:j Player: bdevo13 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.18:30:25.ttyrec Time: (1782239426) Tue Jun 23 18:30:25 2026 :j~[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c:jWelcome, bdevo13. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Berserker:j+Welcome, bdevo13 the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Berserker:jA:jWelcome, bdevo13 the Merfolk Berserker. You have a choice of weapons.a - short sword(+2 apt)  b - mace(-2 apt)  c - hand axe(-2 apt)  d - spear (+4 apt)  e - falchion (+1 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - spear:jj :j2 :ja bdevo13 the PokerMerfolk of Trog *.....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 17EV: 11Int: 6SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 spearNothing quivered:j #.##.###.###...##...###...###.....##..@..##.....###...###...##...###.###$##.#:j :j Welcome, bdevo13 the Merfolk Berserker.The terrific Orb of Zot lies far below, as if waiting for you to find it.Trog says: Kill them all!:jy :jn Press ? for a list of commands and other information.  Found 13 gold pieces.:j- q _Found a staircase leading out of the dungeon.:jL _:j܌:j$,:j:j:jN,:j:j:j:j:j۰:j:j _You now have 13 gold pieces.  You encounter a quokka.:j2#.....##..<..##.....###...###...##...# ##.##  #.#  #@#  #.#  #..  ###. .r .#r   quokka (asleep) .# #7.0 (7.8.0 (8 _The quokka leaves your sight.:j:j3:jv:j~h  A quokka comes into view.:j <.#...# #...# :j&4.#.# #.# ...###.r#..##:jNdr   quokka:j_0r.:j:j29.0 (1 _:j9:j~u  #..<..#  bdevo13 the Poker #.....#  Merfolk of Trog *..... ##...##  Health: 18/18 ======================== #...# Magic: 1/1======================== #...# AC: 2Str: 17 ##.## EV: 11Int: 6 #.# SH: 0Dex: 13 #.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: ---------  Time: 9.0 (0.0) #..r.#  a) +0 spear ###..#  Nothing quivered ....  .###  .#  r  :jv z[37m quokka # You encounter a quokka. _The quokka leaves your sight. _A quokka comes into view.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (53% to hit):j^ #..<..#  bdevo13 the Poker #.....#  Merfolk of Trog *..... ##...##  Health: 18/18 ======================== #...# Magic: 1/1======================== #...# AC: 2Str: 17 ##.## EV: 11Int: 6 #.# SH: 0Dex: 13 #.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: ---------  Time: 9.0 (0.0) #.r..#  a) +0 spear ###..#  Nothing quivered ....  .###  .#  r[3:j_9;49m   quokka # You encounter a quokka. _The quokka leaves your sight. _A quokka comes into view.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (53% to hit):jnf:jj #..<..#  #.....#  ##...##  #...# #...# ##.## #.# #.# #@# #.r..#  :j|j###..#  .... .### .#  # :jk+9 (0.9:jq:jsx _The quokka leaves your sight. _A quokka comes into view.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a quokka (53% to hit) _You reach to attack! You barely miss the quokka.:j #..<..#  bdevo13 the Poker #.....#  Merfolk of Trog *..... ##...##  Health: 18/18 ======================== #...# Magic: 1/1======================== #...# AC: 2Str: 17 ##.## EV: 11Int: 6 #.# SH: 0Dex: 13 #.# XL:  1 Next:  0% Place: Dungeon:1 #@#:j Noise: ---------  Time: 9.9 (0.0) #.r..#  a) +0 spear ###..#  Nothing quivered ....  .###  .#  r   quokka # Press: ? - help, Dir - move targetAim: a quokka (53% to hit) _You reach to attack! You barely miss the quokka.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (53% to hit):jZZ  #..<..#  bdevo13 the Poker #.....#  Merfolk of Trog *..... ##...##  Health: 18/18 ======================== #...# Magic: 1/1======================== #...# AC: 2Str: 17 ##.## EV: 11Int: 6 #.# SH: 0Dex: 13 #.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: ---------  Time: 9.9 (0.0) #.†..#  a) +0 spear ###..#  Nothing quivered ....  .###  .#  r:j|[ [39;49m   quokka #  _You reach to attack! You barely miss the quokka.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (53% to hit)  You puncture the quokka!  You kill the quokka!:j] C #..<..#  #.....#  ##...##  #...# #...# ##.## #.# #.# #@# :jW] #.†..#  ###..#  .... .### .# # :j] :jd ?2=10.8 (0.9):jgh :jUy iReach: a) +0 spear  Press: ? - help, Dir - move targetAim: a quokka (53% to hit)  You puncture the quokka!  You kill the quokka! _Trog accepts your kill.:j(`& #..<..#  bdevo13 the Poker #.....#  Merfolk of Trog *..... :j`i##...##  Health: 18/18 ======================== #...# Magic: 1/1======================== #...# AC: 2Str: 17 ##.## EV: 11Int: 6:j` #.# SH: 0Dex: 13 :j"a #.# XL:  1 Next: 20% Place: Dungeon:1 #@#:jBa Noise: =--------  Time: 10.8 (0.0) :jaa#.†..#  a) +0 spear :j|a}###..#  Nothing quivered :ja2....  .### :jaG .#   :jaA#   :jcb   :j{e7Aim: a quokka (53% to hit)  You puncture the quokka!  You kill the quokka! _Trog accepts your kill.Reach: a) +0 spearPress: ? - help, Dir - move target:jt:@*:j #..<..#bdevo13 the Poker#.....#Merfolk of Trog *.....:jX##...##Health: 18/18 ========================#...#Magic: 1/1========================#...#:jAC: 2Str: 17##.##EV: 11:jInt: 6#.#SH: 0:jDex: 13#.#XL:  1 Next: 20% Place: Dungeon:1#@#Noise: =--------  Time: 10.8 (0.0)#.†..#a) +0 spear###..#Nothing quivered....:jB>.###.#:jaI#Aim: a quokka (53% to hit)  :j~CYou puncture the quokka!  You kill the quokka! :j_Trog accepts your kill.Reach: a) +0 spearPress: ? - help, Dir - move target:j:j5-1.7 (0.9:jF :jYou puncture the quokka!  You kill the quokka! _Trog accepts your kill.  Reach: a) +0 spear  Press: ? - help, Dir - move target _You swing at nothing.:j:jk:j>:j>:jɓX:j:ji:j:jb  You see here a quokka corpse.:jH:j _:j՞:j:j:j7B:j:j _You now have 22 gold pieces (gained 9).:j#.# ##.###. #...##. #...##.## ##...##..###.....#...###..<..#....####.....#......###...##.@..#:j-#...#....## #...#...## ##.###.###.#...#:j#.#.####.#.###.†..####..#:jr23.7 (12.0)4.7 (13:jj*d _c - a scroll labelled MIUKKA CIM DOH:j%  You encounter a ball python.#.# .# .. ##.###. #...##. ...##.## ##...##..## #.....#...## #..<..#....### #.....#..@...###...##....#S##...#...#...#...##.###.##.#...# S   ball python (constriction, asleep)#.#.###.#.###.†..#S0.0).S.S)==5.7 (1 :j+=/_The ball python hisses angrily.:j l! #.# bdevo13 the Poker #.# .. Merfolk of Trog *..... ##.###. Health: 18/18 ======================== #...##. Magic: 1/1:jl?======================== #...##.## AC: 2Str: 17 ##...##..## EV: 11Int: 6 #.....#...## SH: 0Dex: 13 :jm#..<..#....###  XL:  1 Next: 20% Place: Dungeon:1 #.....#..@S..#  Noise: ==-------  Time: 25.7 (0.0) ##...##....#.#  a) +0 spear #...#....## Nothing quivered #...#...## ##.###.##:jm #.#...# S   ball python (constriction) #.#.###:jm/ #.#.## #.†..# :jn_c - a scroll labelled MIUKKA CIM DOHYou encounter a ball python. :j .# .# ######.###### #....@.......-53.6 (26.0) #.####.#.#### #.# .#  #.# .##########.####.##.#..............##.#...#####.###### ##.###.# #. #...##.# #4.6 (27 _Found a stone staircase leading down.:j2w Q:jx :jx :jdy ,:jz :j | :j;| :j| :j~ :j :j :j :j R  There is a stone staircase leading down here.:j :j  _:j v:j[ :j ,:jϝ B:jX :j :j" :j X:jK ,:j :jU :j ,:j :j :j: :ja :j< :j} :j' ,:j :j :js ,:jŶ :jϸ :j :jܺ :j :j :j ,:j( :jQ :j :j& :ja :j; :jv :j :jw :jZ ?#.##.##.# #.# ###########.# #.>.........# #.#########.# :j 7#.# #@####### ######.#########........ #....................... :j #.####.#.#####.#.###.### #.# #.#.# #.#.# .. #.# #.#.# #....:j ## #.####.#.# #..... .......#.# :j ##...########.# ##.##:j& -77.6 (23:j ,8.6 (24:j :j [ _d - a bubbling clear potion:jyI:jҮ:j%:j:jB:j:jܴ:j:j:jE:jԹ:jĻ:je:j:j:jӿ:jb:j:j{:j:j:j:j:jC:j:j:j:j$:j:j:j:jk#.>.........##.#########.#  #.##.########### ##.#########............ ........................ ##.#.#####.#.###.######.#.#.# #.#.# #........:ju#.#.# #....##.#####.# ##.#.# #......@# ...#.# ##...##.# ###.# ##.###.#  #.# #.# #  #.# ..  #.# ## ..#:j< #.. :j286.6 (8.0):jC+7.6 (9:j:jd _e - a scroll labelled DACOPT DELEUTI:jB _:j :j :j :j :j* :j :j :j B:j. #.................. #.####.#.#####.#.###.######. #.# #.#.# #.#.###........ #.# #.#.# #....##.#####.# #.####.#.# #.......# .......#.# ##...##.# #.######.# ##.###.# #.# #.# #.# #.# .# #.# #@# #..93.6 (6 #.# #.#....>...##.# #.. ............# ##. #.#########.. ##.  ## .# .# ^# :j/ [40m.#4.6 (7 _Found a stone staircase leading down.:jG+I:j(-:j/:j/:j3n:j5:ja7:j7:j'8:j9:jc;:j;:j9<:j=:j>:j?:j@:jA:j7C:jzC:j(D:jFF:jG:jG:jH:jI:jJ:j:K:jK:jM:jIN:jN:j O:jP:j/Q:jQ:jQ:j0T:jU:jYU:jU:jCW:jhX:jX:jX:jZ:j[:je[:j[:j\:j]:j_^:j^:j;`:ja:jHa:ja:jb:jc:jc:jMd:jde:j+g,:jg:ji:ji:j3j:jj:jk:jl:jl:jMm:jn:jbp,:jp:jq:jr:j9s:js:jau:jv:jv:jw:j#y:jz:jUz:jz:jk|:j},:j5~:j9:j,:jm:jW:j:j:j:j:j܈:j/:j:j:j,:jo:j :jt:jƑ:j:j:jLc  You encounter a bat.:jݛ #.# #############.## ................ ................ ###.######....#  ###...........# #  .##.#####.# #.#### .## ....#.....# #....#...#.. .##.#.###.###.##@....... ###.#.# #.....###....... #:jƜ #.#.# ##.............. #...# #.######....... .##.### #.# ....... ....#### #.. ##.###.  b   bat (asleep) ###....# ###..  #.##.#b##  #.# # :j 9123.6 (29.0)b.:joHb.b.:joOb:j34.6 (30 _:jF:j:j0 ###########.# ...............   # ##.######....# .# ...........# .# .#####.# #.#####.## # ...#.....# #....#...#..# ##.#.###.###.##........# ##.#.# #.....##  #.#.# ##........# ##...# #.######.# :jg .### #.# #..b....# ...#### #.. ###.###.# ##....# ### .. #  #.##.# .## #.# # .#  #.#  :jz %b.:jJ %b.:j= :jW 9=5.6 (1.0):je f _The bat barely misses you.:j}############.## bdevo13 the Poker ............... Merfolk of Trog *..... ............... #  Health: 18/18 ======================== ##.######....# .#  Magic: 1/1======================== ##...........# .#  AC: 2Str: 17 ##.#####.# #.#####.## #  EV: 11Int: 6 ...#.....# #....#...#..#  SH: 0Dex: 13 ##.#.###.###.##........#  XL:  1 Next: 30% Place: Dungeon:1 ##.#.# #.....###@......#  Noise: =--------  Time: 125.6 (0.0)  #.#.# ##.......b......#  a) +0 spear ##...# #.######.......#  Nothing quivered ##.### #.# #.......# :j-...#### #.. ###.###.# ##....# ### .. #  b   bat  #.##.# .##  #.# # .#  #.# _Found a stone staircase leading down. _You encounter a bat. _The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (50% to hit):j"K *b:j############.## bdevo13 the Poker ............... Merfolk of Trog *..... ............... #  Health: 18/18 ======================== ##.######....# .#  Magic: 1/1======================== ##...........# .#  AC: 2Str: 17 ##.#####.# #.#####.## #  EV: 11Int: 6 :jF...#.....# #....#...#..#  SH: 0Dex: 13 ##.#.###.###.##........#  XL:  1 Next: 30% Place: Dungeon:1 ##.#.# #.....###@b.....#  Noise: =--------  Time: 125.6 (0.0)  #.#.# ##..............#  a) +0 spear ##...# #.######.......#  Nothing quivered ##.### #.# #.......# ...#### #.. ###.###.# ##....# ### .. #  b   bat  #.##.# .##  #.# # .#  #.# _Found a stone staircase leading down. _You encounter a bat. _The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target:j$.b:jb.:j~...... # ....# .# ...# .#  #.#####.## #  #....#...#..# ....#  ....#  #.#.# ##..............# :j #.######.......#  #.# #.......#  #.. ###.###.#  ### .. #   .##  #.# # .#  #.#:j45-6.5 (0.9:j:jZ# _You swing at nothing.:jPJ.b.b:j_V:jW0=7.4:j\:jt _You closely miss the bat. The bat hits you but does no damage.:j4 ..............   .# #.######....# .#  #...........# .# # #.#####.# #.#####.## .# ..#.....# #....#...#..#  #.#.###.###.##........#  #.#.# #.....###  #.#.# ##........#  #...# #.######..b....#  #.### #.# #.......#  ..#### #.. ###.###.#  #....# ### .. #  #:j.6 .##.# .##  #.# # .#  #.# .#  #.#  :j%8 +.b.:j8 b.:j? :jH 8.4 (1.0 _The bat closely misses you.:j1 . .# ##.######....# .# #...........# .# # #.#####.# #.#####.## .# ...#.....# #....#...#..# ##.#.###.###.##........# #.#.# #.....###.# :j2  #.#.# ##.......# #...# #.######.# #.### #.# #b......# ...#### #.. ###.###.# ##....# ### ... #  #.##.#  .###   #.# # .#  #.#  .#  #.#   #..:j3  :jd6 .b:j7 b.:j3= :j> &9:jkC :jE I _The bat misses you.:jvW  You hit the bat.  The bat is severely wounded.30.2 (0.8 _The bat hits you but does no damage. The bat barely misses you.:ja& .  You hit the bat.  You kill the bat!:j+S:jC0541.1 (0.9:j`5:jB8W _Trog accepts your kill.:j? :j ######....# .#  ...........# #.# ..# .#####.# #.#####.##..#  .#.....# #....#...#..#  .#.###.###.##........#  .#.# #.....###.#  .#.# ##..............#  ...# #.######.#  .### #.# #..@....#  -2.1 (1.0 .#### #.. ###.###.#  .# ### .... #  .##.# ##.### :j  .# # ..#  .# ..#  .# .##  .. >. .#  -3.1 (2 _Found an escape hatch in the floor.:j߳:jj:j:j:jN:jtn:j:j:jj:j:j):jt:j,:j:js:j:j.:j|:j:j:j:j:j:jU:j:j:j:j,:j+:j:jH j  You learned that your scroll labelled DACOPT DELEUTI is actually a scroll of  immolation.  e -> I - a scroll of immolation  You encounter a quokka.:jY #....# .# .# # #...####.# .:jY. #.##>......# #.##.###.### ##..#.###..#  ...........#  ...+....#..#  ...........#  .......@...#  ....#......#  ..# #...#..#  . _..#?...# .....#...# .....#. ...#r   quokka (asleep) ...#. . #..#  .#.r... ..   48.1 (15.0)9.1 (16_:j Z _Found a scroll of immolation. Found a faded altar of an unknown god.:j x #.## #...####.# #.. #.##>......# #.# #.##.###.### #.####..#.###..# :jx  ............# ...+....#..# .........# #.....#  ....#.@....#  ..# #...#..#  . _..#?...#:jAy   ).....#...# #.....#. ...# #. . #..# #.r... ..# #..... ..#  :j :jń 250.0):ja :j & _Found a trident.:j #.. #.##>......#  #.# #.##.###.###  #.####..#.###..#  ............#  ....+....#..# :j ............#  #.....#  ....#......#  ..# #@..#..# #..._..#?...# #..).....#...# .#.....#.J...# :j֭#. ..#..# :j#.r.......# J   endoplasm (asleep):j6#..... #....# r   quokka (asleep):j`! ...... ....  :jAr.:jr1_ _You encounter an endoplasm.:j #.###.#####..#.###..#  ................+....##..........#..... ....###...#.#...#..##..._.@#?.#..).....#...#.#.....#.J...##....#r ..#..#...#.......#..... #... ...... .... #.#### #...#r.:j<2:j`8_:j<:jB #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 18/18 ======================== .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0:j;Dex: 13 #...#.#...#..#  XL:  1 Next: 40% Place: Dungeon:1 #..._.@#?...#  Noise: ---------  Time: 152.1 (0.0) #..)....*#...#  a) +0 spear .#....r#.J...#  Nothing quivered #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm (asleep) ...... ....  r   quokka #.#### #...#  _Found a scroll of immolation. Found a faded altar of an unknown god. _Found a trident. _You encounter an endoplasm.:jReach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (asleep, 98% to hit):jw *..J:j-q.rAim: a quokka (53% to hit):jD #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 18/18 ======================== .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0Dex: 13 #...#.#...#..#  XL:  1 Next: 40% Place: Dungeon:1 #..._.@#?...#  Noise: ---------  Time: 152.1 (0.0) #..)...r.#...#  a) +0 spear .#.....#.J...#  Nothing quivered :j #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm (asleep) ...... ....  r   quokka #.#### #...#  _Found a scroll of immolation. Found a faded altar of an unknown god. _Found a trident. _You encounter an endoplasm.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (53% to hit):ji #.#   #.# ###..#.###..#  .............#  .....+....#..#  #............#  #...........#  . ....#......#  #...#.#...#..#  #..._.@#?...#  #..).  .#.....#.J...#  #....#. ..#..#  ...#.........#  .#..... #....#  ...[40:j m... ....  #.#### #...# :jx-3.0 (0.9:j8_:ja :jQ_You reach to attack! You miss the quokka.:j2 #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 18/18 ======================== .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0Dex: 13 #...#.#...#..#  XL:  1 Next: 40% Place: Dungeon:1 :jM#..._.@#?...#  Noise: ---------  Time: 153.0 (0.0) #..)...r.#...#  a) +0 spear .#.....#.J...#  Nothing quivered #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm (asleep) :j...... ....  r   quokka #.#### #...# :jEPress: ? - help, Dir - move targetAim: a quokka (53% to hit) _You reach to attack! You miss the quokka.:jmReach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (53% to hit):j #.##.##.###.###  bdevo13 the Poker#.####..#.###..#  Merfolk of Trog *..................#  Health: 18/18 ========================.....+....#..#  Magic: 1/1========================#............#:j<  AC: 2Str: 17#...........#  EV: 11Int: 6. ....#......#  SH: 0Dex: 13#...#.#...#..#:j  XL:  1 Next: 40% Place: Dungeon:1#..._.@#?...#  Noise: ---------  Time: 153.0 (0.0)#..)...r.#...#  a) +0 spear.#.....#.J...#  Nothing quivered#....#. ..#..# ...#.........# .#..... #....#  J   endoplasm:j...... ....  r   quokka#.#### #...#  Press: ? - help, Dir - move targetAim: a quokka (53% to hit) _You reach to attack! You miss the quokka.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (53% to hit):j1d5----=9 (0.9:j(8_:jW  Aim: a quokka (53% to hit) _You reach to attack! You miss the quokka.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a quokka (53% to hit) _You closely miss the quokka. The quokka bites you.:jL #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 15/18 ====================---- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 :jM4. ....#......#  SH: 0Dex: 13 #...#.#...#..#  XL:  1 Next: 40% Place: Dungeon:1 #..._.@#?...#  Noise: =--------  Time: 153.9 (0.0) #..)...r.#...#  a) +0 spear .#.....#.J...#  Nothing quivered #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm ...... ....  r   quokka #.#### #...# Press: ? - help, Dir - move targetAim: a quokka (53% to hit) :j N_You closely miss the quokka. The quokka bites you.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (53% to hit):jJy ~ #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 15/18 ====================---- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11:jy Int: 6 . ....#......#  SH: 0Dex: 13 #...#.#...#..#  XL:  1 Next: 40% Place: Dungeon:1 #..._.@#?...#  Noise: =--------  Time: 153.9 (0.0) :j4z 0#..)...rJ#...#  a) +0 spear .#.....#.....#  Nothing quivered #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm :j_z ...... ....  r   quokka #.#### #...# :jz Aim: a quokka (53% to hit) _You closely miss the quokka. The quokka bites you.  Reach: a) +0 spear:jz {Press: ? - help, Dir - move targetAim: a quokka (53% to hit)  You hit the quokka.:j 9  #.#   #.# ###..#.###..#  .............#  .....+....#..#  #............#  #...........#  . ....#......#  #...#.#...#..# :j  #..._.@#?...#  #..).  .#.....#.....#  #....#. ..#..#  ...#.........#  :j .#..... #....#  ...... ....   #.#### #...#   The quokka is almost dead.:j -4.8 (0.9:je :j< S _The quokka barely misses you.:jf #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 15/18 ====================---- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0Dex: 13 #...#.#...#..#  XL:  1 Next: 40% Place: Dungeon:1 :j`#..._.@#?...#  Noise: =--------  Time: 154.8 (0.0) #..)...rJ#...#  a) +0 spear .#.....#.....#  Nothing quivered #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm ...... ....  r   quokka #.#### #...# You hit the quokka.  The quokka is almost dead. _The quokka barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (almost dead, 53% to hit):jT #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 15/18 ====================---- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0Dex: 13 #...#.#...#..#  XL:  1 Next: 40% Place: Dungeon:1 #..._.@#?...#  Noise: =--------  Time: 154.8 (0.0) #..)....J#...#  a) +0 spear .#.....#.....#  Nothing quivered #....#:jV. ..#..#  ...#.........#  .#..... #....#  J   endoplasm ...... ....  r   quokka #.#### #...#  _The quokka barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (almost dead, 53% to hit)  You hit the quokka.  You kill the quokka!:j\  #.#   #.# ###..#.###..#  .............#  .....+....#..#  #............#  #...........#  . ....#......#  #...#.#...#..#  #..._.@#?...#  #..).  .#.....#.....#  :j]5#....#. ..#..#  ...#.........#  .#..... #....#  ...... ....  #.#### #...#   Press: ? - help, Dir - move targetAim: a quokka (almost dead, 53% to hit)  You hit the quokka.  You kill the quokka!Trog accepts your kill.The endoplasm freezes you.:jaq11------65.7 (0.9:jsj:jz% _You are frozen.:j5 #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 11/18 ==============---------- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0Dex: 13 #...#.#...#..#  XL:  1 Next: 60% Place: Dungeon:1 #..._.@#?...#  Noise: =--------  Time: 155.7 (0.0) #..)....J#...#  a) +0 spear .#.....#.....#  Nothing quivered[1:j6K #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm ...... ....  #.#### #...# Trog accepts your kill.The endoplasm freezes you. _You are frozen.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (88% to hit):jF  #.##.##.###.###  bdevo13 the Poker#.####..#.###..#  Merfolk of Trog *..................#  Health: 11/18 ==============----------.....+....#..#  Magic: 1/1========================#............#  AC: 2Str: 17#...........#  EV: 11Int: 6. ....#......#  SH: 0Dex: 13#...#.#...#..#  XL:  1 Next: 60% Place: Dungeon:1#..._.@#?...#  :j Noise: =--------  Time: 155.7 (0.0)#..)....J#...#  a) +0 spear.#.....#.....#  Nothing quivered#....