gh~GhGh:Gh69=Gh00Gh-Gh&GhGhGhJGhGhGhGhGhnGhGh,GhnGhGhNGhGhGhFGhoGh,Gh Gh GhvGhGh$GhxXGhxGhGhGh GhN"Gh$Gh$C29Gh5'Ghp)Gh"+Gh,Gh.Ghv0Gh#2Gh3Gh5Gh>Ghn?Gh@GhAGhBGh)DGhzEGhGGhKJGhgKGhtLGhWMGhNGhLOB8GhPGhSRGhSGh"TGh'UGhVGhWGh"ZGh[Gh[Gh?]Gh]Gh@_Gh`GhcGh fGh+hGhDjGh)qXGharGhBtGhwGhxGhzGh|Gh~GhāGhGh!Gh&GhɉGhËGhQGh~GhGhqGh;40=7GhGh(,GhGhGh?GhGhGhGhGhcGhUGhGhB6GhBGhGhFGhGhGhGhIGhGhGhGhKGhGh7GhGhG Gh9 Gh GhX,GhGhGhGhGhGGhGhZGh Gh#Gh%Gh}'Gh(Gh)GhA+Gh/X5Gh)0Gh2Gh4Gh7Gh9Gh:Gh<Gh>Gh@GhBGhgDGhFGhHGh$KGhMGhOGhPGhXRGh;TGhWGhXGh[Gh/]Gh]f1=4Gh_GhLiW _You start resting.GhkGhmGhoGhyGh{Gh}GhGhGhDGhqGhGh9Gh"GhtGhGhGh|GhGhGhGhaGh\GhGhCGhGhpGhHGhGhGhGh)GhͿGhGhGhX3Gh Gh\} _Your butterfly degenerates into a cloud of primal chaos!GhGh4GhGhGh3GhGh-GhGhGhXGhGhGhGhGhGhGh5GhzGhk..bbbb.@.bb.b...bbbGh 77.7 (14.0)  Your butterfly disappears in a puff of smoke!Ghbbbbbbbbb§bGhf8.7 (152GhAbbbbbbbbb§bGh% _Your butterfly is engulfed in seething chaos. _You regained 4 hp, and now have 41/60 hp.Gh}Gh~Gh4GhW  You start resting.Ghm,GhĊGh ,GhaGhGhGhԋGhGh2Gh^GhGhGh͌GhGh,Ghjbb#.§.bbb.bb.b.b.b.Ghʖ 0.0)  Your butterfly disappears in a puff of smoke!Gh/GhWGhyGhGhЗGhGh"GhTGhuGhGhkb...§bbbb.b.bb.b.bGhe9.7 (11Ghibbbbbb.bbGh(bGhC _Your butterfly is engulfed in seething chaos.Gh Gh Ghj Gh W  You start resting.Ghv ,Gh Gh Gh Gh6 GhX Gh Gh Gh Gh Gh9 Gha Gh Gh Gh Gh Gh9 GhS GhS j20Ghȩ Gh Gh Gh5 Gh Gh Gh Ghq Gh Ghǹ Ghg Gh Gh Gh Gh Gh Gh Gh Ghb Gh Gh Gh% Gh Gh9 Gh Ghk Gh C19Gh6 Gh r _Your butterfly disappears in a puff of smoke!Gh Gh[ Gh< Gh GhN Gh Gh) Gh Gh Gh Gh Gh; Gh Gh Gh Gh; Gh( Gh B8GhB Gh GhT Gh Gh Gh Gh Gh Gh Gh} Gh Gh Gh Gh Gh GhP Gh # Gh$ Gh?& Gh' Gh) Gh* Gh, GhC. Gh. s43=7Gh0 Gh2 Gh5 Gh@ Gh C GhD GhE GhF GhG GhJH Gh I GhI Gh{J GhK GhM Gh>N B6Gh*P GhZ _Your butterfly degenerates into a cloud of primal chaos! x2Gh\ GhF^ Gh|` GhHb Ghc Ghe Ghf Ghk BGhUm Ghn Ghp Ghr Ghs GhLu Ghw GhOx Gh-z Ghz B5Gh6| Ghل Ghj Ghɇ Ghd Gh Gh Ghڍ Gh Gh Ghm GhC Gh Gh r4=4Gh Gh Gh Gh Gh Gh Gh" Ghޣ Gh Ghk Ghk Gh, Gh GhG Gh? ,GhͰ n3Gh? GhƵ GhT Gh Gh Gh Gh" Ghb Gh' Ght Gh B2Gh Gh Gh. Gh Gh3 Gh GhE Gh Gh1 Gh# Gh\ Gh Gh Gh Gh3 B1Gh Gh Ghx GhV Gh Gh Gh Gh Gh GhO p5=0Gh Gh Gh Gh Gh Gh Ghb Gh GhS Gh Gh Gh C09Gh Gh Gh Ghf Gh Gh@ Gh Gh GhI B8Gh Gh u _Your butterfly disappears in a puff of smoke! x4Gh Gh  Gh GhD Gh Gh Gh Ghw p6=7Gh! Gh# Gh% Gh& Gh,( Gh@- Gh- B6Gh / GhC7 Gh8 Gh: Gh-; Gh< GhE= B5Gh> GhO@ GhA GhB Gh C `74GhC GhD GhE Gh G GhMH GhH B3GhJ GhK GhGM GhuN GhN B2GhP GhS BGhT GhGU B1GhDV GhW GhFY GhZ Gh[ p8=0Gh[ Ghb _Your butterfly degenerates into a cloud of primal chaos! x2Gh"d Ghtd D499Ghle GhVg Ghg B8GhUi Ghj Gh,k p9=7Ghl Ghl Ghm B6Ghm Ghjn Ghn B5Gho Gho Gh!p q50=4Ghp Ghtq Ghq B3GhIr Ghr Ghks B2Ghs Ghlt Ght B1Ghu Ghu Ghv p1=0Ghv GhIw Ghw C89Ghx Ghx Ghy B8Ghy Ghz Ghz `27Gh{ Gh| Gh%} B6Gh} Gh~ Gh~ B5Gh4 Gh Gh+ p3=4Gh Ghj Gh B3Gh. Gh Gh B2Gh Gh] Gh B1Gh Gh͆ Gh3 p4=0Ghe Gh0 Y79Gh Gh Gh B8Gh? Gh GhY p5=7GhǍ Gh Gh B6Gh Gh X5Gh- Gh Gha p6=4Ghǒ Gh Gh̓ B3GhW Gh GhB B2Gh/ GhN Gh} B1Gh Gh <7Gh( :0Gh Gh Gh̚ C69GhS Gh Gh= B8GhΜ Gh Gh p8=7Gh~ Gh> Ghk B6Gh Gh Gh B5Ghs Gh4 Gh` @9=Gh 04Gh Gh Gh B3Gh Ghh Gh B2Gh) Gho Ghѧ B1Ghq Gh .#.............<. _Your butterfly disappears in a puff of smoke!Ghw 1539.7 (60.0)Gh 60=40.7 (610Gh Gh g _HP restored. _Health restored: 60GhV)Gh)GhI0Gh6Gh;s1.7 (1.0)59 _Gh>Ghaa...........##...................#....)..))............. ....##...........$..... ............##.......## ..c...[$....###....#.# #.####.....# #...##.. # #....## ##.#5 #).@..# .# , #..l.## # ......))....# .###......### ## #....#..#l   iguana .......... ...#..##### ....#..#GhYg[m=  You climb downwards.  You are now a favourite toy of Xom.Gh..*57--=3.2 (2.57GhGh _The iguana closely misses you. The iguana bites you.  There is a stone staircase leading up here. _You take 3 damage, and have 57/60 hp.Gh :  You slash the iguana!Gh V†.Gh 8=-47==4.3 (1.16GhGhJ _You kill the iguana!Ghn%  .)..))...............##...........$.........##.......##c...[$#....#.#  #.####.....# #...##.. #....## ##.# Gh;& r #).<..# , #..@.## ......)).... ###......## .# ....#..Gh0 GhA1 '---Ghd1 I505GhO9 GhQ= t _You see here an iguana corpse.Gh/4Gh39=3GhP7GhM>Gh>B2GhBGhjGGhGB1GhJGhU --- _You start resting.Ghc+9.3 (4Ghod$60Ghdq=50.3 (50GhlGhpg _HP restored. _Health restored: 60GhGhGhGhGhGGh`49 _GhNGhX8GhlGhGhGhB7GhGh6GhRGh&T=6GhE Ghk  You now have 353 gold pieces (gained 28).  Things that are here:GhB5GhGh!` . #...# ...#....#..#....#### ...#....#..#...###  ........##  .................. ....)..))............. ....##...........$.....Gh?" ............##.......##......[@....###....#.# .#.####.....# #...##.. # #....## ##.# #).<..# .# , #.†.## #......))....#.###......### #Ghc"W.......##....#..#Gh0  . #.# ...#....#..#....##### ...#....#..#...###......##......#..)..))..##Gh1.$......##.##.@)....###....#.#.#.####.....# #...##.. # #....## ##.# #).<..# .#Gh01 , #..†.## #GhO1 ......))....# .###......###Ghk1P #.......# Gh18 #....#..# Gh1Q_a +0 dagger; an orc corpseGhA>&5Gh>O6.3 (64Gh>GhPGGhwL  Things that are here: _a +0 ring mail; a +0 short sword of draining; an orc corpseGh[_GhGhF_3 _GhGh>GhGh:2Gh"GhGhGhլGh:1Gh#GhGhAGh,0GhGhGh<GhGhC39GhGhLGhGhB8GhGh&GhGhB7GhGhpGhJGhB6GhPGhGhGh,5GhGhlGhGhkGhB4GhGh Gh Gh ,3Gh Gh8 GhP Gh Gh :2Gh Gh- N _You now have 366 gold pieces (gained 13).Gh Ghc B1Gh0 Ghn Gh! Ghu! ,0Gh! Gh)$ Gh& Gh* Gh , -29Gh., Gh- Gh0 Gh*< X #....#..#....#### #....#..#...### ..............## ...............##### )..))..............#.## ##...................?# ........##.......##...# Gh< ..[)....###....#.##..# ###.....# #...##@...# 71.3 (15.0)#....## ###.##.##.# #).<..# ..#..[ # #..†.## #..##... ..))....# ##....##. Gh< ......### .. ..# .# Gh= .......# ### : ....#..# # Gh5= 3........GhrH |2.3 (168GhR GhV e _Found a parchment of Iskenderun's Battlesphere.Gh+ Gh+- Gh. Gh0 Gh4 Gh8 X7Gh5@ W ### ..............##....##### )..)).......#.## Gh@ f##...........?# ........##.......##...#[)#....#.##..# ###.....# #...##....#  #....## ###.##@##.#Gh@ ).<..# ..#..[# #Gh@ m..†.## #..##.... #GhA LGem (3427) .GhA B# .#..#####GhJ c.............####)).....#.## #........?# .......##.......##...# [)....#GhMJ !#.##..# ##.....# #...##....#  #....## ###.##.##.#  #).<..# ..#..@# #  GhpJ 0#..†.## #..##........# .))....# ##....##.##..#GhJ z...### .....# .# GhJ ##..### :#..# ...# .#GhJ ... ...# #..##### ... GhJ /#..#GhU 13.0)GhSV e4.3 (26Gh^ Gh h s _You see here an orb of guile.Gh IGh Gh Gh _5 _Gh8 Gh| Gh˜ B4Ghc Gho Gh Gh` B3Gh Gh7 Gh Gh B2Gh Gh. Gh Gh B1GhҸ Gh Gh Ghؽ B0Gh# Gh)  #####...#..## #...## ..# #....#### #..#...### ........## ..........####### ..............#.## ................@# ...##.......##...# ..###....#.##..## # #...##....## ## ###.##.##.# <..# ..#..[#.# †.## #..##........# ...# ##....##.##..# .### .....##.#Gh ,80.3 (6Ghc f1.3 (719Gh Gh d _e - a scroll labelled BOWENUT WEGRELGhGh2GhGhGhGh n8Gh<GhqB7Gh"GhGhGhB6GhGhGhGh B5GhGhHGhGhfB4GhGhGhGh,3Gh!GhGhGh'Ghf:2GhGhGh GhU ,1Ghv Gh Gh{GhfGhB0Gh GhGhGh C09GhT!Gh#Ghl'Gh'B8Gh(Gh*Gh.Gh//B7Ghf0Gh6GhT:Gh:,6Gh:Ghx>Gh@GhBDGhD:5GhEGhGGhJGhJ,4GhJGh(LGh NGhfPGhPGhP:3Gh RGhFTGhWGhWB2GhYGh![Ghk^Gh^B1Ghk`GhbGhggX0GhhGhtjGhpp399GhpGhtGhtB8Gh.vGh5~{  You see here a parchment of Iskenderun's Battlesphere.Gh$Gh́GhA7 _GhGh|GḧGh#B6GhrGh1GhۏGh B5GhGh3Gh\GhB4GhGhSGh|GhĜB3Gh&Gh>GhX2GhGhGh7GhB1GhGhGhGh4B0GhGhOGhyY89GhGhGhGhB8GhGhGhX7GhGhbGhGh4 .##....................# .........##.......##...#[)....###....#.##..## ####.....# #...##.o{.##  #....## ###.##.##.#### Gh+ #).<..# #..#..[#.##.## , #..†.## #..##........#))....# ##....##.##..# #### #...@.##.##### #.......# ##..####.:# #....#..# #...## #..#...........## #..#..######... ##.. ..#..# #.##. ....o   orc wizard (wandering) .. .. ..... #.....GhCJ #......GhK.613.3 (32.0)Ghf4.3 (336Gh.GhIz _An orc wizard comes into view. It is wielding a +0 dagger.Gh=.....# ..##...# [).#.##..##  #...##.o..##   ###.##.##.####  #).<..# #..#..[#.##.## ,  #..##........# )....# ##....##.##..#  #...@.##.#####  ##..####.:#  #...## #..# .....## #..# ##... ##..  #.##. ....  .. .. .....   Gh-  Gh;.....# ..##...# [).#.##..##  #...##.o..##   ###.##.##.####  #).<..# #..#..[#.##.##   #..##........# )....# ##....##.##..#  #...@.##.#####  ##..####.:#  #...## #..# Gh(<.....## #..# ##...  #.##. ....  .. ..   GhE3Gh~NGhPb _An orc wizard is nearby!Gh)..)).#.## ##.............# .....##.......##...# ..[)....###....#.## ###.....# #...##.o..## #....## ###.##.##.####  #).<..# #..#..[#.##.## Gh\ #..†.## #..##........# ..))....# ##...@##.##..# ......### #.....##.##### .......# ##..####.:# #..# ##..# Gh$...........## #..##..######... ##.. .#..# #.##. ...... .......#.....Gh5Ght.ooGhVr5.3 (1.0)5 _GhTGhGh@n.....####### )..))#.# ##.............##... ..[)....###....#.##..## ###.....# #...##....## ....## ###.##o##.#### ).<..# #..#..[#.##.#  #..†.## #..##@.......))....# ##....##.##..### #.....##.#####...# ##..####.:#..# #...## .............## #..######... ##.. .#..# #.##...... .......GhGh.o64Gh'GhU ?  You slice the orc wizard!!Gh C)Gh H1/6154===7.5 (1.2Gh% :3Gh1! Ghn$ g _You kill the orc wizard! _Health restored: 61Gh$ Gh M## ......####### )..))#.# ##.............##... ..[)....###....#.##..## ###.....# #...##....## ....## ###.##.##.#### ).<..#.@[#.##.# Gh v #..†.## #..##......))....# ##....##.##..### #.....##.##### .......# ##..####.:#..#.##Gh Gh& '---GhM P802 _Gh Ghv i  Things that are here: _a +0 dagger; a +0 robeGh>## .####### ..))......#.## Gh........# ##.......##...# [)....###....#.##..## Gh.....# #...##....##  Gh#....## ###.##.##.####  Gh#).<..# #..#.)@#.##.##  Gh #..†.## #..##.# Gh())....# ##....##.##..# GhI### #.....##.##### # ##..###Ghk#.:##..# #...## #..#Gh}...## #..# GhnGh---91 _GhGhs _You see here an orb of guile.Gh w200GhB GhB I _o - an orb of guileGhGhc Your spells (describe)GhYTypeFailure Level  a - Poisonous VapoursGhAlchemy/AirGh58% 1 Gh Select a spell to describe [?] help[Esc] exitGhGhGh4.............##bayes525 the Trooper ..............#######Formicid of Xom ...*.. Ghk..))..............#.##Health: 61/61 ======================== #....................#Magic: 7/7======================== .......##.......##...#AC: 8GhZStr: 18 .[)....###....#.##..##EV: 9Int: 12 ##.....# #...##....##Gh]SH: 0Dex: 21  #....## ###.##.##.####XL:  7 Next: 54% Place: Dungeon:5  Gh#).<..# #..#.)@#.##.##Noise: ---------  Time: 5620.5 (0.0)  #..†.## #..##........#a) +1 demon blade (drain) Gh.))....# ##....##.##..#Abil: Dig .....### #.....##.#####Gem (3380) Gh:......# ##..####.:# ...#..# #...## #..# ............## #..# #..######... ##.. Ghsg#..# #.##..... _You kill the orc wizard! _Health restored: 61Things that are here: _a +0 dagger; a +0 robe _You see here an orb of guile. Gh4_o - an orb of guileGhGh-GhGhGhTGhGhGhF _Unknown command.GhGhh Inventory: 15/52 gear slots Hand Weapons (go to first with ))  a - a +1 demon blade of draining (weapon)Ghb - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos GhMissiles (go to first with ()f - 6 boomerangs  Ghh - 3 darts of disjunction Armour (go to first with [) Gh c - a +0 scale mail (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +0 cloak (worn) GhJ g - a +2 leather armour  o - an orb of guile GhDJewellery (go to first with "=)  j - an amulet of alchemy (worn) Ghjb k - a ring of positive energy (worn)m - an amulet of wildshape GhWands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?) Gh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Gh] o - an orb of guile. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of guile': it weakens the willpower of the wielder and everyone they hex, the Ghlatter of which is increased by Evocations skill. Enemy Willpower: -20 (max -108) You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Guile} {offhand armour} Ghv{offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour GhI(w)ear, (d)rop, (=)adjust, or (i)nscribe.GhInventory: 15/52 gear slots Hand Weapons (go to first with ))  a - a +1 demon blade of draining (weapon)  b - a +0 sling  d - a +0 hand axe of chaos  i - a +0 rapier  l - a +5 dagger of chaos Missiles (go to first with ()  f - 6 boomerangs  h - 3 darts of disjunction Armour (go to first with [)  c - a +0 scale mail (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +0 cloak (worn)  g - a +2 leather armour  o - an orb of guile Jewellery (go to first with "=)  j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)m - an amulet of wildshape Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Gh GhT Gh9 .............##bayes525 the Trooper ..............#######Formicid of Xom ...*.. ..))..............#.##Health: 61/61 ======================== #....................#Magic: 7/7======================== .......##.......##...#AC: 8Str: 18 .[)....###....#.##..##Gh ]EV: 9Int: 12 ##.....# #...##....##SH: 0Dex: 21  #....## ###.##.##.####XL:  7 Next: 54% Place: Dungeon:5  #).<..# #..#.)@#.##.##Noise: ---------  Time: 5620.5 (0.0)  Gh Y#..†.## #..##........#a) +1 demon blade (drain) .))....# ##....##.##..#Abil: Dig .....### #.....##.#####Gem (3380) Gh }......# ##..####.:# ...#..# #...## #..# ............## #..# #..######... ##.. #..# #.##..... _Health restored: 61Things that are here: _a +0 dagger; a +0 robe _You see here an orb of guile. _o - an orb of guile _Unknown command.Ghz Gh Gh Gh GhGhRead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled NEQUJY QAUTIC  e - a scroll labelled BOWENUT WEGREL [!] read|quaff|evoke[?] describe selectedGh; Gh? Gh.............##bayes525 the Trooper ..............#######Formicid of Xom ...*.. ..))..............#.##Health: 61/61 ======================== #....................#Magic: 7/7======================== .......##.......##...#AC: 8Str: 18 .[)....###....#.##..##EV: 9Int: 12 ##.....# #...##....##SH: 0Dex: 21  Gh}#....## ###.##.##.####XL:  7 Next: 54% Place: Dungeon:5  #).<..# #..#.)@#.##.##Noise: ---------  Time: 5620.5 (0.0)  #..†.## #..##........#a) +1 demon blade (drain) Gh.).))....# ##....##.##..#Abil: Dig .....### #.....##.#####Gem (3380) ......# ##..####.:# ...#..# #...## #..# ............## #..# #..######... ##.. #..# #.##..... _Health restored: 61Things that are here: _a +0 dagger; a +0 robe _You see here an orb of guile. _o - an orb of guile _Unknown command.Gh_  Things that are here: _a +0 dagger; a +0 robe _You see here an orb of guile. _o - an orb of guile _Unknown command.  Okay, then.Gh7GhGh}. _GhGh5GhGhF _Unknown command.Gh|Ghn}Gh~GhلGhSGhP`79 _GhjGhGh`B8GhGhȕGhX7GhGhGhGhB6GhfGhgGhfGhB5GhGh Gh^GhB4GhGh׬GhΰGh,B3GhGh GhgGhB2GhGhGhGhϽB1GhGhGh3GhcB0GhGhGh,GhC69GhGhmGhGh\B8GhzGhGhSGhB7GheGh'GhXGhB6GhGhGhGhB5GhGhGhX4GhGh'GhGhB3GhGhUGhGhB2GhGhGhGhB1GhGhGh?Gh~B0GhGhGhT  ## ###..####.:#  #....#..####...## #..#  ...Gh ...## #..#  ...#..######...#######..##..# ##.##.#....#.... ##................Gh9 #.......#.####..... Gh`.......#...### #...... .....#####.@# 4Gh20.0)  ...... #....# Gh) .....# ###..#  ..... ....  .#... ....# Gh| ....#÷# ....### ....... GhQGhg1.5 (2159Gh`GhQ _Found a draconian skeleton.Gh^GhޖGhQGh6Gh* #..####...## #.................## #..######...#######..# . ##.##.#....#.... ##................GhS.......#.####............#...### ......#####..### ...... #.@..## ### .....#Gh}###s   scorpion (asleep)Ghy...s..#Gh\,0.0)Gh7Sss.Gh{2.5 (18Gh[ _A scorpion comes into view.Gh%  #..#  ..## #..#  ##...##  ##.##.#.  ##.......  #.......#Gh%9  #...###   Gh%[#..###   #.@..#  Gh&m ###..#  ..... .....  .#... ....### Gh<&@ ....#÷#  ....###  Gh]&C...s...  Ghz&7......# Gh  #..#  ..## #..#  ##...##  ##.##.#.  ##.......  #.......#  #...###   #..###   #.@..#   ###..#  ..... .....  .#... ....###  ....#÷# ....###  ...s... ......#  _A scorpion is nearby!Gh   #..#  ..## #..#  ##...##  ##.##.#.  ##.......  #.......#  #...###   #..###   #.@..#   ###..#  ..... .....  .#... ....###  ....#÷#  ....###  ...s...  ......# GhP P  #..#  ..## #..#  ##...##  ##.##.#.  ##.......  #.......#  Gh #...###   #..###   #.@..#   ###..#  ..... .....  .#... ....###  ....#÷# Gh( ....###  ...s... ......# Gh Ghl Ghj$ Gh&  Gh& Q_A scorpion is nearby!Gh   #..#  ..## #..#  ##...##  ##.##.#.  ##.......  #.......#  #...###   #..###   #.@..#   ###..#  ..... .....  .#... ....###  ....#÷#  ....###  Gh z...s...  ......# Gh   #..#  ..## #..#  ##...##  ##.##.#.  ##.......  Gh >#.......#  #...###   #..###  Gh4 * #.@..#   ###..#  ..... ..... Ghr + .#... ....###  ....#÷# ....###  Gh ...s... ......# Ghd Gh Ghp Gh[ _ _A scorpion is nearby!GhOU...............## #..# ...#..######...###### ...#..# ##.##.#....#....  ##............#.......#.####.......#...### #......#####..### GhU...... #....# .....# ###@.# ..... #..........#... #.....###. ......#÷#........###.#......s.....>........###..........#÷GhWGh\@s.Gh^]`37GhTaGh\cq _Found a troll skeleton. Found an escape hatch in the floor.Gh Gh @s.Gh `46Gh" Gh2$ GhGh/ Gh<s.Gh`55GhGhGh\Ghh=64GhGhLA _The scorpion stings you but does no damage.Gh7  You barely miss the scorpion. You claw the scorpion.  The scorpion is lightly wounded.Ghg7.7 (1.23GhOGh,U _The scorpion barely misses you.Gh  You slash the scorpion!  The scorpion is severely wounded.The scorpion closely misses you.Gho=8.8 (1.12GhGhA _The scorpion stings you but does no damage.Gh R  You hit the scorpion. You drain the scorpion.Gh\ 2.Ghى Fight2/6271-9.9 _The scorpion stings you but does no damage.hit the scorpion. You drain the scorpion. _You kill the scorpion!  Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!need to enable at least one skill for training.Gh| /  --more--GhGh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   m - Spellcasting   0.0   1.0   0          Gh b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0  GhS             g - Short Blades   1.7   1.0   0      Gh/ . h - Long Blades   3.0   4.0   0      Ghq  i - Ranged Weapons   0.0   1.0   0          Gh      j - Armour   2.1   2.5  +1      Gh( ) k - Dodging   1.0   2.4  -1       l - Stealth   2.0   1.8  +3              Ghz         You need to enable at least one skill.Gh [?] Help[=] set a skill target  Gh }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsGhn> h + Long Blades 3.0GhqTargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsGh%=[?25h[?0c0 Gh;( " Gh{, [?25l[?1cGh/ Q5.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsGh]GhOGh...............## #..#bayes525 the Fighter ...#..######...#######..#Formicid of Xom ...*.. ...#..# ##.##.#....#....Health: 62/62 ========================##................Gh/Magic: 7/7========================#.......#.####.....AC: 8Str: 18.......#...### #......EV: 9Int: 12.....#####..###SH: 0Dex: 21...... #....#GhɦXL:  7 Next: 71% Place: Dungeon:5.....# ###@.#Noise: =--------  Time: 5649.9 (1.1).....#.........a) +1 demon blade (drain).#...#.....###.Abil: DigGh......#÷#.Gem (3351) .......###.#...........Gh8.>........###..........#÷ Gha_The scorpion stings you but does no damage.  You hit the scorpion. You drain the scorpion. _You kill the scorpion!GhTraining target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.GhxGhJGhSS _Health restored: 62GhnGhGhGh+F _Unknown command.GhGh@Gh=GhGh2 #..######...#######..# ##.##.#....#....  ##............#.......#.####.......#...### #......#####..### . ...... #....# ...Gh S.....# ###..##....#..... #..@......#0.0.#... #.....###.# ........#÷#...........###.∩.##....#.>Gh!####...#÷..###Gh(Gh,n-50.9 (10Gh.Ghk01 _Found Beoqulay's Book Shop.Gh%Gh>&Gh&Gh(GhF0 #..######...#..# #..# ##.##.#....#.... ##....... #.......#.####..... .Gh0#...### #...... .....#####..### ...  ...... #....# ..  .....# ###..##....#Gh0..... #...#÷-0  Gh0.#... #.....###.#..Gh0#÷#..###.∩.Gh1.##.#.>.Gh>1###.#.#÷#..Ghd16###.Gh7Gh;f1.9 (149Gh=Gh?M _Found a tengu skeleton.Gh$GhGhGhGhGhn8Gh7  .######...#######..# .# ##.##.#....#.......##...........##.......#.####.....#  .......#...### #...... .....#####..#####... ..... #....##... ....# ###..##....#### .... #.....@...#÷##2 Gh2 #... #.....###.####..#÷#....###.∩.##.##..#÷#.>..###.###..#÷#....###..#Gha Gh e3.9 (27Gh Gh M _Found a felid skeleton.Gh 3Gh Ghc Gh Gh] n6Gh < ######...#######..# # ##.##.#....#....... ##........# #.......#.####.....## ......#...### ##.......######..#####.. #....##..#Gh # ###..##....####  #..#÷## .. #.....###.#### ..#÷#....###.∩.###j.##..#÷#.Gh #.>..###.###.j   gnoll (polearm, asleep)#..#÷#....Gho Z###..#..Gh 4.9 (1  A gnoll comes into view. It is wielding a +0 halberd.Gh 6  The gnoll shouts!Gh j.jjj 2 gnolls (1 polearm)GhO n==5.9 (25Gh Gh r _A gnoll comes into view. It is wielding a +0 club.GhV.######...#..# .# ##.##.#....#....... ##.......# #.#.####.....###.#...### ##.#.#####..#####.. #....##GhV:.#.# ###..##....####. #......@..#÷##. #.....###.#### .#÷#.....j. .###.∩.###. .##.#÷#jGh:W' #.>.###.###.   gnoll ( #.#÷#..... .###..#..GhYGhge;j.Gh|fn--6.9 (14GhmGhoGh M.######...#..# ..# ##.##.#....#....... ##......# #.#.####.....###  .#...### ##.#.#####..#####.. #....##.#Gh B.# ###..##....####. #.#÷## #... #.....###.#### .#÷#....j.. .###.∩.###. .##.#÷#j #.>.###.###. #.#÷#.. Gh# d.###..#..Gh Ghc Gho <j..Gh {--73Gh Gh Gh#..######...#..# #..# ##.##.#....#....... ##.........# #.......#.####.....### .#...### ##.# Gh^ .....#####..#####.. #....##.#.# ###..##....####. #Gh7.#÷## .#... #.....###.#### Gh̩k.#÷#..j.... .###.∩.###. .#Ghj#.#÷#jGh9 #.>.###.###. #.#÷#... GhLZ.###..#..GhíGh;j.Ghض`82Gh]GhGhy.#..######...#..# .#..# ##.##.#....#....... ##.........# #.......#.####.....### Gh؏.#...### ##.......# .....#####..#####..  ...... #....##..#  .....# ###..##....####  ..... #Gh"<.#÷##  .#... #.....###.#### GhtR.#÷#.j..... .###.∩.###. .##.#÷#j #.>.###.###.Gh4 #.#÷#.... .###.#..GhؓGh&@j.Gh`91GhGhGhm4.#..######...#..# .Gh[n.#..# ##.##.#....#. ##........# #.......#.####.....### .#...### ##.......# .....#####..#####......... ...... #....##..GhxoT.# .....# ###..##....#### ..... #.#÷## .#... #.....###j#### ..#÷#. .###.∩.###. .##.#÷#j #.>.###.###. #.#÷#..... .###..#..GhtGh }=j.Gh}a600Gh]Gh 4.............## .#..######...#######..# ...#..# ##.##.#....#....... ##.................#  #.......#.####.....### .......#...### ##.......# .....#####..#####......... ...... #....##.........# .....# ###@.##....#### ..... #.......j.#÷##.#... #.....###.####  .........#÷#....... ...###.∩.###..##.....#÷#jGh L #.>.###.###. #.#÷#................###..#..Gh Ghe ;j.Gh2 a139Gh Ghg Gh(,Ghy{.jGh``28Gh}Gh GhGh;Gh.j..j.j 2 gnolls (1 polearm)Gh`37GhGhwGh3Z #..######...#######..# ##.##.#....#....... ##.................# #.......#.####.....###.......#...### ##.......# GhZ .....#####..#####......... ...... #....##.........# .....# ###..##....#### ..... #..@.j..j.#÷## .#... #.....###.####  Ghs[ 9.........#÷#.................###.∩.###. .##......#÷#j#.>###.###. #...#÷#.......###..#.. Gh*c Ghf 6j.Ghg Y51-----==Gh#h C46Ghun Gh(r _The gnoll hits you from afar with a +0 halberd! _You take 11 damage, and have 51/62 hp.Ghl#..######...#..# #..# ##.##.#....#. ##........# #.......#.####.....### .#...### ##.......# .....#####..#####.........  ...... #....##...#  .....# ###..##....####  ..... #...@j.j..#÷##  Ghl.#... #.....###.#### ..#÷#. .###.∩.###. .##.#÷#j#.>.###.###. #.#÷#......###..#..GhnGhx5j.Ghy49-------55Gh"Gh _The gnoll hits you with a +0 halberd. _You take 2 damage, and have 49/62 hp.Ghͨ  You slash the gnoll! You claw the gnoll, but do no damage.Gh%  GhCThe gnoll is almost dead.Gh .jjj   gnoll boudajj 2 gnolls (1 polearm)  The gnoll hits you with a +0 halberd!  A gnoll bouda comes into view. It is wielding a +0 whip.GhԶK40----Ghh=7.1 (1.23GhGh@ _The gnoll barely misses you. _You take 9 damage, and have 40/62 hp.Ghn 9  You slash the gnoll!Gh3 X  You kill the gnoll!Gh )j.   gnollGhn K37----Gh k4-8.32Gh  _The gnoll hits you with a +0 club. _You take 3 damage, and have 37/62 hp.Gh"N  You slash the gnoll! You drain the gnoll.Gh%Gh/x)###j.Ghj3r6=9.51Gho<Gh>I _You kill the gnoll!Gh{F#..######...#..# GhЉ#..# ##.##.#....#....... ##.........# #.......#.####.....### .GhEy#...### ##.......#  .....#####..#####.. ...... #....##..# .....# ###..##....#### Gh6..... #....@....#÷## .#... #....)###j#### .#÷#. .Gh̊###.∩.###. .##.#Gh÷#j#.>.###.###. Gh#.#÷#.....Gh9o.###..#..Gh)Gh: hGhGh   jackal (wandering)A jackal comes into view.Gh+8-=7000GhGhC _You hear a shout!  Things that are here: GhOd_a +0 halberd; a gnoll corpseGhRE..######...#..# GhS..# ##.##.#....#....... ##.........# #.......#.####.....###  .#...### ##.# Gh.###.###. #.GhTT^#÷#.GhzTW.###..#GhT,..GhWGhYGh[GhklTj..hjj   gnoll (swift)h   jackal (wandering)Ghmj--129GhtGh~r _A gnoll comes into view. It is wielding a +0 club.Gh3_######...#..# # ##.##.#....#....... ##......# #.#.####.....### .#...### ##.# #####..#####.  #....##.Gh'# # ###..##....####  #....).@j.#÷## ... #....)###.#### .#÷#.Gh .###.∩.###. .##h.Gh#÷#j#.>.Ghi###.###. #.#÷#..j.. .###..#.GhGhGh#Gh.hj.h   jackal (wandering)Gh6---28Gh3Gh> _The gnoll bouda hits you with a +0 whip. Gh%k_You take 2 damage, and have 36/62 hp.Gh4g  You closely miss the gnoll bouda.The jackal barks!  You claw the gnoll bouda.GhgGhjH  The gnoll bouda is lightly wounded.Ghvj.h.hGhv5-=3.7 (1.27GhGh; _The gnoll bouda hits you with a +0 whip. _You take 1 damage, and have 35/62 hp.GhIY  You slash the gnoll bouda! You claw the gnoll bouda.Gh0  The gnoll bouda is almost dead.Gh'hj.. Gh<(g4.8 (1.16GhS1Gh3B _The gnoll bouda hits you but does no damage.Ghi  You completely miss the gnoll bouda.Ghn  The gnoll bouda is almost dead.GhGh  A gnoll comes into view. It is wielding a +0 halberd.GhoGhGhl jhjh.....j 2 gnolls (1 polearm, 1 wandering, swi…)Ghh 2 jackals (1 wandering)The gnoll bouda hits you with a +0 whip!Gh27---6.0 (1.24GhFGh7 _A jackal comes into view. _You take 8 damage, and have 27/62 hp.Ghv  The gnoll shouts! The jackal barks!  You hit the gnoll bouda. You drain the gnoll bouda.GhzxGhxGhyGhyGhnzGhzGh& Gh*Oh@j.GhF.#÷#..j...hGhojj 2 gnolls (1 polearm, swift)hh 2 jackals  Gh9You kill the gnoll bouda!Gh$8---857.1 (1.13Gh%GhܕR _The gnoll barely misses you.Ghx..........## .######...#######..#..# ..# ##.##.#....#....... ##.................#  #.......#.####.....###  .......#...### ###.#####..#####.... #....##.........#.# ###..##@...####. #....)h.j.#÷## #... #....)###.####  .........#÷#..j.... .....h....###.∩.###..##.....#÷#j #.>.###.###. #h;18H.#÷#................###..#..GhJGhGhGhj)hj..Gh4-80Gh:2GhGh?L _The jackal misses you.Gh'#..######...#######..#..# #..# ##.##.#....#....... ##.................# #.......#.####.....###.......#...### ##.......######..###... #....###GhB(`# ###..##.j..#### . #....@h.).#÷## .#... #....)###.#### ......h..#÷#.j.........###.∩.###. .##Ghp( .......#÷#j #.>###.###.Gh( #..#÷#.....Gh(W .####.. Gh( Gh+Gh2,Gh-:  The jackal bites you.Gh-Gh>5j.jh..Gh,66-91Gh5>Gh _The jackal misses you.  The jackal bites you. _The jackal bites you but does no damage. Gh0 Things that are here:  a +0 halberd; a gnoll corpse _You take 2 damage, and have 26/62 hp.Gh- .#..######...#..#..# .#..# ##.##.#....#....... ##.........# #.......#.####.....### .#...### ##.......# .....#####..#####..  ...... #....##..#  .....# ###..##j...#### Gh. N ..... #...@)h.j.#÷##  .#... #...h)###.#### .#÷#. .###.∩.###. .##.#÷#j #.>.###.###. #.#÷#..... .###.#..Gh@1 ,Ghq2 GhL= s.hjj)Gh> }7800GhSF GhH _The jackal closely misses you. The jackal barely misses you.Gh :  You slash the jackal!Gh Ghg Gh + jj.   jackalYou kill the jackal!Gh1 h1.2 (1.119Ghh7 Gh9 ~ _The jackal closely misses you. The gnoll hits you but does no damage. x2Gh    ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........   #....##.........#   ###..##....####  ..... #...@jj.).#÷##  .#... #...h)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷#j  #.>........###.###.  #..........#÷#.....  ...........###..#.. You hit the gnoll. You claw the gnoll.  The gnoll is heavily wounded.The jackal closely misses you. The gnoll hits you with a +0 club.Ghn   ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........   #....##.........#   ###..##....#### Gh  ..... #...@jj.).#÷##  .#... #...h)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷ Gh' g#.>........###.###.  #..........#÷#.....  GhL R...........###. Gh  The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * *GhM 11------=2.4 (1.28Gh߼ Gh _The jackal barely misses you. _You take 16 damage, and have 11/62 hp. MASSIVE DAMAGE!!Gh  Ghf Drink which item? Potions  d - a murky grey potion  f - a smoky red potion Gh O j - a green potion  k - a fizzy coppery potion  l - 2 brown potions  n - 2 murky purple potions [!] read|quaff|evoke[?] describe selectedGh Ghn Gh .#..######...#######..#..#bayes525 the Fighter .#..# ##.##.#....#.......Gh/ Formicid of Xom ...*..##.................#Health: 11/62 ====--------------------#.......#.####.....###Magic: 7/7========================Ghd .......#...### ##.......#AC: 8Str: 18.....#####..#####.........EV: 9Gh Int: 12  ...... #....##.........#Gh ZSH: 0Dex: 21  Gh 8.....# ###..##....####XL:  7 Next: 85% Place: Dungeon:5  Gh .....#...@jj.).#÷##Gh Noise: ==-------  Time: 5682.4 (0.0)  .#...Ghd t#...h)###.####a) +1 demon blade (drain).........#÷#.......Abil: Dig..........###.∩.###.Gem (3318) Gh Y.##.............#÷#j#.>........###.###.jj 2 gnolls (1 polearm, swift)Gh #..........#÷#.....h   jackal...........###..#..The gnoll is heavily wounded.The jackal closely misses you. The gnoll hits you with a +0 club.  Gh @The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * _The jackal barely misses you. _You take 16 damage, and have 11/62 hp. MASSIVE DAMAGE!!Gh   ##.##  ##......#  #.........###  #...### ##.......#  GhY 3#..#####.........   #....##.........#   ###..##....####  ..... #...@jj.).#÷## Gh .#... #...h)###.####  .........#÷#.......  Gh u..........###.∩.###.  .##.............#÷#j  Gh q#.>........###.###.  #..........#÷#.....  Gh =...........###..#.. Gh You no longer feel heat resistant. You feel less resistant to poisons.You feel clever.  Gh: Large bone plates grow over parts of your arms.Xom is amused.  n -> M - a potion of mutation  The jackal barely misses you. The gnoll barely misses you.Gh   ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........   #....##.........#   ###..##....#### Gh  ..... #...@jj.).#÷##  .#... #...h)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷Gh\  #.>........###.###.  #..........#÷#.....  ...........###. Gh T  The gnoll hits you from afar with a +0 halberd.Gh M9/62 -Gh" J7640-3.4 (1GhL :7Ghd Ghw @ _* * * LOW HITPOINT WARNING * * * Gh j_You take 2 damage, and have 9/62 hp.Gh?GhDrink which item? Potions  M - a potion of mutation  d - a murky grey potion  f - a smoky red potion  j - a green potion  k - a fizzy coppery potion  l - 2 brown potions [!] read|quaff|evoke[?] describe selectedGh GhGh<.#..######...#######..#..#bayes525 the Fighter .#..# ##.##.#....#.......Formicid of Xom ...*..##.................#Health: 9/62===---------------------#.......#.####.....###Magic: 7/7========================Gh.......#...### ##.......#AC: 8Str: 17.....#####..#####.........EV: 9Int: 16  ...... #....##.........#SH: 4Dex: 20  GhL.....# ###..##....####XL:  7 Next: 85% Place: Dungeon:5  .....Ghm^#...@jj.).#÷##Noise: =--------  Time: 5683.4 (0.0)  .#...#...h)###.####a) +1 demon blade (drain).........#÷#.......Abil: Dig..........###.∩.###.Gem (3317) .##.............#÷#jGh#.>........###.###.jj 2 gnolls (1 polearm, swift)#..........#÷#.....h   jackalGh2...........###..#..Xom is amused.n -> M - a potion of mutation  The jackal barely misses you. The gnoll barely misses you.GhThe gnoll hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 9/62 hp.Gh/   ##.##  ##......#  #......Ght06...###  #...### ##.......#  #..#####.........   #....##.........#   ###..##....#### Gh0 ..... #...@jj.).#÷##  .#... #...h)###.####  Gh09.........#÷#.......  Gh0;..........###.∩.###.  Gh0:.##.............#÷#j  Gh 18#.>........###.###.  Gh"19#..........#÷#.....  Gh2 ...........###..#..    It was a potion of heal wounds. You feel much better.  l -> w - a potion of heal wounds  The jackal bites you but does no damage.  The gnoll hits you with a +0 club.Gh  ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........   #....##.........#  Gh  ###..##....####  ..... #...@jj.).#÷##  .#... #...h)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷ #.>........###.###.  Gh #..........#÷#.....  Gh R...........###. Gh!  The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * *Gh"14/62===4.4 (16Gh1-Gh/ Gh0_The jackal barely misses you. _You regained 5 hp, and now have 14/62 hp.Gh f.............## #..# .#..######...#######..#..# ..#..# ##.##.#....#....... ##.................#  #.......#.####.....### .......#...### ##.......#Ghq ~ .....#####..#####......... ...... #....##.........# .....# ###.@##....#### ..... #....jj.).#÷##.#... #...h)###.#### Gh  ...#÷#....... ..###.∩.###..##.....#÷#j #.>.###.###. #.#÷#................###..#..Gh( Gh GhL Gh Thjj..Gh h-55Gh" GhA% X _The gnoll attacks as it pursues you! You block the gnoll's attack.Gh& Gh7 <Drink which item? Potions  w - a potion of heal wounds  M - a potion of mutation  d - a murky grey potion  f - a smoky red potion  j - a green potion  k - a fizzy coppery potion [!] read|quaff|evoke[?] describe selectedGh. Gh|6 Gh@ ..............## #..#bayes525 the Fighter ..#..######...#######..#..#Gh2A Formicid of Xom ...*.. ..#..# ##.##.#....#.......Health: 14/62 =====-------------------##.................#Magic: 7/7========================GhnA #.......#.####.....###AC: 8Str: 17.......#...### ##.......#EV: 9Int: 16.....#####..#####.........GhA SH: 4Dex: 20...... #....##.........#Gh(B WXL:  7 Next: 85% Place: Dungeon:5.....# ###.@##....####Noise: =--------  Time: 5685.4 (0.0).....#..hjj..).#÷##a) +1 demon blade (drain).#...#....)###.####Abil: Dig.........#÷#.......Gem (3315) GhNB N..........###.∩.###..##.............#÷#jjj 2 gnolls (1 polearm, swift)GhxB #.>........###.###.h   jackal#..........#÷#................###..#..GhB The gnoll hits you with a +0 club.  The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * GhB _The jackal barely misses you. _You regained 5 hp, and now have 14/62 hp. _The gnoll attacks as it pursues you! You block the gnoll's attack.GhN P  Okay, then.GhdO GhjW GhY . _GhH Gh Gh GhD F _Unknown command.GhP9  You slash the gnoll!Gh )   gnoll (  You kill the gnoll!The jackal bites you but does no damage.GhKo86.5 (1.14Gh"GhR _The gnoll barely misses you.Gh=I )  You miss the jackal. The gnoll is no longer moving quickly.  You block the jackal's attack. The gnoll closely misses you.GhJ |57.63GhS Gh8V > _The jackal bites you but does no damage.Ghɯ:  You slash the jackal!Gh!  #..# ##  ##.##  ##.....  #......  #...###   #..###   #....#   ###.@# GhX ..... #...)j..).#÷##  .#... #....)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷#j  #.>........###  #..........#÷#.....   You kill the jackal!The gnoll barely misses you.Gh&i #..# ##  ##.##  ##.....  #...... Gh! #...###   #..###   #....# GhU  ###.@#Gh" Gh ..... #...)j..).#÷## Gh .#... #....)###.####  Gh4.........#÷#....... GhK Gh`..........###.∩Ghx Gh.##.............#÷#j  #.>........###Gh Ghΐ#..........#÷#Gh  GhGh9 .Gh$EThe gnoll hits you from afar with a +0 halberd.Gh!3Ghӟ`8.8 (1.22Gh|GhĪ _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 13/62 hp.Ght#..######...#######..#..# .#..# ##.##.#....#.......  ##.................# #.......#.####.....###.......#...### ##.......# .....#####..#####.........  ...... #....##.........#  Gh.....# ###..##....####  ..... #...@j..).#÷##  .#... #....)###.####  .........#÷#...........###.∩.###. .##.....#÷#j#.>###.###. #...#÷#.......###..#.. GhGhGhH_901GhGhj _The gnoll misses you. _You see here a +0 club.Ghf    ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........   #....##.........#   ###..##....####  ..... #...@j..).#÷##  .#... #....)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷#j  #.>........###.###.   #..........#÷#.....  ...........###..#.. You hit the gnoll.  The gnoll is moderately wounded.GhLP |  ##.##  ##......#  #.........###  #...### ##.......#  #..#####......... GhP   #....##.........#   ###..##....####  ..... #...@j..).#÷##  .#... #....)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷ Gh@Q F#.>........###.###.  #..........#÷#. GhoQ R...........###. Gh^ J  The gnoll hits you with a +0 halberd.Gh0_ u8/62 --91.0 (1.2Ghn_ ;09Ghf Ghh _* * * LOW HITPOINT WARNING * * * _You take 5 damage, and have 8/62 hp.Hh    ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........   #....##.........#   ###..##....####  ..... #...@j..).#÷##  .#... #....)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷#j  #.>........###.###. , very drained) #..........#÷#.....  ...........###..#.. You hit the gnoll. You drain the gnoll.  The gnoll is heavily wounded.Hh   ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........  Hhz  #....##.........#   ###..##....####  ..... #...@j..).#÷##  .#... #....)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷ Hh 7#.>........###.###.  #..........#÷#.Hhأ M ...........###.Hh  HhԱ  The gnoll hits you with a +0 halberd.3----2.1 (1.18Hh Hh _* * * LOW HITPOINT WARNING * * * _You take 5 damage, and have 3/62 hp.Hh@Drink which item? Potions  w - a potion of heal wounds  M - a potion of mutation  d - a murky grey potion  f - a smoky red potion  j - a green potion  k - a fizzy coppery potion [!] read|quaff|evoke[?] describe selectedHh)HhHhw.#..######...#######..#..#bayes525 the Fighter .#..# ##.##.#....#.......Formicid of Xom ...*..##.................#Health: 3/62=-----------------------#.......#.####.....###HhMagic: 7/7========================.......#...### ##.......#AC: 8Str: 17.....#####..#####.........EV: 9Hhc_Int: 16  ...... #....##.........#SH: 4Dex: 20  .....# ###..##....####XL:  7 Next: 88% Place: Dungeon:5  .....Hhq#...@j..).#÷##Noise: =--------  Time: 5692.1 (0.0)  .#...Hhʶ#....)###.####a) +1 demon blade (drain)Hh.........#÷#.......Abil: DigHh-..........###.∩.###.Gem (3308) .##.............#÷#j#.>........###.###.Hhbpj   gnoll (polearm, very drained)#..........#÷#................###..#.. Hh_You take 5 damage, and have 8/62 hp.You hit the gnoll. You drain the gnoll.  Hh·The gnoll is heavily wounded.The gnoll hits you with a +0 halberd. _* * * LOW HITPOINT WARNING * * * _You take 5 damage, and have 3/62 hp.HhHh Hh26/62=========3.1 (17HhHhy _You feel much better. The gnoll hits you but does no damage. _You regained 23 hp, and now have 26/62 hp.HhZ  You hit the gnoll.  The gnoll is almost dead.Hh 7=========4.2 (1.16Hhe Hhx S _The gnoll closely misses you.Hhht  You closely miss the gnoll. You claw the gnoll.HhsC)Hhvp915.4 (1.25Hh:HhI _You kill the gnoll!Hh 3Hh# Hh Hh B4Hh Hh" Hh T83Hh Hh1 B2Hhr Hht Hh Hh B1Hh] Hh Hh 9=-O   ogre (wandering)Hh. jO _You start resting.Hh] -9.4 (4.0Hh -700.4 (50Hhm Hh` _An ogre comes into view. It is wielding a +0 giant spiked club. _You regained 2 hp, and now have 29/62 hp.Hhr  ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........  Hhtr #....##.........#   ###..##....####  ..... #...@)..).#÷##  .#... #....)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷#j  HhrI#.>........###.###.  #..........#÷#.....  HhrSO..........###..#.. Hhx  ##.##  ##......#  #.........###  #...### ##.......#  #..#####.........   #....##.........#   ###..##....#### HhuU ..... #...@)..).#÷##  .#... #....)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷ #.>........###.###.  #..........#÷#. O..........###. HhQHhHhHh*\ _An ogre is nearby!Hh .............## #..# .#..######...#######..#..# ..#..# ##.##.#....#.......Hh  ##.................#  #.......#.####.....### .......#...### ##.......# .....#####..#####......... ...... #....##.........# .....# ###.@##....####Hhȁ  ..... #...))..).#÷##.#... #....)###.#### Hh ) ...#÷#....... ..###.∩.###.Hh6 .##.....#÷#j #.>Hh` .###.###. #.#÷#.....O..........###..#..Hhx Hh n1.4 (1299 _HhX Hh Hh #....#..####...## #..#.............## #..# .#..######...#######..#..# ...#..# ##.##.#....#....... ##.................#  #.......#.####.....### .......#...### ### .....#####..#####.. ...... #..@.##.........# .....# ###..##....#### ..... #...))..).#÷##.#... #....)###.####  .........#÷#....... ...###.∩.###..##.....#÷#j #.>Hh.###.###. #.#÷#.....Hh~HhF`28HhHhHh #.......# ###..####.:#  #....#..####...## #..#  ...............## #..#  ...#..######...#######..#..# ....#..# ##.##.#....#....... ##.................#  #.......#.####.....### .......#...### ### .....#####.@#####.. ...... #....##.........# .....# ###..##....#### ..... #...))..).#÷##.#... #....)###.#### .........#÷#....... ..........[Hh0;10;1m###.∩.###..##.............#÷#j #.>.###.###.Hh@Hh30=37HhHhHh.##### #.....##.##### #.......# ###..####.:# #....#..####...## #..# ...............## #..#  ...#..######...#######..#..#....#..# ##.##.#....#....... ##.................#  #.......#.####.....### .......#.@.### ###Hhl^ .....#####..#####.. ...... #....##.........# .....# ###..##....#### ..... #...))..).#÷##.#... #....)###.#### .........#÷#....... ..........###.∩.###..##.....#÷#jHhHh`46HhWHh]Hh CM.....))....# ##.. .##### #.....##.#####...# ###..####.: #....#..####...##............## #..#  Hh#####...#######..#..#....#..# ##.##.#....#.......#......  #.....@.#.#### .......#...### ### .....#####..#####.. #....##.........#.....# ###..##....####HhQ#....##Hh{Hh`55HhqHh5Hhx M , #..†.## #..##...... ......))....# ##.... .##### #.....##.#####...# ###..####.:Hhay  #....#..####...##............## #..#  #####...#######..#..#....#..# ##.##.#....#.##Hhy ......  #.......#.####.....## .......#...### ### .....#####..#####.Hhy ...... #....##.........#....#Hh Hh `64Hh HhF Hh Hh_ Level 5 of the Dungeon<>∩(Press ? for help) ..#.####.....# #...##....## #  #....## ###.##.##.####Hh v  #).<..# #..#.).#.##.## , #..†.## #..##........# ......))....# ##....##.##..# .###......### #.....##.#####  #.......# ###..####.:# #....#..####...## #..# ...............## #..#  ...#..######...#######..#..#  ....#..# ##.##.#....#.......   ##....@............# Hh e #.......#.####.....### .......#...### ##.......#  .....#####..#####.........  ......  #....##.........#  .....#  ###..##....####  .....  #...))..).#÷## .#...   #....)###.####  .........#÷#.......  ..........###.∩.###.  .##.............#÷#j  #.>........###.###. HhmU.....[)....###....#.##..##..#.####.....# #...##....##  #  #....## ###.##.##.####    #).<...).#.##.# , #..†.## #..##...........))....# ##...##Hh### #.....##.#####  #.......# ###..####.: #....#..####...##   ...............## #..#   #####...#######..#..#....#..# ##.##.#....#.  ##....@.......    #.......#.#####   .......#...### ### .....#####..#####..  #.......# #  ###..##....#### ....  #...))..).#÷## .#...   #....)###.####  ÷#........###.∩.###..##.....#÷#jHhAHh , #..†.## #..##........#bayes525 the Fighter ......))....# ##....##.##..#Formicid of Xom ...*.. .###......### #.....##.#####Health: 30/62 ===========-------------#.......# ###..####.:#Magic: 7/7========================#....#..####...## #..#AC: 8Str: 17...............## #..#EV: 9Int: 16...#..######...#######..#..#SH: 4Dex: 20  ....#..# ##.##.#....#.......XL:  7 Next: 91% Place: Dungeon:5##....@............#Noise: ---------  Time: 5706.4 (0Hh|p.0)#.......#.####.....### a) +1 demon blade (drain).......#...### ##.......# Abil: Dig.....#####..#####......... Gem (3294) ...... #....##.........#.....# ###..##....####.....#...))..).#÷##.#...#....)###.####.........#÷#.......You closely miss the gnoll. You claw the gnoll. _You kill the gnoll! _You start resting. _An ogre comes into view. It is wielding a +0 giant spiked club. _You regained 2 hp, and now have 29/62 hp. _An ogre is nearby!HhHhpHhKHhk1=3HhHhX2HhHhHhHhB1Hhw Hh HhJHhf2=0HhlHhHhHh[C89HhHhHhX8Hh",Hh#Hh_#T37Hha$Hh%Hhw'Hh'B6Hhf*Hh,Hh-Hh.B5Hh,/Hh^1Hhi4Hh4B4Hh6Hh69Hh<Hh =x4=3Hh?HhF _You kill the gnoll! _You start resting. _An ogre comes into view. It is wielding a +0 giant spiked club. _You regained 2 hp, and now have 29/62 hp. _An ogre is nearby!  You see here an iguana corpse.HhIHhJI2 _HhMHhXS ...................##  ....................####### .....)..))..............#.# .....##.................... .............##.......##... .[)....###....#.##..# ..#.####.....# #...##....##HhzX # #....## ###.##.##.##. #).@..# #..#.).#.##18.4 (12.0)..###..†.## #..##..........))....# ##.##HhX0 .###......### ##.## #.......# ###..####.Hh#Y:# #....#..####...## #..#  ...............## #..#  ...#..######...#######.. ....#..# ##.##.#....#...HhIYE HhYHhhdHhtg  There is a stone staircase leading up here. _You regained 4 hp, and now have 34/62 hp.Hh$Hh*%Hhj(Hh,Hh/B1Hhm0HhV4Hh4f5=0Hh:Hh?Hh?C79HhBHhfEHhEB8Hh:HHhKHhKT67Hh>NHhQHhRB6HhrTHhXHhXB5Hh[Hh._Hh_B4Hh!bHhUfHhfx7=3Hh1kHhoHh.pB2Hh tHhwX1HhyHh7}Hh~f8=0Hh.HhzHhC69HhHh<HhB8HhHh Hhx9=7HhHh+HhtB6Hh֜HhHh`B5HhHhԦHhKB4HhnHhHhxg40=3Hh0HhHhܵB2HhHhRHhB1Hh#HhHh_T10HhHhHhC59HhHhSHhHh :8HhHh2Hhx2=7HhHhrHhB6Hh<HhHh7B5HhHh`HhB4Hh$HhnHhf3=3HhHhHhB2HhHhX1Hh'Hh"Hhax4=0HhHh}Y49Hh>Hh HhbB8HhMHhaHhs45=7Hhk HhHhB6Hh!Hh`X5HhHh:HhB4Hh6Hhs!Hh!`63Hhp$Hh'X2Hh)HhT,X1Hh-Hh$0Hhp0p7=0Hh2Hh5Hh5C39Hh7Hh9X8Hh;HhZ=Hh=p8=7Hh>Hh@HhIAB6HhAHhX5Hh'HhHh B4HhHh v93Hh HhX2HhlHhHhB1HhHhHh4q50=0HhHhHhC29Hh_$HhO'Hh'B8HhR*HhJ.Hh.p1=7Hh0Hh2Hh2B6HhT4Hh6Hh6B5Hh9Hh=Hh>B4Hh@HhC2=3HhFHhoJHhJB2HhZOHhRHhRB1Hh}THhWHhgWp3=0Hh\Hh|^Hh^C19Hh4bHh,gHhxgB8HhiHhYlHhl`47HhnHhpHh"qB6HhrHhWtHhtB5HhvHhwHhxB4HhUzHhn~Hh~p5=3HhHhHh B2HhHhHh-B1HhHh8Hhp6=0Hh HhY09HhCHh_HhB8Hh_Hh7=7HhHhHhB6Hh%Hh2Hh|B5HhTHh@X4HhɧHhHhp8=3Hh5HhHhB2HhVHhX1HhRHhCv90HhHhZ199HhHhHhB8HhuHhHhq60=7HhWHhJHhB6Hh HheHhB5HhHhHh%B4HhHh+1=3HhHhbX2Hh^HhBX1HhHh  ÷.......... _You start resting.809.4 (912=10.4 (920 _HP restored. _Health restored: 62Hh13Hh34Hh@HhDHhH`89 _Hh_Me  You see here an iguana skeleton.HhOHhPI8 _HhQHh........###.###... #..........#÷Hh#..................###..#.....##..#....##.. ..# .>. HhAHhf3.4 (237HhHhZ; _Found a stone staircase leading down.Hh HhI Hh HhU Hh HhU X6Hh HhC Welcome to Beoqulay's Book Shop! What would you like to do?  a -  113 gold a parchment of Ensorcelled HibernationHh 7b -  264 gold a parchment of Eringya's Noxious Bog  c -  189 gold a parchment of Eringya's Surprising Crocodile  d -  340 gold a parchment of Lehudib's Crystal Spear  Hh e -  226 gold a parchment of Silence  f -  113 gold a parchment of Sublimation of Blood Hh _ g -  151 gold a parchment of SwiftnessHh h -  151 gold a parchment of Teleport Other You have 366 gold pieces. Hh& *[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listHh@c $  After the purchase, you will have 177 gold pieces.[Enter] buy shopping listHh%Hh,Hh 7#.......#.####.....###bayes525 the Fighter ....#...### ##.......##Formicid of Xom ...*.. .#####..#####.........#Health: 62/62 ======================== . #....##.........#Magic: 7/7======================== # ###..##....####AC: 8Str: 17#...))..).#÷##EV: 9Int: 16#....)###.########SH: 4Hha8Dex: 20.........#÷#.........XL:  7 Next: 91% Place: Dungeon:5..........###.@.###...Noise: ---------  Time: 5834.4 (1.0).##.............#÷#...a) +1 demon blade (drain)#.>........###.###...Abil: Dig#..........#÷#.......Gem (3166) ...........###..#...........##..#......##.. ..# .>... #.. .## .. _You see here a +0 club. _Items here: )) †††.  Things that are here: _a +0 whip; a +0 robe; a gnoll corpse _Found a stone staircase leading down.  There is an entrance to Beoqulay'Hh"9s Book Shop here.Hh<Hh_CHhEn _Items here: )) †††.  Things that are here: _a +0 whip; a +0 robe; a gnoll corpseFound a stone staircase leading down.  There is an entrance to Beoqulay's Book Shop here. _You can access your shopping list by pressing '$'HhYB 3HhJK HhL F _Unknown command.HhY Hh Hht Hh Hh Hh _5 _Hh Hh Hhv B4Hh Hh Hh< Hh B3Hh0 Hh Hh Hhu B2Hh Hh Hh" n1Hh Hh. Hhr B0Hh Hh HhK Hh C59Hh Hh Hh Hh' B8Hh Hh; HhT! Hh" B7Hh% Hhn' Hh* Hh2+ B6Hh, Hh5 Hh8 Hh8 B5Hh9: HhG Hh+K HhK B4HhM HhQ HhV n3HhZ Hh^ Hh_ B2Hhd Hhi Hhql Hhl B1Hh4o Hhr Hht X0Hhu HhBx Hhy Hh>z C49Hh}{ Hh} Hhc Hh B8Hh Hh( Hh HhD B7Hh Hhy Hh Hh B6HhK Hh( Hh> X5Hh Hhm Hh X4Hh Hh Hh$ X3Hh Hhw Hh HhI B2Hh Hh" Hh X1Hhݲ Hh Hhɷ Hh B0Hh HhZ Hh Hh4 C39Hhk Hh\ Hh X8Hh Hh Hh& Hha B7Hh7 Hh Hh< Hh B6Hh Hh Hh HhA B5Hh% HhQ Hh Hhc B4Hha Hh Hh Hh B3Hh Hh9 Hh Hh B2Hhg Hhl Hhg Hh B1Hh Hh; Hh  .#÷#..........# ...###.∩.###....# ............#÷#...## >........###.###....# .........#÷#.......## .........###..#....###.......##..#......# ##......##.>...##  .. #..#..###@.....# 69.4 (35.0)Hh o ## ..## #.......# ### .......## .#...#..#  ≈.#.###### .. ### .§.Hh [ _.≈Hho <§§Hh g70.4 (360Hh Hh 7 _Found a burning altar of Makhleb.Hh3HhăHh!Hh_29Hh......#÷#...# >..###.##÷#.......## ...#....###  .##..#......#  ...##......##.>...## .. #..#..###......## ## ..####.......#HhT ### #.# §§.#...#..#  §≈§#.###### §§. ### §.≈§§_.§...≈{ HhW12.4 (2.0)_8_ _You sense a monster nearby.Hh Hh HhR Hh Hh Hh X7Hh H #.#÷#...## .>.###.###....#.#÷#.......##.###..#....### Hh+ .##..#......# ...##......##.>...## .. #..#..###......## ## ..####.# ### #@......##.......#...#..#Hhv 1≈§§§≈≈.#.######§≈§..≈###§.§.≈ §_.≈.§l   iguana (asleep)Hh ≈§..≈l≈.≈≈§..≈Hh# r 3.4 (1 _An iguana comes into view.Hh 1÷ .Hh >....# ÷#.......## ...###  .....#  .>...##  .. ......##  ## ..####.......#  Hh ### #@......##  .......#...#..#  ≈§§§≈≈.#.######  Hh >§≈§..≈### §§.§.≈ Hh N§_.≈.§ ≈§..≈l≈ Hh< <.≈≈§..≈Hhb ÷ >....# ÷#.......## ...###  .....#  .>...##  .. Hhcc ......##  ## ..####.......#  ### #@......##  .......#...#..#  ≈§§§≈≈.#.######  §≈§..≈### §§.§.≈ Hhc k§_.≈.§ ≈§..≈l≈ .≈≈§..≈ HhFk Hhl HhIr :_Hht ^ _An iguana is nearby!HhbL>###.###....# #..#÷#.......##.###..#....### .......##..#......# ...##......##.>...## .. #..#..###......## ## ..####.......# #########.......@#...#..≈≈§§§≈≈.#.###### §≈§..≈###  §§.§.≈#  §_.≈.§#≈§..≈l≈#§.≈≈§..≈#§§≈≈≈≈≈.#HhlPHhU1§≈HhU§≈.≈.§.≈§.§._.≈l.≈...≈.lHh'Vr.§≈Hh;W`46Hhk[8_Hh]0 _The iguana hisses angrily.Hh.÷#.......# .##..#....### .....###......##.>...## .. #..#..###......## ## ..####.......########.......#.....§..#...#..# ≈≈§§≈≈≈@#.##### §§≈..≈### .≈.§.≈§≈# §._.≈l§≈...≈.≈§≈≈§.§≈≈≈≈≈≈........Hh(Hh.≈≈≈≈§.≈§...§l§Hh"§§._.≈.≈#.≈≈≈..≈#≈.#.#Hh`55Hh,HhbHh8 .###..#....### .......##..#......# ...##......##.>...## .. #..#..###......## ## ..####.......###########.........#...#..≈≈≈≈≈≈≈.#.###### §.≈§≈.@≈### §...§l§# §§§._.≈.§#≈.≈...≈.≈#≈..≈≈≈..≈#≈≈≈≈≈≈≈.#.........##########.Hh8§.§≈§≈...≈l≈≈§≈§_.≈.≈Hh53----==64Hh8_Hhm _The iguana bites you! _You take 9 damage, and have 53/62 hp.Hh ' ≈≈..≈§.§.≈._You barely miss the iguana. You claw the iguana, but do no damage.4-----7.5 (1.13Hh :_Hh T _The iguana closely misses you.Hh! §≈§§§≈._§You barely miss the iguana. You claw the iguana.  The iguana is lightly wounded.HhM|-8.62Hh:_HhS _The iguana barely misses you.HhBN §_§§§§§≈.# ..###.You slash the iguana! Your kick misses the iguana.The iguana is almost dead.Hhj=9.71Hh:_HhT _The iguana closely misses you.Hht8  You hit the iguana.Hh6≈§†≈.≈._.≈§§§§#Hh5=8-80.80Hh:_HhߧJ _You kill the iguana!Hh{6Hh67-Hhh<Hh>H _No target in view!Hh; 8_HhB< HhA Hh D H _No target in view!Hh/{ Hh{ Hh| Hhx HhW Y19Hh" Hh B8Hhf Hh HhQ #6Hh| M=7HhX Hh Hh! B6Hh Hh* Hh B5Hh{ Hh  {7=§≈..§-≈.≈§..≈†≈§§_.§.≈≈.§...≈.≈§≈§≈§§≈#§§§.#....#Hh p####. _You start resting.Hh' `6.8 (6.0_Hh Y-4Hh Hh _Hh& Hh  Hh; Hh 6_You sense a monster nearby. Hh\ M_You regained 2 hp, and now have 57/62 hp.Hh HhHhHhHhHh_3 _HhHhB2HhZHhHhlT=1HhHhHh7`80HhFHhHhXC09HhiHh'HhB8HhxHhsHh`97HhHh0HhB6HhzHhVHhB5HhHhHh$q60=4HhbHhHhB3HhHhnX2HhHhHh]:1Hh+HhHh p1=0Hh Hh0998Hh^2=7Hh Hh!1 _HP restored.Hh$Hhx%B6Hh&Hh(Hh,Hh=-Hh-:5Hh^1,Hh;4Hh4B4Hh5HhT8Hhv:Hh;T=3Hh?<Hh>HhZAHhAB2Hh8CHhEHhHHhHB1Hh4JHhzLHh;OHhOB0HhfRHhUHh%YHhYC89Hh[Hh^HhMbHhbB8HhdHh'hHhr:  ###..##....###### #...))..).#÷## Hhr#....)###.##########  .........#÷#..........# ..........###.∩.###....# .##.............#÷#...##  #.>........###.###....#  #..........#÷#.......##  Hh1s...........###.@#....###.......##..#......#Hhzsb...##......##.>...##.. #O.#..###......## ## ..####.......##########.......##O   ogre (wandering)Hhs.§.......#...#..#.§≈§≈≈≈≈.#.######§..≈≈≈..§###HhUw1912.8 (26.0)HhI{.Hhp===3.8 (277HhHh'k _The ogre shouts! _Health restored: 62Hh» #...))..).#÷##  #....)###.##########.........#÷#..........#.###.∩.###....#  .##Hh.......#÷#...##  #.>###.###....# #..#÷#.......## .###..#....### .......##@.#......# ...##.O....##.>...## .. #..#..###......## ## ..####.......##########.##Hhz .§.......#...#..O   ogre .§≈§≈≈≈≈.#.###### §..≈≈≈..§### §.≈..§§§≈#HhHhD.O#HhM|---4.8 (1.0)6 _HhtHhZHhE Hh#H 9Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 6 boomerangsh - 3 darts of disjunction Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)HhH 1s - a scroll of butterfliesHh(0Hh#...))..).#÷##bayes525 the Fighter#....)###.##########Formicid of Xom ...*...........#÷#..........#Health: 62/62 ========================..........###.∩.###....#Magic: 7/7========================.##.............#÷#...##AC: 8Str: 17#.>........###.###....#EV: 9Int: 16#..........#÷#.......##SH: 4Dex: 20...........###..#....###XL:  7 Next: 98% Place: Dungeon:5.......##@[Hh)37m.#......#Noise: ---------  Time: 5914.8 (0.0)...##..O*..##.>...##a) +1 demon blade (drain).. #..#..###......##Abil: Dig## ..####.......#Gem (3086) #########.......##.§.......#...#..#O   ogre.§≈§≈≈≈≈.#.######§..≈≈≈..§###§.≈..§§§≈# _HP restored. _The ogre shouts! _Health restored: 62Throw: 3 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (78% to hit)Hh#...))..).#÷##bayes525 the Fighter#....)###.##########Formicid of Xom ...*...........#÷#..........#Health: 62/62 ========================..........###.∩.###....#Magic: 7/7========================.##.............#÷#...##AC: 8Str: 17#.>........###.###....#EV: 9Int: 16#..........#÷#.......##SH: 4Dex: 20...........###..#....###XL:  7 Next: 98% Place: Dungeon:5....Hh...##@.#......#Noise: ---------  Time: 5914.8 (0.0)...##..O...##.>...##a) +1 demon blade (drain).. #..#..###......##Abil: Dig## ..####.......#Gem (3086) #########.......##.§.......#...#..#O   ogre.§≈§≈≈≈≈.#.######§..≈≈≈..§###§.≈..§§§≈# _Health restored: 62Throw: 3 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (78% to hit)  You throw a dart of disjunction. The dart of disjunction hits the ogre.  The ogre becomes untethered in space!§(Hh  Throw: 3 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (78% to hit)  You throw a dart of disjunction. The dart of disjunction hits the ogre.  The ogre becomes untethered in space!links!O(.O   ogre (untethered)5.8 (15 _HhbG###..##....#######...))..).#÷##  #....)###.########## #÷#..........# ....Hhb###.∩.###....# .##.....#÷#...##  #.>###.###....#  ##÷#.......##  Hhb9..........O###.@#....### ......§##..#......# Hh%c...##..(...##.>...## HhOc .. #..#..###......## ## ..##Hhc#########.......#.§.......#...#..#.§≈§≈≈≈≈.#Hhc*.######§..≈≈≈..§###HhcHhfHhgHhs^O.§.Hht`64Hh}Hh& _The ogre blinks!Hhq  Casting: Poisonous Vapours (safe; 52% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh] 3HhHh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh;Hh`<HhEHhHF _Unknown command.HhHhAHhHh|F _Unknown command.Hh Hh Your spells (describe)TypeFailure Level  a + Poisonous VapoursAlchemy/AirHh852% 1 Select a spell to describe [?] help[Esc] exitHh|\HhdHhoJ ###..##....######bayes525 the Fighter#...))..).#÷##Hh`pFormicid of Xom ...*..#....)###.##########Health: 62/62 ========================.........#÷#..........#Magic: 7/7======================== Hhp..........###.∩.###....#AC: 8Str: 17 .##.............#÷#...##EV: 9Int: 16  #.>........###.###....#SH: 4Dex: 20  Hh3q#..........#÷#.......##XL:  7 Next: 98% Place: Dungeon:5  ........O.§###.@#....###Noise: ---------  Time: 5916.8 (0.0).......##..#......#HhqJa) +1 demon blade (drain)...##..(...##.>...##Abil: Dig.. #..#..###......##Gem (3084) ## ..####.......##########.......##O   ogre (untethered).§.......#...#..#.§≈§≈≈≈≈.#.######§..≈≈≈..§### Hh)r_The ogre blinks!  Casting: Poisonous Vapours (safe; 52% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _Unknown command.Hh0{Hh{HhHhHhHhHh Hh#F _Unknown command.HhD .......#####..##....######))..).#÷##  #....)###.#########  ÷#........###.∩.###.... .##.Hh ....#÷#...#>##.###....##...#÷#.@.....##  ........O.§###..#....##....##..#......# ...##..(...##.>...## Hh .. #..#..###......# ## ..####.......#########......##.......#...#..Hh' :.§≈§≈≈≈≈.#.######Hhx Hh Hh_ J§OHh e7.8 (13Hh[% Hh( & _The ogre blinks! HhS#####..#####..# #....##.........####..##....###### #...))..).#÷##  #....)###.##########  .#÷#..........#  ..###.∩.###....#.## Hhx.....#÷#...## #.>.###@###....# #....#÷#.......#........§.§###..#....### ...O...##..#.......##..(...##.>.. #..#..#### ## ..####.......# #########.......## .§.......#...#..# Hh HhÐ HhXO.§ Hh2`82 Hh Hh-B _The ogre blinks! The ogre looks more stable. Hh S....#...### ### .#####..#####...# . #....##.........## # ###..##....###### #...))..).#÷##  #....)###.########## .#÷#..........# ..###.∩.###....#.##...........@.#÷#...## #.>.....O..###.###....# # Hh ....#÷#...............§..###..#....### ...§...##..#........##..(...##.>.. #..#..##### ##...####.......# #########.......## Hh~  Hh O.O. Hh_ `91 Hh  Hh !HhI!HhK9Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 6 boomerangsh - 2 darts of disjunction Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)!HhL1s - a scroll of butterflies"Hh0 "HhT ....#...### ##.......##bayes525 the Fighter .#####..#####.........#Formicid of Xom ...*.. . #....##.........##Health: 62/62 ======================== # ###..##....######Magic: 7/7========================#...))..).#÷##AC: 8"HhU Str: 17#....)###.##########EV: 9Int: 16.........#÷#..........#SH: 4Dex: 20..........###.∩.###....#XL:  7 Next: 98% Place: Dungeon:5.##.........**@.#÷#...##Noise: ---------  Time: 5919.8 (0.0)#.>......O*###.###....#a) +1 demon blade (drain)#..........#÷#.......##Abil: Dig...........###..#....###"Hh"V 2Gem (3081) ...§...##..#......#...##..(...##.>...##O   ogre"HhV .. #..#..###......####...####.......##########.......## _Unknown command. _The ogre blinks! _The ogre blinks! The ogre looks more stable.  Throw: 6 boomerangsPress: ? - help, Shift-Dir - straight line"HhV Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 78% to hit)"HhrU ....#...### ##.......##bayes525 the Fighter .#####..#####.........#Formicid of Xom ...*.. . #....##.........##Health: 62/62 ======================== # ###..##....######"HhV Magic: 7/7========================#...))..).#÷##AC: 8Str: 17#....)###.##########EV: 9Int: 16.........#÷#..........#SH: 4Dex: 20..........###.∩.###....#XL:  7 Next: 98% Place: Dungeon:5.##.........((@.#÷#...##Noise: ---------  Time: 5919.8 (0.0)#.>......O(###.###....#a) +1 demon blade (drain)"Hh]V b#..........#÷#.......##Abil: Dig...........###..#....###Gem (3081) ...§...##..#......#...##..(...##.>...##O   ogre.. #..#..###......##"HhV ##...####.......##########.......## _The ogre blinks! The ogre looks more stable.  Throw: 6 boomerangsPress: ? - help, Shift-Dir - straight line"HhV Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 78% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is severely wounded."Hh~ 0..."Hh "Hh "Hhz SO.."HhW p21.1 (1.379 _"Hh "Hh #Hh#HhxFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 6 boomerangsh - 2 darts of disjunction Wands (go to first with /)e - a wand of charming (7) #HhScrolls (go to first with ?)s - a scroll of butterflies#HhW #Hhz4 )....#...### ##.......##bayes525 the Fighter .#####..#####.........#Formicid of Xom ...*.. . #....##.........##Health: 62/62 ======================== # ###..##....######Magic: 7/7========================#...))..).#÷##AC: 8Str: 17#....)###.##########EV: 9Int: 16.........#÷#..........#SH: 4Dex: 20#Hh!5 ..........###.∩.###....#XL:  7 Next: 98% Place: Dungeon:5.##.........O*@.#÷#...##Noise: ---------  Time: 5921.1 (0.0)#.>........###.###....#a) +1 demon blade (drain)#..........#÷#.......##Abil: Dig#Hh'6 ...........###..#....###Gem (3079) .......##..#......#...##..(...##.>...##O   ogre.. #..#..###......####...####.......##########.......##Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 78% to hit)  You throw a boomerang. The boomerang hits the ogre. _The ogre is severely wounded.Throw: 6 boomerangs#Hh6 Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 78% to hit)#Hh Mz....#...### ##.......##bayes525 the Fighter .#####..#####.........#Formicid of Xom ...*.. . #....##.........##Health: 62/62 ======================== # ###..##....######Magic: 7/7========================#...))..).#÷##AC: 8Str: 17#....)###.##########EV: 9Int: 16.........#÷#..........#SH: 4Dex: 20..........###.∩.###....#XL:  7 Next: 98% Place: Dungeon:5#HhM.##.........O(@.#÷#...##Noise: ---------  Time: 5921.1 (0.0)#.>........###.###....#a) +1 demon blade (drain)#..........#÷#.......##Abil: Dig...........###..#....###Gem (3079) .......##..#......#...##..(...##.>...##O   ogre.. #..#..###......####...####.......##########.......## _The ogre is severely wounded.Throw: 6 boomerangs#HhONPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 78% to hit)  You throw a boomerang. The boomerang hits the ogre.  #HhNBThe ogre is almost dead.#HhZ&.#Hh#Hh<G.O#Hhv=2.4 (1.38 _#Hh'#Hhw$Hh8  You slash the ogre!$Hh1)$Hh$HhP....#...### ##.......##bayes525 the Fighter .#####..#####.........#Formicid of Xom ...*.. . #....##.........##Health: 62/62 ======================== # ###..##....######Magic: 7/7========================#...))..).#÷##AC: 8Str: 17#....)###.##########EV: 9Int: 16.........#÷#..........#SH: 4Dex: 20..........###.∩.###....#$HhXL:  7 Next: 123% Place: Dungeon:5.##..........)@.#÷#...##Noise: =--------  Time: 5923.5 (1.1)#.>........###.###....#a) +1 demon blade (drain)#..........#÷#.......##Abil: Dig...........###..#....###Gem (3077) .......##..#......#...##..(...##.>...##.. #..#..###......####...####.......##########.......##Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 78% to hit)$Hh{*  You throw a boomerang. The boomerang hits the ogre. _The ogre is almost dead.You slash the ogre! _You kill the ogre!  You throw a boomerang. The boomerang hits the ogre. _The ogre is almost dead.  You slash the ogre! _You kill the ogre!Your Long Blades skill increases to level 4!You have reached level 8!$Hh/  --more--%Hh7L8/688/8881% %Hh?%HhA  You feel stronger. _Health restored: 68; MP restored: 8%Hhv %Hh %Hh %Hhr %Hh B6%Hhp %HhB X5%Hh %Hhn%Hh%Hh:4%Hh%Hh %HhH B3%Hh%Hh%HhB2%Hh%HhG%HhB1%Hh~%Hh6"%Hh"B0%HhY%%Hh:)%Hh)C69%Hh,%Hh0%Hh1B8%Hh/4%Hh8%HhJ9B7%Hh;%Hh|@X6%HhB%HhG%HhtGB5%HhI%HhL%HhSLB4%HhN%HhcQ%HhQB3%HhT%HhZ%HhaZ:2%Hho\%Hha%HhbB1%Hhd%Hhi%HhiB0%Hhk%Hho%HhQpC59%Hhs%Hhw%HhQxB8%Hh`~%Hhǂ%Hh#B7%Hhօ%Hh%Hh^B6%Hh%Hh%Hh[B5%Hh%Hh%Hh:B4%Hh%HhS%Hh:3%Hhu%Hh%HhB2%Hh%Hhè%Hh<B1%Hh%HhƯ%HhB0%Hh%Hh%Hh_C49%Hh%Hh%HhB8%Hh%Hh)%HhB7%Hh%HhW%HhB6%Hh%Hh@%HhB5%Hh%HhjX4%Hh%Hh%Hh+B3%Hh%HhG%HhB2%Hhj%HhH%Hh B1%Hh%HhK%HhB0%Hh7 %Hh %HhO C39%Hh%Hh%HhEB8%Hh%Hhq%HhB7%Hh%Hh$%Hh$B6%HhI'%Hh*%Hhv+B5%Hh7.%Hh2%Hh2B4%Hh4%Hh8%HhU9B3%Hh;%HhH@%Hh@B2&Hh&Hh&HhKB1&Hh[ &Hh&HhB0&Hh&Hh&&HhC29&Hh&Hh &Hh B8&Hh$&HhF)&Hh)B7&Hh,&Hh0&Hh1B6&Hh4&Hh7&Hh8B5&HhT:&HhK=&Hh=B4&Hh@&HhE&Hh%F:3&HhuH&Hh\K&HhKB2&HhM&Hh;P&HhPB1&Hh-R&HhT&HhU,0&HhIU&HhV&Hh=ZY19&Hh[&Hh^X8&Hh`&Hhc&Hhc:7&Hh|e&Hhg&Hh;hB6&Hhj&HhlX5&Hho&Hh t&HhytB4&HhAw&Hh?{&Hh|B3&Hh~&Hhg&HhłB2&Hh/&Hh&Hh#B1&Hh?&HhX0&HhØ&Hh&HhcC09&Hh&Hh&HhB8&Hhn&Hh&HhB7&Hh1&Hh5&HhB6&Hh&Hh>X5&Hh&Hh&Hh&B4&Hh&Hh&HhB3&Hhy&Hh&HhB2&Hh&Hh1X1&Hh|&Hh<&Hh:0&Hh^&HhX[2999&Hh&Hh&HhjB8&Hh&HhR&HhB7&Hhx&HhX6&Hh&Hhn5&Hh &Hh B4&Hh&Hh&Hh6B3&Hh&Hh&Hh B2&Hh&Hhg#&Hh#B1&Hht&&HhL*&Hh*B0&Hh-&Hh1&Hh2;89&Hh[9&Hh)>&Hh>B8&Hh[A&HhEX7&Hh I&HhL&HhjMB6&Hh2P&HhT&Hh"UB5&HhW&Hhk\&Hh\B4&Hh_&Hhkh&HhhB3&Hhk&Hho&HhApB2&Hhr&Hhw&Hh7x,1&Hhjx&Hhw{&Hh&&HhwB0&Hh&HhD&HhC79&Hh&HhX8&HhE&Hhl 6022.5 (99.0) _You start waiting.&Hhr-3.5 (100.0)7&Hh\&Hhծ# _Done waiting.&HhJ&HhK&HhN&HhQ&Hh&T&HhTB6&HhWX&Hh^&HhRc&HhcB5&Hh f&Hhi&Hhm&Hh,nB4&Hhjp&Hhr&Hhu&Hh vB3&Hhw&Hhz&Hh|&Hh}:2&Hh}&Hh~&HhĀ&HhLB1&HhF&Hh&Hh%B0&Hh&Hh/J _h - 3 darts of disjunction (gained 1)&Hh&HhC69&HhC&Hhܝ&Hh~&HhB8&Hh&Hh&Hhɰ #...))..).#÷## #... ##....)###.########## .........#÷#..........# .......∩.###....#&Hhs-.##..........)..#÷#...## #.>........###.###....# #..........#÷#.......## ...........###..#....### .@..##..#......#&Hh-32.5 (9.0) ......##......##.>...## ...... #..#..###......## ..<. ##...####.......#&HhM ... #########.......## .. .§.......#...#..#&Hh# .§≈§≈≈≈≈.#.###### §..≈≈≈..§### §.≈..§§§≈#&Hhr&Hhci3.5 (10.0)7&HhU&Hh; _Found an escape hatch in the ceiling.&Hh &HhY &HhT &Hh &Hh &Hh&# X6&Hh$ &Hh& &HhS' B5&HhS) &Hh , &Hh~. &Hh. B4&Hhz0 &HhA &HhC &HhzD B3&HhE &HhI &HhK &HhK B2&HhM &HhP &HhR &HhR B1&HhT &Hh/V &HhY &HhiY B0&HhZ &Hh\ &Hhe_ &Hh_ C59&Hhea &Hhb &Hhd &Hhe B8&Hhf &Hhq &Hhs &Hht B7&Hh>u &Hhrw &Hhy &Hhy B6&Hhz &Hh} &Hh , ............##..#..###.. ........<....##...####.. ............§#########... ............#.........#..&Hh  .....###...##.≈§§§≈≈≈.#.# .#.........#≈..§≈≈..§### #.........#≈§≈§.§§§≈# #..#.......#≈.≈§_§≈§≈.####≈.≈...≈§≈44.5 (11#..# §§.≈§§§.≈# #........ .§≈≈≈≈≈≈.# ##........ ....§§...# #......#..[ #########.&HhV ##..... #..# ####.. ...#.. .#.. &Hh 8_&Hh% f5.5 (125&Hh 9_&HhҒ ) _Found a scale mail.&Hhٷ &Hh &Hh &Hh &Hhx &Hhf X4&Hh &Hh &Hh5 B3&Hh_ &Hh~ &Hh* &Hhj B2&Hh &Hh &Hh &Hh B1&HhB &Hh &Hh X0&Hh &HhD  You see here a +0 scale mail.49 _87&Hh&Hh&Hh?B6&Hh]&Hh&Hh0&HhB5&Hh&Hh &Hh"&HhB#B4&HhK$&Hh%&Hh(&Hh_(B3&HhG)&Hh +&Hh!,&Hhj,B2&Hh,&Hh-&Hh/&Hh;/B1&Hh/&Hho5&Hhb6&Hh6B0&HhD7&Hh8&Hh9&Hh9C39&Hhx:&Hh;&Hh<&Hh<B8&Hh=&Hha>&Hhn?&Hh?B7&Hh@&HhA&HhA&HhBB6&HhoB&Hh1C&HhC&Hh4DB5&HhD&HhqE&HhzF&HhFB4&HhG&HhM&HhUN&HhNB3&HhO&HhhP&Hh9Q&HhQB2&HhQ&HhS&HhT&HhWTB1&HhT&HhV&HhWX0&HhW&HhY&HhUZ&HhZC29&Hh[&Hh`&HhaX8&Hh b&Hhb&HhcX7&HhFd&Hhe&Hh3f&HhtfB6&Hhf&HhQh&Hhin5&Hh #.#.#.............. ß.#.#.#.............. #.#.#........###...# #.@#.##..#.........78.5 (33 #..#..#####......... ...##...####..#.........###................###&Hhd ###...###........### ##### ##..........  ##.........  #......#..[ ##......#.. &Hh&HhLf9.5 (341&Hh&HhzA _Found a staircase to the Ecumenical Temple.'HhQ'Hh=3'HhE 0'Hho19'Hhi'Hhh'HhB8'Hh0!76'Hh!'Hh"'Hh#'Hh]$B5'Hh%'HhZ/'Hh1X4'Hh1'Hh2'Hh4'Hh^4B3'Hh 5'HhQ='Hh>'Hhm>B2'Hh>'Hh_F'Hh%G'HhxGB1'HhG'HhDI'HhJ'HhKB0'HhtK'HhL'HhM'HhNC09'HhN'HhO'HhlQ'HhQB8'HhR'HhS'HhUX7'HhV'HhKY'HhYB6'Hh......###....##.....##........ #...##...##....#........#..###..#..#..........#..#...#..#.......#.#.###.#.#..............#. #.ß.#.#.#...........<.'Hh'Hhth1.5 (22899'Hhx'Hh9 _Found a stone staircase leading up.'HhH'Hh'Hh'Hh-'Hh!B .... #.... .....#....<..>....#####....#.... #... ..# ###..##........ # ........#... ##### ..'Hh.#...###  #....#0.0) .##..#.## ....... ##...#......##.> ......###....##.....## ...##...##...##....#'Hh ..#..###..#..# #..#...#..#.. #.#.###.#.#... #. #.ß.#.#.#'Hhi2.<'Hhb'Hhe2.5 (18'Hh'Hh; _Found a stone staircase leading down.(Hh[S(HhT(HhT(Hh6d(Hhe(Hhin7(Hhl(HhlB6(Hhm(Hh/5(Hh(Hh@X4(HhK(Hh(Hh(Hh`:3(Hh&(Hh8(HhP(HhB2(Hh(HhY(Hh(HhtB1(HhԒ(Hh_(Hh4(Hhn,0(Hh(Hhi(Hh(Hh9(HhC89(Hh(Hh(Hh(HhZB8(Hhԩ(Hh(Hh(HhB7(HhE(Hh(Hh(Hh֭B6(Hh(Hh(Hh(HhYB5(Hh(Hh׺(HhƻX4(Hh5(Hh(HhC(HhX3(Hh(HhS(HhB2(Hh(Hhz(Hh(HhhB1(Hh(Hh%(Hh8X0(Hh(Hh(Hh(HhrC79(Hh(Hh(Hh(HhB8(Hh(Hh(HhQ(HhB7(Hh(Hh(Hh(Hh9B6(Hh(HhI(Hh(HhB5(Hh(Hhq(Hh5(HhwB4(Hh(Hhm(HhX3(Hh(Hh(Hhn2(Hh(Hh(HhB1(Hh(Hh< (Hhq (Hh B0(Hh\ (Hhh (Hhm (Hh C69(Hh(Hh;(HhLX8(Hh(Hh(Hhz(HhB7(Hh(Hh(Hh|& ...... (........<..>.... ##...........#..... .....#............ ##....#........##.... #................... #..............#...# ##..###......... #..@##........##..#33.5 ((Hh31.0) ##.............##...# #............###....# #....#......##...## ###..#.....#..###..# ####....#..#...#..# ##...#.#.###.#.#(Hh ' ##..#.#.#.ß.#.#.# #...#.#.#.>.#.#.#(Hh$(HhE%f4.5 (326(Hh((Hh*- _Found 6 poisoned darts.(Hh(HhH(Hhb(Hhl"(Hh!%(Hh,n5(Hh7y     #...#..<.   #..........   (........<..>   ##.......   .....#...   ##....#........##..   #..............   #@.............#.5.5 (1.0)   ##..###...........   #...##........##..   ##.............##   #............###.  #....#......##...#  ###..#.....#..###..#  ####....#..#...#..   ##...#.#.###.#.(Hh8(HhF9e6.5 (24(Hh>(Hh A9 _Found a stone staircase leading up.(Hh(Hh(Hh(Hh(Hh.(HhÚB3(Hh,(HhQ(Hh:2(Hh(HhP(Hh(Hh5B1(Hh(Hh(Hh(HhaB0(Hh;(Hh(Hh(HhC59(Hh,(Hh1(HhX8(HhJ(Hh(Hh(HhyB7(Hh(Hh=(Hh(Hh B6(Hh(Hh(Hh(Hh}B5(Hh[(Hh(Hh(HhLB4(Hh(Hh(Hh(HhWB3(Hh(Hh](Hh(HhB2(Hh(Hh(Hh(HhB1(Hhh (Hh- (Hh (Hh B0(Hh (Hh (Hh (HhR C49(HhV (Hh% (Hh (Hh B8(Hh (Hh! (Hhy# (Hh# B7(Hh$ (Hh& (Hh( (Hhw) B6(Hh* (Hh-- (Hh/ (Hh50 B5(HhF1 (Hh2 (Hh4 X4(Hh5 (HhQ7 (Hh69 (Hh9 B3(Hh: (Hh< (Hh4> (Hh> B2(Hh^? (Hh@ (Hh(B (HhB B1(HhUC (HhD (HhQG (HhG B0(HhH (HhT (HhTV (HhV C39(HhW (Hh'Y (Hh Z (HhqZ B8(HhZ (HhU\ (Hh] (Hh^ B7(Hh^ (HhF` (Hh`b (Hhb B6(Hhd (Hhg (Hhi (Hhi B5(Hhak (Hh{y (Hh{ (HhU| B4(Hh~ (Hhށ (Hh X3(Hh (Hh (Hh (HhQ B2(Hhŋ (HhЍ (Hh (Hh) B1(Hh (Hh+ (Hh (Hh B0(Hh (Hh (HhD (Hh C29(Hh (HhK (Hh) (Hh B8(Hh (Hhި (Hh (Hh B7(HhR (Hh, (Hh? (Hh B6(Hhf (Hh (Hh- (Hh B5(Hh} (Hh@ (Hh (Hh B4(Hhv (Hh (Hh (Hh B3(Hh (Hhh (Hh X2(Hhl (Hh (Hh8 (Hh B1(Hh (Hh (Hhk (Hh B0(Hh< (Hh (Hh (Hh> C19(Hh (Hh (Hh (Hhx B8(Hh< (Hh (Hh (Hh\ B7(HhW (Hh3 (Hh (Hh B6(Hh (Hh0 (Hh (Hh B5(Hh (Hh (Hh (Hh B4(Hhr (Hh (Hh (Hh B3(HhT (Hh (Hh (Hh B2(Hh (Hh (Hh (Hh B1(Hhi (HhW (Hh (HhZ B0(Hh (Hh (Hh (Hh C09(Hh: (Hh( (Hh& (Hhv B8(Hh (Hh (Hhz (Hh B7(Hho (Hh (Hh (HhH B6(Hh (Hh (Hh (Hhh B5(Hh (Hh (Hh (Hhf B4(Hh (HhF (Hh (Hh B3(Hh (Hh (HhA (Hh B2(Hh9 (HhR (Hh (Hh B1(Hh (Hh (Hh B0(Hh (Hh i _M - 2 potions of mutation (gained 1)(Hh (HhA D799(Hh (HhW (Hh (Hh B8(Hh (Hh! (Hh## (Hhw# B7(Hh$ (Hh' (HhW' B6(Hh' (Hh/ u _k - 2 fizzy coppery potions (gained 1)(Hh1 (Hhl1 B5(Hh2 (HhY3 (HhW4 (Hh4 B4(Hh 5 (Hh5 (Hh6 X3(Hh7 (Hh@ (Hh A (HhA B2(Hh$B (Hh+C (Hh1D (HhD B1(HhD (HhE (HhG (HhSG B0(HhG (HhO (HhQ (HhQ C89(HhR (HhS (HhT (HhT B8(HhU (Hh&W (HhX (HhX B7(HhY (Hh[ (Hh] (Hh?^ B6(Hh&_ (Hh` (Hhub (Hhb B5(Hhc (Hhgn (Hh0p (Hhp B4(Hhq (Hhs (Hhu (Hhu B3(Hhv (Hhyx (Hhy (HhQz B2(Hh${ (HhE~ (Hh (Hh B1(Hh (Hh( (Hh (Hh B0(Hh* (Hh (HhK (Hh C79(Hho (Hh (Hh7 (Hh B8(Hh? (Hhv (HhF (Hh B7(Hh% (Hh[ (Hh (Hh> B6(Hh (Hh (Hh (HhZ B5(Hh (Hht (Hh (Hh B4(Hh (Hh (Hh9 (Hh B3(Hh5 (Hh 21(Hhָ (Hh (HhF (Hh B0(Hh (Hh* (Hh (Hh] C69(Hh` (Hh (Hhp (Hh B8(Hh (Hh (Hh= (Hh B7(Hh (Hh (Hhz (Hh B6(Hh (Hh (Hh} (Hh B5(Hh (Hh (Hh (Hh B4(Hh (Hh (Hh (Hh B3(Hh (Hh (Hh (Hh B2(Hh (Hh\ (Hh (Hh7 B1(Hh$ (Hh7 (Hh (Hh( B0(Hh3 (Hhw (Hh (Hh C59(Hh (Hh (Hh (HhI B8(Hh (Hh (Hh  X7(Hh~ (Hh (Hhg (Hh B6(Hh (Hh' (Hh (HhS B5(Hh (Hh (Hh (Hh B4(HhD (Hh= (Hh+ (Hh B3(Hh (Hh (Hh (HhC B2(Hh (HhV! (Hhf" (Hh" B1(Hh?# (Hh% (Hhj& (Hh& B0(Hh(' (HhR) (Hh~* (Hh* C49(Hh+ (Hh. (HhI0 (Hh0 B8(Hh1 (Hh3 (Hh4 (Hh5 B7(HhO5 (Hh7 (Hh8 (Hhd8 B6(Hh 9 (Hh|@ 54(Hh@ (HhB (HhwC (HhC B3(HhD (Hh.F (HhBG (HhG B2(Hh6H (HhK (HhL (HhM B1(HhM (HhqO (HhP (HhP B0(HhQ (HhgS (HhT (HhT C39(HhU (Hh%W (HhHX (HhX B8(HhOY (HhZ (Hh[ (HhG\ :7(Hh8] (HhG_ (Hhc (Hhd B6(Hhe (Hhh (Hhj (Hhj B5(Hhk (Hhm (Hhn (Hh)o B4(Hho (Hhq (Hh&r (Hhr B3(Hhs (Hht (Hhv (Hh\v B2(Hhv (Hhx (Hh:y (Hhy B1(HhWz (HhZ{ (Hh| (Hh| B0(Hhw} (Hhq~ (Hhk (Hh C29(HhD (Hh1 (Hh& (Hhz B8(Hhڂ (Hh (Hhq (Hh B7(Hh (Hh (HhS (Hh B6(Hh (Hh (Hh (Hhh B5(Hh (Hhړ (Hho f##...........#...#.....#...........*.##....#........###.............#..............###..### #...##.####.###.#....#......##...#####..#.....#..###..# ####....#..#... ##...#.#.###.# ##..#.#.#.ß.#.# #...#.#.#.>.# ##...#.#.#.ß.#.##..(Hh$ 2275.5 (139.0)(Hh g6.5 (1404(Hh (Hhġ Y _You are now a toy of Xom.(Hh I(Hh" (Hh (Hh B3(Hh- (Hh (Hh (Hh B2(Hh` (Hho (Hh< (Hh B1(Hh (Hh (Hh: (Hh B0(Hh (Hh (Hh (Hh C19(HhB (Hh (Hh (Hh B8(Hh; (Hh (Hh (Hh B7(HhM (Hh (Hh (Hh B6(Hh (Hh (Hh (Hh B5(HhS (Hh{ (HhR (Hh B4(Hh (Hh (Hh (Hh B3(HhO (Hh? (Hh (HhE B2(Hh (Hh X  There is a staircase to the Ecumenical Temple here.(Hhj (Hh I1 _(HhR (Hh (Hh (Hh B0(Hh (Hh (Hh (HhE C09(HhR (Hh (Hh2 (Hh B8(Hhi (Hh (Hh (Hh/ B7(Hh (Hh (Hh/ (Hh B6(Hh- (Hh (Hh$ 5(HhI% (Hh% B4(Hh& (Hh) (Hh+ (Hhr+ B3(Hh6, (Hh. (Hhl0 (Hh0 B2(Hh1 (Hh}4 (Hh!6 (Hh6 B1(Hh?7 (Hh^9 (Hh: (HhU; B0(HhG< (Hh? (HhA (HhA D699(HhB (HhE (HhG (HhH B8(Hh-I (HhK (Hh N (HhN B7(HhO (HhQ (HhT (HhxT B6(HhU (Hh(W (HhaX (HhX B5(HhIY (HhZ (HhS\ (Hh\ B4(Hh] (Hh^ (Hh^b X3(Hh (Hh, (Hh (Hh B2(HhU (Hh (Hh} (Hh B1(Hh (Hh~ (Hh (Hh B0(Hh (Hh (Hh (Hh^ C89(HhT (HhS (HhG ; ###..#.......#≈.≈._.≈§≈# ..........####≈.≈§..≈§≈# ##........####§§.§§≈§.≈# (Hhf * ##..........#.≈§§≈≈≈≈.#  ##.........#§§.......#  #......#..[.#########.  ##......#..##.##......  ####.............#  #...#.#...@...# 311.5 (35.0) #..####...#.....#  #### ##.###....#  #.# >...#  ### #.## ## (Hh (Hh7 :_(Hh? f2.5 (368(Hh 9_(Hhm ; _Found a stone staircase leading down.(Hh 3(Hh (HhX (Hh (Hh X7(Hh (Hh| (Hh B6(Hh" (HhI (Hh(HhB5(Hh(Hh(Hhc(HhB4(HhJ(Hhn(Hh(Hh B3(Hh (Hh/ ....#.≈§§≈≈≈≈.#  ##..#§§.......#  #......#..[.#########. ......#..##.##...... ##.............#  #...#.#.......###  #..####...#.....#  #### ##.###....# #.##@>...# ####..#.##  ######     7.5 (5.0)8.5 (62 _h - a scroll labelled LUANUX NIAGG*HhM}m[?25h[?0c  Search for what [Enter for "ring", or ? for help]? *Hhْ [?25l[?1c*Hh *Hhg 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rP*Hh Results elsewhere ([,] to cycle)  b - [D:5] 6 poisoned dartsc - [D:2] a ring of poison resistance+Hh+Level 5 of the Dungeon <<<<>>>>>_∩(Press ? for help) ###...........###..÷.## #..##........#  ####...........))....# ##....##.##..#  #.........###......### #.....##.#######  +HhMn#.........# #.......# ###..####.:##...#  #.....#...###....#..####...## #..##...##  ##.....###.................## #..##....#  #####.......##.....#..######...#######..#..###  ##...##.....#.......#..## ##.##.#....#........#  #....##.................###.................###  ##...#..<..............###.......#.####.....###  ##...........................#...### ##.......##  #(........<..>............#####..#####.........#  ##...........#............# #....##.........##  #.....#..................## ###..##....######  ##....#........##........## #...))..).#÷##  #....................#....######....)###.##########  +HhU##..............#...####.............#÷#..........#  ##..###..............#..............###.∩.###....#  #...##........##..#........##..........)..#÷#...##  ##.............##...#......##.>........###.###....#  ##............###....##.....##..........#÷#.......##  #....#......##...##...##....#...........###..#....###  ###..#.....#..###..#..#..................##..#......#+HhF +HhW +Hhi bayes525 the FighterFormicid of Xom ..*...Health: 68/68 ========================Magic: 8/8========================AC: 8Str: 18+HhÌ EV: 9Int: 16SH: 4Dex: 20XL:  8 Next: 11% Place: Dungeon:5Time:Gem (2682) _k - 2 fizzy coppery potions (gained 1) +Hh M_You are now a toy of Xom. _There is a staircase to the Ecumenical Temple here. _Found a stone staircase leading down. _h - a scroll labelled LUANUX NIAGGSearch for what [Enter for "ring", or ? for help]? pois+Hh* 3+Hh= +Hh +Hh +Hh _1 _+Hh +Hh6 +Hh B0+HhԶ +Hh +Hh +Hh C79+Hh] +Hh +Hh +Hh, B8+Hh +Hh +Hh +Hh +Hh( :7+HhM +Hhj +Hh +Hh< B6+HhO +Hh +Hh3 +Hh B5+Hht +Hhw +Hh +Hhv B4+Hh1 [m+Hh +Hh +Hhm B3+HhM +Hh' ,+Hha( B2+Hh!* +Hh"; 1+HhA +HhD +Hh`E B0+Hh.G +HhO +HhS +HhS C69+HhU +Hh~] +HhBd n8+Hhi +Hhl +Hhm X7+Hhs +Hhu +Hh v B6+Hhw +Hh(} +Hhr +Hh B5+Hh +Hh +Hh +Hh2 B4+Hhx +Hha +Hh +Hha B3+HhL +Hh +Hh +Hh? B2+HhS +Hhؠ +Hh +Hh B1+Hh +Hhܧ +HhF +Hhê B0+Hhg +Hh +Hh) +Hh C59+HhI +Hh +Hh! +Hh B8+Hh9 +HhB +Hh +Hh B7+Hh߽ +Hh +Hhf +Hh B6+Hhu +Hh +Hh( +Hh} B5+Hhu +Hh +HhU +Hh B4+Hh +Hh +HhW +Hh B3+Hh +Hhm n2+Hhg +Hh? +Hhb +Hh B1+Hh9 +Hh +Hh +Hh B0+Hh +Hh +Hh: +Hh C49+Hh) 87654+HhC n3+Hh} 2+Hh F  #.........#  #.....#...## +Hh  ##.....###...  #####.......##...  ##...##.....#.....  #....##...........  ##...#..<.........  ##................  #@........<..>.... Noise: --------- +Hh& ,6358.5 (40.0)  ##...........#.... a) +1 demon blade (drain)  #.....#........... Abil: Dig  ##....#........##. +Hhs . #.................  ##..............#.   ##..###..........+Hh    #...##........##.   ##.............##.+Hh E +HhS +Hh +Hh  +Hhb F_You see here 6 poisoned darts.,Hh^,HhHk9.5 (1.0)1,Hhn,Hh+* _p - 6 poisoned darts-HhN -Hh< $-Hh Put on which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)m - an amulet of wildshape[?] describe selected -Hh [!] equip|wield|wear|put on[tab] equip|unequip /HhW/Hhe\/Hh`z #.........# bayes525 the Fighter  #.....#...## Formicid of Xom ..*...  ##.....###... Health: 68/68 ========================  #####.......##... Magic: 8/8========================  /Hhhav##...##.....#..... AC: 8Str: 18  #....##........... EV: 9Int: 16  ##...#..<......... SH: 4Dex: 20  ##................ XL:  8 Next: 11% Place: Dungeon:5  /Hhb?#@........<..>.... Noise: ---------  Time: 6359.5 (0.0)  ##...........#.... a) +1 demon blade (drain)  #.....#........... Abil: Dig  ##....#........##. Gem (2641)  #.................  ##..............#.   /Hhb##..###..........   #...##........##.   ##.............##.  _There is a staircase to the Ecumenical Temple here. _Found a stone staircase leading down. _h - a scroll labelled LUANUX NIAGG _Search for what [Enter for "ring", or ? for help]? pois _You see here 6 poisoned darts. _p - 6 poisoned darts/HhgP  Okay, then./Hhgh/Hhl/HhDn. _/Hh/Hh/HhK/HhF _Unknown command./HhИ m[?25h[?0c  Search for what [Enter for "pois", or ? for help]? 1Hh( [?25l[?1c1HhH1Hh^J11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] c - a +0 scale mail (worn) 1HhJ b - [carried] e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rP c - [carried] g - a +2 leather armour  d - [carried] n - a +0 cloak (worn)  e - [carried] o - an orb of guile Results elsewhere ([,] to cycle)  f - [D:5] a +0 ring mail (1 further duplicate)g - [D:5] a +0 scale mail (1 further duplicate)  h - [D:5] a +0 robe (5 further duplicates)  i - [D:4] a leather armour (1 further duplicate)  j - [D:3] a +0 chain mail  k - [D:3] a robe (1 further duplicate)5Hhup5Hhu5Hhz #.........# bayes525 the Fighter  5Hh{#.....#...## Formicid of Xom ..*...  ##.....###... Health: 68/68 ========================  #####.......##... Magic: 8/8======================== 5HhP{ ##...##.....#..... AC: 8Str: 18  5Hh{#....##........... EV: 9Int: 16  ##...#..<......... SH: 45Hh{/Dex: 20  ##................ XL:  8 Next: 11% Place: Dungeon:5  5Hh@|d#@........<..>.... Noise: ---------  Time: 6359.5 (0.0)  ##...........#.... a) +1 demon blade (drain)  #.....#........... Abil: Dig  ##....#........##. Gem (2641) 5Hhy| #.................  ##..............#.   5Hh|##..###..........   #...##........##.5Hh|   ##.............##.  _Search for what [Enter for "ring", or ? for help]? pois 5Hh}_You see here 6 poisoned darts. _p - 6 poisoned darts _Okay, then. _Unknown command.5HhZ}XSearch for what [Enter for "pois", or ? for help]? armor5Hhf5HhՁ5Hh5Hh. _5HhR 35HhF 5HhW 0 _Unknown command.5Hh 6Hhwn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? 6Hh [?25l[?1c6Hh 6Hh $6Hh  5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] k - a ring of positive energy (worn) Results elsewhere ([,] to cycle)  b - [D:5] a +0 ring mail (1 further duplicate)c - [D:5] a parchment of Eringya's Noxious Bog (264 gold)  6HhI md - [D:5] a parchment of Eringya's Surprising Crocodile (189 gold)  e - [D:2] a ring of poison resistance.... Noise: ---------  Time: 6359.5 (0.0)  ##...........#.... a) +1 demon blade (drain)  #.X5...# ####..#.## ###### >>>>_∩(Press ? for help) ###..#.....#..###..#..#..................##..#......#  ####....#..#...#..#................##......##.>...##  ##...#.#.###.#.#................##..#..###......##  ##..#.#.#.ß.#.#.#...........<....##...####.......#  =HhI#...#.#.#.>.#.#.#...............#########.......##  ##...#.#.#.ß.#.#.#..............#.........#...#..#  #.....#.#.###.#.#........###...##.≈§§§≈≈≈.#.######  ###...#..#...#..#.##..#.........#≈..§≈≈..§###  #.#..#..###..#..#####.........#≈§≈...§§≈#  #.#...##...##...####..#.......#≈.§§§.≈§≈#  #..#....###................####≈.≈.§.≈§≈#  ##....### ###...###........####§..≈≈≈§.≈#  ###### ##### ##..........#.≈≈≈≈≈≈≈.#  ##.........#.........##  #......#..[.#########.#  ##......#..##.##...@..#  ####.............#####  #...#.#.......###  #..####...#.....#  #### ##.###....#  #.##.>...#  ####..#.##  ######=HhO@>=HhFn=HhE........#≈..§≈≈..§###bayes525 the Fighter ........#≈§≈...§§≈#Formicid of Xom ..*... #.......#≈.§§§.≈§≈#Health: 68/68 ======================== .....####≈.≈.§.≈§≈#=HhMagic: 8/8======================== .....####§..≈≈≈§.≈#AC: 8Str: 18 ........#.≈≈≈≈≈≈≈.#EV: 9Int: 16 ........#.........##SH: 4Dex: 20 ....#..[.#########.#XL:  8 Next: 11% Place: Dungeon:5 .....#..##.##...@..#Noise: ---------  Time: 6401.5 (0.0) ##.............#####=Hhr a) +1 demon blade (drain)#...#.#.......###Abil: Dig  #..####...#.....#Gem (2599) #### ##.###....##.##.>...#####..#.######## =HhljO_Search for what [Enter for "armor", or ? for help]? ring _Unknown command. _Done exploring. _Done exploring. _Done exploring. _Done exploring.=HhT=Hhߊ=Hh=HhИ=Hh_8 _=Hhm=HhVX7=Hh =Hh`=HhҦX6=Hhb=Hh|=Hhq=HhB5=Hh=Hh=Hhư=Hh*B4=Hh>=Hh=Hh=HhB3=Hh=Hh01 #...#.≈≈≈≈≈≈≈.# ##...#.........###..[.#########.# ##......#..##.##......# =Hh ####.............#####  #...#.#.......###  #..####...#.....#  #### ##.###....# #.##.@...#7.5 (6 =Hh 9####..#.## ######    =HhZ_  =Hhо=Hh`=Hh c _There is a stone staircase leading down here.>Hh I>HhQ >Hh l8.5 (12 _>Hh >Hhk4 *  #. #.$#  #j###h.#  .j....#  ..j..# ## ....# .. #...# #....>6 #@.#  ##.#  .# .#.###h   hound (asleep)jjj 3 gnolls (2 polearms, asleep)  You climb downwards.  Xom shushes you conspicuously.Stealth Gem (2592) {>Hh3x g9.3 (1.81>Hh` >Hh _You feel stealthy.  Found 17 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.@Hh G # ... #. #.$##j###h.#j....#  ..j..# ##{ ....# .. #...#.#..>#<.#.###.# .# .# .###@Hh @Hh @Hh  @HhZ @Hh Vj###.j..h{... .jhwandering)jjj1 wandering)@Hh ====1000@HhC @ _The gnoll shouts! x2AHh U# ...#. #.$# #j###..# j..h..# {.....# ## .j..# .. #...#.# #....># ##@.#.# .#  .# .# .AHh a### AHhu AHhO ,AHhܫ AHh] AHh' AHh)  .jj..,j.hjj   gnoll bouda (wandering)h   houndAHh Hjjj 3 gnolls (2 polearms)  The gnoll shouts!AHh* ==--189AHh½ AHh _A gnoll bouda comes into view. It is wielding a +0 club. _There is a stone staircase leading up here.BHhrwBHh5xBHhxBHh=j..BHh>hj.jBHh----28 _BHhBHhBHhR  You barely miss the gnoll.The gnoll bouda shouts!  You claw the gnoll.BHh ,BHh  The gnoll is moderately wounded.The gnolls pick up the pace!BHh9 BHh j..j.jjhj, swift)BHh p==3.4 (1.17BHh BHhb V _The gnoll completely misses you.CHh)2  You barely miss the gnoll. Your kick misses the gnoll.The gnoll is moderately wounded.CHh83CHh3CHh;.j.j.jCHh<7--4.56CHhCCHhF _The hound bites you. The gnoll barely misses you. _You take 1 damage, and have 67/68 hp.CHh8 CHh 7-CHhb CHhԞ &  CHh- The hound bites you but does no damage. The gnoll barely misses you.You block the gnoll's attack. The hound bites you but does no damage.CHh, ].jCHhC 5--505CHhT CHhdd ] #..........#.≈≈≈≈≈≈≈.# ##.........#.........## #......#..[.#########.# ##......#..##.##......#####.............######...#.#.......### #..####...#....#### ##.###....5#.##h@...#####.j#.########    gnoll ( _The gnoll hits you from afar with a +0 spear.CHhe 7-CHhk CHhg 6=-7.0 (2.53CHh CHh` _You climb upwards.  There is a stone staircase leading down here. _You take 1 damage, and have 66/68 hp.DHhh >You barely miss the hound. You claw the hound, but do no damage.DHhV >>"Tag, you're it!"The stone staircase leading down moves from beneath you!DHh '..DHhF ..>The stone staircase leading down slides away from you!You block the hound's attack. The gnoll misses you.DHh o=8.1 (1.12DHh DHh = _The hound bites you but does no damage.EHh &  EHh-You hit the gnoll. Your kick misses the gnoll.The gnoll is heavily wounded.EHh]f901EHhTEHhd _The gnoll hits you but does no damage. The hound bites you but does no damage.EHhV  You barely miss the gnoll. You claw the gnoll, but do no damage.EHhz GThe gnoll is heavily wounded.EHhQ #0EHhw t--20.2 (1.10EHh EHh  EHh _The hound bites you. The gnoll closely misses you. The hound bites you. _You take 6 damage, and have 60/68 hp.FHhD  You barely miss the gnoll.The gnoll is heavily wounded.FHhC56----FHh`1079FHheFHhP _The gnoll hits you with a +0 club. The hound bites you but does no damage. _You take 4 damage, and have 56/68 hp.FHh 6  You hit the gnoll but do no damage. Your kick misses the gnoll.The gnoll is heavily wounded.The hound closely misses you. The gnoll hits you with a +0 club.FHh g3---2.3 (1.1FHh :8FHhn FHhi _The hound bites you but does no damage. _You take 3 damage, and have 53/68 hp.GHh9  You slash the gnoll!GHh  )  You kill the gnoll!GHh4=3307GHhGHhS _The hound closely misses you.GHh`  You barely miss the hound. You claw the hound, but do no damage.GHhq` g4.4 (1.16GHhd GHhe { _The hound closely misses you. The hound bites you but does no damage.HHhE  You closely miss the hound. You claw the hound, but do no damage.HHhiG3-5.55HHhLHHh_P _The hound barely misses you. The hound bites you. _You take 1 damage, and have 53/68 hp.HHhdHHhe4=6.64HHh;lHHhWn _You closely miss the hound. The hound completely misses you.HHh  You hit the hound. Your kick misses the hound.The hound is lightly wounded.HHh 2-7.73HHh HHh _The hound bites you. You block the hound's attack. _You take 2 damage, and have 52/68 hp.IHh2  You hit the hound but do no damage. You claw the hound.  The hound is moderately wounded.IHh31-8.82IHh9IHh= _The hound bites you but does no damage. The hound bites you. _You take 1 damage, and have 51/68 hp.IHho  You closely miss the hound. Your kick misses the hound.The hound is moderately wounded.IHhn2901IHh;IHhS= _The hound bites you but does no damage.IHh  You closely miss the hound. You claw the hound, but do no damage.The hound is moderately wounded.IHhJ0-30.9 (1.10IHh$IHhN  _The hound closely misses you. The hound bites you. _You take 2 damage, and have 50/68 hp.IHh 9  You slash the hound!IHhg †7=2.068IHh IHhg I _You kill the hound!JHh n#.#.≈.#  ##.#.##  #......#..[.#########.# JHh\nF ##......#..##.##......# ####......##### #...#.#.......### #..####...#.....# #### ##.###....# #.##@...># ####.)#.## ######JHhsJHhJt1=--307JHhwJHhzr _You see here a hound corpse.JHhdJHhZdJHheJHh}m65JHhnJHhpJHh,qB4JHhgrJHhxtJHhtp2=3JHhwJHh|JHh.}B2JHh@~JHhJHh؀B1JHhJHhtJHhɅ`30JHhJHhJHh]C59JHhÊJHh>JHhxB8JHhڎJHh JHhO#4JHhM=7JHhJHhiX6JHhJHhGb55=43JHhJJHhJHhcB2JHhJHhϨJHh&B1JHh[JHh60JHhJHh$C49JHhJHhlJHhB8JHhJHhJHhqZ7=7JHhJHhJHhJHhB6JHhJHhn5JHhJHhp8=4JHhCJHh+JHhB3JHh)JHhn2JHhv91JHhJHhJHh>B0JHh39JHhJHhq60=8JHhJHhJHh B7JHhqJHheJHhB6JHhMJHhJHhB5JHhsJHh9--JHhj 65.0 (32.0) _You start resting.JHht 1=6.0 (33Gem (2534) JHhwJHh _You feel less stealthy. _You regained 10 hp, and now have 61/68 hp.JHhID.#.≈.# ##.#.## #......#..[.#########.# ##......#..##.##......#  ####......##### #...#.#.......### #..####...#.....# #### ##.###....# #.##†@..># ####.)#.## JHhB###### JHhJHh"r7.0 (1.0)3 _JHhKJHhJHhސ JHh8 JHh JHhʗ JHh n2JHh `21JHhu JHh JHh B0JHh JHh JHhɢ C29JHhڣ JHhĥ JHh p3=8JHh, JHhB X7JHh] JHhҬ X6JHhe JHh JHhT p4=5JHh JHh X4JHh JHh X3JHhX JHh JHhe B2JHhi JHh, JHh `51JHhؿ JHh JHh X0JHh JHh C19JHh JHh+ 6=87JHh X6JHh` JHh 7=5JHh X4JHh JHh JHh B3JHh JHhx _ _You start resting.JHh! 087.0 (20.0)JHh2 8=8.0 (212JHh JHh g _HP restored. _Health restored: 68KHh<.#.≈.# .#.## ......#..[.#########.# ......#..##.##......# ####.......##### #...#.#.......### #..####...#.....# #### ##.###....# #.##†.@.># ####.)#.## ###### KHhK9.0 (1.0)1 _KHhLKHh@MKHh#.≈.# .#.## #..[.#########.# ......#..##.##......# .............##### KHh|#...#.#.......### #..####...#.....# #### ##.###....# #.##†..@># ####.)#.## ###### KHhKHh6a900KHhKHh<KHhέH#.≈.# #.## #..[.#########.# #..##.##......# .#####  #...#.#.......###  #..####...#.....#  #### ##.###....# #.##†...@# ####.)#.## ###### KHhkKHha109KHh KHh"c _There is a stone staircase leading down here.LHh =28 _LHh\  # ... #. #.$#  #.###..#  .jj...#  ,.....# ## ....# .. #...#.# #.<..># ##@.#.# ##.# .#.#.###j   gnoll boudaj   gnoll (polearm) LHhV I 6  You climb downwards.LHh' LHhz LHh .j, swift)  The stone staircase leading up slides away from you right after you climb it!LHh1 p==3.5 (2.57LHh6 LHhp9  LHh9 N_The gnoll picks up the pace!MHh f #.... #. #.$#.#.###.....j ..j ##.....# ....#.#.@..>###..#.###.##MHh MHh MHhk MHh8j...jjj 2 gnolls (polearms, 1 swift)MHh5---4.5 (1.06MHh MHh _The gnoll hits you from afar with a +0 spear.  There is a stone staircase leading up, spattered with blood here. _You take 3 damage, and have 65/68 hp.PHhPHh .j  The gnoll picks up the pace!PHhi==55PHhPHhR _The gnoll barely misses you.QHhr ,QHh/" .j.jQHh" i--64QHh( QHh+ < _The gnoll hits you but does no damage.RHh RHh RHh RHhs .j.jRHhw 4----73RHhC RHh _The gnoll hits you from afar with a +0 spear. _You take 1 damage, and have 64/68 hp.SHh .jYou block the gnoll bouda's attack.59--82SHh " SHhw,........#.≈≈≈≈≈≈≈.# ........#.........## ....#..[.#########.# .....#..##.##......# ##.......#####SHh#...#.#.......###  #..####...#.....#  #### ##.###....# 5#.##†...@# SHh####.)#j## ######  SHh k _The gnoll hits you from afar with a +0 spear.SHh28--SHhSHhTq-500.0 (2.50SHh3\SHh` _You climb upwards.  There is a stone staircase leading down here. _You take 5 damage, and have 59/68 hp.SHhn60==1.1 (1.1499SHhtSHhuz _You barely miss the gnoll bouda. You block the gnoll bouda's attack.THhwB  You barely miss the gnoll bouda. Your kick misses the gnoll bouda.2.28THhEB _The gnoll bouda hits you but does no damage.THhe  You barely miss the gnoll bouda.THhT54--307THh)THh _The gnoll bouda hits you with a +0 club. _You take 6 damage, and have 54/68 hp.THh  You barely miss the gnoll bouda. You claw the gnoll bouda.  The gnoll bouda is lightly wounded.  The gnoll bouda hits you but does no damage.THh48-----4.3 (1.16THhTHh _The gnoll bouda hits you with a +0 club! _You take 6 damage, and have 48/68 hp.THh{ ;  (very drained)You slash the gnoll bouda! You drain the gnoll bouda.  You claw the gnoll bouda, but do no damage.The gnoll bouda is almost dead.THhb j=5.45THhQ r _The gnoll bouda completely misses you.THhd  The gnoll bouda is almost dead. _The gnoll bouda completely misses you.You closely miss the gnoll bouda. You claw the gnoll bouda.  THhe The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.THh,f =6.5Weak Gem (2494) THhn THhp B _The gnoll bouda hits you but does no damage.UHhK"  You hit the gnoll bouda but do no damage.You claw the gnoll bouda, but do no damage.The gnoll bouda is almost dead.UHh"49=----7.63UHh)UHh>,B _The gnoll bouda hits you but does no damage.UHh  You closely miss the gnoll bouda.The gnoll bouda is almost dead.UHh%41---=-8.72UHhUHh _The gnoll bouda hits you with a +0 club! _You take 8 damage, and have 41/68 hp.UHhMUHhMUHhVUHhX^ _You are too injured to fight recklessly!UHh* UHh UHh UHh ^ _You are too injured to fight recklessly!VHh=  You hit the gnoll bouda.VHh f)VHhs21-9.81VHhVHhO _You kill the gnoll bouda!VHhT3VHhjVVHhYVHh']2---0VHh[^VHh^C89VHh!`VHhLhG--VHhuuh 11.8 (2.0 _You start resting.VHhKv-2.8 (3Gem (2488) VHh/}VHhf _Your attacks no longer feel as feeble.VHh: VHhm; VHh< VHh? VHhXD 3=7VHhE VHhF :6VHhG VHhDJ VHhJ B5VHhK VHh N VHhN B4VHh#P VHhR VHh0S f4=3VHhT VHhV VHh"W B2VHh?X VHh] n1VHh(` VHh` T50VHh*b VHh"e VHhe C79VHh>g VHhi VHhUj B8VHhk VHhn VHh|o x6=7VHhiq VHhs VHhYt B6VHhu VHhx VHhx B5VHhRz VHhk| VHh| f7=4VHh~ VHh VHh B3VHh VHh( VHhr B2VHh VHh VHh T81VHh: VHhO VHhq B0VHh VHh VHh C69VHhF VHh~ VHhݒ B8VHh VHhS VHh s49=7VHh\ VHh VHhB B6VHh VHh} X5VHhҟ VHh VHh, ]50=4VHhQ VHh VHh VHh B3VHhb VHh VHh X2VHh 1=1VHh VHhȱ B0VHh VHh VHh@ C59VHhҷ VHh~ VHh p2=8VHh VHh X7VHhŽ VHhI X6VHha VHh VHh B5VHh VHh/ VHhn `34VHh VHh VHh B3VHhc VHh X2VHh VHh VHh% p4=1VHh VHhy VHh B0VHh VHh VHh6 C49VHhk VHh; 5=8VHhT VHh VHh :7VHh VHh VHhA B6VHh_ VHh VHh? `65VHhb VHh? X4VHh VHh2 VHh B3VHh VHhS VHh p7=2VHh VHh VHh B1VHh# VHh X0VHh VHh VHh& C39VHhL VHh 8=8VHh 76VHh 95VHh: X4VHh VHh n3VHh~ VHh $60VHh  M=2VHh VHh- VHhj B1VHh VHh) VHhh B0VHh VHhU VHh q1=29VHh@ VHh n8VHh X7VHhj VHh X6VHh! VHh&$ VHh$ `25VHh% VHh( VHhz( B4VHh) VHh4, VHh, B3VHh- VHh/ VHh0 p3=2VHh,1 VHh3 VHh3 B1VHh4 VHh7 VHh7 :0VHh8 VHh; VHh< q4=19VHhg= VHh/A X8VHhA VHhD VHhD B7VHhG VHhI VHhFJ `56VHhaK VHhM VHh:N B5VHhO VHhS X4VHhZT VHhW VHhW p6=3VHh,Y VHh[ X2VHh-] VHh:` X1VHhSa VHhc VHh d B0VHhhe VHhhg VHhg q7=09VHhEi VHhxn n8VHh\o VHho B7VHhp VHhWy _ _You start resting.VHh} 093.8 (81.0)VHh6~ 58=VHh~ _4.8 (826VHh VHh g _HP restored. _Health restored: 68WHhsWHhqtWHhyWHhWHh)r5.8 (1.0)5 _WHh7WHhpo # #...  . #. #.$#  #.#j###..#  ...#  .......# ## .....# .. #...#.#6 #.@..># ##..#.# ##.#.#.#.#WHhpj   gnoll (polearm)## WHhp9=WHh0sWHhkyU.jWHhjg7.3 (2.53WHhHWHhg _You climb downwards. _There is a stone staircase leading up, spattered with blood here.XHh+A .### # #..... #. #.$##.#.###..#....j.....# ..........# ###........# .. #@..#.# #.<..>#XHhAg.#.###.# #  .# .# .###XHhCXHhDXHhUKj.jj 2 gnolls (polearms)XHhLn8.3 (1.02 _XHhQXHhHSXHh  j####. ## #...#.. #. #.$##.#.#.###..#......# #.....j....# ###....@...# ..#.#.##...#.#XHhT :# #.<..>#.#.###.# # .#   gnoll (polearm)  .# .###XHh XHhh o.jj 2 gnolls (polearms)XHh> 4--=91XHh XHhJ _The gnoll hits you with a +0 spear. _You take 4 damage, and have 64/68 hp.YHh Z9  You slash the gnoll!YHhZYHh_.j)   gnoll (polearm)YHha2=600.4 (1.1 _You take 4 damage, and have 64/68 hp. YHhb+ You slash the gnoll! _You kill the gnoll!  Training target 5.0 for Long Blades reached!  Your Long Blades skill increases to level 5!need to enable at least one skill for training.YHhi/  --more--ZHhi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0    ZHh    e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0               g - Short Blades   3.0   1.0   0       h - Long Blades   5.0   6.0   0       i - Ranged Weapons   0.0   1.0   0             ZHh[34m  j - Armour   2.1   2.5  +1       k - Dodging   1.0   2.4  -1       l - Stealth   2.0   1.8  +3                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] trainingZHh*u[39;49m|cost|targets]Hh> h + Long Blades 5.0]HhTargetTarget--  --  --  2.0  --  ]Hh[--  --  --  --  --  ]Hh=L--  --  --  --  ]Hha&--  --  ]Hha-z] set[-] clear selected targetcost|targets]Hh4 =[?25h[?0c0 ^Hh?" ^Hh [?25l[?1c^HhQ6.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets^Hha ^Hh ^Hh bayes525 the FighterFormicid of Xom ..*.....###Health: 64/68 ======================--#. ## #...Magic: 8/8========================^Hh 8#.. #. #j$#AC: 8Str: 18#.#.#.###..#EV: 9Int: 16...........#SH: 4Dex: 20^HhH #.....)....# ##XL:  8 Next: 22% Place: Dungeon:6#....@...# ..Noise: ==-------  Time: 6600.4 (1.1)#.#.##...#.#a) +1 demon blade (drain)^Hh # #.<..>#Abil: Dig##..#.#Gem (2400) ##.# #.#^Hh j   gnoll (polearm).#.### ^Hh e_You take 4 damage, and have 64/68 hp.You slash the gnoll! _You kill the gnoll!Training target 5.0 for Long Blades reached!  Your Long Blades skill increases to level 5!You need to enable at least one skill for training.^Hh ^Hh ^Hh . __HhC_Hh6D_HhH_HhXJF _Unknown command._Hh;.# .. . .####. ## #... #.. #. #j$# #.#.#.###..# ...........# #.....).@..# ##.#........# .._Hhɓ#.#.##...#.# # #.<..># ##..#.###.#.#.# #.#.#_Hhe_Hh&T.j_Hh'5--10399 __Hh_Hh_Hhb>#.. #.#  ... . #.####. ## #... #.. #. #.$# #.#.#.###j.# .........@.# _Hh@ #.....)....# ##.#........# ..#.#.##...#.# # # #.<..>###..#.# ##.#.#.# # _Hh _Hh =-28_Hh _HhR S _The gnoll closely misses you._Hh! F  , very drained)  You hit the gnoll but do no damage. You drain the gnoll.  You claw the gnoll, but do no damage.The gnoll is moderately wounded._Hh 2-37_Hh _Hh _The gnoll hits you with a +0 halberd. _You take 3 damage, and have 62/68 hp._Hh,f  You slash the gnoll! You claw the gnoll.  The gnoll is almost dead.3=46_HhR _The gnoll barely misses you.`Hh{  You barely miss the gnoll. You claw the gnoll, but do no damage.The gnoll is almost dead.`Hhr`55`Hh`HhV _The gnoll completely misses you.`Hh9  You slash the gnoll!`HhC)`Hhh464`Hh`HhI _You kill the gnoll!`Hh- 8M##. .#.# .. ... ... #.###.# ## #..... #. #.$`Hh #.#.#.###....... #.....) ##.#........# ..#.#.##...#.#.`Hh k#...# #`Hh `Hh 4=-73`Hh `HhP _You see here a +0 halberd.aHhfpaHhpaHhraHhtX2aHhVy,aHhyB1aHh{aHh~aHhL~J50aHhx~aHhaHh0aHh`C89aHhaHh*aHh]B8aHh֊,aHh:B7aHhTaHhaHhp6=6aHhaHhX5aHhaHh6aHhsB4aHh0aHhJaHh#7aHhŚM=3aHhaHh|aHhB2aHhFaHhGaHhB1aHh.aHh - _You start resting.aHhY0192.0)aHh?8=20.4 (130aHhTaHhg _HP restored. _Health restored: 68aHhĢ### ##.. ##.# ... ... ... #.###.#..##. ## #.........#.. #. #.@# #.#.#.###).# ...........# aHhS#.....)....# ##.#........# ..#.#.##...#.## #. #.<..>## ##..#.###.#.#aHhkaHh11.0)aHh$B79 _aHhaHh)aHhde2.4 (28aHhAaHhƺ? _You now have 402 gold pieces (gained 17).aHh$. aHh0 Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled NEQUJY QAUTIC  e - a scroll labelled BOWENUT WEGREL aHh0  h - a scroll labelled LUANUX NIAGG [!] read|quaff|evoke[?] describe selectedbHh) bHhӣ bHhD bayes525 the FighterFormicid of Xom ..*...####Health: 68/68 ========================#.. ..Magic: 8/8========================##.# ...AC: 8Str: 18... ..EV: 9bHh Int: 16.#.###.#..#SH: 4Dex: 20#. ## #.........XL:  8 Next: 24% Place: Dungeon:6#.. #. #.@#Noise: ---------  Time: 6622.4 (0.0)#.#.#.###).#a) +1 demon blade (drain)...........#Abil: Dig#.....)....# ##Gem (2378) .#........# ..#.#.##...#.## #. #.<..>## ##..#.###.#.# _You kill the gnoll! _You see here a +0 halberd. _You start resting. _HP restored. _Health restored: 68 _You now have 402 gold pieces (gained 17).bHhDZ P  Okay, then.bHh> bHh bHh . _cHhcHhc.Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled NEQUJY QAUTIC  e - a scroll labelled BOWENUT WEGREL  h - a scroll labelled LUANUX NIAGG cHh[!] read|quaff|evoke[?] describe selectedcHh^ cHhP cHh$ bayes525 the FighterFormicid of Xom ..*...####cHh$ Health: 68/68 ========================#.. ..Magic: 8/8========================##.# ...AC: 8Str: 18... ..cHho% 2EV: 9Int: 16.#.###.#..#SH: 4Dex: 20#. ## #.........XL:  8 Next: 24% Place: Dungeon:6#.. #. #.@#Noise: ---------  Time: 6622.4 (0.0)cHh% #.#.#.###).#a) +1 demon blade (drain)...........#cHh% Abil: Dig#.....)....# ##cHh% Gem (2378) .#........# ..cHh& }#.#.##...#.#cHh*& *# #. #.<..>## ##..#.###.#.# cHhI& _You see here a +0 halberd. _You start resting. _HP restored. cHhh& _Health restored: 68 _You now have 402 gold pieces (gained 17). _Okay, then.cHh, P  Okay, then.cHh- cHh)2 cHh4 . _dHhKdHhLdHhLdHh NdHhOdHhTu7 _dHh0UdHh|UB6dHh&VdHhsWdHhXdHhXB5dHhYdHh[dHh[dHh[B4dHh\dHh}]dHh^dHh^B3dHhz_dHhSc... ...#.###.#..#dHhnc#. ## #.........#.. #. #..# dHhc#.#.#.###).# ...........# #.....)....# ##  .#........# ..  #.#.##..@#.#7.4 (5 # #. #.<..># # ##..#.# dHhc##.#.#  #.# #dHhcX #.# dHhd3..# dHhd7### dHhnddHhgdHhhdHh׭dHhdHhidHhLdHhdHhX2dHh] .#.###.#..##. ## #.......... #. #..# #.#.###)............#.....)....# ## .#........# ..  #.#.##...#.#  #. #.<@.>#8.4 (1 # ##..#. ##.#.dHh #.# #dHhdHh$dHhdHh  . #.###.#..# #. ## #.........dHh  #.. #. #..# #.#.#.###).# .# #.....)....# ##dHh5 < .#........# .. #.#.##...#.# # #. #.@..># # ##..#.# ##.#.# #.# # dHhX #.# ..# dHho 4###dHh dHh `91dHh dHh5 w _There is a stone staircase leading up, spattered with blood here.dHh dHhRead which item? Scrolls  s - a scroll of butterflies dHhNm c - a scroll labelled NEQUJY QAUTIC  e - a scroll labelled BOWENUT WEGREL  h - a scroll labelled LUANUX NIAGG [!] read|quaff|evoke[?] describe selectedeHh8x eHh~ eHh .#.###.#..#bayes525 the Fighter#. ## #.........Formicid of Xom ..*...#.. #. #..#Health: 68/68 ========================eHhT a#.#.#.###).#Magic: 8/8========================...........#AC: 8Str: 18#.....)....# ##EV: 9Int: 16eHh j.#........# ..SH: 4Dex: 20#.#.##...#.#XL:  8 Next: 24% Place: Dungeon:6# #. #.@..>#Noise: ---------  Time: 6629.4 (0.0)# ##..#.#a) +1 demon blade (drain)##.#.#Abil: Dig#.# #Gem (2371) #.#..#### _HP restored. _Health restored: 68 eHh _You now have 402 gold pieces (gained 17). _Okay, then. _Okay, then. _There is a stone staircase leading up, spattered with blood here.eHhĐ  As you read the scroll labelled LUANUX NIAGG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.eHho f30.4 (10eHh[ eHhx . _It was a scroll of fear.fHhK$fHh&Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled NEQUJY QAUTIC fHh& e - a scroll labelled BOWENUT WEGREL [!] read|quaff|evoke[?] describe selectedgHhgHhgHh.#.###.#..#bayes525 the Fighter#. ## #.........Formicid of Xom ..*...#.. #. #..#Health: 68/68 ========================#.#.#.###).#Magic: 8/8========================...........#AC: 8Str: 18#.....)....# ##EV: 9Int: 16.#........# ..SH: 4Dex: 20#.#.##...#.#XL:  8 Next: 24% Place: Dungeon:6# #. #.@..>#Noise: ---------  Time: 6630.4 (0.0)# ##..#.#a) +1 demon blade (draingHh+)##.#.#Abil: Dig#.# #Gem (2370) #.#..#### _Okay, then. _Okay, then. _There is a stone staircase leading up, spattered with blood here.  As you read the scroll labelled LUANUX NIAGG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled BOWENUT WEGREL, it crumbles to dust.  It is a scroll of amnesia.gHh /  --more--hHhohHhp Your spells (forget)TypeFailure Level  a - Poisonous VapoursAlchemy/AirhHhp50% 1 Select a spell to forget [?] help[Esc] exitiHhR iHhqW iHhb_ .#.###.#..#bayes525 the Fighter#. ## #.........Formicid of Xom ..*...#.. #. #..#Health: 68/68 ========================#.#.#.###).#iHh ` Magic: 8/8========================...........#AC: 8Str: 18#.....)....# ##EV: 9Int: 16.#........# ..SH: 4Dex: 20#.#.##...#.#XL:  8 Next: 24% Place: Dungeon:6# #. #.@..>#Noise: ---------  Time: 6630.4 (0.0)iHhR` # ##..#.#a) +1 demon blade (drain)##.#.#Abil: Dig#.# #Gem (2370) iHh` #.#..#### iHh` _There is a stone staircase leading up, spattered with blood here.  As you read the scroll labelled LUANUX NIAGG, it crumbles to dust.  iHh` You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled BOWENUT WEGREL, it crumbles to dust.  It is a scroll of amnesia.iHhia iHhg .#.###.#..#bayes525 the Fighter#. ## #.........Formicid of Xom ..*...#.. #. #..#iHh\h Health: 68/68 ========================#.#.#.###).#Magic: 8/8========================...........#AC: 8Str: 18iHhh #.....)....# ##EV: 9Int: 16.#........# ..SH: 4Dex: 20#.#.##...#.#iHhi XL:  8 Next: 24% Place: Dungeon:6# #. #.@..>#Noise: ---------  Time: 6630.4 (0.0)# ##..#.#a) +1 demon blade (drain)##.#.#Abil: Dig#.# #Gem (2370) #.#iHhTi ..#### _There is a stone staircase leading up, spattered with blood here.  iHhi As you read the scroll labelled LUANUX NIAGG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled BOWENUT WEGREL, it crumbles to dust.  It is a scroll of amnesia.iHhr iHhs Really abort (and waste the scroll)? Y - Yes  iHhs N - NojHhIjHhj!.#.###.#..#bayes525 the Fighter#. ## #.........Formicid of Xom ..*...#.. #. #..#Health: 68/68 ========================#.#.#.###).#Magic: 8/8========================...........#AC: 8Str: 18#.....)....# ##EV: 9Int: 16.#........# ..SH: 4Dex: 20#.#.##...#.#XL:  8 Next: 24% Place: Dungeon:6jHh~j`# #. #.@..>#Noise: ---------  Time: 6630.4 (0.0)# ##..#.#a) +1 demon blade (drain)##.#.#Abil: Dig#.# #Gem (2370) #.#..#jHhjr###As you read the scroll labelled LUANUX NIAGG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled BOWENUT WEGREL, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.jHhlm1.4 (169 _jHhqjHhBsjHhjHhRead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled NEQUJY QAUTIC [!] read|quaff|evoke[?] describe selectedkHhkHhkHhy.#.###.#..#bayes525 the Fighter#. ## #.........Formicid of Xom ..*...#.. #. #..#Health: 68/68 ========================#.#.#.###).#Magic: 8/8========================...........#AC: 8kHhStr: 18#.....)....# ##EV: 9Int: 16.#........# ..SH: 4Dex: 20#.#.##...#.#XL:  8 Next: 24% Place: Dungeon:6# #. #.@..>#Noise: ---------  Time: 6631.4 (0.0)# ##..#.#a) +1 demon blade (drain)kHh>##.#.#Abil: Dig#.# #Gem (2369) #.#kHhh..####As you read the scroll labelled LUANUX NIAGG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled BOWENUT WEGREL, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.kHhK  As you read the scroll labelled NEQUJY QAUTIC, it crumbles to dust.  It is a scroll of enchant armour.kHh/  --more--kHh yEnchant which item? Armour kHhģ  c - a +0 scale mail (worn)  n - a +0 cloak (worn)  g - a +2 leather armour[?] describe selectedoHhoHh_oHh.#.###.#..#bayes525 the Fighter#. ## #.........Formicid of Xom ..*...#.. #. #..#oHhcHealth: 68/68 ========================#.#.#.###).#Magic: 8/8========================...........#AC: 8Str: 18#.....)....# ##EV: 9Int: 16.#........# ..SH: 4Dex: 20#.#.##...#.#oHhlXL:  8 Next: 24% Place: Dungeon:6# #. #.@..>#Noise: ---------  Time: 6631.4 (0.0)# ##..#.#a) +1 demon blade (drain)oHh##.#.#Abil: Dig#.# #Gem (2369) #.#..#### _It was a scroll of fear.  oHhW As you read the scroll labelled BOWENUT WEGREL, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.As you read the scroll labelled NEQUJY QAUTIC, it crumbles to dust.  It is a scroll of enchant armour.oHhoHhm92.4 (18oHh+oHh= _Your +0 cloak glows green for a moment.oHh3oHhoHhϼoHh*X7oHhoHhB6oHhuoHhoHh:B5oHhkoHhoHhV:4oHhoHhoHhMB3oHhoHhoHhOB2oHhFoHhoHh8B1oHhoHhoHhB0oHhuoHh0oHhfC59oHhoHhoHhWB8oHhNoHhoHhB7oHhoHh oHh_B6oHhOoHhVoHhB5oHh2oHhHoHh}B4oHh4oHhoHhB3oHhoHhoHhB2oHhoHh oHhEB1oHh oHhoHh{B0oHhoHhoHh8C49oHhoHhoHhB8oHhoHhDoHhnB7oHhWoHhX6oHh 54oHhJ oHho oHh B3oHh* oHhM oHh B2oHh4 ,oHh` B1oHh oHh oHh ,0oHh0 oHh oHh oHh9 C39oHh oHh! X8oHh)" oHh# oHh# B7oHh$ oHh|& oHh& B6oHh' oHh) oHh) B5oHh. oHh1 oHhJ1 B4oHh2 oHh5 X3oHh6 oHh9 oHh[9 B2oHh: oHh< oHh< ,1oHh< oHhQ> oHhPA oHhA B0oHhB oHhD oHh.E C29oHhF oHhI oHhI B8oHh#K oHhM oHhM B7oHhO oHhQ oHhQ ,6oHhQ oHhS oHhYU oHhU B5oHhV oHhX oHh7Y B4oHhZ oHhR] oHh] B3oHh^ oHha oHha B2oHhb oHh\e oHhe B1oHhf oHhVi oHhi B0oHhj oHhl oHhl C19oHhEn oHhp oHhp B8oHhjr oHh2u oHhku B7oHhv oHhx oHhJy B6oHhz oHh| oHhI| B5oHh} oHh~ X4oHh oHh oHh B3oHh oHhi oHh B2oHh oHh 1009876543210299876543Hh H2oHh X1oHh oHhg oHh B0oHhp oHh Y89oHh oHh$ oHh B8oHh oHh oHh B7oHh oHhB oHh B6oHh- oHhN oHh B5oHh9 oHh oHh# B4oHh oHhq oHh B3oHhZ oHh< n2oHh oHhB B1oHh oHh| oHh B0oHh\ oHh- oHh^ -79oHh oHh oHhw oHh B8oHhR oHh oHh B7oHh oHhF oHh B6oHh oHh oHh[ B5oHh oHh oHh B4oHhr oHh oHh ,3oHh! oHhy" oHh2% oHhi% B2oHh& oHh) oHh) B1oHh.+ oHha- oHh- B0oHh. oHh1 oHhx2 C69oHhW3 oHh; k 731.4 (99.0) _You start waiting.oHhN< j2.4 (100.0)8oHh#B oHhD # _Done waiting.pHhpHh$7pHh. #.###.#..# #. ## #......... #.. #. #..# #.#.#.###).# .# #.....)....# ## .#........# .. #.#.##...#.# # #. #.<@.># 3.0)# ##..#.# ##.#.# #.# # #.#..####pHh=pHhpHh:3pHh4=pHh>pHhDX6pHhJpHhUNd. #.###.#..# pHhN6#. ## #......... #.. #. #..# pHh&OD#.#.#.###).###.#..#.....)....#.### pHhzO.#........#... #.#.##...#.# # #. #.<.@># pHhO4# ##..#.# pHhBP##.#.# #.#.# #.#.#..#.####pHhPI.#..pHhQpHhXpHhkZpHh'pHh*(pHh)pHh+pHh.pHh2X5pHh6#. ## #......... #.. #. #..# pHh69#.#.#.###).###...........#.. #.....)....#.###.#........#... #.#.##...#.# pHh,7[# #. #.<..>#  # ##..#@# 5pHhj7 ##.#.# #.#.# pHh7#.#.# ..#.####pHh7R.# ...pHh7N#.#pHh8pHh>pHh1@pHh 643210 .#........#...  #.#.##...#.# # #. #.<..> # ##..#.# ##.#.#  #.#.#  #.#. ..#. ##40.4 (5..........#.######.###  #.. ## pHh qHh',598765432qHhB5.#..#... #.#.##...#.#[# #. #.<..>#.# ##..#.#.qHh5q##.#.#.#.#.#.#.#.#...#.#..######.8.4 (8..........# .######.### #.#########.........##########qHh;qHh]<e9.4 (91qHh@qHhB( _Found a ring mail.qHh~qHh~~qHhqHhPqHh+n0qHho49qHhqHhیqHhX8qHh6qHhҘ76qHh qHhZB5qHhgqHh!qHh qHhB4qHhKqHhA  You see here a +0 ring mail.qHhqHh5I3 _qHhȰqHh#qHhVqHhB2qHhqHh#qHh ### # #.. ..... ##.# .... ... ..... #.###.#..###. ## #......... {#.. #. #..# ..#qHhXY#.#.#.###).###..#...........#.@..##.....)....#.####.#........#...##.#.##...#.#[# # #. #.<..>#.## ##..#.#.#qHh##.#.#.##.#.#.##.#.#.#qHh059.4 (10.0)qHhB1qHhUqHhf[ _You sense a monster nearby.qHh\_ qHh` qHhDa qHhf qHhj qHhm X0qHho qHh r qHhir C39qHhSt qHhv qHh~ Y# ## ####.###.. .. ....... ##.###. ..... ... .. .qHh+ /. #.###.#..##..##. ## #..........l.##.. #. #..# #@.# qHhK #.#.#.###).###..# qHh ....#....##.....)....#.####.#........#...qHh !#qHh q#.#.##...#.#[# qHh l   iguana (asleep)# #. #.<..>#.qHh) ## ##..#.#.###.#.#.#qHh! ~ 61.4 (2.0)  An iguana comes into view.qHh ml.lqHh4 e2.4 (38qHhV qHhӔ 0 _The iguana hisses angrily.qHhM  ..  ### ## ####.##  #.. .. .......  ##.###. .....  ... ....... .  . #.###.#..##..#  #. ## #.........l..#  #.. #. #..# #@.#  ).###..#  ...#  )....#.####  #...#  #.#[# qHh j # #. #.<..>#.# #  rHh I) ..  ### ## ####.##  #.. .. .......  ##.###. .....  ... ....... .  . #.###.#..##..#  #. ## #.........l..#  #.. #. #..# #@.#  ).###..#  ...#  )....#.####  #.  #.#[#  # #. #.<..> #  rHh+QrHhQrHhXrHh[^ _An iguana is nearby!rHh2# .. ###########.##.. ..#........##.###.#......  ........... .  . #.###.#..##..#  #. ## #......@..l..#rHh3#.. #. #..###..###..##.#.#.###).###..#  ...........#....#  #.....)....#.####.#........#...# #.#.##...#.#[## #. #.<..>#.## ##.rHh 5rHh=3l.rHhC>l3.4 (17 _rHhCrHhEsHhsHhF"0l.sHh"`46sHhl)sHh+sHhЪ  You slash the iguana!  The iguana is severely wounded.sHhH sHhl 7-==5.5 (1.15sHh sHh _The iguana bites you. _You take 1 damage, and have 67/68 hp.sHhw :  You slash the iguana!sHh~ C.sHh' v8-604sHhˇ sHh J _You kill the iguana!sHh^0sHh17-sHh6sHh9H _No target in view!tHhtHhXtHhtHhH _No target in view!tHhdtHhtHhktHhn3tHh3h - _You start resting.tHh&7tHh$ 8=-8.5 (22tHh tHhg _HP restored. _Health restored: 68tHhUe tHhe tHhg tHhj tHhm tHhq _1 _tHhs tHh)w B0tHhsw tHhx tHhz tHhk tHh C29tHh tHh tHh tHh T=8tHhQ tHh* tHh n7tHh= tHh tHh B6tHh tHh tHh n5tHhN ?  You see here a +0 halberd.tHh^ tHhŤ I4 _tHhz tHhΨ tHh tHhЫ B3tHh tHh̯ tHh tHhy B2tHh tHh tHh X1tHh8 tHh< tHh tHhW B0tHhF tHhk tHh C19tHh tHh tHh tHh tHh B8tHh tHh* tHh1 X7tHh tHh tHh tHh B6tHh tHh tHhK tHh B5tHh tHh tHh tHh B4tHh tHh tHh tHh B3tHh tHh: tHh tHh B2tHh tHh tHh tHh B1tHh tHh tHh X0tHh tHh? .. #.  ###.### . ...... .. . ..# ###########.# #.#.# #.....#...... .####.#.#####.###.#...... ........@................ tHh .##...#.#####.###.#..##.. ###.#.### #............ #...#.# #..###..###.. ###.#.#.###).###..# # #............#....#tHh 9 #.#.....)....#.#### #.#.#........#...#tHh U # #.#.tHh1 Z#.##...#.#[#tHh 090.5 (22.0)tHh g1.5 (2309tHh. tHh S _g - a scroll of fogtHhC3tHhtHhtHhtHh87tHhtHhtHhB6tHhtHhptHhtHhB5tHhtHhutHhtHh1B4tHhtHhtHhtHh%B3tHhtHhtHhtHh!B2tHhtHh~tHhttHhB1tHhtHhKtHhtHh B0tHhtHhtHhtHhD199tHhtHhtHhtHhB8tHhtHhtHhtHhB7tHhtHhtHh65tHhtHhwtHhB4tHh3tHh'tHhNB2tHhtHhTtHhtHhRB1tHhtHhtHh tHh1B0tHhtHh]tHh$tHhJC89tHhtHhHtHhItHhlB8tHhtHhtHhtHhB7tHhUtHhtHhtHhB6tHh[tHhtHhatHhB5tHhtHhtHh+tHhKB4tHhtHh"tHhtHhB3tHhAtHhtHhetHhB2tHhtHhtHhtHhB1tHh tHhtHhtHhB0tHh4tHhtHhtHhC79tHhtHh) tHhe...######## ..........# #########.#######.  #.###...........  .#...@.#.########  #..5#####.####### ............... ...........###########tHh. #.######.#.# #..... ...####.#.#####.###.# 5   shadow imp (summoned) ..................... ...##...#.#####.###.# tHh###.#.### #......tHhW821.5 (30{tHhf2.5 (318tHhtHh7X _"Time to have some fun!"uHhhrk   ...#  ##.#######.  #.###...........  .#...@.#.  #..5#####{  ##.  .. uHhry.#.#  . .... .#. ###.#.### uHh   ...#  ##.#######.  #.###...........  .#...@.#.  #..5#####{  ##.  .. .#.#  . .... .#. ###.#.### uHho uHh uHhduHha _A shadow imp is nearby!uHhT)uHh   ...#  ##.#######.  #.###...........  uHh6.#...@.#.  uHh1#..5#####{ uHh  ##uHh .  uHh ..uHhb J .#.#  . .... uHh <.#. ###.#.### uHh   ...#  ##.#######.  #.###...........  .#...@.#.  #..5#####{  ##.  .. .#.#  . .... .#. ###.#.### uHhuHhuHhҫuHha _A shadow imp is nearby!uHh   ...#  ##.#######.  #.###...........  .#...@.#.  uHh#..5#####{  ##.  .. .#.#  . .... .#. ###.#.### uHhݳuHhI    ...#  ##.#######.  #.###...........  .#...@.#.  #..5#####{  ##.  .. .#.#  . .... .#. ###.#.### uHh"M uHh~M uHhuQ uHhS a _A shadow imp is nearby!vHhd ...# ....# #########.#. #.###.... .#..@..#.# #..5#####{#vHhb ##....................###.######.#.# #..... ...####.#.#####.###. .... ...##...#.#####.###. ###.#.### #vHhLvHh{5@..#{.#####.vHh& r3.5 (1.0)7 _vHhvHhvHh~~  You closely miss the shadow imp. You claw the shadow imp.vHh 5.5   drude (summoned)5   shadow imp (summoned)The shadow imp is moderately wounded.vHh…o=4.6 (1.16vHhrvHhA _The shadow imp hits you but does no damage.vHh3 ~  You slash the shadow imp!  You kill the shadow imp!vHh5 vHh66 vHh < .§@5vHh< j=5.75vHh@ :§vHhC c _The shadow imp disappears in a puff of smoke!wHh6 §You miss the drude. Your kick misses the drude.wHhj-6.84wHh8§wHhR? _The drude hits you but does no damage. x2wHhe3% .  You closely miss the drude. The drude barely misses you. x2-7.93wHhI7wHh: _The drude closely misses you. The drude barely misses you.xHh   You slice the drude!! You claw the drude, but do no damage.The drude is almost dead.xHho==802xHhxHhky _The drude hits you but does no damage. The drude barely misses you.xHh>t  You slash the drude!  You kill the drude!xHhj§xHhq--30.0 (1.10xHhxHhC^ _The drude disappears in a puff of smoke!yHh,yHh-3yHh6/yHh@3698yHhW4yHh4B7yHh;5yHh?6yHh6B6yHh6yHh7yHh7B5yHh+8yHhC9X4yHhz9yHh:yHh;B3yHh;yHh<yHh#=B2yHh=yHh>yHh)?B1yHh?yHh AyHhaAB0yHh ByHhVCyHhCC59yHh$DyHhDyHhDB8yHhGEyHh(FyHh\FB7yHhFyHhyGyHhGB6yHhGyHhHyHhHB5yHhAIyHhIyHh JB4yHhOJyHhJyHhKB3yHhWKyHhKyHhLB2yHh`LyHhLyHh0MB1yHhuMyHh NyHh 2{ ...######## {..........# #########.#######.##### #.###.................#.....#.#########..@#####. ##...............,5...........######## ###.######.#.# #... #...####.#.#####.## ................... ....##...#.#####.##. ###.#.### #... #...#.# #..#zHhYE zHhK .55zHhL ====64zHhR zHhT b _The white imp shouts, "Back with thee, thou churlish onion-eyed flirt-gill!"{Hh(J{ ...######## {..........# #########.#######.#######.###........... ......#.....#.######## #...#####. ##@....................5##############.######.#.# #.. #...####.#.#####.# .................. ....##...#.#####.#..... ###.#.### #.. .....# #...#.# ####.#.#.###).{Hh /{Hh/=---73{Hh4{Hh7@ _The white imp hits you but does no damage.{Hh[=  You hit the white imp. You claw the white imp.  The white imp is heavily wounded.  The white imp gestures at you.{Hh<{HhFV hh   black bear (wandering)5   white impThe puff of frost hits you but does no damage.{HhG=--82{HhM{Hh:P] _A black bear comes into view.{HhF  You completely miss the white imp.The black bear growls angrily.  You claw the white imp.{HhH q  The white imp is severely wounded.{HhdK  The white imp hits you but does no damage.  A scorpion comes into view.{HhQ ls.hhs   scorpion (wandering)5   white imp{HhR g9.1 (1.11{Hh7X {HhY 7 _You block the white imp's attack.{Hh$  You hit the white imp but do no damage. You claw the white imp.{Hhy% {Hh% {Hh* .s.h...s{Hh<. w9-7000{HhV2 {Hh3 M _You kill the white imp!|Hh|Hh7-|Hh|Hh) |Hhc;_No target in range!|Hhx{ ...######## {..........# #########.#######.#######.###........... ......#.....#.######## #...#####...######.................s.h..#############.######.#.# #. #...####.#.##### ................. ....##...#.#####.....####.#.### #. .....# #...#.# # ...####.#.#.###) #..........|Hh|Hh|HhDl.s.h|Hhp-129 _|HhL|Hh4|Hh+.s.h-28}Hhp  You hit the black bear.  You claw the black bear, but do no damage.}Hhs .s The black bear is moderately wounded.The black bear bites you. The black bear claws you.}Hht2---=3.2 (1.17}Hhy}Hh{ _The black bear closely misses you. _You take 6 damage, and have 62/68 hp.}HhPk hh  (berserk, drained)You slash the black bear! You drain the black bear. You claw the black bear.  The black bear is severely wounded.The black bear goes berserk!}HhUQb4.36}HhfW}HhY] _Xom thinks this is hilarious!}Hh̝  You barely miss the black bear. You claw the black bear.  The black bear is almost dead.}Hhp$57}Hhz----5.45}HhX}Hh _The black bear bites you. The black bear claws you. x2 _You take 5 damage, and have 57/68 hp.}Hhc T  You slash the black bear!}Hh .ss   scorpion}Hh3 o42604}Hh }Hh N _You kill the black bear!}Hh R  You slash the scorpion!}Hh  h†h   hound (wandering)You kill the scorpion!}Hh 50==7  You slash the scorpion!  You kill the scorpion! _A hound comes into view. }Hh@ Training target 6.0 for Long Blades reached!  Your Long Blades skill increases to level 6!You need to enable at least one skill for training.}Hh& /  --more--HhHh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   m - Spellcasting   0.0   1.0   0  Hh[         b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3  Hh; c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0  HhaS    Hhy e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0  Hh            Hh B g - Short Blades   3.6   1.0   0      Hh, h - Long Blades   6.0   7.0   0  HhBT    HhX. i - Ranged Weapons   0.0   1.0   0      Hhl Hh_    HhT    Hh j - Armour   2.1   2.5  +1  HhT    HhԦ. k - Dodging   1.0   2.4  -1      Hh l - Stealth   2.0   1.8  +3  Hha    Hh#_    Hh7a    HhW_    Hh,    You need to enable at least one skill.[?] Help[=] set a skill target  Hh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsHh.> l + Stealth 2.0HheqTargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsHh=[?25h[?0c0 Hh- [?25l[?1cHh0Q4.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsHhrHhHh|bayes525 the Fighter{ ...########Formicid of Xom ..*...{..........#Health: 57/68 ====================----Hh͊)#########.#######. Magic: 8/8========================#######.###........... AC: 9Str: 18......#.....#.######## EV: 9Int: 16Hh#...#####.####### SH: 4Dex: 20Hhh.######............... XL:  8 Next: 50% Place: Dungeon:6Hh9......†@..........###### Noise: ===------  Time: 6877.4 (1.0).#######.######.#.# #. a) +1 demon blade (drain)Hh^#...####.#.#####. Abil: Dig................. Gem (2123) Hhi....##...#.#####......####.#.### #. h   hound (wandering)Hh9h.....# #...#.# #....####.#.#.###)#...........You slash the scorpion!  You kill the scorpion! _A hound comes into view.Training target 6.0 for Long Blades reached!  Your Long Blades skill increases to level 6!You need to enable at least one skill for training.Hh-HhHh. _Hh6 _Unknown command.Hh@{ ...########..........# #########.#######.#######.###........... ......#.....#.########  #...#####.# h.######............... ......†..#######.#######@######.#.# #.. #...####.#.#####.#......................##...#.#####.#......####.#.### #........# #...#.# #.........####.#.#.###) #####.##.##............ #.#.....) .hh   hound (wandering)Hh,[37m8---82 _Hhp..........# #########.#######.#######.###........... ......#.....#.########  #...#####.# HhI ..######............... ..h...†...........########.#######.######.#.# #... #.@.####.#.#####.###...................Hh.......##...#.#####.###.......####.#.### #...#.......# #...#.# #..#...####.#.#.###).######.##.##............#  #. .##.#.....)....# #.#.#........# HhOHhHh/|---91HhHhzHh #########.#######.#######.###........... ......#.....#.########  #...#####.#Hhg  ..######............... ..h...†...#########.#######.######.#.# #.... ##...####.#.#####.###Hh #...@................#.......##...#.#####.####.Hh ####.#.### #....#.# #...#.# #..##Hh \...####.#.#.###).#Hh #####.##.##............#. #. #.##.#.....)....#.Hh8 #. #.##.#.#........#.#.#.#.#.##...#.Hh Hh a800Hh Hh HhP b#.#. #.###.Hh , ......#.....#.# #...#####.# ..######. ..h...†...HhL V#.#######.######.#.# #.##...####.#.#####.###.#.#.##...#.#####.###.#.####.#.### #.Hhz #.# #...#.# #..#.####.#.#.###).#Hh #####.##.##.#.#. #.##.#.....)....#.#Hh #. #.##.#.#.#.#.#.#.#.##...#.#Hh' Hh( S9119Hh&) Hh2 Hhw#.#. #.###. ......#.....#.# #...#####.# ..######. ..h...†..#.#######.######.#.# #.....###...####.#.#####.###.##.#.##...#.#####.###.##.......####.#.### #.#.......# #...#.# #..###..........####.#.#.###).###.#####.##.##............#.#. #.##.#.....)....#.##. #.##.#.#.#.#.#.#.#.##...#.#[HhzHhT{`28HhHh Hh#.#. #.###. ......#.....#.#Hh #...#####.# ..######. ..h...†..#Hh*P.#######.######.#.# #.....#.##...####.#.#####.###.#.#.#.HhyG##...#.#####.###.#.#.......####.#.### #.#.......# #...#.# #..###..........####.#.#.###).###.#####.##.##............#.Hh#. #.##.#.....)....#.##. #.##.#.#........#...#Hhh#.#.#.#.##...#.#[#Hh Hh J37Hh HhnHhHh #######.###........... ......#.....#.########  #...#####.####### ..######............... ..h...†.....#############.#######.######.#.# #.....#..Hh  ) ##...####.#.#####.###.#.#.......................#.......##.@.#.#####.###.##.......####.#.### #.......#.......# #...#.# #..###..#.........####.#.#.###).###..######.##.##............#....#Hh9 h #. #.##.#.....)....#.#####. #.##.#.#........#...#Hh_  #.#.#.#.##...#.#[#Hh} ~#.#.#.#.##.<..>#.#Hh Hh `46Hh Hhq HhO @......#.....#.########  #...#####.#######  ..######...............  ..h...†...........##############.#######.######.#.# #.....#... ##...####.#.#####.###.#.#.......................Hh #.......##...#.#####.###.#..##.####@#.### #.......#.# #...#.# #..###..##...####.#.#.###).###..# #####.##.##............#....#  #. #.##.#.....)....#.#####. #.##.#.#........#...# #.#.#.#.##...#.#[##.#.#.#.##.<..>#.#{ ....#.#.###..#.#.#Hh Hh_ U60=5Hh :5Hh Hh HhHh`#Level 6 of the Dungeon<>(Press ? for help){..........#   #########.#######.  #######.###...........   ......#.....#.########  .  #...#####.#######  .#.  ..######...............  ...  ..h...†...........###############.##.  .#######.######.#.# #.....#........   ##...####.#.#####.###.#........ Hh  #.............................. #.......##...#.#####.###.#..##..# #.......####@#.### #............# #.......# #...#.# #..###..###..# .........####.#.#.###).###..#  ## #####.##.##............#....##. #.##.#.....)....#.#####. #.##.#.#........#...# #.#.#.#.##...#.#[# #.#.#.#.##.<..>#.#{  ....#.#.###..#.#.# #.###.#.# ##.#.#.##.# #.#.# #.#.#.##.# #.#.# #.#.#.#Hh O@<HhGvHh ......#.....#.########bayes525 the Fighter#...#####.#######Formicid of Xom ..*.....######...............Health: 60/68 =====================---Hh..h...†...........############## Magic: 8/8========================.#######.######.#.# #.....#... AC: 9Str: 18##...####.#.#####.###.#... EV: 9Int: 16#......................... SH: 4Dex: 20#.......##...#.#####.###.#..# XL:  8 Next: 50% Place: Dungeon:6#.......####@#.### #......... Noise: ---------  Time: 6885.4 (0.0)Hh #.......# #...#.# #..###..## a) +1 demon blade (drain).........####.#.#.###).###..# Abil: DigHh$6#####.##.##............#....# Gem (2115) #. #.##.#.....)....#.####Hh<T#. #.##.#.#........#...##.#.#.#.##...#.#[#Hh#.#.#.#.##.<..>#.#{ ....#.#.###..#.#.#You kill the scorpion! _A hound comes into view.Training target 6.0 for Long Blades reached!  Your Long Blades skill increases to level 6! _You need to enable at least one skill for training. _Unknown command.HhHhHhHhHh)X4HhHhIHhB3HhbHhލHh>Hh`12HhgHhHhHhHB1Hh&Hh\HhlHhB0HhGHhHhHhBa209HhHh HhןHhB8Hh{HhHhiHhB7Hh<HhW ....##...#.#####.###.#..##..# ....####.#.### #............# ....# #...#.# #..###..###..# ....####.#.#.###).###..# ## Hhҫ.##.##............#....# . #.##.#.....)....#.#### . #.##.#.#........#...#  #.#.#.#.##...#.#[# Hh #.#.#.#.##.@..>#.# 93.4 (8{ ....#.#.###..#.#.# Hh9- #.###.#.# ##.#.#.#  #.# #.#.# #.#.#.# #.# #.#.# #.#.#.#{#.# #.#.. ..#.#.##.#.######.#.#..........# .######.##Hhe"#HhHh0Hh  There is a stone staircase leading up, spattered with blood here. _You regained 2 hp, and now have 62/68 hp.Hh6HhHhHhBHh3=4.4 (16 _HhHh ....#.≈≈≈≈≈≈≈.# ....#.........## ..[.#########.# .#..##.##......# ##.............#####  #...#.#.......###  #..####...#.....#  #### ##.###....# 5 #.##÷...@#  Hh ####.)#[##  ######       Hh 9=Hhf Hh8 g5.9 (2.55Hh> Hh@ } _You climb upwards. _There is a stone staircase leading down here.Hh. Hh)/ Hh0 Hh03 Hh7 n4Hh8 `43Hh9 Hh; Hh/< B2Hh= Hh@ Hh@ B1Hh0B HhD HhE `50HhF HhH HhAI D099HhJ HhDM HhM B8HhO HhIQ HhQ p6=7HhQS HhoV HhV B6HhX HhZ Hh[ B5Hh] Hh_ Hh` B4Hhsa Hhc HhWd p7=3Hhe Hhg Hhg B2Hhi Hhj Hh"k B1Hhcl HhUr _ _You start resting.Hhu 1909.9 (14.0)Hh~v 8=10.9 (150Hhlz Hh| g _HP restored. _Health restored: 68HhQHhٵHh^HhNHhs1.0)89 _HhXHh##...#.#####.###.#..##..#####.#.### #............# #...#.# #..###..###..#####.#.#.###).###..# ## .##.##...#....# . #.##.#.....)....#.#### . #.##.#.#........#...# #.#.#.#.##...#.#[#Hh:6#.#.#.#.##.@..>#.#{ ....#.#.###..#.#.##.###.#.# ##.#.#.##.# #.#.# #.#.#.##.# #.#.# #.#.#.#{#.# #.#.. ..#.#.##.#.######.#.#..........#Hh: .######.###HhO=HhN"g3.4 (2.57Hh*Hh- _You climb downwards. _There is a stone staircase leading up, spattered with blood here.Hhf 3HhRh Hhn Hh?r Hh,z u6 _Hhd| X5Hh^~ Hh Hh Hh B4Hh/ HhC Hh Hh B3Hh: Hh Hhg Hh B2Hh! HhI Hh͘ X1Hhy Hh Hh Hh B0Hh HhѠ Hh Y79Hh4 Hh] Hh Hh B8Hh Hho Hh n7Hh Hhò Hh6 B6Hh Hhݹ n5Hht ,Hh Hh, B4Hh, Hh n3HhB Hhm Hh# X2Hh Hh Hh Hh( B1Hh Hh Hh Hhm B0Hhv Hhs Hh Hhx C69Hhc Hh Hh Hh B8Hh9 ,HhT# Hh# B7Hh$ Hh&' Hh* Hh* B6Hh;, Hh- Hh0 Hh1 B5Hh2 Hh4 Hhz: 4Hh~< Hh< B3Hh= Hh> HhA HhgA B2HhA Hh5C HhD Hh*E B1HhE HhL HhO HhjO B0HhO Hh]Q Hh5S HhS C59HhT HhnU HhQW X8HhW HhY Hh[ Hh(\ :7Hh^\ Hh] HhF_ Hh_ B6Hh` HhIa Hhb Hh@c B5Hhc Hhd Hhf Hh g B4Hhg Hhn Hhp Hh q B3Hhq Hhr HhWt Hht B2Hh7u Hhv Hhx Hh#y B1Hh]y Hhz Hh{ HhA| B0Hh| Hh} HhN Hh C49Hh Hh HhI Hh B8Hh Hh Hh Hh" B7Hhm Hh )65432103987Hh. 6Hh> ,Hh B5Hhe Hh 43Hht Hh B2HhD Hh Hh X1Hh Hhd Hh Hh B0Hh Hh HhB Hh C29HhZ Hh n8Hh Hh Hh Hh B7Hh@ Hhr Hh Hh B6Hh Hh= Hhl X5Hh HhU HhA  #.# #.#. #.# #.#. { {#.# #.#. #.#. { { #.#. {#.#. #.#. #.########## #.#. #.....@....# #.#. ##########.# #.#. Hha d#.# #.## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#########.#Hh 076.4 (63.0)Hh} B4Hh Hh [ _You sense a monster nearby.Hh IHh  Hh$ 3HhE( m #.# #. #.# #. { {#.# #. #. { {  {   #.##  #....#  ##.#  #.# #. #.# #. #.# #. #.# #. Hh( k #.# #.  #.# #.  #.##. Hh). 7.4 (1.0)  "You need some minor improvements, mortal!"Your body is suffused with distortional energy.Hh%/ e8.4 (22Hhs3 Hh6 W _You feel strong-willed.HhHhw3HhÏHhHhn1Hh #.# ... .. #.# .. .[ { {#.# ..#. .#. { {  F. #.  #.##  #..#  ##.#  #.#  #.#  #.# #.# F   bullfrog (asleep) #.# #.# #.#Hh2 9.4 (1  A bullfrog comes into view.Found a glowing orb.  The bullfrog gives a loud, deep croak! You hear an angry growl.Hh-Hh 6  You hear a shout!HhEh.Fh   black bearF   bullfrogHh+====80.4 (20HhݸHh:] _A black bear comes into view.Hh  #.#  h.. .. #.#  .. .[ { {#.#  ..#. .#. { {  .. #. #F##########  #.@........#  ##########.#  #.#  #.#  #.#  #.#  #.#  #.# Hh  #.#  h.. .. #.#  .. .[ { {#.#  ..#. .#. { {  .. #. #F##########  #.@........#  ##########.#  #.#  #.#  #.# #.#  #.#  #.#HhHhrHhQHh3d _There are monsters nearby!Hh0 #.#  h.. .. #.#  .. .[ { {#.#  ..#. .#. { {  .. #. #F##########  #.@........#  ##########.#  #.#  #.#  #.#  #.#  #.#  #.# HhE #.#  h.. .. #.#  .. .[ { {#.#  ..#. .#. { {  .. #. #F##########  #.@........#  ##########.#  #.#  #.#  #.# #.#  #.#  #.#HhL3HhSHhWd _There are monsters nearby!HhDF :  You hit the bullfrog.HhM .{F   bullfrog  The bullfrog is lightly wounded.HhN =---1.4 (119Hh|T HhQW ? _The bullfrog hits you but does no damage.Hh$  { You slash the bullfrog! Your kick misses the bullfrog.The bullfrog is almost dead.The bullfrog hits you but does no damage.Hh=--28HhHhU _The bullfrog barely misses you.Hhd<  You slash the bullfrog!Hh? {†Hh˨ 9-37 _You kill the bullfrog!HhHhh _Your Stealth skill increases to level 3!Hhc #.# ... #.#. ..# #.# .[#{ {#.# ..#.# {.#.#{ { ..# #.#  #@########## #..........###########.# #.#  #.# #.#Hh #.# #.# #.#HhƮJ {HhQ--46 _HhHhgu _You see here a bullfrog corpse.Hh{ ....... ..... ........ .. ..... .[{ {#.#..... ......#{ {.....h. †#########.........#########h   black bearHhUHhN,Hh5.h5   drude (wandering)Hh0z-55HhfHhX _A drude comes into view.Hh _You see here a bullfrog corpse. _A drude comes into view.  The drude shouts! Hh You slash the black bear! You drain the black bear.  The black bear is severely wounded.  The black bear closely misses you. The black bear claws you.Hh .5 (drained)5Hh% T6-==HhP C64Hhe Hh5 _The black bear claws you but does no damage. _You take 2 damage, and have 66/68 hp.Hh,<  You hit the black bear.HhtHh .5†#.#Hh$72-7 _You take 2 damage, and have 66/68 hp.  You hit the black bear. _You kill the black bear!  Training target 4.0 for Stealth reached!  Your Stealth skill increases to level 4!need to enable at least one skill for training.HhH/  --more--HhHh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   m - Spellcasting   0.0   1.0   0          Hh7 b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0  HhS    Hh$y e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0  Hhi-             g - Short Blades   3.6   1.0   0       h - Long Blades   6.0   7.0   0  Hh|.     i - Ranged Weapons   0.0   1.0   0  Hha    Hh        Hh j - Armour   2.1   2.5  +1       k - Dodging   1.0   2.4  -1  Hh     l - Stealth   4.0   3.0  +3          Hh!            Hh=You need to enable at least one skill.[?] Help[=] set a skill target  Hh^}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsHhfW a - Fighting 8.0 m - Spellcasting 0.0  b - Maces & Flails 1.7 n - Alchemy 1.8  c - Axes 3.0 o - Air Magic 0.0  d - Polearms 1.7  e - Unarmed Combat 0.0 p - Evocations 0.0  f - Throwing 0.0  Hhf g - Short Blades 3.6  h - Long Blades 6.0  i - Ranged Weapons 0.0  j - Armour 2.1  k - Dodging 1.0  l - Stealth 4.0  Press the letter of a skill to read its description.  Hh gPress ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsHhŷ Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. Hh With your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.0.Hh/   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting8.0   7.6  +1   m - Spellcasting 0.0   1.0   0             Hh  b - Maces & Flails 1.7   1.0   0   n - Alchemy 1.8   1.2  +3   c - Axes 3.0   4.0   0   o - Air Magic 0.0   1.4  -2  d - Polearms1.7   1.0   0  Hh R    Hh # e - Unarmed Combat 0.0   1.0   0   p - Evocations 0.0   0.8  +1   f - Throwing 0.0   1.0   0          Hh[     g - Short Blades 3.6   1.0   0      h - Long Blades6.0   7.0   0      Hh i - Ranged Weapons 0.0   1.0   0          Hh     j - Armour2.1   2.5  +1      k - DodgingHh +1.0   2.4  -1      l - StealthHh n4.0   3.0  +3          HhB             Hho &Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] HelpHh [a-z] skill descriptions  Hh [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Hh [!] training|cost|targetsHh~7 Dodging HhؔgThe Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.Hhe  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting8.0   7.6  +1   m - Spellcasting 0.0   1.0   0   HhFf           b - Maces & Flails 1.7   1.0   0   n - Alchemy 1.8   1.2  +3   c - Axes 3.0   4.0   0   o - Air Magic 0.0   1.4  -2  d - Polearms1.7   1.0   0      Hhf e - Unarmed Combat 0.0   1.0   0   p - Evocations 0.0   0.8  +1   f - Throwing 0.0   1.0   0      Hhf        g - Short Blades 3.6   1.0   0      HhLgh - Long Blades6.0   7.0   0      i - Ranged Weapons 0.0   1.0   0              j - Armour2.1   2.5  +1  Hhg    k - Dodging1.0   2.4  -1      l - StealthHhgn4.0   3.0  +3          Hhg        Hh h$    Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  HhEh[?] Help[a-z] skill descriptions  Hh|hg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsHhhHh?@ Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.  + selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.- automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less Hh?A<experience is needed to advance a skill. Depends on species.Hh>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   m - Spellcasting   0.0   1.0   0               b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3  HhA  c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0        e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0                g - Short Blades   3.6   1.0   0      h1;2H h - Long Blades   6.0   7.0   0        i - Ranged Weapons   0.0   1.0   0                  j - Armour   2.1   2.5  +1        k - Dodging   1.0   2.4  -1       l - Stealth   4.0   3.0  +3              h,0m            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets HhkYou need to enable at least one skill. Hh>> k + Dodging 1.0HhTargetTarget--  --  --  2.0  --  --  --  --  -- Hhw --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsHhď [?25h[?0cHh *0 Hhf" Hhj [?25l[?1cHhmQ2.0  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsHh~ > j + Armour 2.1Hh.... ... #.# #.#...... ..# #.# #.#...... .[# { {#.# #.#.......#.# #.#.......#.# { { #.#.......†.# #.#.#.# #.#.#†#Hh ! #.#.#.5.# #.#.#.# #.#.#.# #.##.# #.# #.# #.# Hh Hh K.5Hh+ `37Hhq Hh HhHhU#Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 6 boomerangsh - 3 darts of disjunction  p - 6 poisoned darts Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterfliesHh~Hh .... ...#.# #.#. bayes525 the Fighter..... ..#Hhg#.# #.#. Formicid of Xom ..*........ .[#{ {#.# #.#. Health: 68/68 ========================......#.##.#. Magic: 8/8========================......#.#{ { #.#. AC: 9Hhɕ1Str: 18......†.##.#. EV: 9Int: 16#.##.#. SH: 4Dex: 20#†###########.#. XL:  8 Next: 72% Place: Dungeon:6Hh #..5**@....##.#. Noise: ---------  Time: 6993.4 (0.0)##########.##.#. a) +1 demon blade (drain)#.#Hh7#.## Abil: Dig#.##.# Gem (2007) Hh#.##.##.##.# 5   drude#.##.#Hhؖ#.##.##.#########.# _Unknown command. _You see here a bullfrog corpse. _Health restored: 68HhThrow: 6 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a drude (41% to hit)HhS .... ...#.# #.#. bayes525 the Fighter..... ..#Hh?#.# #.#. Formicid of Xom ..*........ .[#{ {#.# #.#. Health: 68/68 ========================......#.##.#. Magic: 8/8========================......#.#{ { #.#. AC: 9Str: 18Hhĺ......†.##.#. EV: 9Int: 16#.##.#. SH: 4HhDex: 20#†###########.#. XL:  8 Next: 72% Place: Dungeon:6Hh1#..5((@....##.#. Noise: ---------  Time: 6993.4 (0.0)##########.##.#. a) +1 demon blade (drain)#.##.## Abil: Dig#.##.# Gem (2007) #.##.##.#HhO#.# 5   drude#.##.##.#Hhw#.##.#########.# _Health restored: 68Throw: 6 boomerangsPress: ? - help, Shift-Dir - straight lineHhAim: a drude (41% to hit)  You throw a boomerang.  The boomerang hits the drude but does no damage.Hh}AS..HhNDR..5HhEn4.7 (1.36 _HhIHhKHh   You hit the drude but do no damage. Your kick misses the drude.The drude hits you but does no damage. The drude hits you.7-Doom: 7%=505Hhɺ Hh - _Your doom draws closer. Hh a_You take 1 damage, and have 67/68 hp.Hh):  Hh *You slash the drude!  The drude is heavily wounded.The drude closely misses you. You block the drude's attack.Hh*h=64Hh]0Hh2y _The drude barely misses you. The drude hits you but does no damage.Hh,  You hit the drude. Your kick misses the drude.The drude is severely wounded.The drude hits you but does no damage. The drude hits you.Hh#6Hhc}-19%-73HhHh4 _Your doom draws closer. _You take 1 damage, and have 66/68 hp.Hhk   You closely miss the drude. Your kick misses the drude.The drude is severely wounded.The drude hits you. Your doom draws closer. The drude hits you.57---39%  -82Hh Hh _Your doom draws closer. _You take 9 damage, and have 57/68 hp.Hh  You closely miss the drude.The drude is severely wounded.The drude hits you but does no damage. The drude hits you.Hh5----4791Hh _Your doom draws closer. _You take 2 damage, and have 55/68 hp.HhP M_Your doom draws closer.25hit the drude but do no damage. You claw the drude, but do no damage.. Your doom draws closer. The drude barely misses you.  