li  Player: bdevo13 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-17.21:49:50.ttyrec Time: (1768686590) Sat Jan 17 21:49:50 2026 li L v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cliA liK bdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7EV: 17Int: 10SH: 0Dex: 20XL:  4 Next: 23% Place: Dungeon:3Noise: ---------  Time: 760.5 (0.0)a) +0 shortbowliL =Nothing quiveredliR ##########@....)..#...........#.###########li:Y liY cWelcome back, bdevo13 the Spriggan Hunter.li#^ li4 liL lis _Press ? for a list of commands and other information.liy li! JInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} li! 5Armour (go to first with [)  i - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of butterflies li" m e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - a scroll labelled YCUSEVVIOFOO li*" U h - a scroll labelled FULAISS GOSKA  j - a scroll labelled JITHIB YSCHUNN liD" W k - a scroll labelled MYMACE HOKHLOCWI  m - a scroll labelled ALLOSO PEOVVA li_" o - a scroll labelled EPNOUM TIALOE Potions (go to first with !) lix" M d - a red potion  f - a fuming coppery potion li" M l - a bubbling coppery potion  n - a clear potionliliƚbdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7EV: 17Int: 10SH: 0Dex: 20#########XL:  4 Next: 23% Place: Dungeon:3#@....)..Noise: ---------  Time: 760.5 (0.0)#...........a) +0 shortbow#.##########Nothing quivered#Welcome back, bdevo13 the Spriggan Hunter. _Press ? for a list of commands and other information.liA3lilililie: _liOBliXlililili~lilli{,lililiU ,li lir li+6#############<....)..#............########### 3.5 (3 #.#  ...  #.###..#.#..)..lili2-4.1 (3.6liL#li & _Found a club. liI li li`)####<....)..#...........#.###########.#...#####.#### ............+ ...####.##### .# #70.........>..)#######  li]7 (3.6 _Found a stone staircase leading down. liFwf liƄ.........########## ...#####.####.........+####.#####. #..# ....###.##.......@# >..).....b...###########.... ..b   bat (asleep)0.08.3 (0.6 lid _A bat comes into view. lif 4 lil  li^v  lil 4 liMs  li liN li Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Armour (go to first with [)  i - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - a scroll labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - a scroll labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - a scroll labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE Potions (go to first with !)  d - a red potion  f - a fuming coppery potion  l - a bubbling coppery potion  n - a clear potionlia - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.4; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.4 XLs.  At current training (73%) you reach 14.0 in about 6.2 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 11 (Base 8 x 125% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.liu lic3#...........bdevo13 the Shooter#.##########Spriggan#.#Health: 23/23 ========================...#####.####Magic: 5/5========================............+AC: 2Str: 7...####.#####liEV: 17Int: 10. #..#SH: 0Dex: 20....###.##XL:  4 Next: 23% Place: Dungeon:3.......@#Noise: ---------  Time: 768.3 (0.0)..>..).....b...a) +0 shortbow###########....Fire: a) +0 shortbow..liC@b   bat (asleep)Welcome back, bdevo13 the Spriggan Hunter. _Press ? for a list of commands and other information. _Found a club. lim_Found a stone staircase leading down. _A bat comes into view.lili@li#li #...........bdevo13 the Shooter#.##########Sprigganli #.#Health: 23/23 ========================...#####.####li( Magic: 5/5========================............+lin oAC: 2Str: 7...####.#####EV: 17Int: 10. #..#SH: 0li Dex: 20....###.##XL:  4 Next: 23% Place: Dungeon:3li .......@#Noise: ---------  Time: 768.3 (0.0)li ..>..)..***b...a) +0 shortbow###########....li _Fire: a) +0 shortbow..li b   bat (asleep) _Found a stone staircase leading down. _A bat comes into view.li Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)li?[)#...........bdevo13 the Shooter#.##########Spriggan#.#li[Health: 23/23 ========================...#####.####Magic: 5/5========================............+AC: 2li[Str: 7...####.#####EV: 17li[Int: 10. #..#SH: 0li[gDex: 20....###.##li[XL:  4 Next: 23% Place: Dungeon:3.......@#li \Noise: ---------  Time: 768.3 (0.0)..>..).....b...li(\a) +0 shortbow###########....Fire: a) +0 shortbowliH\..b   bat (asleep)lid\%Fire: a) +0 shortbowli\wPress: ? - help, Q - select actionShift-Dir - straight lineli\Aim: a bat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bat!  You kill the bat!lin`a(((. li*....li7F4===9.4 (1.1 _liflili?   You unwield your +0 shortbow.  You feel clever.You feel a bond with the +9 dagger of Excruciating Pain {spect, Will- Int+3}.3---700b) +9 dagger of Excruciating Pain {spect,Nothing quivered _b - the +9 dagger of Excruciating Pain (weapon) {spect, Will- Int+3}liei  You unwield the +9 dagger of Excruciating Pain {spect, Will- Int+3}.liH0---1a) +0 shortbowFire: a) +0 shortbowlili0 _a - a +0 shortbow (weapon)liliInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Armour (go to first with [)  i - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY li=h g - a scroll labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - a scroll labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - a scroll labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE Potions (go to first with !) lid d - a red potion  f - a fuming coppery potion  l - a bubbling coppery potion  n - a clear potionlili&li|)#...........bdevo13 the Shooter#.##########Spriggan#.#liHealth: 23/23 ========================...#####.####Magic: 5/5========================............+AC: 2Str: 7...####.#####EV: 17Int: 10. #..#SH: 0liLDex: 20....###.##XL:  4 Next: 24% Place: Dungeon:3.......@#Noise: ---------  Time: 771.4 (0.0)..>..).........li5a) +0 shortbow###########....Fire: a) +0 shortbow..  You unwield your +0 shortbow.  You feel clever.You feel a bond with the +9 dagger of Excruciating Pain {spect, Will- Int+3}. _b - the +9 dagger of Excruciating Pain (weapon) {spect, Will- Int+3}  You unwield the +9 dagger of Excruciating Pain {spect, Will- Int+3}. _a - a +0 shortbow (weapon)lililitlili X[?25h[?0c  Search for what [? for help]? li 1[?25l[?1c2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] 2 poisoned dartsb - [D:1] a stone!liLevel 2 of the Dungeon <<<<>>>>_(Press ? for help) #%.## #..#...........# #...###.# #.<..# #...# ##.#.>.........# #.#..##.#####....###.#.##>######..###.####.##........#....##..#.##.## #...##...##.####^.........[########.##.##..# ###.#.####.##.##.....#..#....#!li!#........#.###.# #...#...................#....##........#.# ###.###.................#.....#.†..##........#.#######.............##.##.#####.._..#....#!li*a#........#.)..........##.#####..#.##.# #.....#....#!lii#............####......†....###.#.##.# #.....#######........##.####.............#....##.# ####.####........#...##...................##.# #..†.##........#...##...................##.####.#####........#........................##......#!li##########....##.......<>.....###.##......##...###..............# #.........#!li#...# ##(...........## ###.......##...# ##..........## #.......#!liR#...# ############ ###.....##...##.....##...##.....#######.....########"li"li"li Ebdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================"liRAC: 2Str: 7EV: 17Int: 10SH: 0Dex: 20"liyXL:  4 Next: 24% Place: Dungeon:3Time:"liYou feel clever.You feel a bond with the +9 dagger of Excruciating Pain {spect, Will- Int+3}. "li_b - the +9 dagger of Excruciating Pain (weapon) {spect, Will- Int+3}  You unwield the +9 dagger of Excruciating Pain {spect, Will- Int+3}. "lic_a - a +0 shortbow (weapon)  Search for what [? for help]? thr"li"liR"li7 "li#"liG%"li4)Q _"li-+"liP+"liJ,"liU."li0,"liz1"li3"li6,"li6"li8"lil:"li;"li<"li>"liL"liL"liN"likO"liQ,"li,R"liQT"li(U"liUU"liV"liX"liZ,"li["lib,"lic"lipd"li2fX  There is a stone staircase leading up here."lif"liUh; _"li(i"li` 2"liEa "lie "liae "lif "lis l _You climb upwards.  There is a stone staircase leading down here."liav "liv _"lix "li| "lie~ ,"li "li< "li "li "li< "li "li "liΎ "liA "li "li ,"lii "liR "liW ,"li "li "li ,"li6 "li̥ "li ,"liH "li "li ,"li "li "li "li( "lio "li "li ,"lin "li d  You see here an adder skeleton."li_ "li _"li "li" "liW ,"li "li "li Z........#.)..........##.#####..#. ............####......÷....###.#. ........##.####.............#.... ........#...##................... ........#...##................... ........#........................ #########....##.......<>.....###.#...###..............# #.#...# ##@...........## ## Noise: --------- 790.7 (19.3)#...# ##..........##a) +0 shortbow#...# ############Fire: a) +0 shortbow#...##...######"liM "li T _You see here 2 poisoned darts.#li8 #li: 11.7 (1.0)#li@ #liB * _p - 2 poisoned darts&li  You unwield your +0 shortbow.  You feel clever.You feel a bond with the +9 dagger of Excruciating Pain {spect, Will- Int+3}.&liڷ392b) +9 dagger of Excruciating Pain {spect,Nothing quivered&li&liZ _b - the +9 dagger of Excruciating Pain (weapon) {spect, Will- Int+3}(li :(li?lInventory: 16/52 slots Hand Weapons (go to first with ))  b - the +9 dagger of Excruciating Pain (weapon) {spect, Will- Int+3}a - a +0 shortbow Missiles (go to first with ()p - 2 poisoned darts Armour (go to first with [)  i - a +0 robe (worn) (liU@xScrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - a scroll labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - a scroll labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - a scroll labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE Potions (go to first with !)  d - a red potion (li@o f - a fuming coppery potion  l - a bubbling coppery potion  n - a clear potion)lik  p - 2 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 2.8 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*li *li *liv ........#.)..........##.#####..#. bdevo13 the Shooter ............####......÷....###.#. Spriggan ........##.####.............#.... Health: 23/23 ======================== ........#...##................... Magic: 5/5======================== ........#...##................... AC: 2Str: 7 ........#........................ EV: 17Int: 13 #########....##.......<>.....###. SH: 0Dex: 20#...###..............# #. XL:  4 Next: 24% Place: Dungeon:2#...# ##@...........## [40*li sm## Noise: ---------  Time: 792.7 (0.0)#...# ##..........##b) +9 dagger of Excruciating Pain {spect, #...# ############Throw: 2 darts (poison)#...##...###### _You see here 2 poisoned darts. _p - 2 poisoned darts  You unwield your +0 shortbow.  You feel clever.You feel a bond with the +9 dagger of Excruciating Pain {spect, Will- Int+3}. _b - the +9 dagger of Excruciating Pain (weapon) {spect, Will- Int+3}*li! *li!" *li4' *li( ,li!i  You unwield the +9 dagger of Excruciating Pain {spect, Will- Int+3}.,li1093.7 (1,lia) +0 shortbowFire: a) +0 shortbow ,li2F _a - a +0 shortbow (weapon)-li 3-li -li -li -li -li& ,-li B-liѝ -liʟ ,-lis -li͢ -lid ,-liK -li% -liF ,-li -li' -li -li -li -li R  There is an escape hatch in the ceiling here.-li -liY  _-li\ -li #.# ###.###................ .#.#######.............##.##.#### .#.)..........##.#####..#.##.# ####......÷....###.#.##.# ##.####.............#....##.# # .#...##............-li| ##.# # .#...##...................##.#### .#...............##.... ##....##.......<###.##.....7.9 (4.2  #...###..............# #........-li "#...# ##............## ###......#...# ##..........## #......-li #...# ############ ###....#...# #....-li n #...##.... -li F######.... #####-li7 E -li -li -li c _There is a stone staircase leading down here..li .li .li .li .li 48.9 (1.0 _.li .liz - # #?#######  ##### 3 .liڥ J.......@...#  ..!....#####  .....r. .@ .li Y....r.. #######.li9 A @   Terence (asleep) r   quokka (asleep) .liV r   rat (asleep) .li .li .liY -9.7 (1.8.li .liH  _You climb downwards.  Found a white potion and a scroll labelled ALLOSO PEOVVA. _There is a stone staircase leading up here.3li Wbdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 24% Place: Dungeon:33liD X.......@...#Noise: ---------  Time: 799.7 (0.0)..!...*#####a) +0 shortbow.....r.Fire: a) +0 shortbow.@.........r..#######3liy I@   Terence (asleep)r   quokka (asleep)r   rat (asleep)3li !Found a white potion and a scroll labelled ALLOSO PEOVVA. _There is a stone staircase leading up here.  Fire: a) +0 shortbow3li Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)4liqbdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 24% Place: Dungeon:3.......@...#Noise: ---------  Time: 799.7 (0.0)..!....#####a) +0 shortbow.....r.Fire: a) +0 shortbow.@.........r..#######4lir@   Terence (asleep)r   quokka (asleep)r   rat (asleep)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the rat.  You kill the rat!4liwf(. 4li4liY4li..r.r4li H5===800.8 (1.1 _4li 4li-4li Jbdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######4li^ JSH: 0Dex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#4li Noise: ===------  Time: 800.8 (0.0)..!...*#####4li a) +0 shortbow......rFire: a) +0 shortbow.@............4li #######@   Terence (asleep)r   quokkaYou shoot an arrow. The arrow hits the rat. _You kill the rat!Fire: a) +0 shortbow4li? Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)5liFabdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#5liaNoise: ===------  Time: 800.8 (0.0)..!...(#####a) +0 shortbow......(Fire: a) +0 shortbow.@...(......(.#######@   Terence (asleep)r   quokkaYou shoot an arrow. The arrow hits the rat. _You kill the rat!5lib%Fire: a) +0 shortbow5li?bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)5li _You kill the rat!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (56% to hit)  5lifYou shoot an arrow. The arrow misses the quokka.5lirB..B   giant cockroach5li-2.0 (1.25lie5liSb _A giant cockroach comes into view.5lis> bdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 105li>g#?#######SH: 0Dex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#Noise: ===------  Time: 802.0 (0.0)..!...r#####5li>a) +0 shortbow......BFire: a) +0 shortbow5li%?.@............#######@   Terence (asleep)5liE?r   quokkaB   giant cockroach5lif?You shoot an arrow. The arrow misses the quokka. _A giant cockroach comes into view.5li?-Fire: a) +0 shortbow5li?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)5lif bdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7#5lif fEV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#Noise: ===------  Time: 802.0 (0.0)5lif ..!...(#####a) +0 shortbow.....(B5lif Fire: a) +0 shortbow.@..(..5lif Z...(...#######5lig @   Terence (asleep)r   quokka5lig B   giant cockroachYou shoot an arrow. The arrow misses the quokka. _A giant cockroach comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle5lig PShift-Dir - straight lineAim: a quokka (56% to hit)5lin 8M_A giant cockroach comes into view.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)  You shoot an arrow. The arrow closely misses the quokka.5li fr.... 5li -3.1 (1.15li 5li L _The quokka misses you.5libdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#5li{XL:  4 Next: 25% Place: Dungeon:3.......@...#Noise: ===------  Time: 803.1 (0.0)..!...r#####a) +0 shortbow.......Fire: a) +0 shortbow.@.....5li5 .......#######@   Terence (asleep)r   quokka5lihYou shoot an arrow. The arrow closely misses the quokka. _The quokka misses you.Fire: a) +0 shortbow5liPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5li8Aim: a quokka (56% to hit)6li<bdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7#EV: 176li=6Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#Noise: ===------  Time: 803.1 (0.0)..!...(#####a) +0 shortbow.....(.Fire: a) +0 shortbow.@..(.....(...6li=#######@   Terence (asleep)6li=r   quokkaYou shoot an arrow. The arrow closely misses the quokka. 6li!>c_The quokka misses you.Fire: a) +0 shortbow6liL>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)6liM_The quokka misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)  You shoot an arrow. The arrow closely misses the quokka.6li(r.B..B   giant cockroach4.2 (1.16li-6li% _The quokka closely misses you. The quokka misses you.6lizbdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 26li4Str: 7#EV: 17Int: 10#?#######SH: 06li"YDex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#Noise: ===------  Time: 804.2 (0.0)..!...r#####a) +0 shortbow......BFire: a) +0 shortbow.@............#######@   Terence (asleep)r   quokkaB   giant cockroachYou shoot an arrow. The arrow closely misses the quokka. _The quokka closely misses you. The quokka misses you.Fire: a) +0 shortbow6liȦPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)6lizbdevo13 the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 26li>Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#6liNoise: ===------  Time: 804.2 (0.0)..!...r#####a) +0 shortbow......BFire: a) +0 shortbow.@.....6li .......#######@   Terence (asleep)r   quokka6liOB   giant cockroachFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle6li Shift-Dir - straight lineAim: a quokka (56% to hit)  You shoot an arrow. The arrow hits the quokka.  6liO IThe quokka is severely wounded.6li6li'4  Terence shouts!6li6liǷ,@.@19-----5.3 (1.1 _The quokka bites you.6li] 4bdevo13 the ShooterSprigganHealth: 19/23 ===================-----Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#Noise: ===------  Time: 805.3 (0.0)..!...r#####a) +0 shortbow..@...BFire: a) +0 shortbow..............#######@   Terencer   quokkaB   giant cockroachTerence shouts! _The quokka bites you.  Fire: a) +0 shortbow6lii^ WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 56% to hit)6li+ bdevo13 the ShooterSprigganHealth: 19/23 ===================-----Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 25% Place: Dungeon:3.......@...#Noise: ===------  Time: 805.3 (0.0)..!...r#####a) +0 shortbow..@...BFire: a) +0 shortbow..............6li c#######@   Terencer   quokkaB   giant cockroachFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6li> Aim: a quokka (severely wounded, 56% to hit)  You shoot an arrow. The arrow hits the quokka!  You kill the quokka!6li< †B   giant cockroach 6li)76li76li>pB.@...6limBk20=76.4 (1.1 _6liH6li K7li,Obdevo13 the ShooterSprigganHealth: 20/23 ====================----Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 27% Place: Dungeon:3.......@...#Noise: ===------  Time: 806.4 (0.0)..!...B#####a) +0 shortbow7liOS...@...Fire: a) +0 shortbow..............#######@   TerenceB   giant cockroachYou shoot an arrow. The arrow hits the quokka! _You kill the quokka!Fire: a) +0 shortbow7liO$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (66% to hit)7li.Dbdevo13 the ShooterSprigganHealth: 20/23 ====================----Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 107liD#?#######SH: 0Dex: 20####.......#XL:  4 Next: 27% Place: Dungeon:3.......@...#Noise: ===------  Time: 806.4 (0.0)..!...(#####a) +0 shortbow...@.(.Fire: a) +0 shortbow....(.....(...#######@   Terence7liEB   giant cockroachFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (66% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.7lim7liGM@.B.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (66% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.giant cockroach misses you7lii.7li7li&7.5 (1.17li7li:G _The giant cockroach bites you but does no damage.7liU bdevo13 the ShooterSprigganHealth: 20/23 ====================----Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 27% Place: Dungeon:3.......@...#Noise: ===------  Time: 807.5 (0.0)..!.@.B#####7liٔ a) +0 shortbow.......Fire: a) +0 shortbow..............#######@   TerenceB   giant cockroachThe giant cockroach misses you. _The giant cockroach bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (66% to hit)7li?)bdevo13 the ShooterSprigganHealth: 20/23 ====================----Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 27% Place: Dungeon:3.......@...#Noise: ===------  Time: 807.5 (0.0)7li..!.@.B#####a) +0 shortbow.......Fire: a) +0 shortbow..............#######@   TerenceB   giant cockroachFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (66% to hit)  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.8li78liBB@.8liIC-8.6 (1.18liJ8liM MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8li*NAim: a giant cockroach (66% to hit)  You shoot an arrow.  The arrow hits the giant cockroach but does no damage. 8liYNJ_The giant cockroach misses you.8limbdevo13 the ShooterSpriggan8liaHealth: 20/23 ====================----Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######8liƕSH: 0Dex: 20####.......#XL:  4 Next: 27% Place: Dungeon:3.....@.@...#Noise: ===------  Time: 808.6 (0.0)8li..!...B#####a) +0 shortbow.......8li,Fire: a) +0 shortbow..............#######8liQ@   TerenceB   giant cockroach8lirRThe arrow hits the giant cockroach but does no damage. 8liV_The giant cockroach misses you.Fire: a) +0 shortbow8liǖPress: ? - help, Q - select action, ( or ) - cycle8liaShift-Dir - straight lineAim: a giant cockroach (66% to hit)8liZ bdevo13 the ShooterSprigganHealth: 20/23 ====================----Magic: 5/5========================AC: 2Str: 7#EV: 17Int: 10#?#######SH: 0Dex: 20####.......#XL:  4 Next: 27% Place: Dungeon:3.....@.@...#Noise: ===------  Time: 808.6 (0.0)..!...B#####a) +0 shortbow.......Fire: a) +0 shortbow..............#######@   TerenceB   giant cockroachFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (66% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  The gian8li{\ 1t cockroach is almost dead.8li) 8li Q.@8li -9.7 (1.18liz 8liw :  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a giant cockroach (66% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  The giant cockroach is almost dead. _The giant cockroach closely misses you.9liD  #  #?####### ####..@....##......@<...##..!...B#####..#.#.......##########9li B†--10.3 (0.6 _Terence closely misses you.:liD###. #?#######:li%#####.......##.....@@B...# #..!...†#####........... #####  #.# #########:li!:li2:liAB<:li~1=---9:li:li/:li### #.. #?############..B....# #......@<...# #..!.@.†######..............######## #.#:liX= #########:li:li:liy.B.@:liB-1.5:li]:li4:li)7### #.. #?############.......# #.....B.<...#...#..!..@†######.....@........ ######## #.#  ######### .@2.1;li: ####;liW #.. #?# #####.#. #.....B.<...#;li^.#..!...†##### #....@.@. ###.##### #;liw.#  #;li;li6.B;li3;li&7;li;li>;liu #### #.. #?#;li# #####.##.. #.<...#;li#....#..!.B.†#####;li  #...@..@.;li? ###.##### #.# ;li^O #;liy;li;ligB.@.;liD=3.3;li ;li ;li8 b ##### #..#. #?# #.= #####.#;liN9  #... #.<...# #....#..!B..†##### #..@..@. ###.##### #.#  #;liC ;liFD ;likD 9;liL ;liO S _Found a coral ring.;li;li3;li;li>li4bdevo13 the ShooterSpriggan####>liT5Health: 21/23 =====================---##..Magic: 5/5========================#.#?#######AC: 2Str: 7#.= #####.......#EV: 17Int: 10#... #.......<...#SH: 0Dex: 20>li5#....#..*B..†#####XL:  4 Next: 27% Place: Dungeon:3#..@*.@........Noise: ---------  Time: 813.9 (0.0)###.......#####a) +0 shortbow#.......#Fire: a) +0 shortbow#########@   Terence>li96B   giant cockroach _Terence closely misses you. _Found a coral ring.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle>lit6Shift-Dir - straight lineAim: a giant cockroach (almost dead, 66% to hit)>li !B..>liW7..>li5*.>li$*@Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)>li_= *B.@a giant cockroach (almost dead, 66>lid bdevo13 the ShooterSpriggan####Health: 21/23 =====================---##..Magic: 5/5========================#.#?#######AC: 2Str: 7#.= #####.......#EV: 17Int: 10#... #.......<...#SH: 0Dex: 20#....#..!B..†#####XL:  4 Next: 27% Place: Dungeon:3#..@..@........Noise: ---------  Time: 813.9 (0.0)###.......#####a) +0 shortbow#.......#Fire: a) +0 shortbow#########@   Terence[15;38>li> jHB   giant cockroachFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (almost dead, 66% to hit)  You shoot an arrow. The arrow hits the giant cockroach!  You kill the giant cockroach!>li6(†( >li>lim!.@.>lit2=9===5.0 (1.1 _>lir>li?libdevo13 the ShooterSpriggan####Health: 22/23 ======================--##..Magic: 5/5========================#.#?#######AC: 2Str: 7#.= #####.......#EV: 17Int: 10#... #.......<...#SH: 0Dex: 20#....#..!†..†#####XL:  4 Next: 29% Place: Dungeon:3#..@*@.........Noise: ===------  Time: 815.0 (0.0)###.......#####?li8a) +0 shortbow#.......#Fire: a) +0 shortbow#########@   TerenceYou shoot an arrow. The arrow hits the giant cockroach! _You kill the giant cockroach!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)?lie'bdevo13 the ShooterSpriggan####Health: 22/23 ======================--##..?lifMagic: 5/5========================#.#?#######AC: 2Str: 7#.= #####.......#EV: 17Int: 10#... #.......<...#SH: 0Dex: 20#....#..!†..†#####XL:  4 Next: 29% Place: Dungeon:3#..@(((((((....Noise: ===------  Time: 815.0 (0.0)###.......#####?lig1a) +0 shortbow#.......#Fire: a) +0 shortbow#########@   TerenceYou shoot an arrow. The arrow hits the giant cockroach! _You kill the giant cockroach!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)?li?P _You kill the giant cockroach!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)  You shoot an arrow. The arrow barely misses Terence.?li]m@......6.1 (1.1?li?liQ _Terence closely misses you.?lim6?li6?li7<?li>@li@lid@lid@li@li #...$#.... #### #.... #..@li  #.... #?# #.=..#####.# #....#.<...# #....#..!†..†##### #.@.@. ###.##### #.# ##@liF @li 5---7 (0.6@li @li * _Found 2 gold pieces.AlirE #...## #...$.  #....# #### #....# #..  #....# #?####### #.=..#####.......# #....#.......<...##...@#..!†..†######.##...@..........###.##### #.......##########AliKsAli|/. Ali }D---7.3AliHAli Ali Ali8 Ali Ali  .... #...## #...$.  #....# #### #....# #..  #....# #?####### #.=..#####.......# #..@.#.......<...# #....#..!†..†######.##..............#g ###.......#####g #.......#g# #########g   Robin (wandering)..gg 2 goblins (1 wandering, 1 asleep)..Ali Q09 (0.6Ali Alim c _Robin and 2 goblins come into view.BliW ....# .... #...###BliTX, #...$.  #....# #### #....# #..  #....# #?####### #.@..#####.......# #....#.......<...# #....#..!†..†##### #.##..............BliX #g ###.......##### g. #.......# g#. ######### ..#g..BlicBBlilg##.@..gBlimM@   Terenceg   Robin (wandering)gg 2 goblins (1 wandering, 1 asleep)Blim(8.5BlikvBli{ _A goblin comes into view. It is wielding a +0 club. _You see here a ring of ice.CliY ##+##....# ####Cli M$.[ ###..  #?######=..#####.........<...Cli ....#..!†..†#####g##.@............#. ###.......#####Cli @ .g #....... g#. #########   goblin (wanderingCliC N) ..#gCliS W  Found a ring mail.Cli Z  Robin shouts! The goblin shouts! You hear a shout! x5Cli!  A goblin comes into view. It is wielding a +0 club.Cli"  A hobgoblin comes into view.A goblin comes into view. It is wielding a +0 club.Robin roars a battlecry!CliG1 @g##..gCli1 eggggg   hobgoblin (stroggg 3 goblins (strong)The goblins go into a battle-frenzy!Cli2 2===9.1Cli< CliA + _The hobgoblin shouts!Dli ##+##.....# #####$.[. ###.. ...# #?######=..#####.....#.......<......@#..!†..†#####g##........#g ###..#### gg #....... g#g ######### 2Dli Dli} ]3==-7DlicDliDli###+##.....# ######$.[... ###.. ...# #?######=..#####.....#.......<......@#..!†..†#####g##........#g ###..#### g gg #.......#Dli&= @.  Robin roars a battlecry!-20.3 _You hear a shout! x4; You hear a loud squeak.Dli bdevo13 the ShooterSprigganHealth: 23/23 ========================###+###Magic: 5/5========================.....#AC: 2Str: 7....#EV: 17Int: 10#...######SH: 0Dex: 20#...$.[...XL:  4 Next: 29% Place: Dungeon:3#.@..# ####Noise: ==-------  Time: 820.3 (0.0)#.*..# #..a) +0 shortbow#.*..# #?####### Fire: a) +0 shortbow#.=*.#####.......##..@.#.......<...##....#..liݛ 4m!†..†##### @   Terence#g##.............. g   Robin#g ###.......##### g   goblin (strong)gg #.......#Robin roars a battlecry! _You hear a shout! x4; You hear a loud squeak.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)DliN ' Dli X=.@DliR ;*.Eli=*.@Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)Elid)bdevo13 the ShooterSprigganHealth: 23/23 ========================###+###Magic: 5/5========================.....#AC: 2Str: 7....#EV: 17ElihLInt: 10#...######SH: 0Dex: 20#...$.[...XL:  4 Next: 29% Place: Dungeon:3#.@..# ####Noise: ==-------  Time: 820.3 (0.0)#.(..# #..a) +0 shortbow#.(..# #?####### Fire: a) +0 shortbow#.=(.#####.......#Eli#..(.#.......<...##..(.#..!†..†##### @   Terence#g##(............. g   RobinEli-#g ###.......##### g   goblin (strong)gg #.......#Robin roars a battlecry! _You hear a shout! x4; You hear a loud squeak.  Fire: a) +0 shortbowEli]CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)EliY  You shoot an arrow. The arrow barely misses Terence.Eli"OgggggggEliuEliT......=@........Eli]5=1.4 (1.1Eli`Eli 5 _Robin throws the goblin at you!Eli sbdevo13 the ShooterSprigganHealth: 23/23 ========================###+###Magic: 5/5========================Eli% ......#AC: 2Str: 7....#EV: 17Int: 10#...######SH: 0Dex: 20#g..$.[...XL:  4 Next: 29% Place: Dungeon:3#.@..# ####Noise: ===------  Time: 821.4 (0.0)#.*..# #..a) +0 shortbow#..*.# #?####### Fire: a) +0 shortbow#.=@.#####.......##....#.......<...#EliҀ t#....#..!†..†##### @   Terence#g##.............. g   Robin#. ###.......##### g   goblin (strong)gg #.......#You shoot an arrow. The arrow barely misses Terence. _Robin throws the goblin at you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleEli Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)Eli bdevo13 the ShooterSprigganHealth: 23/23 ========================###+###Magic: 5/5========================.....#AC: 2Str: 7....#EV: 17Int: 10#...######SH: 0Dex: 20#g..$.[...XL:  4 Next: 29% Place: Dungeon:3#.@..# ####Noise: ===------  Time: 821.4 (0.0)#.(..# #..a) +0 shortbow#..(.# #?####### Fire: a) +0 shortbow#.=(.#####.......##...(#.......<...#Eli_ 7#...(#..!†..†##### @   Terence#g##.(............ g   Robin#. ###.......##### g   goblin (strong)gg #.......#You shoot an arrow. The arrow barely misses Terence. _Robin throws the goblin at you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)Eli$i 8M_Robin throws the goblin at you!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)  You shoot an arrow. The arrow barely misses Terence.Eli9} .@.....gg 2 goblins (strong)The goblin misses you.Eli~ -2.5 (1.1Eli Eli X _Robin roars a battlecry!Fli"bdevo13 the ShooterSprigganHealth: 23/23 ========================###+###Magic: 5/5========================.....#AC: 2Str: 7....#EV: 17Int: 10#...######SH: 0Dex: 20#g..$.[...XL:  4 Next: 29% Place: Dungeon:3Fli&##.@..# ####Noise: ===------  Time: 822.5 (0.0)#.*..# #..a) +0 shortbow#.@..# #?####### Fire: a) +0 shortbow#.=..#####.......##....#.......<...#Flio##....#..!†..†##### @   Terence#g##.............. g   RobinFli#G#g ###.......##### gg 2 goblins (strong)gg #.......#The goblin misses you. _Robin roars a battlecry!Fli#xFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (72% to hit)Fli!g.@a goblin, wielding a +0 dagger (strong, 59FliP bdevo13 the ShooterSprigganHealth: 23/23 ========================###+###Magic: 5/5========================.....#AC: 2Str: 7....#EV: 17Int: 10#...######SH: 0Dex: 20#(..$.[...XL:  4 Next: 29% Place: Dungeon:3#.@..# ####Noise: ===------  Time: 822.5 (0.0)#....# #..a) +0 shortbow#.@..# #?####### Fire: a) +0 shortbow#.=..#####.......##....#.......<...##....#..!FliO Y†..†##### @   Terence#g##.............. g   Robin#g ###.......##### gg 2 goblins (strong)gg #.......#The goblin misses you. _Robin roars a battlecry!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 59% to hit)Fli _Robin roars a battlecry!  Fire: a) +0 shortbow  Fli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (strong, 59% to hit)  You shoot an arrow. The arrow misses the goblin.Fliv- PgggggggFliR Fli g@@.....Fli -3.6 (1.1Fli Fli t _The goblin closely misses you. Robin throws the goblin at you!Gli!S  You shoot an arrow. The arrow hits the goblin.Gli-x)   goblinGli[  You kill the goblin!  Terence closely misses you.A hobgoblin comes into view.Glibg.gg   hobgoblin (wandering, strong)g   goblin (strong)304.7GliGli= _The goblin hits you but does no damage.Gli #.. #.###+##........# ...######g@.$.[... ...########@.. ...# #?######Gli =..#####.......#.......<...g..#..!†..†#####.##........ g   goblin (#g ######Glig  Terence attacks as he pursues you! Terence closely misses you.Gli0@.g.gg   hobgoblin (wandering, strong).g   goblin (strong)--5.3 (0.6 _The goblin barely misses you. _You see here a +0 club.Hli##.. #.###+####.#.......#..........#  #@..###### #g).$.[...  #.@..######## #....# #.. #....# #?####### #.=..#####.......# #.g..#.......<...# #....#..!†..†##### g   goblin ( #g##.......HliZm---9 _HliWHli Hliix ##..  #.###+#####.#.#.......@...# .#######...###### #g).$.[...  #.@..######## #....# #.. #....# #?##### #.=..#####....... #.g..#.......<... #....#..!†..†####Hli BHlid g@.g.=6.5Hlid HliE y _The goblin attacks as it pursues you! The goblin barely misses you.Ili_ ### ... #.###+####.#.##.##.#g..###### #@).$.[... #....###### #....# #.. #....# #?g   goblin (strong)IliZ2 #g=..##### #....#.< #....#..!†..†IliIliIliھWg.@.Ili7@   Terenceg   goblin (strong)Iliտ71---Ili!7.1IliNIliaa _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.Ili}n#..#.. ###. ... #.###+### ###.#Ili}.# #.g...# #.#.@.###### #.).$.[... #....# #....# #.. #....# #? #g=..##### #....#.< #....#..!†..†IliیIli^.-7IliIliIliP #. .## ... ###.# ....# #.###+### ###.#.#IliP  #....@..g...# #.#.@.###### #.).$.[... #....IliVQD#  #....# #.. #....# #? #g=..##### #....#Ili}Q.< #....#..!†..†Ili\,Ili`Ug.@.Ilidbj2=---8.3IliiIlikIli Ili^ ) #.Ili 5 .##Ili  A ...Ili_ B ###.##Ili B#....Ili  #.#.###+###IliV K ###.#Ili ).#Ili  #...@..g.@..#IliC > #.Ili <#...######Ili  #.).$.[... Ili Ili + #....Ili # Ili IliM U #....# #..Ili h #....# #?Ili G #g=..#####Ili , #....#IliA .Ili  #....#..!†..†Ili Ili <9Ili Ili Ili QJli/bdevo13 the Shooter#.Spriggan.##Health: 22/23 ======================--Jli...Magic: 5/5========================###.##AC: 2Str: 7#....EV: 17Int: 10#.#.###+###SH: 0Dex: 20###.#.......#XL:  4 Next: 30% Place: Dungeon:3#...@**g.@..#Noise: ---------  Time: 828.9 (0.0)#.#######...######a) +0 shortbow#.).$.[...Fire: a) +0 shortbow#....#########....# #..#....# #?## @   Terence#g=..#####... g   goblin (strong)#....#.......#....#..li;1m!†..† _The goblin attacks as it pursues you! The goblin barely misses you. _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 59% to hit)JliC2Kbdevo13 the Shooter#.Spriggan.##Health: 22/23 ======================--...Magic: 5/5========================###.##AC: 2Str: 7Jli2#....EV: 17Int: 10#.#.###+###SH: 0Dex: 20###.#.......#XL:  4 Next: 30% Place: Dungeon:3#...@((g.@..#Noise: ---------  Time: 828.9 (0.0)#.#######...######JliL3Aa) +0 shortbow#.).$.[...Fire: a) +0 shortbow#....#########....# #..#....# #?## @   TerenceJlix3#g=..#####... g   goblin (strong)#....#.......Jli3T#....#..!†..†Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleJli3uShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 59% to hit)  Jli4GYou shoot an arrow.  The arrow hits the goblin but does no damage.Jliӻ,Jli.g.@.===30.1 (1.2 _JliJli Jli bdevo13 the Shooter#.Spriggan.##Health: 22/23 ======================--...Magic: 5/5========================###.##AC: 2Str: 7#....EV: 17Int: 10#.#.###+###SH: 0Dex: 20###.#.......#XL:  4 Next: 30% Place: Dungeon:3#...@*g.@...#Noise: ===------  Time: 830.1 (0.0)#.#######...######a) +0 shortbow#.).$.[...Fire: a) +0 shortbow#....#########....# #..#....# #?##Jli P[37m @   Terence#g=..#####... g   goblin (strong)#....#.......#....#..!†..†You shoot an arrow. _The arrow hits the goblin but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 59% to hit)JliB/ S g.Jli g.Aim: a goblin, wielding a +0 dagger (strong, 59% to hit)Kli\ubdevo13 the Shooter#.Spriggan.##Health: 22/23 ======================--...Magic: 5/5KliuT========================###.##AC: 2Str: 7#....EV: 17Int: 10#.#.###+###SH: 0Dex: 20KliVv'###.#.......#XL:  4 Next: 30% Place: Dungeon:3#...@(((@...#Noise: ===------  Time: 830.1 (0.0)#.#######...######a) +0 shortbow#.).$.[...Kliv{Fire: a) +0 shortbow#....#########....# #..#....# #?## @   TerenceKliv#g=..#####... g   goblin (strong)Kliv#....#.......Klivd#....#..!†..†Kliv-Fire: a) +0 shortbowKli wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKliOliOli.g@.gg.Olia6--7.5 (0.6OliOliGz _The goblin attacks as it pursues you! The goblin closely misses you.Pli).. .##. ... ######.## #.... .#.###+######.#........g@.gg..#######...###### #.).$.[......#####. Pli$#.g=..#####....#.... g   goblin (strong).!†#g##....... ###....PliPliR---8.1PliPli`* _Found 8 gold pieces.Pliue L... ######.## #.... #.###+######.#........g@.gg#######...###### #.).$.[......######.. #$Plif 5#.g=..####....#.....!†#g##....... ###gg PliZh Plip <.gPliIq @-7Pliw Pliy Pli"H######.## #.... #.###+######.#.........@.ggg#######...######.# #.).$.[...##...######..Pli# $.g=..####....#.....!†#g##....... ####.... gg g#g #####Pli)Plig)Pli0B@..g@   Terenceg   goblin (strong)Plim1J---------9.3Pli46Pli>8QliG5 #.... #.###+######.#........@..gg#######...######g# #.).$.[...###....#####.. QlioH$.g=..####....#......!†##g##....... ####.... gg  ##..# g#g #####..#gQliPQliPQ&9Qli@VQliWQliBe#.###+######.#........@..gg#######...######g# #.).$.[...Qlif###....#####.. $.g=..####....#.......!†###g##...... . ####.... gg  ##..# g#g ##### ##.. ..#gQlihf,..QlikQliHlQliut\.@.gQliu)40.5Qli|Qli~Qli###.#...........gg@#######...######.# #.).$.[...###g...#####... $.g=..####....#....#...!†###g##...... Qli. ####.... gg  ##..# g#g ##### ##.. ..#g  .#. .. Qli%Qli#Qli+g.@g   Robing   goblin (strong)Qli,^2=1.1Qli4Qlib7Qli ###.#.......#bdevo13 the Shooter#.g..gg.....#Spriggan#*#######...###### Health: 12/23 ============------------#@# #.).$.[... Magic: 5/5========================###g# #....##### AC: 2QliX Str: 7#..*# #....# # EV: 17Int: 10#$.*# #....# # SH: 0Dex: 20#..*# #g=..##### XL:  4 Next: 30% Place: Dungeon:3#..@# #....#.... Noise: ---------  Time: 841.1 (0.0)#......# #....#..!† a) +0 shortbow###....# #g##...... Fire: a) +0 shortbow#....# #. ###....##.... gg #....##..# g#g ##### @   Terenceli (0m##.. ..#gg   Robin.#. ..g   goblin (strong) _Found 8 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 72% to hit)QliX g.@g..#QlijL#*#Rli>m7.#Rlig*Aim: a goblin, wielding a +0 dagger (strong, 59% to hit)RliG###.#.......#bdevo13 the Shooter#(g..gg.....#Spriggan#(#######...###### Health: 12/23 ============------------RliH#(# #.).$.[... Magic: 5/5========================###(# #....##### AC: 2Str: 7#..(# #....# # EV: 17Int: 10#$.(# #....# # SH: 0Dex: 20#..(# #g=..##### XL:  4 Next: 30% Place: Dungeon:3#..@# #....#.... Noise: ---------  Time: 841.1 (0.0)#......# #....#..!† a) +0 shortbowRliH###....# #g##...... Fire: a) +0 shortbow#....# #. ###....##.... gg #....##..# g#g ##### @   TerenceRliGI[##.. ..#gg   Robin.#. ..g   goblin (strong)Fire: a) +0 shortbowRliIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 59% to hit)  You shoot an arrow. The arrow closely misses the goblin.The arrow closely misses Terence.RliRliRliRliRliRli/.gRli5;g.@.g.g   hobgobling   goblin (strong)RliRli+>===2.2 (1.1 _RliRli-RliL ###.#.......#bdevo13 the Shooter#.g..gg.....#Spriggan#g#######...###### Health: 12/23 ============------------#.# #.).$.[... Magic: 5/5========================###@# #....##### AC: 2Rli CStr: 7#...# #....# # EV: 17Int: 10#$.g# #....# # SH: 0Dex: 20#..*# #g=..##### XL:  4 Next: 30% Place: Dungeon:3#..@# #....#.... Noise: ===------  Time: 842.2 (0.0)#......# #....#..!† a) +0 shortbowRli( ###....# #g##...... Fire: a) +0 shortbow#....# #. ###....##.... gg #....Rli^ ##..# g#g ##### @   Terence##.. ..#gg   Robin.#. ..Rli g   hobgobling   goblin (strong)You shoot an arrow. The arrow closely misses the goblin. _The arrow closely misses Terence.  Fire: a) +0 shortbowRli 8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 59% to hit)Rli7@*g _The arrow closely misses Terence.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linRlio8e  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderatelywounded, 72Sli###.#.......#bdevo13 the Shooter#.g..gg.....#Spriggan#g#######...###### Health: 12/23 ============------------#.# #.).$.[... Magic: 5/5========================###@# #....##### AC: 2Str: 7#..(# #....# # EV: 17Int: 10#$.(# #....# # SH: 0Dex: 20#..(# #g=..##### XL:  4 Next: 30% Place: Dungeon:3#..@# #....#....lim Noise: ===------  Time: 842.2 (0.0)#......# #....#..!† a) +0 shortbow###....# #g##...... Fire: a) +0 shortbow#....# #. ###....##.... gg #....##..# g#g ##### @   Terence##.. ..#gg   Robin.#. ..g   hobgobling   goblin (strong)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderatelywounded, 72% to hit)  You shoot an arrow. The arrow closely misses the goblin.The arrow hits Terence.SliS  Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderatelywounded, 72% to hit)  You shoot an arrow. The arrow closely misses the goblin.The arrow hits Terence.  Terence is moderately wounded.SliUSlikWSliqYSlif.gg.@.gSlig-3.3 (1.1 _SlioSli>qSli....ggg#######...######g# #.).$.[...###....#####..@ $....gg=..####...##.......#....#...!†##g##...... . ####.... gg  ##..# g#g ##### ##.. ..#g  .#. ..  . SliSliP.gSli5---9 (0.6SliLSliSli#V _g#######...######.# #.).$.[...###g...#####..@ $... #..gg=..####...##.......#.... #...!†###g##...... . ####.... gg  ##..## g#g #####SliW [ ##.. ..#g .#. ..  . #.g   goblin (strong) SliZ Sli^[ Sli|\ Slic _.g.@.gg   hobgobling   goblin (strong)Sli&d D---4.5SliSl Slim Sli52g# #.).$.[...###g...#####... $.@.# #...g=..####..##..g....#.... #......!†###g##...... Sli66. ####..........g  ##..##....#g ##### ##.. ...# .#. ...# .. .r#. ### ..g   goblin (strong)r   rat (wanderiSli:e  A rat comes into view.Sli>=<  The rat squeaks loudly.Tli&.@r.rTli=\3===Tli 5.1Tli TliX _Robin roars a battlecry!Tlih##...#####... $.# #..@g=..####..##..g....#.... #......!†###.##g##...... #...##. #####..@.......g  ##..##....#g #####Tli ##.. .  .#.# ..r .. .... #.. ### .. g   goblin (strong) ... TliTli^&.gTli(/--7TliTlifTliX... $.## #..@g=..####...##...# ##....#.... #.....g# .#!†##....# ..##g##...... #...##. #####..........g TliYc ##.@##....#g ##### ##..# ...#g  .#.# ..r# .. .. ..... #.. ##### ...  ...##TliJ\Tli_Tlig.@.g--6.3TlilTlioB _The goblin no longer looks unusually strong.Uli#...# #....# # bdevo13 the Shooter#$..# #....# # Spriggan.## #...# #g=..##### Health: 13/23 =============-----------...##..@# ##....#.... Magic: 5/5========================UliY#.....*# .##....#..!† AC: 2Str: 7###...g# ..##g##...... EV: 17Int: 10#...*##...##. ###.... SH: 0Dex: 20##..*.......g #.... XL:  4 Next: 30% Place: Dungeon:3##.@##....#g ##### Noise: ---------  Time: 846.3 (0.0)##..# ...#gUlia) +0 shortbow.#.# ..r#Fire: a) +0 shortbow.. .. ..... #.. ##### ...@   Terence...#g   goblin...# _The goblin no longer looks unusually strong.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderatelywounded, 72% to hit)UliG @.ga goblin, wielding a +0 dagger (59% to hit)UliO#...# #....# # bdevo13 the Shooter#$.(# #....# # Spriggan.## #..(# #g=..##### Health: 13/23 =============-----------...##..(# ##....#.... Magic: 5/5========================#.....(# .##....#..!† AC: 2Str: 7Uli]###...(# ..##g##...... EV: 17Int: 10#...(##...##. ###.... SH: 0Dex: 20##..(.......g #.... XL:  4 Next: 30% Place: Dungeon:3##.@##....#g ##### Noise: ---------  Time: 846.3 (0.0)##..# ...#ga) +0 shortbow.#.# ..r#Fire: a) +0 shortbow.. .. ..... #.. ##### ...@   Terence...#g   goblin...#Fire: a) +0 shortbowUliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)  You shoot an arrow. The arrow closely misses the goblin.The arrow barely misses Terence.UliUli=UliYUliZ;g..@.g.g   Robing   goblinUliv>===7.4 (1.1 _Uli_UlizUliW D#...# #....# # bdevo13 the Shooter#$.g# #....# # Spriggan.## #...# #g=..##### Health: 13/23 =============-----------...##...# ##....#.... Magic: 5/5========================#.....@# .##....#..!† AC: 2Str: 7Uli. ###....# ..##g##...... EV: 17Int: 10#...g##...##. ###.... SH: 0Dex: 20##..*.......g #.... XL:  4 Next: 30% Place: Dungeon:3##.@##....#g ##### Noise: ===------  Time: 847.4 (0.0)##..# ...#ga) +0 shortbow.#.# ..r#Fire: a) +0 shortbow.. .. ..... #.. ##### ...@   TerenceUli ...#g   Robin...#g   goblinYou shoot an arrow. The arrow closely misses the goblin. _The arrow barely misses Terence.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)UliS #...# #....# # bdevo13 the Shooter#$.g# #....# # Spriggan.## #...# #g=..##### Health: 13/23 =============-----------...##...# ##....#.... Magic: 5/5========================#.....@# .##....#..!† AC: 2Str: 7###....# ..##g##...... EV: 17Int: 10#...g##...##. ###.... SH: 0Dex: 20##..........g #.... XL:  4 Next: 30% UliB  Place: Dungeon:3##.@##....#g ##### Noise: ===------  Time: 847.4 (0.0)##..# ...#ga) +0 shortbow.#.# ..r#Fire: a) +0 shortbow.. .. ..... #.. ##### ...@   Terence...#g   Robin...#g   goblinFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!)(Uli9 Uli|= UliF .g.@.UliI 518.6 (1.2UliR UliU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (59% to hit)  You shoot an arrow. The arrow hits the goblin!  UliU You kill the goblin! _Robin says, "My goblins will feast on your bones."Vli(#...# #....# # bdevo13 the Shooter#$..# #....# # Spriggan.## #..g# #g=..##### Health: 13/23 =============-----------...##...# ##....#.... Magic: 5/5========================#......# .##....#..!† AC: 2Str: 7Vli7Z###...@# ..##g##...... EV: 17Int: 10#...*##...##. ###.... SH: 0Dex: 20##..*.......g #.... XL:  4 Next: 31% Place: Dungeon:3##.@##....#g ##### Noise: ===------  Time: 848.6 (0.0)##..# ...#ga) +0 shortbow.#.# ..r#Vli`Fire: a) +0 shortbow.. .. ..... #.. ##### ...@   Terence...#g   Robin...# _Robin says, "My goblins will feast on your bones."Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleVli(Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderatelywounded, 72% to hit)Vli  @)#.*Vli L)#*.VliX @*Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderatelywounded, 72% to hit)Wlib9#...# #....# # bdevo13 the Shooter#$..# #....# # Spriggan.## #..g# #g=..##### Health: 13/23 =============-----------...##...# ##....#.... Magic: 5/5========================#......# .##....#..!† AC: 2Str: 7###...@# ..##g##...... EV: 17Int: 10#...(##...##. ###.... SH: 0Dex: 20##..(.......g #....liv;m XL:  4 Next: 31% Place: Dungeon:3##.@##....#g ##### Noise: ===------  Time: 848.6 (0.0)##..# ...#ga) +0 shortbow.#.# ..r#Fire: a) +0 shortbow.. .. ..... #.. ##### ...@   Terence...#g   Robin...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderatelywounded, 72% to hit)  You shoot an arrow. The arrow hits Terence.  Terence is heavily wounded.Wli Wli^WliʼWliSg.@..rg   hobgoblin (strong)r   ratWlizc4=9.7 (1.1WliWliZ  Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderatelywounded, 72% to hit)  You shoot an arrow. The arrow hits Terence.  Terence is heavily wounded. _Robin roars a battlecry!Wli&#...# #....# # bdevo13 the Shooter#$.g# #....# # Spriggan.## #..g# #g=..##### Health: 14/23 ==============----------...##...# ##....#.... Magic: 5/5========================#......# .##....#..!† AC: 2Str: 7###....# ..##g##...... EV: 17Int: 10#...@##...##. ###.... SH: 0Dex: 20##..*.r.....g #.... XL: li[m 4 Next: 31% Place: Dungeon:3##.@##....#g ##### Noise: ===------  Time: 849.7 (0.0)##..# ...#ga) +0 shortbow.#.# ..r#Fire: a) +0 shortbow.. .. ..... #.. ##### ...@   Terence...#g   Robin...#g   hobgoblin (strong)r   rat _Robin roars a battlecry!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)WliRl#...# #....# # bdevo13 the Shooter#$.g# #....# # Spriggan.## #..g# #g=..##### Health: 14/23 ==============----------...##..(# ##....#.... Magic: 5/5========================#.....(# .##....#..!† AC: 2Str: 7###...(# ..##g##...... EV: 17Int: 10#...(##...##. ###.... SH: 0Dex: 20##..(lilm.r.....g #.... XL:  4 Next: 31% Place: Dungeon:3##.@##....#g ##### Noise: ===------  Time: 849.7 (0.0)##..# ...#ga) +0 shortbow.#.# ..r#Fire: a) +0 shortbow.. .. ..... #.. #WliUmB#### ...@   Terence...#g   Robin...#Wlimg   hobgoblin (strong)r   ratWlimPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineWliRn=Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow. The arrow closely misses Terence. The arrow hits Robin.  Robin is heavily wounded.WliVWli^Wlit ,Wli Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,Wli# 72% to hit)  You shoot an arrow. The arrow closely misses Terence. The arrow hits Robin.  Robin is heavily wounded.  You hear a shout!Wli j.g.g..# g)@r.g   goblin(…)Wli .50.8 (1.1Wli Wli} u _A goblin comes into view. It is wielding a +0 dagger.Wlid`#$..# #....# #?.## #.g.# #g=..#####....##..g# ##....#.....#......# .##....#..!†###....# g.##g##....... #...)##...##. #####..@r......g #.##....#g ######Wlie ...#g ......#.# ..r# .?....#.. .. ......##.. ####### ... ...#...# ...# WliiWlil%  Wli&mtFound a scroll labelled JITHIB YSCHUNN. The rat attacks as it pursues you!WliooWlizpWli;{a .g.WliN|g..r...#r   ratWlik~6--1.4 (0.6Wlif _The rat barely misses you.Xlio.## #.g=..#####...##.g##....#.... #.....g# .!†##....# g.##g##...... #...)##...##. #####..........g  ##.r##....#g ###### ##..#  ......#@# ..r# .?....#..............##...########## ..... ...######XliXliXliz M.g@...#Xli@   Terence###Xlia1---Xli!2.0XliXXliXli ...##.g.# ##....#.....#......# ...##....#..!†###...g# ...##g##....... #...)##...##.######..@..g..... #.r##....#g #######Xli ".#....#g ......#.#....##..?....#.@.............##...########### #...... Xli z #...###.##...Xli: ##...# ##### XliU fg   goblin (wandering) Xli zr   rat XliZ  A goblin comes into view. It is wielding a +0 dagger.Xli .r===6Xli Xli ( _The goblin shouts!Yli #......# ...##....#..!†..†###...g##...##.##....... #...)##...##.####YliH##..@.gg..... #.##....#g ########r#....#g ......#.#....##..Ylin.?....#...............##.@.##### Yliq###### #......... #...###.###...# #####  gg 2 goblinsYliYliҹYliػYliYli....@##ggYli..rYli2---3.2YliZYli)Yli ###...g##...##.##.......... #...)##...##.#######........... #.#@##gg..#g #########.#....#g ......#r#....##...?....#.......... ......##...############ #..@....... #...###.####...# #####Yli Yli5 p5=---8Yli Yli Zli ###...g##...##.##.#...)##...##.####.###........... #.# ##.@##gg..#g # ##..#....#g ......#r#....##.. Zli2.?....#.......... ......##...######.###### #.##...###.##...# #...#Zli7#####ZliZli!ZliL&Zli.D..g.rZlij/i   goblinZli0(4.4Zli$@Zlil  ###...g##...##.##.#...)##...##.####.###........... #.# ##.@##....#g # ##..#g...#g ......#.#....##.. .?....#.r........ ......##...######.###### #.# #...###.#### #...# ..#...# #######ZliatF.rZlit(5.0ZlizZliD}Zliߎ $###...g##...##.##.#...)##...##.####.###. #.# ##.@##....#g # ##..#g...#g ......#.#....##.. .?....#..r. #Zli ......##...######.###### #.# #...###.#### #...# ... #...# .#ZliB S####### ..Zlib >.#....Zli: Zliw &6ZliK Zli ZlidWIZliZZli[Zli`ZlieO=Zlio###...g##...##.##.#...)##...##.####.###. #.# ##.@##....#g # ##..#g...#g ......#.#....##.. .?....#.... ##......##..r######.###### #......@...# 6.2#...###.#### #...# #... #...# #.######## #..#.# r   rat......ZliysZlivZ _A rat is nearby![li ###...g##...##.##.............. bdevo13 the Shooter#...)##...##.####.......##### Spriggan##........... #.......#Health: 15/23 ===============---------##.@##....#g #########Magic: 5/5========================[li##..#g...#gAC: 2Str: 7......#.#....##..EV: 17Int: 10[li .?....#.......... ###SH: 0Dex: 20[li-q......##..r######.....[liLXL:  4 Next: 31% Place: Dungeon:3[lixa###### #...***@...#Noise: ---------  Time: 856.2 (0.0)#...###.####[lia) +0 shortbow#...# #...[liFire: a) +0 shortbow#...# #.###[liԠ|##### #..#.#[lisr   rat...[li"... _The goblin shouts! [li16_A rat is nearby![liDFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (66% to hit)[li@\ r#.[li tr#*Aim: a rat (66% to hit)[li l ###...g##...##.##.............. bdevo13 the Shooter#...)##...##.####.......##### Spriggan##........... #.......#[liN |Health: 15/23 ===============---------##.@##....#g #########Magic: 5/5========================##..#g...#gAC: 2[lir {Str: 7......#.#....##..EV: 17[li Int: 10.?....#.......... ###SH: 0[li Dex: 20......##(((######.....[li̯ XL:  4 Next: 31% Place: Dungeon:3[li߯ ###### #...(((@...#[li Noise: ---------  Time: 856.2 (0.0)#...###.####[li a) +0 shortbow#...# #...[li ?Fire: a) +0 shortbow[li3 o#...# #.###[lij |##### #..#.#[li |r   rat...... [li _The goblin shouts! [li 6_A rat is nearby![li -Fire: a) +0 shortbow[liӰ Press: ? - help, Q - select action, ( or ) - cycle[li MShift-Dir - straight lineAim: a rat (66% to hit)[li1 y  You shoot an arrow. The arrow barely misses the rat.[li2 [li6 [li= L.@gr..@   Terenceg   goblin[li > rr   rat[li> 5===7.4 (1.2 [li> _[liD [li~F \li ###...g##...##.##.............. bdevo13 the Shooter#...)##...##.####.......##### Spriggan##........... #.......#Health: 15/23 ===============---------##.@##....#g #########Magic: 5/5========================##..#g...#gAC: 2\liStr: 7......#.#....##..EV: 17Int: 10.?....#.......... ###SH: 0Dex: 20\li)......##.@g######.....XL:  4 Next: 31% Place: Dungeon:3\liL####### #...r**@...#Noise: ===------  Time: 857.4 (0.0)\lio#...###.####a) +0 shortbow#...# #...\liFire: a) +0 shortbow#...# #.######## #..\li#.#@   Terence\li...g   goblin...\lir   ratAim: a rat (66% to hit) \lik_You shoot an arrow. The arrow barely misses the rat.Fire: a) +0 shortbow\li4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\liU4Aim: a rat (66% to hit)\li& \li=###...g##...##.##.............. bdevo13 the Shooter#...)##...##.####.......##### Spriggan##........... #.......#Health: 15/23 ===============---------##.@##....#g #########Magic: 5/5========================##..#g...#gAC: 2Str: 7......#.#....##..EV: 17\libInt: 10.?....#.......... ###SH: 0Dex: 20......##.@g######.....XL:  4 Next: 31% Place: Dungeon:3###### #...r((@...#Noise: ===------  Time: 857.4 (0.0)#...###.####\lia) +0 shortbow#...# #...Fire: a) +0 shortbow\li#...# #.######## #..\liі#.#@   Terence...\li`g   goblin...\li[r   rat\li<Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (66% to hit)  \lizDYou shoot an arrow.  The arrow hits the rat but does no damage.\li,\li"\li-).@gr.\liD*=6=\lip*-8.5 (1.1 _\li&2\li4\li\liP\li"\li$]liN###...g##...##.##. #...)##...##.####.##### ##. #.# ##.@##....#g # ##..#g...#g  ......#.#....##..  .?....#.. ##......##..@######.  ###### #...gr..@..# #...###.#### #...# #... #...# #.######## #..#.# ... ... g.@grg   Robing   goblinr   rat---9.1 (0.6]li#]liW$:---]lit5]li6]liF###...g##...##.##. #...)##...##.####.##### ##. #.# ]li##.@##....#g # ##..#g...#g ......#.#....##.. .?....#.## ......##.g.######. ###### #...@gr..@.# #...###.#### #...# #... #...# #.###]li##### #..#.# ]liW... ... ]li]liW&7]li$]li^li......# ...##....#..!†..†##### ##...g##...##.##.......  #...)##...##.####.#######............. #.......# ##.@##....#... #########  ##..#g...#... ....#.#....##.. ?....#.....g....######## .....##.g.######@......! ##### #...@gr....#####..#...###.#####...# #...#...# #.######## #.. #.# gg 2 goblins... r   rat...^li^li ,^li ^li,.g.@gr60.3^li' Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (66% to hit)  You shoot an arrow. _Found a bubbling coppery potion._liS=x# ...##....#..!†..†##### ...g##...##.##. #...)##...##.####.##### ##.... #.#  ##.@##....#... # ##..#g...#... #.#....##.. ....#......g...#.##.g.######.!. #....@gr...#####..#_li=.#...###.#### ##### #.. #.# ... _liA,_liHH.gr_liIB=9_liEP_liR_lik# ...##....#..!†..†##### ...g##...##.##. ...)##...##.####.##### . #.# ##.@##....#... #  ##..#g...#... #.#....##.. #......g...#.##.g.######.!._lio #....@.gr..#####..##...###.#### #...# #... ##### #.. #.# ... _li_li_lirZ.g.@_li(1.5_li_li_li# ...##....#..!†..†##### g##...##.##._lie )##...##.####.##### . #.# .@##....#... # ##..#g...#... #.#....##.. _li*#.g..#.##.g.######.!. #.....@gr..#####..##...###.#### # ##### #.. #.# ... _liQ _li:_li_liN.g.r_liM(2.1_li _li _liP # ...##....#..!†..†##### g##...##.##. )##...##.####.#####  #.# .@##....#... # ..#g...#... #.#....##.. .#.g.#...###.g.######.!. #.....@g.r.#####..#_li #...###.#### ##  ##### #.. gg 2 goblins#.# r   rat... _li _li4 B.@@   Terencegg 2 goblinsr   rat_li W17=7_li _li0 `li^a..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####Health: 17/23 =================------- ............ #.......#Magic: 5/5======================== .@##....#... #########AC: 2Str: 7 #..#g...#...EV: 17Int: 10 .#.#....##...SH: 0Dex: 20 .#........g.########...#XL:  4 Next: 31% Place: Dungeon:3 .##.g.######.***@..!....Noise: ---------  Time: 862.7 (0.0) `liҎ# #......g.r*#####..####a) +0 shortbow#...###@#### ##Fire: a) +0 shortbow#...# #...`li 5#...# #.######## #..@   Terence#.#gg 2 goblins...`li|r   rat... _The arrow hits the rat but does no damage. _Found a bubbling coppery potion.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle`liUShift-Dir - straight lineAim: a rat (66% to hit)`lis .r.#`liK*.#`li'd er*Aim: a rat (66% to hit)`li ..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####Health: 17/23 =================------- ............ #.......#Magic: 5/5======================== .@##....#... #########AC: 2Str: 7 #..#g...#...EV: 17Int: 10 .#.#....##..`liV E.SH: 0Dex: 20 .#........g.########...#XL:  4 Next: 31% Place: Dungeon:3 .##.g.######....@..!....Noise: ---------  Time: 862.7 (0.0) # #......g.r.#####..####a) +0 shortbow`li #...###@#### ##Fire: a) +0 shortbow#...# #...#...# #.######## #..@   Terence#.#`li gg 2 goblins...r   rat...Fire: a) +0 shortbow`li0 zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (66% to hit)  You shoot an arrow. The arrow hits the rat.  You kill the rat!`li (((†(`lim X`liw .g......g..gg 2 goblins`li$x F2===3.8 (1.1 _`liM `li alir5..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............aliSpriggan .)##...##.####.......#####Health: 17/23 =================------- ............ #.......#aliRMagic: 5/5======================== .@##....#... #########AC: 2Str: 7 #..#g...#...EV: 17aliInt: 10 .#.#....##...SH: 0aliBDex: 20 .#.........g########...#aliW}XL:  4 Next: 32% Place: Dungeon:3 aliq0.##.g.######.***@..!....Noise: ===------  Time: 863.8 (0.0) ali# #........g*#####..####ali.a) +0 shortbowalim#...###.#### ##aliwFire: a) +0 shortbow#...# #...aliܤc#...# #.######## #..aliAgg 2 goblins#.#ali ...ali  ...ali2jYou shoot an arrow. The arrow hits the rat. _You kill the rat!aliD%Fire: a) +0 shortbowalisPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linealiNAim: a goblin, wielding a +0 dagger (59% to hit)ali ..# ...##....#..!†..†#####ali bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####Health: 17/23 =================------- ............ #.......#Magic: 5/5======================== ali .@##....#... #########AC: 2Str: 7 #..#g...#...EV: 17Int: 10 .#.#....##...SH: 0Dex: 20 .#.........g########...#XL:  4 Next: 32% Place: Dungeon:3 .##.g.######.(((@..!....Noise: ===------  Time: 863.8 (0.0) ali # #......((((#####..####a) +0 shortbow#...###.#### ##Fire: a) +0 shortbow#...# #...ali *#...# #.######## #..gg 2 goblins#.#......You shoot an arrow. The arrow hits the rat. _You kill the rat!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linealiƫ FAim: a goblin, wielding a +0 dagger (59% to hit)alin@ a_You kill the rat!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)  You shoot an arrow. The arrow misses the goblin.aliA .g...g.†g@@   Terenceg   Robingg 2 goblinsaligF 44.9 (1.1 _aliL aliN bli..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####Health: 17/23 =================------- ............ #.......#Magic: 5/5======================== bliL.@##....#... #########AC: 2Str: 7 #..#g...#...EV: 17Int: 10 .#.#....##...SH: 0Dex: 20 .#..........########...#XL:  4 Next: 32% Place: Dungeon:3 .##.g.######g***@..!....Noise: ===------  Time: 864.9 (0.0) # #......g.†g#####..####a) +0 shortbow#...###@#### ##Fire: a) +0 shortbow#...# #...#...# #.######## #..@   Terence#.#g   Robin...gg 2 goblins...Aim: a goblin, wielding a +0 dagger (59% to hit) _You shoot an arrow. The arrow misses the goblin.Fire: a) +0 shortbowPress: ? - hebli$lp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)bli..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####Health: 17/23 =================------- ............ #.......#Magic: 5/5======================== .@##....#... #########AC: 2Str: 7 #..#g...#...EV: 17Int: 10 .#.#....##...SH: 0Dex: 20 .#..........########...#bliXL:  4 Next: 32% Place: Dungeon:3 .##.g.######g...@..!....Noise: ===------  Time: 864.9 (0.0) # #......g.†g#####..####a) +0 shortbow#...###@#### ##Fire: a) +0 shortbow#...# #...#...# #.######## #..@   Terence#.#g   RobinbliRN...gg 2 goblins...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)  You shoot an arrow. The arrow barely misses the goblin. The arrow hits Robin!  You kill Robin!bli[((()(((gg 2 goblinsbli(blibliblibli$.g.@†..476.0 (1.1 _bliz ..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####Health: 17/23 =================------- ............ #.......#Magic: 5/5======================== .@##....#... #########AC: 2Str: 7 #..#g...#...EV: 17Int: 10 bliz .#.#....##...SH: 0Dex: 20 .#..........########...#XL:  4 Next: 47% Place: Dungeon:3 .##.g.######g*g*@..!....Noise: ===------  Time: 866.0 (0.0) # #......)@†.#####..####a) +0 shortbow#...###.#### ##Fire: a) +0 shortbow#...# #...#...# #.######## #..@   Terence#.#gg 2 goblins......bli$ You shoot an arrow. The arrow barely misses the goblin. The arrow hits Robin! _You kill Robin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)blie 3 g.bli bli\ .gAim: a goblin, wielding a +0 dagger (59% to hit)cli..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####cliMHealth: 17/23 =================------- ............ #.......#Magic: 5/5======================== .@##....#... #########AC: 2Str: 7 #..#g...#...EV: 17Int: 10 .#.#....##..cliz.SH: 0Dex: 20 .#..........########...#XL:  4 Next: 47% Place: Dungeon:3 .##.g.######g.g(@..!....Noise: ===------  Time: 866.0 (0.0) cli# #......)@†.#####..####clia) +0 shortbow#...###.#### ##cliwFire: a) +0 shortbow#...# #...clic#...# #.######## #..cli@   Terence#.#gg 2 goblinscli5......cliQ%Fire: a) +0 shortbowclinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecliMAim: a goblin, wielding a +0 dagger (59% to hit)  cligYou shoot an arrow. The arrow hits the goblin.  The goblin is heavily wounded.cliclinBcliw].g.g.@cli"yb8=7.1 (1.1 _cli cliCcliD..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####Health: 18/23 ==================------ ............ #.......#Magic: 5/5======================== .@##....#... #########cliAC: 2Str: 7 #..#g...#...EV: 17Int: 10 .#.#....##...SH: 0Dex: 20 .#..........########...#cliQXL:  4 Next: 47% Place: Dungeon:3 .##.g.######.g.g@..!....Noise: ===------  Time: 867.1 (0.0) # #......).@.#####..####a) +0 shortbow#...###.#### ##cliFire: a) +0 shortbow#...# #...#...# #.######## #..cli@   Terence#.#gg 2 goblinsclǐ......cliYou shoot an arrow. The arrow hits the goblin. _The goblin is heavily wounded.Fire: a) +0 shortbowcli!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecliCAim: a goblin, wielding a +0 dagger (heavily wounded, 59% to hit)clivW..# ...##....#..!†..†#####bdevo13 the Shooter .g##...##.##..............Spriggan .)##...##.####.......#####Health: 18/23 ==================------ ............ #.......#Magic: 5/5======================== .@##....#... #########AC: 2Str: 7 cli#..#g...#...EV: 17Int: 10 .#.#....##...SH: 0Dex: 20 .#..........########...#XL:  4 Next: 47% Place: Dungeon:3 .##.g.######.g.g@..!....cliNoise: ===------  Time: 867.1 (0.0) cliBY# #......).@.#####..####a) +0 shortbow#...###.#### ##cliFire: a) +0 shortbow#...# #...#...# #.######## #..@   Terence#.#gg 2 goblins...cli/...Fire: a) +0 shortbowcli(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecliAim: a goblin, wielding a +0 dagger (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!cli)   goblincli|,cli'clif@g†cli܎588.2 (1.1cliEcliI!cliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  cliOAim: a goblin, wielding a +0 dagger (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin! _Terence screams, "I fought strong elephant-riders! You're not strong!"dli# ...##....#..!†..†##### g##...##.##. dli )##...##.####.#####  #.# @##....#... # dliw..#g...#... . #.#....##.. ..# #.#...# dlii##.g.######.@g).@.!.  #......).†.#####..#dli#...###.#### .##  #...# #... ..  dli#...# #.### ######## #.. dli>#.# dlidli .g.dliz 5---8 (0.6dli:dli&dli# ...##....#..!†..†##### ##...##.##. ##...##.####.#####  #.# ##....#... # ##g...#... .. .#....##.. #..# .#...#.g.######.@.g..@!. #......).†.#####..# #...###.#### ..## #...# #... .... #...# #.### ###### ##### #.. #.# dliL.@dliD---9.4dlidlidliO - ...##....#..!†..†##### ...##.##. ...##.####.##### dli  #.# ....#... # ##. #g...#... . #....##.. dliÐ ##..# #...###. dli .g.######..@g...@. dli ......).†.#####..######. ...###.#### ...## dli% ...# #... ...... ...# #.####.######dli[ #.. #.#.# # dli dliٙ 0)g..dliG )70.0dlim dliY  dli y_You see here a bubbling coppery potion.dlib ##....#.......<...# ...##....#..!†..†##### ...##.##....... ##.####.##### ........ #.......# ....#... ######### ## g...#...  ....##.. ###..# .......########@..###. g.######..@)g..!.........).†.#####..######.####.#### ...### #... ...... dli2..# #.####.###### ### #.. #.#.# # dlidliQ.@dli-6 _dlidlieli##....#.<...# ##....#..!†..†##### ##.##. ##.####.##### # #.eli1# .##... # ###. ...#... #.... ##.. ###..# ##.@.###. .######...@g..!.).†.#####..######.# # #... .eli.....# #.####.######  #.. #. elielieliUN)@geli(1.2elieli` _Terence bares his teeth.eli g=..#####.......#   ##....#.......<...#  .##....#..!†..†#####  .##.##.......  .##.####.##### #  ... #.......# .## #... ######### ###.... #...  ##.....# ##.. ###@.#  .eli<.....########...###.  ######...)@g.!.........  ...).†.#####..######.## ###.#### ...## # #... ......   g   goblin # #.####.######  # #.. #. #.# # elieli T9=8elilelieli.eliz.eli6elig9fli{G#....# #?#######  g=..#####.......#  ##....#.......<...#  fli7##....#..!†..†#####  ##.##.......  ##.####.##### # fli ... #.......# .### .fli#... #############..... .#... fliA` ##@....# .flid##.. ###..##.## .....########...###. fli1 #####...)@g.!.........  ..).†.#####..######.##fliG ##.#### ...##fli    #... ......     #.####.######fli*^  #.. #.fliLF  flifli.gg   goblinfli(2.4flifli fli  #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 19/23 ===================----- ##....#..!†..†#####  Magic: 5/5fli Q======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17Int: 10 ..... #.......# .###  SH: 0fliN @Dex: 20 .#... #############.....  XL:  4 Next: 48% Place: Dungeon:3 fliq Y.#...##@....#fli   Noise: ---------  Time: 872.4 (0.0) .##..fli ###*.##.##  a) +0 shortbow fli .....########**.###.  Fire: a) +0 shortbow fli #####...)@.g*......... fli ..).†.#####..######.## fliQ ##.#### ...##  g   goblinfli ]#... ...... fli )#.####.######fli 7 #.. #.fli  fli n_You see here a bubbling coppery potion. fli1 i_Terence bares his teeth.Fire: a) +0 shortbowfli 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)fli p .g!.fli A*!.gli 5~g*Aim: a goblin, wielding a +0 dagger (59% to hit)gliC #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#gli0D  Health: 19/23 ===================----- ##....#..!†..†#####  Magic: 5/5======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17gli}DInt: 10 ..... #.......# .###  SH: 0Dex: 20 gliD.#... #############.....  XL:  4 Next: 48% Place: Dungeon:3 .#...##@....#  Noise: ---------  Time: 872.4 (0.0) gliD.##..###(.##.##gliE  a) +0 shortbow .....########((.###.gli\E{  Fire: a) +0 shortbow #####...)@.g(......... ..).†.#####..######.## gliE##.#### ...##  g   goblin#... ......gliEi #.####.###### #.. #.gliE. Fire: a) +0 shortbowgli'F0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)  gliGGYou shoot an arrow.  The arrow hits the goblin but does no damage.gli,gli...@g@   Terenceg   goblin===3.5 (1.1 _gligliwL R #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 19/23 ===================----- ##....#..!†..†#####  Magic: 5/5======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17gliM Int: 10 ..... #.......# .###  SH: 0Dex: 20 .#... #############.....  XL:  4 Next: 48% Place: Dungeon:3 .#...##@....#  Noise: ===------  Time: 873.5 (0.0) .##..###*.##.##gliM c  a) +0 shortbow .....########**.###.  Fire: a) +0 shortbow #####...)@.@g......... ..).†.#####..######.## ##.#### ...##  @   Terence#... ......gliM  g   goblin#.####.###### #.. #. gli N You shoot an arrow. _The arrow hits the goblin but does no damage.  Fire: a) +0 shortbowgliN 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)gli  #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 19/23 ===================----- ##....#..!†..†#####  Magic: 5/5glik }======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17Int: 10 ..... #.......# .###  SH: 0Dex: 20 gli m.#... #############.....  XL:  4 Next: 48% Place: Dungeon:3 .#...##@....#gli   Noise: ===------  Time: 873.5 (0.0) .##..###(.##.##  a) +0 shortbow .....########((.###.  Fire: a) +0 shortbow #####...)@.@g......... gli\ ..).†.#####..######.## ##.#### ...##  @   Terence#... ......  g   goblingli #.####.###### #.. #. Fire: a) +0 shortbowgli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin is moderately wounded.gliglihglie.g..@glin44.7 (1.2 _gliglihli #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 19/23 ===================----- ##....#..!†..†#####  Magic: 5/5======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17Int: 10 ..... #.......# .###  SH: 0Dex: 20 .#... #############.....  XL:  4 Next: 48% Place: Dungeon:3 .#...##@....#  Noise: ===------  Time: 874.7 (0.0) .##..###*.##.hliF e[40m##  a) +0 shortbow .....########g*.###.  Fire: a) +0 shortbow #####...)@..@......... ..).†.#####..######.## ##.#### ...##  @   Terence#... ......  g   goblin#.####.###### #.. #. You shoot an arrow. The arrow hits the goblin. _The goblin is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 59% to hit)hli`" #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 19/23 ===================----- ##....#..!†..†#####  Magic: 5/5======================== hli##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17Int: 10 ..... #.......# .###  SH: 0Dex: 20 .#... #############.....hli  XL:  4 Next: 48% Place: Dungeon:3 .#...##@....#  Noise: ===------  Time: 874.7 (0.0) .##..hliR###..##.##  a) +0 shortbow .....########g..###.hlik  Fire: a) +0 shortbow #####...)@..@......... ..).†.#####..######.##hli ##.#### ...##  @   Terence#... ......  g   goblin#.####.###### #.. #.hli;. Fire: a) +0 shortbowhlirPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 59% to hit)  You shoot an arrow. The arrow hits the goblin!  hli4You kill the goblin!hlii()(hli; hli7F m..!@hliI b20=95.8 (1.1 hlinI _hliW hli8Z hli #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 20/23 ====================---- ##....#..!†..†#####  Magic: 5/5======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17Int: 10 ..... #.......# .###  SH: 0Dex: 20 .#... #############.....  XL:  4 Next: 49% Place: Dungeon:3 .#...##@....#  Noise: ===------  Time: 875.8 (0.0) .##..###*.##.hli[40m##  a) +0 shortbow .....########)*.###.  Fire: a) +0 shortbow #####...)@..!@........ ..).†.#####..######.## ##.#### ...##  @   Terence#... ...... #.####.###### #.. #. _You kill the goblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)hlig )@ili )@Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)ili #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 20/23 ====================---- ##....#..!†..†#####  Magic: 5/5======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17Int: 10 ..... #.......# .###  SH: 0Dex: 20 .#... #############.....  XL:  4 Next: 49% Place: Dungeon:3 .#...##@....#  Noise: ===------  Time: 875.8 (0.0) .##..###(.##lim.##  a) +0 shortbow .....########)(.###.  Fire: a) +0 shortbow #####...)@..!@........ ..).†.#####..######.## ##.#### ...##  @   Terence#... ...... #.####.###### #.. #. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow.  The arrow hits Terence but does no damage.ilie  Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow.  The arrow hits Terence but does no damage.  Terence is heavily wounded.iliPsa.@.ilit47.0 (1.2 _ili}iliBiliY6 ~ #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 20/23 ====================---- ##....#..!†..†#####  Magic: 5/5======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17Int: 10 ili6 *..... #.......# .###  SH: 0Dex: 20 .#... #############.....  XL:  4 Next: 49% Place: Dungeon:3 .#...##@....#  Noise: ===------  Time: 877.0 (0.0) .##..ili7 ###*.##.##  a) +0 shortbow .....########)@.###.  Fire: a) +0 shortbow #####...)@..!......... ..).†.#####..######.## ##.#### ...##ili7 f  @   Terence#... ...... #.####.###### #.. #. iliI8 _Terence is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)iliT #....# #?#######  bdevo13 the Shooter#g=..#####.......#  Spriggan ##....#.......<...#  Health: 20/23 ====================---- ##....#..!†..†#####iliU  Magic: 5/5======================== ##.##..............  AC: 2Str: 7 ##.####.......##### #  EV: 17Int: 10 ..... #.......# .###  SH: 0Dex: 20 iliDU*.#... #############.....  XL:  4 Next: 49% Place: Dungeon:3 .#...iliU##@....#  Noise: ===------  Time: 877.0 (0.0) .##..###(.##.##  a) +0 shortbow .....########)@.###.  Fire: a) +0 shortbow iliU#####...)@..!......... ..).†.#####..######.## iliV##.#### ...##  @   TerenceiliV#... ...... #.####.###### #.. #. iliVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,iliVV72% to hit)  You shoot an arrow.  The arrow hits Terence but does no damage.ili3Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow.  The arrow hits Teriligence but does no damage.  Terence is heavily wounded.iliRC@.ili48.1 (1.1 _iliilijliFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow. The arrow barely misses Terence.oli{.@.....oli45.9 (1.2 _oliSolioli 8 ## ###### .$.[... #############........oli  #?##########.......#.[.....<...#.. ..#..!†..†#####.@....... ######..# .......# ##.##################...... ##.....####.#oli۴ oli <@.olip 7---6.5 (0.6oli oli oli W ## oliV ###### .$.[... #############........ #?#######..####.......#.[.....<...#.@ oli ..#..!†..†#####....... ##oli ####..# .......# ##.##################......oli oli7 D---7.1oli oli- pli: ## ###### .$.[... #############........plik #?#######..####.......#.[.....<...#.@ ..#..!†..†#####....... ######..# .......# ##.#####plipli <@.pliV&7pliplipliCT.> ## ###### .$.[... #############........ #?#######..####.......#.@.....<... ..#..!†..†#####....... ######..# plipli[(8.3plispli; _Found a stone staircase leading down.pliE  bdevo13 the Shooter.>#  Spriggan#.#  Health: 22/23 ======================--#.#  Magic: 5/5======================== ###.#  AC: 2Str: 7 .##.#  EV: 17Int: 10 .##.#  SH: 0Dex: 20 .#######.#  XL:  4 Next: 49% Place: Dungeon:3 .$.[...#@#  Noise: ---------  Time: 888.3 (0.0) ..##############*#  a) +0 shortbow pliE [34m..# #.........*#  Fire: a) +0 shortbow ..# #?#######.*# ..#####.......#.@# ..#.......<...#..#  @   Terence ..#..!†..†#####..# #................# ###.......#####..# _Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)plir @...@pli:>1@.qli&;*.qliL`;*.qli -*@Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)qliH !  bdevo13 the Shooter.>#  Spriggan#.#  Health: 22/23 ======================--#.#  Magic: 5/5======================== ###.#  AC: 2Str: 7 .##.#  EV: 17Int: 10 .##.#  SH: 0Dex: 20 .#######.#  XL:  4 Next: 49% Place: Dungeon:3 qli %.$.[...#@#  Noise: ---------  Time: 888.3 (0.0) ..##############(#  a) +0 shortbow ..# #.........(#  Fire: a) +0 shortbow ..# #?#######.(# ..#####.......#.(#qli  ..#.......<...#.(#  @   Terence ..#..!†..†#####.(# #...............(# ###.......#####..#qli  _Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)qliҊ <MFire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow. The arrow barely misses Terence.qliQ ..@[...qli” m3=====9.4 (1.1 _qliݜ qli4 qli  bdevo13 the Shooter.>#qli!  Spriggan#.#  Health: 23/23 ========================#.#  Magic: 5/5======================== qli?###.#  AC: 2qliWrStr: 7 .##.#qli  EV: 17Int: 10 .##.#  SH: 0Dex: 20 .#######.#qli=  XL:  4 Next: 49% Place: Dungeon:3 .$.[...#@#qliQ  Noise: ===------  Time: 889.4 (0.0) ..##############*#  a) +0 shortbow ..# #.........*#  Fire: a) +0 shortbow ..# #?#######.@# qliX..#####.......#.[# ..#.......<...#..#  @   Terence qliD..#..!†..†#####..# #................# ###.......#####..# qli@Z_You shoot an arrow. The arrow barely misses Terence.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqliaAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)rli3f @#rli@#Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)rli?*  bdevo13 the Shooter.>#  Spriggan#.#  Health: 23/23 ========================#.#rli  Magic: 5/5======================== ###.#  AC: 2Str: 7 .##.#  EV: 17Int: 10 .##.#  SH: 0Dex: 20 .#######.#  XL:  4 Next: 49% Place: Dungeon:3 .$.[...#@#  Noise: ===------  Time: 889.4 (0.0) ..##############(#rli  a) +0 shortbow ..# #.........(#  Fire: a) +0 shortbow ..# #?#######.@# ..#####.......#.[# ..#.......<...#..#  @   Terence ..#..!†..†#####..# #................#rli= ###.......#####..# rliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,rliZV72% to hit)  You shoot an arrow.  The arrow hits Terence but does no damage.rliys  Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow.  The arrow hits Terence but does no damage.  Terence is heavily wounded.rlivrliM@..90.6 (1.2 _rli& #..> ## rli ###### .$.[... #.#############@........ #?#######..####.......#.[.....<... ..#..!†..†#####.......rli) rli* 7---1.2 (0.6rli0 rli3 sli*#..> ## ###### .$.[... #.#############@........ #?#######..sli4####.......#.[.....<... ..#..!†..†#####slisliQ<@.sliB---8sli sliWsli#..> ## ######.$.[... #@#############........ #?#######..####.......#.[.....<...slisli'(2.4slislisli!#..> ## ######.slih$.[... #@#############........ #?#######..####.......#.[slisli<@.sli0(3.0slisliU _Found a clear potion.sli A.!##..> ## .######@$.[... #############........ #?#######..sli sli <@.sli &6sli sli  Terence says, "I retired to this dungeon. Do you want to retire to the _afterlife?"tliln  bdevo13 the Shootertlin#.#  Spriggan#!#  Health: 23/23 ========================#.#  Magic: 5/5========================#.#  AC: 2Str: 7##.#tliov  EV: 17Int: 10.>#  SH: 0Dex: 20#.#tliXo  XL:  4 Next: 49% Place: Dungeon:3#@#  Noise: ---------  Time: 893.6 (0.0) ###*#tlio   a) +0 shortbow .##*#  Fire: a) +0 shortbow tlioE.##@#tlioZ .#######.#tli p .$.[...#.#  @   Terence ..##############.#tli7p ..# #..........# tli^p..# #?#######..# _afterlife?"tlipFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycletliqShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)tli #.@tlirG#*#tlih#@Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)tli   bdevo13 the Shooter#.#  Spriggan#!#  Health: 23/23 ========================#.#  Magic: 5/5========================#.#  AC: 2Str: 7##.#  EV: 17Int: 10.>#  SH: 0tlih Dex: 20#.#  XL:  4 Next: 49% Place: Dungeon:3#@#  Noise: ---------  Time: 893.6 (0.0) ###(#  a) +0 shortbow .##(#  Fire: a) +0 shortbow .##@# .#######.# .$.[...#.#  @   Terence ..##############.# tli ..# #..........# ..# #?#######..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow.  The arrow hits Terence but does no damage.tli]   Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow.  The arrow hits Terence but does no damage.  Terence is heavily wounded.tli: _.@.tli >===4.7 (1.1 _tliW tli uli .!# ...#.##........> #.@ ###### .$.[... uli{W#############........uliuli7---5.3 (0.6uli)uliCh.!  # #.##...........#.# #.@ ###### .$.[... #############uliuliP<@.uliB---9uli[$ulie(c _There is a stone staircase leading down here.uli D..!uli   # ...#.##....>...#.# # #. #@ ###### .uli w$.[... uli uli <@.uliv (6.5uliN uli _Terence screams, "I fought strong elephant-riders! You're not strong!"vli*  bdevo13 the Shooter..#  Spriggan#.#  Health: 23/23 ========================#.#vli`  Magic: 5/5========================#.#  AC: 2Str: 7#!#  EV: 17Int: 10#.#  SH: 0Dex: 20# #.#  XL:  4 Next: 49% Place: Dungeon:3...#.##@#  Noise: ---------  Time: 896.5 (0.0).......*#  a) +0 shortbow...#.##*#  Fire: a) +0 shortbow# #@# ###.#vli|] .##.#  @   Terence .##.# .#######.# .$.[...#.# _Terence screams, "I fought strong elephant-riders! You're not strong!"Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)vliT vliU>.@vliSm;*.vliMP*@Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)vliK `  bdevo13 the Shooter..#  Spriggan#.#  Health: 23/23 ========================#.#  Magic: 5/5vliL w========================#.#  AC: 2Str: 7#!#  EV: 17Int: 10#.#  SH: 0Dex: 20# #.#  XL:  4 Next: 49% Place: Dungeon:3...#.##@#  Noise: ---------  Time: 896.5 (0.0).......(#  a) +0 shortbow...#.##(#vliLM   Fire: a) +0 shortbow# #(# ###(# .##(#vliM   @   Terence .##(# vliM .#######(# .$.[...vliM #.# vliN _Terence screams, "I fought strong elephant-riders! You're not strong!"Fire: a) +0 shortbowvliN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)vli Z  You shoot an arrow. The arrow closely misses Terence.vli7 w>@.....vli! >===7.7 (1.2 _vli vli@ wli  bdevo13 the Shooter..#  Sprigganwlia#.#  Health: 23/23 ========================#.#  Magic: 5/5========================#.#  AC: 2Str: 7#!#  EV: 17Int: 10#.#  SH: 0Dex: 20# #.#  XL:  4 Next: 49% Place: Dungeon:3wli,...#.##@#  Noise: ===------  Time: 897.7 (0.0).......*#  a) +0 shortbow...#.##@#  Fire: a) +0 shortbow# #.# ###.# .##.#  @   Terence .#wli\#.# .#######.#wli| .$.[...#.#wli_ _You shoot an arrow. The arrow closely misses Terence.  wliƯFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclewliShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)wli>  bdevo13 the Shooter..#  Spriggan#.#  Health: 23/23 ========================#.#  Magic: 5/5========================wli?Z#.#  AC: 2Str: 7#!#  EV: 17Int: 10#.#  SH: 0Dex: 20# #.#  XL:  4 Next: 49% Place: Dungeon:3...#.##@#  Noise: ===------  Time: 897.7 (0.0).......(#  a) +0 shortbow...#.##(#wli@  Fire: a) +0 shortbow# #(# ###(# .##(#  @   Terence .##(#wliG@~ .#######(# wli@c.$.[...#.# _You shoot an arrow. The arrow closely misses Terence.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,wli=A 72% to hit)wliJ  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow. The arrow barely misses Terence.wli[e@......wliu48.9 (1.2 _wli{wliwliz |##..! wliz X # ...#.##........@...#.# # ## ######wliz wli 8@>wliυ wli* '---wliV 9.5 (0.6wli4  _Terence screams, "Your supposed skill won't protect you!"wli+ l##..!  # #.#.##@....>wlil, u...#.# # ## wli)5 wli5 F---900.1wli9 wliY< xli^##..xli/I  # #.#.##@....>...#.# # #xli1xli<@.xli&7xlixli| _You see here a clear potion.xli##.! #. # #@#.##.....>...#.# # xli?#xli[xlia/1.3 _xlixli!xliR###..! #. # #@#.##.....>...#.# #@.9xli(  bdevo13 the Shooter  Sprigganxli  Health: 23/23 ========================  Magic: 5/5========================  AC: 2Str: 7####  EV: 17Int: 10..#  SH: 0Dex: 20#.#xli  XL:  4 Next: 49% Place: Dungeon:3#@#  Noise: ---------  Time: 901.9 (0.0)#*#  a) +0 shortbow#*#  Fire: a) +0 shortbowxliK#@# # #.# xliu@...#.##.#  @   Terence.......>#xli ...#.##.# # #.#xli _You see here a clear potion.  Fire: a) +0 shortbowxliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linexliAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)yli]Y @#yliU2@#yli%#yli}!@#Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)yli  bdevo13 the Shooter  Spriggan  Health: 23/23 ========================  Magic: 5/5========================  AC: 2Str: 7####  EV: 17Int: 10..#  SH: 0Dex: 20#.#yli   XL:  4 Next: 49% Place: Dungeon:3#@#  Noise: ---------  Time: 901.9 (0.0)#(#  a) +0 shortbow#(#  Fire: a) +0 shortbow#@# # #.# ...#.##.#  @   Terence.......># ...#.##.# # #.# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow. The arrow hits Terence.  Terence is severely wounded.yli yli& _.@.yliB' 7===3.0 (1.1yli:, yli&/   Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,72% to hit)  You shoot an arrow. The arrow hits Terence.  Terence is severely wounded.Terence looks you up and down. "You're not a real warrior! I'll show you a _warrior!"zli  bdevo13 the Shooter  Spriggan  Health: 23/23 ========================  Magic: 5/5========================  AC: 2Str: 7####  EV: 17Int: 10..#  SH: 0Dex: 20#.#  XL:  4 Next: 49% Place: Dungeon:3#@#zli  Noise: ===------  Time: 903.0 (0.0)#*#  a) +0 shortbow#@#  Fire: a) +0 shortbow#.# # #.# ...#.##.#  @   Terence.......># ...#.##.# # #.# _warrior!"Fire: a) +0 shortbowzli@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (severelywounded, 72% to hit)zlizZ  bdevo13 the Shooter  Spriggan  Health: 23/23 ========================  Magic: 5/5========================  AC: 2Str: 7####  EV: 17Int: 10..#  SH: 0Dex: 20#.#zli[  XL:  4 Next: 49% Place: Dungeon:3#@#  Noise: ===------  Time: 903.0 (0.0)#(#  a) +0 shortbow#@#  Fire: a) +0 shortbow#.# # #.# ...#.##.#  @   Terence.......># ...#.##.# # #.# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (severelyzli`\wounded, 72% to hit)  You shoot an arrow. The arrow hits Terence.  Terence is almost dead.zlizli'L@!zli44.1 (1.1 _zlizlizliNi ########........@!  # #.##.....>...#.#zli{k zlir q@.---7 (0.6zli2v zli}y {li{li:---{li{li{lit4{liix{liy{li:[     ######### .......@.# ########.#  #@#  #.#  #!#  #.# {li[ > # #.#  ...#.##.#  .......># {lid {liJe (5.3{li|j {lil |li     #.# #.# #.#  #@#  #.#  #!#  #.#  # #.#   ...#.##.#   .>#  |li|li%@.@   Terence|li0|li@&9|li|li|liH       #.#  #.#  #@#  #.#  #.#  #!#  #.# . # #.#  ...#.##.# |lig .># |li|li e@.6.5|li |li- |lib       #.#  #.@.#  #.#  #.#  #.#  #!#  #.# . # #.# . ...#.##.#  .># |li |li (7.1|li |li' |li(       #.#  #.@.#  #.#  #.# |li 7 #.#  #!#  #.#  .. # #.# #. ...#.##.# . .># |li3 |li2 6@.|li &7|li |li|   Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severelywounded, 72% to hit)  You shoot an arrow. The arrow hits Terence. _Terence is almost dead. _Terence screams, "I'm retired! Go away!"}li,  bdevo13 the Shooter  Spriggan}li  Health: 23/23 ========================  Magic: 5/5========================  AC: 2Str: 7  EV: 17Int: 10  SH: 0Dex: 20#.#########  XL:  4 Next: 49% Place: Dungeon:3#...@**@..#  Noise: ---------  Time: 907.7 (0.0)#########.#}li,  a) +0 shortbow#.#  Fire: a) +0 shortbow#.# #!#}liT #.#  @   Terence..# #.#}li2 #....#.##.# .}li.......># _Terence screams, "I'm retired! Go away!"}liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle}liZShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 72%to hit)}lirk @#}liD@#Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 72%to hit)}liI  bdevo13 the Shooter  Spriggan  Health: 23/23 ========================  Magic: 5/5========================}liI  AC: 2Str: 7  EV: 17Int: 10  SH: 0Dex: 20#.#########}liJ  XL:  4 Next: 49% Place: Dungeon:3#...@(((((#}li0J\  Noise: ---------  Time: 907.7 (0.0)#########.#  a) +0 shortbow#.#}lidJ  Fire: a) +0 shortbow#.# #!# }liJ#.#  @   Terence..# #.#}liJ2 #....#.##.# .}liJ.......># _Terence screams, "I'm retired! Go away!"}liKFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle}liYKShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 72%to hit)}liM  You shoot an arrow. The arrow barely misses Terence..@...===8.8 (1.1 _}li}li1V  bdevo13 the Shooter  Spriggan  Health: 23/23 ========================  Magic: 5/5========================  AC: 2Str: 7  EV: 17Int: 10  SH: 0}li2aDex: 20#.#########  XL:  4 Next: 49% Place: Dungeon:3#...@*@...#  Noise: ===------  Time: 908.8 (0.0)#########.#  a) +0 shortbow#.#  Fire: a) +0 shortbow#.# #!# #.#  @   Terence..# #.# #....#.##.# ........># _You shoot an arrow. The arrow barely misses Terence.  }li3Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 72%to hit)~lim  bdevo13 the Shooter  Spriggan  Health: 23/23 ========================  Magic: 5/5========================  AC: 2Str: 7  EV: 17~liRnInt: 10  SH: 0Dex: 20#.#########  XL:  4 Next: 49% Place: Dungeon:3#...@.@...#  Noise: ===------  Time: 908.8 (0.0)#########.#  a) +0 shortbow#.#  Fire: a) +0 shortbow#.# #!# #.#  @   Terence~lio..# #.# #....#.##.# ........># Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 72%to hit)  You shoot an arrow. The arrow hits Terence.  You kill Terence!~lis()~li&.~li>8510.0 (1.2 _~li ~liW liIlili Xli,li li*     #.##  #.....@...#  ---1.2li*##.#  #.#  #.#  #!#  #.#  . # #.#  li*z ...#.##.#   li/+.......>#  Shift-Dir - straight line  lio+Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 72%to hit)  You shoot an arrow. The arrow hits Terence.  li+Things that are here:li,:---liA3li75q _a +0 flail; a +0 chain mailliliIlili P _lie$,lin%li,     #.##  li@-#.....).@.#  2.4##.#  #.#  #.#  lis-#!#  #.#   li-# #.#  ...#.##.# li-| .......>#  li-li}.li4li7liw3li li &li*,li/,li|0,li1liV3li[8,li=BliK>liZ?liE,li GliK  #.######### #.....)...# #########.# liiLy#.#  #.#   #@#  5.8 (3.4 #.#  # #.#  ...#.##.#  liL.......>#  ...#.##.#  # #.#  ## #.#  li Mz.# #.#  lilMliQliT^ _n - 2 clear potions (gained 1)liX Ili li li* liu ,li liy li li li6 ,li0 li 6#.##########.....)...##########.# #. #li #...#.#7.6 (1.8.......>...#.###.# .##.#   .#######.#   .$.[...#.# li" E liY liu li li3liUnli  There is a stone staircase leading down here. _litliliO #. ##...#.#.......>...#.# # 9.4 ## #. .# #.# ..##############.#   ..# #..........#   ..# #?#######..#  lioli$li' li 3li- li\ li޾ ,li Bli li~ li ,li li P#...#.#.......>...#.# # ## #. .#li  .# 21.2 .###### .$.[.....# ..#####.......#.[#   ..#.......<...#..#   ..#..!†..†#####..#  li lia lil lib3liTdliilillimliq,liuBli{xliBli.......>...#.# # ## #. .# .# .###### .lix$.[... ..#############3.0.# #..........# #?#######.##..# #................#   ###.......#####..#   . #.......# ##.######   liliΌliCli 4lit li4li4li6lig:li<liABliQD,liFli4HliJ,liLli8NligR,liSli^# ...#.##.#  # #.# ##+### #.# .....# #.# ....# #.# ##...###### #.#  #.).$.[... #.#  #....##############.#  #....# #.....@....# 5.4 (2.4  #....# #?#######..#  #g=..#####.......#.[# ##....<...#..# ##....#..!†..†#####..# ##.##................# #.#########..# ..... #.......# ##.###### #... #############.......# li_liJflihliEpli/qli&rliwli.|,li,li,lililiیli>liDli.## ...#.##.# ... # #.#li .###+### #.# #.......# #.# gg.....# #.# ###...###### #.#  li #.).$.[... #.#  #....####li###.#  #....# #liAW...# 7.2 (1.8  li #....# #?#######..#  #g=..#####.......#.[#lit  ##....#.......<...#..# li7 ...##....#..!†..†#####..# ...##.##...# ...##.####.......#####..#... #.......# ##.######...#... ###.......#liliNlili@,li-li'3lif;li~>liB,liCliH,li KliS,liTli`g... # #.# #.#.###+### #.#.......# #.# ...gg.....# #.# #######...###### #.# #lia #.).$.[... #.# # #....##############.# # #....# #..........# # #....# #@#######..#9.4 (2.2 # #g=..#####.......#.[# # ##....#.......<...#..# # ...##....#..!†..†#####..# ##...##.##............liib....# ##...##.####.......#####..#....... #.......# ##.###### ##....#... #############.......# .#g...#... ##.....####.#li)climliqo _m - 2 scrolls labelled ALLOSO PEOVVA (gained 1)li}li~lilili,liΌ,li,lilitliW,liliW1li ligg.....# #.#######...###### #.# #li]g# #.).$.[... #.# #g# #....##############.# ..# #....# #..........# ..# #....# #.#######..# ..# #g=..#####.......#.[# g.# ##....#.......<...#..# ..# ...##....#..@†..†#####..#32.2 (2.8 li.g##...##.##.........# .)##...##.####.......#####..# ............ #.......# ##.##### .@##....#... #############....... #..#g...#... ##.....####. .#.#....##.. ###..##.## .#..........########)..###.##.g.######...)@..!.........lili5li{R _q - a white potionli. 3li li li= ,li liR lii ,li li li [ #.#######...###### #.#  #g# #.).$.[... #.#  ###g# #....##############.#  #...# #....# #..........#  #$..# #.g..# #.#######..#  #...# #.=..#####.......#.[# li ##.g.# ##....#.......<...#..# .....# ...##....#...†..†#####..# #...g##...##.##.@..............# #...)##...##.#########..# ##............. #.......# ##.##  ##.@##....#... #############....  ##..#g...#... ## ....#.#....##.. ###..##.## g   hobgoblin (wandering) ....#..........########)..###.# ....##.g.######...)@..!......... #### #......).†.#####..######.##li 3.4 (1.2.g4.0 (1.8li liE li\  #.#######...#######.# bdevo13 the Shooterli$] #g# #.).$.[...#.# Spriggan###g# #....##############.# Health: 23/23 ========================#...# #....# #..........# Magic: 5/5========================liU] ?#$..# #....# #.#######..# AC: 2Str: 7  li] %#...# #g=..#####.......#.[# EV: 17Int: 10 li] 2##.g.# ##.*..#.......<...#..# SH: 0Dex: 20 li^ .....# ...##..**#...†..†#####..# XL:  4 Next: 85% Place: Dungeon:3 #...g##...##.##.@..............# Noise: ---------  Time: 934.0 (0.0) liu^ J#...)##...##.####.......#####..# a) +0 shortbow ##............. #.......# ##.## Fire: a) +0 shortbow##.@##....#... #############....##..#g...#...##.....## ....#.#....##..li^ *###..##.## g   hobgoblin (wandering) ....#..........########)..###.# ....##.g.######...)@..!......... li^ #### #......).†.#####..######.## _m - 2 scrolls labelled ALLOSO PEOVVA (gained 1) _q - a white potionli^ Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli#_ yShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 66% to hit)li  #.#######...#######.# bdevo13 the Shooter#g# #.).$.[...#.# Sprigganli* ###g# #....##############.# Health: 23/23 ========================#...# #....# #..........# Magic: 5/5========================#$..# #....# #.#######..# AC: 2Str: 7  #...# #g=..#####.......#.[# EV: 17Int: 10 ##.g.# ##.(..#.......<...#..# SH: 0Dex: 20 li .....# ...##..((#...†..†#####..# XL:  4 Next: 85% Place: Dungeon:3 #...g##...##.##.@..............# Noise: ---------  Time: 934.0 (0.0) #...)##...##.####.......#####..# a) +0 shortbow ##............. #.......# ##.## Fire: a) +0 shortbow##.@##....#... #############....##..#g...#...##.....## ....#.#....##..li ###..##.## g   hobgoblin ....#..........########)..###.# ....##.g.######...)@..!......... li( *#### #......).†.#####..######.##Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 66% to hit)  You shoot an arrow.  The hobgoblin shouts!  li rThe arrow hits the hobgoblin.  The hobgoblin is moderately wounded.li. li2 Q.g..li(3 7===5.1 (1.1liC? li6B 6  Aim: a hobgoblin (wandering, hasn't noticed you, 66% to hit)  You shoot an arrow.  The hobgoblin shouts!arrow hits the hobgoblin.  The hobgoblin is moderately wounded. _You hear a shout! x3li6 #.#######...#######.# bdevo13 the Shooter#g# #.).$.[...#.# Spriggan###g# #....##############.# Health: 23/23 ========================#...# #....# #..........# Magic: 5/5========================#$..# #....# #.#######..# AC: 2Str: 7  #...# #.=..#####.......#.[# EV: 17Int: 10 ##.g.# ##.g..#.......<...#..# SH: 0Dex: 20 .....# ...##..**#...†..liw7[40m†#####..# XL:  4 Next: 85% Place: Dungeon:3 #...g##...##.##.@..............# Noise: ===------  Time: 935.1 (0.0) #...)##...##.####.......#####..# a) +0 shortbow ##............. #.......# ##.## Fire: a) +0 shortbow##.@##....#... #############....##..#g...#...##.....## ....#.#....##..###..##.## g   hobgoblin ....#..........########)..###.# ....##.g.######...)@..!......... #### #......).†.#####..######.##The hobgoblin is moderately wounded. _You hear a shout! x3  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)lis| #.#######...#######.# bdevo13 the Shooter#g# #.).$.[...#.# Spriggan###g# #....##############.# Health: 23/23 ========================#...# #....# #..........# Magic: 5/5========================#$..# #....# #.#######..# AC: 2Str: 7  #...# #.=..#####.......#.[# EV: 17Int: 10 li}##.g.# ##((..#.......<...#..# SH: 0Dex: 20 .....# ...##..((#...†..†#####..# XL:  4 Next: 85% Place: Dungeon:3 #...g##...##.##.@..............# Noise: ===------  Time: 935.1 (0.0) #...)##...##.####.......#####..# a) +0 shortbow ##............. #.......# ##.## Fire: a) +0 shortbow##.@##....#... #############....##..#g...#...##.....## ....#.#....##..###..##.## g   hobgoblin ....#..........########)..###.# ....##.g.######...)@..!......... #### #......).†.#####..######.##The hobgoblin is moderali7~tely wounded. _You hear a shout! x3  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)liu` _You hear a shout! x3  Fire: a) +0 shortbowlivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow. The arrow barely misses the hobgoblin.liP M..g.li -6.2 (1.1li li?' _You hear a shout!li  #.#######...#######.# bdevo13 the Shooter#g# #.).$.[...#.# Spriggan###g# #....##############.# Health: 23/23 ========================#...# #....# #..........# Magic: 5/5========================#$..# #....# #.#######..# AC: 2Str: 7  #...# #.=..#####.......#.[# EV: 17Int: 10 ##.g.# ##....#.......<...#..# SH: 0Dex: 20 .....# ...##..g*#...†..†[liY 40m#####..# XL:  4 Next: 85% Place: Dungeon:3 #...g##...##.##.@..............# Noise: ===------  Time: 936.2 (0.0) #...)##...##.####.......#####..# a) +0 shortbow ##............. #.......# ##.## Fire: a) +0 shortbow##.@##....#... #############....##..#g...#...##.....## ....#.#....##..###..##.## g   hobgoblin ....#..........########)..###.# ....##.g.######...)@..!......... #### #......).†.#####..######.##You shoot an arrow. The arrow barely misses the hobgoblin. _You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)liw #.#######...#######.# bdevo13 the Shooter#g# #.).$.[...#.# Spriggan###g# #....##############.# Health: 23/23 ========================lib#...# #....# #..........# Magic: 5/5========================#$..# #....# #.#######..# AC: 2Str: 7  #...# #.=..#####.......#.[# EV: 17Int: 10 ##.g.# ##((..#.......<...#..# SH: 0Dex: 20 .....# ...##..((#...†..†#####..# XL:  4 Next: 85% Place: Dungeon:3 li&l#...g##...##.##.@..............# Noise: ===------  Time: 936.2 (0.0) #...)##...##.####.......#####..# a) +0 shortbow ##............. #.......# ##.## Fire: a) +0 shortbow##.@##....#... #############....##..#g...#...##.....## ....#.#....##..li###..##.## g   hobgoblin ....#..........########)..###.# ....##.g.######...)@..!......... #### #......).†.#####..######.##You shoot an arrow. The arrow barely misses the hobgoblin. _You hear a shout!  liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliqAim: a hobgoblin (moderately wounded, 66% to hit)lih=NM_You hear a shout!