V^i Player: bayes525 Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-07.21:02:14.ttyrec Time: (1762549334) Fri Nov 7 21:02:14 2025 W^i1 v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cW^i_ Welcome, bayes525. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Alchemist\^iE+ c - Merfolk d - Gargoyle Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough.\^ic & d - Gargoyle e - Mountain Dwarf ountain Dwarves are strong melee fighters and capable heavy-armoured casterscan use scrolls to enchant even some artefacts.\^io e - Mountain Dwarf f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour\^i ".\^i+% f - Draconian g - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly.]^idS g - Trollp - Tenguengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly.^^iBo - Spriggan p - Tengu Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters.^^iT'n - Djinni o - Spriggan Djinn are ever-burning spirits. They learn spells automatically as they grow,cast by drawing down their own fires.^^iy m - Demonspawn n - Djinni emonspawn are half human, half demon. They acquire strong demonic mutations as they grow.^^io l - Revenant m - Demonspawn Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.^^i(Mk - Kobold l - Revenant Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills._^ia _^ibWelcome, bayes525 the Kobold. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer_^i c3q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage_^i2cu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker_^i\cn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter_^icx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist_^icz - Alchemist Alchemists start with the Poisonous Vapours spell, and their magic is very effective against foes susceptible to poison. _^ic+ - Recommended background * - Random background # - Recommended character ! - Random character _^icu% - List aptitudesSpace - Change species ? - Help Tab - Merfolk Alchemist`^i+Iy - Earth Elementalist z - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting.`^i p - Reaver  y - Earth Elementalist `^i Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell.a^io - Enchanter p - Reaver Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.a^i9n - Hexslinger o - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.a^iF/n - Hexslinger o - Enchanter Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.a^it a^i`a^ibayes525 the SneakKoboldHealth: 10/10 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 16a^iSH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quivereda^i3DGem (9000) a^i......................).................@........................................a^ia^i=Welcome, bayes525 the Kobold Enchanter.The heart of this dungeon contains the stupendous artefact, the Orb of Zot.a^ib^i(Press ? for a list of commands and other information.  Found a club.b^i91b^is  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   i - Hexes   3.0   4.0   0           c - Short Blades   1.3   1.2  +3       d - Long Blades   0.2   1.4  -2  b^iv             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   4.0   2.5  +4                                         ^i2w40m                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsc^i>= a + Fighting 0.0c^i TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsc^i<[?25h[?0c0 d^i" d^i[?25l[?1c3.0  +1 current training targets, if any.=] set aall targetsd^id^id^i-bayes525 the SneakKoboldHealth: 10/10 ========================Magic: 3/3========================.........AC: 2Str: 5.........EV: 14Int: 16....)....SH: 0Dex: 15.........XL:  1 Next:  0% Place: Dungeon:1....@....Noise: ---------  Time: 0.0 (0.0).........a) +1 dagger.........Nothing quivered.........Gem (9000) .........  Welcome, bayes525 the Kobold Enchanter.d^i7The heart of this dungeon contains the stupendous artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a club. _Found a staircase leading out of the dungeon.d^i|d^id^id^i(d^i d^i d^iW d^i d^i d^i 8999 _8d^iT You see here a +0 club.7 _d^i d^i d^i@ X6d^i d^ib d^i  ..>##  ....  ..# ####.####4.0 (4..).....<...............................d^i 5.0 (55 _Found a stone staircase leading down.e^iMe^ie^i%e^ie^ite^iv432e^i.X1e^iAe^ie^ie^igB0e^ife^ie^iY89e^i8e^iPe^ie^iB8e^ie^ie^iX7e^ie^i.#######.###.#.#.............#...>##.......#.........# #...#...@.# ####.####### ......... ......... .............).... ....<.... e^i/13.0 (8.0)e^i[e4.0 (96e^ie^iVb _c - a scroll labelled KITODD RUOHEe^igIe^iEe^iv543e^i,e^i_B2e^ie^iãe^ie^iäB1e^i!e^iʥe^i=X0e^ie^iEe^ie^iC79e^i@e^ie^i+X8e^ie^ie^i;e^iB7e^ḭe^ie^ie^iB6e^iye^i;e^iX5e^ie^ie^iԷe^i"B4e^ixe^i:e^ie^iKB3e^ie^i e^iue^iB2e^i+e^ie^ie^iB1e^i@e^ie^ie^iB0e^i)e^i e^ipY69e^ie^ie^i8e^ie^iB7e^i2e^i!e^iGX6e^ie^ie^ie^iB5e^i9e^i+e^ie^iB4e^i]e^ie^ie^iRB3e^ie^i\e^ie^iZB2e^ie^i;e^i e^iGB1e^ie^ige^i"e^izB0e^ie^ie^i6Y59e^ie^ie^ie^i5B8e^ie^ie^iX7e^iDe^ie^ie^iB6e^ipe^ie^iX5e^ie^ie^iJe^iB4e^ie^ie^ie^i9B3e^ie^iYe^iTe^iB2e^ie^ioX1e^ie^i A _You now have 15 gold pieces.e^i e^i B0e^iv e^i e^i Y49e^ice^ie^i-X8e^ie^iCe^in7e^i"e^i6e^ie^iX5e^ir)4321e^i*e^if,e^iX2 h##  ..#  #.##  #@######### ##......... ##.#...##### #......#### .e^i2...###....... ...# ##.#####h   jackal (asleep) ... #.# .. #.# #.#e^i9]59.0 (45.0)60.0 (46e^iY::0e^i>e^iBY _A jackal comes into view.f^i# #h#.h. .######### ##......... ##.#...##### #......#### ....###.......h 2 jackals (asleep) ...# ##.##### ... #.#.. #.#1.0 (1.0)39f^imY _A jackal comes into view.f^i  # ##h#..h.##..#.## #h###.#########..# ##........... ##.#.##### #......####h 3 jackals (asleep) ....###....... ...# ##.##### ... #.#f^ia f^i `28f^i' f^i Y _A jackal comes into view.g^i_#.#.g^i #.#h###.h@.##g^iހ#..#.## #h###.#g^i# ..# ##. .. ##.#g^i J...##### #......#### g^i=< ....###. g^ie ...# ##.#####  ... #.#g^i^g^i`37g^ig^ig^ij;p  The helpless jackal fails to defend itself.  You puncture the jackal!g^iwA5. 2g^iD;1/11229 (0.9g^ilIg^ikMy _You kill the jackal! _Health restored: 11h^io  The helpless jackal fails to defend itself.  You impale the jackal!!h^ino†   jackalh^i!p444.9 (1.06h^ip3` _You kill the jackal!h^i6 q#. #.# #.#####†###.......## ###@.#.##h^i y #h###.#########..## ##......... .. ##.#...#####h.. #..........###.......h 2 jackals (asleep) ...# ##.##### ... #.# .. #.#h^il h^iݪ `55h^i h^i Y _A jackal comes into view.h^ip  The helpless jackal fails to defend itself.  You puncture the jackal!h^i&p†   jackalh^i4" 2/126664 _You kill the jackal!h^iW'h^i*  Your Fighting skill increases to level 1! _Health restored: 12i^iA3i^iHi^iqL] _A jackal is nearby!i^i0 #.#####†###.......## ###..#.## #@###.##########...## ##.........#... ##.#...######h.. #... #......###.......# ##.##### # i^i7 i^i7 g73 _i^i= i^ioC s _You see here a jackal corpse.i^iI#. #.# #.#####†### .......## ###..#.######†###.##########..@## ##......... #....###.#...##### #h....#...... #......###....... #.....## ##.##### ... #.#  .. #.# #.#  #.#i^ii^ig82 _i^ii^i_j^iqZ#. #.# #.#####†### .......## ###..#.######†###.######### #...## ##......... #.@..###.#...##### #h....#...... #......###....... # ##.##### #.....# #.#  #.# j^iYrm#.#  #.######.###j^izv91j^ij^ij^ip  The helpless jackal fails to defend itself.  You puncture the jackal!j^iLF†j^i<j88700j^ipj^i2J _You kill the jackal!j^i&O 3j^iO j^iDS j^ix[ 298j^i[ b  You see here a jackal corpse.j^iV] j^i] I7 _j^i^ j^iT_ j^i` j^i#a B6j^ia j^ib j^ii  #.#  #.#  #.# ######†### g$..@....## j^i:j ######..#.## ####†###.##########...## ##.........#....###.#...######†....#......####g   hobgoblin (asleep)#......###.......j^iej ^#.....## ##.######.....# j^ij ,#j^is y 4.9 (4  A hobgoblin comes into view.j^it e5.9 (55j^iz j^i.} + _Found 13 gold pieces.j^i  #.#  #.#  #.#  ######†###  g$..@....##  j^i ######..#.##  ####†##  #...##   #..  #†    j^i2 N    #.# k^iO  #.#  #.#  #.#  ######†###  g$..@....##  ######..#.##  ####†##  #...##   #.. #†      k^ipSv _A hobgoblin is nearby!k^i #.#  #.#  #.#  ######†###  g$..@....##  ######..#.##  ####†##  #...##   #..  #†        #.# k^i"K #.#  #.#  #.#  ######†### k^iL# g$..@....##  ######..#.##  ####†##  #...## k^i#  #.. #†     k^i$ k^i)k^i*k^i/k^i3` _A hobgoblin is nearby!k^iY #.# #.# #.##†###.g$.@.....###..#.## ####†###.# #...## ##. #....###.#...##### #†....#......####  #......###k^iY.  #.....## ##.#####  #.....# #.#k^is]k^idc\$ggk^ic====6.9 (14k^ihk^ik+ _The hobgoblin shouts!k^il #.# #.# #.##†###.$g.###..#.## ####†###. #...## ## #....###.#... #†....#......####  #......###.  #.....## ##.#####  #.....# #.#k^i%R=---k^iE&Y73k^i%+k^i.W _The hobgoblin closely misses you.k^iW  You hit the hobgoblin.  The hobgoblin is heavily wounded.k^iB |---82k^iE k^i W _The hobgoblin closely misses you.k^ia  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.k^ibg9.8 (0.91k^ikk^imW _The hobgoblin closely misses you.l^i*8 _The hobgoblin closely misses you.You hit the hobgoblin but do no damage.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you.  You hit the hobgoblin.  The hobgoblin is almost dead.l^i8c80.70l^i@l^iF@ _The hobgoblin hits you but does no damage.l^i  You barely miss the hobgoblin.The hobgoblin is almost dead.l^i*0----1.619l^il^iԚ _The hobgoblin hits you. _You take 2 damage, and have 10/12 hp.l^i;  You hit the hobgoblin.l^iE$l^il^iLbayes525 the SneakKoboldHealth: 10/12 ====================----Magic: 3/3========================l^i #.#AC: 2Str: 5#.#EV: 14Int: 16#.#SH: 0Dex: 15########†###XL:  1 Next: 111% Place: Dungeon:1l^i@e..$$@......##Noise: =--------  Time: 82.5 (0.9)########..#.##a) +1 daggerl^iq####†###.######## Nothing quivered#...## ##........ Gem (8918) #....###.#...####l^i#†....#......#####......###.......#.....## ##.######.....# #.# l^iw_The hobgoblin hits you but does no damage.  You barely miss the hobgoblin.l^iThe hobgoblin is almost dead. _The hobgoblin hits you. _You take 2 damage, and have 10/12 hp.  You hit the hobgoblin.l^i _You kill the hobgoblin!You have reached level 2!l^i/  --more--m^ii4/17-5/52 5% m^im^iL  You regained 4 hp, and now have 14/17 hp. _MP restored: 5m^iY 3m^i m^i 5==7m^i 6546===3m^i m^ih m^i B2m^iJ m^i\ m^i B1m^i m^i! m^ii B0m^i m^i m^i> U=09m^i m^iy V - _You start resting.91.5 (9.07==-2.5 (10.0)8m^iL g _HP restored. _Health restored: 17m^i #.# #.# #.##†###.$@.......###..#.## ####†###. #...## ## #....###.#... #†....#...... #......###m^i #.....## ##.  #.....# #.#m^iLm^i}r3.0)7 _m^im^iqm^ie4.5 (26m^i)m^i= _You now have 19 gold pieces (gained 4).n^i| #.# #.# #.##†###.@........###..#.## ####†###. #...## ## #....###.#... #†....#...... #......###n^i #.....## ##.  #.....# #.#n^ien^ie5.5 (15n^in^in^i==6.5 (24n^iGn^iR> _You now have 32 gold pieces (gained 13).n^ip3n^i"n^in^in^ivv321n^in^iP0n^i899n^in^i!n^iX8n^i~n^ihn^iB7n^in^in^in^iB6n^iQn^i6n^in^iJB5n^in^in^irn^i `432n^in^iBn^iB1n^in^in^iL 089n^iX8n^icn^in^in^i,7n^i%n^isn^i`n^ikX6n^in^in^i n^i B5n^iT!n^i=$n^i20###..#.##. #.#. #.#[ ##.#.# ####### #.###....####...... #.@...........#####115.5 (19.0) ##.##...#######...###.## .#### #.#  #.# n^i5n^i^6n^i6_6.5 (204n^i:n^i @# _Found a robe.n^iIn^in^in^iB3n^i%21n^i  You see here a +0 robe.0 _n^iWn^in^im n^i  n^i/!3###### n^i-}.....###### J:........#.#  #@# #.#.#  #.# #.#.#  #[# ##.#.# ###### #.###....####.....#.............######.##...#######J   endoplasm (asleep)...###.##.#### #.##.#n^i{4 20.5 (4.0)  An endoplasm comes into view.n^iD5f1.5 (579n^i~>n^i@6 _Found a parchment of Magic Dart.n^i  ###### .....######  J:........#.#  #@# #.#.#  #.# #.#.#  n^i #[#   #.# #..     .#### #.#  #.# n^i  ###### .....######  J:........#.#  #@# #.#.#  #.# #.#.#  #[#   #.# #..    .####  #.#n^i n^i- n^i> n^i] a _An endoplasm is nearby!o^ir####### ......###### .J:.@......#.#.####.####.#.# #.# #.#.#  #[# ##.#.# ##### #.###....####.... #.............### ##.##...####### ...###.##.#### #.#o^io^ijl2.5 (18 _o^ico^io^iY 9#.#######.J:.#.##.####.####.#.# #.# #.#.# #[# ##.#.#  #.###....#### #.  ##.##...#  ...###.##  .#### #.#o^ir v37o^i; o^i p^iރP#.###### #.J.#.# #.####.####.#.## #.# #.#.# #[# ##.#.#  #.###....#### #.  ##.##...#  ...###.##  .#### #.#p^i2p^i`46p^ip^i'] _You see here a parchment of Magic Dart.p^iBv  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!p^i1.p^ii1055p^ip^iM _You kill the endoplasm!p^i _  You pick up a parchment of Magic Dart and begin reading...p^i `64p^i p^i C _You add the spell Magic Dart to your library.q^iQq^iq^i>q^iq^iq^i`321q^ixq^i5q^iB0q^iq^iq^iq^iC69q^ikq^iq^iq^ihB8q^iq^iq^iq^iX7q^iq^iq^iB6q^iq^iq^i        .#  ######  ....@.........######  q^iWK..#####...........#.  .# #.####.####.#.   #.# #.# #.#.   #.# #[# ##.#  q^i ... #.###.... K   kobold (asleep)   ### #........   ##.##...#   q^i0..###.##q^i,34.5 (8q^i~K.Kq^ie5.5 (95q^iq^i} _A kobold comes into view. It is wielding a +2 dagger of draining.q^ij% .# ...######  .K..@....  ...#####... .# #. #.# #.#  #.# #[#  q^iG...  ### q^i* N .# ...######  .K..@....  ...#####... .# #.#.# #.# q^iM+ #.# #[# ... ### q^i,0 q^i0 q^i5 q^i8 ] _A kobold is nearby!q^i l .# ...######  .K..@....  ...#####... .# #. #.# #.#  #.# #[#  ...  ### q^i% : .# ...######  .K..@....  ...#####... .# #.#.# #.# #.# #[# ... ### q^i, 3q^i2 q^i5 ] _A kobold is nearby!r^i      . .## .# .K.@..........###### .#####...# .## #.####.####.# r #.# #.# #.#  #.# #[# ##.#  ... #.###  ### #r^i2r   rat (asleep)  ##.##...  ...###.r^ir^iQr^i.Kr.rr^ie6.5 (14r^ixl _A rat comes into view.r^ir^i?r.r^iߦo=7.4 (0.93r^ir^i _You hit the kobold but do no damage. The kobold closely misses you.r^iX  You hit the kobold but do no damage.The kobold hits you with a +2 dagger of draining.r^i#H.rr^iW$WP: 13/16 (17)-----r^iz$Z8.4 (1.0Drain Gem (8862) r^i$r^iP+r^i2  . ..##r^iJ3 ....#####  ...K@.... ...r##### ..##  . #.# #.#  r^i3#.# #[#  ...  ###  _You feel drained.r^iK  . ..## ....#####  ...K@.... ...r##### ..##  . #.# #.# #.# #[# ... ###  _You take 4 damage, and have 13/16 hp. MASSIVE DAMAGE!!r^i      .  ..##  ....#r^ie  ...K.######  ...r#####.#. ..## #.####.####.#. . #.# #.# #.#. #.# #[# ##.#. ... #.###. ### #. ##.##...#r^iN ...###.#r^iQ,r^i:rK.r^io-91 _r^ih$r^i[&s^i=40.3 (0.90s^is^i% _You hit the kobold but do no damage. The kobold closely misses you.s^ius^iB " s^i" You feel drained. _You take 4 damage, and have 13/16 hp. MASSIVE DAMAGE!! _You hit the kobold but do no damage. The kobold closely misses you.  You hit the kobold.  The kobold is heavily wounded.  The kobold hits you with a +2 dagger of draining.s^if 9/15 (17) ----------1.2Drain 59s^i s^i   . ..## ....######  ...rK@....  ....#####. s^ih ..##  . #.# #.#  #.# #[#  ...  ###  s^i R_You feel drained.s^i| . ..## ....######  ...rK@....  ....#####. ..##  . #.# #.# #.# #[# ... ### s^if _You take 4 damage, and have 9/15 hp. MASSIVE DAMAGE!!t^iPt^iRDrink which item? Potions  i - 2 potions of invisibility [!] read|quafft^igR][?] describe selectedu^i6 u^ih bayes525 the Sneak  Kobold  HP: 9/15 (17) ==============----------  MP: 5/5========================  AC: 2Str: 5  .EV: 14u^i0Int: 16  ..##SH: 0Dex: 15  ....############XL:  2 Next: 10% Place: Dungeon:1  ...rK@.........###### Noise: =--------  Time: 141.2 (0.0)  u^i`k....#####...........#. a) +1 dagger  ..## #.####.####.#. Nothing quivered  .u^i#.# #.# #.#. Drain Gem (8859)  #.# #[# ##.#.  ... #.###.... K   kobold  ### #........ r   rat  u^i##.##...#  ...###.## _You hit the kobold but do no damage. The kobold closely misses you.u^i+iYou hit the kobold.  The kobold is heavily wounded.u^iRThe kobold hits you with a +2 dagger of draining. _You feel drained. _You take 4 damage, and have 9/15 hp. MASSIVE DAMAGE!!u^i rKK(unable to see you)r(unable to see you)You fade into invisibility!u^i\ 10/15 (17)==2.2 (1Invis Gem (8858) u^i u^i S _The kobold barely misses you.u^i '  You catch the helpless kobold completely off-guard!  You puncture the kobold!.rr   rat==5-3.1 (0.97 _You kill the kobold!v^ij  You hit the rat.)20=4.06 _You kill the rat!v^ilv^irv^iv^iv^i)B5v^i4v^iv^i&911=v^iP:3v^iMv^iv^iB2v^iv^iDv^i,1v^iv^iv^iv^iB0v^iv^i'v^i$=v^i149v^iv^i v^i#2v^iN==8v^iv^iv^i~B7v^i^v^iv^iB6v^iv^i/v^i~u5v^i3===4v^iv^iv^iBB3v^i0v^iYv^i,B2v^iv^i v^iB1v^iHv^i v^i $=v^i 00v^i v^i v^i #4v^i O==39v^i v^i%v^i,8v^iv^ijv^iX7v^i/v^iv^iB6v^iv^ih - _You start resting.v^i+&064.0 (20.0)v^iv'5====-5.0 (215v^i.v^i2Q _HP restored. _Health restored: 15v^i3v^il %43v^iU v^iy 7.0) _You start waiting.8.0 (3Invis 2v^i v^i Y _You flicker for a moment.v^iY w       .  ..##  ....#  .....######  ....#####.# v^i  ..## #.####.####.#  . #.# #.# #.#  #.# #[# ##.#  ... #.###  ### #  ##.##...  ...###.v^i v^iy $==v^i ^9.0 (11v^i\ v^i/  Things that are here: _a +2 dagger of draining; a kobold corpsew^iw^ika700w^i;w^iQ _c - a +2 dagger of drainingw^ir w^im Inventory: 3/52 gear slots Hand Weapons (go to first with )) w^i  a - a +1 dagger (weapon)  c - a +2 dagger of draining Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled KITODD RUOHE w^i jPotions (go to first with !)w^i+ 2i - a potion of invisibilityy^i#"cc - a +2 dagger of draining. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 1.3; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.5 XLs.  Current attack delay: 0.9. Damage rating: 6 (Base 4 x 112% (Dex) x 105% (Skill) + 2 (Ench)). Drain:It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.z^i= _You start waiting. _You flicker for a moment.  Things that are here: _a +2 dagger of draining; a kobold corpse _c - a +2 dagger of draining  Adjust to which letter? (? for menu, Esc to quit)z^iz^i־z^i^l bayes525 the Sneak  Kobold  HP: 15/15 (17) ========================  MP: 5/5z^i========================  AC: 2Str: 5  .EV: 14Int: 16  ..##SH: 0Dex: 15  ....############XL:  2 Next: 20% Place: Dungeon:1  z^i-....@..........###### Noise: ---------  Time: 170.0 (0.0)  ....#####...........# c) +1 dagger z^iM ..## #.####.####.# Nothing quivered  z^io.z^i_#.# #.# #.# Drain Invis Gem (8830)  #.# #[# ##.#  z^i... #.###...   ### #.......z^im   ##.##...  z^i@ ...###.#  z^i_You start waiting. _You flicker for a moment.Things that are here: z^i4_a +2 dagger of draining; a kobold corpse _c - a +2 dagger of drainingz^iWAdjust to which letter? (? for menu, Esc to quit)z^iEz^iz^i#z^ik _a - a +2 dagger of draining; c - a +1 dagger (weapon)z^iE$z^i,Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +1 dagger (weapon)  a - a +2 dagger of draining[?] describe selected [!] equip|wield|wear[tab] equip|unequip z^i z^i bayes525 the Sneak  Kobold  HP: 15/15 (17) ========================  MP: 5/5======================== z^i} AC: 2Str: 5  .EV: 14Int: 16  ..##SH: 0Dex: 15  ....############XL:  2 Next: 20% Place: Dungeon:1  z^i....@..........###### Noise: ---------  Time: 170.0 (0.0)  z^i....#####...........# c) +1 dagger  z^i'..## #.####.####.# Nothing quivered  .z^iF#.# #.# #.# Drain Invis Gem (8830) z^ie #.# #[# ##.# z^ie ... #.###...  z^i8 ### #.......z^i@   ##.##...z^i@   ...###.#z^i  _You flicker for a moment.Things that are here: z^i_a +2 dagger of draining; a kobold corpse _c - a +2 dagger of drainingz^i/Adjust to which letter? (? for menu, Esc to quit) _a - a +2 dagger of draining; c - a +1 dagger (weapon)z^iZ  You unwield your +1 dagger. You sense an unholy aura.z^i1.0 (1a) +2(drain)29z^iXz^i@: _a - a +2 dagger of draining (weapon)z^i z^i$ 3z^i 87z^i z^i$ e 3.0 (2 _You start waiting.z^i r4.0 (3Gem (8826) z^i z^i [ _You flicker back into view.{^i).{^i.{^i.{^iA     ## >.. .### .# †.0 .#####. .### #.####.####. .. #.# #.# #. #. #.# #[# ##.  ... #.###  ### #  ##.##  ...###.5.0 (15{^iIQ _Found a stone staircase leading down.{^i{^i{^i {^i{^i{^iߐ43{^i.{^i{^i{^i%B2{^i{^is{^iK9  ## {^iv#>..# ##...### .......############  #.......†..........##  .......#####........{^i  ##...### #.####.##{^i   #.@.# #.# #.#   ##.## #.# #[# {^i]  #.# ... #.##{^i&  #.# ### #..  #b# ##.# {^i ...# b   bat (asleep) {^ib .#### {^i?+8.0 (3{^i+9.0 (4{^iޥ:1{^i{^iV _A bat comes into view.{^ig ## #>..#   #.......#  {^i#.......† ....... ##...###  #.@.# #.# #.#  ##.## #.# #[#  #.# ...  {^i C#.# ###  #b# {^i) {^iM *{^i ## #>..#   #.......#  #.......† ....... ##...###  #.@.# #.# #.# {^i)& ##.## #.# #[#  #.# ...  #.# ###  #b# {^i3{^i{^iZ _A bat is nearby!{^i4[ ## #>..#   #.......#  #.......† {^i[....... ##...###  #.@.# #.# #.#  ##.## #.# #[#  #.# ...  #.# ###  #b# {^i[6{^i ## #>..#   #.......#  #.......†{^i ....... ##...###  #.@.# #.# #.#  ##.## #.# #[#  #.# ... {^i) #.# ###  #b# {^i{^i3{^i^{^i- Z _A bat is nearby!{^i =###>..###...####.......#############†..........## .......#####..##...### #.####.## #...#  #.# ##@##[ #.# ... #.##### #...b{^i  ##.#....###{^i! 80.0 (10 _{^i]#>..###...####.......############†..........## .......#####..##...### #.####.## #...#  #.# ##.##[{^i0b #@# ... #.##### #...b ##.#....### {^i{^i+a119{^iٜ{^iٞ|^i B##...####.......############†..........## #####..##...### #.####.## #...#  #.# #.#[ #.# ... #.##### #...b ##.#....###.|^i|^iۂ`28|^i.|^i|^ii  The helpless bat fails to defend itself.  You impale the bat!!|^i<2.|^i 537 _You kill the bat!|^i|^i |^i[_Your Fighting skill increases to level 2!|^iT#.......############†..........## #####..##...### #.####.## #...#  #.# #.#[ #.# ... #.##### #... ##.#|^i֎j...###. ##|^i\|^iI46 |^i_|^iH|^iU|^iT |^iT 3|^iX |^iX |^ia 5432|^i%d |^id |^iGe B1|^ie |^ig |^ig X0|^i h |^igi |^ij Y09|^i3k |^iRl |^iim |^im B8|^iqo ,|^iQp |^ip B7|^i-q |^is |^iks |^is B6|^igt |^inu |^iz  #.# ... #.###.... #.# .#### #.. #.# .# ##.##...# #.# .# ... #.#####.# .####|^i {  #.......##. #. ######.....  .#...  #.. 9|^it{ 0.0) #.    #|^i{ 3 _|^i{ |^i{ |^ib 9_|^i f5.0 (115|^iU |^iN U _ _Found a faded altar of an unknown god.|^i f6.0 (124|^i 8_|^i > _You now have 43 gold pieces (gained 11).|^i |^i 3|^i |^i |^i 32|^i |1|^i[ B0|^i |^i[ |^i\! |^i! D799|^i2" |^i'% |^i & |^ik& B8|^i& |^i1* |^i* |^iC+ B7|^i+ |^i, |^i- |^i%. ,6|^iJ. |^i. |^i/ |^ig5   #...# #.# #.# #.#.#  ##.## #.# #[# ##.#.# ####  #.# ... #.###....####...  #.# .#### #............ |^i5  #.# #.# #.##.##...######  #.# #.# #....###.##  #.#####.#####.#### #.#  #.......##.##.# #.# |^i5  ######.......@#  #.#.........l|^i6  #.##...###### #.###.##  #.# #.# #.# #.#|^i6 l   frilled lizard (asleep) #_# .. |^i6 |^i> 3204.0 (8.0)|^i? e5.0 (95|^iBD &_|^iOG a _A frilled lizard comes into view.|^i]u #...# #.# #.# #.#.#  ##.## #.# #[#   #.# ...  #.# .####  #.# #.# #.#  #.# #.# #..  #.#### #.#  #.##.# #.# |^i'v ......@# #.#.........l  #.##...######  #.###.## #.# #.# |^i`v5#.# #.# #_# ..|^iv!}^i$ #...# #.# #.# #.#.#  ##.## #.# #[#   #.# ...  #.# .####  #.# #.# #.#  #.# #.# #.. }^i(1 #.#### #.#  #.##.# #.#  ......@# #.#.........l  }^in#.##...######  #.###.##}^i #.# #. #.# #.#}^i8 #_#  }^i}^i3}^i&_}^iDe _A frilled lizard is nearby!}^i #...# #.# #.# #.#.#  ##.## #.# #[#   #.# ...  #.# .####  #.# #.# #.#  #.# #.# #..  #.#### #.#  #.##.# #.#  ......@# #.#.........l  #.##...######  #.###.##}^iKs #.# #.# #.# #.# #_# ..}^i} #...# #.# #.# #.#.#  ##.## #.# #[#   #.# ...  #.# .####  #.# #.# #.#  #.# #.# #..  #.#### #.#  #.##.# #.#  ......@# #.#.........l  #.##...######  }^iW~b#.###.## #.# #. #.# #.# #_#  }^iL3}^i}^i-e _A frilled lizard is nearby!}^i5B##.## #.# #[# ##.#.# #####.# ... #.###....####....#.# .#### #.............####.# #.# #.##.##...####### #.# #.# #....###.## #.#####.#####.#### #.# #.......##.##.# #.# ######........#####  #.#......@..l.#.##...########.###.## #.# #.# #.# #.##_# .. }^i07_}^il6.0 (14 _}^i}^iw}^i+ ##.## #.# #[# ##.#.# ##.# ... #.###....####.#.# .#### #.##.# #.# #.##.##...#  }^i, #.# #.# #....###.##  #.#####.#####.#### #.#  #.##.##.# #.#  ######.##.#.l.#.##...##.###.## #.# #.# #_# .. #}^iu0 }^i0 }^i8 k l..KK   kobold (missile)l   frilled lizardThe frilled lizard hisses angrily. You hear a shout!}^iD9 0===7}^i9 :3}^i8B _ _A kobold comes into view. It is wielding a +0 club.}^i @  You hit the frilled lizard.}^iS7._ }^i| 30--9 (0.9_ _You kill the frilled lizard!~^ifa.## #.# #[# ##.#.# # #.# ... #.###....####. #.# .#### #.# #.# #.# #.##.##...# #.# #.# #....###.## #.#####.#####.#### #.# #.##.##.# #.# ######.######.#.#.K.#.##...##.###.## #.# #.# ~^i=g#_# .. #~^ih~^inK._---8.9 (1.0~^iyo:2~^ibt%_~^iHw~^iY*.## #.# #[# ##.#.# # .# ... #.###....####. .# .#### #.# .# #.# #.##.##...# .# #.# #....###.## .#####.#####.#### #.# .##.##.# #.# .######.##.#.~^i*EK..##.##...##.###.## #.# #.# #_# .. #~^i1~^i[2h=91~^i8%_~^iU:S _The kobold barely misses you.~^i8  You hit the kobold.~^i e)~^i`i5100~^i7_~^iJ _You kill the kobold!~^iwF ## #.# #[# ##.#.# # # ... #.###....####. # .#### #.# ~^iG # #.# #.##.##...# # #.# #....###.## #####.#####.#### #.# ##.##.# #.# .######.# #.#...# #.##...# #.###.## ~^iLG #.# #.# #_# .. #~^iL ~^ioM i-189~^iQ ~^ig  Things that are here: _a +0 club; a stone; a kobold corpse~^i L #.# #[# ##.#.# # ... #.###....####.  .#### #.#  #.# #.##.##...#  #.# #....###.## .#####.#### #.# ##.##.# #.# .######.# #.#.)@.# #.##...# #.###.## #.# #.#  #_# .. #~^i4 _-28 _~^i >_^i3^i^i ^iuB7  Things that are here:  a +0 club; a stone; a kobold corpse6 _54321079^iVE^iFX8^iF^i/H^iI^iO76^iP^ibRX5^iR^iS^iT^iUB4^iPU^iD\^iY]^i]B3^i^^i`^i b^i[bB2^i_c^id^i.fX1^if^i8h^igiX0^iej^il^iwm^imC69^iUp,^iq^irB8^is,^i ^i = _You now have 52 gold pieces (gained 9).^i4# # #......†...@. ######.##.# #.# ####.#.# #.# # ##.#.# #†### ###....####.## ^i<#..#.## .##...# ####†###.#^i(^ie6.9 (14^i^ipA7.9 (2^i:3^i^i= _You now have 59 gold pieces (gained 7).^iP^i@Q^iQ^ijU^i:V^i^21039^ic^id^ieX8^i+o^is76^it^iu^i$vB5^iv^ix^iy^iQyB4^iy^i:{^i{^i@|,3^iq|^i|^i2~^in2^iȅ1  You see here a jackal corpse.^iņI0 _^i^i^i+^izC29^i҈^in^i^iCB8^i^iS^iԋ^i,7^iO^i~^ih^ic^iǎB6^i>^i^i^i8,5^id^i^i^il^iB4^i^i^iX3^i0^i^i^ikB2^iƘ^i^iP^iB1^i^iۛ^i^iiB0^i^i^i:^iy-19^i^iԟ^iC^i^iB8^i^i֦^i #.# ##†### .....## ##..#.## ##†###.######### ## ^i\..## ##......... .# ...###.#...##### .# ....#.......# .....###........@.# 82^i5.0) ....## ##..# # #.#.#  .. #.#[.  #.#### #.#  #####.###  #.# # #.#.###.#.#^i|3.9 (267^i^i( _Found a ring mail.^i^i^iu^i^i8^iB6^i,^iW^iB5^i7^ij^i^iOB4^i^i^i^iB3^i^ieA  You see here a +0 ring mail.^iY^iI2 _^i^i^i^iB1^i^i^i^iB0^iU^iG^iY09^i^i^i^iB8^i^i^i^iB7^ii^i^iX6^iF^if^iP^iB5^i^i^i ^iYB4^i^iY^i^i!B3^iZ^i^i^iB2^iW^i^ip^iB1^i^is^id^iB0^i^i^i^icD699^i^i^i^icB8^i^ic^i^iJB7^i^iP^i^iB6^i_^i ^iY ^i B5^i ^i^iX4^i^if^i^iEB3^io^i^iZn2^ib^i^i7B1^i^i^i^ihB0^i^i}^i ^i\C89^i^i"^i^i B8^iO^i^i^iB7^i, ^i(^i)n6^i+^i*,^i,B5^i-^if/^i/^i0B4^ie0^i2^i3^iD3B3^i3^i5^i6^i`6B2^i6^i8^iM9^i9B1^i9^i;^i<^i<B0^i=^i?^iL@^i@C79^i@^iB^i+C^ihCB8^iC^iE^iFX7^i>G^iH^iaI^iIB6^iI^idL,^iLB5^iM^i O^itO^iOB4^iP^iQ^iRX3^iES^iT^idU^iUB2^iU^iX^iX^iYB1^iWY^i*\^i@]^i]B0^i^^i5a^ibb^icC69^ic^if^ig^iSgB8^ig^ij^ik^ikB7^il^io^io^i pB6^ip^ir^i>tX5^iu^i-w^i0x^ixB4^iy^i{^i|^iU}B3^i~^i^i^i#B2^i^i^i^i҄B1^i^i ^iQ^iB0^i1^i^i^iC59^i4^iŎ^i^iB8^i^i^i^i’B7^iL^i^iJ^iB6^i:^i&^iAX5^iܘ^ia^i^i+B4^i^iӜ^ik^i̝B3^i^i^i^iB2^i=^i^i^iաB1^i9^i^iq^iɣB0^i ^i^i~^iԥC49^i^i^i|^iϧ,8^i ^iW^i^i©^i B7^i^iT65^iͮ^it^i^iNB4^i^i^i[^iB3^i^idz^ic^iB2^i^i^i^iضB1^i1^i^i^i B0^i^ip^i߾^iGC39^i^i}^i^i}B8^i^i^iH^iB7^i)^i^i9X6^iw^i^i%^i]B5^i^i^i)^iB4^i^i^i/^icB3^i^i>^i^i0B2^i^i^i^iB1^iN^i^ie^iB0^i^i}^i1^i\^i;29^i^i^i^iB8^is^in^i"^i_B7^i^io^i^iRB6^i^i^i>^iB5^iv^i^i^iB4^i^i^i^iGB3^i^i^i #.# #.#.......# ^i#.# #.#.###.#.# ######.###.#.# #.#.# .............###.#.# ...>##...........#.# #.........#.#.###.# #...#.....#....##.# ^io####.################### .......@.... ♣......377.9 (94 ..........ß. ♣.##### ............ ♣.# ....)......÷ ♣♣# ..........ß. ....<.... ......... ......... ^i1.........^i^if8.9 (952^iJ^i M _Found a human skeleton.^i{I^i"^i^imw1019^i^iRB8^i^il^i^i=B7^iڑ^i^i@^iB6^i^i}^i2^iB5^i^i^iX4^i^i)^iN^iB3^in^i ^iBX2^i^iq^iͩX1^iϪ^i2^iX0^i^i^i^iϱC09^iq^i[^iF^iB8^iɴ^i^iX7^ig^iQ^i^i6B6^i^i_^i^i<B5^i^i5^i^i5B4^iy^i^i^iB3^i^i)^i^iB2^i3,^i^iB1^i\^i^iX0^i^i^i^idD599^iM^i<^iX8^i ^i ^iw^i&B7^i^i^i ^i^B6^il^ib^iX5^i^iEe ####.#### #.##....# #.##.# #.##†.... .....######.##..... .........)..##..... ...###########..... #.###..... #.# ## #..... #.# #######.## #....... ....@....# #.###. #####.#.## #.# #. ^i^#.#.# #.# #. #.#.########.###. #..#............. #........>##.....  ...######.........  .#### #...#.....  ####.###### ^i405.9 (276.9 (284^i^ic _d - a scroll labelled XOGGIB GIHEIF^i0^i֥3^i ^i ^i`321^i^i:^i/X0^ia^i^i%C89^i^il^i&^iiB8^i^i^i^i{B7^i^i^iD^iB6^i^im5^i^iB4^iw^i^i2X3^i]^i^i:X2^i^i<  #.# ### #... # #.# #######.## # # .. .........# #.## #####.#.## #.#  #.#.# #.#  #.#.########.## #..#...... ^i<#.#####........>## #...@...######..........#### #...#....#### ####.####. ........ .... ....) .... ....<....^i-18.9 (12^iCf9.9 (131^iE^iR _f - a white potion^i I^i ^i07987^i^im  #.##...##########  #  #.###.###  #.# #.#^iT ###  #.# #.# #######.## ##_# ..#..........# ##.#####.#.## ####.# #.#.# #^i.r...# #.#.######## #@# #..#.^iEa #.#####........>## #.......######.... #....#### #...#^iY#..#### ####.##... r   quokka (asleep)#... ...... ^i6 ....)^i  ^iT#223.9 (4.0)^i'_.rr^i (e4.9 (56^i-6_^i0Y _A quokka comes into view.^i r #.#..........)..#  #.##...##########  #.###.##   #.# #.# #  ^i #.# #.# ########.## #_# .. #..........#  #.#####.#.## #####.# #.#.# ...r@.# #.#.############.# #..#....... #.#####........># #.......######...^i #....#### #... #..#### #### #... #...  ....^i^i4--=5.9 (15^i _The quokka bites you. _You take 1 damage, and have 14/15 hp.^i+^i{,8/15 (17) ------------6.8 (0.94^i5$_^iJ>  )..#      #.# #.####  #.# #.# ###  #_# .. #..  #.#  #####.# #.#.#  ...r@.#  #####.#  #.#> #.. #....####    #...  #...  _You closely miss the quokka. The quokka bites you. x2^i'/$ )..#      #.# #.####  #.# #.# ###  #_# .. #..  #.#  #####.# #.#.#  ...r@.#  #####.#  #.#> #.. #....####    #...  #...  _You take 6 damage, and have 8/15 hp. MASSIVE DAMAGE!!^i-W  )..#      #.# #.####  #.# #.# ###  #_# .. #..  #.#  #####.# #.#.#  ...r@.#  #####.#  #.#> #.. #....####     #...  #... ^iWYou hit the quokka.  The quokka is almost dead.^i.N )..#      #.# #.####  #.# #.# ###  #_# .. #..  #.#  #####.# #.#.#  ...r@.#  #####.#  #.#> #.. #....####    #...  #... ^i:6:  The quokka bites you.^i74----------------7.73^i;$_^iG  )..#      #.# #.####  #.# #.# ###  #_# .. #..  #.#  #####.# #.#.#  ...r@.#  #####.#  #.#> #.. #....####    #...  #...  _* * * LOW HITPOINT WARNING * * *^i )..#      #.# #.####  #.# #.# ###  #_# .. #..  #.#  #####.# #.#.#  ...r@.#  #####.#  #.#> #.. #....####    #...  ^i?#... ^iA _You take 4 damage, and have 4/15 hp. MASSIVE DAMAGE!!^iT _  You closely miss the quokka.The quokka is almost dead.^iN5==----8.62^iJ6_^iS _The quokka barely misses you.^iOF 8  You hit the quokka.^iK P†^ioL )^iO ==59.51^iT $_^ieW J _You kill the quokka!^i^i,^i^iX0^i(S6986=765^i(X4^i7===3^ib210==598=876^i5^iT=4^i^ip)9==32^i B1^i`^ix^iB0^iu10/15 (17)====498^iX7^i^iUB6^i^i==5^i^i>s11=4^i^i^iB3^i`^iJ^iB2^i^i^iLB1^i^i^i2===0^i^i^i?C39^i^i^iB8^i^i1X7^i^i\^iU==6^ia^i3=5^i0^iB4^i^i^i;B3^i^i X2^ie^i;^i^x4===1^i^i^i^ihB0^i^isY29^i ^is ^i B8^iP ^i ^i U==7^i ^iMh - _You start resting.^i/I_73.5 (44.0)^i35==-4.5 (456^i^i!g _HP restored. _Health restored: 15^i5^iq4^ie3==210198^i^in7^i ^iVs6543210098765432^i X1^iX0^i^i^iRZ499^ia ^i B8^i ^i6 X7^i765432108987654321079[39^i99;49m876543210698765432^iZ9B1^i9^i;n0^iD<Y59^i<^i=X8^i%>^i>^i>B7^i?^i?^i_@B6^i@^iAX5^i-B^iB^iBB4^i*C^iC^iDB3^iD^i D .# ^ia ^ikg 3^im ^iLo ` _A dart slug is nearby!^i\  #. #..####  ..♣  ..♣  ..♣  ........#♣♣  ^i S.#.#.##.#  .#  ##.####.#♣  ... #@..♣  .......#..♣  .###...#♣  ##w##  .#^iv= #. #..####  ..♣  ..♣  ..♣  ........#♣♣  .#.#.##.#  .#  ##.####.#♣  ... #@..♣  .......#..♣  .###...#♣  ##w##  .#^iB>$ ^iE3^i(I^iK` _A dart slug is nearby!^iČ##.####...♣ .........##..#.#.###........#♣#.#.##.# ....##.##.####.#♣...###.......@#..♣ .###...#♣ ##w##  ^i4 .# .^i^icT5.5 (1.0)5 ^iٔ_^i^i^iR .....##...♣ ..#.#.###..♣ .........#♣♣ ....).#.#.##.# ......##.# ....<##.####.#♣....###...♣........#. .###.@.#♣ . ##w##  .# ... .##^iX v64^iqa ^i v  The helpless dart slug fails to defend itself.  You puncture the dart slug!^i 0. ^i t6/16 (18773^i ^iQ | _You kill the dart slug! _Health restored: 16^i*I^iZ2 _10399^i^iX8^i^i|^iX7^i ^i^iX6^i^ib^i^iB5^i^i^i^iB4^ii^i%^i^icB3^i^i^i}^iB2^i'^i^i^iB1^ib^iO^i*^iX0^i^i^i(C89^iY^i2^i^iB8^i,^i^iB7^i^i ^i^isX6^i^i^iB5^i^i^i^iB4^iS^i^im^iB3^i^iQ^i  .....##  .#.#.###  ........#♣  .#.#.##.#   [. .....##.#  ^i #. ###.####.#♣   #. #...###...♣   #.#######.......#   #.@.........###...#617.5 (20.0)  .#########.# ##.##  #. #.####.##  #. #........  .. #####.###  #.  #.  #.  ^iC^if8.5 (212^i^iq( _Found a ring mail.^ik^il^il^iiw10^i~79^i?X8^i^i^iB7^i>^iՁ^i^i҂B6^i^i7^i^ioB5^i^i^i-^iB4^i^i^i# [.# .. #.# ###.## #.# #...## #.#######..... ^i #...........##  #.#####   #.# #.##  g#######.# #.^iS  ...# ###  ####^i9          g   hobgoblin (asleep)  ^i26.5 (8.0)7.5 (93^i3^i\ _A hobgoblin comes into view.^iO3^i^i^ilJG  [.#   #.# ###.  #.# #...  #.#  #..  #.#.#  #.# #.^i Kn  #g#.# #  #...@.....#  #       ^iQ^i_Ue8.5 (12^iV^iX^i  [.#   #.# ###.  #.# #...  #.#  #.  #.#.^ia  # #.# #.  #g#.# #  #.#   #       ^iv91^iޤ^i_^inV   [.#   #.# ###  #.# #  #.#  #. #  #. #.#  #. #.# #  #g#.# #^iW  #.#   #       ^i] w300^if ^ih ^i v  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!^i C.^i i8169^iI ^iR M _You kill the hobgoblin!^ig87^i8!654321059^i 87^in6^iQ^in5^i_^i^i-B4^i^i^i^iMB3^i ^i^iX2^io^i2^ia^iX1^i^i ^i!B0^id!^ip"^i"^i#C49^i#^i'^i(^i)B8^io)^i*^i=+^i+B7^i+^i,^iw-^i-B6^i).^i/^iy0X5^i1^i~3^i4^ip4B4^i4^i5^i6^i6,3^i07^ia7^i(:^i:^i5;B2^i3<^i<^i=^i>B1^i@,^iAn0^iA^iB^i)C-39^i\C^iC^iD^i{E^iEB8^i5F^i N76^iHS54^iU^iV^i/WX3^i9X^iX^iIYB2^iY^i/Z^iZ^i+[B1^i[^i\^i\^iJ]B0^i]^i?^^i^^iG_C29^i_^iN`^i`^iaX8^if^if^i gB7^iUg^ih^ii^iqiB6^ii^ij^iGk^ikB5^ik^iq^isX4^is^it^iu^i;vB3^iv^iw^ix^ixB2^iTy^i{1^ib,^iB0^i,^iŇY19^i[^i876^in5^iޗ^i^iB4^iK^i,^i&X3^i^iY^i^iĢB2^i^i^i^iPB1^i^iզ^i^iB0^iy^i^iA^i-09^iͪ^i-^i^i^irB8^i^i^in7^i^i^iB6^i^iҼ^i^iB5^i^i^iU^iB4^i3^i%^i^iX3^iB^i&^iB2^i[^i^i^i ,1^iN^i^i5^iz^iB0^iH^i^i^i4D299^i^i^i\^iB8^i.^i^i=^iB7^i^i)^im ##.# ###.####.#♣ ..  #.# #...###...♣♣ ....  #.#######.......#..♣ ..  #...........###...#♣ ..  #.#########.# ##.##  #.# #.####.##### ##.# #...........  ...# #####.#####.  #### #@#  703.5 (72.0) #.#  #.# #.# #)# ^iK^if4.5 (736^i^i.# _Found a mace.^it3^i^i: ^i!^i"B5^i*4^i*:3^iL+^ia,^iD.^i.B2^i/^iG;<  You see here a +0 mace.^i=^i=I1 _^iy>^i@^i(A^iAB0^i]B^iC^i E^inEC89^iF^ijK^io 87654321^is .# .####.##### .# ......... .# #####.#####. ## #.#   #.#).  #.#.#  #.#.#  #)#.#  #.19.5 (15#.#.#.#.#.#.#####.#.....#.......########^ix^ixg20.5 (160^i}}^ik# _Found a mace.^i)_^iP.o79^i58^i;Y######.......#..♣ ...... ...........###...#♣ ......########.# ##.## .#.####.##### .##........... .######.#####. ##.#####..#).>.>.2.5 (2.0).)^i< .#.# .#.#.#.#.#.#.#.....#.......^iB^irCe3.5 (37^iH^i=K_ _Found an escape hatch in the floor. Found a stone staircase leading down.^i^i}^i&^i^iL^iB6^iR  You see here a +0 mace.^i^ioI5 _^i0^i^if^iB4^i^i R  There is a stone staircase leading down here.^iQ ^i I3 _^i ^i ^i ^i B2^i< ^i P  There is an escape hatch in the floor here.^i ^iN I1 _^i ^i@ ^i m .....###...#♣ ......... #####.# ##.##   #.#####  #...........#  #####.#####.#  #.#####.####  #.#).>.>.... #.#.###..### #.#.# #.^iL #)#.# #..#.#.# #...#.#.# ##.###.#.# #J.#.#.#### J   endoplasm (asleep)#.#.....#.......########^i( 9.5 (630.5 (70^i. ^i0 ] _An endoplasm comes into view.^iD3^i^i^i X#####.# ##.##   #.####.######..........####.##### #.#####.####).>.>.....###..###.# #..# ).....#.###l #J. #####.....^i& l   frilled lizard (asleep)####### ^i f1.5 (169^i} ^i& ^iQ-  ^i- [_A frilled lizard comes into view.^i H #.####.######..........####.##### ###).>.>.....###..### #..# )#.......#.###l #J. ######.....####### ^ic ^ix Y28^i ^iO ^i=]!..........####.##### ###).>.>.....###..### #..# .)#.....##@###l #J....#######..... .####### ^idv37^i k^il^iu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!^iH2.^i$h946^i^i<M _You kill the endoplasm!^i(I #.####.###### #...........# #####.#####.# #.#####.#### #.#).>.>.... #.#.###..### ##.#.# #..# #)#.# #..###.#.# #..@....#.#.# ##.###l##.#.# #..... #.#.########.#.#.....#....... ^iI l   frilled lizard (asleep)########^iW 55^iX ^iZ z#.####.###### #.# #####.#####.# #.#####.#### #.#).>.>.... #^i #.#.###..###.#.#.#.# #..# #.#)#.# #..##...##.#.# #.#.#.# ##.###l##.#.# #.....##.#.########. #. ^iԭ ^iܴ v64^i[ ^iP ^i3U#.####.######  #.^i  #  #####.#####.# #.#####.#### #.#).>.>.....#.##.#.###..###.#.##.#.# #..###.#)#.# #..##...#.#.#.# #.^iu#.#.# ##.###l##.#.# #.....# #.#.#.##.#..... ..#. ^iv73^i ^i^i  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!^iF†^ih582^i^iR _You kill the frilled lizard!^ikI^io^ip^i\w!1  You see here a frilled lizard corpse.0 _^iw^i'y^i{^is{C59^i,|^iP~^i^ìX8^iH^i^iB7^i^i #.#).>.>.....#.# #.#.###..###.#.# #.#.# #..###....# #)#.# #..##...#.. #.#.# #.......... #.#.# ##.###†### #.#.# #.....#  #.#.########.### #.#.......@...... #..............## ################ 43.5 (5^iEe4.5 (66^ie^i3d _e - a scroll labelled PIBRUZ CUIZXEU^ia I^i ^i 54^i r32  You see here a frilled lizard corpse.^i I1 _^i ^i6 ^i) ^i B0^i ^i ^i w4987^i ^i X6^i ^i ^i ^i. B5^i ^i4 ^iB X4^i ^iU ^iw n3^i ^i<  #####.# #. #.# #####.#### #. #.# #).>.>.....#.##.# #.###..###.#.##.# #.# #..###....#.###. #.# #..##...#....... #.# #...........###. #.# ##.###†###..####$ #.# #.....# #.#@..?. #.########.###..####. #............... .............##. ###############gg   goblin (asleep)^iJ > 57.5 (13.0)  A goblin comes into view. It is wielding a +0 dagger.8.5 (142 _Found 13 gold pieces.^i E #. #.# #. #.# #).>.> ..#.###.  #.......  .....###.  †###..####$  #.....# #.#@..?. .###..####. ^i .........##.#g^iT5p #. #.# #. #.#).>.> ..#.###.  #.......  .....###.  ^ir6†###..####$  #.....# #.#@..?. .###..####. .........##.#g ^i=^iY>^i+^i] _A goblin is nearby!^i/ #. #.# #. #.# #).>.> ..#.###.  #.......  .....###.  †###..####$  #.....# #.#@..?. .###..####. .........##.#g^i p #. #.# #. #.#).>.> ..#.###.  #.......  .....###.  ^ia†###..####$  #.....# #.#@..?. .###..####. .........##.#g ^i^i^i-^i] _A goblin is nearby!^i .#####.#### #. #.# .#).>.>.....#.##.# .#.###..###.#.##.# .#.# #..###....#.###. )#.# #..##...#....... .#.# #...........###. .#.# ##.###†###..####$ .#.# #.....# #.#...?. .#.########.###.@####. .#...............# .......##.# ################g. ^i )###^i ^i r9.0)1 _^iY ^iN ^i ).>.>.....#.#.###..### ...#.###. )...#...... ..........####.###†###..####$ #.....# #.#...?.#######.###..####.............@# .## ################g. #### ^i1 w600^io ^i8! ^i0.###..### ...#.###. )...#...... ..........####.###†###..####$ #.....# #.#...?.#######.###..####..............# ...## ################g.... ######139^i  The helpless goblin fails to defend itself.  You impale the goblin!!) .#.###..###.#.##.#bayes525 the Sneak .#.# #..###....#.###.Kobold )#.# #..##...#.......HP: 16/16 (18) ======================== .#.# #...........###.MP: 5/5======================== .#.# ##.###†###..####$AC: 2Str: 5 .#.# #.....# #.#...?.EV: 14Int: 16 .#.########.###..####.SH: 0Dex: 15 .#...............#XL:  2 Next: 100% Place: Dungeon:1 ..............##@#Noise: ---------  Time: 762.5 (1.0) ################)....a) +2 dagger (drain)[0;10^iTm######Nothing quiveredDrain Gem (8238) A goblin comes into view. It is wielding a +0 dagger. _Found 13 gold pieces. _A goblin is nearby! _A goblin is nearby!The helpless goblin fails to defend itself.  You impale the goblin!!^iX _You kill the goblin!You have reached level 3!^iL/  --more--^iJ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^i,^20/20 (226/683 0% Drain ^i6^i):  You feel clever. x2 _Health restored: 20; MP restored: 6^iS ^iU n Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice14% 2b - Confusing TouchHexes16% 3  c - Tukima's DanceHexes^i=V H16% 3  d - Magic DartConjuration19%1  e - GloomHexes/Necromancy28% 3 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^iG ^iM.#.###..###.#.##.#bayes525 the Sneak .#.# #..###....#.###.Kobold )#.# #..##...#.......HP: 20/20 (22) ======================== .#.# #...........###.MP: 6/6======================== .#.# ##.###†###..####$AC: 2Str: 5 .#.# #.....# #.#...?.EV: 14Int: 18 .#.########.###..####.^iOSH: 0Dex: 15 .#...............#XL:  3 Next:  0% Place: Dungeon:1 ..............##@#Noise: ---------  Time: 762.5 (0.0) ################)....a) +2 dagger (drain)######Nothing quiveredDrain Gem (8238) _You kill the goblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 _Health restored: 20; MP restored: 6^iX^i]ZMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 4? Y - Yes ^iZ' N - No^i` ^i 4 .#.###..###.#.##.#bayes525 the Sneak .#.# #..###....#.###.Kobold ^i5 )#.# #..##...#.......HP: 20/20 (22) ======================== .#.# #...........###.MP: 6/6======================== .#.# ##.###†###..####$AC: 2Str: 5 .#.# #.....# #.#...?.EV: 14Int: 18 .#.########.###..####.SH: 0Dex: 15 .#...............#XL:  3 Next:  0% Place: Dungeon:1 ..............##@#Noise: ---------  Time: 762.5 (0.0) ################)....a) +2 dagger (drain)######Nothing quiveredDrain Gem (8238) _You kill the goblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever.[3^i}6 7m x2 _Health restored: 20; MP restored: 6^i6 l3.5 (17 _^i$= ^iPL 4.5 (26^iP ^iQ e5.5 (35^iY ^iz\ $ ^i\ _You start memorising the spell. You continue memorising. x2^i] ^ic ^ie  ^i*f U_You finish memorising. Spell assigned to 'a'.^i ^i  Spells (Memorise)TypeFailure Level ^i _ a - Confusing TouchHexes16% 3b - Tukima's DanceHexes16% 3  c - Magic DartConjuration19%1  d - GloomHexes/Necromancy28% 3 ^i 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^iaV^iV^i`^ikG.#.###..###.#.##.#^iLlbayes525 the Sneak .#.# #..###....#.###.Kobold )#.# #..##...#.......HP: 20/20 (22) ======================== .#.# #...........###.MP: 6/6======================== .#.# ##.###†###..####$^ilAC: 2Str: 5 .#.# #.....# #.#...?.EV: 14Int: 18 ^i m.#.########.###..####.SH: 0Dex: 15 .#...............#XL:  3 Next:  0% Place: Dungeon:1 ..............##@#^ivmENoise: ---------  Time: 765.5 (0.0) ################)....a) +2 dagger (drain)######Nothing quivered^imDrain Gem (8235) Your experience leads to an increase in your attributes!^imIncrease (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 ^irD_Health restored: 20; MP restored: 6 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.^i|W  Okay, then.^i}^i^i`. _^i ^i6 l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting^i 2.6   2.5  +1   h - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   i - Hexes   3.0   4.0   0       j - Ice Magic   0.0   1.0   0  ^iS 3 c - Short Blades   1.3   1.2  +3       d - Long Blades   0.2   1.4  -2              ^i  e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   4.0   2.5  +4          ^i>         ^it         ^i         ^i !            ^i         ^ib         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help^i G[=] set a skill target  ^i [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ^i [!] training|cost|targets^i a - Fighting   2.6 i + Hexes 3.0^iTargetTarget3.0  --  --  --  --  --  --  ^iƊP--  --  --  a-z] set[-] clear selected targetcost|targets^i4 <[?25h[?0c0 ^ih  [?25l[?1c4.0 current training targets, if any.=] set aall targets^i ^iG ^i .#.###..###.#.##.#bayes525 the Sneak .#.# #..###....#.###.Kobold )#.# #..##...#.......HP: 20/20 (22) ======================== .#.# #...........###.MP: 6/6======================== .#.# ##.###†###..####$AC: 2Str: 5 .#.# #.....# #.#...?.EV: 14Int: 18 .#.########.###..####.SH: 0Dex: 15 .#...............#^ih TXL:  3 Next:  0% Place: Dungeon:1 ..............##@#Noise: ---------  Time: 765.5 (0.0) ################)....a) +2 dagger (drain)######Nothing quiveredDrain Gem (8235) Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 _Health restored: 20; MP restored: 6 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _Okay, then.^i ^i ^ic ^i ^iaE^iwF^i G^iOI^iJ^iS4 _^iTB3^iU^iW^iY^izZB2^i\^i]^i.`^i`B1^ia^ipc^ie^ideB0^if^ii^ia ##.# #. #.# ##.#### #. #.# >.>.....#.##.# ##..###.#.##.#  #..###....#.###...##  #..##...#..........g  #...........###...#  ##.###†###..####$##  #.....# #.#...@..#.###..####..# .............# ..# ..........##.# ..# ############)......#######g   hobgoblin (asleep) 70.5 (5  A hobgoblin comes into view.^iwg.g^icp===1.5 (629^iʕ^i _The hobgoblin shouts! _You see here a scroll labelled URESOD IVAVICK.^i1^iWL.g^i]o---2.5 (18^i3^id _h - a scroll labelled URESOD IVAVICK^i/|..# .# #. #.# #.#### #. #.# .>.....#.##.# #..###.#.##.# ##.## #..###....#.###...### #..##...#........... #...........###..g# ##.###†###..####@##  #.....# #.#......# ######.###..####..# ..# #..# .........##.# #^iZ}..# ###########)......#######^i18---=--3^i:7^i^i\ _The hobgoblin hits you.  You see here 13 gold pieces. _You take 2 damage, and have 18/20 hp.^i97^iƮx----46^in^i _You closely miss the hobgoblin. The hobgoblin hits you. _You take 1 damage, and have 17/20 hp.^iY  You hit the hobgoblin.  The hobgoblin is heavily wounded.^i< `55^i ^i$ W _The hobgoblin closely misses you.^iB)T  You hit the hobgoblin. You drain the hobgoblin.^i/1.^i2^1--5^iN3J6.4 (0.94^i8^i:M _You kill the hobgoblin!^i?4## .# .# #. #.# ^i5#### #. #.# >.....#.##.# #. ..###.#.##.# ##.## ..###....#.###...#### ..##...#............. ...........###..@# #.###†###..####$## .....# #.#......# #####.###..####..# ..# #..# ........##.# #..# ##########)......#######^i?8=-7.4 (1.03^iA^iRC^iKQ..# #.# #. #.# #.#### #. #.# .>.....#.##.# #. #..###.#.##.# ##.## #..###....#.###...#### #..##...#............. #...........###...# ^iBs##.###†###..####@##  #.....# #.#......######.###..####..# ............# #..###.# #..# ###########)......# ###### ^iM^i ^is-82^i}^i^i4e9.4 (21^i^i> _You now have 72 gold pieces (gained 13).^i Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice14% 2 Select a spell to describe [?] help[Esc] exit^i ^i ^i h..#bayes525 the Sneak ^i #.# #. #.#Kobold #.#### #. #.#HP: 18/21 (22) ====================---- .>.....#.##.# #.^iӟ MP: 6/6======================== #..###.#.##.# ##.##AC: 2Str: 5 #..###....#.###...####EV: 14Int: 18 #..##...#.............SH: 0Dex: 15 #...........###...#XL:  3 Next:  5% Place: Dungeon:1 ##.###†###..####@##Noise: ---------  Time: 779.4 (0.0)  ^i #.....# #.#......#a) +2 dagger (drain) ^i/ ######.###..####..#Nothing quivered ............# #..#Drain Gem (8221) ^i_ .........##.# #..# ###########)......#######^i You hit the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you.^i You hit the hobgoblin. You drain the hobgoblin. _You kill the hobgoblin! _You now have 72 gold pieces (gained 13).^i ^i# ^iV ^iq ^i09=19876=520=432^i1^i>_ _You start resting.^i0810.0)^i1===90.4 (110^i^i^ig _HP restored. _Health restored: 21^i^i 3^i%^i&^i0~09 _87^i1^i%2U==6^i2^iT3^i3^id4B5^i4^i5^iF6^i6B4^i7^i7^iZ8^i19X3^i:^i:^i;B2^i<^i<^ia=^i=B1^i_>^iB^iDX0^iD^i\F,^iFD199^ieG^iL,^iMB8^iM^iN^iPO^iOB7^iNP^iP^ibQ^iQX6^iR^i~S^iSX5^iU^i9V^iVP4^ia^ib^idX3^i}d^i e^iyeB2^ie^ig^i@s108987^itn6^iCu^iu^iv^itvB5^iv^iT43^iX,^i21^i0^i?o79^i^iW8^i ###..♣................♣♣ ....#♣♣ ....)......÷....♣♣ .##.# ..........ß..ß... .##.# ....<.... ###.#♣ .ß.......... ##...♣♣ ............ ...#..♣ ÷.... ##...#♣ .ß..........  ##.## ....@.......822.4 (32 ###.###### #######.### .........# #...#..# ##.#####.# ##.##.##  #.#####.######.##.# #  #.#).>.>.....#.##.# #.##.#.###..###.#.##.# ##.###.#.# #..###....#.###...####^is#)#.# #..##...#.............^i|3.4 (337^i^i8M _Found a human skeleton.^i]I^ii^iajX6^iu&5432^iv,^iwX1^iux^i}w0698^i}^i~X7^i^i^ieX6^i^i^i ^iYB5^i^i^i^iB4^iۄ^i^it^iB3^iF^i·^iP^iB2^i^i^i.^iʐX1^iޑ^in0^i^i^ifC59^i*^i^iL^iB8^i ^ia^ik^išB7^iD^iJ^iX6^i0^i^i^iB5^i|^i^i{^iͣB4^i@^i'Y ######.##### #...#..# #.# ##.##.## #.# ##.##.# #.# .#.##.# #.# .#.##.# ##.## # .#.###...#######.# ^i!..#.................# ......###...##..@.... †###..####.###.###### # #.#......##.# .###..####..##.# ......# #..##.# ...##.# #..# #####)......#  ###### ^i,46.4 (2^iٱf7.4 (243^iZ^iIS _j - a purple potion^i ^i 3^i\ ^i ^i 210^i Y49^id ^i ^i X8^i ^i ^i B7^i ^ia ^i ^io B6^i ^i ^i ^iZ B5^i ^i n4^i L _You now have 78 gold pieces (gained 6).^i ^i X3^i ,^i X2^ix ^i ^i B1^i ^i 0^i 39^i X8^i ,^iO ^i X7^i ,^iu B6^i ^il ^i ^iO B5^i ^i ^i ^i B4^iI ^i ^i- ^i X3^iS ^i ^i X2^i ,^i{ X1^i ^i! X0^i# ,^iQ$ Y29^i$ ^i4& ,^i& B8^i& ^i;( ^i* ^i#+ B7^i+ ^iq, ^i - ^i- B6^i- ^ij. ^i/ ^ir/ B5^i/ ^i'7 ^i8 X4^iY9 ,^i/: ^i: B3^i; ^i; ^i< ^i;= X2^iC ^iRD ^iD B1^i E ^i'F ^iF ^iG B0^iyG ^iH ^iH ^iH C19^iUI ^iI ^i{J ^iJ B8^i K ^ijQ ,^iYR X7^i~S ^i/T X6^i V B^iV B5^iV ^iW ^iX ^iX X4^iY ^i9Z ^iZ B3^iZ ^ivi 21009^im ^io n8^io ^i ^i X0^i ^i ^it ^i Y79^i ^i ^i X8^i ^iE ^i B7^i ^i ^i X6^i0 ^i ^i( ^im B5^i ^iw ^i ^i) B4^iv ^i) ^i ^iK X3^i ^iy ^i B2^i< ^i ^iW ^i B1^i ^i ^i6 ^i B0^i ^i ^ik ^i C69^iB ^i ^iA ^i X8^i ^i ^iZ B7^i ^iT ^i ^iO B6^i ^i ,^i X5^iZ ,^i X4^i ^i ^i( B3^i ^i ^i X2^i ^i ,^i B1^iJ ^i ^i ^i_ B0^i ^i ^i4 Y59^i ^i  ^ix ^i B8^iG ^i ^iG ^i B7^i ^i ^iS X6^i ^i{ ^i X5^i ^i ^i ^i X4^i ^it X3^i ^is ^i n2^i" n1^i ^i ^i2 ^im X0^i ^ih Y49^i ^i ^iW ^i B8^i ^i ^iK ^i B7^i ^i ^ii ^i X6^i ^i: ^i B5^i ^i/ ^i ^i B4^im ,^i ^i/! B3^ih! ^i! ^iP" X2^i" ^i# ^i* # ♣ ................♣♣.# ♣ ....)......÷....♣♣♣### ..........ß..ß... ♣..# ....<....♣#.### .ß...........ß.♣..... ♣ ..............÷♣#.### ♣ ÷.............÷#.# ♣ .ß...........ß$ ♣##.### ........♣......958.4 (111.0) #### #######.#####....^i+ T..# #...#..# #.##.###### ##.# ##.##.## #.##.# ##.######.##.# #.##.# >.>.....#.##.# #.##.#..###.#.##.# ##.## #.##..###....#.###...#######.##..##...#.................###### ^i2 ^i\3 f921^i8 ^i; 0 _Found two human skeletons.^i͎^iÏ3^ii^i .♣♣.#  ....)......÷....♣♣♣### .ß..ß... ♣..# ....<.... ♣#.#.ß.ß.♣...... .÷♣#.# ÷.÷$#.#  .ß.ß$. ♣##.#..♣....0.0) #.#^i####.....# #...#..# #.# #.# #.# ##.##.## #.# #.# .######.##. .>.....#.##.# #.# #.# ..###.#.##.# ##.## #.# #..###....#.###...#.# #..##...#.................#^iD60.4 (10 _Found a human skeleton.^i:I^i^iA^iC39^i<$87^i&X6^i'^i2*L _You now have 85 gold pieces (gained 7).^iS+^i+B5^i^,^i<1  You now have 95 gold pieces (gained 10).4^iCA _You see here a human skeleton.3^iB^iBB2^iB^i=Q,^iRB1^iR^iT^iV^iVB0^iV^iY^iY^iZZC29^iZ^i_%  ^i_>You see here a human skeleton.^ie`^i`I8 _^i!a^ib^ib^ibB7^iDc^iRd^ieX6^ie^i"g^ig^iThB5^ih^ii^i9j^ijB4^ij^il^iJnX3^i o^i)p^iqn2^ir^is^i~tB1^iEu^iv^i5x^ixB0^iuy^i'{^ii ####.# #.#.# #.# #.#.###.# ..÷..# #.#.########.###.#.# #.# ####.# #..#...............###.##.#####........>##...........#.......######.........#.#.#####....#### #...#.....#....#..#### #######.############# ###...♣ .............♣♣ .##...♣ $ß..@........ß..ß..♣♣80.4 (20.0) .###..♣ ÷..................♣♣..#♣♣ .......)......÷....♣♣ .##.# .ß...........ß..ß...♣ .##.# .......<............♣ ^iS###.#♣ .ß...........ß..ß...♣ ##...♣♣ ..............÷÷...♣♣ ...#..♣ ÷.............÷÷...♣ ##...#♣ .ßß..ß..♣♣^i-}1.4 (2119^iÕ^izM _Found a human skeleton.^i #.#####.#.## #.# #.#..... #####.# #.#.# #.# #.#.###. ...÷..# #.#.########.###.#.# #. #####.# #..#.......###. # #.#####........>##........... # #.......######.........#.# # ##....#### #...#.....#.... # #..#### ########.############ ####...♣ ....@............... .^iG.##...♣ .$ß.ß..ß.. #.###..♣ ÷÷............ .....#♣♣ ..)......÷. #.##.#ß.....ß..ß... ..##.# .<............##.# .ßß..ß... ###...♣♣ .÷÷...♣ ....#..♣ ÷..÷÷...^iU^ipk2.4 (1.0)8^iظc _Found a human skeleton.^ia # #.#####.#.## #.# #.##.# #.#.# #.# #.#.###.÷..# #.#.#.###.#.# # .#####.# #..#.### .# #.#####.>## .# #.######.#.#. .# ##....#### #...#.....#.... .# #..#####. .####...♣..##...♣ ß.$ß.ß..ß.. .#.###..♣ .÷÷^iPch..#♣♣.)......÷.... .#.##.# ß..ß.ß..ß.##.# .< .####.#♣ .ß.ß..ß .###...♣♣ .÷÷....#..♣ ÷.÷÷...^i}j^ik`37^ip^iHr^i# #.#####.#.## #.# #.# .######.# #.#.# #.# #.#..÷..# #.#.#.###.#.# .#####.# #..#. #.# #.#####^itL.>## #.# #.######.#.#. #.# ##....#### #...#.....# #.# #..#####. #.####...♣.##...♣ .ß.$ß.ß..ß #.#.###..♣ ..÷÷.#♣♣.)......÷ #.#.##.# .ß..ß.ß..ß.##.# .< #.####.#♣ .ß^i*.ß..ß ..###...♣♣ .÷÷.#..♣ ÷.÷÷^iLv46^i^iB^iɗ .######.# #.#. #.# #.#.# #.....÷..# #.#.########.###.#. #..#####.# #..#...............# .#.# #.#####..>##.. ##.# #.......######...#.# ##.# ##....#### #...#.....#.  #.# #..##############.######### ##.####...♣ ..................... .....##...♣ ..ß.@ßß..ß .#.#.###..♣ ...÷÷.... ........#♣♣ ....)÷^i l#.#.##.# ..ß..ß.....ß..ß .....##.# .....<........ ##.####.#♣ .ß.....ß..ß ...###...♣♣ ...÷÷.....#..♣ ÷.÷÷###...#♣ .ßß..ß^i ^i# `55^i ^iյ ^iy e6.4 (24^i ^i > _You now have 104 gold pieces (gained 9).^i3210 #..#####.# #..#...............#.# #.#####........>##....... .##.# #.......#######. ###.# ##....#### #...#.....# # #.# #..##############.########.####...♣♣.................. #.....##...♣♣..ß..ß...........ß.. #.#.#.###..♣♣...÷÷....#♣♣♣...@.)......÷.90.4 (4 #.#.#.##.# ♣...ß..ßß #.....##.# ♣.<...... ###.####.#♣♣...ß..ß.^iPß.. #...###...♣♣♣...÷.÷÷.......#..♣ ÷..÷÷.###...#♣ .ßß. ###.# ##.## ..  #.####.###### #######.########1.4 (509^i-^iM _Found a human skeleton.^i3^i^in&^iu0 .#.# #.#####........>## ##.# #.......######.........#.# ##.# ##....#### #...#.....#.  #.# #..##############.######### ##.####...♣♣..................... .....##...♣♣..ß..ßß..ß .#.#.###..♣♣...÷÷... ........#♣♣♣...........)÷#.#.##.# ♣...ß.@ß.....ß..ß0 .....##.# ♣............<. ##.####.#♣♣...ß..ß.....ß..ß ^i1m...###...♣♣♣...÷...÷÷ .......#..♣ ...÷÷÷. ...###...#♣ .ßß..ß ##.# ##.## ......  #.####.###### #######.#########  #...........# #...#..# #.#^i9^i9e2.4 (18^iC^iZDM _Found a human skeleton.^iv3^ii^i1^i7^i`765^iA^iX4^i:^ic  You see here a human skeleton.^i~^i2I3 _^i^i. ^i ^i B2^i ^i^iU^iB1^ib^i^i(^iB0^i^i^i^iE7999^iC^i!^i"^i#B8^i8$^i'^i(X7^it)^iQ65432108987654^ijV`321^ic^id^ieB0^ige^ig^ih^i9iC79^ii^il^ilX8^itm^ilo^io^iRpB7^ip^ir^is^isB6^i6t^iu^iv^i"wB5^ikw^i{d  You see here a quokka skeleton.^i8|^i}I4 _^ij}^i~^iX3^i^i^i^iB2^iz^i^iA^iB1^i^i^i݇^iTB0^i^i^i Y69^i^iV^i^i^B8^iĎ^ip^i%^iX7^i]^i^i\X6^i^i֖X5^i<^iz^i^i`B4^iƙ^i^i^iaX3^i}^i ^iB2^i^i^iT^iB1^i ^i^i^iUB0^i^ix^i ^ifC59^i^ip^i^i[B8^i^i^i^i|B7^iG^i^i(^iB6^i^i¬^iC^iB5^i^i^i?^iB4^i^i^i|^iB3^iR^i׳^iw^iߴB2^i1^i^iq^iζB1^i!^i^i{^iݸB0^i.^iU^i^iC49^iֻ^i^i}X8^i^i^iX7^i#^i      #####   #>..#   ###...###   #.......############  #..@....†...#1053.4 (61.0)  #.......#####  ###...### #.####.#  #...# #.# #.#  ##.## ####.####[#  #.# #.#.#   #.# #.#####.#..^i?   #.# #.# #.##.   #.# #.# #.... ^i^iE _Done exploring.^il3^ir^i\0.0)........^i[ _Done exploring.^iG ^iO 3^i ;^i! [ _Done exploring.^i- ^i. 3^il  _Done exploring.^ie^i$^iRead which item? Scrolls  c - 2 scrolls labelled KITODD RUOHE  d - a scroll labelled XOGGIB GIHEIF  e - a scroll labelled PIBRUZ CUIZXEU  h - a scroll labelled URESOD IVAVICK [!] read|quaff[?] describe selected^ig{^i^iD= bayes525 the Sneak Kobold HP: 21/21 (22) ======================== MP: 6/6======================== #####AC: 2Str: 5 ^i@#>..#EV: 14Int: 18  ###...###SH: 0Dex: 15  #.......############ XL:  3 Next:  5% Place: Dungeon:1  #..@....†..........# Noise: ---------  Time: 1053.4 (0.0)  #.......#####....... a) +2 dagger (drain)  ###...### #.####.# Nothing quivered #...# #.# #.# Drain Gem (7947)  ##.## ####.####[# #.# #.......#.#  #.# #.#####.#..  #.# #.# #.##. ^i[17;8H #.# #.# #....  _You see here a human skeleton. _You see here a quokka skeleton. _Done exploring. _Done exploring. _Done exploring. _Done exploring.^i  _Done exploring. _Done exploring.  As you read the scroll labelled KITODD RUOHE, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.^i=========4.4 (16^i^i˚0 _c -> N - a scroll of noise^iqh 3^im ^ip F _Unknown command.^iL^iӕLevel 1 of the Dungeon<>>>>_^iv(Press ? for help) #####  #>..#   ###...########################   #.......############ #......†............#   #..@....†..........######.#################.#   #.......#####...........#.##.#   ###...### #.####.####.#.##.#  #...# #.# #.# #.#.#^i9D#.#  ##.## ####.####[# ##.#.# ##############†###  #.# #.......#.###....####................##  #.# #.#####.#.............############..#.##  #.# #.# #.##.##...###########†###.############  #.# #.# #....###.###...## ##...........#  #.#####.#####.#### #.##....###.#...######.#  ^i#.......##.##.# #.##†....#......######.#  ######........######.##......###..........#  ^i#.#..........)..##.....## ##.#######.#  #.##...###########.....# #.# #.#####  ^iG#.###.###.....# #.# #[....#  #.# #.#^iʙ####.....# #.# #####.#  #.###.###########.## #.....# #.##.#  ^i!#_##...## #..........# #.###.#####.####.#  ^i#.#.###.## #.#####.#.## #.# #.#.......##.#^i? _>@_^i ^i  bayes525 the Sneak Kobold HP: 21/21 (22) ======================== MP: 6/6======================== #####AC: 2Str: 5 #>..#EV: 14Int: 18  ###...###SH: 0Dex: 15  #.......############ XL:  3 Next:  5% Place: Dungeon:1 ^i+ : #..@....†..........# Noise: =========  Time: 1054.4 (0.0)  #.......#####....... a) +2 dagger (drain)  ###...### #.####.# Nothing quivered #...# #.# #.# Drain Gem (7946)  ##.## ####.####[# #.# #.......#.#  #.# #.#####.#..  #.# #.# #.##.  #.# #.# #....  _Done exploring.  As you read the scroll labelled KITODD RUOHE, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _c -> N - a scroll of noise _Unknown command.^iͿ ^i} ^i ^i I5 _^i$ 43^i]     #####  #@..# ---------7.4 (3###...### #.......############.......†.........#.......#####.......###...### #.####...# #.# #.###.## ####.####[#......#.#---------^i ^i c _There is a stone staircase leading down here.^i3^i^i ^i4l8.4 (12 _^iG^iJ .##$.. ..#... ...?.# ^iK}.....# 2 ....@#  ##.>.....  .S...#...  ###......  #... .. S   adder (asleep) ^iR^idg9.2 (1.81^i^iG\ _Unknown command. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled DERPHI BASUROE and 8 gold pieces.  Found an escape hatch in the floor. _up^i<.##$....#.....?.#...#<#.. ##.@.......S...#...###...... #...... ..#.^iY^iln6000 _^i ^i#a _There is an escape hatch in the floor here.^i^ j.##$....#... ....?.# ......# .....<#..##.>........S@..#...#.###...... #...... ..# .^i ^i" h139 _^iݟ ^i ^ilbn  The helpless adder fails to defend itself.  You puncture the adder!^ihA. ^il ealth: 21/22 --372Gem (7938)  ^iDm;_You kill the adder!^iq^i,ti _Your life force feels restored.^i*_##$.. ...#... ....?.# ......# ...<#.. ..##.@..... .......#... #.###...... #.....#....^i^iUg37 _^ib^ia _There is an escape hatch in the floor here.^i@* M##$...#...?.#  ....@<#.. ##.>.........#..#.###....#........#...^iw0 ^iW1 2==46 _^i6 ^iu9 S _Health restored: 22^i3^iݳ^i^i543^i6^i^i6U==2^i^ifX1^i^i^i$B0^i^i{Y29^i^iX8^i^i^iB7^i^i;^iB6^ic^i<X5^i^^i^i`B4^i^if^iB3^i^iX2^i1^i^i4B1^i^iX0^i^iY19^i^ic^iB8^iq^i\X7^i^i^ivB6^iZ^iX5^i^iX4^i^iX3^if^if^iB2^i^iX1^i@^i^i#B0^i^i}^iC09^i^iX8^ii^i^i B7^i ^i X6^i ^i^ixB5^i4^iX4^i[^i^i:3^io^iU^i"B2^i^iX1^i^iX0^i^iD ^i D899^i!^i#X8^i$^i&^i&B7^ix'^i(^i)B6^i=*^i.54^i0^i1^i1B3^ib2^i3^i4B2^i5^iU7^i7B1^i"9^i9^i2:B0^ic;^i=^i>C89^i;?^i@^i?AB8^iB^iDX7^iE^iJG^iGB6^iH^iJ^iYKB5^i(L^iM^inNB4^iO^iXQ^iQB3^iR^iUT^iTB2^iU^iWX1^i5X^i ZX0^i[^i\^i ]C79^i]^i_^i_B8^iv`^i6bX7^iyc^igeX6^if^ihX5^i-i^ijX4^i-l^il^iamB3^in^io^idpB2^iTq^ir^i4sB1^is^ibu^iuB0^iv^ix^ixC69^iyy^i{X8^i|^iX7^i^io^i B6^i^isX5^i^ip^iB4^i^iB^iB3^io^i͏^i;B2^i^i^i!B1^iƓ^ib^i˕B0^i^^i^i6C59^iǘ^i3^iB8^i2^i^iB7^i^i'^iB6^i^i^iB5^i&^iX4^i^iX3^i^ivX2^i8^in^iB1^iZ^iҭ^izB0^i^i/Y49^iu^i^ibB8^i ^i~X7^i ^i`^i̹B6^ib^i X5^i^iX4^i^iJ^iB3^i^i^iB2^i^iX1^i^i]^iB0^i~^i9Y39^in^iX8^ip^i^iIB7^i^if 163.2 (99.0) _You start waiting.4.2 (100.0)6^iG^i# _Done waiting.^ihM .....###$...##....?.#  .....<#.. .##.>...........#.#.###......#....^i5.0)5^iY^i~^i55M ###.... ..##$...##......#  .....<#.. .##.>...........#...^i%###.....^iK^i`64^if^izA7.2 (2^iP:3^i ^iN ^iԧV_c - a scroll labelled DERPHI BASUROE^iY>M # ####..... ....##$...#...#@....##.#  .....<#.. ^ik?..##.>.........#.^iC^iFDe8.2 (12^iG^iQI^iΏ M # #..####........^i ##@...#...#...........###......# .....<#...##.>..^i ^it `91^i+ ^id ^iS f70.2 (20^i> ^iG > _You now have 112 gold pieces (gained 8).^iW!M .# #####.........##....##.........###......#....<#^i=#^i$f1.2 (129^i-^iPr...# #..>..####...#........# ..##.@..# ...#............####......# .....<#....##.>..........#...#.###...... ^i^i`28^i^iR; _Found a stone staircase leading down.^i8I  ...# #..>..####...#.......# .##....##.#.@.........####.....# <#..##.>....#...^iN v37^i&R ^iS ^iP  ...# #..>..####...#.......# ##....##..#..........@#### <#....##.>.........#....^i?# ^i# `46^i( ^iI) ^i}  ...# #..>..####...#......# .##....##..#.........#### <#....##.>..........#.###.....^i*#^i#J55^i#^i'^il)^i ...# #..>..####...#......# .##....##.#.........#### ....##.>..........#...#.###......^iN#......^is^i`64^i^ia _There is a stone staircase leading up here.^i^i)Read which item? Scrolls  N - a scroll of noise  c - a scroll labelled DERPHI BASUROE  d - a scroll labelled XOGGIB GIHEIF  e - a scroll labelled PIBRUZ CUIZXEU ^i0 h - a scroll labelled URESOD IVAVICK [!] read|quaff[?] describe selected^i^i\^i ...bayes525 the Sneak# #..>^i $Kobold..####...#Health: 22/22 ========================........#Magic: 6/6========================^i!..##....##AC: 2Str: 5...#......EV: 14Int: 18......####SH: 0Dex: 15......#XL:  3 Next: 37% Place: Dungeon:2.....@#..Noise: ---------  Time: 1176.2 (0.0)..##.>.....a) +2 dagger (drain).......#...Nothing quivered#.###......Gem (7824) #........#....... ^i"__You start waiting. _Done waiting. _c - a scroll labelled DERPHI BASUROE _You now have 112 gold pieces (gained 8). _Found a stone staircase leading down. _There is a stone staircase leading up here.^im'%  ^i'+Okay, then.^i*(^i:,^i/. _^i^i^i^i^i΄^i3u3 _^iA... # #..> ..####...# ..# ..##....## ^iA...#...... ......#### ......#####g.....<#@......##.>..^ix.......#..#.###..#........#..g   goblin (asleep) ^iK+7.2 (1^iO8.2 (22^i^iW^i`u _A goblin comes into view. It is wielding a +0 dagger.^i^iD ... # #..> ^i\    ^it #####g  .....<#@....  ..##.>.......  .......#.....  #.###........  #........    ....^is ... # #..>      #####g  .....<#@....  ..##.>.......  .......#..... ^iTw #.###........  #........   .... ^iBz^iz^im^iف] _A goblin is nearby!^iH ... # #..>     ^iI" #####g  .....<#@....  ..##.>.......  .......#.....  #.###........  #........   ^i1I@ ....^iz ... # #..>      #####g  .....<#@....  ..##.>.......  .......#.....  #.###........  #........^if   .... ^i^i&^i^i ^i,O_A goblin is nearby!^i  ... # #..>      ^iV #####g  .....<#@....  ..##.>.......  .......#.....  ^i| H#.###........  #........  ^i G  ....^iΰ ^iF ' ... # #..>     ^iG  #####g  .....<#@....  ..##.>.......  .......#.....  #.###........  #........   .... ^iM 3^iS ^iU ] _A goblin is nearby!^i *... # #..> ..####...# .# ..##....## ...#...... ......#### ......#####g......<#...##.>....#.#.###..#.....#..... ^i% ^iv& +9.2 (1^i& A1 _^iQ/ ^ir(... # #..> ..####...# .# ..##....## ...#...... .......#### ........#####g......<#.^i>..##.>..#.#.###...#....#..... ^i[^ia800^i^id^iV... # #..> ..####...# .^ie# ..##....## ...#...#...... ...#......#### ...#......#####g......<#.^i{..##.>..#.#.###.#.^i0..#..... ^i119^i4o  The helpless goblin fails to defend itself.  You impale the goblin!!^i;C)^i>i4028^i3D^i~FJ _You kill the goblin!^i9^i:^iw;^i.>^iY?^iD76^i_E^iJ>  You see here a +0 dagger.^iJ^iuK+5 ^iK_^igL^iN^iO^i PB4^iP^iaR^iW^iW  ^iWO...<.....^iX# #..>........####...#.......^iX.##....# ..##....###@..# ^i9X6.2 (4.#..........# ^iWX#####...##......#####)^iX.....<#.......##.>..................#.........#.###............#............^i_^il_+7.2 (5^i_:3^icg^ii; _Found an escape hatch in the ceiling.^i ^iS ^ii ^i ^iv 21^i, ^iy ^i B0^iy ^iԛ >  You see here a +0 dagger.^i> ^i J09 _^i ^i7 ^i B8^i* ^i= ^i ^i ^i. B7^i ^iި ^iQ X6^i? ^i ^i ^i B5^iR ^i ^i ^i B4^i ^iz ^i\ ^i ,3^iȴ ^i= ^i3 ^i ^i B2^i ^i 1^i ^i n0^i ^i ^i <799^i? ^iv ^i ^ih X8^i ^i ^i ,7^iW ^i ^i ^i .....<#..........##.>.................#........#.#.###................#.###........... .....#........ <..................^iH ' #......####...... #@......#.....203.2 (16.0) #.##.##.. .. #.##.# # ^ir #.##.. #.# ... ^i ^i ^i ^i f4.2 (176^i ^i 9 _Found a stone staircase leading up.^i ^i ^ig ^i^iF^ii 54^i ^i ^iT B3^i ^i^iX2^i#^i^i^i,1^i^ie^i^ii^iB0^i)^i:^i^iXC89^i^i^i^igB8^i^i^i"......#.###............ ............#........ .<........... #......####...... ###.......#..... ^i"#.##.##.. .. #.##.#### #.##..... #.##@.... 12.2 (8.0)^i#[..$.##.. $..... .# ####### ^im# ^i(^i(O3.2 (97^i(^i3-^i.- _Found a leather armour.^i3^ix^i.^i!^i(65^i)N _You now have 127 gold pieces (gained 15).^i+^i+B4^iz,^i.^i/^iK0,3^i}0^i1^i2^iQ4^i4^i4:2^i5^i8^i8B1^i/:^i=M _You now have 132 gold pieces (gained 5).^i?^i?B0^i@^i)B^iDo79^iF^iGX8^iH^iTJ^iK^iLB7^iM^iQ^iR^iR^iR:6^iR^iS^i U^i/# ##.###.. #.####..###.......<........ #......#######......^i^i`55^i4"^ia$; _Found a parchment of Kinetic Grapnel.^ip3D# ## #... :# ..##...#g.!... ...### ..........# ## #.####..###.......<........ #......##^i:^i:`64^idA^iC^iF o  The helpless goblin fails to defend itself.  You impale the goblin!!^i`M e)^iP h273^iV ^iX J _You kill the goblin!^iM# ## ##.... :# ..##...#!... ...####............#....... ^iI^i`82^i3^iZ  Things that are here: _a +0 dagger of freezing; a +0 sling^i*# #.....b..####.....w....:.^iS4..##...##....#......)@!......##.^i\..##.>#..#.^i ....#.#.###. w   ribbon worm (asleep)^i͒##.###.. ......#.###. b   bat (asleep)##..###.^iS#.<.^i ^i^i `91^iE^ic ^iָK_A bat and a ribbon worm come into view.^i1^i,# #.....b...####.....w.....:...##...##....#......).@..........<##...##.>.#..#. ....#.#.###.##.###.. ......#.###.##..###.##.<.^i4^i5a500^i:;^i> _You see here a lumpy ruby potion.^i  ##...## #  #.....b. ..### ###.....w. ... ...:. ..## ..##. ...# .....).!.... . ..... .. ....^i #. ..##.> #... .... #....... ....#.#.### ##.###.. #.###. ##..###....^i ^iv h149 _^i ^i ^i`  S..  ##...## #  #.....b. ..## ####.....w. ... ...:^iɩ . ..## ..##....... ...# .....).!.... ...  .. ....#. ..##. S   ball python (constriction, asleep) #... .....^i  #....... ....#.#.### ##.###.. #.###^i ^ix ^i `28^i ^i ^ _A ball python comes into view.^if/ S..# ##...## # #.....b. ...####.....w. .. ...##. ... .....).!....  ......  .....  ##^i,02. ..## #.  #. ....#.#. ##.###.. ......#.^iH9<3^i9:7^i)A^iDb _You see here a parchment of Kinetic Grapnel.^iId  You pick up a parchment of Kinetic Grapnel and begin reading...^i`46^i٧^iH _You add the spell Kinetic Grapnel to your library.^i S..# ##...## #^i\ #.....b. ...####.....w. #. ...##^i. ....).!.... ............ ^i5.............  ##. ..^i| #.   #. ....#.#.#  ##.###.. ......#.# ^i_^i`55^i ^i^iuW S S..# ##...## ### #.....b. .####.....w.  #. .##. #......).!.... #............. #.............  ##. .. #.  #. ....#.#. ##.###.. ......#.^i] ^i] `64^ib ^ic ^iʂS..###...##.### #.....b. ^i ...####.....w. ##............ ....@.##....... ##......).!....  #.............  #.............  #####......... #.  # ....#.# ##.###.. ......#.###...^i!73^iE S..# ##...##..#### #.....b.....####.....w. .##@...........##.......###).!.... #. #....#####.  #...  #....... ....#. ##.###.. ^iJ^iBK`82^iM^iO^i S..# ##...###### #.....b.....@.####.....w.#.##..... #......##.......###......).!.... #.. #....#####. #...  #....... ....#^iz^i`91^i ^i^i` < S..#.## ##...##.#### #.....b.#...@..####.....w.#.##. #......##. ###......).!.... #..... #. #####. #. #. ....^iWa ^iog 7<^ig a600^iLl ^i4n 9 _Found a stone staircase leading up.^ia.# #<  S..#..### ##...###### #.....b.......####.....w.###.##..... #......##.......###)!.... #^i/. #....#####. #...^i6^i9a139^i7>^i?^iv  ### #<. S..# #..### ##...## #..@.#### #.....b. ##......####.....w. ###.##. #......##.^iv  ###......).!....  #.  #.  #####.  #.^i8~ v28^i= ^i ^iA6 ####  #<.# S.. #.@### ##...## #....#### #.....b.......####.....w.###.##..... #......##.......###).!.... ^i_  #.  #.... #####. ^iv37^i ^i|^ifneM## <@# S..# ### ##...## ....#### b##......####.....w###.##.............. ^i##....#### #.....b. .##......####.....w. .###.##..^i/ .2#......##. .^i 0 ###......).!.... .#............. .^i0a#.. .#####. .#. .#. ....#.#.##.###.. ......#.^i41^i$6^i7^iG^iSH^iH^i;J^iL^ifTn7^iW#### #<.# S..# ^iW#..### ##...## # #....#### #.....b. ..###......####.....w. ..###.##... ..#^iX#......##....... ..###......).!.... ..#............. ..#............. ..#####..^iOXk ..## S   ball python (constriction, asleep)#.. ....#....... ....#.#.##^iX^##.###.. ......#.##^iY_&3^i`e4.2 (26^iOe^isg^iK  #### #<.# S..#   ##...## #   #.....b.  .####.....w.  ....@.......  #......##.......  ###......).!....  #.............  .......         ^i9  #### #<.# S..#   ##...## #   #.....b.  .####.....w.  ....@.......  #......##.......  ###......).!....  #.............  .......  ^iI Z       ^i ^i ^i ^i' b _A ball python is nearby!^iV#### .### #<.# S..#  #..### ##...## # #....#### #.....b. ..####......####@....w. ....###.##...... ..###......##....... ...####......).!.... .#....... .#..... ..#####. ..###.. .....#....... ....#.#.#^i^iNl5.2 (15 _^i^ii^i ## ##.##<.# S..#  ### ##...## # ....#### b####......####.....w..###.##.....#......##...###^i).!.... ...######.. .....^iv64^i~^i ^i< #### #### ..### #<.# S..#  #..### ##@..## # #....#### #.....b. ..#####......####.....w. .....###.##...... ..##.#......##....... ...####......).!.... .w   ribbon worm (asleep)#. .b   bat (asleep)#..... ... S   ball python (constriction, asleep)#####.^i?R ..##.>^i^iX`73^iє^i^i .  The helpless ball python fails to defend itself.  You puncture the ball python!†58.1 (0.92^i ^i2 O _You kill the ball python!^in##### #### ...### #<.# #†..# #..### ##.@.## # ^iuns#....#### #.....b. ..###......####.....w. .###.##..... ..##.#......##.^in ...#.###......).!.... .#. .^in#. .....<#####. ..##.>.^iu^i,vg9.1 (1.01^i{^i}^iS #####  #### ...###  #<.# #†..#  #..### ##..@## # ##....#### #.....b...####.##......####.....w..###.##...##.#......##....#.###......).!.... ......##. ......##. .....<######. ..##.>.w.w800^iM ^iS  You hit the ribbon worm.^i, bw.(catching breath)bThe ribbon worm is lightly wounded.^i ```The ribbon worm expels a string of sticky webbing.^i:^..@=1.0 (0.919^i e^i h _The stream of webbing misses you. The bat completely misses you.^iJ #####  ####"...### #<.# #†@.#  #..### ##...## #  #....#### #...bw... ..####......####. ...###.##..... ..## #......##........ ...#..###).!.... ...... #. ...... #.... .....<  Found a dented zirconium amulet.  The ribbon worm attacks as it pursues you!bw..18-----2.0 (1.08 _The ribbon worm bites you. _You take 4 damage, and have 18/22 hp.^i= .#####  #### ."..@### #<.# ####†..# ^i:> #..### ##.bw## #  #....#### #. ..###......####. ...###.##....^ie>. ..## #......##........ ...#^i>###).!....  #^i>I. .....^i @^iB^i^ w.6-------37^i*f _The bat attacks as it pursues you! The bat hits you. x2 _You take 2 damage, and have 16/22 hp.^iP F#.##### #### #.".@.### #<.##†w.# #..### ##.b.## # #....#### #.. .. ##......####..  ###.##^iO W. ..## #......##. ...# ###......).!....  #. ^iժ ^i ^i ^i ,b.^i Q-46 ^i _^i ^i> ^iۥ#.. #.##### #### #."@..### #<.# #####bw.# #..### ##...## # #....#### #........ .. ##......####........  ###.##. .. #......##^iW. ... ###......).!....  #. ^iŧ^i<^ihbw†.^ih=55^ij _The bat closely misses you. x2^ihH  You hit the bat. You drain the bat.^i˫^iQw.^irk7=-79 (0.9^i^i G _You kill the bat!^i1v &  You hit the ribbon worm.  The ribbon worm is moderately wounded.6.9 (1.04^iy ^i{ \ _The ribbon worm completely misses you.^ih2e  You barely miss the ribbon worm.^i2g7.8 (0.93^i9^i<f _The ribbon worm is moderately wounded.^ib! (drained)  You hit the ribbon worm. You drain the ribbon worm.  The ribbon worm is heavily wounded.8.72^i^iWX _The ribbon worm barely misses you.^i  You completely miss the ribbon worm.The ribbon worm is heavily wounded.^i=9.7 (1.01^ig^iQ _The ribbon worm misses you.^i.  You hit the ribbon worm.  The ribbon worm is severely wounded.^i[/15--90.6 (0.90^iTM _The ribbon worm bites you. _You take 2 damage, and have 15/22 hp.^i_ =  You hit the ribbon worm.^i c1.509^iM z _The ribbon worm is severely wounded.^i  You barely miss the ribbon worm.The ribbon worm is severely wounded.^iݯ b2.48^i g _The ribbon worm misses you.^i_?X  You hit the ribbon worm. You drain the ribbon worm.^iAq†^iQEp553.4 (1.07^iK^iMO _You kill the ribbon worm!^i# .. #.##### #### #.".@.### #<.# #####†..# #..### ##...## # #....#### #........ ..###......####........ .###.##. ..##......##.^i< ...####......).!.... .#. .^i ^iY 16=--46^i ^i^ix _You see here a ribbon worm corpse.^iK^i(L^ikM^i:O^iT54^i!UB3^iU^i9W^iXT=2^idX^iY^iBZ#7^idZM=1^i[^i\^i5]B0^i_^i`^iP`<699^i!a^ic^i]c,8^i}c^ikg^ih^ii#8^i'ij==7^ii^ikX6^iol^im^i:nB5^io^i p^i9pB4^inq^i r^i{r^ir9==3^i^s^it^itB2^iu^iv^ivB1^iw^ix^iYyB0^i z^i@{^i{U=89^i}|^i}^i$~$20^i\~M=8^i^i^i:7^í^i^iN,6^i^i^iO^iB5^id^ip^iÇ^i1==4^i^i^i?B3^iH^i^iΌB2^i^i^iB1^i0^i^i>=0^iC^i^i - _You start resting.^iS1320.4 (26.0)^i2==1.4 (2779^iޞ^i^ixg _HP restored. _Health restored: 22^ij^i^ik^i#^i!J876^if"?==5^i"^i5#^iY$^i$B4^ih%^i&^i&B3^i'^i(^i ),2^i))^i)^i~+^i+:1^ij,^i-^i-B0^i.^iK0Y69^iI1^i1^i,2B8^i2^io4^i4B7^i5^i6^i6B6^i7^i8^i59B5^i9^i;^iV;B4^iN<^i=^i=B3^i[?^i?^i@B2^i@^iCB^iBB1^i?C^iD^iDB0^iE^iF^iGC59^iG^iH^i(I,8^iQI^i*J^i:K^iKB7^iZL^iM^iMB6^iN^iO^i@PB5^iP^iQ^iRB4^iR^i T^iGT,3^ioT^iU^isVB2^iV^i"W^iX^iY:1^iY^iZ^i%[B0^i[^iM^^i^;49^i`,^id87^ieX6^if^ih^iYh,5^ih^iki^ij^ikB4^il^imX3^ifn^io^ioB2^ip^ir^i}rB1^i@s^it^iuX0^iwo39^i y^iFy:8^iy^iC{^i{B7^it|^iq}^i}B6^i~^i^iB5^iX^iFn4^i^idB3^ih^iX2^i^it^i,1^i^iՊ^i^iB0^iȌ^i/^i298^iB7^i^i^iB6^i^i^i2,5^ik^i^i7^iB4^id^iX3^i^iޝ^i8B2^i^i^iaB1^i^i^i,0^i^i^i0Y19^i^i^ik:8^i^i^itB7^i^i^iPB6^i^iB5^i^i)^iԻ4321^i_B0^i^i.Y09^i^i^igB8^i^i9^izB7^i:^iC^iB6^i)^iJ^iB5^ii^i^i,4^i^i^i!^iB3^i,^iB2^ij^i^iB1^i^i^i-,0^iL^iQ^i\p599^i;n8^i]n7^ib65^i^i^iB4^i-^i/^i:3^i^iGB2^i^i^iP^iB1^i^i^iSB0^i%^i^iC89^i^i^i:8^i^if^iB7^iW^i^i,6^i ^i^i^iMB5^i5^i^izB4^iX^i^iB3^i^i^i0B2^i^i^iTB1^i ^i ^i B0^i ^i h 420.4 (99 _You start waiting.^i@ k1.4 (100.0)79^i ^it # _Done waiting.^i@D  # .. #.##### #### #."@†.### #<.# #####†..# #..### ##...## # #....#### #........ .. ##......####........  ###.##. .. #......##. ... ###......).!....  #. ^iO 2.0)8^iT ^iV ^iP <### ... #.##### #### #.@.†.### #<.# #####†..# #..### ##...##^i L # #....#### #........ .. ##......####.  ###.##. .. #......##.  ###......).!....  #. ^iޠ <3^i1 :7^i ^i3 4.4 (26^i 0 _d - an amulet of wildshape^ia  You aren't carrying any items that you can evoke.^i D _^i _Unknown command.^ip ^ioPut on or remove which piece of jewellery? ^iLJewellery (go to first with "=)  d - an amulet of wildshape[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^i ^i ^i%bayes525 the SneakKoboldHealth: 22/22 ========================Magic: 6/6========================AC: 2Str: 5####EV: 14Int: 18...SH: 0Dex: 15#.#####XL:  3 Next: 55% Place: Dungeon:2^i}#### #.@.†.###Noise: ---------  Time: 1424.4 (0.0)#<.# #####†..#a) +2 dagger (drain)#..### ##...### Nothing quivered#....#### #........ .. Gem (7576) ##......####........ ..###.##............. .. #......##........ ..^i ###......).!...... #...............^i  _Health restored: 22 _You start waiting. ^i)_Done waiting. _d - an amulet of wildshape _You aren't carrying any items that you can evoke. ^iK1_Unknown command.^iI^i _^i^i3%f  You start putting on your amulet.