The drude hits you. Your doom draws closer.HhOQ o0---63%  HhQ \70000HhX Hh[ _The drude hits you but does no damage. _You take 5 damage, and have 50/68 hp.Hh6  You hit the drude but do no damage. Your kick misses the drude.The drude is severely wounded.Hh+7l11999Hh<Hh\>Z _You block the drude's attack. The drude hits you but does no damage.Hh  You miss the drude.The drude is severely wounded.The drude hits you but does no damage. The drude hits you.Hh= 47---72 2Hhk :8Hh) Hhl _Your doom draws closer. _You take 3 damage, and have 47/68 hp.Hhb   You barely miss the drude. Your kick misses the drude.The drude is severely wounded.The drude hits you but does no damage. You block the drude's attack.Hh0i37HhHh# _The drude barely misses you. The drude closely misses you.Hh9  You slash the drude!Hh#1.Hh28-1 6=46 _You kill the drude!HhHhw'Hh&HhHhU54Hh49=3HhBHhHh؍B2HhHh*HhB1HhHhHhRs50=0HhFHhזHh&C89HhHhHhB8HhHhHhYp1=7HhϝHhȞHhB6HhiHh]HhB5HhHh-X4HhHhHhԣp2=3HhVHh?Hh`B2Hh֥HhHhB1HhaHhrHhƨ`30Hh,HhY79HhHhHhCB8HhHhHhƮp4=7HhhHhHHhwB6HhHhHhB5HhHh߳Hh Z5=4HhBHhHh˶HhB3HhӷHh Hh8B2HhHhκHh`61HhuHhHhB0Hh$Hh Hh.C69HhHhHhB8HhHhHh#7HhM=7HhHhzHhB6HhHhYHhB5HhHh8=4HhrHh~HhB3HhHh:HhzB2HhHhHh`91Hh|HhHhB0HhHhHhC59HhHhHhq60=8HhHhDX7HhHhHhB6Hh\HhjHhB5HhHhHhFp1=4HhHhX3Hh`HhHhB2HhHhHh`21HhHheX0HhHh!HhVC49HhaHhGHhyp3=8Hh Hh/X7HhHhHhB6Hh,HhOHhp4=5HhHhHhB4HhHhHhB3HhHhX2Hh{HhHh`51HhCHhX0HhHhJY39HhHhHhJp6=8HhyHhHhB7HhdHhHhB6Hh9 Hh 7=5Hh HhX4HhHhX3HheHhgi -- _You start resting.Hh067.7 (63.0)HhH8=--Hh_8.7 (642Hh Hh#g _HP restored. _Health restored: 68Hh3HhxHhHhPHhu1 _HhCX0HhHh/HhzHhC29Hh?HhHhJHhT=8Hh Hh * .... ... #.#  ..... ..# #.#  ..... .[# { {#.#  ......#.#  ......#.# {  ......†.#Hh"I  #.#  #†####  #.@........# 72.7 (4.0) ####.#  #.#  #.#  #.# #.# #.# #.######## HhHhAHhr3Hh)sHhctHhLwHhzX7Hh .... .... #.# .... ... #.# ..... ..# #.# ..... .[#{ {#.#Hhp ......#.#  ......#.#{ {......†.# #.#  #@##########Hh` #..........###########.# #.#  #.# #.#Hh #.# #.# #.#Hh 3.7 (1 _You see here a bullfrog corpse.HhHhHhHhbHh9HhG_6 _Hhg { ....... ..... ........ .. Hh..... .[{ {#.#..... ......#{ {......† 4†#########.........#########HhHh[HhHhȱ IHhc Hh n5Hh  #.# .{ ...... ... ....Hhۼ c.. .. . .[{ {#.#. #{ {......†5Hh .....##.# ... #†#########HhN r..........#########Hh Hh Hh Hh=3Hh>HhAHh  You slice the white imp!!Hh1.Hh3--- 746HhHhM _You kill the white imp!Hh% #. #.##.#....#####.# #. #.##.#.# #.#.## #.#. { ..## #.#.. #.#.# #.#.# { {#.#.Hh)&#.# .......#.# { { .......†.# ......#.#...... #...... #...... #HhQ&+ Hh3HhE4r-55Hh9Hh=s _You see here an orb of guile.HhԾ3HhAHhHh43HhHhHhIp4=2HhHh/HhkB1Hh#HhHhB0HhHh.Hhq5=09Hh?HhOHhB8Hh1HhHhB7HhYHhHh`66Hh-HhHhB5HhHh HhTB4HhHhHh|67=Hh:3HhHhHh=B2HhuHhHhaB1HhnHh8=0HhHhHhWD899HhdHhHhB8HhHhHh7B7HhHhHhH`96HhHhX5HhHhGHhxB4HhHhAHhoHhj60=3HhHh HhW B2Hh Hh Hh B1Hhd HhHhp1=0HhHhHh'C89HhEHhlHhB8Hh Hh HhW`27HhHh8 X6Hh!Hh4$X5Hh%Hhs'Hh'B4Hh)Hh+Hhn+p3=3Hh,Hh.Hh /B2Hhb0Hh2Hh3B1Hh3HhX5Hh5p4=0Hh6Hh8Hh{8C79Hh9Hh <Hh<B8Hh=Hh?Hh?`57Hh9AHhMCHhCB6HhDHhFHhGB5HhHHh>JHhJHhJi6=4HhKHh+NHhNB3HhOHh?RHhfRB2HhSHhUHhVZ7=1Hh(VHhFWHhb_Hh_B0Hh`HhsdHhdC69HhfHh5iHhiB8HhjHhq - _You start resting.Hhu1132.7 (47.0)HhYv8=3.7 (487HhyHhzg _HP restored. _Health restored: 68Hh$Hh6%k4.7 (1.0)6Hh*Hh,I _q - an orb of guileHhHh4Inventory: 17/52 gear slots Hand Weapons (go to first with ))  a - a +1 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos Missiles (go to first with ()f - 6 boomerangs  h - 3 darts of disjunction  p - 6 poisoned darts Armour (go to first with [)  c - a +0 scale mail (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +1 cloak (worn)  g - a +2 leather armour  o - an orb of guile  q - an orb of guile Jewellery (go to first with "=)  j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)m - an amulet of wildshape Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Hhj Armour [c0 scale mail (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +1 cloak (worn)  g - a +2 leather armour  o - an orb of guile  q - an orb of guile HhVkDJewellery (go to first with "=)  j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)  m - an amulet of wildshape Wands (go to first with /)  e - a wand of charming (7) Scrolls (go to first with ?)  g - a scroll of fog Hhk s - a scroll of butterflies Potions (go to first with !)  M - 2 potions of mutation  d - a murky grey potion  f - a smoky red potion  j - a green potion Hhk k - 2 fizzy coppery potionsbotHh? o - an orb of guile. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of guile': it weakens the willpower of the wielder and everyone they hex, the latter of which is increased by Evocations skill. Enemy Willpower: -20 (max -108) You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Guile} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Hh Hhy#. #.##.# bayes525 the Fighter....#####.# #. #.##.# Formicid of Xom ..*.............##.# Health: 68/68 ========================..........##Hh7#.# Magic: 8/8========================...........{ ... AC: 9Str: 18Doom: 71% ..........###.# EV: 9Int: 16  ...........#.# SH: 4Dex: 20Hh.........##.# XL:  8 Next: 77% Place: Dungeon:6........@#{ {#.# Noise: ---------  Time: 7134.7 (0.0).......#.#a) +1 demon blade (drain)HhG.......#.#{ {Abil: Dig.......†.#Gem (1866) ......##.#...... #†##########...... #..........#Hhi...... ##########.#.#.# _You kill the white imp! Hh_You see here an orb of guile. _You start resting. Hh_HP restored. _Health restored: 68 _q - an orb of guileHhHhX5.7 (15HhHhHh% _You see here an orb of guile. _You start resting. _HP restored. _Health restored: 68 _q - an orb of guileHh-6You drop an orb of guile.HhHhHhHhHhcHh"X4Hh#HhL&Hh&B3Hh'Hh)Hhj+Hh+B2Hh,Hh,HhW.X1Hh.Hh0Hh1Hh1B0Hhp2Hh4Hh&6Y59Hh7Hhi8Hhe9X8Hh7:Hh;Hh<Hh<B7Hh=Hh>Hh @HhB@B6Hh@Hh)BHhJCHhCB5HhDHhEHhFHhGB4HhGHhIIHhKKHhKB3Hh(LHhaMHhNX2HhOHhQHhuSHhSB1HhFTHhmUHhVHhVB0HhWHhXHh=[Hh[C49Hh\Hh_X8HhaHheM _You now have 410 gold pieces (gained 8).HhgHhgB7Hh iHhkHh)nHhnB6HhoHhqHhQsHhsB5HhtHhvHhxHhxB4HhyHh+|Hh]~Hh~B3Hh"HhgHhHh؄B2HhHhއHhLHhB1HhيHhHh HhCB0HhƐHhRHh HhMC39HhuHhHhHhB8HhHhzHhHhiB7Hh;HhHh2X6HhܡHhHhHh0B5HhHhHhHh6B4HhHhHhHhNB3Hh@HhHhHhB2HhHhHhBHhB1HhKHh?HhX0HhUHhHhxHh!C29HhüHhzHhHhB8Hh8Hh.HhvB7HhHhr _d - 2 murky grey potions (gained 1)HhX6HhHhHhX5HhHh0HhHhB4HhHh`HhLHh|B3HhHhHhHhB2Hh<Hh?HhX1HhHHhHhHhB0HhHhHh     #>..   #.#    #.# .   #?#  ..h   #.# .#   #.# ######   ###.# #....#   #..@###....# 80.7 (4Hh!j5.0)   #.....#....#   #...#.#....#####+###   #...#...............   #...###....#####.###   #...# #....# #.#   #...# #....#####.#   #...# #..........#   ##### #..........### Hh8Hhg1.7 (4619Hh\Hh; _Found a stone staircase leading down.HhHhHhAHhHhM [#>.. .#?.h .## #.# ########@# 0.0)###..#....# #....#####+###  #...#...............HhD....# #.#.#####.##...# #..........#Hh/Hhe2.7 (18Hh~Hh˧, _Found a pair of boots.Hh1Hh1Hh2Hh3Hh5Hh_976Hhf:Hh;Hh;B5Hh><Hh@. .## ..[. >. .  ..# #@# ..hHh@ #.# .##  #.# ######Abil: Dig  ###.# #....#Gem (1815)  #...###....##.#...#. #...#.. #...###.HhAE HhD+5.7 (3Hh.?.....Hh  . 7.7 (1. ..h  #.#.## Gem (1813) Hh  #.# ######...#Hh! Hh e8.7 (22HhF Hh 9 _Found a stone staircase leading up.Hhq Hh~ $Hh Read which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  Hh w - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedHh!HhHh bayes525 the Fighter  ### <.Formicid of Xom ..*...  #.. .#Health: 68/68 ========================  #.. ..Magic: 8/8========================  #.##.AC: 9Str: 18Doom: 71%  #...EV: 9Int: 16   #[.####### SH: 4Dex: 20  #>.?...... XL:  8 Next: 77% Place: Dungeon:6  #@#Noise: ---------  Time: 7188.7 (0.0)  #.#..# a) +1 demon blade (drain)  #.#..h Abil: Dig  Hh I#.#.## Gem (1812)  #.# ######  ###.# #....#  #...###....#  #.....#....#  #...#.#....#####+###  _You now have 410 gold pieces (gained 8). _d - 2 murky grey potions (gained 1) _Found a stone staircase leading down. _Found a pair of boots. _w - a scroll of enchant weapon _Found a stone staircase leading up.Enchant which weapon? Hand Weapons  a - a +1 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos[?] describe selectedHh Hh( Hh  bayes525 the Fighter  ### <.Formicid of Xom ..*...  #.. .#Health: 68/68 ========================  #.. ..Magic: 8/8========================  #.##.AC: 9Hh Str: 18Doom: 71%  #...EV: 9Int: 16   #[.####### SH: 4Dex: 20  #>.?...... XL:  8 Next: 77% Place: Dungeon:6  #@#Noise: ---------  Time: 7188.7 (0.0)  #.#..# a) +1 demon blade (drain)  #.#Hh ..h Abil: Dig  #.#.## Gem (1812)  #.# ######  ###.# #....#  #...###....#  #.....#....#  #...#.#....#####+###  Hh +_You now have 410 gold pieces (gained 8). _d - 2 murky grey potions (gained 1) _Found a stone staircase leading down. _Found a pair of boots. _w - a scroll of enchant weapon _Found a stone staircase leading up.Hh c  As you read the scroll of enchant weapon, it crumbles to dust.Hh] 9.7 (121HhS Hh M _Your +1 demon blade of draining glows red for a moment.Hh"EHhEHhM,HhbPj   ## ### <.  #.. .# #.. .. { #.## #...   #[.######### #>@?........ #.########HhRn  #.# ..## #.# ..h. #.# .###  #.# ######  ###.# #....#  #...###....# # #.....#....# HhV'90HhZB0Hh]Hh_[ _You sense a monster nearby.HhHh HhHhHhlHh}Y09Hhܲ  ##  ### <.  #.. .#  #.. .. { { Hh#.##.  #...  #[.## #>.@.. #.# #.# ..# #.# ..h. #.# .# #.# ######  Hh9###.# #....#  #...###....# #. #.....#....# #.Hh&1Hh2e2.7 (28HhBHhe4 _a - a scroll of enchant armourHh Hh Read which item? Scrolls  g - a scroll of foga - a scroll of enchant armour  Hh s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedHh(Hh=+Hh3 bayes525 the Fighter  ##Formicid of Xom ..*...  ### <.Health: 68/68 ========================  #.. .#Magic: 8/8========================  #.. .. {{ AC: 9Str: 18Doom: 71%  #.##.EV: 9Int: 16   Hh74r#...SH: 4Dex: 20  #[.########### XL:  8 Next: 77% Place: Dungeon:6  #>.@.......... Noise: ---------  Time: 7192.7 (0.0)  #.#########a) +2 demon blade (drain)  #.#..### Abil: Dig  #.#..h.. Gem (1808)  #.#.####  #.# ######  ###.# #....#  #...###....##.   #.....#....##.  Hh4S_w - a scroll of enchant weapon _Found a stone staircase leading up.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 demon blade of draining glows red for a moment. _You sense a monster nearby. _a - a scroll of enchant armourHh6HhI8]Enchant which item? Armour  c - a +0 scale mail (worn)  n - a +1 cloak (worn)  g - a +2 leather armour[?] describe selectedHhUHh[Hhb bayes525 the Fighter  ##HhdblFormicid of Xom ..*...  ### <.Health: 68/68 ========================  #.. .#HhbMagic: 8/8========================  #.. .. {{ AC: 9Str: 18Doom: 71%  Hhb#.##.EV: 9Int: 16   #...SH: 4Dex: 20  #[.########Hhc### XL:  8 Next: 77% Place: Dungeon:6  #>.@.......... Noise: ---------  Time: 7192.7 (0.0)  Hhc#.#########a) +2 demon blade (drain)  #.#..### Abil: Dig  #.#..h.. Gem (1808)  #.#.####  #.# ######  Hhc{###.# #....#  #...###....##.   #.....#....##.  _w - a scroll of enchant weapon _Found a stone staircase leading up.  As you read the scroll of enchant weapon, it crumbles to dust. Hh,d_Your +1 demon blade of draining glows red for a moment. _You sense a monster nearby. _a - a scroll of enchant armourHhkc  As you read the scroll of enchant armour, it crumbles to dust.Hhjl=103.7 (1Hhl:7HhsqHhs< _Your +1 cloak glows green for a while.Hhq      ## Hhq  ### <.  #.. .##   #.. ... {  #.##.# Hh-r  #....#   HhMr  #[@######## ##  #>........... Hh}r  #.#########   #.#Hhr  ..##  #.# ..h. Hhs  #.# .###  #.# ######  ###.# #....#   #...###....# #Hhx Hhy `46HhA~ Hh Hh    ##  #### <.  #.. .##  #.. ... {  #.##.#Hhxa  #....#  #@.##   #>.   #.#  #.# ..  #.# ..h  #.# .##Hh  #.# ######  ###.# #....#  #...###....#Hh255 _You see here a +0 pair of boots.HhHh`64Hh;Hh, _o - a +0 pair of bootsHh UWear which item? Armour (go to first with [)  c - a +0 scale mail (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  g - a +2 leather armouro - a +0 pair of boots  q - an orb of guile[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip HhbHh bayes525 the Fighter  Formicid of Xom ..*...  ##Health: 68/68 ========================  #### <.Magic: 8/8========================  #.. .##AC: 10Str: 18Doom: 71%  #.. ... {EV: 9Int: 16   #.##.#SH: 4Dex: 20  #....#XL:  8 Next: 77% Place: Dungeon:6  #@.######### Noise: ---------  Time: 7196.7 (0.0)  #>.......... a) +2 demon blade (drain)  #.#########Abil: Dig  #.#hS1H..# Gem (1804)  #.#..h  #.#.##  #.# ######  ###.# #....#  #...###....# _You sense a monster nearby. _a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak glows green for a while. _You see here a +0 pair of boots. _o - a +0 pair of bootsHhu.HhN/'Hh7Hh@<f  You start putting on your armour.HhBe7.7 (13Hh'K8.7 (22HhNHhSe9.7 (31Hh`THhPXHh ^Hh^g200.7 (40HhLdHhk}1.7 (5799Hhv 2 _You continue putting on your +0 pair of boots. x5Hhyb _You finish putting on your +0 pair of boots.Hh0 Hh}1 Hh2 HhK4 Hh6 Hh: _8 _Hh? 1      ## #### <.  #.. .##  #.. ... { #.##.#  #.@..#  2.7 (1 #..######## ## #>......... .. Hh? #.#########  #.# ..## Hh/@ #.# ..h. #.# .###  #.# ###### ###.# HhyA Hh>F HhDH HhC03Hhx1Hh{4Hh;D  .. .# !##  #####<.  #.. ..##  #.. ... { { #.##.#  Hh`<#..@.#  #..######## # #>... . #.#########  Hh<#.# ..# #.# ..h. Hh<t#.# .# #.HhW=, HhU 03.7 (17HhQ _Found a potion of mutation.HhIHh4   .#  ..  .#   !## #####<.  #.....###.#  #.......l.#{ #.##@# { #....#   #..######## ####   #>......... ....   #.######### #.# ..#### l   iguana (asleep) #.# ..h...   #.# .#####    #.# ######Hh04.7 (16HhHhZ _An iguana comes into view.Hhf  .# .. .# !##  #####<. #.....###.#  #.......l.# {  #.##@#{ Hh #....# #..########  #>.  #.  #.#  #.#  #.#  #.#  Hhw L.#...#!##  #####<. #.....###.#  #.......l.# {  #.##@#{ #....# #..########  #>.  #. #.#  #.#  #.#  #.#  _An iguana is nearby!Hh/ .# .. .# !##  #####<. #.....###.#  #.......l.# {  #.##@#{ #....# #..########  #>.  #.  #.#  #.#  #.#  #.#  Hh؄z.#...#!##  #####<. #.....###.#  #.......l.# {  #.##@#{ #....# #..########  #>.  #.Hh+ #.#  #.#  #.#  #.# HhԌHh HhɓHhĚ^ _An iguana is nearby!HhGI #.#  #.#  #..  #.# Hh[ #!## #####<.  #.....###.#   #....@..l.#{ . #.##.######{. #....#   #..######## ##### Hh>#>......... ..... #.#########  #.# ..##### #.# ..h...† #.# .######HhSHhIg55 _HhHh]Hh#.# #.# #.. #.# #!## #####<. #.....###.# #.l.# { .#.##.###### {.#....# #HhU #..######## ##>.. .#.# #.#.# ..##.# ..h...†.#.# .#HhHhƲ`64HhHhnHhs #.# #.# #.. #.# #!## #######<. ..#.....###.# #.l.# { .#.##.###### {.#....# ##..# ##>. ......##.# #.#.# ..######.#.# ..h...†.#.# .#.Hh <7Hhp :3Hh Hh Hh ll  The helpless iguana fails to defend itself.  You hit the iguana.  The iguana is lightly wounded.Hh h=82HhH Hh 4 _You block the iguana's attack.Hh  (very drained)  You hit the iguana. You drain the iguana.  The iguana is severely wounded.Hho1---91HhHh  _The iguana bites you! _You take 7 damage, and have 61/68 hp.Hh-  You barely miss the iguana.The iguana is severely wounded.Hh57----100HhHh _The iguana bites you. _You take 4 damage, and have 57/68 hp.Hh`%   You slice the iguana!!†0 81189 _You kill the iguana!Hh= #.# #.# #.. #.# #!## ## #####<. .. #.....###.# #.†.# {  #.##.###### { #....#  #..#  #>. ...... #.# # #.# ..###### #.# ..h...† #.# .#-28HhmTHh^3HhHhHhF8-76HhHhHh B5Hh5HhX4HhHhHh`93HhHhn2HhHhB1HhHhHh1q60=0HhHhHh C79HhHhX8HhHh91HhM=7HhHhsX6HhHhnHhHB5HhHh_Hh`24HhHh(X3Hh>Hhn2HhS Hh!p3=1Hh!Hh#Hh$B0Hh"%Hh'Y69Hh(HhV*Hh*B8Hh+Hh-HhT.p4=7Hhh/Hh 1Hh1B6Hh2Hh%5X5Hh6Hh7Hh7`54Hh8Hh;Hho;B3HhF<Hh_>Hh>B2Hh?HhLAHhDBp6=1HhCHhJ0Hh~JY59HhKHhK#7Hh LM=8HhLHhGOHhOB7HhMPHhRB6Hh#SHhSHhUHhCVB5HhVHh^& Hh_b- _You start resting.Hh^e045.7 (33.0)Hh2fZ8=6.7 (34Hhf:4Hhn} _HP restored. _Health restored: 68HhA #.# #.# #.# #.. #.#  #!###.### #####<...^... #....@###.#  #.......†.#  #.##.######{. #....#   #..######## ##### #>............. #.#########  #.#Hh"C ..##### #.# ..h...†HhIHhKr7.7 (1.0)3 _HhQHhSHhV M#..#  #!###.########@...^...###.### ......†.#{ .##.######{.#....####.Hh Hh `82Hh Hh a _There is a stone staircase leading up here.HhM.##..#  #@###.########<...^...#.....###.### #.......†.{ #.##.######{.# ...HhHhϝg91 _HhƣHh{Hh=50.7 (20HhHh|Z _M - 3 potions of mutation (gained 1)HhuHhvHh^wHhzHhFM##HhP. $....# ..###...#....#  #.###.###HhP3####<...^......###.### #.......†.#{ .#HhE Hh01.7 (149HhǓA _Found 14 gold pieces.Hh Hh Hh Hh Hh! n8HhS M## . $ .. ..# .##...#....#2#..... #.###.#######<...^...#.....###.######Hh Hh Hh3[ 3Hh _ ,HhR` Hhrc n7Hhd Hh\e B6Hh@f Hhg Hh5i Hhi B5Hhuj Hhk Hhzn Hhn B4Hho HhAu W########Hhu ......$# ..6.7 (4 ..#.# ..#  #.##...#  #.....Hhu e# #.##..... #.###.#######<...^...Hhbv 5...###.###Hhv Hh7{ Hh~ HhJCHhCHhDHhEHhGHh9HB3Hh\LHhNM########......$Hh:O^7.7 (1#..#...# ..#.# ..###.##...#.HhtO?#<.HhPHhTHh^VHh*HhR+Hh+Hh83L0.Hh6Hh8Hh$21###..@....$..9.7 (2#.##..#..#.# ....# #.# ...## #.##...##.....###.##.....#.###.### Hh IHh! Hh Hh 039Hh Hhj G###....@..$..61#.##..#..#.##....#####.##...## #.##...##.....###.##.....#.###.### Hh= Hh Hh Hhi HhBj HhUk Hhl Hhp Hhs X8HhBw ##.....@.$.2.7 (1#.##..#.Hhw A#.##....##.##...## #.##...##.....###.##.....#.###.### Hh | Hh} Hh HhCHhHhHhBHhHhB7Hh6HhHh###.......@..#.##..#..#.##....#######.#.##...## #.##...##.....###. Hh+4.7 (2Hh3e5.7 (35HhHh? _You now have 424 gold pieces (gained 14).Hh#3HhO$Hh8%Hh&HhX+43Hh+X2Hh`,Hh]-Hh2#### #.........# #.##..#....[#.##....#######.#####.##...## ##.##...##.....###.##.....#.###.HhX3.### Hh7&8Hh8e9.7 (41Hhp;Hh>=) _Found a scale mail.HheHh<HhHhoHhHhX0HhHh## #......@.# #.##..#..[..#.##....#######.###.##...## .# #.##...# .##.....## .#j   gnoll (asleep)Hh=#.##..... .##.###.### j# Hh,70.7 (1Hh&f1.7 (229Hh,Hh r _A gnoll comes into view. It is wielding a +0 whip.Hh   ##########  .......@.#  ............[.. HhB  .#######.######   .#   .#   .#   .#   j#<...^...Hhb   ##########  .......@.#  ............[..  .#######.######   .#   .#   .#   .#   j#<...^ _A gnoll is nearby!Hh ##################...............######.  #.##..#..@...[...  Hh #.##....#######.#######.##...## #.#  #.##...# #.#  #.....## #.#  #.##..... #.#  #.###.### #j# Hh ##<...^... #.# ...###.###Hhœ Hh l2.7 (18 _Hh Hh? Hh#################...............######.##..#...[..Hhu..#######@######.## #.#  ....###.....#.###j ##<...^.... ...###.###Hhx..†.# { ...########HhHh$&3Hhf:7HhHhHh, #################...............######.##..#............[.....#######.######.## #@#  ....###.....#.###Hh-jjj 2 gnolls (1 polearm, asleep)#j# #.######{..........#Hh<Hh5=J46HhX=HhCHhkFs _A gnoll comes into view. It is wielding a +0 spear.Hh V #################...............######.##..#......[....#######.######## #.#  ....###.....#.###j ##<...^....jjj 3 gnolls (1 polearm, asleep)#.j ..##########.#####Hh   A gnoll comes into view. It is wielding a +0 whip.j.jjjj2 wandering)j.====55Hhճ = _The gnoll shouts!Hh #################...............######.##..#...[....#######.######## #.#  ....###.....j#.###. ##<...^... ...###.###j..†.# ...######## #.#####............ ..# ###########.##### ###############.###........Hh j.j1  The gnoll shouts!Hh ===-64HhX h _The gnoll barely misses you.HhBH  The gnoll shouts!  You hit the gnoll.  The gnoll is moderately wounded.HhQj.jj)HhQz-73HhWHhYK _The gnoll misses you.Hh  You hit the gnoll. You drain the gnoll.  The gnoll is almost dead.Hh[j., 1 very drained)HhL6---82HhEHh[ _The gnoll closely misses you. The gnoll hits you with a +0 whip. _You take 2 damage, and have 66/68 hp.Hhu   You hit the gnoll. ) 2 gnolls (1 polearm)  You kill the gnoll! 3--91 _The gnoll hits you but does no damage.HhfR #################...............######.##..#...[....#######.######## #.#  ....###.....#.###j HhR )##<...^... ...###.###...†.# ...######## #.#####........... ..# HhR x###########.##### ###############.###........ ..............#.....#.#####Hh S Hh^ Hh^ k800Hhe Hhi _The gnoll closely misses you.Things that are here: _a +0 whip; a gnoll corpseHh9  You slash the gnoll!Hh[HhZ.   gnollHhZ7- Hhj4=119HhHh-I _You kill the gnoll!Hh$9  You slash the gnoll!Hhf)Hhh628HhHh I _You kill the gnoll!Hh. #################...............######.##..#...[....#######.######## #.#  ....###.....)#.### ##<...^.... ...###.###Gem (1718) Hh #########...#####.##### HhHh}s--37Hhn  You slash the gnoll! _You kill the gnoll!  Things that are here: _a +0 whip; a +0 spearHh e ...............######.##..#Hh ...[....#######.######## #.# Hh> 9 ....###.....)Hhb ^#.### ##<...^... ...###.###Hh Abil: DigGem (1717) Hh c..######............. Hhθ Hh/ H8=--Hh^ `46 _Hhv Hh S _Health restored: 68Hh? Hh Hh* Hh HhI X5Hh Hh B4Hhc Hhʹ Hh ,3Hh1 Hh: Hht Hh¸ $=Hh׸ 02Hht Hh HhH ,1Hh\ Hhz Hhe Hh ,0Hh Hh Hh% Hhv C09Hh Hh Hh B8Hh Hh= Hh ,7Hhu Hh Hh Hha Hh $6Hh HhS Hh- Hh Hh $5Hh} Hh Hhr Hh' Hhe $4Hh Hhc Hh Hh1 Hhj $3Hh Hh Hh? Hh Hh+ $2HhZ Hh Hht Hh HhK $1Hh Hh:HhHh>Hhk$0HhHhHhzHheHh&699HhHh HhHhHh$8Hh%HhHh0HhHh[:7HhiHh\Hh)Hhn$6HhHh#Hh&Hh'Hh'$5Hh(Hh)Hh,Hh-Hh-$4Hh.Hh/Hh2Hh3Hh3$3Hh)4Hh6Hh8Hh9Hh9$2Hh9Hh;Hhq>Hh9?Hht?$1Hh?Hh@Hh@CHhDHhVD$0HhDHh.FHh4IHhIHhJ%89HhFJHhKHhNHh*OHhdO$8HhOHh=QHhKTHhUHhUU$7HhUHhUWHhZHhZHh [$6HhK[Hh\Hh_Hh`Hh`$5Hh aHhbHhifHh#gHhfg$4Hh hHhiHhlHhmHhm$3HhmHh |HhHhrHh$2HhHhȕHh2HhHhh$1HhHhМHhCHhHh2$0HhdHh#HhTHhHhW%79HhHh]Hh_Hh&Hh$8HhɮHhYHhHh+Hh$7HhӵHhGHhHhHh$6HhHheHh/HhHhֿ$5HhHh HhHh}Hh$4HhHhHhHh+Hhd$3HhHh=HhHhJHh$2HhHhHhjHhHh$1Hh\HhHhcHhHh$0Hh%HhHh HhHh%69HhHh{HhHh_Hh$8HhHhHhHhtHh$7HhHh1HhHhHh$6HhHhHhHh~Hh$5HhHhHhHhHh $4Hh=HhHh!HhHh$3Hh*HhHhxHh n2HhU B1Hht Hh Hh B0HhHhHhC59HhHhLHhB8Hh!Hh7Hhf:7Hh)HhX6HhTHhHhHh):5HhHhHh< B4Hh"Hh53210498Hh9n7Hh9Hh<HhG<B6HhrAHhHh<B5HhHhHhB4Hh~Hhn Hh B3Hhw HhiHhB2HhaHhSHhB1Hh`Hh- 039Hh<%n8Hh'n7HhK+X6HhI,Hh}.Hh.B5Hh/HhJ1Hh1B4Hhc2Hh4X3Hho6Hh8X2Hh9Hh3;X1Hh;Hh =HhD=B0Hh=Hh?Y29HhAHh3CX8Hh\DHhEHhFB7HhFHhHX6HhIHhJHh KB5HhKHh|MX4HhNHhjPHhPB3Hh@QHhRHh&SB2HhSHh{UHhUB1Hh/XHhYX0HhJZHh[Y19Hhw\Hh]X8Hh^Hh_X7Hh`Hh*gk 383.7 (99.0) _You start waiting.Hhigj4.7 (100.0)6HhOkHhql# _Done waiting.HhyIHh HhuHhn5HhٮX4HhHhHhHhB3HhnHh2HhX2HhݻHhHhHhB1Hh@HhHhHhUB0HhHhnHhyHhC09HhHhTHhHhB8HhHh{HhX7HhHhHhHh B6HhHh}HhHhB5HhHhHhHhB4Hh8HhHhHh`B3HhHhHhHhCB2HhHhoHh@HhhB1HhHheHhHhB0Hh\HhHh]HhD599HhHhHh\HhB8HhHhHh/HhX7HhHhHhHhX #.### #)#...# .^... #.#...# #.### #.#...# †.# #.#...######## ### #............# ############.#######. ### #######.###........... ... ......#.....#.######### #..@#####.#######403.7 (19Hh.0) ..######............... ..h...............######## .#######.######.#.# #... ## ##...####.#.#####. .# #...........h   hound (wandering)Hh# #.......##...#.#####.## .# #..h....####.#.### #... .#####+####.......# #...#.# #..#Hh HhJHh"\ _A hound is nearby!Hh #)#...# .^... #.#...# #.#...# #.  #............#  ############.#  #######.###....  ......#.....#  #..@#  ##.........  ........... .#######.######.#.#  ##. #.. #..... #..h..  Hhd HhG #)#...#^... #.#...# #.#...# #.  #............#  ############.#  #######.###....  ......#.....#  #..@#  Hh##.........  ........... .#######.######.#.#  ##. #.. #..... #..h..   HhHhfHhHhW\ _A hound is nearby!Hh- 6 #)#...# .^... #.#...# #.#...# #.  #............#  ############.#  #######.###....  ......#.....#  #..@#  ##.........  ........... .#######.######.#.#  ##. #.. #..... #..h..   Hh)A  #)#...#^... #.#...# #.#...# #.  #............#  ############.#  #######.###....  ......#.....#  #..@#  ##.........  ........... .#######.######.#.#  ##. #.. #..... #..h..   HhE 3HhJ HhL \ _A hound is nearby!Hhqu..^... #.#...# ##.### #.#...# .†.# #.#...######## #### #............# ############.#######. #########.###........... .... ......#.....#.######## #### #...#####. ..######@.............. .......Hh4Q####### .#######.######.#.# #.. ### ##...####.#.#####.# ..# #.................. ..##.......##...#.#####.# ..# #..h....####.#.### #..  ..#####+####.......# #...#.# #..  ...........Hh|g.####.#.#.###). Hh;HhHhh   hound (wandering)..hHhg14.0)HhA6 _HhFHh}Hh/8 ###.### #.#...# ..†.# #.#...######## ##### #............# ############.#######. ######.###........... ..... ......#.....#.######## Hh9 ##### #...#####. ..######............... .......###### .#######.######.#.# #. #### ##...####.#.##### ...# #..................##.......##...#.#####.# #....h..####.#.### #..#####+####.......# #...#.# #..................####.#.#.###)#####.#######.##.##..........Hh: Hh5A .{ HhA `55HhG HhI Hh.†.# #.#...######## #### #............#  ############.#######. ###########.###........... .... ......#.....#.######## ####  #...#####.#  ..######............... .........#######.#######@######.#.# #.. Hh<F### ##...####.#.#####.# ..# #.................# #.......##...#.#####.## #.......####.#.### #.#####+####...h...# #...#.# #.. h   hound (wandering)Hh................####.#.#.###)#####.#######.##.##............# #.# #. #.##.#.....)HhHhޚHhM.hHh^`64Hh%HhHh+###........... ############.#######. ###########.###.......... ..........#.....#.######## #### #...####  ..######................................##############.######.#.# #.. ### ##@..#####.# ..#..................#.......##...#.#####.##..Hh?L### #..####+####. #...#............h###.#.#.###)#####.#######.##.##........... #.# #. #.##.#.....)####....HhbHh9h.Hh`73HhHhHh ############.#######. ###########.###.......... ..........#.....#.######## #### #...####  ..######........................##############.######.#.# #.. Hh0### ##...####.#.#####.# ..#.@................#.......##...#.#####.##.###.#.### #..####+###Hhg #...#...........h###.#.#.###)Hh#####.#######.##.##........... #.# #. #.##.#.....)####......... #.##HhaHh9h.HhI`82HhHhHh@ R#####.###........... ..... ......#.....#.######## ##### #...#####. ..######............... ..........###### .#######.######.#.# #. #### ##...####.#.##### ...#####..................##...@...##...#.#####.# #.####.#.### #..#####+####.# #...#.# #..........h.####.#.#.###)#####.#######.##.##...........# #.# #.##.##.#.....).#####.# #.##.##.#.#..........# ..# #.#.#.#.##Hh]A _.###.# #.#.#.#.##.<Hh?B Hh~F 9h.HhG `91Hh:K Hh_L HhwM N...... ......#.....#.####### ###### #...#####. ..######............... ........##### .#######.######.#.# ##### ##...####.#.##### ....#####................# #.......##...#.#####.# #Hh(N K.####.#.### #.#####+####.# #...#.# #.........h.####.#.#.########.#######.##.##...........# #.# #.##.##.#.....).#####.# #.##.##.#.#..........# ..# #.#.#.#.##.###.# .# #.#.#.#.##.....+ { ....#.#.###Hh=P HhP HhiV h.hHhV a100Hh\ Hh8] Hh ####### #...#####. ..######.............. .........#### .#######.######.#.# ###### ##...####.#.### #....#####............... #....# #.......##...#.#### #....#HhF  #.####.#.### #....#####+####h@.....# #...#.# ............####.#.#.# #....#####.#######.##.##......... Hh#....# #.# #.##.##.#.....) #....#####.# #.##.##.#.#... #..........# ..# #.#.#.#.## #.###.# .# #.#.#.#.## #Hh.....+ { ....#.#.## ####.#. #.###.#.#HhHh&i=189HhHhR _The hound barely misses you.HhO2N  You slash the hound! You drain the hound.Hh8G†Hh<69 90=2 _You kill the hound!  Training target 3.0 for Armour reached!  Training target 2.0 for Dodging reached!  Your Armour skill increases to level 3!  Your Dodging skill increases to level 2!Hh=Lneed to enable at least one skill for training.HhF/  --more--HhHh#  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   m - Spellcasting   0.0   1.0   0  Hh};         b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0      Hh e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0      Hh         g - Short Blades   3.6   1.0   0  Hh/.     h - Long Blades   6.0   7.0   0  Hhp     i - Ranged Weapons   0.0   1.0   0               j - Armour   3.0   3.4  +1      Hh. k - Dodging   2.0   3.6  -1      Hh% l - Stealth   4.0   3.0  +3          Hhi            HhYou need to enable at least one skill.[?] HelpHh [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Hh[!] training|cost|targetsHh> h + Long Blades 6.0Hh{TargetTarget--  --  --  2.0  Hhv--  --  --  --  --  --  -- HhlL --  --  --  -- Hh --  Hha-z] set[-] clear selected targetcost|targetsHh1} =[?25h[?0c0 HhH " HhzL [?25l[?1cHhUO Q7.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsHh Hh HhH########...#####.###### bayes525 the Fighter..######.............. Formicid of Xom ..*.....................#### Health: 68/68 ========================.#######.######.#.#Hh|-Magic: 8/8======================== ########...####.#.#### AC: 12Str: 18Doom: 69% #....#####............... EV: 9Int: 16  #....##.......##...#.#### SH: 4Dex: 20 #....##.......####.#.### XL:  8 Next: 90% Place: Dungeon:6 HhW~#....#####+####†@.....# #...#.# Noise: ==-------  Time: 7412.7 (1.0) ......................####.#.#.## a) +2 demon blade (drain) #....#####.#######.##.##......... Abil: Dig #....# #.# #.##.##.#.....). Gem (1588) #....#####.# #.##.##.#.#..... #..........# ..# #.#.#.#.## #..........###.# .# #.#.#.#.## #..............+ { ....#.#.## Hh#..........###.#.#.###.#.# _You kill the hound!Training target 3.0 for Armour reached!  Training target 2.0 for Dodging reached!  Your Armour skill increases to level 3!Your Dodging skill increases to level 2!You need to enable at least one skill for training.HhY 'HhVHh. _HhIHhF _Unknown command.Hh' ..######...........................#####.#######.######.#.# ##### ##...####.#.##### ....# Hh####................ ....# #.......##...#.##### ....# #.####.#.### ....#####+####†# #...#.# # ................@....####.#.#.########.#######.##.##.......... Hh˫k....# #.# #.##.##.#.....) ....#####.# #.##.##.#.#..... ..........# ..# #.#.#.#.## .###.# .# #.#.#.#.##. ....+ .+{ ....#.#.# .Hh###.#. .# #.###.#.# ......#.# #.#.#HhɰHhVp--37 _HhjHhHh .........######.#######.######.#.# #. #### ##...####.#.#####. ...# ####.................# #.......##...#.###### #.Hh ####.#.### #.#####+####†# #...#.# #.................####.#.#.###)#####.#######@##.##...........# #.# #.##.##.#.....)#####.# #.##.##.#.#..........# ..# #.#.#.#.#####.# ..# #.#.#.#.##.<...+...+{ ....#.#.###. Hh ###.#...# #.###.#.#  Hh E.......# #.# #.#.#  ###...## #.# #.#.#### Hh Hha {--46Hh Hh~ Hh..######.... ..................####### .#######.######.#.# #. ###  ##...####.#.#####.#Hh{# ####.................# #.##...#.#####.## #.......####.#.### #.#####+####†Hh# #...#.# #...............@..####.#.#.###)Hh!#####.#######.##.##.........# #.# #.##.##.#.....)Hh 8#####.# #.##.##.#.#......# ..# #.#.#.#.##...###.# ..# #.#.#.#.##.<Hh7s...+...+{ ....#.#.###..###.#...# #.###.#.# ##.........# #.# #.#.# #.HhfHh>Hh`55Hh( Hh!HhHX 3HhP^ Hh_ Hhȕ b..######. .....#.#######.######.#.# #. ##...####.#.#####.# .HhE # ####...... .# #.##...#.#####.# .# #.####.#.### #. .#####+####†......# #...#.# #..#Hhj ####.#.#.###).# .#####.#.##.##.Hh # .# #.# #.##.##.#.....)....# .Hh Y#####.# #.##.##.#.#.## ..# .##.#.#.#.##...####.# ..# .##.#.#.#.##.<.Hh B+...+{......#.#.###..####.#...# .##.###.#.# ##.## #.# #.#.# #.#HhО Hh `64Hh Hhr Hh`.........#########.#######.######.#.# #.... #Hh8a ##...####.#.#####.### # ####.................... # #.......##...#.#####.### # #.####.#.### #.... #####+####†HhPa# #...#.# #..## .................####.#.#.###).# #####.#######.##@##............#. Hhpa+# #.# #.##.##.#.....)....#. #####.# #.##.##.#.#........#. .Hha!.....# ..##.##.#.#.#.##...#.###.# ..##.##.#.#.#.##.<..>Hha...+...+o......#.#.###..#. o   orc (asleep)Hha###.#...##.##.###.#.# ##.#........##.##.# #.#.# #.#.###...## #.# #.#.####.#.Hh@gHhko.oHh2l`73Hh(qHhss _An orc comes into view. It is wielding a +0 dagger.Hhָ#######.######.#.# #.... # ##...####.#######....................#.......##...#.#####.####...## #.... #Hh####+####†......# #...#.# #..## .................####.#.#.###) #####.#######.##.##............#. # #.# #.....)####.... ......#.####.# ..##o<..>....+...+......#..#.Hh###.#...##.##.###.#.# ##.....  Hhg###...## #+##Hh[# ..# { {....HhHh<o.Hh*`82Hh-HhHh 3# ##...####.#######...........................##...#.#####.###.....#### #.... #####+####†......# #...#.# #..## .................####.#.#.###) #####.#######.##.##............#. # #.# #.....)####.... .......##o#.####.# ..##.<..>....+...+......#..#.###.#...##.##.###.#.# ##.....  ###...## #+##[# ..# { {....#.# .# #.#.#####HhD=7-=91HhAHh=D _The orc hits you with a +0 dagger. _You take 1 damage, and have 67/68 hp.Hh 8=200Hhߟ Hh΢  Hh _You barely miss the orc. The orc hits you but does no damage. _Health restored: 68HhHhXa179HhIHhWs _You barely miss the orc. The orc hits you but does no damage.HhHh&2Hh:8HhHht _You closely miss the orc. The orc hits you but does no damage.Hh&37 _You barely miss the orc. The orc barely misses you.HhQ 7  You slash the orc!Hh.# f)Hh& = 46Hhf, Hh. G _You kill the orc!Hh-  ####...........................##...#.#####.###...#### #.... #Hh n####+####†......# #...#.# #..## ...........###.#.#.###) #####.#######.##.##............#. # #.# #.....)####.... ......#.####.# ..##.<..>Hh R....+...+......#..#.Hh ###.#...##.##.###.#.# ## Hh! ...#.# #{ { #.#........ Hh Hh' r-55Hh Hh  Things that are here: _a +0 dagger; an orc corpseHhT .......##...#.#####.###...#### #.... #####+####† #...#.# #..## ...........###.#.#.###) #####.#######.##.##............#. # #.# #.....)####.... .......##)#.####.#<..>....+...+.......#.#.###..#.###.#...##.##.###.#.# ##........##.##.#   ...†.##.#.######. HhHhV-64 _HhHhHhz^ ## #.... #####+####† #...#.# #..## ...........###.#.#.###) Hh^(#####.#######.##.##............#. # #.# #.....)####.... .......##)#.##Hh^##.# ..##.##.#.#<..>Hh'_~....+...+.@.....#.#.###..#.Hhd_###.#...##.##.###.#.# ##Hh_........##.##.# #.#.# Gem (1574) Hh_7 ..##.#Hh_o#.#.# #. HhgHhMh`73HhzHh  ####+####† #...#.# #..## ...........###.#.#.###) #####.#######.##.##............#. # #.# #.....)####.... .....Hh ..##)##.#.#.#.####.# ..##.##.#.#<..>....+...+......#..#.###.#...##@##.###.#.# ##Hh ........##.##.# #.#.# ###...## #+##Gem (1573) Hhi  ..##†###########.#.# #. Hh HhI J82Hhl Hh$ Hh% HhD  ...........###.#.#.###) #####.#######.##.##............#. # #.# #.....)####.... .......##)#.####.# ..##.##.#HhE <..>....+...+.......#.#.###..#.###.#...##.##.###.#.# ##.....  ###...## #+##Abil: DigGem (1572)  ..##..........##.#.# ## HhL HhM `91HhS HhDU Hhq'o.o........o.##......#o   orc wizard (asleep)########oo 2 orcs (asleep)Hh  You open the door.  An orc wizard and 2 orcs come into view.Hh!O  The orc shouts! x2; The orc wizard shouts!HhHhHh o.o.o,o...oHhooo 3 orcsAn orc comes into view. It is wielding a +0 whip.Hh====300HhHhN% _The orc shouts!HhuU 7  You slash the orc!Hh5W HhW Hh+X Hh` !oHh` 4.oHh` *o...Hh` 3 2 orcsHhd , Hhd \1===-1Hhe ;69Hh[l Hh:n  HhOn 9_You kill the orc!Hh>  You slash the orc wizard!Hhr  The orc wizard is severely wounded.Hhooo.. Hh :--Hh Y28Hh)Hh ,A _The orc wizard hits you but does no damage.HhL  You hit the orc wizard.  The orc wizard is almost dead.HhW 9*Hh4 (invisible)  The orc wizard gestures wildly while chanting.Hh o====37HhW Hh H _The orc wizard flickers and vanishes for a moment.Hhx4  You closely miss the orc wizard.The orc wizard is almost dead.=---46HhjHhW _The orc wizard barely misses you.Hhi  You barely miss the orc wizard.The orc wizard is almost dead.HhG}  The orc wizard gestures at you while chanting.HhhHhi|---55HhqHhsA _The magic dart hits you but does no damage.Hh#&  Hh#yYou closely miss the orc wizard.The orc wizard is almost dead.Hh$J64Hh$HhP-Hh08 _You block the orc wizard's attack.Hh5V  You hit the orc wizard. You drain the orc wizard.HhHhHho.oo 2 orcsHhFJ 4HhpC73Hht Hh? N _You kill the orc wizard!Hh? 8  You slice the orc!!Hh Hh x.   orcHh 558.6 (0.9Hh :2Hh Hh G _You kill the orc!HhM5  You hit the orc.Hhݙf)Hh Q9.6 (1.01Hh/HhHh Hh9_You kill the orc!Hh4" #####.#######.##.##............#. # #.# #.....)####.... .......##)#.####.# ..##.<..>....+...+......#..#.###.#...##.##.###.#.# ##.....  ###...## ##[# ..#......#....#.# .#........ #.#.##### #......### #.#.......†#. ###### ..###########.##.#..HhBHhs-400HhHh>  There is an open door, spattered with blood here. _Items here: )))) [[[ ††.HhU3HhWXHhYHh0\Y59Hh]Hhi]B8Hh^Hhy`Hh`B7HhiaHhqbHhbB6HhUcHhbdHhdB5Hh9eHhcfX4Hh gHhhHh5iB3Hh(jHhkHhkB2HhnlHhmHhmB1Hh|nHhpHh?pB0HhYqHhRsHhts-49HhsHhEtHhPuHhmuB8HhUvHhwHhwwB7Hh xHhyHhz,6Hh0zHhB{Hh}Hha},5Hht}Hh~HhHhB4HhHhHhǁB3HhkHh[HhB2HhCHhjHh:1Hh4Hh7HhfB0Hh!Hh'HhI-39HhhHhHhHhHB8HhdHhHh-B7HhHhHhB6HhHhX5Hh2Hh,HhnB4HhuHhUHhB3HhəHhHh>B2HhHh Hh4B1HhHhFHhB0HhHhqHhC29HhHhȦHhB8HhHhHhB7HhHhHhȯB6HhHhHhB5Hh]Hh HhtB4HhHhHhB3Hh/HhHhOB2Hh|Hh-HhB1HhHhHhB0HhWHh!Hh|-19HhHhHhHhB8HhHh)Hha:7HhbHh HhZ,6Hh}HhHhHh,5HhHhHhHhDB4HhHhHhB3HhHhhHhB2HhHhHhB1Hh HhHh,0HhHhoHh^Hh-09HhHhHh-HhB8HhHhWHhB7HhHh6543HhDHhKn2HhHh\B1Hh Hh Hh B0Hh9 HhHhUD499HhuHhHhSB8HhHh.Hh~B7HhHhHHhB6HhHhHhB5Hh[HhHhw,4HhHh Hh"Hh",3Hh#HhU$Hh&HhP&B2Hh'Hh)Hh)B1Hh7+Hh,Hh,,0Hh,Hh.Hh/HhA0-89Hha0Hh1Hh*3Hh3B8Hh4Hh6Hh6B7Hhg8Hh::Hh:B6Hh<Hh>Hh*?B5Hh@HhSBHhBB4Hh9DHhFHhFB3Hh&HHhJHhBJB2HhKHhmMHh'NB1HhNHhPHh.Q,0HhBQHhrRHh]THhTHhT;79HhUHhoWHhWB8HhXHh [Hh<[B7Hhj\HhL^Hh^B6Hh_HhaHhbB5HhHcHheHhHe,4HhkeHhfHhhHhiB3HhijHhlHhlB2HhpHhorHhrB1HhsHhuHhuB0HhvHhyY69Hh*zHh{Hh|B8Hh3}HhHh2,7HhXHhHh HhB6HhHhHh҅B5HhHhHh݈B4HhHhHhB3HhHhŽHhB2HhHhHhB1HhHh/k 539.6 (99.0) _You start waiting.Hh?-40.6 (10Hh F0.0)0HhHh Hhå_Done waiting.Hh z Hhbz HhX{ Hh Hho o59Hhd Hh' Hh B8Hh] Hhؕ  There is an open door, spattered with blood here.  Items here: )))) [[[ ††.Hh Hh I7 _Hh Hh Hh= X6Hh[ HhC Hh HhR B5Hh Hh ' .# #.......####.#.### #.. .#####+####†......# #...#.# #..# ..................####.#.#.###).# .#####.#######.##.##............# .# #.# #.##.##.#.....)....# .#####.# #.##.##.#.#........#.# ..##)##.#.#.#.##...####.# ..##.##.#.#.#.##.<.......+...+@......#.#.###..#5.6 (5.0)...###.#...##.##.###.#.# ##.#............##.##.# #.#.# #.#...###...#####)##.# #.#.####.#Hh ..[# ..#......#.# #.#......#..#.# .#........# #.#.###### ..#.# #......### #.#....... ..†.# #......# #.#.###### .##.# ######## #.#.# # HhA Hh Hh Hh Hh0 Hh -0.Hh9 ..Hh  Hh- Hh{ W _Could not explore, unopened door.HhG3HhGHhUU;Hh>YHhZ HhZI_Could not explore, unopened door.HhHh&3HhHhHhHh  Hh9I_Could not explore, unopened door.HhzJ##(###....#...+...'#...........#...HhOPHhPe6.6 (14HhWHhZc _You open the door. _Found 2 boomerangs.HhIHhHhHh[_3 _Hh @  There is an open door here.Hh,HhŬI2 _Hh#HhѰHhHhB1HhHhܶHh͸Hh,0HhHhGHhJHhHh C49HhzHh_HhHhB8HhHhHhuHhB7HhRHhHh@B6HhHh@ _f - 8 boomerangs (gained 2)HhX5HhHhHhHhB4Hh}HhHh`HhB3Hh=HhYHhrHhB2HhkHh$ #.#....#####+####†......# #...# #.......................####.#.#. ###....#####.#######.##.##....... # #....# #.# ### #.##.##.#..... # #....#####.# #.###.##.##.#.#... # #..........# #.....##)##.#.#.#. # #..........###.#...##.##.#.#.#.  #..............+...'.......#.#  #..###@#...##.##.582.0)  #..................##.##.# #.#.  ####...#####)##.# #.#. ###........[# #...#......#.# #.#......#.# #...#........# #.#.......#.# #...#......### #.#.......†.# #...#......# #.#.....##Hh.# ############ #.#.......##†## #.#.HhDHh@Hh Hhj Hh ......#....+...'.0.0) Hh4 m _Could not explore, unopened door.Hh 3Hhɚ Hhӱ  _Could not explore, unopened door.Hh3HhuHhHh"Hh&Hh( Hh)Q_Could not explore, unopened door.Hh #.##.#...#...##.'...'..HhY Hh O9.6 (11Hh Hh Hh ( _You open the door.HhHh`HhHhqHhkHh>X0Hh Hh5: There is an open door here.HhHhHHh\B39 _HhHhvHhHhHh:8HhHhHhHhjB7HhHhpHhHhiB6HhHhHh\HhB5HhHh/HhX4HhHhHh(Hhg,3HhzHhHhHhHh*B2Hh>HhSHhHh[B1HhHhHhHhB0Hh^Hh29HhHh;B8HhyHh+HhHhHhY,7HhmHh@HhHhHhB6HhHhtHh0Hhb,5HhHh' Hh Hh! Hhm B4Hh] HhHhGHhB3HhHhHhHh:,2HhHh Hh!Hh #Hhl#B1Hh,$Hh%Hhi'Hh',0Hh'Hh(Hh*Hh+Hh ,C19Hh -Hh.Hhe0Hh0B8Hh1HhW3Hh 5Hh:5,7Hh^5Hhg6Hh>HhV@HhA,6HhBAHh BHhHhbHhB5HhiHhHhRHh,4HhHhHhxHhHh@B3HhHh0 Hh!Hh!B2Hh#HhH%Hh&Hh'B1HhL(Hh*Hh+Hh ,,0Hh#,Hhn.Hh&0Hh2Hht2C09Hh3Hh5HhG7Hh7,8Hh7Hh8Hh:Hh<Hh<Hh<:7Hh>Hh?Hh0AHhA,6HhAHhBHhiPHhQHhRB5Hh7SHhWHhYHh>YHhRY:4HheZHhe`HhbHhcB3HhcHh^gHhhHh iB2HhjHhYmHhnHhoB1Hh9pHhNsHh3uHh~uB0HhvHh2yHhzHh{.399Hh"{Hh|HhHhdHhB8HhHhԃHhHhNB7HhZHhHhHhB6HhHhHhX5Hh#Hh&Hh Hh]B4HhHhHhHhB3HhHhHhHhB2HhHh"HhSHhB1HhoHhʠHhHhWB0HhHhNHh|HhϥC89Hh}HhħHhȨHh B8Hh٩HhMHhìHh:7HhHh=Hh Hhj,6HhHh1HhHhHhB5Hh6HhHhHh߷,4HhHhHhHhHh>B3Hh_Hh]Hh,Hhs,2HhHh8HhHhUHhB1Hh=HhOHhHhB0HhHhkHhCHhC79Hh3HhHh1Hhj:8HhHhEHhlHhB7HhFHhLHh+HhB6Hh)HhrHhHhB5HhlHhdHh>HhB4Hh&Hh@HhHhgB3HhHhHhHh B2HhHh HhHhB1HhHhHheHh,0HhHhHhHhiHhC69HhHh{HhHhTB8HhHh HhHhB7Hh Hh}Hh Hh B6Hh Hh HhX5HhHhHh ...  ###..#  .....# ##. ##.#..# .... ##....# HhG### ##...#############..#.# .................# #############.##@#635.6 (76.0)Hho#..< ###.###.#............... HhF............=..... Hh###.###.#..##..######### # #Hh......# # #..###..###..# Hh=###).###..# #.###....#Hh!Hh"P6.6 (774Hh&"Hh(Hh)9 _Found a stone staircase leading up.Hh3HhHhHhHhB3Hh,Hh Hh B2HhB"Hh#HhL%Hh~%B1Hh&Hh/ #.##.#..#  ..##....#  ####...#  ########..#.#  Hh/_...........#  #######.##.######## #.....#..............<## Hh 0?#.###.#................. ................@......# #.###.#..##..#########.#Hh30 #............#  #..###..###..# HhY0 #).###..# #.##  ...#....# #. Hhx0q   ...#.####  Hh0f  ...#...#  Hh0 #.#[#   Hh0HhF9.6 (3.0)40.6 (40HhIHh?J5 _r - a ring of poison resistanceHhb3HhHh HhEHhSY59HhHh!HhmB8HhKHhHh&HhB7HhQHhHh$HhZB6Hh3HhiHhHhB5Hhu Hh"HhP#Hh#:4Hh$HhW%Hh&Hh&B3Hh'Hh(Hh*Hhh*B2Hh+Hh4Hh:+ ##.# S..# #..### #.... #...  ####..#  #.....# Hhp:#. ##.#@.# .. ##....## # ##...#############..#.# Hh:...............# ###########.##.########S   water moccasin (asleep) #.....#..............<##Hh:  #.###.#................. ....................# Hh:A+8.6 (8HhAe9.6 (91HhHFHhHa _A water moccasin comes into view.Hh ##.#  S..#  #..###  Hh"g#....  #...  ####..#  #.....#  ##.#@.#  ##....##  ##...####..#.#......###.##. .<## . HhL+. HhH  ##.#  S..#  #..###  #....  #...  ####..#  #.....#  ##.#@.#  ##....##  ##...####..#.#......###.##. .<## . . HhQ 3Hh# Hh% e _A water moccasin is nearby!Hh7 & ##.#  S..#  #..###  #....  #...  ####..#  #.....#  ##.#@.#  ##....##  ##...####..#.#......###.##. .<## . . Hh  ##.#  S..#  #..###  #....  #...  ####..#  #.....#  ##.#@.#  ##....##  ##...####..#.#......###.##. .<## . . HhK Hh Hh Hh e _A water moccasin is nearby!Hh9 .#  ##.#  S..#   #..####)  #.......  #.....  ####..#  #..@..# ##. ##.#..#Hhދ^ ... ##....##  ##...### ############..#.# ................###########.##.########  #.....#........<## ##.###.#...Hh$Hhf50.6 (10HhfHhH$ _Found a sling.Hh&  .#   .#  ##.#  S..# # #..####)# #.......#  #........ ####@.#   #.....#  #. Hhw' ##.#..#  .. .  ##...### ###########..#.#   S   water moccasin (asleep) ...............#  ###########.##.######## Hh' | #.....#.<##  Hh. Hhw. a149Hh2 Hh~3 Hh4f ## S..# #####)# #@.......####..###.## #... # ##.#.. .. ##....## ##...### ###########..# ...............# ##########.##.######## 28Hh5Hh9HhN P> ### S..# #####)# #........###..###.## #... # ##.#.. .. ##....## ##...### ###########..# ...............# Hhi Hh `37Hh( Hh ; _Found a stone staircase leading down.Ihd8.> #+#### #...S..# #Ih####)## #........###..###.## #..... # ##.#..# # .. ##....## ##...### ###########..#IhYIh`46IhzIhEIhwI SS  The helpless water moccasin fails to defend itself.  You slice the water moccasin!!  The water moccasin is severely wounded.Ih,3--=55Ih Ih _The water moccasin bites you. x2 _You take 5 damage, and have 63/68 hp.IhP C  You slice the water moccasin!!Ih|e.IhIhP}  bayes525 the Fighter.#  Formicid of Xom ..*...>#  Health: 63/68 ======================--.#  Magic: 8/8========================.#  AC: 12Str: 18Doom: 66% .#  EV: 9Int: 16  #+####.#  SH: 4Dex: 20#......# #Ih]j  XL:  8 Next: 110% Place: Dungeon:6#@.####)#  Noise: ==-------  Time: 7656.6 (1.0)#.......#  a) +2 demon blade (drain)#........  Abil: Dig####..###.##  Gem (1344) #.....# .. #.##.#..# #   ..##....##   ####...###   ###########..#.#  The helpless water moccasin fails to defend itself.  You slice the water moccasin!!  The water moccasin is severely wounded. Ih_The water moccasin bites you. x2 _You take 5 damage, and have 63/68 hp.You slice the water moccasin!!Ih  _You kill the water moccasin!You have reached level 9!Ih/  --more--Ih9  Your experience leads to an increase in your attributes!Your base attributes are Str 17, Int 14, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? IhK8/749/929 5% IhOIh  You feel agile. x2  You regained 5 hp, and now have 68/74 hp. _MP restored: 9IhƍIh Ih Ih@ Ih. Ih 932Ih Ih= Ih :1IhV Ih Ihf a700Ihp Ih Ih C39IhX IhL Ih B8Ihg Ih, Iha 61=Ihx :7Ih Ih! Ih! B6Ihk" Ih# IhG# B5Ih# Ih$ Ih$ p2=4Ih?% Ih% Ih(& B3Ih& Ihg' Ih' B2Ih( Ih( Ih( `31Ih|) Ih,+ X0Ih`, Ih- Y29Ih. Ih3 i -- _You start resting.Ih8 0715.0)Ih9 m4=--2.6 (16Ih=9 :8Ih= IhP? g _HP restored. _Health restored: 74Ihu%Ih%Ih&Ih/7 _Ih365Ih4Ih4Ih>6j=4Ih6Ih7Ih8Ih9B3Ihp9Ihk:Ih=;Ih;B2Ih<IhCIhDIhD:1IhhEIhGIhL#.# ..# #.# # #.# #. #+####.# # #......# # #..####) #.......## #........#  ####..###@###  #.....#.  IhL##.#..# #.#####.#  ##....## #.# {  ##...### #.#  ######..#.# ###  ........#  ####.##.######## .#..............<## IhNW80.6 (8.0)0 _You sense a monster nearby.Ih:IhIhIhIhֻIhzY19IhbIhIhfB8Ih;IhIhIhsB7Ih4IhIhIhiB6IhIhIhn#.#  #.#  #+####.#  #......# #.#  #..####)#  #.......##  #........#  Ih####..###.########  #.....# #.....@..#  ##.#..# #.#####.##  ##....## #.# h#  ##...### #.# .#  Ihb#..#.# ### .#  .....# .#  h   hound (asleep) #.##.######## .# ...........<## .#. Ihqu 4.6 (4  A hound comes into view.Ih3h.hIh====5.6 (55IhIh%& _The hound barks!Ih #.# #.#  #.# #.#   #.#   #.#        #.########   #.....@..#   #.#####h##   #.# .#  #.# .#  ### .#  .#  .# <## .#  Ih(Y #.# #.#  #.# #.#   #.#   #.#        #.########   #.....@..#   #.#####h##   #.# .#  #.# .#  ### .#  .#  .# <## .#  IhcIhIdIhhIhj\ _A hound is nearby!IhU #.# #.#  #.# #.#  Ihn #.#   #.#        #.########   #.....@..#   #.#####h##   #.# .#  #.# .#  ### .#  .#  .# <## .#  Ih #.# #.#  #.# #.#   #.#   #.#        #.########   #.....@..#   #.#####h##   #.# .#  #.# .#  ### .#  .#  .# <## .#  IhuIhɕIh[Ih\ _A hound is nearby!Ih.  (very drained)  You slash the hound! You drain the hound.  The hound is almost dead.Ih/ ==--6.5 (0.94Ih3 Ih=6 @ _The hound bites you but does no damage. x2Ih7  You hit the hound.Ih\†IhIh\5 7---7.4Ih:3IhIhI _You kill the hound!Iho#.# #.#  #+####.# #.#  #......# #.#   #..####)#  #.......# #.  ####..###.########  #.....# #........#  ##.#..# #.#####@##  ##....## #.# #.#  #...### #.# #.#  ..#.# ### #.#  ....# #.#  .##.######## #.#  Ih*..........<## #.#  .. ..#  #  Ih Ih --8.4 (1.02IhIh_r _You see here a hound corpse.IhIhIhIhHIhQIhr1 _0IhIh Ih C09Ih Ih87654Ih&B3IhwIhIh$,#.....# #........#  ##.#..# #.#####†## .*  ##....## #.# #.# ##...### #.# #.# IhU%|###..#.# ### #.# .......# #.# ###.##.######## #.# .............<#####.# ................@...# - Ih%...............###### .##..#########.# ...# ###..#Ih% # #.## # #. Ih%:#Ih*,97.4 (9Ih*i8.4 (10.0)2Ih-Ih#.# ..........# .#.# ##.####.#.# #.# ####.#....#.# .#.# ........### # Ih e#.# .....##.# #.# ##.# #@# #.# # #.# ..# #.# ### IhL *#.# .########### ......... ########  Ihq 715.4 (176.4 (184Ih , _s - a ring of wizardryIhl IhBm Ihm Ihp Ihq Iheu 32Ihv Ihw Ih-x B1Ihx Ihz IhX{ Ih| B0IhB| Ih Ihr Ih C79Ihl Ih؆ Ih· Ih B8Ihۈ Ih Ihy X7Ih Ih Ih Ih_ B6Ih Ih, Ih IhN B5Ih IhZ Ih Ih՗ B4Ihb Ih Ih% Ih} B3Ih# Ih Ih Ihd B2Ih Ihh IhN Ih B1Ih" IhV Ihf Ih B0IhH Ih Ihe Ih C69Ih' Ihv Ihr Ihɮ B8IhM Ih Ih{ Ih B7Ihz Ih Ih Ih, B6Ih͵ Ih Ih_ Ih B5Ih" Ihs IhI Ih B4IhR Ih IhȾ Ih B3Ihc Ih< Ih IhZ B2Ih Ih IhB Ih B1Ih Ih IhQ Ih B0Ih Ih Ih IhK C59Ih Ih: Ih Ihk B8Ih Ih Ih Ih[ B7Ih/ Ih Ih Ih B6Ih Ih IhO Ih B5Ih Ih Iht Ih B4Ih Ih@ Ih Ih% B3Ih% Ihj Ih Ih B2Ih Ih IhN :1Ih IhU N _You now have 436 gold pieces (gained 12).Ih Ih B0Ih Ih Iho Y49IhSIhIhtIhB8IhIh0IhIhB7IhIh Ih Ih` B6Ih Ih. Ih9IhuB5IhIh%IhIheB4IhIhIhIhB3IhIhIh3IhpB2IhIhbIhIhBB1IhIhEIhIhDB0IhIhIhIhC39IhIhIhIhJB8IhIhEIhIhB7IhRIhIhhIhB6IhIha Ih "n5Ih)43Ih0Ih0Ih1B2Ihv1Ihb31Ih3Ih94Ihf4B0Ih4Ihq5Ih5Ih5C29Ih96Ih7Ih9IhA9B8Ih9Ih:IhK;Ihq;B7Ih;Ihx<Ih<Ih=B6IhV=Ih=IhW?n5Ih?Ih?Ih@B4Ih_@IhAIhzAIhAB3IhAIhBIhCIhCB2IhYDIhrEIhMFIhFB1IheGIhHIhJX0IhJIhKIhKIhKC19IhgLIhLIhMIhMB8IhNIhNIh OIh;OB7IhwOIhIh>Ihr?Ih?C59Ih"@IhEIh]FIhFB8IhGIhHIhIIh5JB7IhJIh{KIh&LIh_LB6IhLIhZMIhMIhNB5Ih{NIhOIhOIhOB4Ih=PIhPIhJQIhQB3IhQIh@SIhqSB2IhSIh=[N _You now have 450 gold pieces (gained 14).IhG\Ih]n1Ih]Ih(^B0IhGf=49876IhggIhgB5Ih>hIh'iIhiIhi,4IhjIhJjIh pIhpIh$qB3IhqIhsIhsIhsB2Ih.tIhtIhluIhuB1Ih vIhvIhwIhw,0Ih xIh{39Ih{Ih{B8Ih|Ih|IhT}Ih},7Ih}Ih}IhIhZIhB6IhIhIhOIh|,5Iḧ́IhIhIh!IhU,4IhjIhIhIh IhAB3IhIh)IhIȟB2Ih:IhIhIh֎B1IhLIhIhIhB0Ih"IhIhIh-29IhқIhIh\. Ih'###   #.# #  ########.############.# Ih .....................># ###  ########.##........##.# ..# Ih####.##........##.# #.#  ### #....##....@...##.# #.# Ihӡ]871.4 (72  #.# #.##.#Ih,+####.# #.#  #.# #.##.# #......# #.#  Ih #.# #.##.####### #..####)#  #.###........... #.......Ih#.....##.####### #........##.###.##..... ####..###.######Ih*   #............ #.....# #.......IhA  ######.##.....# ##.#..# #.#####†IhpO IhIhIhͧIhIh/IhIhIh Ih! X8Ih IhCIhB7IhIhsIhIhB6IhIhIhJX5IhIhIIhIh,4IhIhIhXIhIh!B3IhIh,  IhD L There is a stone staircase leading down here.Ih!Ih"Ih"A2 _Ih#Ih)IhY*Ih*B1Ih*Ih+Ih{,Ih,,0Ih,Ih-Ih-IhC.Ih.Ih.;19Ih.Ihb/Ih/IhU0Ihl0:8Ih0Ihc1IhC2Ihf2,7Ih}2Ih2Ih3Ihl4Ih4B6Ih5Ih5Ih6Ih37B5Ih7Ih<Ih&=Ihf=B4Ih=Ihw>Ih>Ih(?,3Ih??Ih;E'21009IhEIhsFIhFIhF:8IhFIhIIhM'IhMJ  IhM6  IhN IhN###   #.##########  Ih^N* #.........@#   #.########.#  IhN #.# #.#   #.# #.#   IhN#.# #.#  IhN IhO#.# #.#  Ih&O  Ih;O#######.# { ..#   Ih[O.......># ### ###  IhqO  IhO.....##.# ..#  IhOIh*S,93.4 (2IhSB7Ih~VIhX IhXM_You sense a monster nearby.Ih965Ih43IhIhVIhi ###  #.########## Ih #..........# #.########.#Ih9#.##.#Ih8.#.#Ih q #..# # Ih*`#######.##...Y.. IhJ.......>##.###### .....##.# ..# Ihi.....##.# #.# .....##.# #.# IhY   ice beast (asleep)+####.# #.# Ih  #......# #.#  ## #..####)IhS"17.4 (4.0)Ih#e8.4 (52Ih'Ih *] _An ice beast comes into view.Ih ###  ###  ..#  #.#  Ih[#.# #.#  #.# #.#  #.# #.#  #.# #@# #...Y...# >##.#######  ..#  #.#  #.#  #.#   #.#   Ih<0 ###  ###  ..#  #.#  IhZ=-#.# #.#  #.# #.#  #.# #.#  #.# #@# #...Y...# Ih=$>##.#######  ..#  #.#  #.# Ih=p #.#   #.# Ih=  IhBIh2CIhwGIhIa _An ice beast is nearby!Ih0 ###  #.##########  #..........#  #.########.#  #.# #.#  #.# #.#  #.# #.# Ih  #.########.# ########.##...Y.@.# ........>##.####### ##.# ..# .##.# #.# .##.# #.# ###+####.# #.#Ih 0  #......# #.# ### #..####)# ... #.......## IhU Ih i.YYIhٹ l9.4 (11 _Ih Ih߽ Ih  You barely miss the ice beast.=9000Ih|Ih@ _The ice beast hits you but does no damage.Ihp  (drained)You slice the ice beast!! You drain the ice beast.  The ice beast is almost dead.Ih/==1Ih[<099Ih Ih V _The ice beast barely misses you.Ih  You closely miss the ice beast.The ice beast is almost dead.Ih7&--IhhJ2.3 (0.98IhIh1V _The ice beast barely misses you.IhT  You hit the ice beast but do no damage.The ice beast is almost dead.Ih g--3.27Ih Ihm Ihv @ _The ice beast hits you but does no damage.Ih7E ;  You hit the ice beast.IhI i.Ih[M 3 144.1 _The ice beast hits you but does no damage.  You hit the ice beast. IhM _You kill the ice beast!  Training target 7.0 for Long Blades reached!  Your Long Blades skill increases to level 7!need to enable at least one skill for training.IhU /  --more-- Ih  Ih A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   7.6  +1   m - Spellcasting   0.0   1.0   0       Ih      b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0         [ Ih 34m      g - Short Blades   4.2   1.0   0       Ih٠ i h - Long Blades   7.0   8.0   0       i - Ranged Weapons   0.0   1.0   0       Ih          j - Armour   3.0   3.4  +1   Ih2      k - Dodging   2.0   3.6  -1       l - Stealth   4.0   3.0  +3       IhU              Ih|     You need to enable at least one skill.[?] Help Ih [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ihġ [!] training|cost|targetsIhP = a + Fighting 8.0IhZTargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  Ih8a-z] set[-] clear selected targetcost|targetsIhy<[?25h[?0c0 Ih [?25l[?1cIh( Q10.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsIh1Ihh7Ih?###  bayes525 the Fighter#.##########   Formicid of Xom ...*..#..........#   Health: 74/74 ========================#.########.#   Magic: 9/9========================#.##.#   AC: 12Str: 18Ih@Doom: 63% #.##.#   EV: 9Int: 16  #.##.#   SH: 4Dex: 22#.########.#   XL:  9 Next: 14% Place: Dungeon:6 ########.##.....@.#   Noise: =--------  Time: 7904.1 (0.9) ........>##.#######   a) +2 demon blade (drain) ......##.# ..#  Abil: Dig ......##.# #.#  Gem (1096) ......##.# #.# ###+####.# #.#  #......# #.#   ### #..####)# Ih@   ... #.......##   _The ice beast hits you but does no damage.  You hit the ice beast. _You kill the ice beast!Training target 7.0 for Long Blades reached!  Your Long Blades skill increases to level 7!You need to enable at least one skill for training.IhD'IhFJIhK. _Ih=(Ih(Ihp-Ih?/F _Unknown command.IhIhEvoke which item? Wands  e - a wand of charming (7) Ih[!] read|quaff|evoke[?] describe selectedIhkIhqIh?y###  bayes525 the Fighter#.##########   Formicid of Xom ...*..#..........#   Health: 74/74 ========================Ihy#.########.#   Magic: 9/9========================#.##.#   AC: 12Str: 18Doom: 63% #.#Ihy#.#   EV: 9Int: 16  #.#Ihy#.#   SH: 4Dex: 22Ih(zR#.########.#   XL:  9 Next: 14% Place: Dungeon:6 ########.##.....@.#   Noise: =--------  Time: 7904.1 (0.0) IhSzH........>##.#######   a) +2 demon blade (drain) ......##.# ..#Ih}z  Abil: Dig ......##.# #.#  Gem (1096) Ihz......##.# #.# ###+####.# #.# Ihz #......# #.#   Ihz### #..####)#   ... #.......## Ih"{` You hit the ice beast. IhL{r_You kill the ice beast!Training target 7.0 for Long Blades reached!  Ihu{Your Long Blades skill increases to level 7! _You need to enable at least one skill for training. _Unknown command.IhZP  Okay, then.Ih'IhIh. _IhIh@IhIhF _Unknown command.IhIhIhIh Ih4 Ihu5 _IhSIhB4Ih3IhIhIh/B2IhIh IhQ!Ih!B1Ihh"Ihf$Ih(Ih(B0Ihb*Ih+Ih6-Ihj-C89Ih.Ih/Ih0Ih1B8Ih1Ih.3IhV4Ih4B7Ihe5Ih6Ih7Ih8B6Ih8Ih :Ih_;Ih;B5Ihd<IhOC=  You see here a +0 sling.IhDIh=EI4 _Ih(FIhOGIh`HIhHB3IhhIIhJIhKIhKB2IhLIhMIhOIhVOB1Ih;PIhQIh SIhVSB0IhlTIhUIhVIh$WC79IhXIh#`IhaIh}aB8IhVbIhcIhtdIhdB7IhNeIhafIhfIh>gB6IhgIhhIhCiIhiB5IhiIhsIh8tIhtB4IhCuIhzvIhwX3Ih5x,IhxIhyB2IhpyIhzIhB{Ih{B1Ih%|Ihn}IhP~Ih~B0Ih~IhIhY69Ih\IhBIh4IhnB8Ih Ih^IhIh/B7IhΆIh IhIhB6Ih1IhSIh͗IhB5IhrIh:Ih͙Ih B4IhGIhۚIhLIhB3IhכIhbIhIhBB2IhܝIhIhןIh B1IhIhIhRX0Ih(IhIh%IhLC59IhIh5IhIhB8IhiIhfIhIhgB7IhͩIhIhIhB6IhIhmIh0IhxB5IhIhIh@IhB4Ih Ih,IhzJ321Ih%IhIhtIhB0Ih"IhIho49Ih6 ### ######  #.# .....######. ###########.###### ........[... +@................-51.1 (47.0) ####.######. ###########.##....  #.# Ih1####.##....  #.# ### #....##.... # #.# #.# #.##.#######)##### #.# #.##.# #.##)#Ih #.# #.##.###### ..##.#...# #.###.......... Ih}#.##.#...# #.....##.######Ihc7-IhIhIhgIhghIhGiIhum.........0.0).IhuQ.............IhzIh{Ih}W _Could not explore, unopened door.Ih3Ih~Ih;IhWIhW _Could not explore, unopened door.Ihp Ihq Ihq Ih} Ih 3Ih W _Could not explore, unopened door.IhkV###..#...##..........'##....#...#..#.Ih(#Ih|Ih +2.1 (1Ih:8IhvIh( _You open the door.Ih23IhIhIh;&o ##### #.... #### #.... #.#.######....#..[......@.Ih&U0#.######....#.## #.# #.... ####.## #.# #.... ### #....## ## #.# #..[. #.# #.##. Ih&.####)######.... #.# #.##.# .#.##)#...###### #.# #.##..##.#...#IhP' #.### .#.##.#...# #.....##.Ihb.Ih.e3.1 (17Ihx4Ih7p _Found a leather armour. _There is an open door here.IhIIhsIhIh_6 _Ih  ###### #....#IhS #### #....# #.#Iho.######....#..['Ihq4#.######....#.##Ihd #.# #....# ####.## #.# #....# ### #....##Ih# #.# #..[.# #.# #.##. ..####)######....# #.# #.##.# Ih#.#.##)#...####### #.# #.##..##.#...# #.### #.#.##.#...#IhH #.....##.IhVIh[ _Done exploring.Ih@=Ih=Ih@?IhL`.'0Ih`IhQfIhhE _Done exploring.IhIhkIhIh5Ih IhIh E _Done exploring.Ih< Ih Ihޘ Ih ;IhZ Ih E _Done exploring.Ih:VIh`Level 6 of the Dungeon<<<>>>(Press ? for help)####.########## #..........# #.########.# #.##.# ######Ih\aP#.##.# #....#####.##.# ################# #....##.##.########.# #...............######....###########.############.##.......# #.##..#............[.....@'.......................>##.####### Iha#.##....#######.######....###########.##........##.##...##.##...## #.# #....#####.##........##.####.##.##...#Iha#.# #....# ### #....##........##.# #.##.....###### #.# #..[.# #.# #.##.#######+####.# #.#Ihbf#.##.......####)######....# #.# #.##.# #......# #.##.###.####.#.##)#...####### #.# #.##.#######.###..####)#Ih5b#####<...^.......##.#...##.###............# #.......###.....###.####.#.##.#...##.....##.######### #........#Ih[b#.......†.# #.#.##.#...######## #.###.##.....# ####..###.######## Ihb#.##.###### #.#.##............# #............# #.....# #........# #....#Ihb#.#.#############.#######.##.....# ##.#..# #.#####†## Ihb}#..###########.#.#######.###...........######## ##....## #.# #.# #>.....................#.....#.###########...### #.# #.#IhcD Ih%O@>Ih Ih 0bayes525 the FighterFormicid of Xom ...*..Health: 74/74 ========================Magic: 9/9========================######AC: 12Str: 18Doom: 63% #....#Ih c###EV: 9Int: 16  ######## #....##.#SH: 4Dex: 22 .......######....###########.#### XL:  9 Next: 14% Place: Dungeon:6 Ih` -..........[.....@'............... Noise: ---------  Time: 7954.1 (0.0) Ih }######.######....###########.##.. a) +2 demon blade (drain)#.# #....#####.##.. Abil: DigIh #.# #....# ### #....##.. Gem (1046) Ih ### #.# #..[.# #.# #.##.#### ..####)######....# #.# #.##.#Ih  #.#.##)#...####### #.# #.##.####Ih! N  ....##.#...##.###........IhE {  #.#.##.#...##.....##.####  Ihj V_Found a leather armour. _There is an open door here. Ih _Done exploring. _Done exploring. _Done exploring. Ih 7_Done exploring.Ih 'Ih Ihl IhW IhE _5 _Ih  Ih : There is an open door here.Ih Ih! +4 IhF _Ih; Ih! Ih! Ih" B3Ih" Ih/$ Ih$ Ih9% B2Ih% Ih%' Ih( IhJ( B1Ih( Ih* Ih* Ih%+ B0Ih+ Ih1- Ih . Ih]. -39Ih. Ih / Ih0 Ih1 Ih1 B8Ih2 Ih 3 Ih}3 Ih3 B7Ih 4 Ih4 IhZ5 Ih5 B6Ih5 Ih_7 Ih88 Ihw8 B5Ih.9 Ih: Ih; Ih; B4Ih< Ih^> Ih? Ih? B3Ih@ Ih B Ih*C IhdC B2Ih D IhNE IhE Ih F B1IhF IhNG IhG IhH B0IhcH IhYI IhJ IhJ C29IhK Ih>M IhGN IhN ,8IhO IhZO IhP IhP IhP B7IhxQ Ih1R IhR IhR B6Ih\S IhT IhT IhT B5IhFU IhU IhLV IhrV B4IhV IhW IhX IhX B3IhLY Ih Z IhZ IhZ B2Ih[ IhB\ Ih] Ih-] B1Ih] IhDb #.##########  #..........#  #.########.#  #.##.#   #.#.#  ###Ihb  ##.#   #.# #.########.#  ###.######.##.......#  ................@##.#######  79.1 (2Ihb 5.0).##........##.##...#  Ihb L###.##........##.####.#  ....##........##.# #.#  Ih&c .##.#######+####  .##.# #....  IhJc .##.#######.###..####)#  ........# #.......##  Ihnc .##.######### #........#  Ihc Ih3h Ihj f _Done exploring. _There is an open door here. IhLj S_ stone staircase leading down here.IhlIh߬Ih!Ih5Ihڹs80.1 (1.0)0 _Ih4Ihe  #            #.#  Ihec #.######  7 #@.....#   #.###.##   ..#   ####  Ih(f          IhgB IhgkIh19 (1.8Ih,Ih } _You climb downwards. _There is a stone staircase leading up here.Iht Ihu Read which item? Scrolls  g - a scroll of fogIhu s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedIhR Ih Ih"$ "  bayes525 the Fighter#.#  Formicid of Xom ...*..Ihm$ #.#  Health: 74/74 ========================#.#  Magic: 9/9========================Ih$ #.#  AC: 12Ih$ Str: 18Doom: 63% #.#Ih$   EV: 9Int: 16  Ih$ #.#  SH: 4Dex: 22Ih% #.######   XL:  9 Next: 14% Place: Dungeon:7IhA% #@.....#   Noise: ---------  Time: 7980.9 (0.0)#.###.##   a) +2 demon blade (drain)Ihc% ..#  Abil: DigIh% ####  Gem (1020)  Ih"&          _Done exploring. _Done exploring. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Ih) P  Okay, then.Ih,* 'Ih0, Ih. . _IhlIh|mIhqIhtF _Unknown command.IhIhIhIh_IhIh~19 _IhґB8IhEIh)Ihn7Ih #.#  #.#  #.#  #.#  Ih<#.#  #.#  #.######  #<..@..#  3.9 (3#.###.##  Ihj...# .#  ##### .#  .#  Ih.#  .#  ..  Ih! IhYIhIhyIh{IIh{Ih}Ih~B6IhIh)#.# Ihҁ#.#  #.#  #.#  #.#  #.# IhN #.######  #<.....#  #.###@##  Ih24.9 (1...# #.#  ##### #.#   Ih~#.#  #.#  #.#  ...  ###   IhIhIhIh .0Ih>& Ih& Ihf* 5Ih, 4Ih- Ih. Ih/ Ih0 B3Ih0 Ih1 Ih2 Ih2 ,2Ih3 Ih3 Ih4 Ih 6 IhD6 ,1Ihd6 Ih6 Ih4; #####<.....###.##...# #.#Ihw; W##### #.# #.#  #.#  #@# 9.9 (5.........#Ih; L##########Ih; IhP< Iht? IhYA Ih$3IhIhIhIh X0Ih \#####<.....Ih .###.#...# #.# ##### #.Ih  #..#######.##.......@.#90.9 (1Ih. :#########Ih Ih2Ih#IhIhOIhIhIhIhϬ098IhsIhtIh{IhȰB7IhBIhIh͵Ih7B6IhIhJIhIh<B5IhIhIhIhB4IhIhIhqX3Ih'IhIhIhB2IhLIhIhIhRB1IhIh,IhMIhB0Ih:IhIh  #.######  #<.....#  #.###.##  ...# #.#  ##### #.#  #.# ## #.# Ih #.###########.##  #.@............#  #.############## #.#.Ih#.{#...##Ih Ih228001.9 (11.0)IhI999) Ih!IhV[ _You sense a monster nearby.IhJ Ih0K IhK IhL IhbO IhuT X8IhU L #.######  #<.....#  #.###.##  ...# #.#  ##### #.#  #.#  ### #.#  #.#.## IhV  #@.............# 2.9 (1.0) #.#  #.#  #.#  #.#IhV {#.# ..# ### IhW Ih[ Ih]] Ih3IhIhUIhLIhIh7IhB6Ih?Ih-IhIhB5IhcIhqIhIh<43 #.# ### #.# #.#########..............##.###############.# . .# {#@# 7.9 (5#...# #### Ih@IhBIh) Ih 3Ih Ih t### #.##.#.###########.###.#..............##.#.###############.#.# #.#.##.#.##M#.##.@.# ##### Ih M   Menkaure (dormant)Ih &0Ih" {8.9 (12Ih& i _Menkaure, Prince of Dust comes into view.Ih6 MM  The helpless Menkaure fails to defend himself.  IhaYou hit Menkaure.  Menkaure is moderately damaged.Ih5R=91IhrIh{Ih,2 _You block Menkaure's attack.IhX9  You hit Menkaure.  Menkaure is moderately damaged.61-----=100IhY _Menkaure hits you! _You take 13 damage, and have 61/74 hp.IhNg  You hit Menkaure but do no damage.IhsO5-1.8 (0.9IhO;89IhTIhRW IhWQ_Menkaure is moderately damaged.Ih  You hit Menkaure.  Menkaure is moderately damaged.Ih N54--------Ihח `2.8 (1.08Ih IhO  _Menkaure hits you! _You take 7 damage, and have 54/74 hp.Ihm9  You slice Menkaure!!Ihr/. Ihu5/75--59 23=Ih$vJ3.7 (0.97IhxIh{K _You destroy Menkaure!IhiIh9j'IhrjIhkIhPnR6654IhnIhoIh:oi7=3IhoIh!pIhOpIhjp:2IhpIhqIh|Ih|B5Ihb}Ih~Ih~$60Ih&M=4IhIhIhVB3IhIhVIhz521=1069287653=432Ihp4=1IhaIhڞIh+B0IhIhIhS-59IhrIhIhbIhǣ&5Ih:8IhIh]X7IhIhZIhB6IhdIhIhIh7S6=5IhOIh˫Ih IhwB4IhIhIhrB3IhIhIh<#7IhhM=2IhIhdIhB1IhIhIh,0Ih,IhIhp849IhW/.--Ih\ 51.7 (38.0) _You start resting.Ih y"Let me alter your body."Your body is suffused with distortional energy.Ihk--2.7 (398IhIh&Ih _You feel more susceptible to contamination. _You regained 13 hp, and now have 68/75 hp.Ih# Ih Ih Ih Iho 79=6Ih Ih Ih B5Ihf Ih Ih B4Ihr Ih Ih $70Ih M=3Ih Ih Ih B2IhD IhJ Ih ,1Ih Ih IhG Ih B0Ih Ih2 Ih &1Ih ;39IhZ Ih IhL B8Ih Ih. Ih B7Ih Ih2 Ih #2Ih M=6IhG Ihv Ih ,5Ih Ihf Ih Ih B4Ih Ih Ihv Ih i3=3Ih1 Ih Ih ,2Ih Ih Ih Ih ,1Ih Ih/ Ih Ihs `40Ih Iho Ih C29Ihi Ih Ih+ B8Ih Ih _ _You start resting.IhV -72.7 (20Ih 5=3.7 (217Ih2 Ihr g _HP restored. _Health restored: 75Ih Ihy Ih Ih Ih  #.# #.### #.*.. #.#.###########.## #.#..............#IhI # #.#.############## #.#.# #.#.# #.#.# #@#.# #...#Ih #####Ih ,0.0)Ihg" e4.7 (16Ih># Ih.& _ _You are now a plaything of Xom.Ih-7Ih7Ih:,Ih;Ihc?54Ih@IhAIhIh$=Ih 03IhIhIhLIhB2Ih&IhFIhIhB1IhIh Ih Iha ,0Ih Ih Ih$ IhTIh-19IhIhIh5IhIhB8IhIhIh\IhB7IhIh>Ih$J#.# .## #.# ..> #.# .. ### #.# ..#.. #.# # .#.## #.#######. ... #<.....##..##.####### #.###.###....@..?.......# #.#83.7 (9##.##.########### #.#.# #.##.####.##.#.###########.###.#..............##.#.###############.#.##.#.#Ih*8{IhF+/4.7 (10.0)Ihp+:6Ih0Ih3; _Found a stone staircase leading down.Ih-p5Iht,Ih{4IhZ|B3Ih }Ih‚#.#  .## #.#  Ihk...> { #.#  #.. ### #.#  #...#.. #.#  #...#.## #.######  #. .... #<.....#  IhG>#..##.###.###.##  #.......@.......# #.#  Ihq##.##.### #.#  #.# #.#  Ih#.### #.#  #.#.###.##  #.#...#  IhŃ #.#.###   #.#.#  Ih! #.#.#   Ihi17.7 (3.0)Ihe8.7 (42IhIhf` _c - a scroll labelled JUIJAJAJAYIhP5Ih&63Ih7Ihg9Ih9B1Ih{=,IhM>Ih>B0Ihc?IhjAIh"CIh+EY09IhXFIhHIhJX8Ih-LIhNIhyNB7IhfOIhQIhuVn6IhWIhYIhYB5IhZIh[Ih3^Ih^B4Ih_Ih-aIhbIhbB3IhcIhdIheIhHfB2IhfIhgIh>iIh~iB1IhjIhkIhmIhhmB0IhmIhnIhoIhpD899IhWpIh~qIhrIh]rB8IhrIhbsIhsIh*tB7IhntIhtIhuIhuX6Ih|vIh wIhLwB5IhwIhxIhxIhyX4IhyIhjzX3IhzIh{Ih%|Ihz|B2Ih|Ihb}Ih&~Ih~B1Ih*IhmIhIheB0IhIhDIhKY89IhIhzIh6#. #.#.#  #.##### #.#.#  ...>.F #.#.#  #...#######.#.#.#  IhC#...#.......#.#.#  #...#.#######.#.### #.............#<... #..##.#########.### #.@.............# # ##.##.########### #IhFh ....#.# #...#..#.### ##....#..#.#.###########.... #..#.#.... F   sky beast (asleep).... #..#.#.###... +..#.#.# #.#.#IhؒZ111.7 (23.0){Ih.f2.7 (248Ih"Ih\ _A sky beast comes into view.Ih #. #.#.#  #.##### #.#.#  ...>.F #.#.#  #...#  #...#  #...#.. #.............#< #..##.#### #.@.......  ##.##.####  { ....#.#  ...#..#.###  #....#..#Ih .... #..# .... #..# ... +..#.#.#  #.#.# Ih q #. #.#.#  #.##### #.#.#  ...>.F #.#.#  #...#  #...#  #...#.. #.............#< #..##.#### #.@.......  ##.##.####  { ....#.#  ...#..#.###  #....#..# .... #..# .... #..# ... +..# #.#.#Ih% Ih& Ih) IhP+ ` _A sky beast is nearby! IhD #.#####...>.F ######.......#.#.# #.#######.#.###...........#<...##.#########.##............... ##.##.###########{ ....#.#  ...#..#.### #....###########.................. ############ IhLE... +.. Ih_ Ih"t.FF Ihr3.7 (1.0)7 _ Ih Ih Ih #.# # #.#.# #. #.#.# #.##### #.#.# ...>.. #.#.#  IhN a#..F#######.#.#.# #...#.......#.#.# #...#.#######.#.#####..@..........#<....#..##.#########.###.#...............# #. ##.##.########### #.{ ....#.# #. ...#..#.### #.#....#..#.#.###########.... #..#.#................. #..#.#.# Ih (########### IhV  Ih$ F.F IhR% `46 Ihu*  Ihb, !Ih #.#  #. #.#####...>.. .#######F#.......#.#.# #.#######.#.####...........#<...##.#########.##............... ##.##.###########{ ....#.#  ## #....###########............=55!Ih5V _The sky beast barely misses you.!Ih6 (drained)You hit the sky beast. You drain the sky beast.  The sky beast is lightly wounded.!Ihg6.6 (0.94!Ih!Ih7 _You block the sky beast's attack.!Ih  You hit the sky beast. You drain the sky beast.  The sky beast is heavily wounded.!Ih\g7.6 (1.03!Ih!IhZ _The sky beast completely misses you.!Ih  You miss the sky beast.The sky beast is heavily wounded.!Ih `82!Ih !Ih 7 _You block the sky beast's attack.!Ih(  You barely miss the sky beast.The sky beast is heavily wounded.!Ih g9.5 (0.91!Ih !Iht - _The sky beast hits you."Ih  You hit the sky beast but do no damage.The sky beast is heavily wounded."Ih3-20.5 (1.00"Ih<"Ih _The sky beast hits you. The air twists around and strikes you. _You take 2 damage, and have 73/75 hp."Ih  You closely miss the sky beast.The sky beast is heavily wounded."Ih`R1.4 (0.979"Ih"Ih"IhV _The sky beast barely misses you."Ih{   You closely miss the sky beast.The sky beast is heavily wounded.2-2.38 _The sky beast hits you. _You take 1 damage, and have 72/75 hp."Ih4  You slash the sky beast!  The sky beast is almost dead."Ih@5 o=3.3 (1.07"Ih9 "IhO< T _The sky beast hits you. The air twists around and strikes you.#Ihh"  You hit the sky beast.  The sky beast is almost dead.68---46#Ihri#Ihl _The sky beast hits you. The air twists around and strikes you. _You take 4 damage, and have 68/75 hp.#Ihn>=  You slash the sky beast!#IhEg†#IhcJB 9/76--#IhJ7 9-5.2 (0.95 _You kill the sky beast!#IhO#IhRi _Your Fighting skill increases to level 9!#Ih M #.# # . ##.######....>.. .#######......#.#.# #.#######.#.####...........#<...##.#########.###...............# #.# #.-6.2 (1.04 _#Ih\ #Ih v _You see here a sky beast corpse.#IhXa#Iha#Ihmb#Ihzd#Ihh70=3#IhehB2#Ih9i#Ihj#IhGkB1#Ihk#Ih]m#Ihm#1#IhmM=0#Ihn#Ih;p#Ihup#Ihp;69#Ih>q#Ihr#IhsB8#Ihs#Ihu#IhJvJ27#Ih{v#Ihw#Ihx#IhxB6#Ihy#Ih {#Iha{B5#Ih|#Iht}#Ih}#Ih}i3=4#Ih~#IhD#IhlB3#Ih:#Ih#IhB2#Ih#Ih\#Ih؆#4#IhM=1#Ih#Ihv#IhÉ#Ih:0#Ih#Ih%#IhkC59#Ih#Ih#IhB8#Ih#Ih:#Ih`57#IhP#Ihȓ#Ih ,6#Ih4#IhĔ#IhH#IhB5#Ihs#Ih7 - #IhQ_You start resting.#Ih-0459.0)#Ih6=6.2 (204#Ih} _HP restored. _Health restored: 76$Ih$IhX$Ih$Ihq$Ih IM #.# #  #. .##.###########......>....%... ######0.0)†#.......#.#.# #.#######.#.####...........#<...#..##.#########.###... ###.$Ih8%$Ihqe7.2 (13$IhI7%$Ih+ _Found a maw talisman.$Ih$Ih5$IhѼ$Ih$IhM$IhX2$Ih.$IhB1$Ih$Ih$Ih $Ih$IhT=0$Ih$IhR  There is a stone staircase leading down here.$Ih$IhJ49 _$Ih$Ihk$Ih#.#.#.  #. #.# #. #.#.# #. #.#.###.#############.#.#Y......@.>....%....#.#.###.###.#...#######.#.#.# #.#..†#.......#.#.$Ihw #.#...#.#######.#.# ..#.............#< ###..##.#########.# Y   ice beast (asleep) #...............# ##.##.########### { ....#.#$Ih,51.2 (4$Ih.Y%Y$Ih)e2.2 (58$Ih6$Ih] _An ice beast comes into view.$Ih #. #. #. #. #.#  #.  . #.  ....##.######## .Y.....@.>.... ##.###.#...#### #.#..†# #.#...# ..#.....< ###..##.#$Ih_ #....... ##.##.## {  $Ih%  #. #. #. #. #.#  #.  . #.  ....##.######## .Y.....@.>....% ##.###.#...#### #.#..†# #.#...# ..#.....< ###..##.# #....... ##.##.## { $IhI, R%$Ih2 $Ih5 a _An ice beast is nearby!%Ih #.# #.# #.# #.# #.#. #.# #.#.%Ih.. #.# #.#..##.#.#..Y....@..>....%....#.#.#.###.#...#.#.#.%Ih( #.#..†#.#.#. #.#...#.#.#.%Ih  ..#......#< ###..##.##.%IhJf #...... ##.##.# %Ihq { ....#.#%Ih%Ihh.Y%%Ih+3.2 (1%Ih'A7 _%Ih7%%Ih%IhZ #.## #.#.. #.#... #.# #.#.(. #.# #.#.. #.# #.#%Ih,.##.#.#.Y..@...>....%....#.#.###.###.#...#.#.# #.#..†#.#.# #.#...#.#.# ..#.....# ###..##.# #..... ##.##. %Ih~i { ....#.#%IhӮ%Ihrf.Y%%Ihy`46%Ih%Ih' _Found 2 javelins.&Ih:&Ihz D.Y&Ih, `55&Ih}7%&Ih&Ih`?&Ih&@h=64&Ih`G&IhI &IhIJ_You closely miss the ice beast. The ice beast barely misses you.&Ih|I7.1 (0.93% _You barely miss the ice beast. The ice beast barely misses you.&IhU  (drained)You hit the ice beast. You drain the ice beast.  The ice beast is moderately wounded.&Ih b8.02&Ih 7%&Ih" 7 _You block the ice beast's attack.'Ihx % You slash the ice beast!  The ice beast is severely wounded.'Ihzy-=9'IhO'Ih@ _The ice beast hits you but does no damage.'Ih=  You slash the ice beast!'Ih܈1.'Ih5 36-9.9 (1.01'Ih'IhM _You kill the ice beast!'Ihx ## #.#####. #.##.....# #.##...... #.# #.#..(... #.# #.#...... #.# #.#......##.#..>....%....#.'Iha #.###.###.#...#.#.# #.#..†#.#. #.#...#.#. ..#. ###..##. # ##.##.  { ....#.#'Ih 'Ih --600'Ih 7%'Ih( 'IhSN ## #.# #####. #.# #.....###.#  #......##.# # #..(...##.# # #......##.# # ###.#############.............>....%....#.#.###.###.#...#######.#'Ih_#. #.#..†#.......##. #.#...#.########. ..#............ ## ###..##.#######  #............  ##.##.####### 'Ih8%'Ih -139(Ihô0 ### #.# #####.# #.# ###.#  #......##.#  #..(...##.#  #....@.##.#  ###.###########.............>....%....#.#.###.###.#...#######.# # #.# #.#..†#....... #.# #.#...#.###### #.. ..#...........### ###..##.###### #...........(Ih8%(Ih`28(Ih((Ih(Ih2 ### #.# #####.# #.# ###.# #......##.# #..(@..##.# #......##.#  ###.########### ..............>....%.. #.#.###.###.#...#######(Ih# #. #.# #.#..†#......# #.# #.#...#.##### #.. ..#..........### ###..##.#####(Ih(Ihe`37(IhW8%(Ih(Ih f ### #.# #####.# #.# #.....###.# #......##.# #..@...##.# #......##.#(Ihs  #......##. .....>....% #.#.###.###.#... #.#. #.# #.#..†## #. #.# #.#...#.#. #.. ..# ### ###..##.(Ih 8%(Ih `46(Ih (Ih N _You see here 2 javelins.(IhZ 8%(Iha[ `55(Ihz^ (Ih_ $ _t - 2 javelins)Ih'3)Ih?()Ih#*)Ihk+)Ih1/43)Ih0)Ih1)Ih1B2)Ih2)IhT4)Ih6)Ihr6B1)Ih87)IhT9)Ih:)Ih:B0)Ih;)Ih=)IhC+#.#####.# #.##.#.....###.##.#......##.##.#......##.##.#......##.#######.#......##.########)Ih....%#....#.#.###.###.#...#####.. #.#@# #.# #.#..†#.... #.#...#.# #.#...#.###.#.#.#.. ..#....... #...#.### ###..##.## ###.# # #....... #.# ##.##.##)IhDv #(# { ....#.#  #.# ...#..#.## #....#..#.#.)IhHF%71.9 (6)IhIC29)IhK)Ih`M[ _You sense a monster nearby.)Ihqz)Ihz)IhC|)Ih})Ih8)Ih%)Ih}B7)Ih)Iha)IhV)IhB6)Ih)Ih~)Ih......#....#######.#......##.########...................>....%#....#.#.###.###.#...####.. #.#.###.# #.#..†#... #.#...#.# #.#...#.## #.#.#.#.. ..#....... )Ih!#..@#.### ###..##.##4.9 (3 ###.#.# #....... #.#.# ##.##.## #(#.. { ....#.#  #.### ...#..#.###....#..#.#..# .... #..#.#.[# .... .... +)Ih{)Ihe5.9 (45)Ihn)Ih( _Found a ring mail.*IhDiy ############........*Ihi.....>....%#....#.#.###.###.#...#### # #.#..†#.... #.#....#.## #.#.#.#.. ..#.........#.### ###..##.#####@#.# #....... #.##.##(#.. { ....#.# *Ih,j.### ...#..#.###.##.#.*IhMjD *Ih 6.9 (14%*IhM*Ih#N*IhHO*IhP*IhOS*Ih Wn3*Ih>X*IhXB2*IhY*Ih*a.............>....%....#.#.###.###.#...*Iha#.. #.#.###.# #.#..†#.... #.#...#.# . #.#.#.#.. ..#.... #...#.### ###..####.#.# *Ih(b #.#.# ## #@#.. { ....#.# ## ...#...# #....#..#.#. .... .......#.#. #.#. *IhRh+8.9 (2*Ihhe9.9 (31*Ihfm3%*Iho6 _p - 10 poisoned darts (gained 4)*Ih4*Ih*Ih*Ih*Ih*Ihn0*Ih*IhC19*Ih*Ih!*IhX#*Ih#B8*Ih$*Ih%*Ih'*IhF'B7*Ih'*Ih )*Ih/**Ih*B6*Ih+*Ih1,*Ih-*Ih-B5*Ih^.*Ih/*Ih1*IhG1B4*Ih2*Ih3*Ih 5*IhK5B3*Ih6*Ih7*Ih9*IhV9B2*Ih :*Ih@+Ih+IhB1+Ih+IhR+Ih+IhB0+Ih+Ih+Ih +Ih C09+Ih +Ih +Ih+IhB8+Iht+Ih+Ih+Ih,7+Ih/+Ih+Ih`6+Ih +IhdB5+Ih&+Ih+Ih +Ih B4+Ih!+Ih`#+Ih$+IhO%B3+Ih/&+Ih'+Ih )+Ihc)B2+Ih8*+Ihy++Ih-B1+Ih-+Ihp.+Ih0+Ih1+Ih"2B0+Ih2+Ih4+Ih6+Ih6D799+Ih7+Ihq9+Ih(<+Ihe<:8+Ihh=+Ih?+IhB+IhBB7+IhD+IhE+IhdG+IhGB6+IhH+IhpOm #.# ### #.#  #.#####.# #.#  #.#.....###.#  #.#......##.# +IhO #.#......##.#  #.#......##.# #########.#......##.####......................>.+IhO*###...@#.#.###.###.#...#...%#.#.###.# #.#..†+IhO........#.#...#.###.#.......####.#.#.#.....#..+Ih P..... #...#.#######..#.... ###.#.# #..+IhEPS... #.#.##.#+IhgP... #.#.. { ...#.### ...#.+IhUp ####......##.#+IhVV.#########.#....###......................>. ###....#.#.###.###.#..  #.#..†........#.#...#.###.#...####.#.#.#.....Gem (796) .+Ih{Vk...#.# #....#..+IhVE +IhR]1204.9 (25.0)+Ih],5.9 (26+Ih]:5+IhIb+Ihtl _You see here the quill talisman of the Comet {rElec rPois rN+ Str-3}.+Ih)+Ih+Ih+Ihp+Ih+Ih_4 _+Ih+Ih:n #.#.....###.# #.#......##.# #.#......##.# #.#......##.##########.#......##.##+Ih ...................... ###....#.#.###.###.#+#####...%#.#.###.# #.#.......@..#.#...#.###.#.+Ih####.#.#.#.....#.. #...#.#######... ###.#.# #..... #.#.# ##+Ih....# #.#.. { .. f   sleepcap (dormant)#.##. #.####+Ih%#f #. #.# #....# #.# .... #+Ih16.9 (1.0)+IhJO7.9 (23+Ihp+IhO+Ih +IhM_A sleepcap comes into view.+Ih      #.#  #.#  #########.# .......... ###....# +#####...%#  .......@..# .......#### .......  .......   ....... #.#.#  ......# #.#.. {  .#.##. #.###  #f #. #.#  #.# .... +Ih&n     #.#  #.#  +Ihfn#########.# .......... ###....#+Ihna +#####...%#+Ihn  .......@..# .......####+Ihn1 .......  +Ihn .......   +Iho....... #.#.#  ......# #.#.. { +Ih/o .#.##. #.###  +IhQo#f #. #.#  #.# .... +Ihiv+Ihv+Ih0z+IhH|_ _A sleepcap is nearby!.IhNF #.#......##.# #.#......##.# #.#......##.##########.#......##.# ............... ###....#.#.###.###.##+#####...%#.#.###.# #.#...........#.#...#.###.#####.#.#.#.....#.# #...#.#######.# ###.#.# #.# #.#.# ### #.#.. { .#.#.##. #.### .# #f #. #.# #.... # #. #.#  #[# .....IhY.Ih[l8.9 (12 _.Ihzc.Ihf.Ih[ .#########.#............... ###....#.#.###.###.##+#####...%# ...........#.#...#.######.#.#.#.... #...#.########.#.#  #. { .#.#.##. ## .. #f  #. # .... [.# ....Ihz sf.f.Ih2 `91.IhM .Ih /Ihm#########.#............... ###....#.#.###.###.##+#####...% ...........#.#...#.##/Ihm_####.#.#.#.... #...#.########.#.#  #. { .#.#f##. /Ihm## .. #.  #./Ih nx # ....  /Ih*nv[.# .../IhEn /IhIp/Ihw@f./Ihxa100/Ih/Ih/Ih9#########.#......##. .............. ###....#.#.###.#####+#####...%#.#.###.# #.............#.#...#.###.####.#.#.#......# #...#.#####.# ###.#.# .# #.#.# f..## #.#.. { ##.#.##.# #.### . # #. #.# #.# # # #.# #.# /Ih~ #.# #[# .... #.# #.#  ...   .../Ih/Ih8f./Ihza189/Ihٿ/Ih~0Ih1  (very drained)  You hit the sleepcap. You drain the sleepcap.  The sleepcap is moderately damaged.0IhR=280Ih 0Ih 0Ih M _The sleepcap releases spores at you but does no damage.0Ih:=  You slice the sleepcap!!0Ih1.0IhD4 8==3.8 (0.970Ih 0Ihl O _You destroy the sleepcap!1Ih #.#......##.##########.###.#.................... ###....#.#.###.###.###+#####...%#.#.###.# #.#...#.#...#.###.#.####.#.#.#......# #...#.#######.# ###.#.# #. #.#.# #........## #.#.. { ##.#.##.# #.### # #. #.# #.# ## #.# #.#.# #[# .#.# #.# ......1Ih1IhTA---4.8 (1.01Ihz:61IhNj1Ih1IhE8M #.##########.###.#..................... ###....###+#####...%#.#.###.# ...#.#...#.######.#.#.#........#.########.# #........##.. { ##.#.##.# #.### ....##.1Ih1Ih|---551Ih1IhE1Ihg M. #.##########.###.#..................... ###....####+#####...%#.#.###.# ...#.#...#.######.#.#.#........#.########.# #........## #.#.. { .#.1Ih }*.641Ihw 1Ih 1IhJ g _You are now a special plaything of Xom.1Ih'#.#.....###.# #.#......##.# #.#......##.#  #.#......##.# #########.###.##......................1Ih ###....#.#.###.###.#.##+#####...%#.#.###.# #.#....#.#...#.###.#..####.#.#.#.....#..# #...#.#######..# ###.#.# #.1Ih.# #.#.# ##........## #.#.. {  1Ihߥ##.#.##.# #.### ...# 1Ih# #. #.# #.# #....# # #.# #.# .... # 1IhG1Ihج1IhI&71Ih_:31Ih01Ihc2Ih#.#.....###.# #.#......##.# #.#......##.# #.#......##.# ###.#......##.#...........2Ih03>###....#.#.###.###.#.##+#####...%#.#.###.# #.#..#.#...#.###.#..2Ih####.#.#.#.....#...# #...#.#....# ###.#.# #.2Ih".........# #.#.# ##.........## #.#.. { .2Ihܺv##.#.##.# #.### ...#.2IhA# #. #.# #.# #....#.# #.# #.# .... #.2Ih72Ih2IhW&82Ihx:22Ih2Ih2Ihz}#.#####.# #.# #.#.....###.# #.#......##.# #.#......##.#  #.#......##.# 2Ihz#########.###.####......................> ###....#.#.###.###.#.2Ih{##+#####...@#.#.###.# #.#..†.2IhG{..#.#...#.###.#..####.#.#.#.....#..2Ihp{# #...#.#######..#.# ###.#.# #...2Ih{ #.#.# ##.#........## #.#.. { ...2Ih{##.#.##.# #.### ...#.# #. #.# #.# #....#.2Ih{2Ih2IhC`912Ih@2Ih _You see here the quill talisman of the Comet {rElec rPois rN+ Str-3}.2Ih 2Ihb a2002IhN 2Ih _u - the quill talisman of the Comet {rElec rPois rN+ Str-3}3Ih 3IhInventory: 21/52 gear slots Hand Weapons (go to first with )) 3Ih: a - a +2 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos Missiles (go to first with ()f - 8 boomerangs  h - 9 darts of disjunction  p - 10 poisoned darts  t - 2 javelins 3IhUArmour (go to first with [)  c - a +0 scale mail (worn) 3Ihl e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +0 pair of boots (worn) 3Ih}0 g - a +2 leather armour 3Ih q - an orb of guile 3IhbJewellery (go to first with "=) 3Ih j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)m - an amulet of wildshape 3Ih[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3Ihd u - the quill talisman of the Comet {rElec rPois rN+ Str-3}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. 3Ih ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 3Ih Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak 3Ih M____________________________________________________________ 3Ih" rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. 3Ih@ SStr-3: It affects your strength (-3). Your skill: 0.0 3IhZ V(p)ut on, (d)rop, (=)adjust, or (i)nscribe.BIhDmInventory: 21/52 gear slots  i - a +0 rapier BIh l - a +5 dagger of chaos Missiles (go to first with ()  f - 8 boomerangs BIh h - 9 darts of disjunction  p - 10 poisoned darts  t - 2 javelins Armour (go to first with [)  c - a +0 scale mail (worn) BIh$ e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn) BIhI o - a +0 pair of boots (worn)  g - a +2 leather armour  q - an orb of guile BIhtJewellery (go to first with "=)  j - an amulet of alchemy (worn) BIh k - a ring of positive energy (worn)  m - an amulet of wildshape  r - a ring of poison resistance  s - a ring of wizardry BIhWTalismans (go to first with %)  u - the quill talisman of the Comet {rElec rPois rN+ Str-3} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[25%]BIh` BIh#.#####.# #.#bayes525 the Fighter#.#.....###.#Formicid of Xom *.....#.#......##.#Health: 76/76 ========================#.#......##.#Magic: 9/9========================#.#......##.#AC: 12Str: 18Doom: 54% #########.#......##.#### EV: 9Int: 16  BIhJ......................>. SH: 4Dex: 22###....#.#.###.###.#... XL:  9 Next: 38% Place: Dungeon:7##+#####...@#.#.###.# #.#..† Noise: ---------  Time: 8220.8 (0.0)............#.#...#.###.#... a) +2 demon blade (drain).........####.#.#.#.....#... Abil: DigBIh.........# #...#.#######..# Gem (780) .........# ###.#.# #............# #.#.# ##.# ........## #.#.. { .... BIh%##.#.##.# #.### ...#.. # #. #.# #.# #....#..BIhX  _The sleepcap releases spores at you but does no damage.  You slice the sleepcap!! _You destroy the sleepcap! BIhl_You are now a special plaything of Xom. _You see here the quill talisman of the Comet {rElec rPois rN+ Str-3}. _u - the quill talisman of the Comet {rElec rPois rN+ Str-3}BIh==BIh"BIh$BIhBIhJBIh:BIhBIh79BIhX8BIhSBIh BIh BIh= B7BIh BIh BIhQBIhB6BIhBIhBIhBIhB5BIhBIh$BIh=BIhB4BIhBIhVBIh">.................##....#.#.###.#####+#####....#.#.###.##.............#.#...#.##..........####.#.#.#.. +..........# #...#. #...# ###.#.# ##..........# #.#.# BIhF# .......@...## #.#.. {6.8 (6 #####.#.##.# #.###  # #.<#.# #.# # ##.#.# #.# . BIh#.#.# #[#  .#.# #.# . .... ... ## ...BIh#* BIh)BIh)e7.8 (73BIh-BIh.  You slice the sleepcap!! _You destroy the sleepcap!You are now a special plaything of Xom. _You see here the quill talisman of the Comet {rElec rPois rN+ Str-3}. _u - the quill talisman of the Comet {rElec rPois rN+ Str-3} _Found a stone staircase leading up.BIh=BIhS>BIhY?BIhCBIhEBIhIn2BIhJBIh~KB1BIh0LBIh,QBIhX  ###....#.#.# ####+#####....#.#.# #......#.#... #....####.#.#{ +..........# #...#. #..........# ###.#.###..........# #.#......## #.#.###.#.##.# #.## #.#.<#.# #.#  #.##.#.# #.# #.. .#.# #[#### .#.# #.# .... ... ## ...BIhc^,30.8 (3BIhaB0BIhydBIhi[ _You sense a monster nearby.BIh@ BIh BIh BIh BIh BIhF C69BIh BBIh B8BIh BIh ( #.# #########.#. ............ ###....#.# ####+#####... #.....# #..# { +..# #.. #@.........# ##2.8 (2 #####..........# #................## #.#########.#.##.# #. #.#.<#.# #.BIh? ( #.##.#.# #. #.. .#.# #[ ### .#.# #. .... .. BIh BIh BIh; BIh BIh? BIh BIh8 20..BIhj BIh BIhg W _Could not explore, unopened door.CIh$CIhCIhCIhCIhS3CIh1 W _Could not explore, unopened door.CIhy3CIhMCIhCIhYCIhVCIhW _Could not explore, unopened door.CIh#+####.f..'f   sleepcap (dormant)CIh\L  As you open the door, it creaks loudly!CIh[.ffCIh>======3.8 (17CIhdCIh[ _A sleepcap comes into view.CIh #.# #.# #########.#.......... ###....#.# ####+#####....#.# #....#.# #+####.####.##..f..# #.######.# ### #####..# # ...............## #CIht#########.#.##.# # #.#.<#.# # #.##.#.# # #.. .#.# #### .#.# #CIhCIhk!:.fCIh1"------46CIh$&CIh(Q _There is an open door here.DIh<  You slash the sleepcap!  The sleepcap is heavily damaged.DIh>==----55DIhCDIhDU _The sleepcap barely misses you.DIh<  You slash the sleepcap!DIhϢi.DIh7/77 4064DIheDIh~ _You destroy the sleepcap! _Health restored: 77DIh&  #. #. #.  ###....#. ####+#####....#. #..#. #+####.####. #...@'.# # ######.#  #####..#  .........##  #########.#.##.# #.#.<#.# #.##.#.# #.. .#.# ### .#.#DIh+ DIh, z--73 _DIh1 DIh2 EIhK_EIhX`3EIh#bEIhcEIhf21EIhgEIhl #  ###... ####+#####... #.... #+####..### #.@..'..# --9.8 (2 ######..#  #####..........#EIham .........## ##.#.##.# #.#.<#.#  #.##.#.#  #.. .#.#  ### .#.#EIh3nEIhUrEIhsEIh+.?..................................'EIhQ EIh f40.8 (10EIh EIhU _You open the door. _Found a scroll labelled BYMPEM TUMNIKU.EIh| EIh" EIh EIh EIh EIh0 v59 _EIhƦ EIh3 B8EIh EIh] @  There is an open door here.EIh$ EIh I7 _EIh EIh EIh EIh B6EIhv EIh EIh X5EIh2 EIh` EIh EIh B4EIh EIh EIh EIhE B3EIh EIh EIh EIh B2EIh EIh z############ #..@.......# #..........#### ###.............. ..#..........## ##..........#####+####..........##....... ####+###'####....... #....'....... ######.......EIh E EIh +8.8 (8EIh e9.8 (91EIh EIh d _e - a scroll labelled BYMPEM TUMNIKUFIh@VFIhVFIhWFIhm^FIh_FIhcX0FIh8dFIhfY49FIhhFIhiFIhDlFIhlB8FIhmFIhpFIhqFIh'h76543FIhFIhFIh,B2FIhp,FIhFIhDB1FIhZFIhNFIh>FIhB0FIhFIhFIhFIhyC39FIhFIh2FIhFIhB8FIhիFIh!FIhKX7FIhFIh #############..........##..........############.....................#..........#####.######..........#####+######....@.....##.........63.8 (14.0)####+###'####......... #....'....... ######......... #####......... ........ #########.#.## #.#.<# #.##.#FIh}FIh=FIhFIh$3FIh&FIh0x..............0.0) FIh6FIh7W _Could not explore, unopened door.FIh '#.#.#...##FIh3 {4.8 (16FIh FIh; ( _You open the door.FIhcFIhFIhSFIhFIh:FIhXX5FIhFIhtFIhB4FIhFIh*@  There is an open door here.FIhFIh_I3 _FIh FIhFIhqFIhMB2FIhFIhdFIh #..........###########.................... #..........#####.#### #..........#####+#### #..........##........ ####'###'####FIh #.# #....'........ #.# ######........ #@# #####8.8 (4 #>..........#.##############.#.####.#.<# #.##.# #.. .# ### .# . ##FIh FIhe9.8 (51FIhFIhF; _Found a stone staircase leading down.GIhGIhGIhŖGIhGIhGIhSX0GIhnGIhGIh3C29GIhGIhGIhsGIhB8GIhGIhGIhbGIh«B7GIhJGIhе  There is a stone staircase leading down here.6 _GIhhGIhӸGIhB5GIhGIhGIhX4GIh*GIhGIhGIh[B3GIhGIhGIhX2GIhGIhGIhX1GIhGIh%GIh #.# .... { ####.########{{ #>............... #.##############.{ #.# #. #.# #... #.# #.....###.## ##......!@..# ####......# .....# ####+## GIh GIhP080.8 (11.0)GIhB0GIh?GIhI[ _You sense a monster nearby.GIhGIhGGIhGIh4GIhk #.# ###### { ####.#. {{ #>.... #.#..y #.# #... #.# #.. #.# #.###.## .@...##......# #......# #####+##y   killer bee (asleep)GIh ,0.0)GIhf1.8 (119GIhGIh _A killer bee comes into view. _You see here an amethyst potion.HIh!HIh`28HIhHIhV _l - an amethyst potionIIh{ IIh} IIh d  The killer bee buzzes angrily. You hear an angry buzzing noise.IIha  {{ { {yyyy 2 killer beesA killer bee comes into view.IIhU j===37IIh IIhݒ 6 _You hear an angry buzzing noise.KIh!P6#.# ######.{ ####.#.. {{ #>...{ { #.#...y #.# #....y #.# #...... #.# #.......###.## #...# #####......# #......# #####+## KIhdWR  {{KIh Xh-46KIhb\KIh]LIhRW#.# #....'. #.# . { ####.########. { #>................. {{ #.##############.#..y{ #.# #.#...y #.# #.#..... #.# #........###@## ###...........# #####......# #......# #####+##LIh   {{{---55LIhLIh.M####'###'####....' #.#  ####.######## #>................ { { #.#############y{{ y {# #@# ......###.#####...........######..#......##  { {--64LIh KM..........####'###'####....' #.#  ####.######## >................ ############y y{ #{ #.# ..###.####...........######......#.##LIh@ Q  {LIh `73LIh LIh MIhAM###+#..........####'###'####....' #.#  ####.######## >................ ############y y # #.# ..{###.####...........#....#MIhؒ{{ .{.{MIh`82MIhKMIhșNIh(NIh*NIh`1  {{y{..y   killer beeNIh1`91NIh6NIhQ8NIhCNIhDNIhH,NIhO #y{.{{..y 2 killer beesNIhOa900NIhTNIhVNIh2| V  You hit the killer bee. You drain the killer bee.NIh: 3 {  #y{###....{(1 very drained)The killer bee is heavily wounded.NIh 2--=1.7 (0.909NIh NIhې _The killer bee barely misses you. The killer bee stings you. _You take 5 damage, and have 72/77 hp.OIh  You slash the killer bee!OIhd OIh8m  { {...{..   killer beeOIhm H{You kill the killer bee!OIh]q y3-- 3OIhq M=2.68OIh7w OIhy W _The killer bee barely misses you.PIh PIhK  You completely miss the killer bee.A killer bee comes into view.PIh k  { {PIh }.The killer bee barely misses you.The killer bee stings you but does no damage.PIh t-3.57PIh PIh 7 _The killer bee moves out of view.QIhi  { ..{.You closely miss the killer bee. The killer bee stings you.  You are poisoned.QIh f69==--QIh x4.5 (1.0Pois Gem (706) QIh3 QIh _The killer bee poisons you! The killer bee barely misses you. _You take 4 damage, and have 69/77 hp.RIhNX  You slash the killer bee! You drain the killer bee.RIhֺS { RIh!{†{.You kill the killer bee!RIh#7RIh-- 7=5.4 (0.95RIhRIh{ _You feel sick. _You take 2 damage, and have 67/77 hp.SIhM.###+#.......... ####'###'####{....' #.#  ####.######## #>................ {############y #.y #†# #.# ........###.#######+##SIhx~{{ {SIh6---6.4 (1.04SIh{ _You feel sick. _You take 1 damage, and have 66/77 hp.SIhI #........#.#####.##.#####+###..........##.####'###'####.#.# #....'. SIhOJ #.# ######. {{ ####.########. #>@.................. #.##############.#...y #.# #.#....y #†# #.##..... #.# #........###.## ###....{......SIhJ ######......##{.....#SIhR r{ ..{SIh@S 5--73SIhW SIha { _You feel sick. _You take 1 damage, and have 65/77 hp.SIh^ #.#..........#####.##..........#####+##..........##.####'###'####.{ #.# #....'.#.# ######.SIhg_ { ####.#.. #>... #.#.#.#..y #.# #.#.<...y #†# #.##...... #.# #.. .......###.## SIh_ ### .......{....# .#####......#SIh_ Q # SIhj 8.SIhEk #4SIhok =-82SIhks SIhv { _You feel sick. _You take 1 damage, and have 64/77 hp.TIhb/]-130TIhq4#2TIh43=TIh=y 300.4 (2 _You start resting. You feel sick. x3TIh ?q1.4 (3Gem (699) TIhnCTIhF _You are no longer poisoned. _You take 2 damage, and have 62/77 hp.VIha#.###########.............#..........#####.##..........#####+#####..........##. ####'###'####.{#.# #....'. #.# ######. { ####@########. #>..................... #.##############.#.##..y #.# #.#.<#...y #†# #.##.#..... #.# #.. .# ......###.## ### .# ...........# .. #####......# ## VIhbVIhct32.4 (18 _VIhfVIhihVIhh VIhމ VIh VIh{ VIhW X7VIh VIh% B6VIh VIh VIh; &4VIhi :5VIh! VIhș VIh B4VIh VIh VIh B3VIh VIh VIh3 VIhX i5=2VIh VIhP VIh ,1VIh VIhG VIh VIhE B0VIh VIh@ VIh @6=VIh 189VIh VIh VIhZ B8VIh VIhϬ VIh B7VIhf VIh VIh׮ J76VIh VIh VIhر VIh ,5VIhk VIh VIh VIh B4VIh VIh VIhи 68=VIh :3VIhE VIh| VIhͺ B2VIhq VIhԽ VIh B1VIh VIh VIhC B0VIh VIh* VIh #9VIh N=79VIh_ VIhi VIh B8VIh VIh VIh :7VIh VIhZ VIh K706VIh VIhb VIh n5VIh VIh B4VIh VIh> VIh} #1VIh M=3VIhc VIh_ VIh B2VIh VIh VIhB B1VIh VIh VIh Z2=0VIh VIhH VIhy VIh C69VIh. VIh VIhI B8VIh VIh VIhn J37VIh VIh VIh! VIhY ,6VIh~ VIh VIh VIh B5VIh VIh$ VIhf 64=VIh :4VIh VIh VIh 8 36.4 (34.0) VIh _You start resting."Where it stops, nobody knows!"You feel a strange sense of stasis.VIh /  --more--WIh$e  WIhe p7.4 (353 _WIhvj WIhym j _You regained 11 hp, and now have 74/77 hp.YIhYIhjYIh2YIhYIhYX2YIhYIhr#5YIhM=1YIh=YIhYIhB0YIh,YIhBC59YIhYIhYIh*&6YIhV:8YIhYIhYIhaB7YIhYIh65YIh1YIh { _You start resting.YIh245.4 (8.0)YIhYIhUYIh( 7=6.4 (94YIhB YIhg _HP restored. _Health restored: 77YIh3YIhYIhyYIhƓYIhpu3 _YIhYIh_B2YIhYIh:YIhYYIhB1YIhUYIhYIhYIhsT=0YIhGYIh_YIhYIhC49YIhYIh{YIhX8YIh{YIhxYIh°X7YIhYIhYIhѴX6YIh{YIhWYIhWYIhB5YIh<YIhYIhYIhSB4YIhYIhYIhX3YIh421YIh#YIhjB0YIhYIh[YIh0YIhC39YIhYIhUYIh{YIhB8YIhSYIhYIhin7YIh$YIh YIhCB6YIh YIhYIhEYIhB5YIhiYIhYIhy # ######..........# ###.#.# ########..........# #.#.# .................## #.#.. { YIh###########.#.##.# #.### ..#.#.<#.# #.# ##.##.#.# #.#  #....#.# #[# YIh0p####.#.#######.# ...  #..@.........  ###  ##++####.   { { { YIh6[ 65.4 (19.0)  "Here."YIha=Something appears at your feet!YIh*/  --more--ZIh#  6.4 (204 _ZIh ZIh ZIhe f7.4 (213ZIh% ZIh 4 _w - a scroll of enchant weapon[Ihn [Ih [Ihk [Ih  [Ih @_There are no items here.[Ihc [Ih Wield which item (- for none)?- - Claws Hand Weapons (go to first with ))  a - a +2 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaos[Ih i - a +0 rapier  l - a +5 dagger of chaos[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip \IhY \Ih% g# ######..........# ###.#.#bayes525 the Fighter ########..........# #.#.#Formicid of Xom *..... \IhM& .................## #.#.. {Health: 77/77 ======================== ###########.#.##.# #.### .. Magic: 9/9========================#.#.<#.# #.# #... AC: 12Str: 18Doom: 54% \Ihu& H#.##.#.# #.# .... EV: 9Int: 16  \Ih& #....#.# #[# .... SH: 4Dex: 22####.#.#######.# ... XL:  9 Next: 47% Place: Dungeon:7#..@.........\Ih& Noise: ---------  Time: 8367.4 (0.0)###..........\Ih' a) +2 demon blade (drain)##++####.Abil: DigGem (633) \Ih1' >{ {\IhS' U{ _HP restored. _Health restored: 77\Ih' "Here." _Something appears at your feet! _w - a scroll of enchant weapon \Ih' 9_There are no items here.\Ih3- P  Okay, then.\Ih- '\Ih2 \Ih4 . _]Ih  _Unknown command.]Ih1]Ih%4Read which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  ]Ihx4ew - a scroll of enchant weapon  c - a scroll labelled JUIJAJAJAY  e - a scroll labelled BYMPEM TUMNIKU [!] read|quaff|evoke[?] describe selected^Ih9"^Ih(^Ih.g# ######..........# ###.#.#bayes525 the Fighter ########..........# #.#.#Formicid of Xom *..... ^Ih/2.................## #.#.. {Health: 77/77 ======================== ###########.#.##.# #.### .. Magic: 9/9========================#.#.<#.# #.# #... AC: 12^IhT/Str: 18Doom: 54% #.##.#.# #.# .... EV: 9Int: 16  ^Ih~/B#....#.# #[# .... SH: 4Dex: 22^Ih/####.#.#######.# ... XL:  9 Next: 47% Place: Dungeon:7#..@.........^Ih/\Noise: ---------  Time: 8367.4 (0.0)###..........a) +2 demon blade (drain)##++####.^Ih0Abil: DigGem (633) { {^Ih)0e{"Here." _Something appears at your feet! ^Ih0_w - a scroll of enchant weapon _There are no items here. _Okay, then. _Unknown command.^Ih1^IhI3ZEnchant which weapon? ^Ihi3Hand Weapons  a - a +2 demon blade of draining (weapon)b - a +0 sling ^Ih3U d - a +0 hand axe of chaosi - a +0 rapier ^Ih3 l - a +5 dagger of chaos[?] describe selected_Ih1 _Ihv7 _Ihw? # ######..........# ###.#.#bayes525 the Fighter ########..........# #.#.#Formicid of Xom *..... .................## #.#.. {Health: 77/77 ======================== ###########.#.##.# #.### .. Magic: 9/9========================#.#.<#.# #.# #... AC: 12Str: 18Doom: 54% #.##.#.# #.# .... EV: 9Int: 16  #....#.# #[# .... SH: 4Dex: 22####.#.#######.# [_Ih? !40m... XL:  9 Next: 47% Place: Dungeon:7#..@.........Noise: ---------  Time: 8367.4 (0.0)###..........a) +2 demon blade (drain)##++####.Abil: DigGem (633) { {{"Here." _Something appears at your feet! _w - a scroll of enchant weapon _There are no items here. _Okay, then. _Unknown command._IhsD c  As you read the scroll of enchant weapon, it crumbles to dust._IhzE &_IhE [8.4 (132_IhfJ _IhL M _Your +2 demon blade of draining glows red for a moment._Ih Read which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  c - a scroll labelled JUIJAJAJAY  e - a scroll labelled BYMPEM TUMNIKU [!] read|quaff|evoke[?] describe selected`IhG `IhH `IhO s# ######..........# ###.#.#bayes525 the Fighter ########..........# #.#.#Formicid of Xom *..... .................## #.#.. {Health: 77/77 ======================== `IhO ###########.#.##.# #.### .. Magic: 9/9========================#.#.<#.# #.# #... AC: 12Str: 18Doom: 54% `IhP \#.##.#.# #.# .... EV: 9Int: 16  #....#.# #[# .... SH: 4`IhDP .Dex: 22`IhiP ####.#.#######.# ... XL:  9 Next: 47% Place: Dungeon:7#..@.........Noise: ---------  Time: 8368.4 (0.0)`IhP ###..........a) +3 demon blade (drain)##++####.`IhP _Abil: DigGem (632) `IhP { {{ _w - a scroll of enchant weapon `IhP e_There are no items here. _Okay, then. `IhKQ _Unknown command.As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 demon blade of draining glows red for a moment.`Ih]W P  Okay, then.`IhW '`Ih`\ `IhY^ . _`Iht I`Ih F _Unknown command.`Ih q######.# #.#.# # ..........## #.#.. { . ##########.#.##.# #.### ... #.#.<#.# #.# #..`IhD #.##.#.# #.# .... #....#.# #[# .... ####.#.#######.# ...  #............ ###.  ##++####.. `Ihx `{ {{ `IhS ^{ {{{`Ih l9.4 (11 _`Ih `Ihc aIh:''.....♣♣..♣♣.#♣.o♣ {#5!..K   kobold brigand (missile, asleep)...Ky   killer bee (asleep)♣.y♣♣o   orc wizard (asleep)5   white imp (asleep)aIhy _You open the large door.  An orc wizard, a white imp, a kobold brigand and a killer bee come into view.  The kobold brigand is wielding a +0 short sword and quivering poisoned darts.  The kobold brigand shouts! The killer bee buzzes angrily.aIhaIhH  You hear an angry buzzing noise. x2aIhaIhEaIhaIh{aIhaIhdaIh'aIhaIhU .♣ aIhe.oKyK)aIh;P,.5yy{ yyyyy 5 killer bees (1 wandering)yyowandering)aIh`@5wandering)aIhJA killer bee comes into view. x4aIhk===700aIhD aIh@ _The killer bee buzzes angrily. x2 _Found a murky grey potion.cIh1lr ######.# ###.#.# ########....# #.#.# .................## #.#.. { ###########.#.##.# #.###  #.#.<#.# #.# #... #.##.#.# #.# .... #....#.# #[# ....####.#.#######.# ... #..###..........##''####.. ..... cIhl♣♣..♣♣.# ♣..♣ # .oKy 4 killer bees (2,.5yyy♣yy♣♣cIhocIhpcIh1qcIhdqcIhqcIhqcIhRrcIhrcIh+yLKy{yoyyy 5 killer bees (1 wandering)y.y..♣♣cIhyj--129cIhcIh] _A killer bee comes into view.cIhwb.# ######.# ###.#.# .#..........# #.#.#.....## #.#.. {#.#.##.# #.###  #.#.<#.# #.# # #.##.#.# #.#  #....#.# #[# cIh-c ####.#.#.# ... #. ###. ##''####.. ..... ♣♣..♣♣.# ♣Ky♣ #yyy 3 killer bees (1 wandering) {yoy ,.y.y.  ♣y.♣♣cIhdcIh{ecIhTfcIhgcIhhcIho{{K{.K   kobold brigand (missile)..cIhp---28cIhucIhwcIhC #.# #....'.# #...#.#### #.# ######..........# ###.#.# #.########..........# #.#.# ...................## #.#.. { #############.#.##.# #.###  #.#.<#.# #.# # #.##.#.# #.#  #....#.# #[# cIh] #####@#.#######.# .. # #.. ####.......... ###''####.. # {....♣{K♣♣.# ♣{.♣ # {yo.,.y...cIhW cIh cIhO cIh cIh cIh> yy.yK.yyy 3 killer beescIhm z-37cIh cIh dIhi'###'#######.#.#.#.......'......#.#### .## #.########..........# ...................##.. { #############.#.### #.#.<###. #...@#.# #[####.#.#######.# ..........###y.........##y'####.. # .yK.. ♣♣{.♣♣.♣{.♣ # {yo.dIh%lBdIhyzy{{.yyyyy 5 killer bees (1 wandering).y46dIh:dIhL ...........#.#...#.## #'###'####..###.#.#.#.......'......#.#### .## #.########..........# ...................##.. { #############.#.### #.#.<##.##. dIhM #....#.# #[####y#.#######.# ....{###y.........##y{####..   killer bee # .y...♣♣.y♣♣.♣{.♣ #dIhN dIhP N  The killer bee attacks as it pursues you!dIhU R  The killer bee stings you but does no damage.dIhgU dIh)\ yy.{{'yy 3 killer bees{dIh ] h=55dIhb dIhd X _The killer bee closely misses you.eIhtg###+########.# ........##...#.#...#.## #'###'####.###.#.#.#.......'.....#.#### ######...eIhcu## #.########..........# ...................##.. { #############.#.### #.##.##..eIhuH #...y#.# #[####y#.#######.# ...y.{.eIhuV###y.{.......##y'####.. #eIhu {y...♣♣.y♣♣.eIhweIhweIhyeIhzeIh{eIh|eIhcyy.#{.eIhV{.y 4 killer beeseIh?h-64eIh(eIha _There is a stone staircase leading up here.eIhfY1...........#.## #'###'########.#.#.#... #.# #....'. #...#.#########..##.#.# #######... ...................#. { #############.#.##.# ##  eIhZ#.#y< #.##.#..yy[ #####.#{#######. #.y.......... ##y{ ##y'####..  {y... ♣♣.y♣♣.# ♣{.♣ eIh],eIha  The killer bee stings you. The killer bee misses you.The killer bee stings you but does no damage.  The killer bee stings you.eIhdi yy.{.y 5 killer bees.The killer bee stings you but does no damage.eIh9j69---=73eIh peIhr _The killer bee closely misses you. _You take 8 damage, and have 69/77 hp.fIhC###+########.# ........##...#.#...#.## #'###'####.###.#.#.#.......'.....#.#### ######...## #.########..........# fIh<...................##.. { #############.#.### #y##.##.. #..yy#.# #[####y#{#######.# ..fIh҇wy.{###y.........##y'####.. #fIh} .y...♣♣.y♣♣.fIhfIhfIhĊfIhfIh y.K.K   kobold brigand (missile)yyyyy 5 killer beesThe killer bee misses you. x2; The killer bee barely misses you.fIh`82fIhfIh _The killer bee stings you but does no damage. _There is a stone staircase leading up here.gIh X  You slash the killer bee! You drain the killer bee.gIhLgIhgIh gIh.y#{.K. 4gIh70/78---3 50==9.3 (0.91gIhegIh!N _You kill the killer bee!gIhtj   You barely miss the killer bee. The killer bee barely misses you. x2gIhl |{yy#.K.gIh(m m1--80.3 (1.00gIhm gIhq gIh's _The killer bee completely misses you. The killer bee misses you.hIhכ/{. hIh" You closely miss the killer bee.  Xom makes a sudden noise! You hear a voice calling your name.hear an angry buzzing noise. You hear a shout! hIhJ The killer bee closely misses you.The killer bee stings you but does no damage.  hIhn3barelyhIh0F=======1hIhX;19hIh}hIhC _The killer bee stings you but does no damage.hIhz ]  You miss the killer bee.hIhz .yy 5 killer beeshIh The killer bee stings you but does no damage. x2  The killer bee stings you.  The killer bee stings you but does no damage.hIh d66-=------hIh Y28hIh hIh, 4 _The killer bee buzzes angrily. hIhh W_You take 5 damage, and have 66/78 hp.iIhX  You slash the killer bee! You drain the killer bee.iIh  You kill the killer bee!The killer bee stings you. The killer bee closely misses you.iIhoiIh&iIhYK. 4iIh"iIh #0iIh ---iIh -2 iIh R3====---iIh Y37iIhIiIh0 _The killer bee stings you. iIhW_You take 6 damage, and have 60/78 hp.jIh?  You slice the killer bee!!jIhŬG  You kill the killer bee!jIhjIh jIh~ . 3You block the killer bee's attack. The killer bee misses you.jIh --16==--46jIhajIhC _The killer bee stings you but does no damage.kIhLX  You slash the killer bee! You drain the killer bee.kIhkY † 2You kill the killer bee!The killer bee stings you but does no damage.kIh]54--09--5  The killer bee stings you but does no damage. _kIh]%The killer bee barely misses you. The killer bee stings you. x2  Training target 10.0 for Fighting reached!  Your Fighting skill increases to level 10!You need to enable at least one skill for training.kIhd/  --more--kIh&kIh2+  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0  kIh+[         b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3  kIh+ c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0  kIh+S    kIhX, e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.0   0   q - Shapeshifting   0.0   1.0   0          kIh, g - Short Blades   4.2   1.0   0       h - Long Blades   7.0   8.0   0  kIh-J     i - Ranged Weapons   0.0   1.0   0               j - Armour   3.0   3.4  +1       k - Dodging   2.0   3.6  -1  kIhG-.     l - Stealth   4.0   3.0  +3  kIhq-        kIh-            You need to enable at least one skill.[?] HelpkIhQ.[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsnIh > h + Long Blades 7.0nIhTargetTarget--  --  --  2.0  --  -- nIh? --  --  --  --  --  --  --  --  --  -- nIhv4 --  a-z] set[-] clear selected targetcost|targetsoIh=[?25h[?0c0 oIhx " oIh [?25l[?1coIhj ;8.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aoIh all targetspIh w pIh ........#####+#####....#.#.###.# bayes525 the Fighter ........##.............#.#...#.## Formicid of Xom *..... #'###'####..........####.#.#.#... Health: 54/78 ================-------- #.# #....'..........# #...#.#### Magic: 9/9pIh]F======================== #.# ######..........# ###.#.#AC: 12Str: 18Doom: 50% #.########..........# #.#.#EV: 9Int: 16  pIh...................## #.#.. { SH: 4Dex: 22 #############.#y##.# #.###XL:  9 Next: 59% Place: Dungeon:7pIhӀ#.#†@#.# #.# #. Noise: ==-------  Time: 8385.3 (1.0)#.##y#.# #.# .. a) +3 demon blade (drain)pIh/#...K#.# #[# .. Abil: Dig #pIh8####.#.#######.# .. Gem (615) ##............ pIh_####y.........K   kobold brigand (missile) pIh{###y'####..yy 2 killer bees pIh?#.y...♣♣.y♣♣.#pIhсrYou kill the killer bee!The killer bee stings you but does no damage. pIh*_The killer bee barely misses you. The killer bee stings you. x2  Training target 10.0 for Fighting reached!  Your Fighting skill increases to level 10!pIhłIYou need to enable at least one skill for training.pIh'pIhcpIhy _You take 6 damage, and have 54/78 hp.pIh)3pIhQpIh#F _Unknown command.pIhu/ 3pIhG6 pIhBB {You block the killer bee's attack. The killer bee closely misses you.The killer bee stings you but does no damage.pIhC h-64pIh-L pIh   #.##.......###  #.###.####.#.   #####<...^.......#   #.....###.####.#.   #.......†.# #.#.#   #.##.###### #.#.#   #....# #.#.#   #.y###########.#.#6   #@...............   #y#########......#   #.# ......#   #.# #.....  # #.....##  .# #######.....# yy 2 killer bees  ###.# #....##.....#  #...Ih 33m###....##.....#  #.....#....##.....# _The killer bee stings you. -pIh pIhYl y-7.8 (2.53pIh r pIhs } _You climb upwards. _There is a stone staircase leading down here.rIh  You slash the killer bee!  The killer bee is almost dead.The killer bee stings you. The killer bee closely misses you.rIhW3===8.7 (0.92rIhrIh _The killer bee stings you but does no damage. x2 _You take 1 damage, and have 53/78 hp.rIhM  _The killer bee stings you but does no damage. x2 _You take 1 damage, and have 53/78 hp.You barely miss the killer bee.The killer bee is almost dead.  You block the killer bee's attack.  The killer bee stings you but does no damage. x2rIh 4--9.61rIh rIh: X _The killer bee closely misses you.sIha _The killer bee closely misses you.  The killer bee stings you. x2  You are poisoned.  The killer bee poisons you! The killer bee stings you.45=-----90.6 (1.0Pois Gem (610) sIhxsIh _The killer bee barely misses you. _You take 9 damage, and have 45/78 hp.sIh  You barely miss the killer bee.The killer bee is almost dead.You feel sick. The killer bee stings you. x2sIh31=-------109sIhUsIh* _The killer bee closely misses you. The killer bee stings you. _You take 14 damage, and have 31/78 hp.tIhT  You hit the killer bee but do no damage.You drain the killer bee.tIhiX .   killer beeYou kill the killer bee!You feel sick.  The killer bee stings you but does no damage.tIh]|----49%  632tIh~]:8tIhctIhhW _The killer bee barely misses you.uIh?  You slice the killer bee!!uIh †  You kill the killer bee!uIh=[086uIhS==3.5 (0.97uIhnuIhoe _You feel sick. _You take 1 damage, and have 30/78 hp.uIhuIh,vuIhv'uIh xuIhzuIh~{29-6uIhqB----uIh] 4.5 (1.0 _You start resting. You feel sick. x2---5.5 (2Gem (605) uIhَuIhՑ _You are no longer poisoned. _You take 1 damage, and have 29/78 hp.vIh`vIhvIhvIhYvIh43vIh#vIh_vIhY30=2vIhvIh101=599vIhn8vIhGvIh,7vIhvIhZvIhovIhU326vIh254vIhvIhu#3vIhU=3vIhOvIhvIh,2vIhvIhvIhvIhAB1vIhvIh vIhm64=vIh00vIh0vIhtvIhC89vIhvIhvIh'B8vIhvIh3vIhT57vIh[vIhvIh:6vIhvIhmvIh:5vIhvIhBvIhx6=4vIhvIhvIhJB3vIh vIh. vIh B2vIh vIh vIh% f7=1vIh vIhMvIhB0vIhhvIhvIhC79vIhvIh$vIh]B8vIhvIhjvIh$8vIh07vIhvIhvIh0B6vIhvIhTvIhB5vIhcvIhvIh#9vIhU=4vIhvIh- vIh B3vIh]!vIh$#X2vIh#vIh$vIh%g40=1vIh%vIh&vIh&B0vIhl'vIh(vIh(C69vIh)vIh*vIhx+>18vIh+vIh3,vIhe-vIh.B7vIh|.vIh/vIh/B6vIh0vIh1vIhW2>25vIh2vIh33vIhR4vIh4B4vIh$5vIh86vIh6B3vIh&7vIh8vIh~8#3vIh8U=2vIhJ9vIh:vIh::1vIh;vIh<vIh3=B0vIh=vIh?vIhx?64=vIh?159vIh@vIhGAvIh}A,8vIhAvIhBvIhqCvIhCB7vIhjDvIhtEvIhE>56vIh=FvIhFvIhGvIh HB5vIhHvIhKX4vIh]6=3217=0498876vIh^X5vIh`c(9=43vIhcvIhcB2vIhdvIhaf}50=1vIhfvIhKhvIhhB0vIhivIhjvIhkC39vIhkvIhmvIhmT18vIh7nvIhovIh7pB7vIhpvIh/rvIhsB6vIhPsvIhtvIhJux2=5vIhuvIh>wvIhwB4vIhaxvIhyvIh"zB3vIhzvIh|vIh|f3=2vIhP}vIh~vIh=B1vIh3vIhX0vIhIvIh8vIhU429vIhփvIhovIhB8vIhvIhvIhƅB7vIhOvIhqvIhƇT56vIh*vIh\vIhB5vIhevIhmvIhҌB4vIhMvIhvIh!s56=3vIhvIh#X2vIhۑvIhwvIhB1vIhvIhvIhr7=0vIhEvIhvIh C19vIhvIhښvIh=B8vIhvIh@vIh`87vIhyvIhvIhCB6vIhǠvIh%vIhB5vIh&vIhYvIh̤p9=4vIhvIhvIheB3vIhvIh/vIhB2vIh8vIhvIhq60=1vIh̬vIhvIhB0vIh-vIhvIhC09vIhvIhvIhY`18vIhvIhfvIh̵B7vIhfvIhX6vIhvIhvIhkp2=5vIh-vIh]vIhüB4vIhvIh׾vIhoB3vIhvIhvIh{p3=2vIh2vIh\vIhB1vIh`vIhvIhB0vIhvIhvIhna4Gem (499) vIhHvIhP8vIhvIhvIhb:7vIhvIh_vIhh5=6vIh}vIhvIh :5vIhvIhvIh/:4vIhvIhtvIhh6=3vIhvIhvIhP2vIh'vIh170vIhvIhD;89vIhvIhzP8vIh vIhvIh X87vIhvIhv659=4vIhw:3vIh vIhEvIh:2vIhTvIh70=1vIhvIhvIh:0vIhvIhvIh;79vIhvIhvIh :8vIhvIh vIhX17vIhvIhvIh]:6vIh vIhvIh:5vIhvIhvIh^h2=4vIhvIhcvIh:3vIhvIhvIh:2vIhvIh 3=1vIhN069vIhpn48vIhvIhvIhE:7vIhvIh@P6vIhvIhvIhh5=5vIh8vIhAvIh:4vIh/vIhp vIh :3vIh`!vIhs"vIh #h6=2vIh#vIh$vIhY%:1vIh%vIhl'vIh':0vIhU(vIh)vIh*Y759vIhG+vIh ,vIhj,:8vIh5-vIhu.vIh.:7vIhl/vIh8_ _You start resting.vIh;2543.5 (148.0)vIh<8=496vIhCvIh|Gg _HP restored. _Health restored: 78vIh!vIhvIhvIh54vIh P3vIhvIhOvIh#L=2vIhvIhP1vIhvIhvIh:0vIhvIhvIhk;49vIhvIh=vIh:8vIhYvIh#|7vIh:6vIhLvIhvIh:5vIhvIh2P4vIhvIhvIh:3vIhNvIhP2vIhf1vIhvIhvIho:0vIh2vIh.Q39vIhvIh\P8vIhvIhvIh27vIhgvIhvIh:6vIhvIh.vIh:5vIh,vIhzP4vIhDvIhvIh:3vIhvIh& vIha :2vIh2 vIh vIh :1vIh029vIhTvIh:8vIhvIhP7vIh7vIhWP6vIhBvIh|vIh:5vIhvIhvIh:4vIhvIh vIhO:3vIh$vIh vIhx :2vIh#!vIh"P1vIh%vIhU(vIh(:0vIh)vIh+Q19vIh,vIh.vIhV.:8vIhw/vIh576vIh6P5vIh7vIh8vIhB9:4vIhD:vIhE?32vIhE@P1vIh>AvIhBvIhB:0vIhCvIh2EvIhwE;09vIhrGvIh8HP8vIhIvIh KP7vIhkKvIhLP6vIhNvIh>OvIhO:5vIh QvIh^QvIhQ:4vIhRvIhSvIh?T:3vIh+UvIh0VvIhV:2vIhiWvIhXvIhNY:1vIhRZvIh\P0vIh\vIh]vIh]<399vIh^vIh^`P8vIh`vIh*bvIhfb:7vIh7cvIhdvIh_e26vIhevIhfvIh5432108987654321vIhf0vIhvIh;79vIhvIhvIhЍ:8vIhvIhvIh:7vIhvIhvIhԑ:6vIhvIhsvIh"54vIhyf3vIhzvIh2vIh22vIhvIhS:1vIhvIhFvIhq:0vIhvIhHvIhevIh;69vIh^vIh]P8vIhݱvIhvIh:7vIhvIh2vIhh:6vIh`vIh P5vIh|4vIhvIh32105987 .643.5 (99.0) _You start waiting.4.5 (100.0)6 _Done waiting.vIhL543210498765432103987Ih[0;1m654321029876543210198vIhf7vIhWvIh:6vIh[vIhvIh4vIh:5vIhvIh&vIhh:4vIh|3vIh21vIhH:0vIhIvIhJvIhK;09vIhKvIhLvIhM:8vIhMvIhNvIhO:7vIhOvIh QP6vIhQvIhRvIh>S:5vIhSvIhTvIhU:4vIhUvIhVvIh!W:3vIhoWvIhXvIhX:2vIhYvIhhZvIhZ:1vIhY[vIh\vIh]:0vIh]vIh^R299vIh_vIh`vIh`:8vIhiavIh^bvIhb:7vIhBf6vIhf:5vIh$gvIhhvIhh:4vIhmivIhUjvIhj:3vIh:kvIh?lvIhl:2vIhmvIhmvIh n:1vIhEnvIhnvIh-o:0vIhtovIhovIhp;89vIhbpvIhqP8vIhgqvIhqvIh6r:7vIhgrvIhrvIh/s:6vIh{svIhsvIh/t:5vIh~tvIhuvIhRu:4vIhuvIhvvIhw:3vIhwvIhxP2vIh7yvIhyvIhz:1vIhDzvIh{vIha{:0vIh{vIh|vIh|;79vIh5}vIh}vIh~:8vIh^~vIh~vIh1:7vIhxvIhvIh:6vIh\vIh܀vIh:5vIhcvIhށvIh:4vIh^vIhevIh 726.5 (82.0) _You start waiting.Xom's attention almost turns to you for a moment.vIh!^7.5 (833vIhvIhd _Your +0 pair of gloves of the Exiled Bounties briefly grows two extra fingers!vIh,vIh-vIh2vIh8vIh<c8.5 (1.0)2vIhi>vIh-6 ........#####+#####....#.#.###.# ........##.............#.#...#.# #'###'####..........####.#.#.#... #.# #....'..........# #...#.### #.# ######..........# ###.#.# #.########..........# #.#.# ...................## #.#.. { #############.#.##.# #.### 7 #.#.@#.# #.# # #.##.#.# #.# .. #....#.#vIh6[# .. # ####K#.#######.# # ........... # ##y......... K   kobold brigand (missile) #  ##y{####.. #  .y...vIh 7? ♣♣.y♣♣.#vIhJ8B vIh<wIhzK.{'wIhThj30.0 (2.50wIhLqwIh(t} _You climb downwards. _There is a stone staircase leading up here.wIhQ...........#.## #'###'########.#.#.#... #.# #....'. #...#.#########..##.#.# #######... ...................#. { #############.#.##.# ##  #.#.< #.##.#...KwIh[ #####.#.#######. #............ ##y{ ##y'####..  .y... wIh~♣♣.y♣♣.# ♣{.♣ wIhH{.wIhh=1.0 (1.069wIhwIh \ _The kobold brigand closely misses you.xIh.`  You slash the kobold brigand! You drain the kobold brigand!xIhxIhp)#o.o   orc wizardxIhA6 71==28xIh.xIhR _You kill the kobold brigand!xIhG #'###'######.#.#.#... #.# #....'.. #...#.#########...##.#.# #. ...................#. { #############.#.##.# ##  #.#.< #.#.##..#...@#[ ####.#.#######. #.o.......... ##. ##''####.. .....  ♣♣..♣♣.# ♣{.♣ {yo.xIhL o.---37xIhN xIhS   xIhS Things that are here: _a +0 short sword; 3 poisoned darts; a kobold corpseyIhl  You slash the orc wizard!  The orc wizard is almost dead.yIhT==-9 (0.9yIh$yIh'A _The orc wizard hits you but does no damage.yIhϮ>  You slash the orc wizard!yIh"D)yIhV5 3-4.9 (1.06yIh]yIhN _You kill the orc wizard!yIh\g K .# #....' #...#.#########...##.#.# #. ...................#. { #############.#.##.# ##  #.#.<yIhh  #.#.##....)#[ #####@#.#######. #............ ##...... ##''####.. ..♣.,.y...yIhp 8.yIhp --55yIhv yIhWz i  Things that are here: _a +0 dagger; a +0 robezIh.# ######.# ###.#.# .########..........# #.#.# ..................## #.#.. { ############.#.##.# #.### . #.#.<#.# #.# #..#.##.#.# #.# ..#...)#.# #[# .####)#.#######.# . #.@..........  zIh9b###  ##''####..  .....  ♣♣..♣♣.#..♣ #{yo.,.y...♣y.♣♣zIh8.zIh%y-64 _zIh<zIhizIh{########.# #.#.# ................## #.#.. { ###########.#.##.# #.### .. #.#.<#.# #.# #..#.##.#.# #.# ..#...)#.# #[# .####)#.#######.# ...  #............ ###  ##''####.. zIh |...... ♣♣..♣♣.#..♣ #.!..,....♣..♣♣ zIhzIhX73zIhzIhzIhzIh5zIhzIhzIh@zIh P2zIh zIhzIh:1zIhzIhX  Things that are here:  a +0 dagger; a +0 robezIhbzIhA0 _zIhzIh% '###'####..####.#.#.#... #.# #....'..........# #...#.#### #.# ..........# ###.#.# #.########..........# #.#.# ...................## #.#.. { zIh2&`#############.#.##.# #.###  #.#.<#.# #.# #.#.##.#.# #.# ..#...@#.# #[# .. #####)#.#######.# .. ##............ #zIhY&###.......... # ##''####.. #zIh& ...... ♣♣..♣♣.#zIh& ♣..♣ #.!..Things that are here: _a +0 dagger; a +0 robe  zIh&Gp - 13 poisoned darts (gained 3)  Things that are here:zIh-,40.9 (3zIh\.^1.9 (459zIh3zIhp5W _a +0 short sword; a kobold corpsezIhzIhzIhIzIhzIh)zIhpP8zIhX  Things that are here:  a +0 dagger; a +0 robezIhzIhA7 _zIh,zIh|6zIhP5zIhzIhE  There is a large open door here.zIhzIhSA4 _zIhzIhszIhzIh]:3zIhzIh zIhm zIh :2zIh^ zIhQ zIhR zIh :1zIh zIh zIhD :0zIh zIh $ zIh N_d - 3 murky grey potions (gained 1)zIh zIh  AGem (249) zIhw zIhN zIhr zIh N8zIh zIh zIh zIh  ####)#.#######.# ... + #.....  ###....  ####''####..  #........# '  #.♣♣..♣♣.# ..# zIhc $#.♣♣..♣♣.#...# +........'...5 +.....@..'.... 52.9 (11.0) #.♣♣..♣♣.#...#  #. ♣..♣ .# . #  # ..... #  zIh ###++## 5   white imp zIha zIh= zIh= ` _A white imp is nearby!|Ih |Ih \.5|Ih`3.9 (1.0)7 _|Ih|Ih=|Ihyb|Ihg ******The white imp gestures at you.|Ih=@..'..|IhW==46|Ih|Ih{S _The puff of frost misses you.|Ih|Ih >5.|Ih# W--55|IhN|Ih#|Ih<####)#.#.# ... +.#...... ###.... ####''####.. ###........# .'.#.♣♣..♣♣.# ..# |Ih#.♣♣..♣♣.#...#+........'....#+......@.'.5.#.♣♣..♣♣.#...#.#. ♣..♣ .# ..# # ..... .# ###++####|Ih|Ih >5.|Ihmi--64|Ih>|Ih}Ihb####)#.#.# ... +..##.....#####...######''####...##.#}IhbA#........# ..'. ##.♣♣..♣♣.#...# #}Ih c #.♣♣..♣♣.#...## +.}Ih'cT'....#.+.}IhMc'5.#.♣♣..♣♣.#...#.}Ihbc#. ♣..♣♣.# ..# }Ihwc# .......# #####++##}Ihc!##}Ihpn}Ihs *The white imp gestures at you.}Ih&'}IhDW==73}Ih}IhD _The puff of frost hits you but does no damage.}Ihg####)#.#.# ... +..#.#....# #.###....# .#.####''####...##. #.#........#...'. }Ih#.#.♣♣..♣♣.#...# ##.♣♣..♣♣.#...## +.}Ihۅ'....#.#+.5.....#}Ih#.♣♣..♣♣.#...#..##. ♣..♣♣.#...# }Ih3# .......##### ###++####}Ihq}IhV-82}Ih}Ih( _The white imp hits you but does no damage. _There is a large open door here.}Ih}Iho-9.8 (0.91}Ih#}Ih|v _You barely miss the white imp. You block the white imp's attack.}Ih$:  }Ihd|You slash the white imp!  The white imp is almost dead.}Ihxm  The white imp gestures at you.}Ih }Ih` 69---=60.70}Ih }Ih _The puff of frost hits you! _You take 9 damage, and have 69/78 hp.}Ih˧ ;  You hit the white imp.}Ih /. }IhG 4 -1.639}Ih% }IhU M _You kill the white imp!}IhJ}IhO-}Ih>}Ih*H _No target in view!~Ih(~Ih~Ih~Ihw~Ihw70---8~Ih~Ih87~Ih~Ih8~Ih86~IhH~IhW~IhN15~Ih~Ih~Ih:84~Ih~IhK~Ih83~Ih4~Ih/~Ih^2=2~Ihe~Ih~Ih#81~Ih~Ih~Ih80~Ihg~Ih~Ih4q3=29~Ih[~IhN8~Ih~IhN7~Ih~Ih~IhN46~Ih~Ih"85~Ih_~Ih~IhMN4~Ih~Ih~Ih^5=3~IhK~Ih~Ih82~Ih]~IhN1~Ih~Ih4~Ihwp6=0~Ih~Ih~Ih@919~Ih~Ih~Ih88~Ih{~Ihd77~IhZ~Ih?N6~Ih~Ih~Ih85~Ih>~Ihgh - _You start resting.~Ih 085.6 (24.0)~Ih' 8=-6.6 (254~Ih~Ihg _HP restored. _Health restored: 78~Ih~IhRead which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  c - a scroll labelled JUIJAJAJAY ~Ih] e - a scroll labelled BYMPEM TUMNIKU [!] read|quaff|evoke[?] describe selectedIhwIh Ih ####)#.#######.# ... +..#. bayes525 the Fighter#............##. Formicid of Xom *.....###..........# .#. Health: 78/78 ========================####''####...##.#. Magic: 9/9========================#........#...'.#. AC: 12Str: 18Doom: 44% #.♣♣..♣♣.#...### EV: 9Int: 16  #.♣♣..♣♣.#...##SH: 4Dex: 22+........'....#.#XL:  9 Next: 73% Place: Dungeon:7+........@[39Ih=;49m......#Noise: ---------  Time: 8786.6 (0.0)#.♣♣..♣♣.#...#..#a) +3 demon blade (drain)#. ♣..♣♣.#...#Abil: Dig# .......#####Gem (214) ###++####You hit the white imp. _You kill the white imp! _No target in view! _You start resting. _HP restored. _Health restored: 78IhP  Okay, then.IhV'IhN1D _Ihr Ihr Ihs Ihz Ih #...)#.# #[# .... #..#.#####)#.#######.## ... +..#.##............# #.####..........# ..#.#####''####...###.##........#...'.#..#.♣♣..♣♣.#...# ####.♣♣..♣♣.#...## +.'@...#.# +........'......# #.♣♣..♣♣.#...#..#Ih 1#. ♣..♣♣.#...# .O.# .......##### ####++####O   ogre (asleep)IhB Ih+ O.O7.6 (13Ih: x _An ogre comes into view. It is wielding a +0 giant club.Ih'  #...)#.# #[# ....  ####)##.## ...  ....# .  ....# ..  #...##.  Ih #...'.  ♣.#...#  #.♣♣..♣♣.#...##  +........'@...#.#  Ih e+........'......#  #.♣♣..♣♣.#...#.O# Ih T #. ♣..♣♣.#...# ...  # .......##### # Ih5 8 ###++####IhY Ih  #...)#.# #[# ....  ####)##.## ...  ....# .  ....# ..  #...##.  #...'.  Ih+♣.#...#  #.♣♣..♣♣.#...##  +........'@...#.#  +........'......#  #.♣♣..♣♣.#...#.O#  #. ♣..♣♣.#...# ...  # .......##### # ###++#### Ih3IhIh9\ _An ogre is nearby!Ihdp #...)#.# #[# ....  ####)##.## ...  ....# .  ....# ..  #...##.  #...'.  ♣.#...#  #.♣♣..♣♣.#...##  +........'@...#.#  +........'......#  #.♣♣..♣♣.#...#.O#  #. ♣..♣♣.#...# ...  # .......##### #  ###++####Ih/ #...)#.# #[# ....  ####)##.## ...  ....# .  ....# ..  #...##.  #...'.  ♣.#...#  #.♣♣..♣♣.#...##  Ih+........'@...#.#  +........'......#  #.♣♣..♣♣.#...#.O#  #. ♣..♣♣.#...# ...  Ih# .......##### # ###++#### IhBIhIhYIhIh\ _An ogre is nearby!Ih[ #...)#.# #[# ....  ####)##.## ...  ....# .  ....# ..  #...##.  #...'.  ♣.#...#  Ih=#.♣♣..♣♣.#...##  +........'@...#.#  +........'......#  #.♣♣..♣♣.#...#.O#  #. ♣..♣♣.#...# ...  # .......##### #  ###++####Ih3Ihφ #...)#.# #[# ....  ####)##.## ...  ....# .  ....# ..  #...##.  #...'.  ♣.#...#  #.♣♣..♣♣.#...##  +........'@...#.#  +........'......#  #.♣♣..♣♣.#...#.O#  #. ♣..♣♣.#...# ...  # .......##### # ###++#### IhIhq\ _An ogre is nearby!Ih16IhW9CFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 9 darts of disjunction  Ih9&p - 13 poisoned darts  t - 2 javelins Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)Ih91s - a scroll of butterfliesIh|EIh.dw #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..Ih e#.# Magic: 9/9========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Dex: 22#.♣♣..♣♣.#...##XL:  9 Next: 73% Place: Dungeon:7+........'@*..#.#Noise: ---------  Time: 8787.6 (0.0)+........'..**..#a) +3 demon blade (drain)#.♣♣..♣♣.#...#*O#Abil: Dig#. ♣..♣♣.#...#Ihe ...Ih7fGem (213) # .......##### ####++####O   ogre _An ogre is nearby! _An ogre is nearby! _An ogre is nearby!Throw: 13 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (79% to hit)Ih #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9========================Ih}####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Dex: 22#.♣♣..♣♣.#...##XL:  9 Next: 73% Place: Dungeon:7+........'@(..#.#IhƢ>Noise: ---------  Time: 8787.6 (0.0)+........'..((..#a) +3 demon blade (drain)#.♣♣..♣♣.#...#(O#Abil: DigIh#. ♣..♣♣.#...# ...Gem (213) # .......##### ####++####O   ogre (poisoned) Ih__An ogre is nearby!Throw: 13 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (79% to hit)  IhWYou throw a poisoned dart. The poisoned dart hits the ogre.  The ogre is poisoned.Ih~&Ih10...O.(Ih&148.6 (1Ihz1/2 _Ih9Ih>;Ih Ihӷ qFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 9 darts of disjunction  p - 12 poisoned darts  t - 2 javelins Ih )Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterfliesIhIh$ #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================Ih###..........# ..#.# Magic: 9/9========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  Ih#.♣♣..♣♣.#...#### SH: 4Dex: 22Ih#.♣♣..♣♣.#...##XL:  9 Next: 73% Place: Dungeon:7+........'@**.#.#Noise: ---------  Time: 8788.6 (0.0)Ih+........'...*O.#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Ih6HGem (212) # .......##### ####++####O   ogre (poisoned)IhuAim: an ogre, wielding a +0 giant club (79% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre is poisoned.  Throw: 12 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (poisoned, 79% to hit)Ih . #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....Ih z#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Dex: 22#.♣♣..♣♣.#...##Ih9 lXL:  9 Next: 73% Place: Dungeon:7+........'@((.#.#Noise: ---------  Time: 8788.6 (0.0)+........'...(O.#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: DigIh `#. ♣..♣♣.#...# ...Gem (212) # .......##### ####++####O   ogre (very poisoned) _The ogre is poisoned.  Throw: 12 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (poisoned, 79% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks even sicker.IhIhP..O..Ihc9.6 (11 _IhBIh!IhIhFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 9 darts of disjunction  p - 11 poisoned darts  t - 2 javelins Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterfliesIh Ih+'  #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Dex: 22#.♣♣..♣♣.#...##XL:  9 Next: 73% Place:Ih(  Dungeon:7+........'@**O#.#Noise: ---------  Time: 8789.6 (0.0)+........'......#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Gem (211) # .......##### ####++####O   ogre (very poisoned)You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre looks even sicker.  Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, 79% to  hit)Ih6 #...)#.# #[# .... #..#.# bayes525 the FighterIh)####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.Ih:A#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Dex: 22#.♣♣..♣♣.#...##XL:  9 Next: 73% Place: Dungeon:7+........'@((O#.#Ih"Noise: ---------  Time: 8789.6 (0.0)+........'......#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: DigIhdR#. ♣..♣♣.#...# ...Gem (211) # .......##### ####++####O   ogre (very poisoned)Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, 79% to  hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks even sicker.IhO>Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, 79% to  hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks even sicker.is lightly wounded.Ih*Xq.O. IhYe90.6 (10 _Ih_IhaIhIh Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 9 darts of disjunction  p - 10 poisoned darts  t - 2 javelins Wands (go to first with /)Ihe - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterfliesIh Ih'  #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .IhA( H#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Ih( Dex: 22#.♣♣..♣♣.#...##XL:  9 Next: 73% Place: Dungeon:7+........'@*O.#.#Noise: ---------  Time: 8790.6 (0.0)+........'......#a) +3 demon blade (drain)Ih( #.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Gem (210) Ih) # .......##### ####++####Ih9) O   ogre (very poisoned)The ogre looks even sicker. _The ogre is lightly wounded.  Ih[) ZThrow: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineIh}) Aim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned, 79%  to hit)Ih  #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9Ihڥ========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Dex: 22#.♣♣..♣♣.#...##XL:  9 Next: 73% Place: Dungeon:7+........'@(O.#.#Noise: ---------  Time: 8790.6 (0.0)+........'......#Iha) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Gem (210) # .......##### ####++####O   ogre (extremely poisoned)Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned, 79%  to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks as sick as possible!Ih)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned, 79%  to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks as sick as possible!  The ogre is moderately wounded.Ih /UO(Ih/d1.6 (109 _Ih3Ih)5Ih Ih Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 9 darts of disjunction  p - 9 poisoned darts  t - 2 javelins Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterfliesIh`Ih  #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Dex: 22#.♣♣..♣♣.#...##XL:  9 Next: 73% Place:Ih  Dungeon:7+........'@O(.#.#Noise: ---------  Time: 8791.6 (0.0)+........'......#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Gem (209) # .......##### ####++####O   ogre (extremely poisoned)The ogre looks as sick as possible! _The ogre is moderately wounded.Throw: 9 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, extremely poisoned,79% to hit)Iham  #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9========================####''####...##.#.# AC: 12Str: 18Doom: 44% #........#...'.#.. EV: 9Int: 16  #.♣♣..♣♣.#...#### SH: 4Dex: 22#.♣♣..♣♣.#...##XL:  9 Next: 73% Place:Ihm z Dungeon:7+........'@O(.#.#Noise: ---------  Time: 8791.6 (0.0)+........'......#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Gem (209) # .......##### ####++####O   ogre (extremely poisoned)Throw: 9 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, extremely poisoned,79% to hit)  You throw a dart of disjunction. The dart of disjunction hits the ogre.  The ogre becomes untethered in space!Ihu `O§ed, untethered)Aim: an ogre, wielding a +0 giant club (moderately wounded, extremely poisoned,79% to hit)  You throw a dart of disjunction. The dart of disjunction hits the ogre.  Ihv The ogre becomes untethered in space!  The ogre blinks!  The ogre is moderately wounded.IhY Ih Ih OO§§IhZ \2.6 (18Ih Ih & _The ogre blinks!Ih Ih $Ih hFire/throw/use which item? ([*] to toss any item) Ih& Missiles (go to first with ()  f - 8 boomerangsIhG ch - 8 darts of disjunction  p - 9 poisoned darts  t - 2 javelins Ihf aWands (go to first with /)Ih e - a wand of charming (7) Scrolls (go to first with ?)Ih 1s - a scroll of butterfliesIhIh~IhK  #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9========================####''####O..##.#.# AC: 12Str: 18Doom: 44% #........#*..'.#.. EV: 9Int: 16  #.♣♣..♣♣.#*..#### SH: 4Dex: 22#.♣♣..♣♣.#*..##XL:  9 Next: Ih 73% Place: Dungeon:7+........'@§(.#.#Noise: ---------  Time: 8792.6 (0.0)+........'......#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Gem (208) # .......##### ####++####O   ogre (extremely poisoned, untethered)The ogre is moderately wounded. _The ogre blinks!  Throw: 9 darts (poison)Press: ? - help, Shift-Dir - straight lineIhO Aim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned,  untethered in space, 79% to hit)Ih,!  #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9Ih" ?========================####''####O..##.#.# AC: 12Str: 18Doom: 44% #........#(..'.#.. EV: 9Int: 16  #.♣♣..♣♣.#(..#### SH: 4Dex: 22#.♣♣..♣♣.#(..##XL:  9 Next: 73% Place: Dungeon:7+........'@§(.#.#Ih`" Noise: ---------  Time: 8792.6 (0.0)+........'......#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Ih" Abil: Dig#. ♣..♣♣.#...# ...Ih" Gem (208) # .......##### #Ih" ###++####O   ogre (extremely poisoned, untethered)Ih" aThrow: 9 darts (poison)Press: ? - help, Shift-Dir - straight lineIh# Aim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned,  untethered in space, 79% to hit)  Ih7# eYou throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks as sick as possible!Ih Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned,  untethered in space, 79% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks as sick as possible!  The ogre is heavily wounded.Iht Ihi ##.....§.. Ih Ih 43.6 (1Ihܯ (7Ih Ih & _The ogre blinks!Ih7Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 8 darts of disjunction  p - 8 poisoned darts  t - 2 javelins Wands (go to first with /)e - a wand of charming (7) Scrolls (go to first with ?)s - a scroll of butterfliesIhK Ih 6 #...)#.# #[# .... #..#.# bayes525 the FighterIh ####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..#.# Magic: 9/9Ihİ S========================####''####O..##.#.# AC: 12Str: 18Doom: 44% Ih #........#*..'.#.. EV: 9Int: 16  Ih> #.♣♣..♣♣.#*..#### SH: 4Dex: 22#.♣♣..♣♣.#*..##Ih XL:  9 Next: 73% Place: Dungeon:7+........'@.(.#.#Noise: ---------  Time: 8793.6 (0.0)+........'......#Ih +a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Gem (207) IhG # .......##### ####++####Ihw 0O   ogre (extremely poisoned, untethered)The ogre is heavily wounded. _The ogre blinks!  Throw: 8 darts (poison)Press: ? - help, Shift-Dir - straight lineIh Aim: an ogre, wielding a +0 giant club (translocational energy, severelywounded, extremely poisoned, untethered in space, 79% to hit)Ih@Pm #...)#.# #[# .... #..#.# bayes525 the Fighter####)#.#######.## ... +..#.# Formicid of Xom *.....#............# .#.# Health: 78/78 ========================###..........# ..IhPX#.# Magic: 9/9========================####''####O..##.#.# AC: 12Str: 18Doom: 44% #........#(..'.#.. EV: 9IhPkInt: 16  #.♣♣..♣♣.#(..#### SH: 4Dex: 22Ih(Q#.♣♣..♣♣.#(..##XL:  9 Next: 73% Place: Dungeon:7+........'@.(.#.#IhQNoise: ---------  Time: 8793.6 (0.0)+........'......#a) +3 demon blade (drain)#.♣♣..♣♣.#...#.(#Abil: Dig#. ♣..♣♣.#...# ...Gem (207) # .......##### ####++####IhQO   ogre (extremely poisoned, untethered)Throw: 8 darts (poison)IhRPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (translocational energy, severelywounded, extremely poisoned, untethered in space, 79% to hit)  Ih.ReYou throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks as sick as possible!IhMPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (translocational energy, severelywounded, extremely poisoned, untethered in space, 79% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre looks as sick as possible!  The ogre is severely wounded.Ih5  The ogre blinks!Ih##)....§...Ih  IhTw394.6 (16IhoIhEH _You kill the ogre!Ih%Ih'IhFIhIhN5IhIh/84IhrIhIh?83IhIh IhP82IhIhIh81IhIhIhR80IhIhQIh$199IhIhIhIh88IhxIhIhT87IhIh465IhN4IhIho Ih 83Ih$Ih$Ih"%82Ihk&Ih)N1Ih+Ih.N0Ih/Ih2O89Ih;4Ih=7Ih788Ih8Ih;87Ih <Ih<Ih@86IhY@IhZAIhCN5IhEIhHN4IhIIh3210798765432Ih$d1IhSIhIh80IhIhۺIh/969IhIhIh88Ihz7IhIh&86IhHIhN5IhIIhIh&84Ih!IhIh83IhEIhmIh82Ih\IhIh81IhIhEN0IhIhxO59IhIhIh88IhjIhIh87Ih-Ihd6IhIh 85IhIhvN4IhIh N3Ihz IhN2IhIh N1IhIhnN0IhIh$Ihh949IhIhIh 88Ih!Ih-$N7Ih%Ih(Ihf(86Ih)Ih,Ihg,85Ih-Ihl0Ih084Ih"5Ih9Ih983Ih:Ihf=Ih=82Ih#?Ih Dd1Ih4FIhmF80IhGIhyJO39IhKIhNN8IhOIhRN7IheTIhXIhWX86IhYIh\N5Ih]Ih`IhZ`84IhbIhkJ('Ih)i *,....,* ...,,*,,.,^,*,**,..,*,,,,, ,*,*,,,**,*,, ,*,* ,*,,,**,* ,**,,,,,, *****,*,,,,*,* *866.6 (72.0) ,, ,,,*,,*,*,* IhE,,,,,,,*,,*,* ,,,,,,#.*,...,**,*,***,,,,,*,,#,*,,,,,,, ,,,,,,**>**, ***,***  ,, ,,,,,,*,,*****,,,, ,* ,, , ,,,,,,********** , ,,,,,,, ************  _You start waiting."See what I see, my child!"You feel aware of your surroundings. You sensed 4 altars.IhT7.6 (733Ih͈Ihϊ5 _You detect items and creatures!IhP3IhlIhIh;Ih/d2Ih #...)#.# #[# *,....,#..#####)#.#######)##* ...,,+..##............#*,,.,^,*,*#.###..........#*,..,*,,,,#.####''####(..##., ,*,*,,#.#..#...'.,**,*,, ,#...##.♣♣..♣♣.#...#*,* ,*,,, ##**#.♣♣..♣♣.#...##,* ,**,,,,,,* ,+..'..@.#.#*,,,,*,* ** 8.6 (1Ihr.0)  ,,,+..'......#*,,*,*,* #.♣♣..♣♣.#...#.(# ,*,,*,* #.*♣..♣♣.#...#.....**,*,** ,,,,# .......#####*..#.#,,*###++#### *>##,#***,***   ,,,,,,*,,* **#*,,,, ,*  , ,,,,,,** **Ih,,,,,, * **IhIhsS9.6 (21IhIhtJ _Found a stone staircase leading down.IhT70.6 (30IhkIh5 _p - 8 poisoned darts (gained 1)Ih(298Ih٪z7IhIhEIh86IhuIh<D _p - 9 poisoned darts (gained 1)IhIh85IhsIhuIhIh;84IhlIhIhIhQ83IhIhIhN2IhIhIhIhw81IhDIhIh/Ihz80IhIhIh919Ih'IhE _p - 11 poisoned darts (gained 2)Ih9Ih 88IhIhIhIh87IhLIhIh*Ih86IhN  There is an open door here.5 _Ih(N4Ih,Ih0d3Ih|IhO!Ih!82Ih"Ih'%Ih'Ih*(81IhV)Ih +Ih-N0Ih.IhD0Ih2Ih63909IhY4IhM:IhC= .......#.#...#.###.#...#.#######. ....####.#.#.#.....#............. ....# #...#.#######..##.####### ....# ###.#.# #............. ....# #.#.#*######.##.####### ...## #.#..,O.......#.# IhdC##.# #.###*#....#..#.### <#.# #.# ###....#..#.#.###### .#.# #.# #..@...#..#.#....... IhCZ)#.# #[# #......#..#.#.###### )#.#######)###......+..#.#.# ............##....^.#,*#.#.# IhC##....##....#....#.#.# * IhC###''####...##....#.#..#.#.# IhD$O   ogre (asleep) ........#...'..##.#,...#...#Ih,D  * .♣♣..♣♣.#...##.# .#,...##### * IhSD.♣♣..♣♣.#...##.# .#*,,,,,,* *Ih1O091.6 (21.0)IhOT2.6 (228IhWIh\`x _An ogre comes into view. It is wielding a +0 giant club.Ih(Ih Ih#IhH Ihs #....Ih Ih######.#Ih Ih.......#.# Ih Ihb #....#Ih Ih<#.# #.# ###....#Ih2+ #.# #..@...# Ih)#.# #[# #......# Ih )Ih)###......+IhK Ih #....^.#Ih Ih%#....#...IhZ Ih...##....#.#..#.#.# Ih...'..##.#,...#...# Ih..##.# .#,...##### Ih2.##.# Ihh IhIhddY #  #.... ######.# .......#.#  #....#IhdB <#.# #.# ###....# #.# #..@...# )#.# #[# #......# ))###......+ #....^.# Ih1e7#....#... ...##....#.#..#.#.# Ihbe...'..##.#,...#...# ..##.# .#,...##### .##.# Ihe IhmIhmIhuIhw\ _An ogre is nearby!Ihx #  #.... ######.# .......#.#  #....# <#.# #.# ###....# #.# #..@...# )#.# #[# #......# ))###......+ #....^.# #....#... ...##....#.#..#.#.# ...'..##.#,...#...# ..##.# .#,...##### .##.#  Ih Y #  #.... ######.# .......#.#  #....#Ih y <#.# #.# ###....# #.# #..@...# )#.# #[# #......# ))###......+ #....^.# #....#... ...##....#.#..#.#.# Ih ...'..##.#,...#...# ..##.# .#,...##### .##.#  IhIhOIhIh\ _An ogre is nearby!Ih5 ? #  #....Ihg5 V ######.# .......#.#  #....# Ih5 j<#.# #.# ###....# #.# #..@...# )#.# #[# #......# )Ih5 6)###......+ #....^.# Ih5 9#....#... ...##....#.#..#.#.# Ih6 K...'..##.#,...#...# ..##.# .#,...##### .##.# Ih<6 " Ih Y #  #.... ######.# .......#.#  #....#Ih  <#.# #.# ###....# #.# #..@...# )#.# #[# #......# ))###......+ Ih #....^.# #....#... Ih ...##....#.#..#.#.# Ih? ...'..##.#,...#...# ..##.# .#,...##### .##.#  Ih Ih Ih0 Ih \ _An ogre is nearby!IhBu ######.# #.#..†#..........#.#...#.###.#...#.##########.#.#.#.....#................#.#######..##.###########.#.# #..............########.##.######## Ihu Q...##..,O.......#.# ###*## <######### ..# #........Ihu  #[# #......###### Ihv )#.#######)###......+.. ..Ih,v ...^.#,*..........##....#.... IhMv ###''####...##....#.#..#.# ........#...'..##.#....#...Ihmv ,.,...#####Ihc Ih* `3.6 (1.0)7 _Ihˈ Ihˊ Ih)##.#...####### ######.# #.#..†#..........#.#...#.###.#...#.##########.#.#.#.....#.............Ihp...#.#######..##.###########.#.# #..............#.########.##.######## ...###...O.......#.# #Ih_##*## <###IhL###### ..# #.Ih ......Ih #[# ##Ih#x##### )#.#######)#..+..IhA3 ..Ih_Y^.#,*.......Ih}.. ###''####...##....#.#..#.# .Ih7.......#...'..##.#....#...IhIhN46Ih Ih!Ih ~  The helpless ogre fails to defend itself.  You slice the ogre!! You drain the ogre!IhE i)Ih 2 855.5 (0.9  The helpless ogre fails to defend itself. Ih % You slice the ogre!! You drain the ogre! _You kill the ogre!  Training target 8.0 for Long Blades reached!  Your Long Blades skill increases to level 8!need to enable at least one skill for training.Ih /  --more--Ih Ih % Ih: { Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0          Ihs J b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2  Ih  d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   0.0   0.8  +1  Ih  f - Throwing   0.0   1.0   0   q - Shapeshifting   0.0   1.0   0      Ih      g - Short Blades   4.8   1.0   0       h - Long Blades   8.0   9.0   0       i - Ranged Weapons   0.0   1.0   0               j - Armour   3.0   3.4  +1      Ih|  k - Dodging   2.0   3.6  -1       l - Stealth   4.0   3.0  +3                  Ih     You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsIhv> p + Evocations 0.0Ihp rTargetTarget--  --  --  2.0 Ihq --  --  --  --  --  --  --  --  --  --  -- Ihq --  --  a-z] setIhr [-] clear selected targetcost|targetsIh:r Ihkr<[?25h[?0c0 IhmM [?25l[?1c2.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsIh^ Ihf Ihn ###....#.#.###.###.#...#######.#. bayes525 the Fighter ###....#.#.###.# #.#..†#.......#. Formicid of Xom *..... .......#.#...#.###.#...#.#######. Health: 78/78 ======================== ....####.#.#.#.....#............. Magic: 9/9======================== ....# #...#.#######..##.######## AC: 12Str: 18Doom: 42% ....# ###.#.# #............. EV: 9Int: 16  Iho )....# #.#.########.##.######## SH: 4Dex: 22 ...## #.#...).......#.#XL:  9 Next: 85% Place: Dungeon:7 ##.# #.###*#@...#..#.###Noise: ---------  Time: 8895.5 (0.9) IhJo <#.# #.# ###....#..#.#.###### a) +3 demon blade (drain) .#.# #.# #......#..#.#....... Abil: Dig Ihto 9)#.# #[# #......#..#.#.###### Gem (105) )#.#######)###......+..#.#.# ............##....^.#,*#.#.# *  Ih6p f##..........##....#....#.#.# *  ###''####...##....#.#..#.#.# *  ........#...'..##.#....#...# * The helpless ogre fails to defend itself.  You slice the ogre!! You drain the ogre! _You kill the ogre!Training target 8.0 for Long Blades reached!  Your Long Blades skill increases to level 8!You need to enable at least one skill for training.Ihs 'Ihz Ih| . _IhQ IhR IhX IhZ F _Unknown command.Ih~Evoke which item? Wands  e - a wand of charming (7) [!] read|quaff|evoke[?] describe selectedIh~ Ih$ Ih ?###....#.#.###.###.#...#######.#. bayes525 the Fighter ###....#.#.###.# #.#..†#.......#. Formicid of Xom *..... .......#.#...#.###.#...#.#######. Health: 78/78 ======================== ....####.#.#.#.....#............. Magic: 9/9======================== ....# #...#.#######..##.######## AC: 12Str: 18Doom: 42% ....# ###.#.# #............. EV: 9Int: 16  ....# #.#.########.##.######## SH: 4Dex: 22 ...## #.#...).......#.#Ih tXL:  9 Next: 85% Place: Dungeon:7 ##.# #.###*#@...#..#.###Noise: ---------  Time: 8895.5 (0.0) <#.# #.# ###....#..#.#.###### a) +3 demon blade (drain) .#.# #.# #......#..#.#....... Abil: Dig )#.# #[# #......#..#.#.###### Gem (105) Ihk )#.#######)###......+..#.#.# ............##....^.#,*#.#.# *  ##..........##....#....