6i. Player: beefyandbeef Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-06.00:33:36.ttyrec Time: (1770338016) Fri Feb 6 00:33:36 2026 6i [?1051l[?1052l[?1060l[?1061h6iV)0[?7h[?25l[?1c6id6i=6inWelcome, beefyandbeef. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help6iz6i6iWelcome, beefyandbeef the Coglin. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter6iVl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger6i w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver6i'My - Earth Elementalistz - Alchemist 6iCrFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. 6i]t+ - Recommended background * - Random background # - Recommended character6ixr ! - Random character % - List aptitudesSpace - Change species ? - Help6i*(6i?6ibeefyandbeef the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Sanele} c) +0 sling {Byeongh6ibFire: a) +2 sling {Sanele} 6i[%   ############### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈....~~~....≈≈ ≈...~~~.~~~...≈ 6i...~~~.@..~~..≈ ≈...~~~.~~~...≈ ≈≈....~~~....≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ #######.#######6i|  #.# 6i> #.#  6i^1  6i|6i<You whisper farewell to Sanele.6iUWelcome, beefyandbeef the Coglin Hunter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.6iD6iD Press ? for a list of commands and other information.6i^J 6iL [ _Found a staircase leading out of the dungeon.6i6ia  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   7%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1              c + Ranged Weapons 3.6  85%  -1               d + Armour   0.0    -1m      e + Dodging1.7   7%  -1      f + Stealth0.7   1%  -1                                                             40m         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets6i<>573 e * Dodging   1.7  216i 791 e - Dodging   1.7   26i( 572 f * Stealth   0.7  236i 2793 f - Stealth   0.7   6i&  a * Fighting   2.0  23776io  a - Fighting   2.0   100%6i argetarget-- -- -- --  --6iN -- -- a-z] set[-] clear selected target6i Utrainingtargets6i <[?25h[?0c0 6i" 6i [?25l[?1c6iD8.0  -1 current training targets, if any.=] set aall targets6i@U 6i] 6ie   beefyandbeef the Shooter  Coglin  Health: 16/16 ========================###############  Magic: 1/1========================≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  AC: 36i f Str: 11≈≈≈≈≈.....≈≈≈≈≈  EV: 11Int: 8≈≈....~~~....≈≈  SH: 0Dex: 176i-f ≈...~~~.~~~...≈6iJf   XL:  1 Next:  0% Place: Dungeon:16igf ...~~~.@..~~..≈6if   Noise: ---------  Time: 0.0 (0.0)6if ≈...~~~.~~~...≈6if   a) +2 sling {Sanele} c) +0 sling {Byeongh≈≈....~~~....≈≈6if   Fire: a) +2 sling {Sanele} ≈≈≈≈≈.....≈≈≈≈≈6if n ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈6ig R #######.#######6i.g ;  6iKg #.#  #.#6ig     You whisper farewell to Sanele.  Welcome, beefyandbeef the Coglin Hunter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. 6ig N_Found a staircase leading out of the dungeon.6io 6iuo 6iu 6i,x 6i6i6i 6i6iR6i"P _6ir.+###############≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈§....~~~.......~~~.~~~......~~~.<..~~...6i.≈≈....~@~....≈1.0 (1≈≈≈≈.....≈≈≈≈§≈≈≈≈≈≈.≈≈≈≈≈#.#[.# 6i._   6i/jYou enter the shallow water.  Moving in this stuff is going to be slow.6i7V###§≈≈≈§≈≈≈§§≈≈≈§§§≈≈§....§§§§§§§...§§§§§§≈####6iR9d2.6 (2.6Water 6i?6ixA) _Found a scale mail.6i6i+6i6i6i6iH>6i&6i}6i6i6i6iX6i6i6i6i6i6i(6i 6if  You encounter a quokka.6i m§§..~~§.~~~...≈...~~~.<..~~..≈≈...§~~.~~~...≈≈≈.§..~~~..§.≈≈6is≈§≈.§...≈≈≈≈≈§§≈≈≈§≈.≈≈≈§≈≈≈#######.####### #.#  #@#  #.#  6i[.#  r... 6i6#### 6imr   quokka (asleep) 6i_   6i  6i_{§§.§6.6 (4.06i<)7.6 (5 6i` _6i 6i 6i 6i 6i 6i ] _A quokka is nearby!6iv ))r  You shoot a sling bullet.6i z  The sling bullet hits the quokka but does no damage.  You shoot a sling bullet.6i+r.r[6iiY.~.6ib===8.8 (1.2Rev 6i&6i J _The sling bullet hits the quokka but does no damage.6iS2v )))You shoot a sling bullet.6ii  The sling bullet closely misses the quokka.You shoot a sling bullet.6i r..  The sling bullet barely misses the quokka.5--10.6ibE0 (1.2)Rev+ 6i6i+ _The quokka bites you.6i r .  You shoot a sling bullet. The sling bullet hits the quokka!6iS6iZ{ )))You kill the quokka!6i5...6in21.2Rev* 6i6i/ _You shoot a sling bullet.6iB 6i) 36i Rev+ 6i 6i 6i= 6i L6==6ik 6ij 1 _HP restored.6i, !Rev 6i9 6i P==6i 6i@ 6i >6i 6ih 6i 6i 6i 6ig 6i ,6i 6ik 6i ,6if 6i 6iB ,6i~ 6i! 6i" 6i2# 6i/' 6i) 6ik+ 6is, 6i - 6i. 6i0 6i0 6i+2 6i*3 6i%6 ,6i6 6i8 6i': 6i[: 6i; 6i; 6i> ,6i]> 6i? 6iNB B6iC 6i0E ,6iE 6iF 6iIH 6iH 6iH 6iJ 6iL 6iL ,6iM 6iO B6iQ 6iWS ,6iS 6iU 6iV ,6iW 6iX 6iY 6i>Z 6i[ 6i[ 6ip] ,6i] 6i>_ 6ia ,6iSa 6iLb 6ic ,6id 6id 6ie ,6if 6ih 6ii ,6ij 6ik 6im ,6im 6irp 6imq 6iq ,6iMs 6it B6isu 6iw ,6i\w 6iy 6iKz 6iz 6i{ 6i| 6i~ ,6i 6i 6i 6i 6i4 6i/ 6iԄ ,6i 6i 6i ,6i& 6ii 6i ,6i+ 6i 6i 6iI ,6i 6iD Q #.#######   #.......#   ######.##   #.#   #.#   #.#   #.#  ####.# 6i #.@..# ---53.2 (42.0)#.#### 6i #.    .#. 6iי | #.#• 6i w# #. ##6i :  6ib ^---4.2 (436i 6iA + _Found 3 flux baubles.6i$I6iB6i X6i 6i 6i6iK6i>6iu6i+,6i6iH6ia6i6iw6iM6i6i6ij6i!6i#6i#6i$6ii'6i),6i,6i,6i/,6i16i46i56i 66i9@ _You now have 2 gold pieces.6i <6im<6iS=6iq?6iA6iGB6iC6iE6i8H,6iI6iK6iMN,6ilO6i S6iU,6iV6iX6iZ6i[6iD\6i]6i`,6ia6iub6id,6iXe6ih6ii6iHj6ij6im6iEo6ip6ip6ir6i7u,6i.v6iw6iz,6i+{6i~6i,6i6i6iυ,6iۆ6i6i6i6i6io6iIn  You encounter a frilled lizard.6i/#.#•.######  #.#.......#  #.##.####.#  # #.#.....#.#  #.#.#.....#.#  #.###.#.#.....#l#  ..............#.#  .....#......##.#  6i!########.......@.##  ..................#  #######..........##  #####.#.##.#  #.#.....#  #.#######  6i l   frilled lizard (asleep)#.# #.# ..#6i7-79.2 (256i480.2 (26 _6ig6ii6iaN  .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.6iU ^))6i t )You kill the frilled lizard!6i] 2...6i` n3===1.4 (1.2)Rev 6ie 6ih / _You shoot a sling bullet.6i 36iD ^ _No target in view!6iI6i6i6iP _6ic6i6ig6iʡ6iܣ>6izB6i6i86i6i,6i6iȮ6i6i56i6i16i6i6i6in6i6i$6i6i@6i>6ig6i(6i6in6i6iڼ6i6i=6ih6i6iF6i6iG6iw6i 6i,6iA6i\6i,6i6i 6i,6i6iA6i6i 6i6i6i6i=6i6i;6i6i6i6i6i3,6i6iI6i6iX6i6ix= .....#......##.#  ########.........##  ..................#  #######..........##  #####.#.##.##  #.#.....#  6i.######## #.#######  ........# #.#  #@####.# --- #......#  6i-#.######  #.#  ### 6i_56i 1101.4 (20.0)6ilH---2.4 (216i6id _c - a scroll labelled FUSSIG QUOTACW6i:6i6i-6i6iz6iB6ig6i6i 6i6i,6i6ig6i6i6iU6i6i6i:6i6i6i6i6i6il6iZ6i,6i}6i6i6iI6iR 6i 6i 6ic 6i 6i6io6i6iD6i6i6iJ6i6i,6ip6i16i6i6iU6i6i6iA6i?6i6i:6i6i 6i!6i#6i#6iQ$6i%6i&6i('6i'6i)6i+,6i+6iR.6i/6i2/6i/6iC16i26i636ip36iH56i66i76i86i96i3;,6i<6i?=6i>6i,?6i0@6iA6iC,6i E6iF6iG6iH6iI6i_K6i M6iRM6ivN6iO6iQ,6iVX6iV6iX6iY,6igZ6i\6i],6iW^6i_6ia,6iZb6ic6ie6ie6if6i+i6ij6i7k6il6im6ico6io6iJp6i9r6it,6it6iv6iyM  You encounter a rat.6iy6i9 #.......# r. .. ######.## ... .. #.# #.# #. #.# ..... #.# #.#.##### # #.#  ... ...#.####.# ####.#.###.#.#....# .......@.....#.#### .....#.###.#.#.## 6i]... #.# #.#....# . #.# #.#.#..##.# #.#.#•.#######.# #.#.#.......# r   rat (asleep)#.# #.#.##.####.# #.# #.#.#.....#.# #.# #.#.#.....#.#6ipY.r37.4 (356iJr6i~5==8.4 (366i6igB _The rat squeaks loudly. You hear a shout! x26iQ †You shoot a sling bullet. The sling bullet hits the rat.6iS)))))6iG&n ))You kill the rat!6i wYou shoot a sling bullet..