#. ..#..# ...#.........# .#..... #....#  J   endoplasm...... .... #.#### #...#  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (88% to hit)  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.6.6 (0.9  Press: ? - help, Dir - move targetAim: an endoplasm (88% to hit)  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you. _You are frozen.:jF6 #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 11/18 ==============---------- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0Dex: 13 #...#.#...#..#  XL:  1 Next: 60% Place: Dungeon:1 #..._.@#?...#  Noise: =--------  Time: 156.6 (0.0) #..)....J#...#  a) +0 spear .#.....#.....#  Nothing quivered[1:ji7DK #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm ...... ....  #.#### #...# The endoplasm is lightly wounded.  The endoplasm freezes you. _You are frozen.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (lightly wounded, 88% to hit):j9 #.#:jl#.##.###.###  bdevo13 the Poker#.####..#.###..#  Merfolk of Trog *..................#  Health: 11/18 ==============----------.....+....#..#  Magic: 1/1========================#............#  AC: 2Str: 17#...........#  EV: 11Int: 6. ....#......#  SH: 0Dex: 13#...#.#...#..#  XL:  1 Next: 60% Place: Dungeon:1#..._.@#?...#  Noise: =--------[40:j m  Time: 156.6 (0.0)#..)....J#...#  a) +0 spear.#.....#.....#  Nothing quivered#....#. ..#..# ...#.........# .#..... #....#  J   endoplasm...... .... #.#### #...#  _You are frozen.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (lightly wounded, 88% to hit)  You hit the endoplasm.  The endoplasm is heavily wounded.7.4 (0.8MReach: a) +0 spear  Press: ? - help, Dir - move targetAim: an endoplasm (lightly wounded, 88% to hit)  You hit the endoplasm.  The endoplasm is heavily wounded. _The endoplasm closely misses you.:j7V #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 11/18 ==============---------- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0:jN8Dex: 13 #...#.#...#..#  XL:  1 Next: 60% Place: Dungeon:1 #..._.@#?...#  Noise: =--------  Time: 157.4 (0.0) #..)....J#...#  a) +0 spear .#.....#.....#  Nothing quivered #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm ...... ....  :j8#.#### #...# You hit the endoplasm.  The endoplasm is heavily wounded. _The endoplasm closely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 88% to hit):jd #.##.##.###.###  bdevo13 the Poker#.####..#.###..#  Merfolk of Trog *..................#  Health: 11/18 ==============----------.....+....#..#  Magic: 1/1========================#............#  AC: 2Str: 17:j#...........#  EV: 11Int: 6. ....#......#  SH: 0Dex: 13#...#.#...#..#  XL:  1 Next: 60% Place: Dungeon:1#..._.@#?...#  Noise: =--------  Time: 157.4 (0.0)#..)....J#...#:j  a) +0 spear.#.....#.....#  Nothing quivered:jh#....#. ..#..# ...#.........# .#..... #....#  J   endoplasm...... .... #.#### #...#  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (heavily wounded, 88% to hit)  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.:jw7/18 -----8.3 (0.9:js:j% _You are frozen.:j¦$:j}c #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 7/18=========--------------- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0Dex: 13 :j#...#.#...#..#  XL:  1 Next: 60% Place: Dungeon:1 #..._.@#?...#  Noise: =--------  Time: 158.3 (0.0) #..)....J#...#  a) +0 spear .#.....#.....#  Nothing quivered #....#. ..#..#  ...#.........# :jsy .#..... #....#  J   endoplasm ...... ....  #.#### #...# The endoplasm is almost dead.The endoplasm freezes you. _You are frozen.  Reach: a) +0 spear:jhPress: ? - help, Dir - move targetAim: an endoplasm (almost dead, 88% to hit):j #.# #.##.###.###  bdevo13 the Poker  #.# ###..#.###..#  Merfolk of Trog *..... .............#  Health: 7/18=========--------------- .....+....#..#  Magic: 1/1======================== #............#  AC: 2Str: 17 #...........#  EV: 11Int: 6 . ....#......#  SH: 0Dex: 13 :j#...#.#...#..#  XL:  1 Next: 60% Place: Dungeon:1 #..._.@#?...#  Noise: =--------  Time: 158.3 (0.0) #..).....#...#  a) +0 spear .#.....#.....#  Nothing quivered #....#. ..#..#  ...#.........#  .#..... #....#  J   endoplasm ...... ....  #.#### #...#  :jG_You are frozen.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (almost dead, 88% to hit)  You hit the endoplasm.  You kill the endoplasm!:j #.#   #.# ###..#.###..#  .............#  .....+....#..#  #............#  #...........#  . ....#......#  #...#.#...#..#  #..._.@#?...#  #..).  .#.....#.....#  :j#....#. ..#..#  ...#.........#  .#..... #....#   ...... ....   #.#### #...#     :j#589.1 (0.8:j):j+MReach: a) +0 spear  Press: ? - help, Dir - move targetAim: an endoplasm (almost dead, 88% to hit)  You hit the endoplasm.  You kill the endoplasm! _Trog accepts your kill.:j:jE:j:j:jf  You encounter a quokka.:jb\ #.# #.##.###.###  #.# #####..#.###..# .............# r.....+....#..#  #............# . #...........# ......#......#  #...#.#...#..# :jv #..._@.#?...#  #..).....#...# [.#.....#.....#  #....#....#..# .#.........# .#......#....# r   quokka (asleep). ............#  #.####.##...#    :j&0:j4-60.1 (1:j8_:j ( _Found a ring mail.:j #.# #.##.###.###  #.# #####..#.###..#  ..............#  r.....+....#..# . #............# #.##...........# #.......#......#  #...#.#...#..# :jגP #...@..#?...#  #..).....#...# #[.#.....#.....# # #....#....#..#  ....#.........# .#......#....#  ..............#  .###.####.##...#     :j:jEn8=-1:j:jPk  I - 2 scrolls of immolation (gained 1):j+2.1 (2:j:jhD _There is a faded altar of an unknown god here.:j:js:jxd _There are no items here.:j@ 3:j :j :j c  You encounter a rat.:jf i #.# #####..#.###..  ..............# . r.....+....#..# #. #............#  #.##...........#  #.......#......#  #...#.#...#..# ....#..._..#?...# )@....#...#:j s #[.#.....#.....#  # #....#....#..#  ....#.........##...#......#....##...............# r   rat (asleep)#.###.####.##...##r :j u03.1 (1 _:j #.# #####..#.###..### ..............#..r.....+....#..# #..#............# #.##...........# #.......#......### #...#.#...#..#.#..._..#?...# #..@.....#...# #[.#.....#.....# # #....#....#..# ....#.....#:j #...#......#..# #...............# #.###.####.##...# #r .. .#:j18r.:jr==4:j& _The rat squeaks loudly.:j)P _You see here a +0 trident.:jc r.9===--5:j$ :j& & _c - a +0 trident:jN#.# #####..#.###..# ## ..............# ...r.....+....#..# #..#............# #.##...........# #.......#......# ### #...#.#...#..# .....#..._..#?...# #...@....#...# :jO#[.#.....#.....# # #....#....#..# ....#.........##...#......#....##r..............# #.###.####.##...##. .. .#:j6br.--6:ji-_:j7 #.# #####..#.###..#  ## ........#  ...r.....+....#..#  #..#............#  #.##...........#  :j8 #.......#......#  ### #...#.#...#..#  .....#..._..#?...#  #....@...#...#  #[.#.....#.....#  # #....#....#..#  #....#.........#  :js9 #.r.#......#....#  #...............#  #.###.####.##...#  #. .. .# ##  :jb; 9r.:jD :jD &7:j,K :j P 1_:j#R :j5#.# #.##.###.## #.# #####..#.###..#  ## ..............#  ...r.....+....#..#  #..#............#  #.##...........#   #.......#......#  ### #...#.#...#..#  .....#..._@.#?...#   #........#...#  #[.#.....#.....#  # #....#....#..#  r..:jp7w#.........#  #...#......#....#   r   quokka (asleep)#...............#   r   rat#.###.####.##... #. .. .# ## .r8:j>:j #.. #.##>......#  #.# #.##.###.### #.# #####..#.###..#  ## ..............#  ...r.....+....#..#  #..#............#  #.##...........#   #.......#......#  ### #...#.#@..#..#  .....#..._..#?...#   #........#...#  #[.#.....#.....#  # #....#....#..[40:j m#  r.#.........#  r   rat#...#......#....#  #...............#  #.###.####.##... .r:j5 :j C==9:j%# :j$ :jt #.# # #...####.#  #.. #.##>......#  #.# #.##.###.### #.# #####..#.###..#  ## ..............#  ...r.....+....#..#  #..#......#  #.##...........#   #.......#.@....#  ### #...#.#...#..#  .....#..._..#?...#   #........#...#  #[.#.....#.....# [3:j?0G # #....#....#..#  r#.........#  #...#......#....#  #...............#  :jh9r.:j;:jo10/18=70:j:j;:j .#  #....# .#  .# # #...####.#  .. #.##>......#  .# #.##.###.### .# #####..#.###..#  ## ..............#  ...r.....+....#..#  #..#..#  :jA#.##.......@...#   #.......#......#  ### #...#.#...#..#  .....#..._..#?...#   #........#...#  #[.#.....#.....#  # #..r.#....#..#  .#.........#  #...##....#  :j9r.:j:ja1:jT'_:j:jr # ##....# #  #  #....# .#  # # #...####.#  . #.##>......#  # #.##.###.### # #####..#.###..#  ## ..............#  ...r.....+....#..#  #..#..#  #.##...........#   #.......#......#  ### #...#.#...#..#  .....#..._..#?...#   #........[:jU 33m#...#  #[.#..r..#.....#  # #....#....#..#  .#.........#  r.:j <2:j :j :jʀ .# #.#.####.###.#   ##....# #   #....# .#   # #...####.#   #.##>......#   #.##.###.###  #####..#.###..#  ## ..............#  ...r.....+....#@.#  #..#..#  #.##...........#   #.......#......#  ### #...#.#...#..#  .....#..._..#?...#   #....r...#...#:jV   #[.#.....#.....#  # #....#....#..#  r.:j@ <3:j :j..# ###........... #.# #.#.####.###.#  #....#  #...####>...... #.##.###.### #####..#.##### ............  ...r.....+....##..#..##....... #.......#....  ### #...#.#...#.....#..._r.#? #........#[.#.....#...r.1==4:j 8G### #.....####.### ..# ###........... #.# #.#.####.###.# # #....# .# #...####.>...... #.##.###.### #####..#.##### ............  ...r.....+....##..#..##........ #.......#....  ### #...#.#r..#.....#..._..#? #........#r.:jM|5_:j  #.# #...... ### #.....####.### ..# ###........... #.# #.#.####.###.###.  #....# .# #...####.##>......# #.#### #####..#.##### ............  ...r.....+....##..#.........##........ #.......#.r..  ### #...#.#...#.....#..._..#?r.6:j$M.#### #.# #...... ### #.....####.### :jj:J..# ###........... #.# #.#.####.###.###....# # #....# . #...#####>...@..# #.##.###.### #####..#.###..### ..............# ... .r#.. #...#..# 7:jp_:je  A rat comes into view.:j# #.######.#  # #.# #.......#   #.....####.###.#  .# ###..#  .# #.#.####.###.#  :j=# #....# .#  #....# .#  # #...####.#  :jB#.##>....@.#  #.##.###.###  #####..#.###..#  ## ....#  ...r.....+....#..#  #..#..r...#  r   rat:jlg#.##...........# #.#......#  ### #...#.#...#..# :jN0r.:j =8.1 (1 _:jq  ##........#   #.######.......#   #.# #.......#  # #.....####.###.#  # ###............#  # #.#.####.###.#  ##....# #.#   #....# #.#  # #...####@#  #.##>......#   #.##.###.###  #####..#.###..#  # ..............#  ..r.....+...r#..#  #..#....#  #.##...........#   #.......#......#  [39;4:jH +9mr.:j :j >2==:j 9:ja :j :jɇ.....#####.......####  #.# #...........####.######...........#.#.####.## # #....#  #...#####>...... #.##.###.###  #####..#.###. # ...........r ..r.....+....# :jgb#..#.........##.....:j%8r.:jM=80:j:j:j ~M##.###.##......###.....  ##.......####  #.# #...........####.######...........#.#.####.## # #....#  #...#####.##>......# .#r .:j~.# .. :jl:j&1:j@:jы:j: 5M...# #....#...# ##.###.##..........###.....  ##............####  #.# #...........####.######...........#.#.####.## # #....# # #...####.# r:jC r   rat2:jPE :jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)c - a +0 trident Armour (go to first with [)  b - a +0 animal skin (worn):j mc - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 4.7; use (s) to set 14.0 as a target for Polearms.At 100% training you would reach 14.0 in about 6.5 XLs.At current training (40%) you reach 14.0 in about 8.6 XLs.Current attack delay: 1.0. Damage rating: 12 (Base 9 x 117% (Str) x 115% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jе:j:j...# #....#...#..#  bdevo13 the Poker ##.###.##........#  Merfolk of Trog *.....#.....###.......#  Health: 12/18 ================--------##..............#  Magic: 1/1========================#.######.......#  AC: 2Str: 17#.# #.......#  EV: 11Int: 6 :jD# #.....####.###.#  SH: 0Dex: 13 # ###............#  XL:  1 Next: 80% Place: Dungeon:1 # #.#.####.###@#  Noise: ---------  Time: 182.1 (0.0) ##....# #.#  c) +0 trident#....# #.#  Nothing quivered# #...####.# #.##>....r.# #.##.###.###  r   rat#####..#.###r.# :j>;# ..............# ..r.....+....#..# _You encounter a rat. _The rat squeaks loudly. _You see here a +0 trident. _c - a +0 trident :jb_A rat comes into view.You unwield your +0 spear.:ju:j1r.:jU:j\13=3.1 (1:j:j _The rat squeaks loudly. _You see here a +0 trident. _c - a +0 trident _A rat comes into view.  You unwield your +0 spear. _c - a +0 trident (weapon):j|5r.:j]Y4:j?...# #....#...#..# bdevo13 the Poker ##.###.##........# Merfolk of Trog *.....  #.....###.......# Health: 13/18 =================-------  ##..............# Magic: 1/1========================  #.######.......# AC: 2Str: 17  #.# #.......# EV: 11Int: 6 # #.....####.###.# SH: 0Dex: 13 # ###............# XL:  1 Next: 80% Place: Dungeon:1 # #.#.####.###@# Noise: ---------  Time: 184.1 (0.0) # #....# #*# c) +0 trident #....# #r# Nothing quivered # #...####.# #.##>......# #.##.###.###:jr r   rat  #####..#.###r.# # ..............# ..r.....+....#..# _A rat comes into view.You unwield your +0 spear. _c - a +0 trident (weapon)  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit):j...# #....#...#..# bdevo13 the Poker ##.###.##........# Merfolk of Trog *.....  #.....###.......# Health: 13/18 =================-------  ##..............# Magic: 1/1========================  #.######.......# AC: 2Str: 17  #.# #.......# EV: 11Int: 6 # #.....####.###.# SH: 0Dex: 13 # ###............# XL:  1 Next: 80% Place: Dungeon:1 # #.#.####.###@# Noise: ---------  Time: 184.1 (0.0) # #....# #.# c) +0 trident #....# #.# Nothing quivered # #...####.# #.##>......# #.##.###.###:j r   rat  #####..#.###r.# # ..............# ..r.....+....#..# _c - a +0 trident (weapon)  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit)  You reach to attack! You puncture the rat!  You kill the rat!:j  ....#  ...#  ...#  ..#  #.# ..#  ###.###.#  ........#     #.#   #.#  # #.#  #.##>......#  ###      #     95.2 (1.1  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a rat (59% to hit)  You reach to attack! You puncture the rat!  You kill the rat! _Trog accepts your kill.:j3:j:j,:jF4=:j:j:j"n5=====6=7==:jy=:j 8== :j  _HP restored.:j@:j:j",==:j%B:jD':j':jY):j!.,:j3:j 6:j9:j<:jhY:jZ:ja]:j_,:ji:jRl,:j/y,:j/B:jԊ# #.##.###.### .# #####..#.###..#  ## ..............#  ...r.....+....#..#  #..#............#  #.##...........#  #.......#......#  ### #...#.#...#..#  .....#..._..#@...#  #........#...# #[.#.....#.....# # #....#....#..# #....#.......:j}..# #...#......#....#  #...............#  #.###.####.##...#  #. .. .# ## :j)218.2 (33.0)9.2 (34 _e - a scroll labelled DIUTTASHROW:jI:j-:j8:jX:j:j:j:j,:j\:j, :j :j :jp :jF:j:j:j:j7:j},:j:j2:jN=n:j>:j>,:j_:jx`,:ja:ja:jRc:j=d,:j{e:je:j&f:jf:jFz:j:jFB:j:j:jZ:j,:j:j:j~:jd:jXB:j,:j\`:jX:j{,:jB:jc:jB:jn  You encounter a frilled lizard.:j ##.###.## #!#   #.#...# #.#.#   #.#.### #..l.   #.#.## #...#   #.†..# #...#  :j ###..# ..#   ...... ..#   ...######..#   .##.##...@..#   #.##.###.##   #........#   ####.##....# # # #.##.###.#. # #.##.# #.# ##### l   frilled lizard (asleep):j5  #.##.# #.# #.... #.##.# #.# ###.### ..#####.##.# #.# #.....#:j}84.2 (655.2 (66 _:j#...#...###.# ##.###.## #!#.# #.#...# #.#.# #.#.### #..l. #.#.## #...# #.†..# #...# ###..#####...# ...........# ..######@.# .##.##......# # #.##.###.##........#####.##....# # #.#.##.###.#. #.#.##.# #.# ######.##.# #.# #..... #.##.# #.# ###.###.[3:j9;49m:jG6.2 (1.0):j:jE#...#....##^# #...#...###.#.# ##.###.## #!#.# #.#...# #.#.# #.#.### #..l. #.#.## #...# #.†..# #...# ###..#####...# ..........@# ..######..# .##.##......# # #.##.###.##........#####.##....# # #.##.##.###.#. #.##.##.# #.# #####.##.##.# #.# #..... [0:jN;10;1mrThe frilled lizard hisses angrily..l:jr   quokka (wandering)l   frilled lizard=7:jd!:j#W _You encounter a quokka.:j .r.lr-8:j :j #...#....##^# bdevo13 the Poker  #...#...###.#.# Merfolk of Trog *.....  ##.###.## #!#r# Health: 18/18 ========================  #.#...# #.#.# Magic: 1/1========================  #.#.### #.... AC: 2Str: 17  #.#.## #...# EV: 11Int: 6  #.†..# #..l# SH: 0Dex: 13  ###..#####..*# XL:  1 Next: 90% Place: Dungeon:1 ..........@# Noise: ---------  Time: 288.2 (0.0) ...######..# c) +0 trident .##.##......# Nothing quivered # #.##.###.## #........:j# ####.##....# # #.# r   quokka #.##.###.#. #.# l   frilled lizard #.##.# #.# #####.# #.##.# #.# #...... _You encounter a frilled lizard.The frilled lizard hisses angrily. _You encounter a quokka.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit):jHX l*:j vl*Aim: a frilled lizard (40% to hit):j  #...#....##^# bdevo13 the Poker  #...#...###.#.# Merfolk of Trog *.....  ##.###.## #!#r# Health: 18/18 ========================  #.#...# #.#.# Magic: 1/1========================  #.#.### #.... AC: 2Str: 17  #.#.## #...# EV: 11Int: 6  #.†..# #..†# SH: 0Dex: 13  ###..#####...# XL:  1 Next: 90% Place: Dungeon:1 ..........@# Noise: ---------  Time: 288.2 (0.0) ...######..# c) +0 trident .##.##......# Nothing quivered # #.##.###.## #........#[:j >14;7H ####.##....# # #.# r   quokka #.##.###.#. #.# l   frilled lizard #.##.# #.# #####.# #.##.# #.# #...... _You encounter a quokka.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit)  You reach to attack! You hit the frilled lizard.  You kill the frilled lizard!.r:j  ^#  #.#.#   #!#.#   #.#r#   #....   #...#  #.†..# #..†#  ###..#####...# ..........@# ...######..# ....# # #.##.###.## .. #....# #  #.##.###.#.  #.##.# #.#   #.#  #...#....##^#bdevo13 the Poker#...#...###.#[39;49:j m.#Merfolk of Trog *.....##.###.## #!#.#Health: 18/18 ========================#.#...# #.#r#Magic: 1/1========================#.#.### #....AC: 2Str: 17#.#.## #...#EV: 11Int: 6#.†..# #..†#SH: 0Dex: 13###..#####...#XL:  1 Next: 100% Place: Dungeon:1..........@#Noise: ---------  Time: 289.3 (1.1)...######..#c) +0 trident.##.##......#Nothing quivered# #.##.###.###........#####.##....# ##.# :j y[40mr   quokka#.##.###.#.#.##.##.# #.# #####.##.##.# #.# #...... _You encounter a quokka.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit)  You reach to attack! You hit the frilled lizard.  You kill the frilled lizard!  Press: ? - help, Dir - move targetAim: a frilled lizard (40% to hit)  You reach to attack! You hit the frilled lizard.  You kill the frilled lizard! _Trog accepts your kill.  You have reached level 2!:jU /  --more--:jE24/242/22 0% :jLAquokka:j4 _:j ##...##....#..##^...#...###.##.###.## #!#...# #.#r##.#.#..†..# #..†###..#####...... ...######.##.##......# #.##.###.##........#  ####.##....# ####.#. ####.#:j# V.r:j* :jm+ 4900 _:jX2 :j3 :jk{.....#...†.##...##....#..##^:jl...#...###.##.###.## #!:jep..# #.#.### #..r.#.#..†..# ###..#####...... ...######.##.##......# #.##.###.##......#####.##....# ###.#. .r:jx:jy.=1:j:j• :jG_The quokka closely misses you.:j1{ _You see here a frilled lizard corpse.:j#" #.....#...†..# bdevo13 the Poker  ##...##....#.#.# Merfolk of Trog *.....  #...#....##^#.# Health: 24/24 ========================  #...#...###.#.# Magic: 2/2========================  ##.###.## #!#.# AC: 2Str: 17  #.#...# #.#.## EV: 11Int: 6  #.#.### #.... SH: 0Dex: 13  #.#.## #..r# XL:  2 Next:  0% Place: Dungeon:1  #.†..# #..@# Noise: =--------  Time: 291.3 (0.0)  ###..#####...# c) +0 trident :j!3...........# Nothing quivered ...######..# .##.##......# # #.##.###.## r   quokka #........# ####.##....# # #.# #.##.###.#. #.# _You have reached level 2! _The quokka closely misses you. _You see here a frilled lizard corpse.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit):j  #.....#...†..#bdevo13 the Poker##...##....#.#.#Merfolk of Trog *.....#...#....##^#.#Health: 24/24 ========================#...#...###.#.#Magic: 2/2========================##.###.## #!#.#AC: 2Str: 17#.#...# #.#.##EV: 11Int: 6#.#.### #....SH: 0Dex: 13#.#.## #..r#XL:  2 Next:  0% Place: Dungeon:1#.†..# #..@#Noise: =--------  Time: 291.3 (0.0)###..#####...#c) +0 trident...........#Nothing quivere:j d...######..#.##.##......## #.##.###.##r   quokka#........#####.##....# ##.##.##.###.#.#.# _You have reached level 2! _The quokka closely misses you. _You see here a frilled lizard corpse.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit)2.4 (1.1:j :j#  _The quokka closely misses you. _You see here a frilled lizard corpse.  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (48% to hit) _You closely miss the quokka. The quokka closely misses you.:jI .  You hit the quokka.  You kill the quokka!:j R:jb 083.5:jC m _Trog accepts your kill.:j #.....#...†..# bdevo13 the Poker  ##...##....#.#.# Merfolk of Trog *.....  #...#....##^#.# Health: 24/24 ========================  #...#...###.#.# Magic: 2/2========================  ##.###.## #!#.# AC: 2Str: 17  #.#...# #.#.## EV: 11Int: 6  #.#.### #.... SH: 0Dex: 13  #.#.## #...# XL:  2 Next:  8% Place: Dungeon:1  #.†..# #..@# Noise: =--------  Time: 293.5 (0.0)  ###..#####...# c) +0 trident ...........# Nothing quivered ...######..# .##.##......# # #.##.###.##[37:jm  #........#  ####.##....# # #.#  #.##.###.#. #.#  _You closely miss the quokka. The quokka closely misses you.You hit the quokka.  