q|ŽińÖœ Player: bdevo13 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-14.17:42:09.ttyrec Time: (1776188529) Tue Apr 14 17:42:09 2026 r|Ži¶³ [?1051l[?1052l[?1060l[?1061hr|ŽiVµV)0[?7h[?25l[?1cr|Ži—ŗr|Ži„½r|ŽiBĘbWelcome, bdevo13. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Brigands|Žiū÷ s|Ži§ż s|Žij ėWelcome, bdevo13 the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificers|Ži  nq - Hedge Wizard b - Gladiatorj - Shapeshifters|ŽiĄ ar - Conjurer c - Monkk - Wanderers|Žiā Ps - Summoner d - Hunters|Ži  „l - Delvert - Necromancer e - Brigand Warrior-mages|ŽiA ju - Forgewright Zealotm - Warpers|Ži† óv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist s|Ži» ›h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist s|Žię Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended backgrounds|Ži  x * - Random background # - Recommended character ! - Random character % - List aptitudess|Ži' DSpace - Change species ? - Help Tab - Spriggan Brigands|ŽiD w|Ži‡øw|ŽiÉÄw|ŽiżĻßbdevo13 the ConjurerTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dartw|Ži“Ól###+####....$##.....#+..@..+#.....##.....#w|Ži@ŌE###+###w|ŽiEŚw|ŽišÜ­Welcome, bdevo13 the Tengu Conjurer.The heart of this dungeon contains the stupendous artefact, the Orb of Zot.w|Žiīßw|ŽiĄ ØPress ? for a list of commands and other information.  Found 13 gold pieces.w|ŽiŅw|Žig[ _Found a staircase leading out of the dungeon.y|Ži‡ y|Ži[‡ y|Ži"ˆ y|Ži±‰ y|Žiu‹ y|Ži„Ž ’ 26  _y|ŽiD y|Ži~ y|Ži'‘ y|Ži‰” =y|ŽiŹ” 11 y|Ži,• y|ŽiI— 9 _You now have 13 gold pieces.y|Žiļ˜ y|Ži™ _ 26  y|Žiŗ™ y|Ži0œ y|Ži y|ŽiF ;11 y|Žiž y|Ži˜  7 _You open the door.y|Ži ¢ y|Žil¢ _ 26  y|ŽiF£ y|Ži’¤ y|Žiø„ y|Žiń„ y|ŽiŒ¦ y|Žiī© @  There is an open door here.y|ŽióŖ y|Žiæ«  _y|ŽiA¬ y|Žić­ y|Ži#Æ y|ŽiøÆ y|ŽiüÆ y|Žiż° y|ŽiU² y|ŽiŒ² y|Ži³ y|Ži‹“ y|Ži•µ y|Ži[¶ y|Ži…¶ y|Žiø y|Žiļø y|ŽiE¹ y|Ži“¹ y|Ži(» y|Ži›¼ ,y|Ži5¾ y|Žič¾ y|Žiņæ ,y|ŽiĄ y|Ži’Į y|ŽižĀ y|ŽiųĀ y|Ži‡Ć y|ŽiÅ y|ŽiYĘ y|Ži®Ę y|ŽiĒ y|Ži7Č y|ŽiRÉ y|Ži±É y|ŽiŹ y|ŽiĖ y|ŽiöĖ y|Ži4Õ ,y|Ži…Ö y|Žix× y|Žiµ× y|ŽiŲ y|ŽiõŲ y|Ži™Ś ,y|ŽiŪ y|ŽiĢÜ y|ŽińÜ y|ŽiŻ y|ŽiŠŻ y|ŽiŃß y|Ži„ą y|ŽiŻą 111 y|Žiūą y|ŽiSį y|Ži/ć $ y|ŽiSć _You open the door.y|Ži ä L 26 y|ŽiĶä ) y|Žiå y|Ži\ē @  There is an open door here.y|Žigč y|Žičč  y|Ži é _y|Ži_é y|ŽiÕź y|Ži£ė y|Žiģ 111 y|Ži#ģ y|Ži€ģ y|Ži@ī 7 _You open the door.y|Žiõ ¢ 26  open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _y|ŽiŠõ y|Žimö y|ŽiŌö y|Ži*÷ y|Ži©ų y|Ži{ł y|ŽiĪł y|Ži ś y|ŽiUū y|Žimü y|Ži—ü y|Žipż y|Ži+ž y|Ži’ y|Ži^’ y|ŽiČ’ y|Ži y|Žiny|ŽiÄy|Ži9y|Ži®y|Ži™ŽThere is an open door here. _You open the door. _There is an open door here. _You open the doory|ŽiĒn. _There is an open door here.  You encounter a bat.y|ŽiB#. #### .#..##...##. ......... y|Žisž..##....#####.#.......@......#b...#.###.#####. # #.##y|Ži“YMagic Dart #..#y|Ži“Ļ##'##.#b   bat (asleep)#######'#######y|ŽiÓl#.............##.###########.#y|Ži‹032.0 (32.0)y|ŽiÓk  3.0 (33 _y|Žiˆy|Ži ||Žiēf||Ži’j1||Ži÷p||ŽiŠr||Žiā[5. #. ##### .#.##...##.# ....##....#####.#.......##b...#.###.######.# #. #.##.. #..#### ##'# #.# #'# #.............# #.#.#||Ži/d||Žijii  4.0 (1.0)||Žiyn||Žiyp}|ŽiÓś  bdevo13 the Conjurer  Tengu  Health: 10/10 ======================== . #  Magic: 3/4==================------ .. ##### .#  AC: 2Str: 7 ...##...##.#  EV: 26 Int: 18 ..........  SH: 0Dex: 12 ...##....#####.#  XL:  1 Next:  0% Place: Dungeon:1 ....***@.......#  Noise: ---------  Time: 34.0 (0.0) #b**.#.###[39}|Žiū};49m.#####  -) Nothing wielded #.# #. #.##  Cast: Magic Dart .. #..#  ### ##'#  #.#  b   bat (asleep) #######'#######  #.............#  #.###########.# _There is an open door here. _You encounter a bat.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)}|Ži0[t .b***}|Žių*b**.  Aim: a bat (asleep, 100% to hit)}|Ži======~|Ži“~|Ži:•~|Žif–,~|Žiį–~|Ži2˜~|Ži<™~|Žim™~|Žiž™~|Ži›~|Ži"œ~|Žigœ~|Ži ~|Žiś~|Ži.Ÿ~|Žiß~|Ži ~|ŽiR”~|Ži…¢~|ŽiÄ¢~|Ži?£~|Ži¤~|Žiš„~|ŽiŽ„~|ŽiS¦~|Ži‘§~|ŽiāØ,~|Žij©~|Ži8«~|ŽiV¬~|Ži•¬~|Žiü¬~|Žie®~|ŽiŪÆ,~|ŽiO°~|ŽiX±~|Ži/³,~|Žiˆ³~|Ži»“~|Žižµ~|Ži¶~|Ži¶~|Ži9ø~|ŽiR¹~|Ži™¹~|Žiŗ~|ŽiØ»~|Žio¼~|Ži«¼~|Ži_½~|Ži*¾~|ŽiRæ,~|Ži±æ~|ŽiĒĄ~|Ži=Ā,~|Ži¤Ā~|ŽiĖĆ~|ŽiļÄ,~|ŽijÅ~|ŽirĘ~|ŽiyĒ~|Ži©Ē~|ŽiČ~|Ži]É~|ŽijŹ~|Ži³Ź~|ŽiōŹ~|Ži_Ģ~|ŽiXĶ~|ŽiĶ~|ŽiéĶ~|Ži¬Ļ~|ŽiōŃi  You encounter a hobgoblin.~|ŽiAŲ   #######  #...@.# - #.###.#  #.# g.. Magic Dart#.# .####.# .##.# .# g   hobgoblin (asleep)#.# .#.#.# ....#.#~|ŽiRŽ069.0 (34.0)~|ŽiØą}  -70.0 (35 ~|ŽiŲą _~|Žiļć~|ŽiØå|ŽiĖ H  bdevo13 the Conjurer  Tengu  Health: 10/10 ========================  Magic: 3/4==================------  AC: 2Str: 7  EV: 26 Int: 18 |ŽiZĖ ® SH: 0Dex: 12 ####### XL:  1 Next: 10% Place: Dungeon:1 #...@.#|Ži‚Ė ] Noise: ---------  Time: 70.0 (0.0) #.###*# -) Nothing wielded|Ži»Ė > #.# g..  Cast: Magic Dart #.# .###  #.# .# |ŽiąĖ Å#.# .# g   hobgoblin (asleep) |ŽiĢ ”#.# .#  . #.# ..  .. #.# |Ži)Ģ b_Magic restored. _You encounter a hobgoblin.|Ži]Ģ ėAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action|Ži‚Ģ dShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)€|ŽiĻ•  bdevo13 the Conjurer  TenguHealth: 10/10 ========================Magic: 3/4==================------AC: 2Str: 7EV: 26 Int: 18SH: 0Dex: 12#######XL:  1 Next: 10% Place: Dungeon:1#...@.#Noise: ---------  Time: 70.0 (0.0)#.###*#-) Nothing wielded#.# g..Cast: Magic Dart#.# .####.# .##.# .#g   hobgoblin#.# .#.#.# ....#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, €|Ži{–Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.€|Žimąčg.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!€|Ži½å€|Ži—ēn11 ====1.0 (1 _€|Ži<ė€|Ži§ī€|Ži”   bdevo13 the Conjurer  Tengu  Health: 10/10 ========================  Magic: 2/4============------------  AC: 2Str: 7  EV: 11€|ŽiŹ FInt: 18  SH: 0Dex: 12 ####### XL:  1 Next: 10% Place: Dungeon:1 #...@.# Noise: ====-----  Time: 71.0 (0.0) #.###g# -) Nothing wielded #.# ...  Cast: Magic Dart #.# .###  #.# .# #.# .# g   hobgoblin #.# .#  . #.# ..  .. #.#The hobgoblin is severely wounded. _The hobgoblin shouts!  €|Žih {Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)€|Žięó ’  bdevo13 the Conjurer  TenguHealth: 10/10 ========================Magic: 2/4============------------AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 12#######€|Žijō XL:  1 Next: 10% Place: Dungeon:1#...@.#Noise: ====-----  Time: 71.0 (0.0)#.###g#-) Nothing wielded#.# ...Cast: Magic Dart#.# .####.# .##.# .#€|Ži©ō ög   hobgoblin#.# .#.#.# ....€|Žiéō  #.#Aiming: Magic Dart (safe; 1% risk of failure)  €|Žiõ Press: ? - help, Q - select actionShift-Dir - straight line€|Živõ ēAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.€|Ži~ €|Ži –8/10 -----=---2.0 (1€|Ži‰ƒ €|Ži$† q  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  €|Ži`† rThe hobgoblin is almost dead. _The hobgoblin hits you.|Ži»-  bdevo13 the Conjurer  Tengu  Health: 8/10===================-----  Magic: 1/4======------------------ |Ži‹ AC: 2Str: 7  EV: 11Int: 18  SH: 0Dex: 12 |Ži•0####### XL:  1 Next: 10% Place: Dungeon:1 #...@.# Noise: =--------  Time: 72.0 (0.0) #.###g# -) Nothing wielded #.# ...  Cast: Magic Dart |ŽiĄĶ#.# .###  #.# .# #.# .#|Žičŗ g   hobgoblin #.# .# |Ži  . #.# ..  .. #.#The hobgoblin is almost dead. |Ži3 ·_The hobgoblin hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  |ŽiT Press: ? - help, Q - select actionShift-Dir - straight line|Žir sAim: a hobgoblin (almost dead, 100% to hit)|Žiū  bdevo13 the Conjurer  Tengu  Health: 8/10===================-----  Magic: 1/4======------------------  AC: 2Str: 7  EV: 11Int: 18|ŽiMü  SH: 0Dex: 12 ####### XL:  1 Next: 10% Place: Dungeon:1 #...@.# Noise: =--------  Time: 72.0 (0.0) #.###.# -) Nothing wielded #.# ...  Cast: Magic Dart #.# .###  |Ži}ü’#.# .# #.# .# g   hobgoblin |Ži¤üz#.# .#  . #.# .. |ŽiÉü .. #.#Aiming: Magic Dart (safe; 1% risk of failure)  |ŽiķüPress: ? - help, Q - select actionShift-Dir - straight line|ŽiżŚAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!|ŽiĖŒ   |Žijü #.# ...  #.#  #.#  #.#  #.#   . #.# .. |Ži¹f .. #.|ŽiF‡|ŽiŒq33.0 (1Magic Dart _|Žiģ|Ži‚‘|Ži`š |Žięš |Ži ń |Ži¶ņ |Ži,ų · 26  |Žiõų |Ži$ł |Ži^ł |Žiś |ŽiDś L9==|Ži«ś |ŽiIż B|Ži_ž ,|ŽiĄž |Ži„ ,|Ži7 |ŽiŠ |Ži Ŗ10/10=====2======|Ži† |ŽiĆ 1 _HP restored.|Ži  |Žit |Ži] |ŽiČ |Žik |Ži¹ |Žiū |Žiu |ŽiĘ |Ži) R=========|Ži§ |ŽiĖ |Ži |Žit |Žiœ |Ži× |Ži |Ži‘ ,|Ži  |Ži­ |ŽiC |Ži |Žiß |Ži0 |Žib |Žis |Ži­ |Ži> |ŽiI |Ži© R3======|Ži |Ži ,|Žiz |Ži’ |Žiį |Ži@ |ŽiK |Ži |Ži |ŽiO |Ži >======|Ži9! |Ži}" |ŽiŌ" |Ži# |Ži‡$ ,|Ži % |Ži & ,|Ži' |Žio( |Ži+ |Živ+ |Ži¾- |Ži-. |Žiy. |Žiö/ ,|ŽiQ0 |Žiā1 f4======|ŽiŽ2 |ŽiÜ3 |Žiū4 |ŽiD5 |ŽiĢ5 |Žiž6 |Žim8 |Ži¹8 |Ži9 |ŽiP: |Žim; |Ži³; |Ži?< |Žiō= |Ži ? |Žiœ? >======|Ži@ |ŽiœA |ŽiŹB ,|ŽihC |ŽiME |ŽigF |ŽiÅF |Ži]G |Ži¬H |ŽiąI ,|Ži/J |ŽiøK |Ži‹L |ŽičL |Ži6M |ŽiXN |ŽiCO |Ži O |ŽiéO |ŽiQ |ŽiR |Ži^R |ŽiäR |ŽiéS |ŽiŚT |ŽiU |ŽizU |ŽiLW |ŽięW |ŽiX |ŽiIX |ŽiśX |Ži|Y |ŽiŖY |ŽiÕY |ŽicZ |ŽiŚZ |Ži[ |Ži@[ |Ži \ |Žiƒ\ |Ži·\ |Ži‚_ ,|Žiü« B|Žiž¬ |ŽiR® |Ži«® |ŽiĪ® |ŽiĻÆ |Žiõ° |ŽiV± |Ži~± |Ži|² |Ži5³ |Žih³ |Žiϳ |Žiź“ |Žixµ |Žiøµ |Ži¶ |Ži?· |ŽiÅ· |Žių· |ŽiJø |Žid¹ |Žiŗ |Ži[ŗ |Ži ŗ |ŽiĆ» |Živ¼ |Ži­¼ |Ži&½ |Ži8¾ |Ži¾ |Žiž¾ |ŽiHæ |ŽięĆ n|Ži Å |ŽiCÅ |ŽiuÅ |ŽiĘ |ŽińĒ ,|ŽiåČ |Ži£É |ŽiqŹ |ŽiŖŹ |Ži Ė |ŽiĢ |Ži Ķ |Ži^Ķ |Ži±Ķ |ŽiÄĪ |ŽiœĻ |Ži×Ļ |Ži,Š |Ži1Ń |ŽiŪŃ |Ži Ņ |ŽihŅ |ŽiRÓ |ŽiJŌ ,|Ži¦Ō |Ži—Õ |ŽiIÖ |Ži‚Ö |ŽiōÖ |ŽiĻ× |Ži•Ų |ŽiŁŲ |ŽiŁ |ŽiŚ |Ži„Ū ,|Ži Ü |Ži~Ż |ŽiŽ |ŽiSŽ |Ži…Ž |Žiiß |ŽiBą |Žiną |Ži–ą |ŽiĖį |Žič œ #.#.#.#####.#  #.#.#.#...#.##.#.#.#.#.#.# #.#.#.#.#.#.# #.#.#.....#.# #.#.###.###.# ####.#.....#.#.# ..##.#######...##### .....# #........@..# -140.0 (67.0) ...#####.#########.# .........# ..|Žiuč Ė .###.##### (# .# #.### .# #..#    ## ##'#    #.#    #####'#######  |Ži£č E |Žiķ |Ži€ļ F-1.0 (68|Žiėó |ŽiZö - _Found 3 poisoned darts.‚|Ži¬Ó 3‚|ŽiŗŌ ‚|Žia× ‚|Ži:Ż B‚|Ži:Ž ‚|Žiæą ,‚|ŽiĻį ‚|Žipć ‚|Ži|å ‚|ŽiĪå ‚|Žióę ‚|ŽiŃé ‚|Ži$ģ ‚|Žikģ ‚|Žiķ ‚|ŽiÕļ ‚|Žisņ c  You encounter a bat.‚|Žiž #.#.#.#.#.#.#  #.#.#.#.#.#.#  #.#.#.....#.#  #.#.###.###.#  #.#.....#.#.#   #.#######...#####  ..# #...........# #####.###.###  .# ..@.#  ‚|Ži°ž ]#.##### #.#(#  #.## #.#.#  Magic Dart #..# #.#.#  ##'# #.#.#   #.# #.#b#‚|ŽiF’ . b   bat (asleep)'####### #.#.#  .........# #.#.# ###.#  ‚|Žiį 15.0 (4.0)‚|Žič j  6.0 (5 _‚|Žiq ‚|Žič ƒ|ŽiēŲ#.#.#.#.#.#.# bdevo13 the Conjurer #.#.#.#.#.#.# Tengu #.#.#.....#.# Health: 10/10 ======================== #.#.###.###.# Magic: 3/4ƒ|ŽiŸŁM==================------ #.#.....#.#.# AC: 2Str: 7 #.#######...##### EV: 26 Int: 18 ..# #...........# SH: 0Dex: 12 #####.#########.### XL:  1 Next: 30% Place: Dungeon:1 ......# ........@.# Noise: ---------  Time: 146.0 (0.0) ƒ|ŽiäŁŖ#.##### #######.#*# -) Nothing wielded #.## #.#*# Cast: Magic Dart ƒ|Ži)Śß#..# #.#*# ##'# #.#*#  #.# #.#b# b   bat (asleep) ƒ|ŽiæŚ¦##'####### #.#.# .........# #.#.# ########.# _Found 3 poisoned darts. _You encounter a bat.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)ƒ|Ži®!} .#.bƒ|Ži1pQ*##ƒ|Ži. 7*#ƒ|Ži¬2 }*bAim: a bat (asleep, 100% to hit)ƒ|Žih8#.#.#.#.#.#.#  bdevo13 the Conjurer #.#.#.#.#.#.#  Tengu #.#.#.....#.#  Health: 10/10 ======================== #.#.###.###.#  Magic: 3/4ƒ|Žiü8Y==================------ #.#.....#.#.#  AC: 2Str: 7 #.#######...#####  EV: 26 Int: 18 ..# #...........#  SH: 0Dex: 12 #####.#########.###  XL:  1 Next: 30% Place: Dungeon:1 ƒ|ŽiB9æ......# ........@.#  Noise: ---------  Time: 146.0 (0.0) #.##### #######.#*#ƒ|Žiˆ9¦  -) Nothing wielded #.###.#*#  Cast: Magic Dart #..##.#*#ƒ|ŽiĄ9Ÿ ##'##.#*# #.#ƒ|Žiö9>#.#b#  b   bat ##'####### #.#.# ƒ|ŽiÆ:W.........# #.#.# ########.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.„|ŽiZ}Jb.b.„|Žiį}$b.„|ŽiA„>(„|Ži'ˆA11 =7.0 (1 _„|Ži±„|Ži„|Ži,' č#.#.#.#.#.#.# bdevo13 the Conjurer #.#.#.#.#.#.# Tengu #.#.#.....#.# Health: 10/10 ======================== #.#.###.###.# Magic: 2/4============------------ #.#.....#.#.# AC: 2Str: 7 #.#######...##### EV: 11Int: 18 ..# #...........#„|ŽiĢ'  SH: 0Dex: 12 #####.#########.### XL:  1 Next: 30% Place: Dungeon:1 ......# ........@.# Noise: =--------  Time: 147.0 (0.0) #.##### #######.#*# -) Nothing wielded #.## #.#b# Cast: Magic Dart „|Ži( ¶#..# #.#.# ##'# #.#.#  #.# #.#.# b   bat „|ŽiC( 2##'####### #.#.# .........# #.#.# ########.#The magic dart hits the bat. „|Ži­( µ_The bat is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)„|Ži›o Z b.„|Žij. ¶b.  Aim: a bat (severely wounded, 100% to hit)„|Ži¼a #.#.#.#.#.#.# bdevo13 the Conjurer #.#.#.#.#.#.# Tengu #.#.#.....#.# Health: 10/10 ======================== #.#.###.###.# Magic: 2/4============------------ #.#.....#.#.# AC: 2Str: 7 #.#######...##### EV: 11Int: 18 ..# #...........# SH: 0Dex: 12 #####.#########.### XL:  1 Next: 30% Place: Dungeon:1 ......# ........@.# Noise: =--------  Time: 147.0 (0.0) #.##### #######.#(# -) Nothing wielded #.## #.#†# Cast: [40„|Ži™d ÉmMagic Dart #..# #.#.# ##'# #.#.#  #.# #.#.# b   bat ##'####### #.#.# .........# #.#.# ########.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!„|Žiėe “       *#  #.#†#  #.#.#  #.#.#  #.# #.#.#  #.#.#   #.#.#   „|Žiń <(„|ŽiĢų q48.0 (1Magic Dart _„|ŽiŽ’ „|Ži<…|Ži@SI…|ŽiFT…|Ži X‹ 26  …|ŽiuX…|Ži&Y…|Ži[…|Žio[…|Ži”^B…|Ži|_…|ŽiCa…|Žiƒa…|Ži-b…|Žiäc…|Žid…|Ži7e…|ŽiĘf…|Ži%g…|ŽiPh…|Žiēi…|Ži5j…|ŽiLk…|Ži«l…|ŽičlR3======…|Ži¼m…|ŽiĶn…|Ži o…|Ži«o…|Žižq…|Žiįq…|Ži”r…|ŽiŽt,…|ŽiSu…|Žiäv…|Ži w>======…|Ži'x…|ŽiÉy,…|Žińz…|Ži€|,…|Žir}…|Ži[,…|Žil,…|ŽiƁ…|ŽiŪ‚…|Ži;„…|Ži…,…|Ži®‡,…|Ži[ˆ…|Ži‹‰…|ŽỉP4======…|ŽiE‹…|Žit…|Ži›”…  You see here 3 poisoned darts.…|Žiź–…|Žie— _…|Žid˜…|Žię›_  You see here a bat corpse.…|Žiž…|Ži[ž _…|Žiß…|Ži‹”…|Ži1£…|Žiļ£>======…|ŽiN„…|ŽiR§…|ŽióØ…|Ži)©…|ŽiŖ…|Žiæ«…|Žiø°,…|ŽiŪ±…|ŽiV³…|Žibµ,…|Ži_·…|ŽiĪø…|ŽiÄŗ…|Ži »…|Ži'¼…|Ži ½…|ŽiV¾,…|Žiæ…|ŽidĄ…|ŽiØĮ…|ŽiöĮ…|Ži¢Ā…|ŽiÄ…|Ži™Ń`…|Ži6ÓB…|Ži¶Õ…|Ži£Ö,…|Ži[×…|Ži÷Ų…|Ži—Ś,…|ŽiŪ…|ŽiRŻ…|Žią‚  You encounter a kobold. It is wielding a +0 dagger.…|Ži°ę#### #.#.# ....# #.#.# ###.# #.# .#..# #.#####  …|ŽiēD# #.....#   .##.# #####.#   …|Ži:ēˆ#.#.# #.#  #.#.# #.#  #.#.# #@#  - …|Ži{čū'.#.+ #.#  .# #.#  Magic Dart#  #.#  #.#  #.#  .##  #.#  K   kobold (asleep) ##.#  #K#  …|Ži«ļ085.0 (37.0)…|Žiäš…  -6.0 (38 _…|Žiņõ…|Ži„ų†|ŽiBų..... ### #. .#..##### #.#..... .#####. #. #... '.#.+ #.#.# .# #  #K.†|ŽiɆ|Žit17.0 (1.0)†|Ži›†|Ži™†|Ži-1š### .#.#### #.#.... .##### #. '.#.+ #.#.# .# #  #K.†|Ži+9†|ŽiĪ9&8†|Žiķ>†|Ži{@†|Ži, 5###.# #.# bdevo13 the Conjurer .#..# #.##### Tengu #.#.# #.....# Health: 10/10 ======================== .##.# #####.# Magic: 3/4==================------ #.#.# #.# AC: 2Str: 7 #.#.# #.# EV: 26 Int: 18 #.#.# #.# SH: 0†|ŽiÖ!2Dex: 12 '.#.+ #.# XL:  1 Next: 40% Place: Dungeon:1 #.#.# #@# Noise: ---------  Time: 188.0 (0.0) #.# #*# -) Nothing wielded #.# #*# Cast: Magic Dart .## #*# ##*# #K# K   kobold (asleep) #.# #.# _You see here a bat corpse. _You encounter a kobold. It is wielding a +0 dagger.†|Ži1"bAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)‡|Ži^Ā0###.##.#  bdevo13 the Conjurer .#..##.#####   Tengu #.#.##.....#   Health: 10/10 ======================== .##.######.#   Magic: 3/4==================------ #.#.#‡|Ži4Ć£#.#   AC: 2Str: 7 #.#.##.#   EV: 26 Int: 18 #.#.##.#   SH: 0Dex: 12 '.#.+#.#   XL:  1 Next: 40% Place: Dungeon:1 #.#.##@#   Noise: ---------  Time: 188.0 (0.0) #.##*#   -) Nothing wielded #.#‡|Ži“Ć¢#*#   Cast: Magic Dart .###*#  ##*#  ‡|ŽišĆ„#K#   K   kobold#.#  #.#   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line‡|ŽiÄÄAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.‡|ŽiūFug  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.kobold shouts!  You hear a shout!‡|ŽiL‡ßK....g   goblinK   kobold11 ===9.0 (1 _You encounter a goblin. It is wielding a +0 dagger.‡|ŽiZ ###.# #.# bdevo13 the Conjurer .#..# #.##### Tengu #.#.# #.....# Health: 10/10 ======================== .##.# #####.# Magic: 2/4============------------ #.#.# #.# AC: 2‡|ŽiŖZ Str: 7 #.#.# #.# EV: 11Int: 18 #.#.# #.# SH: 0Dex: 12 '.#.+ #.# XL:  1 Next: 40% Place: Dungeon:1 #.#.# #@#‡|ŽiŲZ Å Noise: ===------  Time: 189.0 (0.0) #.# #*# -) Nothing wielded #.# #*#‡|ŽiżZ æ Cast: Magic Dart .## #*# #‡|Žiz[ #K# #.# g   goblin #.# K   kobold #g#You hear a shout! ‡|ŽiĆ[ O_You encounter a goblin. It is wielding a +0 dagger.‡|Žių[ •Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)‡|Ži õ###.##.#  bdevo13 the Conjurer .#..##.#####   Tengu #.#.##.....#   Health: 10/10 ======================== .##.######.#   Magic: 2/4‡|ŽiD ============------------ #.#.##.#   AC: 2Str: 7 #.#.##.#   EV: 11Int: 18 #.#.##.#   SH: 0Dex: 12 '.#.+#.#   XL:  1 Next: 40% Place: Dungeon:1 #.#.##@#   Noise: ===------  Time: 189.0 (0.0) #.##*#   -) Nothing wielded #.##*#   Cast: Magic Dart .###*#  ##K#  #.#   g  ‡|Ži² a goblin#.#   K   kobold#g#   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.‡|Žizš \g.K.‡|Ži¢ )..‡|Ži~£ <--90.0 (1 _‡|Ži© ‡|Ži­« ˆ|Ži–Į###.# #.# bdevo13 the Conjurer .#..# #.##### Tengu #.#.# #.....# Health: 10/10 ======================== .##.# #####.# Magic: 1/4======------------------ #.#.# #.# AC: 2Str: 7 #.#.# #.# EV: 11Int: 18 #.#.# #.# SH: 0Dex: 12 '.#.+ #.# XL:  1 Next: 40% Place: Dungeon:1 #.#.# #@# Noise: =--------  Time: 190.0 (0.0) #.# #*# -) Nothing wielded [3ˆ|ŽiœĀ4m#.# #*# Cast: Magic Dart .## #K# ##.# #.# g   goblin #g# K   kobold #.#The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)ˆ|ŽiŠ‘###.# #.# bdevo13 the Conjurer .#..# #.##### Tengu #.#.# #.....# Health: 10/10 ======================== .##.# #####.# Magic: 1/4======------------------ #.#.# #.# AC: 2Str: 7 #.#.# #.# EV: 11Int: 18 #.#.# #.# SH: 0Dex: 12 '.#.+ #.# XL:  1 Next: 40% Place: Dungeon:1 #.#.# #@#ˆ|Ži‚b Noise: =--------  Time: 190.0 (0.0) #.# #.# -) Nothing wielded #.# #.# Cast: Magic Dart .## #)# ##.# #.# g   goblin #g# K   kobold #.#ˆ|Ži®Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  ˆ|ŽiÕbThe magic dart hits the kobold.  You kill the kobold!ˆ|ŽiŠ"ž #.#        #.#  #.#  #.# ˆ|ŽiH# #.#  #@#  #*#  #*#  #)# #.#  ˆ|ŽiŽ# #.#  #g#  #.# ˆ|Ži?¢$g.ˆ|Žiü§)..ˆ|Žiš«:51.0 (1 _ˆ|Ži1±ˆ|ŽiŲ²‰|Ži—\/###.# #.# bdevo13 the Conjurer .#..# #.##### Tengu #.#.# #.....# Health: 10/10 ======================== .##.# #####.# Magic: 0/4------------------------ #.#.# #.# AC: 2Str: 7 #.#.# #.# EV: 11Int: 18 #.#.# #.# SH: 0Dex: 12 '.#.+ #.# XL:  1 Next: 50% Place: Dungeon:1 ‰|ŽiZ]#.#.# #@# Noise: =--------  Time: 191.0 (0.0) #.# #*# -) Nothing wielded #.# #*# Cast: Magic Dart .## #*# ##*# #g# g   goblin #.# ‰|Ži“]°#.#The magic dart hits the kobold. _You kill the kobold!‰|ŽiÅ]Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line‰|ŽiS^OAim: a goblin, wielding a +0 dagger (100% to hit)‰|ŽiŻ µ###.# #.# bdevo13 the Conjurer .#..# #.##### Tengu #.#.# #.....# Health: 10/10 ======================== .##.# #####.# Magic: 0/4------------------------ #.#.# #.# AC: 2Str: 7 #.#.# #.# EV: 11Int: 18 #.#.# #.#‰|Žir É SH: 0Dex: 12 '.#.+ #.# XL:  1 Next: 50% Place: Dungeon:1 #.#.# #@# Noise: =--------  Time: 191.0 (0.0) #.# #.# -) Nothing wielded #.# #.# Cast: Magic Dart ‰|Ži£ Ž.## #)# ##.# #)#‰|ŽiČ § g   goblin #.# ‰|Žiē O#.#‰|Ži ‚Aiming: Magic Dart (safe; 1% risk of failure)  ‰|Ži' Press: ? - help, Q - select actionShift-Dir - straight line‰|ŽiE °Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  You kill the goblin!‰|ŽiT #.#        #.#  #.#  #.#  #.#  #@#  #*#  #*#  #*# #*#  #)#  #.#   #.#    ‰|Ži™™W..).‰|Ži”q62.0 (1Magic Dart _‰|Žiˆ£‰|ŽiL„‹|Žiöƒ ‹|Žip„ ‹|Ži… ‹|Ži‰ ‹|Ži§Š ‹|Ži‹ , ‹|ŽiF ‹26  ‹|Žiā ‹|ŽiQ‘ ‹|Žiג ,‹|Žiœ ‹|ŽiIš ».####.# #.# #. # #. ‹|Ži‹š ¾'.#.+. . #.# . .## ‹|Ži­š $-5.0 (3  ‹|Ži͚ 9#) ‹|Žiėš 6#.‹|Ži › .‹|Žiˆ› C-‹|Ži¼› ‹|Ži3  ‹|Žiö¢ O _You see here a +0 dagger.Ž|ŽizHŽ|ŽiõHU  Ž|Ži­JŽ|ŽiMŽ|Ži*OŽ|Ži T’ _Ž|Ži†UŽ|ŽiƒWŽ|ŽiæWŽ|ŽiŪXŽ|ŽiŸ]ė#.# .#.#.#####.... .##### #.#.#..#Ž|Žiź]¼. '.#.+. #.#.#8.#. #.#Ž|Ži ^J. .##) #Ž|Živ^=)#.#Ž|Žiŗ^&Ž|Žiļ^ Ž|ŽidŽ|ŽiHf|ŽiZӏ|ŽiĮÓU  |ŽiŲŌ|ŽiŽŲ|ŽiåŚ|ŽiXߐ1======|ŽiÖߏ|Žimą|Ži=į|Žiā|Ži²ā|Ži‰ć|Žitä|ŽiŅå|Žię|ŽiĢę|ŽiQč|Ži źj======|Ži ź|Žiė|Ži·ė|Žiģ|ŽirņQ #.#† #.#.#  #.#.#  #.#.# #### #.#.# ...|ŽiÓņč#.#.# ##.# .#..##.#####....204.0 (6 .##.#|Ži3ó¬####.# #.#.#..#.#. '.#.+. #.#.#|ŽiróE. #.# #.#|Ži‘ö1|ŽiŁś|ŽiVü|Žię$|Ži<%U  |ŽiĀ%|Ži](|Ži *|Ži.n|Ži›/|Ži}0|Ži*2,|Ži3|Žik4|Ži¹9X|Žiš:|Žiä:|ŽiG<|ŽiąCP....#. ###.# .#..# #.##### #.#.# #.....# .##.# #####.# #.# #.#. #.# #.# #. |ŽiEDÜ'.#.+ #9.0 (5 #. #. . . |ŽiyDy.## ) # . |Ži£DI#)|Ži!H1|ŽiÜM|ŽiO|Žiŗ‚|ŽiOƒU  |Ži±„|Ži>‡|ŽiąŒš2======|Ži’X|Živ”|Žiż”|Žiŕ|Ži▐|Ži™,|Žiœš|Ži÷¢?## #####.# #. #.# #.# #. #. '.#.+   .## 13.0 (4  #) #..|Žin§1|Ži*­|ŽiéÆO _You see here a +0 dagger.’|Ži™X[?25h[?0c  Search for what [? for help]? “|ŽiNK [?25l[?1c“|ŽiUM“|ŽilOR1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [right here] a +0 dagger (1 further duplicate)”|ŽiŠ”|ŽiL”|ŽiŖ#.##.######.#   bdevo13 the Conjurer #.#.##.#   Tengu #.#.##.#   Health: 10/10 ======================== #.#.##.#   Magic: 2/4============------------ '.#.+#.#   AC: 2Str: 7 #.#.##.#   EV: 26 Int: 18 #.##.#   SH: 0Dex: 12 #.##.#   XL:  1 Next: 60% Place: Dungeon:1 .###@#   Noise: ---------  Time:[3”|Žii$s7m 213.0 (0.0) ##.#   -) Nothing wielded#)#   Cast: Magic Dart#.#  #.#  #.#   #.#   #.#     Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. _You kill the goblin! _You see here a +0 dagger. _You see here a +0 dagger.  Search for what [? for help]? weap”|Ži>(”|Ži}+”|Ži10”|ŽiB2. _”|Žin@•|Ži511 4.0 (1•|Žiˆ•|Ži·% _b - a +0 dagger•|Žieē•|Ži—é³Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))b - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)–|Ži… b - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.6 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 105% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.—|ŽiÓ9 —|Ži]= —|ŽiēB ;.##.######.#   bdevo13 the Conjurer #.#.##.#   Tengu #.#.##.#   Health: 10/10 ======================== #.#.##.#   Magic: 2/4—|ŽilC Į============------------ '.#.+#.#   AC: 2Str: 7 #.#.##.#   EV: 11Int: 18 #.##.#   SH: 0Dex: 12 —|Ži•C #.#—|ŽiÅC #.#   XL:  1 Next: 60% Place: Dungeon:1 .##—|ŽiõC §#@#   Noise: ---------  Time: 214.0 (0.0) ##.#   b) +0 dagger—|ŽiD #)#   Cast: Magic Dart#.#  —|Ži(D Ą#.#  #.#  —|ŽiD  #.#   #.#     The magic dart hits the goblin. _You kill the goblin! _You see here a +0 dagger. —|Ži“D £_You see here a +0 dagger. _Search for what [? for help]? weap _b - a +0 dagger—|Ži’I —|Ži©L +5 (0.5—|Ži’P —|Ži+S . _b - a +0 dagger (weapon)˜|Ži6œ ˜|Ži›œ ˜|Žic ˜|Žiž ˜|Ži…  u 26  ˜|Žiū  ˜|Ži@” ˜|Žią” ˜|Žij£ ˜|Žiœ£ ˜|Živ¤ ˜|Žik„ ˜|Žiø„ ˜|ŽiP¦ ˜|ŽiƧ ˜|Ži Ø ˜|Ži©Ø ˜|Ži9Ŗ ˜|Ži•Ŗ ˜|ŽiR« ˜|Žif¬ ˜|Žiͬ R3======˜|Žiw­ ˜|ŽiÆ ,˜|ŽiÄÆ ˜|Ži&± ˜|Žil± ˜|Žiž± ˜|Žiƒ³ ˜|Židz ˜|Ži‹“ ˜|Ži¶ ˜|Ži]¶ >======˜|Ži&· ˜|Žieø ˜|Ži¤ø ˜|ŽiX¹ ˜|Ži£ŗ ˜|Žiļŗ ˜|Ži‘» ˜|Žiļ¼ ˜|Ži1½ ˜|Žiū½ ˜|Ži‹æ ˜|ŽiĒæ ˜|ŽizĄ ˜|Ži¹Į ˜|ŽiĀ ˜|ŽiÓĀ ˜|Ži0Ä ˜|ŽiqÄ ˜|Ži Å ˜|ŽiĘ ˜|ŽiļĘ P4======˜|ŽiÅĒ ˜|ŽiÆÉ ˜|ŽilŹ ˜|Ži¦Ź ˜|ŽiIĖ ˜|ŽiĶ ˜|ŽiĪ ˜|ŽiLĪ ˜|ŽiūĪ ˜|ŽiÉŠ $  Things that are here:˜|ŽiŪŃ a  a +0 dagger; a goblin corpse˜|ŽiFÓ ˜|ŽiŻÓ  _˜|Ži¢Ō ˜|ŽiÖ ˜|Ži*× ˜|ŽiŒ× >======˜|Ži%Ų ˜|ŽiaŁ ˜|ŽiøŚ ,˜|Ži–Ū ˜|ŽiļÜ ˜|ŽiFŽ ˜|ŽiŽ ˜|Žijß ˜|Ži}ą ˜|Ži ā ˜|ŽiTā ˜|Žić ˜|ŽiÜä ˜|Ži·ę ˜|Žiē ˜|ŽiŠē ˜|Ži2é ˜|Ži‰ź ˜|ŽiĘź ˜|Ži…ė ˜|Ži¶ģ ˜|Ži°ķ ˜|Žiģķ ˜|ŽiJī ˜|ŽiÉļ ˜|Žióš ˜|Ži­ń ,˜|ŽiÄņ ˜|ŽiÄó ˜|Ži ō ˜|Ži•ō ˜|ŽiŽõ ˜|Ži‰ö ˜|ŽiĶö ˜|Ži&÷ ˜|Žių ˜|Žiłų ˜|Žię ˜|ŽiŠ ˜|Ži? ˜|Žiq ˜|Ži ˜|ŽiŽ ˜|Ži] ˜|Ži8 n˜|ŽiU ,˜|Ži< ˜|Ži< ˜|Ži” ˜|Žiļ ˜|ŽiŃ ˜|Ži‘ f  You encounter a quokka.˜|Ži^# ) #.#  #. #.#  #. #.#  #r #.#  #. #.# ˜|ŽiĄ# Ą #. #.#  #. #.#  #.###.#  #.@...#  ˜|ŽiI$ #######  Magic Dart r   quokka (asleep)   ˜|Žiˆ$ ˜|Ži ( o.r50.5 (36.0)˜|Ži0, Mr˜|Žiu. k  1.5 (37 _˜|Ži÷1 ˜|ŽiŁ3 ™|Žił‚ #.#  bdevo13 the Conjurer #. #.#  Tengu #. #.#  Health: 10/10 ======================== #. #.#  Magic: 3/4==================------ #r #.#  AC: 2Str: 7 #* #.#  EV: 26 Int: 18 ™|Ži¾ł#* #.#  SH: 0Dex: 12 #*###.#  XL:  1 Next: 60% Place: Dungeon:1 #.@...#  Noise: ---------  Time: 251.5 (0.0) #######  b) +0 dagger  Cast: Magic Dart  r   quokka _a +0 dagger; a goblin corpse _You encounter a quokka.™|ŽiöłCAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)™|ŽinH y#.#   bdevo13 the Conjurer#. #.#   Tengu#. #.#   Health: 10/10 ========================#. #.#   Magic: 3/4==================------™|ŽiŪH #r #.#   AC: 2Str: 7#* #.#   EV: 26 Int: 18#* #.#   SH: 0Dex: 12™|Ži³I Ł#*###.#   XL:  1 Next: 60% Place: Dungeon:1#.@...#   Noise: ---------  Time: 251.5 (0.0)#######   b) +0 dagger  Cast: Magic Dart    r   quokka   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action™|Ži.J ĘShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.™|Ži›Ź Y.r™|ŽišĪ &..™|Ži{Ń A11 =2.5 (1 _™|Ži0Õ ™|Žig× š|ŽiÕ : š|ŽiŖ ]#.#  bdevo13 the Conjurerš|Ži÷  š|Ži6w#. #.#  Tenguš|Žio š|Ži²¼#. #.#  Health: 10/10 ========================š|Žiė š|Žie›#. #.#  Magic: 2/4š|Ži»O============------------š|Žiʼn #. #.#  AC: 2š|Ži-Str: 7š|Ži… š|ŽiĆx#r #.#  EV: 11š|Žiū.Int: 18š|Ži1 š|ŽipŠ#* #.#  SH: 0š|Ži¦.Dex: 12š|ŽiŻ š|Ži'#*###.#  XL:  1 Next: 60% Place: Dungeon:1š|Žiˆ š|Žič#.@...#  Noise: =--------  Time: 252.5 (0.0)š|Ži“‡ #######  b) +0 daggerš|ŽiŲ š|ŽiR Cast: Magic Dartš|ŽiNš|ŽiÉ š|Ži š|ŽiN~ r   quokkaš|Ži™š|ŽiŚ š|Ži š|Ži^;The magic dart hits the quokka. š|ŽiØ:_The quokka is heavily wounded.š|ŽiŽŠAiming: Magic Dart (safe; 1% risk of failure)  š|ŽiaPress: ? - help, Q - select actionš|Ži– Shift-Dir - straight lineš|ŽińvAim: a quokka (moderately wounded, 100% to hit)š|Ži[ļ #.#  bdevo13 the Conjurer #. #.#  Tengu #. #.#  Health: 10/10 ======================== #. #.#  Magic: 2/4============------------š|Ži'ć #. #.#  AC: 2Str: 7 #. #.#  EV: 11Int: 18 #. #.#  SH: 0Dex: 12 #.###.#  XL:  1 Next: 60% Place: Dungeon:1 #.@...#  Noise: =--------  Time: 252.5 (0.0) #######  b) +0 dagger  Cast: Magic Dart  r   quokkaš|Žif Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  š|ŽißaThe magic dart hits the quokka.  You kill the quokka!š|Žin† #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  š|ŽiĻW#* #.#  #*###.#       š|Ži’     š|Ži'. š|ŽiX‹&..š|Ži¢Žq83.5 (1Magic Dart _š|Ži„‘š|Ži¼’¹}Ži¹}Ži¹}Žin¹}ŽiQ 26  ¹}Ži•ƹ}Žiā¹}Ži(¹}Ži¹}Ži‰ ¹}Ži!¹}ŽiB!¹}ŽiJ"¹}Žiƒ"%3¹}Ži©"-======¹}Ži#¹}Ži$¹}Ži@$¹}Ži„$¹}Ži„%¹}ŽiŅ%¹}Ži &¹}Ži’&¹}Ži2',¹}Žim'¹}Ži£'>======¹}Žiē'¹}ŽiĀ(¹}Žiģ(¹}Ži)¹}Ži‰)¹}Ži­)¹}Žiā)¹}ŽiN*¹}Ži²*¹}ŽiŚ*¹}ŽiC+¹}Žig+¹}Žiš+¹}Ži#,¹}ŽiH,¹}ŽiŁ,¹}Ži$-¹}Ži>-¹}Žiy-¹}Ži.¹}ŽiB.¹}ŽiX.I4======¹}ŽiŸ.¹}ŽiA/¹}ŽiŅ/¹}Ži0¹}Žik0¹}ŽiŚ0¹}Žif1¹}Ži˜1¹}ŽiŃ1¹}Žiß2¹}Ži4¹}ŽiD4¹}Ži¢4¹}Ži~5¹}Ži 6¹}ŽiJ6>======¹}Ži6¹}Ži7¹}Ži™7¹}ŽiĀ7¹}Žiś7¹}Ži­8¹}Ži+9¹}Ži_9¹}Ži >š¹}Žiy?B¹}ŽiĆ@¹}ŽiA¹}ŽiµA¹}ŽiC¹}ŽiVD¹}ŽiŠD¹}ŽiķD¹}ŽiŗE¹}Ži’F,¹}Ži G¹}ŽiŠG¹}ŽiuH¹}Ži¦H¹}ŽiåH¹}Ži¤I¹}Ži)J¹}ŽiPJ¹}Ži©J¹}ŽipK¹}Ži!L¹}ŽiAL¹}Ži–L¹}ŽicM¹}ŽióM¹}ŽiN¹}ŽinN¹}ŽiöN¹}ŽigO¹}Ži–O¹}ŽiįO¹}ŽiļP¹}ŽiĖQ¹}ŽiR¹}ŽitR¹}ŽiüS¹}ŽicU¹}ŽiˆU¹}ŽińU¹}ŽiŃV¹}Ži„W¹}ŽiĘW¹}ŽiaX¹}Ži Y¹}ŽiŌY¹}Ži Z¹}ŽinZ¹}ŽiŪ[¹}Žig\¹}Ži‡\¹}Žiō\¹}ŽiŅ]¹}Žiq^¹}Ži›^¹}Žił^¹}ŽiČ_¹}Žia`¹}Ži‘`¹}Žia¹}Ži en¹}Ži_e,¹}Žięe¹}Ži—nK.#######.#.# #.....# #.......##.# #####.# .###+###.#.# #.# #.....#.#.# #.# #.....#.#.# #.# +..<..'.#.+ # #.# #.....#.#.###.# #.# #.....#.# #.#.# #.# ###+###.# #@..# #.# -.## #.#### #.# ¹}ŽiLo# #....# #.# #...##.# #)##......# #.##.######## #.##........# #.#########.# #.##.# #.#¹}Ži€s098.5 (45.0)¹}Žiu[11 -9.5 (46¹}Ži“w¹}ŽiŅyc _c - a scroll labelled DIMURA DODAHOŗ}ŽiŽĶIŗ}Ži1Ļŗ}ŽiŗŠŗ}ŽiśŌĶ 26  ŗ}ŽiŠÕŗ}Ži‰Öŗ}ŽiŲÖŗ}ŽiN×ŗ}ŽiOŁŗ}Ži#Śŗ}ŽiwŚ;11 ŗ}ŽiēŚŗ}ŽiÉÜ7 _You open the door.ŗ}ŽiļŻŗ}ŽiDŽ_ 26  ŗ}Ži¢Žŗ}Žiį@  There is an open door here.ŗ}Ži~āŗ}Žić _ŗ}Ži“ćŗ}ŽiŹäŗ}Ži¹åŗ}Žiūåŗ}Žioęŗ}ŽiYēŗ}ŽiĄč,ŗ}Ži#éŗ}Ži’źŗ}Žiˆėŗ}ŽiŲėŗ}Žiģŗ}ŽiWķŗ}Ži-īŗ}Žisīŗ}Žiäīŗ}Žiešŗ}Žijńŗ}ŽiĒńŗ}Žiņŗ}Žiśņŗ}Žiõóŗ}Ži0ōŗ}Žiƒōŗ}Žiˆõŗ}Žiƒöŗ}ŽiŠöŗ}Ži'÷ŗ}ŽiÆųŗ}Ži^łŗ}Ži­łŗ}Žiļłŗ}ŽiJūŗ}Ži{ü,ŗ}ŽiÉüŗ}ŽiÖżŗ}Ži»žŗ}Ži’ŗ}Žip’ŗ}Ži›ŗ}Žizŗ}Žiæŗ}Žiŗ}Žiŗ}Žiŗ}Ži[ŗ}Žiŗŗ}ŽiŒŗ}Ži€ŗ}ŽiČŗ}ŽiIŗ}Žiīŗ}Žio ŗ}ŽiÄ ,ŗ}Ži_ ŗ}ŽiG ŗ}Ži† ŗ}ŽiF ŗ}Ži! ŗ}Žiü ŗ}ŽiGŗ}Ži‡ŗ}Ži(ŗ}ŽiĶŗ}Ži2ŗ}Žigŗ}Žiŗ}Ži‹ŗ}Ži¾ŗ}Žiżŗ}Ži•ŗ}Žiüŗ}Ži>,ŗ}ŽiŲŗ}ŽiBŗ}Žiyŗ}Ži¶ŗ}ŽiĢŗ}Žiį,ŗ}ŽiSŗ}Ži»ŗ}Žiņŗ}Ži3ŗ}Žiéŗ}Ži}ŗ}Žitŗ}ŽiĒŗ}Ži]ŗ}ŽiÄ ŗ}Žiķ!ŗ}Ži4"ŗ}ŽiÜ"ŗ}Žiµ$ŗ}Ži²%ŗ}Žiū%ŗ}Ži”&ŗ}ŽiĢ'ŗ}ŽiU(ŗ}Ži(ŗ}ŽiŻ(ŗ}Žiš)ŗ}Ži*ŗ}ŽiV*ŗ}Žiµ*ŗ}Žió+ŗ}Ži@,ŗ}Žix,ŗ}Žiä,ŗ}Ži.ŗ}ŽiŲ.ŗ}Ži%/ŗ}Žit/ŗ}Žil0ŗ}Žin1ŗ}Ži½1ŗ}Ži2ŗ}Ži·5ŗ}Ži£6ŗ}Ži7ŗ}Ži~7ŗ}Ži=9ŗ}Ži :ŗ}Žic:ŗ}ŽiĢ:ŗ}Ži¤<ŗ}Žié=ŗ}Ži>ŗ}Žiiŗ}Žiīk7 _You open the door.ŗ}ŽiÓmŗ}Ži@n_ 26  ŗ}Ži2oŗ}Žir%  ŗ}ŽiCrThere is an open door here.ŗ}ŽiŠsŗ}Ži~t _ŗ}Ži}uŗ}Ži±wŗ}ŽiR{Bŗ}Žią{ŗ}ŽiJ}ŗ}ŽiŒ}ŗ}Ži2~ŗ}Ži„‰ .#######.#.#.####.#.....# #.......##.#.#....#####.# .###+###.#.#.#.#### #.# #.....#.#.#......# #.# #.....#.#.###.##.# #.#ŗ}Ži2Š0 +..<..'.#.'.'.##.# #.# #.....#.#.###.##.# #.# #.....#.#.#.#.##.# #.# ###+###.#@#...##.# #.# .##.#.####.# #.# # #.#....#.# #.#..#...##.# #)#ŗ}ŽiŠĶ.#......# #.#..#.######## #.###........# #.# ########.# #.# #.# #.#ŗ}Ži׏.357.5 (58ŗ}Ži±’611 8.5 (59ŗ}Ži—ŗ}ŽiƙÕ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _d - a scroll labelled CAAB FYNOONŗ}Žišv Iŗ}Ži w ŗ}Žiēx ŗ}Ži| ‹ 26  ŗ}Ži4} ŗ}Ži‚} ŗ}Ži~ ŗ}ŽiU ŗ}Ži»€ ŗ}Ži ŗ}Žiw ŗ}ŽiŖƒ ŗ}Ži®„ ŗ}Ži… ŗ}ŽiH… ŗ}Ži–† ŗ}ŽiĮ‡ ,ŗ}ŽiRˆ ŗ}Žiż‰ ŗ}Ži-‹ ŗ}Ži†‹ ŗ}Žiį‹ ŗ}Ži»Œ ŗ}ŽiĄ ŗ}ŽiŽ ŗ}Ži‰Ž ŗ}Ži“ ŗ}Žiא ŗ}Ži+‘ ŗ}Ži÷‘ ŗ}Žiӓ ŗ}Žiä” ŗ}Ži)• ŗ}Ži±• ŗ}Žic˜ ŗ}Ži[™ ŗ}Žiŗ™ ŗ}Ži\š ŗ}Ži…› ŗ}Ži|œ ŗ}Žiǜ ŗ}Žižœ ŗ}Ži"ž ŗ}Ži+Ÿ ŗ}ŽinŸ ŗ}Ži   ŗ}Žis” ŗ}ŽiX¢ ŗ}Ži¢¢ ŗ}Ži<£ ŗ}Ži«¤ ŗ}Ži‘„ ŗ}Žić„ ŗ}ŽiV¦ ŗ}ŽiŲ§ ŗ}Ži Ø ŗ}Ži𨠺}ŽiE© ŗ}ŽidŖ ŗ}Ži‘« ŗ}ŽiŻ« ŗ}Ži]¬ ŗ}Ži3® ŗ}ŽiVÆ ŗ}Ži¬Æ ŗ}Ži\° ŗ}ŽiC² ŗ}Žig³ ŗ}ŽiĄ³ ŗ}Ži%“ ŗ}Ži;µ ŗ}Ži&¶ ŗ}Ži€¶ ŗ}Žiö¶ ŗ}Ži•ø ŗ}ŽiĹ ŗ}ŽiAŗ ŗ}ŽiÆŗ ŗ}Ži(¼ ŗ}Žiƒ½ ŗ}ŽiĮ½ ŗ}Ži=¾ ŗ}ŽiĄ ŗ}ŽiĀ ŗ}ŽihĀ ŗ}ŽiģĀ ŗ}Ži{Ä ŗ}Ži•Å ŗ}ŽißÅ ŗ}ŽiĘ ŗ}Ži:Ē ŗ}ŽixČ ,ŗ}ŽiņČ ŗ}Ži Ź ŗ}ŽiåŹ ŗ}Ži)Ė ŗ}Ži›Ė ŗ}Ži°Ģ ŗ}Ži»Ķ ŗ}ŽiĪ ŗ}Ži’Ī ŗ}Ži§Ļ ŗ}ŽiŽŠ ŗ}ŽiĖŠ ŗ}Ži<Ń ŗ}ŽiDÓ ŗ}ŽiŅÓ ŗ}Ži7Ō ;11 ŗ}Ži£Ō ŗ}ŽiėÖ 7 _You open the door.ŗ}ŽiĻ× ŗ}Ži(Ų _ 26  ŗ}Ži Ų ŗ}ŽiįŚ @  There is an open door here.ŗ}ŽiŽŪ ŗ}ŽiÜ  _ŗ}Ži‡Ü ŗ}Ži:Ž ŗ}ŽiöŽ ŗ}ŽiJß ;11 ŗ}ŽiČß ŗ}Žiłį 7 _You open the door.ŗ}Ži}ć ŗ}ŽiŅć _ 26  ŗ}Žiä ŗ}Ži@ē @  There is an open door here.ŗ}Ži£č ŗ}Žiżč  _ŗ}Ži‰é ŗ}ŽiŃź ŗ}Žiéė ŗ}Ži;ģ ŗ}Žiøģ ŗ}ŽiČī ŗ}Ži+š ŗ}Žilš ŗ}Žiń ŗ}Ži§ņ ŗ}Žiķó ŗ}Ži-ō ŗ}ŽiĻō ŗ}Žiżõ ŗ}Ži÷ ŗ}Žib÷ ŗ}ŽiŽ÷ ŗ}Žiźų ŗ}Žięł ŗ}Ži(ś ŗ}ŽiŽś ŗ}Ži‘ū ŗ}Ži®ü ŗ}Žiüü ŗ}Ži{ż ŗ}Ži}ž ŗ}Žiœ’ ŗ}Žiõ’ ŗ}Ži1 ŗ}Žie ŗ}Žig ,ŗ}Ži¶ nŗ}ŽiŹ ŗ}ŽiE ŗ}Ži‚ ŗ}Ži ŗ}Žim ŗ}Ži+ ŗ}Žio ŗ}Ži: ŗ}ŽiÕ ŗ}ŽiĪ Bŗ}Ži ŗ}Žib ŗ}Ži¦ ŗ}Ži ŗ}ŽiŹ! ŗ}Žib# ŗ}Ži›# ŗ}ŽiW$ ŗ}ŽiJ& ŗ}ŽiŻ' ŗ}Ži!( ŗ}Ži›( ŗ}Ži&8 Ā#######'#........# #.# .# ########.# #.# #.###'######## ## #.# #.# ŗ}Žiż8 Ģ#............. .. #.# #.# #####......... .# #.# #.# #.######## .# #.# #.# #.# .# #.# #.# #.#########.##.#.# #.# #.........@....#.# #.# ###########.####.# #.#  .# #.###.#  .# #.....# .# #######ŗ}ŽiY9 “ .# .#.# ŗ}Ži|> .406.5 (48ŗ}Ži|B 611 7.5 (49ŗ}ŽiūF ŗ}Ži÷J 0 _c - an amulet of wildshapeĄ}Ži ķĄ}ŽińšŪ  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   g + Spellcasting 2.0  16%  -1  Ą}Žibńś         b + Unarmed Combat   0.0    +1   h + Conjurations 5.5  65%  +3          Ą}Ži!õ c + Short Blades   0.0    +1               d + Armour   0.0    +1      e + Dodging2.2   7%  +1      f + Stealth2.1  12%  +1                                  [14;61Ą}Ži€õ›H                                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsĮ}ŽiĘpoMaces & Flailspc + Axes0.0+1   q + Hexes0.0-3  d + Polearms r + Summonings0.0+2  e + Staves0.0+1   s + Necromancy0.0+1  f + Unarmed Combatt + Forgecraft0.0-2   g + Throwing   0.0     0   u + Translocations   0.0-2         v + Alchemy0.0-1  h + Short Blades   0.0+1   w + Fire Magic0.0+1  i + Long Blades0.0+1   x + Ice Magic0.0-1  j + Ranged Weapons   0.0+1   y + Air Magic0.0+3[39Į}Žipq¾;49m  z + Earth Magic0.0-3  k + Armour0.0+1   l + Dodging 2.2   7%  +1   0 + Invocations0.0-1  m + Shields0.0 0   1 + Evocations0.0 0   n + Stealth 2.1  12%  +1   2 + Shapeshifting   0.0-2  useful|allĆ}Ži_Ń Ć}ŽiāÓģ#######'#######........# #.#bdevo13 the Conjurer#.# ########.# #.#Tengu#.###'######## ## #.# #.#Health: 10/10 ========================#............. .. #.# #.#Ć}ŽiõŌMagic: 4/4========================#####......... .# #.# #.#AC: 2Str: 7#.######## .# #.# #.#EV: 11Int: 18#.#.# #.# #.#SH: 0Dex: 12#.#########.##.#.# #.#XL:  1 Next: 80% Place: Dungeon:1#.........@....#.# #.#Noise: ---------  Time: 407.5 (0.0)###########.####.# #.#b) +0 dagger.# #.###.#Cast: Magic Dart.# #.....#.# #######.#.#.# _[3Ć}Ži3ÕÕ4md - a scroll labelled CAAB FYNOON _You open the door. _There is an open door here. _You open the door. _There is an open door here. _c - an amulet of wildshapeĆ}ŽiM×Ć}Ži8ŁĆ}Ži~ŪĆ}ŽiÆŻĆ}Ži!#n 26  Ć}Ži'„Ć}Ži>(Ć}ŽiJ)Ć}ŽiŠ)Ć}ŽiŽ)Ć}Žiā*Ć}Ži,Ć}ŽiJ,Ć}Ži²,Ć}Ži{.Ć}Ži"/Ć}Ži/Ć}Žiō/Ć}Ži'1Ć}ŽiV2,Ć}ŽiĻ2Ć}Ži4Ć}ŽiI5Ć}Ži”5Ć}Ži 6Ć}Ži7Ć}Žim8Ć}Ži§8Ć}Ži,9Ć}Žib:Ć}ŽiØ;Ć}Žiź;Ć}ŽiX<Ć}Žiį=Ć}ŽiŹ>Ć}Ži?Ć}Žii?Ć}Ži“AÄ}Ži#,Ä}ŽiÄ}ŽivÄ}Ži™Ä}ŽiÕÄ}Ži(Ä}Ži*Ä}ŽiüÄ}ŽiRÄ}ŽiÄ}Ži~Ä}ŽiwÄ}Žil,Ä}Ži} Ä}Živ Ä}ŽiĒ Ä}Ži, Ä}Ži0 Ä}Ži. Ä}Ži| Ä}ŽiŽ Ä}ŽiļÄ}ŽiįÄ}Ži2Ä}ŽiˆÄ}Ži?nÄ}Ži“Ä}ŽiīÄ}ŽiYÄ}ŽiœÄ}ŽidÄ}Ži¶Ä}Ži0Ä}ŽiÕÄ}Ži#‡  You encounter a kobold. It is wielding a +0 short sword.Ä}Ži)% #.#  #K#.#  #.#.#  #.#.#  #.#.# Ä}Ži“%Ć #.#.#  #.#.#  #.#.#  #.@.# Ä}Ži0&} #.### #. Magic Dart##  K   kobold (asleep)Ä}ŽiÓ.029.5 (22.0)Ä}Ži;3l  30.5 (23 _Ä}Ži/7Ä}Ži>9Å}Ži0F  #.# ####### #.#.# #K#.# #.#.# #.#.# #.#.# #.#.# #.#.# #@#.# #...# #.### #.#### Å}ŽiśLÅ}ŽiūM11.5 (1.0)Å}ŽiŹRÅ}ŽižTĘ}Ži{ #.# #######  bdevo13 the Conjurer #.#.#  Tengu #K#.#  Health: 10/10 ======================== #*#.#  Magic: 3/4==================------ #*#.#  AC: 2Str: 7 #*#.#  EV: 26 Int: 18 #*#.#  SH: 0Dex: 12 #*#.#  XL:  1 Next: 80% Place: Dungeon:1Ę}Ži0G #@#.#  Noise: ---------  Time: 431.5 (0.0) #...#  b) +0 dagger #.###  Cast: Magic Dart #.# ###  K   kobold (asleep) _c - an amulet of wildshape _You encounter a kobold. It is wielding a +0 short sword.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)Ę}Ži&©X K*Ę}Ži²ŗ¤K*Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)Ę}Ži±x ¹ #.# #######  bdevo13 the Conjurer #.#.#  Tengu #)#.#  Health: 10/10 ======================== #.#.#  Magic: 3/4==================------ #.#.#  AC: 2Str: 7 Ę}ŽiQy ‹#.#.#  EV: 26 Int: 18 #.#.#  SH: 0Dex: 12 #.#.#  XL:  1 Next: 80% Place: Dungeon:1 #@#.#  Noise: ---------  Time: 431.5 (0.0) Ę}Ži±y I#...#  b) +0 dagger #.###  Cast: Magic Dart #.# ###  K   kobold (asleep)Ę}Ži z ŸAiming: Magic Dart (safe; 1% risk of failure)  Ę}Ži/z ÜPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  Ę}ŽiTz aThe magic dart hits the kobold.  You kill the kobold!Ę}Žis D #.#   #.#.#  #)#.#  #*#.#  #*#.#  #*#.#  #*#.#  #*#.#  Ę}Ži9€ #@#.#  #...#  #.###  #.# ###  Ę}Ži˜ 8.....Ę}Žięƒ11 9=2.5 (1Magic Dart _Ę}ŽiĘ}ŽiĄĒ}ŽiĻé 26  4============  You see here a +0 short sword. _  You encounter 2 jackals.#.................##.# #.#####...........#.##.# #.##.#########.#.##.# #.##.# #.#..#.#Ē}Ži`ņ4 #.##.#########.##.#.# #.##..............#.# #.############.####.# #.#h..h...#.###.##.....#-.#.# #######.#.#Magic Dart)#.#.#.##.#.#hh 2 jackals (asleep)#.#.# #.#.# #.#.#Ē}Ži·ü0.hĒ}Ži”ż(508.0)Ē}Ži’'.hĒ}Žiz’Ē}ŽiŪ $hhĒ}Žiš Ē}Ži© Ē}ŽiH 8  Ē}Žif ===Ē}Žiö 1.5 (19Ē}Ži Ē}ŽiH  Ē}ŽiŠ _The jackal barks! x2Č}Ži=› #.................##.# #.#  bdevo13 the Conjurer Č}Žię=J #####...........#.##.# #.#  Tengu #.#########.#.##.# #.#  Health: 10/10 ======================== #.# #.#..#.# #.#  Magic: 3/4==================------ #.#########.##.#.# #.#  AC: 2Č}ŽiN>¦Str: 7 #..............#.# #.#  EV: 26 Int: 18 ###########.####.# #.#  SH: 0Dex: 12 Č}Živ>H.h..h**.#.# #.###.#  XL:  1 Next: 90% Place: Dungeon:1 Č}ŽiĄ>5#@#.# #.....#  Noise: ===------  Time: 451.5 (0.0) #.#.# #######  b) +0 dagger #.#.#  Cast: Magic Dart Č}Ži?m#)#.#  #.#.#  #.#.#  hh 2 jackals #.#.#  Č}ŽiJ?’#.#.#  #.#.# You encounter 2 jackals. Č}Ži‚?m_The jackal barks! x2  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Č}ŽikÆ] #h.Č}Ži§å:#*Č}ŽiS* zh*Aim: a jackal (100% to hit)Č}Ži>\Ŗ #.................##.# #.#bdevo13 the Conjurer#####...........#.##.# #.#Tengu#.#########.#.##.# #.#Health: 10/10 ========================#.##.#..#.# #.#Magic: 3/4==================------#.#########.##.#.# #.#AC: 2Str: 7#..............#.# #.#EV: 26 Č}Ži]ēInt: 18###########.####.# #.#SH: 0Dex: 12.h..h**.#.# #.###.#XL:  1 Next: 90% Place: Dungeon:1#@#.# #.....#Noise: ===------  Time: 451.5 (0.0)#.#.# #######b) +0 dagger#.#.#Cast: Magic Dart#)#.##.#.##.#.#hh 2 jackalsČ}Žif]#.#.##.#.##.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineČ}ŽiØ]©Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is moderately wounded.Č}Žiƒįų.h.h.h.hČ}Ži”ęČ}ŽiočC11 =--2.5 (1 _Č}Ži`īČ}ŽiqļÉ}Ži±ł #.................##.# #.#  bdevo13 the Conjurer  #####...........#.##.# #.#  Tengu #.#########.#.##.# #.#  Health: 10/10 ======================== #.# #.#..#.# #.#  Magic: 2/4============------------ #.#########.##.#.# #.#  AC: 2É}Žiž±‰Str: 7 #..............#.# #.#  EV: 11Int: 18 ###########.####.# #.#  SH: 0Dex: 12 É}Ži¬²/...h..h.#.# #.###.#  XL:  1 Next: 90% Place: Dungeon:1 #@#.# #.....#  Noise: =--------  Time: 452.5 (0.0) #.#.# #######  b) +0 dagger #.#.#  Cast: Magic Dart #)#.#  #.#.#  #.#.#  hh 2 jackals #.#.#  #.#.#  #.#.# The magic dart hits the jackal. _The jackal is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)É}Žiõl ..hÉ}Žij9..É}ŽiĢ®©.hAim: a jackal (moderately wounded, 100% to hit)É}Ži¢  #.................##.# #.#bdevo13 the Conjurer#####...........#.##.# #.#Tengu#.#########.#.##.# #.#Health: 10/10 ========================#.##.#..#.# #.#Magic: 2/4============------------#.#########.##.#.# #.#AC: 2Str: 7#..............#.# #.#EV: 11Int: 18###########.####.# #.#SH: 0Dex: 12...h..h.#.# #.###.#XL:  1 Next: 90% Place: Dungeon:1#@#.# #.....#Noise: =--------  Time: 452.5 (0.0)#.#.# #######b) +0 dagger#.#.#Cast: Magic Dart#)#.##.#É}ŽiŃ¢ å.##.#.#hh 2 jackals#.#.##.#.##.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.É}Ži@! @.hÉ}Žiq' É}Ži~( +3.5 (1É}ŽiK/ É}Ži(1  É}Žim1 =Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (moderately wounded, 100% to hit)  É}Žiš1 ¤The magic dart hits the jackal.  The jackal is heavily wounded. _The jackal bites you but does no damage.Ź}Ži›7x #.................##.# #.#  bdevo13 the Conjurer  #####...........#.##.# #.#  Tengu #.#########.#.##.# #.#  Health: 10/10 ======================== #.# #.#..#.# #.#  Magic: 1/4======------------------ #.#########.##.#.# #.#  AC: 2Str: 7 #..............#.# #.#  EV: 11Int: 18 ###########.####.# #.#  SH: 0Dex: 12 Ź}ŽiŖ8*....h.h.#.# #.###.#  XL:  1 Next: 90% Place: Dungeon:1 #@#.# #.....#  Noise: =--------  Time: 453.5 (0.0) #.#.# #######  b) +0 dagger #.#.#  Cast: Magic Dart #)#.#  #.#.#  #.#.#  hh 2 jackals #.#.#  #.#.#  #.#.# The jackal is heavily wounded. _The jackal bites you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)Ź}Ži,‡“ #.................##.# #.#  bdevo13 the Conjurer  #####...........#.##.# #.#  Tengu #.#########.#.##.# #.#  Health: 10/10 ======================== #.# #.#..#.# #.#  Magic: 1/4======------------------ #.#########.##.#.# #.#  AC: 2Str: 7 #..............#.# #.#  EV: 11Int: 18 ###########.####.# #.#  SH: 0Dex: 12 ....h...#.# #.###.#  XL:  1 Next: 90% Place: Dungeon:1Ź}Ži*‰č #@#.# #.....#  Noise: =--------  Time: 453.5 (0.0) #.#.# #######  b) +0 dagger #.#.#  Cast: Magic Dart #)#.#  #.#.#  #.#.#  hh 2 jackals #.#.#  #.#.#  #.#.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!Ź}Žił’C  #.#   #.#   #.#  #.#  #.#   #.#   #.#   #.#     #@#.#   #.#.#   #.#.#  #)#.# #.#.# #.#.#h   jackal #.#.# #.#.# #.#.#Ź}Ži).h #.................##.# #.#bdevo13 the Conjurer#####...........#.##.# #.#Tengu#.#########.#.##.# #.#Health: 10/10 ========================#.##.#..#.# #.#Magic: 1/4======------------------#.#########.##.#.# #.#AC: 2Str: 7#..............#.# #.#EV: 11Int: 18###########.####.# #.#SH: 0Dex: 12.....h..#.# #.###.#XL:  1 Next: 110% Place: Dungeon:1#@#.# #.....#Noise: =--------  Time: 454.5 (1.0)#.#.# #######b) +0 dagger#.#.#Cast: Magic Dart#)#[40Ź}Ži“,@m.##.#.##.#.#h   jackal#.#.##.#.##.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!  You have reached level 2!  --more--Ė}Ži­÷C5/156--Ė}Žių(2 4% Ė}Žibujackal _Ė}Ži•&  #.................##.# #.#  bdevo13 the Conjurer  #####...........#.##.# #.#  Tengu #.#########.#.##.# #.#  Health: 15/15 ======================== #.# #.#..#.# #.#  Magic: 0/6------------------------ #.#########.##.#.# #.#  AC: 2Str: 7 #..............#.# #.#  EV: 11Int: 18 ###########.####.# #.#  SH: 0Dex: 12 .....h*.#.# #.###.#  XL:  2 Next:  4% Place: Dungeon:1 #@#.# #.....#  Noise: =--------  Time: 454.5 (0.0) #.#.# #######  b) +0 dagger #.#.#  Cast: Magic Dart #)#.#  Ė}Ži™( P#.#.#  #.#.#  h   jackal #.#.#  #.#.#  #.#.# _You kill the jackal! _You have reached level 2!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Ė}Ži×č  #.................##.# #.#bdevo13 the Conjurer#####...........#.##.# #.#Tengu#.#########.#.##.# #.#Health: 15/15 ========================#.##.#..#.# #.#Magic: 0/6------------------------#.#########.##.#.# #.#AC: 2Str: 7#..............#.# #.#EV: 11Int: 18###########.####.# #.#SH: 0Dex: 12.....h*.#.# #.###.#XL:  2 Next:  4% Place: Dungeon:1#@#.# #.....#Noise: =--------  Time: 454.5 (0.0)#.#.# #######b) +0 dagger#.#.#Cast: Magic Dart#)#.##.#.##.#[Ė}Ži™ė ™40m.#h   jackal#.#.##.#.##.#.# _You kill the jackal! _You have reached level 2!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)Ė}Žiog 4.h _You have reached level 2!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal but does no damage.Ė}ŽiÆn ¤4--5.5 (1Magic DartĖ}ŽiFt Ė}ŽiI} + _The jackal bites you.Ģ}ŽiĄ•r  You don't have enough magic to cast this spell.Ģ}Ži÷—Ģ}Žiwœ. _Ģ}Ži—_  You barely miss the jackal. You peck the jackal.Ģ}Žiļœ}  The jackal is almost dead.Ģ}ŽioA--6Ģ}ŽiÉ Ģ}Ži2¢+ _The jackal bites you.Ķ}ŽiĀr  You don't have enough magic to cast this spell.Ķ}ŽihĶ}Ži. _Ķ}Ži%—  You hit the jackal but do no damage. Your kick misses the jackal.Ķ}Žiȶ=  The jackal is almost dead.3--7 _The jackal barely misses you. The jackal bites you.Ī}Žitn  #.................##.# #.#  bdevo13 the Conjurer  #####...........#.##.# #.#  Tengu #.#########.#.##.# #.#  Health: 13/15 ====================---- #.# #.#..#.# #.#  Magic: 0/6------------------------ #.#########.##.#.# #.#  AC: 2Str: 7 #..............#.# #.#  EV: 11Int: 18 ###########.####.# #.#  SH: 0Dex: 12 ......h.#.# #.###.#  XL:  2 Next:  4% Place: Dungeon:1 #@#.# #.....#  Noise: =--------  Time: 457.5 (0.0) #.#.# #######  b) +0 dagger #.#.#  Cast: Magic Dart #)#.#  #.#.#  #.#.#  h   jackal[15;15Ī}Ži.p JH #.#.#  #.#.#  #.#.# You hit the jackal but do no damage. Your kick misses the jackal.The jackal is almost dead. _The jackal barely misses you. The jackal bites you.  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)Ļ}Ži=8” #.................##.# #.#  bdevo13 the Conjurer  #####...........#.##.# #.#  Tengu #.#########.#.##.# #.#  Health: 13/15 ====================---- #.# #.#..#.# #.#  Magic: 0/6------------------------ #.#########.##.#.# #.#  AC: 2Str: 7 #..............#.# #.#  EV: 11Int: 18 Ļ}Žiń8×###########.####.# #.#  SH: 0Dex: 12 ......†.#.# #.###.#  XL:  2 Next:  4% Place: Dungeon:1 #@#.# #.....#  Noise: =--------  Time: 457.5 (0.0) #.#.# #######  b) +0 dagger #.#.#  Cast: Magic Dart #)#.#  #.#.#  Ļ}Žiē9†#.#.#  h   jackal #.#.#  #.#.#  #.#.# The jackal is almost dead. _The jackal barely misses you. The jackal bites you.  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)  You hit the jackal.Ļ}ŽiŽ@2  #.#   #.#   #.#  #.#  #.#  Ļ}Ži”Až #.#   #.#  ########### #.#  ......†.#.#   #@#.#   #.#.#   Ļ}ŽiöAV#.#.#  #)#.# #.#.# #.#.# Ļ}Ži3Bé#.#.# #.#.# #.#.#Ļ}Ži F4128.5 (1Ļ}ŽiIKĻ}ŽiˆMĻ _The jackal barely misses you. The jackal bites you.  Hit: b) +0 dagger  Press: ? - help, Dir - move targetĻ}Ži×MķAim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)  You hit the jackal. _You kill the jackal!Ļ}Ži.] #.................##.# #.#  bdevo13 the Conjurer  #####...........#.##.# #.#  Tengu Ļ}ŽiĄ] #.#########.#.##.# #.#  Health: 13/15 ====================---- #.# #.#..#.# #.#  Magic: 0/6------------------------ #.#########.##.#.# #.#  AC: 2Str: 7 #..............#.# #.#  EV: 11Int: 18 ###########.####.# #.#  SH: 0Dex: 12 Ļ}Ži-^÷......†.#.# #.###.#  XL:  2 Next: 12% Place: Dungeon:1 #@#.# #.....#  Noise: =--------  Time: 458.5 (0.0) #.#.# #######  b) +0 dagger #.#.#  Cast: Magic DartĻ}ŽiY^C #)#.#  #.#.#  Ļ}Žiƒ^‡#.#.#   #.#.#  Ļ}Ži§^] #.#.#   #.#.# Ļ}ŽiĢ^a Press: ? - help, Dir - move targetĻ}Žiļ^®Aim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)  You hit the jackal. Ļ}Ži_‡_You kill the jackal!Hit: b) +0 daggerPress: ? - help, Dir - move targetĻ}Ži¾²A*@Ļ}ŽiłĶ #.................##.# #.#bdevo13 the Conjurer#####...........#.##.# #.#Tengu#.#########.#.##.# #.#Health: 13/15 ====================----#.##.#..#.# #.#Ļ}Ži­Ī¦Magic: 0/6------------------------#.#########.##.#.# #.#AC: 2Str: 7#..............#.# #.#EV: 11Int: 18###########.####.# #.#SH: 0Dex: 12......†.#.# #.###.#XL:  2 Next: 12% Place: Dungeon:1#@#.# #.....#Ļ}Ži÷ĪĶNoise: =--------  Time: 458.5 (0.0)#.#.# #######b) +0 dagger#.#.#Cast: Magic Dart#)#.#Ļ}ŽiŒĻ¼#.#.##.#.##.#.##.#.##.#.#Press: ? - help, Dir - move targetAim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)  Ļ}ŽiĘĻ™You hit the jackal. _You kill the jackal!Hit: b) +0 daggerPress: ? - help, Dir - move targetĻ}ŽizŠ3-9.5 (1Ļ}ŽiŌĻ}Ži5×L Aim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)  You hit the jackal. _You kill the jackal! _You swing at nothing.Š}ŽiØŖ3Š}ŽiŠ«Š}Žiį­Š}Ži+²× 26  4==Š}Ži³Š}Ži’“b1====Š}ŽióµŠ}ŽiM·,Š}ŽijøŠ}Žiŗ,Š}ŽiÕŗŠ}ŽiļŠ}Ži(½j5====Š}Ži“¾Š}Ži|ÅŠ}Ži Ę<====Š}ŽinĒŠ}ŽiJÉ,Š}Ži¢ŹŠ}ŽiJĢ,Š}ŽiĶŠ}ŽiĻŠ}ŽihĻ:==Š}Ži–ŠŠ}ŽiIŅŠ}ŽižŅŠ}ŽiqÓŠ}Ži9ÕŠ}Ži¾ÕŠ}ŽiQÖŠ}Ži ŲŠ}Ži}ŲV2====Š}ŽiōŁŠ}Ži*ŽBŠ}ŽiŒŽŠ}ŽiÉŽŠ}Ži ßŠ}ŽiįŠ}ŽizįŠ}ŽiFāŠ}ŽiŹćŠ}ŽiLä<====Š}Ži@åŠ}ŽiæęŠ}ŽiēŠ}ŽiąēŠ}Ži™éŠ}ŽiāéŠ}Ži²źŠ}Ži“ģ,Š}ŽiyķŠ}ŽiSļŠ}Ži±ļŠ}Ži(šŠ}Ži²ń,Š}Ži ņŠ}ŽiōóŠ}ŽiōV3====Š}ŽiMõŠ}Ži÷Š}ŽiU÷Š}ŽiżųŠ}Ži“łŠ}ŽiśŠ}ŽiĀśŠ}ŽiüŠ}ŽiTüŠ}Ži†żŠ}Ži¤žŠ}Ži’<====Š}ŽiÜ’Š}ŽiKŠ}Ži§Š}ŽikŠ}ŽiēŠ}ŽiJŠ}ŽiŠ}ŽiČŠ}ŽiŠ}Ži)Š}Ži¼ Š}Ži Š}Ži Š}Žiģ ,Š}Ži!Š}Ži{f4====Š}ŽiÓŠ}ŽięŠ}Ži^Š}ŽihŠ}ŽiōŠ}ŽiJ Š}Ži#!Š}Ži)#Š}Ži#Š}ŽiŒ$Š}Ži &Š}Ži€&<====Š}ŽiĄ(Š}Ži*Š}ŽiZ*Š}Ži³*Š}Ži1,Š}Ži~,Š}Ži?-Š}Ži.Š}Ži/Š}Ži’/Š}ŽiO1,Š}Ži2Š}ŽiK3Š}ŽiØ3Š}Ži4Š}Žij5Š}Žiŗ5P5====Š}Žii6Š}Žié7,Š}Ži©8Š}ŽiÄ9Š}Ži:Š}Ži±:Š}Ži!<,Š}Ži¼<Š}Žiź=Š}Ži9><====Š}ŽiŪ>Š}Ži@Š}ŽiM@Š}Žiå@Š}ŽiBŠ}ŽiDBŠ}ŽiŽBŠ}Ži DŠ}ŽiNDŠ}Ži×DŠ}ŽiFŠ}ŽiSFŠ}ŽiÜGŠ}Ži?HŠ}Ži¾HŠ}ŽiCIŠ}Ži®JŠ}Ži KN6====Š}ŽiøKŠ}Žiægł  You see here a jackal corpse. _====Š}ŽiŗjnŠ}Žil,Š}Žiq°Š}Ži}qŠ}Žier,Š}Ži“rŠ}Ži tŠ}ŽixtŠ}Ži°tŠ}ŽiuŠ}ŽiėuŠ}Žišv,Š}Ži\wŠ}ŽiSxŠ}ŽiyŠ}Ži±y,Š}ŽiyzŠ}ŽiB{Š}Ži{{Š}ŽiŪ{Š}ŽiĄ}Š}ŽiU~Š}Ži ~Š}Žiß~Š}Ži-€Š}Žiø€Š}Ži@,Š}ŽiƂŠ}Žiż‚Š}Ži-ƒŠ}Ži—ƒŠ}Ži„Š}Ži…Š}Ži܅,Š}ŽiŲ†Š}Ži·Š}Ži$ˆŠ}ŽimˆŠ}Žiž‰Š}Ži ŠŠ}Ži<ŽšŠ}Ži“ŽŠ}ŽiąŽŠ}Ži)Š}Ži(Š}ŽiėŠ}Ži+‘Š}Ži‘Š}Žiw’Š}Ži'“Š}Ži^“Š}Žiø“Š}Ži ”Š}Ži…•Š}ŽiŕŠ}Ži–Š}Ži —Š}Ži ˜Š}ŽiA˜Š}Žiš˜Š}Ži ™Š}ŽiMšŠ}ŽiŽšŠ}ŽiąšŠ}ŽiƛŠ}ŽiƒœŠ}ŽiŜŠ}ŽiõœŠ}ŽiŒžŠ}ŽiŸŠ}ŽiTŸŠ}Ži±ŸŠ}Žiż Š}Ži`”Š}Žiø”Š}Ži¢Š}Ži£Š}Ži£Š}ŽiŁ£Š}Ži¤Š}Ži.„Š}ŽiĄ„Š}Ži’„Š}ŽiH¦Š}ŽiE§Š}Žią§Š}Ži+ØŠ}Ži©Š}Ži©Š}ŽiKŖŠ}ŽiŖŠ}ŽiŚŖŠ}Žiŗ«Š}ŽiT¬Š}Ži¢¬Š}Žiģ¬Š}Ži§­Š}ŽiB®Š}Žiƒ®Š}Ži¼®Š}Ži™ÆŠ}Žip°,Š}ŽiÓ°Š}Ži£±Š}ŽiP²Š}Ži޲Š}Ži䲊}Ži“Š}Ži»“Š}ŽiµŠ}ŽiTµŠ}Ži¶Š}Ži·Š}ŽiT·Š}Žiœ·Š}ŽiĒøŠ}ŽiL¹Š}Ži”¹Š}ŽiйŠ}ŽińŗŠ}Ži—»Š}Ži廊}Ži%¼Š}Žiń¼Š}Ži‚½Š}ŽiȽŠ}Žiž½Š}Žiń¾Š}ŽiƒæŠ}ŽiĪæŠ}ŽiĄŠ}ŽińĄŠ}Ži•ĮŠ}ŽiāĮŠ}Ži$ĀŠ}ŽiÜĀŠ}ŽiMÄŠ}Ži¤ÄŠ}ŽiūÄŠ}ŽiēÅŠ}Ži§ĘŠ}ŽiśĘŠ}ŽiČŠ}Ži~ČŠ}ŽiÉŠ}ŽiTÉŠ}Ži“ÉŠ}ŽisŹŠ}ŽiCĖŠ}Ži™ĖŠ}ŽiĶĖŠ}ŽiļĢŠ}ŽiĀĶŠ}ŽiĪŠ}Ži]ĪŠ}ŽiūĻŠ}ŽiīŃc  You encounter a rat.Š}Ži’åˆ ############ #........... #.########## #.#  #.# Š}ŽiMę^ #.# #.###########.# r......@......# -##.############  Magic Dart  r   rat (asleep) Š}Žicņ56405.0)  56 _Š}Ži·ōŠ}Ži]öŠ}Ži]½  bdevo13 the Conjurer ############ Tengu #........... Health: 15/15 ======================== #.########## Magic: 5/6====================---- #.#  AC: 2Str: 7 #.#  EV: 26 Int: 18 #.#  SH: 0Dex: 12 #.###########.#  XL:  2 Next: 12% Place: Dungeon:1 r******@......#  Noise: ---------  Time: 565.5 (0.0) ##.############  b) +0 dagger  Cast: Magic Dart  r   rat (asleep) _Š}Žiæ»You see here a jackal corpse. _You encounter a rat.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Ń}ŽiOBbdevo13 the Conjurer############ Tengu#........... Health: 15/15 ========================#.########## Magic: 5/6====================----#.#AC: 2Str: 7#.#EV: 26 Int: 18#.#SH: 0Dex: 12#.###########.#XL:  2 Next: 12% Place: Dungeon:1r******@......#Noise: ---------  Time: 565.5 (0.0)##.############b) +0 daggerCast: Magic Dartr   ratAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is heavily wounded.[Ń}Ži4D40mŃ}Ži:Ć©.rPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is heavily wounded.  Ń}ŽiÖĆ!The rat squeaks loudly.Ń}ŽiłČ#.....Ń}Ži Ź-11 ==Ń}ŽiéŹ6.5 (1 _Ń}Ži]ĻŃ}ŽiBŃŃ}Ži”į Ü  bdevo13 the Conjurer ############ Tengu #........... Health: 15/15 ======================== #.########## Magic: 4/6================-------- #.#  AC: 2Str: 7 #.#  EV: 11Int: 18 #.#  SH: 0Dex: 12 #.###########.#  XL:  2 Next: 12% Place: Dungeon:1 .r*****@......#  Noise: ==-------  Time: 566.5 (0.0) ##.############  b) +0 dagger  Cast: Magic Dart  r   ratŃ}Ži©ā ńThe rat is heavily wounded. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)Ń}Ži¼°   bdevo13 the Conjurer ############ Tengu #........... Health: 15/15 ======================== #.########## Magic: 4/6================-------- #.#  AC: 2Str: 7 #.#  EV: 11Int: 18 #.#  SH: 0Dex: 12 #.###########.#  XL:  2 Next: 12% Place: Dungeon:1 .......@......#  Noise: ==-------  Time: 566.5 (0.0) ##.############  b) +0 dagger  Cast: Magic Dart  r   ratAiming: Magic DartŃ}ŽiX± Ž (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!Ń}Ži ¶ O #........... #. #.#  #.#  #.#    ..*****    Ń}ŽiŲC .....Ń}Ži+Fy6-7.5 (1Magic Dart _Ń}Ži©KŃ}ŽiWMŅ}ŽitrŅ}ŽiJs3Ņ}ŽiuŅ}ŽiIy· 26  Ņ}ŽiD{j  You encounter an endoplasm.Ņ}Žim…...............J.......--Magic DartJ   endoplasm (wandering)Ņ}ŽiĊ*9.5 (2Ņ}Ži©:Ņ}Ži•M-70.5 (3 _Ņ}Ži}™Ņ}ŽiųšÓ}Žiė"  bdevo13 the Conjurer ############ Tengu #........... Health: 15/15 ======================== #.########## Magic: 3/6============------------ #.#  AC: 2Str: 7 #.#  EV: 26 Int: 18 #.#  SH: 0Dex: 12 #J###########.#  XL:  2 Next: 16% Place: Dungeon:1 ..*****@......#  Noise: ---------  Time: 570.5 (0.0) ##.