#.#.# *  ###''####...##....#.#..#.#.# *  ........#...'..##.#....#...# * You slice the ogre!! You drain the ogre! _You kill the ogre!Training target 8.0 for Long Blades reached!  Your Long Blades skill increases to level 8! _You need to enable at least one skill for training. _Unknown command.Ih P  Okay, then.Ih 'Ih Ihߵ . _Ih/Ihf0Ih7Ih/:F _Unknown command.Ihv3Ih|wIhӄIhԊIhNU4 _IhIhIh83IhIh̡IhIh82IhIhIhIh~81IhIh IhIh80IhmIh9Ih۽Ih|EGem (99) IhͿIhIhIhS:8IhrIhIhIh>:7IhIhIhIh,:6Ih)IhIhIhV:5Ih2IhIhIh :4IhIhIhrIh:3Ih|Ih)IhAIh:2IhIhIhIh<:1IhIhIhIh:0IhIhIhIh;89IhIhIhIh?:8Ih. Ih IhlIh:7IhIh0Ih+Ihi:6IhmIhIh" ...##....#.#..#.#.# *, * ...'..##.#....#...# *,*, ##.##.#....##### *,*,* ##.##.##......# *,*,* .##....#.#### *,*,* ..##..#.#.# *∆*,* #..##.#..#.# *,*, .....##.#.##########,*,*###..#.#......@...!..[,, *914.5 (19.0)  #>##,####.##########,**  ###*,,,...# * *  ***##### *,*  *********** *,* Ih;#i*,,,,,,,,,******* , *,, ,,,,,,,,,,,,,,,* **,,,,,,,,,********,* *,,,,,,,,*,* *,*Ih,IhR-^5.5 (205Ih3Ih6, _Found a pair of boots.IhIhIhI Ih IhIhif4IhIhA:3IhIhIh'Ihl$2IhIh/Ih5&f1Ih'Ih+Ih1,:0Ih-Ih2p _l - 2 amethyst potions (gained 1)Ihv6;79Ih6Ih7Ihq9Ih<Ihh<:8Ih<=Ih>Ih[G#.#..#.#.# *, *  #.#....#...# *.#,  #.#....##### *.#,*  IhG#.##......# *.#,*  #....#.#### *.#,*  #..#.#.# *%#,*  IhG#.#..#.# *.#,  ##.#.##########.#.#  #.#..........#  22.5 (7IhPH.0) #,####.##########.###  *,,,...# *.#  ***##### *.#  ********** *.#  IhH,,,,,,,,,******* .#    ,, ,,,,,,,.#    ,,,,,,,,,********.#    Ih:I,,,,,,,*,* *,*   IhO8%IhP]3.5 (87IhVIhav _Found a scarab talisman. _You see here a +0 pair of boots.Ihq#....#.#.# *,,,*  .#.#..#.#.# #.# * .#....#...# #.#,  .#....##### #.#,*  .##......# #.#,*  ....#.#### #.#,*  ..#.#.# #%#,* .#..#.# #.#,  .##.#.##########@#.#  .#.............[...#  ,####.##########.### ,,,...# #.#  ##### #.#  ********* #.#  ,,,,,,*******#.#  , ,,,,,,..#  ,********.#  hJ0m%4.5 (16 _Ih9%IhIhoM^.#.#* , ..,#..#.# *... ....##### .##........#.####..#%#,*..#.# #@#, #.#.##########.#.# .#.............[...# ,####.##########.### ,,,...##.# ..#IhIhX55Ih@%Ihw jM..+.. *** .^.#.###, ..,#..#.# *... ....##### .##........#.####..#*..#.# #.#, #.#.##########.# .#.............[... ,####.##########.### #.#Ih Ih X64Ih Ih U _You see here a scarab talisman.Ih3Ih IhmIhIhtW3 _Ih=IhIhE:2IhIhIhIhb:1IhIhIhIh :0IhIhIh@Ih;69Ih/IhIh Ihu :8Ih Ih IhIh:7IhYIhIhIh:6IhIhIhAP5IhRIh&Ihy(Ih(:4Ih*Ih,Ih/Ih/:3Ih~0Ih52Ih5Ihd5:2Ih <,Ih<Ih7=:1Ih>Ih@IhnCIhC:0IhEIhFIhIIh+JIhlJ359IhKIhNIhQIh:R:8IhRIhhTIhTWP7IhXIh`Ih6cIhc:6IhdIhfIhjIhxj:5IhkIhNuIhwIhw:4IhMyIh|IhP3IhPIhIh P2IhوIhIhIh :1Ih+IhIhP0IhIhoIh|Q49IhIh%  Ih You see here a +0 pair of boots.IhҰIhA8 _IhTIh,IhIh~27Ih=Ih IhIhe$6IhIhPIhIh|5Ih~Ih:4Ih+IhIhhIh$3IhIhIhHIh+Ih$2IhIhIhIhpIh$1IhIhIhIhP0IhIhIhIh;39IhIhIhIh4:8IhIh"IhIhP7Ih Ihu Ih :6Ih IhIh|Ih$5IhIhIhIhBIh:4Ih`IhLIh Ih :3Ih!Ihz$Ih'Ih':2Ih(IhP+Ih-Ih0Ihw0Ih021Ih1Ih3Ih"Ih ###..........##....#....#.#.# ####''####...##....#.#..#.#.# #........#...'..##.#....#...# #.♣♣..♣♣.#...##.##.#....##### #.♣♣..♣♣.#...##.##.##......# +........'....#.##....#.#### +..IhY'.y....##..#.#.# #.♣♣..♣♣.#...#..##.#..#.# #.*♣..♣♣.#...#..@..##.#.#########69.5 (43.0) # .......######..#.#............. *###++#### #>##.####.######### ,,,*,,* ####......# ,,,,** ######## *  *********** y   killer bee (wandering) Ihe,,,*  *,,,,,,,,,*###### ,,,*  *,, ,,,,,,,......* **,,,,,,,,,*######IhIhIha _A killer bee is nearby!Ih~Z #...##. #...'...#...# Ih#...##...##### #...##.##.##......# '....#.##.... ....##..#.#.# #..##.#..#.# #..@..# # ##..#.#.............IhV #>##.####. ####......#    *   Ih? *,,  Ih #...##. #...'...#...# #...##...##### #...##.##.##......# '....#.##.... ....##..#.#.# Ih$#..##.#..#.# #..@..# ##..#.#............. #>##.####. ####......#   *    *,,  Ihà _A killer bee is nearby!Ih Jx #...##. #...'...#...# #...##...##### IhJ4#...##.##.##......# '....#.##.... ....##..#.#.# #..##.#..#.# #..@..# # ##..#.#............. #>##.####. ####......#    *  IhJR  *,,  Ih x #...##. #...'...#...# #...##...##### #...##.##.##......# '....#.##.... ....##..#.#.# #..##.#..#.# Ihb #..@..# ##..#.#............. #>##.####. ####......#   *    *,,  Ih Ihc Ihr Ih a _A killer bee is nearby!Ih  #...##. #...'...#...# #...##...##### #...##.##.##......# '....#.##.... ....##..#.#.# #..##.#..#.# #..@..# # ##..#.#............. #>##.####. ####......#    *    *,,  Ih5'  #...##. #...'...#...# #...##...##### #...##.##.##......# '....#.##.... ....##..#.#.# Ih' #..##.#..#.# #..@..# Ih1( n##..#.#............. #>##.####. ####......# Ih-  *    *,,  Ih}0 Ih0 Ih 8 IhB: a _A killer bee is nearby!Ih3 #...##. #...'...#...# #...##...##### #...##.##.##......# '....#.##.... ....##..#.#.# #..##.#..#.# Ih#..@..# # ##..#.#............. #>##.####. ####......#    *    *,,  Ih #...##. #...'...#...# #...##...##### Ih3#...##.##.##......# '....#.##.... ....##..#.#.# #..##.#..#.# #..@..# ##..#.#............. #>##.####. ####......# Ih_^  *  Ih\  *,,  Ih$3Ih Ih IhS_A killer bee is nearby!IhIhIh}o..yyIhlX===70.5 (1.0)0IhIh _A killer bee is nearby! _The killer bee buzzes angrily.Ih* ,Ih D..yIh c---129Ih Ih Ihq (very drained) _The killer bee buzzes angrily.  You hit the killer bee. You drain the killer bee.  The killer bee is heavily wounded.  The killer bee stings you.  You are poisoned.Ih3=--=--2.4 (0.9Pois Gem (28) IhtIhp _The killer bee poisons you! The killer bee barely misses you. _You take 5 damage, and have 73/78 hp.Ihp_The killer bee poisons you! The killer bee barely misses you. _You take 5 damage, and have 73/78 hp.You miss the killer bee.  You feel sick. The killer bee stings you.re more poisoned.Ih68=----3.37Ih3Ih  _The killer bee poisons you! The killer bee stings you. _You take 5 damage, and have 68/78 hp.Ih _The killer bee poisons you! The killer bee stings you. _You take 5 damage, and have 68/78 hp.hit the killer bee. You drain the killer bee.  The killer bee is almost dead.  You feel sick.  The killer bee stings you but does no damage.--4.26IhIh X _The killer bee closely misses you.Ih ?  You slice the killer bee!!Ih< I .Ih JYou kill the killer bee!Ih 6 95.15 Ih% ,_You feel sick.Ih+   Your Evocations skill increases to level 1! _You take 2 damage, and have 66/78 hp.Ih\ Ih7 'Ih Ih H _No target in view!IhIhoIhIhH _No target in view!IhMIhIh^ IhT&543Ih+E4=-23-1Ihb,Ih,:0Ih-IhE42=.-.#..............####.....Ih:z 80.1 (5.0 _You start resting. You feel sick. x6Ihg;`-1.1 (6Gem (19Ih;") Ih?Ih@A _You are no longer poisoned. _You take 4 damage, and have 62/78 hp.Ih] Ih] Ih^ IhGa Ihhe P8Ihe Ihf X37Ihg Ihi IhCj $6Ihnj IhUk Ihm Ih1n :5Iho Ihq Ihq X44Ihr IhHu Ihu :3Ihuv Ihx Ihex :2Ihy Ih{ Ih| :1Ih| Ihj Ih Ih a5=0Ih Ih IhJ ?9) IhO Ih܆ Ih3 :8Ih, Ihe Ih֊ #6Ih E=7Ih Ih< Ih :6Ih Ih` Ihݑ :5Ih Ih Ih Q74Ihw Ih Ihs :3Ih Ih Ih͝ $2Ih Ih' Ih Ih n81Ih >Ih Ih8 Ih, Ih Ih IhJ K9=IhA Ih IhS Ih XIh Ih V70=Ih Ih BIh Ihn Ih_ Iho Ih %1Ih IhP IhJ Ih Ih Ih IhR Ih Ih\ K2=Ih{ IhO Ih Ih= Ih Ih Ih Ih Ih U3=Ih Ih: Ih IhT Ih IhE Ih4 IhX 4IhG Ih Ihw IhO Ih K5=Ih Ih Ihr Ih! Ih Ih. Ih Ihi Ih U6=Ih Ih% Ih Ih  Ih8 Ih Ih Ih Ih  %7IhU Ih[! Ih! Ihu) XIh, _ _You start resting.IhP4 29028.1 (47.0)Ih4 58=IhD5 %9.1 (48Ih; Ih? g _HP restored. _Health restored: 78IhBmIht3Ih{Ih!~IhP _IhXIhFIhъIhԋIhԍIhҏIh~9=IhgIhIhIh2IhIhߘIh-IhIhMIhIhIhgIh IhSE  There is a large open door here.IhRIhƧ _IhIhIh۬Ih)IhIhfIhױIh4IhײIhSIhIhTIhIhIhIhgIhIhTIh,Ih0Ih ####''####...##....#. #........#...'..##.#. #.♣♣..♣♣.#...##.##.#. **#.♣♣..♣♣.#...##.##.##  ********,+........'....#.##...  * ,,, ,,,+........'......##..#  *,,,,,,,,#.♣♣..♣♣.#...#..##.#. Iht****,,,,,,,,#.♣♣..♣♣.#...#.....## ,, ,,, ,,,,,#...@....######..#.#.42.1 (13 ,,,,,,,,,,,,####++#### #>##.##  ,,,,,,, ,,,,,,*,,* ####...,,,,, , ,,,,,,** ####**∆ , ,,,,,,, * ***** ** ,,,, ,,,,,,* *,,,,+∆,,,,,,,,,,* *,, , *** ,,,,,,,,,,,* **,,,,Ih,,,**+*+ * ** *,,,,,IhIhIhIh-IIh=<...'.........0.0) Ih=IhAIh}DW _Could not explore, unopened door.Ih{ Ih$Q_Could not explore, unopened door.Ih  _Could not explore, unopened door.IhJ +''#..#..#####3.1 (1 _You open the large door.IhGpIIh]|IhIhIh[  There is a large open door here.IhSIh% _IhIhpIhƌIh+IhIh/Ihϒ,IhhIhrIhUIhIhdIhIhIhIhiIhIhӣIh+IhIh1IhV],*,* *,.......#.♣♣..♣♣.#...#. ,*+ *****........#.♣♣..♣♣.#...#. ,,,,,,, ,........#........##### , ,,,,,,,........####''#### #> ,, ,, ,,,...........#..# ## ,,,,,,,,,.............##  ,, ,,,**[..........### IhS,**,*** ...........#  ,,,,,+?...# 50.1 (7** **** ...........# * , ,,,,,,..##+#+##### * , ,*** * *,**,*,*  ***, ,,,,,*,* *,*  *,, ,*, ***,*,**,*,*Ih~*******, *,,,,,,, ,* , ,***** *,,,,,,,* ,** * ****,* ,*,,,,,*****,**** ,*IhY,,,*,*,******,*,,,, ,,,,,,*IhIh+1.1 (8IhKIh IhY_Found a scroll of teleportation and a scale mail.IhIh\IhIhIhIhH,Ihcc,*+ *****.#.♣♣..♣♣.#...# ,Ih?,,,,,,, .#........###### ,,,,,.####''#### # ,,, ,, Ihܤ....#..# #,,,,...##Ih&  ,, ,,,*#[..# ,,**,*** #...# IhN, ,,,,,+?.#,** ****#.#Ihy2.1 (1, ,,,,,...##+#+#####IhN , ,*** * *,**,*,* * ,,,, ,,,,,*,* *,* *, Ih*,*, ***,*,**,*,******** *,*,,,,,,, ,* , ,***** *,,,,,,, Ih*,** * ****,* ,*,,,,,*****,**** , *,,,,,,,,,*,*,******,*,,,, ,,,,,, ******* *,*,*,,,* *,*,* **,****,IhIh%Ih֮IhcYIIh?i..0IhiIhoIhqW _Could not explore, unopened door.IhJ3Ih/Ihf4Ih`IhW _Could not explore, unopened door.Ih $'#.##.##.##.##..###Ih Ih” +3.1 (1IhE IhF  Ih _You open the door.Ih?IIhEIhHIhL,IhM@  There is an open door here.IhQIhQ _IhRIh-UIhWIhFXIh(YIhZIhS]Ih]Ih|^Ih_IhWbIhbIhZcIhdIhugIhgIhhIh}pIhqIhorIhrIhztIhkv,IhvIh*xIh=zIhzIhzIh|IhK~Ih~Ih~IhʼnIhIhIh8IhIh͏IhIhqIhIhO,IhIh%IhyIhŗIhEIhaIhL. ,,,,,*,* #.# *,,,,,  ***,*,**,#.# *******, ***,,,, ,* ,#.##### *,,,,,,,*  * ****,* ,#.....#****,**** ,* *,*,*#####.#,,,, ,,,,,,* IhѢ*** *,*,*,,,* #.#,* **,****, ***  ,∆ *,*,*, * #.#,#*,,,,,* ,*,,, **,* ,*, ,*, #.#.#,,,,,, *,***, **, ,* ** ,***#@..#,,,,,∆,*,*,,,674.0) Ih4**,**,*,,,#......#....._,,, , ,** **,**,* *,########.#....,,,* ,,,,  *,**,* ,* #,...,,,*,*,** **,**,* *,* *,**,..,,**,y  IhE,,,,,,* *,* *,****.*** , ,**∆**** *z********,,,,,,,,,,,*y*  *, <z,,,, ,,, ,,,,,,,,yy,*  ,******z******** ****** *** IhIh,8.1 (15IhIhnC _Found an ancient bone altar of Kikubaaqudgha.IhΖIhIh!IhIhâIhrBIhNIhIhIh&IhʲIh)IhݳIhIh IhgIhIh Ih0Ihμ,IhlIhIIhIh Ih{IhuIhBIh1IhIhbIh+IhcIhJ..........# **,,,, .##+#'#####  *,,,,,,,,*, ,**,#.# ***,,*∆ ,* #.# *,,,,,,, ,,*, ,**,#.# #######.#****** * , ,* ,#.##### #.......# *****, ,* ,#.....#####.#####.# ,, ,*,*#####.#...........# ,*,,,* #.#.####@####.#**** ,*, * #.#.##.....# ,*,,,,,,, , ,*, #.#.#.......#,***,** *** Ih* ,***#...#.....$.#,*,,,,*,,,* ,,,#......#....._..... ,******,  *,########.#.......#..,,,,,,,y   killer bee (asleep)  ,* #.#.......#.#.**** *** #.##.....##,y *  *,* #.#*##.#** , ,Ih""*Ihx| 79.1 (11  A killer bee comes into view.IhIhOC  The killer bee buzzes angrily.IhbXyyy 2 killer bees (1 wandering)y==80.1 (12 _A killer bee comes into view.Ih   ∆ #.#   ## *   #.IhS  #####.#####.# #...........#  #.#.####@# * #.#.##.....#  , ,*, #.#.#.......# ***  ** ,***#...#.....$.# ....._..... Ih@  #.#.......#y. Ih ,* #.#.......#.#.**** ***  *,* #.##.....##,y *  *,*  , ,* IhIh   ∆ #.#   ##Ih *   #.  #####.#####.# #...........#  #.#.####@# * #.#.##.....#   ,*, #.#.#.......# ***  ** ,***#...#.....$.#Ih%....._.....   #.#.......#y. Ih[ ,* #.#.......#.#.****  Ih *,* #.##.....##,y   *,* Ih2 , IhbIhdIhIhVd _There are monsters nearby!Ih,IhIhIh(Ihyyy 3 killer bees (1 wandering)Ih,--1IhX .0) IhIh] _A killer bee comes into view.IhX Ihp yy.--2Ih* Ih IhY?.# *,, ..........# **, ..##+#'##### *Ih,* *,**,#.# ***,,,,,,,,* *,* #.# *,,,,,,, ,,* *,**,#.# #######.#****** *  ,* ,#.##### #.......# ***** *,* ,#.....#####.#####.# ,,, IhC3*,*,*#####.#....@......# *,*** *,*,,,* #.#.####.####.#*****,*,, *,*, * #.#.##...y.# ,*,,,,,,, * Ih_*, ,*, #.#.#.......#,***,** *** * ** ,***#...#.....$y#,*,,,,*,,,* *,,,#......#....._..... ,******,* * *,########.#.......#y.,,,,,,,,* * ,* #.#.......#.#.**** *** * *,* #.##.....##,.Ih+? *Ih.Ih6IhKIh6Ihy.y.#{ 2 killer beesIhZC.=Ihw3 _The killer bee closely misses you.Ih@C+?.# *,, #.# **.##+#'##### *,  *,**,#.# ***IhgA, ,*,* #.# *, ,, ,*,**,#.# #######.#****** * , ,* ,#.##### #.......# *,* ,#.....#####.#####.# ,*,*,*#####.#IhA.# *, ,*,*,,,* #.#.####y####.#*****,* IhA,*,*, * #.#.##.....# ,*, IhA,*, ,*, #.#.#.....y.#,***,** IhA,* ** ,***#...#.....$.#{*,,,,*,,, Ih Bq,*,,,#......#....._..... ,******, ,* *,Ih,B9#.#.......#.., IhGB{,* ,* #.#.......#.#.**** IhB,* *,* #.##.....##,. *IhCIhDIhEIhFIhN}y.{.,Ih6O   killer bee{IhO.-4Ih>UIh\WIh ,+?.# *,, *#.# ** ,...##+#'##### * * *,**,#.# *** ,,*,* #.# *, *,*,**,#.#Ih  #######.#****** , ,* ,#.##### #.......# *,* ,#.....#####.#####.# ,*,*,*#####.#..@.y......# *, *,*,*,,,* #.#.####.####.#*****,* *,*,*, * #.#.##..{..# ,*,  ,*, ,*, #.#.#.......#,***,**  ,* ** ,***#...#.....$.#,*,,,,* *,*,,,#......#....._..... ,****** *,* *,#.#......{#.. *,* ,* #.#IhQ .#.#.**** *,* *,* #.##.....##,. *Ih& Ih Ih N  The killer bee attacks as it pursues you!Ih y.y 2 killer bees{..You block the killer bee's attack.Ihk .=5Ih! Ih} C _The killer bee stings you but does no damage.Ih n  You slash the killer bee! You drain the killer bee.Ih {.{(1 very drained).Ih! -6.0 (0.9IhØ Ih c _The killer bee is severely wounded.IhG  {.You hit the killer bee. You drain the killer bee.  The killer bee is moderately wounded.Ih}T6-9IhIh _The killer bee closely misses you. The killer bee stings you. _You take 2 damage, and have 76/78 hp.Ih^ {.You miss the killer bee.The killer bee is moderately wounded.Ih(7.8IhnIh _The killer bee barely misses you. The killer bee closely misses you.IhO?  You slice the killer bee!!IhIhY .{.   killer beeYou kill the killer bee!IhrThe killer bee stings you.  You are poisoned.Ih5==-1 92=8.7Pois IhIh _The killer bee poisons you! _You take 1 damage, and have 75/78 hp.Ih#z Y _The killer bee poisons you! _You take 1 damage, and have 75/78 hp.You closely miss the killer bee.The killer bee is severely wounded.  You feel sick.  "Boo!"Ih}  You hear an angry buzzing noise. x2  A killer bee comes into view.Ih y{...y 2 killer bees (1 very drained)Ih 4-========9.6Ih+ Ih _The killer bee barely misses you. _You take 1 damage, and have 74/78 hp.Iht? ?You barely miss the killer bee.The killer bee is severely wounded.Xom's power flows through you!A swirling arc of seething chaos appears!  The arc of chaos hits the killer bee.Ih? †   killer beeIh IhJ{ **You kill the killer bee!IhK@(fast)Iha:*Ih **The arc of chaos hits the killer bee. The killer bee seems to speed up.Ih~Ihy<:*IhUIhy y..{The arc of chaos hits the killer bee.Ih3-0 5=-------90.5  The arc of chaos hits the killer bee. The killer bee seems to speed up.  The arc of chaos hits the killer bee. _The killer bee stings you but does no damage.  Training target 2.0 for Evocations reached!  Your Evocations skill increases to level 2!  You need to enable at least one skilIhl for training.Ih/  --more--IhIhC  Skill  Level Cost  Apt Skill  Level Cost  Apt IhH] a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0          Ihg b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3  Ih c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0  IhS    Ih e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1  Ih f - Throwing   0.0   1.0   0   q - Shapeshifting   0.0   1.0   0  Ihq         g - Short Blades   4.8   1.0   0       h - Long Blades   8.0   9.0   0  Ih.     i - Ranged Weapons   0.0   1.0   0  Iha    Ih_    Ih.     j - Armour   3.0   3.4  +1  IhT    Ih. k - Dodging   2.0   3.6  -1      Ih; l - Stealth   4.0   3.0  +3  IhW        Ihra    Ih_    IhT    IhYou need to enable at least one skill.[?] HelpIhG[=] set a skill target  Ih [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ih)[!] training|cost|targetsIhٕ> h + Long Blades 8.0IhB iTargetTarget--  --  --  IhqC 2.0  --  --  --  --  --  --  --  --  --  IhC L--  --  --  --  IhD a-z] set[-] clear selected targetcost|targetsIh=[?25h[?0c0 Ih [?25l[?1cIhQ9.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsIh ,+?..........#*,, ,,, bayes525 the Fighter *#...........#Ih **,,,,,, Formicid of Xom *..... ,...##+#'#####*,,,,,,, Health: 73/78 ======================-- * *,**,#.#***,,,,,,, Magic: 9/9======================== ,,*,* #.#*,,,,,,, , AC: 12Str: 18Doom: 40% *,*,**,#.########.#****** EV: 9Int: 16  ,, ,* ,#.##### #.......# *** SH: 4Dex: 22 ***,* ,#.....#####.#####.# ,, XL:  9 Next: 95% Place: Dungeon:7 ,,*,*,*#####.#..@y.......# *,* Noise: =--------  Time: 9090.5 (0.9) *,*,*,,,* #.#.####h+ {m.####.#*****,* a) +3 demon blade (drain) *,*,*, * #.#.##.....# ,*,,,,,,, Abil: Dig  ,*, ,*, #.#.#..{....#,***,** * Pois ,* ** ,***#...#.....$.#,*,,,,*,, *,*,,,#......#....._..... ,****** y   killer bee (fast) *,* *,########.#.......#..,,,,,,, *,* ,*#.#.......#.#.**** * *,* *,*#.##.....##,. *The arc of chaos hits the killer bee. The killer bee seems to speed up.  The arc of chaos hits the killer bee. _The killer bee stings you but does no damage.  Training target 2.0 for Evocations reached!  Your Evocations skill increases to level 2!You need to enable at least one skill for training.Ih Ih o _You take 1 damage, and have 73/78 hp.Ih. IIh/ F _Unknown command.IhZ* ..{You barely miss the killer bee. You feel sick.  The killer bee closely misses you. You block the killer bee's attack.Ih>+/21.4Ih0Ih4 _The killer bee stings you but does no damage. _You take 1 damage, and have 72/78 hp.Ih ..{ _The killer bee stings you but does no damage.You take 1 damage, and have 72/78 hp.You hit the killer bee.  The killer bee is moderately wounded.  You feel sick. The killer bee closely misses you.  The killer bee stings you but does no damage.2.3Ih.Ih IhJ_The killer bee closely misses you.Ih   You closely miss the killer bee.The killer bee is moderately wounded.Ihئx69=-3.1 (0.8IhIh _You feel sick. The killer bee stings you. The killer bee closely misses you. _You take 3 damage, and have 69/78 hp.Ih X{. _You feel sick. The killer bee stings you. The killer bee closely misses you. _You take 3 damage, and have 69/78 hp.  You slash the killer bee!  The killer bee is severely wounded.    The killer bee barely misses you.8=--4.0 (0.9Iha Ih̫ C _The killer bee stings you but does no damage. Ih* W_You take 1 damage, and have 68/78 hp.Ih {$ _You take 1 damage, and have 68/78 hp.  You closely miss the killer bee.  The killer bee is severely wounded.  You feel sick.  You are no longer poisoned.  The killer bee closely misses you.7=-9 _The killer bee stings you but does no damage. _You take 1 damage, and have 67/78 hp.Ihy.{ _The killer bee stings you but does no damage. _You take 1 damage, and have 67/78 hp.  You closely miss the killer bee.The killer bee is severely wounded.   The killer bee barely misses you.Ih0085.8IhIh C _The killer bee stings you but does no damage.Ih~<3 .{You barely miss the killer bee.The killer bee is severely wounded.You block the killer bee's attack. The killer bee barely misses you.Ih,=056.7IhZBIhE _The killer bee stings you. _You take 3 damage, and have 65/78 hp.Ih>  You slash the killer bee!Ih(†.{Ihac39 87.5 (0.8IhhIh_ N _You kill the killer bee!Ih /+?.# *,, , #.# **, ...##+#'##### *,  *,**,#.# IhS ***, ,*,* #.# *, , ,*,**,#.# #######.#****** * , ,* ,#.##### #.......# *Ih ,* ,#.....#####.#####.# , ,*,*,*#####.#...@.# *,* ,*,*,,,* #.#.####.####.#*****,*, ,*,*, * #.#.##.....# ,*,Ih=  ,*, ,*, #.#.#.......#,***,** * ,* ** ,***#...#.....$.#,*,,,,*, ,*,,,#......#....._..... ,******, ,* *,#.#.{.....#.., ,* ,* #.#.#.#.**** * Ih+ H{.Ih G6-8.5 (1.0IhR Ih  Things that are here: _a killer bee corpse; a killer bee corpseIhc Ihd IhWd Ihg Ihih Ihdl ,Ihcm ,Ihoq Ihq %7Ihr Ihu Ihu Ih{ XIhm~ Ih~ %8IhF Ih IhJ Ih+ Ih Ih Ih Ih8 9=k-F{F   blink frog (summoned){k   swamp drake (summoned)Ih# 106.5 (8{{{.... _You start resting.Ih +7.5 (9Ih Ihy _You hear Xom's maniacal laughter. _You regained 3 hp, and now have 69/78 hp.Ih,+?.# *,, *#.# ** ,...##+#'##### * * *,**,#.# *** ,,*,* #.# *, Ih*,*,**,#.# #######.#****** , ,* ,#.##### #.......# *,* ,#.....#####.#####.# ,*,*,*#####.#..@†k......# *, *,*,*,,,* #.#.####.####.#*****,* *,*,*, * #.#.##..{.F# ,*,  ,*, ,*, #.#.#.......#,***,**  ,* ** ,***#...#..{..$.#,*,,,,* *,*,,,#......#{...._..... ,****** k   swamp drake (summoned) Ih*,* *,#.#.#.. *,* ,* #.#.#.#.**** *,* *,* #.##.....##,. *IhIhO  The swamp drake attacks as it pursues you!IhKk.k.{{..{k 2 swamp drakes (summoned)IhA3=8.5 (1IhIhտC _The swamp drake bites you but does no damage.Ih_ c {{...{Ih_ uned, 1 drained)You slash the swamp drake! You drain the swamp drake.Ihb 5=9.4 (0.9Ih|f Ihi c _The swamp drake is heavily wounded.Ih  You slice the swamp drake!!  You kill the swamp drake!Ih,IhT§kF..{F   blink frog (summoned)k   swamp drake (summoned)IhFIh[70=10.3Ih;§Ihm _The swamp drake's corpse disappears in a puff of smoke!Ih,IhIhIh kFz..{#..{z   wightIh6--1.3 (1.0Ih@&Ih1x _A wight comes into view. It is wielding a +3 dire flail.Ih , catching breat…)You hit the swamp drake. You drain the swamp drake.  The swamp drake is lightly wounded.  The swamp drake is engulfed in seething chaos.Ih  The swamp drake breathes poison at you.The noxious blast engulfs you but does no damage.  You are poisoned.IhYIhڞ○○@kFz○####.{...{.#...drained)Ihǟ===2.2 (0.9Pois IhIh! _You resist.Ih= *  very drained)You hit the swamp drake. You drain the swamp drake.  The swamp drake is moderately wounded.You feel sick.IhX strong, very d…)The swamp drake is engulfed in seething chaos.Ih Ih z°°@kF.°{..{...._Ih 869-3.1Ih Ih _The swamp drake seems to grow stronger. The swamp drake barely misses you. _You take 1 damage, and have 69/78 hp.Ih<  You hit the swamp drake.  The swamp drake is heavily wounded.-4.0IhBIh,EH _You feel sick. You block the swamp drake's attack.IhC  You barely miss the swamp drake.The swamp drake is heavily wounded.You feel sick.IhѪ Ih ..@Fk.{.{....Ih> ^8-9Ih Ih _You are no longer poisoned. _You take 1 damage, and have 68/78 hp.Ihc{.{...Ihu54-----=5.8IhIh _You barely miss the blink frog. The blink frog hits you! _You take 14 damage, and have 54/78 hp.IhX  You slash the blink frog! You drain the blink frog.Ih~ z.{. ned, drained)z 2 wights (1 wandering)The blink frog is heavily wounded.A wight comes into view. It is wielding a +2 great sword.Ihf5----6.6 (0.8IhIhd&X _The blink frog closely misses you.Ih  You barely miss the blink frog.The blink frog is heavily wounded.Ihz..{zIhk1--7.5 (0.9Ih=Ih _The blink frog hits you. _You take 4 damage, and have 51/78 hp.Ih  You hit the blink frog. You drain the blink frog.  The blink frog is severely wounded.IhIh̿Ih$Ih7zk...F.{ Ih^B-8.4IhIh', _The blink frog blinks!Ih Ih F..{You barely miss the wight.Ih j46--9.3Ih Ih± _The wight hits you with a +3 dire flail. _You take 5 damage, and have 46/78 hp.Ih catchiYou hit the wight.  The wight is lightly damaged.Ihn#v  The swamp drake breathes poison at you.Ih  The noxious blast engulfs the wight but does no damage.  Xom is amused.Ih\* ○○○@zk○.§○{{...k   swamp drake (summoned, strong, catchi…){zz 2 wights  The blink frog blinks!  The wight hits you with a +3 dire flail!IhP: 36/76 (78)----=20.2DrainIhIh _You partially resist. You feel drained. _You take 10 damage, and have 36/76 hp.Ih  *,,   *   #.#   #####  ,*  #.○.....#  #####z#####.# #○○@zk○.§...#  #.#.####○#### * #.#  ,*, ,*, {  ,* ** {....$  { ,*   *,*  * You barely miss the wight.The wight is lightly damaged.Ih *,,      #.#  Ih #####  ,*  #.○.....#  #####z#####.# #○○@zk○.§...#  #.#.####○#### * #.#  ,*, ,*, {  ,* ** {....$  IhQ{ ,*   *,*  Ih °°°@zk°°.{{.The wight hits you with a +3 dire flail!Ih[22--------1.1Ih6Ih _* * * LOW HITPOINT WARNING * * * _You take 14 damage, and have 22/76 hp.IheIhADrink which item? Potions  M - 3 potions of mutation  d - 3 murky grey potions  f - a smoky red potion  j - a green potion  k - 2 fizzy coppery potions  l - 2 amethyst potions Ih[!] read|quaff|evoke[?] describe selectedIhK Ih3T Ih] .,+?..........#*,, ,,, bayes525 the Fighter *#...........#**,,,,,, Formicid of Xom *..... Ih^^ ,...##+#'#####*,,,,,,, HP: 22/76 (78) ======------------------ * *,**,#.#***,,,,,,, MP: 9/9======================== ,,*,* #.#*,,,,,,, , AC: 12Str: 18Doom: 39% *,*,**,#.########.#****** EV: 9Int: 16  ,, ,* ,#.##### #.°.....# *** SH: 4Ih&_ jDex: 22 ***,* ,#.....#####z#####.# ,, XL:  9 Next: 98% Place: Dungeon:7 ,,*,*,*#####.#°°@zk°.§...# *,* Noise: ==-------  Time: 9121.1 (0.0) *,*,*,,,* #.#.####°####.#*****,* a) +3 demon blade (drain) *,*,*, * #.#.##....F# ,*,,,,,,, Abil: Dig  ,*, ,*, #.#.#.......#,***,** * Drain  Ih}_ ,* ** ,***#...#{.{..$.#,*,,,,*,, *,*,,,#......#....._..{.. ,****** k   swamp drake (summoned, strong, catchi…)*,* *,########.#.......#..,,,,,,, zz 2 wights *,* ,*#.#.......#.#.**** * Ih_ *,* *,*#.##.....##,. * _You take 10 damage, and have 36/76 hp.You barely miss the wight.The wight is lightly damaged.  The wight hits you with a +3 dire flail! _* * * LOW HITPOINT WARNING * * * _You take 14 damage, and have 22/76 hp.Ih-h P  Okay, then.Ihh 'Iht D _IhP,+?.# *,, *#.# ** ,,...##+#'##### *  * *,**,#.# ***,*,* #.# *, *,*,**,#.# #######.#******, ,* ,#.##### #.°.....# Ih*,* ,#.....#####z#####.# ,*,*,*#####.#°@°zk°.§...# *,  *,*,*,,,* #.#.####°####.#*****,  *,*,*, * #.#.##....F# ,* * ,*, ,*, #.#.#.#,***,**  ,* ** ,***#...#{.{..$.#,*,,,,* **,*,,,#......#....._..{.. , **,* *,#.#.#.. **,* ,* #.#.#.#.**** **,* *,* #.##.....##,. *IhRIhIhv°z{.{Ih:--2.1 (1 _IhIh X***#.#*,, ,,,...##+#'##### * * *,**,#.# *** ,,,,*,* #.# *, ***,*,**,#.#Ihb )#######.#***** ,,,, ,* ,#.##### #.°.....#  ****,* ,#.....#####°#####.# ,,,,*,*,*#####.#°°zzk°.§...# * * *,*,*,,,* #.#@####°####.#***** ∆ *,*,*, * #.#.##....F# ,*,,,, ,* ,*, ,*, #.#.#....{..#,***,** Ih K, ,* ** ,***#...#{....$.#,*,,,,* ,**,*,,,#......#.....{..{.. ,**** ,**,* *,########.#.......#..,,,,, ,**,* ,* #.#.#.#.**** ,**,* *,* #.###,. * Ih ,,,,* *,* #.#*##.#** ,,*Ih IhO Ih! B..z.zk.......{H..._H   hippogriff (summoned)k   swamp drake (summoned, strong, very d…)zz 2 wightsIhe d3=--3Ih Ih=IhARead which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  c - a scroll labelled JUIJAJAJAY  e - a scroll labelled BYMPEM TUMNIKU [!] read|quaff|evoke[?] describe selectedIhQIhzZIhad***#...........#**,,,, bayes525 the Fighter ,,,...##+#'#####IhXe*,,,,, Formicid of Xom *..... * * *,**,#.#***,,,,, HP: 23/76 (78) =======----------------- ,,,,*,* #.#*,,,,,,, MP: 9/9======================== ***,*,**,#.########.#***** AC: 12Str: 18Doom: 39% ,,,, ,* ,#.##### #.°.....# * EV: 9Int: 16  ****,* ,#.....#####.#####.#SH: 4Dex: 22 Ihf,,,,*,*,*#####.#.z.zk......# * XL:  9 Next: 98% Place: Dungeon:7 * *,*,*,,,* #.#@####°####.#***** Noise: ---------  Time: 9123.1 (0.0) ∆ *,*,*, * #.#.##....F# ,*,,,,, a) +3 demon blade (drain) ,* ,*, ,*, #.#.#....{..#,***,** Abil: Dig , ,* ** ,***#...#....{$.#,*,,,,* Drain ,**,*,,,#......#.H..._..{.. ,**** ,**,* *,########.#.......#..,,,,, H   hippogriff (summoned) ,**,* ,*#h gum.#.......#.#.**** k   swamp drake (summoned, strong, very d…),**,* *,*#.##.....##,. *zz 2 wights ,,,,* *,*#.#*##.#** , ,*You barely miss the wight.Ihg0The wight is lightly damaged.  The wight hits you with a +3 dire flail! _* * * LOW HITPOINT WARNING * * * _You take 14 damage, and have 22/76 hp. _Okay, then.IhRM *ed, weak-willed)weak-w(weak-willed)As you read the scroll labelled BYMPEM TUMNIKU, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.Ih,   * *   #.#   ,*     #####.#####.# #.z.zk......# *  #.#*# ∆  * #.#.#  ,*, ,*, #.#.#....{ , ,* ** ..#....{$#.{..  #.# ,* #.# *,* #.# *  *,*  , ,* The hippogriff flaps its wings at you.A beckoning whirlwind swirls around you.Ih    *   #.#   ,*     #####.#####.# #.z.zk......#   #.#*# ∆  * #.#.#  ,*, ,*, #.#.#....{ ,* ** ..#....{$#.{..  #.# ,* #.# *,* #.# *  *,*  , Ihm    * *   #.#   ,*     #####.#####.# #.z.zk......# *  #.#*# ∆  * #.#.#  ,*, ,*, #.#.#....{ , ,* ** ..#....{$#.{..  #.# ,* #.# *,* #.# *  *,*  , ,* The wight hits you with a +3 dire flail.  * * * LOW HITPOINT WARNING * * *Ih@l [   *   #.#   ,*     #####.#####.# #.z.zk......#   #.#*# Ihm $∆  * #.#.#  ,*, ,*, #.#.#....{ ,* ** ..#....{$#.{..  #.# ,* #.# *,* #.# *  *,*  , IhC P  Okay, then.IhC 'IhAK IhGM . _IhmIh Drink which item? Potions  M - 3 potions of mutation  d - 3 murky grey potions  f - a smoky red potion  j - a green potion  k - 2 fizzy coppery potions  l - 2 amethyst potions [!] read|quaff|evoke[?] describe selectedIh IhIht***#...........#**,,,, bayes525 the Fighter ,,,...##+#'#####*,,,,, Formicid of Xom *..... * * *,**,#.#Ih[&***,,,,, HP: 16/75 (78) =====------------------- ,,,,*,* #.#*,,,,,,, MP: 9/9======================== ***,*,**,#.########.#***** AC: 12Str: 18Doom: 39% Ih,,,, ,* ,#.##### #.°.....# * EV: 9Int: 16  ****,* ,#.....#####.#####.#SH: 4IhEDex: 22 ,,,,*,*,*#####.#.zz†k......# * XL:  9 Next: 98% Place: Dungeon:7 * *,*,*,,,* #.#@####°####.#***** Noise: =--------  Time: 9124.1 (0.0) Ihwu∆ *,*,*, * #.#.##.{..F# ,*,,,,, a) +3 demon blade (drain) ,* ,*, ,*, #.#.#...{...#,***,** Abil: Dig Ih', ,* ** ,***#...#.....$.#,*,,,,* Will/2 Drain Ih,**,*,,,#......#.H..._..{.. ,**** IhD,**,* *,########.#.......#..,,,,, H   hippogriff (summoned, weak-willed) ,**,* ,*#.#.......#.#.**** k   swamp drake (summoned, strong, weak-w…)Ihe,**,* *,*#.##.....##,. *zz 2 wights (weak-willed) ,,,,* *,*#.#*##.#** , ,*IhThe wight hits you with a +3 dire flail.  * * * LOW HITPOINT WARNING * * *You partially resist. You feel drained. _* * * LOW HITPOINT WARNING * * * Ih_You take 7 damage, and have 16/75 hp. _Okay, then.IhD2 *It was a potion of curing. You feel better.  d -> c - 2 potions of curingIh/    * *   #.#   ,*     #####.#####.# #.zz†k......# *  #.#*# ∆  * #.#.##.{..F# Ih0 | ,*, ,*, #.#.#...{ , ,* ** ..#.....$#.{..  #.# ,* #.# *,* #.# *  *,*  , ,* The hippogriff flaps its wings at you.Ih  {   *   #.#   ,*     #####.#####.# #.zz†k......#   #.#*# ∆ Ih  * #.#.##.{..F#  ,*, ,*, #.#.#...{ ,* ** ..#.....$#.{..  #.# ,* #.# *,* #.# *  *,*  , IhE @catchiA beckoning whirlwind swirls around you.  * * * LOW HITPOINT WARNING * * *Ih *The swamp drake breathes poison at you.Ih ! ○○zz○k○○○○##..○#{...{The noxious blast engulfs the wight but does no damage.Ihn a22==5.1 (1IhO Ihs _You block the wight's attack. _You regained 6 hp, and now have 22/75 hp.Ih b~Evoke which item? Wands  e - a wand of charming (7) [!] read|quaff|evoke[?] describe selectedIh?IhxIh***#...........#**,,,, bayes525 the Fighter ,,,...##+#'#####*,,,,, Formicid of Xom *..... * * *,**,#.#***,,,,, HP: 22/75 (78) =======----------------- ,,,,*,* #.#*,,,,,,, MP: 9/9======================== ***,*,**,#.########.#***** AC: 12Str: 18Doom: 39% Ih,,,, ,* ,#.##### #.°.....# * EV: 9Int: 16  ****,* ,#.....#####○#####.#SH: 4Dex: 22 ,,,,*,*,*#####.#○zz○k○○○...# * XL:  9 Next: 98% Place: Dungeon:7 * *,*,*,,,* #.#@####°####.#***** Noise: =--------  Time: 9125.1 (0.0) ∆ *,*,*, * #.#○##....F# ,*,,,,, a) +3 demon blade (drain) ,* ,*, ,*, #.#○#{......#,***,** Abil: Dig Ih, ,* ** ,***#...#..{..$.#,*,,,,* Will/2 Drain ,**,*,,,#......#.H..._..{.. ,**** ,**,* *,########.#.......#..,,,,, H   hippogriff (summoned, weak-willed) ,**,* ,*#.#.......#.#.**** k   swamp drake (summoned, strong, catchi…),**,* *,*#.##.....##,. *Ih9 zz 2 wights (weak-willed) ,,,,* *,*#.#*##.#** , ,*A beckoning whirlwind swirls around you.  * * * LOW HITPOINT WARNING * * *The swamp drake breathes poison at you.Ih The noxious blast engulfs the wight but does no damage. _You block the wight's attack. _You regained 6 hp, and now have 22/75 hp.IhP  Okay, then.Ih'IhIh. _Ihsq3Ih|\ _Unknown command.IhaIhrEvoke which item? Wands Ih e - a wand of charming (7) [!] read|quaff|evoke[?] describe selectedIhNIh-XIh6b***#...........#**,,,, bayes525 the Fighter ,,,...##+#'#####*,,,,, Formicid of Xom *..... * * *,**,#.#***,,,,, HP: 22/75 (78) =======----------------- ,,,,*,* #.#*,,,,,,, MP: 9/9======================== ***,*,**,#.########.#***** AC: 12Str: 18Doom: 39% Ihb,,,, ,* ,#.##### #.°.....# * EV: 9Int: 16  ****,* ,#.....#####○#####.#SH: 4Dex: 22 ,,,,*,*,*#####.#○zz○k○○○...# * XL:  9 Next: 98% Place: Dungeon:7 * *,*,*,,,* #.#@####°####.#***** Noise: =--------  Time: 9125.1 (0.0) ∆ *,*,*, * #.#○##....F# ,*,,,,, a) +3 demon blade (drain) IhIcR,* ,*, ,*, #.#○#{......#,***,** Abil: Dig , ,* ** ,***#...#..{..$.#,*,,,,* Will/2 Drain ,**,*,,,#......#.H..._..{.. ,**** ,**,* *,########.#.......#..,,,,, H   hippogriff (summoned, weak-willed) ,**,* ,*Ihc#.#.......#.#.**** k   swamp drake (summoned, strong, catchi…),**,* *,*#.##.....##,. *zz 2 wights (weak-willed) ,,,,* *,*#.#*##.#** , ,*The swamp drake breathes poison at you.The noxious blast engulfs the wight but does no damage. _You block the wight's attack. _You regained 6 hp, and now have 22/75 hp. _Okay, then. _Unknown command.Ih-***#...........# **,,,, bayes525 the Fighter ,,,...##+#'##### *,,,,, Formicid of Xom *..... * * *,**,#.# ***,,,,, HP: 22/75 (78) =======----------------- ,,,,*,* #.# *,,,,,,, MP: 6/9================-------- ***,*,**,#.# #######.#***** AC: 12Str: 18IhGDoom: 39% ,,,, ,* ,#.##### #.°.....# * EV: 9Int: 16   ****,* ,#.....#####○#####.#  SH: 4Dex: 22 ,,,,*,*,*#####.#○zz○k○○○...# * XL:  9 Next: 98% Place: Dungeon:7 * *,*,*,,,* #.#@####°####.#***** Noise: =--------  Time: 9125.1 (0.0) ∆ *,*,*, * #.#○##....F# ,*,,,,, a) +3 demon blade (drain) ,* ,*, ,*, #.#○#{......#,***,** Abil: Dig Ih, ,* ** ,***#...#..{..$.#,*,,,,* Will/2 Drain ,**,*,,,#......#.H..._..{.. ,**** ,**,* *,########.#.......#..,,,,, H   hippogriff (summoned, weak-willed) ,**,* ,* #.#.......#.#.**** k   swamp drake (summoned, strong, catchi…),**,* *,* #.##.....##,. *  zz 2 wights (weak-willed) ,,,,* *,* #.#*##.#** , ,* _Okay, then. _Unknown command.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 dire flail and wearing a +0 robe (noxious fumes,  lightly damaged, weak-willed, chance to affect: 67%)Ih[ ***#...........#**,,,, bayes525 the Fighter ,,,...##+#'#####*,,,,, Formicid of Xom *..... * * *,**,#.#***,,,,, HP: 22/75 (78) =======----------------- ,,,,*,* #.#*,,,,,,, MP: 6/9================-------- ***,*,**,#.########.#***** AC: 12Str: 18Doom: 39% ,,,, ,* ,#.##### #.°.....# * EV: 9Int: 16  ****,* ,#.....#####○#####.#SH: 4Ih< Dex: 22 ,,,,*,*,*#####.#○*z○k○○○...# * XL:  9 Next: 98% Place: Dungeon:7 * *,*,*,,,* #.#@####°####.#***** Noise: =--------  Time: 9125.1 (0.0) ∆ *,*,*, * #.#○##....F# ,*,,,,, a) +3 demon blade (drain) ,* ,*, ,*, #.#○#{......#,***,** Abil: Dig , ,* ** ,***#...#..{..$.#,*,,,,* Will/2 Drain ,**,*,,,#......#.H..._..{.. ,**** ,**,* *,########.#.......#..,,,,, H   hippogriff (summoned, weak-willed) hƐ fm,**,* ,*#.#.......#.#.**** k   swamp drake (summoned, strong, catchi…),**,* *,*#.##.....##,. *zz 2 wights (weak-willed) ,,,,* *,*#.#*##.#** , ,* _Okay, then. _Unknown command.Aiming: CharmPress: ? - help, Shift-Dir - straight lineIhB Aim: a wight, wielding a +3 dire flail and wearing a +0 robe (noxious fumes,  lightly damaged, weak-willed, chance to affect: 67%)Ihd    wightz   wight (charmed, weak-willed)IhN ,Ih   Aiming: Charm  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 dire flail and wearing a +0 robe (noxious fumes,  lightly damaged, weak-willed, chance to affect: 67%)  You feel a surge of power! The wight is charmed.  The wight hits your wight with a +2 great sword!Ih Ih  °°°zk°°°°°##{°#.H#......{zz 2 wights (1 wandering, 1 weak-willed) Ih ,,,,* *,* #.#*##.#** , ,*Your wight is destroyed!Ih U39==6.1 (1Ih IhO _A wight comes into view. It is wielding a +0 battleaxe. _You now have 6/9 mp.Ih,,,...##+#'####, * * *,**,#.# ** ,,,,*,* Ih3v,, ***,*,**,#######.#***** ,,,, ,* ,#.##### #.°.....#  ****....#####°##### ,,,,*,*,*#####.#°°zk°°°°..Ihs* * *,*,*,,,* #.#°####°####.#**** ∆ {...F# ,*,,,,, ,* ,*, ,*, Ih.......#,***,** , ,* ** ,***#..HIh6$.#,*,,,, ,**,*,,,#......#....{_..{.. ,*** *,########.#.......#..,,,,, ,* IhY#.*****z##.....##,. * z   wight (wandering),,.#*##.#** , ,* ∆**** *z*******#..,,,..,,,,*yIh,Ih~IhO.z°..H#...{.#...{.z.zz 2 wights (1 wandering, 1 weak-willed)Ih@---7 _IhIhIh  You slash the hippogriff! You drain the hippogriff.  The hippogriff is severely wounded.Ih L){zH#....{zH   harpy shaped shifter (summoned)zIh V=--8.0 (0.9Iho Ih : _The hippogriff changes into a harpy!Ih!Ih#rEvoke which item? Wands Ih# e - a wand of charming (6) [!] read|quaff|evoke[?] describe selectedIh{ Ih Ihb ,,,...##+#'#####*,,,,, bayes525 the Fighter * * *,**,#.#***,,,,, Formicid of Xom *..... ,,,,*,* #.#*,,,,,,, HP: 23/75 (78) =======----------------- ***,*,**,#.########.#***** MP: 6/9================-------- ,,,, ,* ,#.##### #.°.....# * AC: 12Str: 18Doom: 39% ****,* ,#.....#####°#####.#EV: 9Ih0 Int: 16  ,,,,*,*,*#####.#.){k°°°°...# * SH: 4Dex: 22 * *,*,*,,,* #.#z####°####.#***** XL:  9 Next: 99% Place: Dungeon:7 ∆ *,*,*, * #.#@##....F# ,*,,,,, Noise: =--------  Time: 9128.0 (0.0) ,* ,*, ,*, #.#H#.......#,***,** a) +3 demon blade (drain) Ih) r, ,* ** ,***#...#...{{$.#,*,,,,* Abil: Dig ,**,*,,,#......#....._..{.. ,**** Will/2 Drain ,**,* *,########.#.......#..,,,,, ,**,* ,*#z#.......#.#.**** H   harpy shaped shifter (summoned) ,**,* *,*#.##.....##,. *zz 2 wights (1 weak-willed) ,,,,* *,*#.#*##.#** , ,* IhϏ W∆**** *z*******#..,,,..,,,,*y*Your wight is destroyed! _A wight comes into view. It is wielding a +0 battleaxe. _You now have 6/9 mp.You slash the hippogriff! You drain the hippogriff.  The hippogriff is severely wounded. _The hippogriff changes into a harpy!Ihį L,,,...##+#'##### *,,,,, bayes525 the Fighter * * *,**,#.# ***,,,,, Formicid of Xom *..... ,,,,*,* #.# *,,,,,,, HP: 23/75 (78) =======----------------- ***,*,**,#.# #######.#***** MP: 3/9========---------------- ,,,, ,* ,#.##### #.°.....# * AC: 12Str: 18Doom: 39%  ****,* ,#.....#####°#####.#  EV: 9Int: 16  Ih3 ,,,,*,*,*#####.#.){k°°°°...# * SH: 4Dex: 22 * *,*,*,,,* #.#z####°####.#***** XL:  9 Next: 99% Place: Dungeon:7 ∆ *,*,*, * #.#@##....F# ,*,,,,, Noise: =--------  Time: 9128.0 (0.0) ,* ,*, ,*, #.#H#.......#,***,** a) +3 demon blade (drain) , ,* ** ,***#...#...{{$.#,*,,,,* Abil: Dig ,**,*,,,#......#....._..{.. ,**** Will/2 Drain ,**,* *,########.#.......#..,,,,, ,**,* ,* #z#.......#.#.**** H   harpy shaped shifter (summoned) ,**,* *,* #.##.....##,. *  zz 2 wights (1 weak-willed) ,,,,* *,* #.#*##.#** , ,* ∆**** *z*******#..,,,..,,,,*yh 10m* You slash the hippogriff! You drain the hippogriff.  The hippogriff is severely wounded. _The hippogriff changes into a harpy!  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a harpy shaped shifter (summoned, chance to affect: 59%)Ih&U,,,...##+#'#####*,,,,, bayes525 the Fighter * * *,**,#.#***,,,,, Formicid of Xom *..... ,,,,*,* #.#*,,,,,,, HP: 23/75 (78) =======----------------- ***,*,**,#.########.#***** MP: 3/9========---------------- ,,,, ,* ,#.##### #.°.....# * AC: 12Str: 18Doom: 39% ****,* ,#.....#####°#####.#EV: 9Int: 16  ,,,,*,*,*#####.#.){k°°°°...# * SH: 4Dex: 22 * *,*,*,,,* #.#z####°####.#***** XL:  9 Next: 99% Place: Dungeon:7 Ih(∆ *,*,*, * #.#@##....F# ,*,,,,, Noise: =--------  Time: 9128.0 (0.0) ,* ,*, ,*, #.#*#.......#,***,** a) +3 demon blade (drain) , ,* ** ,***#...#...{{$.#,*,,,,* Abil: Dig ,**,*,,,#......#....._..{.. ,**** Will/2 Drain ,**,* *,########.#.......#..,,,,, ,**,* ,*#z#.......#.#.**** H   harpy shaped shifter (summoned) ,**,* *,*#.##.....##,. *zz 2 wights (1 weak-willed) ,,,,* *,*#.#*##.#** , ,* Ih)J[17d∆**** *z*******#..,,,..,,,,*y*You slash the hippogriff! You drain the hippogriff.  The hippogriff is severely wounded. _The hippogriff changes into a harpy!  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a harpy shaped shifter (summoned, chance to affect: 59%)Ihzz 2 wights (1 weak-willed)H   harpy shaped shifter (charmed, summon…)Ih{Ih|Ih/k°H#...{..z.k   swamp drake (summoned, strong, weak-w…)zz 2 wights (1 weak-willed)H   harpy shaped shifter (charmed, summon…)IhW4==9.0 (1Ih9Ihѓ _The hippogriff changes into a harpy!  Aiming: Charm  Press: ? - help, Shift-Dir - straight line: a harpy shaped shifter (summoned, chance to affect: 59%) Ihq_You feel a surge of power! The harpy is charmed. You block the wight's attack. _You now have 3/9 mp.IhJ* * *,**,#.# ** ,,,,*,* ,, ***,*,**,#######.#***** ,,,, ,* ,#.##### #.°.....#  ****....#####°##### ,,,,*,*,*#####.#.k°k°°°°..* Ih~* *,*,*,,,* #.#z####°####.#**** ∆ H##....F# ,*,,,,, ,* ,*, ,*, ...{...#,***,** , ,* ** ,***#...#.....$.#,*,,,, ,**,*,,,#......#....._..{.. ,*** *,########z#.......#..,,,,, ,* #.#..#.*****#.....##,. * ,,Ih8*##.#** , , ∆**** *z*******#..,,,..,,,,*y , <z,,,, ,,..,,,,,,,,yy,IhIh z.catchiYou swap places.Ihv  The swamp drake breathes poison at you.Ih, ○{.○○○○#z○weak-w, 1 ally target) Ih The noxious blast engulfs the wight but does no damage.  The wight hits your harpy with a +2 great sword!-30Ih%Ih\ _The wight drains your harpy.IheiD,,,,,*,* #.# *,  ***,*,**,#.########.#**** ,,,,, ,* ,#.##### #.°.....# * ****,* ,#.....#####°#####.# ,,,,,*,*,*#####.#○k°k°°°°...# ** *,*,*,,,* #.#z####°####.#*** ,∆ *,*,*, * #.#H##..{.F# ,*,,,, Ih@j*,* ,*, ,*, #.#○#.......#,***,* *, ,* ** ,***#○@○#.....$.#,*,,,, *,**,*,,,#.....○#z○..._..{.. ,** *,**,* *,########.#.......#..,,,, *,**,* ,* #.#.......#.#.*** *,**,* *,* #.##.....##,. *,,,,* *,* #.#*##.#** , ,* Ihj*∆**** *z*******#..,,,..,,,,*y* *, <z,,,, ,,..,,,,,,,,yy,*  ,******z******** ****** *** **IhAoIh}q  Your harpy claws the wight! Your harpy barely misses the wight.IhsIhsIhkP k°{.°°@°°#z°..._yy   killer bee (wandering)zz 2 wights (1 weak-willed, 1 ally target)H   harpy shaped shifter (charmed, summon…)Ih*sThe wight barely misses you.The wight hits your harpy with a +2 great sword!IhN--1IhʈIh\ _The wight drains your harpy.Ih  ***,*,**,#.########.#*** ,,,,,, ,* ,#.##### #.°.....#  * ****,* ,#.....#####°#####.# ,,,,,,*,*,*#####.#k°°k°°°°...# *** *,*,*,,,* #.#z####{####.#***  ,∆ *,*,*, * #.#H##....F# ,*,,, **,* ,*, ,*, #.#°#.......#,*** **, ,* **#.####°°°#.....$.#,*,,, **,**,*,,,#.....@#z°..._y.{.. ,** **,**,* *,########.#.......#..,,,  *,**,* ,* #.#.......#.#.** **,**,* *,* #.##.....##,. * ,,,,,,* *,* #.#*##.#** ,,* Ih x**∆**** *z*******#..,,,..,,,,*y* H   harpy shaped shifter (charmed, summon…) *, <z,,,, ,,..,,,,,,,,yy,*  ,******z******** ****** *** **  * ,,,,z,,*Ih# Ih# IhP. e {.HIh. .z.°z   wight,H   harpy shaped shifter (charmed, summon…)Your harpy claws something! You feel a bit more experienced.  The wight attacks as it pursues you! The wight completely misses you.Ih/ Ih\8 i ***,*,**,#.########.#*** bayes525 the Fighter ,,,,,, ,* ,#.##### #.°.....#Formicid of Xom *.....Ih8 T* ****,* ,#.....#####°#####.#HP: 25/76 (78) =======----------------- ,,,,,,*,*,*#####.#k°°k°°°°...#MP: 3/9========---------------- *** *,*,*,,,* #.#{####{####.#*** AC: 12Str: 18Doom: 38% IhX9 ,∆ *,*,*, * #.#.##....F# ,*,,, EV: 9Int: 16  **,* ,*, ,*, #.#H#.......#,***, SH: 4Dex: 22 Ih9 **, ,* **#.####.z.#.....$.#,*,,, XL:  9 Next: 103% Place: Dungeon:7 **,**,*,,,#.....@#°°..._y.{.. ,** Noise: =--------  Time: 9132.0 (1.0) Ihe: **,**,* *,########.#.......#..,,, a) +3 demon blade (drain)*,**,* ,*#.#.......#.#.** Abil: Dig **,**,* *,*#.##.....##,. * Will/2 Drain ,,,,,,* *,*#.#*##.#** , ,* **∆**** *z*******#..,,,..,,,,*y* z   wightIh: I*,<,,,,, ,,..,,,,,,,,yy,* H   harpy shaped shifter (charmed, summon…),******z******** ****** *** *** ,,,,z,,*Ih!; Your harpy claws the wight! Your harpy barely misses the wight.The wight barely misses you.The wight hits your harpy with a +2 great sword! _The wight drains your harpy.Your harpy claws something! You feel a bit more experienced.  The wight attacks as it pursues you! The wight completely misses you.Ih< e  _The wight barely misses your harpy.IhN= AYou have reached level 10!Ih F /  --more--Ihv7/83 (8510-10Ihq 1% Ih( Ih ] _You regained 3 hp, and now have 27/83 hp.Ih Ihb Ih , ***,*,**,#.# #.#, ,* ,#.##### #.°.....# * * ****,* ,#.....#####°#####.#,*,*,*#####.#k°°k°°°°...#* *,*,*,,,* #.#{####{####.# , ,∆ *,*,*, * #.#.##....F# ,* ,**,* ,*, ,*, #.#H#.#,***  **, ,* **#.####.z.#.....$.#,* ,**,**,*,,,#....@.#°°..._y.{.. , ,**,**,* *,#.#.#.. , *,**,* ,* #.#.#.#. ,**,**,* *,* #.##.....##,. * ,* *,* #.#*##.#*Ih! * , ,**∆**** *z*#..,,,..,,,,*y* *, <,,,,, ,,..,yy,*  ,******z* ****** *** **  * ,,,,z,,*  Your harpy claws the wight but does no damage.Ih °{..z#°{, Ih %3Ih Ih4 1 _Your harpy claws the wight!IhK9  You slash the wight!IhIhIhd H)#°°IhH   harpy shaped shifter (charmed, summon…)You destroy the wight!Ih ealth: 27/85 7 IhU3=9 (0.9 _Something bites your harpy.Ihi Ih i _Your life force feels restored.Ih*, ***,*,**,#.# #.# *, ,* ,#.##### #.°.....# ** * ****,* ,#.....#####°#####.#,*,*,*#####.#k°°k°°°°...#* *,*,*,,,* #.#°####{####.# Ih*, ,∆ *,*,*, * #.#{##....F# ,* *,**,* ,*, ,*, #.#H#.#, **, ,* **#.####...#.....$.#,* *,**,**,*,,,#...@.)#°°..._y.{.. , *,**,**,* *,#.#.#.. *, *,**,* ,* #.#.#.#. *,**,**,* *,* #.##.....##,. *Ih,* *,* #.#*##.#** , ,*∆**** *,*#..,,,..,,,,*y *, <,,,,, ,,..,yy, ,******z* ****** *** IhCz * ,,,,z,,*IhIhIhI.{Ihz8agic: 4/10==Ih8--4.9 (1.0IhOIhM _Your harpy claws something! Your harpy claws something.Ih K,*, ***,*,**,#.#Ih  #.# ,*, ,* ,#.##### #.°.....# ,** * ****,* ,#.....#####°#####.#,*,*,*#####.#k°°k°°°°...#* *,*,*,,,* #.#°####{####.#  *, ,∆ *,*,*, * #.#.##....F# ,*  *,**,* ,*, ,#, #.#H#.#,Ihg  **, ,* **#.####...#{....$.#,*  *,**,**,*,,,#..@..)#°°..._y.{..  *,**,**,* *,#.#.#..  *, *,**,* ,* #.#.#.#  *,**,**,* *,* #.##.....##,.  *,* *,* #.#*##.#** ,  ****∆**** *,*#..,,,..,,,,*Ih S *, <,,,,, ,,..,yy ,******z* ****** Ih *  * ,,,,z,,*Ih IhU IhX a.{{Ih @--5Ih IhW Ih*,*, ***,*,**,#.# #. *,*, ,* ,#.##### #.°..... *,** * ****,* ,#.....#####°#####. *Ih=b,*,*,######.#k°°k°°°°...* *,*,*,..* #.#°####{####. *, ,∆ *,*,*,#.* #.#.##....F# , *,**,* ,*, ,#. #.#.#.#, **, ,* **#.####...#{....$.#, *,**,**,*,,,#.@...)#{{..._y.{..Ih *,**,**,* *,#.#.# *, *,**,* ,* #.#.#. *,**,**,* *,* #.##.....##,  *,* *,* #.#*##.#** , ****∆**** *,*#..,,,..,,,,Ih5O *, <,,,,, ,,..,  ,******z* ****** *** Ihq * ,,,,z,,*Ih3{Ih%6IhIh*Ih N,,, ,,,,,*,* #.# * **,*, ***,*,**,#.# #######  *,*,,,,,,, ,* ,#.##### #.°...  *,** * ****,* ,#.....#####°##### Ih A *,,,,,,,,,*,*,######.#k°°k°°°°.******* *,*,*,..# #.#°####{#### *, ,∆ *,*,*,#.# #.#.##....F# *,**,* ,*, ,#.# #.#.#.......# **, ,* **#@####...#{....$.# *,**,**,*,,,#.....)#{{..._y.{ *,**,**,* *,########.#.# *, *,**,* ,* #...#IhJ H *,**,**,* *,* #.##.....## *,,,,,,,* *,* #.#*##.#** ****∆**** *,*******#..,,,..,,, *, <,,,,, ,,..,,,,,,,,  ,******z******** ****** ** Ih Ih Q9=7Ih Ih Ih? wM ,*** * *,**, *,,,, ,,,,,*,*  * **,*, ***,*,**,#.# #######,,,,,,, ,# ,#.##### #.°....** * ****,#.,#.....#####°#####Ihv ,,,,,,,,,*,*.######.#k°°k°°°°..*******.°####{#### ,∆ *,*,*#....F# *,**,* ,*, ,#@# #.#.#...... **, ,* **#.####...#{....$.#,,,#.....)#{{..._y.{.**,#######*, *,**,* ,*#.#.......#Ih Ih ?==8Ih Ih- IhRM ,,,,,...##+#'#####  ,*** * *,**, *,,,, ,,,,,*,*  * **,*, ***,*,**,#.# #######Ih ',,,,,,, ,# ,#.##### #.°....** * ****,#.,#.....#####°#####,,,,,,,,,*,#.######.#k°°k°°°°..******* *,*,#..°####{#### ,∆ *,*,*#....F# *,**,* ,*, ,#.# #.#.#...... **, ,* **#.####...#{....$.#,,,#.....)#{{..._y.{.*,**,**,* *,########.#.......#IhIh%9IhIhBIh0 *,,** ****#...........#  *,, ,,,,,...##+#'#####  *,, ,*** * *,**,#.#  *,,,, ,,,,,*,* #.# *,*, ***,*,**,#.# ###### *,*,,,,,,, ,##,#.##### #.°... *,** * ****,#.,#.....#####°####Ih  *,,,,,,,,,*,#.######.#k°°k°°°°.******* *,*,#.@.# #.#°####{### *, ,∆ *,*,#.#.# #.#.##....F*,**,* ,*,#.#.# #.#.#....... **, ,* ###.####...#{....$ *,**,**,*,,,#.....)#{{..._y.{ *,**,**,* *,########.#. *, *,**,* ,* #... *,**,**,* *,* #.##.....# *,,,,,,,* *,* #.#*##.#**Ih Ih Z30=40IhIh Ihj *,, ,,,,,+?.# *,,** ****#...........# *,, ,,,,,...##+#'##### *,, ,*** * *,**.#.# *,,,, ,,,,,*,* .#.# Ih*,*, ***,*,**.#.# ##### *,*,,,,,,, ,##.#.##### #.°.. *,** * ****,#..#.....#####°### *,,,,,,,,,*,#@######.#k°°k°°°°******* *,*,#...# #.#°####{# *, ,∆ *,*,#.#.# #.#.##....F*,**,* ,*,#.#.# #.#.#..... **, ,* ###.####...#{....$ *,**,**,*,,,#.....)#{{..._y *,**,**,* *,########.# *, *,**,* ,* #.IhH. *,**,**,* *,* #.##.....IhIh*%1IhIh Ih**,,**,*** #..#  *,, ,,,,,+?#  *,,** ****#...........#  *,, ,,,,,...##+#'#####*,, ,*** * *,*#.#.#  *,,,, ,,,,,*,*#.#.#   **,*, ***,*,*#.#.# ######Ih*,*,,,,,,, ,##.#.##### #.°...*,** * ****,#.@#.....#####°####*,,,,,,,,,*,#.######.#k°°k°°°°.******* *,*,#...# #.#°####{###*, ,∆ *,*,#.#.# #.#.##....F#*,**,* ,*,#.#.# #.#.#....... **, ,* ###.####...#{....$*,**,**,*,,,#.....)#{{..._y.{*,**,**,* *,########.#.*, *,**,* ,* #.#..IhkIh}]5===2IhaIh#Ih` Ih>a 3IhDd Ih!h M1Ihi Ih}i Ihi Ih+k Ihk I2=IhHl Ih=n Ihn ;===Ih o Ihp IhGq Ihq IhOs Ihs S3=Ihv Ih-w ,Ih7x Ihz d6==Ih{ Ihp~ M4Ih~ Ih ,Ih܁ Ih Ih IhM Ih IhT M35==Ih Ih ,IhB Ih Ih Ih~ Ihώ i6=Ihq Ih Ih j 575.0) _You start resting.Ih 68.9 (16IhϠ Ih _You feel your willpower return. _You regained 6 hp, and now have 36/85 hp.Ih/IhIhIhIh d7==IhJIhK7=IhIhBIhIhtIh-IhIhIhIhIL8==IhIh2,IhIhXIhIhIhIhS9=IhIhIhO8===IhHIhIh?IhIhIh2L40=Ih!Ih@IhIhiIhIhf;===Ih8IhO1IhIhZIhIhIhIh IhIh Ih} g29==IhIh,IhIhr,IhIhIhS3=IhIhIhe:==Ih&Ih; Ih Ihd!Ih$Ih%K4=Ih%Iht(Ih(Ih)Ih,Ihp,Ih-Ih5 5 _You start resting.Ih<-83.9 (25Ih=`10/10===4.9 (26IhBIhF _Magic restored.  You regained 9 hp, and now have 45/85 hp. _MP restored: 10Ih 3Ih IhZ Ih+ ,Ih Ih Ihb Ih O6Ih Ih Ih ;===IhP IhҰ Ih5 Ih Ih Ih S7=Ih IhY ,Ihe Ih Ih Ih Ihq Ih K8=Ih Ihs Ih Ih Ih Ih 99Ih> Ih 50=Ih BIh ,Ih _1=23Ih Ihe Ihc Ih IhV Ihd Ih  Ih} S4=Ih~ Ih Ih$ Ih Ih Ih# IhM Ih Ih) K5=Ih Ihc Ih Ih Ih Iha Ih Iho! Ih" 96Ih" Ih % Ih% Ih& Ih]) Ih) Ih* Ih2- Ih- S7=Ih. Ih.1 Ih1 Ih2 Ihr5 Ih5 Ih6 Ih8 Ih9 K8=Ih{9 Ih; Ih\; Ih; Ih= ,Ih> IhA IhoA 99IhB Ih5E IhE IhF IhI IhhI IhWJ IhUL IhM :60IhHN IhP IhP IhQ IhT ,IhOU IhV IhsW N61=IhW IhY Ih!Z IhZ IhV\ Ih\ Ih] Ih` Ih` W2=Ihkb IhEd ,Ihne Ihwg Ihg Ihh IhKk Ihk %3Ihl Ihn Ih~o Ihp Ihys ,Ihv Ihx Ih y K4=Ih\z Ih| Ih} IhH~ Ihր Ih0 Ihȁ IhI Ihà U5=Ih> Ih1 ,Ih Ih Ih~ %6Ih7 Ih ,Ihz Ih Ih3 Ih Ih Ihb %7Ih~ Ih IhԘ Ih Ih Ihl IhK IhƟ Ih$ K8=Ih Ihң Ih Ih IhA Ih Ih Ih 9=Ihe Ih h70Ih Ihٷ Ih Ih- Ih Ih; Ihj Ih! K1=Ih Ih Ih\ Ih Ih Ih/ Ih Ih IhQ U2=Ih Ih Ihf Ih Ih XIhO 3z{z   wight (wandering) Ih *, *,**,* ,* #.#....... _You start resting.Ih W265.9 (81.Ihe ,6.9 (82Ih> Ih _A wight comes into view. It is wielding a +3 mace. _You regained 28 hp, and now have 73/85 hp.IhB  *,, ,,,,,+?.# *,,** ****#.# *,, ,,,,,...##+#'##### *,, ,*** * *,*#.#.#  *,,,, ,,,,,*,*#.#.# **,*, ***,*,*#.#.###### *,*,,,,,,, ,##.#.##### #.°..IhB  *,** * ****,#..#.....#####°### *,,,,,,,,,*,#@######.#k°°k°°°° ******* *,*,#z..# #.#°####{## *, ,∆ *,*,#.#.# #.#.##....F *,**,* ,*,#.#.# #.#.#...... **, ,* ###.####...#{....$*,**,**,*,,,#.....)#{{..._y *,**,**,* *,########.#...... *, *,**,* ,* #.# *,**,**,* *,* #.##IhlL IhUM /7.9 (1.0) IhM _IhtT Ih_V Ihe  zzYou strike the helpless wight from behind!  You hit the wight.  The wight is lightly damaged.IhQd68-=8.8 (0.9Ih Ih _The wight hits you with a +3 mace. _You take 5 damage, and have 68/85 hp.Ih  You barely miss the wight.The wight is lightly damaged.IhZV9-9.7IhzIhR _The wight barely misses you.Ih  You barely miss the wight.The wight is lightly damaged.Ih )70.6Ih Ih# c  You barely miss the wight.  The wight is lightly damaged. _The wight barely misses you.  You barely miss the wight.  The wight is lightly damaged. _The wight barely misses you.IhqMThe wight is lightly damaged. _The wight barely misses you.  You barely miss the wight.  The wight is lightly damaged. _The wight barely misses you.  You slice the wight!!Ih;zf)Ih~j6 5=1.4 (0.8IhIhۇL _You destroy the wight!Ih ** ****#. ,,,,,...##+#'####,*** * *,*#.#.# ,, ,,,,,*,*, ***##### *,*,,,,,,, ,##.#.##### #.°..IhN * * ****,#..#.....#####°###,,,,,,,,*,#.######.#k°°k°°°°****** *,*,#@..# #.#°####{## *, ,∆.#.##....F**,* .......#*,,,,,,,* *,*#.#*##.#* IhIh$I70--2.4 (1.0IhIh@q  Things that are here: _a +3 mace; a +0 robeIh Ih Ih Ih Ihz XIh Ih Ih K1=Ih Ih Ih( Ih Ih Ih Ih Ih k2=Ih Ih ,Ih Ih ,Ih Ih7 Ih %3Ihn Ih. ,Ih Ih ,Ihx IhM ;4Ih nIh3 Ih$ Ihk a5=Ih Ih Ih4 Ih Ih" IhM" IhT# Ih% IhY& U6=Ih' Ihy) Ih) Ih* IhS- ,Ih(. Ih/ Ih0 %7Ih0 Ih1 ,Ih2 Ih3 ,IhW4 Ih5 Ihc6 K8=Ih37 Ih9 ,Ih: IhF= Ih{= Ih> Ih@ Ih.A U9=IhmB IhD IhD Ih F IhL ~80Ih Z5=7.4 (45Ih Ih g _HP restored. _Health restored: 85Ih=  _Ihy*,,** ****#.#  *,, ,,,,,...##+#'#####  *,, ,*** * *,*#.#.#  *,,,, ,,,,,*,*#.#.#  **,*, ***,*,*#.#.# #*,*, ,##.#.##### #.°.*,** * ****,#..#.....#####°#*,*,#.######.#k°°k°°°°.* *,*,#)@.# #.#°####{#8.4 (1.0)*, ,∆ *,*,#.#.# #.#.##....F#*,**,* ,*,#.#.# #.#.#.**, ,* ###.####...#{....$.*,**,**,*,,,#.....)#{{..._y.{*,**,**,* *,########.#.*, *,**,* ,* #.#Ih.*,**,**,* *,* #.##.....#*,* *,* #.#*##.#*IhIhIhۯIh/Ih>IhIhIh,IhX*,, ,,,,,...##+#'##### *,, ,*** * *,*#.#.# * *,,,, ,,,,,*,*#.#.# * **,*, ***,*,*#.#.# #######,*,,,,,,, ,##.#.##### #.°....Ih*,** * ****,#..#.....#####°#####*,,,,,,,,,*,#.######.#k°°k°°°°..******* *,*,#)..# #.#°####{#### *, ,∆ *,*,#.#@# #.#.##....F# 9Ih *,**,* ,*,#.#.# #.#.#....... **, ,* ###.####.{.#{....$.#Ih*,**,**,*,,,#.....)#{{..._y.{*,**,**,* *,########.#.......#*, *,**,* ,* #.#.#*,**,**,* *,* #.###*,,,,,,,* *,* #.#*##.#** ****∆**** *,*******#..,,,..,,,IhIhIhIh 3Ih IhT ..0Ih Ihf IhU Ih3IhIhFIhIhjBIh?Ih9=IhIh,, ,,,,,*,*#.#.# * **,*, ***,####### Ih2, *,*,,,,,,, ,##.#.##### #.°....  *,** * ****,#..#.....#####°,*,#.######.#k°°k°°°°****** *,*,#)..# #.#°####{ *, ,∆ *,*,#.#.# #.#.##....F#  *,**,* ,*,#.#..#.......Ih **, ,* ###@####.{.#{....$.#21.4 (2*,*,,,#.....)#{{..._y.{.#####Abil: DigIh*,Ih<,,,,, ,,..,,,,,,,, ,******z******** ****** **IhE IhIhIh(IhM, 3Ih - IhC/ Ih6 *, ***,*,*#.#.# #######. *,*,,,,,,, ,##.#.##### #.°..... *,** * ****,#..#.....#####°##### *,,,,,,,,,*,#.######.#k°°k°°°°... Ih7 `******* *,*,#)..# #.#°####{#### *, ,∆ *,*,#.#.# #.#.##....F# ,*,**,* ,*,#.#.# #.#.#.......#, **, ,* ###.####.y.#{....$.#,Ih67 *,**,**,*,,,#.@...)#{{..._y.{..IhP7 *,**,**,* *,########.#.......#*, *,**,* ,* #.#.Ih|7 n#.*,**,**,* *,* #.###,Ih7 Y*,,,,,,,* *,* #.#*##.#** ,****∆**** *,*******#..,,,..,,,, y   killer bee (wandering)Ih7 k *, <,,,,, ,,..,,,,,,,,y,******z******** ****** ***Ih8 {* ,,,,z,,*Ih1; &0Ih; IhD .y)#°yIhF 5===2.4 (1Ih L IhN 4 _The killer bee buzzes angrily.Ih      * ## *,*,#)..# {  *, ,∆ #.#    ,*,#.#.# #.#.#  **, ,* ###.####...#{....$  #.@..y)#°{{   *,########  *,  ,*   *,*   *,*   ****∆****  *, <,,,,, y z   * ,,,,z,,*Ih3      * ## *,*,#)..# {  *, ,∆ #.# Ih,4    ,*,#.#.# #.#.#  **, ,* ###.####...#{....$  #.@..y)#°{Ih4 9{   *,########  *,  ,*   *,*   *,*   ****∆****  *, <,,,,, y Ih5 z   * ,,,,zIhW< Ih< IhD IhF a _A killer bee is nearby!IhD7     * ## *,*,#)..# {  *, ,∆ #.#    ,*,#.#.# #.#.#  **, ,* ###.####...#{....$  #.@..y)#°{{   *,########  *, IhY ,*   *,*   *,*   ****∆****  *, <,,,,, y z   * ,,,,z,,*IhG     * ## *,*,#)..# {  *, ,∆ #.#    ,*,#.#.# #.#.#  **, ,* ###.####...#{....$  #.@..y)#°{{   *,########  *,  ,*   *,*   *,* IhR  ****∆****  *, <,,,,, y z   Ihj* ,,,,zIhIh)IhsIha _A killer bee is nearby!Ih ,Ih 2y..Ih 7---3 _Ih Ih2 Ih3  You closely miss the killer bee. The killer bee completely misses you.Ih}4W=--4.3 (0.9Ih<Ih@>W _The killer bee barely misses you.Ih?  You slice the killer bee!!IhmE†Ih f5 7==5.2IhIh+N _You kill the killer bee!Ih>Ih IhU H _No target in view!Ih9 Ih9 Ih? IhA H _No target in view!Ih4IhN5Ih6Ih9IhY=,IhJBBIhBIh2CIhDIhGIhHIhIIhbL,IhMIhSPIhPIhQIhxTIhTIhUIhSYIhYIhZIh8]Iho]Ih`Ihb,IhdIh;gIhtgIhiIhkIhkIh&mIhdo,IhpIhrIhrIhsIhv,IhwIh}z,Ih{IhN..*.---IhXj 41.2 (16.0) _You start waiting.IhH---2.2 (17IhFIhY _You are now a toy of Xom.Ihv5Ih5Ih7Ih9Ih@BIhG9,*, ***,*,*#.#.# #.# ,*, ,##.#.##### #.°.....# ,** * ****,#..#.....#####°#####.# ,*,#.######.#k°°k°°°°...# *,*,#)..# #.#°####{####.#*, ,∆ *,*,#.#.# #.#.##....F# ,**,**,* ,*,#.#.# #.#.#.#,***, ,* ###.####...#{....$.#,*IhHG*,**,**,*,,,#..@..)#°°..._y.{..  *,**,**,* *,#.#.#.*, *,**,* ,* #.#.#.#*,**,**,* *,* #.##.....##,.  ****∆**** *,*#..,,,..,,,,**, <,,,,, ,,..,y IhK 3.0) _You see here a killer bee corpse.IhIhEIhƜIhNIh)Ih¤; _IhIhz,IhժIhn ***,*,*#.#.# #######.#** ,,,,,,, ,##.#.##### #.°.....# * * ****,#..#.....#####°#####.# *,#.######.#k°°k°°°°...#  *,*,#)..# #.#°####{####.#** , ,∆ *,*,#.#.# #.#.##....F# ,*,, ,**,* ,*,#.#.# #.#.#.......#,****, ,* ###.####...#.....$.#,*,, ,**,**,*,,,#..†.@)#°°..._y.{.. ,*5.2 (2 ,**,**,* *,##.#.......#..,, , *,**,* ,* #.#.......#.#.* Ih+,**,**,* *,* #.##.....##,. * ,,,,,,,* *,* #.#*##.#** , ,* ***∆**** *,*******#..,,,..,,,,*y*, <,,,,, ,,..,,yy,*,******z** ****** *** ** IhijIhRIhIhFC 3IhC IhE IhcI Ih_M ,IhR a ,,,,,*,*#.#.#  *,,,,,  ***,*,*#.#.# #######.#*** ,,,,,, ,##.#.##### #.°.....#  * ****,#..#.....#####°#####.# ,,,,,,*,#.######.#k°°k°°°°...# IhR P*** *,*,#)..# #.#°####{####.#***  ,∆ *,*,#.#.# #.#.##....F# ,*,,, **,* ,*,#.#.# #.#.#.......#,*** **, ,* ###.####@..#.....$.#,*,,,6.2 (1 IhoS z**,**,*,,,#..†..)#....._y.{.. ,** **,**,* *,########.#.......#..,,,  *,**,* ,* #.#.......#.#.* **,**,* *,* #.##.....##,.* ,,,,,,* *,* #.#*##.#** , ,* IhS **∆**** *,*******#..,,,..,,,,**  IhS *, <,,,,, ,,..,,,,,,,,yy,*,******z*IhS ******* ****** *** **IhT IhJ[ Ih\ Ih>IhIh-IhxIhIh,Ih=M,,,,,*,*#.#.# *,***,*,*#.#.# #.#* ,##.#.##### #.°.....# * ****,#..#.....#####°#####.# *,#.######.#.)°k°°°°...# Ihʖ  *,*,#)..# #.#)####°####.#* ,∆ *,*,#.#.# #.#.##....F# ,*, *,* ,*,#.#.# #.#.#.#,***,* *, ,* ###.####.@.#.....$.#,*,7Ih,**,*,,,#..†..)#....._..{.. ,* *,**,* *,##.#.#.., Ihu=*,**,* ,* #.#.......#.#.* *,**,* *,* #.##....* *,* #.#*##.#∆**** *,*#..,,,.. *, <,,,,, ,,..Ih IhKIhIh5Ih>|Ih|Ih~IhpIhgIh,IhIh,IhIh'...##+#'##### * * * *,*#.#.#  ***,,,,,*,*#.#.# *,,,,,,, ***,*,*#.#.# #######.#***** ,##.#.##### #.°.....# *  ****,#..#.....#####°#####.# ,,,*,#.######.#.)°k°°°°...# * * *,*,#)..# #.#)####°####.#**** ∆ *,*,#.#.# #.#@##....F# ,*, ,* ,*,#.#.# #.#.#.......#,***, , ,* ###.####...#.....$.#,*,,,,* ,**,*,,,#..†..)#....._..{.. ,* Ih6^,**,* *,########.#.......#..,,,,, ,**,* ,* #.#.......#.#.**** ,**,* *,* #.##.....##,. * ,,,,* *,* #.#*##.#** , ,* ∆**** *,*#..,,,..,,,,*y*Ihѣu78 M***#...........* ,,,...##+#'##### * * ** ,,, *,,,,,,, ***,*,*#.#.# #######.#**** ,,,, ,##.#.##### #.°....*  ****,#..#.....#####.##### ,,,,*,#.######.#.).........# *).##°####.#***** ∆ *IhR#....F# ,*,,,,, ,* ,*,#.#.# #.#...#,***,* , ,* ###.####...#.....$.#,*,,,,*###.#Ihg+9.2 (2Ihì,50.2 (3IhIhx  Things that are here: _a +2 great sword; a +0 robeIh8b3IhcIh9m6...Ih u,,+?# ,, **#...........# * ,,...##+#'##### *,  * *,*#.#.# *** ,,,*,*#.#.#  *,,,,,,, **,*,*#.#.# #######.#***** ,,, ,##.#.##### #.°.....# ** Ihu****,#..#.....#####.#####.# , ,,,*,#.######.#.@.........# *,  *,*,#)..# #.#)####.####.#*****  *,*,#.#.# #.#.##....F# ,*,,,,,, Ihu@* ,*,#.#.# #.#.#.......#,***,**  ,* ###.####...#.....$.#,*,,,,*, Ih>v**,*,,,#..†..)#....._..{.. ,***** **,* *,########.#.#..,,,,,, **,* ,* #.#...#.**** **,* *,* #.##.....##,.*Ih&0Ihރ21.2 (1 _IhIhpw  Things that are here: _a +3 dire flail; a +0 robeIh Ihb Ih IhIhYIh.: _Ih IhIhIhIhVIhO Ih Iha#IhJ&Ih(IhM)Ih\*Ih+Ih-Ih-Ihz.Ih/Ih2Ih2Ih3Ih5Ih7,Ih8Ih:,Ih;Ih?N _You now have 463 gold pieces (gained 13).Ih7AIhjAIhNBIhDIh(TIhTJIhUIhUIhVIhWIhTYIhYIhZIhq[Ihm],Ih^Ih_Ih`Ih aIhaIhjIhmIhmIhanIhoIhqIhqIhSrIhsIhuIh(vIhvIhwIh# ***,,,,,,,,*∆ ***** ###  *,,,,,,, ,,*,,,,,,* Ih #######.#****** * , ,.,,*  #......####*,,_. ,* ###.#####..,,,_ß_,,* )........#.###...., * IhԀ####.####.######.#....., * ##.....##.#........#*** ** Ih#.......#.###.##@### 71.2 (20.0) Ih(2#.......#.#....#...# ...._.....#.######.# IhW#.......#..........# #.......#.#.######## ##.....##...# Ihyl####.####.#.# .,....,,..#.# Ih8.....,,,....#IhIhn,2.2 (21IhیIh) _Found three altars.IhV [?25h[?0cIh.W b  Search for what [Enter for "ring", or ? for help]? Ih [?25l[?1cIhIhƽ$Ih1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +3 dire flailIhpLevel 7 of the Dungeon <<<>>>____(Press ? for help) *,, ,,,,,,,,,,,..............###########.#*,,,,,, ,, ,,,*#[..........###***********#.#******,,**,*** #...........#*,,,,,,,,,*#######.#*,, ,,,,,+?..........#*,, ,,,,,,,........#*,,** ****#...........#**,,,,,,,,,*#######.#*,, ,,,,,...##+#'#####Ihq *,,,,,,,,*,*#.#*,, ,*** * *,*#.#.#***,,,,,,,,*∆ ***** ###*,,,, ,,,,,*,*#.#.#*,,,,,,, ,,*,,,,,,***,*, ***,*,*#.#.########.#****** * , ,.,,**,*,,,,,,, ,##.#.##### #.......# ####*,,_. ,**,** * ****,#..#.....#####.#####.# #..,,,_ß_,,**,,,,,,,,,*,#.######.#.).........# #.###...., ******** *,*,#)..# #.#)####.####.######.#.....,  *Ihq*, ,∆ *,*,#.#.# #.#.##.....##.#........#*** ***,**,* ,*,#.#.# #.#.#.......#.###.##@###**, ,* ###.####...#.......#.#....#...#Ih-r*,**,**,*,,,#..†..)#....._.....#.######.#*,**,**,* *,########.#.......#..........#Ihmr*, *,**,* ,*#.#.......#.#.########*,**,**,* *,*#.##.....##...#*,,,,,,,* *,*#.####.####.#.#Ihr****∆**** *,*******#..,....,,..#.#*,<,,,,, ,,......,,,....#IhIhIhlbayes525 the FighterFormicid of Xom ..*...Health: 85/85 ========================Magic: 10/10 ========================AC: 12IhحStr: 18Doom: 35% EV: 9Int: 16  SH: 4Dex: 22XL: 10 Next:  7% Place: Dungeon:7Time: IhW_a +2 great sword; a +0 robe  Things that are here: _a +3 dire flail; a +0 robe _You now have 463 gold pieces (gained 13). _Found three altars.  Search for what [Enter for "ring", or ? for help]? direIhIha(IhIhIhIhQ _IhIhIhIh:IhdIhIh1IhIh,IhIhBIh,IhIh4IhIh>IhIhKIh,IhIhIhIhIhIhIhIh0Ih Ih6IhIhnIhIh4Ih,IhIhIheIhIhIhIh,IhNIhIhIhdIhIhIhIhCIheIhIhIh}Ih Ih ,,+?..........#*,, ,, **#...........#**,,,,, ,,...##+#'#####*,,,,,,* *,*#.#.#***,,,,,, ,,,*,*#.#.#*,,,,,,, **,*,*#.#.########.#****** ,,, ,##.#.##### #.......# ## Ih2****,#..#.....#####.#####.# #. ,,,*,#.######.#.@.........# #. Noise: --------- 9388.2 (16.0)  *,*,#)..# #.#)####.####.######. a) +3 demon blade (drain)Ih*,*,#.#.# #.#.##.....##.#...... Abil: Dig * ,*,#.#.# #.#.#.......#.###.##.,* ###.####...#.......#.#....#. **,*,,,#..†..)#....._.....#.##### **,* *,########.#.......#........ **,* ,*Ih#.#.......#.#.##### **,* *,*#.##.....##...#Things that are here:IhtIhIh Z _a +3 dire flail; a +0 robeIhUIhVfPick up what? 21/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dire flail Armour (select all with [)Ih~Wb - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]IhM  a + a +3 dire flail[Enter] accept (1 chosen)IhIhA%Ih}.,,+?..........#*,, ,, bayes525 the Fighter **#...........#**,,,,, Formicid of Xom ..*... ,,...##+#'#####*,,,,,, Health: 85/85 ========================* *,*#.#.#***,,,,,, Magic: 10/10 ======================== ,,,*,*#.#.#*,,,,,,, AC: 12Str: 18Doom: 35% **,*,*#.#.########.#****** EV: 9Ih/Int: 16  ,,, ,##.#.##### #.......# ## SH: 4Dex: 22 ****,#..#.....#####.#####.# #. XL: 10 Next:  7% Place: Dungeon:7 ,,,*,#.######.#.@.........# #. Noise: ---------  Time: 9388.2 (0.0)  *,*,#)..# #.#)####.####.######. a) +3 demon blade (drain)*,*,#.#.# #.#.##.....##.#...... Abil: Dig * ,*,#.#.# #.#.#.......#.###.##.,* ###.####...#.......#.#....#. **,*,,,#..†..)#....._.....#.##### Ih~0**,* *,########.#.......#........ **,* ,*#.#.......#.#.##### **,* *,*#.##.....##...# _a +3 dire flail; a +0 robe _You now have 463 gold pieces (gained 13). _Found three altars. _Search for what [Enter for "ring", or ? for help]? dire  Things that are here: _a +3 dire flail; a +0 robeIhv9Ih3:49.2 (1IhPAIhCI _v - a +3 dire flailIhO*YIh:BIhG;Ih<Ih?,Ih@IhAIh D,Ih#FIhFIh IIhNIIhJIhRIhT,Ih?UIhWIhWIh)XIhNXIhYIhZIhZIhq[Ih]Ih}^Ih^Ih_IhgIhYhIhhIh&iIhkIhmIh/nIh oIhyqIh[sIht,IhvIhz,Ih{Ih|Ih<~Ih~IhDIhLIhOIhIhIh>Ih~Q.#...#.....##.#.##########.#.# Ih.######..#.#.............[...# ## #>##.####.##########.###  ####......#Iha #.#  ########IhI #.#  Ih'n########### #.#  IhK#.........########.#  #..................# Ihx ##.......@.########.# 409.2 (20.0)Ih #........#.# #.#  Ihǐ ###........#)#***** ###  Ih#..........#..,,,,* Ih>######.##########....,,* .......# ####*.._. ,* IhEK.#####.# #..,,._ß_.,* .......# #.###......* Ihrc#.####.######.#....., *IhC10.2 (21IhIhۤ+ _Found a quarterstaff.Ih3IhIhIhIhբBIh^IhIh̥IhӲD  You see here a +0 quarterstaff.Ih3Ih _IhضIhIh,IhXIhHIhIhIhIhDIh,IhQIhbIhIhIhIhAIh,IhIhIh2,Ih'IhIh=IhIhxIhIh,IhIhIhIhIh.IhIh),IhIhqIhIhIh_Ih Ih Ih) Ih Ih: IhQF IhG IhH ,IhI IhIP IhW %**,* ,*,#.#.# #.#.#.......#.###. **, ,* ###.####...#.......#.#... **,**,*,,,#..†..)#....._.....#.## **,**,* *,########.#.......#.....*,**,* ,* #.#.......#.#.## **,**,* *,* #.##.....##...# ,,,,,,* *,* #.####.####.#.# **∆**** *.########...........#.#*, <......@..............#38.2 (28,******.######################IhxX * ,,,,z,,*  * * ******       Ih_ Ih?` ,9.2 (29Ih+f Ih5h 9 _Found a stone staircase leading up.Ih Ih% Ih Ih* Ih_- Ih- Ih2 XIh3 Ihb5 Ih8 Ih_8 Ih9 Ih: Ih< Ih)= Ih= Ihr? IhB IhE ,IhJ IhEM IhM IhN IhP IhR Ih+S Ih3T Ihi[  There is a stone staircase leading up here. _Ihh Ih2i Ihi Ihl Ihl Ihl Ih n Ihn Iht Ihu Ihv Ihw Ihz IhYz Ihz Ih{ Ih>~ ,Ih~ Ih BIh7 Ih+ Ih ,Ih IhY Ihӏ ,IhZ Ih Ihc Ih Ihɗ Ihk IhX Ih IhĜ Ih] ,Ih Ih֣ { _c - 2 scrolls labelled JUIJAJAJAY (gained 1)Ihn  ******* *,*,#)..# #.#) *, .).*,*,#.#.# #.# *,*#.# ,*,#.#.# #.#. *#.# ,* ###.#### *,*#.#*,*,..#..†..)#. *,*#.#*,* #.########. #, #.#*,# #.# #. IhC #.##.##.# #.# #. #...@...# #.# #.50 ####.#### #.. #.# #<......... #.######.##########........########### IhJ Ih -60.2 (21Ih Ih ) _Found a long sword.Ihװ _Ih^ JIh)hIh-Ih/,Ih0Ih2Ih7BIh9IhCXIhGDIhDIhFIh-JIhLIhLIhMIhOIhHR,IhSIhcVIhXIhXIhYIh\Ih=^Ih^Ih64IhIhIh,IhIhIhIhIh.IhIh,IhIh IhIhIhiIhIh,IhIhIhIhIhrIhIh!Ih+XIhw,IhP0,Ih1IhV6Ih<,IhV9Ih=IhB,IhDIhGIhoJIhJIh`OIhbIh\e,Ihk,IhnIhnIhPpIh{.*,,,,,,,*+ *****........#.♣♣..♣♣. ******,,,,,,,,..........#....... ***,, ,, ,,,,,,.........####''### Ihp*,,,,,,,, ,, ,,............#..# *,, ,....,,,,,,..............## *,,,,...., ,,,*#[..........### *****#..#*,*** #...........# #..# ,,,,,+?..........# #..########@..........# 500.2 (40#..#.........##+#'##### #..#.#######.##.#.# #..........#.##.#.###.#.#####.#.##.#.# ###.#.......#.##.#.##### #. #.#########.#..#.....#####. #.........#.#.######.#.[... #########.#.#)..# Ih[34m#.#)#### IhIIh.L0.0).............#..#.............Ih}QIhhTIhVW _Could not explore, unopened door.IhIIhIhIhXIhxW _Could not explore, unopened door.Ih}g#.#####.....'IhIhy+1.2 (1IhIhK( _You open the door.Ih5 3Ih8 IhR XIh,U IhY IhqY Ihr[ Ih^ Iha Iha Ihf ,Ihj ,Ih0l Ih|n Ihq ,Ihs Ihv Ihy Ih(z IhK{ Ih% IhG Ih Ih Ih Ih Ih= Ih IhN Ih ,Ih Ihӥ Ih) ,Ih Ih] Ih  *****,,,,,,,,........,, ,, ,,,,,.###''### *,,,,,,,, ,, ...#..#  ,....,,,,..#, ,,,*#[### ****#..##.#####......y....#  #..##.....'?######........@.##+#'###########.##.#.# .Abil: Dig...y   killer bee (wandering).#Ih# *, .).#.#.#.#.# #.#.##..IhV /10.0)Ih Ih =y.Ih ,2.2 (11Ih Ih ] _A killer bee comes into view.Ih@[  ,, ......... ,, ,,.........  ......y..  ,,,*#[.......Ih[ - ##...........#  '?..........#  #..########...........#  #..#.......@.#  #..#.#######.##.#.#  .##.#.#  .##.#.#  .#Ih\  .#Ih\ ? .#[ .#)..# #.#)Ih\ 1 *, .) IhF  ,, ......... ,, ,,.........  ......y..  ,,,*#[....... ##...........#  '?..........#  #..########...........#  #..#.......@.#  #..#.#######.##.#.#  .##.#.#  .##.#.#  .#  .# .#[ .#)..# #.#) *, .) IhQ Ih&Ih&IhSa _A killer bee is nearby!Ih  ,, ......... ,, ,,.........  ......y..  ,,,*#[....... ##...........#  '?..........#  #..########...........#  #..#.......@.#  #..#.#######.##.#.#  .##.#.#  .##.#.#  .#  .# .#[ Ih0D.#)..# #.#) *, .) IhOR ,, ......... ,, ,,.........  ......y..  ,,,*#[....... ##...........#  '?..........#  #..########...........#  #..#.......@.#  #..#.#######.##.#.#  .##.#.#  .##.#.#  .#Ih  .# .#[ .#)..# #.#) *, .) Ih܈4IhmIhGa _A killer bee is nearby!Ih(P ,, ......... ,, ,,.........  ......y..  ,,,*#[....... ##...........#  '?..........#  #..########...........#  #..#.......@.#  #..#.#######.##.#.#  .##.#.#  .##.#.#  .#  .# .#[ .#)..# #.#) *, .) Ih% ,, ......... ,, ,,.........  ......y..  ,,,*#[....... ##...........#  '?..........#  #..########...........#  #..#.......@.#  #..#.#######.##.#.#  .##.#.#  .##.#.#  .#  .# .#[ Ih3&.#)..# #.#) *, .) Ih(/Ih/IhI8Ih9a _A killer bee is nearby!Ih y.3.2 (1.0) _Ih&[Ih7eh.Ihe&4IhdtIhuIh5Ihyy   killer bee (wandering)Ih$&5IhIhۧIhՀ Ih/ Ihg `.yyIh /==6Ih Ih 4 _The killer bee buzzes angrily.Ih=,,,,,,,*+ *****#.♣♣..♣♣.#**,,,,,,,...#........ **,, ,, ,,,,,..####''#### Ih,,,,,,,, ,, ,.............#..# ,, ,....,,,,,,.....y. ,,,,...., ,,,*#[### ****#..##.#####..# #..##.....'?.# #..########.@.........# #..#.........##+#'######..#.#######.##.#.# #..........#.##.#.###.#.#####.#.##.#.# ####.#.......#.##.#.##### #.#.#########.#..#.....#####.##.........#.#.######.#.[....#########.#.#)..# #.#)####Ih,.y--7Ih Ih J.yIh O=-8Ihg Ih{ C _The killer bee stings you but does no damage.Ih?  You slice the killer bee!!Ih̉g†Ihڍc 8==9.1 (0.9IhAIhN _You kill the killer bee!IhIh`(IhIhH _No target in view!Ihy%4Ih8^ _No target in view!IhIh,IhIhIh2Ih)Ih IhQIh?IhIhIh3IhIhIhBIhIhfIhYIhIhIhIhIh^IhSIhIhIhIhIh4 Ih Ih Ih Ih Ih ,Ih Ih Ih Ih Ih Ih Ih1 Ih^ Ih IhX Ih! Ih%" Ih# Ih ' Ih6' Ih( Ih]+ Ih+ Ih}- Ihu2 ,Ih9 Ih5> BIh @ Ih?@ IhA IhD IhD IhgF IhI IhI IhRK Ih+N Ih^N Ih6P IhR IhS IhdT Ih^W ,IhX Ih![ ,Ih\ Ih7_ Ihl_ Iha Ihc ,Ihf Ih i Ih9i Ih7k Ihin ,Ihw Ih y Ih{ Ih{ Ih} Ih ,Ih IhO ,Ih Ihj ,Ih Ihܐ ,Ih Ih ,Ih Ih Ih9 Ih% Ih Ih Ih^ Ih Ih Ih{ IhΦ Ih Ih Ih Ih Ihq Ih Ihѯ Ih Ih ,IhҶ Ihn ,IhH Ih ,Ihh Ih ,Ih Ihr Ih Ih# Ihe Ih Ih Ih Ih> Ih} Ih IhB Ih Ihh ,Ih Ih ,IhH Ih ,Ih Ih] Ih$ IhC Ih Ih Ih{ IhG ,Ih Ih ,Iha Ih ,IhL Ih ,Ih Ih Ih> Ih. Ih Ih  Ih IhX ,Ih Ih\ Ih Ih= Ih ,Ih, Ih  ,Ih IhO ,Iho" Ih$ Ih$ Ih& Ih* ,IhB- Ih/ Ih*0 Ih 2 Ih4 ,Ih6 Ih8 ,Ih: Ih= ,Ih? IhmB ,IhE Ih5G Ih^G IhI IhFK IhlK IhM IhO ,IhoS IhW ,IhMZ IhJ] ,Ih^ Iha ,Ihb Ihe ,Ihg Ihj ,IhIl Ih8q ,Ih,r Iht ,Ihv Ih`y Ihy Ih{ IhG~ Ih~ Ih8 Ih Ih* Ih Ih^ Ih Ih Ih IhI Ih Ih ,Ih XIh} ,Ihϝ Ihh ,Ihg Ihr ,Ih Ih ,Ih BIh Ih# k 618.1 (99.0) _You start waiting.Ih 7---9.1 (100.0)Ih! Ihf # _Done waiting.Ih Ih Ih IhH ,IhѶ ,Ih l  You see here a scroll of teleportation.IhT Ih  _Ihp Ih` Ih ,Ih} Ih B  You see here a +0 scale mail.Ih Ih*  _Ih Ih Ih ,IhP Ih\ Ih Ih Ih Ih Ihm Ih Ih* Ih Ih Ih6 Ih Ih| Ih Ihk Ih Ih< Ih ,Ihj Ih: C #......### #####+###.. ,*#.♣ Ih *******,*** **#.♣ *,,, ,,,,,* ########.+.. *,*****,*,* #........+.. *,*###*,*,* #........#.♣Ih g *,,.....#+######........#.♣ *****#....@.......#..---20.0) ***Ih _.............### *,,........................ *,,........................Ih" i *,,...........##[.......... ***###..##.#####......... IhL #..##.....'?†......... #..########.......Ih Y #..#.........##+#'####Ih  Ihg Ih IhIhIhIhA-}...0.0)...[.Ih-%?.Ih0Ih5Ih7W _Could not explore, unopened door.Jh}3JhJJh4JhJh*W _Could not explore, unopened door.Jh@M3Jh/NJhQb4JhiJh lW _Could not explore, unopened door.JhR$##..#.#.'Jh,Jh].,30.1 (1Jhh4JhD6( _You open the door.Jh0 JhR1 Jh3 Jh> JhA ,JhE ,JhG Jh2H JhI JhJ JhQ ***#####......#  #......# *.#####+## JhR  #.#  ******#.### **Jh7R  *,,, ,....# ########JhmR  *,****#.#.# #........ #.#####.#.# #........ #......@#'######......JhR  ######........ **#. *.JhR $ #... #.............##[######..##.#####JhR  #..##.....'?†Jh7S T #..########........JhY +2.1 (2JhZ +3.1 (3Jha Jhc _ _You are now a plaything of Xom.Jhu IJh JhO JhԤ BJh Jh. Jh Jh Jh Jh Jh JhL Jhb ,Jh Jhl Jh Jh\ Jh Jh Jh ,JhR Jh Jh Jh Jh Jh/ Jh% Jhe Jh Jh/ Jhr Jh Jhx Jh Jh ,Jh Jh Jh Jh Jh Jh Jh} ,Jh BJh` Jh Jh Jh% Jhd Jh, Jhw Jh Jh! Jh| Jh JhN ,Jh Jh Jh ,Jh Jh ,,...,,, #.# #.#*,,....,,* #†# #.#*,,.....,* #.# #..* ,......###.#####,,...........#  ***#####......# #......# #####+## #@#50.1 (17.0)#######.### **#.........# #########.#####.#.# ##.#####.#.# ##.......#'######.######..........###...............#...............Jh JhF Jh Jh3JhJhr0.0).........JhJhJh*W _Could not explore, unopened door.JhJhJhJhJhJhm _Could not explore, unopened door.Jh{Jh{Jh|JhJhRJhΑJhW _Could not explore, unopened door.Jh8 ..,* #.#..* #.#.###.##.....#....#...'Jh=G 1.1 (1 _You open the door.Jh JhJ JhF JhK JhX Jh ,Jh,  JhP : There is an open door here.Jh8 Jh  _Jh Jh Jhf  *, y,,y, * ####.########... *,,....,,* #>.............. *,,....,,* #.############## *,,....., #.#Jh   *,,.....,* #.## *,,......* #.##* ,......###.###,,...........#***#####..@...# #......# Jh #####'##  #.#Jh. #######.### #.........# ####### #.#####.#.# #JhO  #.#####.#.# # ##'######Jhp Jh ' Jh& >3.1 (2  "Let's go for a ride!"JhA KYou feel a strange sense of stasis.Jh /  --more--Jh y  You feel a strange sense of stasis.JhG   Jh (--more--Jhy  You feel a strange sense of stasis.Jh/  --more--Jh(y  You feel a strange sense of stasis.Jh2/  --more--Jhy  You feel a strange sense of stasis.Jhb/  --more--Jh t  You feel a strange sense of stasis.Jh# /  --more--Jh]! Jh(/  --more--Jh Jh K....*4.1 (3Jhǵ Jh6 ^ _You are now Xom's teddy bear.JhTJhJhJhJhJhBJh ,Jh Jh!Jh#Jh+#Jh#Jh%Jh=*A  *,,,,,,,,* ####'###'####   #......%.# #.# #....' Jht*%  #........# #.#   #........# ####.####### Jh*9  #........# #>...........   #........# #.########## Jh*  #........# #.#   ## #.#   #......@.# #.#7 Jh* #........###.##  Jh+#.............#  ########......#  Jh9+g #......#  JhU+ #####'##  Jhx+ #.#   #######.### Jh+  #.........# ####Jh.2A8.1 (4JhL5Jh60 _Found an inkwell talisman.JhRY3JhZJh`Jh ....................#..### ......................## .......##[..........### .##.#####...........#JhU"Jhr#Jh:JhJhJhK2X '.........0Jh2.0)..'.......Jho7,Jh8W _Could not explore, unopened door.Jh##..♣♣..♣.♣♣..♣'......'.......♣♣..♣♣JhJh{+8.1 (1JhTJhH. _You open the large door.JhIJhJhJh,JhUE  There is a large open door here.JhUJhH _JhsJh,JhJhJh ,JhrJh=!Jh%BJhT*E  There is a large open door here.Jhs,Jh75########..........# #.#.######...............## #.#...).. ###########.#.##.# #.#####.. #.#.{#.# #.# ###.. Jh8#.##.#.# #.# #... #...y#.# #[# #.... ####)#.#######)###.... #....##....^ ###@.##....# ####''####...##....#Jh8 #........#...'..##.# Jh8;#.♣♣..♣♣.#...##.##.# ###.♣♣..♣♣.#...##.##.# Jh9 ########.'........'....#.##.. y   killer bee (wandering) JhP9 #........'........'......##..  #........#.♣♣..♣♣.#...#..##.# #####........#.Jhx98♣♣..♣♣.#...#.....#Jh@F<94.1 (6JhmA+5.1 (7JhGJhI] _A killer bee comes into view.JhT8 ..## )#.#  #.#.<#.# #.#  #.##.#.# #.#  #...y#.# #[#  ####)#.#######) Jh8#..........^ ###@....... ####''####. #........ #.♣♣..♣♣.# ###.♣♣..♣♣.#  '......  Jh8@.'.......  ..♣♣JhM ..## )#.#  #.#.<#.# #.#  #.##.#.# #.#  Jhq#...y#.# #[#  ####)#.#######) #..........^ ###@....... ####''####. JhH#........ #.♣♣..♣♣.# ###.♣♣..♣♣.#  '......  Jhst.'.......  ..♣♣Jh7JhJhJha _A killer bee is nearby!Jh ..## )#.#  #.#.<#.# #.#  #.##.#.# #.#  #...y#.# #[#  JhQf####)#.#######) #..........^ ###@....... Jhj)####''####. #........Jh$ #.♣♣..♣♣.# Jh&###.♣♣..♣♣.#  Jh'......  Jh.'.......  Jh%..♣♣Jh_ ..## )#.#  #.#.<#.# #.#  #.##.#.# #.#  #...y#.# #[#  Jh\####)#.#######) #..........^ ###@....... ####''####. #........ #.♣♣..♣♣.# ###.♣♣..♣♣.#  '......  Jh9t.'.......  ..♣♣Jhl4JhЍJha _A killer bee is nearby!Jh  ..## )#.#  #.#.<#.# #.#  #.##.#.# #.#  #...y#.# #[#  ####)#.#######)Jh|  #..........^ ###@....... ####''####. #........ #.♣♣..♣♣.# ###.♣♣..♣♣.#  '......  .'.......  ..♣♣Jh2i  ..## )#.#  #.#.<#.# #.#  #.##.#.# #.#  #...y#.# #[#  ####)#.#######) #..........^ ###@....... ####''####. #........ #.♣♣..♣♣.# ###.♣♣..♣♣.#  '......  .'.......  ..♣♣Jhl Jhm a _A killer bee is nearby! Jh`\].# ######.# ###.#.# ########..........# #.#.##### ..................## #.#...) ############.#.##.# #.##### Jh\$ #.#.<#.# #.# ### #.##.#.# #.# # #...y#.# #[# #####)#.#######)###.... #..##.... ###..........##.... ####''####...##.... #........#...'..##. #.♣♣..♣♣.#...##.##.  Jh]# ###.♣♣..♣♣.#...##.## # ########.'........'....#.## # #.'........'......##. # #.#.♣♣..♣♣.#...#..##. Jh_ Jh-g )yy  The killer bee buzzes angrily. Jhg#1 JhgV--====6.1 (1 Jhk Jhm _The killer bee stings you. _You take 4 damage, and have 81/85 hp. Jh6 Jh9`=---9 (0.8 Jh\? Jh@ _You closely miss the killer bee. The killer bee closely misses you. Jhc  You closely miss the killer bee. You block the killer bee's attack. Jhc  Jhc :78----- Jhc !7.7 JhUj  Jhm _The killer bee stings you. _You take 3 damage, and have 78/85 hp. JhC ?  You slice the killer bee!! Jh 4) Jh` 1 Jh k4 10=8.6 (0.9 Jh  Jhq N _You kill the killer bee! Jh!& Jh&( Jh20 Jh2H _No target in view! Jh Jh6 Jh JhtH _No target in view! Jht+9 Jh9/, Jh/ Jh2 Jh2 Jh4 Jh67 Jh7&80 Jh$9 Jh; Jh; Jh@ Jh;C JhyC JhE JhH JhI%1 JhxJ JhL Jh?M JhN JhP Jh]Q JhR Jh"U JhsU52= JhU Jh(W JhY JhZ Jhv[ Jh^^ Jh^ Jh^N3= Jh5` Jh$b Jheb Jhc JhBf Jhf JhOh JhGj Jhj%4 Jhl Jhn Jhn Jhp Jhy%-- Jh9714.6 (16.0) _No target in view!No target in view! _You start resting.  Xom grants you insight.  You feel aware of your surroundings.  Jhi, You detect creatures, but no further items. Jhv  You are now a special plaything of Xom. Jhyy   killer bee (wandering) Jh͖(*..... Jh@--5.6 (17 Jhw Jh _A killer bee comes into view. _You regained 6 hp, and now have 84/85 hp. JhX   ......# .y...## ).##.#  #.#.<#.# #.#  #.##.#.# #.#  #...)#.# #[#  ####)#.#######) #.@....... ###....... ####''#### #....... #.♣♣..♣♣.# # .♣♣.# # . # .. #  Jh;    ......# .y...## ).##.#  #.#.<#.# #.#  #.##.#.# #.#  Jh #...)#.# #[#  ####)#.#######) #.@....... ###....... ####''#### #....... #.♣♣..♣♣.#  JhP x.♣♣.# . ..  Jhj  Jh  Jh:  Jhq a _A killer bee is nearby! Jh    ......# .y...## ).##.#  Jh #.#.<#.# #.#  #.##.#.# #.#  #...)#.# #[#  ####)#.#######) #.@....... ###....... Jh v ####''#### #....... #.♣♣..♣♣.# # .♣♣.# #  Jh >. # .. #  Jhr    ......# .y...## ).##.#  #.#.<#.# #.#  Jhis #.##.#.# #.#  #...)#.# #[#  ####)#.#######) #.@....... ###....... ####''#### #....... #.♣♣..♣♣.# Jhs &  Jht x.♣♣.# . ..  Jh"|  Jh|  Jhw  Jhh   Jh S_A killer bee is nearby! JhC    ......# .y...## ).##.#  #.#.<#.# #.#  #.##.#.# #.#  #...)#.# #[#  ####)#.#######) #.@....... ###....... ####''#### #....... #.♣♣..♣♣.# # .♣♣.# # . # .. #  JhI   ......# .y...## ).##.#  #.#.<#.# #.#  #.##.#.# #.#  #...)#.# #[#  ####)#.#######) #.@....... ###....... ####''#### #....... #.♣♣..♣♣.# .♣♣.# . ..  Jh JhA Jh  Jh0!a _A killer bee is nearby! Jho#.# #....'.# #...#.#### #.# ######..........# ###.#.# #.########..........# #.#.#### ...............y...## #.#...) #############.#.##.# #.##### #.#.<#.# #.# ### #.##.#.# #.# # #...)#.# #[# # #####@#.#######)### # #. Jh.## # ###..........## # ####''####...##.. # #........#...'..## #.♣♣..♣♣.#...##.## ## ###.♣♣..♣♣.#...##.## .# ########.'........'....#.## .# #.'........'......## Jh Jh JhD].yy Jhf5=6.0) _ Jhf Jh _A killer bee is nearby! _is nearby! _A killer bee is nearby!  Things that are here:  a +0 dagger; a +0 robe; a killer bee corpse _Health restored: 85 Jh.y7 _ Jh Jh^ Jh2 JhO35=8.5 (0.9 Jh`9 JhE;  Jhk;_You closely miss the killer bee. The killer bee barely misses you. Jh9?  You slice the killer bee!! Jhe) Jh3 1==9.3 (0.8 _You closely miss the killer bee. The killer bee barely misses you.You slice the killer bee!! _You kill the killer bee!  Training target 9.0 for Long Blades reached!  Your Long Blades skill increases to level 9! Jhz6need to enable at least one skill for training. Jh/  --more-- Jh0 JhM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0   Jh[         b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   Jh  c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       JhDL e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   0.0   1.0   0   q - Shapeshifting   0.0   1.0   0   Jh}         Jh g - Short Blades   5.5   1.0   0       h - Long Blades   9.0  10.5   0   Jh     i - Ranged Weapons   0.0   1.0   0           Jh,;     j - Armour   3.0   3.4  +1   JhY     k - Dodging   2.0   3.6  -1       Jh l - Stealth   4.0   3.0  +3           Jha     Jh        You need to enable at least one skill. Jh&[?] Help[=] set a skill target  Jh\[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Jh~[!] training|cost|targetsJh> h + Long Blades 9.0Jh*BTargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsJh* =[?25h[?0c0 Jh5" Jh_: [?25l[?1cJh>Q10.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsJh f + Throwing 0.0   h - Long Blades   9.0  10.0 Jh-a-z] setselected targetJh1<[?25h[?0c0 Jh " Jh՜ [?25l[?1cJh 2.0   0 =] set aall targetsJhrain rain                   100%    Jhܢ           percentage of incoming experience used to train each skill is in brown. trainingtargetsJh NCost Cost 10.1  1.0  1.0  1.2  4.0  1.4  1.0  1.0  2.5  1.0  1.0  1.0 10.5  1.0  3.4 Jh 3.6  3.0 relative cost of raising each skill is in cyan.training|costJh.Jh2/Jh8Jh@#.# #....'..........# #...#.#### bayes525 the Fighter #.# ######..........# ###.#.#Formicid of Xom *..... JhgA #.########..........# #.#.#### Health: 85/85 ======================== ...................## #.#...). Magic: 10/10 ======================== #############.#.##.# #.#####. AC: 12Str: 18Doom: 33% #.#.<#.# #.# ###. EV: 9JhAjInt: 16  #.##.#.# #.# #... SH: 4Dex: 22JhBB#...)#.# #[# #... XL: 10 Next: 11% Place: Dungeon:7 #####@#.#######)###... Noise: ===------  Time: 9719.3 (0.8) ##............##... a) +3 demon blade (drain) ####..........##... Abil: Dig #Jh(C&####''####...##... ##........#...'..###.♣♣..♣♣.#...##.##  #####.♣♣..♣♣.#...##.##  .# ########.'........'....#.##  .# #........'........'......##  _You closely miss the killer bee. The killer bee barely misses you.You slice the killer bee!! _You kill the killer bee!Training target 9.0 for Long Blades reached!  Your Long Blades skill increases to level 9!You need to enable at least one skill for training.JhjG(JhNJhpP. _Jh 4Jh Jh F _Unknown command.Jh 3Jh Jh Jh5 Jh Jh Jhɗ Jh" Jh Jh Jh@ Jh ,Jh6 Jhߣ ,Jh, JhC Jh} Jhը Jh* ,JhV Jh Jh& Jhΰ Jh ,Jhr Jh Jh Jh Jh ,JhW Jh Jhݽ Jh Jh- Jh? Jh Jh: Jhr Jh Jh Jh Jh JhN Jh JhV Jh: Jhu Jh1 JhO Jh Jh Jh ,Jh Jh JhT Jh Jh Jh Jh& Jh JhL Jh JhV Jh Jh Jh Jh Jh JhA ,Jh JhU ,Jh Jh ,Jh Jh< ,Jh Jh Jh Jh Jh  JhC Jh Jh. ,Jh JhY Jh Jh Jh ,Jh Jh  JhR Jh Jh ,Jh Jh Jh Jh Jh Jh JhD JhK Jh Jh  Jh Jh( Jh Jh Jh Jh Jh Jh! Jh Jh ,Jh Jh ,Jh Jhk" Jh" Jh# JhN% Jh% Jh& Jhg( Jh( Jh) Jh+ Jh+ Jh- Jh. ,Jh. Jh0 ,Jh0 Jh2 Jh83 Jh#4 JhZ6 ,JhQ7 Jh8 Jh%9 JhS: Jh < JhN< Jh > Jhd@ ,JhA JhC ,JhD JhF JhF JhG JhI ,Jh}K JhM ,Jh?O JhP ,JhQ JhR ,JhS JhU Jh(V JhW JhX Jh+Y JhZ Jh \ Jhn\ Jh] Jh_ Jh_ Jh` Jhfb Jhb Jhc JhRe Jh|e JhKf Jhh Jhbh Jhti JhMk Jhk Jhl Jhn ,Jhn Jh'p ,Jhq Jhq Jhq Jht Jhv ,Jhbv Jh7w Jhaw Jhw Jhx Jh#y Jhy Jh]z Jhz Jh{ Jh} ,Jh~ Jh Jh/ Jh΀ Jhҁ Jh Jh JhT Jh Jh Jh Jh, Jh Jh5 ,Jh Jhu ,Jh Jh Jh Jh Jh Jh Jh? Jh JhO Jh{ Jhk Jhښ Jh Jh Jh@ Jhß Jh JhС Jh Jh֤ ,JhV JhL Jh Jh Jhƫ ,Jhv Jh@ Jh Jhǰ Jh ,Jh Jh ,Jh߶ Jh JhԸ Jh Jh ,Jhu Jh# Jhm Jh Jh Jh Jh Jh ,Jh= Jh k 818.3 (99.0) _You start waiting.Jh} 7---9.3 (100.0)JhD Jh # _Done waiting.JhkYJhDZJh\Jh8nBJhqJhu  Things that are here:  a +0 short sword; a killer bee corpse; a kobold skeletonJhNwJhw _Jhr|JhJh~XJh߆JhJhqJhJhuJh֌JhٍJhJhJhqJhJh!JhJhJhFJhJhJhJhfJhJhJh+JhJhHJhgJhJhxJhJh JhGJhJhiJhJhڬJhtJhJh,JhJh(JhJhBJhJhIJh=JhlJh/JhCJh,JhYJhJhJh$Jh`JhJhJh JhRJhJhiJhJhJhJhJhJh5JhJhJh JhMJhJhJhJhJhJhcJhJhTJhJhbJhJhJh!JhJhL,JhJhJhJh=JheJhJhMJh~Jh3JhHJh&JhRJhJhJhJhJh6JhJhJhJhJhDJhJhGJhJhNJh^JhJhJhKJhJhXJhJhyJh,Jh=JhJhJhJhJhJh),JhJh Jh Jh Jh JhJh,JhJhJh JhHJhJhJhJhJh\JhJhJh=JhJhTJhJh3 Jh%!Jh#Jh=%,Jh&Jh)Jhd+Jh+JhA-JhB/Jh1Jh>1Jh2Jh|4Jh$6Jhg6Jh7Jh:Jhy;Jh;Jh<Jh>Jh?Jh?Jh@JhBJhCJhCJhDJhFJhG,JhHJhJJhKJhKJhLJhmNJhiOJhOJhIPJhQJhRJh.SJhFTJhUJh1WJhYWJh]XJhYJhB\Jhg\JhC]Jh^Jhk`,JhyaJhbJh.dJhgdJheJhgJhh,Jhm,JhfmJhmJhnJh8pJhqJhqJhsJh\tJh.v,Jh{wJhaxJhyJh#zJhzJhd|Jh(}JhT}Jh}Jh~JhY,JhJhJh?JhkJhŁJhJh   ### ***  *,* ..# *,********  #.##### *,{,,,,,,*  #.....# *,******,*  #####.# #,* *,*  Jh<"#.# #.# #.######,*  ..###.# #..@...#,*  --- ...##.#######.#,*  ...##.#Jhfj #.#.#  ...##.# #.#.#  ...##.#############.#.#  Jh ........>....%....#.#.#  #.###.#...#######.#.#.#  Jh#.# #.#...#.......#.#.#  #.###.#...#.#######.#.######  Jhi\85.3 (66.0)%JhJh9%Jh[ _You sense a monster nearby.JhJhJhJhJhYJhJh,Jhx   ### ### ##.# #.# ....# #.#******* Jh !##.##### #.y,,,,,,*  #.....# #.#*****,*  #####.# #.# *,* ##.# #.# #.######,* ..###.# #@.....#,* ..##.# ######.#,* ..##.# #.#.# ..##.# #.#.# ..##.##.#.# ....>....%....#.#.#   y   hornet (asleep)##.###.#...#######.#.#.#  ##.# #.#...#.......#.#.#   ..#.###.#...#.#######.#.######  Jh| 6.3 (1.0)  A hornet comes into view.Jhk.yyJh5===7.3 (2Jhi9%Jh0 _The hornet buzzes angrily.JhȂ  ### ### #.# #.#  #..   #y#   #.# *,*  #.# #.######,*  #@.....#,*  ######.#,*  #.#.#  #.#.#  >....%     Jh  ### ### #.# #.#  #..   #y#   #.# *,*  #.# #.######,*  #@.....#,*  ######.#,*  #.#.#  #.#.#  >     Jh3%Jh Jh+&Jh(] _A hornet is nearby!Jh7Jh8 Jh69 ### ###Jh9 #.#Jh9 #.#Jh+:/  #..  Jh:d #y#   #.# *,* Jh; #.# #.######,*  #@.....#,*  ######.#,*  #.#.# Jh?>Y #.#.#  >....%  JhE6   Jh2   ### ###Jhw #.# #.#  #.. Jh g  #y# Jh  #.# *,* Jh #.# #.######,*  #@.....#,* Jh ######.#,*  #.#.#  #.#.# Jh- z >....% Jha .    JhS 4Jh& 9%Jhx ] _A hornet is nearby!Jh8#   ### ### #.# #.#  #..   #y#   #.# *,*  #.# #.######,*  #@.....#,*  ######.#,*  #.#.#  #.#.#  >     Jh   ### ### #.# #.#  #..   #y# Jh   #.# *,*  #.# #.######,*  #@.....#,*  ######.#,*  #.#.#  #.#.#  >....%Jh J    JhA Jhߺ Jh: Jh} 9%Jh ] _A hornet is nearby!Jh Jh Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with () Jhc  f - 8 boomerangsh - 8 darts of disjunction  p - 11 poisoned darts  t - 2 javelins Wands (go to first with /)e - a wand of charming (5) Jh Scrolls (go to first with ?)s - a scroll of butterfliesJhJhEB  bayes525 the Fighter######  Formicid of Xom *..... ###.##.#  Health: 85/85 ======================== ....##.#*******Jh  Magic: 10/10 ======================== ###.######..,,,,,,*  AC: 12Str: 18Doom: 33% #.....##y#*****,*  EV: 9JhfInt: 16  #####.##*# *,*  SH: 4Dex: 22 ###.# #.#Jh#*######,*  XL: 10 Next: 11% Place: Dungeon:7 ....###.##@.....#,*  Noise: ===------  Time: 9887.3 (0.0) .....##.#######.#,*  a) +3 demon blade (drain) .....##.##.#.#  Abil: Dig JhQ.....##.##.#.# .....##.#############.#.# Jh)..........>....%....#.#.#  y   hornet ###.###.#...#######.#.#.# JhS###.# #.#...#.......#.#.# ..#.###.#...#.#######.#.######  Jh{_A hornet is nearby! _A hornet is nearby! _A hornet is nearby!JhcThrow: 8 darts (disjunct)Press: ? - help, Shift-Dir - straight lineJh7Aim: a hornet (54% to hit)JhA Y  bayes525 the Fighter######  Formicid of Xom *..... ###.##.#Jh   Health: 85/85 ======================== ....##.#*******  Magic: 10/10 ======================== ###.######..,,,,,,*Jh t  AC: 12Str: 18Jh LDoom: 33% #.....#Jh #y#*****,*  EV: 9Jh. Int: 16  #####.##.# *,*JhR  SH: 4Dex: 22 ###.# #.#Jhr C#.######,*Jh   XL: 10 Next: 11% Place: Dungeon:7 ....###.##@.....#,*Jh  Noise: ===------  Time: 9887.3 (0.0) .....##.#Jh/ a######.#,*  a) +3 demon blade (drain) .....##.##.#.#  Abil: Dig .....##.##.#.# .....##.#############.#.#JhU g ..........>....%....#.#.#Jhy  y   hornet ###.###.#...#######.#.#.#Jh E ###.# #.#...#.......#.#.#Jhı N ..#.###.#...#.#######.#.######  Jh _A hornet is nearby!Throw: 8 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: a hornet (54% to hit)  Jh/ OYou throw a dart of disjunction.  The dart of disjunction hits the hornet.Jh f§((%Jh7 9Jh= {§..%  Throw: 8 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: a hornet (54% to hit)  You throw a dart of disjunction.  The dart of disjunction hits the hornet.hornet becomes untethered in space! The hornet blinks!Jh@? F---8.3 (1 _JhND 9%JhE Jhz> ### ###  .# #.#  # #.#*  .##### #..,{,,,,*  #.....# #§#*****,*  #####.# #.# *,*  .# #.# #.######,*  ###.# #.@....#,*  ##.# ######.#,*  ##.# #.#.#  ##.# #.#.#  ##.#.#.#  >....%....#.#.#  .###.#...#.#.#.#  .# #.#...#.#.#.#  .#.###.#...#.#.#.######  Jh@,JhWX{,,(---9Jhe k ### ### Jhf  #.# #.#  # #.#*  #.##### #.{,,,,,,*  #.....# #(#*****,*  Jhf ;#####.# #.# *,*  #.# #.# #.######,*  Jhf ###.# #..@...#,*  Jhg ##.# ######.#,*  ##.# #.#.# JhGg ~ ##.# #.#.#  ##.#Jhg .#.#  >....%....#.#.# Jhg  #.###.#...#.#.#.#  #.# #.#...#.#.#.# Jhg l #.###.#...#.#.#.######  Jhp >{.JhZq '90Jhv 9%JhPx Jh?7  ###  .# #.#  .Jh7# #.#*  .##### #{.,,,,,,*  Jh7.....# #(#*****,*  Jh7~.# #.# *,*  Jh7.# #.# #.######,*  .Jh8###.# #...@..#,*  Jh68##.# ######.#,*  JhT8b##.# #.#.# Jh8` ##.# #.#.# Jh8 ##.#Jh82.#.#  Jh 9>....%....#.#.#  .###.#...#Jh9.#.#.#  .# #.#...#.#.#.#  .###.#...#.#.#.######  Jh@1{.Jh@JhA&1JhE9%JhGJhod # ###  # #.#  # #{#*  ##### #..,,,,,,* Jhda # #(#*****,*  .# #.# *,*  # #.# #.######,*  ###.# #....@.#,* Jhe .JhAe##.# ######.#,*  .##.# #.#.# Jhce .##.# #.#.# Jheh .##.#.#.# Jhe >....%....#.#.# Jhek ###.#...#.#.#.# Jhe Jhf# #.#...#.#.#.#  JhCfY###.#...#.#.#.######  JhImG.{Jhn&2Jhfr9%JhtJh ###  #.#   #.#******* #####..,,,,,,*  Jh ...# #{#*****,*  ##.# #.# *,*   #.# #.######,*  ##.# #......#,* JhB  .# ######@#,*  Jhf ##.#  #.#.#  Jh ##.# #.#.#  ##.#############.#.#  .....>....%....#.#.# Jh u ##.#...#######.#.#.# Jh   #.#...#.......#.#.# Jh2  ##.#...#.#######.#.######  JhT m...#.............#<.....#  Jh Y({JhN &3Jh #%Jh Jhq  Jhq .#******* ####.,,,,,, ... JhG(#***** ##{#  .###### ##......###### #@#.# Jh4OAbil: Dig..#  JhR####..##.#########.###.##    JhY.{% Jh&4 Jh Jh  Jh ******* ####.,,,,,, ...(#***** ##.#   Jh##### #{....##### Jh #.#.############% Jh<Abil: Dig Jh8### JhP#...............# #.#    Jh` B.{ Jh &5 Jh  Jh  Jha00 ####.,,,,,, ...(#***** ##.#  ##### #.{... Jh0##### #.#.############ .....>....%....Abil: Dig Jh0 #####.##.########### #.#    Jh1 Jhf2 JhB:..yy   hornet JhH;&6 Jh@9% JhBC!Jh...(#***** ##.#  ##### #...y.##### #.#.############ .....>....%.... ##.#...#######  !Jhab...... ########.#.###### ...#.............#<..... ####..##.#########.###.#  #...............# #.# !JhT#####.##.########## .......#.# !Jh!JhP.y!Jh&7!Jh!Jh !Jh|I !JhM Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 7 darts of disjunction  p - 11 poisoned darts  t - 2 javelins Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)s - a scroll of butterflies#Jh...##(#*****,*  bayes525 the Fighter ##.##.# *,*  Formicid of Xom *.....#.##.######,*  Health: 85/85 ======================== ##.##......#,*  Magic: 10/10 ======================== ##.#######y#,*  AC: 12Str: 18Doom: 33% ##.##*#.#  EV: 9Int: 16  ##.##*#.#  SH: 4Dex: 22 ##.#############*#.#  XL: 10 Next: 11% Place: Dungeon:7 .....>....%....#@#.#  Noise: ---------  Time: 9897.3 (0.0) ##.#...#######.#.#[4#Jhz0m.#  a) +3 demon blade (drain)#.#...#.......#.#.#  Abil: Dig ##.#...#.#######.#.######  ...#.............#<.....#  ####..##.#########.###.##   y   hornet#...............# #.#  #####.##.########### #.#  .......#.##.#  You throw a dart of disjunction.  The dart of disjunction hits the hornet. _The hornet becomes untethered in space! The hornet blinks!  Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 54% to hit)#Jh`...##(#*****,*  bayes525 the Fighter ##.##.# *,*  Formicid of Xom *.....#JhN8#.##.######,*  Health: 85/85 ======================== ##.##.....(#,*#Jh  Magic: 10/10 ======================== ##.#######(#,*  AC: 12Str: 18Doom: 33% ##.##(#.#  EV: 9Int: 16  ##.##JhJ#(#.#  SH: 4Dex: 22 ##.#############(#.#  XL: 10 Next: 11% Place: Dungeon:7 #Jh8%.....>....%....#@#.#  Noise: ---------  Time: 9897.3 (0.0) ##.#...#######.#.#.#  a) +3 demon blade (drain)#.#...#.......#.#.#  Abil: Dig ##.#...#.#######.#.######  ...#.............#<.....#  ####..##.#########.###.##   y   hornet#...............# #.#  #####.##.########### #.#  .......#.##.#  _The hornet becomes untethered in space! The hornet blinks!  Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a hornet (heavily wounded, 54% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the hornet.#JhXH#JhH#JhR..y.%8.3 (1 _#JhgY#Jh[$Jho/$Jh22qFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 7 darts of disjunction  p - 10 poisoned darts  t - 2 javelins $Jh2)Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)s - a scroll of butterflies$Jht$JhAz...##(#*****,*  bayes525 the Fighter ##.##.# *,*  Formicid of Xom *.....#.#$Jh#.######,*  Health: 85/85 ======================== ##.##.....(#,*$Jh  Magic: 10/10 ======================== ##.#$Jhʍ######.#,*  AC: 12$JhvStr: 18Doom: 33% ##.#$Jh#.#.#  EV: 9$Jh6Int: 16  ##.##y#.#$JhSy  SH: 4Dex: 22 $Jhy##.#############*#.#  XL: 10 Next: 11% Place: Dungeon:7 $Jh.....>....%....#@#.#  Noise: ---------  Time: 9898.3 (0.0) $JhǎW##.#...#######.#.#.#$Jhc  a) +3 demon blade (drain)$Jh#.#...#.......#.#.#  Abil: Dig $Jh*##.#...#.#######.#.######  ...#.............#<.....#  $JhsW####..##.#########.###.##   y   hornet#...............# #.#  $Jh#####.##.########### #.#  .......#.##.#  $JhAim: a hornet (heavily wounded, 54% to hit)  You throw a poisoned dart. $Jh_The poisoned dart closely misses the hornet.Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight line$JhrAim: a hornet (heavily wounded, 54% to hit)$Jh`...##(#*****,*  bayes525 the Fighter ##.##.# *,*  Formicid of Xom *.....$Jh#.##.######,*  Health: 85/85 ======================== ##.##.....(#,*  Magic: 10/10 ======================== ##.#$Jh ######.#,*  AC: 12Str: 18$Jh0Doom: 33% ##.##.#.#$JhO  EV: 9Int: 16  ##.#$Jhp#y#.#  SH: 4$JhDex: 22 ##.#############(#.#$Jh  XL: 10 Next: 11% Place: Dungeon:7 $Jhϳ+.....>....%....#@#.#  Noise: ---------  Time: 9898.3 (0.0) $JhW##.#...#######.#.#.#$Jh  a) +3 demon blade (drain)#.#...#.......#.#.#  Abil: Dig $Jh4##.#...#.#######.#.######  $JhS{...#.............#<.....#  $Jhob####..##.#########.###.##   y   hornet (poisoned)#...............# #.#  $Jhy#####.##.########### #.#  .......#.#$Jh#.#  _The poisoned dart closely misses the hornet.$JhƴZThrow: 10 darts (poison)Press: ? - help, Shift-Dir - straight line$JhrAim: a hornet (heavily wounded, 54% to hit)  $Jh[You throw a poisoned dart. The poisoned dart hits the hornet.  The hornet is poisoned.$Jhp;  Throw: 10 darts (poison)  Press: ? - help, Shift-Dir - straight line$Jh^<Aim: a hornet (heavily wounded, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the hornet.  The hornet is poisoned.  The hornet is heavily wounded.$Jh>l(y%$Jh?;9.3 (1 _$JhE8%$Jh'G$Jh  ned, drained)You hit the hornet. You drain the hornet.  The hornet is severely wounded.$Jh 7=900.1 (0.8$JhP 8%$Jh  $Jh N_The hornet closely misses you.%JhH^;  You slice the hornet!!%Jhg†%%Jhia0 9=9 %Jhik_The hornet closely misses you.  You slice the hornet!! _You kill the hornet!  Training target 2.0 for Throwing reached!  Your Throwing skill gained 2 levels and is now at level 2!need to enable at least one skill for training.%Jhpp/  --more--&Jh&Jh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0  &Jh        &Jh J b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2  &JhC@ d - Polearms   1.7   1.0   0      &JhL e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0  &Jh^    &JhB     g - Short Blades   5.5   1.0   0  &Jh .     h - Long Blades   9.0  10.5   0  &JhET    &Jhj i - Ranged Weapons   0.0   1.0   0          &Jh.     j - Armour   3.0   3.4  +1  &JhT    &Jh. k - Dodging   2.0   3.6  -1      &Jh. l - Stealth   4.0   3.0  +3      &Jhl    &JhB        &JhfT    &JhYou need to enable at least one skill.[?] Help[=] set a skill target  &Jh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  &Jh[!] training|cost|targets3Jh > h + Long Blades 9.03Jh TargetTarget--  --  --  2.0  --  --  --  3Jh --  --  --  --  --  10.0 --  --  --  3Jh --  3Jh a-z] set[-] clear selected targetcost|targets4Jh=[?25h[?0c10.0 4Jh5[?25l[?1c10.0 =] set aall targets4Jh 4Jh& 4Jh 4Jhd `...##(#*****,*  bayes525 the Fighter ##.##.# *,*  Formicid of Xom *.....4Jh 8#.##.######,*  Health: 85/85 ======================== ##.##.....(#,*4Jh  Magic: 10/10 ======================== ##.#######.#,*4Jh  AC: 12Str: 18Doom: 30% 4JhB ##.##.#.#  EV: 94Jh Int: 16  ##.##(#.#  SH: 44Jh Dex: 22 ##.#############†#.#4Jh   XL: 10 Next: 19% Place: Dungeon:7 .....>....%....#@#.#4Jh n  Noise: ==-------  Time: 9900.9 (0.8) ##.#...#######.#.#.#  a) +3 demon blade (drain)4Jh 0#.#...#.......#.#.#  Abil: Dig ##.#...#.#######.#.######  ...#.............#<.....#  ####..##.#########.###.##   4Jh #...............# #.#    #####.##.########### #.#  4Jh k  .......#.##.#  4Jh   _The hornet closely misses you.You slice the hornet!! 4Jh: _You kill the hornet!Training target 2.0 for Throwing reached!  Your Throwing skill gained 2 levels and is now at level 2!4Jhe IYou need to enable at least one skill for training.4Jh (4JhT 4Jh@ . _5Jhl5Jh5Jh5JhS5Jh5Jh]X5Jh5Jh5Jh5JhE5Jh5JhV5Jht5Jh5Jh5Jh5Jh'5JhU5Jh(5Jhp5Jh5JhP5Jh5JhV5Jh]5Jh5Jhd5Jh,5Jh5Jh5Jh35Jh5Jh[5Jh5Jhj5Jh5Jh5Jhw5Jh5Jh5Jh5Jh5Jh5Jh5Jhm,5Jh 5JhI5Jh5Jh5Jh~,5Jhq5JhN5Jh5JhE5Jh5Jh85Jh 5Jh25Jhh5Jh 5Jhx5Jh5Jhw5Jh5Jh5Jh5Jh"5Jhj5Jh85Jhr5Jh5Jh 5JhqA%--5Jhm0 25.9 (25.5Jh0) _You start waiting.Xom's malign attention turns to you for a moment.5JhP48 --5Jh%6.9 (265Jh 5Jh"- _Your doom draws closer.5Jha5Jh'5Jh5Jh5JhX5Jh5Jh5Jh5Jh5Jh65Jht5Jh5Jh05Jh5JhI5Jh5Jh^5Jh 5Jh!5Jh!5Jh"5JhA$5Jh$5JhX%5Jh&5Jh&5Jh'5JhF)5Jh)5Jh**5Jhm+5Jh+5Jh,5Jh-5Jh.5Jh.5Jh0,5Jh/15Jh25Jh,35Jh35Jh\>7g%Mggg 2 boggarts (summoned)M   mummy (summoned)5JhZfg 40.9 (14 _You start waiting.5Jhpg,1.9 (155Jhn5Jh|p[ _"Fight to survive, mortal."5Jh, - #(  #.# *,*  #.# #.######,*  #.....(#,*  ######.#,*  #g#.#  #(#.# #†#.# >#@#.# #M#.#  #.#.# #g# ..#< ###   #.#  #.#  #.# 5Jh v #(  #.# *,*  #.# #.######,*  #.....(#,*  ######.#,*  #g#.#  #(#.# #†#.# 5JhQ >....%....#@#.# #M#.#  #.#.# #g# ..#< ###   #.#  #.#  #.# 5Jh 5Jh 5Jhj 8%5Jh d _There are monsters nearby!7JhE###..,,,,, ..(#**** # *  #####.....(######.#,*g7Jh2F #( ##.############ .....>....%....#. #######.#M  ......#.#.# ##.#...#.#######g#.##### 7JhdF...#.............#<..... ####..##.#########.###.## 7JhFj #............... #####.##.###########7JhL7JhpU[.g{7Jh7V9==2.0) 7Jh]7Jha 7Jhg_The boggart mumbles some strange words. _You see here a hornet corpse.7Jh`  You hit the boggart.  The boggart is lightly wounded.7JhV%*7Jh[ %, 1 invisible)The boggart mumbles some strange words.7Jh T  The boggart flickers and vanishes for a moment.7Jh# UM.g7Jh# -3.7 (0.87Jh, 9%7Jh7 5 _You block the boggart's attack.7Jh\  You slash the boggart! You drain the boggart.  You kill the boggart!7Jh^ 7Jh §%g..hh   black bear)g   boggart (summoned, invisible)M   mummy (summoned)4.6 (0.97Jh % _The boggart degenerates into a cloud of primal chaos!8JhYou kill the boggart! _The boggart degenerates into a cloud of primal chaos!  You hit the mummy.  The mummy is moderately damaged.  You almost hear Xom's maniacal laughter.  Your +0 pair of gloves of the Exiled Bounties briefly grows six extra fingers!8JhK8Jh$ (%g.h. You are now a favourite toy of Xom.8Jh...*2--5.4 (0.88JhJ8Jh _The mummy hits you. _You take 3 damage, and have 82/85 hp.8Jho _  You barely miss the mummy.8Jhx @h.8JhJy c3--6.3 (0.98Jh 9%8Jh ` _The mummy is moderately damaged.9Jh.  You slash the mummy!  The mummy is almost destroyed.9JhǙe76--=7.1 (0.89Jh _The mummy hits you! _You take 7 damage, and have 76/85 hp.9Jh  You barely miss the mummy.The mummy is almost destroyed.The boggart gestures wildly while chanting.9Jh9Jh Pgh.9Jh 5-8.0 (0.99Jh9Jh) _The boggart blinks!9Jh O {%You barely miss the mummy.The mummy is almost destroyed.The boggart casts a spell.9JhO ]7--=99JhS 9%9JhbU S _The mummy closely misses you.;Jh x #.#****** ###..,,,,, ..(#**** # *  #####...{.g######.#,*. ##.#############† .....>....%....#M #######.#h  ......#.#.# ##.#...#.#######.#.##### ...#.............#<..... ####..##.#########.###.##  #...............;Jh ;Jhf ;Jh .F(gF   marrowcuda (summoned)g   boggart (summoned, invisible)M   mummy (summoned);Jh 6--9.9 (1.0;Jh ;Jh S _You see here a poisoned dart.....%....#M #######.#h   _The boggart hits you but does no damage.....%... #######  ......#.#.# ....%....#. ##.#...#######  ...... #=Jhf#######.#.###### ...#.............#<..... ####..##.#########.###.#=Jh`oJ.%=JhoP=--3=Jhv9%=Jhx =Jhx-_You block the mummy's attack.=JhS_  You barely miss the mummy.=Jh-4.5 (0.8=Jh=Jh5^ _The mummy is almost destroyed.=Jhw  You slash the mummy!  You destroy the mummy!=JhL]§=Jh3`9=5.3=Jh"% _The mummy disappears in a puff of smoke!=Jhf  ******* ####.,,,,,, ...(#***** ##.#  ##### #....(#####. #.#.#############†%Abil: Dig####...............# #.#   =Jh 8%=Jhd 5-6.3 (1.0=Jh` =Jh. =Jh E-7.3 (2=Jh =Jh 6 _p - 10 poisoned darts (gained 1)=Jh3=JhP4=Jh55=Jh57=Jh:h80=Jh;=Jhg=,=Jh)>=Jh{?=Jh?%1=Jh@>Jh>Jh 61.3 (4% _You start resting.Xom's attention almost turns to you for a moment.>Jh7+2.3 (5>JhI6%>Jh _An imperceptible spirit brushes against the floor beside you. _You regained 2 hp, and now have 81/85 hp.>JhB3>JhaC>JhSK _2=>JhT>Jh3UU3=>JhV>JhW>JhW>JhX>Jh=Z>Jh}Z>Jh[>Jhb]>Jh]%4>Jh_>Jh`>JhU`>Jhra>Jhc>JhcK5=>Jhd>Jh[g1 _HP restored.>Jhh>Jhh>Jhi>Jhk>Jhvm,>Jhn>Jho>Jhq>Jh]q>Jh'r>JhAu>Jhu9=>Jhbv>JhxE _p - 11 poisoned darts (gained 1)>Jhy>Jhfz>Jhz>Jhr|>Jho}>Jh}>Jh>Jhd>Jhq>Jh>Jh>Jh>JhZX>Jhk>Jh>Jhs>JhË>Jht,>Jh$>Jh>JhD>Jh>Jh>Jhz,>Jh>JhJ _h - 8 darts of disjunction (gained 1)>Jh>Jh>Jhe>Jh>Jh,>Jh>Jh>Jh>Jh >JhA>JhȚ>Jh+>JhV>Jh>Jh>Jhe>Jh>Jh>JhE>Jh>Jhǝ>Jh>Jh>Jh >Jh3>Jhy>Jh>Jh>Jh>Jh)>Jh2>Jh>Jh>Jhm>Jh>Jh>Jh>JhO>Jh[>Jh>JhS>Jh>JhH>Jh>Jh->Jh>JhI>Jh<>Jh>Jh>Jh!>Jh,>Jh>Jhm>Jh,>JhO>Jh[>JhA>Jhw>Jh>Jh>JhB>JhV>Jh>Jh>JhC>Jh>Jh,>Jh4>Jh ,>Jh< >Jh >Jh>Jh>Jh>Jh{>Jh P  There is a stone staircase leading up here.>Jh!>Jh{" _>Jh#>JhK,>Jh->Jh->Jh.>Jh6>Jh7>Jh7>Jh8>Jh&@>Jh@>Jh,A>JhA>Jh J>JhK,>JhL>JhjQ>JhR>Jh:R>JhR>Jh`X>JhZ\>Jh\>Jh]>Jha>Jh6b>Jhlb>Jhb>Jhi>Jh]k>Jhk>Jhl>JhwB>Jhjx>Jh->Jhǂ,>Jh>Jh>Jh،>Jh4>JhN>Jha>Jh]>Jh>Jh >Jh3>Jh>Jh>Jh`>Jh->Jh>Jh>Jh>JhQ>Jh>JhD>Jh>JhG>JhG>Jh>Jh>JhY>JhC,>Jh>JhR>Jh4>Jh}>Jh{>Jh >Jh >JhK >Jh# >Jh >Jh >Jh` >Jh >Jh >Jh# >Jhi >Jhy >Jht% >Jhs' >Jh' >Jh) >Jh+, >Jh- >Jh=- >Jh . >Jh4 >Jh6 >Jh6 >Jh8 >Jh< @  There is an open door here.>Jh= >Jh<>  _>Jhe? >Jh F >JhH >Jh.H >JhH >JhL >Jh\N >JhN >JhO >Jh5U >JhV >JhW >JhW >Jh] E  There is a large open door here.>Jh^ >Jh^  _>Jh\_ >Jh|b >Jhtc >Jhc >Jh`d >Jhh >Jh:i >Jhwi >Jhj >Jh$o >JhPp >Jh q >JhVq >JhAv >Jhw ,>JhKx >Jh~ E  There is a large open door here.>Jh >Jh  _>Jh >Jh >JhJ >Jhy >Jh >Jh >Jh >Jh׍ >Jh >Jh >Jh: >Jhu >JhH >Jh >Jh >JhL >Jh >Jhܝ >JhL ,>Jh >Jh >Jh >JhD >Jh >Jhn >Jh6 >Jhv >Jh >Jhu >Jh >Jhͺ >Jh >Jh' >Jha ,>Jh5 >Jh{ >Jh ,>JhY >Jh >Jht >Jh >Jh >Jh >Jh >Jh+ >Jh >Jh8 >Jh ,>Jh >Jh| >Jh >Jh >Jh >JhA >Jh >JhL >Jh >Jho >Jhb >Jh >Jh >Jh >Jh >Jh >Jh' >Jh) >Jh >Jh >Jh >Jh >Jh >Jh >Jhg >Jhz >Jh >Jh >Jh; >Jh2 >Jh >Jh >Jh >Jh >Jhh B>Jh >Jh ,>Jh ! >Jh# >JhN% >Jh% >Jh& >Jh( >Jho* >Jh* >Jh9, >Jh- >Jh/ >JhJh\0 >Jhw2 >JhK5 B>Jh56 >Jh8 ,>Jh@ >JhUD P  There is a stone staircase leading up here.>JhM  _>JhN >JhtO >Jh2P >Jh] >Jh_ ,>Jhc X>Jhue >Jhe >Jh4g >Jhg >Jh_h >Jh4j >Jhk >Jhk >Jhl >Jhs x #########.#.#)..# # #...).#.#.#.#.# # #.##.##.#.#.#.# # #.##.##.#.###.#### >Jh@ #.##.##.#...#..†.. #.##.##.###.###### #.##.##.# #.#  #.##.##.# #.#  #@......# #.# 10081.3 (119.0) ####.#### #.###### #.# #<......>Jh  #.######.###### #........# #### >Jh& q _Done exploring.>Jh I>Jh ...........0.0)...<........>Jh9 >Jh >Jh j  Done exploring. _Health restored: 85>JhO) >Jh) >Jht* >JhGR 4>JhuU >Jh/W E _Done exploring.>JhQ>Jh>Jhs>Jh>Jhd>Jh>JhE _Done exploring.?Jh?JhLevel 7 of the Dungeon <<<>>>____(Press ? for help)#..##.....'?..........##..................##..########...........###.........########.##..#.........##+#'#####?JhA#........#.##.##..#.#######.##.#.####........#)###### ####..........#.##.#.##..........#......###.#.#####.#.##.#.########.##########......##.#.......#.##.#.##### #.......# #####.._...#?Jhf #.#########.#..#.....#####.#####.# #....._ß_..##.........#.#.######.#.[.........# #.###......#?Jh#########.#.#)..# #.#)####.####.######.#.......###...).#.#.#.#.# #.#.##.....##.#........#######?Jh#.##.##.#.#.#.# #.#.#.......#.###.##.####.##.##.#.###.####...#.......#.#....#...#?Jh̯#.##.##.#...#..†..)#....._.....#.######.##.##.##.###.########.#.......#..........#?Jh`#.##.##.# #.##.#.......#.#.########?JhG#.##.##.# #.##.##.....##...##@......# #.##.####.####.#.#####.#### #.########...........#.#?Jh|#.# #<.....................##.######.#######################........###########@Jhm#......%.# #.# #....'..# #...#.#######..##.#########.###.###........# #.# ######..# ###.#.# #...............# #.#@Jh6#........# ####.########..........# #.#.########.##.########### #.##........# #>....................## #.#...).# #.##........# #.##############.#.##.# #.#####....#..#.### #.#@Jh #........# #.# #.#.<#.# #.# ###....#..#.#.###########.###........# #.# #.##.#.# #.# #......#..#.#..............##........# #.# #...)#.# #[# #......#..#.#.##############@Jh.#........###.## ####)#.#######)###......+..#.#.# ####.............#@JhQ2#............##....^.#.##.#.# ###.#########......####..........##....#....#.#.# #...##......#@Jhv####''####...##....#.#..#.#.# #.#.######'###........#...'..##.#....#...# #.#.##.#@Jht#.♣♣..♣♣.#...##.##.#....##### #.#.########.### ###.♣♣..♣♣.#...##.##.##......# #.#.##.........# ########.'........'....#.##....#.#### #.#.#@Jh̩W#.#####.#.# #........'........'......##..#.#.##%#.##.#####.#.# #........#.♣♣..♣♣.#...#..##.#..#.##.#.##.......#'######........#.♣♣..♣♣.#...#.....##.#.##########.#.#######..................#@Jh######..#.#.............[...####.....................####''#### #>##.####.##########.####...........@Jh.......#..#####......##.##............................###########.#@Jhх #########.#.#)..# # bayes525 the Fighter#...).#.#.#.#.# # Formicid of Xom ...*..#.##.##.#.#.#.# # Health: 85/85 ========================#.##.##.#.###.#### Magic: 10/10 ========================#.##.##.#...#..†.. AC: 12Str: 18Doom: 48% #.##.##.###.###### EV: 9Int: 16  #.##.##.# #.#SH: 4Dex: 22#.##.##.# #.#XL: 10 Next: 19% Place: Dungeon:7#@......# #.#Noise: ---------  Time:@Jh 1 10081.3 (0.0)####.#### #.###### a) +3 demon blade (drain)#.# #<...... Abil: Dig#.######.#######........########### _There is a stone staircase leading up here. _Done exploring.  Done exploring. _Health restored: 85 _Done exploring. _Done exploring.@JhD  _@JhS @Jh @JhW @Jho @Jh @Jh) @Jh @Jh @Jh @Jh @Jh5 @Jh @Jh& @Jh @Jh` @Jh @Jh! @Jh @JhX @Jh @Jh @Jh @Jh @Jh @Jhs @JhL @Jh @Jh` @Jh\ @Jh @JhK @Jh @Jh @Jh! @JhB# @Jh, @Jh- @Jh. @Jh%0 @Jh9 @Jh%; @Jh; @Jh< @JhB @JhD @JhD @JhE @JhK @JhL @JhMM @Jh)N @JhT @Jh>U @JhnU @JhrV @Jh\ @Jhh] @Jh] @Jhh^ @Jhc @Jhd @Jhd @Jhe @JhYj @Jhk ,@Jhl @JhIq @Jhzr @Jhr @JhYt @Jhx @Jhy @Jhy @Jhz @JhC @JhՀ @Jh @Jh @Jh& @JhD @Jh @Jhi @Jh: @Jh# @Jhw @Jh @Jh^ @Jh @Jhѓ @Jh @Jh @Jh @JhN @Jh @Jh @Jh ,@Jh @Jh @Jh @Jh @Jh @Jh; @Jh @Jh' @Jh @Jh @JhZ B@Jh X@Jh @Jh ,@Jh/ @Jh @JhP @Jhq @Jh @Jh @Jh· @Jh @JhR @Jhx @Jhz @Jh @JhZ @Jh @Jh; @Jh @JhZ @Jh @Jh @Jh @Jh @Jh @JhV @Jh @Jh @Jh @Jh @Jh3 @Jh @Jh> N _Done exploring.  @Jh _Health restored: 85Done exploring. _ There is an open door here.@Jh @Jhs  _@Jh @Jh @JhV @Jhv @Jh @Jh @Jh @JhU @Jh @Jh~ @Jh| @Jh @Jhw @Jh @Jh ,@Jh# @Jh @Jh` @Jhu @Jh5 @Jh @Jh @Jh @Jhj @JhX @JhG ,@Jh* @Jh @Jh @Jh @Jh @Jh4 ( #.................#..........#####.#..........#####+########## #..........##.....#........# ####'###'####...#......%.# #.# #....'.....#........# #.# ######.....#........# ####.########.....@Jht =#........#..........1350.0)#........# #.##############.#........# #.# #.##........# #.# #.#........# #.# #..@Jh #........###.## ####.............#########......#@Jh :#......#@Jh @Jh^ @Jh c _There is a stone staircase leading down here.AJhMAJh NAJhRAJhWAJhZ82.3 (1.0) _AJh\AJh5   You climb downwards.  You hear the roar of battle.AJh3/  --more--BJhN..........).... ...............  .../...........  ...............  ...............  ...............  ............... 8 ....... BJhiN  ..............$  ...............  ............... ............... .....#####..... ..... ..... ..... ..... BJhN BJhjOC BJh`BJh43.1 (1.8 BJhbBJhw{  You climb downwards.  You hear the roar of battle.  entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found 16 gold pieces, a wand of charming (10) and a war axe. _There is a stone staircase leading up here.CJhCJhRead which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  c - 2 scrolls labelled JUIJAJAJAY [!] read|quaff|evoke[?] describe selectedDJh\E DJhE DJh6L DJh\U \bayes525 the Fighter..........)....Formicid of Xom ...*.................Health: 85/85 ========================.../...........Magic: 10/10 ========================...............DJhU 1AC: 12Str: 18Doom: 48% ...............EV: 9Int: 16  DJhU ...............SH: 4Dex: 22...............DJhU kXL: 10 Next: 19% Place: Dungeon:8.......@.......Noise: ---------  Time: 10133.1 (0.0)..............$DJhV a) +3 demon blade (drain)...............Abil: Dig...............DJh6V e....................#####.......... .....DJhUV h..... .....  You climb downwards.  You hear the roar of battle.DJhtV There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  DJhV Found 16 gold pieces, a wand of charming (10) and a war axe. _There is a stone staircase leading up here.DJh`X 1   DJhX iAs you read the scroll labelled JUIJAJAJAY, it crumbles to dust.  It is a scroll of identify.DJhha /  --more--EJh EJh MIdentify which item? (\ to view known items) Potions (select first with !)  f - a smoky red potion  j - a green potion  k - 2 fizzy coppery potions EJhA | l - 2 amethyst potions[?] describe selectedFJh FJh) bayes525 the Fighter..........)....Formicid of Xom ...*.................Health: 85/85 ========================.../...........Magic: 10/10 ========================...............AC: 12Str: 18Doom: 48% ...............EV: 9Int: 16  ...............SH: 4Dex: 22...............XL: 10 Next: 19% Place: Dungeon:8.......@.......Noise: ---------  Time: 10133.1 (0.0)..............$a) +3 demon blade (drain)...............Abil: Dig...................................#####.......... .......... .....  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found 16 gold pieces, a wand of charming (10) and a war axe. _There is a stone staircase leading up here.  As you read the scroll labelled JUIJAJAJAYFJh 8, it crumbles to dust.  It is a scroll of identify.FJhFJh2 34.1 (1FJhFJhP _k -> m - 2 potions of might; c -> i - a scroll of identifyGJhhGJhkRead which item? Scrolls  g - a scroll of fogi - a scroll of identify  GJhks - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedHJh bayes525 the Fighter..........)....Formicid of Xom ...*.................Health: 85/85 ========================.../...........Magic: 10/10 ========================...............AC: 12Str: 18Doom: 48% ...............EV: 9Int: 16  ...............SH: 4Dex: 22...............XL: 10 Next: 19% Place: Dungeon:8.......@.......Noise: ---------  Time: 10134.1 (0.0)..............$a) +3 demon blade (drain)...............Abil: Dig...................................#####.......... .......... ..... _portal closes forever!  Found 16 gold pieces, a wand of charming (10) and a war axe. _There is a stone staircase leading up here.  As you read the scroll labelled JUIJAJAJAY, it crumbles to dust.  It is a scroll of identify. _k -> m -HJhѬ  2 potions of might; c -> i - a scroll of identifyIdentify which item? (\ to view known items) Potions (select first with !)  f - a smoky red potion  j - a green potion  l - 2 amethyst potions[?] describe selectedIJh_IJheIJhmmbayes525 the Fighter..........)....Formicid of Xom ...*.................Health: 85/85 ========================IJhn.../...........Magic: 10/10 ========================...............AC: 12Str: 18Doom: 48% ...............EV: 9IJh*nInt: 16  ...............SH: 4Dex: 22...............IJhTnXL: 10 Next: 19% Place: Dungeon:8.......@.......IJh|n%Noise: ---------  Time: 10134.1 (0.0)..............$a) +3 demon blade (drain)...............IJhn"Abil: Dig...................................#####.......... .......... ..... _portal closes forever!  Found 16 gold pieces, a wand of charming (10) and a war axe. IJho_There is a stone staircase leading up here.  As you read the scroll labelled JUIJAJAJAY, it crumbles to dust.  It is a scroll of identify. _k -> m - 2 potions of might; c -> i - a scroll of identifyIJhy]  As you read the scroll of identify, it crumbles to dust.IJhy%IJh z5.1 (1IJhIJh IJhR_l -> r - 2 potions of resistanceJJhJJhJJh..........)............./.........................JJhY,h.......<.........$.........................#####.....#####JJhh   howler monkey (wandering)..... #.....#JJh{..... #.....#JJh+9.1 (4JJhO,40.1 (5JJhv _A howler monkey comes into view.JJh   ..........).........  ....................  .../................  ....................  ....................  ....................  ...................h  .......<....@.......  ..............$.....  ....................  .................... JJhS ....................  .....#####.....#####  ..... #.....#  ..... #.....# JJh !  ..........).........  ....................  .../................  ....................  ....................  ....................  ...................h  .......<....@.......  ..............$.....  ....................  ....................  ....................  .....#####.....#####  ..... #.....# JJh ..... #.....# JJhڠ JJhO JJh JJhϫ  JJh V_A howler monkey is nearby!KJh>..........)............../........h.<..KJhp.....@$.........#####.....######..... #.....#  KJh KJh4:h.KJh?)1.1 (1 KJhd _KJhKJhKJhO.). ..../.....h..KJhAPC<...........#####.....#..... #.....# KJhQKJhx[j.hhKJh\&2KJhbKJheR _You see here 16 gold pieces.KJhx KJh] KJh^ R.hKJh &3KJhD KJh9 ? _You now have 479 gold pieces (gained 16).LJhqLJh*r4=4.0 (0.9 LJh.yLJh{ LJh{_You closely miss the howler monkey. The howler monkey closely misses you.LJh@ _Magic restored.  You regained 7 hp, and now have 60/85 hp. _MP restored: 10XJhXJh!XJhXJh 61=XJh XJht XJh XJh XJh XJh~ U2====XJh XJh XJhJ XJh XJh XJh XJhp %3XJhJ XJh XJh XJh XJh XJh. XJh XJh/ XJh 54=XJh XJh XJh XJh XJh XJh XJh XJh XJh XJh# #5XJhA 2=XJh XJh< XJh XJhV XJh XJh XJhP! XJh" XJh8" %6XJh" XJhb# XJh# XJh $ XJh$ XJh$ XJhe% XJh& XJh ' %7XJh/( XJh) ,XJh* XJh+ XJh+ XJh, XJh- XJh3. K8=XJh/ XJhJ0 XJh0 XJhL1 XJh2 XJh2 XJh3 XJh5 XJhs5 #9XJh5 2=XJhu6 XJh7 XJh%8 XJh8 XJh9 XJh0: XJh: XJhZ; XJh; &70XJh_< XJh C ,XJhcH BXJhI XJhnJ XJhJ K1=XJhK XJh[M ,XJh(O XJhO ,XJhhP XJhuU 2=XJhXW BXJhX XJhX %3XJhZ ,XJhB[ XJh \ XJh7] XJhy] XJh^ XJhB_ XJh_ %4XJh4` XJhc BXJhc XJhc XJhd XJhe XJh`f K5=XJhg XJhh XJhh XJhi XJhej ,XJhj XJhk XJhk #6XJhk 2=XJhCl XJhl XJhm XJhzm XJh(n XJh\n XJhn XJhMo XJho %7XJho XJhp XJhp XJhq XJhr XJhr XJhs XJhLu XJhu K8=XJhv XJhBw XJhxw XJhw XJhUx XJh{x XJhx XJhy XJhy #9XJhy 2=XJh7z XJhz XJh{ XJh{ XJh| XJhS| &80XJh| XJhT} XJh} XJh} XJh~ XJh~ XJhI XJhw XJhȀ %1XJh XJh XJhނ XJh XJh XJh* XJh| XJh XJhB K2=XJhÆ XJhy XJh XJh XJh XJhވ XJhI XJh XJhB U3=XJh XJh_ XJh XJh XJh XJhÌ XJh0 XJhՍ XJh %4XJh XJh+ XJh[ XJh͏ XJhq XJh XJh8 XJh6 _ _You start resting.XJh .259.8 (70XJh* [5=60.8 (71XJhɜ XJh g _HP restored. _Health restored: 85XJh~XJhXJh/XJh¦XJh81.8 (1.0) _XJhXJh! = You climb downwards.  You hear the roar of battle.YJhg/  --more--YJhQ  ##### ..........)........... .......................  .../...................  .......................  .............%.........  .......................  ....................... 8 .......  .......................  .......................  ....................... .....................YJhʼ .. .....#####.....######## ..... #.....# ..... #.....# #.....#There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!YJh; YJhq  **,,,,,,,,, **,,, **,, **,* **,* **,* ********,* ,,,,,,,,,* ,,,,,,,,,, ,,,,,,,,,, ,,,,,,,,,YJh g, ,,,,,,,,,, ,,,,,,,,,, ********,,  **,.....*,,,,,,*,  **,.....*,,,,,,*,  *********,,,,,,+,YJh;  You hear the faint creaking of a portcullis nearby.Xom smirks.You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal.YJhE 43.3 (2.5 YJhK YJh#T _You detect items and creatures! _There is a stone staircase leading up here.ZJh3,* *,,,,,,* #. ,* *##### ,* *) ,* *..... ,* *..../. ,* *.ZJh. ,* *.%. ,********...<...ZJh&M. ,,,,,,,,................... ZJhNg,********......#####.....######## ZJhu%,* *......* #.....#,,,,,,* ,* *,.....* #.....#,,,,,,*ZJhZJh@44.3 (1.0 _ZJhwZJhZJh:,* *,,,,,,* *,,,,,,,,,, ,,* #......* #. ,,* ######,* #),* #....,* #..../,* #.,* #ZJhA;.%*******#.<,,,,,,,,.................. ,,*******#......#####.....####### ,,* *......* #.....#,,,,,,ZJhJZJh$K&5ZJhiSZJhUZJh Y,* ****,*******,* #......# *,,,,,,,,,,,* #......# #..,* ######,* #),* #....,* #..../,* #.,* #%*******#ZJh .<,,,,,,,..................,*******#......#####.....######ZJh= ZJh &6ZJh ZJh' ZJh2"Z,* *,*,,,,,ß,* ####.###****,* #......# *,,,,,,,,,,,* #......# #.,* ######,* #),* #....,* #..../,* #. >,,,* #%*******#.<,,,,,,,.................ZJhr5ZJh5&7ZJh3=ZJh>[Jh_[Jh[Jh[Jh[JhHMß,,,,,ß #.*,,,,,ß###.###****,,,,,,,,,,[Jh #.#####.). ,.. >,,,* [Jhw% ,,,,*******#......................[Jh8...............[Jh&8[Jh0+9.3 (2[JhP[Jh$E _e - a wand of charming (15) (gained 10 charges)[Jhy [JhWz [Jh| [Jh~ [Jh [Jh B[Jh [Jhߓ [Jh [JhՖ [Jhħ [Jh [Jh [Jh [Jh [Jhϳ [Jhb [Jh [Jh [Jh [Jh; [Jhd [Jh [Jh [Jh [JhT [JhW [Jh [Jh [Jh [Jh [Jh [Jh [Jh [Jh  *,,,,,,,,..,* #............  *,,,,,,,>...* #............  *,,,,,,,....########............  *,,,,,,,..................  *,,,,,,,..............<  *,,,,,,,........  *,,,,,,,.........  *,,,,,,,.........  *,,,,,,,...  *,,,,,,,....#############  ******,,...,* #......# # *,,,,,,* *......# # *,,,,,,* *######* # *,,,,,,**, *********, *, *,77.3 (88.3 (9[Jh [JhJ ; _Found a stone staircase leading down.[Jh ........0[Jh \Jh_\Jhռ\Jhn,\Jhֿ\Jh,\Jh\Jh\Jh\Jh!\Jh\Jh:\Jh\Jh\Jh\Jh\Jh *,,,,<,,,,,,* ##\Jh- *,,....$....# ## *.....# #\Jh *# # *\Jh&# #.... *# # *\JhG>...# # *########\Jhh * *........\Jh..... *,,.............................................................................................,,.........########......#***###......##......##......#*......#\Jh$,82.3 (4\Jh+3.3 (5\Jh#\Jh* _Found 5 gold pieces.\Jh? \Jh \Jhr \Jh \Jhd   *,,,,,* #......   *,...<......# #...... \Jh   *$....# #   *.# # \Jh  *.# #   *\Jh .# #   *.....# # \Jh  *>...# # \Jh-   *########   * \JhN  *.   *\Jho t.   *. \Jh   *.   *\Jh 4......... \Jh u  *,....########......  \Jh X***###......# #......\Jh &0\Jh +4.3 (1\Jhs \Jhe 9 _Found a stone staircase leading up.]JhjQ  *,* ####.#   *.....# #   *....<......# #   *]JhQa$....# #   *.# #   *.# #   *.# #   *.....# #  ]JhSR  *.# #   *...########   *   *   *   *  ]JhzR  *   *........  ]JhRW  *,....########]Jhd_]Jh`&5]Jhe]Jhhc _There is a stone staircase leading down here.]Jh  _]Jh ,]Jhh ]Jh ]Jh ]Jh ]Jh ,]Jh ]Jh ]Jh ,]Jh ]Jh ]Jh ]Jh ]Jh ]Jh9 ]Jh} ,]JhC ]Jhf ]JhH ]Jh ]Jh ]Jh8 ]Jh& ]JhD' ]Jhq( ]JhO* ]Jh6 X]Jhq9 ,]JhU; ]Jha ]Jhg ]Jh\h ]Jhi ]Jhk ]Jhss ]Jhs ]Jht ]JhTw ]Jh ∆,,,,,,,,* o....,,,,* .....,,,,* .........∆,,,* *....,,,,* *....,,,,* *....,,,,* ********* * ***....# *,,]Jh ....# *,*....# *,*....# #.*....# ####.# o   orc (wandering)....# #<......# #]Jh ......$....# ]Jh 0972.0)]Jh܎ .An orc comes into view. It is wielding a +0 short sword.]Jh ,8.3 (13]Jh ]Jh 0 _The orc moves out of view.^Jh  *...............,,,,*  #.,,,,*  #.∆,,,*  #.,,,,*   #^Jh.,,,,*   #.,,,,*   ##********   #.# *^JhJ  #.# *,  #^Jho.....# *  #^Jh.....# *,  #^JhX.....# #.^Jhn  #.....#####.^Jh  #.....# #....^JhN  #....<......# #  #......$....# #^Jh@x  *...........# #^Jh ^Jh!/9.0) ^Jh'^Jh)^JhE 3^JhG ^JhI ^JhP ^JhzT B^Jh9Y ^JhrY ^JhZ ^Jh'[ ^Jh^ ,^Jh_ ^Jh` ^Jhd ^JhDd ^Jhe ^Jh7g ^Jhl ^Jhl ^JhFn ^JhEp ^Jhu ^Jhu ^Jh w ^Jh3y ^Jh ,^Jh ^Jh0 >## **.....# *,.....# *,.....# *,.....# #......# ####.^Jhm .....# #....<..#....#....#....#....#......^Jh >.######.............^Jh &........^Jh -306.3 (7^Jh +7.3 (8^Jhk ^Jh, 1 _You now have 5 gold pieces._Jh"_Jh"_Jh$_Jh&_Jh1_JhX5B_Jhs;,_Jh<_Jh=_JhD_JhE_Jh(F_JhH_JhO_JhO_JhP_JhR_JhYB....∆,,,* .........,,,,* .........,,,,* .........,,,,* .....#******** _JhY. **. *,... *, *,_JhYg. #.###_JhZF.<.._Jh5Zq.. # ##_JhRZF# #_Jhf,11.3 (4_Jhhg_Jhg$2.3 (5_JhCk_JhQnt _You hear the faint creaking of a distant portcullis._Jh"_Jh̕_JhJ_Jh_Jh _JhAB_Jh_Jh_JhD_Jhv_Jh*,,,∆,,,,,,,,,,,,o..∆....,,,,_Jh ....,,,,* ....,,,,* ******** **, *,  #...........#*,  #...........#_JhF#.  _Jhg#...........#####. o   orc (wandering)_JhE..#...........#_Jh!_Jh>+4.3 (2_JhU.o_Jh++5.3 (3_Jh_Jh_Jhh[ *,,,∆  #..............  _Jhwi#.............  #...............∆,,,*  #..............  #..............  _JhiD#..............  #...........#  _JhiS#......@....#  #...........# _JhiD #...........#  #...........# _JhjA #...........#  #...........# _Jh:j> #...........#  #....<......# _Jh_j  _Jhj_JhX *,,,∆  #..............  #.............  #...............∆,,,*  #..............  #..............  #..............  #...........#  #......@....#  #...........#  #...........#  #...........#  #...........#  #...........#  #...........#  #....<......#   _Jh_Jh_Jh _Jh[ _An orc is nearby!_JhJ *,,,∆  #..............  #.............  #...............∆,,,*  #.............._Jh9  #..............  #..............  #...........#  #......@....#  #...........#  #...........#  #...........#  #...........#  #...........#  #...........#  #....<......# _Jhm0  _Jh  *,,,∆  #..............  #.............  #...............∆,,,*  #..............  #.............._Jhs   #..............  #...........#  #......@....#  #...........# _Jh i #...........#  #...........#  #...........# _Jhă #...........#  #...........# _Jh #....<......#   _Jh _Jh _Jh _JhO  _Jhv M_An orc is nearby!`JhU *,,,,,*  *.,,,,*  #.`JhU.,,,,*  #.o.,,,,*  #.∆,,,* * #.,,,,* * #.`JhU,,,,* * #....,,,,* * #.`JhUj#********  #.`JhV....# *** #.`Jh h + Long Blades 10.0qJhH *TargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  -- qJh G --  --  a-z] set[-] clear selected targetcost|targetsrJhD=[?25h[?0c0 rJh [?25l[?1crJh Q11.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsrJhX rJh rJh  Q********************* ** bayes525 the Fighter*,,...............,,* *, Formicid of Xom ...*..rJh *,,.............!.,,* *∆ Health: 57/85 ================--------*,................,,* *, Magic: 10/10 ========================*.................,,* *, AC: 12Str: 18Doom: 39% #.................,,* *, EV: 9Int: 16  rJh #.......@.........,,* ** SH: 4Dex: 22rJh #.........†.....?.,,* *** XL: 10 Next: 38% Place: Dungeon:8rJh #.........@$......,,* *,, Noise: ====-----  Time: 10327.3 (0.8)#.................,,* *,, a) +3 demon blade (drain)rJh I#.................,,* *,, Abil: Dig#...........######*** *,, Mesm #...........#rJh; 6***ß,#...........#rJh^ *,,,, @   Maggie (polearm, mesmerising)#...........#*,*,,rJh V#...........#*,*,,#...........##.*,,rJh You kill the water moccasin!Maggie gestures at you while chanting. _The bolt of fire hits you!  rJh Training target 10.0 for Long Blades reached!  Your Long Blades skill increases to level 10!You need to enable at least one skill for training.rJh 'rJh rJh9 z _You take 15 damage, and have 57/85 hp.sJhL   **###############**** *   *...,,* *   *,!.,,* *   *,.........,,* *   *..........,,* *   #........,,*   #.......@.........,,*   #........@†.....?.,,* **   #$......,,* *   #.,,* *   #.......,,* *   #.######*** *   #.# ***ß   #.# *,   #.# *,*   #.# *,*8=---8.3 (1.0sJha _Maggie barely misses you.sJht 8*###############***.!,*....@@....... ...†.....?*$......,,sJhu r#####*** *,**ß,sJh߅ sJh= A---9sJh9 sJh 9 _Maggie hits you but does no damage.tJh] , drained)You hit Maggie but do no damage. You drain Maggie.  Maggie is lightly wounded.30.1 (0.8tJhktJh(nP _Maggie closely misses you.tJhx  very dr…)You slice Maggie!! You drain Maggie.  Maggie is heavily wounded.tJh .==9tJh tJh 9 _Maggie hits you but does no damage.uJh  You slash Maggie! You drain Maggie.  Maggie is severely wounded.Maggie hits you with a +1 halberd of flaming.uJhf2---1.7uJhuJh\' _Maggie burns you. uJhk_You take 6 damage, and have 52/85 hp.uJh) r  You slash Maggie! You drain Maggie.uJh) A-2.5uJh1 uJh4 V _Maggie is almost dead.vJh J  You completely miss Maggie.  Maggie is almost dead.vJhJ/-3.3vJhSvJhUP _Maggie closely misses you.vJh~  .............................!...................................................@@...............†.....?.........$.............................................very drained)....................  You hit Maggie but do no damage. You drain Maggie.  Maggie is almost dead.You break out of your daze.vJh q3---4.1vJh e _Maggie barely misses you.wJhV*  **###############****  *,................,,*  *,..............!.,,*  *,................,,*  *.................,,*  #.................,,*  #.......@@........,,*  #.........†.....?.,,*  #..........$......,,*  #.................,,*  #.................,,*  #...........######***  #...........#  #...........#   You hit Maggie but do no damage. You drain Maggie.  Maggie is almost dead.wJhnG  **###############****  *,................,,*  *,..............!.,,*  *,................,,*  *.................,,*  #.................,,*  #.......@@........,,* wJh #.........†.....?.,,*  #..........$......,,*  #.................,,*  #.................,,*  #...........######***  #...........#  #...........#    Maggie attempts to bespell you!wJh&9wJhwJh) _You are unaffected.wJhu #  You completely miss Maggie.  Maggie is almost dead. ******Maggie points at you and mumbles some strange words.wJh =@.....wJh O2====5.7wJh  _The bolt of fire hits you. _You take 1 damage, and have 52/85 hp.xJh$We  You hit Maggie but do no damage.xJh9X<=---xJheX!6.5xJh]ol _Maggie is almost dead.xJhd H  You hit Maggie. You drain Maggie.)Carver 36 4---7.3xJh xJh F _You kill Maggie!yJhiyJh'yJhyJh(,yJh,yJh2,yJhH3yJh994yJhN:0=yJh<yJhD,yJhFyJhN,yJhQyJhXyJh-YK5=yJh[yJhb,yJhdyJhwyJh,yyJhL|yJh`yJht96yJhZyJh"yJhyJhyJhyJhEyJhbyJh%yJhyS7=yJhyJha,yJh yJhyJhyJhyJhyJhK8=yJh5yJhUyJhyJhdyJhyJhyJhyJh yJhX99yJh!yJhyJhyJhyJh,yJhyJhyJh@:60yJh2yJh#yJh#yJh>&yJh-yJh.yJhe0yJh 9yJhS9N61=yJho?yJhfJyJhJyJhLyJh T$-yJh^j 62.3 (25.0) _You start resting.yJh]_F-3.3 (26yJhfyJhrj _You hear the creaking of a distant portcullis. _You regained 8 hp, and now have 61/85 hp.yJhyJhyJhyJhm2=yJhyJh ,yJhyJh_yJhyJhyJhyJh%3yJhyJh ,yJh yJhyJhSK4=yJhAyJh",yJh$yJh3yJh3yJh"6yJh?yJh?#5yJh @2=yJhpByJhM,yJhPyJhY,yJh)]yJhcyJh d%6yJh,fyJhlyJh9myJhpyJhxyJhWxyJh{yJhLyJh%7yJhyJhyJhyJhGyJh5,yJh yJhYyJhәK8=yJhyJhyJh٤yJhyJhٳyJh*yJhSyJhyJh@N9=yJhyJhyJh"yJh3yJh,yJh0yJhyJh&70yJh"yJh,yJhyJh",yJhwyJhyJhK1=yJhyJhyJhyJhfyJh]yJhyJhyJhyJhN2=yJhyJhyJhZyJhyJh yJh yJhO yJh yJh %3yJh yJh yJh yJh yJh' yJhZ( yJh* yJh0 yJh#1 %4yJh3 yJhB> ,yJhxA yJh/J yJhJ yJhN yJhT yJhU K5=yJhV yJh[ yJh+\ yJhn] yJhc ,yJhe yJhPj 96yJhj 2=yJhk yJhp ,yJhs yJhz yJhVz yJh{ yJh yJh %7yJh\ yJh yJhf yJh yJh yJh yJh˚ yJh yJhg yJh D8=yJh{ yJh{ yJhլ yJh yJh yJh yJh^ yJh yJh R 413.3 (50 _You start resting.yJh yJh #9yJh A=4.3 (51yJh yJh< _You hear the creaking of a distant portcullis. _You regained 18 hp, and now have 79/85 hp.yJhDyJhyJhyJhyJhyJh4yJhlyJhyJh_yJhj yJh &80yJh yJhyJhyJh)yJh3yJh%1yJh yJh'yJhe(yJh|*yJh)2,yJhx5yJh9<yJh<#2yJh<(=yJh?zJh,zJh zJh,zJhzJh~OV3=4zJhU,zJhXzJha,zJhezJhrn_ _You start resting.zJhz-30.3 (16zJhq{Z5=1.3 (17zJh8zJhEg _HP restored. _Health restored: 85zJh @ **################*** ** *,................,,* *, *,.zJh!.,,* *∆ *,..,,* *, *..,,* *, #.,,* *, #.zJhe),,* * zJh#..?.,,* ** zJh5u#.$......,,* *,,zJhY #.......,,* *,zJh|^ #.,,* *,zJh/ #.zJh######*** *, #.# ***ßzJhY #.# zJh*,,,,zJh #.# *,* #.# *,*,zJhYzJh~82.0) _zJh zJh{ _You see here a water moccasin corpse.zJhB **################*** ****,.................,* *,,*,.!..,* *∆*,...,* *,,*..* *,#.* *,#.)* ***#..†.....?..,* **#...,* *,,,#..* *,,ß#.* *,#.zJh. #######** *,#.# ***ß#.# *,,,,#.# *,*#.# *,*,,ß#.# #.*,zJh zJhC -3 _zJh zJh M  You now have 18 gold pieces (gained 13).zJh +4.3 (2zJh zJh6 4 _You see here a +0 short sword.zJhi zJh zJh zJh zJh O=zJhn zJhzJh,zJh zJhzJh#&,zJh-)zJh,zJh3,zJhl5zJh8zJh?zJh2@zJh6BzJhDzJhNzJhdOzJh{PzJhQzJhVBzJhXzJh^,zJh_zJhqlp#######*** ******** .......# *,,,,,,,, .......!...# *∆,,,,,,,, .......# *,,,,,,,, ......# *,,,,,,,, ......# *,,,,,,,, .....)....# ******,,,,, .......†.....?...# *****,,,,,,, ........).......@# *,,,,,ß,,42.3 (8 ......# *,,ß,,,,,ß,, ......# *,,,,,,,, .........######### *,,,,,,,, .........# ***ß,,,,∩,,,,ß .........# *,,,,,S,, .........# *,*,,,,,,,, .........# *,*,,ß,,,,,ß,, .........# #.*,,,,,ß,,zJhqzJhps{Jh{Jh{JhD{Jh{JhB{Jh{Jh,{Jh{Jh_ {Jh(,{JhX{Jh **################### ******** *,.......# * *,!...# *∆ *,...# * *...# * #........# *,, #.)...........# ****** #{Jhl,..†.....@...# ***** #)........# * #...# *,,ß #...........# * #...######### *,,,,,,,, #...# ***ß,,,,∩ #...# *,,,,,S {Jh#...# *,*,,,,,, #...# *,*{Jh++5.3 (3{Jh,+6.3 (4{Jh4{Jh6c _c - a scroll labelled ERRYUXT QOICK{JhQ- {Jh- {Jh/ {Jh3 {Jh: {Jh?? ,{Jh@ {JhF {JhoF {JhKH {JhK {JhrQ {JhQ {Jh`S {JhCW {Jh\ ,{Jh^ {Jh@a {JhCf {Jhf {Jhg {Jhm {Jh,n {Jh]o {Jh'u q _c - 4 potions of curing (gained 2){Jh{ 3{Jhy} {Jh {Jh+ {Jh {Jh {Jh {JhZ ,{Jh {Jh {JhK {Jh {Jh {Jh {Jhx {Jh¥ {Jh {Jh! {Jhߵ ,{Jhз {Jh {Jh ,{Jha {Jh     **################### *   *,...........# *   *,.......# *   *,.......# *   *.......# *   #........# *   #.......)@..........# *   #.........†.........# **   #)........# *   #{JhK t.......# *   #...................# *   #...........######### *   #...........# ***ß   #...........# * {Jh ~  #...........# *,*{Jh     #   *.#   *.....#   *......#   *.......#   #{JhH ........#   #.@...........#   #.†.........#   #.).# *   #{Jh{ .# *   #.# *   #.{Jh # *   #.# ***   #.#{Jh c *   #.#{Jh B *,*{Jh 759.3 (13.0){Jhy &60.3 (14{Jh {Jh  Things that are here: _a +1 halberd of flaming; +0 steam dragon scales{Jh {Jh {Jh& {Jh {Jh {Jh : _{Jh {Jh {Jh {Jh {Jh4 {Jh* {Jh/ {Jh?0 {Jh2 {Jh(= _You hear the steady creaking of a distant portcullis.{Jh(? {Jh@ {JhmA {JhE {JhL {JhM {JhN {JhR {JhlY {JhY {Jh[ {Jhd_ {Jhe {JhCh ,{JhCk {Jhr {Jhgr {Jh w ,{Jh} ,{Jh- {JhN {Jḣ {Jh {Jh {Jh0 {JhD {Jh {Jh {Jh {Jh {JhǞ {Jhԟ {JhO {Jh; {Jh{ {Jhڬ {Jh {Jh {Jh {Jh {Jh {JhB {Jh {Jh {Jh6 {Jh {JhM {JhA {Jh {Jh ,{Jh {Jh {Jhy {Jh {Jh {Jh {Jh {Jh {Jh {Jh {Jh {Jh {Jh ,{JhM {Jh {Jh {Jh" {Jh {Jhc {Jh {JhZ {Jh7' {Jhx' {Jh( {Jh* {Jh1 {Jh12 {JhJ3 {Jh5 {Jh= {Jh= {JhZ? {JhFM {Jh9Q {JhQ {Jh,R {JhV {Jh ] {JhH] {Jh^ {JhXc {Jh0h ,{Jhmi {Jho {Jhau {Jh@v ,{Jhyz {Jh {Jh {JhB {Jh/ {Jh {Jh {Jh5 {Jh {JhT {Jh' ,{Jhy {Jhv {Jh {Jh; {Jh {Jh {Jhݸ {Jh {Jh {Jh9 {Jh {Jh {Jh {Jh {Jh> {Jh+ {Jh {Jh {Jh {Jh1 {Jht {Jh {JhL {JhW {Jh {Jh {Jh {Jh {Jh{JhV {Jh {Jh9 {Jh{Jh{Jh {JhJ{JhX{Jh(${Jho${Jh%{Jhs*{Jh.3{Jh3{JhR5{Jh9{JhB,{JhD{JhI{JhcP{JhP{JhR{JhV{Jh=a{Jha{Jhc{Jhh{Jh3sE# ####.###****,,,,,,,,,,,,,* # #......# *.....,,,,,,,,, # #......# #...........,,, # #......#####..,,, # #.{Jhs,)...........,, # #.........., # #...........* # #.{Jhs...........* # #........@.....%.........* {Jhs########............... .........{Jhs3..... {JhtB.........<y........, {Jht-............., .........{JhKt............, y   killer bee (wandering) .........{Jhlt............, .....................,{Jht {JhtL########......#####.....########,{Jhv.508.3 (48{Jhz{Jh N.y{Jh,9.3 (49{Jh{JhK] _A killer bee comes into view.{Jh{ # #......# *..... # #......# #..... # #......#####..... #{Jhi #...........).... # #................ # #................ # #................ # #........@.....%................. {Jh߶...............................<..................................................................|Jh   #......# *..... #......# #..... #......#####..... #...........).... #................ #................ #................|Jhb  #........@.....%................. ...............................<..................................................................|Jh|Jh}|Jh!|Jh$a _A killer bee is nearby!|Jh4n # #......# *..... # #......# #..... # #......#####..... # #...........).... # #................ # #................ # #................ # #........@.....%................. ...............................<.......|Jhp...........................................................|Jh{  #......# *..... #......# #..... #......#####..... #...........).... #................ #................ #................ #........@.....%.|Jh=|1................ ...............................<..................................................................|JhW|Jh|Jhߍ|Jh[a _A killer bee is nearby!|JhY  #......# *....., |JhZ 3#......# #........... #......#####., #.|JhMZ ....) #.. #.*+|JhZ  #.*, #.%*, #######.........@......|JhZ S*, ..........* |Jh[ `........<,,..|Jh/[ U,y,.|JhX[ $,, #######|Jh[ #####.....########, #......# #.....#,,,,,,*,|Jh[ |JhC] |Jh]c |Jh;j L.y|Jhk 910.3 (1.0) _|Jht |Jhzv }Jhw;#......# #...........#......#####.,#.....)#..#.*+*#.*,,#.%*, ######...*, ........***<,,,..,.,y,., ###########.....########, #......# #.....#,,,,,,*,*......# #.....#,,,,,,*,}Jhy}Jhc}}Jhi.}Jhp&1}Jh}Jh}Jh '#......#####.,#.....)#..#.*+**#.*,,,#.%*, #####...}Jh *, .......****<,,,,..,.,}JhB 2y.....,, #####}Jhm #####.....########,y   killer bee (wandering) }Jh #......# #.....#,,,,,,*,,,,}Jh *......# #.....#,,,,,,*,,,,}Jhձ g*######* #.....#,,,,,,+,,,,}Jh" }Jh }Jh }Jh0 - K.yK   kobold (wandering)A kobold comes into view. It is wielding a +0 short sword.}Jh &2}Jh }Jh ] _A killer bee comes into view.Jh&BJh(,Jh)Jh4.yyy..yy 3 killer bees (wandering)Jh-5&3Jh>JhxA] _A killer bee comes into view.Jh<Jh^=Jh0>Jh.BJhBJhCJhYMsy...yJh8N&4JhWJhYJh " #......#####. #.). #. #.*+ #.* #.%.*#...*..<.Jh .y.....yy.#......#####.....#Jh  #......# #.....#,,,,,,* *......# #.....#,,,,,,* *######* #.....#,,,,,,+Jh# Jh Jh# Jh Jh XJh X.yy..Jh S   water moccasin (wandering)yyyy 3 killer bees (wandering)SJh &5Jh Jh  a _A water moccasin comes into view.Jh&? #......#####. #.). #. #.*+ #.* #.%.*#...*..<.....yy...#......#####.....# #......# #...y.#,,,,,,* *......# #....S#,,,,,,* *######* #.....#,,,,,,+JhlK  You hear the steady creaking of a portcullis nearby.The water moccasin hisses angrily. The killer bee buzzes angrily. x2JhLJhP,JhuPJh]y.yS.Syyy1 wandering).Jh^0===6Jh]hJh7p* _You hear a shout! x2Jh+ # #......#####. # #.). # #. # #.* # #.* # #.%.*#...*....y....y...y.#......#####.....# # #......# #....S#,,,,,,* # *......# #.....#,,,,,,* # *######* #.....#,,,,,,+Jh+, Jh9/ Jh/ Jh/ Jh/ JhL: yy.y....S.yyJhC; 0---7JhD JhCG a _There is a stone staircase leading up here.Jh;Jh:---JhJhJhJhwJhP!Jh"U  The killer bee buzzes angrily. You hear a shout!Jh#Jh&0y..y..y..Jh0cS.yJht4E====8Jhn:Jhv  #...... #..........#####.# #..........#####+#  ########## #..........##.....  #........# ####'###'####.....  #......%.# #.# #....'..... Jh #........# #.# ######.....  #........# ####.########.....7  #........# #@..  #........# #.##############.#  #........# #.# #.# Jh)N #........# #.# #.#  #........# #.# #.. JhJ #........###.## ### Jhh> #............. JhE ########...... Jh1#......# Jh5_The killer bee stings you but does no damage.JhTC JhvJhЕk----9.8 (2.5 Jh<Jh} _You climb upwards. _There is a stone staircase leading down here.Jh] b#................. bayes525 the Carver#..........#####.# Formicid of Xom ...*..#..........#####+# Health: 85/85 ========================########## #..........##..... Magic: 10/10 ========================#........# ####'###'####..... AC: 12Str: 18Doom: 36% Jh #......%.# #.# #....'..... EV: 9Int: 16  #........# #.# ######..... SH: 4Dex: 22#........# ####.########..... XL: 10 Next: 48% Place: Dungeon:7#........# #@................ Noise: ---------  Time: 10519.8 (0.0)#........# #.##############.# a) +3 demon blade (drain)Jh #........# #.##.# Abil: Dig#........# #.##.##........# #.##..#........###.######.............#########......##......#The killer bee buzzes angrily. You hear a shout! _The killer bee stings you but does no damage. _You climb upwards. Jh _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.Jh-x..................Jh~>.................. _You climb upwards. _There is a stone staircase leading down her  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.Jhb#................. bayes525 the Carver#..........#####.