^i,{5.4 (15^i1^i2e6.4 (24^i7^i9=^i=e7.4 (33^iB^iH^iPIe8.4 (42^i$N^iS^iTe9.4 (51^ib^ipf^iowbayes525 the SneakKoboldHealth: 22/22 ========================Magic: 6/6========================AC: 2^iqStr: 5####EV: 14Int: 18...SH: 0Dex: 15#.#####XL:  3 Next: 55% Place: Dungeon:2#### #.@.†.###Noise: ---------  Time: 1429.4 (5.0)#<.# #####†..#a) +2 dagger (drain)#..### ##...### Nothing quivered#....#### #........ .. Gem (7571) ##......####........ ..###.##............. .. #......##........ .. ^iq###......).!...... #...............  _d - an amulet of wildshape _You aren't carrying any items that you can evoke. _Unknown command.You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  ^i)r/You finish putting on your amulet of wildshape.^i]t _You aren't carrying any items that you can evoke.Unknown command.  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power.^iz^i%^i] ^iI_d - an amulet of wildshape (worn)^iqI^is^iSt^iy0 _69^iBz^i7~g  You see here a ribbon worm corpse.^iW^iI8 _^i`^ig  You see here a ball python corpse.^i^i_7 _^i^i^iB6^i'^i^i^i B5^i^i^i432#.######### #...†.####<.# #####†..##..### ##...##.##....#### #........ ..######......####........ ......###.##............. ..##..#......##........ ...#..###......).@.... ...... #............. ...... #............. .....< #####......... ..##.> #......... ..... #. ....#.#.### ##.###.. #.### ##..###...............#[17^i_L;11H#.<.........38.4 (99.4 (10.0)1 _k - a lumpy ruby potion^i ^iC ^i ^i( ^iN ^i B0^iR 59^i ^ie ^i B8^i} ^i ^i ^i ,7^i1 ^i ^i ^i B6^ig ,^i ^i ^i B5^i ^iX ^iJ ^i B4^i] ^i ^i@ ^i B3^i- ^iM ^i ^ie X2^i4 ^i6 ^i B1^i ^i ^i| X0^i! ^ih ^i\ ^i C49^i ^i ^i ^iWB 87654321039876543^i C [m2^iC n1^i~D ^i@K ^iX  #).....  #..  #..  #..  #. 69.4 (3 ###.#.#  #..#.#  #.##.#  .###.##.# #### .....##.####  ... #.......#.##### #.#..###.#..#...†.### #.....#....#^i[ ^iz[ g70.4 (310^i.g ^ih ' _Found a hand axe.^ir^i*s^ids^iy^i`{^i298^iك^iB7^i^i^iX6^i^ic^iӏ^i8B5^i^iH^iГ^i,4^i@^i^i^iO^i,3^i^i^iT^i^i՚B2^i9^i^ig^iB1^i$^i^i^iʠ,0^i^i<^i^iv^iC19^i^i^iX8^i^i^i^iB7^i^i^i4^iwB6^i^in^i^i5B5^i^i^i^iB4^iQ^is^i^iOB3^i^i^i,^iuB2^iζ^i^i[^iѸB1^i6^iE^i^i8B0^i^iy^i?^is-09^i^i^i^iX8^iF^i+^i$^inB7^i^i3^i(^iyB6^i^iu^iF^iB5^i^i^i8 ###.#.######..#.##.##.# ###.##.# ....##.####### #### ..............# .... ^i.#..###.#.....###...K .....#....###.##...## ........### #... ...#..#.# ##..>...... ...##...####...#...... ^i$>..............##....# ..####..##....###...# ...# #...#..........# ^iIK   kobold (missile, asleep) .#.# #......#####...## ^iiS.#..........#####).... ^iU.####......<#.........^i-95.4 (25^iPf6.4 (264^i^iJ _A kobold comes into view. It is wielding a +0 dagger. _There is an escape hatch in the ceiling here.^i:y#.........# ###.#.######..#.# ^i: #.##.# ##.##.###.####### #####............# #..... #..###.#.....###...K#....###.##.@.## ^i';....### #...<..... #..#.# ##..>...... ^iL;##...####...#.................##....#####..##....###...# ^io;\.# #...#..........# ^i;#.# ######...## #....#####)^i;.....^i C^iCr7.4 (1.0)3 _^iYJ^iL^i .# .........# ##.#.##### #..#.# .##.# #.##.###.####### ##### ............# #......^i###.#.....###.@.K##....###.##...### ....### #...<..... #..#.# ##..>...... ##...####...#.................##....# ####..##....###...# .# #...#..........# .# ######...##^i^isK.K)^i====82^i*> _The kobold shouts!^i 1--=---91^i ^i^ _You miss the kobold. The kobold hits you with a +0 dagger. _You take 1 damage, and have 21/22 hp.^i---500.3 (0.90^i _You closely miss the kobold. The kobold hits you but does no damage.^iN  You hit the kobold. You drain the kobold.^iC)^i7l71.2499^i^iJ _You kill the kobold!^iL]# # .#.##### ..#.# .##.# ## .##.# #.##.#^i) #####.# #......####.#.....###..@.# #....###.##...### ### #...<..... #..#.# ##..>...... ##...####...#...... ^i^i^io-2.2 (1.08^i^i h  Things that are here: _a +0 dagger; 5 stones^i ^i ^i ^iό 8-^if &0^i 2==3.2 (17^i _You start resting. HP restored. _Health restored: 22^i3B[?25h[?0c  Search for what [? for help]? ^i"6^i1 [?25l[?1c^i>@^iA$^ibA0 matches: only useless items found; press = to show.^im........#bayes525 the Sneak ........#Kobold #.#.#####^imHealth: 22/22 ======================== ..#.#Magic: 6/6======================== .##.###AC: 2Str: 5 .##.##..EV: 14Int: 18 .##.####### #####...SH: 0^in}Dex: 15 ...........# #......#XL:  3 Next: 57% Place: Dungeon:2 .###.#.....###..@.#^inNoise: ---------  Time: 1503.2 (0.0) ..#....###.##...###a) +2 dagger (drain) .....### #...<.....Nothing quivered #..#.# ##..>......Gem (7497) ##...####...#...... ...........##....## ###..##....###...# ^inq# #...#..........# # #......#####...## ^in_You kill the kobold!Things that are here: _a +0 dagger; 5 stones ^io_You start resting. HP restored. _Health restored: 22Search for what [? for help]? talis^iu^iGv^i|^i~. _^i+ ^i, ^i, ^i5 ^i6 ^i,? 6 _5^iA ^iFP 4^ieQ ^iWR B3^iS ^iW W  Things that are here:  a +0 dagger; 5 stones^iY ^ilZ I2 _^i[ ^iB] ^i` X1^ia ^i'h ^ii ^ij B0^ij ^iYl ^im ^in C89^in ^iu  Things that are here:  a +0 dagger; 5 stones8 _^iv ^i!z ^iY{ n7^i} ^i n6^i 5^i ^i 4321079^i ^i ^i B8^i ^i ^iX ^i B7^ik ^i `  Things that are here: _a +0 dagger; 5 stones  ^i ^ig I6 _^i. ^i/ ^i ^iH 543 _a +0 dagger; 5 stones  Things that are here: _a +0 dagger; 5 stones  Things that are here: _a +0 dagger; 5 stones  There is a stone staircase leading down here.2 _1069876^iO 5^iW ^i(X ^iX B4^iEY ^ib[ ^i] n3^ib 2^i>k  ####.....................##....#......####..##....###...# ...##..........# #...#..........#...).......#.###......#####...# .............#..........#####)... .............####......<#........ ###.......... #...##.>..........  #. #........#........  #....... ....#@#.###...........  ##.###.. ......#.###...........  ##..###...............#........  #..........<..................  #........ S#....####......  #...##.# ###.......#.....S   ball python (constriction, asleep)  #......# #.##.##.. ..  #...##.# #.##.####  #...##.# #.##.....^ik [39;49m^ir 038.2 (35.0)^ir f9.2 (361^iy ^i{ ^ _A ball python comes into view.^iN .. .)......)##......< #...##.>   #.....   ....#@#   ......#  ......  <......   S#......       ..       ^i.. .)......)##......< #...##.>   #.....   ....#@#   ......#  ......  <......   S#......              _A ball python is nearby!^i\.. .)......)##......< #...##.>   #.....  ^iy] ....#@#   ......#  ......  <......   S#......     ^i]C  ..    ^i]=   ^i.. .)......)##......< #...##.>  ^i) #.....   ....#@#   ......#  ......  <......   S#......   ^iR'    ^i{@      ^i ^i&^i^i8^ib _A ball python is nearby!^iI.. .)......)##......< #...##.>   #.....   ....#@#  ^i ......#  ......  <......   S#......       ..  ^iZ     ^iV]|.. .)......)##......< #...##.>   #.....   ....#@#  ^ie^ ......#  ......  <......   S#......             ^ie^if^il^iob _A ball python is nearby!^i|,#....####..##....###...##..# #...#.............)#.###......#####....^i,.#..........#####)...####......<#.... ####.. #...##.>.  #..###........# #^i - ....#.#.###.. ##.###.. ....@.#.###.###..^i--.......# #..........<..........^iM- # .S#......####^il- #...##.# #####.......# #......# #.##.##.. ..  ^i- #...##.# #.##.####  #...##.# #.##.....^i-U #...##.###.##.....^i$5^i5s40.2 (1.0)0 _^i;^i<^iE .....##..# #...#...... #......)#.###......##### #.......#....#####) #.####<#.... #####... #...##.>.  #..###........# #...#.#.###.. ##.###.........#.###.###.........# #..........<. #^iF .S##### #...##.# ######.......# #......# #.##.##.. .. #...##.# #.##.####  #...##.# #.##..... #...##.###.##..... ######.#######[....##..^i^N ^iN a159^iU ^iX ^ik, ##......)#.###......#####  #.......#....#####)  #.####^i, <#....  #####. #...##.>. #.###........# #...#.#.###..^i,  ##.###...#.###.###.......#^i&-  #..........<. #^iK- G.S#####^iq- @ #...##.#.######.......# #......# #.##.##.. .. ^i- #...##.# #.##.#### #...##.# #.##.....^i.  #...##.###.##..... ######.#######[....##.. #................#^i8 v28^i< ^i> ^i (y  The helpless ball python fails to defend itself.  You impale the ball python!!^i-^i..^ib/ ^i7^i?603.1 (0.97^iU ^i^ir+_You kill the ball python!^i^iE] #.......#....##### #.####<#.... #####. #...##.>. #.###........# #...#.#.###.. ##.###...#.###.###.......# #..........<. #.@#......#### #...##.#.######.......# #......# #.##.##.. ..  #...##.# #.##.####  #...##.# #.##..... #...##.###.##..... ######.#######[....##.. #................# #.##############4.1 (1.06^i^i}^iM^i ^i^iu`543^i!^i#^i0$B2^i<%^i&^i/(^iy(B1^iJ)^i5^it6^ia7B0^iu8^iU;^i<^i=C49^i=^iA^iC^iC:8^i'E^iG^iRI^iJB7^iJ^iM^iO^iOB6^iCQ^i{S^i+U^iUB5^iV^i9Y^i\n4^i]^i_^i`B3^i a^i+c^id^i eB2^if^ih^i'j^ij,1^ij^il^imn^ip^ipB0^iq^is^i,t^it-39^it^i/u^igv^iwX8^iEx^i |i  You see here a ball python skeleton.^ic}^i~I7 _^i~^ik^i65^iz^iH^i,4^iх^i#^i^i^i,3^i^ic^iQ^iB2^i,^i^i֔^i9,1^ib^i^i7^i^iD,0^ih^iɟ^i,^isC29^i@^i^i^iϤ,8^i^iE^i!^iӦ^i#^iE:7^i^im^i_^i°B6^i<^i[^i1^iwB5^iҳ^i`4321^i^i1^i019^i^i&87^i^i6543210^i Y09^i087654^i^i}^i"n3^i n2^i^^i ^i!^iH!B1^i!^i.0^i>0Z399^i1^id5^i5B8^i6^i7^i8^i9B7^iw9^ip;^i<^iS=B6^i>^i^AR  There is a stone staircase leading down here.^iB^iCI5 _^iFB^i$HB4^ioH^i#J^iK^iKB3^iL^i?N^iOX2^ilP^iQ^iR^iSB1^iS^i@Zn0^i[^i\^i ^^ie^C89^i_^ik^io ....### #...<.....# ..#.# ##..>......# #...####...#......# ..........##....### ##..##....###...#  #...#..........# ##......#####...###### ........#####)........ #......<#^i\p0..... ...##.>............... ........#............. .#.###................ .#.###.............r. .......#........ r   rat (asleep) ............... ....####...... .......#.....^iz611.1 (67.0)2.1 (688^i~^i.V _A rat comes into view.^iۿ #...< ##..>....####...#  ....##...###### #)........ <#.......@..... >............... .......... .......... .......r. ^iY  #...< ##..>....####...#  ....##...###### #)........ <#.......@..... >............... .......... .......... .......r.^iZ ^if` 3^i g ^ii Z _A rat is nearby!^i  #...< ##..>....####...#  ....##...###### #)........ <#.......@..... >............... .......... .......... .......r. ^i0 x #...< ##..>....####...#  ....##...###### #)........ <#.......@..... >............... .......... .......... .......r.^i ^i 3^is ^i Z _A rat is nearby!^i  #...< ##..>....####...#  ....##...###### #)........ <#.......@..... >............... .......... .......... .......r. ^iB "^i<R #...< ##..>....####...#  ....##...###### #)........ <#.......@..... ^i=B>............... .......... .......... .......r.^i^i^iEp _A rat is nearby!^ih#.# ##..>......# .####...#......# .........##....### #..##....###...# ...#..........# ^iiX#......#####...###### .......#####)........ <#............. ..##.>... ....# #.###.... #.###.r.. .....#.. ####^ii..#..... ##.##.. ..^i}q^irr3.1 (1.0)7 _^i^iG6Y.####...#......# .....##....### ##....###...# ...#..........# ......#####...####### ......#####).........<#......##.>.......# .###.... .###.r .....#..?#### ..#..... #.##.. ...####^i=^i>`46^i,J^iJ ^iJY_Found a scroll labelled PIBRUZ CUIZXEU.^i/X.....##....### ##....###...# ..........# ..#####...############)..........<#...... ##.>... .....# ^it###.... ###.r...g...#..?#### ...#..... g   hob^i^goblin (asleep) .##.. .. ^i>r   rat (asleep) .#### ^id/.....^i^i`55^i^iA\ _A hobgoblin comes into view.^in ##....###...# ..........# ..#####...############)..........<#......# #.>...# ....## ##....#.r@..g# ...#....#.?...# #### ...#..#..... # ##.. .. #### ... ^iv ^iv `64^i| ^i=~ ^ii  The helpless rat fails to defend itself.  You impale the rat!!^i[E†^io27.0 (0.93^iD] _You kill the rat!^iz ....###...# #.# #####...# #####). <#.# .>.# #.# .# .^i&*†.@.g# #.# ?...# ...... .# #..... ... ..    ^i^i)g.g====8.0 (1.02^i^i+ _The hobgoblin shouts!^iQ  You hit the hobgoblin.  The hobgoblin is moderately wounded.^i _=---9 (0.9^i ^i V _The hobgoblin barely misses you.^iq  You hit the hobgoblin. You drain the hobgoblin.†7---9.81 _You kill the hobgoblin!^i` e.#..........# ....#####...#######.#####)..........<#.....# #.>..#...#.# ##...##^iwa 1†..†.# ...#..@...#.?...# #### .........# ...# .# ##.. .. ..#...#^ia Q##### ..... #^ia #..^ih ^iRi p-20.8 (1.00^i?o ^ip ^iL ...#####...#######)..........<#.....# #.>.. ....# ##...†..† ...#..... #### ...... ... ##.. .. ..#...#### # ...#-179^iS{2.8 (28^ig^ _e - 2 scrolls labelled PIBRUZ CUIZXEU (gained 1)^iQ^iU*Read which item? Scrolls  N - a scroll of noise  c - a scroll labelled DERPHI BASUROE  d - a scroll labelled XOGGIB GIHEIF  e - 2 scrolls labelled PIBRUZ CUIZXEU ^iBU h - a scroll labelled URESOD IVAVICK [!] read|quaff[?] describe selected^i_J^ioQ^iX....#####...#######bayes525 the Sneak ....#####)..........Kobold ...<#...............#Health: 22/22 ======================== #.>.................#^iQYkMagic: 6/6======================== ....#...............#AC: 2Str: 5 ##..................#EV: 14Int: 18 ##.............†..†.#SH: 0Dex: 15 ^ixY...#................#XL:  3 Next: 67% Place: Dungeon:2 ^iY................@...#Noise: ---------  Time: 1622.8 (0.0) ^iY####...... .........#a) +2 dagger (drain) ^iYo...#..... ........#Nothing quivered ^iY##.. .. ..#...###Gem (7378) ^iZk####..#...# ^i.Z3.... .... ##.. ...#^imZYou hit the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin barely misses you.^iZYou hit the hobgoblin. You drain the hobgoblin. _You kill the hobgoblin! _e - 2 scrolls labelled PIBRUZ CUIZXEU (gained 1)^iaP  Okay, then.^i$b^ibh^ii. _^i ^i& <Level 2 of the Dungeon<<<<>>(Press ? for help) #....#### #..........##...####...#......#  ##......####.....................##....###  ###.##..............####..##....###...#  #......##..........# #...#..........#  ###......).......#.###......#####...#######  #..............#..........#####)..........  #..............####......<#...............#  #####..........# #...##.>.................#  #..........###........#...............#  #............#.#.###..................#  ##.###.........#.###.............†..†.#  ##..###...............#................#  #..........<.......................@...#  #...........#......####...... .........#  #...##.#.######.......#..... ........#  #......### #.##.##.. ..   ..#...###  #...##.##.##.####   ..#...#  #...##.##.##.....   #...##.# ##.##.....  ######.#######[....##..  #................#  #.###############  ###^iS \<@^i^i....#####...#######bayes525 the Sneak ....#####)..........Kobold ...<#...............#Health: 22/22 ======================== #.>.................#Magic: 6/6======================== ....#...............#AC: 2Str: 5 ##..................#EV: 14Int: 18 ##.............†..†.#SH: 0Dex: 15 ...#................#XL:  3 Next: 67% Place: Dungeon:2 ................@...#Noise: ---------  Time: 1622.8 (0.0) ####...... .........#a) +2 dagger (drain) ...#..... ........#Nothing quivered ##.. .. ..#...###Gem (7378) ####..#...# .... .... [^i16d##.. ...#The hobgoblin is moderately wounded. _The hobgoblin barely misses you.You hit the hobgoblin. You drain the hobgoblin. _You kill the hobgoblin! _e - 2 scrolls labelled PIBRUZ CUIZXEU (gained 1) _Okay, then.^i@^i,^i^i^i$7 _6^i(J _Found a stone staircase leading down.^i)^i)B5^i*^i-^i.^i/B4^i/^i~2^i3^i44B3^ia5^i?7^iq8^i8B2^i9^i;^i<^i=B1^i>^i?^i-A^iwAB0^iB^iC^i/EY69^iE^iG^iqH^i-IB8^i%M^iYO^iP^iPB7^iQ^inR^iUS^iSB6^i8T^iT^iU^iUB5^iZV^i^###........### #...<.....###....#..#.# ##..>......#.....##...####...#......# ...##....###...####..##....###...# ..# #...#..........# ......#.###......#####...#######...######)..........#####...............35.8 (13.0) ......# #...##.>....................###........#............... ........#.#.###.................. #^i_s.........#.###.............†..†. #...............#................ .<...........................  ......#......####................  .#.######.......#..... >......... ^i_^id^iHga _There is a stone staircase leading up here.^i ^i$ ^i] 6.0)4 _^i/        ##### 1  #@..#   ###...###   #.......############  #.†..........#  #.......#####......  ###...### #.####.#  #...# #.# #.#  ##.## ####.####[#  #.# #.#.#^i20 ^iF6 ^i g8.3 (2.52^i ^i! } _You climb upwards. _There is a stone staircase leading down here.^i!^ix^ia^iQ^i9.3 (1.01 _^ib ..###........### #...<.....# ..##....#..#.# ##..>......# ........##...####...#......# ...................##....### .......####..##....###...# ........# #...#..........# ......#.###......#####...####### ......#..........#####)..........2 ......####......@#............... ......# #...##.>................. ......###........#............... ........#.#.###.. #.........#.###.............†..† #...............#................ .....<........................... ......#......####................ .#.######.......#..... >...^iGh40.8 (2.50^i!^i%} _You climb downwards. _There is a stone staircase leading up here.^i W ^iX Read which item? Scrolls  N - a scroll of noise  c - a scroll labelled DERPHI BASUROE ^iYX  d - a scroll labelled XOGGIB GIHEIF  e - 2 scrolls labelled PIBRUZ CUIZXEU  h - a scroll labelled URESOD IVAVICK ^iyX [!] read|quaff[?] describe selected^i ^i..###........### #...<.....#bayes525 the Sneak ..##....#..#.# ##..>......#Kobold ........##...####...#......#Health: 22/22 ======================== ...................##....###Magic: 6/6======================== ^irK.......####..##....###...#AC: 2Str: 5 ........# #...#..........#EV: 14Int: 18 ......#.###......#####...####### SH: 0^i6Dex: 15 ......#..........#####).......... XL:  3 Next: 67% Place: Dungeon:2 ^i......####......@#............... Noise: ---------  Time: 1640.8 (0.0) ......# #...##.>................. a) +2 dagger (drain) ......###........#............... Nothing quivered ^iA........#.#.###.................. Gem (7360) #.........#.###.............†..†. ^iD#...............#................  .....<...........................^igN  ......#......####................^i  .#.######.......#..... >.........^io  _Found a stone staircase leading down. ^i_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. ^ig_You climb downwards. _There is a stone staircase leading up here.^i| §##§§§§§#§§§§§§§§§§§§§§§§§§§§§§§§§§§§§#§§§§§§§§§§§§.§§^iThe air fills with toxic fumes!  As you read the scroll labelled PIBRUZ CUIZXEU, it crumbles to dust.  It was a scroll of poison.^if1.8 (159^iB^ih1 _e -> p - a scroll of poison^i~ 3^i.^iJ876^iX5^i_^i?^iz,4^i^i4^i^i>,3^iZ^i^i^i,2^i^ik^i+^il,1^i^i ^i^iKB0^i^if^i-49^i^i9 ^i ^i-!,8^iH!^i!^ir"^i"B7^i>#^i#^i4$,6^iO$^i$^i%X5^iX&^i'^ii',4^i'^i'^i(^i(,3^i)^i)^i?*^i*,2^i*^i+^i+^i,,1^i7,^i,^i.X0^i.^ii/^i/C39^i0^i 1X8^i1^iA2^i|2B7^i2^i3^i3B6^iE4^i4^i\5B5^i5^iv6^i6B4^iQ7^i7^i/8B3^i8^i_9^i9B2^i:^i:^i3;B1^i;^ip<^i<,0^i<^i;=^i=^i>-29^i<>^i>^iA?^i}?,8^i?^i@^i@^i@B7^ijA^iB^iWB,6^iB^iB^iC^iCB5^inD^i!E^ikEB4^iE^iF^iF,3^ibG,^i6H^iiH,2^iH^i I^iI^i J^iEJ:1^iJ^i*LX0^iiL^iBMY19^iM^iUN^iNB8^i.O^iO^iOB7^iP^iQ^iJQB6^iQ^iR^iRB5^i@S^iS^iTB4^iT^iRU^iUB3^iHV^iV^i+WB2^iW^i\X^iXB1^iY^iY^iZB0^iZ^i>[^i[C09^i\^i\^i\B8^iw]^i!^^ip^B7^i^^i_^i_B6^is`^i a^iMaB5^ia^isb^icB4^ic^id^idB3^ie^if^i=fB2^if^itg^ig,1^ig^i4h^ii^iQiB0^ii^ivj^ijD299^i=k^ik^i4lB8^il^iRm^imB7^i n^in^inB6^io^i)p^ilpB5^ip^iq^iqB4^ir^iLs^is,3^is^i,t^it^i.uB2^iu^ivB1^i w^ikw^i&x^iix,0^ix^ix^iy^iyC89^i{z^i4{^ir{,8^i{^i{^i|^i}B7^i}^iE~^i|~B6^i ^i^i,5^i^i^i&^ifB4^i^i^iB3^i^i"^ibB2^i^i^iׅ,1^i^ih^iH^iB0^i^i^iC79^i^iX8^in7^iJ654^i3^iVB2^iŒ^iy^iB1^i=^i^i@B0^i^ik^iC69^i^i^iB8^i_^i^ihB7^i̙^is^iܚB6^iB^i^i'B5^i^ic^iB4^i)^i^iB3^iw^i^iUB2^iԠ^i|^iʡB1^i=^i_^iB0^i^i7 .##.....#.................740.8 (99.0).>..........#...^im............ _You start waiting.^ink1.8 (100.0)59^ix^im# _Done waiting.^i4^i^i4^i^i^i87^i6^iG^iN^i,5^i^iY^i^i^iMB4^i^ia^iX3^i^i^i!^ieB2^i^i^i^iwB1^i^i^iK^iB0^i^i^ia o49^i ^iM ^i B8^iY ^ion7^i^i^i^i:6^il^iv^ir^i,5^i^i^i^id^i5B4^i^i%` ....#................#.<.....................##......####..........# .#######..... >.........# ^i%}## #.##.##........ ...#...### #.##.####...... ..#...# #.##...........  ^i,&##.##........... ######[....##..#@.... ^iT&........##..... ################.....  #..... ^iq&+ ##....^i& ^i& ^i&OYou pick up a parchment of Iskenderun's Mystic Blast and begin reading... ^i+356.8 (15.0)^ia,f7.8 (163^i0^iM3R _You add the spell Iskenderun's Mystic Blast to your library.^i ^i ^i ^i| ^im ^iE 21^i ^id B0^i ^i ^i ^i -39^i; ^i ^i ^i ^i< B8^i ^ic! X7^i! ^i$ N _You now have 149 gold pieces (gained 17).^iG& ^i& ,6^i& ^i' ^i<) ^i@* ^i* B5^i+ ^i, ^i . ^iL. ,4^iq. ^i ^iR> ,0^iv> ^ic? ^i@ ^iA ^i"B C29^iC ^iK #.#.###..# #.###......†..†.# .....#......^ivK # ..................# ......####................# ##.......#......>.........#  #.##.##............#...###^iK #.##.####..........#...#  #.##...........@...# ##.##^iK ....#...#[....##..#.....##### ^iK .........##.....# ###########.....#^iL d#.....###....#^i?L /#....#######^i^L YYou pick up a parchment of Stone Arrow and begin reading...^iQ -71.8 (14^iVR P2.8 (158^iR ^iW ^iY D _You add the spell Stone Arrow to your library.^i- ^i ^i3 ^i ^i ^i: `765^i ^i ^i ,4^i0 ^i ^i ^i ^i^ B3^i ^i` ^io ^i B2^i ^i ^i ^i. B1^i ^i ^i X0^i6 ^ik e  You see here a hobgoblin corpse.^iU ^i% J19 _^i ^iF ^i ^i B8^i ^i ^ic ^i3 B7^i ^iV^i^iB6^iY^i^i8 X5^i ^i ^in4^i=^i2^iB3^i;^i^i^iB2^i^i^i^iB1^i^i+#^i$^i$B0^i&^i)^i*^i+C09^i+^i.^i0^iJ0B8^i31^i54^i5^i6:7^i6^i9^i/;^iy;B6^i<^i>^i]@^i@B5^i$B^iVE%  ^iE-There is a stone staircase leading down here.^i:G^iHI4 _^i I^iJ^iK^iKB3^iL^iO^i/P^iQB2^iQ^iS^i_T^iT,1^iT^i?U^iV^iW^i*X,0^ikX^iX^i\Z^iZ^i'[D199^i[^i]^i]^i^B8^i^^i_^i`^i`B7^i\a^ib^icX6^id^ie^if^iefB5^if^ig^iph^ih,4^ih^ih^ii^i|j^ijB3^ik^i5l^il^i?mB2^im^i%o^ip^iZpB1^ip^ir^iyX .w...>.#  #)........#  #^i z#  #  #......@..#  #...#  ###.#.##### ## ^i8z#..#.# #. #.##.# ###. ^i\z........###.##.# ##... w   ribbon worm (asleep) ^i}zf#######.....##.######## #####...#^iz##..........# #......## #### #.#..##^izX#.#.....###..(.###^i+~ 809.8 (37  A ribbon worm comes into view.^ig10.8 (380^i!^i; _Found a stone staircase leading down.^i  .w...>.#  #)........#  #.........#  #.........#  ^ix#......@..#  #.........#  ###.#.#####  #..#.# #.##.# .# .  .......#  ^i).(.### ^i X .w...>.#  #)........#  ^i#.........#  #.........#  #......@..#  #.........#  ###.#.#####  #..#.# #.##.# .# .  .......#  ^i9@.(^i[3^ii^i`b _A ribbon worm is nearby!^i ......^# ..w...>.# #).# #.# #.# #.........# #.........# ^i ##.#.##### # #..#.# # ########## #.##.# ### .........###.##.# ##.. ########.######## #####... #^i } ##..............# #......#^iD ^i- s1.8 (1.0)89 _^iA ^i ^i.........^# ...w...>.# #).# #.# #.# #.#^iA> #.........# ##.#.##### #..#.# ########### #.##.# ## ..........###.##.# ## #########.######## #####..^i^i`28^i#^i^i##..#........^# #...w...>.# #).# #.# #.# #.# #.........###.#.##### #..#.# ############ #.##.# # ...........###.##.# ##^iT^iN^i`37^i^ig^i"8 ww    The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm!  The ribbon worm is severely wounded.^i-#o=4.7 (0.96^i(^i*C _The ribbon worm bites you but does no damage.^ieh  #........  #.........  #........^#  #...w...>.#  ^ih #)..@.....#  #.........#  #.........#  #.........#  #.........#    ^ii D   ^iZ -^i % #........  #.........  #........^#  ^i #...w...>.#  ^i  #)..@.....#  #.........#  ^i5 #.........#  #.........#  ^iT .#........^i 4   ^i 9   ^iT!  _A ribbon worm is nearby!^i ~ #........  #......... ^i8 3 #........^#  #...w...>.#  #)..@.....#  #.........#  #.........#  #.........#  #.........#  ^i m     ^i#R #........  #.........  #........^#  ^i$#...w...>.#  #)..@.....#  #.........#  #.........#  #.........#  #........ ^i$U     ^i`+3^i1^i'4b _A ribbon worm is nearby!^iy (catching breath)  You barely miss the ribbon worm.The ribbon worm is severely wounded.^i~z^iw  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.^i= ^i   7  5.6Held Gem (7185) ^i^i$. _You are caught in a web!^i!)16-------14 816.6 (1.0Gem (7184)   #........  #.........  #........^#  #...w...>.#  #)..@.....#  #.........#  #.........#  #.........#  #.........#       _The web tears apart. The ribbon worm bites you.^i] #........  #.........  ^i#........^#  #...w...>.#  #)..@.....#  #.........#  #.........#  #.........# ^iJC #........ ^i$  ^i:   ^i _You take 6 damage, and have 16/22 hp. MASSIVE DAMAGE!!^ig  You hit the ribbon worm.^ig7.5 (0.93^i^i_ _The ribbon worm is almost dead.^i_G  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^i,#  bayes525 the Sneak  Kobold  Health: 16/22 =================-------  Magic: 4/6================-------- ^i-9#........  AC: 2Str: 5 #.........  EV: 14Int: 18 #........^#  SH: 0Dex: 15^i- #...w...>.#  XL:  3 Next: 67% Place: Dungeon:2 #)..@.....#  Noise: =--------  Time: 1817.5 (0.0) #.........#  a) +2 dagger (drain) #.........#  Nothing quivered ^i-#.........#  Gem (7183)  #.........#  ^i-###.#.#####  w   ribbon worm (catching breath) #..#.# ############ #.##.# # ^i ............###.##.# ## _The ribbon worm is almost dead.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  ^i+.MConfirm with . or Enter, or press ? or * to list all spells.^iJ.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line^iu.Aim: a ribbon worm (almost dead, catching its breath, chance to affect: 50%)^iwjbayes525 the SneakKobold^iZHealth: 16/22 =================-------Magic: 4/6================--------#........AC: 2Str: 5#.........EV: 14Int: 18#........^#^i8jSH: 0Dex: 15#...*...>.#XL:  3 Next: 67% Place: Dungeon:2#)..@.....#Noise: =--------  Time: 1817.5 (0.0)^ic#.........#a) +2 dagger (drain)#.........#Nothing quivered^i#.........#Gem (7183) #.........####.#.#####w   ribbon worm (catching breath)#..#.# ############ #.##.## ...........###.##.### ^iQ_The ribbon worm is almost dead.^iCasting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^i$MAiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, chance to affect: 50%)^i Ywasleep, catching breath)^ik$ w )-8.5 (12^iK* ^i,   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (almost dead, catching its breath, chance to affect: 50%) _The ribbon worm looks drowsy... ^i6- e_You now have 4/6 mp.^iRy  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!^iFi.^i7-9.4 (0.91^i^ipO _You kill the ribbon worm!^ie^ie^if^ih^i%oc07=798^ioX7^iep^ipB6^iq^iUq^iq^i'r8==5^ir^i^i>X3^i?^i@^ic@B2^i@^iA^iA^i0BB1^iB^i[C^iC^i)D^i]D:0^iD^iIE^iE^iEC29^i7F^iG^iG^i HB8^iaH^idI^iI^i JB7^iTJ^iK^iK^iKB6^i&L^iL^iQM^iMB5^iM^iN^i#O^i_OB4^iO^ifP^iP^iQB3^i{Q^i^R^iR^iRB2^iOS^iT^iT^iTB1^i U^ij####################...@................79.4 (41#####..############# ##......## ######.##### #### #.....### #<.# #####÷..## #..### ##...## #....#### #...... ##......####......^ik^iYn^ioj  Done exploring. _Health restored: 22^i^^i^i^i=2b................0.0) ^i2^i9[ _Done exploring.^i^iQ3^iI Q^i_ E _Done exploring.^iK^iVELevel 2 of the Dungeon <<<<>>>>(Press ? for help) #.........#  #........^#  #.......>.#  #)........#  #.........#  #.........#  #.........#  #.........#  ###.#.#########  #..#.##..#  ####################### #.##.####..#  #...@.................###.##.###...##  ^iW######..#############.....##.######## #####...##  ##......###..............# #......##  ######.##### #.#..###.#.....###..(.###  #### #.....### #.....#....###.##...####  #<.# #####÷..###........### #...<.....#  #..### ##...##....#..#.# ##..>......#  #....#### #..........##...####...#......#  ##......####.....................##....###  ###.##..............####..##....###...#  #......##..........# #...#..........#  ###......).......#.###......#####...#########^i.##.#.######## #..#.# #..######################## #.##.# ###..##...@.................###.##.# ##...########..#############.....##.######## #####...####......###..^i...# #......########.##### #.#..###.#.....###..(.####### #.....### #.....#....###.##...#### #<.# #####÷..###........### #...<.....# #..### ##...##....#..#.# ##..>......# #..^iK #..........##...####...#......###......####.......#....######.##..............####..##.# #......##..........# #...#..........# ###......).......#.###......#####...#########^i #..............#..........#####)..........# #......####......<#.........#^i #####..# #...##.>.................# ####........#....^i ...........# #...#.###........# ##.###.........#.###.............†..†.^i2z ^ie bayes525 the SneakKoboldHealth: 22/22 ========================Magic: 6/6========================AC: 2Str: 5EV: 14Int: 18SH: 0Dex: 15##################### XL:  3 Next: 77% Place: Dungeon:2#...@................ Noise: ---------  Time: 1879.4 (0.0)######..############# a) +2 dagger (drain)##......## Nothing quivered######.#####Gem (7121) #### #.....####<.# #####÷..## #..### ##...## #....#### #...... ##......####......  _MP restored: 6 _HP restored.  Done exploring. _[3^i 2mHealth restored: 22 _Done exploring. _Done exploring.^i6 ^iL ^i _0 _^i ^i ^ia C19^iɬ ^i ^ih ^iг B8^i3 ^i 7^i ^i- ^iX :6^i ^id ^iL X5^i ^iz ^i ^i. B4^i ^i7 ^i ^i B3^i ^i ^ig ^i B2^i1 ^ic ^i X1^i} ^i ^i ^i B0^i^ ^i ^i o09^i HP restored.  Done exploring. _Health restored: 22Done exploring. _ You see here a ball python skeleton.^i ^i I8 _^i ^i ^i{ ^i B7^i ^i\ ^i_ X6^i ^i ^i} ^i^ B5^i ^i ^i ^i B4^iG ^i ^i ^i B3^i ^iS" 2^i# ^i# ^i!$ B1^i$ ^iY& ^iW' ^i' B0^i( ^i9* ^i* ^i]+ D099^i+ ^i- ^iH. ^i. B8^i / ^i0 ^il1 ^i1 B7^i?2 ^i3 ^iW4 ^i4 B6^i15 ^i@6 ^i7 ^iZ7 B5^i7 ^i9 ^iM: ^i: B4^i=; ^i< ^i= X3^i&> ^i"H  ...##....#..#.# ##..>......# .........##...####...#......# ....................##....### ........####..##....###...# .........# #...#..........# .......#.###......#####...####### .......#..........#####)......... .......####......<#.............. .......# #...##.907.4 (28.0) ^iI .......###........#.............. .........#.#.###................. ##.........#.###.............†..† ##...............#............... ......<.......................... .......#......####............... #.#.######.......#......>.. ..### #.##.##......#...#^iI ^iQ ^iTT a _There is an escape hatch in the floor here.^iB^i$P"Level 2 of the Dungeon <<<<>>>>(Press ? for help) ######.##### #.#..###.#.....###..(.###  #### #.....### #.....#....###.##...####  #<.# #####÷..###........### #...<.....#  #..### ##...##....#..#.# ##..>......#  #....#### #..........##...####...#......#  ##......####.....................##....###  ###.##..............####..##....###...#  #......##..........# #...#..........#  ###......).......#.###......#####...#########  #..............#..........#####)..........#  #..............####......<#...............#  #####..........# #...##.@.................#  #..........###........#...............#  ^iP(#............#.#.###..................#  ##.###.........#.###.............†..†.#  ##..###...............#................#  #..........<...........................#  #...........#......####................#  #...##.#.######.......#......>.........#  #......### #.##.##............#...###  #...##.#^iQ#.##.####..........#...#  #...##.##.##...............#...#  #...##.# ##.##...........#...#####^i$@>@^iP ^i[ ...##....#..#.# ##..>......#bayes525 the Sneak .........##...####...#......#Kobold ....................##....###Health: 22/22 ======================== ........####..##....###...#Magic: 6/6======================== .........# #...#..........#AC: 2Str: 5 .......#.###......#####...####### EV: 14Int: 18 .......#..........#####)......... SH: 0Dex: 15 .......####......<#.............. XL:  3 Next: 77% Place: Dungeon:2 ^ix\ .......# #...##.@................ Noise: ---------  Time: 1907.4 (0.0) .......###........#.............. a) +2 dagger (drain) .........#.#.###................. Nothing quivered ##.........#.###.............†..† Gem (7093) ##...............#............... ......<..........................  .......#......####...............  #.#.######.......#......>........  ..### #.##.##............#...# Done exploring. _Health restored: 22 _Done exploring. ^i] _Done exploring. _You see here a ball python skeleton. _There is an escape hatch in the floor here.^iV] ^i] ^i a ^ia ^ih 2 _  There is a stone staircase leading up here.1 _0^ih ^ii ^ii ^i0j C89^iwj ^ik ^il ^i@m B8^i n ^io ^ip ^ip B7^iNq ^iq ^iCr ^ihr B6^ir ^ivs ^i/t ^idt B5^it ^iy   #..#.##..# ## #.##.# ###..# ###.##.# ##...## .##.######## #####...# ^iz #..............# #......## #.#..###.#.....###..(.### #.....#....###.##...#### #^ikz ..### #...<.....# #..#.# ##..# 15.4 (8##...####...#......# ......##....### ...####..##....###...# ^iz ....# #...#..........##.###......#####...#########^iz k#..........#####)# ^iz ..####......<#.........# #...##.>....^iz #.#^i{ ^i2 ^i c _There is a stone staircase leading down here.^iI^i^il6.4 (14 _^i\^iM{S   ^i{      .. ...#   ..##..# #   ^i{......#.#   #.......#  3^i |x #@#   ^i,|#.#   ^iK|_..#   ^ik|#.##   ^i|D#.  ^i|t    ^i|>  ^i|Y   ^i}X   ^i%}^i=~^i^ig7.2 (1.83^iK^i} _You climb downwards. _There is a stone staircase leading up here.^i0 ^iJ URead which item? ^it iScrolls  p - a scroll of poison  N - a scroll of noise ^i g c - a scroll labelled DERPHI BASUROE  d - a scroll labelled XOGGIB GIHEIF ^i  h - a scroll labelled URESOD IVAVICK [!] read|quaff[?] describe selected^iI^i P^iU  bayes525 the Sneak  Kobold  Health: 22/22 ========================  Magic: 6/6========================.. ...#  AC: 2Str: 5..##..# #  EV: 14Int: 18......#.#  SH: 0^i{V2Dex: 15#.......#  XL:  3 Next: 77% Place: Dungeon:3#@#  Noise: ---------  Time: 1917.2 (0.0)#.#  a) +2 dagger (drain)..#  Nothing quivered#.##^iV  Gem (7083) #.   ^iVm     ^iW  _You see here a ball python skeleton. ^i5W_There is an escape hatch in the floor here. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. ^i_WL_There is a stone staircase leading up here.^i\P  Okay, then.^i]^ia^ic. _^in ^i8o ^i{o ^ip ^is ^i| 2 _1^i 0^i ^i5 C79^i ^i ^i ^iR B8^i ^i܅ ^i ^i B7^i ^iw ^i ^iK B6^iӋ ^i %  ^i# +There is a stone staircase leading up here.^i #.##.#.#.#..#...#.#..##..#.#......#.##.......#####<####24.2 (7#.#.# >5.2 (85^iE ^it ; _Found a stone staircase leading down.^i^i6^i^i^i%^i`432^i^i&1  There is a stone staircase leading up here.0 _698^i(^if^in7^in6^i^i ^i^iǸB5^i^i׺^iX4^ie^i^iX3^i^i^iC ^i=8######  <..!.#  ####@##### 37.2 (12.0)#........# #..#.#.#.#^it, #..#.#.#.# #..#...#.#^ij ..##..#.# ^iw......#.# #.......#^iK ####<####^i ^i}^i3f8.2 (132^iO _Found a stone staircase leading up.^iW^iX^iBc1^i-kO0 _k - 2 lumpy ruby potions (gained 1)59^il^ip8^irn7^iuP  There is a stone staircase leading up here.^iv^iwI6 _^ix^i+z^ie}X5^i~^i^i^iB4^i^i^il^iB3^iP^i^i^i[,2^i^iى^iĊ^i~1^i^icB0^iɐ^i/^iY49^i^i-^i^i:8^i^i^i^iB7^i^i?^iڞ^iޟX6^i^i ^if,5^i^i^iJ^i^iB4^i ^i^i#^iqB3^i^i^i^iLB2^i^i^ia^iB1^ii^iϲ^i^i1X0^i^i6^iC39^i^iԺ^i'8^i^iB7^i,^ih^iX6^i^i^iB5^iG^ih^i^i.B4^i^i'^iX3^i^i^iH^i[B2^i^i^i^i-,1^ir^i^i^i(X0^io^iw^i#^idC29^i^it^i,9876543210198765^i-u#........##.###........# ^i.U#.###.#####.# #..#.#.#.# #.# #.......# #..#.#.#.# #.# ######### #..#...#.# ####.########### ..##..#.# ^i>..........##..... ......#.# ^ib.2#####.##.##....[ #.......# #.##.##..... ####<#### ^i.#......@.... ##.# 85.2 (47......#..... #..# ^i............. #.## ...#..#..... #.# ^i.#.....#.#### #># #.# ^i /^iG:^i:f6.2 (484^ioA^iD- _Found a leather armour.^iw^i^i^i^ih#####.##.....#####.##### #........##.###........# #.###.#####.# #..#.#.#.# #.# #.......# #..#.#.#.# ^i4 #.# ######### #..#...#.# ####.############ ..##..#.# .........##...... ......#.# #####.##.##....[. #.......# #.##.##.@...> ####<####0^i\\.0)#.##.# ^ie......##..# ^i........#.#...#..#...... #.^iy##.....#.#### #>^iI##.#^i^iv#^i#e7.2 (13^iZ+^i -; _Found a stone staircase leading down.^iU8 #.#####...<....# #####.##.....#####.##### #........##.###........# #.###.#####.# #..#.#.#.# #.# #.......# #..#.#.#.#  #.# ######### #..#...#.# ####.#############..##..#.# .........##.............#.# #####.##.##..@.[..#.......# #.##.##.....>.####<#####.##.# ......##..# ........^iԜ#.#...#..#...... #.##.....#.#### #>##.#^i(82^i; #.#####...<....# #####.##.....#####.##### #.##.###.# #.###.#####.# #..#.#.#.# #.# #.# #..#.#.#.# #.# #^i`< X #..#...#.# ####.######..##..#.# .##.#.# #####.##.##...@[..#.# #.##.##.....>.####<#### #.# ##.# ......#.# #..# ^i< .......# #.## ^i< ^iD ^iE `91^i>N ^i3P ^ih #.#####...<....# #####.##.....#####.##### #.##.###.# #.###.#####.# #..#.#.#.# #.# #.# #..#.#.#.# ^i #.# # #..#...#.#  ####.#..##..#.#  .##.#.#  #####.##.##....@..#.# ^iH #.##.##.....>.####<#### #.^i # ##.# ......#.# #..# .^i = ^i( w900^ip/ ^i8 W _You see here a +0 leather armour.^i^i(a109^iZ^i- _e - a +0 leather armour^it Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice13% 2 Select a spell to describe [?] help[Esc] exit^i׉^i^i#.#####...<....#bayes525 the Sneak#####.##.....#####.#####Kobold#........##.###........#Health: 22/22 ========================#.###.#####.# #..#.#.#.#Magic: 6/6========================#.# #.......# #..#.#.#.#AC: 2^id Str: 5#.# ######### #..#...#.#EV: 14Int: 18  ####.#############..##..#.#SH: 0Dex: 15  .........##.............#.#^i}XL:  3 Next: 77% Place: Dungeon:3  #####.##.##....@..#.......#Noise: ---------  Time: 1991.2 (0.0)^iE#.##.##.....>.####<####a) +2 dagger (drain)#.............# ##.#^iNothing quivered......#.......# #..#Gem (7009) ^i ..............# #.##...#..#...... #.##.....#.#### #>#^i.#.# _k - 2 lumpy ruby potions (gained 1) _There is a stone staircase leading up here. ^iPJ_Found a leather armour. _Found a stone staircase leading down. ^iu`_You see here a +0 leather armour. _e - a +0 leather armour^iϚ^i^i^i^i]^i Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes12% 3b - Tukima's DanceHexes12% 3  c - Kinetic GrapnelForgecraft19%1  d - Magic Dart^iConjuration19%1  e - GloomHexes/Necromancy26% 3  f - Stone ArrowConjuration/Earth^i47% 3  g - Iskenderun's Mystic Blast Conjuration/Translocation 87% 4 ^i4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^i" ^i|#.