?i;o  Player: beefyandbeef Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-06.01:11:22.ttyrec Time: (1770340282) Fri Feb 6 01:11:22 2026 ?i [?1051l[?1052l[?1060l[?1061h?iV)0[?7h[?25l[?1c?i?i?iMWelcome, beefyandbeef. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter?ij- ?i73Welcome, beefyandbeef the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright ?i3kZealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist?i 4@z - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ?i44;? - Help Tab - Coglin Hunter?i ?i ?i& fbeefyandbeef the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)?i& a) +2 sling {Yolanda c) +0 sling {Ishtar-Fire: a) +2 sling {Yolanda} ?i- H###.....?i_- ##.P P##.P.###.P#?i. P§#@#§PP##.##P........#.....##.....##.....##..§..#?i7 =You whisper farewell to Yolanda.?i\; Welcome, beefyandbeef the Coglin Hunter.The heart of this dungeon contains the breathtaking artefact, the Orb of Zot.?iA ?iI Press ? for a list of commands and other information.?ia ?i [ _Found a staircase leading out of the dungeon.?i?i;J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2      ?i     b - Unarmed Combat   0.0   1.2  -1          ?i+    c + Ranged Weapons 3.6   4.8  -1  ?i_    ?i         ?i' d - Armour   0.0   1.2  -1  ?iC(    e + Dodging1.7   2.4  -1  ?io}    f + Stealth?i0.7   1.2  -1      ?iO                                ?iy        ?i_    ?ia    ?is                ?i>The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ?i\[?] Help[=] set a skill target  ?i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets?i?iE ?i"beefyandbeef the ShooterCoglinHealth: 16/16 ========================##Magic: 1/1========================#..AC: 3Str: 11...#EV: 11Int: 8#.P P#SH: 0Dex: 17#.P.###.P#XL:  1 Next:  0% Place: Dungeon:1P§#@#§PNoise: ---------  Time: 0.0 (0.0)P##.##Pa) +2 sling {Yolanda c) +0 sling {Ishtar-...Fire: a) +2 sling {Yolanda} .....#.....##.....##.....##..§..#You whisper farewell to Yolanda.  Welcome, beefyandbeef the Coglin Hunter.The heart of this dungeon contains the breathtaking artefact, the Orb of Zot.[4?i0mPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.?i2?i=?iP?if ?i?i ?i-?igK#.###..... .... ## #.P: .P#.P.###.P# P§#<#§P P##@##P #...# #.....##.....#§?i?il11.0 (1 _?i?i8x#.###. #........ ###.P: .P# #.P.###.P#  P§#<#§P P##.##P #..@# #..#.....# ?ix#..§..# #.....#?i@2.0 (2?i?i##.... .... ## #.P: .P.P.### P§#<#§P ##.####...###...@.#§.+#+#+?i_m..P§3.0 (3?i"?iZ#....... ###.P: .P# #.P§###.P#  P§#<#§P P##.##P ##...## #.....# #....@# #.....# #.....# #..§..# #.....##+#+#+# ?ib@4.0 (4?ifi?i6  ## #.P: .PP§### P§#<#§P ##.####...##.......§?ii§§§§§...§#+#+?i"*5.0 (5?i?i<  #.P§ .PP§### P§#<#§P ##.####...##.......§§§§?iB@6.0 (6?ikG?iW ### P§#<#§P ##.####...##.......#..§§#.§#..+?i#.#..§§§§+7.0 (7?i=?i?im?iL _Key pressed, stopping explore.?iJS<.....?i'§?i??i\?i3n P§#<#§P ##.####...###.....##.....##.....#.§§§§§.§§.+#+#+ ?io99§?iS:18.0 (1 _?i>?ik##.####...##.....§§§§§.+#+#+?i@9.0 (2?i?i'§..§....######....#.?i ?iq .10.0 (3.0)?i9§?ipr ##...##.....§§§§§.+#+# §§§§...#§§§........###.. _You open the door.?iBy§§1.0 (4?i~9§?i| .....§§§§§§§§#.+#+#'### §§§§@..#§§§......[. ######..###.....There is an open door here.?i(z####...##.?i+2.0 (5?i;§?i) _Found a scale mail.?id§§§'?i$P§§§?ii #.....# #.....# #..§§§# #..§§§# #.§§§§# #..§§§# ###+#+#'####...§§§...#.######.§§§§.@....[.. ######..#### ..# # . ?ik........§§§.#?i*3.0 (1?id§§§?i~{#.....# #.....# #..§..# #..§§.# #.§§§.# #..§§.# ###+#+#'### ##...§§§...#.###.§§.§..@...[.######..#..# ..#........####.#?i....#.§§§§§#?i*4.0 (2?iԋd§§§?i#.....# #.....# >##.....# .##..§..# .##.§§§.# .##..§§.# .####+#+#'###.# #..§§§§...#.###.§§§§...@..[.######..##..# .?i@..#....##....#.#####.#?id§5.0 (3?ie§§§?i_; _Found a stone staircase leading down.?i, d§§§...?iJ- ?i2 P§§§?i8 {#.....# #.....# #.. #.....# #># #.....# ..# #..§..# #.# #.§§§.# #.#  #..§§.# #.# ###+#+#'###.# #..§§§§...#@###### ##.§§§§......[.....######..########..#...#.....##....#.#####.#?i ?i l§#6.0 (1?i` ?iq M#...##..#>...# ..§.§ #..§§.# ###+#+#'###@# ..§§§§...#.###### ##.§§§§§.....[.....######..#######.#.##?iV @7.0 (2?i ?ip MP##.##P#...## .##..#>...# ..§.§ #..§§.# ###+#+#'###.# ..§§§§...#.###### ##.§§§§§.....[.....#..####...?i+y @8.0 (3?iT~ ?ik rM§#<#§P##.##P . #...## .##..##>...# ..§.§ #..§§.# ###+#+#'###.# #..§§§§...#.######?i (#....?it @9.0 (4?iv ?i|P M#.P§###.P#§#<#§P #P##.##P . #...## .## #..###>...#...§.§ #..§§.# ####+#+#'###.#...#?inY A20.0 (5?i] ?i M #.P§###.P# §#<#§P #P##.##P . ###...## .###.#.# #..##>...#...§..##§#..§§.# #.#..#?i @1.0 (6?i ?i0 #.P§ .P# #.P§###.P# P§#<#§P # P##.##P . ## ##...## .###.# #.....# #.#.# #.....# #..# #.....###># #.....#.@.# #..§..###.# #.§§§.# #.# #..§§.# #.# ###+#+#'###.# #..§§§§...#.###### ##.§§§§§.....[..... ######..#######  #..#?i4@2.0 (7?i9?i.... ## #.P§ .P# #.P§###.P# P§#<#§P## P##.##P . ## ##...## .###.....# #.##.....# #..#.....###@# #.....#...# #..§..###.# #.§§§.# #.# #..§§.# #.####+#+#'###.#?i'#..§§§§...#.########.§§§§§.....[.....######..#######?i@3.0 (8?i?i  M# .... .. # ..#.P§###.P# §#<#§P## P##.##P.. ##...## .###.##.# #@.####>##...#..#..§..###.#...There is a stone staircase leading down here.?i7?i14.0 (9 _?i?i(=#.... .... .. ## #.P§ #..P# #.P§###.P# P§#<#§P## P##.##P.. ## ##...##..###.# #.....# #.#.# #.....# #.@# #.....###>## #.....#...# #..§..###.##.§§§.# #.##..§§.# #.#?i=###+#+#'###.##..§§§§...#.###### ?iGQ##.?ixG.5.0 (10.0)?iM?i4###.  #.... .... .. ## #.P§ #..P# #.P§###.P# P§#<#.P## P##.##P.. ## ##...##..###.....# #.##.....# #..#.....###>##.....#...##..§..###.##.§§§.# #.# #..§§.# #.####+#+#'###.##..§§§§...#.######?iu?iS+6.0 (11?i(?iP!< #. ###. #....  .... .. ## #.P§ #..P# ##.P§###.P# #.P§#<#.P###.# P##.##P.. #.## ##...##..###.....# #.##.....# #..#.....###>##.....#...##..§..###.##.§ #..§§.# #.####+#+#'###.#?iW(?i(+7.0 (12?i.?i  #.##  ####.  #.... ...... .. ## #. #.P§ #..P# #.#.P§###.P# #. P§#<#.P## P##.##P.. #@## ##...##..###.# #.....# #.#.## #.....# #..## #.....###>## #.....#...# #..§..#?iŒ ##.# #.§§§.# #.# #..§§.# #.#?iA8.0 (13?i?ie  #. ### ### #.##.... ....... .. ## #.# #.P§ #..P# #.##.P§###.P# #. P§#<#.P## P##.##P...#.##?iv ##...##..###.# #.....###.#.## #.....# #..## #.....###>## #.....#.?i..# #..§..###.# #.?i]§§§.# #.#?ic A9.0 (14?iF ?i?i?iT _Key pressed, stopping explore.?iV$?i$?i(?i*H _No target in view!?iJ/.....>....?i/?i_4?i :M ###. #.## ....... .. # #.#.P§###.P# #@# §#<#.P###.## P##.##P...#.####...##..###.##?i.?i830.0) _?i?i M ###. ##.### ....... .. # #.#.P§###.P# #.# §#<#.P###.## P##.##P...#.##.###.##.#.##?i@1.0 (2?i- ?imM  ### ##. ##.######.# #............. .. # #.#.P§###.P# #.# P§#<#.P###.##?i.....?iR15--===4.3 (1.3Rev ?i6?i8- _The slug dart hits you.?i1Z )))))You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.?in  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.?ip .....  The dart slug is heavily wounded.?iu ``````The dart slug launches a dart at you.?ie.....@?i\6==5.5 (1.2?i 6Rev+ ?i ?i3 O _The slug dart misses you.?i6 .  You shoot a sling bullet. The sling bullet hits the dart slug.)))))?i o )You kill the dart slug!?i; D......?iN@ Q==46.8 (1.3?iZE ?iG / _You shoot a sling bullet.?i .?i/ ?i: ?iU ..# ..# #.# #.# #.# #.###.##.### ##.#.#.###.######.##.##.# #................. ####.######.##.##.### ..P# #.# ##.#?iV L.#.P# #.# .... #.P###.## ##.# ?i&^ K---70?ig ?i -M..  #.####### ## ##......... ### ##.#.#.#######.######.##.##.#Rev+ .........###.#?i \---8.8 (2?i! ?i8 .....# ..# #.# ?it9 #.# #.# #.##########........J##..### ##.#.#.########.######.##.##.# #.................  ####.######.##.##.###P# #.# ##.#.# ?i9 J   endoplasm (asleep)P# #.# .... .P###.#?i9 ##.#P... .#?iA j  You encounter an endoplasm.?iI ?iJ 19.8 (3 _?iO ?iQ ?iN ... ..# ..# #.# #.# #.# #.######## ?i0O/ ##........J  ##..@.......  ### ##.#.#.######  #.##.#  .......  ##.##.###  #.# ##.#.# #.# ....?iTO@ ##.# .#?i ... ..# ..# #.# #.# #.# #.########  ##........J  ?i>##..@.......  ### ##.#.#.######  #.##.#  .......  ##.##.### #.# ##.#.# #.# ... ##. ?i?i?i?iEa _An endoplasm is nearby!?i݆ ... ..# ..# #.# #.# #.# #.########  ?i|j##........J  ##..@.......  ### ##.#.#.######  #.##.#  .......  ##.##.###  #.# ##.#.# #.# .... ##.# .#?i='$ ... ..# ..# #.# #.# #.# #.########  ##........J  ##..@.......  ### ##.#.#.######  #.##.#  .......  ##.##.### #.# ##.#.# #.# ... ##. ?i03?i5 ?i5?i66=_An endoplasm is nearby!?il6?iX ))))))J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.?i .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.?i(?iX...........?i?6===51.0 (1.2?i?iM _You kill the endoplasm!?i`?i?i?iJH _No target in view!?i< ?i ?i ?i" H _No target in view!?i5 #...?i6 ?io: ?i <..# ..# #.# #.# #.# #.###########..........##...### ##.#.#@###### ##.######.##.##.# #................. ####.######.##.##.### ?i P# #.# ##.#.# ## P# #.# .... P###.###.# P... .#..###.# #?i ?i ----2?i 0 _?i ?i ..# #.# #.# #.# #.###########.......... ##........... ### ##.#.#.######  ##.######.##.##@#  #...................... ###.######.##.##.#####.. #.# ##.#.#.## # #.# ..... ###.#?i ##.## ... .# ..###.# ##.#.##?iw \---3.0 (2?i ?iz  ##.###########..........##...### ##.#.#.######  ##.######.##.##.######...............@....... ###.######.##.##.##### #.# ##.#.#.## .Rev+ .#.##..##?i o4.0 (3Rev ?if ?i1 /#.# #.# #.# #.### ##.... ##.....  ### ##.#.#.###### ##.######.##.##.######.# #...######.##.##.#####.  #.# ##.#.#.##  #.# ..... .## ##.## ?i J#..##?i0 @5.0 (4?i ?iX_ #.# #.# #.###########..........#.....####.#.######.######.##.##.######.#  #....................... ###.######.##.##@#####... # #.# ##.#.#.## # #.# ..... ###.## ##.## ...#.## #.##.# # # ##.#.##  #.#>?i_?iR`*6.0 (5?id?i$ #.# #.##########.............####.#.######.######.##.##.######.# #....................... ####.######.##.##.#####... P# #.# ##.#.#@## P# #.# #.........# P###.## #.##.####.# P...#.## #.# # #..###.# # # ###.#.## #. ###>...?iE@7.0 (6?i?i4#.###########.......... ##... ### ##.#.#.######  ##.######.##.##.######.##....................... ###.######.##.##.#####...  #.# ##.#.#.#### # #.# #......@..# ###.## #.##.####.# ... #.# # ..###.# # # #.#.##  #..###>## ...##?i4".#?i=K8.0 (7?ig@?iE?i?iT _Key pressed, stopping explore.?iS.......?i?i?ig#.# ##. ##.  ### ##.#.#.###### ##.######.##.##.######.# #. .######.##.##.#####...  #.# ##.#.#.####  #.# #.......@.# .## #.##.####.# #.## #.# .# ###.# # # .#.#.## .# #..## .#>## .## ?i?.# #.#?i<?iщ19.0 (1 _?i?if#.# ##. ##. ### ##.#.#.###### .######.##.##.######.# . .######.##.##.#####... #.# ##.#.#.#### #.# #........@# .## #.##.####.# #.## #.# #.# ###.# # # #.# .#.## #.# ..## #.# >## #.#?i# #.# .#?i?i+60.0 (2?i?i&b ##..........##. ### ##.#.#.###### .######.##.##.######.# ....................... #.######.##.##.##### ##.#.#.#### .........# #.##.#### .#.## #.# ###. ... .#?ivV1.0 (3?i" #.######### ##. ##...........  ### ##.#. ##.######.##.##.######.#...................... ##.######.##.##.#####...  #.# ##.#.#.####  #.# #.......@.# ##.##.####.# ..#.## #.# #.###.# # # #.# #.#.## #.# #..## #.# #>## ?i#.#.# #.# #.