†....w   dart slug (wandering)4=9.7 (1.3)Rev 6i6iZ _You encounter a dart slug.6i ))))w  You shoot a sling bullet.6ii  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug!6id KThe dart slug is almost dead.6i-w....K   kobold (missile)6id40.9 (1.2Rev+ 6iv6i _You encounter a kobold. It is wielding a +0 dagger and quivering stones.6iT   K. ..   .†. .. #.#  #w# #. #.#  ..... #.#  #.#.##### # #.#  ...   ####.#.###.#.#....#  .......@.....#.####  .....#.###.#.#.##  ... #.# #.  . #.# #.  #.# #.#.#•6i  #.# #.  #.# #.  #.# #.  #.# #. 6i    K. ..   .†. .. #.#  #w# #. #.#  ..... #.#  #.#.##### # #.#  ...   ####.#.###.#.#....#  .......@.....#.####  6iw .....#.###.#.#.##  ... #.# #.  . #.# #.  #.# #.#.#• #.# #.  6i #.# #.  #.# #.6iΚ g #.# #.6i* 36iy 6i d _There are monsters nearby!6i{ †You shoot a sling bullet. The sling bullet hits the dart slug.6i| ))))K   kobold (missile)6i )You kill the dart slug!You shoot a sling bullet. The sling bullet hits the kobold.6i, D))6i s KYou kill the kobold!6i ††....K   kobold (missile)6i n92.1Rev* 6i 6i _You encounter a kobold. It is wielding a +0 whip and quivering stones.6iv )))))))You shoot a sling bullet.6im  The sling bullet completely misses the kobold.You shoot a sling bullet.6i K......  The sling bullet closely misses the kobold.6iZ(((((((6i%h......@6i,3.4 (1.36i6i)"m _The kobold throws a stone. The stone barely misses you.6i< )You shoot a sling bullet. The sling bullet hits the kobold.6i]))))))6i$bl )You kill the kobold!6ih[)......6iD6i#.......#beefyandbeef the Shooter). ). ######.##Coglin.†. ..#.#Health: 16/16 ========================#†# #.#.#Magic: 1/1========================.....#.#AC: 3Str: 11#.#.##### # #.#EV: 11Int: 8... ...#.####.#SH: 0Dex: 17####.#.###.#.#....#XL:  1 Next: 100% Place: Dungeon:1.......@.....#.####Noise: ===------  Time: 144.7 (1.3).....#.###.#.#.##a) +2 sling {Sanele} c) +0 sling {Byeongh... #;49m.# #.#....#Fire: a) +2 sling {Sanele} . #.# #.#.#..#Rev* #.# #.#.#•.#######.# #.#.#.......##.# #.#.##.####.##.# #.#.#.....#.##.# #.#.#.....#.#You shoot a sling bullet.  The sling bullet closely misses the kobold. _The kobold throws a stone. The stone barely misses you.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet. _The kobold throws a stone. The stone barely misses you.  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 4!You have reached level 2!6i%/  --more--6i]D22/222/22 0% 6i>6iD4 _6i;( _  You encounter a bat.6i #.########b #.# #.......#). ).# ######.##.†. ..# #.####†# #.# #.#........ #.####.#.#.##### # #.#............#.####.######.#@###.#.#....#---.........#.####...#.###.#.#.###....##.# #.#....#..##. #.# #.#.#..#. # #.# #.#.#•.###### b   bat (wandering) #.# #.#.#.......# #ԟ40m.# #.#.##.####.# #.# #.#.#.....#.#506i+6iM---6.7 (2 _6ip6i36ie]   #b #.#   .). ).#   .†. ..# #.#  ###†# #.# #.#  ........ #.#  ###.#.#.##### # #.#  ............#  #@#6i  ..............#.####  ......#.###.#.#.##  #....##.#   ..##. #.#   . # #.# #.#.#•  #.#   6i.#.#   #.#  6iR6i   #b #.#   .). ).#   .†. ..# #.#  ###†# #.# #.#  ........ #.#  ###.#.#.##### # #.#  6i............#  #@#  ..............#.####  ......#.###.#.#.##  #....##.#   ..##. #.#  . # #.# #.#.#•  #.#  #.# 6iF #.# 6i6id6iD6ihZ _A bat is nearby!6io )))))))You shoot a sling bullet.6i †  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.6i <)6i :†..†6i[ (...6i= >4===7.9 (1.26iZ ] _You kill the bat!6i6iY6i&6i)H _No target in view!6i36i6icH _No target in view!6i}6i6i6iʺ6iH6iڿ$ _6i)6i+6i  You encounter a goblin. It is wielding a +0 dagger.6i g......# ... ...######†....#.# #.......#.)... ).# ######.##†.....#†##..# .## # #---....#.####.#####.#.###.#.#....#..............#.####6irRev* ......#.###.#.#.###g   goblin (wandering).. ##.#6i3.806i(6iOF---9.9 (26i6ij3 _The goblin leaves your sight.6itI6i4x6i${h  A goblin comes into view.6i2M g... .... .......#######†....#........)....).# ######.## .†.....# ###†#.#.######.......@......####.#.#.#####.# ............#.#########.#.###.#.#....#Rev* ..g   goblin (wandering)#.... # #.#6i-.06i(6ib50.9 (1Rev+ 6i 6iǞ3 _The goblin leaves your sight.6ia3 36i: 6i= H _No target in view!6i536i6if6iVh  A goblin comes into view.6iM###..g...>.... . .......#######†....#........)....).# ######.##..†.....# ###†#.#@#######6ij|.............###.#.#.#####.# ............#.#########.#.###.#.#....#..g   goblin (wandering)......##. #.#6iv-.06i(6iD*1.9 (16iI6iY _Found a stone staircase leading down. The goblin leaves your sight.6il36io6it6ivh  A goblin comes into view.6i~M...g###......>. .......#######†....#.......)....).# ######.##..†....@# ###†#.#.#######..............####.#.#.#####.# #.#Rev+ ...###g   goblin (wandering)6i8!#.#6iR.g06i6i>12.9 (1 _6ig6i6i(   ........#   ...g....# #.#  >.......# #.#  ........# #.#  ........#   #†....#.#   .)....).#   ..†....@# #.#  ###†#.#.# #.#  ......... #.#  ###.#.#.#####.# #.#  .........  #####.#.#  ...  #.#    6i~   ........#   ...g....# #.#  >.......# #.#  ........# #.#  ........#   #†....#.#   .)....).#   ..†....@# #.#  ###†#.#.# #.#  ......... #.#  ###.#.#.#####.# #.#  ......... #####.#.#  ... #.#  6i36i֠6i] _A goblin is nearby!6i   ........#   ...g....# #.#  >.......# #.#  ........# #.#  ........#   #†....#.#   .)....).#   ..†....@# #.#  ###†#.#.# #.#  ......... #.#  ###.#.#.#####.# #.#  .........  #####.#.#  ...  #.#    6ii ~   ........#   ...g....# #.#  >.......# #.#  ........# #.#  ........#   #†....#.#   .)....).#   ..†....@# #.#  ###†#.#.# #.#  ......... #.#  ###.#.#.#####.# #.#  ......... #####.#.#  ... #.#  6is 36i| 6in ] _A goblin is nearby!6i$ )))))))You shoot a sling bullet.6i  The sling bullet barely misses the goblin.You shoot a sling bullet.6i26 _.g _is nearby!  You shoot a sling bullet.  The sling bullet barely misses the goblin.You shoot a sling bullet.  The sling bullet barely misses the goblin.6i6 $.g6i@ .....)g6i@ 6===4.2 (1.36iI 6iL   You shoot a sling bullet.  The sling bullet barely misses the goblin.You shoot a sling bullet.  The sling bullet barely misses the goblin. _The goblin shouts!6i )You shoot a sling bullet. The sling bullet hits the goblin.6i% J)))6i[| ))))You kill the goblin!6i...)..)6is85.4 (1.2Rev* 6i6i/ _You shoot a sling bullet.6i06ij16i86i,<H _No target in view!6ỉ6iX6iI6iH _No target in view!6i6i6i6i6i6i: _6i6iTRev+ 6i6i6i,6i6i{6i!6i!6i](,6i*6i<+6i-6i16i4TRev 6i66i96io=,6i?6iNB6iE6iF6iG6iI6iM6i|Y,6i*k6ik%+..........#6il 6iUl##########.#6il 6il#.#6il 6i3m#.#6igm 6im#.#6im$..6i?n+#.# 6in/...6in+#.# 6io|##.######## #.# 6ieo`.....@..# ###6io!---6io..#.....#.# #...6i!p#.........# #.###6ibp..........# #.# 6ip#.>.......# 6ip.#.#6iqq......)...# 6iWq-.#6iq]#.........# 6iq#######6ir..#†....#.# #..6iEr.....#6i|rc...)....).# ###6ir###.##6ir6i!~6i~'64.4 (9.06iǀ6i---6i5.4 (16iM 0.0)6i 6i6i 6i#6ih3_d - a fizzy ruby potion6i6iu 6iv ,6iv| ,6i| 6i| 6i6~ 6i 6iR ,6i 6i" 6i k  You encounter a ball python.6io Y +..........#.[....S.##########.#........ #.#....... #.+......6i \ #. #..... #. .... #. ###.######## #.6i  #..@.......# ####.6i '.....#.....#.# #....#####.........# #.###6i. X ............# #.# ###.>.......# #.#6iW 6 .......)...# #.#S   ball python (constriction, asleep)6iy  ###.........# .###6i  ..#†....#.# #....6i } ...)....).# ##6i !###6i ^.S9.4 (4.0)6i\ NS)6i ,70.4 (56iy 6i$ 5 _The ball python hisses angrily.6i7 o #.[......# #......S.  #.......  +......  #.....  ....  ###.########  #..@.......#  .......