You kill the quokka! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move target:j(@*@:j #.....#...†..#bdevo13 the Poker##...##....#.#.#Merfolk of Trog *.....#...#....##^#.#Health: 24/24 ========================#...#...###.#.#Magic: 2/2========================:jl##.###.## #!#.#AC: 2Str: 17#.#...# #.#.##EV: 11Int: 6#.#.### #....SH: 0Dex: 13#.#.## #...#XL:  2 Next:  8% Place: Dungeon:1#.†..# #..@#Noise: =--------  Time: 293.5 (0.0)###..#####...#c) +0 trident...........#Nothing quivered...######..#.##.##......## #.##.###.###........#####.##....# ##.# #.##.###.#.#.#  _You closely miss the quokka. The quokka closely misses you.You hit the quokka.  You kill the quokka! :jh[21d_Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move target-4.5 (1:j:j.  You hit the quokka.  You kill the quokka! _Trog accepts your kill.  Reach: c) +0 tridentPress: ? - help, Dir - move target _You swing at nothing.:j5 I:j7 :jF= ,:jN ,:j[ :j] :j_ :jd B:jae :jj :jl :j]m :jn :j8w  #...##.## #.# #.#....>.. ##...##..## #.......... #.....#...####.#.###### #..<..#....###. #.....#...†..#.##...##....#.#.# #...#....##^#.# #...#...###.#.# ##.###.## #@#.#- #.#...# #.#.#####.#.### #......#:jfx #.#.## #...##.# #.†..# #.†# ###..#####...# .....# ...######..#.##.##......#:jW +8.5 (4:j( +9.5 (5:jv :jQ Q _f - a dark potion:jI*:jQ:jFS:jTB:jU:j9Z:jZ:j[[:j[:j\:j`n:j(dn:jh:j7kX:jl:jl:jOm:jEn:j...##.### #.######.......# .......#### #.....####.###.# ######....# ###.@..........#:jl#.##.# #.#.####.###.##.##.# #.#.#....# #.##.##.## #.#K#....# #.##.#...####.#.#...####.##..#.......#.##>......#K   kobold (asleep)#.#.#.######.##.###.####.##.#######..#.###..## ### ........#:j\0372.5 (73.0)K.K====3.5 (74 _The kobold shouts!:jg....##.#####.# #.#####.##..#  bdevo13 the Poker .......#.....# #....#...#..#  Merfolk of Trog *..... #...##.#.###.###.##........#  Health: 24/24 ======================== ##.###.#.# #.....###.......#  Magic: 2/2========================  #.# #.#.# ##..............#  AC: 2Str: 17 ##.###...# #.######.......#  EV: 11Int: 6 >...##.### #.######.......#  SH: 0Dex: 13 .......#### #.....####.###.#  XL:  2 Next:  8% Place: Dungeon:1 ######....# ###.@..........#  Noise: ====-----  Time: 373.5 (0.0) #.##.# #.#.####.###.#  c) +0 trident #.##.# #.#K#....# #.#  Nothing quivered #.##.##:j #.#.#....# #.#  #.#...####.#.#...####.#  #..#.......#.##>......#  K   kobold #.#.#.######.##.###.###  #.##.#######..#.###..#  # ### ..............# _f - a dark potionYou encounter a kobold. It is wielding a +0 short sword. _The kobold shouts!  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (51% to hit):jf....##.#####.# #.#####.##..#  bdevo13 the Poker .......#.....# #....#...#..#  Merfolk of Trog *..... #...##.#.###.###.##........#  Health: 24/24 ======================== ##.###.#.# #.....###.......#  Magic: 2/2========================  #.# #.#.# ##..............#  AC: 2Str: 17 ##.###...# #.######.......#  EV: 11Int: 6 >...##.### #.######.......#  SH: 0Dex: 13 .......#### #.....####.###.#  XL:  2 Next:  8% Place: Dungeon:1 ######....# ###.@..........#  Noise: ====-----  Time: 373.5 (0.0) #.##.# #.#K####.###.#  c) +0 trident #.##.# #.#.#....# #.#  Nothing quivered #.##.## #.#.#....# #.# :jg  #.#...####.#.#...####.#  #..#.......#.##>......#  K   kobold #.#.#.######.##.###.###  #.##.#######..#.###..#  # ### ..............# _f - a dark potionYou encounter a kobold. It is wielding a +0 short sword. _The kobold shouts!  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (51% to hit)        #.# #.#.#   # > #. .......#### #.....####.###.# ....# ........#  #.##.# #.#K####.###.#  #.##.#  #.#  #.##.## #.#.#....#  #.#...####.#.# #..#.......#.:jd}##>  ###.# .. # ### ----4.6 (1.1:j{:jY You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts!  Reach: c) +0 tridentPress: ? - help, Dir - move target :j< Aim: a kobold, wielding a +0 short sword (51% to hit) _You reach to attack! You closely miss the kobold.:j9| ;....##.#####.# #.#####.##..#  bdevo13 the Poker .......#.....# #....#...#..#  Merfolk of Trog *..... #...##.#.###.###.##........#  Health: 24/24 ======================== ##.###.#.# #.....###.......#  Magic: 2/2========================  #.# #.#.# ##..............#  AC: 2Str: 17 ##.###...# #.######.......#  EV: 11Int: 6 >...##.### #.######.......#  SH: 0:j} Dex: 13 .......#### #.....####.###.#  XL:  2 Next:  8% Place: Dungeon:1 ######....# ###.@..........#  Noise: ---------  Time: 374.6 (0.0) #.##.# #.#K####.###.#  c) +0 trident #.##.# #.#.#....# #.#  Nothing quivered #.##.## #.#.#....# #.#  #.#...####.#.#...####.#  #..#.......#.##>......#  K   kobold:j}  #.#.#.######.##.###.###  #.##.#######..#.###..#  # ### ..............# Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (51% to hit) _You reach to attack! You closely miss the kobold.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (51% to hit):j ....##.#####.# #.#####.##..#  bdevo13 the Poker .......#.....# #....#...#..#  Merfolk of Trog *..... #...##.#.###.###.##........#  Health: 24/24 ======================== ##.###.#.# #.....###.......#  Magic: 2/2========================  #.# #.#.# ##..............#  AC: 2Str: 17 ##.###...# #.######.......#  EV: 11Int: 6 >...##.### #.######.......#  SH: 0Dex: 13 .......#### #.....####.###.#  XL:  2 Next:  8% Place: Dungeon:1 ######....# ###.@..........#  Noise: ---------  Time: 374.6 (0.0) #.##.# #.#)####.###.#  c) +0 trident #.##.# #.#.#....# #.#  Nothing quivered #.##.## #.#.#....# #.# :jo  #.#...####.#.#...####.#  #..#.......#.##>......#  K   kobold #.#.#.######.##.###.###  #.##.#######..#.###..#  # ### ..............# _You reach to attack! You closely miss the kobold.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (51% to hit)  You hit the kobold.  You kill the kobold!        #.# #.#.#   # > #. .......#### #.....####.###.# ....# ........#  #.##.# #.#)####.###.#  #.##.#  #.#  #.##.## #.#.#....#  #.#...####.#.# #..#.......#.:jh &[40m##> ###.# .. # ### 12=5.7 (1.1Reach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword (51% to hit)  You hit the kobold.  You kill the kobold! _Trog accepts your kill.:jvw..#.....# #....#...#..# ##.#.###.###.##........# ###.#.# #.....## .# #.#.# #...# #.###...# #.####### ...##.### #.######.# ......#### #.....####.###.# #####....# ###............#  #.##.# #.#@####.###.# #.##.# #.#.#....# #.# :jxo#.##.## #.#.#....# #.# #.#...####.#.#...####.##..#.......#.##>......##.#.#.######.##.###.####.##.#######..#.###..## ### ..............# ...r.....+....#..#:j=J-60:j#:j  Things that are here: _a +0 short sword; a kobold corpse:jY......#.....# #....#...#..#  bdevo13 the Poker ...##.#.###.###.##........#  Merfolk of Trog *..... #.###.#.# #.....###.......#  Health: 24/24 ======================== #.# #.#.# ##..............#  Magic: 2/2======================== #.###...# #.######.......#  AC: 2Str: 17 ...##.### #.######.......#  EV: 11Int: 6 ......#### #.....####.###.#  SH: 0Dex: 13 #####....# ###............#  XL:  2 Next: 12% Place: Dungeon:1  #.##.# #.#@####.###.#  Noise: ---------  Time: 376.7 (0.0)  #.##.# #.#.#....# #.#  c) +0 trident  #.##.## #.#.#....# #.#  Nothing quivered  #.#...####.#.#...####.#  #..#.......#.##>......#  #.#.#.#####:jj}#.##.###.###    #.##.#######..#.###..#    # ### ..............#   ...r.....+....#..#  You kill the kobold! _Trog accepts your kill.Things that are here: _a +0 short sword; a kobold corpseReach: c) +0 tridentPress: ? - help, Dir - move target:jy:@#:j> 7*#:j;**:j......#.....# #....#...#..#bdevo13 the Poker ...##.#.###.###.##........#Merfolk of Trog *..... #.###.#.# #.....###.......#Health: 24/24 ======================== #.# #.#.# ##..............#Magic: 2/2======================== #.###...# #.######.......#AC: 2Str: 17 ...##.### #.######.......#EV: 11Int: 6 ......#### #.....####.###.#SH: 0Dex: 13 #####....# ###............#XL:  2 Next: 12% Place: Dungeon:1#.##.# #.#@####.###.#Noise: ---------  Time: 376.7 (0.0)#.##.# #.#.#....# #.#c) +0 trident#.##.## #.:j,h[33m#.#....# #.#Nothing quivered#.#...####.#.#...####.##..#.......#.##>......##.#.#.######.##.###.####.##.#######..#.###..## ### ..............#...r.....+....#..#You kill the kobold! _Trog accepts your kill.Things that are here: _a +0 short sword; a kobold corpseReach: c) +0 tridentPress: ? - help, Dir - move target7.7 (1 _Trog accepts your kill.  Things that are here: _a +0 short sword; a kobold corpse  Reach: c) +0 tridentPress: ? - help, Dir - move target _You reach to attack! You attack empty space.:j3:j<:j1 :j :jG :jD,:jB:j:j,:j:j:j,:j:j:j!,:j#:j$:j'h  A quokka comes into view.:j/### #.....####.### #####....# ###....  #.##.# #.#)####.###  #.##.# #.#.#....# #  #.##.## #.#.#....# #  #.#...####.#.#...####  #..#.......#.##>.....  #.#.#.######.##.###.########@.#.###..#  ####..............#  ...r.....+....#..#  #..#............# ##.##...........# #.......#......# r   quokka (asleep) ### #...#.#...#. :j~0[34m.....#..._..#.. #........#.:jF2a82.7 (5.r:j8`r:jK:23.7 (6 _:j:j######....# ###............# #.##.# #.#)####.###.# #.##.# #.#.#....# #.# #.##.## #.#.#....# #.# #.#...####.#.#...####.# #..#.......#.##>......# #.#.#.######.##.###.### #.##.#######..#.###.. # ####....@.........# ....r....+....#..# ##..#............# ##.##...# #.......#..#### #...#.#...#..# .....#..._..#....# .:jY[33m#........#...##[.#.....#.....#r.:jA4.7 (1:j._:jq:######....# ###............#  bdevo13 the Poker #.##.# #.#)####.###.#  Merfolk of Trog *..... #.##.# #.#.#....# #.#  Health: 24/24 ======================== #.##.## #.#.#....# #.#  Magic: 2/2======================== #.#...####.#.#...####.#  AC: 2Str: 17 #..#.......#.##>......#  EV: 11Int: 6 #.#.#.######.##.###.###  SH: 0Dex: 13 #.##.#######..#.###..#  XL:  2 Next: 12% Place: Dungeon:1 # ####..r*@.........#  Noise: ---------  Time: 384.7 (0.0) .........+....#..#  c) +0 trident ##..#............#  Nothing quivered ##.##...........#  #.......#......#  ### #...#.#...#..# :j;2  r   quokka .....#..._..#....#  .#........#...#  #[.#.....#.....# Press: ? - help, Dir - move target _You reach to attack! You attack empty space. _A quokka comes into view.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit):jlm r*:jegr*Aim: a quokka (48% to hit):j $:j_######....# ###............#  bdevo13 the Poker #.##.# #.#)####.###.#  Merfolk of Trog *..... #.##.# #.#.#....# #.#  Health: 24/24 ======================== #.##.## #.#.#....# #.#  Magic: 2/2======================== #.#...####.#.#...####.#  AC: 2Str: 17 #..#.......#.##>......#  EV: 11Int: 6 #.#.#.######.##.###.###  SH: 0Dex: 13 #.##.#######..#.###..#  XL:  2 Next: 12% Place: Dungeon:1 # ####...r@.........#  Noise: ---------  Time: 384.7 (0.0) .........+....#..#  c) +0 trident ##..#............#  Nothing quivered ##.##...........#  #.......#......#  ### #...#.#...#..# :j0  r   quokka .....#..._..#....#  .#........#...#  #[.#.....#.....# _You reach to attack! You attack empty space. _A quokka comes into view.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit)  You reach to attack! You hit the quokka.:jJO    #.#)#   #.#.#....# #.#   #.#.#....# #.#  .#  .##>  #  ######..#.###..#  # ####...r@.........#  .........+....#..#  ##..#............#  ##.##......... :jQ#.......#.... ### #...#.#...#..#   .....#..._..#.. .#........#. #[5.7 (1:j9_:jEa _The quokka is moderately wounded.:jP"  You hit the quokka.:j.T  The quokka is almost dead.3-=6.8 (1.1:jR_ _The quokka bites you.:jT .  You hit the quokka.  You kill the quokka!:j (:j K-207.9:jB :j W _Trog accepts your kill.:j@######....# ###............#  bdevo13 the Poker #.##.# #.#)####.###.#  Merfolk of Trog *..... #.##.# #.#.#....# #.#  Health: 23/24 =======================- #.##.## #.#.#....# #.#  Magic: 2/2======================== #.#...####.#.#...####.#  AC: 2Str: 17 #..#.......#.##>......#  EV: 11Int: 6 #.#.#.######.##.###.###  SH: 0Dex: 13 #.##.#######..#.###..#  XL:  2 Next: 20% Place: Dungeon:1 # ####....@.........#  Noise: =--------  Time: 387.9 (0.0) .........+....#..#  c) +0 trident ##..#............#  Nothing quivered ##.##...........#  #.......#......# [1:jAKK ### #...#.#...#..#   .....#..._..#....#   .#........#...#   #[.#.....#.....#   _The quokka bites you.  You hit the quokka.  You kill the quokka! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move target:j7*@:jV######....# ###............#bdevo13 the Poker#.##.# #.#)####.###.#Merfolk of Trog *.....#.##.# #.#.#....# #.#Health: 23/24 =======================-#.##.## #.#.#....# #.#Magic: 2/2========================#.#...####.#.#...####.#AC: 2Str: 17#..#.......#.##>......#EV: 11Int: 6#.#.#.######.##.###.###SH: 0Dex: 13#.##.#######..#.###..#XL:  2 Next: 20% Place: Dungeon:1# ####....@.........#Noise: =--------  Time: 387.9 (0.0).........+....#..#c) +0 trident##:jY[39;49m..#............#Nothing quivered##.##...........##.......#......#### #...#.#...#..#.....#..._..#....#.#........#...##[.#.....#.....# _The quokka bites you.  You hit the quokka.  You kill the quokka! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move target-8.9 (1:jokD  You hit the quokka.  You kill the quokka! _Trog accepts your kill.  Reach: c) +0 tridentPress: ? - help, Dir - move target _You swing at nothing.:jU`#....# ###.# # #.##.# #.#)####.###.# # #.##.# #.#.#....# #.# # #.##.## #.#.#....# #.# # #.#...####.#.#...####.# # #..#.#.##>......# # #.#.#.######.##.###.### # #.##.#######..#.###..# # # ####.# #.+....#..# ##..#............# # ##.##.....# # #.......#...# # ### #...#.#...#..# # .....#..._..#...# # .#........#...# # #[.#.....#.....#-9:j :j :jG 4=:j W=:j ,:j$ ,:jE :jG :jn B:j@p ,:j%y n:j z :j$| :j :j :j B:j{ :j :j ,:jŊ :j :j ,:j :j‘ ,:jڒ :j :j0 :jX :j :j :j{ :j ,:jڡ :j :j{ :j :j B:j :j :j :j :j :j :j/ :j :j :j ,:j :j^ :j :jJ :j :j :j ,:jw :jS :j ,:j :j A  You see here a +0 ring mail.:jN :jy  _:j :j| :j1 :j( :j* ,:j%- :j< :jM> ,:j+? :jB A  You see here a +0 ring mail.:jD :jhF 5 _:j] v:je X:jf ,:jg :jo :j&q B:jt :jsu :ju :jy :j} :j :j :j_ :j :j΄ :j8 :j :j :j4 :j :j@ :j :jэ :j ,:j :j; :j :jג :jW ,:j ,:jA :j :j :jϜ :j :j B:j X:j0 :ja X:j ,:j :j n:j :j ,:jU :j :j ,:j :jB :j :j :jg :j :j% ,:j :j B:j :j :jH:jX:j:j:jl:j:j :j!:j!:j":j#:jV%:j&:j':j*:j.X:j0,:j_2:j2:j@5k  You encounter a ball python.:j.>A  #.#  #.#  #.#  #.##.# ########. ...# #......S# #.# #@#  #.#############.######.# #....................... .......................# .#.###.######....#####.# :jAk.#.###...........# #.# S   ball python (constriction, asleep) ....##.#####.###.#####.## :jA.......#.....# #....#...# #...##.#.###.###.##...:j6G S$459.9 (70.0)  Found 5 gold pieces.:jAO{S)60.9 (71:jk:j5 _The ball python hisses angrily.:j,  #.# #.# #.# .#  #.# ########. ..# #.@...S$# #.# #.######.# .#############.######.# #......... ......................# #.###.######....#####.# #.###...........# #.# ..###.#####.###.#####.##..# ......#.....# #....#...#..#S.S.:j :jc 11.9 (1.0):j\ :j1 :j)`T   .#  .#  .#  .#  .# #.#  .# #..@S..$#  .# :jka#.######.#  .##.######.#  ...  ........#  .###.######....#####.#  .###.....# #.# ..#  ##.#####.###.#####.##..#  #.....# #....#...#..#  :jMp  The ball python bites you but does no damage.=2:j7w:j\zX _The ball python barely misses you.:js  bdevo13 the Poker  Merfolk of Trog *.....  Health: 24/24 ======================== .# Magic: 2/2======================== .# AC: 2Str: 17 .# EV: 11Int: 6 .# SH: 0Dex: 13 .# ########.#  XL:  2 Next: 20% Place: Dungeon:1 .# #..@S..$#  Noise: =--------  Time: 462.9 (0.0) .# #.######.#  c) +0 trident .#############.######.#  Nothing quivered ....................... .....................# .###.######....#####.#  S   ball python (constriction) .###...........# #.# ..# ..##.#####.##:jto#.#####.##..# .....#.....# #....#...#..# _The ball python hisses angrily.  The ball python bites you but does no damage. _The ball python barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (63% to hit):j=   bdevo13 the Poker  Merfolk of Trog *.....  Health: 24/24 ======================== .#  Magic: 2/2======================== .#  AC: 2Str: 17 .#:j   EV: 11Int: 6 .#  SH: 0Dex: 13 .#########.#  XL:  2 Next: 20% Place: Dungeon:1 .##..@S..$#  Noise: =--------  Time: 462.9 (0.0) .##.######.#  c) +0 trident .#############.######.#  Nothing quivered ....................... .....................# .###.######....#####.#  S   ball python (constriction) :ji .###...........# #.# ..# ..##.#####.###.#####.##..# .....#.....# #....#...#..# _The ball python barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (63% to hit)  You closely miss the ball python.The ball python bites you but does no damage.:j +3.9 (1:j :jL   Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a ball python (63% to hit)  You closely miss the ball python.The ball python bites you but does no damage. _The ball python closely misses you.:j$ .  You hit the ball python.  You kill the ball python!:j R:je .54:jl m _Trog accepts your kill.:jt   #  #  #  #  # :jA#.#  # #...@..$#  # #.######.#  #.######.#    #  ###.######....#####.#  ###.# #.# ..#  .##.#####.###.#####.##..#  #.....# #....#...#..#  :j:j.-5:j#:j:jl             #.#   #....@.$#   #.######.#  .######.#  :j   #  .######....#####.#  .# #.# ..#  ##.#####.###.#####.##..#  #.....# #....#...#..#  :j :j @-6:j :j2 :j1U3:jV:jW:j]n:j^,:jia,:ja:jdL _You now have 27 gold pieces (gained 5).:jPe3:jf:jg:jh:j=i:ji:jBk:jl,:jJm:jn:jo:jp:jjp:jq:jr:jNs:js:jJu:jv,:jw:jx:jy:jAz:jz:jɁ:jԂ:jG:jH:jԆ:jN:j:jR:jы:j.:j:j:j:j:j:j+:j:j:jm:jۚ:jc:j:j#:j:j£:j:j,:j6:jg:j:jA:j^:j:j:j:jR:jd:j:jp ,:j :j :j ,:j_ :j):jXX:j8:jX:j:j{,:j:j:j;:j:j:j:j :j(  You encounter a quokka.:j8*###### #..... #.....######### #.....@.......# :j*#.....#######.#  #..... #.#  ###.## #.# #. #.# r #.# r   quokka (asleep) :j.+=# #.# ###########.# #.>.........#:j?21515.9 (49.0):j336.9 (50 _:jQ>:jG@:jd4:j/:j] _A quokka is nearby!:j ####### #.....# #.....######### #.............# #....@#######.# #.....# #.# ###.### #.# #.  #.# r #.### #.# ###########.# #.>.........# #.#########.#r.r.r7.9 (1.0) _ :jA   bdevo13 the Poker  Merfolk of Trog *.....  Health: 24/24 ========================  Magic: 2/2======================== ####### AC: 2Str: 17 #.....# EV: 11Int: 6 #.....#########  SH: 0Dex: 13 :jB% #.............#  XL:  2 Next: 25% Place: Dungeon:1 #....@#######.#  Noise: ---------  Time: 517.9 (0.0) #...*.# #.#  c) +0 trident ###r### #.#  Nothing quivered #. #.#  . #.#  ## #.#  r   quokka ###########.#  #.>.........#  #.#########.# _You now have 27 gold pieces (gained 5). _You encounter a quokka. _A quokka is nearby! :j9CReach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit) :j  bdevo13 the Poker  Merfolk of Trog *.....  Health: 24/24 ======================== :jo_ Magic: 2/2======================== ####### AC: 2Str: 17 #.....# EV: 11Int: 6 #.....#########  SH: 0Dex: 13 #.............#  XL:  2 Next: 25% Place: Dungeon:1 #....@#######.#  Noise: ---------  Time: 517.9 (0.0) :j>#...r.# #.#  c) +0 trident ###.### #.#  Nothing quivered #. #.#  . #.#  ## #.#  r   quokka :j ###########.#  #.>.........#  #.#########.# _You encounter a quokka. _A quokka is nearby!Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit)  You reach to attack! You hit the quokka. :j ####### #.....# #.....#########  #.............#  #..  #...r.# #.#  :j###.### #.#  #.  .  ## #.#    #.>  :j-9.0 (1.1 :j :jyZ _A quokka is nearby!  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit)  You reach to attack! You hit the quokka. _The quokka is moderately wounded. :jϊ   bdevo13 the Poker  Merfolk of Trog *.....  Health: 24/24 ========================  Magic: 2/2======================== ####### AC: 2Str: 17 #.....# EV: 11Int: 6 #.....#########  SH: 0Dex: 13 #.............#  XL:  2 Next: 25% Place: Dungeon:1 #....@#######.#  Noise: ---------  Time: 519.0 (0.0) #...r.# #.#  c) +0 trident ###.### #.#  Nothing quivered #. #.#  . #.#  ## #.#  r  [ :j2 40m quokka ###########.#  #.>.........#  #.#########.# Aim: a quokka (48% to hit)  You reach to attack! You hit the quokka. _The quokka is moderately wounded.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (moderately wounded, 48% to hit) :jk   bdevo13 the Poker  Merfolk of Trog *.....  Health: 24/24 ========================  Magic: 2/2======================== ####### AC: 2Str: 17 #.....# EV: 11Int: 6 #.....#########  SH: 0Dex: 13 #.............#  XL:  2 Next: 25% Place: Dungeon:1 #....@#######.#  Noise: ---------  Time: 519.0 (0.0) :j #.....# #.#  c) +0 trident ###.### #.#  Nothing quivered #. #.#  . #.#  ## #.#  r   quokka ###########.#  #.>.........#  #.#########.# _The quokka is moderately wounded.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (moderately wounded, 48% to hit)  You hit the quokka.  You kill the quokka! :j  ####### #.....# #.....#########  #.............#  #.. :j[   #.....# #.#  ###.### #.#  #.  .  ##   :j o #.>  :jF =33=20.0 (1 :j# m _Trog accepts your kill. :j1 :j :jt :jl :j :jB :j :j :jL :j :j} :j :j; :jc :jX :j :j+ :js :j :jq :j :j :j, :jw :j :jB :jG :jH :j :j :j :jE, :j :j :j :j :j :j :j5 :j :j :j :j :j1, :j8 :j :j/ :j :j :j :j1 :jn :j@ :j :jN :j :jI :j' :jx :j :j  :j :j", :j  :j :jn :j :j- :j# :j :j :j :jI, :j :jB :jp :j :j :jR :j :ja :jF :j :j :j  :j  :j.  :j  :j  :j :j :js :j :j& :j, :j\ :jX :j :j- :j! :j, :j :j :j, :j :j :j  :jV  :j  :j>" :jL# :j# :j2$ :j& :j>' :j' :j$( :jS) :jd* :j* :j-+ :j, :j- :j- :js. :j/ :j0 :j0 :j1 :j14 :j4 :j5 :j5 :j7 :j8, :j9 :j}: :ju; :j; :ja< :j= :j> :j> :jB? :jk@ :jDB :jE :jG :j`G :jG :jI :j]J :jJ :j K :jL :j?M :jM :j N :jLO :j*P :jP :jP :j-R :jdS :jS :j7T :jV :jZ :jR[ :j[ :j] :j^, :jW_ :jt` :ja :j9b, :jc :jvd :jd :jDe :jf :jg :j&h :jh :jOj :jk :jk :j7l :j%m :j n :jcn :jn :jp :jp :jyq :jq :jss :j]t :jt :ju :jDv :jpw :jw :j.x :jy :jgz :jz :j{ :jG| :j!} :j^} :j} :j~ :j5, :jĀ :j؁ :jɂ :j% :jw :j :jw, :j :j :j :j :jJ :j :j :j :j :jv :ji :j :j :jd :j) :j :j :jh :j :j( :j :j :jc  You encounter a rat. :jD #.###########.##..  #.# #######.##### #.#  #.# #...........####.#   :jܡ#.# #.###............#  #.# #.# #.#.###.######  #.# #.# #.#.# #.#  #.# #.# #.#.# #.#   :jI#.#####.###.#.# #.######  #......@......# #.#.....-  #######........ #.#...##   #..##.#####.###.#   ...##... :j #...##.#   ...# ##...##.##   ..... ##...##..# r   rat (asleep)   .#.... #.....#...   :j"..r.... #..<..#...   #.....#... :jѩY85.0 (65.0)r. :jKr :j75==6.0 (66 :j, :jѸ? _The rat squeaks loudly. You hear a shout! :j u.# .##### #.#.# #...........####..###............. #.#.###.#####..#.# #.# .##.#####.###.#.# #.######.................#######.## #..##.#####.###.# ...##... #...#...# ###..... #.#.#r... #.....#... g   goblin (wandering).......<r   rat...g.#..# #...#...# :j r.  You encounter a goblin. It is wielding a +0 dagger. :jE%g. :j; :j17.0 (1.0) :jN! :j#( _The goblin shouts! :j...........######.... #.#.###.##### #.# #.#####.###.#.# #.#######.................#######.## #@.##.#####.###.# #...##... #...#...# ##..r...#.#.... #.....#.....g....# #..<.....#..# #............. ##...# #...#. :j 8r. :j b :j  :j_ g :jK . :jmb   bat (wandering) :j\r   rat :j :jD :j-- :j 8 :j :j !  :j! :j*"0_You encounter a bat. :j" :jig #.# #...........####.# bdevo13 the Poker #.# #.###............# Merfolk of Trog *..... #.# #.# #.#.###.###### Health: 24/24 ======================== #.# #.# #.#.# #.#  Magic: 2/2======================== #.# #.# #.#.# #.#  AC: 2Str: 17 #.#####.###.#.# #.###### EV: 11Int: 6 #.............# #.#..... SH: 0Dex: 13 #######........ #.#...## XL:  2 Next: 33% Place: Dungeon:1 :jw#@.##.#####.###.#  Noise: ---------  Time: 588.0 (0.0) #.*.##... #...##.#  c) +0 trident #.r.# ##...##.## Nothing quivered ..... ##...##..# #.#g... #.....#... .......# #..<..#... g   goblin .....#..# #.....#... b   bat (wandering) ..b....... ##...##... r   rat #...#....You encounter a goblin. It is wielding a +0 dagger.  :jE_The goblin shouts! _You encounter a bat.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit) :jL.} #.# #...........####.# bdevo13 the Poker #.# #.###............# Merfolk of Trog *..... #.# #.# #.#.###.###### Health: 24/24 ======================== #.# #.# #.#.# #.#  Magic: 2/2======================== #.# #.# #.#.# #.#  AC: 2Str: 17 #.#####.###.#.# #.###### EV: 11 :jx/Int: 6 #.............# #.#..... SH: 0Dex: 13 #######........ #.#...## XL:  2 Next: 33% Place: Dungeon:1 #@.##.#####.###.#  Noise: ---------  Time: 588.0 (0.0) #...##... #...##.#  c) +0 trident #...# ##...##.## Nothing quivered ..... ##...##..# #.#g... #.....#... .......# #..<..#... g   goblin .....#..# #.....#... b   bat (wandering) ..b....... ##...##... r   rat #...#.... _You encounter a bat. :ji0Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit)  You reach to attack! You hit the rat.  You kill the rat! :j1. :j52*b :j2. :j}3&g. :j9 #.#  #.# #.# #.# #.#  #.# #.# #.#.# #.#  #.# #.# #.#.# #.#  :j: #.#####.###.#.#  ....#  .....       #...#  ..g..  #.#....  .......# #..< .....#..#  ..........  :j: :j>579.1 (1.1 :j:D :jdF  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit)  :jGYou reach to attack! You hit the rat.  You kill the rat! _Trog accepts your kill. :jPO ###.... #.#.###.######.# #.# .#.#####.###.#.# #.######............# #.#.....######........## ##..##.#####.###.# #.@.##... #... ##...g......#.#....# #.....#...#.. .......# #..<#. .....#.# .......... ##...#bb 2 bats (wandering).#.bb..#..## #...#...# :jQ . :jR . :jDS )b :jS )b :j0T 0.. :j)U #g. :j.^ o   You encounter a bat. :ja_ -900 :j.e  :jg 3 _The bat leaves your sight. x2 :j  #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 24/24 ======================== #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 37% Place: Dungeon:1 #.@.##... #...##.#  Noise: ---------  Time: 590.1 (0.0) #.g.# ##...##.## c) +0 trident ....... ##...##..# Nothing quivered ..#.#....# #.....#... #.. .......# #..<. :j" .#... #. .....#..# #.....#... g   goblin # .......... ##...##... .#.....#..## #...#.... #...#...# _Trog accepts your kill.You encounter a bat. _The bat leaves your sight. x2  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (51% to hit) :jKZ g* :j1g.  Aim: a goblin, wielding a +0 dagger (51% to hit) :j& #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 24/24 ======================== #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 37% Place: Dungeon:1 #.@.##... #...##.#  Noise: ---------  Time: 590.1 (0.0) :j#.g.# ##...##.## c) +0 trident ....... ##...##..# Nothing quivered ..#.#....# #.....#... #.. .......# #..<..#... #. .....#..# #.....#... g   goblin # .......... ##...##... .#..b..#..## #...#.... #...#...#You encounter a bat. _The bat leaves your sight. x2  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (51% to hit)  You hit the goblin.bb. :jib.b. :jq?.b :j  #.#  #.# #.#  #.# #.# #.#.# #.#  #.# #.# #.#.# #.#  #.###.#.#  ........#  .....       #.g.#  .......  ..#.#....#  #.. .......# #..< #. .....#..#   # ..b..b.... bb 2 bats (wandering) .#.....#..##  _The bat leaves your sight. x2  :jy Reach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger (51% to hit)  You hit the goblin.  The goblin is heavily wounded.=1.2 (1.1 :j :jS _The goblin barely misses you. :jnJ  You barely miss the goblin. :jI.b :jJ.b :j/jb.b. :jD6b. :j9.b :jqm  The goblin is heavily wounded. :j(2.3 :jn :j= _The goblin hits you but does no damage. :jUf K  You closely miss the goblin. :jh &b. :jIi J.b :ji %b. :jPj Zb.b. :jj 6b. :jUs b1 wandering)The goblin is heavily wounded. :jt [2--30 :jy  :j7| ; _The goblin hits you with a +0 dagger. :j'Bl #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 22/24 ======================-- #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 37% Place: Dungeon:1 #.@.##... #...##.#  Noise: =--------  Time: 593.3 (0.0) #.g.# ##...##.## c) +0 trident :jq...b... ##...##..# Nothing quivered ..#.#....# #.....#... #.. .......# #..<..#... #. ...b.#..# #.....#... g   goblin # .......... ##...##... bb 2 bats (1 wandering) .#.....#..## #...#.... #...#...#You closely miss the goblin.The goblin is heavily wounded. _The goblin hits you with a +0 dagger.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (heavily wounded, 51% to hit):jo #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 22/24 ======================-- #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 37% Place: Dungeon:1 #.@.##... #...##.#  Noise: =--------  Time: 593.3 (0.0) #.).# ##...##.## c) +0 trident ...b... ##...##..# Nothing quivered ..#.#....# #.....#...[:j1K #.. .......# #..<..#... #. ...b.#..# #.....#... g   goblin # .......... ##...##... bb 2 bats (1 wandering) .#.....#..## #...#.... #...#...# _The goblin hits you with a +0 dagger.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (heavily wounded, 51% to hit)  You hit the goblin.  You kill the goblin!:jb.:j.:jib  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (heavily wounded, 51% to hit)  You hit the goblin.  You kill the goblin!Trog accepts your kill.:j3)b:j`.:j.b:jv.b #.#  #.# #.#  #.# #.# #.#.# #.#  #.# #.# #.#.# #.#  #.###.#.#  ........#  .....       #.).#  .....b.  ..#.#....#  #.. .......# #..< #. ..b..#..# bb 2 bats (1 wandering) # ..........  .#.....#..## :jj 414.4 (1.1 _The bat hits you but does no damage.:j:jh _Your Dodging skill increases to level 3!:j #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 22/24 ======================-- #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 41% Place: Dungeon:1 #.@.##... #...##.#  Noise: =--------  Time: 594.4 (0.0) #.)*# ##...##.## c) +0 trident .....b. ##...##..# Nothing quivered ..#.#....# #.....#...:jiN #.. .......# #..<..#... #. ..b..#..# #.....#... bb 2 bats (1 wandering) # .......... ##...##... .#.....#..## #...#.... #...#...#Trog accepts your kill. _The bat hits you but does no damage. _Your Dodging skill increases to level 3!Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (44% to hit):jU *.b:jjw #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 22/24 ======================-- #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 41% Place: Dungeon:1 :j#.@.##... #...##.#  Noise: =--------  Time: 594.4 (0.0) #.)b# ##...##.## c) +0 trident ....... ##...##..# Nothing quivered ..#.#....# #.....#... #.. .......# #..<..#... #. ..b..#..# #.....#... bb 2 bats (1 wandering) # .......... ##...##... .#.....#..## #...#.... #...#...#Trog accepts your kill. _The bat hits you but does no damage. _Your Dodging skill increases to level 3!Reach: c) +0 tridentPress: ? - help, Dir - move target:j79b.:jD.b:j\b..b.:j #.#  #.# #.#  #.# #.# #.#.# #.#  #.# #.# #.#.# #.# :j8 #.###.#.#  ........#  .....       #.).#  ...b... :j ..#.#....#  #.. ....b..# #..< #. .....#..#  # ..........  .#.....#..## :j[3=5.5 (1.1:j:jH _You swing at nothing. The bat hits you but does no damage.:jR #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 23/24 =======================- #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 41% Place: Dungeon:1 #.@.##... #...##.#  Noise: =--------  Time: 595.5 (0.0) #.*.# ##...##.## c) +0 trident ...b... ##...##..# Nothing quivered:jI_ ..#.#....# #.....#... #.. ....b..# #..<..#... #. .....#..# #.....#... bb 2 bats (1 wandering) # .......... ##...##... .#.....#..## #...#.... #...#...#Reach: c) +0 tridentPress: ? - help, Dir - move target _You swing at nothing. The bat hits you but does no damage.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (44% to hit):j+ S *b:jNA  #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 23/24 =======================- #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 41% Place: Dungeon:1 #.@.##... #...##.#  Noise: =--------  Time: 595.5 (0.0) #.).# ##...##.## c) +0 trident ....... ##...##..# Nothing quivered ..#.#.b[:jC S34m..# #.....#... #.. ....b..# #..<..#... #. .....#..# #.....#... bb 2 bats (1 wandering) # .......... ##...##... .#.....#..## #...#.... #...#...#Reach: c) +0 tridentPress: ? - help, Dir - move target _You swing at nothing. The bat hits you but does no damage.  Reach: c) +0 tridentPress: ? - help, Dir - move targetb.b..bb..b:jG  #.#  #.# #.#  #.# #.# #.#.# #.#  #.# #.# #.#.# #.#  #.###.#.#  ........#  .....       #.b.#  .......  ..#.#....#  #.. .......# #..< #. ....b#..#  # ..........  .#.....#..## :jI 5-6.6 (1.1:jOO :jO # _You swing at nothing.:j} #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 23/24 =======================- #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11:jInt: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 41% Place: Dungeon:1 #.@.##... #...##.#  Noise: ---------  Time: 596.6 (0.0) #.b.# ##...##.## c) +0 trident ....... ##...##..# Nothing quivered ..#.#....# #.....#... #.. .......# #..<..#... #. ....b#..# #.....#... bb 2 bats (1 wandering) # .......... ##...##... .#.....#..## #...#.... #...#...#Reach: c) +0 trident:jPress: ? - help, Dir - move target _You swing at nothing.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (44% to hit):jU~ #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 23/24 =======================- #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 :jV##..##.#####.###.#  XL:  2 Next: 41% Place: Dungeon:1 #.@.##... #...##.#  Noise: ---------  Time: 596.6 (0.0) #.).# ##...##.## c) +0 trident ....... ##...##..# Nothing quivered ..#.#....# #.....#... #.. .......# #..<..#... #. ....b#..# #.....#... bb 2 bats (1 wandering) # .......... ##...##... .#.....#..## #...#.... #...#...# _You swing at nothing.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (44% to hit)  You puncture the bat!  You kill the bat!:jYHb.b.:j[Z$b.:jZ$b.:j`w #.#  #.# #.#  #.# #.# #.#.# #.#  #.# #.# #.#.# #.#  #.###.#.#  ........#  :jag.....       #.b.#  .......  ..#.#....#  #.. .......# #..< #. .....#..# :jxa4   bat # ..........  .#.....#..## :jd=5=7.7 (1.1:j-j:j.lQ  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a bat (44% to hit)  You puncture the bat!  You kill the bat! _Trog accepts your kill.:j  You hit the bat.:jW )b  :jmThe bat is heavily wounded.b.:j9 :jV4=8.8:j:jP _The bat barely misses you.:j~ #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 24/24 ======================== #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 :j2##..##.#####.###.#  XL:  2 Next: 45% Place: Dungeon:1 #.@.##... #...##.#  Noise: =--------  Time: 598.8 (0.0) #b).# ##...##.## c) +0 trident ....... ##...##..# Nothing quivered ..#.#....# #.....#... #.. .......# #..<..#... #. .....#..# #.....#... b   bat # .......... ##...##... .#.....#..## #...#.... #...#...#You hit the bat.  The bat is heavily wounded. _The bat barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (heavily wounded, 44% to hit):j J b*:j  #.# #.###............# bdevo13 the Poker #.# #.# #.#.###.###### Merfolk of Trog *..... #.# #.# #.#.# #.#  Health: 24/24 ========================:j  #.# #.# #.#.# #.#  Magic: 2/2======================== #.#####.###.#.# #.###### AC: 2Str: 17 #.............# #.#..... EV: 11Int: 6 #######........ #.#...## SH: 0Dex: 13 ##..##.#####.###.#  XL:  2 Next: 45% Place: Dungeon:1 #.@.##... #...##.#  Noise: =--------  Time: 598.8 (0.0) #.b.# ##...##.## c) +0 trident ....... ##...##..# Nothing quivered :j ..#.#....# #.....#... #.. .......# #..<..#... #. .....#..# #.....#... b   bat # .......... ##...##... .#.....#..## #...#.... #...#...#You hit the bat.  The bat is heavily wounded. _The bat barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move target:j 3)b:j w #.#  #.# #.#  #.# #.# #.#.# #.#  #.# #.# #.#.# #.#  #.###.#.#  ........#  :j] j.....       #.).#  ...b...  ..#.#....#  #.. .......# #..< #. .....#..#  # ..........  .#.....#..## :jK Y3-9.8 (1:ju K _You swing at nothing. The bat hits you.:j; B #.#.###.######.# #.# .####.###.#.# #.######............# #.#.....######........## ##..##.#####.###.# ...##... #... ###......b...#.#...#.#....# #.....#...#......<.#.....#.#........... ##...#.#.....#..## #...#...>........# ##.###.#:j< Fb..b:jB >600:jF :jH _Found a stone staircase leading down. The bat closely misses you.Things that are here::jI _a +0 dagger; a bat corpse; a goblin corpse:j( :jZ†  You hit the bat.  You kill the bat!:j S:j/501:jm _Trog accepts your kill.:j A #.# #.# #.#.# #.#  #.# #.# #.#.# #.#  #.#####.###.#.# #.####### #.............# #.#...... #######........ #.#...###  ##..##.#####.###.#  #...##...##...##.#  #####.).#....##...##.# #.......@..# ##...##. #...#.#....# #.....#.:jġ y #..........# #..<..#. #.#.....#..# #.....#...† #........... ##...##. #.#.....#..## #...#....# ..>........# #...#...## .#.#. .## ##.###.## .#...#:jè :j~ \4=-2:j :ja p _You see here a bat corpse.:j~:j:jŁ:j:j:jP _:j.,:jD:j:j:j:j~:jx:jO=:j:j:j #.#####.###.#.# #.########   #.............# #.#.......   #######........ #.#...    ##..##.#####.###.#   #...##...##...##.#  :j#####.).#....##...##.#   #.......†..#####...##..##   #...#.#....# #.....#...##   #.# #..<..#....-6.8 (4 #.#.....#..# #.....#...†.   #...........[ ##...##....#   #.#.....#..### #...#....##   ..>........# #...#...###   ...#.#.$.## ##.###.##     :jƪ .... ..# #.#...#      #. ..## #.#.### #    #.#.## # :jA7.8 (5:j0:j# _Found a robe.:jp3:jq:j&u:j  _You now have 38 gold pieces (gained 11).  You encounter a bat and a frilled lizard.:j #  #..>........# #...#...   #....#.#...## ##.###.#   #..........# #.#...   #.###.##..## #.#.###   #.....##.## #.#.##   #####.##.# #.†..#   #.##.# ###..##   #.##.# .....  :j  #..@#. ...#   ####.# .##.##   .# # #.#   .# #...   .l #   .# b   bat (asleep)   .b l   frilled lizard (asleep)   ##   :jK(23.8 (16.0)b.b.b.:j*Ob:j+34.8 (17 _:j1:j2:jy  #....#.#...## ##.###.## #..........# #.#...#  #.###.##..## #.#.###  #.....##.## #.#.##  #####.##.# #.†..#  #.##.# ###..### #.##.####### ...... #...#....... ...### ####@# .##.##.  #.# # #.##. :j #b#  #.... ..l #### #.#  #. #.. #. ### #.  #. ..#####.:j #b.:j ;=:j 5.0):j :j3 L _The bat misses you. x2:j #....#.#...## ##.###.## bdevo13 the Poker #..........# #.#...#  Merfolk of Trog *..... #.###.##..## #.#.###  Health: 24/24 ======================== #.....##.## #.#.##  Magic: 2/2======================== #####.##.# #.†..#  AC: 2Str: 17 #.##.# ###..### EV: 11Int: 6 #.##.####### ...... SH: 0Dex: 13 #...#....... ...### XL:  2 Next: 50% Place: Dungeon:1 ####@# .##.##. Noise: =--------  Time: 625.8 (0.0) #b# # #.##. c) +0 trident #.# #.... Nothing quivered ..l ####. #.# #. #.. :j #. b   bat ### #. l   frilled lizard (asleep) #. ..#####. _You now have 38 gold pieces (gained 11). _You encounter a bat and a frilled lizard. _The bat misses you. x2  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (44% to hit):j #....#.#...## ##.###.## bdevo13 the Poker #..........# #.#...#  Merfolk of Trog *..... #.###.##..## #.#.###  Health: 24/24 ======================== :j#.....##.## #.#.##  Magic: 2/2======================== #####.##.# #.†..#  AC: 2Str: 17 #.##.# ###..### EV: 11Int: 6 #.##.####### ...... SH: 0Dex: 13 #...#....... ...### XL:  2 Next: 50% Place: Dungeon:1 ####@# .##.##. Noise: =--------  Time: 625.8 (0.0) #.# # #.##. c) +0 trident #b# #.... Nothing quivered ..l ####. :j#.# #. #.. #. b   bat ### #. l   frilled lizard (asleep) #. ..#####. _You now have 38 gold pieces (gained 11). _You encounter a bat and a frilled lizard. _The bat misses you. x2  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (44% to hit):j            :j #.†..#  #.##.#  #.##.#######  #...#.......    #.# #  #b#  ..l  #.#  #..  ### :j+6.8 (1:jM:j: _You encounter a bat and a frilled lizard.The bat misses you. x2  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a bat (44% to hit) :jx_You completely miss the bat. The bat misses you.:j ......# #.#...# ###.##..###....##.##  ####.##.# †.. ##..####.##.####### ......#...#.......#######.# .##.##. # :jO eb #.....l###.#.#. #.#...r# ### .# ...# ..####r   rat (asleep).....:j- &.b:j b.:j c  You encounter a rat.:j\ &7:j :j : _The bat hits you but does no damage.:jU #..........# #.#...#  bdevo13 the Poker #.###.##..## #.#.###  Merfolk of Trog *..... #.....##.## #.#.##  Health: 24/24 ======================== #####.##.# #.†..#  Magic: 2/2======================== #.##.# ###..### AC: 2Str: 17 #.##.####### ...... EV: 11Int: 6:jUWs #...#....... ...### SH: 0Dex: 13 ####.# .##.##. XL:  2 Next: 50% Place: Dungeon:1 #@# # #.##. Noise: =--------  Time: 627.8 (0.0) #b# #.... c) +0 trident ..l ####. Nothing quivered .#.#. #. #.#...r #. # ### .# #. b   bat .. #. l   frilled lizard (asleep) .# ..#####. r   rat (asleep) ........ _You completely miss the bat. The bat misses you.:jXYou encounter a rat. _The bat hits you but does no damage.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (44% to hit):js #..........# #.#...#  bdevo13 the Poker #.###.##..## #.#.###  Merfolk of Trog *..... #.....##.## #.#.##  Health: 24/24 ======================== #####.##.# #.†..#  Magic: 2/2======================== #.##.# ###..### AC: 2Str: 17 #.##.####### ...... EV: 11Int: 6 #...#....... ...### SH: 0Dex: 13 ####.# .##.##. XL:  2 Next: 50% Place: Dungeon:1 #@# # #.##. Noise: =--------  Time: 627.8 (0.0) #†# #.... c) +0 trident ..l ####. Nothing quivered .#.#. #. #.#...r #.[14;:jFy13H # ### .# #. b   bat .. #. l   frilled lizard (asleep) .# ..#####. r   rat (asleep) ........ _The bat hits you but does no damage.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (44% to hit)  You puncture the bat!  You kill the bat!r.  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a bat (44% to hit)  You puncture the bat!  You kill the bat!  Trog accepts your kill.l.           #.†..#    #.##.#######      #@# #  #l#  ...  .#.#r  #.#....  #[40:jzPm ### .# l   frilled lizard.. r   rat.# 4=8.9 (1.1 _The frilled lizard hisses angrily. You hear a shout! x2:ju #..........# #.#...#  bdevo13 the Poker #.###.##..## #.#.###  Merfolk of Trog *..... #.....##.## #.#.##  Health: 24/24 ======================== #####.##.# #.†..#  Magic: 2/2======================== #.##.# ###..### AC: 2Str: 17 #.##.####### ...... EV: 11Int: 6 #...#....... ...### SH: 0Dex: 13 ####.# .##.##. XL:  2 Next: 54% Place: Dungeon:1 #@# # #.##. Noise: ==-------  Time: 628.9 (0.0) #l# #.... c) +0 trident ... ####. Nothing quivered .#.#r #. #.#.... #. # ### .