#...?id?i*2.0 (4?i?i7H #.# ##. ##. ### ##.#.#.######  ##.######.##.##.######.#  #.#.######.##.##.#####... # #.# ##.#.#.#### # #.# #......@..#?iH#.## #.##.####.#.#.## #.# #.#.###.# # # #.# ##.#.## #.#  #..## #.# #?iHo#>## #.#.#?iIw #.# ##.# ...?iQ?iXQ*3.0 (5?iV?iչ #.# ##. ##. ### ##.#.#.###### ##.######.##.##.######.# #...#.######.##.##.#####... P# #.# ##.#.#.#### ?iBdP# #.# #.# P###.## #.##.####.# P...#.## #.# #.# #..###.# # # #.# ###.#.## #.# # #..##?i #.# ###>## #.# #...# #.# ?iN###.# ...?i@4.0 (6?i?i+ #.# ##.. ##... ### ##.#.#.###### ##.######.##.##.######.# #.............  ####.######.##.##.#####... ?iR,.P# #.# ##.#.#.#### .P# #.# #.# .P###.## #.##.####.# #P...#.## #.# #.# ##..###.# #.# #.# .###.#.## #?i~,g #.# .# #..###. #.#?i,g   goblin (asleep) .###>##?i,8#. #.# ?i,.#...##> #.# .###.# ...?i.?i6  You encounter a goblin. It is wielding a +0 dagger.?i@?iXA?iA$5.0 (7?iYG?iJ; _Found a stone staircase leading down.?iU\   ##.  ##..  ### ##.#.  ##.##.######.#  .......  #.##.# ?i] #.# ##.#.#.####  #.# #....@....#  #.##.####.#  #.# #.#  #.# #.#  #g #.#  #..## #. #.# >## #. #.#  #> #.#  ... ?i1h   ##.  ##..  ### ##.#.  ##.##.######.#  .......  #.##.#  #.# ##.#.#.####  #.# #....@....#  #.##.####.#  #.# #.#  #.#  #g ?i #..## #. #.# >## #.  #>  ?i?i?i?i] _A goblin is nearby!?i#   ##.  ##..  ### ##.#.  ##.##.######.#  .......  #.##.# ?iG$ #.# ##.#.#.####  #.# #....@....#  #.##.####.#  #.# #.#  #.# #.#  #g #.#  #..## #. #.# >## #. #.#  #> #.#  ... ?iE=   ?i##.  ##..  ### ##.#. ?i ##.##.######.#  ....... ?i  #.##.# ?i #.# ##.#.#.####  #.# #....@....#  #.##.####.#  #.# #.#  #.# ?iN #g ?i# #..## #. #.# ?iN>## #.  #> ?iy& ?i?i;?i!?i7] _A goblin is nearby!?i )))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!?i )The goblin is heavily wounded.You shoot a sling bullet.?i &g.?i )..?ia L===6.3 (1.3Rev ?i ?i ?i- ` _The sling bullet barely misses the goblin.?iuo )You shoot a sling bullet. The sling bullet hits the goblin.?i?u I))?i m )You kill the goblin!?i U..)?i X 77.6 _You shoot a sling bullet.?i- ?i h _Your Stealth skill increases to level 1!?iy?igz?i?iSH _No target in view!?i8+.....?i^9?i0??ic#..........#....###?i[.#.#.######.######.##.##.######.# #....................... ?il1. ####.######.##.##.#####... ..P# #.# ##.#.#.#### #.P# #.# #.........# ?io#.P###.## #.##@####.# ?i##P...#.## #.# #.# .##..###.# #)# #.# ..###.#.## #.# #.# ..# #. #.?i`# #.# ..###>?iS} #.# #.# ..#...?i~ #># #.# .?iz.###.# #.# ... ?iH§.# #.#?i?iί<---80 _?iµ?iP ##.### ##.#.#.###### ##.######.##.##.######.#?iM>....................... . ####.######.##.##.##### ..P# #.# ##.#.#.#### ##.........#?i##.## #.##.####.# ##P...#.## #@# .##..###.)?iL.###.#.#.Rev ?i#.# §.# #.#?i"?i"F---9.6 (2?iw'?iU ### ##.#.#.###### ##.######.##.##.######.#....................... . ####.######.##.##.##### ..P# #.# ##.#.#.#### #?i2.........##.## #.##.#### ##P...#.## #.# .##..###. ..###.#.#. #..## Rev #.# #'###.#?iA70.6 (3?i!?i1 M ##........... ### ##.#.#.###### #.######.##.##.######.#  #.................... . ####.######.##.##.#####... .#.#.#.### #.# #........ #.P###.## #.##.### ##P...#.# .?i1##..###.)##.#.## #..## ..###>###.# #.##.#You see here a +0 dagger.?i?i<1.6 (4 _?id?iM ## ##........... ### ##.#.#.###### #.######.##.##.######.#  #.................... . ####.######.##.##.#####... .##.#.#.#### #.# #.........#.P###.## #.##@### ##P...#.#.##..###.) ..###.#.## #.# #.##.#2.6 (5?iU #.######### ##... ##........... ### ##.#.#.######  ##.######.##.##.######.# #....................... ####.######.##.##.#####....P# #.# ##.#.#.#####.P# #.# #..@......# <#.P###.##.####.#P...#.## # #.# #.#..###.# #)# #.#.###.#.## #.# #.#.# #..## #.# #.#.###>## #?iH.# #.#.#...# #># #.#.###.# #.# ...?i@3.6 (6?i?iGL #.# ##.. ##... ### ##.#.#.###### ##.######.##.##.######.# #.............  .. ####.######.##.##.#####...  #..P# #.# ##.#.#.#####.P# #.# #.@.......# #<#.P###.## #.##.####.# #.##P...#.## #. #.# #.#.##..###.# #. #)# #.#.###.#.## #. #.# #.#.# #..## #. #.# #.#.###>## #. #.# #.#.#...# #. [40?iMm#># #.# .§..###.# #.# ...?iER@4.6 (7?i+U?iW?i[?i]T _Key pressed, stopping explore.?iic.....)?ij?iDm?i #.# ##. ##. ### ##.#.#.###### ##.######.##.##.######.# #... .. ####.######.##.##.#####... § #..P# #.# ##.#.#.#### §###.P# #.# #@..# §#<#.P###.## #.##.####.# ##.##P...#.## #.##.# #.# #...##..###.# #.##)# #.#.###.#.## #.##.# #.#.# #..## #.##.# #.#.###>## #.?i_n##.# #.#.#...# #.##># #.# ..§..###.# #.# ...?i?i15.6 (1 _?i?i;h ##..........##.### ##.#.#.###### ##.######.##.##.######.#......................... ####.######.##.##.##### § #..P# #.# ##.#.#.#### ###.........<#.P###.## #@##.#### ##.##P...#.## #.##.# # #...##..###.)#.# .§§§.# #.##.#?iED@6.6 (2?iI?i# ##.### ##.#.#.###### ##.######.##.##.######.#......................... ####.######.##.##.##### § #..P# #.# ##.#.#.#### ###.........<#.P###.## #.##.#### ##.##P...#.## ...##..###.) .....###.#.#.#.# ..§§.# #.##.#?i?i#7.6 (3?it?i& ### ##.#.#.###### ##.######.##.##.######.#......................... ####.######.##.##.##### § #..P# #.# ##.#.#.#### ###.........<#.P###.## #.##.#### ##.##P...#.## ...##..###.) .....###.#.#. #..##  #.# +#+#'###.#?i,?i,*8.6 (4?i;2?i ##.######.##.##.######.#......................... ####.######.##.##.##### § #..P# #.# ##.#.#.#### ###.........<#.P###.## #.##.#### ##.##P...#.## ...##..###.) .....###.#.#. #..## ##>## #.. §§§§...#.######?i?i[#9.6 (5?i?iS ......................... ####.######.##.##.##### § #..P# #.# ##.#.#.#### ###.........<#.P###.## #.##.#### ##.##P...#.## ...##..###.) .....###.#.#?iu. #..## ##>## ...# >### §§§§§.....[.....?iI ?i +80.6 (6?i?iz .. ####.######.##.##.##### § #..P# #.# ##.#.#.#### ###.........<#.P###.## #.##.#### ##.##P...#.## ...##..###.) .....###.#.#. #..## ##>## ...# >§..###.# ...######..#######?i~@1.6 (7?i?ip § #..P# #.# ##.#.#.#### ###.........<#.P###.## #.##.#### ##.##P...#.## ...##..###.) .....###.#.#. #..## ##>## ...# >§..###.# ... .§§§.#  #..#?i@2.6 (8?i?iN` ###.........<#.P###.## #.##.#### ##.##P...#.## ...##..###.) .....###.#.#?iN. #..## ##>## ...# >§..###.# ... .§§§.#  .?i"O!...#?iGU?iU#3.6 (9?iX?iZ?i_?ibT _Key pressed, stopping explore.?ilC....?il.....?i1m?i)p?i <#.P###.## #.##.#### ##.##P...#.## ...##..###.) .....###.#.#. #..## ##>## ...# >§..###.##.# ... .§§§.#  . +#+#'##. #.....?i?i/14.6 (1 _?i?i[C J ##.##P...#.## ...##..###.) .....###.#.#. #..## ##>## ...# >§..###.##.# ... .§§§.#  . +#+#'##.....)# §§§§...#.##########.....#...####....?iXI ?iI +5.6 (2?iP ?iR # _Found a club.?iW &..?i ?iI ?ij ...##..###.# #.##)# #.# ....###.#.## #.##.# #.# # #..## #.##.# #.# ###>## #.##.# #.# #...# #.##># #.# §..###.# #.##.# ... §§§.# #.# #.##.# .# #.# #.##.##..# #+#'###.# #.@....)# ?i W§§§...#.##########.....b..[..... #...# ######..####### ### #..#...# b   bat (asleep).....##.####?iY c  You encounter a bat.?i &0?i 26.6 (1 _?i ?i ?i ))))))b  You shoot a sling bullet. The sling bullet hits the bat.?i †  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.?i)?is++......?i.j8===7.9 (1.3Rev ?i4?iO7G _You kill the bat!?i?i8?i?iH _No target in view!?if?if?im?inH _No target in view!?ii <.?i ?i` &##..###.# #.##)# #.# ###.#.## #.##.# #.# # #..## #.##.# #.# ###>## #.##.# #.# #...# #.##># #.# §..###.# #.##.# ... .# #.# #.##.# §§.# #.# #.##.##..# +#'###.# #..@...)# ?i v...#.##########.....†$.....[..... .#...#:..# .. ### #..# #.....# .##..... ..##.... ## ?i !?i. ?i 4---80 ?i _?i ?i  ##..###.# #.##)# #.# ###.#.## #.##.# #.# # #..## #.##.# #.# ###>## #.##.# #.# #...# #.##># #.# ..###.# #.##.# ... .# #.# #.##.# #.# #.# #.##.##..# #'###.# #...@..)# ...#.##########.....†$......[..... ..#...#:•..#?i  ##...### #..# ##.....# .##...... .. ..##....  ## ## ?i ?i F---9.9 (2?i ?i + _Found 3 flux baubles.?iy 7..?i ?i^ #.#.## #.##.# #.# # #..## #.##.# #.# ###>## #.##.# #.# ##...# #.##># #.#.###.# #.##.# ... # #.# #.##.# #.# .# #.# #.##.##..# '###.# #......)###J# ...#.##########.@...†$.#..[.........#...#:• ###..##########...###  #..# [?i: 33m##... ...#  .##..... .. .J   endoplasm (asleep)  #### ##.#####.#?i4 j  You encounter an endoplasm.?iH &0?iS 590.9 (1 ?i} _?i?iv?i`MU  #.#  #..## #.##.# #.# >## #.##.# #.# #  #.##># #.#.  #.##.# ...  #.# #.##.# #.#  #.# #.##.##..#  #......)###J# #.@...†$.# [.........#...#:•. ######...###  #..# ##...  ...# .##.  ..... .. ..   ## ##   ?iN' #.#?i{  #.#  #..## #.##.# #.# >## #.##.# #.# #  #.##># #.#.  #.##.# ...  #.# #.##.# #.# ?i$m #.# #.##.##..#  #......)###J# #.@...†$.# [.........#...#:•. ######...###  #..# ##...  ...# .##.  ..... .. ..  ?iJ ## ##    #.#?i?i?iY?ia _An endoplasm is nearby!?i& )))))J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.?i0 )The endoplasm is heavily wounded.You shoot a sling bullet.?i4r.J.J$?il=#...?i=b===2.2 (1.3Rev ?i(D?iFg _The sling bullet completely misses the endoplasm.?i ))) You shoot a sling bullet. The sling bullet hits the endoplasm.?i:} †  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.?i(?i $...?i .###.#.## #.##.# #.#beefyandbeef the Shooter .# #..## #.##.# #.#Coglin .###>## #.##.# #.# #Health: 16/16 ======================== .#...# #.##># #.#.Magic: 1/1======================== .###.# #.##.# ...AC: 3Str: 11 .# #.# #.##.# #.#EV: 11Int: 8 .# #.# #.##.##..#SH: 0Dex: 17 '###.# #......)###.#XL: [39;4?i> 9m 1 Next: 100% Place: Dungeon:1 ...#.##########.@...†$.#Noise: ===------  Time: 93.4 (1.2) §.....[.........#...#:•.a) +2 sling {Yolanda c) +0 sling {Ishtar- ###..##########...###Fire: a) +2 sling {Yolanda} #..###...Rev+ ...#.##.  ....... ..  ##....## ###.#####.#The endoplasm is heavily wounded.You shoot a sling bullet. _The sling bullet completely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.?i _You kill the endoplasm!You have reached level 2!?iF /  --more--?iD22/222/22 0% ?i?i4 _?if <.?il ?i?  ###.#.## #.##.# #.# # #..## #.##.# #.# ###>## #.##.# #.# # #...# #.##># #.#. ?i ###.# #.##.# ... # #.# #.##.# #.# # #.# #.##.##..# ###.# #......)###.# #.#?i #..@..†$.# ?i ?.....[.?i9 #...#:•...#...### ##..# ?ig d##...  ...# ?i X#.##. ?i ..... #.. .. ?i1 ##.... .## ##  #.#### .  #.#?i~ ?i\ k---40Rev  _?i ?i_K I.#.## #.##.# #.#  #..## #.##.# #.# >## #.##.# #.# # ...# #.##># #.#. .# #.##.# ... ?iAL  #.# #.##.###.#  #.# #.##.##..# .# #......)###.# #.##...@.†$.# [.?iL s#...#:•...##...### ##. #..# ##... ...# #.##. #.#### #. #.#?iW 9---?iX #5.4 (2?i^ ?i  .#.## #.##.# #.# #..## #.##.# #.# >## #.##.# #.# # # #.##># #.#. .# #.##.# ... #.# #.##.###.# #.# #.##.##..# .# #......)###.# #.##....@†$.# [.#...#:•...# ..###...### ###. ..# ##... # #.##. .... .## ## [17?i9 -d.#?i ?i *6.4 (3?i ?i: > .#.## #.##.# #.# ..## #.##.# #.# >## #.##.# #.# # # #.##># #.#. .# #.##.# ... .# #.##.###.# .# #.##.##..# # .# #......)###.# .##.....@$.# [.#...#:•...# ###...###r###..#?i: # ##... .. ## #.##. ..# #.. .....r   rat (asleep) .## ##### #### #. #?i*F c  You encounter a rat.?i}O ?iaQ 17.4 (4 _?iCX ?i[ p _You see here a bat corpse.?i[   #.#  #.# >##  #.# #  #.##># #.#.  ... ?iN\  #.##.##..# #  #......)###.# #.....@$.# [?ix\ ...#...#:•...# #...###r###..#  ##... .. #  #.##. ..# ?i\ k #.. .....  .## #####  #. #?i\ ?i  #.#  #.# >##  #.# #  #.##># #.#.  ...  #.##.##..# #  #......)###.# #.....@$.# [...#...#:•...# #...###r###..#  ##... .. #  #.##. ..# #.. .....  .## ##### ?i3?ir?iZ _A rat is nearby!?i1QR  #.#  #.# >## ?iQ #.# #  #.##># #.#.  ...  #.##.##..# #  #......)###.# ?iQ8#.....@$.# [?iQ"...#...#:•...# ?iQX#...###r###..#  ##... .. # ?iRL #.##. ..#  #.. ..... ?i,R9 .## #####  #. #?iHR"?i  #.#  #.# >##  #.# #  #.##># #.#.  ... ?i  #.##.##..# #  #......)###.# #.....@$.# [...#...#:•...# #...###r###..#  ##... .. # ?idQ #.##. ..# #.. .....  .## ##### ?i?i?i ?iZ _A rat is nearby!?i:o .  You shoot a sling bullet. The sling bullet hits the rat.?i@)?i=} ))))You kill the rat!?iTU:....?i+>4===8.7 (1.3?i?iP/ _You shoot a sling bullet.?i9 ?i ?i) ?i H _No target in view!?i ?iB ?i ?i H _No target in view!?i;....?i?i ) #.## #.##.# #.# ## #.##.# #.#.# ## #.##.# #.#.# # #.##># #.#.# # #.##.# ....## # #.##.###.# .. # #.##.##..# .# # #......)###.# ##.....†@.# [.#...#:•...# ##...###.###..# # ##... #.. .# # #.##....# #.. ..?i)... .## ##### ?i2?i2<---90 _?i9?i=Ba---100.7 (2.0)?i?ii .## .# ##  >.# ....####.# .. #.##..# .# ......)###.# ...#########.....†..#....# .[.........#...#@•...# ##########...###.###..# ##... #.. .##Rev ###### _You now have 7 gold pieces.?is@1.7 (3?i{z?ic  You pick up a parchment of Scorch and begin reading...?i52.7 (4?iϋ?i? _You add the spell Scorch to your library.?i 8@†.?i>?iJ"#.##.# #.# #.##.# #.#.# #.##.# #.#.#  #.##># #.#.#  #.##.# ....## #.##.###.#...  ?i ~#.##.##..#..# .  #......)###.# ... #########.....†.@#....# [.........#...#.•...# ########...###.###..#  ##... #.. .# #.##....# # #.. ..... ?iQ. .## ###### ###.?i?i'*3.7 (1?i?i#|M#.) .### #.?igc># #.#.#  ....##.###.#... ##.##..#..#  #......)###@# ... #########.....†..#....# ?i{[.........#...#.•...# #########...###.###..#..#?i'#.?i?i*4.7 (2?i$?i'{M.#. #.)# #.#.. .##. ## #.># ##.#.# # ....##.##.#.....# ##.##..#.@#  #......)###.# ... #########.....†..#....# [.........#...#.•...#...###.####.###?i@5.7 (3?i?iM## ## .#.## #.)# #.#.. .###. ##. #.#  ># ##.#.# # #....###.#.@...# ##.##..#..#...... #......)###.# #.... #########.....†..#....#.#..?il@6.7 (4?iv ?iq #.##.####.# ## #.##.# #.### .# #.##)# #.#.. ## #.##.# #.#.#  #.##.# #.#.#  #.##.# #.#.# #.##># ##.#.# # #.##.# #....##.# #.##.###.#..@..# #.##.##..#..#......##......)###.###....#.....†..#....#.# .#...#.•...# # #...###.###..# ?i|@7.7 (5?iO?iZ #.##.####.#  #.##.# #.### # #.##)# #.#..  #.##.# #.#.# ##  #.##.# #.#.# .g#.##.# #.#.# .##.##># ##.#.# .# #.##.# #....##.# #.##.###.#...@.# ?im#.##.##..#..#......# #......)###.###....# .....†..#....#.##...#.•...### #...###.###..# ?ig   hobgoblin (asleep)##... #.?i2<#.##... ?i[i  You encounter a hobgoblin.?ir ?is 28.7 (6 _?i?i?i'z  #  #.### # #.##)# #.#.. #  #.#.# ##   #.#.# .g   #.#.# .#  #.##># ##.#.# .#   #....##.#  #...@.#  #..#......#  )###.###....# ?il(†..#....#.# .•...### #   ##... #.. .#   #  #.. .....?i8   #.### #.##)# #.#..  #.#.# ##  ?i2 #.#.# .g   #.#.# .#  #.##># ##.#.# .#   #....##.#  #...@.#  ?i^#..#......#  )###.###....# †..#....#.#?i.•...### #  ##... #..   ?iB #.. ?i 4?iC?i` _A hobgoblin is nearby!?i )))gYou shoot a sling bullet.?im  The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet. The sling bullet hits the hobgoblin.?iG ?iޛ .?i* g?im ?iA ?iۧ .?i ..?i b===9.9 (1.2Rev ?i ?i~ 7 _The hobgoblin is lightly wounded.?iz ))))You shoot a sling bullet.?i<  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.?iA"h.g.?i"$g?i7* .?i++d11.2 (1.3Rev+ ?i+2?i4d _The hobgoblin is moderately wounded.?iD  #  #.### # #.##)# #.#.. #  #.#.# ##   #.#.# ..   #.#.# .#  #.##># ##.#.# .# ?iE  #....##g#  #...@.#  #..#......#  )###.###....# †..#....#.# .•...### #   ?i2E/##... #.. .#  ?iUEH #  #.. .....?i[   #.### #.##)# #.#..  #.#.# ##   #.#.# ..   #.#.# .#  #.##># ##.#.# .#  ?i  #....##g#  #...@.#  #..#......#  )###.###....# †..#....#.# .•...### # ?im ##... #..  ?i?  ?i`3#.. ?i?i_?i?i` _A hobgoblin is nearby!?ihc  You shoot a sling bullet. The sling bullet hits the hobgoblin.?iI )The hobgoblin is heavily wounded.You shoot a sling bullet.?i gThe sling bullet closely misses the hobgoblin.?il,2.4 (1.2?i$?i['O _The hobgoblin misses you.?i g )You shoot a sling bullet.?i .  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.?iR <)?i%8 .?i= 123.7 (1.3Rev* _You kill the hobgoblin!?iD ?ifG h _Your Dodging skill increases to level 2!?i ?it ?i# ?i& H _No target in view!?i 3?i ?i² H _No target in view!?it<_......?i9=?i?i+g#.##.####.#  #.##.# #.###  #.##)# #.#..  #.##.# #.#.#### #.##.# #.#.##.. #.##.# #.#.##.# #.##># ##.#.##.# #.##.# #....##.# #.##.###.#....@# #.##.##..#..#......# #......)###.###....# .....†..#....#.# ?ig#...#.•...### # ?iiq?ir<---40 _?ix?i  #.###)...####..##># ##.#.# #....###.#.....###.#..#..#.@....#.....)###.### ?i######.....†..#....#Rev* .## ######?iA?iF---5.7 (2?i?iU #.##.# #.###  #.##)# #.#..  #.##.# #.#.####  #.##.# #.#.##..  #.##.# #.#.##.#  #.##># ##.#.##.#  #.##.# #....##.#  ?iV#.##.###.#.....###.#  #.##.##..#..#..@...#  #......)###.###....# .....†..#....#.# #...#.•...### # ?iV...###.###..###... #.. ..?iV.##.##....#.. #?i W\#.. ....... ?iWaw6.7 (3Rev+ ?ig?i7 #.##.# #.### #.##)# #.#.. #.##.# #.#.#### # #.##.# #.#.##.. .# #.##.# #.#.##.# .# #.##># ##.#.##.# .# #.##.# #....##.# .# ?i3#.##.###.#.....###.# #.##.##..#..#...@..# #......)###.###....# .....†..#....#.# ?iF5#...#.•...###.# ...###.###..# ###... #?ij`#.##....#..?i ##.. ....... ?i?i#7.7 (4?iw?i G .##.# #.### .##)# #.#.. .. . .##.# #.#.#### .# .# .##.# #.#.##.. .. ..# .##.# #.#.##.# .##.# .##># ##.#.##.# .#.# .##.# #....##.# ..# .##.###.#.....###.# .##.##..#..#....@.# ?i~G......)###.###....# .....†..#....#.# #...#.•...###.# ...###.###..# .?iG"###... #.. ...# .##.##....#.. # .#?iGa#.. ....... .. ?i7T@8.7 (5?i[?i8 ##.# #.### ##)# #.#.. ... . ##.# #.#.#### #.# .# ##.# #.#.##.. ... ..# ##.# #.#.##.# #.##.# ##># ##.#.##.# #.#.# ##.# #....##.# #..# ##.###.#.....###.# ##.##..#..#.....@# )###.###....# .....†..#....#.# #...#.•...###.# ...###.###..##.#  ##... #.. ...##.##.##....#..?i ##.##.. . #.. ?i?i\*9.7 (6?i$?i6M###.# .##r.). ... .## #.# .#. ... ..#.# #.#># ##.#.#.# #....##.# #..##.#.....### ##.##..#..#...... .....)###.###... ##.....†..#.... ...#...#.•...###.#?iF7.r   quokka (asleep).##..?i0Lf  You encounter a quokka.?iZ?iQ[Y20.7 (7Rev  ?i\_?ie?if?i{ #.### ... r. )# #.#.. ... .   #.# .#   ... ..#   #.##.# >#  #.#.#   #..#..###@##......#)###.###....#†..#....#.#?i|•...###.####..##.#  ##... #.. ...##.#  #.. ##.#  #..  #..?i/ #.### ... r. )# #.#.. ... .   #.# .#   ... ..#   #.##.# >#  #.#.#   #..#..###@##......#)###.###....#†..#....#.#?iD•...###.####..##.#  ##... #.. ...##.#  #.. ##.#  #..  ?i3?iG&?i(] _A quokka is nearby!?iҶ #.### ... r. )# #.#.. ... .   #.# .#   ... ..#   #.##.# >#  #.#.#   #..#..###@##......#)###.###....#†..#....#.#•...###.####..##.# ?iil ##... #.. ...##.#  #.. ##.#  #..  #..?iPW #.### ... r. )# #.#.. ... .   #.# .#   ... ..#   #.##.# >#  #.#.#   #..#..###@##......#)###.###....#†..#....#.#•...###.#?iQ###..##.#  ##... #.. ...##.#  #.. ##.#  #..  ?iY?i Z?ihs _A quokka is nearby!?i9p #.### ... r. )# #.#.. ... .   #.# .#   ... ..#   #.##.# >#  #.#.#   #..#..###@##......#?i#:)###.###....#†..#....#.#•...###.####..##.#  ##... #.. ...##.#  #.. ##.#  #..  #..?i  #.### ... r. )# #.#.. ... .   #.# .#   ... ..#   #.##.# >#  #.#.#   #..#..###@#?i #......#)###.###....#†..#....#.#•...###.####..##.#  ##... #.. ...##.#  #.. ##.#  #..  ?iH ?i ?i^ s _A quokka is nearby!?iw  ))))))r  You shoot a sling bullet. The sling bullet hits the quokka.?in {† _A quokka is nearby! _A quokka is nearby!  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead.?iҖ E......?i v20===2.0 (1.3Rev+ ?i ?iZ J _You kill the quokka!?if 3?iL ?iW H _No target in view!?i ?i ?i ?i'H _No target in view!?i})?i)?i1?ix4H _No target in view!?i[.......?iN?iM.......###.# #.# .##†.). ... .## #.# .. ... ..#.# #.#># ##.##.# #....##.# #@.##.#.....###.#.# ##.##..#..#......# .# .....)###.###....# # ?i##.....†..#....#.#..###.. ##.#?i( ?i <---30 _?i_?izus# .####.# #.# ##..# #.### ... †. )# #.#.. ... .. .# #.#.######.# .# .# #.#.##.. ... ..# .# #.#.##.# #.##.# ># ##.#.##.# #.#.# .# #....##.# #.@# ?i v.###.#.....###.#.# .##..#..#......##.# )###.###....# .# .....†..#....#.# .#...#.•...###.# .#...###.###..##.# # ##... #.. ...##.# ?i9---?i}R4.0 (2Rev ?iV?i #.#### ......#  .# . .####.# #.# #.## .# #.### ... ..† )# #.#.. ... ... .# #.#.######.# ..# .# #.#.##.. ... . .# #.#.##.# #.# ?i># ##.#.##.# #.# .# #....##.# #..## .###.#.....###.#.# ##..#..#......##.# ...)###.###....# .#...†..#....#.# . ?i.#...#.•...###.# .# ...###.###..##.# # #... #.. ...##.#?iV5.0 (3?i^ ##... #.#### .. .#....#  .# . ####.# ## #.###.## # #.### ..?......† # #.#.. ........ # #.#.######.##..# # #.#.##........ # #.#.##.# #.# ?i|_# ##.#.##.# #.#.#.# # #....##.# #..###.. ###.#.....###.#.# ### ##..#..#......##.#)###.###....# .#...†..#....#.# . ?i_#...#.•...###.# .# ..###.###..##.# #?i_?ii?ijj#6.0 (4?ip?ig. ............ .##.#####... .. #.#### .. .# ......# .# ... .####.# .## #.###.##..# .# #.### ..?......†...# )# #.#.. .......... ?ie.# #.#.######.##..# .# #.#.##......@..# .# #.#.##.###.##.## ># ##.#.##.# #.#.#.# .# #....##.# #..###.. .###.#.....###.#.# #####..#..#......##.#)###.###....# .# ?i.....†..#....#.# . .#...#.•...###.#.#?i?i>*7.0 (5?i?i# ##.#.##.# #.#.#.# #.# #....##.# #..###.. ?iN%#.###.#.....###.#.# ### #.##..#..#......##.#.)###.###....# .# #.....†..#....#.# . ..#...#.•...###.# .#?iWK8.0 (6?i\?i ##.##.######.# .................. #.##.#####... ..# .. #.#.#### .. .. .# ........# # ....# .# ... #?i#.####.# #.##.#.###.##..# ##.# #.###...?......†...# ##)# #.#...............#.# #.#.######@##..# ##.# #.#.##.........##.# #.#.##.###.##.##?i##># ##.#.##.# #.#.#.##.# #....##.# #..###..#.###.#.....###.#.# ### ?iO##.##..#..#......##.# .....)###.###....# .# ?izt##.....†..#....#.# .?iq@9.0 (7?i?id?i?iT _Key pressed, stopping explore.?iDe.......?i?i?iW.#. ##.##.######.#. .. ...................# #.##.#####......#. .. #.#.#.#### ...... .. .# .........# # ....# .# ... .##.####.# #.##.#.###.##..# .##.# #.###...?†...# .##)# #.#......@........ ?iAX?.##.# #.#.######.##..## .##.# #.#.##.........# .##.# #.#.##.###.##.## .##># ##.#.##.# #.#.#.# .##.# #....##.# #..###.. .##.###.#.....###.## ### .##.##..#..#......##.# ......)###.###....# .#?ik?iUl*30.0 (1 ?i{l_?iPu?i| ##........... ##.#.#.#######...#.[. #.##.##.######.#....#...................# #.##.#####......#. .. ##.#.#.#### ...... .. .# #.........# # ....# .# ... #.##.####.# #.##.#.###.##..# #.##.# #.###†...# ?ii#.##)# #.#............... #.##.# #.#.######.##..## #.##.# #.#.##.........# #.##.# #.#.##.###.##.## #.##># ##.#.##.# #.#.#.# #.##.# #....##.# #..###.. #.##.###.#.....###.#.?id_# ### #.##.##..#..#......##.#?i`?i+1.0 (2?i??io< _Found a leather armour.?i+2.0 (3?i?ia _c - a scroll labelled QUIHEICAGEU?i'`,..?i`?iWf?iMM ## 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.....###.# . .  #.# .#.  #.# ...#############............