#.....#.#  ######.........# 6i}8  ............# #.#  ###.>.......# #.#  .......)...# #.#  ###.........#  ..#†....#.#  ...)....).# 6i|  #.[......# #......S.  #.......  +......  #.....  ....  ###.########  #..@.......#  .......#.....#.#  ######.........#  ............#  ###.>.......# 6i 2 .......)...# #.#  ###.........#  ..#†....#.#  ...)....).# 6i 6ii 6i 6i b _A ball python is nearby!6i0 ))))) You shoot a sling bullet. The sling bullet hits the ball python.6iŽ .  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.6iR6iO?.....6iSk12===1.7 (1.3Rev 6i[6i^O _You kill the ball python!6i;6i^<6iF6i5IH _No target in view!6i 36i 6i H _No target in view!6iO 36i 6iգ 6iW 6i : _6i߬ 6i X6ih ,6i߸ 6i 6iZ >6i 6i0 6iI 36i 6i& 6i ,6i 6ix §§≈≈≈§≈§§≈≈§ #######.#### #.#  ####+##### #.#  #........# ##.#  #........####[.####+........+........ #.[......##########6i  #.@......# #--- #........# # +..#  #..# #6i  #..# # ###.######## #6i) = #..........# #.......#.....#.# #######.........# #.6i S78 M§≈...§.≈≈§§≈≈≈§≈§§≈≈§#######.#######+#####  ##.# #####[.####+..+.........#########+........##6iQ #.6i( -7.7 (6.06i G---8.7 (76i 6iG t _You see here an orb of energy.6i~(6i>( _ _You open the door.6iFI6iH@  There is an open door here.6iK6i3L _6iQ6iU ≈≈.§..~~~ §§≈§≈... §§≈≈≈§≈§§#######.# #.# ####+##### #.# #........# ##.########........####[.#+.....@'........+......########.[......###### #........#  #........#6iV +........# #........#  #........#  ###.########  .....# #6i^,82.7 (46i_+3.7 (56ie6igY _f - a viscous ruby potion6i 36i 6i 6il 6i+ 6i V  There is an open door here.6i 6i  _6i` 6i} 6iD 6i ,6iL 6i+ ,6iy 6i ,6i 6i 6i 6i' ,6i 6i 7 _You open the door.6is  You encounter a kobold. It is wielding a +0 short sword and quivering stones.6ia §§..~~§.~~~...#..... ...~~~.<..~~..#....# ≈...§~~.~~~...#....# ≈≈.§..~~~..§.≈K...# §§≈§≈...§.≈≈≈≈6i ...# §§≈≈≈§≈§§≈≈§≈≈..# #######.##### #.# #.#  ####@##### #.#  #........# ##.# ########........####[.######+......'........+..........#########.[......##########.#6iL'#........# #.# K   kobold (missile, asleep)#........# #.#+........# #.##........# #.#6i+9.7 (66iw390.7 (7 _6i6iIQ _There is an open door here.7in )You shoot a sling bullet. The sling bullet hits the kobold.7i1a)))7iEr ))You kill the kobold!7i[.)...7ij6===1.9 (1.2Rev 7i7i/ _You shoot a sling bullet.7i837i?<7i4?H _No target in view!7i 7iB 7iK 7i H _No target in view!7iK7i`L7itN7iS7iXj  You encounter an endoplasm.7i`M≈§..§§~~§.§..≈§§..~~§.~~~.. ...~~~.<..~~...§~~.~~~...#....# ≈≈.§..~~~..§.+)§≈...§.≈≈#....# §§≈≈≈§≈§§≈≈§≈≈#.J..# #######.###### #@# ####'#####  #........# ##.# 7i?a########........####[.###### Rev .'.+###J   endoplasm (wandering)+........#7i>g0.J0.07i]q:7i^v4---2.9 (17iz7i}^ _The endoplasm quivers.7iP #.....  #..... < #....#  #....#  +)...#  #....#  #..J.#  #@# #.# 7i ####'##### #.#  #........# ##.#  .....[ ....... #.[......7iC #........#  #........#  7i"- 7ib #.....  #..... < #....#  #....#  +)...#  #....#  #..J.#  7i2#@# #.#  ####'##### #.#  #........# ##.#  .....7im[ ....... #.[...... 7i#........#  #........#   7i7i9---7i7iZa _An endoplasm is nearby!7i> #.....  #..... < #....#  #....#  +)...#  #....#  #..J.#  #@# #.# 7i> ####'##### #.#  #........# ##.#  .....[ ....... #.[...... #........#  7i>L#........#   7ii #.....  #..... < #....#  #....#  7ir+)...#  #....#  #..J.#  #@# #.#  ####'##### #.#  #........# ##.# 7i .....[ ....... #.[...... #........# 7i{ #........#   7iw7i7i07i*a _An endoplasm is nearby!7i  You shoot a sling bullet. The sling bullet hits the endoplasm.7iN .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.7icT R7i 7i_ v25===4.1 (1.2Rev+ 7i 7iy M _You kill the endoplasm!7i 7i 7iǖ 7i H _No target in view!7iǛ37is7i7iR7iΩP _7iTRev 7i7i|7ie7i7i]7i7i7i7i;7i$  Things that are here:7ip  a +0 short sword; 4 stones; a kobold corpse7iP7i7i+7i7 _You open the door.7i7i(7i7i@  There is an open door here.7i7i _7i7i7i7ig7is7iq7i7i`7i7i@7i7i7i7if7i'7ir7i7iK7i<7i7i 7i` @  There is an open door here.7iE7i _7io7i7iNk  You encounter a ball python.7i0# ######## §§≈≈§§≈≈ ###### ≈§§≈§§ #....##≈≈§.§§~~ #.....#≈§..~~§. #.........~~~.<# #....##§...§~~.#...######....# ≈≈....~~.......@.')...# §§≈§≈...---.....#####....# §§≈≈≈§≈§..S #....# #######. . ####.# #. ####'##### #. #........# ##. S   ball python (constriction, asleep)########........####[.+......'........+.....########.[......######7i.1207.1 (13.0)7i0O---8.1 (14 _7i>77iv97iES   7iE#.....< # #....# #...######....#  .......@.')...#  .....#####....# 7iF` ..S #....#  . ####.#  7iDF"   7iiF [7iF+ [7i   #.....< # #....# #...######....#  .......@.')...#  .....#####....#  ..S #....#  . ####.#      [ [7iJ7ib _A ball python is nearby!7i w .  You shoot a sling bullet. The sling bullet hits the ball python.7i) f))))7i t )))You kill the ball python!7i .......9===9.3 (1.2)Rev 7iQ 7i. / _You shoot a sling bullet.7i 37iz 7i H _No target in view!7i37i67iH _No target in view!7i 7i 7i 7i7i7i: _7i7i47i7i7i7ip"7i#(7i'7ix'7i*37i(-7iL07i2,7i47i<87i;7i;7i=7i@7iB7iMC7iuD7iF7i`OX7iJP7iR,7iU7iX,7i#Z7iC\7i_,7i!a7i c7ize,7if7ih7i_l,7im7ioq7is,7iu7iv7iny7iy7i{7iH}7i7iȀ7i7i[7i7i7i7i[7i׏X7iF7i7iط7i7i7i= _You open the large door.7i7iI7i:n7iE  There is a large open door here.7ic  You encounter a rat.7ic###...######....... #..........')......#### #......#####......... #......# #.#........... #......###.####r...... #..........####'....... #...########...7i_.......##...########....'...+......'.---?......##...########.[....... #...# #......... #.### #...7iR...#### #.# +.....#.# #.... r   rat (asleep)7iy. #+# #....7iFj ###.# #....7i .r35.3 (26.0)  Found a scroll labelled FIETENT LIEX.7ir==-6.3 (277iR& _The rat squeaks loudly.7iV _There is a large open door here.7ig ... #..........') ...#### . ....... #......#  ....... #...... ....... #.......... .r..... #...# .......##...# .......@'...+ ?......##...#[ ....... #...#  7i....... #.###  ...#### #.#  .. #.#  . #+# 7i4]Q ... #..........') ...#### . ....... #......#  ....... #...... ....... #.......... .r..... #...# .......##...# .......@'...+ ?......##...#[ ....... #...#  ....... #.###  ...#### #.#  .. #.#  . #+# 7i5f47i)m7ioZ _A rat is nearby!7i B)))))))7i  You shoot a sling bullet. The sling bullet barely misses the rat.7i @.r7i 2.....7i d=7.6 (1.3)Rev 7i 7iq" w _You shoot a sling bullet. The sling bullet barely misses the rat.7i r ))))You shoot a sling bullet.7iԪ )))The sling bullet hits the rat but does no damage.  You shoot a sling bullet.7iJ/@.r7i:.......8.9Rev+ 7idA7iD^ _The sling bullet closely misses the rat.7ivF)))))))7i  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.7i.r.r7i2.......7i-40.1 (1.27i&7iG _The sling bullet hits the rat but does no damage.7iL †You shoot a sling bullet. The sling bullet hits the rat.7i%S)7in ))))))You kill the rat!7ian KYou shoot a sling bullet.7iF.....†.K   kobold (missile, wandering)7iyt331.4 (1.3Rev* 7i 7i _You encounter a kobold. It is wielding a +0 dagger and quivering stones.7iD )))))))You shoot a sling bullet.7i: K  )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!7iJG.K7i1e.....2.6 (1.27i{7iF_ _The kobold is severely wounded.7iB )))))You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.7i )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.7i R7i 6.....7iE /73.87i" 7i% J _You kill the kobold!7ib} 37i 7i 7i 7i> ,7i 7i 7io 7iʐ 7i! 7i 7i >Rev+ 7iĘ 7i3 7i ,7i 7i^ 7iq 7iɧ 7ia 7i 7i 7iT 7i 7i` 7i1 7i >Rev 7i& 7i .... #.... .....).