# :jTr #. l   frilled lizard .. #. r   rat .# ..#####. ........You kill the bat!Trog accepts your kill. _The frilled lizard hisses angrily. You hear a shout! x2  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit):jm  #..........# #.#...#  bdevo13 the Poker #.###.##..## #.#.###  Merfolk of Trog *..... #.....##.## #.#.##  Health: 24/24 ======================== #####.##.# #.†..#  Magic: 2/2======================== #.##.# ###..### AC: 2Str: 17 #.##.####### ...... EV: 11Int: 6 #...#....... ...### SH: 0Dex: 13 ####.# .##.##. XL:  2 Next: 54% Place: Dungeon:1 :j{n #@# # #.##. Noise: ==-------  Time: 628.9 (0.0) #†# #.... c) +0 trident ... ####. Nothing quivered .#.#r #. #.#.... #. # ### .# #. l   frilled lizard .. #. r   rat .# ..#####. ........ _The frilled lizard hisses angrily. You hear a shout! x2  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit)  You puncture the frilled lizard!  You kill the frilled lizard!:jq 4r.:jx            #.†..#    #.##.#######      #@# # :jy  #†#  ..r  .#.#.  #.#....  # ### .# r   rat.. .# :j~} ;8-9.9 (1:j :j\ MReach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a frilled lizard (40% to hit)  You puncture the frilled lizard!  You kill the frilled lizard! _Trog accepts your kill.:j,.  #..........# #.#...#  bdevo13 the Poker #.###.##..## #.#.###  Merfolk of Trog *..... #.....##.## #.#.##  Health: 24/24 ======================== #####.##.# #.†..#  Magic: 2/2======================== #.##.# ###..### AC: 2Str: 17 #.##.####### ...... EV: 11Int: 6 #...#....... ...### SH: 0Dex: 13 ####.# .##.##. XL:  2 Next: 58% Place: Dungeon:1 #@# # #.##. Noise: =--------  Time: 629.9 (0.0) #†# #.... c) +0 trident ..r ####. Nothing quivered .#.#. #. #.#.... #. # ### .# #.:j/  r   rat .. #. .# ..#####. ........You puncture the frilled lizard!  You kill the frilled lizard! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit):j] *r:j3 #..........# #.#...#  bdevo13 the Poker #.###.##..## #.#.###  Merfolk of Trog *..... #.....##.## #.#.##  Health: 24/24 ======================== #####.##.# #.†..#  Magic: 2/2======================== #.##.# ###..### AC: 2Str: 17 #.##.####### ...... EV: 11Int: 6 #...#....... ...### SH: 0Dex: 13 ####.# .##.##. XL:  2 Next: 58% Place: Dungeon:1 #@# # #.##. Noise: =--------  Time: 629.9 (0.0) #r# #.... c) +0 trident ... ####. Nothing quivered .#.#. #. #.#.... #. # ### .# #. :j5r   rat .. #. .# ..#####. ........You puncture the frilled lizard!  You kill the frilled lizard! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move target           #.†..#    #.##.#######      #@# #  #r#  ...  .#.#.  #.#....  # ### .# .. .# 3-31.0 (1.1:jnL _You swing at nothing. The rat bites you.:j7 #..........# #.#...#  bdevo13 the Poker #.###.##..## #.#.###  Merfolk of Trog *..... #.....##.## #.#.##  Health: 23/24 =======================- #####.##.# #.†..#  Magic: 2/2======================== #.##.# ###..### AC: 2Str: 17 #.##.####### ...... EV: 11Int: 6 #...#....... ...### SH: 0Dex: 13:j9B ####.# .##.##. XL:  2 Next: 58% Place: Dungeon:1 #@# # #.##. Noise: =--------  Time: 631.0 (0.0) #r# #.... c) +0 trident ... ####. Nothing quivered .#.#. #. #.#.... #. # ### .# #. r   rat .. #. .# ..#####. ........Reach: c) +0 tridentPress: ? - help, Dir - move target _You swing at nothing. The rat bites you.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit):jD! #..........# #.#...#  bdevo13 the Poker #.###.##..## #.#.###  Merfolk of Trog *..... #.....##.## #.#.##  Health: 23/24 =======================- #####.##.# #.†..#  Magic: 2/2======================== #.##.# ###..### AC: 2Str: 17 :jE#.##.####### ...... EV: 11Int: 6 #...#....... ...### SH: 0Dex: 13 ####.# .##.##. XL:  2 Next: 58% Place: Dungeon:1 #@# # #.##. Noise: =--------  Time: 631.0 (0.0) #†# #.... c) +0 trident ... ####. Nothing quivered .#.#. #. #.#.... #. # ### .# #. r   rat .. #. .# ..#####. ........ :jF_You swing at nothing. The rat bites you.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit)  You hit the rat.  You kill the rat!:jN           #.†..#  :jO\  #.##.#######      #@# #  #†#  ...  .#.#.  #.#....  # ### .# ..  :j9P.#   :jTd4=622.1 (1.1:j [:jq]I  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a rat (59% to hit)  You hit the rat.  You kill the rat! _Trog accepts your kill.:j!  ###.##..###....##.##  ####.##.# †.. ##..####.####### ........#.......######.# .##.##. #  #...#...#####.#.#.. #.#.....# ### .#..#.#.  .######. :j :j %-:j 30:j :jI   :jr Things that are here::j _a rat corpse; a frilled lizard corpse; a bat corpse:j|I:j  You encounter a goblin. It is wielding a +0 club.:jC ....##.##  ####.##.# †.. ##..####.####### ........#.......######.# .##.##. # ##†## #...#.@.####-#.#.#..g.# .#.....#..# ###..#.. #.. #...#g   goblin (wandering).#  ##:jG0g:j& g.:jg   hobgoblin (wandering)g   goblin4.1 (1 _You encounter a hobgoblin.:jQ #.....##.## #.#.##  #####.##.# #.†..#  #.##.# ###..# #.##.####### . #...#....... ...# ####.# .##.##. :jR#.# # #.##.# ##†## #. #..@# ####.# #.#.#.g..# #.# #.#.....#.g#:jR#.# # ###..#.. #.#:jR~ #.. #.#.#:jRi ..# #..#####.#:jRW .#. .:jS^ ...# .######.:j*SG #:jU2g.:jXV g.:ji\:jKnC5:j\ #.....##.## #.#.##  bdevo13 the Poker #####.##.# #.†..#  Merfolk of Trog *..... #.##.# ###..#### Health: 24/24 ======================== #.##.####### ....... Magic: 2/2======================== #...#....... ...#### AC: 2Str: 17 ####.# .##.##.. EV: 11Int: 6 #.# # #.##.# SH: 0Dex: 13 ##†## #..... XL:  2 Next: 62% Place: Dungeon:1 #..@# ####.# Noise: ---------  Time: 635.1 (0.0) #.#.#g...# #.# c) +0 trident #.#.....#g.# #.# Nothing quivered # ###..#.. #.#[1:jK #.. #.. #.# ..# #..#####.# g   hobgoblin (wandering) .#. ......... g   goblin ...# .######.. ### _a rat corpse; a frilled lizard corpse; a bat corpseYou encounter a goblin. It is wielding a +0 club. _You encounter a hobgoblin.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (51% to hit):jh  #.....##.## #.#.##  bdevo13 the Poker #####.##.# #.†..#  Merfolk of Trog *..... #.##.# ###..#### Health: 24/24 ======================== #.##.####### ....... Magic: 2/2======================== #...#....... ...#### AC: 2Str: 17 ####.# .##.##.. EV: 11Int: 6 #.# # #.##.# SH: 0Dex: 13 ##†## #..... XL:  2 Next: 62% Place: Dungeon:1 #..@# ####.# Noise: ---------  Time: 635.1 (0.0) #.#.#)...# #.# c) +0 trident #.#.....#g.# #.# Nothing quivered # ###..#.. #.#[1:jڏ K #.. #.. #.# ..# #..#####.# g   hobgoblin (wandering) .#. ......... g   goblin ...# .######.. ### _You encounter a hobgoblin.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (51% to hit)  You puncture the goblin!  You kill the goblin!g.     #.†..#    #.##  #...#  ####.#  #.# #  ##†##  #..@#  #.#.#)..g#  .#..#  # ###..#.. #.. #.. ..#[:j( 39;49m #.#. ...# 6=6.2 (1.1:j) k  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (51% to hit)  You puncture the goblin!  You kill the goblin! _Trog accepts your kill.:j #####.##.# #.†..# #   #.##.# .###..#####   #.##.#######.. ........   #...#........ ...#####   ####.# .#..# .##.##...    #.# ...# # #.##.##   ##†##..# .# #......   #...#.#..# ####.##   #.#.#@..g# #.#   #.#.....#..##.#   # ###..#..# #.#    .#.. #... #.#   . ..# #:js..#####.#   ## .#. ..........   ...# .######   ..#. ####  g.-70:j  Things that are here: _a +0 club; a goblin corpse:j( } #####.##.# #.†..# # bdevo13 the Poker #.##.# .###..##### Merfolk of Trog *..... #.##.#######.. ........ Health: 24/24 ======================== #...#........ ...##### Magic: 2/2======================== ####.# .#..# .##.##... AC: 2Str: 17 #.# ...# # #.##.## EV: 11:j8) Int: 6 ##†##..# .# #...... SH: 0Dex: 13 :ja) #...#.#g.# ####.## XL:  2 Next: 66% Place: Dungeon:1 :j) ;#.#.#@...# #.## Noise: ---------  Time: 637.2 (0.0) #.#.....#..# #.## c) +0 trident # ###..#..# #.## Nothing quivered .#.. #... #.## :j) . ..# #..#####.## :j* ## .#. .......... g   hobgoblin (wandering) :j* ...# .######... :j3* !..#. ####:jK* $You kill the goblin! :je* z_Trog accepts your kill.Things that are here: :j* L_a +0 club; a goblin corpse:j* NReach: c) +0 tridentPress: ? - help, Dir - move target:j* :j\ H#@:j0 F#**:j& #####.##.# #.†..# # bdevo13 the Poker #.##.# .###..##### Merfolk of Trog *..... #.##.#######.. ........ Health: 24/24 ======================== #...#........ ...##### Magic: 2/2======================== ####.# .#..# .##.##... AC: 2:j'Str: 17 #.# ...# # #.##.## EV: 11Int: 6 ##†##..# .# #...... SH: 0Dex: 13 #...#.#gK# ####.## XL:  2 Next: 66% Place: Dungeon:1 #.#.#@...# #.## Noise: ---------  Time: 637.2 (0.0) #.#.....#..# #.## c) +0 trident # ###..#..# #.## Nothing quivered .#.. #... #.## . ..# #..#####.## ## .#. .......... g   hobgoblin (wandering) ...# .######...:jE* ..#. #### _Trog accepts your kill.Things that are here: _a +0 club; a goblin corpseReach: c) +0 tridentPress: ? - help, Dir - move targetYou reach to attack! You attack empty space..:j2  #.†..#   .# #####..  ......  ####.# .#..#  #.# ...# #  ##†##..# .#  #.#  .#  #.#.....#..#  # ###..#..# .#.. #... . ..# #. ## .#. K   kobold (missile)  ...# ..#. :jE478.3 (1.1:j=   Things that are here: _a +0 club; a goblin corpse  Reach: c) +0 trident  Press: ? - help, Dir - move targetYou reach to attack! You attack empty space. _You encounter a kobold. It is wielding a +0 short sword and quivering stones.:jE #####.##.# #.†..# #. #.##.# .###..#####. #.##.#######.... #...#.............# ####.##.#..#...##.##.:j #.##...#...# #.##.# ##†##..#g.# #. #...#.#.K# ####.##. #.#.#)@..# #.##. :jQ#.#.....#..# #.##. # ###..#..#... #.##. .#...#.... #.##. #....#. #..#####.##. ##..#..# ..g   hobgoblin (wandering) :j#...#. .######.K   kobold (missile):j #..#.?## :jK.K:j!.:j'g:jMg:j #9:j= 0:j:jf _Found a scroll labelled KUOSINEWEALIA.:j"  #####.##.# #.†..# #. bdevo13 the Poker :jc #.##.# .###..#####. Merfolk of Trog *..... #.##.#######............ Health: 24/24 ======================== #...#.............###### Magic: 2/2:j ======================== ####.##.#..#...##.##.... AC: 2:j Str: 17 #.##...#...# #.##.### EV: 11:jˏ <Int: 6 :j ##†##..#..# #....... SH: 0Dex: 13:j  #...#.#g.# ####.##. XL:  2 Next: 66% Place: Dungeon:1 #.#.#)@*K# #.##. Noise: ---------  Time: 639.3 (0.0):j { #.#.....#..# #.##. c) +0 trident # ###..#..#... #.##. Nothing quivered .#...#.... #.##. :j !#....#. #..#####.##. :jȐ /##..#..# ........... g   hobgoblin #...#. .######.... K   kobold (missile) :jۑ #..#.?# #####You reach to attack! You attack empty space. _You encounter a kobold. It is wielding a +0 short sword and quivering stones. _Found a scroll labelled KUOSINEWEALIA.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (51% to hit):j-u #####.##.# #.†..# #. bdevo13 the Poker #.##.# .###..#####. Merfolk of Trog *..... #.##.#######............ Health: 24/24 ======================== #...#.............###### Magic: 2/2======================== ####.##.#..#...##.##.... AC: 2Str: 17 #.##...#...# #.##.### EV: 11Int: 6 ##†##..#..# #....... SH: 0Dex: 13 #...#.#g.# ####.##. XL:  2 Next: 66% Place: Dungeon:1 #.#.#)@K.# #.##. Noise: ---------  Time: 639.3 (0.0) :ju#.#.....#..# #.##. c) +0 trident # ###..#..#... #.##. Nothing quivered .#...#.... #.##. #....#. #..#####.##. ##..#..# ........... g   hobgoblin #...#. .######.... K   kobold (missile) #..#.?# #####You reach to attack! You attack empty space. _You encounter a kobold. It is wielding a +0 short sword and quivering stones. _Found a scroll labelled KUOSINEWEALIA.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (51% to hit):jevD.g:j~x  #.†..#   .# ######... ......... #.#..#... #.##...#...#  ##†##..#..#  #...#.#..#  #  #.#.....#..#  # ###..#..#...  .#...#....  :j!#....#. #.. ##..#..# .. #...#.  #..#.?# :j.40.4 (1.1:jO:jrHM_You encounter a kobold. It is wielding a +0 short sword and quivering stones. _Found a scroll labelled KUOSINEWEALIA.  Reach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword and quivering stones (51% to hit) _You reach to attack! You closely miss the kobold.:j #####.##.# #.†..# #. bdevo13 the Poker #.##.# .###..#####. Merfolk of Trog *..... #.##.#######............ Health: 24/24 ======================== #...#.............###### Magic: 2/2======================== ####.##.#..#...##.##.... AC: 2Str: 17 #.##...#...# #.##.### EV: 11Int: 6 ##†##..#..# #....... SH: 0Dex: 13 #...#.#..# ####.##. XL:  2 Next: 66% Place: Dungeon:1 #.#.#)@Kg# #.##. Noise: ---------  Time: 640.4 (0.0) #.#.....#..# #.##. c) +0 trident # ###..#..#... #.##. Nothing quivered .#...#.... #.##.[13;13:j H #....#. #..#####.##. ##..#..# ........... g   hobgoblin #...#. .######.... K   kobold (missile) #..#.?# #####Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (51% to hit) _You reach to attack! You closely miss the kobold.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (51% to hit):j  #####.##.# #.†..# #. bdevo13 the Poker #.##.# .###..#####. Merfolk of Trog *..... #.##.#######............ Health: 24/24 ======================== #...#.............###### Magic: 2/2======================== ####.##.#..#...##.##.... AC: 2Str: 17 #.##...#...# #.##.### EV: 11Int: 6 ##†##..#..# #....... SH: 0Dex: 13 #...#.#..# ####.##. XL:  2 Next: 66% Place: Dungeon:1 #.#.#)@)g# #.##. Noise: ---------  Time: 640.4 (0.0) #.#.....#..# #.##. c) +0 trident # ###..#..#... #.##. Nothing quivered .#...#.... #.##.[13;13:jn H #....#. #..#####.##. ##..#..# ........... g   hobgoblin #...#. .######.... K   kobold (missile) #..#.?# ##### _You reach to attack! You closely miss the kobold.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering stones (51% to hit)  You hit the kobold.  You kill the kobold!:j +g.:j#   #.†..#   .# ######... ......... #.#..#... #.##...#...#  ##†##..#..#  #...#.#..# :j$  #  #.#.....#..#  # ###..#..#...  .#...#....  #....#. #.. ##..#..# .. #...#.  #..#.?# :j( F5/2570=1.5 (1.1:j/ :j2 Reach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword and quivering stones (51% to hit)  You hit the kobold.  You kill the kobold! _Trog accepts your kill.:j4  #####.##.# #.†..# #. bdevo13 the Poker #.##.# .###..#####. Merfolk of Trog *..... #.##.#######............ Health: 25/25 ======================== #...#.............###### Magic: 2/2======================== ####.##.#..#...##.##.... AC: 2Str: 17:j6 9 #.##...#...# #.##.### EV: 11Int: 6 ##†##..#..# #....... SH: 0Dex: 13 #...#.#..# ####.##. XL:  2 Next: 70% Place: Dungeon:1 #.#.#)@g.# #.##. Noise: =--------  Time: 641.5 (0.0) #.#.....#..# #.##. c) +0 trident # ###..#..#... #.##. Nothing quivered .#...#.... #.##. #....#. #..#####.##. ##..#..# ........... g   hobgoblin #...#. .######.... #..#.?# #####You hit the kobold.  You kill the kobold! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit):j #####.##.##.†..# #. bdevo13 the Poker#.##.#.###..#####. Merfolk of Trog *.....#.##.#######............ Health: 25/25 ========================#...#.............###### Magic: 2/2========================####.##.#..#...##.##.... AC: 2Str: 17#.##...#...# #.##.### EV: 11Int: 6##†##..#..# #....... SH: 0Dex: 13#...#.#..# ####.##. XL:  2 Next: 70% Place: Dungeon:1#.#.#)@g[39;:j 49m.##.##. Noise: =--------  Time: 641.5 (0.0)#.#.....#..##.##. c) +0 trident# ###..#..#... #.##. Nothing quivered.#...#.... #.##.#....#. #..#####.##.##..#..# ........... g   hobgoblin#...#. .######....#..#.?######You hit the kobold.  You kill the kobold! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit):jy -2.6 (1.1:j :j You kill the kobold! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move target  Aim: a hobgoblin (59% to hit) _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.:jpl )You hit the hobgoblin.  You kill the hobgoblin!:j,u(:jw093.7:j:jW _Trog accepts your kill.:j #####.##.# #.†..# #. bdevo13 the Poker #.##.# .###..#####. Merfolk of Trog *..... #.##.#######............ Health: 25/25 ======================== #...#.............###### Magic: 2/2======================== ####.##.#..#...##.##.... AC: 2Str: 17 #.##...#...# #.##.### EV: 11Int: 6 ##†##..#..# #....... SH: 0Dex: 13 :jw#...#.#..# ####.##. XL:  2 Next: 79% Place: Dungeon:1 #.#.#)@).# #.##. Noise: =--------  Time: 643.7 (0.0) #.#.....#..# #.##. c) +0 trident # ###..#..#... #.##. Nothing quivered .#...#.... #.##. #....#. #..#####.##. ##..#..# ...........:j  #...#. .######....  #..#.?# #####    _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.You hit the hobgoblin.  :j4You kill the hobgoblin! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move target:jX5@*:jrh#####.##.##.†..# #. bdevo13 the Poker#.##.#.###..#####. Merfolk of Trog *.....#.##.#######............ Health: 25/25 ========================#...#.............###### Magic: 2/2========================####.##.#..#...##.##.... AC: 2Str: 17:j#.##...#...# #.##.### EV: 11Int: 6##†##..#..# #....... SH: 0Dex: 13#...#.#..# ####.##. XL:  2 Next: 79% Place: Dungeon:1#.#.#)@).##.##. Noise: =--------  Time: 643.7 (0.0)#.#.....#..##.##. c) +0 trident# ###..#..#... #.##. Nothing quivered.#...#.... #.##.#....#. #..#####.##.##..#..# ...........#:jkk[37m...#. .######....#..#.?###### _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.You hit the hobgoblin.  You kill the hobgoblin! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move target:j3-4.7 (1:j:j%4  You hit the hobgoblin.  You kill the hobgoblin! _Trog accepts your kill.  Reach: c) +0 tridentPress: ? - help, Dir - move target _You swing at nothing.:j #####.##.# #.†..# #.#.##.# .###..#####.#.##.#######...#...#.............######.####.##.#..#...##.##.#.##...#...# #.##.###.##†##..#..# #.#...#.#..# ####.##.#.#.#).@.# #.##.##.#.....#..# #.##.## ###..#..#... #.##.#$.#...#....# #.##.###....#. #..#####.##.###..#..# ...#:j ##...#. .######.#..#.?# #:j :j @-5:j :j # _Found 8 gold pieces.:j m _Items here: ( ) ††.:j _:j(B:jf:j,:j1:jX:j:j:jE:j2L _You now have 46 gold pieces (gained 8).:j:j:jD:j:jN:j:ja:j:jN:j:j:j:j :jL :j:js:j:j+:j:j:j:je:j:jk:j,:j :j'q #...#.#..#.. ####.##....##.#.#).).#....# #.##.####.#.....#..#..# #.##.# ###.###..#..#...# #.##.# #:j(#...#...#....# #.##.# ####....#..#..#### ###..#..#............######...#...######...... #..#.@# ######## #.#..#..#   #......## ######## :j62r572.0)8.7 (13:jb5c _h - a scroll labelled KUOSINEWEALIA:j :j{ :j :j :j@ X:j :j :j :j] :jB ,:j :j :j ,:j :j :j] ,:j :j :j ,:jE :jx :j :jv :j: :jI :j :j\ :j :j{ :j :j :jF :j :j :j :j+ :j9 :j :j~ :jM :j :j :j :j :j% :j*' :j{' :j( :ju. :j0 ,:j1 :j@4 :j6 :jh6 :jv7 :j9 :j*> :j> :j@ :jA :jwC :jC :jE :j+G :jI ,:jJ :jM :jN :jN :j!P :jS $  Things that are here::jT _  a +0 club; a goblin corpse:jV :jOW  _:jD[ ,:j[ :j%\ :j;] :j^ :j` :ja :jOb :jc :jd :jNe :je :j3l :jn ,:jFo :jq :j{s ,:jFv :j%{ $  Things that are here::j|  a rat corpse; a frilled lizard corpse; a bat corpse:jL :j  _:j? :jc :jI :j :j :j :jь :jg :j :j :j :j :j :j :j) :j :j :jޛ :jq :j# X:ji :jJ :j :j :j :jֲ :j? :j :j :j :jP :j :j :j ,:j :ji :jv B:jr :j :j :j :jV :j :j :j* ,:j :j :j :jc :j :jC :j :j :j) :jj :jc :jm :jH :j :j[ :j5 X:ja :j :jb :j :j9 :jU ,:j :j :j :j :j :j' :j7 ,:j9 :j@ :jC :jC :jE :jJ :jBM :jM :jdO :jiU :jW :j>X :jY :jb B:jc :jj :jm ,:jNo :jhu :jy B:j~ :j :j) :jɁ :j X:j :j] :jŏ :jz :jX :j :jC :j :j :jP :jΝ :j :j :j :j :j :jL :j ,:j :j :j :jۯ :jZ :j :j} ,:j :jL :j :j :jR :j :j :j$ :j :j :jA :j :jt :jW :j :j@ :j :jR :j] ,:jX :j :j ,:j :j :jj :j :j+ :j :j< :j :j :j7 :j :j :j :j] :jz :j :j :j :j` :j :j< :j :j ,:j} :jT :jB :j :j" :j. :j6 ,:j :j :jH :j :j :j :j ,:j! :j, :j :j :j :j :j :j :j :j :j# :jy :j :j :j :j :j :j :j :jJ :jx :j+ :j :j0 :j :j ..##...##.# #.# #.#######.# ..##...##.## #.## #.#....>...# ####...##..## #..# #...........#.....#...####.# ###.########..<..#....###.# #...# ###.....#...†..#.# ###.# [.##...##....#.#.# #.# ####...#....##^#.# #.# #...#...###.# #.# 744.7 (86###.###.## #.#.# #.##.#.#...# #.#.#### #.##.#.#.### #......# #.##.#.#.## #...##.# #.##.#.÷..# #..:j5 ÷##.# #.##.###..#####...##.# #.# ###..............##.# #.# .........######..##.# #.# ### :j :j!% :j?' E _Done exploring.:j:$X[?25h[?0c  Search for what [? for help]?  :j~[?25l[?1c5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 spear  b - [carried] b - a +0 animal skin (worn)  c - [carried] c - a +0 trident (weapon) Results elsewhere ([,] to cycle)  d - [D:1] a robee - [D:1] a +0 ring mail":j:Level 1 of the Dungeon<>>>>_(Press ? for help)  #..>........# #...#...###.#@# #.# #..#.......#.##>......#   #....#.#...## ###.###.## #.#.##.# #.#.#.######.##.###.###   #..........# #.#.#...# #.#.#### #.# #.##.#######..#.###..#   #.###.##..## #.#.#.### #......# #.# #.#####..............#   #.....##.## #.#.#.## #...##.# #.# #............+....#..#   #####.##.# #.#.÷..# #..÷##.# #.# ######..#...":j:.........#   #.##.# #.###..#####...##.# #.###.##...........#  #.##.#######..............##.# #.##.......#......#  #...#.............######..##.# #.# ##########.#...#.#...#..#  ####.##.#..#...##.##......##.# #.# #...........#..._..#....#  #.##...#...###.##.###.###.## #.# #.########.#........#...#  ##†##..#..#.# #........##.#.#####.# #.##[.#.....#.....#  ##...#.#..#..######.##....###......# #.##.#....#....#..#  #.#.#).).#....# #.##.