############  b) +0 dagger  Cast: Magic Dart  J   endoplasm Ó}Ži¬#Č_You kill the rat! _You encounter an endoplasm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)Ó}Ži*ebdevo13 the Conjurer############ Tengu#........... Health: 15/15 ========================#.########## Magic: 3/6============------------#.#AC: 2Str: 7#.#EV: 26 Int: 18#.#SH: 0Dex: 12#J###########.#XL:  2 Next: 16% Place: Dungeon:1..*****@......#Noise: ---------  Time: 570.5 (0.0)##.############Ó}Ži+rb) +0 daggerCast: Magic DartJ   endoplasm _You kill the rat! _You encounter an endoplasm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)Ó}Ži±•.J _You encounter an endoplasm.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight lineÓ}Ži²¢  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm but does no damage.Ó}Žių·(....Ó}Ži}¹A11 =1.5 (1 _Ó}Žiš¾Ó}ŽiĄÓ}Žic× l  bdevo13 the Conjurer ############ Tengu #........... Health: 15/15 ======================== #.########## Magic: 2/6========---------------- #.#  AC: 2Str: 7 #.#  EV: 11Int: 18 #.#  SH: 0Dex: 12 #.###########.#  XL:  2 Next: 16% Place: Dungeon:1 ..J****@......#  Noise: =--------  Time: 571.5 (0.0) Ó}ŽiØŲ a##.############  b) +0 dagger  Cast: Magic Dart  J   endoplasmAim: an endoplasm (100% to hit) _The magic dart hits the endoplasm but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)Ó}ŽiųvĀbdevo13 the Conjurer############ Tengu#........... Health: 15/15 ========================#.########## Magic: 2/6========----------------#.#AC: 2Str: 7#.#EV: 11Int: 18#.#SH: 0Dex: 12#.###########.#XL:  2 Next: 16% Place: Dungeon:1..J****@......#Noise: =--------  Time: 571.5 (0.0)##.############b) +0 daggerCast: Magic DartJ   endoplasmAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.Ó}ŽiNó .JÓ}ŽiŽł ...Ó}Žiøū22.5 (1 _Ó}Ži½Ó}ŽiūŌ}Žiį   bdevo13 the Conjurer ############ Tengu #........... Health: 15/15 ======================== #.########## Magic: 1/6====-------------------- #.#  AC: 2Str: 7 #.#  EV: 11Int: 18 #.#  SH: 0Dex: 12 Ō}Žił”#.###########.#  XL:  2 Next: 16% Place: Dungeon:1 ...J***@......#  Noise: =--------  Time: 572.5 (0.0) ##.############  b) +0 dagger  Cast: Magic Dart  J   endoplasmThe magic dart hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)Ō}Ži½< ­bdevo13 the Conjurer############ Tengu#........... Health: 15/15 ========================#.########## Magic: 1/6====--------------------#.#AC: 2Str: 7#.#EV: 11Int: 18#.#SH: 0Dex: 12#.###########.#Ō}Žią= FXL:  2 Next: 16% Place: Dungeon:1...J***@......#Noise: =--------  Time: 572.5 (0.0)##.############b) +0 daggerCast: Magic DartJ   endoplasmAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.Ō}Ži¼Ą Ō}ŽiQĒ .JŌ}Ži4Č ..Ō}ŽiwĢ 23.5 (1 _Ō}ŽiśĪ Ō}ŽidŃ Ö}ŽiŠ•ž  bdevo13 the Conjurer ############ Tengu #........... Health: 15/15 ======================== Ö}Ži“–®#.########## Magic: 0/6------------------------ #.#  AC: 2Str: 7 #.#  EV: 11Int: 18 #.#  SH: 0Dex: 12 #.###########.#  XL:  2 Next: 16% Place: Dungeon:1 ....J**@......#  Noise: =--------  Time: 573.5 (0.0) ##.############  b) +0 dagger  Cast: Magic DartÖ}Ži—  J   endoplasmThe magic dart hits the endoplasm. _The endoplasm is heavily wounded.Ö}Ži©—‚Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)Ö}Ži’Ę łbdevo13 the Conjurer############ Tengu#........... Health: 15/15 ========================#.########## Magic: 0/6------------------------#.#Ö}Ži3Ē lAC: 2Str: 7#.#EV: 11Int: 18#.#SH: 0Dex: 12#.###########.#XL:  2 Next: 16% Place: Dungeon:1....J**@......#Noise: =--------  Time: 573.5 (0.0)##.############b) +0 daggerÖ}Ži‡Ē „Cast: Magic DartJ   endoplasmAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineÖ}Ži Č ģAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.Ö}ŽiyJ .JÖ}ŽiøO .Ö}Ži±P i4.5 (1Magic Dart _Ö}Ži(U Ö}Ži6W ×}Ži²Ż x     #   #.   #.#   #.#   #.#  .#.#.#  .J.#  #.#        ×}Žiuē i  The endoplasm freezes you.×}Ži:č Ė10--------1==== 26  -5×}Žič Magic Dart×}ŽiŸī ×}Ži›š % _You are frozen.Ų}Ži'ķ  bdevo13 the Conjurer ########### Tengu #.......... Health: 10/15 ================-------- #.######### Magic: 1/6====-------------------- #.#  AC: 2Str: 7 #.#  EV: 26 Int: 18 #.#  SH: 0Dex: 12 .#.###########.#  XL:  2 Next: 16% Place: Dungeon:1 ......J@.......#  Noise: ---------  Time: 575.5 (0.0) ###.############  b) +0 dagger  Cast: Magic Dart  J   endoplasmThe endoplasm freezes you. _You are frozen.  Hit: b) +0 daggerPress: ? - hŲ}ŽiŅķĮelp, Dir - move targetAim: an endoplasm (severely wounded, 87% to hit and 86% to hit with your kick  and peck)Ų}Ži'<  bdevo13 the Conjurer ########### Tengu #.......... Health: 10/15 ================-------- #.######### Magic: 1/6====-------------------- #.#  AC: 2Str: 7 #.#  EV: 26 Int: 18 #.#  SH: 0Dex: 12 .#.###########.#  XL:  2 Next: 16% Place: Dungeon:1 .......@.......#  Noise: ---------  Time: 575.5 (0.0) ###.############  b) +0 dagger  Cast: Magic Dart  J   endoplasm _You are frozen.  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: [3Ų}ŽiŒB*9;49man endoplasm (severely wounded, 87% to hit and 86% to hit with your kick  and peck)  You hit the endoplasm.#.# #.# #.#  .#.###########.#  .......@.......#  ###.############ 11 25=6.5 (1Magic Dart  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: an endoplasm (severely wounded, 87% to hit and 86% to hit with your kick  and peck)  You hit the endoplasm. _You kill the endoplasm!Ų}ŽiJ7Ų}Ži683Ų}Ži>:Ų}Žia>1 26  11=Ų}Ži¬?Ų}Ži,@Ų}Žiį@Ų}Ži#B,Ł}ŽiKŁ}ŽiyŁ}ŽiŅŁ}ŽiCŁ}Žiø2===Ł}ŽiyŁ}ŽilŁ}ŽiŲŁ}Ži(Ł}ŽiNŁ}Ži³V2====Ł}ŽiŁ}Ži- Ł}Ži’ Ł}Žią Ł}ŽiĘ Ł}Ži( :==Ł}ŽiĻ Ł}Ži¬ Ł}Ži K3=Ł}Ži Ł}ŽiĀŁ}Ži;<====Ł}Ži•Ł}ŽiæŁ}Ži#Ł}ŽimŁ}ŽiŹŁ}Ži2,Ł}ŽiVŁ}Žiæi4===Ł}Ži3Ł}Ži?Ł}Ži­Ł}Ži’Ł}ŽiūŁ}ŽiYŁ}ŽiĀŁ}ŽiŌŁ}Ži?V3====Ł}Ži§Ł}ŽiP==Ł}ŽiœŁ}ŽiķŁ}ŽikL5==Ł}ŽiŹŁ}Ži Ł}Ži| ,Ł}Ži"Ł}Ži’"<====Ł}Žiō"Ł}Ži$Ł}Žiį$Ł}Ži6%Ł}Ži6&Ł}ŽiÉ'f==Ł}ŽiE(Ł}Ži™(Ł}Ži½)Ł}Ži@*Ł}Ži£*Ł}Žik+Ł}ŽiÉ+Ł}Ži ,Ł}ŽiF-Ł}Ži-P4====Ł}ŽiG.Ł}Ži/,Ł}Žie0Ł}Ži21,Ł}Žiė1Ł}Ži€5Ŗ====Ł}Ži”6Ł}Žiō6Ł}Ži=7Ł}Ži9,Ł}Ži„9Ł}Ži”:Ł}Ži;Ł}ŽiQ;Ł}ŽiI=,Ł}ŽiĘ=Ł}ŽiŚ>Ł}ŽiK?Ł}Ži?Ł}ŽiAŁ}Ži˜AP5====Ł}ŽiFBŁ}ŽiRC,Ł}ŽiŁCŁ}Ži DŁ}Ži—DŁ}ŽiŚDŁ}Ži@FŁ}ŽiĶFŁ}Ži/GŁ}ŽiaHŁ}ŽiŪH<====Ł}ŽiSIŁ}ŽiāJŁ}ŽiJKŁ}Ži—KŁ}Ži¾LŁ}Ži;MŁ}ŽiyMŁ}Ži‘NŁ}ŽiįNŁ}ŽilOŁ}ŽiuPŁ}Ži2QŁ}Ži¹QŁ}ŽizS,Ł}ŽięSŁ}Ži>UŁ}Ži¬UN6====Ł}ŽiśUŁ}Ži0WŁ}Ži_XŁ}Ži·XŁ}ŽiZYŁ}Ži­ZŁ}Ži÷[,Ł}Ži“\Ł}Ži²]Ł}ŽiÉ^Ł}Ži%_Ł}ŽiŒ_Ł}ŽiaŁ}Ži?bŁ}Ži™b<====Ł}Ži…cŁ}ŽičdŁ}ŽińeŁ}ŽiHfŁ}ŽiÖfŁ}Ži±hŁ}Ži¾iŁ}ŽijŁ}ŽijŁ}ŽiākŁ}ŽimŁ}ŽirmŁ}ŽišmŁ}Ži[oŁ}Ži½pŁ}ŽiqŁ}ŽišqŁ}ŽiĻrŁ}ŽißsŁ}ŽitŁ}Ži³tŁ}ŽiuvŁ}Ži¢wŁ}ŽiąwŁ}ŽixŁ}Ži zŁ}Ži½zŁ}Ži-{Ł}Ži·{Ł}ŽiŻ|Ł}Ži<~,Ł}ŽiŸ~Ł}ŽiŹŁ}ŽiʀŁ}Ži#Ł}ŽiqŁ}Ži+ƒŁ}Ži‘„Ł}Žiå„Ł}Žih…Ł}Ži±†Ł}Žijˆ,Ł}Žie‰Ł}Ži‹Ł}Ži"ŒŁ}ŽiœŒŁ}Ži Ł}Ži4ŽŁ}Ži„Ł}ŽiŁŁ}ŽiDŁ}Ži=’Ł}ŽiH••  You encounter a kobold. It is wielding a +0 whip and quivering stones.Ł}ŽiĄœ¬  #.   #.   #.   #.  Ł}Ži”} #K   #.   #.#####..   #.@...#.# #-  #####.#.# # #.#.##Magic Dart #.#.## #.#.## #.#.#Ł}Žiž # K   kobold (missile, asleep) #.#.########### #..............Ł}ŽiSžK ####.##########Ł}Žiu§1642.5 (66.0)Ł}Ži‘Ŗ…  -3.5 (67 _Ł}Ži¢ÆŁ}Ži5“Q _You see here 2 gold pieces.Ł}ŽiÅj Ģ  bdevo13 the Conjurer #. Tengu #. Health: 15/15 ======================== #. Magic: 5/6====================---- Ł}Ži­k 3#. AC: 2Str: 7 #K EV: 26 Int: 18 #* SH: 0Dex: 12 #*#####..  XL:  2 Next: 25% Place: Dungeon:1 #.@...#.# # Noise: ---------  Time: 643.5 (0.0)Ł}ŽiŃl t #####.#.# # b) +0 dagger #.#.# # Cast: Magic Dart #.#.# # #.#.# # #.#.# # K   kobold (missile, asleep) #.#.########### #.............. ####.########## _You encounter a kobold. It is wielding a +0 whip and quivering stones. _You see here 2 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit)Ś}Ži#jī bdevo13 the Conjurer  #.Tengu  #.Health: 15/15 ========================  #.Magic: 5/6====================----  #.AC: 2Ś}ŽidlStr: 7  #KEV: 26 Int: 18  #*SH: 0Dex: 12  #*#####..XL:  2 Next: 25% Place: Dungeon:1  #.@...#.## Noise: ---------  Time: 643.5 (0.0)  #####.#.## b) +0 dagger #.#.## Cast: Magic Dart #.#.## #.#.## #.#.## K   kobold (missile) #.#.########### #.............. ####.########## _You encounter a kobold. It is wielding a +0 whip and quivering stones. _You see here 2 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Ś}ŽiWrćPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit)Ś}Ži“šh.K _You see here 2 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold but does no damage.Ś}Ži]÷ .Ś}Ži^11 =4.5 (1 _Ś}Ži-L‡  bdevo13 the Conjurer #. Tengu #. Health: 15/15 ======================== #. Magic: 4/6================-------- #. AC: 2Str: 7 Ś}Ži _ā}Ži°Bā}ŽiKDā}Žil‚­  bdevo13 the Conjurer .#  Tengu ...  Health: 15/15 ======================== ...  Magic: 4/6================--------ā}ŽiƒƒJ #.#  AC: 2Str: 7 ...#  EV: 11Int: 18 ###...#  SH: 0Dex: 12 #. # #.g.#  XL:  2 Next: 29% Place: Dungeon:1 #.# #.#@###  Noise: ====-----  Time: 708.5 (0.0) #.# #.....#  b) +0 dagger #.# ###.#.#  Cast: Magic Dart #.# ...#.# ā}Ži…¤ #.#######.#  #####.........#  g   hobgoblin ######.......####### .....'............. #.####.......######The hobgoblin is moderately wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)ā}ŽiœŪS g.ā}Ži“Œ bdevo13 the Conjurer.#Tengu...Health: 15/15 ========================...Magic: 4/6================--------#.#AC: 2Str: 7...#EV: 11Int: 18###...#SH: 0Dex: 12#. # #.g.#XL:  2 Next: 29% Place: Dungeon:1#.# #.#@###Noise: ====-----  Time: 708.5 (0.0)#.# #.....#b) +0 dagger#.# ###.#.#Cast: Magic Dart#.# ...#.##.#######.######.........#g   hobgoblin ######.......####### .....'..ā}Žiģ‘ ........... #.####.......###### _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the hobgoblin.  The hobgoblin is severely wounded.ā}Žiļ1 ā}Ži¦2 `=---9.5 (1ā}ŽiĆ; R  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage.ć}ŽiHa  bdevo13 the Conjurer .#  Tengu ...  Health: 15/15 ======================== ...  Magic: 3/6============------------ #.#  AC: 2Str: 7 ...#  EV: 11Int: 18 ###...#  SH: 0Dex: 12 #. # #.g.#  XL:  2 Next: 29% Place: Dungeon:1 #.# #.#@###  Noise: =--------  Time: 709.5 (0.0) #.# #.....#  b) +0 dagger #.# ###[3ć}ŽiEcŗ9;49m.#.#  Cast: Magic Dart #.# ...#.#  #.#######.#  #####.........#  g   hobgoblin ######.......####### .....'............. #.####.......######The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)ć}Ži ·  bdevo13 the Conjurer .#  Tengu ...  Health: 15/15 ======================== ...  Magic: 3/6============------------ć}Ži8T #.#  AC: 2Str: 7 ...#  EV: 11Int: 18 ###...#  SH: 0Dex: 12 #. # #.†.#  XL:  2 Next: 29% Place: Dungeon:1 #.# #.#@###  Noise: =--------  Time: 709.5 (0.0) #.# #.....#  b) +0 dagger #.# ###.#.#  Cast: Magic Dart #.# ...#.#  #.#######.#  #####.........#  g   hobgoblin ######.......####### ć}Ži,Š.....'............. #.####.......######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!ć}Žié   .#  ...  ...  #.#  ...#    #. # #.†.#  #.#   #.#   #.#   #.#  ć}ŽiÆ. ..........ć}Žiڦj3710.5 (1Magic Dart ć}ŽiØ_ć}ŽiN¬ć}ŽiŖ­ć}Ži” %  bdevo13 the Conjurer .#  Tengu ć}Ži˜ ...  Health: 15/15 ======================== ...  Magic: 2/6========---------------- #.#  AC: 2Str: 7 ...#  EV: 11Int: 18 ###...#  SH: 0Dex: 12 #. # #.†.#  XL:  2 Next: 37% Place: Dungeon:1 #.# #.#@###  Noise: =--------  Time: 710.5 (0.0) #.# #.....#  b) +0 dagger #.# ###.#.#  Cast: Magic Dart #.# ...#.#  #.#######.#ć}Ži &[34m  #####.........#   ######.......#######   .....'.............  #.####.......###### The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineć}Žiō C*@ć}Ži„ ’bdevo13 the Conjurer.#Tengu.*.Health: 15/15 ========================.*.Magic: 2/6========----------------#*#AC: 2Str: 7.*.#EV: 11Int: 18###*..#SH: 0Dex: 12#. # #.*.#XL:  2 Next: 37% Place: Dungeon:1#.# #.#@###Noise: =--------  Time: 710.5 (0.0)ć}Žiń \#.# #.....#b) +0 dagger#.# ###.#.#Cast: Magic Dart#.# ...#.##.#######.######.........# ######.......####### .....'............. #.####.......######The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineć}Ži†¢ k.....†ć}ŽiK¦ 21.5 (1 _ć}ŽiŠ« ć}Ži­ å}ŽiYwż Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 47% 4  b - Iskenderun's Mystic Blast Conjuration/Translocation 47% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitē}Žihē}Ži#ē}Žią)Öbdevo13 the Conjurer.#Tengu...Health: 15/15 ========================...Magic: 2/6========----------------ē}Žiž*„#.#AC: 2Str: 7ē}Ži[+...#EV: 11Int: 18###...#SH: 0Dex: 12#. # #.†.#ē}Ži„+ XL:  2 Next: 37% Place: Dungeon:1#.# #.#@###Noise: =--------  Time: 711.5 (0.0)#.# #.....#b) +0 daggerē}Žię+A#.# ###.#.#Cast: Magic Dart#.# ...#.##.#######.#ē}Ži$,¼#####.........# ######.......####### .....'............. #.####.......######ē}Žib,ĻThe magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  ē}ŽiŸ,Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineē}ŽiÉ2:Okay, then.ē}Ži7ē}Ži;ē}ŽinA. _č}Žipčč}ŽiėGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) č}Žiė0Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)c - an amulet of wildshapeé}Ži9¹ é}ŽiaĀ é}ŽiĖĆ -bdevo13 the Conjurer.#Tengu...Health: 15/15 ========================...Magic: 2/6========----------------#.#AC: 2é}ŽibÄ ĘStr: 7...#EV: 11Int: 18###...#SH: 0Dex: 12#. # #.†.#XL:  2 Next: 37% Place: Dungeon:1#.# #.#@###Noise: =--------  Time: 711.5 (0.0)#.# #.....#b) +0 daggeré}Ži%Å ų#.# ###.#.#Cast: Magic Dart#.# ...#.##.#######.######.........# ######.......####### .....'............. #.####.......######The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight line _Okay, then.é}Ži]Å é}ŽiHÉ é}ŽipĢ é}ŽiŠ é}Ži•Ń ź}Ži:6_ź}ŽiÆ;, 26  _ź}Žil<,ź}ŽiĪ<,ź}Ži„=ź}Žiē=l3====ź}Ži”>ź}Ži÷>,ź}Ži|?ź}ŽiŅ?,ź}Ži¶@ź}ŽiA,ź}ŽiŹAź}Ži B<====ź}ŽiTBź}ŽiŁBź}Ži1C,ź}ŽiŹCź}ŽiIDź}ŽiDź}ŽiEź}Ži?Eź}ŽirEź}ŽiFź}Ži†Fź}ŽiGź}ŽibHź}ŽiŹHź}ŽiIź}ŽiJź}ŽiJ:4====ź}ŽiąJź}Ži1Kź}Ži.....ė}Ži±g G11 41=60.5 (1ė}Ži-h >Magic Dart _ė}Žiæk ė}Žikm ģ}Žiō\ģ}ŽiŌ]3ģ}Ži˜_ģ}Žiķc· 26  ģ}Ži‚e,ģ}Žifģ}ŽiŻfģ}Žicgģ}ŽiĮgģ}Ži iģ}Žikiģ}ŽiĘiģ}Ži[k,ģ}Ži–l,ģ}Ži?mģ}Žiœmģ}Ži«nģ}Ži oģ}Žihoģ}Žiępģ}Ži[qN6====ģ}Ži"rģ}ŽiŚsģ}Ži=u,ģ}Žiäuģ}ŽiØwģ}Žilyģ}Žiōy411 ģ}Žiezģ}Žiŗ|7 _You open the door.ģ}Ži ~ģ}Žiq~_ 26  ģ}Ži,ģ}ŽiĢ‚@  There is an open door here.ģ}Žiµ„ģ}Ži-…C==== _ģ}Ži¼…ģ}ŽiK‡ģ}Žiˆģ}Žiżˆģ}Ži؉ģ}Ži›Œģ}Ži ģ}Ži+Žģ}Ži!“,ģ}ŽižG  #####.>.   #......#  #......#  ģ}Ži£Ÿ4#......#  #......#   #......#   ##  ###@.....# .-755.0)  #........# ...  #...####.######....  #...'...........#.#  #...#.............  ģ}Ži{ ³ ###.#.#.....#...   #.#.#.##..#.#   #.#.#.###...#   #.#.#.###...#ģ}Ži­„ģ}Ži²­F-6.5 (16ģ}Ži©°ģ}Žiē²; _Found a stone staircase leading down.ķ}ŽižÜIķ}Ži#Žķ}Ži–ßķ}Žić,ķ}Žiēä,ķ}ŽižļÜķ}ŽiVńķ}Žiōńķ}Žiuņķ}Žiöņķ}Žisóķ}ŽiēōBķ}Ži}ųXķ}Ži/łķ}Ži¢śķ}Žiūķ}Ži†ūķ}ŽiģżR  There is a stone staircase leading down here.ķ}Ži²žķ}Ži’ _ķ}Žiķ}Ži~ķ}Žid,ķ}Žiåķ}Žiåķ}ŽiŹķ}Ži'ķ}Žiķ}ŽiDķ}Ži2 ķ}ŽiÄ ķ}Žip ķ}Žis ķ}Žiį ķ}Ži6 ķ}Ži° ķ}Žiž!„  You encounter a frilled lizard.ķ}Ži”# ?#  .#  ####.#  #....#  #######  #....##  #....###....#.##  #####.>......l  #......######...#.##  #......# ...# Magic Dart  #......# ...#  #......# ...#  #......# ..)# l   frilled lizard (asleep) ķ}ŽiU$ƒ #......# ...#  ###......# .!.#  #........# ...ķ}Ži;+Gl.89.5 (13ķ}Ži)-Mlķ}Ži»-e  90.5 (14ķ}ŽiŒ1ķ}Ži 8· _Found a dagger, a bubbling black potion and a scroll labelled YKU FUNAFISICS.ī}ŽiĶs  bdevo13 the Conjurer ?#  Tengu .#  Health: 15/15 ======================== ####.#  Magic: 5/6====================---- #....#  AC: 2Str: 7 ###### #....#  EV: 26 Int: 18 #....# #....#  SH: 0Dex: 12 #....###....#.##  XL:  2 Next: 41% Place: Dungeon:1  #####.>.....@*****l.  Noise: ---------  Time: 790.5 (0.0)  #......######ī}Žičtq...#.##  b) +0 dagger  #......# ...#  Cast: Magic Dart  #......# ...#  #......# ...#  #......# ..)#  l   frilled lizard  #......# ...#  ###......# .!.#  #........# ... You encounter a frilled lizard. _Found a dagger, a bubbling black potion and a scroll labelled YKU FUNAFISICS.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)ī}Žiš±l *.lī}Ži÷?**ī}ŽiŠc y*lAim: a frilled lizard (100% to hit)ī}Ži&Å{  bdevo13 the Conjurer ?#  Tengu .#  Health: 15/15 ======================== ####.#  Magic: 5/6====================---- #....#  AC: 2Str: 7 ###### #....#  EV: 26 Int: 18 #....# #....#  SH: 0Dex: 12 ī}Ži‘Ę#....###....#.##  XL:  2 Next: 41% Place: Dungeon:1  #####.>.....@.....†.  Noise: ---------  Time: 790.5 (0.0)  #......######...#.##  b) +0 dagger  #......# ...#  Cast: Magic Dart  #......# ...#  #......# ...#  #......# ..)#  l   frilled lizard  #......# ...#  ###......# .!.#  #........# ... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hī}ŽiņĘaits the frilled lizard.  You kill the frilled lizard!ī}ŽiĖß ?#  .#    ī}ŽiĀ̱          *****†.    #......# ...#  #......#   #......#   #......#   #......#  ī}ŽidĶf ###.    ļ}Žix#.....ļ}ŽiJƒ11 5=1.5 (1Magic Dart _ļ}Ži®ļ}Žiļ}ŽiDW 3ļ}ŽiēY ļ}Ži‡\ ļ}Ži@] _ 26  ļ}Žiuc Xļ}Ži)f ,ļ}ŽiÖg ļ}Ži2j ļ}Ži±j ļ}Žiók ļ}ŽiRn ļ}Žio ļ}ŽiTp ļ}Ži¾r ļ}ŽiRs ļ}Žict ļ}ŽiBx ,ļ}ŽiSy ļ}Žiµ{ ļ}Ži<| ļ}ŽiØ} ļ}Ži€ ļ}Ži®€ N6====ļ}Ži‚ ļ}ŽiĪ„ ļ}Žiy† ļ}Žiź† ļ}Žié‡ ļ}Ži Š ļ}Žiś‹ ļ}Ži_Œ ļ}Ži ļ}ŽičŽ ļ}ŽiQ ļ}Ži̐ ļ}ŽiŒ‘ ļ}Ži “ ļ}Ži‹” ļ}Ži÷” <====ļ}ŽiŚ• ļ}Žin— ļ}ŽiӘ ļ}Ži%™ ļ}Žiä™ ļ}Žiœ ļ}Žiq ļ}Žiė ļ}Ži–ž ļ}Ži   ļ}Ži›” ļ}Ži÷” ļ}Žiœ¢ ļ}ŽiĶ®     #.#  #.#  #.#  #@# - #.#  ####.#  #....#ļ}ŽiĖÆ 9 ###### #....# . #....# #....# ..  #....###....#.##.. #####.>...........†... #......######...#.###.. ļ}ŽiÕ“ 18076.0)ļ}ŽiŒ· [11 -8.5 (17ļ}ŽiĖ» ļ}ŽiU¾ d _e - a scroll labelled YKU FUNAFISICSš}ŽiŽšš}Ži¦ń3š}Žiśł 26  š}Ži(žnš}Žiįž,š}Ži‡’š}Ži)š}Ži ,š}Ži^š}ŽiBš}ŽiNš}Ži š}Ži¹ š}Ži’ š}Žiö š}ŽiŲ š}ŽiČš}ŽiMš}Žiīš}Žiøš}Ži!š}Ži€š}Ži5š}ŽiĘš}Ži†,š}Ži‡š}Žiš}Ži©,š}Ži‚š}Žiš}Ži š}Žiį š}Ži !š}Ži#š}Žif$š}ŽiÆ$š}Ži¶%š}Žiž&š}Ži=(š}ŽiœG#....###....#.####.#####.>...........†...#......######...#.###..#......# #...#....#......# #...# ###.#......# #...###......# #..)##......# #...# ###......# #.@.# #........# #...# #...####.######..... #...'...........#.### #...#.............# ###.#.#.....#... ..#.#.#.##..#.## ##  #.#.#.###...#  #.#.#.###...#[39;4š}ŽitJh9m22.5 (1411 3.5 (15š}Ži0K[ _j - a bubbling black potionń}Ži(OX 26  ń}ŽiRSXń}ŽiXXń}ŽiÉ\Xń}ŽiB],ń}Žißdń}Žiifń}Žiņgń}ŽiJhń}Ži!iń}ŽiĶlń}Ži'nń}Žiƒnń}ŽiÉnń}Žišoń}Ži>pń}ŽiŠpń}Žižpń}Žiirń}Ži3sń}Ži‡sń}ŽiĖsń}ŽiŖtń}ŽiIuń}Ži–uń}ŽiCvń}ŽiŚwń}Žixyń}Žiāyń}Žiƒzń}ŽiÓ|ń}Žigc  You encounter a bat.ń}Ži…..# #...######## ..# #...#######.#. #.######............. ń}ŽivŽD### ...#.#######.# #. .....#.......# #.# .....#.............#  .##..#.#####.......#### .###...# #..........# .###...# #....@.....## ń}ŽiŹŽÉ.#.†.#.....#####.#.....b# .#.###.###.. #.# ######.#Magic Dart .....#.# #.# ń}Ži(+.# ##.#.# # #.# #.# ...#.# #.# ń}ŽiUH#.# b   bat (asleep) ####.# #.# #.# .....# ..#ń}Ži˜k#.# ###### #.#ń}ŽiOš-35.5 (12ń}Žižk  6.5 (13 _ń}Ži&£ń}Ži—¤ń}ŽižĮ..# #...######## bdevo13 the Conjurer ..# #...#######.#.  Tengu #.######............. ### Health: 15/15 ======================== .........#.#######.# #.. Magic: 5/6====================---- ...........#.......# #.# AC: 2Str: 7 .....#.............#  EV: 26 Int: 18 .##..#.#####.......####  SH: 0Dex: 12 .###...# #..........#  XL:  2 Next: 45% Place: Dungeon:1 .###...# #....@***..# # Noise: --------- ń}ŽimƐ Time: 836.5 (0.0) .#.†.#.....#####.#..***b # b) +0 dagger .#.###.###.. #.# ##### #.# Cast: Magic Dart .....#.# #.# +.# ##.#.# # #.# #.# ...#.# #.# #.# b   bat (asleep) ####.# #.# #.# .....# ..# #.# #######.# _j - a bubbling black potion _You encounter a bat.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)ń}ŽiY ‘ .***.bņ}ŽiĪ#w*.***ņ}Ži÷ėw*bAim: a bat (asleep, 100% to hit)ņ}Ži…5..# #...######## bdevo13 the Conjurer ..# #...#######.#.Tengu #.######.............### Health: 15/15 ======================== .........#.#######.##.. Magic: 5/6====================---- ...........#.......##.# AC: 2Str: 7 .....#.............#EV: 26 Int: 18 .##..#.#####.......####SH: 0Dex: 12 .###...# #..........#XL:  2 Next: 45% Place: Dungeon:1 .###...# #....@***..## Noise: ---------  Time: 836.5 (0.ņ}Žių6=0) .#.†.#.....#####.#..***b# b) +0 dagger .#.###.###.. #.# ######.# Cast: Magic Dart .....#.##.#+.# ##.#.# ##.##.# ...#.##.##.# b   bat ####.##.##.# .....#..##.# #######.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.ņ}Ži¼;b.b.ņ}Ži ½#b.ņ}ŽiĀ'.....ņ}ŽiŁĆA11 =7.5 (1 _ņ}Ži3Éņ}ŽiOŹó}Ži.ģ„..# #...######## bdevo13 the Conjurer ..# #...#######.#.  Tengu #.######............. ### Health: 15/15 ======================== .........#.#######.# #.. Magic: 4/6================-------- ...........#.......# #.# AC: 2Str: 7 .....#.............#  EV: 11Int: 18 .##..#.#####.......####  SH: 0ó}Ži°ķDex: 12 .###...# #..........#  XL:  2 Next: 45% Place: Dungeon:1 .###...# #....@***b.# # Noise: =--------  Time: 837.5 (0.0) .#.†.#.....#####.#...... # b) +0 dagger .#.###.###.. #.# ##### #.# Cast: Magic Dart .....#.# #.# +.# ##.#.# # #.# #.# ...#.# #.# #.# b   bat ####.# #.# #.# .....# ..# #.# #######.#The magic dart hits the bat. _The bat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [ó}Ži8ī½37m) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)ó}Žią^S b.ó}Ži¢Æb.  Aim: a bat (moderately wounded, 100% to hit)ó}Ži)ž..# #...######## bdevo13 the Conjurer ..# #...#######.#.  Tengu #.######............. ### Health: 15/15 ======================== .........#.#######.# #.. Magic: 4/6================-------- ó}Ži™’...........#.......# #.# AC: 2Str: 7 .....#.............#  EV: 11Int: 18 .##..#.#####.......####  SH: 0Dex: 12 .###...# #..........#  XL:  2 Next: 45% Place: Dungeon:1 .###...# #....@...†.# # Noise: =--------  Time: 837.5 (0.0) .#.†.#.....#####.#...... # b) +0 dagger .#.###.###.. #.# ##### #.# Cast: Magic Dart .....#.# #.# +.# ##.#.# # #.# #.# ...#.# #.# #.# b   bat ####.# ó}Ži,ł #.# #.# .....# ..# #.# #######.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!ó}Ži—a #...# #... .. .     ó}Žig  ***†.# †  #.# #####  #.#  # #.#  #.# ó}Ži»[ #.#   ..#   ó}Ži” ...ó}Ži¦r508.5 (1Magic Dart _ó}Ži¼£ó}Žiė¤ō}Ži§ō}ŽiRØō}ŽiŹØō}Ži]Ŗō}Ži£®u 26  ō}ŽiÆō}ŽiåÆō}Ži…°ō}Ži;²,ō}Ži!³ō}Živ¶,ō}Ži:·ō}ŽiNøō}Ži®øō}Ži»¹ō}ŽiS»,ō}Žią¼ō}ŽińÅź5====ō}Ži’Ē,ō}ŽiŖČō}Ži:Éō}ŽišŹ,ō}ŽiųĖō}Ži#Ķō}ŽiłĶ<====ō}ŽiŲĪō}Ži Šō}ŽiwŠō}Ži4Ńō}ŽiįŅō}Ži›Óō}Ži¤Ōō}ŽiÖ,ō}ŽiėÖō}ŽiOŲ,ō}ŽióŲō}ŽiSŽ_ō}Ži—ß]6====ō}Ži*āō}Ži“ć,ō}ŽiŠäō}Žifęō}ŽiŗźBō}Ži)ķō}Žišī,ō}Žijļō}Ži÷ņō}Žiōō}Ži•ō<====ō}Žieõō}Ži±÷ō}Žiłō}ŽiIżBō}Žibžō}Žiųžō}Ži‰’ō}Žiöō}ŽiTō}ŽiŻō}ŽiWō}Žiō}Žiō}Žiž,ō}ŽiC ō}Ži‘ ō}Ži ō}Ži† ō}Ži% ō}Ži`ō}Žiąō}ŽiQō}ŽiĖō}Žiēō}Žiaō}Ži<,ō}Žik,ō}Ži÷ō}Ži\ō}ŽiĮō}ŽiBō}Ži¦ō}Ži‘ō}Ži„ō}Ži' ō}Žiœ ō}ŽiĢ#ō}ŽiÄ&‡  You encounter a kobold. It is wielding a +0 short sword.ō}ŽiÖ4ć..#.#### ... ######.#......†... #.......##...##.###..#.###. ...............# #...#... #.# K......##....##### #...# ### #.# .................. #...# #.# ##..##....#.###.### #..)# #.# ... #.####.# #.## ō}Ži®5&#...# #.####.# #......# #..# #...# #.#..#@########## ##'# - #...#######.#.#........# #.# #.............#........#######'#Magic Dart#.#######.###........#......... ō}Ži 6•....#.......# #........#.#######.........# ########.# ...... K   kobold (asleep)ō}ŽiY6/#.......#### # .###### # #..........# #......ō}Ži¤6€ #........†.#####.###+##ō}ŽiŽR070.5 (32.0)ō}ŽiĪX…  -1.5 (33 _ō}Žic}ō}ŽiRŸ ģ....#.#### ... ######.#.. bdevo13 the Conjurer ......†... #.......##...##.### Tengu #...#.###. ...............# # Health: 15/15 ======================== #...#... #.# K......##....##### Magic: 5/6====================---- ō}Žiƒ  #...# ### #.# *................. AC: 2Str: 7 #...# #.# ##*.##....#.###.### EV: 26 Int: 18 #..)# #.# .*. #.####.# #.##  SH: 0Dex: 12 #...# #.####*# #......# #..#  XL:  2 Next: 50% Place: Dungeon:1 #...# #.#..#@########## ##'#  Noise: ---------  Time: 871.5 (0.0) #...#######.#.#........# #.#  b) +0 dagger #.............#........#######'## Cast: Magic Dart ..#.#######.###........#......... ....#.......# #........#.######## ............# ########.# ...... K   kobold (asleep) #####.......#### # .###### # #..........# ō}Ži:” Æ #...... # #........†.#### #.###+## _You kill the bat! _You encounter a kobold. It is wielding a +0 short sword.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)ō}Ži‘ s K.*ō}ŽiŒZ J**ō}Ži…Õ -*.ō}Ži¾W ¤K*Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)õ}Ži …2....#.#### ... ######.#.. bdevo13 the Conjurer ......†... #.......##...##.### Tengu õ}Žiń†#...#.###. ...............# # Health: 15/15 ======================== #...#... #.# )......##....##### Magic: 5/6====================---- #...# ### #.# .................. AC: 2Str: 7 #...# #.# ##..##....#.###.### EV: 26 Int: 18 #..)# #.# ... #.####.# #.##  SH: 0Dex: 12 #...# #.####.# #......# #..#  XL:  2 Next: 50% Place: Dungeon:1 #...# #.#..#@########## ##'#  Noise: ---------  Time: 871.5 (0.0) #...#######.#.#........# #.#  b) +0 dagger #.............#........#######'## Cast: Magic Dart ..#.#######.###........#......... ....#.......# #[3õ}Ži¢‡æ7m........#.######## ............# ########.# ...... K   kobold (asleep) #####.......#### # .###### # #..........# #...... # #........†.#### #.###+##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!õ}ŽiŽ” ... †...    #.#  ### #.# * #.# ##*)# #.# .*.  #.##  *#  #..#  #.#.. ##'# . #.# õ}Ži&>....# .#  .#### #   # ....#   # #........†.####  õ}Ži2....õ}ŽiÆ%ƒ11 4=2.5 (1Magic Dart _õ}Ži,,õ}Ži‰-õ}Ži–Ņõ}ŽiķÓõ}Ži§Ōõ}Ži©Öõ}Ži×_ 26  õ}ŽiźŪBõ}Ži°Üõ}ŽiŽõ}Ži°Žõ}Ži:ßõ}Ži āõ}Žiāõ}Žimćõ}Žioåõ}ŽiŠåõ}Ži“ęõ}Ži6čõ}Žiˆčõ}Žioéõ}Žiėźõ}Žiaėõ}Ži+ģõ}ŽiŽķõ}ŽiEīõ}Ži!ļõ}ŽiŁšõ}Ži]ńN6====õ}Ži#ņõ}Žifõõ}Žiļöõ}ŽiW÷õ}Žiųõ}Ži?śõ}Ži÷ūõ}Ži]üõ}Žibżõ}Ži’õ}Žiõ}ŽiŽõ}Ži¬õ}Žiõ}Žiõ}Ži…<====õ}Ži0õ}Žiš õ}Žiz f  You encounter a quokka.õ}ŽiŹ####.#  #.# #....# ##.r...## #.#..# # #.......# #.#..#.# # #.....^.# #.#..#.#### #.#.......#######.# .......†... .#.......##...##.õ}Žiwč#...#.###. ................  #...#... #.###)......##....####  #...# ### #.#..@................-  #...# #.#.##..##....#.###.##  #..)# #.#.....##.####.# #.Magic Dart  #...# #.####.###......# #..#  #...# #.#..#.########## ##'  #...#######.#.#........# #.# r   quokka (asleep).......#........#######'# ...#.#######.###........#.. .....#.......# #........#.#######õ}Žiš!õ}Žil/0853.0)õ}Ži8…  -6.5 (14 _õ}Ži½>õ}Žiµ@ö}ŽiF Æ####.##.#. bdevo13 the Conjurer #....# ##.r...## #.#. Tengu #....# # #..*....# #.#. Health: 15/15 ======================== #....#.# # #.*...^.# #.#. Magic: 5/6====================---- ö}Ži #....#.#### #.#.*.....#######.#. AC: 2Str: 7 .......†... .#.*.....##...##.## EV: 26 Int: 18 ##...#.###. .*..............#  SH: 0Dex: 12  #...#... #.###*......##....#### XL:  2 Next: 54% Place: Dungeon:1  #...# ### #.#..@................ Noise: ---------  Time: 886.5 (0.0)  #...# #.#.##..##....#.###.## b) +0 dagger  #..)# #.#.....##.####.# #.## Cast: Magic Dart  #...# #.####.###......# #..#  #...# #.#..#.########## ##'#  #...#######.#.#........# #.# rö}ŽibF[39;49m   quokka (asleep) ##.............#........#######'# ...#.#######.###........#........ .....#.......# #........#.####### _You kill the kobold! _You encounter a quokka.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)ö}ŽiCR2 r*.*.*.*)*÷}Ži:PTr**.÷}Ži Qā*.*.*.  Aim: a quokka (asleep, 100% to hit)÷}ŽiĢ[####.##.#. bdevo13 the Conjurer #....###.r...## #.#. Tengu #....# ##..*....# #.#. Health: 15/15 ======================== #....#.# # #.*...^.# #.#. Magic: 5/6====================---- #....#.#### #.#.*.....#######.#. AC: 2Str: 7 ÷}ŽiŁ.......†... .#.*.....##...##.## EV: 26 Int: 18 ##...#.###. .*..............# SH: 0Dex: 12  #...#... #.###*......##....#### XL:  2 Next: 54% Place: Dungeon:1  #...# ### #.#..@................ Noise: ---------  Time: 886.5 (0.0)  #...# #.#.##..##....#.###.## b) +0 dagger#..)# #.#.....##.####.# #.## Cast: Magic Dart  #...# #.####.###......# #..##...# #.#..#.########## ##'#÷}Žiyæ#...#######.#.#........# #.# r   quokka ##.............#........#######'# ...#.#######.###........#........ .....#.......# #........#.#######÷}ŽiŲÕAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  ÷}Ži·HThe quokka is heavily wounded.÷}ŽiY.r÷}Ži—£]....)÷}Žiå«A11 =7.5 (1 _÷}Ži\²÷}Žiϳ÷}ŽiZŒ ####.##.#. bdevo13 the Conjurer #....# ##.....## #.#. Tengu #....# # #..r....# #.#. Health: 15/15 ======================== #....#.# # #..*..^.# #.#. Magic: 4/6================-------- #....#.#### #.#..*....#######.#. AC: 2Str: 7 .......†... .#.*.....##...##.## EV: 11Int: 18 ##...#.###. ..*.............#  SH: 0Dex: 12  #...#... #.###)*.....##....#### XL:  2 Next: 54% Place: Dungeon:1  #...# ### #.#..@÷}ŽiŽ ņ[m................ Noise: =--------  Time: 887.5 (0.0)  #...# #.#.##..##....#.###.## b) +0 dagger  #..)# #.#.....##.####.# #.## Cast: Magic Dart  #...# #.####.###......# #..#  #...# #.#..#.########## ##'#  #...#######.#.#........# #.# r   quokka ##.............#........#######'# ...#.#######.###........#........ .....#.......# #........#.#######The magic dart hits the quokka. _The quokka is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)÷}ŽiĻ]>####.##.#. bdevo13 the Conjurer #....###.....## #.#. Tengu ÷}Ži±^ #....# ##..r....# #.#. Health: 15/15 ======================== #....#.# # #..*..^.# #.#. Magic: 4/6================-------- #....#.#### #.#..*....#######.#. AC: 2Str: 7 .......†... .#.*.....##...##.## EV: 11Int: 18 ##...#.###. ..*.............# SH: 0Dex: 12  ÷}Ži_ #...#... #.###)*.....##....#### XL:  2 Next: 54% Place: Dungeon:1  #...# ### #.#..@................ Noise: =--------  Time: 887.5 (0.0)  ÷}Ži©_[#...# #.#.##..##....#.###.## b) +0 dagger#..)# #.#.....##.####.# #.## Cast: Magic Dart  #...# #.####.###......# #..##...# #.#..#.########## ##'##...#######.#.#........# #.# r   quokka ##.............#........#######'# ÷}Žiś_Ž...#.#######.###........#........ .....#.......# #........#.#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle÷}Ži?`Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.÷}Žiśā].r÷}ŽiņćX.r÷}ŽiŸč4.....÷}Žiī28.5 (1 _÷}Žió÷}ŽiDõų}Ži@{####.##.#. bdevo13 the Conjurer ų}ŽiĶ}#....# ##.....## #.#. Tengu #....# # #.......# #.#. Health: 15/15 ======================== #....#.# # #.....^.# #.#. Magic: 3/6============------------ #....#.#### #.#.r.....#######.#. AC: 2Str: 7 .......†... .#.*.....##...##.## EV: 11Int: 18 ##...#.###. .*..............#  SH: 0Dex: 12  #...#... #.###*......##....#### XL:  2 Next: 54% Place: Dungeon:1  #...# ### #.#..@................ Noise: =--------  Time: 888.5 (0.0) [1ų}Ži¬~¹0d #...# #.#.##..##....#.###.## b) +0 dagger  #..)# #.#.....##.####.# #.## Cast: Magic Dart  #...# #.####.###......# #..#  #...# #.#..#.########## ##'#  #...#######.#.#........# #.# r   quokka ##.............#........#######'# ...#.#######.###........#........ .....#.......# #........#.#######The magic dart hits the quokka. _The quokka is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ų}Ži®ĶPress: ? - help, Q - select action, ( or ) - cycleų}Ži¬€”Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)ų}ŽiU ####.##.#. bdevo13 the Conjurer #....# ##.....## #.#. Tengu #....# # #.......# #.#. Health: 15/15 ======================== ų}Ži³ #....#.# # #.....^.# #.#. Magic: 3/6============------------ #....#.#### #.#.†.....#######.#. AC: 2Str: 7 .......†... .#.......##...##.## EV: 11Int: 18 ##...#.###. ................#  SH: 0Dex: 12  #...#... #.###)......##....#### XL:  2 Next: 54% Place: Dungeon:1  #...# ### #.#..@................ Noise: =--------  Time: 888.5 (0.0)  #...# #.#.##..##....#.###.## b) +0 dagger  #..)# #.#.....##.####.# #.## Cast: Magic Dart  #...# #.####.##ų}Ži‡ &#......# #..#  #...# #.#..#.########## ##'#  #...#######.#.#........# #.# r   quokka ##.............#........#######'# ...#.#######.###........#........ .....#.......# #........#.#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!ų}Ži /   #   #   †... .#.*ų}Ži7 ź .*   #.###*  #...# ###  #...#  #..)#   #...#   #...#  ų}Ži …    ų}ŽiKŸ ".ų}Žiä  .ų}Žiß” )ų}ŽiŸ¢ ų}Ži{Æ r629.5 (1Magic Dart _ų}Ži²¶ ų}Žiø ł}ŽiŠ÷3ł}Žiāųł}Ži<ūł}Ži ’” 26  ł}ŽiWł}ŽiŖł}Ži-ł}Žińł}Ži²ł}Ži+ł}ŽiÄł}Ži(,ł}ŽiC ł}ŽiM ł}ŽiĢ ł}Žiy ł}ŽiŸf4====ł}ŽiĻł}ŽiØ,ł}ŽiŹł}Žiķł}ŽiŃł}Žił}Žišł}Ži£ł}ŽiŲł}ŽiJł}Žiä<====ł}Žißł}Ži+",ł}ŽiE#ł}ŽiI&,ł}ŽiF'ł}ŽiÜ),ł}Ži™*ł}Ži>,ł}ŽiĻ,ł}ŽiŸ-ł}Ži:/ł}Ži£/ł}Žiz0ł}Ži2ł}Ži‚2P5====ł}Ži§3ł}Ži 5ł}Ži6ł}ŽiŠ6ł}ŽiŃ8,ł}Žiõ9ł}Ži;ł}Žiü;ł}Žiü<ł}Ži‡>ł}Žiģ><====ł}Ži@ł}Ži“Ał}ŽiBł}Ži-Cł}Ži•E,ł}ŽiFł}Ži..# #.#.  #.# ......# #.#.#  #.# .. ......# #.#.# ###.# .. ......# #.#.#ł}Žił†£# #.### #.#. ....# # #.## #.#.# ....#.# #.#.....^.# #.#. ....#.#### #.########.#-919.5 (30.0) ......†... #.#.......##...##.# #...#.###. #.................# #...#... #.###)......##....#### #...# ### #.#.................... ł}Žiˆ‡,#...# #.#.##..##....#.###.###..)# #.#.....##.####.# #.## #...# #.####.###......# #..# #...# #.#..#.########## ##'#ł}Žič‡!ł}ŽiUł}Žio™c====-20.5 (31ł}ŽićŸł}Ži"¢4 _Found a stone staircase leading down.ł}Žip„s _You see here a quokka corpse.ł}Ži»ų ł}Žiął ł}Žiøś ł}Ži;ž ł}Ži®ł}ŽiĻP _ł}Žiźł}Ži«ł}Ži­ ,ł}Ži0j  You encounter an endoplasm.ł}ŽiŸa# . ##### ...#. #######  ł}Ži{##:##..>.  ##....   #.# ###...# ###.# .J..........#  #.##@....## #.#.## # #.#.. #.#. ....#.# #.#.....^.# #.#.# Cast: Magic Dart ....#.#### #.#.†.....#######.#.. ......†... #.#.......##...##.###..J   endoplasm (asleep)###)...##..##....ł}Ži+&12.5 (2.0)ł}Ži|+j  3.5 (3 _ł}Ži=1ł}ŽiĖ2ś}ŽiO Ó ### bdevo13 the Conjurer  #..##### Tengu  #.# ##.... Health: 15/15 ========================  #.# #. ####### #.### Magic: 5/6====================----  #.# ##:##..>..# #.#.. AC: 2Str: 7 ś}Ži P  #.# #.........# #.#.# EV: 26 Int: 18  #.# ###.........# #.#.# SH: 0Dex: 12 ###.# .J*****.....# #.#.# XL:  2 Next: 62% Place: Dungeon:1 ....# #.##@....## #.#.# Noise: ---------  Time: 923.5 (0.0) ....# # #.#.......# #.#.# b) +0 dagger ....#.# #.#.....^.# #.#.# Cast: Magic Dart ....#.#### #.#.†.....#######.#.. ......†... #.#.......##...##.### #...#.###. #.................# # J   endoplasm (asleep) #...#... #.###)......##....##### #...# ### #.#.................... ś}ŽiR w[17d#...# #.#.##..##....#.###.### _You see here a quokka corpse. _You encounter an endoplasm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)ś}Ži— } #*J..ś}Ži_Sh#.**ś}Ži'n†J*Aim: an endoplasm (asleep, 100% to hit)ū}Ži…C ###bdevo13 the Conjurer#..##### Tengu#.###.... Health: 15/15 ========================#.##. ########.### Magic: 5/6====================----#.###:##..>..##.#.. AC: 2Str: 7#.##.........##.#.# EV: 26 ū}Ži7Int: 18#.# ###.........##.#.# SH: 0Dex: 12 ###.# .J*****.....##.#.# XL:  2 Next: 62% Place: Dungeon:1 ....##.##@....## #.#.# Noise: ---------  Time: 923.5 (0.0) ....# # #.#.......# #.#.# b) +0 dagger ....#.# #.#.....^.# #.#.# Cast: Magic Dart ....#.#### #.#.†.....#######.#.. ......†... #.#.......##...##.### #...#.###. #.................# # J   endoplasm #...#... #.###[ū}ŽiļC36m)......##....##### #...# ### #.#.................... #...# #.#.##..##....#.###.###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.ū}Ži‡‹1 .J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.ū}Ži“"....ū}Žił–A11 =4.5 (1 _ū}Žižū}ŽiŸū}Ži 5  ### bdevo13 the Conjurer  #..##### Tengu  #.# ##.... Health: 15/15 ========================  #.# #. ####### #.### Magic: 4/6================--------  #.# ##:##..>..# #.#.. AC: 2Str: 7  #.# #.........# #.#.# EV: 11Int: 18  #.# ###.........# #.#.# SH: 0Dex: 12 ###.# ..J****.....# #.#.# XL:  2 Next: 62% Place: Dungeon:1 ....# #.##@....## #.#.# Noise: =--------  Time: 924.5 (0.0) ....# # #.#..ū}Ži?6 N.....# #.#.# b) +0 dagger ....#.# #.#.....^.# #.#.# Cast: Magic Dart ....#.#### #.#.†.....#######.#.. ......†... #.#.......##...##.### #...#.###. #.................# # J   endoplasm #...#... #.###)......##....##### #...# ### #.#.................... #...# #.#.##..##....#.###.###The endoplasm is moderately wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)ū}Ži.Ś  ###bdevo13 the Conjurer#..##### Tengu#.###.... Health: 15/15 ========================#.##. ########.### Magic: 4/6================--------#.###:##..>..##.#.. AC: 2Str: 7#.##.........##.#.# EV: 11Int: 18#.# ###.........##.#.# SH: 0Dex: 12 ###.# ..J****.....##.#.# XL:  2 Next: 62% Place: Dungeon:1 ....##.##@....## #.#.# Noise: =--------  Time: 924.5 (0.0) ....# # #.#[39;4ū}ŽiČÜ ¤9m.......# #.#.# b) +0 dagger ....#.# #.#.....^.# #.#.# Cast: Magic Dart ....#.#### #.#.†.....#######.#.. ......†... #.#.......##...##.### #...#.###. #.................# # J   endoplasm #...#... #.###)......##....##### #...# ### #.#.................... #...# #.#.##..##....#.###.###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.ū}Žiq^%J.ū}Žid....ū}Ži5g25.5 (1 _ū}Žimū}ŽiŚnü}ŽiŹ© ### bdevo13 the Conjurer  #..##### Tengu  #.# ##.... Health: 15/15 ========================  #.# #. ####### #.### Magic: 3/6============------------  #.# ##:##..>..# #.#.. AC: 2Str: 7  #.# #.........# #.#.# EV: 11Int: 18  #.# ###J*.......# #.#.# SH: 0Dex: 12 ü}Žiä###.# .....**.....# #.#.# XL:  2 Next: 62% Place: Dungeon:1 ....# #.##@....## #.#.# Noise: =--------  Time: 925.5 (0.0) ....# # #.#.......# #.#.# b) +0 dagger ....#.# #.#.....^.# #.#.# Cast: Magic Dart ....#.#### #.#.†.....#######.#.. ......†... #.#.......##...##.### #...#.###. #.................# # J   endoplasm #...#... #.###)......##....##### #...# ### #.#.................... #...# #.#.##..##....#.###.###The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )[0;1ü}Ži$ Æ0m - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)ü}ŽiÖef J.**ü}Žię¬ĶJ*..  Aim: an endoplasm (almost dead, 100% to hit)ü}Ži®  ### bdevo13 the Conjurer  #..##### Tengu  #.# ##.... Health: 15/15 ========================  #.# #. ####### #.### Magic: 3/6============------------  #.# ##:##..>..# #.#.. AC: 2Str: 7  #.# #.........# #.#.# EV: 11Int: 18  #.# ###.........# #.#.# SH: 0Dex: 12 ###.# ............# #.#.# XL:  2 Next: 62% Place: Dungeon:1 ....# #.##@....## #.#.# Noise: =--------  Time: 925.5 (0.0) ....# # #.#.......#[4ü}Ži» 0m #.#.# b) +0 dagger ....#.# #.#.....^.# #.#.# Cast: Magic Dart ....#.#### #.#.†.....#######.#.. ......†... #.#.......##...##.### #...#.###. #.................# # J   endoplasm #...#... #.###)......##....##### #...# ### #.#.................... #...# #.#.##..##....#.###.###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm! ###  #..  #.# #  #.# #.   #.#   #.#   #.# ###.*[ü}Ži§ m  .....**    #     †...      ###    ü}Ži8³ ²...706.5 (1Magic Dart _ż}Žiwż}Ži÷wż}ŽiUyż}Ži€u 26  ż}Ži؇Xż}ŽiHŒ,ż}ŽiŽż}Žisż}Ži’ż}Ži‘ż}Ži;“ż}Ži­“ż}Ži8•ż}Žiu—ż}Ži˜ż}Ži™ż}Ži3›ż}Žiœ›P4====ż}Žiżœż}ŽiŽž,ż}Ži` ż}Ži•¢ż}Ži+£ż}ŽiZ¤ż}Ži3¦ż}Ži˦ż}Žiµ§ż}Ži©ż}Žió©<====ż}Ži}«ż}Ži”­,ż}ŽiDÆż}Ži%±ż}Žiޱż}ŽiF³ż}Žiµ,ż}Ži·ż}ŽiĆøż}Ži¹ż}Ži>ŗż}ŽiK½Bż}Žiyæż}ŽiüæP5====ż}Ži}Įż}ŽiƒĆż}ŽiŲĆż}ŽibÅż}Ži@Ę,ż}ŽižĘż}ŽiļĒż}ŽiFČż}ŽiĀČż}Ži»Éż}Ži Ź<====ż}Ži Źż}ŽiŌĖ,ż}Ži€Ģż}ŽigĶż}ŽiŹĶż}ŽiBĪż}ŽiŠż}ŽidŠż}ŽiłŃż}ŽiĀÓż}Ži7Ōż}ŽitÕż}Žič×,ż}Ži÷Łż}ŽiKėŅ6====ż}Žixģż}Ži2ķ,ż}Žiżš,ż}Žišń,ż}ŽiVłż}Ži¢śż}Žiüż}Ži„ü<====ż}Žiiżż}Ži-    ### ###   #.. ..#  # #.# #.#  #. #.# #.######## #. #.# ##@##..>..# #.- #.# ..# #. ż}ŽiŁ#.# ####.........# #.  ####.# ..............# #  #....# ####.#.##.....## #. # #....# # #.#.#.# #. # #....#.# #.#.#.....^.# #. ###....#.#####.#.#.†.....####### .........†... #.#.......##...##.You pick up a parchment of Leda's Liquefaction and begin reading...ż}Ži¦057.5 (31.0)ż}Ži[11 -8.5 (32ż}Žiż}Ži:L _You add the spell Leda's Liquefaction to your library.ž}ŽiéY ž}ŽiīZ 3ž}Ži¼] ž}Žiš^ ž}Ži_ _ 26  ž}ŽiWb Xž}Žic ž}Ži—c ž}Žißd ž}Žioe ,ž}Žiyf ž}Ži3g ž}Žiæg ,ž}ŽiŹj ž}Ži”n „ž}Ži_o ž}Žiąo ž}ŽiČp ž}Žiq ž}Ži£q ž}ŽiŅr ž}Ži°s ž}Žit ž}Ži‡t ž}Žiķw Xž}Žiży ž}Ži–{ ž}Ži| ž}Ži±| ž}ŽiP ž}ŽiQ€ ž}ŽiŲ€ ž}ŽiU ž}Ži‡‚ ž}Živƒ ž}Ži„ ž}Ži†„ ž}Žij… ž}Ži/† ž}Ži”† ž}Žiū† ž}Ži.ˆ ž}Žï ž}Ži?‰ ,ž}Ži5Š ž}ŽičŠ ž}Žib‹ ž}Ži÷‹ ž}Ži^Œ ž}ŽiD ,ž}Žié ž}Žiϐ ž}Ži‘ ž}Ži’ ,ž}Ži¹“ ž}Žiļ” ž}Žiz• ž}Žiķ• ž}Žiš šž}Ži$› ž}ŽiŪ› ž}Žiœ ž}Žiėœ ž}Ži^ ž}Ži ” ž}ŽiD¢ ž}Ži¬¢ ž}Ži¤ ž}Ži0§ ž}Ži†Ø ž}ŽiėØ ž}Ži5© ž}ŽiõŖ ž}Ži7¬ ž}ŽiŖ¬ ž}ŽiD­ ž}Ži‘Æ ž}Ži¼° ž}Ži± ž}Ži˱ ž}Ži“ ž}Žiäµ ž}ŽiD¶ ž}Ži· ž}Žiø ž}ŽiŠø ž}Ži'¹ ž}Žiø¹ ž}Žiŗ ž}Ži-» ž}ŽiÆ» ,ž}Ži!½ ž}Ži¬½ ž}Ži@¾ ž}Ži|Ą ž}ŽiuĮ ž}ŽiŠĆ Bž}ŽiÕÅ ž}ŽišĒ Bž}ŽiÕČ ž}ŽiŠÉ ž}Ži5Ź ,ž}ŽiTĖ ž}ŽiķĖ ž}ŽigĢ ž}ŽiŅĢ ž}Ži‹Ķ ž}ŽiĻ ž}Ži|Ļ ž}Ži,Š ž}ŽiČŃ ž}Ži5Ó ,ž}Ži@Õ ,ž}ŽiPÖ ,ž}ŽiĘÖ ž}Ži]Ų ž}ŽiÆŁ Xž}ŽiXŚ ,ž}ŽiĘŚ ž}ŽiPą °ž}Ži+į ,ž}ŽiĶį ž}Ži@ā ž}Ži±ć ž}Ži±ä ,ž}ŽiBč „ž}ŽiÜč ž}Ži`é ,ž}Žiź ž}Žiź ,ž}Žičź ž}Ži©ė ž}Žinņ o.#.............#.......# #....... ž}Žiīņ d.#.#.....#.............# ######## .#.#.##..#.#####.......#### .#.#.###...# #..........# .#.#.###...#####........†.#### .#.#.#.Ć·.#.....#####.#........ .#.#.#.###.###..# #.######### ž}Žiwó ±.#.#.....#.# ##.## #.#  .# ###.#.#.# #.@# #.#  1003.5 (45.0) .# ...#.#.# ##..##.#  .#######.#.# ##.##.#  ž}Žiäó Ų.........#.. ....# ...#######.. .### ......... [. ...###### ## ...##ž}ŽiŹų ž}Žiś ,4.5 (46ž}Ži*ž ž}Ži— # _Found a robe.’}Ži\7’}Ži„83’}Žiķ:’}Žim<’}ŽiX@X’}ŽiA,’}Ži,B’}ŽiŅB’}Ži7C’}Ži•C’}ŽiND’}Ži¬E’}Ži7F’}Ži“F’}ŽiI’}ŽicJ’}ŽižJ’}ŽiwK’}Ži#M’}ŽiŹN,’}ŽiÓO’}Ži!Q’}ŽiƒR’}Ži“S’}Ži•U’}ŽiV’}Ži¬W’}Ži'X’}ŽiX’}ŽiµY’}ŽiŻZ’}Žir[’}Žiģl’}ŽiDp’}Žičv’}Žißy,’}ŽiĀ}’}Ži˜„,’}Ži‹’}Žiw  ...#.#.# ##..##.# # #####.#.######.##.# #. .’}Ži’ż.....#...........# #. #######..#####.#### #. ...... #[..# ### #. ###### ###.# .... #. ##.##..... #. ##........## ##@....... ##.....### ’}Žič:##.#.## ..... ####... ###   ############################ You pick up a parchment of Teleport Other and begin reading...’}Ži“•-15.5 (11’}Žiš611 6.5 (12’}Ži/ž’}ŽiU¤G _You add the spell Teleport Other to your library.~Žil« 3~ŽiB­ ~ŽiŒ· · 26  ~Ži½ j  You encounter an endoplasm.~Ži¦Ą “.....#...........# #.##..####.##.#~Ži¬Į ° #[..# .######. ###.# .....##.# #.##.....#. #........#### #........#  #.....###   ##@#.## # ~ŽiåĘ ....... #..#########...JMagic Dart ####  J   endoplasm (asleep)##############################............................#.~Ži÷Ī ›7.0)  8.5 (2 _~ŽižŌ ~Ži>Ö ~Ži2D.....#...........# #.# bdevo13 the Conjurer ######..#####.####.# #.# Tengu ~Ži’Ę..... #[..# .##### #.. Health: 15/15 ======================== ##### ###.# .....# #.# Magic: 5/6====================---- #.##.....# #.. AC: 2Str: 7 #........# ### EV: 26 Int: 18 #........#  SH: 0Dex: 12 ~ŽijĮ#.....### # XL:  2 Next: 70% Place: Dungeon:1 ##@#.## # Noise: ---------  Time: 1018.5 (0.0) ........****# # b) +0 dagger ~Ži«M..#########.**J  Cast: Magic Dart ####   J   endoplasm (asleep)  #############################  #............................  #.########################### _You add the spell Teleport Other to your library. _You encounter an endoplasm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)~ŽiĒ€ .***J#~ŽiĖŚŹ*.**J#Aim: an endoplasm (asleep, 100% to hit)~Žie .....#...........##.# bdevo13 the Conjurer ######..#####.####.##.# Tengu .....#[..# .######.. Health: 15/15 ======================== ########.# .....##.# Magic: 5/6====================----#.##.....##.. AC: 2Str: 7#........#### EV: 26 Int: 18#........#SH: 0Dex: 12#.....#### XL:  2 Next: 70% Place: Dungeon:1##@#.### Noise: ---------  Time: 1018.5 (0.0)........****## b) +0 d~Ži—g Ćagger..#########.**JCast: Magic Dart####J   endoplasm##############################............................#.###########################Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.~ŽiZ “ J.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.The endoplasm quivers......J.11 =9.5 (1 _~ŽiK.....#...........# #.# bdevo13 the Conjurer ######..#####.####.# #.# Tengu ..... #[..# .##### #.. Health: 15/15 ======================== ##### ###.# .....# #.# Magic: 4/6================-------- #.##.....# #.. AC: 2Str: 7 #........# ### EV: 11Int: 18 #........#  SH: 0Dex: 12 #.....### # XL:  2 Next: 70% Place: Dungeon:1 ##@#.## # Noise: =--------  Time: 1019.5 (0.0) ~ŽiŲL([m........***.# # b) +0 dagger ..#########**J.  Cast: Magic Dart ####   J   endoplasm  #############################  #............................  #.###########################The endoplasm is almost dead. _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)~Žiƒ‚T.....#...........# #.# bdevo13 the Conjurer ######..#####.####.# #.# Tengu ..... #[..# .##### #.. Health: 15/15 ======================== ##### ###.# .....# #.# Magic: 4/6================--------~Ži@„ #.##.....# #.. AC: 2Str: 7 #........# ### EV: 11Int: 18 #........#  SH: 0Dex: 12 #.....### # XL:  2 Next: 70% Place: Dungeon:1 ##@#.## # Noise: =--------  Time: 1019.5 (0.0) ............# # b) +0 dagger ..#########....  Cast: Magic Dart ####   J   endoplasm  #############################  #............................  #.###########################Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, [4~Žił„R0m( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm!  You kill the endoplasm!~Žiˈ   #[..#   ###.# ~Žih‰`        ~Žiĉ3   ~ŽiŠz ***.#  ~ŽimŠ‹**..  ####  ~ŽiЊ§        ~Žik‹/ ~Ži.)......~ŽiR"r920.5 (1Magic Dart _~Ži½(~Žiz*~Ži6~ŽiA~Žić~Ži;~ŽiŪ_ 26  ~Ži X~ŽiÕ ~ŽiU ~Žiē ~Ži“ ,~Ži~Ži£,~Žiq~Ži¬~Ži<~Žiį~Ži ~Žiš~Ži!~ŽiÅ~ŽiLP5====~Ži}~Žiq~Žiå~ŽiÕ!~ŽiZ#~Ži$~ŽiŠ$~ŽiĄ%~ŽiF&~Ži(~Ži*R====~Žiš/n~Ži”0~Ži61~Žiœ2~Ži 3~Ži¬3~Žiś4~Žic5~Ži^6~ŽiĪ7,~Ži¹8~Ži†;z6====~Žin=~Ži¤>~Ži?~Ži½?~ŽiA~ŽiŸB~ŽiC~ŽiÅC~Ži¢E~ŽiæF~ŽiEG~Ži®G~Ži2I~Ži†Kh====~ŽiŖL~ŽiØM~Ži,N~Ži‰N~ŽiėO~ŽiōP~ŽieQ~ŽiŌQ~Ži%T~ŽiU~ŽiŖU~ŽiV~ŽiŸX~ŽiĻY~Ži“Z~Ži7[~Živ\~Ži™]~Ži^~Ži‡^~Žiį_~Žiō`~Žiwa~ŽiŚa~ŽiBc~Ži?d~Ži£d~ŽiGe~Živf~Žiįg,~Ži­h~Ži1k~ŽiSl~Žiāl~ŽiHm~Ži¾q~Žiķr~ŽiŃs,~Ži|v~Žiöv,~Ži«w~ŽiÄy~ŽiŌz,~Živ{~Žiķ|~Ži~~Žiŗ~,~ŽiY„n~ŽiF…,~Žią~Ži@‡~Žiē‡~ŽiHˆ~Ži‰~ŽiŠ~Ži‹~Ži–‹~Ži Œ~Ži@~Ži`Ž,~Ži~Ži~Ži ‘~Žiz‘~Žią‘~Ži>“~Žip”~Ži&•~Žiŗ•~Ži°–~ŽiŠ—~Ži,˜~Ži™~Žiuš~Ži£›,~Ži}œ~ŽiĖ~Ži’ž~ŽiŸ~ŽiśŸ~ŽiR¢~Ži?£~ŽiĢ£~Ži/¤~Žiö„~Žiī¦,~Ži¬§~Ži©~ŽiŖ~ŽivŖ~ŽińŖ~Ži÷«~ŽiÕ¬~ŽiA­~Ži±­~Žić®~ŽiČÆ~Ži2°~Ži¢°~Ži ²~ŽiT³,~Žiٳ~Ži^µ~Ži4¶~Ži¶~Ži·~Ži¹~Žić¹~ŽiUŗ~Ži£ŗ~Ži¼~Žiؼ,~Ži(½~Žię½~Ži£¾,~Žiæ~Žiķæ~ŽiŒĄ~ŽiėĄ~Ži7Į~ŽiĀ~ŽiœĀ~ŽiīĀ~Ži9Ć~Ži Ä~Ži¢ÅB~Ži"Ę~Ži£Ę~ŽiųĘ~ŽiDĒ~ŽikČ~ŽifÉ~ŽišÉ,~Ži`Ė~ŽiļĖ~ŽipĢ,~ŽiWĶ~Ži÷Ķ~ŽilĪ~ŽiFĻ~ŽiĀĻ~Ži[Š~ŽiąŠ~ŽibŃ~ŽiŅ~ŽiąŅ~Ži’Ó,~ŽiYÕ~ŽiāÕ~ŽijÖ;11 ~ŽiķÖ~ŽiŁ7 _You open the door.~ŽiøŁ~Ži6Ś_ 26  ~Ži™Ś~Ži¬Ü@  There is an open door here.~ŽihŻ~ŽiäŻ _~Ži:Ž~ŽiŅß~ŽiŽą~Žiūą;11 ~Žiį~Žigć7 _You open the door.~Žiä~Žiå_ 26  ~Ži‚å~Ži ō}  There is an open door here. _~Ži|õ~ŽiųX~Ži.ł~Žiéł~ŽiXś~Žiæś~ŽiA’~Ži¦B~Ži±~Žiš~Ži”~ŽiŸ~Ži ~Ži­ ~Žič ~Ži ,~Ži§ ~Žiē@  There is an open door here.~Žiż~Žię5 _~Ži’~Žiį~ŽiJ~ŽiĄ~ŽiˆYou open the door. _There is an open door here. _You open the door. _There is an open ~Žišdoor here.  ~Ži,~ŽiŠ _~ŽiH~Ži~Žin~ŽiŠ~Ži2~Ži°n~Žio B~ŽiŲ!~Žiw"~Žiģ"~ŽiY#~ŽiM$~Žiņ$~Ži»%,~Žiß&~Ži›'~Žiš'~ŽiK(~Žia)~Ži;*~ŽiŽ*~Žiī*~Žiģ+~Žir,~ŽiA-,~Ži10~Ži1,~Žiŗ1~Ži%4~Ži'5,~Ži˜5~Živ6~ŽiE7~ŽiČ7,~Ži9~Žix9~ŽiŹ9,~Žiŗ:~Ži;~Žiu;~Žiģ;~Žif<~ŽiŌ<~Ži&=~Žip=~Ži.>~Ži„>~Žiō>~Žie?~Ži@~Ži§@,~Ži#A~ŽiÖA~ŽiF~ŽiĢ,~Ži˜~Ži,~Ži¤~ŽiV~ŽiĪ~Ži ~Žin~Ži~Ži…,~ŽiŲ~Ži˜~Ži ~Žit,~ŽiČ~Žid ~Žiź ,~ŽiŽ ~Žiœ ~Žiś ~ŽiD ~ŽiŲ ~Ži ~ŽiÓ ~Ži?~ŽiÖ~Ži|~ŽiŻ~Ži'~ŽiŁ~Žiƒ~Ži~Žip~Ži~Žió,~Žit~ŽiO~Ži~Žis~ŽiĄ~ŽiU~Ži ~ŽiZ~Ži³~Ži|~Ži)~Ži ~Ži~Ži±~Ži~Ži ,~Ži©~Ži- ~Ži  ~ŽiC!~Ži#~Žiˆ$~Ži%~ŽiØ%~ŽiU'~Ži”(~Ži)~ŽiŠ)~Ži+~Ži©,,~ŽiJ-~ŽiG.~Ži/~Ži|/~ŽiŽ/~Ži 2~ŽiĀ2~Ži#3,~Žia4~ŽiØ5|There is an open door here. _You open the door. _There is an open door here. ~Ži16B You encounter a bat.~Ži“<·.# #[..##.##### #.##..#..... #.#######.##.....# #.##.###### #....# #.##.....# #.##...... #....# #........# #.########' ~Ži‚=#....# #........# #......# #.# #....# #.....#### ######.###' #....#####.#.### #...... #..............##### #####.. ##...#########..@..# #.-  #...# #####..# #.~Ži,>S##### b# #.#Magic Dart># #.. ################################# ................................. b   bat (asleep) #### ##~ŽiF11420.0)~ŽiÅH~  -11~Ži»W~ŽiOZ; _Found a stone staircase leading down.~ŽiAü 3..# #[..##.##### #.##..#..... bdevo13 the Conjurer #.#######.##.....# #.##.####### Tengu #....# #.##.....# #.##........ Health: 15/15 ======================== #....# #........# #.########'# Magic: 5/6====================---- #....# #........# #......# #.# AC: 2Str: 7 ~ŽiÖż #....# #.....#### ######.###'# EV: 26 Int: 18 #....#####.#.### #...... SH: 0Dex: 12 #..............##### #####.. XL:  2 Next: 79% Place: Dungeon:1 ##...#########..@*.# #.# Noise: ---------  Time: 1141.5 (0.0)  #...# #####*.# #.# b) +0 dagger  ##### b# #.# Cast: Magic Dart ># #.. ################################# ................................. b   bat (asleep) ################################# ##You encounter a bat. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 1% risk of failure)  ~Ži’ +Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)~Ži²q w *b#~Žišū †.b#Aim: a bat (asleep, 100% to hit)~ŽiÆŹ..# #[..##.##### #.##..#..... bdevo13 the Conjurer #.#######.##.....# #.##.####### Tengu #....# #.##.....# #.##........ Health: 15/15 ======================== #....# #........# #.########'# Magic: 5/6====================---- #....# #........# #......# #.# AC: 2Str: 7 #....# #.....#### ######.###'# EV: 26 Int: 18 ~Ži^Ģ»#....#####.#.### #...... SH: 0Dex: 12 #..............##### #####.. XL:  2 Next: 79% Place: Dungeon:1 ##...#########..@..# #.# Noise: ---------  Time: 1141.5 (0.0)  #...# #####..# #.# b) +0 dagger  ##### .# #.# Cast: Magic Dart ># #.. ################################# ................................. b   bat (asleep) ################################# ##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!~ŽiLŅ“.# #[..##.##### #...##.....# #.....# #.##.....# #.~Ži9Óė....# #........# #.....# #........#  ...# #.....#### . ..... *.#  #...# #####*.#  ##### .#  ># ~Ži$]*...~Žic„11 83=2.5 (1Magic Dart _~Žigh~Žij~Ži+§X 26  ~Žiµ«Ę~Žig­B~Ži^±¦6====~Ži®³~ŽiA“~Ži µ~Žiiµ~ŽiƵ~Žiݶ~ŽiČ·~Žiø~Ži–ø~Žił¹~Ži‹»,~Ži¼~ŽiP½~Ži@¾~Žiž<====~Žiæ~Ži'Ą~ŽiĮ~Ži|Į~ŽiĒĮ~ŽisĆ~ŽiÄ~ŽiÅ~Ži›Å~ŽińĒ~ŽiÕČ~ŽiHÉ~ŽiŖÉ~Ži?