######......## ...........##......#  #.........##......## #.........##....... #........##...##### #........##...##### #......†.''...+ #.@......##...#####7i --- #........##...#  #........##.###  .......######.#  ........# #.# .........# #+#  ###+####.. #...  7i .50.8 (7.07i F---1.8 (87i 7i b _e - a scroll labelled FIETENT LIEX7iNM7iM7i(T7iVH _No target in view!7ii37iSp7itH _No target in view!7iD37iF7iI7i M7iQP _7iT7iT7iY,7imZ7iZ(7i\7i]7i`37ia7id7ik_#.........## #.........##...... #..##...### #..##...# #†.''...+ #........##... #........##...# #####+#........##.### #.....@....######.# +....# ##....# #+#.###+####...... #...... .....7ik .... ... 7ir##..#.#.#.#.'5.8 (47iz7i{L======6.8 (57i7i= _As you open the door, it creaks loudly!7i7i7i7i@7iX7iV7iė7i7is7i,7i7i7 _You open the door.7i37i7i7i7iU7i7i7i,7iZ7i7i,7i7i87ic7i7if7i7i(,7i7i7iG7i7i87i7iF,7i,7i7i 7i47i7i6,7i7i_7i7i7iw7i7i;,7i7i7iG,7i7i7iq,7i7i7i7i]7iH7i>7 _You open the door.7io#..........######.# +..........# #.# #..........# #+# #####.###'####.... #.......#.# #..... #....##.#.# ..... 7ib#....##.#.# .... #....##...# ... #....####@# ------74.8 (18.0)#....# # #....# #..# 7iB.....# #.....##> #.....# #.....#7iR#.....#7iR##+####7i^7iK------5.8 (197ie7i4 _Found a stone staircase leading down.7i5Q _There is an open door here.7i? 7i!@ 7i@ 7iC 7iE 7iLJ P _7iL 7i\M ,7iP 7iR 7i!S 7iS 7iU 7iX 7i Y 7iY 7i][ 7i] 7i%^ 7i^ 7i` 7i:b ,7ic 7ie 7ig ,7ig 7ibi 7ir ,7i!s 7iv R  There is a stone staircase leading down here.7ix 7iy  _7iy 7i%{ 7iE} 7i} 7i} 7i 7ie 7i 7iہ 7i 7i 7i˅ ,7i= 7i ,7i 7i 7 _You open the door.7iА k  You encounter a ball python.7im U#..........######.# +....+..........# #.# #....#..........######+## #.... ##.###'####.........# ###.# .....#.# #.........# #.... ..##.#.# #.........# .......#. ..##.#.# #.........##########... 7iX ..##...# #.........S... ...... ..####'##### ###.>. ..# #......###...# ..... ..# #........#.### ###... ..# #.....##>..# ..#†#.....##.##...# ...)#.....##.# ...# .... S   ball python (constriction, asleep)#.....##.# ...+ 7i ######+#####.# ...# ..#.# ...###7i -88.8 (137i 39.8 (14 _7io 7i Q _There is an open door here.7ib  7ib 6  ...# #.#  ...######+## #.........#  #.........#  #.........#  #.........#### #.........S... '##### ###@# ###.> #......###...#  #........#.###  >..# ..#†  #.##...# ...)  #.# ...#  #.# ...+   ...#  #.# ...# 7i    ...# #.#  ...######+## #.........#  #.........#  #.........#  #.........#### #.........S... '##### ###@# ###.> #......###...#  #........#.###  >..# ..#†  #.##...# ...)  #.# ...#  #.# ...+   ...#  #.# ...# 7iw7i 7i; 7im b _A ball python is nearby!7i:y )))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.7iv 7i"7i 7i9AThe ball python is moderately wounded.7iVYou shoot a sling bullet. The sling bullet hits the ball python.7iÇ^S.S.7i~.7i}g===91.1 (1.3)Rev 7iA7i3d _The ball python is severely wounded.7ip )))You shoot a sling bullet.7i5  .  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!)7i #...7i g412.4Rev+ 7i 7i` O _You kill the ball python!7i+ 7i), 7i9 7i< H _No target in view!7iI7iم7i7iɌP _7iTRev 7i7i֐7i},7i7iP7i,7i7i"7i,7i/7i7i{7iě(7i'7i7i7ik7i7i7iQ,7i7ik7i7iJ,7iB7i)7i,7i,7iC7i7i7i$7i7iT7i7i7i<7ix7i7id7i7i7i7i7i[ _You now have 7 gold pieces (gained 5).7i7i7iyX7i7i?7i7i^7i> 7i 7i 7i 7id7i,7i`7i 7i!,7i"7i&7i)7i)7ib+7i-7i0,7i17i:37i?57i57ig67i:7i?X7iCB7iE7i UX7iW7iX7iX7iZ7i_i  You encounter a hobgoblin.7ic.# ...##.#.#####.#.#.##### .# ...##.#.# ............# .# #.#.# #####.#####.#.###.# #.#.# #................... 7ie-#.#.# #.###.......#.###.# #.#.# #...#....##.# # #.# #.#...##.##.# #.# #.#...## ##.# #.# #@.....# #.# #.#--- #.......... #.# #.# ..........#####.# #.# #.........#.# #.# #.#. .g..........# ##.###.#. #.##############....g   hobgoblin (asleep) . #..........#. #.###.########.7ise? #..............7inT329.4 (37.0)---7i|o-30.4 (38 _7it7iy7ix .  #.... #.#.# #####.##### #.#.# #.......... #.#.# #.###...... #.#.# #...#....##.#  #.# #.#...#  #.#...## ##.#  #@.....# #.#  #.......... #.#  ..........#####.#  #.........#.# #.#  .g..........#  #.########## . 7iS .  #.... #.#.# #####.##### #.#.# #.......... #.#.# #.###...... #.#.# #...#....##.#  #.# #.#...#  #.#...## ##.#  #@.....# #.#  #.......... #.#  ..........#####.#  #.........#.# #.#  .g..........#  #.########## 7i'. 7iN7i 7i)7i\` _A hobgoblin is nearby!7i .  #.... #.#.# #####.##### #.#.# #.......... #.#.# #.###...... #.#.# #...#....##.#  #.# #.#...# 7io #.#...## ##.#  #@.....# #.#  #.......... #.#  ..........#####.#  #.........#.# #.#  .g..........#  #.########## . 7i7i .  #.... #.#.# #####.##### #.#.# #.......... #.#.# #.###...... #.#.# #...#....##.#  #.# #.#...#  #.#...## ##.#  #@.....# #.#  #.......... #.#  7iX..........#####.#  #.........#.# #.#  .g..........#  #.########## . 7i7i˭7i7i` _A hobgoblin is nearby!7i  )))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!7iu  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.7iy 9g.7i 8....7i f===1.6 (1.2)Rev 7i 7i b _The hobgoblin is severely wounded.7i )))))))You shoot a sling bullet.7if  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.7iA.g7i@........7i^2.8Rev+ 7i7i,c _The sling bullet barely misses the hobgoblin. 7iD ))) 7i,mYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. 7iqo )))The hobgoblin is severely wounded.You shoot a sling bullet. 7i89g. 7ie gThe sling bullet barely misses the hobgoblin. 7it9g. 7i...g   goblin (wandering) 7i,4.1 (1.3 7i& 7i) q _You encounter a goblin. It is wielding a +0 club. 7iu .  You shoot a sling bullet. The sling bullet hits the hobgoblin. 7i))g   goblin (wandering) 7ic ))))))You kill the hobgoblin! 7i7g. 7i:...... 7it505.3 (1.2Rev*  7i0 7i0/ _You shoot a sling bullet. 7iU))))))) 7i>$ )You shoot a sling bullet. The sling bullet misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin! 7i](U) 7i]......) 7i/46.5 7i  7iJ _You kill the goblin! 7iΤ  7ii  7iL  7iį H _No target in view! 7i6 3 7i/  7i H _No target in view! 7i>w3 7iNx 7i{ 7i| 7iLf _ 7i 7i 7i 7i_ 7i>Rev+  7i 7i~ 7i݊, 7iJ 7i 7i 7i% 7i2 7i 7i, 7i{ 7i  7i 7iۗ 7iA6Rev  7iH 7i 7i, 7i 7i 7i 7i 7i 7i> 7i, 7i 7if$  Things that are here: 7i_  a +0 club; a goblin corpse 7iB 7i/ _ 7i7 7ij 7i3 7i@ 7i? 7i 7i^ 7i 7i 7iϷ, 7i 7iK 7i{, 7iʺ 7i 7iw 7i 7i 7iG 7i% 7if 7i 7i  7i, 7i 7ikX 7iB 7ij 7ie 7ia 7i 7i 7ia 7ik, 7i@ 7i 7i 7iB 7i 7i 7i, 7i2 7iT 7i 7i 7i 7i 7if 7i 7i 7i/ 7i` 7i B 7i, 7i! 7i 7i[X 7iI, 7i 7i. 7i 7i, 7i 7i 7i- 7im 7i 7i 7i 7i' 7i^ 7i 7i/, 7i 7i 7i& 7ii 7i 7iO 7i, 7i 7i  7is  7i  7i?  7i  7i  7i? 7i 7i, 7i| 7i 7i 7i, 7ir 7i 7iJ 7i 7i 7i, 7ib  7i! 7iM#, 7i# 7i$ 7i(n 7i) 7il) 7i* 7i+ 7i, 7i}, 7i}- 7i@/, 7i/ 7iu0 7i2B 7i3 7ii5 7i5 7i>6 7is7 7i8, 7iC9 7i: 7i^<, 7i< 7i= 7iA? 7i? 7i? 7i@ 7i5, 7i 7iX 7iB 7iG 7i B 7it  7i  7iR 7i 7i" 7i,, 7i 7i= 7i 7i# 7i 7i. 7i 7i 7iZ 7i) 7i, 7iF 7i 7i"B 7i# 7i$ 7i'% 7ia% 7i& 7i' 7i2( 7ix( 7i) 7i+, 7i3, 7i- 7i)/, 7i/ 7i1 7i2, 7iE3 7iY5 7iE6, 7i7 7iY8 7i9 7i : 7i: 7i5< 7i=, 7iZ> 7i~? 