#####...<....#bayes525 the Sneak#####.##.....#####.#####Kobold#........##.###........#^ijHealth: 22/22 ========================#.###.#####.# #..#.#.#.#Magic: 6/6========================#.# #.......# #..#.#.#.#AC: 2Str: 5#.# ######### #..#...#.#^ie EV: 14Int: 18  ####.#############..##..#.#SH: 0Dex: 15  ^i.........##.............#.#XL:  3 Next: 77% Place: Dungeon:3  ^i#####.##.##....@..#.......#Noise: ---------  Time: 1991.2 (0.0)^i#.##.##.....>.####<####a) +2 dagger (drain)^i*#.............# ##.#Nothing quivered......#.......# #..#^ihGem (7009) ..............# #.##...#..#...... #.#^i#.....#.#### #>##.# _k - 2 lumpy ruby potions (gained 1) ^i|_There is a stone staircase leading up here. _Found a leather armour. _Found a stone staircase leading down. ^i`_You see here a +0 leather armour. _e - a +0 leather armour^i^iMemorise Tukima's Dance, consuming 3 spell levels and leaving 1? Y - Yes ^iC' N - No^iC^i]#.#####...<....#bayes525 the Sneak#####.##.....#####.#####Kobold#........##.###........#Health: 22/22 ========================#.###.#####.# #..#.#.#.#Magic: 6/6========================#.# #.......# #..#.#.#.#AC: 2Str: 5#.# ######### #..#...#.#EV: 14Int: 18  ####.#############..##..#.#SH: 0Dex: 15  .........##.............#.#XL:  3 Next: 77% Place: Dungeon:3  #####.##.##....@..#.......#Noise: ---------  Time: 1991.2 (0.0)#.##.##.....>.####<####a) +2 dagger (drain)#.............# ##.#Nothing quivered......#.......# #..#^i5[12;38HGem (7009) ..............# #.##...#..#...... #.##.....#.#### #>##.# _k - 2 lumpy ruby potions (gained 1) _There is a stone staircase leading up here. _Found a leather armour. _Found a stone staircase leading down. _You see here a +0 leather armour. _e - a +0 leather armour2.2 (18^i^ivu _This spell is quite dangerous to cast!^i{3.2 (27^i^ie4.2 (36^i]^i ^iZ e5.2 (45^i[ _You start memorising the spell. You continue memorising. x3^i9^ic _You finish memorising. Spell assigned to 'b'.^it ^iv  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft^i+w :19% 1b - Magic DartConjuration19%1  c - Confusing TouchHexes12% 3  d - GloomHexes/Necromancy 26% 3  e - Stone Arrow^iw +Conjuration/Earth 47% 3  f - Iskenderun's Mystic Blast Conjuration/Translocation 87% 4 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^i ^i4 ^i #.#####...<....#bayes525 the Sneak#####.##.....#####.#####Kobold#........##.###........#^i Health: 22/22 ========================#.###.#####.# #..#.#.#.#Magic: 6/6^i- ========================#.# #.......# #..#.#.#.#AC: 2Str: 5#.# ######### #..#...#.#^i] EV: 14Int: 18  ####.#############..##..#.#SH: 0^i Dex: 15  .........##.............#.#XL:  3 Next: 77% Place: Dungeon:3  ^i #####.##.##....@..#.......#Noise: ---------  Time: 1995.2 (0.0)^i E#.##.##.....>.####<####a) +2 dagger (drain)#.............# ##.#^i Nothing quivered......#.......# #..#Gem (7005) ^i: ..............# #.##...#..#...... #.##.....#.#### #>#^if #.# _Found a stone staircase leading down. _You see here a +0 leather armour. ^i __e - a +0 leather armour _This spell is quite dangerous to cast! ^i _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.^i[ m  Okay, then.^i ^i+ . _^i^i6^i^iCF _Unknown command.^iI^i4^i4 _3^i^i^i^iB2^i^i^i!^ihB1^i^i^i%^icB0^i`^iH^iX69998^i^i^iB7^i^i^i ^iB B6^i ^i ^i####.#############..##..#. .........##.............#. #####.......#....... #.##.##.....>.####<### #.............# ##.# ......#.......# #..# ^iU..............# #.## ...#..#.......# #.# #.###### #>#2004.2 (9 ..##.#.# #.# ^i. ..#.#  .....#  :...### ^i5.2 (10.0)5^i^i![ _Found a parchment of Confusing Touch.^i^iy^i^i^iJ^iB4^i 3^i% #.##.##.....>.####<### #......# ##.#  ......#.......# #..# ..............# #.## ...#..#....# #.....#.###### #># #..##.#.# #.# ...#.# .....@..# 7.2 (2.0)..:...### ....... ........ <....###^i{8.2 (32^i^ih9 _Found a stone staircase leading up.^ipd _^ig ^im 10^ilo ^ir ^i:s C89^is ^it ^iw ^i2x B8^iyx ^iz ^i} n7^i~ ^i1 ^iu B6^iЀ ^i ^i ^i B5^i[ ^i ^iK X4^i ^i ^i B3^i ,^i ^i ^ix B2^i ^il 1^i5 ^i B0^i֖ ^i ^i ^i o79^i ^ij P8^i+ ^i* ^iu B7^i ^i ^iޡ ^i ^i? :6^i ^iڦ ^i) ^io B5^i ^i ^iJ ^i B4^i ^i ^iS ^i B3^i ^iͯ ^i* ^im ,2^i ^i ^i ^i ^iʳ B1^i ^i˴ ^i+ ^i` ,0^i ^i ^i. ^i| ^iθ C69^iH ^i ^i ^i B8^iH ^i ^i ^iɾ B7^i" ^i ^i1 6^i B5^i ^iy ^i ^i B4^i2 ^i ^i X3^i ^i ^iR ^i B2^i ^i ^i ^i( ^iN :1^i ^i q  You see here a parchment of Confusing Touch.^i" ^i I0 _^i ^i ^i ^i C59^i ^i ^iN ^i B8^i ^iX ^i ^i :7^i+ ^i ^it ^i B6^i* ^i ^iL ^i B5^i ^i ^i ^i' B4^i ^i ^i ^i_ B3^i ^ih ^i ^i B2^iU ^i ^i ^i ,1^i ^i ^it ^i ^i B0^iB ^i ^i ^iD C49^i ^i` ^i ^i B8^iK ^i ^iM ^i B7^i ^i ^i ^i ,6^i ^iW ^i ^i[ ^i ,5^i ^i ^i ^iz ^i B4^i8 ^i ^i9# 3^i0; v210^iD 39^i^k 8765432 ##...### #.# # #...########.###### #...##...........## ##...#.#.#####.##.## .......###..###.##.## ......## ##..##...... ......###..........# .#.....#............ #.@..#.###.....#..#68.2 (60.0)[10^ip [;12H #.$..### ##.#.....# #....# #.#..##.# .....# #.......# .#<...# #........#...:...# #........ #........ #..<....# 9.2 (611^iP Q _Found an escape hatch in the ceiling.^i^i+3^iM^i!^i(029^i*M _You now have 154 gold pieces (gained 5).^iq+^i+B8^i ,^i,^i.^iP.B7^i.^i\/^iu0^i0B6^iE1^i72^i3^i4B5^i4^i;  ##...#.#.#####. .......###..###. ......## ##..##... ......###........ #.#.....#......... #.#....#.## #.#....### ##.#...^i;t #.#....# #.#..# #@.....# #..... #.#<...# #..... #.##.#.# #...:.^i< ... .#.. #..... ...# .. #.... #..<.. #..... ##### ^i7<P You pick up a parchment of Frozen Ramparts and begin reading...^iz@275.0)^i@e6.2 (74^iPD^iFH _You add the spell Frozen Ramparts to your library.^i\I^iM^i^i32  There is an escape hatch in the ceiling here.1 _^i/^id^iB0^i^i^i\@......###..........#.#.....#............#.#....#.###.....#..##.#....### ##.#.....##.#....# #.#..##.##......# #..#.#<...# #.....#.##.#.# #...:.....@#... #......##..... #...^i. ...... #..<....#....... #.......#.K?.#... ######## K   kobold (missile, asleep) ^iu 80.2 (4  A kobold comes into view. It is wielding a +0 dagger.^if1.2 (519^iY^ig _Found a scroll labelled DERPHI BASUROE.^ia    #.#....#  #......#  #.#<...#  #.##.#.#  ....@#...  ...##.....  . ...... #..< .......  .K?.#... ^i    #.#....#  #......#  #.#<...#  #.##.#.#  ....@#...  ...##.....  . ...... #..< .......  .K?.#...  ^i ^im ^i ^i^ ] _A kobold is nearby!^i    #.#....#  #......#  #.#<...#  #.##.#.#  ....@#...  ...##.....  . ...... #..< .......  .K?.#... ^ia   #.#....#  #......#  #.#<...#  #.##.#.#  ....@#...  ...##.....  . ...... #..< .......  .K?.#... ^ib$ ^ih^i%i^ip^ir] _A kobold is nearby!^i[#.#.....#..#.###.....#..### ##.#... #.#..##......#.....#.#<....#.##.#.##:...#.....#...........##@.... ....^iQ<....#......K?.# #######...#.##^i^iil2.2 (18 _^ia^i^iNhM #.####.....# #.#....### ##.#..... #.#....# #.#..##. #......# #....... #.#<...# #.#.##.#.## #...:......#... #.......##..... # ....@..... #..<r. #.......$..K?.#... ######..#.##.. #### .r   quokka (asleep)  A quokka comes into view.37 _Found 7 gold pieces.^iA( #.#....### ##.#.. #.#....# #.#..## #......# #..... #.#<...# ####.##.#.## #...:......#... #...#...##..... ##.......... #..<#r. #...$..K?.#... ######.....#.##.. #####.#  #^i0v46^i[6^i7^ip  The helpless kobold fails to defend itself.  You puncture the kobold!^idB) ^iAp805.1 (0.95^i^ihJ _You kill the kobold!^i #.#....### ##.# #.#....# #.#.. #......# # #.#<...# # ###.##.#.## #...: #......#... # #...##..... # #. #..< #r. #.$..)?.#... .#.##...#####.#.. #^i?^ig6.1 (1.04^i^iG^i6N  #.#....### ##.# #.#....# #.#.. #......# # #.#<...# # ###.##.#.## #...: #......#... # #...##..... # #. #..< #r. #^i O e.$..)?.#... .#.##...#####.#... #^iU arr^iV h=73^i8[ ^i1^ L _The quokka misses you.^ioN  You hit the quokka. You drain the quokka.^iw/. ^iY{h582^i^i4 _You kill the quokka!^i9^id@ #.#....# #.# #......# #. #.#<...# ####.##.#.## # #......#... #...# #...##..... #.. #.......... #..<...#. #......@..)?.#... ###.....#.##.. #####.# . #^iA.^iS-91^iV^iW-90.1 (20^i^\^i^> _You now have 161 gold pieces (gained 7).^i?S #.#....# #.#.#......# #.#.#<...# #.###.##.#.## #...:#......#... #.# #...##..... #... #. #..<....#. #..)?.#... #.#.##.. ^iS ....#####.# .... # .....^i[ A1.1 (1^i\ ;09^ib ^ic ^id#.#....# #.#..##......# #.#.#<...# #.###.##.#.## #...:.#......#... #.# #...##..... #... #. #..<....#. #..)?.#... #.#.##.. ....#####.# .... # ......^imv28^it^iu^iI#.#....# #.#..##......# #.#.#<...# #.###.##.#.## #...:.#......#... #.# #...##..... #... #. #..<....#. #..?.#... #.#.##.. ....#####.# .... # ^i^i`37^i^ih  Things that are here: _a +0 dagger; 2 stones^i?#.#....# #.#..##.#......# #.#.#<...# #.###.##.#.## #...:.#......#... #.# #...##..... #... #. #..<....#. #..)@.#... #.#.##.. ....#####.# .... .# .... ..46 _^iB^iJ^iZKe5.1 (25^iP^iRp _c - 2 scrolls labelled DERPHI BASUROE (gained 1)^i ^i# (Read which item? Scrolls  p - a scroll of poison  N - a scroll of noise  c - 2 scrolls labelled DERPHI BASUROE  d - a scroll labelled XOGGIB GIHEIF  h - a scroll labelled URESOD IVAVICK [!] read|quaff[?] describe selected^i^i ^i*#.#....# #.#..##. bayes525 the Sneak#......# #....... Kobold#.#<...# #....... Health: 22/22 ========================###.##.#.## #...:... Magic: 6/6========================#......#... #....... AC: 2Str: 5# #...##..... #....... EV: 14Int: 18.. #.......... #..<.... SH: 0Dex: 15...#.......... #....... XL:  3 Next: 85% Place: Dungeon:3^i%.......)@.#... ####### Noise: ---------  Time: 2095.1 (0.0)........#.##..a) +2 dagger (drain)....#####.#Nothing quivered.... .#Gem (6905) .... ..  You hit the quokka. You drain the quokka. _You kill the quokka! _You now have 161 gold pieces (gained 7).  Things that are here: _a +0 dagger; 2 stones _c - 2 scrolls labelled DERPHI BASUROE (gained 1)^iAP  Okay, then.^i^i&D _^i?^iKMLevel 3 of the Dungeon<<<<>>(Press ? for help) ##...### #.# ######### #..#...#.##...########.#############..##..#.##...##...........##.............#.# ##...#.#.#####.##.##.......#.......# .......###..###.##.##.....>.####<#### ......## ##..##.............# ##.# ......###..........#.......# #..##.#.....#...................# #.###.#....#.###.....#..#.......# #.##.#....### ##.#.....#.######  #>##.#....# #.#..##.#.##.##......# #.......#.##.##.#<...# #.........#########.####.##.#.##  #...:...####........##......#...  #........###.######## # #...##.....  #............# .. #..........  #..<....###### ...#..........  #.......# .......)@.#...   ######## ........#.##..  ....#####.#  ....   .# ^iWN] ....   .. ^i^W<@^i ^iv #.#....# #.#..##. bayes525 the Sneak#......# #....... Kobold#.#<...# #....... Health: 22/22 ========================^iF ###.##.#.## #...:... Magic: 6/6========================#......#... #....... AC: 2Str: 5# #...##..... #....... EV: 14Int: 18.. #.......... #..<.... SH: 0Dex: 15...#.......... #....... XL:  3 Next: 85% Place: Dungeon:3.......)@.#... ####### Noise: ---------  Time: 2095.1 (0.0)........#.##..a) +2 dagger (drain)....#####.#Nothing quivered.... .#Gem (6905) .... .. _Yo^ip 3u kill the quokka! _You now have 161 gold pieces (gained 7).  Things that are here: _a +0 dagger; 2 stones _c - 2 scrolls labelled DERPHI BASUROE (gained 1) _Okay, then.^i ^i9 ^i ^i ^i3 4 _3^i ^i X2^i ^ix ^i! ^iv B1^i, ^i ^if ^i B0^i ^i ^iP Z899^i ^i .......###..###.##.#......## ##..## ......###... #.#.....#........ #.#....#.###.....# #.#....### ##.# #.#....# #.#..## ##  ^i #.#@...# #.......101.1 (6 ###.##.#.## #...:... #......#... #.......# #...##..... #....... #.......... #..<.......#.......... #..............)..#... #######........#.##......#####.# ##^i ^i^i-c _There is an escape hatch in the ceiling here.^i^i8Level 3 of the Dungeon<<<<>>(Press ? for help) ##...### #.# ######### #..#...#.##...########.#############..##..#.##...##...........##.............#.# ##...#.#.#####.##.##.......#.......#^i@ .......###..###.##.##.....>.####<#### ......## ##..##.............# ##.# ......###..........#.......# #..##.#.....#...................# #.###.#....#.###.....#..#.......# #.##.#....### ##.#.....#.######  #>##.#....# #.#..##.#.##.#^ij#......# #.......#.##.##.#@...# #.........#########.#^i###.##.#.##  #...:...####........##......#...  #........###.########^i # #...##.....  #............# .. #..........  #..<....######^i ...#..........  #.......# .......)..#...   ########^i ........#.##..  ....#####.# ##  ....  #.# ^iP ....   .. ^i'}=@<^iz ^iH 2.......###..###.##.# bayes525 the Sneak......## ##..##..... Kobold......###.......... Health: 22/22 ========================#.#.....#........... Magic: 6/6========================#.#....#.###.....#.. AC: 2Str: 5#.#....### ##.#..... EV: 14Int: 18^i M#.#....# #.#..##. SH: 0Dex: 15#......# #....... XL:  3 Next: 85% Place: Dungeon:3#.#@...# #....... Noise: ---------  Time: 2101.1 (0.0)###.##.#.## #...:... a) +2 dagger (drain)#......#... #....... Nothing quivered# #...##..... #....... Gem (6899) ^im .. #.......... #..<.......#.......... #..............)..#... #######........#.##......#####.# ## _You now have 161 gold pieces (gained 7).  Things that are here: ^i _a +0 dagger; 2 stones _c - 2 scrolls labelled DERPHI BASUROE (gained 1) _Okay, then. _There is an escape hatch in the ceiling here.^i ^i, ^iM ^i ^iV 8 _7^i ^i ^i B6^i= ^i^ ^i3 ^i B5^i ^i ^i ^i2 X4^i ^i8 ^iu ,3^i ^i ^i ^i ^iY X2^i4 ^i ^iF B1^i ^iq ^i ^i| X0^i[ ^i ^i; C89^i| ^ih ^iG ^i B8^i ^i ^i ^ib B7^i ^i ^iS ^i B6^i ^i ^i ^iQ B5^i% ^ij ^i ^i} B4^i ^i ^i ^i# B3^i ^i ^iJ ^i B2^iB ^i| ^i ^id B1^i ^i. n #.#....#.###.....#..#.......# #.#.#....### ##.#.....#.###### #>#.#....# #.#..##.#.# ##......#.# ##.#<...# #.........######### ##.##.#.## #...:...####... ^i f......#... #........###.####### ...##...............# .......... #..@....###### 19.1 (18.0) .......... #.......# ...)..#... ######### ....#.##.. #####.# ###.#^i$ [.. ^i ^i) a _There is a stone staircase leading up here.^i^iRead which item? Scrolls  p - a scroll of poison  N - a scroll of noise  c - 2 scrolls labelled DERPHI BASUROE ^i#+ d - a scroll labelled XOGGIB GIHEIF  h - a scroll labelled URESOD IVAVICK [!] read|quaff[?] describe selected^iSk^il^ir #.#....#.###.....#..#.......# #. bayes525 the Sneak#.#....### ##.#.....#.###### #> Kobold#.#....# #.#..##.#.##. Health: 22/22 ========================^i6s#......# #.......#.##. Magic: 6/6========================#.#<...# #.........#########. AC: 2Str: 5 ##.##.#.## #...:...####........ EV: 14^ies*Int: 18 ......#... #........###.####### SH: 0Dex: 15 ^is...##..... #............#XL:  3 Next: 85% Place: Dungeon:3 ^is.......... #..@....######Noise: ---------  Time: 2119.1 (0.0) .......... #.......#a) +2 dagger (drain) ^iuy...)..#... #########Nothing quivered ....#.##..Gem (6881) #####.# ###.#..Things that are here: _a +0 dagger; 2 stones _c - 2 scrolls labelled DERPHI BASUROE (gained 1) _Okay, then. _There is an escape hatch in the ceiling here. _There is a stone staircase leading up here.^iv  As you read the scroll labelled DERPHI BASUROE, it crumbles to dust.  It is a scroll of identify.^ip/  --more--^iC9{Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled XOGGIB GIHEIF  h - a scroll labelled URESOD IVAVICK Potions (select first with !)  f - a white potion  j - a purple potion  k - 2 lumpy ruby potions[?] describe selected^i^i^iR #.#....#.###.....#..#.......# #. bayes525 the Sneak#.#....### ##.#.....#.###### #> Kobold#.#....# #.#..##.#.##. Health: 22/22 ========================^i#......# #.......#.##. Magic: 6/6========================#.#<...# #.........#########. AC: 2Str: 5 ##.##.#.## #...:...####........ EV: 14Int: 18 ......#... #........###.####### SH: 0Dex: 15 ...##..... #............#XL:  3 Next: 85% Place: Dungeon:3 .......... #..@....######^i;Noise: ---------  Time: 2119.1 (0.0) .......... #.......#a) +2 dagger (drain) ...)..#... #########Nothing quivered ....#.##..Gem (6881) #####.# ###.#.. ^i_c - 2 scrolls labelled DERPHI BASUROE (gained 1) _Okay, then. _There is an escape hatch in the ceiling here. _There is a stone staircase leading up here.  As you read the scroll labelled DERPHI BASUROE, it crumbles to dust.  It is a scroll of identify.^i^if20.1 (10^i^i _h -> t - a scroll of teleportation; c -> i - a scroll of identify^i\ =Read which item? Scrolls  t - a scroll of teleportation {!r}i - a scroll of identify  p - a scroll of poison  N - a scroll of noise  d - a scroll labelled XOGGIB GIHEIF [!] read|quaff[?] describe selected^ik ^i& #.#....#.###.....#..#.......# #. bayes525 the Sneak#.#....### ##.#.....#.###### #> Kobold#.#....# #.#..##.#.##. Health: 22/22 ========================^i#......# #.......#.##. Magic: 6/6========================#.#<...# #.........#########. AC: 2Str: 5 ##.##.#.## #...:...####........ EV: 14Int: 18 ......#... #........###.####### SH: 0Dex: 15 ...##..... #............#XL:  3 Next: 85% Place: Dungeon:3 .......... #..@....######Noise: ---------  Time: 2120.1 (0.0) .......... #.......#a) +2 dagger (drain) ...)..#... #########Nothing quivered ....#.##..Gem (6880) #####.# ###.#.. [4^i0m_Okay, then. _There is an escape hatch in the ceiling here. _There is a stone staircase leading up here.  As you read the scroll labelled DERPHI BASUROE, it crumbles to dust.  It is a scroll of identify. _h -> t - a scroll of teleportation; c -> i - a scroll of identify^i^iIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled XOGGIB GIHEIF Potions (select first with !)  f - a white potion ^iP j - a purple potion  k - 2 lumpy ruby potions[?] describe selected^i^iT ^ie #.#....#.###.....#..#.......# #. bayes525 the Sneak#.#....### ##.#.....#.###### #> Kobold#.#....# #.#..##.#.##. Health: 22/22 ========================#......# #.......#.##. Magic: 6/6========================#.#<...# #.........#########. AC: 2Str: 5 ##.##.#.## #...:...####........ EV: 14Int: 18 ......#... #........###.####### SH: 0Dex: 15 ...##..... #............#XL:  3 Next: 85% Place: Dungeon:3 [9^i~od.......... #..@....######Noise: ---------  Time: 2120.1 (0.0) .......... #.......#a) +2 dagger (drain) ...)..#... #########Nothing quivered ....#.##..Gem (6880) #####.# ###.#.. _Okay, then. _There is an escape hatch in the ceiling here. _There is a stone staircase leading up here.  As you read the scroll labelled DERPHI BASUROE, it crumbles to dust.  It is a scroll of identify. _h -> t - a scroll of teleportation; c -> i - a scroll of identify^i..  As you read the scroll of identify, it crumbles to dust.1.1 (179 _d -> I - a scroll of immolation^i3^i^i}8^i7^iB6^iR^i^in5^i^iw^i:4^i>^i3^i^iTB3^i^i^i^iB2^i1^i^i6^iB1^i&^i~^ii^iB0^i@^i^i^iC69^i^i(^i^iB8^i<^i`^i^iKB7^i^i^ix^i:6^ip^i^iNX5^i^i^i^i%B4^ii^i^i^iRB3^i^i^is^iP2^iF^iZ^iX1^if^iA^iB0^i^iG^i^iJ C59^i ^i ^in ^i B8^i ^i8^i^ib:7^i^i^iT^iB6^i^i^i^iB5^iY^i^iX4^iB^ie^i^i< B3^i ^i!^i?#^i#B2^i$^im$^i%^iY&X1^i,'^ii(X0^i(^i,^i-^iX.C49^i.^i/^ia1^i1B8^i12^i3^i^4^i4B7^i5^i26^i7^iU8B6^i8^i:^i=^iz=B5^i`>^ifA^i9CX4^iC^ioE^iG^iGB3^iH^inJ^iQ\ #......# #.......# #.#<...# #........ ###.##.#.### #...:...# #......#...## #....... ^i$Rt# #...##......# #....... .. #...........# #..<....# ...#...........# #....... .......)..#...############ ........#@##........#57.1 (36.0)^iiR ....#####.#########.# .... #.#  ^iRt.... ... ).. ^i^Z^iZf8.1 (372^iAa^ic$ _Found a spear.^i77 ^i7 ^i= ^iE ^iW X1^i` ,^iNb ###.##.#.### #...:#......#...## #.# #...##......# #..........^ib .....# #..<....#...#...............#.....)..#...###########.....#.##........# #####.#########.#  #@# 9.1 (1^ivc .0) #.......#  #..)....# #.......##.....[.#^iro |60.1 (20^is ^i{ ( _Found a ring mail.^iq 3^ifs ^iz ^i| ^i Y39^ic ^i ^i B8^i, ^i ^iʎ X7^i ^i ^i ^iZ B6^iH ^i ^i ^it B5^i]7 4321029876543210^il8 [12;45H198765^i? F ..........)..# ...........#.## .......#####.##### #......#####.####  #...S..##.......#  #...#..##..)....#  # #..##..##.......# #.#..##..##.....[.# #..@.....##.......# ####.##### #.# ^i@ L #.#  #.##.#S   adder (wandering)^iCB 0855.0)^iH ;S.^irI f6.1 (264^iN ^iR Y _An adder comes into view.^i@ ..........). ...........#. .#####. .#####.####  #..S...##.......#  #...#..##..)....#  # #..##..  #.#..##.[.#  #..@....  ####.#####  #.# #.# #.# #.#^i ..........). ...........#. .#####. .#####.####  #..S...##.......#  #...#..##..)....#  # #..##..  #.#..##.[.#  #..@....  ####.#####  #.# #.# #.# #.# ^i"^i3^i] _An adder is nearby!^ir} ..........). ...........#. .#####. .#####.####  ^iȆr#..S...##.......#  #...#..##..)....#  # #..##..  #.#..##.[.#  #..@....  ####.#####  #.# #.# #.# #.#^i7 ..........). ...........#. .#####. .#####.####  #..S...##.......#  #...#..##..)....#  # #..##..  #.#..##.[.#  #..@....  ####.#####  #.# #.# #.# #.# ^i3^i$^i&] _An adder is nearby!^i.Z#.....#................)..#...#^i3.....#.##..........#####.#####....#####.###S...##... #...#..##..)# #..##..#.#@.##.[........##.......#####.######.#.SS==7.1 (1.0)3 _The adder hisses angrily.^iv  You aren't carrying any items that you can evoke.^i^iV^i. __iv_iw_i}_iF _Unknown command._i_iMFire/throw/use which item? ([*] to toss any item) Scrolls (go to first with ?)  p - a scroll of poison  I - a scroll of immolation_iļ_i#.....#........... bayes525 the Sneak..........)..#...# Kobold...........#.##... Health: 22/22 ========================.......#####.##### Magic: 6/6========================#......#####.#### AC: 2Str: 5#......##.......# EV: 14Int: 18#.S.#..##..)....# SH: 0Dex: 15_i# #..##..##.......# XL:  3 Next: 85% Place: Dungeon:3#.#@.##..##.....[.# Noise: ==-------  Time: 2187.1 (0.0)#........##.......# a) +2 dagger (drain)####.#####Nothing quivered#.#Gem (6813) #.##.#S   adder#.# _An adder is nearby! _An adder is nearby! _The adder hisses angrily. _You aren't carrying any items that you can evoke. _Unknown command.Okay, then._i_i. __i$_i%_i+_i.F _Unknown command._iT_iDXT.S_izZu--8.1 (12 __i}b_i6( _i) 1--=-91_i0 _i4 e _You barely miss the adder. The adder bites you. _i&5 a_You take 1 damage, and have 21/22 hp._i8<  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i  #.....#........... bayes525 the Sneak ..........)..#...# Kobold ...........#.##... Health: 21/22 ======================-- .......#####.##### Magic: 4/6================-------- #......#####.####  AC: 2Str: 5 #......##.......#  EV: 14Int: 18 #...#..##..)....#  SH: 0Dex: 15 # #S.##..##.......#  XL:  3 Next: 85% Place: Dungeon:3 _i #.#@.##..##.....[.#  Noise: =--------  Time: 2189.1 (0.0) #........##.......#  a) +2 dagger (drain) ####.#####  Nothing quivered #.# Gem (6811)  #.# #.# S   adder #.# _You take 1 damage, and have 21/22 hp.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%)_i; #.....#........... bayes525 the Sneak..........)..#...# Kobold...........#.##... Health: 21/22 ======================--.......#####.##### Magic: 4/6================--------#......#####.#### AC: 2Str: 5#......##.......# EV: 14Int: 18#...#..##..)....# SH: 0Dex: 15# #*.##..##.......# XL:  3 Next: 85% Place: Dungeon:3#.#@.##..##.....[.# Noise: =--------  Time: 2189.1 (0.0)#........##.......# a) +2 dagger (drain)####.#####Nothing quivered#.#[0;1_is< $0;1mGem (6811) #.##.#S   adder#.# _You take 1 damage, and have 21/22 hp.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%)_i _i :S_i2 62==_ic _90.1 (10_iͧ _i3>  Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 50%) _The adder resists with some effort. The adder misses you. x2  Health restored: 22 _You now have 4/6 mp._i  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._is #.....#........... bayes525 the Sneak ..........)..#...# Kobold ...........#.##... Health: 22/22 ======================== .......#####.##### Magic: 2/6========---------------- #......#####.####  AC: 2Str: 5 #......##.......#  EV: 14Int: 18 #...#..##..)....#  SH: 0Dex: 15 # #S.##..##.......#  XL:  3 Next: 85% Place: Dungeon:3 _i#.#@.##..##.....[.#  Noise: =--------  Time: 2190.1 (0.0) #........##.......#  a) +2 dagger (drain) ####.#####  Nothing quivered #.# Gem (6810)  #.# #.# S   adder #.# _You now have 4/6 mp.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%)_ilq #.....#........... bayes525 the Sneak..........)..#...# Kobold...........#.##... Health: 22/22 ========================.......#####.##### Magic: 2/6========----------------#......#####.#### AC: 2Str: 5#......##.......# EV: 14Int: 18#...#..##..)....# SH: 0Dex: 15# #*.##..##.......# XL:  3 Next: 85% Place: Dungeon:3#.#@.##..##.....[.# Noise: =--------  Time: 2190.1 (0.0)#........##.......# a) +2 dagger (drain)####.#####Nothing quivered#_ir C.#Gem (6810) #.##.#S   adder#.# _You now have 4/6 mp.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%)_i4> _i :S_i f1.1 (109_i _i   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (chance to affect: 50%) _The adder resists with some effort. The adder misses you. _You now have 2/6 mp._iN  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iYf #.....#........... bayes525 the Sneak ..........)..#...# Kobold ...........#.##... Health: 22/22 ======================== .......#####.##### Magic: 0/6------------------------ #......#####.####  AC: 2Str: 5 _i^g#......##.......#  EV: 14Int: 18 #...#..##..)....#  SH: 0Dex: 15 # #S.##..##.......#  XL:  3 Next: 85% Place: Dungeon:3 #.#@.##..##.....[.#  Noise: =--------  Time: 2191.1 (0.0) #........##.......#  a) +2 dagger (drain) ####.#####  Nothing quivered #.# Gem (6809)  #.# _ig#.# S   adder #.# _You now have 2/6 mp.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  _i:hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  _ikh}Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%)_i#.....#........... bayes525 the Sneak..........)..#...# Kobold...........#.##... Health: 22/22 ========================.......#####.##### Magic: 0/6------------------------#......#####.#### AC: 2Str: 5#......##.......# EV: 14Int: 18#...#..##..)....# SH: 0Dex: 15# #*.##..##.......# XL:  3 Next: 85% Place: Dungeon:3#.#@.##..##.....[.# Noise: =--------  Time: 2191.1 (0.0)#........##.......# a) +2 dagger (drain)####.#####Nothing quivered#.#[3_i9;49mGem (6809) #.##.#S   adder#.# _You now have 2/6 mp.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%)_iyS_i:S_ije2.1 (18_i_is;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%) _The adder resists with some effort. The adder misses you. _You now have 0/6 mp._iE$  (very drained)You hit the adder. You drain the adder.  The adder is moderately wounded.3.0 (0.97 _The adder barely misses you. x2_i !  You miss the adder.The adder is moderately wounded.9 _The adder barely misses you._i_3  You miss the adder.The adder is moderately wounded.4.86_i5_ik8  You miss the adder.  The adder is moderately wounded. _The adder barely misses you.  You miss the adder.  The adder is moderately wounded. _The adder barely misses you._i` _The adder barely misses you.You miss the adder.  The adder is moderately wounded. _The adder barely misses you.You hit the adder.  The adder is heavily wounded.5.75_ig_i3iR _The adder barely misses you._i _i Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i._i_iX_ie _You don't have enough magic to cast this spell._iI _i _i _iw F _Unknown command._i3L  You hit the adder. You drain the adder._i<K†_iI#.....#........... bayes525 the Sneak..........)..#...# Kobold...........#.##... Health: 22/22 ========================.......#####.##### Magic: 0/6------------------------#......#####.#### AC: 2Str: 5#......##.......# EV: 14Int: 18#...#..##..)....# SH: 0Dex: 15# #†.##..##.......# XL:  3 Next: 117% Place: Dungeon:3#.#@.##..##.....[.# Noise: =--------  Time: 2196.6 (0.9)#........##.......# a) +2 dagger (drain)####.#####Nothing quivered#.#_i O[39;49mGem (6804) #.##.##.# _The adder barely misses you.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.You hit the adder. You drain the adder. _You kill the adder!You have reached level 4!_ia/  --more--_iB7/27740% _i(_iZS _Health restored: 27_i*31===210799===8765432===21089===87_i65433====21 w-w   dart slug (wandering) _You start resting.219.6 (23.0)-20.6 (240_i _is _A dart slug comes into view. _You regained 3 mp, and now have 3/7 mp._i ) #....  #.....  #...#)....#  # #†.#  #.#@.#[.#  #.......  ####.#####  #.# #.# #.# #.#_i{  ) #....  #.....  #...#)....#  # #†.#  #.#@.#[.#  #.......  ####.#####  #.# #.# #.# #.#  _A dart slug is nearby!_i2U  ) #....  #.....  #...#)....#  # #†.#  #.#@.#[.#  #.......  ####.#####  #.# #.# #.# #.#_i<  ) #....  #.....  #...#)....#  # #†.#  #.#@.#[.#  #.......  ####.#####  #.# #.# #.# #.# _i2 ` _A dart slug is nearby!_i. ) #....  #.....  #...#)....#  # #†.#  #.#@.#[.#  #....... _i/ ####.#####  #.# #.# #.# #.# _i> ) #....  #.....  #...#)....#  # #†.#  #.#@.#[.#  #.......  ####.#####  #.# #.# #.# #.#  _i _iѠ _i _i` _A dart slug is nearby! _i..........)..#...##.#.##.....#####.#######....w.#####.#### #......##.......# #...#..##..)....# # #†.##..##.......# #.#..##..##.....[.# #...@....##.......# ####.#####  #.# #.# #.##.#  _ip _iBs1.6 (1.0)79 _ _i4 _i _i.#.##....#####.#######....w ..##.......#)# #†.##..##...#.#..##..[......####@#####  #.#  _i/ _iC====2 _iz:8 _i _i#####.#######....w ..##.......#)# #†.#.#.#..##..[#......... _i####.#####  #@#  _i _i`37 _i _iP _iQ&#....w ..##.......#)# #†.#..#.[......###.#####  #.# 46 _i 54ww   dart slug (wandering)      )....#  # #†  #.#.w#[.#  #.....  ####.#####  #.# #@#6.6 (2 #.# #.# #.# #.# _You start resting. _iB G     _i_  )....#  # #†  #.#.w#[.#  #.....  ####.#####  #.# #@# #.# #.# #.# #.#  _ig  _i0  _ie ` _A dart slug is nearby! _i=     )....#  # #†  #.#.w#[.#  #.....  ####.#####  #.# #@# #.# #.# #.# #.# _iL     )....#  # #†  #.#.w#[.#  #.....  ####.#####  #.# #@# #.# #.# #.# #.#  _i_3 _ik _iB` _A dart slug is nearby! _i......##w.#####.###.. #...) #†..#.w##[........##.......#####.######.# _i _i"F.w _i$l7.6 (13 _ _i( _i.* _id  _ie 4===82 _iNl  _im  _i ....#.##..........##w.#####.###.. #...) _i3 # #†.##...#.#..##..[#...w....##.......#####@######.# _i Qww _i 5--=91 _i  _i   _i_The dart slug bites you. _You take 2 damage, and have 25/27 hp. _iRk  (very drained)You hit the dart slug. You drain the dart slug.  The dart slug is severely wounded. _i rt  The dart slug launches a dart at you. _i| _i2-----300 _i _i _The slug dart hits you. _You take 3 damage, and have 22/27 hp. _i;  You hit the dart slug. _iE† _i]p51.5 (0.969 _i _iM _You kill the dart slug! _i _iq _i1 _i _i3=--===876 _iX5 _i4 _i _i4==4 _i\ _i _iB3 _i _i _iu5====2 _i _i3  _i X1 _i  _iC 5==0 _i  _i o59 _i' m====8 _i  _i  _i| B7 _i  _i*  _i 6==6 _ib  _i 54 _i X3 _iH  _i` h - _You start resting. _i 047.5 (16.0) _i%! 7==6===-8.5 (172 _i2  _i8 _HP restored.  Health restored: 27 _You regained 2 mp, and now have 6/7 mp. _i6  _i\ 3 _iB  _iM <1 _049 _i(  _i h====8 _ij  _i  _i B7 _i  _iM  _i X6 _il  _i X5 _i X4 _i  _iN  _i B3 _i  _i  _i s7====2 _i  _iZ$ 4 _Magic restored. _i%  _i@& B1 _i&  _i'  _i*  _i* B0 _i*  _i+  _iS- Y39 _i-  _i3  _i5  _i5 W====8 _i6  _i7  _i8  _i9 X7 _i?  _i@  _iSA B6 _iA  _ieB  _iD  _iE P5 _ijF  _iG  _iQH B4 _iH  _iN  _i/Q X3 _iQ  _iR  _iS  _i_T B2 _iT  _iU  _iYW  _iW X1 _i.Y  _iZ  _iU[ X0 _i.\  _i@^ Y29 _i^  _i_  _i`  _ida B8 _ia  _id e  You see here a dart slug corpse. _i'f  _if  _i_g A7 _ _ig  _irh  _ii  _i-j B6 _ixj  _ij  _il X5 _i$m  _in  _i^o X4 _ip  _ip  _iq  _ir B3 _ir  _ir  _it  _ivt B2 _it  _i$u  _iw n1 _i{  _iP}  _i} X0 _i~  _i  _im C19 _iʀ  _ix  _i{ 8 _i  _i B7 _iG  _i  _i  _i B6 _ij  _iS  _iۏ X5 _i{  _i  _i6  _iL X4 _i  _i X3 _i  _it  _i  _i B2 _ib  _i  _iH  _i X1 _if  _i  _i X0 _i)  _iߥ  _i Y09 _i  _i  _i X8 _is  _i«  _i B7 _iL , _i X6 _ib  _iq  _i  _i B5 _ib  _i6  _i  _i! B4 _iv  _i5  _i  _i} X3 _i4  _i n2 _i  _i  _i: B1 _i  _i2  _i  _i B0 _i  _i  _i 6998 _i  _i n7 _i  _i  _iQ B6 _i  _i]  _i) n5 _i  _i X4 _i  _i n3 _i  _i*  _i n2 _i  _i  _i> X1 _i  _i6  _i X0 _ij  _i  _i C89 _i5  _i  _i< X8 _i  _i  _i  _in P7 _i  _i6  _i B6 _i  _i  _i7 X5 _i  _iI  _iU  _i B4 _i  _i  _i\  _i B3 _i.  _i  _i  _i B2 _i  _ib  _iy  _i2 X1 _i  _iM  _i X0 _i  _iF  _i Y79 _i  _ij"  _i# B8 _ih#  _iu$  _i%  _i$& B7 _i~&  _i&  _iN(  _i( X6 _i-  _iQ/  _i/ X5 _i%1  _i!3 X4 _i3  _i4  _i5  _i16 B3 _i6  _iO7  _ix9 n2 _i; , _iQD X1 _iJ  _iK  _iL X0 _iwN  _iO o69 _i3V 87 _iW  _i&X  _iX X6 _i@Z  _iZ  _iQ[ X5 _i^  _i_ X4 _i_  _in`  _ia X3 _ib  _il  _i]m 21059 _in  _iq X8 _i}q  _ir  _it  _it B7 _iu  _iu  _iw X6 _ix  _iy  _iz X5 _i{  _i|  _i~~ X4 _iG  _i@  _i 3 _i X2 _iݍ  _i< 1 _iǔ  _ie X0 _i  _i  _i^ Y49 _iÿ 87 _in 6 _ig #........#####.#########.# #.#......#####.#### #.# #.#......##.......# #.# #.#...#..##..)....# #.# #.#†.##..##.......# ##.#  _i #.#..##..##.....[.# #..# #...†....##.......# #.## ####.######.......# #.# #.# #...@...# #.###.# ######### #..##.############## ##.##.##...........# #.##.##.###.#.###.# #.##.##.###.#.###.######.##.....................#####.###.#.###.#########.###.#.###.# _i 2354.5 (106.0) _i f575 _i  _i _c - a scroll labelled YTHEFO DULACH _MP restored: 7 _i  _i  _ix  _i  _i  _i u4 _ _i X3 _i  _i  _i  _i[ B2 _i  _i _i _iUB1 _i _i _i_  _i :0 _i\  _i[ _iA _iC39 _i _io _iX8 _i _i@ _i _iB7 _i _ig _i# _i$B6 _i% _i!' _i) _iu)B5 _i* _i+ _i5- _i-B4 _ip. _i 0 _i1X3 _i2 _iS4 _i6 _iB7:2 _i18 _i: _i; _i<:1 _i< _i= _i> _ie?B0 _i? _i@ _iB _ihBC29 _iB _iC _iOE _iEX8 _iF _i(HX7 _iH _iI _iKX6 _iK _iL _i*N _iNB5 _iN _i P _iQ _ijQB4 _iQ _iR _iTX3 _i\U _iU _iW _iWB2 _iTX _iX _iZX1 _i[ _i[ _iO] _i]B0 _i^ _if_ _i=` _i`C19 _i` _i,b _i@c _icB8 _i|d _id _ie _i~fB7 _if _ih _igi _iiX6 _i~m _i]o _ioB5 _i-p _iq _iq _irX4 _iy _iz _i>{B3 _i{ _i| _iуf ## #. # #. #> ####.#. #. #. #..... #####. #.##.##.# #..... #.#...#.# #.###. _iƄ`#.@.....# #.# #.87.5 (32.0) ###...### #.# ## #...########.#### #...##........... ###...#.#.#####.##. .......###..###.##.  ......## ##..##....  .......###.........  #.#.....#..........  _i _if8.5 (332 _i _i9 _Found an escape hatch in the floor. _i _i3 _i _i] _iK1009 _i _i _i _ipX8 _iP  There is an escape hatch in the floor here. _i _i$_7 _ _i-  _id  _i B6 _i0  _i  _i^######### ##.....@...o .###.##### # #.#>#####.#. #.#.##..... ######.##.##.# #....#.#...#.# #.#o   orc (asleep)#.......# #.# #.###...### #.# ## #...########.#### _i0 94.5 (6.0)  An orc comes into view. It is wielding a +0 war axe. _i" _i<#o.o _i#o===5.5 (75 _i, _id2% _The orc shouts! _i ,^# _i #......@.o.#..###.#####.# #.##>#####.#. #.##.##..... #####.##.##.##.# #.#.#...#.# #.###.##.......# #.# #.###...### #.# ##...#.# _i9  _i  _i 2o. _i o---6.5 (14 _i  _i _i f_if18--------==-7.4 (0.93_iok_iq  ^##########  _iq<......@o...  .###.#####.#  #>      _iqP   #.#   #.#  _i%r|_You hit the orc but do no damage. The orc hits you with a +0 war axe!_idJ ^##########  ......@o...  .###.#####.#  #>         #.#   #.#  _iR_You take 9 damage, and have 18/27 hp. MASSIVE DAMAGE!!_i?   orc (very drained)You hit the orc but do no damage. You drain the orc.  The orc is moderately wounded._i.9---------8.32_i_i1P _The orc barely misses you._ia &  _i b You hit the orc.  The orc is heavily wounded.-9.21_iwf _ii P _The orc barely misses you._i _The orc barely misses you.  You hit the orc.  The orc is heavily wounded. _The orc barely misses you.You hit the orc.  The orc is heavily wounded.8400.2 (1.0_iz:0_ih_i`  The orc is heavily wounded. _The orc barely misses you.You hit the orc.  The orc is heavily wounded. _The orc hits you with a +0 war axe. _You take 1 damage, and have 18/27 hp._i  You hit the orc but do no damage.The orc is heavily wounded.1599_i_icQ _The orc closely misses you._i'  You completely miss the orc.The orc is heavily wounded._i`28_i_iI _The orc misses you._i  You hit the orc but do no damage.93.1 (0.97_i _i1 [ _The orc is heavily wounded._i  You barely miss the orc.The orc is heavily wounded._i>9/27 --------=4.1 (1.06_ie_i|  ^##########  ......@o...  .###.#####.#  #>         #.#   #.#  _The orc hits you with a +0 war axe!_im ^##########  ......@o...  .###.#####.#  #>  _i       #.#   #.# _i _You take 10 damage, and have 9/27 hp. MASSIVE DAMAGE!!_iNy  You hit the orc but do no damage. You drain the orc._ie)_i=20-5.0 (0.95_iG _You kill the orc!_i|? r410/27--------3_iH J210_i]I 71_iI N=89_irJ _iK _ioL B8_iL _iN _iO X7_iQ X6_iR _iS _iKT 12==5_im _io _ip B4_iq _iv 32_iw _i(y _iy T=1_iz _i| _im} x3=0_i} _ir _i C79_i _i _ix B8_i _i _i B7_i2 _i׋ 4==6_iÌ _i X5_i _iё _iC B4_iܒ _i X3_i} _i͖ _i) 5==2_iڗ _i^ n1_i _i B0_im _is Y69_i _iw _i 6==8_iZ _i X7_i _iY _i B6_i _i _i8 B5_i _i 7==4_i _is _iƯ B3_ie _i X2_iS _i5 X1_i _i 8==0_i _iO Y59_i& _i _i} B8_i@ _i _i- B7_iu _in _i T=6_iC _i _i? T95_i _iw _i B4_ie _iu X3_i1 _i X2_iu _i _i s20=1_i _i X0_i _i 498_ip _i 1==7_i _i _iO B6_i _i X5_i _i _iT B4_i _i _i 2==3_i _i _i B2_i) _i- _i B1_i7 _i _i] B0_i _i i3==_i ;39_i _ip X8_i _i X7_ir _i _iv B6_iY _i 4==5_i_iX4_ik_i_i X3_iX2_i_i: _i T=1_i _i _i p5=0_i _iY29_i_i_iO --ww   dart slug (wandering) #...########.##### _You start resting._i071.0 (66.0)_iD -2.0 (678_i$_i?( _A dart slug comes into view. _You regained 16 hp, and now have 25/27 hp._iϢA_ixa ^##########  ......@)...  .###.#####w#  #>         #.#   #.# _iF ^##########  ......@)...  .###.#####w#  #>         #.#   #.# _ipM_iV _A dart slug is nearby!_i f ^#  _ih .)... # .###.#####w# #. #>#####.#. #. #.##..... #####. #.##.##.# # #.#...#.# #.###. #.# #.# #.  ###...### #.#  _iů t #...#.#### _ix _i r3.0 (1.0)7 __iv _i m^# #.)... #..###.#####w# #.##>#####.#. #.##.##..... #####.#_in#.##.##.# #.#.#...#.# #.###.# w   dart slug (wandering)#.# #.# #..###...### #.# ####...#.#####_io_ivi._iw6==46_i}_i~_iw^##.......@.#..###.#####.# #.##>#####.#. #.##.##..... #####.##.##.##.# #.#.#...#.