# Formicid of Xom ...*..#..........#####+# Health: 85/85 ========================########## #..........##..... Magic: 10/10 ========================#........# ####'###'####..... AC: 12Str: 18Doom: 36% JhN#......%.# #.# #....'..... EV: 9Int: 16  #........# #.# ######..... SH: 4Dex: 22#........# ####.########..... XL: 10 Next: 48% Place: Dungeon:7#........# #@................ Noise: ---------  Time: 10519.8 (0.0)#........# #.##############.# a) +3 demon blade (drain)#........# #.##.# Abil: Dig#........# #.##.##........# #.##..#........###.######.............#########......##......# _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelJhA stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.Jh(JhGJh. _Jh mJhmJh>>____(Press ? for help)#############.#......##.##.#.##..........##.#......##.##.#.##..........################.#......##.#############†#.##.......................................>....%....#.#.##..........#####.#####....#.#.###.###.#...#######.#.#.##..........#####+#####....#.#.###.# #.#...#.......#.#.#Jh_ ########## #..........##.............#.#...#.###.#...#.#######.#.###### #........# ####'###'####..........####.#.#.#.....#.............#<.....# #......%.# #.# #....'..........# #...#.#######..##.#########.###.## #........# #.# ######..........# ###.#.# #...............# #.# #........# ####.########..........# #.#.########.##.########### #.#Jh - Jh #........# #@....................## #.#...).......#.##.# Jhҭ #........# #.##############.#.##.# #.#####....#..#.####.# Jh #........# #.##.#.<#.# #.# ###....#..#.#.###########.##Jh  #........# #.##.##.#.# #.# #......#..#.#..............#Jh? b #........# #.#Jh^ #...)#.# #[# #......#..#.#.############## #........###.##Jh| P####)#.#######)###......+..#.#.####Jh #.............##............##....^.#.##.#.# ###.#Jh ########......####..........##....#....#.#.# #...##......#Jhخ ####''####...##....#.#..#.#.# #.#.######'###........#...'..##.#....#...# #.#.#Jh x#.##.♣♣..♣♣.#...##.##.#....##### #.#.########.###Jh r###.♣♣..♣♣.#...##.##.##......# #.#.#Jh: #........# #.# ######..........# ###.#.# #...............# #.##........# ####.########..........# #.#.########.##.########### #.##........# #@...........## #.#...).......#.# #.##........# #.##############.#.##.# #.#####....#..#.### #.##........# #.# #.#.<#.# #.# ###....#..#.#.###########.###........# #.# #.##.#.# #.# #......#..#.#..............#........# #.# #...)#.# #[# #......#..#.#.##########.## ####)#.#######)##.+..#.#.# ### .......##............##....^.#.##.#.# ###.# #######......####..........##....#....#.#.#Jh |[37m #...#  #......#####''####...##....#.#..#.#.# #.#.#  #####'###........#...'..##.#..# #.#.#  #.##.♣♣..♣♣.#...##.##.#....###.#.#  #######.### ###.♣♣..♣♣.#...##.##.##......# #.#.#  #.........# ########.'........'....#.##....#.#### #.#.#  #.#####.#.# #........'........'......##..#.#.# #%#.#  #.#####.#.# #........#.♣♣..♣♣.#...#..##.#..#.# #.#. ##'######........#.♣♣..♣♣.#...#.....##.#.##########. Jh2 h######..................#..######..#.........[##...............Jh\  #>##.####.##########.###..........................#..# ####......#  Jh /#............................## ########  .............##[..........### ###########  Jh87 #############.#......##.##.#.##..........##.#......##.##.#.##..........################.#......##.#############†#.##.......................................>....%....#.#.##..........#####.#####....#.#.###.###.#...#######.#.#.##..........#####+#####....#.#.###.# #.#...#.......#.#.########### #..........##.............#.#...#.###.#...#.#######.#.###### #........# ####'###'####..........####.#.#.#.....#.............#<.....# #......%.# #.# #....'..........# #...#.#######..##.#########.###.## Jh_ Jh #................. bayes525 the Carver#..........#####.# Formicid of Xom ...*..#..........#####+# Health: 85/85 ========================########## #..........##..... Magic: 10/10 ========================#........# ####'###'####..... AC: 12Str: 18Doom: 36% #......%.# #.# #....'..... EV: 9Int: 16  #........# #.# ######..... SH: 4Jh~ Dex: 22#........# ####.########..... XL: 10 Next: 48% Place: Dungeon:7#........# #@................ Noise: ---------  Time: 10519.8 (0.0)#........# #.##############.# a) +3 demon blade (drain)Jh }#........# #.##.# Abil: Dig#........# #.##.##........# #.#Jhׂ i#..#........###.#####Jh m#.............#########......#Jh s#......# _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square. _Unknown command.Jh 'Jhr Jh Jh Jh : _JhA Jh, Jh{ Jh Jh JhF Jhy Jhh Jh Jh Jh7 Jh Jh_ Jh Jh Jh JhC Jh JhD Jh Jh Jh ,Jh Jh Jh ,Jh Jh Jh Jh Jh Jh Jh Jh Jh Jh Jh Jh Jh Jh Jh Jh Jh2 Jhv Jh< ,Jh Jh> Jh ,Jh Jh" Jh Jh" Jh Jh Jh] ,Jh JhJ Jh BJh Jh Jh8 Jh Jhe Jh ,Jh# Jh& Jhw' Jh* Jh+ Jh5, Jh, Jh/ Jh0 Jh"1 Jh1 Jh4 Jh7 BJh9 Jh; Jh; Jh< Jh? Jh@ JhKA Jh8B JhD JhF JhF JhG Jh7S JhT Jh#U JhzU Jh*V JhVX JhZ ,Jh[ Jh?] Jh^ Jh^ Jh_ JhRa Jhb Jhb Jhc Jhe Jhf Jhf Jhg Jhai Jhj ,Jhk Jhm Jh6n Jhzn Jh'o Jhgq Jhr Jhs Jht Jh v Jhw ,Jhx Jhz Jhz| Jh| Jh} Jh2 J#.# #.....# #.######.# #.# #####.# #.# #.# #.#####.# #.# #.######.# #.#.....###.# #......#.# #.##.# ######.#.# #.##.# #.#.# #.##.# #.#.# Jh# m###.#......##.######†#.# ................@....%....#.#.# 58.8 (39.0) ..#.#.###.###.#....#.#.# ..#.#.###.# #.#...#.......#.#.# ..#.#...#.###.#...#.#######.#.## ###.#.#.#.....#.............#<.#...#.#######..##.#########.### ###.#.# #...............# # .#.########.##.########### # JhU }#.#...)..## Jh Jh[ Jhu c _There is a stone staircase leading down here.JhFJh JhJh8%Jh¥89.8 (1.0) _JhݨJh  You climb downwards.  You hear the roar of battle.Jh\/  --more--Jhp,,,,,,,,,,,,,,,,,,,,,,,*  ,,,,,,,,,,,,,,,.....)..#  ,,,,,,,,,,,,,,,........#  ,,***+*********#.......#  ,,*,,,,*,,,,,,,'.......#  ***,,,,*,,,,,,,#.......#  ,,,KK,,*,,,,,,,#.......#  ,**,,,**,,,,,,,#.......#  8 ,**,K,**,,,,,,,#@......#  ,**,,,,K,,,,,,,#.......#  ,**,,,,,,,,,,,∆#.......#  Jh1,,j,,,,,j,,,F,,'.......#  ,,,,,,,,,,,,,,,#.......#  j,j,,,,,,,,,,,,#......=#  ,**,j,**,,,,,,y#########  ,**o,,**,,,,,,,,,,,,y,*  ,*,,K,,,,,,,,,,,,,,,,,* Jh˿JhzQ{,,,Jh5Z660.6 (1.8 Jh_Jhd  You climb downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found a runed pearl ring and a sling. _There is a stone staircase leading up here.JhrJhJhJh^Jh.....)..#.***+*********#,,,,*,,,,,,,' **# ,,,KK**,,,*K<,,,K,Jhg∆,j,,,,,j,,,{,,',,,,,,,,,,,,.# j,j..= ,**,j,**,,,,..,########o,Jh...,,,,,,y,* ,,K,,,,,...,*,,yJhzU10,JhJhJh[ _You sense a monster nearby.Jh y.***+*********#,,,,*,,,,,,,' **# ,,,KK**,,,*K<,,,K.,∆Jh,j,,,,,j...j..',,,,,,,......# j,j.....= ,**,j,**,.....,########o,,**,.....,,,,,,,,* j   gnoll (polearm, wandering),,K,,,,...., *,,,,,,.y , JhJhJh.JhjJhMJhJh2Jh'Jh+ Jh+,Jhj,O_A gnoll comes into view. It is wielding a +0 spear.Jh,Jh' ***+*********#.# ,*,,,,*.......'.# ****,,,,*.......#.# ,,,,KK,,*.......#.# **,,,**.......#.# ,**,K,**.......#<......#Jhp( # K,**,,,,K.......#.# ,**,,,,,......)#.# ,,j,,,,,........# ,,,,,,,...j...#.# j,j.....#=#Jh)  ,,**,j,**.#########,**o,,**.......,,,,,,,*,*,,K,,..,* ,**,...,,y,,,,*,**...,,,,,,,*,**'*******************Jh\- Jh5 a.j,Jh~5 &3Jh: Jh= _Found a glowing spear. _There is an open door here.Jh e,*,,,,*.......'.# *****,,,,#.#.......# ,,,,,KK,,#.#.......#**,,,*#.#.......#,**,K,*#.#<......# ,K,**,,,,.#.# ,,,**,,,,)#.#,,j..'.#,#.......#Jhٮ j,jj....#......=# ,,,**,j,*#.......#########,**o,,*#..,,,,,,*,*,,K,,..,,,,,,*,**,...,,,,,*,**...,,,,,*,**'***###########*****,**,,,**Jh Jh N.jJh -4 _JhL Jh Jh_******,,,,#.#.# ,,,,,,KK,,#.#.......#**,,,*#.#.......#,**,K,##.#<......#K,**,,,..#.# ,,,,**)#.......#,,j..'.......#,.#.......#j,j.#=#,,**,j,##.j.....#########,**o,,*#.........,,,,,*,*,,K,j....,,,*,**,......,*,**.....,*j 2 gnolls (1 polearm, wandering),**'**###############** o,,,**,,,**o,*o,,,,*  A gnoll comes into view. It is wielding a +0 club.JhVj..jjj)===5Jh Jh^Jh2_The gnoll shouts! x2; You hear a shout! x2Jh$:,,,,,,,KK,,#.#.#**,,,*#.#.......#,**,K.##.#<......#K,**,,...#.#,,,**)#.......#,,j..'.......#,.#.#j,jj....#=#,,**,j,##....@..#########,**o,,*#......,,*,*,,K..j....,,*,**,,.....,*,**.,*,**'*################** ,o,,,**,,,** ,,,o,*o,,,,*,,,*,,,,,*.j--6 _The gnoll barely misses you.JhtD********,,,,#.#.#,,,KK,,#.#.......#,**,.,*#.#.......#,,,**,..##.#<......#K,**..#.......#**)#.......#j.'.......#,,,......#.......#j,j,......j@...#......=#,**,..###########,**o,,*#.,,* Jh E∆,,,,,*,,K...j,,*,**..,*,**,.................,* ,,,,,,**'#################**o,,,**,,,**o,*o,,,,*JhKJh{Y j.  You hear the steady creaking of a very distant portcullis.Jh'Zh1----7JhcJhjf _The gnoll hits you with a +0 spear. _You take 4 damage, and have 81/85 hp.JhSo 9  You slash the gnoll!JhLs m  The gnoll is severely wounded.Jhv  A gnoll sergeant comes into view. It is wielding the +4 war axe ofResourcefulness {elec, *Corrode Dex+4}.Jh܄ b j.Jh3 g,jjj   gnoll sergeant (wandering)jjj 3 gnolls (1 polearm, 1 wandering)A gnoll comes into view. It is wielding a +0 flail.JhK 4=8.4 (0.8 Jh͔ Jh9 < _The gnoll hits you but does no damage.JhW[  The gnoll sergeant shouts!  You slash the gnoll!Jhki  You kill the gnoll!Jhy[ ){.jjj 2 gnollsA gnoll comes into view. It is wielding a +0 club.Jhi~U 99.2JhJh< _The gnoll hits you but does no damage.Jh9  You slash the gnoll!Jhk2=-70.0Jh_ Jh^ _The gnoll is severely wounded.Jh u  You barely miss the gnoll.Jh {.jj.  The gnoll is severely wounded.Jh .-8Jh Jh R _The gnoll barely misses you.Jh  You hit the gnoll. ,{jj.  The gnoll is almost dead.-1.6 _You block the gnoll's attack.JhV }  You hit the gnoll but do no damage. You drain the gnoll.JhZ Jh\ Jh\ Jhl y).jjjJhp {3= 2.4Jhh Jh I _You kill the gnoll!Jh,,,,,,*,,,,*.'.# *******,,,,#.#.# ,KK,,#.#.# **,.,*#.Jh#.......# ,**,..###<......# K,**,.#.# **,.)#.# j,.'.......# ,,,..@..#.# j,j,......)....#......=# Jh:**,..##..)....######### ,,,,,**o,,*#.....,,**,,,.jjjJh$E..,,***,.JhM,* **,.................,* ,,,**'###Jhrr##############** ,o,,,**,,,**JhJhJh#Jhjj.j.Jh>-3.4 (1.0 JhJh JhO ***+*********#.# ,,,,,*,,,,#.'.# ******,,,,#.#.JhnP # ,KK,,#.#.# **,.,*#.#.......# ,**,..###<......# JhP K,**,.#.......# **,.)#.JhP # j,.'.......# JhQ ~,,,.....#.......# Jh?Q j,j,......)....#......=# **,..##..)....#########JhlQ **o,,*#jj....,,*JhQ S*,,,..j...,,* **,.....,* **,.................,*,,,**'#################**JhV Jh3X Jh`Z Jhd j.j.jJhe @-4Jho JhXr Jh***+*#.# *,,,,#.'.# ,,,,#.#.......# KK,,#.#.......# **,.,*#.#.......# **,..##.Jh#<......# K,**,.#.......# **,.)#.# j,.'.# .#.Jh;# j,j,......)....#......=# Jh**,..##..j....######### JhAc*,,,...j.JhbE....,,* **,.Jh<.....,* **,..Jh/...,* JheJh:Jh Jh3j).j.jJho.45Jh/!Jh#Jh***+*#.# *,,,,#.'.......# ,,,,#.#.......# KK,,#.#.......# **,.,*#.#.......# **,..##.Jhg!#<......# K,**,.#.......# **,.)#.# j,..# .#.# j,j,......)j...#......=# Jh&**,..##..)....#########**o,,*#..j.....*,,,....j..........,,* **,.......,* **,... JhJhmJhJh.jj..jJh&6JhIJh JhNC_There is an open door here.JhJhFire/throw/use which item? ([*] to toss any item) Missiles (go to first with () Jh f - 8 boomerangsh - 8 darts of disjunction  p - 11 poisoned darts  t - 2 javelins Wands (go to first with /)e - a wand of charming (15) Scrolls (go to first with ?)s - a scroll of butterfliesJhG$JhMJ,,,***+*********#.......#bayes525 the Carver ,,,*,,,,#.......'.......#Formicid of Xom ...*.. ****,,,,#.......#.......#Health: 84/85 =======================- ,,,,KK,,#.......#.......#Magic: 10/10 ======================== ,,**,.,*#.......#.......#AC: 12JhJ%Str: 18Doom: 36% ,,**,..##.......#<......#EV: 9Int: 16  K,**,...........#.......#SH: 4Dex: 22 JhJ,,**,..........)#.......#XL: 10 Next: 49% Place: Dungeon:8 Jh$K,,,j,...........@.......#Noise: ---------  Time: 10576.4 (0.0) ,,,,,.........**#.......#a) +3 demon blade (drain) ,j,j,......).j..#......=#Abil: Dig Jh>K,,**,..##..)j...######### ,,**o,,*#............,,* JhWK,,*,,,.....j.........,,*j   gnoll sergeant JhK,,**,.................,*jj 2 gnolls ,,**,.................,* ,,**'#################** JhK}_You kill the gnoll! _There is an open door here.  JhK)Throw: 11 darts (poison)JhKPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding the +4 war axe of Resourcefulness {elec,  JhK?*Corrode Dex+4} and wearing a +0 ring mail (74% to hit)Jhv jj, wielding a +0 club (71% to hit)Jhb,,,***+*********#.......#bayes525 the Carver ,,,*,,,,#.......'.......#Formicid of Xom ...*.. ****,,,,#.......#.......#Health: 84/85 =======================- ,,,,KK,,#.......#.......#Magic: 10/10 ======================== ,,**,.,*#.......#.......#JhAC: 12Str: 18Doom: 36% ,,**,..##.......#<......#EV: 9Int: 16  K,**,...........#.......#SH: 4Dex: 22 ,,**,..........)#.......#XL: 10 Next: 49% Place: Dungeon:8 ,,,j,...........@.......#JhhNoise: ---------  Time: 10576.4 (0.0) ,,,,,.........((#.......#a) +3 demon blade (drain) ,j,j,......).(..#......=#Abil: Dig ,,**,..##..)j...######### ,,**o,,*#............,,* ,,*,,,.....j.........,,*j   gnoll sergeant ,,**,.................,*jj 2 gnolls (1 poisoned) ,,**,.................,* ,,**'#################** Jh_There is an open door here.  Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineJhAim: a gnoll, wielding a +0 club (71% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the gnoll sergeant.Jh "  Throw: 11 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (71% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the gnoll sergeant.The poisoned dart hits the gnoll. The gnoll is poisoned.Jh#Jh&JhD2j..(jj.Jh337.3 (0.9 Jh3 _JhO>Jh@JhJhCFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 8 boomerangsh - 8 darts of disjunction  JhWXp - 10 poisoned darts  t - 2 javelins Wands (go to first with /)e - a wand of charming (15) Scrolls (go to first with ?)s - a scroll of butterfliesJh'Jh,,,***+*********#.......#bayes525 the Carver ,,,*,,,,#.......'.......#Formicid of Xom ...*.. ****,,,,#.......#.......#Health: 84/85 =======================- ,,,,KK,,#.......#.......#Magic: 10/10 ======================== ,,**,.,*#.......#.......#AC: 12Str: 18Doom: 36% Jh8,,**,..##.......#<......#EV: 9Int: 16  K,**,...........#.......#SH: 4Dex: 22 ,,**,..........)#.......#XL: 10 Next: 49% Place: Dungeon:8 ,,,j,...........@.......#Noise: ---------  Time: 10577.3 (0.0) ,,,,,.........j*#.......#a) +3 demon blade (drain) Jh,j,j,......)..*.#......=#Abil: Dig ,,**,..##..)(j..######### ,,**o,,*#...j........,,* ,,*,,,...............,,*Jhj   gnoll sergeant ,,**,.................,*Jhjj 2 gnolls (1 poisoned) ,,**,.................,* Jh V,,**'#################**You throw a poisoned dart.  Jh4The poisoned dart closely misses the gnoll sergeant. _The poisoned dart hits the gnoll. The gnoll is poisoned.  JhYZThrow: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineJh|UAim: a gnoll, wielding a +0 club (poisoned, 71% to hit)Jh? j..jJhPj.  The poisoned dart closely misses the gnoll sergeant. _The poisoned dart hits the gnoll. The gnoll is poisoned.  Throw: 10 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding the +4 war axe of Resourcefulness {elec,  JhpQ?*Corrode Dex+4} and wearing a +0 ring mail (74% to hit)Jho ,,,***+*********#.......#bayes525 the Carver ,,,*,,,,#.......'.......#Formicid of Xom ...*.. ****,,,,#.......#.......#Health: 84/85 =======================- ,,,,KK,,#.......#.......#Magic: 10/10 ======================== Jh 8,,**,.,*#.......#.......#AC: 12Str: 18Doom: 36% ,,**,..##.......#<......#EV: 9Int: 16  K,**,...........#.......#SH: 4Dex: 22 ,,**,..........)#.......#JhI %XL: 10 Next: 49% Place: Dungeon:8 ,,,j,...........@.......#Noise: ---------  Time: 10577.3 (0.0) ,,,,,.........((#.......#Jhq Ya) +3 demon blade (drain) ,j,j,......)((..#......=#Jh Abil: Dig ,,**,..##.(((j..######### Jh ,,**o,,*#(..j........,,* ,,*,,,...............,,*Jhܣ j   gnoll sergeant ,,**,.................,*Jh jj 2 gnolls (1 poisoned) ,,**,.................,* Jh ,,**'#################**Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding the +4 war axe of Resourcefulness {elec,  *Corrode Dex+4} and wearing a +0 ring mail (74% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the gnoll sergeant.Jh',Jh)JhZ3j....j.)(..jJh4a5=8.2 (0.9 Jh`4 _Jh=Jh-@S _Health restored: 85Jh Jh  j.  You barely miss the gnoll sergeant.78--=9.0 (0.8 JhG Jh _The gnoll sergeant hits you with the +4 war axe of Resourcefulness! _You take 7 damage, and have 78/85 hp.Jh&`  You slash the gnoll sergeant! You drain the gnoll sergeant.Jh.j. (drained)Jh..=8JhO9Jh; Jh<X_The gnoll sergeant is heavily wounded.Jhyf h  You barely miss the gnoll sergeant.Jh*v j.  The gnoll sergeant is heavily wounded.Jhv 1-80.6Jh~ JhM _The gnoll sergeant barely misses you. The gnoll hits you but does no damage.JhB  You slash the gnoll sergeant!JheJh% )j.jj 2 gnolls (1 poisoned)  You kill the gnoll sergeant!JhX9-- 51=1.4JhG4R _The gnoll hits you but does no damage.Jh L  You hit the gnoll. You drain the gnoll.Jh/ Jh j.)   gnollJh 82-2.2Jho Jh' I _You kill the gnoll!Jho  (very drained)You hit the gnoll. You drain the gnoll.  The gnoll is severely wounded.JhpZ-3.0JhzJh}R _The gnoll barely misses you.Jh :  You slice the gnoll!!Jh C)Jh  8 _You kill the gnoll!Jh,***+*#.#,*,,,,#.'.......#*,,,,#.#.......#JhmJ,KK,,#.#.......#,**,.,*#.#.......#,**,..##.#<......# ,K,**,.#.......#,**,.)#Jh.#,j,.@'.#,.)#.# ,,j,j,......)....#......=#,**,..##..)(...#####,**o,,*#(...........,,*,*,,,......,,*,**,.......,*,**,.......,* ,,,**'#**Jh`Jh]80-4.8 (1.0 Jh Jh _Items here: )) [ ††.Jh Jh8 |Pick up what? 20/52 gear slots (_ for help) Jh Hand Weapons (select all with ))a - a +0 flail  b - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4} Armour (select all with [)c - a +0 ring mail CarrionJh  a gnoll corpse Jhѱ a gnoll corpse [Up|Down] selectJh[ [Esc] exit Letters toggle [.|Space] toggle selected[top]Jhԅ  b + the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}[Enter] accept (1 chosen)Jh=OJhWJhb,,,,***+*********#.......#bayes525 the Carver ,,,,*,,,,#.......'.......#Formicid of Xom ...*.. *****,,,,#.......#.......#Health: 80/85 ======================-- ,,,,,KK,,#.......#.......#Magic: 10/10 ======================== ,,,**,.,*#.......#.......#AC: 12Str: 18JhcDoom: 36% ,,,**,..##.......#<......#EV: 9Int: 16  ,K,**,...........#.......#SH: 4Dex: 22 ,,,**,..........)#.......#XL: 10 Next: 52% Place: Dungeon:8 ,,,,j,..........@'.......#Noise: ---------  Time: 10584.8 (0.0) ,,,,,,..........)#.......#a) +3 demon blade (drain) Jhd,,j,j,......)....#......=#Abil: Dig ,,,**,..##..)(...######### ,,,**o,,*#(...........,,* ,,,*,,,...............,,* ,,,**,.................,* ,,,**,.................,* ,,,**'#################**You hit the gnoll. You drain the gnoll.  JhdFThe gnoll is severely wounded. _The gnoll barely misses you.You slice the gnoll!! _You kill the gnoll! _Items here: )) [ ††.JhuJhv35.8 (1Jh~Jhl _r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}Jh13Jh3JhEABJhFJhuG%1JhCJJhPJhPJh`SJh[,Jh]JhcJhcD2=JhDhJhnJhnJhqJhyJhyU3=Jh|Jh],JhŅJhƋJh JhJhJh%4JhJh,,JhJhߪ,JhڬJhͲJhK5=JhJhJh M,,,,,,,,,,,,,.**+*######### ,,,,'...... *****,,..,,KK,,...,*...... ,,##<..... ,K.#......**#......j',,,....)#....... JhlD,,j,j,......)....#......=##.......... _HP restored.Jh0983.0)Jh,9.8 (14JhvJh  You see here a +1 heavy spear. _Health restored: 85Jh@ ***+*#########.#,*,,,,#.......'.# ******,,,,#.#.# ,,,,,,KK,,#.#.#**,.,*#.#.#,**,..##Jh S.#<......#K,**,....#.......# ,,,,**,)#.......#,,j,)'.......#,,,.)#.#j,j,Jh )....#......=#,,**,..##..)(...#########,**o,,*#(...........,,*Jh~ ,*,,,........,,*,**......,*,**,......,*,**'#################**JhZ Jh :600.0) _Jh  Jh JhTLJhMJhPJhzVJhj^Jh:_Jhc,JhiJh2j9=JhJlJh oJhix,JhyJhe*,,,,,,,,KK,,#.......#.......# *,,,,,,**...*#.......#.......# *,,,,,,**...##.......#<......# *,,,,K,**.....#.......# *,,,,,,**....)#.......# *,,,,,,,j....)'.......# *,,,,,,,,..)#.......# *,,,,,j,j)....#......=# JhER+,,,,,,**,..##..@(...######### ***o,,*#(....,,* *∆,,,,,*,,,...............,,* *,,,,,,**..................,* *,,,,,,**...........,* *,,,,,,**'#################** *,,o,,,**,,,**,o,*o,,,,*,,,*,,,,,*Jhڈ[ 3.8 (3 _You see here a +0 club.Jh Jh Jh4 Jh Jh Jh[ ; _JhC Jhi ,Jh- Jh ,,*,,KK,,#.......#.......# ,,*,,,,,,*#...*#.......#.......# ,,*,,,,,,*#...##.......#<......# ,,*,,,,K,*#Jh$ ..#.......# ,,*,,,,,,##..)#.......# ,,*,,,,,,...)'.......# ,,*....)#.......# ,,*,,,,..)....#......=# ,,+,,,,,,**,..##@.)(...###5.8 (2 ,,*,,,,,,**,,,*#(Jhf ..,,* ,,*∆,,,,,*,,,....,,* ,,*,,,,,,**........,* ,,*,,,,,,*#.......,* ,,*,,,,,,*#'Jh <#####** ***,,o,,,Jh s*#,,,** ,,,,,,,o,*o,,,,* Jh ',,*,,,,,*Jhj Jh JhT Jh\Jh]Jh`Jh=fJhSnJhnJhksJhf|,*********,,,,#.#.#,*,,,,,,,....,#.#.#,*,,,,,,*#...*#.#.#,*,,,,,,*#...##.#<......#,*,,,,K,*#..#.#,*##.)#.#,*.)'JhD}<.#,*,,,,,.....)#.......#,*,,,,,.......@..)....#......=#6.8 (1,+,,,,,.##...##..)(...#########,*,,,,,,*#..,*#(.,,*,*∆,,,,,#..,...,,*,*,,,,,,##...........,*,*,,,,,,*#..................,* ,,,*,,,,,,*#'#################** ****,,o,,,*#,,,**o,*o,,,,*Jh}JhJhJh @Jh@JhhCJhEJhKJhhLJhzRJh\,*,,,,#.#.,*,....,#.#.,*,,,,,,*#...*#Jh,]w.#.,*,,,,,,*#...##.#<......,*,,,,.,*#.#.,*,,,,..##.)#.,*.)'.,*.)#.,*...)....#......=7,+,,,,..##...##..)(...,*,,,,,,*#...*#(Jhs].,,*,*∆,,,,,#..............,,*,*,,,,,,##.........,*Jh],*,,,,,,*#..........,*,*,,,,,,*#'#########Jh]#***,,o,,,*#.,,** ,o,*o,,,,*Jh^Jh^JhfJhhJh Jh Jh Jh Jh ,*,,,,#.#,*,.....#.#,*,,,,,,*#...##.#Jh ,*,,,.,,*#...##.#<,*,,,..,*#.#,*,,,...##.)#,*.)',*.)#,*Jh/ .)....#......,+,,,...##...##..)(...,*,,,,,,*#...##(..,,JhJ b,*∆,,,,,#...........,,Jhd ,*,,,,,,##...........,,*,,,,{,*#...........,Jh} T,*,,,,,,*#'########## Jh ******,,o,,,*#.,,** ,o,*o,,,,*Jh# &8Jh Jh1 Jh [ _You sense a monster nearby.JhJhbJh!JhQ#Jhb*Jh*Jh.Jh/Jh9 *,,,,,**,,,,#.......#  *,,,,,*,...,,,.....#.......#  *,,,,,*,...,,*#...##.......#  *,,,,,*,....,*#...##.......#<  *,,,,,*,.....*#Jh:b..#  *,,,,,*,.....##..)#  *,,,,,*..)'  *,,,,,*..)#  *,,,,,*.....)....#  *,,,,,+,.....##...##..)(... JhG: *,,,,,*,...,,*#...##(....  *,,,,,*∆o,,,,#...........  *,,,,,*,,,,,,##......Jh:.  *,,,,,*,,,,{,*#......... o   orc priest (wandering)  *,,,,,*,,,,,,*#'########  *******,,o,,,*#Jh:..,**  *,,o,*o,,,,*Jh?&9JhJ .  An orc priest comes into view. It is wielding a +0 morningstar.JhK,10.8 (2JhTJh_`7 _The orc priest moves out of view.Jh@JhJhJhJhU7 *,,,,,*,,,,#.# *,,,,,*.....,,.....#.......# *,,,,,*.....,*#...##.......# *,,,,,*......*#...##.#< *,,,,,*......*#.# *,,,,,*......##.)# *,,,,,*.)'JhO *,,,,,*.)# *,,,,,*......)....# *,,,,,+......##...##..)(... *,,,,,*.....,*#...##( *,,,,,*)...,,#......  *,,,,,*.o.,,,##.......  *,,,,,*..,,{,*#o   orc priest (wandering)  *,,,,,*.,,,,,*#'  *,,o,,,*#..,**  *,o,*o,,,,*0JhX.{Jh+1.8 (1Jh,Jh# _Found a mace.JhvK JhK JhN JhQ Jh[ j *,,,,,*,,,,#.# *,,,,,#......,.....#.# *,,,,,#......*#...##.......#JhA\ + *,,,,,#......*#...##.#< *,,,,,#......*#.# *,,,,,#......##.)# *,,,,,#.)' *,,,,,#Jh\ s.)# *,,,,,#.)....# *,,,,,+......##...##..)(...Jh\ w *,,,,,#......*#...##( *,,,,,#).....#...... *,,,,,#......##...Jh]  *,,,,,#..o.o.*#....o   orc warrior (asleep) *,,,,,#......*#'####o   orc priest (wandering)JhA]  #..o...*#..,**o   orc (asleep)  *Jh] t,o,*o,,,,*JhZi 0  An orc warrior and an orc come into view.Jhk Q  The orc warrior shouts! You hear a shout! x2Jhrl Jhl Jho  An orc comes into view. It is wielding a +0 club.JhN o.o.oo.ooooo 3 orcs (1 missile),===2.8 (1 _An orc comes into view. It is wielding a +0 dagger.Jh *,,,,,#......,.....#.# *,,,,,#......##...##.# *,,,,,#......##...##.#< *,,,,,#......##.....# *,,,,,#......##)# *,,,,,#........)' *,,,,,#.)# *,,,,,#)....# *,,,,,+##...##..)(...##JhßI *,,,,,#......##...##(........ *,,,,,#).....#...... *,,,,,#.....o##.... *,,,,,#...o..##..... *,,,,,#...o..##'############# ******#...oo.##..,**  *,,,,,.......#o,,,,* *,*,,,,,*Jh$JhJhlJhJhJhoo....oo..Jh"0---3JhJJh(Jh *,,,,,*********,,,,#.#.*,,,,,#......,.....#.#.*,,,,,#......##...##.#..*,,,,,#......##...###<Jh ;*,,,,,#......##.#.*,,,,,#......##)#.*,,,,,#.)'.*,,,,,#....)#.*,,,,,#.........)....#..*,,,,,+......##...##..)(...###*,,,,,#......##...##(*,,,,,#)....o#......*,,,,,#..o...##......Jh b*,,,,,#....o.##...............*,,,,,#...o.o##'##############******#JhI ##..,** *,,,,,.......#o,,,,*Jh Jhp JhC Jh Jhi Jh1 oo.....oo...oJh Jh/ 0===4Jh Jh , _The orc priest shouts!Jh_*,,,,,*,,,,#.#.*,,,,,#......,.....#.#.*,,,,,#......##...##.......#.*,,,,,#......##...##.#<.*,,,,,#......##.#.*,,,,,#......##.)#.*,,,,,#.)'.*,,,,,#.)#.*,,,,,#.)....#.*,,,,,+......##...##..)(...#*,,,,,#.....o##...##(.*,,,,,#)..o..#.......Jh*,,,,,#.....o##....*,,,,,#....oo##.....o   orc priest*,,,,,#......##'#####******#......##..,** JhJJhJh[oo...{{o   orc warrioro   orc priestJh0---5JhJhʬJh;*,,,,,#......,.....#.#.*,,,,,#......##...##.......#.*,,,,,#......##...##.......#<*,,,,,#......##......#..*,,,,,#......##.)#.*,,,,,#...)'.*,,,,,#.)#.*,,,,,#.)....#.*,,,,,+.....o##@..##..)(...#####*,,,,,#....o.##...##(...........*,,,,,#)....{#........*,,,,,#....{o##........  *,,,,,#....oo##.  *,,,,,#......##'################  ******#......##..,**  *,,,,,.......#...,,*  *,,,,,,,,,,,,*,,,,,*o{{{.o   orc warrior---6hm<17HJh ##...#.#<.....##...........#Jh 8).......)'.....#.....o.)....+.....{##...##..)(...######....o(...........)...{{#..............o##..Jh oo#..##'################*****..,**Jh' ,,,,,....,,,,,,,,,*oJh Jh {.o{.{..o   orc warriorJh6 &7Jh$ Jh)  Jhg k_You hear the quick creaking of a very distant portcullis.JhC *,,,,,#......##...##.#< *,,,,,#......##.....# *,,,,,#......##)# *,,,,,#.........)' *,,,,,#.........)# *,,,,,#.....{.o.......)....# *,,,,,+##...##..)(...#### *,,,,,#....{{##...##(.......... *,,,,,#).....#@.......  *,,,,,#.....o## *,,,,,#....oo## *,,,,,#......##'###############Jh ******#......##..,**  *,,,,,.#...,,*  *,,,,,,,,,,,,*....,* *o*,...,* ********************Jh"Jh+.{.{##o.o   orc warriorJh,&8Jh5Jh6Jh8*,,,,,#......##...##.#..*,,,,,#......##...###<*,,,,,#......##.#.*,,,,,#......##.)#.*,,,,,#.........)'.*,,,,,#...................)#.Jh*,,,,,#......{........)....#....*,,,,,+....{{##o..##..)(...#####*,,,,,#.....{##@..##(..*,,,,,#).....#..  *,,,,,#.....o##.  *,,,,,#....oo##.................*,,,,,#......##'################******###..,**  *,,,,,.......#...,JhG,*  *,*....,*  *,,,,,,,,,,,o*,...,*JhJhz {.o.o   orc priestJhd ]1--=9Jh Jhy _The orc warrior hits you with a +0 scimitar. _You take 4 damage, and have 81/85 hp.Jh\ ,Jh {.o.{##.oJh -20.6 (0.8 Jh Jhx Z _You completely miss the orc warrior.Jh* ,......#......##...##<.....#......##)#.....'..................)#.....oo.o......)....#....+.....{##@..##..)(...#####......##.o.##(..).....#....o#oo##.................,,,,,'################*****##..,*.......#...,oo 2 orcs (1 missile, 1 wandering),*.Jhp/ Jh0 Jh8  The orc shouts!  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!JhB o.o 3 orcs (1 missile)JhC D69-----JhYD D====1.6 (1.0 Jh)M JhO _The orc warrior hits you but does no damage. _You take 12 damage, and have 69/85 hp.Jh  You slash the orc priest!  The orc priest is severely wounded.JhX|  The orc hits you but does no damage.  The orc priest hits you but does no damage.Jhkko. Jh70---==--2.4 (0.8 JhaJh\ _The orc warrior completely misses you.Jh>  You slash the orc priest!Jh,JhJh .ooooo 3 orcs (1 missile)  You kill the orc priest!Jh 3---3.2JhRn _The orc warrior barely misses you.JhSJhRZ-4.0JhL)Jh+ _You barely miss the orc warrior. The orc closely misses you. x2Jhq 8  You slice the orc!!Jh_ Jh x . 2You kill the orc!Jh& 59--- =8Jh Jh _The orc warrior hits you with a +0 scimitar! _You take 11 damage, and have 59/85 hp.Jh?H  You hit the orc. You drain the orc.Jh&1' Jh1)   orc (You kill the orc!The orc hits you with a +0 club.Jh5p42--------5.6JhV@JhI _The orc warrior hits you with a +0 scimitar! _You take 17 damage, and have 42/85 hp.Jh3F 7  You slash the orc!JhX )  You kill the orc!Jh|\ 4-6.3 (0.7 Jhh Jhk X _The orc warrior barely misses you.Jh6t-7.1 (0.8 JhʙJhxV _You barely miss the orc warrior.Jh "  (drained)You hit the orc warrior. You drain the orc warrior.  The orc warrior is heavily wounded.9Jhz X _The orc warrior hits you but does no damage.JhG  very drained)You slash the orc warrior! You drain the orc warrior.  The orc warrior is almost dead.JhHt3=----=8.7JhfZJhW_9 _You block the orc warrior's attack.Jh?\  You hit the orc warrior but do no damage.You drain the orc warrior.Jhzl D)Jh$q e5 7-9.5Jh} Jh O _You kill the orc warrior!Jh_Jh`'Jh]Jh,JhyJhJhLK4=JhtJhM,JhJhJhRJh4Jh:c5--Jh -33.5 (4.0 _You start resting."Take this token of my esteem."Something appears at your feet! You see here a +0 partisan.Jh/  --more--JhJh6 4.5 (5 _JhNJh4 } _You regained 2 hp, and now have 45/85 hp.Jh9JhJh Jhe*,Jhw/Jh7,Jh:JhBJhlC96JhSJJhQJhURJhTJh[Jh+\Jh^JhcJh?dS7=JhfJh?mJhmJhpJh?v,JhyJhJhPK8=Jh0JhJhJh,Jh,JhJhsO9Jh,Jh,JhJh50=JhBJh2Jh{K1=JhJhJhzJhJhJhJhxJhqJh92JhJhJhJh,Jh%Jhn%JhF(Jh0Jh-193Jh<4JhQ4=JhQJhZJh~ZJh^JhfJhgK5=JhjJhqJhqJhZtJh>{Jh{Jh~JheO6JhDJhiJhړJhJhJhj 67.5 (33.0) _You start resting.Jh.,8.5 (34JhJh) _You hear the quick creaking of a very distant portcullis. _You regained 11 hp, and now have 56/85 hp.Jhtf3JhjJh!vi7=JhvJhZ,JhaJh!,Jh0Jh a8=JhJh,JhJh#,Jh=JhJh>99Jh?Jh>,JhJh,JhAJhCJh:60JhJh ,Jh Jh,JhJh#!d61=Jh,$JhY-,Jh0Jh?M2=JhNJhSUJhUJhXJh^,JhvcJhk;3JhpJhz,JhB~Jh݅,JhJhJhK4=JhgJhR,JhhJhJhJhJhJhmU5=JhJh&,JhPJh$}6JhJh!,Jh%Jh-,Jh?1JhO9;7Jh@=JhC,JhCGJhOP,JhUJh^K8=Jh^JhbJhk,Jh6oJhKx,Jh{Jhk9=JhԇJh,JhJh,JhJh<70JhaJh1=Jh,JhKJhJhKU2=JhJhq,JhJhJh)JhJhd;3JhO Jh,JhoJhJh Jh#Jh-Jh?Bh 718.5 (50 _You start resting.Jh"C449.5 (51Jh_ _You hear the loud creaking of a very distant portcullis. _You regained 18 hp, and now have 74/85 hp.Jh>H *,,,,,*********,,,,#.#Jh? *,,,,,#......,.....#.......# *,,,,,#......##...##.......# *,,,,,#......##...##.#< *,,,,,#......##..# *,,,,,###.)# *,,,,,#.)' *,,,,,#.......)# *,,,,,#.......@)......)....#... *,,,,,+......##)..##..)(...#### *,,,,,#......##.).##( *,,,,,#).....#........ *,,,,,#.....o## *,,,,,#....oo##................ *,,,,,#......##'############### ******#......##..** *,,,,,.......#...,Jh?,*JhOJhO020.5 (1.0) Jh P _JhNZJhk^  f - 10 boomerangs (gained 2)  Things that are here:Jhl+1.5 (2JhkvJh4yN _a +0 club; an orc corpseJh  *,,,,,*,,,,#.# *,,,,,#......,.....#.# *,,,,,#......##...##.......# *,,,,,#......##...##.#< *,,,,,#......##.# *,,,,,#......##.)# *,,,,,#.)' *,,,,,#.)# *,,,,,#))......)....# *,,,,,+......##)..##..)(... *,,,,,#......##.).##( *,,,,,#).....#...... *,,,,,#......##... *,,,,,#......##.... *,,,,,#......##'#### ******#......##..,** Jhi S *,,,,,.#...,,*JhB Jh' Y5=2.5 (1Jhc Jh Jh87 *,,,,,#......,.....#.# *,,,,,#......##...##.# *,,,,,#......##...##.#< *,,,,,#......##.....# *,,,,,#......##)# *,,,,,#........)' *,,,,,#.)# *,,,,,#)))....# *,,,,,+Jhm90##)..##..)(...## *,,,,,#......##.).##(........ *,,,,,#).....#...... *,,,,,#......##.... *,,,,,#......##..... *,,,,,#......##'############# ******#......##..,** *,,,,,.#...,,* *,,,,,,,,,,,,*....,*JhEJhrF&3Jh,OJhPJhdJhJh.JhJhXJhʹJhU6=JhJhJhmJhJhJh=Jh,Jh JhyJhJh%7JhJhJhaJhJhJhJh[,JhbJhJh98Jh4(=JhJhuJh,JhJhT.##.).##(.).....#.......Jh.##........##.......##'#############****#.##..,** Jh........#...,,* ........#....,* ..,...,* Jh32.5 (9****#########******  Jhi        JhJh Jhi _You regained 3 hp, and now have 78/85 hp.JhG Jh JhV Jh j........0Jh$ Jh% Jh' Jh<Jh=Jh >Jh?JhFJhK: _Jh[OJh}VJhWU9=JhWJhXJh`Jh_`Jh(aJhbJh`iJhiJhjJhNlJhsJhLt&80JhuJhvJh{Jh|Jh}Jh~JhJhCJhHJhJhYJh%1JhJhٍJhJhaJhJh{JhJhJhJh]JhJhXK2=JhНJh *,,,,,#......##.) *,,,,,#).....# *,,,,,### *,,,,,### *,,,,,#......##' #######......##.., #............#..., #............#.... Jh#@...........#,...43.5 (11.0) ##############****Jh1JhĨJhϫi _You regained 4 hp, and now have 82/85 hp.Jh5Jhn6Jh6Jh':Jh=: _JhD>Jh>JhK?JhC93Jh2=Jh&Jh ,Jh Jhc,JhJh;4JhBJhtJhJh Jh,Jh`Jh Jh&!K5=Jh!Jh1&1 _HP restored.Jh/,3Jh -Jh1Jh5,Jh6Jh9Jh7>,Jh*?JhOAJhCJhC9=JhqDJhFJh JJhhJJhrKJh[OJhR,JhlSJh VJhXJh>YJhYJh'\Jh_,Jh?bJh\eJhj,JhFnJhqJhyJhMzJh}JhJh",JhJhJhJhJhJhBJhJhTJhKJhJhڹ,JhJh z  Things that are here:  a +0 club; an orc corpseJhJhO _JhJh@  You see here a +0 partisan.JhJh _JhJh`  Things that are here:  a +0 scimitar; a +0 chain mailJhJhS _JhJhBJh9,Jh`Jh_ _You hear the loud creaking of a very distant portcullis.Jh 3JhJhAJh ,Jh< Jh$,Jh+Jh`E _p - 10 poisoned darts (gained 1)Jh~!Jh!Jh%Jh'Jh,JhY-Jh.Jht1<  You see here a +0 club.Jh5Jh6 _Jh7Jh<JhB=Jh>JhIE _p - 11 poisoned darts (gained 1)JhP3JhSJhXJh^,JhaJh[eJh/l,JhmJhu\  Items here: ) [ ††.Jh{Jhl| _JhJhǃV  There is an open door, spattered with blood here.JhJh  _JhJhˌJhCJhJhJhJhN,JhJhJh{JhJhkJhMJh,Jh"JhXJhJhX,Jh^Jhj;,#.......#.......#  .#.......#.......#  ##.......#.......#  Jh##.......#<......#  .........#.......#  ........)#.......#  ........)'.......#  ........)#.......#  ....)....#......@#  Jh ##..)....#########  ##............,,* ..............,,* JhO...............,* ...............,* ###############** ** Jh/,*Jh-88.5 (45Jh>,9.5 (46JhJh*v _u - a ring of magical power _Health restored: 85Jh&Jh~'Jh'Jh7Jh>Jh>$ _JhBJhiCJh@IJhIJhMKJhNJh"SJhrSJhTJh XJh]Jh]Jhp_JhWbJh[gJhgJhkiJhmJhr,JhruJhjxJhQ,Jh Jh؇ _You hear the loud creaking of a very distant portcullis.There is an open door, spattered with blood here.JhڎJhd _Jh Jh{  Things that are here:  a +0 club; a gnoll corpseJhܫJht _JhJhJh#BJhJh,JhsJhJh,,JhJhuJh,Jh"JhOJh{JhJhJhJh Jho Jh JhJh",JhJh 5nJh<XJh@Jh2AJhDJhLJhS,JhTJhXJh[,Jh^Jh%_Jhrd,JhfJhhJho,JhqJhsJhwJhxJhwyJhJh;JhJhaJhBJhJhkJh?JhJhkJhʛJhJh@  There is an open door here.JhCJh _JhJhlJh ,JhJhJh,JhJhJh˻,Jh>JhJh,JhJhiJh\JhJhJh _You hear the loud creaking of a very distant portcullis.Jh3JhJhfJh,JhyJhJhJhJhJhJhJhDJh%Jhf9.y.,,,,,,,,,*,,,*,,, .Jh................,*,,,*,,, .................,*,,,*,,, Jh....S...................,*,,,*,,, ###.....########........,*,,,*,,,  #.....#,,,,,,#........,*,∆,*,,, JhR #.....#,,,,,,#.........#,,,*,,,  #.....#,,,,,,+.........#,,,*,,,  *,,,,,*,,,,,,#@........##***,,,Jh,826.5 (37  *,,,,,*,,,,,,#...........,,,,,, JhH *,,,,,########...........,,∆,,,  *,,,,,Jhe.............,,,,,,  *,,,,,Jh............,,....  *,,,,,.............,,.... JhN *,,>,,........###'##########...  *,,,,,........#....#.......'... Jhs *,,,,,#########....#.......#...JhJhNJhJhA`#####..................'JhE7.5 (1.0) Jh- Jh"_You open the door.JhJhNJhDJhJhJh,JhM<*,,, .y.. ....S........... ########,.JhD!,*,∆##.....#......',,,8......##****.....,#.,*,,,,,########...........,,∆,,,.. ......###'Jhs0...#....Jh/JhJh JhMJhJhJhJhIJh,JhJh Jh Jh Jh JhOJhJhoJh......%*,,,,*,*,***,* ........*,,,,*.#,,,,,* y.......######.#********* <y......Jhg*,,, .y............. ................ ................, ....S.....,* Jhu#########,*31.5 (3#.....#......Jh,*,∆,#.....#......#.........#,,,*,,, Abil: Dig#.....#......'.........#,,,*,,,*,,,,,*......#.........##***,,,......Jh@ #### .........JhJh%Jh('JhjJhikJhlJh#oJh^yM.p%,*,*** ...*...*,,,,*.#,,,,,* .######.#********* <*,,, .y... ....S........... ########,.,*,∆#.....#......#.........#,,,*,,,.Jhy'.........Jh&0Jh+2.5 (1JhyJhڐU _Xom is getting BORED.JhX Jh Jh Jh Jh# Jh BJh Jh# Jhq Jh{ Jh: ,Jh Jh Jh ,Jh' Jh Jh+ Jh U# #...,,,,,,,,,***,*#####........,,,,*,,,,)........,,,,*,,_, .........,,,,,*,,,, ..#+****,*,*** ..K#,,,,*,*,*p*%#,,,,*,*,***.#,,,,*.#,..y######.#**** Jh z.....<y................,** ......y......................,* .............................,* .............................,* .............................,*K   kobold (wandering) ...#####.....########..,*,, ...# #.....#......#..,*,∆ Jh j...# #.....##...#,,Jh$ +6.5 (4Jh>% +7.5 (5Jh, Jh6 _A kobold comes into view. It is wielding a +0 dagger of draining.Jh  #................).........................................#...........#p..%.........#............#.......@....# '70Jhc Jh JhuU .).....ß.ß.....ß........########.. ###ß....∩....ß.............#ß.....ß...ß...####.#######......# ...........#Jh:vq#......SS   water moccasin (wandering)#.#......... .....##............K.......JhzJhL.SJhZ&1JhJhJhe(.ß.....ß.......######## ###ß....∩....ß.............#ß.....ß...ß...####@########......# #......##......#####.....)S.........K .>..%JhgJh_kJh_qAS.Jhq&2JhwxJhzJh)...ß...ß.....ß........######## #...........##ß....∩....ß........ß.....ß #@#.....ß####.#######......##......# #......#####.S.....)..... ..K..Jh?9S.Jh6@H ...*..3JhHJhJ[ _You are now a BORING thing.Jh†.####..)...ß....ß.....ß..........######## #...........##ß....∩....ß........ß.....ß #.#.....ß###.######...........# #......#####.#....S......)Jhv8#...JhJhF\S.4JhJhCJh Jh Jh/ Jh &5Jh Jh Jhk Jh D.SJhԹ &6Jh Jh Jh.).....ß.ß.....ß........########.. ###ß....∩....ß.............#ß.....ß...ß...####.#######......# ...........#####....S......)Jht#............#..KJh  You hear Xom's avuncular chuckle.The water moccasin suddenly looks strong!JhqJhԡ~S.ng, strong)JhԣH ...*..7JhJhc _You are now a favourite toy of Xom.Jh{u >.ß.....ß.......######## ###ß....∩....ß.............#ß.....ß...ß...####@########......# #......##.....S#####...........).........K .>..%Jhv JhO} ?S.Jh} &8Jh Jh Jh# #..........######### #.# ###ß....∩....ß# #..............# #.#.# #.#..ß.....ß# #.#.....ß....# ####.#######.# #....@.# #.# #.....S# #.Jh]# #......#####.# #.....)# #..# #.# #.K >...# #..%...########..Jhk JhG*8S.Jh*&9Jh/Jh 1JhQ.SS  strong, drained)  The water moccasin suddenly looks strong! _You are now a favourite toy of Xom.  You strike the helpless water moccasin from behind!  You hit the water moccasin. You drain the water moccasin.  The water moccasin is moderately wounded.  The water moccasin closely misses you.JhQ5=80.3 (0.8 JhJXJh[F _The water moccasin bites you but does no damage.Jh¿ C  You slice the water moccasin!!Jh 9#.Jh 1Jh 44 Jh 360==1.1Jh Jh R _You kill the water moccasin!Jh$ x# #.# #.Jh% # ###ß....∩....ß.# #..# Jh<% q#.#.# #.#..ß.....ß.# JhZ% #.#.....ß.# ####.#######.Jh{% # #.....@# #.# #......# #.Jh% # #......#####.# #.....).Jh% # #...# #.Jh% m..# #.....K. Jh& |...# #......%.#Jh$& .Jh/ Jh0 'Jh0 ---2.1 (1.0 Jh7 Jh8 JhWJhmWJhXJh]Jh-^JhbJhcJh dJh0eJhiJhiJh@kJh`pJh4r,Jh;}Jh}Z ---K   kobold brigand (missile, wandering)K _You start waiting.Jh+6.1 (4Jh+7.1 (5JhJh~  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.Jhqp######## ###ß....∩....ß.............##.#..ß.....ß#[40m.#.....ß...####.#######......# ###.....)...........KK........%######..................yJhsJh;|SKK).Jh|+8.1 (1JhJJhJhe ###ß....∩....ß.............#.##.#..ß.....ß.#.....ß...####.#######......# .###.....)............K.......Jh" .........%######.............<Jh Jh<K.Jh &9JhJh?Jh)x5.............#.#.#..ß.....ß...ß...####.#######......# .####.......)..K.%######.........KK 2 kobolds (1 missile, wandering)...K..K...<.Jhh  2 kobolds come into view.JhbJhJhJh KK 3 kobolds (1 missile, wandering).KJhGA kobold is wielding a +0 whip and quivering poisoned darts.A kobold comes into view. It is wielding a +0 dagger.Jh (The kobold brigand throws a poisoned dart.Jh4('.Jh(/=90Jh/Jh8P _You block the poisoned dart. The kobold moves out of view.Jh #..ß.....ß...ß...####.#######......# .####.......).K.%######.............KK.K...<K 4 kobolds (1 missile, wandering)Jh H......Jh4 Jh Jh Jh Jhg Jh Jhe jK.K.K.K.KKKKK 5 kobolds (1 missile, 2 wandering)K...KJhq /==1Jh Jh# + _The kobold shouts! x3Jhyrß.....ß...ß...####.#######......# ..####.......)K......%######K.........K....<K...K........Jh0JhJhJhJhJhKK.K..K.....Jh8/--2JhJhs< _You block the kobold brigand's attack.JhEh...ß...####.#######......# ..####......)K......K%######.............K.K..K..<.......JhIJhwJJhJJhM:  The kobold shouts! x2JhMJhMZ.KKK..K....KK)JhZ/==3JhfJhh= _The kobold hits you but does no damage.Jh # #.#..ß.....ß#  #.#.....ß.# ####.#######.# #......# #.# #......# #.# #......#####..# #.)# #.......# #.....K# #........# #....KK.%########.....K.K..K....<Jh' XJh KK..KK..K....Jh 0---4Jh Jh Jh  You slash the kobold brigand!  The kobold brigand is moderately wounded.Jh4-==-9 (0.8 JhJh6 _The kobold brigand hits you with a +0 dagger. _You take 1 damage, and have 84/85 hp.Jh  You closely miss the kobold brigand.Jhx  The kobold brigand is moderately wounded.Jh.Jh K.KK..KJhW....  The kobold misses you.Jh׷F-5.7JhE _The kobold brigand hits you but does no damage.Jh!? i  You closely miss the kobold brigand.JhF x  The kobold brigand is moderately wounded.JhS KKK....  The kobold barely misses you. x2; The kobold hits you but does no damage.JhT l5=-6.4 (0.7 Jh\ Jh` _The kobold brigand hits you but does no damage. _Health restored: 85JhC  You slice the kobold brigand!!Jhe  You kill the kobold brigand!The kobold hits you but does no damage. You block the kobold's attack.JhxK.KKKKK 5 kobolds (1 missile)Jh{f3 3==7.1JhJhW _The kobold closely misses you. x2JhN  You hit the kobold. You drain the kobold.Jh-g) 4Jh3--9 (0.8 JhJhBJ _You kill the kobold!Jh@ :  You slash the kobold!Jh\  ) 3You kill the kobold!The kobold hits you but does no damage. The kobold barely misses you.Jhd G--8.6 (0.7 Jh Jh> L _The kobold misses you.Jh> ;  You slice the kobold!!Jh< ) 2You kill the kobold!Jh H=9.4 (0.8 Jh!  _The kobold barely misses you. The kobold hits you but does no damage.Jh  You barely miss the kobold. The kobold hits you but does no damage.Jh8900.1 (0.7 Jh2JhϵL _The kobold misses you.JhzJhH{*9 (0.8 Jhg _You barely miss the kobold.Jh*8  You hit the kobold.Jh9 $   koboldYou kill the kobold!JhGM 1.7JhTJhW= _The kobold hits you but does no damage.Jhl :  You slash the kobold!Jh f)JhS# (2.5Jh) Jh, J _You kill the kobold!Jh Jh (Jh Jh H _No target in view!Jh 4JhJh? Jh|:_No target in view!JhmIJh۱Jh&JhJh,JhcJhJhhJhJhJhJhwJhJhJhJhJh0Jh,JhJh\JhJhJhJhJh,Jh9Jhn Jh- Jh JhFJh|JhJhJhJh<JhJh Jh"Jh'Jh'Jh)Jh,,Jh.Jh0Jh0JhT3Jh7,Jh19Jh<,Jh>JhzCJhCJhFJh&JJh[JJhKJhNJhNJh[PJhRJhRJhnTJhW,JhzZJhaJhaJheJhiJhjJhmJh;r,Jh9uJhyJhMyJhzJh|,JhVJh,JhzJh,JhPJhQJhyJhJhŞ,JhTJh!,Jh$Jh3JhJhJh,JhJh?,JhJh,JhiJh,JhJhJhpJhwJh,JhFJh,JhJhJhJhJh[JhJhJh,JhJh,JhJh,JhJh Jh Jh Jh,JhMJhf,JhJhJh9Jh!Jh%,Jh)Jh^-Jh-Jhp1Jh6,JhR9Jh7>Jht>JhAJhF,JhHJhRJh|RJhJUJh^JhdJh%iJh6q,JhrJh`x,Jh4zJh"Jh,JhfJhJhxJh3JhlJhJhJhJhJhJhJhرJh.JhJhUJhJhJhJh?Jh8Jh~JhkJhJh=JhJhJh JhJhJh?JhJhJh=JhJhAJhJhJhlJhJh JhwJhJhJhJhJhJh#JhR#Jh1&Jh+Jh+JhY.Jh3Jhm3Jh5Jh8Jh9Jhj<Jh?,Jh]AJhD,JhGLXJhSQ,JhUJhL[,Jh]Jh`,JhcJhgJhgJhjJhoJhVoJhqJhy,Jh~JhJhJheJhJhJhJh,JhJJhJh)Jh\Jhܡ,JhJhlJhJh6JhIJhJhJh.,JhlJhJhJhJhl 1001.5 (99.0) _You start waiting.Jh6-2.5 (100.0)JhJh# _Done waiting.Jhgd^# #.#.....ß.... .# ####.#######....# #......# #....# #......# #...# #......#####..# #.....)# #..Jhd # #.....).$# #.....))@.# #..............%########...........<.JhJpJhpI-3.0) JhxJhQ|  Things that are here: _a +0 short sword; a kobold corpseJhrR (# ####.#######.# # #......# #... # #......# #.. # #......#####. # #.....) # #.. # #.....).$# # #.....))).# # #........%JhS # ########...# ..........#<. #############.....########Jhna Jha -4 _Jhj Jhl JhI.# #.#.....ß. .# ####.#######.. .# #......# #. .# #......# # .# ###### .# #Jh) .# #........ .# #.....).$. .# #.....)).. .# #.%Jhu. .########...< JhF..........................JhJh&5JhJh|  JhThings that are here: _a +0 short sword; a kobold corpseJh-,Mß.....ß #.#.....ß....###.#######....# #..# #.#####.)....))). % Jh,.########.......................................Jh6Jh7$6 Jh 8 _Jh;@JhbOa +0 short sword; a kobold corpse  Things that are here: _a +0 short sword; a kobold corpse Jh#P You now have 33 gold pieces (gained 15).  p - 19 poisoned darts (gained 8)  Things that are here:JhvP+7.5 (2Jh{YJh[P _a +0 whip; a kobold corpseJh1# #.#.....ß....# # ####.#######.....# # #......# #.... # #......# #... # #......#####.. # #.....) # #.. # #.....).)Jh{1# # #.....)))# # #..............%# ########...# ..........#<Jh1.JhWBJhB+8.5 (1JhQMJhNJh_ ####.#######.# #......# #... #......# #.. #......#####. #.....) #.. Jhl#.....).)#+ #.....))).#, #.........@....%#, #######...Jhz#, .........#<.Jhr.. ############.....########JhJh&9JhJhJhPq Jhq Jht JhRx Jh| Jh)} Jh3 Jh Jh Jh Jhp Jh Jh Jh Jh Jh Jh" Jhş Jh Jh Jh Jhݥ Jh Jhr ####.#######.....######......# #.....  #......# #.....  #......#####.....  #.....).....  #.....#.....).).....#+####.#.....))).....#,,,,*#..............@.........#,,,,*...............#,,,,*.######.<...................#####.....########.....Jhm W14.5 (5  x - a ring of poison resistance; b - a wand of quicksilver (6)  You now have enough gold to buy a parchment of Eringya's Surprising Crocodile  on D:5.  You can access your shopping list by pressing '$'.  You now have 531 gold pieces (gained 498).  Things that are here:Jh +5.5 (6Jh H _a +0 cloak; a +0 short swordJhJh%Shopping list: 1 item, total cost 189 gold pieces  a - [D:5] 189 gold a parchment of Eringya's Surprising Crocodile You have 531 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exitJh JhJhC' ####.#######.............####### bayes525 the Carver#......# #.................... Formicid of Xom ...*..#......# #.................... Health: 85/85 ========================#......#####.................... Magic: 10/10 ========================#...........)................... AC: 12Str: 18Jh'Doom: 33% #............................... EV: 9Int: 16  #.....).)................#+####. SH: 4Dex: 22  #.....)))................#,,,,*, XL: 10 Next: 63% Place: Dungeon:8  #..............@.........#,,,,*, Noise: ---------  Time: 11015.5 (0.0) Jh(##........................#,,,,*. a) +3 demon blade (drain) ..........................######. Abil: Dig ..........<...................... ................................. .................................  .................................  .................................  ##......#####.....########....... Jh)You now have enough gold to buy a parchment of Eringya's Surprising Crocodile  on D:5.  You can access your shopping list by pressing '$'.  You now have 531 gold pieces (gained 498).  Things that are here: _a +0 cloak; a +0 short swordJhu2Jh2(Jh:Jh%;Jh$4JhJh*F _Unknown command.Jh_uJhd: _JhiJhn,Jh!JhJhԒJhΙ,JhhJhţJh˩,JhƭJhJhJhJhݾJh  Things that are here:  a +0 whip; a kobold corpse _Jh..# #.#..ß.....ß......... ..# #.#.....ß... ..# ####.#######... ..# #......# #.. ..# #......# #. ..# ###### ..# #).......... ..# #....... ..# #.....)@)............... ..# #.....)))..............# #[.......########.JhX.< ....................JhJ.# #.#..ß.....ß.# #.#.....ß.# ####.#######.# #......# #..Jh.# #......# #..# #......#####.# #.).# #.# #.....@.)......# #.....))).......# #.[.##.<Jh,23.5 (8JhI+4.5 (9JhJhUb  p - 22 poisoned darts (gained 3)  Things that are here:Jh ,5.5 (10.0)JhJhAZ _a +0 dagger of draining; a +0 daggerJh!sJhsJhxJh]JhJhJhJh@JhJhشJh޷Jh6Jh,JhJhLJhJhGJhJhJhJh'Jh}Jh0JhJhrJhJhJh:Jh,Jh Jh0 Jh ,Jh Jhe Jh Jh" JhF Jh Jh ,Jh" JhP- Jh 4 ,Jh6 Jh; Jh? ,JhA JhF Jh"K JhnK JhM JhP JhT JhT JhV JhY Jh@] ,Jh^ Jh` Jhc JhJd Jhnf Jhh Jhk Jhl Jh*m Jh.o Jhhr Jhr Jhs Jh Jh@ JhH XJhJ BJhKL JhN JhO JhO JhnQ JhS Jh=T Jh@U JhV Jh-5.6 (1.0 Jh Jh3JhJhJhJhqBJhi,Jh{JhJhJh,JhJh Jh Jh JhJhJh!Jh$JhBJhGJhJh!7.......#...####.####### .......#..............##..............##..............##..............##...####.#####+##...####.##....##Jh!#...............# #...# -21.6 (6#...# #...Jhu"# ##########.###.##****......#.# *,#*,,,* ......###.#**,,,,,,*....#,,..,*,,,,,,*....#,,_.,*,,,,,,*Jh"0....#*,,,,,,*Jh)Jh*+2.6 (7Jh=/Jh19 _Found a bloodstained altar of Trog.Jhڠ3JhաJhJhXJhjJhJhJhJh',JhWJhJhSJhJhJhJhA,JhJh#...####.#####+# #...####.##....##............#............#.....#...............###########.###.##****........#.# *,#*,,,*Jh-n......###@#**,,,,,,*7.6 (5......#.....#,,,,,,*......#.._..#,,,,,,*......#.....#,,,,,,*#'####.#.###.#******JhfC*#....#.#.#p#.# p   wizard (wandering, mute)Jh #....#.#.###.##....#.#.,,,.#######.###***********Jh _Flames erupt from the bowels of the wizard! Trog roars with satisfaction!Jh]4JhJhlJhsJhվz _The wizard is engulfed in blazing flames.Jh$4Jh\JhN _The wizard is engulfed in blazing flames.JhJh;JhMJhN _The wizard is engulfed in blazing flames.Jh(4Jh JhJhJh JhoJhJh,JhJhJhJhVJhRJh Jhz,JhAJhsJh',JhJhKJh,,JhJhJhtJhJhJh:P  There is a bloodstained altar of Trog here.JhJhS _JhJhJh) Jh Jh> Jhk Jhx,JhDJh@JhJhJhJhqJhJhJhJh2JhG,Jh< Jh!Jh$Jh$Jh%Jh 'JhS)Jh)Jh*Jh0Jhv2Jh2Jhi3Jh5JhN7Jh7Jh`8Jh9Jh;Jh<,Jh>JheAJhAJhBJhCJh4FJhwFJhFJhlJhPp,JhpJh}Jh,JhuJhԍJhÐ,JhyJhJhyJhJh_JhJh˭,JhJhJhCBJhEJh,JhSJhJh-,JhJhJh,JhJhJhV,Jh"JhXJhJhJh$JhJh,Jh3JhJh&!Jh!JhG"Jh,Jh.Jh /Jh/Jh 9Jhd;,Jh;JhBJhEJhfEJhEJhcJJhiMJhMJhNJhWJhYJhZJhZJh_@  There is an open door here.Jh`Jh,a _JhaJhfJhiJhiJhjJhrJh:uJhwuJhvJh~JhJh]JhJh"Jh,JhPJhyJhJhsJh?JhJhcJhJhӟJhJhfJhJhJhJh,JhyJhJhOJhJhUJhJh,JhJhJh,JhJhYJh,JhJhJh,JhJhJhJhRJhzJh Jh!,JhJhJhM",JhR&Jhg.Jh7,Jh:=JhBJhHJhU# #.#..ß.....ß..........# # #.#.....ß.............# # ####.#######.............# # #......# #.............. # #......# #.............. # #......#####.............. # #...........)............. # #......................... JhjV$# #.....).)@...............# # #.....)))................# # #..............[.........# ########........................#..........................#..........<................ F   sky beast (wandering).................F...............................................................Jhi087.6 (60.0)Jh%j,8.6 (61JhtuJhx\ _A sky beast comes into view.Jh^ . # #.... # ####..... # #......# #..... # #......# #..... # #......#####..... # #...........).... # #................ # #.....).)@....... # #.....)))........ # #..............[......................................<....................................Jh. 9 . #.... ####..... #......# #..... #......# #..... #......#####..... #...........).... #................ #.....).)@....... #.....)))........ #..............[......................................<....................................Jh: 4JhE JhH ` _A sky beast is nearby!Jhh<Wear which item? Armour (go to first with [)  c - a +0 scale mail (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +0 pair of boots (worn)  g - a +2 leather armour  q - an orb of guile[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Jh3 Jhw##.#..ß.....ß..........# bayes525 the Carver ##.#.....ß.............# Formicid of Xom ...*.. #Jh####.#######.............# Health: 85/85 ======================== ##......# #.............. Magic: 10/10 ======================== ##......# #.............. AC: 12Str: 18Jh-Doom: 33% ##......#####.............. EV: 9JhUInt: 16  ##...........)............. SH: 4Dex: 22 ##......................... XL: 10 Next: 65% Place: Dungeon:8 #Jh?#.....).)@...............# Noise: ---------  Time: 11188.6 (0.0) ##.....)))................# a) +3 demon blade (drain) Jh5##..............[.........# Abil: Dig ########........................# ................................# ................<................ F   sky beast (wandering) .......................F......... ................................. ................................. _The wizard is engulfed in blazing flames. _The wizard is engulfed in blazing flames. _There is a bloodstained altar of Trog here. _There is an open door here. _A sky beast comes into view. JhAS_A sky beast is nearby!JhP  Okay, then.Jh>(JhJh. _JhJhJhx'Jh)F _Unknown command.JhzcJhg$Jhg1Read which item? Jh@hScrolls Jhh. g - a scroll of fogJhh6s - a scroll of butterflies Jh0i> c - a scroll labelled ERRYUXT QOICK Jhi[!] read|quaff|evokeJhiG[?] describe selectedJhu Jh(} Jh ##.#..ß.....ß..........# bayes525 the Carver ##.#.....ß.............# Formicid of Xom ...*.. #####.#######.............# Health: 85/85 ======================== ##......# #.............. Magic: 10/10 ======================== #Jh9 ,#......# #.............. AC: 12Str: 18Doom: 33% ##......#####.............. EV: 9Int: 16  ##...........)............. SH: 4Dex: 22 ##......................... XL: 10 Next: 65% Place: Dungeon:8 Jhe "##.....).)@...............# Noise: ---------  Time: 11188.6 (0.0) Jh ##.....)))................# a) +3 demon blade (drain) Jh ##..............[.........# Abil: Dig Jhϊ ########........................# ................................# Jh T................<................ F   sky beast (wandering) .......................F......... Jh" n................................. ................................. JhB j_There is a bloodstained altar of Trog here. _There is an open door here. Jh` 7_A sky beast comes into view. Jh _A sky beast is nearby! _Okay, then. _Unknown command.Jh JhO P  Okay, then.Jh (Jh Jhާ . _Jh|4JhJhdF _Unknown command.JhJh Level 8 of the Dungeon <<<>>>∩_(Press ? for help) #...........####ß....∩....ß........#...####.##....##  #...........##.....................#...............#  #...........##.#...................#...............#  #...........##.#..ß.....ß..........#...............#  #...........##.#.....ß.............#...............#  #...........#####.#######.............##########.###.######  Jh#...........##......# #......................#.# #.##...#  #....<......##......# #....................###.###......#  #...........##......#####....................#.....#......#  #...........##...........)...................#.._..#......#  #...........#Jhs#...............................#.....#......#  #...........#Jh#.....).)@...............#'####.#.###.########  Jhl#...........##.....)))................#....#.#.#.#.#  Jh+#.......>...##..............[.........#....#.#.###.# JhNJ #...........########........................#....#.#.....#  JhtM#...........................................######.#######********  Jh#...........................<........................#*,,,,,,,,,>*  Jh#..................................F.................#,,,*,,,,,,,*  #....................................................#,,,*,,,,,,,*  Jh#....................................................#,,,*,,,,,,,*  #....................................................#,,,*,,,,,,,*  #...........########......#####.....########.........#,,,*,,,,,,,*  Jh-######......##......# #.....#......#.........#,∆,*,,,,,,,*Jh#.....)))..........#.#.#.#.#>#...[.#.#.###.########......#.#.....#.......................#####.#######********................<......Jh)#*,,,,,,,,,>*.......................F.........#,,,*,,,,,,,*..............,,,*,,,,,,,*.................#,,,*,,,,,,,*................#,,,*,,,,,,,*###########.....########..#,,,*,,,,,,,*###### #.....##..#,∆,*,,,,,,,* #*......# #.....##.........#,,,*,,,,,,,* #*######* #.....#'.........#,,,*,,,,,,,* #... *,,,,,*#.........##***,,,,,,,* ########JhG;*,,,,,*#...........,,,,,,,,,∆**,,,,,########...........,,∆,,,,,,,*,,,,,..,*,,,,,..,,.....)..#*,,,,,..,,........#*,,>,,###'##########.......#*,,,,,#....#.......'.......#*,,,,,#....#.......#.......#  *,,,,,......#.......#.......#JhJhy# #.#..ß.....ß..........# bayes525 the Carver # #.#.....ß.............# Formicid of Xom ...*.. # ####.#######.............# Health: 85/85 ======================== # #......# #.............. Magic: 10/10 ======================== Jh # #......# #.............. AC: 12Str: 18Doom: 33% # #......#####.............. EV: 9Int: 16  # #...........)............. SH: 4Dex: 22 # #......................... XL: 10 Next: 65% Place: Dungeon:8 JhC_# #.....).)@...............# Noise: ---------  Time: 11188.6 (0.0) # #.....)))................# a) +3 demon blade (drain) Jh# #..............[.........# Abil: Dig ########........................# ................................# Jh=................<................ F   sky beast (wandering) .......................F......... ................................. ................................. _A sky beast comes into view. _A sky beast is nearby! _Okay, then. _Unknown command. _Okay, then. _Unknown command.Jh{\# . #.... ####..... #......# #..... #......# #..... #......#####..... #...........).... #................ #.....).)@....... #.....)))........ #..............[......................................<.....................Jh\...............JhOf>JhpJhrJ _is nearby!Okay, then.Unknown command. _Okay, then.Unknown command. _A sky beast is nearby!JhJ  . # #.... # ####..... # #......# #..... # #......# #..... # #......#####..... # #...........).... # #................ # #.....).)@....... # #.....)))........ # #..............[......................................<....................................Jh 9 . #.... ####..... #......# #..... #......# #..... #......#####..... #...........).... #................ #.....).)@....... #.....)))........ #..............[......................................<....................................Jh 4Jh Jh Okay, then.Unknown command. _Okay, then.Jh5 hUnknown command. _A sky beast is nearby!Jh( . # #.... # ####..... # #......# #..... # #......# #..... # #......#####..... # #...........).... # #................ # #.....).)@....... # #.....)))........ # #..............[......................................<....................................Jh,9 . #.... ####..... #......# #..... #......# #..... #......#####..... #...........).... #................ #.....).)@....... #.....)))........ #..............[......................................<....................................Jh4JhJhmUnknown command. _Okay, then.Unknown command. _A sky beast is nearby!Jh) . # #.... # ####..... # #......# #..... # #......# #..... # #......#####..... # #...........).... # #................ # #.....).)@....... # #.....)))........ # #..............[......................................<....................................Jh . #.... ####..... #......# #..... #......# #..... #......#####.....Jh #...........).... #................ #.....).)@....... #.....)))........ #..............[......................................<....................................JhgJhJh(Jh` _A sky beast is nearby!Jh:Fp #.#.....ß.....#. ####.#######....# #......# #.... #......# #.. #......#####.. #.....). #... #.....).)...#' #.....))).#. #..............[#. #######...#. .........#<.......F..JhIJhUF.FJhJV29.6 (1 _JhBaJhbJh/p####.#######.####......# #...#......# #.#......#####.#.....)#..#.....).)#'##.....))).#..#..........@...[#. ######...#. ........###<.......F..... ###########.....########Jh7 A sky beast is nearby!A sky beast is nearby! _ Xom grants you a minor favour.  You feel clever all of a sudden.Jh]D?F.JhD{.*90Brill JhWOJhQa _You are now a beloved toy of Xom.Jht M#......# #....#......# #.#......#####.#.....)Jh$ w#..#.....).)#'###.....))).#...#..............[#. #####...#. .......####<....F............ #####Jhl #####.....########  #......# #.....#......#.Jh Jh >F.Jh %1Jh Jh Jh  You closely miss the sky beast. The sky beast hits you.79--=2.3 (0.7JhX%Jha' _The open air twists around violently and strikes you. _You take 6 damage, and have 79/85 hp.Jhh  You slice the sky beast!!Jhu`80--==3.0JhJh\b _The sky beast is severely wounded.Jh1  You closely miss the sky beast.The sky beast is severely wounded.The sky beast hits you.Jh2^7-----7Jh8Jh`; _The open air twists around violently and strikes you. _You take 10 damage, and have 70/85 hp.JhU F  You slash the sky beast!  The sky beast is almost dead.The sky beast hits you.62-------4.5 (0.8Jh& Jh _The open air twists around violently and strikes you! _You take 8 damage, and have 62/85 hp.Jh =  You slash the sky beast!Jh j.Jh \2 95.3JhJheM _You kill the sky beast!Jh=JhJhoH _No target in view!JhZ3JhJhJhb3--JhmJhJhJh^JhJhJh JhO K4=Jh[Jh,JhJhJhJh$Jh+Jh-,U5=Jh0Jh_5Jh5Jh@9Jhl>,JhBJhJJhDPJhP%6JhSJh]-y   killer bee (wandering)yJhd`    #......# #........  #......#####........  #...........).......  #...................  #.....).)...........  #.....)))...........  #..............[...........@.......205.3 (10.0)Jh8e...................<.......................................................................#####.....###   Jh\eI_You start resting.Jhe   #......# #........  #......#####........  #...........).......  #...................  #.....).)...........  #.....)))...........  #..............[...........@..........................<.......................................................................#####.....###   Jh7-JhJht   A killer bee is nearby! _You regained 4 hp, and now have 66/85 hp.JhC    #......# #........  #......#####........  #...........).......  #...................  #.....).)...........  #.....)))...........  #..............[...........@..........................<.......................................................................#####.....###   Jh z   #......# #........  #......#####........  #...........).......  #...................  #.....).)...........  #.....)))........... JhK  #..............[...........@..........................<.......................................................................#####.....###   Jhh Jhܐ Jh Jh a _A killer bee is nearby!Jh = #......# # #......##### #...........) #. #.....).)#'# #.....))).#.. #.......[.# ######...# .......###<....... ######....y.#####.....######## #......# #.....#......# *......# #.....#......#Jh9 Jh\ Jh[ Uyy.Jh 9==6.0)Jh Jhn X _The killer bee buzzes angrily. You hear an angry buzzing noise. x2Jh. #......##### #...........) #. #.....).)Jhe2#' #.....))).#. #.......[.# #######...# ......Jh..##<......JhEy. #######Jh#####.....######## #......# #.....#......#Jh>" *......# #.....#......# *######* #.....#......'JhJhXJhyyy...yy 3 killer bees (1 wandering)Jh..--7JhJhJh֙ # #......##### # #.) # # # #.....).).# # #.....))).# # #.[.##...#...y.Jh̚ k.y.y#......#####.....# # #......# #.....#......# # *......# #.....#......# # *######* #.....#......'Jh_ Jh Jh ,Jh Ryy..Jh |2-=-8Jh Jh޺ _The killer bee stings you. The killer bee barely misses you.There is a stone staircase leading up here. _You take 4 damage, and have 62/85 hp.JhJhEnter next level anyway? Y - Yes  N - NoJh< JhE5 E##......#####.............. bayes525 the Carver ##...........)............. Formicid of Xom ....*. ##......................... Health: 62/85 =================------- ##.....).)................# Magic: 10/10 ======================== ##.....)))................# AC: 12Str: 18Doom: 32% ##..............[.........# EV: 9Int: 16  Jh5 W########........................# SH: 4Dex: 22 ................................# XL: 10 Next: 69% Place: Dungeon:8 ................@................ Noise: =--------  Time: 11208.3 (0.0) ...........yy...y................ a) +3 demon blade (drain) ................................. Abil: Dig ................................. Brill ................................. Jh6 ########......#####.....########. yyy 3 killer bees (1 wandering) ##......# #.....#......#. #*......# #.....#......#. #*######* #.....#......'. _A killer bee is nearby! _The killer bee buzzes angrily. You hear an angry buzzing noise. x2 _The killer bee stings you. The killer bee barely misses you.Jh6 There is a stone staircase leading up here. _You take 4 damage, and have 62/85 hp.  This staircase leads to a travel-excluded area!Jh7 'JhB Jh9D JhyD JhF P buzzes angrily. You hear an angry buzzing noise. x2 _The killer bee stings you. The killer bee barely misses you.  There is a stone staircase leading up here. _You take 4 damage, and have 62/85 hp.  JhXF This staircase leads to a travel-excluded area!The killer bee barely misses you.JhF Jh{Q hy..yJhU *9.3 (1Jh _ Jh>{  #... #..........#####.# #..........#####+#  ########## #..........##.....  #........# ####'###'####.....  #......%.# #.# #....'.....  #........# #.# ######.....  #........# ####.########.....7  #........# #@y  #........# #.##############.#  #........# #.# #.#  #........# #.# #.#  #........# #.# #  #........###.## ### y   killer bee  #.............  ########......Jh7| #......# _The killer bee stings you but does no damage.  You climb upwards.Jh|B JhJhG3-10.8 (2.5JhJh _Level annotation: exclusion: staircase _There is a stone staircase leading down here.JhVg  You closely miss the killer bee. The killer bee stings you.Jhg k60-=1.6 (0.8Jh+s Jh+v _The killer bee stings you but does no damage. _You take 3 damage, and have 60/85 hp.JhDJh1Ei55--2.4Jh.LJhO _You barely miss the killer bee. The killer bee stings you. _You take 5 damage, and have 55/85 hp.Jh X  You slash the killer bee! You drain the killer bee.Jh 1.Jh۳ ] 70=3.2JhC Jh@ N _You kill the killer bee!Jh` ,#.#.#####.##.#####+## #.##.#.# ####'###'####.#......%.# #.# #....'.#.Jh` # #.# ######.#.# ####.#.#.# #>#.# #.#.#.#.Jha # #.# #.#.#.# #.# #.##.# #.# #.#.###.## ####Jh?a  #....# # Jhga #......# # Jha v#......# # Jhg Jhh =6-Jhh 8--4.2 (1.0Jhn Jho JhSJhJh=Jho,JhXJh Jh؝S7=JhJhJhĠJhJh"JhdJhIJh&a8=JhJhJh<Jh&Jh,JhJhJh99JhҰJh,JhJhLJhJh60JhJh:JhJhAN61=Jh}Jh&Jh[Jh;JhJhJhJhJhzW2=JhJhJh7JhJhJhJhJhJh%3JhJhaJhJhJhF,JhJhJh=K4=JhJhTJhJhJhJhJhJhtJhU5=JhJhMJhJhJhJhHJhJhJh%6JhJhJhJhJh,JhJh-Jhn%7JhJh?JhJhBJhJh Jh%JhlJh#8Jh(=JhUJhJhJhTJhJh"JhJhJhU9=Jh JhzJhJhJhJhJhJhj JhK{701=2=345=JhKU6=Jhj78=9=JhjJhlJh!mJhmJh[oJho&80JhpJhqJhrJhrJhrtJhuJhvJhpwJhw%1Jh yJhzJhzJh|Jh}Jh}Jh~JhJhsK2=Jh.JhJhBJh&JhJhCJh(JhJh5U3=JhJhqJhJhȍJhpJhJhِJhȒJh:%4Jh JhJhJhJhiJhJhJh -- _You start resting.Jhm98.2 (84.0)5=9.2 (85 _HP restored. _Health restored: 85Jh&! #.................. bayes525 the Carver#..........#####.## Formicid of Xom ....*.#..........#####+## Health: 85/85 ========================########## #..........##...... Magic: 10/10 ========================#........# ####'###'####...... AC: 12Str: 18Doom: 32% #......%.# #.# #....'...... EV: 9Jh! QInt: 16  #........# #.# ######...... SH: 4Dex: 22#........# ####.########...... XL: 10 Next: 70% Place: Dungeon:7Jh" #........# #>@................ Noise: ---------  Time: 11299.2 (0.0)#........# #.##############.#. a) +3 demon blade (drain)#........# #.##.#. Abil: Dig#........# #.##.## Brill #........# #.##...#........###.###### #.............## ########......##Jh"  #......##  _You kill the killer bee! Jh# _You start resting. _HP restored. _Health restored: 85Jhq# aPress: ? - help, v - describe, . - travelThe floor.Jhp b>@A stone staircase leading down.Jh*>Jhw9#.................. bayes525 the Carver#..........#####.## Formicid of Xom ....*.#..........#####+## Health: 85/85 ========================########## #..........##...... Magic: 10/10 ========================#........# ####'###'####...... AC: 12Str: 18JhzxDoom: 32% #......%.# #.# #....'...... EV: 9Int: 16  #........# #.# ######...... SH: 4Dex: 22#........# ####.########...... XL: 10 Next: 70% Place: Dungeon:7#........# #>@................ Noise: ---------  Time: 11299.2 (0.0)#........# #.##############.#. a) +3 demon blade (drain)Jhy#........# #.##.#. Abil: Dig#........# #.##.## Brill #........# #.##...#........###.###### #.............## ########......##JhEy #......##  _You start resting. JhqyX_HP restored. _Health restored: 85JhyPress: ? - help, v - describe, . - travelA stone staircase leading down.  Removed exclusion.Jhz'JhyJh:. _Jh  # #.#####. #.#####+ # #.## #.# ####'###'#### #......%.# #.# #....'Jh  #.# #.# ###### #.# ####.# #.# # #.# #.#.# #.# #.# #.# #.# #.#Jh  #. #.# #.# # #Jh$ }.###.##  #Jh ....# #......# #......#Jh JhS 3300.2 (1 _Jh$ JhX' c _There is a stone staircase leading down here.Jhsf Jh&g Jhm Jht Jhy ,1 _Jhz Jh ##......##### ##...........)............. ##......................... # #.....).)................# # #.....)))................# # #..............[.........# ########........................# ................................#8 ................ .................y............... Jhq................................. ................y................ ............................... ########......#####.....########. yy 2 killer bees (1 wandering) # #......# #.....#......#. # *......# #.....#......#. #*######* #.....#......'.Jh B Jh_  You climb downwards.  The killer bee buzzes angrily.Jh?Jh y.y  The killer bee stings you but does no damage. x2Jhj+k====2.7 (2.5Jhi8Jh?; _The killer bee barely misses you. x2 _There is a stone staircase leading up here.JhLR (1 very drained)  You slash the killer bee! You drain the killer bee.  The killer bee is almost dead.JhR a==--3.4 (0.7JhD_ Jhb _The killer bee misses you. The killer bee barely misses you.Jh,<  You hit the killer bee.Jh †   killer bee  You kill the killer bee!The killer bee stings you.Jh2-1 2---4.1  Jh_You kill the killer bee!  The killer bee stings you. _The killer bee stings you but does no damage.  Training target 11.0 for Long Blades reached!  Your Long Blades skill increases to level 11!You need to enable at least one skill for training.JhR/  --more--Jh.Jh2M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0      Jh:3s     b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1  Jhx3h f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0          Jh3B g - Short Blades   6.8   1.0   0      Jh64 h - Long Blades  11.0  13.5   0       i - Ranged Weapons   0.0   1.0   0               j - Armour   3.0   3.4  +1  Jhq4     k - Dodging   2.0   3.6  -1      Jh4 l - Stealth   4.0   3.0  +3          Jh4        Jh4    You need to enable at least one skill.[?] HelpJh5G[=] set a skill target  JhC5g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsJhi5JhS > h + Long Blades 11.0JhN TargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsJh[=[?25h[?0c0 Jh  [?25l[?1cJhJQ12.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsJh Jh Jh JhB i##......#####.............. bayes525 the Carver ##...........)............. Formicid of Xom ....*. #Jh #......................... Health: 82/85 =======================- ##.....).)................# Magic: 10/10 ======================== ##.....)))................# AC: 12Str: 18Doom: 31% Jh ##..............[.........# EV: 9Jh 4Int: 16  ########........................# SH: 4Dex: 22 Jh( ................................# XL: 10 Next: 72% Place: Dungeon:8 JhP ................@................ Noise: =--------  Time: 11304.1 (0.7) Jhu e................†y............... a) +3 demon blade (drain) ................................. Abil: Dig Jh ................................. Brill ................................. Jh ########......#####.....########. y   killer bee #Jh #......# #.....#......#. #*......# #.....#......#. #JhE *######* #.....#......'.You kill the killer bee!The killer bee stings you. Jhd i_The killer bee stings you but does no damage.  Training target 11.0 for Long Blades reached!  Jh| >Your Long Blades skill increases to level 11!Jh IYou need to enable at least one skill for training.Jh 'Jh} JhV o _You take 3 damage, and have 82/85 hp.JhTJhJhJh,F _Unknown command.JhJh Inventory: 24/52 gear slots Hand Weapons (go to first with ))  a - a +3 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos  r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}  v - a +3 dire flail Missiles (go to first with ()f - 10 boomerangs  h - 8 darts of disjunction  p - 22 poisoned darts  t - 2 javelins Armour (go to first with [)  c - a +0 scale mail (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +0 pair of boots (worn)  g - a +2 leather armour  q - an orb of guile Jewellery (go to first with "=)  j - an amulet of alchemy (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Jh&a - a +3 demon blade of draining (weapon). A terrible weapon, forged in the fires of Hell. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 11.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you reach 14.0 in about 0.9 XLs. Jhm' Current attack delay: 0.7. Damage rating: 27 (Base 13 x 130% (Dex) x 142% (Skill) + 3 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Long Blades' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Jh¤(Inventory: 24/52 gear slots Hand Weapons (go to first with ))  a - a +3 demon blade of draining (weapon)  b - a +0 sling Jhg d - a +0 hand axe of chaos  i - a +0 rapier  l - a +5 dagger of chaos  r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}  v - a +3 dire flail Missiles (go to first with ()  f - 10 boomerangs  h - 8 darts of disjunction  p - 22 poisoned darts  t - 2 javelins Armour (go to first with [)  c - a +0 scale mail (worn) Jhޥ e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +0 pair of boots (worn)  g - a +2 leather armour  q - an orb of guile Jewellery (go to first with "=)  j - an amulet of alchemy (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitJh 7[top]Jh+] Jhg7##......#####.............. bayes525 the Carver ##...........)............. Formicid of Xom ....*. ##......................... Health: 82/85 =======================- #Jhg#.....).)................# Magic: 10/10 ======================== ##.....)))................# AC: 12Str: 18Doom: 31% ##..............[.........# EV: 9JhHh Int: 16  ########........................# SH: 4Dex: 22 ................................# XL: 10 Next: 72% Place: Dungeon:8 Jhth................@................ Noise: =--------  Time: 11304.1 (0.0) Jhhe................†y............... a) +3 demon blade (drain) ................................. Abil: Dig JhiA................................. Brill ................................. ########......#####.....########. y   killer bee ##......# #.....#......#. #Jh@i*......# #.....#......#. #*######* #.....#......'. Jhqi_The killer bee stings you but does no damage.  Training target 11.0 for Long Blades reached!  Your Long Blades skill increases to level 11!JhiYou need to enable at least one skill for training. _You take 3 damage, and have 82/85 hp. _Unknown command.Jh9tJht'Jh>}Jh~JhGzJh~C  Skill  Level Cost  Apt Skill  Level Cost  Apt Jh~  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0      Jh!S    JhK b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3  Jht c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2  Jh@ d - Polearms   1.7   1.0   0      Jh e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1  Jhi f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0           g - Short Blades   6.8   1.0   0      h + Long Blades 11.0  13.5   0      Jh; i - Ranged Weapons   0.0   1.0   0      Jhŀ_    Jh.     j - Armour   3.0   3.4  +1  Jh#.     k - Dodging   2.0   3.6  -1  JhI.     l - Stealth   4.0   3.0  +3  Jho        Jhn    Jh_    Jh+T    JhThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpJhՂG[=] set a skill target  Jh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  JhR[!] training|cost|targetsJhOiTargetTarget--  --  --  JhNP2.0  --  --  --  --  --  --  --  --  Jh{PF12.0 --  JhP--  -- JhP --  JhPia-z] setJhQ[-] clear selected targetcost|targetsJhN? =[?25h[?0c12.0 Kh.3 [?25l[?1cKh313.0 current training targets, if any.=] set aall targetsKh'a-z] setselected targetKhy[?25h[?0cKhy*13.0 Khf ( Kh2m [?25l[?1cKhp }14.0 =] set aall targetsKh3Khb<Kh1M##......#####.............. bayes525 the Carver ##...........)............. Formicid of Xom ....*. ##......................... Health: 82/85 =======================- ##.....).)................# Magic: 10/10 ======================== ##.....)))................# AC: 12Str: 18KhMDoom: 31% ##..............[.........# EV: 9Int: 16  ########........................# SH: 4Dex: 22 ................................# XL: 10 Next: 72% Place: Dungeon:8 ................@................ Noise: =--------  Time: 11304.1 (0.0) KhN................†y............... a) +3 demon blade (drain) ................................. Abil: Dig ................................. Brill ................................. ########......#####.....########. y   killer bee ##......# #.....#......#. KhN#*......# #.....#......#. #*######* #.....#......'. _The killer bee stings you but does no damage.  KhNTraining target 11.0 for Long Blades reached!  Your Long Blades skill increases to level 11!You need to enable at least one skill for training. Kh O{_You take 3 damage, and have 82/85 hp. _Unknown command.Kh]Khw^'KhgKh~iKhw3Kh|  Training target 11.0 for Long Blades reached!  Your Long Blades skill increases to level 11!You need to enable at least one skill for training. _You take 3 damage, and have 82/85 hp.Unknown command.Kh  #......#####. #.). #.Kha  #.....).).#' #.....))).#. #.[.#....Kh #.#<†y.............#####.....#. Khx #......# #.....#......#. *......# #.....#......#. *######* #.....#......'.Kh  The killer bee closely misses you. The killer bee stings you.  You are poisoned.Kh/ ~==5.1 (1Pois KhL% Kh' 1 _The killer bee poisons you!KhbX  You slash the killer bee! You drain the killer bee.Kho .You kill the killer bee!KhGs1-0 4=8 (0.7Kh}Kh' _You feel sick. _You take 1 damage, and have 81/85 hp.Khd .....).).)#'))....[ ######. ........#<..†...##.....#*,,,,,*......#.. KhOKhm0---6.8 (1.0KhKht$ _You feel sick. Kha_You take 1 damage, and have 80/85 hp.Kh* Kh Khۋ Kh Kh? ,Kh3 Kh| &79Kh( Kh7 ;8Kh Kh U=--Kh w 9.8 (3 _You start resting. You feel sick. x4Kh 610.8 (4Kh Kh] _You are no longer poisoned. _You take 2 damage, and have 78/85 hp.Kh 3Kh% KhQ Khڊ ,Kh Kh Kh2 Kh ;9Kh Kh Kh Khß Kh Khˣ Khߧ Kh <80Kh< Khi ,Kh@ Kh ,Kh Khѽ Kh %1Kh Kh Kh1 KhU KhK ,Kh Kh( Khr K2=KhO Kh ,Kh Kh ,Kh Kh| Kh U3=KhR Kh@ Kht Kh Kh Khj 26.8 (16.0) _You start resting.KhF67.8 (17Kh _You feel a little less clever now. _You regained 5 hp, and now have 83/85 hp.Kh(?# ###### # #) # #......... # #.....).).# # #.....))).......# # #.[.# ########...#..† ......................... ########......#####.....######## Kh?# #......# #.....#......# # *......# #.....#......# #*######* #.....#......'KhaPKhP748.0) KhQ _Kh [Kh]a _There is a stone staircase leading up here.Kho 3Khs Khhx KhT| Kh| KhƁ Kh Kh" Kh _ _You start resting.Kh 30.8 (25=1.8 (3Kh Kh) g _HP restored. _Health restored: 85KhA Kh KhKh$KhGKh%: _Kh@&Kh*Kh*Kh-Kh`1Kh4Kh4Kh47Kh9Kh^;Kh<9=Kh;=KhXCXKhbDKhF,KhGKhJIKhKKhHKKhLKhgR............. ..............< ...........KhR$.† ....................... ...................... ........................ KhnS|.......########......#####.....# ## #......# #.....#. ## ## #.....#8.8 (7 ## ######## #.....# ##*,,,,,* ########Kh Tb*,,,,,* *,,,,,## *,,,,,. *,,,,,. *,,,,,. *,,>,,.KhTKhZKh[Khcv3KhKwKhKhKhz,KhߢKh%KhiKhKh)KhKh-KhKhKhKhKh^KhKhI,KhKhKhKhKhKhKhd,KhKhKh,KhKhKhUKhKhBKhKh,KhKh~KhKh_Kh7Kh'KhKhKhKhrKhy<...†............................ Kh"#####......#####.....########  #......# #.....#......#.... KhF #......# #.....#......#...  ######## #......'...50.8 (12.0)Khm #.....#......#... Khh#.....#......#... Kh2#.....########...#.................KhQ#...............#...............Khq#..>..........###'*,,,,,........#.KhAKh,1.8 (13KhCKhg; _Found a stone staircase leading down.Kh3Kh.KhKhKhBKh8KhKhOKhKh,KhKh Kh0",Kh#Kh8%Kh&Kh'Kh'Kh)Kh)Kh*Kh*Kh+Kh,,Kh-KhAKhBKhBKh$DKhFKhHKhHKh QKhTKhUKhOUKh.VKhYKh[Kh[Kh]Kh_Khb,KhcKheKh+h,KhiKh8lKhn,KhoKhKhԈKh?KhKhdKh<KhKhgKh%Kh2,KhPKh^KhKhfKhƥKh #.....## #.....#......##...## #.....#......##...## #.....#......## #.....#......## #.....#........... #.....#..... #.....#.......)).. #....@+......##)..##71.8 (20#.....#......##.).##Kh}#.....#).....#....#.....#......##...#.....#......###.....#......##'#############......##..,**#............#...,,*Kh?#............#....,*KhJKhKh8Kh 3Kho Kh ..........0.0) Kh KhG W _Could not explore, unopened door.Kh, Kh:- Kh. KhH KhgM Kh'P KhMR W _Could not explore, unopened door.KhUIKh$4Kh@KhpW _Could not explore, unopened door.Kh.....................'...........................KhKh+2.8 (1KhKh( _You open the door.Kh3KhKhKhBKh@  There is an open door here.KhKh _KhKh(BKhKhKhKh3KhKhhKh>,KhKh!Kh\,KhKhKh,KhKh\ KhKhFKhKh:KhgJ  Things that are here:  a +0 club; an orc skeletonKhMKhM _Khzg  You see here a +0 partisan. _KheKh@  There is an open door here.KhKh _KhKhjKhKhޝKh9Kh޹KhǼ,KhKhKh1KhKh{Kh@  There is an open door here.KhKh0 _Kh@KhKh6,KhRKhKh,Kh.KhkKh4Kh,KhKh,Kh KhKh#KhKhKh%,Kh&Kh4BKh5Kh59KhCKhLKhoMKhQKhWKh\,Kh`KhgKhiKh;jKhAmKhrKhu,KhxKhn}Kh؁,KhKhKhxKhKhKhKhzKh:KhKhƧ@  There is an open door here.Kh"y.#.........#,,,*,,,,,,,*  .'.........#,,,#.......#  .#.........#####.......#  .#....................$#  ##.............[.......#  .......................#  ....................)..#  .......................#  ..###'##########@......#  406.8 (34.0) Kh..#....#.......'.......#  ###....#.......#.......#  .......#.......#.......#  Kh.##...##.......#.......#  Khȵ.##...##.......#<......#    Kh.##............#.......#  Kh)  .##...........)#.......#  KhW-  Kh..............)'#   KhGKh,7.8 (35KhKh+ _Found a plate armour.KhK3KhqKhKhwKh,KhKhKhKh Kh@#Kh%Kh>&Kh_(Kh*Kh.,Kh/Kh2Kh^5,KhF7Kh9Kh&<,Kh>Kh B,KhCKhSN _You now have 545 gold pieces (gained 14).KhUKhUKhVKh[YKhb[,Kh]Kh_Khd##.#######********  .....#*,,.......>#  .....#,,,#.......#  .....#,,,##  .....#,,,#.......#  #,,,##  #,,,##  #,∆,##  ...#,,,#......@#  16.8 (9.0)...#,,,#.......#  .....#####.......#  ..........#  .........[.......#  .................#  .......)..#  ...Kh0e........#  ##########.......#  Kh kKhk,7.8 (10.0)KhrKh6u; _Found a stone staircase leading down.KhT Kh KhQ Kh Kh> ,Kh ,Kh Kh Kh~ Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh- Kh Kh Kh KhK" Kh" Kh# Kh& Kh' Kh( Kh8) Khz, Kh. Kh)/ Kh/ Kho2 Khz .....#....#.#.....# #####.############### .........##.........># .........#...#.......# .........#...#.......# .........#...#.......# .........#...#.......# #####.........#...#.......# #.........#.@.#.......# #.........#...#.......# '.........#...#.......# #.........#####.......##.....................# #####.............[[0Khإ ;10m.......#.................#..............)..# ....................#31.8 (142.8 (15 _d - a viscous brown potionKhY KhZ Kh[ Kh4 Kh )..Kh2 4.#.Kh 6..#..Khĝ 7..#...Kh 8..#....KhG .Kh .Kh .Kh 0Kh& .0)Khc .Kh Kh/ Kh Kh  Khg Kh 7_Done exploring.Kh IKh? Kh@ Kh@F KhH E _Done exploring.KhuKh+vKhDwKh9Kh'KhKh?E _Done exploring.Kh} KhLevel 8 of the Dungeon <<<>>>∩_(Press ? for help) #...........##.....).)................#'####.#.###.########  #...........##.....)))................#....#.#.#.#.#  Kh#.......>...##..............[.........#....#.#.###.#  #...........########........................#....#.#.....#  #...........................................######.###############  #...........................<........................##.........>#  #...........................†........................#...#.......#  #....................................................#...#.......#  #....................................................#...#.......#  #....................................................#...#.......#  #...........########......#####.....########.........#...#.......#  ######......##......# #.....#......#.........#.@.#.......# Khk #......##......# #.....#......#.........#...#.......# Kht #......######### #.....#......'.........#...#.......#  Kh?#......##.....#......#.........#####.......#  #########.....#......#.....................#  Kh^#.....########.............[.......#  #..................................#  Kh|#...............................)..#  #..................................#  #..>..........###'##########.......# Kh~ #.............#....#.......'.......#  #.....#########....#.......#.......#Kh\>@Kh Kh w.....#....#.#.....#bayes525 the Carver .....######.###############Formicid of Xom ....*. ..............##.........>#Health: 85/85 ======================== ..............#...#.......#Magic: 10/10 ======================== ..............#...#.......#AC: 12Str: 18KhP 1Doom: 30% ..............#...#.......#EV: 9Int: 16  ..............#...#.......#SH: 4Dex: 22 #####.........#...#.......#Khz XL: 10 Next: 74% Place: Dungeon:8 ....#.........#.@.#.......#Kh Noise: ---------  Time: 11432.8 (0.0) ....#.........#...#.......#a) +3 demon blade (drain) ....'.........#...#.......#Abil: Dig ....#.........#####.......# ....#.....................# Kh #####.............[.......# ..........................# .......................)..# Kh3 g..........................# _You now have 545 gold pieces (gained 14). Khb a_Found a stone staircase leading down. _d - a viscous brown potion Kh~ _Done exploring. _Done exploring. _Done exploring.Khu 'Kh Kh! Kh Kh; P _Kh ,Kh Kh Kh Kh8 Kh8 Khn Kh Kh Khs Kh" Kh # Kh@# Kh$ Khp% Kh& Kh& Kh( Kh) Khb* Kh* Kh+ Kh- Kh. Kh. Kh/ Kh0 Kh2 Kh_2 Kh2 KhZ4 Kh]5 Kh5 Khk6 Kh]8 KhW9 Kh9 Khl: Kh; Kh< KhO= Kh> Kh? Kh A ,KhA KhVH #.....#......#  #.._..#......#  #.....#......#  ##.#.###.########  .#.#.#.#.# .#.#.###.# .#.#.....# KhH .###############  .##.........@#  45.8 (13.0).#...#.......#  .#...#.......#  .#...#.......#  .#...#.......#  KhzI ^.....#...#.......#   #...#.......#   #...#.......#   #...##   KhI KhMN KhP c _There is a stone staircase leading down here. KhPRead which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  c - a scroll labelled ERRYUXT QOICK [!] read|quaff|evoke[?] describe selected Kh Kh KhM...#.....#......#  bayes525 the Carver ...#.._..#......#  Formicid of Xom ....*. ...#.....#......#  Health: 85/85 ======================== ##.#.###.########  Magic: 10/10 ======================== .#.#.#.#.#  AC: 12Str: 18 KhMDoom: 30% .#.#.###.#  EV: 9Int: 16  .#.#.....#  SH: 4Dex: 22 ##.###############  XL: 10 Next: 74% Place: Dungeon:8 .....##.........@#  Noise: ---------  Time: 11445.8 (0.0) .....#...#.......#  a) +3 demon blade (drain) .....#...#.......#  Abil: Dig .....#...#.......#  Kh.....#...#.......# .....#...#.......#   .....#...#.......#   .....#...#.......#   .....#...#.......#   _Found a stone staircase leading down. _d - a viscous brown potion _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. Kh|P  Okay, then. Kh( Kh* Kh. _ Kh Kh Kh) KhvF _Unknown command. Kh  Khp  Khn  Khc  Khw$ 26.8 (1 _ Kh%  Khv = Kh* ( #  #.  ####..######... 9 .[.....@.......  ........  .######.#######  #.# #.# #.# ... ###  KhϠ C  Kh  Kh47.5 (1.7 Kh* Kh. _You climb downwards.  Found a ring mail. _There is a stone staircase leading up here. KhRead which item? Scrolls  g - a scroll of fogs - a scroll of butterflies  Kh  c - a scroll labelled ERRYUXT QOICK [!] read|quaff|evoke[?] describe selected Kh Kh Khbayes525 the CarverFormicid of Xom ....*.Health: 85/85 ========================Magic: 10/10 ========================AC: 12Str: 18Doom: 30% #EV: 9Int: 16  #.SH: 4Dex: 22####..######...XL: 10 Next: 74% Place: Dungeon:9.[.....@.......Noise: ---------  Time: 11447.5 (0.0)...............a) +3 demon blade (drain).######.#######Abil: Dig#.##.##.#...### _There is a stone staircase leading down here. _Okay, then. _Unknown command. _You climb downwards.  Found a ring mail. _There is a stone staircase leading up here. Kh)} §§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled ERRYUXT QOICK, it crumbles to dust. Kh38.5 (1 Kh[ KhѬ0 _It was a scroll of poison. Khm Kh KhV Khi Kh, Kh Kh+ Khf Kh Kh Kh! KhC Kh Khz Kh{, Kh n Kh Kh Kh  Khw  Kh{ Kh{ KhO☼ Kh☼ Kh°°○§☼☼°☼☼°☼○§§☼§☼☼○○○☼☼☼☼ _You start waiting. KhC756.5 (8 Kh KhK Kh[ _You sense a monster nearby. Kh3 Khd  KhB KhAB KhG, Kh Kha Kh Kh Kh#, KhG$ Kh/ ....*..○...°.§..☼☼°@○§....○○..°☼.☼.......☼☼.○○○.§☼ Khi3 {.☼..○☼.@○☼61.5 (5.○☼ _You start waiting. Kh74+2.5 (6 Kh8 Kh;U _Xom is getting BORED.Kh?Kh?Kh AKhD,Kh(IKhNL6°○.@°☼....°°...○.○○°°KhL(°○KhS .○..°○.@.○.....3.5 (1.°...○ _You start waiting.Kh U+4.5 (2KhYKh+\U _Xom is getting BORED.Khi#..###.......... #.. #..#..######....○..°○@<.○......○.○.○Khk.°######.# #.# #.# #.# .○○ ###Kh(.°°.°..°Kh;)+5.5 (1Kh.Kh0Kh #o. #..#####....... .... #..#Kh{ #..#  #####.@######...○...°.<.○.....#.....°.°........#..######.########. #.##Kh #.#o   orc (wandering) #.#KhO .○°###KhKh[.o°.....<.°.....Kh&6Kh^Kh|r _An orc comes into view. It is wielding a +0 flail.Kh #.. #.o### ##..... ..... .... #..# #..#Kh6  #####.@#  ...°.....<.°.....  #................  #..######.#######  #. #.#  # #.#  #.# Kh_O ...  ### Kh>  #.. #.o### ##..... ..... .... #..# #..# #####.@#  ...°.....<.°.....  #................  #..######.##### #. #.# # #.#  #.# ... ###KhQ  _An orc is nearby!KhrKh{xo.[.Kh9|-7 _KhKhKhKh x.ooKh!/==8Kh'KhP*% _The orc shouts!Kh*" .  #.o#########................... #.@#  #####..######....[.....<.....#.................######.#######.#.#.#...Kh.$ Kh1 P.oKh1 /--9Kh?7 Kh9 Kh  #..#############.o........Kh...............Kh...............KhsX #..# KhT #####..######KhMX...[.....<KhC#................KhC#..######.#######Kh# #.Kh\ #Kh #Kh.KhV#.#KhKh "Kh)Kh3*.Khj*oKh*Kh+Kh+,--Kh, 70KhR2Kh4Kh#V...  #..#############...o.......@.......######..######.Kh #..#  #####..######...[.....<...............######.#######..##Kh`4-=1Kh7 _The orc hits you with a +0 flail. Kha_You take 1 damage, and have 84/85 hp.Khg H  You hit the orc. You drain the orc.Khm C)Kh5r 5= 2.3 (0.8 Khx Kh{ v _You kill the orc! _Health restored: 85Kh >Kh Kh H _No target in view!Kh}KhKhKhH _No target in view!KhKhKhKhBKhKhKhKhKhKheKh}Kh9=KhKhFKhKhtKh,Kh Kh ,KhKh,KhKhKhKhKh} ,KhG"Kh%,Khp'Kh+,KhT-Kh1Kh2Kh3Kh;,Kh5=Kh@Kh,AKh{DKhH,KhPJKhNKhNKhRKhT,KhzWKh[,Kh]Kh`Kh`KhtbKhseKheKhUgKhk,KhmKh?q,KhrKh w,KhxKh{Kh0|Kh}Kh@,KhKhKhEKhKh#,KhKhܖ,KhKhKhIKhKhKhȣKhKhKhKhKh,KhKh,Kh߭Kh˵$-Kh_ ********************************* ,,,,,,,,,,,,,...,,,,,,,,,,,,,,,,, **,,*********#..,,,,,,,,,,,,,,,,,*,,**********,,,******,,***,,,* **,,**,,,***** ,,,,*****,,,,,,,,, Kh]_,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,506.3 (34.0) ****,,,**,******** ****,,,**,∆******** ,,,,,,,***,,,,,,, ,,,,,,,,,∆,,,,,, ,,*******,******  Kh#*,*,* *,*Kh5,**,* *,*******#,,**,******Khg  _You start waiting.Kh5Xom smirks.Kh)F-7.3 (35KhKhZ _You feel aware of your surroundings. You detect items and creatures!Kho_Kh2M ************####***************** ,,,,,,,,,,,,,. **,,*********#..,,,,,,,,,,,,,,,,,********,,,*****  * *,,,* **,,* #..########*,,,**********#####... ,,,,,,,,,...............,,,,,,,,,*######..######., ****,,,*#..# *,∆********. 8.3 (1.0)  Things that are here: _a +0 flail; an orc corpseKhZ Kh[ Kh] Kh^ Kha Khf Q _KhRj ,Khk Khr ***#######************ ,,,,,,,,,,,,,,,.....,,,,,,,,,,,,, ****,,*********#...,,,,,,,,,,,,,,  *,,* #..#********,,, Khos k *,,* #..# *,,,* ****,,* #@.########*,,,***10.3 (2*****#####.... ,,,,,,,,,,........).......,,,,,,, ,,,,,,,,,,................,,,,,,, Khs i******,,,*#######..######.,****** ******,,,* #..# *,∆****** ,,,,,,,***#####..######...,,,,,Khs   ,,,,,,,,,,,...[.....<.......∆,,,,  Kht f,,,,*******#................,**** Kht Kh ~ Khc KhU 3Kh'X Kh[ Kh] Kh'b BKhd Khd Kh4f Khg Khs BKhu  *********###############****** ,,,,,,,,,...............,,,,,,,,,********#@.......,,,,,,,,,3.3 (3  *,,* #..######***,,,****,,*#..#*,,,*Abil: Dig ****,,*#..########*,,,*** Khv Q,,,,,,*****#####..........,,,,,,,.... .......... ##### ..#Khmw Kh'~ Kh Khe*Kh*Kh,Kh-Kh1Kh5,KhW8M *********###############********* ,,,,,,,,,.......4.3 (1 Kh8`****,,***#######........,,,,,,,,,..######***,,,****,,*#..#*,,,*..##..##Kh9Kh>Kh@KhKhJKhSKhKh!Kh;"Kh%XKh+&Kh'Kh),Kh*Kh+Kh-Khl-Kh-Kh.Kh/Kh%0Kh0Kh1KhK4,Kh7Kh8Kh9Kh*:Kh:Khc<Kh=Kh>Kh>KhY?Kh@Kh@KhEAKhFBKh+CKhaCKhCKh`DKhUEKhEKhEKhcGKhPo ....*. ######### ................ ####.............***#..#########.*,,* #..##. * KhP} #..#########...#********* ####................,,,<,, ......)..............,,,,, ...............,,,******** KhGQ_#####..######.,********,* *,KhW025.3 (11.0)Kh3X,6.3 (12Kh2^Kh`E _You are now a BORING thing.Kh`Kh _Kh XKh BKh Kh Kh Kh Kh Khi ,KhW Kh Kh ,Kh_ Kh Kh! ,Kh{" Kh# Kh{% Kh% Kh& Kh' Kh* Kh\* Kh* Kh+ Kh- Kh . Kh. KhI0 Kh 2 KhA2 Kh2 Kh&4 Kh(6 Khg6 KhM7 Kh8 Kh#A  ....######*,,,** ###.#..# *,,,* #. #*>,,* ###...#********#,,,KhzA <* ........,,,<,,,....,,,,,,,,,*****...,,,,,,.....,,,,,>,,,***#####.,,,,,,,,,,, #KhA ^.,********,* *,,***********KhUK ( 37.3 (11  With a flash of burnt amber light, Xom rebuilds you.Your body is suffused with distortional energy.  The flow of your magic slips from your grasp.Kh,L N ....*.8.3 (12KhP KhS a _You are now a beloved toy of Xom.Kh[; IKh; Khc> Kh=C ,KhD R...........9.0)Kh2E #,,,*...#..# *,,,* ,,,<,,,....,*,,,,,,.....,,,,,>,,,,**######., .,*KhE J,* *,,*KhF KhJ Kh6L Kh Kh Kh Kh" Kh Kh: BKh Khx Kh' KhR KhR Kh Kh? Kh Kh Kh_ Kh Kha Khr Kh Kh\ Kh Kh ,Kh KhA Kh  ......* #######...####***,* ######..# *...# *,* #..# *>..# *,* KhR z*******#..#******...# *,* ,,,<,,,....,,,,,,...#******,*,,,,,......,,,,,>...,,,,,,,*Kh ,,,**######.,,,,.....* ***,* *,,*******Kh #,*Kh ,45.3 (6Khz +6.3 (7Kh Kh; > _Found two stone staircases leading down.Kh3Kh0Kh?KhXKhgKhKhRKhKhKhKh Kh1   Kh&p      ....KhI\*  9.3 (3Khm"#######...#######,*  ..# #...# *,*  KhM#..# #>..# *,*  #..#*****#...# *,*  Kh<,,,....,,,,,....#******,*    ,,,......,,,..>...,,,,,,,*    ,**######.,........,,,,,,*    ,* *,,***,*   KhKhKhpKh3KhIKh5KhuKhKhKh4KhKh>Kh,KhлKh          .......@.#  KhPW56.3 (7 #######...#######.#  # #...# *.#  Kh# #>..# *.#  #*****#...# *.#  .,,,,,....#******.#  Kh..,,,..>...,,,,,,.#  Kh##.,........,,,,,.#   *,,*******KhL,*  KhKh,KhKh IKh KhX Kh ,Kh$          .......@#  7.3 (1...#.#   #...# #.#   #>..# #.#  *****#...# #.#  ,,,,,....#*****#.#  .,,,..>...,,,,,..#  #.,.,,,,..#  *,,*,*  Kh% Kh6( Khg-Kh-Kh.Kh/Kh2Kh6BKh7,Kh7Khn9Kh;,Khc<Kh =KhD ################## .................# ######...#######.##...# #.#KhUEX #>..# #. *****#...# # ,,,,,....#***** .,,,..>...,,,,,. #.,........,,,..,,**********## *,,******* ,,,,,,,,,∆,,,,{ ,,,,,,,,,o,oo^KhEL******,oKhJ,61.3 (4KheKKhOKh$R[ _You sense a monster nearby.KhKhKhKh֯Kh,KhKh ################## ................. ######...#######. #...# #.>. *****#. ,,,,,....#*****Kh2.3 (1 .,,,..>......... #.,............####{{Kh#.#*,,* *,*   KhKhKhPKhBGIKh>IKhVPXKh3XM################## .................#.... #...# # #>..# ***** ,,,,,....#######. .,,,..>......... #.,............. *,,******#######Abil: Dig#*,,* #.#   *,,* #.#    *******,,******Kh]+4.3 (2Kh%^KhcKhe[ _You sense a monster nearby.Kh Kh[ Kh Kh0 Kh ................. ######...####### #...# > KhF *****#. ,,,,,....###### .,,,..>.......... #.,.... *,,******#######Khj ****** ,,,,,,,,,∆,,,,{.o,{{^. Kh l*******,o****### Kh |*,,* *******,,****** ,,,,,,,,,,,,,,,,Kh +5.3 (1KhA Kh Kh [ _You sense a monster nearby.Kh6 ######...####### #...# > Kh7 *****#. ,,,,,....###### .,,,..>......... #.,............ Kh7 $*,,******#######.****** ,,,,,,,,,$....o.o.oo^. Kh7 *******,o####### *,,* Kh7 doo 2 orc wizards (asleep) *******,,******Kh7 oo 2 orcs (asleep) ,,,,,,,,,,,,,,,.KhsM w  2 orc wizards and 2 orcs come into view.KhN &6KhU Kh5X + _Found 16 gold pieces.Kh  #...# #.# # #>..# #.# #*****#...# #.# .,,,,,....#######.# ..,,,..>..........# ##.,.......#  *,,******#######.# *,,*****########.# ,,,,,,,,,.$....o@.# .o.oo^...# ********,o#######.#  *,,* #.#  *,,* #.# Kh ********,,******#.# ,,,,,,,,,,,,,,,,..# o 3 orcs (asleep),,.# c* Kh  An orc comes into view. It is wielding a +0 club."Go forth and cause havoc, mortal!"Kh ]7Brill Kh Kh ` _You feel clever all of a sudden.Khlh  The helpless orc fails to defend itself.  You slice the orc!!Kh"   You kill the orc!KhT')oo.oo.oooo 2 orcsKh*[ ===8.1 (0.8Kh2Kh5L _The orc shouts! The orc wizard shouts! The orc shouts!Kh. .# #...# #.# .# #>..# #.# .#*****#...# #.# .,,,,,....#.# .,,,..>..# #.,..#  *,,******#.# *,,#.# .$....@..# .oo.oo^...# *..#.# *Kh/  *,,* #.# * *,,* #.# *,,******#.# ,..# ,.# ,c* Khj2 Kh2 Kh3 Kh5= o..o..o.Kh= >-9.1 (1.0Kh3E Kh&H T _You see here a +0 short sword.Kh3;.# #...# #.# .# #>..# #.# .#*****#...# #.# .,,,,,....#.# .,,,..>.# #.,.#  *,,******#.# *,,#.# .o..o@)..# .o.o^...# ,#..#.# ,* #,,* #.# ,* *,,* #.# ,*,,******#.# ,..# ,.# ,c* KhGKhNs  The orc wizard casts a spell at you.Kh ,Kh $oo.  The magic dart hits you but does no damage.Khp--70 _You block the orc wizard's attack.Kh?  You slice the orc wizard!!KhIKhX]  You kill the orc wizard!Kh.oo   orc wizardKh_ 5=8 (0.7KhKhHA _The orc wizard hits you but does no damage.KhMI  You closely miss the orc wizard. The orc hits you with a +0 club.KhI54-KhJ2-1.5KhxRKhU _The orc wizard hits you but does no damage. _You take 1 damage, and have 84/85 hp.Khl <  You hit the orc wizard.Kh l5=-2.3 (0.8Kh Kh } _The orc wizard is lightly wounded. _Health restored: 85KhM  You hit the orc wizard. You drain the orc wizard.  The orc wizard is heavily wounded.KhP  The orc wizard barely misses you. The teleport trap disappears.KhZ )§ (very drained)   orcKh2[ ,3.0 (0.7Khc Khf ) _The orc disappears!Khא>  You slash the orc wizard!KhKho.o)o   orcKhZ 6=7KhKh٨N _You kill the orc wizard!Khx7  You slash the orc!Khe)Kh4-4.5 (0.8KhKhG _You kill the orc!KhdKh7O-KhuKhɎH _No target in view!KhKhvKh KhH _No target in view!Khҟ KhZ Kh Khg Kh% O=Khڱ ,Kh Kh Khr Kh Kh Kh KhZ Kh~ Kh Kh Kh; Khp Kh Kh# KhZ Kh Kh Kh Kh Kh Kh KhA Kh Kh KhX Kh, Khn Kh Kh Kh? Kh Kh5 Khj Kh Kh ,Kh Kh Kh; KhT Khz Kh KhQ Kh Kh Kh Kh Kh Kh Kh Kh Kh4 Kh ,Kh KhY Kh Kh Kh Kh Kh KhB Kh| Kh6! Kh$ Kh$ Kh& Kh) Kh) Kh|+ Kh. Kh. Kh0 Kh3 Kh3 Kh5 Kh8 Kh9 Kh: Kh= Kh= KhC KhF KhIF KhG KhJ KhJ KhAL KhO KhP Kh:Q KhS KhU KhU KhW KhX KhX Kh6Z Kh\Z Kh[ Kh] ,Kh^ Kh5e Khre Khf Khi Kh j Khk Khm Khn KhSo Kh)r Khpr Kh)t Khv Khv Khnx KhW{ ,Kh| Kh  Kh1 Kh Kh KhN Kh Kh BKhϏ Kh Khj Kh* ,Kh KhƖ Kh Kh Kh Kh Kh Kh Kh Kh Kh3 ,Khҟ Khڠ Kh KhN Kh& KhI Kh^ Khw Kh Kh Kh׫ Kh Kh> Kh Kh? Kh( Khq ,KhC Khߵ Kh* Khֶ Kh Kh Kh KhU Khz Kh Kh Kh̼ Kh Kh ,Kh¿ KhU ,KhL Khm Kh KhH Kh Kh Kh Kh* KhK Kh Kh ,Kh Kh Kh4 Kh( Kh Kh Khd Kh Kh7 Kh Kh ,Kh~ KhH ,Khm Kh$ ,Kh Kh ,Kh9 Khy ,Kh? Kh Kh Kh Kh0 KhS Kh Kh Kh Kh Khu ,Kh Kha ,Kh' Kh Kh Kh Khl Kh KhG Kh ,Kh Kh ,KhS Kh ,Kh" Kh Kh Kh  Kh Kh- KhB Kh Kh# Kh Kh KhA Kh Kh KhA Kh Kh ,Kh, Kh ,Khz Kh/ ,Kh Kh Kh Kh Kh ,Kh! Kh6$ ,Kh$ Kh*( ,Kh( Khi+ Kh+ Khk- Kh 0 ,KhB3 Kh> t 673.5 (99.0). _You start waiting.KhD? 7-4.5 (100.0)Kh3F Kh_H # _Done waiting.Khz3Kh{KhZ~KhKhKhKhlR # #...# #.#  .# #>..# #.#  .#*****#...# #.#  ,,,,,....#.#  ,,,..>.#  .,.#  *,,******#.#  ,,***#.#  ...$..).@..#  -......)....#  *Kh#..#.#  * #,,* #.#  * *,,* #.#  *,,******#.#  ..#  .#  c*  Khh 5.0) _You see here a +0 short sword.Kh8 3Kh: Khl< Kh? KhC : _KhlR N # #...# #.#  # #>..# #.#  #*****#...# #.#  .,,,,,....#.#  ,,,..>..#  .,..#  *,,******#.#  ,,***#.#  ...$..).)@.#  6......)....#  #..#.#   #,,* #.#   *,,* #.#  ,,******#.#  KhR ..#  .#  c*  KhDS Kh[ Kh\ Kh Kh, Kh Kh) Kh< , #>..# #.#  *****#...# #.#  Kh ,,,,,....#######.#  ..>..........#  #.,.......#  *,,******#######.#  Kh *,,***##########.#  ,,,,,,...$..).)..#  ......)...@#  Kh  ******#..#######.#   #,,* #.#  *,,* #.#  Kh *******,,******#.#  ,,,,,,,,,,,,,,,..#  c   centaur (asleep)..# .c#  ********,******,,* Kh &0Kha *7.5 (1Kh Kh" Z _A centaur comes into view.KhZ #>..# #.#  #.# #.# >..# ..# #.# #######.# $..).)..# ...)...@# #######.#  #,,* #.#  *,,* #.# #.# ..# ..# .c#  Kh #>..# #.#  #.# #.# >..# ..# #.# #######.# $..).)..# ...)...@# #######.#  #,,* #.#  *,,* #.# #.# ..# ..# .c#  KhvKhKhKh^ _A centaur is nearby!KhS #>..# #.#  #.# #.# >..# ..# #.# #######.# $..).)..# ...)...@# #######.#  #,,* #.#  *,,* #.# #.# ..# ..# .c#  Kh- #>..# #.#  #.# #.# >..# ..# #.# #######.# $..).)..# ...)...@# #######.#  #,,* #.#  *,,* #.# #.# ..# ..# .c#  Kh3Kh`Kh,^ _A centaur is nearby!KhN #>..# #.#  #.# #.# >..# ..# #.# #######.# $..).)..# ...)...@# #######.#  #,,* #.#  *,,* #.# #.# ..# ..# .c#  KhW1 #>..# #.#  #.# #.# >..# ..# #.# #######.# $..).)..# ...)...@# #######.#  #,,* #.#  *,,* #.# #.# ..# ..# .c#  Kh63Kh?KhA^ _A centaur is nearby!KhC *****#. ,,,,,....###### .,,,..>......... #.,.... *,,******################ ,,,,,,...$..).)....)... ******#..####### #,,* * *******,,****** ,,,,,,,,,,,,,,,.c ********,*****#.. *,* KhVQ clauncher)cThe centaur shouts!KhW (((((The centaur wields a +0 shortbow. The centaur shoots an arrow.Kh C.....KhU _(((((Kh t C.....Kht `73----==8Kh| KhR _The arrow hits you. The centaur shoots an arrow. The arrow hits you! _You take 12 damage, and have 73/85 hp.Kh|e ,,,,,....###### .,,,..>......... #.,.... *,,******################ ,,,,,,...$..).)....).. ******#..####### #,,* * *******,,****** ,,,,,,,,,,,,,,,...c ********,*****#.. *,* Khn KhLy R((((Kh 6....Kh $66Kh G-------9Kh1 Kh _The centaur shoots an arrow. The arrow hits you! _You take 7 damage, and have 66/85 hp.KhГKhZ.,,,..>......... #.,.... *,,******################ ,,,,,,...$..).)....).. ******#..####### #,,* * *******,,****** ,,,,,,,,,,,,,,,.....c ********,***###.. *,* ********,*****Kh/Khڢ((Kh9#((Kh0' Kh0Y...  The centaur shoots an arrow. The arrow hits you but does no damage.Kh.6)(Kh6@((((((KhI@...@Kh[...=80KhKh|o _The centaur shoots an arrow. The arrow barely misses you.Kh$ #.,.... *,,******########## ,,,,,,...$..).)....).. ******#..####### #,,* * *******,,****** ,,,,,,,,,....................c ********,######.. *,* ********,***** ,,,,,,,,,,,,,,,Khp, Kh1 D((Khи (..Khj i60----1Kh Kh _The centaur shoots an arrow. The arrow hits you! _You take 6 damage, and have 60/85 hp. Kh*,,******########## ,,,,,,...$..).)....).. ******#..####### #,,* * *******,,###### ,,,,,,,,,.......c ********,######.. *,* ********,***** ,,,,,,,,,,,,,,.******* Kh Khy c.The centaur unwields a +0 shortbow. The centaur barely misses you. Kh--2 Kh8 Kh U _The centaur closely misses you. Kh"  (drained)You slash the centaur! You drain the centaur.  The centaur is severely wounded.The centaur hits you but does no damage. KhȻ4=3.3 (0.8 Kh? Kh? _The centaur kicks you but does no damage. Kh <  You slice the centaur!! Kh \) Khw a 8-4.0 (0.7 Kh"  Kh] K _You kill the centaur!!Kh|yM#.,.............*** *,,***##########$..).) ,,,,,,......)... ******#..####### *,,* *******,,#######.) ,,,,,,,,,........#   Brill !KhFz6...#!Kh΃!KhV61=---5.0 (1.0!KhE!Kh!Kh+;M.,,,..> #.,.............*** *,,***##########$..).) ,,,,,,......)... ******#..####### *,,* *******,,#######........!KhP,.......) ,,,,,,,,,........#  ### #..#!Kh3!Kh*4?-6!Kh:!Kh<!Khc!Khe!KhXe!Khg!Khn!Khr!Khs2!Khs=!Kh3t!Khv!KhDz!Kh{!Kh}!KhN!Kh !Kh!Kh!KhÆ!Kh 3!Kh!Kh!Kh!Kh!Khȑ!Khx!KhP!KhH!Kh !Khg4!Kh=!Khט!Kh՚!KhN!Kh !Kh!Kh*!Kh!Kh!Kh!Khժ!Kh45!Kh=!Kh!Kh!Kh"!Kh!Kh%!KhK!Kh!Kh׹!Kh !Khٽ!Kh6!Kh!KhS!Kh!Kh!Khi!Kh!Kh!Kh!Kh!KhX7!Kh!Kh]!Khs!Kh!Kh!Kh!Kh!KhO!Kh!Khe8!Kh=!Kh!Kh!Kh!Kh!Kh@!Kh!Kh!Kh!Kh!Kh!Kh'9!Kh^=!Kh!KhI !Kh!Kha!Kh?!Kh!Khb!Kh"!Kh!Khk!Kh70!Kh>!Kh !Kh !KhD"!Kh%!Kh&!Kh(!Khb2!Kh2!Kh ; !Kh; !Kh;713.0 (2!Kh< 7.0) !KhK<_You start resting.!Kh{<!Kh=!Kh=1!Kh>=!KhT>%4.0 (28!Kh> !KhD!Kh9="Kh"Kh5"Khz"Kh"Kh"KhF"Kh!"Kh1"Kh{"KhB"Khq"Kh"Kh"Kh"Kh"KhF"Kh"KhW "Kh "Kh"Kh""Kh"Kh+"Khk"Kh"Kh"KhP"Kh"Kh^"Kh"Kh "KhQ$"Kh$"Kh(&"Kh*"Khp*"Kh+"Kh`/"Kh/"KhD1"Kh4"Kh4"Kh6"KhS:"Kh:"Kh{<"Kh?"Kh"@"KhA"KhD"KhD"KhF"KhI"KhI"KhgK"Kh)N"KhhN"Kh`R"KhU"KhbU"KhX"Kh\"Khf\"Kh^"Kh\a"Kha"Khec"KhLg"Khg"Khi"Kh&l,"Khm"Khp"KhZq"Khr"Khu,"Khzw"Kh,"Kh"Kh"Kh,"Kh"Kh"Kh"Kh"Kh"Kh"Kh"Kh`"Kh"Kh6"Kh"KhO"Kh"Kh?"Kh"Kh"Kh8,"Kh͠"Kh,"Kh"KhZ"Kh"Kh"Kh,"Khj"Kh:"Khu"Kh"Kh"Kh,"Kh÷"Khw,"Khg"KhB"Kh{"Kh<"Kh"Khe"Kh*"Kh"Kh,"Kh"Kh,"Kh0"Kh"Khs"Kh"Kh"Kh"Kh"Kh"Kh "Khe"Khs"Kh"Khy"Kh,"Kh"Kh"KhL"Kh"Kh,"Kh"Kh"Kh7"KhI"Kh;"Kh"Kh3"KhR"Kh"KhK"Kh,,"Kh"KhI,"Kh "Kh"Kh"Kh"Kh,"Kh"Kh,"KhI"Kh"Kh"Kh"Kh,"Kh{"Kh"Kh"Kh< "Kh ,"Kh "Kh,"Kh"Kh"Khl"Kh"Kh,"Kh"Kh"Kh"Kh"Kh""Kh""KhZ("Kho9"Kh>B"KhG@"Kh@"KhB"KhE,"Kh=G"KhJ,"KhL"KhN"KhN"KhpP"KhGS"KhS"KhXU"Kh+X"KhlX"KhY"Kh\"Kh0]"Kh^"Khb"Kh`b"Khc"Kh\g"Khg"Kh%i"Kh:n"Khn"Khp"Kht"Kht"Khv"Khz,"Kh|"Kh "Kh"Kh"Kh,"Khk"Kh&"Khs"Kh"Kh"Kh\"Khq"Kh5"Kh~"Kh"KhΛ"Kh"Kh"Kh}"Kh"Kh"Khq"KhҤ"Kh'"Khl"Kh"Kh2"KhZ"Kh"Khi"Kh)"Khh"Khݲ"Khh 854.0 (99 _You start waiting."Kh.5.0 (100.0)"Kh"Kh# _Done waiting."Kh^+"Kh+"Kh-"Kh*0"Kh 4"Kh|8,"Khk={ #.,.... *,,******########## "Kh=F,,,,,,...$..).)....).. ******#..####### #,,* *. *******,,######"Kh=`6.0) ,,,,,,,,,......."Kh><.......)...."Kh->l####..# "KhJ>z,,,,,,,,,,,,,,...#   "Khb>"Khd?"KhE"KhZG"Kh"Kh2"Kh"Kh#"KhT"Kh,"Kh"Kh"Kh="Kh"Kh u*,,***########## ,,,,,,...$..).). ,,,,,,......)... ******#..####### #,,* # *,,* *******,,#######. ,,,,,,,,,....... ,,,,,,,,,.......Abil: Dig...# ,,,,,,,,,*****##.#    ,******,,* *,*    8.0 (2 _You see here a +0 shortbow."KhR| "Kh| "Kh~ "Kh "Kh "KhF ; _"Khɉ "Kh "Khl "Khf "Kh! "Kh "KhK "Khf "Kh "Khl ,"Kh9 "KhZ "Kh^ ,"Kha "Kh "Kh- "Khe "Khl "Kh` ******,,,,,......,,,.......) ,,,,,,,,,........ "Kha K********,######.. *#.. *,* #. ********,######64.0 (6####### ,,,* # ,* *, # ,******,,******# ,,,,,,,,,,,,,∆, ****<,,,  *,,,,,,,,,,,.  *,,,,,∆,,,,,,"Kh "Kh "Kh "Kh 3"Kh ,"Khb "Kh ,"Kh~ "Kh,"Kh\"KhF"Kh ~,,,,,,,,,....... ********,###### *,* #.. *,* #..#.. ,,,,,,,,,...... ,,,,,,,,,####### ,"Kh ,,* #* *,,* #******,,****** ,,,,,,,,,,,,,∆,. ****,,,,,,,<,,..  *,,,,,,,,,...  *,,,,,∆,,..."KhR c   centaur (asleep)c... ,,,,..... ,,,,,***********"Kh #"Kh+6.0 (2"Kh+7.0 (3"Kh3"Khc#Z _A centaur comes into view.#Kh #..#  *,* #..#  *,* #..# ..# ..# #.#  #.#  *,,* #@# #.# ∆,..# <,,...#  ....#  ∆,,.....# .....# .......#  #Kh' #..#  *,* #..#  *,* #..# ..# ..# #.#  #.#  *,,* #@# #.# ∆,..# <,,...#  ....#  ∆,,.....# .....# .......#  #Kh-#Kh-#Kh-3#Kh6^ _A centaur is nearby!#Khe #..#  *,* #..#  *,* #..# ..# ..# #.#  #.#  *,,* #@# #.# ∆,..# <,,...#  ....#  ∆,,.....# .....# .......#  #KhW #..#  *,* #..#  *,* #..# ..# ..# #.#  #.#  *,,* #@# #.# ∆,..# <,,...#  ....#  ∆,,.....# .....# .......#  #Kh#Khv#Kh#Khy^ _A centaur is nearby!#Kh ********,###### *,* # ********,###### ,,,,,,,,,......#######.******,,* #. .*****,,****** ,,,,,,,,,....:.. ****,,,,,..<...  ......... ***..c ,,,,,,,,,...****####### ***#Kh% { <Found a parchment of Forge Blazeheart Golem.#Kh(& +8.0 (1#Kh+ #Kh. 9 _Found a stone staircase leading up.$Kh"v *,* #..# * *,* #..# *********,######..# ,,,,,,,,,,........# ,#######.# ******,,* #.# ,* *,,* #.# ,******,.#######.# ,,,,,,,,.....:.@.# *****<.....#  *.......# * *.# *****c.....# ,,,,.......# ***########.# ****,,***********.# ,,,,,∆,,,,,,,,,,,,* $Kh,$Kh&9$Kh$Khĥ$Kh60,* *,* #..# ,*********,######..# ,,,,,,,,,,,........# ,#######.# ******,,* #.# $Kh0',* *,,* #.# ,******..#######.# ,,,,,,,......:...# *****<..@..# $Kh1t,* *.......# ,* *.# ,*****c.....# ,,,,,$Kh>1.......# **#########.# $Khb1_*****,,***********.# $Kh1,,,,,,∆,,,,,,,,,,,.# ,$Kh1$,* $Kh.Bfcclauncher)$KhG` (((($KhGZ(The centaur wields a +0 orcbow. The centaur shoots an arrow.$Kh<d..@..$KhS0==70$Kh$KhdR _The arrow barely misses you.$Kh ,*********,######..# ,,,,,,,,,,,........# ,#######.# *****#,,* #.# ,* #.,* #.# ,*****#..#######.# $Kh ,,,,,,.......:...# *****<.....# ,* *...@...# ,* *$Kh .# ,*****c.....# ,,,,,$KhV .......# *##########.# $Kh{ ******,,***********.# ,,,,,,,∆,,,,,,,,,,,.# ,$Kh b,,* ********,* $Kh! $Kh& Z((((($Kh> ...@.=1$Kh $Khw o _The centaur shoots an arrow. The arrow barely misses you.%Kht7v,,,,,,,,,,,........# .,,#######.# *****#.,* #.# ,* #..* #.# ,****##..#######.# ,,,,,........:...# *****<.....# ,* *.......# ,* *.# ,*****c.....# ,,,,,.......# ###########.# *******,,***********.# ,,,,,,,,∆,,,,,,,,,,,.# ,,,* ********,* %Kh7_,* *,* %Kh6D The centaur unwields a +0 orcbow. The centaur completely misses you.The centaur barely misses you. You block the centaur's attack.%KhE/--2%KhwM%Kh lM *,* *********,######,,,.......,,,,,.,,######****#.,# #..* #.#****##..#######,,,,,.***< ,,* *,............#  .#&KhB &KhC &6&KhK &KhV k  You pick up a parchment of Forge Blazeheart Golem and begin reading...&KhV +7.4 (2&Kh^ &Khn` O _You add the spell Forge Blazeheart Golem to your library.'Kh _'Kh 'Kh a5='KhF 1 _HP restored.'Kh 'KhX 'Kh 'Kh 'KhO 'Kh 'Kh 'Kh =,,,,,,,........#  ,,,,.,,#######.#  ,*****#.,* #.#  ,'Kh "* #..* #.#  ,****##..#######.#  ,............#  ****,......<.....#  'KhJ  *,............#   *,...#  'Khr #80.4 (3 'Kh ****,......).....#  ,,,...#  'Kh ,,,###########.#  ***,,**********#.#  'Kh '∆,,,,,,,,,,..#  ,,,,,,,..#  ,,,,,,,,,,..#  'Kh w *,,,*  'Kh 'KhT 'Khp S _Health restored: 85(KhT3(KhV(Khfk...0(Kh8I(Kha(Khf(Kh: : _(Khz5=*****#.,* # ,* #..* ##..######,,,,........... ****,......<....  *  ...... ***)..... ,,,,2.4 (2 ,,,,,###########Abil: Dig.*,,,,,,,,,...#    *****,,,,,,,,....#    ,,,,,(Kh[3(KhD\(KhV](Kh`(KhSfB(Khf(Kh)g(Khg(Khm##..###### ,,,,,........... ****,......<....  *,.......  .... ***..).. (KhGn,,,,,.......... ,,,,,########### ***,,**********#4∆,,,,....... ,,,,,,,,,....... (Kh~nw*****,,,,......  *,,,,........... (Khn,,,,,,,,,..... ,,,,,,,,,.... *******,,*******(Kh^r(Kht(Kh6v(KhJ Q(KhUP (KhbY (KhZ 5 *,........... (Kh[ ****(Khc[ .)... (Kh[ ,,,,(Kh[ .... (Kh^\ ,,,,,########### (Kh\ 4***,,****#######. (Kh\ W,,,,∆,,,,........(Kh*] /,,,,...... (Khg] 5*****,,,,....... (Kh] 6 *,,,,....... (Kh] ***** (KhA^ ,,,,, (Kh^ !*******,,#######(Kh^ '**,,******#(Kh9_ A,,{,∆,(Kh~_ ************* *(Kh_ 7,* *,(Kh_ (Khl I8.4 (4(Kh=r (Khu [ _You sense a monster nearby.(Kh_(Kh (Kh(Kh (Kh !(KhE(,,,,,###########,,****#######∆,,,,......,,,,.......**,,,,........  * ***** ,,,,, ,,,,,91.4 (3**,,####### *******,,******#,,{,∆, ,,*************.,* #. *,* # *# (Kh(7,,,,,,,,,,,,,,,(Kh13)Kh*)Kh8,)KhS∆,,,,....... ,,,,,,,,,....... *****,,,,..  *,,,,....... ,,,,,,,,,........ ,,,,,,,,,...... *******,,####### *******,,******# ,,,,,,,,,..k.?.. ,,*******######. *,* # *,* #***********k   wyvern (asleep) ,,,,,,,,,,,,,,. ,,,,,,,,,,,,∆,. *****************)Khb 2.4 (1  A wyvern comes into view.3.4 (2)Khh)Khm )KhmQ_Found 2 scrolls of teleportation.)KhI∆ .......# ......#  .....# ....# ...# ..# #.# #@# ..k.?...# ######..#  #..#  #..# #..# ...# ∆,...#  )Kh∆ .......# ......#  .....# ....# ...# ..# #.# #@# ..k.?...# ######..#  #..#  #..# #..# ...# ∆,...#  )KhG4)Kh)KhU] _A wyvern is nearby!)Kh}∆ .......# ......#  .....# ....# ...# ..# #.# #@# ..k.?...# ######..#  #..#  #..# #..# ...# )Kh7∆,...#  )Khd∆ .......# ......#  .....# ....# ...# ..# #.# #@# ..k.?...# ######..#  #..#  #..# #..# ...# ∆,...#  )Khn)Kho)Kh#z)KhK}] _A wyvern is nearby!)Kht,,,,,,.# ******,,,,........#  *,,,,........# ******,,,,........# ,,,,,,,,,,........# ,........# ********,,#######.# *,.#######.# ,,,,,,,,,...k.?.@.# ******#######..# **,* #..#  *,* #..# *,************#..# ,,,,,,,,,,,,,,,...# ∆,...# ***************#### )Kh')Kh6..kk=4.4 (1 _The wyvern hisses angrily.*KhQN\,.# *,,,,..#  *,,,,..# *,,,,..# ,..# ,..# ,*,,#.# >*..#.# .k@..# ,#..# *,* #..#  *,* #..# *,*#..# ,...# ,∆,...# *####  *Kh\u76---=5*Khd*Khq _The wyvern bites you! _You take 9 damage, and have 76/85 hp.*KhO  You slash the wyvern!  The wyvern is heavily wounded.*Kh \7---6.1 (0.7 *Kh *Kh > _The wyvern bites you but does no damage.*KhP l bites you but does no damage.  You hit the wyvern.  The wyvern is severely wounded.  "See what I see, my child!"You feel momentarily disoriented.  You detect creatures, but no further items.*Kh@ :5-9 (0.8 *Kh *Kh _The wyvern barely misses you. The wyvern bites you. _You take 2 damage, and have 75/85 hp.*Kh|   You closely miss the wyvern.The wyvern is severely wounded.*Kh B-7.7*Kh*KhT _The wyvern closely misses you.+Kh:  You slash the wyvern!+Kh  You kill the wyvern!Xom twists space around you.You feel a strange sense of stasis.+Khl/  --more--,KhZ2?,Kh&),Kh@ 8 7=8.4 (0.7 _,Kh,Kh2-Khk-Kh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0          -Kh~ b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0  -KhtS         g - Short Blades   7.1   1.0   0      h + Long Blades 11.4  13.5   0       i - Ranged Weapons   0.0   1.0   0               j - Armour   3.0   3.4  +1      -Kh. k - Dodging   2.0   3.6  -1      -Kh l - Stealth   4.0   3.0  +3                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help-Kh[[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/Kh /Kh( /KhL ,,,,,,,,,,,........#   bayes525 the Carver /Kh *******,,,,........#   Formicid of Xom ....*.*,,,,........#   Health: 75/85 =====================--- *******,,,,........#   Magic: 10/10 ======================== ,,,,,,,,,,,........#   AC: 12Str: 18Doom: 28% ,,,,,,,,,,,........#   EV: 9Int: 16  ,********,,#######.#   SH: 4Dex: 22 >********..#######.#   XL: 10 Next: 87% Place: Dungeon:9 ,,,,,,,,,......?@..#   Noise: ==-------  Time: 11898.4 (0.0) ,,,,*****########..#  [40/Kh Qm a) +3 demon blade (drain) ***,*#..#   Abil: Dig*,*#..#  ***,************#..#  ,,,,,,,,,,,,,,,,...#    ,,,,,,,,,,,,,,∆,...#    ****************####  /Kh    The wyvern is severely wounded. _The wyvern closely misses you.You slash the wyvern!  You kill the wyvern!Xom twists space around you. _You feel a strange sense of stasis./Kh /Kh (/Khn /Kh /Kh/Khp/Kh/KhUF _Unknown command.0Kh[Ym[?25h[?0c  Search for what [Enter for "dire", or ? for help]? 1Kh) [?25l[?1c1Khl1Khn20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] c - a +0 scale mail (worn)  b - [carried] e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rP1KhSo c - [carried] g - a +2 leather armour  d - [carried] n - a +2 cloak (worn)  e - [carried] o - a +0 pair of boots (worn)  f - [carried] q - an orb of guile Results elsewhere ([,] to cycle)  g - [D:9] a +0 robe (14 further duplicates)h - [D:9] a ring mail (1 further duplicate)  1Khoi - [D:8] +0 steam dragon scales  j - [D:8] a +0 chain mail (1 further duplicate)  k - [D:8] a +0 cloak  l - [D:8] a +0 leather armour  1Khom - [D:8] a +0 ring mail (4 further duplicates)  n - [D:8] a plate armour  o - [D:7] a +0 pair of boots  p - [D:7] a +0 scale mail (3 further duplicates)  1Khoq - [D:6] a leather armour (2 further duplicates)  r - [D:6] a scale mail  s - [D:6] an orb of guilet - [D:3] a robe (1 further duplicate)2Khq  g - [D:9] a +0 robe (14 further duplicates)  m - [D:8] a +0 ring mail (4 further duplicates):Khv,Level 8 of the Dungeon <<<>>>∩_(Press ? for help):Khk  ##################### ####################  :KhE #...................# #..................##########  :Kh #...................# #%.................#........#:Khl #...................# #..................#........#  :Khs #...................# #..................'........#  :Kh #...................# #..................#...####.#  :KhX #.......)...........# ######.............#...####.####### :Kh  #.........†.........# #####...............#..............# :Kh  #..........)........# #.....ß.............#..............# :Kh^  #...................# #..ß.....ß..........#..............# :Kh  #...................# #...................#..............# :Kh   #...........######### #...................#...####.#####+# :KhMS  #...........# :Kh[###ß....∩....ß........#...####.##....## :Kh  #...........# #.....................#...............# :Kh7  #...........# #.#...................#...............# :Kh  #...........# #.#..ß.....ß..........#...............# :Kh  #...........# #.#.....ß.............#...............# :KhW  #...........# ####.#######.............##########.###.###### :Kh  #...........# #......# #......................#.# #.##...# :Kh  #....<......# #......# #....................###.###......# :Khy  #...........# #......#####....................#.....#......# :Kh  #...........# #...........)...................#.._..#......# :Kh :Kha#...........#:Kh5#...............................#.....#......#:Kh;Kh! u 20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)a - [carried] c - a +0 scale mail (worn)b - [carried] e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPc - [carried] g - a +2 leather armourd - [carried] n - a +2 cloak (worn)e - [carried] o - a +0 pair of boots (worn)f - [carried] q - an orb of guile Results elsewhere ([,] to cycle)  g - [D:9] a +0 robe (14 further duplicates)  h - [D:9] a ring mail (1 further duplicate)  i - [D:8] +0 steam dragon scales  j - [D:8] a +0 chain mail (1 further duplicate)  k - [D:8] a +0 cloak  l - [D:8] a +0 leather armour  m - [D:8] a +0 ring mail (4 further duplicates)  n - [D:8] a plate armour  o - [D:7] a +0 pair of boots  p - [D:7] a +0 scale mail (3 further duplicates)  q - [D:6] a leather armour (2 further duplicates)  r - [D:6] a scale mail  s - [D:6] an orb of guile  t - [D:3] a robe (1 further duplicate) 11.0). Your EV would increase by 2.2 (9.9 -> 12.1). Your spell failure would improve by up to 30% (press '!' for details). You took it off Maggie on level 8 of the Dungeon. Stash search prefixes: {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________PKh%R 20 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) PKho%T a - [carried] c - a +0 scale mail (worn)  b - [carried] e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rP c - [carried] g - a +2 leather armour  d - [carried] n - a +2 cloak (worn)  e - [carried] o - a +0 pair of boots (worn)  f - [carried] q - an orb of guile Results elsewhere ([,] to cycle)  g - [D:9] a +0 robe (14 further duplicates) PKh% h - [D:9] a ring mail (1 further duplicate)  i - [D:8] +0 steam dragon scales  j - [D:8] a +0 chain mail (1 further duplicate)  k - [D:8] a +0 cloak  l - [D:8] a +0 leather armour  m - [D:8] a +0 ring mail (4 further duplicates)  n - [D:8] a plate armour  o - [D:7] a +0 pair of boots  p - [D:7] a +0 scale mail (3 further duplicates) PKh & q - [D:6] a leather armour (2 further duplicates)  r - [D:6] a scale mail  s - [D:6] an orb of guile  t - [D:3] a robe (1 further duplicate)XKh +0 steam dragon scales. It can be found on Level 8 of the Dungeon. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.2 (12.2 -> 11.0). Your EV would increase by 2.2 (9.9 -> 12.1). Your spell failure would improve by up to 30% (press '!' for details). You took it off Maggie on level 8 of the Dungeon. Stash search prefixes: {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________YKh{ 20 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] c - a +0 scale mail (worn)  b - [carried] e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rP c - [carried] g - a +2 leather armour  d - [carried] n - a +2 cloak (worn)  e - [carried] o - a +0 pair of boots (worn)  f - [carried] q - an orb of guile YKh7(Results elsewhere ([,] to cycle)  g - [D:9] a +0 robe (14 further duplicates)  h - [D:9] a ring mail (1 further duplicate)  i - [D:8] +0 steam dragon scales  j - [D:8] a +0 chain mail (1 further duplicate)  k - [D:8] a +0 cloak  l - [D:8] a +0 leather armour  m - [D:8] a +0 ring mail (4 further duplicates)  n - [D:8] a plate armour  o - [D:7] a +0 pair of boots  p - [D:7] a +0 scale mail (3 further duplicates)  q - [D:6] a leather armour (2 further duplicates)  r - [D:6] a scale mail  s - [D:6] an orb of guile  t - [D:3] a robe (1 further duplicate) YKhoJ travel  a - [carried] c - a +0 scale mail (worn)  b - [carried] e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rP c - [carried] g - a +2 leather armour  d - [carried] n - a +2 cloak (worn)  e - [carried] o - a +0 pair of boots (worn)  f - [carried] q - an orb of guileZKh#I Level 8 of the Dungeon <<<>>>∩_(Press ? for help)  ##################### ####################   #...................# #..................##########   #...................# #%.................#........# #...................# #..................#........#   #...................# #..................'........#   #...................# #..................#...####.#   #.......)...........# ######.............#...####.#######   #.........†.........# #####...............#..............#   #..........)........# #.....ß.............#..............#   #...................# #..ß.....ß..........#..............#   #...................# #...................#..............#   #...........######### #...................#...####.#####+#   #...........#KhI c39;49m ###ß....∩....ß........#...####.##....##   #...........# #.....................#...............#   #...........# #.#...................#...............#   #...........# #.#..ß.....ß..........#...............#   #...........# #.#.....ß.............#...............#   #...........# ####.#######.............##########.###.######   #...........# #......# #......................#.# #.##...#   #....<......# #......# #....................###.###......#   #...........# #......#####....................#.....#......#   #...........# #...........)...................#.._..#......#  #...........##...............................#.....#......#[Kh [Kh [KhR# bayes525 the CarverFormicid of Xom ....*.Health: 75/85 =====================---Magic: 10/10 ========================AC: 12Str: 18Doom: 28% [Kh# qEV: 9Int: 16  SH: 4Dex: 22XL: 10 Next: 87% Place: Dungeon:9[Kh# Time:You slash the wyvern!  You kill the wyvern!Xom twists space around you. [Kh $ _You feel a strange sense of stasis. _Unknown command.Search for what [Enter for "dire", or ? for help]? armor[Khf% [Kh% ([Kh}& [Kh6 [Khq9 [Kh> C6 _[Kh> [KhB [KhB [KhC [KhVG [KhJ ,[KhK [KhN [Kh*Q [KhQ &7[KhR [KhkU [KhX [KhPX [Kh5] ,[Kh'^ [Khg^ [KhH_ [Kha [KhEd [Khd L8=[Khf [KhNh [Kh1k [Khfk [Khl [Kh|n [KhJq [Kh{q [KhJr [KhRt [KhMw [Khw V9=[Khx [Khz [KhN~ ,[Kh [Kh& [KhO [Kh [Kh [KhU [Kh [Khj '80[Kh [KhĖ [Kh ,[Kh ,[Kh [Kh [Kh [Kh [Kh [KhX &1[Kh [Kh [KhO [Kh [Kh [KhJ X  There is a stone staircase leading up here.[Kh [KhS [Kh S2= _[Kh1 [Kh s8= [Kh [Kh@ ([Kh [Kh l _You climb upwards.  There is a stone staircase leading down here.[KhN [Kh _[Kh [Kh [Kh@ [Kh &3[Kh [Kh [Khi [Kh [Kh [Kh [Kh [Khk [Kh@ [Kh [Kh [KhD &4[Kh# [Kh} [Kh  [Khl [Khv [Kh [KhC [Kh [Kh [Kh! [Kh6# [Kh$ L5=[Kh$ [Kh$+ 1 _HP restored.[Kh, [Kh&- [Kh>. [Kh2 [Khk5 ,[Kh6 [Kh+< [Kh> ,[Khs@ [KhF [KhI [KhGJ $=[KhoJ [KhL [KhUS [KhV [KhW [KhtY [Kh_ [Khc [Khc [Khf [Khl [Kho [Kh1p [Khr [Khx [Kh`~ [Kh~ [Khp [Kh [Kh! [Khl [Kh [Kh [Kh [KhX [Kh [Kh [Kht [Kh [Khj [Kh8 X[Kh [Kh [Kh [Kh [Kh [Kh [Khi [Kh [Kh [KhV [KhQ [Kh [Kh [Kh [Kh [Kh [Kh [Kh6 [Kh [Kh [Kh3 [Kho [KhD [Kh [Kh [KhO [Kh [KhB [Kh [Kh [Kh [Kh [Kh ,[Kh [KhT [Kh. [Khl [Kh[Kh[Kh[Kh8[Kh6[Kh [Khe [Kh [Kh [Kh^[Kh[Kh[Kh+[Kh[Kh![Kh![Kh$#[Kh'[Kh([Kh@)[Khb*[Kh-[Kh2B[Kh4[Kh5[Kh6[Kh7[Kh;[Kh<[Kh9=[Khe>[Kh?B[KhC[KhC[KhD[KhVH[KhJ[KhJ[KhL[KhY[Kh[[Kh=\[Kh ^[Kha[Khwd[Khd[Khf[Khj[Khm[Khm[Kho[Khr[KhWu[Khu[Khx[Kh#{[Kh~,[Kh[Kh[Kh[Khb[Kh[Kh[Kh@[Kh[KhM[Kh8[Kh[KhG[KhF[Khp[Khi,[Kh([Kh    #####################  #...................#  #...................#  #...................#  #...................#  #...................#  #.......@...........#Noise: --------- 11967.9 (69.5)  #.........÷.........# # a) +3 demon blade (drain)  #..........)........# # Abil: Dig  #...................# #  #...................# #  #...........######### #   #...........####[Kh   #...........##..   #...........##.# Things that are here:--[KhX[Khl  +0 steam dragon scales; a +1 halberd of flaming _Health restored: 85\Kh\Khq-Pick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 halberd of flaming Armour (select all with [)b - +0 steam dragon scales [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]]Kh  b + +0 steam dragon scales[Enter] accept (1 chosen)]Kh ]Kh ]KhG h bayes525 the Carver ]Kh  Formicid of Xom ....*.  #####################Health: 85/85 ========================  #...................#Magic: 10/10 ======================== ]Kh  #...................#AC: 12]Kh qStr: 18Doom: 28%  ]Kh i#...................#EV: 9]KhY Int: 16   #...................#SH: 4Dex: 22 ]Kht L #...................#]Kh XL: 10 Next: 87% Place: Dungeon:8  ]Kh \#.......@...........#]Kh Noise: ---------  Time: 11967.9 (0.0) ]Kh  ]Kh #.........÷.........# # a) +3 demon blade (drain)  ]Kh #..........)........# # Abil: Dig  ]Kh! #...................# #  ]Kh4 #...................# # ]KhH #...........######### #]Kh[ 3   ]Kho b#...........####]Kh 3   ]Kh b#...........##..]Kh _   #...........##.#]Kh   _You climb upwards. _There is a stone staircase leading down here. ]Kh _HP restored.  ]Kh [Things that are here:  +0 steam dragon scales; a +1 halberd of flaming ]Kh >_Health restored: 85]Kh- ]Khl 38.9 (1]Khs ]Kh!u 0 _y - +0 steam dragon scales_Kh>> _Kh@ dWield which item (- for none)?_Kh@ - - Claws Inventory Items Hand Weapons (go to first with )) _Kh@ m a - a +3 demon blade of draining (weapon)b - a +0 sling _Kh)A  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos  r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}  v - a +3 dire flail _Kh>A }Floor Items ([,] to select) _KhRA ,Hand Weapons _KheA a +1 halberd of flaming_KhyA c[?] describe selected _KhA [!] equip|wield|wear|put on_KhA y[tab] equip|unequip `Kh4aKh1aKhOaKh6B bayes525 the Carver  Formicid of Xom ....*.  #####################Health: 85/85 ========================  #...................#Magic: 10/10 ========================  #...................#AC: 12Str: 18Doom: 28%  #...................#aKhEV: 9Int: 16   #...................#SH: 4Dex: 22  #...................#XL: 10 Next: 87% Place: Dungeon:8  #.......@...........#Noise: ---------  Time: 11968.9 (0.0)  #.........÷.........# # a) +3 demon blade (drain)  aKh#..........)........# # Abil: Dig  #...................# #  #...................# #  #...........######### #   #...........####   #...........##..   #...........##.#aKh  _There is a stone staircase leading down here. _HP restored.  Things that are here:  +0 steam dragon scales; a +1 halberd of flaming _Health restored: 85 aKhz1_y - +0 steam dragon scalesaKhP  Okay, then.aKhv(aKhaKh. _aKhnb4aKhgaKhiF _Unknown command.aKhaKhtXWear which item? Armour (go to first with [)  c - a +0 scale mail (worn)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +0 pair of boots (worn)  g - a +2 leather armour  q - an orb of guiley - +0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip aKh]d aKhi aKhhr  bayes525 the Carver  Formicid of Xom ....*.  #####################Health: 85/85 ========================  #...................#Magic: 10/10 ========================  #...................#AC: 12Str: 18Doom: 28%  #...................#EV: 9Int: 16   aKhs #...................#SH: 4Dex: 22  #...................#XL: 10 Next: 87% Place: Dungeon:8  #.......@...........#Noise: ---------  Time: 11968.9 (0.0)  #.........÷.........# # a) +3 demon blade (drain)  #..........)........# # Abil: Dig  #...................# #  #...................# #  #...........######### #   #...........####   #...........##..   #...........##.# aKhzt -Things that are here:  +0 steam dragon scales; a +1 halberd of flaming _Health restored: 85 _y - +0 steam dragon scales _Okay, then. _Unknown command.aKhn} aKh6~ / _aKh aKhϏ d  You start removing your armour.aKh֔ +9.9 (1aKh aKhy aKh ,70.9 (2aKh/ aKh aKh +1.9 (3aKh1 aKh A2.9 (4aKh aKh6 aKh +3.9 (5aKh aKhU  512 _You continue removing your +0 scale mail. x5aKh aKh aKh  You finish removing your +0 scale mail.  You start putting on your armour.aKhR +4.9 (6aKhP aKh aKh? +5.9 (7aKh aKh aKh +6.9 (8aKh aKh A7.9 (9aKh aKhy" 98.9 (1aKh" 0.0)aKh) aKhV+ 11 _You continue putting on your +0 steam dragon scales. x5aKh+ aKh2 aKh4 h _You finish putting on your +0 steam dragon scales.bKh.bKh0 Your spells (describe)TypeFailure Level  a + Poisonous VapoursAlchemy/Air17% 1 Select a spell to describe [?] help[Esc] exitcKhfw cKh  cKh  bayes525 the Carver  Formicid of Xom ....*.  #####################Health: 85/85 ========================  #...................#Magic: 10/10 ========================  #...................#AC: 11cKh Str: 18Doom: 28%  #...................#EV: 12Int: 16   #...................#SH: 4Dex: 22  cKh" #...................#XL: 10 Next: 87% Place: Dungeon:8  cKhF \#.......@...........#cKhe Noise: ---------  Time: 11978.9 (0.0)  cKh #.........÷.........# # a) +3 demon blade (drain)  cKh #..........)........# # Abil: Dig  cKhˆ #...................# #  cKh. #...................# #  #...........######### #   #...........####   cKh^ #...........##..   #...........##.#cKh~ S You start removing your armour. cKh _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  cKhՉ You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales.cKhQ cKh (cKhd cKhk cKh1cKh 2cKh:cKh=F _Unknown command.dKhoydKhN~C  Skill  Level Cost  Apt Skill  Level Cost  Apt dKh~ a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2  dKhk, d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0           g - Short Blades   7.1   1.0   0  dKhE    h + Long Blades 11.4  13.5   0       i - Ranged Weapons   0.0   1.0   0               j - Armour   3.0   3.4  +1       k - Dodging   2.0   3.6  -1      dKh l - Stealth   4.0   3.0  +3                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpdKhG[=] set a skill target  dKhZ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetseKh#eKh eKh bayes525 the Carver  Formicid of Xom ....*.  #####################Health: 85/85 ========================  #...................#Magic: 10/10 ========================  #...................#AC: 11Str: 18Doom: 28% eKhz #...................#EV: 12Int: 16   #...................#SH: 4Dex: 22  #...................#eKhbXL: 10 Next: 87% Place: Dungeon:8  #.......@...........#Noise: ---------  Time: 11978.9 (0.0)  #.........÷.........# # a) +3 demon blade (drain)  #..........)........# # Abil: Dig  eKh# #...................# #  #...................# #  eKhF#...........######### #   eKhh#...........####   eKh#...........##..   eKhY#...........##.#  eKh_You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. eKh_You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. _Unknown command.eKheKh eKh (eKheKh'eKh !eKh!eKhv)eKh+F _Unknown command.fKhfKhq8 Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 26% 1b - Soul SplinterNecromancy26%1  c - Grave ClawfKh>Necromancy36% 2  d - Lesser BeckoningTranslocation36% 2  e - Momentum StrikeConjuration/Translocation 36% 2  f - ScorchFirefKh36% 2  g - Vampiric DrainingNecromancy58% 3  fKhh - AnguishHexes/Necromancy94% 4  i - Dimensional BullseyefKh7uHexes/Translocation94% 4  j - Forge Blazeheart GolemfKhFire/Forgecraft94% 4  k - Iskenderun's BattlesphereConjuration/Forgecraft 94% 4  l - Freezing CloudConjuration/Ice/Air100% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitKhc Kh Kh9  bayes525 the Carver  Formicid of Xom ....*.  #####################Health: 85/85 ========================  #...................#Magic: 10/10 ========================  #...................#AC: 11Kh Str: 18Doom: 28%  #...................#EV: 12Int: 16   #...................#SH: 4Dex: 22  #...................#XL: 10 Next: 87% Place: Dungeon:8  Kh #.......@...........#Noise: ---------  Time: 11978.9 (0.0)  Kh۝ #.........÷.........# # a) +3 demon blade (drain)  #..........)........# # Abil: Dig  Kh "#...................# #  #...................# #  #...........######### #   #...........####Kh=    #...........##..  Kh\ #...........##.# You finish removing your +0 scale mail.  Kh| You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. _Unknown command. Kh '_Unknown command.Kh x  Okay, then.Kh Kh . _Kh{(4Khp/\ _Unknown command.Kh: n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? Kho [?25l[?1cKhP  Okay, then.Kh`KhKhT. _Kh4Kh\ _Unknown command.Kh [?25h[?0cOkay, then.Unknown command.  Search for what [Enter for "armor", or ? for help]? _Okay, then.Unknown command.  Search for what [Enter for "armor", or ? for help]? KhQC [?25l[?1cKh Kh* Y20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) Kh  a - [carried] c - a +0 scale mail  b - [carried] e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rP c - [carried] g - a +2 leather armour  d - [carried] n - a +2 cloak (worn)  e - [carried] o - a +0 pair of boots (worn)  f - [carried] q - an orb of guile  g - [carried] y - +0 steam dragon scales (worn) Results elsewhere ([,] to cycle)  h - [D:8] a +0 cloaki - [D:8] a +0 leather armour  j - [D:8] a +0 ring mail (4 further duplicates)  k - [D:8] a +0 chain mail (1 further duplicate)  l - [D:8] a plate armour  Khʍ m - [D:7] a +0 pair of boots  n - [D:7] a +0 robe (14 further duplicates)  o - [D:7] a +0 scale mail (3 further duplicates)  p - [D:9] a ring mail (1 further duplicate)  q - [D:6] a leather armour (2 further duplicates)  r - [D:6] a scale mail Kh g s - [D:6] an orb of guilet - [D:3] a robe (1 further duplicate)KhF(  h - [D:8] a +0 cloak  n - [D:7] a +0 robe (14 further duplicates)Kh ,Level 8 of the Dungeon <<<>>>∩_(Press ? for help)  #...........................<........................##.........>#  Kh,[ #...........................†........................#...#.......#   #....................................................#...#.......# #....................................................#...#.......#   #....................................................#...#.......#   #...........########......#####.....########.........#...#.......#   ######......# #......# #.....#......#.........#...#.......#  Kh, #......# #......# #.....#......#.........#...#.......#   #......# ######## #.....#......'.........#...#.......# Kh,S  #......# Kh -H#.....#......#.........#####.......# Kh-  ######## #.....#......#.....................# Kh4-$ KhJ-#.....########.............[.......#  Khr-l#..................................#  Kh-l#...............................)..#  Kh-H#..................................# Kh-$ Kh-l#..>..........###'##########.......#  Kh-X#.............#....#.......'.......#  Kh.4#.....#########....#.......#.......# Kh.$ Kh2.X#.....#............#.......#.......#  KhG.X#.....#......##...##.......#.......#  Kh[.H#.....#......##...##.......#<......# Khp.$ Kh.=#.....#......##............#.......#  Kh.V#.....#......##...........)#.......#KhT9Kh9Kh=bayes525 the CarverFormicid of Xom ....*.Health: 85/85 ========================Magic: 10/10 ========================AC: 11Str: 18Doom: 28% EV: 12Int: 16  SH: 4Dex: 22XL: 10 Next: 87% Place: Dungeon:8Time: _Okay, then. _Unknown command.Search for what [Enter for "armor", or ? for help]? Kh>_Okay, then. _Unknown command.Search for what [Enter for "armor", or ? for help]? armorKh{@>KhAKhKhKh/% _KhKh$KhK(,Kh@*Kh1Kh2KhU3Kh_5KhyCKh{EKhEKhGKhSKhTKhPUKhVKh`KhbKhbKhIdKhDiKhmk,KhlKh>uKhwKhxwKhyKh~~KhKhʁKhKh׈KhBKh8KhnKhKhMKhSXKhzKhtKhKhKhKhKh1KhKhܰKhKhKhPKh\KhKh޹Kh׻KhzKhUKhKhKhFKh+KhnKhKhKhKh KhKh=KhKhKhKhKh>KhKhKhKhKhKhKhKhKh5KhKhqKh,Kh$KhKh,KhKhKhxKhKhKhu{............#...#.......# ............#...#.......# ###.........#...#.......# ..#.........#...#.......# ..#.........#...#.......# Kh..'.........#...#.......# ..#.........#####.......# ..#.....................# ###.............@.......#Noise: --------- 12044.9 (66.0) Kh........................#a) +3 demon blade (drain) Kh<.....................)..#Abil: Dig ........................# Khf...###'##########.......# ...#....#.......'.......# Kh~####....#.......#.......# ........#.......#.......# Kh7..##...##.......#.......#Khs Kh *KhD0U _You see here a +0 plate armour.KhK E5.9 (1.0) Kh Kh + _z - a +0 plate armourKhMKhWear which item? Armour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +0 pair of boots (worn)  y - +0 steam dragon scales (worn)c - a +0 scale mail  g - a +2 leather armour Kh q - an orb of guilez - a +0 plate armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Kh Kh Kh p............#...#.......#bayes525 the Carver ............#...#.......#Formicid of Xom ....*. ###.........#...#.......#Kh Health: 85/85 ======================== ..#.........#...#.......#Magic: 10/10 ======================== ..#.........#...#.......#AC: 11Kh+ YStr: 18Doom: 28% KhǬ ..'.........#...#.......#EV: 12Int: 16  ..#.........#####.......#SH: 4Dex: 22 ..#.....................#XL: 10 Next: 87% Place: Dungeon:8 Kh ###.............@.......#Noise: ---------  Time: 12045.9 (0.0) ........................#KhK -a) +3 demon blade (drain) .....................)..#Abil: Dig ........................# Kho ...###'##########.......# ...#....#.......'.......# ####....#.......#.......# Kh _........#.......#.......# ..##...##.......#.......#Kh Search for what [Enter for "armor", or ? for help]? _Okay, then. _Unknown command. Khܭ v_Search for what [Enter for "armor", or ? for help]? armor Kh \_You see here a +0 plate armour. _z - a +0 plate armourKh Kh (Kh% Kh d  You start removing your armour.Kh% +6.9 (1Kh Kh Kh. +7.9 (2Kh Kh Kh +8.9 (3Kh5 Kh Kh/ Kh[ $9.9 (4Kh Kh Kh6 ,50.9 (5Kh KhE .  5 Khz ^_You continue removing your +0 steam dragon scales. x5Kh Kh] Kh!  You finish removing your +0 steam dragon scales.  