Ė~ŽirĢ~ŽiĶ~ŽiĶ~Ži€Ī~Ži¤Ļ~ŽiŠ~Ži{Š~ŽiĻŃ~ŽiŅ~ŽiÓŅ~Ži;Ó~ŽiÕ~ŽiżÕ,~ŽizÖ~Ži§×~Ži›Ų~Ži$Ł~Ži~Ł~ŽizŚ~ŽizŪ~ŽilÜ~ŽiŻ~ŽivŽ~Ži]ß~ŽiÖß~Ži\ą~Žińį~Žitā~Žiįā~Žiić~ŽiĮä~Žiwå~Žičå~Ži˜ę~Žiöē~Žißč~ŽiRé~Ži±é~ŽiOė~Žipģ~Ži#ķ~Ži¤ķ~Ži·ī~Žiļ~Ži&š~Ži¶š~Ži±ń~Žiøņ~ŽiMó~ŽiÖó~Ži"õ~Ži@ö~Žiāö~Ži’÷~Ži+ł~Žiś~Ži—ś~Ži\ū~ŽiDü~Ži'ż~Ži‡ż~Žiōż~Ži-’~Žiņ’~ŽiM ~Ži¼ ~ŽiN ~Žię ~ŽiS ~Ži± ~Ži÷ ~ŽiÖ ~ŽiC ~ŽiŸ ~Ži  ~ŽiČ ~Ži“ ,~Ži* ~Žiü ~Žit ~ŽiÕ ~ŽiZ ~Žim ~Žiś ~Žic ~Ži‰ ~Žim ~Žiā ~Ži_ ~Ži  ~Žie ~ŽiŌ ~Ži4 ~Ži” ~Žif ~ŽiÓ ~Ži0 ~ŽiY ~Ži5 ~Ži£ ~Ži ~Žib ~Ži+ ~Ži˜ ~Žiū ~Ži«" ~ŽiQ# ~Žiņ# ,~Ži;% ~Ži3& ~Ži-' ,~Ži) ~Ži„* ,~Ži‰+ ~Ži“- ~Ži^/ ,~ŽiŠ/ ~Ži“1 ~ŽiÅ2 ~Ži43 ~ŽiŌ3 ~ŽiW5 ~Žiķ6 ~Ži7 ~Žiņ7 ~Ži˜9 ~ŽiH; ~ŽiĄ; ~Žip< ~ŽiB> ~Žim? ~Ži @ ~Ži@ ~ŽiB ~Ži€C ~ŽiYD ~ŽiE ~ŽiNF ~ŽiPG ~ŽiąG ~ŽilH ~Ži J ~ŽiK ~ŽinK ~Ži2L ~Ži:M ~Ži„N ~ŽiDO ,~ŽiÅP ~Ži Q ~Ži;R ~ŽiÅR ~ŽiŲS ~ŽiĪT ~Ži¤U ~Ži?V ~Ži/W ~ŽiWX ~ŽiHY ,~ŽiRZ ~Ži0[ ~Ži²[ ~Ži\ ~Ži ] ~ŽiŁ] ~Ži]^ ~ŽiŲ^ ~Ži—_ ~ŽiÆ` ~Ži?a ~Ži»a ~Žiįb ~ŽiŁc ~Ži{d ~Ži8e ~Žif ~Žig ~Žig ~Žiłg ~Žiłh ~Žiŗi ~Ži2j ~Ži’j ~Ži~ ~Ži ~Ži ~Ži× ~Ži ~Ži¾ ~Ži$‚ ~Ži؂ ~Žižƒ ~ŽiɄ ~Ži‡… ,~Ži‰’ ~Žiõ“ ,~Ži– ~ŽiĒ› ~Ži«œ ~ŽiC ~ŽiŻ ~Ži\¤ ~Ži„ ~Ži„ ~Ži¦ ~ŽiK¬ ~ŽiĮ­ ~Ži\® ,~Žiµ ~Ži¶ ~Ži˶ ,~Žie½ ~ŽiK¾ ~Ži¼¾ ~Ži=æ ~ŽiĮÅ ,~Ži¹Ę ,~Ži’Ģ ~ŽiĪ ~ŽiĻ ~ŽiĢĻ ~ŽiÖ ~ŽiŌÖ ~Ži`× ~Žiż× ~ŽiZŻ ~ŽiZŽ ~ŽiĶŽ ,~Žię ~Žiņę ,~Ži­ē ~Ži/ī ~Žiļ ,~ŽiŻļ ~Ži ų X~Žiś ~Žiū ~Ži‰ū ~Žičū ~Žiq ~Ži: ,~Ži” ~Ži ~Ži½- ś~Živ/ B~ŽiÕ6 n~Ži~< ~Ži÷= B~Žie ā  Things that are here:  a +0 whip; 3 stones; a kobold skeleton _~Ži”h X~Žim X~Ži§p ~ŽiÄq ~Žigr ~ŽiŹr ~Žiśv ~Žięw ~Žirx ~Žiźx ~Žiæ{ ~Žir| ~ŽiÕ| ~Ži4} ~Žiį ~Ži£€ ~Ži ~Ži_ ~Ži܃ ~Žič„ ~Žĭ ,~Žiü‡ ~ŽiȈ ~Ži§‰ ,~ŽiŒ ~ŽiΌ ~Žiœ ~ŽiŽ ~ŽiS ~Ži0‘ ~Žiב ~ŽiK’ ~ŽiŲ• @  There is an open door here.~Ži— ~ŽiĢ—  _~ŽiQ˜ ~ŽiŚ ~Žiћ ~Žirœ ~Žiķœ ~Ži3Ÿ ~Ži  ~Ži  ~Ži[” ~Ži£ ~Žix¤ ~Ži„ ~Ži©„ ~ŽiˆØ ,~Ži3© ~ŽiĖ© ~Žib« ~Ži‘¬ ,~Ži‘­ ~ŽiSÆ ~ŽiÖ° ~Žip± ~Ži² ~Ži³ ~Ži“ ~ŽiŸ“ ~Žiµ ~ŽiM¶ ~Ži· ~Ži · ~Žiø ~Ži÷ø ~Ži½¹ ~Ži4ŗ ~Ži‘ŗ ~Žiœ» ~Žiō¼ ~Žiˆ½ ~Ži¾ ~Ži­æ ~Ži²Ą ,~ŽiBĮ ~ŽiŖĀ ~ŽiĶĆ B~ŽiuĘ B~ŽiVĶ ~ŽioĪ ~Ži\Ļ ~ŽiŠ ~Ži›Š ~ŽiŁŃ ~ŽilÓ B~ŽiŃŌ ~ŽiÅÕ ~Ži^Ö ~ŽiļÖ ~Ži#Ų ~ŽiŻŲ ~ŽiwŁ ,~ŽiŽā ~ŽiŅć ,~Ži[ä ~Žijē ~Ži6č ~ŽiØč ~Žié ~Žiāė ~Žiæģ ~Ži@ķ ~ŽiÓķ ~Žiˆš ~Ži#ń ~Žiėń ~Žiiņ ~ŽiB÷ g  You see here a hobgoblin skeleton.~Žiių ~Žiżų  _~ŽiĒł ~Ži`ü ~Ži]ż ~ŽiÕż ~Ži_ž ~Ži“ ~Ži| ~Žiń ~ŽiS ~Ži~ ~Ži ~Ži  ~Ži£ ~ŽiÉ ~Ži ~Ži› ~Žiž ~ŽiŒ ~Žiś ~Žio ~Ži9 ~Ži. ~Ži£ ~Žik ~ŽiÓ ~Ži8 n~ŽiV ~Žiė ~ŽiV ~Ži)! ~ŽiÜ! ~Žiu" ~Ži’" ~ŽiC$ ~Ži % ,~Žię% ~Ži(' ~Ži\( ~ŽiÜ( ~Žiœ) ~ŽiG+ ~ŽiP, ~Ži·, ~ŽiŌ- ~ŽiV/ ~Ži?0 ~ŽiÉ0 ~ŽiS1 ~Ži 2 ~ŽiŠ2 ~Ži.3 ~Ži“3 ~ŽiA5 ~Ži6 ~Ži…6 ~Žiō6 ~Ži8 ~Ži9 ~Ži®9 ~Ži.: ~Ži+; ~Ži÷; ~Žiˆ< ~Ži= ~Ži½> ~ŽiU? ,~ŽiĘ? ~ŽiŻA ~ŽićB ~ŽioC ~ŽiäC ~Ži!E ~ŽiF ,~Ži¾F ~ŽišG ~Ži”H ~ŽiFI ~ŽiĶI ~ŽiöJ ~Ži¤K ~Ži(L ~Ži—L ~ŽigM ~ŽitN ~Ži?O ~ŽiĮO ~ŽiQ ~Ži`R ~ŽiéR ~Ži\S ~ŽiST ~Ži+U ~Ži¢U ~Ži V ~Ži„y Ó#####.#.#........# #.# # ........#........#######'# #####.###........#.......# ......# #........#.####.# ......# ########.#..#...#. ......#### #.#.#.#.#.#. .........# #.#.##.......##.# .......Ć·.#######.#.#.###+###.#.##.#...........@#.#.#.....#.#.#.-30159.0)  #.##############.#.#.....#.#.# # #.# #.'.'.#.+..<..'.#.'. ###.##########.###.#.#.....#.#.## .##.#............#.#.#.....#.#.#. .##.#.#########.##.#.###+###.#.#.  ....#.# #.##.##.......##.#.  .####.##.##.#.#######.#.#.  [..##.##### #.##..#.......#..#. ~Živ} Y-~Žip‚ ~Ži¶„ E _Done exploring.~Žinm[?25h[?0c  Search for what [Enter for "weap", or ? for help]?  ~Ži,­ [?25l[?1c ~Ži›² ~Ži£³$ ~Ži2“2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:1] a robe ~Ži˜g ~Žiōj ~ŽiųqB#####.#.#........# #.# #.... bdevo13 the Conjurer ........#........#######'######## Tengu #####.###........#.............# Health: 15/15 ======================== ......# #........#.###########.## Magic: 6/6========================  ~ŽiĒr......# ########.#..#.......#..#. AC: 2Str: 7 ......#### #.#.#.#######.#.#. EV: 26 Int: 18 .........# #.#.##.......##.#. SH: 0Dex: 12 .......Ć·.#######.#.#.###+###.#.#. XL:  2 Next: 83% Place: Dungeon:1 ###.#...........@#.#.#.....#.#.#. Noise: ---------  Time: 1301.5 (0.0) ~Žiēt{#.##############.#.#.....#.#.## b) +0 dagger # #.##.'.'.#.+..<..'.#.'. Cast: Magic Dart ###.##########.###.#.#.....#.#.## .##.#............#.#.#.....#.#.#. .##.#.#########.##.#.###+###.#.#.  ....#.##.##.##.......##.#.  .####.##.##.#.#######.#.#.  [..##.##### #.##..#.......#..#. Things that are here: _a +0 whip; 3 stones; a kobold skeleton _There is an open door here. _You see here a hobgoblin skeleton. _Done exploring.  Search for what [Enter for "weap", or ? for help]? arm ~ŽiI4 ~Ži‚‡ ~Žižˆ. _ ~Žih l[?25h[?0c  Search for what [Enter for "arm", or ? for help]?  ~Žiłr [?25l[?1c ~Žiw  ~ŽiŹy ¬5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 dagger (weapon) Results elsewhere ([,] to cycle)  b - [D:1] a +0 short sword (1 further duplicate)c - [D:1] a dagger  d - [D:1] a +0 dagger  e - [D:1] a +0 whip ~Žiଠ~Žiµ ~ŽiE¼B#####.#.#........# #.# #.... bdevo13 the Conjurer ........#........#######'######## Tengu #####.###........#.............# Health: 15/15 ======================== ......# #........#.###########.## Magic: 6/6========================  ~Ži®½č......# ########.#..#.......#..#. AC: 2Str: 7 ......#### #.#.#.#######.#.#. EV: 26 Int: 18 .........# #.#.##.......##.#. SH: 0Dex: 12 .......Ć·.#######.#.#.###+###.#.#. XL:  2 Next: 83% Place: Dungeon:1 ###.#...........@#.#.#.....#.#.#. Noise: ---------  Time: 1301.5 (0.0)#.##############.#.#.....#.#.## b) +0 dagger # #.##.'.'.#.+..<..'.#.'. Cast: Magic Dart ###.##########.###.#.#.....#.#.## .##.#............#.#.#.....#.#.#. .##.#.#########.##.#.###+###.#.#.  ....#.##.##.##.......##.#.  .####.##.##.#.#######.#.#.  [..##.##### #.##..#.......#..#. ~Žik¾ļ  _a +0 whip; 3 stones; a kobold skeleton _There is an open door here. _You see here a hobgoblin skeleton. _Done exploring. _Search for what [Enter for "weap", or ? for help]? arm  Search for what [Enter for "arm", or ? for help]? weap ~Ži½Ä ~ŽiČ ~ŽiūĶ ~ŽiŚĻ. _~ŽiŠ.[?25h[?0c  ~Žiæ/SSearch for what [Enter for "weap", or ? for help]? ~ŽiÓč [?25l[?1c~Žiˆõalt~Ži£ų~ŽiB’~Ži^X _Can't find anything matching that.~ŽiLl[?25h[?0c  Search for what [Enter for "alt", or ? for help]? ~Ži Ō [?25l[?1c~Ži€ģ stav~Žicņ ~Žił ~Ži8ś X _Can't find anything matching that.~Žiq¦~Ži&Øk  ~Ži_±~Žiš²~ŽilŗŌ _~Ži ½B~Žiˆ¾,~ŽiŠå #.#.##..##....#.###.#####.###  #.#.....##.####.# #.## #.# ~ŽiOŃ #.####.###......# #..# #.#  #.#..#.########## ##'# #.# #####.#.#........# #.# #.....#........#######'######## #####.###........#......# .....# #........#.###########.## ......# ########@#..#.......#.5.5 (4 ......#### #.#.#.#######.#.#. .........# #.#.##.......##.# .......Ć·.#######.#.#.###+###.#.#. #..#  #.#####.#.#.....#.#.## # #.# #.'.'.#.+..<..'.#.' ###.##########.#.....#.#.## ~ŽiįŃ<.##.#............#.#.#.....#.#~ŽišÖ1~ŽiÖŻ~Ži_ß~ŽiżJ į  ~Ži©L ~ŽiN ,~Ži©N ~Ži(Q ~ŽiõQ ,~Ži,X ~ŽiÖ[ ~Ži1^ ~Žiļ^ ~Ži:` ~ŽiŠb ~Žižc ~Žiöd ~Žif ~Žihg ~Ži”i ~Žij ~Žizk ~ŽiJn ~ŽiKp ,~Ži‹q ~Ži>z n~Ži| ~Ži–| ~Ži†} ~Ži6ƒ ~Ži¬… ~Ži[† ~Ži ‡ ~Žii‰ ~ŽiЊ ~Žid‹ ~Žie ~Ži5Ž ~Žia ~Ži ~Ži(‘ ~ŽiΘ 0#.....^.# #.#. #####.#.#.Ć·.....#######.#.....#.# †...#.#.#.......##...##.#######.. ###.#.#.................# #...... ~ŽiŌ™ Į....#.###)......##....#####.##### #####.#.....................#....  #.#.##..##....#.###.#####.###  #.#.....##.####.# #.## #.#  #.####.###..@...# #..# #.# 20.5 (15.0)  #.#..#.########## ##'# #.### #####.#.#........# #.# #....#........#######'##########.###........#.............# ......# #........#.########## ~Žiš ü......# ########.#..#.......#..# ......#### #.#.#.#######.#.#. .........# #.#.##.......#~ŽiMœ 1~Žiź± ~Ži‚³ ~Žihd~Žitek  ~ŽiÆp~Ži‚r~Ži¦s,~ŽixB~ŽiHy~Žižz~ŽiL|~Žió|~Ži’}~Žiä~Žię~Žiq‚~Ži „~Ži7†~Žijˆ,~Žiȓ~ŽiŖ~Ži‡˜~Ži+™~Žiš~Ži,œ~Ži Ÿ~Ži½Ÿ~ŽiØ ~Ži«£~Ži_¦,~Ži§~Ži[»Ō #.########  ##.##..>..# #.#...... # #.........# #.#.#.########.........# #.#.#.# #................# #.#.#.#. #.#####.#.##.....## #.#.#.#.# ~Ži5½!#.# #.#.#.......# #.#.#.... #.# #.#.#.....^.# #.#.###.# #.#####.#.#.Ć·...@.#######.#.....#8.5 (8.0) ..†...#.#.#.......##...##.#### #..................# #.....#.###)......##....#####.##.#...............#.. # #.#.##..##....#.###.#####. # #.#.....##.####.# #.## #.# # #.####.###......# #..# #.# # #.#..#.########## ##'# #.#~Ži>Č1~Ži?Ļ~ŽigŠ~Ži&Ŗk  ~Žiƒ¬~ŽiRö############  ..........# ##############.# #.....# #.########  ##.##..@..# #.#....35.5 (7 #.# #..# #.#.#.###### #.#.#.##..........# #.#.#. ..#.#####.#.##.....## #.#.#.# ..#.# #.#.#.......# #.#.#.. ..#.# #.#.#.....^.# ~Žiæų #.#.## ..#.#####.#.#.Ć·.....#######.#.... ....†...#.#.#.......##...##.####~Ži5y _There is a stone staircase leading down here.~Ži!0‚  ~Žit?e11 336.5 (1 _~ŽieK~Ži׹2####.. ... #.#  #.#  #.#   #@#   ..#   ####.####   # ~Ži¼`-8.0 (2.5~Žiüe~Ži"g# _You climb downwards.~Ži_ia _There is a stone staircase leading up here.~Ži§•~ŽiM—~Ži˜~Ži™~Žiąš~Ži£Ÿ’ 26  _~Žix”,~Ži¢~Žiž£~Ži‰¦~Ži²Ü~Ži“~Žičµ,~Ži¦¶~Žiķ·~Ži¤¹,~Ži»~Ži"¼~Žij½,~ŽiWÄ}11 ~Ži"Ę~ _c - 2 scrolls labelled DIMURA DODAHO (gained 1)~Ži§Ę~Ži Ē/ 26 ~ŽiÆß) ~Žieį,~ŽiVć~ŽiQä,~Žixå~ŽiŸčB~ŽiWé~Žiī,~Ži…Ę~Žiõ„~Ži8Ü~ŽiK(~Žiź>~ŽiKT“#.#########.#.........##.#..######.##<##.#.........##.#.####.#####.#.# #.###.#.# #.##.#..####.###.#.@.##.#63.0 (25.0) #.###.##.# #.# .##..#.# .#####.# .#..# >#### .#..~ŽißeX4.0 (26~ŽiŸw; _Found a stone staircase leading down.~Ži _~ŽiJX~ŽiŹ,~Ži,~ŽiŚ,~Ži§~Ži,~Ži#C~ŽinD,~ŽiśE~ŽizK„~ŽiXPh  There is a stone staircase leading down here.~Ži+Q~ŽiR _~Ži“U,~Ži;VB~ŽiŸW~ŽiäY~Ži”Z,~Ži{\~Žiō],~Ži¦^~Žim`~Ži°a~ŽiOb~ŽiŪb~Žid~ŽiŻe,~Ži†f~ŽiDh~Žii~Žij~ŽiŸj~Žiźk~Ži™m~Žio,~Žip~Žiżq~Ži\s~Žiśs~Žiu~Ži1v~Žižv,~Ži;x~ŽiLz,~Ži{~Ži[|~ŽiG}~Ži~,~Ži,~ŽiZ‰¢..######.##<# #.#.........# #.#.####.#### #.#.# #.# ##.#.# #.#### #.#..####.##.. ##.#...##.##.# #.###.##.##.#########.# #.##....@.......82.0 (18~Ži·Šb#.# #.#####.#######>#.# #.# ##.## ..# #># ##...##### #.###.....####.............#####.....######...###..##~ŽiŸ~Žiś“,3.0 (19~Ži’™~Žińš; _Found a stone staircase leading down.~Žię]~Ži:_3~Ži9a~Ži‡c~Žicjš~Ži oB~ŽitX~Žińt~Ži0v~Žiw,~Ži"x~Ži–y~ŽiUz,~ŽiÉ{~Ži ~~ŽiÖ~,~ŽiŻ€~Žiø~Žim‚,~Ži „~Ži{‡X~ŽiI‰,~Ži ‹~ŽiwŒ~Ži~Ži®~Ži)~Žiߏ~Žia“~Ži3”~Ži•~Ži³•~Ži²œ~Ži%ž,~Ži  ~Ži©”~Žiw¢,~Ži_¤~Žip„~Ži¦~Žiŗ¦~ŽiQ§~Ži³©~ŽiĻ«~Žiå¬~ŽiņÆ~Žić±~Žiš²~Ži\³~Ži2øX~Žiōø~Žiŗ~Ži»~Ži„»~Žiģ½~Ži É5~ŽiĖ¬ ######### .....[..#  #@# 402 ####.####### ####..........#~Ži„ĢL ........#####.# ####.##.##.#########.##.#####.##.........##.##...........######.##<##.#####.###.#.........##.~ŽióŌ~Ži­Ų,3.0 (20~ŽiZä~Žiģ- _Found a leather armour.~Ži ź I~ŽiYķ ,~Ži+š B~Ži@ ™  You see here a +0 leather armour. _~Žié B~Ži ~Ži# ~Ži· ~ŽiZ ~ŽiØ ~ŽiK ,~ŽiC ~Ži1 ~Ži¾ i  You encounter a dart slug.~ŽiK ¬##..#. #.  #.###########.@.....[..#........#######.#~Ži n......#.# ####.#######Magic Dartw.....#.####..........##...# #.........#####.# #... ######.##.#w   dart slug (wandering) ##.#########.##.#####.## .........##.##......... ..######.##<##.#####.##~Žiā& 211.0 (8.0)~Ži=* j  2.0 (9 _~Ži)= ~ŽiŖ| ~Žit[ ņ  bdevo13 the Conjurer  Tengu  Health: 15/15 ======================== ## Magic: 5/6~Ži] œ====================---- .. AC: 2Str: 7 #. EV: 26 Int: 18 #. SH: 0Dex: 12 #.##########  XL:  2 Next: 83% Place: Dungeon:2 #*@.....[..#  Noise: ---------  Time: 1412.0 (0.0) ~Ži!` ¢....**..#######.#  b) +0 dagger ..**..#.# ####.#######  Cast: Magic Dart w*....#.####..........#  #...# #.........#####.#  #... ######.##.#  w   dart slug (wandering) ##.#########.##.#####.## .........##.##......... ..######.##<##.#####.## _You see here a +0 leather armour. _You encounter a dart slug.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit) ~ŽiøGbdevo13 the ConjurerTenguHealth: 15/15 ========================##Magic: 5/6====================----..AC: 2Str: 7#.EV: 26 Int: 18#.SH: 0Dex: 12#.##########XL:  2 Next: 83% Place: Dungeon:2#*@.....[..#Noise: ---------  Time: 1412.0 (0.0)....**..#######.#b) +0 dagger..**..#.# ####.####### Cast: Magic Dartw*....#.####..........##...# #.........#####.##... ######.##.#w   dart slug# ~Ži3Iī#.#########.##.#####.##.........##.##...........######.##<##.#####.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug!  The dart slug is severely wounded. ~Žilź°.....w.``````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug!  The dart slug is severely wounded.The dart slug launches a dart at you. ~Ži•j»......10--------11 =3.0 (1 ~Žiq ~Ži½x- _The slug dart hits you. ~Žiµˆ|  bdevo13 the Conjurer  Tengu  Health: 10/15 ================-------- ## Magic: 4/6================-------- .. AC: 2Str: 7 #. EV: 11Int: 18 #. SH: 0Dex: 12 #.##########  XL:  2 Next: 83% Place: Dungeon:2 ~ŽiJŠĖ#*@.....[..#  Noise: =--------  Time: 1413.0 (0.0) ....**..#######.#  b) +0 dagger ..**..#.# ####.#######  Cast: Magic Dart w*....#.####..........#  #...# #.........#####.#  #... ######.##.#  w   dart slug ##.#########.##.#####.## .........##.##......... ..######.##<##.#####.##The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit) ~Ži@¦ + ~Ži˧ bdevo13 the ConjurerTenguHealth: 10/15 ================--------##Magic: 4/6================--------..AC: 2Str: 7#.EV: 11Int: 18#.SH: 0Dex: 12#.##########XL:  2 Next: 83% Place: Dungeon:2#*@.....[..#Noise: =--------  Time: 1413.0 (0.0)....**..#######.#b) +0 dagger..**..#.# ####.####### Cast: Magic Dartw*....#.####..........##...# #.........#####.##... ######.##.#w   dart slug##[ ~ŽiģØ ņ40m.#########.##.#####.##.........##.##...........######.##<##.#####.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead. ~Ži{: „......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.  The dart slug briefly extends its eye-stalks. ~Ži@ ¤ ``````The dart slug launches a dart at you. ~ŽiæŃ C...... ~ŽióŌ w6/15 -------4.0 (1 ~ŽiCÜ  ~ŽiøŽ - _The slug dart hits you.!~Žir°  bdevo13 the Conjurer  Tengu  Health: 6/15=========--------------- !~Ži²## Magic: 3/6============------------ .. AC: 2Str: 7 #. EV: 11Int: 18 #. SH: 0Dex: 12 #.##########  XL:  2 Next: 83% Place: Dungeon:2 #*@.....[..#  Noise: =--------  Time: 1414.0 (0.0) ....**..#######.#  b) +0 dagger ..**..#.# ####.#######  Cast: Magic Dart w*....#.####..........#  #...# #.........#####.#  #[!~Ži ³¼40m... ######.##.#  w   dart slug ##.#########.##.#####.## .........##.##......... ..######.##<##.#####.##The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)!~Ži~ū  bdevo13 the Conjurer  Tengu  Health: 6/15=========--------------- ## Magic: 3/6============------------ .. AC: 2Str: 7!~Žiš¤ #. EV: 11Int: 18 #. SH: 0Dex: 12 #.##########  XL:  2 Next: 83% Place: Dungeon:2 #.@.....[..#  Noise: =--------  Time: 1414.0 (0.0) ........#######.#  b) +0 dagger ......#.# ####.#######  Cast: Magic Dart ......#.####..........#  #...# #.........#####.#  #... ######.##.#  w   dart slug ##.#########.##.#####.## .........##.##......... ..######.##<##.#####.##Aiming: Magic Dart (safe; 1% risk of failure)  !~Ži»¦ü[40mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug! ## .. #. #.   #*.#  ....**.#  ..**..#.#   .* #...#  #...      < !~ŽiĀ'<......!~Žio)!~ŽiX1Mbdevo13 the ConjurerTenguHealth: 6/15=========---------------##Magic: 3/6============------------..AC: 2Str: 7#.EV: 11Int: 18#.SH: 0Dex: 12#.##########!~Ži+3XL:  2 Next: 100% Place: Dungeon:2#.@.....[..#Noise: =--------  Time: 1415.0 (1.0)........#######.#b) +0 dagger......#.# ####.####### Cast: Magic Dart......#.####..........##...# #.........#####.##... ######.##.###.#########.##.#####.## .........##.##......... ..######.##<##.#####.## Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!MShift-Dir - straight line: a dart slug ([4!~ŽiY4<0malmost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!  Your Conjurations skill increases to level 6!  You have reached level 3!!~Žiü@/  --more--"~Ži Ń ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %~ŽiŌų °8/19=7--203 0% %~Ži’ %~Ži<S _You feel clever. x2'~ŽiÄźI'~Ži‹ 9== 26  _--='~Ži›5Ä10/19='~ŽiH7V4===1=='~Ži U'~ŽiŽsb===2===5======3=====14=='~Žiž…/5==6======='~Ži;¤é6==7==='~Ži&°÷7==== _Magic restored.'~Ži1ҳ8=======9== _HP restored.'~ŽiRŚŌ=='~Ži ŻX'~Ži’āB'~Žiść'~Ži”å'~Žiē,'~Žiŗē'~Ži é'~Živź,'~ŽiDė'~ŽiMń'~ŽiUó'~Ži’ó'~Žizō'~ŽiPų'~ŽiOł'~ŽiAś,'~Žićü'~Ži¹ż'~Žiƒž,'~Ži‹'~ŽiX,'~Ži '~Ži›'~ŽiŒ,'~Ži±'~ŽiK'~Žiś '~Ži· '~Žiy '~Ži” '~Ži…'~Ži|,'~Žiś'~ŽiĪ'~Ži'~Ži>'~ŽiĒ'~ŽiIX'~Ži-ė##..#. ######. ##########...##. ##........#...##. ##...#####........####..#.............##...@...#####.......#-78.0 (63.0) #:..##.## #.#...### #..#. #.# #.#...# # #^ .. ..# #.##.#### # ... ... #........ #.._...# #....#### #... .# #.#... .... #.#.## #.#.#'~ŽiK6'~Ži×<F-9.0 (64'~Ži-C'~ŽiHE6 _Found a sacrificial altar of Ru.(~ŽiĪļ (~Ži;ń 3(~Ži–õ (~ŽiQ÷ ,(~Ži’ n(~ŽiĪ (~ŽiĻ B(~Ži< r  You pick up a parchment of Maxwell's Portable Piledriver and begin reading...(~ŽiB Q11 (~Ži× D##############.. ##........#.. ##...#####.....##..#........... #.......#####..... #@..##.## #.#...83.0 (4.0) #..#.##.# #.#... #^......# #.##. #........ #..... ##.._...## #....#(~Ži# A #......# #.#  .......# #.#  ##.###.. #.#  ##.# (~ŽiŌ (~Ži$ (~Žiq& V _You add the spell Maxwell's Portable Piledriver to your library.*~ŽiG 3*~Ži— *~Ži‹ *~Žiń *~ŽiĄ _ 26  *~Ži ,*~Ži. *~Žiģ *~Ži¬ *~ŽiF *~Ži( *~Ži1 *~Ži *~Žiš *~ŽiČ *~ŽiB *~Žiė *~Ži{ *~Žiķ *~Ži *~ŽiP *~Ži # *~ŽiŖ$ *~ŽiX% *~Žiī% *~ŽiA( *~ŽiĒ) *~Žiy* *~Ži!+ *~Žif, *~Ži#. *~ŽiĀ. *~Ži5/ *~ŽiU5 X*~Žil6 *~Žiõ7 *~Ži¼8 ,*~ŽiĖ: *~ŽiÉ< *~Žiš= *~Ži§> *~ŽiQF n*~ŽiSG ,*~Ži‹H *~ŽiųJ *~ŽiL *~ŽieM *~ŽiN *~ŽiSR *~Žiƒa B*~Žibj B #..#.##.# #.##^......### #.##.......... #..##.._...## #####......# #.........# *~ŽiNk e.###.###.... .# #........ ## #######.# # #.## #.# #.# #.##..###  You pick up a parchment of Apportation and begin reading...*~ŽiNq 098.0 (15.0)*~ŽiØs 611 9.0 (16*~Žiūw *~Ži„z D _You add the spell Apportation to your library.+~ŽiŠÓ  26  +~ŽiŁ °+~ŽiŸŚ ,+~Ži~Ū +~Ži"Ż B+~Ži†Ž +~Ži–ą B+~Žiōį +~Ži³ā +~ŽiLä ,+~Žiå +~ŽiJę ,+~Ži»č ,+~Ži ś+~ŽiP$ X+~ŽiQ) n+~Ži°, X+~Ži;5 š+~Žin9 X+~Žiō? X+~ŽiA +~Ži™B ,+~ŽiCE ,+~ŽiF +~ŽiJ X+~Ži©K ,+~Ži[L +~Ži=M +~ŽiŲM +~Ži„N +~Ži3O +~ŽiQ B+~Ži·T +~Ži’U +~ŽiśV ,+~ŽilX +~ŽiBY +~ŽiōY ,+~Ži„[ +~Žiā\ +~ŽiŌ] ,+~ŽiF_ +~Žia B+~Ži‡b +~Žißc ,+~Ži»d +~Ži`e +~ŽiZf B+~Žig +~ŽiCh ,+~Žiźh +~Ži_j B+~Žik +~Žiøk +~Žižl ,+~Žipm +~Ži1n +~ŽiWo B+~Ži-p +~ŽiŚp ,+~Žinq +~Ži[r +~Žis ,+~Ži>t +~ŽiŠu +~Ži4v B+~Ži w +~Žiēw ,+~ŽiØx +~Ži5y +~Žiz +~ŽiŖz ,+~Ži[| +~Ži } ,+~Ži«} +~Žix~ +~Ži ,+~ŽiŹ€ +~Ži{ +~Ži“Æ #.# #........##.# #.##.....#.# ##.#########.# #.#####.######...###### #.# #.# ##.##................ ..# #># ##.########...###### ### #.###....##.## #........#.#.#### #####....#.###...### ##...#. #....@.# #..545.0 (4# #.###.#.##.##. #.#>##.## #.#.##.#..#.#.####.# .. ..+~Žix± +~Žiģ³ ,6.0 (47+~Ži¹ +~Ži ¼ 9 _Found an escape hatch in the floor.,~ŽiG_,~ŽioMš,~ŽiXT|  You encounter a quokka.,~ŽiÉZÅ #.......... ..# #># ## ########... ### #.###... ##.## #....... #.#.#### ### #.###...### ##. #......# # #.###.#.# #.# #. #.#># #.# # #@#.# # ........#.# .#.#..####.# Magic Dart#... ..#r. ..#. r   quokka (asleep)# ,~Ži·i18.0 (2.0),~ŽiŻkj  9.0 (3 _,~Žiēq,~Žis-~ŽiE² #................ ..# #># ##.. bdevo13 the Conjurer  ########...###### ### #.###... Tengu ##.## #....... Health: 19/19 ======================== #.#.#### #####... Magic: 6/7====================---- #.###...### ##.. AC: 2Str: 7 #. #......# #.. EV: 26 Int: 20 # #.###.#.# #.# SH: 0Dex: 12 #. #.#># #.# XL:  3 Next:  0% Place: Dungeon:2 # #@#.# #.# Noise: ---------  Time: 1549.0 (0.0) .....**.#.# .# b) +0 dagger #.#.*-~Ži“z####.#  Cast: Magic Dart #.** ..  #r. ..  #. r   quokka (asleep) # _Found an escape hatch in the floor. _You encounter a quokka.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)-~ŽiJ> ņ #................ ..# #># ##.. bdevo13 the Conjurer########...###### ### #.###... Tengu##.##-~Ži”? #....... Health: 19/19 ========================#.#.#########... Magic: 6/7====================----#.###...#####.. AC: 2Str: 7#. #......##.. EV: 26 Int: 20# #.###.#.##.# SH: 0Dex: 12#. #.#>##.# XL:  3 Next:  0% Place: Dungeon:2# #@#.##.# Noise: ---------  Time: 1549.0 (0.0).....**.#.#.# b) +0 dagger#.#.*####.#Cast: Magic Dart#.** ..#r...#[39-~Žič@ ·;49m.r   quokka#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.-~ŽiźÄ S.r-~ŽikĖ :.....-~ŽiĻŠ B11 =50.0 (1 _-~ŽiÖ -~Žiz× .~Ži^2 #................ ..# #># ##.. bdevo13 the Conjurer  ########...###### ### #.###... Tengu ##.## #....... Health: 19/19 ======================== #.#.#### #####... Magic: 5/7=================------- #.###...### ##.. AC: 2Str: 7 #. #......# #.. EV: 11Int: 20 # #.###.#.# #.# SH: 0Dex: 12 #. #.#># #.# XL:  3 Next:  0% Place: Dungeon:2 # #@#.# #.# Noise: =--------  Time: 1550.0 (0.0) .....**.#.# .# b) +0 dagger #.#.*.~Ži5Ø####.#  Cast: Magic Dart #..* ..  #.r ..  #. r   quokka #The magic dart hits the quokka. _The quokka is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit).~Ži*_Ģ #................ ..# #># ##.. bdevo13 the Conjurer  ########...###### ### #.###... Tengu ##.## #....... Health: 19/19 ======================== .~Žim`#.#.#### #####... Magic: 5/7=================------- #.###...### ##.. AC: 2Str: 7 #. #......# #.. EV: 11Int: 20 # #.###.#.# #.# SH: 0Dex: 12 #. #.#># #.# XL:  3 Next:  0% Place: Dungeon:2 # #@#.# #.# Noise: =--------  Time: 1550.0 (0.0) ........#.# .# b) +0 dagger #.#..####.#  Cast: Magic Dart #... ..  #.† ..  #. r   quokka .~Žiźap#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka!  You kill the quokka!.~Žibf±  ..# #>#   ###  ##.##      #.   # .~Ži$gF  #. #.#>#  # #@#.#  .....**.#.#  #.#.*  #..*  #.†  #. # .~Ži.h.~Ži#ń7.....~Ži^ųq41.0 (1Magic Dart _.~Ži9ž.~Ži§’.~Ži^ū .~Žiėü 3.~ŽiGž .~Ži$’ _ 26  .~Žiˆš.~Ži‚,.~Ži.~Žiķ.~Žio,.~ŽiŅ.~Žio,.~Žiļ .~Žiz .~Ži÷ .~Ži .~Ži‹ M6===.~Ži .~Ži‘B.~Žii.~Ži.~Ži4æ===.~Ži|.~Ži,.~Žih.~Ži#,.~Ži–.~Ži.~Ži‡.~ŽiŅ.~ŽiR.~Ži·.~Žiž.~Ži.~Žiu.~ŽiŅ.~Žim N7====.~Žiā .~ŽiØ".~Ži¦#.~ŽiQ$,.~ŽiZ%.~Ži\&.~ŽiĢ&.~Ži4'.~Ži ).~Žio*.~Ži¶+,.~Ži˜,.~Ži..~ŽiĶ.<====.~ŽiZ/.~Ži„0.~Ži2.~Ži¾2.~Ži@3.~Ži+5.~ŽiXBß #.#.#### #### #.###...###  #..#......#  # #.###.#.#  #.#.# #.#>#  ####.#.###.#.#  ...........#.# .~ŽiNC#.##.#..####.#  #..@.......# -74.0 (23.0) #.†.##......  #...# ###.## #...# # #...# ..... ###$.<#..#.~Ži„O\-5.0 (24.~Ži»R.~ŽiU; _Found an escape hatch in the ceiling.0~Žiā›30~ŽiƝ0~Ži-Ÿ0~Ži”0~Ži¦,0~Ži6§b  You see here a quokka corpse.0~Žiƒ©0~Ži}Ŗ _0~Žii«0~Ži#­0~ŽiÖ®0~Ži°Æ,0~Žif±0~Ži@³0~Žiš“,0~Žiе0~Žioø,0~Žiz¹0~ŽiĖŗ0~Ži¼0~Ži]½0~Ži¾0~ŽilĄ0~Ži Į;11 0~Ži–Į0~ŽiÅM _You now have 40 gold pieces (gained 14).0~ŽiJŠŃ#.##.#..####.# #..........##.†.##.........# ###.##..# .##...#####.##............ ####..<.####  #.@#.# 82.0 (70~ŽiLŃ*.0) #......<..  #.##.####.  #.# .# ... ##.## #.#.0~ŽiT×0~ŽiŻm 26  3.0 (80~Žićį0~Ži±ä9 _Found a stone staircase leading up.1~Žiˆ 1~ŽiŠ!1~Ži!#1~ŽiE$1~Ži+X1~ŽiĻ0š1~Ži:8n1~Žil9B1~Ži.<1~Ži?j  You encounter an endoplasm.1~ŽižFĪ#.##...#####.# #............ #####..<.#### #..#.####### #......<.... #.##.####...####.##.# 1~ŽiģGj........# .##.##.@# #.J.##. #.####...#Magic Dart ....# J   endoplasm (asleep).1~Ži|P+8.0 (51~Ži·Sj  9.0 (6 _1~Ži6Z1~Ži{\2~Ži¼ų= #.##...#####.#  bdevo13 the Conjurer #............  Tengu 2~Žiįś#####..<.####  Health: 19/19 ======================== #..#.#######  Magic: 6/7====================---- #......<....  AC: 2Str: 7 #.##.####...  EV: 26 Int: 20 ####.##.# SH: 0Dex: 12 ........# XL:  3 Next:  4% Place: Dungeon:2 .##.##.@# Noise: ---------  Time: 1589.0 (0.0) #. #..****J.#  b) +0 dagger #. #.####...#  Cast: Magic Dart[32~Žiü4m #. ..  .. ..# J   endoplasm (asleep) #. .. _Found a stone staircase leading up. _You encounter an endoplasm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)2~ŽiŹYU *J2~Žiwā~*JAim: an endoplasm (asleep, 100% to hit)2~Ži'!  #.##...#####.#  bdevo13 the Conjurer #............  Tengu #####..<.####  Health: 19/19 ======================== 2~Ži‹" »#..#.#######  Magic: 6/7====================---- #......<....  AC: 2Str: 7 #.##.####...  EV: 26 Int: 20 ####.##.# SH: 0Dex: 12 ........# XL:  3 Next:  4% Place: Dungeon:2 .##.##.@# Noise: ---------  Time: 1589.0 (0.0) #. #........#  b) +0 dagger #. #.####...#  Cast: Magic Dart #. ..  .. ..#2~Ži¢#  J   endoplasm (asleep) #. ..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!2~Žiū& W    2~Žiˆ' ś   #..  <....     2~Ži( X  #. #..****..#  #.   #. .. .. 2~ŽiŸ( {..# #. .. 2~ŽiE± .....2~Žiaŗ „11 8=90.0 (1Magic Dart _2~ŽiŽĀ 3~ŽizÜ33~ŽićŻ3~ŽiŅŽ3~Ži~ß_ 26  3~Ži|äš3~ŽixåB3~Ži6ē3~Žiųē,3~Žižč3~ŽiŃé,3~ŽiŚź3~Žiˆė,3~Žišģ3~ŽiYķ,3~Žiżīd7====3~Žiąļ3~Žiń3~Ži}ņ3~Ži.ó3~ŽiĪó3~Ži€ō3~Ži¤õ3~Žizö,3~Ži­÷3~Ži‡ų3~Ži=ł,3~Ži`ś3~Ži=ū3~Žiņū<====3~Žiü3~Ži ż3~Ži׿3~Žipž,3~Ži×’3~Ži¶3~ŽiK,3~Ži„3~Ži3~Ži+,3~Ži3~Ži3~Ži‰3~Ži3~Ži3~Ži 3~Ži/ 3~ŽiŻ 3~ŽiŒ 3~Ži³ 3~Ži< 3~ŽiĒ 3~Ži43~Žim3~Žié3~ŽiV3~Ži£3~Ži'3~Ži÷,3~Ži3~ŽiN3~Ži,3~ŽiM3~Ži‡3~ŽiI,3~ŽiŖ3~ŽiĶ3~Žiw,3~Žit 3~Ži!3~Ži”!,3~ŽiŖ8  You encounter a dart slug.3~Ži6:Ž#...# ###.## #...# # #.##...#####.# #............ #####..<.#### #..#.#############......<.....w...#.##.####........####.##.# #-........# ##.## .##.##..###...# Magic Dart3~Ži;#. #........##. #.####...######.#...........w   dart slug (asleep)#....###########...#..####...##3~ŽiÆA1615.0 (25.0)3~Ži.C…  -6.0 (26 _3~ŽiH3~Ži™I3~ŽiЬœ #...# ###.## bdevo13 the Conjurer3~Ži”­› #...# # Tengu  #.##...#####.# Health: 19/19 ========================  #............ Magic: 6/7====================----  #####..<.#### AC: 2Str: 7 #..#.############  EV: 26 Int: 20 #......<....*w...  SH: 0Dex: 12 #.##.####.**.....  XL:  3 Next:  8% Place: Dungeon:2  ####.##.# #@#3~Žis®} Noise: ---------  Time: 1616.0 (0.0)  ........# ##.## b) +0 dagger  .##.##..###...# Cast: Magic Dart #. #........# #. #.####...####  ##.#...........  w   dart slug (asleep) #....##########  #...#..# ###...## _You kill the endoplasm! _You encounter a dart slug.3~Ži宺Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)4~Ži±¬#...# ###.##bdevo13 the Conjurer#...# #Tengu#.##...#####.#Health: 19/19 ========================#............4~Ži²‘Magic: 6/7====================----#####..<.####AC: 2Str: 7#..#.############EV: 26 Int: 20#......<....*w...SH: 0Dex: 12#.##.####.**.....XL:  3 Next:  8% Place: Dungeon:2####.##.# #@#Noise: ---------  Time: 1616.0 (0.0)........# ##.##b) +0 dagger.##.##..###...#Cast: Magic Dart#. #........##. #.####...######.#...........w   dart slug#....###########...#..#4~ŽiR³ ###...##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is lightly wounded.4~Ži“<P.w..4~ŽiäA&```Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  4~ŽiCļAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.dart slug is lightly wounded.  The dart slug launches a dart at you.4~ŽižĖš...6----11 =7.0 (14~ŽiŌC _The slug dart hits you.4~Ži9ŠÜ #...# ###.## bdevo13 the Conjurer #...# # Tengu  #.##...#####.# Health: 16/19 ====================----  #............4~Ži¦Ń Magic: 5/7=================-------  #####..<.#### AC: 2Str: 7 #..#.############  EV: 11Int: 20 #......<....*w...  SH: 0Dex: 12 #.##.####.**.....  XL:  3 Next:  8% Place: Dungeon:2  ####.##.# #@# Noise: =--------  Time: 1617.0 (0.0)  ........# ##.## b) +0 dagger  .##.##..###...# Cast: Magic Dart #. #........# #. #.####...#### 4~ŽiĀŅ] ##.#...........  w   dart slug #....##########  #...#..# ###...##The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)5~Ži3=#...# ###.##bdevo13 the Conjurer#...# #Tengu#.##...#####.#Health: 16/19 ====================----#............Magic: 5/7=================-------#####..<.####AC: 2Str: 7#..#.############EV: 11Int: 20#......<....*w...SH: 0Dex: 12#.##.####.**.....XL:  3 Next:  8% Place: Dungeon:2####.##.# #@#Noise: =--------  Time: 1617.0 (0.0)........# ##.##b) +0 dagger.##.##..###...#Cast: Magic Dart#. #........##. #.####.[5~Žió>p37m..######.#...........w   dart slug#....###########...#..####...##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug!  The dart slug is almost dead.5~ŽiھK.w5~ŽišÄ'.....5~Ži#Ę28.0 (1 _5~Ži@Ė5~ŽiĢ5~ŽiŪ“C #...# ###.## bdevo13 the Conjurer #...# # Tengu  #.##...#####.# Health: 16/19 ====================----  #............ Magic: 4/7=============-----------  #####..<.#### AC: 2Str: 7 #..#.############  EV: 11Int: 20 #......<.........  SH: 05~Ži°•Dex: 12 #.##.####.**w....  XL:  3 Next:  8% Place: Dungeon:2  ####.##.# #@# Noise: =--------  Time: 1618.0 (0.0)  ........# ##.## b) +0 dagger  .##.##..###...# Cast: Magic Dart #. #........# #. #.####...####  ##.#...........  w   dart slug #....##########  #...#..# ###...##The magic dart hits the dart slug! _The dart slug is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% 5~ŽiĄ–to hit)5~Ži~ł 1 #...# ###.## bdevo13 the Conjurer #...# # Tengu  #.##...#####.#5~ŽiĄś ' Health: 16/19 ====================----  #............ Magic: 4/7=============-----------  #####..<.#### AC: 2Str: 7 #..#.############  EV: 11Int: 20 #......<.........  SH: 0Dex: 12 #.##.####........  XL:  3 Next:  8% Place: Dungeon:2  ####.##.# #@# Noise: =--------  Time: 1618.0 (0.0) 5~Ži·ū ? ........# ##.## b) +0 dagger  .##.##..###...# Cast: Magic Dart #. #........# #. #.####...####  ##.#...........  w   dart slug #....##########  #...#..# 5~Žiqü \###...##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug!  You kill the dart slug!5~ŽiÕ Ļ #...#  #...# #    5~Ži> Ž  <.####   <  **.....   #@#   ##.##  . #. #... #. #.5~Ži  ī ##.#.. #...  5~Ži_Ž ...5~Ži – r169.0 (1Magic Dart _5~Ži^š 5~Ži_œ 6~Ži;ś36~Žiū6~Ži ü6~ŽiYģ 26  7=6~Ži?6~Žiü6~Ži86~Ži46~ŽiYn6~Ži‡ 6~Ži% h8==6~ŽiĶ 6~Žiš 6~Živ P5====6~Ži 6~ŽiZ6~Žiō6~Žix6~Žix6~Ži6~Ži‰6~Žiy6~ŽiT9===6~Ži©6~Ži`R====6~Ži6~Ži6~Ži6~Žin6~Ži@,6~Ži66~ŽiŠ:==6~ŽiV6~Ži,6~ŽiĮ,6~Ži»6~Ži],6~Žic6~Ži M6===6~Ži®#n6~ŽiJ$,6~Ži²%6~Ži<&,6~ŽiĢ'6~Ži»(;===6~Žir)6~Ži)*6~ŽiÅ*,6~Žič+6~Ži‘,,6~Žit-6~ŽiS.,6~Ži/6~Žiē/,6~Ži/16~ŽiŪ1,6~Žił26~Ži©3N7====6~ŽiE46~Ži¶56~Ži“66~ŽiK76~Žić76~Ži 96~Ži&:6~ŽiĄ:6~ŽiP;6~Žiū<6~Ži8>6~ŽiĒ>6~Ži[?6~Ži@6~Ži:A6~ŽiBR====6~ŽižB6~ŽiōC6~Ži½D6~Ži^E6~ŽiłE6~ŽiG6~ŽiH,6~ŽiI6~Ži%J6~ŽiĘJ,6~ŽiöK6~ŽiÖL6~ŽisM6~ŽiłM6~Ži¤N6~Ži P6~ŽiÄP6~Ži]Q6~Ži­S,6~Ži™T,6~ŽiV6~ŽiĖW6~ŽipX6~ŽiłX6~ŽisZ6~Žiī[,6~Žiæ\6~Žiõ]6~Žiå^6~Žiˆ_6~Ži`6~Žia6~Ži½b6~ŽiĒc,6~ŽiŚd6~Ži f6~Ži»f6~Ži‚g6~Ži2h6~ŽiVi6~Žińi,6~Žik6~Ži%l6~ŽiÄl,6~Ži”m6~ŽiĖn6~Žibo,6~Žižp6~Ži r,6~ŽiŠs6~Ži)t6~ŽiUu6~Žiüu,6~Žiŗw6~Ži€x6~Ži0y,6~Ži¹z6~ŽiØ{6~ŽiK|6~Žié|6~Ži ~6~Ži!6~Ži¾6~ŽiU€6~Žiņ€6~Ži‚6~Žiƒ,6~Ži<„6~ŽiŒ…6~ŽiM†6~Ži‡6~Ži®‡6~Ži„ˆ6~Ži*‰,6~Ži9‹6~Ži”Œ6~Ži36~ŽiŠ6~ŽiŠŽ6~ŽiŲ6~Ži{,6~ŽiY’6~Ži!“6~Ži¤“6~Ži”6~ŽiY•6~ŽiƖ6~ŽiD—6~ŽiŲ—6~Žių™6~Ži6›6~Žiŗ›6~Ži&œ6~Ži‡6~Ži©ž6~ŽiŸ6~Ži‰Ÿ6~ŽiA 6~ŽiW”6~Žiģ”6~Žir¢6~Ži£6~Žit¤6~Žiź¤6~ŽiS„6~Ži“¦6~Ži˧6~Ži>Ø6~Ži¦Ø6~Ži“«6~Žiɬ6~ŽiD­6~Ži­­6~ŽijÆ6~Ži}°6~Žiü°6~Ži~±6~Ži2³6~Ži(“,6~ŽiĖ“6~Ži%¶6~Ži$·6~Ži±·6~Ži#ø6~Žiù6~ŽiŒŗ6~Ži2»6~ŽiĒ»6~ŽiÓ¼6~Ži ¾6~Ži˾6~ŽiTæ6~ŽirĄ6~ŽiÕĮ6~ŽimĀ6~ŽiäĀ6~Ži0Ä6~ŽiÅ6~ŽiLĘ,6~Ži{Č6~ŽibŅÜ6~ŽiÄÓ6~ŽiÖ,6~Ži×,6~ŽiųŪn6~ŽivŻ6~Ži4Ž,6~ŽiÆß6~ŽiĒą6~Ži„į,6~ŽiÆć6~Ži ē’  You encounter a hobgoblin. It is wearing an amulet of regeneration.6~Ži4õ####.##....# ..##.##.#### .. #.##.##.#########.. #.#..#.# #.#####.#######>#g# #.# ##.## #.#.#  #># ##...## #.#.# #.###.....#####.#.##.### #...............@.......- #####.....#############.##...## Magic Dart#..###.###.#g   hobgoblin (wandering)#.##.##.#6~Žiūū#.6~Žińü:g96.0 (77.0)6~Ži…6~Ži( Y  -6~Ži# ,7.0 (78 _6~Ži6~Ži“6~Ži<####.##....# bdevo13 the Conjurer ..##.##.#### .. Tengu #.##.##.#########.. Health: 19/19 ======================== #.##............#.# Magic: 6/7====================---- 6~Ži.?#.#####.#######>#.# AC: 2Str: 7 #.# ##.## #.#g# EV: 26 Int: 20 #># ##...## #.#*# SH: 0Dex: 12 #.###.....#####.#*##.###  XL:  3 Next: 16% Place: Dungeon:2 #...............@.......  Noise: ---------  Time: 1697.0 (0.0) #####.....#############.  b) +0 dagger  ##...## Cast: Magic Dart #..## #.## #.# g   hobgoblin (wandering) #.# #.# #.# _You encounter a hobgoblin. It is wearing an amulet of regeneration.[06~ŽiX@÷;10mAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing an amulet of regeneration (wandering, hasn't noticed  you, 100% to hit)7~ŽiĢEX g*7~ŽiUĢg*Aim: a hobgoblin, wearing an amulet of regeneration (wandering, hasn't noticed  you, 100% to hit)7~Žiµ‚ń####.##....#bdevo13 the Conjurer ..##.##.#### ..Tengu #.##.##.#########..Health: 19/19 ======================== #.##............#.#Magic: 6/7====================---- #.#####.#######>#.#AC: 2Str: 7 #.# ##.## #.#g#EV: 26 7~Žiś„aInt: 20 #># ##...## #.#*#SH: 0Dex: 12 #.###.....#####.#*##.###XL:  3 Next: 16% Place: Dungeon:2 #...............@.......Noise: ---------  Time: 1697.0 (0.0) #####.....#############.b) +0 dagger##...##Cast: Magic Dart#..###.###.#g   hobgoblin#.##.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing an amulet of regeneration (wandering, hasn't noticed  you, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.7~ŽiŹ † .gShift-Dir - straight lineAim: a hobgoblin, wearing an amulet of regeneration (wandering, hasn't noticed  you, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin shouts!7~Žir .7~ŽiŽn11 ====8.0 (1 _7~Ži7~Žil7~ŽiZ7 ####.##....# bdevo13 the Conjurer ..##.##.#### .. Tengu #.##.##.#########.. Health: 19/19 ======================== #.##............#.# Magic: 5/7=================------- #.#####.#######>#.# AC: 2Str: 7 #.# ##.## #.#.# EV: 11Int: 20 #># ##...## #.#g# SH: 0Dex: 12 #.###.....#####.#*##.###  XL:  3 Next: 16% Place: Dungeon:2 #...............@.......  Noise: ====-----[407~ŽiŽ9 »m  Time: 1698.0 (0.0) #####.....#############.  b) +0 dagger  ##...## Cast: Magic Dart #..## #.## #.# g   hobgoblin #.# #.# #.# _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing an amulet of regeneration (heavily wounded, 100% to  hit)7~ŽiüAF####.##....#7~Ži4L bdevo13 the Conjurer ..##.##.#### .. Tengu #.##.##.#########.. Health: 19/19 ======================== #.##............#.# Magic: 5/7=================------- #.#####.#######>#.# AC: 2Str: 7 #.# ##.## #.#.# EV: 11Int: 20 #># ##...## #.#$# SH: 0Dex: 12 #.###.....#####.#.##.###  XL:  3 Next: 16% Place: Dungeon:2 #...............@.......  Noise: ====-----  Time: 1698.0 (0.0) 7~ŽiĻM#####.....#############.  b) +0 dagger  ##...## Cast: Magic Dart #..## #.## #.# g   hobgoblin #.# #.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing an amulet of regeneration (heavily wounded, 100% to  hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!7~ŽiøSó .. ##.## #.#.#>#  #.#$#*    ##...## #..## #.## #.# #.# #.# #.#7~Ži?åE.207~Ži4é=---9.0 (1Magic Dart _7~Ži™ļ8~Žiu 8~Žiü 38~Žih 8~Žiu 26  8~ŽiÕÜ8~ŽiU,8~Žipš8~ŽiZM6===8~Ži8~Žič8~ŽiŖ,8~ŽiŹ8~Ži^ 8~Žių 8~Žiµ!8~Ži]"8~Ži#8~Ži˜#8~Ži$$;===8~Ži„$8~Ži”%8~Ži‰&,8~Ži…'8~Ži(8~Ži 0V7====8~Žij18~Ži¬28~Žir3,8~ŽiZ48~Žiz58~Ži6,8~ŽiPL* #.# #.#  #.#####.# #.###.##....# #.. .##.##.#### #.. .##.##.###..  .##............#.# 8~ŽiōMÉ .#####.#######>#.# .# ##.## #.#.# ># ##...## #.#@# ---- .###.....#####.#.##.### ........................ ####.....#############..##...###..###.##.##.#  Aim: a hobgoblin, wearing an amulet of regeneration (heavily wounded, 100% to  hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!You now have 55 gold pieces (gained 15).  d - an amulet of regeneration8~ŽisS1719.0 (20.0)8~ŽiķU\11 -20.0 (218~Ži Z8~Žia\V _You see here a hobgoblin corpse.9~Ži?<õ==== 26  9~Ži.Fņ9~ŽióG9~ŽiI9~Ži9LX9~ŽiĻQš9~ŽiēS9~ŽiŪT9~Ži„U,9~ŽiÖV9~Ži†W9~Ži#X9~ŽiŗX9~Ži°Y9~ŽiöZ9~Ži¦[,9~Ži#]9~Žiķ]9~Ži’^,9~Ži_9~Žiį`9~Ži¼a9~ŽiHf°9~Ži}g,9~Ži i9~Žip°9~Ži„t9~ŽiĒu9~Žiw9~ŽiVx,9~Žify,9~Žicz9~Ži‡{,9~Žiķ|9~Ži¤~9~Ži1€,9~Žiž9~Ži–†Ę  You encounter a frilled lizard.9~ŽiŠŒų##  .# .# #####  .......#  ###.#   ####.############9~Živé .........l......@.# ##.##########.#  .# #. #.#  Magic Dart .# #.## #.#  .# #..##### #.# .# #.#...## #.#  l   frilled lizard (asleep) .# #......####.# ## #...........# #######......###### 9~Ži –’41  2.0 (22 _9~ŽiW›9~Ži©œ9~Ži°~ 6## bdevo13 the Conjurer .# Tengu .# Health: 19/19 ======================== .####### Magic: 6/7====================---- .......# AC: 2Str: 7 .#####.# EV: 26 Int: 20 .# SH: 0Dex: 12 .#####.############9~Ži† XL:  3 Next: 20% Place: Dungeon:2 .........l******@.# Noise: ---------  Time: 1742.0 (0.0) .#####.##########.# b) +0 dagger .# #. #.# Cast: Magic Dart .# #.## #.# .# #..##### #.# .# #.#...## #.# l   frilled lizard (asleep) .# #......####.# ## #...........# #######......###### _You see here a hobgoblin corpse. _You encounter a frilled lizard.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)9~Ži?ņ S l*:~Žiß¼## bdevo13 the Conjurer .# Tengu .# Health: 19/19 ======================== .####### Magic: 6/7====================---- .......# AC: 2Str: 7 .#####.# EV: 26 Int: 20 .# SH: 0Dex: 12 .#####.############ XL:  3 Next: 20% Place: Dungeon:2 .........†......@.# Noise: ---------  Time: 1742.0 (0.0) .#####.##########.# b) +0 dagger .# #. #.# Cast: Magic Dart .# #.## #.# .# #..##### #.# .# #.#...## #.# l:~ŽiHĄ<   frilled lizard (asleep) .# #......####.# ## #...........# #######......###### _You encounter a frilled lizard.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits the frilled lizard.  You kill the frilled lizard!:~Ži—Āg ******@.#   #. #.# :~Ži]ƅ #.## #.#   #.#   #.#     ......#  .....  :~ŽiŁX!......:~ŽiM^ƒ11 2=3.0 (1Magic Dart _:~Ži™c:~Ži,e:~ŽińQ I:~ŽiMW Ķ 26  :~Ži`X B:~ŽiPY ,:~Ži1Z :~ŽišZ ,:~Žiž[ :~ŽiY\ :~Ži] ,:~ŽiA^ :~Ži"_ ,:~Ži6` ,:~Žiė` :~Žiza :~Žijb N7====:~Ži c :~Žiqd :~Ži3e :~Žiäe ,:~Ži@g :~Ži÷g :~Ži‹h :~Žii :~Žiįi :~Žiøj :~Ži°k ,:~Ži“l :~Žikm :~Žin <====:~Žio :~Ži’t °:~ŽiEv ,:~Ži—x ,:~Ži|„ µ  You see here a frilled lizard corpse. _:~Ži£ˆ :~ŽiŽ B:~Žiי n:~ŽiŸ› B:~ŽiĘ  n:~Žiō” :~Ži…¢ :~Ži7£ :~Žic© š:~ŽiŖ :~Žie« :~ŽiU¬ :~Žiķ¬ :~Žid­ :~ŽiĒ® :~ŽiĢÆ :~Žiŗ° ,:~ŽiA² :~ŽiJ³ :~Žiѳ :~ŽiB“ :~Žiüµ :~Žiö· B:~Ži×ø :~Žiŗ :~ŽiÆŗ ,:~Žip» :~Ži8¼ :~Žiļ¼ :~Žiž½ :~Žiƾ :~Ži€æ :~ŽiCĄ :~ŽiĘĄ :~ŽiNĮ :~ŽiAĀ :~ŽiŻĀ ,:~ŽiŖĆ :~ŽiŒÄ :~Ži"Å ,:~ŽiūÅ :~ŽiąĘ :~Ži|Ē ,:~ŽiPČ :~ŽiÆÉ :~ŽiTŹ ,:~ŽiŹĖ :~ŽiōĢ :~Ži…Ķ :~Ži9Ī :~ŽiŚĻ :~Ži=Õ c  You encounter a rat.:~ŽixÖ €..# #......####.# :~Ži× ### #...........# ########......###### ......#.#...## ######>#.##.##  # #.#.##.# :~Žiw× ^ ## #.#†##.# .##.##### .......@......r -#:~Žió× ½..##.##### ## #..# # Magic Dart # #.. ...# :~ŽiÆŲ ~##...  r   rat (asleep) #..## #..# :~ŽiĘß 079.0 (36.0):~Ži‰ą   -80.0 (37:~Ži“ć :~Ži+å 9 _Found a stone staircase leading up.;~ŽiC!..# #......####.#  bdevo13 the Conjurer ### #...........#  Tengu ########......######  Health: 19/19 ======================== .......#.#...## Magic: 6/7====================---- ######>#.##.## AC: 2Str: 7 # #.#.##.# EV: 26 Int: 20 ## #.#†##.# SH: 0Dex: 12 .#####.#.##.############  XL:  3 Next: 22% Place: Dungeon:2 ................@******r  Noise: ---------  Time: 1780.0 (0.0) .#############..##.#####  b) +0 dagger ## #..# #  Cast: Magic Dart # [;~Žić"Ö33m#..# ...# ##... r   rat (asleep) #..## #..#You encounter a rat. _Found a stone staircase leading up.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit);~ŽiģvT *r<~Ži'łv*rAim: a rat (asleep, 100% to hit)<~Ži$ņ..# #......####.#  bdevo13 the Conjurer ### #...........#  Tengu ########......######  Health: 19/19 ======================== .......#.#...## Magic: 6/7====================---- ######>#.##.## AC: 2Str: 7 # #.#.##.# EV: 26 Int: 20 ## #.#†##.# SH: 0<~Ži"ō—Dex: 12 .#####.#.##.############  XL:  3 Next: 22% Place: Dungeon:2 ................@......<  Noise: ---------  Time: 1780.0 (0.0) .#############..##.#####  b) +0 dagger ## #..# #  Cast: Magic Dart # #..# ...# ##... r   rat (asleep) #..## #..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!<~Ži}ł) #..  #... . ..##<~ŽiBś«>#.##.## .# #.#†##.# ******<   #..# #   ...# ##...<~Žiźś± #..## #..# <~Ži‹‡$......<~Ži°Žƒ11 5=1.0 (1Magic Dart _<~Ži-”<~Ži„•<~ŽiU 3<~ŽicW <~Ži\X <~Ži·\ ” 26  <~Ži)^ ,<~ŽiB_ ,<~Ži¾` ,<~ŽiYb <~Ži3c <~Žiąc <~Ži’d <~ŽiÕe ,<~ŽiŠf <~Ži¼s V7====<~Žipu B<~ŽiTv <~Žia‘ Ā====  There is a stone staircase leading up here.  You see here a rat corpse. _<~ŽiU“ B<~Ži}” <~ŽiP• <~Ži¤ v<~Ži§ B<~Ži¬ š<~Ži?­ <~Ži ® ,<~ŽiÅ® <~ŽiÆ <~Žiģ± <~ŽiÓ² ,<~ŽiV“ <~Ži"µ ,<~Žiǵ <~Ži‹¶ <~Ži» X<~Žiß» <~Ži®¼ ,<~Ži¾ <~ŽiŌ¾ <~Ži}æ ,<~ŽiŽĄ <~ŽiŗĮ <~ŽiXĀ <~ŽiėĀ <~Ži Ć <~Ži‘Ä <~Ži,Å <~ŽiĮÅ <~ŽioĘ <~ŽiZĒ <~ŽiČ <~ŽiČ <~Ži}É <~Ži=Ź <~ŽiŲŹ <~Ži Ė <~ŽiUĢ <~ŽiøĶ ,<~ŽigĪ <~ŽiVŠ <~Ži~Ń <~Ži$Ņ <~Ži¾Ņ <~Ži‹Ō <~Ži¤Õ <~ŽiHÖ <~ŽiÜÖ <~Žiļ× <~Ži_Ł <~ŽiŚ ,<~Ži«Ū <~Ži¤Ü <~ŽiDŻ <~ŽiŁŻ <~ŽizŽ <~Žiøß <~Žifą <~Ži į <~Žiį <~Ži ć <~Ži¾ć <~Ži¶ä <~Ži'ę <~ŽiŲč n  You encounter a frilled lizard.<~Živņ Ż##.##.# ..## #.#†##.# ...#.##.##############..................<.# ...#############..##.#####.# <~Žiŗó 0..## #..##.# #.# .## #######..##.# #.# ## .l.......##.# #.# # ##@....# #.#- ##..#### #.# #  #..# #.#Magic Dart #..##.# # #..##.# #######..########.#l   frilled lizard (asleep) <~Živō «#..................#.################## #######.<~Ži’ 1823.0 (42.0)<~Žiˆ …  -4.0 (43 _<~Žię <~Ži =~ŽiG·.## #.#.##.# bdevo13 the Conjurer ..## #.#†##.# Tengu ...#####.#.##.##############  Health: 19/19 ======================== .........................<.#  Magic: 6/7====================---- ...#############..##.#####.#  AC: 2Str: 7 ..## #..##.# #.#  EV: 26 Int: 20 .## #######..##.# #.#  SH: 0Dex: 12 ## .l*****..##.# #.#  XL:  3 Next: 25% Place: Dungeon:2 # ##@....# #.#  Noise: ---------  Time: 1824.0 (0.0) ##..#### #.# =~Žiäø¤ b) +0 dagger ##..# #.#  Cast: Magic Dart ##..# #.# ##..# #.# # ######..########.#  l   frilled lizard (asleep) # ..................#  .################## #######. _You see here a rat corpse. _You encounter a frilled lizard.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)=~Žiģ  g.## #.#.##.# bdevo13 the Conjurer ..## #.#†##.# Tengu ...#####.#.##.##############  Health: 19/19 ======================== .........................<.#  Magic: 6/7=~Ži|¢ ====================---- ...#############..##.#####.#  AC: 2Str: 7 ..## #..##.# #.#  EV: 26 Int: 20 .## #######..##.# #.#  SH: 0Dex: 12 ## .†.......##.# #.#  XL:  3 Next: 25% Place: Dungeon:2 # ##@....# #.#  Noise: ---------  Time: 1824.0 (0.0) ##..#### #.#  b) +0 dagger ##..# #.#  Cast: Magic Dart ##..# #.# ##..# #.# # ######..########.#  l  =~ŽiG£ ł[37m frilled lizard (asleep) # ..................#  .################## #######.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard!  You kill the frilled lizard!=~Ži«§ %  #.#†##.# ......<.# .#  =~ŽilØ ƒ #.#   #.#  .†***** #.#   #.#  #.# #..# #.# =~Ži¤© Ģ#..# #.#..# #. . ........ =~ŽiŌH .....=~ŽiMƒ11 7=5.0 (1Magic Dart _=~ŽiŚQ>~Žióč>~Ži©ź3>~Ži©ė>~Žiš· 26  >~Žiįš,>~Žiń>~Ži4ņ>~ŽiŌņ>~Žizó>~ŽiEō,>~Žičō>~Žiö,>~Žiæö>~Ži¶÷,>~Žigų>~Ži(ł>~ŽiŠł>~Žiyś>~Žifū>~ŽiIüd7====>~ŽiÄż>~Ži§ž>~ŽiP’>~Žiō’>~Ži–>~Žik>~Ži ,>~Ži>~Ži½>~Ži],>~Žiy>~Žid>~Ži R====>~Ži >~ŽiŁ >~Ži| ,>~Ži7 >~ŽiN >~Žiń ,>~Žij  You see here a frilled lizard corpse.>~Ži@>~Žić5 _>~ŽiĆ>~Žioõ #.#####.#######>#.##.##  #.# ##.## #.#.##.#  #># ##...## #.#†##.#  #.###.....#####.#.##.########### >~Žiaę #...............................  #####.....#############..##.#### ##...## #..##.# #..## ##########..##.# #.## #.@.†.......##.#-416.0) #.# #.########.....# #.# #[ #..#### #.# #. #..#>~Žit“ #.# #. #..#######.# #. #..# ........# #. ######..#######  ##.###### #. ................   #.# .############### >~ŽiØ >~ŽiĪ"F-2.0 (17>~Žiņ'>~Ži*( _Found a ring mail.?~ŽiįO_?~Ži‘TX?~ŽißU?~Ži›V?~Ži1W?~ŽieY?~Ži/hä  You see here a +0 ring mail. _?~Žij,?~Žixk?~Ži`m?~Ži o?~ŽiČo?~Žimp?~ŽiŲq?~Ži(s?~Ži"t,?~ŽiÕu?~Žiøw?~Ži€x?~Ži4y?~Ži`z?~ŽiB?~ŽiH€?~Žiū€;11 ?~Ži˜?~Ži‡†L _You now have 57 gold pieces (gained 2).?~Žiń‡?~Ži¬ˆ_ 26  ?~ŽiN‰?~Ži ‹?~Ži<Œ?~ŽiźŒ,?~ŽiqŽ?~Ži¼?~Žif?~Ži‘?~Ži!’?~Ži_“?~Ži”,?~Ži™–?~Ži—?~Ži9˜?~Žiؘ?~Žiš?~Ži›?~Žiµ›,?~Ži(?~Ži8ž?~ŽiŻž?~Ži£Ÿ?~Ži; ?~Ži«”?~ŽiM¢,?~Žik£?~Ži[¤?~Ži’¤,?~ŽiD¦?~Ži0§?~ŽiЧ,?~Žiˆ©?~ŽiNŖ,?~ŽińŖ?~Žiū«?~Žiī¬?~Ži—­?~Žin®?~ŽiÆ?~ŽiķÆ?~Ži‘°?~Ži-±?~ŽiǵX?~Žiʶ?~Žiż·?~ŽiĄø,?~Ži+ŗ?~Ži]»?~Žiü»,?~Žiǽ?~ŽiĄf  You encounter an adder.?~ŽiöÅ+##.# #.############.# ... #...#..........# ### ##.....######### ###########.###.# .<# #.# ###.........###.#?~ŽižĘ½#.#######.....#  ##.## ##.. ##...# #....@......S .....# #.### ##...#### #.#  Magic Dart ............# ############## S   adder (asleep) ?~ŽiÅĒE#?~ŽiµĻ-68.0 (26?~ŽirŃk  9.0 (27 _?~ŽiśÖ?~ŽiėŲ@~Ži©ž/##.# #.############.#  bdevo13 the Conjurer ... #...#..........#  Tengu ### ##.....#########  Health: 19/19 ======================== ###########.###.# Magic: 6/7@~Ži  ŗ====================---- .<..........# #.# AC: 2Str: 7 ###.........###.# EV: 26 Int: 20  #.#######.....# SH: 0Dex: 12  ##.## ##..##########  XL:  3 Next: 27% Place: Dungeon:2 ##...# #....@******S  Noise: ---------  Time: 1869.0 (0.0) .....# #.###########  b) +0 dagger ##...#### #.# Cast: Magic Dart .......... ..# ############## # S   adder (asleep) # _You now have 57 gold pieces (gained 2). _You encounter an adder.Aiming: Magic Dart (safe; 1% risk of failure)  @~ŽiS”-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)@~Žigżx *..S@~ŽiFM#*@~ŽiJĘR##*@~Ži~ R##*@~Ži½čt#SAim: an adder (asleep, 100% to hit)@~Žiž 3##.# #.############.#bdevo13 the Conjurer ...#...#..........#Tengu #####.....#########Health: 19/19 ======================== ###########.###.#Magic: 6/7====================---- .<..........# #.#AC: 2Str: 7 ###.........###.#EV: 26 Int: 20#.#######.....#@~ŽixŸ rSH: 0Dex: 12  ##.## ##..##########XL:  3 Next: 27% Place: Dungeon:2 ##...# #....@******SNoise: ---------  Time: 1869.0 (0.0) .....# #.###########b) +0 dagger ##...#### #.#Cast: Magic Dart .......... ..# ############## #S   adder #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  The adder is severely wounded.@~Žia* bS.S.@~Ži×0 $....@~Žiö2 B11 =70.0 (1 _@~ŽiX7 @~Žič8 A~Ži 1i##.# #.############.#  bdevo13 the Conjurer ... #...#..........#  Tengu ### ##.....#########  Health: 19/19 ======================== ###########.###.# Magic: 5/7=================------- .<..........# #.# AC: 2Str: 7 ###.........###.# EV: 11Int: 20  #.#######.....# SH: 0Dex: 12 A~Ži3å ##.## ##..##########  XL:  3 Next: 27% Place: Dungeon:2 ##...# #....@****S..  Noise: =--------  Time: 1870.0 (0.0) .....# #.###########  b) +0 dagger ##...#### #.# Cast: Magic Dart .......... ..# ############## # S   adder #The magic dart hits the adder! _The adder is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)A~Ži/ˆS S.A~Žiu°S.  Aim: an adder (severely wounded, 100% to hit)A~ŽiŒP##.# #.############.#bdevo13 the Conjurer ...#...#..........#Tengu A~ŽiS#####.....#########Health: 19/19 ======================== ###########.###.#Magic: 5/7=================------- .<..........# #.#AC: 2Str: 7 ###.........###.#EV: 11Int: 20#.#######.....#SH: 0Dex: 12  ##.## ##..##########XL:  3 Next: 27% Place: Dungeon:2 ##...# #....@****S..Noise: =--------  Time: 1870.0 (0.0) .....# #.###########b) +0 dagger ##...#### #.#Cast: Magic Dart .......... ..# ############## #S   adder #Aiming: Magic Dart (safe; 1% risk of failure)  A~Ži%TÉPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.A~ŽiVŁ3S.A~ŽiCÜ#...A~ŽiŅŻ21.0 (1 _A~Ži­ćA~ŽiæäB~ŽiŻ*##.# #.############.#  bdevo13 the Conjurer ... #...#..........#  Tengu ### ##.....#########  Health: 19/19 ======================== ###########.###.# Magic: 4/7=============----------- .<..........# #.# AC: 2Str: 7 ###.........###.# EV: 11Int: 20  #.#######.....# SH: 0Dex: 12  ##.## ##..##########  XL:  3 Next: 27% Place: Dungeon:2 ##...# #....@***S...  Noise: =--------  Time: 1871.0 (0.0) .....# #.###########  b) +0 dagger ##...#### #.# Cast: Magic Dart .......... ..#B~Ži÷,N[19X ############## # S   adder #The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)B~Ži¼!ģ##.# #.############.#  bdevo13 the Conjurer ... #...#..........#  Tengu ### ##.....#########  Health: 19/19 ======================== ###########.###.# Magic: 4/7=============----------- .<..........# #.# AC: 2Str: 7 ###.........###.# EV: 11Int: 20  #.#######.....#B~Žie# SH: 0Dex: 12  ##.## ##..##########  XL:  3 Next: 27% Place: Dungeon:2 ##...# #....@.......  Noise: =--------  Time: 1871.0 (0.0) .....# #.###########  b) +0 dagger ##...#### #.# Cast: Magic Dart .......... ..# ############## # S   adder #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!B~Žiė'b .# B~ŽiÆ(ę ........#  . .#< #.#.#  ..#  ##.##  B~Ži)ō ***....    #.# ..#B~Ži#±....B~Žiõ·r542.0 (1Magic Dart _B~Ži“¼B~ŽiȽB~Ži• B~Ži’ IB~Žiæ ‹ 26  B~Ži^% °B~Ži' BB~Žiš( BB~Ži…) f5====B~Ži=* B~Ži+ B~Žiž+ ,B~Ži)- BB~Žid. ,B~Ži// B~Ži’0 h====B~Ži2 BB~Ži“3 BB~ŽiŽ4 ,B~Ži£5 B~Ži”6 BB~Ži~7 ,B~Ži/8 B~ŽiŪ8 B~ŽiĢ9 c6===B~Žiķ> „B~ŽiŻA ©===B~ŽiČB ,B~ŽičC B~ŽiŒD ,B~ŽiE B~Ži®E B~ŽiDF ,B~Ži G B~ŽiÆG ,B~ŽiXH B~ŽiłH ,B~ŽiūI B~Ži±J N7====B~Ži>K B~ŽiL B~Ži…M B~ŽiXN ,B~ŽiŃO B~Ži‚P B~Ži>Q ,B~ŽiBR B~ŽibS B~ŽiT ,B~ŽiU B~ŽiįU B~Ži…V <====B~ŽiW B~Ži®X B~ŽijY B~Ži>Z ,B~ŽiśZ B~Žiß[ B~Ži“\ ,B~Žić^ B~ŽiĢ_ ,B~Ži|` B~Ži.a B~ŽiÕa B~Žiįb ,B~Ži¶d ,B~Žińe ,B~Žif B~ŽiXg B~Žih ,B~Ži`i B~Ži'j ,B~Žięj B~Žik B~Ži+l B~ŽiŁl ,B~Ži$n B~Žio B~ŽiÉo ,B~Žiq B~Ži7r ,B~Žis B~Ži¼s B~Ži­t ,B~ŽiNu B~Ži&v B~ŽiŹv B~Žiow ,B~ŽiWx B~ŽiDy ,B~Žiņy B~Ži‘z B~Žib{ B~ŽiK| ,B~Ži)} B~Žib‚ „B~ŽiBƒ B~Ži „ B~ŽiŲ„ B~Ži«… ,B~Žid† B~ŽiĄ‡ ,B~Ži›ˆ B~Ži·‰ B~Ži|Š B~Ži!‹ ,B~ŽiEŒ B~Ži ,B~ŽiŽ B~ŽięŽ B~Ži¦ B~ŽiU ,B~Žił– B~Ži@˜ ,B~Žiģ˜ B~Ži#œ B~Ži+ ,B~ŽiĪ B~Žid  B~Ži„” ,B~Ži¢ B~Žiʤ B~Ži„„ B~Žiˆ¦ ,B~Ži© B~ŽiÕ© B~Ži¢Ŗ ,B~Ži­ B~ŽiĪ­ B~ŽiŒ® ,B~Žix± B~Ži<² B~Žiļ² ,B~Žiµ B~ŽiŪµ B~Ži{¶ ,B~Ži=¹ B~Ži5ŗ BB~Ži¼ B~Ži)½ ,B~Žiį½ B~Ži8æ B~ŽiTĄ B~ŽiĮ ,B~ŽiņĀ B~ŽifÄ BB~ŽiļÅ B~ŽiĒĘ B~ŽirĒ ,B~ŽiķČ B~Ži¶É ,B~ŽiRŹ B~ŽiKĢ B~ŽiCĶ ,B~ŽiĪ B~ŽiŠ B~ŽiIŃ ,B~Ži!Ņ B~ŽiSÓ B~ŽiŽŌ ,B~ŽikÕ B~Ži× B~ŽiŲ B~Ži¼Ų ,B~Ži Ś B~ŽiwŪ B~ŽiQÜ B~ŽiūÜ B~ŽiŠŽ B~Žiß B~ŽiKą B~Žiõą B~Žišį B~Ži§ā BB~ŽiKć B~Žiä BB~ŽiŌä ,B~Žizå ,B~Ži#ę ,B~ŽiĢę ,B~Židč B~Žioé B~Ži+ź ,B~ŽiŠė B~ŽiWģ B~Žiķ ,B~Žisī B~Žipļ B~Žiš ,B~Ži£ń B~ŽiŽņ B~Ži4ó B~ŽiŌó B~Žiœō B~Ži\õ B~Žiūõ B~ŽiŸö B~Žii÷ B~Žibų B~Žił ,B~Žitś B~Žiœū B~ŽiDü B~Žiēü B~ŽiB’ B~Žim B~Ži$ B~ŽiÉ B~Žiü °B~Ži§ B~Ži BB~Ži‚ B~Ži+ ,B~Žiū B~Ži> B~Žiw ,B~Ži3 B~Žiq B~Ži˜ B~Žik ,B~Žil B~Žib B~Žiž B~Ži B~Ži  B~ŽiG B~Žių B~Ži!& nB~Ži*' B~Žiė' B~Ži­( B~ŽiV) B~Žig* B~Žis+ B~Ži, B~Ži³, B~Ži#/ B~Ži¢0 BB~Ži72 B~Žiž2 B~Ži‹3 B~Ži+4 B~Ži5 B~Žię5 B~Ži|6 B~Ži7 B~Žiį7 B~ŽiĻ8 B~Žiš9 ,B~Žiō: B~Žiņ? šB~ŽiŃ@ B~Ži‚A ,B~Ži)B B~ŽiC B~ŽiÉC B~ŽiiD ,B~ŽiHF B~Ži’G B~ŽiOH B~ŽiI B~Ži9J B~Ži....#.##   #@# 84.0 (6.0)  #.# #.###  #.# #..#.... #.# #.#.###. ##.## #.#.#  ##.#.########.#.###. #.###............... ##.#.#####.##.# ##.## #.##C~Ži|© C~Ži ­ +5.0 (7C~Žiī± C~Žic“ ; _Found a stone staircase leading down.D~Ži1ID~Ži¶2D~Ži®3D~ŽiF7BD~Ži8,D~ŽiĘ8D~ŽiP:D~ŽiW;D~Žiž;,D~Žiw=D~Žiu>D~Ži?,D~ŽiM@D~ŽiAD~ŽiäA,D~Ži1CD~ŽiķCD~Ži…DD~ŽiED~ŽiõED~ŽiōFD~Ži§GD~Ži;HD~Ži>ID~ŽiJD~Ži“J,D~ŽiēKD~Ži LD~Ži>M,D~Ži€ND~ŽiOD~Ži²OD~ŽiAPD~ŽiŚQD~Ži”RBD~Ži[SD~ŽiųSBD~Ži!UD~Ži VD~Ži¬VD~Ži@WD~Ži§XD~Ži[YD~ŽińY,D~Ži[D~Žit\D~Ži3]D~Žiõ]D~Ži_D~Žič_D~Ži„`D~ŽiYaD~ŽiAbD~Ži1cD~ŽiĘc,D~Ži eD~ŽiÓeD~ŽinfD~ŽigD~ŽigD~Ži7hD~ŽiĪh,D~Ži`jD~ŽikD~Ži£k,D~Ži…mD~Ži/nD~ŽiĆn,D~Ži÷oD~ŽiŃpD~Žinq,D~Ži™rD~Ži9s,D~ŽiĢs,D~Ži^t,D~ŽiėtD~Ži{uD~ŽiPvD~ŽiźvD~ŽiywD~ŽigxD~ŽidyD~Žiz,D~ŽiĢ{D~ŽiÄ|D~Žiœ},D~ŽiD~Ži¤€,D~ŽidD~ŽiI‚D~ŽiHƒD~ŽiżƒD~Ži©„D~Žil…D~Žil†D~ŽiA‡D~Ži÷‡D~Ži°ˆD~ŽiŠD~Ži?