# #.###.##.# #.# #._i###...### #.# ##...#.#_i _i`55_i_i  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpse_i*^##.......)#..###.#####.##.##>#####.#. #.##.##..... #####.##.#.##.##.# #.#.#...#.# #.###.##._i# #.# #.###...### #.# ##...#.#_i_i&6_iMA4 __i:_i _i _i _i n3_iq _ _You start resting._i &7_i 7==8.0 (22_i& _iȤ g _HP restored. _Health restored: 27_i:P^#.#.......).#..###.#####.##.#.##>#####.#. #.##.##..... #####.##.#.##.##.#. #.##.#...#.# #.###.##.# #.# #.###...### #.# ##...#.#_i@_iAl9.0 (11 __i_i+_iF.^############.. #######.......)......#.......###.#####@##. #.##### #>#####.#. #.##.##..... #####.##...#.##.##.#. #........###.#...#.### #.###.#####.......# #.# #......###...### #.# ####### #...########.####...##...........##...800_i_ib 3_i\c _ik _im _in _iYo C19_iw ,_iH_im .^############.. #######.......).............###.#####.##. ##### #>. 1.##........ #####.##...#w##.#... #........##...#.#### #.###.###..#_i. w   dart slug (wandering)###...#.#.#####.##.##..._i_i` _A dart slug is nearby!_i@{ .  ^#####..  _i).......  #.##.  #>#####@#.  #.##........  #.##w##.#...  #.#...#.####  ..# #.#   #.# _i,_i} .  _i^#####..  )....... _i` #.##.  _i y#>#####@#.  _i.#.##........  #.##w##.#... _iP #.#...#.####  _ir\..# #.#  _iA #.# _i_i%3_iE5v _A dart slug is nearby!_i* .^############.. ###### .......)....... #..... .###.#####.## #.#### #>#####.#.. #. #.##..@..... #####.##.. #.##w##.#... #........# #.#...#.#### #.###.## #.......# #.# #..... ###...### #.# ###### #...########.# #...##...........##..###...#.#.#####.##.## .......###..###.##.##_i6w.._i:B=2_imA8 __i(_ih_iӐ  . ^####..  .)....... #_i j .###.#####.##. #. #>#####.#.. #. #.##w_ic . #####.## #.##.##.#... #. #.#...#.#### #.###. #.......# #.# # ###...### #.# _i #...#. #...##.## ###...#.#.#####.##.## .###..###.##.##_iט _ii &3_i :7_i* _iР _iW~  You catch the helpless dart slug completely off-guard!  You puncture the dart slug!_i}i._i}44  You catch the helpless dart slug completely off-guard!  You puncture the dart slug! _You kill the dart slug!  Training target 4.0 for Hexes reached!  Your Hexes skill increases to level 4!need to enable at least one skill for training._i/  --more--_i)._in1  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.6   2.5  +1   h - Spellcasting   2.1   3.0   0  _i1        _i1 b - Unarmed Combat   0.0   1.0   0   i - Hexes   4.0   5.0   0      _i1 j - Ice Magic   0.0   1.0   0  _i26 c - Short Blades   1.3   1.2  +3      _i2 d - Long Blades   0.2   1.4  -2   k - Shapeshifting   5.0   1.2  -1           e - Armour   0.0   1.4  -2      _i2 f - Dodging   2.4   2.1  +2       g - Stealth   4.0   2.5  +4  _i2        _i 3n    _i.3        _ia3            _i3        _i3n    _i3        _i4        _i&4You need to enable at least one skill.[?] Help[=] set a skill target  _i}4}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_iU= a + Fighting 2.6_iTargetTarget3.0  --  --  --  --  --  --  --  --  _i=--  --  a-z] set[-] clear selected targetcost|targets_i <[?25h[?0c3.0 _i [?25l[?1c_in5.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets_i_i>_iMcbayes525 the SneakKoboldHealth: 27/27 ========================.Magic: 7/7========================^############.. ##### AC: 2Str: 5.......)....... #.... EV: 14Int: 18.###.#####.##.#.### SH: 0_iNDex: 15#>#####.#..#.### XL:  4 Next: 24% Place: Dungeon:3_i'#.##.@...... #####.##. Noise: ---------  Time: 2484.0 (1.0)#.##.##.#... #........ a) +2 dagger (drain)_i#.#...#.#### #.###.### Nothing quivered#.......# #.# #.... Gem (6516) _i###...### #.# ######...########.####### #...##...........##._ib ###...#.#.#####.##.##. .......###..###.##.##. You catch the helpless dart slug completely off-guard!  You puncture the dart slug! _You kill the dart slug!Training target 4.0 for Hexes reached!  Your Hexes skill increases to level 4!You need to enable at least one skill for training._i_i_iI. __ih 3_iA _if _i _i 5 _4_i _i _i} X3_iy+ _il0 _i2 _i3 B2_i{3 _i4 _i6 _i6 B1_i7 _i 8 _i:9 _i9 B0_i : _i < _i> _iE> C09_iB _iD _iF X8_iG _iJ _iL _iL B7_iM _iqO _iQ B6_i&R _iS _iU _i+W _iW B5_i4Y _i_ n . ....#  .. #...:. ..##.#..#  _i` .....[.#  .##..#@#.......####..### _iM` I^############..# ######### .......).......# #.......# _i` .###.#####.##.## #.#####.#>#####.#...# #.#####...<._ia t#.##........######.##.....#####.##.##.#...##........##.###._i0g -78 M. ......# #...:.#..##.#. .....@.###..#.##.......###..###Gem (6505) #.._ig -_in 095.0 (11.0)_i5o f6.0 (124_iAu _iy w _You see here an orb of mesmerism._ig#####.# ......#  ......# .. #...:..##.#.@# ....[.# .##..#.#.......#  ###..##_ig# ############..# ######### .....).......# #.......# ###.#####.##.## #.#####.#######>#####.#...# #.#####...<..._io_iupr7.0)3 __iKv_iw_i9M##### ..... #...@.#..##.#..## .....[.##..#.##.......#.###_i'V82  You pick up a parchment of Summon Ice Beast and begin reading...9.0 (21_ic_iI _You add the spell Summon Ice Beast to your library. _i? o.#######.#.......#.#.. #.....# ..##.#@.## .....[.##..#.## ....... _i  ###..### ^############..# ######### .......).......# #.......# .###.#####.##.## #.#####.#####  #>#####.#...# #.#####...<.. _i  C500.0 (1 _ih :0 _i  _i  _i  .#######.......... #.##.#..## .....@.# .##..#.#......# ###..##.. _i v#.##........######.##.....####  _iV  _i b1499 _i  _i w _You see here an orb of mesmerism.!_iӓ v28!_i] !_i M _f - an orb of mesmerism"_ig "_i Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)"_i e - a +0 leather armour  f - an orb of mesmerism[?] describe selected "_i [!] equip|wield|wear|put on[tab] equip|unequip #_ig#_i#_ihbayes525 the SneakKobold.#Health: 27/27 ========================######.#Magic: 7/7========================.......#AC: 2Str: 5.......#EV: 14Int: 18.. #.....#SH: 0Dex: 15..##.#..##XL:  4 Next: 24% Place: Dungeon:3.....@.#Noise: ---------  Time: 2502.0 (0.0).##..#.##a) +2 dagger (drain).......#Nothing quivered###..####_ilGem (6498) ^############..# ######### .......).......# #.......# .###.#####.##.## #.#####.##### #>#####.#...# #.#####...<.. #.##........######.##.....####  _You need to enable at least one skill for training. _You see here an orb of mesmerism.  You pick up a parchment of Summon Ice Beast and begin reading... _You add the spell Summon Ice Beast to your library. _You see here an orb of mesmerism. _f - an orb of mesmerism#_i#_in#_i #_if  You start putting on your armour.#_i{3.0 (17#_i{4.0 (26#_i#_i'#_ie5.0 (35#_ib#_i|{6.0 (44#_i#_i#_ike7.0 (53#_iO#_i ~ _You continue putting on your orb of mesmerism. x5#_if#_it!#_i$b _You finish putting on your orb of mesmerism.#_iR #_i #_i% #_i #_i #_ig 2 _1#_i #_i̳ B0#_iI #_iR #_i #_iQ C89#_i #_i #_i. J.#######.#.......# .......#..... #.....#..l..##.#..## ..........# #.##..#.## #.@.....# ####..###^############..# ########.......).......# #....... .###.#####.##.## #.#####. #>#####.#...# #.#####. l   frilled lizard (wandering) #.##........######.##.... #.##.##.#...##........##. #.#...#.######.###.#####.11.0 (4#_i_ G.l#_i e2.0 (58#_i #_i_ a _A frilled lizard comes into view.$_ib .# ######.# .#.........#...##.....#....l.##.#..##............# #@##..#.## #.......# ####..###  ^############..# ####### .......).......# #......###.#####.##.## #.##### #>#####.#...# #.##### #.##........######.##.. #.##.##.#...##........##$_iNl.3.0 (17$_i$_ih =######......l..##.....##.#..##....@.......####.##..#.##....... ####..### ^##################......).............###.#.#>#####.#...# #.#####.......######.##...$_i $_i 4l.$_iv `46$_i6 $_i %_is .########.#.......#............#l...##.....###.#..##.............######.##..#.## #.......# ####..### ^############..# ######%_iSt= .......).......# #......###.#####.##.## #. #>#####.#...# #.####%_iv%_iD}3l.%_i}`55%_i%_i%_ik L .#.#.#.#.#.l....##.....#.##.#..##.##.##..#.## #.......# ####..### ^#..#  .).# # .###.#####.##.## #. #>#####.#...# #.l.64%_i %_iV #.# .#########.##...##..l............##.##.....####.#..##..............########.##..#.## #.......# ####..###  ^############..# #### .......).......# #....###.#####.##.## #. *lThe frilled lizard bites you.%_i ****@****%_i=d l...@....(dazed)%_id %_id U6-=7%_id T-Mesm Gem (6483) %_i]j %_in _Your orb emits a pulse of dizzying energy. _You take 1 damage, and have 26/27 hp.&_iO@  You hit the frilled lizard.&_iU>†&_iU)&_i ]L-59 (0.9&_i `&_i^bR _You kill the frilled lizard!&_i6 I&_i &_iM X2&_i h - _You start resting.&_i -8.9 (1.0&_i 7=-9.9 (21&_i &_ia g _HP restored. _Health restored: 27&_i; &_i &_i$ &_i &_i[ <0 _798&_i &_i T=7&_iR &_iU &_i B6&_i &_iJ &_i~ B5&_i &_i &_i2 B4&_i &_i+ &_if B3&_i &_i &_i B2&_iE &_i &_in B1&_i &_i &_i3 B0&_i &_i &_i C69&_i &_i &_i OGem (6468) &_iu &_ig k _Your orb has recharged its mesmeric power.76&_ig &_i X5&_i &_iJ &_i n4&_i &_i X3&_i &_i &_i &_i B2&_ib &_ii &_iQ &_i B1&_i &_i &_i w0598&_iu &_i1 X7&_i &_ia &_i n6&_iB &_i &_i &_i :5&_iT &_i &_i &_i B4&_i0 &_i4! &_i*" X3&_i" &_ie# &_i-$ &_i]$ B2&_i$ &_i%% &_i% &_i!& B1&_i[& &_i+ &_i, &_i8, B0&_i, &_iB- &_i. &_i1/ Y49&_i/ &_i1 &_i@1 B8&_i1 &_i2 &_i3 &_i3 B7&_i`4 &_i*5 &_iR6 &_i6 B6&_i 7 &_ic8 &_i9 X5&_i(: &_iL; &_i< X4&_i< &_iB  #.#.###### ....@...# #.####.# .. #.### ######### #...# #.......# ###.##.......#######.##...............##..†............##........##.....#&_iG 056.9 (37.0)&_iIH f7.9 (383&_i,L &_iP - _g - a +0 pair of gloves&_iό I&_i8 &_il &_i. `210&_i &_iϛ &_i C39&_iќ &_il &_i X8&_i &_i &_i &_i3 B7&_i &_iW &_i% &_id B6&_i &_i &_i &_i B5&_i) &_i׫ &_im n4&_iï &_i &_iq B3&_iI &_i ,&_in B2&_iL &_i &_i ########.....####)...@.....#68.9 (11.....#.# #......#.###### #.............# ###.########.# #......&_i ># #.### ########## #...# ## ###.# #.......#######.#&_i. &_i f9.9 (121&_i &_i * _Found a short sword.'_iH.3'_i.'_i6'_iH@0'_iDBN #########.....####S.).@.......###......#.# #......#.###### #.............# ###.####.####.#'_iB #......# #.### S   ball python (constriction, asleep)  ## #...#  #.......# ###.# '_iBQ #.......#######.#'_iJ270.0)'_i5Kf1.9 (229'_i)P'_iS^ _A ball python comes into view.'_ix #######  ####.....####  S.).@.......#  ####......#.#  #.....  #.....  ###.##   #.###   #...#   ###.#   '_i<R #######  ####.....####  S.).@.......#  ####......#.#  #.....  #.....  ###.##  #.###      '_i'_iX'_i'_ib _A ball python is nearby!'_ig  #######.####.....####.S.)@........#.####......#.# #......#.###### #.# ###.###.####.# #......# #.###  # #...#  #.# ###.#  #.#.#'_i '_i +2.9 (1'_i4 A8 _'_i6 '_i '_i*] #######.####.....####.S..#.####......#.# #......#.###### #...# ###.####.####.# #......# #. # #... #.# ###. #.#.'_i;&'_i&`37'_i,'_i/T _You see here a +0 short sword.(_iFB## #######.####.....####.S@).#.####......#.##. #......#.####### #...# (_iB ###.####.####.# #......# #. # # #(_i C{.# ### #.#(_iI(_itJ&4(_iJA6 _(_iO(_ifQ(_iz  The helpless ball python fails to defend itself.  You puncture the ball python!(_iri.(_io75.8 (0.95(_iIe _You kill the ball python!(_i7 _(_i? 43(_iG 2(_iG (_iI X1(_i$K (_iK (_iM (_iM B0(_iN (_itT ,(_iT C19(_iU (_iX ,(_iX B8(_i(Y (_ire 765(_if n4(_icq 321(_ir (_iWr B0(_i"s (_iov ,(_iw C09(_ix (_iy (_i({ (_i{ B8(_iH| (_ii~ (_i (_i B7(_i@ (_i! (_i (_iA B6(_i (_i4 (_i (_i B5(_i (_i!  ##.# #.......#  #.# #.......### #.# #..........####.## #..†.......#.....# #........###.#...###........## #.......#.......... #.......#######.##. #.@.....# #.... #.#...### ####. #....^############. #.#.#.......)............###.#####.##. #>#####.#.. #.##..... #.##.##.#.. #.#...#.(_ip 095.8 (20.0)(_i f6.8 (214(_i{ (_i֞ [ _d - a fuming coppery potion(_is I(_i (_i n3(_i (_i 21(_i (_i n0(_iD (_i? D399(_im (_i (_i (_ir B8(_i (_i N _You now have 180 gold pieces (gained 19).(_i (_i^ ,7(_i (_i= (_i (_i- (_i (_iӲ :6(_ir (_i (_iŶ (_iH :5(_i{ (_i (_i@ (_i B4(_iZ (_iq (_i B3(_ic (_i (_i X2(_i (_i N _You now have 190 gold pieces (gained 10).(_i/ (_i B1(_i1 (_i (_i (_i 089(_ij o.......# #..#.#...### #....^########### ##.#.#.......) #......###.#####. #..#...# #>#####.#####..##..# #.##...........# #.##.##.###.#.@.#.#...#.#611.8 (15# #......## #.......#..... ###...###.$... #...####.>...# #.. ###...#.# .......## ......##  .......(_i (_i f2.8 (168(_i (_i~ ; _Found a stone staircase leading down.)_i9)_i{'#.#...### #####....^###########.#.#.......).....#......###.#####.###..#...# #>#####.#.#####..##..# #.##.................# #.##.##.###.#.......# #.#...#.# #..@...## #.......#  #......# ###...### #..$...# #...##.>...## #...##......w.# ###...#........### w   dart slug (asleep)......## .##.#.)_i/ 0.0)wwA dart slug comes into view.)_i11 ```The dart slug launches a dart at you.)_i...4---=3.8 (17)_id)_i _The slug dart hits you. _You take 3 damage, and have 24/27 hp.)_iO   #....^ ) #..#...# #> #####..##..#  ...........#  ##.#.......#  # #..@...##   #......#   #..$...#  #.>...##  ....w.#   )_i[   #....^)_iQ ) #..#...# #> #####..##..#  ...........#  )_i)##.#.......#  # #..@...##  )_ie #......#   )_i #..$...#  #.>...##  )_i....w.#   )_i%)_i%)_iJ+)_i-` _A dart slug is nearby!)_i* #....^############.##.#.#.......)......#......###.#####.###..#...# #>#####.#..#####..##..# #.##.................# #.##.##.###.## #.#...#.### #......## #.......# )_i* ' #...@..# ###...### #..$...# #...######.>...## #...##.......w.# ###...#.#.##..#### .......##......## .#.#.#..#.#....#.##)_iu/ )_i2 :w.)_i3 Q-46 )_i?4 _)_i9 )_i!< *_i##.#.#.......)...........###.#####.###...# #>.#####..##..# #.##..............##.###.#...#.### # ## #.......#   ###...##$ ##>.w.#.........# ###...#.#.##..#### .......###.... ## ##.###.#.#.....#.#.####5=---55*_i  (very drained)You hit the dart slug. You drain the dart slug.  The dart slug is heavily wounded.*_iQt  The dart slug launches a dart at you.*_i0-----=6.7 (0.94*_i*_i _The slug dart hits you. _You take 5 damage, and have 20/27 hp.*_i^  You hit the dart slug but do no damage.*_i KThe dart slug is heavily wounded.*_iZQ7.7 (1.03*_i*_iq*_irW _The dart slug closely misses you.*_i T  You hit the dart slug. You drain the dart slug.*_i F†*_i T-----328.6 (0.9*_i :2*_i *_i M _You kill the dart slug!*_i  ......###.#####.###...# #>.#####..##..# #.##..............##.#*_i. ##.## #.#...#.### # ## #.......#   ###...##$ ##>.@.##.........# ###...#.#.##..#### .......###.*_iQ p... ## ####*_ir /#.#....#*_i *_i S1=-*_i J9.6 (1.01*_iO *_i3 v _You see here a dart slug corpse.+_i+_iQ3+_i+_i$K0798+_i(2==7+_i-6+_i{1X5+_iZ6n4+_i7+_i`<3==3+_i=+_iG2104==69+_i(I+_i[I+_i:JP8+_iM+_iPB7+_iP+_iT+_iUB6+_iZV+_iG_+_i_$=+_i`05+_i3a+_irg+_ig+_io5=4+_i3p+_iGzP3+_i۔216==05987+_iϠ - _You start resting.+_i#43.6 (24.0)7==4.6 (256+_i} _HP restored. _Health restored: 27+_iZC ##.#.#.......).... #......###.#####.## #..#...# #>#####.# #####..##..# #.##.... ....# #.##.##.#.#.#.......# #.#...#.##+_i# #......## #.......# #......# ###...###  #..@...# #...#### #.>.†.## #...##.........# ###...#.+_i##..#### .......# ...  ### ..##  #.#.....#.  #.#....#.#+_i6  #.#....### +_i+_ir5.6 (1.0)5 _+_i+_i+_ite6.6 (24+_i+_i ? _You now have 200 gold pieces (gained 10).+_i%3+_i:+_i +_i3=2+_iX1+_i8+_iI,+_iB0+_i+_iθ+_i%+_iY49+_i+_ia+_iB8+_i+_i+_iL+_ik76 #......###.#### #..#...# #>#########..##..# #.##. .............# #.##.# ###.#.......# #.#.. #.#......## #..... #.#......# ###... #.#......# #... #@#.>.†.## #...54.6 (8 #.......# ###. ###..#### ..... .... ...... ##)# ...... #.#... #.#.. #.#... #.#...+_i+_i5.6 (95 _Found a war axe.+_io 3+_i; +_iR +_i. +_i 43+_i +_i B2+_ig +_iA +_i ....... #.##.###.#.....#... #.#......## #... #.## ###... #.#......# #.#.>.†.## ##.......# ..####..#### ...g...@...... .....#####)### ... .# #.# .##.# #.#g   hobgoblin (asleep)....<..###.##.#+_i; +8.6 (3+_i e9.6 (41+_i r _A hobgoblin comes into view.+_i5}            #.#.>.†.##  +_i} #.......#  ..####..####  g...@......  ..#####)###  .#  +_i} ).# +_i~ 2 #.#<+_i           #.#.>.†.##  #.......#  ..####..####  g...@......  ..#####)###  .#  .#  #.#<+_i' _A hobgoblin is nearby!,_i           #.#.>.†.##  #.......#  ..####..####  g...@......  ..#####)###  .#  .#  #.#<,_i:            #.#.>.†.##  ,_i:#.......#  ..####..####  g...@......  ..#####)###  .# ,_il; .#  #.#<,_iA,_i_. #.#.>.†.## #.. #.......# ###.####..#### .g..@....... .#####)### .. .# #.#. .# #.# #.# #.#,_ij_ # #.#< ###.##.,_ig,_ih,60.6 (1,_ihA0 _,_io,_ir,_i .# #.## ###.#.# #.# #.#......## # #.#......# ####### #.#......# #..b #.#.>.†.## #.. #.# ###.####..#### .g. .#####)### .. .# #.#,_iz... .# #.##### #.# #.# #b   bat (asleep) #.#< ###.##,_iw139,_ix,_i2V _A bat comes into view.,_i  .# #. ###.#.# #.# #.#......## # #.#......# ######.#......# #.b##.#.>.†.## #.##.# ###.####..#### .g. .#####)### .# .# #.#.# .# #.### #.# #.# # #.# ###.,_i ,_i% `28,_i ,_iv  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!,_iP7t†b   bat53.5 (0.97 _You kill the hobgoblin!-_iP#######..##......##.# #.## #.. #########.#......b##.#.>.†.## #.......# ###.@####..####†..........####)### ........# .#######-_iP/#. -_iX-_i4Yg4.5 (1.06-_ic-_iN #..#...# #>#######..##......##.# #.## #.. #########.#......b##.#.>.†.## .......# ###..####..####†..........####)### ........# .########.-_i-_iK&-_i'Y55-_i,-_i.-_i0_iL?X20_iZ@0_i@B10_i A0_iBn00_iC0_iCC190_iDD0_iE0_i F  ###.#   #...#   #.###  #.#  #.#  #.# #.#< .### #.#  ....###.#  ....@.†.#  .##.##### #.  1_i? #S ) ..  )1_i  ###.#   #...#   #.### 1_i #.#  #.#  #.# #.#< .### #.#  ....###.#  ....@.†.#  .##.#####1_i #.  #S ) .. 1_i 5 )1_iZ31_i1_iL _A ball python is nearby!1_i2_i[( .....# #...# #.# ###### #.### #.# #.#  #.# #.# #... #.# #.#ß.#### #.####.#....###.# #....©......†.# ######...# .##@#######...##.... #.# ##.....# #S# .....) ..# ##.2_iCh ### ### #.#...... #.#......##.. #.#...#..## #.#†.##..##..2_iI}800.4 (102_iD2_i+* _Found a transporter.2_i:###### #.## #.# ...#ß.######.....##....©......†.# ######...# .##.#######...##.... #@# ##.....S# #..........)..# #.#### #.#### #.#..#†.#.2_i-2_ib11992_i)2_i2_i~Py  The helpless ball python fails to defend itself.  You impale the ball python!!2_iWh†2_ixZh1282_i`2_iaO _You kill the ball python!2_ih 2_imi 32_io 2_ip 2_iw 762_ix 2_iCy B52_iz 2_ii{ 2_i} 2_iS} B42_i/~ 2_i5 2_i6 2_i B32_iA 2_iʃ 2_iX 2_iͅ B22_ir 2_i z  ###### #.###  #.# ##### #.#  ....# #.# ###ß.#### #.# #.ß#.....###.# #2_i& .©#©......†.# ######..ß#..##.#######...###ß@##.# ##.....#.....##†# #.#.......# ########### #........2_i`  #.#...... #.#......# #.#...#..# #.#†.##..#2_i  #.#..##..#You pick up a parchment of Brom's Barrelling Boulder and begin reading... 2_i +8.4 (62_io +9.4 (72_i :12_iY 2_i R _You add the spell Brom's Barrelling Boulder to your library.3_iV 3_i6W 3_i[W 3_iZ` 3_ib 3_ic 3_ii C08983_im 73_im 3_in 3_io 3_ip B63_ip 3_ir 3_ir 3_i>s B53_is 3_it 3_i{ Q .....####..####...†........... .....#####)#### .....# ###.# # 3_i| .....# #...#  ###### #.###  #.# ######### #.# o...@...# #.# 3_iQ| /######ß.#### #.# ß. .ß#.....###.# 3_i| _ .©#©......†.# ###.ß#..##.#######...3_i| ###ß.##.# ##.... o   orc (polearm, asleep).....##†# #.....#.......# ##.....3_i| ]######### #......3_i 15.4 (6  An orc comes into view. It is wielding a +0 trident.3_iz e6.4 (743_id 3_is = _Found a white marble altar of Elyvilon.4_i$ ...† )  ###.#   #...#   #.###  #.#  ######### #.#  4_im%Go...@...# #.#  ######ß.#### #.#  ß. .ß#...  _ .©#©......†.#  .ß#.. ###ß.##.#  †#     4_ik ...† )  ###.#   #...#   #.###  #.#  ######### #.#  o...@...# #.#  ######ß.#### #.#  ß. .ß#...  _ .©#©......†.#  .ß#.. ###ß.##.#  †#     4_i34_ik4_iI[ _An orc is nearby!4_iB Y  .....####..   ...†   .....#####)   .....# ###.#   .....# #...#   ###### #.###   #.#  o# #.#  .o..@....# #.#  4_i 6#####ß.#### #.#   ß...ß#.....###.#  #_.>.©#©......†.#  #ß...ß#..##.#   ###ß.##.# ##o 2 orcs (1 polearm, asleep)   .....##†# #   #.# ##   # #4_iu  An orc comes into view. It is wielding a +0 flail.7.4 (134_iP O _Found an escape hatch in the floor.4_i+   .....####..   ...†  .....#####)  .....# ###.#   .....# #...#   ###### #.###   #.#  #o# #.#  .o.# #.#  ß#######ß.#### #.#  4_i2  ß...ß#.....###.#   #_.>.©#©......†.#   #ß...ß#..##.#   ###ß.##.# ##   .....##†# #   #.# ##   # #4_iI 4_i} .oo 1 asleep)824_i 4_i 5_i   .....####..  ...†  .....#####)  .....# ###.#  .....# #...# # ###### #.### .. #.# .#.# #.# o.oo.# #.# .ß#######ß.#### #.#  ß...ß#.....###.#  #_.>.©#©......†.#   #ß...ß#..##.#  ###ß.##.# ##o 3 orcs (1 polearm, 5_iT2 asleep)  .....##†# #  #.# ##  # #5_i5_i0x.oo15_iY915_i[5_i 5_i8k_An orc comes into view. It is wielding a +0 club.5_i  The helpless orc fails to defend itself.  You puncture the orc!5_iU5_io..ooo 2 orcs5_iJi52005_i5_ivG _You kill the orc!6_iB25  You hit the orc.6_i^:H .o6_i:>The orc is moderately wounded.6_i%;5=1.3 (0.96_iL;;796_iDg _The orc closely misses you.6_i  You barely miss the orc.The orc is moderately wounded.6_iBg2.3 (1.086_i6_i^Q _The orc closely misses you.7_ia  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7_i, .....####..# bayes525 the Sneak ...†........ Kobold .....#####)# Health: 27/27 ======================== .....# ###.# Magic: 5/7=================------- .....# #...# AC: 2Str: 5 # ###### #.### EV: 14Int: 18 ..#.#  SH: 0Dex: 15 .#.######### #.#  XL:  4 Next: 45% Place: Dungeon:3 ..oo@......# #.#  Noise: =--------  Time: 2822.3 (0.0) .ß#######ß.#### #.#  a) +2 dagger (drain) ß...ß#.....###.#  Nothing quivered #_.>.©#©......†.# #[377_iPm Gem (6178)  7_iK^#ß...ß#..##.####### ###ß.##.# ##. oo 2 orcs .....##†# #.. #.......# ##.. ######### #... _The orc closely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (moderately wounded, chance to affect: 61%)7_i- .....####..# bayes525 the Sneak ...†........ Kobold .....#####)# Health: 27/27 ======================== .....# ###.# Magic: 5/7=================------- .....# #...# AC: 2Str: 5 # ###### #.### EV: 14Int: 18 ..#.#  SH: 0Dex: 15 .#.######### #.#  XL:  4 Next: 45% Place: Dungeon:3 ..oo@......# #.#  Noise: =--------  Time: 2822.3 (0.0) .ß#######ß.#### #.#  a) +2 dagger (drain) ß...ß#.....###.#  Nothing quivered #_.>.©#©......†.# # [7_i37mGem (6178)  #ß...ß#..##.####### ###ß.##.# ##. oo 2 orcs .....##†# #.. #.......# ##.. ######### #... _The orc closely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (moderately wounded, chance to affect: 61%)7_is...†7_iغ)   #   ..#.#  .#.######### #.#  ..oo@......# #.#  .ß####### #.#  ß...ß 7_iU` #_.>.©#©†.#  #ß...ß# 7_ie†#   7_iJ  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (moderately wounded, chance to affect: 61%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.Contam: 11% 3.3 (177_i@ _The orc misses you. _You now have 5/7 mp.7_i  You hit the orc. You drain the orc..   orc7_i 8/28504.2 (0.96 _You kill the orc!7_i 7_i  Your Fighting skill increases to level 3! _Health restored: 287_i]  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7_i? .....####..# bayes525 the Sneak ...†........ Kobold .....#####)# Health: 28/28 ======================== .....# ###.# Magic: 3/7==========-------------- .....# #...# AC: 2Str: 5 7_i# ###### #.### EV: 14Int: 18 Contam: 11%  ..#.#  SH: 0Dex: 15 .#.######### #.#  XL:  4 Next: 50% Place: Dungeon:3 ...o@......# #.#  Noise: =--------  Time: 2824.2 (0.0) 7_i F.ß#######ß.#### #.#  a) +2 dagger (drain) ß...ß#.....###.#  Nothing quivered 7_i}#_.>.©#©......†.# # Gem (6176)  #ß...ß#..##.####### ###ß.##.# ##. o   orc .....##†# #.. #.......# ##.. ######### #... 7_i_Health restored: 28Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line7_iSTAim: an orc, wielding a +0 club (chance to affect: 61%)8_i]N .....####..# bayes525 the Sneak  ...†........ Kobold  .....#####)# Health: 28/28 ========================  .....# ###.# Magic: 3/7==========--------------  .....# #...# AC: 2Str: 5  ####### #.### EV: 14Int: 18 Contam: 11%  ..#.#SH: 0Dex: 15  .#.######### #.#XL:  4 Next: 50% Place: Dungeon:3  ...*@......# #.#Noise: =--------  Time: 2824.2 (0.0)  .ß#######ß.#### #.#a) +2 dagger8_iN (drain)  ß...ß#.....###.#Nothing quivered  #_.>.©#©......†.# # Gem (6176)  #ß...ß#..##.#######  ###ß.##.# ##. o   orc  .....##†# #..  #.......# ##..  ######### #... _Health restored: 28Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to affect: 61%)8_i$Zo(asleep)8_i:o8_im-5.2 (158_i  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club (chance to affect: 61%) _The orc looks drowsy... _You now have 3/7 mp.8_iii  The helpless orc fails to defend itself.  You impale the orc!!8_i]ve)8_ix4-648_iA8_iNG _You kill the orc!8_i _8_i 3219% 08_i: 8_i s7698_iU 8_iN! 8_i! %48_i! W===588_i" 8_i|$ 8_i$ \378_ia% 8_ib' 8_i' \168_i( 8_i&1 8_i 8 f 35.2 (9 _You start resting.8_i: i 58_i@ 8_ix K _Your magical contamination has completely faded away.8_i #===438_ip 28_i* X18_io n08_i Y598_iN 8_i 8_iw u5====88_i= 8_i 8_i- B78_i 8_i 65====432108_iy 8_iK 8_i ;498_i! 8_i& 8_i' r6===88_i( 8_i8* X78_i|* 8_i< 65===43210397====8 _Magic restored.7  Items here: ))) ††.  .....####.  ...†  .....####  .....# ## ..j .....# #..  ###.# ###### #. ##...# #.# 8_io [13G#..#.## #.# #...@).......# #.# #..ß#######ß.#### #.# #... ß...ß#.....###.# #...#_.>.©#©......†. ##..#ß...ß#..##.  ###ß.##.# # j   gnoll (polearm, asleep)  .....##†# #  #.......# ##  ## #.63.2 (28.0)4.2 (296 _A gnoll comes into view. It is wielding a +1 vampiric spear. _MP restored: 79_ii ...†   ..j   ###.#   ##...#  #..#.#########  #...@).......#  #..ß#####  #...  #...#_.>.©#©† ##..   †#     9_i3...†  ..j   ###.#  9_iNZ ##...#  #..#.#########  #...@).......#  #..ß#####  #...  #...#_.>.©#©† ##.. 9_id†#   9_iR39_i9_ig\ _A gnoll is nearby!9_i.©#©†9_iU. ##..   9_iEU!†#  9_itU6   9_i%...†  ..j   ###.#   ##...#  #..#.######### 9_i$  #...@).......#  #..ß##### 9_iZ #...  #...#_.>.©#©†9_il ##.. 9_i[†#  9_i 9_i39_i>9_i\ _A gnoll is nearby!9_i....####†......##.### ..j .....# #.. ###########...# #..#@########..).......# ß#######ß.####  ß...ß#.....###...#_.>.©#©......†.##..#ß...ß#..##.#######ß.##......##†# .......# ##9_it9_i15.2 (1.0)9_i,A5 _9_i 9_i# 9_i#....####†......###.####9_i  ..j .....# #.. ##########..@# #.########...).......# ..ß#######ß.#### #... ß...ß#.....###9_iQ...#_.>.©#©......†.##..#ß...ß#..##.#######ß.##......##†# 9_i"9_i====649_iV9_i¤:_ikM######....####K†......# #.# ###.##.##.####....jjj# .....# #.. ###########...# .#.########....).......#  #..ß#######ß.#### #.#...jjj 3 gnolls (1 polearm, asleep)K   kobold (wandering):_iFpt  2 gnolls and a kobold come into view.:_i= .  The kobold is wielding a +0 short sword of speed.73 _The kobold moves out of view.:_inm  The helpless gnoll fails to defend itself.  You impale the gnoll!!:_iQ) 2 gnolls (:_i782 _You kill the gnoll!;_i  #.#. #######.#. .....##.#.> .....##... ## .....####  #.. ...†....... # #.# # .....#####) #.##.##.# .....# ### #....@jj# .....# #... ###.#### ###### #.# ##...# #.#  #..#.######### #.#  #....).......# #.# #..ß#######ß.#### #.#  #... ß...ß#.....###.# #...#_.>;_ia.©#©......†.# ##..#ß...ß#..##.#####;_iv91;_iz;_i$  Things that are here: _a +1 vampiric spear; a gnoll corpse;_im  The helpless gnoll fails to defend itself.  You impale the gnoll!!;_i{Z)   gnoll;_i970.1 (0.90 _You kill the gnoll!;_i$M  #.#. #.#. .....##.#.>. .....##. ## .# .....####..# #.. .# ...†. # #.# .# .....#####)# #.##.##.# .....# ###.# #....)@j# .....# #...# ###.#### ###### #.# ##...# #.#  #..#.# #.#  #.... #..ß#ß.#### #.#  #...#_.>.©#©......†.# # ##..#ß...ß#..##.#;_iN  *j  The gnoll shouts! You hear a shout!  The gnoll hits you with a +0 flail!;_iH `**@*;_i .)@j(dazed)0-------====1.1 (1.0-Mesm Gem (6129)   > ## .#  #.. .# ...† # #.# .# ) #.##.##.#   #....)@j#   ###.####   ##...# #.#  #.. #.#  #....) #.#   #.#  #...   #...#_.>.©#©†.#  _Your orb emits a pulse of dizzying energy.  You see here a +0 flail.;_iv > ## .#  #.. .# ...† # #.# .# ) #.##.##.#   #....)@j#   ###.####   ##...# #.#  #.. #.#  #....)   #.#  #...  #...#_.>.©#©†.#   _You take 8 damage, and have 20/28 hp. MASSIVE DAMAGE!!<_i>  very drained)  You hit the gnoll. You drain the gnoll. The gnoll snaps out of its daze.  The gnoll is moderately wounded.=---2.0 (0.98<_iQM<_iNV _The gnoll completely misses you.<_iW8  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<_i  #.#... bayes525 the Sneak #######.#... Kobold .....##.#.>. Health: 20/28 =================------- .....##..... Magic: 5/7=================------- ## .# .....####..# AC: 2Str: 5 #.. .# ...†........ EV: 14Int: 18 # #.# .# .....#####)# SH: 0Dex: 15 #.##.##.# .....# ###.# XL:  4 Next: 94% Place: Dungeon:3 #....)@j# .....# #...# Noise: =--------  Time: 2872.0 (0.0) ###.#### ###### #.### a) +2 dagger (drain) ##...# #.#  Nothi<_iZ Gng quivered #..#.######### #.#  -Mesm Gem (6128)  #....).......# #.#  #..ß#######ß.#### #.#  j   gnoll (very drained) #... ß...ß#.....###.#  #...#_.>.©#©......†.# # ##..#ß...ß#..##.#######Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, heavily drained, chance  to affect: 56%)<_iT|  #.#... bayes525 the Sneak  #######.#... Kobold  .....##.#.>. Health: 20/28 =================-------  .....##..... Magic: 5/7=================-------  ## .# .....####..# AC: 2Str: 5  #.. .# ...†........ EV: 14Int: 18  # #.# .# .....#####)# SH: 0Dex: 15  #.##.##.# .....# ###.# XL:  4 Next: 94% Place: Dungeon:3  #....)@*# .....# #...# Noise: =--------  Time: 2872.0 (0.0)  <_ik~  ###.#### ###### #.### a) +2 dagger (drain)  ##...##.#Nothing quivered  #..#.######### #.#-Mesm Gem (6128)  #....).......# #.#  #..ß#######ß.#### #.#j   gnoll (very drained)  #... ß...ß#.....###.#  #...#_.>.©#©......†.# #  ##..#ß...ß#..##.#######Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, heavily drained, chance  to affect: 56%)<_iWXjasleep, very drained)<_iq:j<_i m-3.0 (17<_i<_i  Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (moderately wounded, heavily drained, chance  to affect: 56%) _The gnoll looks drowsy... _You now have 5/7 mp.=_i  The helpless gnoll fails to defend itself.  You impale the gnoll!!) #.#... bayes525 the Sneak  #######.#... Kobold  .....##.#.>. Health: 21/29 =================-------  .....##..... Magic: 5/7=================-------  ## .# .....####..# AC: 2Str: 5  #.. .# ...†........ EV: 14Int: 18  # #.# .# .....#####)# SH: 0Dex: 15  #.##.##.# .....# ###.# XL:  4 Next: 114% Place: Dungeon:3  #....)@)# [40=_im.....# #...# Noise: ---------  Time: 2873.9 (0.9)  ###.#### ###### #.### a) +2 dagger (drain)  ##...##.#Nothing quivered  #..#.######### #.#-Mesm Gem (6127)  #....).......# #.#  #..ß#######ß.#### #.#  #... ß...ß#.....###.#  #...#_.>.©#©......†.# #   ##..#ß...ß#..##.####### Aim: a gnoll, wielding a +0 flail (moderately wounded, heavily drained, chance  to affect: 56%) _The gnoll looks drowsy... _You now have 5/7 mp.The helpless gnoll fails to defend itself.  You impale the gnoll!! _You kill the gnoll!You have reached level 5!=_i/  --more--=_i4/338--65 7% =_i  You feel agile. _You regained 4 hp, and now have 24/33 hp.>_i-  #.#  #.#  .....##.#.>>_i .b  .....##  ## .# .....####..  #.. .# ...†  # #.# .# .....#####) >_iG. #.##.##.# .....# ###.  #....@))# .....# #...>_ir.  ###.#### ###### #.>_i.  ##...# #.# >_i. #..#.# #.#>_i/  #....).# #.#  #..ß>_i/#ß.#### #.#  #... ß...ß#.....###.#  #...#_.>.©#©......†.#   ##..#ß...ß#..##.>_iX1>_i<@KK   kobold5=4.9 (1.06 _>_iD>_i!H  Things that are here: _a +1 vampiric spear; a gnoll corpse?_i > ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####   ##...# #.#  #..#. #.#  #....) #.# ?_iL|  #.#  #...   #...#_.>.©#©†.# ?_i> ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####  ?_i^ ##...# #.#  #..#. #.#  #....)   #.#  #... ?_i #...#_.>.©#©† ?_i3?_iѱs _A kobold is nearby!?_i7 > ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####   ##...# #.#  #..#. #.#  #....) #.#   #.#  #...   #...#_.>.©#©†.# ?_i]F> ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####   ##...# #.#  #..#. #.#  #....)   #.#  #...  #...#_.>.©#©† ?_iTs _A kobold is nearby!?_i > ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####   ##...# #.#  #..#. #.#  #....) #.#   #.#  #...   #...#_.>.©#©†.# ?_ix> ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####   ##...# #.#  #..#. #.#  #....)?_iyl   #.#  #...  #...#_.>.©#©† ?_ic?_i?_iDs _A kobold is nearby!?_i=; > ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####   ##...# #.# ?_i #..#. #.#  #....) #.#   #.#  #...   #...#_.>.©#©†.# ?_i- T> ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####   ##...# #.#  #..#. #.#  #....)   #.#  #...  #...#_.>.©#©† ?_i I?_iι ] _A kobold is nearby!?_i% d > ## .#  ?_i2& #.. .# ...†?_i '  # #.# .# ) #.##.##K#   #....@))#   ###.####   ?_i' ##...# #.#  #..#. #.#  #....) #.#   #.#  #...   #...#_.>.©#©†.# ?_i > ## .#  #.. .# ...† # #.# .# ) #.##.##K#   #....@))#   ###.####   ##...# #.#  #..#. #.#  #....)   #.#  #...  #...#_.>.©#©†  _A kobold is nearby!@_iY<< #.#. #.#. .....##.#.>. .....##. ## .# .....####..# #.. .# ...†. @_iH=6# #.# .# .....#####)# #.##.##K# .....# ###.# #....)@)# .....# #...# ###.#### ###### #.# ##...# @_i I~#.#  #..#.# #.#  #.... #..ß#ß.#### #.#  #...#_.>.©#©......†.# # ##..#ß...ß#..##.#@_iJ@_iuQh=55@_i)eA kobold is nearby! _The kobold closely misses you. x2You see here a +0 flail.@_i{&  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@_i #.#... bayes525 the Sneak #######.#... Kobold .....##.#.>. Health: 25/33 ==================------ .....##..... Magic: 3/8=========--------------- ## .# .....####..# AC: 2Str: 5 #.. .# ...†........ EV: 14Int: 18 # #.# .# .....#####)# SH: 0Dex: 16 #.##.##K# .....# ###.# XL:  5 Next:  7% Place: Dungeon:3 #....)@)# .....# #...# Noise: =--------  Time: 2875.9 (0.0) ###.#### ###### #.### a) +2 dagger (drain) ##...# #.# [40@_iژ6m Nothing quivered #..#.######### #.#  -Mesm Gem (6125)  #....).......# #.#  #..ß#######ß.#### #.#  K   kobold #... ß...ß#.....###.#  #...#_.>.©#©......†.# # ##..#ß...ß#..##.####### _You see here a +0 flail.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of speed (chance to affect: 61%)@_iz #.#... bayes525 the Sneak  #######.#... Kobold  .....##.#.>. Health: 25/33 ==================------  @_i^{.....##..... Magic: 3/8=========---------------  ## .# .....####..# AC: 2Str: 5  #.. .# ...†........ EV: 14Int: 18  # #.# .# .....#####)# SH: 0Dex: 16  @_i{#.##.##*# .....# ###.# XL:  5 Next:  7% Place: Dungeon:3  #....)@)# .....# #...# Noise: =--------  Time: 2875.9 (0.0)  @_i+|###.#### ###### #.### a) +2 dagger (drain)  ##...##.#Nothing quivered  #..#.######### #.#@_i%-Mesm Gem (6125)  #....).......# #.#  #..ß#######ß.#### #.#K   kobold  #... ß...ß#.....###.#  #...#_.>.©#©......†.# #  ##..#ß...ß#..##.####### _You see here a +0 flail.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of speed (chance to affect: 61%)@_iT SK(asleep)@_iT 8K@_i m-6.9 (14@_i/ @_ii   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword of speed (chance to affect: 61%) _The kobold looks drowsy... _You now have 3/8 mp.@_i%o  The helpless kobold fails to defend itself.  You impale the kobold!!@_iI1e)@_i68-73@_iB$ @_iC<_You kill the kobold!A_i73A_i9A_i;A_iB621A_i{Hn0A_iLA_iNA_ivO{4===19A_iPA_i'SA_iSZ7=8A_iSA_iiUA_iWA_iX:7A_iPYA_i[B6A_i>\A_i_A_igl===5A_iiA_i5v8==4A_i}n3A_iĀA_iRB2A_iTA_iA_ij 88.9 (11.0) _You start resting.A_iQs9.9 (12Gem (6111) A_iA_iצ _Your orb has recharged its mesmeric power. _You regained 3 hp, and now have 28/33 hp.A_i #.#.  #.#. #######.#... .....##.#.>.†  ..# .....##...... ###..# .....####..##  #..#.# ...†......... A_is n# #.#).# .....#####)# #.##.##@# .....# ###.#  A_i #....)))# .....# #...#  A_i!;#.#### ###### #.### ##...# #.#  #..#.########A_iW! #....).......# #.#  #..ß#######ß.#### #.#  A_i",#... ß...ß#.....###.#  #...#_.>.©#©......†.# A_i39==5===90.0)0A_i~<A_iB _Found a spear.  Things that are here: _a +0 short sword of speed; a kobold corpseA_iCR3A_iTA_iyXA_iYC09A_i0_n8A_i_A_ijbA_ibB7A_idA_ifA_iAg$30A_iga====6A_iiA_ikA_ilB5A_imA_i/pA_ipB4A_ikrA_itA_i%uB3A_ivA_ixA_igyp1=2A_iv{A_i}A_ip~t6===1A_iA_i)A_iB0A_i҅A_iA_i D099A_iA_iA_i2==8A_iA_iA_iXV===7A_iYA_iA_iVB6A_iA_iڡA_i"B5A_iA_i4_ _You start resting.A_i19055.0)A_i3==6.9 (164A_iXA_ig _HP restored. _Health restored: 33B_i"3 _7===21=089===8765B_i$B_i$B4B_i)B_i*8===3B_i/B_i- _Magic restored.2  You see here a +0 flail.1 _  Things that are here:  a +1 vampiric spear; a gnoll corpse0 _===798765B_iB_irB4B_i,B_iX3B_iB_iB_iX2B_i.B_izB_iX1B_iĘB_iB_iٛB_i#B0B_irB_i۝B_iB_iC69B_iʠB_iB_i@B_iըB8B_iB_iUB_iX7B_iB_iB_iB_iگB6B_iuB_iB_iB_i-B5B_iB_iB_i[4B_i8X3B_iB_i@B_iJB_iB2B_iOB_iB_iVB_iB1B_iB_iB_iB_iB0B_iB_iB_iY59B_iiB_ihB_ilB_imB8B_iB_iB_iB_i/B7B_i6B_iBB_i~B_iB_iX5B_iB_iB_iB4B_ipB_iB_iB_iP B3B_i B_iF B_iB2B_i}B_i8B_iKB_iB_iB1B_iB_i*B_iX0B_iE B_ir!B_i"B_i"C49B_i#B_i$B_i(&X8B_i&B_ih.B_i.B_i/X7B_i 1B_i1B_i:2B6B_im2B_i39B_i9B_iA:B5B_i:B_i;B_i<X4B_i5=B_i=B_i>B_i>B3B_i?B_i@B_i@B_i@B2B_i/AB_iGB_iEIn1B_iB_i$X8B_iB_iB_iB_imB7B_iB_iB_iX6B_iB_izB_iX5B_iB_iq }  You see here a hobgoblin skeleton.B_i3 I4 _B_i B_iB_ioB_iB3B_iPB_iB_iB_ixB2B_i,B_iB_i7B_iB1B_i!B_iRB_iB_iB0B_iB_i!B_iZ#B_i$E5999B_i%B_i&B_i'B_i'B8B_i )B_i*B_i4+B_i+B7B_ij,B_iD-B_i .B_iX.B6B_i.B_i/B_il0B_i0B5B_i 1B_i2B_iA743B_i7B_iQ8B_i8B2B_i 9B_i:B_i:B_i;B1B_i\;B_i]<B_i<B_i?=B0B_i=B_iw>B_i,?B_i|?C89B_i?B_i@B_iQAB_iAB8B_iAB_iBB_i~CB_iCB7B_i4DB_ipEB_iEB_iEB6B_i:FB_iFB_inGB_iGB5B_iGB_iHB_ihIB_iIB4B_iIB_iJB_ijKB_iKB3B_iLB_iLB_iMB_iMB2B_i3NB_iNB_iOB_iOB1B_igPB_iQB_iOSX0B_iU,B_iAVB_iVC79B_iWB_i3XB_iYX8B_iCZB_iikB_ilB_i\mX7B_itB_iuB_iuB6B_i>vB_i|B_i}B_i ~B5B_i~B_iB_i~B_iʆB4B_iB_iB_iB_iB3B_iVB_i[B_iRB_iB2B_i<B_iB_iBX1B_iB_ibB_i)B_iX0B_iĨB_iƩB_i2C69B_iͪB_ikB_iB_iP8B_i#B_iB_iP7B_iټB_iսB_iB6B_i}B_iB_iB_ikB5B_iB_iB_iB_izB4B_iB_iB_iB_iB3B_iB_iB_iBn2B_i1B_ihB_iB_ivX0B_iZB_iY59B_iB_iB_i&B_iuB8B_i6B_iaB_iB_iB7B_iB_iB_iB_i?B6B_iJB_i_ B_iB_i}B5B_iB_iB_iB_iB4B_iB_iB_iB_iB3B_ieB_iB_iB_iL B2B_i;!B_i#B_iA$B_i$B1B_iY%B_i(B_i)B_iz)B0B_i*B_i-B_i.Y49B_ib/B_in2B_i3B_iD3B8B_iB4B_i7B_i7B_i7B7B_iR8B_i`;B_i<X6B_i=B_i.