7i*A 7iA 7i@B 7iC 7i@E 7iF 7iIF 7iG 7i\I, 7iI 7iNK 7i]L 7iL 7i9M 7ieN 7iO 7iO 7iP 7i1R 7iS, 7iwT 7iV 7iW 7iX 7iX 7i Z 7i[, 7i\ 7i_ 7ib 7inb 7ib 7id 7i;f 7if 7ig 7ih 7ii 7i+j 7i|j 7ik 7il 7i{m, 7iOo 7ip 7iq 7iSq 7ir 7i#t, 7it 7iu 7iw, 7i#x 7iz 7i=| 7i| 7i} 7i9~ 7i, 7iM 7i  7iv 7i 7i 7iU 7iB 7i  7iz, 7i 7i@ 7i, 7iF 7i 7iܒ 7i) 7ih 7i 7i, 7i7 7i 7i 7i̘ 7iT 7i 7i, 7iٜ 7i 7i 7iȟ 7i2 7iޢ 7i) 7i 7iߤ 7i 7iF 7i 7i֨ 7i 7iӫ 7iC 7i 7if 7i 7i6 7i 7i 7i 7ic 7i" 7iҷ 7i 7i׹ 7i 7i0 7i 7i 7ia 7is 7i, 7i2 7i( 7i, 7ii 7iB 7i7 7i 7iHX 7i 7iS, 7i 7i, 7i 7i 7i}, 7i 7i 7i0  You open the door.  You encounter a quokka. 7i #.....##.##... #.....##.# ...# . #.....##.# ...+. .. ##+#####.# ...## ... #.# #.# ...# ...? #.# #.# ...#..... #.# #.# ......###.#####.# .r....'@.....##.# ---......###.##.##.# ##### #.#.....#  #.#..####  #.#..# . #.#..##########. r   quokka (asleep) #.#.....#.#.####.# 7il2445.5 (109.0) 7iZP---6.5 (110 _ 7i 7i _Found a scroll labelled YNNU ZEIHUR. 7i )))))r  You shoot a sling bullet. The sling bullet hits the quokka. 7ij  The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka. 7iR.r 7iOK.r 7i ..' 7i}f===7.8 (1.3)Rev  7i 7i^_ _The quokka is severely wounded. 7iSK )))You shoot a sling bullet.  The sling bullet hits the quokka but does no damage. 7i .  The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka. 7imR 7i|c..' 7igg629.1Rev+  7ik 7ioJ _You kill the quokka! 7i  7ie  7i  7i H _No target in view! 7i 3 7i  7i} H _No target in view! 7i3 7i 7iC 7iɽ 7i\z _  There is an open door here. 7i 7iRev  _ 7i 7ij 7i 7i| 7i 7i 7ik 7i! 7i 7i 7ig#....# #......###..#....# #........#.##:. .....# #.....##>..# #####+## #.....##.##.......# #.....##.# .......# #.....##.# .....# ##+#####.# ....## #.# #.# . #...@..# #.# #.# .--- #......# #.# #.#  #......###.#####.#  7i4#......'......##.# #......###.##.##.######### #.#.....#  #.#..####  #.#..#  #.#..####### 7i..54.1 (5.0 7i8Q---5.1 (6 7i; 7ia _h - a scroll labelled YNNU ZEIHUR 7i3 7i  7i# 7is& 7i+B 7id., 7iM0 7i3 7i46 7i6 7i7 7i3; 7i>  You encounter a kobold. It is wielding a +0 club and quivering stones. 7iGE  #....##.#.# # #....##.#.# #... #....##...# #.. #....####'###### #....# #......## #....# #......:. .....# #.....##>#####+## #.....##.......# #.....##.............# #.....##..............# ##+#####..............## #.# #. 7iERK.....##......# #.# #....... #......# #.# #. K   kobold (missile, asleep)...... #......###.#####......# #......'......##.... #......###.##.##. 7iLQ+8.1 (3 7iR29.1 (4 _ 7iX 7i:\ 7i ))))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts! 7i*  The kobold is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. 7i ......KThe kobold is heavily wounded. 7iV((((((( 7iGV@...... 7iHc===60.3 (1.2Rev  7iP 7iQn _The kobold throws a stone. The stone closely misses you. 7i/ )))))))You shoot a sling bullet. 7iz  The sling bullet barely misses the kobold.You shoot a sling bullet. 7it; A.K 7iC ;...... 7iD ,1.6 (1.3 7iDl v _The sling bullet barely misses the kobold. 7i      .   ..  ...   ....   ....:.  > ......#####+##  .......@.....#  .............#  .............#  .............## #.#  .K....##......# #.#  ...... #......# #.#  ...... #......# .....# #......' ...  7i      .   ..  ...   ....   ....:.  > ......#####+##  .......@.....#  .............#  .............#  .............## #.#  7iD(.K....##......# #.#  ...... #......# #.#  ...... #......# .....# #......' ...  7i!3 7i3 7i׭] _A kobold is nearby! 7ind )))))))You shoot a sling bullet. 7i  The sling bullet closely misses the kobold.You shoot a sling bullet. 7ixs 9K. 7i| >...... 7i~ ^2.9Rev+  7it  7i[ a _The sling bullet closely misses the kobold. 7iv@ ))))You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. 7ib )The kobold is heavily wounded.You shoot a sling bullet. The sling bullet hits the kobold! 7i- S 7ip\1.... 7i_s64.1 (1.2Rev*  7if 7ihJ _You kill the kobold! 7iO 7i 7iX 7iH _No target in view! 7i9I 7iS< 7i!? 7i?ERev+ _ 7iC 7i(D 7iG, 7iVI 7iL 7iN 7iO 7ioP 7iR 7i,U 7iU 7iV 7i_  #####.###'####..... #.......#.#  #..... #....##.#.#  #..... #....##.#.#  #..... #....##...#  #..... #....####'#####.....### #....# #........# #....# #....+ .....# #....---..#####+## #............# #...........# #.... 7i_T..........# ##+###)....## #.# ...##......# #.# ....##......# #.# .........##......###.###You pick up a parchment of Grave Claw and begin reading... 7iJf-8.1 (4.0 7ifu---9.1 (5Rev  7i/l 7ioC _You add the spell Grave Claw to your library.7i7i3 Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy65% 2 7i1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7i#####.###'### beefyandbeef the Shooter#..... #.......#.#Coglin#..... #....##.#.#Health: 22/22 ========================#..... #....##.#.#Magic: 2/2========================#..... #....##...#AC: 3Str: 11#..... #....####'### EV: 11Int: 8##.....### #....# #..... SH: 0Dex: 17.........# #....# #..... XL:  2 Next: 66% Place: Dungeon:1.......@.+ .....# #..... Noise: ---------  Time: 469.1 (0.0).........#####+## #..... a) +2 sling {Sanele} c) +0 sling {Byeongh............7i;....# #..... Fire: a) +2 sling {Sanele} ................# #..... Rev ................# ##+###.....)..........## #.#.........##......# #.#.........##......# #.#.........##......###.### The kobold is heavily wounded.You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold! _No target in view!  You pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library.7iP  Okay, then.7iI7iz7iò. _7i37i7iQ7iO7i: _7i7i 7ik7iO7i#7i 7i7 7i 7i" 7i/7i(7i-7i7i37i7i7 _You open the door.7i"37ia$7i'7i*,7i,7iG/7iE1,7i27i57iu87i87i:7iL=7i@7iX@7iA7iVD7iG,7i8Q7i2T7iW,7iyY7i\7i8_7i_7ia7ie7iQh7ih7ij7im7ip7iq7ir7i&v7ix7iKy7i'{7i~7i7i7i7i7i†7i7i7i #.....)..........## #.#  #.........## #.#  #.........##......# #.#  ##.........##......###.##  #.........###......'.....  +.........#..###.  7iƒ#.........# ######## #.#  #...# #.#  ## #.#  .....# #.#   ############.# #.#   .# #.#   # #.#.  7ib#.##  #...  #..#  7i+#..7i\87.1 (18.0)8.1 (197i7imY _j - a glowing ruby potion7i}7i~37i57i܉7i7i&7i7ič7id7i,7iQ7iu7iߓ,7iE7i=7iJ7i7i7iF7iՙ,7i7i7i2,7i˝7iӞ7i?7i7i7i7iU7i7i>7i7i(7i7i7i_7iѫ7i07ir7i׭7i,7i 7i17i7i 7i7i7if,7i7iڸ7i-7iʺ,7i7i #.# #..### #.# #..#  #.# #..#  #.# #..#  #.# #..#  #######.###########..#  .....................#  #######.############.### #@# #...504.1 (16 ....(...# #.### .# #.#  ### ### 7iB5.1 (177i7ir) _Found 2 boomerangs.7il7i07i7i=7i7i7i,7i7iZ7i/7i?7ip7i7i7i7ip7i7i7i?  You see here 2 boomerangs.7i7iE _7i7i7i7i7i7iQ7i97i7ie7i7i7i7i7i7i,7i7i7i+,7i7i87iJ,7i7iV7iB,7i7i7i,7i7i7i7i 7i9 7i! 7if 7i 7iF 7i 7id ,7i 7i{ 7i 7i 7i 7i 7i 7i 7iJ 7i 7i 7i4 7i 7i# 7i% 7i% 7i& 7it) 7i+ ,7ir, 7i. 7i0 ,7i1 7i4 7i,5 7i5 7i 6 7i8 7i9 7i6: 7ix: 7iG< 7i= ,7i*> 7i@ 7iQA 7iA 7iB 7iC 7iE 7iE 7iE 7ifG 7iH 7iI ,7iJ 7iBL 7iL 7iM 7iN 7i P 7ipP 7iQ 7iS 7iT 7iU 7ijU 7ibW 7i^X 7iX 7iY 7iZ 7i[ 7i[ 7i5\ 7i\ 7i] 7i^ 7i;^ 7i_ 7i` ,7ia 7i4c 7id ,7iWe 7if 7i1h 7i i ,7iVk 7ik 7iLl 7il 7im 7ieo ,7io 7iq 7iOs 7is 7it 7iv 7iMx 7ix 7i y 7i{ 7 _You open the door.7iK| 37i| 7i~ 7i 7i 7i 7i @  There is an open door here.7i 7i  _7i 7i 7i^ 7i 7i 7i 7iT 7i ,7i 7iX 7i 7iĎ 7i- 7i% 7ic 7i 7iI 7i 7i 7i) 7i @  There is an open door here.7i 7it  _7i 7iȢ 7i 7ia 7ij 7i 7i ,7i< 7i 7i5 7i 7iٴ 7i 7i 7iV 7is 7i۽ 7iB ,7i 7i 7ic ,7i 7i[ B7i 7iR 7i 7ih 7i` 7i 7i 7iu 7i 7iy 7i 7i 7i 7iu 7iV 7i 7i 7i 7i` 7i 7i 7i 7i ,7i 7iG 7i 7i 7i 7i 7i! 7i 7i7 7i 7i 7i 7i 7i 7iS ,7iK 7i! 7i; 7i 7iy 7i 7i 7i 7i 7i 7i 7i1 7i9 7i 7i ,7i 7i 7i 7i/! 