‹,D~ŽimŒD~ŽiRD~ŽiŽ,D~Ži„D~Ži^‘BD~Žiō’D~Žiī“D~Ži›”,D~Ži4ĘD~Ži‡žBD~Ži" D~Žiü BD~Ži6¢D~Ži£D~Žiń£,D~Ži-®D~Ži ²„D~Ži µnD~ŽiY¼°D~Ži饚D~ŽiŻĆnD~ŽińʰD~ŽioĪXD~ŽiRŠXD~Ži!ŃD~ŽiŪ4D~Žizė&D~Ži_óD~Ži”õBD~ŽižĘD~ŽišD~Ži+D~Ži,D~Ži»D~ŽiD~ŽiD~ŽiØ,D~Ži‹ D~ŽiG D~Žiž D~Ži‘ D~ŽiJ D~Ži} ,D~ŽiQD~Ži®D~Ži¢D~Žio,D~ŽiÓD~Ži”D~Ži4D~ŽiÖD~ŽiD~ŽiQD~ŽiŽD~Ži˜D~ŽiŅD~ŽiŃ,D~Ži˜D~Ži"D~ŽiY#,D~Ži$D~Ži±&D~Ži¤',D~Ži(D~ŽiŲ+D~Ži -,D~Žiŗ-D~Ži0D~ŽiĶ0D~ŽiZ1D~ŽiŽ1D~ŽiĻ4D~Ži@7BD~Ži=XD~ŽiILD~ŽiĻM,D~ŽiŪND~Ži†QD~ŽičRD~Ži·SD~Ži”TD~Ži€VD~ŽiŖWD~ŽiLXD~ŽiŁXD~Ži|ZD~ŽiĒ[D~ŽiŖ\,D~Ži!_D~Žiģ_D~ŽiØ`D~ŽiaD~Ži“bD~Žiżc,D~Ži¼dD~ŽiÓeD~ŽigD~Ži­gD~ŽiāhD~Ži˜iD~ŽiŅj,D~ŽiwlD~Ži:mD~Ži”n,D~ŽiSoD~ŽiqD~Ži÷qD~ŽiŖrD~ŽiNsD~ŽiŽtD~Ži®uD~ŽiRvD~ŽiwD~ŽiFxD~Ži€ [~Ži[‚ k  [~ŽiŻ© v _[~Žie³ [~ŽiJµ B[~Ži· [~Ži5ø ,[~Ži¹ [~Žiŗ [~Ži» [~Ži×» ,[~ŽifŃ #.######...########.# #.# ##.##..................# #># ##...# #########...########## #.###..... # ##.## # ###.#.#### #####.....#.###...### ##...##..#......# .#.#.###.#.# ## ##.#.# #.#@# .# 62.0 (13.0) ########.#.###.#.# #.# ...............#.# #.# #####.##.#..####.## #.# # #.##..........#####.##.##.Ć·.##.................# #.##...####[~Ži‚Ó ’#.#######.###### #.##...# #.# #.# #.##...#####.# #.#[~ŽioŲ [~Ži€Ś a _There is an escape hatch in the floor here.\~ŽiQ   \~ŽiÓp \~ŽiĘv P _\~Ži†~ X\~Žiʋ X\~ŽižŽ \~Žiå \~Ži’ \~Žiż’ \~Žić” \~Ži#– \~Ži — ,\~Ži˜š \~ŽiŒ› \~Žiwœ \~Ži‚ \~Ži¾Ÿ \~ŽiĮ  \~ŽiŖ” ,\~ŽiȤ \~Ži%¦ \~Ži§ ,\~Ži© \~Žiž© \~ŽięŖ ,\~Ži$­ \~ŽiĪ® \~ŽiåÆ ,\~Ži² \~Žid³ \~ŽiW“ ,\~ŽiÕµ \~Ži&· ,\~Žiø \~Ži ¹ \~Žiŗ ,\~Ži» \~Ži+¼ \~Žic½ ,\~Žil¾ \~Ži@Ą B\~Ži8Į \~Ži,Ā \~ŽiĆ ,\~ŽiÄ \~Ži(Å \~ŽiĘ B\~ŽiFĒ \~ŽiČ \~ŽišÉ ,\~Ži”Ź \~Ži‹Ė \~ŽiÅĢ ,\~Ži]Ī B\~ŽijĻ \~Ži`Š \~ŽiWŃ \~ŽiNŅ ,\~Ži?Ó \~Ži-Ō \~ŽiÕ ,\~ŽiÖ \~Ži(× ,\~Ži*Ų \~Ži#Ł \~Ži0Ū B\~Ži^Ü \~Ži…Ż \~ŽiDŽ \~ŽiźŽ \~Žiŗß \~Žiģ J\~ŽiZń :....#####.#.# #.# #.# #.. ..##.#.# #.#####.# ##..####.#.#..####.##....# #  #...# #.##.#...##.##.#### #  #.######.##.###.##.##.##########........##.# #.##............#. \~Žiŗņ ¶##.#########.# #.#####.#######>#. #...########.# #.# ##.## #.#. .............# #@# ##...## #.#†91.0 (29...########## #.###.....#####.#. ##.## #................. #.#.#### #####.....######## .###...### ##...## ..#......# #..## ##### .#.###.#.# #.## #...† .#.# #.#># #.# #.### .#.###.#.# #.# #[\~ŽiŁō 1\~ŽiĪū \~Ži¬ż c _There is a stone staircase leading down here.]~ŽiĶ]]~Žił_V  ]~Žif]~ŽiĄk]~ŽiųpU11 192.0 (1.0) _]~Žis]~Žiž &3]~Ži“                ###############   .......@.....)#   ......#######.#   #####                  ]~ŽiŽ Ü3.5 (2.5 _You climb downwards.  Found a club. _There is a stone staircase leading up here.^~Žiö­       # <.....)# 0.0.#.# #. #. #. #. #. #>   26  4.5 (1 _Found a stone staircase leading down._~Ži2 u_~ŽiŒ ņ_~Ži X_~Ži{ _~ŽiX ,_~ŽiL _~Ži °_~Ži©" j  You encounter an endoplasm._~Ži?( 4################# .........<.....)# ........#######.# #######.# #.# #.# _~Ži<) n#.#  #.#  #@#  #....J...  ######### Magic Dart J   endoplasm (asleep)   _~Ži* _   _~Žic 201.5 (7  2.5 (8 _ _There is a stone staircase leading down here.a~ŽiŹP #################  bdevo13 the Conjurer .........<.....)#  Tengu ........#######.#  Health: 19/19 ======================== #######.# Magic: 6/7====================---- #.# AC: 2Str: 7 #.# EV: 26 a~ŽiĢ@Int: 20 #.# SH: 0Dex: 12 #.# XL:  3 Next: 54% Place: Dungeon:3 #@# Noise: ---------  Time: 2202.5 (0.0) #.***J...  b) +0 dagger #########  Cast: Magic Dart  J   endoplasm (asleep) _You encounter an endoplasm. _There is a stone staircase leading down here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)a~Ži”Č©#################   bdevo13 the Conjurer.........<.....)#   Tengu........#######.#   Health: 19/19 ========================#######.#  Magic: 6/7====================----#.#  AC: 2Str: 7#.#  EV: 26 a~Ži¶Ź±Int: 20#.#  SH: 0Dex: 12#.#  XL:  3 Next: 54% Place: Dungeon:3#@#  Noise: ---------  Time: 2202.5 (0.0)#.***J...   b) +0 dagger#########   Cast: Magic Dart    J   endoplasm   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.a~Ži–KJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.  The endoplasm quivers.a~Ži÷²|..J.11 =3.5 (1 _a~ŽipN  #################  bdevo13 the Conjurer .........<.....)#  Tengu ........#######.#  Health: 19/19 ======================== #######.# Magic: 5/7=================------- #.# AC: 2Str: 7 #.# EV: 11Int: 20 #.# SH: 0Dex: 12 #.# XL:  3 Next: 54% Place: Dungeon:3 #@# Noise: =--------  Time: 2203.5 (0.0) #.**J....  b) +0 dagger ####a~Ži·P v#####  Cast: Magic Dart  J   endoplasmThe endoplasm is almost dead. _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)a~ŽiH’ 1 #################  bdevo13 the Conjurer .........<.....)#  Tengu ........#######.#  Health: 19/19 ======================== #######.# Magic: 5/7=================------- #.# AC: 2Str: 7 #.# EV: 11a~ŽiC×Int: 20 #.# SH: 0Dex: 12 #.# XL:  3 Next: 54% Place: Dungeon:3 #@# Noise: =--------  Time: 2203.5 (0.0) #........  b) +0 dagger #########  Cast: Magic Dart  J   endoplasmAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm!  You kill the endoplasm!a~ŽiT !   <.....)#      #.#  #.#  #.#  #.#  #@#  #.**.....             a~Žiė”...a~Ži£q84.5 (1Magic Dart _a~ŽiŖa~Ži«b~Ži©6b~Žiå8b~ŽiYÓ 26  6======b~ŽiĶ^„b~ŽiĮ`b~Ži”a,b~ŽiŲd,b~ŽiĢeb~Ži©g,b~Ži¢hb~Ži“kb~Ži©ld7====b~Ži]o4 _Magic restored.b~ŽiKqb~Ži>r3b~Ži·sb~Ži_ub~Živb~Ži¹wb~Žieyb~Ži¼b~ŽiŲ¼b~Žir½b~Ži¾b~Žiyæb~ŽiIĄ,b~ŽiĒĮb~ŽiCĆb~ŽięĆb~ŽiÅb~ŽiĘb~ŽiBČf  You encounter an adder.b~ŽiĪ_  b~ŽiĻR.################## ...........<.....)# S......@..#######.# -.########.# #.#  #.# #.# Magic Dart#.# #.# #.# #.# #.# #.# S   adder (asleep)#>#######.##  #..........#  ############  b~Ži¤Ób.S45.5 (41.0)b~ŽiŚOSb~ŽiŗŪ~  -6.5 (42b~Žiįb~ŽiBä/ _The adder hisses angrily.c~Žiżż  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 6/7====================----  AC: 2Str: 7  EV: 26 Int: 20 .##################  SH: 0Dex: 12c~Ži{’Ų ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 .S*****@..#######.#  Noise: ---------  Time: 2246.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  S   adder #>#######.##  #..........#  ############ You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)c~ŽiÓOz S.#c~Ži=PA*#c~Ži““zS*Aim: an adder (100% to hit)c~ŽiB  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 6/7====================----  AC: 2Str: 7  EV: 26 Int: 20.##################   SH: 0Dex: 12...........<.....)#   XL:  3 Next: 58% Place: Dungeon:3.S*****@..#######.#   Noise: ---------  Time: 2246.5 (0.0).########.# #.#   b) +0 dagger#.# #.#   Cast: Magic Dart#.# c~ŽižEy[40m#.#  #.# #.#  #.# #.#   S   adder#>#######.##  #..........#  ############  You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)c~Žiaŗ‘ .SThe magic dart hits the adder but does no damage.c~Ži¶¼C.Sc~ŽiÄĄ ...c~Ži*ĀA11 =7.5 (1 _c~ŽiaĒc~Ži‰Čd~ŽiŒøų  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 5/7=================-------  AC: 2Str: 7  EV: 11Int: 20 .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 d~Ži}»č...S***@..#######.#  Noise: =--------  Time: 2247.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  S   adder #>#######.##  #..........#  ############ Aim: an adder (100% to hit) _The magic dart hits the adder but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)d~ŽiæĀ  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 5/7=================-------  AC: 2Str: 7  EV: 11Int: 20.##################   SH: 0Dex: 12...........<.....)#   XL:  3 Next: 58% Place: Dungeon:3...S***@..#######.#   Noise: =--------  Time: 2247.5 (0.0).########.# #.#   b) +0 dagger#.# #.#   Cast: Magic Dart#.# #.#d~ŽikÅ€  #.# #.#  #.# #.#   S   adder#>#######.##  #..........#  ############  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.d~ŽiŽEJ.Sd~ŽiÉG/rd~ŽiöMÆ..r   quokka (wandering)d~Ži%O+8.5 (1d~ŽiŠTd~ŽiW  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  d~ŽiXAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. _You encounter a quokka.d~ŽiĒ §  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 4/7=============-----------  AC: 2Str: 7 d~Ži­ź G EV: 11d~Ži‰ļ Int: 20 .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 r...S**@..#######.#  Noise: =--------  Time: 2248.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  S   adder #>#######.##  r   quokka (wandering) #..........#  ############ The adder is moderately wounded. _You encounter a quokka.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (d~Ži¦ņ Ü[40m or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)d~Ži·Ł   bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 4/7=============-----------  AC: 2Str: 7  EV: 11Int: 20 .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 r....S.@..#######.#  Noise: =--------  Time: 2248.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  ~ŽiŌÜ 2mS   adder #>#######.##  r   quokka (wandering) #..........#  ############ _You encounter a quokka.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen..rd~Ži7ā [ d~Žiƒć ś  )#     #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #>  #..........#   d~Žifå iContam: 10% -9.5 (1 _d~Žiuė d~ŽiŸķ e~ŽiŃAˆ  bdevo13 the Conjurere~ŽiœCŠ  Tengu  Health: 19/19 ========================  Magic: 3/7==========--------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 10%  e~ŽiõDG.##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 .....S*@..#######.#  Noise: ---------  Time: 2249.5 (0.0) r########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  S   adder #>#######.##  r   quokka (wandering) #..........#  ############ Aim: an adder (moderately wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 1% risk of failure)  e~ŽiéFcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)e~Žišf  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================e~ŽiØ  Magic: 3/7==========--------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 10% .##################   SH: 0Dex: 12...........<.....)#   XL:  3 Next: 58% Place: Dungeon:3.....S*@..#######.#   Noise: ---------  Time: 2249.5 (0.0)r########.# #.#   b) +0 dagger#.# #.#   Cast: Magic Dart#.# #.#  #.# #.#  #.# #.#  ~ŽiFm S   adder#>#######.##   r   quokka (wandering)#..........#  ############  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is moderately wounded.e~Ži “ź.S.=50.5 (1 _f~ŽiV3  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 2/7======------------------f~Ži±  AC: 2Str: 7  EV: 11Int: 20 Contam: 10%  .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 ......S@..#######.#  Noise: =--------  Time: 2250.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  S   adder #>#######.##  #..........#  ############ The magic dart hits the adder but does no damage. _The adder is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  f~Ži•cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)f~Živi…  bdevo13 the Conjurerf~ŽiCk  Tengu  Health: 19/19 ========================  Magic: 2/7======------------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 10% .##################   SH: 0Dex: 12...........<.....)#   XL:  3 Next: 58% Place: Dungeon:3......S@..#######.#   Noise: =--------  Time: 2250.5 (0.0).########.# #.#   b) +0 dagger#.# #.#   Cast: Magic Dart#.# #.#  #.~Ži‰l{0m# #.#  #.# #.#   S   adder#>#######.##  #..........#  ############  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.f~Žieõf~Ži›÷+1.5 (1f~Žiüf~Ži÷’…  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _The adder barely misses you. The adder closely misses you.f~ŽiL†   bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 1/7===---------------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 10%  .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 ......S@..#######.#  Noise: =--------  Time: 2251.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  ~ŽiŠ dmS   adder #>#######.##  #..........#  ############ The adder is severely wounded. _The adder barely misses you. The adder closely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)f~Ži–ó )  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 1/7===---------------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 10% .##################   SH: 0Dex: 12...........<.....)#   XL:  3 Next: 58% Place: Dungeon:3......S@..#######.#   Noise: =--------  Time: 2251.5 (0.0).########.# #.#   b) +0 daggerf~Ži ö Ę#.# #.#   Cast: Magic Dart#.# #.#  #.# #.#  #.# #.#   S   adder#>#######.##  #..........#  ############  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.f~Ži› f~Ži’ +2.5 (1f~Ži"… f~Ži=ˆ ’  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. f~Ži?‰ D_The adder barely misses you.g~ŽiLĢY  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 0/7------------------------  AC: 2g~Ži`ĪStr: 7  EV: 11Int: 20 Contam: 10%  .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 ......S@..#######.#  Noise: =--------  Time: 2252.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  S   adder #>#######.##  #..........#  ############ The adder is almost dead. _The adder barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )g~Ži;Ч[36m - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)g~Ži;¦é  bdevo13 the Conjurer  Tengu  Health: 19/19 ========================  Magic: 0/7------------------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 10% .##################   SH: 0Dex: 12g~ŽiØ...........<.....)#   XL:  3 Next: 58% Place: Dungeon:3......S@..#######.#   Noise: =--------  Time: 2252.5 (0.0).########.# #.#   b) +0 dagger#.# #.#   Cast: Magic Dart#.# #.#  #.# #.#  #.# #.#   S   adder#>#######.##  #..........#  ############  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You mg~Ži¶©riscast Magic Dart. Nothing appears to happen.  The adder bites you.  You are poisoned.8=======--23.5 (1Magic DartPois g~Žiś­g~Žik°, _The adder poisons you!g~Ži) T  You don't have enough magic to cast this spell.g~Žix, 8--g~Ži+0 g~Ži÷2 . _h~ŽinJ  You closely miss the adder.h~ŽiŖ|  The adder is almost dead.11=====---------4Pois h~ŽiZ€h~Ži"ƒ< _You feel sick. The adder bites you. x2j~Žii  bdevo13 the Conjurer  Tengu  Health: 11/19 =============-----------  Magic: 0/7------------------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 20%  .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 ......S@..#######.#  Noise: =--------  Time: 2254.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  Pois  #.# #.#  #.# #.#  S   adder #>#######.## j~Ži9® #..........#  ############ You closely miss the adder.The adder is almost dead. _You feel sick. The adder bites you. x2  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: an adder (almost dead, 44% to hit and 32% to hit with your kick and peck)j~ŽiL` ^  bdevo13 the Conjurer  Tengu  Health: 11/19 =============-----------  Magic: 0/7------------------------  AC: 2j~Ži7b Str: 7  EV: 11Int: 20 Contam: 20% .##################   SH: 0Dex: 12...........<.....)#   XL:  3 Next: 58% Place: Dungeon:3......S@..#######.#   Noise: =--------  Time: 2254.5 (0.0).########.# #.#   b) +0 dagger#.# #.#   Cast: Magic Dart#.# #.#   Pois #.# #.#  #.# #.#   S   adder#>#######.##  #j~Žid ß[44m..........#  ############  _You feel sick. The adder bites you. x2  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: an adder (almost dead, 44% to hit and 32% to hit with your kick and peck)  You closely miss the adder. Your peck misses the adder.The adder is almost dead.8/19 =====---5.5 (1j~Žiļf j~Žixi   Hit: b) +0 dagger  Press: ? - help, Dir - move targetAim: an adder (almost dead, 44% to hit and 32% to hit with your kick and peck)  You closely miss the adder. Your peck misses the adder.  The adder is almost dead. _You feel sick. The adder bites you.k~Ži|£  bdevo13 the Conjurer  Tengu  Health: 8/19==========-------------- k~ŽiK Magic: 0/7------------------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 20%  .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 ......S@..#######.#  Noise: =--------  Time: 2255.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  Pois  #.# #.#  #.# #.#  S   adder #>#######.##  #..........#  ############ You closely miss the adder. Your peck misses the adder.The adder is almost dead. _You feel sick. The adder bites you.  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: an adder (almost dead~Ži’C37m, 44% to hit and 32% to hit with your kick and peck)k~ŽiNī÷  bdevo13 the Conjurer  Tengu  Health: 8/19==========--------------  Magic: 0/7k~ŽiXš------------------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 20%  .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 58% Place: Dungeon:3 ......†@..#######.#  Noise: =--------  Time: 2255.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  Pois  #.# #.#  #.# #.#  S   adder #>#######.##  #..........#  ############ The adder is almost dead. _You feel sick. The adder bites you.  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: an adder (almost dead, 44% to hit and 32% to hit with your kick and peck)  You completely miss the adder. Your kick misses tk~ŽiŃń:he adder. You peck the adder.k~Ži±ų]Mk~Ži£łµ .##################  ...........<.....)#  ......†@..#  .########.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  k~ŽiŠśw#>   #..........#      _You feel sick. The adder bites you.  Hit: b) +0 dagger  Press: ? - help, Dir - move target  Aim: an adder (almost dead, 44% to hit and 32% to hit with your kick and peck)  k~Ži`ūĖYou completely miss the adder. Your kick misses the adder. You peck the adder.  You kill the adder!k~Žir7--1===836.5 (1k~Ži‘ : _You feel sick.k~Ži$ŒŪ  bdevo13 the Conjurer  Tengu  Health: 7/19========----------------  Magic: 1/7===---------------------  AC: 2Str: 7  EV: 11Int: 20 Contam: 20%  .##################  SH: 0Dex: 12 ...........<.....)#  XL:  3 Next: 83% Place: Dungeon:3 k~Ži±Žs......†@..#######.#  Noise: =--------  Time: 2256.5 (0.0) .########.# #.#  b) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  Pois  #.# #.#  #.# #.#   #>#######.##   #..........#   ############  Aim: an adder (almost dead, 44% to hit and 32% to hit with your kick and peck)  You completely miss the adder. Your kick misses the adder. You peck the adder.  You kill the adder! _You feel sick.  Hit: b) +0 daggerPress: ? - help, Dir - move targetk~Ži¬Ó 7*@k~Ži ī ļ  bdevo13 the Conjurer  Tengu  Health: 7/19========----------------  Magic: 1/7===---------------------  AC: 2Str: 7  EV: 11k~Ži”ļ Int: 20 Contam: 20% .##################   SH: 0Dex: 12...........<.....)#   XL:  3 Next: 83% Place: Dungeon:3......†@..#######.#   Noise: =--------  Time: 2256.5 (0.0).########.# #.#   b) +0 dagger#.# #.#   Cast: Magic Dart#.# #.#   Pois #.# #.#  #.# #.#   #>#######.##   #..........#   ############   ~ŽiŠš į8;2HAim: an adder (almost dead, 44% to hit and 32% to hit with your kick and peck)  You completely miss the adder. Your kick misses the adder. You peck the adder.  You kill the adder! _You feel sick.  Hit: b) +0 daggerPress: ? - help, Dir - move targetk~Žiō ‹6--7.5 (1Pois k~ŽiŠ÷ k~Ži3ś You completely miss the adder. Your kick misses the adder. You peck the adder.  You kill the adder! _You feel sick. k~Žižś  Hit: b) +0 daggerPress: ? - help, Dir - move target _You swing at nothing. You feel sick.l~Ži϶F-5- 26  _You feel sick.l~Ži}ʦ- _You feel sick.  You feel sick.4-18 _You are no longer poisoned.l~ŽiöÉc6l~ŽiÓl~Žičćx        .##################  ...........@.....)#  -61.5 (4......†...#######.#  .########.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #>#######.##  #..........#   _There is a stone staircase leading up here.m~ŽiĘRm~ŽiLVC m~Ži•[m~Žibm~Ži¤fl11 42.5 (1 _m~Žißum~Ži#. #...########.# #.# ##.## #.#. .............# #@# ##...## #.#† #...########## #.###.....#####.#. ##.## #................. #.#.#### #####.....######## .###...### ##...## ..#......# #..## ##### .#.###.#.# #.## #...† .#.# #.#># #.# #.### .#.###.#.# #.# #[#m~ŽiŽk5=14.0 (2.5m~Žiģ”m~Žiœ–! _You climb upwards.m~ŽiZ˜c _There is a stone staircase leading down here.n~Ži@^ņ 26 9% _2===756==31===  _Your magical contamination has completely faded away.n~ŽiFd^=7=n~ŽiÅf÷3====8===n~ŽiĮhXn~Žiāi,n~Ži kR====n~ŽiNl,n~Ži9mu9===n~ŽianBn~Žižré=n~Ži¦tĆ10/19=4===n~Ži“uBn~Ži™v,n~Žigw,n~Ži3x,n~Žiūx^1==n~ŽiÅyJ===n~Žišz,n~Ži‡{,n~ŽiR|,n~Ži},n~ŽiŚ}n~ŽiŽ~u2===n~Ži»n~Ži‹€Bn~ŽiXn~Ži*‚f5====n~Žiō‚,n~Žiƒn~Ži„f==n~Ži¼…i3=n~Žiކn~Žir‡R====n~ŽiEˆn~Ži‰,n~Žiē‰n~ŽiŗŠBn~ŽiŁ‹<14n~Ži½Œ[==n~Ži,n~ŽitŽ,n~ŽiI,n~Ži96n~Žiä@===n~Ži±‘€5==n~Ži}’n~ŽiL“Bn~Ži”n~Žiō”,n~Ži¹•Q===n~Žiƒ–n~ŽiG—e=n~Ži˜n~Žić˜b6==n~Ži«™,n~Žiršn~Žia›,n~Ži(œn~ŽiņœBn~Ži žn~ŽixŸ©7===7====n~Žié 4 _Magic restored.n~ŽiĪ”3n~Ži™¢,n~ŽiZ£n~Ži$¤,n~Žić¤n~Ži„n~Žik¦b=====n~Ži/§n~Žiš§a8=n~Ži³Øn~Žim©,n~ŽihŖ,n~ŽiA«n~Ži'¬Bn~Ži¶­99n~ŽiŠ®\===n~ŽiæŌM 325.0 (61.0) _HP restored.n~ŽiŻÖ1n~ŽiJŪn~ŽiŻ n~ŽiŻŻ7_Done exploring.n~Žiב l  n~Ži±˜ n~Ži¢ n~ŽiƒĒ k11 326.0 (1.0) _n~Ži¤µC==3n~Žił               n~ŽiT.##################   ...........@.....)#   ......†...#######.#   .########.# #.#   #.# #.#   #.# #.#   #.# #.#    #.# #.#    #>#######.##    #..........#   7.5 (2.5o~ŽiŖš _You climb downwards. _There is a stone staircase leading up here.o~Žip¼ 3o~Žiz¾ o~ŽiŪæ o~Ži,Ć o~ŽiāČ Ø 26  _o~Ži]Ź ,o~Ži‰Ė o~ŽiŽĶ o~ŽiēĪ ,o~ŽiņÖ Ż        .###  ..<.....)# 30.5 (3.0 ......†...#######.#  .########.# #.#  #.# #.# o~ŽiIŲ  #.# #.#  #.# #.#  #.# #.#  #>#######.##  #...# o~ŽihÜ 1o~Ži†į o~Žibć p~ŽišRp~ŽijTk  p~Ži!Vp~ŽiXXp~Ži5]Xp~Ži]^,p~Ži[_p~Ži²ap~ŽiSä ...###  ...<.....)# 3 ........†...#######.#  .#.########.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# #>#######.## #...#q~ŽiS”q~Žig–k  q~Ži0˜q~Ži՚q~Žič›,q~Ži¬”Xq~Ži@£q~ŽiV„q~Ži|¦,q~Živ§q~Žić©q~ŽišŖ,q~Ži¬q~Ži)®q~ŽiÆ,q~Ži°q~Ži²²q~Ži«³,q~Žiīµq~ŽiNøq~Ži ¹q~Žió¹q~Ži6»q~Ži§½q~ŽiY¾q~Ži0æq~ŽioĄq~ŽiĆ,q~Ži÷Ćq~Ži«Ęq~ŽiÜČ,q~ŽiĶÉq~Ži=Ėq~Ži/Ķq~Ži/Īq~ŽińĪq~Ži±Ļq~ŽiˆŃq~ŽiqŅ,q~ŽiłŌq~ŽiÖq~ŽiÜÖ,q~Ži¤×q~ŽiįŲq~Ži·Ł,q~ŽiAŪq~ŽiXŻq~ŽiVŽ,q~Žißq~Ži’įq~Ži©ā,q~Žiįćq~Ži‘åq~Ži•ę,q~Ži éq~ŽiŁźq~Ži“ģ,q~Žiīq~Ži)ļq~Žixš,q~ŽiPņq~Žióóq~Žišō,q~Ži-öq~Ži“ų,q~Ži”łq~Žiøśq~Žiūq~Žiü,q~Ži,žq~ŽiG,q~ŽiDq~Ži¾q~Ži×,q~Žiī,q~ŽiV ,q~Ži? q~Ži/ q~Žižq~Žiq~Žiq~ŽiÜq~Žiuq~Ži{,q~Žiuq~ŽiŃ,q~Žiæq~Ži„Q11 q~Žiq~Ži(L _You now have 62 gold pieces (gained 5).q~Živ!q~Ži#u 26  q~Ži)$q~Ži,&q~Ži',q~Ži(q~Žiš)q~Ži…*,q~Žiž+q~Žix-q~Ži³/Bq~Žiƒ3Xq~Žiō8šq~ŽiĢ:q~ŽiHShq~Ži?UBq~Ži_Wq~ŽiŌ\{   #.######## ..#......#q~Ži“^ #.#.####.# .. #.#.# #.# #.... #.#.####.#  #.#.# #.#...@#.#  77.5 (44.0)#.#.####.####.#.#  #..........#>.#.#  #........#.####.#  #........#......#  . #........########    #.##..........#  #....#########   ..#.....##################   q~Židq~Žif,8.5 (45q~Ži lq~Ži–m; _Found a stone staircase leading down.r~Ži“Ir~Ži&r~Ži r~Ži÷ ,r~Žinr~Žir,r~Ži“r~Ži„r~Žiļr~Ži,r~ŽiRr~ŽiŌ+r~Ži1.,r~ŽiÓ/r~Žiŗ1Br~Žiį”~Žič¬mr~Ži?ÆBr~Ži²,r~Žiø°r~Žib¹,r~Žiˆ»,r~Ži½Br~Ži¾r~ŽięÄšr~ŽióČ,r~Ži-Źr~ŽiMĖr~ŽiøĢr~Ži„Ś+#.. ..####.#######.#..#.#.....#.# ..##.####.##.##.#.#r~ŽiYÜ #.#..........##.#.#### #.#######.##.##.#.# .!..##.#.......#####.#.# .......#.######........# ...!...@......#.#....#.#427.5 (49 .......#.#.#..#......#.# %...#.##.#... #......#.# ... #. #.# ####.#.####.# . # #.# #.#.####.# ..# #......... ..# #........# ..# #........# #. ~Ži©Ż.m#........#r~Ži„ćr~ŽiĢé,8.5 (50r~Ži…ļr~Ži2ó0 _Found an inkwell talisman.s~Žiós~ŽiÕōs~Ži„ž’  You encounter an adder.s~Ži;  #.. .. ### #.#. ... #.#.....#. ..##.####.##.##.#. #.#....##.#.# #.#######.##.##.#..!..##.#.......#####.#..#.######........S...!.#.#....#..#.#.#..#......#..%...#.##.#... #......#.Magic Dart. #. #.# ####.#.####... #+ #.# #.#.####... ..# #. S   adder (asleep)# ..# #. ..# #.~Žiz ]17;20H #. #.s~Ži× ^.S0.0)s~ŽiøC.Ss~ŽiÉ5÷S  9.5 (1 _The adder hisses angrily.t~Ži~ Š #.. .. bdevo13 the Conjurer ### #.#######. Tengu ... #.#.....#. Health: 19/19 ======================== ..##.####.##.##.#. Magic: 6/7====================---- #.#..........##.#. AC: 2Str: 7 t~Žię #### #.#######.##.##.#. EV: 26 Int: 20 ..!..##.#.......#####.#. SH: 0Dex: 12 ........#.######........ XL:  3 Next: 83% Place: Dungeon:3 ..S****@.......#.#....#. Noise: ---------  Time: 2429.5 (0.0) ........#.#.#..#......#. b) +0 dagger .%...#.##.#... #......#. Cast: Magic Dart .... #. #.# ####.#.####. ... #+ #.# #.#.####. .. ..# #........ S   ~Ži  madder # ..# #........ ..# #........ #. #........You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)t~Žiś¾e S*t~Žij zS*Aim: an adder (100% to hit)t~Žiim#.. .. bdevo13 the Conjurer### #.#######. Tengu... #.#.....#. Health: 19/19 ========================..##.####.##.##.#. Magic: 6/7====================----#.#..........##.#. AC: 2Str: 7#### #.#######.##.##.#. EV: 26 Int: 20..!..##.#.......#####.#. SH: 0Dex: 12........#.######........ XL:  3 Next: 83% Place: Dungeon:3t~Žil„..S****@.......#.#....#. Noise: ---------  Time: 2429.5 (0.0)........#.#.#..#......#. b) +0 dagger.%...#.##.#... #......#. Cast: Magic Dart.... #. #.# ####.#.####.... #+ #.# #.#.####.....# #........ S   adder#..# #..........# #........#. #........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder!  The adder is severely wounded.t~ŽiuėF.St~Ži»ņ4!..t~Ži=ō911 =30.5 (1 t~Žiƒõ _t~Ži”üt~ŽiŸżt~Ži Ń  #.. .. bdevo13 the Conjurer ### #.#######. Tengut~ŽiäŅ ... #.#.....#. Health: 19/19 ======================== ..##.####.##.##.#. Magic: 5/7=================------- #.#..........##.#. AC: 2Str: 7 #### #.#######.##.##.#. EV: 11Int: 20 ..!..##.#.......#####.#. SH: 0Dex: 12 ........#.######........ XL:  3 Next: 83% Place: Dungeon:3 ...S***@.......#.#....#. Noise: =--------  Time: 2430.5 (0.0) ........#.#.#..#......#. b) +0 dagger t~ŽisŌt[m.%...#.##.#... #......#. Cast: Magic Dart .... #. #.# ####.#.####. ... #+ #.# #.#.####. .. ..# #........ S   adder # ..# #........ ..# #........ #. #........The magic dart hits the adder! _The adder is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)u~ŽiQņ  #.. .. bdevo13 the Conjurer ### #.#######. Tenguu~Ži•ō ... #.#.....#. Health: 19/19 ======================== ..##.####.##.##.#. Magic: 5/7=================------- #.#..........##.#. AC: 2Str: 7 #### #.#######.##.##.#. EV: 11Int: 20 ..!..##.#.......#####.#. SH: 0Dex: 12 ........#.######........ XL:  3 Next: 83% Place: Dungeon:3 ...†!..@.......#.#....#. Noise: =--------  Time: 2430.5 (0.0) ........#.#.#..#......#. b) +0 daggeru~Žimö] .%...#.##.#... #......#. Cast: Magic Dart .... #. #.# ####.#.####. ... #+ #.# #.#.####. .. ..# #........ S   adder # ..# #........ ..# #........ #. #........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder!  You kill the adder!u~Žizū” #..  ###  ... u~ŽiÅü" ####  ...†***   .... #. #.#  ... #+ #.#  .. ..#  # ..#   ..#   #.  u~Ži“0!..u~Ži—•u~Ži“œb#.. .. bdevo13 the Conjurer### #.#######. Tengu... #.#.....#. Health: 19/19 ========================..##.####.##.##.#. Magic: 5/7u~Ži;ž=================-------#.#..........##.#. AC: 2Str: 7#### #.#######.##.##.#. EV: 11Int: 20..!..##.#.......#####.#. SH: 0Dex: 12........#.######........ XL:  3 Next: 110% Place: Dungeon:3...†!..@.......#.#....#. Noise: =--------  Time: 2431.5 (1.0)........#.#.#..#......#. b) +0 dagger.%...#.##.#... #......#. Cast: Magic Dart.... #. #.# ####.#.####.... #+ #.# #.#.####.u~ŽiƒŸč....# #........ #..# #........ ..# #........ #. #........ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!u~ŽiW¢8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!  You have reached level 4!u~ŽiT¬/  --more--v~Ži©—t24/248--84 6% v~Žiĝv~Žią R _You feel stronger.…~ŽixŅ…~ŽižŌ3…~ŽiøŲ…~ŽiBŻ…~ŽiŲŽ_ 26  …~ŽiÄķ¤ _Found 4 gold pieces and a spear.…~ŽiŖļ…~Žiēņ,…~Žioō…~Ži ƒ--11 …~ŽiPĆ #..  ### #.##### ... #.#... ..##.### #.#...## #########.###### #...!..##.#.......##### #$........#.###### #....†@..........#.#..-5.5 (4 #...#.#.#..#.......%...#.##.#... #........#.##.# ####.#.##.....#+##.# #.#.##....).. ..# ######.#. ..# ##. . ..# # #. #…~Ži­ 8-…~ŽiPC…~ŽilJT _k - a coppery potion†~Ži„k †~Ži‰m 3†~Ži€s †~Ži×y ‹ 26  †~Žiė X†~Ži3’ †~Ži” „6===11 †~Ži*£ ķ ###  #..  ### #.# ... #.#.. ..##.####.##. #.#.......... #########.#######.## #...@..##.#.......###8.5 (3 #$........#.###### #....†...........#.# #.........#.#.#..#... .....%...#.##.#... #... .........#.##.# ####.#..........#+##.# #.#........).. ..# ########.#. ..# #†~Ži±© †~ŽiŶ †~Ži·ø X _l - a lumpy black potion‡~Ži5W 3‡~Ži*Y ‡~ŽiT^ ‡~ŽiĮa ‡~Ži®g ‹ 26  ‡~Žij ,‡~Žićk ‡~Ži1n ‡~Žiaq ,‡~Žižr ‡~Žiw ‡~Žifx Y===11 ‡~ŽiĪy ‡~Ži½‡ y## #.### #. ... #. ..##.#### #.#......#########.####### #......##.#...... #@........#.###42.5 (4 #....†...........# #...#.#.#..# .....%#.#... # .........#.##.# #### #..........#+##.# # .........)... ..# #‡~Ži’‰ [ #.#######.#.. ..# # #. . ..# #‡~Žig‘ ‡~Žiņ• ‡~Žiö˜ = _You now have 66 gold pieces (gained 4).‰~Ži¶L3‰~ŽiķN‰~ŽićP‰~ŽiśQ_ 26  ‰~Ži¶V,‰~ŽiķW‰~ŽißX‰~Žit[‰~Žia\‰~ŽiA]‰~Ži"`‰~Ži a‰~Žiča‰~Ži„d‰~ŽiÜe‰~ŽiĀf‰~ŽiĘh‰~ŽijM7===‰~Žik‰~Ži|oB‰~ŽiÉq‰~ŽiÆr‰~Ži¬s‰~Živ‰~Žiw‰~Ži÷w‰~Ži{z‰~Žiš{;===‰~Ži„|‰~Žiė~‰~Žiš‰~Ži,‰~ŽiDƒ‰~ŽiŽ„‰~Ži†‰~Ži"‰‰~Žił‰‰~Žiӊ‰~Ži—‰~ŽižŽ‰~Ži}‰~Ži5”c8===‰~ŽiŁ•‰~Ži-š4 _Magic restored.‰~Ži1‰~ŽiGž‰~ŽihŸ‰~Žiˆ”‰~Ži䤉~Ži°„‰~Žiꦉ~ŽiŖ‰~Ži±¬‰~Ži‰­‰~Ži¤®‰~Žil·‰~ŽiÉ ... ..##.#### #.#.....#########.########......##.#.....#.........#.##### #....†..........########.........#.#.#‰~Ži}Ė€.......@..%...#.##.#... 60.5 (18.0)[.............#.##.# ######...#+##.# ...........)... ..####.#######.#.. ..# #. #.... ..#  # ### #.  #. #.‰~ŽiIŌ‰~Žiå`===1.5 (19‰~ŽiÜē( _Found a ring mail.‰~Ži^ I‰~Žiøc ‰~Žig ‰~ŽiÆh ‰~Ži©m ,‰~Žiq ‰~Žir ‰~Ži)s ‰~Ži”u ‰~Žiz B‰~Ži} ‰~Ži7€ ‰~Ži: ‰~Ži*‚ ‰~Ži… ‰~Ži̇ ‰~Ži¬ˆ ‰~Žiy‰ ‰~Žii‹ ‰~Ži²Ž ,‰~Žiķ ‰~Ži>’ ‰~Ži>– ,‰~Ži@Ÿ ‰~Ži“  ‰~Ži“£ ‰~Ži­¤ ‰~ŽiD¦ ‰~Ži}© ‰~Žib« ‰~ŽiǬ ‰~Ži3® ‰~ŽiåÆ ‰~ŽiIĀ B‰~ŽiMŪ @  You see here a +0 ring mail. _11  _You now have 82 gold pieces (gained 16).‰~Ži]ė » ##### #......#. #. #.........#.###### #....†.........########.......‰~Žim.ų..#................%...#.........[.............# .#####@#####..........#73.5 (12 #.#............).. #.#.###.#######.#. #.# #......##... ..[ #.####.# ## ... ### ..).....  26  4.5 (13 _Found a ring mail and a trident.Š~Ži’ō Š  You encounter a bombardier beetle.Š~Žiwq #########....... #....#.######†.........########.....Š~ŽięŃ..#................%...#.........[.......... .#####.#####... #@#......)..###.#######.#Cast: Magic Dart...)BB   bombardier beetle (asleep)#......Š~Žiż,0.0)Š~Žięj  5.5 (1 _Š~Žié#Š~ŽiĪ%‹~Ži†U u ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ======================== ..#.###### #....†.. Magic: 7/8=====================--- .........########....... AC: 2Str: 8 ..#................%...# EV: 26 Int: 20 ‹~ŽiYV „.........[.............# SH: 0Dex: 12 .#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 #@#............).. Noise: ---------  Time: 2475.5 (0.0) #*#.###.#######.#. b) +0 dagger #*# #......##... Cast: Magic Dart ..* #.####.# ## ..* ###  ...)B B   bombardier beetle (asleep)‹~ŽiŁV I .....‹~ŽiŽ[ Ī #......  _Found a ring mail and a trident. _You encounter a bombardier beetle.‹~Ži*\ ĆAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)‹~Ži›,<######## bdevo13 the Conjurer##......# Tengu. #.#....... Health: 24/24 ========================..#.#######....†.. Magic: 7/8=====================---.........########....... AC: 2Str: 8..#................%...# EV: 26 Int: 20.........[.............# SH: 0Dex: 12‹~Žiń,q.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3#@#............).. Noise: ---------  Time: 2475.5 (0.0)#*#.###.#######.#. b) +0 dagger‹~ŽiĮ-Ÿ#*# #......##... Cast: Magic Dart..* #.####.# ##..* ###...)BB   bombardier beetle.....#......  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is lightly wounded.Œ~Žiö•..[.BŒ~ŽiǁA11 =6.5 (1 _Œ~Žiƒ™Œ~Ži/ ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ======================== ..#.###### #....†.. Magic: 6/8==================------ .........########....... AC: 2Str: 8 ..#................%...# EV: 11Int: 20 .........[.............# SH: 0Dex: 12 .#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 #@#............).. Noise: =--------  Time: 2476.5 (0.0) #*#.###.#######.#. b) +0 dagger #*# #......##...[Œ~ŽiąĖm Cast: Magic Dart ..* #.####.# ## ..* ###  ...)B B   bombardier beetle ..... #...... The magic dart hits the bombardier beetle. _The bombardier beetle is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)Œ~Žiz³######## bdevo13 the Conjurer##......# Tengu. #.#....... Health: 24/24 ========================..#.#######....†.. Magic: 6/8==================------.........########....... AC: 2Str: 8..#................%...# EV: 11Int: 20.........[.............# SH: 0Dex: 12.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3#@#............).. Noise: =--------  Time: 2476.5 (0.0)#*#.###.#######.#. b) +0 dagger#*# Œ~Ži?“D[40m#......##... Cast: Magic Dart..* #.####.# ##..* ###...)BB   bombardier beetle.....#......  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is lightly wounded.Œ~Ži‚He..[.Œ~ŽiąNb*****Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 100% to hit)  The magic dart hits the bombardier beetle.bombardier beetle is lightly wounded.  The bombardier beetle sprays incendiary fluid at you.Œ~Ži’Ų}@..[.Œ~Ži•Ž4==7.5 (1Œ~Ži2åŒ~Ži&čS _The burning spray misses you.Œ~Ži†®  ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ======================== ..#.###### #....†.. Magic: 5/8===============--------- .........########....... AC: 2Str: 8 ..#................%...# EV: 11Int: 20 .........[.............# SH: 0Dex: 12 .#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 #@#............).. Noise: ===------  Time: 2477.5 (0.0) #*#.###.#######.#. b) +0 dagger #*# #......##...[Œ~ŽiÖ® [m Cast: Magic Dart ..* #.####.# ## ..* ###  ...)BŒ~Ži†Æ 8 B   bombardier beetle ..... #...... The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineŒ~ŽiÆÆ UAim: a bombardier beetle (lightly wounded, 100% to hit)Œ~ŽiČō######## bdevo13 the Conjurer##......# Tengu. #.#....... Health: 24/24 ========================..#.#######....†.. Magic: 5/8===============---------.........########....... AC: 2Str: 8..#................%...# EV: 11Œ~ŽiöInt: 20.........[.............# SH: 0Dex: 12.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3#@#............).. Noise: ===------  Time: 2477.5 (0.0)#*#.###.#######.#. b) +0 dagger#*# #......##... Cast: Magic Dart..* #.####.# ##..* ###...)BB   bombardier beetle.....#......  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)  The magic dart hits the bombardier beetle.  [0Œ~Ži\öS;10;1mThe bombardier beetle is moderately wounded.~Ži#O~ŽiRk]..[.~Ži=w;--8.5 (1 _~Ži~ŽiŗŽ~Žiš‘ ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ======================== ..#.###### #....†.. Magic: 4/8============------------ .........########....... AC: 2Str: 8 ..#................%...# EV: 11Int: 20 .........[.............# SH: 0Dex: 12 .#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 #@#............).. Noise: =--------  Time: 2478.5 (0.0) #*#.###.#######.#. b) +0 dagger #*#[Ž~ŽiE“+40m #......##... Cast: Magic Dart ..* #.####.# ## ..* ###  ...)B B   bombardier beetle ..... #...... The magic dart hits the bombardier beetle. _The bombardier beetle is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)Ž~Ži¹2######## bdevo13 the Conjurer##......# Tengu. #.#....... Health: 24/24 ========================..#.#######....†.. Magic: 4/8============------------.........########....... AC: 2Str: 8..#................%...# EV: 11Ž~ŽiB‚ėInt: 20.........[.............# SH: 0Dex: 12.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3#@#............).. Noise: =--------  Time: 2478.5 (0.0)Ž~Ži³‚Ē#*#.###.#######.#. b) +0 dagger#*# #......##... Cast: Magic Dart..* #.####.# ##Ž~ŽiƒW..* ###...)BB   bombardier beetle.....#......  Ž~ŽigƒoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineŽ~Ži¼ƒAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.Ž~Ži7 9B.Ž~Žit ^..[Ž~Žiģ" 29.5 (1 _Ž~Ži. Ž~ŽiÓ. ~Ži/( ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ======================== ..#.###### #....†.. Magic: 3/8=========--------------- .........########....... AC: 2Str: 8 ..#................%...# EV: 11Int: 20 .........[.............# SH: 0Dex: 12 ~Ži»/Ł.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 #@#............).. Noise: =--------  Time: 2479.5 (0.0) #*#.###.#######.#. b) +0 dagger #*# #......##... Cast: Magic Dart ..* #.####.# ## ..B ###  ...). B   bombardier beetle~Žiģ/’ ..... #...... ~Ži0QThe magic dart hits the bombardier beetle. ~Ži<0Ļ_The bombardier beetle is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ~Žic0ķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~Ži€0Aim: a bombardier beetle (heavily wounded, 100% to hit)~Ži¹######## bdevo13 the Conjurer##......# Tengu. #.#....... Health: 24/24 ========================..#.######~Ži~f#....†.. Magic: 3/8=========---------------.........########....... AC: 2~Ži’‰Str: 8..#................%...# EV: 11Int: 20.........[.............# SH: 0~ŽiCDex: 12.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3~Žilž#@#............).. Noise: =--------  Time: 2479.5 (0.0)~Ži˜Y#*#.###.#######.#. b) +0 dagger#*# #......##... Cast: Magic Dart~ŽiĮ ..* #.####.# ##..B ###...).~Žiš”B   bombardier beetle.....~Žiq#......  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~ŽińAim: a bombardier beetle (heavily wounded, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is heavily wounded.~Ži{9B.~Ži “..[80.5 (1 _~Žiźø~Ži„»~Žiül ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ======================== ..#.###### #....†.. Magic: 2/8======------------------ .........########....... AC: 2~ŽiW²Str: 8 ..#................%...# EV: 11Int: 20 .........[.............# SH: 0Dex: 12 ~ŽiĶ<.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 #@#............).. Noise: =--------  Time: 2480.5 (0.0) #*#.###.#######.#. b) +0 dagger #*# #......##... Cast: Magic Dart~ŽiP“ .B[ #.####.# ## ... ###  ...). B   bombardier beetle ~ŽiŒ†..... #...... ~ŽiŗžThe magic dart hits the bombardier beetle but does no damage. _The bombardier beetle is heavily wounded.~ŽičwAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~Ži Aim: a bombardier beetle (heavily wounded, 100% to hit)~Ži1Z B.~Ži]–ĆB.  Aim: a bombardier beetle (heavily wounded, 100% to hit)~ŽiU9é######## bdevo13 the Conjurer##......# Tengu. #.#....... Health: 24/24 ========================..#.#######....†.. Magic: 2/8======------------------~ŽiĄ9*.........########....... AC: 2Str: 8..#................%...# [33mEV: 11Int: 20.........[.............# SH: 0Dex: 12.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3#@#............).. Noise: =--------  Time: 2480.5 (0.0)~Ži9:#*#.###.#######.#. b) +0 dagger#*# #......##... Cast: Magic Dart.B[ #.####.# ##... ###...).B   bombardier beetle.....#......  ~Ži’:ķAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 100% to hit)  ~Ži½:…The magic dart hits the bombardier beetle.  The bombardier beetle is severely wounded.~Ži\Å...~ŽicĘ21.5 (1 _~Ži“ΐ~Ži/Š‘~ŽiēXį ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ========================‘~ŽiuY ..#.###### #....†.. Magic: 1/8===--------------------- .........########....... AC: 2Str: 8 ..#................%...# EV: 11Int: 20 .........[.............# SH: 0‘~Ži«Y.Dex: 12 .#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 ‘~Ži3Zž#@#............).. Noise: =--------  Time: 2481.5 (0.0) #*#.###.#######.#. b) +0 dagger #*# #......##... Cast: Magic Dart .B[ #.####.# ## ... ###  ‘~ŽiiZ3...). B   bombardier beetle .....‘~Ži ZT #...... ‘~Ži)[The magic dart hits the bombardier beetle. _The bombardier beetle is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ‘~Ži|[mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)‘~ŽikJ ¤######## bdevo13 the Conjurer##......# Tengu. #.#....... Health: 24/24 ========================..#.#######....†.. Magic: 1/8‘~Ži’J ===---------------------.........########....... AC: 2Str: 8..#................%...# EV: 11Int: 20.........[.............# SH: 0Dex: 12.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3#@#............).. Noise: =--------  Time: 2481.5 (0.0)#*#.###.#######.#. b) +0 dagger‘~ŽiŹK ź#*# #......##... Cast: Magic Dart.B[ #.####.# ##... ###...).B   bombardier beetle.....#......  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is severely wounded.‘~ŽiĪ :B.‘~Ži—Ö ".‘~ŽiÅŲ 22.5 (1 _‘~Žiķą ‘~ŽiŠā ’~Ži›¦Ē ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ======================== ..#.###### #....†.. Magic: 0/8------------------------ ’~Ži$§,.........########....... AC: 2Str: 8 ..#................%...# EV: 11Int: 20 .........[.............# SH: 0Dex: 12 .#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 ’~ŽiŸ§Ż#@#............).. Noise: =--------  Time: 2482.5 (0.0) #*#.###.#######.#. b) +0 dagger #B# #......##... Cast: Magic Dart ..[ #.####.# ## ... ### ’~Žiȧļ ...). B   bombardier beetle’~Žiļ§N ..... ’~Ži;ØO#...... ’~ŽieØThe magic dart hits the bombardier beetle. _The bombardier beetle is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ’~ŽiØĶPress: ? - help, Q - select action, ( or ) - cycle’~Ži«Ø Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)’~ŽiޚZ B.’~Ži ]ÄB.  Aim: a bombardier beetle (severely wounded, 100% to hit)’~ŽiƎ  ######## bdevo13 the Conjurer # #......# Tengu . #. #....... Health: 24/24 ======================== ..#.###### #....†.. Magic: 0/8’~ŽiW h------------------------ .........########....... AC: 2Str: 8 ..#................%...# EV: 11Int: 20 .........[.............# SH: 0Dex: 12 ’~Žił Ė.#####.#####..........# XL:  4 Next:  6% Place: Dungeon:3 #@#............).. Noise: =--------  Time: 2482.5 (0.0) #.#.###.#######.#. b) +0 dagger #†# #......##... Cast: Magic Dart ..[ #.####.# ## ... ###  ...). B   bombardier beetle’~ŽiE  ..... #...... ’~Žiu oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line’~Ži¢ įAim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle.  You kill the bombardier beetle!’~Ži͐ ’~Žiö› u #  . #.   #....† [ ’~Žinœ .) #* #†#  ..[   ...  ’~Ži™œ J...). ..... ’~ŽiӜ  ’~Ži„% .’~Ži* [9613.5 (1Magic Dart ’~Žiz* _’~Ži’8 ’~Ži4: ”~ŽiŸ3”~Ži8”~Žio”~ŽiŒ1== 26  ”~Ži ”~Žiƒ”~Žię”~Ži'”~Ži™,”~Ži;”~Ži,”~Ži„”~Ži)”~Ži˜:==”~Ži)”~Ži",”~Ži€#”~Žių%,”~ŽiT'”~Žil)”~Ži³)”~Žiæ*”~Žiu-”~ŽiČ-”~Ži‘ų2======3======4==”~Ži6¬X==”~Ži ­”~Ži¢Æ,”~Ži=±”~Ži “”~Žil“”~Žiڵ”~Ži,¼”~ŽiŸ¼”~Ži…¾”~ŽiĀ”~ŽizĀO5===”~ŽiĪĆ”~ŽiCĒ”~Ži‹Ē”~Ži.É”~Ži>Ģ”~ŽiŠĢ”~ŽiŃ,”~ŽieŃ”~ŽiÅŅ”~Ži4Õ”~ŽiwÕ;===”~Ži“Ö”~Ži?Ł”~ŽiŠŁ”~ŽiyŚ”~ŽiēÜ,”~ŽiŽ”~Ži¦ą”~Žięą”~ŽiKā”~ŽiÖå,”~Ži6ę”~Žisč”~ŽiČčO6===”~Žiź”~Ži2ķ,”~Žićķ”~Žirš”~Ži÷š”~Ži²C===”~Ži°,”~Žik ”~Ži‚ ”~ŽiŌ ”~ŽiF”~ŽiŽ”~Ži+N7==”~ŽiŅ”~Ži<”~Ži…”~ŽiH”~Ži÷,”~Ži­”~Žiõ,”~Ži¾ ”~Ži #”~Žiź#”~Ži$3==”~Ži&”~Ži“(”~Ži’(”~ŽiZ*”~ŽiÓ-”~Žik.”~ŽiŸ/”~Ži‹2,”~Žiū3”~ŽiT6”~Žiš6”~Ži@”~ŽiźC”~Ži\DM8===”~ŽiŁF”~Ži·I”~Ži'J”~Ži„K”~Ži¬N,”~ŽiP”~ŽiMS”~Ži¢S”~ŽiėT”~Ži9X”~Ži†X%===”~Ži«X”~ŽiNZ”~ŽiŒ]”~ŽiŌ]”~Žic_”~Ži%b,”~Žiöc”~Žig”~Ži}g”~Žiņh”~ŽiÖl,”~Ži8n”~Žiq”~ŽiqM9===”~Ži„u”~ŽiŲy”~Ži3}”~Ži©}”~ŽiW”~Ži”‚”~Ži÷„”~Ži@…”~Ži ‡”~Ži9ŒōPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin”~ŽiŒŒoe  Aim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle. _You kill the bombardier beetle!  You see here a bombardier beetle corpse.”~Žiw—  You encounter a kobold. It is wielding a +0 dagger and quivering stones.”~Žiž›‘..#.######....†...........#######..#................%...#.........[.............#..#####.#####....#.... #.#...)..”~ŽiԜ{...K. #.#.###.#######.#.......#†#.# ##...#.@[.# #.####.# ##-#....## ### #...)..Cast: Magic Dart#.....###.....#.K   kobold (missile, asleep)##....#..#....# ..”~ŽiØ1558.5 (75.0)”~Ži«…  -9.5 (76 _”~Ži-²”~ŽiҶ•~Žiõ ..#.###### #....†.. bdevo13 the Conjurer .........########....... Tengu ..#................%...# Health: 24/24 ========================•~Ži{ .........[.............# Magic: 8/9=====================--- ..#####.#####..........# AC: 2Str: 8 •~Ži×.... #.#............).. EV: 26 Int: 20 ...K. #.#.###.#######.#. SH: 0Dex: 12 •~ŽiA ....**#†#.# #......##... XL:  4 Next: 61% Place: Dungeon:3 #*@[.# #.####.# ## Noise: ---------  Time: 2559.5 (0.0) #....## ###  b) +0 dagger •~ŽiŠø#...)..  Cast: Magic Dart #.....##  #......  #.....#.  K   kobold (missile, asleep) ##....#..  •~ŽiW"#....# .. You see here a bombardier beetle corpse. _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)•~Ži‚•..#.#######....†.. bdevo13 the Conjurer.........########....... Tengu..#................%...# Health: 24/24 ========================.........[.............# Magic: 8/9=====================---..#####.#####..........# AC: 2Str: 8.... #.#............).. EV: 26 Int: 20...K. #.#.###.#######.#. SH: 0Dex: 12....**#†#.# #......##... XL:  4 Next: 61% Place: Dungeon:3#*@[.# #.####.# ## Noise: ---------[40•~Ži-–xm  Time: 2559.5 (0.0)#....## ###b) +0 dagger#...)..Cast: Magic Dart#.....###......#.....#.K   kobold (missile)##....#..#....# ..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.•~Žię D.KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.The kobold shouts!•~Ži' *..•~Ži * D11 ===60.5 (1 _•~Ži3 •~Žiå6 –~ŽiÕm ..#.###### #....†.. bdevo13 the Conjurer .........########....... Tengu ..#................%...# Health: 24/24 ======================== .........[.............# Magic: 7/9==================------ –~ŽiJnŅ..#####.#####..........# AC: 2Str: 8 .... #.#............).. EV: 11Int: 20 ..... #.#.###.#######.#. SH: 0Dex: 12 –~Ži‡n....K*#†#.# #......##... XL:  4 Next: 61% Place: Dungeon:3 #*@[.# #.####.# ## Noise: ===------  Time: 2560.5 (0.0)–~Ži¼no #....## ###  b) +0 dagger #...)..  Cast: Magic Dart–~Ži@o #.....##  #......  #.....#.  K   kobold (missile) ##....#..  –~Žimow#....# ..  –~Žio0_The kobold shouts!  –~ŽiµoOAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle–~ŽiÖo²Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  –~Žiüo100% to hit)–~Ži<ļ ..#.###### #....†.. bdevo13 the Conjurer .........########....... Tengu ..#................%...# Health: 24/24 ======================== .........[.............# Magic: 7/9==================------ ..#####.#####..........# AC: 2Str: 8 –~Ži"m.... #.#............).. EV: 11Int: 20 ..... #.#.###.#######.#. SH: 0Dex: 12 ....).#†#.# #......##... XL:  4 Next: 61% Place: Dungeon:3 #.@[.# #.####.# ## Noise: ===------  Time: 2560.5 (0.0) #....## ###  b) +0 dagger #...)..  Cast: Magic Dart #.....##  #......  –~Ži`Q#.....#.  K   kobold (missile) ##....#..  –~Ži”x#....# .. –~ŽiŗķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line–~ŽiŽĖAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  The magic dart hits the kobold.  –~Ži;You kill the kobold!–~ŽiØ 0  #....† [ .... ) .....  ....)*#†#.#  #*@[.# –~ŽiL ²   ###       –~Žix  –~Ži—  .. –~Ži1§!..–~Žiŗz2--1.5 (1Magic Dart _–~ŽiįÅ–~Ži]Ē—~ŽiE{—~Žil  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting—~ŽiaŌ0.0   2%   0   g + Spellcasting 2.7  27%  -1      —~ŽiŒS    —~Ži¬˜ b + Unarmed Combat   0.0    +1   h + Conjurations 6.4  29%  +3  —~ŽiĒ^    —~Žić"     c + Short Blades   0.0    +1  —~Ži’_    —~Ži€^    —~ŽiG€"     d + Armour   0.0    +1  —~Žix€|    e + Dodging2.6   4%  +1      —~Ži”€×f + Stealth2.8  38%  +1  —~ŽiĪ€Ą        —~ŽiY@                        —~ŽiŒĄ        —~Ži«a    —~Žiʁ_    —~Ži恳        —~Ži‚a    —~Ži‚l    —~Ži6‚T    —~ŽiQ‚ˆThe percentage of incoming experience used to train each skill is in brown.  —~Žil‚”The species aptitude is in white.  [?] Help—~Ži…‚G[=] set a skill target  —~ŽiĪ‚ć[/] auto|manual mode [*] useful|all skills [!] training|cost|targets™~Žih; ó11922 f * Stealth   2.8  56š~Ži`¹Ą443467 f - Stealth   2.8   š~Ži C š~ŽišL š~ŽiV Ž..#.#######....†.. bdevo13 the Conjurer.........########....... Tengu..#................%...# Health: 24/24 ========================.........[.............# Magic: 7/9==================------..#####.#####..........# AC: 2Str: 8.... #.#............).. EV: 11Int: 20..... #.#.###.#######.#. SH: 0Dex: 12š~ŽiVW õ....).#†#.# #......##... XL:  4 Next: 62% Place: Dungeon:3#.@[.# #.####.# ## Noise: =--------  Time: 2561.5 (0.0)#....## ###b) +0 dagger#...)..Cast: Magic Dart#.....###......#.....#.##....#..#....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineš~ŽiW ’Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  The magic dart hits the kobold. _You kill the kobold!š~ŽiŠ_ š~Žiće š~Žińl š~ŽiŽn ›~ŽiGć3›~Žixå›~ŽiTėk  You encounter a ball python.›~ŽiHöĘ .26  .S.).#†Magic DartS   ball python (constriction, wandering)›~Ži×ų›~ŽiS›~Žiź:-2.5 (1 _›~Ži¦ ›~ŽiŌœ~Ži  ..#.###### #....†.. bdevo13 the Conjurer .........########....... Tengu ..#................%...# Health: 24/24 ======================== .........[.............# Magic: 6/9================-------- ..#####.#####..........# AC: 2Str: 8 .... #.#............).. EV: 26 Int: 20 ..... #.#.###.#######.#. SH: 0Dex: 12 ..S***#†#.# #......##... XL:  4 Next: 62% Place: Dungeon:3 #*@[.# #.####.# ##[40œ~Ži£ Üm Noise: ---------  Time: 2562.5 (0.0) #....## ###  b) +0 dagger #...)..  Cast: Magic Dart #.....##  #......  #.....#.  S   ball python (constriction, wandering) ##....#..  #....# ..  _You kill the kobold! _You encounter a ball python.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)œ~ŽiźHī..#.#######....†.. bdevo13 the Conjurer.........########....... Tengu..#................%...# Health: 24/24 ========================.........[.............# Magic: 6/9================--------..#####.#####..........# AC: 2Str: 8.... #.#............).. EV: 26 Int: 20œ~ŽiųI¾..... #.#.###.#######.#. SH: 0Dex: 12..S***#†#.# #......##... XL:  4 Next: 62% Place: Dungeon:3#*@[.# #.####.# ## Noise: ---------  Time: 2562.5 (0.0)#....## ###b) +0 dagger#...)..Cast: Magic Dart#.....###......#.....#.S   ball python (constriction)œ~ŽiˆJå##....#..#....# ..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.œ~ŽiæĪD.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.œ~ŽižŲ9)..œ~Ži“ŪA11 =3.5 (1 _œ~Ži.