@B_i@B_iAB5B_iAB_i`DB_i)EB_ixEB4B_iFB_iuIB_ieJB_iJB3B_iKB_iINB_i_OB_iOB2B_iPB_ikRB_i)SB_iuSB1B_iTB_i}03987 .## #.......# #.# #.......# # .# ###...### #.# ######### # .# #...########.###### ## #...##...........##........ #######...#.#r#####.##.##.......# #..........###..###.##.##.....>. ..........## ##..##.....# #..........###..........#....... #####.#.....#...@...............#  #.#....#.###.....#..#.......#  #.#....### ##.#.....#.###  #.#....# #.#._i~7m.##.#.#  #......# #.......#.#  #.#<...# #.........####### r   quokka (wandering)  ###.##.#.### #...:...####.....  #......#...## #...### ###...##......# #......#3063.9 (157.0) .  A quokka comes into view.486B_i23 _The quokka moves out of view.B_iIB_iJB_iXB_iB5B_ių4B_i)B_iB_iB3B_iB_iB_iڹB_i3B2B_iB_iS1B_i˿B_iB_i\B0B_iB_iB_iB_iC29B_iNB_i8B_iB_iB8B_iB_i7B_i B_idB7B_iB_iB_iX6B_iB_ivB_i<B_iB5B_iB_iB_iB_iB4B_i'B_i # #.# ######### #..#...#.# ######.#############..##..#.# ..........##.............#.# .#####.##.###.......# ..###.##.##.....>.####<####  ##..##.............# ##.# ##..#.......# #..# .............# #.## .###.....#..# #.# 76.9 (12.0) ## #.#.####### #># ##.#.# #.# ......#.# #.# ...#########.# ## #...:...####.# .## #........###.######## ..# #............# ..# #..<....######B_iB_igB_i  Partly explored, unvisited transporter. _MP restored: 8B_iIB_ip............0.0) B_i s _Partly explored, unvisited transporter.B_iO B_i 3B_i  _Partly explored, unvisited transporter.B_iz IB_iC QB_iJ ] _Partly explored, unvisited transporter.C_i|C_i Read which item? Scrolls  t - a scroll of teleportation {!r}  p - a scroll of poison  I - a scroll of immolation  N - a scroll of noise C_i c - a scroll labelled YTHEFO DULACH [!] read|quaff[?] describe selectedD_iVD_iD_i6# #.# ######### #..#...#.#bayes525 the Sneak ######.#############..##..#.#Kobold ...........##.............#.#Health: 33/33 ======================== #.#####.##.##.......#.......#Magic: 8/8D_iu======================== ##..###.##.##.....>.####<####AC: 2Str: 5  ##..##.............# ##.#EV: 14Int: 18 ##..........#.......# #..#SH: 0Dex: 16 D_i#...................# #.##XL:  5 Next:  8% Place: Dungeon:3 .###.....#..#...@...# #.#Noise: ---------  Time: 3076.9 (0.0) D_i.## ##.#.....#.####### #>#a) +2 dagger (drain)#.#..##.#.##.#D_iINothing quivered#.......#.##.#Gem (5924) #.........#########.# ## #...:...####........# D_i^.## #........###.######## ..# #............# ..# #..<....###### _The quokka moves out of view.  Partly explored, unvisited transporter. _MP restored: 8 D_i_Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.D_iP  Okay, then.D_iD_ioD_i3. _D_iyaD_ikqLevel 3 of the Dungeon <<<<>>>>>_(Press ? for help)#.#.#.####..............# #.##.##.#...##........##.###........##..........####.#.......# #.#...#.######.###.#####.# #..#.#.#.##.#.#.###### #.#......## #.......# #.# #.......# #..#.#.#.##.#.#.##.#......# ###...### #.# ######### #..#...#.#####.....#########.#......# #...########.#############..##..#.##.......##......##.#.>...## #...##...........##.............#.##.####..##......##.......#######...#.#.#####.##.##.......#.......#D_i3rx#.####..##......####..####..........###..###.##.##.....>.####<#####.##..#.##....÷....................## ##..##.............# ##.##.##.#).##......#####)####..........###..........#.......# #..##.##.##)##......# ###.# #####.#.....#...................# #.###....)))##......# #...##.#....#.###.....#..#...@...# #.#####.############ #.###D_is#.#....### ##.#.....#.####### #>###...##.##.#....# #.#..##.#.##.##..#.######### #.##......# #.......#.##.##....).......# #.##.#<...# #.........#########.##..ß#######ß.#### #.####.##.#.### #...:...####........##...#ß...ß#.....###.##......#...## #........###.#########...#_.>.©#©......†.# ######...##......# #............###..#ß...ß#..##.#######...##...........# #..<....######D_iutf#.ß#######ß.##.# ##.....#...........# #.......##...........##†# #..........)..#...####################.......# ##...........#.##........#D_i \>@D_it D_iə D# #.# ######### #..#...#.#bayes525 the Sneak ######.#############..##..#.#Kobold ...........##.............#.#Health: 33/33 ======================== #.#####.##.##.......#.......#Magic: 8/8======================== ##..###.##.##.....>.####<####AC: 2D_i Str: 5  ##..##.............# ##.#EV: 14Int: 18 ##..........#.......# #..#SH: 0Dex: 16 #...................# #.##XL:  5 Next:  8% Place: Dungeon:3 .###.....#..#...@...# #.#Noise: ---------  Time: 3076.9 (0.0) D_i& ## ##.#.....#.####### #>#a) +2 dagger (drain)#.#..##.#.##.#Nothing quivered#.......#.##.#Gem (5924) #.........#########.# D_i F## #...:...####........# .## #........###.######## ..# #............# ..# #..<....######Partly explored, unvisited transporter. D_i1 b_MP restored: 8 _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Okay, then.D_i@ D_i D_i D_iD D_i Q3 _21D_i D_i7 D_i D_i" B0D_ie D_io  ..######.##.....#####.##### ..##........##.###........# ####.###.#####.# #..#.#.#.#  #.# #.......# #..#.#.#.#  #.# ######### #..#...#.# ####.#############..##..#.# ..##......#.# #D_i #####.##.###.......# ..###.##.##.....@.####<####80.9 (4..##.............# ##.# ..........#.......# #..# ...........# #.## ##.....#..#.......# D_i3 #.#  ##.#.....#.####### #>#  #.#..##.#.# #.D_i #  #.......#.# #.#  #.....####.#D_iM D_ig D_iH c _There is a stone staircase leading down here.E_iE_iБE_ijE_iaE_iF1.9 (119 _E_i^D$ ...#  #..#  ..#  #.# 4 #@#  ###  E_ibEE_i!IE_i g2.6 (1.78E_iE_i} _You climb downwards. _There is a stone staircase leading up here.E_i?X E_iX 3E_iY E_i[ E_i \ I7 _E_iUc 6E_ic X5E_id E_iUf X4E_if E_ig E_ih E_ih B3E_iji E_ii E_iVk E_ik X2E_im X1E_im ,E_i?o E_irp E_ip B0E_ip E_iq E_ir Y09E_i"s E_i>t E_iu E_iv X8E_i&x E_i̞ O.......##.....#..........##....@.#K..#..##.. #...#. ##..###...###..#K   kobold (asleep)#..###.##<#E_i 90.0)3.6 (117 _A kobold comes into view. It is wielding a +0 whip.F_iZ .......  ##..... #..... .....## ....@.# K..#..##  .. #...#  . ##..##  #...#  ##..#  #..#  ##.#  #<# F_i_ .......  ##..... #..... .....## ....@.# K..#..##  .. #...#  . ##..##  #...# ##..#  #..# ##.# #<#F_iͷ3F_iܼF_i] _A kobold is nearby!F_iU  . ##.....##.....##.....##.#.K..#..##S..##...#.# ##..##.# #...# ##..#S   ball python (constriction, asleep) #..#K   kobold (asleep) ##.# #<#F_i&d 4.6 (1.0)6 _A ball python comes into view.F_i .......##.....##........#K.@#..##S..##...#...# ##..## #...# ##..# #..# ##.# #<# ###F_i 55F_i G_i> . ##.....# ##.....##.....##.#G_i" .K@.#..##.S..##...#.####..##.# #...#..# ##..# #..# ##.#  #<#  ###64G_i G_i4G_io  The helpless kobold fails to defend itself.  You impale the kobold!!G_i!1)G_i'o97.5 (0.93G_iIG_iŒJ _You kill the kobold!G_i)M .......##.....####..........#)..#..##S@.##...#G_iN ...####..## #...# ##..#. #..# ##.# #<# ### G_iX G_ijY g8.5 (1.02G_i5b G_ic G_iz  The helpless ball python fails to defend itself.  You puncture the ball python!G_i1.G_iYp109.4 (0.91G_iG_iRO _You kill the ball python!H_iE.H_i/H_iW0H_i52H_i?4H_i;n0H_i<Z899H_iA,H_i1BH_iBB8H_iDH_iEH_i HH_iHB7H_i_IH_iKH_iLH_ifMB6H_iMH_i5OH_iPH_i\QB5H_iQH_iETH_iUH_iVB4H_iVH_iXH_iZH_i2[B3H_i[H_i8^H_iR_H_i_B2H_i`H_iaH_i(cH_i~cB1H_iJdH_ieH_iogH_igB0H_iiH_iijH_ikH_ial;89H_ilH_is#......##...##.....####..###....##..#...# H_i?t#...##...##..# #..........#..# #.........###.# +.......#...#<# #....####.##### .... #.@....  #..#### H_it #..#  #..#  #..# H_i>z1111.4 (12.0)H_izf2.4 (138H_i~H_i". _i - a scroll of identifyH_ieEIH_iHH_iJH_iJB7H_iQ465H_iiRH_iRB4H_iSH_i\VH_iWH_iLXB3H_iXH_i~YH_iZH_iZB2H_i=[H_in\H_i2^H_i^B1H_i^H_i_H_i#aH_iaB0H_iaH_im{79 .....##...#  ....####..##  ...##..#...#  H_iho..##...##..#  ........#..#  .......###.#  .....#...#<#  ..####.##############  .. #...........@...[ 21.4 (9.0)#..########## #..#  #..#  #..#          H_imwH_ixi2.4 (10.0)8H_i-H_iP# _Found a robe.H_i H_iH_iH_i"H_i#H_i?*76H_i+X5H_i,H_i-H_i0H_i0B4H_i2H_i9<  You see here a +0 robe.H_i"<H_i=I3 _H_i=H_i^?H_i@H_ifAB2H_iAH_iCH_iDH_iDB1H_iEH_iGH_ijIH_iIB0H_iKH_iRLH_i!NH_iNC69H_i)OH_ifRH_iW8H_iWB7H_iXH_iYH_il[H_i[B6H_i\H_i'`H_iaH_ib:5H_iWbH_i9cH_idH_indB4H_idH_ieH_ifH_igB3H_igH_izhH_iiH_i jB2H_iojH_inH_ioH_i@pB1H_ipH_iqH_i~rH_irB0H_isH_isH_i uH_i[uC59H_iuH_iyH_iyH_idz,8H_izH_izH_ic|H_iA}H_i}B7H_i~H_i~H_iH_iY,6H_iH_iH_iCH_iHH_iB5H_iH_iH_iH_i!:4H_iXH_i7H_iH_iB3H_iTH_iH_i H_iԒB2H_iH_iKH_iӕH_iB1H_iH_iH_iH_i&X0H_iH_iH_i,C49H_iH_iH_i%B8H_i̧7H_iaH_i2H_iìH_i*B6H_iڭH_iH_iH_inB5H_i#H_iH_i!H_iB4H_iH_i$H_iH_i[B3H_iCH_iPH_iտH_i2B2H_iH_i3H_iwH_iB1H_iCH_iH_iFB0H_iH_iv _d - 2 fuming coppery potions (gained 1)H_io39H_iH_iH_iP8H_iH_i ..B..  K... H_iQ ........####  ##.....#.....  ##.....##@####.# H_i.####.....###....#.### ............#.........##### ......)..#..##..###.#.#...# H_i#......##...#....#.#.#.#.#H_i#.....####..##.#.......#.# B   clockroach (asleep, warded)H_i1#....##..#...#.....#.###.# K   kobold (asleep)#...##...##..#.........#.##..........#..#.......#.#.#H_i&62.4 (43.4 (417H_iOH_ii _A clockroach and a kobold come into view.H_i[  ..B.. K... ..####  #.....  #@####.#  H_i #....#.###  ......  )..#..##..###.#.#...#  #....#.#.#.#.#  .#.......#.#  ....#.###.#  .......#.#  ....#.#.# H_i"  ..B.. K... ..####  #.....  #@####.#  H_i <#....#.###  ......  )..#..##..###.#.#...#  #....#.#.#.#.  .#.......#.#  ....#.###.#  .......#.  H_i ]....#.#.H_i($ H_i$ H_i) H_i!, d _There are monsters nearby!H_iF <H_i  ..B.. K... ..####  #.....  H_i g#@####.#  #....#.###  ......H_i; :  )..#..##..###.#.#...#  H_ih Y#....#.#.#.#.#  .#.......#.#  ....#.###.# H_i ) .......#.#  H_i *....#.#.# I_iL8: ..B.. K... ..####  #.....  I_iA96#@####.#  #....#.###  ......  )..#..##..###.#.#...#  #....#.#.#.#.  .#.......#.#  ....#.###.#  I_i9.......#.  ....#.#.I_iKAI_iAI_iHI_iTKd _There are monsters nearby!I_i ##.."..##..B... ..K...  ........#### ##.....#@....  ##.....##.####.#  .####.....###....#.### ......#.........####......)..#..##..###.#.#....##...#....#.#.#.#..####..##.#.......#..##..#...#.....#.###. #...##...#......#.I_i 4.4 (1.0)6I_ib I_i  I_i Q_Found a dented platinum amulet.J_i| ##..... ##.."..###..B...# #..K.... ......@.#### ##.....#.....  ##.....##.####.#  .####.....###....#.###  ............#.........#####......)..#..##..###.#.#...# #......##...#....#.#.#.#.# #.....####..##.#.......#.# #....##..#...#.....#.###.#55J_iJ_i8o  The helpless kobold fails to defend itself.  You impale the kobold!!J_i@C)J_iCg6.3 (0.94J_iKJ_i _The jackal bites you but does no damage.P_irq   ... #  ... .#  ###.##+#.# P_is ....h....#  .#  ...hh.@..#  #.#  ##......#  ##.....###  ##..†...#  #..)....# P_is .######  ##.....#......#  ##.....##.####.#  P_iuP_i l + Earth Magic 0.0d_iOa-z] setselected targetd_i^ <[?25h[?0c0 d_i$ [?25l[?1c3.0 =] set aall targetse_iH  bayes525 the Trooper  Kobold... #  Health: 33/33 ========================... .#  Magic: 8/8========================###.##+#.#  AC: 2Str: 5.........#  EV: 14Int: 18.........#  SH: 0Dex: 16.........#  XL:  5 Next: 43% Place: Dungeon:4########@#  Noise: ---------  Time: 3226.6 (0.0)##.....†#  a) +2 dagger (drain)##.....###  Nothing quivered##..†...#_i̫H  Gem (5774) #..)....# ........######  ##.....#......#  ##.....##.####.#   ####.....###....#.###   _HP restored. _Health restored: 33This spell is extremely dangerous to cast! _Your orb has recharged its mesmeric power. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.e_i.Z Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice12% 2 b - Tukima's DanceHexes11%3  c - Stone ArrowConjuration/Earth47%3 Select a spell to describe [?] help[Esc] exitf_i f_i/   bayes525 the Trooper  Kobold... #f_i   Health: 33/33 ========================... .#  Magic: 8/8========================###.##+#.#  AC: 2Str: 5.........#  EV: 14f_ip Int: 18.........#  SH: 0Dex: 16.........#  XL:  5 Next: 43% Place: Dungeon:4########@#  Noise: ---------  Time: 3226.6 (0.0)##.....†#  a) +2 dagger (drain)##.....###  Nothing quiveredf_i ##..†...#  Gem (5774) #..)....# ........###### f_i  ##.....#......#  ##.....##.####.#   f_iR v####.....###....#.###   _HP restored. f_i f_Health restored: 33This spell is extremely dangerous to cast! _Your orb has recharged its mesmeric power. _You start memorising the spell. You continue memorising. x3 f_i N_You finish memorising. Spell assigned to 'c'.f_iE f_i f_i f_i) f_i f_ia!f_i!f_i&'f_iA(f_i.3 _2f_i0X1f_i0f_i1f_i>2B0f_i2f_i3f_i)4C69f_i4,f_i|;n8f_i <f_i<f_i=f_i;>B7f_i>f_iE   ###  ..#  #.# f_iF ... #.#  ... #.#  ###.##+#.#  .......@.# 33.6 (7.........#  .........#f_iyFH  ########.#  ##.....†#  ##.....  ##..†...# f_iFa  #..)....#   f_iPG@........######  f_iGf_i|Mf_i7Og_ig_iW3g_iq...0...g_ig_ig_iW _Could not explore, unopened door.g_i g_i g_i g_i0g_ig_ig_i g_ioI_Could not explore, unopened door.g_idIg_i~tQg_ivW _Could not explore, unopened door.g_ir #.#.#.'g_iE {4.6 (16g_i g_is ( _You open the door.g_iT Ig_iX g_iY g_iZ X5g_ib 43g_id g_ie g_if X2g_ing g_ii X1g_ii g_im g_io g_iTq X0g_ir g_is g_iMt C59g_it g_iv g_iv g_i@w B8g_iw g_ix g_iy g_i>z g_iz :7g_iz g_iȃ g_i g_i B6g_i g_i< g_i X5g_iw g_i7 g_iv g_iڋ B4g_im g_i g_iԑ g_i B3g_i g_if g_i g_i ,2g_iO g_i 1g_i؟ g_i g_i ,0g_i. g_i g_i g_i g_i; C49g_i, g_i g_i g_i ,8g_i g_i g_i g_i g_i X7g_i g_i9 g_i B6g_i g_i. g_i2 g_i B5g_iy g_iS g_i g_i B4g_i g_i g_iZ c..........####...?......#...... ..#..........#.....##.#.##.........#.....##.#.##.........#.....##.#.# #....####...###.##'#.# #....## #............#g_i  #.....# ##...........# #....@# #...........#56.6 (22.0) #.....# ##.########.# #.....# #..##.....†# #.....# ####.....### .[.... ##..†...# #..)....#  ........##### ##.....#...... ##.....##.####.g_i g_i f7.6 (233g_iQ g_i _Found a robe.  You pick up a parchment of Kiss of Death and begin reading...8.6 (242g_i g_i F _You add the spell Kiss of Death to your library.g_i3g_ig_ig_isg_i 10g_iC39g_iGg_ig_ig_i B8g_iu g_i g_i X7g_i g_ig_iX6g_ig_ig_izg_iB5g_ig_iJ ...#  #####....  .........  ...........#  ....@......# . ...........#..... ##.........#.....##.g_i@ #.........#.....##. #....####...###.##'##....## #...........#.....# ##..........#.....# #....#.....# ##.########g_i"265.6 (7.0)g_i#e6.6 (84g_i'g_i)d _e - a scroll labelled JELASHR IMAUWYh_izIh_iƁh_i321....... ......# ..h.....##..   #.@...## #####..... .......... ...... ...........#...... ............#.....##.# h   hound (wandering)##.........#.....##.#.....#.....##.#####...###.##'#9.6 (3h.70.6 (40h_in _A hound comes into view.i_iGh............# ........##.. i_iP....  #.....## #####@.... .......... ...........###...........#...... .............#.....##.####.....##.#..#.....##.#. #....####...###.##'#. #....## #............ i_iWSi_iSf1.6 (129i_i$[i_i[i_i h............# ........##.. ....  #.....########.............####.#...... ...#.....##.#.####.....##.#.#.#.....##.#.##....####...###.##'#.##....## #............##.....# ##i_i 28j_irh............# ........##.. ....  #.....#########.................#.####.#...... ..# .#.....##.#.# ###.....##.#.# .j_ir##....####...###.##'#.##....## #............##.....# ###.....# #.#j_i37j_iVh............# ........##.. ....  #.....#########......# ...........# .# ###.#...... ..# .#.....##.#.# ###.....##.#.# .#.....##.#.# #....####...###.##'#.##....## #............##.....# ##j_i#.....# #.....# ##.########.#j_ij_i`46j_ij_i˝j_iG-......# ........##.. ....  #.....#########......# ...........# .# ###.#...... ..# .#.....##.#.# ###.....##.#.# .#.....##.#.# #....####...###.##'#.# #....## #............##.....# ###.....# #.....# ##.########.##.....# #..##.....†j_iG+#j_iNj_iZO`55j_iTj_iUj_i43210198765j_iX4j_ij_iX3j_iZj_ij_ioX2j_ij_i/B1j_ij_ij_iMB0j_ij_i~Y09j_ij_ivj_i X8j_i7654321069987654j_ij_in3j_i-B2j_ij_ij_idB1j_ij_ij_izB0j_ij_i[j_iC89j_iAj_iX8j_i1j_i X7j_ik j_i j_iB B6j_i j_i[ j_i B5j_iJ j_ifj_iX4j_iOX3j_ij_i+j_iX2j_i"X1j_ij_i6j_iB0j_ij_ij_iY79j_ij_iX8j_i"7654j_i#j_i$j_i$B3j_i<%j_i%j_i/&B2j_i&j_i'j_i(B1j_ii(j_iM*X0j_i +j_i+j_i/,C69j_i,j_i-X8j_ib.j_i/j_i00X7j_io2X6j_i2j_i4j_iz5P5j_i6B4j_iX7,j_i8j_i.9B3j_i9j_iV:j_i:B2j_i-;j_i<j_i_<B1j_i<j_i>j_i?P0j_i?j_iAC59j_iAj_iBj_inCX8j_iDX7j_i1Ej_iEj_iVFB6j_iFj_iGj_iGB5j_i'Hj_iIj_iJB4j_i]Jj_iKj_iLB3j_iALj_iMX2j_i_Nj_iOX1j_iYPj_iQX0j_i Rj_iSj_igSC49j_iSj_iUX8j_iUj_iVj_iWB7j_iWj_iXj_iYX6j_iZj_itZB5j_iZj_i\j_iv\B4j_i\j_i]j_i&_X3j_iKan2j_ibX1j_ibj_is03987654j_i,uX3j_iuX2j_ivj_iwX1j_itxj_izj_iL{X0j_i|j_i};29j_iw}j_in8j_iX7j_ij_ij_i5X6j_i 374.6 (99.0) _You start waiting.5.6 (100.0)5j_i9 _Done waiting.j_i ......##.. ....  #.....#########......# ...........# .# ###.#...... ..# .#.....##.#.# ###.....##.#.# .#.....##.#.# #....####...###.##'#.# #....## #............# #.....# ###.....# #.....# ##.########.##.....# #..##.....†##.....# ####.....###6.0)4j_i9 k_iIFk_iMGk_ik_i)3k_ik_iok_i&X3k_i)k_i'21019k_i B8k_i,k_ik_i %~76543k_i'X2k_iV(k_iJ.r _k - 3 lumpy ruby potions (gained 1)k_ie/k_i0B1k_iv0k_i1k_i5X0k_i6,k_ihY09k_i"},k_i87k_i`654k_ik_iQk_iO .#.... ............. .....# .. ...........##.. ...............  ...#####.....####  .. .######......#  . >...@........# 96.6 (20.0) .............#  .............#...... .............#.....## ####.........#.....## #.#.....##  #....####...###.##  #....## #.........  #.....# ##........ k_iٝk_i~f7.6 (213k_ik_if; _Found a stone staircase leading down.k_iVIk_iK3k_i7Pk_ijQk_i`Z21k_i^0k_iU_k_i;`Z599k_iak_icn8k_i'ek_iik_iiB7k_il,k_imX6k_iFnk_iv~k_iHk_iX5k_ijk_i5k_i$B4k_ik_ik_ie  ........#............ ..................... ...........##.......5 ...........##........ ................@.... ...#####.....####.... .. .######......#.... . >............#...> .............#.... ##.............# ..# 5   shadow imp (asleep).............#.....##.#.#####.........#.....##.#.##.........#.....##.#.#k_i& 406.6 (9.0)  A shadow imp comes into view.k_ii7.6 (10.0)3k_ik_iK; _Found a stone staircase leading down.k_i4  ......... ......... #.......5 #........ ....@.... ..####....  ..... . >.........>  .... ###   ..#  k_io Q     k_i g ......... ......... #.......5 #........ ....@.... k_i ..####....  .....  >.........>  ....    ..#     k_i k_i k_i k_iE a _A shadow imp is nearby!l_iR#...##.......5##..................#####.....####....#l_i .######......#....#>#...>#.#.... ### .#...... .#....###l_iڧ8.0)2 _l_il_i  .###...##.5##l_ib...................#####.....####....#.#######....#  >#...>#  .#.... ###  .#...... .#  ....l_il_i`91l_il_il_i7 .##..#.###.5..###.## #####.....####....# >.#...># l_i= l_i> a100l_iE l_i(G l_iA  The helpless shadow imp fails to defend itself.  You puncture the shadow imp!.l_i)B j52189l_iRF l_imH N _You kill the shadow imp!m_i3m_im_im_im_i$J876m_i%m_i&m_i&m_i'B5m_i)m_i0m_i1m_iB2B4m_i]3m_i.7m_i8m_i9P3m_il:m_i%?n2m_i@m_i%Am_iAB1m_iH,m_iZIm_iIB0m_i4Jm_iKm_iLm_iLC79m_i[Mm_i Tm_iUm_itVX8m_i!Xm_ilYX7m_iYm_i[m_i+a ######....##...##....# ....#...##....# ....#...##....# ....#.........##### ....#......##.......m_ia ....@............... ..#............... ...............# ...........##..........# ....h......##..........#m_i^b .......................# h   hound (wandering) ...#####.....####....### .. .######......#....# m_ib. >............#...>#m_i0232.0)m_im_i҇h.4.6 (136m_im_ih,m_ii     ....#...#  ....#...#  ....#........  ....#......##.  ....@.........  ........#.........  m_ijj......h................#  ...........##....#  ...........#  m_ikH    ..   . >m_ik"># m_i,     ....#...#  ....#...#  ....#........  ....#......##.  ....@.........  ........#.........  ......h................#  ...........##....#  ...........#    ..  . >>m_i !r _A hound is nearby!m_i<     ....#...#  ....#...#  ....#........m_i>v  ....#......##.  ....@.........  ........#.........  ......h................#  ...........##....#  ...........#      ..   . >># m_ia     ....#...#  ....#...#  ....#........  ....#......##.  ....@.........  ........#.........  m_i......h................#  ...........##....#  ...........#    ..  . >>m_im_im_iOm_i8\ _A hound is nearby!n_iog######....# #...##....#....#...##....#.#...##....#.#.........#####.#......##.........................@#......... h..#n_i{ ...........##..........# ....##..........# ......# ...#####.....####....### .. .######......#....# . >......#...># .#....n_in_iB.hn_i15.0)n_iA5 _n_iBn_iBI'######....# #...##....#....#...##....#.#...##....#.#.........#####.###.................# h... .....##. .##. ... ...#####.....####....# .. .######......#....#  . >......#...># .#.... .#......h.64n_iKn_ie`n_iT###  ...##....# .........#####n_i1..#......## ....h..#....##.....................#####.....####. .######.. >>#n_i4n_iA.hn_i`73n_in_io_i*h   _A hound _A hound is nearby!catch the helpless hound completely off-guard!  You puncture the hound!  The hound is almost dead.  The hound bites you.o_i-****@****o_i:l...h@....(dazed)29---=8.5 (0.9-Mesm Gem (5572) o_ino_i۴ _Your orb emits a pulse of dizzying energy. _You take 4 damage, and have 29/33 hp.p_i^R You barely miss the hound. The hound snaps out of its daze.  The hound is almost dead.p_iSb9.41p_iXp_i[S _The hound closely misses you.p_iCU  You completely miss the hound.p_i_The hound is almost dead.6------30.4 (1.0p_i:0p_iXp_i9 _The hound bites you. _You take 3 damage, and have 26/33 hp.p_i5X  You closely miss the hound.The hound is almost dead.p_iY4----1.3 (0.969p_im^p_ia p_iGb_The hound bites you but does no damage. The hound bites you. _You take 2 damage, and have 24/33 hp.q_iȘ  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q_i=  bayes525 the Trooper ######....#  Kobold #...##....#  Health: 24/33 =================------- ....#...##....#  Magic: 6/8==================------ ......#...##....#  AC: 2q_i>Str: 5 ......#.........##### EV: 14Int: 18 ......#......##...... SH: 0Dex: 16 ..................... XL:  5 Next: 52% Place: Dungeon:4 .....h@.#.............. Noise: =--------  Time: 3431.3 (0.0) ....................... a) +2 dagger (drain) ...........##.......... Nothing quivered ...........##.......... -Mesm Gem (5569)  .......................q_i? ...#####.....####....## h   hound .. .######......#....#  . >............#...>#  .............#.... _You take 2 damage, and have 24/33 hp.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, chance to affect: 51%)q_i*   bayes525 the Trooper ######....#  Kobold #...##....#  Health: 24/33 =================------- ....#...##....#  Magic: 6/8==================------ ......#...##....#  AC: 2Str: 5 q_i' ......#.........##### EV: 14Int: 18 ......#......##...... SH: 0Dex: 16 ..................... XL:  5 Next: 52% Place: Dungeon:4 .....h@.#.............. Noise: =--------  Time: 3431.3 (0.0) ....................... a) +2 dagger (drain) ...........##.......... Nothing quivered ...........##.......... -Mesm Gem (5569)  ....................... q_i y...#####.....####....## h   hound .. .######......#....#  . >............#...>#  .............#.... _You take 2 damage, and have 24/33 hp.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, chance to affect: 51%)q_i t       ......#  ......#.. ......#.. ......... .....h@.# ........... ........... ........... ........... ..  . >> q_i   Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (almost dead, chance to affect: 51%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.q_i Contam: 10% 2.3 (18q_iq q_i _The hound closely misses you. _You now have 6/8 mp.r_iwe  You hit the hound but do no damage.The hound is almost dead.3.2 (0.97 _The hound misses you.r_i  You miss the hound.The hound is almost dead.r_i23-4.16r_ir_i= _The hound misses you. The hound bites you. _You take 1 damage, and have 23/33 hp.r_i?  You miss the hound.The hound is almost dead.r_i g5.1 (1.05r_i3 r_i, R _The hound barely misses you.s_ix7  You hit the hound.s_iG†s_iz 8464 _You kill the hound!Your Conjurations skill increases to level 1!s_irs_i^l _Your Earth Magic skill increases to level 1!s_ius_iFs_is_is_i324=26% 1s_i97s_i}V===20s_is_ip&-s_if 41.1 (5 _You start resting.s_i{| -59s_i?s_iIK _Your magical contamination has completely faded away.s_iW s_i 3s_iS s_i 5==8s_i@ 7===656=432 8.1 (7 _You start resting.8===9.1 (8Gem (5551)  _Your orb has recharged its mesmeric power.You regained 2 hp, and now have 26/33 hp. _MP restored: 8s_i=Is_i{Bs_iI7=0 _49s_i,K8s_iKV===7s_iHLs_iMs_iM8==6s_i Os_i*Ps_iPB5s_i5Rs_i=Ss_iSB4s_is_is_iX8s_i s_is_i|B7s_i֨s_is_is_iB6s_is_is_iks_iB5s_iLs_is_is_irX4s_i[s_ims_i(X3s_is_i,X2s_is_i/s_i4s_iB1s_is_is_iqs_i1B0s_is_iys_iVs_iC09s_is_is_is_i B8s_iPs_is_is_i)B7s_i{s_is_iys_is_iD:6s_is_i[s_iQs_iB5s_i s_is_is_i.B4s_is_is_is_iWB3s_is_is_iVs_iB2s_is_is_ins_iOn1s_i+X0s_is_i s_is_i]Z499s_is_is_i8X8s_iGs_iVs_iB7s_iDs_is_is_iB6s_iKs_ils_is_iB5s_is_iIn4s_is_is_is_iB3s_i"s_is_is_i-B2s_is_i ,s_iC B1s_i s_i0s_is_is_iC89s_is_in8s_is_is_iOs_i X7s_is_iX6s_is_i"s_i$s_i$X5s_iA*s_i,n4s_i3s_ib4X3s_i5s_i7,s_i7X2s_i%9s_i):s_i:B1s_i;s_i<<s_i=s_it>B0s_i?s_i#@s_i@Y79s_iAs_iAs_i5BX8t_it_ist_it_iX7t_it_it_i B6t_it_i t_i>}#....#.###.......................................................................... #.#......## ..#... ..# ..  ####@#... 524.1 (75.0) .•  ...#.....  ...#..###  .# ##+# t_iKt_iqf5.1 (765t_it_i]!p _Found 3 flux baubles. _Health restored: 33t_i3t_it_it_iEt_i\4 _3t_i2t_iX1t_i?t_it_iB0t_i? t_i t_i; t_i C69t_i t_i&t_it_i*B8t_it_it_i t_iB7t_i!t_iBt_i%t_iB6t_i"t_it_it_i,B5t_it_i!"t_i$X4t_iS%t_i't_i(X3t_i)t_iG+t_iB.t_i.B2t_i/t_i<2t_iF4t_i5B1t_i5t_if9t_i:B0t_i;t_i=v _d - 3 fuming coppery potions (gained 1)t_i>t_iq?C59t_i?t_i-At_iHCX8t_iCt_iL\ .....### .....#.....## #.....## .......# .......## ........# ........###....@..................................You pick up a parchment of Airstrike and begin reading...t_iER-42.1 (17t_i@Sf3.1 (187t_iWt_i6ZB _You add the spell Airstrike to your library.t_i`z6543210498765t_iF43210398765432t_i1t_i 0t_io29t_i8t_it_i(t_iB7t_i t_it_iX6t_it_i) t_in5t_it_it_iF43t_ist_iX2t_it_it_iX1t_it_ie(n0t_i)t_im*t_iA+Y19t_i$,,t_i)-t_i-B8t_i-t_i6t_iv7X7t_i>8t_i@t_iAt_iRBB6t_iBt_iCt_iuDt_iDB5t_i?Et_iTFt_iGt_i*M`432t_iIu1t_iz 009t_i`876t_i.N _You now have 217 gold pieces (gained 12).t_iEn5t_it_iX4t_iVt_i>t_iۑt_iX3t_int_in2t_i"t_i#........# #....####........##....###.........#.....# # ##.... #.....# # #..........# #.....# #######..........# . #.....# .................# .g #.....# .................#... .[.... ................@.... ......#.....#####.... ......+..... ....  ....  .... .###..... g   hobgoblin (asleep).....#...#...t_i98.1 (559.1 (561t_ir _A hobgoblin comes into view.t_iW #..#  ##..#  #...# # ##...# # #..........# ..........# . .................# .g .....#... .[....@.... #####....  ....  ....  ....  t_iAn #..#  ##..#  #...#  ##...#  #..........# ..........# . .................# .g .....#... .[....@.... #####....  ....  ....  .... t_i(' t_i$t_i%t_i,t_i/` _A hobgoblin is nearby!u_iw#..# #....###..# #....## #...# #.....#  ##...# #.....#  #....#.... #.....# ...#.... #.....# .........#..g. #.....# .#..[.... #.....#####.+..... #.#.##..#..#.#.u_i{600.1 (1.0)0 _u_itu_iu#.# #....###.# #....## ##.# #.....# ###.# #.....# #.u_i...#.#.....# ...#.#.....# .#..g.. #.....# #..[.... #.....#####.....#+..... #.....###.....#u_iʰ##.....#.####........)#.#.u_i\u_i}b1399u_izu_iu_i˕ y#.# #..........# u_il #....####.## #....## #..# #.....# ####.#.....# #  #...#.#.....# # ####..#...... #.....# ..#..g... #.....# ..#.[.....................#.....#####.....#. ...+..... #.....# #.....#  #.....#####........)#.u_i u_iQ `28u_i u_i{ K  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!†63.0 (0.97u_i u_isG_You kill the hobgoblin!v_i!:Iv_iC]654321v_i܅V0898 _e - 2 scrolls labelled JELASHR IMAUWY (gained 1)765v_iCv_ia43v_i]210v_i٫v_i Q79v_i v_i8v_i7v_i6 ##....#........#.....# # ......#..†.....#.....# ## ......#........#.[.... # ............# .#.....#####.....##### ... .+..... #.....# ##.. #.....# ##... #.....# .####.... ....@# .......... ......)..# ........# #......## ........# #.....#..f.....# #....##. #...##.f   sleepcap (dormant)#.#...+.......#.v_i024.0 (21.0)v_iwf.fv_if5.0 (225v_iv_i[ _A sleepcap comes into view.v_i...... .†... .......#.[.... .....# .....#####  #.....#  #.....#  #.....#  ....@#  ......... ) ........#  ..f.....#  ........# v_i 2)...... .†... .......#.[.... .....# .....#####  #.....#  #.....#  #.....#  ....@#  ......... ) ........#  ..f.....#  ........# v_iD=v_iT>v_i#Dv_iF_ _A sleepcap is nearby!v_i<d...... .†... .......#.[.... .....# .....#####  #.....#  #.....#  #.....#  ....@#  ......... ) ........#  ..f.....#  v_iO........# v_iO )...... .†... .......#.[.... .....# .....#####  #.....#  #.....#  #.....#  ....@#  ......... ) ........#  ..f.....#  ........# v_iW v_iHY v_i^ v_i~` _ _A sleepcap is nearby!w_i  ......# ##.......†.....#.....# ##........#.[.... ..................... # .#.....#####.....##### . .+...... ##. ### .##### ....... ......)........#.f.....#.###........#.## #...###.f..6.0 (1.0)4 _w_i[3#.  # ##..†....# ##.[.... ..................... # .#.....######## . .+..... ## ### .##### ........... ......)..f.......###w_i\]........#.## #...##w_i<]w_iDc<f..w_ic`73w_ix_i_x  You aren't carrying any items that you can evoke.x_iq~x_i\. _x_it x_iv 7Fire/throw/use which item? ([*] to toss any item) Scrolls (go to first with ?)  p - a scroll of poison  I - a scroll of immolationx_i&w y_iyy_i֊ ##.........#........#.....# #.. bayes525 the Trooper#..........#........#.....# ##. Kobold ##..........#........#.....# #. Health: 33/33 ======================== ............#..†.....#.....# ## Magic: 8/8======================== ............#........#.[.... # AC: 2Str: 5 .....................## EV: 14Int: 18 .#.....#####.....#####... SH: 0Dex: 16 .+..... #.....###.. XL:  5 Next: 86% Place: Dungeon:4#....@###... Noise: ---------  Time: 3627.0 (0.0)#.....#.####.... a) _i40m+2 dagger (drain).....# .......... Nothing quivered..f...... ......)..# Gem (5373) ........# #......##........# #.....### f   sleepcap........# #....##..#...##...#......... _e - 2 scrolls labelled JELASHR IMAUWY (gained 1) _A sleepcap comes into view. _A sleepcap is nearby! _A sleepcap is nearby! _You aren't carrying any items that you can evoke.Okay, then.y_i6D _y_i>f  ##.  # ##..†.....#.....# ##........#.[.... ..................... # .#.....######## . .+..... ## ### .####...# ....f...... ......)....###........#.## #...##y_ig y_im <f..y_in l8.0 (12 _y_iu y_i w y_iE ### #. ##.  # ##.......†.....#.....# ##........#.[.... ..................... # .#.....######## . .+..... ## ###.... .####f.# ..... ......)....###........#.##y_iJ f.91y_ivP y_iNU z_iz_iDrink which item? Potions  i - a potion of invisibility  d - 3 fuming coppery potions  f - a white potion  j - a purple potion z_it k - 3 lumpy ruby potions [!] read|quaff[?] describe selected{_i! {_ib( ##........#........#....## #... bayes525 the Trooper#.........#........#.....# ##.. Kobold##.........#........#.....# #.. Health: 33/33 ========================#..........#........#.....# ##. Magic: 8/8======================== ##..........#........#.....# #. AC: 2Str: 5 {_i)............#..†.....#.....# ## EV: 14Int: 18 ............#........#.[.... # SH: 0Dex: 16 .....................## XL:  5 Next: 86% Place: Dungeon:4 .#.....#####....@#####... Noise: ---------  Time: 3629.0 (0.0) .+..... #.....###.. a) +2 dagger (drain)#.....###... Nothing quivered#....f#.####.... Gem (5371) .....# ................... ......)..# f   sleepcap........# #......##........# #.....###........# #....##.. _e - 2 scr{_i*olls labelled JELASHR IMAUWY (gained 1) _A sleepcap comes into view. _A sleepcap is nearby! _A sleepcap is nearby! _You aren't carrying any items that you can evoke. _Okay, then.{_i1m  Okay, then.{_i%7{_i!9. _{_iM6 3{_i< {_i= F _Unknown command.{_i {_iڙ  Your spells (describe)TypeFailure Level {_ie = a + Ensorcelled Hibernation Hexes/Ice12% 2 b - Tukima's DanceHexes11%3  c - Stone ArrowConjuration/Earth34%3 {_i Select a spell to describe [?] help[Esc] exit}_i\}_ia}_i ##........#........#....## #... bayes525 the Trooper#.........#........#.....# ##.. Kobold##.........#........#.....# #.. Health: 33/33 ========================#..........#........#.....# ##. Magic: 8/8======================== }_i##..........#........#.....# #. AC: 2Str: 5 ............#..†.....#.....# ## EV: 14Int: 18 ............#........#.[.... # SH: 0Dex: 16 .....................## XL:  5 Next: 86% Place: Dungeon:4 .#.....#####....@#####... Noise: ---------  Time: 3629.0 (0.0) .+..... #.....###.. a) +2 dagger (drain)#.....###... Nothing quivered#....f#.####.... Gem (5371) .....# ................... ......)..# f   sleepcap[34}_im........# #......##........# #.....###........# #....##.. _A sleepcap is nearby! _A sleepcap is nearby! _You aren't carrying any items that you can evoke. _Okay, then. _Okay, then. _Unknown command.}_ir}_i}_i}_i!}_ib}_ic}_iYj}_ilF _Unknown command.}_iU _Okay, then.Okay, then. _Unknown command. _Unknown command.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}_ic The spell is quite dangerous to miscast (34% risk of failure)! Continue anyway?  Y - Yes  N - No~_iإ~_i ##........#........#....## #... bayes525 the Trooper  #.........#........#.....# ##.. Kobold  ##.........#........#.....# #.. Health: 33/33 ========================  #..........#........#.....# ##. Magic: 5/8===============--------- ##..........#........#.....# #. AC: 2Str: 5 ............#..†.....#.....# ## EV: 14Int: 18 ~_i............#........#.[.... # SH: 0Dex: 16 .....................# # XL:  5 Next: 86% Place: Dungeon:4 .#.....#####....@##### ... Noise: ---------  Time: 3629.0 (0.0) .+..... #....*# ##.. a) +2 dagger (drain) #....*# ##... Nothing quivered #....f# .####.... Gem (5371)  .....# .......... ~_i-(......... ......)..# f   sleepcap ........# #......## ........# #.....### ........# #....##.. _Unknown command.~_i-Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 34% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)~_i.  ##........#........#....## #... bayes525 the Trooper~_i0 #.........#........#.....# ##.. Kobold##.........#........#.....# #.. Health: 33/33 ========================#..........#........#.....# ##. Magic: 5/8===============--------- ##..........#........#.....# #. AC: 2Str: 5 ............#..†.....#.....# ## EV: 14Int: 18 ............#........#.[.... # SH: 0Dex: 16 .....................## XL:  5 Next: 86% Place: Dungeon:4 .#.....#####....@#####... Noise: ---------  Time: 3629.0 (0.0) .+..... #....`###.. a) +2 dagger (drain)#....`#~_i`1 2##... Nothing quivered#....f#.####.... Gem (5371) .....# ................... ......)..# f   sleepcap........# #......##........# #.....###........# #....##..Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 34% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The stone arrow hits the sleepcap!~_i 8.f.==30.0 (10  Aiming: Stone Arrow (quite dangerous; 34%  Press: ? - help, Shift-Dir - straight line: a sleepcap (100% to hit)  The stone arrow hits the sleepcap! _The sleepcap is heavily damaged. _You now have 5/8 mp._iƨ b..# ### .# # ..†.....#......#.[.... .........# #.....#####.....####... .+.....  ## #....f##...####. ..........)..## #......####.. #...##.-169_iM _iث N _The sleepcap misses you._io E *(very drained)You hit the sleepcap but do no damage. You drain the sleepcap.  The sleepcap is heavily damaged.The sleepcap releases spores at you._i ***@**_iz....fdazed, very drained)_i|0----9 (0.9-Mesm Gem (5369) _i_i _Your orb emits a pulse of dizzying energy. _You take 3 damage, and have 30/33 hp._iNm  You hit the sleepcap. You drain the sleepcap.  The sleepcap snaps out of its daze.  The sleepcap is severely damaged._i7ng2.9 (1.08_it_iKw _iwH_The sleepcap closely misses you._i /  You hit the sleepcap. You drain the sleepcap.  The sleepcap is almost destroyed.37_i _i+ V _The sleepcap closely misses you._i9 w  You hit the sleepcap but do no damage. You drain the sleepcap.  The sleepcap is almost destroyed.1=--4.8 (0.96_i _ifN _The sleepcap misses you._i  You hit the sleepcap but do no damage. You drain the sleepcap._iHj._iB_i٩ #.........#........#.....# ##.. bayes525 the Trooper##.........#........#.....# #.. Kobold#..........#........#.....# ##. Health: 31/33 ======================-- ##..........#........#.....# #. Magic: 5/8===============--------- ............#..†.....#.....# ## AC: 2Str: 5 ............#........#.[.... # EV: 14Int: 18 .....................## SH: 0Dex: 16 .#.....#####.....#####... XL:  5 Next: 115% Place: Dungeon:4 .+..... #....@###.. Noise: =--------  Time: 3635.7 (0.9)#.....#[_ik10;29H##... a) +2 dagger (drain)#.....#.####.... Nothing quivered.....# .......... -Mesm Gem (5365) ......... ......)..#........# #......## ........# #.....### ........# #....##.. #...##... The sleepcap is almost destroyed. _The sleepcap closely misses you.You hit the sleepcap but do no damage. You drain the sleepcap.  The sleepcap is almost destroyed. _The sleepcap misses you.You hit the sleepcap but do no damage. You drain the sleepcap. _You destroy the sleepcap!You have reached level 6!