You start putting on your armour.Kh +1.9 (6Kh Kh Kha +2.9 (7Kh Khe Kh +3.9 (8Kh% Kh$, Kh, +4.9 (9Kh1 Kh7 Kh&8 ,5.9 (10.0)Kh= Kh? 16 5 _You continue putting on your +0 plate armour. x5Kh@ Kh@E KhG a _You finish putting on your +0 plate armour.Khf E6.6 (0.7) Khm Kh{o + _You swing at nothing.KhOB7.4 (0.8 KhA _You swing at nothing.KhKh,8.1 (0.7 KhKh+ _You swing at nothing.KhQKhQ&8KhYKh[+ _You swing at nothing.Kh 3Kh Kh ^ ................Kh 0 Khs Kh% Kh E _Done exploring.KhMKhKh_Kh6QKhUKhYKhz[_ _You swing at nothing. _Done exploring.Kh KhR Level 8 of the Dungeon <<<>>>∩_(Press ? for help) #...........................<........................##.........>#  #....................................................#...#.......#  #....................................................#...#.......#  #....................................................#...#.......#  #....................................................#...#.......#  #...........########......#####.....########.........#...#.......#  ######......##......# #.....#......#.........#...#.......#  #......##......# #.....#......#.........#...#.......#  #......######### #.....#......'.........#...#.......#  #......##.....#......#.........#####.......#  #########.....#......#.....................#  Kh7 #.....########.............@.......#  #..................................#  #...............................)..#  #..................................#  #..>..........###'##########.......#  #.............#....#.......'.......#  #.....#########....#.......#.......#  #.....#............#.......#.......#  #.....#......##...##.......#.......#  #.....#......##...##.......#<......#  #.....#......##............#.......#  #.....#......##...........)#.......#Kh >...# #......[#....#.#.###.#########Kh #....#.#######.##############<#...>...................................................#.............Kh[ ............#.....#######......#################......#.........#......##...#Kh X#......#########......'#...##......###Kh ###############.########@.Kh /.........................)Kh N...............>...###'#########Kh :..#....'########.....Kh1 3......###.KhKhKhWD/............#...#.......#bayes525 the Carver ............#...#.......#Formicid of Xom ....*. ###.........#...#.......#Health: 85/85 ======================== ..#.........#...#.......#Magic: 10/10 ======================== ..#.........#...#.......#AC: 16Str: 18Doom: 28% ..'.........#...#.......#EV: 5Int: 16  KhpE..#.........#####.......#SH: 4Dex: 22 ..#.....................#XL: 10 Next: 87% Place: Dungeon:8 ###.............@.......#Noise: ---------  Time: 12058.8 (0.0) ........................#a) +3 demon blade (drain) .....................)..#Abil: Dig ........................# ...###'##########.......# ...#....#.......'.......# ####....#.......#.......# ........#.......#.......# ..##...##.......#.......# _You swing at nothing. _You swing at nothing. _You swing at nothing. _You swing at nothing. _Done exploring. _Done exploring.Kh}F'Kh*IKhyYKh[Kha_: _KhbKhKdKhdKhfKhiKh)kKhvlKhlKhunKhwKhxKhkyKhi{Kh|KhF}Kh~KhUKhQ,Kh;KhKh,KhKhӈKhLKhKhJKhʌKhKhhKh"KhrKh5Kh{KhUKh̝#.....#......#  #.._..#......#  ...#.....#......#  ##.#.###.########  .#.#.#.#.# .#.#.###.# .#.#.....# Kh<##.###############  .....###  69.8 (11.0)#...#.#  #...#.#  Kh`#...#.#  KhĞ..#...#.......#  ..#...#.......#    .....#...#.......#  Kh #...#.......#  Kh ...#...#.......#  Kh>E KhEKh}Kh _Done exploring. __There is a stone staircase leading down here.KhKh·sRead which item? Scrolls Khe g - a scroll of fogs - a scroll of butterflies Kh[!] read|quaff|evoke[?] describe selectedKh KhQ Kh ...#.....#......#  bayes525 the Carver ...#.._..#......#  Formicid of Xom ....*. ...#.....#......#  Health: 85/85 ======================== ##.#.###.########  Magic: 10/10 ======================== .#.#.#.#.#  AC: 16Str: 18Kh :Doom: 28% .#.#.###.#  EV: 5Int: 16  .#.#.....#  SH: 4Dex: 22 ##.###############  XL: 10 Next: 87% Place: Dungeon:8 .....##.........@#  Noise: ---------  Time: 12069.8 (0.0) .....#...#.......#  a) +3 demon blade (drain) Kh .....#...#.......#  Abil: Dig .....#...#.......# .....#...#.......# .....#...#.......#   .....#...#.......#   .....#...#.......#   .....#...#.......#   _You swing at nothing. _You swing at nothing. _You swing at nothing. _Done exploring. _Done exploring. _There is a stone staircase leading down here.Kh P  Okay, then.Kh= (Khb Khy . _KhBKhKh9KhF _Unknown command.KhKhKhBKh&I70.8 (1 _KhKhpQ,,* #..# #...# ,,* #..#########...#****** ,,*****#####................,,,<, ,,,,,,........)..............,,,, ,,,,,,.......................,,,* **,,,*#######..######.,********,* **,,,* #..# *,∆********,* ,,,,,***#####..######...,,,,,,,,,9 ,,,,,,,...[.......∆,,,,,,,, *******#..........,******** * #..######.#######,* * #.,* #.*,* *******#,,* #.*,******** ,,,,,,,,,,*****#.#******,,,,,,,,, ,,,,,,,,,,,,,,,...∆,,,,,,,,,,,,,, ,,,,,,,,,,*****###**,***,,******* ,********,* *,>**,,*KhLC KhKhdM42.3 (2.5 KhSKhU} _You climb downwards. _There is a stone staircase leading up here.KhKhKhKhoKh1Kh!P _KhKhKhKh!KhKhKhKh Kh ,KhHKhzKhDKhKhIKhSKh,KhnKhaKhw,KhKh!Kh-,*#..# *,!#*******,***,***#####..######...,,,,,,,,,,,,,,...[.....<∆,,,,,,,,, *****#.,********** #..######.#######,*  #.,* #.# *,* ***#,,* #.# *,*,,.######.#......,9.3 (7.0 ,,,,,,,.##########.###..* *Kh4.******,* *,>#*,,*  *,* ***#*,,* *,**************,,* *******,,,,,,,,,,,,,,,,,*********  ,*,,**o*,,**,*,,,,,  **,,*,**,,*,**,,,,,,,,,,,,,,,,,,,  ,,**,,,,**,,,,**,,,,,,,,,,,,,,,,, Kh,5Kh5,80.3 (8Kh$?Kh5G _Found a staircase to the Orcish Mines. _You see here an orb of mayhem.KhKhKhKhޫKhKhUP _KhKhJKh,KhKhKh!KhKh.KhKhYKhKhsKhKhKhLKhKh*Kh}Kh8KhKh&,KhVKhKhKhQKhKhKhKhKhKhKh,Kh^Kh-KhKhKhKh,KhEKhKhKh:,KhKhA #..# #...# #..#  #..#########...#********#..#** ####................,,,<,,,.... ......)........,,,,,......, .....................,,,**######. #####..######..********,**,  #..# #.!########., #####..######......... ..[.....<....... .................#######****, ..######.#######.# *,* .,* #.# #.# *,* ,,* #.# #.#######****,**** ,.######.#######........,,,,,,,,, ,.........[............. ,.##########.###..######**** *,* #.>##..# *,,***Kh!093.3 (13.0)Kh,4.3 (14KhKhN"X _g - a +0 tin of tremorstones (2/2)KhyGKhHKhIKhLKh"QKhUBKhd]XKh%a,Kh!cKh|e,KheKhwq _c - 5 potions of curing (gained 1)KhzKh&{KhC|Kh}Kh@,Kh%Kh{XKhKh################################# ......................................................###  #..#########...##########..#  #..# #...# #..#  #..#########...######***#..#** ####...................<,,,...., ......)..........................**######.101.3 (7.0) #####..######..##.* *,  #..# #..########.********, #####..######...........,,,,,,,,, KhW..[.....<...............,,,,,,,,, .................#######****,**** ..######.#######.# *,* .,* #.# #.# *,* ,#.# #.#######****,*KhKh4+2.3 (8Kh֦Kh9 _Found a stone staircase leading up.KhKhKhKh"Kh$Kh)BKh+KhY,Kh,Kh=/Kh72,Kh2Kh4Kh6Kh7Kh7Kh59Kh";Khn;Kh;Kh-=Kh>KhR?Kh?KhAKhCKhCKhDKhqEKhGKhuHKhHKhIKh:L,KhLKhNKhPKhyPKhPKh RKhSKh TKhTKhUKhXKhXKh(YKheZKh ],Kh]Kh^Kh`Kh>aKhaKhbKhme,Kh;fKhiKhkKh*lKhlKhnKh;q,KhqKhsKhvKh5wKhwKhyKh{,Khn|Kh=~KhKhրKhKhKhKhKhKhwKhKh KhxKhKhKhcKhKhKhKhҗKhKh<KhKh֞KhYKhkKh,Kh(Kh8Kh@KhKhñKhKh3KhKhQN _You now have 561 gold pieces (gained 16).Kh/KhKhKhKhKhkKhKh]KhKhKh`KhtKhZKhKh9Kh'KhKhKh`KhKhKhTKhKh2Kh],KhKhKh,KhKhKhKhKhKhKhKhKhdKhKhKhKh}Kh>Kh$^ #.# #..# #.#  #***#.#**######..#######.#  .,,,...,,..........#  .,,,...,,...............)#  #***#..,,................#   #..#*#######.######..#  Kh% *,,* #.# #..#   *,,* #.# #..#  *****,,********#@######..#  ,,,,,,,,,............o...#  ,,,,,,,,,........#######.#  ,,,,,,,,,######..# #.#  ,,,,,,,,,* #..# #.#  ,,,,,,,,,***###..#.#   o   orc (wand, wandering) ,,,,,,,,,,,,.............#   ,,,,,,,*****.......<.....#   ****,,,* *.............#  Kh*041.3 (39.0)Kh2o.o)Kh36===2.3 (40Kh8Kh\B% _The orc shouts!KhKh8 #.# #..# #.# Kh0 #..##Khj Kh4... ... ...  #.#  *,,* #.# #..# Kh *,,* #.# #..# #@# ...........o....# ........#######.# ######..# #.# Kh)} #..# #.# #..# .... .....<   KhKhJ^ #.# #..# #.# #..## ... ... ...  #.#  *,,* #.# #..#  *,,* #.# #..# #@# ...........o....# ........#######.# ######..# #.#  #..# #.# #..# .... .....<   KhxdKh eKhjKhl[ _An orc is nearby!Khr" #.# #..# #.# #..## ... ... ...  #.#  *,,* #.# #..#  *,,* #.# #..# #@# ...........o....# ........#######.# ######..# #.#  #..# #.# #..# .... .....<   KhrKh  #.# #..# #.# #..## ... ... ...  #.#  *,,* #.# #..#  *,,* #.# #..# #@# ...........o....# ........#######.# ######..# #.#  #..# #.# #..# .... .....<   KhKhKhKhN[ _An orc is nearby!Kh #.# #..# #.# #..## ... ... ... Kh\ #.#  *,,* #.# #..#  *,,* #.# #..# #@# ...........o....# ........#######.# ######..# #.#  #..# #.# #..# .... .....<   Kh  #.# #..# #.# #..## ... ... ...  #.#  *,,* #.# #..#  *,,* #.# #..# #@# ...........o....# ........#######.# ######..# #.#  #..# #.# #..# .... .....<   KhМ 4Kh# Kh} [ _An orc is nearby!Khy***#.#**######..#######.#  ,,,...,,................#  ,,,...,,...............)#  ***#..,,..........#   #..#*#######.######..#  *,,* #.# #..#  *,,* #.# #..#  ****,,***######.######..#  ,,,,,,,,........@..o....#  .#######.#  ######..# #.#  * #..# #.#  ***###..#######.#  ,,.............#  *****.......<.....#  ***,,,* *.............#  ,,,* Khu{*.#  o.---3.3 (1.0) _KhxY#.#**######..#.#  Kh...,,...#  ...,,...)#  #..,,...#  #..#*#Khd=.######..#  *,,* #.# #..#  *,,* #.# #..#  ,,***######.######..#  .o.....#  Kh.#.#  ######..# #.#  * #..# #.#  ***###..#.#  ......Kh#  *****.......<.....#  Kh,,,,* *......#  ,,,* *.KhUD#  Khf=--4KhKh: _The orc hits you but does no damage.Kh 7  You slash the orc!Kh)( e)Kh, Q 5.0 (0.7 Kh3 Kh)6 G _You kill the orc!Kh #.#**######..#.#  ,...,,.#  ,...,,.)#  *#..,,.#  Khw #..#*#.######..#  *,,* #.# #..#  *,,* #.# #..#  ,,***######.######..#  ......#  .#.#  Kh 7######..# #.#  * #..# #.#  ***###..#.#  .Kh #  *****.<.....#  *,,,* *.Kh  #  *,,,* *.#  Kh! KhO" >-6.0 (1.0 Kh' Kh3 ]  f - a wand of mindburst (8)  Things that are here:Kh5 E-7.0 (2KhH u _a +0 mace; a +0 scale mail; an orc corpseKhdIKh)Kh,Kh@1BKh4Kh 5Kh^6Kh8Kh<KhS<KhS=Kh?KhBKh=CKhDKhGKhJKh(KKhXLKh]NKhQKhORKhSKhVKhZKh^b *,,* #.# #..#  *,,* #.# #..# *******,,*########.######..# ,,,,,,,,,,....).....# ,,,,,,,,,,.........#######.# Khb,,,,,,,,,,,######..# #.# ,,,,,,,,,,,* #..# #.# ,,,,,,,,,..######..#######.# ,,,.....# ,,,#####.......<.....# ******,,,* #.............# ******,,,* #.............#,,,****#.......).....#,,,,..............# o   orc warrior (polearm, wandering),,,,,,,,o..###########.#**,,,*****##..****#######.# ,,,,,,,,,,,,,,∆,,,,........#Khi,53.0 (6Khi+4.0 (7Kh6nKh[y{ _An orc warrior comes into view. It is wielding a +0 glaive.Kh *,,* #.# #..#  *,,* #.# #..# #.## ....) ..# ..# #.#  #..# #.# ..######..#######.# Kh,.......@..........# #####.......<.....#  #.............#  #.............# #.......).....# ..............# ..###########.# ##.. ∆ KhvQ S *,,* #.# #..#  *,,* #.# #..# #.## ....) ..# ..# #.#  #..# #.# ..######..#######.# .......@..........# #####.......<.....#  #.............#  #..........#.......)................# ..###########..∆Kh5T KhT Kh\ Kh_ c _An orc warrior is nearby!Kh` > *,,* #.# #..# KhSa  *,,* #.# #..# #.## ....) ..# ..# #.#  #..# #.# ..######..#######.# .......@..........# #####.......<.....# Kha #.............#  #.............# #.......).....# ..............# ..###########.# ##.. ∆ Kh ! Kh6 *,,* #.# #..#  *,,* #.# #..# #.## ....) Khm ..# ..# #.# Kh Y #..# #.# ..######..#######.# .......@..........# Kh x#####.......<.....#  #.............#  #..........#.......)..KhD ..............# ..###########..Khp 5∆Kh Kh Kh Kh   Khi U_An orc warrior is nearby!Kh *,,* #.# #..# ********,,*########.######..# ,,,,,,,,,,,...........).....#,...#######.#,,######..# #.#Kh x.,,* #..# #.#...######..#######.#.................#,#####<.....# *******,,,* #.......#*,,,* #.# ,,,,,,,,,,****#)....#,,,,,Khe.......# ∆o..###########.# ****,,,*****##..****#######.# ,,,,,,,,,,,,,../,,,,........#,,,,,,.#KhGKh2o.o)Kh+5.0 (1KhKh- KhYJ_Found a runed lead wand.KhH*********,,*########.######..# ,,,,,,,,,,,,...........).....#,.#######.#,,######..# #.#.,,* #..# #.#,...######..#######.#,...................#,,#####<.....# ********,,,* #.......#KhI'*,,,* #.# ,,,,,,,,,,,****#).....#,,,,,o.......# ,∆...###########.# *****,,,*****##..#***#######.# ,,,,,,,,,,,,,,../.,,,........#,....,,,KhPJ:.#********,,,,.#Kh YRo.KhY&6KhbKhdKh.T v,,,,,,,,,,,,...........)....#######,######..# .,,* #...######..######KhT ...............,#####< ********,,,* . ,,,,,,,,,,,****#o),,,,...∆...########### *****,,,*****##..#***### ,,,,,,,,,,,,,,../.,,,........****#### ********,* Kh#e 7{Khe S2-=Kh=f 7Khm Khp  Khp _The orc warrior hits you with a +0 glaive. _You take 3 damage, and have 82/85 hp.Khn3-7 (0.7 Khm _You closely miss the orc warrior.KhM  {,, drained)You hit the orc warrior but do no damage.You drain the orc warrior.  The orc warrior is lightly wounded.Kh>(8.4KhKhGY _The orc warrior closely misses you.KhQS {  very drained)You slash the orc warrior! You drain the orc warrior.  KhSThe orc warrior is severely wounded.The orc warrior complains loudly, as Orcs often do.Kh3T0=9.1Kh ^O _You block the orc warrior's attack.Kh ?  You slash the orc warrior!Kh D$Kh_ S7 90Kh 8Kha KhT O _You kill the orc warrior!Kh= #######,######..# .,,* #...######..######{................{#####< ********,,,* . ,,,,,,,,,,,****)..............Abil: DigKh]>####... ,o,,,,,,,********,,,,........#KhFI{,KhhG84--KhG60.8 (1.0 KhNKh[ {..{You now have 576 gold pieces (gained 15).  Things that are here:Kh2\F--1.8 (2KhcKhea _a +0 glaive; a +0 chain mail; an orc corpseKhU KhIV KhX Kh_ r {You start resting.Khc E.2.8 (1Khvh Kh *,,* #.# *********,,*########.######..).............######,,,######....,,* #..# ....######..#######......o.. ,,,,,,,,,,,####< ********,,,* #..,,****#)),........... ,∆,,,,,,,........####### *****,,,*######..#***#######,../,,,,....Kh^x oo  The orc priest shouts!Kh2_K====6.5 (1.0 Kh jKh^o _The orc priest hits you but does no damage.  Things that are here: _a +0 dagger; a +0 leather armourKhQd  You barely miss the orc priest.KhmRX==---KhR%7.2 (0.7 Khk[Khn]A _The orc priest hits you but does no damage.Kh- e  You closely miss the orc priest.Kh. h4----9Kh8 Kh; _The orc priest hits you with a +0 war axe. _You take 1 damage, and have 84/85 hp.Khf  (very drained)  You slash the orc priest! You drain the orc priest.=8.6Kh Khu ^ _The orc priest is almost dead.Kh?n  You closely miss the orc priest.The orc priest is almost dead.Khn0-9.3Kh4vKhx8 _You block the orc priest's attack.Kh?  You slice the orc priest!!KhC$KhO 5= 1-70.0Kh _You kill the orc priest! _Health restored: 85Kh"Kh"(Kh6,Kh.H _No target in view!Kh d 3Khf KhGp BKhq Khq Kh@t KhQx Khx Khq{ Kh  Khx 9=Kh Khj Kh Kh֙ Khg Kh4 Khy KhJ Kh nKhQ Khx ,KhϿ KhZ Kh Kh KhS Kh Kh Kh\ ,Khk Kh ,Kh Kh ,Kh Kh ,Khz Kh Kh8 Kh Kh ,Kh\ Kho ,Kh, Kh$ ,Kh& Khk ,Khi Kh ,Kh Kh ,Kh Kh KhJ Khs Khd ,Kh Khw$ ,Kh& Kh* ,Kh, Kh0 ,KhY2 Kh5 Kh6 Kh8 Kh; ,Khv> KhLA Kh{A KhC KhF ,KhH KhK ,KhDN KhjQ KhQ KhS KhV ,KhmY Kh\ ,Kh^ Khtc Khc Khlf KhHk Khk Khn Khq ,Kh^t Khqw Khw Khz Kh| Kh| Kh~ Kh Kh8 Kh KhԊ ,Kh! Kh Kh؎ KhY Kh Kh Kh Kh Kh Kh KhU ,Kh Kh Kh# Kh{ KhL ,Kh Kh ,Kh Kh ,Kh Kh ,Kh Kh ,Kh? Kh ,KhC KhO ,Kh Kh ,Kh` Kh ,Kh Kh ,KhJ Kh Kh Kh Kh8 ,Kh2 Kh ,Kh Kh ,Kh Khr ,Kh Kh Kh KhE Kh Kh Kh Khv Kh Kh Khc Kh Kh Kh_ ,Khb Kh Kh Kh2 Kh Kh Kh Kh ,Kh Kh Kh  Khy Kh- Kh Kh Kh# Kh)$ Kh& Kh]) Kh) Kh+ KhV/ ,Kh5 Khw8 ,Kh: Kh]= ,Kh=? KhA ,KhD KhG ,Kh?I KhK ,KhM KhP ,KhR KhU KhU KhIX Kh[ Kh \ Kh^ Kha Kh b Khd Khf ,Khg Khmi ,Khk Khn ,Khp Khr ,Khs Khu ,Kh$w Kh^x Khx Khy Kh{ KhQ{ Khu| KhK Kh Khp Kh Kh1 Kh8 Khw Kh Kh Kh KhW Kh" Khz ,Kh֬ 3 269.0 (99.0) _You start waiting.-70.0 (100.0) _Done waiting.Kh Kh  You now have 593 gold pieces (gained 17).  Things that are here:Kh&Kh` _a +0 war axe; an orc corpseKh3Kh Kh'b  Things that are here:  a +0 dagger; a +0 leather armourKhT*Kh+ _Kh?.Kh0Kh4Kh4KhHnKhsI  Things that are here:  a +0 glaive; a +0 chain mail; an orc corpseKhMKhM _KhOKhTKhWKhWKhNZKh\Kh_Kh3`KhbKhdKhShKhhKhjKhCt ,,,,,,,,.......)........... ,,,,,,,,...#####)......<... ********,,,* #........ ********,.,* #..............#####)......)....................... ,∆........####### *****,,,*######..###########........- ,,,,,,,,,....... ,,,,,,,,,######## ********,* *Kht.o******** ,,,,,,,,,,........... ,,,,,,,,,,,,,,,,,...........******##..#######∆>********..#######Kh}280.0)Kh<~,1.0 (11KhKh4- _c - a wand of roots (6)Kh+3Kh.KhRFKhHKh-IKh########...# .......?...# 90 ****#############..#  *,,***#**,* #..#  *,,* *,* #..#  *,,******,************#..# ****,,,,,,,,...#,,,,,,∆,...# *******************#### KhYKhƘ,2.0 (11KhZKhޠ; _Found a stone staircase leading down.KhKhKhKhKh&,..#,#..#*,* #............# ,o,***#####............#,...........#,.....#,*#..#######.#,)>#..#.#.......?...#0Kh{.0)*.#..# *,,**###*,* #..#  *,,* *,* #..#  *,,******,*#..# *****Kh>,...# ,∆,...# Kh#*####Kh&Kh+3.0 (1Kh_Kh& _Found a +0 club.KhzKh{KhV|Kh0KhɈKh"KhKhAKhŏ,KhȐKhKh/KhpKhKhKhKhKhcKhKhKhLKhrKh=KhܳKhIKhFKh}KhKhfKh8Kh)KhܾKhKhKhKh,KhKhKhKhKhKhKhOKhKhKhcKhKhKh7KhNKhKKhKhKhKh,KhKh)KhG,KhKh Kh,KhKhKh,Kh8KhLKhq,KhRKhKh-,Kh'KhMKhN,Kh Kh8 Kh0 Khd Kh Kh  Khg ,Kh KhC Kh ,Kh Khd Kh ,Kh8 Kh ,Kh Kh Kh Kh KhD Kh{ BKhRC KhD BKhI KhM XKhN KhyO KhP KhP Kh ,Kh? Kh@ KhB Kh7C KhD KhQE KhG ,KhG KhI KhJ KhK KhK KhL KhLN KhN Kh6O KhZY Kh[ ,Kh[ Kh] Khh^ Kh^ Kha_ Kho Khvp Khp Khsq Khs Kht KhJu Khu Khhw Khx Khx Khy KhE{ KhV| Kh| Kh} Kh~ Kh! ,Kh€ Kh Kh KhN Khڃ Kh/ KhX Kh Kh Kh KhЉ ,Khw Kh‹ Kh Khc Khҍ Kh Kh1 Khp Khd Kh Kh Kh Kh Kh4 Kh ,Kh/ Kh Kh4 ,Khң Kh KhC Kh KhD Kh] Kh Kh Khp KhN Kh: Kh Kh Kh Kh BKh Kh Kh Khi Kh Kh Kh< KhӾ Khƿ Kh Kh Kh Kh Kh Kh Khh Khi Kh Kh Kh Khp Kh[ Kh KhS Kh9 KhX Kh} Kh Kh Kh Kh( Kh Kh Kh Kh Kh Kh KhU Kh Kh Kh& KhO Khj Kh Kh Kh\ Kh KhX ,Kh Kh Kh Kh Kh Kh` KhV BKh) Kh KhO Kh KhR Khj Kh KhH Kh Kh& ,Kh Khh Kh ,Kh Kh@ Kh o  #.#.##..#.#*,,*,**,, Kh   *#..##.#..##.*,,*#.*   ###....##....##,,..#   #..##.#..##.#..##.#. Kh   #..#.##..#.##..#.##.   ###....##....##....#   #.#.##..#.##..#.##..   *#..##.#..##.#..##.#   ###@...##....##....#   #..##.#..##.#..##.#.   #..#.##..#.##..#.##.   #..#####..########..   #.##***##.#******#..   #..,,,,,....,,,,,...   ###****######***####    Khn 14200.0)KhB L======41 KhB  _Xom makes a sudden noise! You hear a hideous shriek!KhP KhT XKh"U KhNV KhW ,KhX KhAY KhmZ ,KhZ Kh^ KhW` Kh` Kh-a Khb Khc Kh#d Khd Khe Khf Khf Kh\g Kh>h Khwi Khi Kh6j Kh,k Khl Khl ,Kh*n KhIo ,Kh,p Kh"q Khr ,Khes KhV~ Kh ,Kh Khф Khڅ KhH Kh҆ Kh Kh KhF Kh Khˎ Kh KhY Kh Kh Kh% KhT Kh Kh KhC Kh ,Kh# KhV Kh Kh  Kh> Kh ,Kh Kh Kh Kh_ Kh Khm Kh Khܭ Kh Kh KhS Kh Kh Kh Kh KhK Kh¹ Khl KhV Kh{ Kh Kh Kh Kh Kh ,Kh Kh^ Kh ,Kh Kh" Kh Kh Kh< Kh Kh KhE Kh6 Kh BKh Kh Kh Kh Khs KhU E....##....#*....#*,,,,,,,,,,,,, ##.#..##.#..##.#.,,,...,k,,,,,,,, #.##..#,##..#.##,,,,..#********** ..,,##..,,##....**,...##********* .#*,,*.#*,,*.##.,*,.....,,,,,,,,, .#*,*,,*#.*,,*#.*,......,,,,,,,,, ..,,**,,..##,,..##....,,,,,,∆,,,, #*,*..##,#..##.#...#***,,*******, Kh #,**..#.##..#.##@.#****,,,,,,,,,,------ ..,,*#....##....##......,,,,,,,,, .##,.#.##..#.##..#,.....,,,,,,,,, .##.#..##.#..##.#.#*...#********* ....##....##....####,...,,,,o,,,, Kh ##.#..##.#..##.#........,,,,,,,,,  #.##..#.##..#.##......,.,,,,,,,,,  ....##....##....#####...,,,,,,,,,  .##..#.##..#.##..####..,,,,,,,... Kh 4527.0 (33.0)Kh K------8.0 (34Kh Kh% . _i - a scroll of identifyKh Kh= #.#..##.#..##.#,,, ..##....#*....##......,,, .#..##.#..##.#.......,{,,,,,,,,,, ##..#,##..#.##,.....#*** ,,##..,,##....##....####********* *,,*.#*,.#.##..#.. *,*,,*#.#..##.*.........,,,,, ,,**,,..##....##........,,∆,,,,, ,*..##,#..##.#..@#***,,******* **..#.##..#.##..##***,,, ,,*#....##....##......,, #,.#.##..#.##..#......,,,,,,,,,,, #.#..##.#..##.#.##...#*********** ..##....##....####....,,,,o,,,,.. .#..##.#..##.#..,.. ##..#.##..#.##........,,.. ..##....##....#####...,,30.0 (2.0) _You sense a monster nearby.Kh Kh Kh Kh3) Kh* Kh., ,Kh0 XKh*= Kh{> Kh> Khm? KhA KhwB KhB KhC KhD Kh>F KhF Kh-G KhfH KhI Kh+J KhJ KhY KhZ KhZ Kh[ Kh] Kh;_ Kh_ Kh` Kha KhVc Khc Khjd Khf Khg Kh h Khh Khk Kht ...........#*....##......,,,,,,,,,,,............,{,,,,,,,,,,...###.##,.....#******,,,* ..##....######,.,* .#.##..#........### #.#..##.#........... ..##....##..........)...,,,,..... ,#..##.#...####.@######*,,,*#####40.0 (1Kh>u 0.0) ##.#####.........,,,,..... ..#..............,,,,..... #.#..............,,,,#####.##...#########***,*###......,,,,,,,...***##..........,,,,,,.............,,,,,....###.......,,,,,.....*##Kh{ KhF| ,1.0 (11Kh" Kh # _Found a mace.Khx3KhnKhKhRKh,Kh4Kh ,KhٸKh}Kh,KhPKhKh3KhKhKhKh,###........,,,,,,...#*********,, .##.#..##.#.............,,,,,,,,,##..#,##,............,,,,,,,,, #....##....##...........,,,,,,.,, #.##..#.##..#...........,,,,,,... ..##.#..##.#,,...Kh...#*....##,, .##.#..##.#.k.,, .#,##..#.##.....@#************,,, #Kh..,,##....##....##########***,., *.#*,.#.##..#..............,,,, Kh,,*#.#..##.#...............,,,,.. *,,..##....##..........)...,,,,.. .Kh:##,#..##.#...####..######*,,,k   wyvern (asleep)##..#.##..#####.........,....##....##..............,,,,..Kh]J #.##..#.##.........,,,,##Kh!KhF15.0 (4.0)KhKhk..kKh++6.0 (5KhKhY _A wyvern comes into view.Kh.............##,..............##.............#...........#..............##...........#......k......#.....@#..##....##.....#.......##..........)..####..#..#####....##.........Kh .............##,..............##.............#...........#..............##...........#......k......#.....@#..##....##.....#.......##..........)..####..#..#####....##.........Kh`4Kh¦Kh] _A wyvern is nearby!KhI.............##,..............##.............#...........#..............##...........#......k......#.....@#..##....##.....#.......##..........)..####..#..#####....##.........KhA.............##,..............##.............#...........#..............##...........#......k......#.....@#..##....##.....#.......##..........)..####..#..#####....##.........KhТKha] _A wyvern is nearby!KhC . You slice the wyvern!!  The wyvern is almost dead.Kh 4===7 (0.7 Kh Kh S _The wyvern barely misses you.Kh[:  You slash the wyvern!KhedD.Khd!Khhj5 7--7.5 (0.8 KhoKhq KhFr<_You kill the wyvern!Khx =Kh%{ KhS} Kh ,Kh Khځ Khi Kh ,Kh Kh ,Khp Kh| Khƍ Kh) Kh; ,Kh֖ Kh Kh2 Kh Kh KhO KhԠ Kh3 ,Kh KhS ,Khu Kh Kh Kh5 Kh| KhƬ Khi Kh ,Khg KhҴ ,Khf KhM ,Kh Kh ,Kh Kh KhN Kh KhI ,Kh Kh Kh Kh^ Khx ,Kh` Kh Kh@ Kh Kh8 Kh Kh0 KhO ,Kh> Kh) Khm Kh Kh Kh# Kh Kh* ,Kh Kh Kh$ Kh Kh Kh; Kh Kh Kh Kh Kh ,Kh Kh6 ,Kh Kh Kh Khn Kh ,Khu Kh| Kh KhX KhC ,Kh# Kh Kh Kh: Kh, Khe Kh Kh ,KhK Kh. ,Kh Kh ,Kh Kh Kh6 Kh Kh7 ,Kh Kh%" Kha" Kh# Kh & KhJ& Kh( Kh3* Khu* Kh, Kh. ,Kh0 Kh2 Khu3 Khz5 Kh7 Kh7 Kh9 Kh ; KhA; Kh< Kh> ,Kh@ KhB ,KhwD KhFF KhF KhqH Kh~M BKhM Kh3N KhO KhQ KhQ KhS Kh0U KhfU KhV KhX KhX KhSZ Kh\ KhK\ Kh] Kh_ Kh_ KhDa Khb Kh)c Kh_d Kh f Khf Khg Kh~i Khi Kh2k Khn ,Khp Khv nKhQx Khvz Khz Kh4| Khb ,KhQ Kh ,Kh… Khׇ Kh Kh Kh ,Kh- Kh Kh Kh Kh Kh? Kha Kh Kh KhG Kh KhQ Khؚ Kh Kh KhϞ KhM ,Kh KhϢ Kh Kh Kh KhH Kh8 Kh Kh% Kh Kh Kha ,KhT ,Kh$ Khڷ Kh* KhL Kh7 ,Kh Kh Kh KhU Kh KhS Kh Kh0 ,Kh Kh KhF Kh Kh ,Kh} Kh ,Kh Khx ,Kh! Kh/ Khy Kh Kh ,Kh Kh< ,Khi Khn ,Kh Kh ,Kh Kh Kh Kh Kh ,Kh Kh 646.5 (99.0)..... _You start waiting.Kh X---7.5 (100.0)Kh Kh # _Done waiting.Kh 3Kh5 Kh Kh BKh4! Kh~# Kh# Kh9% Khu9 Kh; ,Kh= KhR KhT ,KhJV KhY Kh[ Kh[ Kho] Kh_ Kha Kha Khc Khe Khg ,Kh>i Khk Kh^m ,Khn Khr Khnt Kht Kh.v Khx Khz Kh{ Khy| Kh3 Khl ,KhA Kh} Kh̞ Kh Kh Kh Kh' Khk Kh\ Kh Kh0 ,Kh KhU Kh Khϳ Khx Kh< Khɺ ,Kh Kh Kh ,Kh_ Kh Kh Kh Kh Kh Kh KhF Kh Kh Kh ,Khn Kh Kh XKhJ KhG Kh} Kh Kh= Khs ,Kh[ Kh Khm Kh Kh. Kh Kh! Kh! Kh# Kh_& Kh' Kh( Kh( Kh,8 Kh> X......................... ..........)...............#######*.###..#######...#######..####### #####............................ ..............................................########.... ##...############.# #.... Kh> ]##......,.........########.... ...........................- ................................. ###.................########..### Kh&? ###.........)>########..### ...,,,,,,...............KhN? *******#####.........######## #..######.# Khv? .# #..# #.# Kh? i.# #..######.#######***KhG 376.5 (29.0)KhjH ,7.5 (30KhQ KhS c _You are now a favourite toy of Xom.Kh5 Khc5 Kho8 KhO KhP KhT ,Kh4V KhxX KhX Kh*Z Kh] Kh~_ Kh_ Kh#a Khc Khf ,Kh KhE Kh XKh Kh Khٷ Kh Kh, Kh Kh Kh Kh Kh Kh Khm Kh1 Kh8 Kht Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh ,KhW Kh Kh Khs Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh Kh KhF KhU Kh KhDKhKh[KhKhhKhKh@KhoKh6Kh Kh ,Kh KhKht,Kh@KhKhKh?KhGKh+Kh,Kh,Kh-KhQ/Kh0Kh.1Kh2Kh3Kh35Kh5KhQ6Kh7KhE9Kh9Kh':Kh#CKhCKh4DKhDKh^Khp`Kh`KhaKhcKhReKheKhTfKhgKhhKh+iKhiKhkKh mKhymKhRnKhEpKhyKhyKhzKhzKhP|KhY}Kh}Kh^~KhKh̀KhKh݁KhKhKh̃Kh_KhKhKhKhKhԏKhKhKhKhݒKhKhYKhGKhsKhKhɗKhlKhKhMKhKhKhKh2KhKh%KhKhvKhĠKhKhӢKhKh֣KhoKhKhڦKhKhKh.KhKh:KhKhKh,Kh,Kh4KhKhKh+KhKh,KhKhKh(KhiKhKhKhKh-KhKh KhKh(KhKhKh Kh9KhKhKhZ,KhKhKh,KhKhKh:KhKhHKhKhKh3KhKh Kh KhKhKhZKhbKhKhjKhKhKhKhKhKhKh>KhKhKh6 Khg Kh(!Kh#Kh%,Kh}%Kh&Kh''KhJ'Kh'Kh(Kh5),Kh)Kh*Kh+KhR+Kh,Kh-Kh/,Kh/Khz1Kh3Kh?3Kh4Kh Kh ,Kh KhyKhKhKhKhKhKhfKhVKhKh> Khs Kh@!Kh!%Kh4&Khv&Kh'Kh*Kh?,,Khh-Kh0Kh1Kh 2Kh53Kh5Kh,7Khc7KhX8Kh=<Kh?,KhKAKhDEKhH,KhJKh/MKh\OKhOKhPKhSKh VKhIVKhWKhZKh\Kh\Kh^Khl`KhaKhbKhEcKh=eKhfKh5gKhlBKhlKhmKhoKhqKhCqKhqKhjsKht,KhuKhvKhwKh1xKhxKhyKh́# #..########.########..##########................ ...<............................. .....###########.######### Kh ###.#######.# #.# #  #.# #.# #.# # Kh- #.# #.###########.#**#######.#######........,,KhSX[...@.,, Khu#######.###..##########..,, Kh#.>##..# #..#*### Khq#####..# *,,* Khڂ###########..# *,,*............##########.. Khv#.#..............................#.............................. .KhR..##......................######KhE  769.5 (92  You hear Xom's avuncular chuckle.Your body is suffused with distortional energy.  You no longer feel strong-willed.Khp-70.5 (93KhKhk _You feel less susceptible to contamination.Kh!IKh|KhqKh5,KhKh<KhKh<KhqKhKh0KhKhJKhAKhKhKhKh5KhKhUKhKhKhKhKhKhKhQKhKh KhKhKhKhKhA,KhKhrKhKhKhKhKhKh@KhKh"Kh,Kh>KhgKhKhKhKh Kh(KhKh9KhKh/KhwKh nKhQKhTKhKh4Kh1Kh2Kh/3Kh4Kh"<KhT=Kh=Khl>KhDKhEKhFKhFKh|LKhMKhMKhNKhYXKh^Kh_Kh`KhAaKhhKhjKhjKholKhXsKhuKhvKhwKh~KhKhƀKhKhKh^,KhKh0Kh=KhuKhKhʞKhϡKh;KhKhKh[KhKh±KhKhϸKh/KhKhKhWKhKhKhKhKhzKh[KhKh|KhKh"Kh Kh,KhKhoKhA,KhKh Kh*KhfKhmKh~KhKhKh)KhKh,KhKhKhEKhyKhKh KhKhKh KhKhKh+KhjKh2KhKhKh Kh#Kh%,Kh%Kh'Kh),Kh*Kh-Kh /,Kh.0KhC3Kh4,Kh4KhE6Kht7,Kh8Kh:Kh;,Khp<Kh=Kh>,Kh?KhjAKh CKhOCKhEKhGKhI,KhIKhKKhLKh MKh$NKhNKhHPKhPKhQKh TKh]U,KhVKh6XKhvYKhYKhZKhN\Kh]Kh.^Kh(_KhfaKhbKhbKhcKh`eKhfKh6gKh1hKhiKhGkKhkKholKhmKhBoKhoKh`pKhqKh@s,Khw,KhyKhyKhfzKh;{Khj|,Kh|KhOKh,Kh-Kh .########..#######.#  .)>########..#######.#  .?...#  ######..#  ##.# #..#   #.# #..#  #####.######..#  .............#  ....@....#  838.5 (68######   Khm            _M - 4 potions of mutation (gained 1)KhDKhE _Done exploring.KhKh Kh!Khx..........0.0) KhKhN [ _Done exploring.Kh` Kh~` Kh@a Kh 4Khm Kh E _Done exploring.Kh&!Kh!Kh"Kh@M4KhRKhTE _Done exploring.KhKhLevel 9 of the Dungeon <<<>>>>(Press ? for help)#..#.##..#.##..#.##..#.##......#############...# #.............# ###....##....##....##....##....#############...# #.............# #.#.##..#.##..#.##..#.##..#....................#####)......).....# ##..##.#..##.#..##.#..##.#.......................................#KhL ###....##....##....##....##..........)...............###########.# #..##.#..##.#..##.#..##.#...####..#######...#######..###########.# #..#.##..#.##..#.##..#.##..#####.................................# ###....##....##....##....##......................................# #.#.##..#.##..#.##..#.##..#..................########............# Kh##..##.#..##.#..##.#..##.#.##...############.##............# ###....##....##....##....####................########............# #..##.#..##.#..##.#..##.#........................................# #..#.##..#.##..#.##..#.##........................................# Kh###....##....##....##....#####.................########..#######.# #.#.##..#.##..#.##..#.##..####...............)>########..#######.#Kh ##..##.#..##.#..##.#..##.#...................................?...# Kh<###....##....##....##....##.#############.........#############..# #..##.#..##.#..##.#..##.#...##..######.#Khe#..# #..#.##..#.##..#.##..#.##...##..# #.##..#Kh #..#####..########..######..##..######.#############..# #.#######.########..######..#############........................#Kh #...........................................................@....# Kh################################################################## Kh7^>@KhKh4...########..#######.#   bayes525 the Carver .)>########..#######.#   Formicid of Xom ...*.. .................?...#   Health: 85/85 ======================== ......#############..#   Magic: 10/10 ======================== #####.##..#   AC: 16Str: 18Doom: 25% #.##..#   EV: 5Int: 16  Kh(6#####.#############..#   SH: 4Dex: 22 .....................#   XL: 10 Next: 97% Place: Dungeon:9 ................@....#   Noise: ---------  Time: 12838.5 (0.0) ######################   a) +3 demon blade (drain)  Abil: DigKh           _You feel less susceptible to contamination. _M - 4 potions of mutation (gained 1) _Done exploring. _Done exploring. _Done exploring. _Done exploring.Kh'KhfKh(KhoKh: _KhKKh7KhvKhKhKhk,KhhKhKhKhMKhEKhKhKhKhKhvKhKh$KhEKh]Kh\KhKhSKh4KhKhKhKhKhu,KhKh2KhKhKhKhEKhKhKhKhKhKh9Kh.KhKhKhKhKhWKhKhKhKh%KhKh Kh. Kh+ KhKhTKhiKh##............................... ...................................########..........############.# #.......... ...............########.......... ................................. .................................########..######)@########..######54.5 (16.0) ...............................?. ###########.........##############..######.# #Kh#..# #.# ##..######.############# ###########...................... ................................. #################################KhKh%KhP'c _There is a stone staircase leading down here.KhYt 4KhPz Kh Kh# 85.0) _Kh KhQ z    #..   #..   #..   #..####   #!....   #....   ####...#10   #.....@#   ##   #  ....  .....#  ......#   #......#   #......#  KhV C KhY Khxy 46.3 (1.8 Kh) Khp _You climb downwards.  Found a potion of heal wounds. _There is a stone staircase leading up here.Kh'Read which item? Scrolls  g - a scroll of fogi - a scroll of identify  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedKh Kh< bayes525 the Carver  #..Formicid of Xom ...*..  #..Health: 85/85 ========================  #..Kh'Magic: 10/10 ========================  #..####AC: 16Str: 18Doom: 25%  #!....EV: 5Int: 16   Kh#....SH: 4Dex: 22  ####...#Kh ZXL: 10 Next: 97% Place: Dungeon:10  #.....@#Noise: ---------  Time: 12856.3 (0.0)  Kh4#......#a) +3 demon blade (drain)  #......#Kh]Abil: Dig  #......#  Kh#......#  #......# Kh #......#  #......#  Khv_Done exploring. _Done exploring. _There is a stone staircase leading down here. Khj_You climb downwards.  Found a potion of heal wounds. KhL_There is a stone staircase leading up here.Kh KhHIdentify which item? (\ to view known items) Potions (select first with !)  d - a viscous brown potion  f - 2 smoky red potions  j - a green potion[?] describe selectedKh bayes525 the Carver  #..Formicid of Xom ...*..  #..Health: 85/85 ========================  #..Magic: 10/10 ========================  #..####AC: 16Str: 18Doom: 25%  #!....EV: 5Int: 16   #....SH: 4Dex: 22  ####...#XL: 10 Next: 97% Place: Dungeon:10  #.....@#Noise: ---------  Time: 12856.3 (0.0)  #......#a) +3 demon blade (drain)  #......#Abil: Dig  #......#  #......#  #......#  Kh#......#  #......#  _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a potion of heal wounds. _There is a stone staircase leading up here.Kh  As you read the scroll of identify, it crumbles to dust.7.3 (1KhfKhT![ _f -> g - 2 potions of magicKhIKhKhæ   #..#  #..#  #..#  #..#   #..######.  #!.......! Kh #.........  ####.@.#  #.....<#  #......#   #......#   #......#   #......# KhG  #......#   #......# #......#Khѯ&0Kh_+8.3 (1Kh۴KhϷY _Found a potion of curing.KhuIKh%KhKhxBKhKhKhKh ..# ###### #!@......!60.3 (2 #.........####...######Khk#.....<#.#KhuKhfKh}KhV3KhWKhYKh[Kh`,Khf   #..#  #..#  #..#  #..#  #..#KhFg  #..#  #..######.  #@.......!  #.. Khg ####...######   #.....<#Khg  #......#  #Khh......#  #......#  KhAh#......#   #......#Kh o+1.3 (1Kho+2.3 (2KhtKhTw KhzwM_w - a potion of heal woundsKhKhKh?KhKhBKh  #..#  #..#  #..#  #..#  #..#  #..#  #..######.  #.@......! 3.3 (1 #.  ####...######  #......# #. #. # KhKh Khk3KhlKhnKh}pKhtBKh'vKhvKhwKhyKhp{Kh{Kh|Khe~KhKKhKhKhdKhLKhKhKh XKh #..# ....... #..# ....... #..# ....... #..# ...... #..# ....# #..# ....# #..######....#  #.......@!...# 9.3 (6 #......#  ####...######...#  #.....<# ...# #......# ..# #......# ..# #......# .# #......# KhS .# KhKhߠKhhKhiKhOkKhlKhroKhs,Khx#..# #.#..# #.#..# #.Kh\x #..# #...... #..# #....# #..# #....# #..######....# Khx#........@...# #.# Khx####...######...# #....Khx#......# ...##......# ...#Kh&y#......# #..##......# ..# KhVy Khq,70.3 (1Kh+1.3 (2KhKhb _c - 6 potions of curing (gained 1)KhKhKhKh`KhKh]KhKh:,Kh Kh#   #..# #........   #..# #........ Kh  #..# #.......   #..# #......   #..# #....# Kh  #..# #....#   #..######....#   #..@.........#Kh67.3 (6   #......#   ####...######...# KhY   #.....<# ...#   #......# ...# Kh}  #......# ...# KhR  #......# #..#   #......# ..#   #......#Kh}KhKhKh#p    #..# #..  #..# #..  #..# #.......  #..# #......  #..# #....#  #..# #....#  #..######....#  #@...........#9.3 (2  #..#  ####...######...#  #.....<# ...#  #......# ...#  #......# ...#  #......# #..#  Khs #......# ..#   #......#Khu Khw Kh[ ..0KhzKh]> Kh2 ......Kh ..KhҔd ## #KhD..######Kh #......... #............#Kh, ####...######...#......#Kh ,80.3 (1Kht+1.3 (2KhǛKh<; _Found a stone staircase leading down.Kh*Kh /,Kh/Khv1Kh1Kh 2Kh/3Kh5Kh.6Kh6Kh7Kh9Kh9Kh:Kh;Khq=Kh=Kh>KhC  ##############.... #............. #........... #......... #....>  7.3 (6 #........# #..........# #....... #..# #...... #..# #. #..# #.KhD #..######. #..........Kh.DKhGKhXIKh^\Kh\Kh"]Kh ^KhS_KhUc,Kh=fy     Khf####  ##########....  #...  #....  #............  #....@..#Khrg  ######..#   #..# #.  #..# #..  #..# #.......  #..# #......  #..# #....#  #..# #....#  #..######....#Khq 8.3 (1 _There is a stone staircase leading down here.KhՕ JKhS KhW Khi % _Kh Khj      ###### ########## #........91.3 (3 #............... #...............  #....>..######.. ######..# . #..# #.. #..# #........ #..# #....... #..# #......Kh Khܲ Kh3IKh7&0Kh7K..>Kh:Kh<Kh@Kh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0    Kh=    e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0           g - Short Blades   7.3   1.0   0      h + Long Blades 11.6  13.5   0       i - Ranged Weapons   0.0   1.0   0        Kh       j - Armour   3.0   3.4  +1       k - Dodging   2.0   3.6  -1       l - Stealth   4.0   3.0  +3                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills KhsW [_] enhanced|base level  [!] training|cost|targetsKh op - Conjurations   0.0-1q - Hexes 0.7  +r - Summonings0.0   1.0   0  Staves s - Necromancy0.0   1.0   0Unarmed Combat   0.0   1t - Forgecraft g - ThrowingKh 2.0   3.0   0   u - Translocations   0.0   0.7  +2         v - Alchemy1.8   1.2  +3   h - Short Blades   7.3   1.0w - Fire Magic0.0   1.0   0   i + Long Blades 11.6  13.5x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   1.4  -2         z - Earth MagicKh[ 0.0   0.7  +2  Armour 34  +Dodging26  -1   0 - Invocations0.0   0.7  +2  m - Shields0.0   0.6  +3   1 - Evocations2.0   2.5  +1  n - Stealth4.0   3.0  +3   2 - Shapeshifting   0.0   1.0   0  useful|allKh KhC  bayes525 the Carver  Formicid of Xom ...*..  Kh Health: 85/85 ========================  Magic: 10/10 ========================  AC: 16Str: 18Doom: 25% Kh  EV: 5Int: 16   ######SH: 4Dex: 22   ##########......Kh oXL: 10 Next: 97% Place: Dungeon:10   #.......@.......Noise: ---------  Time: 12891.3 (0.0)   #...............a) +3 demon blade (drain)   #...............Abil: Dig   #....>..######.. Kh   ######..#.  #..# #........  #..# #........  #..# #.......  Kh #..# #...... _f -> g - 2 potions of magic _Found a potion of curing. _w - a potion of heal wounds KhL _c - 6 potions of curing (gained 1) _Found a stone staircase leading down. _There is a stone staircase leading down here.Kh Kh (Kh KhK Kh KhKhKh[F _Unknown command.KhVKhKh[KhKhw       ## #. #.Kh. #.> #. #....>..######. ######..# . Kh#..# #........ #.. Kh*Y#.. KhKh_+2.3 (1KhKhU; _Found a stone staircase leading down.Kh͇Kh;KhmKhKhԌKh,Kh        ######### ##########3 #...Kh3 #.> #.............. #....>..######..Kh\ ######..# .... #..# #....Kh.... #..# #.... KhR#..# #.KhzKh)KhDKhKhKhωKhCKh$XKhaKhKhKhKh,Kh~Kh KhKhܚKhKhYKhǞKhKhKhKhKh{KhKhKhKhCKh5KhKhKhDKhKh3Kh # ##############.... #######......... Kh+........ .......>.[ ....... ..>..######......... ###..# #........##### Kh` #..# #........#  #..# #........# Kh-901.3 (8Kh+2.3 (9KhKho( _Found a ring mail.KhW Kh Kh Kh KhP Kh ,Kh< Kh KhТ Kh Kh Kh8 Khv Kh Kh ###### ###.....# .........# 5.3 (3>...[...######... ..# #........### ..# #........# ..# #........# Kh Kh# Kh-3KhKhgKhܐKhBKh,KhKhʙKhMKhKh$KhKhKhKhKhKhǧKhKhRKh####### ###.....# .........@# 10.3 (5>.........[..... ###.....  #........#####  #........#  #........# Kh Kh*KhKhKhMKhnMKhNKhT2.....0Kh XKhXKh[Kh> Kh9? KhW@ KhA KhH S####### ###########.....# ................######.#.......>[..> ##  #.###############..#  #.KhI .#  #.  #KhN Kh S A1.3 (1KhU ; _Found a stone staircase leading down.Kh> 3Khw? KhA KhhH {####### .....# ######.#.>.[.>!. #.KhH N# KhR Q02.3 (1KhU KhX X _Found a potion of magic.Khҵ_KhVKh,KhCKh,KhKh!Kh[KhKh&KhKhKh'KhKhEx##.######## .#.....# .#######.###......6.3 (4......[....>!.... ......#### .... ...Kh0KhOKhKhKh*KhKhuKhKh,Kh ### #.# # #.# .....# #.# #######.###...#...#7.3 (1[.#>!....##KhFQ## ..KhKh5KhKhG Kh Kh Kh Khg Kh ,Kh ####.# ####### #.# Kh3 c####.....# #.# ### .........######.###...# ............# KhJ _[.# Kh 8.>!....# .......######################Kh 0# .Kha Kh Kh KhWKhKh,KhKhKhߑ,Kh####.# ####### #.# ###.....# #.# #### ........######.###...# ............# [# .>@....# ........########################920.3 (2KhKha _g - 3 potions of magic (gained 1)KhKhZKh1KhKhKhBKhKhKhKhKhKh\KhKhyKhKh,KhKh### #.# ##### #.# ....# #.# ##### ######.###...# # KhW[......# >....@# 4.3 (4 ## Khw KhKhKhKhKh3Kh\Kh=KhˈXKhq,KhKhnjKh׍KhKhKhKhBKhHKhÔKhKhQKh̕Kh`KhKh–KhKhKhǘKh6KhEKh8KhKh$KhYKhKh̞KhkKhKhTKhKhKKhKhKh^KhKhKhmKhKhKhKhnKh?KhKhKhtKhKh͹Kh5KhݼKhKhؽKhNKhBKhAI##...########### .....# #........# .....# #........### .....########............................... ###############......... #......... #..####### #.41.3 (17.0) Khf#..+  #..# #..##...#...#...#....Kh1KhKh]KhzIKh3.................0.0) Khq,KhW _Could not explore, unopened door.Khh Khh KhXi Khfn Khq ,Khr W _Could not explore, unopened door.Kh'.....#.....#######KhМKhh+2.3 (1KhΠKh Kh"_You open the door.Kh)IKhp+Kh0XKh1Kh1Kh[2Kh43Kh3Kh4Kh}4Kh5Kh6Kh6Kh7Kh;KhY=,Kh=Kh ?KhL@,Kh@KhAKhBKhBKhCKhDKhEKh,FKhFKhGKhHKhHKhIKhLKhNKhNKhOKhQKhT,Kh VKhVYKh[Kh[KhU]Kh_KhaKhaKh@cKhXfKhfKhgKhkn _g - 2 scrolls of fog (gained 1)Khm3KhJnKhoKhpKhpKhWqKhrKhs,KhGtKh^uKhvKhvKhTwKhExKhyKhyKhzKh{Kh|Kh|Kh6}Kh}Kh~Kh~KhKh#KhIKhKhمN _You now have 606 gold pieces (gained 13).KhfKhKhЈKheKh~Kh+Kh̎KhKhڒKhKhKhKhKh:KhіKhKhi,KhKh[Kh]KhKhKhKhmKhKhݣKhKhKh\KhKhѮBKhKh+KhKhGKhKhKhKhKh.KhKh,Kh,KhlKh^KhKhKhKhKhKhKh9KhY,KhZKh #................# #..........# #................# #................# #................# #................##...............#######...........# #@.........#79.3 (37.0) +.......... #......... #........ #........ #........ #..#####. #..+KhKhKhKhKhKhKh%[..............Khg!...0.0) KhzKhKh@  Khd I_Could not explore, unopened door.Kh3n3KhnKhz4Khw|KhO~W _Could not explore, unopened door.Kh 3Kh Kh} Kh Kh Kh W _Could not explore, unopened door.Kh/......'.##...#...#..#..#.#.KhKh",80.3 (1Kh;Kh _g - 2 scrolls of fog (gained 1) _You now have 606 gold pieces (gained 13). _Could not explore, unopened door. _You open theKhKhKhKhKhKh,KhKhKhLKhOKh@  There is an open door here.KhKhC _KhKhJKhAKhKhKhKh KhDKhKhKhY{ #............#.......................#.......................#.......................#.......................#...............#Kh.......#####...........#...........#..........#P......@...'..........PP.P..##...#.........KhF.P.. #...#.........P.. #...#........Kh..P #...#.........P #...#..#####.Kh F   bullfrog (asleep). #...#..+KhKu #...#..#Khx 5.3 (5  A bullfrog comes into view.KhKhKh` FsFKh: s   scorpion (wandering)The bullfrog croaks. You hear an angry hiss. You hear an angry growl.Kh 4==6.3 (6Khq _A scorpion comes into view.Kh+ ....... ....... ....... ....... ....... .......##### ...........#...  P......@...'...Kh+  PPFP..##...#...  s.P.. #...#  .P.. #...#  Kh ,C..P #...#  .P #...# Kh/,* . #...#..+  KhN,8#...#..# Kh ....... ....... ....... ....... ....... .......##### ...........#...  P......@...'...  PPFP..##...#...  s.P.. #...#  .P.. #...# Kh..P #...# .P #...#  . #...#..+  #...# KhKh8KhKh KhV_There are monsters nearby!KhݰY ....... ....... .......Kh; ....... ....... .......#####Kh9' ...........#...  KhP......@...'...  PPFP..##...#...  s.P.. #...# Kh= .P.. #...#  ..P #...#Khp  .P #...#  . #...#..+  #...#..# Kh !KhKHr ....... ....... ....... ....... ....... .......##### ...........#...  P......@...'...  PPFP..##...#...  s.P.. #...#  KhH6.P.. #...# ..P #...# .P #...#  . #...#..+  #...# KhOKhMPKh%UKhGXd _There are monsters nearby!Kh ) ....... ....... ....... ....... ....... .......##### ...........#...  P......@...'...  PPFP..##...#...  s.P.. #...#  .P.. #...#  ..P #...#  .P #...#  . #...#..+  #...#..# Kh{c  ....... ....... ....... ....... ....... .......##### ...........#...  P......@...'...  PPFP..##...#...  s.P.. #...#  .P.. #...# ..P #...# .P #...#  . #...#..+  #...# Khj 4Khq Khft d _There are monsters nearby!KhЇKhKh.........................§§#####§§§§.#...F..§@§§.'....P.§##§§.#...Kh8.sP.. #.§.#P...#..P#.P.sKhe4--7.3 (1KhKh` KhL_"Forecast: mostly cloudy."Kh Kh ,Kh i..Fs.Kh% A--8Kh Kh Kh]KhKhs..F.9Kh/KhKh  You hit the bullfrog. You drain the bullfrog.  The bullfrog is heavily wounded.Kh .s (drained)Kh_!d1--=90.0 (0.7 Khg'KhM+ _The bullfrog hits you. _You take 4 damage, and have 81/85 hp.Kh  You closely miss the bullfrog.The bullfrog is heavily wounded..sKhKhۥ7Kh«Kh^U _The bullfrog barely misses you.Kh R  You slash the bullfrog!Kh< .ss   scorpionKh I24%9=1.5 (0.8 Kh Kh L _You kill the bullfrog!KhQO  You hit the scorpion.  The scorpion is moderately wounded.KhO 4-2.2 (0.7 KhU KhX A _The scorpion stings you but does no damage.KhUY ....................KhUE.  You barely miss the scorpion.KhVH2=--KhV9Kh\\Kh^c _The scorpion is moderately wounded.Kh   You barely miss the scorpion.The scorpion is moderately wounded.Kh- (3.6Kh{KhA _The scorpion stings you but does no damage.Kh:  You closely miss the scorpion.The scorpion is moderately wounded.Kh;,4.4 (0.8 KhAKhC6 _You block the scorpion's attack.Kh7  You barely miss the scorpion.The scorpion is moderately wounded.5.2Kh;KhA _The scorpion stings you but does no damage.Kh7h  You slash the scorpion!  The scorpion is severely wounded.Khh?3=Khi!6.0Kh^nKhpA _The scorpion stings you but does no damage.KhA r ..P....PKh .P.  You closely miss the scorpion.The scorpion is severely wounded.Kh *7 (0.7 Kh W _The scorpion stings you but does no damage.Kh1 <  You slash the scorpion!Kh$9 K†Kh> #................ bayes525 the Carver.......#................ Formicid of Xom ...*.........#................ Health: 83/85 =======================-.......#................ Magic: 10/10 ========================.......#................ AC: 16Str: 18Doom: 24%.......#...............# EV: 5Int: 16.....§§#####...........# SH: 4Dex: 22......§.§§.#..........# XL: 10 Next: 101% Place: Dungeon:10P.....†@§§.'..........Noise: =--------  Time: 12997.4 (0.7)PP.P.§##§§.#.........a) +3 demon blade (drain)h3? m..P.. #.§.#........Abil: Dig.P.. #...#..........P #...#.........P #...#..#####..#...#..+#...#..#The scorpion is severely wounded. _The scorpion stings you but does no damage.  You closely miss the scorpion.The scorpion is severely wounded. _The scorpion stings you but does no damage.  You slash the scorpion!Khr? _You kill the scorpion!You have reached level 11!KhtE /  --more--Kh* E8/901/111 0% KhW0 Kh{2  You regained 5 hp, and now have 88/90 hp. _MP restored: 11KhKhKhզKhKhE,Kh.Kh_%9Kh$KhCKhKhBKheKh t ........#...Kh]§..'...-..#....## _You start resting.KhS##.3001.4 (4.0KhBl90=-2.4 (5Kh'Khq KhX_HP restored. _Health restored: 90Kh3KhKhaKh/Kh-: _KhA.......#.#.......#.#.......#.#.......#.#.......#..##.......#####....# Khi......§.§..#....# P.....†§§..'. PP.P.§##@..#......... 3.4 (1Khb..P.. #.§.#........ .P.. #...#. ..P #...Kh.P #...#..#####.. #...#..+ Kh#...#..#....#Kh Kh%Khb'KhfKhifKhfKhgKhlXKhmKhmKhnKhs>.......#..# .......#..# .......#..## .......###### ......§.§..#..........# P.....†§§..'.......... PP.P.§##§..#......... ..P.. #.§.#........ .P.. #..@#.. Kh7t5.4 (2..P #...#.. .P #...#..#####. . #...#..+ #...#..# ....#.....#..#####KhwKhyKhKhKhKhKhKhZe=KhKhyKhKhOKhKhKhKhKhKhKhKhFKhEKhvKhKhKhKhKhKhPP.P.§##§..# P.. #...# P.. #...# P #...Kh P #...#..#####. Kh. #...#..+  #####...#..# KhD ........# KhS .......@# 11.4 (6Khv ....#####  .... Kh,1 ...Kh=3.. KhOKh KhKhKhKh Khz Kh KhKhw,KhpnKh.KhKh KhKh !Kh $KhC$Kh=%Kh[&KhQ*Kh*Kh"+Khg,Kh/KhC/Kh/Kh-1Kh3Kh4Kh4Kh6Kh9,Kh:Kh<KhAKhAKhCKh+EKhS  You see here a scorpion corpse.KhWKhW _Kh/YKhy[Khc1 .........#...... .........#....... .........#....... .P.......#....... P........#.............. .........#####...........P...........#..........P.....†....'..........#.PP.P.@##...#.........Khd#P..P..###...#........#..P... #...#........#...P.# #...#...........P.. #...#..#####......# #...#..+h   black bear (wandering)KhUd.....#####...#..#hP...........#..........#Khr 22.4 (11.0)  A black bear comes into view.Kh2|{hh.Kh|5==3.4 (12Kh~KhF _The black bear growls angrily. You hear a shout!Kh@  .........# .........# .P.......# P........# .........##### .P...........#. ..P.....†....'. #.PP.P.@##.  #P..P..###.  #..P... #.  #...P.# #.  ...P.. #.  .....# #.  .h...#####.  .P.....#  .# KhT  .........# .........# .P.......# P........# .........##### .P...........#. ..P.....†....'. #.PP.P.@##.  #P..P..###.  #..P... #.  #...P.# #.Kh  ...P.. #. .....# #.  .h...#####. .P.... .Kh4 Kh Kh Kh K _A black bear is nearby!Kh Kh>J  .........# .........# .P.......# P........# .........##### .P...........#. ..P.....†....'.KhJ  #.PP.P.@##.  #P..P..###.  #..P... #.  #...P.# #.  ...P.. #.  .....# #.  .h...#####. KhJ Z .P.....#  .# Kh= .........# .........# Kh.P.......# P........# .........##### .P...........#. Kh..P.....†....'. #.PP.P.@##. Kh #P..P..###. Khp #..P... #.  Kh5#...P.# #. KhUL...P.. #. Kh}m.....# #.  Khi.h...#####. Kh.P.... .KhKhlKh4Kha _A black bear is nearby!Khܾ: .........# Kh8.........# .P.......# P........# .........##### .P...........#. ..P.....†....'.KhcT #.PP.P.@##.  #P..P..###. KhB #..P... #.  #...P.# #. Kh& ...P.. #.  KhԿ#.....# #.  Kh-.h...#####.  .P...Kh5..#  .# Kh&KhWx .........# .........#Kh+X3 .P.......# P........# .........##### .P...........#.KhVXU ..P.....†....'. KhX]#.PP.P.@##.  KhX#P..P..###.  KhXk#..P... #.  KhX#...P.# #. Kh#Y...P.. #. .....# #.KhMY)  KhnYi.h...#####. KhY[.P....KhY .KhY KhKaKhaKhiKhla _A black bear is nearby!Khb .#.#P.#P.#.Khwb.#####P.....#..P.....†....' #.PP.P..##...# #P..P.@###...# #..P...# #...#.Khbz #...P.## #...#.P...P.. #...#..#####....# #...#..+P.h...#####...#..#Kh[cP.P...........#P............# #####KhhKhZq@h.KhrA--4.0) _KhyKhH|Kh [.#P.#Kh P.#P..#####P.....#Kh P...P.....†....' #.PP.P..##...#Kh,  #P..P..###...# #..P.@.# #...#KhI }. #...P.## #...#Kh\ ..P...P..# #...#..#####.Khp ....h..## #...#..+Kh P.....#####...#..#.P.P...........# Kh ..P....Kh .#..........##### ......Kh T.hT   troll (wandering)h   black bear--Kh 5Kh Kh X _A troll comes into view.Khs&Kh&Kh-.Th.TKh$./==6Kh3Kh59 _The troll shouts! You hear a shout!Kh Kh Khc b.Th.Kh /--7Kh Kh{ Kh KhH U=-8.2 (0.8 Kh* Khh U _You barely miss the black bear.KhKh j .TYou barely miss the black bear.Khd uThe black bear bites you but does no damage.  The black bear claws you but does no damage.Kh (9.0KhKh8 _You block the black bear's attack.KhWX  You slash the black bear! You drain the black bear.Kh Kh]+k.T†Kh/632==Kh20 8Kh~7Kh8: Khl:@_You kill the black bear!KhZKhKhKh7I _No target in range!KhKhKhKhI _No target in range!Khe Kh Kh Kh I _No target in range!Kh #..#....P#...P#.....P..........#####....PT..........#.P...P.....†....'.#.PP.P..##...#.#P..P.@###...#. Kh#..P...# #...#.  #...P†## #...#........ .P...P..# #...#..#####........## #...#..+.P.....#####...#..#.P.P..P............#...........#####Kh-KhZJ.TKh?---30.8 (1.0 _KhKhKh"#.#.#..#....P#...P#.....P....KhI#####....P...........#.P...PT....†....'.#.PP.P.@##...#.#P..P..###...#. #..P...# #...#.  #...P†## #...#.........P...P..# #...#..#####.KhZ=.......## #...#..+ .P.....#####...#..#.P.P..P...#KhKhi .T---1Khq&Kh(Kh=  ....P..P....Kh;P...#####....P...........#P...P.T..@†....'...PP.P..##...#..P..P..###...#KhҜP... #...P†##.....P...P..#####.Khb......## +KhW....#####...#..#P.PKheKhf>.TKh]&2KhKhKhgKh`.T3Kh8KhnKhh  (drained) _No target in range! _No target in range! _No target in range! KhIi You slash the troll! You drain the troll.  The troll is heavily wounded.  The troll bites you but does no damage. The troll claws you but does no damage.Khi 5==4.5 (0.7 Kh^p Khr R _The troll barely misses you.Khj c  You slash the troll!Kh (5.2Kh KhȬ ^ _The troll is severely wounded.Kh   You hit the troll.  The troll is severely wounded.The troll bites you but does no damage. The troll barely misses you.-9KhDKht= _The troll claws you but does no damage.KhAN  You slash the troll! You drain the troll.Kh$K1.KhePG 16=6.6 KhP<_You kill the troll!KhbKhcm _Your Long Blades skill increases to level 12!KhN3KhpKhKh,KhKhKhKhKh   --h   howler monkey (wandering)h _You start waiting.Kh9-8.6 (2.0KhF--9.6 (3Kh Kh: ` _A howler monkey comes into view.Kh'4KhKhI _No target in range!Kh ) #..#..#..#....P.#...P.#.P.#####....P.#.Kh) #P...P.....@....'. #.PP.P..##...#. #P..P..###...#. #..P...# #...##...P†## #...#Kh) .P...P..# #...#..#####. .#.P. Kh3 Kh?< hh.Kh= 5==40.6 (1KhD KhH _The howler monkey howls! _You see here a scorpion corpse.Kht 5#..#..#..#....P.#...P.#.#P.#####.#...P.#.# P...P.....†@...'. #.PP.P..##...#.KhC  #P..P..###...#. #..P...# #..#...P†## #....P...P..# #...#..#####. ....h..## #...#..+.P.....#####...#..# Kh (catching breath)  The howler monkey hoots and howls with incredible vigour!Khq G========1Kh Kh ' _You hear a shout!Kh a#.#...#.#...#.#..#.#...P.......#.#..P.#.#P.#####....# ...P.#.# P...P.....†.@..'. #.PP.P..##...#. #P..P..###...#........ #..P...# ##...P†## #.P...P..# #...#..#####.....h..## #.P.....##### Kh Kh+ G--------2Khv Kh& KhTR#.# .........#.# .........#.# ....#.# ...P.......#.# ..P..#.KhR.## P.#####....# ...P.#.# P...P.....†..@.'. Kh9S#.PP.P..##...#. #P..P..###...#........ #..P...# #...#........ Kh[KhQ\G--------3KhaKhcKh'9#.# .#.# .........#..# ..........#...# Kh...P.......#....# ..P..#.........## P.#####...# ...P.#.# Kh P...P.....†...@'. #.PP.P..##...#. Kh#P..P..###...#........ Kh V#..P...# #...#........#...P†## #...#........KhQ.P...P..# #...#..#####. Kh KhKh&4Kh"KhKh˜`#.# .#................# .#..........# .#.........#  Kh1...P.......#........#  ..P........#.......##  P.#####..Kh)#  ...P.#.#  KhJP...P.....†....@. Kh}#.PP.P..##...#. #P..P..###...#..KhҙJ #..P...# #...#........#...P†## #...#........  Kh.P...P..# #...#..#####.  Kh}....h..## #...#..+  KhJ.P.....#####...#..# KhRKh&5Khg _There is an open door here.Khk_.........#.# .#.....#  ..#.....# ...P#.....# Kh8..P..#.....## P....#####.# ...P...#.# P†....'.  #.PP.P..##...# #P..P..###...#.KhM #..P...# #...#. #...P†## #...#. Kh}.P...P..# #...#..##### ....h..## #...#..+ .P.....#####...#..# .P.P...........#Khq..# ..P.KhKh<-6 _KhKhCKh I KhkI KhJ KhmN KhR ,Kh}T KhT KhU Kh` BKhe XKhaf Khig Khk Khl Khl Khp Khp Khq Khw ,Kh x Khz Khz Kh{ Kh~ Kh~ KhL BKh͂ Kh Kh Kh= Kh Kh shh   howler monkeyKh G    Kh k..............#  .............# .............# ............## Kh4 >..#####...........# ......#..........# Khc .h....'..........  #@........ 58Kh @2.0)  #........  Khɑ #...#........   #...#........  #...#..#####.  #...#..+#..##..#Khޑ T _You start waiting.Kh#    ..............#  .............# .............# ............## ..#####...........# ......#..........# .h....'..........  #@........  Khf$ $#........   #...#........   #...#........ #...#..#####. #...#..+#..##..#KhU% Kh) Kh^+ d _A howler monkey is nearby!Kh2 #.# .#.....# .#.....#  ...#.....#  ...P.#......# Kh[ ..P..#.....##  P..#####..#  ......#.#Kh~iP...P.....h......Kh #.PP.P..##...#..Khf #P..P..###...#.Kh { #..P...# #...#. Kh.J #...P†## #...#........  .P...P..# #...#..#####. KhR ....h..## #...#..+  .P.....#####...Kh#..#  .P.P...#..#KhڏKh͟3 †h(catching breath)  The howler monkey hoots and howls with incredible vigour!You hear a shout! You hear an angry hiss. You hear an angry buzzing noise.Kh{P========9.0) KhݦKh̪i _You hear a howl! _There is an open door here.Kh"   .......  .......  .......  .......  Kh{........  ...#####...........#  .......#..........#  ..†h...@..........  ..##...#......... KhM #...#........   #...#........ Kh0  #...#........  KhټL #...#..#####.   #...#..+  KhN#...#..#   Kh,V   .......  .......  .......  .......  ........  ...#####...........#  .......#..........#  KhVq..†h...@..........  ..##...#.........  #...#........   #...#.......   #...#.......  KhV #...#..#####.   #...#..+  KhV#...#..#  Kh^KhK_KhQfKhfhd _A howler monkey is nearby!Khy  #.# .#................# .#.........Khy v.# .#.........# ...P.......#........# ..P........#.......## P.#####..#Kh2z  ...P.#.# P...P.....†h..@'. #.PP.P..##...#. #P..P..###...#.Khz . #..P...# #...#.... #...P†## #...#..... .P...P..# #...#..#####. ....h..## #...#..+ .P.....#####...#..#  .P.P.#..#Kh| Kh_ H.hKh+ O--------60 _Kh Khp #.# .#.# .........#..# ..........#...# ...P.......#....# ..P..#.........## P.#####...# ...P.#.# P...P.....†.h@.'. #.PP.P..##...#. #P..P..###...#........ #..P...# #...#....... #...P†## #...#........ .P...P..# #...#..#####.  ....h..## #...#..+  .P.....#####...#..#  .P.P.#..#Kh(Kh^6=-------Kh}1Kh KhD _The howler monkey hits you but does no damage.KhJ  (catching breath, very …)You hit the howler monkey. You drain the howler monkey.  The howler monkey is heavily wounded.The howler monkey hoots and howls with incredible vigour!KhN=========2.3 (0.7 Kh!Khh* _You hear a shout! x2KhW  You closely miss the howler monkey.The howler monkey is heavily wounded.KhX=--------3.0Kh)KhZ _The howler monkey barely misses you.Kh\F^  You slash the howler monkey! You drain the howler monkey.KhSN1.KhQ]7=-------7KhVKhXQ _You kill the howler monkey!Kh\L  #.# .........#.# .........#KhL .# ....#.# ...P.......#.# ..P..#KhL p..## P.#####...KhL o.# ...P.#.#Kh&M  P...P.....†.@..'.KhRM  #.PP.P..##...#.KhM m #P..P..###...#........ #..P...# #...#........ KhM  #...P†## #...#. KhM  .P...P..# #...#..#####.  ....h..## #...#..+ KhN  .P.....#####...#..#  .P.P.#..#Kh{O Kh8Z ll   komodo dragonKhZ 5--4.7 (1.0 Kh)a Khc ` _A komodo dragon comes into view.KhV D ....... ....... .........  ...P......  ..P........  P..........#####....  .........#....  P...P.....†.@..'....  #.PP.P..##...#.........  #P..P..###...#........  #..P...# #...#   #...#   #...#   #...#..+  #...#..#   Kh; ....... ....... .........  ...P......  ..P........  P..........#####....  .........#....  P...P.....†.@..'....  #.PP.P..##...#.........  #P..P..###...#........  #..P...# #...#  #...#   #...#   #...#  #...#  Kh 9--KhKhfd _A komodo dragon is nearby!Kh ....... ....... .........  ...P......  ..P........  P..........#####....  .........#....  P...P.....†.@..'....  #.PP.P..##...#.........  #P..P..###...#........  #..P...# #...#   #...#   #...#   #...#..+  KhK#...#..#   Khyg% ....... ....... .........  ...P......  ..P........  P..........#####....  .........#....  P...P.....†.@..'....  #.PP.P..##...#.........  #P..P..###...#........  #..P...# #...#  #...#   #...#   #...#  #...#  KhRoKhoKhvKhKyd _A komodo dragon is nearby!KhT ....... ....... .........  ...P......  ..P........  P..........#####....  .........#....  P...P.....†.@..'....  #.PP.P..##...#.........  #P..P..###...#........ KhA #..P...# #...#   #...#   #...#   #...#..+  #...#..#   KhFJ ....... ....... .........  ...P......  ..P........  P..........#####....  .........#.... KhJ P...P.....†.@..'....  #.PP.P..##...#.........  #P..P..###...#........  #..P...# #...#KhJe  #...#KhJd   #...#KhJc   #...#Kh K+  Kh!K_#...#  Kh4K KhRKh;SKhC[Khx]d _A komodo dragon is nearby!Kh3 #. ...#. ...#. ..#. ...P.......#. ..P.#. P.#####....# ...P.l.#.# P...P.....†@...'. #.PP.P..##...#. #P..P..###...#........ #..P...# #...#. #...P†## #...#. .P...P..# #...#..#####. .......## #...#..+ .P.....#####...#..#  .P.P.#..#KhK4[37m.loo   orcKhv4&5Kh<KhGr _An orc comes into view. It is wielding a +0 flail.Kh$D  # .#####..# .# .# ...# ...P.#KhhD . ..P.#.... P..........#####.... ...P..l...@....#...#P...P.....†....'KhD .. #.PP.P..##...#.........KhD  #P..P..###...#.KhD  #..P...# #...#.KhD  #...P†## #...#........ .P...P..# #...#..#####. ....o..## #...#..+ .P.....#####...#..#KhG KhH KhQ ].lo.KhrR &6Kh8\ Kh^ Kh,` ##.#####..# .# .# .# ...P.# ..P.# P.##### ...P...l.#. P...P.....†....'Kha. #.PP.P..##...#. #P..P..###...#. #..P...# #...#. #...P†## #...#.Kh߸ .P..oP..# #...#..#####. .## #...#..+ Kh Q .P.....#####...#..#KhżKhKh$Kh.lo.o 2 orcsoKhz&7KhKhq _An orc comes into view. It is wielding a +0 whip.KhKh/Kh o..o.  You barely miss the komodo dragon.Kh4=8.4 (0.7 Kh~Kh^ _The komodo dragon completely misses you.Kh :  Kh9 s(drained)You slash the komodo dragon! You drain the komodo dragon.Kh 0=9.1Kh9 Kh h _The komodo dragon is moderately wounded.Khn  You closely miss the komodo dragon.The komodo dragon is moderately wounded.KhJzo.o.-8Kh~Kh|; _You block the komodo dragon's attack.Khfh  You closely miss the komodo dragon.KhLKh%  Kh RThe komodo dragon is moderately wounded.Kh}- o.o†l 2 komodo dragons (1 wandering, 1 drai…)l.You block the komodo dragon's attack.-70.5Kh/3Kh5` _A komodo dragon comes into view.Khk ldrained)lYou hit the komodo dragon.Kh؜(1.2KhڢKh]h _The komodo dragon is moderately wounded.Kh  You barely miss the komodo dragon.The komodo dragon is moderately wounded.Kh Kh) KhJ o.o.l.Kh &9Kh Khc ; _You block the komodo dragon's attack.Kh  You slice the komodo dragon!!  The komodo dragon is almost dead..o.l.75----==2.6KheKh _The komodo dragon bites you! You block the orc's attack. _You take 15 damage, and have 75/90 hp.Kh6 A  You slash the komodo dragon!Kh `  You kill the komodo dragon!Kh †o.   komodo dragonKhȵ t6----1811--3.3Khս Khտ : _The orc hits you but does no damage.Khv7  You slash the orc!Kh_xKh$l.   orcKhE--9 (0.6 KhKhG _You kill the orc!Kh67  You slash the orc!Kh9KhBi)l.KhE4=4.6 (0.7 KhNKh]PG _You kill the orc!KhaKhKhKhI _No target in range!KhL KhL KhoT KhV  You slash the orc! _You kill the orc!  You slash the orc! _You kill the orc! Kh!W ;_No target in range!Khym I#.#####..#........##.#.#P.# ..P.# P...##### ...P....†......# P...P...@$†....' ##.PP.P..##...# #P.lP..###...# #..P...# #...#. #...P†## #...#..P...P..# #...#..#####. .......## #...#..+ .#####...#..# .P.P...........#..#KhNo Khey @l...Khz 4--5.6 (1.0 Kh0{ _Kh Khh v _No target in range! _No target in range!  Things that are here: Kh `_a +0 whip; an orc corpseKh= #.#####..# #.#.#.#.# ...P.# ..P.# P...##### ...P....†......# P...P..@)$†....'#.PPlP..##...# #P..P..###...#.  #..P...# #...#.  #...P†## #...#. .P...P..# #...#..#####. .## #...#..+ .#####...#..#  .P.P.#..#KhKhFW7=-6KhbKhE _The komodo dragon bites you but does no damage.Kh Kh19 You hit the komodo dragon.Kh,7.3 (0.7 KhcKh; _The komodo dragon is lightly wounded.Khs  You slash the komodo dragon!  The komodo dragon is moderately wounded.Kh 2=9 (0.6 Khu Q _You block the komodo dragon's attack.Khs (drained)You hit the komodo dragon. You drain the komodo dragon.  The komodo dragon is moderately wounded.Kh \6---8.6 (0.7 Khs Kh+  KhZ {_The komodo dragon bites you! _You take 10 damage, and have 67/90 hp.Kh  You slash the komodo dragon! You drain the komodo dragon.Kh΋b8=--9.3KhޖKhf _The komodo dragon is severely wounded.Kh=  You slash the komodo dragon!  The komodo dragon is almost dead.Kh>)80.0Kh]CKhDZ _The komodo dragon barely misses you.Kh;?  You hit the komodo dragon.KhW>KhI †o   orc wizardo.You kill the komodo dragon!KhgL>56-7KhUKh9_z _An orc wizard comes into view. It is wielding a +0 dagger.Kh_Kh׻8-KhKhoI _No target in range!Kh Khq KhM' Kh) I _No target in range!Kh} a #.........# .#.........# ...........# ...P.......# ..P........# P..........#### ...P....†...... P...P..@)$†.... ###.PP†P..##... #P..P..## #..P...#  #...P†##  Kh~ .P...P..#  .......##   ...o...   Kh| #.........# .#.........# ...........# ...P.......# ..P........# P..........#### ...P....†...... P...P..@)$†.... ###.PP†P..##... #P..P..## #..P...#  #...P†##  .P...P..#  .......##  ...o... Kh.$Kh$Kh,.Kh0b _An orc wizard is nearby!Khc........#..#.#..#P.#P.#P...#####P...P....†......#P...P...)$†....' ###.PP@P..##...# #P..P..###...# #..P...# #...# #...P†## #...#.P...P..# #...#..#####KhJ .......## #...#..+ o...#####...#..#.............#..# ..P..#KhbKh?o.Kh<-1.7 (1.0 _Kh _You see here a komodo dragon corpse.KhH..#.##...#P.#P.#P.P...#####P...P....†......# .P...P...)$†....' ###.PP†P..##...# #P.@P..###...# #..P...# #...# #...P†## #...#.P...P..# #...#..#### ...o...## #...#..+.........#####...#..#P.........#..#P..P.......# ..#####KhLKhY<o..KhZ?9=KhZ@-2 _KhgKh0iKhD #...# .....P.# ....P.#Kh  P.P...##### .P...P....†......# .P...P...)$†....' ###.PP†P..##...# #P..P..###...# #.@P...# #...# #...P†## #...#Kh ,.P.o.P..# #...#..###........## #...#..+P..#####...#..#Kh$ EP.........#..#KhD #.P..P........#.#...........###Khc U## ......KhM Kh] :o.KhN &3KhR KhR Kh>  You slash the orc wizard!Kh b)b   raven (summoned, regenerating)You kill the orc wizard!Kh}&==Kh4.4 (0.7 Kh Kh ] _"Serve the mortal, my child!"Khc@.....P....P.P.P....#####.P...P....†...... .P...P...)$†....' ###.PP†P..##...# #P..P..##Kh@b.P...# .@.P†##....P...P..# ###..........#+ P.####.P.....#.P..P...... ..#.....####.KhJKhK>70--5.4 (1.0 KhrTKh.Xi  Things that are here: _a +0 dagger; a +0 robeKhM Kh KhY Kh> Kh Kh Kh ,Kh KhR Kh %1Kh Kh Kh1 Kh KhU l--l   basilisk shaped shifter (summoned)Kh 9.4 (4 _You start resting.90.4 (5Kh " 9 _Your raven changes into a basilisk!KhFKhȨKh*Kh,Kha2=KhaKhKhtKhRKh#3Kh2=KhKhYKhKh<KhKhKhKhKh%4Kh3KhKh KhKhKhKhKhKhqKhD5=KhpKhBKhBKhwKhU6=Kh#Kh")Khs)Kh,KhB4,Khx7Kh >Khb>%7KhAKh;GKhGKhJKhQKh-RKhUKhZKh3[%8Khr^Khe,KhJiKhnKh!oKhsKhw9=Khx,KhKhKh3V80=KhKhUBKhŬBKhKh$%1Kh*KhKh׻Kh&KhKhKhKh;2KhKhKh KhpBKhKh'KhK3=KhbKhKhKh_KhYKhKhKhKhNU4=Kh BKh KhKh7KhKhYKh%5KhtKh,SS   black mamba shaped shifter (summoned)Kh0k 128.4 (38.0) _You start resting.Kh^1,9.4 (39Kh:Kh> _Your basilisk changes into a black mamba! _You regained 14 hp, and now have 85/90 hp.KhKhKhLKhKhKh~KhKh%6KhKh2KhKhKhKhUK7=KhKhKh?KhKh Kh KhKhKhAU8=KhcKh,Kh%Kh",Kh$Khm3Q9Kh<ss   jumping spider shaped shifter (summon…)KhIg 39.4 (10 _You start resting.KhI-40.4 (11KhRKhU _Your black mamba changes into a jumping spider! _You regained 4 hp, and now have 89/90 hp.Kh[KhKhKhYKh`$ _Kh-KhKheL90=KhKhy1 _HP restored.KhKhKhKh"KhC'Kh-Kh2Kh63Kh6Kh9Khq>Kh{GKhGKhJKhNKh SKhXKhhZ9=KhA\Kh?d,KhsiKhiKhnKhvk  You now have 616 gold pieces (gained 10).  Things that are here:KhwKhyKho _a +0 flail; a +0 chain mail; an orc corpseKh%KhzKhKhVKhړd  You see here a scorpion corpse.Kh:Kh#.#####..#.#.........#.........#.........#...........Kh0#............#................P.......#...............P........#...............#P.P..........#####...........#KhAb.P...P....†......#..........# .P...P...))s@...'.......... Kh|###.PP†P..##...#......... #P..P..###...#........ Khg#..P...# #...#........#.).P†## #...#..KhL....P...P..# #...#.{#####...........## #...#..+P.........#####...#..#.P................#..#Kh,50KhKhzKhW _You sense a monster nearby. _Health restored: 90KhOhKhhKhkKhr,KhFvKh!zP _Kh{Kh,Kh-Kh Khu#.#####..#...# #.........#...#  ..#.........#....# #............#..........# .....P.......#..........# ....P........#...............## P.P..........#####...........# .P...P....†......#...#  .P...P...))†.s.@'...Kh3: ###.PP†P..##...#... #P..P..###...#........ #..P...# #...#........#.).P†## #...#....y... ...P...P..# #...#..#####. y   hornet (wandering) ..## #...#..+ s   jumping spider shaped shifter (summon…)...##### KhB 2.4 (2.0)  A hornet comes into view.The hornet buzzes angrily.KhKh(xy.yally target)x   unseen horror shaped shifter (summoneKh4==3.4 (3KhKhH _Your jumping spider changes into an unseen horror!KhBc S     . .. .... ....... ....#####...... .†......#..........#  .))†.x.@'..........  †P..##...#.........  #...#..y.....   #...#........  #.).P†## #...#........  #...#..#####.  #...#..+ #...#..#  Kh C     . .. .... ....... ....#####...... .†......#..........#  .))†.x.@'..........  Kh †P..##...#.........  #...#..y.....   #...#......  #.).P†## #...#...... #...#..#####.  #...#..+ #...#Kh Khn Kh KhU ] _A hornet is nearby!Khŝ S     . .. .... ....... ....#####...... .†......#..........#  .))†.x.@'..........  †P..##...#.........  #...#..y.....   #...#........  #.).P†## #...#........  #...#..#####.  #...#..+ #...#..#  Kh8 <     . .. .... ....... ....#####...... .†......#..........#  .))†.x.@'..........  †P..##...#.........  #...#..y.....   #...#......  #.).P†## #...#...... #...#..#####. Kh8 #...#..+ #...#KhB KhC KhK Kh U ] _A hornet is nearby!Kho<S     . .. .... ....... ....#####...... .†......#..........#  .))†.x.@'..........  †P..##...#.........  #...#..y.....   #...#........  #.).P†## #...#........  #...#..#####.  #...#..+ #...#..#  Kh     . .. .... ....... Khdb....#####...... .†......#..........#  .))†.x.@'..........  †P..##...#.........  Kh#...#..y.....   #...#...... Kh #.).P†## #...#......Khݓ #...#..#####.  #...#..+ #...#Kh (Kh͞KhMKhKhB] _A hornet is nearby!KhKhrFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 10 boomerangsh - 8 darts of disjunction  p - 22 poisoned darts  t - 2 javelins Kh/Wands (go to first with /)b - a wand of quicksilver (6)  c - a wand of roots (6)  e - a wand of charming (15)  f - a wand of mindburst (8) Scrolls (go to first with ?)s - a scroll of butterfliesKhKh# #.#####..#................#bayes525 the Carver#.........#................#Formicid of Xom ...*....#.........#................#Health: 90/90 ======================== #............#................#Magic: 11/11 ======================== .....P.......#................#AC: 16Str: 18Doom: 15% ....P........#...............##EV: 5Int: 16 P.P..........#####...........#SH: 4Dex: 22 .P...P....†......#..........#XL: 11 Next: 16% Place: Dungeon:10  .P...P...))†.x.@*..........Noise: ==-------  Time: 13153.4 (0.0)###.PP†P..##...#h940m**.......a) +3 demon blade (drain)#P..P..###...#..y.....Abil: Dig#..P...# #...#........#.).P†## #...#........ ...P...P..# #...#..#####.y   hornet (ally target) .........## #...#..+x   unseen horror shaped shifter (summone…).........#####...#..# P................#..# _A hornet is nearby! _A hornet is nearby! _A hornet is nearby!Throw: 8 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: a hornet (ally target, 56% to hit)Kh #.#####..#................#bayes525 the Carver#.........#................#Formicid of Xom ...*....#.........#................#Health: 90/90 ======================== Khv#............#................#Magic: 11/11 ======================== .....P.......#................#AC: 16Str: 18Doom: 15% ....P........#...............##EV: 5Int: 16 P.P..........#####...........#SH: 4Dex: 22 .P...P....†......#..........#Kh&6XL: 11 Next: 16% Place: Dungeon:10  .P...P...))†.x.@'..........Noise: ==-------  Time: 13153.4 (0.0)###.PP†P..##...#.........a) +3 demon blade (drain)#P..P..###...#..y.....Abil: Dig#..P...# #...#........#.).P†## #...#........ ...P...P..# #...#..#####.Khoy   hornet (ally target) .........## #...#..+x   unseen horror shaped shifter (summone…).........#####...#..# KhP................#..# _A hornet is nearby!Throw: 8 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: a hornet (ally target, 56% to hit)  KhܳOYou throw a dart of disjunction.  The dart of disjunction hits the hornet.KhJ(((§y, untethered)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (ally target, 56% to hit)  You throw a dart of disjunction.  The dart of disjunction hits the hornet.  The hornet becomes untethered in space! The hornet blinks!hornet is lightly wounded.Kh;Kh<Khp=KhD..@'x#..§.y.KhD=--4.3 (0.9 _KhLKh NKhW KhYZ *Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 10 boomerangsh - 7 darts of disjunction  p - 22 poisoned darts  t - 2 javelins Wands (go to first with /)b - a wand of quicksilver (6)  c - a wand of roots (6)  KhZ e - a wand of charming (15)  f - a wand of mindburst (8) Scrolls (go to first with ?)s - a scroll of butterfliesKhKho #.#####..#................#bayes525 the Carver#.........#................#Formicid of Xom ...*....#.........#................#Health: 90/90 ======================== #............#................#Magic: 11/11 ======================== .....P.......#................#AC: 16Str: 18Doom: 15% ....P........#...............##EV: 5Int: 16 KhP.P..........#####...........#SH: 4Dex: 22 .P...P....†......#..........#XL: 11 Next: 16% Place: Dungeon:10  .P...P...))†...@**.........KhDNoise: ---------  Time: 13154.3 (0.0)###.PP†P..##..x#.***.....a) +3 demon blade (drain)#P..P..###...#..§.y...Abil: Dig#..P...# #...#........Kh-#.).P†## #...#........ ...P...P..# #...#..#####.y   hornet (ally target, untethered) .........## #...#..+x   unseen horror shaped shifter (summone…).........#####...#..# P................#..#The dart of disjunction hits the hornet.  The hornet becomes untethered in space! The hornet blinks! _The hornet is lightly wounded.  Throw: 22 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, ally target, untethered in space, 56% to hit)Khz  #.#####..#................#bayes525 the Carver#.........#................#Formicid of Xom ...*....#.........#................#Health: 90/90 ======================== #............#................#Magic: 11/11 ======================== .....P.......#................#AC: 16Str: 18Doom: 15% ....P........#...............##EV: 5Int: 16 P.P..........#####...........#SH: 4Dex: 22 .P...P....†......#..........#XL: 11 Next: 16% Place: Dungeon:10  .P...P...))†...@((.........Noise: ---------  Time: 13154.3 (0.0)###.PP†P..##..x#h{ m.(((.....a) +3 demon blade (drain)#P..P..###...#..§.((..Abil: Dig#..P...# #...#........#.).P†## #...#........ ...P...P..# #...#..#####.y   hornet (ally target, untethered) .........## #...#..+x   unseen horror shaped shifter (summone…).........#####...#..# P................#..# _The hornet is lightly wounded.  Throw: 22 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, ally target, untethered in space, 56% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the hornet.Kh KhS '....(.§x   unseen horror shaped shifter (summone…)Kh ,5.2 (0.9 KhKhMThrow: 22 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, ally target, untethered in space, 56% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the hornet. _The hornet blinks!Kh#.#####..#.# #.#................# ..#.#..........# .#.........# P.......#........# P........#.......## .P...#####..# P...P....†......#.# .P...P...))†....@.  ###.PP†P..##..x#. #P..P..###...#..(.§(y. #..P...# #...#........#.).P†## #...#........P...P..# #...#..#####. y   hĀ;1mhornet (untethered)## #...#..+ x   unseen horror shaped shifter (summone…)#####...#..# Kh-Kh׍.x   unseen horror shaped shifter (summone…)Kh,6.2 (1.0 KhKhk _The hornet blinks! _There is an open door here.Khh #.# #####..#.....#  #.#.....# ##.....# .#.....# ..#..... Kh4.P..#.....#.......#####...P....†......## P...P...))†....'.y ###.PP†P..##..x#.......#P..P..###...#..(.§(#..P...# #...#.  #.).P†## #...#........ Kh^y   hornet (untethered)P...P..# #...#..#####.x   unseen horror shaped shifter (summone…)## #...#..+#####Kh KhtKh9'x§..x   unseen horror shaped shifter (summone…)Kh>(&7KhV0Kh2( _The hornet blinks!Kh]I #..########  #.# #####..#.# #.#.# ##..# .#...# #.... .P#.....#.......#####. ..P....†......#...# ...P...))†....x.§y KhI l##.PP†P..##...#.......  #P..P..###...#..(..(#..P...# #...#.y   hornet  #.).P†## #...#........x   unseen horror shaped shifter (summone…)P...P..# #...#..#####..## #...#..+Kh0L Kh,M Kh;U yi.i   spriggan shaped shifter (summoned)Kh V &8Kh\ Kh^ A _Your unseen horror changes into a spriggan!KheXKh[rFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 10 boomerangsh - 7 darts of disjunction  p - 21 poisoned darts  t - 2 javelins Kh\Wands (go to first with /)b - a wand of quicksilver (6)  c - a wand of roots (6)  e - a wand of charming (15)  f - a wand of mindburst (8) Scrolls (go to first with ?)s - a scroll of butterfliesKh6 Kh__ 7#..#######.......#bayes525 the Carver#................#Formicid of Xom ...*..#.#####..#................#Health: 90/90 ======================== #.........#................#Magic: 11/11 ======================== #.........#................#AC: 16Str: 18Kh_ lDoom: 15% ..........#................#EV: 5Int: 16 ..P.......#................#SH: 4Dex: 22 .P........#...............##XL: 11 Next: 16% Place: Dungeon:10 ..........#####.@**.......#Noise: ---------  Time: 13158.2 (0.0) Kh3` ..P....†......#....**y...#a) +3 demon blade (drain) ...P...))†....i.......§..Abil: Dig ##.PP†P..##...#.........  #P..P..###...#..(..(...  #..P...# #...#.........KhZ` y   hornet#.).P†## #...#.........Kh` !i   spriggan shaped shifter (summoned) P...P..# #...#..#####.. Kh` ......## #...#..+ _There is an open door here. _The hornet blinks! Kh` _Your unseen horror changes into a spriggan!  Throw: 21 darts (poison)Press: ? - help, Shift-Dir - straight lineKh` vAim: a hornet (moderately wounded, 56% to hit)Kh #..#######.......#bayes525 the Carver#................#Formicid of Xom ...*..#.#####..#................#Health: 90/90 ======================== #.........#................#Magic: 11/11 ======================== #.........#................#AC: 16Str: 18Doom: 15% ..........#................#EV: 5Int: 16 ..P.......#................#SH: 4Dex: 22 .P........#...............##XL: 11 Next: 16% Place: Dungeon:10 Khe..........#####.@((.......#Noise: ---------  Time: 13158.2 (0.0) ..P....†......#....(((...#a) +3 demon blade (drain) ...P...))†....i.......((.Abil: Dig ##.PP†P..##...#.........  #P..P..###...#..(..(...  #..P...# #...#.........y   hornet#.).P†## #...#.........i   spriggan shaped shifter (summoned) P...P..# #...#..#####.. ......## #...#..+ _Your unseen horror changes into a spriggan!  Throw: 21 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Kh[39;49ma hornet (moderately wounded, 56% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the hornet.KhjKhw...y...§(ally target)KhVx49.1 (0.9 _KhjKh<KhW Kh[ rFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 10 boomerangsh - 7 darts of disjunction  p - 20 poisoned darts  t - 2 javelins KhQ\ Wands (go to first with /)b - a wand of quicksilver (6)  c - a wand of roots (6)  e - a wand of charming (15)  f - a wand of mindburst (8) Scrolls (go to first with ?)s - a scroll of butterfliesKh" Kh #..#######.......#bayes525 the Carver#................#Formicid of Xom ...*..#.#####..#................#Health: 90/90 ======================== #.........#................#Magic: 11/11 ======================== Kh: #.........#................#AC: 16Str: 18Doom: 15% ..........#................#EV: 5Int: 16 ..P.......#................#SH: 4Dex: 22 .P........#...............##Kh QXL: 11 Next: 16% Place: Dungeon:10 ..........#####.@***y.....#Noise: ---------  Time: 13159.1 (0.0) ..P....†......#..........#a) +3 demon blade (drain) Kh ...P...))†....i.......§(.Abil: Dig Kh ##.PP†P..##...#.........  Kh U#P..P..###...#..(..(...  #..P...# #...#.........Kh7 'y   hornet (ally target)#.).P†## #...#.........Kh| di   spriggan shaped shifter (summoned) P...P..# #...#..#####.. ......## #...#..+Kh Aim: a hornet (moderately wounded, 56% to hit)  You throw a poisoned dart. _The poisoned dart barely misses the hornet.Throw: 20 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, ally target, 56% to hit)Kh#..#######.......#bayes525 the Carver#................#Formicid of Xom ...*..#.#####..#................#Health: 90/90 ======================== #.........#................#Magic: 11/11 ======================== #.........#................#AC: 16Str: 18Doom: 15% ..........#................#EV: 5Int: 16 ..P.......#................#SH: 4Dex: 22 .P........#...............##XL: 11 Next: 16% Place: Dungeon:10 ..........#####.@(((((((..#Noise: ---------  Time: 13159.1 (0.0) Khl..P....†......#..........#a) +3 demon blade (drain) ...P...))†....i.......§(.Abil: Dig ##.PP†P..##...#.........  #P..P..###...#..(..(...  #..P...# #...#.........y   hornet (ally target)#.).P†## #...#.........Khɜi   spriggan shaped shifter (summoned) P...P..# #...#..#####.. ......## #...#..+ _The poisoned dart barely misses the hornet.Throw: 20 darts (poison)Press: ? - help, Shift-Dir - straight lineKhOAim: a hornet (moderately wounded, ally target, 56% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the hornet.KhKhYKhKh*Khb0.y....i'.KhZ1560.0 (0.9 _Kh?Khs Kh v rFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 10 boomerangsh - 7 darts of disjunction  p - 19 poisoned darts  t - 2 javelins Khv Wands (go to first with /)b - a wand of quicksilver (6)  c - a wand of roots (6)  e - a wand of charming (15)  f - a wand of mindburst (8) Scrolls (go to first with ?)s - a scroll of butterfliesKh Kh@ #..#######.......#bayes525 the Carver#................#Formicid of Xom ...*..#.#####..#................#Health: 90/90 ======================== #.........#................#Magic: 11/11 ======================== #.........#................#AC: 16Str: 18Doom: 15% ..........#................#EV: 5Int: 16 ..P.......#................#SH: 4Dex: 22 .P........#...............##XL: 11 Next: 16% Place: Dungeon:10 ..........#####.@*y....(..#Noise: ---------  Time: 13160.0 (0.0) ..P....†......#.i........#a) +3 demon blade (drain) ...P...))†.Kh  ...'........(.Abil: Dig ##.PP†P..##...#.........  #P..P..###...#..(..(...  #..P...# #...#.........y   hornet (ally target)#.).P†## #...#.........i   spriggan shaped shifter (summoned) P...P..# #...#..#####.. ......## #...#..+Aim: a hornet (moderately wounded, ally target, 56% to hit)  You throw a poisoned dart. _The poisoned dart closely misses the hornet.Throw: 19 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, ally target, 56% to hit)Kh#..#######.......#bayes525 the Carver#................#Formicid of Xom ...*..#.#####..#................#Health: 90/90 ======================== #.........#................#Magic: 11/11 ======================== #.........#................#AC: 16Str: 18Doom: 15% ..........#................#EV: 5KhInt: 16 ..P.......#................#SH: 4Dex: 22 .P........#...............##XL: 11 Next: 16% Place: Dungeon:10 ..........#####.@(y....(..#Noise: ---------  Time: 13160.0 (0.0) ..P....†......#.i........#a) +3 demon blade (drain) Kh_...P...))†....'........(.Abil: Dig ##.PP†P..##...#.........  Khx|#P..P..###...#..(..(...  #..P...# #...#.........y   hornet (ally target)#.).P†## #...#.........Khi   spriggan shaped shifter (summoned) P...P..# #...#..#####.. ......## #...#..+ _The poisoned dart closely misses the hornet.Throw: 19 darts (poison)Press: ? - help, Shift-Dir - straight lineKhZAim: a hornet (moderately wounded, ally target, 56% to hit)  You throw a poisoned dart. The poisoned dart hits the hornet.  The hornet is moderately wounded.KhJKh@@i.Khߣ2=9 (0.9 KhKhbJ  Throw: 19 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, ally target, 56% to hit)  You throw a poisoned dart. The poisoned dart hits the hornet.  KhvThe hornet is moderately wounded. _The hornet completely misses your spriggan.Khrq #..#.# #.# #.#####..#.# .#.# .#.# #.# P.#.# P.#.## #####.i@y....(..# P....†......#.# P...))†....'.(. .PP†P..##...#. #P..P..###...#..(..(. #..P...# #...#. #.).P†## #...#. ...P..# #...#..#####. Kh*s Khـ .iYou swap places. The hornet stings you. Your spriggan hits the hornet.Kh f78----=1.9 (1.0 Kh Kh _The hornet stings you! _You take 12 damage, and have 78/90 hp.Kh /a  You closely miss the hornet.Kh/4-2.5 (0.6 Kha9Kho<a _The hornet is moderately wounded.KhK  You closely miss the hornet.The hornet is moderately wounded.The hornet barely misses you. Your spriggan hits the hornet.KhUL F-3.2 (0.7 KhU KhW S _The hornet barely misses you.KhT  You closely miss the hornet.The hornet is heavily wounded.Your spriggan hits the hornet.Kh&9KhNKh? _The hornet stings you but does no damage.Kh`  You closely miss the hornet.The hornet is heavily wounded.The hornet stings you but does no damage.Kh'E----4.6Kh}Kh 4 _Your spriggan hits the hornet!Khb  You hit the hornet but do no damage.The hornet is severely wounded.Khc V9=5.3Khl Kh[o S _The hornet barely misses you.Kh9  You closely miss the hornet.The hornet is severely wounded.Your spriggan hits the hornet.Khs:*9 (0.6 Kh8DKhF? _The hornet stings you but does no damage.Kh^  You closely miss the hornet.The hornet is severely wounded.Kh_ (6.5Khh KhDk S _The hornet barely misses you.Kh   You closely miss the hornet.The hornet is severely wounded.Your spriggan misses the hornet.Kh ,7.2 (0.7 KhEKhZ? _The hornet stings you but does no damage.Kh  You completely miss the hornet.The hornet is severely wounded.Your spriggan hits the hornet.Kh@80=Kh9KhKh? _The hornet stings you but does no damage.Kh  You closely miss the hornet.The hornet is almost dead.The hornet stings you. Your spriggan hits the hornet!Kh (i   spriggan shaped shifter (summoned)Kh f76-3208.6KhI Kh _The hornet dies! _You take 4 damage, and have 76/90 hp.KhFn#..#.# #.Kh#G# .#####..#.# #.# #.# #.# P.#.KhRG~# .#.## KhGF#####...@....(..# P....†......#..i.KhGP# P...))†....'.(.# .PP†P..##...#.KhHx# P..P..###...#..(..(....# ..P...# #...#.# KhhH9.).P†## #...#.#P..# #...#..#####...# KhVKhW3-9.6 (1.0 KhGW _Kh_KhoKhp57-Khbp--70.6 (2KhyKh{6 _p - 19 poisoned darts (gained 1)KhKh"KhPKh"BKhKhZKhKhnKh%8Kh4KhKh_Kh#KhKhXKhKhKh#9Kh(=KhKhKh"KheKhHH   harpyKh* e 7.6 (7 _You start resting.Kh +8.6 (8KhKho _Your spriggan changes into a harpy! _You regained 2 hp, and now have 79/90 hp.Kh: #.........# #.#####..#.# .........#.#.#.#.#.# .P.#.#.#.#.#####...H....(.. .P....†......#..@..... ..P...))†....'..(.# #.PP†P..##...#...# #P..P..###...#..(..(....# Kh,#..P...# #...#..........# #.).P†## #...#.# ...P..# #...#..#####...#...## #...#..+ ....#####...#..#KhKh{ d80=9.6 (1Kh$Kh& _You swap places.Kh3KhŢKh£KhKh,KhKhKhKhKh%1Kh+KhKhhKhKh`KhKhKhKh%2Kh-KhKh'Kh@KhKhwK3=KhKhKhKhBKhKhKh*KhKh;N4=KhKh&KhkKhKhKhKh2Kh ;5KheKh]KhKhKh,Kh-KhKh%6Kh&KhKhEKh Kh,KhKhKh0K7=KhKh"KhKh Kh=!Kh!Kh"Kh&Kh'U8=Kh(Khc-,Kh.Kh2Kh2Kh=4KhV7Kh7%9Kh8Khj<Kh<Kh=KhG$ KhG;_You start resting.KhHR1206.6 (27.0)KhR690=KhV%7.6 (28Kht[Kh^g _HP restored. _Health restored: 90Kh#.#####.. ....... .P#. P.#..# .#####...H....(..# P....†......#..........# .P...))†....'( #.PP†P..##...#.P..P..###...#..(..(..P...# #...#......).P†## # ...P..# #####..#+ ...Kh-`### .....KhKhLJ.HKh88.6 (1.0) _KhNKh`Kh Kh KhQ KhS KhA Kh Kh% BKh X.........#. .P#.. P#...# ..Khj #####........(..# .P....†......## P...))†....'..p# #.PP†P..##...#... #P..P..###...#..@..(....P...# #... #.).P†## #.... Kh ...P..# ##### .....## + ...##### .. p   shapeKh .....# P...........#####Kh &9Khc ,10.6 (2Kh Khm  HH   harpy shaped shifter (summoned) _Your harpy changes into a shapeshifter!  h - 8 darts of disjunction (gained 1)Kh G=1.6 (3Kh Kh = _Your shapeshifter changes into a harpy!KhKhLKhKhKhKh_KhBKh,Kh+Kh?Kh<Kh Kh Khf Kh#...#  #....#  ......#.....#  ......#......##  Khh#####........(..#  ...†......#...#  KhUM.))†....'........(.#  P†P..##...#..........# Kh~ .P..###...#....H@....#  KhP...# #...#...#  Kh.P†## #...#...#  KhLP..# #...#..#####...#  ## #...#..+ ...# Kh- #####...#..# ...#  #..# ..#KhS .#.. ..# ##### Khy* Kh&4Kh+5.6 (4Kh Kh"6 _p - 20 poisoned darts (gained 1)Khj #.#  #.#  #.#  #.  #...............## ..#####........( Khk }†......#..#  ..))†....'.(.#  †P..##...#......@...#  ###...#....H.....#  ...# #...#.#  P†## #...#..........#   #...#..#####...#  .## #...#..+ ...#  .#####...#..# ...# Khk  #..# ...#  ...#....# Kh p Khz 8H.Kh+{ +6.6 (1Kh Kh| KhJ#.#  #.#  #.#  #.Kh#  #.##  #####........(..#  .†......#.#  .Kh))†....'.(.#  Kh P..##...#.....H.@..#  ..###...#.# Kh#X # #...#.Kh>;#  KhZ†## #...#.#  .Kht# #...#..#####...#  Kh## #...#..+ #...#  Kh#####...#..# #...#  Kh}#..# #...#  Khs#.. ..#  KhKh:.HKh&7KhKhKh#..#.#  #.#  #.# Kh6R #.#  #.#  #...............## ...#####........( Khz*†......#..#  ))†....'..@.# Kh ...#......H...#  .Kh|###...#.#  .# #...#.Kh#  ## #...#..........#  #KhJ4 #...#..#####...#  # #...#..+ #...# Kh~ ####...#..# #...#  Khs#..# #...#  KhlKh8H.Kh&8KhKhKhY+9.6 (2KhKh"6 _p - 21 poisoned darts (gained 1)Kh+ Kh. ,Kh0 Kh8  #..#######  ##.#Khk8 ................# ...#.....## ...#####........@..# †...H.## ))†....'Kh8 ..# .## .#.....#......Kh8 n .#### # #+KhA '21KhB +2.6 (3Kh&H KhJ 6 _p - 22 poisoned darts (gained 1)Kh:KhU;Kh<KhEKhJKhM,KhNKhPKhSKh;TKhgUKhPXKhKh;?Kh@KhAKhF,KhIKhMKhSMKhNKhRw _Your entropy weaver disappears in a puff of smoke!KhWKhtWKhwXKh>[Khv^Kh^Kh_Kh[bKhdKheKhfKhhKh,mKhwmKhmKh9oKhGqKhqKh%rKhsKhvKhGwKhxKhI~P.#...#  #...#  #..#####...#  #..'...#...#  Kh~=..#..#...#...#  ..#..#...#...#  ..#..#...#...#  ###..#...#...#####  .....#...#......@#  ..###+#.......#  ............##  .......#  #+######........#   #........#   #........#   Kh, #........#    #........#  Kh܂050.6 (20.0)KhF,1.6 (21Kh˅KhS4 _w - a scroll of enchant weaponKhKhKhKhKhKhkBKhKhKhKhKh\KhKhKh!KhaKhKhKhKhkKhKh;KhKhKh/KhKhKhKh KhKhKhKhnKhKhPKh KhZKhKhKhKhtKhKh KhKhRKhmKhNKh_ Kh Kh Kh Kh-KhKh7Kh=KhKhKhpKh #.#+######........#  #. #........#  Kh%# #........#  . #........#  ..########........#  ...$.........###### Kh .............#  .............####  Kh9.......@........#  ..........# Khm ..........#  ...........KhR ############# Khq ### # Kh Kh%-65.6 (14Kh%,6.6 (15Kh/*Kh73 _A - an amulet of regenerationKh3KhNKhKhKh,KhAKhdKhKhKhKhKhKhKhKhKh KhKhNKhKhKh N _You now have 638 gold pieces (gained 22).KhBKhKhKhKhKhKh7KhCKh$KhvKh Kh#Kh%KhE&Kh'Kh)Kh,Kh,Khd.Kh0KhZ3Kh3Khk5Kh6Kh9Kh.:Kh;Kh=KhGF #.#+######.. #.# #.. ###.# #.. +...# #.. #...########..###########........................................?@................78.6 (12..................................######............#<##############...# #...KhNKhxO,9.6 (13KhUKh3W9 _Found a stone staircase leading up.Kh$. #.#+###### #.# # ###.# # +...# # #...##..............@.........#.<#...#.. #...Khv*Kh*080.0) Kh/Kh4Kha5+1.6 (2KhY8Kh90 _r - a scroll of revelationKh͜ s #.# ####.# # +...# # #...#####################......................####.#<##############...#.. #...Khd Kh +2.6 (1Kh KhW Khs% Kh& Kh& Kh( Kh+ Kh20 BKha5 %+...#  #...####################................................................##Kh5 # <##############...#$.... #.....### Kh 6 Kh6< &3Kh< +4.6 (2Kh@ KhrB + _Found 10 gold pieces.Kh%KhKh,Kh4KhKh Kh!Kh#Kh&Kh&Kh(Kh*Kh[,Kh,Kh-Kh,/KhB2Kh2Kh3Kh 5Kh;XKh7<Kh<Kh;=Kh>Kh@Kh@KhAKhDKhDKhEKh;RN _You now have 648 gold pieces (gained 10).KhRKh.SKh+TKhWKhkKhmkKhkKh:mKhnKhnKh5oKh5q%  KhdqThere is an open door here.KhRtKht _KhuKhxKhkzKhzKh1{KhKhKhFKh2KhKhxKhKhÊKhKhKhKhKhKhKhdKh[KhRKhɚKhKhKh?KhKhHKhKh:Kh@Kh\KhsKhKhyKhKhPKhKhKhNKhTKhKh*KhDKh,Kh@KhpKhKhKh:Kh9KhBKh@  There is an open door here.KhKhw _KhKhKh,KhKhKhKKhKhKhKh"m .P...P...))†... ......P..####.PP†P..##...* .........# #P..P..###.. #.......' #..P...# #.. #....P..####.).P†## #.. #.........P...P..# # Kh#....P..........## # #.....P#####.. #.....@P. #...###....P... #. +...#.....## #...#.....#.. #...'.....#.. . #...#.....#..  ..#####...........#..  ...........#.#  Kh~....#.# Kh045.6 (27.0)Kh,6.6 (28KhKha _You are now a beloved toy of Xom.Kh3KhKhKhVKhKh^,KhKhKhCKhKhKhKh9KhKh^ n.....P.......#.....P........#.P..........####......P.P...P....†.......P.....P...P...))†..Kh ......P..####.PP†P..##..........#!>#P..P..###.#.......'..#..P...# #.#....P.@####.).P†## #9.6 (3.0)#.........P...P..# ##....P....## #...#.....P.........#####.Kh# A#......P.....#...###....P..#...+...#.....#####.. #...#...........#...#. #...'..#...KhpKh,50.6 (4Kh6J _Found a staircase to the Lair.KhWsKhsKhzuKhewKhpyKh},Khp}@  There is an open door here.KhKhm _KhtKhIKhKh'Khu _r - 3 potions of resistance (gained 1)KhKhKhKh,@  There is an open door here.Kh|Kh  _KhKhKhKhQKhKhnKh&.......P.P...P....†.P.....P...P...))†P..####.PP†P..##.Khj .........#.>#P..P..### #.......'..#..P...# # #....P..####.).P†## # #.........P...P..# # #....P..........## # #....@P.........##### {#......P........... #...###....P....... #...+...#...........## #.. #...#.Khw# #.. #...'..# #.. #...#.....#. ....#####...........# .......#Kh+8.6 (8KhKhuKh[ _You sense a monster nearby.Kh;IKh Kh,Khc,Kh>KhKhKhKhKhKhKh4KhtKhKhKh/)Kh+Khg,Kh7-Kh0Kh2Kh2KhS4Kh6Kh8Kh8Kh9KhGKhXIKhIKhJKhLKhdOKhOKhPKhRKhSUKhUKhqVKhTXKhyZKhZKh[Kh]Kh_KhF`KhaKhf #...#...#. #...#...'...######...#...#....#....#####....Khg#...............#......................#......................#............#......@......70.6 (12.0)######+################# ...... .........Khg ......... ......... Khh......... ..... .KhVhKhhKhmKhoKh Kh Kh8 Kh r........0.0) Khf Kh Kh@ W _Could not explore, unopened door.KhjL'...............Kh ).....................Kh ?  You open the door.  KhXom's power touches on you for a moment.Your body is suffused with distortional energy.KhZ+1.6 (1KhKhCj _Your skin functions as natural camouflage.KhKhKhKhKhKhF,Kh6Kh_...... #...#...'......######...#...# #.............##### #.....KhD # # # #....... ######@################2..?....................................Khuw...............................$........Kh><............ Kh#A3.6 (2KhKhY| _Found a stone staircase leading up. _There is an open door here.Kh Khy Kh Kh KhI Kh1 : _Kh Kh ,Kh ,Kh ,Khf KhA Kh Khw Kh Kh Kh KhL Kh Kh q ......######...# #.............##### #............... #........... #............ #............. #..............######'###########.......@................####Kh Y # # # #.$ .....< .Kh +8.6 (5Kh +9.6 (6Kh Kh . _i - a scroll of identifyKh> Kh? Kh@ KhA KhH  #.............#####.....#...........#KhI .....#....#...#..######'##########.................. ####..@....KhgI 0 # # # #.$KhI .....< ......[ ######KhQ KhU ,80.6 (1Kh4X Kh[ ) _Found a chain mail.KhKh1KhͨKhxKhKhKh,Kh,KhKhTKhϵKh1KhKhKh.KhKhsKhKhKhKh2N _You now have 665 gold pieces (gained 17).KhKhKhKhKhyKhKhKh#KhEKhKhKhKhKhKhKhKh2KhKhKhKhKhKhbKh9KhMKhKhKhSKhTKhKhKh'Kh,KhKh KhKh&KhKh\KhKhKhan _g - 3 scrolls of fog (gained 1)KhtKhKhKhKh),KhKhKhKhKhBKhKh@KhKhKhKh8KhKh N _You now have 684 gold pieces (gained 19).KhEKhKhKhKhKhKhxKhdKhKhKh_KhKhKhKhWKh<  Kh]#......  .........#  .. ######' Kh ..   #......# ####... Kh  #......# #.. Kh Kh #......# #.........   #Kh + #..  #.....@#######..Kh) ;405.6 (25.0)  KhE s#................<  Khg #......####  #......# #.......[ Kh ` #......# #############  #......#  #......# Kh V ##  Kh!)########Kh~!Kh&Kh'KhK KhL 3Kh-Y .....0.0)...............Kh\ Kh@] Kh^ W _Could not explore, unopened door.KhR Kh Kh Kh Kh Kh Kh. W _Could not explore, unopened door.KhKKh^LKhMKh\Kh1`Khmfm _Could not explore, unopened door.Kh4+####.....#.....#'.....#Khr:Kh,;+6.6 (1Kh?KhGB KhB_You open the door.KhKh KhKhqKh KhT,Kh@  There is an open door here.KhKh _KhjKhKhLKhKhKhV ##.....#... ........#... Kh........#......... ....... ........# .................# Kh......... .......######'### ......... ........ Khp#......##+####... KhI#......#.@...#...9.6 (3Khu #......#.....#....... Kh#......'.....#... Kht#......#######. KhT2#................<........ #......####............... #......# #.......[....... #......# ############# ## Kh3#......#Kh KhTKhKh7IKhG??0.'.Kh?KhCKhbDW _Could not explore, unopened door.Kh Kh! Kh Kh KhA! Kh-& Kh( W _Could not explore, unopened door.Kh Khݺ W _Could not explore, unopened door.Khl|................................................'KhrKhs,10.6 (1KhYyKh{ Kh{"_You open the door.KhXKhYKh ZKhFgKhiKhSjKh+nKhn@  There is an open door here.KhLqKhq _KhrKhstKhwKhjwKhwKhxKhzKh`zKhzKh|Khl}Kh}Kh/~Kh(KhKhʀKhYKh]KhKhKhEKh9KhKh׆KhKhKhpKhKh5KhfKh'KhmKhșKhKh,KhKhKhϟ,KhbKhKKhUKhKhOKhKhKhTKhKhKhѫKhKhKhEKhKhKhKhCKhKhKh6KhKh-   ..x..   ....# Kh  ....# #...#   #...# #...#   #...# #...#   #...# #...#   #...# #...# Kh> #@..# #...#  ###...# #...### Kh} #.....########.....#  #..................#  #..................#Kh'  #..................# x   unseen horror (invisible, asleep) Kh_ #..................#  #..................  #...................Kh0299.0)Khb,Khv.xx)Kh-30.6 (20KhKh&a _An unseen horror comes into view.KhN .....  ....#  ....# #...#  #x..# #...#  #...# #...#  #...# #...# Kh. #...#  #@..#  ###...#  #.....#. #.............. #.............. #.............. #.............. #.............. .Khhr .....  ....#  ....# #...#  #x..# #...#  #...# #...#  #...# #...#  #...# Khst #@..#  ###...#  #.....#. #.............. #.............. #.............. #.............. #.............. .KhsKhxKhyKhI}Khe _An unseen horror is nearby!Kh f~ .....  ....#  ....# #...# Khf #x..# #...#  #...# #...#  #...# #...#  #...#  #@..#  ###...#  #.....#. #.............. #.............. #.............. #.............. #.............. .Khs .....  ....#  ....# #...#  #x..# #...#  #...# #...#  #...# #...#  #...# KhR #@..#  ###...#  #.....#. #.............. #.............. #.............. #.............. #.............. .KhKh,Kh'Kh e _An unseen horror is nearby!Kh;)  .....  ....#  ....# #...#  #x..# #...# Kh) # #...# #...#  #...# #...#  #...#  #@..#  ###...#  #.....#. #.............. #.............. #.............. #..............Kh2* G #.............. .Kh o .....  ....#  ....# #...#  #x..# #...#  #...# #...#  #...# #...# KhY 1 #...#  #@..#  ###...#  #.....#. #.............. #.............. #.............. #..............Kh  #.............. .Kha Kh Kh6 Kh e _An unseen horror is nearby!Khx#....... ..x  #....##...# #...##.....########.#..............#.......#.................#KhyKhDzKh~F.xKh7=1.6 (1.0) KhKhR; _You block the unseen horror's attack.Kh&  KhYou slash the unseen horror! You drain the unseen horror.  The unseen horror is moderately wounded.KhQKhL.x , drained)Kh %=Kh22.3 (0.7 Kh Khi Kh>_The unseen horror hits you but does no damage.KhsL.#......#..... ...x  ..##...# #...##KhQt########.........#.KhvKh}F.xKh}4-3.3 (1.0 KhKhG _The unseen horror hits you but does no damage. x2KhQ-  You barely miss the unseen horror.The unseen horror is moderately wounded.85---9 (0.6 KhR| _The unseen horror hits you. _You take 5 damage, and have 85/90 hp.KhRKhe  You barely miss the unseen horror.The unseen horror is moderately wounded.KhܳN.xKh,4.6 (0.7 KhvKhD _The unseen horror hits you but does no damage.Kh  #....... #......  #.....  #....#  ....# #...# #...# #...#  #...# #...#  #...# #...# . #.@.# #...#... #.x.# #...#. ###...# #...### #.....########.....#. #..................#. #..#. #........#. #..#. #.#Kh Kh Kh H.xKh ,5.6 (1.0 KhƜ KhH Z _The unseen horror barely misses you.Kh #......  #.....  #....#  ....# #...# #...# #...#  #...# #...#  #...# #...# .. #...# #...#... #..@# #...#. ###...# #...### #....x########.....#. #..................#. #.......#. #..#. #..#. #..### #...6--6 _The unseen horror hits you but does no damage.Kh  # #...##....#####....x########......................##......#####'####Kh Kh Kh &7Kh KhT D _The unseen horror hits you but does no damage.Kh$6Q _The unseen horror hits you but does no damage. Kh6)_The unseen horror barely misses you. _The unseen horror hits you but does no damage.  You completely miss the unseen horror.  The unseen horror is moderately wounded.KhC7Khy<N.xKh2=,8.3 (0.7 KhBKh ED _The unseen horror hits you but does no damage.KhQg# #...##Khu....#####....@########.....x............................##.....###Kh|##'#### .....Khv  The unseen horror hits you but does no damage.  The unseen horror hits you.Kh459.3 (1.0 Kh _The unseen horror hits you but does no damage. _You take 1 damage, and have 85/90 hp.Kh3  You closely miss the unseen horror.The unseen horror is moderately wounded.Khʓ O.xKhz -40.0 (0.7 Khך Kh5 D _The unseen horror hits you but does no damage.Kh  #...##....####.....########.....Kh* ........x.##...#####'#### .....Kh Kh Khn B.xKh! ,1.0 (1.0 Kh Z _The unseen horror hits you but does no damage.Kh  #...# #...#  #...# #...#  #...# #...# .  #...# #...#.  #...# #...# ###...# #...###  #.....########.....#  #..................#  #...@x.#  #.....#  #.#  #.##  #...  ######'####  #......#.....#  #......#.....#  #......'.....#KhKKhKhKh|.x6-2Kh|KhgKho{  #...# #...#  #...# #...# .. #...# #...#... #...# #...#. ###...# #...### #.....########.....#. #..................#. #.#. #...x#. #.....#. #.### #... ######'####  #......#.....#. Kh| #......#.....#. #......'.....#. #......#######.KhE} Kh} Kh̃ G.xKhN .=3Kh KhՋ D _The unseen horror hits you but does no damage.Kh   #...# #...# .  #...# #...#.  #...# #...# ###...# #...###  #.....########.....#  #..................#  #.#  #.#  #.#  #..x.##  #.....  ####KhT ##'####  #......#.....#  #......#.....#  #......'.....#  #......#######  #................<KhS  The unseen horror hits you but does no damage.Khc:x.Kh:&4KhKhZ _The unseen horror barely misses you.Khb  #...# #...#.  #...# #...# ###...# #...###  #.....########.....#  #..................#  #Kh=.#  #.#  #.#  #.x.#  #...  ######'####  #......#.....#  #......#.....#  #......'.....# Kh #......#######  #............  #####......KhKhKhY..x KhT7=5KhKh:Z _The unseen horror barely misses you.LhG  You slash the unseen horror!  The unseen horror is heavily wounded.Lh 2=6 (0.6 Lh Lh D _The unseen horror hits you but does no damage.Lh  You hit the unseen horror. You drain the unseen horror.  The unseen horror is severely wounded.The unseen horror hits you.Lh [.x LhN #6Lh ?--6.3 (0.7 Lh Lh _The unseen horror hits you but does no damage. _You take 1 damage, and have 86/90 hp.LhWj #...# #...#. ###...# #...### #.....########.....#. #..................#. #.#. #.#. #.#. #.# #...@x. ####......##'####  #......#.....#. #......#.....#. #......'.....#. #......#######. #.Lh\k.........< #......#### #......# #.LhkLhlLhuLhvF-7.3 (1.0 Lh|LhD _The unseen horror hits you but does no damage.Lhf%B  You slice the unseen horror!!LhB-i.Lh1p7=05=9 (0.6 Lh7Lh89Q _You kill the unseen horror!Lhq{ #...# #...#. ###...# #...###. #.....#.....#. #.#. #.#. #.#. #.#. #.Lh|# #. ####......##'####. #......#.....#. #......#.....#. #......'.....#. #......#. #...<.LhW| #......####. #......# #.Lh|:[LhۃLhI5--8.9 (1.0 LhLhoLh Lh Lh Lh ,Lh 3Lh N8=Lh2 Lh Lh2 Lh Lh BLh Lh %9Lh Lh LhE Lh7 LhK Lh Lh Lh Lh L90=Lh^ Lh 1 _HP restored.Lh Lh Lh Lh Lh ,Lh Lh Lh4 Lh LhE Lh Lh Lh 9=Lh Lh Lh9 Lh LhF Lh Lh Lhq Lh Lha&   #......   #.....   #....#   ....# #...#   #...# #...#   #...# #...# Lh& 8  #...# #...#   #...# #...#..  #@..# #...#--  ###...# #...### #.....########.....# #..................# Lh;' #..................# #..................# #...........# #...........# Lhl' L#............Lh]7 ,,,,,,,,,*,,,,,,,,,,,,*,,*******,,,*,,*,,*,,,,,,635.0)  Xom smirks.Lh/8 ,4.9 (16Lh>= Lh? _You feel aware of your surroundings. You detect items and creatures! _Health restored: 90LhLhLh$LhLh!Lh&%P _Lh(LhV(Lh(Lh*LhA-Lh-LhN.Lh/Lh1Lh2Lh2LhX4Lh6Lh_7LhH8Lh9Lh;Lh;Lh<Lh(GLhILh4JLhJLhLLhOLh/PLhPLh\RLhTLh'ULhAVLhbWLhY,LhZLhgLhj,LhjLhwmLhApLhpLhvqLhsLhu,LhvLhwxLh #......# *#..#, #......# *..#, Lh#......# *,{*,,,,,,, #......# *,,#,,,,,,, #......# *,.#,,,,,,, Lh#......#######..#,,,,,*'** #...............#,,,,,', #...............#,,,,,*,,, #........@......#,,,,,*,,, Lhހ#....########...#,,,,,*∆,, #....# #...#,,,,,*,,h ##...# #...#,,,,,**,,Lh #...# #...#,,,,,,*,, #...# #...#,,...,*,,LhJ #...# #...#*,, Lhw#...# #...### Lhu###...# #...###....hLh҆-78.9 (14LhwLhLhY[ _You sense a monster nearby.Lh۹ILhQLhLhBLhLh LhLhzLh#......# *...#,,*********#......# *...#,,,.#......# *#..#,,,Lh>..#......# *..#,,,..#......# *,{*,,,...#......# *,,#,,,,,,,,,...#......# *,.#,,,,,,,,,,..#......#######..#,,,,,*'****##...........@...#,{,,,',,,,,##...............#,,,,,*,,,,,#Lh#...............#,,,,,*,,,,,##....########...#,,,,,*∆,,,,##....# #...#,,,,,*,,h,,###...# #...#,,,,,**,,,,##...# #...#,,,,,,*,,,,##...# #...#,,...,*,,,hLh,l#...# #...#......*,,,,#Lh281.9 (3.0)LhlLhLh[ _You sense a monster nearby.Lh*Lhi+Lh+Lh{6Lh =#......# *...#,,*,.#......# *...#,.#......# *#..#,.#......# *..#,.Lh=#......# *.D#,.#......# *..#,.#......# *..#,.#......#..#,,,,,*'****#.#.#,{,,,',,,,,#.#......#,,,,,*,,,,,#.#.......#,,,,,*,,,,,#.#....#...#,,,,,*∆,,,,#.#....# #...#,,,,,*,,h,,#.Lh~>##...# #...#,,,,,**,,,,#. D   acid dragon (asleep)#...# #...#,,,,,,*,,,,#.#...# #...#,,...,*,,,h#.#...# #...#......*,,,,#.LhrK D0Dcatching breath)An acid dragon comes into view.Found 11 gold pieces.  The acid dragon roars!LhR  ***The acid dragon spits acid at you.The splash of acid hits you!  You emit a cloud of colourful smoke!Lh^ ..§.#,{§@..#,,§§§The acid corrodes you!Lh79---12 =====2.9 (1-1 demon blade (drain)Corr (-4) Lh§§§§§Lhe~ _You hear a howl! _You take 11 damage, and have 79/90 hp.Lhk    *...#   *#..#   *..#   *.D#   *..#   *..#  .#######§.#,{  ......§@..#  ......§§§.#  ..........#  #######...#∆ Lhf  #...#h   #...#  #...# #...#  #...# #...#h  #...# LhO |    *...#   *#..#   *..#   *.D#   *..#   *..#  .#######§.#,{  ......§@..#  ......§§§.#  ..........#  #######...#∆   #...#Lh h   #...#  #...# #...#  #...# #...#h  #...# Lh; w§§§§Lh Lh4 v§§§§Lhܒ c _An acid dragon is nearby!LheV     *...#   *#..#   *..#   *.D#   *..#   *..#  .#######§.#,{  ......§@..#  ......§§§.#  ..........#  #######...#∆   #...#h LhW  #...#  #...# #...#  #...# #...#h  #...# Lh g    *...#   *#..#   *..#   *.D#   *..#   *..#  .#######§.#,{  ......§@..#  ......§§§.#  ..........#  #######...#∆   #...#h   #...#  #...# #...#  #...# #...#h  #...# Lh §§§§§Lh Lh §§§§§Lh c _An acid dragon is nearby!Lh3     *...#   *#..#   *..#   *.D#   *..#   *..#  .#######§.#,{  ......§@..#  ......§§§.#  ..........#  #######...#∆   #...#h   #...#  #...# #...#  #...# #...#h  #...# Lhn    *...#   *#..#   *..#   *.D#   *..#   *..#  .#######§.#,{  ......§@..#  ......§§§.#  Lho..........#  #######...#∆   #...#h   #...#  #...# #...#  #...# #...#h  #...# Lh;w^§§§LhwLh'§§§§§Lh݀c _An acid dragon is nearby!Lh#.....<# *...#,,* *,,,#......# *...#,,*********#......# *...#,#......# *#..#,.#......# #..#,#......# #.D#,Lh .#......# #..#,..#......# #..#,,,,,,,,,,...#......#######@.#,{,,,*'****#.#.§§..#,,,,,',,,,,#.#.§§§.#,,,,,*,,,,,#.#...............#,,,,,*,,,,,#.#....########...#,,,,,*∆,,,,#.#....# #...#,,,,,*,,h,,#.##...# #...#,,,,,**,,,,#.#...# #...#,,,,,,*,,,,#.#...# #...#,,...,*,,,h#.Lh< §§§§§(catching breath)You hear a howl! x2Lhq **§§Lh=m§§§The acid dragon spits acid at you.LhF~...#{,§§§§51-----------3§§§§§ _The splash of acid hits you!! The acid corrodes you! _You take 28 damage, and have 51/90 hp. MASSIVE DAMAGE!!LhC####...######...#,,* *,,,*#.....<# #...#,,* *,,,*#......# *...#,,*********#......# *...#,#......# *#..#,.LhR#......# #..#,#......# #.D#,.....P#......# #..#,,..#......# #.@#{,,,,,,,,,....P#......#######§.#,,,,,*'****#.#.....§§..#,,,,,',,,,,#.#.Lh....§§§.#,,,,,*,,,,,#.#...............#,,,,,*,,,,,#.#....########...#,,,,,*∆,,,,#.#....# #...#,,,,,*,,h,,#.##...# #...#,,,,,**,,,,#.#...# #...#,,,,,,*,,,,#.LhLhz$D#,{,,{,§§§§Lh2-------------4 _LhO§§§§§LhLh ,{,,{{§Lh` 1§§§§§ You slice the acid dragon!!  The acid dragon is severely wounded.You block the acid dragon's attack.Lh X===--5.6 (0.7Lh< §§§§§§Lh C _The acid dragon claws you but does no damage.Lh` ,{,,§.#,,{{§§§§You hit the acid dragon but do no damage.The acid dragon is severely wounded.The acid dragon barely misses you.Lha0--6.3Lhh§§§§§§LhkC _The acid dragon claws you but does no damage.Lh X  You hit the acid dragon. You drain the acid dragon.LhA .§§§§§§LhS 9%7--9 (0.6 _You kill the acid dragon!Lh §§§§§§Lh m _Your Long Blades skill increases to level 13!Lh3LhRLhLhS3=LhyXLh|LhLhJLhLh(K4=LhLh S {{,{-§.#,,,§§§○ _You start resting.Lhv,91.9 (5.0§§§§§○Lh7-LhP§§§§§○Lhk _You sense a monster nearby. _You regained 2 hp, and now have 54/90 hp.LhLh"3LhLh5LhS,LhLhLhLhFLhhLh96LhLh\LhLhDLh,LhLh_ Lh S7=Lh Lh Lh LhM LhR Lh K8=LhLhLhLhKLhFLhLhLhLhR99LhLhLhLh Lh,LhGLhLhT60=LhLLh,Lh,Lh(LhYLhLhLhK1=LhlLhLhLhELh$,,..#,,,,.....Lh+k 511.9 (20.0) _You start resting.LhW,16 2.9 (21+3 demon blade (drain)Lhe/LhI1 _You are no longer corroded. _You regained 7 hp, and now have 61/90 hp.Lh Lh~ Lh Lh O2Lhg Lh| Lh 93Lh Lh Lh Lh" Lh Lh> Lh Lh LhC N64=Lh LhQ Lh Lh Lh Lh3 W5=Lh Lh ,Lh Lh Lh Lh Lh Lh= %6Lh Lh ,LhL Lh Lh LhO LhK Lh| %7Lh$ Lh@ Lh Lh Lh ,Lh5 Lh w8=Lh Lh LhJ Lh] ,Lh Lh LhZ U9=Lh Lh LhA Lh Lh ,Lhz Lh <70LhL Lh6 Lh Lh Lh Lh) Lhq Lh Lh %1Lh% LhY Lh Lh LhY Lh K2=Lh Lh Lh) Lht LhW Lh Lh Lh9 Lh U3=LhU Lh Lh Lh! Lh Lh Lh LhB Lh %4Lh_ Lh Lh} Lh4 Lh Lh% Lh Lh" Lh" K5=Lho# LhN$ Lh$ Lh% Lh& Lhu& Lh& Lh' Lh ( U6=Lh( Lh+ Lhk+ Lh, Lh. ,Lh/ Lh2 Lhi2 %7Lh2 Lh4 ,Lhn5 Lh6 Lh6 Lh6 Lh7 Lh8 %8Lh8 Lh(: Lh{: Lh: Lh; Lh< K9=Lhc< Lh= ,LhO> Lh/@ Lh@ LhYA Lh[C l80=LhC LhD Lh5E LhE LhIH LhH LhH LhJ Lh'K %1LhgK LhL LhL Lh M Lh`N LhN LhN Lh_P LhP %2LhEQ LhS Lh*T LhT Lh;V LhV LhV LhW LhGX K3=LhX LhY Lh:Z LhZ Lhm[ Lh[ Lh\ Lh] Lhm] U4=Lh] Lh` ,LhAa Lhb ,Lhb Lhd LhLd %5Lhd Lhf Lhwf Lhf Lhh ;6Lhj Lhk Lhk Lhk Lhm Lhm Lhbn Lh>p Lhp K7=Lhp Lhr Lhcr Lhr Lhs Lhs Lh6t Lhu Lhu U8=Lhnv Lhw ,Lh&x LhQy Lhy ,Lh{ Lh=| %9Lh} Lh ,Lh XLh _ _You start resting.Lh -92.9 (80Lh6 [90=3.9 (81Lhœ Lh g _HP restored. _Health restored: 90Lh6M #.........###...#####<# # *,,,*#*********,.,*.,.....$P...... ,,,,,....P#######*'****#...............#,,,,,',,,,,#........ ###...#LhR;LhX<84.9 (1.0) _LhALh_CLhwM******* #.........###...#####< *,,,*#*********,.,*.,.....P.......#......# #..#,,,,,,,,,,....P Abil: Dig.##...#Lh+Lh&5Lh LhLhY+6.9 (2LhLh%? _You now have 695 gold pieces (gained 11).LhE Lh Lh Lh Lhp Lh 9=Lhq ,Lh Lh Lht Lhd Lh Lh ,Lh| Lh LhD Lh Lh- Lh: Lh Lh. Lhk Lh. Lh Lh Lh Lh Lh1 Lh Lh Lh Lh Lh Lhj Lh Lh Lh Lh7 LhW Lh Lh# Lh LhC Lh Lh Lh) Lh LhA Lh Lh LhT Lh LhR LhN LhP Lh Lh Lh Lh LhA Lh Lh' Lh=) Lh) Lh) Lh/ Lh50 Lh0 Lh0 Lhi6 Lhs7 Lh7 Lh8 Lh!= Lhb> Lh> ,LhC LhE LhYE LhE LhDJ LhL ,LhL LhQ Lh T LhyT LhT Lh`Y LhZ Lh)[ Lh[ Lhd Lh[f Lhf Lhg Lhrk Lhl Lhl LhHm Lh9t Lhv Lh w Lhw Lh Lh Lh Lh Lh Lh Lh Lh Lh Lh/ Lh Lh, Lhؤ Lh Lh[ Lh Lhs LhE Lh LhC Lh Lh[ ,Lh Lh Lh LhX Lh Lh8 Lh% Lh Lh* Lho Lhf Lh LhU Lh BLh LhR Lh Lh Lh Lh Lh3 Lh Lh Lh Lh Lh5 Lh Lh Lh Lh Lh Lh Lh Lh Lh Lh Lh Lh Lh Lhs Lh% Lhv Lh? LhT Lh! Lh" Lh" Lh*& Lh( LhW( Lh>) Lh}, Lhr/ ,Lhv0 Lh2 Lhh4 Lh4 Lh5 Lh7 Lh9 Lh9 Lh: Lh< Lhb? Lh? Lh@ LhB Lh~D LhD LhE LhG LhJ LhR T.#*,,,,#...#...'.....#......######...#...#.... #...###............h#####.... Lh;S s#####.....#...................... ....#................... ....#.................. ....#................. ....#................. ....######@################ ..................... LhS r.##'####......................... .#...................... .#...................... .'.....#......................h   howler monkey (wandering) .#######......................... ...........<..................... LhT L.####............................LhZ 1646.9 (50.0)LhM[ ,7.9 (51Lha Lhe _A howler monkey comes into view. _There is an open door here.Lh  #...  #...#......######...  #...###..............#..............#..............#..............#..............#..............######@#............................................................................................<............Lh #...  #...#......######...  #...###..............#..............#..............#..............#..............#..............######@#............................................................................................<............Lh#Lh"$Lh(LhX*d _A howler monkey is nearby!Lhz<z #...  #...#......######...  #...###..............#..............#..............#..............#..............#..............######@#..........................................................................................Lh\=,..<............Lh% #...  #...#......######...  #...###..............#..............#..............#..............#..............#..............######@#...............Lh.............................................................................<............LhLhLh3Lhd _A howler monkey is nearby!Lh5 #...  #...#......######...  #...###..............#..............#..............#..............#..............#..............######@#.............................................Lhtq...............................................<............LhYg #...  #...#......######...  #...###..............#..............#..............#..............#..............#..............######@#............................................................................................<............LhnLh.oLhnuLhwd _A howler monkey is nearby!LhMz #...  #...#......######...  #...###..............#..............#..............#..............#..............#..............######@#..........................................................................................LhN,..<............Lh #...  #...#......######...  #...###..............#..............#..............#..............#..............#..............######@#............................................................................................<............LhLh-d _A howler monkey is nearby!LhK ^#...#,,...,*,,,h#...#...#.Lh Q#...#......*,,,,#...#...'.#...#......######...#...#.  #...###.h##### ####.....#.#.#.#.#......@................######'################# ........................ ##'####................. #.....#.Lh9 ........ #.....#......... '.....#......... #######................. ..........<Lh LhL j.hhLh 8==8.9 (1.0) Lhp Lh  Lh1 (_The howler monkey howls!Lh]63#...#,,,,,,*,,,,#...+...#.#...#,,...,*,,,h#...#...#.#...#......*,,,,#...#...'.#...#......######...#...#.  #...###..##### ###.....#.h#.#.#.#........................######'################## ................ #'####.......... .....#... .....#.... .....#.... ######.....Lh7Lh;8Lh<...hhh 2 howler monkeys (1 wandering)Lh=/--9LhA LhX` _A howler monkey comes into view. Lh]a#...#,,,,,,*,,,,#...+...#.#...#,,...,*,,,h#...#...#.#...#......*,,,,#...#...'.#...#......######...#...#.#...###.#####......#.hh#.h.#.#.#.######'#.... '####.........#.........h 3 howler monkeys (2 wandering)#........#......... Lh ho  A howler monkey comes into view. LhRi@  The howler monkey howls! x2 Lhs....hhh1 catching breath) LhsH========50 Lhy LhD|y _The howler monkey hoots and howls with incredible vigour! Lh , Lh, h..hYou barely miss the howler monkey. Lh [=-------1.5 (0.6 Lh  LhB D _The howler monkey hits you but does no damage. Lh \  You hit the howler monkey. You drain the howler monkey. Lh3  .h,…)The howler monkey is moderately wounded.The howler monkey hoots and howls with incredible vigour! Lhh f89-========2.1 Lh  Lh _The howler monkey hits you. _You take 1 damage, and have 89/90 hp. Lhh  You closely miss the howler monkey. Lh h.2  The howler monkey is moderately wounded. Lh*8 (0.7 Lh Lhy _The howler monkey hoots and howls with incredible vigour! LhpM  You hit the howler monkey.  The howler monkey is heavily wounded. LhQN90==-------3.4 (0.6 LhS Lh}W _The howler monkey hits you but does no damage. _Health restored: 90 Lh&  You closely miss the howler monkey.The howler monkey is heavily wounded.The hand of Xom pokes present minds. Lh LhNh.h..h   howler monkey (catching breath)hh 2 howler monkeys (charmed, 1 catching…) LhH-------4.0 Lh Lh6 _The howler monkey is charmed. x2 Lh4 Lh LhI _No target in range! Lh  LhH  Lh  Lh I _No target in range! Lhk4 Lh LhI _No target in range! Lhҝ '#...#,,,,,,*,,,,#...+...#. #...#,,...,*,,,h#...#...#. #...#......*,,,,#...#...'. #...#......######...#...#. #...###.#####. #.....#.#.h.#.h. LhŞ (#.h.#.######'#... ####........#.......#......#.. Lh  Lh a.h Lh 3-5.0 (1.0  Lh _ Lh  Lh°  Lh ...#,,,,,**,,,,#...###....P ...#,,,,,,*,,,,#...+...#. ...#,,...,*,,,h#...#...#. ...#......*,,,,#...#...'. ...#......######...#...#. ...###.##### Lh? #.#....#.h@h#.h#...........................######'##################### ..... ###.......#.#. ..#. Lh& Q,very dra Lh .=6 Lh  Lh ^ _The howler monkey completely misses you. Lh  You slash the howler monkey!  The howler monkey is almost dead.Your howler monkey hits the howler monkey. Lh .hh 2 howler monkeys (charmed, 1 unaware,…) Lh$W=8==6 (0.6 Lhs+ Lh-M _The howler monkey dies! Lhq2#,,,,,**,,,,#...###....P.#,,,,,,*,,,,#...+...#.#,,...,*,,,,#...#...#.#......*,,,,#...#...'.#......######...#...#.###.#####.#.#.#.h.##. Lhh.'#.#######'#... .#.#.#. Lh\ LhmW.hvery dra Lh6---7.6 (1.0 Lh Lhŗ LhRc #,,,,,**,,,,#...###....P. .#,,,,,,*,,,,#...+...#. .#,,...,*,,,,#...#...#. .#......*,,,,#...#...'. .#......######...#...#..###.#####.#. Lhd 2#.#..h.##.h.'.#.#.######'#.. #. #. #. #. Lh=e  Lhe  Lhf  Lhm 8h. Lhcn B---8 Lhs  Lhov  Lh.#,,,,,,*,,,,#...+...#.. ..#,,...,*,,,,#...#...# ..#......*,,,,#...#...' ..#......######...#...# ..###.............#####...#......#.#.hh#.#....'.#.#.######'######################............................. ## .#  Lh..# .## Lh Lhy&9 Lh Lh Lh.#,,,,,,*,,,,#...+...#.#,,...,*,,,,#...#...#.#......*,,,,#...#...'.#......######...#...#.###.#####.#.#.#..hh..# LhВ..#..######'#.#.#.## Lh Lhߚ'60 Lh Lh` Lh` #...#,,,,,,*,,,,#...+...# #...#,,...,*,,,,#...#...# #...#......*,,,,#...#...' #...#......######...#...# #...###.##### #.....#.#.#..hh.#.#.######'..#.......#.#.## Lh  LhE G.h Lh &1 Lh  Lh`  Lh B #...#,,,,,,*,,,,#...+...#  Lh  #...#,,...,*,,,,#...#...#  #...#......*,,,,#...#...'  #...#......######...#...#  #...###.##### ##.....#.#.#..h.#.h.# Lh .######'... '####........#.......#......## Lh  Lhڍ  Lh̑ s.h.h LhY &2 LhN  Lh Lhb #...#,,,,,,*,,,,#...+...# #...#,,...,*,,,,#...#...# #...#......*,,,,#...#...' #...#......######...#...# #...###.######.....#.#.#..LhI.#.h.#.h.######'.... #'####.........#.........#........#.......#Lh6LhLhLh0h.Lh&3Lh8LhCLh_j #...#,,,,,,*,,,,#...+...# #...#,.....*,,,,#...#...# #...#......*,,,,#...#...' #...#......######...#...# #...###.######.....#Lh_Q.#.#...#.h.#.h.######'....#'####......... #.....#......... #.....#......... '.....#.........#Lh?aLhbLhh\h.h.Lh=i&4LhNoLhpLhMLhN@ #...#,.....*,,,,#...#...#Lh8O #...#......*,,,,#...#...'LhO #...#......######...#...#LhPi #...###.............##### LhQ#####.....#LhwQ*..... LhQ..........#LhaR.#LhR.Lh0S.#LhS)h.LhT.#LhwT+..hLh)U^.######'################LhU?........................ .Lh(V##'####LhV... LhV.#.....#LhW .... LhhX.#.....#LhZ..... .'.....#...... .#######....... ...........<Lh\LhcLhc.LhBd'hh.LheLh4f5LhkLhmLh .'......#########.............#### #####.......... .....Lh Y..hh######@################........................ .##'####.....................#........................'......#######...............<.####.Lh8 LhI <h.Lh &6Lh Lh' Q _There is an open door here.LhfR;########.............#### #####.....#....... ..........#....#......#......h......#......h.......######'################.......@................ .##'####..... .'###### ...........<####. [<####Lhf_.h.h7 _LhdLh`} #...###.............##### ######.....#.......... ...........#......#......#......#.....h..######h###############.......................##'#### ..#.....# ..#.....# ..'.....# ..####### ............<####.......# #[<### ..# #############*######.....#Lh~LhLhLhJ.hLh&8LhLhLh!#######.....#..... ............#.......#.........#........#.....LhY"7...######h##############......h...............##'####..#.....#.#.....#.'.....#.#######...........<####.......# #[Lh#<##.# ####################.....#.# #.....#Lh#Lh$Lh|,Lh-D'hLh-&9Lh4Lh5Lh .............#....#..........#.........#.......######'#############......h..............##'####.#.....#.......#.....#Lh .'.....#.#######...........<####.......# #[<#.# ####################......# #.....#.# #######Lh Lh Lh S..hhLh` '70LhG Lhh Lh: .#...#........#.######'############........................##'####h.#.....#.....h.Lh S.#.....#......'.....#.#######...........<####.......# #[<.# ####################......##......# #####.#Lh Lh/ Lh3 T..hhLh &1Lh Lhͭ Lh/.#......#......######'###########........................##'####.#.....#Lh<dh.#.....#....h..'.....#.....#######...........<####.......# #[.# ####################.....##.# #####.LhN# #######LhLh^Lhz..hh2LhLhOLh.....######'###########......................##'####.....h'h..#######...........####. Lh[####################### ###### LhLhLh2LhS..hhLh&3LhLha _There is a stone staircase leading up here.Lhr| 4Lh Lh Lh -4 _Lh Lh  ############################ ...............# Lh\ x...#######...#######.# #######..# #h..# #.# 9 #..# #@..# #.# #######..#######h..# #.# <................#######.# ..........>..........#########................# ##.# #..#############.# ##.##Lhܨ ######..#############.# ......................).)..# ......................[....#Lhĩ Lh Lh-,6.1 (2.5 Lh5Lh9} _You climb upwards. _There is a stone staircase leading down here.LhmLhunLhnLh qLhunLhnwLhwLh;yLh |,Lh}LhLhLhLh\W _You start waiting.LhLh)LhpLhLh̊Lh,LhmLh,Lh̏Lh̒,LhOLhLh.LhkLhԚLhALhULh,LhpLhZLhLhLhD,LhLhfLh,LhLhcLhLhLh Lh߯Lh,LheLh LhLhLhLhLhMLhLhvLhLh2LhLhLh{LhLhDLh0LhLh/LhLhLhLhLhLhLhLhLh LhLhLhLhLhTLhLh.LhLhLh<hh   howler monkeyh   howler monkey (charmed)Lh h707.1 (31.0)h 2 howler monkeys (1 catching breath) _Your howler monkey seems less drained.  The howler monkey is no longer charmed. x2  The howler monkey hoots and howls with incredible vigour!LhN=========8.1 (32Lh>Lh; _You block the howler monkey's attack.Lh5 , …)Lh[You slash the howler monkey! You drain the howler monkey.  The howler monkey is almost dead.The howler monkey hits you but does no damage.==-------8 (0.7) LhLhƴ Lh L_The howler monkey barely misses you.Lh very drained)  You barely miss the howler monkey.The howler monkey is heavily wounded.Lh[--------9.4 (0.6 Lh Lh9G _The howler monkey hits you but does no damage. x2Lh/ A  You slash the howler monkey!Lh †   howler monkey (  You kill the howler monkey!Lh a9=========10.0Lh Lh y _The howler monkey hoots and howls with incredible vigour!LhA  You slash the howler monkey!LhDG†LhV=--------6LhLh; _You kill the howler monkey!Lh)Lh1LhU2Lh 3Lh35Lh5Lh8,Lhq9Lh:Lh<Lh<Lh=Lh6@Lh@LhpALh CLhcCLh5DLhFLhkFLhlGLhI,Lh:JLhiLLhLLhMLh7OLhOLh~PLhRLhSLhSLh.ULhULhrVLhqXLhXLhYLhN[Lh[Lh\Lhx^Lh^Lh_LhaLhqaLhAbLhdLh~dLheLhpfLhfLhgLhwiLhiLhjLhMlLhlLhpmLhoLhoLhWpLhqLhrLhLsLhuLhpuLh6vLhwLh\xLh\yLh@{Lh{Lh|Lh&~Lh~LhvLhcLhЁLhLhcLhLhLh{LhLhLhDLhLhLhLh Lh؎Lh\LhǐLhLh5LhLhLhx,LhLhHLh3,LhYXLhޥLh#LhfLhLhLhLhaLhLhHLh,,LhLhLh[LhLhLhLhLhaLhڵLhLh!LhLheLhALhLhLh,LhLh_,Lh޿LhLhpLhPLhpLhLhLh@LhLhLhfLhLhLhLhbLhRLh LhnLh BLhBLhLhZ,LhLhLh LhLhLhLhdLhqLhLhLhLhLhLh ,Lh# Lh. 4Lhy3 XLh7 XLh: XLh; Lh= Lh2> Lh? Lhz@ Lh@ LhRA LhOC LhC LhD Lh1F LhF LhEG LhH LhI LhyI Lh\J LhJ LhK Lh_L LhL Lh3M LhN LhvN LhN LhP ,LhP Lh4R LhR LhsS Lh{U ,LhV LhW ,LhX LhY ,LhZ Lhn[ Lh[ Lhd\ Lh-] Lh] Lh=^ Lhb Lhlc LhYd Lhf ,LhPg Lh/h Lhh Lh i LhOj ,Lhj Lh$l ,Lhl Lh!n ,Lhn Lhp Lhp Lhq Lhq Lhpr Lhr Lhxs Lhs Lht Lh:u Lhu LhYv Lhw Lhw Lhw Lhx Lh>y Lhy LhBz Lhz Lh{ Lh 809.6 (99.0) _You start waiting.---------10.6 (100.0)Lhc LhЈ # _Done waiting.LhJYLhZ8-Lh_LheLhe/1.0) LhkLh<...............#................. ...............######'########### ................................. Lh>......##'####.................... ......#.....#....................#.....#..............'.....#.................... ......#######....................10 ................@................ ......####...........................# #.......[...............# ####################.......##.... ......# ##### ......# ####### LhALhGLh,3.1 (2.5 LhqLhS} _You climb downwards. _There is a stone staircase leading up here.LhPLhrLhVLhLhLhh$ _Lh#Lh.#Lh%Lh3&LhQNnLhSLhULhoVLhXLhS\Lh^LhE_Lh`LhEcLhfLhy%  There is an open door here. _Lh{,Lh:|LhO~LhLheLhLhLhLhcLhMLhmLh6,LhtLhLhLhLhLhLhLh7Lh LhLh BLh`Lh[LhLhbLh}LhLhLhLhLhLhLhLhLhbLh,LhLhSLhN,LhjLh*@  There is an open door here.LhLh _Lh> Lh0 Lh LhLhLh'Lh,LhLh,LhLh-u _r - 4 potions of resistance (gained 1)Lh0Lh0Lh1Lh4Lhn6Lh6Lh7Lh5;Lh<Lh[=Lh>Lh-C@  There is an open door here.LhELh]F _LhGLhBJLh)LLhLLhMLhMPLh RLhRLhaSLhULhWLhDXLhXLhZLh\Lhj]Lh^Lh`LhaLhSbLh=cLhKeLhg,Lh hLh)jLhl,LhlLhnLhoLhMpLh qLhrLh tLhtLhjuLhvLhxLh}xLhxLhzLh{Lh|Lhw}Lh~Lh,LhLhLh,Lhʵ,LhlLhLhLhnLhLhLhPLh.LhLhLhLh,LhLhrLhLhLhbLhLhLhLhLhLhSLhLhLh"LhLhLhLhWLhLhI Lh" Lh Lh LhLhLheLhLh{LhXLhLhLhLhBLhLhLh Lhd!Lh&#Lh$Lh#%Lh%Lh&Lh(Lh(Lh(Lhc*Lhz+Lh+Lh,Lh#.LhV/Lh2Lh3Lh5Lhv7Lh7Lh8Lh;Lh=,Lh?LhALhC,LhDLhFLhHLh5ILhILhGKLhOLhgPLhUXLhKVLh6WLhuXLhXLhYLhZ[Lh\Lh/]Lh]Lh_Lh`LhaLhaLhQdLhdLhAeLhSuN _You now have 705 gold pieces (gained 10).LhwILh{Lh6}Lh}Lh~LhTLhςLh=LhȃLh9LhÇLh#LhLhLhB,LhLhoLhLhLh5Lh"Lhr,LhLhLh,LhéLhLh|LhLhuLhLhLh:LhTLh.LhBLhLhFLh,Lh0,LhLhLh@LhLhLhLh,Lh6LhLh,LhjLhLhLhZLhLh$Lh),Lh-Lh7LhZ=,Lh@Lh_KLhP,LhTLh!_LhbLhcLhnLhLh,LhLhk  You see here a komodo dragon skeleton.LhӟLh͠ _LhWLhLh,LhLhָLh,LhXLhh  You see here a black bear skeleton.LhLh7 _LhLh,Lh,LhLh`LhjLhLhLhLLhLLhLhLhsLh,LhLh:Lh~#BLhq'Lh*Lh*Lh+Lh8/Lh0LhJ1Lh2Lh5Lh6LhX8Lh:Lh;LhM=,Lh>Lh,ALhBLhhCLhCLhFLhwH,LhDILhKLhM,LhNLhQPLhQ,LhRLhAV@  There is an open door here.LhWLhVX _LhLYLh[Lh]Lh]Lh^Lhl`LhaLh7bLhbLhAeLhf,LhgLhiLhkLhxkLhslLhoLhoLh pLhpLhKsLht,LhvLhwLh;y,LhyLh{Lh|,Lh#~LhaLhLh,LhuLhvLhLhXLhLhۇLh?LhˆLhLhދ,LhxLhLhLhLhLhP'...##..#  #...########........#  ###..............######  ............#  ...........####  .......#  .......#  .......####  ......#  941.1 (128.0)....##############  ....# #######...#LhB  #...#   #####           LhǸLhؽLhE _Done exploring.Lh8ILh p'.............0.0) Lh8LhLhX[ _Done exploring.LhLheLhI4LhOLhcRE _Done exploring.Lh Lhۏ 3Lh̺ Lh LhX Lh E _Done exploring.LhK LhU "Level 10 of the Dungeon <<<>>>>(Press ? for help)#...#LhZV #...#......#....#...#...'...........#......###+#.......##...##...#......######...#...#...........#.................#####...##...###.............#####...........#.................##.....########.....#.............................#.#'######........##..................#.............................#.#......#........##..................#...........................###.#......#........##..................#...........................'...#......#........##..................#...........................#...########........##..................######'######################..............######LhV a#.............................................................#####......##'####.............................................#####......#.....#................................................##......#.....#................................................##......'.....#................................................#####......#######............................................@......##................<..................................###############......####.........................................#LhV #......# #.......[...............<##############...##......# ####################.....##...##......##.....######Lh6W U#......#########......#########Lh+ #......# #...........P.P...P....÷......#..........###......# #........P.........P...)[.....'# #......# #..#...P..####...÷P..##...# #......# #..#..#.>#P..P..###...#.. #Lh, e#######..#.....#'#####'..#..P...# #...#.. ##.....'.....#....P..####.[.P÷## #...#.. ##.....#.....#P...P..# #...#..#####...# ##.....#.....#....P## #...#..'...#...# #....########...#.....#.....#.....P.........#####...#..#...#...# #....# #...#.....#.....#P#..#...#...# ##...# #...#.....##....#...###....P#..#...#...##...# #...##....#...+...######..#...#...#Lh- #####...# #...##....#...#...###...#.......##...# #...##....#...#...'####+#.......#...# #...#######...#...##......####...# #...###.######.................#LhE. =#.....#####..#.#'######........##............#..............#.#......#........##............#...........................###.#......#........##............#...........................'...#......#........##............#..................Lh`/ .........#...########........##............######'######################..............#######.............................................................#Lhd Lh ..'...#......#........#  bayes525 the Carver ..#...########........#  Formicid of Xom ....*. ###..............######  Health: 90/90 ======================== .................#  Magic: 11/11 ======================== .................####  AC: 16Str: 18Doom: 9% ....................#  EV: 5LhՇ Int: 16 ....................#  SH: 4Dex: 22 ....................####   XL: 11 Next: 29% Place: Dungeon:10 ................@......#   Noise: ---------  Time: 13941.1 (0.0) ..........##############   a) +3 demon blade (drain) ..........#  Abil: Dig #######...# #...# #####         _You see here a black bear skeleton. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Lh Lhx Lh9 Lhɥ Lh : _Lh Lhճ Lh LhB Lh־ Lhn Lh Lh> Lh BLh LhC Lh BLh Lh Lh LhI Lh7 Lh Lh Lh Lhe Lh/ Lh Lh Lh Lh Lh" Lh Lh Lh ,LhM LhK Lh' Lh Lh Lh\ Lh) Lh Lh Lh Lh ,Lhc Lh Lh ,Lh1 Lh There is an open door here. _Done exploring. _ There is an open door here.Lh Lh;  _Lh LhD" Lh# Lh^# Lh# Lh% Lh' ,Lh' Lh) Lh0+ ,Lh, Lh. Lh0 ,Lh}1 Lh3 Lh6 ,Lh^8 Lh< Lh? ,Lh=A LhC Lh;E ,Lh]F LhI LhL Lh"M LhN LhP LhR ,LhS LhU LhGX LhX Lh[ LhY^ Lh3` ,Lha Lhoc Lh?e Lhe Lhf LhDh Lhi Lh j Lhk Lhl Lhm LhFn Lhn Lhp w _Done exploring. _There is an open door here.  Lhq LhGr  _Lhgs Lh3t Lh e - a potion of enlightenmentLh Lh Lh Lh Lh &4Lh LhZc Generating dungeon...o\\/o/ building the DungeonLhd < \o\Lh< /o/Lh< \o\Lh|< /o/Lh{< \o\LhUtbuilding the Lair of Beasts /o/LhPLh  bayes525 the Carver..........#  Formicid of Xom ....*..!........#  Health: 90/90 ========================..........#  Magic: 11/11 ========================..........##  AC: 16Str: 18Doom: 9%...........#  EV: 5Int: 16..........#  SH: 4Dex: 22.F........#  XL: 11 Next: 29% Place: Lair:1.......@..#  Noise: ---------  Time: 13974.1 (1.0)...........#  a) +3 demon blade (drain)..........##  Abil: Dig####.######LhJ[12;29H  Gem (3750) #. #  F   cane toad (asleep)   _Done exploring. _There is an open door here. _There is an open door here. _There is a staircase to the Lair here.  As you read the scroll of identify, it crumbles to dust. _j -> e - a potion of enlightenmentLh(MFFLhV *8 (1.7Lh\ Lha _You climb downwards. Welcome to the Lair of Beasts!  Found a dark potion. _There is a staircase back to the Dungeon here.Lh|@ .#Lh%} .!.# .# .## .# .# .F.#Lh~ <..# .# .## #.######  #.  #. #   LhLhXL.FLhi,50Lh؆B49 _LhLhLh4  #.# #..!.# .# #.## #.# #Lh! .# +...F.# #.<..# .# #.## #.######  #.  #.  #. #.  Lh" Lhy) K.FLhR* `68Lh/ Lh1 LhLh @.FLhW!`77Lh0%Lh&Lh` +  You slash the cane toad!  The cane toad is heavily wounded.===8.4 (0.66Lhd Lhge W _The cane toad closely misses you.LhHm  (drained)You hit the cane toad. You drain the cane toad.  The cane toad is severely wounded.86----9.0LhOL _The cane toad stings you. _You take 4 damage, and have 86/90 hp.Lh¹>  You slice the cane toad!!Lhq†Lh635=-7 (0.75LhLhLh9M _You kill the cane toad! Lh Lh Lh Lh LhNB4 Lhn3 Lh Lh Lh{7=-2 Lh Lh LhmB1 Lh LhU Lhp8=0 Lhx Lh4 LhC39 Lhb Lh LhB8 Lh LhO Lh`97 Lh7 Lh LhB6 Lh" Lh Lh6B5 Lhr Lhi -- _You start resting. LhM089.7 (10.0) Lho90=--90.7 (11 Lh:4 Lh Lh{" _HP restored.  LhE_Health restored: 90 Lh   #.#  #...# ##..!.# .  ##  Lh Q #..#  #.#  +.....@.....#  #.....†..< ..# ...........## ######.######  #.#  #.#  #.# #.  Lh1  Lh4 r1.7 (1.0)3 _ Lhҭ  Lhk  Lh;1  ######.######  #.#  #...#  Lh-2 ##..!.# .  ##  #..#  #.#  +...........#  #.....†..<  ..# ...........##  Lh2######.######  #.#  #.#  #.#  LhH: Lh:&2 Lhd;:2 Lhx@ Lh[B!Lh. ##   ######.######  #.# !Lh #...#  ##..!.# .  ##  #..#  #.#  +...........#  #.....†..<  !LhA..#...........########.###### #.# #.#!Lh!Lh`31!Lh!Lhw!Lho ##  ######.###### #!Lh q.# #...# ##..!.#. ## #..# #.# +...........# #.....†..< #..#...........########.######  #.#!Lhux!Lhy|=40!Lh7~!Lh!Lhj I!Lhj !Lhem !Lhn C29!Lh%q B!Lhq B8!Lhq !Lhw O !LhJx ## #####.##### #... ## #....# ##...#!Lhx #.##...........#+...........###..........!LhI +6.7 (2!Lh O7.7 (37!Lh" !LhK !Lh Q _f - a dark potion"LhYu"Lhn6"Lh"LhIB5"LhP"Lh"Lhq43"LhS"Lh"Lh"LhwB2"LhN"Lh"Lh) "Lh~ B1"Lhw "Lh9 "Lh "Lh=B0"Lha"Lh2"LhA"LhC19"Lht"Lhn##...........##............#"Lh"##...........###............##...........#+...........##.....†..<#.....##4005.7 (8 ######.##### #.#  #.#  "Lh{y#.# #. "Lh"Lh"Lh`!"Lhj"Lhk3"Lhzpt........0"LhAq"Lht"Lhv"Lh-/ "Lh/ "Lho0 "Lh0 "Lh.2 "Lh2 B8"Lh5 ,"Lh6 "Lh=7 B7"Lh7 "LhiA ##..#  #..# "LhA  ##..##  #..#  #..#  +..#  "Lh;B ##.....†..<..#  #..#  ##....##  7.7 (2######.######  "LhB #.#  #.#  #.#  #.P   .#  "Lh C .#    "LhC "LhH "LhJ #Lh>#Lh}?3#LhA#LhC#Lh@DB6#Lh9H,#LhHJ#LhJB5#LhK#Lh)M#LhN#LhOB4#LhO#LhQ#LhS#LhGTB3#LhT#LhY ######.######  #....#  #....#  ###LhBZ...#  #....#  ##....##  #............#  #...#  +@..........# 11.7 (4 ##.....†..<..# #.............# ##...........## ######.#######LhZ #.# #.# #.##.P#LhZ#Lh<^#Lh_#Lh #Lh 3#LhJu.0...#Lh#Lhx#LhxW _Could not explore, unopened door.#Lhv#Lh?#Lhƨ#Lh[#Lhԭ#Lh̰#LhJW _Could not explore, unopened door.#Lh #Lh #Lh #Lh #Lh" #Lh #Lh W _Could not explore, unopened door.#Lhx y..P..###....'######Lhx #Lh #Lh e2.7 (12#Lhć #Lh׊ ( _You open the door.#Lh8#Lh9#Lh2:#Lh3;#Lh7=#Lh.AX1#LhA@  There is an open door here.#LhC#LhvC#LhCA0 _#LhD#LhE#LhG#LhXHC09#LhH#LhI#LhcM8#Lh,Qn ##  ######.#######LhQ #...........###### #...........#.....# ##...........#...... #............#.....# ##...........##.....$## #............#.....P.@###...........#.....#....'...........#... ######.....†..<..#. #.............##LhQ ##...........##{######.######  #.#  #.# #.##Lh~U+7.7 (5#LhUB7#LhY#LhZ[ _You sense a monster nearby.$Lh6$Lh$LhT ## $Lhb ######.###### #.####### #.## ##.#. ..## ##..@## #...P..###....#$Lh...#....'...........#.....######.....†..<..:.> ..................# S   water moccasin (asleep)...S######.######.... #.# $LhcJ #.#$Lh)' $Lh8.7 (1  A water moccasin comes into view.Found a stone staircase leading down.$Lhq$Lh/KSS$Lh1.$Lhe9.7 (25$Lh$Lh| _The water moccasin hisses angrily. _You see here 10 gold pieces.$Lh ##  ######  ......#  .......  .......##  .......@##  ......P..# ......#....$Lh# ......######.....†..< ..:S>  .....  ....  .... #.#  #.# $LhuC- ##  ######  ......#  .......  .......##  .......@##  ......P..# ......#.... ......######.....†..< ..:S>  .....  ....  ....  #.#$LhuF$Lh&G$LhL$LhOe _A water moccasin is nearby!$Lh ##  ######  ......#  .......  $Lh1.......##  .......@##  ......P..# ......#.... ......######.....†..< ..:S>  .....  ....  .... #.#  #.# $Lh( * ##  ######  ......#  .......  .......##  .......@##  ......P..# ......#....$Lh+  ......######.....†..< ..:S>  .....  ....  ....  #.#$Lh2 $Lh3 $Lh: $Lh= e _A water moccasin is nearby!$Lh9$LhZGS.20.7 (14$LhI? _You now have 715 gold pieces (gained 10).%Lhg  You slash the plant! The plant begins to die. You drain the plant.%LhKS.%Lh{p==1.3 (0.63%Lh%Lh3 _The plant is lightly damaged.%Lhc  You completely miss the plant.%LhJS.%Lh4-2.0 (0.7%Lhx%Lh3 _The plant is lightly damaged.&Lh`7&Lh>BS.&Lh?-3.0 (1.02&LhuF&LhH\ _The water moccasin closely misses you.&Lh &Lhu e6 (0.61&Lh &Lh Z _You closely miss the water moccasin.&Lhsh  You barely miss the water moccasin.&Lhy .A nearby plant withers and dies.&Lhrb4.20&Lh&Lh8F _The water moccasin bites you but does no damage.'Lhΐh  You barely miss the water moccasin.'Lhܑ%8'Lh'LhF _The water moccasin bites you but does no damage.'Lhun  You hit the water moccasin.  The water moccasin is lightly wounded.'Lhvd5.4699'Lhv}'LhF _The water moccasin bites you but does no damage.'Lh ?  is lightly wounded. _The water moccasin bites you but does no damage.  You miss the water moccasin.  The water moccasin is lightly wounded.bites you.  You are poisoned.'Lh w88====-6.0'Lh0 SPois Gem (3699) 'LhY 'Lh! _The water moccasin poisons you! _You take 2 damage, and have 88/90 hp.'Lhyz Q'Lh[{ WYou are poisoned. _The water moccasin poisons you! _You take 2 damage, and have 88/90 hp.You miss the water moccasin.  is lightly wounded.  You feel very sick.'Lh$| 5--7 (0.78'Lhi 'Lhr  'Lh _You block the water moccasin's attack. _You take 3 damage, and have 85/90 hp.(Lhpd  You hit the water moccasin.  The water moccasin is moderately wounded.You feel sick.(Lhe3-7.3 (0.67(Lhk(Lhm _The water moccasin bites you but does no damage. _You take 2 damage, and have 83/90 hp.(Lh  (drained)You slash the water moccasin! You drain the water moccasin.  The water moccasin is severely wounded.(LhS2-9(Lh(LhV _You feel sick. _You take 1 damage, and have 82/90 hp.(Lhr  You barely miss the water moccasin.The water moccasin is severely wounded.You feel sick.(Lhs 1-8.56(Lhv (Lhx _The water moccasin bites you but does no damage. _You take 1 damage, and have 81/90 hp.)Lh  You completely miss the water moccasin.The water moccasin is severely wounded.)Lhj09.15)LhҲ)Lh< _You feel sick. The water moccasin barely misses you. _You take 1 damage, and have 80/90 hp.)Lh;  You closely miss the water moccasin.The water moccasin is severely wounded.You feel sick.)Lh6Y78-8 (0.7)Lh _The water moccasin bites you but does no damage. _You take 2 damage, and have 78/90 hp.)Lhr B  You slash the water moccasin!)Lh\{ .  You kill the water moccasin!)Lh% |-7=30.4 (0.64)Lh؀ )Lh )Lhr $ _You feel sick.*LhI*LhkJ*Lh.K*LhN*LhWO`73*LhR62*LhR*LhT*LhUB1*LhV*LhX*LhXJ50*LhX*LhY*Lh[*Lh}\#4*Lh\k=-89*Lh]*Lhc=---..*Lhbgy 5.4 (5.0 _You start resting. You feel sick. x6*Lhg--6.4 (6Gem (3688) *LhDl*LhMo _You are no longer poisoned. _You take 4 damage, and have 74/90 hp.*Lh:r ########.##### #...........####### #.......## ##.#.......# .+.## ##.#..## #.#......@..#####....'...*Lh=s #......######.....†..<..#..:.>. #................. ##.. ######.#####...... #.#####+## #.#  #.#*Lhy *Lhz N7.4 (17 *Lh{ _*LhZ *Lh +Lh(@3+Lh@+LhA+LhDX6+LhtE+LhE+LhBFi5=5+Lh>G+Lh=I+LhIB4+Lh2J+LhEK+LhKB3+LhL+Lh@M+LhMp6=2+Lh[N+LheO+LhOB1+Lh.P+Lh,Q+LhQB0+Lh;R+LhES+LhSa779+Lh*T+LhU+Lh}UB8+Lh=V+LhZX7+Lh[+Lh\+Lh\`86+Lh]+Lh^+Lh]_B5+Lh_+Lh`+Lh#ap9=4+Lha+Lhb+LhycB3+Lhc+Lhe+LhsfB2+Lh!g+Lh)h+Lhhq80=1+LhOi+Lh@k+LhkB0+Lhl+Lhn+LhoC69+Lh1p+Lhr+Lhar`18+Lhs+Lhgu+LhuB7+Lhv+Lhx+LhiyB6+Lh+z+Lh[{+Lh{`25+Lh-}+Lh@+LhB4+Lh{+Lh+LhB3+LhI+LhR+Lhp3=2+LhP+Lhj+LhޅB1+LhJ+Lh3+LhB0+Lh+Lh+Lhbq4=59+LhZ+LhB8+Lh!+Lhڍ+Lh+LhB7+Lh+Lhޒ+Lhs`56+Lh+LhS+Lh,5+Lh$+Lh#+Lh+Lh`64+Lh+Lh+Lh0B3+Lhp+Lh\+LhB2+Lh+Lh+Lh3p7=1+LhY+Lh +LhB0+Lh{+Lhv+LhC49+Lh+Lhٮ+Lh:#8+LhM=8+Lh+Lh9+LhB7+Lh+Lh+LhB6+Lh+Lh+Lh4`95+LhF+Lhn4+Lh^+LhB3+Lh+Lh +LhbY_You start resting.+Lh081.4 (44.0)+Lh[90=2.4 (45+LhN:2+Lh} _HP restored. _Health restored: 90+LhEq`######.#### #..........######## # #......## ## #.......#  +.## ## #..## # #.........### ##....' #......######.....†..< #..:.>.# #..............# ###.# ######.######......# #.# ####+###+LhBr #.# #.# #.P+Lh/y+Lhzr3.4 (1.0)1 _+Lh+Lhh+Lh A #.........######## # #......## ## #.......#  +.## ## #..## # #.........### ##....' #....@.