###.#.####### #.# ##....#.........#  #.#.....#..#..# #.##.# ##.## #####.## #...#......#....#  #.###..#..#...# #.##.# #.# #......# #...............#  ##.":j0?d..#...#....# #.##.# #.# ###.###..# #.###.####.##...#  ###....#..#..#####.##.# #.# #.....#..# #..........######  ##..#..#............####.#####.....#..# ##########.#  ##...#...######......................##.#  #..#..#.# ###############.....##.##.#  #.#..#..##.....##.###############.#  #......#####.####.................#":j ":jC ":j Qbdevo13 the PokerMerfolk of Trog *.....Health: 25/25 ========================Magic: 2/2========================":j> AC: 2Str: 17EV: 11Int: 6SH: 0Dex: 13XL:  2 Next: 79% Place: Dungeon:1Time:":j Things that are here: _a +0 club; a goblin corpseThings that are here: _a rat corpse; a frilled lizard corpse; a bat corpse _Done exploring.  Search for what [? for help]? arm":jQ ":j ":j ":j ":jB ":j ; _":j ":j ":j ":j\ ":j ":j~ ,":j ":j ,":jw ,":j6 ":j ,":jN ":j% ":j ":j ":j@":j":j[":j":j":j":j, ":j ,":jn":j,":jd":j":j1":jg":j":j5":j":j":j<":j+":j":j":j ":jP#":j#,":jz$":j'":j (":j(,":j,":j,":j-":jS-":j1X":j4":jH5":jl5":j6":j9,":j9":jz:":j=":jK>,":j>":jA":jA":jEB":jB":j}E":jE":jE":jtF":jQI":jI":jJ":jJ":jM":jM,":jhN":jP":j|Q":jQ":j&R":jyT":j U":jWU":jU":jRX":jX":jX":jcY":j[":j[":j\":jN]":j^":j_":j0_":j_":ja":ja":jb":jb":jod":je,":jie":jAg":jg":jAh":jrh":j%j":jcj":jj":jj":jl":jl":j m":jXm":jn":joB":j*q":jIr,":jr":jgt":ju":jOu":jv":jw":jox,":jx":jz":jz,":j{":j|":j},":j&~":j2":j":j ":j":j":jτ":jI":jI":j̐":jE,":jy":jS":jɗ,":j":j":js":jß":j":j#.# #.#####..............##.# #............+....#..##.# ######..#............##.###.##...........##.##.......#......##.# ##########.#...#.#...#..##.# #...........#..._..#....##.# #.########.#........#...# ##.# #.##@.#.....#.....#Noise: --------- 789.7 (45.0) ...# #.##.#....#....#..#c) +0 trident #### #.# ##....#.........#Nothing quivered#####.## #...[3":jG3m#......#....##......# #...............# ###.###..# #.###.####.##...# ":jR#.....#..# #..........###### #.....#..# ##########.# .........##.#":j":j":jR _You see here a +0 ring mail.$:jzS$:jT290.7 (1.0)$:jX$:jZ( _d - a +0 ring mail$:j Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 trident (weapon)a - a +0 spear Armour (go to first with [)  b - a +0 animal skin (worn)d - a +0 ring mail%:j!d - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. %:j]"#Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.2 (2.1 -> 5.3). Your EV would decrease by 1.2 (11.9 -> 10.7). You found it on level 1 of the Dungeon. %:j"rStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.&:j &:j #.# #.#####..............#bdevo13 the Poker#.# #............+....#..#Merfolk of Trog *.....#.# ######..#............#Health: 25/25 ========================#.###.##...........#Magic: 2/2========================#.##.......#......#AC: 2Str: 17  #.# ##########.#...#.#...#..#EV: 11Int: 6  #.# #...........#..._..#....#SH: 0Dex: 13  #.# #.########.#........#...#XL:  2 Next: 79% Place: Dungeon:1 ##.#[&:j39;49m #.##@.#.....#.....#Noise: ---------  Time: 790.7 (0.0) ...# #.##.#....#....#..#c) +0 trident #### #.# ##....#.........#Nothing quivered#####.## #...#......#....##......# #...............# ###.###..# #.###.####.##...# #.....#..# #..........###### #.....#..# ##########.# .........##.#Things that are here: _a rat corpse; a frilled lizard corpse; a bat corpse _Done exploring. _Search for what [? for help]? arm _You see here a +0 ring mail. _d - a +0 ring mail&:j&:j3d  You start removing your armour.&:j+1.7 (1&:j&:j&:jb+2.7 (2&:jN&:jA3.7 (3&:jg_4.7 (4&:jt9C_5.7 (5 0 _You continue removing your +0 animal skin. x5&:j  You finish removing your +0 animal skin.  You start putting on your armour.6.7 (6&:j&:j7.7 (78.7 (89.7 (9&:j&:ja&:j0800.7 (10.0) &:j) 50 _You continue putting on your +0 ring mail. x5&:j>&:j^ _You finish putting on your +0 ring mail.&:j &:j Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 trident (weapon)a - a +0 spear Armour (go to first with [) &:jL ^ d - a +0 ring mail (worn)b - a +0 animal skin':j}b - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.2 (5.3 -> 2.1). Your EV would increase by 1.2 (10.7 -> 11.9). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens,  Made them with the fur side inside, (w)ear, (d)rop, (=)adjust, or (i)nscribe.(:j  #.# #.#####..............#bdevo13 the Poker#.# #............+....#..#Merfolk of Trog *.....#.# ######..#............#Health: 25/25 ========================#.###.##...........#Magic: 2/2========================#.##.......#......#AC: 5Str: 17  #.# ##########.#...#.#...#..#EV: 10Int: 6  #.# #...........#..._..#....#SH: 0Dex: 13  #.# #.########.#........#...#XL:  2 Next: 79% Place: Dungeon:1 [4(:jj 0m##.# #.##@.#.....#.....#Noise: ---------  Time: 800.7 (0.0) ...# #.##.#....#....#..#c) +0 trident #### #.# ##....#.........#Nothing quivered#####.## #...#......#....##......# #...............# ###.###..# #.###.####.##...# #.....#..# #..........###### #.....#..# ##########.# .........##.#You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.(:j (:j +1.7 (1(:j &_(:j 0 _You drop a +0 animal skin.+:j+:jFGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 trident (weapon)a - a +0 spear +:jUArmour (go to first with [)  d - a +0 ring mail (worn),:jo_,:jDf,:jm #.# #.#####..............#bdevo13 the Poker#.# #............+....#..#Merfolk of Trog *.....#.# ######..#............#Health: 25/25 ========================#.#,:jm##.##...........#Magic: 2/2========================#.##.......#......#AC: 5Str: 17  #.# ##########.#...#.#...#..#EV: 10,:jCnMInt: 6  #.# #...........#..._..#....#SH: 0Dex: 13  #.# #.########.#........#...#XL:  2 Next: 79% Place: Dungeon:1 ,:j|n##.# #.##@.#.....#.....#Noise: ---------  Time: 801.7 (0.0) ,:jn...# #.##.#....#....#..#c) +0 trident #### #.# ##....#.........#,:j oNothing quivered#####.## #...#......#....#,:j0o#......# #...............# ,:juo###.###..# #.###.####.##...# ,:jo #.....#..# #..........###### #.....#..# ##########.# ,:jo.........##.# _You continue removing your +0 animal skin. x5  ,:jpYou finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 ,:j2pj_You finish putting on your +0 ring mail. _You drop a +0 animal skin.,:j"v,:jv,:j{,:j|^:jǐ 3^:jg ^:jF ^:jۜ ,^:j X^:jW ^:j # #.###..#.###..# # #.#####..............# # #............+....#..# # ######..#............# # ##.#......# # #.......#......# # ##########.#...#.#...#..# # #...........#..._..#....#  #.########.#.@......#...# 4.7 (3 # #.# #[.#.....#.....#  #.# #.#....#....#..#^:j۹ c # #.# ##....#.........# ####.## #...#......#....# ......# #...............# .###..# #.###.####.##...# ...#..# #..........###### ...#..# ##########.#`:jI`:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 trident (weapon)a - a +0 spear Armour (go to first with [)  d - a +0 ring mail (worn)a:ja:ja:jߐ`# #.##.#######..#.###..#bdevo13 the Poker # #.#####..............#Merfolk of Trog *..... # #............+....#..#Health: 25/25 ======================== # ######..#............#Magic: 2/2======================== #a:j##.##...........#AC: 5Str: 17 ##.......#......#EV: 10Int: 6 # ##########.#...#.#...#..#SH: 0Dex: 13 # #...........#..._..#....#XL:  2 Next: 79% Place: Dungeon:1 # #.########.#.@......#...#Noise: ---------  Time: 804.7 (0.0) # #.##[.#.....#.....#c) +0 trident # #.##.#....#....#..#Nothing quivered # #.# ##....#.........# ####.## #..a:j.#......#....# ......# #...............# .###..# #.###.####.##...# ...#..# #..........###### ...#..# ##########.# _You continue removing your +0 animal skin. x5  a:j)You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. a:j[_You drop a +0 animal skin.a:j^a:jߚa:j b:j l[?25h[?0c  Search for what [Enter for "arm", or ? for help]? d:j [?25l[?1cd:j2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] a - a +0 spear  b - [carried] c - a +0 trident (weapon)d:jdv # #.##.#######..#.###..#bdevo13 the Poker # #.#####..............#Merfolk of Trog *..... # #............+....#..#Health: 25/25 ======================== # ######..#............#Magic: 2/2======================== ###.##...........#AC: 5Str: 17 ##.......#......#EV: 10Int: 6 # ##########.#...#.#...#..#SH: 0Dex: 13 # #...........#..._..#....#XL:  2 Next: 79% Place: Dungeon:1 # #.########.#.@.....:jXx }m.#...#Noise: ---------  Time: 804.7 (0.0) # #.##[.#.....#.....#c) +0 trident # #.##.#....#....#..#Nothing quivered # #.# ##....#.........# ####.## #...#......#....# ......# #...............# .###..# #.###.####.##...# ...#..# #..........###### ...#..# ##########.#You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You drop a +0 animal skin.  Search for what [Enter for "arm", or ? for help]? poled:j$y 4d:jz~ d:j| . _e:jwm[?25h[?0c  Search for what [Enter for "pole", or ? for help]? f:j [?25l[?1cf:jf:j+1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stonef:j! f:j9 # #.##.#######..#.###..#bdevo13 the Poker # #.#####..............#Merfolk of Trog *..... # #............+....#..#Health: 25/25 ======================== # ######..#............#Magic: 2/2======================== ###.##...........#AC: 5Str: 17 ##.......#......#EV: 10Int: 6 # ##########.#...#.#...#..#SH: 0Dex: 13 # #...........#..._..#....#XL:  2 Next: 79% Place: Dungeon:1 # #.########.#.@.....:j: 9m.#...#Noise: ---------  Time: 804.7 (0.0) # #.##[.#.....#.....#c) +0 trident # #.##.#....#....#..#Nothing quivered # #.# ##....#.........# ####.## #...#......#....# ......# #...............# .###..# #.###.####.##...# ...#..# #..........###### ...#..# ##########.#You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You drop a +0 animal skin. _Search for what [Enter for "arm", or ? for help]? pole  Search for what [Enter for "pole", or ? for help]? thrf:j; f:jA f:j.C . _h:jh:j_ _h:j&Bh:jCh:j(h:jh:jh:jNh:jhh:jh:jrh:jIh:j #...# #.######.......#  ##.### #.######.......#  ...#### #.....####.###.#  ##....# ###............#   #.##.# #.#)####.###.#   #.##.# #.#.#....# #.#   #.##.## #.#.#....# #.#   #.#...####.#.#...####.#   #..#.......#.##@......#  110.0)  #.#.#.######.##.###.###   #.##.#######..#.###..#   #.#####..............#   #............+.h:jp ...#..#   ######..#............#    ##.##...........#    #.......#......#    ########.#...#.#...#.   _There is an escape hatch in the floor here.i:jbJi:ji:jz85.0) _i:j߱i:jR k 2  You slide downwards. The hatch slams shut behind you.i:jgU  .#:.#   ....#   #######...#   ..........#   . ........ i:j?b i:jc  .PP♣.....   .♣~~....#   ~~~~..S@#   ##.P.####   ##   S   ball python (constriction, asleep) i:j -7.2 (2.5i:j i:j U _You encounter a ball python.i:j  _Found a parchment of Detonation Catalyst.l:j:  bdevo13 the Poker .#:.#  Merfolk of Trog *..... ....#  Health: 25/25 ======================== #######...#  Magic: 2/2======================== ..........#  AC: 5Str: 17 . ........ EV: 10Int: 6 .PP♣..... SH: 0Dex: 13 .♣~~....# XL:  2 Next: 79% Place: Dungeon:2 ~~~~..S@# Noise: ---------  Time: 817.2 (0.0) ##.P.#### c) +0 trident ## Nothing quivered  S   ball python (constriction, asleep)You slidl:j;ue downwards. The hatch slams shut behind you. _You encounter a ball python. _Found a parchment of Detonation Catalyst.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (asleep, 98% to hit)l:j bdevo13 the Poker.#:.#Merfolk of Trog *.........#Health: 25/25 ========================#######...#Magic: 2/2========================..........#AC: 5Str: 17. ........EV: 10Int: 6.PP♣.....SH: 0Dex: 13.♣~~....#XL:  2 Next: 79% Place: Dungeon:2~~~~..S@#Noise: ---------  Time: 817.2 (0.0)##.P.####c) +0 trident##Nothing quiveredS   ball python (constriction)Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (asleep, 98% to hit)  l:j\" The helpless ball python fails to defend itself.  You hit the ball python.  The ball python is moderately wounded.4-=8.3 (1.1l:j'( l:jT+   Press: ? - help, Dir - move targetAim: a ball python (asleep, 98% to hit)  The helpless ball python fails to defend itself.  You hit the ball python.  The ball python is moderately wounded. _The ball python bites you. The ball python completely misses you.m:jk  bdevo13 the Poker .#:.#  Merfolk of Trog *..... ....#  Health: 24/25 =======================- #######...#  Magic: 2/2======================== ..........#  AC: 5Str: 17 . ........ EV: 10Int: 6 .PP♣..... SH: 0Dex: 13 .♣~~....# XL:  2 Next: 79% Place: Dungeon:2 ~~~~..S@# Noise: =--------  Time: 818.3 (0.0) ##.P.#### c) +0 trident ## Nothing quivered  S   ball python (constriction):jomYou hit the ball python.  The ball python is moderately wounded. _The ball python bites you. The ball python completely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (moderately wounded, 63% to hit)m:jU  bdevo13 the Poker .#:.#  Merfolk of Trog *..... ....#  Health: 24/25 =======================- m:j"#######...#  Magic: 2/2======================== ..........#  AC: 5Str: 17 . ........ EV: 10Int: 6 .PP♣..... SH: 0Dex: 13 .♣~~....# XL:  2 Next: 79% Place: Dungeon:2 ~~~~..†@# Noise: =--------  Time: 818.3 (0.0) m:j##.P.#### c) +0 trident ## Nothing quivered m:jΝ S   ball python (constriction) m:ji_The ball python bites you. The ball python completely misses you.m:j!Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (moderately wounded, 63% to hit)  You hit the ball python.  m:jM@You kill the ball python!m:j~ .#:.#  ....#  #######...#  ..........#  . ........ .PP♣..... .♣~~....# ~~~~..†@# ##.P.#### ## m:jm:jM839.3 (1  Reach: c) +0 trident  Press: ? - help, Dir - move target  m:j!2Aim: a ball python (moderately wounded, 63% to hit)  You hit the ball python.  You kill the ball python! _Trog accepts your kill.m:jm:jSi _Your Polearms skill increases to level 5!m:j   bdevo13 the Poker .#:.#  Merfolk of Trog *..... ....#  Health: 24/25 =======================- #######...#  Magic: 2/2======================== ..........#  AC: 5Str: 17 . ........ EV: 10Int: 6 .PP♣..... SH: 0Dex: 13 .♣~~....# XL:  2 Next: 83% Place: Dungeon:2 ~~~~..†@# Noise: =--------  Time: 819.3 (0.0) ##.P.#### c) +0 trident ## Nothing quivered        :ji34mYou hit the ball python.  You kill the ball python! _Trog accepts your kill. _Your Polearms skill increases to level 5!Reach: c) +0 tridentPress: ? - help, Dir - move targetm:jJ7*@m:j"sbdevo13 the Poker.#:.#Merfolk of Trog *.........#Health: 24/25 =======================-#######...#Magic: 2/2========================..........#AC: 5Str: 17. ........EV: 10Int: 6.PP♣.....SH: 0Dex: 13.♣~~....#XL:  2 Next: 83% Place: Dungeon:2~~~~..†@#Noise: =--------  Time: 819.3 (0.0)##.P.####c) +0 trident##Nothing quiveredYou hit the ball python.  You kill the ball python! m:jtT_Trog accepts your kill. _Your Polearms skill increases to level 5!Reach: c) +0 tridentPress: ? - help, Dir - move target5=-20.3 (1m:j|m:jL  You kill the ball python! _Trog accepts your kill. _Your Polearms skill increases to level 5!Reach: c) +0 tridentPress: ? - help, Dir - move target _You swing at nothing.n:j)n:j2% n:j Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  15%  +1               b + Axes   1.5    -2      c + Polearms5.0  43%  +4       d + Staves   1.5    -2       e + Unarmed Combat   0.0    +1      n:jm[m                 f + Armour   1.4    -3      g + Dodging3.0   5%  +3      h + Stealth0.6  37%  +2  n:j+                                                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [n:j!] training|cost|targetsp:jv I030 f + Armour 1.4   1% h * Stealth   0.6  54q:j24669 h - Stealth   0.6   q:j^ q:j q:j Fbdevo13 the Poker.#:.#Merfolk of Trog *.........#Health: 25/25 ========================#######...#Magic: 2/2========================..........#AC: 5Str: 17. ........EV: 10Int: 6.PP♣.....SH: 0Dex: 13.♣~~....#XL:  2 Next: 83% Place: Dungeon:2~~~~..†@#Noise: ---------  Time: 820.3 (0.0)q:jg ##.P.####c) +0 trident##Nothing quiveredYou kill the ball python! _Trog accepts your kill. _Your Polearms skill increases to level 5!Reach: c) +0 tridentPress: ? - help, Dir - move target _You swing at nothing.q:j 4q:j q:jQ r:ja9Ir:j;r:j>r:jBBr:j%Fr:jqFr:jGr:jUJr:j#Mc  You encounter a rat.r:jR.r .# .###.#  ..#:.#  ....# #######...#..........#r:j S..........#.PP♣....@.#.♣~~....#.#~~~~..†.#.###.P.####.###.. .##. .#r:jASr   rat (asleep)..##.r:jkS@.#r:jYX.r2.3 (2r:js_Jrr:j`4==3.3 (3r:jer:j i- _The rat squeaks loudly.s:j# ##.. .r###..#: .#######.......PP♣......♣~~....#~~~~..†.##.P.######..#. .#..#s:j& G.rs:j- s:jF. 4--4.3 (1s:jl4 s:j6 t:j .#.. #..####r.#: #.#######...PP♣......♣~~....#~~~~..†.##.P.######..#. t:jG.rt:jt:jA--5t:jt:jt:jz_  ..  #. .# #.r .# #.. .###.#..#:.# #r...# #######@..# .# ....# .PP♣......# .♣~~....#.# ~~~~..†.#.#r   quokka (wandering)P.####.#r   rat#.. .# #. .#.rt:jd .rYou encounter a quokka.t:jm r4-=6t:jr t:jsu ( _The rat bites you.t:j:[   bdevo13 the Poker .. Merfolk of Trog *..... #. .#  Health: 24/25 =======================- #.. .#  Magic: 2/2======================== #.. .#  AC: 5Str: 17 #.r###.#  EV: 10Int: 6 #..#:.#  SH: 0Dex: 13 #r...#  XL:  2 Next: 83% Place: Dungeon:2 #######@..#  Noise: =--------  Time: 826.3 (0.0) ..........#  c) +0 trident ..........#  Nothing quivered .PP♣......#  .♣~~....#.# t:j[   ~~~~..†.#.#  r   quokka ##.P.####.#  r   rat ##.. .#  #. .# _The rat squeaks loudly.  You encounter a quokka. _The rat bites you.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit)t:jȕ [ *rt:jl.rAim: a rat (59% to hit)u:j  bdevo13 the Poker .. Merfolk of Trog *..... #. .#  Health: 24/25 =======================- #.. .#  Magic: 2/2======================== #.. .#  AC: 5Str: 17 #.r###.#  EV: 10Int: 6 #..#:.#  SH: 0Dex: 13 #†...#  XL:  2 Next: 83% Place: Dungeon:2 #######@..#  Noise: =--------  Time: 826.3 (0.0) ..........#  c) +0 trident ..........#  Nothing quivered .PP♣......#  .♣~~....#.# :ja;9H ~~~~..†.#.#  r   quokka ##.P.####.#  r   rat ##.. .#  #. .# _The rat bites you.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (59% to hit)  You puncture the rat!  You kill the rat!.r .. #. .#  #.. .#  #.. .#  #..###.#  #.r#:.# u:j #†...#  #  ..........#  ..........#  .PP♣......# .♣~~....#.# ~~~~..†.#.#  ##.P.####.# ##.. .# #. u:j7u:jӻ$7.3 (1u:j u:jq& Reach: c) +0 tridentu:jPress: ? - help, Diu:j@r - move targetu:j7Aim: a rat (59% to hit)  u:jYou puncture the rat!  u:jt:You kill the rat! u:j.3_Trog accepts your kill.u:jpu:jm  bdevo13 the Poker .. Merfolk of Trog *..... #. .#  Health: 24/25 =======================- #.. .#  Magic: 2/2======================== #.. .#  AC: 5Str: 17 #..###.#  EV: 10Int: 6 #.r#:.#  SH: 0Dex: 13 #†...#  XL:  2 Next: 87% Place: Dungeon:2 #######@..#  Noise: =--------  Time: 827.3 (0.0) ..........#  c) +0 trident ..........#  Nothing quivered .PP♣......#  .♣~~....#.#  ~~~~..†.#.# :jmm r   quokka ##.P.####.#  ##.. .#  #. .# You puncture the rat!  You kill the rat! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit)u:j   bdevo13 the Poker .. Merfolk of Trog *..... #. .#  Health: 24/25 =======================- #.. .#  Magic: 2/2======================== #.. .#  AC: 5Str: 17 #..###.#  EV: 10Int: 6 #..#:.#  SH: 0Dex: 13 #†r..#  XL:  2 Next: 87% Place: Dungeon:2 #######@..#  Noise: =--------  Time: 827.3 (0.0) ..........#  c) +0 trident ..........#  Nothing quivered .PP♣......#  .♣~~....#.#  ~~~~..†.u:j #.#  r   quokka ##.P.####.#  ##.. .#  #. .# You puncture the rat!  You kill the rat! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit) .. #. .#  #.. .#  #.. .#  u:j@ #..###.#  #..#:.#  #†r..#  #  u:j ..........#  ..........#  .PP♣......#u:j l .♣~~....#.# ~~~~..†.#.#  ##.P.####.# ##.. .# #. u:j a5=-8.3 (1u:j You kill the rat! _Trog accepts your kill.Reach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a quokka (48% to hit) _You reach to attack! You barely miss the quokka.v:j  bdevo13 the Poker .. Merfolk of Trog *..... #. .#  Health: 25/25 ======================== #.. .#  Magic: 2/2======================== #.. .#  AC: 5Str: 17 #..###.#  EV: 10Int: 6 #..#:.#  SH: 0Dex: 13 #†r..#  XL:  2 Next: 87% Place: Dungeon:2 #######@..#  Noise: ---------  Time: 828.3 (0.0) ..........#  c) +0 trident ..........#  Nothing quivered .PP♣......#  .♣~~....#.#  ~~~~..†.#.#  v:j  r   quokka ##.P.####.#  ##.. .#  #. .# Press: ? - help, Dir - move targetAim: a quokka (48% to hit) _You reach to attack! You barely miss the quokka.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit)v:jm *rv:jlL.#rv:jk#rAim: a quokka (48% to hit)v:j8bdevo13 the Poker..Merfolk of Trog *.....#. .#Health: 25/25 ========================#.. .#Magic: 2/2========================#.. .#AC: 5Str: 17#..###.#EV: 10Int: 6#..#:.#SH: 0Dex: 13#†r..#XL:  2 Next: 87% Place: Dungeon:2#######@..#Noise: ---------  Time: 828.3 (0.0)..........#c) +0 trident..........#Nothing quivered.PP♣......#.♣~~....#.#~~~~..†.#.#v:j9qr   quokka##.P.####.###.. .##. .#Press: ? - help, Dir - move targetAim: a quokka (48% to hit) _You reach to attack! You barely miss the quokka.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit)v:j;b3--=9.3 (1v:jMv:j2Q  Aim: a quokka (48% to hit) _You reach to attack! You barely miss the quokka.  