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow. The arrow barely misses the hobgoblin.liHS....gliI47.3 (1.1 _liVlimXli\Y#g# #.).$.[... #.# ###g# #....##############.# #...# #....# #..........# li#$..# #....# #.#######..# #...# #.=..#####.......#.[# #.g.# ##....#.......<...#..# ....# ...##....#...†..†#####..# g##...##.##g...............# ...)##...##.####@......#####..# .......... #.# ##.###@##....#... #############......#g...#... ##.....### ...#.#....##.. ###..##.###..........########)..###.# ##.g.######...)@..!......... ### #......).†.#####..######.##  #...###.#### ...## #..liVlif5---9 (0.6li,li{#.#######...###### #.#  #g# #.).$.[... #.# #g# #....##############.# ...# #....# #..........# li $..# #....# #.#######..# ...# #.=..#####.......#.[# g.# ##....#.......<...#..# # ...##....#...†..†#####..# g##...##.##g........# ..)##...##.####.#####..# ............. #.......# ##.#### #.@##....#... #############...... ##..#g...#...  ##.....####li#.#....##.. ###..##.##..........########)..###.# ..##.g.######...)@..!......... ## #......).†.#####..######.##lilili>g.gg   goblinliD---8.5liEli~s _A goblin comes into view. It is wielding a +0 club.li7#.#...###### #.# #g# #.).$.[... #.# g# #....##############.# # #....# #...# ..# #....# #.#..# # #.=..#####.#.[# g.# ##....#.<...#..# li8# ...##.g..#...†..†#####..# g##...##.##.g.# )##...##.####.#####..#  #.# ##.# .@##....#... #####. #..#g...#... ##.....####. .#.#....##.. ###..##.## #.#)..###.# li9li:liDI.g..gliD(9.1liIli?Lliv-.#...###### #.# g# #.).$.[... #.# g# #....##############.# # #....# #...# # #....# #.#..# # #.=..#####.#.[# .# ##....#.<...#..# # ...##..g.#...†..†#####..# g##...##.##..g.# )##...##.####.#####..#  #.# ##.# @##....#... #####.# ..#g...#... ##.....####.# #.#....##.. ###..##.## #.#)..###.#[39;li].(49m li/li0&7li:li<li8.#######...#######.#bdevo13 the Shooter g# #.).$.[...#.#Spriggan g# #....##############.#Health: 23/23 ======================== .# #....# #..........#Magic: 5/5======================== .# #....# #.#######..#AC: 2Str: 7 .# #.=..#####.......#.[#EV: 17Int: 10 .# ##....#.......<...#..#SH: 0Dex: 20 .# ...##..g.#...†..†#####..#XL:  4 Next: 85% Place: Dungeon:3 g##...##.##..g**@..........#Nolieise: ---------  Time: 939.7 (0.0) )##...##.####.......#####..#a) +0 shortbow ........... #.......# ##.###### Fire: a) +0 shortbow @##....#... #############.......# ..#g...#...##.....####.# #.#....##..###..##.##g   hobgoblin #..........########)..###.#g   goblin ##.g.######...)@..!.........#......).†.#####..######.## _You shoot an arrow. The arrow barely misses the hobgoblin. _A goblin comes into view. It is wielding a +0 club.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)lij g..li c 7.*li g*Aim: a hobgoblin (moderately wounded, 66% to hit)li_x.#######...#######.#bdevo13 the Shooter g# #.).$.[...#.#Spriggan g# #....##############.#Health: 23/23 ======================== .# #....# #..........#Magic: 5/5======================== .# #....# #.#######..#AC: 2li yStr: 7 .# #.=..#####.......#.[#EV: 17Int: 10 .# ##....#.......<...#..#SH: 0Dex: 20 .# ...##..g.#...†..†#####..#XL:  4 Next: 85% Place: Dungeon:3 g##...##.##..g((@..........#Noise: ---------  Time: 939.7 (0.0) )##...##.####.......#####..#liya) +0 shortbow ........... #.......# ##.###### Fire: a) +0 shortbow @##....#... #############.......# ..#g...#...##.....####.# liyi#.#....##..###..##.##g   hobgoblin #..........########)..###.#g   goblin ##.g.######...)@..!.........li!zT#......).†.#####..######.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliWzAim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is heavily wounded.lili li O.g..g.li ?===40.8 (1.1 _lilili0..#######...#######.#bdevo13 the Shooter g# #.).$.[...#.#Spriggan g# #....##############.#Health: 23/23 ======================== li!1.# #....# #..........#Magic: 5/5======================== .# #....# #.#######..#AC: 2Str: 7 .# #.=..#####.......#.[#EV: 17Int: 10 li1V.# ##....#.......<...#..#SH: 0Dex: 20 .# ...##....#...†..†#####..#XL:  4 Next: 85% Place: Dungeon:3 li1g##...##.##g..g*@..........#Noise: ===------  Time: 940.8 (0.0) li1)##...##.####.......#####..#a) +0 shortbow ........... #.......# ##.###### Fire: a) +0 shortbow li3M@##....#... #############.......# ..#g...#...##.....####.# #.#....##..###..##.##g   hobgoblin #..........########)..###.#g   goblin ##.g.######...)@..!.........#......).†.#####..######.##You shoot an arrow. The arrow hits the hobgoblin. _The hobgoblin is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 66% to hit)liJ5.#######...#######.#bdevo13 the Shooter g# #.).$.[...#.#Spriggan g# #....##############.#Health: 23/23 ======================== .# #....# #..........#Magic: 5/5======================== .# #....# #.#######..#AC: 2Str: 7 .# #.=..#####.......#.[#EV: 17Int: 10 .# ##....#.......<...#..#SH: 0liI6Dex: 20 .# ...##....#...†..†#####..#XL:  4 Next: 85% Place: Dungeon:3 g##...##.##g..g.@..........#Noise: ===------  Time: 940.8 (0.0) )##...##.####.......#####..#a) +0 shortbow ........... #.......# ##.###### Fire: a) +0 shortbow @##....#... #############.......# ..#g...#...##.....####.# #.#....##..###..##.##g   hobgoblin #..........########)..###.#g   goblin li6r##.g.######...)@..!.........#......).†.#####..######.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 66% to hit)  You shoot an arrow. The arrow closely misses the hobgoblin.li70The arrow hits the goblin.li'>c$((((liY  You kill the goblin!liI...gli<61.9 (1.1 _liLliBli+ .#######...#######.#bdevo13 the Shooter g# #.).$.[...#.#Spriggan g# #....##############.#Health: 23/23 ======================== .# #....# #..........#Magic: 5/5======================== .# #....# #.#######..#AC: 2Str: 7 .# #.=..#####.......#.[#EV: 17li -Int: 10 .# ##....#.......<...#..#SH: 0Dex: 20 .# ...##....#...†..†#####..#XL:  4 Next: 86% Place: Dungeon:3 g##...##.##$...g@..........#Noise: ===------  Time: 941.9 (0.0) )##...##.####.......#####..#a) +0 shortbow ........... #.......# ##.###### Fire: a) +0 shortbow li @##....#... #############.......# ..#g...#...##.....####.# #.#....##..###..##.##g   hobgoblin liv _#..........########)..###.# ##.g.######...)@..!.........#......).†.#####..######.##The arrow hits the goblin. _You kill the goblin!Fire: a) +0 shortbowli XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 66% to hit)li^0 T .gli5.gAim: a hobgoblin (heavily wounded, 66% to hit)liN.#######...#######.#bdevo13 the Shooter lifg# #.).$.[...#.#Spriggan g# #....##############.#Health: 23/23 ======================== .# #....# #..........#Magic: 5/5======================== .# #....# #.#######..#AC: 2Str: 7 .# #.=..#####.......#.[#EV: 17limInt: 10 .# ##....#.......<...#..#SH: 0Dex: 20 .# ...##....#...†..†#####..#XL:  4 Next: 86% Place: Dungeon:3 g##...##.##$...g@..........#Noise: ===------  Time: 941.9 (0.0) )##...##.####.......#####..#a) +0 shortbow ........... #.......# ##.###### Fire: a) +0 shortbow @##....#... #############.......# ..#g...#...##.....####.# #.#....##..###..##.##g   hobgoblin #..........########)..###.# lio##.g.######...)@..!.........#......).†.#####..######.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!liC.li%1.83.0 (1.1 _lik $.#######...#######.#bdevo13 the Shooter g# #.).$.[...#.#Spriggan g# #....##############.#Health: 23/23 ======================== .# #....# #..........#Magic: 5/5======================== liL .# #....# #.#######..#AC: 2Str: 7 .# #.=..#####.......#.[#EV: 17Int: 10 .# ##....#.......<...#..#SH: 0Dex: 20 .# ...##....#...†..†#####..#XL:  4 Next: 88% Place: Dungeon:3 g##...##.##$....@..........#Noise: ===------  Time: 943.0 (0.0) )##...##.####.......#####..#a) +0 shortbow ........... #.......# ##.###### Fire: a) +0 shortbow @##....#... #############.......# ..#g...#...##.....####.# #.#....##..###..##.## #..........########)..###.# ##.g.######...)@..!li j[0;10m.........#......).†.#####..######.##Aim: a hobgoblin (heavily wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli*7.@li .#######...#######.#bdevo13 the Shooter g# #.).$.[...#.#Spriggan g# #....##############.#Health: 23/23 ======================== .# #....# #..........#Magic: 5/5======================== .# #....# #.#######..#AC: 2Str: 7 .# #.=..#####.......#.[#EV: 17Int: 10 .# ##....#.......<...#..#SH: 0Dex: 20 .# ...##....#...†..†#####..#XL:  4 Next: 88% Place: Dungeon:3 g##...##.##(((((@..........#Noise: lih[m===------  Time: 943.0 (0.0) )##...##.####.......#####..#a) +0 shortbow ........... #.......# ##.###### Fire: a) +0 shortbow @##....#... #############.......# ..#g...#...##.....####.# #.#....##..###..##.## #..........########)..###.# ##.g.######...)@..!.........#......).†.#####..######.##Aim: a hobgoblin (heavily wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliݬk$....You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.4.1 (1.1 _li3linli»,li,, #.#######...###### #.#  #g# #.).$.[... #.# ##g# #....##############.# ...# #....# #....# li$..# #....# #.#######..# ...# #.=..#####.......#.[# .g.# ##....#.......<...#..# ...# ...##.g..#...†..†#####..# ..g##...##.##$..@....#--- ..)##...##.####.......#####..#li5N.. #.......# ##. #.@##....#... ######...... ##..#g...#... ##.....### ..#.#....##.. ###..##.##lig   goblin (wandering) ..#..##)..###.# ..##.g.######...)@..!.. li## #......).†.#####..######.##liZV7 (0.6liI---5.3 (1.2li]lits _A goblin comes into view. It is wielding a +0 club.livG % #.#######...#######.#bdevo13 the Shooter#g# #.).$.[...#.#Spriggan ##g# #....##############.#Health: 23/23 ======================== ...# #....# #..........#Magic: 5/5======================== $..# #....# #.#######..#AC: 2Str: 7 liH ...# #.=..#####.......#.[#EV: 17Int: 10 .g.# ##....#.......<...#..#SH: 0Dex: 20 ...# ...##.g**#...†..†#####..#XL:  4 Next: 88% Place: Dungeon:3 ..g##...##.##$**@............#Noise: ---------  Time: 945.3 (0.0) ..)##...##.####.......#####..#a) +0 shortbow ............. #.......# ##.#### Fire: a) +0 shortbow #.@##....#... #############...... ##..#g...#...##.....#### ..#.#....##..###..##.##g   goblin ..#..........########)..###.# ..##.g.######...)@..!......... ## #......[4liI 7m).†.#####..######.## _You shoot an arrow. _A goblin comes into view. It is wielding a +0 club.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (59% to hit)li . #.#######...#######.#bdevo13 the Shooter#g# #.).$.[...#.#Spriggan ##g# #....##############.#Health: 23/23 ======================== li# ...# #....# #..........#Magic: 5/5======================== $..# #....# #.#######..#AC: 2li Str: 7 ...# #.=..#####.......#.[#EV: 17Int: 10 .g.# ##....#.......<...#..#li SH: 0Dex: 20 ...# ...##.g((#...†..†#####..#XL:  4 Next: 88% Place: Dungeon:3 li ..g##...##.##$((@............#Noise: ---------  Time: 945.3 (0.0) liB..)##...##.####.......#####..#a) +0 shortbow liub............. #.......# ##.#### Fire: a) +0 shortbow #.@##....#... #############...... ##..#g...#...li##.....#### ..#.#....##..###..##.##g   goblin ..#..........########)..###.# li..##.g.######...)@..!......... ## #......).†.#####..######.##Fire: a) +0 shortbowli5.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (59% to hit)  lie~You shoot an arrow. The arrow hits the goblin.  The goblin is severely wounded.li(PliI_..g...li"`>===6.4 (1.1 _li-ilikliS$ #.#######...#######.#bdevo13 the Shooter#g# #.).$.[...#.#Spriggan ##g# #....##############.#Health: 23/23 ======================== ...# #....# #..........#lii%Magic: 5/5======================== $..# #....# #.#######..#AC: 2Str: 7 ...# #.=..#####.......#.[#EV: 17Int: 10 .g.# ##....#.......<...#..#SH: 0Dex: 20 ...# ...##..g*#...†..†#####..#XL:  4 Next: 88% Place: Dungeon:3 ..g##...##.##$**@............#Noise: ===------  Time: 946.4 (0.0) ..)##...##.####.......#####..#li%a) +0 shortbow ............. #.......# ##.#### Fire: a) +0 shortbow #.@##....#... #############...... ##..#g...#...##.....#### ..#.#....##..li%###..##.##g   goblin ..#..........########)..###.# ..##.g.######...)@..!......... li5&## #......).†.#####..######.##You shoot an arrow. The arrow hits the goblin. _The goblin is severely wounded.li&Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 59% to hit)lip$ #.#######...#######.#bdevo13 the Shooter#g# #.).$.[...#.#Spriggan ##g# #....##############.#Health: 23/23 ======================== ...# #....# #..........#Magic: 5/5======================== li$..# #....# #.#######..#AC: 2Str: 7 ...# #.=..#####.......#.[#EV: 17Int: 10 .g.# ##....#.......<...#..#SH: 0Dex: 20 ...# ...##..g.#...†..†#####..#XL:  4 Next: 88% Place: Dungeon:3 ..g##...##.##$..@............#Noise: ===------  Time: 946.4 (0.0) ..)##...##.####.......#####..#a) +0 shortbow ............. #.......# ##.#### Fire: a) +0 shortbow #.@##....#... #############...... ##..#g...#...##.....#### ..#.#....##..###..##.##[39;49liDmg   goblin ..#..........########)..###.# ..##.g.######...)@..!......... ## #......).†.#####..######.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!lij)(((liݐh...97.5 (1.1 _lilili3liHlihli1,lilili,lilili,,liliNj  You now have 140 gold pieces (gained 3).  Things that are here:lilili #.#######...###### #.# #g# #.).$.[... #.#  ###g# #....########.#  #...# #....# #li...#  #$..# #....# #.#######..# # #...# #.=..#####.......#.[# .##.g.# ##....#.......<...#..#...# ...##..).#...†..†#####..# ##...g##...##.##@.......#---50.3 (2.8  #...)##...##.####.......#####..#  ##... #.......# ##. li ##.@##....#... #############  ##..#g...#... ##........#.#....##.. ###..##.##  ?....#...########)..###.# ...##.g.######...)@..!... ### #......).†.#####..######.## li:---li liQ#P _a +0 club; a goblin corpseli. 3liA0 li4 liO6 ,liK9 li< <  You see here a +0 club.li? li?  _li A liKF liJ ,liK li~Q ( #.#.###+###  #. ###.#.......#  #. #....gg.....# #. #.#######...###### #. #g# #.).$.[... #.  ###g# #....##############.  #...# #....# #.......... li:R R #$..# #....# #.#######.. #...# #.=@.#####.#.[2.1 (1 ..##.g.# ##....#.......<...#.. #......# ...##..).#...†..†#####.. ###...g##...##.##)............#...)##...##.####.......#####.. liR L ##............. #.......# ##.  ##.@##....#... #############..  ##..#g...#... ## ......#.#....##.. ###..##.li/S li)[ liW] liBM #.#.###+### # ###.#.......# # #....gg.....# # #.#######...###### # #g# #.).$.[... # ###g# #....#li2r# #...# #....# # #$..# #....# #.# .## #...# #.@..#####.#..##.g.# ##....#.<...#  #......# ...##..).#...†..†#####  ###...g##...##.##).. #...)##...##.####.......##### ##..... #.......# ##li ##.@##....#... ###### ##..#g...#... ##  ......#.#....##.. ###..##.liNli+7 (0.6liliA3.7 (1li;liռ' _r - a ring of iceli li` Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Missiles (go to first with ()p - 2 poisoned darts Armour (go to first with [)  i - a +0 robe (worn) Jewellery (go to first with "=)r - a ring of ice li Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - a scroll labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - a scroll labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - 2 scrolls labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE Potions (go to first with !)  d - a red potion  f - a fuming coppery potion  l - a bubbling coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li  r - a ring of ice. A ring that brings its wearer more in contact with the powers of ice. It grants resistance to cold and enhances ice magic, but causes vulnerability to heat. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ice rC+ rF-} {jewellery} {resist cold} {coldresistance} Menu/colouring prefixes: identified jewellery _________________ “Some say the world will end in fire;  Some say in ice.  From what I've tasted of desire  I hold with those who favor fire.  But if it had to perish twice,  I think I know enough of hate  To say that for destruction ice  Is also great  And would suffice.”  -Robert Frost, “Fire and Ice”. 1920. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.li li li N#.#.###+#### bdevo13 the Shooter###.#.......## Spriggan#....gg.....## Health: 23/23 ========================#.#######...######li # Magic: 5/5========================#g# #.).$.[...# AC: 2Str: 7###g# #....############## EV: 17Int: 10#...# #....# #......... SH: 0Dex: 20li #$..# #....# #.#######. XL:  4 Next: 89% Place: Dungeon:3 .## #...# #.@..#####.......#. Noise: ---------  Time: 953.7 (0.0) ...##.g.# ##....#.......<...#. a) +0 shortbow#......# ...##..).#...†..†#####. Fire: a) +0 shortbow###...g##...##.##)..............#...)##...##.####.......#####.##............. #.......# ## ##.@##....#... #############. ##..#g...#...##.... ......#.#....##..###..##.li :  _You kill the goblin!You now have 140 gold pieces (gained 3).  Things that are here: _a +0 club; a goblin corpse _You see here a +0 club. _r - a ring of iceli li +4.7 (1li* li'  You now have 140 gold pieces (gained 3).  Things that are here: _a +0 club; a goblin corpseYou see here a +0 club. _r - a ring of ice _You drop a ring of ice.li 3li4 li# li,liZliliB ,li liliNlililiOli,lili$,li 'li,M _You now have 142 gold pieces (gained 2).li/3liF1li3li Qli;X@  There is an open door here.li!ZliZ _li[li]li`,lialieliqh,liilikli n,liFoliZuliCx,liTyli{liXliz,liHlili,lililiË,li!,liD........... ######.##...  #.......#  #.#.###'###  ###.#.......#  #...........#  li#.#######...###### #.# #.)...[.. ###@# #....##### #...# #....# # #$..# #....# # .## #...# #.=..##### ...##...# ##....#... #......# ...##..).#...† g   hobgoblin (wandering) lig###....##...##.##)..... #...g##...##.## ##............. #....liU065.9 (11.2)liXliglit)liЦliƧliK'6.5 (11.8lili li N...........bdevo13 the Shooter ######.##...Spriggan#.......#Health: 23/23 ========================li #.#.###'###Magic: 5/5========================###.#.......#AC: 2Str: 7#...........#EV: 17Int: 10#.#######...###### SH: 0Dex: 20#.# #.)...[... XL:  4 Next: 89% Place: Dungeon:3###@# #....##### Noise: ---------  Time: 966.5 (0.0)#..*# #....# # a) +0 shortbow#$.*# #....# # Fire: a) +0 shortbow.## #..*# #.=..#####...##..*#li  ##....#....#.....*# ...##..).#...† g   hobgoblin (wandering)###...g##...##.##).....#...)##...##.####....##............. #.... _You now have 142 gold pieces (gained 2). _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 66% to hit)li...........bdevo13 the Shooter ######.##...Spriggan#.......#Health: 23/23 ========================#.#.###'###Magic: 5/5========================###.#.......#AC: 2Str: 7#...........#EV: 17Int: 10#.#######...###### SH: 0Dex: 20#.# #.)...[... XL:  4 Next: 89% Place: Dungeon:3###@# #....##### Noise: ---------  Time: 966.5 (0.0)#...# #....# # a) +0 shortbow#$..# #....# #li Fire: a) +0 shortbow.## #...# #.=..#####...##...# ##....#....#......# ...##..).#...† g   hobgoblin (wandering)###...g##...##.##).....#...)##...##.####....##............. #....Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 66% to hit)  You shoot an arrow.  The hobgoblin shouts!  The arrow hits the hobgoblin.  You kill the hobgoblin!lif(((((lij† liv.....91===7.6 (1.1 _li{li(}liErli'slisli_xli3{li{li[Blilili҃lilili4licli,lililiM,lili}li,liXli6 #.#######...###### #.# #.)...[...###.# #....######...# #....# #li$K#$..# #....# #.## #...# #.=..#####...##...# ##....#....#......# ...##..).#...†###...@##...##.##).....---71.2 (3.6#...)##...##.####....##............. #.... ##..##....#...  ##..#g...#.........#.#....##.. lik8.?....#..........######......##.g.######...)@###### #liQ).†.#####li :---liűli5v _You see here a hobgoblin corpse.li+clicli3elillizmliq: _lisli|##.# #......# #....# li`}# #$..# #....# ..## #...# #.=..###...##...# ##....#.. #......# ...##..).#.. ###...†##...##.##) #...)##...##.####.. ##@............ # ##..##....#... ###li~ ##..#g...#... ......#.#....##...?....#..........#### ......##...######...) g   goblin (wandering) ###### #...g..).†.### #...###.#### #...# #... ..liH)8 (0li2lg.2.4 (1.2lili liTe_A goblin comes into view. It is wielding a +0 club.lid###.# #....### bdevo13 the Shooter#...# #....#Spriggan# #$..# #....#Health: 23/23 ========================..## #...# #.=..### Magic: 5/5========================#...##...# ##....#.. AC: 2Str: 7li#......# ...##..).#.. EV: 17Int: 10###...†##...##.##)... SH: 0Dex: 20#...)##...##.####.. XL:  4 Next: 91% Place: Dungeon:3##@............ #.. Noise: ---------  Time: 972.4 (0.0)##*.##....#... ### a) +0 shortbow##*.#g...#...Fire: a) +0 shortbow......#*#....##...?....#.**.......####......##..g######...) g   goblin (wandering)###### #......).†.####...###.#####...# #...liE .. _You see here a hobgoblin corpse. _A goblin comes into view. It is wielding a +0 club.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 59% to hit)liF ..gliKliַ*.gAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 59% to hit)li *###.# #....### bdevo13 the Shooter#...# #....#Spriggan# #$..# #....#Health: 23/23 ========================..## #...# #.=..### Magic: 5/5========================#...##...# ##....#.. AC: 2Str: 7#......# ...##..).#.. EV: 17liJ Int: 10###...†##...##.##)... SH: 0Dex: 20#...)##...##.####.. XL:  4 Next: 91% Place: Dungeon:3##@............ #.. Noise: ---------  Time: 972.4 (0.0)##(.##....#... ### a) +0 shortbow##(.#g...#...Fire: a) +0 shortbow......#(#....##...?....#.((.......####......##..g######...) g   goblin###### #......).†.####...###.#####...# #... ..Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticeli d you, 59% to hit)  You shoot an arrow.  The goblin shouts!  The arrow hits the goblin.  The goblin is severely wounded.li li B.....g.li 7===3.6 (1.2li li <  Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 59% to hit)  You shoot an arrow.  The goblin shouts!arrow hits the goblin.  The goblin is severely wounded. _You hear a shout!liڬ@###.# #....### bdevo13 the Shooter#...# #....#Spriggan# #$..# #....#Health: 23/23 ========================..## #...# #.=..### Magic: 5/5========================#...##...# ##....#.. AC: 2Str: 7#......# ...##..).#.. EV: 17Int: 10###...†##...##.##)... SH: 0Dex: 20li #...)##...##.####.. XL:  4 Next: 91% Place: Dungeon:3##@............ #.. Noise: ===------  Time: 973.6 (0.0)##*.##....#... ### a) +0 shortbow##*.#g...#...Fire: a) +0 shortbow......#*#....##...?....#.*........####......##.g.######...) g   goblin###### #......).†.####...###.#####...# #... ..The goblin is severely wounded. _You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 clublirQ (severely wounded, 59% to hit)liłC###.# #....### bdevo13 the Shooter#...# #....#Spriggan# #$..# #....#Health: 23/23 ========================li..## #...# #.=..### Magic: 5/5========================#...##...# ##....#.. AC: 2Str: 7#......# ...##..).#.. EV: 17Int: 10###...†##...##.##)... SH: 0Dex: 20#...)##...##.####.. XL:  4 Next: 91% Place: Dungeon:3##@............ #.. Noise: ===------  Time: 973.6 (0.0)##(.##....#... ### a) +0 shortbow##(.#g...#...Fire: a) +0 shortbow......#li[39;49m(#....##...?....#.(........####......##.(.######...) g   goblin###### #..(...).†.####...###.#####...# #... ..The goblin is severely wounded. _You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 59% to hit)lin ....g(launcher).  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli $Aim: a goblin, wielding a +0 club (severely wounded, 59% to hit)  You shoot an arrow. The arrow barely misses the goblin.The goblin unwields a +0 club. The goblin wields a +0 sling.li1_((((((liEc.@....li-4.7 (1.1lilii| _The goblin shoots a sling bullet. The sling bullet closely misses you.li ###.# #....### bdevo13 the Shooter#...# #....#Spriggan# #$..# #....#Health: 23/23 ========================..## #...# #.=..### Magic: 5/5========================#...##...# ##....#.. AC: 2Str: 7#......# ...##..).#.. EV: 17Int: 10###...†##...##.##)... SH: 0Dex: 20#...)##...##.####.. XL:  4 Next: 91% Place: Dungeon:3##@............ #.. Noise: [37li) m===------  Time: 974.7 (0.0)##*.##....#... ### a) +0 shortbow##*.#g...#...Fire: a) +0 shortbow......#*#....##...?....#.*........####......##.g.######...) g   goblin (launcher)###### #......).†.####...###.#####...# #... ..The goblin unwields a +0 club. The goblin wields a +0 sling. _The goblin shoots a sling bullet. The sling bullet closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 sling (severely wounded, 59% to hit)li###.# #....### bdevo13 the Shooter#...# #....#Spriggan# #$..# #....#li Health: 23/23 ========================..## #...# #.=..### Magic: 5/5========================#...##...# ##....#.. AC: 2Str: 7#......# ...##..).#.. EV: 17Int: 10###...†##...##.##)... SH: 0Dex: 20#...)##...##.####.. XL:  4 Next: 91% Place: Dungeon:3##@............ #.. Noise: ===------  Time: 974.7 (0.0)li +##..##....#... ### a) +0 shortbow##..#g...#...Fire: a) +0 shortbow......#.#....##...?....#..........####li M......##.g.######...) g   goblin (launcher)###### #......).†.####...###.#####...# #... ..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 sling (severely wounded, 59% to hit)  li iYou shoot an arrow. The arrow hits the goblin!  You kill the goblin!li(((()li9....li<25.8 (1.1 _liߡlili0FliGliIliOliSliW,liNXliZlid# #$..# #....# ..## #...# #.=..######...##...# ##....#....#......# ...##..).#...†##...†##...##.##)...#...)##...##.####..#............. #.lie##..##....#... ######g...#... ---.......#.#....##.. ..?....#..........######.......##.)r######...)@.####### #......).†.# #...###.#### .. r   quokka (wandering) #...# #... ....#...# #.####.######## #.. #.lif-6.4 (0.6liCp|gg   goblinlipI---7.0 (1.2li|liY _A quokka comes into view.liq # #$..# #....# # bdevo13 the Shooter..## #...# #.=..##### Spriggan#...##...# ##....#.... Health: 23/23 ========================#......# ...##..).#...† Magic: 5/5========================li s ###...†##...##.##)..... AC: 2Str: 7#...)##...##.####.... EV: 17Int: 10##............. #.... SH: 0Dex: 20##..##....#... ##### XL:  4 Next: 92% Place: Dungeon:3##@.#g...#...Noise: ---------  Time: 977.0 (0.0).......#*#....##..a) +0 shortbow..?....#.**.......###### Fire: a) +0 shortbow.......##.)r######...)@.####### #....g.).†.######...###.#### .. r   quokka (wandering)lit j[K#...# #... .... g   goblin#...# #.####.######## #.. #. _You kill the goblin! _A quokka comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 56% to hit)li ~ .*r.liT *)r.  Aim: a quokka (wandering, hasn't noticed you, 56% to hit)li t# #$..# #....# # bdevo13 the Shooter..## #...# #.=..##### Spriggan#...##...# ##....#.... Health: 23/23 ========================#......# ...##..).#...† Magic: 5/5========================###...†##...##.##)..... AC: 2li9uStr: 7#...)##...##.####.... EV: 17Int: 10##............. #.... SH: 0Dex: 20##..##....#... ##### XL:  4 Next: 92% Place: Dungeon:3##@.#g...#...Noise: ---------  Time: 977.0 (0.0).......#(#....##..a) +0 shortbow..?....#.((.......###### Fire: a) +0 shortbow.......##.)r######...)@.####### #....g.).†.######...###.#### .. r   quokka#...# #... ..liu.. g   goblin#...# #.####.######## #.. #.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 56% to hit)  You shoot an arrow. The arrow hits the quokka.  The quokka is heavily wounded.liuli{lim..r.g.li5===8.1 (1.1 li _liX lili5g# #$..# #....# # bdevo13 the Shooter..## #...# #.=..##### Spriggan#...##...# ##....#.... Health: 23/23 ========================#......# ...##..).#...† Magic: 5/5li)h========================###...†##...##.##)..... AC: 2Str: 7#...)##...##.####.... EV: 17Int: 10##............. #.... SH: 0Dex: 20##..##....#... ##### XL:  4 Next: 92% Place: Dungeon:3##@.#g...#...Noise: ===------  Time: 978.1 (0.0).......#*#....##..a) +0 shortbow..?....#.*r.......###### Fire: a) +0 shortbow.......##.).######...)@.####### #...g..).†.######...###.#### .. [lih39;49mr   quokka#...# #... .... g   goblin#...# #.####.######## #.. #.You shoot an arrow. The arrow hits the quokka. _The quokka is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)li # #$..# #....# # bdevo13 the Shooter..## #...# #.=..##### Spriggan#...##...# ##....#.... Health: 23/23 ========================li ?#......# ...##..).#...† Magic: 5/5========================###...†##...##.##)..... AC: 2Str: 7#...)##...##.####.... EV: 17Int: 10##............. #.... SH: 0Dex: 20##..##....#... ##### XL:  4 Next: 92% Place: Dungeon:3##@.#g...#...Noise: ===------  Time: 978.1 (0.0).......#.#....##..a) +0 shortbow..?....#..r.......###### Fire: a) +0 shortbowli }.......##.).######...)@.####### #...g..).†.######...###.#### .. r   quokka#...# #... .... g   goblin#...# #.####.######## #.. #.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  You shoot an arrow. The arrow barely misses the quokka.The arrow hits the goblin!li5 a(((()liM: JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (heavily wounded, 56% to hit)  You shoot an arrow. The arrow barely misses the quokka.The arrow hits the goblin!  You kill the goblin!lil; liD Pr...liHH 339.2 (1.1 liH _liU li-W liq# #$..# #....# # bdevo13 the Shooter..## #...# #.=..##### Spriggan#...##...# ##....#.... Health: 23/23 ========================#......# ...##..).#...† Magic: 5/5========================###...†##...##.##)..... AC: 2Str: 7#...)##...##.####.... EV: 17liInt: 10##............. #.... SH: 0Dex: 20##..##....#... ##### XL:  4 Next: 93% Place: Dungeon:3##@.#g...#...Noise: ===------  Time: 979.2 (0.0).......#r#....##..a) +0 shortbow..?....#..........###### Fire: a) +0 shortbow.......##.).######...)@.####### #...)..).†.######...###.#### .. r   quokka#...# #... ....#...# #.####.######## #.. #.liThe arrow hits the goblin! _You kill the goblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)liVZ# #$..# #....# # bdevo13 the Shooter..## #...# #.=..##### Spriggan#...##...# ##....#.... Health: 23/23 ========================liG[N#......# ...##..).#...† Magic: 5/5========================###...†##...##.##)..... AC: 2Str: 7#...)##...##.####.... EV: 17Int: 10##............. #.... SH: 0Dex: 20##..##....#... ##### XL:  4 Next: 93% Place: Dungeon:3##@.#g...#...Noise: ===------  Time: 979.2 (0.0).......#r#....##..a) +0 shortbowliM\..?....#..........###### Fire: a) +0 shortbow.......##.).######...)@.####### #...)..).†.######...###.#### .. r   quokka#...# #... ....#...# #.####.######## #.. #.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  You shoot an arrow. The arrow hits the quokka.  You kill the quokka!li\licP†li li4580.3 (1.1 liZ _lili/li # #$..# #....# # bdevo13 the Shooter..## #...# #.=..##### Spriggan#...##...# ##....#.... Health: 23/23 ========================#......# ...##..).#...† Magic: 5/5========================###...†##...##.##)..... AC: 2Str: 7#...)##...##.####.... EV: 17Int: 10##............. #.... SH: 0Dex: 20##..##....#... ##### XL:  4 Next: 95% Place: Dungeon:3##[4li! 0m@.#g...#...Noise: ===------  Time: 980.3 (0.0).......#†#....##..a) +0 shortbow..?....#..........###### Fire: a) +0 shortbow.......##.).######...)@.####### #...)..).†.######...###.#### ..#...# #... ....#...# #.####.######## #.. #.Aim: a quokka (heavily wounded, 56% to hit)  You shoot an arrow. The arrow hits the quokka. _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli52@†liW# #$..# #....# # bdevo13 the Shooter..## #...# #.=..##### Spriggan#...##...# ##....#.... Health: 23/23 ========================#......# ...##..).#...† Magic: 5/5========================###...†##...##.##)..... AC: 2Str: 7liX#...)##...##.####.... EV: 17Int: 10##............. #.... SH: 0Dex: 20##..##....#... ##### XL:  4 Next: 95% Place: Dungeon:3##@.#g...#...Noise: ===------  Time: 980.3 (0.0).......#(#....##..a) +0 shortbow..?....#.(........###### Fire: a) +0 shortbow.......##.(.######...)@.####### #..()..).†.######...###.#### ..#...# #... ....#...# [4li0YT0m#.####.######## #.. #.Aim: a quokka (heavily wounded, 56% to hit)  You shoot an arrow. The arrow hits the quokka. _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli7†.).  You shoot an arrow. The arrow hits the quokka. _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.li141.4 (1.1 _lili&li_lip  You see here a quokka corpse. _liAK#...##...# ##....#......#......# ...##..).#...†..##...†##...##.##)...#...)##...##.####......#............. #.##..##....#... ########....#... .......#†#....##.. li..?....#.@........########---2.6 (1.2.......##.).######...)@..!####### #...)..).†.#####.. #...###.#### ...# #...# #... ......#...# #.####.########## #.. #. #.# # ...li :---li̥lilig 3li!j liLn li's ,lis lix  Things that are here:  a +0 sling; a +0 club; a goblin corpseliQ| li|  _li} li7 x##...†##...##.##)......)##...##.####.......##............. #.#liӈ ##..##....#... ##########....#... #.......#†#....##.. ..?....#..........########)........##.).######...)@..!..####### #..@)..).†.#####..3.8 li #...###.#### ...##  #...# #... ...... #...# #.####.########### #.. #liM . #.# # ...... li~ li li li li #......# ...##..).#...†..†###...†##...##.##). #...)##...##.####............ #.......##....#... ####### ##..#....#... li{] .......#†#....##.. ## ..?....#..........########) .......##.@.######...)@..!.####### #...)..).†.#####..# #...###.#### ...## #...# #... ...... #...# #.####.########### #.. #. #.# #  ......liaC4.4 (0.6li}li  Things that are here: _a +0 sling; a +0 club; a goblin corpseli3lililili$ _liLliBli),liRlib  You see here a quokka corpse.lilif _li'li0li,li$lili',livlili,liKliyli,lililiT ,lih li_,liKlii  Things that are here: _a +0 sling; a +0 club; a goblin corpse  Things that are here: _a +0 sling; a +0 club; a goblin corpseYou see here a quokka corpse. _j - 2 scrolls labelled JITHIB YSCHUNN (gained 1)li3lililiV&,li'li)liu,,li-lit/li1,liV3li6li9,li:li=li?,li~AliEliJ,liR\li^lis_,lic,liEgBliglij,likli4mlioliolipliRtlitlixliՇ lili)_You now have 150 gold pieces (gained 8).liclilililili ,li]lili,lili'li ,lili֨li!,lili`li<,liĭli`li°,li8li1liliiliֳliliH,li li޺li,li_liܼlia,liٽlili*h#.##...... #.#####.#.### .....+###.# .######. .# # #. ##li#. #. #.# # # #...#.### ###.# ....... .(......# #...# # ###.... #@### #...# #1005.6 (21.2).. #...####...#  ###...##...#  ###......# ...## ###...†##... #...)##...##li; . ##.......... ... ##..##....# ....########..#....# liliW.6.2 (21.8liliF% _Found 4 stones.liIli<liM###########.## ..... #.#### #.#.### .....+##.##### ....... . # ##### ##. #. # #...#.#### ....(.....@# #. ###.... #...#.#.### #... g .. #...####. ## ###...##...# ##....#..g   goblin (asleep)...0.0)lix+8 (0.6lili!s _A goblin comes into view. It is wielding a +0 club.li V#.#############.##. bdevo13 the Shooter #.##...... Spriggan #.#####.#.### Health: 23/23 ======================== .....+###.#.... Magic: 5/5======================== .#####li #........ AC: 2Str: 7 .###.####### EV: 17Int: 10 ###. #.#.# # SH: 0Dex: 20 ##...#.### ###.# # XL:  4 Next: 95% Place: Dungeon:3 ....... .(..***@# #...# # Noise: ---------  Time: 1006.8 (0.0) ###.... #***#.#.### #...# # a) +0 shortbowli O.. g .. #...####...# # Fire: a) +0 shortbow## ###...##...# #####......# ...#####...†##...## g   goblin (asleep)#...)##...##.##.............##..##....# _Found 4 stones. _A goblin comes into view. It is wielding a +0 club.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli tShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)li......g You can't see that place.liR******g  Aim: a goblin, wielding a +0 club (asleep, 98% to hit)li2#.#############.##. bdevo13 the Shooter #.##...... Spriggan lio#.#####.#.### Health: 23/23 ======================== .....+###.#.... Magic: 5/5======================== .######........ AC: 2Str: 7 .###.####### EV: 17Int: 10 ###. #.#.# # SH: 0Dex: 20 li##...#.### ###.# # XL:  4 Next: 95% Place: Dungeon:3 ....... .(.....@# #...# # Noise: ---------  Time: 1006.8 (0.0) ###.... #...#.#.### #...# # a) +0 shortbow.. g .. #...####...# # Fire: a) +0 shortbow## ###...##...# #####......# ...#####...†##...## g   goblin (asleep)#...)##...##liXY.##.............##..##....#Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!li*li(((((()li6(li-.....rr   quokkali@0?6===7.9 (1.1li-8li9  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin! lix:a_A quokka comes into view.li<#.#############.##. bdevo13 the Shooter #.##...... Spriggan #.#####.#.### Health: 23/23 ======================== .....+###.#.... Magic: 5/5======================== .######........ AC: 2Str: 7 .###.####### EV: 17liȯInt: 10 ###. #.#.# # SH: 0Dex: 20 ##...#.### ###.# # XL:  4 Next: 96% Place: Dungeon:3 ....... .(..***@# #...# # Noise: ===------  Time: 1007.9 (0.0) ###.... #..r#.#.### #...# # a) +0 shortbow.. ) .. #...####...# # Fire: a) +0 shortbow## ###...##...# #####......# ...#####...†##...## r   quokka#...)##...##.##...........li"..##..##....#You kill the goblin! _A quokka comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)li  ..r#*liz**li<vr#.  Aim: a quokka (56% to hit)li#.#############.##. bdevo13 the Shooter #.##...... Spriggan #.#####.#.### Health: 23/23 ======================== .....+###.#.... Magic: 5/5======================== .######........ AC: 2Str: 7 li`k.###.####### EV: 17Int: 10 ###. #.#.# # SH: 0Dex: 20 ##...#.### ###.# # XL:  4 Next: 96% Place: Dungeon:3 ....... .(..(((@# #...# # Noise: ===------  Time: 1007.9 (0.0) li ###.... #(((#.#.### #...# # a) +0 shortbow.. ) .. #...####...# # Fire: a) +0 shortbow## ###...##...# #####......# ...#####...†##...## r   quokka#...)##...##.lim##.............##..##....#You kill the goblin! _A quokka comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)li/D _A quokka comes into view.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (56% to hit)  You shoot an arrow. The arrow closely misses the quokka.li1Or.....li249.0 (1.1 _li6liL8liA h#.#############.##. bdevo13 the Shooter #.##...... Spriggan #.#####.#.### Health: 23/23 ======================== .....+###.#.... Magic: 5/5======================== .######........ AC: 2Str: 7 .###.####### EV: 17Int: 10 liB ###. #.#.# # SH: 0Dex: 20 ##...#.### ###.# # XL:  4 Next: 96% Place: Dungeon:3 ....... .(..r**@# #...# # Noise: ===------  Time: 1009.0 (0.0) ###.... #...#.#.### #...# # a) +0 shortbow.. ) .. #...####...# # Fire: a) +0 shortbow## ###...##...# #####......# ...#####...†##...## r   quokka#...)##...##.##.............##..##....#Aim: li C a quokka (56% to hit) _You shoot an arrow. The arrow closely misses the quokka.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)liU #.#############.##. bdevo13 the Shooter #.##...... Spriggan li+ #.#####.#.### Health: 23/23 ======================== .....+###.#.... Magic: 5/5======================== .######........ AC: 2Str: 7 .###.####### EV: 17Int: 10 ###. #.#.# # SH: 0Dex: 20 #li #...#.### ###.# # XL:  4 Next: 96% Place: Dungeon:3 ....... .(..r((@# #...# # Noise: ===------  Time: 1009.0 (0.0) ###.... #...#.#.### #...# # a) +0 shortbow.. ) .. #...####...# # Fire: a) +0 shortbow## ###...##...# #####......# ...#####...†##...## r   quokka#...)##...##.li ##.............##..##....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)  You shoot an arrow.  The arrow hits the quokka but does no damage.liw. liV/ li7 Z..rli'8 510.2 (1.2 _li= li? li^#.#############.##. bdevo13 the Shooter #.##...... Spriggan #.####li#.#.### Health: 23/23 ======================== .....+###.#.... Magic: 5/5======================== .######........ AC: 2Str: 7 .###.####### EV: 17Int: 10 ###. #.#.# # SH: 0Dex: 20 ##...#.### ###.# # XL:  4 Next: 96% Place: Dungeon:3 ....... .(....r@# #...# # Noise: ===------  Time: 1010.2 (0.0) ###.... #...#.#.### #...# # a) +0 shortbow.. ) .. #...####...# #[3li7m Fire: a) +0 shortbow## ###...##...# #####......# ...#####...†##...## r   quokka#...)##...##.##.............##..##....#You shoot an arrow. _The arrow hits the quokka but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)liW<#.#############.##. bdevo13 the Shooter #.##...... Spriggan #.#####.#.### Health: 23/23 ======================== .....+###.#.... Magic: 5/5======================== .######........ AC: 2Str: 7 .###.####### EV: 17liqInt: 10 ###. #.#.# # SH: 0Dex: 20 ##...#.### ###.# # XL:  4 Next: 96% Place: Dungeon:3 ....... .(....r@# #...# # Noise: ===------  Time: 1010.2 (0.0) ###.... #...#.#.### #...# # a) +0 shortbow.. ) .. #...####...# # Fire: a) +0 shortbow## ###...##...# #####......# ...#####...†##...## r   quokka#...)##...##.##...li/..........##..##....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (56% to hit)  You shoot an arrow. The arrow hits the quokka.  You kill the quokka!li[.li]8.li_<81.3 (1.1 _lielifliRv #.# ###.##  #.# # ##.###### #.#..+.. ###.# #.######. # ..# #. #. .## #. #. #.# .##...#.### ###.# . ..(....@.# #...# #.... ##...#.#.### #...#  .. .). ...#...####...# # #######...##...#  ###......# ...li| ###...†##... #...)##... . ## ... ##..##....lili5---9 (0.6lij li lijlikliOllisli #.# ###. #.# ##.#### ### #.#..+ ..# ###.# ##.##### # #.# # #..##. #.# #. #.## #.. #.# #.# ..#.##...#.### ###.#.w..(...@..# #...#---#.....##...#.#.### #...# ....).....#...####...###########...##...# ###......# ... ###...†##... w   dart slug (asleep) #...)[4li0m##... . ## ... ##..##...liօ&0liZ-2.5 (0.6li  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (56% to hit)  You shoot an arrow. The arrow hits the quokka. _A dart slug comes into view.li #.#############.# bdevo13 the Shooter#.##.... Spriggan ###.########.#.# Health: 23/23 ======================== .......+li..####.#.. Magic: 5/5======================== ##.##### # #.##...... AC: 2Str: 7 #..##. #.##.##### EV: 17Int: 10 #.###.. #.##.#SH: 0Dex: 20 ..#.##...#.### ###.#XL:  4 Next: 98% Place: Dungeon:3 .........w******@..# #...#Noise: ---------  Time: 1012.5 (0.0) liˊ#####.....##...#.#.### #...#a) +0 shortbow....).....#...####...#Fire: a) +0 shortbow###########...##...####......# ...###...†##... w   dart slug (asleep)#...)##....##...........##..##... _You kill the quokka! _A dart slug comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)lii> #.#############.# bdevo13 the Shooter#.##.... Spriggan ###.########.#.# Health: 23/23 ======================== .......+..####.#.. Magic: 5/5======================== li`?7##.##### # #.##...... AC: 2Str: 7 #..##. #.##.##### EV: 17Int: 10 #.###.. #.##.#SH: 0Dex: 20 ..#.##...#.### ###.#XL:  4 Next: 98% Place: Dungeon:3 .........w((((((@..# #...#Noise: ---------  Time: 1012.5 (0.0) liM@#####.....##...#.#.### #...#a) +0 shortbow....).....#...####...#Fire: a) +0 shortbow###########...##...####......# ...###...†##... w   dart slug#...)##....##...........##..##...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliEAAim: a dart slug (asleep, 98% to hit)  You shoot an arrow. The arrow hits the dart slug!  The dart slug is almost dead.lilil.w.(...lij>===3.6 (1.1 _liMlili C #.##########li ###.# bdevo13 the Shooter#.##.... Spriggan ###.########.#.# Health: 23/23 ======================== .......+..####.#.. Magic: 5/5======================== ##.##### # #.##...... AC: 2Str: 7 #..##. #.##.##### EV: 17Int: 10 #.###.. #.##.#SH: 0Dex: 20 ..#.##...#.### ###.#XL:  4 Next: 98% Place: Dungeon:3 ..........w*****@..# #...#Noise: ===------  Time: 1013.6 (0.0) #####.....##...#[li0 39;49m.#.### #...#a) +0 shortbow....).....#...####...#Fire: a) +0 shortbow###########...##...####......# ...###...†##... w   dart slug#...)##....##...........##..##...You shoot an arrow. The arrow hits the dart slug! _The dart slug is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit)liJ #.#############.# bdevo13 the Shooter#.##.... Spriggan ###.########.#.# Health: 23/23 ======================== .......+..####.#.. Magic: 5/5======================== ##.##### # #.##...... AC: 2Str: 7 li#..##. #.##.##### EV: 17Int: 10 #.###.. #.##.#SH: 0Dex: 20 ..#.##...#.### ###.#XL:  4 Next: 98% Place: Dungeon:3 .........(((((((@..# #...#Noise: ===------  Time: 1013.6 (0.0) #####.....##...#.#.### #...#a) +0 shortbow....).....#...####...#Fire: a) +0 shortbow###########...##...####......# ...###...†##... w   dart slug#...)##...lim.##...........##..##...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit)  You shoot an arrow.  li3JThe arrow completely misses the dart slug.li53li 9V..w(...li944.7 (1.1 _li|li)li #.#############.# bdevo13 the Shooter#.##.... Spriggan ###.########.#.# Health: 23/23 ======================== .......+..####.#.. Magic: 5/5======================== ##.##### # #.##...... AC: 2Str: 7 #..##. #.##.##### EV: 17Int: 10 #.###.. #.##.#SH: 0Dex: 20 ..#.##...#.### ###.#XL:  4 Next: 98% Place: Dungeon:3 ...........w****@..# #...#Noise: ===------  Time: 1014.7 (0.0) #####....[39;4li`9m.##...#.#.### #...#a) +0 shortbow....).....#...####...#Fire: a) +0 shortbow###########...##...####......# ...###...†##... w   dart slug#...)##....##...........##..##...You shoot an arrow. _The arrow completely misses the dart slug.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit)li S w(li&  #.#############.# bdevo13 the Shooter#.##.... Spriggan ###.########.#.# Health: 23/23 ======================== .......+..####.#.. Magic: 5/5======================== ##.##### # #.##...... AC: 2Str: 7 #..##. #.##.##### EV: 17Int: 10 #.###.. #.##.#SH: 0Dex: 20 ..#.##...#.### ###.#XL:  4 Next: 98% Place: Dungeon:3 ...........w(...@..# #...#Noise: ===------  Time: 1014.7 (0.0) [li 40m#####.....##...#.#.### #...#a) +0 shortbow....).....#...####...#Fire: a) +0 shortbow###########...##...####......# ...###...†##... w   dart slug#...)##....##...........##..##... _The arrow completely misses the dart slug.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the dart slug.  You kill the dart slug!li .((((li J.(...liĘ li.  #.#############.# bdevo13 the Shooter#.##.... Spriggan ###.########.#.# Health: 23/23 ======================== .......+..####.#.. Magic: 5/5======================== ##.##### # #.##...... AC: 2Str: 7 #..##. #.##.##### EV: 17Int: 10 liТ #.###.. #.##.#SH: 0Dex: 20 ..#.##...#.### ###.#XL:  4 Next: 103% Place: Dungeon:3 ............(...@..# #...#Noise: ===------  Time: 1015.8 (1.1) #####.....##...#.#.### #...#a) +0 shortbow....).....#...####...#Fire: a) +0 shortbow###########...##...####......# ...###...†##... #...)##... .##........ ...##..##...  _The arrow completely misses the dart slug.Fire: a) +0 shortbowPress: ? - help, [40liӣ VmQ - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the dart slug. _You kill the dart slug!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. The arrow hits the dart slug. _You kill the dart slug!  You have reached level 5!liɩ /  --more--liL7/276/615 1% li#liUO _You feel agile.lilililililib$ _lililililiplisli,li3lili,li8liJliX,li%lilil,liFlili,lihlikli]li lilili,lililif,li/liQ7 _You open the door.liXlilili"@  There is an open door here.li#li# _li,li-li.li*0,liv1li7j _You open the door.li:V  There is an open door here.liu;li< _li<li=li?,li@li$BliDliDliFliGliI,liJliLliqO,liaPlipQlifRliS,lioTlipVliVliWliXligY,li(Zli[lif]li]lic^li`lib,liblidlidli%eliweliflii,livjliplioslislitli vlikwliwliVxlizli=}li}li3li0lililiTliliC....####.#####...#####.# ... #..#########...#.#  ....###.## .....##...#.#  ........####.##.##...#.### # liI ..>..)............(......# #  ###########.....##...#.#.###  #......).....#...#### #....###########...## #...@# ###...--- #....# ###. #...[# #. #....# . ###....# ... ##....# ....###### S   ball python (constriction, asleep)'..... ..........liۍ.###.#S .. #'#.......liz35.8 (20.0)---6.4 (20.6lili^ _A ball python comes into view.liq#  #..#########...#..###.## .....liQ$ .....####.##.### #>..)............(......###########.....##...#.#.### #......).....#...###...###########.....# ###... ###[ ..#.. .#####'...........li% .###.#S.. .. . #'#....######lim/ liI0 17.0 (0.6)li9 li*; liq ... #..#########...#.#bdevo13 the Shooter....###.## .....##...#.#Spriggan........####.##.##...#.### # Health: 27/27 ========================..>..)............(......# # Magic: 6/6========================lir###########.....##...#.#.### # AC: 2Str: 7#......).....#...#### EV: 17Int: 10#....###########...## SH: 0Dex: 21#....####... XL:  5 Next:  1% Place: Dungeon:3#...@####. Noise: ---------  Time: 1037.0 (0.0)#...*##. a) +0 shortbow#...*# .## Fire: a) +0 shortbow#...*# ...##...*# ....######'....* .......... S   ball python (constriction, asleep).###.#S ......li*t"...... .. . #'#...........###### _There is an open door here. _A ball python comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)li ...Sli;*.li:9.#liFG*#.li z*SAim: a ball python (asleep, 98% to hit)lia ... #..#########...#.#bdevo13 the Shooter....###.## .....##...#.#Spriggan........####.##.##...#.### # Health: 27/27 ========================li..>..)............(......# # Magic: 6/6========================###########.....##...#.#.### # AC: 2Str: 7#......).....#...#### EV: 17Int: 10#....###########...## SH: 0Dex: 21#....####... XL:  5 Next:  1% Place: Dungeon:3#...@####. Noise: ---------  Time: 1037.0 (0.0)#...[##. a) +0 shortbow#....# .## Fire: a) +0 shortbow#....# ...##....# ....######'....liF. .......... S   ball python (constriction, asleep).###.#S ............ .. . #'#...........######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!li,(((((. li[.....liF2===8.1 (1.1 _lilili .###.## .........####.#### #>..)............(......###########.....##...#.#.### .).....#...##############... ###... ### ..#.. ..... ## .#..#lili@5---7 (0.6lili s _You see here a scarf of harm.li03lilioliDli$ _lielili4,lilielili,lili,lilili ,li1 liF li,linli{liliWliliAli,li- li"li%,li&li(li*,li,li-li0,li1li3li4,li5li9lik;,li;li<li}?,li0@liAlioB,liBliDliF,liIGliHliJ,liJliMli{O,li4PliQli[T,liTliWliCY,liYli;[li^Bli_li blimlinliwlixliQ}Xli,~,li~liliփ,lilililililili,lixli+@  There is an open door here.liɑliV _lili^liXlililiӚliE,lilili,lioliRliߦ,lililiSlitli)liìli,liLliliBlinli   ###########.....##..  #......)..  #....####  #....#   #########....#   ###.......#...[#   #.........#....#  ###.#.......#....#  #....@......#....## ---62.5 (23.8)  ##'''##.....'.....#  #_._. #.....###.#.###  ###ß###.....#.........   ####......#.##..####   #.....[lip40m..#.##..#   ####'####.##..#   #######.####.##..#  .............##..####  _You open the gate. _Found two altars.li 3li lij li>   #.....##  #......)  #.... liq p #....#  ##....# li  ###.#...[# li v #...#....#li ~  ###.#.#....#li  #...@.......#....##0.0li+ )  ##'''##.....'.....#liK  lii  #_._._#.....###.#. li  ###ß###.....#....  ####......#.##.. li  #.......#.##..#  ####'####.##..# li B #.####.##..# li O .......##..li li -3.1 (0.6liA li : _Found a glowing silver altar of Zin.li=IliCliD,liG,liaIliIliJli)KliKliKli~LliMliOli8OliOliPliGR,liRliSli~T,liTliUliW,liXliZlil[,li9\li_@  There is an open door here.libK _liclie,lifliOhli*iliViliili^kli7m,limlinlip,lipliSrli t,litliulix,lixlizli}XliyXliliՃli"lili,lili>lililillilivlilili*lili4liliےlili lilili_,liliiliq,liliElili8lililiBli`liȡli&liY,lililili lilili,lilililililili?li^lili:li,lilili,lilili,lilipli%liRliƸli6lib,li˼lili0,lixlili[,liliYli,liSlili,li9lililiD,limli',lixli li,li.lililit,lilili1,liliBliliinliK,lilili,lili(li ,lililiBli;li8,lili)li,li8li(lili1lililililili li ,li li liXliKlirliliUlif,liliKli ,lili#li,lilili ,li li$li5%,li%li&li',li!(liQ)li),lii*liw,li-,li.li1lic2Bli3li4,li5liD6li7,li_7li8li 9,liQ9lif:li6;,li;li=liu?,li?liAliC,li_DliEliG,liCHliPIliI,liKJli&LliUN,liNliPli0RBlig ##'''##.....'.....# .......  #_._._#.....###.#.####..  ###ß###.....#..........#'#.....  ####......#.##..####.....#### #.......#.##..# ..#  ####'####.##..# # ##########.####.##..# #...............##..#### #.########.#####@. #.# #....##....#### #.# #....#[40lih:m#....# #.# #....##....# #.########.#####....# #.#........# #....# g   goblin (wandering) #.#.######## #...## #.#.# #...g #.#.#lii1118.3 (55.2)lim,9 (55.8linlietu _A goblin comes into view. It is wielding a +0 dagger.li( ##'''##.....'.....# ........ bdevo13 the Shooter#_._._#.....###.#.####......... Sprigganlind###ß###.....#..........#'#..... Health: 27/27 ========================####......#.##..####.....#### Magic: 6/6========================#.......#.##..# ..#liAC: 2Str: 7####'####.##..# #EV: 17li˿Int: 10 ##########.####.##..#SH: 0liDex: 21 #...............##..####liXL:  5 Next:  2% Place: Dungeon:3 #.########.#####@.......li>Noise: ---------  Time: 1118.9 (0.0) #.##....##.*..####liga) +0 shortbow #.##....##.*..#liaFire: a) +0 shortbow #.#li#....##.*..# #.########.#####..*.# li3 #.#........# #..*.#g   goblin (wandering) #.#.######## #..*## #.#.##...g #.#.# _There is an open door here. _A goblin comes into view. It is wielding a +0 dagger.Fire: a) +0 shortbowlicPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelimAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 59% to hit)li5x  ##'''##.....'.....# ........ bdevo13 the Shooter#_._._#.....###.#.####......... Spriggan###ß###.....#..........#'#..... Health: 27/27 ========================####......#.##..####.....#### Magic: 6/6========================#.......#.##..# ..#AC: 2Str: 7####'####.##..# #EV: 17Int: 10 ##########.####.##..#SH: 0Dex: 21 #...............##..####XL:  5 Next:  2% Place: Dungeon:3 #.########.#####@.......Noise: ---------  Timli [e: 1118.9 (0.0) #.##....##....####a) +0 shortbow #.##....##....#Fire: a) +0 shortbow #.##....##....# #.########.#####....# #.#........# #....#g   goblin (wandering) #.#.######## #...## #.#.##...g #.#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 59% to hit)You shoot an arrow. The arrow hits the goblin!  You kill the goblin!(((((.#()li I......li ?===20.0 (1.1 _li& li lixIlilifliliXlinli,li0liliqliliFlili.....'.....# ............#†# .....###.#.####.............# .....#..........#'#...##.) .....#.##..####...######... .....#.##..# ..# #... #'####.##..# # #... #.####.##..# #... .......##..####### #### #liFy.#####.........@# ---....##....#####'# ....##....# .... ....##....# ....... #.#####....# #........# ..# #....# #.l......#K   kobold (missile, asleep) ### #...## #........#l   frilled lizard (asleep) #...) 'K.......# li6v4.8 (4.8---5.4 (5.4lilim _A frilled lizard and a kobold come into view.li .....'.....# ............#†#.. bdevo13 the Shooter .....###.#.####.............#.... Spriggan .....#..........#'#.........##.). Health: 27/27 ======================== .....#.##..####.....##########... Magic: 6/6======================== .....#.##..# ..##... AC: 2Str: 7 #'####.##..# #li N#... EV: 17Int: 10 #.####.##..##... SH: 0Dex: 21 .......##..#######li$ #### XL:  5 Next:  2% Place: Dungeon:3 #.#####.........@#liO Noise: ---------  Time: 1125.4 (0.0) #....##....#####*#a) +0 shortbow liz #....##....# .*..Fire: a) +0 shortbow #....##....# .*..... li #.#####....# #.*......# ..# #....# #.l......#li K   kobold (missile, asleep) ### #...## #........#li0 l   frilled lizard (asleep)#...) 'K.......# _You kill the goblin! _A frilled lizard and a kobold come into view.Fire: a) +0 shortbowlid +Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)liG .*.*l.li*.*.l.  Aim: a frilled lizard (asleep, 98% to hit)li.....'.....# ............#†#.. bdevo13 the Shooter .....###.#.####.............#.... Spriggan .....#..........#'#.........##.). Health: 27/27 ======================== .....#.##..####.....##########... Magic: 6/6liK======================== .....#.##..# ..##... AC: 2Str: 7 #'####.##..# ##... EV: 17Int: 10 #.####.##..##... SH: 0Dex: 21 .......##..########### XL:  5 Next:  2% Place: Dungeon:3 #.#####.........@#Noise: ---------  Time: 1125.4 (0.0) #....##....#####'#lia) +0 shortbow #....##....# ....Fire: a) +0 shortbow li'I#....##....# ....... #.#####....# #........# ..# #....# #.l......#liQK   kobold (missile, asleep) ### #...## #........#lizol   frilled lizard (asleep)li#...) 'K.......#Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)  You shoot an arrow. The arrow hits the frilled lizard!  You kill the frilled lizard!li/lizA((((li<.li]D'....lic?3===6.5 (1.1lihli l  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  liAlAim: a frilled lizard (asleep, 98% to hit)  You shoot an arrow. The arrow hits the frilled lizard!  You kill the frilled lizard! libl5_You hear an angry hiss.liA .....'.....# ............#†#.. bdevo13 the Shooter .....###.#.####.............#.... Spriggan .....#..........#'#.........##.). Health: 27/27 ======================== .....#.##..####.....##########... Magic: 6/6======================== .....#.##..# ..##... AC: 2Str: 7 #'####.##..# ##... EV: 17Int: 10 #.####.##..##... SH: 0Dex: 21 .......##..########### XL:  5 Next:  3% Place: Dungeon:3 #.#####.........@#Noise: ===------  Time: 1126.5 (0.0) #....##....#####*#li a) +0 shortbow #....##....# .*..Fire: a) +0 shortbow #....##....# .*..... #.#####....# #.*......# liʷ ..# #....# #.*......#K   kobold (missile, asleep) li ### #...## #*.......#liz 6#...) 'K.......#You kill the frilled lizard! _You hear an angry hiss.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 98% to hit)lidX.....'.....# ............#†#.. bdevo13 the Shooter .....###.#.####.............#.... Spriggan li.....#..........#'#.........##.). Health: 27/27 ======================== .....#.##..####.....##########... Magic: 6/6======================== .....#.##..# ..##... AC: 2Str: 7 #'####.##..# ##... EV: 17Int: 10 #.####.##..##... SH: 0Dex: 21 .......##..########### XL:  5 Next:  3% Place: Dungeon:3 #.#####.........@#liNoise: ===------  Time: 1126.5 (0.0) #....##....#####'#a) +0 shortbow #....##....# ....Fire: a) +0 shortbow li#....##....# ....... #.#####....# #........# ..# #....# #........#K   kobold (missile, asleep) li=### #...## #........##...) 'K.......#Fire: a) +0 shortbowli^MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 98% to hit)  liiYou shoot an arrow. The arrow hits the kobold.  You kill the kobold!liJ(((((()lisli|'.S...S   ball python (constriction).li-7.6 (1.1libliF  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 98% to hit)  You shoot an arrow. The arrow hits the kobold.  You kill the kobold! _A ball python comes into view.li .....'.....# ............#†#.. bdevo13 the Shooter .....###.#.####.............#.... Spriggan .....#..........#'#.........##.). Health: 27/27 ======================== .....#.##..####.....##########... Magic: 6/6======================== .....#.##..# ..##... AC: 2Str: 7 #'####.##..# ##... EV: 17Int: 10 #.####.##..##... SH: 0Dex: 21 .......##..########### XL:  5 Next:  3% Place: Dungeon:3 #.#####.........@#Noise: ===------  Time: 1127.6 (0.0) #....##....#####*#a) +0 shortbow #....##....# ..S.Fire: a) +0 shortbow #....##....# ....... #.##li ###....# #........# ..# #....# #........#S   ball python (constriction) ### #...## #........##...) ').......#You kill the kobold! _A ball python comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (69% to hit)li.....'.....# ............#†#.. bdevo13 the Shooter .....###.#.####.............#.... Spriggan .....#..........#'#.........##.). Health: 27/27 ======================== .....#.##..####.....##########... Magic: 6/6======================== .....#.##..# ..##... AC: 2Str: 7 #'####.##..# ##... EV: 17Int: 10 #.####.##..##... SH: 0Dex: 21 .......##..########### XL:  5 Next:  3% Place: Dungeon:3 #.#####.........@#Noise: ===------  Time: 1127.6 (0.0) #....##....#####'#a) +0 shortbow #....##....# ..S.Fire: a) +0 shortbow #....##....# .....licT.. #.#####....# #........# ..# #....# #........#S   ball python (constriction) ### #...## #........##...) ').......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (69% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!(†li ''li348.8 (1.2 li< _li5li̘li3lilili"li_"li%liq'@  There is an open door here.li)li* _li,li/li2,li6,li9,liO:li^=liu?,li AliCli*FlihFliHliMJliM,liOli'T  Things that are here:  a +0 dagger; 5 stones; a kobold corpseliVliW _lihXli^@  There is an open door here.li-blipb _lidlifliJi,li.kliNlli#nliLnliolitH  There is an open door here.  litXThings that are here:  a +0 dagger; a goblin corpseliwliSx _liylililiMliwli  There is an open door here.  Things that are here:  a +0 dagger; a goblin corpseliVli _lilililililiRli,liAli ings that are here: _a +0 dagger; a goblin corpse  There is an open door here.ings that are here: _a +0 dagger; a goblin corpse  There is an open door here.liliE _lili?lik,li8liTli,liliǫlililili@  There is an open door here.lili2 _liliηli&,liúlifliyliliHli_There is an open door here. _There is an open door here.  lijli _lilili,lialili,li&lili2,li;liYli#,lizlili,li!liBlilili/liUlilili,liliFliblilili(li liVlilili,liRlilib,linlili&,lililili2li$lilix #....# ###......# ########....# .....# ###...†##..#...[# ..<..# #...)##..#....# .....# ##....#....# .....# ##..## .......#....## .....########..# ##.....'.....# .............#†# _#li@#.#.####.............#.. ##.....#........@.#'#.........##.---..#.##..####.....##########. .......#.##..# ...####. ###'####.##..# 5####. ###.####.##..# .# #........##..####### li)## 5   Grinder (asleep).#####..........##....##....#####'#######....##....# #...†....#liUliz 51.6 (22.8)  Grinder comes into view.li) J---2.2 (23.4lis'li7*9 _Found a stone staircase leading up.lio#....####......# bdevo13 the Shooter lio########....# .....# ###...†## Spriggan .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6lip======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 ##.....'.....# .............#†# SH: 0Dex: 21 _#.....###.#.####.............#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@.#'#.........##. Noise: ---------  Time: 1152.2 (0.0) #......#.##..####*....##########. a) +0 shortbow lip.......#.##..# *..####. Fire: a) +0 shortbow ###'####.##..# 5####. ###.####.##..# .#lip8#. .........##..######### 5   Grinder (asleep) ###.#####..........#li+qP#....##....#####'#######....##....# #...†....#Grinder comes into view. _Found a stone staircase leading up.  Fire: a) +0 shortbowliWq"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (asleep, 98% to hit)liu~#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 liv\.......#....## .....########..# EV: 17Int: 10 ##.....'.....# .............#†# SH: 0Dex: 21 _#.....###.#.####.............#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@.#'#.........##. Noise: ---------  Time: 1152.2 (0.0) #......#.##..####(....##########. a) +0 shortbow .......#.##..# (..####. Fire: a) +0 shortbow ###'####.##..# 5####. li$w~###.####.##..# .##. .........##..######### 5   Grinder ###.#####..........#ligw#....##....#####'#######....##....# #...†....#Fire: a) +0 shortbowliwPress: ? - help, Q - select action, ( or ) - cycleliw^Shift-Dir - straight lineAim: Grinder (asleep, 98% to hit)  liwMYou shoot an arrow. The arrow hits Grinder.  Grinder is lightly wounded.li)li6p5..§li7===3.3 (1.1li8 li  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (asleep, 98% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is lightly wounded. liw_blinks!li! Y#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan lix .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 li Y##.....'.....# .............#†# SH: 0Dex: 21 _#.....###.#.####.****5.......#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@*#'#.........##. Noise: ===------  Time: 1153.3 (0.0) li #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...####. Fire: a) +0 shortbow ###'####.##..# §###li #. ###.####.##..# .##. .........##..#######li> ## 5   Grinder ###.#####..........#liW F#....##....#####'######li~ #....##....# #...†....#Grinder is lightly wounded. li _Grinder blinks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli/ GAim: Grinder (lightly wounded, 63% to hit)lieT .5li9,v*5Aim: Grinder (lightly wounded, 63% to hit)li4#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 ##.....'.....# .............#†# SH: 0Dex: 21 li'_#.....###.#.####.((((5.......#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@(#'#.........##. Noise: ===------  Time: 1153.3 (0.0) #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...####. Fire: a) +0 shortbow ###'####.##..# §####. liY)###.####.##..# .##. .........##..######### 5   Grinder li2###.#####..........##....##....#####'#######....##....# #...†....#Fire: a) +0 shortbowliDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 63% to hit)  You shoot an arrow.  li *The arrow hits Grinder but does no damage.li/1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 63% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.  Grinder is lightly wounded.lih8Y...5...lix;44.4 (1.1 _liyAliCli/ F#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 li ##.....'.....# .............#†# SH: 0Dex: 21 _#.....###.#.####.***5........#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@*#'#.........##. Noise: ===------  Time: 1154.4 (0.0) #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...###li 9#. Fire: a) +0 shortbow ###'####.##..# .####. ###.####.##..# .##. li/ .........##..######### 5   Grinder li ###.#####..........##....##....#####'#######....##....# #...†....#The arrow hits Grinder but does no damage. _Grinder is lightly wounded.  Fire: a) +0 shortbowli *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 63% to hit)lin Y#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan li .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 ##.....'.....# .............#†# SH: 0li/ Dex: 21 _#.....###.#.####.(((5........#.. XL:  5 Next:  4% Place: Dungeon:3 lip p##.....#........@(#'#.........##. Noise: ===------  Time: 1154.4 (0.0) #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...###li '#. Fire: a) +0 shortbow ###'####.##..# .####. ###.####.##..# .#li V#. .........##..#######li ## 5   Grinder ###.#####..........##....##....#####'######li] #....##....# #...†....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 63% to hit)  li zYou shoot an arrow. The arrow hits Grinder!  Grinder is moderately wounded.li͓ lig Q..5..li -5.5 (1.1li liU @  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (lightly wounded, 63% to hit)  You shoot an arrow. The arrow hits Grinder!  Grinder is moderately wounded. _Grinder says, "You look like you could use a good racking."li liY#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan lix.......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17liInt: 10 ##.....'.....# .............#†# SH: 0li,Dex: 21 liT_#.....###.#.####.**5.........#.. XL:  5 Next:  4% Place: Dungeon:3 li##.....#........@*#'#.........##. Noise: ===------  Time: 1155.5 (0.0) #......#.##..####.....##########. a) +0 shortbow liY.......#.##..# ...####. Fire: a) +0 shortbow ###'####.##..# .####. ###.####.##..# .##. .........##..#######liv## 5   Grinder li###.#####..........##....##....#####'######li#....##....# #...†....#Grinder is moderately wounded. li_Grinder says, "You look like you could use a good racking."Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli4tAim: Grinder (moderately wounded, 63% to hit)liAY#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan li.......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 ##.....'.....# .............#†# SH: 0li#Dex: 21 _#.....###.#.####.((5.........#.. XL:  5 Next:  4% Place: Dungeon:3 lip##.....#........@(#'#.........##. Noise: ===------  Time: 1155.5 (0.0) #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...####. Fire: a) +0 shortbow li###'####.##..# .####. ###.####.##..# .##. .........##..######### 5   Grinder ###.#####..........##....##....#####'#######....##....# #...†....#li6Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.liڙ,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.  Grinder is moderately wounded.liP.5..li46.6 (1.1 _lili,liY#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan li9.......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17liInt: 10 ##.....'.....# .............#†# SH: 0Dex: 21 _#.....###.#.####.*5..........#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@*#'#.........##. Noise: ===------  Time: 1156.6 (0.0) #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...####. Fire: a) +0 shortbow ###'####.##..# .####. ###.####.##..# .##. .........##..######### 5   Grinder ###.#####..........##....##....#####'#######....##....# #...†....#The arrow hits Grinder bliut does no damage. _Grinder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 63% to hit)liF#....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 li!##.....'.....# ...((........#†# SH: 0Dex: 21 _#.....###.#.####.((..........#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@(#'#.........##. Noise: ===------  Time: 1156.6 (0.0) #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...####. Fire: a) +0 shortbow ###'####.##..# .###li#. ###.####.##..# .##. .........##..######### 5   Grinder ###.#####..........##....##....#####'######li#....##....# #...†....#The arrow hits Grinder but does no damage. _Grinder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli)Shift-Dir - straight lineAim: Grinder (moderately wounded, 63% to hit)liBl_Grinder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Grinder (moderately wounded, 63% to hit)  You shoot an arrow. The arrow barely misses Grinder.liIX..5..liJ47.7 (1.1 _liHQliSli #....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 ##.....'.....# .............#†# SH: 0Dex: 21 _#.....###.#.####*5...........#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@.#'#.........##. liv  Noise: ===------  Time: 1157.7 (0.0) #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...####. Fire: a) +0 shortbow ###'####.##..# .####. ###.####.##..# .##. .........##..######### 5   Grinder ###.#####..........##....##....#####'#######....##....# #...†....#Aim: Grinder (moderately wounded, 63% to hit) _You shoot an arrow. The arrow barely misses Grinder.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 63% to hit)liP #....####......# bdevo13 the Shooter ########....# .....# ###...†## Spriggan .......#...[# ..<..# #...)## Health: 27/27 ======================== .......#....# .....# ##..... Magic: 6/6======================== .......#....# .....# ##..## AC: 2Str: 7 .......#....## .....########..# EV: 17Int: 10 ##.....'.....# .............#†# SH: 0Dex: 21 _#.....###.#.####(5...........#.. XL:  5 Next:  4% Place: Dungeon:3 ##.....#........@.#'#.........##li| . Noise: ===------  Time: 1157.7 (0.0) #......#.##..####.....##########. a) +0 shortbow .......#.##..# ...####. Fire: a) +0 shortbow ###'####.##..# .####. ###.####.##..# .##. .........##..######### 5   Grinder ###.#####..........##....##....#####'#######....##....# #...†....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 63% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is heavily wounded.li ..58.8 (1.1 _li #....# ###......##....# .....# ###...† #.#...[# ..<..# #...).#....# .....# ## #.#....# .....# ##...#....## .....#.. '##.....'.....# ..#† ._#.....###.#.####.##.....#.......@.5#'#.## ##......#.##..####.....## #.#.##..# ...### ##'####.##..# .### ##.####.##..# .# #.##..####### #.#####..........# #....##....#####'###### #....##....# #...†....#li!liܡ05.libx13--------------9.4 (0.6liliz Press: ? - help, Q - selliŬect action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (moderately wounded, 63% to hit)  You shoot an arrow. The arrow hits Grinder. _Grinder attacks as she pursues you! Grinder hits you! You writhe in agony.lit  #....# ###......  #....# .....# ###...†#.#...[# ..<..# #...).#....# .....# ## .#.#....# .....# ##...#....## .....# ''##.....'.....# ...# _._#.....###.#.####.# ß###.....#.5.#'#.#......#.##..####.....  #.#.##..# ...###  ####'####.##..# .####.####.##..# .li?u P#.##..# #####.#####.#  #....##....#####'######  #....##....# #...†....#li{ lip| S---60.0li li ligQ #....# ### #....# .....# ###...#.#...[# ..<..# #... #.#....# .....# ## #.#.#....# .....# ##.#....## .....#'##.....'.....# .... ._._#.....###.#.####. #ß###.....#.5.#'#.#......#.##..####..... #.#.##..# ...### ####'####.##.li.# .####.####.##..# .#.##..##.#####..........# #....##....#####'######  #....##....# #...†....#li5li͝35.liI{4=--------------6liťli8 #....# ### ##....# .....# ###  ###.#...[# ..<..# #  #.#....# .....# ## ##.#.#....# .....# ##.#....## ..... #'''##.....'.....# ... _._._#.....###.#.#####ß###.....#.5..#'#  ####......#.##..####..... #.#.##..# ...### ####'####.##..# .####.####.##..# .#.##..########.#####.....li [40m.....# #....##....#####'######  #....##....# #...†....#lili35.li(1.2lilili #....# ### ##....# .....# ### ###.#...[# ..<..# # #.#....# .....# ###.#.#....# .....# #.#....## ..... ##'''##.....'.....# #_._._#.....###.#.####liC#ß###.....#...@..5...#'# ####......#.##..####..... #.#.##..# ...###  ####'####.##..# .### #.####.##..# .#.##..####### #.#####..........# # #....##....#####'###### # #....##....# #...†....#liPli&8lili li_ #....# ###liH ##....# .....# ### ###.#...[# ..<..# # #.#....# .....#  ###.#li.#....# .....#  #li_.#....## ..... liT ##'''##.....'.....#  #_._._#.....###.#.#### li? ###ß###.....#..@...5...#'#liW ####......#.##..####..... #li.#.##..# ...### ####'####.##..# .####.####.##..# .#.##..####### li.#.#####..........# .# #....##....#####'###### li.# #....##....# #...†....#liQliw45.li(2.4lilik g#....####.. bdevo13 the Shooter#########....# .....# ### Sprigganli :###.......#...[# ..<..# # Health: 14/27 ============------------#.........#....# .....# # Magic: 6/6========================###.#.......#....# .....#AC: 2Str: 7  #...........#....## .....##### EV: 17Int: 10  liY ##'''##.....'.....# .......... SH: 0Dex: 21  #_._._#.....###.#.####.......... XL:  5 Next:  4% Place: Dungeon:3  li "###ß###.....#..@**5....#'#...... Noise: ---------  Time: 1162.4 (0.0)li ####......#.##..####.....##### a) +0 shortbow#.......#.##..# ...###Fire: a) +0 shortbowli w####'####.##..# .### #########.####.##..# .# ...............##..#######5   Grinder li .########.#####..........# .##....##....#####'###### .##....##....# #...†....# _Grinder is heavily wounded. _Grinder attacks as she pursues you! Grinder hits you! You writhe in agony.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight lineAim: Grinder (heavily wounded, 63% to hit)liA T .5li*5Aim: Grinder (heavily wounded, 63% to hit)li#....####.. bdevo13 the Shooter#########....# .....# ### Spriggan###.......#...[# ..<..# # Health: 14/27 ============------------#.........#....# .....# # Magic: 6/6========================###.#.......#....# .....#AC: 2Str: 7  li#...........#....## .....##### EV: 17Int: 10  ##'''##.....'.....# .......... SH: 0Dex: 21  #_._._#.....###.#.####.......... XL:  5 Next:  4% Place: Dungeon:3  ###ß###.....#..@((5....#'#...... Noise: ---------  Time: 1162.4 (0.0)####......#.##..####.....##### a) +0 shortbow#.......#.##..# ...###Fire: a) +0 shortbow####'####.##..# .### #########.####.##..# .# ...............##..#######5   Grinder li.########.#####..........# .##....##....#####'###### .##....##....# #...†....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits Grinder!  Grinder is severely wounded.liQlilXH.5.liX5===3.5 (1.1 li+Y _li`liblio|#....####.. bdevo13 the Shooter#########....# .....# ### Spriggan###.......#...[# ..<..# # Health: 14/27 ============------------#.........#....# .....# # Magic: 6/6========================###.#.......#....# .....#AC: 2Str: 7  li}g#...........#....## .....##### EV: 17Int: 10  ##'''##.....'.....# .......... SH: 0Dex: 21  #_._._#.....###.#.####.......... XL:  5 Next:  4% Place: Dungeon:3  ###ß###.....#..@*5.....#'#...... Noise: ===------  Time: 1163.5 (0.0)####......#.##..####.....##### a) +0 shortbow#.......#.##..# ...###Fire: a) +0 shortbow####'####.##..# .### #########.####.##..# .# ...............##..#######liO}5   Grinder .########.#####..........# .##....##....#####'###### .##....##....# #...†....#You shoot an arrow. The arrow hits Grinder! li}_Grinder is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 63% to hit)li7g#....####.. bdevo13 the Shooter#########....# .....# ### Sprigganli7###.......#...[# ..<..# # Health: 14/27 ============------------#.........#....# .....# # Magic: 6/6========================###.#.......#....# .....#AC: 2Str: 7  #...........#....## .....##### EV: 17Int: 10  ##'''##.....'.....# .......... SH: 0Dex: 21  #_._._#.....###.#.####.......... XL:  5 Next:  4% Place: Dungeon:3  li 8###ß###.....#..@(5.....#'#...... Noise: ===------  Time: 1163.5 (0.0)####......#.##..####.....##### a) +0 shortbow#.......#.##..# ...###liH8Fire: a) +0 shortbow####'####.##..# .### #########.####.##..# .# ...............##..#######5   Grinder li8.########.#####..........# .##....##....#####'###### .##....##....# #...†....#li8Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli9Aim: Grinder (severely wounded, 63% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.liX(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (severely wounded, 63% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.  Grinder is severely wounded.li95.li=5=li-4.6 (1.1 _lilili  #....# ### ##....# .....#  ###.#...[# ..<..#  #.#....# .....#  ###.#.#....# .....# #.#....## ..... ##'''##.....'.....#  li Z #_._._#.....###.#.#### ###ß###.....#.@.5......#'# ####......#.##..####..... #.#.##..# ...### ####'####.##..# .####.####.##..# .# #..##..# #.#.#####..........# #.# #....##....li #####'###### #.# #....##....# #...†....#li li 05.li6 7---5.2 (0.6liS li li2JliJ:---liOliLQliI$#########....# .....# ####.......#...[# ..<..#  #..#....# .....####.#.#....# .....# #...li$.#....## .....### ##'''##.....'.....# ........ #_._._#.....###.#.#### ###ß###.....#..5.......#'# #li3%n.#@##..####.....### .#.##..# ...###  ####'####.##..# .###  ##########.####.##..# .#  #...............##..####### lil*N #.########.#####..........#  #.# #....##....#####'######  #.# #....##....# #...†....#  #.# #....##....# #........#li-li-&8li3li4li' li lip li li{4liliW ###.......#...[<..# ...#.###.#.....####'''##.....'.....#..._._._###.#.######ß##..5.......#'# ####.##..####.....### #. ...### ###'######  ##########. ..............##############.#####............ #.########.#####....# #........# liXli^5.5   GrinderliP_(6.4lidli gliZ U....###.##.....#####'''##.....'........_._._###.#.######ß##.5........#'#li-[ 6 ####.##..####.....### #. ...### ###'######  ##########. ..............##############.#####.......... #....##....#####'######liN[ ...# #...†......lij[ `#######.#####...........# lic licc D=7.0livj lij lia li li li li#.........#....# .....#bdevo13 the Shooter###.#.......#....# .....#Spriggan#...........#....## .....### Health: 15/27 =============-----------##'''##.....'.....# ........ Magic: 6/6========================li#_._._#.....###.#.####........ AC: 2Str: 7###ß###.....#.5........#'#.... EV: 17Int: 10li####......#*##..####.....### SH: 0Dex: 21li9f#.......#*##..# ...###XL:  5 Next:  4% Place: Dungeon:3####'####@##..# .###li]Noise: ---------  Time: 1167.0 (0.0)  li##########.####.##..# .#a) +0 shortbow#...............##..#######liFire: a) +0 shortbow#.########.#####..........#liN#.##....##....#####'#######.#li?#....##....# #...†....# 5   Grinder#.##....##....# #........##.########.#####....# #........##.#........# #....# #........#The arrow hits Grinder but does no damage. _Grinder is severely wounded.liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 63% to hit)lirNp 5.#li-5*#Aim: Grinder (severely wounded, 63% to hit)li" #.........#....# .....#bdevo13 the Shooter###.#.......#....# .....#Spriggan#...........#....## .....### Health: 15/27 =============-----------##'''##.....'.....# ........ Magic: 6/6========================#_._._#.....###.#.####........ AC: 2Str: 7lir ###ß###.....#.(........#'#.... EV: 17Int: 10####......#(##..####.....### SH: 0Dex: 21li #.......#(##..# ...###li XL:  5 Next:  4% Place: Dungeon:3####'####@##..# .###li Noise: ---------  Time: 1167.0 (0.0)  ##########.####.##..# .#li a) +0 shortbow#...............##..#######li Fire: a) +0 shortbow#.########.#####..........##.#li; F#....##....#####'#######.#lin h#....##....# #...†....# 5   Grinder#.##....##....# #........#li y#.########.#####....# #........##.#........# #....# #........#The arrow hits Grinder but does no damage. _Grinder is severely wounded.Fire: a) +0 shortbowli NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 63% to hit)li,o ^_Grinder is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle lioo  Shift-Dir - straight line  Aim: Grinder (severely wounded, 63% to hit)  You shoot an arrow. The arrow barely misses Grinder.lip liw S..5li[x >===8.1 (1.1 _li} li li###.#....####'''##.....'........_._._###.#.######ß##..........#'# ####.##..####.....### #.5##..# ...### ###'####.###  ##########. ..............##############.#####.......... #....##....#####'li~######...# #...†.......#######.#####....#........# #....###########li li k6=---7 (0.6liOlili+ #....#....## .....## ##'''##.....'.....# ....... #_._._#.....###.#.#### ###ß###.....#..........#'# #.#.##..####.....## .#5##..# ...###  ####'####.##..# .### ##########.####.##..# .#  #.............@.##..####### #.########.#####..........#liwF #.# #....##....#####'##### #.# #....##....# #...†.... #.# #....##....# #........ #.########.#####....# #. #.#........# #....# #. #.#.######## #...####li. #.#.# #...)..').li\liJ.5liD---9.3lilit _Grinder says, "Tell me all your secrets, or I'll kill you."li1 #.#....## ..... ##'''##.....'.....#  #_._._#.....###.#.#### ###ß###.....#..#'# ####......#.##..####..... #.#.##..# ...### ####'####5##..# .### #.####.##..# .# #.##..# #.#.#####.# #.# #....##....#####' #.# #....##....# #...† #.# #....##....# # #.#.#####....# # #.#.# #....# #  #.#.# #...####  #.#.# #...)..') [4liѦ"0mli<9li1lij lij li3k lip lir lit liRt liw ,li li 0 #.#....## ..... ##'''##.....'.....#  #_._._#.....###.#.#### ###ß###.....#.#'# ####......#.##..####..... #.#.##..# ...li   ####'####.##..# .### #.####5##..# .# #...##..#70.5 #.li D#.#####.# #.# #....##....#####' #.# #....##....# #...† #.# #....##....# # #.#.#####....# #li  5   Grinder #.#.# #....# # #.#.# #...#### #.#.# #...)..')li lin lid \ _Grinder is nearby!li  #.#....##  ##'''##.....'.....#  #_._._#.....###.#.#### ###ß###.....#.#'# ####......#.##..#### #.......#.##..# ... ####'####.##..# .### #.####5##..# .# #....##..# #.#.#####.# #.# #....##....#####' #.# #....##....# #...† #.# #....##....# # #.#.#####....# # #.#..# #....# # #.#.########[3lib 7m #...#### #.#.# #...)..')li1liK=1.1 _lilili%u #.#....##  ##'''##.....'.....#  #_._._#.....###.#.#### ###ß###.....#.#' ####......#.##..#### #.......#.##..# ... ####'####.##..# . #.####5##..# .# #.##..# #.#.#####.# #.# #....##....#####' #.# #....##....# #...† #.# #....##....# # #.##.#####....# # #.#........# #....# # #.#.########[39;liu49m #...#### #.#.# #...)..')liYvli>{J.5li{&7liliRliz #...........#....## ... bdevo13 the Shooter##'''##.....'.....# ... Spriggan#_._._#.....###.#.####... Health: 16/27 ==============----------###ß###.....#..........#' Magic: 6/6========================####......#.##..####... AC: 2Str: 7#.......#.##..# ... EV: 17Int: 10####'####.##..# .## SH: 0Dex: 21##########.####.##..# .# XL:  5 Next:  4% Place: Dungeon:3#.........@***5.##..####### Noise: -------li: --  Time: 1171.7 (0.0)#.########.#####..........# a) +0 shortbow#.##....##....#####'# Fire: a) +0 shortbow#.##....##....# #...†#.##....##....# #....#.########.#####....# #.... 5   Grinder#.#........# #....# #....#.#.######## #...####....#.#.##...)..')... _Grinder says, "Tell me all your secrets, or I'll kill you." _Grinder is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 63% to hit)li#...........#....## ... bdevo13 the Shooter##'''##.....'.....# ... Spriggan#_._._#.....###.#.####... Health: 16/27 ==============----------###ß###.....#..........#' Magic: 6/6========================####......#.##..####... AC: 2Str: 7#.......#.##..# ... EV: 17Int: 10####'####.##..# .## SH: 0Dex: 21li>##########.####.##..# .# XL:  5 Next:  4% Place: Dungeon:3#.........@...5.##..####### Noise: ---------  Time: 1171.7 (0.0)#.########.#####..........# a) +0 shortbow#.#li/#....##....#####'# Fire: a) +0 shortbow#.##....##....# #...†#.#liU#....##....# #....#.########.#####....# #.... 5   Grinderli(#.#........# #....# #....#.#.######## #...####....#.#.##...)..')...liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: Grinder (severely wounded, 63% to hit)  You shoot an arrow. The arrow hits Grinder!  You kill Grinder!liQ(((.li)liyH)....liJliQ#...........#....## ... bdevo13 the Shooter##'''##.....'.....# ... Spriggan#_._._#.....###.#.####... Health: 17/27 ===============---------###ß###.....#..........#' Magic: 6/6========================####......#.##..####... AC: 2Str: 7#.......#.##..# ... EV: 17Int: 10####'####.##..# .## SH: 0Dex: 21##########.####.##..# .# XL:  5 Next: 154% Place: Dungeon:3#.........@.....##..####### Noise: ===[liNRE34m------  Time: 1172.8 (1.1)#.########.#####..........# a) +0 shortbow#.##....##....#####'# Fire: a) +0 shortbow#.##....##....# #...†#.##....##....# #....#.########.#####....# #....liU #.#........# #....# #.... #.#.######## #...####.... #.#.##...)..')... Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 63% to hit)  You shoot an arrow. The arrow hits Grinder! _You kill Grinder! Shift-Dir - straight line  Aim: Grinder (severely wounded, 63% to hit)  You shoot an arrow. The arrow hits Grinder! _You kill Grinder!Your Ranged Weapons skill gained 2 levels and is now at level 7!  You have reached level 6!li9]/  --more--li20/32=7/76li 28% li{li?4 _li̯  _li: Bli ,li li 1lil ,li li i2=liJ liU ,liӼ li ,li li li li< li 23==li+ li Bliy ,li li 4==lic lir ,liU li ,li li ,li li% liB U5=li li ,li li li@ li li ,li li_ li K6=lia li ,liF li li li li` ,li li li! a7==li li ,li% liG ,li li li@ li li li h8==li li9 lib li li ,li liR lit li< li k9=liTli,lili,lirli+liOlili8 b30=li} li ,li li li li li,liclilih1==liliI,lili,lili/,lili~2==lilil1 _HP restored.li-!3liv!li"li#$liJ$li$li%liU&,li&li'li(O=li)li)li+,li+liO-li-,li-li.li/,li/li1liJ3,li4li:li<,li2@,li@liAliAli|Cli(FliIFliGliIlijL,livMliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 83% to hit)liQw....... _The ribbon worm moves out of view.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [the floor.]li w.******Aim: a ribbon worm (wandering, hasn't noticed you, 83% to hit)liVY ..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== #....##...# ###..##.##Magic: 7/7======================== .........########)..###.#AC: 2Str: 7 .).######...).............EV: 17Int: 10 liY ....)..).÷.#####..######.##SH: 0Dex: 21 ...###.######...#######w.XL:  6 Next: 28% Place: Dungeon:3 ...# #..........@((((((##Noise: ---------  Time: 1257.8 (0.0) liZ ...# #.####.##########.#a) +0 shortbow #### #.. #.Fire: a) +0 shortbow#.# #......li:Z Uw   ribbon wormFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli^Z {Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 83% to hit)  li~Z ]You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is lightly wounded.li li ]......wliR <===8.8 (1 _liP li1 liY..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== #....##...# ###..##.##Magic: 7/7======================== .........########)..###.#AC: 2liStr: 7 .).######...).............EV: 17Int: 10 ...)..).÷.#####..######.##SH: 0liDex: 21 ...###.######...#######..liXL:  6 Next: 28% Place: Dungeon:3 ...# #..........@*****w##Noise: ===------  Time: 1258.8 (0.0) li...# #.####.##########.#a) +0 shortbow li#### #.. #.Fire: a) +0 shortbow#.# #......w   ribbon wormYou shoot an arrow. The arrow hits the ribbon worm. liP_The ribbon worm is lightly wounded.  Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (83% to hit)li^'..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== li'#....##...# ###..##.##Magic: 7/7======================== li'.........########)..###.#AC: 2Str: 7 li'.).######...).............EV: 17li',Int: 10 li(...)..).÷.#####..######.##SH: 0Dex: 21 li#(~...###.######...#######..li@(XL:  6 Next: 28% Place: Dungeon:3 li](...# #..........@(((((w##liu((Noise: ===------  Time: 1258.8 (0.0) ...# #.####.##########.#li(a) +0 shortbow #### #.. #.Fire: a) +0 shortbowli(#.# #......w   ribbon wormli(Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli(Shift-Dir - straight lineAim: a ribbon worm (83% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is heavily wounded.liѩli....w.9.9 (1.1 _li E..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== #....##...# ###..##.##Magic: 7/7======================== li2 ~.........########)..###.#AC: 2Str: 7 .).######...).............EV: 17Int: 10 li^ ...)..).÷.#####..######.##SH: 0Dex: 21 li ...###.######...#######..XL:  6 Next: 28% Place: Dungeon:3 li ...# #..........@****w.##li (Noise: ===------  Time: 1259.9 (0.0) ...# #.####.##########.#li a) +0 shortbow #### #.. #.li >Fire: a) +0 shortbowli S#.# #......liG w   ribbon wormYou shoot an arrow. The arrow hits the ribbon worm! li O_The ribbon worm is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli wAim: a ribbon worm (heavily wounded, 83% to hit)li..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#liԁSpriggan #....#....###.....####.#Health: 32/32 ======================== li#....##...# ###..##.##Magic: 7/7======================== li!.........########)..###.#AC: 2liAStr: 7 .).######...).............li\EV: 17Int: 10 ...)..).÷.#####..######.##SH: 0Dex: 21 liȂ~...###.######...#######..liAXL:  6 Next: 28% Place: Dungeon:3 ...# #..........@((((w.##liNoise: ===------  Time: 1259.9 (0.0) li4...# #.####.##########.#a) +0 shortbow li^#### #.. #.Fire: a) +0 shortbowli{H#.# #...li ...liw   ribbon wormFire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliwAim: a ribbon worm (heavily wounded, 83% to hit)  li?You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is almost dead.lili@T...w.li,61.0 (1.1 li _lili}li[..........#.......# ##.######bdevo13 the Shooter li#....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== li#....##...# ###..##.##Magic: 7/7li5======================== .........########)..###.#AC: 2Str: 7 liqv.).######...).............EV: 17Int: 10 ...)..).÷.#####..######.##liYSH: 0Dex: 21 li~...###.######...#######..liWXL:  6 Next: 28% Place: Dungeon:3 ...# #..........@***w..##Noise: ===------  Time: 1261.0 (0.0) ...# #.####.##########.#liGa) +0 shortbow #### #.. #.Fire: a) +0 shortbow#.# #......w   ribbon wormYou shoot an arrow. The arrow hits the ribbon worm! _The ribbon worm is almost dead.Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelisAim: a ribbon worm (almost dead, 83% to hit)li"..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== #....##...# ###..##.##Magic: 7/7======================== .........########)..###.#AC: 2lixStr: 7 .).######...).............EV: 17Int: 10 ...)..).÷.#####..######.##SH: 0Dex: 21 ...###.######...#######..li)XL:  6 Next: 28% Place: Dungeon:3 ...# #..........@((((((##liUNoise: ===------  Time: 1261.0 (0.0) ...# #.####.##########.#a) +0 shortbow li #### #.. #.Fire: a) +0 shortbowliI#.# #......w   ribbon wormliFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a ribbon worm (almost dead, 83% to hit)  You shoot an arrow.  The arrow barely misses the ribbon worm.liolisvU..w...liw+2.1 (1.1 li6w _li{}li]liMD..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== #....##...# ###..##.##liDMagic: 7/7======================== .........########)..###.#AC: 2Str: 7 .).######...).............liDYEV: 17Int: 10 liD...)..).÷.#####..######.##SH: 0liEDex: 21 ...###.######...#######..li2E/XL:  6 Next: 28% Place: Dungeon:3 ...# #..........@**w...##liZE(Noise: ===------  Time: 1262.1 (0.0) ...# #.####.##########.#li}Ea) +0 shortbow #### #.. #.liE|Fire: a) +0 shortbow#.# #liE......w   ribbon wormYou shoot an arrow. liE__The arrow barely misses the ribbon worm.Fire: a) +0 shortbowliFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli;FsAim: a ribbon worm (almost dead, 83% to hit)lifS w.li;..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== #....##...# ###..##.##Magic: 7/7li<======================== .........########)..###.#AC: 2Str: 7 .).######...).............EV: 17Int: 10 ...)..).÷.#####..######.##SH: 0Dex: 21 ...###.######...#######..XL:  6 Next: 28% Place: Dungeon:3 ...# #..........@((((((##Noise: ===------  Time: 1262.1 (0.0) li<...# #.####.##########.#a) +0 shortbow #### #.. #.Fire: a) +0 shortbow#.# #...li'=...w   ribbon worm _The arrow barely misses the ribbon worm.Fire: a) +0 shortbowlir=[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  The arrow barely misses the ribbon worm.liliX~.w.... li23.1 (1 _li"lili..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== #....##...# ###..##.##Magic: 7/7======================== .........########)..###.#AC: 2Str: 7 .).######...).............EV: 17Int: 10 ...)..).÷.#####..######.##SH: 0Dex: 21 ...###.######...#######..XL:  6 Next: 28% Place: Dungeon:3 ...# #..........@*w....##Noise: ===------  Time: 1263.1 (0.0) ...# #.####.##########.#a) +0 shortbow #### #li.. #.Fire: a) +0 shortbow#.# #......w   ribbon wormYou shoot an arrow. _The arrow barely misses the ribbon worm.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 83% to hit)li ..........#.......# ##.######bdevo13 the Shooter #....#....#############.......#Spriggan #....#....###.....####.#Health: 32/32 ======================== #....##...# ###..##.##Magic: 7/7======================== .........########)..###.#AC: 2Str: 7 .).######...).............EV: 17Int: 10 ...)..).÷.#####..######.##SH: 0Dex: 21 ...###.######...#######..XL:  6 Next: 28% Place: Dungeon:3 ...# #..........@.w....##Noise: ===------  Time: 1263.1 (0.0) li q...# #.####.##########.#a) +0 shortbow #### #.. #.Fire: a) +0 shortbow#.# #......w   ribbon wormFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  You kill the ribbon worm!(†li b.94.2 (1.1 _li li lil3lillitlivliYx,li{li}li!~linlili߄liliili׈li....#.......# ##.######....#....####...... ##..#....#....# ##.....#### likC..#÷#....##...# ###..##.###....########)..###.# ..##.).######...)............. li####...)..).÷.#####..######.##  #...###.######...#######..  #...# #.....†....##---6.0 (1.8  #...# #.####.####.#  ##### #.. #.. #.# #.#li- ... .> ...###lili6#---liW$6 (2.4li<li; _Found a stone staircase leading down.li 3li li" li| li [#.#.# ##. ##..##....#....##..#....#....# ##......#÷#....##...# ###..##.##.#.#)..###.#lig .##.).######...)....#...)..).÷.#####..######.## #...###.######...#.. #...# #li .....†....## #...# #g####.li "#.# ##### #.. #..# #.# #.## li#  ... .> ...###g   hobgoblin (wandering)li (0.0li -7.2 (0.6li li \ _A hobgoblin comes into view.li#..............#.......# ##.### bdevo13 the Shooter ##..##....#....#############..... Spriggan ###..#....#....###.....### Health: 32/32 ======================== ...#÷#....##...# ###..##.##Magic: 7/7======================== ...#..........########)..###.#AC: 2Str: 7 ...##.).######...).............EV: 17Int: 10 #####...)..).÷.#####..######.##SH: 0Dex: 21#...###.######...#######..XL:  6 Next: 29% Place: Dungeon:3#...# #.****@......†....##Noise: ---------  Time: 1267.2 (0.0)#...# #g####.##########.#a) [0;liK 10;1m+0 shortbow##### #.. #..#Fire: a) +0 shortbow#.# #.##... .>...###g   hobgoblin (wandering) _Found a stone staircase leading down. _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 67% to hit)liiXj ...g###li+K*##li4K*##li *g#Aim: a hobgoblin (wandering, hasn't noticed you, 67% to hit)li-J#..............#.......# ##.### bdevo13 the Shooter ##..##....#....#############..... Spriggan ###..#....#....###.....### Health: 32/32 ======================== ...#÷#....##...# ###..##.##Magic: 7/7======================== ...#..........########)..###.#AC: 2Str: 7 ...##.).######...).............EV: 17Int: 10 #####...)..).÷.#####..######.##SH: 0Dex: 21#...###.######...#######..XL:  6 Next: 29% Place: Dungeon:3lii/#...# #.((((@......†....##Noise: ---------  Time: 1267.2 (0.0)#...# #(####.##########.#a) +0 shortbow##### #.. #..#Fire: a) +0 shortbow#.# #.##... .>...###g   hobgoblin (wandering) _Found a stone staircase leading down. _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 67% to hit)liTFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 67% to hit)  You shoot an arrow. The arrow barely misses the hobgoblin.The hobgoblin shouts!li%g....gli)M===8.3 (1.1li' _You hear a shout!liM>#..............#.......# ##.### bdevo13 the Shooter ##..##....#....#############..... Spriggan ###..#....#....###.....### Health: 32/32 ======================== ...#÷#....##...# ###..##.##Magic: 7/7======================== liH?v...#..........########)..###.#AC: 2Str: 7 ...##.).######...).............EV: 17Int: 10 #####...)..).÷.#####..######.##SH: 0Dex: 21#...###.######...#######..XL:  6 Next: 29% Place: Dungeon:3#...# #.g***@......†....##Noise: ===------  Time: 1268.3 (0.0)#...# #.####.##########.#a) +0 shortbow##### #.. #..#Fire: a) +0 shortbowli"@#.# #.##... .>...###g   hobgoblinThe hobgoblin shouts! _You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (67% to hit)li :#..............#.......# ##.### bdevo13 the Shooter ##..##....#....#############..... Spriggan ###..#....#....###.....### Health: 32/32 ======================== ...#÷#....##...# ###..##.##Magic: 7/7======================== ...#..........########)..###.#AC: 2liStr: 7 ...##.).######...).............EV: 17Int: 10 #####...)..).÷.#####..######.##SH: 0Dex: 21#...###.######...#######..XL:  6 Next: 29% Place: Dungeon:3#...# #.g(((@......†....##liqNoise: ===------  Time: 1268.3 (0.0)#...# #.####.##########.#a) +0 shortbow##### #.. #..#Fire: a) +0 shortbow#.# #.##... .>...###g   hobgoblinFire: a) +0 shortbowliUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (67% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  liYNThe hobgoblin is moderately wounded.li( liԋ n.g.. liŌ 49.4 (1.1 _li* li` li#..............#.......# ##.### bdevo13 the Shooter liRS##..##....#....#############..... Spriggan ###..#....#....###.....### Health: 32/32 ======================== ...#÷#....##...# ###..##.##Magic: 7/7[34m======================== ...#..........########)..###.#li˰ AC: 2Str: 7 ...##.).######...).............EV: 17Int: 10 #####...)..).÷.#####..######.##SH: 0liADex: 21#...###.######...#######..XL:  6 Next: 29% Place: Dungeon:3#...# #..g**@......†....##Noise: ===------  Time: 1269.4 (0.0)liq#...# #.####.##########.#a) +0 shortbow##### #.. #..#Fire: a) +0 shortbow#.# #.##... .>...###g   hobgoblinYou shoot an arrow. The arrow hits the hobgoblin. _The hobgoblin is moderately wounded.Fire: a) +0 shortbowliN.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 67% to hit)lite#..............#.......# ##.### bdevo13 the Shooter ##..##....#....#############..... Spriggan ###..#....#....###.....### Health: 32/32 ======================== ...#÷#....##...# ###..##.##Magic: 7/7======================== ...#..........########)..###.#AC: 2Str: 7 liL...##.).