######.....†..< #..:.>.# .........# ##+Lh֮  #.# ######.### ##......# #.# ####+### #.# #.# #.P .#+Lh0 +Lh' `40+Lh +Lh +LhC l######## # #......## ## #.......#  +.## ## #..## # #.........### ##....' #......######.....† #..:@>.# .........# ## #.# ######.## ##......# #.#  ####+### #.# #.#+Lh&  #.P .#  .#+Lh +Lh a539+LhJ +Lh ,LhI # # #......## ## #.# # +.## ## #........## # #..### #......#....' #......######.....† #..@.>.# # #.# ## #.# ######. ##......# #.#  ####+### #.# #.#  #.P  .#  .# ,Lhl,Lht|=68,Lhe ,Lhe  You pick up a parchment of Ozocubu's Armour and begin reading...,Lhe7.4 (27,Lhh,LhI _You add the spell Ozocubu's Armour to your library.-LhX-Lh?]  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0          -LhO^ b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0    -Lhb_       g - Short Blades   8.5   1.0   0      h + Long Blades 13.3  16.5   0       i - Ranged Weapons   0.0   1.0   0               j - Armour   3.0   3.4  +1       k - Dodging   2.0   3.6  -1       l - Stealth   4.0   3.0  +3 [4-Lh_60m                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  -Lhm`}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-Lh:-Lh>.Lh=######## #....... bayes525 the Carver#......## ##....... Formicid of Xom ....*.#.......# #........ Health: 90/90 ========================+.......## ##....... Magic: 11/11 ========================#........## #....... AC: 16Str: 18Doom: 6%#.........###....... EV: 5.LhbInt: 16#......#....'....... SH: 4Dex: 22#......######.....†. XL: 11 Next: 37% Place: Lair:1#..@.>.# #........ Noise: ---------  Time: 14087.4 (0.0)#.......# ##....... a) +3 demon blade (drain)#.......# ######.# Abil: Dig##......##.# Gem (3637) ####+####.##.# #.P .# .#  _You take 4 damage, and have 74/90 hp. _You start resting. _HP restored. .Lh%_Health restored: 90You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library..Lh5 .Lh .LhX.Lhw.Lh+  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0    .LhB    e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0           g - Short Blades   8.5   1.0   0      h + Long Blades 13.3  16.5   0       i - Ranged Weapons   0.0   1.0   0        .LhS       j - Armour   3.0   3.4  +1       k - Dodging   2.0   3.6  -1       l - Stealth   4.0   3.0  +3                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills .LhRW [_] enhanced|base level  [!] training|cost|targets/Lhv op - Conjurations   0.0-1q - Hexes 0.7  +r - Summonings0.0   1.0   0  Staves s - Necromancy0.0   1.0   0Unarmed Combat   0.0   1t - Forgecraft /Lh:x g - Throwing2.0   3.0   0   u - Translocations   0.0   0.7  +2         v - Alchemy1.8   1.2  +3   h - Short Blades   8.5   1.0w - Fire Magic0.0   1.0   0   i + Long Blades 13.3  16.5x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   1.4  -2         z - Earth Magic0.0   0.7  +2  Armour 34  +/Lhoy Dodging26  -1   0 - Invocations0.0   0.7  +2  m - Shields0.0   0.6  +3   1 - Evocations2.0   2.5  +1  n - Stealth4.0   3.0  +3   2 - Shapeshifting   0.0   1.0   0  useful|all3LhIh  i - Long Blades  13.3 x + Ice Magic 0.04Lhw#TargetTarget--  --  --  --  --  -- 4Lh\$  --  --  --  --  --  --  --  --  2.0  --  --  14.0 --  --  4Lh %--  --  --  --  --  --  --  --  --  a-z] set4Lh%[-] clear selected targetcost|targets4LhE[?25h[?0c4Lh*0 5Lh [?25l[?1c5Lh3.0 current training targets, if any.=] set aall targets5LhF^ 5Lhe 5Lhm ######## #....... bayes525 the Carver#......## ##....... Formicid of Xom ....*.#.......# #........ Health: 90/90 ========================+.......## ##....... Magic: 11/11 ========================#........## #....... AC: 165Lh6o Str: 18Doom: 6%#.........###....... EV: 5Int: 16#......#....'....... SH: 4Dex: 22#......######.....†. XL: 11 Next: 37% Place: Lair:1#..@.>.# #........ Noise: ---------  Time: 14087.4 (0.0)#.......# ##....... a) +3 demon blade (drain)#.......# ######.# Abil: Dig##......##.# Gem (3637) ####+####.##.# #.P .# .#  _You take 4 damage, and have 74/90 hp. _You start resting. _HP restored. _Health restored: 90You pick up a parchment of Ozocubu's Armour and begin read5Lh6p @ing... _You add the spell Ozocubu's Armour to your library.5Lhu 5Lhv 5Lh;| 5Lh?~ 5Lhlp 5Lhq 5Lhs 5Lhvu F _Unknown command.6LhR6LhG^ Your spells (describe)TypeFailure Level  a + Poisonous VapoursAlchemy/Air100% 1 Select a spell to describe [?] help6Lh<[Esc] exit6Lh 6Lh' 6Lh ######## #....... bayes525 the Carver#......## ##....... Formicid of Xom ....*.#.......# #........ Health: 90/90 ========================+.......## ##....... Magic: 11/11 ========================#........## #....... AC: 166LhJ Str: 18Doom: 6%#.........###....... EV: 5Int: 16#......#....'....... SH: 4Dex: 22#......######.....†. XL: 11 Next: 37% Place: Lair:1#..@.>.# #........ Noise: ---------  Time: 14087.4 (0.0)#.......# ##....... a) +3 demon blade (drain)#.......# ######.# Abil: Dig##......##.# Gem (3637) ####+####.##.# #.P .# .#  6Lh N_You start resting. _HP restored. _Health restored: 90You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library. _Unknown command.6Lh 6Lh 6Lh 6LhF 7Lhg7Lhi7LhFv\ _Unknown command.7LhQ7Lh Spells (Memorise)TypeFailure Level  a - Foxfire7LhConjuration/Fire 100% 1b - Soul SplinterNecromancy100% 1  c - Grave ClawNecromancy100% 2  d - Lesser BeckoningTranslocation100% 2  e - Momentum StrikeConjuration/Translocation 100% 2  f - ScorchFire100% 2  g - Ozocubu's ArmourIce100% 3  h - Vampiric DrainingNecromancy100% 3  i - AnguishHexes/Necromancy100% 4  j - Dimensional BullseyeHexes/Translocation100% 4  k - Forge Blazeheart Golem7LhFire/Forgecraft100% 4  l - Iskenderun's BattlesphereConjuration/Forgecraft 100% 4  m - Freezing CloudConjuration/Ice/Air100% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;Lh ;Lh ;Lh1 +######## #....... bayes525 the Carver#......## ##....... Formicid of Xom ....*.#.......# #........ Health: 90/90 ========================+.......## ##....... Magic: 11/11 ========================#........## #....... AC: 16Str: 18Doom: 6%;Lh #.........###....... EV: 5Int: 16#......#....'....... SH: 4Dex: 22#......######.....†. XL: 11 Next: 37% Place: Lair:1#..@.>.# #........ Noise: ---------  Time: 14087.4 (0.0)#.......# ##....... a) +3 demon blade (drain)#.......# ######.# Abil: Dig##......#;Lh v#.# Gem (3637) ####+####.##.# #.P .# .#  _HP restored. _Health restored: 90You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library. _Unknown command. ;Lh$ '_Unknown command.;Lh P  Okay, then.;LhT ;Lh" ;Lh2 . _Lhc o - Ice Magic   0.0 h + Long Blades 13.3>LhiK >LhQ >LhW 4######## #....... bayes525 the Carver#......## ##....... Formicid of Xom ....*.#.......# #........ Health: 90/90 ========================>LhCX +.......## ##....... Magic: 11/11 ========================#........## #....... AC: 16Str: 18Doom: 6%#.........###....... EV: 5Int: 16#......#....'....... SH: 4Dex: 22#......######.....†. XL: 11 Next: 37% Place: Lair:1#..@.>.# #........ Noise: ---------  Time: 14087.4 (0.0)>Lh:Y #.......# ##....... a) +3 demon blade (drain)#.......# ######.# Abil: Dig##......##.# Gem (3637) ####+####.##.# #.P .# .# You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library. _Unknown command. _Unknown command. _Okay, then. _Unknown command.>Lh] >Lh^ >Lhb >Lhc >Lh%6 3>LhR8 >Lh9 F _Unknown command.?LhC......## #.# #.+# ###..## ...###....'#####.....†##....>.# #.......#...@..# ######.##  ####+##P .# ?Lh~Dl8.4 (16 _?LhH?LhI?Lh #. #..+.## ##........## #.#...###.#......#....'.#......######.....†?Lh ##....>.# #........#.......# ##.# ######.#### #.# ##+### #.#  #.# #.P.# ?Lh ?Lh `95?Lh ?LhW ?Lh d +# ###..## ...###....'?Lh+e #####.....†##....>.# #.............# ######.#### #.#  ####+##P .# ?Lh6j ?Lhk a904?LhBo ?Lhp ?Lh'#..#.###.#.........?Lh?Lh`13?Lhf?Lh( _You open the door.@LhMG #.## ...###....'#####.....†##....>.# #.............# ######.#### #.#  ####@### #..# ##P  .#)....@LhS@Lh@T`22@LhX@Lh\f _Found a whip. _There is an open door here.@Lh@Lh@Lh@Lhq@Lh .###....'#####.....†##....>.# #.......#......##.......# ######.####......# #.#  ####'### #@.# 0@Lhד#P  .#......._#......@Lh,9_@Lhe3.4 (11@Lh8_@Lh5 _Found a stormy altar of Qazlal.@Lh!@Lh"@Lh#@Lh'@LhO,@Lh-/X0@Lh/@Lhz1@Lh1C29@Lh2@Lhq4@Lh5@Lh5B8@Lht6@Lh/8@Lh9@LhT9B7@Lh9@Lh ;@LhA># ######.###......# #.# ####'### #.# @LhBK#..# #.# #.## #.P ##.##### .@Lh,B #......# .# ##......## @LhRB#.@.._...# 7.4 (4#).......# #........#@LhrBm #........# @LhB#..###.####.## ###@LhBd. [.@Lh{H8_@LhIe8.4 (56@LhM7_@LhO- _Found a leather armour.@Lhz @Lhϊ @Lh5 @Lh @Lh @LhU n5@Lh @Lh B4@Lhҗ @Lhʘ @Lh 3@Lhɝ @Lh B2@LhD @Lh @Lhr @Lh B1@Lh @LhF @Lh @Lhx ,0@Lh @Lh @Lh @Lh @Lhz -19@Lh @Lh @Lh @Lh. @Lh~ B8@Lh @Lh @Lh& @LhY :7@Lh> @Lh? @Lh @Lhʿ B6@Lh @Lh} @Lh{ @Lh @Lh :5@Lh @Lh @Lh @Lh B4@Lh @Lh @Lh @LhG ,3@Lhf @Lh @Lh# @Lhh  #).......#  #........#  #........# #..###.### #.## ### @Lh ##.#  #[.#  ..# # #.#  #.# @Lh ...  ........ @Lh F   cane toad (asleep).....#.@Lh I.F...@Lh 9 111.4 (13.0)  @Lh FA cane toad comes into view.@Lh hFF.@LhA 5==2.4 (14@LhW :2@Lh @Lh = _The cane toad gives a loud, deep croak!@Lh  #)..  #........#  #........#  #..  #.## ###  ##.# #[.# #..# @Lh z#.@# ##.# #.# ... ...@Lh  ..... @Lh W..F.. #...... @Lh !@Lh'  #)..  #........#  #........#  #..  #.## ###  @Lh} 4##.# #[.# #..# #.@#@Lh O ##.# @Lhñ y#.# ...@Lh 8 ... @Lh 7..... @Lh) [..F.. @LhG D#...... @Lhʷ @Lh @Lh9 @Lh ` _A cane toad is nearby!ALh q....###.##.## ### ##.# [....## ...............ALhǐ ....F....#.#.............?ALhK ALh\ F.--3.0)1 _Found a scroll of identify.ALh5^ ###.#### ### ##.# [ALhm^ Q.### ALh^ N#..........#..........ALh^ Y....F...................[ALh^ G..#.#...ALh^ . ....?..#.+ALh_ )..ALha ALha ALhh NF.ALhh {--40ALhl ALhm # _Found a robe.BLhBLhi=509BLhBLhő7 _You block the cane toad's attack.BLhOk  (drained)You slash the cane toad! You drain the cane toad.  The cane toad is heavily wounded.BLhk4=6.0 (0.6BLhqBLh$sB _The cane toad stings you but does no damage.BLh  You slash the cane toad! You drain the cane toad.BLh`68BLhBLhKb _The cane toad is severely wounded.BLh \  You slice the cane toad!!†4427.27 _You kill the cane toad!CLh<9 ###.#### ### ##.# [#.##.# ##.##.#.##.###..@..............[....###..........CLh@CLhAp--8.2 (1.06CLhHCLhK CLhKp_You see here a cane toad corpse.CLh CLhOCLhCLhCLhX5CLhCLhB4CLh CLh#CLh#B3CLh%CLh(CLh<)B2CLh+CLh.CLh.B1CLh3CLhM6B0CLh6CLh8CLhO;Z599CLh(=CLhBCLh#CB8CLh!ECLh/ICLhIB7CLhKCLh0NCLhNB6CLhcPCLhSCLhSB5CLhHUCLh#XCLhXB4CLhoZCLh]CLh^B3CLh_CLhbCLhbB2CLh!eCLhljX1CLhjCLhmCLhmB0CLhoCLh:sCLhlsC89CLh=uCLhwCLhxB8CLhzCLh|CLhJ}B7CLhmCLhfCLhB6CLhCLh)CLh^B5CLhhCLhJCLhB4CLhCLhCLh,3CLhCLhǗCLhCLhB2CLhbCLh̠CLhB1CLhCLhCLhڥ,0CLhCLhCLhCLhƮ-79CLhCLhCLhdCLhB8CLhCLhCLh B7CLh,CLh'CLhWB6CLh CLhX5CLhCLh6X4CLh0CLhCLhB3CLhCLhbCLhB2CLh}CLhOCLhvB1CLhCLhuX0CLh~CLhFCLhC69CLh}CLh-CLhWB8CLhiCLhCLhB7CLhCLhCLhB6CLhCLhCLh!B5CLhCLhPCLhB4CLhCLh4CLhB3CLhCLhFCLhB2CLhCLh10CLhCLhCLhCLh.C59CLh CLh\CLhB8CLhCLhtCLhB7CLhCLhCLhbB6CLhCLhCLhB5CLhCLhu!CLh "B4CLh#CLh&CLh&B3CLh(CLh]+CLh+:2CLhy-CLh 0CLh^0B1CLh62CLh4CLh 5B0CLh6CLh9CLh9C49CLh;CLh;>CLh>B8CLh?CLhDBX7CLhBCLh;ECLhlEB6CLhGCLhICLhJB5CLhKCLhNCLh*OB4CLhPCLhRCLhSB3CLhTCLhVCLh(WB2CLhXCLh[CLh[,1CLh/\CLh,]CLh _CLhO_B0CLhm`CLhbCLhIbC39CLhWcCLheCLhe:8CLhjCLhmCLhmB7CLhoCLhrCLhrB6CLhtCLh54CLhCLhكB3CLhЅCLh[CLhB2CLhCLhn1CLhCLhB0CLhCLhCLhC29CLhNCLhҗCLhB8CLh CLhCLhțB7CLhCLhCLhVB6CLhCLhݤCLh B5CLhCLhCLhB4CLhaCLhPCLhB3CLhCLhzX2CLh;CLh߾CLh)B1CLh1CLhCLh ,0CLh-CLh=CLhCLhC19CLhCLh]CLh,8CLhCLhCLhX7CLhcCLhCLhB6CLhCLhCLh,5CLhCLhCLh%CLhr,4CLhCLhCLhYCLhB3CLhPCLhCLhB2CLhCLhrCLh,1CLhCLhCLh CLh>,0CLh`CLh8CLhCLh-09CLh3CLh CLhs CLh B8CLh CLhe CLh ,7CLh CLh1 CLh k 217.2 (99.0) _You start waiting.CLh --8.2 (100.0)6CLh CLhX # _Done waiting.CLh_ b#.## ### ##.# #[.# #..# #..# # ##.### ##.##.#.##.##..†........#.........[..#.#.......?..#.+...###. ..$CLhg 9.0)5CLhm CLho + _Found 24 gold pieces.CLh ##.# #[.# #..# #..# # ##.### ## ##.##.#.##.##.#CLhA.†........#.##....#.....#..CLhd][.#..#.#CLhH.+......CLhv?..#..#.+CLhp..#..###.#CLhg ..$###CLh #CLh"CLh#K204CLh#CLh*CLh+DLh@q#[.# #..# #..# # ##.### ## ##.##.#.##.##.# .†........# .##....# .....# ..[.# ..#.#.+ ......?..# ..#.+..# DLh|q..### #..$###DLhqU#.DLh5zDLhzJ13DLh{DLhDLhDLhP #..# #..# # ##.### ## ###.##.#.##.##.# .†........# .##....# .....# ..[.# DLhC..#.#.+ ......?..# ..#.+..# ..###.DLh_#  #..$DLh###.DLh4j###P##########DLhF'DLh'&2DLh':2DLh5DLh6DLhP z#..# #..# DLhPP # ##.###### ## #.##.#.##.##.# #..†.# .##.DLhP # .# .[.# ..#.#.+ .DLhP ?..# ..#.+.# ..###.# #.DLhQ ####DLh%]  "You need some minor adjustments, mortal!"Your body is suffused with distortional energy.  DLh[] \Ambient excess energy start collecting around you.DLhN^ 42265DLhy^ K131DLh}i  _You feel stronger. Your thoughts seem clearer.DLhi `#..# # ##.###### ###.##.#.##.##.# .†........# .##....# .....# ..DLhi a[.# ..#.#.+ ......# ..#.+..# ..###.#  #..DLhj $# ##.DLh7j ###P########## ##DLhq DLhKr `40DLhx DLhۀ DLh^ g5.2 (2499DLh DLh` . _i - a scroll of identifyELh K# ##.###### ###.##.#.##.##.# .†........# ELhL.##....# .....# ..[.# ..#.#.+ ELh......# ..#.+# ..###.#  #..$# ## .###P##########ELhL ## ELhELhe6.2 (18ELhELh\ELh#.##.#.##.##.# .†........# .##....# .....#  ..[.#  ..#.#.+  ......#  ..#.+ELh42#  ..###.#  #..$# ## . ELhl###P########## ## ELh ELh `77ELhELhELh%ELhg%ELh&ELh)ELh+B6ELhn/,ELh[4  #..†........##........[#.#..+...#ELh4#.+##. #.#. ELh4#.#ELh4EGem (3496) ELh<&8ELhg=e9.2 (25ELhBELhGE? _You now have 739 gold pieces (gained 24).ELhD( ELh* Read which item? Scrolls  g - 3 scrolls of fogi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  ELh+ w - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedGLhOGLhUGLh]\O#..†........#bayes525 the Carver.##...........#Formicid of Xom ....*................#Health: 90/90 ========================..............[.#Magic: 11/11 ========================GLh\..#.#...........+AC: 16Str: 22Doom: 4%  ................#EV: 6Int: 15  ..#.+...........#SH: 4Dex: 21  ..###...........#XL: 11 Next: 42% Place: Lair:1#...........@#GLh]Noise: ---------  Time: 14229.2 (0.0)##...........#a) +3 demon blade (drain)#............GLh}]ZAbil: Dig###P##########GLh]Gem (3495) ##"You need some minor adjustments, mortal!"GLh#^Your body is suffused with distortional energy.  Ambient excess energy start collecting around you. GLh@^_You feel stronger. Your thoughts seem clearer. _i - a scroll of identify GLh\^*_You now have 739 gold pieces (gained 24).GLh_GLhaIdentify which item? (\ to view known items) Potions (select first with !)  d - a viscous brown potion GLhb f - a dark potion[?] describe selectedHLhIHLh?PHLhxX#..†........#bayes525 the Carver.##...........#Formicid of Xom ....*................#Health: 90/90 ========================..............[.#HLhXMagic: 11/11 ========================..#.#...........+AC: 16Str: 22Doom: 4%  ................#EV: 6HLhXInt: 15  ..#.+...........#SH: 4HLhXDex: 21  ..###...........#XL: 11 Next: 42% Place: Lair:1HLhY#...........@#Noise: ---------  Time: 14229.2 (0.0)HLhtYA##...........#a) +3 demon blade (drain)#............Abil: Dig###P##########Gem (3495) ##HLhY"You need some minor adjustments, mortal!"Your body is suffused with distortional energy.  Ambient excess energy start collecting around you. HLhY_You feel stronger. Your thoughts seem clearer. _i - a scroll of identify HLhY*_You now have 739 gold pieces (gained 24).HLhn]  As you read the scroll of identify, it crumbles to dust.HLh7of30.2 (14HLhMwHLhY _f - a potion of moonshineILhnILhݼ`Inventory: 27/52 gear slots Hand Weapons (go to first with ))  a - a +3 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosILhi - a +0 rapier  l - a +5 dagger of chaos  r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4} ILh v - a +3 dire flail Missiles (go to first with ()ILh8Of - 10 boomerangs  h - 8 darts of disjunction  ILhT0p - 22 poisoned darts  t - 2 javelins ILhnArmour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4} ILh@ n - a +2 cloak (worn)  o - a +0 pair of boots (worn) ILhS z - a +0 plate armour (worn)c - a +0 scale mail ILhC g - a +2 leather armour  q - an orb of guileILhԽ6y - +0 steam dragon scales ILh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ILh4f - 10 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 ILh45]This projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 2.0; use (s) to set 12.0 as a target for Throwing.  At 100% training you would reach 12.0 in about 1.6 XLs. Damage rating: 12 (Base [6 + 2 (Thrw)] x 130% (Str) x 116% (Fight)). ILhW54It may be destroyed on impact. ILhu5Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ ILh5ILh5“The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents, ILh6` actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.JLhZInventory: 27/52 gear slots Hand Weapons (go to first with ))  a - a +3 demon blade of draining (weapon)  b - a +0 sling  d - a +0 hand axe of chaos JLh i - a +0 rapier  l - a +5 dagger of chaos  r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}  v - a +3 dire flail Missiles (go to first with ()  f - 10 boomerangs  JLhh - 8 darts of disjunction  p - 22 poisoned darts  t - 2 javelins Armour (go to first with [) JLh> e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +0 pair of boots (worn)  z - a +0 plate armour (worn) JLhy^ c - a +0 scale mail  g - a +2 leather armour JLh^ q - an orb of guile  y - +0 steam dragon scales JLh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]JLhJLhJLh#..†........#bayes525 the Carver.##...........#JLh0Formicid of Xom ....*.JLh=...............#JLhҽHealth: 90/90 ========================..............[.#JLhMagic: 11/11 ========================..#.#...........+JLh -AC: 16JLh,Str: 22JLh0dDoom: 4%  ................#JLhC#EV: 6JLhVcInt: 15  ..#.+...........#JLhhPSH: 4Dex: 21  JLh@..###...........#JLh{XL: 11 Next: 42% Place: Lair:1JLhǾ=#...........@#JLhNoise: ---------  Time: 14230.2 (0.0)##...........#a) +3 demon blade (drain)#............JLhKxAbil: Dig###P##########Gem (3494) ##Ambient excess energy start collecting around you. _You feel stronger. Your thoughts seem clearer. JLhn_i - a scroll of identify _You now have 739 gold pieces (gained 24).  As you read the scroll of identify, it crumbles to dust. _f - a potion of moonshineJLhJLhJLhJLhtJLhJLh JLhQ Inventory: 27/52 gear slots Hand Weapons (go to first with )) JLh  a - a +3 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier JLh  l - a +5 dagger of chaos  r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}  v - a +3 dire flail JLh Missiles (go to first with ()f - 10 boomerangs  JLh* Qh - 8 darts of disjunction  p - 22 poisoned darts  t - 2 javelins JLhU Armour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4} JLh d n - a +2 cloak (worn)  o - a +0 pair of boots (worn)  z - a +0 plate armour (worn)JLh rc - a +0 scale mail  g - a +2 leather armour  q - an orb of guileJLh 6y - +0 steam dragon scales JLh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]LLh  n - a +2 cloak (worn)o0 pair of boots (worn)  z - a +0 plate armour (worn) LLh  c - a +0 scale mail  g - a +2 leather armour  q - an orb of guile  y - +0 steam dragon scales Jewellery (go to first with "=) LLh   j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)m - an amulet of wildshape  LLhD gs - a ring of wizardry  u - a ring of magical power  x - a ring of poison resistance LLhl A - an amulet of regeneration Talismans (go to first with %) LLh  w - the quill talisman of the Comet {rElec rPois rN+ Str-3} Wands (go to first with /)LLh b - a wand of quicksilver (6)  c - a wand of roots (6)  e - a wand of charming (15)  f - a wand of mindburst (8)46%LLh OLh   x - a ring of poison resistance  A - an amulet of regeneration Talismans (go to first with %)  w - the quill talisman of the Comet {rElec rPois rN+ Str-3} Wands (go to first with /)  b - a wand of quicksilver (6)  c - a wand of roots (6)  e - a wand of charming (15) OLh8  f - a wand of mindburst (8) Scrolls (go to first with ?)  g - 3 scrolls of fog  r - a scroll of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon Potions (go to first with !)  c - 6 potions of curing  g - 3 potions of magic  r - 4 potions of resistance OLhk  w - a potion of heal wounds  e - a potion of enlightenment  m - 2 potions of might  M - 4 potions of mutation87TLh ~ r - a scroll of revelation  f - a potion of moonshine  d - a viscous brown potion Miscellaneous (go to first with })  g - a +0 tin of tremorstones (2/2)botTLh VLh(  r - a scroll of revelation  c - 6 potions of curingYLh2  c - 6 potions of curing  m - 2 potions of mightYLhZ$ - f - a potion of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. YLh$ It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.” YLh,% -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ZLh ZLh ZLh #..†........#bayes525 the Carver.##...........#Formicid of Xom ....*................#Health: 90/90 ========================..............[.#Magic: 11/11 ========================..#.#...........+AC: 16Str: 22Doom: 4%  ................#EV: 6Int: 15  ..#.+...........#SH: 4Dex: 21  ..###...........#XL: 11 Next: 42% Place: Lair:1#...........@#Noise: ---------  Time: 14230.2 (0.0)##...........#a) +3 demon blade (drain)#............Abil: Dig###P##########Gem (3494) ##Ambient excess energy start collecting around you. _You feel stronger. Your thoughts seem clearer. _i - a scroll of identify _You now have 739 gold piecZLh` es (gained 24).  As you read the scroll of identify, it crumbles to dust. _f - a potion of moonshineZLhc ZLh e1.2 (13ZLh ZLhٻ  _You feel stronger. Your thoughts seem clearer. _i - a scroll of identify _You now have 739 gold pieces (gained 24).  As you read the scroll of identify, it crumbles to dust. _f - a potion of moonshine _You drop a potion of moonshine.[Lh [LhA $Inventory: 27/52 gear slots Hand Weapons (go to first with ))  a - a +3 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos  r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}  v - a +3 dire flail Missiles (go to first with ()f - 10 boomerangs  h - 8 darts of disjunction  p - 22 poisoned darts  t - 2 javelins Armour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +0 pair of boots (worn) [Lh  z - a +0 plate armour (worn)c - a +0 scale mail  g - a +2 leather armour  q - an orb of guiley - +0 steam dragon scales [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\Lh \Lh \Lh{#..†........#bayes525 the Carver.##...........#Formicid of Xom ....*................#Health: 90/90 ========================..............[.#Magic: 11/11 ========================..#.#...........+AC: 16\LhStr: 22Doom: 4%  ................#EV: 6Int: 15  \Lh..#.+...........#SH: 4Dex: 21  ..###...........#\Lh .XL: 11 Next: 42% Place: Lair:1#...........@#Noise: ---------  Time: 14231.2 (0.0)\Lh/##...........#a) +3 demon blade (drain)#............\LheAbil: Dig###P##########Gem (3493) ## \Lh_You feel stronger. Your thoughts seem clearer. _i - a scroll of identify _You now have 739 gold pieces (gained 24).  \LhAs you read the scroll of identify, it crumbles to dust. _f - a potion of moonshine _You drop a potion of moonshine.\Lh \Lh \Lh\Lht]Lhd}]Lh}]Lh]LhF _Unknown command.]LhS]LhV Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 99% 1b - Soul SplinterNecromancy99%]LhV1  c - Grave ClawNecromancy100% 2  d - Lesser Beckoning]LhVNTranslocation100% 2  ]LhWne - Momentum StrikeConjuration/Translocation 100% 2  ]LhAWVf - ScorchFire100% 2  ]LhWg - Ozocubu's ArmourIce100% 3  h - Vampiric DrainingNecromancy100% 3  i - AnguishHexes/Necromancy]LhX100% 4  j - Dimensional BullseyeHexes/Translocation100% 4  k - Forge Blazeheart GolemFire/Forgecraft100% 4  l - Iskenderun's BattlesphereConjuration/Forgecraft 100% 4  m - Freezing CloudConjuration/Ice/Air]LhX100% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`LhS `LhX `Lh_ $#..†........#bayes525 the Carver.##...........#Formicid of Xom ....*................#Health: 90/90 ========================..............[.#Magic: 11/11 ========================..#.#...........+AC: 16Str: 22Doom: 4%  ................#EV: 6Int: 15  ..#.+...........#SH: 4Dex: 21  ..###...........#XL: 11 Next: 42% Place: Lair:1#...........@#`Lh` Noise: ---------  Time: 14231.2 (0.0)##...........#a) +3 demon blade (drain)#............Abil: Dig###P##########Gem (3493) ## _i - a scroll of identify _You now have 739 gold pieces (gained 24).  As you read the scroll of identify, it crumbles to dust. _f - a potion of moonshine _You drop a potion of moonshine. _Unknown command.`Lh*f P  Okay, then.`Lhf `Lhl `Lhn . _aLhwaLhwaLhxaLhU~aLhJaLh(_2 _aLh/aLhaLhCB1aLhЌaLh<aLhaLhB0aLhaLhlaLhVaLhC89aLh~aLhaLhaLhB8aLhaLhaLhaLhMB7aLhBaLh=aLhͮaLhQB6aLhXaLhzaLhyaLhB5aLhaLhae  You see here a cane toad corpse.aLhܾaLheI4 _aLhaLhaLh aLhGB3aLhaLhAaLhaLhB2aLh;aLhaLhWaLhB1aLhaLhaLh7aLhdB0aLhaLh`aLh ##.# #[.# #..# #..# aLh7V### ####.###### ## .... #.##.#.##.##.# aLh\.F..> ##..†........# ##...........# ...........# .........[.# .....#.#...........+ ...................# .....#.+...........#.. ..###...........#F   bullfrog (asleep). .. #...........!#... ##...........##............aLh 44.2 (13.0)  A bullfrog comes into view.Found a stone staircase leading down.aLhR..FFaLh5==5.2 (14aLh;79aLhaLhB _The bullfrog croaks. You hear an angry hiss.aLhb ##.#  #[.#  #..#  #..#  ### ####.###### ##  .... #.##.#.##.##.#  ....> ##..†........#  ......##...........#  ...F...@...........# aLh .................[.#  .....#.#...........+  ...................#  .....#.+...........#  .. ..###...........#  . .. #...........!#  ... ##...........#   aLhYaLh6 ##.#  #[.#  #..#  #..#  ### ####.###### ##  .... #.##.#.##.##.#  ....> ##..†........#  ......##...........#  ...F...@...........#  .................[.#  .....#.#...........+  ...................#  .....#.+......... aLh .. ..###...........#  . .. #...........! ... ##....... aLhݗ3aLhaLh_ _A bullfrog is nearby!aLh` ##.#  #[.#  #..#  #..#  ### ####.###### ##  .... #.##.#.##.##.#  ....> ##..†........#  ......##...........#  ...F...@...........#  .................[.#  .....#.#...........+  ...................#  .....#.+...........#  .. ..###...........#  aLhr. .. #...........!#  ... ##...........#   aLh. ##.#  #[.#  #..#  #..#  ### ####.###### ##  .... #.##.#.##.##.#  ....> ##..†........#  ......##...........#  ...F...@...........#  .................[.#  aLh/ .....#.#...........+  ...................#  .....#.+......... .. ..###...........#  . .. #...........! ... ##.......aLh/8 aLh7aLh 8aLh>aLhCA_ _A bullfrog is nearby!aLh 5 ##.# aLh v #[.#  #..#  #..#  ### ####.###### ## aLh M .... #.##.#.##.##.#  ....> ##..†........#  aLhJ ......##...........#  ...F...@...........#  .................[.#  .....#.#...........+  ...................#  aLhj m.....#.+...........#  .. ..###...........#  . .. #...........!#  aLh M... ##...........#   aLh,  ##.#  #[.#  #..#  #..#  ### ####.###### ##  .... #.##.#.##.##.#  aLh ....> ##..†........#  ......##...........#  ...F...@...........#  .................[.#  aLh .....#.#...........+  ...................#  .....#.+.........aLh'  .. ..###...........#  aLhL . .. #...........! aLhm m... ##....... aLh aLh aLh aLhf aLh߫ _ _A bullfrog is nearby!aLh I ; ##.# #[.# #..# #..#.#### ####.###### ##.. #.##.#.##.##.#.>###..†.#.##....#.F..#.....[.#.#.#...........+.........#...#.+.....#....###....#.... #....!#..... ##.......#  #.aLhR aLh1S laLhuS .FaLhS zl   komodo dragonaLhS [F   bullfrogaLh0U aLhU --aLhU 6aLh*V .0)aLhsV $8aLhV aLh^ aLha  aLhb aLhEb <_A komodo dragon comes into view.aLhb bLhMbLhbLh d.l.FbLh O=-7bLh :7bLhgbLhc? _The bullfrog hits you but does no damage.bLh]  You slice the bullfrog!!  The bullfrog is almost dead.bLh&b87-==8 (0.6bLhbLhL _The bullfrog hits you. _You take 3 damage, and have 87/90 hp.bLh :  You hit the bullfrog.bLh bLhܯ 6.lbLh' <.bLh[ s3--8.46bLhl bLh_ L _You kill the bullfrog!bLhW bLh5X 8--bLh-` bLhb  bLhb ;_No target in range!bLh5bLhbLhbLh bLhЩC_No target in range!cLh+cLh1P.lcLh2v-9.4 (1.05 _cLh8cLh9cLhӉcLhoP.lcLh7=8--cLhjZ504cLhۙcLh{cLh \  "See what I see, my child!"cLh| ZYou feel aware of your surroundings. You detect items and creatures!cLhL ** *,~~,,* ,* *,~~~~* ** **,,~,,** * **,,~,~*** cLh **** *,,,.####***## * ,,,* *,,,** ,,****,,,cLh ** cLh ,,+,,,,∆P.....*, ,,**P*,,,.....l**, ,,,***,,,,,, ,,***,,,,,,, ,,,***,,,*,, ,,** *,,,**, ,,* *,,,*, ,,* *,,,.....,***, ,,* *,,,.....,**,, *** *,,,,,,,,,***,*cLh C.*1cLh :3cLh߻ cLhv ] _You are now Xom's teddy bear.cLh+cLhr@.lcLhН`22cLhcLhdLhA9  (drained)You slash the komodo dragon! You drain the komodo dragon.dLh95==3.0 (0.6dLh@dLh*Ch _The komodo dragon is moderately wounded.dLh  You hit the komodo dragon but do no damage.You drain the komodo dragon.  The komodo dragon is heavily wounded.dLhS5--dLhH7 (0.71dLhdLh _The komodo dragon bites you. _You take 3 damage, and have 85/90 hp.dLhN  You hit the komodo dragon.  The komodo dragon is heavily wounded.dLhdLh1---4.3 (0.60dLh:dLh _The komodo dragon bites you. _You take 4 damage, and have 81/90 hp.dLh\h _  You slice the komodo dragon!! You drain the komodo dragon.dLh/p q†dLh?s >28==9dLhz dLh| Q _You kill the komodo dragon!dLh/ dLh dLh ^ _No target in view!eLhkeLhUleLh.seLhduH _No target in view!eLheLh<eLh^eLhfeLhY69eLheLhp2-8eLheLhX7eLheLhHX6eLheLh$eLhxp3=5eLh# eLhv X4eLh eLhOeLhp4=3eLheLhX2eLh eLh;eLhB1eLheLheLh`50eLhFeLheLhC59eLhdeLh)!eLhq!B8eLh"eLh!%eLh%`67eLh&eLh(eLhv)B6eLh*eLh:-eLhm-B5eLh.eLh1eLhq1Z7=4eLh1eLh2eLh(5eLhQ5B3eLh$7eLhS<eLh<B2eLh>eLhAeLhVAp8=1eLhBeLhDeLhDB0eLhIFeLhHY49eLhOJeLhJLeLh|L`98eLhMeLhYPeLhPB7eLhQeLhSeLhTB6eLh@UeLh]j --- _You start resting.eLhff78.9 (24.0)90=eLhls---9.9 (255eLhpeLh,F,,** #.~~..# ##.#*∆,,,,,,* #.~~~~* #[.#  *,,,,,,** ##..~.,* #..#  **,,**** ##..~.~** #..#  **P,,*,***** #P...##########.###  *,,,,,,,,,,* #.........##.##.#.#  *,,,,,,,,,####........>###..†...  *,,,,,,,,,+....@........##...... **,,,,,∆,,,##P#eLhc†........ *,,,,,,,,,,,**#....... **,,,,,,,,,**##.#...... *P,,,,,,,,,,*##........,,,,,,,,,** #.........#.+...... *,,,,,,,,,,* #.........###...... *,,,,,,,,,,* #.........##.......,F,,,,,,,* *,,,.....,*##......eLh7i288.9 (9.0)eLhii9.9 (10.0)5eLh neLhoQ _f - a grey potioneLhLm eLhm eLho eLhox eLhz eLh~ X4eLhF eLh/ eLh B3eLh[ eLh2 eLh eLhF B2eLh: eLh_ eLhS eLh B1eLh eLhB eLhH eLh B0eLh eLh5 eLh eLh C29eLh eLh$ eLh eLh B8eLh eLh eLh. n7eLh 6eLhɰ eLh eLhS B5eLh" eLh eLhE eLh B4eLhB eLh eLhV eLh B3eLho eLh$ eLh eLh% B2eLh6 eLh] eLh eLh2 B1eLh6 eLh eLh eLh B0eLh eLh eLh eLh3 C19eLh? eLh eLh eLhH B8eLh eLh eLhQ eLha B7eLh eLh eLhj eLh B6eLh eLh eLhC eLh B5eLh eLh, eLh eLh B4eLh eLh K _A fountain of clear blue water erupts!eLh eLh' B3eLh) eLh eLhP  ,,,**,∆,,,,,,* **~~,** #+,,,,>,F,,** #.~~..# ## ,,,****∆,,,,,,* #.~~~~* #[ **** *,,,,,,** ##..~..* #. * **,,**** ##..§§~** #. eLh ** **P,,*,***** #P.§§# * *,,,,* #.........##.# * *,,,,,,,,,####........>### * *,,,,,,,,,+@............## *eLhj  **,,,,,∆,,,##P#.........†** *,,,,###.. +,* **,,,,,,,,,**#..........#.# *,***P,,,,*##..... *,,,,** #.........#.+ *****,,,,* #.........### * *eLh ,,,,* #.........## * **,F,,,,,,,* #.........###eLhl$ " ⌠.P...311.9 (22  Xom smirks.You feel momentarily disoriented.  You detect creatures, but no further items.eLh % *.2.9 (232eLh + eLh8- a _You are now a beloved toy of Xom.eLh2 eLh eLh` eLhV ....0.0)............eLh ..eLh5 eLh$ eLhݬ W _Could not explore, unopened door.fLhs3fLhfLhi;fLhfLh?W _Could not explore, unopened door.fLhmfLhnfLhnfLhj}fLhfLh΃fLh*W _Could not explore, unopened door.fLh#.#.#.................'../..................fLhkfLh e3.9 (11fLhfLhj _You open the door. _Found a wand of roots (3).fLhKfLhKfLhLfLhOfLh)RfLhU_0 _fLhX@  There is an open door here.fLhc\fLh\J09 _fLhR^fLhFafLh1j ∆,,,,+,,,,>,F,,** #.~~..# ,,,***#(,,,,,,* #.~~~~* **P**** #..,,,,** ##..~..*  *** ##..##** ##..⌠.~** fLhj*,* *#P..#.##### #P...####### ,,,* *..........* #......... ,*,* *.........####..> ∆*,* *...'......# ,+,* **...../.@.##P#.........† ,*,*** *,..........###....... ,*,+,* **.........###...# fLhjk>,*,*,***P..........*##......... ,*,*,,......## ## ,*,*****,.........# #...## F   cane toad (asleep) ,,,* *,.........# #...##fLhk+*** **.F.......# #...## **,*,****** #...##fLhoy 5.9 (2  A cane toad comes into view.fLhvhFF.fLhwe6.9 (38fLhufLh- _Found 3 poisoned darts.gLh p,,,,,,***#(,,,,,,* #.~~~~* ***P**** #...,,,** ##..~..*  *** ##..##⌠.~** ***,*P..#.##### #P...###### ,,,,* #..........* #......... *,*,* #####>∆*,* #.'....... ,,+,* *#...../...##P#.†,*,*** ..@...###. ,,*,+,* *### ,,*,*,***P..###. ,,*,*,,,,## ## *,*,*****.# #.# ,,,,* *..FgLh= .# #. ***** *#..# #. ##.#.###### #. ***** #..gLh gLhS TF.gLh e7.9 (17gLhN gLhg gLh6?****P**** #...,,,** ##..~..* * *** ##..###⌠.~** ****,*P..#.##### #P...##### ,,,,,* #..........* #......... **,*,* #####> gLh?,,∆*,* #.'.... ,,,+,* ##...../...##P#,*,*** ......###.,*,+,* *#,*,*,**#P..###.,*,*,,,.# # **,*,****#...F......# #gLh>@. ,,,,,* #....# #. ****** ##.# #. *gLhAE ##.#.###### #. ####* #. #########gLh3BgLhBgLh*KRF...gLhK`86gLhRgLhuThLh~=95hLhhLhZ _The cane toad completely misses you.hLh! _  (drained)hLh'" You slash the cane toad! You drain the cane toad.  The cane toad is moderately wounded.hLhK" %=hLhn" K20.5 (0.64hLh& hLh) V _The cane toad barely misses you.hLhX c  You barely miss the cane toad.hLh 5-1.2 (0.7hLhV :3hLh hLh  hLh ^_The cane toad is moderately wounded.hLh}@  You hit the cane toad.  The cane toad is heavily wounded.hLh@D-8 (0.6hLhqEhLhHV _The cane toad barely misses you.iLhe  You slash the cane toad!  The cane toad is severely wounded.iLh86--=2.42iLhiLh _The cane toad stings you. _You take 4 damage, and have 86/90 hp.iLh=  You closely miss the cane toad.The cane toad is severely wounded.-3.0 _The cane toad barely misses you.iLhj  You slash the cane toad! You drain the cane toad.iLhkh=61iLhpiLh$r] _The cane toad is almost dead.iLh =  You slash the cane toad!iLh =.iLh )iLhd 0 iLh ?53-4.20 iLh U_You kill the cane toad!iLh iLh q _You feel the doom around you dissipate.jLhjLh77-jLhHjLhH _No target in view!jLh*.jLh.jLh/jLhi47=-399jLh5jLhO5B8jLh?6jLh68jLh8B7jLh4:jLh<jLh<#8jLh<M=6jLhr>jLhK@jLh@B5jLhpAjLhCjLhCB4jLhYGjLhHjLh0IJ93jLhGIjLh'JjLhKjLhKB2jLh MjLhkSh - _You start resting.jLhZ.32.2 (8.0jLhi[jLh[A90=-jLh[^3.2 (91jLhbjLhe jLhe jLheB_HP restored. _Health restored: 90jLhfjLhM,,,,,,,,***#(,,,,,,* #.~~~~ ****P**** #...,,,** ##..~.. * *** ##..###* ##..⌠.~** ****#P..#.##### #P...##### ,,,,.# . **,####>∆*,* ....'...+,* ##...../...##P*** #..###+,* ##.........###.**#P..........## ,,,*,*,,,.# **,*,****#..........# #.........####jLhjLh+4.2 (1jLhA0 _jLhjLhjLh{ M∆,,,,+,,,,>,F,,*..# ,,,,,,,,***#(..,,,,* #.~~~~ ****P**** #...,,,** ##..~.. *jLh  *** ##..###* ##..⌠.~** ****#P..#.##### #P...##### ,,,,.# #. **,####>∆*,* ....'...+,* ##jLh9 ##P*** #..###+,* ##.........###.jLht **#P..........## ,,,*,*,,,...........## #.........##.#.######jLh jLh a589jLhe jLh jLhT e6.2 (28jLh jLhV @ _c - a wand of roots (9) (gained 3 charges)jLh- jLh- jLh/ jLh3 jLhA< ,,,,,,**,∆,,,,,, **~~,**∆,,,,+,,..>.F,,** #.~~..# ,,,,,,,,,***#(..,,,,* #.~~~~* jLh< +****P**** #...,,,** ##..~..* ,* *** ##..###* ##..⌠.~** *****,* ##P..#.##### #P...#### ,,,,,,* #..# #. ***,*,* #jLh = .####∆*,* #.'..0jLhE= ,+,* ##.........##P#,*,*** ..###jLhj= ,*,+,* ##....#,*,*,**#P..........### jLh= j,,,,*,*,,..## # ***,*,***##.# # ,,,,,,* .# # ,******........# #jLh*F jLhI =7.2 (17jLhtN jLhP ; _Found a stone staircase leading down.kLhSkLhOTkLhUkLhKZkLh(c,**,,* *,,~,,,,,,**.?....., **~~,*kLhwc∆,,,,+,,..>.F,,** #.~~.. ,,,,,,,,,,***#(...,,,* #.~~~~ *+****P**** #....,,** ##..~.. kLhc,,* *** ##..###* ##..⌠.~* kLhc+*****,* ##P..#.##### #P...### ,,,,,,,* #kLhc..# # ,***,*,* #.#### *,,,∆*,* #kLhd.'.. *,,,,+,* ###P#kLh3dN,*,*** ..### kLhodC*,,,,*,+,* ##....# *,,,,*,*,**#P..........###F   cane toad (asleep)kLhd,,,,*,*,,..## # ****,*,***##kLhd^.# #kLhdf,,,,,,* .# #kLh e!kLhj 0  A cane toad comes into view.Found a scroll of summoning.kLh:rf.FFkLhvn==8.2 (16kLhykLh|= _The cane toad gives a loud, deep croak!kLh}8 .?.....,* ∆..>..,,** #(..F,,,* P**** #....,,**  *** ##..###*  ##P..#.##### #P #..........#  #...@.....#∆*,* #.........'. ##.........## #...........# ##.........##kLh39jP..........#...........## ##..........#   kLhD .?.....,* ∆..>..,,** #(..F,,,* P**** #....,,**  *** ##..###*  ##P..#.##### #P #..........#  #...@.....#∆*,* #.........'. ##.........## #...........# ##.........##P..........#...........## ##..........#   kLhkLhakLhkLh` _A cane toad is nearby!kLh7# .?.....,* ∆..>..,,** #(..F,,,* P**** #....,,**  *** ##..###*  ##P..#.##### #P #..........#  #...@.....#kLh∆*,* #.........'. ##.........## #...........# ##.........##P..........#...........## ##..........#   kLhKe .?.....,* ∆..>..,,** #(..F,,,* P**** #....,,** kLhf  *** ##..###*  ##P..#.##### #P #..........#  #...@.....#∆*,* #.........'. ##.........## #...........# ##.........##P..........#...........## ##..........#   kLh..,,** #(..F,,,* P**** #....,,**  *** ##..###*  ##P..#.##### #P #..........#  #...@.....#∆*,* #.........'. ##.........## #...........# ##.........##P..........#...........## ##..........#   kLh, O .?.....,* ∆..>..,,** #(..F,,,* P**** #....,,**  *** ##..###*  ##P..#.##### #P #..........#  #...@.....#∆*,* #.........'. ##.........## #...........# ##.........##P..........#...........## ##..........#   kLh kLh  kLh R_A cane toad is nearby!kLhkLh,P.FkLhp--95 _kLhykLh lLhn,lLhP.FlLh^|--404lLh!lLhlLh2lLh<L.FlLh*=`13lLhDlLh\FlLhlLhmh=22lLh^"p _The cane toad completely misses you.lLh[  (drained)You hit the cane toad. You drain the cane toad.  The cane toad is moderately wounded.lLhر*8 (0.6lLhlLhV _The cane toad barely misses you.lLh . You slash the cane toad!  The cane toad is severely wounded.lLh+ 83--=3.41lLh5% lLh{( _The cane toad stings you! _You take 7 damage, and have 83/90 hp.lLh =  You slash the cane toad!lLh q†lLhi /84.0lLh lLhҨ M _You kill the cane toad!mLhbmLhmLhmLhH _No target in view!mLhmmLh*mLhg mLh!H _No target in view!mLhDImLhyHmLh@Nq4--0mLhPmLhSmLh5TC79mLh[8mLh^mLh%_`57mLh`mLhKcmLhcB6mLh~emLhmhmLhhB5mLhjmLhmmLhm`64mLhvomLhqmLh,rB3mLhsmLhvmLhrvB2mLhIxmLh{mLh@|p7=1mLh~mLhX0mLh9mLhmLhՈC69mLh#mLhmLh]@8=mLh08mLh4mLhSmLhB7mLhLmLhmLh`96mLhmLhmLhB5mLhmLh*mLhB4mLhkmLhI --. _You start resting.mLhB061.0 (17.0)mLh I90=--mLhB_2.0 (183mLhmLhg _HP restored. _Health restored: 90mLhUG mLhG mLhI mLhrM mLhP mLh+T _2 _mLhU mLhiY mLhZ B1mLh[ mLh] mLh_ mLh:` B0mLha mLhyd mLhf mLh....## #.~~  *,,,,,,,,,,***#.# #.~~ mLhyx : **+****P**** #......## ##..~  *,,* *** ##..#### ##..⌠ **+*****,* ##P..#.##### #P...#,,,,* #...†......# #***,*,* #.........####*,,,∆*,* #.........'. *,*,,,,+,* ##.........##P# *,*** #mLhx $...###mLh 17.0 (5.0)mLh- e8.0 (67mLh mLh$ 6 _p - 25 poisoned darts (gained 3)mLh3mLhmLhmLh^mLhn6mLhLmLhB5mLhmLhM  *******,*+*∆*,* **  *,*#.+......# *, mLh *,,∆,,,,,,,*#.#......# *,  ***#.#......# *,P,,,∆,,,*#........# *,*mLh,,#.#......# * *,*#.mLh.# *, *,,,,,,,,,,*#........ *,mLhr *,##. **mLh%u *,,,,,∆,,,,+....>....## # *,,,,,,,,,,####.......# #.~ mLhI **+****P**** #......## ##..  *,,* *** ##..#### ##..⌠ mLh **+*****,* ##P..#.##### #P  *,,,,,,,,* #...†......# #  *,,***,*,* #.........####  *,*,,,∆*,* #'..mLh,70.0 (2mLh4e1.0 (34mLhpmLh/ _c - a scroll of summoningnLhq^nLh^nLh`nLhhhnLhEjnLhmn3nLh"qn2nLhKx% *,,,,,,,,,,*#.+......#  *,,∆,,,,,,,*#.#......#  **,,,*#.#......#  *,,,P,,,∆,,,*..#  **,,,,,,,,,,,#.#......#  *,*#..#  *,,*#..#  *nLhx^,,##........# * *,,,,,∆,,,,+@...>....## #3.0 (2 *,,,,,,,,,,####.......# # **+****P**** #......## ## *,,* *** ##..#### ##nLh#y7 **+*****,* ##P..#.##### #P. *,,,,,,,,* #...†......# # *,,***,*,* #.........#### *,*,,,∆*,* #.........'.nLhJyz *,*,,,,+,* ##..##P#nLhynLhmnLhnLh3nLhnLhG..0nLhCnLhpnLhIW _Could not explore, unopened door.nLhu3nLh&vnLhDnLhnLh}nLhW _Could not explore, unopened door.nLh......................$....'......##P##nLh|nLhe4.0 (11nLhnLhe _You open the door. _Found 18 gold pieces.oLh0 *,*#.+......# *,,∆.......*#.#......# **,,,.......*#.#......#oLh1 *,,,P...!...*#........# **....,#.#......# *...*#........# *..*#..# *oLh31.##oLhK1..# oLhb1 *,,,..$....@....>....##  *.####oLhy1..# oLh1 **+*###P###* #......## oLh1X *,,* #** ##..#### ## **+*****,* ##P..#.##### #P *oLh1,* #...†......# # *,,***,*,* #oLh,2.#### *,*,,,∆*,* #.' *,*,,,,+,* ##.##P#oLh9oLh9`50oLh>=oLho? _Found a potion of moonshine. _There is an open door here.oLhoLhoLhoLhoLh *,*#.+......# *,,[.##.#......# **.##.#......# *,,,....!...##........# **..#.#......# *.##........# *.##........# *.##oLhI.# *,,...$...@'....>....##0 *.####.# **+####P#### #......##  *,,* #** ##..####  **+*****,* ##P..#.##### # *,* #...†......# # *,,***,*,* #.#### *,*,,,∆*,* #oLhL.' *,*,,,,+,* ##.##P#oLhoLhf6.0 (149oLhoLh) _Found a scale mail.oLhx oLh oLh oLh oLh oLh X8oLh oLhl oLh B7oLh oLh oLh9 oLh B6oLhu oLhd oLh oLhC B5oLh oLhc oLh B4oLhW oLh N _You now have 757 gold pieces (gained 18).oLh oLh B3oLh: oLh oLhb oLh B2oLhe oLh\ oLh oLh B1oLh oLh oLhj oLh B0oLh oLh` oLh oLh C39oLhA oLh oLh oLh B8oLh oLh oLh oLh? B7oLh oLh oLhx oLh B6oLh oLhP oLh! oLh! B5oLh" oLh% oLh% B4oLh& oLhF1 _e - a wand of charming (19) (gained 4 charges)3oLh1 oLh6 **,,,,,,,,,,** *,,,,,,∆***,,,,,,,,,,*oLh6 P *,,,,,,,,,**,,,,,,,,,,** ****#.,*,****,,,,,,,,,* *..*** ****,,,,*,* *#.#*** **∆**,***oLh!7 * #..,,###**,,,,,,*######.#+#.#*,,,,,,,*#.........@##.+......# 92oLhY7 6.0)#..[.##.#......# ##..........##. #P......!...##........# #...........#.#......oLh~7 # #..........##........# #..........##.#oLh7 #..........##.# #..........'....>....##oLh8 oLh; oLh< oLhxT oLhT oLh8V oLhe .0.0)............oLhgi oLhk oLhm W _Could not explore, unopened door.oLhIoLh oLhoLhoLh oLhI_Could not explore, unopened door.pLh3pLhbpLhpLhpLhpLhW _Could not explore, unopened door.pLh?##.#.###...'pLhFpLhFe3.0 (12pLhLpLhN( _You open the door.pLh/ pLh pLhC pLh pLh pLh" X1pLhR& @  There is an open door here.pLh( pLhV) I0 _pLh* pLh, pLh- pLh+. C29pLh. pLh;1 pLh2 pLh2 B8pLh"4 pLh&6 pLh8 pLh8 B7pLh: pLh> pLhA pLhA B6pLh]C pLhE pLhL    *,,,,,,,,,* *,,,,,,,,,   #......F..# *,∆,,,,,,,,   #.........# *,,,,,,,,,*   #.......$.###,∆,,,,,,,*  ..........,,,,,,,,,,*  #.........#*,,,,,,,,,,*  #........$#**,,,,,,,,,,   #.........#*,,,,,,,,,,*   ****#.@#,****,,,,,,,,,*   #..#** ****,,,,*,* pLhM   ##.#### **∆**,***   #....###**,,,,,,*   *######.#'#.#*,,,,,,,*   #..........##.+......# F   bullfrog (asleep)   #..[.....##.#......#   ##.........##.#......#   #P!...##........#pLh,O x 9.0 (6  A bullfrog comes into view.pLhO pLh.W R.FFpLhW g400.0 (75pLh^ pLh_ + _Found 16 gold pieces.pLh    #.........# *,∆ #.........#  #......F$.###,∆ #........... #.........# #........$# #.........# ****#.@# #..#**  ##.#### **∆ #...  *######.#'  pLhP ....  #..[.....  ...   pLhd    #.........# *,∆ #.........#  #......F$.###,∆ #........... #.........# #........$# #.........# ****#.@#pLh  #..#**  ##.#### **∆ #...  *######.#' ....  #..[..... ... pLh pLhw pLhs& pLh( _ _A bullfrog is nearby!pLhH {   #.........# *,∆ #.........#  #......F$.###,∆ #........... #.........# #........$# #.........# ****#.@# #..#**  ##.#### **∆ #...  *######.#'pLh   ....  #..[.....  ...   qLhu   #.........# *,∆ #.........#  #......F$.###,∆ #........... #.........# #........$# #.........# ****#.@# #..#** qLhPv7 ##.#### **∆ #...  *######.#' ....  #..[..... ...qLhv9 qLh~3qLhqLhk_ _A bullfrog is nearby!qLh    #.........# *,∆ #.........#  #......F$.###,∆ #........... #.........# #........$# #.........# ****#.@# #..#**  ##.#### **∆ #...  *######.#'  ....  #..[.....  ...   qLh1   #.........# *,∆ #.........#  #......F$.###,∆ #........... #.........# #........$# #.........# ****#.@#qLhq2 #..#**  ##.#### **∆ #...  *######.#' ....  #..[..... ... qLh:qLh;qLhAqLhC_ _A bullfrog is nearby!qLh qLh <.FqLhr! l1.0 (14 _qLh& qLh' qLh qLhQ qLh <.FqLh `23qLhq qLh qLh&qLh.8.FqLh.`32qLh2qLh3rLhZ  (drained)  You slash the bullfrog! You drain the bullfrog.  The bullfrog is severely wounded.rLh[n==6 (0.61rLh9brLhcU _The bullfrog barely misses you.rLh =  You slice the bullfrog!!rLh(E†rLh,k604.20rLh2rLh4L _You kill the bullfrog!rLh*3rLh:rLhNH _No target in view!rLhGQ rLhQ rLhY rLh[ H _No target in view!rLh rLh rLh̚ rLh[ rLh Y19rLh rLh B8rLh. rLh rLh\ B7rLh rLh rLh~ B6rLhj rLhX rLh B5rLh rLh X4rLh: rLh rLhд B3rLhw rLhѶ rLhU B2rLh rLhʸ rLhT B1rLh rLh rLhJ B0rLh rLh rLh C09rLh rLh rLhZ B8rLhp rLhE rLh B7rLh rLh rLh B6rLh rLh? rLh B5rLh rLh rLh\ B4rLh rLh+ rLh{ B3rLh rLh rLh B2rLh rLh rLh< B1rLh rLh rLh& B0rLh rLh rLh D299rLh rLh rLh$ B8rLha rLh( rLh B7rLh rLh rLh_ B6rLhj rLhS rLh B5rLh rLh rLhK B4rLh4 rLh rLh< B3rLhf rLhJ rLh B2rLh rLhD rLhe B1rLh9 rLhg rLh B0rLh rLhV rLh C89rLh/ rLhl rLh B8rLh& rLh rLh6 B7rLh` rLhx rLh B6rLh rLh rLh B5rLh rLh rLh B4rLh rLh rLh B3rLh. rLhq X2rLh rLha rLh B1rLh rLh rLh B0rLhP rLhH rLhu C79rLh2! rLhz" X8rLh,# rLh$ rLhD$ B7rLh% rLh' rLh:' B6rLh'( rLh`) X5rLh_* rLh{, rLh, B4rLh. rLh0 rLh0 B3rLh`2 rLh4 rLh/5 B2rLh96 rLh7 rLh"8 B1rLhr9 rLh; rLh; B0rLhq= rLhp? rLh? C69rLh`@ rLhA rLhA B8rLhB rLhC X7rLhD rLhE rLhF B6rLhF rLhH rLhI B5rLh;J rLhxL rLhL B4rLh!N rLhgP rLhP B3rLhAQ rLh|R rLhR B2rLh[S rLhTT rLhT B1rLhU rLhY X0rLh6[ rLh] rLhZ] C59rLh^ rLhJ_ rLhz_ B8rLh#` rLha rLh)a B7rLha rLh!c X6rLhc rLhd rLhd B5rLhe rLhf rLhSg B4rLhg rLhh rLhh B3rLhhi rLhj rLhj B2rLh!l rLhm rLh/n B1rLhko rLhQq rLhq B0rLhr rLht rLhTt C49rLhu rLhNv rLhv B8rLh3w rLhx X7rLhR{ rLh rLh* B6rLh rLh X5rLh rLh rLh( B4rLh rLh΍ rLhU B3rLhޏ rLh/ n2rLh rLh_ B1rLh rLh7 rLhv B0rLh rLhܜ rLh6 C39rLh{ rLhà rLh ,8rLh1 rLhZ rLh8 rLh ,7rLhʤ rLh rLhD rLh B6rLh0 rLh= rLh B5rLhK rLhX rLh ,4rLhѰ rLhw rLhA rLh ,3rLhƴ rLh( rLh rLh ,2rLh׸ rLh rLh+ rLhf rLh :1rLh rLh rLhN B0rLh rLhO rLh C29rLh rLh rLhT B8rLh rLh rLh4 B7rLhV rLh rLh B6rLh0 rLhU X5rLh rLh rLh B4rLh rLh7 X3rLh rLh% rLhe B2rLh rLh rLh< B1rLh rLh R 503.2 (99.0)..rLh h...'. _You start waiting.rLhe s--4.2 (100.0)0rLh rLh # _Done waiting.rLh2@ *,* *,*   #.# *,,,*   #.# *,∆,   #..# *,,,*   #.$.###,∆*   #..,*  #.#*,,**   #........$#*   #.....†@..#*,,*   #####..#.##**,,,,,,,,,*  #..### ****,,,,*,*  ##.#### **∆**,**    #....###** *######.#'#.#*,,,,,,,* #..........##.+ ..[...... ##....##.#rLh;rLh=rLh8>--rLh>5rLh?.0)rLhk?%19rLh?sLhsLh sLhϑv **,* *,>,,∆,,,,*  *.# *,*** #.# *,,,sLha*,* #.# *,∆,, #..# *,,,**, #.$.###,∆***sLh #..,*  #.#*,,**  #.......@$#*  #.....†...#*,,*sLh #####..#.##**,,,,,,,,,*  #..### ****,,,,*,*  ##.#### **∆**,** #....###** sLhؓ*######.#'#.#*,,,,,,,* #....##.+ #..[sLh!sLhsLhŜJ68sLhsLhsLhsLh**,* *,>,,∆,,,,* **.# *,***,#.# *,*,*,#.# *,∆,#.# *,**,*#.sLh5$.###,∆,*#..,* #.#*,** #.#**,* #.....†...#*,** #####..#.##**,* #..### ****,,,,*,* ## sLhsLhQ`77sLh@sLhFsLhe8.2 (26sLhsLh? _You now have 773 gold pieces (gained 16).sLha  ,***,,,,,,,,,* *.# *,>,,∆,,,,* * *.# *,*** #.# *,*,* #.# *,∆,,,, #...# *,,.,,,,,,**, #$.###.).,,,,,,*** #.......,,,,,, #.#* #.........#**,,* #.....†...#,**#####..#.##**,,,,,,,,,* #..### ****,,,,*,*##.#### **∆**,*** #....###**,,,,,,* *######.#'#.#*,,,,,,,* #...##.+......#sLhF sLh# e9.2 (15sLhn sLh ' _Found a falchion.tLhȩM*P*,**,,,,, *>,,∆,,,,* **,*,*∆,,,..# *,,.,$.###.)**...... #....*tLh ....#**,,.,.....†...#*,*#####..#.##**,,,,,,,,,*.tLhtLhFa104tLh#tLh^{M *,*,,*,********,,*****,*P*,**,,,,, *>,,∆,,,,* **,*,*∆,,,..# *,,.,###.).**.. #...*....#**...,tLh?|s#.....†...#*,,,.,,,,,,**#.tLhtLhL`13tLhtLh{2.2 (22tLhEtLh> _You now have 778 gold pieces (gained 5).tLhaf10**.........P**,,,,,,,,,** tLh*n*,.........#**,,,* ***.........# *,>,,∆.,,,* *****.........# *,,,,..,,,***,,,#.........# *,,,...,,,*,*,,#.........# *,∆....,#.........# *,.....,,,**,*#.........###.)....,,,******#..........@.......,,,* *,4#...##** **#.........#*#..* *#.....†...#*,...** #####..#.##**,....* #..### **##...,*,*##.#### **[##,***#....###**,,.,,,**######.#'#.#*,tLhutLhvtLhv$5.2 (3tLh!w%09tLhVwtLh}tLh tLhtLh\_Found a robe.tLhJ **.P**,** *,.#**.......,,* ***.........# *.>..)..,,* ****,*.........# *.......,,***,#.........# *.......,,*,*,,*,#.........# *.?.*,#...# *..**,*,#..###.).******,#..* *,0#.##.** **,#...###.* *#.....†...#*,.** #####..#.##**..,,*#..### *###....*,*##.#### **[##.*** tLhə 6.2 (18 _Found a spear. Found an escape hatch in the floor.tLh& 765tLhO7 43tLhJ tLhn  You see here a +0 falchion.2 _tLhq $1tLhq tLh tLh tLh tLh $0tLh tLh͓ tLh K _r - 2 scrolls of revelation (gained 1)tLh tLh# tLh &199tLhͭ tLh tLh7 tLhH tLh tLh) $8tLhk tLh tLh tLh tLh tLhm $7tLh tLh tLhN  tLh(  tLh You see here a +0 spear.tLh tLh, tLh #6 tLhR _tLh tLh* tLh tLh tLhw $5tLh tLh tLh" tLh tLh tLhb $4tLh tLhA tLhN tLhY tLh B3tLh tLhtLhtLhg B2tLh tLh tLh tLh&B1tLhztLhtLh4tLh,0tLhtLhtLh@tLhVtLhC89tLh tLh"tLh*$tLho$B8tLhx%tLh&tLh'tLh(,7tLhQ(tLh)tLh+tLh,tLhN,B6tLh,tLhI2tLh 3tLhG3B5tLh4tLh4tLh16tLho6B4tLh47tLh8tLh9tLh9B3tLhi:tLh;tLh"=tLh=B2tLh=tLhd?tLh3AtLhvA,1tLhAtLhBtLhDtLhEX0tLhFtLhItLhPJtLhJC79tLhyKtLhMtLh/OtLh~OB8tLhPtLhRtLhUtLhUB7tLhVtLhXtLhXB6tLh%ZtLh\ tLh\H_You now have 792 gold pieces (gained 14).tLh_tLhO_B5tLh`tLhfctLh7etLhve,4tLhetLhgtLhhtLhitLhjB3tLhjtLhltLh^mtLhmB2tLhTntLhotLhqX1tLhEtLh/tLhNtLh,0tLh֗tLhtLhUtLhKtLhC69tLhڞtLh8 tLh# *## #####.# .....#* ##### .....# ###P#.#### ######## )....# ####.....@..# #......## .....###.....#**#.......# .....#.#..#........#,,+.......## ..........#........+,,#........## .....##.#..........#**#.........# tLhwZ.....######........## #......#... .....# #..........# #......#### .....#* ##........####....>.# ......* #####..+## #.......#tLh055.2 (39.0)tLhf6.2 (408tLhtLh4 _a - a scroll of enchant armouruLhuLh=uLhXuLhݗuLhәuLhn7uLh0uLh,6uLhuLhuLh2*## ###.## uLh-...#* ###### ...# ###P#.#### ######## #uLhe.# ####........# #......## ## ...###...........#**#.......# #. ...#.#..#..#,,+.......## ##8.2 (2uLh.0)....#.+,,#..## #uLhئ##.#..........#**#..#######........## #......#....'# #..........# #......#####uLh\#* ##........####....>.# #* #####..+## #.......# uLhl #* ###.# #.......# ## **,.# ##uLhާuLhuLh6uLh2&uLh&uLh'uLh%5&..uLh50uLh.9uLh:uLh =W _Could not explore, unopened door.uLh> ^'..####uLht uLh e9.2 (15uLh uLh2 ( _You open the door.uLh<uLh=uLhI>uLhdGuLhIuLhLn4uLh}NuLhNB3uLhOuLhV@  There is an open door here.uLhWuLhUXI2 _uLhFYuLhH[uLh\uLhf]B1uLh^^uLh `uLhsauLhaB0uLhbuLhbuLhcuLh5dC59uLhduLhXfuLhguLh0hB8uLhhuLhos )....# ####........# #......## .....###...........####.......# .....#.#..#........#..+.......## ..........#........'..#........#..##.#..........####...........######........## #......#.....# #uLho....# #......##..#* ##........####....>.# ...* #####.@+## #.# uLh'p66.2 (7#* ###.# # uLhp..# **,.# ### .* *,,## ####'### ##.#** *,** #..#,..# **,* #.##uLhp5,.# **,,* ##.##### .#*,,** #......# .#,,* ##......##uLh7qE uLhquLhwuLhxvLhSvLh߹vLh1vLhf..'....0vLh vLhvLh/bvLhbvLhycvLhEqvLhvvLhwvLhyvLhs >'#vLh vLh e7.2 (17vLh vLh ( _You open the door.vLhAM....###....####. ##.#..##..+.## #....#.'..#.##.#...####.######## #......#....# #..# #......######* ##.####....>.# * #####..'## #.......# ##* ###@# #.# # *#..# #vLhӷ# #.* #..## ####'### #.#** #.#* #..# ,..# *#.* #.### **..* ##.#####.# *..** #......## #..* ##......### *,** vLhi?#...._vLh>8_vLh`86vLhvLhwLhcwLhcwLhdwLhkwLhEmwLhpn5wLhNqX4wLhqwLhfrwLhesX3wLh]twLhuwLhuwLhEvB2wLhvwLh7xwLhyX1wLh2zwLhA{wLh2|wLh{|B0wLh}wLh=~wLhWwLhC49wLh>wLh߀wLhowLhB8wLhwLhɂwLhwLhCB7wLhwLh wLhwLhB6wLhHwLhwLhwLhΊB5wLhwLhՋwLhwLhČB4wLh!wLhwLhlwLhϏB3wLhGwLh"wLhwLhB2wLh}wLh1wLhwLhMwLhB0wLhwLhSwLhKwLhC39wLh"wLhwLhgA  You enter the shallow water.wLhwLh/Water GemwLh4 (3138) wLh|wLhwLhI wLhwLh*_Moving in this stuff is going to be slow.wLhwLhbwLh%Gem (3137wLh") wLhwLhwLhRwLh+wLh$6wLhwLhwLhwLh\wLhCwLh$5wLhwLhEwLhwLhwLhmwLh$4wLhwLhwLhwLhFwLh6wLh$3wLhwLhhwLh\wLhwLhwLh$2wLh,wLhwLhwLh wLh wLh& $1wLh~ wLh wLhwLh"wLhwLh\$0wLhwLhwLhwLhwLhwLh %29wLhpwLhwLhS! wLh! wLh "There is an open door here.wLhq$wLh%wLh%#8 wLh9&_wLh'wLh*wLh-wLhU.B7wLh/wLh2wLhp4wLh4B6wLh06wLh8wLh]:wLh:B5wLh2<wLhv=wLh>wLh>B4wLh?wLhF3wLhGwLhGB2wLhvIwLhKwLhNn1wLhCPwLhQwLh4RB0wLhNSwLhTwLhVwLhWC19wLh`876wLhfwLh$gwLhgB5wLh[hwLh9jwLh%kwLhkB4wLh lwLhcr *,,* ### ##..####  wLhr**+*****,* ##P..#.#####  *,,,,,,,,* #...÷...... *,,***,*,* #.# *,*,,,∆*,* #.wLhr..'.. *,*,,,,+,* ##...##PwLh2s **,,,,,,*,### #...........# *,,*,,,,*,+.# #wLhYs...## *,,*,,,,*,#@###P..........##610.8 (42.wLh~s6) wLhs**,*,,,,*,#..............## *,****,*,#####..........#wLhs *,,,,,,,,* #..........# wLh t**,,****** ##.........# **** ##.#.# ####wLhXt3# wLhtwLhywLhS{wLh\0wLh03wLh0@'......0.0)..........wLhCm _Could not explore, unopened door.wLhwLh0wLhwLhwLh&wLh"wLh $W _Could not explore, unopened door.wLhӱ IwLhY wLh׸ wLh wLhw  wLh I_Could not explore, unopened door.xLh#+.#.#.'xLhxLhe1.8 (13xLhxLh( _You open the door.xLhʠxLhJxLhxLhxLhxLhn2xLh1B1xLh,xLhU@  There is an open door here.xLhֵxLhxI0 _xLh-xLhxLh;xLhC09xLh4xLhxLh xLhUB8xLhxLhb   #..........####.......#   ##+####P#### #...... xLh  *,,* ### ##..####   **+****#.# ##P..#.#   *,,,,,,..# #...÷....   *,,***,#.# #..#   *,*,,,∆#.# #xLh.'   *,*,,,,+.# ##.. xLh#  **,,,,, #..6.8 (5 xLhH  *,,*,,,,#.'.# ##...# xLhn  *,,*,,,,#.#.###P.... xLhx  **,*,,,,#.#........# xLh  *,****,#.#####..#   *,,,,,,..# #........xLh..#  **,,***### ##.........#  ****##.#.######  #####xLhxLhxLh\xLhxLh0xLhdxLh0.'..#.xLhA!xLh"xLh9%W _Could not explore, unopened door.xLhU xLh xLh xLh# xLh xLh" xLhs$ W _Could not explore, unopened door.xLh xLh xLhY xLhx  _Could not explore, unopened door.yLh##...###.#...$#....'yLhV7.8 (17 _There is an open door here. _Could not explore, unopened door. _Could not explore, unopened door. _You open theFound 13 gold pieces.yLhZ3yLh[yLh\yLh/]yLh`6 _5yLhcl  There is an open door here.yLhcI4 _yLhdyLh2fyLhSfB3yLhfyLhiN _You now have 805 gold pieces (gained 13).yLhjyLhjB2yLh-kyLhkyLhlyLhmB1yLhmyLhqyLhsyLhNs:0yLhysyLhtyLheuyLhuD099yLh-vyLhdwyLhxyLhxB8yLhyyLh}yLh3yLhpB7yLhyLh  #..........##.....  #..........##.....  #..........##.....  #..........'....>.  #..........####  ##+####P#### #...  *,,* ### ##..  ##+#####.# ##P..  #.@......# #...÷20.0)  #..###.#.# #....  #.#....#.# #  #.#....'.# ##....  *#......#.### #..... yLhm #..#....#.'.# ##....   #..#....#.#.###P....   ##.#....#.#.........  #.####.#.#####..... yLhnyLhvyLh yLhyLhgyLhc...0.0).###..'..yLhyLh4yLhW _Could not explore, unopened door.zLh q##+##..'zLhzLh7e8.8 (16zLhgzLhZ( _You open the door.zLhzLh3zLhzLh%zLh[X5zLh@  There is an open door here.zLhzLh7I4 _zLhzLhzzLhbzLhB3zLhzLh zLh X2zLhc zLh zLh7zLhB1zLhAzLhzLh}zLhB0zLh+zLhzLhzLhC89zLhuzLhzLh}zLhB8zLhzLhzLhRzLhB7zLh2zLhGzLhzLhjB6zLhzLh#zLh?$zLh$B5zLh$zLh1zLh2zLh:3B4zLh3zLh9zLhp:zLh:B3zLh<zLhAzLhBzLhBB2zLh-CzLhEzLhLFzLhFB1zLhFzLhEJzLh:KzLhKB0zLh:LzLhOzLhPzLhPC79zLh4QzLh4TzLhUzLhBUB8zLhUzLhZzLhR[zLh[B7zLh|\zLhMazLhrbzLhbB6zLhczLhvhzLhizLhiB5zLh=jzLhm@  There is an open door here.zLhxnzLh,oI4 _zLhozLh,x% #P......!...##. *#..# #.##. #.##..... #.##...zLhx #..........'....> #..........####.. +####P#### #.. # ### ##..#50.8 (2zLhx2.0) ##'#####.# ##P..# zLh0y7#........# #...÷ #..###.#.# #. #.#....#.#  #.#....'.# ##. ##......#.### #..zLh}y #..#....#.'.# ## #..#....#.#.###PzLhyzLh~zLhEzLhlzLhzLhzLhP0.0)'....zLh.#..#.....zLhV 3zLh0  zLhg I_Could not explore, unopened door.zLhzLh,#........zLhF##.......zLh"#......zLh$!#.....zLht #....zLh ...zLhH'zLh0 ======1.8 (13zLhCzLh= _As you open the door, it creaks loudly!{Lh_{Lh{LhX2{Lh@  There is an open door here.{Lh# ..[.......##.# ##..##.#. {Lh#P......!...##. *#.....#.# #..........##. #..........##..... #..........##... {Lh#..........'....> #..@.......####.....------ ##'####P#### #..... {Lh/.# ### ##..## ##'#####.# ##P..# {LhZ#........# #...÷ #..###.#.# #.{Lh4 #.#....#.#  #.#....'.# ##. ##......#.### #..{Lhg 2P"See what I see, my child!"You feel momentarily disoriented.{Lhe------3.8 (21{Lh {LhA _You detect creatures, but no further items.{Lhy{Lhy{Lhz{LhՅ{Lh<{LhЋX0{Lhɏ{Lhy{LhВC69{Lhڔ{Lh{{Lh {LhYB8{Lh7{Lhe{LhX7{LhM{Lhd{Lh{LhũB6{Lh={Lh{Lhv{Lh°B5{Lhn{Lh{LhP{LhB4{LhG{Lhм{Lh{LhB3{Lh,{Lh@  There is an open door here.{Lh{LhUI2 _{Lh!{Lh{Lh{Lh:B1{Lh{Lh{LhX0{Lh0{Lh{LhE{LhC59{Lh{LhQ{Lh|{LhB8{Lh{Lhs{Lh{LhcB7{Lh{Lh{Lhn6{Lh^{Lh{Lh,B5{Lh{Lh{Lh {Lh_B4{Lhl{Lh{Lh{LhB3{Lhe{Lh{Lh {LhJB2{Lh{Lh{LhA{LhB1{Lh{Lh<  You see here a +0 robe.{LhC{LhI0 _{Lh{Lh{Lh{LhQC49{Lh{Lh {Lh!{Lh"B8{Lh%{LhJ&{Lh'{Lh'B7{LhQ,,{Lh^.{Lh.B6{Lh0{Lh2{Lh55{Lhw5B5{Lh6{Lh<4{Lh@{LhAB{LhBB3{Lh:D{LhVE{LhE(818.0){LhK *,*,,*,*****###..#####.#  **.........P*#.........#*  {LhK*,.........#*#.........#  **.........# #.>..)....# ## *.........# #.........### #.........# #.........#.# {LhKd#.........# #...... #.........# #.........##.# #........@###.).......####{Lh%L #.....................#  #.........##..........##  {LhLL&#.........###..........#  #.....÷...##..........#* {LhwL#####..#.####.........# #..### ####....#.# ##.#### ##[##.##* {LhLO#....#####......#{LhM{Lh%I{LhI{LhK{LhjT{LhV{LhYX2{Lh~\{Lh^{Lh_B1{Lh`{Lhc{Lhe{Lh@fB0{Lhcg{Lh}i{Lhk{LhzkC39{Lhql{LhXn{LhMp{LhpB8{Lhr{Lhr{Lh:t{LhtB7{Lhmu{Lhyn6{LhƆ{Lh{Lh&{LhyB5{Lh{LhÎ{Lh{LhB4{Lhߒ{Lh{Lh{LhB3{LhԚ{Lh{Lh{LhRB2{Lh{Lh\{LhA{Lh,1{LhԨ{Lh{Lh{Lh߰{Lh/{LhN:0{Lh]{Lh{Lh{Lht-29{Lh{Lh{Lh{Lh{LhB8{Lh{Lh {LhX7{Lh {Lh={Lh{LhB6{Lh {Lh{LhBX5{Lh{Lh{Lh{LhK:4{Lh{Lh_{Lh{LhB3{Lh{Lh{LhI{LhB2{Lhf{Lh{Lh{LhB1{Lh{Lhz{Lh{LhB0{Lh{Lh,{Lhe{LhC19{LhR{Lh:{Lhu{Lh,8{Lh{Lhx{LhU {Lhk {Lh B7{Lh{Lh{Lh{LhB6{Lh{Lh({Lh={Lhl,5{Lh{Lh{Lh{Lh{LhB4{Lh{Lh{Lh{LhGB3{Lh{Lh? {Lh]!{Lh!B2{Lha"{Lh@#{Lh<${Lhq$B1{Lh@%{Lh%&{Lh"'{Lh\'B0{Lh({LhI*{Lh+{Lh],C09{Lh .{Lhe.{Lh5/{Lhg/B8{Lh0{Lh7{Lhm8{Lh8B7{Lh9{Lh^>{Lh@X6{Lh{A{LhD{LhE{LhEB5{LhK,{LhL{Lh&MB4{Lh+N{LhP{LhR{LhSB3{LhS{LhV{LhnW{LhWB2{LhZ{Lh\{Lh;_{Lh_B1{Lhya{Lhd{Lh###..÷**,,***** ....##..*,,,,,,,* ...÷....**,,,,,,,* ........[.#,,,,,,,,,* {Lhs #...#.#..........@+,,,,,,,,,* 784.8 (103.0) ........#*,,,,,,,,* ...#.+..**,,,,,,,* ...###.. *,,,,,∆,* ...##...........!#**,,,,,,,* {Lh ...###...........#*,,,,,,,,* ...###............#,*PP***** ....####P##########***** ##.## ###{Lh {LhP {Lh {Lh {LhM {Lh {Lh' ..........0.0) ......{LhN+ {Lh. {Lh0 W _Could not explore, unopened door.{Lh {Lh6 {Lhߴ {Lh ;{Lh {Lh3 W _Could not explore, unopened door.|Lhn#...#..........'......#.........|Lhu|Lh>vf5.8 (139|Lh{|Lh|( _You open the door.|Lhp |Lh! |Lh! |Lh |Lhp |Lh X8|Lh @  There is an open door here.|Lh  #..# **,,*  #..# *,)#* |Lh. .######### *,.# ##.##.#.##.##.# *..# >###..÷........# **..###** ##..|Lhi ...# *......,* ÷...###......,* [.#..* #.#..|Lh w.'@.* 6##..|Lh * #.+...#*#......,* ###..|Lh ..# *.....?,* ##....!#**,.....,*|Lh{ G###...........#*,,.....,*###............#,*PP###**####P##########***## |Lh |Lh$) {7.8 (27|Lh- |Lh/ + _Found a quarterstaff.|Lhش|Lh|LhS|Lh&|Lh|LhX6|Lh|Lh6|LhB5|Lht|Lh |Lhf|LhB4|Lh|Lh$|Lh|Lh+|Lh\:3|Lh|Lh|Lh9|LhB2|Lh|Lh|Lh|LhB1|Lh}|LhV|Lhc|Lh,0|Lh|Lh|Lhz|Lh|Lh;29|Lh|Lh |Lh-I_a - 2 scrolls of enchant armour (gained 1)|Lh|LhB8|Lh|Lh|Lhi|LhB7|Lh|Lh 6|Lh|Lh~|LhB5|Lh|Lh|LhB |Lh B4|Lh2 |Lh |Lh |LhB3|Lh|Lh{|Lh|LhGB2|Lh|Lh|LhG|Lhy,1|Lh|Lhs|Lh|Lh|LhB0|Lh|LhB|LhY19|Lh18|Lh2X7|Lh3|Lh6|Lh7|Lh7B6|Lh9|Lh:|Lh<|Lh=B5|LhS>}LhND  You see here a +0 quarterstaff.}Lh+ }Lh I4 _}Lh }Lh}Lh1}LhB3}Lh}Lh}Lh}Lh<B2}Lh8}Lh}Lh}LhpB1}Lhc}Lh%,}Lh%B0}Lhi&}LhT(}Lh*}Lh*C09}Lho+}Lh,}Lh.}Lh /B8}Lh0}Lh]1}Lh2}Lh2B7}Lh3}Lh5}Lh26}Lh6B6}Lh?7}Lh6>}LhV?}Lh?B5}Lhd@}LhA}LhUC}LhCB4}LhTD}LhN}LhO}LhOB3}Lh%P}LhWR}LhS}LhSB2}LhT}LhlV}LhW}Lh$XB1}LhX}LhZ}Lh[}Lh-\B0}Lh\}Lh^}Lh`}Lh`D899}LhRa}Lh?c}Lhd}Lh1eB8}Lh,f}Lho}Lhp}LhqB7}Lhr}Lht}Lhu}LhuB6}Lhv}Lhhx}Lhy}LhIzB5}Lh8{}LhZ~S  There is a staircase back to the Dungeon here.}Lh}LhI4 _}Lh}Lh0}Lh҄}LhlB3}Lh}Lhq}Lhֈ}LhBB2}LhP}Lh؜}Lh}LhB1}Lh}Lh}Lh}LhB0}LhF}Lh}Lh9}LhC89}Lh}Lh}Lh}LhB8}Lh#}Lh}Lh}LhB7}Lh1}LhB}Lh+}LhyB6}Lh}Lh+}Lh}Lh-B5}Lh}Lh}Lh}Lh7B4}Lh}Lhl}Lh}Lh\B3}LhW}Lh}LhF}LhB2}Lh}Lh}Lh}LhdB1}Lh>}Lh6@  There is an open door here.}Lh }LhN I0 _}Lh }Lh}Lh}Lh)C79}Lh}Lh%}LhQ}LhB8}Lhl}Lh"}Lh $}Lhx$B7}Lh*%}Lh8+}Lh,}Lh<-B6}Lh-}Lhq3}LhC5}Lh5B5}Lh;6}Lh`<}Lh=}Lh>B4}Lh>}LhD}Lh F}LhFB3}LhcG}LhvJ}LhK}LheLB2}Lh1M}LhdR}LhS}Lh%TB1}LhT}LhX}LhZ}LhpZB0}Lh[}LhMa # ###### ######.....  ###P#.#### ######## #..... ####........# #......## ##..... #...###}Lha# #...... #....#..+@......## ##.....854.8 (67.0)#........'..#........## #..............####...###..... #...## #......#....'.....  ....# #......######.....  ...####....>.# #......  }Lhb' #####..'## #.......# ##.....  ###.# #.......# ######  ##..# ##......## }Lhb}Lhf}Lhh}Lhx}Lh~y}Lhz}Lhu......0.0)....'.....}Lh#}Lhd}LhW _Could not explore, unopened door.}LhH}LhI}LhJ}Lhb}LhYc}Lhf}LhgW _Could not explore, unopened door.~Lhp~LhsRead which item? Scrolls  g - 3 scrolls of foga - 2 scrolls of enchant armour  ~Lh1tLc - a scroll of summoning  r - 2 scrolls of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedLhU LhoZ Lh` <bayes525 the CarverFormicid of Xom ....*.# Health: 90/90 ========================###### Magic: 11/11 ========================######..... AC: 16Str: 22###P#.#### ######## #..... EV: 6Int: 15 Lhwa ####........# #......## ##..... SH: 4Dex: 21 #...........####.......# #...... XL: 11 Next: 60% Place: Lair:1 #..#........#..+@......## ##..... Noise: ---------  Time: 14854.8 (0.0) ...#........'..#........## #..... a) +3 demon blade (drain) .#..........####.........###..... Abil: Dig ####........## #......#....'..... Gem (2870) #..........# #......######.....##........####....>.# #...... #####..'## #.......# ##..... ###.# #.......# ###### ##..# ##......##[Lha h40m  _a - 2 scrolls of enchant armour (gained 1) _You see here a +0 quarterstaff. _There is a staircase back to the Dungeon here. _There is an open door here. _Could not explore, unopened door. _Could not explore, unopened door.Lhb Lh"d Enchant which item? Armour  o - a +0 pair of boots (worn)  z - a +0 plate armour (worn)c - a +0 scale mail Lh~d  g - a +2 leather armoury - +0 steam dragon scales[?] describe selectedLhLhLhbayes525 the CarverFormicid of Xom ....*.# Health: 90/90 ========================###### Magic: 11/11 ========================Lh<######..... AC: 16Str: 22###P#.#### ######## #..... EV: 6Int: 15 ####........# #......## ##..... SH: 4Dex: 21 #...........####.......# #...... XL: 11 Next: 60% Place: Lair:1 LhP#..#........#..+@......## ##..... Noise: ---------  Time: 14854.8 (0.0) ...#........'..#........## #..... a) +3 demon blade (drain) .#..........####.........###..... Abil: Dig ####........## #......#....'..... Gem (2870) Lh#..........# #......######.....##........####....>.# #...... #####..'## #.......# ##.....Lh ###.# #.......# ###### ##..# ##......##Lh^  _a - 2 scrolls of enchant armour (gained 1) _You see here a +0 quarterstaff. _There is a staircase back to the Dungeon here. _There is an open door here. Lh_Could not explore, unopened door. _Could not explore, unopened door.Lhc  As you read the scroll of enchant armour, it crumbles to dust.Lhu375.8 (1Lh;69Lh@LhE _Your +0 pair of boots glows green for a moment.LhI LhvL URead which item? LhL Scrolls  g - 3 scrolls of foga - a scroll of enchant armour  c - a scroll of summoning  LhL Br - 2 scrolls of revelation  s - a scroll of butterflies  LhL $w - a scroll of enchant weapon Lh M [!] read|quaff|evoke[?] describe selectedLhybayes525 the CarverFormicid of Xom ....*.# Health: 90/90 ========================###### Magic: 11/11 ========================######..... AC: 17Str: 22###P#.#### ######## #..... EV: 6Int: 15 ####........# #......## ##..... SH: 4Dex: 21 #...........####.......# #...... XL: 11 Next: 60% Place: Lair:1 #..#........#..+@......## ##..... Noise: ---------  Time: 14855.8 (0.0) ...#........'..#........## #..... a) +3 demon blade (drain) .#..........####.........###..... Abil: Dig ####........##Lh{[40m #......#....'..... Gem (2869) #..........# #......######.....##........####....>.# #...... #####..'## #.......# ##..... ###.# #.......# ###### ##..# ##......##  _There is a staircase back to the Dungeon here. _There is an open door here. _Could not explore, unopened door. _Could not explore, unopened door.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.LhEnchant which item? Armour  o - a +1 pair of boots (worn)  z - a +0 plate armour (worn)c - a +0 scale mail  g - a +2 leather armoury - +0 steam dragon scales[?] describe selectedLhLhLhbayes525 the CarverFormicid of Xom ....*.# Health: 90/90 ========================###### Magic: 11/11 ========================######..... AC: 17LhIStr: 22###P#.#### ######## #..... EV: 6Int: 15 ####........# #......## ##..... SH: 4Dex: 21 #...........####.......# #...... XL: 11 Next: 60% Place: Lair:1 #..#........#..+@......## ##..... Noise: ---------  Time: 14855.8 (0.0) Lhs...#........'..#........## #..... a) +3 demon blade (drain) .#..........####.........###..... Abil: Dig Lh1####........## #......#....'..... Gem (2869) #..........# #......######.....LhO.##........####....>.# #...... #####..'## #.......# ##..... ###.# #.......# ###### ##..# ##......##Lh  _There is a staircase back to the Dungeon here. _There is an open door here. Lh_Could not explore, unopened door. _Could not explore, unopened door.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.Lhc  As you read the scroll of enchant armour, it crumbles to dust.Lh˓W86.8 (18LhLhZ _Your +1 pair of boots glows green for a while.Lh Lh| Lh: LhOC0Lh/m _Could not explore, unopened door.LhLhL3LhsLhnLh1LhW _Could not explore, unopened door.Lh ####..'...'.....##.LhLhje7.8 (17LhLhp( _You open the door.Lh;Lh]<Lh<LhELhlFLh'KX6LhCM@  There is an open door here.LhNLhpOI5 _LhOLhTLhULhVB4Lh WLh[Lhb]Lh],3Lh]Lh^Lha@  There is an open door here.Lh,cLhcI2 _Lh_eLhfLhgLh"hB1LhhLhln0LhmLhoLhzqLhqC59LhrLhvLhwLhwB8LhxLh|Lh_~Lh~B7LhLhLh$LhB6Lh'LhALh`LhB5LhLh͎LhX4LhyLhГLhLhB3Lh8Lh LhėLhB2LhLhpLhX1Lh{Lh]LhߡLh>B0LhLhLhLhXC49LhLhѨLhcLhB8LhLhTLhD .#.########..#####.# ......P##.........## ##### ......#*#.........# ###P#.### ......# #.>..)....# ####........ Lhi......# #.........###...........# ......# #.........#.#..#........# ......# #..............#........' ......# #.........##.#..........# ......###.).....@.######........#.Lh......# #..... ......##..........## ##........# ......###..........# #####..'## ..÷...##..........## ###.# Lh#..#.####.........# ##..# #..### ####....#.# #..## ##.#### ##[##.### #.##  Lhh#....#####......# ##.#Lh 769.0)  "Let me alter your pitiful body."Your body is suffused with distortional energy.  Lh YYour natural camouflage becomes more effective.Lh^9---7.8 (207LhQLh _You feel robust. Your fingernails sharpen.LhxLhLhCLhLhmB6LhyLhLhC#1LhyY=--5LhQLhܽLh B4LhLhLh@2=LhP03LhLh2LhxB2Lh;LhzLhB1LhLhLh*J30LhLhLhkLhC39LhLh Lh<,8LhhLhYLhLh[`47LhLhLhB6LhLhbLhB5LhLhLh@p5=4LhLhmLhB3LhhLh\LhZ6=2LhLhLh]LhB1LhLh[LhB0LhLhLhea729LhKLhLhrB8LhLhLhEB7Lh*LhLh8`86LhLhLhB5LhLhLh:B4Lh9LhLh#9Lh M=3Lh Lh1 _HP restored.Lh`LhB2LhLhLhLhAB1Lh"LhLhLhVB0LhLh Lhb":=Lh"119Lh#LhT%Lh&Lh2'B8Lh=(Lh)Lh+Lh,:7LhP.Lh/Lhu2X6LhU4Lh66Lh7LhM8B5Lh0=,Lh @Lhj@B4LhMBLh%ELhFLhFB3LhHLhJLhMLh`MB2Lh!OLhPLhRX1LhRLhKTLhoULhU,0LhULhuVLhWLhXLhXC09LhYLhZLh[Lh:\B8Lh\Lhg^Lh_Lh_B7Lh}`LhaLhybLhbB6LhScLhTdLh>eLheB5LhfLhx ######## #### ###  #.#..#.########..#####.#  ##...P##.........## 919.8 (42 #.###...LhmyN#  .# #.>..)....# # #..# #.........###. .# #.........#.#. #..# #............. #.........# #.........##.# #.........###.)......####Lhyk #..............Lh zLh~Lhj  Done exploring. _Health restored: 99LhL LhL LhM Lh6g 0.0)..................Lhg Lhk Lhl E _Done exploring.Lh Lhj LhQ Lh Lhq Lhv Lhj  Lh 7_Done exploring.Lh0LhȒLhLh\LhLhҭLh Lh7_Done exploring.Lh[s Lh Level 1 of the Lair of Beasts <>>>>_(Press ? for help) ############ ######  #.#..#.########..#####.#######.######  ##........@P##.........## ######...........#  #..........###.........# ###P#.#### ######## #...........#  LhA ##.........# #.>..)....# ####........# #......## ##...........#  #.........# #.........###...........####.......# #............#  #.........# #.........#.#..#........#..'.......## ##...........##  #.........# #..............#........'..#........## #............#  #.........# #.........##.#..........####.........###...........##  #.........###.).......######........## #......#....'...........#  Lh #.....................# #..........# #......######.....÷..<..##  #.........##..........## ##........####....>.# #.............#  Lh #.........###..........# #####..'## #.......# ##...........##  #.....÷...##..........##Lh# ###.# #.......# ######.######  #####..#.####.........###..# ##......##.#  #..### ####....#.##..## ####'####.#  ##.#### ##[##.###Lhk l#.###..##.##  #....#####......###.##.###.P#  Lh #######.#'#.##.......###..###.##### ###.##  #..........##.+......##..###......# #...#  Lh #..[.......##.#......##..###......## #..##  Lh ##..........##.#......##.###...._...# #..#  #P......!...##........##.##).......# #.##Lhn y@>_Lhg _  ##...........#.#......##.##........# #.#  #..........##........##.###LhA/#........# #.#  #..........##........##..P##..###.### #.#  #..........##........###~⌠.## #.## ####.##  #..........'....>....## #.~~..# ##.##..#  #..........####.......# #.~~~~# #[.##.##  ##'####P#### #......## ##..~..# #..###..#  Lh#..# ### ##..#### ##..~.~## #..##.)##Lh@Lhbayes525 the CarverFormicid of Xom ....*.Health: 99/99 ========================Magic: 11/11 ========================AC: 18Str: 22EV: 6Int: 15############ ###SH: 4Dex: 21LhX#.#..#.########..#####.#XL: 11 Next: 60% Place: Lair:1##........@P##.........##Noise: ---------  Time: 14919.8 (0.0)#..........###.........#a) +3 demon blade (drain)##.........# #.>..)....# ## Abil: Dig#.........# #.........###. Gem (2805) Lh~#.........# #.........#.#.#.........# #.............#.........# #.........##.#Lh#.........###.).......#####.....................# Lhm_HP restored.  Done exploring. _Health restored: 99 Lh'_Done exploring. _Done exploring. _Done exploring.LhLhXLhLLhwLh_4 _LhLhLhB3LhLhLhLhB2LhLh Lh0LhnB1LhLh LhLh,0Lh LhtLhLhLh$D799LhLh~%Lh'Lh\(B8Lh3*Lh.Lh.1Lhu1,7Lh1Lh>3Lh7LhR9Lh9B6Lh:Lh<Lh=Lh.>B5Lh?Lh\CLhSELhEB4LhGLhFILh_JLhJB3LhKLhMLhNLh OB2LhOLhbQLhRLhRB1LhSLhULhdWB0LhWLhXLhZ  Done exploring. _Health restored: 99Done exploring. _Lh4[ You see here a +0 robe.Lh"\Lh\J89 _LhA]Lhj^Lhi_Lh_B8Lh\`LhaLhbLhbB7LhvcLhdLhfLhDfB6LhtgLhiLhEkLhkB5LhlLhMoLh\qLhqB4LhrLheuLh[wLhwB3LhxLh,zLhi{Lh{B2Lh|Lh}LhLhB1LhLhLh΃Lh'B0LhSLhLhLhӈ-79LhLhLhK #..........##.+......##..# Lh4#..[.......##.#......##..# #..........##.#......#Lhb#.## P......!...##........##.# #...........#.#......#Lhr#.# #..........##........##.## Lh#..........##........# #..P #..........##........# ##~⌠. #..........'....@....## #.~~.Lh45.8 (26.0) #..........####.......# #.~~~ ##'####P#### #......## ##..~. Lh$#..# ### ##..#### ##..~.~ #'#####.# ##P..#.##### #P...## ........# #...÷......# #Lh^{  ..###.#.# #.........####......  .#....#.# #.........'.........  .#....'.# ##LhO##P#...... LhLhLhc _There is a stone staircase leading down here.Lh6.4 (0.6)8LhLh+ _You swing at nothing.Lh~Lh!'7.0LhLh+ _You swing at nothing.LhLh`67Lh{Lh2 Lhh_You swing at nothing.Lh0Lh1Lh8Lh?LhgBg8.6 (1.06LhELh0      #..   Lh01  ..    ..    #.    #.#    ##..##### Lhd1   #....P.PP##. 2  #... Lh1   #..#..  Lh1 + #.# ##.....##   #. ....... Lh1   #......  ...... Lh2  ......  .##### Lh@2 LhN3 Lh: LhW g9.3 (1.75Lhq Lh } _You climb downwards. _There is a stone staircase leading up here.Lh* 3Lh Lh)#Lh&Lh +u4 _Lha/Lh/B3Lh0LhI3LhV6Lh6B2Lh7Lh@:Lh=Lh>B1Lh8?Lh@LhHLhRIB0LhJLh=LLhRLhRC69LhSLh#VLhK]Lh^X8Lh_LhbX7Lh cLhdLh%gLhgB6LhgLhiLh%nLhnB5LhoLhpLhuLhJvB4LhvLhxLh}Lh}B3Lh}LhLh4LhB2Lh߆LhLhLhB1LhALhLhFX0Lh6LhPLho59LhLhLhB8LhLhLhFLhB7LhϯLhLhٶLhHB6LhSLhP  There is a stone staircase leading up here.LheLhI5 _LhLhDLhFX4LhbLhqLhyw ##. #..##  ...#  ..#  #.### #.#.#  ##..###### . _ #....P.PP##... #...<..70.3 (21.0) ##..#... ##.####.....##... #.#.# #........  ##### ##........ #... .... ..#####... ##Lh>Lhf1.3 (223LhA_LhUC _Found an ornate altar of the Wu Jian Council.LhLhLhELhhLhLhX2LhLhLh2B1LhKLhLh&P ##.  #..## #..# ...# #.... ..# #...## #.### .....# #.#.# #.....# ##..###### ..._... #....P.PP##......#Lh #...<...P ##..#..... ##.####.....##... #.#.# #............ ##### ##............ #.......l   komodo dragon (asleep) ......... ...#####....l Lh 3.3 (2.0)  A komodo dragon comes into view.Lhf_ll.Lh e4.3 (30LhA_Lh 7 _The komodo dragon hisses angrily.Lh]Lha_l.Lhqf5.3 (149Lh9_LhgLh` Lhh j_l.Lhi &6Lhi :8Lhp 9_Lhr Lh Lh) Rl.Lh* `77Lh:0 A_Lh2 Lh)Lh=d_l.Lh_`86LhfLhLh8LhARl.LhC`95LhjI9_LhKLh]  (drained)You slash the komodo dragon! You drain the komodo dragon.  The komodo dragon is heavily wounded.Lh]3==9 (0.6LhMeLh g LhWg7_The komodo dragon bites you but does no damage.LhK  You slash the komodo dragon! You drain the komodo dragon.Lh>L )80.5LhyL :4LhS 9_LhU f _The komodo dragon is severely wounded.Lhp *##.*****,,,**P,,,,,,***,#..#****,,,,,*,,*#....* ***,,,*,,,** ***,***P**,**Lh ***,*..._...**** **********,**,,,,>,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,*,*****,,,,,,,,,**,**P,,,,,,,,,,*,,,*,,,,,,,,,,*,*,,,,,## **,,,,,,,,,,,,,, LhC  You slash the komodo dragon! You drain the komodo dragon. _The komodo dragon is severely wounded.  Lh 6You completely miss the komodo dragon.  The komodo dragon is severely wounded.  Xom grants you insight.  You feel aware of your surroundings. You detect items and creatures!Lhi 0-1.1Lh :3Lh9_Lh; _You block the komodo dragon's attack.LhA  You slash the komodo dragon!Lhr†Lh4=7 _You block the komodo dragon's attack.  You slash the komodo dragon! _You kill the komodo dragon!Training target 14.0 for Long Blades reachedLh!  Your Long Blades skill increases to level 14!need to enable at least one skill for training.Lh/  --more--Lh Lh>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0          Lh  b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1  LhE f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0           g - Short Blades   9.0   1.0   0       h - Long Blades  14.0  18.0   0      LhJ i - Ranged Weapons   0.0   1.0   0               j - Armour   3.0   3.4  +1       k - Dodging   2.0   3.6  -1      Lh l - Stealth   4.0   3.0  +3          Lh\U            You need to enable at least one skill.LhZ[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Lh[!] training|cost|targetsLh> j + Armour 3.0Lh<lTargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  --  Lh=a-z] set[-] clear selected targetcost|targetsLhp =[?25h[?0c0 Lh77 [?25l[?1cLhX<Q6.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsLhLhULh A  *##.*****,,,**P,,,,,, bayes525 the Carver  **#..##*,#..#****,,,,, Formicid of Xom ....*.  *,,...#*#....* ***,,, Health: 99/99 ========================  *,,,..#*#...##* ***, Magic: 11/11 ========================  ***P#.### *.....#*, AC: 18Lh Str: 22   **#.#.# *#.....#**, EV: 6Int: 15   ##..######*..._...*** SH: 4Dex: 21   #....P.PP##......#* ****** XL: 11 Next: 64% Place: Lair:2 Lh C  #...<.....@......P****,**,, Noise: ==-------  Time: 14981.7 (0.6)   ##..#.......†......,,>,,,,,* a) +3 demon blade (drain) Lh' I  ##.####.....##......,,,,,,,,, Abil: Dig   #.#.# #.............,,,,,,,,, Gem (2743)   ##### ##............,,,,,,,,, Lh f  *,*****#............,,,,,,,,,    **,**P,.............,,,,,,,,,    *,,,*,...#####......,,,,,,,,,    *,*,,,,,## **,,,,,,,,,,,,,,  _You block the komodo dragon's attack.  You slash the komodo dragon! _You kill the komodo dragon!Training target 14.0 for Long Blades reached!  Lh Your Long Blades skill increases to level 14!You need to enable at least one skill for training.Lh Lh 9_Lh . _Lh 9_Lhf Lh3 9_Lh F _Unknown command.Lh%8 3Lh9 Lh); Lh? LhD _2 _LhH   *##.** ***,,,**P **#..## *,#..#**** *,,...# *#....* *** *,,,..# *#...##* ***LhyI < ***P#.### *.....# *  **#.#.# *#.....#* *  ##..######*..._...*   #....P.PP##......#*   #...<....@.......P****,**--2.7 (1.0  ##..#.†......,,>,,,,,  ##.####.....##......LhI   #.#.# #.............  ##### ##............  *,*****#............  **,**P,.............  *,,,*,...#####......  *,*,,,,,## **LhJ 8--LhrP 9_LhIR Lhx Lhx Lhy Lh{ Lh Lh΅ n1LhO Lh ,0Lh Lh/ Lhv Lh Y39Lh Lh Lh{ Lh B8Lh^ Lhۢ v  *##.** ***,,,**P **#..## *,#..#**** *,,...# *#....* *Lh H *,,,..# *#...##*  ***P#.### *.....#   **#.#.# *#.....#*   ##..######*..._...*   #....P.PP##......#*   #...<@...........P****6.7 (4  ##..#.......†......,,>  ##.####.....##......  #.#.# #.............Lh   ##### ##............  *,*****#............  **,**P,.............  *,,,*,...#####......Lhj r  *,*,,,,,## **Lh Lh 9_Lh LhLhLh-Lh Lh{$Lh'X7Lh+  *,..,** *,,,,*,  *##.** ***,,,**PLh,6 **#..## *,#..#** *,,...# *#....* *,,,..# *#...##* ***P#.### *.....#  **#.#.# *#.....#*  ##..######*..._...*   #...@P.PP##......#* 7.7 (1  #...<......P***  ##....†......,,>Lh-l  ##.####.....##......  #.#.# #.  ##### ##.  *,*****#.  **,**P,.......  *,,,*,...#####......Lhj.Lh-39_Lh5LhALhBLhCLhDLh&ILhIB6Lh}N,LhdPLhPB5LhtQLhW  *,,,,*,***** ***,  **P.,,** *,*,,,  *,..,** *,,,,  *##.** ***,,,* **#..## *,#..#* *,,...# *#....*LhaX6 *,,,..# *#...##* ***P#.### *.....#  **#@#.# *#.....#*9.7 (2  ##..######*..._...  #....P.PP##......#*  #...<......P*  ##..#†......  ##.####.....##......  #.#.# #..LhY  ##### ##..  *,*****#......Lh^:_Lh`Lh\C 3LhlD LhJ LhO Lh(T n4LhV Lh+W X3LhW &91Lh%\ ~*,,,,,,,,,******,#...,,,,**,* *...,*,***** ***,,,P.,,** *,*,,, *,..,** *,,,, *##.****,,,###..# *,#..#.....# *#....*#....@# *#...####P#.### *.....# #*#.#.# *###..######*..._...  #....P.PP##......#*  #...<............P* Lh\ #..#...... ....#.# #.....Lh0^ Lh2 Lh2 3Lh 9 LhL= LhA n2LhE LhE B1Lh|F LhH LhK Lh-L B0LhNM LhN Lh>U  *,P,,** ***, ***,<.*## ***,,,,∆  ##.##.###.,,,,,  #....#....,,,,**LhU   ##........,******,,  #.......#*,* **,  *....#.#**** ***,  ##P...#* *,*,  #.@..#* *,,,4.7 (3  ###.## ***,, ###..## *,#.. #.....# *#...Lh1V  #.....# *#...# ###P#.### *.....  ###.#.# *#.....  ##..######*..._..  #....P.PP##......Lhj^ Lh+_ f5.7 (429Lhc Lhf 9 _Found a stone staircase leading up.Lh- Lh Lh? Lh Lh Lh n8Lh Lh B7Lh Lh Lh Lh, B6Lh Lh Lh Lht B5LhO Lh Lh Lh> B4Lh Lh Lh: Lh B3Lh^ Lh Lh Lh\ B2Lh& Lh@ Lh LhK B1Lh Lh6 Lh  Lh B0Lh Lh; Lh\ Lh C19Lh Lh! Lh ; *,,,,*i*,,***,,* ***#..F**,,,*,,,,** *,P...,**,,*,,,,*** *,,...,,*,,**,,,,** *##..,,,,**** #..##*,,,,***,*,,LhQ / #...#**,,,,***,,, ###..#* *,,,,,P,,,, #.#@.# ***,,,,,,###..## ***,,,,,#....# **,,,,,,#.P..## ***,,,,,,###.<.### ***,,,,∆,,* ##.##.###.,,,,,,,,* F   cane toad (wandering)Lh Z #....#....,,,,**,,, ##.........******,,, #.......##.* **,,Lh# 5005.7 (10.0)  A cane toad comes into view.Lh* g.FFLh+ o==6.7 (118Lh/1 Lh4 + _The cane toad croaks.LhZj i ***#... *,P.. *,,... *##.. #..## #...# ###..#* P #.#@.# #..## ....# #.P..## ###.<.### ∆ ##.# #... ##... #... LhF i ***#... *,P.. *,,... *##.. #..## #...# ###..#* P #.#@.# #..## ....# #.P..## ###.<.### ∆Lh2 ##.# #... ##... #... LhALhLhLh` _A cane toad is nearby!LhB2 **,,,**,,,,*,,,*, *...,*i*,,***,,*, **##...**,, *,P..F,**,,*,,,,***, *,....,,*,,**,,,,**, *##..,,,,********** #..##*,,,,***, #...#**,,,,*** ###.@#* *,,,,,P #.#..# ***,,,###..## ***,,#....# ,#.P..## ***,,,,,,,Lh3f###.<.### ***,,,,∆,,* ##.##.###.,,,,,,,,** #....#....,,,,**,,,* ##.........******,,Lh4Lh/>Q.FLh0?:--7.7 (1.0)Lh?A7 _Lh,ELhGGLh **#...♣*,,,,*, *....*i*,,***,,###...#*,,,*,,,,P....**,,*,,,,*,..F.,,*,,**,,,,*##..,,,,**********##*,,,,***,* #.@.#**,,,,***##..## *,,,,,PLh\ #.#..# ***,,##..## ***,#....# #.P..## ***,,,,,,,###.<.### ***,,,,∆##.##.###.,,,,,,,,* #....#....,,,,**,,,*LhLhb,.FLh{--86LhLhLhr **,,,*ki,,*,k *...♣***#...♣*,,,,*, *....*,*,,***,,####...#*,,,*,,,,.P....♣♣,,*,,,,*,......♣..**,,,,*##F.....♣*********##*,,,,***,* #...#**,,,,***##..## *,,,,,PLhs  #.#..# ***,,##..## ***,....# #.P..## ***,,,,,,,###.<.### ***,,,,∆#.##.###.,,,,,,,,*Lh P,,*,,,kii# _The cane toad croaks. _A cane toad is nearby!  Xom grants you insight.  You feel momentarily disoriented.  You detect creatures, but no further items.  The cane toad stings you!Lht 83----===95Lhb Lh _The cane toad stings you but does no damage. _You take 16 damage, and have 83/99 hp.Lh1 Lh1 q--10.3 (0.64Lhs5 Lh17 T _You barely miss the cane toad.Lhd  You hit the cane toad.  The cane toad is lightly wounded.Lh@--9LhLhB _The cane toad stings you but does no damage.Lh   You hit the cane toad.  The cane toad is lightly wounded.74-------=1.53Lh  _The cane toad stings you! _You take 9 damage, and have 74/99 hp.Lhg  You slash the cane toad!Lh{b2.12LhLh=a _The cane toad is heavily wounded.Lh  You barely miss the cane toad.The cane toad is heavily wounded.Lh]1----7LhLh6 _The cane toad stings you. _You take 3 damage, and have 71/99 hp.Lh> _The cane toad stings you. _You take 3 damage, and have 71/99 hp.  !  You are poisoned.Lh" 62=====--=3.3Pois Gem (2711) Lh LhF _The cane toad poisons you! _You take 9 damage, and have 62/99 hp.Lh   (drained)You hit the cane toad. You drain the cane toad.  The cane toad is severely wounded.You feel very sick.Lh p58----9Lh LhX _The cane toad stings you but does no damage. _You take 4 damage, and have 58/99 hp.Lh,  You hit the cane toad. You drain the cane toad.  The cane toad is almost dead.Lh6---4.50LhULh _You feel sick. _You take 2 damage, and have 56/99 hp.Lh   You closely miss the cane toad.The cane toad is almost dead.Lh'5-5.109Lh Lh Lh_You feel sick. The cane toad barely misses you. _You take 1 damage, and have 55/99 hp.LhF,>  You slice the cane toad!!Lh3 .You kill the cane toad!Lh7k3-997Lh;Lh >$ _You feel sick. Lh`>k_You take 2 damage, and have 53/99 hp.Lh Lc-LhO  You start resting.08LhTLhUy48-7LhULh\$ Lh\A_You feel very sick. x2Lh\x7-6Lh]LhdbLhby5=-5Lhuk-4LhppLhp$4Lh1q03Lh%rLhwLh=xT32Lh?yLhLh B1LhLh@T2=-LhG 23.7 (8.0 _You feel sick. x7Lhۑ-4.7 (9Gem (2700) LhMLh _You are no longer poisoned. _You take 11 damage, and have 42/99 hp.Lhv 3LhQ Lh 699Lh  3kk   swamp drake (wandering)  ##.##.###.,,,,,,,,** _You start resting.LhK Lh_ +5.7 (1Lh e6.7 (28Lh Lh ^ _A swamp drake comes into view.Lh **Pk *...♣**,k *#...♣ *.... ####...#*,,,*iLh! *.P....♣♣ *,......♣.k**,i *##......♣ #.@# #...# ###..## P #.#..# ..## ...# P..## ##.<.### ∆ Lhr. **Pk *...♣**,k *#...♣ *.... ####...#*,,,*i *.P....♣♣ *,......♣.k**,i *##......♣ #.@# #...#Lhs ###..## P #.#..# ..## ...# P..## ##.<.### ∆ LhyLhzLhLhb _A swamp drake is nearby!Lh.   *...♣**,k,*,*#...♣*,,,,....*,*,,***####...#*,,,*i,,,**.P....♣♣,,*,,,,*,......♣.k**,i,,##......♣******* #..##*,,,,***,*,,,.#**,,,,***,###..## *,,,,,P,.#..# ***,,,,###..## ***....# **. # ##. Lh@0   #....#....,,,,**,,,* Lh(: Lh; l7.7 (17 _LhuB LhB Lh  *#...♣*,,,,....*,*,,***####...#*,,,*i,,,**.P....♣♣,,*,,,,*,......♣.k**,i,,##......♣******* #..##*,,,,***,*,,,..#**,,,,***,###.@## *,,,,,P,.#..# ***,,,,###..## ***....# **#..  ##.........******,,,, Lh| 7{Lh `86Lh: Lhb LhYQ@  *....*,*,,***,,*  ####...#*,,,*i,,,**  *.P....♣♣{,*,,,,***LhQ  *,......♣.k**,i,,**  *##......♣*********  #..##*,,,,***,*,,  #...#**,,,,**LhQ{  ###..## *,,,,,P  #.#@.# ***,,, ###..## ***LhQ #....# ** #.P..##*Lh0R ###.<.### ***,,,,∆,,*  ##.##.###.,,,,,,,,LhfR  #....#....,,,,**,,,  ##.........******,,,  ##.* **Lh^Lh_|495Lh]dLhslLh# ####...#*,,,*i,,,**.P....♣♣{,*,,,,*,......♣.k**,i,,##......♣******* #..##*,,,,***,*,,,..#**,,,,***,###..## *,,,,,P,#.#..# ***,,,,###.@## ***#....# **#.P..## *Gem (2695) ...  #....#.##*** ***,, Lh.Lh.a304Lh3Lh6Lh]= *.P....♣♣{,*,,,,*,......♣.k**,i,,##......♣******* #..##*,,,,***,*,,,..#**,,,,***,###..## *,,,,,P,.#..# ***,,,,###..## ***#...@# **P..## *Abil: Dig#Gem (2694) ....#Lh  ##P...##*,*,, Lh Lh!|513Lh@'Lh)Lh  ,......♣.k**,i,,##......♣******* #..##*,,,,***,*,,,..#**,,,,***,###..## *,,,,,P,#.#..# ***,,,,###..## ***....# **P.@## *##.<.### ***,,,,∆,,*Abil: DigGem (2693) .....##P...  #....##*,,,, Lh LhG `22Lh Lh Lh;  ##......♣******* #..##*,,,,***,*,,,..#**,,,,***,###..## *,,,,,P,#.#..# ***,,,,Lhۓ i###..## ***....# **P..## *###.@.### ***,,,,∆,,* ##.##.###.,,,,,,#....#....,,,,**,,,##.........****.#....#.###....#  ###.##***,,, Lhʟ v31Lh Lhħ a _There is a stone staircase leading up here.LhLhLhLh߸Lh6=40 _LhlLh ..# #..P# #..###.### ..# ##~⌠.## #.## ### ..## #.~~..# ##.# ...# #.~~~~# #[.# ..## ##..~..# #..# ### ##..~.~## #..# .##### #P...##########.######### .....# #.........##.##.#.##.##.# 1 ....####........@###..÷........# ....'.............##...........# ....##P#.........÷.............## Lhi.....###.....................[.#. ....###..........#.#...........'. .....###.......................## ....## #.........#.+...........## ....# #.........###...........# ....# #.........##...........!##Lh19=LhLhh6.2 (2.588LhƑ _You climb upwards. _There is a stone staircase leading down here.Lh5yLhyLh"{Lh~Lhj77LhLhjB6LhLhՇLh!B5LhLhLhT84LhύLhԏLhB3LhGLhX2LhLhLhAT91LhxLh`LhB0LhٛLhLhC79LhELh50=8Lh9LhҤLhB7LhnLhMLhB6LhLhLh@f1=5LhLhLhگB4LhLhj23LhLhڶLh!B2LhLh}LhºB1LhvLhLhM30LhLhLhC69LhULhLhiB8LhLhqLh.x4=7LhLhBLhB6LhLhX5Lh\LhkLhf5=4LhLhLh"B3LhLhkLhT62LhLh>X1LhLhjLhB0LhLh0k759LhgLh!LhB8Lh,LhwX7Lh9Lhx8=6LhLhLhB5Lh<Lh-LhuB4LhLhLhf9=3LhLh~LhB2LhLhLh$B1LhvLh;LhU600Lh Lh Lh C49Lh! Lhj18Lh'LhLh`B7LhLhLhB6LhLh42=5LhLhLhB4LhCLh4!Lh!B3Lh#Lh%LhS%f3=2Lh&Lh(Lh)):1LhU*Lh,Lh,B0Lh.Lh[0Lh0U439LhL1Lh2Lh2B8Lh3Lh5Lh6T57LhU7Lh8LhF9B6Lh:LhN<Lh<B5Lh=Lh&@6=4Lh@LhZBX3LhCLh[ELhEB2LhFLhHLhIf7=1LhtKLhMLhMB0LhPLhWRY29Lh)TLhVLhWT88LhYLhZLh/[B7Lh\Lh;_X6Lh `LhaLhEbT95LhcLheLheB4Lh1gLh,iLhwiU703LhkLh mX2LhnLhoLhpB1LhpLhqLh"rs71=0LhrLhsLhtC19LhtLhuLhuB8Lh%wLhQy2=7LhzLh|X6LhF~LhmLhB5LhʀLhv34LhLhډLh)B3LhLhLhۍ`42LhLhLhZB1LhLhxLhŔB0LhLh—Lh5q5=09LhtLhlLhB8Lh$Lh(LhqB7Lh0LhߢLh@p6=6LhLh6LhX5LhLh&B4LhYLhLh`73Lh"LhLh'B2LhzLhELhB1LhõLhLh`80Lh=Lh?LhD599LhLhLh9p9=8LhLhLhB7LhLhX6Lh@LhLhLq80=5Lh|LhLhB4Lh LhLh6B3LhLhCLh`12LhLhLhB1LhMLh3LhB0Lh LhLh#a289Lh\Lh+LhiB8LhLhLh!p3=7LhOLhX6LhLhLhSB5LhLhLhp4=4LhkLhLhaB3LhLhLh:2Lh Lh:Lh`51LhLhX0Lh#Lh.Y79LhaLhLhj`68LhLhhLhB7LhLh X6Lhx LhDLhp7=5LhLhLhB4Lh LhLhbp8=3Lh LhNLhB2Lh LhLhB1LhqLh Lh `90Lh!Lh$Lh[$C69Lh)&Lh )X8Lh*Lh,Lh!-a907Lh/Lh1LhS1B6Lh2Lh4Lh4B5Lh5Lh78Lh861=Lh8:4LhO:Lh.<Lhv<B3Lh=Lh?Lh?p2=2LhDALhCLhRCB1LhDLhFX0LhHLhPJLhJa359LhKLhMLhMB8LhAOLhPLh*QB7LhRLhTLh9U`46LhVLhXLhYB5LhdZLh\Lh\:4Lh#`LhcLhHdp5=3LheLh7hX2LhkiLhjLhLkB1LhwlLhn96LhnM=0Lh0pLhqLh;rC49LhsLhu<7Lhv:8Lh2wLh&yLhyB7LhzLh|Lh|B6Lh2~LhLh\`85Lh}LhʃX4LhWLh؆LhWB3LhLh_ _You start resting.Lh2181.2 (145.0)Lh9=262Lh!Lh%g _HP restored. _Health restored: 99Lh3Lh<LhLhr3.0)1 _Lh8Lhj  *##......♣*********  #..##*,,,,***,*,,,  #...#**,,,,***,,,,  ###..## *,,,,,P,,,,, Lh #.#..# ***,,,,,,,,, ###..## ***,,,,,,, #....# **,,,,,, #.P..## ***,,,,,,2 ###.@.### ***,,,,∆,,*  ##.##.###.,,,,,,,,*  #....#....,,,,**,,,  ##.........******,,, Lh #.......##.* **,,  #....#.##*** ***,,  ##P...## *,*,,  #....## *,,,,  ###.## ***,,,Lh9=LhLh}g4.7 (2.50LhLh} _You climb downwards. _There is a stone staircase leading up here.Lh Lh Lh ,Lh Lh v39 _Lh 8Lh LhR B7Lh LhT ####...#*,,,*i,,,*.P....♣♣{,*,,,,****,......♣.k**,i,,** *##......♣********* #..##*,,,,***,* #...#**,,,,*** ###..## *,,,,,P #.#..# ***,,,## ***,,,,,,,7.7 (3.0#....# **,,,,,, #.P..## ***,,,,,, Abil: Dig ###.<.### ***,,,,∆,,* Gem (2537)   ##.##.###.,,,,,,,,*#.... ...... #....#.#LhF Lh Lh( LhLILh MLhTLh7Yn6Lh@]Lh]B5LhH^Lh_LhleLheB4LhefLhgLhmLhRnB3LhnLhtM **P,,*,,,,*,k,, *...♣**,k,*,,, *#...♣*,,,,*,,, *....♣,*,,***,,####...#*,,,*i,,,***.P....♣♣{,*,,,,***Lhu *,......♣.k**,i,,** *##......♣********* #@.##*,,,,***,*91.7 (4 #...#**,,,,*** ###..## *,,,,,P #.#..# ***,,,,,,,,,###..## ***,#....# **,,,#.P..## ***,,,Lhu###.<.### ***,,,,∆,,* ##.##.###.,,,,,,,,*LhuLhLzLh||LhLh7LhڊLh8d0....Lha3Lh•LhULhLhLhLhLh Lh LhILhLhF Lh$X2Lh%( *,,,**,,*,****** **...♣,,,,*,k,,* ...♣**,k,*,,,*Lh% *#...♣*,,,,*,,,*, *....♣,*,,***,,*, ####...#*,,,*i,,,**, #.P....♣♣,,*,,,,***, #.......♣..**,i,,**, *##@.....♣*********2.7 (1 #..###....***,LhF& #...#**,,.,*** ###..## *,,,,,P #.#..# ***,,,###..## ***,,#....# ,Lhx&#.P..## ***,,,,,,,###.<.### ***,,,,∆,,*Lh'Lh+LhE.Lhg _Lh LhҐ n1Lh 7Lh *,***,,************ *** **,PP#*,,,,>,* Lh͛ *,..#♣,,*,******...♣,,,,*,k,,**Lh  *...♣**,k,*,,,** *#...♣*,,,,*,,, *....♣,*,,***,,###...#*,,,*i,Lh' #.P@...♣♣,,*,,,,#.......♣{.**,i,,**###......♣*********Lhv k  #..###....***,*,,,, Gem (2531)   #...#**...,***,,,,,# *,..LhҜ  . ..Lh m4.7 (20Lh Lh [ _You sense a monster nearby.LhłLhELh#LhLh<LhN*,,**,,**,***,,,,,***P,*,***,,##♣********* **,*** **,PP#*,,,,>,* *, *,..#♣,,*,*******,Lh **...♣,,,,*,k,,**, ...♣**,k,*,,,* ##...♣*,,,,*,,,*, #....♣,*,,***,,*, ####@..#*,,,*i,,,**, #.P....♣♣,,*,,,,***, #.......♣..**,i,,**,Lhُ ###.....i♣*********,* #..###....***,*,,,,* #...#*#....***,,,,,* i   spriggan (wandering) ###..## *....,P*Lh #.#..# **#..,*###..## ***,,Lh:&0Lh {.A spriggan comes into view. It is wielding a +0 dagger.Lhf5.7 (129LhLhԩ5 _The spriggan moves out of view.LhLhLhLhLh§X8LhLh[M*,,,,,,**,*,*,,,,,,,,,**,,**,***,,,,,***P,***,,##♣********* **** **,PP#*,,,,>,* Lh,..#♣,,*,*******...♣,,,,*,k *...♣**,k*#...♣*,,,,*, #@...♣,*,,***,,6####...#♣{,,*i,,,#.P....♣♣,,*,,,,*#.......♣..**,i,,**,,  ###......♣*********,*##..# **#..LhLhwLhζLh;Lh><Put on which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)Lh>m - an amulet of wildshape  s - a ring of wizardry  u - a ring of magical power  x - a ring of poison resistance  A - an amulet of regeneration Lh?aTalismans (go to first with %) Lh!? w - the quill talisman of the Comet {rElec rPois rN+ Str-3}[?] describe selected LhC?[!] equip|wield|wear|put on[tab] equip|unequip LhqJLhPLhzVA **,,,,,,**,*,*,,,,,,,,, bayes525 the Carver *,,**,,**,***,,,,,***P, Formicid of Xom ....*. *,***,,##♣********* **, Health: 99/99 ======================== LhV*** **,PP#*,,,,>,* *, Magic: 11/11 ========================  *,..#♣,,*,*******, AC: 19LhV=Str: 22 LhV **...♣,,,,*,k,,**, EV: 6Int: 15LhW LhW*...♣**,k,*,,,**, SH: 4Dex: 21Lh'W LhcW ##...♣*,,,,*,,,*,, XL: 11 Next: 69% Place: Lair:2LhW  #@...♣,*,,***,,*,, Noise: ---------  Time: 15196.7 (0.0) LhW ####...#♣{,,*i,,,**,, a) +3 demon blade (drain) LhW #.P....♣♣,,*,,,,***,, Abil: Dig LhW #.......♣..**,i,,**,, Gem (2528) Lh X  ###......♣*********,*LhX Lh/X #..###....***,*,,,,* LhrXn  #...#*#....***,,,,,*LhX4  LhX ###..## *....,P,,,,,,*  LhX #.#..# **#..,,,,,,,,*  LhXk_Health restored: 99 _You climb downwards. Lh?Y_There is a stone staircase leading up here. _You sense a monster nearby.A spriggan comes into view. It is wielding a +0 dagger. _The spriggan moves out of view.Lh^P  Okay, then.Lh6_LhfcLhf. _Lhf- Lh- Lhe1 Lh3 F _Unknown command.Lh[ Lh Innate Abilities, Weirdness & MutationsYou cannot be hasted, slowed, berserked, paralysed or teleported.You can dig through walls and to a lower floor.a - You have a pair of large antennae on your head. (SInv)b - Your four strong arms can wield two-handed weapons with a shield.Lh c - You have very sharp fingernails.  d - You have sharp toenails.  e - You are partially covered in large bone plates. (SH +4)  f - Your skin blends seamlessly with your surroundings (Stealth++).  g - You are very agile. (Dex +8, Str/Int -2)  LhE ih - You possess an exceptional clarity of mind.  i - Your mind is acute. (Int +4, Str/Dex -1)  Lhd $j - You are robust. (+10% HP)  Lh /k - You are strong. (Str +4, Int/Dex -1)  Lh Bl - You expend magic power (3 MP) to strengthen your wands.  Lh Vm - A shield forms around you when casting spells or using Invocations. (SH +7)LhPZ Lh[  **,,,,,,**,*,*,,,,,,,,, bayes525 the Carver Lh[ *,,**,,**,***,,,,,***P, Formicid of Xom ....*. *,***,,##♣********* **, Health: 99/99 ======================== Lh9\ 1*** **,PP#*,,,,>,* *, Magic: 11/11 ======================== Lhc\  *,..#♣,,*,*******, AC: 19Str: 22  **...♣,,,,*,k,,**, EV: 6Int: 15Lh\  *...♣**,k,*,,,**, SH: 4Lh\ *Dex: 21  ##...♣*,,,,*,,,*,, XL: 11 Next: 69% Place: Lair:2Lh\   #@...♣,*,,***,,*,, Noise: ---------  Time: 15196.7 (0.0)Lh/]   ####...#♣{,,*i,,,**,, a) +3 demon blade (drain)  #.P....♣♣,,*,,,,***,, Abil: Dig  #.......♣..**,i,,**,, Gem (2528)  Lh] t ###......♣*********,*  #..###....***,*,,,,*   #...#*#....***,,,,,*Lh]    ###..## *....,P,,,,,,* Lh]   #.#..# **#..,,,,,,,,*  Lh] _There is a stone staircase leading up here. _You sense a monster nearby.A spriggan comes into view. It is wielding a +0 dagger. Lh^ }_The spriggan moves out of view. _Okay, then. _Unknown command.Lh'^ LhNc Lhc LhZh Lhnj Lh Lhh Lh Lh0 F _Unknown command.Lh۶LhBLhpLh'Lh *,,,,,,,**,,...,**,*,,,,,*,,**..**,***,,,,,***P,*,***..##♣********* **,*** **.PP#*,,,,>,* *,LhE *...#♣,{*,*******, *#...♣,,,,*,k,,**, ...♣**,k,*,,,* ##@..♣*,,,,*,,,*, #....♣,*,,***,,*,Lh* ####...#♣,,,*i,,,**,,* #.P....♣♣,{*,,,,***,,*LhWk #.......♣..**,i,,**, ###......♣*********,* #..###....***,*,,,,* Lh #...#*#....***,,,,,* ###..## *....,P*Lh+7.7 (1LhB7LhLh[ _You sense a monster nearby.Lh Lh LhZ LhA ,LhN X6Lh͑ Lhٙ M*,***Lh #....,,,,,,,,,∆ *,....,,,,,,,,,,,,,,,*,,...,**,*,*,,,,,,,,Lh ,,*#..**,***,,,,,***P*,***..##♣********* Lh9 *** *#.PP#*,,,,>,* Lh\ #...#♣,{*,******#@..♣,,,,*,k,,**Lhy  #...♣**,k,*,,,** ##...♣*{{,,*,,,*,,,Lh  #....♣,*,,***,,*,,,  ####...#♣,,,*i,,,**,,*  #.P....♣♣,,*,,,,***,,*.{#...###..Lh9 !LhҠ \9.7 (2,.Lho B5Lh LhΨ  Lh M_You sense a monster nearby.Lh> Lh Lh Lh8 Lh n4Lh M*,***,,,**,*F**,###,**#∆ *,....,,,,{,,*,,...,**,*,*,,,,,,,,,*#..**,***,,,,,***P,**#..##♣********* **** *#.PP#*,,{,>,* #.@.#♣,,*,*****200.7 (1##...♣,,,,*,kLhF  #...♣**,k*#...♣*,,,,*,  #....♣,*{,***,,*,,,. #..... Lh LhLhLhLh6Lh$LhLhLhX3LhQ  *,F**********, **,*##...#*,*F* *,###...., **#......,,,,,,,∆  *,.....,,,,{ **,,....**,*,*,,,,,,, *,,*#..#*,***,,,,,***PLh1 *,**#..##♣********* ** *** *#@PP#*,,{,>,* *1  #...#♣,{*,******* #...♣,,,,*,k,,**  #...♣**,k,*,,,**  ##...♣*,,,,*,,,*Lh  #....♣,*{,***,,*,,  ####...#♣,,,*i,,,**,,  #.P....♣♣,,*,,,,***,,  #...**,i,,**,,LhLh_LhmLhD _LhE LhI X2LhL  **,,**** *,,  *,F**####*##*,Lh^M  **,*##...##.#F *,###........,,, **#........,,,,,∆  *,.......,,{ **,,....#*,*,*,,,,,,, *,,*#..#*,***,,,,,***P *,**#@.##♣********* **2 *** ##.PP#*,,{,>,* *  #...#♣,{*,*******LhM #...♣,,,,*,k,,**  #...♣**,k,*,,,**LhM  ##...♣*,,,,*,,,*  #....♣,*{,***,,*LhM  ####...#♣,,,*i,,,**  #.P....♣♣,,*,,,,***LhN LhN LhT LhDV Lh=Lh>Lh=@LhALhGLhJX1Lh4OM,,,,,,**,,**** *,,,,,,* *,,**####*##*LhtO=*,*##...##.#F,###..,,,,*##...,,,∆ #.........,{,LhO#......#*,*,*,,,,,,,,,*#@.#*,***,,,,,***PLhO3,**#..##♣********* *LhO*** ##.PP#*,,{,>,* ...#♣,{*,*****LhO  ##...♣,,,,*,k,,**Lh P2..#♣Lh>PLhQLhVLhNXLhLhqLh?LhLhmLhiX0Lh **,,,,,* **,,,,,,* *,,,,,,* *,,,,,,* **,,**** *  *,,**####*##* **,*##...##.#F *,###.,,, *##...,,,∆Lh  #..........{ *#..@...#*,*,*,,,,,,,4 #..##..##,***,,,,,* #.**#..##♣********* #** ##.PP#*,,{,>,*   #...#♣,{*,**** Lh*#...♣,,,,*,k,,  #...♣**,k,*,,,*  ##...♣*,,,,*,,,*Lhj  #....♣,*{,***,,*LhLhLh;Lhs3Lh+tLhuLh'Lh$Y19Lh **,,,,,* **,,,,,,* *,,,,,,* *,,,,,,*LhYH **,,**** *,,,,,,*  *,,**####*##* **,*##...##.#F *,###. *##.,,,∆  #.{ *#.@....#*,*,*5 #..##..##,***,,,,, #.#*#..##♣*  ##* ##.PP#*,,{,>,*  #...#♣,{*,  ##...♣,,,,*,k,,  #...♣**,k,*,,,  ##...♣*,,,,*,,,Lhi  #....♣,*{,***,,LhLhLhLhKLhLh+LhLh|8LhX7LhpLhA **,,**** *,,,,,  *,,**####*##*,,,, **,*##...##.#F,,,, *,###........ *##..........,,,∆  #..........{ ##......#*,*,*, #..##..##,*** #@###..##♣********7.7 (2 ### ##.PP#*,,{,>,  #...#♣,{*,***  ##...♣,,,,*,k  #...♣**,k,*,  ##...♣*,,,,*Lh  #....♣,*{,***  ####...#♣,,,*i  #.P....♣♣,,*,,LhLhLh4 LhLhBLhLhٞLhLhvn6Lh n5Lh**,,,,,* **,,,,,,**,,,,,,* *,,,,,,***,,**** *,,,,,,* *,,**####*##*,LhD**,*##...##.#F,,,,,*,###........,,*##..........,,,∆ #..........{,,##.@....#*,*,*,,,,,,9#..##..##,***,,,,,*#.###..##♣********* Lh### ##.PP#*,,{,>,*  #...#♣,{*,***** ##...♣,,,,*,k,Lh #...♣**,k,*,,, ##...♣*,,,,*, #....♣,*{,***LhLhLhYLhZ 4Lh **,,,,,* **,,,,,,*,*,,,,,,* *,,,,,,*,**,,**** *,,,,,,*, *,,**####*##*,**,*##...##.#F,*,###.,*##.,,,∆, #.{,##..@...#*,*,*,10.7 (1#..##..##,***,,,,,*#.###..##♣* *### ##.PP#*,,{,>,*  #...#♣,{*,* ##...♣,,,,*,k,,* #...♣**,k,*,,,* ##...♣*,,,,*,,,* #....♣,*{,***,,*Lh Lh׿ Lh_LhXLhn3Lh9(2**,,,,,* **,,,,,,*,,*,,,,,,* *,,,,,,*,,***,,**** *,,,,,,*,,* *,,*#####*##*,,***,*##...##.#.,,**,###..,*##..,,∆,, #..,##....@.#*,*,*,,2.7 (2#..##..##,***,,,,,***P,#.###..##♣** **,### ##.PP#*,,{,>,* *, #...#♣,,*,*******, ##...♣,,,,*,k,,**, #...♣**,k,*,,,**, ##...♣*,,,,*,,,*,, #....♣,*{,***,,*,,LhLhLh؜LhLhLhyB1LhLh}**,,,,,* **,,,,,,*,*,,,,,,* *,,,,,,*,,*Lh**,,**** *,,,,,,*,,*  *,,*#####*##*.***,*##...##.#.Lh**,###.*##.∆, #.Lh9`##.....@#*,*,*,3.7 (1#..##..##,***,,,,,***P,#.###..##♣* **,Lhuo### ##.PP#*,,,,>,* *, #...#♣,,*,*, ##...♣,,,,*,k,,**, #...♣**,k,*,,,**, ##...♣*,,,,*,,,*, #....♣,*{,***,,*,LhLh}LhӮLhLhLh LhmLhtLhiX0LhWm *,,,,******S,,,,,*,,*Lht* **,,,,,,*,,,,,*,,,,,,* *,,,,,,*,,*****,,**** *,,.,,,*,,*  *,,*#####*##****,*##...##.#Lh***,###,*#∆ #......@.......Lhɵ44##......##.#.#..,,,,,,,#..##..##,*#*,,,,,***P,Lh #.###..##♣********* **,### ##.PP#*,,,,>,* *, #...#♣,,*,*******, ##...♣,{,,*,k,,**,,* Lh@...♣**,k,*,,,**,,* ##...♣*,,,,*,,,*,LhζLhtLhLh Lh Lh_Lh2Lh] *,,,,******S,,,,,*,**,,,,,* **,,,,,,*,*,,,,,,* *,,,.,,*,,***,,**** *,,.F,,*,,* * *,,*#####*##*.Lh`***,*##...##.#.**,**,###.**##.[,* #.......*##......##.#.#.#..##..##,##*,,,,,***P,#.###..##♣* **,### ##.PP#*,,,,>,* *, #...#♣,,*,*,Lh*F   cane toad (wandering) ##...♣,{,,*,k,,**,,*, #...♣**,k,*,,,**,,*, ##...♣*,,,,*,,,*,,,,,Lh t 0  A cane toad comes into view.Lh$F.{F,Lh@(f5.7 (109Lh)Lh,( _Found a ring mail.Lhe,  S  *,,,. *,,F.  *,,*#####*##*...##...##.#....###............#.............[ #.......@.............##.#.#....##..##,##P#.  #>,*  { k kLh 2 S  *,,,. *,,F.  *,,*#####*##*...##...##.#....###............#.............[ #.......@.............##.#.#....##..##,##P#.Lh 9  #>,*  { k k Lh Lh Lh Lh ` _A cane toad is nearby!Lhu2 S Lh΍ *,,,. *,,F.  *,,*#####*##*...##...##.#....###............#.............[ #.......@.......LhE......##.#.#....##..##,##P#. Lh #>,*  Lh.{ LhLk kLhi!Lh S  *,,,. *,,F.  *,,*#####*##*...##...##.#....###............#.............[ #.......@.............##.#.#....##..##,##P#.  #>,*  { Lh~k k Lh'LhLhLh` _A cane toad is nearby!Lh*S *,,,,,,P,**,,,,,,*,,,F *,,,,******S,,,,,*,,** **,,,,.,*,,,,,,,*,,,,,,* *,,,..,*,,****,**,,**** *,,F..,*,,*  *,,*#####*##*LhS**** **,*##...##.#**,* *,###.**#.[*, #.Lh......*##......##.#.#....,,,,,Lh(#..##..##.###.....***P,,,,S#.###..##♣***♣♣♣*♣* **,### ##.PP#*,,,,>,* *,LhV #...#♣,{*,*******,,,, ##...♣,,,,*,k,,**,,*, Lha...♣**,k,*,,,**,,*LhLho{.Lhg68 _LhtLhLh 6 *,,*,,,,,,,,,,,,,*,,,,, *,,,,,,P,**,,,,,,*,,,F *,,,,******S,,,,,#,,*Lh >* **,,,,..*,,,,,,,*,,,,,,* *,,,...*,,****,,**,,**** *,{....*,,* *** *,,*########***** **,*##...##.#**,* *,###Lh r.F****#[*,*Lh>  #.......*##......##.#.Lh^ ,,,,,,,,,#..##..##.###.....#**P,,,,SLh} 0#.###..##♣***♣♣♣♣♣♣ **,F   cane toad (wandering)Lh ### ##.PP#*,,,,>,* *, #...#♣,{*,*******,,,,,,Lh  ##...♣,,,,*,k,,**,,*,,,Lh\  A cane toad comes into view.The cane toad croaks. You hear an angry hiss. You hear a bellow!Lh Lh {{,FF.FF 2 cane toadsLh LhZ /==7Lh :7Lh/ Lh 8 _You hear a shout! You hear a roar!Lh]QLhSLhULhbd,{,{.F..   cane toad--86LhheLhgLh   *,,,,,,P,**,,,,,,*,,,F  *,,,,******,,,,,,#,,, **,,,,,* **{,,,..* ,* *,,,...*,,**** **,,**** *,{....*,,* **  *,,*########*.....,,,****  **,*##...##.#......,,,**,* *,###..........F...,,,,,,** *##...[..,,,,,,*,  ....,,,,,,*, ####.#.#.....,,,,,, #..##..##.###**P,,,,S #.###..##♣***♣♣♣♣♣♣ **,,,, ### ##.PP#*,,,,>,* *  #...#♣,{*,*******  ##...♣,,,,*,k,,**,,*  #...♣**,k,*,,,**,,*LhX Lh Lh e{,FF.Lh, F 2 cane toads,Lh A--9Lh :5Lh Lhw Lh)c  *,,,,******,,,,,,#,,, **,,,,,* **{,,,..* ,* *,{,...*,,**** **,,**** *,,....*,,* *  *,,*########*.....,,,** **,*##...##.#F.....,,,**,* *,###.........F....,,,,,,* *##....[..,,,,,,  ....,,,,,,* ####.#.#.....,,,,,, #..##..##.###.....#**P #.###..##♣***♣♣♣♣♣♣ **,,,, ### ##.PP#*,,,,>,* *Lh*I  #...#♣,,*,*******  ##...♣,,,,*,k,,**,,*  #...♣**,k,*,,,**,,* #...♣*,,,,*,,,*,,,Lh,Lh'0Lh0Lh8m,{Y.FF.Y   yak{FF 2 cane toadsLh9a204Lh?LhBV _A yak comes into view.Lh5  *,,,,******,,,,,,# **,,,,,* **{,,,..* *,,,,,,* *,,,...*,, **,,**** *,{Y...*,,*   *,,*########*.....,,, **,*##...##.#......,,,**, *,###.FF.....,,,,,, *##.[..,,,,,,  #.,,,,,,Lh\q ##......##.#.#..... #..##..##.###.....#**P #.###..##♣***♣♣♣♣♣♣ ** ### ##.PP#*,,,,>,* *  #...#♣,,*,*  ##...♣,,,{*,k,,**,,*  #...♣**,k,*,,,**,,*  ##...♣*,,,,*,,,*LhLh LhT Lh Lh Lh  -.SF..FS   black mamba (wandering),Lh `13Lh  Lh ^ _A black mamba comes into view.Lh[/  **,,,,,* **{,,,..* ,* *,,,...*,,** **,,**** *,{....*,,*   *,,*########*.....,,,** **,*##...##.#.S....,,, *,###......F.......,,,, *##...F...[..  ........ ####.#.#..... #..##..##.###.....#**PLhG0  #.###..##♣***♣♣♣♣♣♣ ** ### ##.PP#*,,,,>,* *  #...#♣,,*,*******  ##...♣,,,,*,k,,**  #...♣**,k,*,,,**,, #...♣*,,,,*,,,*,,,  #....♣,*{,***,,*Lh1 Lh<3 Lh6 Lh7 Lhu> /{...SF..{S   cane toadLhS? `22LhWE LhH Lhށ ,* *,,,...*,,* **,,**** *{{....*,,  *,,*########*.....,,,* **,*##...##.#......,,, *,###........S.....,,,, *##.LhyF.....[..  .......... ####{#.#..... #..##.@##.###**P #.###..##♣***♣♣♣♣♣♣ ** ### ##.PP#*,,,,>,* *  #...#♣,,*,*******Lh‚  ##...♣,,,,*,k,,**  #...♣**,k,*,,,** #...♣*,,,,*,,,  #....♣,*{,***,,*Lh{  ####...#♣,,,*i,,,**Lh$Lh_Lh,LhI.F.SF.LhjF 2 cane toadsLh`31LhLhLhYA *,,***{{. *,,*########*.....,**,*##...##.#.,###.........,##......F.S....[ #.F.......##......##.#.#..##..##.###.....#**P#LhB♣***♣♣♣♣♣♣ **## ##.PP#*,,,,>,*  #...#♣,,*,******#...♣,,,,*,k,, #...♣**,k,*,   cane toad..#♣  #.P....♣♣,,*,,,,***,,LhELh&HLhMF.F{F 2 cane toadsLhRv40LhSLh5 *,,*########*.....,**,*##...##.#.,###........,##.....F..S....[ #......F{.......##......##.#.#..##..##.###.....#**P###..##♣***♣♣♣♣♣♣ **## ##@PP#*,,,,>,* Lhh #...#♣,,*,******#...♣,,,,*,k,, #...♣**,k,*,#,,,,....♣,*{,***   cane toad####...#♣,,,*i,,,*.P....♣♣,,*,,,,*......♣..**,i,,LhLhLhLhLh[CS{.FS   black mambaF   cane toadLh b5499Lh#Lh)LhTe**,*##...##.#......,,,**,###..............,,,,,*##.....S..S....[.., #......{..........,##......##.#.#.....,Lh#..##.F##.###.....#**P#.###..##♣***♣♣♣♣♣♣ **,### ##.PP#*,,,,>,* *, #.@.#♣,,*,*******, ##...♣,,,,*,k,,**,Lhב ...♣**,k,*,,,**, ##...♣*,,,,*,,,*,,Lhh #....♣,*{,***,,*,Lh ####...#♣,,,*i,,,**,,* F   cane toad #.P....♣♣,,*,,,,***,,*Lh> #.......♣..**,i,,**,,* ###*********,**LhLhǗLh%c.S{.F{,S   black mambaF   cane toadLh2`68LhdLh̨LhLh_Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 10 boomerangsh - 8 darts of disjunction  p - 25 poisoned darts  Lht - 2 javelins Wands (go to first with /)b - a wand of quicksilver (6)  c - a wand of roots (9)  Lh e - a wand of charming (19)  f - a wand of mindburst (8) Scrolls (go to first with ?)Lh,Qc - a scroll of summoning  s - a scroll of butterfliesLhvLh& **,*##...##.#......,,,** bayes525 the Carver *,###..............,,,,, Formicid of Xom ....*. *##.....S..S....[..,,,,, Health: 99/99 ========================  #.................,,,,, Magic: 11/11 ======================== ##....S{##.#.#.....,,,,, AC: 19Str: 22 #..##..##.###.....#**P,, EV: 6Int: 15 Lh&#.###.F##♣***♣♣♣♣♣♣ **,, SH: 4Dex: 21 ### ##*PP#*,,,,>,* *,, XL: 11 Next: 69% Place: Lair:2  #.@.#♣,,*,*******,, Noise: ---------  Time: 15226.7 (0.0)  ##...♣,{,,*,k,,**,, a) +3 demon blade (drain) #...♣**,k,*,,,**,, Abil: DigLh&  ##...♣*,,,,*,,,*,,, Gem (2498)  Lh&Z #....♣,*,,***,,*,,, Lh '& ####...#♣,,,*i,,,**,,* S   black mamba Lh>' #.P....♣♣,,*,,,,***,,* F   cane toad Lh^' #.......♣..**,i,,**,,* Lhz' ###......♣*********,** _You hear a shout! You hear a roar! Lh'_A yak comes into view. _A black mamba comes into view.Lh'1Throw: 25 darts (poison)Lh'kPress: ? - help, Shift-Dir - straight lineAim: a cane toad (70% to hit)Lh=x .F.PLh-sS*Aim: a black mamba (51% to hit)Lh\ **,*##...##.#......,,,** bayes525 the Carver *,###..............,,,,, Formicid of Xom ....*. *##.....S..S....[..,,,,, Health: 99/99 ========================  #.................,,,,, Magic: 11/11 ======================== ##....S{##.#.#.....,,,,, AC: 19Str: 22 #..##..##.###.....#**P,, EV: 6LhInt: 15 #.###.F##♣***♣♣♣♣♣♣ **,, SH: 4Dex: 21 ### ##.PP#*,,,,>,* *,, XL: 11 Next: 69% Place: Lair:2 Lh، #.@.#♣,,*,*******,, Noise: ---------  Time: 15226.7 (0.0) Lh ##...♣,{,,*,k,,**,, a) +3 demon blade (drain) Lh#...♣**,k,*,,,**,, Abil: Dig Lh;  ##...♣*,,,,*,,,*,,, Gem (2498)   #....♣,*,,***,,*,,,LhZ Lhx& ####...#♣,,,*i,,,**,,* S   black mamba Lh #.P....♣♣,,*,,,,***,,* F   cane toad Lh #.......♣..**,i,,**,,*  ###......♣*********,** Lh׍_A yak comes into view. _A black mamba comes into view.LhThrow: 25 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (51% to hit)  Lhf;Your line of fire to the black mamba is blocked by a plant.LhLhғLh. _Lh@LhBLhCLhDLhK.F{,FF 2 cane toadsLhL+7.7 (1LhMA7 _LhSLh;ULh Lh Lh, >.S.F,{S   black mambaFF 2 cane toadsLhϤ o=8.3 (0.66LhT Lh߳ T _You barely miss the cane toad.Lh% ,###........,,##.....S..S....[ #...............##......##.#.#..##.S##.###.....#**P###.F##♣***♣♣♣♣♣♣ **## ##.PP#*,,,,>,*  #F..#♣,,*,******##@..♣,{,,*,k,, #...♣**,k,*,#,,,,....♣,*,,***####...#♣,,,*i,,,**,,*.P....♣♣,,*,,,,*......♣..**,i,,##......♣*********,* #..###....***,*,,,,*Lh( .SF{,{{LhF) g9.3 (1.05Lh. LhA? 7 _You block the cane toad's attack.LhkU  You slash the cane toad!  The cane toad is moderately wounded.Lh` .,F#,{,The black mamba bites the plant! The plant begins to die.Lh*b2=9 (0.6LhhLhkW _The cane toad closely misses you.Lhk$Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 10 boomerangsh - 8 darts of disjunction  p - 25 poisoned darts  t - 2 javelins Wands (go to first with /)b - a wand of quicksilver (6)  c - a wand of roots (9)  e - a wand of charming (19)  f - a wand of mindburst (8) Scrolls (go to first with ?)c - a scroll of summoning  s - a scroll of butterfliesLhLh *,###..............,,,,, bayes525 the Carver Lh*##.....S..S....[..,,,,, Formicid of Xom ....*.  #.................,,,,, Health: 99/99 ======================== Lh##......##.#.#.....,,,,, Magic: 11/11 ======================== Lh*#..##..##.###.....#**P,, AC: 19Str: 22 LhL#.###.S##♣***♣♣♣♣♣♣ **,, EV: 6Int: 15 Lhm$### ##*PP#*,,,,>,* *,, SH: 4Dex: 21Lh LhH #FF.#♣,,*,*******,, XL: 11 Next: 69% Place: Lair:2 LhG ##@..♣,,,,*,k,,**,, Noise: ==-------  Time: 15229.9 (0.0) Lh#...♣**{k,*,,,**,, a) +3 demon blade (drain)Lh  ##...♣*,,,,*,,,*,,, Abil: Dig Lh/ #....♣,*,,***,,*,,, Gem (2495)  Lhj ####...#♣,,,*i,,,**,,*  #.P....♣♣,,*,,,,***,,* S   black mamba Lhf #.......♣..**,i,,**,,* FF 2 cane toads  ###......♣*********,**  #..###....***,*,,,,*The cane toad is moderately wounded.The black mamba bites the plant! The plant begins to die. _The cane toad closely misses you.LhThrow: 8 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (51% to hit)LhS.Pplant (lightly damaged, withering away, 98% to hit)Lhq YPFcane toad (70Lh^q *,###..............,,,,, bayes525 the Carver *##.....S..S....[..,,,,, Formicid of Xom ....*. Lh| #.................,,,,, Health: 99/99 ======================== ##......##.#.#.....,,,,, Magic: 11/11 ======================== #..##..##.###.....#**P,, AC: 19Str: 22 #.###.S##♣***♣♣♣♣♣♣ **,, EV: 6Int: 15 LhX### ##.PP#*,,,,>,* *,, SH: 4Dex: 21  #FF.#♣,,*,*******,, XL: 11 Next: 69% Place: Lair:2Lh[  ##@..♣,,,,*,k,,**,, Noise: ==-------  Time: 15229.9 (0.0) Lh!#...♣**{k,*,,,**,, a) +3 demon blade (drain)  ##...♣*,,,,*,,,*,,, Abil: Dig LhMA #....♣,*,,***,,*,,, Gem (2495)   ####...#♣,,,*i,,,**,,* Lh #.P....♣♣,,*,,,,***,,* S   black mamba  #.......♣..**,i,,**,,* FF 2 cane toads  ###......♣*********,**  #..###....***,*,,,,*Press: ? - help, Shift-Dir - straight lineAim: a cane toad (70% to hit)  You throw a dart of disjunction.  The dart of disjunction hits the cane toad.  The cane toad becomes untethered in space!  The cane toad blinks!Lhj§F(1 untethered)Lhj0Aim: a cane toad (70% to hit)  You throw a dart of disjunction.  The dart of disjunction hits the cane toad.cane toad becomes untethered in space!links!is lightly wounded.Lho.SF..♣**,.Lhpp-30.8 (0.94Lh}wLhz Lhz4_The cane toad stings you but does no damage.Lh$Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 10 boomerangsh - 7 darts of disjunction  p - 25 poisoned darts  t - 2 javelins Wands (go to first with /)b - a wand of quicksilver (6)  c - a wand of roots (9)  e - a wand of charming (19)  f - a wand of mindburst (8) Scrolls (go to first with ?)c - a scroll of summoning  s - a scroll of butterfliesLhsG Lh"x  *,###..............,,,,, bayes525 the CarverLhXx  *##.....S..S....[..,,,,, Formicid of Xom ....*. Lh{x  #.................,,,,, Health: 99/99 ======================== Lhx ##......##.#.#.....,,,,, Magic: 11/11 ======================== Lhx #..##..##.###.....#**P,, AC: 19Str: 22 Lhx #.###..##♣***♣♣♣♣♣♣ **,, EV: 6Int: 15Lhiy  ### ##.PP#*,,,,>,* *,, SH: 4Dex: 21  #FS.#♣,,*,*******,, XL: 11 Next: 69% Place: Lair:2 Lhy L ##@..♣,,,,*,k,,**,, Noise: =--------  Time: 15230.8 (0.0) Lhy x#F..♣**,k,*,,,**,, a) +3 demon blade (drain)  ##...♣*,,,,*,,,*,,, Abil: DigLhy   #....♣,*,,***,,*,,, Gem (2494)  Lhz  ####...#♣,,,*i,,,**,,* Lh=z  #.P....♣♣,,*,,,,***,,* S   black mamba Lh]z  #.......♣..**,i,,**,,* FF 2 cane toads (1 untethered) Lh}z  ###......♣*********,**  #..###....***,*,,,,*Lhz YThe cane toad blinks!  The cane toad is lightly wounded. Lhz ^_The cane toad stings you but does no damage.  Throw: 7 darts (disjunct)Lhz Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, untethered in space, 70% to hit)Lhmf #FLh%5 F#Aim: a cane toad (moderately wounded, 70% to hit)Lhh *,###..............,,,,, bayes525 the Carver *##.....S..S....[..,,,,, Formicid of Xom ....*.  #.................,,,,, Health: 99/99 ======================== ##......##.#.#.....,,,,, Magic: 11/11 ========================LhViI #..##..##.###.....#**P,, AC: 19Str: 22 #.###..##♣***♣♣♣♣♣♣ **,, EV: 6Int: 15 ### ##.PP#*,,,,>,* *,, SH: 4Dex: 21  #FS.#♣,,*,*******,, XL: 11 Next: 69% Place: Lair:2Lhk  ##@..♣,,,,*,k,,**,, Noise: =--------  Time: 15230.8 (0.0) #F..♣**,k,*,,,**,, a) +3 demon blade (drain)  ##...♣*,,,,*,,,*,,, Abil: Dig  #....♣,*,,***,,*,,, Gem (2494)   ####...#♣,,,*i,,,**,,*  #.P....♣♣,,*,,,,***,,* S   black mamba  #.......♣..**,i,,**,,* FF 2 cane toads (1 untethered)  ###......♣*********,**  #..###....***,*,,,,*Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 70% to hit)  LhvYou throw a dart of disjunction.  The dart of disjunction hits the cane toad.  The cane toad becomes untethered in space!  The cane toad blinks!Lh~b§FLh\bMAim: a cane toad (moderately wounded, 70% to hit)  You throw a dart of disjunction.  The dart of disjunction hits the cane toad.  The cane toad becomes untethered in space!cane toad blinks!  LhKThe cane toad is heavily wounded.LhPLh\=  The cane toad blinks! x2Lh5 Lh {§§.§FF1.7 (0.93Lh{LhF _The black mamba bites you but does no damage. x2Lhu h  You hit the black mamba.  The black mamba is lightly wounded.Lh@ Lh (§§.{..{..F.#...Lh! 87---=2.3 (0.62Lhq( LhD- _The cane toad blinks! x2; The black mamba bites you! _You take 12 damage, and have 87/99 hp.Lh ^  You miss the black mamba.LhK ) {.{...FF   cane toadThe black mamba is lightly wounded.Lh5 --9Lh Lh y _The cane toad looks more stable. The black mamba barely misses you.Lh1X  You hit the black mamba. You drain the black mamba.Lh]</ .{{ (drained){F..  The black mamba is moderately wounded.Lh=|-3.51LhyDLhG9 _You block the black mamba's attack.Lh  You slash the black mamba! You drain the black mamba.  The black mamba is severely wounded.Lh< ....♣**,{...F.§. §..FF 2 cane toadsF.A nearby plant withers and dies.Lhj=4.10LhLh9 _You block the black mamba's attack.Lh4 e  You barely miss the black mamba.Lh7 s  The black mamba is severely wounded.LhD ...♣*{,F..♣,*{.F#..LhE ]8----7LhL LhO C _The black mamba bites you but does no damage.Lh  You miss the black mamba.The black mamba is severely wounded.LhJ,{*,{.F.Lh}-5.389Lh2Lh9 _You block the black mamba's attack.Lh) @  You slice the black mamba!!Lh+ Lh. Lh6 .F...♣,*{F.Lh7 zFF 2 cane toadsLh<  76=9 _You kill the black mamba!LhC LhPF g _Your Armour skill increases to level 4!Lh>ULhULh]F...♣*{F..♣,*,..#♣,,{.Lh^w--6.9 (1.08 _LhdLheLh >  You slice the cane toad!!Lh5 †,{   cane toadLh 981==7.5 (0.67Lh Lhi M _You kill the cane toad!Lh##.....S..S....[ #...............##......##.#.#..##..##.###.....#**P###..##♣***♣♣♣♣♣♣ **Lh@## ##..P#*,,,,>,*  #(..#♣,,*,******##...♣,,,,*,k,, #@..♣**,k,*,Lhc##...♣*,,,,.F..♣,*{,***LhŢ####...#♣,,{*i,,,**,,*.P....♣♣,,*,,,,*......♣..**,i,,##......♣*********,* #..###....***,*,,,,*.#*#....***,,,,,**LhLhSLh?8F.Lh|Lh9$77Lh\t---8.5 (1.06LhoLh= _The cane toad stings you!  You see here a cane toad corpse. _You take 12 damage, and have 77/99 hp.LhI  You barely miss the cane toad.-9.1 (0.65Lh Lh d _The cane toad is moderately wounded.LhR=  You slash the cane toad!  The cane toad is severely wounded.Lh!>-=7LhELhGV _The cane toad barely misses you.Lh ,(drained)You hit the cane toad. You drain the cane toad.  The cane toad is severely wounded.Lha8----40.3Lh:4LhLhGB _The cane toad stings you but does no damage.LhH=  You slash the cane toad!Lh>†..♣*,{,Lh 206=9 _You kill the cane toad!Lh Lh g _Your Armour skill increases to level 5!Lh3 F  #...............##......##.#.#..##..##.###.....#**P###..##♣***♣♣♣♣♣♣ **Lh4 )## ##..P#*,,,,>,*  #(..#♣,,*,******#...♣,,,,*,k,, #†..♣**,k,*,#,{,,#....♣,*,,***####...#♣,,,*i,,,**,,*.P....♣♣,,*,,,,*#.#...#*#..  ###..## *....,P,,,,,,**Lh75 D LhQB 7{LhAD w--1.9 (1.03 _LhHK LhMO v _You see here a cane toad corpse.LhBLh`BLh CLhFLh;J9=2LhPLh=PB1Lh~QLhULhAVB0LhWLh^LhG_$80Lhi_N=79Lh bLhdLhAeB8LhefLhlLhRmB7LhYnLhsLh8t`16LhSuLh7{Lh{B5Lh|Lh=Lh,4LhLhLhd23LhLhB2LhLhLh#3Lh4M=1LhfLhŞLh ,0Lh-LhLhh {,,--{ _You start resting.Lhs554.0)69LhLh] _You sense a monster nearby. _You regained 5 hp, and now have 83/99 hp.Lh2_Lh4=8Lh?B7LhLh0LhLh5B6LhLhuLhJ55LhLh?LhLhR,4LhqLhLhLh!:3LhLhLho`62LhLhLh1B1Lh"LhLhB0LhLhRLhq7=59LhLh=LhB8LhLhLh#8Lh;M=7Lh!LhfLhB6LhLhsLhB5Lh<Lh  Lh] `94Lh Lh LhA B3LhE Lh$ LhX B2Lh Lh Lh a901Lh Lhj LhD X0Lh` Lh C49Lh4 Lh Lh z .1={Lh2! {ii   spriggan druid (wandering)Lh^!   ###..## *....,P,,,,,,** Lh! Q_You start resting.Lh_( t75.9 (20,{.Lh( P6.9 (218Lh( Lh, Lhy4 _A spriggan druid comes into view. It is wielding a -2 quarterstaff. _You regained 8 hp, and now have 91/99 hp.Lh(&TM*##.....S..S....[ #............#......##.#.#.....,,,.##..##.###.....#**P.###..##♣***♣♣♣♣♣♣ *### ##..P#*,,,,>,* Lhy&(..#♣,,*,*****##...♣,,,,*,k *,k*##†..♣*,,,,*, #....♣,*{,***,,*,,,Lh&###...#♣,,{*i,,,  #.P....♣♣,,*,,,,***,,*Lh&"#iLh&U#...#*#.. Lh2S,,{{Lh317.9 (1.0)Lh4A7 _Lh9Lh=v _You see here a cane toad corpse.Lho*,###..............,*##.....S..S....[.., #.................,##......##.#.,,,,#..##..##.###.....#**P,Lh#.###..##♣***♣♣♣♣♣♣ **,### ##..P#*,,,,>,* *, #(..#♣,,*,*******, ##.@.♣,,,,*,k,,**,,* #†..♣**,k,*,,,**,,*Lh ##†..♣*,,,,*,,,*, #....♣,*,,***,,*,Lh2 ####...#♣,,,*i,,,**,,* #.P....♣♣{{*,,,,***,,*LhV~ #.......♣..**,i,,**,,*LhЂ ###.....i♣*********,** #..###....***,*,,,,*Lhd{{,,{Lh?2=Lh`86 _LhLhLh 5Lh X4Lh' Lh Lh &3Lh* :3Lh Lh LhZ B2Lh Lh Lh3 B1Lh Lh Lh `40Lh LhV Lh C39Lh Lh Lh B8Lh Lh Lh  Z5=7Lh2 Lh Lh Lh\ B6Lh' Lh Lh  B5Lh Lh Lh Lh i6=4Lh( Lho B3Lh Lh  Lh( Lhr `72Lh! LhV% Lh% B1LhB& Lh' Lh7* Lhj* B0Lh+ Lh1 {,i   spriggan (wandering).iLh6 #...[ #.......#..P#..##♣  ##..P#*,,,,>,*  #(..#♣ Lh6 ##.@.♣k946.0) #†..♣**,{ ##†..♣*,,{Lh7 X #....♣ ####...#♣,,,*i #.P....♣  #.......Lh67 Oi  ###...i.   LhZ7 I_You start resting.Lh #...[ #.......#..Lhu P#..##♣  ##..P#*,,,,>,*  #(..#♣ ##.@.♣k #†..♣**,{ ##†..♣*,,{ #....♣ ####...#♣,,,*iLh  #.P....♣  #.......i ###...i.Lh 6 Lh Lhx Lh ?  A spriggan is nearby! Lh c_You regained 5 hp, and now have 97/99 hp.Lh˧*##.....S..S....[..,,,,,,* #.................,,,,,,*##......##.#.#.....,#..##..##.###.....#**P#.###..##♣***♣♣♣♣♣♣ **,Lht### ##..P#*,,,,>,* *, #(..#♣,,*,*******, ##...♣,,,,*,k,,**,,* #†.@♣**,{,*,,,**,,*,Lh; ##†..♣*,,{,*,,,*,,,,, #....♣,*,,***,,*,,,**Lh[ ####...#♣,,,*i,,,**,,**Lhy #.P....♣♣,,*,,,,***,,*  #.......♣..**,i,,**,,* *Lh ###...i.i♣*********,** *Lh #..###....***,*,,,,* * #...#*LhH%,,,,****LhLhLhּa,,{{iiLhEL.Lh48==5LhI.0)29LhmLhqM _The spriggan shouts! You hear a shout! You hear a roar!Lh-)[ #......#..P#..##  ##..P>,*  #(..#♣ ##...♣k #†.@♣ ##†..♣*,,,{ #....♣ ####...#♣,,,*{ #.P...  #......i  ###....  #..###  Lh(v[ #......#..P#..##  ##..P>,*  #(..#♣ ##...♣k #†.@♣Lhvv ##†..♣*,,,{ #....♣ ####...#♣,,,*{ #.P...  #......Lhv8i LhvM ###.... LhvX #..### Lhv Lh~LhLhKLh LhQ_A spriggan is nearby!Lh3 #...............##......##.#.#,..##..##.###.....#**P###..##♣***♣♣♣♣♣♣ **Lh## ##..P#*,,,,>,*  #(..#♣,,*,******##...♣,,,,*,k,,**,,* #†..♣**,,,*,#Lh1),,,{*,,,*,,,,LhI<#....♣,*,,*****Lh`####...#♣,,,*{,,,**,,*.P...i♣♣,,*,,,,***,,* Lhu_#.......♣..**,i,,LhG###.....i♣*********,*Lh| #..###....***,*,,,,* Lh;#...#*#....***,,,,,***Lhd###..## *....,P,,,LhLhLh*LhB,i♣,*,{,.Lh%-Lh,68 Lh_LhvLhELh -7.5 (0.67Lh  _You miss the spriggan. You block the spriggan's attack.Lh I {,{{ (drained)You slash the spriggan! You drain the spriggan.=8.16Lh Lh ` _The spriggan is heavily wounded.Lh{=  You slice the spriggan!!Lhz){,Lh[9=97LhLh{ _You kill the spriggan! _Health restored: 99LhP ###.#.#Lh#i,..##..##.###..{..#**PLhB###..##♣***♣♣♣♣♣♣ **## ##..P#*,,,,>,* Lhn #(..#♣,,*,******LhįF##...♣,,,,*,k,,**,,* #†..♣**,,,*,#,,,,,#...@♣,*,,*****Lh!"####...#♣,,,*{,,,**,,*#.P....♣♣,,*{,,,***,,* #.......♣..**,i,,##.  #.#..# **#..,,,,,,,,*,,, LhQ{{*,,LhԼ6--9.7 (1.0LhA5 _LhLh  LhYThings that are here: _a +0 dagger; a +0 robeLh/ Lh/ LhO1 Lh7 Lh: X4LhZ@ Lh@ ,3Lh@ LhB LhH LhI >=2Lh5I LhJ Lh&P LhJP B1LhQ LhV B0Lh)W LhW Lh] Y19Lh+^ Lhc Lh"d B8Lhf Lhek Lhk B7Lhl Lhr Lhr B6Lhs Lhzx Lhx B5Lhz Lh Lh B4Lh Lh Lh B3Lh Lh Lh B2Lh Lh X1Lh Lh LhN B0Lh Lhe 09876Lh Lha B5LhJ Lh Lhݫ B4LhӬ Lh X3Lhð Lh X2Lhõ Lh޸ Lh- B1Lh Lh4 Lhd B0LhJ Lh Lh D399Lh+ LhD Lh B8Lh Lh Lh1 B7Lh Lh Lh Lh$ :6Lho Lh Lh% B5Lh Lh Lh B4LhW Lhi Lh B3LhO Lh4 Lh B2LhO Lh_ Lh B1Lh{ Lh Lh B0Lh4 Lh, Y89Lh Lh Lh B8Lh Lh Lh6 B7Lh LhX Lh B6LhD Lh X5Lh LhU Lh ,4Lh Lh Lh Lh B3Lh! LhB% Lh% B2Lhb' Lh, Lh- B1Lh. Lh4 Lh5 B0Lh6 Lh= Y79LhX *..{--{,, {,,{,345.7 (46.0),,,*{ _You start waiting.6.7 (478Lh*^ Lh a Y _You are now a toy of Xom.Lh1\ #..####..{..#**PLh12K #.###..##♣***♣♣♣♣♣♣ ** ### ##..P#*,,,,>,* *  #(..#♣,,*,*******  ##...♣,,,,*,k,,**,,*  #†..♣**,,,*,,,**,,* #†..♣*{,,{*,,,*,,,Lhv2|  #...)♣,*,,***,,*,,,*  ####..@#♣,,,*{,,,**  #.P....♣♣,,*,,,,***,,*   #.......♣..**,i,,**,,*   ###......♣*********,** Lh2  #..###....***,*,,,,*  #...#*#....***,,,,,**  ###..## *....,P,,,,,,**,  #.#..# *##..., ###..## ***,Lh?{,7.7 (1.0)7LhELhTHLh{ #♣***♣♣♣♣♣♣ **## ##..P#*,,,,>,*  #(..#♣,,*,******#...♣,,,,*,k,,**,,* #†..♣**{,,*,LhG|A#,,,{*,,,*,,,,...)♣,*,,****####...#♣,,,*{,,,**,,*#.P...@♣♣,,*,,,,***,,* Lh|T......♣..**,i,,##......♣*********,*.Gem (2377) ..P.Lh|.##.. #....#**,,,,,,,,,, Lh[{,{{Lh`86Lh/Lh;Lh 0### ##..P#*,,,,>,* *, #(..#♣,,*{*******,Lh  ##...♣,,,,*,k,,**,,* #†..♣**,,,*,,,**,,*, ##†..♣*,,{{*,,,*,,,,,Lh  #...)♣,*,,***,,*,,,** ####...#♣,,,*{,,,**,,**LhN  #.P....♣♣,,*{,,,***,,*  #......@♣..**,i,,**,,* * ###.*********,** *Lhp  #..###....***,*,,,,* * #...##**,,,,,****Lh  ###..## *.....P,,,,,,**,,Lh C #.#..# *##.....,,,,,*,,###..## *##,#....# **#.P..#***,****Lh c,,{{*,,Lho `95Lhv Lh Lh #(..#♣,,*{*******, ##...♣,,,.♣.k,,**,,* #†..♣*♣,.§♣,,,**,,*,Lhål ##†..♣♣....♣,,,*,,,,, #...)♣.♣k.♣**,,*,,,**Lh ####...#♣..k♣,,,,**,,**Lh  #.P....♣♣..♣,,,,***,,* Lh1 #.......♣..♣*,i,,**,,* *, ###.*********,** *Lhi #..###....♣**,*,,,,* *P #...#Lh#**,,,,,****, ###..## #.....P,,,,,,**,,,Lh #.#..# ###......,,,,*,,###..## *##,Lhkk 2 swamp drakes (wandering)#....# *LhY**#.P..#***.*****Lh*###.<.### ***,,,,∆,,***Lh~m  A swamp drake comes into view.LhP §§.Lhwkkkk1 catching breath)The swamp drake roars!LhԹ §**The swamp drake breathes poison at you.The noxious blast engulfs you but does no damage.LhKC§.○♣♣.○○○♣○.♣*,,○○○○○○LhD====504LhLLh0O! _You resist.LhLh& #({ §♣.k #†..♣*♣,..♣ ##†..♣♣....♣ #...)♣.♣..♣ ####...#♣.kk♣ #.P...○♣♣.○♣  #.....○○♣○.♣  ###....○@♣  #..###○○○.♣ *P #...###○○..#  #.....P  ###...... *##.... *#... ***...<.### ∆,,*** Lh|[~ #({ §♣.k #†..♣*♣,..♣ ##†..♣♣....♣ #...)♣.♣..♣Lh[ ####...#♣.kk♣ #.P...○♣♣.○♣  #.....○○♣○.♣  ###....○@♣ Lh[P #..###○○○.♣Lh[ *P #...###○○..#Lh\ Lh\? #.....P Lh)\' ###......Lh<\G *##....LhL\ *#... ***...Lh[\+<.### Lhq\2∆LhdLh(eLhmLhp Lhp^_There are monsters nearby!Lh(2 #({ Lh_Y§♣.k #†..♣*♣,..♣ ##†..♣♣....♣ Lhj#...)♣.♣..♣ ####...#♣.kk♣ #.P...○♣♣.○♣ Lh #.....○○♣○.♣  ###....○@♣  #..###○○○.♣ *P #...###○○..#  #.....P  ###...... *##....Lh2 *#... ***...<.### LhK)∆,,*** LhG  #({ §♣.k #†..♣*♣,..♣ ##†..♣♣....♣ #...)♣.♣..♣ ####...#♣.kk♣ #.P...○♣♣.○♣  #.....○○♣○.♣LhG   ###....○@♣ Lh'H #..###○○○.♣ *P #...###○○..#Lh,* *,Lh #(..#♣,,*§♣♣♣****,,,, ##...♣,,,§♣.k,,**,,*, #†..♣*♣...♣,,,**,,*Lh G ##†..♣♣....♣,,,*,,,,,, #...)♣.♣..♣**,,*,,,**,,LhG ####...#♣.kk,,*** #.P...○♣♣.○♣,,,,***,,* ***Lh #.....○○♣@.♣*,,,,**,,* *, ###....○○♣♣♣*******,** **, #..###○○○.♣**,*,,,,* *P #...###○○..#**,,,,,**** ###..## #.....P,,,,,,* #.#..# ###......,,,,*###..## *##....,,,#....# #...,,,,,,,**,#.P..## ***...,,,Lh$,******LhZ  You hear Xom's avuncular chuckle.LhѝLhLhLhLLhӥ§§♣.,§§§i..kk°°°°°i   spriggan druidkk 2 swamp drakes (1 slow, 1 catching br…)Lh0----13LhLh Lh٬,_The swamp drake suddenly looks slow!LhI  You slash the swamp drake!  The swamp drake is severely wounded.Lh}§§§§i.Lh_===-2.3 (0.62LhI§§Lh?9 _You block the swamp drake's attack.Lhԣn♣♣♣♣♣§§§♣Lh♣♣.§§§♣♣.♣i.♣♣...♣♣kk♣Lh]♣@.♣..♣♣♣... Lh_ The swamp drake is severely wounded. _You block the swamp drake's attack.  You completely miss the swamp drake.The swamp drake is severely wounded.The spriggan druid mumbles some strange words.  LhդIThe forest starts to sway and rumble! You block the swamp drake's attack.LhS8-9Lh♣♣♣§§♣♣♣♣♣♣♣LhF _The swamp drake bites you. _You take 1 damage, and have 98/99 hp.Lhv  #(..#♣,,*§♣♣♣****  ##...♣,,,§♣§,,,**,,*  #†..♣*♣§§§♣,,,**,,*  ##†..♣♣.§§§♣,,,*,,,  #...)♣.♣i.♣**,,*,,,**Lh  ####...#♣...♣,,,,**,,****  #.P....♣♣kk*,,*   #.......♣..♣*,,,,**,,* *,  ###.....@♣♣♣*******,** *  #..###....♣**,*,,,,* *P  #...###....#**,,,,,****Lh.  ###..## #.....P,,,,,,**,  #.#..# ###......,,,,LhO ###..## *##....,,,, #....# *#...Lhn ** #.P..##Lh**...,,,,***** ###.<.### ***,,,,∆Lh-***LhpLhLh♣.♣.§§♣..♣iLhB.k♣♣k.♣♣Lh#0LhN------3.9 (1.0Lh:1Lh§♣§.§♣♣Lh♣..♣♣k.♣♣Lh _A root smacks you from below! _You take 8 damage, and have 90/99 hp.Lhd% ### ##..P#*,,,,>,* *  #(..#♣,,*§♣♣♣****,,Lhd  ##...♣,,,§♣§,,,**,,*  #†..♣*♣§.§♣,,,**,,*  ##†..♣♣.§§§♣,,,*,,,,  #...)♣.♣..♣**,,*,,,LhOeG  ####...#♣..i♣,,,,**,,*  #.P....♣♣.k♣*,,* *  #..k.♣*,,,,**,,* Lhpe%  ###......♣♣♣*******,** *  #..#♣**,*,,,,* *Lhe~  #...###....#**,,,,,****Lhe  ###..## #.....P,,,,,,**Lhe  #.#..# ###......,,,,*Lhe] ###..## *##....,,Lhf #....Lh.f{ *#...,,,,,,,* LhFf #.P..## ***...,,,,**** Lh3jLhGv9{{.Lhvk♣k   swamp drakeLhxB---4Lh$xA0 _LhCF♣♣♣Lh=Lh,   #(..#♣,,*§♣♣♣****  ##...♣,,,§♣§,,,**,,*  #†..♣*♣§.§♣,,,**,,* #†..♣♣.§§§♣,,,*,,,  #...)♣.♣..♣**,,*,,,*  ####...#♣..{♣,,,,**  #.P....♣♣.{♣*,,*   #.......♣..♣*,,,,**,,* Lh,   ###...@.k♣♣♣*******,**   #..###....♣**,*,,,,*   #...###....#**,,,,,**  ###..## #.....P,,,,,,**,  #.#..# ###......,,,, ###..## *##....,,,, #....# *#... #.P..##**...,,,,**Lh, ###.<.### ***,,,,∆***Lh/ Lh=2 Lh: ♣♣♣..i.♣k.♣Lh6; i   spriggan druidk   swamp drakeLh.< a569LhoC ♣♣..♣♣♣LhD Lhr  #(..#♣,,*§♣♣♣****  ##...♣,,,§♣§,,,**,,  #†..♣*♣§.§♣,,,**,,  ##†..♣♣.§§§♣,,,*  #...)♣.♣..♣**,,*,,,  ####...#♣..{♣,,,,**,,  #.P....♣♣..♣,,,,***,,*  #Lh.♣i.♣*,,,,**,,*  ###..@.k.♣♣♣*,**  #..###....♣**,*,,,,*  #...###....#**,,,,,LhS  ###..## #.....P,,,,,,**  #.#..# ###......,,,,* ###..## *##....Lh} #....# *#... #.P..## ***...,,,, Lh< ###.<.### ***,,,,∆,,***LhLhLhLhG{♣.♣.{Lh♣..♣ik♣♣Lh1=-68Lhl♣♣♣♣Lh LhQ_Trunks creak and shift.Lh?q  #(..#♣,,*§♣♣♣****  ##...♣,,,§♣§,,,**  #†..♣*♣§.§♣,,,**  ##†..♣♣.§§§♣,,,*  #...)♣.♣..♣**,,*  ####...#♣...♣,,,,**,,  #.P....♣♣.{♣,,,,***,,  #.♣..♣*,,,,**,,  ###.@..ik♣♣♣*,  #..###....♣**,*,,,,*  #...###....#**,,,,,  ###..## #.....P,,,,,,  #.#..# ###......,,,,* ###..## *##.... #....# *#... #.P..## ***...,,,, Lh ###.<.### ***,,,,∆,,***Lh^LhFLhLhe0♣♣♣♣..♣ki..♣kk 2 swamp drakes (1 slow)LhM`77Lh(m♣♣♣Lh.Lht  ##...♣,,,§♣§,,,**  #†..♣*♣§.§♣,,,** #†..♣♣.§§§♣,,,  #...)♣.♣..♣**,,*Lh"u  ####...#♣...♣,,,,**  #.P....♣♣*  #.......♣k.♣*,,,,**  ###...i..♣♣♣*******Lhmu  #.@###k...♣**,*,,,,  #...###....#**,,,,,  ###..## #.....P,,,,,,  #.#..# ###......,,,, ###..## *##....,,,,Lhu #....# *#... #.P..##**...Lhuj   swamp drake (slow)Lhu ###.<.### ***,,,,∆,,*LhuR  ##.##.###.,,,,,,,,LhwLhczLh♣♣♣♣ik..♣.k 2 swamp drakes (1 slow)Lh`86Lh!T♣♣Lh<Lh}   #†..♣*♣§.§♣##†..♣♣.§§,...)♣.♣..♣**####...#♣...♣,,,,*#.P....♣♣..♣,,,,*.......♣k.♣*,,,,##..ik..♣♣♣***** #..###....♣**,*,,,.###....#**,###..## #.....P,.#..# ###......###..## *##....# *#.# ##.   #....#....,,,,**,,,* Lh Lh Lh ♣i{k.{i   spriggan druidLh 2=95Lh 9♣Lh~" Lh{##†..♣♣.§§,...)♣.♣..♣**####...#♣...♣,,,,*.P....♣♣..♣,,,,*......♣k.♣*,,,,##.i{k.{♣♣♣***** #..###....♣**,*,,,..###....#**,###.@## #.....P,.#..# ###......###..## *##....# *##.P..## ***###.<.### ***,,,,∆,,** ##.##.###.,,,,,,#....#....,,,,**,,,##.........******,,,,Lh\~LhLhLhk.ik   swamp drakeLha604LhLhLhG ...)♣.♣..♣**####...#♣...♣,,,,*.P....♣♣..♣,,,,*......♣k.♣*,,,,##.k.k.{♣♣♣***** #..###....♣**,*,,,i.###....#**,###..## #.....P,.#.@# ###......LhG ###..## *###....# *##.P..## ***##.<.### ***,,,,∆,,**LhH  ##.##.###.,,,,,,#....#....,,,,**,,,##.........******,,,,Lh/H M.##.* **LhK LhO R  The spriggan druid attacks as it pursues you!LhLW ..k{.k.iLhX h=13Lh5_ Lh_b  Lh{b M_The spriggan druid barely misses you.Lh2 Lh o32.5 (0.62Lh5 LhQ _You closely miss the spriggan druid. The spriggan druid barely misses you.LhLhX ..kYou miss the spriggan druid.Lh+j13.11LhLh _The spriggan druid hits you with a -2 quarterstaff. _You take 2 damage, and have 91/99 hp.Lh  (drained)You slice the spriggan druid!! You drain the spriggan druid.Lh^D====7LhLhg _The spriggan druid is severely wounded.Lhy  You hit the spriggan druid but do no damage.You drain the spriggan druid.Lh I .kLh! QThe spriggan druid is severely wounded.Lh] `  The spriggan druid casts a spell at you.Lh 8@Lh[ <==--Lh} [4.30Lh Lh6 Q _The stone arrow misses you.Lhu {You completely miss the spriggan druid.The spriggan druid is severely wounded.LhO---9LhaLhC _The swamp drake bites you but does no damage.Lhj  {.k.{You hit the spriggan druid but do no damage.You drain the spriggan druid.  The spriggan druid is severely wounded.Lhil2====5.559LhsLh]vw _The spriggan druid calls out to the beasts of the wild!Lht .{{.You miss the spriggan druid.The spriggan druid is severely wounded.You block the swamp drake's attack.Lh=---6.18LhLhE _The spriggan druid hits you but does no damage.Lh  You hit the spriggan druid.---7LhULhb _The spriggan druid is almost dead.Lh3 QLh3 {. _The spriggan druid hits you but does no damage.  You hit the spriggan druid. _The spriggan druid is almost dead. Lh4  You miss the spriggan druid.  The spriggan druid is almost dead.  The swamp drake bites you!Lh 5 785--Lh.5 [7.37Lh@< Lh@ _The spriggan druid hits you but does no damage. _You take 7 damage, and have 85/99 hp.Mhgi _You take 7 damage, and have 85/99 hp.  You slash the spriggan druid!  With its final breath, the spriggan druid offers up its power to the beasts ofthe wild!  The swamp drake is healed.  The swamp drake seems to grow more fierce.MhMhSf {Y.{.)Y   yak (strong)You kill the spriggan druid!Mhr6--989  The swamp drake seems to grow more fierce.  You kill the spriggan druid! Mh_The swamp drake bites you but does no damage.raining target 6.0 for Armour reached!  Your Armour skill increases to level 6!  You need to enable at least one skill for training.Mh/  --more--Mh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0    Mh    e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0           g - Short Blades   9.0   1.0   0       h - Long Blades  14.0  18.0   0       i - Ranged Weapons   0.0   1.0   0        Mh       j - Armour   6.0   5.9  +1       k - Dodging   2.0   3.6  -1       l - Stealth   4.0   3.0  +3                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|[MhI34mbase level  [!] training|cost|targetsMh5 a - Fighting 10.0 m - Spellcasting 0.0  b - Maces & Flails 1.7 n - Alchemy 1.8  c - Axes 3.0 o - Air Magic 0.0  d - Polearms 1.7  e - Unarmed Combat 0.0 p - Evocations 2.0  f - Throwing 2.0 q - Shapeshifting 0.0  g - Short Blades 9.0  h - Long Blades 14.0  i - Ranged Weapons 0.0  MhH6 j - Armour 6.0  k - Dodging 2.0  l - Stealth 4.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsMh9 Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.Mh  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting10.0  10.1  +1   m - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.7   1.0   0   n - Alchemy 1.8   1.2  +3   c - Axes 3.0   4.0   0   o - Air Magic 0.0   1.4  -2  d - Polearms1.7   1.0   0      Mh[7d e - Unarmed Combat 0.0   1.0   0   p - Evocations 2.0   2.5  +1   f - Throwing 2.0   3.0   0   q - Shapeshifting 0.0   1.0   0          g - Short Blades 9.0   1.0   0      h - Long Blades 14.0  18.0   0      i - Ranged Weapons 0.0   1.0   0            Mh8  j - Armour6.0   5.9  +1      k - Dodging2.0   3.6  -1      l - Stealth4.0   3.0  +3                      Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills MhlW [_] enhanced|base level  [!] training|cost|targets MhRd Skill management  Mh~You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train.  MhMBy pressing its letter, you can cycle if and how a skill is trained: Mh- deselected Skill will not be trained.  + selected Skill will be trained. Mhv* focused Skill will be weighted higher for training.  MhXPressing a capital letter selects that skill and deselects all the others.  MhOThis shortcut is useful when you want to train only one skill.  MhTraining can be done in two modes, which are toggled with the / key. MhH- automatic: Skills are weighted based on your use of them.  Mh-W - manual: Experience is spread evenly across all activated skills.  Mh?UIn training target mode you can set skill training targets: target skill levels  MhaGat which training of the skill will be automatically disabled.  Mh|How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less MhA experience is needed to advance a skill. Depends on species. Mha# Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0   Mh#e             b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3    c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0   Mh$R     Mh($  e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   MhQ$ f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0            Mh$ g - Short Blades   9.0   1.0   0       h - Long Blades  14.0  18.0   0   Mh$R      i - Ranged Weapons   0.0   1.0   0              Mh"%|     j - Armour   6.0   5.9  +1        k - Dodging   2.0   3.6  -1   MhK%     l - Stealth   4.0   3.0  +3       Mhp%      Mh%           Mh%     The relative cost of raising each skill is in cyan.  Mh% Skills enhanced by cross-training are in green.  [?] Help Mh%J[=] set a skill target  Mh&[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets MhkYou need to enable at least one skill.  Mh:;> k + Dodging 2.0 Mhh TargetTarget--  --  --  2.0  --  --   Mh [--  --  --  --  --   Mh &--  --   Mh &--  --   Mh --   MhX *--  a-z] set[-] clear selected targetcost|targets MhUc =[?25h[?0c0  Mh"  Mhc [?25l[?1c MhQ4.0  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets Mh Mhq Mh   #...)♣.♣..♣**,,*, bayes525 the Carver  ####...#♣...♣,,,,**, Formicid of Xom ..*...  #.P....♣♣{.♣,,,,***, Health: 86/99 ====================---- Mhb #.......♣k.♣*,,,,**, Magic: 11/11 ========================  ###.Y.{..♣♣♣*******, AC: 20Str: 22  #..###....♣**,*,,,, EV: 6Int: 15 Mh  #...###....#**,,,,, SH: 4Dex: 21 Mh¿- ###k)## #.....P,,,,,, XL: 11 Next: 98% Place: Lair:2 Mh> #.#.@# ###......,,,, Noise: =--------  Time: 15367.9 (0.6) Mh###..## *##....,,,, a) +3 demon blade (drain) Mh2#....#*#...,,,, Abil: Dig MhX#.P..## ***...,,,, Gem (2357)  Mh{w###.<.### ***,,,,∆,,** Mh ##.##.###.,,,,,,,,** Y   yak Mh #....#....,,,,**,,,* k   swamp drake (strong) Mh*>  ##.........******,,,,  #.......##.* **,,,The swamp drake seems to grow more fierce.  You kill the spriggan druid!  Mh_The swamp drake bites you but does no damage.  Training target 6.0 for Armour reached!  Your Armour skill increases to level 6!You need to enable at least one skill for training. Mh%7 Mh! Mhs. _ Mhko  Mho  Mh}w  Mhdz   #.......##.* **,,, _Unknown command. Mhfq .{********, ally target)****** 8 living spells (summoned)You completely miss the swamp drake.The swamp drake is moderately wounded.The swamp drake is knocked back by the hand of Xom. MhOrb8.56 MhXz Mh}b _Xom lights up the force fireworks! Mh f  You closely miss the swamp drake. Mh ...{.{Y Mh؞ b9.15 Mh  Mh f _The swamp drake is moderately wounded.Mhc  ####...#♣...♣,,,,**  #.P....♣♣*  #.......♣..♣*,,,,**  ###...{.{♣♣♣*******Mhc  #.Y###....♣**,*,,  #***###....#*  ###k*## #.....P  #.#**# ###......Mhd+ ###.@## *##.... #..**# *#... #.P..##MhEd**... ###.<.### ***,,,,∆,,*  ##.##.###.,,,,,,,,Mhad  #....#....,,,,**,,,  ##.........******,,,Mh|d  #.......##.* **  #....#.##*** ***Mhq Mhq/ You swap places.Mh~You swap places.  Your living spell casts itself at the swamp drake.  The lance of force hits the swamp drake.  The swamp drake is knocked back by the lance of force. MhZ~w The swamp drake collides with your living spell.  Your living spell is destroyed!Mh9 .Mh΅N7Your living spell disperses!Mh MhD ..6The swamp drake is heavily wounded.Mh  Your living spell casts itself at the swamp drake.The lance of force hits the swamp drake!Mh"†****** 6 living spells (summoned)MhMh9 .(ally target) 5The swamp drake dies!Mh  Your living spell casts itself at the yak.The lance of force hits the yak!Mh<Mh=Mh>MhK5 Y{.{..)*. 4The yak is knocked back by the lance of force.MhhLMhT  ####...#♣...♣,,,,** bayes525 the Carver  #.PY...♣♣..♣,,,,*** Formicid of Xom ..*...  #.......♣..♣*,,,,** Health: 86/99 ====================----  ###..{.{.♣♣♣******* Magic: 11/11 ======================== Mh]T #..###....♣**,*,,, AC: 20Str: 22  #.**###....#**,,,, EV: 7Int: 15  ###†)## #.....P,,,,, SH: 4Dex: 21MhT MhTo #.#..# ###......,,, XL: 11 Next: 100% Place: Lair:2 ###*@## *##....,,, Noise: ==-------  Time: 15370.1 (1.0) MhU`#...*#*#...,,, a) +3 demon blade (drain) #.P..## ***...,,, Abil: Dig ###.<.### ***,,,,∆,,* Gem (2354)  Mh:U` ##.##.###.,,,,,,,,* MhWU #....#....,,,,**,,, Y   yak (ally target) MhuUB ##.........******,,, **** 4 living spells (summoned)  #.......##.* **,,MhUa  #....#.##*** ***,,MhUYour living spell casts itself at the swamp drake.The lance of force hits the swamp drake!  MhUkThe swamp drake dies!Your living spell casts itself at the yak.MhUkThe lance of force hits the yak!  The yak is knocked back by the lance of force.Mh(W _You hear a loud, deep croak!  You have reached level 12!Mhi/  --more--MhC N92/1062/1262 0% MhRJ MhN w  You feel clever.You regained 6 hp, and now have 92/106 hp. Mh(O K_MP restored: 12MhRH .PY...♣♣..♣,,,,*......♣..♣*,,,,MhI##..{.{.♣♣♣***** #..###....♣**,*,,,**###....#**,###†)## #.....P,.#..# ###......###**## *###...@# *#P..## ***##.<.### ***,,,,∆,,* ##.##.###.,,,,,,#....#....,,,,**,,,....# MhIP ##P...##*,*,,MhMMh9NMhOMhYH.Y..*Y   yak**** 4 living spells (summoned)MhZ#3Mh'[t=--13Mh< _You swap places.Mh O ..Y...♣..♣*,,,,##..{...♣♣♣***** #..###....♣**,*,,,*.###....#**,Mh ###†*## #.....P,#.#..# ###......###**## *##....# *#P.@## ***##.<.### ***,,,,∆,,* ##.##.###.,,,,,,Mh  #....#....,,,,**,,,##.........****.....##P...  #....##*,,,,Mh Mh.Mhl F*.F   bullfrog (ally target)**** 4 living spells (summoned)A bullfrog comes into view.Mh" `**** 4 living spells (summoned)  Your living spell casts itself at the bullfrog.MhFc,MhcMhcMhdMhn.Yk...)