_iʷ/  --more--_ij6/389--6 8% _i_i i _You regained 5 hp, and now have 36/38 hp._iI_i|436===2_i7=1_i _i_i3X0_iC59_i,_iu_iV===8_i_ijh - _You start resting._if.42.7 (7.0_i8==-3.7 (87_ie_ig _HP restored. _Health restored: 38_i? _i? _i@ _iA _iBC X6_iCL 54=7==3_iQ _iYY e 7.7 (4 _You start resting._iZ r8.7 (5Gem (5352) _iU_ _i8b j _Your orb has recharged its mesmeric power._i _i 3_i _i; H10==49_i _i_ B8_i _i X7_i _i _ik B6_i _i _i B5_ij _ib _iң r8===4_i$ _iݤ _i9 B3_iե _if _iͦ B2_i _i _ip X1_i _i V===0_i} _i! _iz C39_i _i _i" B8_ir _i _iq B7_i3 _i¯ _i B6_i _iñ _i` r9===5_i² _i 4 _Magic restored._iٺ _iF B4_i _id _i _i X3_i, _i _iq B2_i" _i _iK _i V===1_i _i _ip _i B0_i& _i _i _i C29_if _i2 _i _iS B8_i _iN _i _iY B7_i _i _io _i B6_i _i2 _i& _i B5_i _ih _iJ _i B4_i _i _i _iC B3_i _i _iS _i B2_ic _i3 _i/ X1_i _i _i _i! B0_i| _i# _i Y19_i _i= _i _i B8_id _i _i _i  B7_i _i _i _i B6_i _i _i _i, B5_i _id _id _i B4_i] _i _i  X3_i _i _i B2_i ,_i _i _i B1_iK _i! _i;" _i" X0_i# _iq$ _i$ C09_iC% _i& _i& _i-' B8_i' _i( _i( _iD) B7_i) _i* _i* _im+ X6_i, _i - _i- B5_i- _ip. _i7/ _i/ B4_i0 _i 1 _i77  #.....#######....##.....## #.....##......####.....### .....##................#. .................)..#..#_i7  ........#...#......##...#. ........#...#.....####..# .#...#....##..#... ........##.##...##...##..# ....@.#..........#..# #.....#.........###.# #.....+.......#...#<##.....#....####.#####_im8 #.K...#.... #....... #..###K   kobold (asleep) #..# #..# #..#_i@? 096.7 (48.0)_iO@ f7.7 (493_iAD _iJ _A kobold comes into view. It is wielding a +0 dagger. _MP restored: 9_iM #....... #....... .....##...... .................) ...# ........#...# ........#...# ........##.# ....@.# #.....# #.....+< #.....# _i #.K...#....  #..#  #..#  #..# _i #....... #....... .....##...... .................) ...# ........#...# ........#...# ........##.# ....@.# #.....# #.....+< #.....# #.K...#....  #..# #..# #..#_i_i_i=_i] _A kobold is nearby!_i #....... #....... .....##...... .................) ...# ........#...# ........#...# ........##.# ....@.# #.....# #.....+< #.....# #.K...#....  #..#  #..#  #..# _iYg8 #....... #....... .....##...... .................) ...# ........#...# ........#...# ........##.# ....@.# #.....# #.....+< #.....# #.K...#.... _ih #..# #..# #..#_im_in_is_iv] _A kobold is nearby!_igEQ #.....##......### .....##................ .................)..#..## ........#...#......##...# ........#...###..# ........#...#..#... _iG..##.##.##.. .......#..........#.. #..@..###. #.....+#...#< #.....#....####.### #.K...#.... #...... #.....# #..#### #..#  #..#  #..# _iL_i~Mr8.7 (1.0)2 __i R_iT_i\  .....##................ ......)..#..# #...#......##... .#...###.. .#...#..#.. .##.##.##_i]  .......#..........# #.....### #.@...+#...# #.....#....####.### #.K...#.... #..... #.....# #..### #.....# #..# #..#  #..# _ie v91_ik _il _i 4..)..##...#......##...######.......##.##...##...## .......#.......... ####+#...#....####.##K #.........# #..### 7000_igo  The helpless kobold fails to defend itself.  You impale the kobold!!_inD)_irb1299_ix_i{J _You kill the kobold!_iY3_i[_ih_ii_ijB8_iLqB_ifrB7_is_it_iu_ivB6_i2w_ioa.....##...#............)..#..##........#...#......##...........#...#.....####..##........#...#....##..#...........##.##...##...##.......#...#..#.#.....#...###.#.#....@+.......#...#<4.7 (3#.....#....####.#######.)...#.... #........#.....# #..########.....##..#_i_ix_i%_iI_il*U..0._i,m _Could not explore, unopened door._i|I_i_iE _Could not explore, unopened door._i ]......'........._iA _i e5.7 (15_i _i ( _You open the door._i"3_iQ/4_i9  There is an open door here.3 __i:B2_i;_i=_iL@_iAB1_i!B_ic_iX0_i6,_i 2o89_i:...##...##...##..#. #..#..#.. #......###.#.. #.....'.......#...#<##### #.....#....####.######### #.)...#....# #..........#.....#....# #..##########.....#....# #..# #.....#.@..# #..#  #....# #..#  #....#  #....#  #....# _i=,11.7 (6_ie>e2.7 (78_iB_iEd _h - a scroll labelled POKLOKHE SUMIA_i_i3_i7_iX7_i654_i_iX3_i _i@  There is an open door here._i_iI2 __i,_i n1_iS _i9 _i1a0798_i9_i8A_iBB7_iG_iRB  Things that are here:  _iYS<a +0 dagger; a kobold corpse_iiV_i XI6 __iY_i^_iea_ibB5_id_if_ij_iQl_i'm:4_i1o_ir_iu_icv,3_iIw_iy_iS{_i~_iBB2_i_i] #.....#######....# #.....######. .....##..... ..........)..#. ........#...#......##. ........#...#.....#### ........#...#....##.. ........##.##...##...# ....@.....#..........28.7 (16.0)..#+#.....#.........# #.....'.......#.. #.....#....####.# #.)...#....# #...#.....#....# #..# #.....#....# #..#_iE6 #.....#....# #..# #.....#....# #..# _i_i_ix3_i_iG.0.0)......'.....#..#....#...#.._i_i_iW _Could not explore, unopened door._i_ii_i_i*Q_i,W _Could not explore, unopened door._i '#.#.#._i _i/ ======9.7 (11_i _i = _As you open the door, it creaks loudly!_i̘3_i_i=_i[X0_i  There is an open door here.69 __i_i_i&B8_i_i_i_iB7_i_ik_i_i8B6_i_i_i_iB5_i_i_i3_iB4_i_i_iIX3_i_i_i&n2_i_i+_iB1_i^_i_iX0_i=_iK_iG_iC59_ij_i}_i_iB8_i_i_i_iB7_i_i1_iZ_iB6_i_i@  There is an open door here._iO_iKI5 __i._iy_iYM #.....##..## .....##....... ....) #...#..... ...#...#.....# <_i...#...#.... ...##.##...##. .............#.......#'#.....#------456.0)...#.#.....'......#.#.....#....###_i.....#.#.)...#....# .....#.#.....#....# # #.#.....#....#  #.#.....#....#  #.#.....#....#  #.#######....#_i_ii------6.7 (174_i_i"9 _Found a stone staircase leading up._ixI_in3_i,_iGv210_i_i498_i_iX7_i_i_i_i~B6_i_i0_i_iX5_i_iX4_i_i}32 #.....##......# .....## . .........#...# .....#...#. ..<.........#...#. +.....## +..............# #@.....#'#.....#58.7 (12 #......#.#.....' #......#.#.....#.. #......#.#.)...#.. #......#.#.....#..#......#.#.....#.. #......#.#.....#.. #......#.#.....#.. ########.#######.. _i.0.0)........................... _Could not explore, unopened door._iI_i ;_iem _Could not explore, unopened door._ih ...###'...'9.7 (11_i _i . _You open the large door._id_i3_i_iX0_i39  There is a large open door here._i!_8 __iU"_i,$_i%X7_i&_i:  There is a large open door here.6 _5432 _k - 4 lumpy ruby potions (gained 1)1029_it_i_imX8_i5_i_ijB7_i_ij,_it654321  There is a large open door here.0 _19  There is a stone staircase leading up here.8 _7_i _i _in B6_i _i2_i5_iP4_iX ...................#........#.[.. ............................### ........#.....#####.....##### # ........+..... #.....# #. #.....#######. #.....##......#.... #.....##......_i!....#+###.......@..........#...#86.7 (27.0).................#...#.........<.........#...##...####'...........##.##........'.................#.'........'................#......#.#.)..._ic#_i$_idLI_iݐX...0.0)....<'..'...#........... _Could not explore, unopened door._i)_i8*3_iZH _Could not explore, unopened door._i_i3_ik;_ihm _Could not explore, unopened door._ip @...........'_i v _iw e7.7 (13_i| _i} ( _You open the door._i$ 3_i& _i3 ,_i4 X2_i< _ih 1  There is an open door here.0 _098765_i 4_i 321_i 0_i _i Z199_i _i _i _i X8_in _i n7_iV _i< 654321089_i= _i? _imA X8_i'B _ivE _iF B7_iF _i _The quokka bites you but does no damage._i  You miss the quokka.6.3 (1.04_i_i> _The quokka bites you but does no damage._i`a  You closely miss the quokka._iag7.2 (0.93_ie_i0h> _The quokka bites you but does no damage._ih N  You hit the quokka. You drain the quokka._i( y†_i + j48.12_iW0 _i2 J _You kill the quokka!_i M## .#######.#.+..####.... #.........###.....#..... _i _i o-9.1 (1.01_i _i s _You see here a quokka corpse._i_i9x009876_i5432_i_i?X1_i_i_iLX0_i_iZ099_it_iX8_i_iB7_im_i_isB6_i_ia_iB5_i1_iX4_i,_iB3_i_iX2_i_iZX1_i_i_iB0_i_i Y89_i_iX8_iR_i_iB7_im_iC_iX6_i_iX5_i_iX4_i._iB3_i_i_i.B2_i_i_ixB1_i_iX0_ia_i_igC79_i_iX8_i!_i_iB7_iu_i_iVB6_i_i>_iB5_i$_i_iB4_i_i_iX3_i_iX2_id_iX1_i_ijX0_i_iY69_iX8_iF_i_iRB7_i_idX6_i_i_i[X5_i_iX4_i_iX3_i_iX2_iR_iX1_i-_iX0_ix_iC59_ic_i_iDB8_i_i4_iB7_i_i_i B6_id _i _iQ B5_i _iO _i B4_i _i _i" B3_i _i`_iX2_i_iX1_i>_iX0_i_i^Q49_i _iqB8_i_iK_iB7_i'_i_iB6_i_iAX5_i_iw_iB4_iA_i_i<B3_i_i`_iB2_i#_i_iB1_i{_i^_iB0_if _i _i"Y39_i"X8_i#_i#_i,$B7_i$_i %_i%B6_i%_i&_i&B5_i7'_i'_i.(B4_i(_i)_ib)B3_i)_ik+X2_iP-_i8/X1_iM0_i81X0_i1_i2Y29_i-3_i,4X8_i4_iN5_i5B7_iY6_i6_ik7X6_i8_i"9X5_i9_i:B4_i;_iJeQ3210198765432 988.1 (99.0) _You start waiting.-9.1 (100.0)1 _Done waiting._i%I_i_i_iq009_in8_if_i7_iB7_i_iq_igX6_i_i_iX5_iG_i_i_iX4_i_i(X3_i_iC_i X2_i_i _i_iX1_i*_i_iX0_if_i_isE4999_i_i$_i%X8_il&_i'_i(_i')B7_i)_ie*_iU+_i+B6_i(,_i-_i-_iJ.B5_i._i~/_i^0_i0B4_i1_i2_ie9   #....#.###...    .......    .......    .....K ...#.##   ..._i9#.   #..#.....#.   ####....@.#####.#.   #...........•.   #.......#   #.......#..####  _ie: #...........####+# #   #.........### ##K   kobold (asleep)   #.........# #... #.........## #... #...#_i:O## ##..._ilH54006.1 (17.0)_iIIf7.1 (183_iN_iBUs _A kobold comes into view. It is wielding a +0 whip._iIm| .....K... .........._inW .......... #......... ####....@.# #...........• #............ #............ #...........####+#  #...  #..  #..  #.. _i}+ .....K... .......... .........._i-j #......... ####....@.# #...........• #............ #............ #...........####+#  #...  #..  #..  #.. _i3_i{4_i:_iW] _A kobold is nearby!_il .....K... .......... .......... #......... ####....@.# #...........• #............ #............ #...........####+#  #...  #..  #..  #.. _i~e  .....K... .......... .......... #......... ####....@.# #...........•_if Z #............ #............ #...........####+#  #...  #..  #..  #.. _iv  _A kobold is nearby!_i  .....K... .......... .......... #......... ####....@.# #...........• #............ #............ #...........####+#  #...  #..  #..  #.. _iA Q .....K... .......... .......... #......... ####....@.# #...........• #............ #............ #...........####+#  #..._i\C   #..  #..  #.. _iYL _ivM _iT _iV ] _A kobold is nearby!_i0X Y .....#..... _ihY #....#.### . #..... .....K.... .#.#......## ..#....... #._iZ .....#.# ####......#####.# #...........•... #.............#....... _iZ #......#..####. #.....####+# #.. #...#####._iY[  #...# #. #.........## ._ig 8.0)2 __i.#####....#....#.### # #.... .....K..........###.... .......#.....#.#_i)########.#.•.....#........#..###..####+# #.### _i_i`91_i_i_i@ .#####....#....#.#### #.... .....K..........###...._i*  .......#.....#.#########.#•..........#..###..####+# #.###_i2~ KKThe kobold shouts!_iد====100_iǷb _The kobold misses you._it\ *You completely miss the kobold. The kobold hits you with a +0 whip._il****@****_i& H.K..@....(dazed)5--=---1.0 (0.9-Mesm Gem (4989)  _Your orb emits a pulse of dizzying energy. _You take 3 damage, and have 35/38 hp._i    #....#... #....#... #........ .....K.... ......@.... ........... #.......... ####......#### #...........•    _i9   #....#... #....#... #........ .....K.... ......@.... ........... #.......... ####......#### #...........• _i:$   _i@_iA9---_iG_iI] _A kobold is nearby!_iN  You hit the kobold. You drain the kobold._ii)_i%9_i_i{J _You kill the kobold!_ik4M .#####.... #....#.#### #.... .....###.... .......#.....#.#####......#####.#............... _ip_ip6---2.9 (1.08_iv_iYyM _You see here a +0 whip._it3_iZv_iWw_iC~x767=5_ijX4_i_iB3_i7_i+_iVB2_i_i - _You start resting._i+8.9 (6_i48==9.9 (71_iY_iLg _HP restored. _Health restored: 38_i1=C0 _79_iF8=765_ilHX4_iXI_inJ_iJB3_iK_i.N_iNOGem (4972) _ibO_i]y _Your orb has recharged its mesmeric power._i__i`B1_i9a_ib_itd_i'eB0_ie_ig_ih_iiC69_ij_it_i%v_ivB8_iw_ix_iz_i{X7_i{_i|_i?}B6_i}_i9~_i~_iKB5_i_iߪ4321059_ib8_iD7_iy_i@B6_i_iG_i_iB5_i_i_i_i8B4_i_i_i_iX3_i{_i+_iX2_i_i_iB1_i_ib0_id_iY49_i_i_itB8_i_i _i _iM P7_i _i _ia B6_i _i _iH X5_i! _i$ _i% _iw& B4_ir' _iu* _i+ _i, B3_i- _ix0 _i1 _i2 B2_i43 _iN6 _i%8 X1_iN9 _i; _ik= _iA> :0_i> _i@ _iEB _iB C39_iD _ilF _iSH _iH B8_iI _iL _i:Q 7_iR _i#S B6_i$T _iT _i8V _iV B5_ikW _iX _iY _ilZ B4_iZ _i\ _io] _i^ B3_i^ _i_ _i` _i)a B2_ia _ig `##.#..................#......)..............#............#.#......####...##..............#......._ikh ###.............#.....#.##.##### ####......#####.#.#.# #...........•.....#.# #.............#..#.# #.............#.@####68.9 (49.0) #...........####+# #...._i/i .. #.........### ##........### #.........# #.... #.........## #..# #...##.....## ### #...........# #.# #...........## ##.........# _ii ]#............# #..........#_i>j _io _iSq _i: _i _i _i .#..........)......................0.0) _iƯ _iQ m _Could not explore, unopened door._ib _iId 3_iX| Q_i~ W _Could not explore, unopened door._i6'....._..#.....#_i{9.9 (11_i_it _You open the door. _Found a glowing silver altar of Zin._i~  ......)......#.#####...#.....##.##.##### #######.#.........#.#.... #.....•..........#......####........####@# ####.....###### #.._..# ..# #.....###.....########## #............#######..........#.. 700 _ _There is an open door here._i  ......#.#####...#.....##.##.##### #######.#.........#.#.... #.....•.........#....#..####........####'#######..@..###### #.._..# ..# #...##.....##########........# .?. #. #.............................#.. _if w129_i7 v _Found a scroll of teleportation._i .....##.##.##### #######.#.........#.#.... #..._iH..•......##..####........####'#######.....######  ..# #..._ip##.....##########........# .?. #._i# ..? # #.............................#.. _i_i&2_i:8_iw_i _Found a scroll labelled ASCHYD NOANG. _There is a glowing silver altar of Zin here._iؤ3_i_i _i_i17 _6_ic@  There is an open door here._i_iI5 __i/_ij_iW_iB4_io_if_i_i'B3_i_i#_i)X2_i_i_iX1_iF0_io19_i_iB8_i_iK_ik7_i_iRX6_i_ik_i_iB5_i_i_i_i'B4_i_i_i_iB3_i_i_i6 #.#  ################.#  #.......#  #.##############.# _i ##### #.# #.# .....# ###.###### #####.##### .....# #........# #...# .....# #........#.. _i#... .....#####......@...r #...# _id....#................ #.. _im....#.###.............#.. ._ia.......... ._iT.............†..#.. .........._izs.r   quokka (asleep) _iQ............## _i..#.#......####...#.## ....#....#_i$..._i;0875.0)_if8.9 (162_i4_iY _A quokka comes into view._iK T #.#        #.# #.#  ###.######  #........#  #........#.. ....@...r ......... .................._i L N.............†...._i  #.#        #.# #.#  ###.######  #........#  #........#.. ....@...r ......... _iE ...............................†...._i _i< _i _i ] _A quokka is nearby!_i_  #.#        #.# #.#  ###.######  #........# _i_ #........#.. ....@...r ......... ...............................†._i?` ...._i> #.#        #.# #.#  ###.######  #........#  #........#.. ....@...r ......... ...............................†_i/H...._i _A quokka is nearby!_in#.# #.# #.# #.#.#  #.# #.# # ###.###### ######.## #.# ........#...## #.#.........#...######.r.......#...##.............#.#.###.......#...†..#...##. .#.#......####...#.##.#.....#._iAx_iqyr9.0)1 __ip_iyey#.# #.# #.# #.#.#  #.# #.# # ###.##############.######.# #.#..#...##.# #.#.#...##.#####._ietr.#...##.#.#.#.###.#._ieV†..#..##. #.#......####...#._if3##.#.#._i{nw900_ixz_it#.# #.# #.# #.#.#  #.# #.# # ###.#######.######.# #..#.#...##.# #.#.#...##.#####.r._iju#...##. .#.#. .#.###.#......#†..#..##. .#......####...#.##. .#.#._i>w109_i_i o  The helpless quokka fails to defend itself.  You impale the quokka!!_iv e._i. h528_i _iZ J _You kill the quokka!_i I_i _iAn7_iE:6543210899876543_i{,_iB2_i_i#_i$_i;%B1_i%_i&_i'_i'B0_i(_i)_i+Y89_iO+_i-,_ia.B8_i/_i-0_i0_i1B7_i~1_i.3_i=_i>B6_i'A,_iA_i{BB5_iB_iD_iD_iEB4_i|E_iV_iW_iW_i(X:3_igX_izY_ib[X2_i[_i/\_i]_iK]_it]:1_i]_iwm_iBn_in,0_in_iJo_iqq_iKr_ito79_iu_ivB8_iv_i_x_ix_iyB7_iTz_i|{_iB|_i|,6_i|_i}_i~_it_iB5_iA_i_i܇_i.,4_iV_iF_i _iJ321  There is a stone staircase leading down here.0 _69_i9_i{_iB8_i_iɽ_i¾_iB7_iܿ_i_i_iX6_i_i_i:5_i_i_i_i,4_i>_i_iv_i_i:3_i|_i_i_i,2_i"_i_ip_i__i,1_i9,_i_in0_ip_i%_iQC59_i_i8_iT_iT_i_i:7_i_i_i_i,6_iA_ie_i_i_i4B5_i_i_i_iB4_iS_i_i/_i:3_i_i _i _i ,2_i# _it _iD_iKB1_i_iW_iF!_i'"_i"B0_i#_i$_i&o49_i'_i[(_i(B8_i;)_i)_i3 ..................#.....##.#.# #########.........#.....##.#.# ........#.....##.#.# ........#....####...###.##'#.# ........#....##>#............#......#.....#.##...........# ......#.....#..#...........# ......#.....#..##.########.# ......#.....#.@.#..##.....÷# 152.9 (60.0).†.....#.....##..####.....### _i3.......#.[....#...##......# ###....##..#..)....# ##### #.....#........####### #.....##.....## #######....##.....##.####.# ...##......######....#.### ....##.##_i.:_i:f3.9 (617_iA_iC; _Found a stone staircase leading down._iJ^_i^_i^_i r_ir_izn6_iv|_i|_i|:5_i}_i؀_iЁ_iLB4_i_i_i_i,3_i]_i_i_i_iB2_i_i07103987654_iܻX3_i_i_i_iB2_i_i_i*_iB1_i_i_i X0_ig_iI_iY29_i_iJ_i_iSB8_i_iW_i_i8B7_i_iY!6543_i"210198_i %_iu%_i%B7_i)&_i'_i'_i(B6_id(_i!)_i*n5_iN4,_i4B4_iR5_i6_iU7_i7B3_i7_i8_i9_i9B2_i$:_i:_i;_i;X1_ijC_iC_i=D_iD:0_iD_i5W_iW_iX_iQX;09_iX_i~\_i ]_i^X8_i`_ia_iia_ia:7_iRb_id_ipe_ieB6_ie_ip_ip_iqB5_i(r_i5t_it_iTu_iu:4_iu_ilw_i|x_ixB3_iy_ihz_i7{_i{,2_i{_i{_i10_i_ir_iD799_i_i[_i_i=B8_i_i+_i_iB7_i[_iJ_i_iLB6_i_i_iK_iB5_i_i_i _iDB4_it_i_iS_iB3_i_i_i^X2_i֖_iG_i_iB1_i_im_i_ilB0_iǛ_i/_i~_i]Y89_i__i_i֠B8_iU_i_i2_iSX7_i_i_ihB6_iй_i_i_ivB5_i_i _i_iB4_i_i_iO_iB3_i _i421_iB0_i_i_i _iYC79_i_i1_i_iB8_i_i _i: There is an open door here._i_i!I7 __i_i _i_i,B6_i| _i _i X5_i4_i%n3_i_i9_it_iB2_i_i_i_iB1_i_if@  There is an open door here._ig_iI0 __i _i!_i"_i"C69_iF#_i$_i$_i %B8_iC'_i (_iX)X7_i)_iU+_i,_iL0B6_i2_i<3_i4_i5B5_i 6_iA7_i>8_i8B4_i9_i9_i;X3_i<_iH=_i>X2_i>_i?_iQ@_i@B1_i@_iA_iB_iBX0_i  You see here a +0 rapier._ie_ifI5 __i2g_i_i_i߀B4_i_iˌ>  You see here a +0 rapier._i_iI3 __i_i%210398_i_i_i#_iB7_i_i _i_ibB6_i_i_i_iB5_i_i_i_i B4_i_i`_i_iIB3_i_i _iu_iB2_iN_im_i_irB1_i_i_i_i`B0_i_i_is_iC29_im_ij_i_iB8_i_i> 7_i_i_iNB6_i_i_i_iB5_i_i_i_i]B4_i_i-_i,_iB3_iD_ig _i!_i"B2_i"_i&@  There is an open door here._i)_i)I1 __i*_i,_i-_id.B0_i._i0_i1_ix2C19_i2_i4_i5_i5B8_i6_i8_i#9_i9B7_i9_i;_iW<_i<B6_i0=_i>_i?_i?B5_i@_iB_iB_i6CB4_iC_ioFE  There is a large open door here._i@G_iGI3 __ifH_iI_i7J_iJB2_iIK_iPL_iM_iYMB1_iM_iN_iOX0_iGP_i(Q_iQ_iIRC09_iR_iS_ijT_iTB8_i*U_i*V_iV_iFWB7_iW_iX_iY_iEZB6_iZ_i[_i\_i]B5_i]_i __iD`_i`B4_iGa_ilb_i\c_icB3_i5d_iEe_if_iqfB2_if_ig_ih_ihB1_igi_ik_iBlB0_im_i> .......#.............#......#.#.) ################.....#......#. #.....#......#. #.....#......#.#.....#......#......########......# #.#.....# #.#....##.#300.9 (49#############.# #........# #.#########.#####..).#####.# #.# ### _You now have 223 gold pieces (gained 6)._i _i_i E _Done exploring._iI_i(K..................0.0)...........). _Done exploring._i _i~ 3_i6 _icA x _Done exploring._i^>3_i>_ie;_i(o[ _Done exploring._iR_iڜLevel 4 of the Dungeon <<<>>>_(Press ? for help)#.........# #.............<.........#...#....##..#...#.....#.###.# ###.........#######...####'...........##.##...##...##..#.........#.# #...........#.............'..............#..........#..#.......#.#.# #...........#.............#......#'#.....#.........###.#.........#.### #...........#.............#......#.#.....'.......#...#<###########...# #...........#.............#......#.#.....#....####.#################.# #...........#.............#......#.#.)...#....# #...............[....# #...#################.....#......#.#.....#....# #..################### #...##.....#......#.#.....#....# #..##.<.##.....#......#.#.....#....# #..##...##.....#......#.#.....#....# #..##...##.....########.#######....# #..#######.....##.# #....# #..##.....##.# #....# #..######@....##.#_i #....# #......###############.# ###### #.####.##........##......##.##############.##.#####.##..).########.##.####_i.....#...#..................#  ##.....#.....#.##.#####...#####.....####....### ########.##.########....# •#.......>.....#...>#..##..............# ..#..####......................#..........# ###'####......_i................#.....##.#.# ......####.....###........##########.........#.....##.#.# ......# #.._..# #........#........#.........#.....##.#.#........## #.....# #........#........#....####...###.##'#.##.....###########........#........#....##>#............#........#  .?. ....#........#.....#.##...........#...........## ..? #....#........#.....#..#...........##............# #..........#........#.....#..#####.##............#######..........#........#.....#...#..##.....÷##.............................#..†.....#.....##..####.....####.............................#........#.[....#...##......##......................................###....##..#..)....##..................#.....#####.....##### #.....#........#######..................+.......###.....# #.....##.....#......##..†...............#........##.....#######....##.....##.####.##..................#........##.....##......####.....###....#.######.........................##.....##................#.........#####_i _ig .......#.............#......#.#.) bayes525 the Trooper ################.....#......#.#.. Kobold#.....#......#.#.. Health: 38/38 ========================#.....#......#.#.. Magic: 9/9========================#.....#......#.#.. AC: 2Str: 5#.....########.### EV: 14Int: 18#.....##.#SH: 0Dex: 16#.....##.#XL:  6 Next: 25% Place: Dungeon:4#@....##.#Noise: ---------  Time: 4300.9 (0.0)##############.#_iI _a) +2 dagger (drain)#........#Nothing quivered#.########Gem (4700) #.#####..).#####.##.#### _There is a large open door here. _You now have 223 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring. _Done exploring._i1 _i| _i ,_i a699 __i>876543_i+p'21089_iv_i wB8_iw_ìYou now have 223 gold pieces (gained 6). _Done exploring. _ There is a large open door here._iÁ_iI7 __i_i}_iX6_iȌ_i(P  There is a stone staircase leading up here._i1_iI5 __i_i_izn4_i_iX3_i_i_iR_ix,2_i_i_i_i_iNB1_i+_i}_i_iٻB0_i_i_i_i-79_i,_i8_i-_i_iB7_i_i,_i<X6_i_iT_iB5_i_i,_i}B4_i_i_i_i*B3_i_i2,_iB2_i_i_i_i<B1_i_i_i_iB0_iP_i_i_i8C69_i_i_i_i}B8_i_i_i3_i7_iX6_i_i1_iB5_i_i_i_iB4_i5_i_i?_iB3_i,_iK_iEX2_i_i_iO_iB1_i#_i/ _i _iS B0_i _i....... ..................÷... ......................... ........................##..... ....####...#............##..... ...........#..................... ...#.##.#####...#####.....####... ......#.#........######......#... ......#.#.......@............#...440.0) ......#.#....................#... #.....................#... #............................#... ##........##########.........#...#........#........#.........#... #........#........#....####...##  ##........#........#....##>#.....  #.........#........#.....#.##.... _i9_ic _There is a stone staircase leading down here._i3_i_i_i1.9 (1.0)59 __iTa    _i         _i3 #   ###.#  5 _iz M#@..#   .   ######.#.   _i ...   #.    _i8!      _i=#_i!(_i\g2.7 (1.88_i_i} _You climb downwards. _There is a stone staircase leading up here._iv _iz Read which item? Scrolls  t - a scroll of teleportation {!r}i - a scroll of identify  p - a scroll of poison  I - a scroll of immolation  N - a scroll of noise  c - a scroll labelled YTHEFO DULACH  e - 2 scrolls labelled JELASHR IMAUWY  h - a scroll labelled POKLOKHE SUMIA [!] read|quaff[?] describe selected_iy_iu_i  bayes525 the Trooper  Kobold  Health: 38/38 ========================  Magic: 9/9========================  AC: 2Str: 5  EV: 14Int: 18#  SH: 0Dex: 16###.#  XL:  6 Next: 25% Place: Dungeon:5#@..#  Noise: ---------  Time: 4342.7 (0.0).........  a) +2 dagger (drain)######.#.  Nothing quivered...  Gem (4658) #.          _iƆ[37m_Done exploring. _There is a large open door here. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here._iIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled YTHEFO DULACH  e - 2 scrolls labelled JELASHR IMAUWY  h - a scroll labelled POKLOKHE SUMIA Potions (select first with !)  d - 3 fuming coppery potions  f - a white potion  j - a purple potion  k - 4 lumpy ruby potions[?] describe selected_im_ieo_iuS  bayes525 the Trooper  Kobold  Health: 38/38 ========================  Magic: 9/9========================  AC: 2_iuStr: 5  EV: 14Int: 18#  SH: 0Dex: 16###.#  XL:  6 Next: 25% Place: Dungeon:5#@..#  Noise: ---------  Time: 4342.7 (0.0).........  a) +2 dagger (drain)######.#.  Nothing quivered...  Gem (4658) _iuv#.   _iv3   _i@v^    _i_vS_Done exploring. _There is a large open door here. _iv_There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _ivL_There is a stone staircase leading up here._iK]  As you read the scroll of identify, it crumbles to dust._ie3.7 (17_i"_iX _h -> g - a scroll of fog_in _i=r {Read which item? Scrolls  g - a scroll of fog  t - a scroll of teleportation {!r}  p - a scroll of poison  I - a scroll of immolation  N - a scroll of noise  c - a scroll labelled YTHEFO DULACH  e - 2 scrolls labelled JELASHR IMAUWY [!] read|quaff[?] describe selected_i{_ip_iw  bayes525 the Trooper  Kobold  Health: 38/38 ========================  Magic: 9/9========================  AC: 2Str: 5  EV: 14Int: 18#_iO  SH: 0Dex: 16###.#  XL:  6 Next: 25% Place: Dungeon:5#@..#  Noise: ---------  Time: 4343.7 (0.0).........  a) +2 dagger (drain)######.#.  Nothing quivered...  Gem (4657) #.   _i:d     _iYu  _There is a stone staircase leading up here. _ix_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  _iAs you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fog_it  As you read the scroll labelled JELASHR IMAUWY, it crumbles to dust.  It is a scroll of amnesia._i/  --more--_i_i Your spells (forget)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice12% 2 _i\b - Tukima's DanceHexes11%3  c - Stone ArrowConjuration/Earth26%3 _iSelect a spell to forget [?] help[Esc] exit_i_i_i  bayes525 the Trooper  Kobold  Health: 38/38 ========================  Magic: 9/9========================  AC: 2Str: 5  EV: 14Int: 18#_iQ  SH: 0Dex: 16###.#  XL:  6 Next: 25% Place: Dungeon:5#@..#  Noise: ---------  Time: 4343.7 (0.0).........  a) +2 dagger (drain)######.#.  Nothing quivered...  Gem (4657) #.    _ib    _i!  _You climb downwards. _There is a stone staircase leading up here.  _iGrAs you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fog_im{As you read the scroll labelled JELASHR IMAUWY, it crumbles to dust.  It is a scroll of amnesia._i_ikS  bayes525 the Trooper  Kobold  Health: 38/38 ========================  Magic: 9/9========================  AC: 2_ifStr: 5  EV: 14Int: 18#  SH: 0Dex: 16###.#  XL:  6 Next: 25% Place: Dungeon:5#@..#_i  Noise: ---------  Time: 4343.7 (0.0).........  a) +2 dagger (drain)_i######.#.  Nothing quivered..._i  Gem (4657) #.    _ib    _i^  _You climb downwards. _i_There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _i _h -> g - a scroll of fogAs you read the scroll labelled JELASHR IMAUWY, it crumbles to dust.  It is a scroll of amnesia._i (_iDpReally abort (and waste the scroll)? Y - Yes  N - No_i_iS  bayes525 the Trooper  Kobold  Health: 38/38 ========================  Magic: 9/9========================  AC: 2_iPStr: 5  EV: 14Int: 18#  SH: 0Dex: 16###.#  XL:  6 Next: 25% Place: Dungeon:5#@..#  Noise: ---------  Time: 4343.7 (0.0)........._i'  a) +2 dagger (drain)######.#.  Nothing quivered..._i  Gem (4657) #. _i3   _i      _i<_There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _iv_h -> g - a scroll of fogAs you read the scroll labelled JELASHR IMAUWY, it crumbles to dust.  _iLIt is a scroll of amnesia.  Okay, then._ie4.7 (16_i_i\I  As you read the scroll of identify, it crumbles to dust. _i_h -> g - a scroll of fog  As you read the scroll labelled JELASHR IMAUWY, it crumbles to dust.  It is a scroll of amnesia.  _i'UOkay, then. _e -> x - a scroll of amnesia_i2 _i3 _i$= 54_i'E 3_i5I n2_irJ _iL _iYM ,1_iM _iM _i%P _i/V  ### #.# #.# ###.# ##<..### .........# ######.#. _iV #..  ###...#   #...#  #...#  #.Y.# _iV   Y   ice beast (asleep)_iV _i] +9.7 (5_in^ f50.7 (60_i:c _ie ] _An ice beast comes into view._iO 5### #.#  #.#  ###.#  ##<..###.# .........#.# ######.#.#.#   #.....#  ###.@.#   #...#  #...#  _iE #.Y.#  #...#      _i _i5 _1.7 (149_i _iC _i.####<..###.#.........######.#.# #....### Y._i_ip`28_i#_i%_i W####<..###.#.........######.#.# #....## Y._i _i `37_iW _i4 _i)2 YY  drained)The helpless ice beast fails to defend itself.  You puncture the ice beast! You drain the ice beast.  The ice beast is severely wounded.=46 _The ice beast misses you._i;  You hit the ice beast._ig5.6 (0.95_i _i_b _The ice beast is severely wounded._i d * very drained)You hit the ice beast but do no damage. You drain the ice beast.  The ice beast is almost dead.The ice beast hits you. The ice beast freezes you!_i****@****_i0....@..Y.dazed, very drained)_iː0------6.5-Mesm Gem (4644) _i_i{r  #.#  ###.#  ##<_i    .#.#.#  #.....#  ###...#  #...#  #.@.#  _i2#.Y.#  #...#  #...#  _iYL#...# _i~T _Your orb emits a pulse of dizzying energy._i+ #.#  ###.#  ##<    .#.#.#  #.....#  ###...#  #...#  #.@.#  _i,#.Y.#  #...#  #...#  #...# _i/ _You take 8 damage, and have 30/38 hp. MASSIVE DAMAGE!!_i ;  You hit the ice beast._iO j._iN& s 767.43 _You kill the ice beast!Your Conjurations skill increases to level 2! _Your Earth Magic skill increases to level 2!_i{>_i>_iQ?_iG1=-----210_iUH_iHC39_iH_iJ_iJ#2_iJj==8_iK_iL_iLB7_iNM_iN_i-O,6_iQO_iO_iOQ_iQB5_iQ_iS_iTp3=4_iT_itVX3_iV_i+X_isXB2_iX_iGZ_iZ:1_iZ_i\_i]Z4=0_i{],_iU__i_C29_i4`_ia_iaB8_ib_id_ie:7_i9e_i9j&-_ioj 73.4 (16.0) _You start resting._ipd5==-_iql4.4 (17Gem (4626) _iAu_ix _Your orb has recharged its mesmeric power. _You regained 5 hp, and now have 35/38 hp._i_i{_i_ig_i|54_i._iB3_i_iD_ip6=2_i_iD_iB1_i_ib_iB0_iK_i_iZ7=19_i_i,8_i'_i_i_iF,7_ih_i_i)X6_i_i_ _You start resting._iy,80_i#8_iCx==5.4 (115_id_i(_imQ _HP restored. _Health restored: 38_i_i\I_i]_irc4432_ic_i{dj=1_ie_i$fB0_iWf_iDg_igC09_i i,_iiX8_i#k_i~kB7_ik_ifmn6_in_i oB5_iRo_i~p_ipB4_ip_iq_i.rB3_iqr_is_itB2_iOt_iu_iwvX1_iix_itzn0_i8599876543210_i;_i@58987_i7_idB6_iǑ_i:X5_i_iʔ_iB4_i]_i_i%B3_i_iy21_i_iȞB0_i5_iߠ_iC79_iZ_i`X8_i_in7_iX6_i'_iP_i|B5_iު_idX4_i_iX3_iV_iX2_i_i_iƱB1_i_iX0_i%_i3_i`C69_iƵ_i_i۶B8_iS_i_i B7_i_i'X6_i_iEX5_i_i_i4B4_i_i9J321_i059_ih_iB8_i_irn7_i_inB6_i_i*_ixB5_i_i_iB4_iM_i_iB3_i&_i_i B2_i[_iX1_i_i_iB0_i_i_iC49_iF_iW_iB8_i_i_iTB7_i 65_i_i43_i _idB2_i_igX1_i_iCX0_i_iY39_i_i_iPB8_i_i_iB7_iN_i__iB6_i>_is_iB5_i_i_i^B4_i_i_icB3_i_i_i7B2_i_i_iB1_i[ _id _i B0_i! _ic _i C29_i _i _i5 B8_i _iG _i B7_i _i _iO :6_i| _i _i+ B5_i _i _i B4_ii _i X3_i" _i X2_i  _iA n1_i _i X0_i _i C19_i _i _i B8_iq _i _i B7_ie _i _iW B6_i _i" h 484.4 (99 _You start waiting._iY# j5.4 (100.0)5_i& _i+ # _Done waiting._iw. _i. _i/ _iu0 _i2 _i8 43_i9 B2_i9 _ihZ 11009876543210_iK] 499_i/^ _i{ .########### >...@......# 501.4 (16.0)##########.#  #.# #.#  #.# #.#  ###.# #.# ##<..###.# .........#.# ######.#.#.# #.....# 2.4 (178 _Found a stone staircase leading down._i5_i<63_i7_iT:_i@76_i,B_iH..$ ...# ...l ...### ...>@.........# ...###.# .. #.# #.# # #.# #.# _iFI ###.# #.# ##<..###.# l   iguana (asleep) ...#.# ######.#.#.# #.....#_iRS} 4.4 (2.0)  An iguana comes into view._iSe5.4 (35_i@....  ...######  .. #.# #.#  # #.# #.#  ###.# #.#  ##<       _iE _i..$ ...# ...l ....#####  ...>@....  ...######  .. #.# #.#  # #.# #.#  ###.#  ##<   _i; _iO_i_i_i ^ _An iguana is nearby!_iܛ 6..$.##l# .@###########.>..........#..##########.#.... #.# #.##### #.# #.#_iG  ###.# #.# ##<..###.# .........#.#######.#.#.#_i k *l_i LThe iguana hisses angrily.  The iguana bites you!_i?0 ***@***_i .l..>.(dazed)_iK j27-------===6.4 (1_i T-Mesm Gem (4494) _ij _i   .... ...$ ....## ....l# ....@#  ....>....  ....#####  .... #.# #.#  #### #.# #.#  ###.# #.#  ##<     _Your orb emits a pulse of dizzying energy._iڗ  .... ...$ ....## ....l# ....@#  ....>....  ....#####  .... #.# #.#  #### #.#  ###.# #.#  ##<   _You take 11 damage, and have 27/38 hp. MASSIVE DAMAGE!!_idm  very drained)You hit the iguana. You drain the iguana. The iguana snaps out of its daze.  The iguana is heavily wounded._i0ni--73_is_ivA _The iguana completely misses you._iv_i _iw You hit the iguana but do no damage. You drain the iguana.  The iguana is almost dead._ie j8---------8.3 (0.9_i :2_i_iS _The iguana barely misses you._i  You completely miss the iguana.The iguana is almost dead._i b9.21_i _i< T _The iguana closely misses you._ie  You hit the iguana but do no damage.The iguana is almost dead._infc10.10_ial_inS _The iguana barely misses you._i  You hit the iguana.  The iguana is almost dead.1.089_i2_iT _The iguana closely misses you._iQ 8  You hit the iguana._idX 1._i[ .919_i` _ic J _You kill the iguana!_i8v_iv_i>w_i|x9=876_i30=5_i8_ik_iB4_i^_i^X3_i _i_iߊB2_iu_iW_ip1=1_iI_i?_iB0_i1_ixY79_i"_i_iC,8_il_i_i&-_iDj 22.9 (11.0) _You start resting._i#2_i==-3.9 (12Gem (4477_iA") _iZ_i _Your orb has recharged its mesmeric power. _You regained 4 hp, and now have 32/38 hp._iљ_iF_i_in_i˞,6_i54_i_i p3=3_iު_i_iB2_i_iC_iB1_iN_iڱ_iB0_iϲ_i_i|q4=69_i,_i_iYB8_i_iȺ_iB7_i_i_i:6_i_i_i#5_ij==5_i_i_iB4_i|_i_iB3_i_i@_iqB2_i_i_i#6_i@M=1_i_i_i3B0_i_i_i8C59_i:_i_i#7_i8M=8_i_i._i:7_i_i_iIB6_i_i_iB5_i_i_ _You start resting._i,45.9 (2_iR8==_i._6.9 (234_i_i Xg _HP restored. _Health restored: 38_i_i_i_iڸ_i_i3 _2_i_i_i+B1_i_iV_iT=0_i._i$ _i*_You now have 233 gold pieces (gained 10)._i_i C49_i_i_i_i,8_i_i_in_i..#...#..#[...#_if #@# 52.9 (6.0)+###.## ......# ......# _i ......##.......#.......###########.....>._i;...#.....##########.#_ie_ie3.9 (77_i_i- _Found a leather armour._i I_i _i 65_i 43_ij _i _i n2_iR H1039####+#....@.#_iG 61.9 (8......#......#..............#..[...#+###.##_i _i" _i$ _i3_ij4_i4_i>0........_iPG3_iSHW _Could not explore, unopened door._iL#.##.##.#'_iFT_i ] oo   orcAs you open the door, it creaks loudly! You hear a shout! x4_it](======_i]^2.9 (18_ijb_ihu _An orc comes into view. It is wielding a +0 hand axe._i  #o# #.# #.#_i8  ####'## ....@.# ......# ......# ......# ......# _ii 5  ..[...# _i '_iʧ  #o# #.# #.# ####'## ....@.# ......# ......# ......# ......#   ..[ _im [ _An orc is nearby!_i  #o# #.# #.#_i'  ####'## ....@.# ......# ......# ......# ......# _iY )  _i @..[...# _iG\ #o# #.# #.# ####'## ....@.# ......# ......# ......# ......#  _i]a ..[ _i`b_ic_iDh_ij[ _An orc is nearby!_iI!.o #.# ####@##...[..._i_iܯ_i;o.oo   orc priesto   orc_i2------37_io_i _An orc priest comes into view. It is wielding a +0 short sword. _There is an open door here._i ..oo.o #@# ####'##......#...o 2 orcs (1 wandering)._i _iI  An orc comes into view. It is wielding a +0 club._i .oo_i =-----46_i _i P _The orc barely misses you._ilU:  Casting: Stone Arrow (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iU_ię  bayes525 the Trooper  Kobold  Health: 38/38 ========================  Magic: 7/9_i8 ==================------ ... AC: 2Str: 5 #o# EV: 14Int: 18 #o#_ip SH: 0Dex: 16 #o#_i XL:  6 Next: 91% Place: Dungeon:5 #@#_iɚ Noise: =--------  Time: 4564.9 (0.0) ####'##_i a) +2 dagger (drain) ......#_i Nothing quivered ......# Gem (4436)  _il......# ......# o   orc priest ......# oo 2 orcs_i) ......# ......# _The orc barely misses you.Casting: Stone Arrow (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  _iRPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 61%)_ibayes525 the TrooperKoboldHealth: 38/38 ========================Magic: 7/9==================------...AC: 2Str: 5#o#EV: 14Int: 18#o#SH: 0_i 8Dex: 16#*#XL:  6 Next: 91% Place: Dungeon:5#@#Noise: =--------  Time: 4564.9 (0.0)####'##a) +2 dagger (drain)......#Nothing quivered......#Gem (4436) ......#......#_iVo   orc priest......#oo 2 orcs......#......# _i}&_The orc barely misses you.Casting: Stone Arrow (quite dangerous; 17% risk of failure)  _iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  _iPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 61%)_i_o(1 asleep)_i_i V ..o #o# #o# #*# #@# ####'## ......# _i g......# ......#  o 3 orcs (1 polearm, 1 wandering, 1 as…)    Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12%  Press: ? - help, Shift-Dir - straight line_i : an orc, wielding a +0 hand axe (chance to affect: 61%  The orc looks drowsy...  An orc comes into view. It is wielding a +0 trident._i ..o #o# _i\#o# #*# #@# ####'## ......# ......#_i\ ......# _i _i" _i _iKoo_ie_icw _iw m-5.9 (15_i} _i _The orc priest miscasts a cantrip. _You now have 7/9 mp._i1- j  The helpless orc fails to defend itself.  You puncture the orc!_i- _i. _i5 ..oo   orc_i8 2-6.8 (0.94_i> _iA G _You kill the orc!_i   Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i4  bayes525 the Trooper  Kobold  Health: 38/38 ========================  Magic: 5/9=============----------- ... AC: 2Str: 5 #o# EV: 14Int: 18 #.# SH: 0Dex: 16 #o#_ii5 XL:  6 Next: 92% Place: Dungeon:5 #@# Noise: ---------  Time: 4566.8 (0.0) ####'## a) +2 dagger (drain) ......# Nothing quivered ......# Gem (4434)  ......# ......# o   orc priest ......# o   orc ......# ......#_i5Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line_i5Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (chance to affect: 43%)_i bayes525 the TrooperKoboldHealth: 38/38 ========================Magic: 5/9=============-----------...AC: 2Str: 5#o#EV: 14Int: 18#.#SH: 0Dex: 16#*#XL:  6 Next: 92% Place: Dungeon:5_ir #@#Noise: ---------  Time: 4566.8 (0.0)####'##a) +2 dagger (drain)......#Nothing quivered......#Gem (4434) ......#......#o   orc priest......#_i o   orc......#......#Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (chance to affect: 43%)_i! ]o(asleep)_i _iY n.oo_i e7.8 (13_i _iY   Aim  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (chance to affect: 43%) _The orc priest looks drowsy... _You now have 5/9 mp._i;w  The helpless orc priest fails to defend itself.  You impale the orc priest!!_i_iS .o......#_i_ivbayes525 the TrooperKoboldHealth: 38/38 ========================Magic: 5/9=============-----------..._i6AC: 2Str: 5#.#EV: 14Int: 18#.#SH: 0_ihDex: 16#o#_i4XL:  6 Next: 109% Place: Dungeon:5#@#Noise: ---------  Time: 4568.8 (1.0)_i\####'##a) +2 dagger (drain)......#_ivNothing quivered......#Gem (4432) _i......#......#o   orc_i .......#......#......#Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (chance to affect: 43%) _The orc priest looks drowsy... _You now have 5/9 mp._i+gThe helpless orc priest fails to defend itself.  You impale the orc priest!!_i _You kill the orc priest!You have reached level 7!