######...).............EV: 17Int: 10 #####...)..).÷.#####..######.##SH: 0Dex: 21#...###.######...#######..XL:  6 Next: 29% Place: Dungeon:3#...# #..g..@......†....##Noise: ===------  Time: 1269.4 (0.0)#...# #.####.##########.#lia) +0 shortbow##### #.. #..#Fire: a) +0 shortbow#.# #.##... .>...###g   hobgoblinFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 67% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!liY c†((li...li73070.5 (1.1 _li+li4li}#..............#.......# ##.### bdevo13 the Shooter ##..##....#....#############..... Spriggan ###..#....#....###.....### Health: 32/32 ======================== ...#÷#....##...# ###..##.##Magic: 7/7li^======================== ...#..........########)..###.#AC: 2Str: 7 ...##.).######...).............EV: 17Int: 10 #####...)..).÷.#####..######.##SH: 0ligDex: 21#...###.######...#######..XL:  6 Next: 30% Place: Dungeon:3#...# #..†..@......†....##Noise: ===------  Time: 1270.5 (0.0)#...# #.####.##########.#a) +0 shortbowliWl##### #.. #..#Fire: a) +0 shortbow#.# #.##... .>...###Aim: a hobgoblin (lightly wounded, 67% to hit)  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli I†**@liI8 #..............#.......# ##.### bdevo13 the Shooter li8 !##..##....#....#############..... Spriggan ###..#....#....###.....### Health: 32/32 ======================== ...#÷#....##...# ###..##.##Magic: 7/7======================== ...#..........########)..###.#AC: 2Str: 7 ...##.).######...).............li 9 YEV: 17Int: 10 li(9 #####...)..).÷.#####..######.##SH: 0lii9 -Dex: 21li9 #...###.######...#######..XL:  6 Next: 30% Place: Dungeon:3li9 #...# #(((((@......†....##Noise: ===------  Time: 1270.5 (0.0)#...# #.####.##########.#a) +0 shortbowliA: i##### #.. #..#Fire: a) +0 shortbow#.# #.##... .>li: ...###Aim: a hobgoblin (lightly wounded, 67% to hit)  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli: /Shift-Dir - straight lineli ..†..  You shoot an arrow. The arrow hits the hobgoblin! li `_You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.liV 41.6 (1.1 _liY li liE3likli,li0litlilitli,likli[li....#÷#....##...# ###..##.## ....#......)..###.# ....##.).######...)............. ######...)..).÷.#####..######.## #...###.######...#######.. #...# #..†.........†....## #...# #.####.#####  ##### #.. #..#  #.# #@## --- .......>.......  ...g.#########.li......... g   goblin (missile, wandering).li#s 2.8 (1.2)The goblin shouts!liA)K((((livK@...liw7===3.4 (1.8li~lim _The goblin throws a stone. The stone barely misses you.li....#÷#....##...# ###..##.## bdevo13 the Shooter ....#..........########)..###.#Spriggan ....##.).######...)............. Health: 32/32 ======================== ######...)..).÷.#####..######.## Magic: 7/7========================#...###.######...#######..AC: 2Str: 7#...# #..†.........†....##EV: 17Int: 10#...# #.####.##########.#SH: 0Dex: 21##### #.. #..#XL:  6 Next: 30% Place: Dungeon:3#.# #@##Noise: ===------  Time: 1273.4 (0.0).....**>.......lieH[10;38Ha) +0 shortbow...g*#########.Fire: a) +0 shortbow.........g   goblin (missile).  The goblin shouts! _The goblin throws a stone. The stone barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club and quivering stones (61% to hit)liU .g.li .g*Aim: a goblin, wielding a +0 club and quivering stones (61% to hit)li ....#÷#....##...# ###..##.## bdevo13 the Shooter ....#..........########)..###.#Spriggan ....##.).######...)............. Health: 32/32 ======================== li t######...)..).÷.#####..######.## Magic: 7/7========================#...###.######...#######..AC: 2Str: 7#...# #..†.........†....##EV: 17Int: 10#...# #.####.##########.#SH: 0li# Dex: 21##### #.. #..#XL:  6 Next: 30% Place: Dungeon:3#.# #@##Noise: ===------  Time: 1273.4 (0.0).......>.......a) +0 shortbow...g.#########.liX vFire: a) +0 shortbow.........li} Ig   goblin (missile)li C.  Fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli Aim: a goblin, wielding a +0 club and quivering stones (61% to hit)  You shoot an arrow. The arrow hits the goblin!  li 4You kill the goblin!li, (()(li~ 1...li 24.4 (1 _li; li; liliplidlili,lih  There is a stone staircase leading down here.li[li _liBliliOliliƨlilili+lilili;lilili#li_,lili7liliOlilivBliliwliUlililililililiqli,li8liJli,li;li,lilim _q - 2 white potions (gained 1)li'3li7liliWlililili liNliwlie li ,lili0liliLli3li8li,lili3lifJ #...# #.####.##########.#  liO##### #...#..#  ####.#.#.#####..  #.......>.......  #...).#########.  #..........####.  #..............#  #..............##.......@......#---86.2 (11.8)#.....####.###.[#.....# .# #.....# ######## liSliS#---liS%8 (12.4liYli\I _Found a chain mail.li liQ li li li? li lid ,liS ,li: li li ,li li li #...# #.####.###.# ##### #...#..# ####.#.#.#####.. ♣#.......>....... P.li #...).#########..._#..........####.P♣ #......# #.....# #.......# 8.6 (1.8)#.....####.###.[...li3 X#.....# #.# ####.....# #.######## #.#liX j#.##.#li V#.##.#li YP_li -9.2 (2.4li} eP_Pli < _Found a faded altar of an unknown god.li liI li li li liq li liq lip ,li: liE li& ,li li li li lia li li, ,liv li< li ,lim li li` ,li li< li ,li! li& liL( li( li/* li[, li/ li/ lii1 li5 li39 ,li: li.B liD ,liF liI ligM ,licO liQ liT ,liV liX li\ ,li] li_ lie Blim Xli, `li! nli liK li- li/ ..†..†#####..#  .............#  ......#####..#  ......# ##.######  li s###########.......#   ##.....####.#  ###..##.## .#  #####)..###.#####.#  ).........@.#  li ###..######.########  #...#######........#  lil =......†....#######.#  ##########.#  # ###.PP..# lih    ####..P.♣..#    .......P...#    #####..._♣P#   li 1303.0 (13.8)li< ,4.0 (14li% "_lin li*  li` Y_r - a scroll labelled DUGUETW ROLAUNALLliZli[,li]li%_lifb,lixdli4fligfliflikXlikli1mlidmlimlinlipli)pliplirlitliItliuli wliy,lizli|li4~,lizlili/,lililiWlilixliElili͌li,liҎlitlili li<liliolilililililiFlili,lili`lililiflixliQ,lili.lilili liliilililijlililiNli[liElilili8li[lilinliliLlililiOli,lisli@li$lijlilili,lililiBlili,lilili@,lilililililiwliXli,li+li>b  You see here a +0 chain mail.lili _liliI li" li[ li. li li} li li li li ,li liK li li li& li li{ li li li; li ,lim li li! li " li" lii1 li3 li3 li 5 li; Bli3< li[@ liB ,liWC liG liJ ,lisJ li*N libO liO li{P liIT liuV ,liW liZ liW\ li\ li] liRa lic ,liCe liyh lick lik li"m li+p lis ,liou liKx li Blin li ,lih li li ,li li li ,lir lie li< liu li li li ,li liΫ li ,li lig li liԵ li li li liǽ liM li li li Jli ,li li li li liP li li( liW li" li liO ##############.# # #..g.# # #.#######..# #####.......#.[# ..#.......<...#..# ).#...†..†#####..# #)...............# li .......#####..# ..#.# ##@###### ..#############.......# ..# ##.....####.# # ###..##.## #.# .)..###.#####.# ...).................# li# ag   goblin (missile, wandering) ÷.#####..######.########  #####...#######........# liI  †.........†....#######.# li2 /47.2 (43.2li ,8 (43.8li li` liaN..##############.#  bdevo13 the Shooter ..# #........g.#  Spriggan ..# #.#######*.#  Health: 32/32 ======================== ..#####.......#*[#  Magic: 7/7======================== li..#.......<...#*.#  AC: 2Str: 7 ).#...†..†#####.*#  EV: 17Int: 10 #)..............*#  SH: 0Dex: 21 li###.......#####.*#  XL:  6 Next: 30% Place: Dungeon:3 ..#.......# ##@######   Noise: ---------  Time: 1347.8 (0.0) ..#############.......#   a) +0 shortbow li..###.....####.#   Fire: a) +0 shortbow ..# ###..##.## #.#  li5.########)..###.#####.#  #...).................#   g   goblin (missile, wandering) lis ÷.#####..######.########  #####...#######........#  li†.........†....#######.#  _You see here a +0 chain mail.  liĒ%Fire: a) +0 shortbowliKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (wandering, hasn't  liDnoticed you, 61% to hit)lit g..[.*li& @.*li`d a..*[*.li8 g*Aim: a goblin, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 61% to hit)li..##############.#  bdevo13 the Shooter ..# #........(.#  Spriggan ..# #.#######(.#li  Health: 32/32 ======================== ..#####.......#([#  Magic: 7/7======================== ..#.......<...#(.#  AC: 2Str: 7 ).#...†..†#####.(#  EV: 17Int: 10 #)..............(#  SH: 0liDex: 21 ###.......#####.(#li  XL:  6 Next: 30% Place: Dungeon:3 ..#.......# ##@######   Noise: ---------  Time: 1347.8 (0.0) li2..#############.......#   a) +0 shortbow ..#li[##.....####.#   Fire: a) +0 shortbow liv..# ###..##.## #.#  li.########)..###.#####.#  li5#...).................#   g   goblin (missile, wandering) li ÷.#####..######.########  #####...#######........#  li†.........†....#######.#  li_You see here a +0 chain mail.  Fire: a) +0 shortbowliDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliZhAim: a goblin, wielding a +0 dagger and quivering stones (wandering, hasn't  lionoticed you, 61% to hit)lixq g......g)licyYou shoot an arrow. The arrow barely misses the goblin.The goblin shouts!liI[(((((((lili......@li'7===8.9 (1.1liliDf _The goblin throws a stone. The stone misses you.lik..##############.#  bdevo13 the Shooter ..# #........g.#  Spriggan ..# #.#######*.#  Health: 32/32 ======================== ..#####.......#*[#  Magic: 7/7======================== ..#.......<...#*.#  AC: 2Str: 7 ).#...†..†#####.*#  EV: 17Int: 10 #)..............*#  SH: 0Dex: 21 ###.......#####.*#  XL:  6 Next: 30% Place: Dungeon:3 ..#.......# ##@######   [33liMlmNoise: ===------  Time: 1348.9 (0.0) ..#############.......#   a) +0 shortbow ..###.....####.#   Fire: a) +0 shortbow ..# ###..##.## #.#  .########)..###.#####.#  #...).................#   g   goblin (missile) ÷.#####..######.########  #####...#######........#  †.........†....#######.#  lilThe goblin shouts! _The goblin throws a stone. The stone misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (61% to hit)li ..##############.#  bdevo13 the Shooter ..# #........g.#  Spriggan ..# #.#######(.#li\   Health: 32/32 ======================== ..#####.......#([#  Magic: 7/7======================== ..#.......<...#(.#  AC: 2Str: 7 ).#...†..†#####.(#  EV: 17Int: 10 #)..............(#  SH: 0li Dex: 21 ###.......#####.(#  XL:  6 Next: 30% Place: Dungeon:3 ..#.......# ##@######   Noise: ===------  Time: 1348.9 (0.0) li ..#############.......#   a) +0 shortbow ..###.....####.#   Fire: a) +0 shortbow ..# ###..##.## #.#  .########)..###.#####.#  #...).................#   g   goblin (missile) ÷.#####..######.########  #####...#######........#  †.........†....#######.#  li* Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (61% to hit)  You shoot an arrow.  The arrow hits the goblin but does no damage.liq li9 I.g.....li 29.9 (1 _li| li]" liT..##############.#  bdevo13 the Shooter ..# #..........#  Spriggan ..# #.#######g.#  Health: 32/32 ======================== ..#####.......#*[#li@Ut  Magic: 7/7======================== ..#.......<...#*.#  AC: 2Str: 7 ).#...†..†#####.*#  EV: 17liUInt: 10 #)..............*#  SH: 0Dex: 21 ###.......#####.*#  XL:  6 Next: 30% Place: Dungeon:3 liV..#.......# ##@######   Noise: ===------  Time: 1349.9 (0.0) ..#############.......#   a) +0 shortbow ..###.....####.#   Fire: a) +0 shortbow ..# ###..##.## #.#  liV3.########)..###.#####.#  #...).................#   g   goblin (missile) ÷.#####..######.########  liWL#####...#######........#  †.........†....#######.#  You shoot an arrow. liW_The arrow hits the goblin but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (61% to hit)limL..##############.#  bdevo13 the Shooter ..# #........(.#  Spriggan ..# #.#######(.#liPMA  Health: 32/32 ======================== ..#####.......#([#  Magic: 7/7======================== ..#.......<...#(.#  AC: 2Str: 7 ).#...†..†#####.(#  EV: 17Int: 10 #)..............(#li6N  SH: 0Dex: 21 ###.......#####.(#  XL:  6 Next: 30% Place: Dungeon:3 ..#.......# ##@######   Noise: ===------  Time: 1349.9 (0.0) ..#############.......#   a) +0 shortbow ..###.....####.#   Fire: a) +0 shortbow liN..# ###..##.## #.#  .########)..###.#####.#  #...).................#   g   goblin (missile) ÷.#####..######.########  li(OL#####...#######........#  †.........†....#######.#  You shoot an arrow. liO_The arrow hits the goblin but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (61% to hit)liHN_The arrow hits the goblin but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger and quivering stones (61% to hit)  You shoot an arrow. The arrow closely misses the goblin.liUK...g....li3^(((((((li~l....@..li.51.0 (1.1lilin _The goblin throws a stone. The stone closely misses you.li N..##############.#  bdevo13 the Shooter ..# #..........#  Spriggan li ..# #.#######..#  Health: 32/32 ======================== ..#####.......#.g#  Magic: 7/7======================== ..#.......<...#.*#  AC: 2Str: 7 ).#...†..†#####.*#  EV: 17Int: 10 #)..............*#  SH: 0Dex: 21 ###.......#####.*#  XL:  6 Next: 30% Place: Dungeon:3 li ..#.......# ##@######   Noise: ===------  Time: 1351.0 (0.0) ..#############.......#   a) +0 shortbow ..###.....####.#   Fire: a) +0 shortbow ..# ###..##.## #.#  .########)..###.#####.#  #...).................#   g   goblin (missile) ÷.#####..######.########  #####...#######........#  li †.........†....#######.#  You shoot an arrow. The arrow closely misses the goblin. _The goblin throws a stone. The stone closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (61% to hit)li .g*.*.li .g.*.*Aim: a goblin, wielding a +0 dagger and quivering stones (61% to hit)liw..##############.#  bdevo13 the Shooter ..# #..........#  Spriggan ..# #.#######..#  Health: 32/32 ======================== ..#####.......#.g#  Magic: 7/7======================== ..#.......<...#.(#  AC: 2Str: 7 ).#...†..†#####.(#  EV: 17Int: 10 #)..............(#  SH: 0Dex: 21 li###.......#####.(#  XL:  6 Next: 30% Place: Dungeon:3 ..#.......# ##@######   Noise: ===------  Time: 1351.0 (0.0) ..#############.......#   a) +0 shortbow ..###.....####.#   Fire: a) +0 shortbow ..# ###..##.## #.#  .########)..###.#####.#  #...).................#   g   goblin (missile) ÷.#####..######.########  #####...#######........#  †.........†...li,@.#######.#  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (61% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin is severely wounded.li1Sli]P[g...li+^42.1 (1.1 _li:fligli`h..##############.#  bdevo13 the Shooter ..# #..........#  Spriggan ..# #.#######..#  Health: 32/32 ======================== ..#####.......#.[#  Magic: 7/7======================== ..#.......<...#.g#lih  AC: 2Str: 7 ).#...†..†#####.*#  EV: 17Int: 10 #)..............*#  SH: 0Dex: 21 ###.......#####.*#li#i  XL:  6 Next: 30% Place: Dungeon:3 liQiA..#.......# ##@######   Noise: ===------  Time: 1352.1 (0.0) liwi..#############.......#   a) +0 shortbow ..#lii##.....####.#   Fire: a) +0 shortbow lii\..# ###..##.## #.#  .########)..###.#####.#  lii #...).................#   g   goblin (missile) lij÷.#####..######.########  #####...#######........#  †.........†....#######.#  _The goblin is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (severely wounded, 61%to hit)li ..##############.#  bdevo13 the Shooter ..# #..........#li# 7  Spriggan ..# #.#######..#  Health: 32/32 ======================== ..#####.......#.[#  Magic: 7/7======================== li (..#.......<...#.g#  AC: 2Str: 7 ).#...†..†#####..#  EV: 17Int: 10 #)...............#  SH: 0Dex: 21 ###.......#####..#li   XL:  6 Next: 30% Place: Dungeon:3 li '..#.......# ##@######   Noise: ===------  Time: 1352.1 (0.0) ..#############.......#   a) +0 shortbow li, ..###.....####.#   Fire: a) +0 shortbow liQ ..# ###..##.## #.#  li= J.########)..###.#####.#  #...).................#   g   goblin (missile) ÷.#####..######.########  #####...#######........#  †.........†....#######.#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger and quivering stones (severely wounded, 61%to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!li )(((li 2...liݖ 23.1 (1 _li li} li=WliWliBYligliiliVnBliuq,livli~xlizli{li|lio~liǀ,lili+W  Things that are here:  a +0 dagger; 5 stonesliuli _lidlix^  You see here a +0 helmet.li.li _lililili6lilibli,liѝliȟlililisli+liliϧliilili,liNliװliвlili linliZlilili׺lili1liliٽlili3lilili=lislilililililili,liDlili3limli0lililiRlili liliHlili lililililili>lixli?li:,li!li&li,lililiy,liliEli,liPliZli,lili li li) lil lili,lili li%livlililililili!li9$,li%li'li),li*li,li.li.li>0liI2li4li4lip6li8li:li:li;li5@liBBlijBliCliEliGli4Hli8IliLliW #..... ###### li[W###### ## ####....# . liW#..'....############# ####.##................#liW [......@................liW---77.1 (24.0) #####.##...####.####...# #.......## #.# #...# liX# #.#.###'### #.####...# liX# ###.#.......# #........# # #...........# #####.#.## # #.#######...#######.#... # #.# #.# #.)...[.....#.## ### ###.# #.# #....###########li_li'`H---7 (24.6liflihT _Found a pair of glowing boots.li li li| li~ li ,li_ ,li` ,li li li ,li li li li lit lif li ,li} liE li liD li li li ,li) li Z ######  ####....# #### #..'.... .).. #########.##li X. .... #..81.9 (4.2) #### ##########.##...####. .# #.......## # li 2.####### #.#.###'### # .'.....# ###.#.......# #.. .#####.# #...........# # #liW #...#.# #.#######...##### ##...#.# #.# #.# #.)...[..liE ...#.### ###.# #.# #....liT liH v _You see here a +2 pair of boots.liIlilP _lielililili)lililili$liElik,lilivlih,lilili#,liXliliM,lili{liK,lililiJ,li^lili,lilili,lili li ,li liliylililili#,liWlili',li3lipli!,li#li%li',li(li+li0Bli1li2,liP4li6lig8li8li9li<<li>,li!?li@liMB,liCliEU`liWliY,li]nli^li_li`li+`liJalia,libliYglii,liXjliklinBli pliq,li rlitliFv,livlixliy,li,{li|liBli&lililili{lif,lilili,limlilio,lili\li˟lilili@li,liliyli',lili6li,li liliy,lili lilBli1li,lilili,liClili,liliplig,lilili,li lilli1,lilililiqlili%li',li(li1li3,liQ4liL<li=,li>li}FliG,lidHliPliR,li]Sli2[li%],li^lielig,lihli`mlio,lirlivliRliliĢ,liclilib@  There is an open door here.lilia _lilili),liٻliԾli,liliGli,liqlili8,li5lili<,lilili,liwli~liz,liDli^li ,liliBliD,lilili,liKlili,limli=lia,lililip,lili:li,lili'li,lilili^,lilili>,li.lili,lilili,li-lili,li7li~lij,li li li ,liQ lifli,li&lili3,liliSli,lilikliy,lili#;  You see here 4 stones.li%5 _li%li;'li(,li)li,li\3,lir5li%=liDBli MXliMliQ,liRliUliX,li#\li^lib,lidliTgli?i,liiliklim,linli$qli\s,litlivli(xlixliyliT{li},li3li{li,liliƅli,liliOlip,liolililiZlili,lirlix _l - 3 bubbling coppery potions (gained 1)lili=li*li,liZ ### ############ #..  ####<....)....# #########.# li9Y[39;49m #............@+ #....[.....  #.############# ##########.  #.# #...##... ####.####...####### #.#. ........'...'.....# ###.# ###.#####...#####.# #.....  #..#########...#.# #.###.....##...#.# #.# # ...####.##.##...#.### ###.# #.#♣._##'...ß#464.5 (82.6)♣._###li&======5.5 (83 _As you open the door, it creaks loudly! _Found a sacrificial altar of Ru and a shimmering blue altar of Sif Muna.li, IliR li2 liޤ : _liT @  There is an open door here.li' li  _liP li lie ,liN li li ,lip li  # ### ####.##############.# #..'... ###<....)....#♣.@##########.##...------7.9 (2.4) .............'...ß#....[........ .#############♣._###########.## li 0.# #...# ##.# #...... .####...########## #.#.###' ....'...'.....# ###.#..... #####...# #.........#######...#.# #.###### ##.....##...#.# #.# #.There is a shimmering blue altar of Sif Muna here.li- =------li li E _Done exploring.liTli-libli40.0.'..lili<li li7_Done exploring.li>l[?25h[?0c  Search for what [Enter for "thr", or ? for help]? li [?25l[?1cliliK55 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] i - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:3] a scarf of harmliNcc - [D:3] a +0 animal skin  d - [D:2] a +0 buckler  e - [D:2] a spearli li@ bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7#### EV: 17Int: 10#######... SH: 0Dex: 21##############.#li #..'... XL:  6 Next: 30% Place: Dungeon:3 ###<....)....#♣.@##########.##... Noise: ---------  Time: 1467.9 (0.0) .............'...ß#....[......... a) +0 shortbow .#############♣._###########.##.. Fire: a) +0 shortbow .# #...# ##.##....... .####...###########.#.###' ....'...'.....####.#.....  #####...#####.##.........  #########...#.##.#######.  ##.....##...#.##.# #.# #.  li _Found a sacrificial altar of Ru and a shimmering blue altar of Sif Muna. _There is an open door here.  There is a shimmering blue altar of Sif Muna here. _Done exploring. _Done exploring.  Search for what [Enter for "thr", or ? for help]? armli 4li/ li . _lil[?25h[?0c  Search for what [Enter for "arm", or ? for help]? liY k[?25l[?1c2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow (weapon) Results elsewhere ([,] to cycle)  b - [D:3] a +0 sling (1 further duplicate)lililibdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7#### EV: 17Int: 10#######... SH: 0Dex: 21##############.#lik#..'... XL:  6 Next: 30% Place: Dungeon:3 ###<....)....#♣.@##########.##... Noise: ---------  Time: 1467.9 (0.0) .............'...ß#....[......... a) +0 shortbow .#############♣._###########.##.. Fire: a) +0 shortbow .# #...# ##.##....... .####...###########.#.###' ....'...'.....####.#.....  #####...#####.##.........  #########...#.##.#######.  ##.....##...#.##.# #.# #.  _There is an open door here.  There is a shimmering blue altar of Sif Muna here. _Done exploring. _Done exploring. _Search for what [Enter for "thr", or ? for help]? arm  Search for what [Enter for "arm", or ? for help]? rangeli#li,$li(liw+. _lioZn[?25h[?0c  Search for what [Enter for "range", or ? for help]?  lis  [?25l[?1c liy# li%5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 shortbow (weapon)  b - [carried] b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Results elsewhere ([,] to cycle)  c - [D:3] a rapier li=&bd - [D:3] a +0 dagger (9 further duplicates)  e - [D:2] a +0 short sword li li] li4bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7#### EV: 17Int: 10### li####... SH: 0Dex: 21##############.##..'... XL:  6 Next: 30% Place: Dungeon:3 ###<....)....#♣.@##########.##... Noise: ---------  Time: 1467.9 (0.0) .............'...ß#....[......... a) +0 shortbow .#############♣._###########.##.. Fire: a) +0 shortbow .# #...# ##.##.......  li٦.####...###########.#.###' ....'...'.....####.#.....  #####...#####.##.........  #########...#.##.#######.  ##.....##...#.##.# #.# #. There is a shimmering blue altar of Sif Muna here. _Done exploring. _Done exploring. _Search for what [Enter for "thr", or ? for help]? arm _Search for what [Enter for "arm", or ? for help]? range  Search for what [Enter for "range", or ? for help]? short li­ liH liճ liC. _ lin[?25h[?0c  Search for what [Enter for "short", or ? for help]? liZ [?25l[?1cliali7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a shimmering blue altar of Sif Muna Results elsewhere ([,] to cycle)  b - [D:3] a sacrificial altar of Ruc - [D:3] a glowing silver altar of Zin  d - [D:3] a white marble altar of Elyvilon  e - [D:3] a glowing golden altar of the Shining One  liҼWf - [D:3] a faded altar of an unknown god  g - [D:2] a basalt altar of YredelemnulliI li

liFli0I,liIliQli5S,li5Tli\li^,li[_liflikBlixlligm,limlitliu,liRvliyliMz,liz{libli,li#liliN,lilizlif,lidlili,lilili,li%lili,lilizli4,lili-@  There is an open door here.lili _lilili,lili7li,liilili,litliA@  There is an open door here.lili _lilili,lilili ,li lilij,lilili,libli!li$,li%li+li.Bli2liE5,li6li:liH=,liP?liFCliF,likGli}JliQL,li9Mli{PliFR,liSliVliW,liXli\li],li^lialic,li7dlixflih,lijliMlli)n,liVoliqliw,lixliU{li=},lid~lili`,liliQlil,lili]li liRlililililili lif,liligliA,lililili?li{lilihBlili@,lili[s#######....# #...... ###.##..'....############ #♣._##########.##................ '...ß#....[...................... #♣._###########.##...####.####...##.##.......## #.# #... #####li=#.#.###'### #. .# ###.#.......# #..... .# #.....@.....# #####.#.#500.3 (32.4) .# #.#######...#######.# .# #.# #.# #.)...[.....#.# .### ###.# #.# #....########## ...# #...# #.# #....# #..... .#.### #...###.###....# #.#### liQ.#...####...##..%##.=..#####...##...##...##....#.......< ...###......##...##..).#...†..÷##li2,liQli-4li5li6liN 3lia li li li: li ,li@ ,li ,li ,li li liI Bli) <  You see here a +0 club.li li  _li9 li li li? li li li ,liq li#  #.......## #.# #...#.## #.#.###'### #.####...#.##.li# w ###.#.......# ##.## #...........# #####.#.##.## #....#######.#....## #.# #.# #.)...[.....#.##### li$  ###.# #.# #....##############  #...# #.# #....# #.. # #...###.###..@.# #.#######..4.5 (4.2) ####...##..%##.=..#####.......#.[ li$ ..##...##...##....#.......<...#.) #......##...##..).#...†..÷#####.. ###...÷##...##.##)..........  #...)##...##.####.......#####..  ##..............#.......# ##  ##..##....#....#############. ######..#....#....# ##.....li1% li- li. lin3li7liliv,li~licli~ Y#....# #####.#.##.##.#li #.#######...#######.#....##.##.# #.# #.)...[.....#.#####.####.# #.# #....##############.##...# #.# #....# #..........##...###.###....# #.#######..# li ###...##..%##.=..#####.......#.[# .##...##...##....#.......<...#.)# ......##...##..)@#...†..÷#####..#6.3 (1.8liH H...÷##...##.##).........#  #...)##...##.####.......#####..# li" A ##..............#.......# ##.#  ##..##....#....############# #####..#....#....# ##.....# .....#÷#....##...# ###..##.## .....#..........########)..###.## .....##.).######...)........liliVliU 4liK] li ^ liģ3liligli,lilili,liܾli#.# #.# #.)...[.....#.#####.# ###.# #.# #....##############.# #...# #.# #....# #..........# #...###.###....# #.#######..# #...##..%##.=..#####.......#.[# liQ#...##...##....#.......<...#.)# ....##...##..).#......÷#####..# ..÷##...##.##)...............# )##...##.####@......#####..# 7.5 (1.2..............#.......# ##.## ##..##....#....#############..... ###..#....#....# ##.....## li{...#÷#....##...# ###..##.## ...#..........########)..###.#####.).######...)............... #####...)..).÷.#####..######.## liZ #...###.######...#######lililili' li( liy. li/ li-liliWli}li,lili1li,lililiM,lili<  You see here a +0 club.lilie _li"lilis,lililiq,lilili,lilili-liyliNlili?,liWlili,liliTli ,li$ lif li ,lilililililililililiDliC,li$lil There is an open door here. _You see here a +0 club. _You see here a +0 club.  Things that are here:  a +0 dagger; a goblin skeletonli!li3" _li"li#li$,liB%liQ&li7',li'li(li),liY+li,li/Blin5{............#.......# ##.###### .##....#....#####.......# ..#....#....# ##.....####.# #÷#....##...# ###..##.## #.#.......########)..###.#####.# #li5#.).######...).................# ##...)..).÷.#####..######.#######  #...###.######...#######........  #...# #..÷.......#######.19.5 (12.0) li5K #...# #.####.##########.# #.  ##### #...#..# ###.PP..# # li6 ####.#.#.#####..P.♣..# #.  #.......>........P...# #.  #...).#########..._♣P# #.  #..........####.P♣...# #  #..............#.PP..# #............#.....# #li?lie) li* li* li4 li8 li8 li< ,liZ@ ,liB liBE lieG ,li^I liJ liM ,liO liQ liW ,liY li[ li] ,li_ lii &#..........########)..###. ....##.).######...)....... ######...)..).÷.#####..######.##lii  #...###.######...#######.... #...# #..÷..............### #...# #.####.##########.#  lii ##### #...#..# ###.PP..#  ####.#.#.#####..P.♣..#  #..lii P...# 23.1 (3.6) #...)li%j ..._♣P#  #..........####.P♣...# liaj #..............#.PP..# #......#.....# #..............##########lij #.....####.###.[......... #.....# #.# #.##########lij  #.....# #.# #.#liMk lir '_liu c _There is a stone staircase leading down here.li@l_li'_li44.1 (1.0 _lilil  You climb downwards.  You hear the hiss of flowing sand.liJ/  --more--liפ , #  .#  #...  ....  ###..# 4 #@$..#  #....### li ......##  #+###### li li +9 (1.8li' li$ ^  You climb downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found 13 gold pieces. _There is a stone staircase leading up here. li..##........# # ... .#...#...... ###..# #<@..# #....### #......## #+###### li li45.5 (0.6 _ lie liZA6.5 (1 li[ li ? _You now have 163 gold pieces (gained 13). liI  li  li  lii !li!li!li!liA!li=!li!li ,!lig!li!li!lid!li,!li!li(!li,!liQ!lif~.... ...# # ... .#.. ..#....$. ......<# ###..#.. ###<...##.##....####..@...##8.9 (2.4!li #+###### !li!liz N _Found 7 gold pieces. Found a stone staircase leading up.!li v !liv 3!lix !liU{ !li9~ B!li !liK !liy !lił  .... ...# #. ... .#. .. ..#.... .$. ..... .<#### ###..# ...####<...#!li  #.##....### #@.....##30.1 (1.2 #+######!li+ !li !li* "li'#.##Z##.+###Z   elf skeleton (dormant)"li{7  You open the door."liZ.Z"li|,10"li"li` _An elf skeleton comes into view.#li ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 32/32 ========================....#....Magic: 7/7========================#li .$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ---------  Time: 1531.1 (0.0)#*######a) +0 shortbow#Z#Fire: a) +0 shortbow#.##.+####li Z   elf skeletonYou open the door. _An elf skeleton comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (70% to hit)#li( %....bdevo13 the Shooter...# #Spriggan.... .#.Health: 32/32 ========================....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..##li1) /EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ---------  Time: 1531.1 (0.0)#(######a) +0 shortbow#(#Fire: a) +0 shortbow#(##(+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (70% to hit)  You shoot an arrow.  The arrow barely misses the elf skeleton.#li f'Z..#lie <===2.1 (1 _#li #li $liL....bdevo13 the Shooter...# #Spriggan.... .#.Health: 32/32 ========================....#....Magic: 7/7========================.$.$li.....AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1532.1 (0.0)#*######a) +0 shortbow#Z#Fire: a) +0 shortbow$liA#.##.+###Z   elf skeletonYou shoot an arrow. _The arrow barely misses the elf skeleton.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle$li{_Shift-Dir - straight lineAim: an elf skeleton (70% to hit)$li....bdevo13 the Shooter...# #Spriggan.... .#.Health: 32/32 ========================....#....Magic: 7/7$lit========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1532.1 (0.0)#(######$lina) +0 shortbow#(#Fire: a) +0 shortbow#(##(+###Z   elf skeleton$liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (70% to hit)  You shoot an arrow.  The arrow completely misses the elf skeleton.$lik$liAofZ...$lio23.1 (1 _$lits$liu$li|....bdevo13 the Shooter...# #Spriggan.... .#.Health: 32/32 ========================....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0$lipDex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1533.1 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonYou shoot an arrow. _The arrow completely misses the elf skeleton.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (70% to hit)$liDZ Z.$li/d Z.Aim: an elf skeleton (70% to hit)$liYq....bdevo13 the Shooter...# #Spriggan.... .#.$liqHealth: 32/32 ========================....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#$lirSH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1533.1 (0.0)#(######a) +0 shortbow#(#Fire: a) +0 shortbow#(##(+###Z   elf skeletonFire: a) +0 shortbow$litPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (70% to hit)  You shoot an arrow.  The arrow completely misses the elf skeleton.$lifZ...$li+4.1 (1$li$li  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$liAim: an elf skeleton (70% to hit)  You shoot an arrow.  The arrow completely misses the elf skeleton. _The elf skeleton barely misses you.%li-*....bdevo13 the Shooter...# #Spriggan.... .#.Health: 32/32 ========================....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0%liY+Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1534.1 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonThe arrow completely misses the elf skeleton. _The elf skeleton barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (70% to hit)%li;....bdevo13 the Shooter...# #Spriggan.... .#.Health: 32/32 ========================....#....Magic: 7/7========================.$......AC: 2Str: 7%li.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1534.1 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow%li#.##.+###Z   elf skeleton%li(NFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (70% to hit)  %liN_You shoot an arrow. The arrow hits the elf skeleton.  The elf skeleton is lightly damaged.%liyu25------5.1 (1%li~%li  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elf skeleton (70% to hit)  You shoot an arrow. The arrow hits the elf skeleton.  The elf skeleton is lightly damaged. _hits you!%li....bdevo13 the Shooter...# #Spriggan.... .#.Health: 25/32 ==================------..%li..#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1535.1 (0.0)#Z######%liLa) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###%liB Z   elf skeletonThe elf skeleton is lightly damaged. _The elf skeleton hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%li PAim: an elf skeleton (lightly damaged, 70% to hit)%liT....bdevo13 the Shooter...# #Spriggan.... .#.Health: 25/32 ==================------....#....Magic: 7/7========================.$......AC: 2Str: 7%liU9.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1535.1 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (lightly damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton.  The elf skeleton is lightly damaged.%liA6.1 (1%li%li  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elf skeleton (lightly damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton.  The elf skeleton is lightly damaged. _The elf skeleton misses you.%li} ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 25/32 ==================------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1536.1 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   %li< [0;10;1melf skeletonThe elf skeleton is lightly damaged. _The elf skeleton misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (lightly damaged, 70% to hit)%li ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 25/32 ==================------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1536.1 (0.0)%li #Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the elf skeleton but does no damage.%li ^ ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elf skeleton (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the elf skeleton but does no damage.elf skeleton is lightly damaged.6=7.1 (1 _&li\....bdevo13 the Shooter...# #Spriggan.... .#.Health: 26/32 ===================-----....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1537.1 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   &li [0;10;1melf skeletonThe arrow hits the elf skeleton but does no damage. _The elf skeleton is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (lightly damaged, 70% to hit)&liJ%....bdevo13 the Shooter...# #Spriggan.... .#.Health: 26/32 ===================-----....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#&li]KEV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1537.1 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (lightly damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton.  The elf skeleton is lightly damaged.&lir3--8.2 (1.1&li&li  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elf skeleton (lightly damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton.  The elf skeleton is lightly damaged. _hits you.&lic....bdevo13 the Shooter...# #Spriggan.... .#.Health: 23/32 =================-------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1538.2 (0.0)#Z######a) +0 shortbow#.#&lifFire: a) +0 shortbow#.##.+###Z   elf skeletonThe elf skeleton is lightly damaged. _The elf skeleton hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (lightly damaged, 70% to hit)&liX....bdevo13 the Shooter...# #Spriggan.... .#.Health: 23/32 =================-------....#....Magic: 7/7========================.$......&li5AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1538.2 (0.0)#Z######a) +0 shortbow#.#&li!Fire: a) +0 shortbow#.##.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (lightly damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton!  The elf skeleton is moderately damaged.&liO&liPb22-9.2 (1&liYU&liX  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin&liKX4e  Aim: an elf skeleton (lightly damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton!  The elf skeleton is moderately damaged. _The elf skeleton hits you.&li1 ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 22/32 ================--------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###&li1 XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1539.2 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonThe elf skeleton is moderately damaged. _The elf skeleton hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&li 2 }Aim: an elf skeleton (moderately damaged, 70% to hit)&li0 ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 22/32 ================--------....#....Magic: 7/7========================&li2 3.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1539.2 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&lin2 Aim: an elf skeleton (moderately damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton!  The elf skeleton is heavily damaged.&li &li˺ f19--40.3 (1.1&li &li M  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elf skeleton (moderately damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton!  The elf skeleton is heavily damaged. _The elf skeleton hits you.'li....bdevo13 the Shooter...# #Spriggan.... .#.Health: 19/32 ==============----------....#....Magic: 7/7========================.$......AC: 2Str: 7'li.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1540.3 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow'liv#.##.+###Z   elf skeletonThe elf skeleton is heavily damaged. _The elf skeleton hits you.  Fire: a) +0 shortbow'li]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (heavily damaged, 70% to hit)'li....bdevo13 the Shooter...# #Spriggan.... .#.Health: 19/32 ==============----------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###'liXL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1540.3 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (heavily damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton.  The elf skeleton is heavily damaged.'liZ'li[e5---1.4 (1.1'li^'liobG  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elf skeleton (heavily damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton.  The elf skeleton is heavily damaged. _The elf skeleton hits you.'li~c ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 15/32 ===========-------------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##'lie Noise: ===------  Time: 1541.4 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z   elf skeletonThe elf skeleton is heavily damaged. _The elf skeleton hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (heavily damaged, 70% to hit)'liAJ ....bdevo13 the Shooter...# #Spriggan.'liJ J... .#.Health: 15/32 ===========-------------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#'li?K dEV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##'liwK nNoise: ===------  Time: 1541.4 (0.0)#Z######a) +0 shortbow#.#'liK &Fire: a) +0 shortbow#.##.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle'li1L Shift-Dir - straight lineAim: an elf skeleton (heavily damaged, 70% to hit)  'lieL You shoot an arrow. The arrow hits the elf skeleton!  The elf skeleton is severely damaged.'li A2.4 (1'li 'li r  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elf skeleton (heavily damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton!  The elf skeleton is severely damaged. _The elf skeleton completely misses you.(liL....bdevo13 the Shooter...# #Spriggan.... .#.Health: 15/32 ===========-------------....#....Magic: 7/7========================.$......AC: 2Str: 7(li.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1542.4 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###(li}Z   elf skeletonThe elf skeleton is severely damaged. _The elf skeleton completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle(li+Shift-Dir - straight lineAim: an elf skeleton (severely damaged, 70% to hit)(lib....bdevo13 the Shooter...# #Spriggan.... .#.Health: 15/32 ===========-------------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1542.4 (0.0)#(######a) +0 shortbow#(#Fire: a) +0 shortbow#(##(+###Z   elf skeletonFire: a) +0 shortbowPress:(li ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (severely damaged, 70% to hit)  You shoot an arrow.  The arrow barely misses the elf skeleton.(lifZ...(li43.5 (1.1 _(li(liR(li....bdevo13 the Shooter...# #Spriggan.... .#.Health: 15/32 ===========-------------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1543.5 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###(liCQZ   elf skeletonYou shoot an arrow. _The arrow barely misses the elf skeleton.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (severely damaged, 70% to hit)(li5; ....bdevo13 the Shooter...# #Spriggan.... .#.(li; Health: 15/32 ===========-------------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0(liD< Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1543.5 (0.0)#Z######a) +0 shortbow#.#(li< Fire: a) +0 shortbow#.##.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (severely damaged, 70% to hit)  (li< You shoot an arrow. The arrow hits the elf skeleton!  The elf skeleton is almost destroyed.(li (li c6=4.6 (1.1(li (li s  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elf skeleton (severely damaged, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton!  The elf skeleton is almost destroyed. _The elf skeleton closely misses you.(liV.....bdevo13 the Shooter...# #Spriggan.... .#.Health: 16/32 ============------------....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1544.6 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+###Z  (li'/A elf skeletonThe elf skeleton is almost destroyed. _The elf skeleton closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (almost destroyed, 70% to hit))liIZ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 16/32 ============------------....#....Magic: 7/7========================)li,[m.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 30% Place: Dungeon:4#@.....##Noise: ===------  Time: 1544.6 (0.0)#Z######a) +0 shortbow#.#Fire: a) +0 shortbow#.#)li$\#.+###Z   elf skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elf skeleton (almost destroyed, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton!  You destroy the elf skeleton!)li_D')li.'')li4445.7 (1.1 )li _)li)li)liޕ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 16/32 ============------------..)li..#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 44% Place: Dungeon:4#@.....##)liϖNoise: ===------  Time: 1545.7 (0.0)#'######a) +0 shortbow#.#Fire: a) +0 shortbow#.##.+)liK9###Aim: an elf skeleton (almost destroyed, 70% to hit)  You shoot an arrow. The arrow hits the elf skeleton! _You destroy the elf skeleton!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)liw1@')lis....bdevo13 the Shooter)lix...# #Spriggan.... .#.Health: 16/32 ============------------....#....Magic: 7/7)liV========================.$......AC: 2Str: 7)liz?.<#### ###..#EV: 17Int: 10...####<...#)liJSH: 0Dex: 21#.##....###XL:  6 Next: 44% Place: Dungeon:4)liΐ#@.....##Noise: ===------  Time: 1545.7 (0.0)#(######)lia) +0 shortbow#(#Fire: a) +0 shortbow)li>#(##(+)liK###Aim: an elf skeleton (almost destroyed, 70% to hit)  )liYou shoot an arrow. The arrow hits the elf skeleton! _You destroy the elf skeleton!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)li'...You shoot an arrow. The arrow hits the elf skeleton! _You destroy the elf skeleton!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You shoot an arrow.6.8 (1.1 _*li:*li*li*li*li*lil  There is an open door here.*li*li@ _*li*li|t. .#.*li..#....$...  .<#### ###..# *li) ...####<...#  #.##....## #......## #'###### *lih#@# ---8.0 (1.2.# *li+*liG:---*liI*lid*li@*li@3*liTA*liB*liCO7*liGX*liJ|$...  .<#### ###..#  ...####<...#  #.##....## #......## #'###### #.# .# +9.2#*li`KA *liM*li[O+li+li-500+li+lig,li],liFa&1,lia,lid,li ,li \8=2,li- ,li -lib<3-lig-liҐ-li-li&4-li-li$-lij-lizk&5-lin-liq-li&-lih'g9==6-li(*-li--lid-liGe7-li g-lih-li{--li&.&8-liI1-li2-lie-lie&9-lij-lin3-liL4i20==60-liE7-li9-liu-lihv&1-liy-li|-li3 -li4 &2-li7 -li: -lit -liu &3-li y -liC{ -lihB -li0C T1=4-li F -liH -li -li9 &5-li -liN -li -li &6-lit -li6 -lir <7-liu -lil -li5 -li6 \2=8-li{: -li< -liD -li &9-li -liÈ -liQ -li '70-li -li -li2~ -liH &1-li -lī -li 23==2-li -li-li2-liu<3-li-liQ&4-li]-lio _You hear the slow hiss of an avalanche of sand..liv.liw&5.liz.li'}.li".li.lic4.liN==6.li.li><7.liA.lirD.li<8.li .li .liH.liI&9.liM.liO.li$ .li _5=80.liI.li <<1.li<.liB.li.liD&2.li.li.liVI.liI&3.liL.limO.li[.li T6=4.li.li/li_Z+#+#'...+...#..++#/li&g/lig&5/lil/liGo( _You open the door.0liI0li0liZ0li,0lie  There is an open door here. _0li.$. ..... .<#### ###..# ...####<...# #.##....### #......## #'###### #.# #.#+#+# #.'@..+ 6.4 (1.2###...# +...+ #+#+#0li0li0li30li\ ####Z#'Z   orc skeleton (dormant)0liOf 7  You open the door.0li`g H=700li k 0lin ` _An orc skeleton comes into view.2liAZ.$......bdevo13 the Shooter.<#### ###..#Spriggan...####<...#2lipBHealth: 26/32 ===================-----#.##....###Magic: 7/7========================#......##AC: 2Str: 7#'######EV: 17Int: 10#.#Z#SH: 0Dex: 212li.C#.#*#+#XL:  6 Next: 44% Place: Dungeon:4#.'@..+Noise: ---------  Time: 1587.4 (0.0)###...#a) +0 shortbow+...+Fire: a) +0 shortbow#+#+#Z   orc skeleton (dormant)You open the door. _An orc skeleton comes into view.2linCWFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc skeleton (dormant, 98% to hit)2li.$......bdevo13 the Shooter.<#### ###..#Spriggan...####<...#Health: 26/32 ===================-----#.##....###Magic: 7/7========================#......##AC: 2Str: 7#'######EV: 17Int: 10#.#Z#SH: 02liDex: 21#.#'#+#XL:  6 Next: 44% Place: Dungeon:4#.'@..+Noise: ---------  Time: 1587.4 (0.0)###...#a) +0 shortbow+...+Fire: a) +0 shortbow#+#+#Z   orc skeleton (dormant)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc skeleton (dormant, 98% to hit)  You shoot an arrow. The arrow hits the orc skeleton!  2li=You destroy the orc skeleton!2ligc.( 2li{@.'2liH~l7====8.5 (1.1 _2li2lij3li-w.$. ..... .<#### ###..# ...####<...# #.##....### #......## #'###### #.#.# #.#'#+# #.'.@.+ ###...# +...+ 3li.7---9.1 (0.63li13li43liWTu##Z+'Z   human skeleton (dormant)  You open the door.---90.1 (1.03liX3li\ _A human skeleton comes into view. _Found a sand-covered staircase.4li(n.$......4libdevo13 the Shooter.<#### ###..#Spriggan...####<...#Health: 27/32 ====================----#.##....###Magic: 7/7========================#......##AC: 2Str: 7#'######4li8wEV: 17Int: 10#.#.#Z+SH: 0Dex: 21#.#'#*#XL:  6 Next: 44% Place: Dungeon:4#.'.@.+Noise: ---------  Time: 1590.1 (0.0)4lin###...#a) +0 shortbow+...+Fire: a) +0 shortbow#+#+#Z   human skeleton (dormant) 4li_A human skeleton comes into view. _Found a sand-covered staircase.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4liHAim: a human skeleton (dormant, 98% to hit)4li.$......bdevo13 the Shooter.<#### ###..#Spriggan...####<...#Health: 27/32 ====================----#.##....###Magic: 7/7========================#......##AC: 2Str: 7#'######EV: 17Int: 10#.#.#Z+SH: 0Dex: 21#.#'#(#XL:  6 Next: 44% Place: Dungeon:4#.'.@.+Noise: ---------  Time: 1590.1 (0.0)###...#a) +0 shortbow+...+Fire: a) +0 shortbow#+#+[39;44lic9m#Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (dormant, 98% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is moderately damaged.4li] V∩Z4li^ >===1.2 (1.1 _4lib 4lie 5li|.$......bdevo13 the Shooter.<#### ###..#Spriggan...####<...#Health: 27/32 ====================----#.##....###Magic: 7/7========================#......##AC: 2Str: 7#'######EV: 17Int: 10#.#.#∩+SH: 0Dex: 21#.#'#Z#XL:  6 Next: 44% Place: Dungeon:4#.'.@.+Noise: ===------  Time: 1591.2 (0.0)###...#a) +0 shortbow+...+Fire: a) +0 shortbow#[405lim+#+#Z   human skeletonYou shoot an arrow. The arrow hits the human skeleton! _The human skeleton is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (moderately damaged, 79% to hit)5li\.$......bdevo13 the Shooter.<#### ###..#Spriggan...####<...#Health: 27/32 ====================----#.##....###Magic: 7/7========================#......##AC: 2Str: 7#'######EV: 17Int: 10#.#.#∩+SH: 0Dex: 21#.#'#Z#XL:  6 Next: 44% Place: Dungeon:45li%J#.'.@.+Noise: ===------  Time: 1591.2 (0.0)###...#a) +0 shortbow+...+Fire: a) +0 shortbow#+#+#Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (moderately damaged, 79% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is moderately damaged.5li#5li$b8=2.3 (1.1 _5li,5liZ15liW - .$. ..... .<#### ###..# ...####<...# #.##....### #......## #'###### #.#.#∩+ #.#'#Z# #.'@..+ ###...# +...+  #+#+#5lig r'Z---9 (0.65liMq 6liv .$. ..... .<#### ###..# ...####<...# #.##....### #......## #'###### #.#.#∩+ #.#'#'# #.@.Z.+ ###...#6liw +...+ #+#+#6liZ---3.56li!6liQ _There is an open door here.6li .$. ..... .<#### ###..#6li Y ...####<...# #.##....### #......## #'###### #.#.#∩+6li@~ #.#'#'# #@'.Z.+ ###...# +...+ #+#+#6li6liJzZ.4.1 _6li*#6li .$......bdevo13 the Shooter.<#### ###..#Spriggan...####<...#Health: 28/32 =====================---#.##....###Magic: 7/7========================#......##AC: 2Str: 7#'######EV: 17Int: 10#.#.#∩+SH: 0Dex: 21#.#'#'#XL:  6 Next: 44% Place: Dungeon:4#@*Z..+Noise: ---------  Time: 1594.1 (0.0)###...#a) +0 shortbow+...6li [37m+Fire: a) +0 shortbow#+#+#Z   human skeleton _The human skeleton is moderately damaged. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (moderately damaged, 79% to hit)6li"9 J 'Z6li *ZAim: a human skeleton (moderately damaged, 79% to hit)7li.$......bdevo13 the Shooter.<#### ###..#Spriggan...####<...#Health: 28/32 =====================---#.##....###Magic: 7/7========================#......##AC: 2Str: 7#'######EV: 17Int: 10#.#.#∩+SH: 0Dex: 21#.#'#'#XL:  6 Next: 44% Place: Dungeon:4#@(Z..+Noise: ---------  Time: 1594.1 (0.0)###...#a) +0 shortbow+.[0;17li@0;1m..+Fire: a) +0 shortbow#+#+#Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (moderately damaged, 79% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is heavily damaged.7li77liA=QZ.7li><===5.1 (1 _7li C7liF7liG}7lid~7li7li7lik. #.....$. ......<#### ###...####<....##....####......##'######.#∩+#'#'#.Z...+###...#+...+#+#+#7li7li5---7 (0.67li7li8li . .#. #.....$. ......<#### ###...####<....##....####......##'######.#∩+#'#'#.Z...+###...#+...+#+#+#Z'9---6.38li ...# #  . .#. #.....$. ......<#### ###....####<....##....####......#######.#.#∩+Z#'#'#.'...+8lifl###...#+...+#+#+#8li<98li8li Q _There is an open door here.8li\.  ...# #  . .#. #.....$. ......<#### ###...####<....##....####@.....##'######.#.#∩+Z#'#'#.'...+###...#+...+#+#+#8liOZ.7.5 _8li8liJ8lia....bdevo13 the Shooter...# #Spriggan.... .#.Health: 29/32 =====================---....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 44% Place: Dungeon:4#@.....##Noise: ---------  Time: 1597.5 (0.0)#*######a) +0 shortbow#Z#.#∩+Fire: a) +0 shortbow#.#'#'##.'...+[8li0;10;1m###...#Z   human skeleton+...+#+#+# _The human skeleton is heavily damaged. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (heavily damaged, 79% to hit)9liz....bdevo13 the Shooter...# #Spriggan.... .#.Health: 29/32 =====================---....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 44% Place: Dungeon:4#@.....##Noise: ---------  Time: 1597.5 (0.0)#(######a) +0 shortbow#Z#.#∩+Fire: a) +0 shortbow#.#'#'##.'...+###9li{...#Z   human skeleton+...+#+#+#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (heavily damaged, 79% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is severely damaged.9li e'===8.6 (1.1 _9li 9li 9li ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 29/32 =====================---....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#9li2 SH: 0Dex: 21#.##....###XL:  6 Next: 44% Place: Dungeon:4#@.....##Noise: ===------  Time: 1598.6 (0.0)#*######a) +0 shortbow#Z#.#∩+Fire: a) +0 shortbow#.#'#'##.'...+###...#Z   human skeleton+...+#+#+#You shoot an arrow. The arrow hits the human skeleton! _The human skeleton is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (severely damaged, 79% to hit)9liy ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 29/32 =====================---....#....Magic: 7/7========================.$......AC: 29liT{ Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 44% Place: Dungeon:4#@.....##Noise: ===------  Time: 1598.6 (0.0)#(######a) +0 shortbow#Z#.#∩+Fire: a) +0 shortbow#.#'#'##.'...+###...#Z   human skeleton+...+#+#+#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (severely damaged, 79% to hit)  You shoot an arrow. The arrow hits the human skeleton!  [9li~ E31mThe human skeleton is almost destroyed.9li 9li XZ.9li8 49.7 (1.1 _9li 9li :liJ....bdevo13 the Shooter...# #Spriggan.... .#.Health: 29/32 =====================---....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17Int: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 44% Place: Dungeon:4#@.....##Noise: ===------  Time: 1599.7 (0.0):li97#Z######a) +0 shortbow#.#.#∩+Fire: a) +0 shortbow#.#'#'##.'...+###...#Z   human skeleton+...+#+#+#You shoot an arrow. The arrow hits the human skeleton! _The human skeleton is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle:li Shift-Dir - straight lineAim: a human skeleton (almost destroyed, 79% to hit):lizR....bdevo13 the Shooter...# #Spriggan.... .#.Health: 29/32 =====================---....#....Magic: 7/7========================.$......AC: 2Str: 7.<#### ###..#EV: 17:liInt: 10...####<...#SH: 0Dex: 21#.##....###XL:  6 Next: 44% Place: Dungeon:4#@.....##Noise: ===------  Time: 1599.7 (0.0)#Z######a) +0 shortbow#.#.#∩+Fire: a) +0 shortbow#.#'#'##.'...+###...#Z   human skeleton+...+#+#+#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:liQAim: a human skeleton (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the human skeleton!  You destroy the human skeleton!:liD':li '':liY l30=58600.7 (1 _:li% :li+ h _Your Dodging skill increases to level 3!;lijsI;liyt;li^w;li'x$ _;lio|V  There is an open door here.;li;li _;liv;li;li=,;liل;liF..#.....$... ;li͊U .<#### ###..#  ...####<...#  #.##....###  #......##  #'###### #.#.#∩+ #@#'#'# ;li/^---2.5 (1.8.'...+ ##...#...+#+#;li:---;li;li;li;li3;li+;li#;li9=;liV  There is an open door here.;liR;li _;li;li;liW;liK1=;lil;li;li ;lik;li;li.. ..#.... .$. ..... .<#### ###..# ...####<...# #.##....### #......## #'###### #.#.#∩+ ;li4`#.#'#@# 4.9 (2.4#.'...+ ###...# +...+#+#+#;li;lib;liYQ _There is an open door here.<li7 <li< JInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} <li|= Missiles (go to first with ()p - 2 poisoned darts Armour (go to first with [)  i - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - a scroll labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - 2 scrolls labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - 2 scrolls labelled ALLOSO PEOVVA <li= 3 o - a scroll labelled EPNOUM TIALOE  r - a scroll labelled DUGUETW ROLAUNALL Potions (go to first with !)  d - a red potion  f - a fuming coppery potion  l - 3 bubbling coppery potions <li>  n - 2 clear potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]AliAliAlin....#....bdevo13 the Shooter.$......Spriggan.<#### ###..#Health: 31/32 =======================-...####<...#AliMagic: 7/7========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'######SH: 0Dex: 21#.#.#∩+XL:  6 Next: 58% Place: Dungeon:4#.#'#@#Noise: ---------  Time: 1604.9 (0.0)Ali\#.'...+a) +0 shortbow###...#Fire: a) +0 shortbow+...+#+#+#AligYou shoot an arrow. The arrow hits the human skeleton! _You destroy the human skeleton! _Your Dodging skill increases to level 3! _There is an open door here. _There is an open door here. _There is an open door here.Ali5AliAli1AlijBliH M . .#. #.....$. ......<#### ###...####<...##....###......##'######.#.#@+#.#'#'##.'...+BliG S###...#Bli% Bli 45.5 (0.6 _BliY Bli ] _There is a sand-covered staircase here.EliEliuEliEliiEli846.5 (1.0 _EliEli&EliNN  ### EliOI ##..  #...  ##..##  #....  #...# an Ossuary #∩.@# #...# #.... ##..## #... ##..###  The world spins around you as you enter the gateway.ElilPEliUEli-7.3 (1.8Eli.Eli _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.Fli;3Fli Fli5FliyFliP _Fliw2=Fli"1 _HP restored.Fli#3FliH$Fli)  # ##.. ..... ####....#Fli* ##.....# #....###.@##9.1..#.###∩.∩##...##....###..Fli4.Fli0Gli$Gli3GliGliqGlinGli`GliY # ##.. ..... ####....# ##@....#10.3 (1.2 #....#####..####....##...##Gli8d∩##..#GliGliGliw5 Gli86 Gli6 Gli7 Gliw9 Gli9 9=Gli5> nGli? Gli6A ,GliA GliF L####.GliG #.. #####..###..........####....# ##...@.# 2.1 (1.8#....### ##..### #....#GliG 3#...###∩.∩##...##.... Gli$L GliN Hliî3HliHliHli## ##. #.. #######..###.....Z...........###.@..###.....####....###Hli1##..###....##...#Z   orc zombie (dormant)#∩.∩##...##....Hli(0.0HliQA7 (0.6Hli^ _An orc zombie comes into view.Ilibdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###....*ZSH: 0Dex: 21#......***..IliXL:  6 Next: 58% Place: an Ossuary####.@**#Noise: ---------  Time: 1612.7 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   orc zombie (dormant)#∩.∩##...##.... _HP restored. _An orc zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (dormant, 98% to hit)Ilidn .Z.IliG5*.IliE }**.***.....Iliv ..*Z..*****Aim: an orc zombie (dormant, 98% to hit)Jlibdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###....(ZSH: 0Dex: 21#......(((..XL:  6 Next: 58% Place: an Ossuary####.@((#Noise: ---------  Time: 1612.7 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   orc zombieli49m#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (dormant, 98% to hit)  You shoot an arrow.  The arrow hits the orc zombie but does no damage.JliCJJliPhZ......JliQ<===3.7 (1 _JlipXJli [Jli|bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10Jli#..###..**Z.SH: 0Dex: 21#....***....XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1613.7 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   orc zombie#∩.∩##...##....You shoot an arrow. _The arrow hits the orc zombie but does no damage.  Fire: a) +0 shortbowJliGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (83% to hit)Jli *bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###..((Z.SH: 0Dex: 21#....(((....XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1613.7 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..###Jli #....##...##Z   orc zombie#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (83% to hit)  You shoot an arrow. The arrow hits the orc zombie.  The orc zombie is lightly damaged.JliB M.....JlijC 24.7 (1 _JliG JliH Kliumbdevo13 the ShooterSprigganKliHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###..**Z.SH: 0Dex: 21#....***....XL:  6 Next: 58% Place: an OssuaryKlij####.@..#Noise: ===------  Time: 1614.7 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   orc zombie#∩.∩##...#Kli#....You shoot an arrow. The arrow hits the orc zombie. _The orc zombie is lightly damaged.  Fire: a) +0 shortbowKli=0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (lightly damaged, 83% to hit)KligZbdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.Kli^[zAC: 2Str: 7#.. ######EV: 17Int: 10#..###..(((.SH: 0Dex: 21#....(((....XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1614.7 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..###Kli[#....##...##Z   orc zombieKli[t#∩.∩##...##....Kli\You shoot an arrow. The arrow hits the orc zombie. _The orc zombie is lightly damaged.  Fire: a) +0 shortbowKli5\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKlia\FAim: an orc zombie (lightly damaged, 83% to hit)Kli?l _The orc zombie is lightly damaged.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linKlie  Aim: an orc zombie (lightly damaged, 83% to hit)  You shoot an arrow. The arrow barely misses the orc zombie.Klib.......ZKli+5.8 (1.1 Kli1 _Kli2KlicKlijN bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#......**Z..XL:  6 Next: 58% Place: an Ossuary####.@**#Noise: ===------  Time: 1615.8 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z  KliO [37m orc zombie#∩.∩##...##....Aim: an orc zombie (lightly damaged, 83% to hit) _You shoot an arrow. The arrow barely misses the orc zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (lightly damaged, 83% to hit)LliJbdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.LliK AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#........Z..XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1615.8 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   orc zombie#∩.∩#LliL#...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (lightly damaged, 83% to hit)  You shoot an arrow. The arrow hits the orc zombie!  You destroy the orc zombie!LliP((.((LliLliZ.....Z   gnoll zombieLli-6.9 (1.1LliLliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc zombie (lightly damaged, 83% to hit)  You shoot an arrow. The arrow hits the orc zombie!  You destroy the orc zombie! Llihg_A gnoll zombie comes into view.Nli bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#.Z###......SH: 0Dex: 21#..*........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1616.9 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Nli[ Z   gnoll zombie#∩.∩##...##....You destroy the orc zombie! _A gnoll zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (86% to hit)Nli]`bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#.Z###......SH: 0Dex: 21#..(........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1616.9 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....#Nli$_#...##Z   gnoll zombie#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie!  The gnoll zombie is heavily damaged.NliNlicY.ZNli427.9 (1 _Nli$NliOli?.bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#..Z........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1617.9 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z  Olix/[39;49m gnoll zombie#∩.∩##...##....You shoot an arrow. The arrow hits the gnoll zombie! _The gnoll zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)Oli bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.Oli AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#..Z........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1617.9 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..###Oli #....##...##Z   gnoll zombie#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is heavily damaged.Oliu Oliv +8.9 (1Oli} Oli ~ h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is heavily damaged. _The gnoll zombie misses you.Pli#bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Pli#Dex: 21#..Z........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1618.9 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   gnoll zombie#∩.∩##...#Pli$#....The gnoll zombie is heavily damaged. _The gnoll zombie misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)Pli@bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21Pli"#..Z........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1618.9 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   gnoll zombie#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  PliOThe gnoll zombie is almost destroyed.PliD20.0 (1.1PliRPli<p  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is almost destroyed. _The gnoll zombie barely misses you.Pli? bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#..Z........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1620.0 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z  Pli [39;49m gnoll zombie#∩.∩##...##....The gnoll zombie is almost destroyed. _The gnoll zombie barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)Pli] bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#(. ######EV: 17Int: 10#.(###......Pli^ SH: 0Dex: 21#..(........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1620.0 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   gnoll zombie#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow.  The arrow barely misses the gnoll zombie.PliL ^..ZPliI 41.1 (1.1 _Pli Pli. Qli;xbdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#..Z........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1621.1 (0.0)##.....###a) +0 shortbow#....###QliYFire: a) +0 shortbow##..####....##...##Z   gnoll zombie#∩.∩##...##....You shoot an arrow. _The arrow barely misses the gnoll zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)Qli\bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#..Z........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1621.1 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z  Qli\u[39;49m gnoll zombie#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.QliQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  QliiWAim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.  The gnoll zombie is almost destroyed.2.1 (1QliQli+Y _The gnoll zombie barely misses you.Qlibdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#..Z........XL:  6 Next: 58% Place: an Ossuary####.@..#Noise: ===------  Time: 1622.1 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z  Qli[39;49m gnoll zombie#∩.∩##...##....The gnoll zombie is almost destroyed. _The gnoll zombie barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)Qli+ /bdevo13 the ShooterSprigganHealth: 32/32 ========================##Magic: 7/7========================##.AC: 2Str: 7#.. ######EV: 17Int: 10#..###......SH: 0Dex: 21#..Z........XL:  6 Next: 58% Place: an OssuaryQli, q####.@..#Noise: ===------  Time: 1622.1 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##...##Z   gnoll zombie#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie!  You destroy the gnoll zombie!Qli1 C.Qliܵ B.Qlik :93.1 (1 _QliW Qli' RliW ## ##.  #.. ###### #..###...... #..@........ ####....##.. ##.....### #....### ##..### #....# #...## #∩.∩# #...#---7 (0.6RliRli s ####### ##...Z... ##.....Z  #....####### #.@###...... #........... ####....##.. Rlit##.....### #....### ##..###ZZ 2 hobgoblin zombies (dormant) #....# #...## #∩.∩#Rli.|Rli|D---4.3Rli9RliwMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie! Rli_You destroy the gnoll zombie! _2 hobgoblin zombies come into view.Slibdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================#######AC: 2Str: 7##...Z...EV: 17Int: 10##...*.ZSH: 0Dex: 21#..**#######SliXL:  6 Next: 59% Place: an Ossuary#.@###......Noise: ---------  Time: 1624.3 (0.0)#...........a) +0 shortbow####....##..Fire: a) +0 shortbow##.....####....#####..###ZZ 2 hobgoblin zombies (dormant)#....##...###∩.∩# _You destroy the gnoll zombie! _2 hobgoblin zombies come into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (dormant, 98% to hit)SliEZ*ZSli[ .ZSliZ..Aim: a hobgoblin zombie (dormant, 98% to hit)Slijbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================#######AC: 2Str: 7##...Z...EV: 17Int: 10##...(.ZSH: 0Dex: 21#..((#######XL:  6 Next: 59% Place: an Ossuary#.@###......Noise: ---------  Time: 1624.3 (0.0)Sli#...........a) +0 shortbow####....##..Fire: a) +0 shortbow##.....####....#####..###ZZ 2 hobgoblin zombies (1 dormant)#....##...###∩.∩#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (dormant, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin zombie!  The hobgoblin zombie is almost destroyed.SliOv SliMw Sli| .ZZ....ZZwandering)Sli} <===5.3 (1 _SliE Slis Tli=bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================#######AC: 2Str: 7##....Z..EV: 17Int: 10##...Z..SH: 0Tli>Dex: 21#..**#######XL:  6 Next: 59% Place: an Ossuary#.@###......Noise: ===------  Time: 1625.3 (0.0)#...........a) +0 shortbow####....##..Fire: a) +0 shortbow##.....####....#####..###ZZ 2 hobgoblin zombies (1 wandering)#....##...###∩.∩#You shoot an arrow. The arrow hits the hobgoblin zombie! _The hobgoblin zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (almost destroyed, 83% to hit)TliG<bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================#######AC: 2Str: 7##....Z..EV: 17Int: 10##...Z..SH: 0Dex: 21TliHy#..((#######XL:  6 Next: 59% Place: an Ossuary#.@###......Noise: ===------  Time: 1625.3 (0.0)#...........a) +0 shortbow####....##..Fire: a) +0 shortbow##.....####....#####..###ZZ 2 hobgoblin zombies#....##...###∩.∩#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTliIAim: a hobgoblin zombie (almost destroyed, 83% to hit)  You shoot an arrow.  The arrow hits the hobgoblin zombie but does no damage.Tli&MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin zombie (almost destroyed, 83% to hit)  You shoot an arrow.  The arrow hits the hobgoblin zombie but does no damage.  The hobgoblin zombie is almost destroyed.TliTli|xZ...ZTliE26.3 (1 _TliTliBTli mbdevo13 the ShooterSprigganTli Health: 32/32 ========================Magic: 7/7========================#######AC: 2Str: 7##...Z...EV: 17Int: 10##......SH: 0Dex: 21#..*Z#######XL:  6 Next: 59% Place: an Ossuary#.@###......Noise: ===------  Time: 1626.3 (0.0)#...........a) +0 shortbow####....##..Tli  Fire: a) +0 shortbow##.....####....#####..###ZZ 2 hobgoblin zombies#....##...###∩.∩#The arrow hits the hobgoblin zombie but does no damage. _The hobgoblin zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (almost destroyed, 83% to hit)Tli bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================#######AC: 2Str: 7##...Z((.EV: 17Int: 10##...((.SH: 0Dex: 21#..((#######XL:  6 Next: 59% Place: an Ossuary#.@###......Noise: ===------  Time: 1626.3 (0.0)#...........Tli Ka) +0 shortbow####....##..Fire: a) +0 shortbow##.....####....#####..###ZZ 2 hobgoblin zombies#....##...###∩.∩#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (almost destroyed, 83% to hit)  You shoot an arrow.  The arrow barely misses the hobgoblin zombie.Tli< ,Tli)@ Z.....Z.TliA 27.3 (1 _Tli`E TliF Uli> #########..Z.... ##...... #..Z.########..###...... #..@........ ####....##.. Ulis (##.....### ###..####...#...###∩.∩##...#UliH UliV 5---9 (0.6Uli Uli VliIVlimVli%VliXVli|d #########..Z....##...... ....#######Z###.........####@...##.. ---8.5##.....### #....### Vli4o#.#.#Z   hobgoblin zombie#.#....Vli<VliOg _A hobgoblin zombie is nearby!Vli,JVliJVliOVliQVli, bdevo13 the ShooterSpriggan#######Health: 32/32 ========================##..Z....Magic: 7/7========================##......AC: 2Str: 7#....#######EV: 17Int: 10#.Z###......SH: 0Dex: 21#.*.........XL:  6 Next: 59% Place: an Ossuary####@...##..Noise: ---------  Time: 1628.5 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##..Vli, O.##Z   hobgoblin zombie#∩.∩##...##.... _The arrow barely misses the hobgoblin zombie. _A hobgoblin zombie is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (almost destroyed, 83% to hit)WliXbdevo13 the ShooterSpriggan#######Health: 32/32 ========================##..Z....Magic: 7/7========================##......AC: 2Str: 7#....#######EV: 17Int: 10#.Z###......SH: 0Dex: 21#...........XL:  6 Next: 59% Place: an Ossuary####@...##..Noise: ---------  Time: 1628.5 (0.0)##.....###a) +0 shortbow#....###Fire: a) +0 shortbow##..####....##..WliH.##Z   hobgoblin zombie#∩.∩##...##....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (almost destroyed, 83% to hit)  You shoot an arrow. The arrow hits the hobgoblin zombie!  You destroy the hobgoblin zombie!.(Wliu..===9.5 (1 _Wlif " #########..Z....##...... ....########..###......#.....####....##.. ##...@.### #....### ##..### ..#.##..##Wli Wli 8---30.1 (0.6Wli Wli5 XliMXliMXliNXliPXliQXliQXliUXXliVXli[ ####### ##..Z.... ##...... #....####### #..###...... #...Xli[.. ####....##.. ##.@...###---1.3 (1.2 #....###Xli[ ##..### #....#Xli\m #...## #Xli*\∩.∩# #.XliD\S..# #.Xli]\#... Xliu\F ##..##Xli\XliaXli{bXliXli/XliXliXlizXliXliBXli/XliXliXliYliYli |##..Z....##...... ....####### #..###...... #..Z........####....####.....### Yli{....### ### 2.5  #... #∩.∩# #...# #....Z   hobgoblin zombie ##..## #...YliD ##..YliYlidYliEg _A hobgoblin zombie is nearby!YliW<....  #....####### #..###...... #..Z..Yli*X^###....##.....###  #....### #..### YliLX #.@..# #...##YlijX #∩.∩ #...#YliX #.... ##..##YliXi #... ##..YliXB ###Yli `Ylia43.1 (0.6 _YlihYliB ##......bdevo13 the Shooter#....#######Spriggan#..###......Health: 32/32 ========================#..Z........Magic: 7/7========================####*...##..AC: 2Str: 7##..*..###EV: 17YliЫ Int: 10#..*.###SH: 0Dex: 21##.*###XL:  6 Next: 59% Place: an Ossuary#.@..#Noise: ---------  Time: 1633.1 (0.0)#...##a) +0 shortbow#∩.∩#Fire: a) +0 shortbowYli #...##....##..##Yli Z   hobgoblin zombie#...Yli< Y##..### Yli[ _You destroy the hobgoblin zombie! _A hobgoblin zombie is nearby!Yli -Fire: a) +0 shortbowYli $Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (83% to hit)Yli X Z.YliʛxZ*Aim: a hobgoblin zombie (83% to hit)ZlizM##......bdevo13 the Shooter#....#######Spriggan#..###......Health: 32/32 ========================#..Z........Magic: 7/7========================Zli?####(...##..AC: 2Str: 7##..(..###EV: 17Int: 10#..(.###SH: 0Dex: 21##.(###Zli`XL:  6 Next: 59% Place: an Ossuary#.@..#Noise: ---------  Time: 1633.1 (0.0)#...##a) +0 shortbow#∩.∩#Fire: a) +0 shortbow#...#Zli&#....##..##Z   hobgoblin zombie#...ZliZ##..###ZliFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleZliaShift-Dir - straight lineAim: a hobgoblin zombie (83% to hit)  Zli!You shoot an arrow. The arrow hits the hobgoblin zombie.  The hobgoblin zombie is heavily damaged.Zli_Zlie.Z...Zlif3===4.1 (1 Zlif _ZlilZli-oZlii ##......bdevo13 the Shooter#....#######Zlii DSpriggan#..###......Health: 32/32 ========================#...........Zlii 0Magic: 7/7Zli j ========================####Z...##..Zli!j -AC: 2Zli2j -Str: 7ZliCj ##..*..###EV: 17ZliVj .Int: 10Zlifj #..*.###SH: 0Zlivj .Dex: 21Zlij \##.*###Zlij XL:  6 Next: 59% Place: an Ossuary#.@..#Zlij Noise: ===------  Time: 1634.1 (0.0)#...##a) +0 shortbow#∩.∩#Fire: a) +0 shortbowZlij ~#...##....Zlik ##..##Z   hobgoblin zombieZlik >#...Zli)k Z##..###Zli% |Aim: a hobgoblin zombie (heavily damaged, 83% to hit)  ZliR% You shoot an arrow. The arrow hits the hobgoblin zombie!  You destroy the hobgoblin zombie!Zliw* t.(((Zli W....Zli! ;605.1 (1 _Zli? Zli [li_[li[linB[li[li[li[liΑ[li[li8[lig[li[li,[liݕ[li(####### ##..Z.... ##...... #....####### #..###......#...........####....##..[li&##...@.###---7.5 (2.4#....### ##..### #....#[li#...###∩.∩##...#[lia#....##..##[liZ:---[li[lir\li\li8\li\li"\li\li@\liBn\li#$ ####### ##.......  ##......  #....####### #..###...... #.@.........8.7 (1.2 ####....##.. ##.....### #....### ##..### #....# #...## #∩.∩# #...\li\li \liz3\li<\li\liwX\liMI ##########........ ##.......Z. #..@.####### #..###..... #...........###....##.......#####Z   gnoll zombie (dormant)##..##....#...#\lih-9.3 (0.6\li+9 (1.2\liq \li p  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin zombie (heavily damaged, 83% to hit)  You shoot an arrow. The arrow hits the hobgoblin zombie! _You destroy the hobgoblin zombie! _A gnoll zombie comes into view.]libdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7#########EV: 17Int: 10##........SH: 0Dex: 21##...****Z.XL:  6 Next: 60% Place: an Ossuary#..@*#######]li$Noise: ---------  Time: 1639.9 (0.0)#..###......a) +0 shortbow#...........Fire: a) +0 shortbow####....##..##.....####....###]li<Z   gnoll zombie (dormant)##..####....#]li`T#...## _You destroy the hobgoblin zombie! ]li|Q_A gnoll zombie comes into view.]li-Fire: a) +0 shortbow]liPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]liۤFAim: a gnoll zombie (dormant, 98% to hit)]liT .Z]liu*ZAim: a gnoll zombie (dormant, 98% to hit)]libdevo13 the ShooterSprigganHealth: 32/32 ========================]liMagic: 7/7========================AC: 2Str: 7#########EV: 17Int: 10##........SH: 0Dex: 21##...((((Z.XL:  6 Next: 60% Place: an Ossuary#..@(#######Noise: ---------  Time: 1639.9 (0.0)#..###......]liIa) +0 shortbow#...........Fire: a) +0 shortbow####....##..##.....####....###Z   gnoll zombie##..####....##...##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (dormant, 98% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is moderately damaged.]liX]lid]lifV...Z.]lif .]lif]lig]lih ===]li*h 40.9 (1 ]liLh _]li4o]li1r]li bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7#########]li EV: 17Int: 10##........SH: 0Dex: 21]li@ J##...***Z..XL:  6 Next: 60% Place: an Ossuary#..@*#######Noise: ===------  Time: 1640.9 (0.0)#..###......a) +0 shortbow#...........Fire: a) +0 shortbow####....##..##.....####....###Z   gnoll zombie##..####....##...##You shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (moderately damaged, 86% to hit)^lizEbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================^li*{KAC: 2Str: 7#########EV: 17Int: 10##........SH: 0Dex: 21##...(((Z..XL:  6 Next: 60% Place: an Ossuary^li{9#..@(#######Noise: ===------  Time: 1640.9 (0.0)#..###......a) +0 shortbow#...........Fire: a) +0 shortbow####....##..##.....####....###Z   gnoll zombie##..####....#^li{#...##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (moderately damaged, 86% to hit)  ^li|You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is heavily damaged.^li^li|{..Z..^li21.9 (1 _^li^li^lihnbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7#########EV: 17Int: 10##........SH: 0Dex: 21##...**Z...XL:  6 Next: 60% Place: an Ossuary#..@*#######Noise: ===------  Time: 1641.9 (0.0)#..###......a) +0 shortbow#...........Fire: a) +0 shortbow####....##..##.....####....###Z   gnoll zombie##..####....##...##You shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ([0;10^liTom or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)^lia bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7#########EV: 17^li !Int: 10##........SH: 0Dex: 21##.....Z...XL:  6 Next: 60% Place: an Ossuary#..@.#######Noise: ===------  Time: 1641.9 (0.0)#..###......^liΓ Ba) +0 shortbow#...........Fire: a) +0 shortbow####....##..##.....####....###^li Z   gnoll zombie##..####....##...##Fire: a) +0 shortbow^liF Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie!  You destroy the gnoll zombie!^li ((.(^li L....^liu 22.9 (1 _^li ^li" _li) _li) _lic* _li+ _li9- _lim- _li0 ,_liY5 #############.##...@......Z _li5 ---#....######## #..### #........._li5 k..####..##._li5 }Z   orc zombie (dormant)#..##..##_li6 R##....#_li < -3.5 (0.6_liw< #---_li< &4.1 (1.2_li\@ _liqB  _liB P_An orc zombie comes into view.`li2Fmbdevo13 the ShooterSpriggan`lirFgHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17`liFmInt: 10###########SH: 0`liFDex: 21##..........XL:  6 Next: 60% Place: an Ossuary`liFv##...@******Z`liG.Noise: ---------  Time: 1644.1 (0.0)#....########a) +0 shortbow`li4GC#..###......Fire: a) +0 shortbow#...........####....##..##.....###`liGWZ   orc zombie (dormant)#....#####..####....# _You destroy the gnoll zombie! _An orc zombie comes into view.Fire: a) +0 shortbow`liG(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (dormant, 98% to hit)`ligT .Z`li{ t*ZAim: an orc zombie (dormant, 98% to hit)`lid bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###########SH: 0Dex: 21##..........XL:  6 Next: 60% Place: an Ossuary##...@((((((ZNoise: ---------  Time: 1644.1 (0.0)#....########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   orc zombie#....#####..####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (dormant, 98% to `lid hit)  You shoot an arrow. The arrow hits the orc zombie.  The orc zombie is moderately damaged.`li .....Z.`liN <===5.1 (1 _`li `liY alie`bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###########SH: 0Dex: 21##..........XL:  6 Next: 60% Place: an Ossuary##...@*****Z.Noise: ===------  Time: 1645.1 (0.0)alif:#....########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   orc zombie#....#####..####....#You shoot an arrow. The arrow hits the orc zombie. _The orc zombie is moderately damaged.Fire: a) +0 shortbowalif]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (moderately damaged, 83% to hit)alibdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7aliy/========================AC: 2Str: 7EV: 17Int: 10###########SH: 0ali]Dex: 21##..........aliЌXL:  6 Next: 60% Place: an Ossuary##...@(((((((Noise: ===------  Time: 1645.1 (0.0)ali#....########a) +0 shortbow#..###......aliFire: a) +0 shortbow#...........ali7####....##..##.....###Z   orc zombie#....###ali##..####....#You shoot an arrow. The arrow hits the orc zombie. _The orc zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclealiэShift-Dir - straight lineAim: an orc zombie (moderately damaged, 83% to hit)ali_The orc zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc zombie (moderately damaged, 83% to hit)  You shoot an arrow. The arrow barely misses the orc zombie.ali\v....Z..ali446.2 (1.1 _alialiali bdevo13 the ShooterSprigganHealth: 32/32 ========================alid VMagic: 7/7========================AC: 2Str: 7EV: 17Int: 10###########SH: 0Dex: 21##..........XL:  6 Next: 60% Place: an Ossuaryali ##...@****Z..Noise: ===------  Time: 1646.2 (0.0)#....########a) +0 shortbowali #..###......Fire: a) +0 shortbow#...........ali ####....##..##.....###Z   orc zombieali *#....#####..####....#ali? Aim: an orc zombie (moderately damaged, 83% to hit) _You shoot an arrow. The arrow barely misses the orc zombie.alie Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleali Shift-Dir - straight lineAim: an orc zombie (moderately damaged, 83% to hit)ali bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###########SH: 0Dex: 21##..........ali ZXL:  6 Next: 60% Place: an Ossuary##...@((((Z..Noise: ===------  Time: 1646.2 (0.0)#....########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   orc zombie#....#####..####....#aliT Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (moderately damaged, 83% to hit)  ali| You shoot an arrow. The arrow hits the orc zombie.  The orc zombie is heavily damaged.ali...Z.7.3 (1.1 _bli]bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10blip^###########SH: 0Dex: 21##..........XL:  6 Next: 60% Place: an Ossuary##...@***Z...Noise: ===------  Time: 1647.3 (0.0)#....########a) +0 shortbow#..###......Fire: a) +0 shortbowbli_>#...........####....##..##.....###Z   orc zombie#....#####..####....#You shoot an arrow. The arrow hits the orc zombie. _The orc zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (heavily damaged, 83% to hit)bli%zbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2bli%Str: 7EV: 17Int: 10###########SH: 0Dex: 21##..........XL:  6 Next: 60% Place: an Ossuarybli%J##...@...Z...Noise: ===------  Time: 1647.3 (0.0)bli>&#....########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........bliw&####....##..##.....###Z   orc zombie#....#####..###bli& #....#bli&%Fire: a) +0 shortbowbli&Press: ? - help, Q - select action, ( or ) - cyclebli&Shift-Dir - straight lineAim: an orc zombie (heavily damaged, 83% to hit)  bli 'tYou shoot an arrow. The arrow hits the orc zombie!  You destroy the orc zombie!bli{+b(((.bliE....bliV:18.3 (1 _bliڸbliLcli#####...Z##.....---#....####..###...... #.####.....### Z   adder zombie (dormant) 9.5 (1.2---50.1 (1.8 _An adder zombie comes into view.cli bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.........***ZXL:  6 Next: 61% Place: an Ossuary##......@***....Noise: ---------  Time: 1650.1 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie (dormant)#....#####..####....# _You destroy the orc zombie! _An adder zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAicliݬ Em: an adder zombie (dormant, 98% to hit)dlibdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.........(((ZXL:  6 Next: 61% Place: an Ossuary##......@(((....Noise: ---------  Time: 1650.1 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....#####..####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (dormant, 98% to hit)  You shoot an arrow. The arrow hits the adder zombie.  The adder zombie is lightly damaged.dlibdlicdli=j..Z.......ZZ   gnoll zombie (wandering)dlij7===1.2 (1.1dliWpdlir  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder zombie (dormant, 98% to hit)  You shoot an arrow. The arrow hits the adder zombie.  The adder zombie is lightly damaged. dlirT_A gnoll zombie comes into view.dlix% bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.........**Z.dli% XL:  6 Next: 61% Place: an Ossuary##......@***...ZNoise: ===------  Time: 1651.2 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....###dlig& 3Z   gnoll zombie (wandering)##..####....#The adder zombie is lightly damaged. _A gnoll zombie comes into view.Fire: a) +0 shortbowdli& 2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (lightly damaged, 67% to hit)dlif3 bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.........((Z.XL:  6 Next: 61% Place: an Ossuary##......@(((...ZNoise: ===------  Time: 1651.2 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###dli 4 Z   adder zombie#....###Z   gnoll zombie##..####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (lightly damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie.  The adder zombie is moderately damaged.dli ,dliջ .......ZZ.dliu 42.3 (1.1 _dli dli eli7 bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 61% Place: an Ossuary##......@****ZZ.elir Noise: ===------  Time: 1652.3 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....###Z   gnoll zombie##..####....#You shoot an arrow. The arrow hits the adder zombie. _The adder zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)eliCbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............eli"XL:  6 Next: 61% Place: an Ossuary##......@(((((Z.Noise: ===------  Time: 1652.3 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....###Z   gnoll zombie##..####....#Shift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)  eliYou shoot an arrow.  The arrow closely misses the adder zombie.The arrow hits the gnoll zombie!  The gnoll zombie is severely damaged.eliZ~,eliu...ZZ.eliЄ43.4 (1.1 _eli3elieli bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 61% Place: an Ossuary##......@***ZZ..Noise: ===------  Time: 1653.4 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###eliF Z   adder zombie#....###Z   gnoll zombie##..####....#The arrow hits the gnoll zombie! _The gnoll zombie is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)eli2bdevo13 the ShooterSprigganHealth: 32/32 ========================eli+Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 61% Place: an Ossuary##......@(((((((Noise: ===------  Time: 1653.4 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###eliZ   adder zombie#....###Z   gnoll zombie##..####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)  You shoot an arrow.  The arrow closely misses the adder zombie.fliE*-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder zombie (moderately damaged, 67% to hit)  You shoot an arrow.  The arrow closely misses the adder zombie.barely misses the gnollfli+,fli0.Z.Z...fli124.4 (1 _fli:6fliv8flibdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 61% Place: an Ossuary##......@*Z.Z...Noise: ===------  Time: 1654.4 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....###Z   gnoll zombie##..####....#The arrow closely misses the adder zombie. _The arrow barely misses the gnoll zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, fli[40m( or ) - cycleShift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)fliZ*Z gnoll zombie (severely damaged, 86flibdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 61% Place: an Ossuary##......@(Z.Z...fliNoise: ===------  Time: 1654.4 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....###Z   gnoll zombie##..####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)  You shoot an arrow. The arrow hits the adder zombie.  The adder zombie is moderately damaged.fli[ fli` UZ.flia 25.4 (1 _flie fliKg glibdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 61% Place: an Ossuary##......@Z**Z...Noise: ===------  Time: 1655.4 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....###Z   gnoll zombie##..####....#You shoot an arrow. The arrow hits the adder zombie. _The adder zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, (li0m or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)gliyZ..Zn adder zombie (moderately damaged, 67% to hit)glisEbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================gli>AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 61% Place: an Ossuary##......@Z..Z...Noise: ===------  Time: 1655.4 (0.0)#....###########glia) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....###gli8?Z   gnoll zombie##..####....#Shift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)  You shoot an arrow.  gliThe arrow closely misses the adder zombie.The arrow hits the gnoll zombie!  You destroy the gnoll zombie!gli7b(((.glif^Z...gli,26.4 (1gligliAim: an adder zombie (moderately damaged, 67% to hit)  You shoot an arrow.  The arrow closely misses the adder zombie.gli0The arrow hits the gnoll zombie!  You destroy the gnoll zombie! _The adder zombie misses you.gli bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 62% Place: an Ossuary##......@Z......Noise: ===------  Time: 1656.4 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....#####..####....#You destroy the gnoll zombie! _The adder zombie misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (li Hmmoderately damaged, 67% to hit)glizbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2gli}Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 62% Place: an Ossuary##......@Z......Noise: ===------  Time: 1656.4 (0.0)gli#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....###gliT##..####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie!  gliOThe adder zombie is almost destroyed.hli 1-7.5 (1.1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie!  The adder zombie is almost destroyed. _The adder zombie bites you.hli#bdevo13 the ShooterSprigganHealth: 31/32 =======================-Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............XL:  6 Next: 62% Place: an Ossuary##......@Z......Noise: ===------  Time: 1657.5 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....#####..####....#The adder zombie is almost destroyed. _The adder zombie bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adderhliW zombie (almost destroyed, 67% to hit)hlihbdevo13 the ShooterSprigganHealth: 31/32 =======================-Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##.............hlijXL:  6 Next: 62% Place: an Ossuary##......@Z......Noise: ===------  Time: 1657.5 (0.0)#....###########a) +0 shortbow#..###......Fire: a) +0 shortbow#...........####....##..##.....###Z   adder zombie#....#####..####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (almost destroyed, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie.  You destroy the adder zombie!hlijmC.hliB.hlim28.5 (1 _hliqhli ilililiwlilililimilio,ili!sXilirsili,x####..##......---ilix9.7 (1.2#....##..#..###...... ilixiliy3---ili*|ili]}iliiliiliֆiliili͊ili2=iliili{iliΔ####..##..60.9#....##..ili;#..###...... . iliili[iliiliIiliĿili###.###..#....#....Z#..###...... #.  ##.....### iligZ   centaur zombie (dormant) ili(0.0ilin-1.5 (0.6iliili iliS_A centaur zombie comes into view.ili- # ##.###..##....#....Z.#..###...... ##.#. ili . ##.....### ....#ili^ ili mZ.Zilie (2.1ili ili jlirzbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2jli3sStr: 7EV: 17Int: 10###################SH: 0Dex: 21##.................##XL:  6 Next: 62% Place: an Ossuary##............@****Z.#jlifs{Noise: ---------  Time: 1662.1 (0.0)#....###########......a) +0 shortbow#..###...... ##...jlis:Fire: a) +0 shortbow#............####....##.. ##.....###Z   centaur zombie #....### #..### ....# _You destroy the adder zombie! _A centaur zombie comes into view.Fire: a) +0 shortbowjlift"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (92% to hit)jli:^ .Zjli3 n*ZAim: a centaur zombie (92% to hit)jli`bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7jli}EV: 17Int: 10###################SH: 0Dex: 21##.................##XL:  6 Next: 62% Place: an Ossuary##............@((((Z.#Noise: ---------  Time: 1662.1 (0.0)#....###########......a) +0 shortbow#..###...... ##...Fire: a) +0 shortbow#............jli) ####....##.. ##.....###Z   centaur zombie #....### #..### ....#Fire: a) +0 shortbowjliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (92% to hit)  You shoot an arrow. The arrow hits the centaur zombie.  The centaur zombie is lightly damaged.jlijjlikjli3u..Z..===3.2 (1.1 _jli|jli;jli1 bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17jli lInt: 10###################SH: 0Dex: 21##.................##XL:  6 Next: 62% Place: an Ossuary##............@**Z...#Noise: ===------  Time: 1663.2 (0.0)#....###########......a) +0 shortbowjli< #..###...... ##...Fire: a) +0 shortbow#............####....##.. jli| ##.....###Z   centaur zombie #....### #..### jli ....#You shoot an arrow. The arrow hits the centaur zombie. _The centaur zombie is lightly damaged.  Fire: a) +0 shortbowjli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejli PAim: a centaur zombie (lightly damaged, 92% to hit)klihbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0kli Dex: 21##.................##XL:  6 Next: 62% Place: an Ossuary##............@((Z...#Noise: ===------  Time: 1663.2 (0.0)#....###########......a) +0 shortbowkli2#..###...... ##...Fire: a) +0 shortbow#...........kliWZ.####....##.. ##.....###kliZ   centaur zombie #....### #..### ....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (lightly damaged, 92% to hit)  You shoot an arrow. The arrow hits the centaur zombie!  The centaur zombie is moderately damaged.kli^klig.Z.4.2 (1 _kliiklinkli8hbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0kli89Dex: 21##.................##XL:  6 Next: 62% Place: an Ossuary##............@*Z....#Noise: ===------  Time: 1664.2 (0.0)#....###########......kliv9a) +0 shortbow#..###...... ##...Fire: a) +0 shortbow#...........kli9.####....##.. ##.....###Z   centaur zombie #....### kli9#..### ....#You shoot an arrow. The arrow hits the centaur zombie! _The centaur zombie is moderately damaged.kli:Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclekli::Shift-Dir - straight lineAim: a centaur zombie (moderately damaged, 92% to hit)klihbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0kli Dex: 21##.................##XL:  6 Next: 62% Place: an Ossuary##............@(Z....#Noise: ===------  Time: 1664.2 (0.0)#....###########......a) +0 shortbow#..###...... ##...Fire: a) +0 shortbow#...........kli.####....##.. ##.....###Z   centaur zombie #....### #..### ....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (moderately damaged, 92% to hit)  kli΃You shoot an arrow. The arrow hits the centaur zombie!  The centaur zombie is severely damaged.kli kli MZ.kli 45.3 (1.1 _kli kli kli mbdevo13 the ShooterSpriggankli Health: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0kliD Dex: 21##.................##XL:  6 Next: 62% Place: an Ossuaryklik &##............@Z.....#Noise: ===------  Time: 1665.3 (0.0)kliƏ h#....###########......a) +0 shortbow#..###...... ##...Fire: a) +0 shortbow#...........kli $.kli 6####....##.. ##.....###kli@ Z   centaur zombie #....### #..### klie ^....#You shoot an arrow. The arrow hits the centaur zombie! kli p_The centaur zombie is severely damaged.Fire: a) +0 shortbowkli ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (severely damaged, 92% to hit)kli S Z.kli Z.Aim: a centaur zombie (severely damaged, 92% to hit)llirbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7llics========================AC: 2Str: 7EV: 17Int: 10###################SH: 0Dex: 21##.................##llis XL:  6 Next: 62% Place: an Ossuary##............@Z.....#Noise: ===------  Time: 1665.3 (0.0)#....###########......llitVa) +0 shortbow#..###...... ##...Fire: a) +0 shortbow#............####....##.. lliWt##.....###Z   centaur zombie #....### #..### lliyt1....#Fire: a) +0 shortbowllitPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linellit{Aim: a centaur zombie (severely damaged, 92% to hit)  llitYou shoot an arrow. The arrow hits the centaur zombie!  The centaur zombie is almost destroyed.llicShift-Dir - straight lineAim: a centaur zombie (severely damaged, 92% to hit)  You shoot an arrow. The arrow hits the centaur zombie!  The centaur zombie is almost destroyed.  The centaur zombie misses you. The centaur zombie kicks you.  The centaur zombie misses you.1-6.3 (1 _The centaur zombie kicks you but does no damage.lliԗrbdevo13 the ShooterSprigganHealth: 31/32 =======================-Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0llioDex: 21##.................##XL:  6 Next: 62% Place: an Ossuary##............@Z.....#Noise: ===------  Time: 1666.3 (0.0)#....###########......a) +0 shortbow#..###...... ##...Fire: a) +0 shortbow#............####....##.. ##.....###Z   centaur zombie lli#....### #..### ....#The centaur zombie misses you. _The centaur zombie kicks you but does no damage.  lliFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclelli6Shift-Dir - straight lineAim: a centaur zombie (almost destroyed, 92% to hit)lliEUbdevo13 the ShooterSprigganHealth: 31/32 =======================-Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0Dex: 21lliU##.................##XL:  6 Next: 62% Place: an Ossuary##............@Z.....#Noise: ===------  Time: 1666.3 (0.0)#....###########......a) +0 shortbow#..###...... ##...Fire: a) +0 shortbow#............####....##.. lligV##.....###Z   centaur zombie #....### #..### ....#Fire: a) +0 shortbowlliVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 92% to hit)  You shoot an arrow. The arrow hits the centaur zombie!  You destroy the centaur zombie!lliZC.lliB.lli;707.3 (1 _lliNllimli&?2=##  ##..## ##....@....# ---8.5 (1.2 mlitI#....##......# #..###...... ####....# #.. ...# ###....##.. ..# .....### .# ...### # .####---mliImlimlimliWmlip ## #..## mli|...# 9.7 ...##......# .###...... ####....# . #...#....##.. #..#### .mli.#### .# ## .# #mliBmlimliVmliD@ Imli]A mliB mliMagic: 7/7======================== #...... .####....#AC: 2}li82Str: 7 ....... ....##...#EV: 17Int: 10 ..##.. .....##..#SH: 0Dex: 21 }li]2####Z**....#}li2*XL:  6 Next: 81% Place: an Ossuary ####.**@.#}li2Noise: ===------  Time: 1738.6 (0.0)##....