äœ~Ži!ęœ~Ži-› ė ..#.###### #....†.. bdevo13 the Conjurer .........########....... Tengu ..#................%...# Health: 24/24 ======================== .........[.............# Magic: 5/9=============----------- ..#####.#####..........# AC: 2Str: 8 .... #.#............).. EV: 11Int: 20 ..... #.#.###.#######.#. SH: 0Dex: 12 œ~ŽiÜ ...S**#†#.# #......##... XL:  4 Next: 62% Place: Dungeon:3 #*@[.# #.####.# ## Noise: =--------  Time: 2563.5 (0.0) #....## ###  b) +0 dagger #...)..  Cast: Magic Dart #.....##  #......  #.....#.  S   ball python (constriction) ##....#..  #....# .. The ball python is severely wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, [œ~Ži ń40m( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)~Žiėę ..#.###### #....†.. bdevo13 the Conjurer .........########....... Tengu ..#................%...# Health: 24/24 ======================== .........[.............# Magic: 5/9=============----------- ..#####.#####..........# AC: 2Str: 8 .... #.#............).. EV: 11Int: 20 ..... #.#.###.#######.#. SH: 0Dex: 12 ...†).#†#.# #......##... XL:  4 Next: 62% Place: Dungeon:3 #.@[.# #.####.# ## Noise: [3~Ži@č9;49m=--------  Time: 2563.5 (0.0) #....## ###  b) +0 dagger #...)..  Cast: Magic Dart #.....##  #......  #.....#.  S   ball python (constriction) ##....#..  #....# .. Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!  #....† [ .... ) .....  ...†~Ži°čõ[40m**#†#.#  #*@[.#    ###         .. ~Ži.|5)..~ŽižŠq34.5 (1Magic Dart _~ŽilØž~Ži¾² Ō 26  ž~ŽiĹ ž~ŽiQŗ ž~Žiø½ ž~ŽisĀ ,ž~ŽiŖÄ ž~ŽiCÉ ,ž~ŽieŹ ž~Ži Ķ ž~ŽiĀĪ O6===ž~ŽićĻ ž~ŽiūŅ ž~ŽiTÓ ž~ŽiīŌ ž~Ži× ž~ŽiÅ× ž~ŽiÄŁ ž~Ži³Ü ž~ŽiüÜ ž~ŽiÅŽ ž~Žiāį ž~Ži)ā ;===ž~Žiä ž~Žipę ž~Žiąę ž~Žiņč ž~ŽiŠė ž~ŽiŲė ž~Žiūķ ž~Žiš ž~ŽiŌš ž~Ži·ņ ž~ŽiJõ ž~Ži†õ ž~Ži.ų ž~Ži’ł ž~Ži—ś N7==ž~Ži!ü ž~Ži’ ž~ŽiY’ ž~ŽiÖ ž~Žiž ž~Žią ž~Žii ž~Ži1 ž~Žik ž~Ži ž~Ži5 ž~Ži{ :==ž~Ži` ž~Žiŗ ž~Žių ž~Ži± ž~ŽiĒ ž~Ži  ž~Ži’ ž~Ži ž~ŽiN ž~Žiį ž~Ži ,ž~Ži¶ ž~Ži_# ž~Ži«# M8===ž~ŽiZ% ž~ŽiŽI o===ž~ŽiõO ,ž~ŽiµS ,ž~Ži7T ž~ŽiżU ž~Ži·[ Bž~Žiw_ ž~ŽiÓ_ M9===ž~Žiźa ž~Ži f ž~Ži@j ,ž~ŽiAz „ž~ŽiĮ| ž~Ži} ž~Ži¾ ž~Žiƒ ž~Ži † ž~ŽiR† ;===ž~Ži(Š ž~Ži½Œ ž~ŽiŅ ž~Žiq ž~Ži‡’ ž~Ži • $  Things that are here:ž~ŽiBš :  a +0 dagger; 2 stonesž~Žiµ ž~ŽiVž  _ž~Ži€” ž~Ži2¦ g  You see here a ball python corpse.ž~ŽiĖ© ž~ŽisŖ  _ž~Ži¬ ž~ŽiÆ ž~Ži…² ,ž~ŽiĮ“ ž~ŽiŃø ž~ŽiĘŗ ,ž~Ži+¼ ž~Ži—Ą ž~ŽiĆ ž~ŽiÄ ž~ŽičÄ ž~ŽijĒ ž~ŽiˆŹ ž~ŽiÕŹ ž~ŽiĢ ž~ŽiźĪ ž~Ži£Ń ž~ŽiŅ ž~ŽiJÓ ž~ŽiŒÕ ž~ŽiŲ ž~ŽiTŲ ž~Žiōį ž~Ži°ę ž~Ži…ź ž~Žiė ž~ŽiŠģ ž~Ži¶ń ž~Ži}ó ž~Ži4ō ž~Ži“õ ž~Žię÷ ž~ŽiĄś ,ž~Ži’ ž~Žiž'Üž~Žiż7Jž~Ži79ž~Ži 9ž~ŽiĄ:ž~Ži¼;ž~ŽiŠ>Bž~ŽiR?ž~Ži”@ž~ŽiŚ@ž~ŽiBAž~Ži?Bž~Ži~Cž~ŽiĀCž~ŽiDž~Ži Fž~ŽiTG,ž~ŽiĒK,ž~ŽiiLž~Ži©Lž~ŽiCMž~ŽijNž~ŽiÄOž~Ži÷Ož~ŽiKPž~ŽieQž~Ži™S,ž~ŽiTž~ŽiPUž~ŽiVž~ŽiŽVž~ŽiWž~Ži;Xž~ŽiDZ,ž~Ži«Zž~Ži±[ž~Ži ]ž~Žiz]ž~ŽiÆ]ž~Žif_ž~Ži,cXž~Ži!dž~Žiadž~ŽiĢdž~Ži fž~Žiggž~Ži©gž~Ži hž~Ži_iž~Židjž~Ži¼jž~Žikž~Ži.lž~ŽiUmž~Ži“mž~Žiōmž~Žiož~Žiˆp,ž~Žiżpž~Ži‰rž~ŽiDsž~Ži³sž~Žiüsž~Ži/už~Žiivž~ŽiCwž~Ži›wž~ŽiTxž~ŽiNzž~Ži—zž~Ži¼zž~Ži×{ž~Žiź}Bž~Žio€ž~Ži³€ž~Žiį€ž~Ži°ž~Ži}‚ž~Žiǃž~Ži„ž~Ži¹„ž~Ži‰…ž~Ži>‡,ž~Ži݇ž~Ži‰ž~ŽiļŠž~Žir‹,ž~Žiž~Ži‚Žž~Ži׎ž~Ži ž~Žilž~Žių‘Bž~Ži<“ž~ŽiZ”ž~Žiהž~ŽiA•ž~Ži°–ž~Žiy˜,ž~Ži ™ž~Žiišž~Žiœ,ž~Žiڜž~Žiń ž~ŽiD”€  You encounter a goblin. It is wielding a +0 club.ž~Ži^«ų                 ################# ž~ŽiŌ«į  #........@......g -   #.############### #   #.# . #.Magic Dart   #.# ###.##....#.######   #.# #................# ž~Ži¬»  #.#######.#.##....#....... g   goblin (asleep)   #.......#.#..............[   #######.#.#.#.....#####.##  ž~ŽiA¬F#.#.#.#.........#.#.ž~Ži}“1648.5 (84.0)ž~Žiēµ…  -9.5 (85 _ž~Ži×¼ž~ŽiOæŸ~Žižü †  bdevo13 the Conjurer  Tengu  Health: 24/24 ======================== Ÿ~Ži  Magic: 8/9=====================---  AC: 2Str: 8  EV: 26 Int: 20  SH: 0Dex: 12 #################  XL:  4 Next: 63% Place: Dungeon:3 #........@******g  Noise: ---------  Time: 2649.5 (0.0) #.############### #  b) +0 dagger #.# . #.  Cast: Magic Dart #.# ###.##....#.###### #.# #................# #.#######.#.##....#....... g   goblin (asleep) #.......#.#..............[ #######.#.#.#.....#####.## #.#.#.#.........#.#. _You see here a ball python corpse. _You encounter a goblin. It is wielding a +0 club.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q[4Ÿ~Ži ł0m - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit) ~ŽiöÜ; bdevo13 the Conjurer  Tengu  Health: 24/24 ========================   ~ŽiŻMagic: 8/9=====================---  AC: 2Str: 8  EV: 26 Int: 20  SH: 0Dex: 12   ################# ~Ži§ŻXL:  4 Next: 63% Place: Dungeon:3   #........@******g ~ŽiĢŻžNoise: ---------  Time: 2649.5 (0.0)   #.############### # ~ŽiėŻ¹b) +0 dagger   #.#. #. ~Ži Ž6Cast: Magic Dart  ~Ži-Ž  #.# ###.##....#.######   #.# #................#  ~Ži›ŽC  #.#######.#.##....#....... g   goblin   #.......#.#..............[   #######.#.#.#.....#####.##  #.#.#.#.........#.#.Aiming: Magic Dart (safe; 1% risk of failure)   ~Ži»ŽĶPress: ? - help, Q - select action, ( or ) - cycle ~ŽiÜŽtShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)   ~ŽiüŽoThe magic dart hits the goblin.  The goblin is severely wounded. ~Ži&kg. ~Ži.....g.11 =50.5 (1 _ ~Žiį²˜  bdevo13 the Conjurer  Tengu  Health: 24/24 ========================  Magic: 7/9==================------  AC: 2Str: 8 ~Žiƒ³  EV: 11Int: 20  SH: 0Dex: 12 #################  XL:  4 Next: 63% Place: Dungeon:3 #........@*****g.  Noise: =--------  Time: 2650.5 (0.0)  ~Ži»³0#.############### #  b) +0 dagger #.# . #.  Cast: Magic Dart #.# ###.##....#.###### ~Žiė³ #.# #................# #.#######.#.##....#....... g   goblin ~Ži“M #.......#.#..............[ #######.#.#.#.....#####.## ~Ži8“[ #.#.#.#.........#.#.The magic dart hits the goblin.  ~Žin“Å_The goblin is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)   ~Ži£“uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit) ~ŽiŒ a  bdevo13 the Conjurer  Tengu  Health: 24/24 ========================  Magic: 7/9==================------  AC: 2 ~ŽiŒ ĀStr: 8  EV: 11Int: 20  SH: 0Dex: 12 #################  XL:  4 Next: 63% Place: Dungeon:3 #........@.....).  Noise: =--------  Time: 2650.5 (0.0) #.############### #  b) +0 dagger ~ŽióŒ ² #.# . #.  Cast: Magic Dart #.# ###.##....#.###### ~Ži + #.# #................#  ~Ži5 ˜#.#######.#.##....#....... g   goblin #.......#.#..............[ ~ŽiT , #######.#.#.#.....#####.##  ~Žiw #.#.#.#.........#.#.Aiming: Magic Dart (safe; 1% risk of failure)   ~Žiȗ ńPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!   #.*****).  #. #  #.# . #.  #.#  #.#  #. #.......[  .  #.  ~ŽiĄ #..... ~Žiˆ( q51.5 (1Magic Dart _ ~Ži2,  ~Ži. ”~Žiä²”~ŽiO³”~Žiø³”~Ži·”~Ži€·_ 26  ”~Žil»B”~Žiė»”~Ži†½”~Žiý”~Ži®¾”~Ži}Ą”~ŽiĮĄ”~Ži¬Į”~Ži“Ć”~ŽiÄ”~ŽiŻÄ”~Ži Ē,”~ŽiÅĒ”~Ži¦É”~ŽiģÉM8===”~ŽiŪŹ”~ŽirĻn”~ŽiQŠ”~Ži3Ņ,”~ŽiĖŅ”~Ži‘Ō”~ŽięŌ;===”~Ži“Õ”~Žiø×”~Žiń×”~ŽiŌŲ”~ŽiuŚ”~ŽiĀŚ”~ŽiŠŪ”~ŽiŻ,”~Ži¤Ž”~Ži$ą”~Ži}ą”~ŽiNį”~ŽiQć”~ŽiŅćM9===”~Ži”ä”~Ži2ę”~Ži½ē”~Ži č”~Ži³č”~Žiwź”~ŽiŚģ”~Ži ķ”~ŽiŠķ”~Ži’ļ”~ŽiDń”~ŽiŠń”~Ži‚ņ”~ŽiMō”~Žiö”~Ži„ö;===”~Ži”÷”~Ži6ü”~Ži©ż”~Žiž”~Ži’”~Ži°”~Žiu,”~Ži”~Ži›  ”~ŽiąThings that are here:”~Ži¦_  a +0 club; a goblin corpse”~Žig ”~ŽiK _”~Ži]”~Ži”~Ži”~Žiö”~Ži“”~ŽiČ”~Ži†”~Ži4”~ŽiK”~Ži‰”~ŽiĒ ”~Ži"”~Žiķ#”~Ži,$”~Žiė$”~Ži?'”~ŽiŠ,B”~Žiš-”~ŽiŸ0,”~Žin2”~Ži64”~Ži¹Nš”~ŽiĪO”~ŽiY,”~Ži%\”~Žiŗ_”~Žic,”~Žie”~Žirh”~Žik”~Ži„k”~Žinm”~Ži”p”~Ži;s,”~Ži$u”~Ži”w”~Žićz,”~ŽiD|”~Ži÷~”~ŽiՄ”~Žip…”~Žiō‡”~Ži²–©  Things that are here:  a +0 dagger; 2 stones _”~Žis›”~ŽiNōź  You see here a +0 trident. _”~Žikżn  You encounter a frilled lizard.”~Žiæ.#..............[.............#.# .#.#.....#####.#####..........#+# .#.#.........#.#............)... .#.#.........#.#.###.#######.#.. ..........†).#†#.# #......##.... ##.##....####..[.# #.####.# ### .........# #....######### ####.....# #...)......... .........###....@########- ####.......#.........l..  ##...####.....#.####. Magic Dart  ##### ##....#... #....# ... #....# ..... l   frilled lizard (asleep) #.”~Žit ģ.... .... #...## #### 94.5 (43.0)l.”~Ži‡Nl”~ŽiR~  -5.5 (44”~ŽiĄ"”~Ži%8 _The frilled lizard hisses angrily.¢~Ži4óA.#..............[.............#.# bdevo13 the Conjurer .#.#.....#####.#####..........#+# Tengu .#.#.........#.#............)...  Health: 24/24 ======================== .#.#.........#.#.###.#######.#..  Magic: 8/9=====================--- ..........†).#†#.# #......##....  AC: 2Str: 8 ¢~ŽiÆóž##.##....####..[.# #.####.# ###  EV: 26 Int: 20 .........# #....#########  SH: 0Dex: 12 ####.....# #...).........  XL:  4 Next: 65% Place: Dungeon:3 .........###....@########  Noise: ---------  Time: 2695.5 (0.0) ####.......#.....***l...  b) +0 dagger ¢~Ži„ō© ##...####.....#.####.  Cast: Magic Dart  ##### ##....#...  #....# ...  #....# .....  l   frilled lizard #..... ....  #...## #### You encounter a frilled lizard. _The frilled lizard hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  ¢~Žiļō.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)¢~Ži’s .#..............[.............#.# bdevo13 the Conjurer .#.#.....#####.#####..........#+# Tengu .#.#.........#.#............)...  Health: 24/24 ======================== .#.#.........#.#.###.#######.#..  Magic: 8/9=====================--- ..........†).#†#.# #......##....  AC: 2Str: 8 ##.##....####..[.# #.####.# ###  EV: 26 ¢~Žit ŠInt: 20 .........# #....#########  SH: 0Dex: 12 ####.....# #...).........  XL:  4 Next: 65% Place: Dungeon:3 .........###....@########  Noise: ---------  Time: 2695.5 (0.0) ####.......#............  b) +0 dagger  ##...####.....#.####.  Cast: Magic Dart  ##### ##....#...  #....# ...  ¢~Žiģt K#....# .....  l   frilled lizard #..... ....  #...## #### Aiming: Magic Dart (safe; 1% risk of failure)  ¢~Ži"u ķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¢~ŽiJu ²Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!¢~Ži½ F.[.)...  †    ###      ***....    #####   ...    ....   ¢~ŽiU ....¢~Ži±! ƒ11 6=6.5 (1Magic Dart _¢~Ži”* ¢~Ži, £~Ži£~Ži £~Žiō £~Ži/$£~Žiž'u 26  £~Žió),£~Ži›+£~Ži¤-£~ŽiÜ-£~Ži½/£~Ži\2£~Ži“2£~Ži54£~ŽiŁ6£~Žie7£~Žiļ8£~Ži@;£~Ži;£~ŽiŁ<£~Žil?£~Ži²?£~ŽiŠ@£~ŽiC£~ŽihCM9===£~ŽiųD£~ŽidK,£~Ži»K£~ŽiŌL£~Ži]O£~ŽiĢQ£~ŽiR£~Ži6S£~ŽiU£~ŽicW£~Ži®W£~ŽiżX£~Ži†]£~Žiƒ_£~Žił_;===£~Žia£~Žiōb£~Žiād£~Ži@e£~ŽiÄe£~Ži€g£~Žiei£~Ži¼i£~ŽiŅj£~Ži,l£~ŽiFn£~Ži›n£~Ži|o£~Žiq£~ŽiMti  You encounter a dart slug.£~Žiƒų...# #....######### #####.....# #...)... .........###.....######## #####.......#............#.  ##...####.....#.####...  ##### ##....#........  #....#........ £~Ži[„Ī#....#........ #..@..........- #...##.####### #...##.# Magic Dart .....##.#####..##.# ...w#.# w   dart slug (asleep) #....#.# ..... .#£~Žij“17115.0)£~ŽiC™…  -2.5 (16 _£~Žię £~Ži.¢£~ŽiŹ®É..........# #....#########  bdevo13 the Conjurer #####.....# #...).........  Tengu ..........###.....########  Health: 24/24 ======================== #####.......#............#.  Magic: 8/9=====================---  ##...####.....#.####...  AC: 2Str: 8 ##### ##....#........  EV: 26 Int: 20 #....#........  SH: 0£~ŽiOÆDex: 12 #....#........  XL:  4 Next: 66% Place: Dungeon:3 #..@..........  Noise: ---------  Time: 2712.5 (0.0) #..*##.#######  b) +0 dagger #..*##.#  Cast: Magic Dart£~Ži©Æ± ....*##.#  ####.*##.#  ...w#.#  w   dart slug (asleep) £~Žih°Ļ#....#.#  ..... .#  _You kill the frilled lizard! _You encounter a dart slug.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)¤~Ži[U *w¤~ŽiVw.wAim: a dart slug (asleep, 100% to hit)¤~ŽibŽ..........# #....#########bdevo13 the Conjurer #####.....# #...).........Tengu ..........###.....########Health: 24/24 ======================== #####.......#............#.¤~ŽiōÜMagic: 8/9=====================---##...####.....#.####...AC: 2Str: 8##### ##....#........EV: 26 Int: 20#....#........SH: 0¤~Ži/Dex: 12#....#........XL:  4 Next: 66% Place: Dungeon:3#..@..........¤~Žis„Noise: ---------  Time: 2712.5 (0.0)#..*##.#######b) +0 dagger#..*##.#¤~Ži“vCast: Magic Dart....*##.#####.*##.#...w#.#w   dart slug¤~Ži×_#....#.#..... .#¤~ŽiGüAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is lightly wounded.¤~Ži« 7w.¤~ŽiW§2....¤~Ži+ŖA11 =3.5 (1 _¤~ŽiO°¤~Ži²¤~ŽiŚ} ..........# #....#########  bdevo13 the Conjurer #####.....# #...).........  Tengu ..........###.....########  Health: 24/24 ======================== #####.......#............#.  Magic: 7/9==================------  ##...####.....#.####...  AC: 2Str: 8 ¤~ŽiT~ ##### ##....#........  EV: 11Int: 20 #....#........  SH: 0Dex: 12 #....#........  XL:  4 Next: 66% Place: Dungeon:3 #..@..........  Noise: =--------  Time: 2713.5 (0.0) ¤~Ži›~ ±#..*##.#######  b) +0 dagger #..*##.#  Cast: Magic Dart ¤~ŽiĮ~ Ä....*##.#  ####.w##.# ¤~Žiź~ ¹ ....#.#  w   dart slug ¤~Ži" Ä#....#.#  ..... .# The magic dart hits the dart slug. ¤~Ži\ «_The dart slug is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  ¤~ŽiŅ )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)¤~ŽiO)..........# #....#########bdevo13 the Conjurer #####.....# #...).........Tengu ..........###.....########Health: 24/24 ======================== #####.......#............#.Magic: 7/9==================------##...####.....#.####...AC: 2Str: 8##### ##....#........EV: 11¤~Ži×)ĮInt: 20#....#........SH: 0Dex: 12#....#........XL:  4 Next: 66% Place: Dungeon:3#..@..........Noise: =--------  Time: 2713.5 (0.0)#..*##.#######b) +0 dagger#..*##.#Cast: Magic Dart....*##.#####.w##.#....#.#w   dart slug#....#.#..... .#¤~Ži*ōAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The magic dart hits the dart slug.  The dart slug is lightly wounded.„~Žizs5...„~Ži€x9`````„~Žięx•``Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (100% to hit)  The magic dart hits the dart slug.dart slug is lightly wounded„~ŽiSyZ.  The dart slug launches a dart at you.„~Ži†m...@...„~Ži +4.5 (1„~Žió „~Žiƒ O _The slug dart misses you.„~Ži­ >..........# #....#########  bdevo13 the Conjurer #####.....# #...).........  Tengu ..........###.....########  Health: 24/24 ======================== „~Ži)æ#####.......#............#.  Magic: 6/9================--------  ##...####.....#.####...  AC: 2Str: 8 ##### ##....#........  EV: 11Int: 20 „~Ži€#....#........  SH: 0Dex: 12 #....#........  XL:  4 Next: 66% Place: Dungeon:3 #..@..........  Noise: =--------  Time: 2714.5 (0.0)„~ŽiØä #..*##.#######  b) +0 dagger„~ŽiÓÜ #..*##.#  Cast: Magic Dart „~Žiżh....*##.#  „~ŽiX####.w##.#  ....#.#  w   dart slug #....#.#  ..... .# „~Ži‹‹The dart slug launches a dart at you. _The slug dart misses you.„~Žiµ‚Aiming: Magic Dart (safe; 1% risk of failure)  „~Ži3:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)„~Žiy¼..........# #....#########bdevo13 the Conjurer #####.....# #...).........Tengu ..........###.....########Health: 24/24 ======================== #####.......#............#.Magic: 6/9================--------##...####.....#.####...AC: 2Str: 8##### ##....#........EV: 11Int: 20#....#........SH: 0Dex: 12#....#........XL:  4 Next: 66% Place: Dungeon:3#..@..........Noise: =--------  Time: 2714.5 (0.0)#..*##.#######b) „~ŽiнX[32m+0 dagger#..*##.#Cast: Magic Dart....*##.#####.w##.#....#.#w   dart slug#....#.#..... .#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug but does no damage.  The dart slug is lightly wounded.„~Ži"8w.„~ŽiÕ')..„~Ži¤*25.5 (1 _„~Ži†0„~ŽiZ2¦~Žie„..........# #....#########  bdevo13 the Conjurer #####.....# #...).........  Tengu ..........###.....########  Health: 24/24 ======================== #####.......#............#.  Magic: 5/9=============-----------  ##...####.....#.####...  AC: 2Str: 8 ##### ##....#........  EV: 11Int: 20 #....#........  SH: 0Dex: 12 #....#........  XL:  4 Next: 66% Place: Dungeon:3 #..@..........  Noise: =--------  Time: 271¦~Ži˜†ī5.5 (0.0) #..*##.#######  b) +0 dagger #..*##.#  Cast: Magic Dart ....w##.#  ####..##.#  ....#.#  w   dart slug #....#.#  ..... .# The magic dart hits the dart slug but does no damage. _The dart slug is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)¦~Ži{2{..........# #....#########bdevo13 the Conjurer #####.....# #...).........Tengu ..........###.....########Health: 24/24 ======================== #####.......#............#.Magic: 5/9=============-----------##...####.....#.####...AC: 2Str: 8##### ##....#........EV: 11Int: 20#....#........SH: 0Dex: 12¦~Ži=3+#....#........XL:  4 Next: 66% Place: Dungeon:3#..@..........Noise: =--------  Time: 2715.5 (0.0)#..*##.#######b) +0 dagger#..*##.#Cast: Magic Dart....w##.#####..##.#....#.#w   dart slug#....#.#..... .#Aiming: Magic Dart (safe; 1% risk of failure)  ¦~Ži|3­Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.¦~Žiµ»...¦~Ži¾26.5 (1 _¦~ŽiĢƦ~ŽiÆÅ¦~Žix ..........# #....#########  bdevo13 the Conjurer #####.....# #...).........  Tengu ..........###.....########  Health: 24/24 ======================== #####.......#............#.  Magic: 4/9==========--------------  ##...####.....#.####...  AC: 2Str: 8 ##### ##....#........  EV: 11Int: 20 #....#........  SH: 0Dex: 12 #....#........  XL:  4 Next: 66% Place: Dungeon:3 #..@..........  Noise: =--------  Time:[¦~Žiu 539;49m 2716.5 (0.0) #..*##.#######  b) +0 dagger #..*##.#  Cast: Magic Dart ....w##.#  ####..##.#  ....#.#  w   dart slug #....#.#  ..... .# The magic dart hits the dart slug. _The dart slug is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)¦~Žiו ..........# #....#########bdevo13 the Conjurer #####.....# #...).........Tengu ..........###.....########Health: 24/24 ======================== #####.......#............#.Magic: 4/9==========--------------##...####.....#.####...AC: 2Str: 8##### ##....#........EV: 11Int: 20#....#........SH: 0Dex: 12#....#........XL:  4 Next: 66% Place: Dungeon:3#..@..........Noise: =--------  Time: 2716.5 (0.0)#..*##.#######[33¦~Ži¶– mb) +0 dagger#..*##.#Cast: Magic Dart....w##.#####..##.#....#.#w   dart slug#....#.#..... .#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.¦~ŽiŁ! 8w.¦~Ži£& T.7.5 (1 _¦~Ži£+ ¦~Žir- §~ŽiSs P..........# #....#########  bdevo13 the Conjurer #####.....# #...).........  Tengu §~Žiŗs Ķ..........###.....########  Health: 24/24 ======================== #####.......#............#.  Magic: 3/9========----------------  ##...####.....#.####...  AC: 2Str: 8 §~Žipt ##### ##....#........  EV: 11Int: 20 #....#........  SH: 0Dex: 12 #....#........  XL:  4 Next: 66% Place: Dungeon:3 #..@..........  Noise: =--------  Time: 2717.5 (0.0)§~Ži„t ū #..*##.#######  b) +0 dagger §~ŽiŠt ’#..w##.#  Cast: Magic Dart .....##.#  §~Žiõt ####..##.#  ....#.#  w   dart slug§~Žiu € #....#.#  ..... .# §~Žicu The magic dart hits the dart slug. _The dart slug is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  §~Ži‹u ĶPress: ? - help, Q - select action, ( or ) - cycle§~Ži±u Shift-Dir - straight line§~Ži—v sAim: a dart slug (almost dead, 100% to hit)§~ŽiQ9 ó..........# #....#########  bdevo13 the Conjurer #####.....# #...).........  Tengu ..........###.....########  Health: 24/24 ======================== #####.......#............#.  Magic: 3/9========----------------  ##...####.....#.####...  AC: 2Str: 8 ##### ##....#........  EV: 11Int: 20 #....#........  SH: 0Dex: 12 §~Ži3: #....#........  XL:  4 Next: 66% Place: Dungeon:3 #..@..........  Noise: =--------  Time: 2717.5 (0.0) #...##.#######  b) +0 dagger #..†##.#  Cast: Magic Dart .....##.#  ####..##.#  ....#.#  w   dart slug §~ŽiD; Ļ#....#.#  ..... .# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!§~Žič? m       §~Ži-B .  ##### .  .      #..*        .....  §~ŽiVŃ .§~ŽiĻÜ r718.5 (1Magic Dart _§~Živć §~ŽiAå Ø~Ži Ø~ŽiØ Ø~Žim Ø~Ži Ø~Ži8 ‹ 26  Ø~Ži’ Ø~Ži8 –4==Ø~Žiy Ø~ŽiŲ Ø~Ži‡ Ø~Žit Ø~Ži° Ø~Ži£ Ø~Žiŗ Ø~Ži! Ø~ŽiĻ! Ø~ŽiŽ# Ø~Žiė# :==Ø~ŽiĖ$ Ø~Ži& Ø~ŽiĒ& Ø~Ži¬' Ø~ŽiÕ) Ø~Ži.* Ø~ŽiŃ* Ø~Ži•, Ø~Žiß, Ø~ŽiŽ- Ø~Ži¶/ Ø~Ži0 Ø~ŽiĶ0 Ø~Ži”2 Ø~Žiū2 O5===Ø~Žiź3 Ø~Ži–5 Ø~ŽiÕ5 Ø~Ži‘6 Ø~Ži…8 Ø~ŽiĪ8 Ø~Žiä9 Ø~ŽiD; Ø~Ži‹; Ø~ŽiJ< Ø~Ži%> Ø~Ži|> ;===Ø~Ži’E Ø~ŽiœG Ø~ŽiēG Ø~ŽiI Ø~ŽićJ Ø~ŽiCK Ø~Ži-L Ø~Ži Q Ø~ŽiqQ Ø~ŽiYR Ø~Ži5T Ø~Ži—T Ø~Ži,U Ø~ŽiqW Ø~ŽiÜW O6===Ø~ŽiŁY Ø~Žiś[ Ø~ŽiU\ Ø~ŽiS] Ø~Ži_ Ø~ŽiY_ Ø~ŽiO` Ø~Žic Ø~ŽiFc Ø~Ži7d Ø~Ži@f Ø~ŽiŖf ;===Ø~ŽiČg Ø~ŽiŪi Ø~Ži j Ø~Ži k Ø~Žišl Ø~Ži2m Ø~ŽiFn Ø~ŽiĶo Ø~Žip Ø~Žióp Ø~ŽiHs Ø~Žis Ø~Ži_t Ø~Ži¦v Ø~Žiģv 87==Ø~Žiw Ø~Ži=x Ø~Žižy Ø~Ži@z Ø~Ži{ Ø~ŽiF} Ø~ŽiŠ} Ø~Žil~ Ø~Ži[€ Ø~Ži›€ Ø~Ži‚ Ø~Žizƒ Ø~Žiøƒ $==Ø~Žiēƒ Ø~ŽiŹ„ Ø~Ži؆ Ø~Žiū† Ø~Ži­‡ Ø~ŽiŲ‰ Ø~Ži-Š Ø~ŽiY‹ Ø~ŽiD Ø~ŽiŸ Ø~Ži¢Ž Ø~Ži“ Ø~Ži‘ Ø~Žiś‘ Ø~Žiž“ Ø~ŽiF” Ø~Ži#• Ø~Ži—— Ø~Žié— M8===Ø~Žiļ˜ Ø~Ži̚ Ø~Ži › Ø~Žiœ Ø~Ži-ž Ø~Žitž Ø~ŽioŸ Ø~Ži°” Ø~Žiś” Ø~ŽiÄ¢ Ø~ŽiĪ„ Q===Ø~ŽiC¦ Ø~Ži[Ø Ø~Ži“Ø Ø~Ži·© Ø~ŽiÉ« Ø~Ži ¬ Ø~Ži­ Ø~Ži­Æ Ø~Ži° Ø~Žiɰ Ø~ŽiÕ² Ø~Ži1³ Ø~Ži“ Ø~Ži2¶ Ø~Ži°¶ M9===Ø~Žiź· Ø~Žišŗ Ø~Ži޼ Ø~Ži!½ Ø~Žió½ Ø~Ži„æ Ø~Ži4Į ,Ø~ŽiįĮ Ø~Ži7Ć Ø~Ži²Ē XØ~ŽiČ Ø~Ži‘Č ;===Ø~Ži§É Ø~Ži9Ģ Ø~ŽiCĪ Ø~ŽiĪ Ø~Ži0Ļ Ø~Ži€Š Ø~ŽiTŅ Ø~ŽiĻŅ Ø~Ži}Ó Ø~ŽiŌ Ø~ŽióÕ Ø~ŽiJÖ Ø~ŽiåÖ Ø~ŽiÓŁ Ø~Ži×ć : #....#........ #....#........ #............. Ø~ŽiGä §#...##.####### ########..†##.#  ...........##.# #########..##.#  #....#.#  #@...#.# -Ø~Ži¼ä ”74.5 (56.0)#<.......#.# ######...# ...... ###.#... .+...Ø~Žiåä e .# .. Ø~Žiė Ø~ŽiŽī F-5.5 (57Ø~Ži”ó Ø~Žiēõ ģMPress: ? - help, Q - select action, ( or ) - cycleØ~Ži0ö LShift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug! _Found a stone staircase leading up.©~Žih©~ŽiŲh©~Ži@i©~Ži¾k©~Žićm©~Ži±qB©~ŽiŻr©~Ži1s©~Ži#t©~ŽiQu©~ŽiD€K##.###############..†##.# ...........##.# #########..##.#  #....# #.###....# #<.......#<######...#.###......@........7.5 (2©~Ži#.0)##########.#.... .+.... .# ... ©~Ži±ˆ©~ŽiŠ+8.5 (3©~Ži@’©~Ži•9 _Found a stone staircase leading up.©~Ži Š©~ŽicŃ3©~ŽiWÓ©~ŽifÕ©~Ži5Ł©~ŽiØŁ,©~ŽiuŪ©~ŽiĢŪ©~ŽivÜ©~Ži#Ž©~ŽiSą©~ŽiŲą©~Ži…į©~Žiä©~Žiń########..†##.# ...........##.# #########..##.#  #....#.# #.###....#.# #<.......#.# #<######...#.#####©~Ži’ńń#.................##########@#....## 81........+....# #######.# ...# ... .#... #..........©~ŽiŅńA..(....©~Ži–ų©~Žiž’+2.5 (4©~Žiˆ©~Ži  ©~ŽiE _Found 5 poisoned darts.Ŗ~ŽiE<Ŗ~Žił<Ŗ~Žiü=Ŗ~Ži BŖ~ŽiĆEŖ~Ži2F;11 Ŗ~ŽiKM _You open the door.Ŗ~ŽiNŖ~ŽiŠN_ 26  Ŗ~Ži0PŖ~ŽiµT@  There is an open door here.Ŗ~ŽicfĪ##..##.#  #....#.#  #.###....#.# #<.......#.# .#<######...#.#####..#...........####Ŗ~ŽiDgx.#....##  ..'....#  .#@...# 4.5 (2...# ...........# ..........$.#............#.....(......#........#####....(..Ŗ~ŽioŖ~ŽiVy+5.5 (3Ŗ~ŽiJ€Ŗ~Ži³‚- _Found 5 poisoned darts.«~ŽiÅ$«~ŽiĀ%«~ŽiX'«~ŽiĘ*«~Ži.«~Žiy.«~Ži2«~Ži÷2«~Ži.6«~ŽiŽ6«~Ži-8«~Žiå9«~Ži£<«~Žiī<«~Žix>«~Ži,B«~Ži{B;11 «~ŽićC«~ŽisHL _You now have 87 gold pieces (gained 5).«~ŽiKY% 26  «~ŽiZ«~Ži~\«~Ži._,«~ŽiŃ`«~Ži÷c«~Žiwg«~ŽiĖg«~Ži­i«~Ži±k«~Žirm«~Ži¼m«~Ži‡n«~Ži£p«~Ži)r«~Ži€r«~Ži w,«~Ži1y«~Žiy«~Ži4{«~Ži}«~Ži;«~Žiˆ«~ŽiX€«~Žieƒ«~Žiå†,«~Ži‰«~Žig«~ŽiŁ;11 «~ŽiżŽ«~Ži ˜Ā _You now have 98 gold pieces (gained 11). 26  «~Ži…™«~Žiœ«~Žiў«~Ži)Ÿ«~Ži• «~Žiߢ«~Ži®«~ŽiÆ«~Žif°«~Ži\³«~Ži¶«~Ži~¶«~Ži¹«~Ži’ŗ«~ŽiA¼«~ŽiŸ¼«~Ži½«~Ži’¾«~Ži Ą«~ŽiXĄ«~ŽiŻĄ«~ŽiÄ«~Ži‡Å«~ŽiŲÅ«~ŽiĘ«~Ži“Ē«~ŽimÉ,«~Ži$Ź«~ŽiĖ«~ŽiĶ«~ŽirĶ«~Ži½Ķ«~ŽiHĻ«~Ži–Š,«~ŽiŃ«~Ži3Ų«~Ži%Ś«~Ži’Ś«~Ži;Ū«~ŽiĢŻ«~Ži>ąB«~Žiųā«~Ži-ęB«~Žič«~ŽiŽź«~Žiįź«~Žibė«~Ži×ń«~ŽiMó«~Žiēó«~Ži=õ«~ŽiÆų«~Ži-ū«~Ži©ū«~ŽiTż«~Ži|«~ŽiŽ«~ŽiZ«~Žiļ«~Ži «~ŽiL ,«~Ži½«~Ži«~Žiy«~ŽiÄ«~ŽiÆ«~Ži@«~Ži<«~Ži“«~Ži- «~Žib#«~Ži»)B«~Ži,«~ŽiĢ.«~Ži3/«~Ži 0«~Ži±5C  You see here 5 poisoned darts.«~ŽiŠ8«~Žis9 _«~Ži/;«~Ži)>«~ŽiA«~Ži]A«~Ži^C«~Ži!F«~ŽiŗH«~ŽiI«~Ži•J«~Ži3M«~ŽiP«~Ži^P«~ŽiźQ«~ŽiæT«~ŽiV«~ŽiģV«~ŽiĶW«~Ži»Y«~Ži\«~ŽiX\«~Ži§]«~ŽiLr«~Ži/t«~ŽiĮt«~Ži„u«~Ži x«~Žipz«~Ži“z«~Žiļ{«~Ži­}«~Ži«~Ži €«~Ži÷€«~Ži+Žl  #...##.####### ## «~Ži©Ž×###..†##.# ......##.# ####..##.# ###### #....#.# #....###  ###....#.# #.......  .......#.# #....# ####...#.#####....##.# «~ŽiåŽ................@....# ######.#....########## .......'....# «~Ži######.#....# ............# ............# «~Ži@¼............# ............# «~Žiž.....(......#You pick up a parchment of Cause Fear and begin reading...«~Ži;–1834.5 (49.0)«~Žiʙ611 5.5 (50«~ŽiŸ«~ŽiA”C _You add the spell Cause Fear to your library.¬~Ži0Č3¬~ŽiķȬ~Ži7̬~Ži+ά~Ži„Ī, ¬~ŽiłÓ‹26  ¬~Ži:Õ¬~Ži1Ö¬~Ži’ŁB¬~Žižą¬~Ži”į,¬~Žihā¬~Žirå¬~ŽiBē¬~Ži¢ē¬~Žieč¬~Žiė¬~ŽiīB¬~ŽiŻš¬~Ži=öB¬~ŽiH’š¬~Ži¤n¬~Ži“¬~ŽiƬ~Ži3 ¬~Ži6 ¬~Ži˜ ¬~Ži3¬~Žiެ~Ži­¬~Žiå¬~Ži¶¬~Ži@¬~Ži1¬~Žiż¬~ŽiG,¬~Živ¬~ŽiB¬~Ži’ ¬~Žiē ¬~Ži»!¬~Žiž#¬~ŽiÓ%¬~Ži"&¬~Ži‹'¬~Ži.)¬~Ži8+¬~Ži+¬~Ži\,¬~Žiæ-¬~Ži0¬~Žij0¬~Ži1¬~Žim3¬~Ži‚4¬~ŽiŚ4¬~Ži—5¬~Ži6¬~Ži¤8¬~Ži9¬~Žiz9¬~Ži;¬~Ži{<¬~ŽiĻ<¬~Živ=¬~Ži¹@P  There is a stone staircase leading up here.¬~ŽiŠB¬~ŽińB _¬~ŽiC¬~Ži-F¬~ŽiYPš¬~ŽiƒQ¬~Ži™S¬~ŽišS¬~ŽiøT¬~Ži”W¬~ŽiX¬~ŽibX¬~Ži Y¬~ŽiÆZ¬~ŽiB\¬~ŽiÉ\¬~ŽiG]¬~Ži_¬~Ži@a¬~ŽiŃa¬~Ži0b¬~Žiłc¬~ŽiTf,¬~Ži9g¬~Žii¬~Žięj,¬~ŽiĒk¬~ŽiŖm¬~ŽiŠo¬~ŽiZp¬~Žiōp¬~Ži r¬~Žit¬~Žiēt¬~ŽiÕu¬~Ži w¬~Ži y¬~Žiöy¬~Ži–z¬~Ži|¬~Ži™}¬~Žió}¬~Žiu~¬~Žiüƒ¬~Žiē…¬~ŽiE†¬~Ži˜†¬~ŽiBˆ¬~Ži݉¬~Ži/Ь~Ži±Š¬~Ži独~Ži¦¬~Žiš¬~Žioެ~ŽiŹ¬~Ži5‘¬~Žiž‘¬~ŽiŻ‘¬~Žių’¬~Ži˜”¬~Ži䔬~Živ•¬~Ži.–¬~Ži˜,¬~Ži|˜¬~Žiڬ~Ži(œ¬~ŽiŽœ;11 ¬~Ži‚¬~ŽiJŸ7 _You open the door.¬~ŽiRŖ[ #.#####.......#......... ##...####.....#.## ##### ##....#... #....#... #....#... #........ ####### #...##.## >......#########..†##.# .......@...........##.#76.5 (41 .......####..##.# ¬~ŽiļŖ”....... #...# #....#.# ##+#### #.#.###....#.# #.#<.......#.# #<######...#.##  #..............  ##########.#...¬~ŽiA«Ø  #..........'... ¬~Ži”±¬~Žiw¶n 26  7.5 (42¬~ŽiE»¬~Žiļ»4 _Found a stone staircase leading down.¬~ŽiÕ½Q _There is an open door here.¬~Ži  3¬~Ži¹ ¬~Žiʑ ¬~Ži” ¬~ŽiH˜ P _¬~Žiš ,¬~Žiyš ¬~Ži©Ÿ X¬~Žiä¤ X¬~ŽirĆ 811  _You open the door. 26    There is an open door here. _¬~Ži(ó    #..' #.#........######## #.#........# #...# # #.####'##### #.#.### #........# #.#<. #........# #<######  ##.......# #.......  #.......# ########  #..@....# #.......  #####...# #.######  ##### #.##.¬~Ži2ō U... #.##....  #.##....  #.##....  #.##....  #.##.  #.##.You pick up a parchment of Sigil of Binding and begin reading...89.5 (111 90.5 (13¬~Žiu÷ ¬~Žiś I _You add the spell Sigil of Binding to your library.­~Ži"ą­~Žiį­~Žipį­~Ži6ć­~ŽiĢå­~Ži…ėĶ 26  ­~Žišģ­~ŽiŚī,­~Židļ­~ŽiĶš­~Ži“†­~Ži ,­~Ži`6­~ŽiŽ8­~Žig9­~Ži¹9­~Ži;­~ŽiZ=,­~Žię=­~Ži?­~ŽićBB­~ŽipC­~ŽiSE­~ŽiŪE­~Ži$F­~ŽiśG­~ŽišI,­~ŽiJ­~ŽiĒK­~Ži«L­~Ži M­~Ži[M­~Ži>O­~Ži÷P­~ŽiŒQ,­~ŽiČR­~ŽińT­~ŽikU­~ŽiĪ[­~ŽiTa­~ŽiŲb­~Ži‚c,­~Ži(h­~Žiej,­~Žißj­~Žio­~ŽiŁp­~ŽiLq­~Ži…q­~Žiuu­~Ži+w­~Ži¤w­~Žix­~Ži×{­~Ži$B­~Ži܀­~Žiö…­~Ži„†,­~Ži\Š­~Žiü‹­~Ži¼Œ,­~ŽiL­~Ži¶’,­~Ži­“­~Žis—­~Žilš­~Žičš­~Žizœ­~Ži$ ­~Ži䢭~Ži£­~Žiž¤­~Ži&Ø­~ŽiŲŖ­~ŽiG«­~ŽiW¬­~Ži°­~ŽiG²­~Ži¹²­~ŽiŌ³­~Ži@·­~ŽiŃŗ­~Ži)»­~Ži:½­~Ži"Į­~Ži*Ä­~Ži±Ä­~ŽiŃĘ­~Ži’Ķ­~ŽiüŠ,­~Ži;Ž­~ŽiWäi  You see here a ball python skeleton.­~ŽiÆč­~Živé _­~Ži‰ė­~Živī$  Things that are here:­~Žiąń:  a +0 dagger; 2 stones­~ŽiČō­~Žių _­~Ži1ś­~Ži“ü­~Ži¦­~Ži­~Ži’­~ŽiŹ­~Žiø­~Ži ­~ŽiO ­~Ži© ­~Ži ­~Žib­~Ži‰­~ŽiŻ?  You see here a +0 trident.­~Žiī5 _­~Ži?­~Žiy"­~Ži"%­~ŽiĄ%­~Ži9'­~ŽiĮ)­~Žiž,­~Žis-­~Ži‘/­~Žiš1­~Ži5­~ŽiāY  You encounter a quokka.....#..........%...#.##.# ...........[.............#.##.# ....#####.#####..........#+##.# ........#.#............)... ..# ........#.#.###.#######.#.. ..#  .....Ć·).#.#.# #......##.... ..#  ....####..[.# #.####.# ### # ....# #....#########.### ....# #...).....@......r ....###.....########.### ... ......#............#. ~~ Magic Dart ...####.....#.####... #### ##....#........ #....#........r  ­~ŽiŚ\' quokka (asleep) #....#........ #............. #...##.#######937.5 (47­~Žiˆ^k  8.5 (48 _­~Žiķj­~Ži"m®~Žišŗ›....#................%...#.##.#.. bdevo13 the Conjurer ®~Ži[»¦...........[.............#.##.# # Tengu ....#####.#####..........#+##.#  Health: 24/24 ======================== ........#.#............)... ..#  Magic: 8/9=====================--- ........#.#.###.#######.#.. ..#  AC: 2Str: 8 .....Ć·).#.#.# #......##.... ..#  EV: 26 Int: 20 ....####..[.# #.####.# ### #. SH: 0®~Ži »,Dex: 12 ®~Ži#¼....# #....#########.### # XL:  4 Next: 71% Place: Dungeon:3 ....# #...).....@******r  Noise: ---------  Time: 2938.5 (0.0) ....###.....########.### ... b) +0 dagger ®~Ži}¼±......#............#. ~~  Cast: Magic Dart ...####.....#.####... #### ##....#........  #....#........  r   quokka (asleep) #....#........  ®~Ži°¼}#.............  #...##.####### _You see here a +0 trident. ®~Žiå¼½_You encounter a quokka.Aiming: Magic Dart (safe; 1% risk of failure)  ®~Ži½-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)®~Ži“ v *.r®~Ži ‹ ?**Æ~Ži4y*rAim: a quokka (asleep, 100% to hit)Æ~Ži°a›....#................%...#.##.#.. bdevo13 the Conjurer Æ~Ži¬b¦...........[.............#.##.# # Tengu ....#####.#####..........#+##.#Health: 24/24 ======================== ........#.#............)... ..#Magic: 8/9=====================--- ........#.#.###.#######.#.. ..#AC: 2Str: 8 .....Ć·).#.#.# #......##.... ..#EV: 26 Æ~Ži–cŅInt: 20 ....####..[.# #.####.# ### #. SH: 0Dex: 12 ....# #....#########.#### XL:  4 Next: 71% Place: Dungeon:3 ....# #...).....@******rNoise: ---------  Time: 2938.5 (0.0) ....###.....########.###... b) +0 dagger ......#............#.Æ~ŽiįcŹ~~ Cast: Magic Dart ...####.....#.####... #### ##....#........#....#........Æ~Židšr   quokka#....#........#.............Æ~Ži=d—#...##.#######Aiming: Magic Dart (safe; 1% risk of failure)  Æ~ŽihdķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÆ~Ži”d˜Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.Æ~Ži¾dÆ~Ži£črr.r.Æ~Žiµż$....Æ~ŽiŠžA11 =9.5 (1 _Æ~Ži* Æ~Ži– Æ~Ži‹Ö ¶....#................%...#.##.#.. bdevo13 the Conjurer ...........[.............#.##.# # Tengu ....#####.#####..........#+##.#  Health: 24/24 ======================== Æ~Ži× ŗ........#.#............)... ..#  Magic: 7/9==================------ ........#.#.###.#######.#.. ..#  AC: 2Str: 8 .....Ć·).#.#.# #......##.... ..#  EV: 11Int: 20 ....####..[.# #.####.# ### #. SH: 0Dex: 12 ....# #....#########.### # XL:  4 Next: 71% Place: Dungeon:3 Æ~Žiŗ× ½....# #...).....@****r..  Noise: =--------  Time: 2939.5 (0.0) ....###.....########.### ... b) +0 dagger ......#............#. ~~  Cast: Magic Dart ...####.....#.####... #### ##....#........  #....#........  r   quokka #....#........  Æ~Žiń× ¼#.............  #...##.####### The magic dart hits the quokka. _The quokka is heavily wounded.Æ~ŽiŲ WAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleÆ~Ži_Ų “Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)Æ~Ži~S S r.Æ~Ži*. Æ~Žiž: ®r.  Aim: a quokka (heavily wounded, 100% to hit)Æ~Žiü ^....#................%...#.##.#.. bdevo13 the Conjurer ...........[.............#.##.# # Tengu ....#####.#####..........#+##.#Health: 24/24 ======================== ........#.#............)... ..#Magic: 7/9==================------ ........#.#.###.#######.#.. ..#AC: 2Str: 8 Æ~Ži± >.....Ć·).#.#.# #......##.... ..#EV: 11Int: 20 ....####..[.# #.####.# ### #. SH: 0Dex: 12 ....# #....#########.#### XL:  4 Next: 71% Place: Dungeon:3 ....# #...).....@****r..Æ~ŽiC ÕNoise: =--------  Time: 2939.5 (0.0) ....###.....########.###... b) +0 dagger ......#............#.~~ Cast: Magic Dart ...####.....#.####... #### ##....#........#....#........r   quokka#....#........Æ~ŽiŽ y#.............#...##.#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleÆ~Ži½ “Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  Æ~Žiē oThe magic dart hits the quokka.  The quokka is severely wounded.°~ŽiBS;r.°~Žiƒ\#...°~Žic],40.5 (1°~Ži®e°~Ži|h“  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  °~ŽiiŖThe quokka is severely wounded. _The quokka twitches its whiskers.°~Ži«¢†....#................%...#.##.#.. bdevo13 the Conjurer ...........[.............#.##.# # Tengu ....#####.#####..........#+##.#  Health: 24/24 ======================== ........#.#............)... ..#  Magic: 6/9================-------- ........#.#.###.#######.#.. ..#  AC: 2Str: 8 .....Ć·).#.#.# #......##.... ..#  EV: 11°~Žit£ŲInt: 20 ....####..[.# #.####.# ### #. SH: 0Dex: 12 ....# #....#########.### # XL:  4 Next: 71% Place: Dungeon:3 ....# #...).....@***r...  Noise: =--------  Time: 2940.5 (0.0) ....###.....########.### ... b) +0 dagger ......#............#. ~~  Cast: Magic Dart ...####.....#.####... #### ##....#........  °~Ži¢£Ļ#....#........  r   quokka #....#........  °~ŽiĀ£G#.............  #...##.####### °~ŽiࣔThe quokka is severely wounded. _The quokka twitches its whiskers.°~Ži¤ŠAiming: Magic Dart (safe; 1% risk of failure)  °~Ži¤ĶPress: ? - help, Q - select action, ( or ) - cycle°~Ži9¤”Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)°~Ži>śS r.°~ŽiD:°r.  Aim: a quokka (severely wounded, 100% to hit)°~Žiķ3 L....#................%...#.##.#.. bdevo13 the Conjurer ...........[.............#.##.# # Tengu °~Ži«4 ,....#####.#####..........#+##.#Health: 24/24 ======================== ........#.#............)... ..#Magic: 6/9================-------- ........#.#.###.#######.#.. ..#AC: 2Str: 8 .....Ć·).#.#.# #......##.... ..#EV: 11Int: 20 ....####..[.# #.####.# ### #. SH: 0°~ŽiG5 tDex: 12 ....# #....#########.#### XL:  4 Next: 71% Place: Dungeon:3 ....# #...).....@***r...Noise: =--------  Time: 2940.5 (0.0) ....###.....########.###... b) +0 dagger ......#............#.~~ Cast: Magic Dart ...####.....#.####... #### ##....#........#....#........°~Žiz5 1r   quokka#....#........#.............#...##.#######Aiming: Magic Dart (safe; 1% risk of failure)  °~Ži¤5 aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  °~Ži÷5 jThe magic dart hits the quokka.  The quokka is almost dead.°~Ži· ;r.°~ŽiĻæ !..°~ŽioĮ 21.5 (1 _°~Ži²É °~Ži1Ė ±~ŽiĢęp....#................%...#.##.#.. bdevo13 the Conjurer ...........[.............#.##.# # Tengu ....#####.#####..........#+##.#  Health: 24/24 ======================== ........#.#............)... ..#  Magic: 5/9=============----------- ........#.#.###.#######.#.. ..#  AC: 2Str: 8 .....Ć·).#.#.# #......##.... ..#  EV: 11Int: 20 ....####..[.# #.####.# ### #. SH: 0Dex: 12 ....# #....#########.### # XL:  4 Next: 71% Place: Dungeon:3 ±~ŽiŲēĢ....# #...).....@**r....  Noise: =--------  Time: 2941.5 (0.0) ....###.....########.### ... b) +0 dagger ......#............#. ~~  Cast: Magic Dart ...####.....#.####... #### ##....#........  #....#........  r   quokka #....#........  #.............  #...##.####### The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle±~ŽiGčShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)±~Žiė%S r.±~Žiqf«r.  Aim: a quokka (almost dead, 100% to hit)±~Ži973....#................%...#.##.#.. bdevo13 the Conjurer ...........[.............#.##.# # Tengu ....#####.#####..........#+##.#  Health: 24/24 ======================== ........#.#............)... ..#  Magic: 5/9±~ŽiŹ>=============----------- ........#.#.###.#######.#.. ..#  AC: 2Str: 8 .....Ć·).#.#.# #......##.... ..#  EV: 11Int: 20 ....####..[.# #.####.# ### #. SH: 0Dex: 12 ....# #....#########.### # XL:  4 Next: 71% Place: Dungeon:3 ....# #...).....@..†....  Noise: =--------  Time: 2941.5 (0.0) ....###.....########.### ... b) +0 dagger ......#............#. ~~  Cast: Magic Dart ...####.....#.####... #### ##....#........  #....#........  r   quokka #....#........  #.............  #...##.####### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q±~Žiø@Ź[0;10m - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka![  )... ..#  ..# ...Ć·).#.#.#  ..# ...[.#  ### ....#   **†....   ~~      ±~ŽiNŠ..±~ŽiÖq32.5 (1Magic Dart _±~Žiݱ~ŽišŽ²~ŽiÕ3²~ŽiŲ!²~ŽiĶ)²~Žiˆ,²~ŽiX-_ 26  ²~Ži÷1,²~Žiw4,²~Ži 6²~Ži>8²~ŽiįD,²~Ži’G²~Ži†J²~ŽiN,²~Ži5P²~ŽiR²~ŽiVe6===²~ŽiūX²~Ži5lU#...[.............#.# .#.#.....#####.#####..........#+ .#.#.........#.#...)... .#.#.........#.#.###.#######.#....Ć·).#.#.# #......##.... ##.##....####..[.# #.####.# ### .........# #....#########.### ####.....# #...)........†.... .....###....@########.###-7.5 (5 ####.......#............#. ###...####.....#.####... #.# ##### ##....#........ #.# #....#........ ²~ŽiAmĶ..# #....#....... ### #............ ##### #...##.####### ....#########..†##.#²~ŽiävY-²~Žiв~Žiށ³~Ži bk  ³~Žig³~ŽiEh³~Žizk,³~Žin³~Žixn³~Ži¼uB³~ŽiTv³~Žiņx³~Žiz;===³~Ži÷z³~ŽiD„˜7====³~ŽiMŖB³~Ži=ÆB³~Ži7“,³~ŽiQĄē8===³~Ži™Ć,³~Ži_ų~ŽiČ,³~Ži%ͳ~ŽizĪ,³~ŽiÜϳ~ŽiŃҳ~ŽiKÓ;===³~ŽiÕ³~ŽiÆ×,³~ŽiÕŪ³~Žiōܳ~ŽiIݳ~Žiń޳~Ži9ā,³~Ži.ä³~Žiē³~Žiē³~ŽiUé³~Žiaģ³~ŽiÉģM9===³~ŽiĻ÷³~Ži“³~Ži‰³~Ži³~Žiń³~Ži ³~Ži ,³~Žiž³~Žió³~Žir³~Žiä³~Ži‹³~Žię³~Ži”³~ŽiJ;===³~ŽiG³~Ži³~Ži"³~Žit"³~Žiż#³~ŽiŠ&³~Ži})³~ŽiŚ)³~Žiį+³~ŽiŅ-³~ŽiŸ0,³~Ži 2³~ŽiŠ3³~ŽiŖ5³~Žiż5³~Žiź6³~Ži“:b  You see here a quokka corpse.³~Žiš<³~Ži£= _³~ŽiX?³~Ži%C³~ŽiuE,³~Ži G³~Ži7N³~ŽiłN,³~Ži#P³~Ži’Q³~Ži{T³~ŽiŁT³~ŽiČU³~Ži¦W³~ŽiõY,³~ŽiŁZ³~Ži{\³~ŽiÓ^,³~ŽiÅ_³~Žiua³~ŽiėfX³~Ži±g³~Žih³~ŽiĀh³~ŽiOj³~Ži6l³~Ži™l³~Žinm³~Žip³~Ži?r,³~ŽiÜs³~Ži-u³~Žicw³~Ži¾w³~Žihx³~Žiæ{³~Ži6~³~Ži•~³~Žić³~Žic³~Ži@ƒ³~Žiڃ³~Ži¬„³~Ži«ˆ³~Žiīœ†.%...#.##.#... # .............#.##.# ####.#.####. ###..........#+##.# #.#.####.# .....)... ..# ## #......... ###.#######.#.. ..#..# #........# # #...... ..#.. #........# # #.####.# ### ..#. #........#####.########.# #.##......... .......†........@# #....#######³~Ži²˜95.5 (48.0)####.#####..#.....#.....#####.....#...#....#.~~~.#..........###...#.#.#..#~~#.................#.#....#~._.~#.#.#.##### #........#.#....#~...~#.#.#.# #........#.#....#.~~~.#.#.#.# ...........#....#.....#...#.# #.##..... ###.#³~Ži›„³~Ži”Öx6.5 (49 _Found a sacrificial altar of Ru.“~Ži õ3“~Žiö“~ŽiČų“~Ži”ż,“~Žiį“~Žib“~Ži“X“~Ži¹“~Žis“~Ži"“~Ži`“~Žił“~Žiy“~Žib“~Ži™“~ŽiL “~Žiŗ “~ŽiÆ!“~Ži#“~Ži?%“~Žią%“~Ži5&“~Žip5 #########.#######.##.##.#.#  ###.#.......#####.#.###  #.######........#...  #....†...........#.#....#.#.###.........#.#.#..#......#.#.#  ......%...#.##.#... #......#.#.# ..........#.##.#.####.#.####.#... ..........#+##.#....#.#.####.#### ........)......#@## #..........#> ..#.....#..# #........#.##.......#..# #..# .####.# ### #..#...#..#### #####.########.#.#.##..........# “~Ži=8#....†.........#...#....#########  #####.#####..#.....#.....######## #...#....#.~~~.#.............  ###...#.#.#..#~...~#..........†.. “~Žiw=43002.5 (6.0)“~ŽiĮ@511 3.5 (7“~ŽiQF“~Ži5Id _m - a scroll labelled OHUBER BUKOCAYµ~Žiæµ~Žizµ~ŽiĄµ~Ži µ~Ži*µ~Ži:Ķ 26  µ~Ži(µ~Ži#!,µ~Ži“!µ~Žiė"µ~Ži=$µ~ŽiŸ$µ~Ži %µ~Žiŗ)µ~Ži­+µ~Ži,µ~Živ,µ~Ži.µ~Ži[/µ~Ži’0,µ~Ži=1µ~Žig2µ~ŽiÅ2µ~Ži63µ~Ži.4µ~Ži¾5µ~Ži 6µ~Ži”6µ~Žiƒ8µ~Ži˜:µ~Žiś:µ~ŽiŚ;µ~Ži†=µ~Ži»?µ~ŽiP@µ~Ži%Aµ~Ži5Gµ~Ži=====================---  #....##.##....# AC: 2Str: 8 ####....##.##....# EV: 26 Int: 20 ...........##....# SH: 0Dex: 12 ..###########....#####.r  XL:  4 Next: 74% Place: Dungeon:3 ..# ..........@*......  Noise: ---------  Time: 3048.5 (0.0) ..# .######....#*.....  b) +0 dagger ..# #....#.**...  Cast: Magic Dart ..# #....# ##*.. ..# #....# *h[40ø~Žiź?rm ..# #....# .  r   quokka (wandering) ..# ..†... h   jackal (asleep) ### ######## _You kill the ball python! _You encounter a jackal.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)ø~ŽiכŖ ******.....h¹~Ži%ž²*r..  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)¹~Ži`•N#.......#..## bdevo13 the Conjurer######..........## Tengu#....#####....###Health: 24/24 ========================#.......##....#Magic: 8/9=====================---#....##.##....#AC: 2Str: 8 ####....##.##....#EV: 26 Int: 20 ...........##....#SH: 0¹~Ži½–ųDex: 12 ..###########....#####*rXL:  4 Next: 74% Place: Dungeon:3 ..# ..........@*****..Noise: ---------  Time: 3048.5 (0.0) ..# .######....#......b) +0 dagger ..##....#......Cast: Magic Dart ..##....# ##... ..##....# .h ..##....# .r   quokka ..#..†...h   jackal (asleep) ###########Aiming: Magic Dart (safe; 1% risk of failure)  ¹~Ži2—®Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.¹~Žiå 7h.¹~ŽiB#N hPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.The jackal barks!¹~ŽiŃ$.h¹~Ži[%9r.¹~Ži†.—.....hhh 3 jackals (2 wandering)¹~Žiö1;11 ==9.5 (1¹~Ži™8¹~Ži<;Z _You encounter a jackal. x2¹~Ži€Ą õ #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 7/9==================------  #....##.##....# AC: 2Str: 8 ####....##.##....# EV: 11Int: 20 ...........##....#¹~ŽiĀ  SH: 0Dex: 12 ..###########....#####r.  XL:  4 Next: 74% Place: Dungeon:3 ..# ..........@*****..  Noise: ==-------  Time: 3049.5 (0.0) ..# .######....#......  b) +0 dagger ..# #....#......  Cast: Magic Dart ..# #....# ##.h. ..# #....# h. ..# #....# h  r   quokka ..# ..†... hhh 3 jackals (2 wandering) ### ########The jackal barks! _You encounter a jackal.[39;¹~Ži}Ć õ49m x2  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)¹~Ži;ą — #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 7/9==================------  #....##.##....# AC: 2Str: 8 ####....##.##....# EV: 11Int: 20 ...........##....# SH: 0Dex: 12 ..###########....#####..  XL:  4 Next: 74% Place: Dungeon:3 ..# ..........@.......  Noise: ==-------  Time: 3049.5 (0.0) ¹~Žiķį ..# .######....#......  b) +0 dagger ..# #....#......  Cast: Magic Dart ..# #....# ##.h. ..# #....# h. ..# #....# h  r   quokka ..# ..†... hhh 3 jackals (2 wandering) ### ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!¹~Ži č j           *****..           h hhh 3 jackals (2 wandering)   ¹~Žim.h¹~Ži'nŠh..h.¹~Ži‡u(......¹~ŽiX~<7-50.5 (1¹~Žiaƒ¹~Ži‹…ģ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka! ¹~Žiž…I_You encounter a jackal.ŗ~Žiƍ #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 6/9================--------  #....##.##....# AC: 2Str: 8 ####....##.##....# EV: 11Int: 20 ...........##....# SH: 0Dex: 12 ..###########....#####..  XL:  4 Next: 77% Place: Dungeon:3 ..# ..........@*......  Noise: =--------  Time: 3050.5 (0.0) ..# .######....#[0;1ŗ~Žia0;1m**....  b) +0 dagger ..# #....#..*h..  Cast: Magic Dart ..# #....# ##..h ..# #....# .h ..# #....# .  hhh 3 jackals (2 wandering) ..# ..†... ### ########You kill the quokka! _You encounter a jackal.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)ŗ~Žiw- ^ #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 6/9================--------  #....##.##....# AC: 2Str: 8 ####....##.##....# EV: 11Int: 20 ...........##....# SH: 0Dex: 12 ŗ~ŽiÅ. ..###########....#####..  XL:  4 Next: 77% Place: Dungeon:3 ..# ..........@.......  Noise: =--------  Time: 3050.5 (0.0) ..# .######....#......  b) +0 dagger ..# #....#......  Cast: Magic Dart ..# #....# ##..h ..# #....# .h ..# #....# .  hhh 3 jackals (2 wandering) ..# ..†... ### ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [4ŗ~Žiˆ/ 0ma jackal (100% to hit)  The magic dart hits the jackal.  You kill the jackal!ŗ~Žiā4 a           *  **....  ŗ~Ži·5 4*...       . hh 2 jackals (   ŗ~ŽirÅ ß.hhh.h.ŗ~ŽidĘ Y.h.ŗ~ŽiĻŃ #....h1 wandering)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  You kill the jackal!  The jackal barks!ŗ~ŽiŒ× ;9=1.5 (1ŗ~ŽiŻŽ ŗ~ŽiŅį 3 _The jackal leaves your sight.»~Ži”€ˆ #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 5/9=============-----------  #....##.##....# AC: 2Str: 8 ####....##.##....# EV: 11Int: 20 ...........##....# SH: 0Dex: 12 ..###########....#####..  XL:  4 Next: 79% Place: Dungeon:3 »~Žig‚«..# ..........@*......  Noise: ==-------  Time: 3051.5 (0.0) ..# .######....#**....  b) +0 dagger ..# #....#..*h..  Cast: Magic Dart ..# #....# ##... ..# #....# .h ..# #....# .  hh 2 jackals (1 wandering) ..# ..†... ### ########The jackal barks! _The jackal leaves your sight.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)»~Ži°--#.......#..## bdevo13 the Conjurer######..........## Tengu#....#####....###Health: 24/24 ========================#.......##....#»~Ži¬.ļMagic: 5/9=============-----------#....##.##....#AC: 2Str: 8 ####....##.##....#EV: 11Int: 20 ...........##....#SH: 0Dex: 12 ..###########....#####..XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@*......Noise: ==-------  Time: 3051.5 (0.0) ..# .######....#**....»~Žiń.7b) +0 dagger ..##....#..*h..Cast: Magic Dart ..#»~Ži%/V#....# ##... ..##....# .h ..##....# .»~ŽiW/chh 2 jackals (1 wandering) ..#»~Ži‰/ž..†... ###########Aiming: Magic Dart (safe; 1% risk of failure)  »~Žiŗ/KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  »~Žiź/KThe jackal is moderately wounded.»~Ži}¹I.h»~Ži©ŗ7h.»~ŽiŸĀ,.....»~ŽiĒ:-2.5 (1 _»~ŽiµĻ»~ŽiøŠ»~Ži”Ž #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 4/9==========--------------  #....##.##....# AC: 2Str: 8 »~Žie¢####....##.##....# EV: 11Int: 20 ...........##....# SH: 0Dex: 12 ..###########....#####..  XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@**.....  Noise: =--------  Time: 3052.5 (0.0) ..# .######....#.*h...  b) +0 dagger ..# #....#......  Cast: Magic Dart ..# #....# ##... ..# #....# .h ..# #....# .  hh 2 jackals (1 wandering) ..# ..†»~Žiō¢[[40m... ### ########»~Žib£fThe magic dart hits the jackal. _The jackal is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)¼~ŽiÜ#.......#..## bdevo13 the Conjurer######..........## Tengu#....#####....###Health: 24/24 ========================#.......##....#Magic: 4/9==========--------------#....##.##....#AC: 2Str: 8 ####....##.##....#EV: 11Int: 20 ...........##....#SH: 0Dex: 12 ..###########....#####..XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@**.....Noise: =--------  Time: 3052.5 (0.0) ..# .######....#.*h...b) +0 dagger ..##....#......¼~ŽiūńCast: Magic Dart ..##....# ##... ..##....# .h ..##....# .hh 2 jackals (1 wandering) ..#..†... ###########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is moderately wounded.¼~Ži!–U.h.¼~Žił–0h.¼~Ži–|...   jackal¼~Ži€ž23.5 (1 _¼~Ži6¤¼~Ži›„¼~Ži(  #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 3/9========----------------  #....##.##....# AC: 2Str: 8 ####....##.##....# EV: 11Int: 20 ...........##....# SH: 0Dex: 12 ..###########....#####..  XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@*h.....  Noise: =--------  Time: 3053.5 (0.0) ..# .######¼~Žiķ U....#......  b) +0 dagger ..# #....#......  Cast: Magic Dart ..# #....# ##... ..# #....# .. ..# #....# .  h   jackal ..# ..†... ### ########The magic dart hits the jackal but does no damage. _The jackal is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)¼~ŽiŃ †#.......#..## bdevo13 the Conjurer######..........## Tengu#....#####....###Health: 24/24 ========================#.......##....#Magic: 3/9========----------------#....##.##....#AC: 2Str: 8 ####....##.##....#¼~Ži/ °EV: 11Int: 20 ...........##....#SH: 0Dex: 12 ..###########....#####..XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@*h.....Noise: =--------  Time: 3053.5 (0.0) ..# .######....#......b) +0 dagger ..##....#......Cast: Magic Dart ..##....# ##... ..##....# .. ..##....# .h   jackal ..#..†... ###¼~Ži¹ I########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.¼~Žiż3r¼~ŽiĶ;h.¼~Žiš:r.¼~ŽiÖļr   quokka (wandering)h   jackal¼~Ži¶+4.5 (1¼~Ži†¼~Ži§ģ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin¼~Ži:e  Aim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded. _You encounter a quokka.½~Ži§Ęw #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 2/9=====-------------------  #....##.##....# AC: 2Str: 8 ####....##.##....# EV: 11½~ŽibĒŽInt: 20 ...........##....# SH: 0Dex: 12 ..###########....#####..  XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@h......  Noise: =--------  Time: 3054.5 (0.0) ..# .######....#......  b) +0 dagger ..# #....#......  Cast: Magic Dart ..# #....# ##..r ½~Ži£ĒŽ..# #....# .. ..# #....# .  r   quokka (wandering) ..# ..†...½~ŽićĒ7 h   jackal ### ########The jackal is heavily wounded. _You encounter a quokka.½~ŽiČwAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line½~Ži¦ČsAim: a jackal (heavily wounded, 100% to hit)½~ŽizŠį#.......#..## bdevo13 the Conjurer######..........## Tengu#....#####....###Health: 24/24 ========================#.......##....#Magic: 2/9=====-------------------#....##.##....#½~ŽiwŃįAC: 2Str: 8 ####....##.##....#EV: 11Int: 20 ...........##....#SH: 0Dex: 12 ..###########....#####..XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@h......Noise: =--------  Time: 3054.5 (0.0) ..# .######....#......b) +0 dagger ..##....#......½~ŽiLŅäCast: Magic Dart ..##....# ##..r ..##....# .. ..##....# .r   quokka (wandering) ..#..†...h   jackal ###########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  ½~Ži¹ŅjThe magic dart hits the jackal.  The jackal is almost dead.½~ŽiÖ\Ś.h   jackal5.5 (1½~Žic½~ŽiÄe0  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead. _The jackal bites you but does no damage.½~Ži•d © #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 1/9==----------------------  #....##.##....# AC: 2½~Žie §Str: 8 ####....##.##....# EV: 11Int: 20 ...........##....# SH: 0Dex: 12 ..###########....#####..  XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@h......  Noise: =--------  Time: 3055.5 (0.0) ..# .######....#......  b) +0 dagger ..# #....#......  Cast: Magic Dart ..# #....# ##... ..# #....# .. ..# #....# .  h   jackal ½~Žiże š..# ..†... ### ########The jackal is almost dead. _The jackal bites you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  ½~ŽiŽf \Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)½~ŽiĀŸ #.......#..# # bdevo13 the Conjurer  ######..........# # Tengu  #....#####....###  Health: 24/24 ========================  #.......##....# Magic: 1/9==----------------------  #....##.##....# AC: 2½~ŽiĆĒStr: 8 ####....##.##....# EV: 11Int: 20 ...........##....# SH: 0Dex: 12 ..###########....#####..  XL:  4 Next: 79% Place: Dungeon:3 ..# ..........@.......  Noise: =--------  Time: 3055.5 (0.0) ..# .######....#......  b) +0 dagger ..# #....#......  Cast: Magic Dart ..# #....# ##... ..# #....# .. ½~Ži¬ČÉ..# #....# .  h   jackal ..# ..†... ### ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal!  You kill the jackal!½~Ži*ŹT    ½~Ži²Źœ          ½~Ži ĖS      ..½~ŽidĖc  .   ¾~ŽiÓ¾~Žiq'S816.5 (1Magic Dart ¾~Ži>(_¾~Žif.¾~ŽiŠ/¾~Žiį“3¾~Ži[¹¾~Ži6þ~Ži|Č…  Found an inkwell talisman.  You encounter a bat.¾~Ži‡Ń}#.#..# #.######..........# ##....#####....### #.##....# 2¾~ŽiŅ===#....##.##....#  ....##.##....# 26  ##....# #....#####..% .# .¾~ŽiŅ•..@......b# .######....#.# #....#..Magic Dart# ¾~ŽiĀŅU#....####.# #....# .# #....# .¾~ŽiÓćb   bat (wandering) .# ..†... . ¾~Ži?Ó=########¾~ŽiFŌ%0¾~Ži’Ō.h¾~ŽiŃÕ".¾~Ži€Ö'b¾~Ži†Žõh   jackal (wandering)b   bat (wandering)¾~Ži­ć:-7.5 (1 _¾~Žiµź¾~Žiuģæ~ŽiŲ‡³ #.......#..# #. bdevo13 the Conjurer  ######..........# ## Tengu  #....#####....### Health: 24/24 ========================  #.......