*.*Y   yak (ally target)k   swamp drake*** 3 living spells (summoned)Mh|o{--22Mhxr _The lance of force hits the bullfrog!! The bullfrog moves out of view.MhvY  ##Yk....♣♣♣***** #..###....♣**,*,,,..###....#**,###†)## #.....P,#.#**# ###......###..## *##...*# *#P..## ***###.@.### ***,,,,∆,,* ##.##.###.,,,,,,#....#....,,,,**,,,##.........****MhY .......##.* **#....#.#*** 3 living spells (summoned)##....#  ###.##***,,,Mh[ Mhd .YY   yak (ally target)*** 3 living spells (summoned)MhRj ``*** 3 living spells (summoned)Mhwj t  Your living spell casts itself at the yak.Mh- ,Mh Mh Mh .k.)..*.*k   swamp drake (ally target)** 2 living spells (summoned)Mh 4=31Mh Mh _The lance of force hits the yak! _There is a stone staircase leading up here.Mhx\,Mh\Mhff.k*.*.Mhgg40 _MhlnMhpMh;=$ ###......♣♣♣*, #..###....♣**,*, #k..###....#**, ###†)## #.....P, #.#.*# ###......,###..## *##....,Mh=#...*# *#...,#.P..## ***...,###.<@### ***,,,,∆,,* ##.##.###.,* #....#....,,,,**,,,* ##.........******, #.......##.* **,Mh=M #....#.##*** ***, ##P...## *,*,   living spellMh= #....## *,,,,* ###.## ***,,,*Mh?MhD@Mh#AMhH .{*.*.** 2 living spells (summoned)MhIa549Mh PMhsRMhMhXMhkMhj,Mh7MhMhYMh'58F{)k*k   swamp drakeF   bullfrog** 2 living spells (summoned)Mh/   # #.{ ###†)##  #.#k.# ###.*## #...*# #.P..## #.<@### ∆6 ##.## #..Mht ##.. #...  #...  ##P...##  #....##  MhW _You start resting.MhJ*  # #.{ ###†)##  #.#k.# ###.*## #...*# #.P..## #.<@### ∆ ##.## #..Mh ##.. #...  #...  ##P...##  #....##   MhMhMhd _There are monsters nearby!Mh=   #...♣*,,,,**  ###......♣♣♣*******  #F.#♣**,*  #.Y.###....#**  ###†)## #.....P,  #.#k.# ###...... ###.*## *##.... #...* *#... #.P.@## ***...,,, ###.<.### ***,,,,∆,,  ##.##.###.,,,,,  #....#....,,,,**  ##.........****  #.......##.* **Y   yak  #....#.##*** ***k   swamp drake  ##P...## *,*,, F   bullfrogMh?> [K  #....## *,,,, ** 2 living spells (summoned)Mh|@ Mh@ MhK .F*.(ally target) MhX You start resting. _There are monsters nearby!  Your living spell casts itself at the swamp drake.  The lance of force hits the swamp drake!  The swamp drake is knocked back by the lance of force.  The swamp drake collides with the bullfrog!Mh_`  . ##P...##*  #....##*,,,,The bullfrog dies!MhE Mh: Mh ..kY..catching breath, ally ta…)   living spellMh IThe swamp drake is almost dead.Mh$ O ***MhP The swamp drake breathes poison at you.The noxious blast engulfs you but does no damage.  You are poisoned.Mh3}n.○○○○○○○Mhv=1==7Pois Gem (2347) MhMhMhV! _You resist.MhP....♣♣..♣,,,,*.......♣..♣*,,,,###......♣♣♣*******.###....♣**,* #...###....#**###kY## #.....P,, #.#..# ###..##*○## *##..○@# *#Mhf.P○○## ***...,,,###○○○### ***,,,,∆##.##.###.,,,,,,,,* #....#....,,,,#.........******,.......##.* #....#.##*** **#P...##*Mh!3  You feel sick.MhE  Your living spell casts itself at the swamp drake.The lance of force hits the swamp drake!Mh†`*   living spell (summoned)Mhlw Mhz Mh X)Y°°°°°Mhт /°°°Mh 4286 _The swamp drake dies!Mh Mh  Your Dodging skill increases to level 3! _You take 1 damage, and have 94/106 hp.Mh ###...#♣...♣,,,,P....♣♣..♣,,,,*.......♣..♣*,,,,###......♣♣♣*******.###....♣**,* #...###....#**##†)## #.....P,, #.#Y.# ###..###°@## *##.Mhm .°°# *#.P°°## ***...,,,###°°°### ***,,,,∆##.##.###.,,,,,,,,* #....#....,,,,#...******,.......##.* Mh W....#.##*** **Mh K......<.Mh h-95Mh5 MhF J _You feel sick. The yak gores you but does no damage.Mh:  Mh/You slash the yak!  The yak is almost dead.You feel sick.Mh#3MhbS==7 (0.6MhMh Mhʛ_You are no longer poisoned. _You take 1 damage, and have 93/106 hp.Mh5  You hit the yak.Mh".MhBCMh]4-80.34MhMh0MhwG _You kill the yak!Mh[A=M #...)♣.♣..♣**,,###...#♣...♣,,,,P....♣♣..♣,,,,*.......♣..♣*,,,,###......♣♣♣*******.###....♣**,* #...###....#**###†)## #.....P,,MhA #.#@.# ###..###..## *##.#....# *#.P..## ***...,,, MhA###.<.### ***,,,,∆,,*...MhLMhXM84--MhM`1.3 (1.03MhgSMhCUMhhMhMhMh>MhX2MhMhB1MhMhMhI`50MhMhMh(C39Mh!MhMhLB8MhMhMhJ`67MhMhgMhB6MhMh!Mhe`75Mh Mh MhE B4Mh+Mh&MhcB3MhMhMhC#8MhM=2Mh MhMh,1Mh?MhMh#Mh$B0Mh&Mh*Mhk*@9=Mh*129Mh,Mh1Mh1B8MhV3MhB100/10676Mh}CX5MhwDMhHMhHI`14MhJMhNMh*RX3MhTX2MhWMhFZMh_2=10Mh`MheMhfC19MhgMhkMhɁ3=87465Mhn4MhjMhŋJ53MhMhMhӒMh=B2Mh8MhdMhB1MhdMh7 - Mh$Q_You start resting.Mh1413.3 (32.0)Mhv6=4.3 (330Mh*Mh3h _HP restored. _Health restored: 106Mh M#†..♣♣.§§§♣, #...)♣.♣..♣**,,###...#♣...♣,,,,P....♣♣..♣,,,,*.......♣..♣*,,,,Mh ###......♣♣♣*******.###....♣**,* #...###....#**##@)## #.....P,, #.#..# ###..##..## *##.Mh/ #....# *# #.P..## ***...,,,MhO +...Mh@ Mh &5.3 (1.0)09 _  Things that are here: _a swamp drake corpse; a swamp drake corpseMhMh8 _MhVX7Mh Mh4 MhMhu$=Mh06MhMhMhMhB5MhnMhMh #Mh]#B4MhX$Mh%Mh(Mh7)B3Mh-*Mh+Mh1Mh2B2Mh2Mh4Mh6Mh6B1Mh7Mh9%  Mh9@You see here a cane toad corpse.Mh[<Mh<I0 _Mh=Mh?e  You see here a cane toad corpse.Mh>MhK299 _MhaMhaMh5MhjB8MhMh Mh B7Mh@MhsJ _h - 7 darts of disjunction (gained 1)MhMh^B6Mh Mh%Mh.5Mh2X4Mh:n3Mh$>,MhUBMhBB2Mh&FMhHMhNOMhOB1MhQMhTMhZMhZ,0Mh [Mh\Mh_MhaMha-89MhbMhcMh$fMho ##...♣,,,.♣.,,,**,,*,,, #†..♣*♣§..♣,,,**,,*,,,Mhp ##†..♣♣....♣,,,*,,,,,,, #...)♣.♣..♣**,,*,,,**,,Mh0p ####...#♣...♣,,,,**,,*** #.P....♣♣..♣,,,,***,,* MhOp #.......♣..♣*,,,,**,,* *,*Mhtp ###......♣♣♣*******,** **Mhp #..###..@.♣**,*,,,,* *P35.3 (20.0)Mhpo #...###....#**,,,,,**** ###†)## #.......,,,,,**, #.#..# ###.......,,,*,,Mh q###..## *##.....,,,,,,#....# *#....,,,,,,**,Mh(qz#.P..## ***....,,,******MhGq###.<.### ***,,,.!.,***MhgqC ##.##.###.,,,,,,,,****Mh,zMhzP6.3 (218MhzMhIMhC\ _Found a potion of moonshine.MhBIMhOMhTMhXX7MhYMh$]Mh]B6Mh^MhaMheMhfB5MhgMhriMhmMh5nB4Mh~oMhuxMh|Mh?|B3Mh}MhMhMh5,2MhKMh(MhÆMh8MhxB1Mh MhώMhdMhB0MhMh#MhMh$C79Mh MhZMhˣMhB8MhMh5MhƨMhB7Mh˩MhMh.Mhi:6Mh7MhMhOMhB5MhjMhMh/MhcB4Mh7MhMhMh ,3Mh>MhkMhIMhMhB2Mh,MhMheMhB1MhMhJMhMhC,0MheMhKMhMhMh -69Mh'Mh Mh_MhMheB8Mh|MhMhMhB7MhTMhMhMhdB6MhMhHMh MhZ B5Mh MhMhqMh,4Mh Mh0MhMh MhV!B3Mh#MhF&Mh,Mh-B2Mh/Mh2Mh8Mh8,1Mh8Mh1H0MhT #.....# ##...### * ###P#.### #.....#   ###.#.# ##.....##   ##..#######..._...#   #....P.PP##......##   #...<............P#***,  ##..#.......÷........>,,,  ##.####.....##.........,,  #.#.# #..@.............,,  ##### ..........,,  *,*****.......  **,**P,.......  *,,,*,...#####......  *,*,,...## *#...,,,,,,,, S  MhT[37m water moccasin (asleep)  ***,...#,* *#..,,,,,,,,  *#.SP*** ****,,,,,,,,,  **,** *,,*,,,,,,,,,MheW 64.3 (28  A water moccasin comes into view.MhZMh@b|SS.Mhcg5.3 (2959MhVjMhm8 _The water moccasin hisses angrily.MhB ###P#.### #.....#   ###.#.# ##.....##  ##..#######..._...#  #....P.PP##......## **  #...<............P#***,  ##..#.......÷........>,,  ##.####.....##.........  #.#.# #.......  ##### ##  *,*****#.  **,**P,  *,,,*,...#####  *,*,,S..## *#...,  ***,...#,* *#..  *#..P*** ****  ##.#* *,,*  *< **,,,P[0;MhW10m,P****MhvMh f_S.Mhpk6.3 (1.0)8MhӲA_MhMh ###.#.# ## ##..#######..._.......P.PP##......## **..<............P#***,##..#.÷........>,Mh##.####.....##....#.# #.......#### ##,*,******,*#P..Mhj,,,,#.S..#####,Mh*.....## *#...,,*#....#,* *#Mh= ##..P*** ****, ##.#* *,,Mhen #<* Mh*,,,P,P****, *,P*****MhMhPS.<Mh.=7Mh:7Mh9_Mh` _Found a stone staircase leading up. You block the water moccasin's attack.Mh 9_Mh *9 (0.6Mh Mh Y _You barely miss the water moccasin.Mh4' _ (drained)You slash the water moccasin! You drain the water moccasin.  The water moccasin is almost dead.MhT3-==Mh1E8.56Mh9_Mhb _The water moccasin bites you. _You take 3 damage, and have 103/106 hp.Mh<{  You miss the water moccasin.The water moccasin is almost dead.Mh{Mh{i98/106 ----9.1Mh{:5MhhMh _The water moccasin bites you. _You take 5 damage, and have 98/106 hp.MhԱ  You slash the water moccasin!.MhҶV5--7Mh5Mhj MhD_You kill the water moccasin!Mhۛ{  ##..#######..._...#Mh5a  #....P.PP##......## *  #...<......P#*  ##..#.......÷........>MhWe  ##.####.....##..Mhyq  #.#.# #.......Mh  ##### ##  *,**####.MhɜU.  **,*#P.Mh  *,,,#....#####  *,#.Mh *#...,  **#....#.* *#..Mh;  ##..P*#* ****Mh.  ##.#* *,,*  #< **,,,P,P***Mh  #.* *,P*****Mhԝ}  *** ****MhA_MhS9--MhɨK70.7 (1.04MhԬ9_MhMh6  #....P.PP##......##  #...<......P#*  ##..#.......÷........>  ##.####.....##..  #.#.# #.......  ##### ##  *,**####..  **,*#P..  *,,,#.@..#####  *,#. *#...,  **#....#.# *#..  ##..P### ****  ##.## *,,*  #< **,,,P,P**   #.* *,P***** Mh7  ##* ****  Mh;@-13MhDMhPFMh  #...<......P#*  ##..#.......÷........  ##.####.....##.  #.#.# #......  ##### ##  #.**####..  ##.*#P..  #...#....#####  *,#. *#...,  **#....#.# *#..  ##..P### ****  ##.## *,,*  #< **,,,P,P*  #.# *,P***  ### **** MhMh+`22MhMhMh[MhN_,MhdMhkh|100/1061Mhrkn0MhbnMhna149MhoMhsMh@tB8MhcuMhNxMhxB7MhtyMhG}Mh}p2=6Mh~MhxMh́B5MhMhMhB4MhMh}Mhp3=3Mh%MhMhPB2Mh!MhMhQB1MhAMhMh`40Mh"MhmMhC39MhMheMhۣ`58MhĤMhMhLB7MhMh<MhB6MhCMh_ _You start resting.Mh50886.0)MhԼ6=9.7 (175MhOMh6h _HP restored. _Health restored: 106Mhl /  ##..#÷.......  ##.####.....##  #.#.# #......  ##### ##  #.#*####.  ##.##P..  #...#....#####  *,#. *#...,Mh   **#.@..#.# *#..  ##..P### ****  ##.## *,,*  #< **,,,P,P  #.# *,P***Mh  ### **** Mh, Mh Mh  s90.0)4 _Mh Mh MhIeK  #...<......P  ##..#.......÷  ##.####.....##  #.#.# #...Mhe  ##### ##.  #.#*####.  ##.##P........  #...#....#####......Mhe  *,#@....##.  **#....#.# *#..Mhen .P### ****Mhif  ##.## *,,*,,,  #<#*,,,P,  #.# *,P*** ### **** MhnMhwo`13MhbtMhvMh\  #....P.PP##......  #...<......  ##....÷  ##.####.....##  #.#.# #...  ##### ##..  #.######..  ##.##P.......  #.@.#....#####.....Mh ]  #.#.....##.  ###....#.# *#.. .P### ****  ##.## *,,*,  #<#*,,,P  #.# *,P**Mh+]q ### **** MhqfMh g`22MhlMhGnMh #...<............P ##..#.......÷ ##.#####. #.#.# #........ ##### ##... #.######... ##.##P..... #...#....##### #.#@....## *#...,, ###....#.# ,Mh ##..P### ****,, ## *,,*, #<# **,,,P #.# ,P*** ### **** MhMh|=31Mh`Mh~Mhz ##..#.......÷. ##.####.....##. #.#.# #........ ##### ##... #.######.. ##.##P.... #...#....#####, #.#.....## *#...,,, ###.@..#.# ,Mh6{ ##..P### ****,, ## *,,*, #<# **,,,P,P #.# ,P**** ### **** Mhv40MhMh\Mh  ##.#####. #.#.# #........ ##### ##.. #.######..... ##.##P......., #...#....#####,, #.#.....## *#...,,, ###....#.# , ##.@P### ****,,Mh N ## *,,*, #<# **,,,P,P* #.# ,P***** ### ****Mh Mh a529Mh< Mh Mh Mhs MhW Mh8 Mhu Mh X8Mh MhV Mh B7Mh Mh Mh= Mh B6Mh Mh Mh$ Mh B5Mh Mh? MhR Mh B4Mh Mh MhMh B3MhMhMh Mh_ B2Mh MhtMhMhB1MhMhMhpMhB0Mh'MhE!MhR)  #....P.PP##......## *******,,  #...<............P###*,**,,*,,  ##..#.......÷........>,,,,,*,,,  ##.####.....##.........,,,,,,,,,  #.#.# #................,,,,,,,, Mh)B ##### ##...............,,,,,,,  #.######...............,,,,,  ##.##P.................,,,,, Mh) #...#....#####.@.......,,,,,,,,<Mh)w504.7 (9  #.#.....##.......,,,, MhL*% ###....#.# ##.......,,,,,,,,  ##..P### ***#......,,,,,,,,  ##.## *,,*......,,,,,,*** #<# **,,.P.P##***,*,,** #.# *,P*#### ***,*,* Mh*### **** *****MhM3Mh3j5.7 (10.0)19Mhr9Mhb;9 _Found an escape hatch in the floor.MhMhpMhMhMh"MhX8MhlMhMhZB7MhMhMhMhIB6Mh_Mh"Mh?X5MhMhMhHMhB4MhMhMh!X3MhMhMh3 Mh} B2MheMhMhMhB1MhMh9MhMhHB0MhMh!Mh!&Mh`&C09Mh'Mh,*Mh /Mho/B8Mh0Mh2Mh%6X7Mh6Mh<Mh.=Mh=B6Mh>Mh@Mh G .................,,,,,,,,,,,,,, ..................,,,,,,, ..........,,,,,, ............... .#####..< ## ##..**,,***** .# ##..#**,,** * ## ####.......MhaOv# **,P*  MhNPr #..#.......@....#** *,** 18.7 (13  *#...P.P#####.#..#* ***  #.P##### **#,*,*  #### ***** Mh@QGMh9\Mh]Mh]%9.7 (14Mh%^$5Mh`^MheMhj Mh kMhQk-_Found an escape hatch in the ceiling.MhC 3Mh Mh? Mhk" Mh& X4Mhq& MhO) Mh) B3Mhd* MhL+ Mh- Mh. :2Mh. Mhb0 Mh 4 MhQ4 ,1Mhw4 Mh5 MhA6 Mh8 MhU9 B0Mh9 Mh> Mhy@ Mh@ D199MhKA Mh;B MhC MhC B8MhD MhE Mh6H MhqH B7Mh)I Mh)J Mh$M MhnM B6Mh$N Mh1O MhR MhJR B5Mh S MhW Mh.Z MhmZ B4Mh3[ Mh] %  Mh<^ -There is an escape hatch in the ceiling here.Mhb Mhc I3 _Mhc Mhe Mh:h Mhh B2MhSi Mho Mht Mh u B1Mhv Mhx Mh%| Mh| B0Mh} Mh Mh 89Mh Mhܐ B8Mh6 Mh Mh 7Mh Mh B6Mh Mh Mh 5Mh Mh B4Mh Mhں Mh; n3Mh Mhz Mh B2Mh Mh Mh Mh B1Mh Mh Mh Mh0 B0Mh MhH Mh Mh1 C79Mh Mh9 Mh Mh$ B8Mh Mh0 Mh Mh B7Mh} Mh  ,,,,,*#### ****,,*** ,,,,*##..* **P,,,,,** ,,.,,#.#* *##** .,,..### *##Mh (P,* **,.....# *#.....  *,......###,,,,,,,,,  *,#......##..Mh4 .,,,,,,,,,  **#..,,*#.#.#..,,,,,,,,, ####..*,*##.##.Mhe ...,,,,,,,,* #..#..#####.P...........,,,,,,,,, ..#......##P............,,,,,,,,* Mh ........P##.............,,,,,,,,, ........................,,,,,,,,, ........................,,,,,,,,, Mh ........................,,,,,,,,, ........................,,,,,,,,* .....<..............,,,,,,,,,,,,*Mh -47.7 (28MhT f8.7 (296Mh Mh Y _j - a glowing inky potionMh& Mh Mh MhK Mh MhH X5Mh\ Mh" Mhi B4Mh Mh Mh" =  *,,,,,*****,,,,,,,,,∆*****,,,∆, ###,,,,,,**.#>.....***** *,*,,, ...*,,,,,**#.......* **,,P, P...,,,,,*##......## ****, ....,,,,*##........* **P #...,,.,,#........#* *##. *##.,,..##........# *##...Mh#  ***,............# *#.....  *,..........@.###......,,,,,,50.0)  *,#......##......  **#...,*#.#.#..........,,,,,, ***####..*,*##.##.......... *.##..#..#####.P....Mh*# #......##P.........P##....................,,,,,,.MhK# +.......,,,,,,Mh( Mh( e1.7 (33Mhh, MhA. ; _Found a stone staircase leading down. Mh0 Mh1 MhA2 Mh> MheB MhEX2 MhF MhKK MhKB1 MhL MhKO MhR Mh?SB0 MhcT MhmV MhZY69 Mh[ Mh] Mhc Mh_cB8 Mhd Mh2f MhIo .....#*,**,,,,,,P*** ***,,,P*** ..##*****,,,,,,,,#.##*##,,,,,,P ### **,,,,,,{...##..,,,,,,,, #### *,,,,**,.......,,,,,,,,, . Mho#.# **,,,,*P.........,,, ..## ***,,,,,**.........,,,,,*  Mho...# *,,,,,**###........,∆***** ...####,,,,,,*#.#>.....#**** * .......*,,,,,**#@......# **  Mho.#..P...,,,,,*##......## *** .##P....,,,,*##........# **P  Mhp##*##...,,.,,#........## *##. .# *##.,,..##........# *##... ## ***,............# *#.....  Mh6p# *,............###...... ## *,#......##............ . MhWp[# **#....##.#.#.... Mhv+7.7 (6 MhcwB7 Mh~ Mh6[ _You sense a monster nearby. Mh& Mh Mh$ Mh Mh MhH#X6 Mh- Mh0 MhS0B5 Mh1 Mh92 Mh05 Mhu5B4 Mh6 Mh;3 Mh= MhA Mh"BB2 MhxC MhE MhJ MhKB1 MhL MhN MhPX0 MhQ Mh S MhU MhlUC59 MhV MhQW MhRY MhYB8 Mh], Mh` MhaB7 Mha Mhb Mhgj MhlX6 Mh}{ Mh Mh Mhw$5 Mh MhV Mhc Mh Mhu Mh$4 Mh Mh Mhf Mh Mh MhV$3 Mh MhM Mh̜ Mh Mhg Mh$2 Mh Mh4 Mhy Mh Mh Mh$1 Mhϭ Mhi Mh Mha MhQ Mh$0 Mh MhN Mh) Mh Mh Mhg%49 Mh Mh Mh6 Mh Mh Mh$8 Mh MhY Mhy Mh Mh MhD$7 Mh Mh Mh Mh Mh Mh $6 MhA Mh MhG Mh9 MhX###.....#*##,,,,,,,,,* **,, MhV......##..,,,......# *,  MhHX........#...,,,......# **  Mhc............,,*#.....### **  Mh m#..........#*,*#......P#** ***  Mhj #.......##*****.. Mh"#.##*##, Mhu!..### *#......S...##..,, Mha...#### #....#*,.......,, Mh$##...#.# ##@...#P.........,,  MhS####....## ###.....#*.........,,  Mh ##....# #.....#####........,∆  Mh ###....####......##.#>.....#***  Mh #.#........#.....###.......#  MhN #....#..P........###......## S   water moccasin (asleep)  Mh} ###...##P........###........#  Mh$ #.#..##*## Mh^..#........##  Mhb ##....# ###.....##. Mh P# *# Mh  Mh 78.7 (2 Mh+  1.0) Mh  Mh- Mh'S.. MhS Mh Mh? Mhv Mh%9.7 (22 Mh$5 MhN Mh& Mh  Mh` Mh=_A water moccasin comes into view. Mh !Mh?!MhHBS.!MhI280.7 (1.0)!MhI:4!Mh_!Mh!Mh|!Mh(.S13!Mh!Mhv!Mh !Mh9 h=22!Mh !Mh`$ F _The water moccasin bites you but does no damage.!MhD  (drained)You slice the water moccasin!! You drain the water moccasin.  The water moccasin is almost dead.!Mh====3.3 (0.61!Mhs!MhY F _The water moccasin bites you but does no damage."Mh  You miss the water moccasin.The water moccasin is almost dead."MhcZ=---9"Mh%"Mh(T _The water moccasin misses you."Mhi  You closely miss the water moccasin."Mhx~---4.50"Mh "Mh`b _The water moccasin is almost dead."MhJ  You barely miss the water moccasin.The water moccasin is almost dead."Mh3-5.139"Mh"Mhz _The water moccasin bites you. _You take 3 damage, and have 103/106 hp."MhD  You closely miss the water moccasin.The water moccasin is almost dead.7"MhJ "MhM F _The water moccasin bites you but does no damage.#Mhd   You closely miss the water moccasin.The water moccasin is almost dead.6.38#Mh#Mh60  You closely miss the water moccasin.  The water moccasin is almost dead. _The water moccasin bites you but does no damage.  You closely miss the water moccasin.  #MhjThe water moccasin is almost dead. _The water moccasin bites you but does no damage.#Mh:H _The water moccasin bites you but does no damage.  You closely miss the water moccasin.  The water moccasin is almost dead. _The water moccasin bites you but does no damage.  You miss the water moccasin.  The water moccasin is almost dead.#MhIS4-9#MhP#MhSF _The water moccasin bites you but does no damage.#Mh;Z @  You hit the water moccasin.#Mha g†#Mhe j67.57#Mhj #Mhm R _You kill the water moccasin!#Mh#Mh#Mh#MhSH _No target in view!$Mhز$Mhm$Mh$Mh͹$MhIB6$Mh$Mh$Mh'`55$Mht$Mh$MhB4$Mh$Mh3 -.....##...###..###..###...#..##. _You start resting.$Mha91.5 (4.06=-2.5 (52$Mh~ _HP restored. _Health restored: 106$Mhȝ$MhJ$Mh$Mht$Mh=$Mh_1 _$Mh$MhϿ$Mh$Mh$0$Mhc$Mh$Mh$Mh$Mh8C29$MhJ$Mh$Mh$MhT=8$Mh($Mh$Mh$MhB7$Mh$Mh$Mh$Mh_B6$Mh)$Mh$MhL$MhB5$Mh$MhF$Mh$MhB4$Mh$Mh$Mh! $Mh B3$Mh5$Mh $Mh$MhB2$Mhy$Mh$Mh! ,,,>,* *,,*,,,,,,,,,,,,,, ,*§♣♣♣****,,,,,,,**,....,,,,,,.* ,,.♣.,,,**,,*,,,,**,....,,,,,,, ♣§..♣,,,**,,*,,,***.....,,,,,,,, ....♣,,,*,,,,,,,**#.....,,,,,,,** $MhN"E♣..♣**,,*,,,**,,##.......,,,,,,,*♣,,,,**,,*****##*,*, .♣,,,,***,,* ####.....^.P#***,,,* .♣*,,,,**..* #.#@.....!.#* **, ♣♣**♣*♣♣♣.#* ##.........# *,* $Mh".♣#*.#....# #P........#* ***,, ...####.........# **, $Mh"W..........##...........# *, ..........#......# ** ##..............##.....### *$Mh##..........##.##......P#** ** #...###*###........#.##*##,$Mh)1602.5 (10.0)$Mh)f3.5 (111$Mh/$Mh2c _You are now a favourite toy of Xom.$Mh$Mh $Mh$MhB $Mh,&X0$Mh($Mh*$Mh/$Mh/C19$Mh1$Mh4$Mh9$Mh:B8$Mh%<$Mh?$MhVE$MhK {..#**P,,,,S,,,,.......,,,****,,* ♣♣♣♣ **,,,,,,,,./...*P,,* >,* *,,,,,,,,#....**♣♣****,,,,,,,*#.......S$Mh L* ♣.,,,**,,*,,,,*#...,, .♣,,,**,,*,,,**#..,, .♣,,,*,,,,,,,*##.,,,,**** ♣**,,*,,,**,,##.........,,,,,*** ,,,,**,,*****#..#*,*,,,,* $MhL/,,,***,,* ####.....^.P#***,,,** ,,,,**..* #.#......!.## **,,,* *♣*♣♣♣.#* ##.........# *,*,,** *.#....# #P........## ***,,,* ##.....####...# **,,S   black mamba (wandering) .......##...........# *,,,* .......#............# **,,, ......##.....### **,,$MhV16.5 (3.0)$MhWe7.5 (47$Mh._$Mhb^ _A black mamba comes into view.$Mh+ S{..#**P,,,,S ./.......,,,,*P >,* #........#.......#........#........##........##.........#..@.....#  ####.....^.P#  #.#......!.##   ##.........#   #P........## $Mh+ { #.........# ...........# ...........#  $Mh8 {..#**P,,,,S ./.......,,,,*P $Mh >,* #........#.......#........#........##........##.........#..@.....#  ####.....^.P#$Mh   #.#......!.##   ##.........# $Mh ]  #P........## $Mh! #.........# ...........# ...........# $MhC $Mh $Mh $Mh $MhR  $Mh T_A black mamba is nearby!$MhM {..#**P,,,,S ./.......,,,,*P >,* #........#.......#........#........##........##.........#..@.....#  ####.....^.P#  #.#......!.## $Mh  ##.........#   #P........##  #.........# ...........# ...........#  $Mh+z{..#**P,,,,S ./.......,,,,*P >,* #........#.......#........#........##........##.........#..@.....#  ####.....^.P#  #.#......!.## $Mhq+  ##.........#   #P........## #.........# ...........# ...........#  $Mh93$Mh3$Mh9$Mh<b _A black mamba is nearby!%Mh/{..#**P,,,,S %Mh./.......,,,,*P >,* #........#.......#........#........##........##.........#..@.....# %Mh5 ####.....^.P#  #.#......!.## %Mh  ##.........# %Mh'  #P........##  %Mh)4#.........# ...........# %Mh<(...........#  %MhQ%Mh(<{..#**P,,,,S ./.......,,,,*P >,* #........%Mh#.......#........#........##........##.........#..@.....#  ####.....^.P#  #.#......!.##   ##.........#   #P........## #.........# ...........# ...........#  %Mhm%Mh%Mh%Mhe %MhT_A black mamba is nearby!&MhP&MhH\tS.S&Mh\e8.5 (16&Mhd&Mhe5 _The black mamba hisses angrily.&Mh&Mh&MhƧI.S&Mh^`95&Mh&Mh& &Mh' &Mh- I.S&Mh\. a104&Mh<3 &Mh4 &Mh&MhG.S&Mh297/106 ---==13&Mh&Mh _The black mamba bites you! _You take 9 damage, and have 97/106 hp.'Mh$'Mho-2.1 (0.62'Mh]'Mh4 _You barely miss the black mamba. The black mamba barely misses you.'Mh]'Mh^]5----7'Mh}e'Mhai _You miss the black mamba. The black mamba bites you. _You take 2 damage, and have 95/106 hp.'Mh] 'Mh b3.31'Mh 'Mh z _You barely miss the black mamba. You block the black mamba's attack.'MhN  (drained)You slash the black mamba! You drain the black mamba.  The black mamba is heavily wounded.'MhO56=9'MhW'MhYX _The black mamba barely misses you.(Mh  You hit the black mamba.  The black mamba is heavily wounded.(Mh\ j-4.50(Mh(MhC _The black mamba bites you but does no damage.(Mh#  You closely miss the black mamba.The black mamba is heavily wounded.(Mh}-5.109(Mh(MhC _The black mamba bites you but does no damage.(Mh4 . You slice the black mamba!!  The black mamba is almost dead.(MhW564==7(Mh>(MhbB _The black mamba bites you. _You take 2 damage, and have 94/106 hp.(Mh @  You slice the black mamba!!(Mh e.(MhF 510--6.3 _You take 2 damage, and have 94/106 hp. _You kill the black mamba!  Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!need to enable at least one skill for training.(Mh /  --more--)Mh )Mh M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1   m - Spellcasting   0.0   1.0   0      )Mh8      b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0  )Mh Q     e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0          )Mh  g - Short Blades   9.0   1.0   0       h - Long Blades  14.0  18.0   0       i - Ranged Weapons   0.0   1.0   0               j - Armour   6.0   5.9  +1       k - Dodging   4.0   5.9  -1       l - Stealth   4.0   3.0  +3      [39;49)MhS m                You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets1Mhȿ = a + Fighting 10.02MhTargetTarget--  --  --  2.0  --  -- 2Mh --  --  --  --  --  --  --  --  --  2Mh&--  --  2Mh*a-z] set[-] clear selected target2MhMccost|targets2MhB <[?25h[?0c0 3Mh" 3Mhb [?25l[?1c3MhQ12.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets3Mhkx3Mh3Mh${..#**P,,,,S,,,,.......,,,****,,* bayes525 the Carver ♣♣♣♣ **,,,,,,,,./.......,,,,*P,,* Formicid of Xom ...*.. >,* *,,,,,,,,#........,,,,,,,** Health: 95/106 =====================--- ♣♣♣****,,,,,,,*#........,,,,,,,,* Magic: 12/12 ======================== ♣.,,,**,,*,,,,*#........,,,,,,,,, AC: 20Str: 22 .♣,,,**,,*,,,**#........,,,,,,,,, EV: 7Int: 16 .♣,,,*,,,,,,,*##........,,,,****, SH: 4Dex: 21 3Mhȅ♣**,,*,,,**,,##.........,,,,,**** XL: 12 Next: 10% Place: Lair:2 ,,,,**,,*****#..@.....#*,*,,,,*Noise: =--------  Time: 15616.3 (0.6) ,,,***,,* ####.....^.P#***,,,**a) +3 demon blade (drain) ,,,,**..* #.#......!.## **,,,*Abil: Dig *♣*♣♣♣.#* ##.........# *,*,,** Gem (2108) *.#....# #P........## ***,,,* ##.....####.........#**,,**  .......##...........#*,,,*  .......#............#**,,,  .............##.....###**,,  3Mh4a_You take 2 damage, and have 94/106 hp.  You slice the black mamba!! _You kill the black mamba!Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!You need to enable at least one skill for training.3Mh3Mh3Mh. _3MhE 33Mh 3Mh: F _Unknown command.4Mh 4MhFl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4Mh10.0  10.1  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3  4Mh c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0      4MhT e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0          4Mh  g - Short Blades   9.0   1.0   0       h - Long Blades  14.0  18.0   0       i - Ranged Weapons   0.0   1.0   0          4Mh     j - Armour   6.0   5.9  +1       k - Dodging   4.0   5.9  -1       l - Stealth   4.0   3.0  +3              4Mh        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  4Mhd}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets5Mhe=5MhD5Mh-M{..#**P,,,,S,,,,.......,,,****,,* bayes525 the Carver ♣♣♣♣ **,,,,,,,,./.......,,,,*P,,* Formicid of Xom ...*.. >,* *,,,,,,,,#........,,,,,,,** Health: 95/106 =====================--- 5MhM♣♣♣****,,,,,,,*#........,,,,,,,,* Magic: 12/12 ======================== ♣.,,,**,,*,,,,*#........,,,,,,,,, AC: 20Str: 22 .♣,,,**,,*,,,**#........,,,,,,,,, EV: 7Int: 16 .♣,,,*,,,,,,,*##........,,,,****, SH: 4Dex: 21 5Mh'N♣**,,*,,,**,,##.........,,,,,**** XL: 12 Next: 10% Place: Lair:2 ,,,,**,,*****#..@.....#*,*,,,,*Noise: =--------  Time: 15616.3 (0.0) ,,,***,,* ####.....^.P#***,,,**a) +3 demon blade (drain) 5MhN ,,,,**..* #.#......!.## **,,,*Abil: Dig *♣*♣♣♣.#* ##.........# *,*,,** Gem (2108) *.#....# #P........## ***,,,* ##.....####.........#**,,**  .......##...........#*,,,*5Mh OG  .......#............#**,,,  .............##.....###**,, You slice the black mamba!! _You kill the black mamba!5Mh/OTraining target 4.0 for Dodging reached!  Your Dodging skill increases to level 4! _You need to enable at least one skill for training. _Unknown command.5MhSO5Mh0V5MhV5Mh[5Mh!^5Mh6o5Mho5Mhv5Mh[yF _Unknown command.5Mhy 5Mh{ s Your spells (describe)Type5Mh| 'Failure Level  a + Poisonous VapoursAlchemy/Air97% 1 Select a spell to describe [?] help[Esc] exit6MhR6Mhf6Mhi{..#**P,,,,S,,,,.......,,,****,,* bayes525 the Carver ♣♣♣♣ **,,,,,,,,./.......,,,,*P,,* Formicid of Xom ...*.. >,* *,,,,,,,,#........,,,,,,,** Health: 95/106 =====================--- 6Mhm♣♣♣****,,,,,,,*#........,,,,,,,,* Magic: 12/12 ======================== ♣.,,,**,,*,,,,*#........,,,,,,,,, AC: 20Str: 22 .♣,,,**,,*,,,**#........,,,,,,,,, EV: 7Int: 16 .♣,,,*,,,,,,,*##........,,,,****, SH: 4Dex: 21 ♣**,,*,,,**,,##.........,,,,,**** XL: 12 Next: 10% Place: Lair:2 ,,,,**,,*****#..@.....#*,*,,,,*Noise: =--------  Time: 15616.3 (0.0) ,,,***,,* ####.....^.P#***,,,**a) +3 demon blade (drain) ,,,,**..* #.#......!.## **,,,*Abil: Dig 6Mh^*♣*♣♣♣.#* ##.........# *,*,,** Gem (2108) *.#....# #P........## ***,,,* ##.....####.........#**,,**  .......##...........#*,,,*  .......#............#**,,,  .............##.....###**,,  _You kill the black mamba!Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4! 6Mh_You need to enable at least one skill for training. _Unknown command. _Unknown command.6Mhv6Mh<6Mhn6Mh6Mh- 6MhA. 6Mh2 6Mh4 F _Unknown command.6Mh6Mh Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 99% 1b - Soul SplinterNecromancy99%6MhX1  c - Grave ClawNecromancy100% 2  d - Lesser BeckoningTranslocation100% 2  e - Momentum StrikeConjuration/Translocation 100% 2  f - ScorchFire100% 2  g - Ozocubu's ArmourIce6Mh100% 3  h - Vampiric DrainingNecromancy100% 3  i - AnguishHexes/Necromancy100% 4  j - Dimensional BullseyeHexes/Translocation100% 4  k - Forge Blazeheart GolemFire/Forgecraft100% 4  l - Iskenderun's Battlesphere6MhECConjuration/Forgecraft 100% 4  m - Freezing CloudConjuration/Ice/Air100% 5 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDMhdDMh DMh-{..#**P,,,,S,,,,.......,,,****,,* bayes525 the Carver ♣♣♣♣ **,,,,,,,,./.......,,,,*P,,* Formicid of Xom ...*.. >,* *,,,,,,,,#........,,,,,,,** Health: 95/106 =====================--- ♣♣♣****,,,,,,,*#........,,,,,,,,* Magic: 12/12 ======================== ♣.,,,**,,*,,,,*#........,,,,,,,,, AC: 20Str: 22 .♣,,,**,,*,,,**#........,,,,,,,,, EV: 7Int: 16 .♣,,,*,,,,,,,*##........,,,,****, SH: 4Dex: 21 DMh&♣**,,*,,,**,,##.........,,,,,**** XL: 12 Next: 10% Place: Lair:2 ,,,,**,,*****#..@.....#*,*,,,,*Noise: =--------  Time: 15616.3 (0.0) ,,,***,,* ####.....^.P#***,,,**a) +3 demon blade (drain) ,,,,**..* #.#......!.## **,,,*Abil: Dig *♣*♣♣♣.#* ##.........# *,*,,** Gem (2108) *.#....# #P........## ***,,,* ##.....####.........#**,,**  .......##...........#*,,,*  .......#............#**,,,  .............##.....###**,,DMhd Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4! _You need to enable at least one skill for training. _Unknown command. _Unknown command. _Unknown command.DMhP  Okay, then.DMhxDMh$DMh&. _DMh.DMhDMhDMhF _Unknown command.DMhr #♣♣♣ **,,,,,,,,./,*P,,* ,* *,#..,,** ♣♣****,*#. .,,,**,,*,,,,*#.,,,,**,,*,,,**#. ♣,,,*,,,,,,,*##..**** **,,*,,,**,,##....* ,,,**,,*****#........#*,*,,,,* ***,,* ####...@.^.P#***,,,** ..* #.#......!.##  ♣*♣♣♣.#* ##.........# *,*,,* .#....# #P.## ***,,,* #.....####..# **,,* ......##...# ,#..# *.....##.....###*##.##......P#** ***,DMhB| DMhH} t-7.3 (17 _DMhS DMhF EMhئ* *,#..,,** ♣****,*#.* ,,,**,,*,,,,*#., ,,,**,,*,,,**#. ,,,*,,,,,,,*##..**** *,,*,,,**,,##..........,*P EMh ,,**,,*****#........#*,*,,,,* ***,,* ####.....^.P#***,,,** ..* #.#.....@!.##  *♣♣♣.#* ##...# *,*,,* #....# #P.## ***,,,* ....####..# **,,* .....##...# ,#..# EMh@`**,,,* .....##.....###*##.##......P#** ***,,,P###*###..#.##*##,,,EMhIEMhz-86EMhoEMhEMhEMh,EMh|EMhEMhEMhv65EMh:w  *,#.,,,,,,** ****,*#.*** **,,*,,,,*#.***,,*,,,**#.*,*##....,,****, EMhS.,,*,,,**,,##..........,,,,*****P, ,**,,*****#........#*,*,,,,* * ***,,* ####.....^.P#***,,,** **..* #.#......@.## **,,,* ♣♣♣.#* ##.# *,*,,** ....# #P.## ***,,,* ####.# **,,** ##...#.# **,,,* ##.....### **,,*EMh8##.##......P#** ***,,,P*###*###.#.##*##,,,,,,PEMh]&9EMhf20.3 (24EMhEMhlg _w - 2 potions of heal wounds (gained 1)EMha♣♣ **,./*P,,* * *,,# ♣****,,,,,,,*#.,,,,,*,**,,*,,,,*#.*EMh,**,,*,,,**#....,,,,,*,,,,,,,*##..........,, *,,*,,,**,,##...........,,,*****P ,,**,,*****#........#*,*,,,,* ***,,* ####....@^.P#** ,,**..* #.#.## **,,, EMh%*♣♣♣.#* ##..# *,*,,** #....# #P.## ***,,,.####.#*.##.# *,,,**#............# ,* EMh....##.....### **,,*....##.##P#** ***EMhEMhe1.3 (13EMhEMhFMhBFMhFMhFMhFMhw#FMhH'72FMh,FMh-B1FMh#/FMh1FMhh8FMh868=FMh9:0FMh;FMhF>FMh64 _a - a scroll of enchant armourGMh$3GMhۥGMh-GMhGMhƲn1GMhX0GMh*GMhGMh8GMhC59GMhGMhGMhEGMhTB8GMhVGMhGMh{GMhDB7GMhGMhzGMhGMh"B6GMhzGMhMGMhn5GMhGMhGMhB4GMhGMh0GMhGMhwB3GMhLGMhGMh6n2GMhGMh)GMhsB1GMhGMhgGMhGMh'B0GMh,GMh}GMh GMh C49GMh GMhGMhGMhbB8GMhGMh=GMh{GMhB7GMh!GMh~GMh$GMh$B6GMhS&GMhi(GMh-GMhK.B5GMh/GMh1GMhX6GMh6B4GMh68GMh;Qj  You see here a ring of see invisible.GMhTGMh}UI[40m3 _GMhWGMhYGMh]B2GMh^]GMh^GMh`GMhfGMhNfB1GMhgGMhjGMhoGMhopB0GMhqGMhtGMh?xGMhx-39GMhxGMhHzGMheGMh_GMh,8GMhGMh)GMhFGMhGMhK,7GMhqGMhGMhGMh]GMhٕB6GMhЖGMhwGMhGMhB5GMhIGMhGMhGMhB4GMhͣGMhUGMhGMhHB3GMh3GMhGMhmGMh˭,2GMhGMhޮGMhGMhGMh\B1GMhgGMhGMhGMhB0GMhlGMhF29GMhB8GMhGMhGMhGMhB7GMhGMhGMhGMh,6GMhcGMhGMhGMhxGMhB5GMhsGMhGMhGMh,4GMhGMhGMhGMhn3GMhGMh8GMhB2GMhGMhGMh?GMhB1GMh,GMheGMhGMhX0GMh GMhGMh$C19GMh2GMhsGMh!GMh!B8GMh"GMh$GMh,(GMhz(B7GMhn)GMhl+GMh/GMh/B6GMhh0GMh1GMhA4GMh4B5GMh5GMh;GMh\?GMh?B4GMhi@GMhAGMhDGMhDB3GMhEGMhzLGMhOX2GMhPGMhwSGMhUGMhPVB1GMh+WGMh^YGMh\GMh#]B0GMhR^GMh>`GMhdGMh eC09GMheGMhbiGMhlGMhlB8GMh?nGMhupGMhy9  #.....## #P..P.#.###.... * #.....## ##...##### *#... #**##.....### ##...#.# *,... .P*#........## #.....## **... ..###.......P#* ##..#.# **,.# GMhy..............####..### **,,,, ..../...........#...# **,,,,* ...#...............## **,,,,,P ..##............@...#** **,,,,,,* ..*#..................#**,*,,,,, .**#.....................,,,,GMhz##............####.....,,,,,,, ,##.............,***##P.#,P,,,,,, *#........##.#..,,* *###*,,,,,, ##.....^.P####..,** **,,,,,, #........## ##.,,* ***,,,, .........# *,*,,** *∆,,,GMhT 716.3 (54.0)  You hear Xom's maniacal cackling.Your body is suffused with distortional energy.  You gain a new grip on the flow of your magic.GMh:f7.3 (557GMhbGMhؐW _You feel strong-willed.GMh?NGMh1OGMh PGMhUGMhYGMh\X6GMh]GMhbGMhEcB5GMhdGMhfGMhUjGMhjB4GMh^lGMhmGMhqGMhqB3GMhqrGMh)tGMhvGMhGwB2GMh xGMh|yGMh{{GMh{B1GMh|GMh}GMhmGMhB0GMhqGMhK1999GMhFGMh̊GMhB8GMhGMh(GMhGMh>B7GMhGMhGMh*GMh{B6GMhcGMhCGMhoX5GMhPGMhkGMhpGMhB4GMhuGMhgGMh*GMhB3GMhdGMhLGMh(o ......##.#....# *###*,,,,,,,,,* ...^.P####...## **,,,,,,,** .....## ##...# ***,,,,,,** .....# #.#..## *∆,,,,,,*..## ###...# ***,,,,,,,,# ##..## *P,,,F# #...## **,,,,,,**,,.# ##...# *P,,,,P***,,..### ##.@#** *,,,,,****,,31.3 (14...P#** **#...P#**,,,,** *,,, ......#.##*##P..,,,,* ** .........##.............,,*** ...##GMh........PP, †..#P...................,, ...#*..............#....,,, .#####.........[#####...∆,****##.#>.....#**** *,*,,,** *,*GMhGMhUf2.3 (152GMhGMh- _Found a pair of gloves.GMh GMh9 GMh GMh GMh GMh X1GMh  GMh GMh8 B0GMh GMh# GMh) GMhf* C89GMh3, GMh/ GMh4 GMhq5 B8GMh7 GMh: GMh(A GMhA B7GMhC GMhG GMh0M GMhM B6GMhO GMhT GMhY GMh]Z B5GMh] GMha GMh0g GMhg B4GMhj GMhIm GMhbr GMhr B3GMht GMh~w GMh%| GMhj| B2GMh ~ GMh GMh2 GMh B1GMhL GMh^ GMh GMh B0GMh GMhg GMhi GMh C79GMh GMhƘ GMhu GMh B8GMh_ GMh) GMh X7GMh GMh GMh GMh B6GMh GMhӷ .### **,,,,,,** ***......###.#.....## *,,,,,*...............# *PP,,,** ####.............## ***,,,,* *##P.#,........## * #....# *###*,........# **,,,** #...##**,......## **,,** ##...#GMh - **#......##*..,,* #.#.. #@......#...,,** ###...# ###...........,,,***  ##..## #P....#.......,,,,,*  #...## ##......##...,*,,  ##...# #P....P##*,..****P  ##..### #.....##**,,,,* **,**  ###...P###....## *,,,,*******P #*##......P......# **,,,,**P,, ##...............#**,,,,,,,,,,,,GMh -48.3 (16GMhS f9.3 (175GMh GMhf ^ _k - a sedimented golden potionHMh_HMh|HMhn4HMhHMhB3HMhHMh0HMh'HMhB2HMhUHMhHMhHMhB1HMh HMhHMh0HMhHMhC69HMh-HMhHMhOHMhB8HMhHMh}HMh_HMhB7HMhHMh HMhHMh B6HMh HMh HMhHMh2B5HMhHMh$HMh4HMhB4HMh7HMhHMh5!HMh!B3HMh #HMh+:  ##...# #P....P##*,..****P,, ##..### #.....##**,,,,* **,* * ###...P###....## *,.,,******* HMh(-##*##......P......# **..,,**P,,,, .##...............###...,,,,,,,,, ................PP......,,,,,,,,, ........................,,,,,,,,* ...........#............,,,,,,*** .......[#####...@.####..,,,,P ....####* #.#...#* *,*,,,,,* ....# ##.....# ***,,,,,*** ...## **##..### **,,,,,P,* ....# **,,...P** **,,P, ...## *##.,.....,** *,,,,,,∆, ...# *##...,.....,,** **,,,,,,∆ ...# *#............,,* *P,,,,** HMh-k...###......,,,,,,,,,* **,,,**HMh>7-61.3 (12HMh7f2.3 (132HMhH?HMhAT _f - a scroll of fearHMhp HMh|q HMhr HMh} HMh HMh X1HMhՇ HMh- HMh B0HMhi HMh HMh HMh C59HMhH HMh HMh HMhq B8HMh HMh HMh HMh[ B7HMh HMh$ HMh HMh5 B6HMh HMh HMh HMh} B5HMh HMhN HMh HMh B4HMh HMh HMh HMh B3HMh HMhj HMhf HMh B2HMhX HMh+ HMh HMh4 B1HMh HMhi HMh HMh B0HMh HMh HMh HMh C49HMh HMhb HMh HMhZ B8HMh$ HMh HMh O #.....####......P#* *,,,* #.#...#* #.#.....# *##**,,* ##.....# ###.....#####..,,,** *##..### ##....PP.#.  ,,...P** ##..........**,*  ,.....,** #......$....,***  ,,** ##$..#**  HMh ,,* #P....#####  ,,,,,,,,,* ##.@.##  ,,,,,,,,,* *#..##*  ,,,,,,,,,* #...#,*  ,,,,,,,,** **#....** ******  ,,,,,,,,,***,.....** *,**P*  ,,,,,,,,***,.....#.* **,,P**  S   water moccasin (wandering) ,,,,,,,,,,,........*****,,,,* ,,,,,,,,,,......$S..,,,,*,,,* ,,,,,,,,,,,,,,**,*,* HMh& 76.3 (147.3 (157 _A water moccasin comes into view.HMh +..  #.#.....# *## ###.....#####.. ##....PP.#...,,**  ##..........**,*  #......$....,***  ##......$..#**  #P....#####  ##.@.##  *#..##* HMh~ #...#,*  **#....**  .....** *,**P* .....#.* **,,P..............$S..IMhDD..  #.#.....# *## ###.....#####.. ##....PP.#...,,**  ##..........**,*  #......$....,***  ##......$..#**  #P....#####  ##.@.## IMhE *#..##*  #...#,*  **#....**  .....** *,**P* .....#.* **,,P..............$S..IMhyMIMh"NIMhTIMh6Xe _A water moccasin is nearby!IMh}s#...#* #.#.....# *##** ##.....# ###.....#####..,,,* *##..### ##....PP.#...,,** ,,...P** ##..........**, ,.....,** #......$....,** .,** ##......$..#** .,,* #P....##### IMh~j,,,,,,,##...## *#.@##*#...#,** **#....** ******,***......#* *,**P***......#.* **,,P**,..........#****,,,,.......$S..,,,,*...,..,,**,**,,*,**IMhIMh{SS.IMhr8.0)6 _IMh*IMhJMh^s#.....# ######..,,,* *##..### ##....PP.#...,,** ,,...P** ##..........**, ,.....,** #......$....,** .,** ##......$..#** .,,* #P....##### ,,,,,,,##...## ##..##*JMh~#..@#,** **#....#* ******,**#......#* *,**P**#......#.* **,,P**,..S.#****,,,,$...,,,,*..,..,,**,*#..#.........,,***,***P,,,,,∆***** **JMhRJMhDS.JMhշ`95JMh^JMhJMh+ JMh- JMhV6 DS.JMh6 a804JMh= JMh? KMhWuH=9 (0.6KMh}KMh _You closely miss the water moccasin. The water moccasin closely misses you.KMh3a  You slice the water moccasin!! You drain the water moccasin!KMh;g..KMh@s2==1.53KMhGKMh|JR _You kill the water moccasin!KMhp KMhq KMhXx KMhz H _No target in view!KMh KMh KMhI KMh H _No target in view!KMh KMh KMh% KMhU H _No target in view!LMh3LMh2LMhնLMhjX2LMhLMh_B1LMhLMh%LMhB0LMh~LMhLMh8C39LMhLMhLMhSB8LMhLMhLMhfB7LMhLMhLMh9,6LMheLMhLMhQLMh,5LMhLMh~LMhkLMhB4LMhdLMhWLMhB3LMhZLMh=LMhB2LMh:LMhfLMhB1LMhWLMhLMh-B0LMhwLMhLMh8C29LMh LMh LMh B8LMh LMhHLMhB7LMhLMhLMh7B6LMhLMhXLMhB5LMh)LMhLMhT B4LMh$"LMh'LMh'B3LMhF)LMh+LMhV,B2LMh-LMh1LMh1B1LMht3LMh7LMhN8B0LMh9LMh=LMh>C19LMhN@LMhhGB8LMhGLMhHLMh[NLMhNB7LMhPLMhiULMhU,6LMhULMhWLMh[LMhB\B5LMh^LMhaLMhKb,4LMh|bLMhOdLMh9iLMhi,3LMhiLMh>kLMhoLMh*p,2LMhcpLMhrLMhuLMhCvB1LMhwLMh{LMh>|B0LMh}LMhLMhpC09LMhILMh>LMhLMh:8LMh]LMh9LMhB7LMh&LMhLMhB6LMhÕLMhXLMhB5LMh<LMhLMh_B4LMh LMhLMh&:3LMhLMhX2LMhLMh10LMh-Z899LMhLMhLMh^B8LMhLMh LMhB7LMh(LMhLMh1B6LMhLMh(LMh B5LMh5LMh:LMhB4LMhLMhLMh}B3LMhLMhX2LMhLMhAX1LMhLMhcLMhB0LMhLMhLMhC89LMh LMh LMhW B8LMh\ LMhLMh2B7LMhLMhULMhB6LMhLMhLMhB5LMh3LMhQ#X4LMh$LMh&LMh'B3LMh'LMh)LMh)B2LMh*LMh,LMh,B1LMh-LMhL0LMh0B0LMhL1LMhg4LMh4C79LMhY5LMh/7LMhu7B8LMh"8LMh:X7LMh:LMh<LMh=B6LMh >LMhAX5LMhSCLMhHX4LMheILMh LX3LMhLLMhFOX2LMhTQLMh&TX1LMh;ULMhWLMhWB0LMh]YLMh]Y69LMh8_LMhcLMhcB8LMhdLMhhLMhhB7LMh^jLMhnLMhyoB6LMhpLMhtLMhJuB5LMhNvLMh"zLMhzB4LMh{LMhALMhB3LMhWLMhLMhdB2LMhLMhۍLMhIB1LMhlLMhOLMhՓB0LMhjLMhLMh C59LMhOLMhLMhQB8LMhLMhLMh(B7LMhsLMhLMh߫B6LMhLMhX5LMhLMhLMh B4LMh^LMhHLMhŽB3LMhտLMhLMh2B2LMhLMhLMh!B1LMhLMhLMh B0LMhLMhLMhiC49LMhLMhLMhB8LMhLMhLMhB7LMhLMh2LMhB6LMh<LMhULMhB5LMh&LMhLMhB4LMh7LMhk 880.5 (99.0) _You start waiting.LMht---1.5 (100.0)3LMhQLMh # _Done waiting.LMhh3LMhLMh'LMhH210398LMhCPn7LMhTN _You now have 829 gold pieces (gained 24).LMhVLMhWB6LMhWLMhYLMh3_LMh_B5LMh`LMhbLMh5gLMhgB4LMhhLMhlLMhbmB3LMh1nLMhqN _You now have 849 gold pieces (gained 20).LMhiuLMhuB2LMhvLMhhxLMh|LMh}B1LMh~LMhLMhALMhB0LMh.LMhLMhLMhY29LMhLMh]LMhB8LMhLMhLMhLMhxB7LMh֐LMhPLMhLMhB6LMhLMhLMhLMhB5LMh]LMhҢLMh LMhB4LMh#LMhLMhLLMhB3LMhLMhLMhLMhrB2LMhLMhLMhLMh B1LMhpLMhLMhX0LMhLMhLMhLMhkC19LMhLMhGLMh9LMhB8LMhLMhLMhjLMhB7LMhLMhLMh<LMhB6LMhLMhLMhLMh9B5LMhLMhLMhZLMhB4LMhLMh0LMhZLMhB3LMh0LMhLMhLMheB2LMhrLMhLMhuX1LMhLMh<LMhLMhT:0LMhLMhLMh)Y09LMhLMhLMh LMhX B8LMh LMhcLMhLMhB7LMh3LMhfLMh.LMhB6LMh LMhLMh #LMh#B5LMhy$LMhQ&LMh)LMhF*B4LMh*LMhF,LMh/LMhA0B3LMh0LMhT2LMh5LMha6B2LMh6LMh7LMh:X1LMh}:LMh=LMh}?X0LMh?LMhALMh.CZ799LMhCLMhNELMhGX8LMh`HLMhILMhLX7LMhLLMhgNLMhRLMhiSB6LMhTLMh'WLMh[LMh'\B5LMh]LMh:`LMhcLMhdB4LMheLMh@hLMhsmLMh%nB3LMhoLMhqLMhuLMhcvB2LMhwwLMhyLMhH~LMh~B1LMhLMhLMhԄLMhrB0LMhLMhLMhLMhC89LMhLMhJLMhbLMh B8LMhpLMhdLMh+LMhB7LMhLMhLMhLMh$B6LMhLMhLMhLMh#B5LMhLMhdLMhLMhHB4LMhULMhLMhfn3LMhLMhLMhB2LMhLMhLMh^LMhHB1LMh3LMhLMh@LMhB0LMhLMhLMhLMh<C79LMhLMhLMh/ LMh B8LMh LMh LMhLMhfB7LMhLMhLMhLMhzB6LMhLMh LMh B5LMh!!LMh"N _You now have 868 gold pieces (gained 19).LMha%LMh%B4LMh&LMh(LMh)B3LMh)LMh0N _You now have 882 gold pieces (gained 14).LMh3X2LMh4LMh6LMh:LMh^;B1LMh'<LMh=LMhALMhBB0LMhvDLMhDLMhGLMhGC69LMhHLMhLJLMh LMhOA d _There are monsters nearby!LMh1?  .#..*,,* ..#.,,** P,,...***  **,##..*  ####P.S** ......,* .......## .......@#...#####...# ##.## #...#   .#  ##     *  LMhr .#..*,,* ..#.,,** P,,...***  **,##..*  ####P.S** ......,* .......## .......@#...#####...# ##.## #...#   LMh.#  ##       LMh=LMhLMhsLMhd _There are monsters nearby!MMh,MMh..{FFMMhʱg40 _MMhMMhNMh_~NMh~NMh!h,.....SFS   water moccasin559NMhi  You closely miss the water moccasin.NMhM.FNMh0o=6.1 (0.68NMhNMhF _The water moccasin bites you but does no damage.NMh+  You slash the water moccasin!  The water moccasin is severely wounded.NMhuh.F NMhr.==7NMhNMhF _The water moccasin bites you but does no damage.NMh FC  You slice the water moccasin!!NMh B0PMhٓ PMh Y79PMhJ 876543210698PMho PMh B7PMhn PMh PMhd B6PMh PMhC PMh B5PMh_ PMh PMh B4PMhr PMhM PMh B3PMhh PMhM PMh B2PMhl PMh~ l*.-.PMh l 6062.9 (91.0) _You start waiting.PMh -3.9 (921PMhy PMh Y _You are now a toy of Xom.PMhPMhPMhPMh%PMhe+n0PMh-e  You see here a cane toad corpse.PMh1PMho2J59 _PMh^3PMh:PMh=PMh=B8PMh>PMhl@PMhCPMhGDB7PMh"EPMhFPMhJPMhKB6PMhKPMhhMPMhPPMhPB5PMhQPMhRPMhUPMh;VB4PMhBWPMhXPMhc\PMh\B3PMhK]PMhd^PMh`PMh^`B2PMhaPMhkPMhoPMh`oB1PMh(pPMh-rPMhtPMhuB0PMhuPMh`wPMhzPMh{C49PMh{PMh%}PMh PMhoB8PMh@PMhPMh;PMhB7PMh\PMhPMh!PMhdB6PMh>PMhŒPMhPMh:5PMhPMhϑPMh͔PMh0B4PMhPMh΢PMh-PMhB3PMhPMhPMhPMh|B2PMhePMhVPMh[PMhB1PMhPMh$PMhPMh+B0PMh2PMhPMhlPMhC39PMhPMhqPMhPMhB8PMhlPMh*PMh%  **,.#..,,>,***,,,,,,*,P*  **,,,,**....S.#>.,,,,,,**  **,,,,***#.......,**,,**,* PMh**,,,,,P* #.......,,,***,** *,,,,,,** *#......,*** *** .#.....## #.....#** ........# #PP...## .## *##....# ,PMh~## #...@.# *,.# ##...## **,## ##..## PMhR **#......###....#  ..#.....## *## .........#######.# S   water moccasin (asleep)#P....#............#..#..#   ##......##....#......#...##   #P....P###...####P.....###  PMh 86.9 (23  A water moccasin comes into view.Found a stone staircase leading down.  The water moccasin hisses angrily.PMhmPMhp.SSPMhQ ..*...7.9 (247PMhPMhOU _Xom is getting BORED.QMhʕ >P*  ......#>.  #....... P* #...S...  *#......,*** ***  #.....#**  #PP...##  *##....#  #...@.#  ##...##  ##..##  #....#  #.....## *##  ......QMhi  ...........#..#..# #....#......#...## .### QMhz. >P*  ......#>.  #....... P* #...S...  *#......,*** ***  #.....#**  #PP...##  *##....#  #...@.# QMhq/ ##...##  ##..##  #....#  #.....## *##  ......  ...........#..#..# #....#......#...## .### QMh5QMh[6QMh;QMh>e _A water moccasin is nearby!QMh6b >P*  ......#>.  #....... P* #...S...  *#......,*** *** QMhck #.....#**  #PP...##  *##....#  #...@.#  ##...##  ##..##  #....#  #.....## *##  ......  ...........#..#..# #....#......#...## .### QMh` >P*  ......#>.  #....... P* #...S...  *#......,*** ***  #.....#**  #PP...##  *##....#  #...@.#  ##...##  ##..##  #....#  #.....## *##  ......  ...........#..#..# #....#......#...## .### QMh3QMh*QMhe _A water moccasin is nearby!QMhL >P*  ......#>.  #....... P* #...S... QMh  *#......,*** ***  #.....#**  #PP...##  *##....#  #...@.#  ##...##  ##..##  #....#  #.....## *##  ......  ...........#..#..# #....#......#...## .### QMh~ >P*  ......#>.  #....... P* #...S...  *#......,*** ***  #.....#**  #PP...##  *##....#  #...@.#  ##...##  ##..##  #....#  #.....## *##  ......QMhmU  ...........#..#..# #....#......#...## .### QMh~QMh(QMhWQMh/e _A water moccasin is nearby!QMhu  >P*  ......#>.  #....... P* #...S...  *#......,*** ***  #.....#**  #PP...##  *##....#  #...@.#  ##...##  ##..##  #....#  #.....## *##  ......  ...........#..#..# #....#......#...## .### QMhv  >P*  ......#>.  #....... P* #...S...  *#......,*** ***  #.....#**  #PP...## QMhw  *##....#  #...@.#  ##...##  ##..##  #....#  #.....## *##  ......  ...........#..#..# #....#......#...## .### QMhM~ QMh~ QMh. QMh' e _A water moccasin is nearby!QMhض .S8.9 (1.0)6 _QMh? QMh RMh`RMh+RMhD..SRMh`95RMhRMh(RMh_pRMh5yB.SRMh za904RMhǀRMhRMhwRMhT h=13RMh'RMhH+F _The water moccasin bites you but does no damage.RMhа  You hit the water moccasin.  The water moccasin is moderately wounded.RMhg2.5 (0.62RMhIRMh7F _The water moccasin bites you but does no damage.RMhC  You closely miss the water moccasin.The water moccasin is moderately wounded.RMhD b3.11RMhL RMhNO F _The water moccasin bites you but does no damage.RMh `  You slash the water moccasin! You drain the water moccasin.RMht e.RMh 58=7RMht RMhV R _You kill the water moccasin!SMhSMhSMhSMhkH _No target in view!SMhw3SMh }SMhkH _No target in view!SMh4SMhSMhSMhSMhB0SMh,SMhEC29SMhSMhSMhhB8SMhSMhSMh)B7SMh%SMhSMhB6SMhMSMhSMh5B5SMh'SMh$SMhB4SMhSMhSMhWB3SMhQSMh SMh B2SMh SMhSMhB1SMhvSMhSMh|B0SMhpSMhSMhC19SMhSMhSMhB8SMhSMh SMh B7SMhP!SMh&$SMh$B6SMh%SMh(SMh)B5SMh*SMh,SMh.-B4SMh.SMh&1SMh1B3SMhz2SMh9G--...SMhi:X.......#..#......#...SMhCk 111.7 (18.0) _You start waiting.SMhD--2.7 (192SMhKSMh NU _Xom is getting BORED.SMhmSMh.SMhxSMhSMh]SMh|M.....,,,**S*,,,***,** **,.#....>.##*...,,,*,P **,,,,*#......#>.,,,,,,*  **,,,,***.**,,**, **,,,,,P* #.,,***,** *,,,,,,** *.,*** *** .#.....## #.....#** #PP...# .## *##0.0) ,.## #.....,.SMhLU.# ##...## **,......## ##..##**#......###....# # ..#....#.SMh8SMhe3.7 (11SMhdSMh1; _Found a stone staircase leading down.SMh SMhD SMhԻ SMh SMh SMh B0SMh ,SMhM SMh C09SMhu SMhE SMh SMh B8SMh ,SMh D #.....#P*,,,,,,,,,**  ###......,,,,,,...#  # *#.......,,,{...###   *,........,,,...#.***#   **........#*,#...###.#**   **,.#....>.###......*,P*   **,,,,*#......#>...,..,**  SMhC **,,,,***#........##..#*,*  *,,,,,P* #......@...#**,**  ,,,,,,** ##.......### ***  #.....## #.....# .......# #PP...## .......## ###... ........##   ,........# ##...##  SMh *,......## ##..##  **#......###....#  SMhq +7.7 (4SMh B7SMh SMh [ _You sense a monster nearby.SMhl SMh|m SMh\n SMhu SMha| ...#****,*,,*  .....#P*,,,,.....#* #SMh| $#......,,,,,....#  *#.......,,,S...###  *,........,,,...#.***#  SMh| W**........#*,#...###.#**  .#....>.###......#.P*  SMh| #......#>.......#*  ***#.SMh} E##..#*,*  SMh2} P* #...#**,**  SMhb} ,,,,,** ##.......### ***  ## #.....### SMh} # #PP...##  ## ###....#  SMh} S   black mamba (asleep) .## #.....#  ..SMh}  ##...# ,......## ##..## SMh~ SMh v 0  A black mamba comes into view.SMht SMh r.SSSMh] e8.7 (16SMh] SMh 5 _The black mamba hisses angrily.SMh> P*,,,,.....#* ....#  ....###  ...#.***#  ..#*,#S..###.#**  .>.###......#.P* .....#>.......#* .......@# P* #..........#**,**  ##.......### ***  #.....###  #PP...##  ###....#  #.....#  ##...##   TMh' P*,,,,.....#* ....#  ....###  TMhǔ...#.***#  ..#*,#S..###.#**  .>.###......#.P* .....#>.......#* .......@# P* #..........#**,**  ##.......### ***  #.....###  #PP...##  ###....# TMh #.....#  ##...##   TMhTMhÝTMhTMhvb _A black mamba is nearby!TMhm P*,,,,.....#* ....#  ....### TMhO ...#.***#  ..#*,#S..###.#**  .>.###......#.P* .....#>.......#* .......@# P* #..........#**,**  ##.......### ***  #.....###  #PP...##  ###....#  #.....#  ##...## TMh-  TMh5. P*,,,,.....#* ....#  ....###  ...#.***#  TMh...#*,#S..###.#**  .>.###......#.P* .....#>.......#* .......@# TMh0P* #..........#**,**  ##.......### ***  #.....###  #PP...##  ###....#  #.....#  ##...##   TMh6TMh17TMh=TMhnAb _A black mamba is nearby!TMh{ P*,,,,.....#* ....#  ....###  ...#.***#  ..#*,#S..###.#**  .>.###......#.P* .....#>.......#* .......@# TMh{P* #..........#**,**  ##.......### ***  #.....###  #PP...##  ###....#  #.....#  ##...##   TMhy P*,,,,.....#* ....#  ....###  ...#.***#  ..#*,#S..###.#**  .>.###......#.P* .....#>.......#* .......@# P* #..........#**,**  ##.......### ***  #.....###  #PP...##  ###....#  #.....#  ##...##   TMh+TMhTMh TMh#b _A black mamba is nearby!TMhs TMh% TMh B.STMh g95 _TMh+ TMh8 UMh!  . (drained)You slice the black mamba!! You drain the black mamba!  The black mamba is almost dead.UMh"====20.3 (0.64UMh(UMh{+C _The black mamba bites you but does no damage.UMh?  You slash the black mamba!UMh]†UMhP8/10822=---UMh9UMhjUMhH UMhy_You kill the black mamba! _Health restored: 108UMh5UMh69---UMh9<UMh>H _No target in view!UMhJw UMhx UMhf| UMh~ H _No target in view!UMhN UMh*O UMhP UMhV UMh7Z UMh2^ _3 _UMh^ UMhb UMhpc B2UMhc UMhe UMhj UMhj B1UMhl UMhm UMhap UMhZq B0UMhq UMhr UMhLu UMhu D599UMhXv UMhw UMhz UMhz B8UMh{ UMho| UMh~ UMh}~ B7UMh~ UMh UMh UMh= B6UMh UMh UMh UMh@ B5UMh UMh UMhΓ UMh> B4UMhÔ UMh+ UMh UMhN B3UMh UMh UMh UMh B2UMh UMh UMhl UMh B1UMh UMh UMhl i## *,,,,,***,,,** ***# *#....##...,* ..*... ..## *#.....#..,** ..## **.........** ...#****,......#..* .....#P*,........#* ##......,........#  *#........###  *,.......@#.#### -  **........##.#...###.###  **,.#....>.###......#.P# **,,,,*#......#>†......## *,,,,***#........##..##.# ,,,,,P* #..........###.## ,,,,,** ##.......### ##*## #.....### ......# #PP...##UMh 033.9 (13.0)UMh -4.9 (140UMh UMh [ _You are now a BORING thing.UMh UMhUMhUMhUMhUMhY89UMhnUMh3' *,,,,* *,,,*,,, #,* *#..P***,*.....*##...** ***.# *#....##....*## *#.....#...**## **.#* ...#****UMh'P#..* .....#P*,* ##......, #......### ,..............#.####  **........##.#...###.###   Gem (1589) UMh'**,.#....>.###......#.P#  ...... .##..##. ......###....#UMh5 5.0)  Xom almost notices you.Your arms briefly jump off your body, then reattach themselves!UMh[6 ..*...6.9 (28UMh;UMh=Y _You are now a toy of Xom.VMhVMh\VMhVMh,VMhVMhX7VMhVMhVMh5B6VMhVMh/VMh VMh~B5VMhVMhVMhMVMhB4VMhbVMhVMhyVMhB3VMhcVMhVMhX2VMhVMhVMhX1VMhVMhVMhMVMhB0VMhAVMhVMhY79VMhVMhVMhVMhB8VMhVMhVMhVMhB7VMhVMhlVMhVMhB6VMhwVMhVMh VMh B5VMhs VMhcVMhX4VMhmVMhVMhX3VMhVMhVMhVMh/B2VMhVMhVMhg!VMh!B1VMh7"VMh&VMhh(VMh(B0VMh[)VMhF*VMhE,VMh,C69VMh-VMh .VMhs/VMh/B8VMh=0VMh+1VMhY3VMh3B7VMhF4VMh5VMh7VMh7B6VMh`8VMhE?VMh,AVMhsAB5VMh(BVMhYFVMhkHVMhHB4VMh9IVMhJVMhLVMh%MB3VMhMVMhSVMhUVMh]UB2VMhUVMhXVMhZX1VMh[VMh^VMh_VMh0`B0VMh`VMhbVMhdVMhdC59VMhceVMhgVMhkVMh\kB8VMhkVMhmVMhoVMhoB7VMhepVMh7rVMhsVMh&tB6VMhtVMhvVMhFxVMhxB5VMh\yVMh{VMh~VMh~B4VMhVMh,VMhVMhB3VMhVMhzVMhކVMh9B2VMhVMhVMhOVMhB1VMh4VMhVMh}VMhɐB0VMhyVMhoVMh<VMhC49VMhVMhVMhX8VMhVMh5VMh"X7VMhPVMhVMhVMhB6VMh֤VMh3VMhoX5VMhqVMhVMhŬVMhB4VMh߭VMhVMhVMhB3VMhVMhVMhVMhB2VMh˶VMh'X1VMhԻVMhV _b - a wand of quicksilver (12) (gained 6 charges)VMh {....*,,* ####........#.P##.##.. .....,,,**** ###......####****#....,,,**,* #.....## #P..,,,,,{##* #.....## ##.[..,,,,.,#.#**##.....### ##.....,,,,..#..P*#........## #.....,,,##.......P## ##.. .{..#**P..........####.. ♣♣♣♣♣ **VMh-)............#... ,>,* *,#...............# §♣♣♣****,##................ .♣.,,,**,.#....*#................ ..♣,,,**,,#...**#................ ..♣,,,*,,.....*##............#### .♣**,,*,,.##.,##..............### ♣,,,,**,,**##*#........##.#....#***,,* ####.....^.P####...##VMh084.9 (48.0)VMh8B0VMh:VMh[ _You sense a monster nearby.VMhD{VMh{VMh}VMhVMhvD *.....,,,**** ###......####****#.,,,**,* #.....## #.,,,.,{##* #.....###[..,,,..,#.##*##.....###....,,,Y..#..P*VMhv...## #.....,,,.......###.P## ##{..#**P......#### ♣♣♣♣♣♣ **.... ,,>,* *#............ *§♣♣♣****#............... ,.♣.,,,**..#....*#....... §..♣,,,**,,#...#*#.......♣,,,*,,.....*##......###**,,*,..##..##..............Y   yak (wandering)VMhЎE,,,,**,.**##*#........##.#....*,,* ####.....^.P####...## ♣*,,,,**..* #....## ##...#VMht 0.0)  A yak comes into view.VMhVMh? ,Y.YYY 2 yaks (1 wandering)The yak bellows!VMho==5.9 (139VMhʦVMhթV _A yak comes into view.VMh3  #.....## .,,##* #.....## [..,,,.Y,#.##*##.....### .Y.#..P*#........## .......###.......P## {..#**P............... **...............>,* *.......@#.......##..#....#...#.......##...**## ^  VMh* "  #.....## .,,##* #.....## [..,,,.Y,#.##*##.....### .Y.#..P*#........## .......###.......P## {..#**P............... **...............>,* *.......@#.......##..#....VMh #...#.......##...**## ^  VMh} VMh VMh VMh6 d _There are monsters nearby!VMh r  #.....## .,,##* #.....## [..,,,.Y,#.##*##.....### .Y.#..P*#........## .......###.......P## {..#**P............... **...............>,* *.......@#.......##..#....#...#.....VMh1 U..##...**## ^  VMh   #.....## .,,##* #.....## [..,,,.Y,#.##*##.....### .Y.#..P*#........## .......###.......P## {..#**P............... **...............>,* *.......@#.......##..#....#...#.......##...**## VMh E^  VMhN VMh̞ VMh VMh) d _There are monsters nearby!VMh8I  #.....## .,,##* #.....## [..,,,.Y,#.##*##.....### .Y.#..P*#........## .......###.......P## {..#**P............... **...............>,* *.......@#.......##VMhl9~..#....#...#.......##...**## ^  WMh\  #.....## .,,##* #.....## [..,,,.Y,#.##*##.....### .Y.#..P*#........## .......###.......P## {..#**P............... **...............>,* *.......@#.......##WMh..#....#...#.......##...**## ^  WMh=WMhWMhJWMhd _There are monsters nearby!WMh^ K{....*,,* ####........#.P##.##..,,,**** ###......####****#.,,,**,* #.....## P..,,,.,,##* #.....## [..,,,.Y,#.##*#### # .....,,,.Y.#..P*#..## #.....,,,.###P## ##. WMhA 4.{..#**P..### ♣♣♣♣♣ **.............# ,>,* *........# §♣♣♣****.......##....... .♣.,,,**..#....*#.......♣,,,**,,#...#*#..........,,,*,,.....*##............##**,,*,..##..##..............##,.**##*#........##.#....# ,,,,***,,* ###^.P####...##WMh ,WMhz .{.Y   yakWMhM `68WMh WMh 9 _The yak bellows! You hear a bellow!XMhHj,...*,,***#.............#*,,* ####........#.P##.##..,,,**** ###......####****#..,,,**,* #.....## P..,,,.,,##* #.....## [..,,,..{#.##*##.....### #,,,..Y#..P*#..## #.. ....,,,.###P## ##..# {..#**P.####..# ♣♣♣♣ **..# >,* *..## ♣♣♣****.......##.# ♣.,,,**..#....*#.♣,,,**,,#...#*#.......,,,*,,.....*##...####.**,,*,..##..##........####,.**##*#........##.#....#XMh&XMhF.YXMhi--77XMhXMhXMhϡ XMhV XMh Y.YY 2 yaks (1 wandering)XMhH {--86XMh XMh  XMhL H_A yak comes into view.XMhLXMhPMXMhW.XMhXjY.YYXMhXS==95XMhXXMh`XMhsc& _The yak bellows!ZMh_ZMhZMhʌY.Y.YY 3 yaksZMhj--904ZMhڕZMhZMh ZMhWZMhZMh:r.Y.Y.YZMh{--13ZMhZMh ZMh 3ZMh| ZMhC I _No target in range!ZMhw,ZMh#-ZMh:5ZMh7I _No target in range![MhkT[MhT[MhMU[Mh^k.Y.Y.Y[Mh_&2[Mh_A2 _[Mhg[Mhi[Mh3)b .You slice the yak!![Mh*q===3.5 (0.61[Mh/[Mhp1[ _The yak is heavily wounded.[Mh  You hit the yak but do no damage.The yak is heavily wounded.  The yak barely misses you.[Mh·!Y[Mh.Y.YY 4 yaks (1 wandering)[Mhk--4.10[Mh[MhV _A yak comes into view.[MhP  The yak bellows!  You slice the yak!![MhY† 3 yaks[Mh64==7[Mh[MhG _You kill the yak![Mh; [Mh [Mh [Mh# I _No target in range![Mhٲ[Mh|[Mh([Mh¾I _No target in range!\Mh\MhQ\Mh\MhGI _No target in range!\Mh4X\MheF$,Y..Y.YY 4 yaks---5.7 (1.029\MhJ\MhNV _A yak comes into view.\MhOJ  You slash the yak! You drain the yak.\Mh_   The yak is heavily wounded.\Mh,.Y.Y(1 drained)\Mh,==-6.3 (0.68\Mh8\Mh< \MhH=\Mh=,_The yak barely misses you.\Mh=\Mhu y  You hit the yak but do no damage. You drain the yak.\Mh U  The yak is severely wounded.\MhO \Mh \Mh n..Y..Y\Mhq --9\Mh \Mh ; _The yak gores you but does no damage.\MhU ^  You closely miss the yak.\Mh |-7.57\Mh \MhP \ _The yak is severely wounded.\Mh  You barely miss the yak.  The yak is severely wounded.\Mh= ^.Y.Y\Mh 55-\MhQ [8.16\Mh \Mh% _The yak gores you. The yak gores you but does no damage. _You take 3 damage, and have 105/108 hp.]Mh7  You slash the yak!]Mh w† 3 yaks]Mh$i 7/110-5==]Mh@7 _You kill the yak!]Mh]Mh  Your Fighting skill increases to level 11! _You regained 2 hp, and now have 107/110 hp.]Mh r,]Mh${E.Y]Mh{U--9.35]MhA|]Mhօ]Mh} _You hit the yak but do no damage. The yak gores you but does no damage.]Mh`  You slash the yak! You drain the yak.]Mh .YY(1 drained)The yak is heavily wounded.]MhN=-9]Mhl]Mh; _The yak gores you but does no damage.]Mh?  You slash the yak!200.54]Mh ]Mh \ _The yak is severely wounded.]Mh  You closely miss the yak.The yak is severely wounded.]Mh. ]Mh8 88-1.1]Mh :3]Mho ]Mh 1 _You block the yak's attack.]MhPE7  You slash the yak!]Mh%F-=7]MhN]MhsP^ _The yak is moderately wounded.^MhzZ,  slow, 2 drained)You hit the yak but do no damage. You drain the yak.  The yak is moderately wounded.Xom's power touches your surroundings.^Mh^[j-2.32^Mhj^Mh_kX _The yak suddenly looks slow! The yak gores you but does no damage.^MhH  You barely miss the yak.The yak is moderately wounded.^Mhc^Mh2e{.Y-9^Mh]q^Mhs; _The yak gores you but does no damage.^Mh]s  You hit the yak. You drain the yak.93.51^Mh!x^Mhz[ _The yak is heavily wounded.^Mhp  You closely miss the yak.The yak is heavily wounded.^Mh?H.Y^Mhsj64.10^Mh[^Mh _The yak gores you. The yak gores you but does no damage. _You take 3 damage, and have 106/110 hp.^Mh H  You hit the yak. You drain the yak.^Mh %7^Mh ^Mh W _The yak is almost dead._Mh 7  You slash the yak!_Mh † 2 yaks (1You kill the yak!_Mh)k75.319_Mhi%_Mh(W _You block the yak's attack. The yak gores you but does no damage._Mhl  You slash the yak!  The yak is severely wounded._Mhm-=9_Mh&u_Mh>xv _The yak gores you but does no damage. The yak barely misses you._Mh$  very drained)You hit the yak. You drain the yak._Mhr7-6.58_Mhg_Mh W _The yak is almost dead._Mh5  You hit the yak._MhD †   yakYou kill the yak!_Mh 9-7.17_Mh _Mh ; _The yak gores you but does no damage._Mh#r 5  You hit the yak._Mhr %7_Mh{ _Mh~ 1 _The yak is lightly wounded._Mhf    yak (drained)You hit the yak. You drain the yak.  The yak is moderately wounded._Mh{ b8.36_Mh_Mh; _The yak gores you but does no damage.`Mh"  You hit the yak but do no damage.The yak is moderately wounded.`MhU#-89`Mh+`Mh-Q _The yak closely misses you.`Mh.]  You barely miss the yak.`Mhb9.55`Mh`Mh `Mh$P_The yak is moderately wounded.`Mh  You barely miss the yak.The yak is moderately wounded.`Mhlc10.14`MhQ _The yak gores you but does no damage.`MhM  You slash the yak! You drain the yak.7`Mh`Mh\ _The yak is severely wounded.`MhQ '  very drained)You hit the yak. You drain the yak.  The yak is almost dead.Xom makes a sudden noise! You hear a splashing noise.`Mh 9========1.33`Mha `Mh ; _The yak gores you but does no damage.`Mho  You barely miss the yak.The yak is almost dead.`Mhp T=-------9`Mhu `Mhw P _The yak barely misses you.`Mh8  You slice the yak!!`MhF†`MhM31-------2.52`Mh`Mh G _You kill the yak!aMhyaMhzaMhaMhՄH _No target in view!aMhaMhaMhaMhLaMhB1aMhaMh~h - _You start resting.aMh-3.5 (1.0aMh\10=-4.5 (20aMhGaMh½h _HP restored. _Health restored: 110aMh 3aMh" aMh aMh޹ aMh `09 _aMhٿ _  You see here a yak corpse.aMh aMhx I8 _aMh aMh^ aMh aMh B7aMh aMh aMhl aMh T=6aMh$ aMh n5aMhr aMh aMh aMh B4aMh= aMh aMh% aMh B3aMh aMh@ aMh aMhd B2aMhB aMh aMh) aMh B1aMhb aMh aMh aMhZ B0aMh aMh' aMh aMh D499aMh\ aMh aMh aMh[ B8aMh aMh aMho aMh B7aMhg aMh aMhp aMh B6aMh aMh aMh! aMh" B5aMh# aMhE& aMh( aMh( B4aMhZ* aMh, aMh|/ aMh/ B3aMhy1 aMh[3 aMhO5 aMh5 B2aMh6 aMh @ aMhB aMhC B1aMhD aMhG aMhSJ aMhJ B0aMhHL aMhO aMhP aMh Q C89aMhR aMhT aMh:V aMhV B8aMh$W aMh}X aMhY aMhZ B7aMha[ aMh] aMh_ aMh` B6aMha aMhd aMhe aMhDf B5aMh"g aMhh aMhj aMhrj B4aMhk aMhtm aMho aMhp B3aMhyq aMhUs aMhu aMhSu B2aMhv aMhSw aMhx aMhx B1aMhy aMhz aMh{ aMh{ B0aMh| aMh aMh aMhX C79aMh aMh aMhl aMh B8aMhҊ aMh aMh aMh B7aMh aMh aMh aMh B6aMh_ aMh} aMh aMh B5aMhu aMhi aMh/ aMhc B4aMh aMhĖ aMh aMhҗ B3aMh aMh aMhՙ aMh0 B2aMh aMh aMh{ aMh B1aMh aMh˝ aMhd aMh B0aMh aMh aMhE aMh C69aMh aMh aMhz aMhģ B8aMh aMh aMh aMhK B7aMh aMh aMhک aMh4 B6aMh aMh aMh aMh­ B5aMh@ aMh aMhz aMh B4aMhA aMh< aMh. aMhd B3aMh aMhL aMhݶ aMh' B2aMh aMh aMhb aMhź B1aMha aMh aMh aMh B0aMh# aMh aMhп aMh2 C59aMh aMh aMh aMh B8aMhm aMh5 aMh aMh8 B7aMh aMh aMh aMh* B6aMh aMhO aMht aMh B5aMh aMh_ aMh aMhG B4aMh aMhE aMhT X3aMh aMhG aMh aMh B2aMhc aMh aMh aMh B1aMh_ aMh aMhy aMh B0aMh aMh aMh aMh Y49aMh" aMh aMh B8aMh4 aMho aMh aMhK B7aMh aMh aMhx aMh B6aMh3 aMhF aMhk aMh B5aMh aMhF aMh aMh B4aMh0 aMh aMh aMh B3aMh aMhT aMh aMh B2aMhD aMh< aMh aMhp B1aMh aMh aMh_ aMh B0aMh aMh' aMh aMh C39aMh aMh aMh aMh\ B8aMh aMh aMh aMhQ B7aMhC aMh aMh aMhg B6aMh; aMhb aMh aMh7 B5aMhA aMh[ aMh aMh  X4aMh aMh aMhJ B3aMh aMh  aMh^ aMh B2aMh aMh aMh" aMh" B1aMh" aMh# aMh$ aMh% B0aMh% aMhv& aMhT' aMh' C29aMh( aMh1 aMh2 aMhf3 B8aMh3 aMh6 aMhU7 aMh7 B7aMh~8 aMhX: aMh< X6aMh= aMh> aMho? aMh? 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Your magical essence no longer links to wands of the dungeon.bMh`g5.5 (5869bMhcbMh fs _Your fingernails look duller.bMhfbMhfbMhpbMh^qbMhqB8bMhu7bMhvbMhwbMhybMh\zB6bMhzbMh{bMh|bMh}B5bMh}bMhj  You see here a ring of see invisible.bMhobMhI4 _bMhcbMhdbMhbMhB3bMhbMhbMhbMhB2bMhbMhbMhX1bMh~bMh;bMhHbMhB0bMhbMhbMhbMh=C59bMhbMh#bMh:bMhB8bMh"bMhĕbMhbMhіB7bMhbMhbMhbMhӚB6bMh'bMhbMhbMhB5bMhEbMhbMhbMhB4bMh:bMhbMhpbMhޠB3bMhbMhhbMhbMhIX2bMh\bMh bMhdB1bMhbMhbMhbMhB0bMhRbMh]bMh%bMhC49bMhԷbMh'bMhbMhAB8bMhbMhbMhX7bMh4bMhbMhbMhXB6bMhbMhbMhbMhB5bMhbMh&bMhJbMhX4bMhbMh`bMhB3bMhbMhbMh{bMhB2bMh#bMhbMhbMhB1bMh9bMhbMh#bMhjB0bMhbMhbMhY39bMhbMhbMhIbMhB8bMh;bMhbMhbMh,B7bMhbMhbMh8bMhwB6bMhabMhbMhQbMhB5bMhCbMhbMh0X4bMh bMhTbMhX3bMhvbMhbMhbMhB2bMhbMhbMhObMhB1bMh@bMhObMh9bMhB0bMhbMhHbMhY29bMh bMh bMh X8bMh} bMh R  There is a stone staircase leading down here.bMhH bMh I7 _bMhC bMh~ i  You see here a black mamba skeleton.bMhQ bMh I6 _bMh bMhb bMh bMh B5bMhr bMh bMh; X4bMh bMh_ bMh4 bMh B3bMh bMhZ bMh bMhJ B2bMh bMh bMh bMhV X1bMh bMhK bMh B0bMh bMh! bMh! 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B0bMh%@ bMh@ bMhA bMh$B C09bMhB bMhgC bMh_D bMhD B8bMh!E bMhF bMhoG bMhG B7bMhTH bMh`I bMhJ bMhHJ B6bMhJ bMhK bMhXL bMhL B5bMhL bMhM bMhN bMhAO B4bMhO bMhMP bMhQ bMhYQ B3bMhQ bMhjR bMh+S bMhS B2bMhS bMhYT bMh.U bMh{U B1bMhU bMhV bMh5W bMhW X0bMhYX bMhX bMh\Y Z899bMhY bMhPZ bMhZ X8bMh?[ bMh[ bMh'\ X7bMh?n bMhn X6bMho bMh bMh bMh߆ B5bMh= bMh bMhG bMhÏ B4bMh bMh4 bMh} bMh B3bMh bMh bMhD bMhЫ B2bMhά bMhе bMh n1bMh 0bMh bMh* bMh C89bMh bMh bMh bMh* B8bMh bMh bMh) bMh B7bMh bMhW$ bMh% bMh/& B6bMh' bMh. bMh0 bMh0 B5bMh1 bMh: bMhY< bMh< B4bMhc= bMhI bMhWL bMhL B3bMhnN bMh X bMh|Z bMhZ B2bMhJ\ bMhe bMh\g bMhg B1bMhh bMh8r bMht bMht B0bMhu bMh| bMh~ bMht C79bMh bMhp bMh bMh B8bMh bMh bMhp bMh B7bMhX bMh bMh֥ bMh~ B6bMh bMh bMh bMhk B5bMh bMh bMh bMhX B4bMh bMh/ bMh bMh B3bMh bMh bMhV bMh B2bMh bMht bMh bMhz B1bMh bMh- bMh bMhV B0bMhG bMh bMhG bMh C69bMho bMh# bMhP bMh B8bMh bMh bMh! bMh B7bMh bMh bMhd bMh B6bMh bMh bMh bMh B5bMhs! bMh* bMh, bMh, B4bMhU- bMh1 bMh2 bMhJ3 B3bMh3 bMh]: bMh< bMhT< B2bMh< bMhrA bMh*C bMhC B1bMhD bMhL bMhhN bMhN B0bMhO bMh X bMhZ bMhiZ C59bMhM[ bMh 876543bMhJ 2bMh" bMhY bMh B1bMh bMh߸ bMhA bMh B0bMhp bMh bMh9 bMh~ C49bMhS bMh bMh bMh5 B8bMh bMh bMh bMh B7bMh bMh bMh bMh7 B6bMh bMhb bMh) bMh B5bMh bMh bMh bMh B4bMh bMh bMh bMh? B3bMh bMh bMh bMh* B2bMh bMh bMh bMh B1bMh bMhO bMh3 bMh B0bMh bMh bMh bMh^ C39bMh bMhl bMhn bMh B8bMhR bMh bMh bMh B7bMhU bMh bMh bMh B6bMht bMh bMh bMh B5bMh bMh bMht bMh B4bMh| bMh bMh bMh B3bMh bMh bMh X2bMhU bMh bMh X1bMhS bMh bMh bMh4 B0bMh bMh bMh7 bMhw C29bMh1 bMh[ bMh bMh B8bMhk bMhR bMh #.###..##♣♣*♣♣♣♣♣♣♣ ♣#.......### ##..P#*,,,§>,* #....... #...#♣,,♣§♣♣♣***♣....... ##...♣,,.§♣.,,,*♣..#.... bMhq L  #÷..♣*♣...♣,,,♣#..#...#   ##÷..♣♣....♣,,,♣.......#   #...)♣.♣..♣**,,♣...##..   ####...#♣...♣,,,,*♣..######   #.P....♣♣.@♣,,,,**♣..# ###896.5 (141.0)   #.......♣..♣*,,,,*♣..# #.#.   ###......♣♣♣*♣♣♣♣♣♣.## ##..   #..###....♣#♣.#....# #P..   #...###....###......   ###÷)## #............##.....   #.#..# bMh ......#......  ###..## ###..............  #....# ##..........##.bMh a§§.§bMh f727bMh4" 8§bMh$ 5 _Found a staircase to the Swamp.bMh? IbMhE bMh^G bMhTJ X6bMhJ bMh=L bMhL B5bMh M bMhN bMh7O bMhO B4bMhP bMhQ bMhR bMhjS B3bMh/T bMhiU bMhV bMhV B2bMh^W bMhpX bMhY bMhY B1bMh[ bMhh bMhi bMhHj B0bMhj bMhk bMh m bMhfm C19bMhNn bMhn bMho bMh$p B8bMhp bMhq bMhos bMhs B7bMhHt bMh#u bMh>v X6bMhv bMhw bMhx bMh y B5bMh_y bMhDz bMh{ bMh| B4bMh} bMh bMh bMh~ B3bMh bMh bMh bMhk B2bMh bMha bMh bMho X1bMhZ bMhݟ bMh= B0bMh bMhͤ bMh bMh- C09bMh bMhI bMh bMh B8bMhy bMh bMh 7bMh bMhm B6bMh bMh bMh bMhI B5bMh{ bMh{ bMh bMh5 B4bMh bMhf bMh bMh B3bMh bMh bMh$ X2bMh bMhd bMhX bMh B1bMhi bMh bMhh X0bMh 799bMh bMh+ bMh X8bMh bMh bMhB bMh B7bMhC bMh bMh4 bMh B6bMh bMh bMh bMhu B5bMh/ bMh bMh bMh` B4bMh  bMhU bMh bMha B3bMh bMh bMh bMh{ B2bMh bMh bMh bMhW! B1bMh" bMhn$ bMh& bMh& B0bMh' bMhO) bMh+ bMh+ C89bMh, bMhH  ##..........##.##......P### ###.......#######........#.# ## ###....!..### ##... .###.........#### #....# #........##...#.# ##.÷..#P.... .....######....## ###.....##.... ..##.# ##....# #.....#####... .##### ###....####......##.#>.. ## #.#....@...#.....###....935.5 (38.0) # #....#..P........###... ###...##P........###... #.#..#####........#.... ##....# ###.....##... ##...### ###...... ## #.....# #........... .# ##.....## #bMhI .#......##. #######..._...# ###....##.#.bMh?N B_bMhP E _Done exploring.cMhew cMh9x cMh.. XL: 12 Next: 31% Place: Lair:2 ##hMh#.#....@...#.....###.... Noise: ---------  Time: 16935.5 (0.0) ##....#..P........###.... a) +3 demon blade (drain)###...##P........###..... Abil: Dig#.#..#####........#...... Gem (789) hMh##....# ###.....##......##...### ###...........  ## #.....##...........  .# ##.....###.#......##.  #######..._...####....##.#.  _You see here a black mamba skeleton. _Found a staircase to the Swamp. _Done exploring. _Done exploring. _Done exploring. _Done exploring.hMhhMhEnchant which weapon? Hand Weapons  a - a +3 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos  v - a +3 dire flail[?] describe selectedhMhhMhQhMho*##..........##.##......P### bayes525 the Carver###.......#######........#.# Formicid of Xom ..*... ## ###....!..### ##.......... Health: 110/110 ======================== .###.........#### #....##.... Magic: 12/12 ======================== hMh?#........##...#.# ##.÷..#P.... AC: 20Str: 22 .....######....## ###.....##.... EV: 7Int: 16 ..##.# ##....# #.....#####... SH: 4Dex: 21 .##### ###....####......##.#>.. XL: 12 Next: 31% Place: Lair:2 ###.#....@...#.....###.... Noise: ---------  Time: 16935.5 (0.0) ##....#..P........###.... a) +3 demon blade (drain)###...##P........###..... Abil: Dig#.#..#####........#...... Gem (789) hMh##....# ###.....##......##...### ###...........  ## #.....##...........  .# ##.....###.#......##.  #######..._...####....##.#.  _You see here a black mamba skeleton. _Found a staircase to the Swamp. _Done exploring. _Done exploring. _Done exploring. _Done exploring.hMhQ _As you read the scroll of enchant weapon, it crumbles to dust.hMhܡx6.5 (148hMh:_hMh5M _Your +3 demon blade of draining glows red for a moment.iMh,Read which item? Scrolls  f - a scroll of fear  g - 3 scrolls of foga - a scroll of enchant armour  c - a scroll of summoning  r - 2 scrolls of revelation  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedjMhfjMh9jMh(jMhe##..........##.##......P### bayes525 the Carver###.......#######........#.# Formicid of Xom ..*... ## ###....!..### ##.......... Health: 110/110 ======================== .###.........#### #....##.... Magic: 12/12 ======================== #........##...#.# ##.÷..#P.... AC: 20Str: 22 .....######....## ###.....##.... EV: 7jMh =Int: 16 ..##.# ##....# #.....#####... SH: 4Dex: 21 .##### ###....####......##.#>.. XL: 12 Next: 31% Place: Lair:2 ###.#....@...#.....###.... Noise: ---------  Time: 16936.5 (0.0) ##....#..P........###.... a) +4 demon blade (drain)jMh]###...##P........###..... Abil: Dig#.#..#####........#...... Gem (788) ##....# ###.....##......##...### ###...........jMh  ## #.....##...........  .# ##.....###.#......##.  jMh#######..._...####....##.#.  _Done exploring. _Done exploring. _Done exploring. jMhg_Done exploring.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 demon blade of draining glows red for a moment.jMhjMhbXEnchant which item? jMh)Armour  z - a +0 plate armour (worn)c - a +0 scale mail  g - a +2 leather armoury - +0 steam dragon scales[?] describe selectedmMhmmMhfsmMhx$##..........##.##......P### bayes525 the Carver###.......#######........#.# Formicid of Xom ..*... mMhy## ###....!..### ##.......... Health: 110/110 ======================== .###.........#### #....##.... Magic: 12/12 ======================== #........##...#.# ##.÷..#P.... AC: 20Str: 22 .....######....## ###.....##.... EV: 7Int: 16 ..##.# ##....# #.....#####... SH: 4Dex: 21 .##### ###....####......##.#>.. XL: 12 Next: 31% Place: Lair:2 ###.#....@...#.....###.... Noise: ---------  Time: 16936.5 (0.0) ##....#..P........###.... a) +4 demon blade (drain)mMh?z###...##P........###..... Abil: Dig#.#..#####........#...... Gem (788) ##....# ###.....##......##...### ###...........  ## #.....##...........  .# ##.....###.#......##.  #######..._...####....##.#.  _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 demon blade of draining glows red for a moment.mMh~v _Okay, then.mMhNmMh:_mMhф. _mMhܮmMhmMh\ _Unknown command.mMh& ,Read which item? Scrolls  f - a scroll of fear  g - 3 scrolls of foga - a scroll of enchant armour  c - a scroll of summoning  r - 2 scrolls of revelation  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectednMhtnMh7nMh=nMhr##..........##.##......P### bayes525 the CarvernMh###.......#######........#.# Formicid of Xom ..*... ## ###....!..### ##.......... Health: 110/110 ======================== .###.........#### #....##.... Magic: 12/12 ======================== #........##...#.# ##.÷..#P.... AC: 20Str: 22 .....######....## ###.....##.... EV: 7Int: 16 nMh9..##.# ##....# #.....#####... SH: 4Dex: 21 .##### ###....####......##.#>.. XL: 12 Next: 31% Place: Lair:2 ###.#....@...#.....###.... Noise: ---------  Time: 16936.5 (0.0) ##....#..P........###.... a) +4 demon blade (drain)###...##P........###..... Abil: DignMh{1#.#..#####........#...... Gem (788) ##....# ###.....##......##...### ###...........  ## #.....##...........  .# ##.....##nMh#.#......##.  #######..._...####....##.#.  _Done exploring. _Done exploring.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 demon blade of draining glows red for a moment. nMhFW_Okay, then. _Unknown command.nMhv _Okay, then.nMhpnMh B_nMh . _oMh:_oMhoMh:_oMhF _Unknown command.oMh5RoMhSoMhe_ _Unknown command.oMhCoMhGoMhoMhC_oMhoMh:_oMhk  _Okay, then.Unknown command. _Okay, then.Unknown command. _Done exploring.oMhZWoMhQXoMh'YoMh?;_oMhoMhB_oMhГUnknown command. _Okay, then.Unknown command. _Done exploring.oMhM oMh oMh oMh~1 ;_oMh2 oMh8 :_oMhj< E _Done exploring.oMhX oMhY oMhZ oMh! oMh; oMh oMh{ WUnknown command. _Done exploring.qMhݝqMh1Level 2 of the Lair of Beasts <<<<>>>>>_(Press ? for help)###÷)## #............##...........##...## ##......##....#......#...###.#..# ###..........#............###...# #P....P###...####P.....### ###..## ###..............##.....#####..### #.....####....# ##.##..# qMh#....###..........##.##......P### ###...P###....## #....#######P..## #.P..## ###.......#######........#.#####......P......# ##....##P........# ###.<.### ###....!..### ##..........##...............###...............####.##.###.........#### #....##...................PP.................÷.#####....#........##...#.# ##.÷..#P...................................#####...###.........######....## ###.....##..............#..................### ##.###.......##.# ##....# #.....#####.........[#####.....####......P## #...##....#.##### ###....####......##.#>.....##### #.#...## #.#.....# #####..###P...###.#....@...#.....###.......###.....# ###.....#####.....###....###....#..P........###......######..### ##....PP.#.....#####.#####...##P........###........# ##.....P## ##..........##.# ###..##qMhM#.#..#####........#........## ###........## #............### #.....###....# ###.....##........# ###...........## ##.........### #.....###...### ###.............# ##..............# #P....##### ###P#.### #.....##.............###...............# ##...#####.#.# ##.....###.#......##.....................# ##..#####..#######..._...####....##.#.#...................# #...#.##....P.PP##......## #######..#.###.##..................## ###....## #######...<............P####.##..#..#####.P....................###......## #.##P#qMhխ##..#.......÷........>.....#......##P....................###......#.# ##...#[?7l#[?7hqMhz^>@rMh7rMh ##..........##.##......P### bayes525 the Carver###.......#######........#.# Formicid of Xom ..*... ## ###....!..### ##.......... Health: 110/110 ======================== .###.........#### #....##.... Magic: 12/12 ======================== #........##...#.# ##.÷..#P.... AC: 20Str: 22 .....######....## ###.....##.... EV: 7Int: 16 ..##.# ##....# #.....#####... SH: 4Dex: 21 .##### ###....####......##.#>.. XL: 12 Next: 31% Place: Lair:2 ##rMh 2#.#....@...#.....###.... Noise: ---------  Time: 16936.5 (0.0) ##....#..P........###.... a) +4 demon blade (drain)###...##P........###..... Abil: Dig#.#..#####........#...... Gem (788) ##....# ###.....##......##...### ###...........  ## #.....##...........  .# ##.....###.#......##.  #######..._...####....##.#.  _Unknown command. _Unknown command. _Done exploring. _Done exploring. _Done exploring. _Done exploring.rMh rMh rMh2 rMh5 rMh9: _7 _rMh> ,rMh? B6rMh@ rMhD rMh0G rMhG B5rMhBH rMhI rMhWK rMhK B4rMh>L rMhM rMhO rMhO B3rMhO rMhQ rMh}R rMhR B2rMhDS rMh\V rMhW rMh_X B1rMh?Y rMh[ rMh}] rMh] B0rMh2_ rMha rMhc rMh/d -79rMhrd rMhe rMhg rMhi rMh$j B8rMhdk rMh\m rMh4o rMho B7rMhp rMhr rMht rMhMu B6rMhv rMh$w rMh%x rMhsx B5rMhy rMhSz rMhb{ rMh{ B4rMh-} rMh~ rMh rMhX B3rMh rMh rMh rMh| B2rMh rMh  .......##.....### ##..### #. ....##.##......P### ###...P###. .#######........#.#####......P ## ##..........##........ ### #....##.............. #.# ##.÷..#P.............. .## ###.....##.............. .rMhP -.# #.....#####.........[##### ..####......##.#@.....##### #.#52.5 (16.0) ......#.....###.......# ## #..P........###......## #### ##P........###........# ## ####........#........## ### # ###.....##........# ### # ###.............# ## #.............##.. # #.#......##..............rMh rMh rMhݖ {Done exploring. __There is a stone staircase leading down here.sMh[sMh[sMhfbsMhjsMh nr3.0)1 _sMhrsMh #P...Y...  #...l...  . ##....... .  .. .#...w. .#  ...##.....##..#  ......# sMh  .........F.# 3 #......@..#  #..........#   ##........#.#   .........## ..  ##........ . #...Y   death yak (asleep) #..w   torpor snail (asleep) .....#.....l   komodo dragon (asleep)sMhG z F   bullfrog (asleep)sMh sMh" YlwFYwlFsMhx  You climb downwards.  The death yak bellows! The bullfrog gives a loud, deep croak!sMht====4.3 (1.80sMhYzsMhC~ _The komodo dragon hisses angrily. You hear an angry hiss. _There is a stone staircase leading up here.vMh[vMhfvMh4vMh] e..Yl.vMh F3..4443(ally target)(…)vMh M...*----5vMh D069vMh vMh _Xom momentarily opens a gate. You are now Xom's teddy bear.wMhWwMh{=.wwMh-08-=---9 (0.6wMhIwMh _You barely miss the bullfrog. The bullfrog hits you. _You take 2 damage, and have 108/110 hp.wMhY  You hit the bullfrog.  The bullfrog is moderately wounded.wMhg[  The bullfrog hits you but does no damage.  Your hellwing swoops through the air toward the bullfrog!wMh#\wMhSc..Yl44wMhcX3.. wMh_d59-wMhd[6.58wMhlwMh'o9 _Your hellwing hits the bullfrog. x2xMhG=  You slice the bullfrog!!xMhxMhK  You kill the bullfrog!A wyvern comes into view.Your smoke demon gestures at the torpor snail.xMhxMhkw4.w  xMh(distracted, ally target)k   wyvernxMhT=7.17xMhxMhHxMhC2 _The torpor snail is smitten.yMhsyMh,yMh7yMh!yMh,yMh.k...Yl.w44..3.yMh --8.1 (1.06yMhyMhQzMhuAzMhfBzMh6CzMhCzMhKDzMhDzMh%N.k..Y.w43@†.wzMhN6zMhpO10=--95zMhk _The komodo dragon barely misses your hellwing. _Health restored: 110zMh #.P.. ##.. zMh t. ##.......# .. #.#..k..# .##..l.Y##..#..4...#......w@4..#34†.#.#.3..# ##.#.# ..## ..# ... ##......... .....#.....zMh< zMh zMh _The komodo dragon barely misses your hellwing. _Health restored: 110  You swap places. The death yak gores your hellwing!  Your smoke demon gestures at the torpor snail.  The torpor snail is smitten. Your hellwing hits the komodo dragon!  Your hellwing hits the komodo dragon but does no damage.zMhzMh  .kl43 zMh( PYour ice devil closely misses the komodo dragon.zMh i=604zMhzMh Y _The torpor snail barely misses you.{Mh ##........P.##.. . ##.# ... #.#.....# .#..##..k.Y##......l4...# w34..# #.....4@†.#.#..3..# #..#.#..## ..##. .. . #. .....#..... k{Mh{MhZy  You swap places. The death yak misses your hellwing.{Mh .k3.The komodo dragon bites your smoke demon!!{Mhi==13{Mh${Mh( _The wyvern misses your smoke demon. _There is a stone staircase leading up, spattered with blood here.|Mh _The wyvern misses your smoke demon. _There is a stone staircase leading up, spattered with blood here.lice the torpor snail!! You drain the torpor snail.  The torpor snail is severely wounded.  The komodo dragon bites your smoke demon!!  Your smoke demon dies!|Mh&  Your smoke demon disappears in a puff of smoke!The death yak barely misses your hellwing.|MhJ .4 drained, ally target) The torpor snail bites you but does no damage.  Your ice devil hits the komodo dragon!  Your ice devil freezes the komodo dragon!|Mh,*7 (0.6|Mh |Mh ] _The wyvern barely misses your hellwing.|Mh[N  You barely miss the torpor snail.The torpor snail is severely wounded.Your smoke demon gestures at the torpor snail.|MhO 7 .|MhFP Y The torpor snail is smitten. The komodo dragon misses your hellwing.|MhP B=--|Mh=Q E2.32|MhmW |MhDZ K _The wyvern completely misses your hellwing.|MhZ }MhaA  You slice the torpor snail!!}Mhp; §l   komodo dragonk   wyvern (ally target)4   hellwing (summoned)You kill the torpor snail!Your smoke demon is no longer moving slowly.  Your hellwing is no longer moving slowly.}MhuV5--9}Mh}}MhvC _Your ice devil is no longer moving slowly. x2~MhGe  The wyvern misses your hellwing.~Mh2~Mh......4Y(ally target) _Your ice devil is no longer moving slowly. x2  The wyvern misses your hellwing.ice devil hits the komodo dragon but does no damage.ice devil hits the death yak but does no damage. ~Mh  The komodo dragon bites your ice devil! Your smoke demon hits the death yak.  Your smoke demon hits the death yak but does no damage.~Mho=3.9 (1.01~Mhȳ~MhZ _Your smoke demon hits the death yak. The wyvern bites your hellwing.Mh(wlYour smoke demon hits the death yak but does no damage. _Your smoke demon hits the death yak. The wyvern bites your hellwing.  You barely miss the death yak.death yak is lightly wounded.ice devil hits the komodo dragon.  Your ice devil freezes the komodo dragon!MhI.....†(ally target)k   wyver4   hellwing (summoned)44 2 ice devils (summoned)ice devil freezes the komodo dragon!  The komodo dragon dies!  Your hellwing hits the wyvern. x2; The wyvern bites your hellwing.gores you but does no damage.  Your ice devil barely misses the death yak.smoke demon hits the death yak.Mh#k1/1118-4.5 (0.60MhGMhMh  Mhƞ_Your smoke demon hits the death yak but does no damage. x2 _Health restored: 111Mh\drained, ally target) _Your smoke demon hits the death yak but does no damage. x2 _Health restored: 111 hit the death yak but do no damage. You drain the death yak.  The death yak is lightly wounded.  The wyvern closely misses your hellwing.  Your hellwing closely misses the wyvern. x2Mh}-5.159MhLMh>K _Your ice devil hits the death yak but does no damage.Mh<r  You hit the death yak but do no damage. You drain the death yak. 4. The death yak is moderately wounded.The death yak gores you but does no damage.Mh-  Your smoke demon gestures at the death yak.The ball of steam hits the death yak!! The ball of steam hits the wyvern!!Mh"****Yistracted, drained, ally …)4   hellwing (summoned)Mh)44 2 ice devils (summoned)3   smoke demon (summoned)Mh' ###..#§§§§§YYrained, ally target)2/11240==7Mh. Mh2 v _The wyvern dies! _Health restored: 112MhNYou hit the death yak.  The death yak is heavily wounded.  Your ice devil hits the death yak but does no damage.  Your hellwing hits the death yak but does no damage.  Your hellwing hits the death yak!  The death yak is engulfed in a cloud of scalding steam.#P.......#§§.§.4 --6.38 _The death yak gores your ice devil.MhX  You slice the death yak!!  The death yak is almost dead.Your smoke demon hits the death yak.MhQ0 .....§.§4§4   hellwing (summoned)44 2 ice devils (summoned)3   smoke demon 7====9  The death yak is almost dead.  Your smoke demon hits the death yak. _The death yak dies!  Training target 12.0 for Fighting reached!  Your Fighting skill increases to level 12! need to enable at least one skill for training.Mh8 /  --more--Mh/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   m - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0    Mh&    e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0           g - Short Blades   9.0   1.0   0       h - Long Blades  14.0  18.0   0       i - Ranged Weapons   0.0   1.0   0        Mh       j - Armour   6.0   5.9  +1       k - Dodging   4.0   5.9  -1       l - Stealth   4.0   3.0  +3                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|h34mbase level  [!] training|cost|targetsMh a - Fighting 12.0 m - Spellcasting 0.0  b - Maces & Flails 1.7 n - Alchemy 1.8  c - Axes 3.0 o - Air Magic 0.0  d - Polearms 1.7  Mh e - Unarmed Combat 0.0 p - Evocations 2.0  f - Throwing 2.0 q - Shapeshifting 0.0  g - Short Blades 9.0  h - Long Blades 14.0  i - Ranged Weapons 0.0  j - Armour 6.0  k - Dodging 4.0  l - Stealth 4.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsMhf 7 Dodging Mhh gThe Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.MhP a  Skill  Level Cost  Apt Skill  Level Cost  Apt a - FightingMhQ 12.0  12.6  +1   m - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.7   1.0   0   n - Alchemy 1.8   1.2  +3   c - Axes 3.0   4.0   0   o - Air Magic 0.0   1.4  -2  d - Polearms1.7   1.0   0       e - Unarmed Combat 0.0   1.0   0   p - Evocations 2.0   2.5  MhR [40m+1   f - Throwing 2.0   3.0   0   q - Shapeshifting 0.0   1.0   0          g - Short Blades 9.0   1.0   0      h - Long Blades 14.0  18.0   0      i - Ranged Weapons 0.0   1.0   0              j - ArmourMh3S 6.0   5.9  +1      k - Dodging4.0   5.9  -1      l - Stealth4.0   3.0  +3  MhS                     Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  MhUT }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsMh Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.  Mh1 + selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.- automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.MhI 9 Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   m - Spellcasting   0.0   1.0   0               b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3    c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2  Mhg  d - Polearms   1.7   1.0   0        e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0            g - Short Blades   9.0   1.0   0       h - Long Blades  14.0  18.0   0      Mh$ [40m  i - Ranged Weapons   0.0   1.0   0                  j - Armour   6.0   5.9  +1        k - Dodging   4.0   5.9  -1       l - Stealth   4.0   3.0  +3                          The relative cost of raising each skill is in cyaMh, n.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets MhkYou need to enable at least one skill. Mh> k + Dodging 4.0MhG TargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetMhccost|targetsMh7W =[?25h[?0c0 Mh}~ [?25l[?1c6.0  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsMh# a - Fighting 12.0 m - Spellcasting 0.0  b - Maces & Flails 1.7 n - Alchemy 1.8  c - Axes 3.0 o - Air Magic 0.0  d - Polearms 1.7  e - Unarmed Combat 0.0Mh$M p - Evocations 2.0  f - Throwing 2.0 q - Shapeshifting 0.0  g - Short Blades 9.0  h - Long Blades 14.0  i - Ranged Weapons 0.0  j - Armour 6.0  l - Stealth 4.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsMhkS Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. Mh\TWith your current stats and equipment, training 1 level of this skill would increase your AC by 0.6 and your EV by 0.1.Mhq   Skill  Level Target Apt Skill  Level Target Apt a - Fighting12.0  --  +1   m - Spellcasting 0.0  --   0   Mh            b - Maces & Flails 1.7  --   0   n - Alchemy 1.8  2.0  +3   c - Axes 3.0  --   0   o - Air Magic 0.0  --  -2  d - Polearms1.7  --   0      e - Unarmed Combat 0.0  --   0   p - Evocations 2.0  --  +1   f - Throwing 2.0  --   0   q - Shapeshifting 0.0  --   0  Mh w        g - Short Blades 9.0  --   0     h - Long Blades 14.0  --   0     i - Ranged Weapons 0.0  --   0             j - Armour6.0  --  +1 MhB    k + Dodging4.0  6.0  -1     l - Stealth4.0  --  +3     Mh                MhJPress the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsMhMhLj a - Fighting  12.0 m - Spellcasting   0.0 b - Maces & Flails   1.7 n - Alchemy   1.8 c - Axes   3.0Mh o - Air Magic   0.0 d - Polearms   1.7 e - Unarmed Combat   0.0 p - Evocations   2.0 f - Throwing   2.0 q - Shapeshifting   0.0 g - Short Blades   9.0 h - Long Blades  14.0 i - Ranged Weapons   0.0 j - Armour   6.0 l - Stealth   4.0The current training targets, if any.  Skills enhanced by cross-training are in green.Help=] set a skill target [-] clear all targetsMhJ = j + Armour 6.0  Mh   k - Dodging   4.0  6.0 MhMka-z] setselected targetMh~=[?25h[?0c0 Mhg [?25l[?1cMh[ 8.0  +1 =] set aall targetsMhMhMh##........bayes525 the Carver#P........Formicid of Xom .....*##........Health: 112/112 ========================. ##.......# .Magic: 12/12 ========================.. #.#.....# .#AC: 20Mh9Str: 22...##§§...##..#EV: 7Int: 16...§.§§§....#SH: 4Dex: 21.....§4§4..#XL: 12 Next: 47% Place: Lair:3#.....4@3.#.#Noise: ====-----  Time: 16966.9 (0.6)#..........#a) +4 demon blade (drain)##........#.#Abil: Dig.........## ..Gem (758) ##........ ..#......... #4   hellwing (summoned)#.........44 2 ice devils (summoned).....#.....Mh3   smoke demon (summoned)The death yak is almost dead.Your smoke demon hits the death yak. _The death yak dies!Training target 12.0 for Fighting reached!  Your Fighting skill increases to level 12!You need to enable at least one skill for training.Mhw%8MhwMh&. _MhͳMhMhMhI _Unknown command.MhsMhMhMhpMhMB7MhUMh#... #§#..##.§§...††.----MhMh- #P.#..##§...#....7.9 (1.0 _You start waiting.MhH----8.9 (2Mh:6MhMh'M _Your hellwing is engulfed in a cloud of scalding steam.Mho Mhp Mhs Mhw Mhx B5Mh{ Mh Mh6 B4Mh Mh; Mh B3Mh Mh. Mh B2Mh8 Mh Mh B1Mh Mh Mhm B0Mh Mh, Mh C49Mh; Mh Mh B8Mh0 Mh- W _You start waiting.Mh Mh B7Mh Mh Mhg B6Mh Mh Mh B5Mh Mh Mh{ B4Mh Mh Mh B3Mh Mh ...44 2 ice devils (summoned)3   smoke demonMh S **P*,,,,**,,,,******,,∆,,*,,,,,,**,,,,,**,,,,,*****,S,,.**,.,,,,,,*****,,,..,Mh V*.#*,,,,r,*,**,,**,,,,,r,**,,* *,,,,,*,*,,*,***,,,,rr,***,,,*,,,,,,,81.9 (13.0)*,,***,,,,,,*,****,,∆,,,**..***,,,,,,,****..*P,,,,,,,*,,#,,,,,,,,,**,*,*,,,,,,,,,*** *,,,,,,,,*,,,, **,******,,,,,*****,,,,,,,,***,,, _Your hellwing disappears in a puff of smoke!"See what I see, my child!"Mh You feel aware of your surroundings. You detect items and creatures!*.....2.9 (142Mh Mh; Mh g _You are now a special plaything of Xom.MhFMhGMhHMhKMh-MMhNMhQMhUX1MhUMhXMh[Mh ]Mh_Mhd`B0MhbMh|je ,,,,,,,,* *,,,,,,,,,,*, ***,,*,,P** *.#....**P*,,,,** ##........,,,,****,,∆,,* #P........,,,,,, *,,,,,** ##........,,,,,***MhVkS...**##.......#,.,,,,,,*.,#.#.....#*.#*,,,,r **.....##.....##..#**,,,, .@4†....#,* *4.9 (2.0)*.43....##,***,,,,r#<†.#.#,,,*,, #....#*,,*** *##Mhk..#.#,****,,∆*.##*..*** ###.***..*P #.........*,,#,,, **#..........*,*,,,,MhlMh4tMhvMhhiMhkMhkMhvnMhxa  *,* *,*,* MhOz ***,,*,,P** *.#....,,,,,,* **P*,,.,** ##..,,,, ***,,$.,* #P.,,,,,, *,,...** ##..,,,,, **,S...**##.......#,.,,,,,, **.....,#.#.....#*.#*,,,,r *#.....##.....##..#** *#.4†....#,* * #.43....##,***,,,, ####......<†.#.#,,,* #.#*,,***Mh0{  *##.#.#,****,,∆ *..##*..***S   black mamba (asleep) ###.***..*P44 2 ice devils (summoned) #.*,,#3   smoke demon (summoned) **#.*,*Mh/ 0  Mh{A black mamba comes into view.Found a potion of curing and 16 gold pieces.MhMhMhƄMhÅMh!S...##43†4..Slly target)Mhf5.9 (139Mh-Mhv5 _The black mamba hisses angrily.MhV     P** *.#...  **P*,,.,** ##.....  ***,,$.,* #P..... *,,...** ##...... Mh] t**,!...**##....... **.....,#.#.....#r *#.S...##4....## *#.....@3††....#,*  #......4......# ####......<†.#. #..........# *##........#.∆ *.........## ###........P #.........Mh/     P** *.#...  **P*,,.,** ##.....  ***,,$.,* #P..... *,,...** ##...... **,!...**##.......Mh0  **.....,#.#.....#r *#.S...##4....## *#.....@3††....#,*  #......4......# ####......<†.#. #..........# *##........#.∆ *.........## ###........P #.........Mhr9 Mh: MhlB Mh/E b _A black mamba is nearby!Mh,  *,* *,*,* ***,,*,.P** *.#....,,,,,,* **P*,...** ##........,,,, ***,.$..* #P........ *,....#* ##........,,,,, **.!...####.......#,. *#......#.#.....#*.#*,,,, *#.S...##4....##..#** *#....@.3††....#,* * #......4......##,*** ####......<†.#.#,,,* #.#*,,*** *##.#.#,****,, *..##*..*** ###.#**..*P #.h- `4m*,,# **#.*,*Mh#/ ,Mh/ Mh0 Mh; .S..##.4.43Mhv= g68 _MhmH MhJ MhO *,* *,*, ***,,*..P#* *.#....,,,,,, **P*....** ##........,,,, ***..$..* #P........ *.....#* ##........,,,,, *#.!...####.......#,. *#......#.#.....#*.#* *#..S..##.....##..#** *#...@.4.††....#,* * #.....43......##,*** ####......<†.#.#,,,* #.#*,,*** *##.#.#,**** *..##*..*** ###.#**..*P #.*,,# **#.*,*MhQ5[37mMhNRMhRMh] .S@4.4.§  Your smoke demon disappears in a puff of smoke!Mh_~=77MhGgMhVjC _The black mamba bites you but does no damage.Mh{ ^  You miss the black mamba.Mhؓ 4.The black mamba bites you but does no damage.Mh$ g8.5 (0.66Mh Mh d _Your ice devil closely misses the black mamba.Mh  You closely miss the black mamba. The black mamba barely misses you.Mh b9.15Mh Mh d _Your ice devil closely misses the black mamba.Mhh  You slash the black mamba!  The black mamba is heavily wounded.MhQoMhC| §§   Your ice devil disappears in a puff of smoke! x2Mh}.==7MhMhވC _The black mamba bites you but does no damage.MhvZ  You slash the black mamba! You drain the black mamba!Mhy†...Mhl5190.34MhMhO _You kill the black mamba!Mh6 *,* *,* ***,,#..P#* *.#.... **P#....#* ##. **#..$..* #P. #.....#* ##. *#.!...####.......#,. *#......#.#.....#*.#* *#....§##.....##..#** *#..@....††....#,* * #.....##,*** ####......<†.#.#,,,* #.#*,,*** *##Mh:.#.#,**** *...##*..*** ###.#**..*P #.*,,# **#.*,*MhMhq---1.3 (1.03Mh%Mh'x _You see here a black mamba corpse.Mh****,,,,**** *** *,,,,.... *,,,,,***,,#..P *.#....,P#....#* ##.**#..$..* #P.. #.....## ##.......!...####.......#,...#.#.....#*.#§##.....##..#** ##..†....††....#,* *Mh #.......##,***####<†.#.#,,, #..#*,, *##..#.#,*** *..#*..***####**..*P #,#Mh#1.Mh$%---22 _Mh,Mh.Mh/ *P,  *,****,,..###* *** *,,,,....Mh1; *,,,,,***,,#..P *.#....,P#....## ##.**#..$..# #P.. #.....## ##.......!...###..#,..#.#.....#*.#...##.....##..# ##..†....††....#,*  #.......##,*####<†.#.#,,, #..#*,, *##..#.#,Mh2h *..#*..**####**..*Mhy>Mh?`31MhHMh°°○.°°○.k.°°@°°°°°°°°°z.Mh!~p==4.5 (2.50MhΆB°°Mh _You resist. _There is a stone staircase leading up, spattered with blood here.MhO E°°Mh$Q MhY C°°Mh}[ ,MhV\ Mhg °..°°°.kk°°.°z○○○MhVl y--5.5 (1.0699 _Mhq j°°°°○MhU > .......##.....### ##..### #. ....##.##......P### ###...P###. .#######........#.#####......P... ## ##..........##............ ### #....#............. #.# ##.÷..#P.................. .## ###.....##..............#... ..# #.....#####.........[#####..2 ..####......##.#@.....##### #.# ......#.....###.......# ##. #..P........###......## #### ##P........###........# ##... ####........#........## ###.... # ###.....##........# ###......Mh  # ###.....# ##........  #.............###.........  # #.#......##............... Mh< 8--Mh Mhjb g7.0 (2.58Mhdf Mhi } _You climb upwards. _There is a stone staircase leading down here.Mh6Mh7Mh@9MhS?n7Mho@X6MhAMhZDMh@EB5MhFMhUHX4Mh JMhKMhuLB3MhAMMhROMhOB2MhPMhRMhSB1MhTMhVMhWB0MhRXMhZMhe[C89Mhl\MhR^Mh^B8Mh_MhaMhubB7MhcMheMh>fB6MhgMh^iMh jB5Mh!kMhcmMh,nB4MhnMhpMhqB3MhdrMhtMhuB2MhVvMhxMhyyB1MhzMh|Mhf}B0Mh~Mh MhC79Mh&MhMhXB8MhpMhMhB7MhMhMh\B6Mh>MhRMh B5MhUMhMh.B4MhMhMhB3MhMhМMhsB2MhHMhn1MhsMh@B0MhMhnMh2;69MhMhԬMhvB8MhMhܰX7Mhn6MhMhrX5MhMh_MhB4MhMhMhB3MhMh:MhB2Mh]MhgMhB1MhMhX0MhMhMhC59MhMhMhB8MhMhMhmB7MhMhgMhB6MhAMhMhB5Mh]MhX4MhMhMhB3Mh0Mhy21MhMhMhB0MhMhMhC49MhvMhX8Mh`MhMh#B7MhMh!MhB6MhMhMhB5MhxMhMhB4Mh Mh Mhj B3Mh MhuMhHB2MhMh~Mh B1Mh*Mh3MhB0MhMh MhC39MhMhRX8Mh!MhD#Mh#B7Mh$Mh&Mh{'B6Mh2(Mh2*Mh*B5Mh+Mh.Mh.B4Mhp0Mhi2Mh3B3Mh3Mh-6Mh6B2Mh7Mh1:Mh:B1Mh;Mh>Mh?B0Mh?MhBMhBC29MhCMhEMhoFB8Mh`GMhIX7MhGKMh MMhMB6MhOMhQX5Mh8SMhvUMhVB4MhWMh|YX3MhZMh]X2Mhe_Mh}aMh(bB1MhcMh7eMheB0MhfMhaiY19MhkMhmMhnB8MhRoMh,rX7MhsMhuMhvB6MhxMh\zMh${B5MhP|MhMhB4MhMhނMhR3210098765MhMhbMh{B4Mh&MhPX3MhMhmMh;B2MhMhAX1MhMhLMhB0MhMhMhD599MhMhk 126.0 (99.0) _You start waiting.Mh0j7.0 (100.0)8MhMh# _Done waiting.Mh Mh Level 2 of the Lair of Beasts <<<<>>>>>_(Press ? for help)#...###....###.....####.........###..## #P....#............#..#..####÷)## #............##...........##...## ##......##....#......#...###.#..# ###..........#............###...# #P....P###...####P.....### Mh ###..## ###..............##.....#####..### #.....####....# ##.##..# #....###..........##.##......P### ###...P###....## #....#######P..## #.P..## ###.......#######........#.#####......P......# ##....##P........# ###.<.### ###....!..### ##..........##...............###...............####.##.###.........#### #....##...................PP.................÷.#####....#........##...#.# ##.÷..#P...................................#####...###.........######....## ###.....##..............#..................### ##.###.......##.# ##....# #.....#####.........[#####.....####......P## #...##....#.##### ###....####......##.#@.....##### #.#...## #.#.....# #####..###P...###.#........#.....###.......###.....# ###.....#####.....###....###....#..P........###......##Mh J####..### ##....PP.#.....#####.#####...##P........###........# ##.....P## ##..........##.# ###..###.#..#####........#........## ###........## #............### #.....###....# ###.....##........# ###...........## ##.........### #.....###...### ###.............# ##..............# #P....##### ###P#.### #.....##.............###...............# ##...#####.#.# ##.....###.#......##.....................# ##..#####..#######..._...#Mh ###....##.#.#...................# #...#.##....P.PP##......## #######..#.###.##..................## ###....## #######...<............P####.##..#..#####.P....................###......## #.##P#Mh] " #....# ##..........##.##......P### ###...P###....## #....#######P..## #.P..## ###Mh_ #####..#.#####......P......# ##....##P........# ###.<.### ###....!..### ##..........##...............###..........##  ##.##.###...#### #....##...................PP.................÷.#### #....#........##...#.# ##.÷..#P...................................#####...# ##.........###### ##........#............### ##.## #.......##.# ##....# #.....#####.........[######P## #...##....#.##### ###....####......##.#@.....##### #.#...## #.#.....# #####..##P...## #.#........#.....#### ##.....# ###.....#####.....#....## #....#..P........### ####..### ##....PP.#.....####.## ###...##P.....# ##.....P## ##..........##.# ###..## #.#..#####..........##Mha  ###........## #............### #.....# ##....# ###.....##..# ###...........## ##.........### #.....# ##...### ###....... ##..............# #P....##### ###P#.### #.....# #......###...............# ##...##  ###.#.# ##.....## #.#......##.............# ##..###  ##..#######..._ ###....##.#.#........# #...#.#  #....P.PP##......## #######..#.###.##.....## ###....## ######  #...<............P####.##..#..#####.P.....##......## #.##P#..#.......÷........>.....#......##P###......#.# ##...####.####.....##....................P##.............#####...P##.#.# #...........................................#...###### ##............................##.#.[?7l#[?7hMhb Mh 3 m##.............[.#####........#.# #...............#.##  #................#..P##..## ## ##.....#...###.###......##.#.#...............###P## ##..#.# ##..#....>.###.P# #..##..##.###.....###.........÷..........####..### ##....###>÷......## #.###..##♣♣♣♣♣♣♣♣♣♣ ♣#........÷÷....MhY4 #...# ##....####..##.# ### ##..P#♣..§.§§♣ #........#.....## ##.....P# #....###.##  #...#♣..♣§♣♣♣♣♣♣♣.......##.......### ##......## ##.......### ###  ##...♣...§♣....♣♣..#....##..................##..## #.....### #÷..♣♣♣...♣...♣#..#...###......................# #PP...##  ##÷..♣♣....♣...♣.......###......####.............## ###....#  #...)♣.♣..♣♣♣..♣...##..##......#####P.#.........## .#  ####...#♣...♣....♣♣..######........##.#....# #####P........# ##...##  #.P....♣♣..♣....♣♣♣..# ####.....^.P####...## ##.......## ##..##  #.......♣..♣♣....♣♣..# #.#.Mh5 {## ##...# ###......###....#  ###......♣♣♣♣♣♣♣♣♣♣.## ##..# #.#..## #.......#.....### #..###....♣#♣.#....# #P........## ###...# ###..............#######.#...###....###.....####.........# ##..## #P....#............#..#..####÷)## #......##...........# #...## ##......##....#......#...#.#..# ###..#............# ##...# #P....P###...####P.....### ###..## ###......#### ##..### #.....## ##.##..# #....# ##.##......P### ###...P###....## #....#######P..## #.P..## ###########.#####PMh6 # ##....##P...# ###.<.### ###....!..### #######.##MhMh/.......##.....#####..### #. bayes525 the Carver Mh0....##.##......P### ###...P###. Formicid of Xom *..... .#######........#.#####......P... Health: 112/112 ======================== ## ##..........##............ Magic: 12/12 ======================== ### #....##.................. AC: 20Str: 22 #.# ##.÷..#P.................. EV: 8Int: 16 .## ###.....##..............#... SH: 4Dex: 21 ..# #.....#####.........[#####.. XL: 12 Next: 51% Place: Lair:2 ..####......##.#@.....##### #.# Noise: ---------  Time: 17127.0 (0.0) Mh1......#.....###.......###. a) +4 demon blade (drain) #..P........###......###### Abil: Dig ##P........###........# ##... Gem (598) ####........#........## ###.... # ###.....##........# ###......  # ###.............# ##........ #.............###.........  ##.#......##...............  _You resist. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here. _You start waiting. _Done waiting.Mh2Mh[5MhdQMh2TMhYX7Mh`Mh[dMh#eB6MhgMhpMhrMhtB5MhuMh"~MhMhfB4Mh MhMhMhێB3Mh'Mh}n2MhwMhMh1Mh?B1MhMh MhMhMB0MhMhMh}Mh.C89Mh`MhMhMhB8MhMhVMhX7Mh{MhMhMhPB6MhMhMhKMhB5MhmMhMhMhB4Mh(Mh:Mh8Mh B3MhMhMhMhSB2Mh" Mh*MhMhB1MhMhMh;MhB0MhMh Mhg#MhK$C79Mhx%MhL*Mh,Mh~-B8Mh].MhP@7MhAB6MhCMhFMh?IMhJB5MhJMhAP,MhQX4MhTMhUMhVB3MhWMhb2MhdMhfMhgB1MhThMh-kMhmMhnB0MhnMhqMh=tY69MhyuMhkxMhVzX8Mh{Mh~MhMh7B7MhӁMh*MhMhB6MhsMhMhVX5MhMhzMhMh B4Mh MhPMhtMhB3MhٚMhMh MhB2MhMhӣMhMhB1MhMhͩMh֫MhѬB0MhqMh# ## ##.........##  #.#..#  #.....#P#..##  #......#  # ##..............###  Mh #...............#.####   ##........##.#...###.###   ##..#....>.#.P#   ##....##......#@÷......##  65.0 (38.0) ##....####........##..##.#  ...P# #..........###.##  ......## ##.......### ###  #.....## #.....###  Mh8.......# #PP...##  .......## ###....#  ........## #.....#  P........# ##...##  MhMhMh9 _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone Mh staircase leading down here. _You start waiting. _Done waiting. _There is a stone staircase leading down here.MhMh@MhMhMhas6.0 (1.0)59 _MhMh! *,,,,,,,,,****,**,,*,* #............,,∆**,,*, ##........P...,,,,,,,,, #P............,,,,,,,,, *##.............,,,,,,,,,Mh# *...............∆,,,,,,,, **...............,,,,,,,,, ***,.?.......,,,,,,,,,3  **,,,.....>.@.,,,,,,,,,  **,*,,.........,,,,,,,,,  **,,,,,........>,,,,,,,,,  *,F,,,,#.......$......,,,,,,,,, ***,,,,,,#...##..#F..#..**,,,,P*, *,,,,,,**#P##*####.##.#P********* F   cane toad (asleep) **,,,,,**#** *##*##** * ,,,,∆,*,*  * ,,,,,****  *Mh$Mh}*Mh1{F.FMhe8 (1.88MhMh, _Done waiting. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of enchant weapon and 19 gold pieces.  Found two stone staircases leading down. _Mhg#upMh,%Mh@&Mh\0PF$.Mhz1m707 _Mh7Mhf9MhoMhp0-=86MhuMhy _The cane toad stings you. _You take 2 damage, and have 110/112 hp.MhWN (drained)You hit the cane toad. You drain the cane toad.  The cane toad is lightly wounded.1-9.4 (0.65MhMh|V _The cane toad barely misses you.MhǸ g  You slash the cane toad!Mh׹ 0=70.0Mh Mh d _The cane toad is moderately wounded.Mh/  You hit the cane toad.  The cane toad is heavily wounded.Mh0h-64Mh8Mh%;V _The cane toad barely misses you.Mhl  You closely miss the cane toad.The cane toad is heavily wounded.Mht|-1.23MhXMh7 _You block the cane toad's attack.MhH>  You slice the cane toad!!MhmUr†MhYd2=5==8MhdMh"h} _You kill the cane toad! _Health restored: 112Mh3MhEMhH _No target in view!Mh Mh Mh4 Mh H _No target in view!MhP IMh Mh|X2Mh-MhB1Mh Mh\MhDB0MhMh=49Mh]MhB8Mh Mh*%Mh%B7Mh'Mh+Mhz,B6Mhh.Mh2MhT3B5Mh5Mh9MhS:B4Mh=?Mh[EMh4FB3Mh HMh}KMhKB2MhNMhQMh_RB1Mh TMhWMhXB0Mh6ZMh]Mh^C39Mh`MhcMh8dB8MheMhjX7MhkMhoMhoB6MhYqMhtMhduB5MhwMh-}n4MhـMhB3MhBMh-MhڇB2MhBMhX1MhMhX0MhהMhsY29Mh<MhMh7B8MhMhMhkB7MhMhiMh!B6MhsMhX5Mh%MhMhNB4MhMhMhB3Mh[MhmMhB2MhMhX1MhMheMhB0MhMh{Mh C19MhMhMhB8MhLMhMhB7MhMhMhjB6MhMhmMhB5MhMh}Mh :4MhMhDMhB3MhsMhMhFB2Mh5Mh0X1MhTMh Mhq B0MhMh:Mh[C09MhVMhMh/B8MhMhMhB7Mh Mh!$Mh\%:6Mh;&Mh*X5Mh,Mhn0Mh1B4Mh*3Mh7Mh^32MhIMhMhsB1MhkMhMhbB0Mh "Mh#Mh$CGem (499) Mh)Mh,Mh$-:8Mh&0Mhy4Mh5:7Mh7Mh<;Mh;:6Mhj>Mh-CMhC:5MhEMh#IMhI:4MhLMhQMhQ:3MhSMhWMh1X:2Mh=ZMh]Mha^:1Mh`_MhaMh"b:0MhIcMhJgMhh;89MhiMh`mMh n:8Mh pMhsMh}t:7MhvMhyMhWz:6Mh|MhMh:5MhgMhVMh܆:4MhqMhKMhڌ:3MhMhMh,:2MhMhMh:1MhNMhEMhϞ:0MhMhMh;;79MhMhʭMhU:8MhίMhMh8:7MhMh#Mhʶ:6MhMhMhZ:5MhMh/Mh:4MhMhhMh:3MhMhMh9:2MhGMhMh:1MhMhMh:0MhMh)Mh;69MhMhKP8MhMhMhx:7MhMh!6543210Mh+g59Mh.Mh{/:8Mh1Mh5Mh6:7Mh8Mh]<Mh=:6Mh1?MhDMhD:5MhFMh~JMhK:4MhMMhp 270.8 (99.0) _You start waiting.---1.8 (100.0)3 _Done waiting.Mh#............,,∆,##.P,,,,,,#P..*##..*...!**.,***,.?**,,,.....>.<**,*,,.......†Mh̓**,,,,,.......>*,F,,,,#$. **,,,,,,#...##..#...#..#*,,,,P*,* ,,,,,,**#P##*####.##.#P#***********#** *##*##*# *, ,,,∆,*,****** *,* *,MhǏMh---2.0)2Mh&MhN\ _Found a glowing inky potion.Mh3MhMhkMh~MhP1MhMhMh:0MhoMhX#P.,,,,,,,Mh9*##..*...!**..***,.?.**,,,.....>.<**,*,,.......†.**,,.........>*,F,,,,#. **,,,,,,#...##..#...#..#*,,,,P*,* ,,,,,,**#P##*####.##.#P#********* *,,,,,**#** *##*##*# *, *******   Mh@+4.8 (2Mh^5.8 (349Mht$ Mh1_You now have 901 gold pieces (gained 19).Mh ##P.... #P. *##.. *! **.. ***,.?...... **,,,.....>.<. **,*,,†........ **,,,,,>.  *,F,,,,#...............,,,,,,,, ***,,,,,,#...##..#...#..#*,,,,P*,,**#P##*####.##.#P#******** **,,,,,**#** *##*##*# ∆,*,* *,**** * ,,,,,* *******Mht&s6.8 (18Mh<MhBMh9 #.∆**,,* ##P.... #P. ###.. #! *#.. ***..?...... *>.<Mh.. **,*†........ **,,,,.>.  *,F,,,.#...............,,,,,,  ***,,,,,,#...##..#...#..#*,,,,P  ,**#P##*####.##.#P#****** ***,,,,,**#** *##*##*# *,,,,∆,*,* *,,,,,**** ,,,,,,*MhiMhX77Mh-Mho0Mhf *,,,,,,,,,****, #.∆** ##P.... #P. ###.. #! ##.. **#..?.....Mh65. *.<. **,*†........ **,,,..>. *,F,,..#...............,,,,,, ***,,,,.,#...##..#...#..#*,,,,P  ,**#P##*####.##.#P#******  ***,,,,,**##* *##*##*#  *,,,,∆,*,* **,,,,,****Mh[MhX86Mh6Mhc _There is a stone staircase leading down here.Mh? p ***,,,,,********** #****, #.∆** ##P.... #P. ###.. #! ##.. **#..?..@... *>.<. **,#MhhA {†........ **,,...>. *,F,...#...............,,,,, ***,,,..,#...##..#...#..#*,,,, .**#P##*####.##.#P#***** ***,,,,,**##* *##*##*#  *,,,,∆,*,*MhKq 95 _Mh Mh Mh ,Mh Mh :4Mh Mh^ Mh r ***,,,,, #..****,** #..,,∆* ##..P.... #P.. ###.. #..! ##.. **#..?@.... *#..>.<.. *#.#Mhz v..†.. **..>. *,F....#.. ***,.....#...##..#...#..#*F   bullfrog (asleep) *,,,...#*#P#######.##.#P# ***,,...**##* *##*##*#  *,,,,∆,*,*Mh t 80  A bullfrog comes into view.Mh Mh VF.FMha f==1.8 (23MhMh< _The bullfrog gives a loud, deep croak!Mh],Read which item? Scrolls  f - a scroll of fear  g - 3 scrolls of foga - a scroll of enchant armour  c - a scroll of summoning  r - 2 scrolls of revelation  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedMh=Mh}GMh]T***,,,,,********* bayes525 the Carver#.........****,** Formicid of Xom *.....#............,,∆* Health: 112/112 ========================##........P....,,, Magic: 12/12 ========================#P.............,,, AC: 20Str: 22###..............,,, EV: 8Int: 16#...............!,,, SH: 4Dex: 21MhU##................,,, XL: 12 Next: 55% Place: Lair:3**#..?@.............,,, Noise: ==-------  Time: 17281.8 (0.0)*#........>.<........,,, a) +4 demon blade (drain)*#.#.........†........,,, Abil: Dig**..F................>.,,, Gem (443) *,.....#...............,,,***,.....#...##..#...#..#*,, F   bullfrog*,,,...#*#P#######.##.#P#******,,...**##* *##*##*#*,,,,∆,*,* _Done waiting. _Found a glowing inky potion. _You now have 901 gold pieces (gained 19). _There is a stone staircase leading down here.  A bullfrog comes into view. _The bullfrog gives a loud, deep croak!Mh`P  Okay, then.MhbMhr|Mh.. _MhMhMhlMhF _Unknown command.Mh3b  ***,,,,,   #.****,   #.,,∆   ##.P....   #P.   ###.   #.!   ##.   **#..@...   *#.>.<.  Mhl *#.#.†.   **..F.>.   *......#.   ***......#...##..#...#..#*   *,,....###P#######.##.#P#   ***,....**### *##*##*#   *,,,,∆,*,*MhMh8.F..Mhm--2.8 (12 _MhMh>^ _You see here a scroll of enchant weapon.Mh,Mh>F...Mh?z--31 _Mh MheMh`v=40MhgMhk6 _You block the bullfrog's attack.Mht  You slash the bullfrog!  The bullfrog is heavily wounded.Mh#vh=5.4 (0.639Mh~MhT? _The bullfrog hits you but does no damage.Mhb  You barely miss the bullfrog.The bullfrog is heavily wounded.MhZc /-6.0MhGl Mho ? _The bullfrog hits you but does no damage.MhD  _The bullfrog hits you but does no damage.  You barely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage.  You barely miss the bullfrog.  The bullfrog is heavily wounded.-68  You barely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage.  You barely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage.Mh! _The bullfrog hits you but does no damage.  You barely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage.  You barely miss the bullfrog.  The bullfrog is heavily wounded.MhZ7.27MhMh  You barely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage.  You barely miss the bullfrog.  MhThe bullfrog is heavily wounded. _The bullfrog closely misses you.MhI  You chop the bullfrog into pieces!!!MhF†Mh516=Mh8Mh:MhpL _You kill the bullfrog!Mh<Mh=MhCMhFH _No target in view!Mh3Mh ^ _No target in view!Mh Mh! MhZ MhL Mh? P6Mh~ Mh: :5Mh Mh" Mh  :4Mh MhY Mh :3Mhz Mh P2Mh Mh># Mh# :1Mh% Mh) Mh* :0Mh, MhR0 Q29Mh1 Mh5 Mh6 :8Mh 8 Mhe< P7Mh'> MhB MhC :6Mh8E MhH MhpI :5Mh2K MhSP Mh2Q :4MhR Mh[V Mh*W :3MhX Mh\ Mh] :2Mh^ Mhrb Mhc :1MhGe Mhi Mhkj :0MhGl Mhq Q19Mhs MhDw Mh$x :8Mhy Mh f7Mh MhC :6Mhi Mh Mh :5Mh Mh 43Mh Mh| Mh :2Mhʬ MhC Mh< :1Mh6 Mh̶ Mh :0Mh Mh Mh ;09Mh Mh+ Mh :8Mh Mh Mh :7Mh} Mh Mh# :6Mh Mh Mhn :5Mh Mhh Mh :4Mh} Mh Mhq 23Mhz Mh Mh :2MhC Mhj Mh :1Mh Mh$ Mh :0Mh8 MhL Mh <399Mh{ Mh MhS :8Mh MhY Mh3 :7Mh Mh Mh :6Mh Mh MhD :5MhF> {4321089MhJR 2876MhdV f5Mh(Y MhZ :4Mh/[ Mh^ Mh^ :3Mhi 21Mhk Mhko Mhp :0Mhq Mh%u Mhv ;79Mhw Mh{ Mh| :8Mhb~ Mh f7Mh P6Mh f5Mh f4Mh Mh f3MhL P2Mh ,Mh P1Mh f0Mh\ Q69Mh f8MhT MhI P7Mh Mh$ Mh :6MhP Mht P5MhY MhC Mh$ 24Mhr Mh P3Mh] Mh MhH :2MhK Mhr MhZ :1Mhw Mhw Mh" :0Mh Mh g59Mhz Mhh 28Mh Mhs Mh& :7Mh MhMh:6MhMhsMh :5Mh MhMh[:4MhMh`Mh5:3MhBMh Mh:2Mh;+104987MhG>P6Mh|Df5MhFMh H:4MhIMhLMh?M:3MhxNMhRMhUS:2MhTMhXMhX:1Mh.<........,, a) +4 demon blade (drain)  *#.#.........÷........,, Abil: Dig  **...................>.,, Gem (336)  *......#...............,,   ***......#...##..#...#..#*,   *,,....###P#######.##.#P#**   ***,....**### *##*##*#   *,,,,∆,*,* _You kill the bullfrog! _No target in view! _No target in view! _You start waiting. _Done waiting. _w - a scroll of enchant weaponMhMhEnchant which weapon? Hand Weapons  a - a +4 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos  v - a +3 dire flail[?] describe selectedMh Mhi ***,,,,,******** bayes525 the Carver  #.........****,* Formicid of Xom *.....  #............,,∆ Health: 112/112 ========================  ##........P....,, Magic: 12/12 ========================  #P.............,, AC: 21Str: 22  Mh###..............,, EV: 8Int: 16  #...............!,, SH: 4Dex: 21  ##................,, XL: 12 Next: 56% Place: Lair:3  **#..@..............,, Noise: ---------  Time: 17388.8 (0.0)  *#...†....>.<........,, a) +4 demon blade (drain)  *#.#.........÷........,, Abil: Dig  **...................>.,, Gem (336)  *......#...............,,   ***......#...##..#...#..#*,   *,,....###P#######.##.#P#**   ***,....**### *##*##*#   *,,,,∆,*,* hB 37m_You kill the bullfrog! _No target in view! _No target in view! _You start waiting. _Done waiting. _w - a scroll of enchant weaponMh,c  As you read the scroll of enchant weapon, it crumbles to dust.Mh-p9.8 (155MhB7Mh9M _Your +4 demon blade of draining glows red for a moment.Mh Mh Mh Mh Mh Mh f4Mhk MhN :3MhJ Mh& |2Mhy- i ***,,,,,*** #...****,**,, #...,,∆**, ##........P....,,, #P...,,, ###...,,, #...!,,,Mh. w ##...,,, **#.....,,,92.8 (3 *#...†....>.<........,,, *#.#...÷........,,, **....>.,,, *......#...,,,  ***......#...##..#...#..#*,,,  *,,....###P#######.##.#P#***  ***,....**### *##Mh/ :*##*# Mh0 Mh8 Mh: Mhp8 3Mh: Mh< Mh@ Mh6E P1MhWM ***,,,,,*#.#***,**,,*#.,,∆**,##.P....,#P.,###.,#.!,##.,**#.....,3.8 (1*#...†....>.<.MhN H,*#.#.÷.,**.>.,*......#.,***......#...##..#...#..#*,,,,P*,,....###P#######.##.#P#* Mh|O MhX Mh9Z Mh"Mh\Mh#BMhP0Mh ***,,,,,*#.##**,**,,*,#.,,∆**,,*##.P....,#P.,###.,#.!,##.,**#.,4*#...†....>.<.,*#.#.÷.MhZn,**.>.,*......#.,***......#...##..#...#..#*,,,,P**,,....###P#######.##.#P#* ***,....**### *##*##*# Mh3MhMhMhdD^,,,,,,,,*,,* ###.....###***********#.###*,**,,*....,,∆**,,*##.P...., #P,###,.!, #.,MhE*#..........,..†....>.<.,#.#÷.,*.>., *......#...............,,,,,,,,  ***......#...##..#...#..#*,,,,P*,  *,,....###P#######.##.#P#********  **,....**### *##*##*#* MhOMhQY529Mh(ZMh[Mhb :*,,***.......,*,,* ###.....###***********#.####,**,,*,**.....,∆**,,*##.P...., #P,###,.!, #,*#..........,..†....>.<.,#.#÷.,Mh^d *.>.,  *......#...............,,,,,,,, **......#...##..#...#..#*,,,,P*, ,,....###P#######.##.#P#********Mho n68Mh*y MhG{ Mh Mh Mh Mh_ Mhe Mh, P7Mh Mh **,,** **,*.......,*,,* *,,###.....###****#,#..####.#*,,*,***,#..?**,,*,,##..P..#P..###..#....@....!..##..**#..Mh *#...†....>.<.. *#.#..÷.. *..>.. ......#.. ......#...##..#...#..##.,,,P*,**, ....###P#######.##.#P#**,,Mh &7MhT ]8.8 (26Mhk Mh c _Found a scroll labelled GIGYXTAOTO.MhXMhLZMh[Mh#`MhdMhi:5Mh+jMhmMhuf4MhxMh|P3Mh@Mh!MhP2MhMh;MhP1MhܓMh^**,,,,,,,,,,** **,* *.......,*,,* *,,* ###.....###*******,* *#.........####.##,,#.***,*****#.....?##..#,,,,,##........P.....*#P.....*,,,* ###.....∆,** #..............**~ #.....*~~ .....*S~ Mh٠c.†....>.<.....*~ ........÷.....*~~ .>.....**~#.....**#...##..#...#..##....P#,**,,,,,* ##P#######.##.#P#*********,,,,*,∆Mh-403.8 (5Mhܬ]4.8 (60MhrMhe _j - 2 glowing inky potions (gained 1)Mh  ,**,* **,,,,,,,,,,***,* *.......,*,,* *,,* ###.....###**###*****#**,* #.####.##,,#.#**,*****......?##..#.,,,,,##.P*,,,,,  #P*,, ##.....∆ .**~~, .........*S †....>.<.*~,,÷.*~~ ..>**~, #.......................,,,,,,**, #...##..#...#..##....P#,,**Mhj# Mh$ ^5.8 (119Mh[/ Mh1 Mh**P,** *,**,* **,,,,,,,,,,***,* *.......,*,,* *,,*  ###.....###**###*****#**,* ***#.Mh9?####.##,,#.#**,*****,*......?##..#..,,,, ##.P*,,,,,, #P*,,,*** #∆**~~~*~~, ........*S~,N>.<.*~,,,÷.*~~ .>**~, .......................,,,,,,**,∆MhMhX68MhLMh]Mh:MhS;Mh<Mh=MhA@Mh@:7MhjEMhGM *<,** **,,*MhyH5,**P,** * ,***,,,,,,,,,,*** *.......,*,,* *,,* ##.....###**###*****#**,* **####.##,,#.#**,*****,*  ......?##..#..,,, ##P,,,7P.*,,,*** #∆,**MhH*~~~ ........................,,,,*~~,,....>..........MhKIMh{NMhOMh _Mh MhA :6Mh Mh ,M,,** *,** * *<,** **,,*Mh ,**P,** * ,***,,,,,,,,,,*** *.......,*,,* *,,* ##.....###**###*****#**,* **####.##,,#.#**,*****,*  .##..#..,,, ##P,,, #P*,,,*** #∆,** Mhj u........................,,,,**~~~...............Mh &8Mh ]9.8 (25Mh MhG ` _e - a scroll labelled GIGYXTAOTOMh[ _MhX` f4Mhg  *,** *,**  *<,** **,,*  **,** *P,**  *,** **,*Mhh  **,** **,* *.,*,,* *,,* ###.....###**###*****#**,*  #.####.##,,#.#**,*****, #.##..#..10.8 (1  ##.P......,,*  #P.,,*,,, ##.,,,∆,**.,,,,**.,,,,*~~.,,,,*S~, Mhei †....>.<.,,,,*~.÷.,,,,*~~~Mhj Mhv Mh x Mh`1_Mh45Mh6:3Mh:,Mh=Mhm>:2Mh?MhAMhDMh[E:1MhFMhIMhLMhL:0Mh#NMhV *,,,,** *,* *<,,,,** **,,* *#,,,,** *P,**Mh.X" *..,,,,,,,,,** **,* **...,,,,,,,** **,* *.......,*,,* *,,* ###.....###**###*****#**,*  #.........####.##,,#.#**,** #....##..#..4.8 (4  ##........P....,,* #P....,,*,  ###....,,,∆  #....,,,,  ##....,,, **#MhAY....,,, #...†....>.<....,, .#.........÷....,,,,MhaMhcMhm,Mh-Mh].Mh0Mh8 *,** *, #<.,** **,, ##..,** *P, #....,** **,*Mh:W *#....,,,,,,** **,* *.......,*,,* *,,* ###.....###**###*****#**,* #.####.##,,#.#**, #.....##..#.. ##.P.,,* #P.,,* ###.,,, #. ##.  **#. *#...†....>.<. #.#.÷.Mh C&0MhG^5.8 (109MhJMhM9 _Found a stone staircase leading up.MhC3MhEMhGMhKMhPf8MhsSMh T:7MhmUMh[WMhxZMh[:6MhZ\Mh_Mh=bMhb:5MhcMhzdMhfMhg:4Mh+hMhIiMhjMhik:3MhkMhmMhoMho:2Mh1pMhqMhrMh\s:1MhsMhx *,,,,,,,,,,,, #<........,,,** ##.........,,**  #..........,**  ##.........,** Mh{y #........#,,*  ###.....###**###* #.........####.##, #@..............##23.8 (8 ##.P........ #P... ###... #.... ##... **#.... *#...†....>.<... *#.#..Mhzh÷...Mḧ́MhMh< Mh{ Mh. Mh n........0Mh Mh[KMh}LMh;MMhNMhQMhVP0MhYeM**,*,,,,,,,,,,,,,MhxZ #<...,**#...,** #....,**#.........,** #........#,,* ##.....###**###**####.##,4.8 (1 #..###MhZP #P###....................†....>.<...Mh[MhaMhcMh.IMhO0.MhMh!Mh#Mh299Mhq***,**......*#<........,,,** ##.........,,** #....,** ##...,** #........#,,* ###.....###**###*#.####.##,5.8 (1#.##.##.P.#P.Mh3###.#..##..**#..*#...†....>.<.Mh.Mh38Mhs Mh *,,,,,,**,,,,,P*##*.......,,,Mh<,##,#.##..,*........#,,* ###@....###**###****6#..####.##,,##.......####.P #P###. #*#..........MhMhcMhPMh_MhJP7Mhj,Mh4Mh:6Mh*MhJMhӖMh:5Mh˜MhɚMhMhJ:4MhߟMhl|3MhǨMhMhb:2MhMhMhMh:1MhVMhMhf0Mh*∆,,,,,,,,,,,*∆,,S,,,,,,,,,*,****##....P***,*,,*** *.....## ****,,,,,,,,##.....##***,,,,,,∆,,Mhc###.......,,*,,,,,,,,,,#.#......P,,,,,,,,*∆**,#.......#*,,,,,,*,,,***#.......#*...,,***,,,**#.....@##....,P* *P,,* 34.8 (8###...** **,** #......## *,** #<....## **,,* ##.....## *P,**#.....## **,*##....## **,*#........#..# *,,*###.....########*****#**,*MhMhMhMh>MhMh=Mh Mh9 Mh ;89MhMh5 **,,*,**,P**,**∆,,,,,......*∆,,S,*,****##....P***,*,,Mh**** *.....## *, ###**∆###.,,*,,,,#.#P,,*∆**,,#.#*,,,,,,*,,,***,#.*...,,***,,,***Mhs5.8 (1 #......##....,P* *P,,* *###............#** **,** *#.............## *,** <...........## **,,*##...........## *P,*...........##Mh##..........##**,*........#..# *,,*MhMhMh]"MhMhY3MhOMhMhy:8Mh,MhTMh:7MhMhMhIMh:6MhMhMhaMhb:5MhMhQMhMh8:4MhMhMhxMh%:3MhMhYMh[*** #......#......,,,,,,***,***###....,*****,...,,,,*** **,,*.##.....,,P**,*,...,,,,***,, *∆,,,,.......*∆,,{,,.... *,****##....P***,*,.....,,,**,P* Mhz*** #.....## ***#.....,,,,*****##.....#####......∆,,,,,* *###.........#.......,,,,∆,***#.#......P..@.....#∆**,,,,,* #.......##......#...***,,,,*#.......##.....##*,,,***,,,,,#......##.....P# *P,,* *,,,,,###............### **,** ***,,,#.......## *,** **,, #<...## **,,* *,, ##....Mh4^## *P,** *** #....## **,* * Mh,42.8 (7MhW:2Mho MhA#[ _You sense a monster nearby.Mh MhD Mh Mh Mh! P1Mh ,Mh Mhz :0Mh Mh Mh H #...○.....#,,#,,,,* **#..........#.#,,, #......#..........,,*,,,, ,***###....,**##*.......,*** ,*.##.....,,P##.#..***,,,, ,,,.......*∆,,S....,,,,, ***##....P***,*...MhC **,P*,,*,#.....## **##.******,,##.....#####$..,,,* *,,,###.........#..........,∆,****,,#.#......P...$##.,,,,* **#.......##......#...#**,,,,*****#.......##.....###...#**,,,,,,**#......##.....P# *P..# *,,,,,,S   water moccasin (asleep) ##..### **.## ***,,,,,* ...## *.#* **,,,,* <.## **,,* *,,,,,Mh +4.8 (2Mh: Mh r.SSMh^ ^5.8 (379Mh Mh a _A water moccasin comes into view.Mh  ..#.#.. .......##*.......P##.#.......∆,,...................**,P   **##S.......  #.@....$..,,,*  #..........,∆  ........#$##.,,,,*  #......#...#  #.....###...  #.....P# *P..# .....### **.## ....## *.#* < **,,* Mh6 ..#.#.. .......##*.......Mh7MP##.#.......∆,,...................**,P   **##S.......  #.@....$..,,,*  #..........,∆  ........#$##.,,,,*  #......#...#  #.....###...  #.....P# *P..# .....### **.## ....## *.#* < **,,* Mh@MhBMhMhy e _A water moccasin is nearby!Mh*` ..#.#.. .......##*.......P##.#.......∆,,...................**,P MhaZ  **##S.......  #.@....$..,,,*  #..........,∆  ........#$##.,,,,*  #......#...#  #.....###...  #.....P# *P..# .....### **.## ....## *.#* < **,,* Mh ..#.#.. .......##*.......P##.#.......∆,,...................**,P   **##S.......  Mh,#.@....$..,,,*  #..........,∆  ........#$##.,,,,*  #......#...#  #.....###...  #.....P# *P..# .....### **.## ....## *.#* < **,,* Mh$MhEMhMhe _A water moccasin is nearby!Mh Mh! g=6.4 (0.68Mhu Mha _You closely miss the water moccasin. The water moccasin closely misses you.Mh"  You slash the water moccasin!  The water moccasin is heavily wounded.Mh/=7.0Mh Mh"F _The water moccasin bites you but does no damage.Mh`  You slash the water moccasin! You drain the water moccasin!Mhhg†MhO6 7=MhN~67 _You kill the water moccasin!MhMhg _Your Armour skill increases to level 7!MhMhMhMhH _No target in view!Mh3 Mh4 Mh; Mh> H _No target in view!Mh Mh Mh Mh֎ H _No target in view!MhMhIMhPMhMhPMhWW6 _Mhj  You see here a water moccasin corpse.MhhMhA5 _Mh)MhDMhMh:4MhMhXMhMh:3MhMhMhMh:2MhrMhMhMh:1MhMhMhMh:0MhEMhi  *##...°°...#.#,****,,∆ #.........##*..*** ###........#*#..*P #.........#..#.. ###..........#.#.. Mh *** #......#..........,,*  **,***###.....#####.......,*****,,*.##.......P##.#.......,****∆,,,,.......#@............,---  *,****##....P###.#.........**,P *** #.....## ####†.......,*** ##.....#####......$..,,, ###.........#..........,∆, #.#......P........#$##. #.......##......#...#**,,,, #.......##.....###...#**,,, #......##.....P# *P..# *You pick up a parchment of Tukima's Dance and begin reading...Mh.54.6 (7.0Mhz---5.6 (869MhMhG _You add the spell Tukima's Dance to your library.MhMh93MhMhMh:8Mh|MhhMhMh:7MhMhMh{Mh:6Mh6MhYMhqMh :5Mht Mh= MhMh:4MhsMhj  You see here a water moccasin corpse.MhW3 _MhMh1"Mh&Mh'22Mh(Mh+Mh.Mhc/:1Mh_1Mh&4MhY9Mh::0Mh;Mh?Mh>@;59MhUAMhEN _You now have 921 gold pieces (gained 20).MhJMhJ:8MhLMhOMh{RMhS:7MhUMhZMh[:6Mh\MhaN _You now have 934 gold pieces (gained 13).MheMhe:5Mh9gMhjMhoMh`p:4MhqMhN Mhy 5..##,***,,,,rr,,****** ...kk°°°.#.#,,,*,......r°°°°.##,,***.......*°°...#.#.**##..)...#, .##*..###........,###..#P........* #.........#..#..........** #..........#.#..........,* .#....#,,,,,,*** ..#######*,,,.,,,* ...P##.#..###....,,,** ..#.....................,,,,,*Gem (245) .P###.#.........##.P#..#,,,,,*..####r   hell rat (asleep)....#.##. 9.6 (1  A hell rat comes into view.  The hell rat roars deafeningly!,rr..rrrr 3 hell rats (2 wandering)Mhr ====80.6 (24Mhց ^ _A hell rat comes into view. x2Mh `r ...rr..,* .##,,***.....r.** #.#.**##..)...#,* ..###........,* ..#P........** #..........** ..#.#..........,* .......@.# ........## ........# ......... .......##  ####†.......∆* ..........#  .......h**  Mh+_r ...rr..,* .##,,***.....r.** #.#.**##..)...#,* ..###........,* ..#P........** #..........** ..#.#..........,* .......@.# ........## ........# ......... .......## ####†.......∆* Mh,..........# .......h Mh3Mh`4Mh;Mh=d _There are monsters nearby!Mh?`r ...rr..,* .##,,***.....r.** #.#.**##..)...#,* ..###........,* ..#P........** #..........** ..#.#..........,* .......@.# ........## ........# ......... .......##  ####†.......∆* ..........#  .......h**  Mhar ...rr..,* .##,,***.....r.** #.#.**##..)...#,* ..###........,* ..#P........** #..........** ..#.#..........,* .......@.# ........## ........# ......... .......## ####†.......∆* ..........# .......h MhהMhgMh%MhId _There are monsters nearby!MhRr ...rr..,* .##,,***.....r.** #.#.**##..)...#,* ..###........,* ..#P........** #..........** ..#.#..........,* .......@.# ........## ........# ......... .......##Mh  ####†.......∆* ..........#  .......h**  Mh7r ...rr..,* .##,,***.....r.** #.#.**##..)...#,* ..###........,* ..#P........** #..........** ..#.#..........,* .......@.# ........## ........# ......... .......## ####†.......∆* ..........# .......h MhA3MhJMhrMd _There are monsters nearby!MhH†,* *,,,,,*,,,,**,* .°°°..##,***........#*****kk°°°.#.#,,,*....rr...* ....°°°°.##,,**#.....r.#* °°...#.#.**##..)...#.* .###..###. .###..#P#* .#..#.#* .....#.#...@.......* .....#......*** #####.##*.....,,* .P##.####.....,,*** #.............,,,,* P###.#...Mhg##.P#..#.,,,,* ## ####†.####*∆*####...# *,,,,,*,**..#.......#***,,,,**h**MhMhc  The hell rat roars deafeningly! x2; You hear a deafening roar!MhVMh:MhM,Mh_Rrrr..rr..rrrrrr 6 hell rats (2 wandering)1.6 (13MhMh^ _A hell rat comes into view. x3Mh1>.#,***....rrr.#*****kk°°°.#.#,,,*.........* ...°°°°.##,,**#..rr...#* #...°°...#.#.**##..).r.#.*.....###..###.........* #..###..#P#* #..#..#..#* #..#.#..*#..........@.#......***#####*.....,,*.P##.#.###.....,,***#..............,,,,* .P###.###.P#..#.,,,,* .## ####†..####**,,,,,∆* 3 hell rats ..#####.....# *,** .........#***,,,,**h**P..#.##.....# **,,,***,**Mhz.r..rr..rr 4 hell ratsMhm----22Mh8MhMh †....†°°°..#,* *,,,,,*,,,,**,*...°°°..##,***......r.#***** #...kk°°°.#.#,,,*...r.....*..°°°..##,,**#.......#* ##...°°...#.#.**##.rr...#.* .#..###....r....* ####..#P.#*  #..#..##* ##..........#.#.@.........* ..#....#......***.#####.##*.....,,* ...P##.####.....,,*** ...#.............,,,,* ..P###.#..##.P#..#.,,,,*r 5 hell rats (1 wandering) ####†..####**,,,,,∆#####....# *,,,,,*,....#........***,,,,**hMh Mh ,Mh Mh Mh ,Mhz Mh Mh ..rrr).rrrr 6 hell ratsMh m====31Mh MhB 5 _The hell rat roars deafeningly!MhΤ ...##.....##..#**,,,,,r,r,,,,**†....†°°°..#,* *,,,..#,,,,**,* .......°°...##,***........#***** ##...kk°°÷.#.#,,,*....rr...*  #.....°°°..##,,**#.r.....#* *##...°°...#.#.**##.r)...#.* #.#..###.........* #####..#P.rr.....#*  #.##* ###..........#.#.....* #......#............#......*** #.....#####........##*.....,,* ...P##.#..###.....,,*MhV a**..#......................,,,,*.P###.#..##.P#..#.,,,,* ####†.####**,,,,,∆#####.# *,,,,,*,Mh Mhk Mh Mh Mh Mhު Mh Mhp ...rrr.r..rrMh m----40Mh Mh Mh.#.#.....#*.#*,,,,r,*,*,,,,,*...##.....##..#**,,,,,r,r,,,,** #..†....†÷°°..#.* *,,,..#,,,,**,* ........°....##.***........#***** ###...kk°<÷.#.#.,,*.........*  #.....°°°..##.,**#..rr...#* Mh *##...°°...#.#.**##r.)...#.*  #.##.........*#####.@#Pr.......#*  ##..#..rr#*  ###..........#.#.....*  #......#............#......*** ##.....#####........##*.....,,*...P##.#........###.....,,*** 2..#...............,,,,*.P###.#.........##.P#..#.,,,,* ####†####**,,,,,∆Mh&  Xom alters the dungeon around you.Nothing appears to happen.MhX,Mh{{{.{rr.Mh....*----539MhMhca _You are now a beloved toy of Xom.Mh Mh* BMh# .).{.rrrrrr 4 hell ratsMhU% N68Mh2 Mh4 Mh~ Mh {{. 3You closely miss the hell rat. The hell rat barely misses you.Mh ]=7.2 (0.67Mhe MhR 3 _The hell rat bites something!Mh :  You hit the hell rat.Mhl .{.rThe hell rat is lightly wounded.Mh%8Mhs MhX#V _The hell rat closely misses you.Mh  You hit the hell rat.  The hell rat is moderately wounded.Mh!.rr.r 4 hell ratsMhP8.46MhnI _The hell rat bites something.MhW<  You slash the hell rat!MhYMhZMheh. 3Mhi/=9.0MhrMhpuL _You kill the hell rat!MhK d65Mh Mh S _You barely miss the hell rat.Mhvz  Mh{  You slash the hell rat!  The hell rat is severely wounded.MhM .rr 4 hell ratsMhY Q90.24Mhi Mh u _The hell rat closely misses you. The hell rat bites something!!Mhw<  You slash the hell rat!Mh y,MhK.{. 3Mhv--8MhMhӐL _You kill the hell rat!Mh=  You slice the hell rat!!MhgMhMhHr† 2Mha8==1.43Mh Mh#L _You kill the hell rat!Mh5LMhMMhKVMhYI _No target in range!Mh@3MhKMhبI _No target in range!Mh^ Mh Mh{ Mh I _No target in range!Mhk Mhm Mht Mhw I _No target in range!Mh_,Mhrr.---2.4 (1.02 _MhMh Mh6 _You kill the hell rat! _No target in range! _ You slice the hell rat!!Mh,Mh{.   hell ratMh 6===3.0 (0.6MhMhwL _You kill the hell rat!Mhk  You hit the hell rat but do no damage.MhW--61MhlMhM@ _The hell rat bites you but does no damage.MhMhT.rr 2 hell ratsMhk--4.20MhmMh \ _You hit the hell rat but do no damage.MhJ Mh {.   hell ratMhӗ %8Mh Mh{ _You barely miss the hell rat. The hell rat barely misses you.Mhw  You slash the hell rat!  The hell rat is heavily wounded.MhN.rr 2 hell ratsMhoY=5.429Mh]d _The hell rat misses you.Mh3cU  You closely miss the hell rat.MhMdyThe hell rat is heavily wounded.-6.0MhnMh}qU _The hell rat barely misses you.Mh2c  You closely miss the hell rat.Mh{.   hell ratMhh-68Mh2Mh` _The hell rat is heavily wounded.Mh'<  You slash the hell rat!MhMhjK. Mh!X=7.27MhO:b _You kill the hell rat!Mh}  You slash the hell rat!  The hell rat is severely wounded.Mh %8Mh Mh 6 _You block the hell rat's attack.Mhs c  You closely miss the hell rat.Mhu X-8.46Mh{ Mh~ a _The hell rat is severely wounded.Mh]>  You barely miss the hell rat.The hell rat is severely wounded.Mh?h09--9.0MhnIMhJ- _The hell rat bites you. MhKc_You take 3 damage, and have 109/112 hp.Mh(Mhl0---=500.0 (1.05Mh MhQ  _The hell rat bites you! _You take 9 damage, and have 100/112 hp.Mh=  You slice the hell rat!!Mhh†Mhc9-6 (0.64MhXMhL _You kill the hell rat!MhKM-Mh&^ _No target in view!Mh3 Mhy Mh Mh H _No target in view!MhT MhU Mh W Mh[ u1--3Mh` d2Mhb Mhd Mh\e N21Mhf Mh$j N0Mhrk Mhm O19Mho Mhp 93Mhq ;=8Mh?r Mht N7Mh`v Mhy 4=6Mh3| Mh~ N5Mh MhC MhA 84Mh Mht 532Mh# Mh Mh 81Mh Mh% MhǓ N60MhG Mhe Mh 909Mh Mh~ Mh, N78Mhמ Mh Mh. 87Mh£ Mh Mh 86Mhר Mh MhN ^8=5Mha Mhװ Mh 84Mh Mh Mh 83Mh MhA Mhx 9=2Mh Mh 81Mhn Mh Mh O100Mh Mh` P199Mh Mh Mh 88Mh Mh Mh N17Mh7 Mh/ N6Mh} Mh - - Mh ;_You start resting.MhO 028.6 (28.0)Mhg 2=-9.6 (295Mh. Mh h _HP restored. _Health restored: 112MhMhɟMh/Mh%Mh84MhN3Mhl,MhҿH2=10Mh'O89MhwMh87Mhd6MhMh05MhMhN4MhHMhMh883Mh=Mhd2Mh!N1MhMhMh80MhMhMht979MhUMhMh88MhMhN7MhXd6MhMhrMh 85Mh Mhe Mh(84MhMh/N3MhqMh-Mh782MhDMhMh81MhMhMhf80MhBMho!Mh1"969Mh+#Mh]&Mh'88Mhc(MhL*Mh*87Mh+Mhu.Mh/86Mh/MhH2Mh385Mh3Mh6MhK884Mh8Mh:Mh~;83Mhq<Mhl?Mh+@82Mh@MhVBMhB81MhfCMhuEN0MhCFMhHMhH959Mh'IMhKMhNL88Mh7MMhOMhP87MhQMhTMhT86MhIUMh`VMh01MhMh7MhDZ80MhMMh7Mh7929MhMhMh88MhMhʻMh87Mh:MhMh$86MhMhMh85MhMhN4MhPMhMhe83MhMhMh82MhMhMhn81MhJMhiN0MhY1987Mh[N6Mhjd5MhMh84MhKMhMhT83Mh 21Mh Mhy 80Mh4MhMh909MhmMhMh88MhUMhEMh87Mh5Mh4Mh* 86Mh!Mh"Mh#85Mhl$MhM'Mh(84Mh(Mhr*Mh9+83Mh+Mh.Mh/82MhT0Mh<2Mh381Mh3Mhu6Mh_780Mh!8Mh:Mh:EGem (99) Mh;Mh`>Mh.?:8Mh?Mh@BMh C:7MhCMhFMhG:6MhRHMhSg 628.6 (9 _You start waiting.Mh Ub9.6 (100.0)5Mh[Mh&^# _Done waiting.MhZMh[Mh\MhcMh gMh h:4Mh#m,Mh9nMho:3Mh3pMhDrMhXuMh@v:2Mh wMhyMhC{Mh?|:1Mh}MhMhMhކ:0MhMhMhMh>;89Mh MhMhMh:8MhdMhMhMht:7MhGMh MhVMhQ:6Mh)MhMhEMh(:5MhhMh9MhMh.:4MhCMhعMh̻Mh:3MhnMhf2MhMhMhVMh#:1MhMhJMhnMh@:0Mh`MhMhMhb;79MhMh9MhEMh:P8MhzMhMh:7MhnMhMhP6Mh<MhMhMh:5Mh_MhnMhMhQ:4MhMhMh7MhLP3MhMhMh:2MhMhMhe Mh, :1Mh MhMhMh:0MhMMhMhQ69MhMhMhMhP8MhMheMh:7MhMh!Mh%#Mh#:6MhR$Mhu+Mh,MhF-:5Mh-Mh71Mh2Mho3:4Mh3Mh_7Mh8Mhl9:3Mh":Mh`=Mh>Mh?:2Mh6@MhCMh&EMhE:1MhFMh0JMh9LMhL:0MhMMh-QMhRMhCS;59MhSMhWMhJYMhY:8MhZMh|^Mh`Mh_a:7Mh!bMh eMhgP6Mh'iMhlMhnMh o:5MhoMhzrMhsMht:4MhuMhwMhuyMhpz:3MhJ{Mh|Mh~MhP2MhMhMh:1Mh_MhMhMh:0MhgMhMhMh;49MhMhxMhMhÖ28MhMh MhٜMh:7MhMhQMhMh:6MhMhMhΩMh:5MhZMhMhװMh:4MhDzMhMhMhs:3Mh$MhMh½Mh:2MhJMhaMhMh:1MhMh-Mh'MhGP0Mh.Mh Mh;39MhMhMh/Mh":8MhMhAMhMh{:7Mh&MhMhYMhB:6MhMhMhQMh1:5MhMh!Mh(Mh:4MhMh MhMh:3MhcMhMhMh7:2MhMhMhP1MhMhMhMhP0MhMhOMh5;29Mh MhGMh Mhb :8Mh MhlMhMh:7MhMhMhMh:6MhMh Mh#Mh$:5Mh%Mh#)Mhj+Mh1,:4MhS-Mh/MhT2MhZ3:3Mh,4Mh6Mh9Mh::2Mh;Mh=MhY@Mh0A:1Mh~BMhDMhFMhG:0MhFIMhS *######**   *......,*   *#......**   ####.?...#**   #.P@....#*   #P..#.#.#   ##...###**   ##......#   ##.....###   ##......#   MhLU##.....###   ##.....##   ##.....##  Mh`4704.6 (75.0)Mhcb_5.6 (7619MhJgMhi4 _w - a scroll of enchant weaponMhC_MhMhR:8Mh7Mh #########  #.......#   ##......#*  ####.@...#**  #.P.....##  #P..#.#.#  ##...##### ...#..### ... ....### ##.....##  Mh17.6 (2.0)MhI]8.6 (36Mh8MhS _V - a scroll of vulnerabilityMh 3Mh?! Mh( Mh+ Mh; P5MhA MhC MhC :4MhjD MhOM Mh6O MhO :3MhP MhR MhBT MhT :2MhxU MhNW Mh^a 10MhBc U9) Mh3d Mhf Mh~h Mhh :8Mhi Mhk Mh n P7Mhgq Mh t Mh`v Mhv :6Mhw Mhy Mh{ Mh{ :5Mh| Mh~ MhT Mh :4Mh Mh Mhq Mhц :3MhD Mh Mh Mhq :2Mhy Mhi Mh Mh :1Mhk Mh Mh >Mh Mh MhH Mh MhW Mh& Mh4 ,Mh/ MhK Mh Mh8 Mhl Mh} MhK Mh MhDz MhE Mhg Mh Mhʷ Mh Mh Mh Mh Mhؿ Mh Mh Mh Mh Mh Mh ,Mh! Mh$ Mh& Mh& Mhe( Mh+ MhZ. Mh. Mh0 Mh3 Mh6 Mh-7 Mh9 MhX< Mh0? Mh? MhA MhE MhO m..##.###........###### .#.#...#.........# ..##..###.......## .#.#.####..)...#.# ###..###.........# .###..#.........## ..#..#†.........## ...#.#...........# ..........#.....@#** #........###.......# #........###.......#** .....................* ........##.P#..#.....# †........######.....?♣h   polar bear (asleep) MhP o...........# *,....♣.♣* ...........#***....♣♣h** ...#. **,,,***,** *MhlX  479.0)  A polar bear comes into view.Mhrb {hh.Mhc 5==8.6 (40Mhl MhJo 4 _The polar bear growls angrily.Mh 5. ........#.......##..)...#.#........#.......##†.........##........##.....@#** ##.......# #.......#** ............* #.P#..#.....# †######.....?♣  *,....♣h♣* ....♣♣.**   Mh] . ........#.......##..)...#.#........#.......##†.........##........#MhM^ #.....@#** ##.......# #.......#** ............#.P#..#.....# †Mh^ 4######.....?♣  *,....♣h♣....♣♣.  Mh7h Mhh Mhp Mhs a _A polar bear is nearby!MhT5. ........#.......##..)...#.#........#.......##†.........##........##.....@#** ##.......# #.......#** ............* #.P#..#.....# †######.....?♣  *,....♣h♣* ....♣♣.**   Mh5. ........#.......##..)...#.#........#.......##†.........##........#Mh|#.....@#** ##.......# #.......#** ............#.P#..#.....# †######.....?♣  *,....♣h♣Mhs....♣♣.  MhMhMhպMh8a _A polar bear is nearby!Mhc5. ........#.......##..)...#.#........#.......##†.........##........##.....@#** ##.......# #.......#** ............* #.P#..#.....# †######.....?♣  *,....♣h♣* ....♣♣.**   Mhb>. ........#.......##..)...#.#........#.......##†.........##........##.....@#** ##.......# #.......#** ............#.P#..#.....# †######.....?♣  *,....♣h♣....♣♣.  MhFMhFMh\Mh^ Mh_S_A polar bear is nearby!MhI. ........#.......##..)...#.#........#.......##†.........##........##.....@#** MhTJ:##.......# #.......#** ............* #.P#..#.....# †######.....?♣  *,....♣h♣* ....♣♣.**   Mh. ........#Mh4.......##..)...#.#........#.......##†.........##Mhm........##.....@#** Mh##.......# #.......#** Mh:............Mh#.P#..#.....# †######.....?♣ Mhl *,....♣h♣MhR....♣♣.  Mh*MhMhhMhL MhyS_A polar bear is nearby!MhKr #.#...#..# #..##.## #.#.####..)...#.# ##..###.........# ..## ..#†.## #...# ......#......#####.# .###.#** .....* ##.P#..#.....#####.....?♣ .Mhxs +.# *.....♣h♣*#**#....♣♣.*F   bullfrog (wandering)#.## ##..F♣*♣** #...##****,F** *****,Mhvw j  A bullfrog comes into view.Mhx Mhx Mh΅ hF.♣.F.Mh /9.6 (1.0) Mh Mh * _The bullfrog croaks.MhomMh nD#..#### .####..)...#.# .###.........# ..## ..#†.## #..# ......######.# ###.#**MhFn....# ##.P#..#.....# Mhnl####.....h♣.# #...F.♣.♣*#*##....♣♣.** .#.## ##...♣*♣Mho-***.##**##..♣**♣.*** *****,,.P**P,,****,,***∆*g,**MhsMhxMhU|hF.?.Mh0--50MhgMh^Mh Mh Mhe Mhg WhF..Mh A--1Mh_ Mh MhP h  You slash the polar bear!  The polar bear is lightly wounded.MhQ 5==2.2 (0.6 MhY Mh \ ? _The bullfrog hits you but does no damage.Mh 6  The polar bear is lightly wounded. _The bullfrog hits you but does no damage.  You barely miss the polar bear.The polar bear is lightly wounded.bites you but does no damage.  The polar bear claws you but does no damage.Mh^06---8MhMhX" _The polar bear barely misses you. The bullfrog hits you. _You take 6 damage, and have 106/112 hp.Mh* (drained) _The polar bear barely misses you. The bullfrog hits you. _You take 6 damage, and have 106/112 hp.You hit the polar bear. You drain the polar bear.  The polar bear is moderately wounded.  The polar bear bites you but does no damage.  The polar bear closely misses you.Mhl>7---Mh!3.4Mh˞MhB _The polar bear claws you but does no damage.Mh  You slash the polar bear!  The polar bear is severely wounded.Mh0=4.0Mhu Mh4 V _The bullfrog closely misses you.MhbH?  You slice the polar bear!!MhsP .F   bullfrog  You kill the polar bear!MhZU?361=6MhF]Mh`y _The bullfrog hits you. _You take 4 damage, and have 103/112 hp.Mh`MhG--5.2MhqMht _You barely miss the bullfrog. You block the bullfrog's attack.Mhx b  You barely miss the bullfrog.Mh A--8Mh Mh! ? _The bullfrog hits you but does no damage.Mhj f  You completely miss the bullfrog.Mh 046.4Mh Mhv ? _The bullfrog hits you but does no damage.Mh{TMhT(7.0Mh]Mha _You miss the bullfrog. The bullfrog barely misses you.Mh=  You slice the bullfrog!!MhiMh .g   boggart (wandering)gYou kill the bullfrog!Mh72==6Mh!Mhh%Z _A boggart comes into view.Mh(Mh>)Mhz3Mh|6I _No target in range!Mhy 4Mh Mh<  Mhj ;_No target in range!Mh )...#.#......#.....##†.........##......#......####.......##......@#** ..........# P#..#.....# ###.....?♣  #.....♣.♣* ##....♣♣.**  ##...♣*♣.** ##..♣**♣g*** P∆*gMhzd)...#.#......#.....##†.........##......#......####.......##......@#** ..........# P#..#.....# ###.....?♣ #.....♣.♣Mhd##....♣♣.**  ##...♣*♣.** ##..♣**♣g*** P∆*gMhmMhsnMhtMhw^ _A boggart is nearby!Mh.<.####..)...#.# .###.........# ...## ..#†.## #.. ......######.# ###.###.........@.# ##.P#..#.....# ####.....?♣ .# #.....♣.♣*#*##....♣♣.*** #.## ##...♣*♣***h.##**##..♣**♣g*** *****,,.P*#..,****,,***∆*g,*** P..# #.......,,,,,* ***g,,,,***Mh)1gg   boggart (wandering).Mh1F5---8.6 (1.0 _Mh9Mh:MhWj.###.........# ...## .#†.## #.. ......######.# ###.MhW###...........# ##.P#..#....@# ####.....?♣ .# #.....♣.♣*#*##....♣♣.*MhX*** .## ##...♣*♣gMh0X***h .##**##..♣**♣.*** *****,,*,MhOX .P*#..,****,,***∆*g,****MhmX. MhX# #.......,,,,,* ***g,,,,***   MhX.## ###.....#*,,,** ****g,** * MhXMhb8{Mh0c#---MhVc9MhiMhkMh! ] .#.# .#†........#######.......###......##.P#..#....Mh .######.....@♣..# #.....♣.♣**##....♣♣.***** .##.....# ##...♣*♣.*****h#....#**##..♣**♣g*** *****,,*,#♣.g   boggart (wandering)♣♣ Mh .#* *#....#**∆,,*** ***g** *Mh Mhf Mh g.g,Mh 1===60Mh# Mhb' _The boggart shouts! You hear a shout! x2 _You see here a scroll of revelation.Mh #†.......#######.......###......##.P#..#.....######.....?♣..# #.....♣@♣**##....♣♣g♣****##.♣Abil: Dig#Mh]♣..g   boggart♣ ..* *.....,*,,,,,** **,* *MhMhs# gg 2 boggarts  A boggart comes into view.Mh $76--1MhN,Mh /5 _You block the boggart's attack.Mh\MhHg.MhG--2.2 (0.6 Mh(!Mh#S _You closely miss the boggart.Mh*LFFFFFFFF 4 blink frogs (summoned)gg 2 boggarts (1 drained) _You block the boggart's attack. _You closely miss the boggart.  You slash the boggart! You drain the boggart.  The boggart is severely wounded.  The boggart hits you but does no damage.  The boggart gestures wildly while chanting.Mh!.=8MhůMhl@ _You hear a shout! You hear an angry growl.Mh.S <  You slice the boggart!!Mhl_ n.   boggartMhc 83-3.4Mhn Mh1r K _You kill the boggart!Mh[#.. ....######.# ###.###...........# ##.P#..#.....# ####.....?♣ .# #.....♣.♣♣#*##....♣♣@♣**** ## ##...♣♣♣F♣***h*, ##**##..♣**♣F♣** *****,,*,,.P*#..,***♣Fg***∆*g,*** .# #.......,,,,,* *♣♣F,,,,*** *, ## ###.....#*,,,** **♣*g,** *, #* *#....#**∆,,*** ***g** * .* *.....,*,,,,,** **,* *, #* ***,,,,,,**h* *,Mh ,MhX  The blink frog hits you but does no damage.  The blink frog barely misses you.The boggart casts a spell.Mh3\7-4.4 (1.0 Mh1$Mh') _The boggart blinks!MhQ  You completely miss the blink frog."This might be better!"MhMhO, 1 vitrified)Mh %5.0 (0.6 Mh'Mh*E _The blink frog suddenly looks fragile as glass!Mh$ drained,…You slash the blink frog! You drain the blink frog.Mh%.=6Mhi.Mh1b _The blink frog is heavily wounded.Mh%  You hit the blink frog.  The blink frog is heavily wounded.Mh% 0-6.2Mhi. Mh0 A _The blink frog hits you but does no damage.Mhp  You slice the blink frog!!  You kill the blink frog!MhMh' S{ 3 blink frogs (summoned, 1 vitrified)S   water moccasin (summoned)g   boggart  The blink frog's corpse dissolves into shadows!Mh\8==8MhfMhg _The boggart mumbles some strange words.Mh+  You slash the blink frog! You drain the blink frog.  You kill the blink frog!Mh6. 2 blink frogs (summoned)Mh[70=7.4Mh1@Mh?Ce _The blink frog's corpse dissolves into shadows!MhUQ....######.# ###.###...........# ##.P#..#.....# ####.....?♣ .# #.....♣.♣#*##....♣♣.♣♣***** # ##...♣♣♣@♣***h*,MhQ#**##..♣*♣♣S♣** *****,,*,,*.P*#..,***♣Fg***∆*g,*** # #.......,,,,,* *♣♣Fh,,,*** *,* # ###.....#*,,,** **♣♣g,** *, * *#....#**∆,,*** ***g** * * *.....,*,,,,,** **,* *,, * ***,,,,,,**h* *,, h   black bear (wandering) *,MhmRP** *,** **,, g   boggartMhg   A black bear comes into view.The black bear growls angrily. You hear a shout!8.4 (1.0 MhoMhrb _The water moccasin completely misses you. x2Mh Mhy T7---Mh 9.0 (0.6 Mhڠ Mh _You miss the water moccasin. The water moccasin bites you. _You take 1 damage, and have 107/112 hp.Mh5PYou miss the water moccasin. The water moccasin bites you. _You take 1 damage, and have 107/112 hp.You closely miss the water moccasin.  Xom's power touches your surroundings.  The black bear changes into a shapeshifter!  The shapeshifter changes into a blink frog!Mhp[§F   blink frogF   blink frog shaped shifterS   water moccasin (summoned)Mh\g8=--6Mh$eMhg, _The blink frog blinks!Mh  You barely miss the water moccasin.The water moccasin bites you but does no damage.Mh@F§MhF{♣♣S   water moccasin (summoned)g   boggartMh)70.2MhMh, _The blink frog blinks!MhMhF{,F   blink frog shaped shifterS   water moccasin (summoned)g   boggartMh)&8MhPMh _You miss the water moccasin. The water moccasin barely misses you.Mhu Mh { .FSS 2 water moccasins (summoned)You miss the water moccasin.The boggart mumbles some strange words.The water moccasin bites you but does no damage.Mh 1==1.4Mhӵ Mh$ . _You hear an angry growl.Mhf .