# .............#....#.#######...#@[.# ##.##.######.#....#.#. ...........#.. #.#?ii G#......#....#.#.#### #............ .#.......# #.#....###.##... ##.####.# #.##.#.###.##..# ##.# #.###..........†...# ##)# #.#...............?i+ A40.0 (8?i0 ?i ?i} ?i T _Key pressed, stopping explore.?iE ?i ?i9 ?i H _No target in view!?i\,?i-?i3?iz5H _No target in view!?i,Q........?i?i?i... ..#  .....#. ..# ##......## #.# #... #.# #.#. #.# ...#############..........# .............#.@..#.#######...#.[.#.# #.##.######.#....#.#. ...........?i#.. #.##......#..... #.#.#### #..............# .......# #.#....###.##...####.# #.##.#.###.##..#.# #.###†...#?i?i+11.0 (1 _?iR ?i|u/ # #.....#. #.# ##......##. .# #. .# ##.#. .# ..# .#.....# .# #..@.# .#.#...#.[.#.# .##.######.#....#.#.........##..... .##.#####......#........ .#.#### #..............#?iv&# #.#....###.##.. .####.# #. ?i@2.0 (2?iÇ?iQS # #.....#. #. # ##......##.. # #.. # ##.#....... # .# #.....# # #...@# #.#...#.[.#.# ##.######.#....#.#.. ##..... ##.#####......#...... #.#### #........#.# #.#....###.##... ?i####.# #.##.#.###.##..## ?i"@3.0 (3?i?ia #.....#. #. ##......##..  #..........  ##.#.......  ........# ###########.....# ................# ..#....########...#.[.#.#....#.#....... ?iwb..............##........ #.#####......#.......... .#### #..............# ....# #.#....###.##.... ###.# #.##.#.###.##..###  #.###..........†...#  #.#...?ib"..?ij@4.0 (4?iRq?i##.#.. #.......... ##.#....... .........# .# ###########.....# .# ...............# ..#..#....## ....# #######...#.[.#.##...!...#....#.#@....... .............##..######....### #..............#..# #.#....###.##.... ##.# #.##.#.###.##..####  #.###..........†...#  #.#........##  ?i";#.#.######.##..##?il@5.0 (5?i4?iY ##......##.. #.... ...##.#....... ..........# ..# #.....# ..# .....# #..#.##....## #....#....#.[.#.##...!..# ######.#....#.#.##. #####......#. #......#.# #.#....###.##.... #?ibZ .# #.##.#.###.##..### #.#.. ?i0e @6.0 (6?il ?i n ?ixs ?iu T _Key pressed, stopping explore.?iO ....[.#..?iՉ ?i ?i ##......##.. #.... .... ##.#....... .... ........# ...# ......# ..# .#...#.# #..#.# #....##.#....#.#...#.[.#.##...!..#.#....#.#..##.......#. #.#.?i} S# #.#....###.##..... .# #.##.#.###.##..#### .###...†...# .#.......## ?i ?i- 17.0 (1 _?i ?iyl P.....#. #. ###....##........ ##.#....... .....  ........# ...# . ########.....#.# ..# ....#.#.#..#.# .......#....##.#....#.# ...#.[.#.##.@.!..## ####.#....#.#...# ....###......#. # #..............# # #.#....###.##......... # #.##.#.###.##..####### ###?im .†...# #...............##?i&w @8.0 (2?i~ ?i #.....#. #.  ##......##....##.  #............... . ##.#............. .. ........# ....# .. .....#.##..# .#  #.#.#..#.#  #....##.#....#.#  ...#.[.#.##..@!..##  .#....#.#....#  ##.#?i  ......#.  #.#.  #.#....###.##...    #.##.#.###.##..#  ...†...#  ?i   .##   ?i[ @9.0 (3?ib ?ixX #.....#. #.  ##......##....##. .. #............... .. ##.#................  ........# ....##..  .....#.##..##.#  #.#.#..#.#  #....##.#....#.#  ...#.[.#.##...@..##  .#....#.#....# ?iWY m ##.#  #......#. #.#. #.#....###.##.... #.##.#.###.##..## #..†...#  ##  ?ikc A50.0 (4?ij ?it ?i>u +1.0 (5?i{ ?i} Q _d - a grey potion?iz8 )......?i9 ?i,> ?ix #.....#. #.  ##......##....##. ..  #............... ... ##.#.................. ..# ....##.... .....#.##..##.#.. #.#.#..#.#.# #....##.#....#.#  #...#.[.#.##....@.##  #.#....#.#.#  ##.#  ......#.# .#. .#....###.##. .##.#.###.##..# .†...#  ##  ?i @2.0 (1?i ?i #.....#. #.  ##......##....##. ....  #............... ....#  ##.#..................#  .##....##....  .....#.##..##.#..  #.#.#..#.#.#  #....##.#....#.#  ...#.[.#.##.....@##  .#....#.#.#  ##.#  #.#  #. #....###.##. ##.#.###.##..#?i  †...#  ##  ?i(" @3.0 (2?i* ?iA   .....#. #. .?i  ###....##. .....  ............... ....#  ##.#............#   ...#....##..... #####..##.#.. ....#.#.#..# #....##.#....#@#  ..#.[.#.##......## ?ih  #....#...#  #...#  #........#  ............#..........  ....###.##.............  #.#.###.##..###########  †...#  ?iF ?iΐ *4.0 (3?iߖ ?i   #.....#  .....#. #. ......#  ###....##.......  #... ....#  #.#............#.#  ...#....##.......#  ###..##.#......#  ....#.#.#..# .#....##.#....# .#.[.#.##......##  #.#..........#  #....#  #?i ........#  .......#....  ...###.##.............  .#.###.##..###########  ?i@5.0 (4?i ?iQpp .. # .....#   #.. #.#.....#  #.....#. #..# .#......#  ##....##.......  ............#  .#............#.#  ..#....##.......#  ##..##.#@.....#  .....#.#.#..#.#.#$....#  #....##.#....#.##.....#  #.[.#.##......## #....#  #.#..........# #...#  #....# ...#  g   hobgoblin (asleep)#?iPq..#.g#  S   ball python (constriction, asleep).......#...S#.###.##............. ?ihz{  You encounter a ball python and a hobgoblin.?io S.  Found 15 gold pieces.?iՀ6g.?iu}gSwandering)?i^4==6.0 (5?iW?i<+ _The hobgoblin shouts!?iz .. # .....#  #.. #.#.....#  #..# .#......# ....##....... .........# .......#.# #.......# #@.....# #.#$....# #.##.....# [...## #....# .....# #...# ........# ..g# ....# .#...#  ?ig- .. # .....#  #.. #.#.....#  #..# .#......# ....##....... .........# .......#.# #.......# #@.....# #.#$....# #.##.....# [...## #....# .....# #...# ........# ..g# ....# .#...#  ?iq?i?i ?i#d _There are monsters nearby!?i )))) You shoot a sling bullet. The sling bullet hits the hobgoblin.?i  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.?i S.  The hobgoblin is severely wounded.g.?i%6S.?i$..S)?i<`=7.3 (1.3Rev ?i ?i/5 _The ball python hisses angrily.?ir )))))You shoot a sling bullet.?i †The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.?i )S   ball python (constriction)?iۆ 5S.?iҍ m$..†.?i f98.6Rev+ ?i) ?i M _You kill the hobgoblin!?ixB †You shoot a sling bullet. The sling bullet hits the ball python.?iG b))?i ~ )))You kill the ball python!?iV $.††.?iY 5339.8 (1.2?i` ?ib / _You shoot a sling bullet.?i ?i ?i ?i H _No target in view!?i?i?i?i0H _No target in view!?i?i?i?iH _No target in view!?i8t.....?i-@?i/.. # .....#  #.. .#.#.....#  .....#. #..# .#......#  .#....##.......  .............# #  #.#.#  ......##....##.#  #.##..##.#......#  ....#.#.#..#.?iQ#  ##.#....#.##.....#  .[.#.##......##.#.†..#  ..#.#..........# #.†.#  ##............# ...#  .#................#..#  .#...........#  .###.##........#  .###.##..###########  ?i?i/=---600 _?i}?iȺ\---1.8 (2?i?iX#: #.. .#.#.....#  ....#. #..# .#......#  #....##.......#  ............#.#  #.#  .....##....##.#  #.##..##.#......#  #.#.#..#.#  ##.#....#.##.@...#  ?i#[.#.##......##.#.†..#  .#.#..........#.#.†.#  .##............# ...#  #................#..#  ..#....#  ###.##......#  ###.##..#############  .?i$...†...# _You now have 22 gold pieces (gained 15).?i$-o2.8 (3Rev ?i3?i ...#. #..# .#......#  #....##.......#  ............#.#  #.#  ##....##.#  #.##..##.#......#  #.#.#..#.#  ##.#....#.##.....#  .#.##......##.#.@..#  #.#....#.#.†.#  ##..?ij5#...#  .....#..#  .#...........#  ##.##..............#  .##..#############  ...†...# ..##  ?i_@3.8 (4?i?im Z  #.. .#.#.....# . #..# .#......# ##....##.......# .#.# ........#.# ..##....##.......# ..#.##..#.# .#.#.#..#.#.#.....# ..##.#....#.##.@...# [.#.##?i ##.#.†..# .#.#.#.†.# ##.##...# #..........#..# ........#...........# #.##..............# ###.##..############# †...#  You see here a ball python corpse.?i?iJ14.8 (5 _?i?i} .. # .....#  #.. .#.#.....# . #..# .#......# ##....##.......# .#.# #............#.# ..##....##.......# ..#.##..#.# .#.#.#..#.#.#@....# ....##.#....#.##.....# ?i~a[.#.##......##.#.†..# .#.#..........#.#.†.# ..##............##...# #...#..# .........#...# .###.##..............# ###.##..############# ?i<@5.8 (6?i?i .. # .....#  #.. .#.#.....# #. #..# .#......# ###....##.......# ...#.# #............#.# ..##....##.......# #.....#.##..#.# .#.#.#..#.#.#.....# #....##.#....#.##.....# #.[.#.##......##.#.†..# .#.#..........#.#.†.# ?i..##............##...# #..........#..# .........#.....# .###.##..............# ?iK6.8 (7?i?iHk  #....#  # .....#  #.. .#.#.....#  #.##..# .#......# ####....##.......# #......#.# #.#............#.# ........##....#.# ##.....#.##..#.# ......#.#.#..#.#.#.....# .#....##.#....#.##.....# #.[.#.####.#.†..# .#.#.#.†.# ..##?ik##...# #.#..# .........#.# ?it@7.8 (8?iz?i1|?i?iT _Key pressed, stopping explore.?ieZ...†?iɓ?iޗ?iH . #  #....#  # .....#  #.. .#.#.....#  #.##..# .#......#  ####....##.......#  #..#.# ##.#............#.#  ........##....##.......# ###.....#.##..##.# ......#.#.#..#.#.#.....# ?i.#....##.#....#.##.....# #.[.#.##......##.#.†..# #....#.#.....#.†.# ..##.....##...# #.#..# ?i?is18.8 (1 _?i?i)f . .... #..# . #....#  # .....#  #.. .#.#.....#  #.....#.##..# .#......#  ####....##.......#  #..#.#  ##.#............#.#  ........##....##.......# ####.....#.##..#.# ......#.#.#..#.#.#.....# .#....##.#....#.##.....# ...#.[.#.##......##.#.†..# #....#.#......#.†.# ..####...# ?iHl@9.8 (2?io?i  ......  ...... #..#  #.... #....#  #... # .....#  #.. .#.#.....#  #.....#.##..##.#......#  ##......##....##.#  #.......#.#  ##.#.......#.#  .##....##.......# #.....#.##..##.#......# .#.#.#..#.#.#.....# .#....##.#....#.##.....# ?iE#...#.[.#.##......##.#.†..# #.#....#.#..........#.#.†.# .##.##...# ?iA70.8 (3?i?iAbM... .. #..# #. ##... # ... #.. .#.#... #.....#.##..##.#....#......##...@##...... #.....##.#..................#........##....##.......#  .## .......?iII@1.8 (4?iM?ieT  ....  .........  ........ #..#  #..... #....#  #.... # .....#  #..#.#.#.....#  #.....#.##..##.#......#  ##......##..@.##.#  #.........#.#  ##.#.......#.#  .##....##.......# #.....#.##..##.#......# .#.#.#..#.#.#.....# .#....##.#....#.##.....# ?i8#...#.[.#.##......##.#.†..# #.#....#.#.#.#.†.# ?iϺ@2.8 (5?iD?i$ M......##............... ......... #..# #...... ##.... #  #..#.#.# #.##.@##.##......##....##...... #.............##.#..................#.#  # #.....?iL. @3.8 (6?i:4 ?i[5 ?i: ?i< T _Key pressed, stopping explore.?iO 8......?iP ?ixU ?i M[..### #########...........#... .... #..# #......# ##....# #  #.@#.#.# #.##..##.##......##....##......#....................#.#  ....... #..#.....#.##..?i G4.8 (1 _?i ?i\1 g ##  [..### ######### ......## ... #..#  #.... #..#  #.. #....#  ?i1 #...@# # .....#   #.#..#.##  .....#.##..##.##  ###....##.......#  ...?i"2 ........#.#  ##.#..................#.#  ?iA3  ...#....##.......#  #######..##.#......#  ....#.#.#..#.#.#.....#  ?i7; @5.8 (2?i`A ?i   ###   [..### #########  ##..  ... ..# #....# # ..# #....# ...#.# .....#  #.#..#.#.#.....# ?iH | #.....#.##..##.#......#  ##......##....##.......#  #....................#.# ##.#............#.#  ........##....##.......# ######.....#.##..#.# ?i @6.8 (3?i ?i   ####  [..### ######### ##.. .... ..# #....# # ?iV #.##......##.#....# ...#.# .....#  #.#.#..#.#.#.....#  #.##..##.#......#  ##......##....##.......# ?i * #..............#.# ##.#............#.#  ?i @........##....#.# ?i?% @7.8 (4?i* ?i #####  [..############# ##.. #.... ..# ....# # #.##......##.#....# .. #.#....#.# .....# . #.#.#..#.#.#.....# #.....#.##..##.#......# ##......##....##.......# #.............#.###.