##....# Magic: 1/9==----------------------  #....##.##....# AC: 2Str: 8 æ~Žic‰Ÿ###....##.##....# EV: 26 Int: 20 ..........##....# SH: 0Dex: 12 .###########....#####.h%  XL:  4 Next: 81% Place: Dungeon:3 .# ...........@***....  Noise: ---------  Time: 3057.5 (0.0) .# .######....#...**b.  b) +0 dagger .# #....#.......  Cast: Magic Dart .# #....####.... .# #....# ... æ~ŽiŠ.# #....# ..  h   jackal (wandering) .# ..†... .  b   bat (wandering) ## ########Found an inkwell talisman. _You encounter a bat.Aiming: Magic Dart (safe; 1% risk of failure)  æ~ŽipŠBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)æ~ŽiT b.æ~Žiw”‘b.  Aim: a bat (wandering, hasn't noticed you, 100% to hit)æ~Ži"õ #.......#..# #. bdevo13 the Conjurer  ######..........# ## Tengu  #....#####....### Health: 24/24 ========================  #.......##....# Magic: 1/9==----------------------  #....##.##....# AC: 2Str: 8 ###....##.##....# EV: 26 Int: 20 ..........##....# SH: 0Dex: 12 .###########....#####.h%  XL:  4 Next: 81% Place: Dungeon:3 .# ...........@.......  Noise: ---------  Time: 3057.5 (0.0) .# .######....#.....†. [æ~ŽiģõR37m b) +0 dagger .# #....#.......  Cast: Magic Dart .# #....####.... .# #....# ... .# #....# ..  h   jackal (wandering) .# ..†... .  b   bat (wandering) ## ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  You kill the bat!æ~Žimł           ***....  æ~ŽiMś**†.      ...  ..   .  æ~Ži ƒz.hh.æ~Žiˆ:.....æ~ŽiL11 3=8.5 (1 _æ~Ži““æ~Ži•æ~ŽiUg #.......#..# #. bdevo13 the Conjurer  ######..........# ## Tengu  #....#####....### Health: 24/24 ========================  #.......##....# Magic: 0/9------------------------  #....##.##....# AC: 2Str: 8 ###....##.##....# EV: 11Int: 20 ..........##....# SH: 0Dex: 12 .###########....#####..%  XL:  4 Next: 83% Place: Dungeon:3 .# ...........@***h...  Noise: =--------  Time: 3058.5 (0.0) .# .######....#.....†. [40æ~ŽišhÓm b) +0 dagger .# #....#.......  Cast: Magic Dart .# #....####.... .# #....# ... .# #....# ..  h   jackal (wandering) .# ..†... . ## ########The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)æ~Ži¶ĘS h.Ą~Ži–N“h.  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)Ą~Ži _…#.......#..##. bdevo13 the Conjurer######..........### Tengu#....#####....###Health: 24/24 ========================#.......##....#Magic: 0/9------------------------Ą~ŽiR`#....##.##....#AC: 2Str: 8 ###....##.##....#EV: 11Int: 20 ..........##....#SH: 0Dex: 12 .###########....#####..%XL:  4 Next: 83% Place: Dungeon:3 .# ...........@***h...Noise: =--------  Time: 3058.5 (0.0) .# .######....#.....†.b) +0 dagger .##....#.......Cast: Magic Dart .##....####.... .##....# ... .##....# ..h   jackal Ą~ŽiĢ`ś.#..†.... ##########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleĄ~Ži*aįShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.Ą~Ži·č¦rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.  The jackal barks!h.%rĄ~Ži5ļ..r   quokka (wandering)h   jackalĄ~Ži<šh==9.5 (1Magic DartĄ~ŽiöĄ~Žikų& _You hear a bark!Ą~ŽikŃ r  You don't have enough magic to cast this spell.Ą~Ži!Ų Ą~ŽiˆŁ . _Ą~Ži( j#.#..# #.######..........# ##....#####....###  #.##....#  #....##.##....# Ą~Ži ”....##.##....# ##....# . #....#####..%. # ..@.h..r. # .######....#.....†. # #....#. # #....####. # #....# .. # #....# .. # Ą~Ži$ ¦..†... .. ######## ..<Ą~ŽiN -h.Ą~Žiļ H.rĄ~ŽiÆ Ą~Ži^ , Ą~Žiŗ G26  ---60Ą~ŽiÓ Ą~Ži ; _Found an escape hatch in the ceiling.Ā~Žišo #.......#..# #.. bdevo13 the Conjurer  ######..........# ### Tengu  #....#####....### Health: 24/24 ========================  #.......##....# Magic: 0/9------------------------  #....##.##....# AC: 2Str: 8 ##....##.##....# EV: 26 Ā~Ži~›;Int: 20 .........##....# .  SH: 0Dex: 12 ###########....#####..%.  XL:  4 Next: 83% Place: Dungeon:3 # ............@h....r.  Noise: ---------  Time: 3060.5 (0.0) # .######....#.....†..  b) +0 dagger # #....#........  Cast: Magic Dart # #....####..... # #....# ..... # #....# ....  r   quokka (wandering) # ..†... ...  h   jackal # ######## ..<  _You hear a bark! _You don't have enough magic to cast this spell. Ā~Ži¤œ _Found an escape hatch in the ceiling.  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)Ā~ŽiS·9 #.......#..# #.. bdevo13 the Conjurer  ######..........# ### Tengu  #....#####....###Ā~Ži_ø Health: 24/24 ========================  #.......##....# Magic: 0/9------------------------  #....##.##....# AC: 2Str: 8 ##....##.##....# EV: 26 Int: 20 .........##....# .  SH: 0Dex: 12 ###########....#####..%.  XL:  4 Next: 83% Place: Dungeon:3 # ............@†....r.  Noise: ---------  Time: 3060.5 (0.0) Ā~Žiōøß# .######....#.....†..  b) +0 dagger # #....#........  Cast: Magic Dart # #....####..... # #....# ..... # #....# ....  r   quokka (wandering) # ..†... ...  h   jackal # ######## ..< Ā~ŽiϹ} _You don't have enough magic to cast this spell. _Found an escape hatch in the ceiling.  Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)  You hit the jackal.Ā~Ži¼9r.Ā~ŽiÄl       Ā~ŽiÆÄ¶#....#  #....##....##....# . ##....#####..%.  ............@†...r..  .######....#.....†..  #....#........  #....####.....Ā~Ži3ŧ #....# ..... #....# .... r # ..†... ...  ..< Ā~Ži‹ÉE11 5=1.5 (1Ā~ŽiąŃĀ~ŽiÅŌq _Found an escape hatch in the ceiling.  Hit: b) +0 dagger  Ā~ŽipÕ Press: ? - help, Dir - move targetAim: a jackal (almost dead, 55% to hit and 46% to hit with your kick and peck)  You hit the jackal. _You kill the jackal!Ć~ŽiŚyˆ #.#..# # ######..........#  #....#####....### #.##....# #....##.##....##....##.##....#.##....# . .Ć~Ži;{Ķ#....#####..%. .# .†...r.. .# .######....#.....†.. .# #....#. .# #....####..... .# #....# ..... .# #....# .... .# ..†... ... ## ######## ..<Ć~ŽiŠ}9r.Ć~Ži…Ć~ŽiŠ…p 26  -2Ć~Ži„ŽĆ~Žiœ˜ Y #.#..# # ######..........#  #....#####....### #.##....# #....##.##....##....##.##....#.##....# . ..#....#####..%. ..# ..†..r... ..# .######....#.....†.. ..# #....#.. ..# #....####.. ..# #....# ... ..# #....# .... ..# ..†... ...# ######## ..<r.Ć~Ži¤ V-3Ć~Ži»Ø Ć~Ži’Ŗ Ć~Ži|tŠ# #.#..# # ######..........# # #....#####....### # #.##....# # #....##.##....##....##.##....#.##....# ..#....#####..%..# ..†.r.....# .######....#.....†...# #....#.........# #....####.....# #....# ......# #....# .... ...# ..†... ... #### ## ..<r.Ć~ŽiOv7r.Ć~Ži |Ć~Ži±|&4Ć~Ži%„Ä~Ži/Q.# #.#..# .# ######..........# .# #....#####....### .# #.##....# .# #....##.##....# .#####....##.##....#.##....# ..#....#####..%..# ..r.......# .######....#.....†...# #....#.........# #....####..... ....# #....# ......# #....# .... ....# ..†... ...# ######## ..< #r†Ä~ŽiH'<5Ä~ŽiÓIÄ~Ži&Œü#.# #.#..# #.# ######..........# #.# #....#####....### #.# #.##....# #.# #....##.##....# #.#####....##.##....#.##....# . #....#....#####..%. '....# .r†...... #....# .######....#.....†...# #....#........ .....# #....####..... .....# #....# ......# #....# .... .....# ..†... ... .##### ## ..< .#Ä~Ži/ŽKr.Ä~Ži —Ä~ŽiW˜e1==6Magic DartÄ~ŽiÄ~ŽiéžÄ~Žioj"#.# #.#..# ##.# ######..........# .#.# #....#####....### .#.# #.##....# .#.# #....##.##....# .#.#####....##.##....#.##....# . .#....#....#####..%. .'....# #.r.†...... .#....# #.######....#.....†...# #....#..# #....####......# Ä~Živk#....# ......# #....# .....# ..†... ... ..##### ######## ..< ..#Ä~Ži^m9r.Ä~ŽiĆtÄ~ŽiØu&7Ä~Ži|Ä~Ži}Ä~ŽiF< ±.##.# #.#..# .##.# ######..........# ..#.# #....#####....### ..#.# #.##....#.#.# #....##.##....#.#.#####....##.##....#.##....# . #.#....####....#####..%. ..'....# #.r..†...... #.#....# #.######....#.....†...# #....#..# #....####......# #....# ......# #....# .... (......# ..†... ....##### ######## ..< (..#r.r.8Ä~ŽiœO Ä~Ži‡÷ ¤.##.# #.#..# ..##.# ######.#.#.# #....#####....###.#.# #.##....#.#.# #....##.##....#.#.#####....##.##....#.##....# . ##.#....####....#####..%..'....# #.r....†...... ##.#....# #.######....#.....†...# #....#..# #....####......# #....# ......# #....# .... .(......# ..†... ... ....##### # ..< .(..#r.Ä~Ži' Y9Å~Ži Œ2.##.# #.#..# #..##.# ######.#.#.# #....#####....###.#.# #.##....#.#.# #....##.##....# #...#.#####....##.##....#.##....# .#.#....####....#####..%..'....# #.r.....†......#.#....# #.######....#.....†...# #....#..# #....####..... .# #....# ......# #....# .... ..(......# ..†... ... .....##### # ..< ..(..#Å~ŽiU9r.Å~Ži½–Å~ŽiŠ—D==70Å~ŽiNžÅ~ŽiL Å~Žiēmū.##.# #.#..# ##..##.# ######.# #....#.# #....#####....### #....#.# #.##....#.#.# #....##.##....# ##...#.#####....##.##....#.##....# #.#....####....#####..%.'....# #..@...r......†#.#....# #.######....#.....†.# # #....#.# #....####.#Å~Žiģn #....# .# #....# .(......# ..†... .##### # .. ...(..#Å~Ži q9r.Å~Ži¢ŒY1Ę~ŽiSŒ ....##.# #.......#..#  bdevo13 the Conjurer ##..##.# ######..........#  Tengu #....#.# #....#####....###  Health: 24/24 ======================== #....#.# #.......##....#  Magic: 0/9------------------------ .....#.# #....##.##....#  AC: 2Str: 8 Ę~Ži‹ ##...#.#####....##.##....#  EV: 26 Int: 20 ...................##....#  SH: 0Dex: 12 ####.#....###########....#####..% XL:  4 Next: 85% Place: Dungeon:3 .....'....# #..@**r.......†..... Noise: ---------  Time: 3071.5 (0.0) ####.#....# #.######....#.....†. b) +0 dagger ..........# # #....#....... Cast: Magic Dart ..........# #....####.... ..........# #....# .... ..........# #....# ... r   quokka ...(......# ..†... .. ......##### ######## .. ...(..#You hit the jackal. _You kill the jackal!Aiming: Magic Dart (safe; 1% risk of failure)  Ę~Ži-Ž %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)Ę~Ži» Ļ....##.##.......#..#bdevo13 the Conjurer ##..##.# ######..........#Tengu #....#.# #....#####....###Health: 24/24 ======================== #....#.# #.......##....#Magic: 0/9------------------------ .....#.# #....##.##....#AC: 2Ę~ŽiĖ Str: 8 ##...#.#####....##.##....#EV: 26 Int: 20 ...................##....#SH: 0Dex: 12 ####.#....###########....#####..% XL:  4 Next: 85% Place: Dungeon:3 .....'....# #..@**r.......†..... Noise: ---------  Time: 3071.5 (0.0) ####.#....# #.######....#.....†. b) +0 dagger ..........# ##....#....... Cast: Magic Dart ..........##....####.... ..........##....# .... ..........##....# ... r   quokka ...(......#..†... .. ......############# .. ...(..#Aiming: Magic Dart (safe;Ę~ŽiĶ Æ 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.Ę~Ži³­ ;r.Ę~ŽiŠ» —.11 =2.5 (1Magic Dart _Ę~Žiæ Ę~Ži\Į Ē~ŽilŌ“##.# #.#..# ..##.# ######.# ....#.# #....#####....### ....#.# #.##....# #.# #....##.##....# ...#.#####....##.##....# ##....# ..#....####....#####..%.'....# #...@r.†..#....# #.######....#.....†.# # #....#.Ē~Žiē¹# #....####.# #....# .# #....# .(......# ..†... .##### # ..<  26  3Ē~ŽiÖčT _The quokka closely misses you.Č~Ži 0...##.# #.......#..#  bdevo13 the Conjurer #..##.# ######..........#  Tengu ....#.# #....#####....###  Health: 24/24 ======================== ....#.# #.......##....#  Magic: 0/9------------------------ ....#.# #....##.##....#  AC: 2Str: 8 #...#.#####....##.##....#  EV: 26 Int: 20 ..................##....# . SH: 0Dex: 12 ###.#....###########....#####..%. XL:  4 Next: 85% Place: Dungeon:3 Č~Ži€ õ....'....# #...@r........†...... Noise: =--------  Time: 3073.5 (0.0) ###.#....# #.######....#.....†.. b) +0 dagger .........# # #....#........ Cast: Magic Dart .........# #....####..... .........# #....# ..... .........# #....# .... r   quokka ..(......# ..†... ... .....##### ######## ..< ..(..# _The quokka is severely wounded. _The quokka closely misses you.Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: a quokka (severely wounded, 51% to hit and 41% to hit with your kick and  peck)Č~Ži3] ²...##.# #.......#..#  bdevo13 the Conjurer #..##.# ######..........#  Tengu ....#.# #....#####....###  Health: 24/24 ======================== ....#.# #.......##....#  Magic: 0/9------------------------ ....#.# #....##.##....#  AC: 2Str: 8 #...#.#####....##.##....#  EV: 26 Int: 20 Č~Ži»^ n..................##....# . SH: 0Dex: 12 ###.#....###########....#####..%. XL:  4 Next: 85% Place: Dungeon:3 ....'....# #...@†........†...... Noise: =--------  Time: 3073.5 (0.0) ###.#....# #.######....#.....†.. b) +0 dagger .........# # #....#........ Cast: Magic Dart .........# #....####..... .........# #....# ..... .........# #....# .... r   quokka ..(......# ..†... ... .....##### ######## ..< ..(..# _The quokka closely misses you.Hit: b) +0 daggerPress: ? - help, Dir - move targetAim: a quokka (severely wounded, 51% to hit and 41% to hit with your kick and  peck)  You hit the quokka. You peck the quokka.Č~ŽiLf ”          Č~Žičf  .# ########.... #...@†........† #.######....† # #....     Č~Ži/g ( ..†...   ..<(..#Č~Žilk =11 74.5 (1Č~Žińq Č~ŽiĪs   Hit: b) +0 dagger  Press: ? - help, Dir - move targetAim: a quokka (severely wounded, 51% to hit and 41% to hit with your kick and  peck)  Č~Ži¬t mYou hit the quokka. You peck the quokka. _You kill the quokka!É~ŽiĒ ...##.# #.......#..#  bdevo13 the Conjurer #..##.# ######..........#  Tengu ....#.# #....#####....###  Health: 24/24 ======================== ....#.# #.......##....#  Magic: 0/9------------------------ ....#.# #....##.##....#  AC: 2Str: 8 #...#.#####....##.##....#  EV: 11Int: 20 ..................##....# . SH: 0Dex: 12 ###.#....###########....#####..%. XL:  4 Next: 87% Place: Dungeon:3 ....'....# #...@†........†...... Noise: =--------  Time: 3074.5 (0.0) ###.#....# #.######....#.....†.. b) +0 dagger .........# # #....#........ Cast: Magic Dart .........# #....####..... .........# #....# ..... .........# #....# ....  ..(......# ..†..É~Žiū $. ...  .....##### ######## ..<  ..(..# Aim: a quokka (severely wounded, 51% to hit and 41% to hit with your kick and  peck)  You hit the quokka. You peck the quokka. _You kill the quokka!Hit: b) +0 daggerPress: ? - help, Dir - move targetÉ~Žiƒ5@*É~ŽikC...##.##.......#..#bdevo13 the Conjurer #..##.# ######..........#Tengu ....#.# #....#####....###Health: 24/24 ======================== ....#.# #.......##....#Magic: 0/9------------------------ ....#.# #....##.##....#AC: 2Str: 8 #...#.#####....##.##....#EV: 11Int: 20 ..................##....#. SH: 0É~ŽiRDųDex: 12 ###.#....###########....#####..%. XL:  4 Next: 87% Place: Dungeon:3 ....'....# #...@†........†...... Noise: =--------  Time: 3074.5 (0.0) ###.#....# #.######....#.....†.. b) +0 dagger .........# ##....#........ Cast: Magic Dart .........##....####..... .........##....# ..... .........##....# .... É~Ži…Ex..(......#..†... ... .....############# ..< ..(..#Aim: a quokka (severely wounded, 51% to hit and 41% to hit with your kick and  peck)  You hit the quokka. You peck the quokka. _You kill the quokka!Hit: b) +0 daggerPress: ? - help, Dir - move targetÉ~ŽiH`1==-5.5 (1É~Ži’NÉ~ŽiSTpeck)  You hit the quokka. You peck the quokka. _You kill the quokka!  Hit: b) +0 dagger  Press: ? - help, Dir - move target _You swing at nothing.Ź~ŽiB,3Ź~Ži7-Ź~Ži)5 26  Ź~Ži?6P==Ź~Žiė6Ź~Žip8Ź~Žiź8Ź~Ži‡A=2===Ź~ŽiČBŹ~Ži!DŹ~ŽiĮD,Ź~Ži6FŹ~ŽiģFŹ~ŽicGŹ~Ži€HŹ~ŽiõHŹ~ŽioIŹ~Ži“JŹ~Ži˜K;===Ź~Ži÷KŹ~ŽiöLŹ~ŽikMŹ~ŽiŽMŹ~ŽišNŹ~ŽinOŹ~ŽięOŹ~Ži5SnŹ~ŽiKTŹ~Ži>UŹ~Ži³UŹ~ŽiVŹ~Ži‚WŹ~ŽiPYk3===Ź~ŽiāYŹ~ŽiéZ,Ź~Ži\,Ź~Ži?]Ź~ŽiP^Ź~Žiō^Ź~Ži~_Ź~Ži^`Ź~Ži÷`;===Ź~ŽitaŹ~Ži°bŹ~Žiuc,Ź~Žičd,Ź~ŽieŹ~ŽiNgŹ~ŽiķgŹ~ŽiphŹ~ŽiŠiŹ~Ži’j,Ź~Žilj4==Ź~ŽimŹ~ŽioBŹ~Ži|p,Ź~ŽiqŹ~Ži6rŹ~Ži¼rŹ~Ži4sŹ~Ži tŹ~Ži°t:==Ź~Ži'uŹ~Ži{vŹ~Ži-wŹ~Ži¾wŹ~Ži”xŹ~Ži!yŹ~ŽiųyŹ~Ži“zŹ~Ži^{Ź~ŽiĒ{Ź~Ži‹|Ź~Ži0},Ź~Žiw~Ź~ŽiO5===Ź~ŽiŹ~Ži·€Ź~ŽiGŹ~Ži¤Ź~ŽiтŹ~ŽiNƒŹ~ŽiœƒŹ~Žič†BŹ~Ži Œ“===Ź~ŽiŗŒŹ~Ži܍Ź~ŽiżŽ,Ź~ŽiĄ,Ź~Ži5Ź~ŽiF‘,Ź~ŽiŻ‘Ź~Žig’Ź~Žiż’e6===Ź~Ži”Ź~ŽiŽ”,Ź~Žiģ•,Ź~Žis—XŹ~Ži“™Q===Ź~ŽiAšŹ~Ži[œ,Ź~ŽićœŹ~Ži«Ź~ŽižŹ~ŽižŹ~Ži]ŸŹ~ŽiޟŹ~ŽiY Ź~ŽiY”Ź~ŽiČ”Ź~Ži„¢Ź~Ži£Ź~Ži’£N7==Ź~Ži¤¤Ź~Žii¦Ź~ŽiϦŹ~Ži7§Ź~ŽiĆ©BŹ~Žik«,Ź~Ži髏~ŽiA­Ź~Ži°­:==Ź~Ži®Ź~Ži­Æ,Ź~Ži9°Ź~Žiė±,Ź~Ži“BŹ~Žiѵ,Ź~Žie¶Ź~Žiž¶Ź~ŽiÉ»»8===Ź~Ži^½,Ź~Žic¾Ź~Ži»ĄBŹ~Ži¶ĮŹ~ŽimĀ;===Ź~Ži ĆŹ~Ži"ÅBŹ~ŽipČBŹ~Ži?É,Ź~Ži·ÉŹ~ŽiĆĪ»9===Ź~ŽiöĻŹ~Ži–ŃBŹ~Žié===Ź~Ži:ėŹ~ŽiÜģBŹ~ŽiØøŹ~Ži¾,Ź~ŽiÄBŹ~Žid ,Ź~Ži Ź~Žių Ź~Ži£BŹ~Ži;}  You see here a ball python corpse.Ź~Ži85 _Ź~ŽiŹ~ŽiXŹ~ŽiĄ,Ź~ŽiRŹ~Ži¢Ź~Ži,Ź~Žiz Ź~ŽiŪ"BŹ~Ži#$Ź~Ži“+“11  _You open the door.Ź~Ži/-Ź~Ži.X 26  Ź~Ži.Ź~ŽiŌ8·  There is an open door here. _Ź~Žiä9,Ź~ŽiŠ<Ź~ŽiĒABŹ~ŽiöBŹ~ŽiYE,Ź~ŽiKFŹ~ŽiHŹ~Ži4Oh  A jackal comes into view.Ź~Žiyb?#####....### .....##....# ...h.#### ##.##....# #........ ##.##....# #........ .##....# #........ ######....#####..%..... ....†........†..........  .######....#.....†...... .# #....#....@. - .# #....####......... .# #....# #......... Magic Dart .######....####......... ........†.....'......... ###############....<.... h   jackal (wandering) Ź~Ži3eF########## Ź~Žižu1176.5 (101.0)Ź~Ži‹zŹ~Ži ±P72 _Ė~Ži»õ ..#####....### bdevo13 the Conjurer .....##....# ...h.####  Tengu ..##.##....# #..*.....  Health: 24/24 ======================== ..##.##....# #.*......  Magic: 8/9=====================--- .....##....# #.*......  AC: 2Str: 8 #######....#####.*%.....  EV: 26 Int: 20 ....†........†..*.......  SH: 0Dex: 12 .######....#....*†......  XL:  4 Next: 87% Place: Dungeon:3 .# #....Ė~Ži ū §#....@.......  Noise: ---------  Time: 3177.5 (0.0) .# #....####.........  b) +0 dagger .# #....# #.........  Cast: Magic Dart .######....####......... ........†.....'......... ###############....<....  h   jackal (wandering) ##########  _There is an open door here. _A jackal comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)Ė~ŽiĘ $ h*.*.*.*.*Ė~ŽiÅć Oh**.*.*.*†  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)Ģ~ŽiFŁ$Ģ~ŽiČŚ..#####....###bdevo13 the Conjurer .....##....# ...h.####Tengu ..##.##....# #..*.....Health: 24/24 ======================== ..##.##....# #.*......Magic: 8/9=====================--- .....##....# #.*......AC: 2Str: 8 #######....#####.*%.....EV: 26 Int: 20 ....†........†..*.......SH: 0Dex: 12 .######....#....*†......XL:  4 Next: 87% Place: Dungeon:3 .# #....#....@.......Noise: ---------  Time:[4Ģ~Ži“Ū*0m 3177.5 (0.0) .# #....####.........b) +0 dagger .# #....# #.........Cast: Magic Dart .######....####......... ........†.....'......... ###############....<....h   jackal##########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  Ģ~Ži•ÜjThe magic dart hits the jackal.  The jackal is almost dead.Ģ~ŽilS .hPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.The jackal barks!Ģ~Ži¹mF.hĢ~Ži˜w6......Ģ~Ži³‡B11 ==8.5 (1 _Ģ~ŽiT‹Ģ~ŽiĄŒĢ~Žiü/ ..#####....### bdevo13 the Conjurer .....##....# .....####  Tengu ..##.##....# #........  Health: 24/24 ======================== ..##.##....# #.h......  Magic: 7/9==================------ Ģ~Ži­4 |.....##....# #.*......  AC: 2Str: 8 #######....#####.*%.....  EV: 11Int: 20 ....†........†..*.......  SH: 0Dex: 12 .######....#....*†......  XL:  4 Next: 87% Place: Dungeon:3 .# #....#....@.......  Noise: ==-------  Time: 3178.5 (0.0) Ģ~Ži|5 X.# #....####.........  b) +0 dagger .# #....# #.........  Cast: Magic Dart .######....####......... ........†.....'......... ###############....<....  h   jackal ########## The jackal is almost dead. _The jackal barks!  Aiming: Magic Dart (safe; 1% risk of failure)  Ģ~Ži26 \Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)Ģ~Žiń„ģ..#####....### bdevo13 the Conjurer .....##....# .....####  Tengu ..##.##....# #........  Health: 24/24 ======================== ..##.##....# #.†......  Magic: 7/9==================------ .....##....# #........  AC: 2Str: 8 Ģ~Ži°†#######....#####..%.....  EV: 11Int: 20 ....†........†..........  SH: 0Dex: 12 .######....#.....†......  XL:  4 Next: 87% Place: Dungeon:3 .# #....#....@.......  Noise: ==-------  Time: 3178.5 (0.0) .# #....####.........  b) +0 dagger .# #....# #.........  Cast: Magic Dart .######....####......... ........†.....'......... ###############....<....  h   jackal ########## Aiming: Magic Dart (safe; 1% risk of failure)  Ģ~Ži8ˆ·[40mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!Ģ~ŽiŅe       #.* * ....†* .* .#  .#  .#   . ........†.....  Ģ~Žiu+6....Ģ~Žiæ9z90-9.5 (1Magic Dart _Ģ~ŽiBĶ~ŽiĶ~ŽikiĶ~Ži–jĶ~ŽiSkĶ~Ži\nĶ~Žiōs” 26  Ķ~Ži¾uĶ~ŽiņwĶ~ŽiyxĶ~ŽiżyĶ~Ži<|,Ķ~Žiė}Ķ~Ži €Ķ~Žiæ€Ķ~ŽiM‚Ķ~Ži£ˆ„8===Ķ~ŽỉĶ~ŽiŪ‹Ķ~ŽiYŒĶ~Ži©Ķ~Ži1,Ķ~Žiæ‘Ķ~Žiä“Ķ~ŽiF”Ķ~ŽiĻ—Ķ~Ži{˜Q===Ķ~ŽilšĶ~ŽiKœĶ~ŽiĶ~Ži>žĶ~Ži| ,Ķ~ŽiJ¢Ķ~Ži\¤,Ķ~Ži¦Ķ~ŽiØ,Ķ~ŽiשĶ~Žiq¬Ķ~Ži­M9===Ķ~Ži²Ķ~ŽiʲĶ~Žiæ“Ķ~ŽiÉøĶ~ŽiĶŗĶ~Ži¤¾Ķ~ŽiĮĶ~Ži•ĮĶ~ŽiųĀĶ~Ži™ÅĶ~ŽiåĒĶ~ŽihČĶ~Ži”ÉĶ~ŽiŒĢĶ~ŽiPĪĶ~ŽiÕĪ;===Ķ~Ži×ĻĶ~ŽiŃĶ~Ži÷Ó,Ķ~ŽißŌĶ~ŽihÖĶ~ŽiŚ×Ķ~ŽiNŲĶ~ŽiŒŻĶ~ŽißĶ~ŽiżąĶ~ŽisįĶ~ŽiµāĶ~ŽiÆėĶ~Ži /#....#.~~~.#.#.#.#Ķ~Ži­'#.# .#....#.....#...#.# #.# ##.....#...#.####.# #.#  #......#.#.#####.## #>######  #.......#..#......# #.................#......# ######## .#####....###......# ....##....# #......##### .##.##....# ###.--202.5 (23.0) .##.##....# #.† ....##....# #..> ######....#% ...†........†......#.....†... # #....#............. # #....####.......... # #....# #.........Ķ~Ži`Ķ~ŽiÆ,F-3.5 (24Ķ~ŽiÕ;Ķ~Ži:>9 _Found an escape hatch in the floor.Ļ~Žiå$Ļ~Ži&Ļ~Ži’&Ļ~ŽiŖ+Ļ~ŽiW.Ļ~Žiö.Ļ~Ži/3,Ļ~ŽiŻ5Ļ~Ži„6Ļ~Ži—7Ļ~ŽiE=Ļ~Ži@?Ļ~ŽiĻ?Ļ~ŽiDAĻ~ŽiEĻ~Ži>FĻ~ŽiØFĻ~Ži9HĻ~ŽiFJĻ~Ži„LĻ~ŽiMĻ~Ži©Ļ~ŽiØ©Ļ~ŽiŖĻ~ŽiØ«Ļ~Ži‚¬Ļ~Ži ­Ļ~Živ­Ļ~ŽiذĻ~Žiu±J11 Ļ~Ži+“M _You now have 113 gold pieces (gained 9).Ļ~ŽiLµĻ~Žiε_ 26  Ļ~Ži‰¶Ļ~Žiõ·Ļ~ŽięøĻ~ŽiW¹Ļ~ŽiSŗĻ~ŽiģŗĻ~Ži£½Ļ~ŽiI¾Ļ~Žiø¾Ļ~ŽiĮĻ~Ži“ĮĻ~Ži)ĀĻ~Ži„ĀĻ~ŽiłĆĻ~ŽiÅĻ~Ži“ÅĻ~Ži&ĘĻ~ŽiōÖĻ~ŽiŲ,Ļ~ŽiĢŲĻ~Ži,įĻ~ŽiāĻ~Ži‘āĻ~ŽiXćĻ~Ži6ėĻ~Ži ģĻ~ŽiĖģĻ~ŽiAķĻ~ŽiÆóĻ~Ži¾ōĻ~Ži3õĻ~ŽiƒõĻ~ŽiżĻ~ŽiČżĻ~Ži0žĻ~Ži„žĻ~Ži XĻ~ŽixĻ~Ži8Ļ~ŽiĮĻ~Ži,Ļ~ŽiĻ~ŽiIĻ~ŽiÜĻ~Ži¢Ļ~Ži(!Ļ~Žiž!Ļ~Žir"Ļ~ŽiŪ"Ļ~Žiž)Ļ~Ži*,Ļ~Ži +Ļ~Ži!1Ļ~Žił1Ļ~ŽiV2Ļ~Ži¹2Ļ~Žif<XĻ~ŽiVBĻ~ŽiCĻ~Ži•CĻ~ŽiDĻ~ŽiėHĻ~ŽiäI,Ļ~ŽiœJĻ~ŽiÆPĻ~Ži\QĻ~Ži¾QĻ~Ži$RĻ~Ži—WĻ~ŽiÖX,Ļ~ŽiWYĻ~Ži±^Ļ~ŽiŸ_Ļ~Ži`Ļ~Ži²cĻ~ŽiŽjĻ~ŽiĒl,Ļ~ŽiĖmĻ~Ži^tĻ~Žičv,Ļ~ŽiĒwĻ~ŽiŁ~Ļ~Ži’€Ļ~ŽiĻ~Žia‚Ļ~Ži÷‡Ļ~Ži[ŠĻ~ŽiįŠĻ~ŽiŒĻ~ŽiĪ’Ļ~ŽiŒ”Ļ~Ži •Ļ~Žiż•Ļ~Žió›Ļ~ŽižĻ~ŽižĻ~Ži(£Ļ~Žiį„Ļ~Ži³Ø,Ļ~Ži7ŖĻ~Ži!°Ļ~Žiē±Ļ~ŽiT²Ļ~Ži¹³Ļ~Ži¹Ļ~Žie»Ļ~Ži̼,Ļ~ŽiĪĮĻ~ŽiŅÄ,Ļ~ŽibÅĻ~Ži‚ŹĻ~Ži+ĢĻ~Ži±ĢĻ~Ži~ĶĻ~ŽiæŃĻ~Ži~ÓĻ~ŽiłÓĻ~ŽiŃŌĻ~Ži’ŲĻ~Ži“ŚĻ~ŽiŪĻ~ŽićŪĻ~Ži‡ßĻ~ŽiÓąĻ~Ži\įĻ~ŽiźįĻ~ŽióäĻ~Ži#ē,Ļ~Ži§ēĻ~ŽixźĻ~Ži”ėĻ~Ži'ģĻ~Ži©ģĻ~Ži½ļĻ~Žiéš,Ļ~ŽiwńĻ~Ži.ōĻ~ŽiJõ,Ļ~ŽiöĻ~Ži¾üĻ~ŽiYžĻ~ŽiłžĻ~Žić’Ļ~ŽiÄĻ~Ži6Ļ~ŽišĻ~ŽibĻ~Ži’ Ļ~Žil Ļ~Žiś Ļ~Ži} Ļ~Ži”Ļ~ŽiĻ~ŽiŽĻ~Ži>Ļ~ŽiEĻ~ŽiĖĻ~ŽiiĻ~ŽiĻ~ŽičĻ~ŽiÖĻ~ŽiXĻ~ŽičĻ~ŽiĆĻ~Ži; Ļ~Žiæ Ļ~ŽiL!Ļ~Žiž#Ļ~Žiš$Ļ~Žiq%Ļ~ŽiÉ%Ļ~Ži (Ļ~Žiė(Ļ~ŽiA)Ļ~Ži†)Ļ~Ži+Ļ~Ži—,,Ļ~ŽiZ-Ļ~Ži/Ļ~Ži$0Ļ~Ži½0Ļ~Ži:1Ļ~Ži’2Ļ~Ži3Ļ~Ži4Ļ~ŽiØ4Ļ~Ži06Ļ~Ži„7Ļ~Ži8Ļ~Ži‡8Ļ~Ži8:Ļ~Ži/;Ļ~Ži“;Ļ~Ži!<Ļ~ŽiÖ=Ļ~ŽiĒ>Ļ~Ži@?Ļ~Ži­?Ļ~ŽiXAĻ~Ži:BĻ~ŽiČBĻ~Ži0CĻ~Ži‰DĻ~ŽiŽEĻ~ŽiFĻ~Ži‰FĻ~Ži2HĻ~ŽiIĻ~Ži IĻ~ŽiJĻ~ŽiKĻ~Ži/L,Ļ~ŽiĘLĻ~ŽiŲMĻ~Ži¦NĻ~Ži"OĻ~ŽiŒOĻ~ŽiŗPĻ~ŽivQĻ~ŽišQĻ~ŽiTRĻ~ŽilSĻ~ŽiVTĻ~ŽiÓTĻ~Ži7UĻ~Ži)VĻ~ŽiWĻ~Ži›W,Ļ~Ži#ZĻ~Ži [Ļ~ŽiŠ[,Ļ~Ži*]Ļ~Žiä]Ļ~Ži_^Ļ~ŽiŃ^Ļ~ŽiŚ_Ļ~Ži²`Ļ~Ži9aĻ~Ži­aĻ~Ži­bĻ~Ži>>>_(Press ? for help) #.#........##########..##.# ######..........#......# ############ #.#........# #...# #....#.# #....#####....###......##.####'##### #.#.###....#.# #.......##....# #......########........# #.#<.......#.# #....##.##....# ###..........#Ó~Žiq²P#........# #<######...#.#####....##.##....# #.†........###.......# #........................##....# #........>.##.......# ##########.#....###########....#####..%.......##.......# #..........'....# #....†........†............######...# #.########.#....# #.######....#.....Ć·........###### #.##............# #.# #....#..............####.##............# #.# #....####.............##.##............# #.# #....# #.............##.##............# #.######....####.............#######.##.....(......# #........†.....'..................##.##........##### ################....<........####.#Ó~Ži-³o#.##.....(..################ #.##.##........##.##.##........#################.##.##........##................##...........#######################........##........#Ó~Ži[“,##########Ō~ŽiŠžŁbdevo13 the ConjurerTenguHealth: 24/24 ========================Magic: 9/9========================AC: 2Str: 8EV: 26 Int: 20SH: 0Dex: 12XL:  4 Next: 90% Place: Dungeon:3Time: _You kill the jackal! _Found an escape hatch in the floor. _You now have 113 gold pieces (gained 9). _Done exploring. _Done exploring.  Search for what [Enter for "alt", or ? for help]? dartŌ~Ži`ŖŸ  _Ō~Žie²XŌ~ŽiĶøŌ~ŽiŸ¹Ō~Ži$ŗŌ~ŽiJ»Ō~ŽipĀŌ~ŽiõČŌ~Ži“ÉŌ~ŽiśĖŌ~ŽiōŃŌ~ŽiGÓŌ~ŽiŹÓŌ~ŽiBŌŌ~ŽiBŪŌ~ŽiBÜŌ~ŽiIŽ,Ō~ŽiīåŌ~ŽiÆķBŌ~Žir÷XŌ~ŽiłŌ~ŽiÉū,Ō~ŽiGżŌ~Ži• XŌ~ŽiŌ~ŽiæŌ~ŽifŌ~Ži Ō~Žiē0Ō~Žiü4,Ō~Žia6Ō~Ži˜7Ō~Žip@BŌ~ŽiMBŌ~ŽirGŌ~Ži JŌ~ŽiŃJŌ~Ži0LŌ~Ži4QŌ~ŽipSŌ~Ži$TŌ~Ži‹UŌ~Ži\,Ō~Ži8]Ō~Ži_^Ō~Ži­bŌ~Ži*e,Ō~Ži$iŌ~Ži³jŌ~Žiģl,Ō~ŽinŌ~Ži+rŌ~ŽitŌ~Ži·tŌ~Ži,vŌ~ŽičzŌ~ŽiĪ{,Ō~ŽiB}Ō~ŽiżŌ~Ži „Ō~Ži·„Ō~Ži†Ō~Ži[’Ō~Ži,”Ō~ŽiɔŌ~ŽišŌ~ŽiżŸA  You see here a +0 ring mail.Ō~ŽiT¢Ō~Ži£ _Ō~ŽiŸ¤Ō~Ži¢ØŌ~Ži¾­Ō~ŽiÖ®Ō~ŽiٰŌ~Žié·?  You see here a +0 trident.Ō~Ži+ŗŌ~Ži;» _Ō~Ži½Ō~ŽiIĮŌ~ŽiĆŌ~Ži”ĆŌ~Ži6ÅŌ~ŽiĻČŌ~Ži.Ģ,Ō~ŽiuĪŌ~Ži&ŅŌ~Ži\Õ,Ō~Ži}×Ō~ŽiÜŌ~Ži¶āŌ~Ži^ä,Ō~ŽilėXŌ~ŽiīŌ~Žiiš,Ō~Ži²ńŌ~Ži ōŌ~Ži±õŌ~ŽiUöŌ~ŽiSĪŌ~Ži?BŌ~Ži^Ō~Ži,XŌ~Ži3Ō~ŽiyŌ~Ži Ō~ŽiŌ~Žiz Ō~Žiž",Ō~Ži¹$Ō~ŽiÅ,XŌ~Ži«/Ō~Žiń0Ō~Ži(4,Ō~ŽiĆ6Ō~ŽiŠ9,Ō~Ži«:Ō~Ži^=Ō~Žiź?Ō~Žim@Ō~ŽiČBŌ~ŽiƒEŌ~ŽijFŌ~Ži GŌ~ŽiPIŌ~Ži›KŌ~Ži_šŌ~Žie€...# #........................# ...# ##########.#....########## ...# #..........'....# #....†. ...# #.########.#....# #.##### #### #.##............# #.##.##............# #.##.##............# #.##.##............# #.######.##.....@......# #...... Noise: --------- 3377.5 (51.0)#.##........##### ####### b) +0 dagger#.##.....(..#Cast: Magic Dart#.##........##.##........##.##........##...........[40Ō~Žiāƒ„m#####........##........#Ō~Žił‹1Ō~Ži`’Ō~ŽiW”T _You see here 5 poisoned darts.Ö~ŽiceÖ~ŽiMp;11 8.5 (1.0)Ö~Ži&xÖ~ŽiŌz* _e - 5 poisoned darts×~Žiéy 3×~Ži| ×~Žič• ` 26  11 ×~ŽiЦ .'....# #....†..########. #. #####........#  #.##........  ..####.# #......##### ### 81.5 (3 .#........###########×~Ži ° ×~Ži4µ ×~Žié¶  ×~ŽiÆ· 0_e - 10 poisoned darts (gained 5)Ų~ŽióV 3Ų~Ži|X Ų~Ži|~ 4..0Ų~Žiæ‰ Ų~Ži‰– [ _Done exploring.Ś~Žiƒƒ[?25h[?0c  Ś~Ži…„SSearch for what [Enter for "dart", or ? for help]? Ü~ŽiŒ} [?25l[?1cÜ~ŽišŸ+9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 dagger (weapon) Results elsewhere ([,] to cycle)  b - [D:3] a +0 tridentc - [D:3] a +0 dagger (1 further duplicate)  d - [D:3] a spear  e - [D:3] a +0 club  f - [D:3] a club  g - [D:1] a +0 short sword (1 further duplicate)  h - [D:1] a +0 whip  i - [D:1] a daggerŽ~Ži‹Ž~Ži`Ž~Ži...# #..........'....# #....†. bdevo13 the Conjurer ...# #.########.#....# #.##### Tengu Ž~ŽiE į#### #.##............# #.#Health: 24/24 ========================#.##............# #.#Magic: 9/9========================#.##............# #.#AC: 2Str: 8#.##............# #.##### EV: 11Int: 20#.##............# #...... SH: 0Dex: 12#.##........##### ####### XL:  4 Next: 90% Place: Dungeon:3#.##.....@..#Noise: ---------  Time: 3381.5 (0.0)#.##........#b) +0 daggerŽ~Ži!µ#.##........#Cast: Magic Dart#.##........##...........#####........##........########### _You see here a +0 trident. Ž~Ži"_You see here 5 poisoned darts. _e - 5 poisoned darts _e - 10 poisoned darts (gained 5) _Done exploring.  Search for what [Enter for "dart", or ? for help]? weapŽ~Žiµ+Ž~Ži»3Ž~Ži9Ž~Ži;. _ß~ŽiZ ŻFire/throw/use which item? Missiles (go to first with ()  e - 10 poisoned dartsą~Ži¹Ź ...# #..........'....# #....†. bdevo13 the Conjurer ...# #.########.#....# #.##### Tengu #### #.##............# #.#Health: 24/24 ========================#.##............# #.#Magic: 9/9========================#.##............# #.#AC: 2Str: 8#.##............# #.##### EV: 11Int: 20#.##............# #...... SH: 0Dex: 12#.##........##### ####### XL:  4 Next: 90% Place: Dungeon:3#.##.....@..#Ną~Ži#Ģ øoise: ---------  Time: 3381.5 (0.0)#.##........#b) +0 dagger#.##........#Cast: Magic Dart#.##........##...........#####........##........########### _You see here 5 poisoned darts. _e - 5 poisoned darts _e - 10 poisoned darts (gained 5) _Done exploring. _Search for what [Enter for "dart", or ? for help]? weap  Okay, then.ą~Ži›Ö ą~Ži%é D _į~Žiœ¬į~Ži¾į~ŽiGĄį~Ži!Ć$5 poisoned darts _e - 10 poisoned darts (gained 5)Done exploring. _Search for what [Enter for "dart", or ? for help]? weap _Unknown command.į~Žiį~ŽiŻ%į~Žią+į~Žiœ-F _Unknown command.ā~Ži2. ā~Žiö/ £Fire/throw/use which item? Missiles (go to first with () ā~Ži§0 6 e - 10 poisoned dartsć~ŽiÅ...# #..........'....# #....†. bdevo13 the Conjurer ...# #.########.#....# #.##### Tengu #### #.##............# #.#Health: 24/24 ========================#.##............# #.#Magic: 9/9========================#.##............# #.#AC: 2Str: 8#.##............# #.##### EV: 11Int: 20#.##............# #...... SH: 0Dex: 12#.##........##### ####### XL:  4 Next: 90% Place: Dungeon:3#.##.....@..#Nć~Žid oise: ---------  Time: 3381.5 (0.0)#.##........#b) +0 dagger#.##........#Cast: Magic Dart#.##........##...........#####........##........########### _Done exploring. _Search for what [Enter for "dart", or ? for help]? weap _Okay, then. _Unknown command. _Unknown command.Okay, then.ć~Ži¦&ć~ŽiÖ(ć~Ži„*. _ć~Ži±ā ć~Ži‹÷ 4ć~Ži”ü  Search for what [Enter for "dart", or ? for help]? weapOkay, then.Unknown command. _Okay, then. _Unknown command.ä~Ži°Ā h[?25h[?0cOkay, then.Unknown command. _ä~Ži¢Ć æOkay, then.Unknown command.  Search for what [Enter for "weap", or ? for help]? č~ŽiČ[ [?25l[?1cč~ŽiŁi č~ŽiQm Ē6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:3] a +0 tridentc - [D:3] a +0 ring mail (2 further duplicates)  d - [D:3] a spear  e - [D:2] a +0 leather armour  f - [D:1] a robeź~ŽiÆV ź~Žié\“...# #..........'....# #....†. bdevo13 the Conjurer ...# #.########.#....# #.##### Tengu #### #.##............# #.#Health: 24/24 ========================#.##............# #.#Magic: 9/9========================#.##............# #.#AC: 2Str: 8#.##............# #.##### EV: 11Int: 20ź~Ži¤^¾#.##............# #...... SH: 0Dex: 12#.##........##### ####### XL:  4 Next: 90% Place: Dungeon:3#.##.....@..#Noise: ---------  Time: 3381.5 (0.0)#.##........#b) +0 dagger#.##........#Cast: Magic Dart#.##........##...........#####........##........########### _Okay, then. _Unknown command. _Unknown command. _Okay, then. _Unknown command.Search for what [Enter for "weap", or ? for help]? armź~Živcź~ŽiÜoź~Ži±uź~Ži˜w. _ė~Ži˜S l[?25h[?0c  Search for what [Enter for "arm", or ? for help]? ī~Žid9 [?25l[?1cī~ŽißG stavī~ŽitP ī~ŽiģT ī~ŽiŃV X _Can't find anything matching that.š~Ži©Q[?25h[?0c  š~Ži“RSSearch for what [Enter for "stav", or ? for help]? ń~ŽiÓ [?25l[?1cń~ŽiHA2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a sacrificial altar of Rub - [D:2] a sacrificial altar of Ruń~Ži­˜ ń~ŽiĢž ń~Ži„ }...# #..........'....# #....†. bdevo13 the Conjurer ...# #.########.#....# #.##### Tengu #### #.##............# #.#Health: 24/24 ========================#.##............# #.#ń~Žiׄ 8Magic: 9/9========================#.##............# #.#AC: 2Str: 8#.##............# #.##### EV: 11Int: 20#.##............# #...... SH: 0Dex: 12#.##........##### ####### XL:  4 Next: 90% Place: Dungeon:3#.##.....@..#Noise: ---------  Time: 3381.5 (0.0)#.##........#ń~Žid¦ Ob) +0 dagger#.##........#Cast: Magic Dart#.##........##...........#####........##........########### _Okay, then. _Unknown command. _Search for what [Enter for "weap", or ? for help]? arm  ń~ŽiŌ¦ üSearch for what [Enter for "arm", or ? for help]? stav _Can't find anything matching that.  Search for what [Enter for "stav", or ? for help]? altń~Ži>« ń~Ži)ø ń~Ži”¼ ń~Žik¾ . _ó~ŽiÉÖó~ŽiĮ×3ó~ŽiDāó~ŽiĀćó~Ži…äf 26  _ó~Ži'č,ó~Žiŗčó~Žiéó~ŽiHźó~ŽiWėó~Žilģó~ŽiŅģó~Ži~ķó~Ži¶łx# #..............##. # ##########.#....###########.. # #..........'....# #....†.... # #.########.#....# #.######.. # #.##...# #.# #..#.##...# #.# #..#.##...# #.# ##.##....# #.######..#.##........@...# #........†4.5 (3#.##........##### ###########.##........# #.##........##.#ó~ŽiFśX##.##........##...........#####........##........#ó~Ži­1ó~Žióó~Žiō~Ži1oō~Ži xō~Žit~ō~Žifō~Žiq’ō~ŽiŠ ō~Ži ō~Žiō~Ži[› ō~ŽiZœ U  ō~Ži^ ō~ŽiØ ō~Žiœ© ō~ŽigŖ ō~ŽižÆ nō~Ži›± ō~Ži/³ ,ō~Ži-“ ō~Ži¾µ ō~Ži· ō~Ži¼· ō~Žiž» Xō~Ži„¼ ō~Ži¦½ ō~Žiæ ō~Ži’æ ,ō~Ži<Į ō~ŽiˆĀ ,ō~Ži†Ä Bō~ŽiÅ ,ō~ŽiĘ ō~Ži»Ę ō~Ži6Ē ō~ŽiøĒ ō~Ži>Č ō~ŽiīČ ō~ŽisÉ ,ō~ŽiŒŹ ō~Ži%Ė ō~Ži˜Ė ō~ŽiĢ ō~Ži8Ķ ō~ŽiŲĶ Bō~Ži—Ō /.#..'##.# .#........##########..##.# ### #.#..# #...# #....#.# # #.####'##### #.#.###....#.# ........# #.#<.......#.# #........# #<######...#.#### ō~ŽiæÕ &##.......# #.................#.......# ##########.#....#####.......# #..@.......'....# #96.5 (12.0)  #####...# #.########.#....#  ##### #.##............# # #.##............# # #.##............# # #.##............# # #.##............# # #.##........##### # #.##........#ō~Ži°× 1ō~ŽiiÜ ō~ŽidŻ õ~Ži_„õ~Ži¹…k  õ~Ži‰’õ~Žiu“õ~Ži˘„õ~ŽiJĮpõ~ŽijÄBõ~Ži6Åõ~ŽißĘõ~ŽiĘĒõ~ŽiHČõ~ŽiöČõ~ŽiŸŹõ~Ži§Ė,õ~ŽiRĢõ~ŽiĪõ~ŽiéĪõ~ŽifĻõ~ŽiĪĻõ~Ži›Ńõ~Ži„Ņ,õ~ŽiOÓõ~ŽiÕõ~ŽiĪÕõ~Ži°×,õ~ŽiÉŁ,õ~Ži]óŒõ~Žiõ@  There is an open door here.õ~Ži©öõ~Ži¬÷ _õ~Ži!ųõ~Žipłõ~ŽiŚś,õ~Ži~ūõ~ŽiŪüõ~ŽiĻżõ~ŽiCžõ~ŽiŃžõ~Žiõ~Žišõ~Ži°õ~Žizõ~Ži’õ~ŽiØõ~ŽiĀ õ~Ži¾ õ~ŽiF õ~Ži» õ~Ži³Ö  #.....###..  #.#####.......#..  #....###...###  ####.# ##### ##  ########.# #  #........# #  #.######## #  #.õ~Žiµ # #.  #.##########.426.5 (30  #.#........'.........  #.#........######### #.#........# #...# #. #.####'##### #.#.###. #........# #.#<....  #........# #<######  õ~ŽiL ##.......# #.......  ......# ######## õ~ŽiĻ1õ~Ži³!õ~Ži $ õ~ŽiÜ$U_There is a stone staircase leading down here.ö~ŽiLö~ŽiMV  ö~Ži™?—11 427.5 (1.0) _÷~Ži]B&4÷~Ži®Jž #.#......#  #........#  #.........  #.......#  #......#  ......#  #.....##   #@.....#  #<.  #.....###  #.#+#.... ..#  ### ÷~Žih¢-9.0 (2.5÷~ŽišØ÷~Ži»ŖP _You climb downwards.  Found an escape hatch in the ceiling.÷~ŽiE­a _There is a stone staircase leading up here.ų~ŽiU ų~Žig!ų~Žiį!ų~Ži‡$ų~Žiü(ų~Ži-’ 26  _ų~Ži®IØ..  ....###.#..... #.#....##. .......@....# 30.0 (1.0....>##.....## ... #<.....# # #<.......#.....###..#ų~ŽiŠS+1.0 (2ų~Ži##.....##.. #<.....#Magic Dart#.. #<.#. #.....###.. #.#+#....g   goblin (asleep)# ..# .### ### #ų~ŽiB© F[g0ų~ŽiĆ­ Qgų~Ži9³ c  2.0 (1ų~Ži„ŗ ų~ŽimĆ ( _Found a ring mail.ł~Žić# "  bdevo13 the Conjurer .........#  Tengu ł~Ži& #......#.#  Health: 24/24 ======================== #.#......#  Magic: 8/9=====================--- #........#  AC: 2Str: 8 # #.........  EV: 26 Int: 20 ... #.......#  SH: 0Dex: 12 [....##......#  XL:  4 Next: 90% Place: Dungeon:4 .g*****@.....#  Noise: ---------  Time: 3432.0 (0.0) .....>##.....##  b) +0 dagger ..... #ł~Ži²+ ‘<.....#  Cast: Magic Dart ##.. #<.......  #. #.....###  .. #.#+#....  g   goblin # ..# .###  ### # You encounter a goblin. It is wielding a +0 club. _Found a ring mail.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)ł~Ži…Ļ Obdevo13 the Conjurer.........#Tengu#......#.#Health: 24/24 ========================#.#......#Magic: 8/9=====================---#........#AC: 2Str: 8# #.........EV: 26 Int: 20... #.......#SH: 0Dex: 12ł~ŽiĪŠ @[....##......#XL:  4 Next: 90% Place: Dungeon:4.g*****@.....#Noise: ---------  Time: 3432.0 (0.0).....>##.....##b) +0 dagger..... #<.....#Cast: Magic Dart##.. #<.......#. #.....###.. #.#+#....g   goblin#..# .###### #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  ł~ŽißŃ IThe goblin is severely wounded.ł~ŽibT .gł~Žib]M.... ł~Ži„^A11 =3.0 (1 _ł~Ži(gś~ŽiĀĒ  bdevo13 the Conjurer .........#  Tengu #......#.#  Health: 24/24 ======================== ś~ŽiŠÉ#.#......#  Magic: 7/9==================------ #........#  AC: 2Str: 8 # #.........  EV: 11Int: 20 ... #.......#  SH: 0Dex: 12 [....##......#  XL:  4 Next: 90% Place: Dungeon:4 ..g****@.....#  Noise: =--------  Time: 3433.0 (0.0) .....>##.....##  b) +0 dagger ..... #<.....#  Cast: Magic Dart ##.. #<......ś~ŽiߏŁ[34m.  #. #.....###  .. #.#+#....  g   goblin # ..# .###  ### # The magic dart hits the goblin. _The goblin is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)ś~ŽiNģ2bdevo13 the Conjurer.........#Tengu#......#.#Health: 24/24 ========================#.#......#Magic: 7/9==================------#........#AC: 2Str: 8# #.........EV: 11Int: 20... #.......#SH: 0Dex: 12ś~ŽiĄķŻ[....##......#XL:  4 Next: 90% Place: Dungeon:4..g****@.....#Noise: =--------  Time: 3433.0 (0.0).....>##.....##b) +0 dagger..... #<.....#Cast: Magic Dart##.. #<.......#. #.....###.. #.#+#....g   goblin#..# .###### #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.ś~Ži| .gś~Ži„‚ ...ś~Ži„24.0 (1 _ś~Ži_‹ś~ŽiHū~Ži^  bdevo13 the Conjurer .........#  Tengu #......#.#  Health: 24/24 ======================== #.#......#  Magic: 6/9================-------- #........#  AC: 2Str: 8 # #.........  EV: 11Int: 20 ... #.......#  SH: 0Dex: 12 [....##......#  XL:  4 Next: 90% Place: Dungeon:4 ...g***@.....#  Noise: =--------  Time: 3434.0 (0.0)ū~Ži*`ė .....>##.....##  b) +0 dagger ..... #<.....#  Cast: Magic Dart ##.. #<.......  #. #.....###  .. #.#+#....  g   goblin # ..# .###  ### # The magic dart hits the goblin. _The goblin is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)ū~ŽiÉ9  bdevo13 the Conjurer .........#  Tengu #......#.#  Health: 24/24 ======================== ū~Ži ;#.#......#  Magic: 6/9================-------- #........#  AC: 2Str: 8 # #.........  EV: 11Int: 20 ... #.......#  SH: 0Dex: 12 [....##......#  XL:  4 Next: 90% Place: Dungeon:4 ...)...@.....#  Noise: =--------  Time: 3434.0 (0.0) .....>##.....##  b) +0 dagger ..... #<.....#  Cast: Magic Dart ##.. #<.......  #[ū~Ži¶;)39;49m. #.....###  .. #.#+#....  g   goblin # ..# .###  ### # Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  ū~Žiy<aThe magic dart hits the goblin.  You kill the goblin!ū~Žiļ@…       ū~ŽiA  #   ...     ...)***    ..... ū~Ži+Bv  ##..  #.  ..  # ..#  ###  ū~Žiw×...ū~ŽiŖåq15.0 (1Magic Dart _ū~Žifķū~ŽiÜļū~Ži€| 3ū~ŽiU~ ū~Ži„ ū~Žiź„ _ 26  ū~Žiżˆ ū~Ži9Š ū~ŽiåŠ ū~ŽikŒ ū~Ži› ū~Ži# ū~Ži|‘ ū~Ži\– ,ū~Ži˜ ū~Ži…œ ū~Ži, ū~Žihž ū~ŽiŁ¢ d7==ū~Ži?¤ ū~ŽijØ ū~ŽižØ ū~ŽixŖ ū~Žió­ ū~Ži£® ū~Ži‚Æ ū~Žió² ū~Ži|³ ū~Žiß“ ū~Ži8ø ū~Ži÷ø :==ū~Ži©ŗ ū~Ži…¾ ū~Ži?æ ū~Ži&Ą ū~ŽiÄ ū~ŽiÆÄ ū~ŽiAĘ ū~Ži§Ź ū~ŽidĖ ū~ŽiåĢ ū~Ži2Ń ,ū~Ži×Ņ ū~ŽiHÖ ū~Ži× M8===ū~ŽigŲ ū~ŽiOŻ ū~ŽiēŻ ū~Ži>ß ū~Žióį ū~Ži}ā ū~Ži“ć ū~ŽiNē ū~ŽiŁē ū~Ži—é ū~Ži«ģ ū~ŽiAķ ;===ū~Ži‹ī ū~Ži³ń ū~ŽiPņ ū~Ži]ó ū~Žiźö ū~Ži{÷ ū~Žižų ū~Ži¶ü ū~ŽiEż ū~Ži±ž ū~Ži©ū~ŽiTū~Žiqū~Žiū~Ži?ū~Ži‚ ū~Žiƒ c9===ū~Ži=ū~Žih4 _Magic restored.ū~Ži—3ū~Žiū~Žióū~Žii ū~Ži !ū~Ži"ū~ŽiŽ$ū~Žia(ū~Ži )ū~Žiź)ū~Ži?/R  There is a stone staircase leading down here.ū~Ži:ū~Ži$;B=== _ū~ŽiS<ū~Žił@ū~Ži—D,ū~ŽimFū~ŽićHū~ŽiŸLū~Ži6Mū~ŽipNū~Ži’Pū~Ži¹Sū~ŽiGTū~Ži,Uū~Ži’Wū~ŽišZū~Ži:[ū~Ži \ū~ŽibBū~ŽiŽcū~Žiłeū~ŽiŠhū~Ži[iū~Žijū~Žiµkū~ŽiÉnū~Žieoū~ŽiĄs,ū~ŽiŅtū~Ži‚uū~Živū~ŽiŹwū~Žizū~Ži¹z,ū~Žiż{ū~Ži„~ū~Ži+ū~Ži¶ū~ŽiO€ū~Žiƒū~Ži„,ū~Ži?…ū~Ži‘‡ū~Ži°ˆ,ū~Ži‹ū~Žit,ū~ŽiŽū~Ži)ū~Ži8‘ū~ŽiŽ‘,ū~ŽiK”ū~Ži:—ū~Ži˜ū~Ži»˜ū~ŽiĢ™ū~Žič›ū~Žiuœū~Žiēœū~Ži®ū~ŽiX ū~Žią ,ū~Ži¢ū~Ži”¤ū~Ži9„,ū~Žiå¦ū~Ži»Øū~Žis©,ū~Ži›Ŗū~Ži¬,ū~Ži»¬ū~ŽiŪ­ū~Ži:Æi  You encounter a hobgoblin.ū~Ži€“$ #...#### #  #......#  #...##.#  #....#.#  ######.#    .....#  ū~Ži£µ†  #.#####   #.#   #@# -  g..#  ######### Magic Dart      g   hobgoblin (asleep)      ū~Žiм084.0 (49.0)ū~Ži@¾…  -5.0 (50 _ū~Ži­Įū~ŽiŌĆü~Žie6  #...#### #  bdevo13 the Conjurer #......#  Tengu #...##.#  Health: 24/24 ======================== #....#.#  Magic: 8/9=====================--- ######.#  AC: 2Str: 8 #.....#  EV: 26 Int: 20 #.#####  SH: 0Dex: 12 #.# XL:  4 Next: 91% Place: Dungeon:4 #@# Noise: ---------  Time: 3485.0 (0.0) .....g*.# b) +0 dagger ######### Cast: Magic Dart  ü~ŽiŁ7 Å g   hobgoblin (asleep) _There is a stone staircase leading down here. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)ż~Žiä­T g*ż~Ži‘Īä #...#### #bdevo13 the Conjurer  #......#Tengu  #...##.#Health: 24/24 ========================  #....#.#Magic: 8/9=====================---  ######.#AC: 2Str: 8  #.....#EV: 26 Int: 20  #.#####SH: 0Dex: 12  #.#XL:  4 Next: 91% Place: Dungeon:4  #@#Noise: ---------  Time: 3485.0 (0.0)  .....g*.#b) +0 dagger  #########Cast: Magic Dart    g   hobgoblin (asleep)    _There is a stone staircase leading down here. _You encounter a hobgoblin.ż~Ži1ІAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineż~Ži‰SA.gż~Ži9ZNgż~Ži¢[g11 ====6.0 (1ż~Žit`ż~Žiśb# _The hobgoblin shouts!ż~ŽiXŪŒ #...#### #  bdevo13 the Conjurer #......#  Tengu #...##.#  Health: 24/24 ======================== #....#.#  Magic: 7/9==================------ ######.#  AC: 2Str: 8 #.....#  EV: 11Int: 20 #.#####  SH: 0Dex: 12 ż~ŽiŅÜč#.# XL:  4 Next: 91% Place: Dungeon:4 #@# Noise: ====-----  Time: 3486.0 (0.0) ......g.# b) +0 dagger ######### Cast: Magic Dart  g   hobgoblinShift-Dir - straight line _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)ż~Ži•0 ~ #...#### #ż~Ži’T bdevo13 the Conjurer  #......#Tengu  #...##.#Health: 24/24 ========================  #....#.#Magic: 7/9==================------  ######.#AC: 2Str: 8  #.....#EV: 11Int: 20  #.#####SH: 0Dex: 12  #.#XL:  4 Next: 91% Place: Dungeon:4  #@#Noise: ====-----  Time: 3486.0 (0.0)  ......g.#b) +0 dagger  #########Cast: Magic Dart    g   hobgoblin    Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )[ż~ŽiW ā36m - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.ż~ŽiaŃ ż~ŽiįŅ <=---ż~ŽiżÓ $7.0 (1ż~ŽiźŁ ż~ŽiiŽ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin barely misses you.ż~Žiü3Ć #...#### #  bdevo13 the Conjurer #......#  Tengu #...##.#  Health: 24/24 ======================== #....#.#  Magic: 6/9================-------- ######.#  AC: 2Str: 8 #.....#  EV: 11Int: 20 #.#####  SH: 0Dex: 12 #.#ż~Ži“5 XL:  4 Next: 91% Place: Dungeon:4 #@# Noise: =--------  Time: 3487.0 (0.0) ......g.# b) +0 dagger ######### Cast: Magic Dart  g   hobgoblinThe hobgoblin is almost dead. _The hobgoblin barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)ž~Ži¼ļ) #...#### #  bdevo13 the Conjurer #......#  Tengu #...##.#  Health: 24/24 ======================== #....#.#  Magic: 6/9================-------- ######.#  AC: 2Str: 8 #.....#  EV: 11Int: 20 #.#####  SH: 0Dex: 12 #.# XL:  4 Next: 91% Place: Dungeon:4 #@# Noise: =--------  Time: 3487.0 (0.0) ......†.# b) +0 dagger ž~Žicń######### Cast: Magic Dart  g   hobgoblinAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!ž~Žiö #. #  #......#  .#  .# ž~Ži»öÉ .#  #.....#    #.# #@#  ž~ŽiQ÷ž~ŽiŌ‚ž~Ži‹‰q38.0 (1Magic Dart _ž~Žiž~ŽiA“ž~Ži’å #...#### #  bdevo13 the Conjurer #......#  Tengu #...##.#  Health: 24/24 ======================== #....#.#  Magic: 5/9=============----------- ######.#  AC: 2Str: 8 #.....#  EV: 11Int: 20 #.#####  SH: 0Dex: 12 #.# XL:  4 Next: 93% Place: Dungeon:4 #@# Noise: =--------  Time: 3488.0 (0.0) ......†.# b) +0 dagger ######### Cast: Magic Dart   ž~ŽiÆē[[37m     The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linež~Žiõ<@*ž~Žiē« #...#### #bdevo13 the Conjurer  #......#Tengu  #...##.#Health: 24/24 ========================  #....#.#Magic: 5/9=============-----------  ######.#AC: 2Str: 8  #.....#EV: 11Int: 20  ž~Ži%ū#.#####SH: 0Dex: 12  #.#XL:  4 Next: 93% Place: Dungeon:4  #@#Noise: =--------  Time: 3488.0 (0.0)  ......*.#b) +0 dagger  #########Cast: Magic Dart       The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  ž~Ži+üPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linež~Ži“;†ž~Žiӟ29.0 (1 _ž~ŽiŸ§ž~Ži"“ + 26  6===ž~ŽiØ“ _===7==ž~Ži”¹ f==ž~Ži0» ž~Ži¼ ,ž~ŽiÄĄ Bž~ŽiĆ ž~ŽiėĆ ,ž~ŽirĘ ž~Ži0Ē ,ž~Ži?Ź ž~Ži=Ė c8===ž~Ži¾Ķ ,ž~Ži€Ī ž~ŽićŠ ž~ŽiäŃ ,ž~Ži‚Õ ž~ŽiMÖ ,ž~ŽiPÜ }===ž~Ži;Ż ,ž~Ži>ß ž~Žiõß ž~Ži°ą ž~ŽiÖć ž~Ži(å ,ž~Ži č ,ž~Žié ž~ŽiDģ ž~ŽiNķ M9===ž~Ži“ņ nž~Žiō ž~ŽiČõ ,ž~Ži¾÷ ž~Ži¬ś ]You see here a hobgoblin corpse.ž~Ži'ż ž~Žiõż  _ž~ŽiĒž ž~Žiz ž~Ži  }===ž~Ži± Bž~Ži nž~ŽiF „ž~Žit ž~Ži2 ž~ŽiP ,ž~Žił ,ž~Ži§ ,ž~ŽiM$ ž~Ži-% ž~Ži' ž~ŽiG( ,ž~Ži×) ž~ŽiE, ž~Žiā, ,ž~Žiø. ž~Ži:1 ,ž~ŽiĄ2 ž~Ži³9 °ž~ŽiŠ: ž~Ži€= ž~Ži*> ž~Ži”> ž~Ži @ ž~Ži¼A ž~ŽiWI ž~Ži;J ž~Ži&K ž~ŽiŗN Bž~Ži4P ž~ŽižR ž~Ži„S ž~ŽiļS ž~ŽiXc ž~ŽiCe ž~ŽiZf ,ž~Ži†h ž~Žij ž~ŽiĪj ,ž~Žil ž~Žién ž~Ži§o ,ž~Ži>q ž~Ži‘s ž~Ži7t ,ž~Živ ž~Žipx ž~Ži+y ,ž~Ži{ ž~ŽiM} ž~Ži~ ,ž~Ži/€ ž~Ži@ƒ ž~Ži„ ,ž~Ži·… ž~Ži³ˆ ,ž~Ži…‰ ž~Ži„‹ ž~ŽiŽ ,ž~ŽiļŽ ž~Ži¶ ž~Ži/’ ,ž~ŽiĻ’ ž~Žiś“ ž~Ži;– ž~Ži(— ,ž~Ži ™ ž~Žiœ Bž~ŽiŸ ž~Žiā  ,ž~Žik¢ ž~Ži £ ž~Ži„ ,ž~ŽiĘ„ ž~Ži/Ŗ e  You see here a hobgoblin corpse.ž~Žik­ ž~Žiåķ k _ž~Žiń Bž~ŽiÉņ ž~Ži®õ ž~Žixö ž~Ži„=11   #........#  #########......... #......##....... #.[....##......#  #....).........#  #......>##.....## #.......##<.....##. ####..#.##<........  #####..#.##.@...###-571.0 (82.0)  #......#.##.#'#....+  #^####......#<#.#### #####.# #...####.# # #.....# #......#.# #.##### #...##.#.. ž~Žiw?µ#.##....#.### #.### ######.# ....# #.....# _You open the door. _Found a stone staircase leading up.’~ŽiÓ’~Ži„Ō3’~ŽiZŁ’~ŽiŻ’~ŽiŚŻf 26  _’~Žizā,’~Ži-ēB’~Ži ź’~ŽiŠģ’~Žiķ’~Žiī’~Ži’ń’~Žiz §#........# #########......... ’~Ži‘ ¤#......##.......# #.[....##......# #....).........# #......>##.....## ..#.......##<.....##...>####..#.##<...  #####..#.##....@#### -4.0 (3.0)  #......#.##.#'#....+  #^####......#<#.#### ’~Ži” x.# #...####.#.# ...# #......#.#.#### #...##.#...# #....#.###### ######.## #.....#’~Ži) ’~ŽiĪ +5.0 (4’~ŽiJ ’~ŽiZ ; _Found a stone staircase leading down.Ži0ŸŽia 3Ži¶«nŽi–ÆBŽi×°ŽiĮ½ļ#.#......#  #........#.# ########........... ......##.......# .# . .[....##......# ># .. ....).........# .# #. Žiķ¾Ń......>##.....## .#..... .......##<.....##...>.# ###..#.##<......@.....#7.0 (2 ###..#.##.....####....# .....#.##.#'#....+ ...###......#<#.#### ..# # #...####.#.# .# #......#.#.# # # #...##.#...#  #....#.#####  ######.#Ži ÉŽiŹē|8.0 (3 _Found a stone staircase leading down.Ži–• _Žiś— ŽiƘ Žiūœ ,ŽiĻ ŽiLž ŽiŸ Ži‡¢ ŽiŠ„ ŽiŒ¦ ,ŽiØ Ži¼Ŗ ŽiH« Ži¦« Ži<® ŽiE± Ži² ,Ži«“ Žižø ,ŽiŌ¹ Ži|¼ Ži!æ ŽiŪæ ŽiĮ Ži¼Ć Ži4É BŽiQĖ Ži¼Ī ,Ži Š ŽiźŅ Ži`Ö ,Ži Ų Žióą XŽiló °Ži@õ Q11 Ži•ö Ži^ł s _l - 2 lumpy black potions (gained 1)Ži ż u 26  Ži’ Ži€ Žiy Žiæ ŽiŃ Ži,! „ #.  #. +##. ##.# ...# ...... ....#Ži”" » #..#..# #....# #..#..#. #..#..# ...#..#..#..#..# ...#..#..#@.#...# #.#..#..#..#..#.## ........... ..#.# #.#........## ....#.# #.............. ....#.######..........## ........#.............# ...##.#.#....#####....# ..# #>#.#....# #####Ži+ 094.0 (16.0)Ži$4 611 5.0 (17Ži~: Ži|< Z _o - a metallic grey potionŽiÄŁ3ŽiEŪŽi>ŽŽi3įŽi‘å‹ 26  ŽiŁēŽiļč,ŽiģŽiąīŽipļŽi’ļŽi“ńŽiōŽiŁō,ŽiQ÷ŽiĆłŽi śŽi8ūŽi#üŽi’,Ži Ži- Ži5 Žič Ži Ži, Ži4 ŽiÖ Žie Ži ŽiÉ ,ŽiD Ži Ži" i  You encounter a hobgoblin.Živ% L ...g ...#  ...  ..###  ?...#.#### ####.....  .....#.....#.# ŽiŽ& – #.#....@....#  #.#.##.#+##.#  .##.#..#.....# Magic Dart ..............# #..#..#..#....# #..#..#..#..#..# g   hobgoblin (asleep)  ...#..#..#..#..##  ...#..#..#..#...#  #.#..#..#..#..#.#Ži¦4 3604.0 (9.0)Žiņ9 n  5.0 (10.0) _Žim? Ži„A Žiƒzā  bdevo13 the Conjurer ...g  Tengu ..*#  Health: 24/24 ======================== ..*  Magic: 8/9=====================--- .*###  AC: 2Str: 8 ?*..#.#  EV: 26 Int: 20Ži|Ł #### ####*....  SH: 0Dex: 12 .....#...*.#.#  XL:  4 Next: 93% Place: Dungeon:4 #.#....@....#  Noise: ---------  Time: 3605.0 (0.0) #.#.##.#+##.#  b) +0 dagger .##.#..#.....#  Cast: Magic Dart ..............#  #..#..#..#....#  #..#..#..#..#..#  g   hobgoblin (asleep)  ...#..#..#..#..##  ...#..#..#..#...#  #.#..#..#..#..#.# _o - a metallic grey potion _You encounter a hobgoblin.Ži`}ŗAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)ŽiżÓu g.*ŽiRJ**ŽiWč9.#ŽiŪ8 ˜g*#Aim: a hobgoblin (asleep, 100% to hit)Ži‰Üš  bdevo13 the Conjurer ....  Tengu ...#  Health: 24/24 ======================== Ži²Żø...  Magic: 8/9=====================--- ..###  AC: 2Str: 8 ?...#.#  EV: 26 Int: 20 #### ####.....  SH: 0Dex: 12 .....#.....#.#  XL:  4 Next: 93% Place: Dungeon:4 #.#....@....#  Noise: ---------  Time: 3605.0 (0.0) #.#.##.#+##.#  b) +0 dagger Ži†Ž.##.#..#.....#  Cast: Magic Dart ..............#  #..#..#..#....#  #..#..#..#..#..#  g   hobgoblin (asleep)  ...#..#..#..#..##  ...#..#..#..#...#  #.#..#..#..#..#.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleŽiߏShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!Ži—ä: ....  ..*#  ..*  .*### ŽiĪåv ?*..#.#  #### ####*....  *.#.#         . ..ŽiŒę«  ..  ..  Ži#1D......Ži†9ƒ11 6=6.0 (1Magic Dart _Ži]?Ži_Am _Your Spellcasting skill increases to level 3!ŽizŗŽi¼ŽiO½Ži—æŽiZĄ6 26 Ži Å\ _ŽiĘŽi“ĘŽiWÉ,ŽiLŹŽi7Ķ,ŽiŅĪŽi7ŅŽińŅŽi¢ÓŽiĪÖŽio׎iŲŽilÜBŽiWąŽi~įM9===Ži0āŽi¹äŽi…ņŁ.##%...... .....##.... #...###  .?...#.##### ####......#.....#...@.#.# -14.0 (8#.#.........#  #.#.##.#+##.###.#..#.....##Žió ..............##....###..#..#..#..#...#Ži…ūŽiE-5.0 (9ŽiH8%Ži  . _Found a scarab talisman.Žiø‰uŽiµŽBŽi¦“BŽiŅŖ7ŽiČ«ß#$ #.#.....#.# .........##%................#.....  .#####...###  .......@...#.##########......#.....#.....#.####.#.........##.#.##.#+##.##.Ži»¬*..Ži׳+7.0 (2Žin¼S===11 8.0 (3ŽiĀ:%ŽiEÄc _q - a scroll labelled PADINN QUIGUUŽi  3ŽiŪ Ži Ži~ u 26  Ži% ,Ži>' o  You encounter an ogre. It is wielding a +0 giant club.Žię' Ži©3 « ..###.. # .......#$ #.#.....#. #.# .......#Ži“4 )#..#..##%.................O# #......##.# #@.....!# .#####...###.# #...........#.#Magic Dart########......#.....#.....#.### #.#.........#O   ogre (asleep) #.#.##.#+##.# .##.#..#.....##Žir5 O ..............#ŽiPF +9.0 (1Ži1Q k  20.0 (2 _Ži(U Žiod  Žiį  bdevo13 the Conjurer ..###..  Tengu # .......  Health: 24/24 ======================== #$ #.#.....  Magic: 8/9=====================--- #. #.# .......#  AC: 2Str: 8 #..#..##%......  EV: 26 Int: 20 .........**O#  SH: 0Dex: 12 #...***##.#  XL:  4 Next: 96% Place: Dungeon:4 #@.....![ ŽiÄäb33m#  Noise: ---------  Time: 3620.0 (0.0) .#####...###.#  b) +0 dagger #...........#.#  Cast: Magic Dart #########......#  .....#.....#.###  #.#.........#  O   ogre (asleep) #.#.##.#+##.#  .##.#..#.....##  ..............# _q - a scroll labelled PADINN QUIGUU _You encounter an ogre. It is wielding a +0 giant club.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit) Ži&¹\bdevo13 the Conjurer..###..Tengu# .......Health: 24/24 ========================#$ #.#.....Magic: 8/9=====================---#. #.# .......#AC: 2Str: 8#..#..##%......EV: 26 Int: 20.........**O#SH: 0Dex: 12#...***##.# Žižŗ”XL:  4 Next: 96% Place: Dungeon:4#@.....!#Noise: ---------  Time: 3620.0 (0.0).#####...###.#b) +0 dagger#...........#.#Cast: Magic Dart#########......#.....#.....#.####.#.........#O   ogre#.#.##.#+##.#.##.#..#.....##..............