_i/ /  --more--_i43/435/10-7 4% _i9 _iXS _Health restored: 43_iH_i5=9.7 (0.9_i:1_i_i@| _You hit the orc but do no damage. The orc hits you but does no damage._iD_iDh70.7 (1.00_iI_iK _You barely miss the orc. The orc closely misses you._i ~1.6 (0.929_iO _i O _You closely miss the orc._i2 _i |-2.58_i9 _iP _You hit the orc but do no damage. The orc barely misses you._i8+ *  orc (very drained)You hit the orc. You drain the orc.  The orc is heavily wounded.The orc hits you with a +0 club._ic*@*_iV}o'dazed, very drained)2-6==3.4-Mesm Gem (4427)  _Your orb emits a pulse of dizzying energy. _You take 1 damage, and have 42/43 hp._i  You hit the orc but do no damage. The orc snaps out of its daze.  The orc is heavily wounded._i1--4.36_iL_i6 _The orc hits you with a +0 club. _ia_You take 1 damage, and have 41/43 hp._i  You hit the orc.  The orc is heavily wounded._ib5.25_ie_iQ _The orc closely misses you._i@I  You hit the orc but do no damage.The orc is heavily wounded._iI g6.2 (1.04_iN _iR Q _The orc closely misses you._i@  You closely miss the orc.The orc is heavily wounded.2===73_i_iP _The orc barely misses you._iX  You hit the orc. You drain the orc.  The orc is almost dead._i 37---8.1 (0.92_i_i _The orc hits you with a +0 club. _You take 5 damage, and have 37/43 hp._i  You closely miss the orc.The orc is almost dead._i5----9.01_i@_i: _The orc hits you with a +0 club. _You take 2 damage, and have 35/43 hp._iP& ... #.# #.# #o# #@# ####'## ......# ......#_iG ......#  _iC  _i j ... #.# #.# #o# #@# ####'## ......# ......# ......#    _iP 3_it _i [ _An orc is nearby!_i y  You hit the orc but do no damage. You drain the orc._iO C)_i -59_i ] _You kill the orc!_iJp#.... #.# ####'#_ipz....#.....#_iw_iBx6=-80.9 (1.00_i|_i p _Items here: ))) [[ ††._i93_i_i_i;t7==19_ix877=6_i_i=k==5_if_iB4_iY_i_iRp8=3_i8_i_iE:2_i_in1_i}_i0t8===0_i_ij_i6 9=o-o   orc (wandering) _You start resting._i`Z90.0)_ig1.9 (1109_i6_i _An orc comes into view. It is wielding a +0 short sword.You regained 3 hp, and now have 39/43 hp. _You regained 2 mp, and now have 8/10 mp._ia o.# ... #.# #.# #@# #.#_ia ####'## ......# ......#    _ib_i_ o.# ... #.# #.# _ij#@# #.# ####'## ......# ......   _i _i _i_i_i_i[ _An orc is nearby!_iX_i&% Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice12% 2 b - Tukima's DanceHexes_ip11%3  c - Stone ArrowConjuration/Earth16%_i|3 Select a spell to describe [?] help_i<[Esc] exit_i_iC_ibayes525 the TrooperKoboldHealth: 39/43 =====================---Magic: 8/10===================-----o.#AC: 2Str: 5...EV: 14Int: 18#.#SH: 0Dex: 16#.#XL:  7 Next:  5% Place: Dungeon:5#@#Noise: ---------  Time: 4591.9 (0.0)#.#a) +2 dagger (drain)####'##Nothing quivered......#-Mesm Gem (4409) ......#......#o   orc......#......#......# _Items here: ))) [[ ††. _You start resting. _An orc comes into view. It is wielding a +0 short sword.You regained 3 hp, and now have 39/43 hp. _You regained 2 mp, and now have 8/10 mp. _An orc is nea_ijrby!_i{  _Unknown command._i_iN!Quiver which action? ([-] to clear)  a - Cast: Ensorcelled Hibernation  b - Cast: Tukima's Dance (11%)  c - Cast: Stone Arrow (16%) [*/%] inventory [&] all spells_i!z[!] focus mode: off|on_i(_i3bayes525 the TrooperKoboldHealth: 39/43 =====================---Magic: 8/10===================-----o.#AC: 2Str: 5...EV: 14Int: 18#.#SH: 0Dex: 16#.#XL:  7 Next:  5% Place: Dungeon:5#@#Noise: ---------  Time: 4591.9 (0.0)#.#a) +2 dagger (drain)####'##Cast: Stone Arrow (16%)......#-Mesm Gem (4409) ......#......#_il4Co   orc......#......#......# _You start resting. _An orc comes into view. It is wielding a +0 short sword.You regained 3 hp, and now have 39/43 hp. _You regained 2 mp, and now have 8/10 mp. _An orc is nearby! _Unknown command._i27_iQ<_iG>_i o.# ... #.# #.# #@# #.# ####'## ......# ......#    _ia  o.# ... #.# #.# #@# #.# ####'## ......# ......    _i q _An orc is nearby!_i1so.#...#.#)####'##..........#.....#_iJ).oo   orc2.9 (18 __i$..#o.#.#).####@##......#......#...[_i`_ig,.oo   orc37_ii._i2Q _There is an open door here._i<s ..#.#o#.).####'##....@.#+###.##.oo   orc46 __i_i ..# ... #.# #o# #)# #.# ####'## ....@.# ......# ......# ......# ......# _iK\  ..[...# _i/ s ..# ... #.# #o# #)# #.# ####'## ....@.# ......# ......# ......# ......#   ..[  _An orc is nearby!_i^ #....o) #.# ####@##...[....o40=55 _ _There is an open door here._i h#....o #@# ####'##......#....._iU _i\ _i{ h=64_i _i I _The orc misses you._i-X  You hit the orc.  The orc is lightly wounded._i/t7.8 (0.9Gem (4403) _i4_iR7j _Your orb has recharged its mesmeric power._i *You closely miss the orc.The orc is lightly wounded.  The orc hits you with a +0 short sword._i/c*@*_iopo'(dazed)_i*38-9==8.7-Mesm Gem (4402) _i_i _Your orb emits a pulse of dizzying energy. _You take 2 damage, and have 38/43 hp._i! You closely miss the orc. The orc snaps out of its daze.  The orc is lightly wounded._i6#9-9.7 (1.01_i4)_i+Q _The orc closely misses you._iH  You hit the orc. You drain the orc._iC)_i600.6 (0.9Stone Arrow (16%)0_ic$_ii'G _You kill the orc!_i m#.... #.# ####'#....#.....#_iH _i\ q-1.6 (1.0399_iy _i q _Items here: )))) [[ ††._i _i 3_i; ==840=765_ic 1=- _You start resting._i _iu +5.6 (4_i 10/10===6.6 (54_i _i _ _Magic restored.  You regained 2 hp, and now have 41/43 hp. _i K_MP restored: 10_ig3 __i.21_i_i#2_i `====0_i _ic _i C89_i _i_i)B8_i_i!B7_i`_i_i_i3==6_i_i1 _HP restored._iB5_i_i_i%:4_i_ij!_i!:3_iA"_i$_i$$=_i$02_i%_iB)_i)OGem (4381) _iW*_i34y _Your orb has recharged its mesmeric power._i7_i7,0_i8_i8_i9_i<_i0=C79_il>_iR?_iB_iaBB8_i(C_iG_i]7654_i_X3_iw21_i{},_ip~_i_iC,0_i__i_i_iÉ_iC69_i_iʐ_ij_iB8_i_iN_iR_iٚB7_i,_i_iB6_i&_i#_i_iB5_iP_i_iX4_i_iO_iB3_iݵ_iv _d - 5 fuming coppery potions (gained 2)_i_i"X2_i"_i{_iB1_il_i'05987_in6_i F..#........####......... ###....)......##......@......##.#...........##.###.........##.#..............######...##.#### #...##.# #...##)# #...##.# ######'##_i&M#... #### _i&o..... ###....##.........##..............######...#_i/044.6 (38.0)_i9f5.6 (395_iO>_iL  You see here the +5 short sword of Xupa Vad {protect, Str+3}. _Health restored: 43_ii_i j_ik_ins_i%M ..j....#....#... ####  ###)_i0W..Stone Arrow (16%)......##.........##...............#j   gnoll (polearm, wandering)_iX0...##....##..._i_iȅ,0.0)_i .  A gnoll comes into view. It is wielding a +0 halberd._iT6.6 (1Stone Arrow (16%)4_if_i2 _The gnoll moves out of view._i.3_i_i_iaM##.j.... .........#......#......#### ..... ###).Stone Arrow (16%)..##.........##.#_ifj   gnoll (polearm, wandering)_i&0_i-K  The gnoll shouts! You hear a shout! x3_i:  A gnoll bouda comes into view. It is wielding a +0 whip._i_i: .jjj...jj   gnoll boudajjj 3 gnolls (1 polearm, 1 wandering)  A gnoll comes into view. It is wielding a +0 whip.A gnoll comes into view. It is wielding a +1 whip of flaming._iho===7.6 (13_il_id' _You hear a shout!_iBn ##..jj..  ..j...j  ..#......  ..#......  ....@####  ......... ###  ....)....  .........  .........         _i  ##..jj..  ..j...j  ..#......  ..#......  ....@####  ......... ###  ....)....  .........  ........._ivp      _iE_i_i+_id _There are monsters nearby!_iM  ##..jj..  ..j...j  ..#......  ..#......  ....@####  ......... ### _i}N  ....)....  .........  .........         _i  ##..jj..  ..j...j  ..#......  ..#......  ....@####  ......... ###  ....)....  .........  ........._i e      _i> _i( _i _i d _There are monsters nearby!_is ##..jj.. ..j...j..#........#.........####.... ###)......##...###   gnoll (polearm)#...##)#_i(v_i~P.j_io-82 __i_i/_ix ##..jj.. ......j..#.j.....#.......####.... ###..##...###....#####...##.### #)._i# _iu* P.j_iZ, ---91_i1 _iu5 _You see here the +5 short sword of Xupa Vad {protect, Str+3}._i{a _ief P.j_ih |--500_im _i;p { _i - the +5 short sword of Xupa Vad {protect, Str+3}_iI! ##..jj........j ..# ..#...... ....j####........... ###..##.. .##.# .##.# ####.# .....# #####...##.#### #...##.# #...##)##...##.#######'#.j149_ic' _i) _i;##..jj........j ..# ..#...... _i<O.....####.......j..... ###...........##.. .##.# ._iQ<##.# ####.# .....# _im<#####...##.####  #...##._i<x##...##)# #...##._i<<#######'#_i<H ......#_iB_i8GP.j_i(I`28_iN_iP_i......j ..# ..#...... .....####.............####......j....##.. .....##.# .##.# ####.# .....# #####...##.####  #...##.# #...##)##...##.# ######'# ......# _iu_i[ P.j_ia h=37_i~_iw _The gnoll attacks as it pursues you! The gnoll barely misses you._ix..# ..#...... .....####.............####.##.. .j...##.# ....##.# ####.# .....# #####...##.####  #...##.# #...##)# #...##.#######'# ......# _i>"P.j_iI$h-46_iG+_i,_iM D..#...... ..#...... .....####.. .#### .##.. .##.# .j..##.# ##.##.# ._i # #####...##.#### #...##.# #...##)# #...##.#######'## _i# _i _i h=55_i/ _i S _The gnoll closely misses you._i ..#...... .....####.............####.##.. .##.# .j..##.# ##..##.# .....# #####...##@####  #...##.# #...##)# #...##.# ######'## ......# .j_iP h-64_ia _i _il#...####........####..#.##.......j.##.#..............######...##.####  ).#####'## ......_i7o_itP.j_i5vz-73_i{_i}_i3+......####..###...........j..#####...##.###  ._i+#####'## ......_ia/_i5 .j*The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 halberd._iͺc*@*_iAs.j.., dazed)_iB_38---=8_iBT-Mesm Gem (4342) _iG_iO _Your orb emits a pulse of dizzying energy.  Items here: )))) [[ ††. _You take 5 damage, and have 38/43 hp._i  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i&  ...........####  bayes525 the Trooper ...........##..  Kobold ...........##.#  Health: 38/43 =====================---_iO&  ...........##.#  Magic: 8/10===================----- ##.........##.#  AC: 2Str: 5 _iv& ..............#  EV: 14Int: 18_i&  #####...##j####  SH: 0Dex: 16_i&  #...##*# XL:  7 Next:  5% Place: Dungeon:5_i'  #...##@# Noise: =--------  Time: 4658.6 (0.0) _i#' #...##.# a) +2 dagger (drain) _iC' ######'## Cast: Stone Arrow (16%)_ic'  ......# -Mesm Gem (4342) _i~' P ......# _i' ......# j   gnoll (polearm, dazed) _i' 2......# ......# _i' _......# _You take 5 damage, and have 38/43 hp.  _i( Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i-( Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  _ib( Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (dazed, chance to affect: 51%)_ic...........####bayes525 the Trooper...........##..Kobold...........##.#Health: 38/43 =====================---...........##.#Magic: 8/10===================-----##.........##.#AC: 2Str: 5..............#EV: 14Int: 18#####...##*####SH: 0Dex: 16#...##.#XL:  7 Next:  5% Place: Dungeon:5#...##@#Noise: =--------  Time: 4658.6 (0.0)#...##.#a) +2 dagger (drain)######'##Cast: Stone Arrow (16%)......#-Mesm Gem (4342) ......#......#j   gnoll (polearm, dazed)......#......#......# _You take 5 damage, an_i d have 38/43 hp.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (dazed, chance to affect: 51%)_iSj, asleep, dazed)_iRj-9.6 (11_i(W_i\[T  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 halberd (dazed, chance to affect: 51%) _The gnoll looks drowsy... _i[f_You now have 8/10 mp._i ####.. ##..........##...##..............####j####)...##.# ######'#_iǥ _i< -600 __iɭ _ic _i= n  The helpless gnoll fails to defend itself.  You puncture the gnoll!_i? _ia j)j   gnoll bouda (wandering)_i 81 _You kill the gnoll!  Training target 3.0 for Conjurations reached!  Training target 3.0 for Earth Magic reached!  Your Conjurations skill increases to level 3!Your Earth Magic skill increases to level 3!need to enable at least one skill for training._il /  --more--_io_irM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   h - Spellcasting   2.1   3.0   0      _is     b - Unarmed Combat   0.0   1.0   0   i - Conjurations   3.0   4.0   0       j - Hexes   4.0   5.0   0  _i+s c - Short Blades   1.3   1.2  +3   k - Ice Magic   0.0   1.0   0   d - Long Blades   0.2   1.4  -2   l - Earth Magic   3.0   4.0   0      _iXsS    _is e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.7  +2   f - Dodging   2.4   2.1  +2      _is g - Stealth   4.0   2.5  +4                          _i7t!            _itt                        You need to enable at least one skill._it[?] Help[=] set a skill target  _i!u}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_i = a + Fighting 4.2_i TargetTarget5.0  --  --  --  --  --  --  -- _i - --  --  _iQ --  -- _i 4 --  a-z] set[-] clear selected targetcost|targets_i/W=] set aall targets_i]_id_im.....####..bayes525 the Trooper...........####Kobold...........##..Health: 38/43 =====================---...........##.#Magic: 8/10===================-----........j..##.#AC: 2_i}mrStr: 5##.........##.#EV: 14Int: 18..............#SH: 0Dex: 16#####...##)####XL:  7 Next:  8% Place: Dungeon:5#...##@#_imNoise: ---------  Time: 4661.6 (1.0)#...##)#a) +2 dagger (drain)_im#...##.#Cast: Stone Arrow (16%)######'##-Mesm Gem (4339) _in......#......#j   gnoll bouda (wandering)......#_i4nW......#......# _You kill the gnoll!_i[n}Training target 3.0 for Conjurations reached!  Training target 3.0 for Earth Magic reached!  _inYour Conjurations skill increases to level 3!Your Earth Magic skill increases to level 3!You need to enable at least one skill for training._is_iy_iZ|. __i_i/s Your spells (describe)Type_iYwFailure Level  a + Ensorcelled Hibernation Hexes/Ice12% 2 _iWb - Tukima's DanceHexes11%_iK3  c - Stone ArrowConjuration/Earth_i16%_i|3 Select a spell to describe [?] help_i<[Esc] exit_i&c_isg_ioX.....####..bayes525 the Trooper...........####Kobold...........##..Health: 38/43 =====================---...........##.#Magic: 8/10===================-----........j..##.#AC: 2Str: 5##.........##.#EV: 14Int: 18..............#SH: 0Dex: 16#####...##)####XL:  7 Next:  8% Place: Dungeon:5#...##@#Noise: ---------  Time: 4661.6 (0.0)#...##)#a) +2 dagger (drain)#...##.#Cast: Stone Arrow (16%)_ip######'##-Mesm Gem (4339) ......#......#j   gnoll bouda (wandering)......#......#......# _You kill the gnoll!Training target 3.0 for Conjurations reached!  Training target 3.0 for Earth Magic reached!  Your Conjurations skill increases to level 3!_iHpYour Earth Magic skill increases to level 3! _You need to enable at least one skill for training._iIw_iz_i~_i_i~_i_i _iF _Unknown command._i\_i&l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting_i/4.3   4.2  +1   h - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   i - Conjurations   3.0   4.0   0      _iaU j - Hexes   4.0   5.0   0   c - Short Blades   1.3   1.2  +3   k - Ice Magic   0.0   1.0   0   d - Long Blades   0.2   1.4  -2   l - Earth Magic   3.0   4.0   0           e - Armour   0.0   1.4  -2   m - Evocations   0.0   0.7  +2   f - Dodging   2.4   2.1  +2  _iߕ     g - Stealth   4.0   2.5  +4                  _ix                            _is                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help_i@ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  _in[!] training|cost|targets_i a - Fighting   4.3 i + Conjurations 3.0_i7TargetTarget5.0  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets_i<[?25h[?0c0 _iSV  [?25l[?1c4.0 current training targets, if any.=] set aall targets_iH i - Conjurations   3.0  4.0  l + Earth Magic 3.0_i\ a-z] setselected target_i~ <[?25h[?0c0 _iCV" _i%^[?25l[?1c4.0 =] set aall targets_i > i + Conjurations 3.0_i_i;_iW_i.....####..bayes525 the Trooper...........####Kobold...........##..Health: 38/43 =====================---...........##.#Magic: 8/10===================-----........j..##.#AC: 2Str: 5##.........##.#EV: 14Int: 18..............#SH: 0Dex: 16#####...##)####XL:  7 Next:  8% Place: Dungeon:5#...##@#Noise: ---------  Time: 4661.6 (0.0)#...##)#a) +2 dagger (drain)#...##.#Cast: Stone Arrow (16%)######'##-Mesm Gem (4339) ......#......#j   gnoll bouda (wandering)......#......#......#_iTraining target 3.0 for Conjurations reached!  Training target 3.0 for Earth Magic reached!  Your Conjurations skill increases to level 3!Your Earth Magic skill increases to level 3! _You need to enable at least one skill for training. _Unknown command._iH"_i ......####..#j##..............#####...##)### .# ._i#####'## ......_iB_iW .jj   gnoll bouda (wandering)_it92.6 (18 __iO_iq _Items here: )))) [[ ††._i ..###j......#####...##)### .# )#####'## ..........#_iV N.....#_i _iE %.jj   gnoll bouda (wandering)37 __i _iq" _iz ###..j..#####...##)### _i{ W.# ).#####@## ......#......#...[_i _i 4Stone Arrow (16%)6_i _iO Q _There is an open door here._i...##.##..............####)####.)...##@# ######'##......#....._i_i)jj   gnoll bouda (wandering)_i9+5Stone Arrow (16%)5 __iiF_i 2##...##..##.........j....####)####....##.# ######'#....#.....#_i5% :j._i}' 40=64_is. _i 6 q _Items here: )))) [[ ††._i####.. ##...........##.j.##_iR7..............####)####)...##.# ######'#_i,_ijj.j   gnoll_iU9==7_iWA3 __i5_i8_iTF#...... ####.. ##...j.........jj.##.###.........##.#..............########.)_iq...##.# ######'#j 2 gnolls (1 wandering)_i_ij_i_iv.jjj_i `82_i_ip _You see here a +0 halberd._i?*...####........####..#.jjj##.........##.#..............######...##)####  ).#####'## ......_iA_itB_iB_iK.j.jj_iM1=91 __ieS_itU_i27......####..#j##......j....j..#####...##)### .# .#####'## ......j   gnoll_iB3_i4_iB5_i< ..jj.jj   gnoll bouda (wandering)jj 2 gnolls_iI>a700_iD_iIq _Items here: )))) [[ ††._i  ..###j..j...#####...##j### _i F.# )#####'## ..........#.....#......#_i _i M.j......#j   gnoll bouda (wandering)==129 __i _i _i]  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i~ M ...........##..  bayes525 the Trooper ...........##.#  Kobold ...........##.#  Health: 41/43 ======================-- ##.........##.#  Magic: 7/10================-------- .........jj...#  AC: 2Str: 5 #####...##j####  EV: 14Int: 18 #...##*# SH: 0Dex: 16 #...##*#_i=! XL:  7 Next:  8% Place: Dungeon:5 #...##@# Noise: ---------  Time: 4671.6 (0.0) ######'## a) +2 dagger (drain) ......# Cast: Stone Arrow (16%)_i!w ......# -Mesm Gem (4329)  ......# ......# j   gnoll bouda (wandering) ......# jj 2 gnolls ......# ......# _i!_Items here: )))) [[ ††.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  _ii"nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 whip of flaming (chance to affect: 51%)_i) ...........##..bayes525 the Trooper...........##.#Kobold...........##.#_ij UHealth: 41/43 ======================--##.........##.#Magic: 7/10================--------.........jj...#_i AC: 2Str: 5#####...##*####_i EV: 14Int: 18#...##.#_i SH: 0Dex: 16#...##)#_i XL:  7 Next:  8% Place: Dungeon:5#...##@#_i Noise: ---------  Time: 4671.6 (0.0)######'##_i8 a) +2 dagger (drain)......#Cast: Stone Arrow (16%)......#_iW -Mesm Gem (4329) ......#_ir ......#j   gnoll bouda (wandering)_i _......#jj 2 gnolls_i ......#_i  ......# _i Y_Items here: )))) [[ ††.  _i Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i& Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  _iC Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 whip of flaming (chance to affect: 51%)_iMj(1 asleep)_iFjjj  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +1 whip of flaming (chance to affect: 51%)  The gnoll looks drowsy...===2.6 (18_i _The gnoll bouda shouts! You hear a shout! x2 _You now have 7/10 mp._i- (##...##..##.........jj...####j####._i ...##.# ######'#....#.....#_i 5swift, 1 asleep)_i 2=37_i _i _The gnolls pick up the pace! _Items here: )))) [[ ††._i ####.. ##..........##j..##.........jj...####j####)...##.# ######'#j 3 gnolls (1 wandering, swift, 1 asle…)_i  A gnoll comes into view. It is wielding a +0 club.The gnoll shouts!_if_i _i\$..jjjj 2 gnolls (1 wandering, swift)_ih%====46_i+_i:-L _The gnoll wakes up again. The gnoll moves out of view._i8m  The gnoll shouts! _The gnoll wakes up again. The gnoll moves out of view.  The gnoll shouts!  You hit the gnoll bouda but do no damage.  You drain the gnoll bouda.  The gnoll bouda is moderately wounded._iBjj (very drained)jjj 3 gnolls (_iC8===5.5 (0.95_iKOC _You hear an angry hiss._i2......####..###..........jjj.#####...##j### .# .#####'## ......  The gnoll bouda attacks as it pursues you!.jj=---6.5 (1.04 _The gnoll bouda misses you. _Items here: )))) [[ ††._i~[  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i< ...........####  bayes525 the Trooper ...........##..  Kobold ...........##.#  Health: 42/43 =======================- ...........##.#  Magic: 6/10==============---------- ##.........##.#  AC: 2Str: 5 .........jj...#  EV: 14Int: 18 #####...##j####  SH: 0Dex: 16 #...##j# XL:  7 Next:  8% Place: Dungeon:5 #...##@# Noise: =--------  Time: 4676.5 (0.0) #...##.# a) +2 dagger (drain) ######'## _i=" Cast: Stone Arrow (16%) ......# -Mesm Gem (4324)  ......# ......# j   gnoll bouda (very drained) ......# jjj 3 gnolls (swift) ......# ......#Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, heavily drained, chance to affect: 50%)_i............####bayes525 the Trooper...........##..Kobold...........##.#Health: 42/43 =======================-...........##.#Magic: 6/10==============----------##.........##.#AC: 2Str: 5_ib.........jj...#EV: 14Int: 18#####...##j####SH: 0Dex: 16#...##*#XL:  7 Next:  8% Place: Dungeon:5#...##@#_iNoise: =--------  Time: 4676.5 (0.0)#...##.#a) +2 dagger (drain)######'##Cast: Stone Arrow (16%)_i ......#-Mesm Gem (4324) ......#......#_i0j   gnoll bouda (very drained)......#jjj 3 gnolls (swift)_iN'......#......#_irCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line_iAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, heavily drained, chance to affect: 50%)_id_i Nj onfirm with . or Enter, or press ? or * to list all spells._iQN`Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderately_itN|wounded, heavily drained, chance to affect: 50%)  The gnoll bouda resists with some effort._iaP38--7.5 (13_ihY_i]> _The gnoll bouda hits you with a +0 whip. _i^_You take 4 damage, and have 38/43 hp. You now have 6/10 mp._iJ  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i+  ...........####  bayes525 the Trooper ...........##..  Kobold ...........##.#  Health: 38/43 =====================--- ...........##.#  Magic: 4/10=========--------------- ##.........##.#  AC: 2Str: 5 .........jj...#  EV: 14Int: 18 #####...##j####  SH: 0Dex: 16 #...##j# XL:  7 Next:  8% Place: Dungeon:5 #...##@# Noise: =--------  Time: 4677.5 (0.0) #...##.# a) +2 dagger (drain) ######'##_i  Cast: Stone Arrow (16%) ......# -Mesm Gem (4323)  ......# ......# j   gnoll bouda (very drained) ......# jjj 3 gnolls (swift) ......# ......#Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  heavily drained, chance to affect: 50%)_i m...........####bayes525 the Trooper...........##..Kobold...........##.#Health: 38/43 =====================---...........##.#Magic: 4/10=========---------------##.........##.#AC: 2_i4 Str: 5.........jj...#EV: 14Int: 18#####...##j####SH: 0Dex: 16#...##*#_ie XL:  7 Next:  8% Place: Dungeon:5#...##@#Noise: =--------  Time: 4677.5 (0.0)#...##.#_i Na) +2 dagger (drain)######'##Cast: Stone Arrow (16%)......#-Mesm Gem (4323) _i ......#......#j   gnoll bouda (very drained)......#_i$ njjj 3 gnolls (swift)......#......#_iT Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i SAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  heavily drained, chance to affect: 50%)_i_ikjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  _iZheavily drained, chance to affect: 50%)  The gnoll bouda resists with some effort._i[4---8.5 (12_i0%_i* _The gnoll bouda hits you with a +0 whip. _You take 4 damage, and have 34/43 hp. You now have 4/10 mp._it  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iC ...........####  bayes525 the Trooper ...........##..  Kobold ...........##.#  Health: 34/43 ==================------ ...........##.#  Magic: 2/10====-------------------- ##.........##.#  AC: 2Str: 5 .........jj...#  EV: 14Int: 18 #####...##j####  SH: 0Dex: 16 #...##j#_iU XL:  7 Next:  8% Place: Dungeon:5 #...##@# Noise: =--------  Time: 4678.5 (0.0) #...##.# a) +2 dagger (drain) ######'## Cast: Stone Arrow (16%) ......# -Mesm Gem (4322)  ......# ......# j   gnoll bouda (very drained) ......# jjj 3 gnolls (swift) ......# ......#Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  heavily drained, chance to affect: 50%)_ii ...........####bayes525 the Trooper...........##..Kobold...........##.#Health: 34/43 ==================------...........##.#Magic: 2/10====--------------------##.........##.#AC: 2Str: 5.........jj...#EV: 14Int: 18#####...##j####SH: 0Dex: 16#...##*#XL:  7 Next:  8% Place: Dungeon:5_i?j 4#...##@#Noise: =--------  Time: 4678.5 (0.0)#...##.#a) +2 dagger (drain)######'##Cast: Stone Arrow (16%)......#-Mesm Gem (4322) ......#......#j   gnoll bouda (very drained)_ij .......#jjj 3 gnolls (swift)......#......#Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line_ik Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  heavily drained, chance to affect: 50%)_iG bjasleep, very drained)_iJ j-9.5 (1Stone Arrow (16%)_i :1_iO _i   Aim  Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  heavily drained, chance to affect: 50%) _The gnoll bouda looks drowsy... _You now have 2/10 mp._iz  The helpless gnoll bouda fails to defend itself.  You puncture the gnoll bouda!_i_it  You kill the gnoll bouda!_i'l.jl   iguana (wandering)_i 16-80.4 (0.940_iT_ibZ _An iguana comes into view._i,_if..jl_ic5==1.4 (1.0_i;19_i_i _You closely miss the gnoll. The gnoll barely misses you._ill _An iguana comes into view. _You closely miss the gnoll. The gnoll barely misses you.The iguana hisses angrily.  You hit the gnoll.  The gnoll is moderately wounded.  The gnoll hits you with a +1 whip of flaming._i29---=2.3 (0.98_i_i _The gnoll burns you. _You take 6 damage, and have 29/43 hp._i!  You barely miss the gnoll.The gnoll is moderately wounded._i  jj 4 gnolls (1 polearm, 3 swift)  The gnoll closely misses you.-3.27 _A gnoll comes into view. It is wielding a +1 heavy spear._iQ  You hit the gnoll.  The gnoll is severely wounded.The gnoll hits you with a +1 whip of flaming!oo   orc (polearm)_i1---------3===_i=4.2 (1.0Stone Arrow (14%)6_iS_i        _if  .o##.#    _i~#j####  #...##j#_ik #...##@# _i׹|#...##.# ######'##_iD ......# _i Q......# _i< _iX _ir  _i6 _The gnoll burns you._i         .o##.#    #j####  #...##j# #...##@# #...##.# ######'## ......# ......     _You take 10 damage, and have 19/43 hp. MASSIVE DAMAGE!!_i;  You barely miss the gnoll.The gnoll is severely wounded._i20=------55_i_iS _The gnoll closely misses you._im   _iCn Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iv7 ...........####  bayes525 the Trooper ...........##..  Kobold ...........##.#  Health: 20/43 ===========------------- ...........##.#  Magic: 0/10------------------------ ##........o##.#  AC: 2Str: 5 .........jjl..#  EV: 14Int: 18 #####...##j####  SH: 0Dex: 16 #...##j# XL:  7 Next: 16% Place: Dungeon:5 #...##@#_iw Noise: =--------  Time: 4685.2 (0.0) #...##.# a) +2 dagger (drain) ######'## Cast: Stone Arrow (14%) ......# -Mesm Gem (4315)  ......# ......# l   iguana ......#_iw jjjj 4 gnolls (1 polearm, 3 swift) ......# o   orc (polearm) ......#Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ixAiming: Stone Arrow (dangerous; 14% risk of failure)  _iNxPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 whip of flaming (severely wounded, covering ground  _ixquickly, 72% to hit)_iy  ...........####  bayes525 the Trooper ...........##..  Kobold_i  ...........##.#  Health: 20/43 ===========------------- ...........##.#  Magic: 0/10------------------------ ##........o##.#  AC: 2Str: 5 .........jjl..#  EV: 14Int: 18 #####...##j####  SH: 0Dex: 16 #...##j# XL:  7 Next: 16% Place: Dungeon:5 _iƑ #...##@# Noise: =--------  Time: 4685.2 (0.0) #...##.# a) +2 dagger (drain) _i ######'## Cast: Stone Arrow (14%) ......#_i  -Mesm Gem (4315)  ......# ......# l   iguana ......# jjjj 4 gnolls (1 polearm, 3 swift) ......#_i˒  o   orc (polearm) ......#Confirm with . or Enter, or press ? or * to list all spells._i Aiming: Stone Arrow (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 whip of flaming (severely wounded, covering ground  _iZ :quickly, 72% to hit)  The stone arrow hits the gnoll!_i        _i! w        _iX V)#  _i / _iÚ   _i ' _i /  3 gnolls (1 polearm, 2_i 8  _i! \Aiming: Stone Arrow (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +1 whip of flaming (severely wounded, covering ground  quickly, 72% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!_i" _i + _.j1_i. 9=6.2 (1Stone Arrow (14%)4_i6 _i: _The gnoll is no longer moving quickly. _You now have 0/10 mp._i] ..###o..j.l.#####...##j###  )_i #####'## ..........#.....#_i _i _iV# _i- .oj)jo   orc (polearm)_iN. w16----73_i. _i 5 _i8 _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. _You take 4 damage, and have 16/43 hp._i[###..ojl.#####...##j### )# j.#####@## ......#......#...jj 2 gnolls (1 swift)[_i#)_iIbj)j_iZ7=----82 __i_iaQ _There is an open door here._i##..ojl.#####...##)### j# )j#####'## ....@.#[+###.#_i_iP_i6 )_i0j.j  The gnoll is no longer moving quickly. The gnoll attacks as it pursues you!_i3--=91_i_i _The gnoll hits you with a +0 whip. _You take 4 damage, and have 13/43 hp._i!? ##..ojl.#####...##)### )# j._i? #####j## ......[+###.#_iBB _iC _i-J x     )#### _iJ  )# #...##)# #...##j# ######'##_iJ  ....j.# ....@.#_iK Z ......# ......#_iAK Z ......# ......#_irK  _iK  ..[...# _iK  _iK '_io" d     _i" )####  )# #...##)# #...##j# ######'## _i# ....j.# ....@.# _ik# r......# ......# _i# ......# ......# _i# G ..[ _i-$ $ _ik. j'jThe gnoll attacks as it pursues you! The gnoll hits you with a +0 whip._i\/ !0_i/ m----900_i6 _i: @ _* * * LOW HITPOINT WARNING * * * _i; k_You take 3 damage, and have 10/43 hp._i&I..ojl.#####...##)### )# )j#####'## ....j..[+###.#......_idJ_i;K_i0S.j.j_i!Tp-109 __iY^_iR| #####...##)### )# ).#####j## ......j.[+###.#......_i~ _i6 P'j_ie 1=-1==-28_i _iN _ix )# ).#####'## ....j..[+###.#......##_i_i_i_i X..jj_i `37_i:_i_iym).#####'## ......_i)z:j.j.[+###.#+###.##......##._iz_i=|_i}_i .j.j_i܅`46_i&_i_i {.#####'## ......j.j.[+###.#+###.##_iE d......#.###########_i. _i _i .j.j_i `55_i[ _i _iX#####'## ......j.j.[+###.#+###.##......#.#_i########## .....>.........._i_i_iUG  _i   ......# ....j.# _i......# ....j.# ..[.@.# _i+###.## +###.## ......# _iW5......# _iD    _i>  .....> _il     ......# ....j.# ......# ....j.#_il ..[.@.# +###.## +###.## ......# ......   _il0  _imT.....>_iw .j.jThe gnoll attacks as it pursues you! The gnoll hits you with a +0 whip._i x7/43 ---===64_i_i _* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 7/43 hp._i@ ......j.j[..+###@##+###.##..........#.....##.########### .....>..........##########_i .j.j_i/o-73 __i_i 4 _ib @....j_i V.......[.j.#+###.##......#......#......##.......jj 2 gnolls.....# #.# #.#_ik _iZ P.j_i z-82_i _i _i ......# ......# ......# ......# ....j.# ..[.j.# +###.## +###.## .....@# _i ......# ......##.# .###########>..........# .....##########.#.....# #.# #.##### _i _i _ix _i .j8=--91_iK$ _iy& _i>_i_i_iJ_i [.j+###.####j##......#.########### .....>.........._i(jj 2 gnolls###.# #.#_i_i_i.j.j_i2b7000_iǼ_i˾_i+[+###j####.##.....j.#.############ .....>.........._i ,########## #.#  ####   ####<..##_i"._i._iC6.j.j_i62===1299_i;_iE>p _The gnoll attacks as it pursues you! The gnoll misses you._i42  You aren't carrying any items that you can evoke._i 8 _i9 . __iC_iFire/throw/use which item? ([*] to toss any item) Scrolls (go to first with ?)  p - a scroll of poison _i5; I - a scroll of immolation_iP _i^ ......#bayes525 the Trooper......#Kobold......#Health: 8/43====--------------------..[...#Magic: 2/10====--------------------+###.##AC: 2Str: 5+###j##EV: 14Int: 18......#SH: 0Dex: 16.....j#XL:  7 Next: 19% Place: Dungeon:5.....@##Noise: =--------  Time: 4701.2 (0.0).......#a) +2 dagger (drain)_i` .......###########Cast: Stone Arrow (14%).....>..........#-Mesm Gem (4299) .....##########.#.....# #.# #.#jj 2 gnolls#### #.# #.####.# #.###<..###.#The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 7/43 hp. _The gnoll attacks as it pursues you! The gnoll misses you. _You aren't carrying any items that you can evoke.Okay, then._i%a _if _ih . __i u......# ......# ..[...# +###.## +###j## ......# .....j# ......#. .###########>..........# .....##########.# .....# #.# #.##### #.# #.#  ####<..###.#.........#.#.j.j-2.2 (18 __iUb[+###.#....j..j##..########## .....>..........########### #.#  ####   ####<..##.........######.#_ic_ijP.j_isk9=-37_iSq_is_i+..[...# +###.## +###.## ......# .....j# .....j#.......# .###########>@.........# _iw.....##########.# .....# #.# #.# #### #.# #.#  ##_i##<..###.# .........#.#######.#_iZ.#.# #.....#_iT_i_i_ilP.j_i`46_i$_i&_i; ..[...# +###.## +###.## ......# ......# .....j## .......# ......j# .....>.# .....#.# .....# #.# #.# #### #.# #.# ##<..###.#    gnoll _i= _iC K.j_iyD `55_iI _iK _io..[...#  +###.##  +###.##  ......#  ......#  .....j##  .......#  .#  .....>j.#  .....#.#  .....# #.# #.#  _i!#### #.# #.#  ###.# #.#  ##<..###.#  .#.#  ######.#.#.#  #.....#  _i+ ..[...#       ......j###########  .....>.j@.......#  .....##########.#   #.# #.#  #### #.# #.#  ###.# #.#  ##< j 2 gnolls      _i,M ..[...#       ......j###########  .....>.j@.......#  .....##########.#   #.# #.#  #### #.# #.#  ###.# #.#  ##<      _i0 _ij.j* * * LOW HITPOINT WARNING * * * _You take 4 damage, and have 7/43 hp. _The gnoll attacks as it pursues you! The gnoll misses you. _You aren't carrying any items that you can evoke.The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip!2----=64_i _i _* * * LOW HITPOINT WARNING * * * _You take 7 damage, and have 2/43 hp._iP..[...#  +###.##  +###.##  ......#  ......#  .....j##  .#  ......j#  .....>.j.#  .....#.#  .....# #.# #.#  #### #.# #.#  ###.# #.#  _i##<..###.#  .#.#  ######.#.#.#  #.....#  _i7_iA_iy.j.j_i'3-----73 __i~_i_iƔ J  Casting: Stone Arrow (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._it ..[...# bayes525 the Trooper +###.## Kobold +###.## Health: 3/43=----------------------- ......#_iCt Magic: 0/10------------------------ ......# AC: 2_ijtStr: 5 .....j## EV: 14_itPInt: 18 .......#_it SH: 0Dex: 16 _it.......###########  XL:  7 Next: 19% Place: Dungeon:5 _i#u.....>j.j@......#  Noise: ---------  Time: 4707.2 (0.0) .....##########.#  a) +2 dagger (drain)_iHu .....# #.# #.#  Cast: Stone Arrow (14%) _ihu#### #.# #.#  -Mesm Gem (4293)  ###.# #.# _iu ##<..###.#  jj 2 gnolls .........#.# _iu' ######.#.#.#  _iuv#.....# _You take 7 damage, and have 2/43 hp._iv3Casting: Stone Arrow (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iWvAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line_i~vUAim: a gnoll, wielding a +0 whip (chance to affect: 51%)_i ..[...#  bayes525 the Trooper+###.##  Kobold+###.##  Health: 3/43=-----------------------......#  Magic: 0/10------------------------......#  AC: 2Str: 5.....j##  EV: 14Int: 18.......#  SH: 0Dex: 16.......###########  XL:  7 Next: 19% Place: Dungeon:5.....>j.*@......#  Noise: ---------  Time: 4707.2 (0.0).....##########.#  a) +2 dagger (drain).....# #.# #.#  Cast: Stone Arrow (14%)#### #.# #.#  -Mesm Gem (4293) _i^ a###.# #.# ##<..###.#  jj 2 gnolls.........#.# ######.#.#.# #.....# _You take 7 damage, and have 2/43 hp.Casting: Stone Arrow (dangerous; 14% risk of failure)  _i \Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 51%)_i$ Mj(1 asleep)_iaG _iM \.jj_iN e8.2 (12_isS _iW   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 whip (chance to affect: 51%) _The gnoll looks drowsy... _You now have 0/10 mp._i؇n  The helpless gnoll fails to defend itself.  You puncture the gnoll!_i_i<.jj   gnoll_iՔ1==229.1 (0.91_iW_iVI _You kill the gnoll!_iF ..[...#  +###.##  +###.##  ......#  ......#  .....j##  .#  .# _i  .....>..j.#  .....#.#  _i .....# #.# #.#  _i+ _#### #.# #.#  ###.# #.#  ##<..###.#  .#.#  _iN p######.#.#.#  #.....#  _iz _i _i@)j_ih10.1 (1.00_i^_i_i d..[...#  +###.##  +###.##  ......#  ......#  .....j##  .#  .#  .....>..)j.@....#  .....#.#  .....# #.# #.#  #### #.# #.#  ###.# #.# _i  ##<..###.#  .#.#  ######.#.#.#  #.....# _i~ ( _i _iI .jThe gnoll attacks as it pursues you! The gnoll hits you with a +0 club.  You die..._i a-2/43 -_i/  --more--_iO _ikU ,Inventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +2 dagger of draining (weapon)  c - a +1 dagger _iV  i - the +5 short sword of Xupa Vad {protect, Str+3} Armour (go to first with [)  b - a +0 robe (worn)  f - an orb of mesmerism (worn)e - a +0 leather armour  g - a +0 pair of gloves Jewellery (go to first with "=)  h - an amulet of dissipation (worn)d - an amulet of wildshape Scrolls (go to first with ?)  g - a scroll of fog _i+V t - a scroll of teleportation {!r}c - a scroll of enchant weapon {unknown}  x - a scroll of amnesia  p - a scroll of poison _iRV I - a scroll of immolation  N - a scroll of noise Potions (go to first with !) _i}V A d - 5 potions of heal wounds {unknown} _iV [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_iqg 8_ik _i3o Goodbye, bayes525.439 bayes525 the Trooper (level 7, -2/43 HPs)Began as a Kobold Enchanter on Nov 7, 2025.Slain by a gnoll... wielding a +0 club... led by a gnoll bouda(6 damage)... on level 5 of the Dungeon.The game lasted 00:06:20 (4724 turns). Best Crawlers -1.77474082 tswn_i|o 8VSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb_io 7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  _io i10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb_i"_i)_i\-? [?25h[?0c [?1051l[?1052l[?1060l[?1061l