#............#.#?iƙ @8.8 (5?i? ?i U###### [..#############.##..#......#..# ....# ##.##......###....#..##.#.... .....# ...#.#.#..#.....# #.....#.##..##.#......# ##......##....##.......# #..#.#?iN @9.8 (6?i ?i$k ####### [..##############.##........#.#.......#..# # #.#....# # ..#.##......##.#....#.##.#.... .....# #....#.#.#..#.....# #.....#.##..##......#?ik U ####....##.......#?is A80.8 (7?ix ?i.{ ?i ?i T _Key pressed, stopping explore.?i^ M.......?iD ?i5 ?i( ##.[..##### #...##. #.#..##.##. #.#..# #..# ..#.##......##.#....# ....##.#....#.# .....#  #....#.#.#..#.#.#.....#  #.....#.##..##.#......#  ##......##....##.# ?i` ?iJ 11.8 (1 _?i ?iP ########## #.....[@.##############.#.........##........ #.#.... ....#..####..#.#....# ##...#.##......##.#.... #....##.#....#.# ..... #..#..#.#.#..... #.##..##.#......?i ?i *2.8 (2?i ?i  # #.....@..## #.#.........##. #.#. ....##.....# ###..#.#.# #.. #...#.##......##.# #....##.#....#.# . #....#.#.#..#.#.# # #.....#.##..##.#?in ?i9 +3.8 (3?i ?i w _You see here an orb of mesmerism.?i(...?i2?i4?i<########## #.....[..############# #.#..@......##........ #.#......######..#.##. #...#.####. #....##.#....#.# .. #....#.#.#..#.#.# .# #.....#.##..# .##......##....#?iME?iE14.8 (1 _?iK?iGl # #.....[.. #.#.@.......## #.#. ....##.# ###..#.#.# # #...#.##......##.# #....##.#....#.# . #....#.#.#..#.#.# ..# #.....#.##..##.# ..# ##......##....##?i@5.8 (2?i?i########## #.....[..########### #.#.........##...... #@#........#......##....#....###..#.#...## #...#.##......##. #....##.#....#.#  ... #....#.#.#..#.#.#  ..# #.....#.##..#  ..###......##....#  #.# ........?i}$?i$*6.8 (3?il0?i ##########.....[..############.#.........##......###.#.#...#....@.###....###..#.## ## #...#.####.##........  #.###.#................ ?ic@7.8 (4?i?i8 ########## #.....[.. #.#.........## ###.#.# #...@..##..###..#.#.#.## #...#.##......##. #....##.#....#.#  ... #....#.#.#..#.#.# ..# #.....#.##..##.# ..# ##......##....## #.# #..  #.# ##.#?i@8.8 (5?i?ik. ########## #.....[.. #.#.........## ###.#.# #..@...###.....###..#.#.#.### #...#.##......## #....##.#....#.# ... #....#.#.#..#.#. ..# #.....#.##..##.# ..# ##......##....## #.# #....... #.# ##.#?iPt@9.8 (6?i?iS ########## #.....[.. #.#.........## ###.#.# #.@....## #.....###..#.# #.#### #...#.##...... #....##.#....#. ... #....#.#.#..#.# ..# #.....#.##..##. ..# ##......##....## #.# # #.# ##.#?i#A90.8 (7?i?iX #### #.....[.. #.#.........##?iX ###.#.# #@.....## #.....###..#.# #.##### #...#.##...... #....##.#....# ... #....#.#.#..#. ..# #.....#.##..##?iX ..# ##......##.... #.#?iXU # #.#?iXB ##.#?iT`?i`*1.8 (8?ife?i* ##########.....[..#######.#.........##..###.#.#.........#####......###....@###..#.###### #...#.## #....##.#....##.#........##....# ?i@2.8 (9?i?idKj #### #.....[.. #.#.........## ###.#.# #####......## #...@.###..#.# #.##### #...#.## #....##.#.... ... #....#.#.#..# ..# #.....#.##.. ..# ##......##.... #.# # #.# ##.# #.# .##....3.8 (10.0)?i # #.....[.. #.#.........## ###.#.# #####......## #..@..###..#.# #.##### #...#.### #....##.# ... #....#.#.#.. ..# #.....#.##.. ..# ##......## #.#?i # #.# ##.# #.# .##?iªA4.8 (11?iX?i l # #.....[.. #.#......... ###.#.# #####......## #.@...###..#.# #.##### #...#.## #. #....##.# ... .. #....#.#.# ..# ##. #.....#.## ..# #. ##......## #.# #. # #.# #. ##.# #.# .##?iA5.8 (12?iy?i # #.....[.. #.#......... ###.#.# #####......## #@....###..#.# #.##### #...#.## #.# #....##.# ... ..# #....#.#.# ..# ##.# #.....#.##?iW? ..# #.# ##......## #.# #.# # #.# #.# ##.# #.# .##?i}A6.8 (13?i?i+ ##########.....[..####.........###.#.#.#####......##.....###..#.###### #...#.## #....##.#?ia... ..#.###..#.#############.....#.##?i}D ?ix?i+7.8 (14?iY ?io ##########.....[..####.........###.#.#.#####......##.....###..#.###### #...#.## #....##.#........#.#..#####.#.######..................#.#.# ?ivA8.8 (15?i{?i7 ##########.....[..####.........###.#.#.#####......##.....###..#.###### #...#.#########.# #....##.#........#.######.#.#..# #.##.##..............#....##.#. ?i?i+9.8 (16?i,?ixSr # #.....[.. #.#... ###.#.# #####......## #.....###..#.# #.##### #...#.###.# #....##.#.# #....#.#.#..#####.# #.....#. ..# #.# ##......## #.# #.# # #.# #.# ##.# #.# #.. .## #.#############.....#. ##.#.#. ##.#....##.#?i[C200.8 (17?iCa?i*#.....[..####.#.........###.#.#..#####......###.....###..#.#.##### #...#.##########.# #....##..........# #....#.#..#####@# #.#..# #.# ##.#.#.# #.# #....#.# #.# ##.##.# #.. ........###.#############.....###..................###..#....# ## 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##..#...##.#####.#...#........#......##.####..#####.# ....# ##.# .## #.b............####.##.....#.####b   bat (asleep).....?iec  You encounter a bat.?ix!.b?i.b?i@.b?iOb?i28.7 (7 _?i?i ?iwq   ..#  #.#   #.#  ?iN #.# #.#   ..# #.#   ### #.#  ?i #.#   #@#   #....b.........  ?iC ####.##.....#.#   # ##...##   ...#  ...# ?ixY ....  ..... ?iokU   ..#  #.#   #.#   #.# #.#   ..# #.#   ### #.#   #.#   #@#   #....b.........   ####.##.....#.#   # ##...##  ?ik ...# ...#  .... ..... ?i%s4?ix?izZ _A bat is nearby!?i.   ..#  #.#   #.#   #.# #.#   ..# #.#   ### #.#   #.#   #@#   #....b.........   ####.##.....#.#   # ##...##   ...#  ...#  ....  ..... ?itl 5   ?il ..#  #.#  ?il #.#   #.# #.# ?il t  ..# #.#  ?i:m J ### #.#   #.#   #@#   #....b......... ?i]m  ####.##.....#.#  ?im  # ##...##   ...# ...#  ....?im  ..... ?i!s ?is ?icy ?i{ Z _A bat is nearby!?iL ) You shoot a sling bullet. 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It is wielding a +0 short sword.?iG ?iB O4.7 (5 _?i  #.#... #.#..# #.#..# #.#.)# #.#..# #....<.....# #..## #.#.@.# #...$.......  #...........  #......####.  #.....##  ###...# ?iJH..... #...K?i?ix^  #.#... #.#..# #.#..# #.#.)# #.#..# #....<.....# #..## #.#.@.# #...$.......  #...........  #......####. #.....##?i^ ###...# ..... #...K ?ie?iPf?il?iTp] _A kobold is nearby!?i )You shoot a sling bullet. The sling bullet hits the kobold.?i)))))#)?i]  ?iA^ !?iDa F)You kill the kobold!?iz $.....)?i 50?i- ===?i 5.9 (1.2?i Rev ?i ?i ?i%  ?i ?i !_You shoot a sling bullet.?i? 3?iF ^ _No target in view!?i 3?i ?iF H _No target in view!?i=W2......?iW?i3_?i; #... ##.#.)#.#####.#.....<...######.#..## #.#...#####.#...@..........####Rev ##..##?i?iL<---60 _?i?ig---7.9 (2?i?i O& ?iIO#.#..# #.#..# #.#.)# ?ijOs#.#####.#..# ?iO#....<.....# #######.#..# ?iO#.#...#####..#...........?iO#.#......####.#?iO]#.....## ###?i=P3# .....?ihP##...)##..## _You now have 45 gold pieces (gained 7).?iY?i)Z*8.9 (3?i_?i .#.)#.#####.#..?i...<...######.#..## . ?i#.#...#####.............?i7####.### ##...# ?i<#####?iL@9.9 (4?i%?iR4 )#.#####.#.....<...######.#..## . #.#...#####.....................####.### ##...#  #......?i4(#?iBA60.9 (5?i]C?iD#.#####.#.....<...######.#..## . #.#...#####....................####.### ###..@#  #.........J.?i#...)....## ##..###...# ##.. #.. ### #J   endoplasm (asleep) ?iزj  You encounter an endoplasm.?i\?id21.9 (6 _?iӽ?ik?i (  #....<.....# #.#..## .  #.#...#####..  #............  #............  #......  #.....## ###..@# #.........J.  ##...)....##  ##..###...#  ##.. #..  ### # ?i@ {  #....<.....# #.#..## .  #.#...#####..  #............  #............  #......  #.....## ###..@# #.........J.  ##...)....##  ##..###...# ##.. #.. ### # ?iI 4?i{P ?iT a _An endoplasm is nearby!?iWl  )))))JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.?i  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.?i w J.?i !....J.?i b===3.1 (1.2Rev ?i ?i b _The endoplasm is severely wounded.?i l )))))You shoot a sling bullet.?i4|  The sling bullet completely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.?iC J.?i ...J.?itc4.4 (1.3Rev+ ?i?i] _The endoplasm is almost dead.?i0u .  You shoot a sling bullet. The sling bullet hits the endoplasm.?iiB)))?iv ))You kill the endoplasm!?i0.....?is85.8 (1.4Rev* ?i?i?/ _You shoot a sling bullet.?ix?iyx?ig~?iH _No target in view!?i ?i Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.?iI Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options help?iʩ KH.Spellcasting ?i %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.?i. _Mutations V: Version information?iN L.Licence, Contact, History !: Display diagnostics?in 9M.?i mMacros, Options, Performance Home: This screen?i KN.Philosophy?i˪ Z1.List of Character Species?i ^2.List of Character Backgrounds?i O3.List of Skills?i* Z4.List of Keys and Commands?iI M5.Inscriptions?if M6.Dungeon sprint modes?i'sMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game?i' \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character statu?ir(Zs 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen ?i(. : wait a turn (also s, Del)A : show Abilities/mutations ?i(Y5 : rest and long wait; stops when?i)\ : show item knowledge  Health or Magic become full orM : show your spell library ?i@)| something is detected. If Health } : show runes collected ?i]){ and Magic are already full, stops [ : display worn armour ?i}) when 100 turns over (numpad-5)" : display worn jewellery?i)$ : display gold in possession Extended Movement:?i)mE : display experience info o?i): auto-explore G: interlevel travel?i)Dungeon Interaction and Information: Ctrl-F : Find items?i3*O/C : Open/Close door Ctrl-W : set Waypoint?iR* </> : use staircase / Dir., Shift-Dir.: long walk?ip*S;: examine occupied tile and?i4 ?ik #.#####.#..#beefyandbeef the Shooter#....<.....#Coglin#######.#..## .Health: 22/22 ========================#.#...#####..?i Magic: 2/2========================#............AC: 3Str: 11#............EV: 11?i4 KInt: 8#......####.#SH: 0Dex: 17#.....##XL:  2 Next: 58% Place: Dungeon:2###..@#Noise: ===------  Time: 665.8 (0.0)#...........a) +2 sling {Yolanda c) +0 sling {Ishtar-?i] ##...)....##Fire: a) +2 sling {Yolanda} ##..###...#?i Rev* ##.. #..### #?i You shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is almost dead.?i You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm! ?i i_You shoot a sling bullet. _No target in view!?i% ?ig& ?i* ?i, ?i-?iWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon ?iW?i'[?25h[?0c?iOy#.#####.#..#beefyandbeef the Shooter#....<.....#Coglin#######.#..## .?iXHealth: 22/22 ========================#.#...#####..Magic: 2/2========================?i#............AC: 3Str: 11?i۹#............EV: 11Int: 8?i#......####.#SH: 0Dex: 17?i"#.....##XL:  2 Next: 58% Place: Dungeon:2?i###..@#Noise: ===------  Time: 665.8 (0.0)#...........a) +2 sling {Yolanda c) +0 sling {Ishtar-##...)....##Fire: a) +2 sling {Yolanda} ##..###...#Rev* ##.. #..?i### # _The endoplasm is almost dead.?iݺYou shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm! _You shoot a sling bullet. ?i_No target in view!  What level of the Dungeon? (default 1, ? - help) ?i [?25l[?1c?i{>.....3?iԢ?iF?i??iү?iֲz  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm! _You shoot a sling bullet. _No target in view!  What level of the Dungeon? (default 1, ? - help) _Sorry, I don't know how to get there.?i?i?i?iRi ...<...######.#..## . #.#...