#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The magic dart hits the ogre.  The ogre is lightly wounded. Ži}FüO.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The magic dart hits the ogre.ogre is lightly wounded.shouts! ŽiEP+.... Ži9T-11 == ŽiéT1.0 (1 _ Ži1]:% Žiā_ Ži“ŗc  bdevo13 the Conjurer ..###..  Tengu # .......  Health: 24/24 ======================== #$ #.#.....  Magic: 7/9==================------ #. #.# .......#  AC: 2Str: 8 Ži¼Ī#..#..##%......  EV: 11Int: 20 .........*O.#  SH: 0Dex: 12 #....**##.#  XL:  4 Next: 96% Place: Dungeon:4 #@*....!#  Noise: ==-------  Time: 3621.0 (0.0) .#####...###.#  b) +0 dagger #...........#.#  Cast: Magic Dart #########......#  .....#.....#.###  #.#.........#  O   ogre Žiq¾Ś#.#.##.#+##.#  .##.#..#.....##  ..............# The ogre is lightly wounded. _The ogre shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit) Ži¶Åņbdevo13 the Conjurer..###..Tengu# .......Health: 24/24 ========================#$ #.#..... ŽiĒMagic: 7/9==================------#. #.# .......#AC: 2Str: 8#..#..##%......EV: 11Int: 20.........*O.#SH: 0Dex: 12#....**##.#XL:  4 Next: 96% Place: Dungeon:4#@*....!#Noise: ==-------  Time: 3621.0 (0.0).#####...###.#b) +0 dagger#...........#.#Cast: Magic Dart#########......#.....#.....#.####.#.........#O   ogre#.#.##.#+##.#.##.#..#.....[3 ŽiHĢ03m##..............#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit)  The magic dart hits the ogre.  The ogre is lightly wounded. Ži Q Žiķ[*O. Ži ^.... Žiz_:-2.0 (1 _ Žif ŽimhŽi S  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (100% to hit)  The magic dart hits the ogre. _The ogre is lightly wounded.  Ži_UßCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŽiQ*ŽiĮ,# Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%Ži\-2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitŽiŽi®ƒŽi-Œņbdevo13 the Conjurer..###..Tengu# .......Health: 24/24 ========================#$ #.#.....ŽiqŒeMagic: 7/9==================------#. #.# .......#AC: 2Str: 8Ži–Œå#..#..##%......EV: 11Int: 20ŽiŗŒ.........O..#SH: 0Dex: 12ŽiåŒ;#......##.#XL:  4 Next: 96% Place: Dungeon:4#@.....!#Ži -Noise: =--------  Time: 3622.0 (0.0).#####...###.#b) +0 daggerŽi(Ŗ#...........#.#Cast: Magic DartŽiOģ#########......#.....#.....#.####.#.........#Žip]O   ogreŽi°#.#.##.#+##.#.##.#..#.....##..............#Ži!Ž‹Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit)  The magic dart hits the ogre. _The ogre is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŽiUŽŽi“ŽŽif—"bdevo13 the Conjurer..###..Tengu# .......Health: 24/24 ========================#$ #.#.....Magic: 7/9Žiõ—ä==================------#. #.# .......#AC: 2Str: 8#..#..##%......EV: 11Int: 20.........O..#SH: 0Dex: 12#......##.#XL:  4 Next: 96% Place: Dungeon:4#@.....!#Ži˜Noise: =--------  Time: 3622.0 (0.0).#####...###.#Ži>˜×b) +0 dagger#...........#.#Cast: Magic DartŽia˜­#########......#.....#.....#.###Ži˜œ#.#.........#O   ogreŽi¤˜#.#.##.#+##.#.##.#..#.....##ŽiǘJ..............#Shift-Dir - straight lineŽi ™˜Aim: an ogre, wielding a +0 giant club (100% to hit)  The magic dart hits the ogre. _The ogre is lightly wounded.  Ži8™ßCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ži×ŗ  bdevo13 the Conjurer ..###..  Tengu # .......  Health: 24/24 ======================== #$ #.#.....  Magic: 5/9=============----------- #. #.# .......#  AC: 2Str: 8 #..#..##%......  EV: 11Ži(»2Int: 20 ........*O..#  SH: 0Dex: 12 #...**.##.#  XL:  4 Next: 96% Place: Dungeon:4Ži©»ˆ #@.....!#  Noise: =--------  Time: 3622.0 (0.0) .#####...###.#  b) +0 dagger #...........#.#  Cast: Magic Dart ŽiŌ»“#########......#  .....#.....#.###  Žiö»Ī#.#.........#  O   ogre #.#.##.#+##.# Ži¼+ .##.#..#.....##  Ži1¼!..............# ŽiJ¼:_The ogre is lightly wounded.  Žim¼ŠCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ži ½Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit)Ži£ķ° ***...O*..ŽiŸ6Ē.*%*.*.*Ži¹t..*.*Žińy.*.**Ži« ™.OAim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit)Ži€jbdevo13 the Conjurer..###..Tengu# .......Health: 24/24 ========================#$ #.#.....Magic: 5/9=============-----------#. #.# .......#AC: 2Str: 8#..#..##%......EV: 11Int: 20........**..#SH: 0Dex: 12#...**.##.#XL:  4 Next: 96% Place: Dungeon:4#@.....!#Noise: =--------  Time: 3622.0 (0.0).#####...###.#b) +0 dagger#...........#.#Cast: [Ži‚n?39;49mMagic Dart#########......#.....#.....#.####.#.........#O   ogre#.#.##.#+##.#.##.#..#.....##..............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.ŽiĄń/O.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is lightly wounded.Žiƒž&..Ži ’p=3.0 (1Ray Ži9%Žip f _(Press . to maintain the ray.)Ži”ē Ži3č**** The searing ray hits the ogre!Žiø­Ā.O....4--- 26  --4+  _The ogre is heavily wounded.ŽiŽ£ **** The searing ray hits the ogre!ŽiØc K.OŽi«l $....Žiim Ļ3-----=-5++ Žiqu Žix X _The ogre is almost dead.ŽiµüS )  The searing ray hits the ogre!Ži¤I****ŽisQc )...  You kill the ogre!Žijbdevo13 the Conjurer..###..Tengu# .......Health: 24/24 ========================#$ #.#.....Magic: 2/10====--------------------#. #.# .......#AC: 2Str: 8#..#..##%......EV: 26 Int: 20............#SH: 0Dex: 12#......##.#XL:  4 Next: 243% Place: Dungeon:4#@)....!#Noise: ==-------  Time: 3626.0 (1.0).#####...###.#b) +0 dagger#...........#.#Cast: Magic Dart######[Ži˜kX40m###......#.....#.....#.####.#.........##.#.##.#+##.#.##.#..#.....##..............# _The ogre is heavily wounded.The searing ray hits the ogre! _The ogre is almost dead.The searing ray hits the ogre!  You kill the ogre! _You finish channelling your searing ray.The ogre is almost dead.  You kill the ogre! _You finish channelling your searing ray.  Your Conjurations skill increases to level 7!  You have reached level 5!  --more--Ži|” ź8/281----577% Magic Dart _Žiž» k  ŽiŖĖ Ø _ŽikÕ Ā3==ŽiŁŚ ŽiNß Žić Ži›ę Žiģę ŽiMč Žiyģ P==ŽiBī Ži†ń ,Ži<õ Ži“ö ,Žin÷ Žimū ,ŽiŅü Žij4==ŽiŅŽi.,ŽiXŽiµ ,ŽiIŽi”,ŽiWŽil!ŽiØ!:==Ži#Žiw&,ŽiĘ(Ži68ĘŽi½:Ži$;T5==Ži˜<Žiś?,ŽijAŽi3F,Ži¢LŽiĀW_Ži X3==ŽiŌ_XŽiļb,Ži_cŽifŽifŽiĒgŽi'm{6===Žiap,ŽiŌqŽišu,ŽiŪwŽi>|,Žių|Ži9€;===Ži|€Ži÷Žiy…,ŽiS‡ŽiįŠ,ŽiYŒŽil,ŽiܐŽi•“Ži ”N7==Žiœ•Ži„™,Ži•›Ži+žŽiŖžŽiU Ži*£Žip£ŽiɤŽi¾§P==Ži°©Žič²nŽiK½ŽiöĄŽi4ĮŽiōĆŽi÷Å,Ži²ĒŽi+ĖŽi‡ĖN8==Ži{ĶŽi„Š,ŽiėŃŽi#Õ,ŽiŪÖŽi8ŽBŽiÆŽŽi—ß:==ŽiļąŽiäŽi:äŽiÖåŽi"é,Ži&ėŽiāķ,ŽiwļŽiĢņŽióL9==ŽiŻ÷ŽiŒųŽiÅųŽi+śŽiæż,Ži9’Ži‰,Ži ŽiīŽiP:==Ži½ŽiŚ ,Žig Ži3Ži’ŽiŽi×,ŽiŽŽi­Ži P10/11==ŽimŽi/ ,Ži×!ŽiÜ$,ŽiQ&Ži«(ŽiĻ(Ži,*Ži15P==ŽiŃ6Ži‹:,ŽiJ=Ži’?ŽiAŽiŽiM,Ži$ŽiVŽi–ŽiJ Ži Žit M1===Ži’,ŽiÓŽiŽigŽiŗŽiå,ŽiÆŽi—ŽiÕ1 ##  ## ##... .. #. ....###.. #. ......... #$ .#.#.....#. #.#........#.##..#..##%.............@........#--98.0 (72.0)<##.###......##.# ###.)....!# .#####...###.# #...........#.# #########......# .....#.....#.### #.#.........# #.#.##.#Ži^2#+##.#Ži—:ŽiVBG--9.0 (73Ži|G8%ŽijJ9 _Found a stone staircase leading up.Ži@”_Ži/–Ži›;===ŽiŠ›,Ži“œŽiܜŽi±ŽiŸŽi9¢ŽiŒ¢Žim£Žiō§Q11 ŽiQØŽi‡¬N _You now have 124 gold pieces (gained 11).Ži³Ži”“_ 26  ŽiĵŽiŲøŽi\¼ŽiÖ½Žiį¾ŽiÓĮŽilÅ,Ži0ĒŽiÉŽiNĶŽiäĶŽiŠĻŽiQŅŽi^ÖŽiÖŽi`ŲŽi·Żb  You see here a +0 giant club.ŽiXįŽiĮį _ŽiNćŽi@åŽiČē,ŽiéŽi‚źŽiQķ,ŽiļŽi\šŽióŽiRóŽiōŽiĄõŽi]ų,Ži9łŽi¤>#####... ..#......###..# #.#.........#. #.#.#.#...... #. #.#........##   .##..#..##%.......  #................# #<##.###......##.# # ###.)....@# .#####...###.# #...........#.# #########......#.....#.....#.####.#.........##.#.##.#+##.#  .##.#..#.....## ..............#Ži….713.0 (14Žiē611 4.0 (15Ži"8%Žib$\ _p - a sedimented dark potionŽi_ Žil_ Ži»` ŽiČd Žii ŽiÜl ‹ 26  ŽiŠo ,Žiq Žišr Žicw BŽi|x Žiśz ,Žiź{ Ži8~ ŽiJ ,Ži7‚ Žiƒ‰ nŽiȊ ,Žiō‹ ŽiY Žiå ,Ži!‘ Ži — XŽik˜ ŽiŒ£ ,Ži ¤ Ži © Ži"ŗ Ži­ŗ Žib¾ ŽibĮ Ži]Ä ŽiŠó ŖŽiŽö Ži÷ Žiü÷ Ži)ś Žixż Žiįż Ži’ ŽiŠ ŽiL ,Ži‚ ŽiH ŽiĒ ,ŽiJ Žiu ŽiN ,ŽiŪ ŽiX Žid ,Ži§ Ži3 Ži ,Ži{ Žiß Ži# ŽiA# Žiź$ Žiļ' Ži>\  ## #.. .... #######.. .... #####........ ....#####......###..# #.....##.#.........# .%....#.#.#.#...... #. #..#.#........## #.##..#..##%....... #.@..............#.46.0 (32 #<##.###......##.## #. #.# ###.).....# ##Ži] ‚ #.#####...###.# #...........#.# #########......# .....#.....#.### #.#.........# #.#.##.#+##.#ŽiÄ] ,7.0 (33Ži‹c :%ŽiĪf . _Found a medusa talisman.Ži 3Ži  Ži¶ Žim ŽiP ,Ži BŽiõ Žiś Ži² ,Ži Žiļ Ži¶$ Žió$ ŽiĄ% Ži¬- D  You see here a medusa talisman.ŽiŽ0 Ži`1  _Ži.2 ŽiY5 Ži=: ,Ži; ŽiĒ< ŽiüA ,ŽiRB ŽiēC Ži‰G ŽiŠG ŽiļH ŽiK ŽiO ŽiŲO Ži½P ŽiēR Ži‚V ,Ži‘X Ži5[ Ži_ œ  You open the door.  You encounter a goblin. It is wielding a +0 dagger.Žiėg O .. ###### ...g###....# ####...'....# #####.....#######@...#####......##........##.....##.#......Ži¹h p..#####....%....#.#.#.#..Magic Dart###.##..#.#...... #.##..#..##%... #........ g   goblin (asleep) #<##.###......# #.##.# ###.)... ####.#####...##Ži“t -57.0 (10Žičw =11 8.0 (11 _Ži? ;%Ži… Ži:: Ži N bdevo13 the ConjurerŽi8h  Tengu ŽiV– Health: 28/28 ======================== Žiz  Magic: 10/11 =====================--- ŽiŸ‚ AC: 2Str: 8 ŽiĘĻ.. ######  EV: 11Int: 20 Žiķš...g###....# ##### SH: 0Dex: 12 Ži"%#.***....# #####.... XL:  5 Next: 77% Place: Dungeon:4 ŽifĘ.#######@...#####......## Noise: ---------  Time: 3758.0 (0.0) ........##.....##.#...... b) +0 daggerŽi®T ..#####....%....#.#.#.#.. Cast: Magic Dart #####.##..#.#......ŽiÓo #.##..#..##%... #.............. g   goblin (asleep) #<##.###......# #.##.# ###.)... ####.#####...##You open the door. _You encounter a goblin. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)Ži±$ž  bdevo13 the Conjurer  Tengu  Health: 28/28 ========================  Magic: 10/11 =====================---  AC: 2Str: 8 Ži|%€.. ######  EV: 11Int: 20 ...)###....# ##### SH: 0Dex: 12 #...'....# #####.... XL:  5 Next: 77% Place: Dungeon:4 .#######@...#####......## Noise: ---------  Time: 3758.0 (0.0) ........##.....##.#...... b) +0 daggerŽiŲ%& ..#####....%....#.#.#.#.. Cast: Magic Dart #####.##..#.#...... #.##..#..##%... #.............. g   goblin (asleep)Ži1&S #<##.###......# #.##.# ###.)... ####.#####...##Ži&ėAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  ŽiD';You kill the goblin!Žiķ,ƒ ..    Žim- #.***....#  . #####. Ži£-„#.% #.. ŽiĻ-m#<  Žiõ-_ ###.)  Ži..6 ŽiQŁÖ..'=9.0 (1Magic Dart _%Žii)Žiā)ŽiE+ŽiR1Ži96Ži$:u 26  Žiō:ŽiF@Ži®@ŽiĖAŽiĢCŽiDHŽi„HŽi„IŽi`WĖ###... #######....)###....########.ŽižW;#...'....# #####........#######....#####......###..........##.....##.#.....ŽiĄW£..#####....@....#.#.#.#.....-62.0 (3ŽiāWu #####.##..#.#........#ŽiX” #.##..#..##%....Ži#X[ #................#ŽiTXü#<##.###......##.##.##.# ###.).....#####.#####...###Ži…XB..........#.##########......Ži½^Y-Ži"eŽihU _You see here a medusa talisman. ŽiI± Žiś³xA medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone.  Žiµ–____________________________________________________________Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.555% Max 14 +0%4.070% Cur 0.0 -80% 0.535% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0At 100% training you would reach 8.0 in about 3.2 XLs.  Ži‰µ&(g)et.3Žio!3Žiö(Šbdevo13 the Conjurer## Tengu#. Health: 28/28 ========================.. #######. Magic: 10/11 =====================---...)###....########. AC: 2Str: 8#...'....# #####....... EV: 26 Int: 20.#######....#####......###.. SH: 0Dex: 12........##.....##.#......... XL:  5 Next: 77% Place: Dungeon:43Živ)€..#####....@....#.#.#.#..... Noise: ---------  Time: 3762.0 (3.0)#####.##..#.#........# b) +0 dagger#.##..#..##%...... Cast: Magic Dart#................##<##.###......##.##.##.# ###.).....# ####.#####...###.# #...........#.# #########......#3Ži¬) Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3ŽiÕ)ąAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! _You see here a medusa talisman.3ŽiA23ŽiÅ63Ži×=3Ži‚?4Ži§ĒĪ   _1===4ŽieĶ4Ži]Ń,4ŽiŲŃ4Ži Ō4ŽiEŲ4ŽiŲ4ŽiśŁ4ŽiŪŪ4Ži_ß4ŽiÆß4Ži į4Ži»ā4Ži{ķ§===  There is an open door here.4Ži@ļ4ŽiGš _4Ži™ń4ŽiŪó4Žig÷,4Ži½ų4Žiæś4Ži/ž4Ži{ž4Ži­’4Ži#4Ži ,4Ži44ŽiB $  Things that are here:4Žih %  4Ži“ <a +0 dagger; a goblin corpse4Ži4ŽiĶ _4Ži 4Ži~4Ži©4Ži÷4ŽiĀ4ŽiK4Ži|,4ŽiĢ4Žit4Ži"4Žil"4Ži–#4ŽiÆ&4ŽiŚ)  You open the door.  You encounter a hound.4Ži+5Š ######  ##....#  #.....#  :..####.....# 4ŽiŖ5 ......'@....# ###### .h...)###....# ####...'....# #Magic Dart .#######....#### ........##.....#4Žič5³ ..#####....%h   hound (wandering)4Ži%6g #####.##..# #.##..#4Ži·6X #......4Ži_<Kh78.0 (16.0).4ŽiŠ=3h.4ŽiĶG4Ži×L=11 9.0 (17 _4ŽišS4ŽiiWW _Found a parchment of Inner Flame.5ŽiÕŹ˜  bdevo13 the Conjurer  Tengu  Health: 28/28 ========================  Magic: 10/11 =====================--- ######  AC: 2Str: 8 ##....#  EV: 11Int: 20 5ŽiYĖą#.....#  SH: 0Dex: 12 :.h####.....#  XL:  5 Next: 77% Place: Dungeon:4 ...****@....# ######  Noise: ---------  Time: 3779.0 (0.0) ..#####....)###....#  b) +0 dagger 5Ži’ĖÜ#####...'....# # Cast: Magic Dart .#######....##### ........##.....##5ŽiÄĖĪ ..#####....%....# h   hound (wandering) #####.##..#5ŽiłĖm #.##..# #...... _You encounter a hound. 5ŽiĢÓ_Found a parchment of Inner Flame.  Aiming: Magic Dart (safe; 1% risk of failure)  5ŽiIĢķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5Ži‚ĢVAim: a hound (wandering, hasn't noticed you, 100% to hit)5Žiģ“nbdevo13 the ConjurerTenguHealth: 28/28 ========================Magic: 10/11 =====================---######5Žix”JAC: 2Str: 8##....#EV: 11Int: 20#.....#SH: 0Dex: 12:.h####.....#XL:  5 Next: 77% Place: Dungeon:4...****@....# ######Noise: ---------  Time: 3779.0 (0.0)5Ži•2..#####....)###....#b) +0 dagger#####...'....# # Cast: Magic Dart.#######....#####........##.....##..#####....%....# h   hound#####.##..##.##..##......Aiming: Magic Dart (safe; 1% risk of failure)  5Ži<•CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)  5Žio•oThe magic dart hits the hound.  The hound is moderately wounded.5Ži" ?.hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.The hound barks!5Ži¾& '..'5ŽiO( ====80.0 (1 _5Ži˜. 5ŽiK0 6Ži#[  bdevo13 the Conjurer  Tengu  Health: 28/28 ========================  Magic: 9/11===================----- ######  AC: 2Str: 8 ##....#  EV: 11Int: 20 #.....#  SH: 0Dex: 12 :..####.....#  XL:  5 Next: 77% Place: Dungeon:4 ...h***@....# ######  Noise: ===------  Time: 3780.0 (0.0) ..#####....)###....#  b) +0 dagger #####...'....# # Cast: Mag6Ži]Øic Dart .#######....##### ........##.....## ..#####....%....# h   hound #####.##..# #.##..# #......The hound is moderately wounded. _The hound barks!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)6Ži›žbdevo13 the ConjurerTenguHealth: 28/28 ========================Magic: 9/11===================-----######AC: 2Str: 8##....#EV: 11Int: 20#.....#SH: 0Dex: 12:..####.....#XL:  5 Next: 77% Place: Dungeon:4...h***@....# ######Noise: ===------  Time: 3780.0 (0.0)..#####....)###....#b) +0 dagger#####...'....# # Cast: Magic Dart.#######....#####........##.....##..#####....%....# h   hound#####.##..##.##..##......Aiming: Magic Dart (safe; 1% risk of failure)  6Žiį¢ć[36mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound but does no damage.  The hound is moderately wounded.6Ži-.h.h6ŽiåW'--1.0 (1 _6Ži6Žié 6Žiuˆ   bdevo13 the Conjurer  Tengu  Health: 28/28 ========================  Magic: 8/11=================------- ######  AC: 2Str: 8 ##....#  EV: 11Int: 20 #.....#  SH: 0Dex: 12 :..####.....#  XL:  5 Next: 77% Place: Dungeon:4 .....h*@....# ######  Noise: =--------  Time: 3781.0 (0.0) ..#####....)###....#  b) +0 dagger #####...'....# # Cast: Mag6ŽiH‰ Ńic Dart .#######....##### ........##.....## ..#####....%....# h   hound #####.##..# #.##..# #......The magic dart hits the hound but does no damage. _The hound is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)6Ži_ā T .h6Žio Ø.hAim: a hound (moderately wounded, 100% to hit)6Ži³šbdevo13 the ConjurerTenguHealth: 28/28 ========================Magic: 8/11=================-------######AC: 26ŽiI›Str: 8##....#EV: 11Int: 20#.....#SH: 0Dex: 12:..####.....#6Žié›]XL:  5 Next: 77% Place: Dungeon:4.....h*@....# ######Noise: =--------  Time: 3781.0 (0.0)..#####....)###....#b) +0 dagger#####...'....# # Cast: Magic Dart.#######....#####........##.....##6Ži8œó..#####....%....# h   hound#####.##..##.##..##......6Ži_œ‚Aiming: Magic Dart (safe; 1% risk of failure)  6Ži‘œķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6Ži¶œuAim: a hound (moderately wounded, 100% to hit)  6ŽiٜoThe magic dart hits the hound.  The hound is moderately wounded.6Ži J.h6Ži "1g6Ži.æg   hobgoblin (wandering)2.0 (16Ži³6'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  6Žin7@Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded. _You encounter a hobgoblin.7ŽiŸĀŁ  bdevo13 the Conjurer  Tengu7ŽiŪĀų  Health: 28/28 ========================  Magic: 7/117Ži ĆT===============--------- 7ŽiSĆ™######  AC: 2Str: 87ŽivĆŹ ##....#  EV: 11Int: 207ŽiļĆ #.....#  SH: 0Dex: 12 :..####.....#  XL:  5 Next: 77% Place: Dungeon:4 ......h@....# ######  Noise: =--------  Time: 3782.0 (0.0) 7Ži(Äog.#####....)###....#  b) +0 dagger #####...'....# # Cast: Magic Dart 7Ži}Ä—.#######....##### ........##.....## ..#####....%....# h   hound #####.##..# g   hobgoblin (wandering)7ŽiĆÄ­ #.##..# #......The hound is moderately wounded. _You encounter a hobgoblin.7ŽiļÄWAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7ŽiÅ•Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)7Žiõ T .h7ŽiųØ.hAim: a hound (moderately wounded, 100% to hit)7ŽiaD-bdevo13 the ConjurerTenguHealth: 28/28 ========================Magic: 7/11===============---------######AC: 2Str: 8##....#EV: 11Int: 20#.....#SH: 0Dex: 12:..####.....#7ŽiČDsXL:  5 Next: 77% Place: Dungeon:4......h@....# ######Noise: =--------  Time: 3782.0 (0.0)g.#####....)###....#b) +0 dagger#####...'....# # Cast: Magic Dart.#######....#####........##.....##7ŽiPEW..#####....%....# h   hound#####.##..# g   hobgoblin (wandering)#.##..##......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  7ŽiØEoThe magic dart hits the hound.  The hound is moderately wounded.7ŽiéČ8g.7Ži—Ź$g  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  7ŽiĶŹJAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.The hound bites you. The hound misses you.7ŽiōŅsg   goblin7ŽiŌ[5---3.0 (17Žiߣ7Ži¬įq _You encounter a goblin. It is wielding a +0 club.9Žib—  bdevo13 the Conjurer  Tengu  Health: 25/28 =====================---  Magic: 6/11=============----------- ######  AC: 2Str: 8 ##....#  EV: 11Int: 20 9ŽiŪć#.....#  SH: 0Dex: 12 :..####.....#  XL:  5 Next: 77% Place: Dungeon:4 .g....h@....# ######  Noise: =--------  Time: 3783.0 (0.0) .g#####....)###....#  b) +0 dagger9Ži© #####...'....# # Cast: Magic Dart .#######....##### ........##.....## ..#####....%....# h   hound #####.##..# g   hobgoblin (wandering) #.##..# g   goblin #......The hound bites you. The hound misses you. 9ŽiŲķ_You encounter a goblin. It is wielding a +0 club.Aiming: Magic Dart (safe; 1% risk of failure)  9Ži’ķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9Ži!uAim: a hound (moderately wounded, 100% to hit)9ŽilżŁbdevo13 the ConjurerTenguHealth: 25/28 =====================---Magic: 6/11=============-----------######AC: 2Str: 8##....#EV: 11Int: 20#.....#SH: 0Dex: 129Žiāż„:..####.....#XL:  5 Next: 77% Place: Dungeon:4.g....h@....# ######Noise: =--------  Time: 3783.0 (0.0).g#####....)###....#b) +0 dagger9Ži2žr#####...'....# # Cast: Magic Dart.#######....#####........##.....##..#####....%....# h   hound#####.##..# g   hobgoblin (wandering)#.##..# g   goblin#......Aiming: Magic Dart (safe; 1% risk of failure)  9Ži›žĪPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.9ŽiŁVg.g.9Žiފ9Ži‡‹+4.0 (19Ži­’9Žiq”ģMPress: ? - help, Q - select action, ( or ) - cycle9Žiø”ąShift-Dir - straight line  Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  9Žiõ”The hound is heavily wounded. _The hound misses you.:Žio¾ļ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Ži ;Ži "A Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;ŽiįŖ;Ži°²;Ži ¼gbdevo13 the ConjurerTenguHealth: 25/28 =====================---Magic: 6/11=============-----------######AC: 2Str: 8##....#EV: 11Int: 20#.....#SH: 0Dex: 12:.g####.....#XL:  5 Next: 77% Place: Dungeon:4..g...h@....# ######Noise: =--------  Time: 3784.0 (0.0)..#####....)###....#b) +0 dagger#####...'....# # Cast: Magic Dart.#######....#####;Ži̼č........##.....##..#####....%....# h   hound#####.##..# g   hobgoblin (wandering)#.##..# g   goblin#......Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded. _The hound misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Ži7½;Ži÷Åhbdevo13 the ConjurerTenguHealth: 25/28 =====================---Magic: 6/11=============-----------######AC: 2Str: 8##....#EV: 11Int: 20#.....#SH: 0Dex: 12:.g####.....#XL:  5 Next: 77% Place: Dungeon:4..g...h@....# ######Noise: =--------  Time: 3784.0 (0.0)..#####....)###....#b) +0 dagger;ŽiŠĘē#####...'....# # Cast: Magic Dart.#######....#####........##.....##..#####....%....# h   hound#####.##..# g   hobgoblin (wandering)#.##..# g   goblin#......Aim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded. _The hound misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Ži(š]  bdevo13 the Conjurer  Tengu  Health: 25/28 =====================---  Magic: 4/11========---------------- ######  AC: 2Str: 8 ##....#  EV: 11Int: 20 #.....#  SH: 0Dex: 12 :.g####.....#  XL:  5 Next: 77% Place: Dungeon:4 ;Ži²šķ..g...h@....# ######  Noise: =--------  Time: 3784.0 (0.0) ..#####....)###....#  b) +0 dagger #####...'....# # Cast: Magic Dart .#######....##### ........##.....## ..#####....%....# h   hound #####.##..# g   hobgoblin (wandering) ;ŽiīšÆ#.##..# g   goblin #...... _The hound misses you.;ŽińƒCasting: Magic Dart (safe; 1% risk of failure)  ;Ži3ńrConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 73% to hit)<Žiõ{ #**h<Žin:#*<Ži†’9.*<ŽiĄ9.*<Ži:U¤.hAim: a hound (heavily wounded, 73% to hit)<ŽiŃž V  bdevo13 the Conjurer  Tengu  Health: 25/28 =====================---  Magic: 4/11========---------------- ######  AC: 2Str: 8 ##....#  EV: 11Int: 20 #.....#  SH: 0Dex: 12 <Žit’ ”:.g####.....#  XL:  5 Next: 77% Place: Dungeon:4 ..g...'@....# ######  Noise: =--------  Time: 3784.0 (0.0) ..#####....)###....#  b) +0 dagger #####...'....# # Cast: Magic Dart .#######....##### ........##.....## <Ži” ż..#####....%....# h   hound #####.##..# g   hobgoblin (wandering) #.##..# g   goblin #......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!<Ži ‘ ######  <ŽiŹ ¢#  #  :.#  ..g****@....#   ..##  <Ži’ ©..'....#  .#######.. <ŽiĒ O. %g   hobgoblin (wandering) g   goblin <ŽiŁŽ 5 .gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!<Ži“™ '..'<Žiš <Žid§ bdevo13 the ConjurerTenguHealth: 25/28 =====================---Magic: 4/11========----------------######AC: 2Str: 8##....#EV: 11Int: 20#.....#SH: 0Dex: 12:..####.....#XL:  5 Next: 105% Place: Dungeon:4..gg..'@....# ######Noise: ==-------  Time: 3785.0 (1.0)..#####....)###....#b) +0 dagger#####...'....# # Cast: Magic Dart.#######....##### Ray ........##.....##..#####....%....# g   hobgoblin (wandering)#####.##..# g   goblin#<Žip¼ ö.##..##......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound! _(Press . to maintain the ray.)  You have reached level 6!  --more--?Ži5d@9/3226 2% ?ŽiĘm?Ži!p4 _?Žiuč ' ****g  The searing ray hits the hobgoblin.  The hobgoblin is almost dead.?Ži"{ @.g?Žiųƒ .'?Žiś… Ų3-- 26  =6+ ?Ži ?Ži “ + _The hobgoblin shouts!@Ži°‚ †The searing ray hits the hobgoblin!****g   @Žih.g@Ži‹4†.'@Žiö--3---7++ @Ži½$@Ži4'M _You kill the hobgoblin!@Žis U )  The searing ray hits the goblin.@Žiy ]****@Žiš| @Ži‡ )†.'  You kill the goblin!@Ži4Ļ30=2-----8Magic Dart@Žiå5T _You finish channelling your searing ray.AŽiæ į  There is an open door here.AŽi a _AŽi… AŽi&# ,AŽiX/  ###### ##....###### #.....#...:..####.....#...)@.'.....# ######91.0 (3#....#####....)###....###. #####...'....#  .#######.... ........##.... ..#####....%.. #####.# #.# #AŽiń3 AŽi%6 v _You see here a hobgoblin corpse.BŽi‡ >  1==--BŽi‘ _Found a falchion.BŽiA” <  You see here a +0 club.BŽi”› 3BŽis BŽiÄ  š _Found a scroll labelled KOSOPP NE YRPH. Found an escape hatch in the floor.BŽi”„ 3BŽi§ BŽi© BŽiŲ­ `3==BŽikÆ BŽi¶ –  You pick up a parchment of Inner Flame and begin reading...  You add the spell Inner Flame to your library.BŽi“¶ †2==11 BŽi­ø BŽixŃ {    ###  ..#  #)# ######   #.# ##....#  #########.# #.....#  .@..####.....# 6.0 (5  ..........)†.'.....# ###  ###....#####....)###..  ##.#.# '..  #..#.. .#######  .......+ ........##  #.###...# ....  #. #?>.####  #..BŽi × BŽi“Ż " _HP restored.EŽiŪ{œ Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 13% 1b - Fulminant PrismConjuration/Alchemy30% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 30% 4  d - Inner FlameHexes/Fire36% 3  e - Maxwell's Portable Piledriver Translocation36% 3  f - Sigil of BindingHexes36% 3  g - Teleport OtherTranslocation36% 3  h - Cause FearHexes78% 4  i - Leda's LiquefactionAlchemy/Earth78% 4 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFŽi|Š FŽi…× Ą bdevo13 the Conjurer  Tengu  FŽióŲ ©Health: 32/32 ========================  ###Magic: 3/12======------------------  ..#AC: 2Str: 8  #)# ######EV: 11Int: 20  #.# ##....#SH: 0Dex: 12  #########.# #.....#XL:  6 Next:  3% Place: Dungeon:4  .......@..####.....#Noise: ---------  Time: 3796.0 (0.0)  ..........)†.'.....# ### b) +0 dagger  #####....#####....)###.. Cast: Magic Dart  FŽižŁ Ą##.#.# #####...'..  #..#.. .#######..  .......+ ........##  #.###...# ..#####...  #. #?>.#####  #.. _Found a falchion.  You see here a +0 club. _Found a scroll labelled KOSOPP NE YRPH. Found an escape hatch in the floor.  You pick up a parchment of Inner Flame and begin reading...  You add the spell Inner Flame to your library. _HP restored.FŽi×ņ n  Okay, then.FŽi]ū FŽi“ . _GŽirń GŽiōó 3GŽibų GŽi ł f 26  _GŽiQż GŽi_ž GŽiÅž GŽi GŽi GŽią GŽi… GŽi» BGŽiŹ GŽi7 GŽiw GŽi/ GŽi…/ T4==GŽiB2 GŽi…7 GŽiō7 GŽi?; GŽi×I GŽiGJ GŽi’K GŽijP ,GŽiR GŽiīV P==GŽiiZ GŽi%\ GŽi|\ GŽiŽ] GŽiTa GŽiŁa GŽitc GŽig GŽixg GŽim €5==GŽićn GŽiīr GŽiIs GŽi.u GŽi’z ,GŽi‰{ GŽif… BGŽią‡ GŽiSˆ :==GŽiŠ GŽiŹŽ ,GŽix GŽi'• GŽi~• GŽi6— GŽiéš GŽi:› GŽi✠GŽi˜” GŽiõ” T6==GŽi¤ GŽi¾Ø GŽi© GŽižŖ GŽiņ® GŽiCÆ GŽi± GŽiõ“ ,GŽi»¶ GŽi¤ŗ GŽi» :==GŽin¼ GŽi¢Į ,GŽiŌĆ GŽi^Ē GŽiøĒ GŽiūČ GŽi“Ģ GŽiŃĢ GŽiŠ GŽiŁÕ GŽiRÖ N7==GŽiŲ GŽi’Ż GŽišŻ GŽi]ą GŽi@ī „GŽiāņ GŽiIó :==GŽiõ GŽi±ł GŽiś GŽiŁū GŽi” ,GŽi‹ GŽi‚ z8==GŽiN ,GŽi2 GŽiö ,GŽiœ GŽiV GŽiœ GŽiÆ GŽiQ GŽiš :==GŽią! GŽih& GŽiµ& GŽiŚ) GŽiž/ GŽi30 GŽiõ1 GŽiÓ9 ,GŽiw< GŽišA GŽińA N9==GŽi D GŽiŒI ,GŽiÕb „GŽi”h f==GŽiO~ XGŽi¬ƒ BGŽin Ø10/12==GŽim GŽi8– ,GŽi•– GŽi4› GŽi¢› GŽiۜ GŽix” GŽiĢ” GŽiF£ GŽi±§ GŽiž§ :==GŽi”® BGŽi° GŽi “ ,GŽi¶ GŽi×¹ GŽimŗ L1==GŽiÕ¼ GŽiżĄ ,GŽi¼Ā GŽiFĘ ,GŽiĖĒ GŽi_Ė ,GŽi~Ī GŽi°Š GŽi`Ń :==GŽiÓ GŽi‚Ö GŽiąÖ GŽi?Ų GŽiĘÜ ,GŽi®Ž GŽiéį ,GŽi­ć GŽi9ź x2==GŽi}ķ GŽiœš ,GŽi¢ņ GŽi”õ GŽicł GŽi'BGŽiMGŽiłGŽi² ,GŽiW P==GŽiXGŽi GŽiGŽioGŽiõ9ĘGŽi©@Ÿ#########.# #.....#..........####.....#..........)†.'.....# ########....#####....)###..##.#.## #####...'..###..#..# .#######..#.......+ ........## #.###...# ..#####... #. #@>.# #### # #...#  .:....#  ##...### ###.. ... .... ....#GŽi²F1871.0 (75.0)GŽi.# ##HŽi§6 Ś#.###...#.# #....@....# #####...######.... ....# ....#....# ...#  You pick up a parchment of Frozen Ramparts and begin reading...HŽiHB 14.0 (2.0)HŽi]I 511 5.0 (3HŽiDr HŽiQt H _You add the spell Frozen Ramparts to your library.JŽi8(3JŽiØ)JŽi‡/JŽi 9‹ 26  JŽiu;JŽiW=JŽiö=JŽiŚ?JŽi©BJŽi(R°JŽi·S,JŽiaTJŽi¬VJŽiČc‚  You encounter a kobold. It is wielding a +0 dagger.JŽi5f„ #.###...# . ..#####....% . #.>.#.# #####   #.###...#.# #   #.........# #   JŽi©f#####...#### #<  ###....# #  #....#  JŽiįfŹ #....#   #@...#  JŽi)gć #....#  ....# Magic Dart #".....JŽiigÆ #.........   ####....#JŽižgĮ.. K   kobold (asleep)   ....#JŽiĶg3#.   JŽiżg”.K..##..   ...#JŽiõt,80.0 (5JŽi Œ©  1.0 (6 _%KŽiŸ© #.###...# . ..#####....% bdevo13 the Conjurer #. #.>.#.# #####. Tengu #.###...#.# #. Health: 32/32 ======================== #.........# #. Magic: 11/12 ======================-- #####...#### #< AC: 2Str: 8 ###....# #. EV: 26 Int: 20 #....# ## SH: 0Dex: 12 #....#  XL:  6 Next:  3% Place: Dungeon:4 #@...#  Noise: ---------  Time: 3881.0 (0.0) #.*..# KŽi…ŖQ b) +0 daggerKŽi¬ KŽih¬Ń#.*..#  Cast: Magic Dart KŽi–¬õ#".*...  #..*..... .KŽi¼¬į ####*...# .. K   kobold (asleep)KŽih­ KŽi¶­Č*...# #. .K..# #.. ...# KŽiµ®l_You add the spell Frozen Ramparts to your library. _You encounter a kobold. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)KŽiS į #.###...# . ..#####....% bdevo13 the Conjurer  #. #.>.#.######. Tengu  #.###...#.##. Health: 32/32 ========================  #.........#KŽiB ž#. Magic: 11/12 ======================--  #####...#####< AC: 2Str: 8  ###....##. EV: 26 Int: 20  #....### SH: 0Dex: 12  #....#XL:  6 Next:  3% Place: Dungeon:4  #@...#Noise: ---------  Time: 3881.0 (0.0)  #.*..#b) +0 dagger  #.*..#Cast: Magic Dart  KŽiˆ Ė#".*...  #..*......  ####*...#.. K   kobold  KŽi¹ æ*...##.  .K..##..  KŽiß ...#Aiming: Magic Dart (safe; 1% risk of failure)  KŽi ķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKŽi* ÅAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.KŽiź¤ 7K.KŽi—­ ?......KŽi7± A11 =2.0 (1 _KŽi†· :%KŽic¹ LŽiĀżz #.###...# . ..#####....% bdevo13 the Conjurer #. #.>.#.# #####. Tengu #.###...#.# #. Health: 32/32 ======================== #.........# #. Magic: 10/12 ====================---- #####...#### #< AC: 2Str: 8 ###....# #. EV: 11Int: 20 #....# ## SH: 0Dex: 12 #....#  XL:  6 Next:  3% Place: Dungeon:4 LŽi?’”#@...#  Noise: =--------  Time: 3882.0 (0.0) #.*..#  b) +0 dagger #.*..#  Cast: Magic Dart #".*...  #..*..... . ####*...# .. K   kobold K...# #. ....# #.. ...#The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)LŽi„¦x .*K*LŽiņæ÷*.K.  Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)LŽižŪ #.###...# . ..#####....% bdevo13 the Conjurer #. #.>.#.# #####. Tengu #.###...#.# #. Health: 32/32 ======================== #.........# #. Magic: 10/12 ====================---- #####...#### #< AC: 2Str: 8 ###....# #. EV: 11Int: 20 #....# ## SH: 0Dex: 12 #....#  XL:  6 Next:  3% Place: Dungeon:4 #@...#  Noise: =--------  Time: 3882.0 (0.0) #....#  b) LŽi:Ž+0 dagger #....#  Cast: Magic Dart #".....  #........ . ####....# .. K   kobold )...# #. ....# #.. ...#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!  . % #.     #.........#   #<     #.*..# #Ži!ß19;49m.*..# #".*#..*..... ####*...#   )...#    ....#     LŽiIf >.....LŽiÅ~ °43.0 (1Magic Dart _%MŽi[)MŽiŃ)MŽi +MŽib2MŽi46MŽi4;‹ 26  MŽi(@,MŽi†AMŽiœCMŽigGMŽiøGMŽi²HMŽiBTMŽi»T<11 MŽi™VMŽi$iš........# #.####...#### #< ###....# #....## #....    ##..#-7.0 (4.....MŽi)j###....#....##.#  .# ...#.   #.#..   .........# ... MŽi r8-MŽiŸuMŽiGxp _f - the amulet "Iphaw" {Wildshape Str+2}RŽieRŽi^ Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()e - 10 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)c - an amulet of wildshape  d - an amulet of regeneration RŽiÕ [ f - the amulet "Iphaw" {Wildshape Str+2}TŽi4:‰ c - an amulet of wildshape. An amulet which improves its wearer's skill with Shapeshifting. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wildshape} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.UŽiŽl UŽi4r UŽi„x ^ #.........##. bdevo13 the Conjurer  #####...#####< Tengu  ###....##. Health: 32/32 ========================  #....#UŽi×x Ü## Magic: 10/12 ====================----  #....#AC: 2Str: 8  #....#EV: 11Int: 20  UŽiy t#....#SH: 0Dex: 12  #....###XL:  6 Next:  4% Place: Dungeon:4  UŽi~y :#@.....#Noise: ---------  Time: 3887.0 (0.0)  #......... b) +0 dagger  ####....#.. Cast: Magic Dart  )...#UŽi„y a#.  ....##..  UŽiÉy ø##.# ...#   .# ...#.UŽiķy q   #.#..   UŽi/z K.........# ... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUŽi’z EAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold! _f - the amulet "Iphaw" {Wildshape Str+2}UŽi,ƒ UŽiLj +8.0 (1UŽi» UŽiö 6 _You drop an amulet of wildshape.VŽiž É1== 26  VŽiś ’==VŽii VŽi" ,VŽiW# VŽiž% b2==VŽiD' VŽiT* VŽiā, VŽiC- VŽi. VŽiu0 VŽi”3 VŽiś3 VŽi\5 VŽiE Ō==VŽiœF VŽi’L f  Things that are here:VŽiaP a  a +0 dagger; a kobold corpseVŽisW a _VŽiōW VŽiAX VŽi%Y VŽi°Z VŽiŅ\ VŽi] VŽiü] VŽi®` VŽi»b VŽic VŽiČc VŽi”e VŽih VŽiRh VŽiīh VŽil VŽin VŽiJn VŽio VŽiüp VŽi}s VŽiĢs VŽiĒt VŽiIv VŽi©x VŽiūx VŽiŽy VŽi’{ VŽi~ VŽib~ VŽi4 VŽi]ƒ VŽi† VŽiJ† VŽi9‡ VŽiłˆ VŽi‹ VŽid‹ VŽiTŒ VŽiŽ VŽią VŽi^‘ VŽi=’ VŽi6” VŽi— VŽib— VŽi ˜ VŽiVš VŽiќ VŽio VŽi ž VŽi[  VŽi¬ « #....# ######## #....# .....#.. #....### # #.#... #".....##### . #.#.##. #..........#.# .##.#..#. VŽi¾¬ h####....##.#.# .......... #)...#...)#..#..#..#..# ####....#......#..#..#..#. #....##.#@## ...#..#..#..915.0 (27.0) #.##.##.#..# ...#..#..#..# VŽi2­ ė#.##.....#...#.#..#..#..# #..........### .......... ###......#.# #.#..... #.#......#.# #......... #........#.######...... VŽi® ć #########............#........  #......##.......##.#.#....#####VŽiµ VŽi3¹ ,6.0 (28VŽi÷¾ VŽi)Č 9 _Found a short sword.VŽiēĶ I11 917.0 (29VŽiöā VŽiē  VŽi„č VŽi÷č 1_You now have 135 gold pieces (gained 11).WŽiZBWŽiźBWŽifDWŽiUHWŽivMWŽi N_ 26  WŽiņQ,WŽiTTWŽiŽTWŽiķUWŽiGYWŽin\WŽiŅ\WŽiń]WŽių_WŽi\cWŽi–cWŽiÉdWŽifWŽiŅiWŽi]jWŽikWŽi†nWŽigrWŽi„rWŽi‘sWŽi“wWŽiŲ{,WŽi}WŽič~WŽić€WŽi-WŽi+‚WŽiĒ…WŽi߇WŽiiˆWŽi’ˆWŽi±ŠWŽiWŽiOWŽi»WŽi©WŽiŽ‘BWŽiŲ’WŽiS”WŽiŸ”WŽi2•WŽi(—WŽi2™WŽi–™WŽišWŽiźšWŽiŗ¦Ø..+ ..........##.....##.#........ ..# . ..#####....%....#.#.#.#.. >.#.# #####.##..#.#.... ..#.# ..#.##..#..##%.... WŽiū¦Ż....# #.#............... ..#### #.#<##.##### WŽi §#....# #.#.##.# ###.)..... #....# #.####.#####...## #....# #.@..#...........#WŽi~§Ž30.0 (13 #....# #.#.#########...... #....# #.#).....#.....#.## #....### ####.####.## WŽiė§#".....#####.....###.#.##.#+##.# #..........#.###..##.#..#.....## ####....##.#.##...............#  #)...#...)#..#..#..#..#....# ####....#......#..#..#..#..#..#WŽiQØ!WŽi‹ÆWŽiź±,1.0 (14WŽimµWŽi.·# _Found a whip.XŽiŽŁXŽiŚXŽi›ŻXŽiģßXŽiāXŽiéåBXŽi{ēXŽiÖēXŽiĮė,XŽiĻķXŽiīXŽi ļXŽišXŽiźńXŽi'ņXŽi¦ņXŽižóXŽi·öXŽiööXŽiAųXŽixłXŽiż,XŽi žXŽilXŽiXŽibXŽiĢXŽiŲXŽiBXŽi.XŽi 9XŽie9XŽiå:XŽiP@XŽi@DXXŽi EXŽiAEXŽiæEXŽiPGXŽiSIXŽi©IXŽi[KXŽiūMXŽiPXŽiCPXŽiQXŽiŠRXŽiĄTXŽiUXŽiÖUXŽiąZXŽiY]XŽi“]XŽi\^XŽi<`XŽiVbXŽižbXŽi|cXŽiĄzŁ11  _You open the door. 26  XŽi©{XŽi@  There is an open door here.XŽi„„K _XŽi3…XŽih‡XŽiź‡XŽiśˆXŽi-“XŽiy•XŽiՕXŽi¬–XŽi¤˜XŽiŻ›XŽiPœXŽi ,XŽiZ¢XŽi£XŽi £XŽiT¦XŽiŠ©XŽiÉ©XŽi«XŽi¬XŽiõ­,XŽiKÆXŽi‹ĻXŽi8Ó,XŽi)ŌXŽiĻŌXŽižŪnXŽi7ßBXŽivįXŽi=äXŽiäXŽiåXŽi±ęXŽiõč%  XŽi9éLYou encounter a bombardier beetle.XŽiÉó     ###  XŽi@ōŪ..#   #### #)# #  #.B #.# ## XŽi†ōŽ #.##########.#   #@#..###  #............)†.'XŽiµō  ########....#####.Magic DartXŽiHõź  ##.#.######  ###..#..#....  #.......'.... B   bombardier beetle (asleep)  #.###...#.... XŽi”õé #.# #.>.#.###  #.###...#.# #XŽiś’-68.0 (37XŽiö?  XŽiP,9.0 (38 _XŽi˜XŽi% YŽiĖ6š  bdevo13 the Conjurer  Tengu YŽiX7I Health: 32/32 ======================== ###  Magic: 11/12 ======================-- ..#  AC: 2Str: 8 #### #)# # EV: 26 Int: 20 #.B #.# ## SH: 0Dex: 12YŽi 7į #*##########.# #. XL:  6 Next:  4% Place: Dungeon:4 #@#..........####. Noise: ---------  Time: 3969.0 (0.0)YŽiĖ7Õ #............)†.'. b) +0 dagger YŽi’7¾########....#####. Cast: Magic Dart ##.#.###### ###..#..#....YŽi&8© #.......'.... B   bombardier beetle (asleep)YŽiY8K #.###...#.... #.# #.>.#.### YŽi”8#.###...#.# # _There is an open door here. _You encounter a bombardier beetle.Aiming: Magic Dart (safe; 1% risk of failure)  YŽiĘ8ķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYŽiö8KAim: a bombardier beetle (asleep, 100% to hit)YŽič’Õ bdevo13 the Conjurer Tengu Health: 32/32 ======================== ###Magic: 11/12 ======================--YŽisš ..#AC: 2Str: 8  #####)# # EV: 26 Int: 20  #.BYŽiōč#.# ## SH: 0Dex: 12  #*##########.# #. XL:  6 Next:  4% Place: Dungeon:4  #@#..........####. Noise: ---------  Time: 3969.0 (0.0) YŽi³ #............)†.'. b) +0 dagger  ########....#####. Cast: Magic Dart YŽiIe##.#.###### ###..#..#....YŽip¼ #.......'.... B   bombardier beetleYŽi—A #.###...#.... YŽi¾V#.# #.>.#.### YŽiå¶#.###...#.# #Aiming: Magic Dart (safe; 1% risk of failure)  YŽi>ķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYŽi®„Aim: a bombardier beetle (asleep, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is lightly wounded.YŽi/‹AB.YŽi)Ž911 =70.0 (1 YŽivŽ _YŽi”YŽił•YŽié   bdevo13 the Conjurer  Tengu  Health: 32/32 ======================== ###  Magic: 10/12 ====================---- ..#  AC: 2Str: 8 #### #)# # EV: 11Int: 20 #.B #.# ## SH: 0Dex: 12 #*##########.# #. XL:  6 Next:  4% Place: Dungeon:4 #@#..........####. Noise: =--------  Time: 3970.0 (0.0) #............)†.'. b) +0 dagger ########....#####. Cast: Magic Dart ##.#.###### ###..#..#.... #.......'.... B ŽiŅ‘ é30m  bombardier beetle #.###...#.... #.# #.>.#.### #.###...#.# #The magic dart hits the bombardier beetle. _The bombardier beetle is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)YŽiņī M bdevo13 the Conjurer Tengu Health: 32/32 ======================== YŽiyļ ’###Magic: 10/12 ====================---- ..#AC: 2Str: 8  #####)# # EV: 11Int: 20YŽiĒļ #  #.B#.# ## SH: 0Dex: 12 YŽižļ I #*##########.# #. XL:  6 Next:  4% Place: Dungeon:4  #@#..........####. Noise: =--------  Time: 3970.0 (0.0) YŽi¦š % #............)†.'. b) +0 dagger  ########....#####. Cast: Magic Dart ##.#.###### ###..#..#.... YŽiŽš š#.......'.... B   bombardier beetle #.###...#.... YŽi ń V#.# #.>.#.### YŽi7ń ¶#.###...#.# #Aiming: Magic Dart (safe; 1% risk of failure)  YŽicń ķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYŽi’ń ÅAim: a bombardier beetle (lightly wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.YŽiĮń YŽi# k.BYŽiē YŽiĄ‚ "1.0 (1 YŽi>ƒ _YŽi ‰ YŽiUŒ ZŽi{ݶ  bdevo13 the Conjurer  Tengu  Health: 32/32 ======================== ###  Magic: 9/12==================------ ..#  AC: 2Str: 8 ZŽiüŻO#### #)# # EV: 11Int: 20 #.. #.# ## SH: 0Dex: 12 #B##########.# #. XL:  6 Next:  4% Place: Dungeon:4 #@#..........####. Noise: =--------  Time: 3971.0 (0.0) ZŽi&ŽĘ#............)†.'. b) +0 dagger ZŽi–Žh########....#####. Cast: Magic Dart ##.#.###### ###..#..#.... #.......'.... B   bombardier beetleZŽiŅŽ_ #.###...#.... #.# #.>.#.### #.###...#.# #ZŽiłŽŽThe magic dart hits the bombardier beetle. _The bombardier beetle is moderately wounded.ZŽiߊAiming: Magic Dart (safe; 1% risk of failure)  ZŽiIßnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)ZŽi•Ü[ .BZŽi®Üo.B#@ZŽiŽYĀB#@Aim: a bombardier beetle (moderately wounded, 100% to hit)ZŽi€› bdevo13 the Conjurer Tengu Health: 32/32 ======================== ###Magic: 9/12==================------ ..#AC: 2Str: 8  #####)# # EV: 11Int: 20  #..#.# ## SH: 0Dex: 12  #B##########.# #. XL:  6 Next:  4% Place: Dungeon:4  #@#..........####. Noise: =--------  Time: 3971.0 (0.0) ZŽiA! #............)†.'. b) +0 dagger  ########....#####. Cast: Magic Dart ##.#.###### ###..#..#.... #.......'.... B   bombardier beetle #.###...#.... #.# #.>.#.### #.###...#.# #Aiming: Magic Dart (safe; 1% risk of failure)  ZŽižņPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.ZŽiO e2.0 (1 _[ŽiĮ“  Casting: Magic Dart (safe; 1% risk of failure)  [Ži4\Confirm with . or Enter, or press ? or * to list all spells.[Ži%ōE Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\Ži± \Žią" \ŽiĘ( A \ŽiÅ, bdevo13 the Conjurer Tengu Health: 32/32 ======================== ###Magic: 9/12==================------ ..#AC: 2Str: 8  #####)# # EV: 11Int: 20  #..#.# ## SH: 0Dex: 12  #B##########.# #. XL:  6 Next:  4% Place: Dungeon:4  #@#..........####. Noise: =--------  Time: 3972.0 (0.0)  #............)†.'. b) +0 dagger  ########....#####. Cast: Magic Dart[\Ži’- 34m ##.#.###### ###..#..#.... #.......'.... B   bombardier beetle #.###...#.... #.# #.>.#.### #.###...#.# #Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ŽiŃ;  bdevo13 the Conjurer Tengu Health: 32/32 ======================== ###Magic: 9/12==================------ ..#AC: 2Str: 8  #####)# # EV: 11Int: 20  #..#.# ## SH: 0Dex: 12  #B##########.# #. XL:  6 Next:  4% Place: Dungeon:4  #@#..........####. Noise: =--------  Time: 3972.0 (0.0)  #............)†.'. b) +0 dagger  ########....#####.[\Ži"? A40m Cast: Magic Dart ##.#.###### ###..#..#.... #.......'.... B   bombardier beetle #.###...#.... #.# #.>.#.### #.###...#.# #Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ŽiīL `  bdevo13 the Conjurer  Tengu  Health: 32/32 ======================== ###  Magic: 7/12==============---------- ..#  AC: 2Str: 8 #### #)# # EV: 11Int: 20 \ŽiŒT u#.. #.# ## SH: 0Dex: 12 #B##########.# #. XL:  6 Next:  4% Place: Dungeon:4 #@#..........####. Noise: =--------  Time: 3972.0 (0.0) #............)†.'. b) +0 dagger ########....#####. Cast: Magic Dart ##.#.###### ###..#..#.... #.......'.... B   bombardier beetle #.###...#.... #.# #.>.#.### #.###...#.# # _The bombardier beetle is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 88% to hit)\Ži/ō y #B@]ŽiKy¼#B@Aim: a bombardier beetle (heavily wounded, 88% to hit)]ŽiÕå  bdevo13 the Conjurer  Tengu  Health: 32/32 ======================== ###  Magic: 7/12==============---------- ..#  AC: 2Str: 8 #### #)# # EV: 11Int: 20 #.. #.# ## SH: 0Dex: 12 #†##########.# #. XL:  6 Next:  4% Place: Dungeon:4 #@#..........####. Noise: =--------  Time: 3972.0 (0.0) ]ŽiĻęR#............)†.'. b) +0 dagger ########....#####. Cast: Magic Dart ##.#.###### ###..#..#.... #.......'.... B   bombardier beetle #.###...#.... #.# #.>.#.### #.###...#.# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!]Ži ģ›### ..#  #### #)#  #*. #.#  #*   .......)† ##. ##. ###. #.......'....   #.# #.>    ]Ži£tW .†ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  You kill the bombardier beetle!]Ži²yš19=3.0 (1Magic DartRay ]Ži·~]Ži+f _(Press . to maintain the ray.)^Žiʤ^ŽiN„^ŽiÖ„^Ži›©K  You stop channelling your searing ray.^ŽiEŖq 26   _^ŽiĻ­_^Ži°^Žir°,^Ži³^Ži`³N8==^ŽiŲ³^Žiźµ^ŽiD¶^Ži}¶^ŽiXø,^Ži›ø^Žiāŗ,^Žil»^Žiś½^Ži6¾:==^Ži¶¾^Ži>Į^Ži‰Į^ŽiĀ^Ži¾Ä^ŽiÅ^Ži”Å^ŽiØĒ^ŽičĒ^Ži*Č^Ži‘Ź^ŽiĖN9==^Ži©Ė^ŽiĖĶ^ŽiĪ^ŽivĪ^ŽiŌŃ,^Ži%Ņ^ŽiĢŌ^ŽiÕ^ŽiyÕ^ŽiŸ×^Žiń×:==^Ži#Ų^ŽiēŁ^Ži'Ś^Ži`Ś^ŽijÜ^ŽiĒÜ^Ži(Ż^Ži®āØ10/12==^Žić^Žißä^Žiå^Žiiå^Žiõē,^Žirč^Ži“é^ŽiÅé:==^Žiżé^Ži«ģ,^Žiūģ^Žiłī^Ži>ļ^Ži˜ļ^Žiņń,^ŽiSņ^Žiąō^Ži?õL1==^Žiõ^Žiö÷^ŽiMų,^ŽiĘł^Žibś^Ži±ś^Žißü,^Ži»ż^Ži’^Žid’:==^ŽiĀ’^ŽiŅ,^Ži^Ži,^Žis^Žiķ^Ži7^Ži½^Ži5 ^Ži” L2==^ŽiÖ ^Živ^ŽiE,^ŽiŲ^Ži»%  ^ŽiųHYou see here a bombardier beetle corpse.^Žič^Ži0 _^Ži²^ŽiĮ^Ži^Žii^Ži;^ŽiŒ^ŽiŚ!^Ži<":==^ŽiĪ&,^ŽiŠ)^Žiģ)^Ži2+^Ži¼6ė      ### ..#  ##########.#)# ##### #....@.....#.# ##...-- #†##########.# #.... #.#..........####.... #............)†.'..... ########....#####....) ^Žiæ7ö##.#.#########. ###..#..#....#### #.......'........ #.###...#.....##^Ži^@24013.0 (40.0)^ŽiÓB\11 --4.0 (41^ŽiŪG^ŽiqJd _v - a scroll labelled NEAFEL TUURIPT^Ži`Ó3^Ži^Ō^ŽiĻÖ^ŽiŪ^ŽiLŽ‹ 26  ^Žią^ŽiÉą^Ži«į^Ži%ć^Žiéå^Žiqę^Žižę^Žiƒč^Žiė,^Žiżė^ŽiOķ^Ži]ļ,^Ži@š^ŽióX^Ži­B^Žir,^Žiø^ŽiB^ŽiÄ^Ži!8@  You see here a +0 falchion.^Žim9^Ži?: _^ŽiP;^Ži®A_Žix_Žiē_Ži_Žiø _Žip _Žiž _ŽiB_Žim_Ži_Ži™_ŽiĮ_ŽiŹ _Žiģ$_Ži_%_ŽiW&_Žiģ+_ŽiR0_ŽiĀ0_Ži®1_ŽiĻ6_Ži];_ŽiĄ;_Ži&=_Ži±A_ŽiE_Ži‰E_ŽiøF_ŽišK_Ži{O_ŽiŲO_ŽiöP_ŽiśU_ŽiZ_ŽiÆZ_Žiq[_ŽiL`_Ži`c_ŽiĒc_ŽiŠd_ŽiJj_ŽiĶk_Ži4l_ŽiŅl_Žißo_Ži9q_Ži’q_ŽiĪq_Ži¶s_Žiāt_Ži7u_Žiqu_Ži&w_Žiqx_ŽiĖx_Žiy_ŽiĀ}_Žiœ€_Ži2_Žiw_ŽiLƒ_ŽiˆŒX_Ži Ž_ŽioŽ_ŽiE_Ži\’_Žiɔ_Ži•_Žiū•_Ži ™_Ži0œ_ŽiŒœ_Ži¤_Ži)Ÿ_Ži× _Ži'”_Ži«”_Ži£_Ži{¤_ŽiϤ_Ži@„_Ži¦_ŽiØ,_Ži÷«_ŽiWŹĘ_ŽiŠX_Ži•Ņ_ŽiäŅ_ŽiŌ_Ži Ö_Ži”Ų_ŽiäŲ_Ži4Ś_Ži”ß_ŽiFā_Žiā_Ži“ć_Ži¬å_Žimč_Žiōč_Žiź_Ži}ė_Žiķ_ŽiĒķ_Žirī_Žiēļ_Žiņ_Ži[ņ_Ži'ó_Žixś_Žiż_Žipż_Žiž_Ži=_Žiģ_Žic_Ži_Ži”_Žiz_ŽiÕ_Ži¤ _Žiå _ŽiĖ,_ŽiĘ_ŽiŅ_Ži,_Žié_Ži_ŽiG,_Ži”_Živ_Ži“_Žiä_Ži¼ _Ži.#_Ži}%,_Ži¦&_Žiø(_Ži€+,_ŽiõRĄ_ŽiēS_ŽiU_ŽiZX_Ži[_ŽiD[_ŽiŃ[_Ži]_Žiķ^,_Žix__Žib_Ži®d_Žie_Žiōe_Žixg_Ži i_Žini_Žij_Žiok_Ži•m_Žiåm_Ži§n_Ži|p_Ži¤r_Žiär_Ži«s_Žiqu_Žiyw_Ži·w_Ži€x_ŽiŖˆ_Ži›Š_ŽięŠ_ŽiĀ‹_Ži…_Ži^‘,_Ži0’_Žiw—_ŽiĖ—;11 _Ži˜_Žic›s _l - 3 lumpy black potions (gained 1)_Ži. u 26  _ŽiŠ _Žiū”_ŽiФ_Ži-„_Ži~„_Žiq¦_ŽiÅØ_Ži©_ŽiQ©_Ži2«_Ži`­_ŽiŸ­_Ži(®_Ži\Æ_Žiš°_Žiß°_Ži@±_Ži&²_Ži ³_ŽiH“,_Ži„µ_Žif·_Ži¼·_Žiø_Ži¹_Ži»_ŽiW»_ŽiŠ»_ŽiÄ_Ži®Å_Ži­Ę,_Ži!É_ŽiėŹ_ŽiHĖ_Ži®Ė_Ži™Ī_ŽiÉŠ_ŽiŃ_ŽižŃ_Ži"Ö_Ži€Ö,_Ži ×_Ži|Ł_ŽiOŪ_Ži¬Ū_ŽiļŪ_Ži"Ž_Žiß_Žiåß_ŽiŠą_Žimć_ŽiēęB_Ži„ē_Žisč_Ži­č_ŽiÜč_Žiź_Žiˆė,_Žiģ_ŽiOķ_Ži«ī,_Ži3ļ_Žiuń_Ži¦÷n_Ži)ų,_Ži†ł_Žiäś,_ŽiVū_Ži‰ü_Žiįż_Ži/ž_Žiož_Ži _ŽiŹ_Ži'_ŽiŹ_ŽiÄ_Ži_,_Žiŗ_Žia _Ži ,_Ži© _Ži‹ _Žiæ…  You encounter an orc, an orc priest and an orc wizard._ŽiT#.#................#......... #.#<##.###......##.########## #.#.##.# ###o)o....# #.####.#####...###.# #....#...........#.# #.#.#########......#  #.#).....#.....#.### _Ži¼Ŗ#.####.#......o..# ...###.#.##.#'##@# ##..##.#..#.....######## #...............##.....# Magic Dart ..#..#..#..#....##..#### .#..#..#..#..#..##...# ...#..#..#..#..####..### o   orc priest (wandering) ..#..#..#..#...#.......# o   orc wizard (wandering) _Žižµ.#..#..#..#..#.#.#.....# o   orc (wandering) ...............#.#.....#_Ži*5.107.0 (93_Ži¤E.o_Žiń0o_Ži–F.o_ŽiŃ!‘ oYou encounter an orc. It is wielding a +0 mace._Ži˜'d  8.0 (94_ŽiZ,_ŽihB0 _The orc leaves your sight.`Ži…N « #.#<##.###...o..##.##########  #.#.##.# ###.).....#  #.####.#####.oo###.#  #....#...........#.#  #.#.#########......#  #.#).....#.....#.### ##.####.#.........# ....###.#.##.#o##.# `ŽihP Č###..##.#..#....@########.............##.....##..#..#..#....##..####.#..#..##...# #..####..###..#.......#o   orc (wandering) #..#.#.#.....# #...............#.#.....# ...#.#.#####.....#`Ži_S O'o`ŽiGZ wo9.0 (1`Ži½Z .0) `Žiāp bŽi¢åš  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cŽi £cŽi›¤  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjurationcŽi„C1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitdŽi¾dŽiĘdŽi®Š #.#<##.###...o..##.##########bdevo13 the Conjurer#.#.##.# ###.).....#Tengu#.####.#####.oo###.#Health: 32/32 ========================#....#...........#.#Magic: 12/12 ========================#.#.#########......#AC: 2Str: 8  #.#).....#.....#.###EV: 26 Int: 20 ##.####.#.........#SH: 0Dex: 12 ....###.#.##.#'##.#XL:  6 Next: 19% Place: Dungeon:4 ###..##.#..#...o@########Noise: ---------  Time: 4109.0 (0.0) ##...............##.....#b) +0 dagger #..#..#..#..#....dŽi‰ŃF[40m##..####Cast: Magic Dart ..#..#..#..#..#..##...# #...#..#..#..#..####..### ...#..#..#..#...#.......#o   orc #.#..#..#..#..#.#.#.....# #...............#.#.....# ...#.#........#####.....# _l - 3 lumpy black potions (gained 1)  You encounter an orc, an orc priest and an orc wizard.You encounter an orc. It is wielding a +0 mace. _The orc leaves your sight.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dŽiģ×e #.#<##.###...o..##.##########bdevo13 the Conjurer#.#.##.# ###.).....#Tengu#.####.#####.oo###.#dŽiŒŲ)Health: 32/32 ========================#....#...........#.#Magic: 12/12 ========================#.#.#########......#AC: 2Str: 8  #.#).....#.....#.###EV: 26 Int: 20 ##.####.#.........#SH: 0Dex: 12 ....###.#.##.#'##.#dŽiäŲ XL:  6 Next: 19% Place: Dungeon:4 ###..##.#..#...o@########Noise: ---------  Time: 4109.0 (0.0) ##...............##.....#b) +0 dagger dŽinŁĖ#..#..#..#..#....##..####Cast: Magic Dart ..#..#..#..#..#..##...# #...#..#..#..#..####..### dŽiŌŁ...#..#..#..#...#.......#o   orc #.#..#..#..#..#.#.#.....# #...............#.#.....# ...#.#........#####.....# _l - 3 lumpy black potions (gained 1)  You encounter an orc, an orc priest and an orc wizard.You encounter an orc. It is wielding a +0 mace. _The orc leaves your sight.  dŽi!ŚąCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dŽi‚õō #.#<##.###...o..##.##########  bdevo13 the Conjurer  #.#.##.# ###.).....#  Tengu  #.####.#####.oo###.#  Health: 32/32 ========================  #....#...........#.#  Magic: 10/12 ====================----  #.#.#########......#  AC: 2Str: 8  #.#).....#.....#.###  EV: 26 Int: 20 ##.####.#.........# SH: 0dŽiėöµDex: 12 ....###.#.##.#'##.# XL:  6 Next: 19% Place: Dungeon:4 ###..##.#..#...o@########  Noise: ---------  Time: 4109.0 (0.0) ##...............##.....#  b) +0 dagger #..#..#..#..#....##..####  Cast: Magic Dart ..#..#..#..#..#..##...# #...#..#..#..#..####..### ...#..#..#..#...#.......#  o   orc #.#..#..#..#..#.#.#.....# #...............#.#.....# ...#.#........#####.....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (81% to  hit)dŽi#Łƒ ***odŽi.L>.*dŽiģƒ..*#'**dŽi©Ī>.*dŽiĖL9.*dŽiI”W..**dŽiĀR so.**dŽi E*o..eŽiK¦.oAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (81% to  hit)eŽi9`ź #.#<##.###...o..##.##########  bdevo13 the Conjurer  #.#.##.# ###.).....#  Tengu  #.####.#####.oo###.#  Health: 32/32 ========================  #....#...........#.#  Magic: 10/12 ====================----  #.#.#########......#  AC: 2Str: 8  #.#).....#.....#.###  EV: 26 Int: 20 ##.####.#.........# SH: 0eŽiā`ØDex: 12 ....###.#.##.#'##.# XL:  6 Next: 19% Place: Dungeon:4 ###..##.#..#...)@########  Noise: ---------  Time: 4109.0 (0.0) ##...............##.....#  b) +0 dagger #..#..#..#..#....##..####  Cast: Magic Dart ..#..#..#..#..#..##...# #...#..#..#..#..####..### eŽidaŪ...#..#..#..#...#.......#  o   orc #.#..#..#..#..#.#.#.....# #...............#.#.....# ...#.#........#####.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  eŽi±aóPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (81% to  hit)  You focus your ray upon the orc. The searing ray hits the orc!eŽiSg; #.#<   ###.)  ##.#  .#.#  ##  #.#).....#. ##**** ... #.. ..##.#..#.....#..#........eŽi'ł  ...)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (81% to  hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!eŽiTž¦11 20==10.0 (1Magic DartRay eŽixeŽi!f _(Press . to maintain the ray.)eŽiLceŽiŚceŽi"la  You stop channelling your searing ray.eŽi meŽiaq‡ 26   _eŽi"reŽižtm  An orc priest comes into view.eŽi„­###.oo###.# ...#...........#.#########.....#).....#...o.#.## ##.####.#.........#  ....###.#.##.#'##.# #..##.#..#...).######## ##...............##.....# #..#..#..#..#...@##..-- ..#..#..#..#..## .Cast: Magic Dart#....#....o   orc priest (wandering).....## ####....................# ######..........