#a) +0 shortbow}li2###..#Fire: a) +0 shortbow...#}li2 ....#.^..#Z   adder zombie}li$3###..#...#  }liP3fYou shoot an arrow. The arrow hits the adder zombie. _The adder zombie is lightly damaged.  }li3%Fire: a) +0 shortbow}li32Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (lightly damaged, 67% to hit)~liy^|################bdevo13 the Shooter ...............##Spriggan ................##Health: 32/32 ======================== ###########......##Magic: 7/7======================== ~li^#...... .####....#AC: 2Str: 7 ....... ....##...#EV: 17Int: 10 ~li^..##.. ((...##..#SH: 0~li0_0Dex: 21 ####(((....#XL:  6 Next: 81% Place: an Ossuary ~liK_####.((@.#~lia_Noise: ===------  Time: 1738.6 (0.0)##....#~liw_a) +0 shortbow###..#~li_?Fire: a) +0 shortbow~li_4...#~li_....#.^..#~li_eZ   adder zombie~li_V###..#~li_=...#  ~li_%Fire: a) +0 shortbow~li`Press: ? - help, Q - select action, ( or ) - cycle~li)` Shift-Dir - straight line~li:`iAim: an adder zombie (lightly damaged, 67% to hit)  You shoot an arrow.  ~liL`JThe arrow closely misses the adder zombie.~li~li~...Z...~li+9.7 (1.1 ~li _~li~li~li ################bdevo13 the Shooter ...............##Spriggan ................##Health: 32/32 ======================== ###########......##Magic: 7/7======================== #...... .####....#AC: 2Str: 7 ....... ....##...#EV: 17Int: 10 ..##.. .....##..#SH: 0Dex: 21 ####.Z*....#XL:  6 Next: 81% Place: an Ossuary ####.**@.#Noise: ===------  Time: 1739.7 (0.0)##~li` m....#a) +0 shortbow###..#Fire: a) +0 shortbow...#....#.^..#Z   adder zombie###..#...#  You shoot an arrow. _The arrow closely misses the adder zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (lightly damaged, 67% to hit)~li } Z..~lix `.*..~li% Z*.*Aim: an adder zombie (lightly damaged, 67% to hit)lic################bdevo13 the Shooter ...............##Spriggan ................##Health: 32/32 ======================== ###########......##Magic: 7/7======================== #...... .####....#AC: 2Str: 7 ....... ....##...#EV: 17Int: 10 ..##.. .....##..#SH: 0Dex: 21 ####.Z(....#XL:  6 Next: 81% Place: an Ossuary ####.((@.#Noise: ===------  Time: 1739.7 (0.0)##....[37lifm#a) +0 shortbow###..#Fire: a) +0 shortbow...#....#.^..#Z   adder zombie###..#...#  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (lightly damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie!  The adder zombie is severely damaged.li..Z..40.7 (1 _li` ################bdevo13 the Shooter ...............##Spriggan ................##Health: 32/32 ======================== ###########......##Magic: 7/7======================== #...... .####....#AC: 2Str: 7 ....... ....##...#EV: 17Int: 10 ..##.. .....##..#SH: 0Dex: 21 ####.......#XL:  6 Next: 81% Place: an Ossuary ####Z**@.#Noise: ===------  Time: 1740.7 (0.0)##....#a) +0 shortbow[2liW` t8X###..#Fire: a) +0 shortbow...#....#.^..#Z   adder zombie###..#...#  You shoot an arrow. The arrow hits the adder zombie! _The adder zombie is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (severely damaged, 67% to hit)li ################bdevo13 the Shooter ...............##Spriggan ................##Health: 32/32 ======================== ###########......##Magic: 7/7======================== #...... .####....#AC: 2Str: 7 ....... ....##...#EV: 17Int: 10 ..##.. .....##..#SH: 0Dex: 21 ####.......#XL:  6 Next: 81% Place: an Ossuary ####Z..@.#Noise: ===------  Time: 1740.7 (0.0)##....#a) [0;10;1li m+0 shortbow###..#Fire: a) +0 shortbow...#....#.^..#Z   adder zombie###..#...#  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (severely damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie!  You destroy the adder zombie!.((li- ...21.7 (1 _li  ...............##...## ###########......##...... .####.... ....####.. .## ### #....... ###..... ## ### ....#Z   water moccasin zombie (dormant).### Z..#0ZZ.---2.3 (0.6 _A water moccasin zombie comes into view.liH...............##bdevo13 the Shooter ................##Spriggan ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7======================== ....... ....##...#AC: 2Str: 7 ..##.. .....##..#EV: 17Int: 10 ####.......#SH: 0Dex: 21 ####.....#XL:  6 Next: 82% Place: an Ossuary##..@.#Noise: ---------  Time: 1742.3 (0.0)###*.[39;4liw9m#a) +0 shortbow.*.#Fire: a) +0 shortbow..*.#..^*.#.###*.#Z   water moccasin zombie.# .Z.### ...# _You destroy the adder zombie! _A water moccasin zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (67% to hit)li ,U .Zlic.ZAim: a water moccasin zombie (67% to hit)li$w...............##bdevo13 the Shooter li$................##Spriggan ###########......##li$cHealth: 32/32 ======================== li$#...... .####....#Magic: 7/7li$1======================== li %....... ....##...#AC: 2Str: 7 li.%..##.. .....##..#EV: 17liA%>Int: 10 ###liQ%#.......#SH: 0lib%>Dex: 21 #li%###.....#li%XL:  6 Next: 82% Place: an Ossuaryli%##..@.#li%Noise: ---------  Time: 1742.3 (0.0)###(.#li%ma) +0 shortbow.(.#li%?Fire: a) +0 shortbowli%5..(.#li2&..^(.#.###(.#Z   water moccasin zombie.# .(.### .(.#  liI&%Fire: a) +0 shortbowli\&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliy&FAim: a water moccasin zombie (67% to hit)  li&WYou shoot an arrow.  The arrow closely misses the water moccasin zombie.li&li%li ....Z..li<===3.3 (1 _lili/liB...............##bdevo13 the Shooter ................##Spriggan ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7======================== ....... ....##...#AC: 2Str: 7 ..##.. .....##..#EV: 17Int: 10 ####.......#li4"SH: 0Dex: 21 ####.....#XL:  6 Next: 82% Place: an Ossuary##..@.#Noise: ===------  Time: 1743.3 (0.0)###*.#a) +0 shortbowlij.*.#Fire: a) +0 shortbow..*.#..^*.#.###Z.#liZ   water moccasin zombie.# ...### ...#  You shoot an arrow. _The arrow closely misses the water moccasin zombie.Fire: a) +0 shortbowliJ*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (67% to hit)liS 3...............##bdevo13 the Shooter ................##Spriggan ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7======================== ....... ....##...#AC: 2Str: 7 ..##.. .....##..#EV: 17Int: 10 ####.......#SH: 0Dex: 21 ####.....#li: ]XL:  6 Next: 82% Place: an Ossuary##..@.#Noise: ===------  Time: 1743.3 (0.0)###(.#a) +0 shortbow.(.#Fire: a) +0 shortbow..(.#..^(.#.###Z.#Z   water moccasin zombie.# ...### ...#  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.li Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.water moccasin zombie is lightly damaged.liq ...Z.lig 24.3 (1 _li! li# li+w...............##bdevo13 the Shooter ................##Spriggan ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7======================== ....... ....##...#liuAC: 2Str: 7 ..##.. .....##..#EV: 17Int: 10 ####.......#likSH: 0Dex: 21 #li###.....#XL:  6 Next: 82% Place: an Ossuary##..@.#liNoise: ===------  Time: 1744.3 (0.0)###*.#a) +0 shortbowli'.*.#Fire: a) +0 shortbowliFN..*.#..^Z.#.###..#lieZ   water moccasin zombie.# ...#liq## ...#  The arrow hits the water moccasin zombie. liZ_The water moccasin zombie is lightly damaged.  Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli3XAim: a water moccasin zombie (lightly damaged, 67% to hit)lic...............##bdevo13 the Shooter ................##Spriggan ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7======================== ....... ....##...#AC: 2liStr: 7 ..##.. .....##..#EV: 17Int: 10 ####.......#SH: 0liNDex: 21 ####.....#XL:  6 Next: 82% Place: an Ossuarylid##..@.#Noise: ===------  Time: 1744.3 (0.0)###(.#liCa) +0 shortbow.(.#Fire: a) +0 shortbowlig ..(.#..^Z.#.###..#liZ   water moccasin zombie.# ...#lig## ...#  Fire: a) +0 shortbowliڢPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a water moccasin zombie (lightly damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.li)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (lightly damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.  The water moccasin zombie is moderately damaged...Z.5.3 (1 _lia,li.li8 ...............##bdevo13 the Shooter ................##Spriggan ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7======================== ....... ....##...#AC: 2li99 Str: 7 ..##.. .....##..#EV: 17Int: 10 ####.......#SH: 0li`9 Dex: 21 ####.....#li9 XL:  6 Next: 82% Place: an Ossuary##..@.#Noise: ===------  Time: 1745.3 (0.0)li9 ###*.#a) +0 shortbow.*.#li9 Fire: a) +0 shortbow..Z.#li: G..^..#.###..#Z   water moccasin zombieli+: .# ...### ...#  liO: {The arrow hits the water moccasin zombie. _The water moccasin zombie is moderately damaged.lis: Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli: Shift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 67% to hit)li6 ...............##bdevo13 the Shooter ................##Spriggan li ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7======================== li ....... ....##...#AC: 2liΫ Str: 7 ..##.. .....##..#EV: 17li >Int: 10 ###li" #.......#SH: 0Dex: 21 #liI ###.....#XL:  6 Next: 82% Place: an Ossuarylio d##..@.#Noise: ===------  Time: 1745.3 (0.0)###(.#li a) +0 shortbow.(.#Fire: a) +0 shortbowli ..(.#..^(.#.###(.#li Z   water moccasin zombie.# .(.#li g## .(.#  Fire: a) +0 shortbowli$ Press: ? - help, Q - select action, ( or ) - cycleliI Shift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 67% to hit)  lin mYou shoot an arrow.  The arrow closely misses the water moccasin zombie.liy+li1li1f.Z..li1..li42.li*326.3 (1 _li9li;liF ...............##bdevo13 the Shooter ................##Spriggan ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7======================== ....... ....##...#AC: 2Str: 7 ..##.. .....##..#EV: 17Int: 10 ####.......#SH: 0Dex: 21 ####.....#XL:  6 Next: 82% Place: an Ossuaryli L##..@.#Noise: ===------  Time: 1746.3 (0.0)###*.#a) +0 shortbow.Z.#Fire: a) +0 shortbow....#..^..#.###..#li =Z   water moccasin zombie.# ...### ...#  You shoot an arrow. li _The arrow closely misses the water moccasin zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 67% to hit)lia...............##bdevo13 the Shooter ................##Spriggan ###########......##Health: 32/32 ======================== #...... .####....#Magic: 7/7li8b======================== ....... ....##...#AC: 2Str: 7 ..##.. .....##..#EV: 17Int: 10 ####.......#SH: 0Dex: 21 ####.....#XL:  6 Next: 82% Place: an Ossuary##..@.#libbNoise: ===------  Time: 1746.3 (0.0)###(.#a) +0 shortbow.Z.#Fire: a) +0 shortbowlib|....#..^..#.###..#Z   water moccasin zombielib.# ...### ...#  Fire: a) +0 shortbowlibPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelicAim: a water moccasin zombie (moderately damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!liMGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (moderately damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  The water moccasin zombie is heavily damaged.li\Z.li-7.4 (1.1liliqb _The water moccasin zombie barely misses you.li ################ ..## ................## ##########......# #####......##. ..##.. .....##..###....... ####.##...###Z  .. ..^ .### .### ...#li lig 7---8.0 (0.6liA li> li. ################ ....## ................## ##########......# #####...... ....##. ..##.. .....##..##li5#.....@. ####.##...###Z liq .. ..^lim .### .#li0liiVZ.li#---li26liliG li ################ ......## ................## ##########......# #.####...... ....##. ..##.. .....##@.##....... ####....##..Z###li[  .. ..^ .###liliVZ.li(9.2lili&liaF bdevo13 the ShooterSpriggan ################Health: 32/32 ======================== ...............##Magic: 7/7======================== ................##AC: 2Str: 7 ###########......##EV: 17Int: 10 #...... .####....#SH: 0Dex: 21 ....... ....##...#XL:  6 Next: 82% Place: an Ossuary ..##.. .....##@.#Noise: ---------  Time: 1749.2 (0.0) ####.....*.#a) +0 shortbow ####...Z.#Fire: a) +0 shortbowliF [40m##....####..#...#Z   water moccasin zombie....#..^..#.###..#The water moccasin zombie is heavily damaged. _The water moccasin zombie barely misses you.Fire: a) +0 shortbowliG ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)li ^bdevo13 the Shooterli OSpriggan ################Health: 32/32 ======================== ...............##Magic: 7/7li ======================== ................##AC: 2Str: 7 li* ###########......##EV: 17Int: 10 li] #...... .####....#SH: 0Dex: 21 li ....... ....##...#XL:  6 Next: 82% Place: an Ossuary li &..##.. .....##@.#Noise: ---------  Time: 1749.2 (0.0) ###li D#.....(.#a) +0 shortbow ####...Z.#li Fire: a) +0 shortbow##....#lii G###..#...#Z   water moccasin zombie....#li T..^..#.###..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)  You shoot an arrow.  lid )The arrow hits the water moccasin zombie!li JMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  The water moccasin zombie is heavily damaged.li \Z.li 4===50.2 (1 li֞ _li@ li li6 ###############.. ............ .###########......## ##...... .####....#...... .# ...##.. .....##..# .### #.....Z.# #####.....###....####..# ...# ....# ..^..#liZZ.li>'---li8 (0.6li!li/lig4 ################.............. ..###########......## li6h###...... .####@...#...... ...#...##.. .....##Z.# ..###lich #......# ######.....# lih`#....####.lihf.# ...# ....#lihlinlixoD---1.4lirliwliߞ > ################# #............ ...###########..@...## .###...... .####....#...... ...# #....##.. .....##Z.# ...### #..# .######.....# ##....# ####..# # ...#liJ ZZ.liã (2.0liЧ li li   ################# ## #................###########......#####...... .####....# li|........... Z..# ##....##.. .....##..#...### #.......# ..####li.###....# .####..#lili~liZZ.li'&6liliIlihn #  ##.###.## #....#......## #..###...... .####Z...# #. ....##...##....##.. .....##..#.### #.......#.### ###.....# lin.### ##....# ..# ###..#lisli]s(3.2livli7xli%  #  ##.##  ##.##  #....#......##  #..###...... .####Z...#  #. ....##...#lí p#....##.. .....##..# #.....### #.......#.### ###.....# ..### ##....# ...# ###..#li li^ ZZ.li &8liK liy li  # ##.##  ##.## #....#..Z...## #..###...... .####....# #. ....##..#  ####....##.. .....##..# ##.....###li  #.# #....### ###.....# #..### ##....# ....# ###..#li$ li WZ.li (4.4li li li # ##.## ##.Z...## #....#......##li/ #..###...... .####....# #. ....##...#  ####....##.. .....##..#  ##.....###lit #.#  #....### ###.....# ##..###li ##....# #....# ###..#liNliQxZ.5.0lillili bdevo13 the ShooterSprigganHealth: 32/32 ========================li Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0Dex: 21##.................##li FXL:  6 Next: 82% Place: an Ossuary##...........@**Z....##Noise: ---------  Time: 1755.0 (0.0)#....###########......##a) +0 shortbowliN e#..###...... .####....#Fire: a) +0 shortbow#........... ....##...#####....##.. .....##..#li ##.....####.......#Z   water moccasin zombie#....######.....# ##..###li m##....# #....####..#The arrow hits the water moccasin zombie! li Y_The water moccasin zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli> Aim: a water moccasin zombie (heavily damaged, 67% to hit)li[ez ..Zli|5*.liqp *ZAim: a water moccasin zombie (heavily damaged, 67% to hit)li Ebdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================li 5AC: 2liބ -Str: 7li -EV: 17liM -Int: 10li :###################li… -SH: 0li -Dex: 21li] b##.................##li XL:  6 Next: 82% Place: an Ossuaryli ##...........@(((((((##liه Noise: ---------  Time: 1755.0 (0.0)li n#....###########......##lia 8a) +0 shortbowli #..###...... .####....#li >Fire: a) +0 shortbowli? Q#........... ....##...#li @####....##.. .....##..#li ##.....###li #.......#liK wZ   water moccasin zombieli "#....###li ###.....# li ##..###lin ##....# li #....#li ###..#li= %Fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleli͌ Shift-Dir - straight lineli Aim: a water moccasin zombie (heavily damaged, 67% to hit)  liY You shoot an arrow.  li <The arrow barely misses the water moccasin zombie.li lilizv.Z.....li<===6.0 (1 _li1li'li%bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0Dex: 21##.................##XL:  6 Next: 82% Place: an Ossuaryli&i##...........@*Z.....##Noise: ===------  Time: 1756.0 (0.0)#....###########......##a) +0 shortbow#..###...... .####....#li@&Fire: a) +0 shortbow#........... ....##...#li&####....##.. .....##..###.....####.......#Z   water moccasin zombie#....###li&u###.....# ##..#####....# #....####..#You shoot an arrow. li1'_The arrow barely misses the water moccasin zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)liJkS Z.liDZ.Aim: a water moccasin zombie (heavily damaged, 67% to hit)libdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10li###################SH: 0Dex: 21##.................##XL:  6 Next: 82% Place: an Ossuary##...........@(((((((##lisNoise: ===------  Time: 1756.0 (0.0)#....###########......##a) +0 shortbow#..###...... .####....#liFire: a) +0 shortbow#........... ....##...#####....##.. .....##..###.....###li#.......#Z   water moccasin zombie#....###liF###.....# ##..#####....# #....####..#liiFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)  limYou shoot an arrow.  The arrow closely misses the water moccasin zombie.liGliLZZ......liuM27.0 (1 _lioRli.Tli [ # ##.## ##.Z......## #....li& #......## #..###...... .####....#  #. ....##...#  ####....##.. .....##..# ##.....### #.# li 3 #....### ###.....#  ##..### ##....#  #....# ###..#li liI LZ.li 5---6 (0.6li li li(z # ##.## ##.Z.## #....#......## #..###...... .####....#  #liz. ....##...#  ####....##.. .....##..# ##.....### #.#  #....### ###.....#  ##..###li{ ##....#  #....# ###..#li9}liwLZ.liD---8.2lili li[W # ##.## ##.Z.## #....#......## #..###...... .####....#  #. ....##...#  ####....##.. .....##..# ##.....### #.#  #....### ###.....#  ##..### ##....#  #....# ###..#8lik # ##.## ##.Z.##liܮ #....#......## #..###...... .####....#  #. ....##...#  ####....##.. .....##..# ##.....###liok #.#  #....### ###.....#  ##..### ##....#  #....# ###..#liFli,OZ.liζ(9.4lili̼lin # ##.## ##.Z.## #....#......##li #..###...... .####....#  #. ....##...#  ####....##.. .....##..# ##.....### #.#  #....### ###.....# li ##..### ##....#  #....# ###..#lililiOZ.li])60.0lili{ li bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0Dex: 21##.................##XL:  6 Next: 82% Place: an Ossuary##......@*Z..........##Noise: ---------  Time: 1760.0 (0.0)#....###########......## a) +0 shortbow#..###...... .####....# Fire: a) +0 shortbow#........... ....##...#####....##.. .....##..###.....####.......# Z   water moccasin zombie#....######.....###..#####....##....####..#You shoot an arrow. _The arrow closely misses the waterli}  moccasin zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)li;bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17li;DInt: 10###################SH: 0Dex: 21##.................##XL:  6 Next: 82% Place: an Ossuary##......@(Z..........##li:<Noise: ---------  Time: 1760.0 (0.0)#....###########......## a) +0 shortbow#..###...... .####....# Fire: a) +0 shortbowli<]#........... ....##...#####....##.. .....##..###.....####.......# Z   water moccasin zombie#....###li=###.....###..#####....##....####..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!liEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (heavily damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  The water moccasin zombie is severely damaged.li!UZ.li>===1.1 (1.1 _lilili2 U # ##.## ##.Z.## #....#......##li  #..###...... .####....# #. ....##...#  ####....##.. .....##..# ##.....### #.# li־  #....### ###.....#  ##..###li  ##....#  #....# ###..#li| li LZ.li@ 5---7 (0.6li li lif  # ##.## ##....@.Z.## #....#...... #..###...... .####....liʴ  #.. ....##... ####....##.. .....##.. ##.....### #. #....### ###.....li  ##..### ##.... #....# ###..li2 li #---li !2.3li li li@ # ##.## ##...@..Z. #....#...... #..###...... .#### #.. ....## ####....##.. .....## ##.....### # #....### ### ##..### ## #....# ###li\BlipGOZ.liG&9libLlirNli7 # ##. ##..@..Z. #....# #..###...... .#### #... ....## ####....##.. .....## ##.....### # #....### ### ##..### ## #....# ###li?liOZ.li(3.5lililiB bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10################### SH: 0Dex: 21##.................# XL:  6 Next: 82% Place: an Ossuary##..@*Z.............. Noise: ---------  Time: 1763.5 (0.0)#....###########..... a) +0 shortbow#..###...... .####.. Fire: a) +0 shortbow#........... ....##.####....##.. .....####.....####..... Z   water moccasin zombie#....######...##..###[16;3liB G0H##..#....####The arrow hits the water moccasin zombie! _The water moccasin zombie is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)lif wbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10################### SH: 0Dex: 21##.................# XL:  6 Next: 82% Place: an Ossuary##..@(Z.............. Noise: ---------  Time: 1763.5 (0.0)#....###########..... a) +0 shortbowli #..###...... .####.. Fire: a) +0 shortbow#........... ....##.####....##.. .....####.....####..... Z   water moccasin zombie#....######...##..#####..#....####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!liΈ FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  The water moccasin zombie is almost destroyed.li UZ.li <===4.5 (1 _li li li3bdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10################### SH: 0Dex: 21li##.................# XL:  6 Next: 82% Place: an Ossuary##..@Z............... Noise: ===------  Time: 1764.5 (0.0)#....###########..... a) +0 shortbow#..###...... .####.. Fire: a) +0 shortbow#........... ....##.####....##.. .....####.....####..... Z   water moccasin zombie#....######...##..#####..#....####The arrow hits the water moccasin zombie! _The water moccasin zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)liEbdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================li5AC: 2Str: 7EV: 17Int: 10################### SH: 0Dex: 21##.................# XL:  6 Next: 82% Place: an Ossuaryli?K##..@Z............... Noise: ===------  Time: 1764.5 (0.0)lib#....###########..... a) +0 shortbow#..###...... .####.. Fire: a) +0 shortbowli#........... ....##.####....##.. .....####.....###liˠ#..... Z   water moccasin zombie#....######...##..###li3##..#....####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  liU<The arrow hits the water moccasin zombie but does no damage.liW%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie but does no damage.  li%[The water moccasin zombie is almost destroyed.li &828---li5&$5.5 (1li)li5+: _The water moccasin zombie bites you.lik bdevo13 the ShooterSprigganHealth: 28/32 =====================---Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10################### SH: 0Dex: 21##.................# XL:  6 Next: 82% Place: an Ossuarylivl g##..@Z............... Noise: ===------  Time: 1765.5 (0.0)#....###########..... a) +0 shortbow#..###...... .####.. Fire: a) +0 shortbow#........... ....##.####....##.. .....####.....####..... Z   water moccasin zombie#....######...##..#####..#....####The water moccasin zombie is almost destroyed. _The water moccasin zombie bites you.  Fire: a) +0 shortbowlim ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)li bdevo13 the ShooterSprigganHealth: 28/32 =====================---Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10################### SH: 0Dex: 21##.................# XL:  6 Next: 82% Place: an Ossuaryli ##..@(((((((......... Noise: ===------  Time: 1765.5 (0.0)#....###########..... a) +0 shortbow#..###...... .####.. Fire: a) +0 shortbow#........... ....##.####....##.. .....####.....####..... Z   water moccasin zombie#....######...##..#####..#....####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin zombie.limb aZ......lib $6.5 (1lig lipi SMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin zombie. _The water moccasin zombie misses you.li4liElililililili 7##################.................Z. #..@.########### #..###...... .#### #..... ....######....##.. .....##.....### #.... #....###  ####..###  ## #.... ## #...##li & li .ZThe water moccasin zombie attacks as it pursues you!li 6--7.1 (0.6liE liy b _The water moccasin zombie barely misses you.li5#################.................. #...Z########### #.@###...... .####lix6 #........... ....#####....##.. .....#.....### #... #....###  ####..###  ## #.... # #...##li6D #∩.∩li!8li<SZ.li=P---7liAli libdevo13 the ShooterSprigganHealth: 28/32 =====================---Magic: 7/7========================################# AC: 2Str: 7##................ EV: 17Int: 10##................. SH: 0Dex: 21#..Z.###########... XL:  6 Next: 82% Place: an Ossuary#.@###...... .#### Noise: ---------  Time: 1767.7 (0.0)#........... ....# a) +0 shortbow####....##.. ..... Fire: a) +0 shortbow##.....####...#....###[1liQ3;30H###.##..##### Z   water moccasin zombie#....###...###∩.∩#The water moccasin zombie attacks as it pursues you! _The water moccasin zombie barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)li:{X Z#liZ#  Aim: a water moccasin zombie (almost destroyed, 67% to hit)li|o bdevo13 the ShooterSprigganHealth: 28/32 =====================---Magic: 7/7========================################# AC: 2Str: 7##..(............. EV: 17Int: 10##..(.............. SH: 0Dex: 21#..(.###########... XL:  6 Next: 82% Place: an Ossuary#.@###...... .#### Noise: ---------  Time: 1767.7 (0.0)#........... ....# a) +0 shortbow####....##.. ..... Fire: a) +0 shortbow##.....###li2p f#...#....######.##..##### Z   water moccasin zombie#....###...###∩.∩#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin zombie.li ..Z6--===8.7 (1li li 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin zombie. _The water moccasin zombie bites you.libdevo13 the ShooterSprigganHealth: 26/32 ===================-----Magic: 7/7========================################# AC: 2Str: 7##................ EV: 17Int: 10li:##................. SH: 0Dex: 21#..Z.###########... XL:  6 Next: 82% Place: an Ossuary#.@###...... .#### Noise: ===------  Time: 1768.7 (0.0)#........... ....# a) +0 shortbow####....##.. ..... Fire: a) +0 shortbow##.....####...#....######.##..###lii## Z   water moccasin zombie#....###...##li#∩.∩#The arrow barely misses the water moccasin zombie. _The water moccasin zombie bites you.  li%Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a water moccasin zombie (almost destroyed, 67% to hit)li7Pbdevo13 the ShooterSprigganHealth: 26/32 ===================-----Magic: 7/7========================################# AC: 2Str: 7##..(............. EV: 17Int: 10liPW##..(.............. SH: 0Dex: 21#..(.###########... XL:  6 Next: 82% Place: an Ossuary#.@###...... .#### Noise: ===------  Time: 1768.7 (0.0)#........... ....# a) +0 shortbow####....##.. ..... Fire: a) +0 shortbow##.....####...#....######.##..###li7T## Z   water moccasin zombie#....###...###∩.∩#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow closely misses the water moccasin zombie.liPb..Zli$20li A----9.7 (1lioli[   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  li1Aim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow closely misses the water moccasin zombie. _The water moccasin zombie bites you.litbdevo13 the ShooterSprigganHealth: 20/32 ===============---------Magic: 7/7========================################# AC: 2Str: 7##................ EV: 17Int: 10##................. SH: 0Dex: 21#..Z.###########... XL:  6 Next: 82% Place: an Ossuary#.@###...... .#### Noise: ===------  Time: 1769.7 (0.0)liu,#........... ....# a) +0 shortbow####....##.. ..... Fire: a) +0 shortbow##.....####...#....######.##..##### Z   water moccasin zombie#....###...###∩.∩#The arrow closely misses the water moccasin zombie. _The water moccasin zombie bites you.  Fire: a) +0 shortbowliuePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)libdevo13 the ShooterSprigganHealth: 20/32 ===============---------Magic: 7/7========================################# AC: 2Str: 7##................ EV: 17li8Int: 10##................. SH: 0Dex: 21#..Z.###########... XL:  6 Next: 82% Place: an Ossuary#.@###...... .#### Noise: ===------  Time: 1769.7 (0.0)#........... ....# a) +0 shortbow####....##.. ..... Fire: a) +0 shortbow##.....####...#....###li###.##..##### Z   water moccasin zombie#....###...###∩.∩#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!liC.lio [.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  You destroy the water moccasin zombie!lit ;970.7 (1 _lix liPz liIli,liӋ{1li!,lili$li\lilili lili’lixS2=liliϔliliĕli,li>li1lialililik23==liliB,liliǝlili`liw,lilili7j4==liliN,lililili(liliAlilili?5=lili~li,lililili\li,li[liliɯK6=liQliL,lili9,lili,lili~7==lili,liӸli,liӹlij,lilinli~8==liliMliֽli۾liGlili$,lililiPU9=lilia,lililili@lili liClib30=lili,li`lilililili@lilili#1li4E==lilili4lili,li`li,li.lislih2==liDli:liliLliliklililiIlili7,liliylili69=lili_li,li3liLli li)lijlili,lilili,lililim,lilililili%liJli[liliTlidlililiXlili},lililiE,lilili,lizli6li0,lili0li,li7lili,li liUli G................## ###########......## #.........####....# .............##...# ..##...##.....##..# ###########.......# ####.....#li ##....####@.#---....^....#.........#......^..#....###..#Z.# ...# Z   scorpion zombie (dormant)### ...# Z   goblin zombie (dormant) Z..# li1827.5 (56.8)liJ---8.1 (57.4liliwu _A scorpion zombie and a goblin zombie come into view.li3!................##bdevo13 the Shooter ###########......##Spriggan li!#.........####....#Health: 32/32 ======================== .............##...#Magic: 7/7======================== ..##...##.....##..#AC: 2Str: 7 li!###########.......#EV: 17Int: 10 ####.....#SH: 0Dex: 21li"##....#XL:  6 Next: 92% Place: an Ossuary###@.#Noise: ---------  Time: 1828.1 (0.0)liP"....^.*..#a) +0 shortbow....**...#Fire: a) +0 shortbow...*..^..#li"..*.###..##Z.# ...#Z   scorpion zombie (dormant)### ...#li #Z   goblin zombie (dormant)Z..# _You destroy the water moccasin zombie! _A scorpion zombie and a goblin zombie come into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (dormant, 98% to hit)li6 ................##bdevo13 the Shooter ###########......##Spriggan #.........####....#li Health: 32/32 ======================== .............##...#Magic: 7/7======================== ..##...##.....##..#AC: 2Str: 7 ###########.......#EV: 17Int: 10 ####.....#SH: 0Dex: 21li ##....#XL:  6 Next: 92% Place: an Ossuary###@.#Noise: ---------  Time: 1828.1 (0.0)....^.(..#a) +0 shortbow....((...#Fire: a) +0 shortbowli [...(..^..#..(.###..##Z.# ...#Z   scorpion zombie### ...#Z   goblin zombie (dormant)li@ /Z..#  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight lineAim: a scorpion zombie (dormant, 98% to hit)  You shoot an arrow. The arrow hits the scorpion zombie!  The scorpion zombie is moderately damaged.li| ,li ......ZZZli ;.li <===9.1 (1 _li li$ lik................##bdevo13 the Shooter ###########......##Spriggan lil#.........####....#Health: 32/32 ======================== .............##...#Magic: 7/7======================== li.l..##...##.....##..#AC: 2liSlStr: 7 ###########.......#EV: 17lizlInt: 10 ####.....#SH: 0lilDex: 21##....#XL:  6 Next: 92% Place: an Ossuary###@.#lil$Noise: ===------  Time: 1829.1 (0.0)....^.*..#limda) +0 shortbow.....*...#Fire: a) +0 shortbow....*.^..#liMm...*###..##.Z# ...#Z   scorpion zombie### Z..#limmZ   goblin zombie...#  liLnYou shoot an arrow. The arrow hits the scorpion zombie! _The scorpion zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (moderately damaged, 83% to hit)li................##bdevo13 the Shooter ###########......##Spriggan #.........####....#Health: 32/32 ======================== .............##...#lieMagic: 7/7======================== ..##...##.....##..#AC: 2Str: 7 ###########.......#EV: 17Int: 10 ####.....#SH: 0Dex: 21##....#XL:  6 Next: 92% Place: an Ossuaryli###@.#Noise: ===------  Time: 1829.1 (0.0)....^.(..#a) +0 shortbow.....(...#Fire: a) +0 shortbow....(.^..#...(###..#li#.Z# ...#Z   scorpion zombie### Z..#Z   goblin zombie...#  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli"-Shift-Dir - straight lineAim: a scorpion zombie (moderately damaged, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie!  The scorpion zombie is heavily damaged.liΏ,li...Z.# .Z.liu330.1 (1 _lilili................##bdevo13 the Shooter ###########......##Spriggan #.........####....#Health: 32/32 ======================== .............##...#Magic: 7/7======================== ..##...##.....##..#AC: 2Str: 7 ###########.......#EV: 17Int: 10 ####.....#SH: 0Dex: 21li##....#XL:  6 Next: 92% Place: an Ossuary###@.#Noise: ===------  Time: 1830.1 (0.0)....^.*..#a) +0 shortbow.....*...#Fire: a) +0 shortbow....*.^..#...Z###..##..# .Z.#liZ   scorpion zombie### ...#Z   goblin zombie...#  You shoot an arrow. The arrow hits the scorpion zombie! _The scorpion zombie is heavily damaged.Fire: a) +0 shortbowli&_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 83% to hit)li................##bdevo13 the Shooter ###########......##Spriggan #.........####....#Health: 32/32 ======================== .............##...#liMagic: 7/7======================== ..##...##.....##..#AC: 2Str: 7 ###########.......#EV: 17Int: 10 ####.....#SH: 0Dex: 21li##....#XL:  6 Next: 92% Place: an Ossuary###@.#Noise: ===------  Time: 1830.1 (0.0)li ....^.(..#a) +0 shortbow.....(...#Fire: a) +0 shortbowliZ!....(.^..#...Z###..##..# .Z.#Z   scorpion zombie### ...#liZ   goblin zombie...#  Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a scorpion zombie (heavily damaged, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie.  liQThe scorpion zombie is heavily damaged.liFUliUli \..Z.###Z.li\li=]+1.2 (1.1 lis] _liVbliUdli................##bdevo13 the Shooter ###########......##Spriggan #.........####....#Health: 32/32 ======================== .............##...#Magic: 7/7======================== li߈U..##...##.....##..#AC: 2Str: 7 ###########.......#EV: 17Int: 10 ####.....#liOSH: 0Dex: 21##....#XL:  6 Next: 92% Place: an OssuaryliM###@.#Noise: ===------  Time: 1831.2 (0.0)....^.*..#a) +0 shortbowlig.....*...#Fire: a) +0 shortbowli<....Z.^..#....###Z.##..# ...#Z   scorpion zombie### ...#Z   goblin zombie...#  You shoot an arrow. The arrow hits the scorpion zombie. _The scorpion zombie is heavily damaged.li[Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 83% to hit)lig................##bdevo13 the Shooter ###########......##liSpriggan #.........####....#Health: 32/32 ======================== .............##...#Magic: 7/7======================== ..##...##.....##..#AC: 2Str: 7 ###########.......#liDEV: 17Int: 10 ####.....#SH: 0Dex: 21##....#limXL:  6 Next: 92% Place: an Ossuary###@.#liNoise: ===------  Time: 1831.2 (0.0)....^.(..#a) +0 shortbow.....(...#Fire: a) +0 shortbowliz....Z.^..#....###Z.##..# ...#liZ   scorpion zombie### ...#Z   goblin zombieli.b...#  Fire: a) +0 shortbowli[^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 83% to hit)  liYou shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is heavily damaged.lif.Z.2.2 (1 _likli}mli*## ................## ##########......# #.........####............##. ..##...##.....##..li߇##########....... ####...##.. ###....^......Z.......^.....###Z#..####...#li"liliɐZ.Z.liF5---8 (0.6lilili=L################ ..## ................## ##########......# #####............##. liL..##...##.....##..##########....... ####.##.. ###^.Z.......^Z....###..####liONliRliXVZ.liVYD---3.4liJ_lisali!~ ################ ....## ................## ##########......# #li~D####............##. ..##...##.....##..##########.....@. ####.##... ###ZliJ^.....^Z....###..#li}lirVZ.li(4.0lili`li bdevo13 the Shooter ################Spriggan ...............##Health: 32/32 ======================== ................##Magic: 7/7======================== ###########......##AC: 2Str: 7 #.........####....#EV: 17Int: 10 .............##...#SH: 0Dex: 21 ..##...##.....##..#XL:  6 Next: 92% Place: an Ossuary ###########.....@.#Noise: ---------  Time: 1834.0 (0.0) ####...*.#a) +0 shortbow##..*[39;49li m.#Fire: a) +0 shortbow###Z.#....^....#.......Z.#Z   scorpion zombie......^..#Z   goblin zombie....###..##..# ...#You shoot an arrow. The arrow hits the scorpion zombie. _The scorpion zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 83% to hit)li;' li<*...Zli|c.**#lie.*#ZAim: a scorpion zombie (heavily damaged, 83% to hit)libdevo13 the Shooter ################liu3Spriggan ...............##Health: 32/32 ======================== ................##Magic: 7/7======================== ###########......##AC: 2liۊStr: 7 #.........####....#EV: 17Int: 10 .............##...#SH: 0li Dex: 21 ..##...##.....##..#liJXL:  6 Next: 92% Place: an Ossuary ###########.....@.#Noise: ---------  Time: 1834.0 (0.0) ####...(.#lia) +0 shortbow##..(.#Fire: a) +0 shortbow###Z.#....^....#liڋO.......Z.#Z   scorpion zombie......^..#Z   goblin zombie....###..##..# ...#Fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliKAim: a scorpion zombie (heavily damaged, 83% to hit)  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.li> HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion zombie (heavily damaged, 83% to hit)  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.  The scorpion zombie is heavily damaged.li lig.Z.liTZ.li<===5.0 (1 _lilitli7 bdevo13 the Shooter ################Spriggan ...............##Health: 32/32 ======================== ................##Magic: 7/7======================== ###########......##AC: 2li,8 mStr: 7 #.........####....#EV: 17Int: 10 .............##...#SH: 0Dex: 21 ..##...##.....##..#li{8 wXL:  6 Next: 92% Place: an Ossuary ###########.....@.#Noise: ===------  Time: 1835.0 (0.0) ####...*.#a) +0 shortbowli9 ##..Z.#Fire: a) +0 shortbow###..#....^..Z.#.........#Z   scorpion zombie......^..#Z   goblin zombie....###..##..# ...#The arrow hits the scorpion zombie but does no damage. lie9 S_The scorpion zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli9 |Aim: a scorpion zombie (heavily damaged, 83% to hit)libdevo13 the Shooter ################Spriggan ...............##Health: 32/32 ======================== ................##Magic: 7/7======================== ###########......##AC: 2Str: 7 #.........####....#EV: 17Int: 10 .............##...#SH: 0Dex: 21 ..##...##.....##..#XL:  6 Next: 92% Place: an Ossuary ###########.....@.#Noise: ===------  Time: 1835.0 (0.0) ####...(.#a) +0 shortbow##..Z.liY#Fire: a) +0 shortbow###..#....^..Z.#.........#Z   scorpion zombie......^..#Z   goblin zombie....###..##..# ...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie!  The scorpion zombie is almost destroyed.li~GZ.Z.6.0 (1 _liGLliMliFbdevo13 the Shooter ################Spriggan ...............##Health: 32/32 ======================== ................##li9Magic: 7/7======================== ###########......##AC: 2Str: 7 #.........####....#EV: 17Int: 10 .............##...#SH: 0Dex: 21 ..##...##.....##..#XL:  6 Next: 92% Place: an Ossuary li###########.....@.#Noise: ===------  Time: 1836.0 (0.0) ####...Z.#a) +0 shortbowlij##....#Fire: a) +0 shortbow###Z.#....^....#li*g.........#Z   scorpion zombie......^..#Z   goblin zombieliu,....###..##..# ...#You shoot an arrow. The arrow hits the scorpion zombie! _The scorpion zombie is almost destroyed.liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli}Aim: a scorpion zombie (almost destroyed, 83% to hit)li} bdevo13 the Shooter ################Spriggan ...............##Health: 32/32 ======================== ................##Magic: 7/7li~ ======================== ###########......##AC: 2Str: 7 #.........####....#EV: 17Int: 10 .............##...#SH: 0Dex: 21 li ..##...##.....##..#XL:  6 Next: 92% Place: an Ossuary ###########.....@.#Noise: ===------  Time: 1836.0 (0.0) ####...Z.#a) +0 shortbow##....#Fire: a) +0 shortbowliZ ;###Z.#....^....#.........#Z   scorpion zombie......^..#Z   goblin zombieli ....###..##..# ...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli Aim: a scorpion zombie (almost destroyed, 83% to hit)  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.li Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion zombie (almost destroyed, 83% to hit)  li You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.  The scorpion zombie is almost destroyed.li +7.0 (1li. liJ ` _The scorpion zombie completely misses you.li܏t ################ ......## ................## ##########......# #.####............##. ..##...##.....##@.##########....... ####...Z##... ###Z^...^....###lilizli Z.Z.The scorpion zombie attacks as it pursues you!li>4--6 (0.6lioli`] _The scorpion zombie closely misses you.liV  ###############.. ............ .###########......## ######....#........# ...##...##.....##..# .###########.....Z.# #####.....###..Z.# ###..# ....^....# .........# ......^..#li li ZZ.li. R---8.2li liĥ li"mbdevo13 the ShooterSprigganliHealth: 32/32 ======================== #################Magic: 7/7======================== ................##AC: 2Str: 7 .................##EV: 17Int: 10 .###########......##SH: 0li!Dex: 21 ##.........####....#XL:  6 Next: 92% Place: an Ossuary li6..............##@..#Noise: ---------  Time: 1838.2 (0.0) ...##...##.....##*.#a) +0 shortbow .###########.....Z.#Fire: a) +0 shortbow #####...Z.#li^##....####..#Z   scorpion zombielit....^....#li5Z   goblin zombie.........#......^..#The scorpion zombie attacks as it pursues you! li^_The scorpion zombie closely misses you.Fire: a) +0 shortbowli`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 83% to hit)liRbdevo13 the ShooterSprigganHealth: 32/32 ======================== #################Magic: 7/7li1======================== ................##AC: 2Str: 7 .................##EV: 17Int: 10 .###########......##SH: 0Dex: 21 ##.........####....#liYXL:  6 Next: 92% Place: an Ossuary ..............##@..#liNoise: ---------  Time: 1838.2 (0.0) ...##...##.....##(.#a) +0 shortbow .###########.....Z.#Fire: a) +0 shortbow #####...Z.###....####..#li.Z   scorpion zombie....^....#Z   goblin zombie.........#......^..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli Aim: a scorpion zombie (almost destroyed, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is almost destroyed.li!li&\Z.li&7===9.3 (1.1li*li,  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion zombie (almost destroyed, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie.  li,The scorpion zombie is almost destroyed. _The scorpion zombie misses you.li # ################.............. ..###########......## #######@...#..........#...##...##.....##Z.# ..###########......# ######...Z.# #....# ###..# ....^....# .........#li˛ liR 5---9 (0.6li- li liSAliA:---liTFliGliF li li$ liG& li ################# #............ ...###########..@...## .#######....#..........# #....##...##.....##Z.# ...###########......# .######...Z.# ##....# # ###..# # ^....#liZ.40.5li6lili  ################# ## #................###########......#########....# ............Z..# ##....##...##.....##..#...###########.......# ..######...Z.###....# .# ###..#lidli" ZZ   goblin zombieli (1.1liG lil li; #  ##.###.## #....#......## #..###.####....# #.##Z..##....##...##.....##Z.#.#.......#.### ###...Z.# .### ##....# ..# ###..#li<lio@ZZ.li@&7li]li-li'a #  ##.##  ##.##  #....#......## li/(E #..###.####Z...#  #.##...##....##...##.....##Z.# #.....#.......#.### ###...Z.# ..### ##....# ...# ###..#li)li/Z.Z   goblin zombieliM0(2.3li5li46liFj # ##.##  ##.## #....#......## #..###.####Z...# #.##Z.#  ####....##...##.....##..# ##.....#.# #....### ###...Z.# #..### ##....# ....# ###..#lizHliMZZ.liuN&9liCRliTli2  # ##.## ##.## #....#..Z...## #..###.####....# #.##Z..#  ####....##...##.....##..#  ##.....#.#  #....### ###...Z.# ##..### ##....# #....# ###..#li?4 ,lih8 Z.Z.Z   goblin zombieli8 (3.5lif= lid> li< # ##.## ##.## #....#.Z....## #..###.####Z...#  #.##...#  ####....##...##.....##..# ##.....#.# #....### ###...Z.#  ##..### ##....#  #....# ###..#li%lili(4.1lifliliR  # ##.## ##.## #....#.Z....## #..###.####Z...#  #lig .##...#  ####....##...##.....##..# ##.....#.# #....### ###...Z.#  ##..### ##....#  #....# ###..#li/ li li Z.Z.Z   goblin zombieliQ &7li8 li5 liV  # ##.## ##.## #....#Z.Z...## #..###.####....#  #.##...# liW  ####....##...##.....##..# ##.....#.# #....### ###...Z.#  ##..### ##....#  #....# ###..#li] li-^ (5.3lib lic libdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0Dex: 21##.................##XL:  6 Next: 92% Place: an Ossuary##........@*****.....##Noise: ---------  Time: 1845.3 (0.0)lip#....###########Z.Z...##a) +0 shortbow#..###.........####....#Fire: a) +0 shortbow#.................##...#####....##...##.....##..###.....###########.......#Z   scorpion zombie#....######...Z.###..#####....##....####..#The scorpion zombie is almost destroyed. _The scorpion zombie misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 83% to hit)li\ .ZliQM.#li*#ZAim: a scorpion zombie (almost destroyed, 83% to hit)libdevo13 the ShooterSprigganHealth: 32/32 ========================Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10li###################SH: 0Dex: 21##.................##XL:  6 Next: 92% Place: an Ossuary##........@..........##Noise: ---------  Time: 1845.3 (0.0)#....###########Z.Z...##a) +0 shortbow#..###.........####....#Fire: a) +0 shortbow#.................##...#####....##...##.....##..###.....###########.......#Z   scorpion zombie#....######...Z.###..###li"+##....##....####..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie!  You destroy the scorpion zombie!lii(((((.lisdlii......Z...Z   goblin zombieliNmD8===6.3 (1 _liqli|sli[bdevo13 the ShooterSprigganHealth: 32/32 ========================li-2Magic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0Dex: 21##.................##XL:  6 Next: 98% Place: an Ossuary##........@******Z...##Noise: ===------  Time: 1846.3 (0.0)#....###########......##lia) +0 shortbow#..###.........####....#Fire: a) +0 shortbow#.................##...#####....##...##.....##..###.....###########.......#Z   goblin zombie#....######...Z.###..#####....##....####..#liĜYou shoot an arrow. The arrow hits the scorpion zombie! _You destroy the scorpion zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (76% to hit)li|bdevo13 the ShooterSprigganHealth: 32/32 ========================liMagic: 7/7========================AC: 2Str: 7EV: 17Int: 10###################SH: 0Dex: 21##.................##li;XL:  6 Next: 98% Place: an Ossuary##........@......Z...##lifNoise: ===------  Time: 1846.3 (0.0)#....###########......##lia) +0 shortbow#..###.........####....#Fire: a) +0 shortbowlip#.................##...#####....##...##.....##..###.....###########.......#liZ   goblin zombie#....######...Z.#li 8##..#####....##....####..#li5Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli^Shift-Dir - straight lineAim: a goblin zombie (76% to hit)  You shoot an arrow. The arrow hits the goblin zombie!  li>You destroy the goblin zombie!lie((((((.li5H.......li847.4 (1.1 _li#=li)?liliXliylili5lilililiGlilililililiYlilili`lidlilililililiEli6li_lililili4li]li2li6li9lioli li1liUlilililijlililiFlialili'li1lililiIlili;,lili %  li -There is an empty arch of ancient stone here.li6 li  _li lilililililili5lilililillilililiLlilili+,lili- li!li!lie"li#li$li$li%li+'lic(li(lip)li.+lih1/#...##....^....##∩.∩#.........##...##......^..##....#li19....###..###..####..# ...##....###### ...###.....### ### ...# ####....##...##Z  #...... ---li2 #..###.........  #.. ##########  ##. ## Z   hobgoblin zombie (dormant) li:z62.4 (15.0)---3.0 (15.6li>li0Ac _A hobgoblin zombie comes into view.li#...##....^....# bdevo13 the Shooter#∩.∩#li.........# Spriggan#...##......^..# Health: 32/32 ========================#....#....###..# Magic: 7/7========================##..####..# ...# AC: 2Str: 7#....###### ...# EV: 17Int: 10##.....### ###...# SH: 0Dex: 21liO####....##...##ZXL:  6 Next: 98% Place: an Ossuary#......@******.Noise: ---------  Time: 1863.0 (0.0)liH#..###.........a) +0 shortbow#.. ##########liveFire: a) +0 shortbow##.##liTZ   hobgoblin zombie (dormant) _There is an empty arch of ancient stone here. _A hobgoblin zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (dormant, 98% to hit)li"|X Z.liZ.Aim: a hobgoblin zombie (dormant, 98% to hit)li#...##....^....# bdevo13 the Shooter#∩.∩#.........# Spriggan#...##......^..# Health: 32/32 ========================#....#....###..# Magic: 7/7========================##..####..# ...# AC: 2Str: 7#....###### ...# EV: 17Int: 10li ##.....### ###...# SH: 0Dex: 21####....##...##ZXL:  6 Next: 98% Place: an Ossuary#......@.......Noise: ---------  Time: 1863.0 (0.0)#..###.........a) +0 shortbowliЊ#.. ##########Fire: a) +0 shortbow##.##liZ   hobgoblin zombie (dormant)Fire: a) +0 shortbowli(-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (dormant, 98% to hit)  liUYou shoot an arrow. The arrow hits the hobgoblin zombie!  You destroy the hobgoblin zombie!liTj.(((((( lio O.......li D9===4.0 (1 _li li li 3li li/ li# ,li nli li! ,li li li #...## ....^....# #∩.∩# .........# #...## ......^..# #....# ....###..# ##..### #..# ...# #....### ### . ...# ##.....######## ..Z ...# ####....##...##....Z#.........#---#..###.........#####.. #### Z   water moccasin zombie (dormant)Z   hobgoblin zombie (dormant)li -5.8 (1.8li Z.ZZZli I---6.4 (2.4li@ li  MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _A water moccasin zombie and a hobgoblin zombie come into view.li( #...##....^....#bdevo13 the Shooter#∩.∩#.........#Spriggan#...##......^..#Health: 32/32 ========================#....#....###..#Magic: 7/7========================##..###li9$#..# ...#AC: 2Str: 7#....###### . ...#EV: 17Int: 10##.....######## .Z. ...#SH: 0Dex: 21####....##...##***.ZXL:  6 Next: 99% Place: an Ossuary#..........@**....#Noise: ---------  Time: 1866.4 (0.0)#..###.........####a) +0 shortbow#.. ###########Fire: a) +0 shortbow##.##Z   water moccasin zombieZ   hobgoblin zombie _You destroy the hobgoblin zombie! _A water moccasin zombie and a hobgoblin zombie come into view.Fire: a) +0 shortbowPress: ? - help, Q[3li$6m - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (67% to hit)li^qZ.***Z*hobgoblin zombie (83liS  #...##....^....#bdevo13 the Shooter#∩.∩#.........#Spriggan#...##......^..#Health: 32/32 ========================#....#....###..#Magic: 7/7========================##..####..# ...#AC: 2Str: 7#....###### . ...#li EV: 17Int: 10##.....######## .Z. ...#SH: 0Dex: 21####....##...##....ZXL:  6 Next: 99% Place: an Ossuary#..........@......#Noise: ---------  Time: 1866.4 (0.0)#..###.........####a) +0 shortbow#.. ###########Fire: a) +0 shortbow##.##Z   water moccasin zombieZ   hobgoblin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin zombie (83% to hit)  You shoot an arrow. The arrow hits the hobgoblin zombie!  You destroy the hobgoblin zombie!li (((.((( liX7 liN< jZ........liS@ <===7.4 (1 _liD liF li  #...##....^....#bdevo13 the Shooter#∩.∩#.........#liSpriggan#...##......^..#Health: 32/32 ========================#....#....###..#Magic: 7/7========================##..####..# ...#AC: 2lisStr: 7#....###### . ...#EV: 17Int: 10li##.....######## Z.. ...#SH: 0Dex: 21####....##...##**...XL:  6 Next: 99% Place: an Ossuary#..........@**....#Noise: ===------  Time: 1867.4 (0.0)#..###.........####liQa) +0 shortbow#.. ###########Fire: a) +0 shortbowli##.##Z   water moccasin zombieYou shoot an arrow. The arrow hits the hobgoblin zombie! liX_You destroy the hobgoblin zombie!Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliFAim: a water moccasin zombie (67% to hit)li< #...##....^....#bdevo13 the Shooter#∩.∩#.........#Spriggan#...##......^..#Health: 32/32 ========================#....#....###..#Magic: 7/7========================##..####..# ...#AC: 2Str: 7#....###### . ...#EV: 17Int: 10##.....######## Z.. ...#SH: 0Dex: 21####....##...##((...XL:  6 Next: 99% Place: an Ossuary#..........@((....#Noise: ===------  Time: 1867.4 (0.0)#..###.........####a) +0 shortbow#.. ###li########Fire: a) +0 shortbow##.##Z   water moccasin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.liPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  liAim: a water moccasin zombie (67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.water moccasin zombie is lightly damaged.li2..Z..8.4 (1 _lih li!li[  #...##....^....#bdevo13 the Shooter#∩.∩#.........#Spriggan#...##......^..#liu\ Health: 32/32 ========================#....#....###..#Magic: 7/7========================##..####..# ...#AC: 2Str: 7#....###### . ...#EV: 17Int: 10##.....######## ... ...#SH: 0Dex: 21####....##...##*Z...li] MXL:  6 Next: 99% Place: an Ossuary#..........@**....#Noise: ===------  Time: 1868.4 (0.0)#..###.........####a) +0 shortbow#.. ###########Fire: a) +0 shortbow##.##Z   water moccasin zombieThe arrow hits the water moccasin zombie. _The water moccasin zombie is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (lightly damaged, 67% to hit)liI #...##....^....#bdevo13 the Shooter#∩.∩#.........#Spriggan#...##......^..#Health: 32/32 ========================#....#....###..#Magic: 7/7li========================##..####..# ...#AC: 2Str: 7#....###### . ...#EV: 17Int: 10##.....######## ... ...#SH: 0Dex: 21####....##...##(Z...XL:  6 Next: 99% Place: an Ossuary#..........@((....#Noise: ===------  Time: 1868.4 (0.0)#..###.........####a) +0 shortbow#.. ###########liFire: a) +0 shortbow##.##Z   water moccasin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (lightly damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.li Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (lightly damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.water moccasin zombie is lightly damaged.li&^Z...li')9.4 (1 li( _li.liU1li  #...##....^....#bdevo13 the Shooter#∩.∩#.........#Spriggan#...##......^..#li Health: 32/32 ========================#....#....###..#Magic: 7/7========================##..####..# ...#AC: 2Str: 7li!#....###### . ...#EV: 17Int: 10##.....######## ... ...#SH: 0Dex: 21li!H####....##...##Z....XL:  6 Next: 99% Place: an Ossuary#..........@**....#Noise: ===------  Time: 1869.4 (0.0)#..###.........####a) +0 shortbow#.. ###########li!dFire: a) +0 shortbow##.##li"Z   water moccasin zombieThe arrow hits the water moccasin zombie. _The water moccasin zombie is lightly damaged.  Fire: a) +0 shortbowliF"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelis"WAim: a water moccasin zombie (lightly damaged, 67% to hit)liw  #...##....^....#bdevo13 the Shooter#∩.∩#.........#Spriggan#...##......^..#Health: 32/32 ========================#....#....###..#li0x [Magic: 7/7========================##..####..# ...#AC: 2Str: 7#....###### . ...#EV: 17Int: 10##.....######## ... ...#SH: 0Dex: 21####....##...##Z....XL:  6 Next: 99% Place: an Ossuary#..........@((....#Noise: ===------  Time: 1869.4 (0.0)#..###.........####a) +0 shortbow#.. ###########Fire: a) +0 shortbow##.##lix !Z   water moccasin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (lightly damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.li Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  li Aim: a water moccasin zombie (lightly damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.  The water moccasin zombie is moderately damaged.liY li# y.Z.li# 370.4 (1 _li liz liՖ# #...## ....^....# #∩.∩# .# #...## ......^..# #....# ....###..# ##..### #..# ...# #....### ### . ...#li  ##.....######## ... ...# ####....##...##..... #.........@.Z.....# #..###.#### #.. #  ##.  ##liM---1.0 (0.6li֥lili' Q #...## ....^....# #∩.∩# .# #...## ......^..# #....# ....###..# ##..### #..# ...# #....### ### . ...#li( v ##.....######## ... ...# ####....##...##..... #.Z.....# #..###.#### #.. #  ##.  ##li%* li/ OZ.li^0 B---6li4 li7 liV2  #...## ....^....# #∩.∩# .# #...## ......^..# #....# ....###..# ##..### #..# ...# #....### ### . ...#lij3  ##.....######## ... ...# ####....##...##..... #.Z......# #..###.#### #.. #  ##.  ##li5 li; OZ.li< (2.2lih@ li[B li2 #...## ....^....# #∩.∩# .# #...## ......^..# #....# ....###..# ##..### #..# ...# #....### ### . ...# ##.....######## ... ...# ####....##...##..... #.Z.# #..###.#### #.. #  ##.  ##liBOZ.li&8li3lib&#...##....^....# bdevo13 the Shooter#∩.∩#.........# Spriggan#...##......^..# Health: 32/32 ========================#....#....###..# Magic: 7/7========================##..####..# ...# AC: 2Str: 7#....###### . ...# EV: 17Int: 10##.....######## ... ...# SH: 0Dex: 21####....##...##.....XL:  6 Next: 99% Place: an Ossuary#......@*Z........#Noise: --------- [3li'I9;49m Time: 1872.8 (0.0)#..###.........####a) +0 shortbow#.. ###########Fire: a) +0 shortbow##.##Z   water moccasin zombieThe arrow hits the water moccasin zombie. _The water moccasin zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 67% to hit)lig#...##....^....# bdevo13 the Shooter#∩.∩#.........# Spriggan#...##......^..# Health: 32/32 ========================#....#....###..# Magic: 7/7========================lih##..####..# ...# AC: 2Str: 7#....###### . ...# EV: 17Int: 10##.....######## ... ...# SH: 0Dex: 21####....##...##.....XL:  6 Next: 99% Place: an Ossuary#......@(Z........#Noise: ---------  Time: 1872.8 (0.0)#..###.........####a) +0 shortbow#.. ###########Fire: a) +0 shortbow##.##liiNZ   water moccasin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.liGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (moderately damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.  The water moccasin zombie is heavily damaged.liZ.===3.8 (1 _lili2 #...##....^....# bdevo13 the Shooter#∩.∩#.........# Spriggan#...##......^..# Health: 32/32 ========================#....#....###..# Magic: 7/7========================##..####..# ...# AC: 2Str: 7#....###### . ...# EV: 17Int: 10##.....######## ... ...# SH: 0Dex: 21####....##...##.....XL:  6 Next: 99% Place: an Ossuary#......@Z.........#Noise: ===------li64 O[40m  Time: 1873.8 (0.0)#..###.........####a) +0 shortbow#.. ###########Fire: a) +0 shortbow##.##Z   water moccasin zombieThe arrow hits the water moccasin zombie. _The water moccasin zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)liB#...##....^....# bdevo13 the Shooter#∩.∩#lieE.........# Spriggan#...##......^..# Health: 32/32 ========================#....#....###..# Magic: 7/7========================##..####..# ...# AC: 2Str: 7#....###### . ...# EV: 17Int: 10##.....######## ... ...# SH: 0Dex: 21####....##...##.....XL:  6 Next: 99% Place: an Ossuary#......@Z.........#Noise: ===------  Time: 1873.8 (0.0)li#..###.........####a) +0 shortbow#.. ###########Fire: a) +0 shortbow##.##Z   water moccasin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli:Shift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!liqIEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (heavily damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  The water moccasin zombie is severely damaged.liaJZ0--4.8 (1liCOliQ: _The water moccasin zombie bites you.liJ #...## ....^.... #∩.∩# . #...## ......^.. #....# ....###.. ##..### #..# ... #....### ### . ... ##.....######## ... ... ####....##...##..... #.Z.# #..###.#### #.. #  ##.  ##liVliLZ.li7---5.4 (0.6liCli^li)M  #....# ### #...## ....^ #∩.∩ ...... #...## ......^ #.... ....####..###  #..#  #....### ### . .....######## ... ..####..@.##...##..... #......Z....# #..###.........#### #.. #############.##liN liiS TZ.li)T D---6.0li@X liY li ##..###. #....# ### #...## ....^ #∩.∩ ...... #...## ......^ #.... ....#####..###  #..#  #....### ### . liƛ#....@######## ... .###...Z##...##..... #.................# #..###.........#### #.. #############.##1=-6liZ ##..### ## #....#  #...## ....^ #∩.∩#  #...## ...... #....# .... ##..### #..#  #....### ### .  ##...@.## ...  ####...Z##...##..... #....# #..###....#### #.. ###### ##. ##li\UZ.li>](7.2lialiblil ##..#####. bdevo13 the Shooter#....### Spriggan#...##....^. Health: 31/32 =======================-#∩.∩#...... Magic: 7/7========================#...##...... AC: 2Str: 7#....#....## EV: 17Int: 10##..####..#SH: 0Dex: 21#....###### . XL:  6 Next: 99% Place: an Ossuary##...@.######## ... Noise: ---------  Time: 1877.2 (0.0)####.*Z.##...##.....[37lin m a) +0 shortbow#.................# Fire: a) +0 shortbow#..###.........#####.. #############.Z   water moccasin zombie##  The water moccasin zombie is severely damaged. _The water moccasin zombie bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)liz Z Z.li'O cZ..li *.Z..liL.*Z.Aim: a water moccasin zombie (severely damaged, 67% to hit)li:##..#####. bdevo13 the Shooter#....### Spriggan#...##....^. Health: 31/32 =======================-#∩.∩#...... Magic: 7/7========================#...##li~...... AC: 2Str: 7#....#....## EV: 17Int: 10##..####..#SH: 0Dex: 21#....###### . XL:  6 Next: 99% Place: an Ossuary##...@.######## ... Noise: ---------  Time: 1877.2 (0.0)####.(Z.##...##..... a) +0 shortbow#.................# Fire: a) +0 shortbow#..###.........#####.. #############.Z   water moccasin zombie##  Fire: a) +0 shortbow[1li9;2HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie but does no damage.li5MliǛ*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie but does no damage.  The water moccasin zombie is severely damaged.li \Z..li75===8.3 (1.1 li _lilili##..#####. bdevo13 the Shooter#....### Spriggan#...##....^. Health: 31/32 =======================-#∩.∩#...... Magic: 7/7========================#...##...... AC: 2Str: 7#....#....## EV: 17Int: 10##..####..#SH: 0Dex: 21#....###### . XL:  6 Next: 99% Place: an Ossuary##...@Z######## ... Noise: ===------  Time: 1878.3 (0.0)####....##...##..... a) +0 shortlibow#.................# Fire: a) +0 shortbow#..###.........#####.. #############.Z   water moccasin zombie##  The arrow hits the water moccasin zombie but does no damage. _The water moccasin zombie is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)lif*d Z*.liaZ#..li( Z#  Aim: a water moccasin zombie (severely damaged, 67% to hit)li '##..#####. bdevo13 the Shooter#....### Spriggan#...##....^. Health: 31/32 =======================-#∩.∩#li ...... Magic: 7/7========================#...##...... AC: 2Str: 7#....#....## EV: 17Int: 10##..####..#SH: 0Dex: 21#....###### . XL:  6 Next: 99% Place: an Ossuary##...@Z######## ... Noise: ===------  Time: 1878.3 (0.0)####....##...##..... a) +0 shortbow#.................# Fire: a) +0 shortbow#..###.........#####.. ###########li! ##.Z   water moccasin zombie##  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.li FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.  The water moccasin zombie is severely damaged.li7 ]26----9.3 (1li li͡ _The water moccasin zombie misses you. The water moccasin zombie bites you.li: ##..### ## #....#  #...## ....^ #∩.∩#  #...##  #....# .... ##..### #..# #....### ### . ##..@.Z## ... ####....##...##..... #...# #..###.....#### #.. ######## ##. ##lili li5---9 (0.6lililia #....#### ##..### #....#  #...##  #∩.∩  #...## .... #....# ....##..###  #..# #..@.### ### ....Z######## li####....##...##.... #........ #..###.........### #.. ###########.##liliUZ.liaB7=---li,---80.5lilili> i ##.....###########. #....#### ##..### #....#  #...##  #∩.∩#  #...##  #.... ...##.@###  #.. #....### ###...Z.######## ####....##...## #....... #..###.........## #.. ###########.##li,@ li=E HZ.liE (1.1li*W li!> ####....##...##. ##.....######### #....#### ##..### #....#  #...##  #∩.∩  #...##  #.@..#li."0 #..###  #. #...Z### ##.....###########....##...## #...... #..###.........# #.. ###########.li#li&li+li+Z.ZZ   gnoll zombie (wandering)li<,&7li1li4_ _A gnoll zombie comes into view.li!####....##...##.. bdevo13 the Shooter##.....########### Spriggan#....#### Health: 27/32 ====================----##..###Magic: 7/7========================#....#AC: 2Str: 7#...##.. EV: 17Int: 10#∩.∩#.. SH: 0Dex: 21#...##.. XL:  6 Next: 99% Place: an Ossuary#.@..#.. Noise: ---------  Time: 1881.7 (0.0)##.*####. a) +0 shortbow#..[43li"mZ.##### Fire: a) +0 shortbow##.....############....##...##..#..Z............ Z   water moccasin zombie#..###.........# Z   gnoll zombie (wandering)#.. #############. _The water moccasin zombie misses you. The water moccasin zombie bites you. _A gnoll zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)li] #ZliZ#ZAim: a water moccasin zombie (severely damaged, 67% to hit)li####....##...##.. bdevo13 the Shooter##.....########### Spriggan#....#### Health: 27/32 ====================----##..###Magic: 7/7========================#....#AC: 2Str: 7#...##.. EV: 17Int: 10#∩.∩#.. SH: 0Dex: 21#...##.. XL:  6 Next: 99% Place: an Ossuary#.@..#.. Noise: ---------  Time: 1881.7 (0.0)li8##.(####. a) +0 shortbow#..(.##### Fire: a) +0 shortbow##..(..############(...##...##..#..Z(........... Z   water moccasin zombie#..###.........# Z   gnoll zombie (wandering)#.. #############.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin zombie.liɁ ,li# Z..Z..ZliF <===2.7 (1 _liH li, litpk####....##...##.. bdevo13 the Shooter##.....########### Spriggan#....#### Health: 27/32 ====================----##..###likqMagic: 7/7========================#....#AC: 2Str: 7#...##.. EV: 17Int: 10#∩.∩#.. SH: 0Dex: 21#...##.. XL:  6 Next: 99% Place: an Ossuary#.@..#.. Noise: ===------  Time: 1882.7 (0.0)##.Z####. a) +0 shortbow#....##### Fire: a) +0 shortbow##.....########liq7####Z...##...##..#............... Z   water moccasin zombielir#..###.........# Z   gnoll zombie#.. #############.You shoot an arrow. _The arrow barely misses the water moccasin zombie.Fire: a) +0 shortbowliJrfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)liZ Z.liaZ.Aim: a water moccasin zombie (severely damaged, 67% to hit)li####....##...##.. bdevo13 the Shooter##.....########### Spriggan#....#### Health: 27/32 ====================----##..###Magic: 7/7========================li#....#AC: 2Str: 7#...##.. EV: 17Int: 10#∩.∩#.. SH: 0Dex: 21#...##.. XL:  6 Next: 99% Place: an Ossuary#.@..#.. Noise: ===------  Time: 1882.7 (0.0)##.(####. a) +0 shortbow#..(.##### Fire: a) +0 shortbow##..(..############Z...##...##..li#............... Z   water moccasin zombie#..###.........# Z   gnoll zombie#.. #############.Shift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)  liYou shoot an arrow.  The arrow barely misses the water moccasin zombie.The arrow hits the gnoll zombie!  The gnoll zombie is heavily damaged.liaZ..liwZ5--3.7 (1li li  Aim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin zombie.The arrow hits the gnoll zombie!  The gnoll zombie is heavily damaged. _The water moccasin zombie bites you.li p #............. ####....##...##..#.....########## #....#####..###. ...##∩.∩# ##....# .##.Z### .....### ####.....############Z...##...##.....###........... ###########liI ,li Z..Z.li* p6=----4.3 (0.6li li{ lir#..#####..............##....##...##...##.....###########.....#######..###....#  #...##.#∩.@# .lijs@#...## .#.Z..# ..##..### #..#....### #####..Z..######## ####....##...##...#.......#..###.........lizli@{B---9li6li͂c _There is an empty arch of ancient stone here.liP..###########.##### #............. ####....##...##..#.....###########. #....######..###.# ..@##∩.∩# ..#.Z..# .##..### ......### #####..Z..######## ####....##...##.....liVZ.li/5.5 _livlili#................###########.##### #............. ####....##...##..#.....###########. #....######..###.# ...##∩.∩# Z#....# .##..### ......### #####..Z..######## ####....##...##li`Z.ZZ   gnoll zombieliW(6.1liK$li&li^ g ###................###########.###..## #............. ####....##...##..#.....###########. #....#######.@###. ...##∩.Z# #....# .##..### ....Z.### #####..Z..######## liq li <Z∩liU B=7li li li##.............. bdevo13 the Shooter##............... Spriggan#....###########. Health: 26/32 ===================-----#..###.........## Magic: 7/7========================#................ AC: 2Str: 7####....##...##... EV: 17Int: 10##.....###########. SH: 0Dex: 21lia#....##### XL:  6 Next: 99% Place: an Ossuary##.@###Noise: ---------  Time: 1886.7 (0.0)#..*.#a) +0 shortbow#..Z##... Fire: a) +0 shortbow#∩.∩#...#...##...#....#... Z   water moccasin zombie##..###li#.. Z   gnoll zombie#..Z.########..Z..######## . _The water moccasin zombie bites you. _There is an empty arch of ancient stone here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli.Aim: a water moccasin zombie (severely damaged, 67% to hit)lit .*Z#li*.Z#  Aim: a water moccasin zombie (severely damaged, 67% to hit)li++##.............. bdevo13 the Shooter##............... Spriggan#....###########. Health: 26/32 ===================-----#..###.........## Magic: 7/7========================#................ AC: 2Str: 7####....##...##... EV: 17Int: 10##.....###########. SH: 0Dex: 21#....##### XL:  6 Next: 99% Place: an Ossuaryli,`##.@###Noise: ---------  Time: 1886.7 (0.0)#....#a) +0 shortbow#..Z##... Fire: a) +0 shortbow#∩.∩#...#...##...#....#... Z   water moccasin zombie##..####.. Z   gnoll zombie#..Z.########..Z..######## .Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!li0(.  gnoll zombieliͱ7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  You destroy the water moccasin zombie!liy..Z.liMli-##.............. bdevo13 the Shooter##............... Spriggan#....###########. Health: 26/32 ===================-----#..###.........## Magic: 7/7========================#................ AC: 2Str: 7####....##...##... EV: 17Int: 10##.....###########. SH: 0Dex: 21li#....##### XL:  6 Next: 109% Place: an Ossuary##.@###Noise: ===------  Time: 1887.7 (1.0)#....#a) +0 shortbow#...##... Fire: a) +0 shortbow#∩.∩#...#...##...li#....#... Z   gnoll zombie##.Z####..#....######li9'##..Z..######## .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelioAim: a water moccasin zombie (severely damaged, 67% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie! _You destroy the water moccasin zombie!li  Your Fighting skill increases to level 3!You have reached level 7!li/  --more--liuk30/36=8/87 5% li{liO~4 _li##.............. bdevo13 the Shooter##............... Spriggan#....###########. Health: 30/36 ====================----#..###.........## Magic: 8/8========================#................ AC: 2Str: 7####....##...##... EV: 17Int: 10##.....###########. SH: 0Dex: 21#....##### XL:  7 Next:  5% Place: an Ossuary##.@###Noise: ===------  Time: 1887.7 (0.0)lih&#..*.#a) +0 shortbow#..*##... Fire: a) +0 shortbow#∩.*#...#..*##...#..*.#... Z   gnoll zombie##.Z####..#....########..Z..######## .Your Fighting skill increases to level 3! _You have reached level 7!Fire: a) +0 shortbowli^\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)li /##.............. bdevo13 the Shooter##............... Spriggan#....###########. Health: 30/36 ====================----#..###.........## Magic: 8/8========================#................ AC: 2Str: 7####....##...##... EV: 17Int: 10##.....###########. SH: 0Dex: 21#....###li ## XL:  7 Next:  5% Place: an Ossuary##.@###Noise: ===------  Time: 1887.7 (0.0)#..(.#a) +0 shortbow#..(##... Fire: a) +0 shortbow#∩.(#...#..(##...#..(.#... Z   gnoll zombie##.Z####..#....########..Z..######## .Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is severely damaged.lioS libY ..∩.Z.li5Z 28.7 (1 _li^ li_ li/##.............. bdevo13 the Shooter##............... Spriggan#....###########. Health: 30/36 ====================----#..###.........## Magic: 8/8========================#................ AC: 2Str: 7####....##...##... EV: 17Int: 10##.....###########. SH: 0Dex: 21#....###li## XL:  7 Next:  5% Place: an Ossuary##.@###Noise: ===------  Time: 1888.7 (0.0)#..*.#a) +0 shortbow#..*##... Fire: a) +0 shortbow#∩.*#...#..*##...#..Z.#... Z   gnoll zombie##..####..#....########..Z..######## .You shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is severely damaged.Fire: a) +0 shortbowli=]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)li##.............. bdevo13 the Shooter##............... Spriggan#....###########. Health: 30/36 ====================----#..###.........## Magic: 8/8========================#................ AC: 2Str: 7####....##...##... EV: 17Int: 10##.....###########. SH: 0Dex: 21#....##### XL:  7 Next:  5% Place: an Ossuary##.@###Noise: ===------  Time: 1888.7 (0.0)#....#a) +0 shortbow#...##... Fire: a) li[40m+0 shortbow#∩.∩#...#...##...#..Z.#... Z   gnoll zombie##..####..#....########..Z..######## .Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie!  You destroy the gnoll zombie!liټ((((.liB..∩..liPF29.7 (1 _li?Oli4liyli)li Ili 1liK li ,li li a2=li" li li% li li ,li liV _3==4=li= ,li~ li ,li li liN K5=li li ,li li li# li li li$ li li li1 h6==li lia ,li ,li li ,li li li li. li liZ R  There is an empty arch of ancient stone here.li li V= _li nliw li li$ li6 li\ ,li li li ,li li li8 li| li li li7 y#...## ....^#∩.∩# #...## ....#....# ....##..### #..# #....### ### ##.....## ..####....##...##.....li4 3 #.@...............#--- #..###.........#### #... ###########  ##... ##.Z. #### Z   orc zombie (dormant) li ! 1916.1 (26.4)li$ Z.Zli*% H---7 (27.0li=) li* ^ _An orc zombie comes into view.li}.a#...##....^ bdevo13 the Shooter#∩.∩#..... Spriggan#...##..... Health: 36/36 ========================#....#....# Magic: 8/8========================##..####..# AC: 2Str: 7li/#....###### . EV: 17Int: 10##.....######## ... SH: 0Dex: 21####....##...##..... XL:  7 Next:  5% Place: an Ossuary#.@...............# Noise: ---------  Time: 1916.7 (0.0)#.*###.........#### a) +0 shortbow#..* ###########Fire: a) +0 shortbow##..Z##...####Z   orc zombie _There is an empty arch of ancient stone here. _An orc zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, [0;li010;1m( or ) - cycleShift-Dir - straight lineAim: an orc zombie (83% to hit)lie *Z.liB .Z.Aim: an orc zombie (83% to hit)li5 L#...##....^ bdevo13 the Shooter#∩.∩#..... Spriggan#...##..... Health: 36/36 ========================#....#....# Magic: 8/8========================##..####..# AC: 2Str: 7#....###### . EV: 17Int: 10##.....######## ... SH: 0Dex: 21li /####....##...##..... XL:  7 Next:  5% Place: an Ossuary#.@...............# Noise: ---------  Time: 1916.7 (0.0)#.(###.........#### a) +0 shortbow#..( ###########Fire: a) +0 shortbow##..Z##...####Z   orc zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (83% to hit)  li [You shoot an arrow. The arrow hits the orc zombie.  The orc zombie is lightly damaged.liQliU}.Z.liV<===7.7 (1 _liZlis[li#...##....^ bdevo13 the Shooter#∩.∩#..... Spriggan#...##..... Health: 36/36 ========================#....#....# Magic: 8/8========================##..####..# AC: 2Str: 7#....###### . EV: 17Int: 10##.....######## ... SH: 0Dex: 21####....##...##..... XL:  7 Next:  5% Place: an Ossuary#.@...............# Noise: ===------  Time: 1917.7 (0.0)#.*###li2-.........#### a) +0 shortbow#..Z ###########Fire: a) +0 shortbow##...##...####Z   orc zombieYou shoot an arrow. The arrow hits the orc zombie. _The orc zombie is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (lightly damaged, 83% to hit)liL#...##....^ bdevo13 the Shooter#∩.∩#..... Spriggan#...##..... Health: 36/36 ========================#....#....# Magic: 8/8========================##..####..# AC: 2Str: 7#....###### . EV: 17Int: 10##.....######## ... SH: 0Dex: 21li<####....##...##..... XL:  7 Next:  5% Place: an Ossuary#.@...............# Noise: ===------  Time: 1917.7 (0.0)#..###.........#### a) +0 shortbow#..Z ###########Fire: a) +0 shortbow##...##...####Z   orc zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (lightly damaged, 83% to hit)  You shoot an arrow. The arrow hits the orc zombie!  You destroy the orc zombie!lif(.liuI..liz28.7 (1 _liMlili #...##....^ bdevo13 the Shooter#∩.∩#..... Spriggan#...##..... Health: 36/36 ========================#....#....# Magic: 8/8========================##..####..# AC: 2Str: 7#....###### . EV: 17Int: 10##.....######## ... SH: 0Dex: 21####....##...##..... XL:  7 Next:  5% Place: an Ossuaryli (#.@...............# Noise: ===------  Time: 1918.7 (0.0)#..###.........#### a) +0 shortbow#... ###########Fire: a) +0 shortbow##...##...####  Aim: an orc zombie (lightly damaged, 83% to hit)  You shoot an arrow. The arrow hits the orc zombie! _You destroy the orc zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliC@ K@*.li[I..lixS..li8#...##....^ bdevo13 the Shooter#∩.∩#..... Spriggan#...##..... Health: 36/36 ========================liB9#....#....# Magic: 8/8========================##..####..# AC: 2Str: 7#....###### . EV: 17Int: 10##.....######## ... SH: 0Dex: 21####....##...##..... XL:  7 Next:  5% Place: an Ossuary#.@...............# Noise: ===------  Time: 1918.7 (0.0)#.(###.........#### a) +0 shortbow#.(. ###########Fire: a) +0 shortbow##(..##...li:####  Aim: an orc zombie (lightly damaged, 83% to hit)  You shoot an arrow. The arrow hits the orc zombie! _You destroy the orc zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliؾ(...You shoot an arrow. The arrow hits the orc zombie! _You destroy the orc zombie!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.li29.7 (1 _lili3liO_liZ{∩.∩# .liѕ...##..##..####..#  #....##### .li/#.....######## .. ####....##...##..liV. #.................####.........###..########### li9:#.....Z  ##....... ####### Z   gnoll zombie (dormant)liem0ZZli^8---20.3 (0.6lili  linQ_A gnoll zombie comes into view.lib K#∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#lib ....# Health: 36/36 ========================##..####..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0Dex: 21#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ---------  Time: 1920.3 (0.0)#..**###########a) +0 shortbow##...**ZFire: a) +0 shortbow##.......#######Z   lipc gnoll zombie _You shoot an arrow. _A gnoll zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (86% to hit)li= { ..Zliph 5*.liOm*ZAim: a gnoll zombie (86% to hit)liV~+li,#∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#....# Health: 36/36 ========================##..####..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17liInt: 10####....##...##..... SH: 0Dex: 21#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ---------  Time: 1920.3 (0.0)#..((###########liva) +0 shortbow##...((ZFire: a) +0 shortbow##.......#######Z   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli;Shift-Dir - straight lineAim: a gnoll zombie (86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.lixliz...Z.li<===1.3 (1 _li liDlil# #∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#....# Health: 36/36 ========================##..###liy$ #..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0Dex: 21#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ===------  Time: 1921.3 (0.0)#..**###########a) +0 shortbow##...*Z.Fire: a) +0 shortbowliG% |##.......#######Z   gnoll zombieYou shoot an arrow. _The arrow hits the gnoll zombie but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (86% to hit)lir#∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#....# Health: 36/36 ========================##..###lis}#..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0Dex: 21#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ===------  Time: 1921.3 (0.0)#..((###########a) +0 shortbow##...(Z.liFtFire: a) +0 shortbow##.......#######Z   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie!  The gnoll zombie is heavily damaged.liLA..liUZ.litA2.3 (1 _lilikK#∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#lil....# Health: 36/36 ========================##..####..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0Dex: 21lil0#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ===------  Time: 1922.3 (0.0)#..**###########a) +0 shortbow##...Z..li}mFire: a) +0 shortbow##.......#######Z   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie! _The gnoll zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclelimShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)li'N#∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#....# Health: 36/36 ========================##..###liN#..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0Dex: 21#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ===------  Time: 1922.3 (0.0)#..((###########li7Oa) +0 shortbow##...Z..Fire: a) +0 shortbow##.......#######Z   gnoll zombieFire: a) +0 shortbowliOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is severely damaged.liliLx.Z.lib23.3 (1 _lilili- r#∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#....# Health: 36/36 ========================##..####..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0Dex: 21#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ===------  Time: 1923.3 (0.0)li! #..*Z###########a) +0 shortbow##......Fire: a) +0 shortbow##.......#######Z   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)li@ Y Z.li~ Z.Aim: a gnoll zombie (severely damaged, 86% to hit)li|K#∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#liC....# Health: 36/36 ========================##..####..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0Dex: 21#.................# XL:  7 Next:  5% Place: an Ossuaryli#.@###.........#### Noise: ===------  Time: 1923.3 (0.0)#..(Z###########a) +0 shortbow##......Fire: a) +0 shortbow##.......#######liZ   gnoll zombieFire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  li OThe gnoll zombie is almost destroyed.liliVZ.li44.4 (1.1 _lilili#∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#....# Health: 36/36 ========================##..####..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0Dex: 21#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ===------  Time: 1924.4 (0.0)#..Z.###########a) [li0;10;1m+0 shortbow##......Fire: a) +0 shortbow##.......#######Z   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)lil #∩.∩#..... bdevo13 the Shooter#...##..... Spriggan#....#....# Health: 36/36 ========================##..####..# Magic: 8/8========================#....###### . AC: 2Str: 7##.....######## ... EV: 17Int: 10####....##...##..... SH: 0liXDex: 21#.................# XL:  7 Next:  5% Place: an Ossuary#.@###.........#### Noise: ===------  Time: 1924.4 (0.0)#..Z.###########a) +0 shortbow##......Fire: a) +0 shortbow##.......#######Z   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  You destroy the gnoll zombie!liB. li`C.liӠ165.4 (1 li _liliVli)li3li:lili#linli%#........####..##..# ##### . ...######## ...li###....##...##.....  #.................# #..###.........#### #....########### ##.@....... ---6.6 (1.2#........  ######### li :---lililiC _liE liF ,liK nliL ,li7M li,N liO ,liNP liU #....# ....###..##..### #..# ...##....### ### . ...###.....######## ... ...#####....##...##..... #......# #..###.........#### #....#### ##.....liCV 9.0 (2.4##....####liZZ li(\ liI Ili=Q lijS L#....# ....###..# ##..### #..# ...# #....### ### . ...# ##.....######## ... ...# ####....##...##..... #...# #..###...#### #....###.. li9T ##.....Z##...###Z   scorpion zombie (dormant)li Z .30.2 (1.2lic[ +8 (1.8lil^ li2a b _A scorpion zombie comes into view.li#....# ....###..# ##..### #..# ...# #....### ### . ...# ##.....# ... ...# ####....##...##..... #.# #..###.#### #....#.li ##.........Z.##.#lim&liF'-1.4 (0.6li]+li$-li'&< #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#li'Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@*****Z.Noise: ---------  Time: 1931.4 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowli'Z   scorpion zombie (dormant) _You destroy the gnoll zombie! _A scorpion zombie comes into view.Fire: a) +0 shortbowli',Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (dormant, 98% to hit)liz ..Zli`5*.li x*ZAim: a scorpion zombie (dormant, 98% to hit)liX < #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#li TMagic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@(((((Z.Noise: ---------  Time: 1931.4 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli< Shift-Dir - straight lineAim: a scorpion zombie (dormant, 98% to hit)  You shoot an arrow. The arrow hits the scorpion zombie!  The scorpion zombie is lightly damaged.liW3 ....Z.===2.4 (1 _liIu #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17li5Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@****Z..Noise: ===------  Time: 1932.4 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  You shoot an arrow. The arrow hits the scorpion zombie! _The scorpion zombie is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleliqShift-Dir - straight lineAim: a scorpion zombie (lightly damaged, 83% to hit)li2e #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#liHealth: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@((((Z..Noise: ===------  Time: 1932.4 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowli Z   scorpion zombie  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (lightly damaged, 83% to hit)  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.li{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion zombie (lightly damaged, 83% to hit)  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.scorpion zombie is lightly damaged.li4 t...Z.li 23.4 (1 _liliVlih  #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@***Z...Noise: ===------  Time: 1933.4 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  The arrow hits the scorpion zombie but does no damage. _The scorpion zombie is lightly li2 hdamaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (lightly damaged, 83% to hit)li,!  #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@(((Z...Noise: ===------  Time: 1933.4 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  Fire: a) +0 shortbowPress: ? - help, [liO" 39;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (lightly damaged, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie!  The scorpion zombie is heavily damaged.li li s..Z.li 24.4 (1 _liG li li #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@**Z....Noise: ===------  Time: 1934.4 (0.0)##................li-a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  You shoot an arrow. The arrow hits the scorpion zombie! _The scorpion zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 83% to hit)li  #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@((Z....Noise: ===------  Time: 1934.4 (0.0)##................li 5a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (heavily damaged, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is severely damaged.liK.Z.li~45.5 (1.1 _li=licliS # #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuaryli ##.........@*Z.....Noise: ===------  Time: 1935.5 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  You shoot an arrow. The arrow hits the scorpion zombie. _The scorpion zombie is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (severely damaged, 83% to hit)li S Z.lit+ Z.Aim: a scorpion zombie (severely damaged, 83% to hit)li\ #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@(Z.....Noise: ===------  Time: 1935.5 (0.0)liKv##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (severely damaged, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie!  The scorpion zombie is almost destroyed.lijli;UZ.lik46.6 (1.1 _lilillio #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@Z......Noise: ===------  Time: 1936.6 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  You shoot an arrow. The arrow hits the scorpion zombie! _The scorpion zombie liis almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 83% to hit)li8l #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8li========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@Z......Noise: ===------  Time: 1936.6 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 83% to hit)  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.liaxJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion zombie (almost destroyed, 83% to hit)  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.  The scorpion zombie is almost destroyed.liy\1----7.6 (1li~liR3 _The scorpion zombie hits you.liٲ  #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 31/36 ====================----##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2li Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@Z......Noise: ===------  Time: 1937.6 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowZ   scorpion zombie  The scorpion zombie is almost destroyed. _The scorpion zombie hits you.  liC Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 83% to hit)liU #....#....###..#bdevo13 the Shooter##..####..# ...#liVgSpriggan#....###### . ...#Health: 31/36 ====================----##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####SH: 0Dex: 21#....###########...XL:  7 Next:  6% Place: an Ossuary##.........@Z......Noise: ===------  Time: 1937.6 (0.0)##................a) +0 shortbow#################Fire: a) +0 shortbowliWdZ   scorpion zombie  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie.  You destroy the scorpion zombie!li[A. liB.li%8li8.6 (1 _lili\li<&3li3'li(,liO,2=li,li|-,li-li.,lii/li;0li1~3==li@2,li2li3,li=4li5,li5li6k4=li;7li%8,li8li9,li:li:,li{;li{<li =K5=li=liK>,li>li?,li@li.A,liAliBligCw6==liYEliJ#....# ....###..#  ##..### #..# ...# #....### ### . ...# ##.....#liKh ... ...# ####....##...##..... #.# #..###.####.#....#...Z##..---##.#Z   gnoll zombie (dormant)liVR0568.0)liSJ---7.2 (18.6liBWliYcMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 83% to hit)  You shoot an arrow. The arrow hits the scorpion zombie. _You destroy the scorpion zombie! _A gnoll zombie comes into view.liX #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########***ZXL:  7 Next:  8% Place: an Ossuary##..........@***....liNoise: ---------  Time: 1957.2 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   gnoll zombie (dormant) _You destroy the scorpion zombie! _A gnoll zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (dormant, 98% to hit)li* ...Z***.li;***Z....Aim: a gnoll zombie (dormant, 98% to hit)li۵ #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########(((ZXL:  7 Next:  8% Place: an Ossuary##..........@(((....Noise: ---------  Time: 1957.2 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q liWq- select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (dormant, 98% to hit)  You shoot an arrow. The arrow hits the gnoll zombie!  The gnoll zombie is heavily damaged.li(}...Z...lie)'===li *8.2 (1 _li/li 1li. #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########***ZXL:  7 Next:  8% Place: an Ossuary##..........@***....Noise: ===------  Time: 1958.2 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie! _li/The gnoll zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)li# #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########(((ZXL:  7 Next:  8% Place: an Ossuary##..........@(((....Noise: ===------  Time: 1958.2 (0.0)##.................a) +0 shortbow##################lixFire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.liD?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.  The gnoll zombie is heavily damaged.li,li........ZZZ   adder(wandering)ZZ 2 gnoll zombiesli+9.2 (1li& _An adder zombie comes into view. A gnoll zombie comes into view.li G #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#li mEV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########...ZXL:  7 Next:  8% Place: an Ossuary##..........@*****ZZNoise: ===------  Time: 1959.2 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombie (wandering)ZZ 2 gnoll zombiesThe gnoll zombie is heavily damaged. _An adder zombie comes into view. A gnoll zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)li8@ ***Z..ZliX T .ZliB ...**ZAim: a gnoll zombie (heavily damaged, 86% to hit)li;D #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21li<#....###########...ZXL:  7 Next:  8% Place: an Ossuary##..........@(((((ZZNoise: ===------  Time: 1959.2 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZZ 2 gnoll zombiesFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is severely damaged.lio,lisliEZ....Z..li)360.2 (1 _lililid #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#liHealth: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########.Z.ZXL:  7 Next:  8% Place: an Ossuary##..........@****Z..Noise: ===------  Time: 1960.2 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZZ 2 gnoll zombiesYou shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, (liT or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)li k #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8li ========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########.Z.ZXL:  7 Next:  8% Place: an Ossuary##..........@....Z..Noise: ===------  Time: 1960.2 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZZ 2 gnoll zombiesli Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie!  You destroy the gnoll zombie!li0 ((((.   gnoll zombieliW ,li\ .Z....Z.li` :91.2 (1 _lif lig liۨ #....# ....###..# ##..### #..# ...# #....### ### . ...# ##.....# ... ...# ####....##...##..... #.# #..###.####. #....li#..Z. ##.@....Z... ##. #lili.Z---8 (0.6lili˹li #....# ....###..# ##..### #..# ...# #....###li ### . ...# ##.....# ... ...# ####....##...##..... #.# #..###.####. #....#.... ##.ZZ.. ##. #li=li PZ.lin D---2.4li/ li. li5 #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#liMagic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@****Z.Z..Noise: ---------  Time: 1962.4 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZ   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie! _You destroy the gnoll zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli >Aim: an adder zombie (67% to hit)liL,5 #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#li1+Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@((((((Z..Noise: ---------  Time: 1962.4 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZ   gnoll zombieShift-Dir - straight lineAim: an adder zombie (67% to hit)  You shoot an arrow.  The arrow barely misses the adder zombie.The arrow hits the gnoll zombie!  The gnoll zombie is heavily damaged.lij,li...Z.Z.liس<===3.4 (1 _li߸lili #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@***Z.Z...Noise: ===------  Time: 1963.4 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombie[15;li138HZ   gnoll zombieThe arrow hits the gnoll zombie! _The gnoll zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (67% to hit)li` S Z.liV Z.Aim: an adder zombie (67% to hit)li e #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8li ========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@(((Z.Z...Noise: ===------  Time: 1963.4 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (67% to hit)  You shoot an arrow. The arrow hits the adder zombie.  The adder zombie is moderately damaged.li ,liˌ ..Z.Z.li 44.5 (1.1 _liÑ li li~ #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================lic##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@**Z.Z....Noise: ===------  Time: 1964.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZ   gnoll zombieYou shoot an arrow. The arrow hits the adder zombie. _The adder zombie is moderately damaged.Fire: a) +0 shortbowliڱ_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)litS Z.li˶Z.Aim: an adder zombie (moderately damaged, 67% to hit)lio #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@((Z.Z....Noise: ===------  Time: 1964.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   [34li7qmadder zombieZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (moderately damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie!  The adder zombie is almost destroyed.li,lili Z..Z.li25.5 (1 _li|li7li e #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8li y========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@Z..Z.....Noise: ===------  Time: 1965.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZ   gnoll zombieYou shoot an arrow. The arrow hits the adder zombie! _The adder zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight lineAim: an adder zombie (almost destroyed, 67% to hit)lie #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8li========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@(((Z.....Noise: ===------  Time: 1965.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZ   gnoll zombieShift-Dir - straight linelid[Aim: an adder zombie (almost destroyed, 67% to hit)  You shoot an arrow.  The arrow closely misses the adder zombie.The arrow hits the gnoll zombie.  The gnoll zombie is severely damaged.lig/li5Z.Z.6.5 (1liy:li*<Y _The adder zombie barely misses you.liCE #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@Z.Z......Noise: ===------  Time: 1966.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombie[liFi40mZ   gnoll zombieThe gnoll zombie is severely damaged. _The adder zombie barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (almost destroyed, 67% to hit)liZe #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8li_========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@Z.Z......Noise: ===------  Time: 1966.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   adder zombieZ   gnoll zombieliqFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (almost destroyed, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie!  You destroy the adder zombie!li] .liWB.li[27.5 (1 _liEalibli ) #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@**Z......Noise: ===------  Time: 1967.5 (0.0)##.................a) +0 shortbow##################li} Fire: a) +0 shortbowZ   gnoll zombieYou shoot an arrow. The arrow hits the adder zombie! _You destroy the adder zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)li z ..Zli 5 #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#li jMagic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....li XL:  7 Next:  9% Place: an Ossuary##........@(((((((..li( Noise: ===------  Time: 1967.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   gnoll zombie _You destroy the adder zombie!Fire: a) +0 shortbowlif Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  li IThe arrow barely misses the gnoll zombie.liYD liI v.Z.....lihI 28.5 (1 _liPL liM li8 #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21#....###########....lidXL:  7 Next:  9% Place: an Ossuary##........@*Z.......Noise: ===------  Time: 1968.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowZ   gnoll zombieYou shoot an arrow. li_The arrow barely misses the gnoll zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)liqn #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17li>riInt: 10#..