#####............####.### ###...#######?ii #...@.......#...)....## ##..###... ##.. #.. ### # ?ir?ir5---6.8 (1?is=Rev+ _?iv?i_5#....<.....# #######.#..## . #.#...#####.. #............ #............ #......####.# #.....## ###...#.#....)##...)....##.##..###...# ##.. #.### #?ip?iF---7.8 (2?i?i[# _Found a club.?i?iGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yolanda}  c - a +0 sling (offhand) {Ishtar-belessa} Armour (go to first with [) ?iI b - a +0 leather armour (worn)@i]@i@iu7 #....<.....#beefyandbeef the Shooter#######.#..## .Coglin#.#...#####..Health: 22/22 ========================#............Magic: 2/2========================#............AC: 3Str: 11#......####.#EV: 11Int: 8#.....##@i%\SH: 0Dex: 17###...#######.XL:  2 Next: 58% Place: Dungeon:2#....@......)Noise: ---------  Time: 667.8 (0.0)##...)....##.a) +2 sling {Yolanda c) +0 sling {Ishtar-##..###...#Fire: a) +2 sling {Yolanda} ##.. #...Rev+ @iu### ##You kill the endoplasm! _You shoot a sling bullet. _No target in view!  What level of the Dungeon? (default 1, ? - help) _Sorry, I don't know how to get there. _Found a club.@i@i@i۰@i@i !..@iZ @i @i B#######.#..#. #.#...#####.. #............ #...... #......####.# #.....## ###...#######..#...........)###...)@...##. ###...# .. #....### ### @i @i @i #8.8 (1@i@iGg'#.#..## . #.#...#####.. #.... #..... #......####.# #.....## .###...#@igR.#...........)# ##...).@..##. ##..###...# ##.. .#.### .. ####@ip@9.8 (2@inv@i #.#..## . #.#...#####.. #.. #... #......####.# .#.....## ..?###...#.#...........)# @iM##...)..@.##. ##..###...# ##.. ..#..... #####...#### ####@ip70.8 (3Rev @i@i #.#...#####................####.# #....## ..?##...#######.... #...........)# #...)....##.  ##..###@..#  ##.....#...... #####...####. ##### @i @i@1.8 (4@i'@it #######.#..## . #.#...#####.. #... #............ #......####.# #.##.....## ..?####...#######.....#...........)###...)...@##.##..###...# @iˌ*##.....#...... #####...####.#####@i@iX*2.8 (5@i@i  ....<.....# ######.#..## . #.#...#####.. #. ##...... ..#......####.# #.# #.....## ..?#####...#######......#.........@.)#@iM##...)....##.###..###...# .. ##.....#.......#####...####.####### #@i? @i *3.8 (6@i{@i @i@iT _Key pressed, stopping explore.@i+2.......@i$,@i1@ig<.....# .#..## . #.#...#####.. #. ##. .. #......####.####.# #.....## ...?####...#.#.@i.@)# ##...)....##.# ##..###...#... ##.....#....... #####...####.####### .#.#@i@i<4.8 (1 _@i@i <.....# .#..## . #.#...#####.. #..... ### #.... r.. #......####.####.# #.....## ....?####...#.#...@# ##...)....##.# ##..###...#... ##.....#.......#####...####.####### .# r   rat (asleep).#@ic  You encounter a rat.@iaG.r@iJr@i55===5.8 (2@i $@i'& _The rat squeaks loudly.@i@)M _You see here a +0 club.@iPH<# .  ###..  .... ###  ... ...  .####r#   ....?####  #######........  #...........@#  ##...)....##.# ##..###...#... ......  ####.##  ##### .#  .  # @iq< .  ###..  .... ###  ... ...  .####r#   ....?####  #######........  #...........@#  ##...)....##.# ##..###...#... @ir.... ####. ##### .#  . # @iy@ipy@iI@iZ _A rat is nearby!@i<# .  ###..  .... ###  ... ...  .####r#   ....?####  #######........  #...........@#  ##...)....##.# ##..###...#... ......  ####.##  ##### .#  .  @i-3# @i< .  ###..  .... ###  ... ...  .####r#   ....?####  #######........  #...........@#  ##...)....##.# ##..###...#... .... ####. ##### .#  . # @i@im@iL@iZ _A rat is nearby!@iW n ))You shoot a sling bullet.@i †The sling bullet hits the rat but does no damage.  You shoot a sling bullet. The sling bullet hits the rat.@i (@ip +..@is i3/23627.1 (1.3Rev @iz @iR} G _You kill the rat!@i@i@i!@iH _No target in view!@i..@i:@ia@ipM####.# ..<.....# ####.#..## #...##### ..... ###...... ....####.####†# .....## #.....?#######...#######@..................)##.######...)....##.# ##..###...#...Rev .....##..#.#@iz@i{<---80 _@i߂@irv  #.#.)# ###.#..# .<.....# ###.#..## . #.#...#####.. #.... ####...... ...#.##.####†# #.....## #...@.?#### ###...#######.........#...........)##.####.##...)....##.# .###..###...#... .##.....#........#####...####.######## .#.@i\---9.1 (2@i@i] @it_I#.#.)# @i_+.#..# @ia8<.....# @iaS.#..## .  @ib4#.#...#####..  @iSb#.@ibD ####  @ib#.@ic# ...  @ivde#......####.####†#  @id#.....## #....@?####  @i eH###...#######..@iFe#@ie#.@ie~...)##.####.#@i:f##...)....##.# .# @itfm##..###...#....@if .@ifN##.....#......@iFg ..@ige#####...####.###@igS##### .#@ixh+.@iuL80.1 (3@i@iO8 #.#.)# .#..# .....# .#..## . #.#...#####.. #. ##### #. #... #......####.####†# #.....## #.....@#### ###...#######..@i#  #.....)##.####.#  ##...)....##.##.###..###...#.....##.....#........#####...####.######## #@il.#.@id@1.1 (4@i@i. @i +2.1 (5@i@i e _h - a scroll labelled MOUKOPP YHOVAPN@i30...)..@i@i3@iO0M.) #.# .....# @ir1## #...#####.. #.@i1####.......... #........@i22.####.####@# .....## #......#### ###...#######.........##...........)##.####.#.#@im2*#.#@i<@3.1 (1@iB@it( M.) #.# .....# ##  #...#####.. #####@i]...... #@........####.####†###.........## #......#### . ###...#######.........#..)##.##..#.#.#You see here a rat corpse.@i@iu14.1 (2 _@i4@id.#..# .#..# .#.)# .#..# # .#..## . .#...#####.. #.# . #####....# . #. ......####.####†###....# .....## #......#### #.#...#######.....@i'.....# #...)##.####.# ##...)....##.##.#  ##..###...#.....##.....#........ @i@5.1 (3@i&@i0#..# #..# #.)# #..# # #..## . # #...#####.. .#.#  #####....# #.####.####†###....#.## #......####.#.# @i...#######.........# ...)##....)....##.##.# ##..###...#.....  ##.....#........ @i,@i*6.1 (4@i@i$8..# ..# ..# .)# .$. ..# ..### ... ..## . ..# # ...#####.. ..#.#  #####....# #.#####.####†###....#.### #......####.#.# ...#.........# #.)##.####.# ...)....##.##.# @i@i*7.1 (5@i= @ikg# # #..# )# :.$. # #..## # .... ## . ##..# # #####.. ...#.#  #####....### @i4l #.# ####.####†###....#.# ## #......####.#.# )##.####.#)....##.##.# .# ..###...#..... .......#. .. @il @iNx@iy+8.1 (6@i@ilU _Found a parchment of Irradiate.@i~....†.@ii$@i҆ # ...# # #..# # :.$. # ##..## # .... ## . ######..# # #####.. ........#.#  #####.@..### ..... #..........# ##.####†###....#.### #......####.#.# ########.........#.#......)##.####.#.#)....##.##.# #.# . .###...#..... ... . .....#........ ..@i@9.1 (1@i@iGM. ..##..# :.$. ###..## ..... ## . ######..# # .#####.. .......@#.# ######....###...... #......... ..####.####†###....#.#.... .@i +90.1 (2@i+ @ij M...... . .##..# :.$. ##.###..##.# #.........# ## . ######.@# #####.. ........#.# ######....### ........ #..........#@ixk 9#.###.#..@i>u @i| 91.1 (3@i iM#...###...... .# .###..##  .:.$. ####..## #.....@...# ## . ######..#.#######.. ........#.# ........ ######....###.###.#.#@i @i6 *2.1 (4@i @iT *M#.... ...###...... .## ...# ##..###..##.##....:.$..#.###.@##.# # #......... ## . ######..#.## .#####.. ........#.#@i/U ####......#.#@igo V3.1 (5@iW M .#.... ...###...... . # # #...# ####..##@i# &#....:.@...###.###..## #.........# ## . ######..#.####.#.@i @4.1 (6@i1 @i  You now have 61 gold pieces (gained 16).  You pick up a parchment of Dragon's Call and begin reading...@i +5.1 (7@i8 @i F _You add the spell Dragon's Call to your library.@i a......@i< @iIy ..... # .....  ....###  ......  #...#  # #...# #  #..###..##.#  #....:..@..#  @i*z E##.###..##.#  #.........#  . ######..#.## #####.. ........#.# ######....### #..........#####.####†###....#.# @i @iw *6.1 (1@iI @i ..... .# # ..... .# ....### .# ...... .##...# .## #...# .# #..###..##.# #....:...@.# ##.###..##.# #.........#  . ######..#.##.. ........#.# ######....### #......@i ....# ####.####†###....#.# 7.1 (2@i @i] ..... #.#  ..... #.# ....####.# ........# #...##.# # #...##.# #..###..##.# #....:....@# ##.###..##.# #.........# . ######..#.##.. .#.# ######....### #..........#.####†###....#.# @if @8.1 (3@igk @i WM..... ....####....... #. #...####..##....:.....##.###..###.........###..#...@i @9.1 (4@i @iE K#.#..... #.# # ..... #.# ....####.# ........# #...##.## #...##.# #.b###..##.# #....:...@.# ##.###..##.# #.........#. ######..#.## ####.. ........#.# ...... ######....###b   bat (wandering). #..........# ####.####†###....@iF z#.# # #......####.#.# #@i/N c  You encounter a bat.@iO '.b@iYO .b@i^P .b@idW Nb@iX 4700.1 (5 _@i] @iw_ @i #.# ..... #.# # ..... #.# ...# ........# #...##.# # #...##.# #..###..##.# #....b...@.# ##.###..##.# #.........# . ######..#.##    @iij † #  # @iØ #.# ..... #.# ..... #.# ...# ........# #...##.# # #...##.# @ib#..###..##.# #....b...@.# ##.###..##.# #.........# . ######..#.##    †  @i\@i0@i֧@i֪Z _A bat is nearby!@i׊ ))) You shoot a sling bullet. The sling bullet hits the bat.@ic ))))The bat is moderately wounded.@i 4:b@i d.b.b@i ...  You shoot a sling bullet. The sling bullet misses the bat.@i b===1.4 (1.3Rev @iɧ @i P _The bat barely misses you.@i]P m )))))))You shoot a sling bullet.@i΀  The sling bullet completely misses the bat.You shoot a sling bullet.@iE b.The sling bullet closely misses the bat.@i ...:.2.6 (1.2Rev+ @i @i( = _The bat hits you but does no damage. x2@i3 )You shoot a sling bullet. The sling bullet hits the bat.@i}m .The bat is heavily wounded.You shoot a sling bullet. The sling bullet hits the bat.@i..$....# ##...##@# #.....# #...... ....# [........# #.#....#.....#..###..@iI4.9 (5@i@i!; _Found a stone staircase leading down.@iՖ =.....@iT @iΜ @i3 M##. #. #.#  #.###.##### ##..>.@$....# ##...##.####.##.....##........# #.#......##.. #..@i @5.9 (1@i @ik ### ..# #.# #. #.# #.###.###### ##..>..@....# ##...##.####.# ##.....#.# #.# #........# #.## [........# #.# .........####.# #............# ......##...##.# @is @6.9 (2@iw @i~ @7.9 (3@i @iI   ### ..# #.# #. #.#  #.###@###### ##..>.......# ##...##.####.# ##.....#.# #.# #........# #.#.# [........# #.#. .........####.#.. #............# ... ......##...##.# _You now have 69 gold pieces (gained 8).@i @8.9 (4@i @iL M###.  #@#  #.###.###### ##..>.......###...##.####.##.............@iS @9.9 (5@iX @iA M########.......  #.#  #.###.#######..>.......###.##..#@i; A20.9 (6@i @i% wM########.......###.## #.# #.###.######..#@iG. @1.9 (7@i2 @i #.##.###.# #. #.# #.###.###### ##..>.......# ##...##.####.# ##.....#.# #.# #........# #.# .....# [.# #.#@iG @2.9 (8@i5 @i X#.##.###.# #. #.# #.###.###### ##..>.......# ##...##.####.# ##.....#.# #.# #..# #.#  .....# [.# #.#@i @i *3.9 (9@i @in 5.#.#.#####.###.# #. #.# #.###.###### ##..>.......# ##...##.####.# ##.....#.# #.# #........# #.#  .....# [.# #.#@i~t D4.9 (10.0)@ix @iQ V.#.#.#####.###.# #.# #.# #.###.###### ##..>.......# ##...##.####.# ##.....#.# #.# #........# #.#  .....# [.# #.#@i A5.9 (11@is @iV#..##.##..#####.###.# #.# #.# #.###.###### #@iPWx#..>.......# ##...##.####.# ##.....#.# #.# #........# #.#  .....# [.# #.#@i]@i]+6.9 (12@ib@i #..# #.# #..#####.###.# #.# #.# #.###.###### ##..>.......# ##..@in.##.####.# ##.....#.# #.# #........# #.#  .....# [.# #.#@iNA7.9 (13@i*@i.$... #..# #.# #..#####.###.#... #.# #.#. #.###.######  ##..>.......#  ##...##.####.#  ##.....#.# #.#  #.# #.# @i/ .....# [.# #.#@iB5@i5+8.9 (14@i9@i.]##$## .... #..# #.# #..#####.###.# .... #.# #.##.## #.###.######. ##..