####....#eŽiX•’ o1  The orc priest shouts! You hear a shout! x2eŽi}Ÿ  ooo   orc (wandering)You encounter an orc. It is wielding a +0 flail.eŽišŸeŽi„¤eŽi'/eŽiX4m  ===2.0 (2fŽi§$ fŽi’ [_The orc priest looks braver for a moment.fŽii}Ö #....#...........#.# #.#.#########o...o.# #.#).....#...o.#.### ###.####.#.........# .....###.#.##.#'##.# .###..##.#..#...).######## .##...............##.....# )#..#..#..#..#....##..#### .#..#@.##...# ##.#..#..####..### .#..#...#.......# .##.##.....# ##...............#.#.....# ....#.######.....# .####.............#o   orc wizard (wandering) .######....####....#o   orc (wandering) ...#...# ######fŽiL€E.ofŽiq.fŽižŒZofŽiä’5*fŽižj¶   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!fŽi,ō8{fŽi©ł5---3.0 (1fŽiIfŽiė fŽiš~_Deactivating autopickup; reactivate with Ctrl-A.gŽiö{‹#.#########{....o).....#.....#.## ###.####.#.....o...# .....##.#'##.# .###..##.#..#...).########...............##..... )#..#..#..#..#.### ...#..#..#..#..#.# ##...#..#..#..#.@####..### ....#..#..#..#...#....... .#.#..#..#..#..#.#.# ##.............. ....#.#........#### .####...............##....#### ...#.......# ##### .######....#.o.gŽiP€B---4gŽiž†8{gŽi_ˆgŽi's¢).....#..{..#.## ###.####.#.........# .....###.#.##.#o#####..##.#..#...).########...............##..... )#..#..#..#..#### ...#..#..#..#..#..##...# ##...#..#..#..#..####..### ....#..#..#..#..@#....... .#.#..#..#..#..#.#.# gŽiös—##.............. ....#.#........#### .####...............##..........#### ...#.............# ##### .####### > #####gŽi u0{gŽi|3.{gŽiҁ&5gŽi¾…gŽi–†gŽiŚd Ŗ###.####.#.....{...# .....##.#o#####..##.#..#...).########...............##..... )#..#..#..#..#....##..### ...#..#..#..#..#..##...# ##...#..#..#..#..####..### ....#..#..#..#...#....... .#.#..#..#..#..#@#.# ##.............. ....#.#........#### .####.........##..........#### ...#........ ##### .######....# > ##### .#gŽiTf G'ogŽißf gŽiŚj 1.gŽi$l &6gŽilq 8{gŽi{t hŽi5ƒr.....###.#.##.#{##.# #.###..##.#..#...o.######## #.##...............##.....# .)#..#..#..#..#....##..#### ...#..##...# ###...####..### #...#.......##.#..#..#.#.#.....# ###.............@.#.#.....# #....#.######.....# #.####............# #.######...####....# ....#......# ###### #.#.#....#####....# #>#.#....# ####hŽiZ„b## #.#.#....# #.#......#hŽiŲ…hŽi+†<)ohŽi}‡*{hŽié3'{hŽiu™U1==7hŽiD hŽi$¢hŽiZī”.#.###..##.#..#...{.######## .#.##.............o.##.....# hŽiŃīÕ..)#..#..#..#..#....##..#### .....#..##...# ####..#..####..### .#....#.......# ...#.#..#..#..#..#.#.#.....# .###...............#.#.....# .#....#.#hŽi<šÉ#####.....# .#.####............# .#.######...####....# .....#.....# ###### ##.#.#....#####....##>#.#....# ######  #.#.#....##.#......# ##...>.####hŽihó`.ohŽi@ū5)hŽic&8hŽiŅ hŽi· iŽi†Fi#.##...............##.....# )#..#..#..#..#..o.##..#### ..#..#..#..#..#..##...# ###...#..#..#..#..####..### #....#..#..#..#...#.......# iŽiÆG.#.#..#..#..#..#.#.#.....# ###...............#.#.....# #....#.######.....# #.####............# #.##########....# ...#....# ###### #.#.#....#####....#>#.#....# ######.#.#....# #.#......#...>.#### ......#iŽidOiŽiŽVZ9Magic DartiŽi3\iŽiu]iŽiĢ iŽiĘĢ iŽi=Ķ iŽi¹Ō iŽiŒÖ iŽiĶŁ BiŽiEÜ P==iŽiEŻ iŽi„é Ö#..##.....# #..#..#..#..#..o.##..#### #..#..#..#..#..##...# ...#..#..#..#..####..### ...#..#..#..#...#.......# #.#..#..#..#..#.#.#.....# ......#.#.....# ...#.#..#####.....# ###....# 21.0 (2#####..####....# #..# ###### ...#####....#.#....# ###### #iŽiŅķ 1iŽi[ó iŽiÉō iŽiBk  iŽiŠiŽi” iŽiż"iŽi†&BiŽi¦'iŽi(iŽió(iŽi54p..##.....# .#..#..#..#..o.##..#### #..#..#..#..#..##...# ..#..#..#..#..####..### iŽiŃ4>#..#..#..#...#.......# .#..#..#..#.#.#.....# ......#.#.....# #.#..#####.....# ..# 3..####....# #..iŽi89>..# ###### ...#####....#...# ###### #iŽim<1iŽi¶CjŽi±t##.....# #..#..#..#..o.##..#### ..#..#..#..#..##...# #..#..#..#..####..### #..#..#..#...#.......# ..#..#..#..#.#.#.....# #.#.....# #.#.#####.....# ...@....# .####....# ....# ###### ....#####....# ....## .#####jŽimv0ojŽiƒ}’o   orc priestjŽiS¤2==  4.0 (1Magic DartjŽiچjŽi[ˆkŽi]nŃ.##.....# .#..#..#..#..o.##..#### #..#..#..#..#..##...#.#..#..#..#..####..### .#..#..#..#...#.......# #..#..#..#..#.#.#.....#.#.#.....# .#.#kŽi@oE.o#####.....##.##.####....# #....# ###### #....#####....# #....# ###### #....# .....# >.#### ..#kŽiqG.okŽiqkŽiNxkŽiky&5kŽit~kŽiųmŽi@}H...............##.....#  bdevo13 the Conjurer .#..#..#..#..o.##..####  Tengu #..#..#..#..#..##...#  Health: 32/32 ======================== ..#..#..#..#..####..###  Magic: 11/12 ======================-- .#..#..#..#...#.......#  AC: 2Str: 8 #..#..#..#..#.#.#.....#  EV: 26 Int: 20 ..............#.#.....#  SH: 0mŽiy~ˆDex: 12 .#.#........#####.....#  XL:  6 Next: 20% Place: Dungeon:4 ##..........o***@.....#  Noise: ---------  Time: 4125.0 (0.0) ####..........####....#  b) +0 dagger #.............# ######  Cast: Magic Dart #....#####....# #....# ###### #....# o   orc priest .....# >.#### ..# _Deactivating autopickup; reactivate with Ctrl-A.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (100% tohit)mŽiĘS o*mŽiģŹo*Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (100% tohit)mŽiӓ ...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####Tengu #..#..#..#..#..##...#Health: 32/32 ======================== ..#..#..#..#..####..###Magic: 11/12 ======================-- .#..#..#..#...#.......#AC: 2Str: 8 #..#..#..#..#.#.#.....#EV: 26 Int: 20 ..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#XL:  6 Next: 20% Place: Dungeon:4 ##..........o***@.....#Noise: ---------  Time: 4125.0 (0.0) ####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart #....#####....# #....# ###### #....#o  Žiś” {m orc priest .....# >.#### ..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (100% tohit)  The magic dart hits the orc priest.  The orc priest is moderately wounded.mŽi¶ Z.omŽiõ &..mŽiL A11 =6.0 (1 _mŽi% mŽiē& nŽiIĒ...............##.....#  bdevo13 the Conjurer .#..#..#..#..o.##..####  Tengu #..#..#..#..#..##...#  Health: 32/32 ======================== ..#..#..#..#..####..###  Magic: 10/12 ====================---- .#..#..#..#...#.......#  AC: 2Str: 8 nŽiż³#..#..#..#..#.#.#.....#  EV: 11Int: 20 ..............#.#.....#  SH: 0Dex: 12 .#.#........#####.....#  XL:  6 Next: 20% Place: Dungeon:4 ##...........o**@.....#  Noise: =--------  Time: 4126.0 (0.0) ####..........####....#  b) +0 dagger nŽiyÄ#.............# ######  Cast: Magic Dart #....#####....# #....# ###### #....# o   orc priest .....# >.#### ..# _The orc priest is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  nŽi®ķPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linenŽiÖµAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)nŽi‡* Ų...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####nŽi+ Tengu #..#..#..#..#..##...#Health: 32/32 ======================== ..#..#..#..#..####..###Magic: 10/12 ====================---- .#..#..#..#...#.......#AC: 2Str: 8 #..#..#..#..#.#.#.....#EV: 11nŽid+ ĄInt: 20 ..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#XL:  6 Next: 20% Place: Dungeon:4 ##...........o**@.....#Noise: =--------  Time: 4126.0 (0.0) nŽi—+ £####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart #....#####....# #....# ###### nŽiV, #....#o   orc priest .....# >.#### ..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)  The magic dart hits the orc priest but does no damage.  The orc priest is moderately wounded.nŽifŗ '..nŽi½ nŽi›> nŽi’F A7.0 (1nŽiK nŽi»M ’  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)  The magic dart hits the orc priest but does no damage.  The orc priest is moderately wounded. _The orc priest looks satisfied for a moment.oŽi’“Ž...............##.....#  bdevo13 the Conjurer .#..#..#..#..o.##..####  Tengu #..#..#..#..#..##...#  Health: 32/32 ======================== ..#..#..#..#..####..###  Magic: 9/12==================------ .#..#..#..#...#.......#  AC: 2Str: 8 #..#..#..#..#.#.#.....#  EV: 11Int: 20 oŽiL”Ą..............#.#.....#  SH: 0Dex: 12 .#.#........#####.....#  XL:  6 Next: 20% Place: Dungeon:4 ##...........o**@.....#  Noise: =--------  Time: 4127.0 (0.0) ####..........####....#  b) +0 dagger #.............# ######  Cast: Magic Dart #....#####....# #....# ###### #....# o   orc priest .....# >.#### oŽi}•˜..# _The orc priest looks satisfied for a moment.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)oŽinų...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####Tengu #..#..#..#..#..##...#Health: 32/32 ======================== ..#..#..#..#..####..###Magic: 9/12==================------ .#..#..#..#...#.......#AC: 2Str: 8 #..#..#..#..#.#.#.....#EV: 11Int: 20 ..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#XL:  6 Next: 20% Place: Dungeon:4 ##...........o**@.....#Noise: =--------  Time: 4127.0 (0.0) ####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart #....#####....# #....# ###### #....#o  Ži’łÄ9m orc priest .....# >.#### ..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)  The magic dart hits the orc priest but does no damage.  The orc priest is moderately wounded.oŽiĀ'..oŽiģ…RShift-Dir - straight line  oŽi^†¶Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)  The magic dart hits the orc priest but does no damage.  The orc priest is moderately wounded.  The orc priest invokes the aid of Beogh against you.oŽiąoŽi oŽiå +8.0 (1oŽi‰oŽi¾( _You barely resist.oŽi‘ģ›...............##.....#  bdevo13 the Conjurer oŽiwķŃ.#..#..#..#..o.##..####  Tengu #..#..#..#..#..##...#  Health: 32/32 ======================== ..#..#..#..#..####..###  Magic: 8/12================-------- .#..#..#..#...#.......#  AC: 2Str: 8 #..#..#..#..#.#.#.....#  EV: 11Int: 20 ..............#.#.....#  SH: 0Dex: 12 .#.#........#####.....#  XL:  6 Next: 20% Place: Dungeon:4 oŽi¼īD##...........o**@.....#  Noise: =--------  Time: 4128.0 (0.0) ####..........####....#  b) +0 dagger #.............# ######  Cast: Magic Dart #....#####....# #....# ###### #....# o   orc priest .....# >.#### ..# _You barely resist.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)oŽib  ...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####Tengu #..#..#..#..#..##...#Health: 32/32 ======================== ..#..#..#..#..####..###Magic: 8/12================-------- .#..#..#..#...#.......#AC: 2Str: 8 #..#..#..#..#.#.#.....#EV: 11Int: 20 ..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#XL:  6 Next: 20% Place: Dungeon:4 ##...........o.*@.....#Noise: =--------  Time: 4128.0 (0.0) ####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart #....#####....# #....# ###### #....#ooŽi” ų   orc priest .....# >.#### ..# _You barely resist.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)oŽid ­.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line oŽiü  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)  The magic dart hits something.oŽi2$ oŽin% 29.0 (1 _oŽiū* oŽiO. pŽi»...............##.....#  bdevo13 the Conjurer .#..#..#..#..o.##..####  Tengu #..#..#..#..#..##...#  Health: 32/32 ======================== ..#..#..#..#..####..###  Magic: 7/12==============---------- .#..#..#..#...#.......#  AC: 2Str: 8 #..#..#..#..#.#.#.....#  EV: 11Int: 20 ..............#.#.....#  SH: 0Dex: 12 .#.#........#####.....#  XL:  6 Next: 20% Place: Dungeon:4 ##...........o**@.....#  Noise: =--------  Time: 4129.0 (0.0) ####..........####Ži¼¼7m....#  b) +0 dagger #.............# ######  Cast: Magic Dart #....#####....# #....# ###### #....# o   orc priest .....# >.#### ..# _The magic dart hits something.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)pŽiŻz...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####Tengu #..#..#..#..#..##...#Health: 32/32 ======================== ..#..#..#..#..####..###Magic: 7/12==============---------- .#..#..#..#...#.......#AC: 2Str: 8 #..#..#..#..#.#.#.....#EV: 11Int: 20 ..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#XL:  6 Next: 20% Place: Dungeon:4 ##...........o..@.....#Noise: =--------  Time: 4129.0 (0.0) ####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart #....#####....# #....# ###### #....#o  Ži¢}čm orc priest .....# >.#### ..# _The magic dart hits something.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)pŽi üČ.o  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)  The magic dart hits something but does no damage.pŽiRpŽiģ829---pŽi4%30.0 (1pŽi pŽi S _Something hits you.pŽi£U ...............##.....#  bdevo13 the Conjurer .#..#..#..#..o.##..####  Tengu #..#..#..#..#..##...#  Health: 29/32 =====================--- ..#..#..#..#..####..###  Magic: 6/12============------------ .#..#..#..#...#.......#  AC: 2Str: 8 #..#..#..#..#.#.#.....#  EV: 11Int: 20 ..............#.#.....#  SH: 0Dex: 12 .#.#........#####.....#  XL:  6 Next: 20% Place: Dungeon:4 ##............o*@.....#  Noise: =--------  Time: 4130.0 (0.0) ####..........ŽiĪV įm####....#  b) +0 dagger #.............# ######  Cast: Magic Dart #....#####....# #....# ###### #....# o   orc priest .....# >.#### ..# _Something hits you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)pŽiŠS o*qŽiQf÷o*Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)qŽiƒ|˜...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####Tengu #..#..#..#..#..##...#Health: 29/32 =====================--- ..#..#..#..#..####..###Magic: 6/12============------------ .#..#..#..#...#.......#AC: 2Str: 8 #..#..#..#..#.#.#.....#EV: 11Int: 20 qŽi“}u..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#XL:  6 Next: 20% Place: Dungeon:4 ##............o.@.....#Noise: =--------  Time: 4130.0 (0.0) ####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart #....#####....# #....# ###### #....#o   orc priest .....# >.#### ..# _Something hits you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)qŽiĪ*MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  qŽies(moderately wounded, 100% to hit)  The magic dart hits something.qŽi381.0 (1qŽic8{qŽi° S _Something hits you.rŽiŪnļ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rŽiż© rŽio«  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjurationrŽi2¬ %1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitsŽi†sŽifsŽi÷...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####Tengu #..#..#..#..#..##...#Health: 28/32 =====================--- ..#..#..#..#..####..###sŽiŅ Magic: 6/12============------------ .#..#..#..#...#.......#AC: 2Str: 8 #..#..#..#..#.#.#.....#EV: 11Int: 20 ..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#sŽi¾XL:  6 Next: 20% Place: Dungeon:4 ##............o{@.....#Noise: =--------  Time: 4131.0 (0.0) ####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart sŽiH’#....#####....# #....# ###### #....#o   orc priest .....# sŽiv±>.#### ..#Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  sŽi£„(moderately wounded, 100% to hit)  The magic dart hits something. _Something hits you.sŽiėCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sŽi, ...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####Tengu #..#..#..#..#..##...#Health: 28/32 =====================--- ..#..#..#..#..####..###Magic: 6/12============------------ .#..#..#..#...#.......#AC: 2Str: 8 #..#..#..#..#.#.#.....#EV: 11Int: 20 ..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#XL:  6 Next: 20% Place: Dungeon:4 ##............o{@.....#sŽiż Noise: =--------  Time: 4131.0 (0.0) ####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart #....#####....# #....# ###### #....#o   orc priest .....# >.#### ..#Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 100% to hit)  The magic dart hits something. _Something hits you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sŽiæ8ŗ...............##.....#  bdevo13 the Conjurer .#..#..#..#..o.##..####  Tengu #..#..#..#..#..##...#  Health: 28/32 =====================--- ..#..#..#..#..####..###  Magic: 4/12========---------------- .#..#..#..#...#.......#  AC: 2Str: 8 #..#..#..#..#.#.#.....#  EV: 11Int: 20 ..............#.#.....#  SH: 0Dex: 12 .#.#........#####.....#  XL:  6 Next: 20% Place: Dungeon:4 sŽiö9į##............o*@.....#  Noise: =--------  Time: 4131.0 (0.0) ####..........####....#  b) +0 dagger #.............# ######  Cast: Magic Dart #....#####....# #....# ###### #....# o   orc priest .....# >.#### ..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 81% to hit)sŽiX˜ [ #otŽi^\č#oAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 81% to hit)tŽi½?Ö...............##.....#bdevo13 the Conjurer .#..#..#..#..o.##..####Tengu #..#..#..#..#..##...#Health: 28/32 =====================--- ..#..#..#..#..####..###Magic: 4/12========---------------- .#..#..#..#...#.......#AC: 2tŽiƒ@Str: 8 #..#..#..#..#.#.#.....#EV: 11Int: 20 ..............#.#.....#SH: 0Dex: 12 .#.#........#####.....#XL:  6 Next: 20% Place: Dungeon:4 ##..........****@.....#Noise: =--------  Time: 4131.0 (0.0) ####..........####....#b) +0 dagger #.............# ######Cast: Magic Dart tŽiRA'#....#####....# #....# ###### #....#o   orc priest .....# >.#### ..#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 81% to hit)  You focus your ray upon the orc priest. The searing ray hits something!  The searing ray hits the orc priest.tŽi„ÉH..o{: an orc priest, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 81% to hit)  You focus your ray upon the orc priest. The searing ray hits something!  tŽi8ŹÕThe searing ray hits the orc priest.  The orc priest is severely wounded.  (Press . to maintain the ray.)tŽiˆÕŁ=2.0 (1Ray  _Something hits you.uŽiƒ& uŽi‚;N)The searing ray hits something.uŽi&BĪ )Reactivating autopickup.You feel a bit more experienced. The searing ray hits the orc priest!uŽicXK****uŽiTģH..))uŽi ń” 3- 26  46uŽiłŗ3Magic Dart+ _You kill the orc priest!uŽiLm _Your Spellcasting skill increases to level 4!uŽi,P :****uŽi1> H..))uŽi.#### ...#xŽi›’xŽi„K--5xŽi h _You stop channelling your searing ray.  Things that are here:xŽiśL _a +0 dagger; a +0 robeyŽiŁÕ#.##.....# #..#..#..#..#..o.##..#### ..#..#..#..#..#..##...# #...#..#..#..#..####..###.#..#..#..#...#.......# #.#..#..#..#..#.#.#.....# #......#.#.....#.#.#.#####.....##.@)......##.####....# ..#..# ###### #.#....#####...yŽiÕÖĶ.# #.#....# ###### #.#....# #......# ..>.#### ....#yŽiÜŽyŽiDå596 _yŽiĢņŽ  Things that are here: _a +0 club; a +0 leather armourzŽiŲŽ3zŽiæåf _zŽiÕźd--zŽiė,zŽi%ķzŽiYļzŽiæļL30=zŽińzŽiÓōj4==zŽiaõzŽi#÷,zŽi’ūzŽi=,zŽi7 zŽi 91zŽi,[==zŽi[P==zŽi82+2==5==zŽiĄ5zŽi{6L===zŽif8zŽi‘:zŽiē:zŽi';zŽiĒ?BzŽiIB,zŽi?DzŽioJ¬6==zŽi(QBzŽiRzŽi¶S,zŽilUzŽi©WzŽi.X:==zŽi”YzŽiH\zŽiø\zŽi^zŽi—a,zŽi9bzŽi©d,zŽiPfzŽigqy7=zŽix,zŽiœxzŽiOBzŽi>,zŽiĢ…{=zŽi܆zŽiN‡zŽi÷‡zŽiš‰,zŽiÆ®8==zŽiä±,zŽi¼Ø==zŽiē½zŽiųÄnzŽi}͐9==zŽi,ŠzŽi¤ŠzŽi³ŃzŽićÓzŽiUŌzŽi’ÕzŽi(ŲzŽiØŲzŽi'ŚzŽiżŪzŽi |==zŽikzŽitnzŽi?zŽiĄh10/13==zŽi€,„zŽi".zŽim/,zŽi[4f==zŽi5zŽiŅ7zŽin8zŽi­9zŽir=,zŽiÖ?zŽiÄ@zŽi+AL1==zŽi©BzŽiŅE,zŽi‘GzŽiĮIzŽisJzŽiĄKzŽi×N,zŽi PzŽiŖRzŽi!S:==zŽi6WzŽi˜[,zŽiö\zŽiSanzŽiRfx2==zŽiEgzŽiÄhzŽi jzŽisjzŽi‚lzŽiŹlzŽi'ozŽiŃs’==zŽi§yBzŽid†zŽiSŠ,zŽiĻzŽi2zŽiŗzŽib“zŽi–zŽiv–E3==zŽifĪzŽiZß„zŽiā,zŽi‡äzŽi¤ų==zŽi¶’BzŽi‘zŽiIzŽi,zŽi zŽi(BzŽiVzŽiÄzŽiēf  An orc comes into view.zŽi¦&€ #.####.#####.oo###.#  #....#...........#.#  #.#.#########.....o#  #.#).....#.....#o### ##.####.#.........# ....###.#.##.#'##.# ##..##.#..#...).####### ##.......##..... #..#..#..#..#...@##..### zŽi”'’..#..#..#..#..#..##...# #...#..#..#..#..####..##Magic Dart ...#..#..#..#...zŽiB4D#.......##..#..#..#.#.#.....#..............#.#.....#o   orc (wandering) ..zŽi 6ļ.#.#........#####.....# ####............))......# ######..........####....#zŽiŒ90218.0 (82.0)zŽioazŽióf39.0 (83 _zŽiŪszŽi)~{Ži`0 #.####.#####.oo###.#  bdevo13 the Conjurer  #....#...........#.#  Tengu  #.#.#########.....o#  Health: 32/32 ========================  #.#).....#.....#o###  Magic: 12/13 ======================-- ##.####.#........*# AC: 2Str: 8 ....###.#.##.#'##*# EV: 26 Int: 20 ###..##.#..#...)*########  SH: 0Dex: 12 ##..............*##.....#  XL:  6 Next: 46% Place: Dungeon:4 #..#..#..#..#...@##..#### [3{Ži-37m Noise: ---------  Time: 4219.0 (0.0) ..#..#..#..#..#..##...#  b) +0 dagger #...#..#..#..#..####..###  Cast: Magic Dart ...#..#..#..#...#.......# #.#..#..#..#..#.#.#.....# #...............#.#.....#  o   orc (wandering) ...#.#........#####.....# ####............))......# ######..........####....# _a +0 club; a +0 leather armour _An orc comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit){Ži‚Č ” #.####.#####.oo###.#bdevo13 the Conjurer#....#...........#.#Tengu#.#.#########.....o#Health: 32/32 ========================#.#).....#.....#o###Magic: 12/13 ======================-- ##.####.#........*#AC: 2{ŽiŅÉ dStr: 8 ....###.#.##.#'##*#EV: 26 Int: 20 ###..##.#..#...)*########SH: 0Dex: 12 ##..............*##.....#XL:  6 Next: 46% Place: Dungeon:4 #..#..#..#..#...@##..####Noise: ---------  Time: 4219.0 (0.0) ..#..#..#..#..#..##...#b) +0 dagger #...#..#..#..#..####..###Cast: Magic Dart ...#..#..#..#...#.......# #.#..#..#..#..#.#.#.....# #...............#.#.....#o   orc ...#.#........#####.....# {ŽiiŹ Ä####............))......# ######..........####....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.{ŽiÖP Q.o{ŽimZ .....{Ži ` B11 =20.0 (1 _{Žiŗh {Žiuj |Žią÷0 #.####.#####.oo###.#  bdevo13 the Conjurer  #....#...........#.#  Tengu |Žiæł #.#.#########.....o#  Health: 32/32 ========================  #.#).....#.....#.###  Magic: 11/13 ====================---- ##.####.#........o# AC: 2Str: 8 ....###.#.##.#'##*# EV: 11Int: 20 ###..##.#..#...)*########  SH: 0Dex: 12 ##..............*##.....#  XL:  6 Next: 46% Place: Dungeon:4 #..#..#..#..#...@##..####  Noise: =--------  Time: 4220.0 (0.0) ..#..#..#..#..#..##...#  b) [0;|Žiˆśę10;1m+0 dagger #...#..#..#..#..####..###  Cast: Magic Dart ...#..#..#..#...#.......# #.#..#..#..#..#.#.#.....# #...............#.#.....#  o   orc ...#.#........#####.....# ####............))......# ######..........####....# The magic dart hits the orc. _The orc is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 100% to hit)|Ži0ę? #.####.#####.oo###.#  bdevo13 the Conjurer  #....#...........#.#  Tengu  #.#.#########.....o#  Health: 32/32 ========================  #.#).....#.....#.###  Magic: 11/13 ====================---- ##.####.#........)# AC: 2Str: 8 ....###.#.##.#'##.# EV: 11Int: 20 ###..##.#..#...).########  SH: 0Dex: 12 ##...............##.....#  XL:  6 Next: 46% Place: Dungeon:4 |Ži·ē™#..#..#..#..#...@##..####  Noise: =--------  Time: 4220.0 (0.0) ..#..#..#..#..#..##...#  b) +0 dagger #...#..#..#..#..####..###  Cast: Magic Dart ...#..#..#..#...#.......# #.#..#..#..#..#.#.#.....# #...............#.#.....#  o   orc ...#.#........#####.....# ####............))......# ######..........####....# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 100% to hit)  The magic dart hits the orc.  You kill the orc!|Ži—ķ¬       #.#) *#* *    |Žiuīž...))|Ži„....)|Ži€Šq71.0 (1Magic Dart _|Žić“|Ži*•|Ži›5 3|Žił7 |Ži„? ‹ 26  |ŽiB |ŽiˆD ,|ŽiŒG |Ži¶K |ŽiQM |ŽiwP |ŽitR |ŽiśR |Ži“V |Ži2W |Ži˜Y |Ži(] b2==|ŽiL_ |Ži‹ ,|Ži™ |Ži)™ n|Žiąž |ŽiĒ¢ |Žig£ :==|Ži}Ø |ŽiāĻ „|Ži6Ö x3==|Ži½Ż |Ži?į ,|Žinā |ŽiŅå |ŽiŃō Ę|Žiö :==|Ži™ 8  You see here a +0 flail. _|Živ |ŽiĢ X|Ži° |ŽiN# ¾  An orc comes into view.|Žil3 i..# #######......# ..# #####.........#### ..#####......###..#. .....##.#.........#. .%....#.#.#.#.......# #.##..#.#...o....####.##..#..##%.......## #.|Žiņ4 $......... #<##.###......##@##########- #.##.# ###.).....# ###.#####...###.# Magic Dart.........#.#########......#).....#.....#.### o   orc (wandering) ###.....)# .###.#.##.#'### ..##.#..#...).########|ŽiC f.o43.0 (22.0)|Ži=k ›  -4.0 (23 _|Ži%Ū A%}Ži7..# #######......#  bdevo13 the Conjurer ..# #####.........####  Tengu ..#####......###..#.#  Health: 32/32 ======================== .....##.#.........#.#  Magic: 12/13 ======================-- .%....#.#.#.#.......#  AC: 2Str: 8 #.##..#.#........####  EV: 26 Int: 20 #.##..#..##%.o.....########  SH: 0Dex: 12 #.............**.#.........  XL:  6 Next: 47% Place: Dungeon:4 #<##.###......##@##########  Noise: --------- }ŽiH8ģ Time: 4244.0 (0.0) #.##.# ###.).....# b) +0 dagger ####.#####...###.# Cast: Magic Dart ...#...........#.# #.#########......# #).....#.....#.### o   orc (wandering) ####.#........)# .###.#.##.#'##.# ..##.#..#...).######## _You see here a +0 flail. _An orc comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 100% to hit)}Ži~n o*.}ŽidøĒo.*Aim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 100% to hit)}Ži’Œ ..########......#bdevo13 the Conjurer ..# #####.........####Tengu ..#####......###..#.#Health: 32/32 ======================== .....##.#.........#.#Magic: 12/13 ======================-- .%....#.#.#.#.......#AC: 2Str: 8 #.##..#.#........####EV: 26 Int: 20 #.##..#..##%.o.....########SH: 0Dex: 12 #.............**.#.........XL:  6 Next: 47% Place: Dungeon:4 #<##.###......##@##########Noise: ---------  Time: 4244.0 (0.0) #.##.# ###.)....[}Ži³ 30m.#b) +0 dagger ####.#####...###.#Cast: Magic Dart ...#...........#.# #.#########......# #).....#.....#.###o   orc ####.#........)# .###.#.##.#'##.# ..##.#..#...).########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.}ŽiŌž Q.o}Ži5 #.}Ži A11 =5.0 (1 _}Ži( 8%}ŽiÉ ~Žimō..# #######......#  bdevo13 the Conjurer ..# #####.........####  Tengu ..#####......###..#.#  Health: 32/32 ======================== .....##.#.........#.#  Magic: 11/13 ====================---- .%....#.#.#.#.......#  AC: 2Str: 8 #.##..#.#........####  EV: 11Int: 20 #.##..#..##%.......########  SH: 0Dex: 12 #.............o*.#.........  XL:  6 Next: 47% Place: Dungeon:4 #<##.###......##@##########  Noise: =--------  Time:~ŽiŻõą[39;49m 4245.0 (0.0) #.##.# ###.).....# b) +0 dagger ####.#####...###.# Cast: Magic Dart ...#...........#.# #.#########......# #).....#.....#.### o   orc ####.#........)# .###.#.##.#'##.# ..##.#..#...).######## The magic dart hits the orc. _The orc is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, 100% to hit)~Živ..# #######......#  bdevo13 the Conjurer ..# #####.........####  Tengu ..#####......###..#.#  Health: 32/32 ======================== .....##.#.........#.#  Magic: 11/13 ====================---- .%....#.#.#.#.......#  AC: 2Str: 8 #.##..#.#........####  EV: 11Int: 20 #.##..#..##%.......########  SH: 0Dex: 12 #.............)..#.........  XL:  6 Next: 47% Place: Dungeon:4 #<##.###......##@##########  Noise: =--------  Time: 4245.0 (0.0) #.##.# ##[~Žix†40m#.).....# b) +0 dagger ####.#####...###.# Cast: Magic Dart ...#...........#.# #.#########......# #).....#.....#.### o   orc ####.#........)# .###.#.##.#'##.# ..##.#..#...).######## Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, 100% to hit)  The magic dart hits the orc!  You kill the orc!~Žiˆ~Ži»‰$ ~ŽióŠ ~Ži˜‹ ~Ži”Œš   %   ~Ži–‡* <  ).)#.#).~ŽiJ%‰.86.0 (1Magic Dart _~ŽiūBA%~ŽiZ0~Ži˜1~Ži3~Ži!7~Ži%<” 26  ~Ži2=~Živ?,~ŽiAŽi\,ŽiÅŽi",ŽiŽi±ŽiŅL2==ŽiRXŽi!ŽiĘ!Ži•+Ø==Ži—,Ži/Ži/Ži1Ži83Ži3Ži&5ŽiÉ7ŽiT8Ži«9Žiˆ<ŽiF]ŗ3==ŽiÆ_ŽiœdBŽiUeŽi~gŽihŽi3iŽiĶjŽi²lŽi6m:==ŽiŃnŽirpŽi)rŽiørŽiČsŽiuŽiw,ŽiūwŽi yŽiWzŽiĒzŽi{Žin|Žiß}Žia~,ŽiÄŽiģ€ŽiUŽi—Žiö‚ŽiĢ…IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace (moderately wounded, 100% to hit)  The magic dart hits the orc! _You kill the orc!  You encounter an adder.Ži{‘n #......#  #######......# ##.........#### ###..#.# ........#.#  .#.#.......#  ........#####%.......###########.# .....)..#.......@.....# - .....##.##########....#ŽiĶ’ .).....# S..#Magic Dart #...###.# ..# ......#.# ...#......# ..S   adder (asleep) ....#.### .....)##'##.#Ži6™a69.0 (23.0)S.Ži† FSŽi/¢n  ==70.0 (24ŽiWØŽi²Ŗ/ _The adder hisses angrily.ŽiĶ ) #......# bdevo13 the Conjurer  #######......# Tengu ##.........####Ži°Ķ  Health: 32/32 ======================== ....###..#.# Magic: 12/13 ======================-- .........#.# AC: 2Str: 8 .#.#.......# EV: 26 Int: 20 ........#### SH: 0Dex: 12 ŽiĪ ÷##%.......###########.#  XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@*....#  Noise: ==-------  Time: 4270.0 (0.0) .....##.##########S...#  b) +0 dagger #.).....# ...#  Cast: Magic Dart #...###.# ..# ŽiäĪ €......#.# ... ##......# ..  S   adder ....#.###. .....)# .#'##.#You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)Ži † @.#S€Žiš@*#SAim: an adder (100% to hit)€Ži#......#bdevo13 the Conjurer#######......#Tengu ##.........####Health: 32/32 ======================== ....###..#.#Magic: 12/13 ======================-- .........#.#AC: 2€ŽiöœStr: 8 .#.#.......#EV: 26 Int: 20 ........####SH: 0Dex: 12 ##%.......###########.#XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@*....#Noise: ==-------  Time: 4270.0 (0.0) .....##.##########S...#b) +0 dagger #.).....#...#Cast: Magic Dart €ŽiaJ#...###.#..# ......#.#... ##......#..S   adder ....#.###. €Ži‚M.....)# .#'##.#You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)€Žiµ–bS. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder but does no damage.€Ži@Ÿ€Žiq i1-11 =-1.0 (1€Ži§9%€Ži/©* _The adder bites you.€ŽišY  #......# bdevo13 the Conjurer  #######......# Tengu ##.........#### Health: 31/32 =======================- ....###..#.# Magic: 11/13 ====================---- .........#.# AC: 2Str: 8 .#.#.......# EV: 11Int: 20 ........#### SH: 0Dex: 12 ##%.......###########.#  XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@S....#  Noise: =--------  Time: 4271.0 (0.0) .....##.##########....#  b) +0 dagger #.).....# ...#  Cast: Magic Dart #...###.# ..# €Ži\ €......#.# ... ##......# ..  S   adder ....#.###. .....)# .#'##.#The magic dart hits the adder but does no damage. _The adder bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)€ŽicĪ X S.€Ži_L _@S#.€Ži^„ |@S#Aim: an adder (100% to hit)€ŽiąĆ#......#bdevo13 the Conjurer#######......#Tengu ##.........####Health: 31/32 =======================- ....###..#.#Magic: 11/13 ====================---- .........#.#AC: 2Str: 8 .#.#.......#EV: 11Int: 20 ........####SH: 0Dex: 12 ##%.......###########.#XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@S....#Noise: =--------  Time: 4271.0 (0.0) .....##.##########....#b) +0 dagger #.).....#...#Cast: Magic Dart #...###.#..# ......#.#... ##......#..S   adder ....#.###. .....€ŽiśĘ3)# .#'##.#The magic dart hits the adder but does no damage. _The adder bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)Ži RM_The adder bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder but does no damage.ŽiV 52=Žiī $2.0 (1Ži¶S _The adder bites you but does no damage.Ži9BČ #......# bdevo13 the Conjurer  #######......# Tengu ##.........#### Health: 32/32 ======================== ....###..#.# Magic: 10/13 ==================------ .........#.# AC: 2ŽiJCŻStr: 8 .#.#.......# EV: 11Int: 20 ........#### SH: 0Dex: 12 ##%.......###########.#  XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@S....#  Noise: =--------  Time: 4272.0 (0.0) .....##.##########....#  b) +0 dagger #.).....# ...#  Cast: Magic Dart ŽiĄCĖ#...###.# ..# ......#.# ... ##......# ..  S   adder ....#.###. .....)# .#'##.#ŽiWD#The magic dart hits the adder but does no damage. _The adder bites you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)Ži2)#......#bdevo13 the Conjurer#######......#Tengu ##.........####Health: 32/32 ======================== ....###..#.#Magic: 10/13 ==================------ .........#.#AC: 2Str: 8 .#.#.......#EV: 11Int: 20 ........####SH: 0Dex: 12 ##%.......###########.#XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@S....#Noise: =--------  Time: 4272.0 (0.0) .....##.##########....#b) +0 dagger #.).....#...#Cast: Magic Dart #...###.#..# ......#.#... ##......#..S   adder ....#.###. .....Ži.=)# .#'##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.ŽiZÅA3.0 (1ŽikŌh _The adder barely misses you.ŽiÕj [ #......# bdevo13 the Conjurer  #######......# Tengu ##.........#### Health: 32/32 ======================== ....###..#.# Magic: 9/13================-------- .........#.# AC: 2Str: 8 .#.#.......# EV: 11ŽiÓk Int: 20 ........#### SH: 0Dex: 12 ##%.......###########.#  XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@S....#  Noise: =--------  Time: 4273.0 (0.0) .....##.##########....#  b) +0 dagger #.).....# ...#  Cast: Magic Dart #...###.# ..# ......#.# ... ##......# ..  S   adder ....#.###. .....)# .#'##.#Ži¹l ]The adder is heavily wounded. _The adder barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)Ži6‚ i#......#bdevo13 the Conjurer#######......#Tengu ##.........####Health: 32/32 ======================== ....###..#.#Ži³ƒ Magic: 9/13================-------- .........#.#AC: 2Str: 8 .#.#.......#EV: 11Int: 20 ........####SH: 0Dex: 12 ##%.......###########.#XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@S....#Noise: =--------  Time: 4273.0 (0.0) .....##.##########....#b) +0 dagger #.).....#...#Cast: Magic Dart #...###.#..# ......#.#Ži… ‘... ##......#..S   adder ....#.###. .....)# .#'##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is heavily wounded.Ži6 Ži• Y1-4.0 (1Ži2 7%Ži k  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is heavily wounded. _The adder barely misses you. The adder bites you.‚Ži²—2 #......# bdevo13 the Conjurer  #######......# Tengu ##.........#### Health: 31/32 =======================- ....###..#.# Magic: 8/13==============---------- .........#.# AC: 2Str: 8 .#.#.......# EV: 11Int: 20 ........#### SH: 0Dex: 12 ##%.......###########.#  XL:  6 Next: 48% Place: Dungeon:4 ‚Ži„˜e.....)..#.......@S....#  Noise: =--------  Time: 4274.0 (0.0) .....##.##########....#  b) +0 dagger #.).....# ...#  Cast: Magic Dart #...###.# ..# ......#.# ... ##......# ..  S   adder ....#.###. .....)# .#'##.#The adder is heavily wounded. _The adder barely misses you. The adder bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  ‚Ži³™`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)‚Ži.śi#......#bdevo13 the Conjurer#######......#Tengu ##.........####Health: 31/32 =======================- ....###..#.#‚ŽiķśhMagic: 8/13==============---------- .........#.#AC: 2Str: 8 .#.#.......#EV: 11Int: 20 ........####SH: 0Dex: 12 ##%.......###########.#XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@S....#‚Ži>ū·Noise: =--------  Time: 4274.0 (0.0) .....##.##########....#b) +0 dagger #.).....#...#Cast: Magic Dart ‚Ži~ū¹#...###.#..# ......#.#... ##......#..‚ŽiÉūÖS   adder ....#.###. .....)# .#'##.#‚ŽiSüJAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.‚Žiø…‚ŽiŖ†[29--5.0 (1‚Ži¹Œ‚ŽiŚŽŌ  Press: ? - help, Q - select action, ( or ) - cycle‚ŽimIShift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _The adder bites you.‚Ži—Ę  #......# bdevo13 the Conjurer  #######......# Tengu ##.........#### Health: 29/32 =====================--- ....###..#.# Magic: 7/13============------------ .........#.# AC: 2Str: 8 .#.#.......# EV: 11Int: 20 ........#### SH: 0Dex: 12 ##%.......###########.#  XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@S....#  Noise: =--------  Time: 4275.0 (0.0) .....##.##########....#  b) +0 dagger #.).....# ...#  Cast: Magic Dart #...###.# ..# .‚ŽilČ ².....#.# ... ##......# ..  S   adder ....#.###. .....)# .#'##.#The adder is almost dead. _The adder bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)‚Žiäß K #......#‚ŽiŖą › bdevo13 the Conjurer  #######......# Tengu ##.........#### Health: 29/32 =====================--- ....###..#.# Magic: 7/13============------------ .........#.# AC: 2Str: 8 .#.#.......# EV: 11Int: 20 ........#### SH: 0‚ŽiEį ĄDex: 12 ##%.......###########.#  XL:  6 Next: 48% Place: Dungeon:4 .....)..#.......@†....#  Noise: =--------  Time: 4275.0 (0.0) .....##.##########....#  b) +0 dagger #.).....# ...#  Cast: Magic Dart ‚ŽiŽį ¢#...###.# ..# ......#.# ... ‚ŽiTā f##......# ..  S   adder ....#.###. .....)# .#'##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!‚ŽiŌč    %...... ).. .‚Ži½é  ) ...#   ... ..)#‚Ži–œ ·30=526.0 (1Magic Dart _‚Ži ¢ 9%‚ŽiI§ ƒŽiīhIƒŽi͊8== 26  1====2==9=====ƒŽi܌BƒŽiCŽBƒŽis,ƒŽiƒŽiO‘ƒŽiߑR10/13==ƒŽiC’ƒŽiž“ƒŽi”ƒŽiq”ƒŽiš•ƒŽi,–ƒŽi®–ƒŽiź—,ƒŽiž˜ƒŽiż™ƒŽi€š:==ƒŽi›ƒŽijœƒŽi圃Ži]ƒŽi”žƒŽi ŸƒŽizŸƒŽiĀ£Ž1==ƒŽi@„,ƒŽi¦ƒŽiĦƒŽil§ƒŽiæØƒŽiM©ƒŽiø©ƒŽißŖƒŽix«:==ƒŽiź«ƒŽi­ƒŽiŒ­ƒŽi®ƒŽi ƃŽiƒÆƒŽiåÆƒŽi±ƒŽil±ƒŽi%²ƒŽi½¤2====ƒŽi¾,ƒŽi~¾ƒŽi‹æƒŽi ĄƒŽizĄƒŽiTĮƒŽi¶ĮƒŽi"ĀƒŽiøĆƒŽi]ÄL3==ƒŽi÷ăŽioĒƒŽižČƒŽiżČƒŽi—ɃŽiĶb  You see here an adder corpse.ƒŽięĪƒŽiŠ _ƒŽićŠƒŽi ŅƒŽi ÓƒŽi§ÓƒŽiōÓƒŽiZÖƒŽi†ŲƒŽi÷Śf==ƒŽiŽÜƒŽiśÜƒŽi‘ŻƒŽiöŽƒŽiƒąƒŽiėąƒŽiįƒŽićƒŽi/䃎i”䃎i僎iRźšƒŽiļźƒŽiŹėƒŽi0ķ,ƒŽiķƒŽidīƒŽizļƒŽiāļƒŽi›šƒŽiåńƒŽixó,ƒŽiüóƒŽiėōƒŽi\ö,ƒŽiūöƒŽiƒ÷ƒŽiKųƒŽiäų,ƒŽi—śƒŽiEüi  You encounter a dart slug.ƒŽisy########  #......#  #......### #######......##w #.#####...###..#.# #. #####.# #. #...# #.#.......# #.##.#.# ..#### #.@..#.# - #%.......###########.# ....)..#........†....# Magic Dart ....##.##########....#).....# #....# ...###.# #....# ƒŽi±w   dart slug (asleep).#.# #...... #......##........ ...#.####........ƒŽi3‰w330.0 (54.0)wƒŽiPž `````The dart slug launches a dart at you.ƒŽi¢]....@ƒŽił„l  =1.0 (55ƒŽi„¬ƒŽiŪ°O _The slug dart misses you.„Žiżü\ ######## bdevo13 the Conjurer #......# Tengu #......### Health: 32/32 ======================== #######......##w Magic: 12/13 ======================-- #.........#####* AC: 2Str: 8 ...###..#.# #* #####  EV: 26 Int: 20 „Ži ž‘........#.# #* #...#  SH: 0Dex: 12 #.#.......# #*##.#.#  XL:  6 Next: 52% Place: Dungeon:4 .......#### #.@..#.#  Noise: =--------  Time: 4331.0 (0.0) #%.......###########.#  b) +0 dagger ....)..#........†....#  Cast: Magic Dart ....##.##########....# .).....# #....# ...###.# #....#  w   dart slug .....#.# #...... #......# #........ ...#.### #........ The dart slug launches a dart at you. _The slug dart misses you.Aiming: Magic Dart (safe; 1% risk of failure)  „Ži’(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)„ŽiįX w*„Žiü#„w*Aim: a dart slug (100% to hit)„ŽiåŹ ########bdevo13 the Conjurer#......#Tengu#......###Health: 32/32 ======================== #######......##wMagic: 12/13 ======================-- #.........#####*AC: 2Str: 8 ...###..#.# #* #####EV: 26 Int: 20 ........#.# #* #...#SH: 0Dex: 12 #.#.......# #*##.#.#XL:  6 Next: 52% Place: Dungeon:4 .......#### #.@..#.#Noise: =--------  Time: 4331.0 (0.0) #%.......###########.#b) +0 dagger ....)..#........†....#Cast: Magic Dart ....##.##########„ŽiPĢ N....# .).....##....# ...###.##....#w   dart slug .....#.##...... #......##........ ...#.####........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.„Ži=N G.w„Ži¤V ,...„Ži‚Z <11 2.0 (1 _„ŽiV` „Ži[b …Ži±õW ######## bdevo13 the Conjurer #......# Tengu #......### Health: 32/32 ======================== #######......##. Magic: 11/13 ====================---- #.........#####w AC: 2Str: 8 …ŽiXöõ...###..#.# #* #####  EV: 11Int: 20 ........#.# #* #...#  SH: 0Dex: 12 #.#.......# #*##.#.#  XL:  6 Next: 52% Place: Dungeon:4 .......#### #.@..#.#  Noise: =--------  Time: 4332.0 (0.0) …Ži|÷n#%.......###########.#  b) +0 dagger ....)..#........†....#  Cast: Magic Dart ....##.##########....# .).....# #....# ...###.# #....#  w   dart slug .....#.# #...... #......# #........ ...#.### #........ The magic dart hits the dart slug. _The dart slug is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line…Žiś÷vAim: a dart slug (heavily wounded, 100% to hit)…Ži¬y[ .w…Žiќ®.wAim: a dart slug (heavily wounded, 100% to hit)…ŽiOŚ ######## bdevo13 the Conjurer #......# Tengu #......### Health: 32/32 ======================== #######......##. Magic: 11/13 ====================---- #.........#####† AC: 2Str: 8 ...###..#.# #. #####  EV: 11Int: 20 ........#.# #. #...#  SH: 0Dex: 12 #.#.......# #.##.#.#  XL:  6 Next: 52% Place: Dungeon:4 .......#### #.@..#.#  Noise: =--------  Time: 4332.0 (0.0) #%.......###########.#  b) +0 dagger ....)..#........†....# [39;49…Ži®Ū¼m Cast: Magic Dart ....##.##########....# .).....# #....# ...###.# #....#  w   dart slug .....#.# #...... #......# #........ ...#.### #........ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!    #* #####  #* #...#  #*##.#.#  .# %.# ).†....# ....#)     …ŽiKnÜ...33.0 (1Magic Dart _ %…Žišƒ …Ži]„ 3…Ži܅ …Ži± 3 26  2====3==…Ži“ š==…Ži¬µ ,…ŽiįĄ …ŽióŹ B…ŽiXĪ …Ži— š…Ži …Ži& B…Žiš; v…Ži‹B n…ŽiE B…ŽiĪO °…Ži‡Q B…ŽiŚR …ŽiUT …ŽixY n…Ži]^ „…Ži:g X…ŽiCl ######  .....# )# .....#### .# .....##.# ..…ŽiBm  ..#####†# +# #.# #.###### #.  #.# #.##...# .#  ..# #.##.#.# ##.#  ### #....#.# #@##  -68.0 (35.0) .###########.# ##.##  …ŽiUn ³....†....# #...##  #########....# #....#   #....# #....#   #....###....#    #...........#   …Žigo K #..........##    #........###   …Žiy’ ·-9.0 (36 _Found a hammer. Found a runed translucent door.‰ŽiĪH   ##### ###  # j)#  #### ..# ‰ŽiŅI ..##.# ..  .#####†# +# .# #.###### ##.  .# #.##...# #.#  .# #.##.#.# ##@#  ## #....#.# #.##  ###########.# ##.##  .......†....# #...##  ########....# #....#  ‰ŽiJ ņ#....# #....#   j   Crazy Yiuf (asleep)#....###....#  #...#  #.. ‰ŽiµU  Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff ofchaos.‰Ži=h /  --more--‹Ži²rQ.j‹Ži_yOj‹Ži×zj  70.0 (1.0)‹Žih> _Crazy Yiuf shouts!‹ŽiķB Å ###### )#j#...##...####†# +##### ##.#..# .##.#.# ##. #....#.# #.## ###########.# ##.## .......†# ####### ###.‹ŽiG Q.j‹ŽiŪL ‹Ži$N &1‹ŽiĒ` ‹Žifb r _Crazy Yiuf says, "Flower green koolooloo!"ŒŽiļ?    #### #####  # #Ć·.)#  #### #...# ...##.# ..j  #####†# #+#  # #.###### # # #.##...# #.# # #.##.#.# ##.#  # #....#.# #.##  ##########.# ##.##  ......†....# #...##  #######....# #....#  #....# #....#  #....###....#  j.ŒŽiLJ<2ŒŽi…MŒŽiīOm _Crazy Yiuf says, "Powder leg lumber!"Žió…1'ŽiL‡N.jŽiõ™©11 373Magic Dart _You open the door.ŽŽi&ėļ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŽŽi‹"ŽŽiŒ$o Your spells (cast)TypeŽŽi%»Failure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2 ŽŽiĆ%Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitŽi Ü Žiļć Ži›ź ¦  bdevo13 the Conjurer  Tengu  Health: 32/32 ======================== #########Ži$ė   Magic: 13/13 ======================== ...##Ć·.)#  AC: 2Str: 8 ...#####...#  EV: 11Int: 20 ...##.#...  SH: 0Dex: 12 #####†#Ži£ė s#j#  XL:  6 Next: 53% Place: Dungeon:4 # #.###### ##@#  Noise: ---------  Time: 4373.0 (0.0) # #.##...# #.##  b) +0 dagger # #.##.#.# ##.#  Cast: Magic Dart # #....#.# #.##Ži×ė ¹ ##########.# ##.## ......†....# #...##Žiģ =  j   Crazy Yiuf #######....# #....# #....# #....# #....###....#Ži5ģ ć _Crazy Yiuf shouts! _Crazy Yiuf says, "Flower green koolooloo!" _Crazy Yiuf says, "Powder leg lumber!" Žicģ _You open the door.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Žiķ Ži°ó ä  bdevo13 the Conjurer  Tengu  Health: 32/32 ======================== #########  Magic: 13/13 ======================== ...##Ć·.)#  AC: 2Ži7ō ĮStr: 8 ...#####...#  EV: 11Int: 20 ...##.#...  SH: 0Dex: 12 #####†##j#  XL:  6 Next: 53% Place: Dungeon:4 Žićō # #.###### ##@#  Noise: ---------  Time: 4373.0 (0.0) # #.##...# #.##  b) +0 dagger # #.##.#.# ##.#  Cast: Magic Dart # #....#.# #.## ##########.# ##.## ......†....# #...##  j   Crazy Yiuf #######....# #....#ŽiBõ q #....# #....# #....###....# _Crazy Yiuf shouts! _Crazy Yiuf says, "Flower green koolooloo!" _Crazy Yiuf says, "Powder leg lumber!" _You open the door.  Žiõ ßCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Žis   bdevo13 the Conjurer  Tengu  Health: 32/32 ======================== #### ##### Magic: 11/13 ====================---- ...# #Ć·.)# AC: 2Str: 8 ...#### #...# EV: 11Int: 20 ...##.# ... SH: 0Dex: 12 #####†# #j# XL:  6 Next: 53% Place: Dungeon:4 # #.###### ##@# Noise: ---------  Time: 4373.0 (0.0) # #.##...# #.## b) +0 dagger # #.##.#.# ##.# Cast: Magic Dart # #....#.# #.[4Ži¬ g0m## ##########.# ##.## ......†....# #...## j   Crazy Yiuf #######....# #....# #....# #....# #....###....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak  (83% to hit)Ži}}~ #*jŽiŒö=#*ŽiÅ<².jAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak  (83% to hit)Ži¼j j@Ži;βj@Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak  (83% to hit)ŽiĄŸ M  bdevo13 the Conjurer  Tengu  Health: 32/32 ======================== #########  Magic: 11/13 ====================---- ...#Ži” Ø#Ć·*)#  AC: 2Str: 8 ...#####.*.#  EV: 11Int: 20 ...##.#.*.  SH: 0Dex: 12 #####†##*#  XL:  6 Next: 53% Place: Dungeon:4 # #.###### ##@#  Noise: ---------  Time: 4373.0 (0.0) # #.##...# #.##  b) +0 dagger # #.##.#.# ##.#  Cast: Magic Dart # #....#.# #.## ##########.# ##.##Žię” « ......†....# #...##  j   Crazy Yiuf #######....# #....# #....# #....# #....###....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak  (83% to hit)ŽiĪU ā...jAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak  (83% to hit)  You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf.  (Press . to maintain the ray.)  Crazy Yiuf grits, "Holy tired blue!"  ŽiĀV 4Crazy Yiuf hits you with a +2 quarterstaff of chaos.ŽibW āP: 25/30 (32)----P: 11/13 ==4.0 (1Ray DrainŽi6^ Žii` Q _You feel drained.‘Ži⯒ ****The searing ray hits Crazy Yiuf.‘ŽiŪ8ˆ ...jCrazy Yiuf is lightly wounded.‘ŽiĀ9×0-- 26  5+ Drain‘Žię?’Ži T _Crazy Yiuf closely misses you.’Ži?nN****’ŽiĆų\...j’Žińłį6----9/13 -----6++ Drain’ŽiV … _The searing ray misses Crazy Yiuf. Crazy Yiuf misses you.’ŽiFŖ ­ **** The searing ray hits Crazy Yiuf.’ŽiJ/ Å ...jCrazy Yiuf is moderately wounded.You finish channelling your searing ray.’ŽiT0 z8----=7Drain’Ži06 ’Ži8 T _Crazy Yiuf closely misses you.”ŽiŌ%š  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.”ŽikJ ”ŽiSL É Your spells (cast)TypeFailure Level a - Magic DartConjuration1%”ŽiÜL †1  b + Searing RayConjuration1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit•Ži—u•Ži<|•ŽiŖƒ¦  bdevo13 the Conjurer  Tengu  HP: 26/30 (32) ====================---- #########•Ži®„Ł  MP: 8/13==============---------- ...##Ć·.)#  AC: 2Str: 8 ...#####...#  EV: 26 Int: 20 ...##.#...  SH: 0Dex: 12 #####†##j#  XL:  6 Next: 53% Place: Dungeon:4 # #.###### ##@#  Noise: ==-------  Time: 4377.0 (0.0) # #.##...# #.##•Ži؅ē  b) +0 dagger # #.##.#.# ##.#  Cast: Magic Dart # #....#.# #.##  Drain ##########.# ##.## ......†....# #...##  j   Crazy Yiuf #######....# #....# #....# #....# #....###....# The searing ray hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.You finish channelling your searing ray. _Crazy Yiuf closely misses you.•Ži†ąCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.•Ži]†•Žiē  bdevo13 the Conjurer  Tengu  HP: 26/30 (32) ====================---- #########  MP: 8/13==============---------- ...##Ć·.)#  AC: 2Str: 8 ...#####...#  EV: 26 Int: 20 ...##.#...•ŽiĒŽ  SH: 0Dex: 12 #####†##j#  XL:  6 Next: 53% Place: Dungeon:4 # #.###### ##@#  Noise: ==-------  Time: 4377.0 (0.0) # #.##...# #.##  b) +0 dagger # #.##.#.# ##.#  Cast: Magic Dart # #....#.# #.##  Drain ##########.# ##.## ......†....# #...##•Ži‘4  j   Crazy Yiuf #######....# #....# #....# #....# #....###....# The searing ray hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.You finish channelling your searing ray. _Crazy Yiuf closely misses you.•ŽiąCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.•Ži­: •ŽiX®Ś bdevo13 the Conjurer  Tengu  HP: 26/30 (32) ====================---- #### ##### MP: 6/13===========------------- ...# #Ć·.)# AC: 2Str: 8 ...#### #...# EV: 26 Int: 20 ...##.# ... SH: 0Dex: 12 #####†# #j# XL:  6 Next: 53% Place: Dungeon:4 # #.###### ##@# Noise: ==-------  Time: 4377.0 (0.0) # #.##...# #.##•ŽiLÆM b) +0 dagger # #.##.#.# ##.# Cast: Magic Dart # #....#.# #.## Drain ##########.# ##.## ......†....# #...## j   Crazy Yiuf #######....# #....# #....# #....# #....###....#Casting: Searing Ray (safe; 1% risk of failure)  •ŽiŸÆŗConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak  (moderately wounded, 83% to hit)•Ži›W „ #**j•Žię– o#*.*•Ži…Ų ZĆ·**.•ŽiX ?..*•Žii ń.jAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak  (moderately wounded, 83% to hit)–Žis^  bdevo13 the Conjurer  Tengu  HP: 26/30 (32) ====================---- #########  MP: 6/13===========------------- ...#–ŽiĘ#Ć·*)#  AC: 2Str: 8 ...#####.*.#  EV: 26 Int: 20 ...##.#.*.  SH: 0Dex: 12 #####†##*#  XL:  6 Next: 53% Place: Dungeon:4 # #.###### ##@#  Noise: ==-------  Time: 4377.0 (0.0) # #.##...# #.##  b) +0 dagger # #.##.#.# ##.#  Cast: Magic Dart –ŽiSX# #....#.# #.##  Drain ##########.# ##.## ......†....# #...##  j   Crazy Yiuf #######....# #....# –ŽiŖ$#....# #....# #....###....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  –Žiü8Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak  (moderately wounded, 83% to hit)  You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf!–Ži6­6...j (moderately wounded, 83% to hit)  You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf!  Crazy Yiuf is severely wounded.  (Press . to maintain the ray.)  Crazy Yiuf says, "Pitchfork Queen return to song!"Crazy Yiuf hits you with a +2 quarterstaff of chaos!14---------11 8.0 (1Ray Drain–Ži…®A _Crazy Yiuf draws strength from your wounds!—ŽiPQ­ **** The searing ray hits Crazy Yiuf!—ŽiZä[...j _Crazy Yiuf draws strength from your wounds!  The searing ray hits Crazy Yiuf!  Crazy Yiuf is severely wounded.  Ouch! That really hurt!  You die...—Žić -2--------------------5-- 26    --more--ėŽibDGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()e - 10 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)d - an amulet of regeneration  f - the amulet "Iphaw" {Wildshape Str+2}õŽi« õŽi® ,õŽiO õŽiØ  Goodbye, bdevo13.335 bdevo13 the Conjurer (level 6, -2/30 (32) HPs)Began as a Tengu Conjurer on Apr 14, 2026.Slain by Crazy Yiuf... wielding a +2 quarterstaff of chaos(16 damage)... on level 4 of the Dungeon.The game lasted 00:09:01 (4376 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the OrbõŽiT 2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  õŽiŲ k11.13800167 Krim260 OpSh-27 escaped with the Orb  12.13219161 RavnMiFi-27 escaped with the Orb÷Ži°)÷ŽiÓY÷Žir[? [?25h[?0c [?1051l[?1052l[?1060l[?1061l