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (48% to hit) _You completely miss the quokka. The quokka bites you.v:j q  bdevo13 the Poker .. Merfolk of Trog *..... #. .#  Health: 23/25 ======================-- #.. .#  Magic: 2/2======================== #.. .#  AC: 5Str: 17 #..###.#  EV: 10Int: 6 #..#:.#  SH: 0Dex: 13 #†r..#  XL:  2 Next: 87% Place: Dungeon:2 #######@..#  Noise: =--------  Time: 829.3 (0.0)v:j m ..........#  c) +0 trident ..........#  Nothing quivered .PP♣......#  .♣~~....#.#  ~~~~..†.#.#  r   quokka ##.P.####.#  ##.. .#  #. .# Press: ? - help, Dir - move targetAim: a quokka (48% to hit) _You completely miss the quokka. The quokka bites you.  Reach: c) +0 tridentv:j `Press: ? - help, Dir - move targetAim: a quokka (48% to hit)v:j   bdevo13 the Poker .. Merfolk of Trog *..... #. .#  Health: 23/25 ======================-- #.. .#  Magic: 2/2======================== #.. .#  AC: 5Str: 17 #..###.#  EV: 10Int: 6 #..#:.#  SH: 0Dex: 13 #†...#  XL:  2 Next: 87% Place: Dungeon:2 #######@..#  Noise: =--------  Time: 829.3 (0.0) ..........#  c) +0 trident ..........#  Nothing quivered .PP♣......#  .♣~~....#.#  ~~~~..†.#.# v:jq : r   quokka ##.P.####.#  ##.. .#  #. .# _You completely miss the quokka. The quokka bites you.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a quokka (48% to hit)  You puncture the quokka!  You kill the quokka!v:j M .. #. .#  #.. .#  #.. .#  #..###.#  #..#:.#  #†...#  #  ..........#  ..........#  .PP♣......# .♣~~....#.# ~~~~..†.#.# v:j +##.P.####.# ##.. .# #. v:j% 79530.4 (1.1v:jW Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a quokka (48% to hit)  You puncture the quokka!  You kill the quokka! _Trog accepts your kill.w:j,M.. ..  .#. . #..####..#: #†#######................#.PP♣.♣~~#w:jG##.. .#w:j1w:j4-10w:j w:j w:jw  bdevo13 the Poker .. Merfolk of Trog *..... .. Health: 23/25 ======================-- #. .#  Magic: 2/2======================== #.. .#  AC: 5Str: 17 #.. .#  EV: 10Int: 6 #..###.#  SH: 0Dex: 13 #..#:.#  XL:  2 Next: 95% Place: Dungeon:2 #†@..#  Noise: ---------  Time: 831.4 (0.0) w:jv#######...#  c) +0 trident ..........#  Nothing quivered ..........#  .PP♣......#  .♣~~....#.#   ~~~~..†.#.#   ##.P.####.#   ##.. .#  Aim: a quokka (48% to hit)  You puncture the quokka!  You kill the quokka! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move targetw:j28@#@w:jsbdevo13 the Poker..Merfolk of Trog *.......Health: 23/25 ======================--#. .#Magic: 2/2========================#.. .#AC: 5Str: 17#.. .#EV: 10Int: 6#..###.#SH: 0Dex: 13#..#:.#XL:  2 Next: 95% Place: Dungeon:2#†@..#Noise: ---------  Time: 831.4 (0.0)#######...#c) +0 trident..........#Nothing quivered..........#.PP♣......#.♣~~....#.#~~~~..†.#.#:jx34m##.P.####.###.. .#Aim: a quokka (48% to hit)  You puncture the quokka!  You kill the quokka! _Trog accepts your kill.Reach: c) +0 tridentPress: ? - help, Dir - move targetYou puncture the quokka!  You kill the quokka! _Trog accepts your kill.  Reach: c) +0 trident  Press: ? - help, Dir - move target _There's something in the way.:jn .... S.#. .##.. .# #.. .# #..###.# :.# †...# #######.@.# ..........# ..........# .PP♣..♣~~....#.#~~~~..†.#.# :j S   ball python (constriction, wandering)##.P.####.###.. .#. :jC .SYou encounter a ball python.:j:( NS):j( Y4=2.4 (1:jc0 :j3 5 _The ball python hisses angrily.:j .. .. .. #. S# #.. .# #.. .# #..###.# #..#:.# #†...# #.@.# ..........# ..........# .PP♣......# .♣~~....#.# ~~~~..†.#.# :j'c##.P.####.# ##.. .# #. .#:jEk4 .. .. .. #. S# #.. .# #.. .# #..###.# #..#:.# #†...# #.@.# ..........# ..........# .PP♣......# .♣~~....#.# ~~~~..†.#.# ##.P.####.# ##.. .# #. :jp4:jt:jwb _A ball python is nearby!:jo .. ....# .. .... #. ..S# #.. ..# #.. ..# #..###.# #..#:.#  #†..@# #######...# ....# .....PP♣......#.♣~~....#.# ~~~~..†..###.P.####.###..:j D.S:j :j -3 _:j :j[ :jJg .>.........#........ ......S#.. .#..####..#: #†#######......PP♣.....:jQi.♣~~....~~~~..†.##.P.####:jMjD.S:jlx gFound an escape hatch in the floor.:jtg   goblin (wandering)S   ball python (constriction):ju&4:j{:jq _You encounter a goblin. It is wielding a +0 club.:j: :j bdevo13 the Poker .>.....# Merfolk of Trog *..... ........# Health: 24/25 =======================- .......g Magic: 2/2======================== #. ....# AC: 5Str: 17 #.. ...# EV: 10Int: 6 #.. .S# SH: 0Dex: 13 #..###*# XL:  2 Next: 95% Place: Dungeon:2:jVM #..#:@# Noise: ---------  Time: 834.4 (0.0) #†...#:j c) +0 trident #######...#:j\ Nothing quivered ..........# :j..........# .PP♣......# g   goblin (wandering) :j.♣~~....#.# S   ball python (constriction) :j 4~~~~..†.#.# ##.P.####.# :jt_A ball python is nearby!Found an escape hatch in the floor. _You encounter a goblin. It is wielding a +0 club.Reach: c) +0 trident:jePress: ? - help, Dir - move targetAim: a ball python (63% to hit):jά X S*:js sS*Aim: a ball python (63% to hit):j'  bdevo13 the Poker .>.....# Merfolk of Trog *..... ........# Health: 24/25 =======================- .......g Magic: 2/2======================== #. ....# AC: 5Str: 17 #.. ...# EV: 10Int: 6:j #.. .†# SH: 0Dex: 13 #..###.# XL:  2 Next: 95% Place: Dungeon:2 #..#:@# Noise: ---------  Time: 834.4 (0.0) #†...# c) +0 trident #######...# Nothing quivered ..........# :jJ..........# .PP♣......# g   goblin (wandering) :jw.♣~~....#.# S   ball python (constriction) :j~~~~..†.#.# ##.P.####.# _You encounter a goblin. It is wielding a +0 club.:j؊Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (63% to hit)  :j=tYou reach to attack! You hit the ball python.  You kill the ball python!:j .g  Reach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a ball python (63% to hit)  :j%You reach to attack! You hit the ball python.  You kill the ball python!Trog accepts your kill.:jЗ  .>.....# ........# ........ #. ...g# #.. ...# #.. .†#:j   #†...# #######...# ..........# ..........# .PP♣......#g .♣~~....#.# :j~~~~..†.#.# :j`:j]bdevo13 the Poker.>.....#Merfolk of Trog *.............#Health: 24/25 =======================-........Magic: 2/2========================#. ...g#AC: 5Str: 17#.. ...#EV: 10Int: 6#.. .†#SH: 0Dex: 13:j#..###.#XL:  2 Next: 100% Place: Dungeon:2#..#:@#Noise: ===------  Time: 835.4 (1.0)#†...#c) +0 trident#######...#Nothing quivered..........#..........#:j#w.PP♣......#g   goblin.♣~~....#.#~~~~..†.#.#:jh##.P.####.#Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (63% to hit)  You reach to attack! You hit the ball python.  :jkYou kill the ball python!Trog accepts your kill.:j _The goblin shouts!  You have reached level 3!:jP/  --more--:jW  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j! L9/303/393 0% :j) :j8,  :j, G_You feel stronger. x2:jy$.g:j'30=---6 _:j $.g:j :j B---7:j6 :j :j   bdevo13 the Poker .>.....# Merfolk of Trog *..... ........# Health: 30/30 ======================== ........ Magic: 3/3======================== #. ....# AC: 5Str: 19 :j \#.. ...# EV: 10Int: 6 #.. .g# SH: 0Dex: 13 #..###*# XL:  3 Next:  0% Place: Dungeon:2 #..#:@# Noise: ---------  Time: 837.4 (0.0) #†...# c) +0 trident #######...# Nothing quivered ..........# ..........# .PP♣......# g   goblin .♣~~....#.# ~~~~..†.#.# ##.P.####.#Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  :j Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (51% to hit):jSA  bdevo13 the Poker .>.....# Merfolk of Trog *..... ........# Health: 30/30 ======================== ........ Magic: 3/3======================== #. ....# AC: 5Str: 19 #.. ...# EV: 10Int: 6 #.. .)# SH: 0Dex: 13 #..###.# XL:  3 Next:  0% Place: Dungeon:2 #..#:@# Noise: ---------  Time: 837.4 (0.0) #†...# c) +0 trident #######...#:j Nothing quivered ..........# ..........# .PP♣......# g   goblin .♣~~....#.# ~~~~..†.#.# ##.P.####.# _You feel stronger. x2  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (51% to hit)  You reach to attack! You puncture the goblin!  You kill the goblin!:j|  .>.....# ........# ........ #. ....# #.. ...# #.. .)#   #†...# #######...# ..........# ..........# .PP♣......# .♣~~....#.# :j@ ~~~~..†.#.# :j(528.5 (1.1:j:j  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 club (51% to hit)  :jUYou reach to attack! You puncture the goblin!  You kill the goblin! _Trog accepts your kill.:jt3:j':j:j:jyB:j],:j:jS:j%:j:j7:j:j:jl:j:j`:j,:jk:j:j",:j;:jP :j$ :jw :j:j:j:jU:jX:j:ju:j,:j:j!:j$  You encounter a gnoll bouda. It is wielding a +0 club.:j+..... ....###### .......... ...>.....#### :j,.........#..### ............#.###.#......#.#..#.##......#+#.#@.#:j,#.....)# ###.#..##..###.# ### #..###..#:.# #.j:j,##†...# .  #######...# j   gnoll bouda (asleep):j,..........#  ..........#  .PP♣.....:j2-#.#:j3c40.0)j.:j6n jThe gnoll bouda shouts!:j?jj   gnoll (polearm, wandering):ju@4=9.5 (11:j| _You encounter a gnoll. It is wielding a +0 spear.:jA.. ...  ....######  .  ...>.....####  .#..###  ....#.### .#......#.#..#.# #......#+#.#.@# #.....)# ###.#..# #..###.# ###.#..# ##..#:.# ## #jj###†...# . #...# .# :j jThe gnoll shouts!.:j?j.:j jYou encounter a gnoll. It is wielding a +0 flail.:jEj 2 gnolls (1=50.5 (1.0) _You encounter a gnoll. It is wielding a +1 flail of protection.:j. ....###### .......... ...>.....#### .........#..### ...#.#####.#..#.####......#+#.#..#.##.....)# ###.#@.##..###.# ###.#.j###..#:.# ### #..#:j|†...#  jj. ######...#  # .........# # PP♣ ♣~~....#.#:j89j.:j<j.:jLj.:jNjpolearm):j.=1:j:jh9 _The gnoll shouts! You hear a shout!:jB | ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6 :jC , .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@.# Noise: ===------  Time: 851.5 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #jj#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll bouda .........# jj 2 gnolls (1 polearm) PP♣......# :jC ♣~~....#.# _You encounter a gnoll. It is wielding a +1 flail of protection. _The gnoll shouts! You hear a shout!  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (63% to  hit):j1 Q ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10:j2 ~Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@.# Noise: ===------  Time: 851.5 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #.j#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll bouda .........# jj 2 gnolls (1 polearm) PP♣......# ♣~~....#.# _You encounter a gnoll. It is wielding a +1 flail of protection. _The gnoll shouts! You hear a shout!  Reach: c) +0 trident:j!3 Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (63% to  hit):j; -j.:j_@ jThe gnoll shouts! You hear a shout!  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (63% to  hit)  You reach to attack! You closely miss the gnoll bouda.:jI  ...>#..###...#.###  #..#.###  :jJ #..#.#  )#    #  ##..#:.# ### #jj#  ##†...# ... #j 3 gnolls (1 polear:jL m, 2 swift)====2.6 (1.1:jy_ :jc \ _The gnolls pick up the pace!:jڌ ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@.# Noise: ====-----  Time: 852.6 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #jj#  Nothing quivered :jc ##†...# ... ######...# # .........# j   gnoll bouda .........# jjj 3 gnolls (1 polearm, 2 swift) PP♣......# ♣~~....#.#You reach to attack! You closely miss the gnoll bouda. _The gnolls pick up the pace!Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (63% to  hit):jQ ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10:j,pInt: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@.# Noise: ====-----  Time: 852.6 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #j.#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll bouda .........# jjj 3 gnolls (1 polearm, 2 swift) :j>PP♣......# ♣~~....#.#Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (63% to  hit)  You reach to attack! You puncture the gnoll bouda!  :jXThe gnoll bouda is moderately wounded.:j .:jt!: ...>#..###...#.###  #..#.###  #..#.#  )#    #  ##..#:.# ### #j.#  ##†...# ... #:j<" j   gnoll (:j#+3.6 (1:j':j*\ _The gnolls pick up the pace!:j+Y  ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.#:jHZ  XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@.# Noise: ====-----  Time: 853.6 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #j.#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll bouda .........# j   gnoll (swift) PP♣......# ♣~~....#.#The gnoll bouda is moderately wounded. _The gnolls pick up the pace!Reach: c) +0 trident:jZ Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 63% to hit):j  ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@.# Noise: ====-----  Time: 853.6 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #j.#  Nothing quiver:j ed  ##†...# ... ######...# # .........# j   gnoll bouda .........# j   gnoll (swift) PP♣......# ♣~~....#.# _The gnolls pick up the pace!Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 63% to hit)  You reach to attack! You puncture the gnoll bouda!j:j Rj.:j= .:j 3j.:j M ...>#..###...#.###  #..#.###  #..#.#  )#    :jW #  ##..#:.# ### #j.#  ##†...# ... # jj 2 gnolls (1 polearm, swift) ♣~~....#.#  Reach: c) +0 trident :j s Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (moderately wounded, 63% to hit)  You reach to attack! You puncture the gnoll bouda!  The gnoll bouda is almost dead.:ja b=---4.7 (1.1:j :j  2 _The gnoll leaves your sight.:ji ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@j#:jjj Noise: =--------  Time: 854.7 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #j.#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll bouda .........# jj 2 gnolls (1 polearm, swift) PP♣......# ♣~~....#.#:jjThe gnoll bouda is almost dead. _The gnoll leaves your sight.  Reach: c) +0 tridentPress: ? - help, Dir - move target:jjAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit):jp jj, wielding a +0 spear (covering ground quickly, 63% to hit):j`[ j#j:j7:j j#Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit):jW ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@j# Noise: =--------  Time: 854.7 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†:jXf...# ... ######...# # .........# j   gnoll bouda .........# jj 2 gnolls (1 polearm, swift) PP♣......# ♣~~....#.# _The gnoll leaves your sight.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit)  You hit the gnoll bouda but do no damage.:j\ j  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit)  You hit the gnoll bouda but do no damage.The gnoll bouda is almost dead.:jb ...>#..###...#.###  #..#.###  #..#.#  )#    # :jddB ##..#:.# ### #j.#  ##†...# ... #j 3 gnolls (1 polearm, swift)5.7 (1:jFk:jn _The gnoll bouda completely misses you. The gnoll barely misses you.:j~  ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.#:jC  XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@j# Noise: =--------  Time: 855.7 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #j.#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll bouda .........# jjj 3 gnolls (1 polearm, swift) :j PP♣......# ♣~~....#.#The gnoll bouda is almost dead. _The gnoll bouda completely misses you. The gnoll barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit):j3| ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 30/30 ======================== ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6 :jZ4 .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@j# Noise: =--------  Time: 855.7 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #j.#  Nothing quivered  ##†...# ... ######...# # :j4.........# j   gnoll bouda .........# jjj 3 gnolls (1 polearm, swift) PP♣......# ♣~~....#.# :jh5_The gnoll bouda completely misses you. The gnoll barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit)  You closely miss the gnoll bouda.:j$72j.:j;).  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit)  :j <You closely miss the gnoll bouda.  The gnoll bouda is almost dead.The gnoll bouda closely misses you.:j ...>#..###...#.###  #..#.###  :jc#..#.#  )#    #  ##..#:.# ### #..#  ##†...# ... #:jj   gnoll (:jh22-------=6.7 (1:j :jC _The gnoll hits you from afar with a +0 spear!:jk#* ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 22/30 =================------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0:j@$Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@j# Noise: ==-------  Time: 856.7 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll bouda .........#:jK%K j   gnoll (polearm, swift) PP♣......# ♣~~....#.#The gnoll bouda closely misses you. _The gnoll hits you from afar with a +0 spear!  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit):j~Q ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 22/30 =================------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10:jInt: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@j# Noise: ==-------  Time: 856.7 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........#:j j   gnoll bouda .........# j   gnoll (polearm, swift) PP♣......# ♣~~....#.#:jPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit)  You closely miss the gnoll bouda.The gnoll bouda is almost dead.The gnoll bouda hits you but does no damage.:j7; ...>#..###...#.###  :jňL#..#.###  #..#.#  )#    #  ##..#:.# ### #..# :j  ##†...# ... #jj 2 gnoll:jREs (1 polearm, swift):j'3-7.7 (1:j:j   Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit)  You closely miss the gnoll bouda.The gnoll bouda is almost dead.  The gnoll bouda hits you but does no damage. _The gnoll completely misses you.:j=X  ... bdevo13 the Poker :jY ....###### Merfolk of Trog *..... .......... Health: 22/30 =================------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0:jY Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@j# Noise: =--------  Time: 857.7 (0.0)  #..###.# ###.#jj#  c) +0 trident :j0Z j ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll bouda .........# jj 2 gnolls (1 polearm, swift) PP♣......# ♣~~....#.#:jZ uThe gnoll bouda hits you but does no damage. _The gnoll completely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit):j  ... bdevo13 the Poker ....######:j  Merfolk of Trog *..... .......... Health: 22/30 =================------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6 :j ? .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next:  2% Place: Dungeon:2  #.....)# ###.#@)#:jj ` Noise: =--------  Time: 857.7 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........#:j  j   gnoll bouda .........# jj 2 gnolls (1 polearm, swift) PP♣......# ♣~~....#.#Reach: c) +0 trident:jI :Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almostdead, 63% to hit)  You puncture the gnoll bouda!  You kill the gnoll bouda!:j .:j2 jPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almost:j dead, 63% to hit)  You puncture the gnoll bouda!  You kill the gnoll bouda!  Trog accepts your kill.:jı o ...>:j& #..###...#.###  #..#.###  #..#.#  :jt Q)#    #  ##..#:.# ### #..# :j * ##†...# ... #jj 2 gnolls (1 polearm, swift):j :j 4858.7 (1:j :jl R _The gnoll barely misses you.:j\4 ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 22/30 =================------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 858.7 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # :j5M .........# jj 2 gnolls (1 polearm, swift) .........# PP♣......# ♣~~....#.#You kill the gnoll bouda!Trog accepts your kill. _The gnoll barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):j f *j:jǍ)jAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):jtQ ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 22/30 =================------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10:jDInt: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 858.7 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (1 polearm, swift) .........# :jPP♣......# ♣~~....#.#You kill the gnoll bouda!Trog accepts your kill. _The gnoll barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):j  ...>#..###...#.###  #..#.###  #..#.#  )#   :jPL #  ##..#:.# ### #..#  ##†...# ... #j   gnoll (  :jκXYou reach to attack! You hit the gnoll but do no damage.:jy+9.7 (1:jH:jX< _The gnoll hits you but does no damage.:j<  ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 22/30 =================------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)#:j  Noise: =--------  Time: 859.7 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll (polearm, swift) .........# PP♣......# ♣~~....#.#Aim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit)  You reach to attack! You hit the gnoll but do no damage. _The gnoll hits you but does no damage.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):j ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 22/30 =================------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5:jtStr: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 859.7 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll (polearm, swift) .........# PP♣......# ♣~~....#.#Aim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit)  You reach to attack! You hit the gnoll but do no damage. _The gnoll hits you but does no damage.  