>.......#  ##...##.####.#  ##.....#.# #.#  #.# #.#  .....# [.# #.#@i]@i^+9.9 (15@ie@i....#. # #. #$###. ..... #..# #.# #..#####.###.# ..... #.# #.#@i. #.##.. #.###.######. ... ##..>.......#. ###. ##...##.####.#.. ##.....#.# #.### #.# #.#  .....# [.# #.#@iMB30.9 (16@iB@iV> ... ..# #.# # #.# #$###.# .....# #..# #.# #..#####.###.# .....# #.# #.# #.##..# #.###.###### .. ...# ##..>.......##. ###.# ##...##.####.# @iW?# ..###.....#.# #.#  ####.# #.#  .....# [.# #.# @iFA1.9 (17@iOL@i2 ...####$## .... #..###########...........#####.####.......# #.# #.#.####.######.#....... .........####.# @iA2.9 (18@i@i  ... ..# #.# # #.##$###.#.....#  #..########### #@...........# #..#####.###.# #.......# #.# #.# #.#.##..# #.###.#### .. ...# ##..>....... #. ###.# ##...##.####.@i# ..###.....#.# #. ####.# #. .....# [.# #.@i&A3.9 (19@iL,@i M ##.. # ##.#$####.......# .##########........... #..#####.###.......# #.# #.####@iA4.9 (20@i@iM ##..  # ##$####.....@.# #.?###..##########...........#..#####.###.#.#@i @i +5.9 (21@i@it ## ... ..# #.# # #.# #.#$###.# #....@..# #.?###..##... #......## #..#####.###.# #.......# #.# #.# #.#.##..# #.###.@iu$ .. ...# ##..>... #. ###.# ##...##.#### # ..###.....#.# #@i~@i"+6.9 (22@iu@i v#.##. ##.. ..... ..##. #.# #. #.# #.#$###.# #...@...# #.?###..## .... #......#### #..#####.###.# #.......# #.# #.#@i) #.#.##..# #.###. .. ...# ##..>... #. ###.# ##...##. # ..###.....#.#@i?@i$7.9 (23@i1@iY #.# ##.# ## ... ... ... ..# #.# #.## #.# #.# #.#$###.# #..@....# #.?###..##@iY ..... #......# ####.. #..####.###.# #.......# #.# #.# #.#.##..# #.###.#.. ...# ##..>...@iY #. ###.# ##...##.  # ..###.....#.#@iVb@ib$8.9 (24@i5i@iQM #.# ##.## ##.... . # #.# #.##.#@###.#......#  #.?###..##########..... #............##@i###. @iA9.9 (25@i_@it@i%40.9 (26@i@i|O #.# #.####.## ##.... ...#.... ..##.#.# #.##.#.# #.# #.#.###.# #.@.....# #.?###..###########.....# #............#####..# #..#####.###.# #.......# #.# #.# #.#.##..# #.###.# #... ...# ##..>... #. .###.# ##...##.#[3@ibQ7m # ..###.....#. _You now have 75 gold pieces (gained 6).@i;R@iR+1.9 (27@idX@iP9 ###.## ##.... ...##.# #@iϹ#.###.#.....###..############.......# #............#.####..# #..#####.###.#. .. ####........#@iD @i@i3+2.9 (28@i@i@iR,3.9 (29@ig@ia _j - a scroll labelled PURRURGHAUV@iq.......................@i>'...@i@i|@iG###.## ## #.... ... #.... ..# #.#.# #.#@i4H& #.#.# #.# #.#.###.# #.......#######..###..###########.....@.# #............ #.####..# #..#####.###. #.......# #.# #. #.#.##..# #.###.@iXHM #.......# ##..>.. #.#.###.# ##...##@iwH #.... ..###.....#. #.. # #...@iHS.....# [.@iH@iO@iO04.9 (1.0)@iS@i#.... ... #.... ..# #.#.# #.# #.#.# #.# #.#.###.# #.......# ######..###..###########@i7@#.......# #............#.####.@# #..#####.###.# #.......# #.# #.##.#.##..# #.###.#@ie#.......# ##..>..#.#.###.# ##...##.##.... ..###.....#.#@iöj#...# ####........#.....# [.#....... ..#@i @iy*5.9 (2@i)@i{" : ##.# ###.##.....######..###..############.......# #............#.####..###..#####.### #.@.....# #.# #.##@i" ~#......# ##..>...#.....#...... #........ @i* @6.9 (3@i`/ @i֓ #.#.# #.# #.#.# #.# #.#.###.# #.......# ######..###..############.......# #............# #.####..###..#####.###.#  #.......# #.# #.# #.#@##..# #.###.##.......# ##..>....#.#.###.# ##...##.###.... ..###.....@iC #.##...# ####...#.....# [.# ....... ..##...... #.#.#... ......##@i @iW #7.9 (4@i @i  #.##.....######..###..###########.......# #............####..###..#####.### #.......# #.# #.####.##@i #..@....# ##..>....#.###.# ##...##.##.... ..###.....#.# #...##...#.@i> #.#...## ......##... @iz (###.. @i @8.9 (5@iC @ir  #.....######..###..###########.......# #............####..###..#####.### #.......# #.# .#.##..##.##......# ##..>....#.#@###.# ##...##.##@ibs ......###.....#.# ...######.......#.#.#.#..###.#..##..###.. @ii{ @9.9 (6@iׁ @iW #.......# ######..###..############.......# #............# #.####..###..#####.###.#  #.......# #.# #.# #.#.##..# #.###.####.......# ##..>.....#.#.###.# ##...##.####...@...###.....#.# #...######........# #.....# [.# ........ ..###@i ##....... #...#...## ......##...##.#..## ..##.. #...##.#..# #..###..##.#.)# #....:.@i A50.9 (7@i @i6a ~######..###..########### #.......# #............# #.####..###..#####.###.# #.......# #.# #.# #.#.##..# #.###.## #.......# ##..>.... #.#.###.# ##...##.## #.......###.....#.# @ia  #..@####...#..# [.#........... .#####.......K.. #... #.#...#####......##@ia  #.#..## ..##.. #... K   kobold (missile, asleep) #.#..# #..###..@isb  #.#.)# #....:..#.#####.#..# ##.###..@il  You encounter a kobold. It is wielding a +0 short sword and quivering stones.@iu @i8v )1.9 (8 @i^v _@i} @is @iL@iN Spells (Memorise)TypeFailure Level  a - ScorchFire@iNy65% 2  b - Inner FlameHexes/Fire@iN[86% 3  c - Alistair's Intoxication Alchemy@iN`100% 5  d - Detonation Catalyst Fire/Alchemy@iN=100% 5  e - Irradiate@iOfConjuration/Alchemy 100% 5  f - IgnitionFire@iOV100% 8  g - Dragon's CallSummoning@iOOQ100% 9 1 spell level left @iyO][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit @i @i* @i ######..###..########### beefyandbeef the Shooter#.......# #............# Coglin#.####..###..#####.###.# Health: 23/23 ========================#.......# #.# #.# Magic: 2/2========================#.#.##..# #.###.## AC: 3 @ic'Str: 11#.......# ##..>.... EV: 11Int: 8#.#.###.# ##...##.## SH: 0 @i9Dex: 17#.......###.....#.# XL:  2 Next: 66% Place: Dungeon:2 @i #..@######........# Noise: ---------  Time: 751.9 (0.0)#.....# [........# a) +2 sling {Yolanda c) +0 sling {Ishtar-........... .........## Fire: a) +2 sling {Yolanda} ###.......K.. #.........#.#...#####......##... @i˨#.#..## ..##.. #... K   kobold (missile, asleep)#.#..##..###.. @i #.#.)##....:..#.#####.#..###.###.. _Found a scale mail. _Found a stone staircase leading down. _You now have 69 gold pieces (gained 8). _You now have 75 gold pieces (gained 6). _j - a scroll labelled PURRURGHAUV _You encounter a kobold. It is wielding a +0 short sword and quivering stones. @i$P  Okay, then. @i @i  @i. _ @i5i .  ..#   .##  @i #.......# #.# #.#  #.#.##..#  #.......# ##..> #.#.###.#  #.......# @i;  #..@#  @i9#.....# [  ...........  @ic###.......K..  #.#...#####.. #.#..## ..##..  @i1  #.#..#  @iYM#.#.)# #....:   @iF  .  ..#   .##  #.......# #.# #.#  #.#.##..#  #.......# ##..> @iO #.#.###.#  #.......#  #..@#  #.....# [  ...........  ###.......K..  #.#...#####.. #.#..## ..##..  #.#..#  #.#.)# #....:   @iU  @iV  @i_  @ia ] _A kobold is nearby! @iC )You shoot a sling bullet. The sling bullet hits the kobold. @iUJ b)) @ip m )You kill the kobold! @i]`S..) @idk70===3.2 (1.3Rev  @i`i @iwk/ _You shoot a sling bullet. @i3 @iv @iH _No target in view! @i @iB @i @iFH _No target in view! @i^........ @ia @i$ @i #.......# #............# #.####..###..#####.###.#  #.......# #.# #.# #.#.##..# #.###.####.......# ##..>.....#.#.###.# ##...##.####.......###.....#.# ##...######........# #....@# [.# ................######)...#... #.#...#####......##...# @i#.#..## ..##.. #...##.#..# #..###..##.#.)# #....:.#.#####.#..# ##.###..##....<.....# ..... @i2 @i<---40 _ @is @iy ####..###..#####.### #.......# #.# #.#.####.###.......# ##..>.....#.###.# ##...##.###......###.....#.# ##...######.......###.....####[..........@.......#####)...#... #.#...#####......##...##.Rev ...#######.#..## . ######..#  @i\---5.2 (2 @i  @i|n #.......# #.# #.# #.#.##..# #.###.#####.......# ##..>......#.#.###.# ##...##.#####.......###.....#.# ##...######........# ####.....####[........# #...............#######)...#..... @io+ #.#...#####......##...###.#..## ..##.. #...##.#..# #..###..##.#.)# #....:....#.#####.#..# ##.###..###....<.....# ........#######.#..#. ######..# @i>o_#.#...#####.. ........#. @ix @iy56.2 (3 @i @i #.# #.# #.# #.#.##..# #.###.##.......# ##..>.#.#.###.# ##...##.####.#.......###.....#.# #.##...######.# #.###.....####[.# #....####.###.......@...#.#.#...#####......##...##.#.#..## ..##.. #...##.#.#..# #..###..##.#.#.)# #....:.#.#####.#..# ##.###..##.#....<.....# #.#.#..## . ######..#.##.#...#####.. .#.# @iX @i*7.2 (4 @i @iH$  Things that are here: @iB[n #.# #.# #.# #.#.##..# #.###.##.......# ##..>.##.#.###.# ##...##.####.##.......###.....#.# #.###...######.# #.# @i[_###.....####[.# #.#...####.####.......)@..#.# @i["#.#...#####......##...##.##.#..## ..##.. #...##.##.#..#  @i\##..###..##.##.#.)# #....:.....# @iE\#.#####.#..# ##.###..##.#  #....<.....# #. @iw\#  #.#..## . ######..#.## @i ] #.#...#####.. ........#.#  a +0 short sword; 4 stones @iZg @ig18.2 (5 _ @i8o @iN#.# #.# #.# #.#.##..# #.###.###### #.# ##..>.# #.#.###.# ##...##.####.#  @i:#.......###.....#.# #.# ##...######.# #.# ###.....####[. @ii# #.# ... @i####.# ###.......).@.#.#  @i#.#...#####......##...##.#  @i#.#..## ..##..##...##.# #.#..# ..##..# @il#.#.)# ..#  @i:^#.#####.#..# ..#  @ic#....<.....# ..# #.#..## ..# @i+  @i@9.2 (6 @i @i1I\#.# #.# #.# #.#.##..# #.###.###### #.# ##..>.# #.#.###.# ##...##.####.#  @iI#.......###.....#.# #.# ##...######.# #.# ###.....####[.# #.# . @iI..####.# ###.......)..@#. @i)JP# #.#...#####......##...##.# #.#..## #..##..##...##.# #.#..# ##.#.)# # 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#.#..## #.. @i@6.2 (2 @iw @iyw #.####..###..#####. #.# #. #.#.##..# #. #.......# ## #.#.###.# ## #.......#### ##...###### #..#####.....####[ #. #.#####.)...# #.#...##### #.#..## #..## @icz& #.#..# #..## #.#.)# #..## #.#####.#..# #..### #....<.....# #..# # #.#..## #.. @iʂ @i*7.2 (3 @i @iC> #.####..###..##### #.# # #.#.##..# # #.# ## @i #.#.###.# ### #.......### #. ##...###### #..#####.....####[ #. #.#####.)...# #.#...##### #.#..## #..## @iL #.#..# #..## #.#.)# #..## #.#####.#..# #.. #....<.....# #..#  #.#..## #.. @i @8.2 (4 @i_ @i]  #.####..###..## #.# .. #.#.##..# ##. #.# #.. #.#.###.# ## #.. #.### #.. ##...###### #..#####.....####[ #. @i] #.#####.)...## #.#...##### #.#..## #.. #.#..# #.. #.#.)# #.. #.#####.#..# #.. #....<.....# #..# @i;^p #.#..## #.. @ie @i6f*9.2 (5 @i]k @i #.####..###.. ### #.# ..# #.#.##..# ##.# #.#  #... #.#.###.#  #..# #.### #..# ##...###### #..#####.....####[ #. #.#####.)...# @i  #. #.#...######. #.#..## #..#. #.#..# #..#. #.#.)# #.. #.#####.#..# #.. #....<.....# #.. #.#..## #.. @iA80.2 (6 @i @i>5 #.####..###.. ### # #.# ..#. #.#.##..# @i+?[ ##.#g #.# #... #.#.###.#  #..# #. #..# ##...###### #..#####.....####[ @iR? #. #.##### @i?.)... #.# #.#...##### #.# #.#..## # #.# #.#..# # @i? #.# #.#.)# #. g   hobgoblin (asleep) #.#####.#..# #. @i? #....<.....# #. @i@] #.#..## #. @i@  @iHi  You encounter a hobgoblin. @iQK.g @iSMg @i8U5===1.2 (7 @iX @iZ+ _The hobgoblin shouts! @ihQ ### #   ..#.  @ii  ##.#.   #..g   #..#  #..#  #..#####.[ #@....... @i8i/ #.#####.......) #.#  @iXi  #.#   @i{i#.#   @ii}#.# #.#.)#  #.#  #....<    @iT ### #   ..#.   ##.#.   #..g   #..#  #..#  #..#####.[ #@....... #.#####.......) #.#  #.#   #.#   #.# #.#.)#  #.#  #....<    @i?  @i  @iK @iw @i(  @i @i <_A hobgoblin is nearby! @iD  @iF ### #   ..#.   ##.#.   #..g   #..#  #..#  #..#####.[ #@....... #.#####.......) #.