###.........####.SH: 0Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@(Z.......lizrNoise: ===------  Time: 1968.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowlirtZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelirAim: a gnoll zombie (severely damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is almost destroyed.liliUZ.li29.5 (1 _li/liliZ]  #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0Dex: 21li] D#....###########....XL:  7 Next:  9% Place: an Ossuary##........@Z........Noise: ===------  Time: 1969.5 (0.0)##.................a) +0 shortbow##################Fire: a) +0 shortbowli ^ Z   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie. li>^ _The gnoll zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)li5 #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###li`6]### . ...#Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2Str: 7#.................#EV: 17li61Int: 10#..###.........####.SH: 0Dex: 21#....###########....li6XL:  7 Next:  9% Place: an Ossuary##........@(((((((..Noise: ===------  Time: 1969.5 (0.0)##.................lin77a) +0 shortbow##################Fire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli7Aim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow.  The arrow barely misses the gnoll zombie.lifli1=Z......liQlilib%70.5 (1li"li   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  li6Aim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow.  The arrow barely misses the gnoll zombie. _The gnoll zombieyou.lis  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.liAt  The gnoll zombie is almost destroyed.li&B&1li GliHR _The gnoll zombie misses you.li ` #....#....###..#bdevo13 the Shooter##..####..# ...#Spriggan#....###### . ...#li Health: 36/36 ========================##.....######## ... ...#Magic: 8/8========================####....##...##.....AC: 2li Str: 7#.................#EV: 17Int: 10#..###.........####.SH: 0liL Dex: 21#....###########....XL:  7 Next:  9% Place: an Ossuary##........@Z........Noise: ===------  Time: 1971.5 (0.0)##.................li 3a) +0 shortbow##################Fire: a) +0 shortbowZ   gnoll zombieThe gnoll zombie is almost destroyed. _The gnoll zombie misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)li  #....#....###..#bdevo13 the Shooterliڦ ##..####..# ...#Spriggan#....###### . ...#li Health: 36/36 ========================##.....######## ... ...#li' Magic: 8/8========================####....##...##.....AC: 2liJ }Str: 7#.................#EV: 17lic RInt: 10#..###.........####.liw ZSH: 0Dex: 21li #....###########....li XL:  7 Next:  9% Place: an Ossuaryli ##........@Z........li Noise: ===------  Time: 1971.5 (0.0)##.................li a) +0 shortbow##################li ?Fire: a) +0 shortbowli, Z   gnoll zombieFire: a) +0 shortbowliA Press: ? - help, Q - select action, ( or ) - cycleliX Shift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)  li{ ;You shoot an arrow. The arrow hits the gnoll zombie!  liר =You destroy the gnoll zombie!liP A. li, B.lir/ ;102.5 (1 _li2 li44 liv0#....# ....###..# ##..### #..# ...# #....### ### . ...# ##.....# ... ...# ####....##...##..... #.# #..###.####. #....#.... ##. ##. # li4liW4'---li43.1 (0.6li6lij8li'li,li%li˺l....# ....###..# li"#..### #..# ...# #....### ### . ...# li###.....######## ... ...#  ####....##...##..... #...liI# .#..###...####... #....###lix...... ##......# lip---4.9 (1.8##...## li2### liFliKlili Ili li # ....###..# ..### #..# ...# ....### ### . ...# .....# ... ...# ####....##...##..... .#.# ..Z#..###.####.#....#......#  ##...# ##.## #li%  Z   gnoll zombie (dormant)li (0.0li -5.5 (0.6li. liN _ _A gnoll zombie comes into view.li# ....###..# ### #..# ...# ### ### . ...# .....# ... ...# ....##...##..... ..# #.li،=# ..Z# #..###.####....# #....#......# ##.li.@....#  ##.## #li lili˓(6.1li.lilip..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# .*Z#EV: 17Int: 10 #..###.........####**..#SH: 0Dex: 21 #....###########.**...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ---------  Time: 1976.1 (0.0)  ##.................##a) [3li2m+0 shortbow###################Fire: a) +0 shortbowZ   gnoll zombie (dormant) _You destroy the gnoll zombie! _A gnoll zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (dormant, 98% to hit)li, .Z.**.***liI*Z**...Aim: a gnoll zombie (dormant, 98% to hit)liP o..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#liP gHealth: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== liQ ###....##...##..... ..#AC: 2Str: 7 #.................# .(Z#EV: 17liOQ Int: 10 #..###.........####((..#SH: 0Dex: 21 #....###########.((...#XL:  7 Next: 10% Place: an Ossuary lizQ ##..............@....#Noise: ---------  Time: 1976.1 (0.0)  liQ ##.................##a) +0 shortbow###################Fire: a) +0 shortbowliQ Z   gnoll zombieFire: a) +0 shortbowliQ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli!R Aim: a gnoll zombie (dormant, 98% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is moderately damaged.li li7 gZ.....lij <===7.1 (1 _liE li li..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== liK.....######## ... ...#Magic: 8/8======================== ###....##...##..... [0;10;1m..#AC: 2Str: 7 #.................# .Z.#EV: 17Int: 10 li#..###.........####**..#SH: 0Dex: 21 #....###########.**...#XL:  7 Next: 10% Place: an Ossuary li݉##..............@....#Noise: ===------  Time: 1977.1 (0.0)  ##.................##a) +0 shortbow###################lirFire: a) +0 shortbowZ   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (moderately damaged, 86% to hit)li`bF..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# .Z.#licEV: 17Int: 10 #..###.........####((..#SH: 0Dex: 21 #....###########.((...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ===------  Time: 1977.1 (0.0)  ##.................##a) +0 shortbow###################Fire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowli5cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (moderately damaged, 86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.lis....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll zombie (moderately damaged, 86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.  The gnoll zombie is moderately damaged.lii28.1 (1 _lililiy ..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# .Z.#EV: 17Int: 10 #..###.........####**..#SH: 0Dex: 21 #....###########.**...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ===------  Time: 1978.1 (0.0)  ##.................li z [40m##a) +0 shortbow###################Fire: a) +0 shortbowZ   gnoll zombieThe arrow hits the gnoll zombie but does no damage. _The gnoll zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli6z {Aim: a gnoll zombie (moderately damaged, 86% to hit)li..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 liK]#.................# .Z.#EV: 17Int: 10 #..###.........####((..#SH: 0Dex: 21 #....###########.((...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ===------  Time: 1978.1 (0.0)  ##.................##a) +0 shortbow###################Fire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelioAim: a gnoll zombie (moderately damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is heavily damaged.lili,5li::gZ.....li;29.1 (1 _lin?li Ali..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== liq}.....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# Z..#EV: 17Int: 10 #..###.........####*...#SH: 0Dex: 21 li#....###########.**...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ===------  Time: 1979.1 (0.0)  ##.................##a) +0 shortbow###################li:;Fire: a) +0 shortbowZ   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is heavily damaged.lifFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleliShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)liE ..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# Z..#EV: 17Int: 10 #..###.........####(...#SH: 0Dex: 21 #....###########.((...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ===------  Time: 1979.1 (0.0)  ##.................##a) +0 shortbow####liE ###############Fire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (heavily damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is severely damaged.li li .Z..li *80.1 (1 li _li li~ li(..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# ...#EV: 17Int: 10 #..###.........####Z...#liSH: 0Dex: 21 #....###########.**...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ===------  Time: 1980.1 (0.0)  ##.................##a) +0 shortbow###################Fire: a) +0 shortbowliZ   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie. lin_The gnoll zombie is severely damaged.Fire: a) +0 shortbowli>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli\yAim: a gnoll zombie (severely damaged, 86% to hit)li>2S Z.liZ.Aim: a gnoll zombie (severely damaged, 86% to hit)liH..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# ...#EV: 17Int: 10 #..###.........####Z...#SH: 0Dex: 21 #....###########.((...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#lisINoise: ===------  Time: 1980.1 (0.0)  ##.................##a) +0 shortbow###################Fire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (severely damaged, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  The gnoll zombie is almost destroyed.lili]..Zli21.1 (1 _li&liliJ E..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# ...#EV: 17liJ Int: 10 #..###.........####....#SH: 0Dex: 21 #....###########.*Z...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ===------  Time: 1981.1 (0.0)  ##.................##a) +0 shortbow###################Fire: a) +0 shortbowZ   gnoll zombieYou shoot an arrow. The arrow hits the gnoll zombie. _The gnoll zombie is almost destroyed.Fire: a) +0 shortbowliNK \Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)li+ ..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# ...#EV: 17Int: 10 #..###.........####....#SH: 0Dex: 21 #....###########.(Z...#XL:  7 Next: 10% Place: an Ossuary ##..............@....#Noise: ===------  Time: 1981.1 (0.0)  ##.................##a) +0 shortbli" ow###################Fire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.li APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow.  The arrow hits the gnoll zombie but does no damage.  The gnoll zombie is almost destroyed.liY \..Zli 22.1 (1 _li\ li li..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###liz### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 #.................# ...#EV: 17Int: 10 #..###.........####....#SH: 0liDex: 21 #....###########......#XL:  7 Next: 10% Place: an Ossuary ##..............@Z...#Noise: ===------  Time: 1982.1 (0.0)  ##.................##a) +0 shortbow###################Fire: a) +0 shortbowZ   gnoll zombieThe arrow hits the gnoll zombie but does no damage. _The gnoll zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)li^E..#....###..#bdevo13 the Shooter .####..# ...#Spriggan ...###### . ...#Health: 36/36 ======================== .....######## ... ...#Magic: 8/8======================== ###....##...##..... ..#AC: 2Str: 7 liE#.................# ...#EV: 17Int: 10 #..###.........####....#SH: 0Dex: 21 #....###########......#XL:  7 Next: 10% Place: an Ossuary ##..............@Z...#Noise: ===------  Time: 1982.1 (0.0)  liFx##.................##a) +0 shortbow###################Fire: a) +0 shortbowZ   gnoll zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 86% to hit)  You shoot an arrow. The arrow hits the gnoll zombie.  You destroy the gnoll zombie!li8KA. liB.li23.1 (1 _li$liliaAliAliAli7li,linlili~,lili li li li liG ......^..#  ....###..#  #..# ...# lis:## ### . ...# .######## ... ...# ...##...##.....##..# ......##...# #.........####....# .###########....@.# li)---5.5 (2.4 ........## ................## #################li:---liRlilislisliAtlisvliw,li{,li....^....# .........# ......^..#  lib....###..#  #..##....#  liN####.....# ####### ...Z...# .##...##.....##..# li...........##..@# ####....# li##########..... ............... li ..............## ###############liKZ   adder zombie (dormant)li-6.1 (0.6lis.ZZliR+7 (1.2lili` _An adder zombie comes into view.li Jli liX ###^....^....###..## li####... ####### #....Z##...##.....##...##.. .........####.... ##########......##......## ..............## liL###############liliO.Zlib-7.3 (0.6lilili|=###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================......^..#Magic: 8/8li:========================....###..#AC: 2Str: 7#..##....#EV: 17Int: 10####.....#SH: 0Dex: 21 ####### #.......#XL:  7 Next: 10% Place: an Ossuary .##...##.....##Z@#Noise: ---------  Time: 1987.3 (0.0) ............##...#lisa) +0 shortbow .........####....#Fire: a) +0 shortbow li ##########......## ...............## ..............##liZ   adder zombie ############### _You destroy the gnoll zombie! liB_An adder zombie comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli7^Shift-Dir - straight lineAim: an adder zombie (67% to hit)lip =###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================......^..#Magic: 8/8li,q ========================....###..#AC: 2Str: 7#..##....#EV: 17Int: 10####.....#SH: 0Dex: 21 ####### #.......#liq XL:  7 Next: 10% Place: an Ossuary .##...##.....##(@#Noise: ---------  Time: 1987.3 (0.0) ............##...#a) +0 shortbow .........####....#liq Fire: a) +0 shortbow ##########......## ...............## ..............##Z   adder zombie ###############li1r Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclelifr Shift-Dir - straight lineAim: an adder zombie (67% to hit)  You shoot an arrow.  The arrow barely misses the adder zombie.lir li 8Zli 5===8.3 (1li li   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder zombie (67% to hit)  You shoot an arrow.  The arrow barely misses the adder zombie. _The adder zombie barely misses you.lin2###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================......^..#Magic: 8/8========================....###..#AC: 2Str: 7#..##....#EV: 17Int: 10####.....#SH: 0Dex: 21 ####### #.......#XL:  7 Next: 10% Place: an Ossuary .##...##.....##Z@#Noise: ===------  Time: 1988.3 (0.0) ............##...#a) +0 shortbow .........####....#Fire: a) +0 shortbow ####li 3P######......## ...............## ..............##Z   adder zombie ###############The arrow barely misses the adder zombie. _The adder zombie barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (67% to hit)li\3###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================......^..#Magic: 8/8========================....###..#AC: 2Str: 7liY]#..##....#EV: 17Int: 10####.....#SH: 0Dex: 21 ####### #.......#XL:  7 Next: 10% Place: an Ossuary .##...##.....##Z@#Noise: ===------  Time: 1988.3 (0.0) ............##...#a) +0 shortbow li].........####....#Fire: a) +0 shortbow ##########......## ...............## ..............##Z   adder zombie ###############Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (67% to hit)  You shoot an arrow. The arrow hits the adder zombie!  li]NThe adder zombie is heavily damaged.liliJ+9.3 (1lili3  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder zombie (67% to hit)  You shoot an arrow. The arrow hits the adder zombie!  The adder zombie is heavily damaged. _The adder zombie closely misses you.li\g###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================ligB......^..#Magic: 8/8========================....###..#AC: 2Str: 7#..##....#EV: 17Int: 10li2h'####.....#SH: 0Dex: 21 ####### #.......#lih/XL:  7 Next: 10% Place: an Ossuary .##...##.....##Z@#Noise: ===------  Time: 1989.3 (0.0) ............##...#a) +0 shortbow .........####....#Fire: a) +0 shortbow ##########......## lihJ...............## ..............##Z   adder zombie ###############liiThe adder zombie is heavily damaged. _The adder zombie closely misses you.Fire: a) +0 shortbowliJi\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (heavily damaged, 67% to hit)liP###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================......^..#Magic: 8/8========================....###..#AC: 2Str: 7#..##....#EV: 17Int: 10li####.....#SH: 0Dex: 21 ####### #.......#XL:  7 Next: 10% Place: an Ossuary .##...##.....##Z@#Noise: ===------  Time: 1989.3 (0.0) ............##...#a) +0 shortbow .........####....#Fire: a) +0 shortbow ##########......## ...............## liln..............##Z   adder zombie ###############Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (heavily damaged, 67% to hit)  liYou shoot an arrow. The arrow hits the adder zombie.  The adder zombie is severely damaged.licB90.3 (1lifli}hj  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder zombie (heavily damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie.  The adder zombie is severely damaged. _The adder zombie misses you.li ###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================li i......^..#Magic: 8/8========================....###..#AC: 2Str: 7#..##....#EV: 17Int: 10####.....#SH: 0Dex: 21 ####### #.......#li XL:  7 Next: 10% Place: an Ossuary .##...##.....##Z@#Noise: ===------  Time: 1990.3 (0.0) ............##...#a) +0 shortbow .........####....#Fire: a) +0 shortbow ##########......## ...............## ..............##Z   adder zombie ###############The adder zombie is severely damaged. li= _The adder zombie misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (severely damaged, 67% to hit)li% ###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================......^..#Magic: 8/8========================....###..#AC: 2Str: 7#..##....#EV: 17Int: 10####.....#SH: 0Dex: 21 ####### #.......#XL:  7 Next: 10% Place: an Ossuary .##...##.....##Z@#Noise: ===------  Time: 1990.3 (0.0) ............##...#a) +0 shortbow .........####....#Fire: a) +0 shortbow ####li ######......## ...............## ..............##Z   adder zombie ###############Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (severely damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie.  You destroy the adder zombie!li C.li6 B.li 111.3 (1 liB _li li, li###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================liUY......^..#Magic: 8/8========================....###..#AC: 2liyStr: 7#..##....#EV: 17Int: 10####.....#SH: 0liDex: 21 ####### #.......#li٩XL:  7 Next: 11% Place: an Ossuary .##...##.....##.@#liNoise: ===------  Time: 1991.3 (0.0) ............##...#lia) +0 shortbow .........####....#li@Fire: a) +0 shortbow ##########......## lih...............## ..............## li###############Aim: an adder zombie (severely damaged, 67% to hit)  liYou shoot an arrow. The arrow hits the adder zombie. _You destroy the adder zombie!Fire: a) +0 shortbowli۪Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliCli-.@li+###..#bdevo13 the Shooter....^....#Spriggan.........#Health: 36/36 ========================lih,......^..#Magic: 8/8li,2========================li,k....###..#li,YAC: 2Str: 7li,#..##....#EV: 17li--Int: 10li,-c####.....#liB--SH: 0liW-,Dex: 21 lil-k####### #.......#li-XL:  7 Next: 11% Place: an Ossuary li-}.##...##.....##(@#li-Noise: ===------  Time: 1991.3 (0.0) li-l............##...#li.7a) +0 shortbow li'.t.........####....#li<.=Fire: a) +0 shortbow liP.\##########......## lid................## ..............## li.6###############li.Aim: an adder zombie (severely damaged, 67% to hit)  You shoot an arrow. The arrow hits the adder zombie. _You destroy the adder zombie!li.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli/li4.You shoot an arrow. The arrow hits the adder zombie. _You destroy the adder zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You shoot an arrow.li22.3 (1 _lislili?lili$liliZliliQlili liw%nli%li'li(,li6)li.U##########.....li /# ###.. ..## ...###...^..li9/...........^ ....### lii/~#..##..---4.1 (1.8 li/Z####..... ####### #....... .##...##.....##..# li/............##...# .........####....#.....li/$.....#lin0:---lir5li7lir3li lilili}Bli,li-liliYlilioli7.........#### ............## .##...##.....## li##########....... ###. ..##.li ...###...^..li.....5.9......^lie ....###liC#..##....#####.....# li.####### #.......#....##.....#li1####....#liPliXliwli$+li+li,li-li/li2Bli3,li\4li5li8Bli=###...####....#.....##...# ....##...##.....##..# ..###.......# ###li=2 ####.....# # ##..##....###....###..# #.....^....# +^...#li >l7.7 #.......^..#liI> ##....###..# # ##..##....# li>+### ####.....# ..######## #.......#...##...##.....##..#li>M.....##...# ###...####....#liG?li#Dli(Gli13liu2li4li]6,li9,lim:li:li,;li<li~>,li!?li@liB,liBliH #..###.........####....#  #....##...# ####....##...##.....##..# #.....####.......# ....### ####.....# lifHf..### ##..##....# ...# ##....###..# ..## #.....^....# .∩# +^.@.......#2000.1 (2.4 liH..## #.......^..# ...# ##....###..# ..### ##..##....# ....### ####.....# li8I#.....######## #.......# ####....##...##.....##..#  #....##...#  #..###.........####....#lieIliMliOlihU 3liU liV liW ,li[ nli_  #........##...# ####....##...##.....##..#  ##.#########.......#  # ####.....# ## ##..##....# #....#li_  ##....###..# #...## #.....^....# #∩.∩# +^.........# #...##li(`  #@......^..#1.3 (1.2 #....#lia`  ##....###..# ##..### ##..##....# li`  #....### ##.....#  ##.....######## #.......#  ####....##...#li` M##..#  #.................##...#li` @ #..#######....#li` 7 #....###########.....lia !.##lia lie lisg liD#####M...#...#...#...+^ß.'M   mummy (dormant)liK7  You open the door.li5L,20liUn _A mummy comes into view.li'l #.................##...#bdevo13 the Shooter####....##...##.....##..#Spriggan##.....###########.......#Health: 36/36 ========================#....####M... ####.....#Magic: 8/8liz======================== ##..### #*.. ##..##....#AC: 2Str: 7 #....# #*..##....###..#EV: 17Int: 10 #...## #.**#.....^....#SH: 0Dex: 21 #∩.∩#+^ß.*^.........#XL:  7 Next: 11% Place: an Ossuary #...##liJ#@......^..#Noise: ---------  Time: 2002.3 (0.0) #....###....###..#a) +0 shortbow ##..###lir##..##....#Fire: a) +0 shortbow#....###li####.....###.....######## #.......#####....##...##.....##..#liM   mummy (dormant)#.................##...##..###.........####....#li#....###########......##You open the door. _A mummy comes into view.li Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli._Shift-Dir - straight lineAim: a mummy (dormant, 98% to hit)linW M.li'..*.*.li M.*.*.*Aim: a mummy (dormant, 98% to hit)liS  #.................##...#bdevo13 the Shooter####....##...##.....##..#Spriggan##.....###########.......#Health: 36/36 ========================#....####M... ####.....#Magic: 8/8======================== ##..### #(.. ##..##....#AC: 2Str: 7 #....# #(..##....###..#EV: 17Int: 10 #...## #.((#.....^....#SH: 0Dex: 21 #∩.∩#+^ß.(^.........#XL:  7 Next: 11% Place: an Ossuary #...###@......^li ..#Noise: ---------  Time: 2002.3 (0.0) #....###....###..#a) +0 shortbow ##..#####..##....#Fire: a) +0 shortbow#....#######.....###.....######## #.......#####....##...##.....##..#M   mummy#.................##...##..###.........####....##....###########......##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (dormant, 98% to hit)  You shoot an arrow. The arrow hits the mummy.  The mummy is lightly damaged.li li" .M...'li0$ <===3.3 (1 _liy+ li, li #.................##...#bdevo13 the Shooter####....##...##.....##..#Spriggan##.....###########.......#Health: 36/36 ========================#....####.... ####.....#Magic: 8/8======================== ##..### #M.. ##..##....#AC: 2liZ:Str: 7 #....# #*..##....###..#EV: 17Int: 10 #...## #.**#.....^....#SH: 0Dex: 21 #∩.∩#+^ß.*^.........#XL:  7 Next: 11% Place: an Ossuary #...##li#@......^..#Noise: ===------  Time: 2003.3 (0.0) #....###....###..#a) +0 shortbow ##..###li##..##....#Fire: a) +0 shortbow#....#######.....###.....######## #.......#####....##...##.....##..#M   mummyliW#.................##...##..###.........####....##....###########......##You shoot an arrow. The arrow hits the mummy. liJ_The mummy is lightly damaged.  Fire: a) +0 shortbowli*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (lightly damaged, 79% to hit)lifb #.................##...#bdevo13 the Shooter####....##...##.....##..#Spriggan##.....###########.......#Health: 36/36 ========================#....####.... ####.....#Magic: 8/8lih======================== ##..### #(.. ##..##....#AC: 2Str: 7 #....# #(..##....###..#EV: 17Int: 10 #...## #.((#.....^....#SH: 0Dex: 21 #∩.∩#+^ß.(^.........#XL:  7 Next: 11% Place: an Ossuary #...###@......^..#lihNoise: ===------  Time: 2003.3 (0.0) #....###....###..#a) +0 shortbow ##..#####..##....#Fire: a) +0 shortbow#....#######.....###.....######## #.......#####....##...##.....##..#M   mummyli>i#.................##...##..###.........####....##....###########......##You shoot an arrow. The arrow hits the mummy. _The mummy is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (lightly damaged, 79% to hit)liM_The mummy is lightly damaged.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (lightly damaged, 79% to hit)  You shoot an arrow. The arrow barely misses the mummy..M.s's   scorpion4.3 (1liK[ _A scorpion comes into view.lipk #.................##...#bdevo13 the Shooter####....##...##.....##..#Spriggan##.....###########.......#Health: 36/36 ========================#....####.... ####.....#Magic: 8/8======================== ##..### #... ##..##....#liOqnAC: 2Str: 7 #....# #M..##....###..#EV: 17Int: 10 #...## #.*s#.....^....#SH: 0Dex: 21 #∩.∩#+^ß**^.........#XL:  7 Next: 11% Place: an Ossuary #...###@......^..#Noise: ===------  Time: 2004.3 (0.0) #....#liq##....###..#a) +0 shortbow ##..#####..##....#Fire: a) +0 shortbow#....###li,r####.....###.....######## #.......#####....##...##.....##..#M   mummy#.................##...#s   scorpion#..###.........####....##....###########......##You shoot an arrow. The arrow barely misses the mummy. _A scorpion comes into view.Fire: a) +0 shortbowlir*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (lightly damaged, 79% to hit)liM.s.scorpion (67li:]2 #.................##...#bdevo13 the Shooter####....##...##.....##..#Spriggan##.....###########.......#Health: 36/36 ========================#....####.... ####.....#li]Magic: 8/8======================== ##..### #... ##..##....#AC: 2Str: 7 #....# #M..##....###..#EV: 17Int: 10 li^!#...## #..s#.....^....#SH: 0Dex: 21 liF^#∩.∩#+^ß.(^.........#XL:  7 Next: 11% Place: an Ossuary #...##li_ #@......^..#Noise: ===------  Time: 2004.3 (0.0) #....###....###..#a) +0 shortbow ##..#####..##....#Fire: a) +0 shortbow#....#######.....###.....######## #.......#liU_6####....##...##.....##..#M   mummy#.................##...#s   scorpion#..###.........####....#liG`#....###########......##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded.liliQ.sli25.3 (1 _liliJli.#..#######....# .................##...# ##....##...##.....##..# ##.....###########.......# ....####.... ####.....# li/r### #... ##..##....# ....# #M..##....###..# ...##...#.....^....# ∩.∩# +^ß.s^@........# li/...## #...#.......^..# ....# #. ##....###..# li~0 #..### ##......# #....### #### ##.....######## #.......#  ####....##...### #........##...##..###.........####....#li<3li4li'; .'s*s   scorpion  The scorpion sets off the alarm!li^+ .'s@The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.The scorpion attacks as it pursues you! The scorpion completely misses you.li+==========9 (0.6Mark li0li3/ _You hear a chilling moan.lizy #..###.####....#  #.##...# ####....##...##.....##..# .....#.# ....####.... ####.....# ..### #... ##..##....# # #...##....###..# ## #...#.....^....# .∩# +^ß.'s.# ## #...#.^..# # #. ##....###..# ..### ##..##....# ....### #li z .....# #.# li li ^--------- 6.5liP li3 li#30#..###.####....# #.##...# ....##...##.....##..# .....#.# ####.... ####.....# ### #... ##..##....# # #...##....###..# ## #...#.....^....# ∩# +^ß.'s.# ## #...#.^..# li64# #. ##....###..# ### ##..##....# .....# #.# li@.s---------7.1liTAlili..###.####....# .##...# ....##...##.....##..# #.# ####.... ####.....# ### #... ##..##....# # #...##....###..# ## #...#.....^....# li # +^ß.'.s.# ## #...#.^..# # #. ##....###..# ### ##..##....# ### ##### #.# lili3li} )M.sM   mummys   scorpionliD %7lilifli###.####....# ##...# ....##...##.....##..# #.# ####.... ####.....#  #... ##..##....# # #...##....###..#  #..M#.....^....#  +^ß.'..s.#  #...#.^..# # #. ##....###..#  ##..##....# ### li#####.....## #.# ....##...##.....##..# liliD.sli!'8.3lili\li.###.........####....#bdevo13 the Shooter ................##...#Spriggan #....##...##.....##..#Health: 36/36 ======================== ...###########.......#Magic: 8/8======================== .####.... ####.....#AC: 2Str: 7 ## #... ##..##....#EV: 17Int: 10 # #...##....###..#SH: 0Dex: 21 # #..M#.....^....#XL:  7 Next: 11% Place: an Ossuary+^ß.'...s*@....#Noise: ---------  Time: 2008.3 (0.0) # #...#[39;4li8_9m.......^..#a) +0 shortbow # #. ##....###..#Fire: a) +0 shortbow ####..##....#Mark .#######.....# ...######## #.......#M   mummy #....##...##.....##..#s   scorpion ................##...# .###.........####....#The scorpion attacks as it pursues you! The scorpion completely misses you. _You hear a chilling moan.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)liH.###.........####....#bdevo13 the Shooter ................##...#Spriggan #....##...##.....##..#Health: 36/36 ======================== ...###########.......#Magic: 8/8======================== .####.... ####.....#AC: 2liI3Str: 7 ## #... ##..##....#EV: 17Int: 10 # #...##....###..#SH: 0Dex: 21 # #..M#.....^....#XL:  7 Next: 11% Place: an Ossuary+^ß.'...s(@....#Noise: ---------  Time: 2008.3 (0.0) # #...#.......^..#a) +0 shortbow # #. ##....###..#Fire: a) +0 shortbow ##lisJU##..##....#Mark .#######.....# ...######## #.......#M   mummy #....##...##.....##..#s   scorpion ................##...# .###.........####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.li9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (moderately wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is moderately wounded.liM.sliu;===9.3 (1 _lilili.###.........####....#bdevo13 the Shooter ................##...#Spriggan #....##...##.....##..#Health: 36/36 ======================== ...###########.......#Magic: 8/8======================== .####.... ####.....#AC: 2Str: 7 ## #... ##..##....#EV: 17Int: 10 # #...##....###..#SH: 0Dex: 21 # #..M#.....^....#XL:  7 Next: 11% Place: an Ossuary+^ß.'....s@....#Noise: ===------  Time: 2009.3 (0.0) # #...#[0;lipU10;1m.......^..#a) +0 shortbow # #. ##....###..#Fire: a) +0 shortbow ####..##....#Mark .#######.....# ...######## #.......#M   mummy #....##...##.....##..#s   scorpion ................##...# .###.........####....#The arrow hits the scorpion but does no damage. _The scorpion is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)li S.###.........####....#bdevo13 the Shooter ................##...#Spriggan #....##...##.....##..#Health: 36/36 ======================== ...###########.......#Magic: 8/8======================== .####.... ####.....#li dAC: 2Str: 7 ## #... ##..##....#EV: 17Int: 10 # #...##....###..#SH: 0Dex: 21 # #..M#.....^....#XL:  7 Next: 11% Place: an Ossuary+^ß.'....s@....#Noise: ===------  Time: 2009.3 (0.0) # #...#.......^..#a) +0 shortbow # #. ##....###..#Fire: a) +0 shortbow ##li p##..##....#Mark .#######.....# ...######## #.......#M   mummy #....##...##.....##..#s   scorpion ................##...# liG .###.........####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.liH 9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (moderately wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is moderately wounded.liEP G.MliQ +10.3 (1liHV liX U _The scorpion barely misses you.li###.####....# ##...# ....##...##.....##..# #.......# ####.... ####.....#  #... ##..##....#  #...##....###..#  #...#.....^....# +^ß.M....s.@...#  #...#.^..#  #. ##....###..#  ##..##....# ### ####.....## #.......# ....##...##.....##..# li@.sli3--9 (0.6lilik _The scorpion attacks as it pursues you! The scorpion completely misses you.li2li"W.####....# ##...# ##...##.....##..# #.......# .... ####.....#  #... ##..##....# li#>#...##....###..# #...#.....^....# +^ß.M.....s.@..# #...#.^..# li##. ##....###..#  ##..##....#  ####.....## #.......# liE$*s   scorpion##...##.....##..###...# liG&li'li|- 'M.....sM   mummys   scorpionThe scorpion attacks as it pursues you! The scorpion stings you.  li-;You are poisoned.li.0======------1.5Pois Mark lin3li5/ _The scorpion poisons you!li[ 7##.........####....#bdevo13 the Shooter ..............##...#Spriggan ...##...##.....##..#Health: 30/36 ====================---- .###########.......#li4 Magic: 8/8======================== ###.... ####.....#AC: 2Str: 7#... ##..##....#EV: 17Int: 10#...##....###..#SH: 0Dex: 21#...#.....^....#XL:  7 Next: 11% Place: an Ossuary+^ß.'M.....s@..#li tNoise: =--------  Time: 2011.5 (0.0)#...#.......^..#a) +0 shortbow#. ##....###..#Fire: a) +0 shortbow##..##....#Pois Mark ######.....# .######## #.......#M   mummy ...##...##.....##..#liH }s   scorpion ..............##...# ##.........####....#You are poisoned. _The scorpion poisons you!  Fire: a) +0 shortbowli ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)li?7##.........####....#bdevo13 the Shooter ..............##...#Spriggan ...##...##.....##..#Health: 30/36 ====================---- .###########.......#li Magic: 8/8======================== ###.... ####.....#AC: 2Str: 7#... ##..##....#EV: 17Int: 10#...##....###..#SH: 0Dex: 21lio#...#.....^....#XL:  7 Next: 11% Place: an Ossuary+^ß.'M.....s@..#Noise: =--------  Time: 2011.5 (0.0)#...#.......^..#a) +0 shortbowli#. ##....###..#Fire: a) +0 shortbow##..##....#Pois Mark li~######.....# li.######## #.......#M   mummy ...##...##.....##..#li\s   scorpion ..............##...# ##.........####....#li%Fire: a) +0 shortbowliZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 67% to hit)  liYou shoot an arrow. The arrow hits the scorpion.  The scorpion is heavily wounded.li]aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (moderately wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is heavily wounded.  You feel very sick.li'c27--==2.5 (1liliwV _The scorpion closely misses you.li'..liO($..##...# ##...##.....##..# ###########.......# ##.... ####.....#  #... ##..##....# li(##....###..# #...#.....^....# +^ß.'M.....s...# li(2#...#.......^@.# #. ##....###..# li( ##..##....# #####.....# li%)###### #.......#.##...##.....##..# liJ)ts   scorpionli)L..........##...# #####....##########......##li|,li2.MM   mummys   scorpionli3p6------3.1 (0.6li6li:$ _You feel sick.liX:##...##.....## ###########........... ####.....  #... ##..## #...##....###.....^..+^ß.'.M....s#...#.......^ ##....### ##..##.. # ####..####### #... ..##...##.....##...........##. liY#.####. ###########......# ..........lid .sYou feel sick.lifI----7likli[n? _The scorpion fails to trigger a net trap.li@z ###########......... ####.....  #... ##..## #...##....###.....^..+^ß.'.M....#...#.......s ##....### ##..##.. # ####.####### #..Pois Mark ..## ...............##^s25-4.3 _You feel sick.liB ~.... ####  #... ##..## #...##....###.....^..+^ß.'.M.....#...#.......^ ##....###s ##..##... # ####.####### #.. ..##...##.....##liC ...........##. #####. ###########......# ............## ################liE litP .sThe scorpion attacks as it pursues you! The scorpion stings you!  You are lethally poisoned!liQ 18============-----=9Pois liXW liY / _The scorpion poisons you!li  #... ##..## #...##....###liؙ .....^..+^ß.'.M.....#...#.......^ ##....###li p ##..##..s #liW  ####....####### #.. ..##...##.....##...........##. #####.li v##########......# ................## ....## ################ li li= t5-------5.5li li6 S _You feel very sick.lij #...##....###.....^..+^ß.'.M....#...#.......^ ##....### ##..##..s # ####....####### #.. ..##...##.....##...........##. #.####.##########......# ..................## ################ lilli}.s13-----6.1 _You feel sick.li #...##....###..#bdevo13 the Shooter#...#.....^....#Spriggan+^ß.'.M........#li@5Health: 13/36 ========----------------#...#.......^..#Magic: 8/8========================licN#. ##....###..#AC: 2Str: 7##..##....#likEV: 17Int: 10 #li####...s.#SH: 0Dex: 21 ######## #.....*.#XL:  7 Next: 11% Place: an Ossuary li ..##...##.....##@.#Noise: ---------  Time: 2016.1 (0.0) .............##...#a) +0 shortbow #.........####....#li]&Fire: a) +0 shortbow ###########......##Pois Mark ................## li^...............##s   scorpion ################ _You feel very sick. li7_You feel sick.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)li=O s..liCyR..li$ I..li s*Aim: a scorpion (heavily wounded, 67% to hit)liA #...##....###..#bdevo13 the Shooter#...#.....^....#Sprigganli+^ß.'.M........#Health: 13/36 ========----------------#...#.......^..#Magic: 8/8========================li̊{#. ##....###..#AC: 2Str: 7##..##....#EV: 17li>Int: 10 #li####...s.#SH: 0Dex: 21 li0######## #.....(.#XL:  7 Next: 11% Place: an Ossuary liPv..##...##.....##@.#lioNoise: ---------  Time: 2016.1 (0.0) .............##...#lia) +0 shortbow #.........####....#liFire: a) +0 shortbow ###########......##li͋Pois Mark ................## li...............##s   scorpion lin################Fire: a) +0 shortbowlivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is almost dead.li   ^....#  +^...#  ^..#  #. ###..# ##..##....# #lib^ ####...s.# #.....(.##@.##...##....#.....##liy.....##......#########li+li   ^....#  +^...#  ^..#  #. ###..# liX##..##....# ####...s.# #.....(.##@.##...##....#.....##li7.....##......########liZ liE  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is almost dead.* * * LOW HITPOINT WARNING * * *liliR.slis{9/36 --===7.1 (1liliiS _You feel very sick.li2  #...#.....^....# +^ß.'.M........# #...#.......^..# #. ##....###..# ##..##....# ## ####.....# .######## #.....s.# ...##...##.....##..#........# ######....# .###########......## .............. ############### li@  ^....#  +^..#  ^..#  #. ..#  ..#  ..#  .# ##..# liq q#@..# #....# li .....## ......##.......##li )########liʽ 3li  ^....#  +^..#  ^..#  #. ..# liV  ..#  ..#  .# li ##..# #@..# #....# .....## ......##li y.......########## li‘ li[ %  lir @* * * LOW HITPOINT WARNING * * *li͚ R.sliM O-----7 (0.6li li@ $ _You feel sick.lii +^ß.'.M........# #...#.^..# #. ##....###..# # ##..##....# ### ####.....# ..######## #.......#...##...##.....##s.#..........# ###lid\####@...# ..###########......##.............. ################lif2 +^  ^..#  #. # # .#  .#  ..# liP#s.# ##...# #@...# #......## .........## ........##liЩ<#########li*li1" +^  ^..#  #. #  .#  .#  ..# #s.# ##...# #@...# #......## .........## ........########### liUe  * * * LOW HITPOINT WARNING * * *li^S.slit7--=--8.3li _You feel sick. The scorpion attacks as it pursues you! The scorpion misses you.li!li&BInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Missiles (go to first with ()p - 2 poisoned darts Armour (go to first with [) li'7 i - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - a scroll labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - 2 scrolls labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - 2 scrolls labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE  r - a scroll labelled DUGUETW ROLAUNALL Potions (go to first with !)  d - a red potion  f - a fuming coppery potion  l - 3 bubbling coppery potions  n - 2 clear potions li'[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]li d  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Missiles (go to first with ()  p - 2 poisoned darts Armour (go to first with [)  i - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  gYCUSEVVIOFOOhFULAISS GOSKA  j - 2s labelled JITHIB YSCHUNN  liC =k - a labelled MYMACE HOKHLOCWI  m - 2s labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOErDUGUETW ROLAUNALL Potions (go to first with !)  d - a red potionf - a fuming coppery potion  l - 3 bubbling coppery potions  n - 2 clearli Uq - 2 whitebotliO  o - a scroll labelled EPNOUM TIALOE  r - a scroll labelled DUGUETW ROLAUNALLli n - 2 clear potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her li[w The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.liali hlixo+^ß.'.M........#bdevo13 the Shooter#...#.......^..#Spriggan#. ##....###..#Health: 7/36====-------------------- ###..##....#Magic: 8/8======================== #######.....#AC: 2Str: 7 ..######## #.......#EV: 17Int: 10 ....##...##.....##..#SH: 0lio8Dex: 21 ...............##s..#XL:  7 Next: 11% Place: an Ossuary ###.........####@...#Noise: =--------  Time: 2018.3 (0.0) li p..###########......##a) +0 shortbow ..................##lipFire: a) +0 shortbow .................##Fast Pois Mark ##################s   scorpionlip* * * LOW HITPOINT WARNING * * * _You feel very sick.* * * LOW HITPOINT WARNING * * * lip\_You feel sick.  * * * LOW HITPOINT WARNING * * * li q_You feel sick. The scorpion attacks as it pursues you! The scorpion misses you.liz +^  ^..#  #. # # li{.#  .#  ..# #..# ##s..# li{7#@...# #......## .........## ........########### liT +^  ^..#  #. #  .#  .#  ..# #..# ##s..# lif#@...# #......## .........## ........########### You feel sick. The scorpion attacks as it pursues you! The scorpion misses you.It was a potion of haste. You feel yourself speed up.  * * * LOW HITPOINT WARNING * * *5-9.3 (1lihliim _You feel sick. The scorpion closely misses you.lili<pInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Missiles (go to first with ()p - 2 poisoned darts Armour (go to first with [)  i - a +0 robe (worn) liɻScrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - a scroll labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - 2 scrolls labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - 2 scrolls labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE  r - a scroll labelled DUGUETW ROLAUNALL Potions (go to first with !)  d - a red potion li_ f - a fuming coppery potion  l - 3 bubbling coppery potions  n - a potion of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]linQ n  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Missiles (go to first with ()  p - 2 poisoned darts Armour (go to first with [)  i - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  gYCUSEVVIOFOOhFULAISS GOSKA  j - 2s labelled JITHIB YSCHUNN  k - aliQ n labelled MYMACE HOKHLOCWI  m - 2s labelled ALLOSO PEOVVAo - a labelled EPNOUM TIALOErDUGUETW ROLAUNALL Potions (go to first with !) liQ { d - a red potionf - a fuming coppery potion  liR cl - 3 bubbling coppery potions  n - a potion of haste li4R I q - 2 white potionsliOR 8botli|li> q - 2 white potions. liAn unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.li2 liX8 li> m+^ß.'.M........#bdevo13 the Shooter#...#.......^..#Spriggan#. ##....###..#Health: 11/36 =======----------------- ###..##....#Magic: 8/8liL> ======================== #######.....#AC: 2Str: 7 ..######## #.......#EV: 17li> kInt: 10 ....##...##.....##..#SH: 0Dex: 21 ...............##s..#XL:  7 Next: 11% Place: an Ossuary ###.........####@...#li> :Noise: =--------  Time: 2019.3 (0.0) ..###########......##a) +0 shortbow li> `..................##li> Fire: a) +0 shortbow .................##li? .Fast Mark li!? B##################li3? ss   scorpion li[? \_You feel sick.  * * * LOW HITPOINT WARNING * * * li? _You feel sick. The scorpion attacks as it pursues you! The scorpion misses you.It was a potion of haste. You feel yourself speed up.  li? * * * LOW HITPOINT WARNING * * * _You feel sick. The scorpion closely misses you.liJ C20.0 (0.7lieO liQ   * * * LOW HITPOINT WARNING * * * _You feel sick. The scorpion attacks as it pursues you! The scorpion misses you. It was a potion of haste. You feel yourself speed up.  * * * LOW HITPOINT WARNING * * * _You feel sick. The scorpion closely misses you.It was a potion of curing. You feel better. The scorpion closely misses you.lir!# #...#.^..# # #. ##....###..# ## ##..##....# liq.### ####.....# ...######## #.......# #....##...##.....##..#.......lis..########....# li...###########..@...##........... liaP################## liNli2-4 (0.4lili lis:.# #. ##....###..# ### ##..##....# ..### ##.#lis...######## #.......# ##....##...##.....##..# ............s..########....#...###########......## #............. ##  #################liAuli|R.sli.~?-8liՅliF .# #. ##....###..# .### ##..##....#.### ####.....#.# #.......##....##...##.....##..# #li%G .##...# #..###.####s...# #....#......## ##.##  ##.##  #liO li/P '1.2liT liV lih| (.# #. ##....###..# ..### ##..##....#.### ####.....# #.....# #.......#li| #....##...##.....##..#  #.##...#  #..###.####s...#  #....#......## li|  ##.## ##li)} M.## #li  li .s2=6lia li lihJ.# #. ##....###..# #..### ##..##....# #....### ####.....# ##.....# #.#  ####....##...##.....##..# #.##...# #..###.####....# #....#..s...## ##.## ##.## #liQliR'2.0li(WliYli,#....# #. ##....###..# ##..### ##..##....#  #....### ####.....#  ##.....# #.# ####....##...##.....##..# #.##...# #..###.####....# #....#..s...## ##.## ##.## #li/Ls.li0%4lit4li6lieJ #....# #. ##....###..#  ##..### ##..##....# #....### ####.....# ##.....# #.# ####....##...##.....##..# #.##...# #..###.####....# #....#.s....## ##li.## ##.## #liI;8lililiH #....# #. ##....###..# ##..### ##..##....# #....### ####.....#lid ##.....# #.# ####....##...##.....##..# #.##...# #..###.####....# #....#.s....## ##.## ##.## #lilirli7Ls.liC=3.2lilili3  #....# #. ##....###..# ##..### ##..##....# #....### ####.....# ##.....# #.# ####....##...##.....##..# #liu3 .##...# #..###.####....# #....#s.....## ##.## ##.## #li= ;6liB liC li #....# #. ##....###..#bdevo13 the Shooter##..#####..##....#liOSpriggan#....#######.....#Health: 12/36 ========----------------##.....######## #.......#Magic: 8/8========================####....##...##.....##..#AC: 2liuSStr: 7#.................##...#liEV: 17Int: 10#..###.........####....#liZSH: 0Dex: 21li#....###########s.....##XL:  7 Next: 11% Place: an Ossuaryli##........@*****.....##liNoise: ---------  Time: 2023.6 (0.0)##.................##li=a) +0 shortbow###################liFire: a) +0 shortbowFast Mark s   scorpion _You feel sick. The scorpion closely misses you. _It was a potion of curing. You feel better. The scorpion closely misses you.liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight linelipAim: a scorpion (almost dead, 67% to hit)li"< s...liO5*.li|5*.li}5*.li:?s.li:Aim: a scorpion (almost dead, 67% to hit)li,E #....# #. ##....###..#bdevo13 the Shooter##..#####..##....#Spriggan#....#######.....#li,Health: 12/36 ========----------------##.....######## #.......#Magic: 8/8========================####....##...##.....##..#AC: 2Str: 7li%-#.................##...#EV: 17Int: 10liJ-T#..###.........####....#SH: 0lit--Dex: 21li-#....###########s.....##XL:  7 Next: 11% Place: an Ossuary##........@..........##li-Noise: ---------  Time: 2023.6 (0.0)##.................##li.a) +0 shortbow###################Fire: a) +0 shortbowFast Mark li6.s   scorpionFire: a) +0 shortbowlie.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli.Aim: a scorpion (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the scorpion!  li.6You kill the scorpion!li3i.((((( lidU......li$kirmisherlia23li ===li4.3 (0.7 li1_liali lidliK_Your Ranged Weapons skill increases to level 8!lili li li liL li li f _li 73li li li[ ,li li li ,li li li,lili^ ...# #. ##....###..# ..### ##..##....# ....### ####.....# #.....######## #.......# ####....##lix..##..#  #.....##...#  #..###.........####....#  #....#####li......##  ##.............## ---li06.3 (2.0##.....## ##### li9---liC lili]li*^li^lii`ligbliblifBlibflifliAhlij,likli*llim,liYolioliq,lirlisliTx{  #...#.....^....# lix{ +^ß.'.M........#  #...#.......^..#  #. ##....###..#  lixh##..##....# li>y# ####..M..# ######## #.......# ..##...##.....##..# .......##.@.# #.........####....# #####......## liey................## ...............## liy################M   mummyliY-8.2 (1.9li*6 (2.3lilihli #...#.....^....#bdevo13 the Skirmisher+^ß.'.M........#Spriggan#...#.......^..#Health: 13/36 ========----------------#. ##....###..#Magic: 8/8========================##..##....#AC: 2Str: 7 li)#####..M..#EV: 17Int: 10 ######## #....*..#SH: 0Dex: 21 ..##...##.....##*.#XL:  7 Next: 23% Place: an Ossuary .............##.@.#liD,Noise: ---------  Time: 2028.6 (0.0) #.........####....#a) +0 shortbow lix`###########......##Fire: a) +0 shortbow ................##Fast Mark li ...............## ################M   mummy _You kill the scorpion! li_Your Ranged Weapons skill increases to level 8!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (lightly damaged, 80% to hit)li #...#.....^....#bdevo13 the Skirmisher+^ß.'.M........#Spriggan#...#.......^..#Health: 13/36 ========----------------#. ##....###..#Magic: 8/8========================##..##....#AC: 2Str: 7 #lia####..M..#EV: 17Int: 10 ######## #....(..#SH: 0Dex: 21 ..##...##.....##(.#XL:  7 Next: 23% Place: an Ossuary .............##.@.#Noise: ---------  Time: 2028.6 (0.0) #.........####....#a) +0 shortbow ###########......##Fire: a) +0 shortbow ................##Fast Mark li...............## ################M   mummy  Fire: a) +0 shortbowli׳Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (lightly damaged, 80% to hit)  You shoot an arrow. The arrow hits the mummy.  The mummy is moderately damaged.liE5li:..M.li;i4====9.3 (0.7 _li&AliBli& y #...#.....^....#bdevo13 the Skirmisher+^ß.'.M........#Spriggan#...#.......^..#Health: 14/36 =========---------------#. ##....###..#Magic: 8/8========================##..##....#li& AC: 2Str: 7 #####.....#EV: 17Int: 10 ######## #.....M.#SH: 0Dex: 21 li' t..##...##.....##*.#XL:  7 Next: 23% Place: an Ossuary .............##.@.#li:' Noise: ===------  Time: 2029.3 (0.0) #.........####....#lic' a) +0 shortbow ###########......##Fire: a) +0 shortbow li' ................##Fast Mark li' ...............## ################M   mummy  You shoot an arrow. The arrow hits the mummy. li' i_The mummy is moderately damaged.Fire: a) +0 shortbowli ( WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (moderately damaged, 80% to hit)lik  #...#.....^....#bdevo13 the Skirmisher+^ß.'.M........#Spriggan#...#.......^..#Health: 14/36 =========---------------#. ##....###..#Magic: 8/8========================##..##....#AC: 2Str: 7 #####.....#EV: 17Int: 10 ######## #.....M.#SH: 0Dex: 21 ..##...##.....##(.#XL:  7 Next: 23% Place: an Ossuary .............##.@.#Noise: ===------  Time: 2029.3 (0.0) #.........####....#ali g) +0 shortbow ###########......##Fire: a) +0 shortbow ................##Fast Mark ...............## ################M   mummy  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (moderately damaged, 80% to hit)  You shoot an arrow. The arrow hits the mummy!  The mummy is severely damaged.litp B.liq 430.0 (0.7 _liv lixx li +^ß.'.M........# #...#.......^..# #. ##....###..# ##..##....# ## ####.....# .######## #.....M.# ...##...##.....##..#........# ######.@..# .###########......## ............... ###############li4---4 (0.4li li| li ( liQ D+^ß.'.M........#bdevo13 the Skirmisher#...#.......^..#Spriggan#. ##....###..#Health: 14/36 =========---------------##..##....#li Magic: 8/8======================== ######.....#AC: 2Str: 7 .######## #.....M.#EV: 17li sInt: 10 ...##...##.....##*.#SH: 0Dex: 21 ..............##*..#li XL:  7 Next: 23% Place: an Ossuary ##.........####.@..#Noise: ---------  Time: 2030.4 (0.0) .###########......##liA a) +0 shortbow .................##lif Fire: a) +0 shortbow ................##Fast Mark li #################M   mummy  You shoot an arrow. The arrow hits the mummy! li g_The mummy is severely damaged.Fire: a) +0 shortbowli UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a mummy (severely damaged, 80% to hit)li@ M...*liU ^.*.liM.*.Aim: a mummy (severely damaged, 80% to hit)li8 +^ß.'.M........#bdevo13 the Skirmisher#...#.......^..#Spriggan#. ##....###..#Health: 14/36 =========---------------##..##....#Magic: 8/8======================== ######.....#AC: 2Str: 7 li9.######## #.....M.#EV: 17Int: 10 ...##...##.....##..#SH: 0Dex: 21 ..............##...#XL:  7 Next: 23% Place: an Ossuary ##.........####.@..#Noise: ---------  Time: 2030.4 (0.0) .###########......##a) +0 shortbow .................##Fire: a) +0 shortbow li:................##Fast Mark #################M   mummy  li8:Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli:Aim: a mummy (severely damaged, 80% to hit)  You shoot an arrow. The arrow hits the mummy!  You destroy the mummy!li>j.(( liO...li I5===1.0 (0.6lili1W  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a mummy (severely damaged, 80% to hit)  You shoot an arrow. The arrow hits the mummy!  You destroy the mummy! _The sentinel's mark upon you fades away.li{Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Missiles (go to first with ()p - 2 poisoned darts Armour (go to first with [)  i - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - a scroll labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - 2 scrolls labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - 2 scrolls labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE  r - a scroll labelled DUGUETW ROLAUNALL Potions (go to first with !)  d - a red potion  f - a fuming coppery potion  l - 3 bubbling coppery potions  n - a potion of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lilili. +^ß.'.M........#bdevo13 the Skirmisher#...#.......^..#Spriggan#. ##....###..#Health: 14/36 =========---------------##..##....#Magic: 8/8======================== liL######.....#AC: 2Str: 7 .######## #.......#EV: 17Int: 10 ...##...##.....##..#SH: 0Dex: 21 li6..............##...#XL:  7 Next: 25% Place: an Ossuary ##.........####.@..#Noise: ===------  Time: 2031.0 (0.0) .###########......##a) +0 shortbow .................##Fire: a) +0 shortbow ................##Fast li{7#################Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a mummy (severely damaged, 80% to hit)  You shoot an arrow. The arrow hits the mummy!  You destroy the mummy! lii_The sentinel's mark upon you fades away.liG$li$li)li*liΈ3livlili}liXliOli)lili,li:li]e #... ##..##....# #...##....###..# #...#.....^....# +^ß.'.M........#  #...#.......^..#  #. ##....###..#  ##..##....#  ####.....# li:##### #......@# ---2.3 (1.3...##.....##..# ..##...# ####....li#O#......## ...............## ..............## ###############lie9---liFlirl3liomli sXliw15=liSyli|BliO.##...##.....## ##########....... #.... ####..#... ##..##.#....###..#.....^..li{+^ß.'.M....#...#.......^  #. ##....###3.5 (1.2 ##..##..liۂ ####..... ####### #.......#Fast lir.##...##.....##..# ............##...#####..li:8.......#li'liliklilililiRliliZnli-lilir9=liliSli  ##########......# .........####.... ............## .##...##.....## ##########....... #.... ####.li| #... ##..###....###..#.....^..4.8 (1.3+^ß.'.M....#...#.......^  #. ##....### ##..##.. li ####.. ####### #.... li .##...##.....##..##...#lin li] li li+Ilili,li>,li,li~li{li\lili,liTli BliQ .###.........####....#.......##...# #....##...##.....##..# ...###########.......# .####.... ####.....## #... ##..##....# # #...##....###..# li># #...#.....^....# +^ß.'.....@....#6.5 (1.7 # #...#.......^..# li)# #. ##....###..# ## ##..##....# .### ####.....# ...######## #.......# #....##...##.....##..# .liO...............##...# .###.####....#liUlilili@ 3li A liA liB liF 6liH li_I ,li{J liN %  #........##...# ####....##...##.....##..#.###########.......#.####.... ####.....# ..### #... ##..##....# ...# #...##....###..# ..## #...#.....^....# liQO .∩# +^ß.'..........# ..## #...#..@....^..#7.7 (1.2 ...# #. ##....###..# ..### ##..##....# ....### ####.....# #.....######## #.......# ####....##...##.....##..#  #.................##...#  #..#####....#  #....#######..##liO liR lioT li~Ili)li2  #..#####....#  #.................##...#  ####....##...##.....##..#  ##.....###########.......#  #....####..... ####.....#  ##..### #.... ##..##....#  #....# #...##....###..#  #...## #...#.....^....#  #∩.∩# +^ß......#8.9  #...## #...#.......^..#  #....# #...##....###..#  ##..### #.... ##..##....# [13li7d #....####..... ####.....#  .######## #.......# ####....##...##.....##..# #........##...# #..###.........####....# _There is an open door here.liR3lilili^liP _li,lili #....###########......## #..#######....# #.................##...# ####....##...##..# ##.....###########.......# #....####.......####.....# ##..### #.....##..##....#lib #....# #...##....###..# #...## #.@.#.....^....#9.7 (0.8  #∩.∩# +^ß.'..........#li #...## #...#.......^..# #....# #...##....###..# ##..### #.....##..##....# #....####.......####.....# ##.####### #.......# ####....##...##.....lic##..# #........##...#lililiKliKlilig(lic7 #....#......## #..###.####....# #.##...# ####....##...##.....##..# ##.....###.# #....####.####.....# ##..### #.....##..##....# #....# #...##....###..# #...## #@..#.....^....# #∩.∩#Z?...Z'^ß.'.# #...##Z...Z#...#.^..# #....#Z.Z?##...##....###..# ##..###!$##.....##..[0;1li9d0m##....# #....####.......####.....#ZZZZZZ 6 zombies (wandering) ##.....###########.#  ####....##...##.....##..#  #.##...# 40.2 (0.5  You open the door.li:liEliFYZ..ZZ?....)ZZ4 wandering)7=9 (1.2liOliU _6 zombies come into view. _Found seven items.li#....#......## #..###.####....# #.##...# ####....##...##.....##..# ##.....###.# #....####.####.....# ##..### #.....##..##....# #....# #...##....###..# li#...## #.@.#.....^....# #∩.∩#Z?Z..ZZ^ß.'.# #...##?....#...#.^..# #....#).Z?##...##....###..# ##..###Z$##.....##..##....####.......####.....# Z 5 zombies (3##.....########## .Z.Z   adder zombieZ   water moccasin zombie (wandering)[0;10liBmZ   goblin zombieZ   hobgoblin zombie (wandering)1.3 (0.4 _li #..###.........####....# #........##...# ####....##...### ##.....###########.......# #....####.......####.....# ##..### ##..##....# #....# .##....###..# #...## .Z..#...#.....^....# #∩.∩#Z?...ZZ^ß@'..........# #...##?....#...#.^..# #....#)Z.?##...##....###..# ##..###Z$##.....[0;li 10m##..##....# ....####.......####.....###.....###########.......# ##....##...##.....##..# .................##...# Z   hobgoblin zombie (wandering)#..#######....# Z   centaur zombieZ.Z7li  #..###.####....# #.##...# ####....##...##.....##..# ##.....###########.# #....####.......####.....#  ##..### #.....##..##....#  #....# . #...##....###..#  #...## .Z..#Z..#.....^....#  #∩.∩#Z?....Z^ß.@.#  li ,#...##?....#...#.^..#  #....#)Z.?##...##....###..#  ##..###Z$##.....##..##....# #....####.......####.....###########.# ####....##...##.....##..# #.##...# Z   centaur zombie#..###.####....#li+lili...#.ZZli('2.1li!li%Q _There is an open door here.li#..###.####....# #.##...# ####....##...##.....##..#  ##.....###########.#  #....####.......####.....# ##..### #.....##..##....# li#....# . #...##....###..# #...## ....#.Z.#.....^....# #∩.∩#Z?..Z.Z^ß.'# #...##?....#...#.^..# #....#)Z.?##...##....###..# ##..###Z$##.....##..##....#  #....####.....li  ##.....###########.# ####....##...##.....##..# #.##...# lili 'Zß.'*ZThe water moccasin zombie sets off the alarm!li I  The alarm trap emits a blaring wail!li.Z'Zß.'@lik===========6 (0.5Mark liw _A sentinel's mark forms upon you.lim1#..###.####....# #.##...#  ####....##...##.....##..# ##.....####.# #....####.......####.....# ..### #.....##..##....# ....# . #...##....###..# ...## ....#.Z.#.....^....# ∩.∩#Z?...Z'Zß.'.# ...##?....#...#.^..# ....#)Z.?##...##....###..# ..liQ2###Z$##.....##..##....# #....####.. ##.....####.#  ####....##...##.....##..# #.##...# li3li ;T.Zlix;c--------- 3.0 (0.4li{Fli]Hli #..###.####....#  #.##...# ####....##...##.....##..# .....#.# ....####.####.....# ..### #.....##..##....# # . #...##....###..# ## ....#..Z#.....^....# li+ .∩#Z?...Z'Zß.'.# ##?....#...#.^..# #)Z.?##...##....###..# ..###Z$##.....##..##....# ....####.#.....#.# ####....##...##.....##..#  #.##...# li! li" li+ .Z.ZZ   centaur zombieli3, L---------5 (0.5li4 li5  li #..###.####....# #.##...# ....##...##.....##..# .....#.# ####.####.....# ### #.....##..##....# # . #...##....###..# ## ....#..Z#.....^....# ∩#Z?....Z.ß.'.# ##?....#.Z.#.^..# #)Z.?##...##....###..# ###Z$##.....##..##....# .....#.# ....##...##.....##..# #.##...# [9;1 liz!7H liV#V.Z li$*8 (0.3 li7 liՎ..###.####....# .##...# ....##...##.....##..# #.# ####. li+####.....# ### #.....##..##....# # . #...##....###..# ## ....#...#.....^....# #Z?....Z.ß.Z.# ##?....#.Z.#.^..# #)Z.?##...##....###..#  li,###Z$##.....##..##....# ####.#### liG#.# ....##...##.....##..#  li6 li%U.Z li'4.1 li li liA..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 17/36 ===========------------- ....###########.......#Magic: 8/8======================== ..####.......####.....#AC: 2Str: 7  liۆ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 25% Place: an Ossuary  li=Y#Z?....Z.ß.Z****@.....#Noise: ---------  Time: 2044.1 (0.0) ##?....#..Z#.......^..#a) +0 shortbow  li.#)Z.?##...##....###..#Fire: a) +0 shortbow ###Z$##.....##..##....#Fast Mark ..####.......####.....# ....###########.......#Z   adder zombie ##....##...##.....##..#Z   water moccasin zombie  li:.................##...# ..###.........####....#The alarm trap emits a blaring wail! _A sentinel's mark forms upon you.Fire: a) +0 shortbow li!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (68% to hit) lify Z... liQ[...* lim*.*. litja.*.. lim7.* liG nZ*Aim: an adder zombie (68% to hit) liE4 ..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 17/36 ===========-------------  li4 .....###########.......#Magic: 8/8======================== ..####.......####.....#AC: 2Str: 7 ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..# li5 SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 25% Place: an Ossuary  li5 #Z?....Z.ß.Z((((@.....#Noise: ---------  Time: 2044.1 (0.0) ##?....#..Z#.......^..#a) +0 shortbow .#)Z.?##...##....###..#Fire: a) +0 shortbow  li6 ###Z$##.....##..##....#Fast Mark ..####.......####.....# ....###########.......#Z   adder zombie  liD6 ##....##...##.....##..#Z   water moccasin zombie .................##...# ..###.........####....# li6 FFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (68% to hit)  li6 You shoot an arrow. The arrow hits the adder zombie!  The adder zombie is heavily damaged. lio  li f'Z... li i8====8 (0.7  li _ lib  li  liY..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8======================== ..####.......####.....# liAC: 2Str: 7 ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21  li## ....#...#.....^....#XL:  7 Next: 25% Place: an Ossuary #Z?....Z.ß.'Z***@.....#Noise: ===------  Time: 2044.8 (0.0) ##?....#..Z#.......^..#a) +0 shortbow .#)Z.?##...##....###..# liFire: a) +0 shortbow ###Z$##.....##..##....#Fast Mark ..####.......####.....#  lid....###########.......#Z   adder zombie ##....##...##.....##..# liZ   water moccasin zombie .................##...# ..###.........####....# liYou shoot an arrow. The arrow hits the adder zombie! _The adder zombie is heavily damaged. liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle liCShift-Dir - straight lineAim: an adder zombie (heavily damaged, 68% to hit) li..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8======================== ..####.......####.....#AC: 2Str: 7  liz### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 25% Place: an Ossuary #Z?....Z.ß.'Z...@.....#Noise: ===------  Time: 2044.8 (0.0) ##?....#..Z#.......^..# li;'a) +0 shortbow .#)Z.?##...##....###..#Fire: a) +0 shortbow ###Z$##.....##..##....#Fast Mark ..####.......####.....# ....###########.......#Z   adder zombie ##....##...##.....##..#Z   water moccasin zombie .................##...# ..###.........####....# liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (heavily damaged, 68% to hit)  lixYou shoot an arrow. The arrow hits the adder zombie!  You destroy the adder zombie! li .(((  water moccasin zombie li;u, liϋZ....Z.Z   centaur zombie65.4 (0.6 _ lix li ..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8======================== ..####.......####.....#AC: 2Str: 7  liC ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 26% Place: an Ossuary #Z?....Z.ß.Z****@.....#Noise: ===------  Time: 2045.4 (0.0) ##?....#.Z.#.......^..#a) +0 shortbow .#)Z.?##...##....###..# lig RFire: a) +0 shortbow ###Z$##.....##..##....#Fast Mark ..####.......####.....# ....###########.......#Z   water moccasin zombie ##....##...##.....##..#Z   centaur zombie .................##...# ..###.........####....#You shoot an arrow. The arrow hits the adder zombie!  lih }_You destroy the adder zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (68% to hit) li\ S Z. li9vZ*Aim: a water moccasin zombie (68% to hit) li&..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8======================== ..####.......####.....#AC: 2 liwStr: 7 ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 26% Place: an Ossuary #Z?....Z.ß((((((@.....#Noise: ===------  Time: 2045.4 (0.0) ##?....#.Z.#.......^..#a) +0 shortbow .#)Z.?##...##....###..#Fire: a) +0 shortbow ###Z$##.....##..##.. li!..#Fast Mark ..####.......####.....# ....###########.......#Z   water moccasin zombie ##....##...##.....##..#Z   centaur zombie .................##...# ..###.........####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (68% to hit)  You shoot an arrow.  The arrow completely misses the water moccasin zombie. li, liZ'Z.... liƍ36.0 (0.6 _ li li̖ liZ ..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8======================== ..####.......####.....#AC: 2Str: 7 ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 26% Place: an Ossuary #Z?....Z.ßZ'Z***@.....#Noise: ===------  Time: 2046.0 (0.0) ##?....#. liP ..#.......^..#a) +0 shortbow .#)Z.?##...##....###..#Fire: a) +0 shortbow ###Z$##.....##..##....#Fast Mark ..####.......####.....# ....###########.......#Z   water moccasin zombie ##....##...##.....##..#Z   centaur zombie .................##...# ..###.........####....#You shoot an arrow. _The arrow completely misses the water moccasin zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (68% to hit) lip ..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8========================  li] t..####.......####.....#AC: 2Str: 7 ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 26% Place: an Ossuary #Z?....Z.ßZ(((((@.....#Noise: ===------  Time: 2046.0 (0.0) ##?....#...#.......^..# li Fa) +0 shortbow .#)Z.?##...##....###..#Fire: a) +0 shortbow ###Z$##.....##..##....# li CFast Mark ..####.......####.....# ....###########.......#Z   water moccasin zombie ##....##...##.....##..# liH Z   centaur zombie .................##...# ..###.........####....#Shift-Dir - straight lineAim: a water moccasin zombie (68% to hit)  lil You shoot an arrow.  The arrow closely misses the water moccasin zombie.The arrow hits the centaur zombie!  li SThe centaur zombie is moderately damaged. liH\ , li(e .Z.Z.. lie 16 (0.6 _ li?m  li0o li@..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8======================== ..####.......####.....#AC: 2liPStr: 7 ### #.....##..##....#EV: 17Int: 10 li;.# . #...##....###..#SH: 0Dex: 21 liӾ/## ....#...#.....^....#XL:  7 Next: 26% Place: an Ossuary #Z?....Z.ß.Z.Z**@.....#licNoise: ===------  Time: 2046.6 (0.0) ##?....#...#.......^..#li%.a) +0 shortbow .#)Z.?##...##....###..#liPFFire: a) +0 shortbow ###Z$##.....##..##....#Fast Mark li..####.......####.....# ....###########.......#Z   water moccasin zombie ##....##...##.....##..#liZ   centaur zombie .................##...# ..###.........####....#liThe arrow hits the centaur zombie! _The centaur zombie is moderately damaged.Fire: a) +0 shortbowliJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliFAim: a water moccasin zombie (68% to hit)lix<T .Zli,..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8li======================== ..####.......####.....#AC: 2Str: 7 ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 26% Place: an Ossuary #Z?....Z.ß.Z((((@.....#Noise: ===------  Time: 2046.6 (0.0) ##?....#...#.......^..#a) +0 shortbow .#)Z.?##...##....###..#Fire: a) [0;10;1lim+0 shortbow ###Z$##.....##..##....#Fast Mark ..####.......####.....# ....###########.......#Z   water moccasin zombie liJ##....##...##.....##..#Z   centaur zombie .................##...# ..###.........####....#Press: ? - help, Q - select action, ( or ) - cycleliShift-Dir - straight lineYou shoot an arrow.  The arrow closely misses the water moccasin zombie.The arrow hits the centaur zombie.  li=The centaur zombie is moderately damaged.lili]liSV.Z..lilili:$7.2 (0.6 li_liuliliO a..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8======================== ..####.......####.....#AC: 2Str: 7 ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 26% Place: an Ossuary liO T#Z?....Z.ß.Z.Z**@.....#Noise: ===------  Time: 2047.2 (0.0) ##?....#...#.......^..#a) +0 shortbow .#)Z.?##...##....###..#Fire: a) +0 shortbow ###Z$##.....##..##....#Fast Mark ..####.......####.....# ....###########.......#Z   water moccasin zombie ##....##...##.....##..#Z   centaur zombie .................##...# li ..###.........####....#The arrow hits the centaur zombie. _The centaur zombie is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (68% to hit)li* S Z.liVvZ*Aim: a water moccasin zombie (68% to hit)liD ..###.........####....#bdevo13 the Skirmisher .................##...#Spriggan ##....##...##.....##..#Health: 18/36 ============------------ ....###########.......#Magic: 8/8======================== lif..####.......####.....#AC: 2Str: 7 ### #.....##..##....#EV: 17Int: 10 .# . #...##....###..#SH: 0Dex: 21 ## ....#...#.....^....#XL:  7 Next: 26% Place: an Ossuary #Z?....Z.ß.Z.Z((@.....#Noise: ===------  Time: 2047.2 (0.0) ##?....#...#.......^..#a) +0 shortbow .#)Z.?##...##....###..#Fire: a) liۈ[32m+0 shortbow ###Z$##.....##..##....#Fast Mark ..####.......####.....# ....###########.......#Z   water moccasin zombie ##....##...##.....##..#Z   centaur zombie .................##...# ..###.........####....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli4Aim: a water moccasin zombie (68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!li   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliJ Aim: a water moccasin zombie (68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  The water moccasin zombie is moderately damaged.li li'Z.Z.zz   weeping skullZ   water moccasin zombieZ   centaur zombieliq*9 (0.7lisli` _A weeping skull comes into view.liV ###.####....# ##...# ....##...##.....##..# #.# ####.####.....#  #.....##..##....# # . #...##....###..#  ....#...#.....^....# Z?....Z.ß.'Z.Z.# ?....#.z.#.li ^..# #)Z.?##...##....###..# Z$##.....##..##....# ####.####.....##.# Z   water moccasin zombie....##...##.....##..# Z   centaur zombie##...# liu li li li z'.Z.Z.z   weeping skullZ   water moccasin zombieZ   centaur zombieli R9---8.3 (0.4li li lih###.####....# ##...# ....##...##.....##..# #.......# ####.####.....#  #.....##..##....# liK . #...##....###..#  ....#...#.....^....# ?....Z.ßz'.Z.Z..@...# ?....#...#.^..# )Z.?##...##....###..# Z$##.....##..##....# ####.####.....##.......# Z   water moccasin zombie ....##...##.....##..# Z   centaur zombie##...# liW---7liliY.####....# ##...# ##...##.....##..# #.......# .####.....#  #.....##..##....# . #...##....###..# ....#...#.....^....# ....Z.ßz'.Z.Z...@..# ....#...#.^..# Z.?##...##....###..# Z$##.....##..##....# .####.....##.......# ##...##.....##..# ##...# li[lir[liSan.Z.Zlia'9.1li  #....#)Z.?##...##....###..#  ##..###Z$##...##....#  #....####.......####.....#  ##.....####.......# ####....##...##.....##..# #....##...# #..###.........####....#liI& #....####......## ##....##6.2 (1.5 ##....## ####li&li+li,lihliiliili{kli/p,liXtMark lix _You feel yourself slow down.liQyliy9=liyliT #....#)Z.?##...##....###.. ##..###Z$##...##.... #....####.......####..... ##.....####....... ####....##...##.....##.. #.....##... #..###.........####.... #....####......# ##....##8.3 (2.1 ##....## ####lilili3liali@blibliNdliPfliojBlinBli,u #....#)Z.?##...##....###..# ##..###Z$##.....##..##....# #....####.......####.....# ##.....##.......# ####....##...##.....##..# #...##...# #..###..####....# #....##......## ##......@....## 9.5 (1.2##..## ## liuli|li~liwlixlixlizli|li}li}92liց,liTy#....#)Z.?##...##....###..# ##..###Z$##.....##..##....# #....####.####.....# ##.....#.# ####....##...##.....##..# #.##...# #..###.####....# #....#Z.....## ##......## 60.1 (0.6##.## # Z   water moccasin zombielili!l _A water moccasin zombie is nearby!lieM #....#)Z.?##...##....###..#bdevo13 the Skirmisher##..###Z$##.....##..##....#Sprigganli4#....####.......####.....#Health: 22/36 ==============----------##.....###########.......#Magic: 8/8========================####....##...##.....##..#AC: 2Str: 7#.................##...#EV: 17Int: 10#..###.........####....#SH: 0Dex: 21#....###########Z.....##li&XL:  7 Next: 26% Place: an Ossuary##.......@******.....##Noise: ---------  Time: 2060.1 (0.0)##.................##a) +0 shortbow###################Fire: a) +0 shortbowMark liGHZ   water moccasin zombie _You feel yourself slow down. _A water moccasin zombie is nearby!Fire: a) +0 shortbowlidPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a water moccasin zombie (moderately damaged, 68% to hit)li2Y Z.li5*.lirZ.Aim: a water moccasin zombie (moderately damaged, 68% to hit)li^' #....#)Z.?##...##....###..#bdevo13 the Skirmisher##..###Z$##.....##..##....#Spriggan#....####.......####.....#Health: 22/36 ==============----------##.....###########.......#liY_Magic: 8/8========================####....##...##.....##..#AC: 2Str: 7#.................##...#EV: 17Int: 10#..###.........####....#SH: 0Dex: 21#....###########Z.....##XL:  7 Next: 26% Place: an Ossuaryli_##.......@((((((.....##Noise: ---------  Time: 2060.1 (0.0)##.................##a) +0 shortbow###################Fire: a) +0 shortbowli_Mark Z   water moccasin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliA`Aim: a water moccasin zombie (moderately damaged, 68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!liPV  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!  The water moccasin zombie is heavily damaged.lija......Zli;===1.1 (1 _lilili6 + #....#)Z.?##...##....###..#bdevo13 the Skirmisher##..###Z$##.....##..##....#li Spriggan#....####.......####.....#Health: 22/36 ==============----------##.....###########.......#Magic: 8/8========================####....##...##.....##..#li8 AC: 2Str: 7#.................##...#EV: 17Int: 10#..###.........####....#SH: 0Dex: 21#....###########......##XL:  7 Next: 26% Place: an Ossuary##.......@*****Z.....##Noise: ===------  Time: 2061.1 (0.0)##.................##a) +0 shortbow###################Fire: a) +0 shortbowMark li Z   water moccasin zombieThe arrow hits the water moccasin zombie! _The water moccasin zombie is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleliʼ Shift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 68% to hit)liX #....#)Z.?##...##....###..#bdevo13 the Skirmisher##..###Z$##.....##..##....#Spriggan#....####.......####.....#Health: 22/36 ==============----------##.....###########.......#Magic: 8/8========================####....##...##.....##..#AC: 2Str: 7li|Y#.................##...#EV: 17Int: 10#..###.........####....#SH: 0Dex: 21#....###########......##XL:  7 Next: 26% Place: an Ossuary##.......@(((((((....##Noise: ===------  Time: 2061.1 (0.0)##.................##a) +0 shortbow###################Fire: a) +0 shortbowMark Z   water moccasin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli ####....##...##.....##..# #.##...# #..###.####....# #....#......## ##......@.Z.Z.## ##.## #li@liSFHZ.liF4---7 (0.6liKliMli{Z  #....#)Z.?##...##....###..# ##..###Z$##.....##..##....# #....####.####.....# ##.....#.# ####....##...##.....##..# #.##...# #..###.####....# #....#......## ##.ZZ.## ##.## #li` ZZ.---6.3lie lij liH#  #....#)Z.?##...##....###.. ##..###Z$##.....##..##.... #....####.####..... ##.....#. ####....##...##.....##.. #..##... #..###.####.... #....#...... ##.ZZ.## ##.## #li$ lis% li- eZ..ZliP- %9liL1 li2 liN #....#)Z.?##...##....### ##..###Z$##.....##..## #....####.#### ##.....# ####....##...##.....## #..## #..###.#### #....#...... ##...@..Z. ##......Z.## #lili'7.5lihliGli_ #....#)Z.?##...##....### ##..###Z$##.....##..## #....####.#### ##.....# ####....##...##.....## #...## #..###.#### #....# ##..@...Z. ##......Z. #li!li{Z.Z.4=8.1lili& lig#....#)Z.?##...##....### bdevo13 the Skirmisher##..###Z$##.....##..##.. Spriggan#....####.......####... Health: 24/36 ================--------##.....###########..... Magic: 8/8========================####....##...##.....## AC: 2li3Str: 7#.................##. EV: 17Int: 10#..###.........####.. SH: 0Dex: 21#....###########..... XL:  7 Next: 26% Place: an Ossuary##..@**Z............. Noise: ---------  Time: 2068.1 (0.0)##.....Z...........# a) +0 shortbow################### Fire: a) +0 shortbowMark ligZ   water moccasin zombieZ   centaur zombie  The arrow hits the centaur zombie! _The centaur zombie is severely damaged.Fire: a) +0 shortbowli#dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 68% to hit)liYT .Zli5 *ZAim: a water moccasin zombie (heavily damaged, 68% to hit)lio #....#)Z.?##...##....### bdevo13 the Skirmisher##..###Z$##.....##..##.. Spriggan#....####.......####... Health: 24/36 ================--------##.....###########..... Magic: 8/8========================####....##...##.....## AC: 2Str: 7#.................##. EV: 17Int: 10#..###.........####.. SH: 0Dex: 21#....###########..... XL:  7 Next: 26% Place: an Ossuary##..@(((((((......... Noise: ---------  Time: 2068.1 (0.0)##.....Z...........# a) +0 shortbow#######liJ############ Fire: a) +0 shortbowMark Z   water moccasin zombieZ   centaur zombie  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 68% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin zombie.liLBliDU.Z.....Z..===9.1 (1 liYlig\  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (heavily damaged, 68% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin zombie. li\s_The sentinel's mark upon you fades away.lif`#....#)Z.?##...##....### bdevo13 the Skirmisher##..###Z$##.....##..##.. Spriggan#....####.......####... Health: 24/36 ================--------##.....###########..... Magic: 8/8========================lia####....##...##.....## AC: 2Str: 7#.................##. EV: 17Int: 10#..###.........####.. SH: 0Dex: 21#....###########..... XL:  7 Next: 26% Place: an Ossuary##..@*Z.............. Noise: ===------  Time: 2069.1 (0.0)##...Z.............# a) +0 shortbow################### Fire: a) +0 shortbowZ   water moccasin zombieZ   centaur zombie  lia-The arrow barely misses the water moccasin zombie. _The sentinel's mark upon you fades away.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 68% to hit)li/ L#....#)Z.?##...##....### bdevo13 the Skirmisher##..###Z$##.....##..##.. Spriggan#....####.......####... Health: 24/36 ================--------##.....###########..... Magic: 8/8========================####....##...##.....## AC: 2Str: 7#.................##. EV: 17Int: 10liQ #..###.........####.. SH: 0Dex: 21#....###########..... XL:  7 Next: 26% Place: an Ossuary##..@(Z.............. Noise: ===------  Time: 2069.1 (0.0)##...Z.............# a) +0 shortbow################### Fire: a) +0 shortbowZ   water moccasin zombieZ   centaur zombie  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie!liމPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (heavily damaged, 68% to hit)  limYou shoot an arrow.  The arrow hits the water moccasin zombie!  The water moccasin zombie is severely damaged.liliӑzZ.Z.li,70.1 (1li—li+[ _The water moccasin zombie misses you.li  #...##?....#...#....... #....#)Z.?##..###..###Z$##..## #....####.......#####.....###########....####....##...##.....#li a #........## #..###.........#### #..@.###########.Z...Z..............##################li li RZ.li 5---7 (0.6li lii li.li:---li?lili ^ #∩.∩#Z?....Z.ßz'...Z.Z #...##?....#...#...... #....#)Z.?##..##..###Z$##..## #....####.......#####.....###########...####....##...##..... #.................# #.@###.........#### #....###########ZZ....................#################li li9 Z.1.3li liG li-]#...## ....#...#.....^.#∩.∩#Z?....Z.ßz'...Z.Z#...##?....#...#.......#....#)Z.?##...##..##..###Z$###..#....####.......######.....###############....##...###..@..............#..###.........#####...Z#############..Z......##.................################## liX59lili6li _li̹ Xli ,li liP li li ,li liD lili̘#...## ....#...#.....^...#∩.∩#Z?....Z.ßz'...Z.Z...#...##?....#...#.......^#....#)Z.?##...##....###..##..###Z$##.....##..##...#....####.......####...##.....###########...####....##...##.....##..#.....##...3.7 (1.8#.Z###...####...#...Z###########......###..Z...####...##### Z   water moccasin zombieli;l _A water moccasin zombie is nearby!lii#...## ....#...#.....^....##∩.∩#Z?....Z.ßz'...Z.Z....##...##?....#...#.^..##....#)Z.?##...##....###..###..###Z$##.....##..##....##....####.####.....###.....###########.#####....##...##.....##..##......##...##.Z###.####....##...Z#......# # lislilt44.3 (0.6 _liliO#...## ....#...#.....^....# #∩.∩#Z?....Z.ßz'...Z.Z....# #...##?....#...#.^..# liP#....#)Z.?##...##....###..# ##..###Z$##.....##..##....# #....####.####.....# ##.....###########.# ####....##...##.....##..# #.##...# #.Z###.####....# #...Z#......## #liP liRliZYZ.liZ&9li blijliAs#...## ....#...#.....^....# #∩.∩#Z?....Z.ßz'...Z.Z....# #...##?....#...#.^..# #....#)Z.?##...##....###..# ##..###Z$##.....##..##....# #....####.####.....# ##.....###########.# ####....##...##.....##..# #..Z.Z.##...# #..###.####....# #...Z#......## # Z   goblin zombie (wandering)li.ZZ.li&26li=3=5.5liJlili _ #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 26/36 =================-------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 26% Place: an Ossuary#...Z****@.....Z..##...#Noise: --------- [37li]`$m Time: 2075.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   water moccasin zombieZ   goblin zombie (wandering) _The water moccasin zombie misses you. _A water moccasin zombie is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 68% to hit)li# Z....* li†a.*.. lib7.* liZ*Aim: a water moccasin zombie (severely damaged, 68% to hit) liI #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 26/36 =================-------#....#)Z.?##...##....###..# liMagic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 26% Place: an Ossuary li#...Z((((@.....Z..##...#Noise: ---------  Time: 2075.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   water moccasin zombieZ   goblin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (severely damaged, 68% to hit)  liCYou shoot an arrow.  The arrow hits the water moccasin zombie. li$FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (severely damaged, 68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.  The water moccasin zombie is almost destroyed. lie1.Z...Z li<2<===6.5 (1 _ li9 liq; lio  #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 26/36 =================-------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 26% Place: an Ossuary#....Z***@.....Z..##...#Noise: ===------ lip   Time: 2076.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   water moccasin zombieZ   goblin zombieThe arrow hits the water moccasin zombie. _The water moccasin zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 68% to hit) li T .Z lif .ZAim: a water moccasin zombie (almost destroyed, 68% to hit) li2 B #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 26/36 =================-------#....#)Z.?##...##....###..#Magic: 8/8======================== li ##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 26% Place: an Ossuary#....Z(((@.....Z..##...#Noise: ===------  Time: 2076.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   water moccasin zombieZ   goblin zombieFire: a) +0 shortbowPress: li  ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie. lir  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.  The water moccasin zombie is almost destroyed. li.Z..@....Z. liX27.5 (1 _ li% li'!liI #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 26/36 =================-------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 26% Place: an Ossuary#.....Z**@....Z...##...#!liOJ]Noise: ===------  Time: 2077.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   water moccasin zombieZ   goblin zombieThe arrow hits the water moccasin zombie. _The water moccasin zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 68% to hit)!li I #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 26/36 =================-------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#!li SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 26% Place: an Ossuary#.....Z..@....Z...##...#Noise: ===------  Time: 2077.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   water moccasin zombieZ   goblin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin zombie (almost destroyed, 68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.!li .((  goblin zombie !li~ 7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin zombie (almost destroyed, 68% to hit)  You shoot an arrow.  The arrow hits the water moccasin zombie.  You destroy the water moccasin zombie!!li8 ...@...Z.!li ;318.5 (1 _!li| !lie "li #...## ....#...#.....^....#bdevo13 the Skirmisher"li#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 26/36 =================-------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#"li[AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#........@***Z....##...#Noise: ===------  Time: 2078.5 (0.0)#..###.........####....#a) +0 shortbow"li#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   goblin zombieThe arrow hits the water moccasin zombie. _You destroy the water moccasin zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (77% to hit)"li=  #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#"li= uHealth: 26/36 =================-------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#"li|> XL:  7 Next: 31% Place: an Ossuary#........@(((((((.##...#Noise: ===------  Time: 2078.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   goblin zombieFire: a) +0 shortbow"li> oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (77% to hit)  You shoot an arrow.  The arrow barely misses the goblin zombie."li> "li "li% v..Z...."lia `7=9.5 (1 _"lit "li2 #liD #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 27/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#........@**Z.....##...#Noise: ===------  Time:[#liEm 2079.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   goblin zombieYou shoot an arrow. _The arrow barely misses the goblin zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (77% to hit)#lit #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 27/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#........@(((((((.##...#Noise: ===------  Time:#liCu 2079.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   goblin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (77% to hit)  You shoot an arrow.  The arrow barely misses the goblin zombie.#li".Z.....80.5 (1 _#lig#li w #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 27/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17#li/ hInt: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#........@*Z......##...#Noise: ===------  Time: 2080.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   goblin zombieYou shoot an arrow. _The arrow barely misses the goblin zombie.Fire: a) +0 shortbow#liŬ !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (77% to hit)#li;1  #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 27/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#li2 #....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#........@(((((((.##...#Noise: ===------  Time: 2080.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################Z   goblin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (77% to hit)  You shoot an arrow.  The arrow barely misses the goblin zombie.#li .Z.....zz   weeping skullZ   goblin zombie1.5 (1 _$li] #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 27/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#........@*Z......##...#Noise: ===------  Time:[$li_zm 2081.5 (0.0)#.z###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullZ   goblin zombieYou shoot an arrow. _The arrow barely misses the goblin zombie.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (77% to hit)$li[ #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 27/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#........@.Z......##...#Noise: ===------ [$li37m Time: 2081.5 (0.0)#.z###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullZ   goblin zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin zombie (77% to hit)  You shoot an arrow. The arrow hits the goblin zombie!  You destroy the goblin zombie!$li^(. $li1$liz...2.5 (1 _$li$li$lib  #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 27/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8$lid ========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#..z*****@........##...#Noise: ===------  Time: 2082.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullYou shoot an arrow. The arrow hits the goblin zombie! _You destroy the goblin zombie!Fire: a) +0 shortbowPress: $lid ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (89% to hit)$li x z..%li7.*%linnz*Aim: a weeping skull (89% to hit)%li6% #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#%li&Health: 27/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#.(((((((@........##...#Noise: ===------  Time: 2082.5 (0.0)%li'#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (89% to hit)  You shoot an arrow.  The arrow barely misses the weeping skull.%liZ%li○○.z....%li:83.5 (1 _%li:○%liվ%li+  #...## ....#...#.....^....#%liʍ Hbdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 28/36 ==================------#....#)Z.?##...##....###..#%li Magic: 8/8========================##..###Z$##.....##..##....#AC: 2%li< Str: 7#....####.......####.....#EV: 17%li ,Int: 10##.....###########.......#SH: 0Dex: 21%liю ####..○.##...##.....##..#%li ,XL:  7 Next: 31% Place: an Ossuary#.○.z****@........##...#%li1 *Noise: ===------  Time: 2083.5 (0.0)#..###.........####....#%lia a) +0 shortbow#...Z###########......##%li Fire: a) +0 shortbow##..Z................####.................#####################%li z   weeping skullYou shoot an arrow. %li a_The arrow barely misses the weeping skull.Fire: a) +0 shortbow%li 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, 89% to hit)%li. #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 28/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7%li/;#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####..○.##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#.○.z((((@........##...#Noise: ===------  Time: 2083.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################%liy0=z   weeping skullFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is lightly damaged.%li{°°○°z○..4.5 (1 _%li°°○°z○&li #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 28/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####..°.##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#.°○°z***@........##...#Noise: ===------&liz[40m  Time: 2084.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullYou shoot an arrow. The arrow hits the weeping skull. _The weeping skull is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 89% to hit)&liq #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#Health: 28/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21&lir####..°.##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#.°○°z(((@........##...#Noise: ===------  Time: 2084.5 (0.0)#..###.........####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle&lisShift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 89% to hit)  You shoot an arrow.  The arrow hits the weeping skull but does no damage.&liPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a weeping skull (excruciating misery, lightly damaged, 89% to hit)  You shoot an arrow.  The arrow hits the weeping skull but does no damage.weeping skull is lightly damaged.&li..°.○z..○&li25.5 (1 _&li ;○&li;'liO #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan'liO#...##?....#...#.......^..#Health: 28/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#'liP[XL:  7 Next: 31% Place: an Ossuary#..°.○z**@........##...#'liMPnNoise: ===------  Time: 2085.5 (0.0)#..###○........####....#a) +0 shortbow'liP#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################'liPz   weeping skullThe arrow hits the weeping skull but does no damage. 'li>Q_The weeping skull is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 89% to hit)'li( °.○z.'li,°.○z*Aim: a weeping skull (excruciating misery, lightly damaged, 89% to hit)'liJ #...## ....#...#.....^....#bdevo13 the Skirmisher#∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan#...##?....#...#.......^..#'libXHealth: 28/36 ==================------#....#)Z.?##...##....###..#Magic: 8/8========================##..###Z$##.....##..##....#AC: 2Str: 7#....####.......####.....#EV: 17Int: 10##.....###########.......#SH: 0Dex: 21####....##...##.....##..#XL:  7 Next: 31% Place: an Ossuary#..°.○z((@........##...#Noise: ===------  Time: 2085.5 (0.0)#..###○........####....#a) +0 shortbow'liVC#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is lightly damaged.'liz°.○z..☼'li|°.○z*******○Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin'liƂOe  Aim: a weeping skull (excruciating misery, lightly damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is lightly damaged.  The weeping skull releases gushing sobs.'li ..°z☼○@°°○○○○'li +6.5 (1'li/i☼○@°○'lik; _The wave of grief passes through you.(li#∩.∩#Z?....Z.ßz'...Z.Z....# #...##?....#...#.......^..# #....#)Z.?##...##....###..# ##..###Z$##..##....# ....####..##.....# ##.....###########.......# ##....##...##.....##..# ....°z☼○.°°○○....##...# #..###○○..@....####....# #...Z###########......## ##..Z................## #################○○.°°°°°○9=(li#[39;49m---7.1 (0.6○○.°°°°°○(li #∩.∩#Z?....Z.ßz'...Z.Z....# #...##?....#...#.^..# #....#)Z.?##...##....###..# ##..###Z$##.....##..##....# #....####.####.....# ##.....###########.# ####....##...##.....##..# #....°z○○.°°°°....##...# #..###°○.####....# #...Z#......## ##..Z.## (li (li ..z°...°°°°○(li; B---7(liQ u°...°°(li< (li #∩.∩#Z?....Z.ßz'...Z.Z....#  #...##?....#...#.^..#  #....#)Z.?##...##....###..#  ##..###Z$##.....##..##....# #....####.####.....# ##.....###########.# (li{ O####....##...##.....##..# #......z°...°°....##...# #..###°°○...@..####....# #...Z#......## ##..Z.## (lir (li °○z...°°°○(li (8.3(li5 C°○(li )li7#∩.∩#Z?....Z.ßz'...Z.Z....# #...##?....#...#.^..# )li;#....#)Z.?##...##....###..# ##..###Z$##.....##..##....#  #....####.####.....#  ##.....###########.# ####..°.##...##.....##..# #......○z...°°....##...# )liV#..###°°°○...@.####....# #...Z#......## ##..Z.## )liq$°z......°°)liR%&9)liT.O°°○)li3w ...## ....#...#.....^....# ∩.∩#Z?....Z.ßz'...Z.Z....# ...##?....#...#.......^..# )lix ....#)Z.?##...##....###..# #..###Z$##..##....# #....####.......####.....# ##.....###########.......#  ####..°.##...### #......°z.....@...##...# #..###.°°○.....####....# #...Z#############..Z##.................###################)liDz )li ○°.z.°○)liK D=9.5)li W○°°○)li *li...## ....#...#.....^....#bdevo13 the Skirmisher ∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan ...##?....#...#.......^..#Health: 29/36 ===================----- ....#)Z.?##...##....###..#Magic: 8/8======================== #..###Z$##.....##..##....#AC: 2Str: 7 #....####.......####.....#EV: 17Int: 10 ##.....###########.......#SH: 0Dex: 21  ####..°.##○..##.....##..#XL:  7 Next: 31% Place: an Ossuary#......°.z****@...##...#[*li33mNoise: ---------  Time: 2089.5 (0.0)#..###..°○.....####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullThe weeping skull releases gushing sobs. _The wave of grief passes through you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (lightly damaged, 89% to hit)*liB:...## ....#...#.....^....#bdevo13 the Skirmisher ∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan ...##?....#...#.......^..#Health: 29/36 ===================----- ....#)Z.?##...##....###..#Magic: 8/8======================== #..###Z$##.....##..##....#*li;AC: 2Str: 7 #....####.......####.....#EV: 17Int: 10 ##.....###########.......#SH: 0Dex: 21  ####..°.##○..##.....##..#XL:  7 Next: 31% Place: an Ossuary#......°.z((((@...##...#Noise: ---------  Time: 2089.5 (0.0)#..###..°○.....####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull *li<r(lightly damaged, 89% to hit)  You shoot an arrow.  The arrow hits the weeping skull but does no damage.*liMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (lightly damaged, 89% to hit)  You shoot an arrow.  The arrow hits the weeping skull but does no damage.weeping skull is lightly damaged.*li○...z°...°○○*li====90.5 (1 _*liS°°○○*li*liе ...## ....#...#.....^....#bdevo13 the Skirmisher ∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan ...##?....#...#.......^..#Health: 29/36 ===================----- ....#)Z.?##...##....###..#Magic: 8/8======================== #..###Z$##.....##..##....#AC: 2Str: 7 #....####.......####.....#EV: 17Int: 10 ##.....###########.......#SH: 0Dex: 21  ####..°.##○..##.....##..#*li uXL:  7 Next: 31% Place: an Ossuary#.........z***@...##...#Noise: ===------  Time: 2090.5 (0.0)#..###...°○○...####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################z   weeping skullThe arrow hits the weeping skull but does no damage. _The weeping skull is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle*liq oShift-Dir - straight lineAim: a weeping skull (lightly damaged, 89% to hit)*li9_x...## ....#...#.....^....#bdevo13 the Skirmisher ∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan ...##?....#...#.......