Reach: c) +0 trident:jڣPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):j\M.  You reach to attack! You hit the gnoll but do no damage. _The gnoll hits you but does no damage.  Reach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit)  You reach to attack! You closely miss the gnoll.:j  ...>#..###...#.###  #..#.###  #..#.#  )#    #  ##..#:.# ### #..# :j ##†...# ... #  The gnoll hits you from afar with a +0 spear!:ji16-----60.8 (1.1:j :j2 _The gnoll leaves your sight.:j ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 16/30 ============------------ ...>.....#### Magic: 3/3======================== .........#..###:j AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 860.8 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........#:jgh j   gnoll (polearm, swift) .........# PP♣......# ♣~~....#.#You reach to attack! You closely miss the gnoll.The gnoll hits you from afar with a +0 spear! _The gnoll leaves your sight.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):j_j ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 16/30 ============------------ ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13 :jC #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 860.8 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll (polearm, swift) .........# PP♣......# ♣~~....#.#:j4wYou reach to attack! You closely miss the gnoll.The gnoll hits you from afar with a +0 spear! _The gnoll leaves your sight.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):j.  The gnoll hits you from afar with a +0 spear! _The gnoll leaves your sight.  Reach: c) +0 trident  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit)  You reach to attack! You closely miss the gnoll.:jL,  ...>#..###...#.###  #..#.###  #..#.#  )#    #  ##..#:.# ### #..#  ##†...# ... #:j!G  The gnoll hits you from afar with a +0 spear.:jP12---1.8 (1:jn:j92 _The gnoll leaves your sight.:j ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 12/30 =========--------------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 861.8 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # ....:j{.....# j   gnoll (polearm, swift) .........# PP♣......# ♣~~....#.#You reach to attack! You closely miss the gnoll.The gnoll hits you from afar with a +0 spear. _The gnoll leaves your sight.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):j[ ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 12/30 =========--------------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10:j{2Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 861.8 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll (polearm, swift) .........# PP♣......# ♣~~....#.#You reach to attack! You closely miss the gnoll.The gnoll hits you from afar with a +0 spear. _The gnoll leaves your sight.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):j] 2#....#.###..#.####..#.##@)##.#jj#### #..#...#j 2 gnolls (1 polearm, swift)The gnoll hits you from afar with a +0 spear. _The gnoll leaves your sight.  Reach: c) +0 trident  :j Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit)  You reach to attack! You barely miss the gnoll.:jD  ...>#..###...#.###  #..#.###  #..#.#  )# ###.#@)#   ###.#jj#  ##..#:.# ### #..#  ##†...# ... #:jV R  The gnoll hits you from afar with a +0 spear.:j9 q8/30 ---2.8 (1:j :j V _* * * LOW HITPOINT WARNING * * *:j6  ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 8/30======------------------ ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)#:ja  Noise: =--------  Time: 862.8 (0.0)  #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (1 polearm, swift) .........# PP♣......# ♣~~....#.#You reach to attack! You barely miss the gnoll.The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit):jT  ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 8/30======------------------ ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.#:jj  XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 862.8 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (1 polearm, swift) .........# PP♣......# ♣~~....#.#The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *Reach: c) +0 tridentPress: ? - help, Dir - move target:j Aim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit)  You reach to attack! You puncture the gnoll!:j MS _* * * LOW HITPOINT WARNING * * *Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (covering ground quickly, 63% to hit)  You reach to attack! You puncture the gnoll!  :j NThe gnoll is almost dead.:jP  #....#.###..#.####..#.##@)##.#j.#### #.S#...:j 4#   gnoll (S   ball python (constriction, wandering)You encounter a ball python.:j ...>#..###...#.###  #..#.###  :j)#..#.#  )# ###.#@)#   ###.#j.#  ##..#:.# ### #.S#  ##†...# ... #:jQ jThe gnoll hits you from afar with a +0 spear.:jj 2 gnolls (1 polearm, swift):jM7-3.8 (1:j:jV _* * * LOW HITPOINT WARNING * * *:j q ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 7/30=====------------------- ...>.....#### Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 863.8 (0.0) :j #..###.# ###.#jj#  c) +0 trident  ##..#:.# ### #.S#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (1 polearm, swift) .........# S   ball python (constriction, wandering) PP♣......# ♣~~....#.#The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, covering ground quickly, 63% tohit):j)  ... bdevo13 the Poker ....###### Merfolk of Trog *..... .......... Health: 7/30=====------------------- ...>.....####:j u Magic: 3/3======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  3 Next: 85% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 863.8 (0.0)  #..###.# ###.#)j#  c) +0 trident :jl  ##..#:.# ### #.S#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (1 polearm, swift) .........#:j  S   ball python (constriction, wandering) PP♣......# ♣~~....#.#Press: ? - help, Dir - move target:j Aim: a gnoll, wielding a +0 spear (almost dead, covering ground quickly, 63% tohit)  You reach to attack! You puncture the gnoll!  You kill the gnoll!:j ITrog accepts your kill.:j S.  Aim: a gnoll, wielding a +0 spear (almost dead, covering ground quickly, 63% tohit)  You reach to attack! You puncture the gnoll!  You kill the gnoll!  Trog accepts your kill.You can now call upon Trog for regeneration and willpower.:j :j 3j.:jo ,j:jʐ Ij):j  ...>#..###...#.###  #..#.###  :jÙ #..#.#  )#    #  ##..#:.# ### #S.#  ##†...# ... #S):j# :j :j @ ...bdevo13 the Poker ....######Merfolk of Trog **.... ..........Health: 8/30======------------------ ...>.....####Magic: 3/3======================== .........#..###:jĦ AC: 5Str: 19 ............#.###EV: 10Int: 6  .#......#.#..#.###SH: 0Dex: 13#......#+#.#..#.#XL:  3 Next: 114% Place: Dungeon:2#.....)# ###.#@j#Noise: ---------  Time: 864.8 (1.0):j0 #..###.# ###.#)j#c) +0 trident##..#:.# ### #S.#Nothing quivered##†...#... ######...#:j b# .........#jj 2 gnolls (swift) .........#S   ball python (constriction) PP♣......# ♣~~....#.#hit)  You reach to attack! You puncture the gnoll!  You kill the gnoll!Trog accepts your kill.You can now call upon Trog for regeneration and willpower. _The ball python hisses angrily.:jV  -You kill the gnoll!  Trog accepts your kill.  You can now call upon Trog for regeneration and willpower. :j _The ball python hisses angrily.  Your Fighting skill increases to level 4!You have reached level 4!:j /  --more--:j10/37=4/44 8% :j92 gnolls (swift):j4 _:jYV ... bdevo13 the Poker ....######:jc Merfolk of Trog **.... .......... Health: 10/37 ======------------------ ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next:  8% Place: Dungeon:2  #.....)# ###.#@j# Noise: ---------  Time: 864.8 (0.0)  #..###.# ###.#)j#  c) +0 trident  ##..#:.# ### #S.#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (swift) .........#:j-f[15;34H S   ball python (constriction) PP♣......# ♣~~....#.# _The ball python hisses angrily.  Your Fighting skill increases to level 4! _You have reached level 4!Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (covering ground quickly, 65% to hit):jz  ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 10/37 ======------------------ ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next:  8% Place: Dungeon:2  #.....)# ###.#@j# Noise: ---------  Time: 864.8 (0.0)  #..###.# ###.#j.#  c) +0 trident  ##..#:.# ### #S.#  Nothing quivered  ##†...# ...:j  ######...# # .........# jj 2 gnolls (swift) .........# S   ball python (constriction) PP♣......# ♣~~....#.# _The ball python hisses angrily.  Your Fighting skill increases to level 4! _You have reached level 4!Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (covering ground quickly, 65% to hit):jB f#....#.###..#.###:j #..#.##@j##.#j.#### #S.#...#:j  ...>#..###...#.###  #..#.###  #..#.#  )# ###.#@j#  :j ! ###.#j.#  ##..#:.# ### #S.#  ##†...# ... #:j S.  Your Fighting skill increases to level 4! _You have reached  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (covering ground quickly, 65% to hit)  You barely miss the gnoll. The gnoll hits you with a +0 flail!:j :j {3/37 -----=5.8 (1:j :j V _* * * LOW HITPOINT WARNING * * *:j4 ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 3/37=----------------------- ...>.....#### Magic: 4/4:j~55======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next:  8% Place: Dungeon:2  #.....)# ###.#@j# Noise: =--------  Time: 865.8 (0.0)  #..###.# ###.#jS#  c) +0 trident :j7 ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (swift) .........# S   ball python (constriction) PP♣......# ♣~~....#.#Aim: a gnoll, wielding a +0 flail (covering ground quickly, 65% to hit)  You barely miss the gnoll. The gnoll hits you with a +0 flail! _* * * LOW HITPOINT WARNING * * *Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (covering ground quickly, 65% to hit):jW ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 3/37=----------------------- ...>.....#### Magic: 4/4:j Yw======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next:  8% Place: Dungeon:2  #.....)# ###.#@)# Noise: =--------  Time: 865.8 (0.0)  #..###.# ###j#jS#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (swift) :jY<.........# S   ball python (constriction) PP♣......# ♣~~....#.# _* * * LOW HITPOINT WARNING * * *Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (covering ground quickly, 65% to hit)  You puncture the gnoll!  The gnoll is almost dead.:jAZ.:jYb; ...>#..###...#.###  :jhc#..#.###  #..#.#  )#    #  ##..#:.# ### #..#  ##†...# ... #1 swift):jc3=6.8 (1:j^k:jn< _The gnoll is no longer moving quickly.:j L ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 3/37=----------------------- ...>.....#### Magic: 4/4======================== :j݀.........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.#:jF XL:  4 Next:  8% Place: Dungeon:2  #.....)# ###.#@)# Noise: ==-------  Time: 866.8 (0.0)  #..###.# ###j#j.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........#:j jj 2 gnolls (1 swift) .........# PP♣......# ♣~~....#.#:j [The gnoll is almost dead. _The gnoll is no longer moving quickly.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (almost dead, covering ground quickly, 65% to:jW hit):jf j#:jzj#Aim: a gnoll, wielding a +0 flail (almost dead, covering ground quickly, 65% tohit):jY  ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 3/37=----------------------- ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6 :jK E .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next:  8% Place: Dungeon:2  #.....)# ###.#@j# Noise: ==-------  Time: 866.8 (0.0)  #..###.# ###j#).#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls (1 swift) .........# PP♣......# :j♣~~....#.#Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (almost dead, covering ground quickly, 65% tohit)  You hit the gnoll but do no damage.The gnoll is almost dead.:j*S:j3 ...>#..###...#.### :js #..#.###  #..#.#  )#    .#  ##..#:.# ### #..#  ##†...# ... #:jS   ball python (constriction):j3-7.8 (1:j :j#  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (almost dead, covering ground quickly, 65% to:j%$hit)  You hit the gnoll but do no damage.The gnoll is almost dead. _The gnoll is no longer moving quickly. The gnoll closely misses you.:j  ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 3/37=----------------------- ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.###:j(` EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next:  8% Place: Dungeon:2  #.....)# ###.#@j# Noise: =--------  Time: 867.8 (0.0)  #..###.# ###j#S.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls .........# S   ball python (constriction) PP♣......# ♣~~....#.#You hit the gnoll but do no damage.:jpThe gnoll is almost dead. _The gnoll is no longer moving quickly. The gnoll closely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (almost dead, 65% to hit):jZ ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 3/37=----------------------- ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV: 10:j~Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next:  8% Place: Dungeon:2  #.....)# ###.#@j# Noise: =--------  Time: 867.8 (0.0)  #..###.# ###)#S.#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# jj 2 gnolls .........# S   ball python (constriction) PP♣......# ♣~~....#.# _The gnoll is no longer moving quickly. The gnoll closely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (almost dead, 65% to hit)  You hit the gnoll.  You kill the gnoll!:jɘN)j:j[:S):j ...>#..###...#.###  #..#.###  :jڣ#..#.#  )#    .#  ##..#:.# ### #..#  ##†...# ... #j   gnoll:jΤ :jM4=258.8 (1  Reach: c) +0 trident :jv Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 flail (almost dead, 65% to hit)  You hit the gnoll.  You kill the gnoll! _Trog accepts your kill.:j:jMi _Your Polearms skill increases to level 6!:jpu ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 4/37:jcqF==---------------------- ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next: 25% Place: Dungeon:2  #.....)# ###.#@S# Noise: =--------  Time: 868.8 (0.0)  #..###.# ###j#).#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered :jr ##†...# ... ######...# # .........# j   gnoll .........# S   ball python (constriction) PP♣......# ♣~~....#.#You kill the gnoll! _Trog accepts your kill. _Your Polearms skill increases to level 6!Reach: c) +0 trident:jrePress: ? - help, Dir - move targetAim: a ball python (66% to hit):jTSjgnoll, wielding a +1 flail of protection (66% to hit):j ...bdevo13 the Poker ....######Merfolk of Trog **.... ..........Health: 4/37:ji==---------------------- ...>.....####Magic: 4/4======================== .........#..###AC: 5Str: 19 ............#.###EV: 10Int: 6  .#......#.#..#.###SH: 0Dex: 13#......#+#.#..#.#XL:  4 Next: 25% Place: Dungeon:2#.....)# ###.#@S#:jNoise: =--------  Time: 868.8 (0.0)#..###.# ###j#).#c) +0 trident##..#:.# ### #..#Nothing quivered##†...#... ######...#:jV%# .........#j   gnoll .........#S   ball python (constriction) PP♣......# :j♣~~....#.#Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 flail of protection (66% to hit)  You puncture the gnoll!  The gnoll is heavily wounded.:j҆xThe gnoll barely misses you.The ball python bites you but does no damage.:j+9.8 (1:jߎ:j_  Aim: a gnoll, wielding a +1 flail of protection (66% to hit)  You puncture the gnoll!  The gnoll is heavily wounded.:jђThe gnoll barely misses you.  The ball python bites you but does no damage. _The ball python barely misses you.:j Z ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 4/37==---------------------- ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV: 10:jQ }Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next: 25% Place: Dungeon:2  #.....)# ###.#@S# Noise: =--------  Time: 869.8 (0.0)  #..###.# ###j#).#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll .........# S   ball python (constriction) PP♣......# ♣~~....#.#The gnoll barely misses you.The ball python bites you but does no damage. _The ball python barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +1 flail of protection (heavily wounded, 66% to hit):j ...bdevo13 the Poker ....######Merfolk of Trog **.... ..........Health: 4/37==---------------------- ...>.....####Magic: 4/4======================== .........#..###AC: 5Str: 19 ............#.###EV: 10Int: 6  .#......#.#..#.###SH: 0Dex: 13#......#+#.#..#.#XL:  4 Next: 25% Place: Dungeon:2#.....)# ###.#@S#Noise: =--------  Time: 869.8 (0.0)#..###.# ###j#).#c) +0 trident##..#:.# ### #..#Nothing quivered##†...#... :jm######...## .........#j   gnoll .........#S   ball python (constriction) PP♣......# ♣~~....#.#Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 flail of protection (heavily wounded, 66% to hit)  You hit the gnoll.  The gnoll is severely wounded.The ball python barely misses you. x2; The gnoll misses you.The ball python bites you but does no damage.70.8 (1  Aim: a gnoll, wielding a +1 flail of protection (heavily wounded, 66% to hit)  You hit the gnoll.  The gnoll is severely wounded.The ball python barely misses you. x2; The gnoll misses you.The ball python bites you but does no damage. _The ball python misses you.:ju ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 4/37:ji==---------------------- ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next: 25% Place: Dungeon:2 :j #.....)# ###.#@S# Noise: =--------  Time: 870.8 (0.0)  #..###.# ###j#).#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# # .........# j   gnoll .........# S   ball python (constriction) :j<VPP♣......# ♣~~....#.#The ball python barely misses you. x2; The gnoll misses you.The ball python bites you but does no damage. _The ball python misses you.Reach: c) +0 tridentPress: ? - help, Dir - move target:jAim: a gnoll, wielding a +1 flail of protection (severely wounded, 66% to hit):j ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 4/37==---------------------- ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV: 10Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next: 25% Place: Dungeon:2  #.....)# ###.#@S# Noise: =--------  Time: 870.8 (0.0)  #..###.# ###j#).#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ... ######...# :j # .........# j   gnoll .........# S   ball python (constriction) PP♣......# ♣~~....#.# _The ball python misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +1 flail of protection (severely wounded, 66% to hit)  You hit the gnoll.  The gnoll is almost dead.:j$U ...>#..###...#.###  #..#.###  #..#.#  )# ###.#@S#   ###j#).# :jq ##..#:.# ### #..#  ##†...# ... #:j  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 flail of protection (severely wounded, 66% to hit)  You hit the gnoll.  The gnoll is almost dead.  The gnoll closely misses you. The ball python bites you.  * * * LOW HITPOINT WARNING * * *:j2-  0  1.8 (1Constr :j:j^z _The ball python grabs you. The ball python constricts you.:j${ ... bdevo13 the Poker ....###### Merfolk of Trog **.... .......... Health: 2/37=----------------------- ...>.....#### Magic: 4/4======================== .........#..### AC: 5Str: 19 ............#.### EV:  0 Int: 6  .#......#.#..#.### SH: 0Dex: 13  #......#+#.#..#.# XL:  4 Next: 25% Place: Dungeon:2  #.....)# ###.#@S#:j| Noise: =--------  Time: 871.8 (0.0)  #..###.# ###j#).#  c) +0 trident  ##..#:.# ### #..#  Nothing quivered  ##†...# ...  Constr ######...# # .........# j   gnoll .........# S   ball python (constriction) PP♣......# ♣~~....#.#The gnoll closely misses you. The ball python bites you.  * * * LOW HITPOINT WARNING * * * _The ball python grabs you. The ball python constricts you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +1 flail of protection (almost dead, 66% to hit):j]' ...bdevo13 the Poker ....######Merfolk of Trog **.... ..........Health: 2/37=----------------------- ...>.....####Magic: 4/4======================== .........#..###AC: 5Str: 19 ............#.###EV:  0 :j8_Int: 6  .#......#.#..#.###SH: 0Dex: 13#......#+#.#..#.#XL:  4 Next: 25% Place: Dungeon:2#.....)# ###.#@S#Noise: =--------  Time: 871.8 (0.0)#..###.# ###j#).#c) +0 trident##..#:.# ### #..#Nothing quivered##†...#...Constr ######...## .........#j   gnoll .........#S   ball python (constriction) PP♣......# ♣~~....#.#Press: ? - help, Dir - move target:j_PAim: a gnoll, wielding a +1 flail of protection (almost dead, 66% to hit)  You hit the gnoll but do no damage.The gnoll is almost dead.The gnoll hits you with a +1 flail of protection.  You die...:jCa-1/37 -:j/  --more--:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 trident (weapon)a - a +0 spear Armour (go to first with [) :jHD d - a +0 ring mail (worn):j:7:j=:j@Goodbye, bdevo13.72 bdevo13 the Poker (level 4, -1/37 HPs)Began as a Merfolk Berserker on June 23, 2026.Was a Believer of Trog.Slain by a gnoll... wielding a +1 flail of protection... led by a gnoll bouda(4 damage)... on level 2 of the Dungeon.The game lasted 00:03:30 (871 turns). :jAHBest Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb:jh:j{C [?25h[?0c [?1051l[?1052l[?1060l[?1061l