{♣♣You barely miss the water moccasin.The blink frog hits you but does no damage.Mhg i9=--2.0MhLo Mhr < _You block the water moccasin's attack.Mhm5: ,Mh5You hit the water moccasin.  The water moccasin is lightly wounded.  You block the blink frog's attack.MhL6A--6Mh(=Mh@F _The water moccasin bites you but does no damage.MhD1  You barely miss the water moccasin.The water moccasin is lightly wounded.MhA2Mhm;F§§SS 2 water moccasins (summoned)g   boggartMhV<(3.2Mh$DMhG/ _The blink frog blinks! x2Mhl;  You barely miss the water moccasin.The water moccasin is lightly wounded.MhEQ.FMhE56-MhE8MhNMhfS _The water moccasin bites you. _You take 3 damage, and have 106/112 hp.Mh4  You slice the water moccasin!!  The water moccasin is almost dead.The water moccasin bites you but does no damage.Mh; 9*Mh) (invisible)  The boggart mumbles some strange words.MhG Lg{Mh _7-==4.4MhԨ Mh E _The boggart flickers and vanishes for a moment.Mh7 a  You miss the water moccasin.MhkA .FThe water moccasin is almost dead.MhB 1--5.0Mh2K MhN F _The water moccasin bites you but does no damage.Mh#=  You slash the water moccasin!  You kill the water moccasin!Mh>Mh@b  The water moccasin's corpse dissolves into shadows!MhAMhe ..h,h   polar bearF   blink frogS   water moccasin (summoned)g   boggart (invisible)  The blink frog hits you but does no damage.MhA--6Mh"Mh(] _A polar bear comes into view.MhY/ kh{k   wyvern (summoned)(…)You barely miss the water moccasin. The blink frog barely misses you.The boggart casts a spell.You block the water moccasin's attack.==6.2Mh=8Mh;' _You hear a shout!Mhi  You slash the water moccasin!  The water moccasin is heavily wounded.g., -8 _The water moccasin misses you. The blink frog blinks!MhQ  You slash the water moccasin!  You kill the water moccasin!MhMhtMh .kh.k   wyverg   boggart (invisible)  The water moccasin's corpse dissolves into shadows!Mhh8=-7.4MhMhA _The blink frog hits you but does no damage.Mh Z##.# ###.###...........# ##.P#..#.....# ####.....?♣ .# #.....♣.♣#*##....♣♣F♣***** ##...♣♣♣.♣Mh ***h*,* #**##..♣*♣♣@♣** *****,,*,,*.P*#..,**♣♣gk♣**∆*g,***  #.......,,,,,* *♣♣h..,,*** *,**  ###.....#*,,,** **♣♣.F** *,,,  *#....#**∆,,*** ***g** * Mh  *.....,*,,,,,** **,* *,,  ***,,,,,,**h* *,,* FF 2 blink frogs (summoned) *,MhD P** *,** **,,****,,,P*,,***,,**Mh Mh[ Mh Mh ~  The boggart hits you but does no damage.  The blink frog attacks as it pursues you!Mh} .FF{.   blink frogF   blink frog shaped shifterk   wyvern (summoned)(…)Mh 4-8.4 (1.0 Mh< Mh[ { _You block the blink frog's attack. The boggart completely misses you.Mh  You hit the boggart.  The boggart is moderately wounded.MhMhF§{F.,Mhj94/112 ---=9.0 (0.6 MhMh _The blink frog hits you! The blink frog blinks! _You take 14 damage, and have 94/112 hp.Mhx  You slash the boggart!  You kill the boggart!MheMhMhMh".Mh$h♣**∆.shaped shifterMh=75---Mhl'46Mh\ _The wyvern dissolves into shadows! The blink frog dissolves into shadows!Mhta###.###...........# ##.P#..#.....# ####.....?♣ .# #.....♣.♣Mh#*##....♣♣.♣***** ##...♣♣♣§♣Mh***h*,* #**##..♣*♣♣.♣♣♣ *****,,*,,*.P*#..,**♣♣@h♣**∆*g,****,,* .......,,,,,* ♣♣♣.F...♣** *,** ###.....#*,,,** **♣♣..♣* *,,, *#....#**∆,,*** ***g** **,,*.....,*,,,,,** **,* *,,,****,,,,,,MhC**h* *,,** *,P** *,** **,,* ***,,,PMh *,,***,,** g   boggart (wandering) *,,,,,,* *,,,Mh(%*,,**Mhi  A boggart comes into view.MhMh .F.g.  The boggart shouts!  The polar bear bites you.Mh[3-80.6 (1.0 MhMh _The polar bear claws you but does no damage. x2  You see here 21 gold pieces. _You take 2 damage, and have 93/112 hp.Mh?  You barely miss the polar bear.A boggart comes into view.The boggart gestures wildly while chanting.MhK*g§Mh4gg 2 boggartsMh4-1.2 (0.6 MhMh) _The boggart blinks!Mh7HThe boggart gestures wildly while chanting. _The boggart blinks!  You slash the polar bear!  The polar bear is moderately wounded.The polar bear bites you!  The polar bear claws you but does no damage.Mh\g. Mhxh86--=8MhMhE _You block the polar bear's attack. _You take 7 damage, and have 86/112 hp.MhK^  You hit the polar bear. You drain the polar bear.  Mh$LtThe polar bear is moderately wounded.Xom grants you a minor favour.Mh2W g.(drained)You feel clever all of a sudden.The polar bear closely misses you.MhuWBThe polar bear claws you but does no damage.MhX#7Mh4X\--2.4Brill MhSXMhL`Mh'c8 _You block the polar bear's attack.Mh Y  You slice the polar bear!! You drain the polar bear!Mh Mh ]  You kill the polar bear!Mh˞ Fg.F   blink frog shaped shiftergg 2 boggartsMh 87==3.0Mhd Mh Z _The boggart casts a spell.Mh Y  You slice the blink frog!! You drain the blink frog.Mh Mh3 Mh# gMhJ i...g.gg 2 boggartsMhi MhG %9Mho =====6Mh Mh  Mh @_You kill the blink frog!Mh7#Mhf2 ,F.gFFF   cane toad (summoned)FF 2 blink frogs (summoned)gg 2 boggarts  You closely miss the boggart.MhO3\==--4.2Mh\:Mh<Z _The boggart casts a spell.Mh\Mh{.FF 2 blink frogs (summoned)gg 2 boggartsMhW8---8Mh$MhV(v _You completely miss the boggart. You block the boggart's attack.Mh9  You hit the boggart.MhMh!D  The boggart is lightly wounded.MhʭMhA;  The blink frog blinks!MhF∆§gFFF.F   cane toadFFF 3 blink frogs (summoned)gg 2 boggarts-5.4MhMh> _The boggart hits you but does no damage.MhN@ b  You closely miss the boggart.MhA MhqC D  The boggart is lightly wounded.MhWE MhpO {g.F.§F 2MhP ]79--=MhP 6.0MhY Mh\ _The blink frog blinks! The blink frog hits you! _You take 9 damage, and have 79/112 hp.Mh  You slash the boggart!  The boggart is severely wounded.MhIMh, ∆FF.FF 3 blink frogs (summoned)The boggart hits you but does no damage.MhD\5--6MhVMh _The blink frog hits you. The blink frog blinks! _You take 4 damage, and have 75/112 hp.Mh5  You completely miss the boggart.  The boggart is severely wounded.MhJ, {gkF. 2k   wyvern (summoned)Mhgg 2 boggarts  The boggart gestures wildly while chanting.MhVF====7.2Mh3%Mh'A _The blink frog hits you but does no damage.MhI L  You closely miss the boggart.Mh Mh MhX Mh & Mh Q∆FF,Mh -FF Mh t 4 blink frogs (summoned)The boggart is severely wounded.Mh X6=---Mh 8MhM j _The boggart barely misses you.Mh'<  You closely miss the boggart.The boggart is severely wounded.The blink frog hits you but does no damage.---8.4MhsCMhG, _The blink frog blinks!Mhb( Q  You barely miss the boggart.  The boggart is severely wounded.{. 3Mh) ]2-9.0Mh3 Mh+8 _You block the blink frog's attack. The boggart hits you. _You take 4 damage, and have 72/112 hp.Mh  Mh  Mh You slice the boggart!!  Mh You kill the boggart!Mh ,Mh Mh~ Mh. Mh6  Mh  Mh ,The wyvern dissolves into shadows!Mh Mh Mh Mh K.FF.Mh FMh .MhD Vg   boggartMhw MhE Mh 0Mh -Mh 70Mh8 6MhB Mh  Mh Mh _The blink frog hits you. Mh* V_You take 2 damage, and have 70/112 hp.MhK Mh̦*  You slash the boggart!  The boggart is severely wounded.You hear Xom's avuncular chuckle.  The blink frog evaporates and reforms as an orc!Mh֮loFF..§   blink frog o   orc (summoned)Mh1M1==90.2Mh`Mhfo _The blink frog blinks! The boggart completely misses you.Mhx  You slash the boggart!  You kill the boggart!MhMh  The cane toad dissolves into shadows! The blink frog dissolves into shadows!Mh.†♣**∆...MhF1--8  You kill the boggart!  The cane toad dissolves into shadows! The blink frog dissolves into shadows!The orc dissolves into shadows!  Training target 8.0 fMhjor Armour reached!  Your Armour skill increases to level 8!You need to enable at least one skill for training.Mh/  --more--MhXMhC  Skill  Level Cost  Apt Skill  Level Cost  Apt Mh[] a - Fighting  12.0  12.6  +1   m - Spellcasting   0.0   1.0   0          Mh3 b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3  Mhd c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0      Mh e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1  Mh f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0  Mh^    MhT    Mh5B g - Short Blades   9.0   1.0   0      Mhi h - Long Blades  14.0  18.0   0       i - Ranged Weapons   0.0   1.0   0      Mh_    Mh     j - Armour   8.0   7.6  +1      Mh. k - Dodging   4.0   5.9  -1      Mho; l - Stealth   4.0   3.0  +3      Mh_    Mhڈ        MhT    MhYou need to enable at least one skill.[?] HelpMh6G[=] set a skill target  Mhf[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Mh[!] training|cost|targetsMh  > k + Dodging 4.0Mhn TargetTarget--  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  6.0  --  a-z] set[-] clear selected targetcost|targetsMh=[?25h[?0c6.0 Mh: [?25l[?1cMh( }6.0 =] set aall targetsMh4MhMh.###.......###bayes525 the Carver .............#Formicid of Xom ....*. ##.P#..#.....#Health: 71/112 ===============--------- Mh{.######.....?♣Magic: 12/12 ======================== ...# #.....♣.♣♣AC: 21Str: 22 ...#*##....♣♣.♣♣*****MhEV: 8Int: 16 ....# ##...♣♣♣.♣♣MhѸ_***h*,*SH: 4Mh,Dex: 21 Mh....#**##..♣*♣♣.♣♣♣ *****,,*,,** XL: 12 Next: 71% Place: Lair:3 Mh;<#.....P*#..,**♣♣@†♣**∆*,,****,,* Noise: =--------  Time: 17790.8 (0.6) Mh]#.......,,,,,* ♣♣♣.....♣** *,*** a) +5 demon blade (drain) Mh###.....#*,,,** **♣♣..♣* *,,,* Abil: DigMhE*#....#**∆,,*** ***.** **,,* Brill *.....,*,,,,,** **,* *,,,*Mh***,,,,,,,,,,,** **h* *,,**MhU*,,,,,,,,,,,P** *,** **,,****,,,P,,,,,,P** *,,***,,***,,,,,,,,,,,,* *,,,*,,**MhYYou kill the boggart!The cane toad dissolves into shadows! The blink frog dissolves into shadows! _The orc dissolves into shadows!Training target 8.0 for Armour reached!  Your Armour skill increases to level 8!You need to enable at least one skill for training.MhtMhMh). _Mh _Unknown command.MhMhMh>Mh}MhBMho92Mh=MhMh%MhMh"Mh"Mh#Mh&Mh_&93Mh'Mh)Mh)Mh*Mh,Mh,Mhq-Mh/Mh(094Mh)1Mh2Mh3Mh3Mh|6Mh6S5=Mh7Mh;,MhnIMhMMhNMhOMhQMhRMh S6MheS=MhSMhWMh7ZMh[MhP\Mh-_Mh`Mh3a7MhhaMhbMheMhfMhDiMh2w8MhwMhyyMhyMhxzMh|Mh|Mh}Mh0Mh99MhOMhaMhMhMh Mh]MhxG80=MhIMheMhMhZMhMhMhMhMhҐW1=MhMhMhMhMhMhMhMh"Mh{%2Mh3MhMhЛMhMh1Mh;3MhMMh4=Mhk5=MhMhKMhMhVMhMhH%6MhڼMhMh4MhMh]MhMhsMhMh%7MhMhMhMhMhMh%8MhMhMhMhMhMh7MhMhGMhK9=MhMhv,MhMh5MhMhMhFMhV90=MhMhMhLMh^MhuMh%1MhMh3MhqMh;MhdMhMhcMhMh1%2Mh1MhIMhMh5Mh Mh?MhcMhXMh%3MhMhMhGMhGMhCMhv#4Mh(=MhrMh-MhiMh+MhYMhMhMhBMhU5=MhMh Mh Mh Mhb Mh %6MhMhg,Mh+MhoMhMhMhMhm%7MhMhMhMh?Mh`!,Mh"Mh $Mh$K8=MhC%Mh/'Mhh'Mh;(Mh)Mhd*U9=Mh+Mh1nMh9100/112Mh <,MhG<Mh=Mh>%1Mh>Mh@Mh1AMhAMh(D;2Mh'EMhG,MhDHMhxIMhIMhJMhzLMhLK3=MhMMhFOMhOMhPMh@S,MhSMhHUMhUU4=MhVMhX,MhWYMhP[;5MhV\MhS^Mh^Mh_Mh;aMhaMhbMhTdMhd%6MheMhjBMhLu7Mhva8=MhhwMhy,MhzMh'|Mho|Mh@}MhQMh#9Mh2=Mh%MhMhMhMhυMh&10MhMh<MhMhLMhn,MhɌMh׎Mhm%1MhMhxMhĔMh Mh MhxMhyMhˤh - _You start resting.Mh2897.8 (107.0)Mh߯k2=-88Mh7Mhh _HP restored. _Health restored: 112Mh(Mh09.0)Mhh Mh#? _You now have 955 gold pieces (gained 21).Mh2Mh2Mh3Mh5Mh8Mh<,MhB ###.### ...# .P#..#.....# ######.....?♣ # #.....♣.♣♣ #*##....♣♣.♣♣ ***** Mh[BY# ##...♣♣♣.♣♣ ***h*,* #**##..♣*♣♣.♣♣♣ *****,,*,,** MhB>.....P*#..,**♣♣.@♣**∆*,,****,,* .,,,,,* ♣♣♣.....♣** *,*** MhBy.....#*,,,** *♣♣♣..♣* *,,,*  *#....#**∆,,*** ***.♣* **,,* MhBMhB MhF 900  Things that are here: _a shapeshifter corpse; a polar bear corpseMhxIMhPzMh|Mh: _Mh ....# P#..#.....# ####.....?♣ .# #.....♣.♣ .#*##....♣♣.***** ##...♣♣♣***h*,* Mh$#**##..♣*♣♣.♣♣♣ *****,,*,,*.P*#..,**♣♣.†♣♣♣.♣..♣***,,* .,,,,,* ♣♣♣@....♣** *,**1 #.....#*,,,** ♣♣♣♣..♣* *,,,* *#....#**∆,,*** ***.♣* **,,* .....,*,,,,,** **,* *,,,*  ***,,,,,,**,* *,,** *,P** *,** **,,****,,,P*,,***,,*Mhb* *,,,,,,* *,,,*,,** ******,* *,*,,,,*MhMhOMhAMhMhMhMhoMhMhe=Mh Mh Mh MhL#  #..#.....#  .....?♣   #.....♣.♣♣  *##....♣♣.♣♣ *****  # ##...♣♣♣.♣♣ ***.*,*  Mh{#**##..♣*♣♣.♣♣♣ *♣♣**..♣,,**  P*#..,**♣♣.†♣♣♣.♣..♣***,,*  ,,,,,* ♣♣♣..@..♣** *,***  3.8 (2 ....#*,,,** ♣♣♣♣..♣* *,,,*  ....#**∆,,*** *♣♣.♣* **,,*  .....,*,,,,,** **.♣ *,,,*  **,,** **,♣ *,,**  *,,P** *,** **,,*   ***,,,P,,,,,,P** *,,***,,**  MhX *,,* *,,,*,,**   ,,* *,*,,,,*   Mh%MhMhmMhIMhMhMhYMhJXMhMhlMhrMhMhyMh  Things that are here:  a shapeshifter corpse; a polar bear corpseMh>MhMhq _You feel a little less clever now.MhWMhMh7MhMhMhMhMhMhMh^MhMhMh,,MhMheMhMhMhMh_,MhMhK _r - 3 scrolls of revelation (gained 1)MhMhMhMhkMhXMhMhRMhMh Mh{MhMhMhMhMhMhMMh ,Mhy Mh{ Mh]MhMhMhpMhuMhMhMhMhMhMhMhMh Mh !Mh"Mh$Mh&Mh&MhT(Mh*+,MhG,MhO9N _You now have 968 gold pieces (gained 13).Mh;3MhC<Mh>Mh`@Mh@Mh?BMh[EMh$IMh|IMhJMhMMhQMhRMhSMhVMhX,MhYMh[Mh9^Mh^MhaMh{cMhfMhfMhhMhPiMhTp#....###...♣♣♣ *♣♣.♣* **,,* ....#.....♣♣ **.♣ *,,,* ......#♣ **,♣ *,,**  #...........P## *,** **,,*  ###..........P#♣ *,,***,,**  #............# *,,,*,,** ****#............# *,*,,,,* **,*##.#P........##**,,,,** ,,,,.P.###......@.#*,,,*,* 318.0) ,,,,..,,*#...^........#*** ***,,,,,.P........#P### ~~**,,>...........#*#* ~~~**,∆........./..,,* ,,~SMh/qP*,,.............,** N,,~*,,,............#,* ,,,~*,,,,?...........** ,~~~*,,,,,,***MhvB2.8 (29Mh{Mh}V _Found a scroll of teleportation.MhMMhMh"Mh+Mh"Mh3$,Mh&Mh*Mh/Mh 0Mh2Mh < ###..........P#♣ *,,***,,**  #............# *,,,#,,** ****#............# *,*..,,* **,*##.#P........##**...,** Mh_<,,,,.P.###........##...#,* ,,,,..,,*#...^........#*** ,,,,,.P........#P### ~~**,,>.....#### Mh<~~~**,∆......# ~S*,,.......#* N,,~*,,,....#. ,,,~*,,,,?...## ,~~~*,,,,Mh<p......#** ,S***,,,,..Mh =]..* ∆,**,,*,,....P....** ,Mh"=5****,**,.PMhC=...,** ,* *******P,,*****P,,,,,,*MhX=MhHG16.8 (4.0)MhG+7.8 (5MhOMh^^- _a - a wand of flame (6)Mh{MhMhBMhMhmMh],MhMhDMhMh Mh\ Mh**,**,*##.#P........##**...,** ,,,,,,,.P.###........##...#,* ,,,,,,,....##...^........#*** ,*****,,,...P........#P### **~~~**,,>.....#### Mh!*~~~~~**,(..............# ~~,,,~S*,.........#* S~,N,,~*,.......#.# ~,,,,,~*,...?...##9.8 (2 ~~~,~~~*,MhW....#** *~,,S***,.......* **,∆,**,,#P..........** ,Mh**,****,##P....,** ,∆,,* ***####P..#####P...,,,* Mh***,* ##### *..P,,,,***  Mh* *****,*,,,,,,**  ****,,,,,,,*Mh8E Mh"Mhl#,40.8 (3MhD+Mh*.X _Found 3 datura-tipped darts. Found a stone staircase leading down.Mh3MhMh Mh0 Mh ,MhL Mh5 Mhu Mh Mh MhN Mh MhY Mh Mht% Q,*,,,,,,,,,....##...^........#*** ,*,,,*****......P........#P###∆,**~~~*#..>...........#### ,,,**~~~~~*#.(.......# ,,,*~~,,,~{#.......#* ,,,*S~,N,,~#........#.# Mh% ,,,*~,,,,,~#....?...........## ,,,*~~~,~~~#.................#** ,,,**~,,S**#....@..............* ,,,,**,∆,*#..#P..........** ,,,,,**,****,##P....,* Mh% ,,,*,∆,,* ***####P..#####P...,,,,* ##### *..P,,,, ,,*,* *****,*,,,, ,,** ***,,,, ,,* Mh_& ***P, *** **Mh. +4.8 (4Mhq/ Mh7 Mh9 [ _You sense a monster nearby.Mh)*Mh*Mh-Mh6Mh;Mh\@,MhAMhOW.,,*,,....##...^..# .,,*,,,*****......P..#P### .,,,∆,**~~~*#..>..#### .,,,,**~~~~~*#.(..# .,,,,*~~,,,~{#..#* .,,,,*S~,N,,~#..#.# .,,,,*~,,,,,~#....?....## .,,,,*~~~,~~~#........#* .,,,,**~,,{**#..,,**,∆,*#..#......PMhCPL.. **,,,,,**,**##,##..P.... *,,,,*,∆,,* ***####P..#####P... ,,,**,***,* ##### *..P **,,*,* *** **,*,,*** ***,,* ***** MhY+6.8 (2Mh'ZMhaMh^e[ _You sense a monster nearby.MhœMhCMhMhMhةMh?Mhr,MhMh\MheMh`MhTMhMhpMhMhMh"MhMh,MhMhMh^MhVMhMhMhwMhqMhMhMh?MhLMhMh7MhMhMhxMhMhKMh'Mh~MhMh2Mh,MhNMhmMh'MhxMhMhMhMh8MhMhMh!BMh#Mh)&Mh&Mh'Mh;*Mh27.## *#..* #......#.....♣♣ ## *P.#* ###...........#♣ ## **,* #...........P# # **,* ###....P *,,* #..... Mha3'##*****#**,* #######........... .##,,#.#*#.#####.##.###.#P....... ..##..#...............P.###...... .........,,#....@........##...^ .........,,#...#####......P ............$.**~~~##..>..... .............**~~~~~##.(......... ............,*~~,,,~{#........... ...........,,*{~,{,,~#........... ..........,,,*~,,,,,~#....?...... .........,,,,*~~~,~~~#........... .........,,,,**~,,{*##...........Mh8062.8 (16.0)Mh99Mh?MhB[ _You sense a monster nearby.Mh0 Mh Mh MhW Mh Mh BMh, Mh MhM MhU Mhy Mh Mh Mht Mhq ,Mh Mh? Mh MhK Mh N _You now have 985 gold pieces (gained 17).Mh Mh Mh Mh Mh  MhD Mh Mh Mh MhT Mhs Mh! Mh$ Mh$ Mh% Mh( Mho+ Mh+ Mh, Mhd/ MhD2 Mh2 Mh3 Mh5 Mh8 ,Mhe: MhD< Mhv> Mh> Mh0@ MhA MhC MhD MhD MhF Mh*H Mh~H MhOI Mh%K MhcN MhN MhO MhP MhR Mh@R MhR MhY 3............##~~~~~##.(........ ..............#~~,,,~{#.. ..............#{~,{,,~#.. ..............#~,,,,,~#....?..... ..............#~~~,~~~# ..............##~,,{### ...............##,∆.##..#......P ##....P#.##.....##.#*##.##. #******###....#.@..# #######P..# # #...##.###.# ##### ###.,#.# **#  *,..,### *...,*MhY v ###***Mh'` -79.8 (17Mh` -80.8 (18Mhf Mhww 1 _C - a +4 ring of protectionMh ##~~~~~##.(.....#~~,..≈S#....#{~,N..≈#...#~,,...§#....?..#~~~.≈≈~#.##~,.S###..##,$.##..#......P. #....P#.##.....##.#*##.##. ******###....#..@.# #P..# #...##.###.# ##### Mh+ w###.,#.# *## ###*** N   salamander (asleep)SS 2 lava snakes (asleep)Mh SNSNlauncher)SS _You now have 985 gold pieces (gained 17). _C - a +4 ring of protection  A salamander and 2 lava snakes come into view.  Found 20 gold pieces. Found a staircase to the Snake Pit.  The lava snake hisses angrily. x2  The salamander wields a +0 shortbow of flaming.Mh D(((((Mh Mh Mh ' ≈S...$.(1 catching breath)  It bursts into flame! The salamander shoots an arrow. You block the arrow.Mh% **The lava snake spits lava at you.Mh4 ~{$.The glob of lava hits you but does no damage.Mhi5 9===1.0) MhT> Mh%B - _You hear an angry hiss.Mh.##~~~~~##.(.....#~~,..≈≈#....#~~,N..S#...#{,,...§#....?..#~~~.≈≈~#.##~,.S###.##,$.##..#......P ##....P#.##.....##.#*##.## #******###....#.@..# #P.. #Mh #...##.###.# ##### ###.,#.# *##  *,..,###  *...,* ###***Mh^~,{...{{Mh0---2Mh2MhB.##~~~~~##.(...#~~,..≈≈#...#~~,N..S#..#~,{...{#....?.#{~~.≈≈~# >.##~,.S###.##,$.##..#......P .##....P#.##.....##.#*##.## MhP#******###....#@...# #P.. *# #...##.###.#  ###.,#.# *## *,..,###  *...,* ###***Mhp,...§~~~{≈{{MhB---3MhMhMh) a.{≈{Mh &4Mh Mha Mh]Z{~,.{Mhd&5MhMhMh Mh $NN   salamander (launcher)Mhٍ &6Mh MhL Mh ##~~~~~##.(...#~~,..≈≈#...#~~,N..S#..#~,,...§#....?.#~~{.{≈~#. .##~,.S###.##,$.##..#......P. ##....P#.##.....##N#*##.##. #******###....#.@..# #P..# # #...##.###.# ####.,#.# *## *,..,### ###*** Mh Mh0 8(Mh..MhA0===7MhMh\ _The salamander shoots an arrow. The arrow hits you but does no damage.Mh!##~~~~~##.(.....#~~,..≈≈#....#~~,>..≈#...#~,,...≈#....?..#~~{.S≈~#.##~,.S###.##,$.##..#......P. #....P#.##.....##N#*##.##. ******###....#..@.# #P..# Mh>s#...##.###.# ##### ###.,#.# *## ###*** SS 2 lava snakesMh §~{The salamander unwields a +0 shortbow of flaming.Mh _0-----8MhMh _It stops flaming. The salamander hits you. You are engulfed in flames! _You take 10 damage, and have 102/112 hp.Mh (drained)You slash the salamander! You drain the salamander.  The salamander is lightly wounded.Mhr U=-9.4 (0.6 Mh Mh A _The salamander hits you but does no damage.Mh  You slash the salamander!MhL..§>)SS 2 lava snakesMhOr4=--6=3.0MhUMh}XN _You kill the salamander!Mh.##~~~~~##.(.....#~~,..§§#....#~~,>§.§#...#~,,...≈#....?..#~{~.S≈~#.##~,.S###.##,$.##..#......P ##....P#.##.....##)#*##.## #******###....#.@..# #P.. # #...##.###.# ##### ###.,#.# *## Mh *,..,###  *...,* ###***MhɦB{~MhE5--4.0 (1.0 MhMhMhm f..##.>...##~~~~~##.(...#~~,..§§#..#~~,>§.§#.....#{,,...≈#....?.#~~~.S≈~# >~,.S###.. ...........,$.##..P .##....P#.##....@##)#*##.##...... Mhn TP#******###....#....# #######P.. *# #...##.###.##### ###.,#.# *## *,..,### *...,* ###***Mh.x B~{Mhx A--5Mh Mhށ MhWMhXMhYMh:^Mhjck5=MhdMheMh`fMhjMhk%6MhnnMhTqMhqMhrMh{BMh8}Mh}%7Mh-MhH~{Mh 8001.0 (6 _You start resting."Take this instrument of something!"Mh=Something appears at your feet!Mh/  --more--MhMh6 2.0 (7 _MhDMhCj _You regained 3 hp, and now have 97/112 hp.MhG{~Mh+3.0 (1MhMhʴA _You now have 1448 gold pieces (gained 463).Mh Mh8=Mh,MhU9=MhMhMhMhhMhMhIMheMhdW100/112Mh2,Mhq Mh Mh- %1MhYMhMhaMhNMhfMhMhMhMh7%2Mh;MhMhMh Mh$Mh$Mh%Mh)Mh)K3=Mh*+Mh.Mh/Mh0Mh 4Mhm4N4=Mh5Mh|9,Mh;Mh>Mh>Mh?MhC;5MhDMhHMhHMh{IMhLMhBMMhMMh>QMhQ%6MhRMh}U,Mh WMhYMhZ%7MhG[MhQ^Mh^Mh{_MhbMhbMhcMhha8=MhkMhnMh:oMh{pMhet,MhvMhDyMhyN9=MhzMhXMhMhMhMhą&10MhIMh'MhMhMh MhmMhMhMh%1Mh>Mh˛Mh%Mh+Mhk {~.S{ _You start resting.Mh3Z{§39.0 (36.0)MhG[2=40.0 (37Mh%Mhh _HP restored. _Health restored: 112Mh!##~~(...#~~,..{§#.....#~~,>§.§#..#~,,...≈#....?#~~~.S{~#......##~,.S###. .,$.##..#P ##....P#.##)#*##.#. Mh"h#******###....#.@..# #######P..# # #...##.###.# ##### ###.,#.# *##  *,..,###*...,*###*** Mh,9≈Mh-81.0 (1.0) _Mh2Mh4Mhn##~~~~~##.(.....#~~,..§≈#....#~~,>..§#...#~,,...§#....?..#~~~.S≈~#.##~,.S###.##,$.##..#......P. #....P#.##.....##)#*##.##. ******###....#..@.# #P..# #...##.###.# ##### ###.,#.# *## ###*** SS 2 lava snakes (wandering)Mh, SS1 catching breath)  The lava snake hisses angrily. x2MhB ***The lava snake spits lava at you.Mh§§§#§§#§$)@===2MhW'Mh(R _The glob of lava misses you.Mh-##..>.##≈§S§§##.(...#≈≈..§§§#....#≈≈.>.§§#.........#≈.....§#....?...#≈≈≈.S§~#....##≈..S###.... Mh..............##.$.##..#......P ....P#..##@#*##.##......... *****###....#....# #######P..####...##.###.# ########.,#.# ###*,..,###*...,* S 3 lava snakes (1 wandering, 1 catchi…) ###***MhQBv ≈S§§##≈§#≈#≈§Scatching breath)  A lava snake comes into view.Mh?C0---3MhNMhS _The lava snake hisses angrily. _You see here a +0 shortbow of flaming.Mh3#...#####......P.##§≈≈##..>Mh3D#≈≈S§§##.(.§≈§≈.>.§≈#..........§#....?#≈≈≈.S≈≈##§..S###..Mh4..........##.@.##..#......P ....P#.##.....##)####.##......... MhL4*****###....#....# #######P..###...##.###.########.,#.# ###Mhb4$,..,###*...,Mhx4K ###***Nht\§§≈§Nhl==--4Nh Nh _The lava snake bites you but does no damage. _You see here 20 gold pieces.Nhx #2  You closely miss the lava snake.Nh *The lava snake spits lava at you.Nh4< ≈≈.≈≈#≈≈.>..##≈§§#§§.§1  The glob of lava hits you!Nhg70---Nh,==6 (0.6 NhڷNh˻ _The lava snake bites you but does no damage. _You take 10 damage, and have 102/112 hp.Nh >  You slash the lava snake!Nhz j3=---5.2Nh Nhy ^ _The lava snake is almost dead.Nh7>  You slash the lava snake!NhL<NhD0≈≈NhQD##≈≈S§#≈≈≈.≈§NhvD% 2NhhI0--NhI8Nh~ed _You kill the lava snake!Nh] ?  You slice the lava snake!!Nh ≈##§≈§§≈≈.>..≈#.....≈§Nhr #≈§.§   lava snakeNh 0=6.4Nh Nh N _You kill the lava snake!Nh- NhD. NhEA j _Why would you want to do that?Nh)..........##...^#...#####......P.##≈≈§##..>#≈≈S§≈##.(#§≈§§.≈#≈≈.>......≈#....?§§§.≈≈≈###≈§@§###...Nh).........##§§.##..#......P ....P#.##.....##)####.##......... *****###....#....# #######P..###...##.###.########.,#.# ###,..,###*..., ###***Nh5<#≈§≈≈..§§#≈.....§#≈§≈§..$NhG7=--7.4 (1.0 _NhWANhCNh} ##..#.....P.###..............##...^#...#####......P.##≈≈≈##..>#§≈S§≈##.(≈≈...≈§§.>..≈#..........§#....?#≈§≈@≈≈≈###§.§§###............##.$.##..#......P ....P#.##.....##)####.##......... Nh *****###....#....# #######P..###...##.###.########.,#.# ###,..,###*...,Nh #§≈§S≈§≈≈≈≈..Nh Z4=--Nh 8Nh Nh Nh q##,,#.###.#####.##.###.#P. .##..#.....P.###..............##...^#...#####......P.##§≈≈##..>#≈§S≈≈##.(§...≈≈.>..≈#.......@..§#....?≈≈≈.≈≈≈##≈..§###............##.$.##..#......P ....P#.##.....##)####.##......... *****###....#....# #######P..###...##.###.NhP w########.,#.# ###,..,###Nh Q§(catching breath)Nh **The lava snake spits lava at you.Nh#≈≈≈..>Nhg0===9NhNhC _The glob of lava hits you but does no damage.Nh***###*#.* #######.... ##,,#.###.#####.##.###.#P. .##..#.....P.###..............##...^#...#####......P.##≈≈≈##..>#≈≈S≈≈##.(..≈≈≈......§#....?≈≈≈.≈≈≈##≈..§###............##.$.##..#......P ....P#.##.....##)####.##......... *****###....#....# #######P..###...##.###.########.,#.# ###NhC###§§§---50 _There is a staircase to the Snake Pit here.Nh~3M *.,* ***###*#.* #######.... ##,,#.###.#####.##.###.#P. .##..#.....P.###..............##...^#...#####......P.##≈§§##..>#≈≈S§≈##.(≈≈≈.>......§#....? Nh4............#≈≈≈.≈≈≈#............S   lava snake#.#Nh?N§(catching breath)NhG  The lava snake spits lava at you.The glob of lava hits you!!Nhh9§Nh/g84/112 ----===1NhLNho _Xom is interested. _You take 20 damage, and have 84/112 hp.Nh6 E #§§#Nh6 §§#§§§..§§#§§§##≈§§≈##.§Nh6 O , very dra…)#Nh 7 Q..#You hit the lava snake. You drain the lava snake.Nh8 5--2.0 (0.6 Nh.§≈####You hit the lava snake.Nh Y5----3.2NhNhOc _The lava snake is severely wounded.Nh >  You slash the lava snake!Nh+ 9§≈§##.≈≈#≈§§..#§§§...#§≈§.§#Nh .78Nh Nh N _You kill the lava snake!Nh3NhNhNhNhNhdNh%6NhNh!NhNh'Nh,NhNh.Nh%7NhNhNhPNhNh,NhaNhNhe%8Nh NhINhNhNhNhK9=NhNh#Nh~NhLNhNhNhNhNhV90=NhNhSNhNhNh ,Nh Nh@Nh%1NhYNhn,NhNh"2#§≈§≈-≈≈.>≈....§≈≈§§.≈§##≈.##§Nh.T§70.8 (17.0).≈.≈≈.#You slash the lava snake! _You kill the lava snake! _You start resting.  With a gout of green light, Xom rebuilds you.r body is suffused with distortional energy.  Your body churns, leaving you strangely parched.Nh7/F-1.8 (18Nh6Nh: _You feel a hidden potential growing inside you. _You regained 7 hp, and now have 92/112 hp.NhJ3NhLNhONh7S,NhKTNhTNhVNhdf3≈≈≈≈≈§.>.§§..§§§≈§.≈§§#§..≈####Nhg3.8 (2.0)  Your body churns, leaving you strangely parched. _You feel a hidden potential growing inside you. _You regained 7 hp, and now have 92/112 hp. _You start resting.  "Here."  Something appears at your feet! You see hNhh!ere a +1 heavy broad axe.Nh$t/  --more--Nh≈§.≈≈≈#Nh6 4.8 (3 _NhNhZ Nh;Nh<<NhK4=Nh4O,NhQNhTNhTNhVNhXNh^YU5=Nh[Nh`,Nh:bNhpeNheNhgNhkNhvk%6NhmNh#qNhqNhsNhvNh\w%7Nh zNh~Nh~NhNhNhINhNhDNh)K8=NhNhNhNhXNhw,NhlNhϝ9=NheNhNh_NhW100/112NhX,NhMNh]NhNhNhȲNh4%1NhNhUNhŸNhNh޽,NhNhNh%2NhHNhNhNh#Nh NhK3=NhNhNh@NhNhNhKNhNhNhU4=Nh-Nh:BNhQ5Nh,NhNh,NhNhhNh%6Nh;Nh,Nh]NhoNhNhNhNh%7NhNhNhNh: Nh Nhq D8=NhNhcNhNh|NhNhNhNhh Nh U9=Nh"Nh%Nh&NhV(NhL+Nh+Nh7-Nh0<10Nh2Nh46Nh6Nh8Nh;Nhi<%1NhK>NhA,NhDNhJNBNhUW ≈§§.>..§.....≈≈≈#≈..≈### _You start resting.Nh_=##≈§§@.≈§123.8 (49.0)#§≈§>.§#§§§..§§##≈#Nh&aZ2=4.8 (50NhjNhnh _HP restored. _Health restored: 112Nh 3Nh Nh Nh Nh $ _Nh| Nh>  #***###*#.* ###### ##,,#.###.#####.##.###.#P .##..#...............P.### ..........#...##...^#####......P.......##≈≈≈##..>...##§§≈≈§##.(§§.).§§#..§≈§@.§§#§§..§§#....?≈≈≈.≈≈≈#.....##≈..§#.####.,#.# ###NhX u 5.8 (1.0) _There is a staircase to the Snake Pit here.Nh NhU Nh Nht Nhң Nh ; _Nh$ g #,,#.###.#####.##.###.#P .##..#...............P.### ..........#...##...^#####......P.......##§§≈##..>...Nhh ##≈≈≈≈§##.(#§≈§§.≈§#..#§≈§>.§≈#§.?6Nh #≈§≈.≈≈≈#.....##≈..§##Nh :###*,..,###Nh Nh* Nh Nh NhNh`NhNh_NhNhNh& .##..#...............P.### ..........#...##...^#####......P.......##§≈≈##..>...##§≈≈≈§##.(#§§§).≈§#..#§§.>.§≈≈§§..§§#....?Nh&]#≈≈§@≈≈≈#.....7#§§.§##.##.$.##..#P*...,*Nh}(Nh2NhF3Nhs<3Nh:>Nh@NhCNhGO=NhOz .........#...##...^#####......P.......##§≈≈##..>...##§§≈≈§##.(#≈≈.).≈≈#..#§≈.>..≈NhPw#≈.....?≈≈.≈≈≈#.....##≈.@§###8.##§$.##..#PNh7PHAbil: Dig###***Nh^PNhPNh YNh_[ NhWN NhV #####......P.......##≈≈≈##..>...##≈≈≈≈§##.(≈≈.).≈≈#..§≈.>..≈...?≈≈.≈≈≈#.....##≈..≈###.##.@.##..#PP#.##.....##)####.##......Abil: Dig Nh'X#   Nh_o§≈≈§9 Nh`,30.8 (2 Nhg Nh j@ _You now have 1468 gold pieces (gained 20). Nhd Nhre Nhpg Nhr Nhu Nhu NhGz Nh{k  You see here a +0 shortbow of flaming. Nh0K _ Nhс Nh~ Nh Nhdž Nh Nhʍ Nh Nh Nhҕ Nh Nhj NhM Nhԟ NhV-.....#.......##......#...#####P.........##≈≈§##..>........##≈≈≈≈≈##.( Nh`........#≈≈.).≈≈#........#≈≈.>..≈#........#≈§.§§§≈#....?........#§§≈.≈≈≈#> Nh(c.......@##≈..§###..................##...##..# #..##....P#.##.....##)####.##.... .#P#******###....#....# #######P ##*# #...##.###.### NhR###.,#.# ### Nhz*,..,### *...,* Nh1###*** Nh4 5.8 (5  Nhޮ|"Take this instrument of something!"Something appears at your feet! Nh_/  --more-- Nh  Nh 6 6.8 (6 _ Nh  Nh[ A7.8 (7 NhA  Nh @ _You now have 1499 gold pieces (gained 31). NhX  Nh  Nh  Nh  Nh  Nhԧ , Nhڪ  Nh  Nh  Nh԰  Nh  Nh  Nh  NhӸ  Nh7  Nh  Nh  Nh  Nh  Nh , Nh X Nh  Nh+  Nh  Nh  Nh  Nh  Nh , Nh  NhD  Nh  Nh  Nh  Nhu  Nh0  Nhk  Nh  Nh'  Nh?  Nh3  Nhf , Nh  Nh  Nh  Nhi  Nh  Nh  NhO  Nh  Nh\! , Nh="  Nh #  Nh$  Nh%  Nh&  Nh'  Nh * , Nh*  NhW8  Nhp:  Nh:  Nh;  Nh?  Nh@  Nh;A  NheB  NhD  NhF  NhF  NhG  NhJ  NhL  Nh M  NhM  NhP  NhvR  NhR  NhS  Nh)V  NhX , NhZ  Nhd\  Nh^  NhE_  Nh]a  NhRb  NhIe  Nhe  Nhf  Nhh  Nhj  Nhj  Nhl  Nhm  Nh0p  Nhnp  Nh`q  Nhts  Nhu  Nh#v  Nh@w  Nhx  Nh^z  Nhz  Nh{  NhL}  Nh~  NhC  Nh  Nh  Nh( B Nh۶  Nhy , Nh  Nh X NhL  Nh  Nh  Nh@  Nhq  Nh  Nh  Nhl  Nhd B Nh  Nh  Nhl  Nh  Nh  Nh2  Nh[  Nh  Nh  Nh  Nh  Nhk  Nh  Nh  Nh3 , Nh  Nh  Nh  Nh,  Nh'  Nh  Nh  NhT  Nh  Nh  Nhl  Nh  Nh  NhB  Nh^  Nh  Nh  Nh  Nh  Nh  Nhg  Nh"  Nh$  Nh,%  Nh&  Nh(  Nhe+  Nh+  Nh,  Nh/  Nh0 , Nh1  NhS4 i  You see here a black mamba skeleton. Nh5  Nh:6  _ Nh6  Nhm8  Nh.9  Nh9  NhH;  Nh/=  Nh> , Nh?  Nh(@  NhA  NhGA  NhA  NhB  Nh L  NhQ O _You now have 1515 gold pieces (gained 16). NhxT 3 NhU  Nh=X  NhZ  NhN[  Nh\  Nh]  Nh*_  Nh|_  Nh`  Nhb  NhYf , Nhh  Nh[j  Nhk  Nhk  Nhl  Nho  Nhq , Nhvs  Nhv  Nhx  Nh)y  Nhz  NhG}  Nh_  Nh  NhD  Nh  NhH  Nhx  NhB  Nh  ****,,,,*** **,....##* *,#* **## *,# ***# Nh ###  *#....#..##  #......#.#  **#.@....#  Nh0 #P.....##  ####....####  Nh] #........# ###..#..P## Nh ##P#....## #  ###.....# # Nhď   #.....## ##  ##.....####. Nha E  Nh ]202.8 (65.0)3.8 (66 Nh  Nh . _i - a scroll of identify Nh I Nh  Nh  Nh B Nh  Nh n Nh  Nhh  NhR , Nhr  NhS  Nh , Nh  NhN  Nhf  Nh  Nh  Nh , NhL  Nh  Nh@  Nh  Nh_  Nh  Nh<  Nh  Nh  Nh=  Nh , Nh&  Nh  NhO  Nh  Nh  Nh  Nh+  Nh  Nh  Nh&!  Nh" , Nh#  Nh+  Nh,  Nh_-  NhH.  Nh)7  Nh8  Nh8  Nh9  NhB  NhD  NhD  NhE  NhMN  NhO  NhhP  NhUQ  NhcX  NhtY  NhY  NhQZ  Nhc  Nhhc  Nhc  Nhe  Nhl  Nhm  Nhm  Nhn  Nh?t  Nh u  NhRu  Nhu  NhP{  Nh|  Nh<}  NhX~  Nha  Nhz  Nh  Nhy  Nh  Nh , Nh  Nh  Nh  Nh  Nh  Nhq  NhB , Nh  NhM  Nhi  Nh  NhR  Nh  Nh)  NhX  Nh  Nh  NhG  Nh  Nh֩  Nhˬ  Nh*  Nhi  Nhv  Nh  Nh۵  Nh{  Nh  Nh`  Nh  Nh  NhǾ  Nh  Nhn  Nh  Nh  Nha  Nh9  Nh  Nh  Nh  Nh  Nh  Nh  Nh2  Nh  Nh  Nh}  Nh:  Nh  Nh8  Nhy  Nhe  Nh , Nh  Nh  Nh  Nh#  Nh  Nh.  NhE , Nh  Nhp  Nh , Nh3  Nh  Nh%  Nh  Nh  Nh  Nh'  Nh  Nh  Nh  Nh  Nh  NhL  Nhq  Nh}  Nh  Nh  Nh)  Nh  Nh%  Nh  Nh  NhH!  ###........#.#.# #.........###..# ###........###.. #.........#..# ###..........#.# *** #......#........**,***###.....#####..... Nh! *#..#.##.......P##.#.....*(................50.8 (47*.######....P###.#.......*** #.....## ####÷..... Nh! ##.....#####.......###.........#........#.#......P........#.#.......##......#... Nh" #.......##.....###...#......##.....P# #P. Nhd$  Found 3 datura-tipped darts.  "Catch!"Something appears at your feet! Nh; /  --more-- Nh{ Nh~7 1.8 (48 _ NhN Nh Nh/,2.8 (49 Nhz NhA _c - a wand of roots (15) (gained 6 charges) NhK Nh$L NhM NhjY Nh%aX Nhid Nhd Nhwf NhCh Nhj Nhj Nhl Nh#n Nh Nh, Nh B Nhn Nh Nh Nh Nh: Nh Nh Nh Nhc NhvH  You see here 3 datura-tipped darts. NhJ Nh _ Nh NhK Nh/ Nh Nh Nh( Nh  Nh Nh Nh: Nh NhH Nh Nh Nh Nh( Nh Nhk Nh= Nh Nh Nh Nh Nh NhH NhT Nh/ Nh Nh Nh  Nh, Nh Nhe  Nh , NhV Nh Nh8, Nh Nh Nh Nh Nh  Nh$ Nh:' Nh' Nh( Nh - Nh/ Nh;/ Nh7 Nh~;B Nhz? NhfA NhkF NhI, NhO Nh1T NhU NhW Nh h  Nhh Nhh+There is a stone staircase leading up here. Nhl Nhn Nhs4_ NhyB Nh~, NhB NhL Nh Nh Nh Nh Nhߐ NhI Nh Nh Nh! Nh Nh Nh Nh Nh4 Nh: Nh Nh Nh: Nh Nhs Nht Nh Nh Nh Nh, Nh4 Nh Nh Nh Nhl Nhq Nh9 Nh Nh Nh Nh Nh Nh Nh Nh\ Nh NhM Nh- Nh, Nh Nh Nh: Nhs Nh  Nhn Nh, Nh Nhk Nh NhM Nh Nh Nh Nh Nh Nhu Nh B Nh , Nh  , Nh , Nh  NhY A _f - 13 boomerangs (gained 3) NhQ  Nh  Nhm  Nh  NhW  Nh  Nhh  Nh  NhW , Nh  Nh'  Nh)  Nh)  Nh*  Nh-  Nh=.  Nh.  Nh/  Nhb1  Nh2  Nh3  Nh3  Nh4  Nh6 , NhZ7  NhF  NhG  NhH  NhH  NhHM  NhlN  NhN  NhmO  NhS  NhT  NhU  Nh V  NhZ  Nh+\  Nh\\  Nh]  Nh;b  Nhld , Nhf  Nh{m X Nhr  Nhpu  Nhu  Nh w  Nh\{  Nh-}  Nh{}  Nhi~  Nh  Nh  Nh=  Nhc  Nhg  Nh7  Nh  Nh  Nh  Nh۔ , Nh  Nh  Nh  Nh  Nh*  Nh  Nhr  Nh  Nh*  Nh\  Nhc  Nh  NhΪ  Nh  Nh0  Nhl  Nhy  Nh(  Nh{  Nh  NhS  Nh|  Nh , Nh  NhX  Nh.  Nhs  Nh  Nh  Nhv  Nh  Nh8  Nhe  Nh  Nh  Nh]  Nh[  Nhd , Nh  NhD  Nhx  Nh  Nh  Nh  NhO  Nh  Nh  Nh  Nh  Nh  Nh  Nh  Nh  Nhu  NhV X Nh  Nha  Nh  Nh  NhR  Nh%  Nh , Nh  Nh  Nh , Nh  Nh  NhL , NhX  Nh  Nh  Nh  Nhh  Nh  Nh2  NhU  Nh  Nh  Nh"  Nhv#  Nh$  NhW'  Nh5* , Nh+  Nh-  Nh/  Nh0  Nhp1  Nh4  Nh6  Nh6  Nh7  NhpJ  NhM , NhN  NhV  NhY , Nh/[  Nhb  Nhd  Nh e  Nhf  Nhn  Nhq  NhGr  Nh  Nh^  Nh  Nh  NhŦ  NhY X Nh]  Nhڸ  Nh  Nh  NhQ  Nh  Nh_  Nh  Nh  Nh , Nh4  Nh  Nh  Nhu  NhN  Nh  Nh , Nh  Nh  Nh[  NhW , Nh  Nh , Nh1  Nh8  Nh , Nh  Nh  Nh\ , Nh  Nh  NhK  Nh  Nh1  Nh\  Nh , Nh  Nh"  Nh , NhI  Nh$  Nhh' , Nh)  Nh-  Nh1 , Nh3  Nh7  NhU;  Nh;  NhN>  NhZC R  There is a stone staircase leading down here. NhF 5 _ NhH  NhL  Nh&P , NhR  NhU  NhjX , Nh\  Nh`  Nh%d  Nh_d  Nhg  NhZm  Nh\p  Nh q  Nh,s  Nhv  Nhz , Nh}  Nh  Nh , Nh  Nh  Nhӌ  Nh  Nh/  NhK  Nh1 , Nh  Nh  Nhל , NhW  Nh  Nh  Nhg  Nht  Nh  NhC  Nh  NhE  Nhȹ  Nh~ , NhY  Nh  NhY  Nh  Nhx  Nh  NhQ  Nh  Nhn  Nh"  Nh  Nh  Nh  NhD  Nh  Nh  Nh  Nh  Nh  Nh  Nht  Nh  Nh  Nh  Nh  Nh  Nh  NhS  Nh  Nh  Nh  Nh`  Nh  Nh  Nh  Nh+  Nh  Nh  Nh[  Nh  Nh  Nh3  Nhj  Nh  Nh;  Nh  Nh  Nh  Nh  Nh  Nh , Nh  Nhy  Nh  Nh  Nhj  Nhi  Nhi  Nh  Nh:  Nh.  NhQ  Nh  NhM  Nh  Nh  NhS  Nh#  Nh  Nh  Nh\  Nh  NhX  Nh  Nh?  Nh  Nh  Nh\!  Nh!  Nhg"  Nh$  Nh+&  Nh&  NhX'  NhR)  Nh*  Nh+  Nh+  Nh-  Nh.  NhI/  Nh0  Nh02  Nh04 , Nhh5  Nh8  Nh{; , Nh;  Nh>  Nh@ , NhQB  NhD  NhDG  NhG  NhH  Nh^K  NhM  NhN  NhhO  NhQ  NhKX B NhX  Nh [  Nh`[  Nh\  Nh^  Nh`  Nha  Nhb  Nhd  NhJh  Nhh  Nhi  Nhk  Nhm  Nhm  Nhn  Nhp  Nhr  Nhs  Nhs  Nhu  Nhx , Nhx  Nhez  Nh|  NhT|  Nh/}  Nhl~  Nh  Nh>  Nh&  Nh0  Nh  Nh݊  Nh  Nh  Nh  Nh  Nh  Nh  Nh  Nhը  Nh  Nh  Nh7  Nh  Nh  Nh.  Nh  NhW  Nh  NhA  Nh˾  Nh  Nh  Nh  Nh  Nh  Nhj  Nh  Nh  Nh4  Nh  Nh  Nh  Nh  NhE  Nh  Nh , NhQ  Nh  Nh#  Nh`  Nh  Nh  NhJ , Nh  Nh\  Nh8  Nhj  Nh  Nh  Nh  Nh  Nh  Nh  Nhm , Nh  Nh  Nht , Nhi  Nh  Nh  Nh%  Nh  Nh  Nh  Nh  Nh"  Nh  Nh , NhT  Nh  Nh  NhM  Nh  Nh  Nhf  Nh  Nh(  Nh$  Nh%  Nh&&  Nh&  Nh (  NhN)  Nh)  Nh0*  Nh5  Nh7  Nh 8  Nh8  Nh9  Nh;  Nhc;  Nh;  Nhpl  Nhp X Nh(~  Nh  Nh  Nh  NhZ  Nhp  Nh  Nh  Nh  Nh  Nh  Nh  NhՔ  Nh  NhK  Nh  Nh+ B Nhr  Nh  Nh  Nhh  Nhۣ  Nhm  Nhȩ  Nh  NhǪ  Nhذ  Nhϱ  Nh&  Nh/  Nh  Things that are here:  a shapeshifter skeleton; a polar bear skeleton Nh  Nh  _ Nh|  Nh[  NhJ  Nh  Nh  Nh  Nh  Nhp  Nh  Nh  Nh  Nh]  NhM  Nh  Nh Nh` Nh Nhw Nh  Nh Nh1 Nh Nh Nh Nh Nh Nhr Nh NhN  Nhd" Nh% Nh]( Nh( Nhj* Nh- Nh/ NhM0 Nh2 Nh4 Nh[7 Nh7 Nh%9 Nh; Nhg= Nh= NhLb NhjX Nhl Nhn Nho Nhep Nh s Nh:u Nhu Nhw Nhx Nhyz Nhz Nh | Nh~ NhA Nh Nh Nh˅ Nh/, Nh Nh Nhv, NhD Nh Nh Nh NhΒ Nhƕ Nh), NhA Nhj Nhɛ Nh Nh" Nh Nh Nh= Nhe NhZ Nhڦ Nh Nhͧ Nh Nhݪ Nh0 NhL NhI Nh NhM NhP Nh Nhc Nh Nh Nh7 Nh Nhɸ Nh Nh Nh, Nh Nhh Nh Nh Nh8 Nh Nh Nhk Nh% Nh} Nh Nh Nh Nh Nh Nh Nh Nh Nh Nh NhN NhR NhC Nhy Nh Nh Nh Nhr, Nh Nh Nh Nh Nh Nh Nh4 Nh Nh Nh Nh Nh Nh Nh`, Nh Nh\P#####  #...#  #...#  ##...##  #@#...## 501.8 (249.0) ###..#.#  #.#..###  ##....# #...P## ##.....# ###.....## #........## # Nh#w #.........# Nh NhE _Done exploring. NhAINh....0.0).#..#....Nho-...Nh %,Nh)x _Done exploring.Nh)NhsQJNhR _Done exploring.NhhJNhkE _Done exploring.Nh\INhNhuq _Done exploring.NhNh-QLevel 3 of the Lair of Beasts <<<>>>>(Press ? for help)########################.......##...##.......##.#.....##...###......######....#####...######.....#####.....####@#...###.P.....###.......#####..#.##P..#.#.###.......##Nh#.#..#####...######.#......###....###......#####.....#####...P####.....#####....#..####.....###......##......#.####.....####.....######......##........####.....###P.....###.........###.....######....#######.......######.....###........##..........#.####......#####..#..P###.#..........##......#..###P#....## ##............### ##.....###.####.....# #P..............# ##.....P# ####.....## ##.............### ##....######.....####.......#........#####.....#NhG##......#.#.....##.##......#.#.....####.....##.....##..###............####..÷....÷÷....#.# #.....#....##.#Nhڄ  ### #.....## ####÷........######......♣ ##.....#####............# #.....♣.♣♣ ###.........#.............####....♣♣.♣♣ ♣♣♣♣# #.#......P........#.##.....# ##...♣♣♣.♣♣ ♣♣♣.♣.# #.......##......#...###....#####..♣♣♣♣.♣♣♣ ♣♣♣♣♣..Nh F♣..## #.......##.....###...###.....P##...♣♣♣♣.÷♣♣♣.♣..♣♣♣♣..# #......##.....P# #P..# #............♣ ♣♣♣.....♣♣♣ ♣.### ###............### ##.## ###.....##...♣♣ ♣♣♣♣..♣♣ #...# #.............## #.## ##....###...♣♣♣ ♣♣♣.♣♣ ♣#..# #<...........## ##..# #......#.....♣♣ ♣♣.♣ ♣...# ##...........## #P.## ###...........#♣ ♣♣Nh) .♣ ♣..## #...........## ##.# #...........P## ♣.♣♣ ♣♣..# ##..........## ##.# ###..........P#♣ #..###..## #........#..# #..# #............# #...#..####.....################.# #######......Nh l #.#....#.........####.##..#.###.#####.##.###.#P..####....###...............##..#......P.###........##...#.###........P........#.......##...^........#####P................#...#####......P........#P######.....................##≈≈§##..>.......#####.......................##≈≈≈≈≈##.(..............###.............................#Nh1 ≈≈.).≈≈#................#####..............................#≈≈.>..≈#...............#.#Nh@ Nh   bayes525 the Carver  Formicid of Xom ....*.  Health: 112/112 ======================== Nh  Magic: 12/12 ========================#####AC: 21Str: 22#...#EV: 8Int: 16#...#SH: 4Dex: 21##...##XL: 12 Next: 77% Place: Lair:3#@#...##Noise: ---------  Time: 18501.8 (0.0)###..#.#a) +5 demon blade (drain)#.#..###Abil: Dig##....##...P####.....####.....###........## ##.........# Nh z_a shapeshifter skeleton; a polar bear skeleton _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Nh 3Nh% Nh Nh : _Nh Nh BNh_ Nh Nh, NhM Nh Nh Nh NhY Nh Nh Nhu Nh| Nh~' Nh<) ,Nh1 Nhy3 Nh 5 Nh5 Nhd6 Nh> NhA ,NhB NhN XNh-Y NhZ NhQ[ Nhk\ Nh2g Nhh NhMi Nh~j Nhr Nhus Nhs NhSt Nhpy Nhz Nh0{ Nh8| Nhx Nh; Nh Nh Nh Nh ,Nhg Nh_ Nh NhV Nhd Nhj Nh NhZ Nhե Nho XNh BNh NhF Nh) Nh Nh Nh NhK Nh Nh Nh Nhq Nh Nhj Nh Nh ,Nh Nh& Nh ,Nh! Nhq! Nh! Nh~" Nh' NhF) Nh) Nh>+ Nh1 Nh3 Nh3 Nh4 NhV: Nh< Nh/= Nh> NhL nNhM Nh;N Nh0O Nh T NhU NhU NhV Nh2[ Nh\ ,Nh ^ Nh*c Nh}d Nhd Nhf Nhcj Nh~k Nhal Nhl Nhp Nhr Nh s Nhrw ,Nhy Nhiz Nhz Nh~ Nh NhX NhZ Nhi Nh5 Nh Nh Nh@ Nh NhQ Nhk Nh Nh Nh} NhΕ Nh Nh? Nh Nh NhB Nh Nh- NhD NhĦ Nhܩ Nh Nhϫ Nh Nhl Nh Nhp Nh Nh+ Nh[ Nhy Nh Nh Nh Nh\ Nh Nh ,Nh Nh Nh. Nhr NhY Nh Nh NhI Nh Nh  ##.# #...........P## ♣.♣♣  ##.# ###..........P#♣ #..#  #..# #............# #... NhO ###.# #######............# #.#. ###.#####.##.###.#P........####.. ...............P.###........##... ....#.............##...^........# ....#...#####......P........#P### .......##≈≈§##..@...........####54.8 (53.0) Nh ;......##≈≈≈≈≈##.(..............# ......#≈≈.).≈≈#................## ......#≈≈.>..≈#.....Nh 6..........#.# ......#≈§.§§§≈#....?...........## ......#§§≈.≈≈≈#.................#  ......##≈..§###..................Nh   .......##...##..#......P.........  .##.....##)####.##...........P... NhF Nh Nh _Done exploring. __There is a stone staircase leading down here.NhSNhURead which item? Scrolls  f - a scroll of fear  g - 3 scrolls of foga - a scroll of enchant armour  c - a scroll of summoning  i - a scroll of identify  p - a scroll of poison  r - 3 scrolls of revelation  s - a scroll of butterflies  Nh@Vjw - a scroll of enchant weapon  V - a scroll of vulnerability  e - a scroll labelled GIGYXTAOTO [!] read|quaff|evoke[?] describe selectedNh Nh Nh* r ##.##...........P## ♣.♣♣ bayes525 the Carver##.####..........P#♣ #..# Formicid of Xom ....*.#..##............# #... Health: 112/112 ======================== ###.# #######............# #.#. Magic: 12/12 ======================== ###.#####.##.###.#P........####.. AC: 21Str: 22 ...............P.###........##... EV: 8Int: 16 ....#.............##...^........# SH: 4Nh Dex: 21 ....#...#####......P........#P### XL: 12 Next: 77% Place: Lair:3 .......##≈≈§##..@...........#### Noise: ---------  Time: 18554.8 (0.0) ......##≈≈≈≈≈##.(..............# a) +5 demon blade (drain) ......#≈≈.).≈≈#................## Abil: Dig ......#≈≈.>..≈#...............#.# ......#≈§.§§§≈#....?...........## ......#§§≈.≈≈≈#.................#Nh~ D  ......##≈..§###..................  .......##...##..#......P.........  .##.....##)####.##...........P...  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. Nh N_There is a stone staircase leading down here.Nh Nh Enchant which weapon? Hand Weapons  a - a +5 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos  v - a +3 dire flail[?] describe selectedNhL NhU Nha  ##.##...........P## ♣.♣♣ bayes525 the Carver##.####..........P#♣ #..# Formicid of Xom ....*.#..##............# #... Health: 112/112 ======================== ###.# #######............# #.#. Magic: 12/12 ======================== ###.#####.##.###.#P........####.. AC: 21Str: 22 Nhfa ...............P.###........##... EV: 8Int: 16 ....#.............##...^........# SH: 4Dex: 21 ....#...#####......P........#P### XL: 12 Next: 77% Place: Lair:3 Nha ".......##≈≈§##..@...........#### Noise: ---------  Time: 18554.8 (0.0) ......##≈≈≈≈≈##.(..............# a) +5 demon blade (drain) ......#≈≈.).≈≈#................## Abil: Dig ......#≈≈.>..≈#...............#.# ......#≈§.§§§≈#....?...........## ......#§§≈.≈≈≈#.................#  ......##≈..§###..................Nh5b S  .......##...##..#......P.........  .##.....##)####.##...........P...  _Done exploring. _Done exploring. Nh`b _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.Nhp  As you read the scroll of enchant weapon, it crumbles to dust.5.8 (16Nhsy Nht| M _Your +5 demon blade of draining glows red for a moment.NhO NhF Read which item? Scrolls  f - a scroll of fear  g - 3 scrolls of foga - a scroll of enchant armour  c - a scroll of summoning  i - a scroll of identify  p - a scroll of poison  r - 3 scrolls of revelation  s - a scroll of butterflies Nh» F V - a scroll of vulnerability  e - a scroll labelled GIGYXTAOTO [!] read|quaff|evoke[?] describe selectedNhLNhXNhi ##.##...........P## ♣.♣♣ bayes525 the Carver##.####..........P#♣ #..# Formicid of Xom ....*.#..##............# #... Health: 112/112 ======================== ###.# #######............# #.#. Magic: 12/12 ======================== ###.#####.##.###.#P........####.. AC: 21Str: 22 ...............P.###........##... EV: 8Int: 16 ....#.............##...^........# SH: 4Dex: 21 ....#...#####......P........#P### XL: 12 Next: 77% Place: Lair:3 .......##≈≈§##..@...........####[Nhj39;49m Noise: ---------  Time: 18555.8 (0.0) ......##≈≈≈≈≈##.(..............# a) +6 demon blade (drain) ......#≈≈.).≈≈#................## Abil: Dig ......#≈≈.>..≈#...............#.# ......#≈§.§§§≈#....?...........## ......#§§≈.≈≈≈#.................#  ......##≈..§###..................  .......##...##..#......P.........  .##.....##)####.##...........P...  _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 demon blade of draining glows red for a moment.NhjqIdentify which item? (\ to view known items) Nh k.Scrolls (select first with ?)  e - a scroll labelled GIGYXTAOTO Potions (select first with !)  d - a viscous brown potion Nh?k^ f - a grey potion  j - 2 glowing inky potions  k - a sedimented golden potionNh|k][?] describe selectedNh*n Nhw Nh  ##.##...........P## ♣.♣♣ bayes525 the Carver##.####..........P#♣ #..# Formicid of Xom ....*.#..##............# #... Health: 112/112 ======================== ###.# #######............# #.#. Magic: 12/12 ======================== ###.#####.##.###.#P........####.. AC: 21Str: 22 ...............P.###........##... EV: 8Int: 16 ....#.............##...^........# SH: 4Dex: 21 ....#...#####......P........#P### XL: 12 Next: 77% Place: Lair:3 .......##≈≈§##..@...........####[Nho 39;49m Noise: ---------  Time: 18555.8 (0.0) ......##≈≈≈≈≈##.(..............# a) +6 demon blade (drain) ......#≈≈.).≈≈#................## Abil: Dig ......#≈≈.>..≈#...............#.# ......#≈§.§§§≈#....?...........## ......#§§≈.≈≈≈#.................#  ......##≈..§###..................  .......##...##..#......P.........  .##.....##)####.##...........P...  _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 demon blade of draining glows red for a moment.Nh8 ]  As you read the scroll of identify, it crumbles to dust.Nh7 +6.8 (1Nh Nh Y _j -> L - 2 potions of lignificationNhNh;Read which item? Scrolls  f - a scroll of fear  g - 3 scrolls of foga - a scroll of enchant armour  c - a scroll of summoning  p - a scroll of poison  Nh,r - 3 scrolls of revelation  s - a scroll of butterflies  V - a scroll of vulnerability  e - a scroll labelled GIGYXTAOTO Nh^[!] read|quaff|evoke[?] describe selectedNhD Nh Nh  ##.##...........P## ♣.♣♣ bayes525 the Carver##.####..........P#♣ #..# Formicid of Xom ....*.#..##............# #... Health: 112/112 ======================== ###.# #######............# #.#. Magic: 12/12 ======================== Nh ###.#####.##.###.#P........####.. AC: 21Str: 22 ...............P.###........##... EV: 8Int: 16 ....#.............##...^........# SH: 4Dex: 21 ....#...#####......P........#P### XL: 12 Next: 77% Place: Lair:3 NhS .......##≈≈§##..@...........#### Noise: ---------  Time: 18556.8 (0.0) ......##≈≈≈≈≈##.(..............# a) +6 demon blade (drain) Nh 1......#≈≈.).≈≈#................## Abil: Dig ......#≈≈.>..≈#...............#.# Nh ......#≈§.§§§≈#....?...........## ......#§§≈.≈≈≈#.................#  ......##≈..§###..................Nh   .......##...##..#......P.........  .##.....##)####.##...........P...Nhk o  _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +5 demon blade of draining glows red for a moment.  As you read the scroll of identify, it crumbles to dust. Nh D_j -> L - 2 potions of lignificationNh P  Okay, then.NhN Nhp Nh . _Nh&C NhC NhM Nh8P F _Unknown command.Nh.4NhgNhNh27.8 (1 _NhNhp  You climb downwards.  You feel a wave of frost pass over you.Nh~/  --more--Nh | ## ##.. P  ..... P..  ......####..... 4 ..... Nh| ......###  ..... .....  ....  ...  ..  . # Nh~NhNh ,8.5 (1.7 Nh Nh  There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a stone staircase leading up here.Nh+ Read which item? Scrolls  f - a scroll of fear  g - 3 scrolls of foga - a scroll of enchant armour  c - a scroll of summoning  p - a scroll of poison  r - 3 scrolls of revelation  s - a scroll of butterflies  V - a scroll of vulnerability  e - a scroll labelled GIGYXTAOTO [!] read|quaff|evoke[?] describe selectedNhsINh1ONhVCbayes525 the CarverFormicid of Xom ....*.Health: 112/112 ========================Magic: 12/12 ========================##AC: 21Str: 22##..PEV: 8Int: 16Nh`W.....P..SH: 4Dex: 21......####.....XL: 12 Next: 77% Place: Lair:4.......@.......Noise: ---------  Time: 18558.5 (0.0)......###......a) +6 demon blade (drain)..... .....Abil: Dig...................# _Unknown command.You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a stone staircase leading up here.Nh(_  As you read the scroll labelled GIGYXTAOTO, it crumbles to dust.  It is a scroll of brand weapon.Nh%c/  --more--Nh Nh=Brand which weapon? Hand Weapons  a - a +6 demon blade of draining (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier Nh l - a +5 dagger of chaos  v - a +3 dire flail[?] describe selected4Nhٽ4Nh4NhJCbayes525 the CarverFormicid of Xom ....*.Health: 112/112 ========================Magic: 12/12 ========================##AC: 21Str: 22##..PEV: 8Int: 164Nh.....P..SH: 4Dex: 21......####.....XL: 12 Next: 77% Place: Lair:4.......@.......Noise: ---------  Time: 18558.5 (0.0)4Nh......###......a) +6 demon blade (drain)..... .....Abil: Dig4Nh ?................4Nhu:...#You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a stone staircase leading up here.  4NhBfAs you read the scroll labelled GIGYXTAOTO, it crumbles to dust.  It is a scroll of brand weapon.4NhVX  4Nh## ##.. P  ..... P..  ......####.....  4Nh.......@.......  ......###......  ..... .....  .... .... 4Nh8Q ... ...  4Nh\s.. ..   4Nht. #   4Nh4  4Nh} Your +6 demon blade of draining becomes incredibly heavy!4Nht  ## ##.. P  ..... P..  ......####.....  .......@.......  ......###......  ..... .....  .... .... ... ... .. .. .  4Nh 4Nhی b9.5 (1heavy4Nh 4Nhd 9 _a - a +6 heavy demon blade (weapon)6Nhj46Nh#6NhN _There are no items here.7Nh7Nhx7Nh7Nh7Nh7Nh$ _7Nh7Nh##.. ##.###.... P.. P...####.....<.60.###........ ........ ........ ...7Nhx..... ........ ##.+.#.P7Nh(7Nh7Nh7NhW7Nh"X7NhDY7Nh[7Nh`7Nhd,7Nhhx### ..  ##.#### ###..... P.# P..####.....1..<..###.......# .......7Nhh..........#..........P#7Nh)i%#.+.#.P7NhOj7Nhn7NhOq8NhgB2.4 (0.9 8Nh?8Nh + _You swing at nothing.8Nh% >3.38Nhn) 8Nh, + _You swing at nothing.9Nh9Nh,9Nha9Nhd9NhP9Nh,9NhM... .###...  ##.#### ###.....# P P9Nh4.3 (1.0.####....<.............###................P9Nh9Nh9NhO9Nh89NhQ99Nh99Nh <9NhLC[.. ..### ...  ##.####  .###..@..# PP..## P..####.....#..<.#.###......#9NhC#.....#.....#..... .#..9NhP&09NhoT+5.3 (19NhDV9NhAY) _Found a chain mail.9Nh 9Nhz 9Nh 9Nh{ 9Nh B9Nh  . .. [.. # ..###. ...# ##.####9Nhl - .###.@...# P6#P..## P..P.####.....##.<. #.###......  #9Nh B.# .....  #. .... #.# ...  9Nh R.# ..9Nhx 9NhT 9NhG :Nh0:NhM1:Nh2:Nh3:Nhr;MP{#. #.. #[.. ###..###.#....#  ##@####  .###.....# P#P..# PP.........####.....:Nh2<;###.........#:Nh@&7:NhD:NhD:Nh7F[ _You sense a monster nearby.:Nh{  #....   ##....   #PF...   #....   #....  [... ##   #..###.#  #.@..#   ####.####   .###.....# P   #P........## P..   P.........####.....   ##.........<.......F   cane toad (asleep)   #........###......   #........# .....   #.. ....:Nh 8  A cane toad comes into view.The cane toad croaks..FhFlly target)h   polar bear (summoned, regenerating)===9.3 (2:Nh:Nh Q _Xom opens a gate.:Nh֋  #.... ##.... #P.... #.F.. #.... #[... ##  #.h###.# :Nh>  #.@..#  ####.####  ...# P  .## P..  #  :Nhe 6<    :Nh H .....   .... :Nh" T #.... ##.... #P.... #.F.. #.... #[... ##  #.h###.#  #.@..#  ####.####  ...# P  .##  # <       :Nh' :Nh!( :NhO. :Nh 0 ` _A cane toad is nearby!:Nh\ > #.... ##.... #P.... #.F.. #.... #[... ##  #.h###.#  #.@..#  ####.####  ...# P  .## P..  #  <     .....   .... ;Nh]T #.... ##.... #P.... #.F.. #.... #[... ##  #.h###.#  #.@..#  ####.####  ...# P  .##  # <       ;Nhd4;Nh*i;Nhk` _A cane toad is nearby!;Nh <   #.......#  ##.......#  #P.......# ;Nh+  #.F.....  #......  #[.... ##  #.h###.#  #@...# ;Nh  ####.####  .###.....# P  #P..## P..  P.####.....  ##.<;Nh ].  #.###......  ;Nh  #.# .....   #. ....;Nh ;Nh ;NhL t.Fh.;Nhx =---70.3 (1 _;Nh ;Nh ;Nhf   #.#  #.#  ##.# # #P.#..  #.........# ;Nhg #..F......# #[.h....## ###.# #.#....# ;Nh@g ######.####  ;Nhog .###.....# P  #P.## ;Nhg`P..  P####..... ;Nhg3#..<. ;Nhgk #.###......  #;Nh h(#.....;Nhqw, v…) The cane toad stings your polar bear.  Your polar bear closely misses the cane toad.Your polar bear claws the cane toad.  Your polar bear barely misses the cane toad.  The cane toad stings your polar bear.  Your polar bear is poisoned.;NhxP=--1;Nh~;NhA< _The cane toad poisons your polar bear!Nh>Nh>NhP>Nh>Nh>Nh>Nhl,>NhH>Nh>Nh>Nh>NhL _Your crocodile changes into a bullfrog!>Nh,>Nh>Nh>Nh>NhO>Nh>Nh>NhR>Nh>NhV >Nh >NhY >Nh >Nhh>Nh>Nh..###.....# #.P# #P........## ###P..### P.........####.......# ##.........<.........##........###.......#####........###........P..>Nh#.........###PF........#.........# ##......P# ........## #.@...### 602.2 (5.0)........P #)P+#P# ##.+.#.P# ###. ## ##.##### >Nh..#.. ....+ ...# F   bullfrog shaped shifter (summoned) .... >.... >Nh>Nh"P.F{>Nha#+3.2 (6>Nh<)>Nh,; _Found a stone staircase leading down.?Nh5* 7#P...# ###P..###  .####.......#  ##..<..#  ####.#### #.###........P.. #..###P......... #.# ##.F....P# # #.....### .P #@P+#P#  ##.+.#.P# ###.### ##.##### ..# #..  ...# .+ ...# { .... >.... ?Nh9 ?NhD F.F?NhxE +4.2 (1?NhL ?NhpP Q _You see here a +0 arbalest.@Nh@  You slash the fungus! The fungus begins to die.  The fungus is lightly damaged.==5.1 (0.9 @Nh_M _Your bullfrog hits the fungus! x2@Nhk`  You slash the fungus!  The fungus is lightly damaged.@Nh4(6.0@Nh J _Your bullfrog hits the fungus.@Nh  You slice the fungus!!  The fungus is moderately damaged.@Nhi.=9@Nh@Nhڭa _Your bullfrog completely misses the fungus.@Nh=  ss   scorpionYou slash the fungus!  The fungus is moderately damaged.@Nh> (7.8@NhE @NhG < _Your bullfrog changes into a scorpion!@Nh  You hit the fungus.  The fungus is heavily damaged.You hear the faint crackling of a very distant melting archway.@Nh 8.@Nh &--@Nh 8.7@Nh @Nh W _A nearby fungus withers and dies.ANh#P.## ###P..### P.####.# ##.<..#  #.###.####  #.###..P..  #.###P.ANh`F  #.# ##......P# .## #s....### .P #)@+#P# ##.+.#.P# ###.### ##.##### ..# #.. ...#.+ ...ANh#{ .... >..........ANhANhV---9.7 (1.0 ANh)ANhqANh>'#ANhANhA-10ANhANh^( _You open the door.ANh'..####.......# #<...# .####### #.###.P.. #.P... #.# ##......P#  .ANhI(## #s....###  .P #).'#P#  ##.+.#.P# ###@### ##### #..# #.. P..+ #....# F.....ANh(#..>F   bullfrog (asleep).....ANh))s   scorpion shaped shifter (summoned).....ANh3j  A bullfrog comes into view.ANh5ANh87ANh?.sF.Flly target)ANhh@0===1ANhbHANhJ< _The bullfrog gives a loud, deep croak!ANhж #.<..########.P...###P....... ##......P#  ## #.....##P #)s'#P#  ##.+.#.P# ###.## ##.##### #@.# .. #PF..#.+ #..ANh^  .......#..>...............#..#####ANh8 ANh L.sANh /--2ANh ANh) 6 _You block the bullfrog's attack.BNheyb  You barely miss the bullfrog.BNhQ.sBNhG--3.6 (0.9 BNhBNh`B _The bullfrog hits you but does no damage. x2BNh5 very poisoned, ally target)  You barely miss the bullfrog. Your scorpion stings the bullfrog.  The bullfrog is poisoned. Your scorpion poisons the bullfrog!  The bullfrog closely misses you.BNh(4.5BNhDBNh ` _Your scorpion closely misses the bullfrog.BNh2 bFb   raven shaped shifter (summoned, frenz…)F   bullfrog (frenzied, very poisoned) _Your scorpion closely misses the bullfrog.  You closely miss the bullfrog.  The bullfrog is lightly wounded.  Xom guffaws.  The bullfrog flies into a frenzy! The scorpion flies into a frenzy!  The scorpion changes into a raven! You block the bullfrog's attack.BNh]3 (5.4BNhL; BNh= ? _The bullfrog hits you but does no damage.BNh! =  You slice the bullfrog!!BNhr †  You kill the bullfrog!BNh 91==6.3BNh BNh} @ _The raven pecks you but does no damage. x2CNhZa< #.......#### ........P.. P.........  ##......P#   #.....###   #).'#P#   ###.###   #@b#  #.. #P†..#  .+ #....#  .......  #..>.....  ..........#  ...........#  ###.........# CNh < #.......#### ........P.. P.........  ##......P#   #.....###   #).'#P#   ###.###   #@b#  #.. #P†..#  .+ #....#  ....... #..>..... CNh ..........#  ...........# ###.........# CNh 4CNh CNh \ _A raven is nearby!CNh a< #.......#### ........P.. P.........  ##......P#   #.....###   #).'#P#   ###.###   #@b#  #.. #P†..#  .+ #....#  .......  #..>.....  ..........#  ...........#  ###.........# CNhux < #.......#### ........P.. P.........  ##......P#   #.....###   #).'#P#   ###.###   #@b#  #.. #P†..# CNh@y  .+ #....#  ....... #..>..... ..........#  ...........# ###.........# CNh CNhd CNh~ CNhH \ _A raven is nearby!CNh9 < #.......#### ........P.. P.........  ##......P#   #.....###   #).'#P#   ###.###   #@b#  #.. #P†..#  .+ #....# CNh:  .......  #..>.....  ..........#  ...........#  ###.........# CNhi< #.......#### ........P.. P.........  ##......P#   #.....###  CNh #).'#P#   ###.###   #@b#  #.. #P†..#  .+ #....#  ....... CNh#..>..... ..........#  ...........# CNhXT###.........# CNhCNhCNhCNh\ _A raven is nearby!DNh֐< #.......#### ........P.. P.........  ##......P#   #.....###  DNh@ #).'#P#   ###.###   #@b#  #.. #P†..#  .+ #....#  .......  #..>.....  DNhjj..........#  ...........#  ###.........# DNhDNhu)k< #.......#### ........P.. P.........  ##......P#   #.....###   #).'#P#   ###.###   #@b#  #.. #P†..#  .+ #....#  ....... DNhz*V#..>..... ..........#  ...........# ###.........# DNh1DNhQ2DNh8DNh;\ _A raven is nearby!DNh2 =########..P...###P....... ##......P#  ## #.....##P #).'#P#  ##.+.#.P# ###.## ##.##### ##.b##.. #P@..#.+ .. DNḩ #........#..>.................#.### #DNh5 DNh )95/112 DNhʴ B-----7.3 (1.0 DNh6  _A raven is nearby! _A raven is nearby! _The raven pecks you! x2; The raven closely misses you.  You see here a bullfrog corpse.You take 17 damage, and have 95/112 hp.GNh"  You slash the raven!  The raven is heavily wounded.3-----=8.2 (0.9 GNhGNh} _The raven pecks you. x2; The raven pecks you but does no damage. _You take 2 damage, and have 93/112 hp.GNh! u  You slice the raven!!  You kill the raven!GNh- F§GNh. V4=9.1GNh4 GNh7 g _The raven's corpse disappears in a puff of smoke!HNhwL.§HNhx3---20.0HNh~HNh8+ _You swing at nothing.HNh3HNh7HNhHNh,HNhHNhU5=HNh?HNh{,HNhHNhHNhfHNhHNh.*6.---HNhg 4.0 (4.0 _You start resting.HNh+5.0 (5HNhHNh _You are now Xom's teddy bear. _You regained 2 hp, and now have 96/112 hp.HNh~ 3HNh HNh HNh : _HNh HNhV %7HNhď HNh HNh HNhǘ HNh# HNht HNh HNhR HNhh HNhŮ 8HNh =HNh6 HNhZ HNhݹ HNh HNhּ HNh HNh3 HNh0 HNh HNhj HNh 9HNh =HNh) HNh HNhy HNh HNh HNh HNh1 HNh $100/112HNh{ HNh ,HNh HNh| HNh HNhx HNh HNh5 %1HNh HNh > .....*HNh] 038.0 (13.0)HNh ,9.0 (14HNh4 HNh$ _Xom is getting BORED. _You regained 5 hp, and now have 101/112 hp.HNh HNh HNh HNhHNhMB2 _HNh HNh~ HNh HNhHNhZHNhHNh a3=HNhHNh ,HNho"HNh(HNh(HNh *HNh0U4=HNh= 45.0 (6.0)  "Go forth and cause havoc, mortal!"HNh>b6.0 (7Might HNh1DHNhG _You feel very mighty all of a sudden. _You regained 3 hp, and now have 104/112 hp.INhxmINhx _INhy~;5INhmXINhINh7+9.0 (3INh+50.0 (4INhОINhwU _Xom is getting BORED.INh,3INh-INh5INh9;6INh<INh]=INh>INhFBINh LINh\L%7INhMINhRINhRINh^TINh[a8=INhU]INhdINhdINhfINhplINhlINhmINhsINhsU9=INh^uINh _You hear the faint crackling of a distant melting archway.INhlINhЃ&10INhINhINhъINhЎINh֑INh INhINhINhV%1INhINhINhr 64.0 (14.0)  "Heh heh heh..."INh[J*.....5.0 (15INhjINh _You are now a special plaything of Xom. _You regained 6 hp, and now have 111/112 hp.JNhabM.<..# #.#######........P##P......... #.# ##......P## #.....###........P #).'#P##.+.#.P# ###.####.##### ##@.###..P†.+ #....# #........ #..>.......#........##JNh/You are now a special plaything of Xom. _You regained 6 hp, and now have 111/112 hp.  You are now a BORING thing.This might be JNh7sbetter!"  Your stasis prevents you from teleporting.  Some monsters swap places.JNhR *.....6.0)JNhJNh&g _You are now a special plaything of Xom.JNh JNh JNh JNh JNh &0JNh X2=7.0 (1JNh JNh" _You start resting. HP restored. _Health restored: 112JNhi3JNhjJNhloJNhvJNhKNh ,KNhKNhKNh XKNh2  ##P#  #.....### .F  #).'#P# .### #  ###.### ...#.##  ##..## .#....# #P†..### #####..#...#KNh  ##....#P###.#........# #.........#.#P........##..>........##@......# .#..........#........... ............####........ ###.........# #........#........## ........#######.### #F   cane toad (asleep)KNho#.## .#.######## # ## KNh@~ 94.0 (27.0)  A cane toad comes into view.KNhKNh# .{  The cane toad gives a loud, deep croak!KNh#4==5.0 (28KNhw)KNh+6 _The cane toad moves out of view.LNhj)LNh*LNh*LNh30LNh%3LNh5LNhj9BLNhLNh  ##..).'#P# ### ###.##,...#.## ##.. F#....P†..### #####..#.##....#P###.#..............#.#P.LNhE##..>........##.# .#..........#....--6.0 (1.0)....####. ###..#  #........## .#..F   cane toadLNh8--LNhLNh` _A cane toad is nearby!MNh##......P#   #.....### #..  #).'#P# ..### #  ###.### ....#.## MNhS9##..## #F#....# P†..### #####..#...#  MNhr2##....#P###.#..MNh_#.........#.#P... MNh0##..>MNhB.### MNh2##.... MNhs...####. ##. #MNhP#........## ..#MNh######.### ##.......# #.MNh!.#.MNh#T#############MNhOMNhL.FMNh,,7 _MNhMNhMNhf MNh L.FMNhT %8MNh MNh NNhXNNh\L.FNNh`]%9NNhdNNhgNNh  You slash the cane toad!  The cane toad is moderately wounded.NNhS3==9 (0.9NNhڮNNh(B _The cane toad stings you but does no damage.NNh!J  You carve the cane toad like a ham!!!NNhQ.C.NNh2 5====700.8 _You kill the cane toad!NNhj;NNhf> NNh>Z_Your Dodging skill increases to level 5!NNhc NNhս NNh NNhJ H _No target in view!ONh BONhiBONhDONh"LBONhOONhPONhlQONhrUONhUONhWONhCZONhZONh[ONhf`ONh`ONhaONheONheONhfONh+kONhekONhlONh6rONherONhnsONhz=----ONh܅g 8.8 (8.0 _You start waiting.ONhkG----9.8 (9ONh(ONh|y _You hear the faint crackling of a melting archway nearby.ONhONhxONhԅONhONhXONh,ONhONh9ONhiONhdONhONhМONh-ONhӝONhONhONh9ONhONhONhONhONhXONhONhONhONhONhONhONhONhONhONh ,ONhLONhONhB,ONhONhTONhONhONhONhONhONh<ONhBONh9ONh,ONhONhONh4ONhONhrONhONhmONhONhONhONhJONhONhMONhONh!ONhUONhONhONhONhdONhONh ONh ,ONhx ONh ONh8ONhhONhGONhNONh@ONhpONhONhONh"ONh"ONh%ONh'ONh-ONh-ONh/ONh2ONhW9,ONh;ONh=ONhxEONhEONhGONh.KONhvPONhPONhMRONh UONh\ONh ]ONh^ONh`ONhgONhgONh9iONhwq  ##..# { #..#####  #....#.##  ##.#....######  #####..#...##...# ONhqP##.#........#.#..###+#+# .#.#P...........# ...##.......#.P..+ .#............... ONhq.####...........[)# ##........#.#ONhNr #........##. # ##.......###..###.# #.#.###### #### ####### ONhy+ ..##### ....#.###.#....###########..#...##... ##.#........#.#..###+#+# ONhyx.#.#P..................#..##.......#.P.+#..........###ONhy#) #.........# ## #........#.Might #ONh036.8 (27.0)ONh +7.8 (28ONhٌONhx _You see here a scarf of repulsion.ONhONh?ONh{ONh>...........#......................ONhS#..##### #....#.## ##.#....###### #####..#...##...# .#.#.#..###+#+# #.#P.......# ##.#.P.ONh+. #. ####.[@......# # ##.#.# #........##.ONh<#  ##.ONh###..###.### #.#.###### #### #ONh,# ONh[,0.0)ONh18.8 (1 _ONh0ONh~ _You see here a +1 trident of protection.ONh3ONhONhONhIONh: _ONhKONhҠONhsONh]ONhťONhaONhONhiONhONh1ONhlONhONhONhoONhONh=ONhONhONhyONhjONhONhbONhONh,ONhONhOONhONhONhLONhONhONhONh ONh[ONhONhbONhONhONhONh ONhM ONh ONh ONh ONhONh<ONhdONhWONh,ONhjONhONhONhH!ONh!ONh"ONh_$ONhS(,ONh)ONh+ONh1,ONh62ONhL4ONhj9ONh9ONh:ONhN=ONh@ONh,AONh BONhCONhHONhHONhJONhqLONhR,ONhTONhUONhMZONhZONh[ONha _You hear the faint crackling of a melting archway nearby.ONh_aONhbONhgO _You now have 1528 gold pieces (gained 13).ONhhm3ONhSnONh!pONhFvONhvONhwONh_         {  ##   #.. ONh # ##.##+###  # ##.....@.##  63.8 (25.0)##+#+# #.........#  ......####.........#  ......+.###.......##  ONh :..........#........#  )......#..........##   ONh-......###..........#   ONhO*......# #.........##   ###.### ##.......^# ONhrE ONhBONhONhRNhS   {  ##  #.. ## ##.##+### .#......## RNhT .###+#+# ..# .......####...# .+.###.##RNh.T] .....#........#RNhAT RNhZTh[)......#....##RNhkT@ .......###RNh|T>...# RNhTv......# #..## RNhTY###.### ##.......^#RNhTb  ### ####P.#.##RNhT RNhbRNhb04.8 (1.0)RNhiRNh&kRNh({#  ##.  #.. ### ##.##+### ..#......## .###+#+# ..# .......####.# .+.#### .....#..#RNh4 [)#..# ..##..#.# #RNhGY#####.### ##^# ### ### ####P.#.## ######RNhL;5RNh RNhp{## ##. #.. ####RNhb ##.##+### ...#......## #..###+#+# ..#.......####.# P.+.####RNhY.....#..#[)#..#..##..#.# ### RNhǟ"#..###.### ##^ #### ### ####P.#.## #### RNh;6RNhqRNh RNh U{## ##.. #... ##### ##.##+###...#......###..###+#+# ..# ..........####.#P.+.#### ......#..#[)#..# #...##..# #.# ## ##..###.### ##^  #### ### ####P.#.## RNhx >#### RNh ' RNh' %7RNh/. RNh40 RNh{  ##.. # #... ###### ##.##+###...#......###..###+#+# #..# ...........####.# #.P..+.#### ........#..#[)#..# .#...###..# ##.# ## ###..###.### ##^RNh{  #### ### ####P.#.## ##### RNhɇ RNhd %8RNhc RNhF RNho ## #... .###### ##.##+### .##...###.......## .#.#..###+#+# #...# ............####..# .#.P........+.#### ..........#..#[)......#..##...###..##.# ## .###..###.### ##^ #### ### ####P.#.## ##### RNh RNh %9RNh RNh SNhxrK ##..  #... .###### ##.##+#.##...# ##.......###.#..###+#+# #.........# .....####.........##.P........+.###.SNhs[#............#..#....[)......# ...#.###..# ..##.........# ..## ..###..###.### ##.......^# ### #### ### ####P.#.########SNhkzSNhz&70SNh~SNhӀSNhUSNhSNh/SNh SNhR%SNh%SNh)SNh/# ##.. #.## #....###### ##.##+###.##...# ##.......##.#.#..###+#+# #.........#..####.........#.#.P.+.###.......##.#.#.[)......#@..##SNhD01.#.###.#.##.# #.##.###..###.### ##.^## #### ### ####P.#.## ######SNh)1SNhj8SNh_:SNh $ { ## ## ##.. .#.##  #... .###### ##.##+# #...##...# ####.#..###+#+# #.........#....####.........#SNh #.P+.###.......##.........@..#........#....[)......#..#.........###..#.##.........# #..## SNh5 _....###..###.### ##.......^# ##### #### ### ####P.#.########SNhb SNh SNh %2SNh( SNh TNh~?.# { ### ##.. ..#.## #... #....###### ##.##+### .#...##...# ##.##.#.#..###+#+# #.#..####.#.#.P.+.###.##.#.#.[)......#.##.#.###.#.##.# #..##.###..###.### ##....^## #### ### ####P.#.## # ######TNhWTNh$TNh%3TNhTNhTNh/x+##  ..# { ## .### ##.. ...#.##  #... .###### ##.##+#TNh0E#...##...# ####.#..###+#+# #.#....####..##.P+.####......#........#....[)......##..#.###..#.##.........# ..## ......###..###.### ##.......^# .###### #### ### ####P.#.## ########TNh;TNh<%4TNh@DTNhFTNh! M +#  .# { ## ##### # ...#.## ... #....##### ##.##+### #...##...# ####.#..###+#+# ...####..#.P+.####.....#...........[)......#..........# .......#.........###..........#.....##TNh, 2{TNh, %5TNh3 TNhu6 TNhu ...4...#.#.##..#'4   ice devil (asleep)TNhy 7  You open the door.TNhc x.44TNh %6TNh TNh ] _An ice devil comes into view.UNhr #..∩ +#... .# ...{ ## ##### 4UNh1sz# ...#.## #. #... #....###### ##.## ##.##+### UNh[s#...##...# #...# ####.#..###+#@# UNhs{...####..#.P+.###UNhs,.....#.UNhsr...[)......#.#.UNhs%#.UNhtP.........# #..## .UNhBt.....###..###.### ##.......^ .###### #### ### ####P.#UNh^t .##UNhSyUNhGT.4UNh=%7UNhUNh"p _Found a frozen archway. _There is an open door here.UNh.& ####### #..∩.. #+## ..... #..# UNh/.4 ##### ... ##.. ....#.## #4# #... #.#....###### ##.## ##.##+# UNh-/#..#...##...# #.@.# ###UNhL/#.#..###+#'# #.#............#UNhk/_..##.P........+.####UNh/1.............#..#UNh/f....[)......#UNh/4 2 ice devils (1 asleep)..#.........###.UNh/T.#.##.........# .UNh%0y.## .......###..###.### ##.......^#UNh"8UNhh8UNhV@.4.44UNhDA%8UNhLHUNhK] _An ice devil comes into view.UNh UNh X.4UNhq 4=9.7 (0.9UNhbUNh' _You barely miss the ice devil. The ice devil misses you.VNhJ  You cut the ice devil into ribbons!!!VNh7VNh.   ice devilVNh#f8=====80.6VNhnVNhz%M _You kill the ice devil!VNhb  You open the ice devil like a pillowcase!!!  The ice devil is almost dead.VNh^'1.5VNhVNh_7 _You block the ice devil's attack.VNh >  You slice the ice devil!!VNh, C.VNh f91=----2.4VNhF VNhi M _You kill the ice devil!VNh$l M####### #..∩..#+##.....# #..# ..... ## ##### ... ## ....#.## #.# #... #....###### ##@## ##.##+### #..#...##...# #...# ##VNhl ^##.#..###+#'# ...####.. .......#.P........+.###.......##.#VNh| VNh)} X-----3.4 (1.0VNh VNh$ WNhEWNhYIPut on which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)m - an amulet of wildshape  s - a ring of wizardry  WNhIu - a ring of magical power  x - a ring of poison resistance  A - an amulet of regeneration  B - an amulet of guardian spirit  C - a +4 ring of protection Talismans (go to first with %) WNhI w - the quill talisman of the Comet {rElec rPois rN+ Str-3}[?] describe selected WNh'J[!] equip|wield|wear|put on[tab] equip|unequip [Nh7$[Nh.+[Nh1gbayes525 the CarverFormicid of Xom *.....#######Health: 112/112 ========================#..∩..#Magic: 12/12 ======================== #+###.....#AC: 21Str: 22 #..#..... ##EV: 8Int: 16 [Nh2..#####... ##..SH: 4Dex: 21 ....#.###.# #...XL: 12 Next: 91% Place: Lair:4 #.#....###### ##@## ##.##+###[Nh52Noise: ---------  Time: 18783.4 (0.0) #..#...##...# #...# ##.......## a) +6 demon blade (heavy) [Nhd2.......#.#..###+#'# #.........# Abil: Dig [Nh2..................####.........# Might .......#.P........+.###.......## ......................#........# [Nh2...........[)......#..........## ........#.........###..........# [Nh2.......##.........# #.........## _You kill the ice devil!You open the ice devil like a pillowcase!!!  [Nh2vThe ice devil is almost dead. _You block the ice devil's attack.  [Nh3WYou slice the ice devil!! _You kill the ice devil![Nh=[Nh=259 (0.5[NhC[NhfF8 _C - a +4 ring of protection (worn)\Nh@M\Nh##### #..∩+#\Nh?#.....# #..# \Nhk8#.....# ## ##### #.....# ## \Nh....#.## #@# #... #....###### ##.## ##.##+### #..#...##...# #...# ##.......## Abil: DigMight .##\Nh7{\Nh',4.9 (1.0\Nh~\Nh]Nh]Nh3Put on which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of alchemy (worn)  k - a ring of positive energy (worn)  C - a +4 ring of protection (worn)m - an amulet of wildshape  s - a ring of wizardry  u - a ring of magical power  x - a ring of poison resistance  ]NhѬnA - an amulet of regeneration  B - an amulet of guardian spirit Talismans (go to first with %)  w - the quill talisman of the Comet {rElec rPois rN+ Str-3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip aNhjHaNh2OaNh]bayes525 the CarverFormicid of Xom *.....{Health: 112/112 ========================#######Magic: 12/12 ========================#..∩..#AC: 25Str: 22 #+###.....#aNh|]{EV: 8Int: 16 #..##.....# ##SH: 4Dex: 21 ..######.....# ##..XL: 12 Next: 91% Place: Lair:4 ....#.##aNh]#@# #...Noise: ---------  Time: 18784.9 (0.0) #.#....###### ##.## ##.##+###a) +6 demon blade (heavy) aNh^:#..#...##...# #...# ##.......## Abil: Dig .......#.#..###+#'# #.........# Might ..................####.........# .......#.P........+.###.......## ......................#........# ...........[)......#..........## ........#.........###..........#aNh;^You open the ice devil like a pillowcase!!!  The ice devil is almost dead. _You block the ice devil's attack.  aNhj^You slice the ice devil!! _You kill the ice devil! _C - a +4 ring of protection (worn)aNhfaNhkgaNhmaNhxp   You start removing your amulet.aNh}*5.9 (1aNhMaNh0aNh*6.9 (2aNh.aNh}aNh*7.9 (3aNhaNhaNh$*8.9 (4aNhqaNh&aNh*9.9 (5aNh@aNh} _You continue removing your amulet of alchemy. x5aNhaNh,aNh  You finish removing your amulet of alchemy.  You start putting on your amulet.aNh&+90.9 (6aNhaNh7aNh*1.9 (7aNhwaNhaNh*2.9 (8aNhaNhG7{aNh*3.9 (9aNhD aNhoN{aNh8.4.9 (10.0)aNhsaNht _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  A - an amulet of regeneration (worn)aNhaNhV"aNh$t _The amulet throbs as it attunes itself to your uninjured body.bNh=?oPut on which piece of jewellery? Jewellery (go to first with "=)  k - a ring of positive energy (worn)  A - an amulet of regeneration (worn)  C - a +4 ring of protection (worn)j - an amulet of alchemy  m - an amulet of wildshape  s - a ring of wizardry  u - a ring of magical power  x - a ring of poison resistance  B - an amulet of guardian spirit Talismans (go to first with %)  w - the quill talisman of the Comet {rElec rPois rN+ Str-3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip oNh| oNh*bayes525 the CarverFormicid of Xom *.....Health: 112/112 ========================{ #######Magic: 12/12 ========================#..∩..#AC: 25Str: 22 #+###.....#EV: 8oNhq-Int: 16 #..##.....# ##SH: 4Dex: 21 ..#####oNh#.....# ##..XL: 12 Next: 91% Place: Lair:4 ....#.###@# #...Noise: ---------  Time: 18794.9 (0.0) oNhL#.#....###### ##.## ##.##+###a) +6 demon blade (heavy) #..#...##...# #...# ##.......## Abil: Dig .......#.#..###+#'# #.........# Might ..................####.........# .......#.P........+.###.......## ......................#........# ...........[)......#..........## ........#.........###..........#You finish removing your amulet of alchemy.  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  A - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.oNh&P  Okay, then.oNhr'oNh7.oNh61. _oNh5oNhL6oNh;oNhX=F _Unknown command.oNhG M{ ###### oNh6H #..∩+# #..#  ## ##### #..@..# ## oNhrH ....#.## ###.### #... #....###### ##.## ##.##+### #..#...##...# #...# ##oNhH # .......#.#..###+#'# #.........#..oNhH oNhR K {oNh!T 15.9 (1 _oNhY oNh-\ oNh@3GM##### #..∩+#{ #..#  ## ##### .....# ## ....#.## ###.### #...Abil: DigMight #..oNh~Nh~NhK~NhU~Nh~NhH~Nh~Nhw~Nh~Nh~Nh~Nh~Nh~Nh~Nh:~Nh~Nh ,~Nh~Nh,~Nh?~Nh-~Nh~Nh~NhK~Nh~Nh8~Nh~Nh9~Nhש~Nh,~Nh~Nh)~Nhz~Nh~Nh~Nhذ~Nhk~Nh~Nh[~Nh~Nh,~NhѶ~NhԸ,~Nhj~Nhݺ~Nh$~Nh~Nh½~Nh~Nh~Nh~Nh~Nh~Nh,~Nh~Nh~Nh~Nhj~Nh~Nh>~Nh~NhW~Nh~Nh2~Nh~Nh~Nh~Nh,~Nh9~Nh~Nh~Nh+~Nh~Nh~NhL~Nh~Nh9~Nh~Nh*~Nhy~Nh~Nh~Nh~Nh~NhY~Nh~Nh~Nh~NhN~Nh~NhU~Nh~Nh~Nh~Nh~Nhr~Nh~NhP~Nh~Nh~Nh~Nh`~Nh~NhN~Nh~Nh,~NhQ~Nho,~Nh ~Nh6,~Nh~Nhm~Nh~NhS~Nh~Nha~Nh,~Nh~Nh~Nh~Nh~Nh~Nh~Nh~Nh ~NhD~Nh~Nh1~Nh~NhG~Nh~Nh5 ~Nh ~Nh ~Nh} ~Nh ~Nh^ ~Nh ~NhB~Nh~Nh*~Nh^,~Nh~Nhs~Nh~Nh~Nh.~Nh~Nh~NhN~Nh~Nh1~Nh~Nh5~Nh~Nh!X~Nh!,~Nhq#~Nh#~Nhc$~Nhm&,~Nh&~Nhq(~Nh(~Nha)~Nh}+,~Nh+~Nh{-~Nh-~Nh\.~Nh)0,~Nh0~Nh2~Nh'3~Nh3~Nh5~Nh5~Nhh6~Nhc;~Nh<~Nh<~Nhp=~Nh>?,~Nh?~NhA~NhB~NhB~NhfD~NhD~Nh=E~NhGB~NhH~NhLI~NhI~NhK~NhK~Nh@L~NhN,~Nh O~NhP~Nh$Q~NhR~NhES~NhS~NhT~Nh~U~NhU~NhBV~Nh5X~NhsX~NhX~NhbY~NhY~NhY~NhZ,~Nh[~Nh[~Nh*\~Nh\~NhJ]~Nh}]~Nh]~Nhl^~Nh^~Nh'_~Nho`~Nh`~Nha~Nhc~Nhbc~Nhc~Nhe~Nhf~Nhf~Nhg~NhJh~Nhh~NhYj~Nhj~Nh`k~Nhl~Nhl,~Nhm,~Nh  ...# ##..##  .. ##...# . #....#  ##..∩#  #∩..##  {##### ~Nh> ~NhB ~NhD Nh>Nh?Nh?NhANhCNhqH,NhIj       #####Nh'J  ###...##  #..@...# 1 #...##..#  #...##...# NhJ#...####..## . ##...# #. #....# # ##..∩#  #∩..##  {#####NhJ Nh'KNhNNh&QNhNhMNhNhNhMNhBNhgNhNhNhP##### ###...## ##......# ...##..# ##...# 3.2 (2#...####..## #... ##...#Nh_   ##. #....#  # ##..∩# #∩..## {#####{ NhNh=NhNhw7 Nh7 Nhz8 Nh= G..0NhA NhB NhPD Nh8K Nh$L NhL NhN NhIP NhS ,NhU M ##### ###...## ##......# ##...##..# #.@.##...#Nh(V Z4.2 (1 [39;49m#...####..## #...# ##...# ##.. #....# #. ##..∩##Nh^V # #∩..##  {#####  {Nh/W Nh)[ NhG] Nh,NhNhNhNhXNh########...####......#...##..####...##...###...####..###..@####...# ##..# #....#Nh #..# ##..∩# ##.. #∩..## ...{##### .#Z# Z   troll simulacrum (dormant)# ## Nh&5Nh- {Z.ZNh *6.2 (2Nh7Nh/c _A troll simulacrum comes into view.NhF########...####......##...#####...##.##...####..#{ #...####...#  ##.@# #. #..∩#.. #∩..# .Z.5##### #.##NhE## #5   white imp (asleep) Z   troll simulacrumNhk  A white imp comes into view.NhUNhMZ5...5{ {NhII====7.2 (1NhNh NhIT_The white imp shouts, "Scamper home, thou fulsome nut-hook bladder!"Nh Nh. Nh dZ5..Nhb D----8Nh$ Nh NhNNh3W=---9.1 (0.9NhR Nhv _You barely miss the white imp. The white imp closely misses you.Nh[ The white imp shouts, "Scamper home, thou fulsome nut-hook bladder!" _You barely miss the white imp. The white imp closely misses you.  You barely miss the troll simulacrum.The troll simulacrum bites you but does no damage.  The troll simulacrum claws you. The troll simulacrum freezes you!  The troll simulacrum claws you but does no damage.Nh\ `93/112 -----30.0Nhdb Nhf _The white imp completely misses you. _You take 19 damage, and have 93/112 hp.Nh Nh You barely miss the troll simulacrum. You block the white imp's attack.  The troll simulacrum bites you but does no damage.  The troll simulacrum claws you but does no damage.Nha4=----9NhNh^ _The troll simulacrum closely misses you.Nh Q  You chop the troll simulacrum into pieces!!!NhP& ○  The troll simulacrum vaporises!Nh<+ m  The white imp gestures at you.Nh :°NhI `86--==1.8Nh Nh[ _The puff of frost hits you! _You take 8 damage, and have 86/112 hp.Nh"Oc  You barely miss the white imp.NhTm  The white imp gestures at you.NhNh/W7---2.7NhNhD _The puff of frost hits you but does no damage.NhS >  You slice the white imp!!Nh8 E..Nh U8-3.6Nh " Nh#% M _You kill the white imp!NhPEM #####  ###...# ##.... ##...## ###...##... ##...####..##{ #..@####NhQl#......# ##..∩##.. #∩..##....#######.NhXNh~Yc9=--4.6 (1.0Nhu^Nh`Nhݐ ##### #...## ...#  ##...##..# #...##...#  ##{ #...####...# ##..# #....# #..# ##..∩# Nh##.. #∩......#####.#.## ## ##{ {Nh Nhy90=--5NhÞNh[Nh/ Nh NhU Nh! NhB% v23Nh% Nh& NhK' K4=Nh( Nhn) Nh* U5=Nh* NhV, Nh, %6Nh- Nh. Nh. %7Nh{/ NhS1 Nh1 K9=Nh2 Nh3 Nh4 [100/112=Nh 5 Nh6 Nh6 %1Nh{7 Nh9 Nhf9 %2Nh@: Nh[; Nh; K3=Nh\< Nh= Nh> U5=Nh> Nh@ Nhe@ %6NhA NhfB NhB %7NhBC NhD a8=NhE NhF Nh5G U9=NhG Nh`I NhI &10Nh6J NhP 2= _You start resting.NhgU 0527.0)Nh[V G=3.6 (18Nh)Z Nh] h _HP restored. _Health restored: 112Nh ########...##......###..####...##...#...####..##{ . ##..# #....# #..# ##..∩#Nh@ ##.. #∩..## ....### .#.#### ##{ { Nh~Nh74.0) _NhNh=Nh~%Nh &Nh&Nh'Nh)Nh-BNh~2########...####......###...##..###...####...####..#{ #...####...# ##..# #....# Nh*3d #.@# ##..∩ ##..##∩..# ....##### ..#.##Might ##Nh6+6.6 (2Nh6NhQ9NhB<[ _You sense a monster nearby.Nh*NhոNhNhNh$Nh ###...####......##...#####...##.##...####..#{ #...####...#  ##..# #. #..####..∩##@.##∩..#7.6 (1#.....##### #....#.## ##Might NhK 3NhL NhM Nh,P NhT ,NhW ##......##...#####...##.##...####..#{ #...####...#  ##..# #. #..####..∩###..##∩..##..@..##### 8#....#.## #### ## { { NhtX Q{Nh] Nh_ Nh NhNhNh;NhNhXNh3NhNhL  ##......# ##...##..# ###...##...# ##...####..## { #...####...# ##..# #....# #..####..∩# ###..##∩..## #@....#####60.6 (2 #....#.## ######## { {  {Nh Nh%NhNheNhslINh=n##..#### #.#.. ##...####..##.I .Nhan:#. ##..# #....##.. #..####..∩#Nhnx#..####..##∩..###..#.....###Nhn#.@..#.##  ######## { { {I   ice statue (unaware) Nhls 0  An ice statue comes into view.Marking area around an ice statue as unsafe for travelling.Nh/  --more--Nhg...I........I{{Nh5 1.6 (1 _NhNhwNh ##......# .# ##...##..####. ###...##...#..# ##...####..## .I. #...####...# #.. ##..# #....# #.. #..####..∩####..##∩..###.....#####....#.## ########{ { {{NhNhm *****The ice statue gestures at you.Nh"#...@{ ##.Nhw(|92/112 -----====2Nh)Nh- _The bolt of cold hits you!! _You take 20 damage, and have 92/112 hp.NhI ~ ###...## . ##......# .# ##...##..####. ###...##...#..####...####..## .I.##...####...# #...##..# #....# #..# #..####..∩####..##∩..## #.....#####{ ##....#.## ########{ {  {{NhU NhZ *****The ice statue gestures at you.Nh ..@{..{8-------3Nh Nh _The bolt of cold hits you! _You take 10 damage, and have 82/112 hp.Nh ##### ## ###...# ##.... .# ##...#####. ###...##...#...####...####..###.I.##...####.##..# #.... #..####..∩ #..####..##∩..##{ ##..#.....##### { ##....#.##{ ########{ {  Nhi+Nh0 **The ice statue gestures at you.NhQ§§§§§@○§☼Nh4=-==--4Nhw§§§§Nh _The freezing blast misses you. _You regained 2 hp, and now have 84/112 hp.Nh+0 ##### ## ###...#.. ##.... .# ##...####. ###...##...#...####...####..###.I§##...####§##..# #....Nh0§☼###..####..∩ #○§####..##∩..##{ ##.☼#.....##### { ##....#.##{ ########Nh0T{ { Nh[=f ☼☼@Y☼☼°○Y   ice beast (summoned)  You are engulfed in freezing vapours.Nh/>5=----5NhJDC§NhEFX _The ice statue gestures.Nh☼○☼76--=-6.5 (0.9Nh7r☼☼☼Nh& _You completely miss the ice statue. You are engulfed in freezing vapours. _You take 9 damage, and have 76/112 hp.Nh^Y○○○.☼° Y 2 ice beasts (summoned) _You completely miss the ice statue. You are engulfed in freezing vapours.You take 9 damage, and have 76/112 hp.slice the ice statue!!  The ice statue is moderately damaged.  The ice statue gestures.Nht69----==7.4NhNhv _The ice beast closely misses you. _You take 7 damage, and have 69/112 hp.Nh:  _The ice beast closely misses you. _You take 7 damage, and have 69/112 hp.chop the ice statue into pieces!!!  The ice statue is severely damaged.  You are engulfed in freezing vapours.  The ice beast hits you but does no damage.NhY? *The ice statue gestures at you.Nh g@°○NhE 56----=====8.3Nh Nhf _The bolt of cold misses you. _You take 13 damage, and have 56/112 hp.Nh  You cut the ice statue into ribbons!!!  You destroy the ice statue!Nh,NhS .....§.°°°@○°Nh6.....NhY  The ice beast disappears in a puff of smoke! x2Nh2---6===--9.2Nh+Nh| _You are engulfed in freezing vapours. _You take 4 damage, and have 52/112 hp.Nh ##########...##..##...... .# ##...#####. ###...##...§####...####..# #.°°##...####...#  #°°○##..# #.###..####..∩.○####..##∩..#Abil: DigMight #{Nh'§§.Nh-.°°Nh3------70.2 (1.0Nh/Nh; _You are engulfed in freezing vapours.Nh #####...## .. #......# .#$##..####§# #.#Nh  #.§.####...####..## #..°##. #°°°##..# #....# #°.###..####..∩# #@°####..##∩..##Nh j{ ##..#.....### { ##....#.##  ######Nh  { { { {{Nh NhԮ c.......{Nh ]4---1Nh Nh7 + _Found 34 gold pieces.Nh.. # ##......# #$ ##...##..# ###.# ###...##...# #...####...####..## #...####...# #..°##..# #....# #..###..####..∩# #.°#∩..## {{ ##@.#.....#####  ..#.## { ########  Nh[{ { {{ Nh<..Nhf6=2NhNhe$ _You feel a little less mighty now. _You regained 2 hp, and now have 56/112 hp.Nh.. # ##......# .#$ ##...##..# ###.# ###...##...# #...####...####..## #...##...####...# #...##..# #....# #..###..####..∩# #..####..##∩..## {{ ##.@#.....##### { ##....#.## { ######## Nhe5{ NhyNh[7=3 _NhhNhtNh #$ ##...##..# ###.# ###...##...# #...####...####..## ##...####...# ## #....# #..###..####..∩# #..####..##∩..## {{ ##..#.....#####  ..#.## { ########  { { {{ Nh Nh B84Nh NhQ Nh- .#$ ##...##..# ###.# ###...##...# Nh- #...####...####..## #...##...####...# #...##..# #....# Nh. #..###..####..∩# Nhs. #..####..##∩..## {{ ##..#.....##### { ##..@.#.## { ######## Nh. { { { Nh4 Nh5 B95Nh; Nh7< Nh.. # ...#  .#$ ### ###.# ###...##...# #...####...##...####...# #...##..# #....# #..###..####..∩#  #..####..##∩..Nh0a{{ ##..#.@...#######....#.##{ ########{ { {{{NhRNh[NhOC606NhNhqNhNhNh 1=Nh3=Nh;Nh94NhNhNhx95NhNh%i6=NhNhNh'K7=NhNh/Nht99NhNhNh5T70=NhNh[!Nh!K1=Nha"Nh#NhN$92Nh%Nh&Nh*'93Nh'Nh)Nh)94Nh*Nh<,Nh,S6=NhE)7=8980=2=34=5=67NhGNhHNhOo9=90=12NhPNh0Tg3NhUK5=NhVNhXk6=NhYNhE[Nhx[%7Nh'\Nh]Nh^58=Nh^Nh^Nh!`Nh`U9=NhKaNhbNh1c+100/112NhNh?Nh?NhANhBNh2GXNhGNhH2=NhPINhN_ ## ###...## .. # ##......# .#$ ##...##..#NhN. ###.# ###...##...##...####...####..## #...##...####...#NhN #...##..# #....# NhO]#..###..####..∩# #.@####..##∩..##Nh#O4.2 (2 {{ ##..#.....#####Nh?O{ ##....#.##{ ########Nh\OR{ { NhwO<{{{NhfPNhTNh]VNh 3Nhi M ##### ## ###...#.. # ##.... .#$ ##...#####.# ###...##...#...####...####..###...##...####.##..# #......####..∩5.2 (1 Nh #..####..##∩..##{{ ##..#.....#####{ ##....#.###Nh Nh Nh B3NhcBNhCNh{IBNhLM ##### ## ###...#.. # ##....NhM* .#$ ##...####.# ###...##...#...####...####..###...##...####.##..# #....NhCM}6##..####..∩ NhdM#..####..##∩..##{{ ##..#.....#####NhM#NhNNhhRNhoTNh2Nh 3Nh3Nhn5Nh7Nh;,Nh>M ##### ### ###...#.. # ##.... .#$ ##...####.# ###...##...#...####...####..###..@##...####NhH? 7##...##..# #....##..####..∩Nhs?#..####..##∩..###Nh@NhDNhFNh} Nh~ NhB Nh Nh Nh ,Nh- ? ###NhX ### ###...##. ## ##......#Nh < .#$ ##...##..# ###.# ###...##...###...####..##8..##...####...##...##..# #....#Nhߐ  #..###..####..∩# Nh #..####..##∩..##{Nh #.....#####Nh4  { ##....#.##NhS { ########{ {NhF Nh Nhr Nh\ Nh Nh Nh Nh Nhz! ,Nhs% M ##### #### ###...#Nh% ... ## ##.... #.#$# ##...##Nh% ###@# ###...##...9...####...####..####...##...######...##..# #....#Nh & ##Nh& Nh+ NhO- Nh,UNhUNhWNhYNh_h ##### ##### #...## #....## ...# .#@# # ###.#[####...##...# #...######...##...####...#Nh>` ##...##..# #....##..###..####..∩# #..####..##∩..{{ ##..#.....#######....#.NhXg&0Nhg,30.2 (1NhlNhs< _Found a pair of gloves.Nht+1.2 (2NhxNh^{ Nh{:_You now have 1562 gold pieces (gained 34).NhA NhA Nh^B NhC NhE NhH ,NhM M ### #### ###...###...@## ##......#NhM 2.2 (1#...##.#.# ##...##..#. ###.#[####...##...#NhN  #...####...####..####.####...#Nh+N ##...##..# #....# #..##..∩#NhNN  #..####..##∩..##{NhyN 3#.....#####NhO NhlS NhBU NhVNh  ##### ###### ###...## #..@.## ##......#3Nh  #...##.#.# ##...##..#.. ###.#[####...##...#. #...Nh  ###...####..##  ##...##...####...#  ##...##..# #....# #..NhH ###..####..∩# #..####..##∩..## Nh s {{ ##..#.....#####NhNhjNhNh\ 3Nhm Nh NhlNhBNh5 #### ###### ###... #@...## ##..... #...##.#.# ##...##. #...#####.#[####...##.. #.. #...####...####..## ##...##...####...NhV{ ##...##..# #....  #..###..####..∩  #..####..##∩..#  {{ ##..#.....#####NhE NhL+5.2 (2NhNh#Nh&[ _You sense a monster nearby.NhNh6NhNhNh/NhNh؋Nh ############..####....##.Nh6#..@##.#.###6.2 (1#...#####.#[## #.. #...####...####NhNf ## ##...Nhc { ##...##..#  #..###..####..Nhv!Nhj #..####..##∩..Nh^{{ ##..#.....####Nh; { ##....#.##Nh !NhNhiNh6NhNhNhNhcNhl  ###### ### ####....## ## #.@.##.#.# ##... #...#####.#[####...## #..# #...####...####{ ### ##...##...#### { ##...##..# # #..###..####Nh #..####..##∩ {{ ##..#.....  { ##....#.##Nh&7NhfNhNh[ _You sense a monster nearby.Nh +Nh+Nh,Nh1XNhE5XNh:########## ####....## ##.#.##...##.#.# ##....#####.#[#### #...####...#9.2 (2{ #### ##...##...#Nh;; { ##...##..#  #..###..### #..####..##{{ ##..#.....#{ ##....#.## { ######## { {Nh;Nh?Nh6DNhNhQNhNh Nhu"Nh%,Nh* #### # ## ####....## ####...##.#.# ##Nh|* #@..#####.#[####..40.2 (1 #..## ##...{ ####.#{#...##..# #.. #..####..# {Nh*#.....  { ##....#.# { ########Nh*E NhV+Nh0Nh=1NhNhTNhNhQNh5 ####  #######....## ###...##.#.# ###.#...#####.#[####....#..## ##.....#Z.####...#... ##.{NhX#...##..## ## #..Z   spriggan simulacrum (dormant) #..####..{Nh#.... { ##....#.Nh&0Nh9Nh_}Z.ZNh+1.2 (1NhjNh-f _A spriggan simulacrum comes into view.Nh H  You slice the spriggan simulacrum!!Nh ○ { Nhˊ >7===2.1 (0.9 Nh Nh X _The spriggan simulacrum vaporises!Nh :{ Nh; 6---3.1 (1.0 Nh Nh Nh° {---4Nh"Nh #Nhn":{ Nh"&5Nh))Nh*Nhً a. {Nh1 &6Nh( NhȒ NhwNh=xNhxNh;{NhnNhyNhЁNhNh؃Nh .5{ Nh95   white imp (wandering) { ##....#. Nh^;_You start waiting.NhÒ49.1 (3 Nh,50.1 (4NhNh\ _A white imp comes into view.Nh) 55The white imp shouts!  Something shouts, "Get thee hence, thou qualling ill-nurtured bugbear!"Nh5. **The white imp gestures at you.Nh2@..Nhy09-====1.1 (1NhNh0 _The puff of frost hits you. _You take 3 damage, and have 109/112 hp.Nht#############....##.##...##.#.#...#####.#[###....#..## #...####.#...#.5#### ##...Z... ##.. ##...##..## ##. #..###.. .. #..####.Nhf## {{ ##..#.Z   troll simulacrum (wandering) { ##....# ######Nh,Nh5..ZZNht10-----2Nh$Nh'c _A troll simulacrum comes into view.Nhy >  You slice the white imp!!NhS .Z   troll simulacrumNh _1==--3.0 (0.9 Nh Nh*  NhS ?_You kill the white imp!Nh#  ###### #####....## ##@##...##.#.#  #.#...#####.#[#### #....#..## #...###...#..#### ##...##...#.Z.. ##.. ##...##..#.## ##. #..###..#.. #..###### {{ ##..#....##....#.Nh Nh M.ZNhe c2=--4.0 (1.0 Nh NhT _Health restored: 112Nhd##############....####.##...##.#.# ##.#.#@..#####.#[####..#....#..## #...####...##...#..#### #...##..Z. ##.. ..#.## ##. NhRe..###..# .#..# ## {{ ##..#.....  ..#.# { ######## NhWm8{NhnH--5 _Nh0tNhtvNhINhBNh {.{{ _You start waiting.Nh;T7.0 (2.NhNhNhE"[ _You sense a monster nearby.Nh9 ####  #######....## # ##@##...##.#.# ## #.#...#####.#[####. #.Z..#..## ##... #...#..####...# .... ##..#...##...## ##. #..Z   troll simulacrum ..{ #..####..## #.... { ##....#.{ =8.0 (1Nh(##############....####.##...##.#.# ##.#.#@..#####.#[####..#.Z..#..## #...####...##...#..#### #...##.... ##.. ..#.## ##.{..###..# .. #..# ## ##..#..... Nhs {..#.# { ######## NhX{{  {9Nhh Nh Nh_ Nhr Nh BNh Nh| ^Z.{.{Z   troll simulacrum   ######  #######  ##Z##...##.#.#  #.#@..#[61.0 (2 #.Z..#..##  {####  .... ##..   .## ##.  .{  ##  {  { _You start waiting.Nh~  ######  #######  ##Z##...##.#.#  #.#@..#[ #.Z..#..##  {####  .... ##..  .## ##.  .{  ##  {  { NhR  Nh݃ Nh& C_A troll simulacrum is nearby!Nh} Nh(Q  You carve the troll simulacrum like a ham!!!Nh2°.{ Nhi7<8===9 (0.9 Nh=Nh@U _The troll simulacrum vaporises!Nh INh nNh` XNh) Nhs Nh Nh Nh  Z{---... Z   naga simulacrum (constriction, wander…) { ######## _You start waiting..5.9 (4.0---6.9 (5 _A naga simulacrum comes into view.NhLC  You slash the naga simulacrum!Nh[\°Nh5==7.8 (0.9 NhNh|T _The naga simulacrum vaporises!Nh]r Nhr Nh6s Nh4v Nhy nNh+ Nh! NhZ Nh Nh Nh Nh… Nh ,Nh3 Nh Nh ,Nh ,Nh Nh ,NhM Nh# Nh` Nhܒ Nh` ,Nh Nh ,Nh Nh^ Nh Nh^ Nh NhN NhΝ Nhp Nh NhD Nh Nhl Nh Nhؤ Nh Nhn Nh NhT Nh Nh Nh Nh[ Nh Nh8 Nhҭ Nhf ,Nhڰ Nh Nh Nh Nh޵ ,Nhp Nh ,Nh5 Nhj ,Nh Nh Nh2 Nh Nh Nh Nhe Nh` Nh Nh# Nh ,Nh Nhd ,Nh Nh Nh4 Nh Nh Nh8 Nh Nh ,Nh7 Nh Nh" Nh Nh ,Nhr Nh Nh Nhw Nh0 .--.{{{{ _You start waiting.NhL z106.8 (39.0){.{  Nh 9--Nh, Nh [ _You sense a monster nearby.Nhj  ####  #######....## # ##@##...##.#.# ##Nh%k } #.#...#####.#[####. #....#..## ##... #...#..####...# .... ##..#...##..NhNk .## ##.{ #..{.{ #..###### #.... { ##....#.Nh.q ^{  {Nhq /7.8 (1.0) Nhu Nhw Nh #############....##.##...##.#.# #@#...#####.#[###....#..## #...####.#...#..#### ##....... ##.. ##...##.. .## ##5 #..###.. NhdVZ5 #..####. 55 2 white imps (wandering) ## ##..#.Z   death yak simulacrum (wandering) { ##....# ######Nh  2 white imps and a death yak simulacrum come into view.NhyNh. 5.{{..5   white imp  Nh?The white imp shouts! x2  The white imp moves out of view.Nh0===8NhNh8A _The death yak simulacrum moves out of view.Nhl#############....####.##...##.#.# #####.#...#####.#[####...@#..## #...####..Nhl#...#..#### ##...##..... ##5. ##...#### ##.5 #..# {...# ###. ##..#..Nh:m'5 2 white imps #.{ ##....#.. ##### NhqmN{ {Nh7pNhpNh&qNhx5.5Z., NhxZ   death yak simulacrumNh>z0---9Nh$NhhNh>  You slice the white imp!!Nh],NhZ..   white impNhW==-10.7 (0.9 NhNh7M _You kill the white imp!NhQ!l  You hit the white imp but do no damage.Nh, **The white imp gestures at you.NhͫH.@Nh^(1.6Nh NhS _The puff of frost misses you.Nh( =  You slash the white imp!Nhg* Nh/ Z.Z   death yak simulacrumNh4 (2.5Nhe9 Nh < M _You kill the white imp!NhK  You slash the death yak simulacrum!  The death yak simulacrum is moderately damaged.NhaL(3.4NhQNhSL _The death yak simulacrum gores you but does no damage.Nh I  You slice the death yak simulacrum!!Nh H○Nhm 100%====4.3 _The death yak simulacrum gores you but does no damage.  You slice the death yak simulacrum!! Nh _The death yak simulacrum vaporises!Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!need to enable at least one skill for training.Nh /  --more--NhNh]C  Skill  Level Cost  Apt Skill  Level Cost  Apt Nh] a - Fighting  12.0  12.6  +1   m - Spellcasting   0.0   1.0   0          NhĬ b - Maces & Flails   1.7   1.0   0   n - Alchemy   1.8   1.2  +3   c - Axes   3.0   4.0   0   o - Air Magic   0.0   1.4  -2   d - Polearms   1.7   1.0   0      Nhv e - Unarmed Combat   0.0   1.0   0   p - Evocations   2.0   2.5  +1   f - Throwing   2.0   3.0   0   q - Shapeshifting   0.0   1.0   0           g - Short Blades   9.0   1.0   0       h - Long Blades  14.0  18.0   0       i - Ranged Weapons   0.0   1.0   0          Nh     j - Armour   8.0   7.6  +1       k - Dodging   6.0   8.3  -1       l - Stealth   4.0   3.0  +3                  Nh    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Nh[!] training|cost|targetsNhy' r a - Fighting 12.0 m - Spellcasting 0.0  b - Maces & Flails 1.7 n - Alchemy 1.8  c - Axes 3.0 o - Air Magic 0.0  d - Polearms 1.7  e - Unarmed Combat 0.0 p - Evocations 2.0  f - Throwing 2.0 q - Shapeshifting 0.0  g - Short Blades 9.0  h - Long Blades 14.0  i - Ranged Weapons 0.0  j - Armour 8.0  k - Dodging 6.0  l - Stealth 4.0  Press the letter of a skill to read its description.  Nh( Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsNh Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to Nh3spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.6 and your EV by 0.1.Nh   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting12.0  12.6  +1   m - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.7   1.0   0   n - Alchemy 1.8   1.2  +3   c - Axes 3.0   4.0   0   o - Air Magic 0.0   1.4  -2  d - Polearms1.7   1.0   0      h d e - Unarmed Combat 0.0   1.0   0   p - Evocations 2.0   2.5  +1   f - Throwing 2.0   3.0   0   q - Shapeshifting 0.0   1.0   0          g - Short Blades 9.0   1.0   0      h - Long Blades 14.0  18.0   0      i - Ranged Weapons 0.0   1.0   0            Nh [39;49m  j - Armour8.0   7.6  +1      k - Dodging6.0   8.3  -1      l - Stealth4.0   3.0  +3                      Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills NhY U [_] enhanced|base level  [!] training|cost|targetsNhW  Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.NhH   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting12.0  12.6  +1   m - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.7   1.0   0   n - Alchemy 1.8   1.2  +3   c - Axes 3.0   4.0   0   o - Air Magic 0.0   1.4  -2  d - Polearms1.7   1.0   0      Nh [7d e - Unarmed Combat 0.0   1.0   0   p - Evocations 2.0   2.5  +1   f - Throwing 2.0   3.0   0   q - Shapeshifting 0.0   1.0   0          g - Short Blades 9.0   1.0   0      h - Long Blades 14.0  18.0   0      i - Ranged Weapons 0.0   1.0   0            Nh   j - Armour8.0   7.6  +1      k - Dodging6.0   8.3  -1      l - Stealth4.0   3.0  +3                      Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills Nh W [_] enhanced|base level  [!] training|cost|targetsNh  a - Fighting  12.0 m - Spellcasting   0.0 b - Maces & Flails   1.7 n - Alchemy   1.8 c - Axes   3.0 o - Air Magic   0.0 d - Polearms   1.7 e - Unarmed Combat   0.0 p - Evocations   2.0 f - Throwing   2.0 q - Shapeshifting   0.0 g - Short Blades   9.0 h - Long Blades  14.0 i - Ranged Weapons   0.0 j - Armour   8.0 k - Dodging   6.0 l - Stealth   4.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill targetNh@> j + Armour 8.0NhA(TargetTarget--  --  --  2.0  -- Nh( --  --  --  --  --  --  --  Nh)v--  --  --  --  --  a-z] set[-] clear selected targetcost|targetsNhw =[?25h[?0c0 Nh_8" Nh< [?25l[?1cNhA10.0  +1 current training targets, if any.=] set aall targetsNh@ NhF NhL Kbayes525 the CarverFormicid of Xom *.....Health: 112/112 ========================Magic: 12/12 ========================######AC: 25Str: 22#######....##EV: 9Int: 16##.##...##.#.# # SH: 4Dex: 21NhjM ####.#...#####.#[#### XL: 12 Next: 100% Place: an Ice Cave#...@#..## #...####.. Noise: ====-----  Time: 19114.3 (0.9)#...#.○#### ##...##... a) +6 demon blade (heavy).... ##..##...##.. Abil: Dig.## ##..NhM F#..###..,... #..####.###. ##..#...#. ##....#.. ######NhM ,{ { _The death yak simulacrum gores you but does no damage.  You slice the death yak simulacrum!! _The death yak simulacrum vaporises!Training target 6.0 for Dodging reached!  NhM Your Dodging skill increases to level 6!You need to enable at least one skill for training.NhN NhT vbayes525 the CarverFormicid of Xom *.....Health: 112/112 ========================Magic: 12/12 ========================######AC: 25Str: 22#######....##EV: 9Int: 16NhPU c##.##...##.#.# # SH: 4Dex: 21####.#...#####.#[#### XL: 12 Next: 100% Place: an Ice Cave#...@#..## #...####.. Noise: ====-----  Time: 19114.3 (0.9)NhkU #...#.○#### ##...##... a) +6 demon blade (heavy).... ##..##...##.. Abil: DigNhU .## ##..#..###..,... #..####.NhU 1###. ##..#...#. ##....#.. ######{ { NhU ~_The death yak simulacrum gores you but does no damage.  You slice the death yak simulacrum!! NhU z_The death yak simulacrum vaporises!Training target 6.0 for Dodging reached!  NhV Your Dodging skill increases to level 6!You need to enable at least one skill for training.NhW ,  Nh#W { {  You have reached level 13!Nh5a /  --more--Nhw F8/1183/133 0% Nh Nh _Health restored: 118; MP restored: 13Nh Nh Nh6 Nh Nh Nh : _Nh  ###### #######....## ##.##...##.#.#  ####.#...#####.#[ #..@.#..## #...####----Nh 5.3 (1.0 #...#.°#### ##...###.... ##..# ##...##.## ##..# #..#### ,...# #..####Nh! > ###.. ##..# #.. ##.... .. NhA! M { {Nh'" ;----Nh& Nh( NhL"Nh"Nh#Nh%NhW-E ###### #######....## ##.##...##.#.# ####.#...#####.#[ #.@..#..## #...#### #...#.°#### ##...##Nh- #....###..# ##...##5..##. ##..# #..###5# . ,...# #..Nh-.# ###.. ##..#. 5   white imp (asleep)## #.. ##5   ufetubus (asleep)NhO. ..  { {Nh4 0  A white imp and an ufetubus come into view.Nh4Nh5Nh= .5Z{5Z   naga simulacrum (constriction, wander…)The ufetubus shouts!  A naga simulacrum comes into view.NhA4==6.3 (1Nh?DNhG5 _The ufetubus moves out of view.Nh   ###  ##.#  ####.#[ #.@..#..##  Nh0#...#.°####  #....###..#  .5.##. ##..#  Z# . ,...#  { .# ###..  ## #..  Nhg2..  { {Nh&   ###  ##.# Nh ####.#[ #.@..#..##  #...#.°####  Nh#....###..#  .5.##. ##..#  NhۙZ# . ,...#  Nh3{ .# ###..  ## #.. Nh" ..  { {NhNh;NhNhd _There are monsters nearby!Nh   ###  ##.#  ####.#[ #.@..#..##  #...#.°####  #....###..#  .5.##. ##..#  Z# . ,...#  { .# ###..  ## #..  ..  { {Nh|   ###  ##.#  ####.#[ #.@..#..##  #...#.°####  #....###..#  .5.##. ##..#  Z# . ,...#  NhA{ .# ###..  ## #..  ..  { {NhNh=Nh>z _There are monsters nearby!Nhh#############....##Nh.##...##.#.#####.#...#####.#[####....#..## #...##..@#.°#### ##...Nh#....###..# ##...##.5.##. ##..# #Nh,{ZZ# .# ,...# #... { .# ###.. ##..NhΥ # #.. ##. .. ### ZZ 2 naga simulacra (constriction, wande { NhXNhbq  A naga simulacrum comes into view.Nh(Nh_-Z.5.5Z{ 5   polar bear simulacrum (wandering)Z   naga simulacrum (constriction)55 2 ufetubi (1 wandering)Nhj/--7NhNh _A polar bear simulacrum comes into view. _An ufetubus comes into view.Nh,  ###### #######....## ##.##...##.#.# ####.#...#####.#[ ###....#..## #... #.@.#.°#### ##...Nhj-  #....###..# ##... #Z.5##.# ##..# #...5# .#. ,...# #..#Z{ 5# . ###.. ##... ## .. #.. ##Nh- &#. .. .. {   ufetubus (Nh.4 Nh4 Nh%5 Nh]= D55.Z..{ {Z5Nh~> 0===8Nhu @ _The ufetubus shouts!NhZNhM.5NhB *The white imp gestures at you.NhRBNh$..ZZ Z 2 naga simulacra (constriction)Nh+%S7--Nhc% 9Nh6,Nh00 _The puff of frost hits you. _You take 1 damage, and have 117/118 hp.Nh Nh 8-Nh Nh I _No target in range!Nh#############....#.##...##.#.####.#...#######....#..## #...####...#.°#### ##...#.5@.###..# ##..NhB#.Z5##.# ##..# ##.ZZ# .#.# ,...# #..##.{ 5# ... ###.. ##. . ## ..## #.. ## #.. .. # ... { .#. Nh=NhqL5.Nh,m  The white imp gestures at you.NhO,Nh:S>5ZNh}SZ 2 naga simulacra (constriction)55 2 ufetubi NhgTU5-20NhZNh^ _The puff of frost hits you. _You take 2 damage, and have 115/118 hp.Nh%=  You slash the white imp!Nh,NhPNhZ5Z..ZZ 2 naga simulacra (constriction)55 2 ufetubiNh3471.2 (0.9 NhNh _You kill the white imp! _You regained 2 hp, and now have 117/118 hp.Nh/ <  You slash the ufetubus!Nh Nhy Nh .5.{   ufetubusNh V8=2.1Nh Nh% | _You kill the ufetubus! _Health restored: 118Nh  #######.... ##.##...##.# ####.#...#####. ###....#..## #... ###...#.°#### ## #Z@..###..# ## #Z.5##.# ##..# # #...## .#.# ,...# # ##.Z{ 5# ... ###.. ###. ## ..## #.. .. #.. .. # ...  .#.Nh& Nh  The ufetubus slips past you! The ufetubus closely misses you.Nh˜ 5.Z. {The ufetubus hits you.  The naga simulacrum hits you but does no damage.Nh5-  0  -3.1 (1.0Nh8Constr NhԝNh7 _The naga simulacrum grabs you. The naga simulacrum constricts you. _You take 3 damage, and have 115/118 hp.Nh {You take 3 damage, and have 115/118 hp.naga simulacrum's grasp on you weakens, but your attempt to escape fails.  You block the ufetubus's attack.ufetubus hits you but does no damage. x2  The ufetubus hits you.  The naga simulacrum hits you but does no damage.08----4 _The naga simulacrum constricts you! _You take 7 damage, and have 108/118 hp.Nh%  You cut the naga simulacrum into ribbons!!!  The naga simulacrum vaporises!You almost hear Xom's maniacal laughter.NhsB .   naga simulacrumYour +0 pair of gloves of the Exiled Bounties briefly grows two extra fingers!  The ufetubus barely misses you.Nh9=- 9 ==5.0 (0.9NhNh? _The ufetubus hits you but does no damage.NhV  You open the naga simulacrum like a pillowcase!!!NhJ ○{#.# {.5   ufetubus  NhnThe naga simulacrum vaporises!The ufetubus hits you but does no damage.Nhd_10=9NhNhcU _The ufetubus barely misses you.NhC   You closely miss the ufetubus.The ufetubus hits you but does no damage.Nh  Z.#.# ,Z   polar bear simulacrumNh5   ufetubusThe ufetubus closely misses you.Nh81-6.8NhNhB _The ufetubus hits you but does no damage. x2Nhr=  You slice the ufetubus!!NhmsNh6w.°@Z.Nh>z82=7.7Nh5b _You kill the ufetubus!NhJ  You slice the polar bear simulacrum!!NhƻO☼Nh@31=8.6NhNhZ _The polar bear simulacrum vaporises!NhE  ###########... ##.##...##. ####.#...#####.# ###....#..## #...####@..#.°#### ##.. #°.☼.###..# ##. #...##.# ##..# #.#...## .#.# ,...# #..##.Z .# ... ###.. ##.#. ## ..## #.. ##..#.. .. ##... {.#.Nhv ]{..○Nh d5=---9.6 (1.0 Nh Nh k _You regained 2 hp, and now have 115/118 hp.NhΊ/###### #....###.##...##.#.#####.#...#####.#[###....#..## #...####.@.#.{#### ##...##..○.###..# ##.NhT#...##.# ##..# #..##...## .#.# ,...# #..###.Z .# ... ###.. ##.#. ## ..## #.. ##... #.. .. # NhVNhZ°Z   two-headed ogre simulacrum (wandering)Nhw{6=---30NhNh^m _A two-headed ogre simulacrum comes into view.NhM>###### #######....## ##.##...##.#.# ####.#...#####.#[####...Z#..## #...#Nh###..@#.°#### ##...##..○.###..# ##...##...##.# ##..# #..##...## .#.# ,...# #..###.Z .# ... ###.. ##..#Nh Y#. ## ..## #.. ##... #.. .. # NhZ°ZNhm.71Nh^NhNhn\ ###### Nho#####....##  ##.##...##.#.#  ####.#...#####.#[ ###.@.Z#..## #...#####...#..#### ##...##. #..°.###..# ##. #...##.# ##..# #..##...## .#.# ,...# #..####.Z .# ... ###.. ##..##. ## ..## #.. ##.....#.. .. #####... { {hcp17HNhqNhaxDZ.NhxT8=2Nh~NhT _Health restored: 118Nh [  You chop the two-headed ogre simulacrum into pieces!!!Nh n○.Nh Nh D2====Nhb %3.5 (0.9 Nh NhB _ _The two-headed ogre simulacrum vaporises!NhNh*Really walk into that cloud of freezing vapour? Y - Yes Nhr' N - NoNh|Nhbayes525 the CarverFormicid of Xom *.....Health: 118/118 ========================Magic: 13/13 ========================######AC: 25Str: 22#######....##EV: 9Int: 16##.##...##.#.#SH: 4Dex: 21Nh-####.#...#####.#[## XL: 13 Next:  2% Place: an Ice Cave###.@○.#..## #...#### Noise: ====-----  Time: 19133.5 (0.0)###...#..#### ##...##. a) +6 demon blade (heavy)#....###..# ##...## Abil: DigNh#...##.# ##..# #..####...## .#.# ,...# #..#####.Z .# ... ###.. ##..#. #. ## ..## #.. ##... ..#.. .. #### #...{ {NhG  _You regained 2 hp, and now have 115/118 hp. _A two-headed ogre simulacrum comes into view. _Health restored: 118You chop the two-headed ogre simulacrum into pieces!!! _The two-headed ogre simulacrum vaporises!Okay, then.Nh_NhNh8. _NhI#############....##.##...##.#.# ####.#...#####.#[######..○.#..## #...####.###...#@.#### #..#....###..# #...##.# ..###.#...## .#.# ,.#..###.Z .# ... ###.. ##..#..#. ## ..## #.... #.. .. ###### . { { .#.NhNhH----4.5 (1 Nh _Nh=Nh_NhtX ###### #####....##  ##.##...##.#.#  ####.#...#####.#[#### ###..○@#..## #...#####...#..#### ##...##..Nh   #....###..# ##...##. #...##.# ##..# #..###..#...## .#.# ,...# #..######.Z .# ... ###.. ##..##. ## ..## #.. ##......#.. .. #######... { {Nh4+°NhC----5NhNhNh M ######  #######....##  ##.##...##.#.#  ####@#...#####.#[#### ###..°.#..## #...######...#..#### ##...##.#....###..# ##...##..### #Nh L Nh Nh' &6Nh Nh Nh. \ ###### NhF/ #####....##  ##@##...##.#.# Nhr/ ####.#...#####.#[####Nh/  ###..°.#..## #...#####...#..#### ##...##...#Nh/ f #....###..# ##...##..# #...##.# ##..# #..###..#Nh00 #...## .#.# ,...# #..######.Z .# ... ###.. ##..#....#. ## ..## #.. ##....#.Nh6 7.Nh: &7Nh`< Nh> Nh/.Nh:Nh;Nh<Nh>Nh?Nh ANhNhNhNhNhNhNh Nh Nh NhNhsNhNhhNh0Nh1NhNhNhNhiNhKNhBNhqNh=Nh[ Nh0"Nh"Nhw#NhY%NhN&Nh'Nh)Nh*Nh+Nh?0Nh"1Nh2Nh3Nh4NhA5Nh]6Nh6Nhw7Nhy8Nh9Nh9NhH;Nh>Nh?NhANhBNhCNhENhFNhvGNhkINhKJNhaKNhyMNhNhxNhNh@NhNhNhNhTNhNhNhNhNhNhJNhNhNh,NhNhNhxNhNhNhHNhd(236.5 (99.0) _A two-headed ogre simulacrum comes into view. _Health restored: 118  You chop the two-headed ogre simulacrum into pieces!!! Nh_The two-headed ogre simulacrum vaporises! _You start waiting.Nh6.7.5 (100.0)NhNh# _Done waiting.Nh/v #############....##.##...##.#.#####@#...#####.#[#####....#..## #...####.Nhv ###...#..#### ##... #....###..# ##...##..#...##.# ##..# #..###..#...## .#.# ,...# #..####.Nhw G ##.Z .# ... ###.. ##..#. #. ## ..## #.. ##....#.. #.. .. ######Nh} Nh~ /8.0) Nh* Nh' Nh Nh Nh Nh Nh Nh ,Nh2 #############....##.##...##.#.#####.#...#####.#[#####..@.#..## #...####.9###...#..#### ##...Nh  #....###..# ##...###...##.# ##..# #..####...## .#.# ,...# #..#### ##.Z .# ... ###.. ##..#.. #. ## ..## #.. ##...... #.. .. ##### #Nh  ... { {Nh` Nh Nh{ ###### #######....## ##.##...##.#.# ####.#...#####.#[ ###.@..#..## #...####40 ###...#..#### ##...## #....###..# ##...## #...##.# ##..# #..### #...## .#.# ,...# #.. ##.Z .# ... ###.. ##..#.Nh~  #. ## ..## #.. ##...  .. #.. ..   # ... { { NhNhNhNhcNhvNh#XNh)Nh/##.##...##.#.#####.#...#####.#[#####....#..## #...#######...#..#### ##...##.#....###..## ##...###...##.####..## #..###Nho0o#...###.#.##....# #..#####.Z ..#....####.. ##..#.#. #####.@## #.. ##...5.5 (5.. ##...# .. ##### ).. { { ⌠./.Nh1 ?.$.## .##### ##.# .# # ## Nht=Nh=+6.5 (6NhENhG# _Found a club.NhdNhNh)Nh;NhNh%Nh~NhiNh,Nh`NhNhNh/NhNh ###...#..#### ##...##.#....###..## ##...#...##.####..## #..#...###.#.##....# #..#####.Z ..#....####.. ##..#.#. #####..### #.. ##...Nh G.. ######...## .. ## #..$.)....# { { #.!.⌠.@.#..#  ##.?.$.##...# ...##.#Abil: Dig##.####Nh+9.5 (3NhE,50.5 (4NhNh'/ _d - a wand of digging (8)Nh #....###..## ##...##...##.####..## ##...###.#.##....# #.. ##.Z ..#....####.. ##.. #. #####..### #.. ##... ######...## .. ### # #..$.)....# {  #.!.⌠...#..#  ##.?.@.##...#.....##### ##.####.# # ## NhNh"+1.5 (1NhNhNh3+2.5 (2NhkNh Nh2_You now have 1582 gold pieces (gained 20).Nh #....###..## ##... #...##.####..## #.. #...###.#.##....# #.. ##.Z ..#....####.. ##.. #. #####..### #.. ## .. ######...## ..  # #..$.)....# { #.!.⌠...#..# ##.?@..##...#.##### ##.#.###.# # ##NhřNh+3.5 (1Nh>Nh9Nh #....###..## ## #...##.####..## #.. #...###.#.##....# #.. ##.Z ..#....####.. ## #. #####..### #.. ## .. ######...## ..  # #..$.)....# { #.!.⌠...#..# ##.@...##...##......##### ##.#.###.# # ##45.5 (2 _A - a scroll of acquirementNhNhsRead which item? Scrolls Nh R f - a scroll of fear  g - 3 scrolls of fog Nh:n A - a scroll of acquirementa - a scroll of enchant armour  NhRc - a scroll of summoning  Nhj>p - a scroll of poison  r - 3 scrolls of revelation  Nh!s - a scroll of butterflies Nh V - a scroll of vulnerability [!] read|quaff|evokeNhG[?] describe selectedNh Nh Nh^) C#....###..## ##.. bayes525 the Carver#...##.####..## #.. Formicid of Xom *.....#...###.#.##....# #.. Health: 118/118 ========================##.Z ..#....####.. ##. Magic: 13/13 ========================#. #####..### #.. ## AC: 25Str: 22Nh) .. ######...## .. # EV: 9Int: 16# #..$.)....#{ SH: 4Dex: 21#.!.⌠...#..#XL: 13 Next:  2% Place: an Ice CaveNhy* ##.@...##...#Noise: ---------  Time: 19255.5 (0.0)#......##### ##.#a) +6 demon blade (heavy)..###.##Abil: Dig## _You start waiting. _Done waiting. Nh* e_Found a club. _d - a wand of digging (8) _You now have 1582 gold pieces (gained 20). Nh* <_A - a scroll of acquirementNhj1 NhE6 +Choose an item to acquire.  a - a ring of willpower  b - the +7 plate armour of Ykhuok {rElec rF- Int-3 Dex+7} Nh6  c - the spider talisman of the Wasteland {Will+ Str+3 Slay-2 Stlth+}d - 634 gold pieces (you have 1582 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitNh$1+ Acquire the +7 plate armour of Ykhuok {rElec rF- Int-3 Dex+7}? (y/N)Nh+Nh57@#....###..## ##.. bayes525 the Carver#...##.####..## #.. Formicid of Xom *.....#...###.#.##....# #.. Health: 118/118 ========================Nh8##.Z ..#....####.. ##. Magic: 13/13 ========================#. #####..### #.. ## AC: 25Str: 22.. ######...## .. # EV: 9Int: 16# #..$.)....#{ SH: 4Dex: 21#.!.⌠...#..#XL: 13 Next:  2% Place: an Ice Cave##.@...##...#Noise: ---------  Time: 19255.5 (0.0)Nh9#......##### ##.#a) +6 demon blade (heavy)..###.##Abil: Dig## _You start waiting. _Done waiting. _Found a club. _d - a wand of digging (8) _You now have 1582 gold pieces (gained 20). _A - a scroll of acquirementNh:+6.5 (1Nh9?NhcD5 _Something appears at your feet!Nh 7 _D - the +7 plate armour of Ykhuok {rElec rF- Int-3 Dex+7}NhUNhXjWear which item? Armour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +2 pair of boots (worn) Nh9Y z - a +0 plate armour (worn)c - a +0 scale mail  g - a +2 leather armour  q - an orb of guiley - +0 steam dragon scales  D - the +7 plate armour of Ykhuok {rElec rF- Int-3 Dex+7}[?] describe selected [!] equip|wield|wear|put onNhtYy[tab] equip|unequip NhhNhWnNhsC#....###..## ##.. bayes525 the Carver#...##.####..## #.. Formicid of Xom *.....#...###.#.##....# #.. Health: 118/118 ========================##.Z ..#....####.. ##. Magic: 13/13 ========================#. #####..### #.. ## AC: 25Str: 22Nhut.. ######...## .. # EV: 9Int: 16# #..$.)....#{ SH: 4Dex: 21#.!.⌠...#..#XL: 13 Next:  2% Place: an Ice Cave##.@...##...#Noise: ---------  Time: 19257.5 (0.0)#......##### ##.#a) +6 demon blade (heavy)..###.##Abil: Dig## _Found a club. Nht%_d - a wand of digging (8) _You now have 1582 gold pieces (gained 20). _A - a scroll of acquirement _Something appears at your feet! _D - the +7 plate armour of Ykhuok {rElec rF- Int-3 Dex+7}NhxNh;yNhf|Nhd  You start removing your armour.Nh+8.5 (1NhNNhljNh+9.5 (2NhHNhNh,60.5 (3Nh,NhؙNhvNh$1.5 (4NhNhNhU+2.5 (5Nh.Nh. 12NhV_15 _You continue removing your +0 plate armour. x5Nh}NhZNh  You finish removing your +0 plate armour.  You start putting on your armour.Nhs+3.5 (6NhbNh<Nh+4.5 (7NhNhNh+5.5 (8NhzNhbA6.5 (9Nh NhNhB,7.5 (10.0)NhNh0303NhI8  You finish removing your +0 plate armour.  You start putting on your armour.continue putting on the +7 plate armour of Ykhuok {rElec rF- Int-3 Dex+7}.x5putting on the +7 plate armour of Ykhuok {rElec rF- Int-3 Dex+7}.  Nh(EYou feel stupid.NhNhNh=O _You feel agile.NhE8.4 (0.9) NhNh.+ _You swing at nothing.Nh 'Nh'(9.3Nh -Nh.+ _You swing at nothing.NhNh)70.2Nh;Nh+ _You swing at nothing.Nhi' ###...#..#### #....#### #...##.####..## # #...###.#.##....# Nhy ##.Z ..#....### #. #####..### #.. .. ######...## .. # #..$.).. #.@.⌠...# ##.....##..Nh #......##### ##.#..###.###NhJ8##NhB1.2 (1.0 NhNhINh+2.2 (2Nh~Nh NhS_g - 4 potions of magic (gained 1)Nh[ ###....#..## #...####...#..#### ##.. #....###..## ##. #...##.####..## #.#...###.#.##....# #..##.Z ..#....####.. ##.#. #####..### #.. ##Nhu.. ######...## .. ## #..@.)....# {#...⌠...#..#  ##.....##...# #......##### ##.#..###.#####NhNhNh$3.2 (1NhNheNh+4.2 (2NhNhd@ _You now have 1608 gold pieces (gained 26).Nhe@Nh+ANh*BNhNhNh,NhNh" Nh Nh Nh<  You see here a +0 club.NhNhy _Nh'NhNhNhNh[NhD Nh!Nh/"Nh#Nh$Nh&Nh&NhV'Nh(Nh)NhC)Nh)Nh,Nh.Nh;.Nh.NhC/Nh0NhF0Nh0NhZ1Nh72Nhl2Nh3Nh4Nht5Nh5Nh6Nh6NhI7Nhw7Nh7Nh@9Nh9Nh:Nhl:Nh<Nh>NhP>Nhk>Nh@Nh@Nh^A,NhBNhBNh9CNhDNh_FNh'GNh`GNhGNhKINhK,NhKNhHNNhONh>ONhONhPNhQNhQNh1RNhSNhSNh+TNhUNhlNhemNhmNhnNhoNhu#...###.#.##....# #..#####.....#....####.. ##..####.#######..### #.. ##..#..#########...## .. #######...##....)....## { { Nh"vi#..###...⌠...#..## ###..##.....##...# ##......#####..##.# {#..###.#####@....## ##...#####...#..## ##..####..### ...# ##.....### ....##..### ...NhvX##...# ..#..##{{ ###... {{{##.. {{Nh%}Z304.2 (30.0){Nh}NhNh[ _You sense a monster nearby.NhӪ 3Nh8 Nh Nhڷ {#...###.#.##....# #..####.##.....#....####.. ##..#.###.#..### #.. ##....##..#...## .. #Nh@ ##...##....)....## { { #..###...⌠...#..## ###..##.....##...# ##......#####..##.# { #..###.#####.@...## Nh {##...#####...#..## Nhĸ ##..####..####...# ##.....### #....#Nh w##..### #.##...# #..#Z   troll simulacrum (dormant)Nh #..## {{Z###... {{{ # Nh 0.0)ZZNh +5.2 (1Nh$ Nh c _A troll simulacrum comes into view.Nh'##.....#....####.. ##..#...###.#######..### ..##..##.## .. ########...##....). { { ..###...⌠...#..## ###..##.....##...###......#####..##.#{#..###.#####.....## {##...#####...#@.##  ####..####......### #....#### .# ##..## {{Z## ##... {{{ # ## .##Z.Nh&6NhNhNh###.#######..### ..#.# #..##.## .. ######## ##...##....)....## { { ..###...⌠...#..##Nh  ###..##.....##...####......#####..##.# {#..###.#####.....## {##...#####...#..###  ####..####@..#...### ##....#### .# Z.#Nh #..## {{.####... {{{ #  ## .##Nh NhdZ.{Nh&7NhNh( Nhd NhWk RZ.Nhk &8Nhq Nhr Nh  You slash the troll simulacrum!  The troll simulacrum is severely damaged.Nh7I5, 5   ufetubus  The troll simulacrum is severely damaged.  You hear a shout!  An ufetubus comes into view.  The troll simulacrum bites you but does no damage.  The troll simulacrum barely misses you.You block the troll simulacrum's attack.Nh6===9.1 (0.9 NhNh' _You hear a shout!Nh7Q  You chop the troll simulacrum into pieces!!!Nh;d  The troll simulacrum vaporises!Nh;NhB○5.5   ufetubusNh]G1-10.0NhMNh:O' _You hear a shout!Nh - _No target in range!Nh3Nh:{####@45.4   ice devil (summoned) 5   ufetubusNhJ;5--1.0 (1.0 Nh-@NhB[ _"Fight to survive, mortal."NhN {.°{You hit the ice devil.NhS=-9 (0.9 NhNh7 _The ice devil is lightly wounded.Nhw  You cut the ice devil into ribbons!!!  You kill the ice devil!Nhy~q  The ice devil disappears in a puff of smoke!NhڇV .{5.5   ufetubus  You hear a shout!  The ufetubus barely misses you.Nh܈H=====2.8NhߎNh? _The ufetubus hits you but does no damage.Nh . {You hit the ufetubus.  The ufetubus is lightly wounded.  The ufetubus hits you but does no damage.Nh ^=----3.7NhS Nh 6 _You block the ufetubus's attack.NhKcI  You chop the ufetubus into pieces!!!NhsdNhf[  You kill the ufetubus!NhnN{..5Nhcog{, { NhtS=---4.6NhzNh| Nh}N_An ufetubus comes into view.Nh3 c.#..### #.. ##....#.# ..#...## .. # ...##....)....## { { #..###...⌠...#..## ###..##.....##...## Nh3 Z##......#####..##.# { #..###.#####.....## {{ ##...#####.{.#..###  ##..####..####.@.# ##.....### ##....# ##..### ##5...# ##... { ## Nhf4 @.Nh6 Nh= {.5.{ Nh> 5--5.6 (1.0 NhD NhX Nh>=  You slice the ufetubus!!NhFL..NhyJ5==6.5 (0.9 NhONhQL _You kill the ufetubus!Nh(; ##.....#....####..... ###.### #.. ##....#.##########...## .. ######## ##...##....)..{ {  #..###...⌠...#  ###..##.....##...##  ##......#####..##.#  #..###.#####.....##{{.#####...#.@#######..####...# ...###### ##....##...# Nh;#..## #..## {,.####.{{ ####..{##NhECO  {NhhD5--7.5 (1.0 NhjINhKNh ] #...###.#.##....# #..####  ##.....#....####....  ###.### #.. ##....#. Nh  #..#########...## .. ########...##....)....##{ { #..###...⌠...#..## ###..##.....##...##  ##......#####..##.#  #..###.#####..@..##{{.#####...#..#######..####...# ..Z####### ##....##...# #..##Z   wolf simulacrum (summoned, wandering) #..## ,.##Nh ##.{ { ####..{Nh Nh< Nh aZ.)Nh A--8Nh7 Nhz #...###.#.##....# #..#### ##.....#....####.. ##..# ###.#..### #.. ##....# #..Nh~#...## ..  ##...##....)....## { { #..###...⌠...#..## ###..##.....##...## ##......#####..##.# { #..###.#####.@...## {{Nh0e ##...#####Z..#..### ##..####..####...# ##.....### ##....# ##..### ##....# ##...#Nhc #..##  #..##Nh ,.##  ##... { { ## Nhi ##.. {NhsNhh.Z{Nh,&9NhzNhmNho #...###.#.##....# #..#### ##.....#....####.. ##..# ###.#..### #.. ##.... #..#...## ..  ##...##....)....## { { #..###...⌠...#..## ###..##.....##...## ##......#####..##.# { #..###.#####@....##  ##...#####.Z.#..### ##..####..####...# ##.....### ##....# ##..### ##....# ##...# h4m#..## #..## {,.## ##... { { ##  ##.. {Nh2E=20NhNhy_ _The wolf simulacrum barely misses you. x2NhFi  You hit the wolf simulacrum.  The wolf simulacrum is heavily damaged.1.4 (0.9 NhmNhqG _The wolf simulacrum closely misses you.NhqNh^ C  You slash the wolf simulacrum!Nh Q○ Nh (2.3Nh Nh T _The wolf simulacrum vaporises!NhNhReally walk into that cloud of freezing vapour? Y - Yes  N - NoNh4>NhENhFReally walk into that cloud of freezing vapour? Y - Yes  N - No NhGE[Y]es or [N]o only, please.Nh8 Nh R#...###.#.##....# #..#### bayes525 the Carver##.....#....####.. ##..#.. Formicid of Xom *.....Nh i###.#######..### #.. ##.... Health: 118/118 ========================#..#########...## .. ##### Magic: 13/13 ========================##...##....)....##{ { AC: 32Str: 22#..###...⌠...#..##EV: 10Int: 13###..##.....##...##SH: 4Dex: 28NhY ##......#####..##.#{ XL: 13 Next:  2% Place: an Ice Cave#..###.#####@....##{ Noise: =--------  Time: 19322.3 (0.0)Nh ##...#####.○.#..###a) +6 demon blade (heavy)##..####..####...#Abil: Dig##.....### ##....###..### ##....###...##..##NhG #..##,.####... { { ####..{Nh| You hit the wolf simulacrum.  The wolf simulacrum is heavily damaged. _The wolf simulacrum closely misses you.You slash the wolf simulacrum! Nh [_The wolf simulacrum vaporises!Okay, then.Nh NhS Nh . _NhIINh8XNh7Nh3-°ZZ   spriggan simulacrum (wandering)Nhr{  The wolf simulacrum is heavily damaged. _The wolf simulacrum closely misses you.  You slash the wolf simulacrum! _The wolf simulacrum vaporises! _You start waiting.NhT3.3 (1,Nh8E-4.3 (2NhNhuf _A spriggan simulacrum comes into view.Nh:] #...###.#.##....# #..####.##.....#....####.. ##..#.###.#..### #.. ##....##..#...## .. ###...##....)....## { { #..###...⌠...#..## ###..##.....##...## ##......#####..##.# { #..###.#####.@...## {##...#####.°.#..### ##..####..####...# ##.....### ##....###..### ##....###...# h^ 40m#Z.## #..## ,.####... { { ## Nh` NhTa Nhh .Z.ZNh6i +5.3 (1Nh p Nhq NhT##.....#....####.. ##..#...###.#######..### ..##..##.## .. ########...##....). { { ..###...⌠...#..## Nh###..##.....##...###......#####..##.# {#..###.#####.....## {##...#####...#@.###  ####..####...# ...### ##Z...#### ##..# #..##..## ,.## ##... { { ## ##  .##NhNh"jZ.{ Nh $&6Nh"-Nh.Nh|H  You slice the spriggan simulacrum!!Nh>☼{.##Nh>3===7.2 (0.9 NhNhX _The spriggan simulacrum vaporises!Nh6NhReally walk into that cloud of freezing vapour? Y - Yes  N - NoNhCONhg ##.....#....####.. ##..#.... bayes525 the Carver###.#######..### #.. ##....#. Formicid of Xom *.....#..#########...## .. ####### Health: 118/118 ========================##...##....)....##{ {Magic: 13/13 ========================#..###...⌠...#..##AC: 32Str: 22###..##.....##...##NhhEV: 10Int: 13##......#####..##.#{SH: 4Dex: 28#..###.#####.....##{{ XL: 13 Next:  3% Place: an Ice Cave##...#####...#@.###Noise: ===------  Time: 19327.2 (0.0)##..####..####☼..#a) +6 demon blade (heavy)##.....### ##....#Abil: Dig##..### ##....###...##..###..##{{.####...{ ####..{.## _Okay, then. _You start waiting. _A spriggan simulacrum comes into view.Nh iYou slice the spriggan simulacrum!! _The spriggan simulacrum vaporises!Okay, then.Nh^iNhm;☼Nhn. _NhH_NhI_ 5,NhI[5   ufetubus (wandering)You start waiting. _A spriggan simulacrum comes into view.  You slice the spriggan simulacrum!! _The spriggan simulacrum vaporises! NhJa_Okay, then.You start waiting.Nh KNhQs○5.NhQV5---8.2 (1NhXNh [\ _An ufetubus comes into view.Nh_ Nh ]##.....#....####.. ##..#. ###.#..### #.. ##....#.# #..#...## .. # ##...##....)....## { {  #..###...⌠...#..##  ###..##.....##...##  ##......#####..##.# {  #..###.#####.....## {{  ##...#####...#.@### ##..####..####○..# ##.....### ##....# Nh" #..## {,.## Nhe 5.{ ---9Nh Nh##.#######..### ..#.## ..##.## .. ######## .##....)....## { { ..###...⌠...# ###..##.....##. Nhc##......#####..##.# { #..###.#####.....## { ##...#####...#..###  ####..####○@.# ...### ##5...#### ##..# #..##..## {{.####... Nh ##  ##{ .##Nh  You block the ufetubus's attack. The ufetubus closely misses you.The ufetubus hits you but does no damage.Nh ° ,Z{Z   two-headed ogre simulacrum (wandering)5   ufetubusThe ufetubus closely misses you.=30Nh Nh_m _A two-headed ogre simulacrum comes into view.Nh$  You barely miss the ufetubus. The ufetubus misses you.Nh)Z. {Z{ Nh`*,1.1 (0.9 Nho0Nh03? _The ufetubus hits you but does no damage.Nhn You barely miss the ufetubus. The ufetubus _You hit the ufetubus.  The ufetubus is heavily wounded.  You block the ufetubus's attack.  x2.Z.{  2.0Nhq Nh3t V _The ufetubus closely misses you.Nh7   You slice the ufetubus!! .Z,Z   cane toad simulacrum (wandering) Z   two-headed ogre simulacrumYou kill the ufetubus!Nh=&9Nh+CNhEg _A cane toad simulacrum comes into view.Nh8Nh9NhAZZ.ZNhB4-3.9 (1.0 NhINhKLNh   You slash the two-headed ogre simulacrum!  The two-headed ogre simulacrum is moderately damaged.The two-headed ogre simulacrum hits you but does no damage.Z. ==4.8 (0.9 Nh g _The two-headed ogre simulacrum barely misses you.NhO  You slice the two-headed ogre simulacrum!!Nh{ ☼  The two-headed ogre simulacrum vaporises!Nh"@34=5.7Nhq=☼Nh+K _The cane toad simulacrum hits you but does no damage.NhW U  You carve the cane toad simulacrum like a ham!!!Nh^ K○○Nhc (6.6Nhi Nh!l Y _The cane toad simulacrum vaporises!Nh#.#..### #.. ##....#. #..#...## .. # ##...##....)....## { { NhW #..###...⌠...#..##  ###..##.....##...##  ##......#####..##.# {  #..###.#####.....## {{  ##...#####...#..### ##..####..####@..# ##.....### ##○○..# ##..### ##....#  ##...# #..##  #..## ,.##Nh ##... ##  ##..  .##  .Nh8{Nh+'---Nh7.6 (1.0 NhPNhNh_NhBNh;NhSNhd,Nh0NhHNhQ^ ---..Z{Z   death yak simulacrum (wandering) _You start waiting.Nh40.6 (3,1.6 (4Nh~g _A death yak simulacrum comes into view.Nh.#..### #.. ##....#.# ..#...## .. # ...##....)....## { { #..###...⌠...#..## ###..##.....##...## ##......#####..##.# { #..###.#####.....## {{ ##...#####...#..###  ##..####..####.@.# ##.....### ##....# ##..### ##....# ##... ## .Nh}Z.2.6 (1NhPNhǴ1.##.## .. ######## .##....). { { NhIR..###...⌠...# #..##.....##. #......#####..##.# { ..###.#####.....## {.#####...#..###  ####..####...###Nh...### ##.@..#### ##Z.# ..## ..## ,Nh.####... ## ##  .## Nh3{Nhk.=3NhNhLa _The death yak simulacrum barely misses you.Nh U  You chop the death yak simulacrum into pieces!!!Nhz g☼{Nh j5=====4.5 (0.9 Nh' ;☼Nh Y _The death yak simulacrum vaporises!Nh3NhNhdNhnNhNh -----○Z{ Z   troll simulacrum (wandering) Nhr;_You start waiting.Nhi6.5 (2.0°,NhI-----7.5 (3NhNhPc _A troll simulacrum comes into view.Nhs .##....). { { ###...⌠...# #..##.....##. ......#####..##.# { .###.#####.....## {Nh) D.#####...#..###  ####..####...###...### ##....### ##°.# Z.## ..## ..## ##... .###Nh ##.. .## ## Nh w {You block the troll simulacrum's attack.Nh 3=8.5 (1Nh! Nh# K _The troll simulacrum claws you but does no damage. x2NhAE  You slice the troll simulacrum!!Nhd _.○Nh =6==9.4 (0.9 NhNh:U _The troll simulacrum vaporises!Nh Really walk into that cloud of freezing vapour? Y - Yes  N - NoNhNhL..##....)....##{ {bayes525 the Carver .###...⌠...#..##Formicid of Xom *..... #..##.....##...##Health: 118/118 ======================== Nh......#####..##.#{Magic: 13/13 ======================== .###.#####.....##{{AC: 33Str: 22 ...#####...#..###EV: 10Int: 13 #..####..####...###NhSH: 4Dex: 28 ##.....### ##....##XL: 13 Next:  6% Place: an Ice Cave  ##..### ##.@..#Noise: ===------  Time: 19349.4 (0.0)##...###○.##a) +6 demon blade (heavy)#..##..##NhDsAbil: Dig##....###Nh{S##.. ..{Nhc.## ##. Nh_A troll simulacrum comes into view.You block the troll simulacrum's attack. Nhc_The troll simulacrum claws you but does no damage. x2  You slice the troll simulacrum!! Nh'\_The troll simulacrum vaporises!Okay, then.NhNhNh<. _NhINhNhNhNhpNhNhNhNh*,NhNhNh%NhNhD,NhNhDNhNhNh/NhNhNh,NhNhXNhNh ,NhNhyNhNh7NhNhNhnNh-NhNhNh NhbNhNhTNhNhNhnNhNhk ,Nh NhH Nh Nh Nh= Nh NhQ Nh Nhb Nh Nh$ Nhd Nh Nh& Nht Nh Nh ,Nh8 Nh Nh NhE Nhb Nh NhK Nh ,Nh Nh Nh  Nh Nhy ,Nh Nh^ Nh Nh4 Nh ,Nhw Nh Nh  Nh Nh NhD! Nh! Nh0# Nhx# Nh# Nh+% Nh% Nh% Nh' Nh( Nh( Nhi) Nh) NhV* Nhu+ Nh+ Nhz, Nh- Nh. Nh. Nh/ NhX0 Nh0 Nh'2 Nhk2 Nh2 Nh4 ,Nh4 Nh6 Nh6 Nh7 Nh8 Nh9 Nh9 Nh: Nh!; Nh; Nh!= ,Nhz= Nh!> NhV> Nh> Nh6? Nhw? Nh @ Nh}A NhA Nh=B NhC NhC NhJD Nh&F NhtF NhF Nh]H NhH NhI NhjJ NhJ Nh`K NheL NhL NhaM NhN NhN NhO NhP NhP NhQ NhS ,Nh$X NhX NhY ,NhZ Nh[ ,Nh\ Nh] Nhr^ Nh^ Nh` Nhk` Nh` Nhb ,Nh@c Nhd Nhe Nhe Nh+g Nhjg Nhg Nh@i Nh}i Nhj Nh_k Nhk Nh#l Nhdm Nhm Nh6n Nho Nh p Nhp NhGr ,Nhr Nht Nht NhPu Nh{ O---.Nhp 421.4 (72.0) _The troll simulacrum claws you but does no damage. x2slice!! _The troll simulacrum vaporises! _Okay, then. _Nh You start waiting.  Xom's attention almost turns to you for a moment.Nhe H---2.4 (73Nh Nh 9 _The floor briefly shifts under you.Nh5 Nh6 Nh6 Nh^: Nh\< Nh< Nhj? ,Nhz@ Nh@ Nh3A NhD NhJF NhF Nh,G NhmH NhI NhPJ NhJ NhN NhbO NhO NhDP NhQQ NhR Nh/S NhS NhV NhOg Nhg E.#####...#..### Nh=h ##..####..####...### #Nhzh 8#.....### ##....## Nhh m ##..### ##....#Nhh  Nh-i { ##...# ###..##Nhi  Nhi p #..## ###...## Nhj  ##... #...### Nhk  Nhk ##.. ##...### {NhYl  .## ###.@.#  .Nhm #....# ##### Nh~ 9.0) _You sense a monster nearby.Nh6Nh6Nh6Nh;NhA#####...#..### ..####..####...### .....### ##....## ##..### ##....#  ##...# ###..## #..## ###...## Nh*##... #...### ##.. ##...### {.## ###..@# . ###....# ###### Nh',30.4 (1Nh4Nh [ _You sense a monster nearby.NhtNhtNh"uNhyNh<..####...### #.....### ##....## ##..### ##....  ##...###..# #..## ###...## #... #...### 4 ##.. ##...### ZZ.Nh .## ###...##...# . ###@...# ##### 4   ice devil (asleep)Z   wolf simulacrum (dormant)Z   elephant simulacrum (trample, dormant)0..4ZZ4ZZ)1.4 (1 _An ice devil, an elephant simulacrum and a wolf simulacrum come into view.NhBNh {ZZ.4Nh &2NhNhNh,NhNh ..ZZ3Nh O####..####...### .....### ##....## ..### ##....# ##...# ###..##  #..## ###...## .##... #...### ..##.. ##...### #...#Nh .## ###...##.Z4# . ###.@Z.# ###### Nh Nh Nh{ 4ZThe elephant simulacrum tramples you but does no damage.NhV .=4Nh g _The elephant simulacrum trunk-slaps you but does no damage.NhqZ  You open the elephant simulacrum like a pillowcase!!!NhC☼ Nh"K====5.3 (0.9 Nh&D☼Nh?-X _The elephant simulacrum vaporises!Nh@Z.○4----6.3 (1.0 NhVNh-Nh Z.4.----7Nh! Nh8# Nh==  You slash the ice devil!NhS .ZNhlh The ice devil is moderately wounded.Nh5==8.2 (0.9 NhNh 7 _You block the ice devil's attack.Nh!  You slash the ice devil!  The ice devil is heavily wounded.Nh! %-Nh! 9.1Nh% NhO( V _The ice devil barely misses you.Nh)wk  You slice the ice devil!! Z.8==40.0 _You kill the ice devil!Nh8D  You slice the wolf simulacrum!!NhE○ Nhԩ.-9Nh3j _The wolf simulacrum vaporises!NhNhVNhNhANh!nNh^"Nh"NhJ#Nhw$Nh$Nhe%Nh&Nh&Nh~'Nh)Nh)Nh)Nh+Nh:+Nh+Nh-Nh-Nh-Nh&/NhW/Nh/Nh0Nh0Nh61NhS2Nh2Nh 3Nh24Nhn4Nh4Nh26Nh6Nh$7Nh8,NhJ9Nh:Nh:Nhe;Nh<Nh<NhK=Nhs>Nh>Nh*?NhX@Nh@Nh=ANhGb.---NhI --58.9 (18.0) _You start waiting.NhI"Where it stops, nobody knows!"You feel a strange sense of stasis.NhS/  --more--Nh y  You feel a strange sense of stasis.Nh /  --more--Nhh y  You feel a strange sense of stasis.Nh!o /  --more--Nhy  You feel a strange sense of stasis.Nh/  --more--Nh y  You feel a strange sense of stasis.Nh /  --more--NhNh>M.....*9.9 (19NhNh  You feel a strange sense of stasis. _You are now Xom's teddy bear.Nh Nha Nh Nh Nh Nh XNh Nht Nh NhQ Nh Nh Nh Nh Nh Nh NhR Nh Nh Nh Nh^ Nh Nh5 NhU O _You now have 1633 gold pieces (gained 25).Nh Nh Nhi Nh BNh O _You now have 1651 gold pieces (gained 18).Nh Nh Nh= Nhh Nh Nh Nh/ 5   ufetubus (asleep)Nh5 { 70.9 (11  An ufetubus comes into view.Nh; y.55Nh< 5==1.9 (12NhiA NhC * _The ufetubus shouts!Nh| {{  ..  5.#   ..#   #.#   ..##  .# #...#  .###...#  .#@..#  .## #...###  . ###....### ######Nh}3NhZ {{ Nh ..  5.#  Nh A ..#   #.#   ..##  Nh..# #...#  NhP$.###...#  .#@..# Nh .## #...###  . ###....### #####  NhNhNhPNh^"` _An ufetubus is nearby!Nh ##.# { #.....## {{.##.#..### . ..####...### # 5Nh 1# ##....## #.. # ##....# .#.#  ###..#### ..## # ###...###. . #...####.## NhB .. ##...####.#... .## ###...##...###. ###...Nhn .#########Nh Nhƍ Nh Nhߕ M,Z.5Nh% gZ   troll simulacrum (wandering)Nh ,--2Nh .0) Nh NhR c _A troll simulacrum comes into view.Nh|..##...##  ##.# { # #.....## {,.## .#..###  #Z .####...### # # ##....## ##...Nh} ##....# ###.#5#  ###..####....##  ###...  #...####.## . ##...####.#... ## ###...##...### . ###....#########NhNhNh .Z.5ZNhA--3NhNhNh5  Nh5 7 You slice the ufetubus!!NhB7 Nhy= {.Z. NhYB 5==4.8 (0.9 NheH Nh|K L _You kill the ufetubus!Nhl+..## .##...##  ##.# { # #.....## {,.## .#..###  ###...### ##.. # ##....## ##..Z##....# ###.#.#  ###..####...@## ###...###.###...#  #...####.##  ##...####.#... # ###...##...######....#########{ .Z--5.8 (1.0 NhAQ H {NhQ 0=-NhR %6.7 (0.9 NhX NhZ [ _You barely miss the troll simulacrum.NhE  You slice the troll simulacrum!!NhV{,°Nh@ 9==7.6 NhH_The troll simulacrum vaporises!Nh׼NhRg _Your Armour skill increases to level 9!Nh֑ Nh Nh Nh ,Nh XNh Nh΢ R  {ZNh .---Z   cane toad simulacrum (wandering) Nh6 ;_You start waiting.NhϨ G,9.6 (2.0Nhr #---Nh %80.6 (3Nh Nh4 g _A cane toad simulacrum comes into view.Nh.## { {..## .##  ##.# ## ...## ,.## Nhe-.#..###  #Z##...### #####....## ##..Nh##....# ###.#@#  ###..####....##  Nh###...###.###...#  #...####.###...## Nh ##...####.#...###...##...######...Nht.#########Nh=Nh4Nhkf.ZZNh0+1.6 (1NhֹNhDNh## .. ######## ...## { { .#..## #...# #..##. ## ....Nh,.# .#..### #..# ###...### ###Z.###....## ##.@.#....# ###.#.##Nh ###..####....####...###.###......####.###...####...####.#...#####...##...######....#########Nh>Nh.=2NhNhb _The cane toad simulacrum closely misses you.Nhwr  You slash the cane toad simulacrum!Nh04=3.5 (0.9 NhWNhl _The cane toad simulacrum is heavily damaged.Nh I  You slice the cane toad simulacrum!!NhuG○Nh(4.4NhNh}Y _The cane toad simulacrum vaporises!NhNhnNhNh7Nh~NhNh,NhNhsNhNhVNhNhNhNhdNhNh3NhNh+NhNhnNhNhfNhNhxNhNhTNh,Nh<Nh,NhNh,NhNh1NhNhNhNhNhNhNh<NhNhmNhNh2NhONhNhNh^NhNh)NhJ,NhcXNhNh/NhNhNh0NhNh Nh Nh Nh Nh" Nh NhZNhNh%NhT,Nh'Nh<,NhNhRNhNhNhNh NhNhNh@NhNhoNhNhKNh Nh !Nh"Nh#Nh#Nh$NhU(XNh(NhY)NhX0 {{{.-- _You start waiting.Nh59 526.4 (42.0)Nh,69--Nh:Nh>=[ _You sense a monster nearby.NhF## #.. ##....#. .## .. ######## ..## { {..## Nh .## { ##.# ## Nh6...## {.## ..### ##...### ###Nhf?##....## ##..##....# ###.# ###..####....#Nhi# ###...###.##Nho# #...####.###...# ##...####.#...####...#Nh׷M#...######....###NhNhNhzNh$   {An ufetubus comes into view.Nh/7.4 (1.0) NhNh5 _The ufetubus moves out of view.Oh&si#.. ##..#.....##### # #.. ##....#. ## .. ######## .## .. ..## ## ..## ..#. ##.# Ohs#.Z### ...## #.5.## ..### #...### ### Ohs##....## ##..##....# ###.# Ohs ###..####....###...###.###...# OhtZ   two-headed ogre simulacrum (wandering) ...####.##Oh6t5   ufetubus (wandering) #...####.#...# ###...##...###OhWtOh#O Z5Z5A two-headed ogre simulacrum comes into view.The ufetubus shouts!  The ufetubus closely misses you.OhE====8OhOh? _The ufetubus hits you but does no damage.OhRL  You carve the ufetubus like a turkey!!!OhOh>\.ZOh$a==--9.3 (0.9 OhOh(L _You kill the ufetubus!OhW  OhdX  OhX 6You chop the two-headed ogre simulacrum into pieces!!!Ohx` Oh` °OhAa !Ohg Ohi 10Ohi ====OhAj "30.2Ohp Oht  Oh u Ohau ;_The two-headed ogre simulacrum vaporises!Ohu OhOhReally walk into that cloud of freezing vapour? Y - Yes  N - NoOhOh###.. ##..#.....#####bayes525 the Carver # #.. ##....#.##Formicid of Xom .....* ## .. ########OheHealth: 118/118 ======================== .##..Magic: 13/13 ======================== ..#### .AC: 33Str: 22 ...##..#.EV: 10Int: 13 .##.##..###SH: 4OhDex: 28 ...###.°.##OhXL: 13 Next: 10% Place: an Ice Cave ..#####@.#OhNoise: ====-----  Time: 19530.2 (0.0) Oh#...### ###..##a) +6 demon blade (heavy) Oh1##....## ##...##Abil: Dig  Ohu##....# ###.#.#####..####....## OhZ##...###.###...# ...####.###...## Oh)#...####.#...## ###...##...### Oh_The ufetubus hits you but does no damage.  You carve the ufetubus like a turkey!!! _You kill the ufetubus!OhYou chop the two-headed ogre simulacrum into pieces!!! _The two-headed ogre simulacrum vaporises!OhY+Okay, then.OhOhOhE . _Oh Oh Oh Oh Ohm XOhĉ Oh ,Oh OhR ,Ohڍ Oh Oh9 Ohӏ Oh. ,OhБ Oh Oh` Oh Oh OhH Oh Oh Ohi Oh՗ OhV Oh Oh Oh} Oh OhP Oh\ Oh Oh> Ohr Oh Oh: Oh ,Ohu Ohƣ Oh Oh Oh֥ Oh Oh Oh Oh Oh Oh OhF Oh˪ Oh۫ Oh- Ohά Oh ,Oh Ohѯ Oh Oh Ohѱ Oh Oh Oh, ,Oh! OhƵ Oh OhM Oh ,Ohe Oh Oh OhX Oh Oh OhZ Oh OhM Oh Oh/ OhP Oh Oh ,Ohڼ Ohi Oh OhϽ Oh OhM Oh OhO Oh Oh2 Ohf ,Oh Oh ,Oh Oh- Ohe Oh OhV Oh Oh Oh~ Oh Oh[ Oh Oh Ohp Oh OhI Oh Oh Oh; Oh Oh# Ohl OhV Oh Oh Oh) Oh ,Oh% Oh ,Oh Oh Oh Oh Oh ,Oh Oh ,Oh Oh Oh Oh Oh| Oh OhD Oh ,Oh* Oh Oh OhQ Oh Oh Oh] Oh OhS ,Oh Oh) Ohs Oh Oh Oht Oh Oh1 Oh Oh Oh3 Oh Oh0 ,Ohq Oh ,Ohm Oh Oh Ohb Oh ,Ohk Oh Oh Oh] Oh Oh$ Oh Ohx Oh OhW Oh Oh Oh0 Oh Oh Ohi Oh. Ohz Oh? Oh~ Oh Oh Oh Oh Oh Oh Oh Oh Oh OhH Oh# Oh Ohb Oh Oh Oh@ Oh Oh Oh Oh Oh  Oh Oh Oh# Oh Oh Oh Oh OhT Oh Oh OhQ Oh Ohy Oh Oh^ Oh Oh Oh Oh OhJ Oh Oh) Oh Oh  Oh Oh Oh Oh Oh1 Oh Oh OhU Oh6 Oh Oh Oh Oh! Oh." Oh" Oh?$ Ohm$ Oh$ Oh& Oh_& Oh& Oh( OhO( Oh( Oh/* Oh* Oh* Oh, ,Oh, Ohv. Oh. Oh,/ Oh0 ,Oh/1 Oh2 Oh2 OhR3 Oh= .629.2 (99.0)  You carve the ufetubus like a turkey!!! _You kill the ufetubus!  You chop the two-headed ogre simulacrum into pieces!!! _The two-headed ogre simulacrum vaporises! _You start waiting.----30.2 (100.0)Oh? Oh-B # _Done waiting.OhOi....# #..####..##∩..## ####.....######.. ##....#.##.. ######## .. #OhЊV### .# #...## ...#. ##.##..###.@.##### ###..#### ###..### ##...## ##....# ###.#.## Ohi ###..####....## ###...###.###...####...##...####.#.OhI!..##OhLOh@----1Ohݓ .0) OhOhǞOhC##..## #..##..∩# #....# #..####..##∩..## .####.....##### OhC### #.. ##....#.##.. ######## . .. .#OhD.#### .### ##...## ......#.. #..##.#Oh`D## .....##...## .#..### ###..# OhDk###...### ###..##OhD# ##...## ##....# ###Oh E.#.##  ###..####....##  ###...###.###...#  ###...##OhvKOhL&2OhPOh"SOhHIOhIOhJOhlNXOhNOh^OOhFROhQSOhSOhTOhKUOhVOhVOhWOhgYOhqZOhZOht[Oh+\Oh,]OhV]Oh]OhaOhb,OhbOhcOhdOhdOh=eOhfOh1hOhuhOhaiOhjOhel,Oh{mOhnOhoOhoOhpOhqOhrOhs,OhOhʒOhɗOh,OhOhOhOhܝOhOhOhOhOhOhۢOhfOhOhOOhOh,OhOhOhhOhOh&OhCOhOhֲOhyOhݵOh+OhuOhaOhչOh3OhQOhOhнOh.OhiOhOheOhiOhOhOhOh$OhOhOhOh,OhOhOhOhOhOhOhM,OhOhOhLOhOhOhOhDOhOhOhOhOhOhDOhOhOhOhjOhOhOh OhOhOhOhDOhOhOhtOhOh-Oh~nOh"OhFOh7OhOh1OhcOhZOhOhOh5OhcOhOh Oh Oh9 Oh Oh$,Oh#OhxOh|OhOhOhOhOhOhOh-F  You see here a +0 pair of gloves.Oh.Oh{/ _Oh0OhP4Oh7Oh7Oh8Oh;Oh=,OhB?OhBOhDOh+EOh&FOhHOhJOhJOhKOhNOhY.   three-headed hydra simulacrumOhR\b39---  Oh\b2====8.7 (0.9OhbOhd _The anaconda simulacrum constricts you. _You take 1 damage, and have 39/118 hp.Ohm      #..##  OhS  ###..#  #### #######~~.##  #...##~~≈#~~####  #..~#~~~~##  ####Z@~#~#~#  #...Z#####~# Ohp= #..#...Z.# ##  OhN## ###.⌠.#  Oh:[$#  Oh####  OhćOh؇E  twoOh&Oh[You chop one of the three-headed hydra simulacrum's heads off!  Oh)zYou slice the two-headed hydra simulacrum!!  The two-headed hydra simulacrum is severely damaged.Oh<OhY     #..##    ###..# OhY #### #######~~.##  #...##~~≈#~~####  #..~#~~~~##  ####Z@~#~#~#  #...Z#####~#  OhYM#..#...Z.# ##  ## ###.⌠.# OhYq :[$# OhYK####  OhY Oh`      #..##    ###..#  #### #######~~.## Oh` #...##~~≈#~~####  #..~#~~~~##  ####Z@~#~#~#  #...Z#####~#  #..#...Z.# ##  ## ###.⌠.# Oha: :[$#  #### Oh-aThe anaconda simulacrum bites you!  * * * LOW HITPOINT WARNING * * *OhaOhi2     #..##   Oh2$ ###..#  #### #######~~.##  #...##~~≈#~~####  #..~#~~~~## Oh)3 ####Z@~#~#~#  OhO3P#...Z#####~#  #..#...Z.# ## Ohv3 ## ###.⌠.#  Oh3l:[$# Oh3V####  Oh=     #..##    ###..#  #### #######~~.##  Oh{=~#...##~~≈#~~####  #..~#~~~~##  ####Z@~#~#~#  #...Z#####~#  #..#...Z.# ##  Oh=l## ###.⌠.#  :[$#  Oh=)#### Oh=k  * * * LOW HITPOINT WARNING * * *  Oh)>The anaconda simulacrum freezes you! You resist.  * * * LOW HITPOINT WARNING * * *Oh>anaconda simulacrum constricts you. but does no damage.  The anaconda simulacrum constricts you.Oh     #..##    ###..#  #### #######~~.##  #...##~~≈#~~####  #..~#~~~~##  ####Z@~#~#~#  #...Z#####~#  #..#...Z.# ##  ## ###.⌠.#  :[$# ####  OhT)The two-headed hydra simulacrum bites you!  * * * LOW HITPOINT WARNING * * *  The two-headed hydra simulacrum freezes you!!  You resist.  You die..Oh)K.  Xom cackles wildly!Oh-3--------  --more--Oh Ohl Inventory: 30/52 gear slots Hand Weapons (go to first with ))  a - a +6 heavy demon blade (weapon)b - a +0 sling  d - a +0 hand axe of chaosi - a +0 rapier  l - a +5 dagger of chaos  r - the +4 war axe of Resourcefulness {elec, *Corrode Dex+4}  v - a +3 dire flail Missiles (go to first with ()f - 13 boomerangs  h - 7 darts of disjunction  p - 25 poisoned darts  t - 2 javelins Armour (go to first with [)  e - the +0 pair of gloves of the Exiled Bounties (worn) {rElec rPois Str+4}  n - a +2 cloak (worn)  o - a +2 pair of boots (worn) Oh  D - the +7 plate armour of Ykhuok (worn) {rElec rF- Int-3 Dex+7}c - a +0 scale mail  g - a +2 leather armour  q - an orb of guiley - +0 steam dragon scales [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Oh^ Oh^,OheOhhGoodbye, bayes525.20410 bayes525 the Carver (level 13, -3/118 HPs)Began as a Formicid Chaos Knight on Aug 27, 2025.Was a Plaything of Xom.Slain by a two-headed hydra simulacrum (18 damage)... in an ice cave.Oh?iThe game lasted 00:42:05 (19876 turns). Best Crawlers -1.60605830 tswnAtFi-27 escaped with the Orb2.60549730 tswnReFi-27 escaped with the Orb3.60103003 tswnVSHs-27 escaped with the OrbOhi4.57869660 tswnVSWn-27 escaped with the Orb5.57456732 tswnReCA-27 escaped with the Orb6.55202097 tswnVSCK-27 escaped with the OrbOhj~7.51243449 tswnAtWn-27 escaped with the Orb8.50009587 tswnVSHu-27 escaped with the Orb9.48742712 tswnHuFE-27 escaped with the Orb  10.47301008 tswnMiCA-27 escaped with the Orb  11.33579707 tswnKoSh-27 escaped with the Orb  12.31625542 tswnGhFw-27 escaped with the Orb  13.28480504 tswnMiSh-27 escaped with the OrbOhOh Oh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l