^..#Health: 29/36 ===================----- ....#)Z.?##...##....###..#Magic: 8/8======================== *li`#..###Z$##.....##..##....#AC: 2Str: 7 #....####.......####.....#EV: 17Int: 10 ##.....###########.......#SH: 0Dex: 21  ####..°.##○..##.....##..#XL:  7 Next: 31% Place: an Ossuary#.........z(((@...##...#Noise: ===------  Time: 2090.5 (0.0)#..###...°○○...####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow*li#a{##..Z................####.................#####################z   weeping skullFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (lightly damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  *lioa%The weeping skull is lightly damaged.*li*liP°.○°..z..○°*liDa30=1.5 (1 _*liMk○°○°+li]3...## ....#...#.....^....#bdevo13 the Skirmisher +li4V∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan ...##?....#...#.......^..#Health: 30/36 ====================---- ....#)Z.?##...##....###..#Magic: 8/8======================== #..###Z$##.....##..##....#AC: 2Str: 7 #....####.......####.....#EV: 17Int: 10 +li4;##.....###########.......#SH: 0Dex: 21  ####..°.##°.○##.....##..#XL:  7 Next: 31% Place: an Ossuary#.......°..z**@...##...#Noise: ===------  Time: 2091.5 (0.0)#..###...°○°...####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................##+li05.##.................#####################z   weeping skullYou shoot an arrow. The arrow hits the weeping skull. _The weeping skull is lightly damaged.  +lin5Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+li5OAim: a weeping skull (lightly damaged, 89% to hit)+lix...## ....#...#.....^....#bdevo13 the Skirmisher ∩.∩#Z?....Z.ßz'...Z.Z....#Spriggan ...##?....#...#.......^..#Health: 30/36 ====================---- ....#)Z.?##...##....###..#Magic: 8/8======================== +li3!#..###Z$##.....##..##....#AC: 2Str: 7 #....####.......####.....#EV: 17Int: 10 ##.....###########.......#SH: 0Dex: 21  ####..°.##°.○##.....##..#XL:  7 Next: 31% Place: an Ossuary#.......°..z((@...##...#Noise: ===------  Time: 2091.5 (0.0)#..###...°○°...####....#a) +0 shortbow#...Z###########......##Fire: a) +0 shortbow##..Z................####.................#####################+liX9z   weeping skullFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (lightly damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is lightly damaged.+li6 +liC !○....z○.°.○○2.5 (1 _+liNM ○○°.○○+li2P ,liv" . #...##....###..# ..## ....#...#.....^....# ∩#Z?....Z.ßz'...Z.Z....# ##?....#...#.......^..# ...#)Z.?##...##....###..# ..###Z$,li###..##....# ....####.......####.....# #.....###########.......# ####..°.##°.○##.#  #...........z○....##...#  #..###....°.○○.####....#  #...Z#############..Z##.................###################,lid,°°.○○,li6-7---3.1 (0.6,li23K°○,li4,li.### #..##....#  . #...##....###..# ## ....#...#.....^....# ∩#Z?....Z.ßz'...Z.Z....# ##?....#...#.......^..# )Z.?##...##....###..# ,liX###Z$##..##....# ...####.......####.....# .....###########@......# ###..°.##°.○##...# #...........z°....##...# #..###....°.○○.##### #...Z########### ##..Z##.................###################,liY,li5○.z..°°,liB---7,li8○,li,lic h### #.....##..##....# # . #...##....###..# ## ....#...#.....^....# ,lid 6#Z?....Z.ßz'...Z.Z....# ##?....#...#.^..# #)Z.?##...##....###..# ###Z$##.....##..##....# ####.####.....# ##.# ..°.##°.○##.....##..# ..○.z....##...# ..###.... ...Z#####..Z.## ,lie ,li&g ,lin jz°°°,lio (4.3,liOv C°°,li)x ,li e.####..##.....# ## #..##....#  . #...##....###..#  ....#...#.....^....# Z?....Z.ßz'...Z.Z....# #?....#...#.......^..# ,li{ )Z.?##...##....###..# ##Z$##..# ####.......####@....# ...###########.......# #..°.##°.○##z°...##..# .......○.°....##...####......°°.####....# ..Z########### ..Z #................. ###################,liV ^°.,li .19,li D○°°,li -lis.###########.......# ##..##.....#  #..##....#  . #...##....###..#  ....#...#.....^....# ?....Z.ßz'...Z.Z....# ?....#...#.......^..# )Z.?##...##....###..# #Z$##..# -liX####.......####.....# ..###########.......# °.##°.○##z°...##..#.......○......##...# ###......°°.####....# Z############# .Z .................-li-li °.z○..○-li (5.5-li!L°○-li-li-limE°○-li|-lim #.# .####.....#  #.....##..##....# . #...##....###..# ....#...#.....^....# ....Z.ßz'...Z.Z....# ....#...#.^..# Z.?##...##....###..# Z$##.....##..##.@..# .####.....# ##°......# °.##°.○##○..○####....# Z###......## Z.## z○.°..°-liL G°6.1-li .li°..°°°.li .###########.......#bdevo13 the Skirmisher ###.......####.....#Spriggan#.....##..##....#Health: 31/36 ====================---- . #...##....###..#Magic: 8/8======================== ....#...#.....^....#AC: 2Str: 7 ....Z.ßz'...Z.Z....#EV: 17Int: 10 ....#...#.......^..#SH: 0Dex: 21 Z.?##...##....###..#XL:  7 Next: 31% Place: an Ossuary Z$##.....##..##.@..#Noise: ---------  Time: 2096.1 (0.0) ###.......####**...#a) +0 shortbow .li .###########z*.....#Fire: a) +0 shortbow .°.##°.○##○....##..# .......○.°..°.##...# ##........°####....#z   weeping skull Z###########......## Z................## ................##You shoot an arrow. The arrow hits the weeping skull. _The weeping skull is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 89% to hit).li- z.○°.li z*○°Aim: a weeping skull (excruciating misery, lightly damaged, 89% to hit).li9.###########.......#bdevo13 the Skirmisher ###.......####.....#Spriggan#.....##..##....#Health: 31/36 ====================---- .li:. #...##....###..#Magic: 8/8======================== ....#...#.....^....#AC: 2Str: 7 ....Z.ßz'...Z.Z....#EV: 17Int: 10 ....#...#.......^..#SH: 0Dex: 21 Z.?##...##....###..#XL:  7 Next: 31% Place: an Ossuary Z$##.....##..##.@..#Noise: ---------  Time: 2096.1 (0.0) ###.......####((...#a) +0 shortbow .li=4.###########z(.....#Fire: a) +0 shortbow .°.##°.○##○....##..# .......○.°..°.##...# ##........°####....#z   weeping skull Z###########......## Z................## ................##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, lightly damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is moderately damaged..li.li...°Z°Z   centaur zombie.li<===7.1 (1 _.liJD°°.liG/li O.###########.......#bdevo13 the Skirmisher ###.......####.....#Spriggan#.....##..##....#Health: 31/36 ====================---- . #...##....###..#Magic: 8/8======================== ....#...#.....^....#AC: 2/li Str: 7 ....Z.ßz'...Z.Z....#EV: 17Int: 10 ....#...#.......^..#SH: 0Dex: 21 Z.?##...##....###..#XL:  7 Next: 31% Place: an Ossuary Z$##.....##..##.@..#Noise: ===------  Time: 2097.1 (0.0) ###.......####**...#a) +0 shortbow .###########z*.....#Fire: a) +0 shortbow .°.##°.○##°....##Z.# .......○.°..°.##...# /li ##........°####....#z   weeping skull Z###########......##Z   centaur zombie Z................## ................##You shoot an arrow. The arrow hits the weeping skull. _The weeping skull is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/li }Aim: a weeping skull (moderately damaged, 89% to hit)/li- M ..*z...*°....##°..°/li$ w.*#Z°/li% Aim: a centaur zombie (severely damaged, 92% to hit)/li .*Z.°0lig*.Z.Aim: a centaur zombie (severely damaged, 92% to hit)0li}.###########.......#bdevo13 the Skirmisher 0li###.......####.....#Spriggan#.....##..##....#Health: 31/36 ====================---- . #...##....###..#Magic: 8/8======================== ....#...#.....^....#AC: 2Str: 7 0li1?....Z.ßz'...Z.Z....#EV: 17Int: 10 ....#...#.......^..#SH: 00liDex: 21 Z.?##...##....###..#XL:  7 Next: 31% Place: an Ossuary Z$##.....##..##.@..#0liNoise: ===------  Time: 2097.1 (0.0) ###.......####..(..#a) +0 shortbow .###########z....(.#0liJFire: a) +0 shortbow .°.##°.○##°....##Z.# 0lim.......○.°..°.##...# ##........°####....#z   weeping skull Z###########......##0liMZ   centaur zombie Z................## ................##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0li Aim: a centaur zombie (severely damaged, 92% to hit)  You shoot an arrow. The arrow hits the centaur zombie.  The centaur zombie is almost destroyed.0li[x..°°0li^]M *****0li^*°°Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur zombie (severely damaged, 92% to hit)  You shoot an arrow. The arrow hits the centaur zombie.  The centaur zombie is almost destroyed.The weeping skull unleashes gushing sobs.0li^0liA0li○@☼○☼°..Z......8.1 (10li^○☼○°0liH; _The wave of grief passes through you.1lioG.##...##.....##..# ########.......# ##.......####.....#  #.....##..##....#  #...##....###..# #...#.....^....# Z.ßz'..........# ...#...#.......^..# 1liZIi.?##...##....###@○# $##..##..☼.# ##.......####○☼...# ###########z°..Z..# °.##°.○##°....##..# ......○......##...# #.........####....# ###########......1liK1liT ☼1liU{Z.° 1li\ **○***☼*°The weeping skull unleashes gushing sobs.1li1li7☼@○○○○○°.Z1li%Z   hobgoblin zombie (wandering)Z   centaur zombie1lic2=---7 (0.61liQD☼○1li; _The wave of grief passes through you.1li.M...........##. ..##...##.....##..#########....... ##.......####.#.....##..##.. 1li0 #...##....####...#.....^Z.ßz'.....#...#.......^@☼ .?##...##....###.○ $##.....##..##○○○ ##.......####○○.Z.#z°...Z   hobgoblin zombie (wandering)..Z   centaur zombie.........####.... ###########......##1li11lid61liy;○°°Z..zz   weeping skullZ   hobgoblin zombie (wandering)Z   centaur zombie1liOD---9.31liXE°○1liZ1lii7 qM#####............##. ..##...##.....##..#########....... ##.......####.#.....##..##..  #...##....####...#.....^Z.ßz'.@...#...#.......^.○ 1li9 .?##...##....###.° $##.....##..##○°Z.#####○○.Z   hobgoblin zombie (wandering)z.Z   centaur zombie ......○......##Z.........####....1li: 1li,A SZ°○1liA &91liG @○°1liJ 1liFD##########......# #####............##. ..##...##.....##..1liGs#########....... ##.......####..#.....##..##..  #...##....####...#.....^Z.ßz'.....#...#.......^.○ .?##...##....###Z° $##.....##..##○°○.......####○○Z   centaur zombie ###########.°...1liH °.##°.○##...z.## ......○......##Z1li+RD○°°1li S*100.51liH[D○°1li:\2liR_................## ##########......# #.####............##. ..##...##.....##..#########....... ##.......####..#.....##..##..  #...##....####...#.....^2liZ.ßz'.....#...#.......^.○ .?##...##....###Z° $##.....##..##○°°.......####○○ ###########.°... °.##°.○##...z.##2liWZ...2liD=1.12li;○2li2liI................##bdevo13 the Skirmisher ###########......##Spriggan #.........####....#Health: 32/36 =====================--- .............##...#2li Magic: 8/8======================== ..##...##.....##..#AC: 2Str: 7 ###########.......#EV: 17Int: 10 ##.......####.....#SH: 0Dex: 21#.....##..##....#XL:  7 Next: 31% Place: an Ossuary#...##....###@.#Noise: ---------  Time: 2101.1 (0.0) ...#...#.....^..*.#a) +0 shortbow ...Z.ßz'........*.#Fire: a) +0 shortbow ...#...#.......^Z○# .?##...##....###..# 2liY$##.....##..##○.°.#Z   centaur zombie ##.......####○○...# ###########.°.....# °.##°.○##...z.##..#The weeping skull unleashes gushing sobs. _The wave of grief passes through you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 92% to hit)2li ................##bdevo13 the Skirmisher ###########......##Spriggan #.........####....#Health: 32/36 =====================--- 2li <.............##...#Magic: 8/8======================== ..##...##.....##..#AC: 2Str: 7 ###########.......#EV: 17Int: 10 ##.......####.....#SH: 0Dex: 21#.....##..##....#XL:  7 Next: 31% Place: an Ossuary#...##....###@.#Noise: ---------  Time: 2101.1 (0.0) 2li ...#...#.....^..(.#a) +0 shortbow ...Z.ßz'........(.#Fire: a) +0 shortbow ...#...#.......^Z○# .?##...##....###..# $##.....##..##○.°.#Z   centaur zombie ##.......####○○...# ###########.°.....# °.##°.○##...z.##..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 92% to hit)  You shoot an arrow. The arrow hits the centaur zombie.  The centaur zombie is almost destroyed.2li 2liĆ .Z.°.2li <===2.1 (1 _2lil 3liП................##bdevo13 the Skirmisher ###########......##Spriggan #.........####....#Health: 32/36 =====================--- .............##...#Magic: 8/8======================== ..##...##.....##..#AC: 23liStr: 7 ###########.......#EV: 17Int: 10 ##.......####.....#SH: 0Dex: 21#.....##..##....#XL:  7 Next: 31% Place: an Ossuary#...##....###@.#Noise: ===------  Time: 2102.1 (0.0) ...#...#.....^..*.#a) +0 shortbow ...Z.ßz'........Z.#Fire: a) +0 shortbow ...#...#.......^.°# .?##...##....###..# $##.....##..##○...#Z   centaur zombie ##.......####○○3liۡ...# ###########.°.....# °.##°.○##...z.##..#You shoot an arrow. The arrow hits the centaur zombie. _The centaur zombie is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 92% to hit)3li& ................##bdevo13 the Skirmisher ###########......##Spriggan 3liI #.........####....#Health: 32/36 =====================--- .............##...#Magic: 8/8======================== ..##...##.....##..#AC: 2Str: 7 ###########.......#EV: 17Int: 10 ##.......####.....#SH: 0Dex: 21#.....##..##....#XL:  7 Next: 31% Place: an Ossuary#...##....###@.#Noise: ===------  Time: 2102.1 (0.0) ...#...#.....^....#3li\ a) +0 shortbow ...Z.ßz'........Z.#Fire: a) +0 shortbow ...#...#.......^.°# .?##...##....###..# $##.....##..##○...#Z   centaur zombie ##.......####○○...# ###########.°.....# °.##°.○##...z.##..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur zombie (almost destroyed, 92% to hit)  3li |You shoot an arrow. The arrow hits the centaur zombie.  You destroy the centaur zombie!3lix(.°3liP...3liD3=53.1 (1 _4li.4liV 4liw M## ................## ##########......# #####............##. ..##...##.....##..#########....... 4lil ##.......####.#.....##..##..---7 (0.6  #...##....###.#...#.....^. ...Z.ßz'..........#.......z   weeping skull#..##○z#...#4li :---4li&" 4li$   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur zombie (almost destroyed, 92% to hit)  You shoot an arrow. The arrow hits the centaur zombie. 4li`% _You destroy the centaur zombie! _A weeping skull is nearby!4li8 ################ ..## ................## ##########......# #####............##. 4li& ..##...##.....##..#########....... ##.......####.#.....##..##...  #...##....####...#.....^.Z.ßz'..........#...#.......^ .?##...##....### $##.....##..##○z.......####○○4liW 4li( Nz.4liL /4.3 _4li 4li 5li~################bdevo13 the Skirmisher ...............##Spriggan ................##Health: 33/36 ======================-- ###########......##Magic: 8/8======================== #.........####....#AC: 2Str: 7 .............##...#EV: 17Int: 10 ..##...##.....##..#SH: 0Dex: 21 ###########.......#XL:  7 Next: 35% Place: an Ossuary ##.......####...@.#Noise: ---------  Time: 2104.3 (0.0)#.....##..##..*.#a) [5liC32m+0 shortbow#...##....###*.#Fire: a) +0 shortbow ...#...#.....^..*.# ...Z.ßz'........*.# ...#...#.......^*.#z   weeping skull .?##...##....###z.# $##.....##..##○...# ##.......####○○...# _You destroy the centaur zombie! _A weeping skull is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (lightly damaged, 89% to hit)5li^g .z5li>7*zAim: a weeping skull (lightly damaged, 89% to hit)5liC y################bdevo13 the Skirmisher 5liI ...............##Spriggan ................##Health: 33/36 ======================-- ###########......##Magic: 8/8======================== #.........####....#AC: 2Str: 7 .............##...#EV: 17Int: 10 ..##...##.....##..#SH: 0Dex: 21 ###########.......#XL:  7 Next: 35% Place: an Ossuary 5li R##.......####...@.#Noise: ---------  Time: 2104.3 (0.0)#.....##..##..(.#a) +0 shortbow#...##....###(.#Fire: a) +0 shortbow ...#...#.....^..(.# ...Z.ßz'........(.# ...#...#.......^(.#z   weeping skull .?##...##....###z.# $##.....##..##○...# ##.......####○○...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (lightly damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is moderately damaged.5liv ....○.5li)~ h *******Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  5li Aim: a weeping skull (lightly damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is moderately damaged.The weeping skull's misery overflows.5li ○@○○○☼°☼5li  5===5.3 (15liP V○○°5liB ; _The wave of grief passes through you.7li\7li3A weeping skull. An undead skull kept aloft by unholy clouds of collective misery, which slowly drift out in its wake. It mourns without end for the living, the dead, and its own former life all alike. Max HP: ~28Will: +AC: ++EV: + 7liz rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: TinyInt: Human Speed: 100% (normally travels slower than you) You have about 89% to hit with your +0 shortbow. It has about 37% to hit you. Attack Max Damage After Damaging Hits Touch 10Drain life (max 5 damage) It is immune to torment; and resistant to miasma and drowning. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|QuoteGli\" Gli- F################bdevo13 the Skirmisher ...............##Spriggan ................##Health: 33/36 ======================-- ###########......##Magic: 8/8======================== #.........####....#AC: 2Gli. qStr: 7 .............##...#EV: 17Int: 10 ..##...##.....##..#SH: 0Dex: 21 ###########.....○.#XL:  7 Next: 35% Place: an Ossuary ##.......####...@.#Noise: ===------  Time: 2105.3 (1.0)#.....##..##..○.#a) +0 shortbow#...##....###○.#Gli/ Fire: a) +0 shortbow ...#...#.....^..○.# ...Z.ßz'........☼.# ...#...#.......°☼.#z   weeping skull Gli/ .?##...##....###z.# $##.....##..##○...# ##.......####○○...#Shift-Dir - straight lineAim: a weeping skull (lightly damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is moderately damaged.The weeping skull's misery overflows. _The wave of grief passes through you.Glif0 Gli6 [☼°☼Gli9 Ili\ A################bdevo13 the Skirmisher ...............##Spriggan ................##Health: 33/36 ======================-- ###########......##Magic: 8/8======================== #.........####....#AC: 2Str: 7 .............##...#EV: 17Int: 10 ..##...##.....##..#SH: 0Dex: 21 ###########.....○.#XL:  7 Next: 35% Place: an Ossuary Ili2 ##.......####...@.#Noise: ===------  Time: 2105.3 (0.0)#.....##..##..*.#a) +0 shortbow#...##....###*.#Fire: a) +0 shortbow ...#...#.....^..*.# ...Z.ßz'........*.# ...#...#.......°*.#z   weeping skull .?##...##....###z.# $##.....##..##○...# ##.......####○○...#The weeping skull's misery overflows. _The wave of grief passes through you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (moderately dIli 1amaged, 89% to hit)Jli################bdevo13 the Skirmisher ...............##Spriggan ................##Health: 33/36 ======================-- ###########......##Magic: 8/8======================== #.........####....#AC: 2Str: 7 .............##...#EV: 17Int: 10 ..##...##.....##..#SH: 0Dex: 21 ###########.....○.#XL:  7 Next: 35% Place: an Ossuary ##.......####...@.#Noise: ===------  Time: 2105.3 (0.0)#.....##..##..(.#a) +0 sJlihortbow#...##....###(.#Fire: a) +0 shortbow ...#...#.....^..(.# ...Z.ßz'........(.# ...#...#.......°(.#z   weeping skull .?##...##....###z.# $##.....##..##○...# ##.......####○○...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (moderately damaged, 89% to hit)  You shoot an arrow.  The arrow hits the weeping skull but does no damage.JliFHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a weeping skull (moderately damaged, 89% to hit)  You shoot an arrow.  The arrow hits the weeping skull but does no damage.  The weeping skull is moderately damaged.JliN○○○°○○○^z.JliO146.3 (1 Jli#P _JliVS○○°○JliXKliX################bdevo13 the Skirmisher ...............##Spriggan ................##Health: 34/36 ======================-- KliY(###########......##Magic: 8/8======================== #.........####....#AC: 2Str: 7 .............##...#EV: 17Int: 10 ..##...##.....##..#SH: 0Dex: 21 ###########.....○.#XL:  7 Next: 35% Place: an Ossuary ##.......####...@.#Noise: ===------  Time: 2106.3 (0.0)#.....##..##..*.#a) +0 shortbow#...##....###*.#Fire: a) +0 shortbow KliSZ...#...#.....^..*.# ...Z.ßz'........*○# ...#...#......○^z.#z   weeping skull .?##...##....###..# $##.....##..##○...# ##.......####○○...#The arrow hits the weeping skull but does no damage. Kli0[_The weeping skull is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)KliW ################bdevo13 the Skirmisher ...............##Spriggan ................##Health: 34/36 ======================-- Kli* o###########......##Magic: 8/8======================== #.........####....#AC: 2Str: 7 .............##...#EV: 17Int: 10 ..##...##.....##..#SH: 0Dex: 21 ###########.....○.#XL:  7 Next: 35% Place: an Ossuary Kli D##.......####...@.#Noise: ===------  Time: 2106.3 (0.0)#.....##..##..(.#a) +0 shortbow#...##....###(.#Kli Fire: a) +0 shortbow ...#...#.....^..(.# ...Z.ßz'........(○# ...#...#......○^z.#Kli+ z   weeping skull .?##...##....###..# $##.....##..##○...# ##.......####○○...#Fire: a) +0 shortbowKli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is moderately damaged.Kli*_ ○○○°○○☼Klime i*******○○☼KliKf Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is moderately damaged.  The weeping skull releases gushing sobs.Kli °○@○☼○○○°○7.3 (1°Kli H○☼°Kli ; _The wave of grief passes through you.LliDr################bdevo13 the Skirmisher ...............##Spriggan ................##Health: 34/36 ======================-- ###########......##Magic: 8/8======================== #.........####....#AC: 2Str: 7 .............##...#EV: 17Int: 10 ..##...##.....##°.#SH: 0Dex: 21 ###########.....○.#XL:  7 Next: 35% Place: an Ossuary ##.......####...@.#Noise: ===------  Time: 2107.3 (0.0)#.....##..##..*.lism#a) +0 shortbow#...##....###*.#Fire: a) +0 shortbow ...#...#.....^..*.# ...Z.ßz'........*○# ...#...#......°^z.#z   weeping skull .?##...##....###..# $##.....##..##○○..# ##.......####○○...#The weeping skull releases gushing sobs. _The wave of grief passes through you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)Lli6################bdevo13 the Skirmisher ...............##Spriggan ................##Health: 34/36 ======================-- ###########......##Magic: 8/8======================== Lli#.........####....#AC: 2Str: 7 .............##...#EV: 17Int: 10 ..##...##.....##°.#SH: 0Dex: 21 ###########.....○.#XL:  7 Next: 35% Place: an Ossuary ##.......####...@.#Noise: ===------  Time: 2107.3 (0.0)#.....##..##..(.#a) +0 shortbow#...##....###(.#Fire: a) +0 shortbow ...#...#.....^..(.# ...Z.ßz'........(○# ...#...#......°^z.#z   Lli\[0;10;1mweeping skull .?##...##....###..# $##.....##..##○○..# ##.......####○○...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is moderately damaged.LliM3Lli9.°°○°z°.^°○○Lli;28.3 (1 _LliIAM○°LliBMliGG ############### .....## ...............## #########......## ####....# ..........##...# .##...##.....##..# ########.....°@# #..MliH###.....#  #..##..°.#  #...##....###○.##...#.....^..°.#Z.ßz'........z°# .#...#.......^°# ?##...##....###.○###....#MliPP°°°MliP5---9 (0.6MliYG°°Nlibdevo13 the Skirmisher ###############Spriggan ..............##Health: 34/36 ======================-- ...............##Magic: 8/8======================== ##########......##AC: 2Str: 7 .........####....#EV: 17Int: 10 ............##...#SH: 0Dex: 21 .##...##.....##..#XL:  7 Next: 35% Place: an Ossuary ##########.....°@#Noise: ---------  Time: 2108.9 (0.0) #.......####....*#a) +0 shortbow#.....##..##..°*Nli#Fire: a) +0 shortbow#...##....###*.# ..#...#.....^..*.# ..Z.ßz'........z°#z   weeping skull ..#...#.......^°.# ?##...##....###.°# ##.....##..##○○..#You shoot an arrow. The arrow hits the weeping skull. _The weeping skull is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)NliM °○*°.z°°Nliy°°*°°°Nli>[Nli/\°Nli\°Nli^%*.Nliu_7*.Nli`%z°Nli` °NliEaAim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)Nli8 °NliԲV○*z°°NliI#°*.z°°Aim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)Nlib bdevo13 the Skirmisher ###############Spriggan ..............##Health: 34/36 ======================-- ...............##Magic: 8/8======================== ##########......##AC: 2Str: 7 .........####....#EV: 17Int: 10 ............##...#SH: 0Dex: 21 .##...##.....##..#XL:  7 Next: 35% Place: an Ossuary ##########.....°@#Noise: ---------  Time: 2108.9 (0.0) #.......####....(#a) +0 shortbow#.....##..##..°(liK m#Fire: a) +0 shortbow#...##....###(.# ..#...#.....^..(.# ..Z.ßz'........z°#z   weeping skull ..#...#.......^°.# ?##...##....###.°# ##.....##..##○○..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (excruciating misery, moderately damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull!  The weeping skull is severely damaged.NliZ Nli` ....°.z...○○Nli1b <===9.9 (1 _Nlih M°○Nlij OlihWbdevo13 the Skirmisher ###############Spriggan ..............##Health: 34/36 ======================-- ...............##Magic: 8/8======================== OliH##########......##AC: 2Str: 7 .........####....#EV: 17Int: 10 ............##...#SH: 0Dex: 21 .##...##.....##..#XL:  7 Next: 35% Place: an Ossuary ##########......@#Noise: ===------  Time: 2109.9 (0.0) #.......####....*#a) +0 shortbow#.....##..##...*#OliFire: a) +0 shortbow#...##....###°*# ..#...#.....^...z# ..Z.ßz'..........#z   weeping skull ..#...#.......^.○# ?##...##....###○°# ##.....##..##○○..#You shoot an arrow. The arrow hits the weeping skull! _The weeping skull is severely damaged.Fire: a) +0 shortbowOli^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (severely damaged, 89% to hit)OliC-bdevo13 the Skirmisher ###############Spriggan ..............##OliHealth: 34/36 ======================-- ...............##Magic: 8/8======================== ##########......##AC: 2Str: 7 .........####....#EV: 17Int: 10 ............##...#SH: 0Dex: 21 .##...##.....##..#XL:  7 Next: 35% Place: an Ossuary ##########......@#Noise: ===------  Time: 2109.9 (0.0) Oli#.......####....(#a) +0 shortbow#.....##..##...(#Fire: a) +0 shortbow#...##....###°(# ..#...#.....^...z# ..Z.ßz'..........#z   weeping skull ..#...#.......^.○# Oli~?##...##....###○°# ##.....##..##○○..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (severely damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is almost destroyed.Oliu..°.○○○○OlivOli`|KM**Oli}*****○Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (severely damaged, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  The weeping skull is almost destroyed.  The weeping skull releases gushing sobs.Oli°☼○@☼○°°°°°°.OliZ5=10.9 (1Oli^☼○○°Oli ; _The wave of grief passes through you.Oli bdevo13 the Skirmisher ###############Spriggan ..............##Health: 35/36 =======================- ...............##Oliz Magic: 8/8======================== ##########......##AC: 2Str: 7 .........####...°#EV: 17Int: 10 ............##..☼#SH: 0Dex: 21 .##...##.....##.○#XL:  7 Next: 35% Place: an Ossuary Oli ##########......@#Noise: ===------  Time: 2110.9 (0.0) #.......####....*#a) +0 shortbow#.....##..##...*#Fire: a) +0 shortbow#...##....###°*# ..#...#.....^...z# ..Z.ßz'........°°#z   weeping skull ..#...#.......^.°# ?##...##....###°.# ##.....##..##○○..#The weeping skull releases gushing sobs. _The wave of grief passes through you.  Oli Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (almost destroyed, 89% to hit)Oli  bdevo13 the Skirmisher ###############Spriggan Oli D..............##Health: 35/36 =======================- ...............##Magic: 8/8======================== ##########......##AC: 2Str: 7 .........####...°#EV: 17Int: 10 ............##..☼#SH: 0Dex: 21 .##...##.....##.○#XL:  7 Next: 35% Place: an Ossuary Oli ##########......@#Noise: ===------  Time: 2110.9 (0.0) #.......####....☼#a) +0 shortbow#.....##..##...○#Fire: a) +0 shortbow#...##....###°°# ..#...#.....^...z# ..Z.ßz'........°°#z   weeping skull ..#...#.......^.°# ?##...##....###°.# ##.....##..##○○..#Fire: a) +0 shortbowOli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (almost destroyed, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull.  You destroy the weeping skull!Olib S°○((Oli [(.°°#Oli h.○°○Oliϑ o○.......Oli ;491.9 (1 _Oli Oli_ PliT ##############. .......... ###########......## #.####....#............##..○# ..##...##.....##@°###########.......# #..####....○#..##..##...○#  #...##....###..#.#...#.....^....#.Z.ßz'..........# ...#...#.......^..# .?##..###..#PliZ8°Pli[7---2.5 (0.6Plis`B○°Pli6bPlia 3Pliq Pli$ Pli PliZ PliM a6=Pli Pli `...............## ................####......## #####....#Pli@ ....##..°# ..##...##.....##..##########....... ######....°  #.....##..##..@.---4.3 (1.8  #...##....###.. ...#...#.....^........###..# Pli d$##.....##..##○...# ##.......####○○...# ###########.°.....#Plin Pli J°°Pli?Qli(3QliQli=QliXQli,QliIQli͏Qli,QliQlilQliQliO=Qli##...###...##.....##..#.#####.  #.....##..##....  # Qli...#...#.....^.... ...Z.ßz'.......... ...#...#.......^6.7 (2.4 .?#.... $##.....##..##○ ##.......####○ ###########.°... °.##°.○. Qli2......○......## #..####......#QliQliQliˤQli! Qli Qli Qli Qli QliČ BQliƍ Qli Qliw Qli Qli Qlis Qliґ Qli Qliԓ ,QliP Qliє Qli` Qli Qli Qli Qli ,Qlia Qli @ #..###...####....# Qli@  #.................##...#....##...##.....##..# #.....###########.......# ....####.......####.....# ..### #.....##..##....# . #...##....###..### ....#...#.....^....# .Qli% (∩#Z?....'.ß.'..@.......#20.3 (3.6.##?....#...#.......^..# ...#)Z.?##...##....###..# ..###Z$##.....##..##○...# ....####.......####○....# #.....###########.°.....# ####..°.##°.○##.....##..#  #..○......##...#  #..###.........####....#Qli RliMRliNRliSTRliVRlikIRliBRlitRliBRli7RliRli],RliRlij;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a weeping skull (almost destroyed, 89% to hit)  You shoot an arrow. The arrow hits the weeping skull. _You destroy the weeping skull!  There is an open door here.Rli3RliRli _Found 15 gold pieces and a scroll labelled DUGUETW ROLAUNALL.Rli 3Rli$ Rli _Found 23 gold pieces and a twisted garnet amulet.Rli3Rli0Rli)' #.........##...# ####....##..##..# ##.....###########.......# #....####.......####.....#  ##..###?"##.....##..##....#  #....#$..$##...##....###..#  #...##$....#...#.....^....# Rli) #∩.∩#!?....'.ß.'..........#  #...##?....#@..#.......^..#3.9  #....#)Z.?##...##....###..#  ##..###Z$##.....##..##○...# #....####.......####○....# ##.....###########.°.....# ####..°.##°.○##.....##..# #..........○......##...# #..###...####....# #...Z###########......##Rli2Rli 4SliSli SliߜSliSli,SliƪSli@  There is an open door here.Sli5 _SliSli(SliV,SliSliSli]SliSliSlia #..###.####... SlirZ#.................##.. ####....##...###. ##.....###########...... #....####.......####.... ##..###?"##.....##..##... #....#$..$##...##....###. #...##$....#...#.....^...SliG  #∩.∩#!?.@..'.ß.'.........6.3 (2.4 #...##?....#...#.......^. #....#)..?##...##....###. ##..###!$##.....##..##○.. #....####.......####○... ##.....###########.°....  ####..°.##°.○##.....##.  #.○......##..Sli  #..###.........####... SliSliSliUli*3UliCUliUli,UliUliUli,UliUli޻,UliUli ##..........###....###########......#..###.........####... ............#####....##...##.....##...###########....###.......####....##..###?"##.....##..##.#....#$..@##...##....###8.5 (2.2#...##$....#...#.....^...Uli#∩.∩#!?....'.ß.'.........#...##?....#...#.......^#....#)..?##...##....#####..###!$##.....##..##○#....####.......####○...##.....###########.°...####..°.##°.○##.....##UliUliUli3? _You now have 178 gold pieces (gained 15).VliT$ 4Vli0 Vli2 Wli  ## ##............. #....###########.. #..##### #............ ####....##...##.....## ##.....###########. #....##..## ##..###?..##..##. #....#$...##...##....### #...##$....#...#.....^ #∩.∩#!?....'.ß.'.Wlie  #...##?....#...#.......^ #....#)..?##..####..###!$##..##○ #....####.......####○.....###########.°..Wli C9.1 (0.6Wli WliN B30.1 (1Wli B _s - an amulet of faithYliv ##. ##. #....# #..###.#### #.## ####....##...##.....## ##.....# #....####.#### ##..###@.##.....##..##YliK #....#$...##...##....### #...##$....#...#.....^ #∩.∩#!?....'.ß.' #...##?....#...#.^ #....#)..?##...##....### ##..###!$##.....##..##○ #....####.......####○ ##.....#.°YliYYli3 "7 (0YliYliYliM+1.7 (1YliR!Yli#s _r - 2 scrolls labelled DUGUETW ROLAUNALL (gained 1)Zli . #....########### #..###.........#### #........#####....##...##.....#.....###########.... #....####.......#####..###..##..## #....#@...##..## #...##$....#...#.....^. #∩.∩#!?....'.ß.'.....Zli  #...##?....#...# #....#)..?##...##....## ##..###!$##.....##..##○ #....####.......## ##.....###########.° ####..°.##°.○##.....#Zli Zli $2.3 (0Zli Zli+ Zli; +3.3 (1Zli Zli ? _You now have 192 gold pieces (gained 14).\likS ....##############.........####......######....##...##.....##.....###########........####.......######..###..##.....##..##....#....##...##....####@....#...#.....^.∩.∩#!?....'.ß.'.........##?....#...#.#..........○......## \liPt\lit)9 (0\li|\liA4.9 (1\liy\li8> _You now have 201 gold pieces (gained 9).\liLL ###.........####......######....##...##.....##.....###########........####.......######..###..##.....##..##\li....#....##...##....####.....#...#.....^.∩.∩#!@....'.ß.'......\lih...##?....#...#.#)..?##...##....###..###.........####. \li7\lio+5.5 (0\li\li\liް$6.5 (1\li?v _t - a scroll labelled BERRORRULI\lis* #..###.#### #. ####....##...##..... ##.....# #....####.#### ##..###..##.....##..## #....#....##...##.... #...##.....#...#.....^ #∩.∩#@.....'.ß.' #...##?....#...# #....#)..?##...##....\li ##..###!$##.....##..## #....####.####○ ##.....#.° ####..°.##°.○##..... #.○...... #..###.####\li\li+7.1 (0\li\li\li#+8.1 (1\liI\lib _q - 2 potions of curing (gained 1)]li #........####....##...####.....############....####.......######..###..##..#....#..##..#...##.....#...#.....^.#∩.∩#......'.ß.'.......#...##...#.#....#)..?##...##....####..###!$##..##○....####..##○.##.....###########.°..##..°.##°.○##.....#..........○......###..###...####.#...Z###########....]li U7 (0]li9 ]li +9.7 (1]li ]liK  ]lin a_m - 3 scrolls labelled ALLOSO PEOVVA (gained 1)^liʚ3^li1^liם^liƥB^lip^li^li.^li^liX1^li^liܹb##.....###########.....#....####.......####...##..###..##.....##..###....#....##...##....####...##.....#...#.....^.#∩.∩#......'.ß.'........#...##.....#...#.......^#....#)..?##...##....#####..###@$##.....##..##○41.9 (2.2###.......####○.....###########.°...###..°.##°.○##.....##^li .....○......##..###.........####..#...Z###########.....##..Z......#.................#^lij^liؿ^li.X _u - a gluggy blue potion_li?_li_li2_li~_liLm##.....#.#....####.......####.##..###..##.....##..##.#....#....##...##....###.#...##.....#...#.....^.#∩.∩#......'.ß.'.#...##.....#...#.^.#....#)..?##...##....###.##..###.@##.....##..##○.#....####.####○.##.....#.°.####..°.##°.○##.....##.#.○......##.#..###.####.#...Z#.##..Z.###.#_lisC2.5 (0.6_liy_li>A3.5 (1_li_li? _You now have 216 gold pieces (gained 15)._li ##....##...##.....####.....###########.......####..##..##..###..##.._li ##...#....#....##...##....####...##...#.....^#∩.∩#......'.ß.'.._li# #...##.....#...#.......^.#....#).##....###_liD ##..###..##..#....####.......####○_lid X##.....###########.°....####..°.##°.○###..........○......_li U#..###.........#####...Z#############..Z_liڮ _lip +4.1 (0_li _li A5.1 (1_li _li  _li U_v - a scroll labelled HIOMYU JUDEDU`liD 3`liJ `li,4 (0.0`li4 `liE [ _Done exploring.bli IbliC blit P _bli blii ,bli( bli @  There is an open door here.bli a _bli* blif   There is an open door here. _bli nbli bli| bli bli bli ..#######..## ###.........####....# ...............##...# ....##...##.....##..# ..###########.......# ####.......####.....# #..##.....##..##....# ....##...##....###..# .....#...#.....^@...# .....'.ß.'..........# .....#...#.......^..# )...##...##....###..# #..##.....##..##○...# ####.......####○....#Z   hobgoblin zombie (wandering) ..###########.°.....# ..°.##bli+ T°.○##.....##.Z# ........○......##...#52.3 (7.2.9 (7.8fli~;flinfliهfli,flifliBflifliBfli>fliXfliXflifliBfliflixXfliG,flifli[flifli,flifli}fli(,fliflibfli,flifli+fli,fli_flifli ,fliflivfli,fliflifli ( #....########### #..###.........# #............... ####....##...##.. ##.....########### #....####.......## ##..###..##.....##. #....#....##...##.. #.@.##.....#...#...67.9 (15.0) #∩.∩#......'.ß.'... #...##.....#...#... #....#)...##...##.. ##..###..##.....##. #....####.......##  ##.....###########  ####..°.##°.○##..fli)  #..........○.... fliPgli #..###......... #.....###....##...##......########## #....####.......#..###..## #....#....## #...##.....#... #@.∩#......'.ß.' #...##.....#...# #....#)...##...## ##..###..## #....##..# ##.....######## ####..°.##°.○##. #..........○. #..###.....gliG8.5 (0.6)gliAgliȝj _There is a gate leading back out of this place here.hliO4hliPhli`9.5 (1.0 _hliw. ... .#. .. ..#.... .$. ..... .<#### ###..# ...####<...# #.##....### #......## #'######hli[xDungeon:4#.#.#@+#.#'#'##.'...+###...#+...+hlix#+#+# hli#zhlihli.70.3 (1.8hlihli} _Welcome back to the Dungeon! _There is a collapsed entrance here.ili _ili  _You open the door. .#...$....  .<#### ###..#  ...####<. #.##....##.....## '#######.#.#.'.#'#@####.'...+###...#There is an open door here.1.9 (1.6'Z###Z   human skeleton (dormant)iliw ZZAs you open the door, it creaks loudly!======2.9 (2ilij iliD a _A human skeleton comes into view.kli<....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ======---  Time: 2172.9 (0.0)#.'...*Z#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#klim[39;49m+#Z   human skeletonAs you open the door, it creaks loudly! _A human skeleton comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (80% to hit)kliٌn....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###kli׍AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ======---  Time: 2172.9 (0.0)#.'...(Z#a) +0 shortbow###...###Fire: a) +0 shortbowkli @+...+#+#+#Z   human skeletonkli3-Fire: a) +0 shortbowklim"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (80% to hit)  kliێcYou shoot an arrow. The arrow hits the human skeleton.  The human skeleton is lightly damaged.klikliRZ.klib===---3.8 (0.9 kli, _kliklikli ....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2173.8 (0.0)kli8 #.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#+#Z   human skeletonklif You shoot an arrow. The arrow hits the human skeleton. _The human skeleton is lightly damaged.  Fire: a) +0 shortbowkli Press: ? - help, Q - select action, ( or ) - cyclekli qShift-Dir - straight lineAim: a human skeleton (lightly damaged, 80% to hit)klix ....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2173.8 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#lij{ ^9;49m+#Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (lightly damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is lightly damaged.kli kli -4.7 (0.9kli kli+   kli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human skeleton (lightly damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is lightly damaged. _The human skeleton misses you.lliT....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2174.7 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#liGbm+#Z   human skeletonThe human skeleton is lightly damaged. _The human skeleton misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (lightly damaged, 80% to hit)lliͷ....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2174.7 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#li9;49m+#Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (lightly damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is moderately damaged.lli,<lli=-5.6 (0.9lliIFlliCK  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linlliK]e  Aim: a human skeleton (lightly damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is moderately damaged. _The human skeleton misses you.lli....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2175.6 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#lim+#Z   human skeletonThe human skeleton is moderately damaged. _The human skeleton misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (moderately damaged, 80% to hit)lli7....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2175.6 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#li599;49m+#Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (moderately damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is heavily damaged.llilli26.6 (1 _lli(lli lliJT....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2176.6 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#liUm+#Z   human skeletonYou shoot an arrow. The arrow hits the human skeleton. _The human skeleton is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (heavily damaged, 80% to hit)lli] ....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2176.6 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#li@ 9;49m+#Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (heavily damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is heavily damaged.lliq 7.6 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human skeleton (heavily damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is heavily damaged. _The human skeleton completely misses you.lli?i ....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2177.6 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#liq m+#Z   human skeletonThe human skeleton is heavily damaged. _The human skeleton completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (heavily damaged, 80% to hit)mlig2....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2177.6 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#li;9;49m+#Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (heavily damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is severely damaged.mlimliB+8.6 (1mlimlix  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human skeleton (heavily damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is severely damaged. _The human skeleton barely misses you.mli@[  You shoot an arrow. The arrow hits the human skeleton!mliـ  The human skeleton is severely damaged.9mliDŽmli\ _The human skeleton closely misses you.mli ....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2mli Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###Noise: ===------  Time: 2179.6 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#+#Z   human skeletonThe human skeleton is severely damaged. _The human skeleton closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (severely damaged, 80% to hit)li@ 0;18Hmli ....#....bdevo13 the Skirmisher.$......Spriggan.<#### ###..#Health: 36/36 ========================...####<...#Magic: 8/8========================#.##....###AC: 2mli Str: 7#......##EV: 17Int: 10#'#######SH: 0Dex: 21#.#.#.'.#XL:  7 Next: 49% Place: Dungeon:4#.#'#@###mli gNoise: ===------  Time: 2179.6 (0.0)#.'...Z.#a) +0 shortbow###...###Fire: a) +0 shortbow+...+#+#+#Z   human skeletonFire: a) +0 shortbowmli ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (severely damaged, 80% to hit)  mli |You shoot an arrow. The arrow hits the human skeleton!  You destroy the human skeleton!mli B' mli} '5680.6 (1 _nlinlinlinlinliܠnliBnlinlinlimnlinli,nli2nli@  There is an open door here.nli׾nli1 _nlisnlinli;  There is an open door here. _nlinlinlinlixBnli%nli_nlinli$nlinlianlivnli~ nli7 >#  #.#  ######.. ..##. #......# .... #......#...# #$.....#... . #......#..#.. #...@..#.....---8.4 (7.8 #.....<#### ###..# #.........####<...##########.##....### #......###'########.#.#.'.##.#'#'####.'...'.#nli0---9.0 (8.4 _Found a stone staircase leading down.90.0 (9nliI4nli:> _You now have 223 gold pieces (gained 7).pliIpli(pli/Bpli5,pliT8Bpli:pliJ;pli;pliA,pliBplicG _You now have 234 gold pieces (gained 11).plirplif}pli2~pliplipli####.J#.. .  ..   >#   ##.#  ######..# ..##. #.....@# .... #......# ...# ##......# ... .#.#......# ..#....#......# .....#.....<#### ###..J   jelly (asleep)#.........####<..#########.##....#......## pli9 pliJpli&5.2 (5.2pli.Jpli~pli"A jelly comes into view.plipli pli$8 (5.8plipli plipli6_The jelly quivers.plipli" bdevo13 the Skirmisher####.SprigganJ#..Health: 36/36 ========================*..Magic: 8/8========================*.AC: 2Str: 7*#EV: 17Int: 10##*#SH: 0Dex: 21######*.#..##.XL:  7 Next: 56% Place: Dungeon:4#.....@#....Noise: ---------  Time: 2195.8 (0.0)#......#...# # a) +0 shortbow#......#... .#. Fire: a) +0 shortbow#......#..#....#......#.....#.....<####li6# m ###..#J   jelly#.........####<...##########.##....####......##A jelly comes into view. _The jelly quivers.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (92% to hit)pli~ J...*qli i#*.*qliJ#*.*.*.  Aim: a jelly (92% to hit)qli6Fbdevo13 the Skirmisher####.SprigganJ#..Health: 36/36 ========================(..Magic: 8/8========================(.AC: 2Str: 7(#EV: 17Int: 10##(#SH: 0Dex: 21######(.#..##.XL:  7 Next: 56% Place: Dungeon:4#.....@#....Noise: ---------  Time: 2195.8 (0.0)#......#...# # a) +0 shortbow#......#... .#. Fire: a) +0 shortbow#......#..#....#......#.....qliOM?#.....<#### ###..#J   jelly#.........####<...##########.##....####......##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (92% to hit)  You shoot an arrow. The arrow hits the jelly!  The jelly is heavily wounded.qliqlid.J.>..qli<===6.8 (1 _qliqli_qli bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================J..Magic: 8/8========================*.AC: 2Str: 7*#EV: 17Int: 10##*#SH: 0Dex: 21######*.#..##.XL:  7 Next: 56% Place: Dungeon:4#.....@#....Noise: ===------  Time: 2196.8 (0.0)#......#...# # a) +0 shortbow#......#... .#. Fire: a) +0 shortbow#......#..#....#......#.....#.......7.8 (1 _rlio&bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================J.AC: 2Str: 7*#EV: 17Int: 10##*#SH: 0Dex: 21######*.#..##.rli')XL:  7 Next: 56% Place: Dungeon:4#.....@#....Noise: ===------  Time: 2197.8 (0.0)#......#...# # a) +0 shortbow#......#... .#. Fire: a) +0 shortbowrliX'e#......#..#....#......#.....#.....<#### ###..#rli'J   jelly#.........####<...##########.##....###rli'#......##You shoot an arrow. The arrow hits the jelly. _The jelly is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerli(qAim: a jelly (heavily wounded, 92% to hit)rli6bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================J.AC: 2Str: 7(#EV: 17Int: 10##(#SH: 0Dex: 21######(.#..##.XL:  7 Next: 56% Place: Dungeon:4#.....@#....Noise: ===------  Time: 2197.8 (0.0)#......#...# # a) +0 shortbow#......#... .#. Fire: a) +0 shortbow#......#..#....#......#.....rli7{#.....<#### ###..#J   jelly#.........####<...##########.##....####......##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 92% to hit)  You shoot an arrow. The arrow hits the jelly.  The jelly is severely wounded.rli-rlic.J..rli48.7 (0.9 _rlirli8 rli8 +rliD9 Jbdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7J#rli9 EV: 17Int: 10##*#SH: 0Dex: 21######*.#..##.XL:  7 Next: 56% Place: Dungeon:4#.....@#....rli+: Noise: ===------  Time: 2198.7 (0.0)#......#...# # a) +0 shortbow#......#... .#. Fire: a) +0 shortbow#......#..#....rliS: #......#.....#.....<#### ###..#rliv: J   jelly#.........####<...#rli: ?#########.##....####......##rli: You shoot an arrow. The arrow hits the jelly. _The jelly is severely wounded.rli: -Fire: a) +0 shortbowrli; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerlit; rAim: a jelly (severely wounded, 92% to hit)rliX [ .Jrli .JAim: a jelly (severely wounded, 92% to hit)sli bdevo13 the Skirmisher####.sli!Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7J#EV: 17sliInt: 10##.#SH: 0Dex: 21sli######..#..##.XL:  7 Next: 56% Place: Dungeon:4sli#.....@#....Noise: ===------  Time: 2198.7 (0.0)sliA*#......#...# # a) +0 shortbow#......#sli... .#. Fire: a) +0 shortbow#......#..#....#......#.....#.....<#### ###..#sliJ   jelly#.........####<...##########.##....####......##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 92% to hit)  You shoot an arrow. The arrow hits the jelly!  sli53You kill the jelly!sli40>(slip*(slih..639.7 (1 _slisliwsli@sliP  There is a stone staircase leading up here.sli;sli _slislisli],sliЧsliH  There is an open door here.sli sli _sliлsli#......#... .#.#......# ..#....#......# .....#.....<#### ###..##.........####<...##########.##....###......## #'#######  #@#.#.'.# ---206.3 (6.6 sli,@#.#'#'###  #.'...'.#  ###...### +...+ #+#+# sliz:---sliEsliiuliKuliuliuliuli=#  There is an open door here.uli,uli, _uliW-uli2P#.....<#### ###..# #.........####<...# #########.##....###  #......##  uliK3[#'#######  #.#.#.'.# #.#'#'### uli3X#.'...'.# ###@..### 8.1 (1.8uli3+...+ +#+# uli3uli4uli8uli!<uli #.'#+uli% uli ,90uli ulit ( _You open the door.vliH vli 3vli vli[ vli vli,vlivli=vlivliu #.........####<...# #########.##....###  #......## #'####### #.#.#.'.# vli #.#'#'### #.'...'.# ###...### #.'..@+ 10.3 (1.2vli #+#+#+# vli vlivliwli7 ##'.###wli; wlib< ,10wli@ wliD ( _You open the door.xliV.#'#Z+###Z   orc zombie (dormant)xli3L  As you open the door, it creaks loudly!xli9Z.Zxli;G======2xli@xli;D^ _An orc zombie comes into view.xliv Z #.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#.'..@'.#Noise: ======---  Time: 2212.3 (0.0)xli #+#+#Z###a) +0 shortbow#.+Fire: a) +0 shortbow###Z   orc zombieAs you open the door, it creaks loudly! _An orc zombie comes into view.Fire: a) +0 shortbowxli< Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (83% to hit)xlic #.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#.'..@'.#Noise: ======---  Time: 2212.3 (0.0)#+#+#Zli d;49m###a) +0 shortbow#.+Fire: a) +0 shortbow###Z   orc zombieFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc zombie (83% to hit)  You shoot an arrow. The arrow hits the orc zombie!  You destroy the orc zombie!xlihB' xli''xlii===---3.3 (1 _xlixli<yliJ #.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#.'..@'.#Noise: ===------  Time: 2213.3 (0.0)ylim#+#+#'###a) +0 shortbow#.+Fire: a) +0 shortbow###Aim: an orc zombie (83% to hit)  You shoot an arrow. The arrow hits the orc zombie! _You destroy the orc zombie!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineyli1@'yliS #.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7yliZT#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#.'..@'.#yliTNoise: ===------  Time: 2213.3 (0.0)#+#+#(###a) +0 shortbow#(+Fire: a) +0 shortbow###Aim: an orc zombie (83% to hit)  You shoot an arrow. The arrow hits the orc zombie! _You destroy the orc zombie!yli+UFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineyli`yli '.You shoot an arrow. The arrow hits the orc zombie! _You destroy the orc zombie!  Fire: a) +0 shortbow  yli#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.yliZ$4.2 (0.9 yli _yliyliLzliH;Izlie=zliAzliFBzli%KBzliL7 _You open the door.zliP3zliPzli]W #########.##....### #...... #'####### #.#.#.'.# #.#'#'### #.'...'.# ###...### #.'...'.#zliWr #+#@#'###---6.4 (2.2 #.#.+#### zli`X:---zli\zli`Q _There is an open door here.{li9{li{li{li{li9{li: _{liQ@  There is an open door here.{liA{li9 _{li{li! #.........####<...##########.##....### #......## #'####### #.#.#.'.# #.#'#'### #.'...'.# ###...### #@'...'.#7.6 (1+#'#'###{li(" #.#.+#####{li"{li'{li*{li '#Z####Z   human skeleton (dormant){liG 7  You open the door.{li #8{li 0{li8$ {lik( a _A human skeleton comes into view.|li:%#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###|li%EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ---------  Time: 2218.6 (0.0)#*#'#'###a) +0 shortbow#Z#.#.+|li%&rFire: a) +0 shortbow#######|liq&Z   human skeleton (dormant)You open the door. _A human skeleton comes into view.Fire: a) +0 shortbow|li&,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (dormant, 98% to hit)|li2{#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10|li3#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ---------  Time: 2218.6 (0.0)#(#'#'###a) +0 shortbow#(#.#.+Fire: a) +0 shortbow#######Z   human skeleton (dormant)Fire: a) +0 shortbow|lil4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (dormant, 98% to hit)  You shoot an arrow.  The arrow completely misses the human skeleton.|liQ|liZ.Z===9.6 (1 _|lii|li#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######|liWMagic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#|liNoise: ===------  Time: 2219.6 (0.0)#Z#'#'###a) +0 shortbow#.#.#.+|liFire: a) +0 shortbow#######Z   human skeletonYou shoot an arrow. |lil_The arrow completely misses the human skeleton.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (80% to hit)|liZ Z.|li6Z.Aim: a human skeleton (80% to hit)|li~ #.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================|li$ 9#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2219.6 (0.0)|liX }#Z#'#'###a) +0 shortbow#.#.#.+|li Fire: a) +0 shortbow#######Z   human skeletonFire: a) +0 shortbow|li "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (80% to hit)  |li You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is moderately damaged.|li |li+ 320.6 (1 _|li |li |liL `#.........####<...#|li bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8|liC ========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###|li XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2220.6 (0.0)|liƭ y#Z#'#'###a) +0 shortbow#.#.#.+|li Fire: a) +0 shortbow#######Z   human skeleton|liF You shoot an arrow. The arrow hits the human skeleton! _The human skeleton is moderately damaged.|lil -Fire: a) +0 shortbow|li Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|liĮ ~Aim: a human skeleton (moderately damaged, 80% to hit)}li`#.........####<...#}li5bdevo13 the Skirmisher}li ,#########.##....###}li #Spriggan}li "#......##}lip eHealth: 36/36 ========================}li >#'#######}li 8Magic: 8/8}liK 3========================}li ^#.#.#.'.#}li -AC: 2}li -Str: 7}li^ L#.#'#'###}li 5EV: 17}li .Int: 10}li- j#.'...'.#}li 5SH: 0}li Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4}li,#@'...'.#Noise: ===------  Time: 2220.6 (0.0)}liC\#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow#######Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (moderately damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is moderately damaged.}li}liu}liF+1.6 (1}li}li-  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human skeleton (moderately damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is moderately damaged. }liQ_The human skeleton closely misses you.}li#.........####<...#bdevo13 the Skirmisher#########.##....###}li<Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17}liInt: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2221.6 (0.0)}li>#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow#######Z   human skeletonThe human skeleton is moderately damaged. _The human skeleton closely misses you.Fire: a) +0 shortbow}liPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}li~Aim: a human skeleton (moderately damaged, 80% to hit)}lif#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2}liStr: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4}li#@'...'.#Noise: ===------  Time: 2221.6 (0.0)#Z#'#'###}lia) +0 shortbow#.#.#.+}li4rFire: a) +0 shortbow#######}liMfZ   human skeleton}liFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (moderately damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  }liPThe human skeleton is heavily damaged.}li;kA2.6 (1}lin}lis{  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human skeleton (moderately damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is heavily damaged. _The human skeleton completely misses you.}li5 {#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10}li #.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2222.6 (0.0)#Z#'#'###a) +0 shortbow}li #.#.#.+Fire: a) +0 shortbow#######}li, Z   human skeletonThe human skeleton is heavily damaged. _The human skeleton completely misses you.Fire: a) +0 shortbow}liZ ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (heavily damaged, 80% to hit)}li, #.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2222.6 (0.0)#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow[18}li- X#######Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (heavily damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is severely damaged.}li }li Y5-3.6 (1}li }li O  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human skeleton (heavily damaged, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton!  The human skeleton is severely damaged. _The human skeleton hits you.}liQ #.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 35/36 =======================-#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2223.6 (0.0)#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow[1}li. 2;16H#######Z   human skeletonThe human skeleton is severely damaged. _The human skeleton hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (severely damaged, 80% to hit)}li J Z#~li8I#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 35/36 =======================-#'#######Magic: 8/8========================~liI9#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2223.6 (0.0)~liJ#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow#######Z   human skeletonThe human skeleton is severely damaged. _The human skeleton hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~liDK~li0You shoot an arrow.~li44.5 (0.9 _~li~lis~liB~liC _The human skeleton hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _You shoot an arrow.  You shoot an arrow. The arrow hits the human skeleton!~li ~lip The human skeleton is almost destroyed.~li=~lij6=5.5 (1.0~li ~li V_The human skeleton closely misses you.~lik7 #.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2~li7 Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4~lis8 #@'...'.#Noise: ===------  Time: 2225.5 (0.0)#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow#######~li8 Z   human skeletonThe human skeleton is almost destroyed. _The human skeleton closely misses you.~li8 Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~li<9 |Aim: a human skeleton (almost destroyed, 80% to hit)~li.#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#~lid/Noise: ===------  Time: 2225.5 (0.0)#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow#######Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~li0 Aim: a human skeleton (almost destroyed, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is almost destroyed.~liC6.4 (0.9~lis~li  ~lirPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human skeleton (almost destroyed, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton.  The human skeleton is almost destroyed. _The human skeleton barely misses you.li#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2226.4 (0.0)#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow[1li2;16H#######Z   human skeletonThe human skeleton is almost destroyed. _The human skeleton barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (almost destroyed, 80% to hit)li(liE1#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2226.4 (0.0)#(#'#'###a) +0 shortbow#(#.#.+Fire: a) +0 shortbow#######Z   li6human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (almost destroyed, 80% to hit)  You shoot an arrow.  The arrow barely misses the human skeleton.liZ.7.3 (0.9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human skeleton (almost destroyed, 80% to hit)  You shoot an arrow.  The arrow barely misses the human skeleton. _The human skeleton hits you but does no damage.li!#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4li#@'...'.#Noise: ===------  Time: 2227.3 (0.0)#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow#######Z   human skeletonThe arrow barely misses the human skeleton. _The human skeleton hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human skeleton (almost destroyed, 80% to hit)li#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2lizStr: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###XL:  7 Next: 63% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2227.3 (0.0)#Z#'#'###a) +0 shortbow#.#.#.+Fire: a) +0 shortbow#######Z   human skeletonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliߝAim: a human skeleton (almost destroyed, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton!  You destroy the human skeleton!liܡB' li'''li,;708.3 (1 _li1li03li1 H#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21li2 ###...###XL:  7 Next: 70% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2228.3 (0.0)#'#'#'###a) +0 shortbow#.#.#.+li2 Fire: a) +0 shortbow#######Aim: a human skeleton (almost destroyed, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton! _You destroy the human skeleton!Fire: a) +0 shortbowli2 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli~1@'li^#.........####<...#bdevo13 the Skirmisher#########.##....###Spriggan#......##Health: 36/36 ========================#'#######Magic: 8/8========================#.#.#.'.#AC: 2Str: 7#.#'#'###EV: 17Int: 10#.'...'.#SH: 0Dex: 21###...###liHfXL:  7 Next: 70% Place: Dungeon:4#@'...'.#Noise: ===------  Time: 2228.3 (0.0)#(#'#'###a) +0 shortbow#(#.#.+Fire: a) +0 shortbow#######Aim: a human skeleton (almost destroyed, 80% to hit)  You shoot an arrow. The arrow hits the human skeleton! _You destroy the human skeleton!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli+7'.You shoot an arrow. The arrow hits the human skeleton! _You destroy the human skeleton!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.li,49.2 (0.9 _li1lic4li!3li!li]$li+  There is an open door here.li-lii- _li.lili-A,liAli@CliE,li4FliGliI,lifJliKliN,liNli_RP  There is a stone staircase leading up here.li?U5 _liUliWliZ,lix[li]lick ># ##.# #....# .g ######..# #....##... #......# #...... . #......# #.....#.# # lid#......# #.......#.. #......# #....#..... #......# #.......# #.....<#### ###@.# ------ #.........####<...# #########.##....### #......###'#######lid#.#.#.'.#g   Ijyb (wand, asleep)#.#'#'####.'...'.#lie;###...###liCk 40.4 (7.8  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying awand of charming.liqE .  Ijyb shouts!li rZ==----1.0 (8.4li vlin|- _Ijyb moves out of view.liѹliGliܺlililirli8,li8.. liE># .....# ..##  ##.# #....# .... ###..# #....##.g. li .....# #........ .....# #.....#.# ### .....# #.......#...# .....# #....#....... .....# #....@..#-- ....<#### ###..##...# ........####<...# ..... li7#######.##....### ....#......## ...#'####### ..g   Ijyb (wand)#.#.#.'.# lio.#.#'#'####.'...'.#liu+6 (0.6liliDdlidH--2.2 (1.2lik_ _Ijyb zaps a wand. You resist with almost no effort.lip ..bdevo13 the Skirmisher># .....# ..##Spriggan##.# #....# ....Health: 36/36 ======================== ####..# #....##.g.Magic: 8/8======================== .....# #......*.AC: 2Str: 7 .....# #.....#*# ###EV: 17Int: 10 .....# #.....*.#...#SH: 0Dex: 21 .....# #....#*......XL:  7 Next: 70% Place: Dungeon:4 .....# #....@..#Noise: ---------  Time: 2242.2 (0.0) li]r [34m....<#### ###..##...#a) +0 shortbow ........####<...# .....Fire: a) +0 shortbow #######.##....### ....#......##...#'#######..g   Ijyb (wand)#.#.#.'.#.#.#'#'####.'...'.# _Ijyb zaps a wand. You resist with almost no effort.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (62% to hit)li p g..li$g*.  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (62% to hit)liG..bdevo13 the Skirmisher># .....# ..##Spriggan##.# #....# ....Health: 36/36 ======================== ####..# #....##.g.Magic: 8/8======================== .....# #......(.AC: 2Str: 7 .....# #.....#(# ###EV: 17Int: 10 .....# #.....(.#...#SH: 0Dex: 21 .....# #....#(......XL:  7 Next: 70% Place: Dungeon:4 .....# #....@..#Noise: --------- li\ Time: 2242.2 (0.0) ....<#### ###..##...#a) +0 shortbow ........####<...# .....Fire: a) +0 shortbow #######.##....### ....#......##...#'#######..g   Ijyb (wand)#.#.#.'.#.#.#'#'####.'...'.# _Ijyb zaps a wand. You resist with almost no effort.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (62% to hit)li`  You shoot an arrow. The arrow hits Ijyb but does no damage.lieb..g...lij>===3.1 (0.9 _liglimli (li ..bdevo13 the Skirmisher># .....# ..##Spriggan##.# #....# ....liu #Health: 36/36 ======================== ####..# #....##...Magic: 8/8======================== .....# #.......gAC: 2Str: 7 .....# #.....#*# ###EV: 17Int: 10 li p.....# #.....*.#...#SH: 0Dex: 21 .....# #....#*......XL:  7 Next: 70% Place: Dungeon:4 .....# #....@..#Noise: ===------  Time: 2243.1 (0.0) ....<#### ###..##...#a) +0 shortbow ........####<...# .....li% BFire: a) +0 shortbow #######.##....### ....#......##...#'#######..g   Ijyb (wand)#.#.#.'.#.#.#'#'####.'...'.# _You shoot an arrow. The arrow hits Ijyb but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (62% to hit)li]..bdevo13 the Skirmisher># .....# ..##Spriggan##.# #....# ..(.Health: 36/36 ======================== ####..# #....##.(.Magic: 8/8======================== li.....# #.......(AC: 2Str: 7 .....# #.....#(# ###EV: 17Int: 10 .....# #.....(.#...#SH: 0Dex: 21 .....# #....#(......XL:  7 Next: 70% Place: Dungeon:4 .....# #....@..#Noise: ===------  Time: 2243.1 (0.0) ....<#### ###..##...#a) +0 shortbow ........####<...# .....Fire: a) +0 shortbow li#######.##....### ....#......##...#'#######..g   Ijyb (wand)#.#.#.'.#.li9#.#'#'####.'...'.# _You shoot an arrow. The arrow hits Ijyb but does no damage.  Fire: a) +0 shortbowliWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliqAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (62% to hit)li~L..g...  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (62% to hit)  You shoot an arrow. The arrow barely misses Ijyb.li3li$4.1 (1liliHI _Ijyb zaps a wand. You resist with almost no effort.li<..bdevo13 the Skirmisher># .....# ..##Spriggan##.# #....# ....Health: 36/36 ======================== ####..# #....##...Magic: 8/8======================== .....# #.......gli\>AC: 2Str: 7 .....# #.....#*# ###EV: 17Int: 10 .....# #.....*.#...#SH: 0Dex: 21 .....# #....#*......XL:  7 Next: 70% Place: Dungeon:4 .....# #....@..#Noise: ===------  Time: 2244.1 (0.0) ....<#### ###..##...#a) +0 shortbow ........####<...# .....Fire: a) +0 shortbow #######.##....### ....#......##...#'#######..g   Ijyb (wand)#.#.#.'.#.li.? #.#'#'####.'...'.# _Ijyb zaps a wand. You resist with almost no effort.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (62% to hit)li ..bdevo13 the Skirmisher># .....# ..##Spriggan##.# #....# ....Health: 36/36 ======================== ####..# #....##...Magic: 8/8======================== .....# #.......gAC: 2Str: 7 lix (.....# #.....#(# ###EV: 17Int: 10 .....# #.....(.#...#SH: 0Dex: 21 .....# #....#(......XL:  7 Next: 70% Place: Dungeon:4 .....# #....@..#Noise: ===------  Time: 2244.1 (0.0) ....<#### ###..##...#a) +0 shortbow li ........####<...# .....Fire: a) +0 shortbow #######.##....### ....#......##...#'#######..li9 g   Ijyb (wand)#.#.#.'.#.#.#'#'####.'...'.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (62% to hit)  You shoot an arrow. The arrow hits Ijyb!  Ijyb is moderately wounded.liU lin\ V.g..li^ 25.1 (1 _liGd lif li)..bdevo13 the Skirmisher># .....# ..##Spriggan##.# #....# ....Health: 36/36 ======================== ####..# #....##...Magic: 8/8======================== .....# #........AC: 2Str: 7 .....# #.....#g# ###EV: 17Int: 10 .....# #.....*.#...#SH: 0Dex: 21 .....# #....#*......XL:  7 Next: 70% Place: Dungeon:4 .....# #....@..#Noise: ===------  Time: 2245.1 (0.0) .li)+...<#### ###..##...#a) +0 shortbow ........####<...# .....Fire: a) +0 shortbow #######.##....### ....#......##...#'#######..g   Ijyb (wand)#.#.#.'.#.#.#'#'####.'...'.# _Ijyb is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)lin..bdevo13 the Skirmisher># .....# ..##Spriggan##.# #....# ....Health: 36/36 ======================== ####..# #....##...Magic: 8/8======================== .....# #........AC: 2Str: 7 .....# #.....#g# ###EV: 17Int: 10 .....# #.....(.#...#SH: 0liFDex: 21 .....# #....#(......XL:  7 Next: 70% Place: Dungeon:4 .....# #....@..#Noise: ===------  Time: 2245.1 (0.0) ....<#### ###..##...#a) +0 shortbow ........####<...# .....Fire: a) +0 shortbow #######.##....### ....#......##...#'#######..g   Ijyb (wand)#.#.#.'.#.#.#'#'####.'...'.#li<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits Ijyb but does no damage.  Ijyb is moderately wounded.licGliNNS.g.liO26.1 (1 _liUliXli  ># .....# ..##liɭ##.# #....# .... #####..# #....##. .... #.........# #.....#.# ###.# #.....g.#...#.# #....#........# #.......# <#### ###.@##...#li.....####<...# ..... ########.##....### .... #......## ... #'####### .. #.#.#.'.# . #.#'#'### #.'...'.# ###...###lili5---7 (0.6li+libliN ># .....# ..##bdevo13 the Skirmisher##.# #....# ....Spriggan #####..# #....##...Health: 36/36 ======================== ......# #........Magic: 8/8======================== ......# #.....#.# ###AC: 2Str: 7 ......# #.....g.#...#EV: 17Int: 10 li ......# #....#*......SH: 0Dex: 21 ......# #....*..#XL:  7 Next: 70% Place: Dungeon:4 .....<#### ###.@##...#Noise: ---------  Time: 2246.7 (0.0) .........####<...# .....a) +0 shortbow ########.##....### ....Fire: a) +0 shortbow#......##...li 2#'#######..#.#.#.'.#.g   Ijyb (wand)#.#'#'####.'...'.####...### _Ijyb is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)liA S g.lig.  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)li># .....# ..##bdevo13 the Skirmisher##.# #....# ..(.Spriggan #####..# #....##.(.Health: 36/36 ======================== ......# #.......(Magic: 8/8======================== ......# #.....#(# ###AC: 2Str: 7 ......# #.....(.#...#EV: 17Int: 10 ......# #....#(......SH: 0Dex: 21 ......# #....(..#XL:  7 Next: 70% Place: [39;li)#49mDungeon:4 .....<#### ###.@##...#Noise: ---------  Time: 2246.7 (0.0) .........####<...# .....a) +0 shortbow ########.##....### ....Fire: a) +0 shortbow#......##...#'#######..#.#.#.'.#.g   Ijyb (wand)#.#'#'####.'...'.####...### _Ijyb is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)liM....g..  Fire: a) +0 shortbow li| Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses Ijyb.li)8*li6  Ijyb zaps a wand.liq8@lir===7.7 (1Confused fire: a) +0 shortbowConf li+yli| _Your will is overpowered! You are confused.li |># .....# ..##bdevo13 the Skirmisher##.# #....# ....Spriggan #####..# #....##...Health: 36/36 ======================== ......# #........Magic: 8/8======================== ......# #.....#.# ###AC: 2Str: 7 li ......# #.....g.#...#EV: 17Int: 10 ......# #....#.......SH: 0Dex: 21 ......# #.......#XL:  7 Next: 70% Place: Dungeon:4 .....<#### ###.@##...#Noise: ===------  Time: 2247.7 (0.0) .........####<...# .....a) +0 shortbow ########.##....### ....Confused fire: a) +0 shortbow #......##...Conf #'#######..#.#.#.'.#.g   Ijyb (wand)#.#'#'####.'...'.####...###Ijyb zaps a wand. _Your will is overpowered! You are confused.Non-targeted confused fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateliH8g@ _Your will is overpowered! You are confused.  Non-targeted confused fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (moderately wounded)liE># .....# ..##bdevo13 the Skirmisher##.# #....# ....Spriggan #####..# #....##...Health: 36/36 ======================== ......# #........Magic: 8/8======================== ......# #.....#.# ###AC: 2Str: 7 ......# #.....g.#...#EV: 17Int: 10 ......# #....#.......SH: 0Dex: 21 ......# #.......#XL:  7 Next: 70% Place: Dungeon:4 li.....<#### ###.@##...#Noise: ===------  Time: 2247.7 (0.0) .........####<.(.# .....a) +0 shortbow ########.##..((### ....Confused fire: a) +0 shortbow #....(.##...Conf #'#######..#.#.#.'.#.g   Ijyb (wand)#.#'#'####.'...'.####...### _Your will is overpowered! You are confused.Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (moderately wounded)liN8  You shoot an arrow.liK.g....8.7 (1 _liliqli\d 6##.# #....# .... ######..# #....##.... #........ li}e #......# #.....#.# ### #......# #.......#...# #......# #....#g...... #......# #.......# #.....<#### ###..##...# #.........####<.@.# ..... #########.##....### .... #......## ... #'####### .. #.#.#.'.# . #.#'#'###  #.'...'.# ###...### #.'...'.#lit .g---9.3 (0.6liz li" Z _Ijyb grins evilly.li t######..# #....##  #.... #........  #......# #.....#.# ###  #......# #.......#...#  #......# #....#.......  #......# #....g..#  #.....<#### ###..##...#  #.........####<...# .....  #########.##...@### .... #.. ... #'####### .. #.#.#.'.#li 8 . #.#'#'### #.'...'.# ###...### #.'...'.# #'#'#'###li4 li L.gli A---9liI lil li ######..# #....##... #......# #........ #......# #.....#.# ### #......# #.......#...# #......# #....#....... #......# #.......# #.....<#### ###.g##...# #.####<...# ..... #.##..@.### .... #......## ... #'####### .. #.#.#.'.# . li! #.#'#'### #.'...'.#  ###...###  #.'...'.#  #'#'#'###lic>50.5li li liliS  You bump into the rock wall. Ijyb zaps a wand.li1]li^,1.5 (1.0lidliZg7 _You resist with almost no effort.liQF? ######..# #....##...bdevo13 the Skirmisher#......# #........Spriggan#......# #.....#.# ###Health: 36/36 ========================liG#......# #.......#...#Magic: 8/8========================#......# #....#.......AC: 2Str: 7#......# #.......#EV: 17Int: 10#.....<#### ###.g##...#SH: 0Dex: 21#.........####<...# .....XL:  7 Next: 70% Place: Dungeon:4#########.##..@.### ....Noise: ---------  Time: 2251.5 (0.0)#......##...a) +0 shortbow#'#######..Confused fire: a) +0 shortbow #.#.#.'.#.Conf #.#'#'####.'...'.#g   Ijyb (wand)###...####.'...'.##'#'#'##liH#You bump into the rock wall. Ijyb zaps a wand. _You resist with almost no effort.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateli?.@lig.g _You resist with almost no effort.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  liLook: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (moderately wounded)li  ######..# #....##...bdevo13 the Skirmisher#......# #........Spriggan#......# #.....#.# ###Health: 36/36 ========================#......# #.......#...#Magic: 8/8========================#......# #....#.......AC: 2Str: 7#......# #.......#EV: 17Int: 10#.....<#### ###.g##...#SH: 0Dex: 21#.........####<...# .....XL:  7 Next: 70% Place: Dungeon:4#########.##..@.### ....Noise: ---------  Time: 2251.5 (0.0)li #....(.##...a) +0 shortbow#'#######..Confused fire: a) +0 shortbow #.#.#.'.#.Conf #.#'#'####.'...'.#g   Ijyb (wand)###...####.'...'.##'#'#'### _You resist with almost no effort.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (moderately wounded)li6 8  You shoot an arrow.li V.g.li ====2.4 (0.9 _li li lið liR A  You bump into the rock wall.li1 h.gh   hound (wandering)lia 6---3.4 (1.0li liO X _A hound comes into view.li 7 ######..# #....##... #......# #........ #......# #....h#.# ### #......# #.......#...# #......# #....#. #......# #.......# #.....<#### ###..##...# #.####<...# ..... #.##.@.g### .... #......## ... #'####### .. #.#.#.'.#li N .  #.#'#'### #.'...'.# ###...###  #.'...'.#  #'#'#'###li li 0g.lin H---4.0 (0.6li li liA  You bump into the rock wall.li hh   hound (wandering)You feel less confused.li=5.0 (1.0Fire: a) +0 shortbow liq li F _Ijyb misses you.liab #.... #..... #......# #....h#.# ### #......# #.......#...# #......# #....#.h..... #......# #.......#  #.....<#### ###..##...# #.........####<...# ..... #########.##..g.### .... #...@..## ... #'####### .. #.#.#.'.# . #.#'#'### #.'...'.# ###...### #.'...'.# #'#'#'### #.#.#.'.#liili|j3-6 (0.6liqliĄli\ #......# #. #......# #....h#.# ### #......# #.#...# #......# #....#.h..... #......# #.......# #.....<#### ###..##...# #...####<...# ..... ##.##..g.### .... #..@...## ... #'####### .. #.#.#.'.# .  #.#'#'###  #.'...'.# ###...###  #.'...'.#  #'#'#'###  #.#.#.'.#lilili{\ li] B-6.2lic li1k I _Ijyb zaps a wand. You resist with almost no effort.li`[  #......# #. #......# #....h#.# ### #......# #.#...# #......# #....#.h..... #......# #.......# #.....<#### ###..##...# #.........####<...# ..... ##.##..g.### .... #.@....## ... #'####### .. #.#.#.'.# . #.#'#'### #.'...'.# ###...###  #.'...'.# li\ i #'#'#'###  #.#.#.'.#liB] li c I.glic &8lih lik li ######..# #....##... #......# #........  #......# #....h#.# ### #......# #.......#...# #......# #....#.h..... #......# #.......#  #.....<#### ###..##...#  #.........####<...#.#########@##....###. #....g.##. #'#######. #.#.#.'.#. #.#'#'### #.'...'.# ###...### #.'...'.# #'#'#'###li/>7.4lililio ######..# #....##...bdevo13 the Skirmisher#......# #........li9 Spriggan#......# #....h#.# ### Health: 36/36 ========================#......# #.......#...# Magic: 8/8========================#......# #....#.h..... AC: 2Str: 7#......# #.......#EV: 17Int: 10#.....<#### ###..##...#SH: 0Dex: 21li #.........####<...# ..... XL:  7 Next: 70% Place: Dungeon:4#########@##....### .... Noise: ---------  Time: 2257.4 (0.0)#.***g.##... a) +0 shortbow#'#######.. Fire: a) +0 shortbow#.#.#.'.#.li[ #.#'#'####.'...'.#g   Ijyb (wand)###...####.'...'.##'#'#'### _Ijyb zaps a wand. You resist with almost no effort.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)li U .gli*gAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)lir1######..# #....##...bdevo13 the Skirmisher#......# #........Sprigganli2#......# #....h#.# ### Health: 36/36 ========================#......# #.......#...# Magic: 8/8========================#......# #....#.h..... AC: 2Str: 7#......# #.......#EV: 17Int: 10#.....<#### ###..##...#SH: 0Dex: 21#.........####<...# ..... XL:  7 Next: 70% Place: Dungeon:4#########@##....### .... Noise: ---------  Time: 2257.4 (0.0)#.(((g.##... a) +0 shortbow#'#######.. Fire: a) +0li3" shortbow#.#.#.'.#.#.#'#'####.'...'.#g   Ijyb (wand)###...####.'...'.##'#'#'###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits Ijyb but does no damage.  Ijyb is moderately wounded.liliJ..g.li<===8.4 (1 _lili!liN######..# #....##...bdevo13 the Skirmisher#......# #........Spriggan#......# #....h#.# ### Health: 36/36 ========================#......# #.......#...# Magic: 8/8========================#......# #....#.h..... AC: 2Str: 7#......# #.......#EV: 17Int: 10#.....<#### ###..##...#SH: 0Dex: 21#.........####<...# ..... XL:  7 Next: 70% Place: Dungeon:4#########@##....### .... Noise: ===------  Time: 2258.4 (0.0)#.**g..liP##... a) +0 shortbow#'#######.. Fire: a) +0 shortbow#.#.#.'.#.#.#'#'####.'...'.#g   Ijyb (wand)###...####.'...'.##'#'#'### _Ijyb is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)liQ ######..# #....##...bdevo13 the Skirmisher#......# #........Spriggan#......# #....h#.# ### Health: 36/36 ========================#......# #.......#...# Magic: 8/8========================#......# #....#.h..... AC: 2Str: 7#......# #.......#EV: 17Int: 10liR #.....<#### ###..##...#SH: 0Dex: 21#.........####<...# ..... XL:  7 Next: 70% Place: Dungeon:4#########@##....### .... Noise: ===------  Time: 2258.4 (0.0)#.((g..##... a) +0 shortbow#'#######.. Fire: a) +0 shortbow#.#.#.'.#.#.#'#'####.'...'.#g   Ijyb (wand)li.S C###...####.'...'.##'#'#'###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliS :Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits Ijyb!  Ijyb is severely wounded.li li S.g.li 49.3 (0.9 _li li li f ##.# #....# .... ######..# #....##... #......# #........  #......# #....h#.# # #......# #.......# #......# #....#.h....li #......# #.......#  #.....<#### ###..##...#  #.......@.####<...##########.##....### #..g...## #'####### #.#.#.'.# #.#'#'### #.'...'lid.# ###...### #.'...'.#lililiT7K---9 (0.6li^=liAI _Ijyb zaps a wand. You resist with almost no effort.li_  ##.# #....# .... ######..# #....##... #......# #. #......# #....h#.#  #......# #.# #......# #....#.h #......# #.# #.....<#### ###..##...# #liq` ~.####<...#  #.##....###  #..g...##  #'####### #.#.#.'.# #.#'#'### #.'...'.# ###...###  #.'...'.#li` lix{ q---60.5lio lilililili ># .....#  ##.# #....# ... ######..# #....##... #......# #........  #......# #....h#.#  #......# #.......# #......# #....#.h.. #......# #.......#  ##### ###..## #.........####<...##########.##....### #..g...## #'####### #.#.#.'.# #.#'#'### #.'...'.# ###...###lili!ag.1.1li,w _There is a stone staircase leading up here.liA .. ># .  ## #####..###.......h#.# ...##.h.. #.......# <#### ###..##..........####<...# .#########.##....### ..g....'#######.#.'.#'#'##.'...'.7 _liIli=li,li{,lilimlili|#.....  .. ># .....#  ##.## ...#####..###.... h#.# .2.9 (1.2.# #....#.h.# #.......# #.....<#### ###..##...li#.........####<...# ..#liklimli3lilililiBlialili li!li"lieliN9####.#.....  .. ># .....#  ##.## ...#####..###.... 4.1lih#.# .#......# #....#.h..#......# #.......#g   Ijyb (wand)glililiY _Ijyb is nearby!li,-bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..li-AC: 2Str: 7># .....# .. EV: 17Int: 10##.# #....# ... SH: 0Dex: 21######..# #....##... XL:  7 Next: 70% Place: Dungeon:4#.....@# #........ Noise: ---------  Time: 2264.1 (0.0)#.....*# #....h#.# a) +0 shortbowli.#.....*# #.......#. Fire: a) +0 shortbow#.....*# #....#.h..#.....*# #.......##.....*#### ###..##... g   Ijyb (wand)#......g..####<...# ..#########.##....### .#.g....## _Ijyb is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli.Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)li ..<gli ;*.li9.#li܀G*##liҸ*#gAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)li; +li{< 1bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================li7= ...Magic: 8/8========================..AC: 2Str: 7># .....# .. EV: 17Int: 10##.# #....# ... SH: 0Dex: 21######..# #....##... XL:  7 Next: 70% Place: Dungeon:4#.....@# #........ Noise: ---------  Time: 2264.1 (0.0)li= #.....(# #....h#.# a) +0 shortbow#.....(# #.......#. Fire: a) +0 shortbow#.....(# #....#.h..#.....(# #.......##.....(#### ###..##... g   Ijyb (wand)li= 6#......(..####<...# ..#########.##....### .#.g....## _Ijyb is nearby!li)> Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli[> Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  li> Tof charming (severely wounded, 62% to hit)li ....<glic HYou shoot an arrow. The arrow closely misses Ijyb.li :*li( 6  Ijyb zaps a wand.li. 8@li. ===5.1 (1Confused fire: a) +0 shortbowConf li4 li8 _Your will is overpowered! You are confused.li bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8li+========================..AC: 2Str: 7># .....# .. EV: 17Int: 10##.# #....# ... SH: 0Dex: 21######..# #....##... XL:  7 Next: 70% Place: Dungeon:4#.....@# #........ Noise: ===------  Time: 2265.1 (0.0)#......# #....h#.# a) +0 shortbow#......# #.......#. Confused fire: a) +0 shortbow #......# #....#.h.. Conf #......# #.......##.....<#### ###..##... g  [li 39;49m Ijyb (wand)#......g..####<...# ..#########.##....### .#.g....##Ijyb zaps a wand. _Your will is overpowered! You are confused.Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateli@g _Your will is overpowered! You are confused.  Non-targeted confused fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (severely wounded)liIbdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7># .....# .. EV: 17Int: 10##.# #....# ... SH: 0Dex: 21######..# #....##... XL:  7 Next: 70% Place: Dungeon:4#.....@# #........ Noise: ===------  Time: 2265.1 (0.0)#......# #....h#.# a) +0 shortbow#......# #.......#. Confused fire: a) +0 shortbow liZI[40m#......# #....#.h.. Conf #......# #.......##.....<#### ###..##... g   Ijyb (wand)#......g..####<...# ..#########.##....### .#.g....## _Your will is overpowered! You are confused.Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (severely wounded)liP8  You shoot an arrow.liR?g.li/T36.0 (0.9 _liZli]liԲbdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8li========================..AC: 2Str: 7># .....# .. EV: 17Int: 10##.# #....# ... SH: 0Dex: 21######..# #....##... XL:  7 Next: 70% Place: Dungeon:4#.....@# #........ Noise: ===------  Time: 2266.0 (0.0)#......# #....h#.# a) +0 shortbow#......# #.......#. Confused fire: a) +0 shortbow #......# #....#.h.. Conf #......# #.......##.....g#### ###..##... g  [li39;49m Ijyb (wand)#.........####<...# ..#########.##....### .#.g....##of charming (severely wounded) _You shoot an arrow.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateli<  @g _You shoot an arrow.  Non-targeted confused fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  li Look: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (severely wounded)li,Kbdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7># .....# .. EV: 17Int: 10li.##.# #....# ... SH: 0Dex: 21######..# #....##... XL:  7 Next: 70% Place: Dungeon:4#.....@# #........ Noise: ===------  Time: 2266.0 (0.0)#.....(# #....h#.# a) +0 shortbow#......# #.......#. Confused fire: a) +0 shortbow #......# #....#.h.. Conf #......# #.......##.....g#### ###..##... g   Ijyb (wand)#.........####<...# ..#########.##....### .#.g....## _You shoot an arrow.  Non-targeted confused fire: a)li. +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (severely wounded)lim8  You shoot an arrow.lic[.g<liH19 (0.9 _li2li+liQ>bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7># .....# .. EV: 17Int: 10##.# #....# ... SH: 0Dex: 21######..# #....##... XL:  7 Next: 70% Place: Dungeon:4#.....@# #........ Noise: ===------  Time: 2266.9 (0.0)#......# #....h#.# a) +0 shortbowli?#......# #.......#. Confused fire: a) +0 shortbow #......# #....#.h.. Conf #.....g# #.......##.....<#### ###..##... g   Ijyb (wand)#.........####<...# ..#########.##....### .#.g....##of charming (severely wounded) _You shoot an arrow.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateliI;@<li g< _You shoot an arrow.  Non-targeted confused fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof charming (severely wounded)li T g#liS bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7># .....# .. EV: 17Int: 10##.# #....# ... SH: 0Dex: 21######..# #....##... XL:  7 Next: 70% Place: Dungeon:4#.....@# #........ Noise: ===------  Time: 2266.9 (0.0)#......# #....h#.# a) +0 shortbow#......# #.......#. Confused fire: a) +0 shortbow li T#......# #....#.h.. Conf #.....g# #.......##.....<#### ###..##... g   Ijyb (wand)#.........####<...# ..#########.##....### .#.g....## _You shoot an arrow.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatelid0You shoot an arrow.li@g.li37.8 (0.9 _liO&li|)li4 ####..#.. ..  ># .....# ..##.# #.######..##......# .... h#.#....#.g#.h.....# <#### ###..##.......####<...# ########.##....###  #.g....##'#####---8.4 (0.6lin4 ####.li,oq .#.. ... .. ># .....#  ##.# #....#  ######..# #....## #......# #. #....@.# #....h#.# #......# #lio.# #.....g# #....#.h #......# #.# #.....<#### ###..## #lio...####<...#  ##.##....###  #.g....## liBpN #'#lirliyglizy.lizC---9.0li lili v ####. .#..li5 ^ ... .. ># .....#  ##.# #....#  ######..# #....## #......# # #...@..# #....h#. #....g.# #li . #......# #....#.h #......# #. #.....<#### ###..## #...####<...#  ##.##....###  #.g....## li< N #'#li liI %6li li, lio ####. .#.. ... ..li9p. ># .....# ##.# #....#  ######..# #....## #......# # #..@...# #....h# #....g.# # #......# #....#. #......# # #.....<#### ###..## #...####<...#  lip#.##....###  #.g....##  #'#li"zli~li70.2 _Ijyb zaps a wand. You resist with almost no effort.li }  .#.   .  liy Q   ># .....#  ##.# #....#  ######..# #....#   #.... #.....   #......# #....h  li F #.@..g.# #.....   #......# #....#  lim  #......# #....   #.....<#### ###..#   #.........####<...  li  #########.##....###   #.g....## li L  #'#######  liw G #.#.#.'.#li lio 3g.li %8li li li*k; #### .# . ..  ># .....#  ##.# #....#  #######....## #......# #...... #..@...# #....h# #...g..# #...... #......# #....# #......# #...... #.....<#### ###..# #.........####<...#  #########.##....### likl#.g....## #'#######lissli t 1.4liRwli.yli####.#...  ># .....#  ##.# #....# .######liˌ#....###...@..# #.......#......# #....h##...g..# #......#......# #....#.h#......# #.......#.....<#### ###..##.#.........####<...##########.##....####.g....##li?liL:g.li '2.0lili.li li li li li'lilililiO"  You bump into the rock wall.  You feel less confused.=3.0 (1.0Fire: a) +0 shortbow li>liM _Ijyb barely misses you.li:bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7lie># .....#EV: 17Int: 10##.# #....# . SH: 0Dex: 21######..# #....##. XL:  7 Next: 70% Place: Dungeon:4#...@..# #....... Noise: =--------  Time: 2273.0 (0.0)#...g..# #....h#. a) +0 shortbow#......# #....... Fire: a) +0 shortbow#......# #....#.h#......# #.......#.....<#### ###..##. g   Ijyb (wand)#.........####<...#liL#########.##....####.g....## _Ijyb barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)lij\ .gliI@.li~ @gAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)liJO U .gli bdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7># .....#EV: 17Int: 10##.# #....# . SH: 0Dex: 21lil ######..# #....##. XL:  7 Next: 70% Place: Dungeon:4#...@..# #....... Noise: =--------  Time: 2273.0 (0.0)#..(g..# #....h#. a) +0 shortbow#.(....# #....... Fire: a) +0 shortbow#(.....# #....#.h#......# #.......#.....<#### ###..##. g   Ijyb (wand)#.........####<...##########.##....####.g....## _Ijyb barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliN% }...  You shoot an arrow.==4.0 (1li* li. E _Ijyb barely misses you.libdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7># .....#EV: 17Int: 10##.# #....# . SH: 0Dex: 21######..# #....##. XL:  7 Next: 70% Place: Dungeon:4li"#...@..# #....... Noise: ===------  Time: 2274.0 (0.0)#...g..# #....h#. a) +0 shortbow#......# #....... Fire: a) +0 shortbow#......# #....#.h#......# #.......#.....<#### ###..##. g   Ijyb (wand)#.........####<...##########.##....###li7#.g....## _Ijyb barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)libdevo13 the Skirmisher####.Spriggan.#..Health: 36/36 ========================...Magic: 8/8========================..AC: 2Str: 7liij># .....#EV: 17Int: 10##.# #....# . SH: 0Dex: 21######..# #....##. XL:  7 Next: 70% Place: Dungeon:4#...@..# #....... Noise: ===------  Time: 2274.0 (0.0)#...(..# #....h#. a) +0 shortbow#...(..# #....... Fire: a) +0 shortbow#...(..# #....#.h#...(..# #.......#...(.<#### ###..##. g   [40liCmIjyb (wand)#...(.....####<...##########.##....####.g....## _Ijyb barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)liH>g.liIe....  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)  You shoot an arrow. The arrow barely misses Ijyb.liJ+5.0 (1liOliUM _Ijyb barely misses you.li R####..#.. li ... .. ># .....# .##.# #....# ..######..# #....##.#......# #.......#...g@.# #....h#.#li8 H#......# #.......##......# #....#.h#......# #.......##.....<#### ###..###.........####<...# #########.##....##lin 8# #.g....li V###'#######li~ li- &--liq 6 (0.6li_ li< Q _Ijyb completely misses you.li3.#.. ... .. ># .....# .##.# #.######..##......# ..gh#.#.li4..#.h....#<#### ###..##......####<...# ########.##....###  #.g....##'#####.#.#.'.li<li=R---6.2liBliEli@..  li}># .....# .##.# #.######..##......# ..gh#.#...li#.h....#<#### ###..##......####<...# ########.##....### #.g....## '#####.#.#.'.'#'##liliF.gli@-8lifli&li,  ># .....# .##.# #.######..##......# ..h#.#li- bg...#.h....#<#### ###..##......####<...# ########.##....### #...##'#####.#.#.'.'#'##'...'.li7 lih8 (7.4liP= li? liI liI [40mliO liR li@..bdevo13 the Skirmisher># .....# . Spriggan##.# #....# .. Health: 36/36 ========================######..# #....##.. Magic: 8/8========================liC#......# #........ AC: 2Str: 7#......# #....h#.# EV: 17Int: 10#....g.# #.......# SH: 0Dex: 21#....*.# #....#.h. XL:  7 Next: 70% Place: Dungeon:4#....@.# #.......# Noise: ---------  Time: 2277.4 (0.0)#.....<#### ###..##.. a) +0 shortbowliM#.........####<...# . Fire: a) +0 shortbow#########.##....####......###'#######g   Ijyb (wand)#.#.#.'.##.#'#'####.'...'.# li_Ijyb completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)liao g..li-..li g*Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)li ..bdevo13 the Skirmisher># .....# . Spriggan##.# #....# .. Health: 36/36 ========================######..# #....##.. Magic: 8/8========================#......# #........ AC: 2li 9Str: 7#......# #....h#.# EV: 17Int: 10#....g.# #.......# SH: 0Dex: 21#....(.# #....#.h. XL:  7 Next: 70% Place: Dungeon:4#....@.# #.......# Noise: ---------  Time: 2277.4 (0.0)#.....<#### ###..##.. a) +0 shortbow#.........####<...# . Fire: a) +0 shortbow#########.##....###li #......###'#######g   Ijyb (wand)#.#.#.'.##.#'#'####.'...'.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (severely wounded, 62% to hit)  li mYou shoot an arrow. The arrow hits Ijyb!  Ijyb is almost dead.liZ e.gli^_ 7===8.3 (0.9 _lia lie li:p># .....# ..##.# #....# ..######..# #....##.#......# #........ #......# #....h#.# liZ;#......# #.......#.#....g.# #....#.h..#......# #.......# #.....@#### ###..##...#.........####<...# #########.##....###  #......###'#######liL<#.#.#.'.# #.#'#'####.'...'.####...###lilDliH**liz6  Ijyb zaps a wand.li8@li---9 (0.6Confused fire: a) +0 shortbowConf linli. _Your will is overpowered! You are confused. _There is a stone staircase leading up here.li~ lib 9---lih liܭ li##.# #....# ..######..# #....##... #......# #........ #......# #....h#.# ##......# #.......#..#....g.# #....#.h..#......# #.......# #.....<#### ###..##...##...####<...# #########.##....###  #......## #'####### #.#.#.'.##.#'#'### #.'...'.####...####.'...'.#lili6.9.5 _li;li|li3##.# #....# .... ######..# #....##... #......# #. #......# #....h#.# ##......# #.#.#....g.# #....#.h.li4#......# #.# #.....<#### ###..##...# #.####<...# .#.##....### .#......## .#'####### .#.##.#'#'####.'### li~<li<(80.1li*AliBlimligg   Ijyb (wand)li1,1.1 (1.0liliO2 _You bump into the rock wall.li li#S  You bump into the rock wall. Ijyb zaps a wand.li;2li~lip7 _You resist with almost no effort.li~ ##.# #....# .... ######..# #....##... #......# #. #......# #....h#.# ##......# #.#...##....g.# #....#.h.#......# #.# li #.....g#### ###..##...# #.####<...# .#.##....### .#......## .#'####### .#.#.#.'.# .#.#'#'### ## li lig A<gli *7 (0.6li li@ li######.#... ......# .... .h#.# ###.....#...li ...g#.h...........# .<#### ###..##...#.g..####<...# .....########@##....###  #......## #'###### .#.#.'. '#'###'...'.##...###.'...'.'#'#'##li)li+'3.3li2liz3liDy li A.gliy ,4.3 (1.0li+ lid 2 _You bump into the rock wall.li6C=5li;<li/?T _You're too confused to move! Ijyb hits you but does no damage.li_ li[ Ijyb the Inquisitive A small and shrewd goblin inventor, wearing blue rags coated in soot. She claimsli $dominion over this level of the dungeon; trespassers will find themselves on thebusiness end of a homemade wand. Max HP: ~24Will: +AC: +EV: +++ Threat: High Class: Natural Size: Small Int: Human Speed: 100% (normally travels slower than you) li wYou have about 46% to hit with your +0 shortbow. She has about 37% to hit you. AttackMax Damage li& `Hit: +0 club 8 She has an unusual item: a wand of charming. She can open doors. liV yShe possesses the following wand spells:  a - Charm(23%) (7) li To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)li li ######..# #....##...bdevo13 the Skirmisher#......# #........Spriggan#......# #....h#.# ### Health: 36/36 ========================#......# #.......#...# Magic: 8/8========================li #....g.# #....#.h..... AC: 2Str: 7#......# #.......#EV: 17Int: 10#.....<#### ###..##...#SH: 0Dex: 21#.......g.####<...# ..... XL:  7 Next: 70% Place: Dungeon:4#########@##....### .... Noise: =--------  Time: 2285.3 (1.0)#......##... a) +0 shortbowli: #'#######.. Confused fire: a) +0 shortbow #.#.#.'.#. Conf #.#'#'####.'...'.#li cg   Ijyb (wand)###...####.'...'.##'#'#'### _There is a stone staircase leading up here. _You bump into the rock wall.  You bump into the rock wall. Ijyb zaps a wand. li _You resist with almost no effort. _You bump into the rock wall. _You're too confused to move! Ijyb hits you but does no damage.li li liu li&  You bump into the rock wall.  You feel less confused.li^ 6Fire: a) +0 shortbow li li M _Ijyb barely misses you.li!M#......# #........ #......# #....h#.# ####......# #.......#...# li"@#....g.# #....#.h..... #......# #.......# #.....<#### ###..##...##.......g.####<...# .....#########.##....###   #.@....##  #'#######  #.#.#.'.#  #.#'#'####.'...'.li7$####...### #.'...'.##'#'#'####.#.#.'.#li,li1li߾li,-9 (0.6liliI _Ijyb zaps a wand. You resist with almost no effort.li?!#......# #........bdevo13 the Skirmisher#......# #....h#.# ### Spriggan#......# #.......#...# Health: 36/36 ========================#....g.# #....#.h..... Magic: 8/8========================lig@#......# #.......#AC: 2Str: 7#.....<#### ###..##...#EV: 17Int: 10#.......g.####<...# ..... SH: 0Dex: 21#########*##....### .... XL:  7 Next: 70% Place: Dungeon:4#.@....##liAt... Noise: ---------  Time: 2286.9 (0.0)#'#######.. a) +0 shortbow#.#.#.'.#. Fire: a) +0 shortbow#.#'#'####.'...'.####...###g   Ijyb (wand)#.'...'.##'#'#'####.#.#.'.# li;Av_Ijyb zaps a wand. You resist with almost no effort.  Fire: a) +0 shortbowliAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (almost dead, 62% to hit)li S g.li|Ig.  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (almost dead, 62% to hit)li #......# #........bdevo13 the Skirmisher#......# #....h#.# ### Spriggan#......# #.......#...# Health: 36/36 ========================#....g.# #....#.h..... Magic: 8/8li ========================#......# #.......#AC: 2Str: 7#.....<#### ###..##...#EV: 17Int: 10#.......g.####<...# ..... SH: 0Dex: 21#########.##....### .... XL:  7 Next: 70% Place: Dungeon:4#.@....##... Noise: ---------  Time: 2286.9 (0.0)liU #'#######.. a) +0 shortbow#.#.#.'.#. Fire: a) +0 shortbow#.#'#'####.'...'.####...###g   Ijyb (wand)#.'...'.##'#'#'####.#.#.'.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of charming (almost dead, 62% to hit)  You shoot an arrow. The arrow hits Ijyb.  You kill Ijyb!liê d)(li2 &.li6 D5===7.9 (1 _li; li9> li#......# #........bdevo13 the Skirmisher#......# #....h#.# ### Spriggan#......# #.......#...# Health: 36/36 ========================#....g.# #....#.h..... Magic: 8/8========================#......# #.......#AC: 2Str: 7#.....<#### ###..##...#EV: 17Int: 10#.......).####<...# ..... SH: 0Dex: 21#########.##....### .... XL:  7 Next: 75% Place: Dungeon:4#.@....##... li1Noise: ===------  Time: 2287.9 (0.0)#'#######.. a) +0 shortbow#.#.#.'.#. Fire: a) +0 shortbow#.#'#'####.'...'.####...####.'...'.##'#'#'####.#.#.'.#of charming (almost dead, 62% to hit)  You shoot an arrow. The arrow hits Ijyb. _You kill Ijyb!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelij+X)*@li/G#......# #........bdevo13 the Skirmisher#......# #....h#.# ### Spriggan#......# #.......#...# Health: 36/36 ========================#....g.# #....#.h..... Magic: 8/8========================#......# #.......#AC: 2Str: 7#.....<#### ###..##...#EV: 17Int: 10#.......(.####<...# ..... SH: 0Dex: 21li0#########(##....