7i" 7is$ 7i& 7i& 7i' 7i+ 7i+ 7i, 7i6  _c - 2 scrolls labelled FUSSIG QUOTACW (gained 1)7i8 7iE9 7i: 7im> 7i@ 7i@ 7iA 7iE 7iG 7iQH 7iH 7iL 7ijN 7iN 7iO 7iS 7iU 7iJV 7iV 7iY 7i[ 7i \ 7i\ 7i+` 7ia 7ib 7ib 7if 7ig 7i&h 7ih 7io X7ir 7is ,7it 7ix 7iy ,7iMz 7i5} 7i) ,7i 7i 7i* ,7i 7i 7iB 7i 7i 7i 7i 7i0 7ij 7i @  There is an open door here.7i 7i  _7i 7iݜ 7i 7i] 7i 7i 7i 7ie 7iD 7iߦ 7i 7iΨ 7iK 7i̪ 7i= 7i 7i$ 7i 7i ,7iT 7iԲ 7iB 7i 7i$ 7i 7iF 7i 7i 7i׺ 7i 7i= 7i 7iv 7ii ,7i 7iS 7ij 7i 7i 7i 7i] 7i 7i( 7iZ 7 _You open the door.7i 7i` 7i 7i{ 7iy ,7i 7i\ @  There is an open door here.7i 7iO  _7i 7i 7iw 7i 7i 7i 7i 7i# 7i 7i 7i[ 7i 7i 7i 7i) 7iq ,7i 7i: 7iu 7i 7i 7i 7i^ 7i 7i 7i B7il 7iN 7i 7i 7i 7i2 7i 7i 7i* 7i 7i 7i 7i 7i8 >$ .. .. ..... #.# .....).#############.# ...#.........#.# #.......#.........##...619.1 (114.0)#.........#...#......#.........#.### #.#......7i c#.........#...# #.#......#.........#...# #.#......#.........#...# #.#...... #.........#.########'#...... #.........#.####..........## #.........#....'..........#7i6 7i -2057i 7i ; _Found a stone staircase leading down.7ig7i:i37i........  #..#######  #...@....+  #.##..#### ....  #.#...........).#####7i###########.#r....#...........##.........#.#.....# #.........##.........#.##+######.........# r   quokka (asleep)#.........#.# ..#........##.........#.### #.#.#.........#...# #.#†.'7i5230.0)7ib31.1 (11 _7i7i\7i9 #  #>.  #..#######  #...@....+  #.##..#### ....  #.#.....)  .#r....#  .#.....#  .##+####       †7i #  #>.  #..#######  #...@....+  7i#.##..#### ....  #.#.....)  .#r....#  .#.....#  .##+####       †7iR47i7i] _A quokka is nearby!7i ))rYou shoot a sling bullet. The sling bullet hits the quokka.7i )The quokka is lightly wounded.  You shoot a sling bullet.7i* r.r.7i2 j..===2.2 (1.1)Rev 7i3 7i: 7i= ` _The sling bullet barely misses the quokka.7i  You shoot a sling bullet. The sling bullet hits the quokka.7i=X .  The quokka is moderately wounded.You shoot a sling bullet. The sling bullet hits the quokka.7iq] S7iU 7i l753.4 (1.2Rev+ 7i 7iZ J _You kill the quokka!7i~~ 7i 7iX 7i H _No target in view!7i37i7ig7i7iqqRev  _7i@7iǭ7i,7i7i7i=7iJ7i7i*7i7i37i>7i7i7i 37i-7i>7i,7i7i7i,7i7i 7iQ,7i7i&7i,7i7i,7i7i(L _You now have 21 gold pieces (gained 9).7i37i7i7i[,7i7i7i,7i7iR7i,7i7i7i7iz7i7i=7is7i7iU7i7iO7i7i7i`7iC,7i67i7i,7i 7it 7i!7iw",7i$7i',7i'7i+@  There is an open door here.7i-7iN. _7iH/7i^17i 4,7i47i67i9,7i97i <7i=,7i?7iA7iMC,7i%D7iE7iHB7iK,7iL,7iIN7iPP,7iwY  There is an open door here. _7i7iE,7i7i-7i٦,7iB7i7i,7i7i7i,7ic7i7iٯ,7i\7i7iV,7i7i:7i7iF7i47im7i,7is7i7i 7i7il,7ia7i7i7ix7i7i7i7i,7i7i-,7i7i7i,7i 7i07i,7im7iw7iB7ik7i,7iE7i7i?7i7i ,7i 7i7i7iO$  Things that are here:7iZa  a +0 club; a goblin skeleton7i 7i _7i 7i&7i (,7iI)7i17i;47i47i57i87iY;7i;7i=7is?7iB,7iBD7i3G7iH,7iIJ7iL7iO7iP7iS,7iqV7iV7i[X7iXZ7i\7i=]7i^7it`7ib7i@c7id7ie7ih,7ibi7iIk7i:m7im7i~n7i^p7isB7ivu7iCx,7ix7iz7i|7i[},7i-X7iʈ7iO7iފ,7i7iz,7iߑ7i֓7i7i]7iŖ7i77i/7iQ7i7i7i7i{7i7i7iI7i7i97i7i[7i7i7ih7ig7i7ic7i47iK7i7i87i7i7i=7iX7i7ia  You see here a rat skeleton.7iC7i _7i7iq7i7i}7i7i7i97i7i7i7i7io7i7i7i 7i 7i 7i7ii7i7iw7i7ic,7iX 7i#7i'7i'7i)7i,7i1,7ij37iW67i9,7i[;7i>7i@7i/A7ihB7i)H7iJ,7i\L7iN7iQc  You encounter a bat.7i]......##...########.[......###### ......##...##........# ......##.####### #........# ..######.##..... +........# ..# #.##..b.. #........# ..######+##..... #........# #.........#..... ###.######## #.........#.....###..........# #.........#.....@....#.....#.#--- #.........##########.........# #............................# ######'###.#########.> .###...# #.#.............)...# ...#.### #.###.#####...# b   bat (asleep) 7i^##>..#####.#.........#÷....#.# ##.##...##.#.#.####...)....).# ##.##...##.#.#.........÷.....#7iXc.b728.4 (95.0).b.b7ilb---9.4 (96 _7i&v7i[w7i\[  ######  #.....   #.##.....  .#.....  #.#..... ###.## .#....b###..... .#.....@....# ......##########.... ..... '.> ..# ......)...# .### . >...#÷7iOY ...)....).# ...÷ 7i^&[  ######  #.....   #.##.....  .#.....  .#..... ###.## .#....b###..... .#.....@....# ......##########.... ..... '.>..# ......).### . >...#÷7i`...)....)...÷7i~g7ik7iRo7i0qZ _A bat is nearby!7i" [  ######  #.....   #.##.....  .#.....  #.#..... ###.## .#....b###..... .#.....@....# ......##########.... ..... '.> ..# ......)...# .### 7i* . >...#÷ ...)....).# ...÷ 7iF [  ######  #.....   #.##.....  .#.....  .#..... ###.## .#....b###..... .#.....@....# ......##########.... ..... '.>..# 7i(S ......).### . >...#÷...)....)...÷7i)` 47ih 7i7iB 7iSE 7iFG 7iG 7iH 7ii        #################   #≈§§≈≈≈≈≈≈≈≈§≈≈≈#   #§≈≈≈≈....§≈≈≈≈§#   #....##≈≈....~~~§§..≈§#   #....§#≈...~~~.~~~...≈#   #.....§.§.~~~.<@.~~..≈#  ---67.2 (36.6)  #....##§...~~~.~~~...≈#  ##....##§§§...~~~....≈≈#  .')...##≈§§≈§§§...≈≈≈≈§#  7i%l ##....##≈§§≈§§§.≈≈§≈≈§≈#  .#....#########.########    .####.# #.#    .####'##### #.#   .......# ##.#   ---7ihq 7ids E _Done exploring.7i 7i 7i 7i8 .......~~~...~~~..§.0.0)......'.7i9 7i> 7i@ E _Done exploring. 7iV  7i+  7i  7i¾  7i  7ib : _ 7in  7iI A  You enter the shallow water. 7i ?Water  7i`  7i  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _ You enter the shallow water. _Moving in this stuff is going to be slow. 7i  7iy ( 7iw  7i  7i  7i<  7i$  7i#  7ih  7i  7id  7i  7i  7i;  7i  7i  7i , 7i  7i~  7i  7i  7i  7i  7i/  7i|  7i  7iH 7i 7i 7i 7i 7iB 7i 7i  7iq  7i3, 7iO 7iK 7i 7i 7i 7iy 7i, 7i 7i _Moving in this stuff is going to be slow. _Done exploring. _ You enter the shallow water. _Moving in this stuff is goi 7i-ng to be slow.  Things that are here: 7ir  a +0 short sword; 4 stones; a kobold skeleton 7i{" 7i_# _ 7iF$ 7i'@  There is an open door here. 7i* 7io* _ 7i}+ 7i- 7i. 7i. 7i/ 7i0 7i1, 7iw2 7i9#########§§§≈≈≈≈#######§≈≈§≈.§ #....##≈§....~ #####.....#≈§..~~~ ...##.........~~~. ...# ##### #....##≈§§.~~~  7i|:...# ###...######....##≈§§...~ ...# #.......@..')...##≈≈§§§§§85.8 (18.6) .).######......#####....##≈≈≈§§§§ .......##......# #.#....######### .......##......###.####.# # .......##..........####'##### # . 7i;......##...########........# ## .......##...########........####[....÷.''...+......'........+.... .......##...########.[......##### 7iB 7iC%7i%7iI%7i%7iF _Unknown command.(7io(7i(7i(7iF _Unknown command.*7i*7iC*7i9*7i*7iĸ*7i : _*7i7*7i*7i*7i*7il*7iN,*7iD*7i*7i]*7i*7iI*7i *7i*7i+*7i*7il*7iv*7i*7ie*7i[*7i*7i*7i*7i*7i*7i*7i*7iE  There is a large open door here.*7i*7i _*7i*7iE  There is a large open door here.*7i*7iK _*7iJ,*7i *7i*7i,*7i*7i*7i ,*7i *7i*7i*7i*7i**7iZ*7i8*7is*7ig*7iy$  Things that are here:*7i:  a +0 dagger; 4 stones*7i 5 _*7i!*7i#*7i%,*7ia&*7i,  #################  #>..............#  #..#######......# ##### *7i<-5 #........+......# ###...##  #.##..####..@...# #.......802.8 (17.0  #.#.....).######......# #####.#.....#...........##......#.#.....###.........##......#.##+######.........##.......#.##.......#........##...##*7i-e#.########.#........##...#####...# #.#......÷.''...+#...# #.#........##...*7i4.*7ic3*7i4+7i +7iϗ+7i+7iQ+7i+7i8B+7i/B+7i+7i+7i;+7iR+7ik+7i,+7i+7i+7iY+7i+7ip+7i+7i+7iH+7i+7i+7i +7ir,+7i+7i+7i&+7i+7i+7i,+7i+7i #################  #@..............# 13.8 (11 #..#######......#  #........+......# +7io_ #.##..####.....# #.#...........).## ###########.#.....#......... #.........#.#.....###....... #.........#.##+######.... #.........#.##.......#......+7ii+7iT+7ic _There is a stone staircase leading down here.+7i+7i+7i]+7i+7i84.8 (1.0) _+7i,7i{Y&2,7i] #######.# ........  # # # ,7ij^g   #..  ###  ,7i9-6.3 (2.5,7i,7ir# _You climb downwards.,7iQa _There is a stone staircase leading up here.,7iSLI,7iN,7i&P,7iT: _,7iU,7iV\F         #######.## #.@.......7.3 (1.0 #<#.......,7iO]G #.#....... #.#....... #.#..[.... #.#....... #......... ######.##. ,7ic,7id+8.3 (2,7ii,7im# _Found a robe.,7i.3,7i,7iG ,7iX,7io,,7i,7ir,7i8,7i,7ie,7i1,7i,7iV,7iR,7iu!,7in#,,7i$,7ic&,7i/(,7i(,7i),7i,,7i-,7i:.,7i/,7i0,7ib3,7i3,7id4,7i5,7ii7,,7i 8,7iV9,7i:,7i1;,7i;,7i<,7i=,7iF>,7i8?,7i@,7iB-7ik-7i1 -7iF3-7i4-7i5-7io6-7iY7-7i9-7i:-7i:-7i<-7i>-7i@,-7i A-7iFJ-7iYL,-7iM-7iQ-7iR-7iQS-7iUT-7iW-7i>Y-7iY-7ipZ-7i\-7i^,-7i`-7ia-7ic,-7id-7ig-7i>qV #.........# #<#.......# #.#.......# #.#.......# #.#..[....# #.#.......# #.........# ######.##.....  #@# .#.#.50.3 (32.0) -7irx #..>..##   ####.#.#   ##.-7ix-7ix,1.3 (33-7i}-7i; _Found a stone staircase leading down.-7ik-7i,-7i-7i-7i,-7i-7iR  There is a stone staircase leading down here.-7i-7i _-7i|X-7i?-7i6-7i-7iN-7i-7i-7i -7i_-7i-7i\-7iF-7i-7i-7i-7i-7iI-7i-7i:-7i-7i-7i-7i7-7i-7i-7i|-7i-7i-7i-7ih-7i-7i,-7i-7is-7i,-7i-7i-7i,-7i-7i-7i?,-7i-7i-7i-7i3-7i-7i[-7i-7i-7iR-7i-7iM-7i-7iJ-7i-7i ,-7i -7i-7i-7i -7i-7i-7iI,-7il-7i-7i,-7i-7i,-7i-7it _j - 2 glowing ruby potions (gained 1)-7i}3-7i -7i| -7i -7i& -7i{ -7i -7i,-7ir-7iC-7iH-7i-7i-7i-7i-7i+-7i-7i-7i-7iC-7i-7i-7i,-7i-7i-7i/-7i ,-7i!-7i$-7i&  You open the door.  You encounter a hobgoblin.-7i--##.######  #.# ~..♣..  #.# ~..♣g.  #.# ~..... ##.### ~.....♣ .....# ..... .....# ~~. .....#-7i- ##'##### .....# #.##..@.#.# [....# ####.##......# .....# #.......#..### .....###.##.##.#..# #.##........##.#..##### #.##.#.#..............#-7i.g   hobgoblin (asleep) #..>..###..###.##.###.# ####.#.#.#.###.##.#  #.##........##.#-7ia5-83.3 (32-7i634.3 (33 _-7iV=-7iC-7ib 6  #.# ~..♣..  #.# ~..♣g.  #.# ~..... ~.....♣ ..... ~~. #####'#####  #.##..@.#.# [....# #......#  #.......#..### #.##.#..#...##.#..##### #..............# #..>..###..###.##.###.# .#.#.#..#  #.##...-7iX h  #.# ~..♣..  #.# ~..♣g.  #.# ~..... ~.....♣ ..... ~~. #####'#####  #.##..@.#.# [....# #......#  #.......#..### -7iY 8#.##.#..#...##.#..#..............# ..>..###..###.##.#.#.#.#..#  #.##...-7ib -7ib -7imh -7i%k ` _A hobgoblin is nearby!.7i  )))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!.7i>( .7i @ The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin..7iOG.g.7i2...'.7if===5.5 (1.2)Rev .7i.7i] _The hobgoblin is almost dead..7ie ))))))You shoot a sling bullet..7i C †The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin..7iH<).7i b  You kill the hobgoblin!.b.7i%.b.7i) .†..b   batYou encounter a bat..7il876.8 (1.3Rev+ .7i#.7i: _The bat hits you but does no damage..7i4 '  You shoot a sling bullet. The sling bullet hits the bat..7i, )))))))You kill the bat!.7i[% n ~....~.7i?+ >'  You shoot a sling bullet..7iu- 91.7i1. 8.1.7it5 .7i@  .7i A .7irA _You hear a shout!.7iۊ .7iU .7iy .7iB .7i .7i  .7i[  .7i LYou encounter a kobold. It is wielding a +0 short sword..7ii .7i̯  ##.###### #.# ~..♣.. %.♣..~ #.# ~..♣.. ..♣..  #.# ~...†. ....#.### ~.....♣K=..# ........# ~~.~.# #####'#####.# #.##.@..#.# .[....# ####.##......#.# #.......#..###.###.##.##.#..##.##........##.#..#####  #.##.#.#..............#K   kobold (wandering)  #..>.7i _..###..###.##.###.#  ####.#.#.#.###.##.# #.##........##.#.7i ? .K.7i q0.0  Found a peridot ring and a quill talisman..7i :.7i9 *9.1 (1.7i .7i ( _The kobold shouts!/7i5s )))You shoot a sling bullet./7i  The sling bullet barely misses the kobold.You shoot a sling bullet./7iAh.K./7iB$K/7iK/7iKl90.3 (1.2Rev* /7iR/7iVd _The sling bullet completely misses the kobold./7i!  You shoot a sling bullet. The sling bullet hits the kobold./7iĩ )))The kobold is severely wounded./7i^6 ..KYou shoot a sling bullet. The sling bullet misses the kobold./7ik7[1--1.6 (1.3/7i>/7i-A@ _The kobold hits you with a +0 short sword./7i./ )You shoot a sling bullet. The sling bullet hits the kobold./7i4(/7i x )))You kill the kobold!/7ihDR..)/7igGc2==52.8 (1.2/7iTX/7i[/ _You shoot a sling bullet./7i׮ 3/7i /7i˹ H _No target in view!07i 07i8Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills 07iQ#: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes97iM 8------------------------------------------------------------------------ 6.DUNGEON SPRINT MODES ------------------------------------------------------------------------ Dungeon sprints are short, faster-paced variants of Crawl that aim at more of a "coffee break" style of gameplay. They can be accessed from the main menu, and save files coexist with regular game saves. Sprint modes all use the basic Crawl mechanics, but with certain aspects of the game sped up. All sprint games take place on a single map. The most noticeable speed change is much more rapid experience gain, as well as piety growth. Many sprint modes focus on some specific aspect of the game, and several introduce variant mechanics or items unique to that mode. In all of the sprint maps, you win by finding and escaping with the Orb of Zot, but the conditions for finding the Orb vary. Sprint I: "Red Sonja"  Red Sonja, originally called "dungeon sprint 1", is the original dungeon97iz sprint map, putting the quest for the Orb of Zot into a single level. Sprint II: "The Violet Keep of Menkaure"Menkaure has stolen the Orb of Zot and hidden it away in his keep; canyou find it? Sprint III: "The Ten Rune Challenge"97inK<7iHa  Originally introduced in the 2010 tournament, this sprint map places 10<7i_q=7iV$ M  runes and the Orb of Zot in a single dungeon level.=7i  >7iD4 Sprint IV: "Fedhas' Mad Dash">7i&! m------------------------------------------------------------------------>7i ?7i&?7i2?7i= ##.######beefyandbeef the Shooter#.# ~..♣.. %.♣..~Coglin#.# ~..♣.. ..♣..Health: 22/22 ========================#.# ~...†. ....Magic: 2/2======================== ###.### ~.....♣.=.AC: 3Str: 11 ......# .......EV: 11Int: 8 ......#~~.~SH: 0Dex: 17 ......# #####)#####XL:  2 Next: 95% Place: Dungeon:2 ......# #.##.@..#.#Noise: ===------  Time: 892.8 (0.0) .[3?7i>_1m[....# ####.##......#a) +2 sling {Sanele} c) +0 sling {Byeongh ......# #.......#..###Fire: a) +2 sling {Sanele} ......###.##.##.#..#Rev* ##.##........##.#..######.##.#.#..............##..>..###..###.##.###.#####.#.#.#.###.##.##.##........##.#You shoot a sling bullet. The sling bullet misses the kobold. _The kobold hits you with a +0 short sword.  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet. _No target in view!?7i..###..###.##.###.#####.#.#.#.###.##.##.##........##.#You shoot a sling bullet. The sling bullet misses the kobold. _The kobold hits you with a +0 short sword.  You shoot a sling bullet. The sling bullet hits the kobold.  F7im$You kill the kobold! F7i)ni_You shoot a sling bullet. _No target in view!F7iuF7i(vF7iW}F7iG7i/Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: DisplG7i0ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character BackgroundsG7iJ03.List of Skills4.List of Keys and CommandsG7ii0M5.InscriptionsG7i0M6.Dungeon sprint modesK7i[MQGuide to Crawl's options ======================== This document explains all of the options in the latest version of Dungeon Crawl Stone Soup. If you get stuck or some things don't seem to work properly, ask for help in any of the community discussion resources described at http://crawl.develz.org/. The contents of this text are: 0- Generalities. 