### .... XL:  7 Next: 75% Place: Dungeon:4#.@....##... Noise: ===------  Time: 2287.9 (0.0)#'#######.. a) +0 shortbow#.#.#.'.#. Fire: a) +0 shortbow#.#'#'####.'...'.####...####.'...'.##'#'#'####.#.#.'.#of charming (almost dead, 62% to hit)  You shoot an arrow. The arrow hits Ijyb. _You kill Ijyb!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli).  You shoot an arrow. The arrow hits Ijyb. _You kill Ijyb!  Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.lih28.9 (1 _lilililiklililiXli,lili{z  w - a wand of charming (5)  Things that are here:lili# ##.# #....# .... ######..# #....##...  #......# #........  #......# #....h#.# ## #......# #.......#...li #....g.# #....#.h.... #......# #.......#  #.....<#### ###..##...##.......@.####<...# ....---91.1 (2.2#########.##....### ... #......##. #'#######. #.#.#.'.# #.#'#'### #.'...'.# ###...### #.'...'.#liη:---liliq _a +0 club; a +0 leather armour; the goblin corpse of IjybliXliRlililiI,li,liBli0P  There is a stone staircase leading up here.liHli _li!li0li,lihliJlilililiYli,liAli li!,lililililiYli[li,liplililili-liDliX,liliXR  There is a stone staircase leading down here.liY .#  ..#  ...#  ######.#..  ..#......  #........  #@.....#  #>#.........# ..###.# .r.#....# ..######..# .W#....##...#......## ##........#......# #....h#.# # W   phantom (dormant)#......# #.......#.. r   quokka (asleep)#......# #....#.h...#......# #.......#li%-7.7 (6.6li-8.3 (7.2lilif _A phantom and a quokka come into view.li#bdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2li$Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@*....#Noise: ---------  Time: 2298.3 (0.0)#>#**.......# ..# a) +0 shortbow##.# .r.#....# .... Fire: a) +0 shortbow######..# .W#....##...#......## ##........li%#......# #....h#.# # W   phantom (dormant)#......# #.......#.. r   quokka (asleep)#......# #....#.h...#......# #.......#There is a stone staircase leading down here. _A phantom and a quokka come into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)libdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@.....#Noise: ---------  Time: 2298.3 (0.0)li-#>#.........# ..# a) +0 shortbow##.# .r.#....# .... Fire: a) +0 shortbow######..# .W#....##...#......## ##........#......# #....h#.# # W   phantom (dormant)#......# #.......#.. r   quokka (asleep)#......# #....#.h...#......# #.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka.  You kill the quokka!lil(((.lili*...liwW.Wli%<===9.3 (1 _li liAli@ bdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......liASH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@*....#Noise: ===------  Time: 2299.3 (0.0)#>#**.......# ..# a) +0 shortbow##.# .W.#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantomliGB#......# #.......#..#......# #....#.h...#......# #.......#You shoot an arrow. The arrow hits the quokka. _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (59% to hit)liBRbdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@(....#Noise: ===------  Time: 2299.3 (0.0)#>#((.......# ..# a) +0 shortbowliCS##.# .((#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#You shoot an arrow. The arrow hits the quokka. _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (59% to hit)li _You kill the quokka!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (59% to hit)  You shoot an arrow. The arrow misses the phantom.li`...W..liF6300.2 (0.9 _liUlili:ugbdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21li*v#........XL:  7 Next: 75% Place: Dungeon:4#@*....#Noise: ===------  Time: 2300.2 (0.0)#>#*........# ..# a) +0 shortbow##.# W..#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#Aim: a phantom (59% to hit) li]w_You shoot an arrow. The arrow misses the phantom.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (59% to hit)li bdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@(....#Noise: ===------  Time: 2300.2 (0.0)#>#(........# ..# a) +0 shortbowli ##.# W..#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (59% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is lightly damaged.lid li R.W.li 21.2 (1 _li liQ libdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@*....#Noise: ===------  Time: 2301.2 (0.0)#>#W........# ..# a) +0 shortbowli##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#You shoot an arrow. The arrow hits the phantom. _The phantom is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 59% to hit)liLbdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2liMStr: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@(....#Noise: ===------  Time: 2301.2 (0.0)#>#W........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#Fire: a) liMN+0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 59% to hit)  You shoot an arrow. The arrow hits the phantom!  The phantom is heavily damaged.li)TW.li,22.2 (1 _liilili0bdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2Str: 7lis######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@W....#Noise: ===------  Time: 2302.2 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........li1#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#li=vYou shoot an arrow. The arrow hits the phantom! _The phantom is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli|Shift-Dir - straight lineAim: a phantom (heavily damaged, 59% to hit)liJs bdevo13 the SkirmisherSpriggan.#Health: 36/36 ========================..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17liGt KInt: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@W....#Noise: ===------  Time: 2302.2 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#Fire: a) +0 shortbowli=u Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 59% to hit)  You shoot an arrow.  The arrow hits the phantom but does no damage.lio 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (heavily damaged, 59% to hit)  You shoot an arrow.  The arrow hits the phantom but does no damage.  The phantom is heavily damaged.li9 [2---3.2 (1liz li + _The phantom hits you.liݶbdevo13 the SkirmisherSpriggan.#Health: 32/36 =====================---..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@W....#Noise: ===------  Time: 2303.2 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....hli#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#The phantom is heavily damaged. _The phantom hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 59% to hit)li~bdevo13 the SkirmisherSpriggan.#Health: 32/36 =====================---..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@(((((#Noise: ===------  Time: 2303.2 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #.li...h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#The phantom is heavily damaged. _The phantom hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 59% to hit)lijsW.... _The phantom hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (heavily damaged, 59% to hit)  You shoot an arrow. The arrow barely misses the phantom.lik-4.1 (0.9liRqlit> _The phantom hits you but does no damage.libdevo13 the SkirmisherSpriggan.#Health: 32/36 =====================---..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@W....#Noise: ===------  Time: 2304.1 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....hli>#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#You shoot an arrow. The arrow barely misses the phantom. _The phantom hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 59% to hit)liRnbdevo13 the SkirmisherSpriggan.#Health: 32/36 =====================---..#Magic: 8/8========================...#licoAC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@W....#Noise: ===------  Time: 2304.1 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#liVpFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 59% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is severely damaged.liA5.1 (1liliT _The phantom barely misses you.li bdevo13 the SkirmisherSpriggan.#Health: 32/36 =====================---..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17li Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@W....#Noise: ===------  Time: 2305.1 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#The phantom is severely damaged. _The phantom barely misses you.li2 |Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)liۓ bdevo13 the SkirmisherSpriggan.#Health: 32/36 =====================---..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17li oInt: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@(((((#Noise: ===------  Time: 2305.1 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....h#.# # W   phantom#......# #.......#..liU #......# #....#.h...#......# #.......#The phantom is severely damaged. _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)li bW.... li G_The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a phantom (severely damaged, 59% to hit)  You shoot an arrow. The arrow barely misses the phantom.li 53=li $6.1 (1li# li' X _The phantom completely misses you.li7 bdevo13 the SkirmisherSpriggan.#Health: 33/36 ======================--..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@W....#Noise: ===------  Time: 2306.1 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....hliJ #.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#You shoot an arrow. The arrow barely misses the phantom. _The phantom completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)libdevo13 the SkirmisherSpriggan.#Health: 33/36 ======================--..#Magic: 8/8========================...#AC: 2Str: 7######.#..EV: 17Int: 10..#......SH: 0Dex: 21#........XL:  7 Next: 75% Place: Dungeon:4#@W....#Noise: ===------  Time: 2306.1 (0.0)#>#.........# ..# a) +0 shortbow##.# ...#....# .... Fire: a) +0 shortbow######..# ..#....##...#......## ##........#......# #....hliF#.# # W   phantom#......# #.......#..#......# #....#.h...#......# #.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is severely damaged.li|Sliv]#...###(#...##( (#...#( #...# .#. ....#(#.#liP^#...##..(######.#..####..#..@.......#...W.. #.§....#..#.#  #>#.........# ..## ##.#....#....# ....######..#....#....##... li _r#......#######........ (((((( 6 dancing weapons (1 polearm, wan…)#......# #....h#.# ####......# #.......#li2`lih.§(((( 5 dancing weapons (1 polearm, wandlii829---lij&7.0 (0.9liplicwJ _The phantom hits you. The phantom blinks! You blink.liKbdevo13 the Skirmisher#...###(Spriggan#...##( (Health: 29/36 ===================-----#...#( .#Magic: 8/8========================#...# .#.AC: 2Str: 7....#(#.#liLEV: 17Int: 10#...##...SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2307.0 (0.0)#...W........a) +0 shortbow#§§....#..#.#Fire: a) +0 shortbow#>#.........# ..####.#....#....# ....######..#....#....##...W   phantomliM5#......#######........((((( 5 dancing weapons (1 polearm, wand…)#......# #....h#.# ####......# #.......#...#The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)lin ` .Wli @..likW.  Aim: a phantom (severely damaged, 59% to hit)libdevo13 the Skirmisher#...###(Spriggan#...##( (Health: 29/36 ===================-----#...#( .#Magic: 8/8========================#...# .#.AC: 2Str: 7....#(#.#EV: 17Int: 10#...##...SH: 0li\Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2307.0 (0.0)#...(........a) +0 shortbow#§§(...#..#.#Fire: a) +0 shortbow#>#.........# ..####.#....#....# ....######..#....#....##...W   phantom#......#######........((((( 5 dancing weapons (1 polearm, wand…)#......# #....h#.# ####......liІD[34m# #.......#...#The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)li _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a phantom (severely damaged, 59% to hit)  You shoot an arrow. The arrow barely misses the phantom.li li ,li% ,li li li li\ ..( ((((W.§.li ((((( 6 dancing weapons (1 polearm, 2 wliO e23----9 (0.9li! lio& + _The phantom hits you.liU Zbdevo13 the Skirmisher#...###.Spriggan#...##. (Health: 23/36 ===============---------#...#( (#Magic: 8/8========================#...# (#.AC: 2li^V wStr: 7....#(#.#EV: 17Int: 10#...##..(SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2307.9 (0.0)#...W........a) +0 shortbow#.§....#..#.#Fire: a) +0 shortbow#>#.........# ..####.#....#....# ....liV ######..#....#....##...W   phantom#......#######........(((((( 6 dancing weapons (1 polearm, 2 w…)#......# #....h#.# ####......# #.......#...#You shoot an arrow. The arrow barely misses the phantom. _The phantom hits you.  Fire: a) +0 shortbowliW XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)li.bdevo13 the Skirmisher#...###.Spriggan#...##. (Health: 23/36 ===============---------#...#( (#Magic: 8/8========================li/#...# (#.AC: 2Str: 7....#(#.#EV: 17Int: 10#...##..(SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2307.9 (0.0)#...(........a) +0 shortbow#.§(...#..#.#Fire: a) +0 shortbowli.0#>#.........# ..####.#....#....# ....######..#....#....##...W   phantom#......#######........(((((( 6 dancing weapons (1 polearm, 2 w…)li 1#......# #....h#.# ####......# #.......#...#You shoot an arrow. The arrow barely misses the phantom. _The phantom hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)li߳cM_The phantom hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)  You shoot an arrow. The arrow closely misses the phantom.li,lijlisli( .(..W..liq(((((()li<+8.9 (1liliUU _The phantom closely misses you.lisRbdevo13 the Skirmisher#...###.Spriggan#...##( .Health: 23/36 ===============---------#...#( (#liNMagic: 8/8========================#...# (#.AC: 2Str: 7....#(#.#EV: 17Int: 10#...##(..SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2308.9 (0.0)#...W........a) +0 shortbow#......#..#.#Fire: a) +0 shortbowli]#>#.........# ..####.#....#....# ....######..#....#....##...W   phantom#......#######........(((((( 6 dancing weapons (1 polearm)#......# #....h#.# ####......# #.......#...#You shoot an arrow. The arrow closely misses the phantom. _The phantom closely misses you.Fire: a) +0 shortbowli^XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)libdevo13 the Skirmisher#...###.Spriggan#...##( .Health: 23/36 ===============---------#...#( (#Magic: 8/8li<========================#...# (#.AC: 2Str: 7....#(#.#EV: 17Int: 10#...##(..SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2308.9 (0.0)#...W........a) +0 shortbow#......#..#.#Fire: a) +0 shortbow#>#.........# ..####.#....#....# ....li######..#....#....##...W   phantom#......#######........(((((( 6 dancing weapons (1 polearm)#......# #....h#.# ####......# #.......#...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is severely damaged.li_88(li<(((( 7 dancing weapons (2 polearms, 1…)li?c4=9.8 (0.9 _litElipLliJE bdevo13 the Skirmisher#...###.Spriggan#...##( .Health: 24/36 ================--------#...#( (#Magic: 8/8========================#...# (#(AC: 2Str: 7....#(#.#EV: 17Int: 10#...##(..SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2309.8 (0.0)#...W........a) +0 shortbow#......#..#.#[11liF ;38HFire: a) +0 shortbow#>#.........# ..####.#....#....# ....######..#....#....##...W   phantom#......#######........((((((( 7 dancing weapons (2 polearms, 1…)#......# #....h#.# ####......# #.......#...#You shoot an arrow. The arrow hits the phantom. _The phantom is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)liTm bdevo13 the Skirmisher#...###.Spriggan#...##( .Health: 24/36 ================--------#...#( (#Magic: 8/8========================#...# (#(AC: 2Str: 7....#(#.#EV: 17Int: 10#...##(..SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2309.8 (0.0)#...W........a) +0 shortbow#......#..#.#[11lirn ;38HFire: a) +0 shortbow#>#.........# ..####.#....#....# ....######..#....#....##...W   phantom#......#######........((((((( 7 dancing weapons (2 polearms)#......# #....h#.# ####......# #.......#...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 59% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is almost destroyed.li> li li$.liG(((liH.10.7 (0.9licliU _The phantom closely misses you.liJZbdevo13 the Skirmisher#...###.Spriggan#...##( .Health: 24/36 ================--------#...#( (#Magic: 8/8li![========================#...# (#.AC: 2Str: 7....#(#.#EV: 17Int: 10#...##((.SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2310.7 (0.0)#...W........a) +0 shortbow#......#..#.#li[Fire: a) +0 shortbow#>#.........# ..####.#....#....# ....######..#....#....##...W   phantom#......#######........((((((( 7 dancing weapons (2 polearms)liM\#......# #....h#.# ####......# #.......#...#The phantom is almost destroyed. _The phantom closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 59% to hit)li?Rbdevo13 the Skirmisher#...###.Spriggan#...##( .Health: 24/36 ================--------#...#( (#liMagic: 8/8========================#...# (#.AC: 2Str: 7....#(#.#EV: 17Int: 10#...##((.SH: 0Dex: 21######.#..####XL:  7 Next: 75% Place: Dungeon:4..#..@.......Noise: ===------  Time: 2310.7 (0.0)#...(........a) +0 shortbow#..(...#..#.#Fire: a) +0 shortbow#>#.........# ..####.#....#....# ....######..#....[lik40m#....##...W   phantom#......#######........((((((( 7 dancing weapons (2 polearms)#......# #....h#.# ####......# #.......#...#The phantom is almost destroyed. _The phantom closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 59% to hit)li"_The phantom closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a phantom (almost destroyed, 59% to hit)  You shoot an arrow. The arrow barely misses the phantom.li....#.....##...#.###.##...###.####...##(..###...#(#(..###...#((#..#liYe#.......#(#.#. #.W@##((.########.#..#####..#............#...§..........#......#..#.##. #>#.........# ..## ##.#....#....# .(((( 8######..#....#....##...lit#......#######..li}line19----1.7 (1li<liJ _The phantom hits you. The phantom blinks! You blink.li(bdevo13 the Skirmisher....#.....#Spriggan#...#.###.#Health: 19/36 ============------------#...###.###Magic: 8/8========================#...##(..##AC: 2Str: 7#...#(#(#.#EV: 17Int: 10..###...#((#..#SH: 0Dex: 21#.......#(#.#.#XL:  7 Next: 75% Place: Dungeon:4#.W@##((.##Noise: ===------  Time: 2311.7 (0.0)######[4li0m.#..#####.a) +0 shortbow..#............Fire: a) +0 shortbow#...§..........#......#..#.##.#>#.........# ..##W   phantom##.#....#....# ....((((((( 8 dancing weapons (2 polearms)######..#....#....##...#......#######........You shoot an arrow. The arrow barely misses the phantom. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 59% to hit)ligbdevo13 the Skirmisher....#.....#Spriggan#...#.###.#Health: 19/36 ============------------#...###.###liMagic: 8/8========================#...##(..##AC: 2Str: 7#...#(#(#.#EV: 17Int: 10..###...#((#..#SH: 0Dex: 21#.......#(#.#.#XL:  7 Next: 75% Place: Dungeon:4#((@##((.##Noise: ===------  Time: 2311.7 (0.0)######.#..#####.a) +0 shortbow..#............Fire: a) +0 shortbow#...§..........#......#..#.##.lim#>#.........# ..##W   phantom##.#....#....# ....((((((( 8 dancing weapons (2 polearms)######..#....#....##...#......#######........You shoot an arrow. The arrow barely misses the phantom. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowliPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 59% to hit)liM.W _The phantom hits you. The phantom blinks! You blink.  liqFire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a phantom (almost destroyed, 59% to hit)  You shoot an arrow. The arrow closely misses the phantom.12----2.6 (0.9lihliC+ _The phantom hits you!liT xbdevo13 the Skirmisher....#.....#Spriggan#...#.###.#li Health: 12/36 ========----------------#...###.###Magic: 8/8========================#...##(..##AC: 2Str: 7#...#(#(#.#EV: 17Int: 10..###...#((#..#SH: 0Dex: 21#.......#(#.#.#XL:  7 Next: 75% Place: Dungeon:4#.W@##((.##li  Noise: ===------  Time: 2312.6 (0.0)######.#..#####.a) +0 shortbow..#............Fire: a) +0 shortbow#...§..........#......#..#.##.#>#.........# ..##W   phantom##.#....#....# ....((((((( 8 dancing weapons (2 polearms)######..#....#....##...li ?#......#######........You shoot an arrow. The arrow closely misses the phantom. _The phantom hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 59% to hit)li bdevo13 the Skirmisher....#.....#li Spriggan#...#.###.#Health: 12/36 ========----------------#...###.###Magic: 8/8========================#...##(..##AC: 2Str: 7#...#(#(#.#EV: 17Int: 10..###...#((#..#SH: 0Dex: 21liD #.......#(#.#.#XL:  7 Next: 75% Place: Dungeon:4#.W@##((.##Noise: ===------  Time: 2312.6 (0.0)######.#..#####.a) +0 shortbow..#............Fire: a) +0 shortbow#...§..........li, z#......#..#.##.#>#.........# ..##W   phantom##.#....#....# ....((((((( 8 dancing weapons (2 polearms)######..#....#....##...#......#######........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 59% to hit)  li nYou shoot an arrow. The arrow hits the phantom.  You destroy the phantom!li .(((((((( 8 dancing weapons (2 polearms)liF !li Z.903.5 (0.9 li _li li=  lib li8 K_Your Ranged Weapons skill increases to level 9!li li"bdevo13 the Skirmisher....#.....#Spriggan#...#.###.#Health: 12/36 ========----------------li##...###.###Magic: 8/8========================#...##(..##AC: 2Str: 7#...#(#(#.#EV: 17Int: 10..###...#((#..#SH: 0Dex: 21#.......#(#.#.#XL:  7 Next: 90% Place: Dungeon:4li$,#..@##((.##Noise: ===------  Time: 2313.5 (0.0)######.#..#####.a) +0 shortbow..#............Fire: a) +0 shortbow#...§..........#......#..#.##.#>#.........# ..##(((((((( 8 dancing weapons (2 polearms)##.#....#....# ....######..#....#....##...li7&#......#######........You shoot an arrow. The arrow hits the phantom. _You destroy the phantom! _Your Ranged Weapons skill increases to level 9!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliG-.@li4:bdevo13 the Skirmisher....#.....#Spriggan#...#.###.#Health: 12/36 ========----------------li;#...###.###Magic: 8/8========================#...##(..##AC: 2Str: 7#...#(#(#.#EV: 17Int: 10..###...#((#..#SH: 0Dex: 21#.......#(#.#.#XL:  7 Next: 90% Place: Dungeon:4#((@##((.##Noise: ===------  Time: 2313.5 (0.0)li;######.#..#####.a) +0 shortbow..#............Fire: a) +0 shortbow#...§..........#......#..#.##.#>#.........# ..##(((((((( 8 dancing weapons (2 polearms)##.#....#....# ....######..#....#....##...li<#......#######........You shoot an arrow. The arrow hits the phantom. _You destroy the phantom! _Your Ranged Weapons skill increases to level 9!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelih.. _You destroy the phantom! li_Your Ranged Weapons skill increases to level 9!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You shoot an arrow.li3!3li-4.4 (0.9 _liglilid....#.....##...#.#####.####(..##(#(#...##(#.#.......#(#.# #...##((.#######.#@.#####. ..#...........li #.....#......#..#.##>#.........# ..####.#....#....# .... ######..#...#.........#######.........# #....h#.# ###liEli7---5.0 (0.6li lilivP 3lioR lir 4=li;x ,li{ li ,li liS ,li3 li u15==liX lik ,li li) ,li li ,li li 6=li li li li ,li li S7=li li[ li liO li li ,li li li ^8==li li. ,li liP ,li9 li% ,li  li^ li, D9=li li ,li" li% ,li& li) ,li+ li+8 j20=li: liG ,liI lifO ,liQ liQV ,liBX li|] 91liB^ ;==li_ lie ,ligg liCj ,li6k lip liq li6r liv li#.........# ..## ##.#....#..# .... ######..#....#....##...li_(.(((li}.4.2 (89.2lit8_li< _Found a hide-covered altar of Uskayaw.lie3lilili,li!lili#li9=lili9liDli,liGli*li$... .. #### .<. . ... .. .##..# ....... .#$..# _.  ....#.... #...#.### #@..###.##6.0 (1.8) #...##((## #...#(#.#.#....###...#((#..#...#(#(#.#####...##(..##((((((((######.#..#####. ..#............ #..............li_lig!.(((( 76 (2.4_liT; _Found an escape hatch in the ceiling.li 3li li li,li,lilihlililili0!li"li?$liT',li(li-li(0,li1li4M _You now have 239 gold pieces (gained 5).liC93li:liT<li:>,li ?li@liB,li^CliEliLy+# .... #... .###.#.## ........###### #............ #.......#..# #.......#@###### livP11.2 (4.6#...<...........[ #.......##..##+## #...........######..#...## _.##.....#.....# ###...#.###.# #...###.### #...##(..##liS9_linT+8 (5.2li+Z9_li9]~ _Found a pair of embroidered boots. Found a large runed translucent door.li3lilili!,li{&,li'lir(li(li*li-,li/liI1li4,li 6li7li:,li;li=liA,lililiF ,liK li  +#.... #... .###.#.## ........###### #...... #.......#..# #.......#.######## #...<...........@.# 6.0 (4 #.......##..##+##. #...........# ....... #####..#...## _. #......##.....#.....#....#.###...#.###.#...###...###.### .###...##(..## ?#  ## #...#(#.#.# _Found a scroll labelled DUGUETW ROLAUNALL.lili#li/&v _You see here a +1 pair of boots.li 3lili5li+# .... #... ###.#.## ###### . .#..# .#.# liձ...<...........[@# .##..##+##. .# #...#...## _.##......###.....#.....#....#.###...#.###.#...## .g   hobgoblin (asleep)#...###.###g.###...##(..##.?# li lik 0.0gglilA hobgoblin comes into view.==li_6 (0.6li/li+ _The hobgoblin shouts!liW r +#  ....  #...###########<...........[@#..##+##........  #........  _.##......#  ....#..  ...## .  .## liY R .?#  li{ +#  ....  #...#########<...........[@#..##+##........ li #........  _.##......#  ....#..  ...## .  .## .?# liliuli9_li5 ` _A hobgoblin is nearby!li +#bdevo13 the Skirmisher....liաSpriggan#...Health: 36/36 ======================== ###.#.##Magic: 8/8======================== .......######AC: 2Str: 7 ............EV: 17Int: 10 .......#..#SH: 0Dex: 21 .......#.#########XL:  7 Next: 90% Place: Dungeon:4 ...<...........[@#liۢNoise: ==-------  Time: 2416.6 (0.0) .......##..##+##*.......a) +0 shortbow ...........# #*.......Fire: a) +0 shortbow ####..#...## _.##*.....###.....#.....#*...#..###...#.###.#*..## .g   hobgoblin#...###.###g.###...##(..##.?# ## #...#(#.#.# _The hobgoblin shouts! li_A hobgoblin is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)li] .gliip*gAim: a hobgoblin (68% to hit)liKy +#bdevo13 the Skirmisher....Spriggan#...Health: 36/36 ======================== ###.#.##Magic: 8/8======================== .......######AC: 2Str: 7 ............EV: 17Int: 10 .......#..#SH: 0Dex: 21 .......#.#########XL:  7 Next: 90% Place: Dungeon:4 ...<...........[@#Noise: ==-------  Time: 2416.6 (0.0) .......##..##+##(.......liMa) +0 shortbow ...........# #(.......Fire: a) +0 shortbow ####..#...## _.##(.....###.....#.....#(...#..###...#.###.#(..## .g   hobgoblin#...###.###(.###...##(..##.(# ## #...#(#.#.# _The hobgoblin shouts! _A hobgoblin is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)li  You shoot an arrow. The arrow barely misses the hobgoblin.liq....g.?liu<=7.5 (0.9 _li9_lili  +#bdevo13 the Skirmisher....Spriggan#...Health: 36/36 ======================== ###.#.##Magic: 8/8======================== .......######AC: 2Str: 7 ............EV: 17li Int: 10 .......#..#SH: 0Dex: 21 .......#.#########XL:  7 Next: 90% Place: Dungeon:4 ...<...........[@#Noise: ===------  Time: 2417.5 (0.0) .......##..##+##*.......a) +0 shortbow ...........# #*.......Fire: a) +0 shortbow ####..#...## _.##*.....###.....#.....#*...#..###...#.###.#g..## .g   hobgoblin#...###.###..###...##(..##.?# ## #...#(#.#.#Aim: a hobgoblin (68% to hit) _You shoot an arrow. The arrow barely misses the hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir -liK P straight lineAim: a hobgoblin (68% to hit)liO +#bdevo13 the Skirmisher....Spriggan#...Health: 36/36 ======================== ###.#.##Magic: 8/8======================== .......######AC: 2Str: 7 ............EV: 17Int: 10 .......#..#SH: 0Dex: 21 .......#.#########XL:  7 Next: 90% Place: Dungeon:4 ...<...........[@#Noise: ===------  Time: 2417.5 (0.0) .......##..##+##(.......a) +0 shortbow ...........# #(.......Fire: a) +0 shortbow ####..#...## _.##(.....###.....#.....#(...#..###...#.###.#(..## .[14;3liQ+8Hg   hobgoblin#...###.###.(###...##(..##.(# ## #...#(#.#.#Aim: a hobgoblin (68% to hit) _You shoot an arrow. The arrow barely misses the hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)lis _You shoot an arrow. The arrow barely misses the hobgoblin.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (68% to hit)  You shoot an arrow. The arrow closely misses the hobgoblin..._.##.g..?8.4 (0.9 _liQlinli  +#bdevo13 the Skirmisher....Spriggan#...Health: 36/36 ======================== ###.#.##Magic: 8/8======================== li<.......######AC: 2Str: 7 ............EV: 17Int: 10 .......#..#SH: 0Dex: 21 .......#.#########XL:  7 Next: 90% Place: Dungeon:4 ...<...........[@#Noise: ===------  Time: 2418.4 (0.0) .......##..##+##*.......a) +0 shortbow ...........# #*.......Fire: a) +0 shortbow ####..#...## _.##*.....###.....#.....#g...#..###...#.###.#...## .g   hobgoblin#...###.###..###...##(..##.?# ## #...#(#.#.#lizAim: a hobgoblin (68% to hit) _You shoot an arrow. The arrow closely misses the hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)lia +#bdevo13 the Skirmisher....Spriggan#...Health: 36/36 ======================== ###.#.##Magic: 8/8======================== .......######AC: 2Str: 7 ............EV: 17Int: 10 .......#..#SH: 0Dex: 21 .......#.#########li?!XL:  7 Next: 90% Place: Dungeon:4 ...<...........[@#Noise: ===------  Time: 2418.4 (0.0) .......##..##+##........a) +0 shortbow ...........# #........Fire: a) +0 shortbow ####..#...## _.##......###.....#.....#g...#..###...#.###.#...## .g   hobgoblin#...###.###..###...##(..##.?# ## #...#(#.#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!lit(((.liM[....liwP49.3 (0.9 _li]V9_liXli-3li.li5li9?XliE#... ##.#.#####.. ......###### .J.. liF..............##..# ...# #.#.#########...#...<...........[.#.....#.##..##+##................# #.@.......--- ###..#...## _.#  ##.....#.....#....#..#  ###...#.###.#...## .. #...###.###..## #...##(..##.?# J   endoplasm (asleep) li H# #...#(#.#.#.## ...###...#((#..#.#  #.......#.#.#.#li QT9 (0.6_liQJ---20.5 (1.2liUli[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (68% to hit)  You shoot an arrow. The arrow hits the hobgoblin. _An endoplasm comes into view.li%  #...bdevo13 the Skirmisher ##.#.#####..Spriggan ......###### .J..Health: 36/36 ======================== ...........li& .*.#Magic: 8/8======================== ......#..#.*.# #.AC: 2Str: 7 ......#.#########*..#...EV: 17Int: 10 ..<...........[.#*....#.SH: 0Dex: 21 ......##..##+##..*......XL:  7 Next: 90% Place: Dungeon:4 lix( ..........# #.@.......Noise: ---------  Time: 2420.5 (0.0) ###..#...## _.##......#.a) +0 shortbow##.....#.....#....#..#Fire: a) +0 shortbow###...#.###.#...## ..#...###.###..###...##(..##.?#J   endoplasm (asleep) # #...#(#.#.#.## ...###...#((#..#.##.......#.#.#.# _You kill the hobgoblin! _An endoplasm comes into view.Fire: a) +0 shortbowli`) &Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)li J....*_lif n.*._li..*.*._li)J*.*_Aim: an endoplasm (asleep, 98% to hit)lin #...bdevo13 the Skirmisher ##.#.##lip###..Spriggan ......###### .J..Health: 36/36 ======================== ..............#Magic: 8/8======================== ......#..#...# #.AC: 2Str: 7 ......#.#########...#...EV: 17Int: 10 ..<...........[.#.....#.SH: 0Dex: 21 ......##..##+##.........XL:  7 Next: 90% Place: Dungeon:4 ..........# #.@.......Noise: ---------  Time: 2420.5 (0.0) ###..#...## _.##......#.a) +0 shortbow##.....#.....#....#..#Fire: a) +0 shortbow[34li9m###...#.###.#...## ..#...###.###..###...##(..##.?#J   endoplasm (asleep) # #...#(#.#.#.## ...###...#((#..#.##.......#.#.#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!li ~.(((((liwhn......_liJnF1===1.4 (0.9 _lis9_lizlid3liflipkliNnli{#.#.#####.. .....###### #...J .... #...# # ##..# #...#.#.##.#########...#...<...........[.#.....#.#li|1...##..##+##............# #. ##..#...## _.##.  ##.....#.....#....#..# #...#.###.#...## ..  #...###.###..###...##(..##.?##...#(#.#.#.## J   endoplasm (wandering) ..###...#((#..#.# #.......#.#.#.#. #####...##(..##li&0li7---2.0 (0.6li]li] _An endoplasm comes into view.lii #.#.#####..bdevo13 the Skirmisher .....###### #...JSpriggan .......... #..*# # #Health: 36/36 ======================== .....#..##..*#.#.#Magic: 8/8======================== lik .....#.#########..*#....AC: 2Str: 7 .<...........[.#.*...#.#EV: 17Int: 10 .....##..##+##...*......SH: 0Dex: 21 .........# #...*......XL:  7 Next: 91% Place: Dungeon:4 ##..#...## _.##.@....#.Noise: ---------  Time: 2422.0 (0.0)  ##.....#.....#....#..#a) +0 shortbow###...#.###.#...## ..Fire: a) +0 shortbow#...###.###..###...##(..##.?##...#(#.#.#.##li%l /J   endoplasm (wandering) ..###...#((#..#.# #.......#.#.#.#. #####...##(..## _You kill the endoplasm! _An endoplasm comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 89% to hit)li! #.#.#####..bdevo13 the Skirmisher .....###### #...JSpriggan .......... #...# # #Health: 36/36 ======================== .....#..##...#.#.#Magic: 8/8======================== .....#.#########...#....AC: 2Str: 7 .<...........[.#.....#.#EV: 17Int: 10 .....##..##+##..........SH: 0Dex: 21 .........# #..........XL:  7 Next: 91% Place: Dungeon:4 ##..#...## _.##.@....#.Noise: ---------  Time: 2422.0 (0.0)  ##.....#.....#[4li 0m....#..#a) +0 shortbow###...#.###.#...## ..Fire: a) +0 shortbow#...###.###..###...##(..##.?##...#(#.#.#.##J   endoplasm (wandering) ..###...#((#..#.# #.......#.#.#.#. #####...##(..##Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 89% to hit)  You shoot an arrow.  The endoplasm quivers.The arrow hits the endoplasm!  You kill the endoplasm!li .((((((_liG%7....liH&=..._li-<===9 (0.9 _li#18_liy3liP3lili liQlifBlililililili,li li liliFlijli,li-lili&li-,li\.li/li/li2li4liw6liS;,li=li*DDAim: an endoplasm (wandering, hasn't noticed you, 89% to hit)  You shoot an arrow.  The endoplasm quivers.The arrow hits the endoplasm! _You kill the endoplasm! _liD]r - 3 scrolls labelled DUGUETW ROLAUNALL (gained 1)liI3liKliNliU,liXliZliN^,li_li`li!clipe,liglip6##..#...##._.##......#.  ##.....#.....#....#..#  ###...#.###.#...## .. #...###.###..##  #...##(((##..# # #...#.#(#(#.## liqb###...#..#((#.#  ##.#.#(#.#  #####...##...##@# --- ######.#..#####....#  ..#..................  #..............#.#.....  #......#..#.##. .#######>#.........##...##lier(((((((( 8 dancing weapons (2 polearms) ##.#....#....##....#....#....##...# ..#######........lis-8.7 (5.8litli~liG---9.7 (6lili}- _x - a wand of roots (5)liF3lililiBlililililidlitlilitnliXlililiTlililixliliFli,lililili_lililililili|lililili]li,lilili li2 li lili,lili{li lili1li0li)W.###.#...## ...# .... ###(###..## ..# ..# ##.((##..# #.#... #.#(#(#.## #.#.# #..#((#.# #... #.#.#(#.# ###.# ##...##.### #...# .#####....###.#.. ..............## .......#.#........# ..#.##...#######....# ....##...## .?..... ....##.... ...#..... ....##...# ##..###...h   jackal (asleep) .........# #..# ..h .....#.#.### #... .......#...#li2.38.1 (8.4li)4+7 (9.0li:liQ=Y _A jackal comes into view.liRN#.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan liS##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== #..#((#.# #...#AC: 2Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 ..............##@#Noise: ---------  Time: 2438.7 (0.0) .......#.#.......*#libTa) +0 shortbow ..#.##...#######..*.#Fire: a) +0 shortbow ....##...## .?..**. ....##.... ...#..*.. ....##...# ##..###.*.h   jackal (asleep) .........# #..# ..h .....#.#.### #... .. .......#...# _x - a wand of roots (5) _A jackal comes into view.Fire: a) +0 shortbowliVU#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 98% to hit)li #.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== #..#((#.# #...#AC: 2lil Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 ..............##@#Noise: ---------  Time: 2438.7 (0.0) .......#.#........#a) +0 shortbow ..#.##...#######....#Fire: a) +0 shortbow ....##...## .?..... ....##.... ...#..... ....##...# ##..###...h   jackal (asleep) .........# #..# ..h .....#.#.### #... .. .......#...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - liӜ straight lineAim: a jackal (asleep, 98% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!li 0((li Y((((.†li' @......lip/ <===9.7 (1 _li1 li4 li~R#.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8liS======================== #..#((#.# #...#AC: 2Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 ..............##@#Noise: ===------  Time: 2439.7 (0.0) .......#.#........#a) +0 shortbow ..#.##...#######....#Fire: a) +0 shortbow ....##...## .?..... ....##.... ...#..... liTD....##...# ##..###... .........# #..# ..† .....#.#.### #... .. .......#...#Aim: a jackal (asleep, 98% to hit)  You shoot an arrow. The arrow hits the jackal! _You kill the jackal!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli&W@***.li=8 -#.li A.#li#.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== #..#((#.# #...#AC: 2liIStr: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 ..............##@#Noise: ===------  Time: 2439.7 (0.0) .......#.#.......(#a) +0 shortbow ..#.##...#######.(..#Fire: a) +0 shortbow ....##...## .?.(... ....##.... ...#..... ....##...# ##..###... li.........# #..# ..† .....#.#.### #... .. .......#...#Aim: a jackal (asleep, 98% to hit)  You shoot an arrow. The arrow hits the jackal! _You kill the jackal!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliޝ...  You shoot an arrow. The arrow hits the jackal! _You kill the jackal!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.li540.6 (0.9 _li"lili<li3liliaj ##(###..## # .((##..# #.#... .#(#(#.## .#((#.# li}.#.####.# #...##.### #...## .#####....###.#...............##.###.#......@.##.##...#######....#.## .?.....h..#.h   jackal (asleep).#.#. ....#.h.....li&0li7---1.2 (0.6li:liY _A jackal comes into view.li@###(###..## ..# ..#bdevo13 the Skirmisher ##.((##..# #.#...Spriggan #.#(#(#.## #.#.#Health: 36/36 ======================== #..#((#.# #...#Magic: 8/8======================== #.#.#(#.# ###.#AC: 2Str: 7 li~B##...##.### #...##EV: 17Int: 10 .#####....###.#..#SH: 0liDex: 21 ..............##.##li}XL:  7 Next: 91% Place: Dungeon:4 lin.......#.#......@.#liNoise: ---------  Time: 2441.2 (0.0) ..#.##...#######.***#li%a) +0 shortbow ....##...## .?...**h.liO=Fire: a) +0 shortbow lim....##.... ....#..... ....##...# ###..###... li.........# #..# ..†lih   jackal (asleep) .....#.#.### #... .. liʺy.......#...# #.#. liq....#.h..... _You shoot an arrow. _A jackal comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli;`Shift-Dir - straight lineAim: a jackal (asleep, 98% to hit)li-w###(###..## ..# ..#bdevo13 the Skirmisher ##.((##..# #.#...Spriggan #.#(#(#.## #.#.#Health: 36/36 ======================== liw#..#((#.# #...#Magic: 8/8======================== #.#.#(#.# ###.#AC: 2Str: 7 li x##...##.### #...##EV: 17Int: 10 .#####....###.#..#SH: 0Dex: 21 ..............##.##XL:  7 Next: 91% Place: Dungeon:4 .......#.#......@.#li1xNoise: ---------  Time: 2441.2 (0.0) ..#.##...#######.(((#a) +0 shortbow liMx....##...## .?...((h.lilxFire: a) +0 shortbow ....##.... ....#..... lix~....##...# ###..###... lix.........# #..# ..†h   jackal lixt.....#.#.### #... .. lix.......#...# #.#. ....#.h.....lix%Fire: a) +0 shortbowli.y"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 98% to hit)  liMyYou shoot an arrow. The arrow hits the jackal.  The jackal is moderately wounded.liQli<......liZ5===2.1 (0.9 li{ _li li liIli linli liM.###.#...## ...#(###..## ..# ..# ##.((##....#(#(#.###.#( #...# #.#.#(#.# ###.# ##...##.### #...######....###.#..# .......##@##---7 (0.6.....#.#........# ########....# ....##...## .?...h....#h   jackal..#.#.---liެ] _A jackal is nearby!lir #.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== #..#((#.# #...#AC: 2Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 ..............##@##Noise: ---------  Time: 2442.7 (0.0) .......#.#.......*#a) +0 shortbow ..#.##...#######..**#Fire: a) +0 shortbow ....##...##li  .?...h... ....##.... ....#..... ....##...# ###..###...h   jackal .........# #..# ..† .....#.#.### #... .. .......#...# #.#. _The jackal is moderately wounded. _A jackal is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 62% to hit)liJ T h.liPh.  Aim: a jackal (moderately wounded, 62% to hit)liܷ#.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...liR0Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== li~#..#((#.# #...#AC: 2Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 .#####....###.#..#li5XL:  7 Next: 91% Place: Dungeon:4 ..............##@##Noise: ---------  Time: 2442.7 (0.0) .......#.#.......(#lia) +0 shortbow ..#.##...#######..((#Fire: a) +0 shortbow ....##...## .?...(... ....##.... ....#..((. ....##...# ###..###..(lih   jackal .........# #..# ..† .....#.#.### #... .. .......#...# #.#. _The jackal is moderately wounded. _A jackal is nearby!liAFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelihnAim: a jackal (moderately wounded, 62% to hit)li=X _A jackal is nearby!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the jackal.liwFc...h....li*G<===3.7 (1 _li_MliPli#.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== #..#((#.# #...#AC: 2Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 liH:.#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 ..............##@##Noise: ===------  Time: 2443.7 (0.0) .......#.#.......*#a) +0 shortbow liuP..#.##...#######..*.#Fire: a) +0 shortbow ....##...## .?..h.... li....##.... ....#..... ....##...# ###..###...lih   jackal .........# #..# ..† li.....#.#.### #... .. .......#...# #.#.li~Aim: a jackal (moderately wounded, 62% to hit) liCo_You shoot an arrow. The arrow closely misses the jackal.Fire: a) +0 shortbowli|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelivAim: a jackal (moderately wounded, 62% to hit)li1 #.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== #..#((#.# #...#AC: 2liD2 Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 ..............##@##Noise: ===------  Time: 2443.7 (0.0) .......#.#.......(#lim2 a) +0 shortbow ..#.##...#######..(.#Fire: a) +0 shortbow li2 ....##...## .?..(.... ....##.... ....#.(... ....##...# ###..###(..li2 h   jackal .........# #..# .(† li2 .....#.#.### #... .( .......#...# #.#.li3 Aim: a jackal (moderately wounded, 62% to hit) _You shoot an arrow. The arrow closely misses the jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliD3 nAim: a jackal (moderately wounded, 62% to hit)li  _You shoot an arrow. The arrow closely misses the jackal.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (moderately wounded, 62% to hit)  You shoot an arrow. The arrow closely misses the jackal.li8 li h......4.7 (1 _li li+#.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== liw#..#((#.# #...#AC: 2Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0liDex: 21 .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 liǿC..............##@##Noise: ===------  Time: 2444.7 (0.0) .......#.#.......h#lia) +0 shortbow ..#.##...#######....#li=Fire: a) +0 shortbow li9x....##...## .?....... ....##.... ....#..... ....##...# ###..###...li_h   jackal .........# #..# ..† li.....#.#.### #... .. .......#...# #.#.liAim: a jackal (moderately wounded, 62% to hit) _You shoot an arrow. The arrow closely misses the jackal.li%Fire: a) +0 shortbowli YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 62% to hit)li#.###.#...## ...# ....li0bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...liHealth: 36/36 ======================== #.#(#(#.## #.#.#liIMagic: 8/8======================== #..#((#.# #...#liXAC: 2Str: 7 li#.#.#(#.# ###.#EV: 17Int: 10 li##...##.### #...##SH: 0Dex: 21 .#####....###.#..#li]XL:  7 Next: 91% Place: Dungeon:4 ..............##@##Noise: ===------  Time: 2444.7 (0.0) liJ.......#.#.......h#a) +0 shortbow ..#.##...#######....#Fire: a) +0 shortbow lin....##...## .?....... ....##.... ....#..... li....##...# ###..###...h   jackal li.........# #..# ..† .....#.#.### #... .. lii.......#...# #.#.Fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliCAim: a jackal (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is almost dead.liliNliiO-5.6 (0.9liAUli^fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is almost dead. _The jackal misses you.li. #.###.#...## ...# ....bdevo13 the Skirmisher ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#Magic: 8/8======================== li/ S#..#((#.# #...#AC: 2Str: 7 #.#.#(#.# ###.#EV: 17li?/ Int: 10 ##...##.### #...##SH: 0Dex: 21 li`/ .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 li/ ..............##@##Noise: ===------  Time: 2445.6 (0.0) li/ .......#.#.......h#a) +0 shortbow li/ ..#.##...#######....#Fire: a) +0 shortbow li/ z....##...## .?....... li0 ....##.... ....#..... ....##...# ###..###...li80 h   jackal .........# #..# ..† lig0 .....#.#.### #... .. .......#...# #.#.The jackal is almost dead. li0 c_The jackal misses you.Fire: a) +0 shortbowli0 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli0 oAim: a jackal (almost dead, 62% to hit)lio #.###.#...## ...# ....bdevo13 the Skirmisher li ###(###..## ..# ..#Spriggan ##.((##..# #.#...Health: 36/36 ======================== #.#(#(#.## #.#.#liY \Magic: 8/8======================== #..#((#.# #...#AC: 2Str: 7 #.#.#(#.# ###.#EV: 17Int: 10 ##...##.### #...##SH: 0Dex: 21 .#####....###.#..#XL:  7 Next: 91% Place: Dungeon:4 li} ..............##@##Noise: ===------  Time: 2445.6 (0.0) li .......#.#.......h#a) +0 shortbow ..#.##...#######....#li =Fire: a) +0 shortbow li ....##...## .?....... ....##.... ....#..... li ....##...# ###..###...li  ]h   jackal liG G.........# #..# ..† .....#.#.### #... .. .......#...# #.#.Fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli nAim: a jackal (almost dead, 62% to hit)  li iYou shoot an arrow. The arrow hits the jackal!  You kill the jackal!li< D.li 9.li 46.5 (0.9 _liI li liwD3liEliHliRKliKliUOliOliaT,liUli`WliVZ,li\li@_,li_lid} _g - 2 scrolls labelled YCUSEVVIOFOO (gained 1)limm.#..#((#.# #...# .#.#.#(#.# ###.# .##...##.### #...## ..#####....###.#..# ...............##.## # ........#.#........#.#..#.##...#######....#... .....##...######......... #....##.........@..#.....lin--- #....##...#######..###... #.........# #..# ..† #.....#.#.### #...# .. #.......#...# #... #....#.h..... .....=. h   hound (asleep) #liJnF# .#.....h ###..##...# . #### #<...# .....li>yw 9.3 (2.8  A hound comes into view.liyG---9 (3.4liRli>T _Found an agate ring.li .#..#((#.# #...#bdevo13 the Skirmisher .#.#.#(#.# ###.#Spriggan .##...##.### #...##Health: 36/36 ======================== ..#####....###.#..#Magic: 8/8======================== ...............##.## #AC: 2Str: 7 ........#.#........#.#EV: 17li Int: 10 #..#.##...#######....#...SH: 0Dex: 21 .....##...######.........XL:  7 Next: 91% Place: Dungeon:4 #....##.........@..#.....Noise: ---------  Time: 2449.9 (0.0) #....##...#######*.###...li. Ha) +0 shortbow #.........# #.*# ..†Fire: a) +0 shortbow #.....#.#.### #..*# .. #.......#...# #.#.** #....#.h..... .....=*h   hound (asleep) #.......#li .#.....h ###..##...#. #### #<...# .....A hound comes into view. _Found an agate ring.  Fire: a) +0 shortbowli "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 98% to hit)li2  *.*..*=...hli .*.*.*..liC*=*.hAim: a hound (asleep, 98% to hit)liq.#..#((#.# #...#bdevo13 the Skirmisher .#.#.#(#.# ###.#Spriggan .##...##.### #...##Health: 36/36 ======================== ..#####....###.#..#Magic: 8/8======================== ...............##.## #AC: 2Str: 7 ........#.#........#.#liEV: 17Int: 10 #..#.##...#######....#...SH: 0Dex: 21 .....##...######.........XL:  7 Next: 91% Place: Dungeon:4 #....##.........@..#.....Noise: ---------  Time: 2449.9 (0.0) #....##...#######(.###...a) +0 shortbow #.........# #.(# ..†Fire: a) +0 shortbow #.....#.#.### #..(# .. #.......#...# #.#.(( #....#.h..... .....=(h   hound #.......#.#.....h ###..##...#. #### #[4li$0m<...# .....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the hound but does no damage.li7!  liO8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the hound but does no damage.  The hound barks!lik9liv@r.....h..li'A?===50.8 (0.9 _liIlii5 .#..#((#.# #...#bdevo13 the Skirmisher .#.#.#(#.# ###.#Spriggan .##...##.### #...##Health: 36/36 ======================== ..#####....###.#..#Magic: 8/8======================== ...............##.## #AC: 2Str: 7 ........#.#........#.#EV: 17Int: 10 #..#.##...#######....#...SH: 0Dex: 21 .....##...######.........XL:  7 Next: 91% Place: Dungeon:4 lii6 #....##.........@..#.....Noise: ===------  Time: 2450.8 (0.0) #....##...#######*.###...a) +0 shortbow #.........# #.*# ..†Fire: a) +0 shortbow #.....#.#.### #..*# .. #.......#...# #.#.*. #....#.h..... .....h.h   hound #.......#.#...... ###..##...#. #### #<...# .....The arrow hits the hound but does no damage. _The hound barks!  li6 ?Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (59% to hit)li_.#..#((#.# #...#bdevo13 the Skirmisher .#.#.#(#.# ###.#Spriggan .##...##.### #...##liyaHealth: 36/36 ======================== ..#####....###.#..#Magic: 8/8======================== ...............##.## #AC: 2Str: 7 ........#.#........#.#EV: 17Int: 10 li#..#.##...#######....#...SH: 0Dex: 21 .....##...######.........XL:  7 Next: 91% Place: Dungeon:4 #....##.........@..#.....Noise: ===------  Time: 2450.8 (0.0) #....##...#######(.###...lia) +0 shortbow #.........# #.(# ..†li?3Fire: a) +0 shortbow lihY#.....#.#.### #..(# .. #.......#...# #.#.(. li#....#.h..... .....h.h   hound #.......#liև .#...... ###..##...#. #### #<...# .....Fire: a) +0 shortbowliPjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (59% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is lightly wounded.liH li*..liI.h=li;41.7 (0.9 _liZlinlik [.#..#((#.# #...#bdevo13 the Skirmisher .#.#.#(#.# ###.#Spriggan .##...##.### #...##Health: 36/36 ======================== ..#####....###.#..#Magic: 8/8======================== li%l ...............##.## #AC: 2Str: 7 ........#.#........#.#EV: 17Int: 10 #..#.##...#######....#...SH: 0Dex: 21 .....##...######.........lil !XL:  7 Next: 91% Place: Dungeon:4 #....##.........@..#.....Noise: ===------  Time: 2451.7 (0.0) #....##...#######*.###...a) +0 shortbow #.........# #.*# ..†Fire: a) +0 shortbow li m #.....#.#.### #..*# .. #.......#...# #.#.h. #....#.h..... .....=.h   hound #.......#.#...... ###..##...#. #### lim #<...# .....You shoot an arrow. The arrow hits the hound. _The hound is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelim HAim: a hound (lightly wounded, 59% to hit)li8 .#..#((#.# #...#bdevo13 the Skirmisher .#.#.#(#.# ###.#Spriggan .##...##.### #...##Health: 36/36 ======================== ..#####....###.#..#Magic: 8/8======================== ...............##.## #AC: 2Str: 7 ........#.#........#.#EV: 17Int: 10 #..#.##...#######....#...SH: 0Dex: 21 .....##...######.........XL:  7 Next: 91% Place: Dungeon:4 #....##.........@..#.....li9 Noise: ===------  Time: 2451.7 (0.0) #....##...#######(.###...a) +0 shortbow #.........# #.(# ..†Fire: a) +0 shortbow #.....#.#.### #..(# .. #.......#...# #.#.(. #....#.h..... .....(.h   hound #.......#.#....(. ###..##...#. #### #<...# .....You shoot an arrow. The arrow hits the hound. _The hound is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)li _The hound is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  li8 Aim: a hound (lightly wounded, 59% to hit)  You shoot an arrow. The arrow closely misses the hound.li li &h..h.=hh 2 hounds (1 wandering).li 42.6 (0.9 _li= li li.#..#((#.# #...#bdevo13 the Skirmisher .#.#.#(#.# ###.#Spriggan .##...##.### #...##Health: 36/36 ======================== ..#####....###.#..#Magic: 8/8======================== ...............##.## #AC: 2Str: 7 ........#.#........#.#EV: 17Int: 10 #..#.##...#######....#...SH: 0Dex: 21 .....##...######.........XL:  7 Next: 91% Place: Dungeon:4 li$#....##.........@..#.....Noise: ===------  Time: 2452.6 (0.0) #....##..h#######*.###...a) +0 shortbow #.........# #.*# ..†Fire: a) +0 shortbow #.....#.#.### #..h# .. #.......#...# #.#... #....#.h..... .....=.lihh 2 hounds (1 wandering) #.......#.#...... ###..##...#. #### #<...# .....Aim: a hound (lightly wounded, 59% to hit) lih_You shoot an arrow. The arrow closely misses the hound.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)li.#..#((#.# #...#bdevo13 the Skirmisher .#.#.#(#.# ###.#Spriggan .##...##.### #...##Health: 36/36 ======================== ..#####....###.#..#Magic: 8/8======================== ...............##.## #AC: 2Str: 7 ........#.#........#.#EV: 17Int: 10 #..#.##...#######....#...SH: 0Dex: 21 .....##...######.........XL:  7 Next: 91% Place: Dungeon:4 #....##.........@..#.....Noise: ===------  Time: 2452.6 (0.0) #....##..h#######(.###...a) +0 shortbow #.........# #.(#[39;4li9m ..†Fire: a) +0 shortbow #.....#.#.### #..(# .. #.......#...# #.#.(. #....#.h..... .....(.hh 2 hounds (1 wandering) #.......#.#....(. ###..##...#. #### #<...# .....Aim: a hound (lightly wounded, 59% to hit) _You shoot an arrow. The arrow closely misses the hound.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)li&"d  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  li"Aim: a hound (lightly wounded, 59% to hit)  You shoot an arrow. The arrow barely misses the hound.The hound barks!liK#,li(h.h...=h.li,23.6 (1 _li/li1li#.#(#(#.## #.#.# #..#((#.# #...# #.#.#(#.# ###.# ##...##.### #...## #####....###.#..# ......##.## # .......#.#........#.# li#.##...#######....#... ....##...######.@....... ....##...h........#..... ....##...#######h.###... .........# #..# ..† .....#.#.### #...# .. li).......#...# #.#... ....#.h..... .....=. .......# .#......liY}#..##...# . ####lidž,li.h.....h.li7---4.2 (0.6lililiL#.((##....#(#(#.###.#( #...# #.#.#(#.# ###.# ##...##.### #...######....###.#..# liM.......##.## #.....#.#........#.# ###@...#...######.....h.....h.#..##...#######..###.......# # ..†#.#.##..# ..   hound...#...# #.#...#.h..... .....=li+N. .......# .#......liPlipW<h.liXB---8li^li7`li#(###..## ..# ..# ##.((##....#(#(#.##li1#.#( #...# #.#.#(#.# ###.# liS##...##.### #...######....###.#..# liw~.......##.## #li(.....#.#......@.#.# ########....#...######.h..liR.h.......#..##...#######..###.......# # ..†#.#.##liR..# .....#...# #.#...#.h..... .....=.liUli<h.lig(5.4lilili˫li7liZliliU li3V lieZ li] liC.###.#...## ...#(###..## ..# ..# ##.((##....#(#(#.###.#( #...# #.#.#(#.# ###.# ##...##.### #...######....###.#..# .......##@## .....#.#........#.# #li-S#######h...#...######..........h.......#..##...#######..###.......# # ..†#.#.##..# .....#...# #.#...lili<h.liJ(6.0lili1li.#.....#....#..#.. ..## .#.###.#...## ...# .... .###(###..## ..# ..# .##.((##..# #.#... .#.#(#(#.## #.#.# .#..#((#.# #...# .#.#.#(#.# ###....##.### #...#######....###.#@.# ........##.## #......#.#......h.#.# #..#.##...#######....#....##...######......... #....##....h.......#..... #....##...#######..###... #.........# #..# ..† #.....#.#.### #...# ..lili%@h.li&6liVlili2 #._.##......#... #.# ....#....#..#.. ..##liy A.###.#...## ...# ....#(###..## ..# ..##.((##.....#(#(#.###.liһ .#( #...#.#.#(#.# ###.# ##...##.### #..@#######....###.#..# liD h.......##h## ........#.#........#.# #..########....# .######.........h.......#....##...#######..###...li {....# # ..†li 6_li (7.2li, 7_liS li.;.#...#.... #._.##......#... #.# ....#....#..#.. ..##.###.#...## ...#(###..## ..# ..##.((##....#(#(#.###.#.#( #...#.#.#(#.# ###@# liP/##...##.### #...#######....###.#..# .......##h## ........#.#........#.# #..########....# .######.......h.......#...##...#######..###...liZ1li7<h.li7&8li=li@lia#+# ..#...#..... #._.##......#... #.# ....#....#..#.. ..##.###.#...## ...# ....#(###..## ..# ..##.((##.....#(#(#.###.#( #@..#.#.#(#.# ###.#..#lia##...##.### #...##.######....###.#h.# .........##.## ## ........#.#........#.# #..#######....# .######......h.......#..licliclijh.h 2 houndshliNk(8.4lipli sli^....[.#.....#.##+##..........##.#...#........... #._.##......#... #.# ....#....#..#.. ..##.###.#...## ...# ....#(###..## ..# ..##.((##.....#(#(#.###.#.#( #...# .#.#(#.# ###.#.##...##.### #..h##.######....###.#..#..........##.##.##   hound ........#.#........#.# #..##....# .liz'######.h..lialili~%h.h 2 houndsh.li:&(9.0lik+7_li:.liD#########...#........[.#.....#.## #+##..........##.#...#...........# #._.##......#... #.# ....#....#..#.. ..##.###.#...###...#(###..## #..# ..##.((##....#(#(#.###.#.#( #...# li.#.#(#.# ###h#..# .##...##.### #...##.######....###.#..#...    hound.......##.##.## ........#.#........#.# #..##h...#lihlili_h.h 2 houndsh.li&6li7_li0li- 9.# #.# #########...#.... ....[.#.....#.## li \#+##..........#.#...#...........## #._.##......#.... #.# ....#....#..#.. ..##.###.#...###...#(###..## #.@# ..##.((##..# ##.#...#(#(#.## #.#li .#( #h..#.#.#(#.# ###.#.. .##...##.### #...##.#    houndli5 #####....###.#..#..........##.##.## ........#.#......h.#.#li liA li liy h.h 2 houndsh.li+ )60.2li liH liF D.##...#.#.#li bdevo13 the Skirmisher #########...#....Spriggan ......[.#.....#.##Health: 36/36 ======================== ..##+##..........##Magic: 8/8liU ======================== ..#...#...........##AC: 2Str: 7 .##._.##......#.... #.#EV: 17Int: 10 .#.....#....#..#.. ..##SH: 0Dex: 21 li .#.###.#...###...# ....XL:  7 Next: 91% Place: Dungeon:4 .###(###..## #.@# ..#li Noise: ---------  Time: 2460.2 (0.0) .##.((##..# ##*#...a) +0 shortbow li` >.#.#(#(#.## #h#.#Fire: a) +0 shortbow .#..#((#.# #...# .#.#.#(#.# ###.#..# .##...##.### #...##.#hh 2 hounds li ..#####....###.#..#... ...............##h##.## li ........#.#........#.#You shoot an arrow. The arrow barely misses the hound. _The hound barks!  Fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleli hShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)liD.##...#.#.#liXbdevo13 the Skirmisher #########...#....Spriggan ......[.#.....#.##Health: 36/36 ======================== ..##+##..........##Magic: 8/8======================== ..#...#...........##AC: 2Str: 7 .##._.##......#.... #.#EV: 17Int: 10 li].#.....#....#..#.. ..##SH: 0Dex: 21 .#.###.#...###...# ....XL:  7 Next: 91% Place: Dungeon:4 .###(###..## #.@# ..#Noise: ---------  Time: 2460.2 (0.0) .##.((##..# ##(#...a) +0 shortbow .#.#(#(#.## #h#.#Fire: a) +0 shortbow .#..#((#.# #...# .#.#.#(#.# ###.#..# .##...##.### #...##.#hh 2 hounds ..#####....###.#..#... ...............##h##.## ........#.#........#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)  You shoot an arrow. li1[23d The arrow hits the hound but does no damage.liX  The hound is lightly wounded.li _h.h.li5===1.1 (0.9 li3 _lili.li+ R... #...# #.# ..# #...#.#.# .#########...#.........[.#.....#. #..##+##li .. ...#...#...........### .##._.##......#.....#.#.#.....#....#..#......## ..#.###.#...###.@.# .... ..###(###..## ##..# ..# ..##.((##..# ##h#... .liW .#.#(#(#.## ##.# ..#..#((#.# #...#.#.#(#.# ###.#..#...##.### #...##.# #..#####....###.#h.#...........##.##.##li li. li_ _h.h.li 5---7 (0.6li li li###### #.... ... #...#<#.# #..# #...#.#.# #.#########...#.... ........[.#.....# ##..##+##....## liύv..#...#...........### .##._.##....#..#.....#....#.@#......##.#.###.#...###...# .....###(###..## ##h.# ..#.##.((##..# ##.#....#.#(#(#.## ##.#.#..#((#.# #.   hound.#.#.#(#.# ###...# ...##...##.### #..h##.# .li4#..#####....###.#..#...licli'<_h.---2.3 _Found a stone staircase leading up.liP ###.. .###### #...... ...... #...#<#.# .#..# #...#.#.###.#########...#.... .........[.#.....###..##+##....## ..#...liQs.....### #...##._.##....#..#.....#....#..#......## #...#.###.#...###h..# .... #...###(###..## ##..# ..# #...##.((##..# ##.#... #...#.#(#.#.## #.#.# #...#..#((#.# #.(   +0 falchion (wandering).#.#.#(#.# ###..# #...##...##.### #..h##.#li/Tli#UliUliVli]qh...li^&9lixe7_li)hli&b.   ####..# ..lib###### #...... ....... #...#<#.# #.#..# #...#.#.##..#.#########...#.....lib.........[.#.....###..##+##lic# ......#........### #...##._.##......#.....#. .....#.....#....#h.#......## #lic#...#.###.#...###...# ....  #...###(###..## ##..# ..#  #...##.((##..# ##.#...  #...#.#(#.#.## #.#.#(   +0 short sword (wandering) ##...#..#(.#.# #. .....#.#.#(#.# ###.#..#li*hBlirh.h 2 hounds(h(.liUs(3.5li{liR~li6 ..  . #.## ####..# ..###### #...... . ...... #...#<#.# #.#..# #...#.#.##..li87 #.#########...#..............[.#.....###..##+## ......#...#...........### #...##._.##....h.#.....#. #.....#.....#....#..#......## ###...#.###.#...###...#.....li7  #...###(###..## ##..# ..# #...##.((##..# ##.#...  #...#.#(#(#.## #h#.# ###...#..#..#.# #.li: li; li4< liE h.h#.....li:F (4.1ligN liQQ li.. .. .#.## ####..# ...###### #...... .. #...#<#.# #.#..# #...#.#.##...#.#########...#..... <.[.#.....#.##.##..##+##.##.#...#....h......### #..#...##._.##......#.....#.# ##.....#.....#....#..#.....##  ###...#.###.#...###...#..... #...###(###..## ##..# ..#  #...##.((##..# ##h#...  #...#.#(#[4li0m.#.## #.#.# .###...#..#..#.# #...#livli[_h.li&7li6_lili . #... ..# #.#.## ####..# ...###### #...... .. #...#<#.# #.#..# #...#.#.##...#.#########...#..... .<.[.#.....#.##.##..##+##.##li .#...#....h......### ##..#...##._.##......#.....#.#  ##.....#.....#....#..#......## ###...#.###.#...#...#..... #...###(###..## ##h.# ..# #...##.((##..# ##.#... #...#.#(#.#.## #.#.# ..###...#..#..#.# #...#li li li^ h._h.li (5.3liS li* liO liO liW liY liu ....  #... ..##.#.## ####..# ...###### #...... .. #...#<#.# #.#..# #...#.#.##...#.###...#..... ..<.[.#.....#.##.##..##+##.@.h......##.#...#liL.####..#...##._.##......#.....#.#  ##.....#.....#....#..#......## ###...#.###.#...###h.#..... #...###(###..## ##..# ..# #...##.((##..# ##.#... # #...#.#(#.#.## #.#.# ...###...#..#..#.# #...#lili72h.liy&9li6lisli^^ +#  ....  #...  ..# ###.#.## ####..# ..li4###### #...... . ...... #...#<#.# #.#..# #...#.#.##.......#.#########...#.....<...........[@#.....###..##+##..h ...........#........### ####..#...##._.##....#......#.....#....#..#......#####...#.###.#...###h..#.....li #...###(###..## ##..# ..# #...##.((##..# ##.#... ## #...#.#(#.#.## #.#.#liщliAliuth.h.li0=6.5liŗlidp _The hound attacks as it pursues you! The hound misses you.li  +# .... #... ..# .###.#.## ####..# ...###### #...... . #. #...#<#.# # #li >.#..# #...#.#.##.. #.#.#...#..... #...<.@.#.....#.## #.##..##+##.h.## #.#...#.####..#...##._.##......#.....#.#li . ##.....#.....#....#h.#...... ###...#.###.#...###...#..... #...###(###liv ..## ##..# ..# #...##.((##..# ##.#...  ## #...#.#(#.#.## #.#.#li liZ li th.h.li X2---7.1li 9_liE _The hound attacks as it pursues you! The hound bites you. _You see here a +1 pair of boots.lit +# .... #... ..#  .###.#.## ####..# ..  .###### #...... .  #. #...#<#.# #  #.#..# #...#.#.##..  #.#.#...#.....  #...<[h#.....#.##  #.##..##+##.##  #.#...#..###  #####..#...##._.##....h.#.....#. ##.....#.....#....#..#...... ###...#.###.#...###...# #...###(###..## ##..# ..# #...##.((##..# ##.#...  ## #...#.#(#.#.## #.#.#lih._h.3=---7 _li9_lili +# .... #... ..# .###.#.## ####..# .. .###### #...... . #. #...#<#.# # #.#..# #...#.#.##.. #li@2.#.#...#..... #...<.h.#.....#.## #.##..##+##.## #.....#...#...###lih #####..#...##._.##...h..#.....# ##.....#.....#....#..# ###...#.###.#...###...#li #...###(###..## ##..# ..  #...##.((##..# ##.#...  ## #...#.#(#.#.## #.#.#lili@h.liB-8.3li9_li li# +# .... #... ..# .###.#.## ####..# .. .###### #...... . #. #...#<#.# # #.#..# #...#.#.##..li;%! #.#.#...#..... #...<.h.#.....#.## #.##..##+##.## #...........#...#...h. #####..#...##._.##......#..... ##.....#.....#....#..# ###...#.###.#...###...# #...###(###..## ##..#  #...##.((##..# ##.#  ## #...#.#(#.#.## #.#.#li(,li/h[._   houndli0&9li"79_li9li  +# .... #... ..# .###.#.## ####..# .. .###### #...... . #. #...#<#.#  #.#..# #...#.#.## #.#.#...#..... #...<.h[.#.....#.## #.##..##+##.## #...........#...#.... #####..#...##._.##......# ##.....#.....#....#..# ###...#.###.#...###...# #...###(###..## ##..# #...##.((##..# ##.# ## #...#.#(#.#.## #.#.li< li lia lim h.hh 2 houndsli0 (9.5li li li+#bdevo13 the Skirmisher....Spriggan#.....#Health: 33/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 91% Place: Dungeon:4#...<.......@*h.[.#.....#.## Noise: ---------  Time: 2469.5 (0.0)#.......##..##+##.h........## a) +0 shortbow#.........li2..#...#...........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. hh 2 hounds#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#. _The hound attacks as it pursues you! The hound bites you. _You see here a +1 pair of boots.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)li-^ .hli&*h_Aim: a hound (lightly wounded, 59% to hit)li+#bdevo13 the Skirmisher....Spriggan#.....#Health: 33/36 ======================--.###.#.######..# .. Magic: 8/8========================lie0........###### #...... .AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 91% Place: Dungeon:4li#...<.......@(h.[.#.....#.## Noise: ---------  Time: 2469.5 (0.0)#.......##..##+##.h........## a) +0 shortbowliB#...........#...#...........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. hh 2 hounds#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a hound (lightly wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound!  The hound is severely wounded.lilir,li6txh..[h.liMu)_liu6===70.4 (0.9 li#v _li|liliB +#bdevo13 the Skirmisher....Spriggan#.....#Health: 33/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 91% Place: Dungeon:4#...<.......@h..[h#.....#.## Noise: ===------  Time: 2470.4 (0.0)#.......##..##+##..........## a) +0 shortbow#...........#...#.......liD 3....# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. hh 2 hounds#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.You shoot an arrow. The arrow hits the hound! _The hound is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)liX  liY liZ h.liZ liB h.  Aim: a hound (severely wounded, 59% to hit)li +#bdevo13 the Skirmisher....Spriggan#.....#Health: 33/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2li Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 91% Place: Dungeon:4#...<.......@h..[h#.....#.## Noise: ===------  Time: 2470.4 (0.0)#.......##..##+##..........## a) +0 shortbow#...........#...#...........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. hh 2 hounds#...###(###..## ##..#li #...##.((##..# ##.#.## #...#.#(#.#.## #.#.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is almost dead.li8AliI;h.liK541.3 (0.9li!QliFT  Press: ? - help, Q - select action, ( or ) - cycleliTShift-Dir - straight line  Aim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is almost dead. _The hound bites you but does no damage. The hound misses you.liA+#bdevo13 the Skirmisher....Spriggan#.....#Health: 34/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 91% Place: Dungeon:4#...<.......@h..h.#.....#.## Noise: ===------  Time: 2471.3 (0.0)#.......##..##+##..........## a) +0 shortbow#...........#...#...li?........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. hh 2 hounds#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.The hound is almost dead. _The hound bites you but does no damage. The hound misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 59% to hit)liY+#bdevo13 the Skirmisher....Spriggan#.....#liHealth: 34/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7li#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 91% Place: Dungeon:4#...<.......@h..h.#.....#.## Noise: ===------  Time: 2471.3 (0.0)#.......##..##+##..........## a) +0 shortbowliU#...........#...#...........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. hh 2 hounds#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a hound (almost dead, 59% to hit)  You shoot an arrow. The arrow hits the hound!  You kill the hound!li"†_   houndlilibliĭ\h.[li:72.3 (1 _liliںliit+#bdevo13 the Skirmisher....Spriggan#.....#Health: 34/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7li/uw#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 97% Place: Dungeon:4#...<.......@*h.[.#.....#.## Noise: ===------  Time: 2472.3 (0.0)#.......##..##+##..........## a) +0 shortbow#...........#...#...........# Fire: a) +0 shortbowli v#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. h   hound#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.You shoot an arrow. The arrow hits the hound! _You kill the hound!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (59% to hit)li^} †h_li+#bdevo13 the Skirmisher....Spriggan#.....#Health: 34/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 97% Place: Dungeon:4#...<.......@(h.[.#.....#.## Noise: ===------  Time: 2472.3 (0.0)#.......##..##+##..........## a) +0 shortbow#...........li97#...#...........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. h   hound#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#. _You kill the hound!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the hound.  The hound is moderately wounded.li]Mli)Rbh._liR-3.2 (0.9lixXli[  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. The arrow hits the hound.  The hound is moderately wounded. li[^_The hound stops to sniff the ground.liߎ +#bdevo13 the Skirmisher....Spriggan#.....#Health: 34/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 97% Place: Dungeon:4#...<.......@h..[.#.....#.## Noise: ===------  Time: 2473.2 (0.0)#.......##..##+##..........## a) +0 shortbow#...........#...#...........#liu a[m Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. h   hound#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.The hound is moderately wounded. _The hound stops to sniff the ground.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 59% to hit)liM +#bdevo13 the Skirmisher....Spriggan#.....#Health: 34/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7liN ^#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 97% Place: Dungeon:4#...<.......@h..[.#.....#.## Noise: ===------  Time: 2473.2 (0.0)#.......##..##+##..........## a) +0 shortbow#...........#...#...........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...liN ,###...#.###.#...###...#. h   hound#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.Fire: a) +0 shortbowliO Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli.O Aim: a hound (moderately wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound!  The hound is severely wounded.lim 9_li -4.1 (0.9li li _The hound misses you. The hound barely misses you.lirO+#bdevo13 the Skirmisher....Spriggan#.....#Health: 34/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 97% Place: Dungeon:4lis#...<.......@h..[.#.....#.## Noise: ===------  Time: 2474.1 (0.0)#.......##..##+##..........## a) +0 shortbow#...........#...#...........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. h   hound#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.The hound is severely wounded. _The hound misses you. The hound barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded[39li t";49m, 59% to hit)liw+#bdevo13 the Skirmisher....Spriggan#.....#Health: 34/36 ======================--.###.#.######..# .. Magic: 8/8========================........###### #...... .AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 97% Place: Dungeon:4#...<.......@h..[.#.....#.## Noise: ===------  Time: 2474.1 (0.0)#.......##..##+##..........## a) +0 shortbow#...........#...#...li........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. h   hound#...###(###..## ##..##...##.((##..# ##.#.## #...#.#(#.#.## #.#.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound.  You kill the hound!†_lilili+#bdevo13 the Skirmisher....Spriggan#.....#Health: 35/36 =======================-.###.#.######..# .. Magic: 8/8========================........###### #...... .li+AC: 2Str: 7#............ #...#<#.#EV: 17Int: 10#.......#..##...#.#.##. SH: 0Dex: 21#.......#.#########...#..... XL:  7 Next: 103% Place: Dungeon:4#...<.......@†..[.#.....#.## Noise: ===------  Time: 2475.1 (1.0)#.......##..##+##..........## a) +0 shortbowli#...........#...#...........# Fire: a) +0 shortbow#####..#...##._.##......#....##.....#.....#....#..#...###...#.###.#...###...#. li.#...###(###..## ##..# #...##.((##..# ##.#.liV ## #...#.#(#.#.## #.#. li{%Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliAim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound. _You kill the hound!lili,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound. _You kill the hound!  You have reached level 8!lilid/  --more--li:j8/40-9/98 1% lili4 _;lie}3;li~;li ;lḯR9= _;lim;li,;lii;li,;lif;li=,;li;liؠ;li7i40==;li@;lif;liѩ,;li;li;liͲ;liD;lij;li;li;li;li;liھ;li(;li9=;li~;li;li;li_;li;li;liJ;liOB;li;li;lin,;li^;liQ;li,;liT;lid;li,;li;li( ;li,;li3;lis;liT #...#..>.. #.........  ##.........  #..$.......  ..........  #.........  #......... +# #.@....... ---88.5 (13.4).... #......... #... #...#.....# .###.#.## ##.######..# .. ........######..# #...... . #..............## #...#<#.# # #.......#..##### #...#.#.##.. #.......#.#########...#..... ;li#...<........†..[.#.....#.##;liO&;li&J---9.1 (14.0;li/-;li/; _Found a stone staircase leading down.<lib<li<li<li?<li*<liB<li-<lii<lie<liD<li,<liߛ<li̝<liM<li<liR<li<li.<liߦ<liN _You now have 252 gold pieces (gained 13).<li<li<li<li<liر<li<liW<li]<liӵ<li <li<liF<li[<li<liϻ<li<li<li8<lie<li!<lii<li<li<li<li(<liO<li<lio<li,<li<li9<li,<li<li<li<liA<li<lij<li<li(<li<liI<li,<liA<li<liA<li<lixk _d - 2 red potions (gained 1)<li3<li<li<li<,<li<lif<lih<li<li<li<li<li<liY<li<li,<li#<lio<li9,<li<li<li<li<li<li<li<li? _The kobold brigand shouts!<li4<lib<li<li<li <li <li<li<liO<li<li<li<<lio<liG<li4<liw!<liJ$<li*<li,<li-<li/<lij1<li3<li35<lix5<liS6<li7<li[9<li9<li:<li;<li(><liV><li><li@7 _You open the door.<liH###############............#..........##.#..######..#.#<li%I #..##. ##.#.########..#h## #.#.##........#..# #.#.###### #..##++##.@.# #...#..>.. <li|I#ßKK ##### #......... #ß... ##......... ?#?.Jh #.......... <li?J..#%... #.......... ..#ß... ##......... h   hound (asleep) ..##ß.. #......... +# #......... .... #.........<liPz 509.5 (20.4  A hound comes into view.<liW[.h%<liBX>h<liXN====10.1 (21.0<li&^<libi _The hound barks! _There is an open door here.>li/bdevo13 the Skirmisher##############Spriggan##............#Health: 40/40 ========================#..........##.#Magic: 9/9========================#...######..#.#AC: 2Str: 7#..##. ##.#.#EV: 17Int: 10#######..#.## #.#.#SH: 0Dex: 21>lik#........#h.# #.#.###### XL:  8 Next:  1% Place: Dungeon:4#..##++##.@.# #...#..>.. Noise: ====-----  Time: 2510.1 (0.0)#ßKK ##### #......... a) +0 shortbow#ß...##......... Fire: a) +0 shortbow?#?.Jh#............#%...#............#ß...##......... h   hound..##ß..#.........+##.............#......... _The hound barks! _There is an open door here.  >liR>Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (59% to hit)>liׄMbdevo13 the Skirmisher##############Spriggan##............#Health: 40/40 ========================#..........##.#Magic: 9/9========================#...######..#.#AC: 2Str: 7#..##. ##.#.#EV: 17Int: 10#######..#.## #.#.#SH: 0Dex: 21#........#h.# #.#.###### XL:  8 Next:  1% Place: Dungeon:4>liW#..##++##.@.# #...#..>.. Noise: ====-----  Time: 2510.1 (0.0)#ßKK ##### #......... a) +0 shortbow#ß...##......... Fire: a) +0 shortbow?#?.Jh#............#%...#............#ß...##......... h   hound..##ß..#.........+##.............#.........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (59% to hit)  >liQYou shoot an arrow. The arrow hits the hound.  The hound is lightly wounded.>li6>liV%S%S   ball python (constriction)>li&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (59% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is lightly wounded.  A ball python comes into view.>li'`===-1.1 (1>li.09%>li5R _The hound barely misses you.?li'bdevo13 the Skirmisher##############Spriggan##............#Health: 40/40 ========================#..........##.#Magic: 9/9========================?li#*#...######..#.#AC: 2Str: 7#..##S ##.#.#EV: 17Int: 10#######..#.## #.#.#SH: 0?lip*Dex: 21#........#h.# #.#.###### XL:  8 Next:  1% Place: Dungeon:4?li"+}#..##++##.@.# #...#..>.. Noise: ===------  Time: 2511.1 (0.0)#ßKK ##### #......... a) +0 shortbow#ß...##......... Fire: a) +0 shortbow?#?.Jh#............#%...#............#ß...##......... h   hound..##ß..?li+#......... S   ball python (constriction)+##.............#.........A ball python comes into view. _The hound barely misses you.Fire: a) +0 shortbow?li+*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)?liEbdevo13 the Skirmisher##############Spriggan##............#Health: 40/40 ========================#..........##.#Magic: 9/9========================#...######..#.#AC: 2Str: 7#..##S ##.#.#EV: 17Int: 10?liG#######..#.## #.#.#SH: 0Dex: 21#........#(.# #.#.###### XL:  8 Next:  1% Place: Dungeon:4#..##++##.@.# #...#..>.. Noise: ===------  Time: 2511.1 (0.0)#ßKK ##### #......... a) +0 shortbow#ß...##......... Fire: a) +0 shortbow?#?.Jh#............#%...#............#ß...##......... h   hound..##ß..#......... S   ball python (constriction)+##.............?liH#.........A ball python comes into view. _The hound barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)?li)N _The hound barely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (lightly wounded, 59% to hit)  You shoot an arrow. The arrow barely misses the hound.?liU.Sh%?li]37--2.0 (0.9?lid9%?liZ* _The hound bites you.?liWb bdevo13 the Skirmisher##############Spriggan##............#Health: 37/40 ======================--#..........##.#Magic: 9/9========================#...######..#.#AC: 2Str: 7#..##. ##.#.#EV: 17Int: 10#######..#S## #.#.#SH: 0Dex: 21#........#h.# #.#.###### XL:  8 Next:  1% Place: Dungeon:4#..##++##.@.# #...#..>.. Noise: ===------  Time: 2512.0 (0.0)#ßKK[?lic 40m ##### #......... a) +0 shortbow#ß...##......... Fire: a) +0 shortbow?#?.Jh#............#%...#............#ß...##......... h   hound..##ß..#......... S   ball python (constriction)+##.............#.........You shoot an arrow. The arrow barely misses the hound. _The hound bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)?li bdevo13 the Skirmisher##############Spriggan##............#Health: 37/40 ======================--#..........##.#Magic: 9/9========================#...######..#.#AC: 2Str: 7#..##. ##.#.#EV: 17Int: 10#######..#S## #.#.#SH: 0Dex: 21#........#h.# #.#.###### XL:  8 Next:  1% Place: Dungeon:4#..##++##.@.# #...#..>.. Noise: ===------  Time: 2512.0 (0.0)#ßKK[39;?li 49m ##### #......... a) +0 shortbow#ß...##......... Fire: a) +0 shortbow?#?.Jh#............#%...#............#ß...##......... h   hound..##ß..#......... S   ball python (constriction)+##.............#.........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is heavily wounded.?li ?li6 v.S9 (0.9?li/ ?li _The hound completely misses you. The hound misses you.@liR ############## ##............# #..........##.# #...######..#.# #..##. ##.#.# #######..#.## #.#.#  #.......@#hS# #.#.######..##++##.'.# #...#..>@liq= #ßKK ##### #.. #ß... ##. ?#?.Jh #.. ..#%... #..  ..#ß...#...##ß.. #.  +#  # @li@liW@liZ..hS%h   houndS   ball python (constriction)@li!6--3.5 (0.6@li%9%@lib _The hound attacks as it pursues you! The hound bites you but does no damage.@liG ##############..................#.######. #..##. #######.@#.#  #........#..# #.#.######..##++##.hS##..> #ß.K #####  #ß...# ?#?.Jh#%.ß.#..##ß.. @li%8---4.1@li9%@li@liV vM ##############..................#.######. #.@##. #######..#.#  #........#..# #.#.#####@liV o#..##++##.hS# #...#..>.K ####.K   kobold brigand (missile).JJ   endoplasm (wandering)@li @li\ h'%-7@li 9%@li @li  ##############..................#.######. #..##. #######..#.#  #.......h#..# #.#.######..##++##.'S#..> #ß.K #####  #ß...@li- # ?#?..h%J.@li= @li1h.SS   ball python (constriction)%5.3Alid############ #..# #..@.......##.# #...######..#.#  #..##. ##.#.# #######.h#.## #.#.#......#..# #.#.#######..##++##.SS# #...#..>K ##### #.#ß... #?#?..h #.h.S'S   ball python (constriction)9Ali?AliӊAli ############ #..# #..........##.# #...######..#.#  #.h##. ##.#.########..#.## #.#.#.....S#..# #.#.########..##++##.'S# #...#..>..#K ##### #.#ß... #Aliѝ AliB Ali `h..6.5Ali Ali Bli0|# ##.# #.##.# #..h######..#.# #..##. ##.#.# #.......S#..# #.#.# #..##++##.'S# #...#..>..# #ß.K ##### #. h.S.S   ball python (constriction)7.1BliZBliBliNT################............# #...h##.# #...######..#.# #..##. ##.#.# #######.S#.## #.#.##........#..# #.#.########..##++##.'S# #...#..>..# h   hound #ß.K ##### #..........#ß... ##.?#?..h #.BlivD.hBli#&7BliBli # ##.# #....h.@...##.# #...######..#.# #..##. ##.#.#  #..##++##.'S# #...#..>..# Bli Bli Blia .hSS   ball python (constriction)Bli V9=8.3Bli3 Bli Cli6CliCli]CliCli4CliQCliClib   bdevo13 the Skirmisher  SprigganHealth: 39/40 =======================-Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  1% Place: Dungeon:4#.....h@...##.#Noise: ---------  Time: 2518.3 (0.0)#..S######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.#######Cli #..##++##.'S# #...#..>..#h   hound#ß.K ##### #..........S   ball python (constriction)#ß...##..........?#?..h#........... _The hound completely misses you. The hound misses you. _The hound attacks as it pursues you! The hound bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 59% to hit)Cli6, S h@Cli h@Aim: a hound (heavily wounded, 59% to hit)Dli΋  bdevo13 the Skirmisher  SprigganHealth: 39/40 =======================-Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  1% Place: Dungeon:4#((((((@...##.#Noise: ---------  Time: 2518.3 (0.0)#..S######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.########..##++##.'S# #...#..>..#h   hound#ß.K ##### #..........Dli'RS   ball python (constriction)#ß...##..........?#?..h#........... _The hound completely misses you. The hound misses you. _The hound attacks as it pursues you! The hound bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 59% to hit)DliThe hound attacks as it pursues you! The hound bites you but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (heavily wounded, 59% to hit)  You shoot an arrow. The arrow barely misses the hound.Dli{#~...S.h.DliZ$7===9.2 (0.9Dli*Dli.S _The hound closely misses you.Dlil@  bdevo13 the Skirmisher  SprigganHealth: 39/40 =======================-Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  1% Place: Dungeon:4#...S.h@...##.#DlimNoise: ===------  Time: 2519.2 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.########..##++##.'S# #...#..>..#h   hound#ß.K ##### #..........S   ball python (constriction)#ß...##..........?#?..h#...........You shoot an arrow. The arrow barely misses the hound. _The hound closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 59% to hit)Dli-  bdevo13 the Skirmisher  SprigganHealth: 39/40 =======================-Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#Dli2 XL:  8 Next:  1% Place: Dungeon:4#...S.h@...##.#Noise: ===------  Time: 2519.2 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.########..##++##.'S# #...#..>..#h   hound#ß.K ##### #..........S   ball python (constriction)#ß...##..........?#?..h#...........Fire: a) +0 shortbowDliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound!  You kill the hound!Dli†S   ball python (constriction)DlicDlijG.SDlilo;420.2 (1 _DlivDliGyDli   bdevo13 the Skirmisher Dli  SprigganHealth: 39/40 =======================-Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  4% Place: Dungeon:4Dli #....S*@...##.#Noise: ===------  Time: 2520.2 (0.0)#...######..#.#a) +0 shortbowDlib #..##. ##.#.#Fire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.########..##++##.'S# #...#..>..#S   ball python (constriction)#ß.K ##### #..........Dli :#ß...##..........?#?..h#...........You shoot an arrow. The arrow hits the hound! _You kill the hound!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (71% to hit)Dli U S†Dli   bdevo13 the Skirmisher  SprigganHealth: 39/40 =======================-Magic: 9/9Dli٧ ========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  4% Place: Dungeon:4#((((((@...##.#Noise: ===------  Time: 2520.2 (0.0)#...######..#.#Dli a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbowDli; #######.S#.## #.#.##........#..# #.#.#######Dlie #..##++##.'S# #...#..>..#Dli S   ball python (constriction)#ß.K ##### #..........#ß...Dli y##..........?#?..h#........... Dli `_You kill the hound!Fire: a) +0 shortbowDli% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  DliY HThe arrow barely misses the ball python.Dli}5 DliX= K.....SDliD> 41.1 (0.9 _Dli!D Dli|F EliI{  bdevo13 the Skirmisher  SprigganEli|BHealth: 39/40 =======================-Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  4% Place: Dungeon:4#.....S@...##.#EliZ|Noise: ===------  Time: 2521.1 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Eli|DFire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.########..##++##.'S# #...#..>..#S   ball python (constriction)#ß.K ##### #..........#ß...Eli}'##..........?#?..h#...........You shoot an arrow. _The arrow barely misses the ball python.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (71% to hit)Eliv-  bdevo13 the Skirmisher  SprigganHealth: 39/40 =======================-Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#EliwXL:  8 Next:  4% Place: Dungeon:4#.....S@...##.#Noise: ===------  Time: 2521.1 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.########..##++##.'S# #...#..>..#S   ball python (constriction)#ß.K ##### #..........#ß...Elix1##..........?#?..h#...........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (71% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!EliG†ElixEli k40=52.0 (0.9 _EliEliEli~  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#.....†@...##.#Noise: ===------  Time: 2522.0 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.#######EliH#..##++##.'S# #...#..>..##ß.K ##### #..........#ß...##..........?#?..h#...........Aim: a ball python (71% to hit)  You shoot an arrow. The arrow hits the ball python! _You kill the ball python!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEliٳ9†@Eli0   bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#((((((@...##.#Noise: ===------  Time: 2522.0 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######.S#.## #.#.##........#..# #.#.########..##++##.'S# #...#..>..##ß.K ##### #..........#ß...##..........?#?..h#.........Eli ..Aim: a ball python (71% to hit)  You shoot an arrow. The arrow hits the ball python! _You kill the ball python!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineElicU .....†You shoot an arrow. The arrow hits the ball python! _You kill the ball python!EliV zFire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineYou shoot an arrow.EliLZ 29 (0.9 _Eli\ Eli_ EliwEliaxElixEli=~Eli)Eli  You see here a hound corpse.Eli^Eli _ElỉEli ## ##..# #....@†....##.#---4.1 (1.2 #...######..#.# #..##. ##.#.# #######.S#.## #.#.# #....Eli:....#..# #.#.#######  #..##++##.'S# #...#..>..# #ß.K ##### #..  #ß... ##..  ?#?..h #..Eliޑ:---EliEliFli3Fli:FliFli7FliFli,Fli,FliUFlihFliZFliFliFliFliFli################............# #.....†....##.# #...######..#.# #.@##. ##.#.#5.9 (1.8#######..#.## #.#.##........#..# #.#.##### #..##++##.'S# #...#..>. FliC#ß.K ##### #........ #ßh.. ##........ h   black bear ?#?J.h #. K   kobold brigand (missile) ..#%... #. J   endoplasm (wandering) ..#ß... #Fli%#.FliFliFli"4 _The black bear growls angrily.Fliv& ##############............# †....##.# #...######..#.# #..##. ##.#.########@.#.## #.#.# #........#..# #.#.####..##++##.'.# #...#..> #ß.K ##### #......h.. ##?#?J.h ..#%... # ..#ß... ## ..##ß.. #Fli/ J%JFli0 -6.5 (0.6Fli4 Fli6 ^ _The endoplasm quivers.HlibHliA dazzling wellspring talisman. A small amphora from which pours a seemingly unending quantity of water. HliTransforms the user's flesh into elemental water, allowing them to move flexiblyand reach to attack from a great distance. From time to time, they can even cause the water around them to rise up and drown their enemies. The malleability of this water even allows them to retain the benefits of their physical mutations, but cold attacks can freeze it solid and fire may cause it to erupt with steam. Hli ____________________________________________________________Skill HP EV Watery Grave Dmg ---------------------------------------------- Min 12 +0% +6HliiL4d15 Max 20 +0% +134d25 Cur 0 -90% +0 4d1 Reach: +2 Melds: Body Armour (g)o to location.IliIliFbdevo13 the SkirmisherSprigganHealth: 40/40 ========================##############Magic: 9/9Ili========================##............#AC: 2Str: 7#.....†....##.#EV: 17Int: 10#...######..#.#SH: 0Dex: 21#..##. ##.#.#XL:  8 Next:  5% Place: Dungeon:4#######@.#.## #.#.#Noise: ---------  Time: 2526.5 (0.6)#........#..# #.#.#### a) +0 shortbow#..##++##.'.# #...#..> Fire: a) +0 shortbowIli(#ß.K ##### #.......#ßh..##.......Ilin?#?J.h#........ h   black bear..#%...Ili #........ K   kobold brigand (missile)..#ß...IliQP##....... J   endoplasm..##ß..#.......Press: ? - help, Q - select action, ( or ) - cycleIliShift-Dir - straight line _You shoot an arrow. _You see here a hound corpse. _The black bear growls angrily. _The endoplasm quivers.Ili^IliIliJliBY##############............# #.....†....##.# #...######..#.# #..##. ##.#.########..#.## #.#.# #.....@..#..# #.#.#####++##.'.# #...#.. #ß.K ##### #......h.. ##JliG?#?J.. ..#%... # ..#ß... ## ..##ß.. # +# #JliJliuJliph.J.%JliR(7.1JliJli3Klifi4''Kliu=  You open the large door.Kli`~ ((%The kobold brigand throws a curare-tipped dart.Kli+,Kli @hJ.=8.1 (1.0Klim9%KliHc _The curare-tipped dart completely misses you.Kli ############ ##............# #.....†....##.# #...######..#.#  #..##. ##.#.# #######@.#.## #.#.# ......#..# #.#.####KliI #..##'h##.'.# #...#..>JK ##### #.#ß... #?#?... #...#%... #....#ß... ##...##ß.. #.Kli' Kli 3-7 (0.6Kli Kli| KliW[############ #.......# #.....†....##.# #...######..#.#  #.@##. ##.#.# #######..#.## #.#.# ........#..# #.#.######..##'h##.'.# #...#..>JK ##### #.#ß... #?#?... #...#%... #....#ß... ##.KliKliƓhKJ..%-9.3KliU9%KliܠLli<)############ #.......# #.....†....##.# #..@######..#.#  #..##. ##.#.# #######..#.## #.#.# ...h..#..# #.#.#######..##KJ##.'.# #...#..> ##### #.#ß... #?#?... #.Lli=d..#%... #..Lli@ALliCLliK|hJ.'%LliM&9LliULliWLliH!############ #.......# #...@.†....##.# #...######..#.#  #..##. ##.#.# #######h.#.## #.#.#..J...#..# #.#.########..##K'##.'.# #...#..>..# ##### #.#ß... #?#?... #.'K30.5Mli# ##.# #....@†....##.# #...######..#.# #..##. ##.#.# #######h.#....J..#..##'K##.'.# #...#..>..# #ß.. ##### #. #ß... ##. MliBMli?MliMlih.KJ'Mli (1.1Mli MliMliq# ##.# #.....@....##.# #...######..#.# #.h##. ##.#.# #.#....KJMlil#..##''##.'.# #...#..>..##ß.. ##### #.#ß... ##. Mli-!<7Mli ( _You see here a hound corpse.MliQ 3MlijR MliW MliY Mli?[ Mli\ $ _Mli'` ,Mli) # ##.# #.....†@...##.# 2.3#..h######..#.# #..##. ##.#.#  #..##''##.'.# #...#..>..# h   black bear Mli Mli8 Mli a _A black bear is nearby!Mli c# ##.# #.....†.@..##.# #..h######..#.# #..##. ##.#.# #Mli ..#.## #.#.#  #..##''##.'.# #...#..>..# MliMli<h.Mli-9 _MliEMliHOliP  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#...h***@..##.#Noise: ---------  Time: 2532.9 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.########..##''##.'.# #...#..>..#h   black bear#ß.. ##### #..........#ß...##..........OliD?#?...#........... _You see here a hound corpse. _A black bear is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (74% to hit)Olixs   bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#(((((((@..##.#Noise: ---------  Time: 2532.9 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.########..##''##.'.# #...#..>..#h   black bear#ß.. ##### #..........#ß...##..........lit H?#?...#...........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (74% to hit)  You shoot an arrow.  The arrow completely misses the black bear.Oli! Oli* b....h†.Oli >===3.8 (0.9 _Oli Oli Pli}/  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#....h**@..##.#Noise: ===------  Time: 2533.8 (0.0)#...######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.########..##''##.'.# #...#..>..#h   black bear#ß.. ##### #..........#ß.Pli03..##..........?#?...#...........You shoot an arrow. _The arrow completely misses the black bear.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (74% to hit)Pli{  bdevo13 the Skirmisher Pli SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#Pli.XL:  8 Next:  5% Place: Dungeon:4#(((((((@..##.#Noise: ===------  Time: 2533.8 (0.0)#...######..#.#a) +0 shortbowPliU#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.#######PliC#..##''##.'.# #...#..>..#h   black bear#ß.. ##### #..........#ß...##..........?#?...#...........You shoot an arrow. _The arrow completely misses the black bear.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePli4Aim: a black bear (74% to hit)Pli.{S _The arrow completely misses the black bear.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (74% to hit)  You shoot an arrow. The arrow barely misses the black bear.PliD....h†.JJ   endoplasmPli44.7 (0.9 _Pli%PliPli[  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#....h**@..##.#Noise: ===------  Time: 2534.7 (0.0)#..J######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.########..##''##.'.# #...#..>..#h   black bearPli\'#ß.. ##### #..........J   endoplasm#ß...##..........?#?...#...........Aim: a black bear (74% to hit) _You shoot an arrow. The arrow barely misses the black bear.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (74% to hit)Pli3 U h†PliR A  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#....h((@..##.#Noise: ===------  Time: 2534.7 (0.0)#..J######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.########..##''##.'.# #...#..>..#PliS h   black bear#ß.. ##### #..........J   endoplasm#ß...##..........?#?...#........... _You shoot an arrow. The arrow barely misses the black bear.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the black bear.  The black bear is lightly wounded.Pli Pli H.h.Pli 45.6 (0.9 _Pli Pli1 Qli_,  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#Qli`XL:  8 Next:  5% Place: Dungeon:4#.....h*@..##.#Noise: ===------  Time: 2535.6 (0.0)#..J######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.########..##''##.'.# #...#..>..#h   black bear#ß.. ##### #..........J   endoplasm#ß...##..........?#?...#...........You shoot an arrow. The arrow hits the black bear. Qlira~_The black bear is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 74% to hit)Qli  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#.....h(@..##.#Noise: ===------  Time: 2535.6 (0.0)#..J######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.########..##''##.'.# #...#..>..#h   black bear#ß.. ##### QliQ[40m#..........J   endoplasm#ß...##..........?#?...#...........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, 74% to hit)  You shoot an arrow. The arrow hits the black bear!  The black bear is heavily wounded.Qli,QliQli| MJ.†hKK   kobold brigand (missile)J   endoplasmQli| 46.5 (0.9 _QliQliQliA  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#...J.†h@..##.#Noise: ===------  Time: 2536.5 (0.0)#..K######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbowQlit#######..#.## #.#.##....KJ..#..# #.#.########..##''##.'.# #...#..>..#h   black bear#ß.. ##### #..........K   kobold brigand (missile)#ß...##..........J   endoplasm?#?...#...........You shoot an arrow. The arrow hits the black bear! _The black bear is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 74% to hit)QliV †hQli9 †hAim: a black bear (heavily wounded, 74% to hit)QliY! E  bdevo13 the Skirmisher  SprigganHealth: 40/40 ========================Magic: 9/9========================AC: 2Str: 7EV: 17Qli" Int: 10##############SH: 0Dex: 21##............#XL:  8 Next:  5% Place: Dungeon:4#...J.†h@..##.#Noise: ===------  Time: 2536.5 (0.0)#..K######..#.#a) +0 shortbow#..##. ##.#.#Fire: a) +0 shortbow#######..#.## #.#.##....KJ..#..# #.#.#######Qli" #..##''##.'.# #...#..>..#h   black bear#ß.. ##### #..........K   kobold brigand (missile)#ß...##..........J   endoplasm?#?...Qli# #...........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 74% to hit)  You shoot an arrow. The arrow hits the black bear.  The black bear is heavily wounded.Qli Qli Qli KJ.29-------7.4 (0.9Qli Qli   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Qli Aim: a black bear (heavily wounded, 74% to hit)  You shoot an arrow. The arrow hits the black bear.  The black bear is heavily wounded. _The black bear bites you. The black bear misses you. The black bear claws you.Rli r# ##.# #...KJ†h.@.##.# #...######..#.# #..##. ##.#.#  #..#.## #.#.#  #....KJ..#..# #.# Rli #..##''##.'.# #...#..>..# #ß.. ##### #. #ß... ##. Rli RliRliP  The black bear attacks as it pursues you!  The black bear barely misses you. The black bear claws you.Rlit.KJ.hRli~27----------8.0 (0.6Rli$Rli^'B _The black bear claws you but does no damage.Rli-################............# #....KJ.h..##.# #...######@.#.# #..##. ##.#.# #######..#.## #.#.# #....KJ..#..# #.#.####### ..##''##.'.# #...#..>..#  #ß.. ##### #..........  #ß... ##... ?#?... #.... .#%Rli.<†JRliH3P---6Rli48%Rli6Rli+4 ################............# RliG5 #....K†Jh..##.# #...######..#.# #..##. ##@#.# ######..#.## #.#.# ....KJ..#..# #.#.####### .##''##.'.# #...#..>..#  #ß.. ##### #.......... #ß... ##. #?... #..... #%... Rli6 #.. #ß... ##Rli8 Rli= F.hRli#> B-9.2RliB 8%RliE Sli################................K†J.h.########..##. ## ######..#.## ....KJ..#..###### .SliR##''##.'.# #...#..>..  #ß.. ####........ #ß... ##....?......%...ß#.......#ß SliSli[.h #%Sliv&8SliSliSli 1################................K†J...########h.##. ## ######..#.## ....KJ..#..###### .##''##.'.# #...#..>.. Sliu  #ß.. ####........ #ß... ##........?.........%...ß#..#ß .  +#Sliވ 7%Slin C-40.4Sli 8%Slit SliY '################................K†J...########h.##. ## ######..#.## #.#.# ....KJ..#...####### .##''##.'.# #@..#..>..  #ß.. ####....... SliY C#ß... #..?.%ß###ß  +#....Sli\ Sli c F.hSlic D81.0SliAi Slik Sli################................K†J...########..Sli##. ##h#.# ######..#.## #.#.# ....KJ..#...####### .##''##.'.# #...#..>..  #ß.. ####....... #ß... # #?.%#ß###ß  +#....##.....#Sli Sli'{JJ   endoplasmSli(&6Sli.8%Sli0Tliy##................K†J...########J.#.###. ##h#.# ######..#.## #.#. ....KJ..#..###### .##''##.'.# #...#..>..  #ß.. ####....... #ß... # #?#.%#ß##ß  +#....#Tli#.....#.###.#.## ##.######..# ..TliTli"F.hTli#(2.2Tli(Tli*Tli0p,##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######J.#.#Health: 28/40 ================--------#..##. ##.#.#Magic: 9/9======================== ######..#.## #h#.#AC: 2Str: 7 ....KJ..#..# #*#.#######EV: 17Int: 10 .##''##.'.# #*..#..>..#SH: 0Dex: 21  #ß.. ##### #*.........XL:  8 Next:  5% Place: Dungeon:4 #ß...