0-a Standard and additional option files. 0-b Options on the command line. 0-c Options and how to set them. 0-d List options. 0-e Aliases and variables. 1- Starting Screen.name, type, remember_name, weapon, species, background, combo,restart_after_game, restart_after_save, newgame_after_quit,name_bypasses_menu, default_manual_training,autopickup_starting_ammo, game_seed, pregen_dungeon,suppress_startup_errors, map, fully_random, arena_teams 2- File System and Sound.crawl_dir, morgue_dir, save_dir, macro_dir, sound, hold_sound,M7i=_sound_file_path, one_SDL_sound_channel 3- Interface.M7iz 8  3-a Dropping and Picking up.N7i^<autopickup, autopickup_exceptions, default_autopickup,pickup_thrown, assign_item_slot, pickup_menu_limit,drop_filter, drop_disables_autopickup 3-b Passive Sightings (detected and remembered entities).detected_monster_colour, detected_item_colour,N7iFremembered_monster_colour 3-c Dungeon View Item and Monster Highlighting.friend_highlight, neutral_highlight, unusual_highlight,N7iastab_highlight, may_stab_highlight, heap_highlight,feature_item_highlight, trap_item_highlight 3-d Level Map Functions.level_map_cursor_stepN7i x3-e Viewport Display Options.view_max_width, view_max_height, view_lock_x,N7i Q7i%view_lock_y, view_lock, centre_on_scroll,symmetric_scroll, scroll_margin_x, scroll_margin_y,scroll_margin, always_show_exclusionsQ7i`3-f Travel and Exploration.travel_delay, explore_delay, rest_delay, travel_avoid_terrain,Q7i U7i0explore_greedy, explore_greedy_visit, explore_item_greed,explore_stop, explore_stop_pickup_ignore, explore_wall_bias,travel_key_stop, travel_one_unsafe_move, tc_reachable,tc_dangerous, tc_disconnected, tc_excluded, tc_exclude_circle,tc_forbidden, runrest_ignore_message, runrest_stop_message,interrupt_, delay_safe_poison, runrest_ignore_monster,rest_wait_both, rest_wait_ancestor, rest_wait_percent,U7inxexplore_auto_rest, explore_auto_rest_status,auto_exclude, travel_open_doorsV7i׽ V7i V7i  ##.######beefyandbeef the Shooter#.# ~..♣.. %.♣..~Coglin#.# ~..♣.. ..♣..Health: 22/22 ========================#.# ~...†. ....Magic: 2/2======================== ###.### ~.....♣.=.AC: 3Str: 11 ......# .......V7i EV: 11Int: 8 ......#~~.~SH: 0Dex: 17 ......# #####)#####XL:  2 Next: 95% Place: Dungeon:2 ......# #.##.@..#.#Noise: ===------  Time: 892.8 (0.0) .[....# ####.##......#a) +2 sling {Sanele} c) +0 sling {Byeongh ......# #.......#..###Fire: a) +2 sling {Sanele} V7i ......###.##.##.#..#Rev* ##.##........##.#..######.##.#.#..............##..>..###..###.##.###.#####.#.#.#.###.##.##.##........##.#You shoot a sling bullet. The sling bullet misses the kobold. _The kobold hits you with a +0 short sword.  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet. _No target in view!V7i 3V7i Z7iZ7iUDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpZ7iq.G.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character BackgroundsZ7iC3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesZ7i2_ Z7ig Z7iVp  ##.######beefyandbeef the Shooter#.# ~..♣.. %.♣..~Coglin#.# ~..♣.. ..♣..Health: 22/22 ========================#.# ~...†. ....Magic: 2/2======================== ###.### ~.....♣.=.AC: 3Str: 11 ......# .......EV: 11Int: 8 ......#~~.~SH: 0Dex: 17 ......# #####)#####XL:  2 Next: 95% Place: Dungeon:2 Z7i~q ......# #.##.@..#.#Noise: ===------  Time: 892.8 (0.0) .[....# ####.##......#a) +2 sling {Sanele} c) +0 sling {Byeongh ......# #.......#..###Fire: a) +2 sling {Sanele} ......###.##.##.#..#Rev* ##.##........##.#..######.##.#.#..............##..>..###..###.##.###.#####.#.#.#.###.##.##.##........##.#You shoot a sling bullet. The sling bullet misses the kobold. _The kobold hits you with a +0 short sword.  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet. _No target in view!Z7ix Z7i\y Z7i Z7i \7i"Dungeon Crawl Stone Soup 0.34-b1-41-gfa6b30bd71  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character_7iREditing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps_7ik_7ier ##.######beefyandbeef the Shooter#.# ~..♣.. %.♣..~Coglin#.# ~..♣.. ..♣..Health: 22/22 ========================#.# ~...†. ....Magic: 2/2======================== ###.### ~.....♣.=.AC: 3Str: 11 ......# .......EV: 11Int: 8 ......#~~.~SH: 0Dex: 17 ......# #####)#####XL:  2 Next: 95% Place: Dungeon:2 _7ir......# #.##.@..#.#Noise: ===------  Time: 892.8 (0.0) .[....# ####.##......#a) +2 sling {Sanele} c) +0 sling {Byeongh ......# #.......#..###Fire: a) +2 sling {Sanele} ......###.##.##.#..#Rev* ##.##........##.#..######.##.#.#..............#_7i0s"#..>..###..###.##.###.#####.#.#.#.###.##.#_7is#.##........##.#You shoot a sling bullet. The sling bullet misses the kobold. _7i%t_The kobold hits you with a +0 short sword.  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet. _No target in view!_7ivJ Dungeon Crawl Stone Soup 0.34-b1-41-gfa6b30bd71  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual _7idvl / - Lookup info  Q - Quit and abandon characterd7izlDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.d7iPSpellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.d7i%Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screend7iON.Philosophy1.List of Character Speciesd7ix2.List of Character Backgrounds3.d7iList of Skills4.List of Keys and Commands5.d7iaInscriptions6.Dungeon sprint modesd7id7i] ##.######beefyandbeef the Shooter#.# ~..♣.. %.♣..~Coglin#.# ~..♣.. ..♣..Health: 22/22 ========================#.# ~...†. ....Magic: 2/2======================== ###.### ~.....♣.=.AC: 3Str: 11 ......# .......EV: 11Int: 8 ......#~~.~d7iSH: 0Dex: 17 ......# #####)#####XL:  2 Next: 95% Place: Dungeon:2 ......# #.##.@..#.#Noise: ===------  Time: 892.8 (0.0) .[....# ####.##......#a) +2 sling {Sanele} c) +0 sling {Byeongh d7iP......# #.......#..###Fire: a) +2 sling {Sanele} ......###.##.##.#..#Rev* d7iu###.##........##.#..######.##.#.#..............#d7i#..>..###..###.##.###.#d7i0####.#.#.#.###.##.##.##........##.#You shoot a sling bullet. The sling bullet misses the kobold. _The kobold hits you with a +0 short sword.  d7iYou shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet. _No target in view!d7i Dungeon Crawl Stone Soup 0.34-b1-41-gfa6b30bd71  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterg7i ##.######beefyandbeef the Shooter#.# ~..♣.. %.♣..~Coglin#.# ~..♣.. ..♣..Health: 22/22 ========================#.# ~...†. ....Magic: 2/2======================== ###.### ~.....♣.=.AC: 3Str: 11 ......# .......EV: 11Int: 8 ......#~~.~SH: 0Dex: 17 ......# #####)#####XL:  2 Next: 95% Place: Dungeon:2 ......# #.##.@..#.#Noise: ===------  Time: 892.8 (0.0) .7iV[40m[....# ####.##......#a) +2 sling {Sanele} c) +0 sling {Byeongh ......# #.......#..###Fire: a) +2 sling {Sanele} ......###.##.##.#..#Rev* ##.##........##.#..######.##.#.#..............##..>..###..###.##.###.#####.#.#.#.###.##.##.##........##.#You shoot a sling bullet. The sling bullet misses the kobold. _The kobold hits you with a +0 short sword.  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _You shoot a sling bullet. _No target in view!7ipiDungeon Crawl Stone Soup 0.34-b1-41-gfa6b30bd71  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character7i 7i!7i 7i D [?25h[?0c [?1051l[?1052l[?1060l[?1061l