##@.........TliqUNoise: ---------  Time: 2542.2 (0.0) #?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........h   black bear....#..........J   endoplasm#...#...#.....#.###.#.## ##.######..# ..The black bear barely misses you. The black bear claws you. _The black bear claws you but does no damage.  Tlis~Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 74% to hit)Tli<t h..Tli$ U.*%Tli h*Aim: a black bear (heavily wounded, 74% to hit)Ulij##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######J.#.#Health: 28/40 ================--------#..##. ##.#.#Magic: 9/9======================== ######..#.## #h#.#AC: 2Str: 7 ....KJ..#..# #(#.#######EV: 17Int: 10 .##''##.'.# #(..#..>..#SH: 0Dex: 21  #ß.. ##### #(.........XL:  8 Next:  5% Place: Dungeon:4 #ß...##@.........UliWNoise: ---------  Time: 2542.2 (0.0) #?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........h   black bear....#..........J   endoplasm#...#...#.....#.###.#.## ##.######..# ..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 74% to hit)  You shoot an arrow. The arrow hits the black bear!  The black bear is almost dead.UlioUlipUli6qUli%|KJ.h..Uli|%K   kobold brigand (missile)J   endoplasmUli}>===3.1 (0.9 _Uli9 %UliT}##............#bdevo13 the SkirmisherUli]U#....K†J...##.#Spriggan#...######K.#.#Health: 28/40 ================--------#..##. ##J#.#Magic: 9/9======================== ######..#.## #.#.#AC: 2Str: 7 ....KJ..#..# #h#.#######EV: 17UliV,Int: 10 .##''##.'.# #*..#..>..#SH: 0Dex: 21  #ß.. ##### #*.........XL:  8 Next:  5% Place: Dungeon:4 #ß...##@.........Noise: ===------  Time: 2543.1 (0.0) #?...#...........a) +0 shortbow #%...UliVL#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........h   black bear....#..........K   kobold brigand (missile)#...#...#.....#J   endoplasm.###.#.## ##.######..# ..You shoot an arrow. The arrow hits the black bear! UliV_The black bear is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, 74% to hit)Uli@ ##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######K.#.#Health: 28/40 ================--------#..##. ##J#.#Magic: 9/9======================== UliQ @######..#.## #.#.#AC: 2Str: 7 ....KJ..#..# #h#.#######EV: 17Int: 10 .##''##.'.# #...#..>..#SH: 0Dex: 21  #ß.. ##### #..........XL:  8 Next:  5% Place: Dungeon:4 #ß...##@.........Noise: ===------  Time: 2543.1 (0.0) #?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow Uli u#ß...##.......... ##ß..#..........+##..........h   black bearUli ....#..........K   kobold brigand (missile)#...Uli #...#.....#J   endoplasm.###.#.## ##.######..# ..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUliI Aim: a black bear (almost dead, 74% to hit)  You shoot an arrow. The arrow hits the black bear!  You kill the black bear!Uli+ b.((%K   kobold brigand (missile)J   endoplasmUliP. ,Uli7 m.KJ...Uli5: =144.0 (0.9 _Uli@ UliVC Vli 2##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 28/40 ================--------#..##. ##K#.#Magic: 9/9======================== ######..#.## #J#.#AC: 2Str: 7 ....KJ..#..# #*#.#######EV: 17Int: 10 .##''##.'.# #*..#..>..#SH: 0Dex: 21  #ß.. ##### #*.........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........VlizNoise: ===------  Time: 2544.0 (0.0) #?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........K   kobold brigand (missile)....#..........J   endoplasm#...#...#.....#.###.#.## ##.######..# ..You shoot an arrow. The arrow hits the black bear! _You kill the black bear!VliCFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (89% to hit)VliN J.Vli<d.#.*Vlir#*#*.%VlikJ#Aim: an endoplasm (89% to hit)Vli ##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 28/40 ================--------#..##. ##K#.#Magic: 9/9======================== ######..#.## #J#.#AC: 2Str: 7 ....KJ..#..# #(#.#######EV: 17Int: 10 .##''##.'.# #(..#..>..#SH: 0Dex: 21  #ß.. ##### #(.........VliF 0XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Noise: ===------  Time: 2544.0 (0.0) #?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........K   kobold brigand (missile)....#..........J   endoplasm#...#...#.....#.###.#.## ##.######..# ..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (89% to hit)  You shoot an arrow.  Vli 0The arrow hits the endoplasm but does no damage.VliO ,Vli .KJ..%Vli; c29=9 (0.9 _Vli Vli3##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 29/40 =================-------#..##. ##.#.#Magic: 9/9======================== VliK4r######..#.## #K#.#AC: 2Str: 7 ....KJ..#..# #J#.#######EV: 17Int: 10 .##''##.'.# #*..#..>..#SH: 0Dex: 21  #ß.. ##### #*.........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Vli4Noise: ===------  Time: 2544.9 (0.0) #?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........Vli 5K   kobold brigand (missile)....#..........VliF5NJ   endoplasm#...#...#.....#.###.#.## ##.######..# ..You shoot an arrow. Vli|5]_The arrow hits the endoplasm but does no damage.  Fire: a) +0 shortbowVli5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (89% to hit)Vli13KJ _The arrow hits the endoplasm but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (62Vlie2 Wli##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 29/40 =================-------#..##. ##.#.#Magic: 9/9======================== ######..#.## #K#.#AC: 2Str: 7 ....KJ..#..# #J#.#######EV: 17Int: 10 .##''##.'.# #(..#..>..#SH: 0Dex: 21  #ß.. ##### #(.........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Noise: ===------  Time: 2544.9 (0.0) #li41m?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........K   kobold brigand (missile)....#..........J   endoplasm#...#...#.....#.###.#.## ##.######..# ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (62% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is severely wounded.Wli,Wli.KJ.%Wli445.8 (0.9 _WliWliǩWliau##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#WliCHealth: 29/40 =================-------#..##. ##.#.#Magic: 9/9======================== ######..#.## #.#.#AC: 2Str: 7 ....KJ..#..# #K#.#######EV: 17Int: 10 .##''##.'.# #J..#..>..#SH: 0Dex: 21  #ß.. ##### #*.........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Noise: ===------  Time: 2545.8 (0.0) #?...Wli/#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...Wli##.......... ##ß..#..........Wli+##..........K   kobold brigand (missile)....#..........J   endoplasm#...Wli#...#.....#.###.#.## ##.######..# .. _The endoplasm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  Wli̜(62% to hit)Wlip KJn endoplasm (severely wounded, 89% to hit)Wli ##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 29/40 =================-------Wli A#..##. ##.#.#Magic: 9/9======================== ######..#.## #.#.#AC: 2Str: 7 ....KJ..#..# #K#.#######EV: 17Int: 10 .##''##.'.# #J..#..>..#SH: 0Dex: 21  #ß.. ##### #..........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Wli? Noise: ===------  Time: 2545.8 (0.0) #?...#...........a) +0 shortbow #%...#...........Wli Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........K   kobold brigand (missile)....#..........J   endoplasm#...WliH #...#.....#.###.#.## ##.######..# ..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineWliz Aim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!Wli .(%Wli ,..Wliӣ ((((%((Wli ?(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!The kobold brigand throws a curare-tipped dart.Wli ; ..@....6.7 (0.9 %Wli< ` _The curare-tipped dart closely misses you.Xlia##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 29/40 =================-------#..##. ##.#.#Magic: 9/9Xlir======================== ######..#.## #.#.#AC: 2Str: 7 ....KJ..#..# #K#.#######EV: 17Int: 10 .##''##.'.# #*..#..>..#SH: 0Dex: 21  #ß.. ##### #*.........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Noise: ===------  Time: 2546.7 (0.0) #?...#...........a) +0 shortbow Xli9O#%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........K   kobold brigand (missile)....#..........#...#...#.....#.###.#.## ##.######..# .. Xli_The curare-tipped dart closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (62% to hit)Xli'1 K.%XlipK*Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (62% to hit)XliL##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 29/40 =================-------#..##. ##.#.#Magic: 9/9======================== ######..#.## #.#.#AC: 2Str: 7 ....KJ..#..# #K#.#######EV: 17Int: 10 .##''##.'.# #(..#..>..#SH: 0Dex: 21  #ß.. ##### #(.........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Noise: ===------  Time: 2546.7 (0.0) #li:1m?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........K   kobold brigand (missile)....#..........#...#...#.....#.###.#.## ##.######..# ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (62% to hit)  You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is lightly wounded.Xli[UXli\\.K.Xli]27.7 (1 _XlibXlieXlia a##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 29/40 =================-------#..##. ##.#.#Xli|b Magic: 9/9======================== ######..#.## #.#.#AC: 2Str: 7 ....KJ..#..# #.#.#######EV: 17Int: 10 .##''##.'.# #K..#..>..#SH: 0Dex: 21  #ß.. ##### #*.........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Xlib Noise: ===------  Time: 2547.7 (0.0) #?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow Xli0c #ß...##.......... ##ß..#..........+##..........Xlic K   kobold brigand (missile)....#..........#...#...#.....#.###.#.## ##.######..# .. _The kobold brigand is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineXli!d Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, 62% to hit)Xli(##............#bdevo13 the Skirmisher#....K†J...##.#Spriggan#...######..#.#Health: 29/40 =================-------#..##. ##.#.#Magic: 9/9Xlik*======================== ######..#.## #.#.#AC: 2Str: 7 ....KJ..#..# #.#.#######EV: 17Int: 10 .##''##.'.# #K..#..>..#SH: 0Dex: 21  #ß.. ##### #(.........XL:  8 Next: 14% Place: Dungeon:4 #ß...##@.........Noise: ===------  Time: 2547.7 (0.0) #?...#...........a) +0 shortbow #%...#...........Fire: a) +0 shortbow #ß...##.......... ##ß..#..........+##..........K  Xli*d kobold brigand (missile)....#..........#...#...#.....#.###.#.## ##.######..# ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is moderately wounded.XliN.%Xli c30=8.6 (0.9 _Xli2 %XliZliMoR....K†J...########..#.###. ##.#. ######..#.## Zliep....KJ..#..###### .##''##.'.# #K..#..>..  #ß.. ####.......... #ß... #?#.%ß##ß  +#....##.....#Zlip .###.#.## ##.######..# .........######..# #.......ZlirZliwP.KZlitx7---9.2 (0.6Zli~8 %ZliZliY)######..##. ## ######..#.## ....KJ..#..###### .##''##.'.# #...#..>..  #ß.. ####K......... #ß... ##.?.%ß##ß  +#ZliZ....##.....#.###.#.## ##.######..# .........######..# #.......  #.......##<#.# #Zlia^ZlifP.KZlifB---8ZlioZlirZliy7##. ## ######..#.## ....KJ..#..###### .##''##.'.# #...#..>..  #ß.. ####....... #ß... ##K?..%ß###ß  +#....##.....#.###.#.## ##.######..# .........######..# #.......  #.......##<#.# ##..##### .#.##..ZliP#> %Zli4$"50.4Zli\*Zli5-Zli x######..#.## ....KJ..#..###### .##''##.'.# #...#..>..  #ß.. ####....... #ß... ##K?..%# #ß###ß  +#....##.....#.###.#.## ##.######..# .........######..# #...... .  #.......##<#.# ##..##### .#.##..########....Zli Zli‰ P.KZliP Zli ==1.0Zli ZliN [liҵ######..#.## #.#.#bdevo13 the Skirmisher ....KJ..#..# #.#.#######Spriggan .##''##.'.# #...#..>..#Health: 30/40 ==================------#ß.. ##### #..........Magic: 9/9======================== #ß...##..........AC: 2[liStr: 7 #?...#.K.........EV: 17Int: 10 #%...#.*.........SH: 0Dex: 21 #ß...##*.........XL:  8 Next: 14% Place: Dungeon:4 ##ß..#@.........Noise: ---------  Time: 2551.0 (0.0)+##..........a) +0 shortbow....#..........Fire: a) +0 shortbow#...#...#.....#.###.#.## ##.######..# ..........######..# #...... .K   kobold brigand (missile)#..............## #...#<#.# ##.......#..#####[lix #...#.#.##..#.......#.#########...#..... _The kobold brigand is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 62% to hit)[lik7 K%...*[liR\.%**.[li6K.*.  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 62% to hit)[liJ ######..#.## #.#.#bdevo13 the Skirmisher ....KJ..#..# #.#.#######Spriggan .##''##.'.# #...#..>..#[liKHealth: 30/40 ==================------#ß.. ##### #..........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 #?...#.K.........EV: 17Int: 10 #%...#.(.........SH: 0Dex: 21 #ß...[liL##(.........XL:  8 Next: 14% Place: Dungeon:4 ##ß..#@.........Noise: ---------  Time: 2551.0 (0.0)+##..........a) +0 shortbow....#..........Fire: a) +0 shortbow#...[li2M#...#.....#.###.#.## ##.######..# ..........######..# #...... .K   kobold brigand (missile)#..............## #...#<#.# #[liM#.......#..##### #...#.#.##..#.......#.#########...#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  [liN(moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand!  The kobold brigand is severely wounded.[liE%..[liI ([li<x((((((Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand!  [liThe kobold brigand is severely wounded.The kobold brigand throws a curare-tipped dart.[lir%..@....[lis5===9 (0.9[li}[li [liܝR_The curare-tipped dart misses you.[li0 G######..#.## #.#.#bdevo13 the Skirmisher ....KJ..#..# #.#.#######Spriggan .##''##.'.# #...#..>..#Health: 30/40 ==================------#ß.. ##### #..........Magic: 9/9[li ======================== #ß...##..........AC: 2Str: 7 #?...#.K.........EV: 17Int: 10 #%...#.*.........SH: 0Dex: 21 #ß...##*.........XL:  8 Next: 14% Place: Dungeon:4 ##ß..#@.........Noise: ===------  Time: 2551.9 (0.0)[li +##..........a) +0 shortbow....#..........Fire: a) +0 shortbow#...#...#.....#[li .###.#.## ##.######..# ..........######..# #...... .K   kobold brigand (missile)#..............## #...#<#.# ##.......#..##### #...#.#.##..#.......#.#########...#..... [li _The curare-tipped dart misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)[li3f######..#.## #.#.#bdevo13 the Skirmisher ....KJ..#..# #(#.#######Spriggan .##''##.'.# #(..#..>..#Health: 30/40 ==================------#ß.. ##### #(.........Magic: 9/9======================== #ß...##(.........AC: 2Str: 7 #?...#.(.........EV: 17[li4Int: 10 #%...#.(.........SH: 0Dex: 21 #ß...##(.........XL:  8 Next: 14% Place: Dungeon:4 ##ß..#@.........Noise: ===------  Time: 2551.9 (0.0)+##..........a) +0 shortbow....#..........Fire: a) +0 shortbow#...#...#.....#.###.#.## ##.######..# ..........######..# #...... .K   kobold brigand (missile)#..............## #...#<#.# #[li5#.......#..##### #...#.#.##..#.......#.#########...#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  You shoot an arrow.  The arrow closely misses the kobold brigand.[lit....K..[li ((You shoot an arrow.  The arrow closely misses the kobold brigand.The kobold brigand[li throws a curare-tipped dart.  The curare-tipped dart hits you.  You are poisoned.You have difficulty breathing.\li,..\li22=======-----2.8 (0.9Slow Pois \li6%\liN\ _You feel yourself slow down.\li e######..#.## #.#.#bdevo13 the Skirmisher ....KJ..#..# #.#.#######Spriggan .##''##.'.# #...#..>..#Health: 22/40 =============-----------#ß.. ##### #..........Magic: 9/9\liF======================== #ß...##..........AC: 2Str: 7 #?...#.K.........EV: 17Int: 10 #%...#.*.........SH: 0Dex: 21 #ß...##*.........XL:  8 Next: 14% Place: Dungeon:4 ##ß..#@.........Noise: ===------  Time: 2552.8 (0.0)+##..........a) +0 shortbow....#..........Fire: a) +0 shortbow\li#...#...#.....#Slow Pois .###.#.## ##.######..# ..........######..# #...... .K   kobold brigand (missile)#..............## #...#<#.# ##.......#..##### #...#.#.##..\li0#.......#.#########...#..... _You feel yourself slow down.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  \liO(severely wounded, 62% to hit)\li3{######..#.## #.#.#bdevo13 the Skirmisher ....KJ..#..# #(#.#######Spriggan .##''##.'.# #(..#..>..#Health: 22/40 =============-----------#ß.. ##### #(.........\liMagic: 9/9======================== #ß...##(.........AC: 2Str: 7 #?...#.(.........EV: 17Int: 10 #%...#.(.........SH: 0Dex: 21 #ß...##(.........XL:  8 Next: 14% Place: Dungeon:4 ##ß..#@.........Noise: ===------  Time: 2552.8 (0.0)+##..........a) +0 shortbow....#..........Fire: a) +0 shortbow#...#...#.....#\li0Slow Pois .###.#.## ##.######..# ..........######..# #...... .K   kobold brigand (missile)#..............## #...#<#.# ##.......#..##### #...#.#.##..#.......#.#########...#.....\li Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  You shoot an arrow.  The arrow completely misses the kobold brigand.\li\liit.....K.\liKe18---4.3 (1.5\li6%\li  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  You shoot an arrow.  The arrow completely misses the kobold brigand. _You feel very sick.]li....KJ..#..###### .##''##.'.# #...#..>..  #ß.. ####....... #ß... #?#.%#.Kß#.#ß  +#....##.....#.###.#.## ##.######..# .........######..# #.......  #.......##<#.# ##..##### .#.##..########....<........†..[.#.....#.##]liۻ]li.K16-------5.2 (0.9Pois ]li$ _You feel sick.]li ##''##.'.# #...#..>..  #ß.. ####....... #ß... # #?#.%ß#K#ß #.  +#....##.....#]li! .###.#.## ##.######..# .........######..# #...... .  #.......##<#.# ##..##### .#.##..########....<........†..[.#.....#.##....##..##+##..........##]li% ]li. l%.K]li. ]5----6.1]liq7 6%]lir: $ _You feel sick.]li #ß.. ####....... #ß... # #?.%ß##ß #K  +#.....##.....#]li.###.#.## ##.######..# .........######..# #...... .  #.......##<#.# ##..##### .#.##..########.... <........†..[.#.....#.##....##..##+##..........##....#....###]liY]liC"l%.K]li"'7.0]li)6%]li,$ _You feel sick.^li  #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........^li Spriggan #?...#...........Health: 15/40 =========--------------- #%...#...........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 ##ß..#..........EV: 17^li>Int: 10+##K.........SH: 0Dex: 21....#*.........XL:  8 Next: 14% Place: Dungeon:4^li#...#@..#.....#Noise: ---------  Time: 2557.0 (0.0)  ^lio.###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .^liR)Fire: a) +0 shortbow#..............## #...#<#.# #Slow Pois #.......#..##### #...#.#.##..#.......#.#########...#.....K   kobold brigand (missile)^li#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........### ^liQ_You feel sick.  Fire: a) +0 shortbow^liKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  ^liLO(severely wounded, 62% to hit)^li9 < #ß.. ##### #..........bdevo13 the Skirmisher #ß...##(.........^li: Spriggan #?...#.(.........Health: 15/40 =========--------------- #%...#.(.........Magic: 9/9======================== #ß...##(.........AC: 2^li: #Str: 7 ##ß..#(.........EV: 17Int: 10+#^li< #(.........SH: 0Dex: 21....#(.........XL:  8 Next: 14% Place: Dungeon:4#...#@..#.....#Noise: ---------  Time: 2557.0 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #Slow Pois #.......#..##### #...#.#.##..#.......#.#########...#.....K   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^li>> Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  You shoot an arrow.  The arrow closely misses the kobold brigand.^li# ^li /...^li E...K^liK Y3--===8.5 (1.5^liP 6%^liy Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  ^lix You shoot an arrow.  The arrow closely misses the kobold brigand. _You feel sick.^li` #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........Spriggan #?...#...........Health: 13/40 =======----------------- #%...#...........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 ##ß..#..........EV: 17Int: 10+##..........SH: 0Dex: 21....#K.........^liXL:  8 Next: 14% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2558.5 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #Slow Pois #.......#..##### #...#.#.##..#.......#.#########...#.....K   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........### _You feel sick.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)_lilE .K_lim_li #ß.. ##### #..........bdevo13 the Skirmisher #ß...##(.........Spriggan #?...#.(.........Health: 13/40 =======----------------- #%...#.(.........Magic: 9/9======================== #ß...##(.........AC: 2Str: 7 ##ß..#(.........EV: 17Int: 10+##(.........SH: 0Dex: 21...._li#(.........XL:  8 Next: 14% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2558.5 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #Slow Pois #.......#..##### #...#.#.##..#.......#.#########...#.....K   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........### _You feel sick.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  The arrow closely misses the kobold brigand._liQ>..%....K_li?F29.8 (1.3_liD6%_li H  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.  The arrow closely misses the kobold brigand. _You feel sick. The kobold brigand misses yo_liHu._li #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........Spriggan #?...#...........Health: 12/40 =======----------------- #%...#...........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 ##ß..#..........EV: 17Int: 10+##.........._liGSH: 0Dex: 21....#K.........XL:  8 Next: 14% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2559.8 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #Slow Pois #.......#..##### #...#.#.##..#.......#.#########...#....._liRK   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........### _You feel sick. The kobold brigand misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)_li? #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........Spriggan #?..._li[e#...........Health: 12/40 =======----------------- #%...#...........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 ##ß..#..........EV: 17Int: 10+##..........SH: 0Dex: 21....#K.........XL:  8 Next: 14% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2559.8 (0.0)  _li.###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #Slow Pois #.......#..##### #...#.#.##..#.......#.#########...#....._liD ,K   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_li EAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is severely wounded._liA #ß.. #####   ##.......... #?... #...........  #...........  ##..........  #..........  +# #..........  .... #K......... _liV= #... #@..#   ##.### ..  ..#  .  ..## #...#<#.# #  ####     #...<†     Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  _li8You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is severely wounded.feel sick.  You are no longer poisoned._lij  #ß.. #####   ##.......... ?... #........... _liLk %... #...........  ##..........  #..........  +# #..........  .... #K.........  #... #@..#   ##.### ..  ..#  .  ..## #...#<#.# # _lik ####     #...<† _lik &   _li(u  #ß.. #####   ##.......... #?... #........... #%... #........... _liu  ##..........  #..........  +# #..........  .... #K.........  #... #@..#   ##.### ..  ..#  .  ..## #...#<#.# # _liav ####     #...<†     _liv The kobold brigand hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *_liK  #ß.. #####   ##.......... ?... #........... %... #...........  ##..........  #..........  +# #..........  .... #K.........  #... #@..#   ##.### ..  ..#  .  ..## #...#<#.# #  ####   _liL  #...<†    _liV w %The kobold brigand hits you with a +0 whip._li.W 93/40 _liW H------61.1 (1.3_li` 6%_lic V _* * * LOW HITPOINT WARNING * * *`liFA #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........Spriggan `linG#?...#...........Health: 3/40=----------------------- #%...#...........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 ##ß..#..........EV: 17Int: 10+##..........SH: 0Dex: 21`liG....#K.........XL:  8 Next: 14% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2561.1 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow`liH#..............## #...#<#.# #Slow #.......#..##### #...#.#.##..#.......#.#########...#.....K   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........### _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle`liIShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)`li #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........Spriggan #?...#...........`liVHealth: 3/40=----------------------- #%...#...........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 ##ß..#..........EV: 17Int: 10+##..........SH: 0Dex: 21....#K.........XL:  8 Next: 14% Place: Dungeon:4#...`li#@..#.....#Noise: ===------  Time: 2561.1 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #Slow #.......#..##### #...#.#.##..#.......#.#########...#.....`liFVK   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is almost dead.`li`liN~`li.,2.4 (1.3`li:`liB  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (severely wounded, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is almost dead. _The kobold brigand completely misses you.ali=  #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........Spriggan #?...#...........Health: 3/40=----------------------- #%...#...........Magic: 9/9======================== #ß...ali.##..........AC: 2Str: 7 ##ß..#..........EV: 17Int: 10+##..........SH: 0Dex: 21....#K.........XL:  8 Next: 14% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2562.4 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbowali#..............## #...#<#.# #Slow #.......#..##### #...#.#.##..#.......#.#########...#.....K   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........### _The kobold brigand completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (almost dead, 62% to hit)ali<% #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........Spriggan #?...#...........Health: 3/40ali^&=----------------------- #%...#...........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 ##ß..#..........EV: 17Int: 10+##..........SH: 0Dex: 21....#K.........XL:  8 Next: 14% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2562.4 (0.0)  ali&.###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #Slow #.......#..##### #...#.#.##..#.......#.#########...#.....aliO'?K   kobold brigand (missile)#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........###ali'UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  ali'(almost dead, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand.  You kill the kobold brigand!aliC.C)ali8alii4/42=21ali3.7 (1.3 _alialiali   #ß.. ##### #..........bdevo13 the Skirmisher #ß...##..........Spriggan #?...ali #...........Health: 4/42==---------------------- #%...#...........Magic: 9/9======================== #ß...##..........AC: 2Str: 7 ##ß..#..........EV: 17Int: 10+##..........SH: 0Dex: 21....#).........XL:  8 Next: 21% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2563.7 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #ali -Slow #.......#..##### #...#.#.##..#.......#.#########...#.....#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........###(almost dead, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand. _You kill the kobold brigand!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linealiN a%)@alih V #ß.. ##### #..........bdevo13 the Skirmisher #ß...##(.........Spriggan #?...#.(.........Health: 4/42==---------------------- #%...#.(.........Magic: 9/9======================== aliZi 4#ß...##(.........AC: 2Str: 7 ##ß..#(.........EV: 17Int: 10+##(.........SH: 0Dex: 21....#(.........XL:  8 Next: 21% Place: Dungeon:4#...#@..#.....#Noise: ===------  Time: 2563.7 (0.0)  .###.#.## ##.######..# ..a) +0 shortbow........######..# #...... .Fire: a) +0 shortbow#..............## #...#<#.# #Slow #.......#..##### #...#.#.##..alij #.......#.#########...#.....#...<........†..[.#.....#.###.......##..##+##..........###...........#...#...........###(almost dead, 62% to hit)  You shoot an arrow. The arrow hits the kobold brigand. _You kill the kobold brigand!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linealiZ S..%....)You shoot an arrow. The arrow hits the kobold brigand. _You kill the kobold brigand!  Fire: a) +0 shortbow  ali} Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.ali. 35.0 (1.3 _ali ali blisM.##''##.'.#..>..#  #ß.. ##### ß#?%.ß.# ##ß.. +# ..blit....... #... #...#.....# ###.#.## ##.######..# ..........######..# #...... .Slow .#bli}6%bli~4---9 (0.9bli6%bli{  Things that are here: _a +0 whip; a curare-tipped dart; a kobold corpseeli3eli"eliueliT5 _eliR>eli"eli _You feel yourself speed up.eliqelin76eli (=eli eliP,elieli ,elieli,elielieli(f7==elielielielii8=elieli,eliKeliI,eli eli&_9=eli'eli/elir0eli0eli3eli4m10/42=eliZ5eliP9,eli:eli=,eli>eliB,eli6DeliGeliMHI1=eliIelimPBeliZQ,eliSeliVeli:WS2=eliaXeli[,eli9]elia,elibelif,eliUgeliunu3=elip,eli7relivelizeli|eli',eli4==eli,eliӑeliѕ,elieli,elieli{eliL5=eliPeliBeli,elieli;_6=eli eli{,eliʽelieliNelieli,elielieli.S7=elieliXelielieli,elieli,elijeli;:18eli0=elihelifelieliseliZelielieli eliK9=elieli,elieli:,elieli,elieliVeliT20=elielieli5elieli eli elieli:1==2=eli=eli>S3=eliRBeliIEBeliH,eliMeliP,eliiQeliSeli@TD4=eliTeliV,eliXeliYeliCZeliZeli^eli^eli_eliaeli.bS5=elibelid,elieeligelihelihelika6=eli[meli_pelipeligreliqueli veli\weli({,eli|elieli~S7=elieliۆeliPeli}eli,eliceli,eli*eliĘeliDW8==elieliIeliƞeliƟelieliYelieli99eli%(=eliϭeli{,elieliٷ,eli9elielizelieli6eliN30=eli eli,eli eli,elieli,eliUelipm1=eli7eli,elieli>,elieli,eliBeli eliK2=elieli,eli@eli,eliHelimeli#3eli2=eliJeli6,eli% eli< ,elieli,elielia4=eliUeli,elireli(#,eli#eli',eliO)eli-~5==eli.eli!1,eli1eli 6,eli7eli:eli}:U6=eli =eliA,elilBelimE,eliGeliEL,eliMeliQeli"RK7=elieSeliEW,eliXeli[,eliK\eli^,eli_elibk8=elicelif,eli%kelio,eliqeliuelizvD9=eliaweli:zelizeli~{eli~,eli~eli$elielieliGl40=elioeliu,elieliW,elieliH,elielioa1=elieli,eli;eli,eliLeli,eli}eli92eliE==elieliKeliO,eli&eliةelieli1eliӬelielieliYelieliKeli+ '##.'.# #...#..>..# . ##### #....eli}## . ##....# . #....# . #....# . ##....# . #....eliļ# +# #....# .... #)...) ---706.7 (140.8) #... #...#.....#.. eli#.#.## ##.######..# .. .....######..# #........ ..## #...#<#.# # .....#..##### #...#.#.##.. eliHeliIeliD=7.3 (141.4elieli$ _Found a flail.fli fli} ,fli ,flio fli fliM fliw fli fli flib flif  #...######..#.#  #..##. ##.#.# ###..#.## #.#.# KJ..#..# #.#.####### ''##.'.# #...#..>..#fliq . ##### ## ..#.# ...# .....#9.7 (2.4) .. #...........# .. #...........#  +# #...........#  .... #)..........)  #... #...#.....#.. ##.#.## ##.######..#fli 2 .. ......######..# #................## #...#<#.# #fli fli fli gligligligli gli,gligligli,gli+gligli0,gli gli"gli%gli'&gli$'gli(gli+,gli,gli.gli[1,gli82gli3glit7,gli#8gli:gli<,glif=gli>gli&AgliUB,gliCgliEglirF,gliGgliJ,gliJgliLgliOgli"P,glieSa  You see here a hound corpse.gliKVgliV5 _gliWgliJY,gliYgli[gli],gli^gli aglicglirdgliegligglimkglikglilgliQogliHs,gliNugli ############## ##............# #.....†....##.# #...######..#.# #..##. ##.#.# #######..#.## #.#.# #.#..# #.#.###20.5 (10.8) #..##''##.'.# #...#.. #ß.. ##### #...... #ß... ##...... ?#?... #....... ..#%... #.......  ..#ß... ##......  ..##ß.. #...... li9;49m +# #...... gli 9%glihliv ###### ##......# #.....†....##.# #...######..#.# #..##. ##.#.# #..#.## #.#.# #.#..# #.#. #..##''##.'.# #...# #ß..ß##### # #ß....ß ##. ?#?....)# #... ..#%....[# #....#..#ß....ß# ###..##ß..ß## # +# #1.1 (0.6)hlihliA _Found a runed flail and an embroidered robe.hli ##############............# †....##.# #...######..#.# #..##. ##.#.########..#.## #.#.# #........#..# #.#.##..##@'##.'.# #... #ß..ß##### #.....ß# ##hli8?#?....)# ..#%....[# ##..#ß....ß# ## #..##ß..ß## # #. ##++ # .... #)hli7%hli&7hlihlib _There is a large open translucent door here.jli-jli.jli0jliU9jli >jliB: _jliDjli{I,jli]KjliNjliRS,jliUjli;]1jli6_jlig#.....†....## #..... #..##. #########..#.## #........#..# jlih#..##''##.'.# #.. # ##ß..ß##### #.. #.#ß....ß# ##.. #?#@....)# #...4.5 (2.8#..#%....[# ##..#ß....ß# ###..##ß..ß## # #. ##++## # #. ...... #) # ##... # .###.#.## ##.#jli iE........######..#jlip9%jli*ta _y - a scroll labelled LOOQUE PUNIllio  ######....##. #########..#.## ........#..#..##''##.'.# #..#.##ß..ß####.#ß....ß# ###?#.....).#..[#ß....ßlliBq |#.##ß..ß# .#..#.#...#..............## lli9 lli -5.1 (0.6lliq lliڙ  lli _You see here the wellspring talisman "Huysuat" {rF+ Str+3 Int+3 SInv}.tli tli ]The wellspring talisman "Huysuat" {rF+ Str+3 Int+3 SInv}. A small amphora from which pours a seemingly unending quantity of water. Transforms the user's flesh into elemental water, allowing them to move flexiblyand reach to attack from a great distance. From time to time, they can even cause the water around them to rise up and drown their enemies. The malleability of this water even allows them to retain the benefits of their physical mutations, but cold attacks can freeze it solid and fire may cause it to erupt with steam. ____________________________________________________________Skill HP EV Watery Grave Dmg ---------------------------------------------- Min 12 +0% +64d15 Max 20 +0% +134d25 Cur 0 -90% +0 4d1 Reach: +2 Melds: Body Armour (g)et.xliOxlie#...######..# bdevo13 the Skirmisher#..##. ##.# Spriggan#######..#.## #.# Health: 42/42 ========================#........#..# #.# Magic: 9/9========================#..##''##.'.# #.. AC: 2Str: 7#.##ß..ß##### #.. EV: 17Int: 10#.#ß....ß###.. SH: 0Dex: 21##?#.....)#xli#... XL:  8 Next: 21% Place: Dungeon:4#..#@....[##... Noise: ---------  Time: 2725.1 (0.6)#..#ß....ß###.. a) +0 shortbow#..##ß..ß###.. Fire: a) +0 shortbow#. ##++###..#. ......#).xli:# ##...#.. .###.#.## ##.# ........######..# #..............##xli]"  _Found a flail. _You see here a hound corpse. _Found a runed flail and an embroidered robe. xli~_There is a large open translucent door here. _y - a scroll labelled LOOQUE PUNI _You see here the wellspring talisman "Huysuat" {rF+ Str+3 Int+3 SInv}.xli/xli0xliyliyliSyliyliHyliyliZ: _yliylieyliyliyliyli,yliylityliyliyliayliyli,yliUyli0#...######..#.# #..##. ##.#.# #######..#.## #.#.# #........#..# #.#.####..##''##.'.# #...#..>#.##ß..ß##### #.....#.#ß....ß# ##.....##?#.....)# #.....#..#%....@# #.....8.1 (3.0#..#ß....ß# ##.....#..##ß..ß## #.....#. ##++## #.....#. ....... #).....# .####... #...#.# .###.#.## ##.#####........######..# #...#.....## #...yliyli8%ylii _You see here a +0 robe of fire resistance.{liA9.1 (1{li 8%{liV _z - a +0 robe of fire resistance|li[ M..†....#.######. #..##. #######..#.#  #........#..# #.#.####.##''##.'.#..>.##ß..ß#####  #.#ß....ß##?#.....#%.......#ß....ß##..##ß..ß###.......|li\\ ^. .#|lih |lipi +7 (0.6|lil |lio t _You see here a +2 heavy flail.}li4l}li5sInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) }li\s b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Missiles (go to first with ()}lissp - 2 poisoned darts Armour (go to first with [) }liv i - a +0 robe (worn)  z - a +0 robe of fire resistance Jewellery (go to first with "=)s - an amulet of faith Wands (go to first with /)w - a wand of charming (5)  x - a wand of roots (5) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - 2 scrolls labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - 2 scrolls labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - 3 scrolls labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]liwV z - a +0 robe of fire resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.liliĭliy#.....†....##.#bdevo13 the Skirmisher#...######..#.#Spriggan#..##. ##.#.#Health: 42/42 ========================#######..#.## #.#.#Magic: 9/9========================#........#..# #.#.#### AC: 2Str: 7#..##''##.'.# #...#..> EV: 17Int: 10#.##ß..ß##### #....... SH: 0Dex: 21#.#ß....ß###....... XL:  8 Next: 21% Place: Dungeon:4##?#.....@##........ Noise: ---------  Time: 2729.7 (0.0)#..#%[lim.....##........ a) +0 shortbow#..#ß....ß###....... Fire: a) +0 shortbow#..##ß..ß###.......#. ##++###.......#. .......#)...... # .####...#...#... # .###.#.## ##.###### ........######..# #...  _There is a large open translucent door here. _y - a scroll labelled LOOQUE PUNI _You see here the wellspring talisman "Huysuat" {rF+ Str+3 Int+3 SInv}. _You see here a +0 robe of fire resistance. _z - a +0 robe of fire resistance _You see here a +2 heavy flail.liz6 _liliv9%li,30.7 (1lilili+1.7 (2li\9%lili+2.7 (3li9%li'li+3.7 (4li9%lid%4.7 (5liL9%li"  0 _You start removing your armour. You continue removing your +0 robe. x5lia li&lio. %You finish removing your +0 robe.  You start putting on your armour.li.+5.7 (6liU49%li6>li|>+6.7 (7liDliIli"J+7.7 (8liO9%li V@%licV$8.7 (9liY9%li_9%li_/9.7 (10.0)lic9%li!e. 2 liQe_You continue putting on your +0 robe of fire resistance. x5  You finish putting on your +0 robe of fire resistance.lielijlilQ _You feel resistant to fire.lik liq Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} Missiles (go to first with ()p - 2 poisoned darts Armour (go to first with [)  z - a +0 robe of fire resistance (worn)i - a +0 robe Jewellery (go to first with "=)s - an amulet of faith Wands (go to first with /)w - a wand of charming (5)  x - a wand of roots (5) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled ZEIMIW FAMNUDGHEMNY  g - 2 scrolls labelled YCUSEVVIOFOO  h - a scroll labelled FULAISS GOSKA  j - 2 scrolls labelled JITHIB YSCHUNN  k - a scroll labelled MYMACE HOKHLOCWI  m - 3 scrolls labelled ALLOSO PEOVVA  o - a scroll labelled EPNOUM TIALOE lir [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]liki - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: li%Your AC would remain unchanged. Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.li:lirAliqIN#.....†....##.#bdevo13 the Skirmisher#...######..#.#Spriggan#..##. ##.#.#Health: 42/42 ========================#######..#.## #.#.#Magic: 9/9========================#........#..# #.#.#### AC: 2Str: 7#..##''##.'.# #...#..> EV: 17Int: 10li#J#.##ß..ß##### #....... SH: 0Dex: 21#.#ß....ß###....... XL:  8 Next: 21% Place: Dungeon:4##?#.....@##........ Noise: ---------  Time: 2739.7 (0.0)#..#%.....##........ a) +0 shortbow#..#ß....ß#li`JZ##....... Fire: a) +0 shortbow#..##ß..ß###.......#. ##++##liJ#.......#. .......#)...... # .####...#...#... # .###.#.## ##.###### ........######..# #...  liK_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. liIK_You continue putting on your +0 robe of fire resistance. x5  You finish putting on your +0 robe of fire resistance. _You feel resistant to fire.li UliZU,40.7 (1li.]9%lia~  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 robe of fire resistance. x5  You finish putting on your +0 robe of fire resistance. _You feel resistant to fire. _You drop a +0 robe.liM3lilili@,li,li,li(lilir,liliQ  There is a large open translucent door here.liRli _lililiflilili(li,lililiH  ##########   ##.........   #.....†....   #...######.  li g #..##.   #######..#.## #   ##........#..# #  li0 #..##''##.'.# #   #@##ß..ß##### #   #.#ß....ß# ## lic.  ##?#.....[# #   #..#%.....# #   #..#ß....ß# ##   #..##ß..ß## # l   iguana (asleep) li  #..l##++## #   #.#........   li # .####... #lio-4.3 (3.6li+9 (4.2li9%liT Z _An iguana comes into view.li[G k †   #####liG r  ##...  #..##'  #@##ß.. liG $ #.#ß....ß#  li H '##?#.....[#  #..#li$H .  #..#ß....ß# li@H & #..##ß..ß##  liYH M#..l##++##  #.#........ livH 4 #  li- † #####  ##...  #..##' li  #@##ß..  #.#ß....ß#  ##?#.....[#  #..#  #..#ß....ß#  #..##ß..ß##  #..l##++##  #.#........  #  li V%li % _An iguana is nearby!li  ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10  li X##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  #@##ß..ß##### # Noise: ---------  Time: 2744.9 (0.0)  liH #*#ß....ß### a) +0 shortbow  ##*#.....[##. Fire: a) +0 shortbow  #.*#%.....##.  #.*#ß....ß#lie ##  liy #.*##ß..ß### l   iguana (asleep) li  #..l##++###  li #.#........# li li 7# .####...# liC _An iguana comes into view. _An iguana is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 98% to hit)li/G  ########## bdevo13 the Skirmisher  ##......... Spriggan  liG#.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2liHStr: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  liwHF#..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  #@##ß..ß##### # Noise: ---------  Time: 2744.9 (0.0)  #(#ß....ß### a) +0 shortbow  liIy##(#.....[##. Fire: a) +0 shortbow  #.(#%.....##.  #.(#ß....ß###  #.(##ß..ß##liI# l   iguana  #..l##++###  #.#........#  # .####...#Fire: a) +0 shortbowliNJvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 98% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is lightly wounded.lili.?...l===5.8 (0.9 _lili}li ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17lioInt: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  lih#@##ß..ß##### # Noise: ===------  Time: 2745.8 (0.0)  #*#ß....ß### a) +0 shortbow  ##*#.....[##. Fire: a) +0 shortbow  li#.*#%.....##.  #.*#ß....ß###  liӯ#.*##ß..ß### l   iguana  li#..l##++###  li&#.#........#  # .####...liO#You shoot an arrow. The arrow hits the iguana. _The iguana is lightly wounded.  Fire: a) +0 shortbowli-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 71% to hit)li[ ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4 lig\ #@##ß..ß##### # Noise: ===------  Time: 2745.8 (0.0)  #(#ß....ß### a) +0 shortbow  ##(#.....[##. Fire: a) +0 shortbow  #.(#%.....##.  #.(#ß....ß###  #.(##ß..ß### l   iguana  #..(##++###  #.#(.......#  # .####...#li\XYou shoot an arrow. The arrow hits the iguana. _The iguana is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli\bShift-Dir - straight lineAim: an iguana (lightly wounded, 71% to hit)li53 _The iguana is lightly wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (lightly wounded, 71% to hit)  You shoot an arrow. The arrow barely misses the iguana.livp.?..l..li26.8 (1 _liblili<  ########## bdevo13 the Skirmisher  ##......... Spriggan  li = #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  liF= x#######..#.## # EV: 17Int: 10  ##........#..# # SH: 0lit= ?Dex: 21  li= D#..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  li= >#@##ß..ß##### # Noise: ===------  Time: 2746.8 (0.0)  li= #*#ß....ß### a) +0 shortbow  li+> ##*#.....[##. Fire: a) +0 shortbow  liV> r#.*#%.....##.  li> #.*#ß....ß###  li> #.l##ß..ß### l   iguana  li> #...##++###  #.#........li? I#  # .####...#li+? Aim: an iguana (lightly wounded, 71% to hit) _You shoot an arrow. The arrow barely misses the iguana.Fire: a) +0 shortbowli? -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 71% to hit)li<_ l %l.linZ%l#.liP%l#  Aim: an iguana (lightly wounded, 71% to hit)li:3 ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2746.8 (0.0)  #(#ß....ß### a) [li14032m+0 shortbow  ##(#.....[##. Fire: a) +0 shortbow  #.(#%.....##.  #.(#ß....ß###  #.l##ß..ß### l   iguana  #...##++###  #.#........#  # .####...#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 71% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is heavily wounded.liƳli.?.#%l.li47.7 (0.9 _li9%liIlix  ########## bdevo13 the Skirmisher  ##......... Spriggan  li#.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2liEStr: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  li#..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2747.7 (0.0)  #*#ß....ß### a) +0 shortbow  ##*#.....[##. Fire: a) +0 shortbow liQl #.*#%.....##.  #.l#ß....ß###  #..##ß..ß### l   iguana  #...##++### li #.#........#  # .####...li#You shoot an arrow. The arrow hits the iguana. _The iguana is heavily wounded.Fire: a) +0 shortbowliWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, 71% to hit)liy \ ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9======================== li o #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21 li W #..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  liP #@##ß..ß##### # Noise: ===------  Time: 2747.7 (0.0)  #(#ß....ß#li ## a) +0 shortbow  ##(#.....[##. Fire: a) +0 shortbow  #.(#%.....##.  #.l#ß....ß###  #..##ß..ß##li/ # l   iguana  #...##++###  lij #.#........#  # .####...#Fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli Aim: an iguana (heavily wounded, 71% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is severely wounded.liQ liSY f.?l.liZ 48.6 (0.9 _liA^ li` li=j ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10 lijI ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2748.6 (0.0)  #*#ß....ß### a) +0 shortbow  lik-##*#.....[##. Fire: a) +0 shortbow  #.l#%.....##.  #..#ß....ß###  #..##ß..ß### l   iguana  #...##++###  likH#.#........#  # .####...#You shoot an arrow. The arrow hits the iguana. _The iguana is severely wounded.lik-Fire: a) +0 shortbowli lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli6luAim: an iguana (severely wounded, 71% to hit)li l#%.liLl#%.Aim: an iguana (severely wounded, 71% to hit)li ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2liStr: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  li5\#..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2748.6 (0.0)  #(#ß....ß### a) +0 shortbow  liNf##(#.....[#licu#. Fire: a) +0 shortbow  liwz#.(#%.....##.  li#.(#ß....ß###  li#.(##ß..ß##li# l   iguana  li#.(.##++##li#  li#.#........# li : # .####...li R#You shoot an arrow. The arrow hits the iguana. li?h_The iguana is severely wounded.Fire: a) +0 shortbowliYPress: ? - help, Q - select action, ( or ) - cyclelimShift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)lij|  You shoot an arrow. The arrow barely misses the iguana.li.l.#%...9.5 (0.9 _lig>  ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2749.5 (0.0)  #*#ß....ß#li? ## a) +0 shortbow  ##l#.....[##. Fire: a) +0 shortbow  #..#%.....##.  #..#ß....ß###  #..##ß..ß### l   iguana  #...##++###  #.#........#  # .####...#Aim: an iguana (severely wounded, 71% to hit) _You shoot an arrow. The arrow barely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)li Z l.lil l.#%Aim: an iguana (severely wounded, 71% to hit)li + ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9lil ========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  li D#..##''##.'.# # XL:  8 Next: 21% Place: Dungeon:4  li #@##ß..ß##### # Noise: ===------  Time: 2749.5 (0.0)  #.#ß....ß#li o## a) +0 shortbow  li ^##l#.....[#li u#. Fire: a) +0 shortbow  li; ^#..#%.....##. liV | #..#ß....ß#lir ##  li #..##ß..ß### l   iguana li  #...##++##li #  li #.#........#  li2 8# .####...#liM %Fire: a) +0 shortbowlix Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli Aim: an iguana (severely wounded, 71% to hit)  You shoot an arrow. The arrow hits the iguana.  li 4You kill the iguana!li$ (?%li '.liݰ =450.4 (0.9 _liQ li' linV ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 24% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2750.4 (0.0)  li#.#ß....ß### a) +0 shortbow  ##?#.....[#li#. Fire: a) +0 shortbow  #..#%.....##.  liz#..#ß....ß### li0g #..##ß..ß###liR   #...##++##lir8#   li#.#........#   liŸ_# .####...# liAim: an iguana (severely wounded, 71% to hit)  You shoot an arrow. The arrow hits the iguana. _You kill the iguana!li!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineliCli@*? ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 42/42 ========================  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 17Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 24% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2750.4 (0.0)  #(#ß....limß### a) +0 shortbow  ##(#.....[##. Fire: a) +0 shortbow  #.(#%.....##.  #.(#ß....ß###  #.(##ß..ß###   #.(.##++###   #.#........#   # .####...# Aim: an iguana (severely wounded, 71% to hit)  You shoot an arrow. The arrow hits the iguana. _You kill the iguana!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelij|M.?.#%...  You shoot an arrow. The arrow hits the iguana. _You kill the iguana!Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.liZ21.4 (1 _li%lin li li li lil li li ,li li liM li, L  c - 2 scrolls of butterflies (gained 1)liy li li- 0#.....†.......########. #########..#.## #li ##........#..# #..##''##.'.# .##ß..ß##### .#ß....ß# ###@#.....[# #.li /---3.6 (2.2#..#%......#..#ß....ßli `#.ß###li .li" #. .####..  ###..###.#.## ##liE F   ........######.liy E li :---li li- T _You see here an iguana corpse.liY_li[li0\li`,likcliclieliglik,lislliwpliNvlivliwliCyli|,li}lili,li߄lilili)liDlili,lilili,liOlipli$,liHliliW,lili;li,lilili,li lili,li liliBli _You open the door.liI@  There is an open door here.lili _livliliZ,lilili #.##ß..ß#####. #.#ß....ß###.........  ##†#.....[##...........  #..#%.....# #...........  #..#ß....ß# ##..........  #..##ß..ß##### #..........  #...##++##.'.## #..........  #.#........##.# #).........  #...####...#@## #...#.....#  ###..###.#.##.lB.##.######..# ##........######..# #...... ##..............## #...#< #.......#..##### #...#. #.......#.#########...#.. B   bombardier beetle (asleep) #...<........†..[.#..liJ ...# l   iguana (asleep) #.......##..##+##........ #...........#...#........li& liNm65.4 (11.8)  An iguana and a bombardier beetle come into view.liW  The iguana hisses angrily. You hear an angry hiss.li %l.BSBlS   ball python (constriction)A ball python comes into view.==6.0 (12.4li7%li' _You hear a shout!li{#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 42/42 ========================#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ==-------  Time: 2766.0 (0.0)###..###.li|@[34m#.##l.BS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........A ball python comes into view. _You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)li #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 42/42 ========================#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ==-------  Time: 2766.0 (0.0)###..###.li [34m#.##l.BS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.li} li B.36----=9 (0.9liW li   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (71% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage. _The iguana bites you.liF#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 36/42 ====================----#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2766.9 (0.0)###..###.li7[34m#.##lB.S##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........The arrow hits the iguana but does no damage. _The iguana bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)li#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 36/42 ====================----#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2766.9 (0.0)###..###.li[34m#.##lB.S##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.linPli]:S.lir`b7=7.8 (0.9 _lio7%lisli#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 37/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2767.8 (0.0)###..###.li=[34m#.##lBS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........You shoot an arrow. _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)liޔblB bombardier beetle (77% to hit)lix #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 37/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2767.8 (0.0)###..###.li{ m[34m#.##((S.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow closely misses the iguana.The arrow barely misses the bombardier beetle.liy {lB8.7 (0.9liA| li 1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow closely misses the iguana.The arrow barely misses the bombardier beetle. _The iguana misses you.li #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 37/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß#li ##.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2768.7 (0.0)###..###.#.##lBS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle[40li Mm#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........The arrow barely misses the bombardier beetle. _The iguana misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)li'Cv#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[#liC#........... Health: 37/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7li]+#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2768.7 (0.0)###..###.#.##lBS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbowlij##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is lightly wounded.li li$ll 2 iguanas  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is lightly wounded.  An iguana comes into view.9.6 (0.9% _The iguana misses you.li|2O#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 37/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21liZ3#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2769.6 (0.0)###..###.#.##lBSl##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetleli4A#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........An iguana comes into view. _The iguana misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)lin#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 37/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2769.6 (0.0)###..lizJ###.#.##lBSl##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is heavily wounded.liI7%liJ.70.5 (0.9liV7%liXMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is heavily wounded. _The iguana closely misses you.livW#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 37/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2770.5 (0.0)###..###.li\&[34m#.##lBSl##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........The iguana is heavily wounded. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)li #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 37/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2770.5 (0.0)###..###.li 6[34m#.##lBSl##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is heavily wounded.li ,li/ ylS81.4 (0.9lij8 7%li; '  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is heavily wounded. _The iguana barely misses you.li #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 38/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2771.4 (0.0)###..li 9###.#.##lBlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........The iguana is heavily wounded. _The iguana barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)liN#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 38/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2771.4 (0.0)###..liO###.#.##lBlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.li!;%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (77% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.  The iguana is heavily wounded.2.3 (0.9liYlihT _The iguana closely misses you.li9c#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 38/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21li=:#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2772.3 (0.0)###..###.#.##lBlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........li:The iguana is heavily wounded. _The iguana closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)li+Z#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 38/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10li#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2772.3 (0.0)###..###.#.##lBlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.#li*#.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is severely wounded.li d%3.2 (0.9lili!MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is severely wounded. _The iguana misses you.li{ #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 38/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2773.2 (0.0)###..li 3###.#.##lBlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........The iguana is severely wounded. _The iguana misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)li v#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[#li #........... Health: 38/42 =====================---#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21li #.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2773.2 (0.0)###..###.#.##lBlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.#liv #.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.li rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (77% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.  The iguana is severely wounded.1----4.1 (0.9liv + _The iguana bites you!li<F#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 31/42 =================-------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10lio#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2774.1 (0.0)###..###.#.##lBlS##.######..# a) +0 shortbowli##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........The iguana is severely wounded. li_The iguana bites you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclelicShift-Dir - straight lineAim: a bombardier beetle (77% to hit)li -#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 31/42 =================-------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 17Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 24% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2774.1 (0.0)###..liB36###.#.##lBlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# ll 2 iguanas#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the iguana!  You kill the iguana!li5v%†   iguanali7%lir2=865.0 (0.9 _lili5liihO#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 32/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21livi#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2775.0 (0.0)###..###.#.##*BlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........You shoot an arrow. The arrow hits the iguana! _You kill the iguana!Fire: a) +0 shortbowli2j&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)li$oO#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 32/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21lip#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2775.0 (0.0)###..###.#.##(BlS##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or [39;49liqm) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the bombardier beetle.  The bombardier beetle is lightly wounded.liglilih%Bl.liU29 (0.9 _liR li lip #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 32/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2775.9 (0.0)libq ###..###.#.##Bl.S##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........You shoot an arrow. The arrow hits the bombardier beetle. _The bombardier beetle is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 77% to hit)li) TBln iguana (71li7 %Bl bombardier beetle (lightly wounded, 77% to hit)liF#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 32/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10lit#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2775.9 (0.0)###..###.#.##Bl.S##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S  [li 40m ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 77% to hit)  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.li9qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 77% to hit)  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.bombardier beetle is lightly wounded.li{K%S.li|46.8 (0.9 _lililinv#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[#lio#........... Health: 32/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18lipoInt: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4lipm#...####...#@## #...#.....# Noise: ===------  Time: 2776.8 (0.0)###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<#lip#.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguanali q##.......##..##+##........ S   ball python (constriction)#...........#...#........The arrow hits the bombardier beetle but does no damage. li7qV_The bombardier beetle is lightly wounded.  Fire: a) +0 shortbowliq7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 77% to hit)li#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 32/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2776.8 (0.0)###..lix###.#.##(lS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 77% to hit)  You shoot an arrow.  The arrow closely misses the bombardier beetle.li%B7.7 (0.9li7%li](  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 77% to hit)  You shoot an arrow.  The arrow closely misses the bombardier beetle. _The bombardier beetle misses you.li- v#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[#lim. #........... Health: 32/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21li. 9#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4li/ m#...####...#@## #...#.....# Noise: ===------  Time: 2777.7 (0.0)###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<#lis/ #.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........li0 The arrow closely misses the bombardier beetle. _The bombardier beetle misses you.Fire: a) +0 shortbowli'1 &Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)liH O#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 32/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21li )#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2777.7 (0.0)###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)li #...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (77% to hit)  You shoot an arrow. The arrow hits the bombardier beetle.  The bombardier beetle is moderately wounded.liw I38.6 (0.9 li:y _liL li΂ li{#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 33/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2778.6 (0.0)###..###.li|[34m#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........You shoot an arrow. The arrow hits the bombardier beetle. _The bombardier beetle is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)li&u#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 33/42 ==================------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7liJ'^#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2778.6 (0.0)###..###.#.##BlS.##.######..# a) +0 shortbowli'##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowli (cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)  liD(You shoot an arrow. The arrow hits the bombardier beetle.  The bombardier beetle is moderately wounded.lilid^29--9.5 (0.9li4liwa  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 77% to hit)  You shoot an arrow. The arrow hits the bombardier beetle.  The bombardier beetle is moderately wounded. _The bombardier beetle bites you.lio #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 29/42 ================--------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7lip Y#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2779.5 (0.0)lip ###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbowli q W##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetleliGq #...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........The bombardier beetle is moderately wounded. liq F_The bombardier beetle bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelir Aim: a bombardier beetle (moderately wounded, 77% to hit)liŐ c#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 29/42 ================--------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21li #.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2779.5 (0.0)###..###.#.##(lS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or [0;1li A0;1m) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)  You shoot an arrow.  The arrow barely misses the bombardier beetle.libT%Bli.80.4 (0.9li~*%  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 77% to hit)  You shoot an arrow.  The arrow barely misses the bombardier beetle. _The bombardier beetle completely misses you.li#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 29/42 ================--------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2780.4 (0.0)###..li߲###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........The arrow barely misses the bombardier beetle. _The bombardier beetle completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)li#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 29/42 ================--------#..#%.....##........... Magic: 9/9liGB========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2780.4 (0.0)li)###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetleliD{#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.li+[%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 77% to hit)  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.  The bombardier beetle is moderately wounded.li/41.3 (0.9 _liliɰli #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß#lib _##.......... Spriggan##†#.....[##........... Health: 29/42 ================--------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18li oInt: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4lix /#...####...#@## #...#.....# Noise: ===------  Time: 2781.3 (0.0)###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguanali #.......##..##+##........ S   ball python (constriction)#...........#...#........The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.Fire: a) +0 shortbowli dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)li ^#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 29/42 ================--------#..#%.....#li^ #........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2781.3 (0.0)lik ###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.li &%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  li9 ?Aim: a bombardier beetle (moderately wounded, 77% to hit)  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.  The bombardier beetle is moderately wounded.liѬ ^30=2.2 (0.9li3 7%li W _The bombardier beetle misses you.li#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 30/42 =================-------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2782.2 (0.0)###..liҤ###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........The bombardier beetle is moderately wounded. _The bombardier beetle misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)liF#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 30/42 =================-------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10li#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2782.2 (0.0)###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S  [litn40m ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 77% to hit)  You shoot an arrow. The arrow hits the bombardier beetle.  The bombardier beetle is severely wounded.li$7%li%43.1 (0.9 _li/li0lit #.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 30/42 =================-------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2783.1 (0.0)liv ###..###.#.##BlS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........You shoot an arrow. The arrow hits the bombardier beetle. _The bombardier beetle is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 77% to hit)liEq ]#.##ß..ß##### #.......... bdevo13 the Skirmisher#.#ß....ß###.......... Spriggan##†#.....[##........... Health: 30/42 =================-------#..#%.....##........... Magic: 9/9========================#..#ß....ß###.......... AC: 2livr Str: 7#..##ß..ß##### #.......... EV: 18Int: 10#...##++##.'.## #.......... SH: 0Dex: 21#.#........##.# #)......... XL:  8 Next: 26% Place: Dungeon:4#...####...#@## #...#.....# Noise: ===------  Time: 2783.1 (0.0)###..###.#.##(lS.##.######..# a) +0 shortbow##........######..# #...... Fire: a) +0 shortbow##..............## #...#<##.......#..##### #...#.##.......#.#########...#.. B   bombardier beetle#...<........†lir F..[.#.....# l   iguana#.......##..##+##........ S   ball python (constriction)#...........#...#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 77% to hit)  You shoot an arrow.  The arrow closely misses the bombardier beetle.li T%Bli -4.0 (0.9li liM ^  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 77% to hit)  You shoot an arrow.  The arrow closely misses the bombardier beetle. _The bombardier beetle completely misses you.li#..##''##.'.# #...#..>..###.##ß..ß##### #.#.#ß....ß# ###†#.....[# #.#..#%.....# #..#..#ß....ß# ##.#..##ß..ß##### #.#...##++##.'.## #..#.#........##@# #)..........#...####...#.## #...#.....#.###..###.#.##BlS.##.######..# ##..######..# #.......##.......## #...#<#.#.#. #...#.##.......#.#########...#... #...<........†..[.#.....##.##..##+##. li h---6 (0.6lip) W ##........#..# #.#.##### #..##''##.'.# #...#..> #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# li}*  #..#ß....ß# ## #..##ß..ß##### # #...##++##.'@## # #.#........##.# #)........ #...####...#.## #...#.....####..###.#.##BlS.##.######..#......######..# #.....#..............## #...#<#li* T #.......#..##### #...#.# #.......#.#########...#. #...<........†..[.#.....#li= 6%li> D---5.2li/K liN li2+_li7/li341li3@  There is an open door here.li&:K _liAb ##..#..# #.#.libBo #..##''##.'.# #...#..>. #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ##liB #..##ß..ß##### # #...##++##@'.## #6.4 (1.2 #.#..##.# #)liB #...####...#.## #...#.... ###..###.#.##BlS.##.######. ##........######..# #liLC ##..............## #... #.......#..##### #.. #.......#.##...# #...<..†..[.#....liCliClimM8%liNliJ IliN liS ,liW ,li#z  #..##''##.'.# #...#.. #.##ß..ß##### #..... #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ## #..##ß..ß##### # #...##++##.'.## # #.#.....@..##.# #)7.6 #...####...#.## #...# ###..###.#.##BlS.##.##### ##........######..# #.[39;49li} m ##..............## # #.......#..##### #.. #.......#.#########.. #...<........†..[.#.. #.......##..##+#lie #..##''##.'.# #...# #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ## #..##ß..ß##### # #...##++##.'.## # #.#...@....##.# #)8.8 #...####...#.## #...# ###..###.#.##BlS.##. ##........####linCD##..# # ##..............## # #.......#..##### # #.......#.## #...<........†..[.# #.......##..##+##%li$3liG%li+li/liT4w2=li5,li6liV> #..##''##.'.# #.. #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ## #..##ß..ß##### # #...##++##.'.## # #.#..##.# #)90.0liS? #...####...#.## #.. ###..###.#.##BlS.##. ##........######.. ##..# #.......#..#####  #.......#. #...<..†..[ #.......##..##+##liF8%liHli7 li8 lis? liFB lif   #..##''##.'.# #   #.##ß..ß##### #   #.#ß....ß# ##   ##†#.....[# #   #..#%.....# #   #..#ß....ß# ##   #..##ß..ß##### #   #...##++##.'.## #   #.#@.......##.# #)   #...####...#.## #   ###..###.#.##BlS.##.   ##........######..   ##...   #.......#..#####   #.......#.   #...<[4li 0m..†..   #.##..##+6 (0.6%liI M#........#..#.##''##.'.#ß..ß##### liSJ . #.#ß....ß##†#.....[.#%.......#ß....ß# ###ß..ß##### #..@##++##.'.## #.#........##.# #)...####...#.##  ###..###.#.##BlS.##.liJ .. ......<.liU liRV (1.2li ] lia li)( #..##''##.'.# #. #.##ß..ß##### #. #.#ß....ß# ##.li=* ##†#.....[# #.. #..#%.....# #. #..#ß....ß# # #..##ß..ß##### #. #...##++##.'.## #. #.#.@......##.# #) li6+#...####...#.## #.. ###..###.#.##BlS.##.# ##........######..# ##.......## #.......#..#####  #.......#.## #...<........†..[ #.......##..##+##li+6li6#=li78li?8%li@Alir liTs lis liv li8y li| }3li} li ^#..##''##.'.# #...##.##ß..ß##### #..#.#ß....ß# ##..##†#.....[# #..#..#%.....# #..#..#ß....ß# ##..#..##ß..ß##### #..#...##++##.'.## #..#.#...@....##.# #)..3.0 (1.2#...####...#.## #...#li! ###..###.#.##BlS.##.####........######..# ##..## #.......#..##### ##.......#.###...<..†..[.##.......##..##+##..li li li li U3liVli|]lialialise,liBi,lixjlir#..##''##.'.# #...#..#.##ß..ß##### #..#.#ß....ß# ##..##†#.....[# #..#..#%.....# #..liGs$#..#ß....ß# ##..#..##ß..ß##### #..#...##++##.'.## #..#.#..##.# #)..4.2#...####...#.## #...#..###..###.#.##BlS.##.####........######..# #..##..............## #..lis#.......#..##### #..#.......#.##..#...<........†..[.#..#.......##..##+##..liFtli$8%lilili li lirliXlir,liliA#..##''##.'.# #...#..>#.##ß..ß##### #..#.#ß....ß# ##..##†#.....[# #..#..#%.....# #..#..#ß....ß# ##..#..##ß..ß##### #..#...##++##.'.## #..#.#..##.# #)..5.4#...####...#.## #...#..###..###.#.##BlS.##.######.##........######..# #..##..............## #...##.......#..##### #...##.......#.#########...##...<........†..[.#..#.......##..##+##..li^G8%li0JliL ##........#..# #.#.#######..##''##.'.# #...#..>#.##ß..ß##### #..#ß....ß# ###†#.....[# #.#..#%.....# #..#..#ß....ß# ##.#..##ß..ß##### #.#...##++##.@.## #..li%M /#.#........##B# #)....#...####...#.## #...#....###..###.#.##BlS.##.########........######..# #.....##..............## #...#< B   bombardier beetle (wandering)#.......#. #...#.#.......#.#########...#.liM ~#...<........†..[.#linP liQ li[ %Bll   iguanali[ -6.0 (0.6lia lie Q _There is an open door here.li q #..##''##.'.# #...#..>. #.##ß..ß##### #...... #.#ß....ß# ###†#.....[#  #..#%.....# # #..#ß....ß# ## #..##ß..ß##### # #...##++##.'B## # #.#.......@##l# #) #...####...#.## #...# ###..###.#.##BlS.##.######li 0 ##........######..# #.. ##..............## #...# #.......#..##### #...# #.......#####...# #...<........†..[.#... #.......##..##+##.li %4=6 _lif 8%li li #..##''##.'.# #...#..> #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ## #..##ß..ß##### # #...##++##.'B## # #.#.##l# #) #...####...#.## #...# ###..###.#.##BlS.##.###### ##........######..# # ##..............## #... #....liE[34m...#..##### #... #.......#.##... #...<........†..[.# #.##..##+##li_li:B.lig(7.2lilili  #..##''##.'.# #...#.. #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ## #..##ß..ß##### # #...##++##.B.## # #.#.##l# #) #...####...#.## #...# ###..###.#.##BlS.##. ##........######..# # ##..............##li U[40m # #.......#..##### # #.......#.### #...<........†..[.# #.##..##+##li <8li 8%li: li> #..##''##.'.# #...# #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# #li?; #..#ß....ß# ## #..##ß..ß##### # #...##++##.B.## # #.#.##l# #) #...####...#.## #...# ###..###.#.##BlS.##. ##........######..# # ##..............## #liz@ #.......#..##### # #.......#.# #...<........†..[.# #.##..##+##liUCliWB'8.4%li #..##''##.'.# #...# #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ## #..##ß..ß##### # #...##++##B'.## # #.#.##l# #) #...####...#.## #...# ###..###.#.##BlS.##. ##........######..# # ##..............## # #.......#..##### # liS#.......#.# #...<........†..[.# #.##..##+##li3liFnl.l   iguanaliՙD=9.0lişli¢lil#..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 34/42 ===================-----##†#.....[#licm#..... Magic: 9/9========================#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##B'l## #.... XL:  8 Next: 26% Place: Dungeon:4#.#...@***.##.# #)... Noise: ---------  Time: 2799.0 (0.0)#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........#####lim#..# ###..............## ##.......#..##### # B   bombardier beetle#.......#.######### l   iguana#...<........†..[.##.......##..##+##.. _There is an open door here. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelin~Aim: a bombardier beetle (severely wounded, 77% to hit)li"e %B'liJB'  Aim: a bombardier beetle (severely wounded, 77% to hit)li #..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 34/42 ===================-----##†#.....[##..... Magic: 9/9========================li #..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##B'l## #.... XL:  8 Next: 26% Place: Dungeon:4#.#...@(((.##.# #)... Noise: ---------  Time: 2799.0 (0.0)#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##......li .#..##### # B   bombardier beetle#.......#.######### l   iguana#...<........†..[.##.......##..##+##..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 77% to hit)  You shoot an arrow. The arrow hits the bombardier beetle.  The bombardier beetle is severely wounded.li'< ,liB |.l...BliB <===9 (0.9 _liG liHI li#..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Sprigganlie#.#ß....ß###.... Health: 34/42 ===================-----##†#.....[##..... Magic: 9/9========================#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##.l.## #.... XL:  8 Next: 26% Place: Dungeon:4#.#...@**B.##.# #)... Noise: ===------  Time: 2799.9 (0.0)#...####...#[li40m.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##.......#..##### # B   bombardier beetle#.......#.######### l   iguana#...<........†..[.##.......##..##+##..You shoot an arrow. The arrow hits the bombardier beetle. _The bombardier beetle is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 77% to hit)li#..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß#liI##.... Health: 34/42 ===================-----##†#.....[##..... Magic: 9/9========================#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##.l.## #.... XL:  8 Next: 26% Place: Dungeon:4#.#...@..B.##.# #)... Noise: ===------  Time: 2799.9 (0.0)#...####...#.## #...# a) [32liom+0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##.......#..##### # B   bombardier beetle#.......#.######### l   iguana#...<........†..[.##.......##..##+##..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 77% to hit)  You shoot an arrow. The arrow hits the bombardier beetle!  You kill the bombardier beetle!li((.l   iguanali(...lim5=30800.8 (0.9 _li8%livli#..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 35/42 ====================----##†#.....[##..... Magic: 9/9========================#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##*l.## #.... XL:  8 Next: 30% Place: Dungeon:4li3#.#...@***.##.# #)... Noise: ===------  Time: 2800.8 (0.0)#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##.......#..##### # l   iguana#.......#.##########...<........†..[.##.......##..##+##..You shoot an arrow. The arrow hits the bombardier beetle! _You kill the bombardier beetle!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)limQ %.l.lij 6..li %*lAim: an iguana (71% to hit)li##..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Sprigganli#.#ß....ß###.... Health: 35/42 ====================----##†#.....[##..... Magic: 9/9========================#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18liPInt: 10#..##ß..ß##### #.... SH: 0Dex: 21li\#...##++##(((## #.... XL:  8 Next: 30% Place: Dungeon:4li#.#...@(((.##.# #)... Noise: ===------  Time: 2800.8 (0.0)#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## #li#.......#..##### # l   iguana#.......#.##########...<........†..[.#lio#.......##..##+##..You shoot an arrow. The arrow hits the bombardier beetle! liV_You kill the bombardier beetle!Fire: a) +0 shortbowliPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineli61Aim: an iguana (71% to hit)liGd  You shoot an arrow. The arrow completely misses the iguana.linV%l'....lin41.7 (0.9 _li~v8%lipyli[#..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 35/42 ====================----##†#.....[##..... Magic: 9/9========================#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##l'.## #.... XL:  8 Next: 30% Place: Dungeon:4#.#lig...@***.##.# #)... Noise: ===------  Time: 2801.7 (0.0)#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##.......#..##### # l   iguana#.......#.##########...<........†..[.##.......##..##+##..Aim: an iguana (71% to hit) _You shoot an arrow. The arrow completely misses the iguana.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)liI #..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 35/42 ====================----##†#.....[##..... Magic: 9/9========================#..#%.....#liJ #..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##l'.## #.... XL:  8 Next: 30% Place: Dungeon:4#.#...@(((.##.# #)... Noise: ===------  Time: 2801.7 (0.0)#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##.......#..##### # l[39;49liJ Ym   iguana#.......#.##########...<........†..[.##.......##..##+##..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.li& liq j%...lli 42.6 (0.9 _li 8%liY li #..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 35/42 ====================----##†#.....[##..... Magic: 9/9========================#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##.'.## #.... XL:  8 Next: 30% Place: Dungeon:4#.#...@**liw Q[30ml.##.# #)... Noise: ===------  Time: 2802.6 (0.0)#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##.......#..##### # l   iguana#.......#.##########...<........†..[.##.......##..##+##..You shoot an arrow. _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)liC#..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 35/42 ====================----##†#.....[##..... Magic: 9/9========================#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##.'.## #.... XL:  8 Next: 30% Place: Dungeon:4#.#...@[3liD9;49m((((##.# #)... Noise: ===------  Time: 2802.6 (0.0)#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##.......#..##### # l   iguana#.......#.##########...<........†..[.##.......##..##+##..You shoot an arrow. _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)li. _The arrow hits the iguana but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (71% to hit)  You shoot an arrow. The arrow barely misses the iguana.li I.l..li9 43.5 (0.9 _li58%lili6#..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 35/42 ====================----##†#.....[##..... Magic: 9/9========================liM7#..#%.....##..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##.'.## #.... XL:  8 Next: 30% Place: Dungeon:4#.#...@*l..##.# #)... Noise: ===------  Time: 2803.5 (0.0)li7#...####...#.## #...# a) +0 shortbow###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# #li7q##..............## ##.......#..##### # l   iguana#.......#.##########...<........†..[.##.......##..##+##..li8Aim: an iguana (71% to hit) _You shoot an arrow. The arrow barely misses the iguana.Fire: a) +0 shortbowliz8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)lie %l.liGv %l.  Aim: an iguana (71% to hit)li #..##''##.'.# #...# bdevo13 the Skirmisher#.##ß..ß##### #.... Spriggan#.#ß....ß###.... Health: 35/42 ====================----##†#.....[##..... Magic: 9/9========================#..#%.....#li` #..... AC: 2Str: 7#..#ß....ß###.... EV: 18Int: 10#..##ß..ß##### #.... SH: 0Dex: 21#...##++##.'.## #.... XL:  8 Next: 30% Place: Dungeon:4#.#...@(l..##.# #)... Noise: ===------  Time: 2803.5 (0.0)#...####...#.## #...# a) +0 shortbowli ###..###.#.##BlS.##.### Fire: a) +0 shortbow##........######..# ###..............## ##.......#..##### # l   iguana#.......#.##########...<........†..[.##.......##..##+##..li+ Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (71% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.lim liؗ K%l.liI <64.4 (0.9 _li li liYHd #..##''##.'.# #... #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ## #..##ß..ß##### # #...##++##.'.## # #.#..@.l...##.# #) #...####...#.## #... ###..###.#.##BlS.##.li:I ##..######..# ##.## #.#..#####  #.#. #...<.†..[. #.##..##+##liJliaT0l.liT6--5.0 (0.6li[8%li_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (71% to hit)  You shoot an arrow. _The arrow hits the iguana but does no damage.iguana attacks as it pursues you! The iguana barely misses you.li k%--li  8%li li  #..##''##.'.# # #.##ß..ß##### # #.#ß....ß# ## ##†#.....[# # #..#%.....# # #..#ß....ß# ##li  #..##ß..ß##### # #...##++##.'.## # #.#.@.l....##.# #) #...####...#.## # ###..###.#.##BlS.##. ##.######..#  ##.## #.#..##### #.#. #...<.†..[liS N #.##..##+##li 2%li .-6li¾ li li  ##........#..# #   #..##''##.'.# #   #.##ß..ß##### #   #.#ß....ß# ##   ##†#.....[# #   #..#%.....#   #..#ß....ß# ##   #..##ß..ß##### #   #..@##++##.'.## #   #.#...l....##.# #)   #...####...#.## #.  ###..###.#.##BlS.##.  ##.######..  #..............#   #.......#..   #.......#.###### li.  #...<........†..%l.-6.2livli&li;?  #######..#.## #  li@H ##........#..# #   #..##''##.'.# #   #.##ß..ß##### #   #.#ß....ß# ##   ##†#.....[# #  lio@ #..#%.....#   #..#ß....ß# ##   #.@##ß..ß##### #  li@W  #...##++##.'.## #   #.#..l.....##.# #  li0A #...####...#.## #  ###..###.#.##BlS.##  .######.  #..............  lirA  #.......#..   #.......#.#####liJli;KliK8li===9.5 (0.9 _li lili˳ #.....†.... bdevo13 the Skirmisher  #...######. Spriggan  #..##. ## Health: 37/42 =====================---  #######..#.## # Magic: 9/9========================  ##........#..# # AC: 2Str: 7 liM #..##''##.'.# # EV: 18Int: 10  #.##ß..ß##### # SH: 0Dex: 21  #.#ß....ß### XL:  8 Next: 30% Place: Dungeon:4  ##@#.....[##. Noise: ===------  Time: 2809.5 (0.0)  #.*#%.....##. a) +0 shortbow liy #.*#ß....ß### Fire: a) +0 shortbow  #.l##ß..ß##### #  #...##++##.'.## #  #.#......S.##.# # l   iguana  li#...####...#.## # S   ball python (constriction, wandering)  ###..###.#.##BlS.##  ##........######.You shoot an arrow. The arrow hits the iguana. _The iguana is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 71% to hit)li] %l#li%l#  Aim: an iguana (moderately wounded, 71% to hit)li #.....†.... bdevo13 the Skirmisher  #...######. Spriggan  #..##. ## Health: 37/42 =====================---  #######..#.## # Magic: 9/9========================  li##........#..# # AC: 2Str: 7  #..##''##.'.# # EV: 18Int: 10  #.##ß..ß##### # SH: 0Dex: 21  #.#ß....ß### XL:  8 Next: 30% Place: Dungeon:4  ##@#.....[#li#. Noise: ===------  Time: 2809.5 (0.0)  #.(#%.....##. a) +0 shortbow  li'#.(#ß....ß### Fire: a) +0 shortbow  liO#.(##ß..ß##### #  li#.(.##++##.'.## #  #.#......S.##.# # l   iguana  li*#...####...#.## # S   ball python (constriction, wandering)  ###..###.#.##BlS.##  ##........######.You shoot an arrow. The arrow hits the iguana. li--_The iguana is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleliShift-Dir - straight lineAim: an iguana (moderately wounded, 71% to hit)liJdJFire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 71% to hit)  You shoot an arrow. The arrow closely misses the iguana.The ball python hisses angrily.lil.l..S.S)lim510.4 (0.9 _lis9%liuli 4 #.....†.... bdevo13 the Skirmisher  #...######. Spriggan  li| #..##. ## Health: 37/42 =====================---  #######..#.## # Magic: 9/9========================  ##........#..# # AC: 2Str: 7  #..##''##.'.# # EV: 18Int: 10  #.##ß..ß##### # SH: 0li PDex: 21  #.#ß....ß### XL:  8 Next: 30% Place: Dungeon:4  li &##@#.....[##. Noise: ===------  Time: 2810.4 (0.0)  liG k#.*#%.....##. a) +0 shortbow  #.l#ß....ß#li $## Fire: a) +0 shortbow  #..##ß..ß##### #  li .#...##++##.'.## #  #.#.....S..##.# # l   iguana  #...####...#.## # S   ball python (constriction)  li? 4###..###.#.##BlS.##  ##........######.You shoot an arrow. The arrow closely misses the iguana. _The ball python hisses angrily.  lit Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleli Shift-Dir - straight lineAim: an iguana (moderately wounded, 71% to hit)li0 Z l.li %l.  Aim: an iguana (moderately wounded, 71% to hit)liM& #.....†.... bdevo13 the Skirmisher  #...######. Spriggan  #..##. ## Health: 37/42 =====================---  #######..#.## # Magic: 9/9========================  li&T##........#..# # AC: 2Str: 7  #..##''##.'.# # EV: 18Int: 10  #.##ß..ß##### # SH: 0Dex: 21  #.#ß....ß### XL:  8 Next: 30% Place: Dungeon:4  ##@#.....[##. Noise: ===------  Time: 2810.4 (0.0) li'b #.(#%.....##. a) +0 shortbow  #.l#ß....ß### Fire: a) +0 shortbow  #..##ß..ß##### #  #...##++##.'.## #  li';#.#.....S..##.# # l   iguana  li'#...####...#.## # S   ball python (constriction)  ###..###.#.##BlS.##  li (=##........######.Fire: a) +0 shortbowli3(YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 71% to hit)  liX(~You shoot an arrow. The arrow hits the iguana!  The iguana is severely wounded.li,li[lil#%.S.cc   centaur (wandering)l   iguanaS   ball python (constriction)liq-1.3 (0.9lif9%licZ _A centaur comes into view.liCR Q#.......†....######. #..##. # #######..#.##........#..#.##''##.'.#ß..ß#####  #@#ß....ß###†#.....[liR ^#.l#%.......#ß....ß# ###ß..ß##### ..##++##.'.##....S.c.##....####...#.## ###..###.#.##BlS.##liT liU li[ bS...clio\ =8---9 (0.6lib lie liQM ##########lic)#.......†....######. #..##. # #######..#.##........#..#.##''##.'.#ß..ß#####  #.#ß....ß##†#.....[ li  #.l#%.....##.#..#ß.....ß#l   iguana##S   ball python (constriction)liqb....####.c.#.## lidlili2Pl..liD---2.5liJ9%lieli)7 li ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 38/42 =====================---  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 30% Place: Dungeon:4  liR#@##ß..ß##### # Noise: ---------  Time: 2812.5 (0.0)  #*#ß....ß### a) +0 shortbow  li##l#.....[##. Fire: a) +0 shortbow  liV#..#%.....#li #.  #..#ß....ß###  li<#..##ß..ß##### # l   iguana  #...##++##.'.## # lii #.#........##.# #  #...####.c.#.## #liThe iguana is severely wounded. _A centaur comes into view.Fire: a) +0 shortbowliXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)lie ' li?f 3l.li lli .  Aim: an iguana (severely wounded, 71% to hit)li  ########## bdevo13 the Skirmisher  ##......... Spriggan li  #.....†.... Health: 38/42 =====================---  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 30% Place: Dungeon:4  #@##ß..ß##### # Noise: ---------  Time: 2812.5 (0.0)  #(#ß....ß### a) +0 shortbow  lif##l#.....[##. Fire: a) +0 shortbow  li#..#%.....##.  #..#ß....ß###  #..##ß..ß##### # l   iguana li` #...##++##.'.## #  #.#........##.# # liJi #...####.c.#.## #Fire: a) +0 shortbowliWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)  liyYou shoot an arrow. The arrow hits the iguana.  The iguana is almost dead.liʐliKl†%liט5===3.4 (0.9 li5 _lililiX ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 38/42 =====================---  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10  ##........#..# # SH: 0liDex: 21  #..##''##.'.# # XL:  8 Next: 30% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2813.4 (0.0)  #l#ß....ß### a) +0 shortbow  ##†#.....[##. Fire: a) +0 shortbow  #..#%.....##.  #..#ß....ß###  #..##ß..ß##### # l   iguana  li>#...##++##.'.## #  #.#........##.# #  #...####.c.#.## #You shoot an arrow. The arrow hits the iguana. _The iguana is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleliShift-Dir - straight lineAim: an iguana (almost dead, 71% to hit)li ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 38/42 =====================---  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 30% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2813.4 (0.0)  #l#ß....ß### a) +0 shortbow  ##†#[4li²0m.....[##. Fire: a) +0 shortbow  #..#%.....##.  #..#ß....ß###  #..##ß..ß##### # l   iguana  #...##++##.'.## #  #.#........##.# #  #...####.c.#.## #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 71% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is almost dead.lili#li>SS   ball python (constriction)li@73---liA&4.3 (0.9liGlil1%liHp   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  lihqAim: an iguana (almost dead, 71% to hit)  You shoot an arrow. The arrow hits the iguana.  The iguana is almost dead. _The iguana bites you.li _  ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 33/42 ==================------  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18li_ 0Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 30% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2814.3 (0.0)  #l#ß....ß### a) +0 shortbow  ##†#.....[##. Fire: a) +0 shortbow  #..#%.....#liM` #.  #..#ß....ß###  #..##ß..ß##### # l   iguana  li` #..S##++##.'.## # S   ball python (constriction)  #.#........##.# #  #...####.c.#.## #li` OThe iguana is almost dead. _The iguana bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclelioa Shift-Dir - straight lineAim: an iguana (almost dead, 71% to hit)li  ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 33/42 ==================------  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10 li  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 30% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2814.3 (0.0)  #l#ß....ß### a) +0 shortbow  ##†#.....[##. Fire: a) +0 shortbow  liV #..#%.....##.  #..#ß....ß### li  #..##ß..ß##### # l   iguana  li #..S##++##.'.## # S   ball python (constriction)  #.#........##.# #  li "#...####.c.#.## #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleliQ Shift-Dir - straight lineAim: an iguana (almost dead, 71% to hit)  You shoot an arrow. The arrow hits the iguana!  lie 4You kill the iguana!li .S   ball python (constriction)litli}P.S.lij4=25.2 (0.9 _li1li_lif ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 34/42 ===================-----  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 32% Place: Dungeon:4 lig #@##ß..ß##### # Noise: ===------  Time: 2815.2 (0.0)  #*#ß....ß### a) +0 shortbow  ##*#.....[##. Fire: a) +0 shortbow  #.*#%.....##.  #.*#ß....ß###  #.S##ß..ß##### # S   ball python (constriction)  #...##++##.'.## #  #.#........##.# #  #...####.c.#.## #You shoot an arrow. The arrow hits the iguana! _You kill the iguana!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [3lih)7ma ball python (71% to hit)lip %.Sli%*SAim: a ball python (71% to hit)li ] .Sli \ ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 34/42 ===================-----  #...######. Magic: 9/9======================== liо  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 32% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2815.2 (0.0)  #(#ß....ß#li} ## a) +0 shortbow  ##(#.....[##. Fire: a) +0 shortbow  #.(#%.....##.  #.(#ß....ß###  #.S##ß..ß##### # S   ball python (constriction) li˿ ` #...##++##.'.## #  #.#........##.# #  li ]#...####.c.#.## # _You kill the iguana!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleliM Shift-Dir - straight lineYou shoot an arrow. The arrow hits the ball python.  The ball python is severely wounded.liC li"K .†.S.liO 46.1 (0.9 _liS 9%liE li= ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 34/42 ===================-----  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 32% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2816.1 (0.0)  #*#ß....ß### a) +0 shortbow  ##*#li>].....[##. Fire: a) +0 shortbow  #.*#%.....##.  #.S#ß....ß###  #..##ß..ß##### # S   ball python (constriction)  #...##++##.'.## #  #.#........##.# #  #...####.c.#.## #You shoot an arrow. The arrow hits the ball python. _The ball python is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 71% to hit)lio ########## bdevo13 the Skirmisher  ##......... Spriggan  #.....†.... Health: 34/42 ===================-----  #...######. Magic: 9/9========================  #..##. ## AC: 2Str: 7  #######..#.## # EV: 18Int: 10  ##........#..# # SH: 0Dex: 21  #..##''##.'.# # XL:  8 Next: 32% Place: Dungeon:4  #@##ß..ß##### # Noise: ===------  Time: 2816.1 (0.0)  #.#ß....ß### a) +0 shortbow  ##†#[4li0m.....[##. Fire: a) +0 shortbow  #..#%.....##.  #.S#ß....ß###  #..##ß..ß##### # S   ball python (constriction)  #...##++##.'.## #  #.#........##.# #  #...####.c.#.## #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 71% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!(((#%.li;\z.†..liD`<37.0 (0.9 _lixf9%liilijLli'M3linPli1RliRliV,liVliWli_WliYc  You see here an iguana corpse.li[li7\R5= _li\li]li_,li]`lid#..##. #######..#.## ###........#..# ##..##''##.'.# ##.##ß..ß##### #.#ß....ß# #liie##†#.....[# #.#..#%.....# #.#.@#ß....ß# #---9.4 (2.4#..##ß..ß##### #...##++##.'.## ##.#........##.# ##...####...#.## ##..###.#.##BlS.# ##........######.lie ##.............. #.......#..###liy #..##''##.'.# #. bdevo13 the Skirmisher  #.##ß..ß##### #. Spriggan  liD?#.#ß....ß###. Health: 33/42 ==================------  ##†#.....[##.. Magic: 9/9========================  #..#%.....##.. AC: 2Str: 7  #..#ß....ß###. EV: 18Int: 10  #..##ß..ß##### #. SH: 0Dex: 21  #...##++##.'.## #. XL:  8 Next: 33% Place: Dungeon:4  #.#@.......##.# #) Noise: ===------  Time: 2823.9 (0.0)  #..(####...#.## #. a) +0 shortbow  li%@N[33m###.(###.#.##BlS.##. Fire: a) +0 shortbow  ##.(......######..  ##.(............#  #..(....#..##### c   centaur (launcher)  #...(...#.######  #...(........†..  #.......##..##+#The centaur is heavily wounded. _The centaur shoots an arrow. The arrow hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelir@Aim: a centaur, wielding a +0 shortbow (heavily wounded, 77% to hit)li"%.....c< _The centaur shoots an arrow. The arrow hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle liG Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (heavily wounded, 77% to hit)  You shoot an arrow. The arrow barely misses the centaur.lilim%(((((lifX%.....ligg26----4.8 (0.9linlijrF _The centaur shoots an arrow. The arrow hits you!liL #..##''##.'.# #. bdevo13 the Skirmisher  li r#.##ß..ß##### #. Spriggan  #.#ß....ß###. Health: 26/42 ==============----------  ##†#.....[##.. Magic: 9/9========================  #..#%.....##.. AC: 2Str: 7  #..#ß....ß#li##. EV: 18Int: 10  #..##ß..ß##### #. SH: 0Dex: 21  #...##++##.'.## #. XL:  8 Next: 33% Place: Dungeon:4  li#.#@.......##.# #) Noise: ===------  Time: 2824.8 (0.0)  #..*####...#.## #. a) +0 shortbow  ###.*###.#.##BlS.##. Fire: a) +0 shortbow  li-##.*......######..  ##.*............#  #..*....#..##### c   centaur (launcher)  lim#...c...#.######  #...<........†..  #.......##..##+#li@You shoot an arrow. The arrow barely misses the centaur. _The centaur shoots an arrow. The arrow hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 77% to hit)liq #..##''##.'.# #. bdevo13 the Skirmisher  #.##ß..ß##### #. Spriggan  #.#ß....ß###. Health: 26/42 ==============----------  ##†#.....[##.. Magic: 9/9========================  #..#%.....##.. AC: 2liprStr: 7  #..#ß....ß###. EV: 18Int: 10  #..##ß..ß##### #. SH: 0Dex: 21  #...##++##.'.## #. XL:  8 Next: 33% Place: Dungeon:4  #.#@.......##.# #) Noise: ===------  Time: 2824.8 (0.0)  #..(####...#.## #. a) +0 shortbow  ###.(###.#.##BlS.##. Fire: a) +0 shortbow  ##.(......######..  ##.(............#  #..(....#..##### c[39;4lisn9m   centaur (launcher)  #...c...#.######  #...<........†..  #.......##..##+#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 77% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is almost dead.liX%.....li|[(((((liX%.....li %The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.  The arrow hits you!  You die...lio0/42 --------------li/  --more--li li JInventory: 25/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - the +9 dagger of Excruciating Pain {spect, Will- Int+3} li Missiles (go to first with ()p - 2 poisoned darts Armour (go to first with [)  z - a +0 robe of fire resistance (worn) Jewellery (go to first with "=)s - an amulet of faith Wands (go to first with /)w - a wand of charming (5)  x - a wand of roots (5) Scrolls (go to first with ?)c - 2 scrolls of butterflies  e - a scroll of blinking {unknown}g - 2 scrolls of identify {unknown} liM e h - a scroll of fog {unknown}  j - 2 scrolls of immolation {unknown}k - a scroll of amnesia {unknown}  m - 3 scrolls of teleportation {unknown}o - a scroll of silence {unknown}  r - 3 scrolls of enchant weapon {unknown} li [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]liw [?25h[?0c [?1051l[?1052l[?1060l[?1061l