#  #.#   #.#   #.# #.#.)#  #.#  #....<    @ia ### #   ..#.   ##.#.   #..g   #..#  #..#  #..#####.[ #@....... #.#####.......) #.#  #.#   #.#   #.# #.#.)#  #.#  #....<    @ip @isp @iu @i/y` _A hobgoblin is nearby! @i )))You shoot a sling bullet. The sling bullet hits the hobgoblin. @i  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin. @iɨ K.g @iϪ rThe hobgoblin is almost dead. @i ..r   quokkag   hobgoblin @i X2.5 (1.3Rev  @i?  @i W _You encounter a quokka. @i s .  You shoot a sling bullet. The sling bullet hits the hobgoblin. @i G)) @i} ) You kill the hobgoblin!You shoot a sling bullet. The sling bullet hits the quokka. @i ].r @i F.r @i  @i (... @iB k93.7 (1.2Rev+  @i#  @i% ^ _The quokka is heavily wounded. @iq †You shoot a sling bullet. The sling bullet hits the quokka. @iwX) @iXx )))You kill the quokka! @i@l..†. @iD0874.9 @iI @iL/ _You shoot a sling bullet. @i~'....... @i~ @i @ii@#.......# #..... #.####..###..###### # #.......# ..#. #.#.##..# ##.#. #.......# #... #.#.###.# #..# #.......#†.# ##...######.#.@#####.....####[#........#.#####.......)...##.# #.#...#####.#.# #.#..## #. @i#.# #.#..# #.#.# #.#.)# #.#.#####.#..# #.#....<.....# #. @iP=--- @i50 @i @i TM#####..###..###......# #..... #.####..###..###### # #..... ..#.# #.#.###.#. #.......#  @iTh.#.###.# ..# #.......###†@# ##...######..#####.....####[..................#####.......)...##.# #.#...#####..#. @i8h @ihF---6.9 (2 @ip @iM #.......# #####..###..###......# #..... #.####..###..###### # #..... ..#.# #.#.###.#.# #.......# ..# #.#.###.# .@# #.......###†.# ##...######..#####.....####[...........#.#####.......)...##.7.9 (3 @i @i DM#.### #.......# #####..###..###......# #..... #.####..###..####### # #..... ..#.# #.#.###.#......# ..# #.#.###.# ..### #.......### @iDw†.# ##...#######..#####.....####[. Rev+ #. @iuL @iMY8.9 (4Rev  @iCR @iO#.#.###.# #.# ######..###..##.......# #.#.####..###..######.# #.# ...#.# #.#.##..# ##.#.# #.# ##..@.# #.#.###.# ##..### #.###.#†.# ##...######.#..#####.....####[.#....#.#####.)...#. @i[#.# #.#...#####.#.# #.#..## #..##.# #.#..# #..# @i @i*9.9 (5 @iF @i% #.#.# #.# #.#.###.# #.......#  ######..###..### @ig& #.......# #..... #.####..###..####.######.# #.......##......#.# #.#.##..#  ##@#.# #.......#  #....# #.#.###.# # #..### #.......### #†.# #### @i& #..#####.....####[ #.......... #.#####.......)...# #.# #.#...#####.. @i& #.# #.#..## #.. @i0A90.9 (6 @i4 @iÖ` #.#.# #.# #.#.# #.# #.#.###.# #.......#  ######..###..## #.......# #.... #.####..###..## #.######.# #.......# @iZ#....@.#.# #.#.##..#######.#.# #.......#  #....# #.#.###.#  #..### #.......## #†.# #### #..#####.....####[ #.......... #.#####.......). #.# #.#...##### @i @iŞ @iZ*1.9 (7 @iL @i #.#.# #.# #.#.# #.# #.#.###.# #.# ######..###.. #.# # @iil #.####..###.. #.######.# #.# #...@..#.# #.#.##..# ######.#.# #.# #....# #.#.###.# @i #..### #. #†.# ##... #..#####.....#### #.. @i #.#####.) #.# #.#...##### @i* @i @i}52.9 (8 @i @i @i @iT _Key pressed, stopping explore. @iT+ @i+ @i0 @i4H _No target in view! @i[ @i @i @ifH _No target in view! @i+........ @i @iՇ @i #.#.# #. #.#.# #. #.#.###. #. ######..###.. #.# ## #.####..###.. #.######.# #. #..@...#.# #.#.##.. ######.#.# #. #....# #.#.###. #..### #. #†.# ##... #..#####..... # #.#####.) #.# #.#... @i @i13.9 (1 _ @i1 @iV  #.#.# ##. #.#.# ##K #.#.####. ##. ######..####. #.# # #. #.####..### #.######.# # #.@....#.# #.#.## ######.#.# # #....# #.#.### #..### # #†.# ##... @iW  #..#####.....K   kobold (asleep) # #.#####.) #.# #.#...### @iv_  You encounter a kobold. It is wielding a +0 short sword..K @ij MK @ik 24.9 (2 _ @ifp  @is  @iƶ  #.#.#  #. #.#.#  #.  #K  #.  #.   #.  #.######.#  #.@....#.#  ######.#.#      #†.#  ) #.#  @iD  @iE  #.#.#  #. #.#.#  #.  #K  #.  #.   #.  #.######.#  #.@....#.#  ######.#.#  @iF -     @i3G #†.#  ) #.#  @iM  @iUN  @iT  @iW ] _A kobold is nearby! @i #.#.#  #. #.#.#  #.  #K  #.  #.   #.  #.######.#  #.@....#.#  ######.#.#      #†.#  ) #.#  @i Z  #.#.#  #. #.#.#  #.  #K  #.  #.   #.  #.######.#  #.@....#.#  ######.#.#      #†.#  ) #.#  @i_ @i6` @ig @ii] _A kobold is nearby! @iw )))))You shoot a sling bullet. @i#  The sling bullet barely misses the kobold.You shoot a sling bullet. @iG.K @iͭ,... @i?b===6.1 (1.2Rev  @i  @ia _The sling bullet closely misses the kobold. @i )You shoot a sling bullet. The sling bullet hits the kobold. @id))) @il )You kill the kobold! @i4J)... @iKl917.4 (1.3Rev+  @i @i/ _You shoot a sling bullet. @i؄ @ie @i @iH _No target in view! @i .. @i  @i1  @i  #.#.#  #.# #.#.#  #.# #.#. #.# # #)# ######..### #.# #.# # #.# #.####..### #.######.# # #@.....#.# #.#.## ######.#.# # #....# #.#. #..### # #†.# ##... #..#####..... # #.#####. #.# #.#... @i  @i k---80Rev  _ @i  @ilo M... #.##.# #.....)#####..##......#  #.####..#########.........#.########.#......# #.#.###..### #..... @iw \---9.4 (2 @i~  @i) M... #.##.# #.....)#####..##......#  #.####..#########..........##.########.#....#....# #.#.## @i? B800.4 (3 @i  @iBP M##.##... #.##.# #.....)#####..##......#  #.####..########.........#.########.#.# #..... @iX @1.4 (4 @iS^  @i 4M #.# ##.##... #.##.# #.....#####..##......#  #.####..####.######.# #..... Rev  @ic  @i 52.4 (5 @iX  @i $  Things that are here: @i3  M. #.# ##.##... #.## #.....)#####..##......# #.# #.####..###a +0 short sword; a kobold corpse @i8:  @i: 13.4 (6 _ @i>  @i SM##. #.# ##.##... #.##.# #.....)#####..###.# #.......# #4.4 (7 @iX M##. #.# ##.##... #.##.# #.....#)# ######..###### @i$ @5.4 (8 @i\  @ir eM##. #.# ##.##... #.###.##.....#.. @i) @6.4 (9 @i  @i YM##. #.# ##.##... #.##.#.###.# @i D7.4 (10.0) @iO  @iw`?M###. #.# ##.##...#.##.#.##.# @ig @ih$8.4 (11 @il @iqM########.:..... #.# ##.##...#.##.#.##.# @iA9.4 (12 @i @i @i @iT _Key pressed, stopping explore. @iW....... @i @iA @iI @i-M########.:..... #.# .####### ###.###.##....#)#@i4N10.0) _@i?:@iʜf##.# #.@:.#.# #.####.## #.# @i8w#.... .#.# #.... .#.# #.#.# ##.# #.#.# ##.# #.#.##.# @i۝x#.#)# ######..###.@i=@i *1.4 (2@i@i #. #.# #..@.#.# #.####.## ##.# #.... .#.# #.... .#.# #.#.# #.#.# #.#.# #.#.# #.#.###.#.# #.#)# ######..###.@i@2.4 (3@i@i6$f  You pick up a parchment of Airstrike and begin reading...@i$+3.4 (4@ix*@i9,B _You add the spell Airstrike to your library.@i.QC....@iU@iO#.# #.# #...# #.# #.####.## ##.# #.... .#.# #.... ..##.# #.#.# #.##.# #.#.# #.##.# #.#.###.##.# #.##)# ######..###..#@iz@4.4 (1@i@i>"#.# #.# #...# #.# #.####.## ## #.# #.... ... #.# #.#.# #.# #.# #.#.###.# #.# #.# #)# ######..###..#@i)@i)*5.4 (2@i .@iL#.# #.# #...# #.# #.####.## ## #.# #.... ... #.# #.#.# #.# #.# #.#.###.# #.# #.# #)# ######..###..#@i/T@6.4 (3@iX@i#.# #.# #...# #.# #.####.## ## #.# #.... ... #.# #.#.# #.# #.# #.#.###.# #.# #.# #)# ######..###..#@i@7.4 (4@i@i L##.# #.# #...# #.# #.#@ij!###.## ## #.# #.... ... #.# #.#.# #.# #.# #.#.###.# #.# #.# @i!p#)# ######..###..#@i}(@i(*8.4 (5@i-@iA...#.#.#.#.# #.# #.# #...# #.# #.####.## ## #.# #.... ... #.# #.#.# #.# #.# #.#.###.# #.# #.@i3# #)# ######..###..#@i`@i*9.4 (6@iQ@i... #.# #.# #.# #.# #.# #.# #.# #...# #.# #.####.## ## #.# #.... ... #.# #.#.# #.# #.# @i#.#.###.# #.# #.# #)# ######..###..#@i@ii+20.4 (7@i@ifM##... #.# #########.........# #.# ############.## ###.##.... ...@ik@i)l*1.4 (8@io@iM ##... #@# #########.........# #.# #.#############.## ##@iH@i*2.4 (9@im@it?M# ##... #.# ##########..........# #.##@iED3.4 (10.0)@ioJ@iͫYM# .###... #.# ##########.# #.#@iȱA4.4 (11@i޵@iM .####.#...#.#@iA5.4 (12@i$ @iM .#######.###[#.............##.#@i@ia,6.4 (13@i@i# _Found a robe.@i/ 4@i3 @i7 H _No target in view!@i @iJ @i& @i H _No target in view!@iÉm.............@i<@i@ikM< .# #######.###[.......@.....########.#######.####@iF<0.0)@i +7.4 (1@i@ij9 _Found a stone staircase leading up.@i6=.@i;@iޞ.<# #.# #.# #.# #.# #.# .#.###[# ..@....# #.###### #.# #.##.#@iU#.###.# #.##...# #.# @iާ;8@i@iOM##.< #.# #######@###[#.............#######.#######.#..@i@9.4 (2@i@i###.<# #.# #.# #.# #.# #.# .#######.###[#.........@...# #######.######  #.# #.##.##.###########.# #.##..........#.#############.## ##@ieA30.4 (3@iϊ@i### .<# #.# #.# #.# #.# #.# #.#.###[# ....@..# #.###### #.# @i6@1.4 (4@i@i W ### .<# ###.# ..#.# .##.# b##.# .##.# .# .#.###[# .@iWs....@.# #.###### #.# #.# b   bat (asleep) @iW3@i^c  You encounter a bat.@ie@ie)2.4 (5 @i f _@ij@ik@in ### .<# ## #.# .. #.# .# #.# b# #.# .# #.# .# .#######.###[# ...........@.# #######.###### #.# #.# #.# #.#   #.#   #.#   ## @iJ ### .<# ## #.# .. @ii#.# .# #.# b# #.# .# #.# .# @ip.#######.###[# @i...........@.# #######.######@i: #.# @i3#.# @i73#.# @iR?#.#   @it   @i#   @i@i@i@iZ _A bat is nearby!@iB o †  You shoot a sling bullet. The sling bullet hits the bat.@i L)))@i i )You kill the bat!@it Z†..[@i' j5===3.6 (1.2Rev @i @i; / _You shoot a sling bullet.@i@iB@i@iH _No target in view!@i'.....@i@i@ii### .<# ### #.# #.. #.# #.# #.# #†# #.# #.# #.# #.# .#.###[# ..@# #.###### #.# #.# @i@i"@i"<---40 _@i'@iuM### .<# ###..† #.# #.#######.###.............#######.######@i*#.#@iu\---5.6 (2@i@i$ M### .<# ###..@i† #.# #######.###[.............#######.#######.#You see here a +0 robe.@i#@i R6.6 (3 _@imM### .<# ###..† #.# #.#######.###[.............##@it@7.6 (4@iz@iyM### .<# ####.. #.# #..#######.###[#@i@8.6 (5@i@iEP M### .<# #########.......†#.# #.#@iFPYou see here a bat corpse.@iL@i N19.6 (6 _@iR@i"M### .<# #########........#######†#.# #.#@i1A40.6 (7@i@iv@i@i!T _Key pressed, stopping explore.@i.†..[..@i@i L### .<# ##.# #.#.# #.##.# #†# #.# #.##.# #.#.#@iL.###[#...##.###### @iTG1.6 (1 _@i[@i### .<# ##.# #.#.# #.##.# #†# #.# #.##.# #.#.#.###[#..##.###### @iK@i*2.6 (2@i[@i!0### .<# ##.# #.#.# #.#.#.# #†# @i8@3.6 (3@iv?@iǡ### .<# ##.# #.##.# #.#.##.# #†# @i@4.6 (4@i@i+### .<# # #.# #.# #.# #.#.# #.# #†# # 5.6 (5@i### .<# # #.# #.# #.# #.#.# #.# #†# @if\# @ig@6.6 (6@i @in### .<# # #.# #.# #.# #.#.# #.# #†# # @i@7.6 (7@i@if` ### .<# # #.# #.# #.# #.#.# #.# #†# # #  #.#@iLh @ih *8.6 (8@im @i ### .<# # #.# #.# #.# #.#.# #.# #†# .# #.# #.# .##.# #.# .#.###[# .## .#.###### .#  #.#@i @9.6 (9@i @iW @i @i T _Key pressed, stopping explore.@i R.........@i @i?a ###  .<# #  #.# #..@#  #.# #.#.#  #.# #†# #.#  #.# #.# #.#  #.# #.# #.#.###[# #.## #.#.###### #.# #.#@ih @iki 250.6 (1 _@in @i  ###.<# ##############.# #...........#########†# .#.# #.#@i @1.6 (2@i @inA  ###.<# ##############.# #...........#########†# ..$. #.#@iI @2.6 (3@iM @i  ###.<# ##############.# #...........#########†# . ##.###[#.# #.#@i @3.6 (4@i @iP%  ###.<# ##############.# #...........#########†# . ##.###[ .......#.# #.# #.#@i% @i% *4.6 (5@i+, @iq  ###.<# ##############.# #...........#########†# . ##.###[ ....... #.#####g   goblin (wandering)#g. ..# #.#@i  You encounter a goblin. It is wielding a +0 dagger.@i &g.@iԟ Rg@iȠ 4==5.6 (6@iJ @i ( _The goblin shouts!@i )))))))You shoot a sling bullet.@iT )The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.@iGZJ)@iW...$.).@i@iswbeefyandbeef the Shooter###Coglin.<# #############Health: 23/23 ========================#.# #...........#Magic: 2/2========================#.# #.#########.#AC: 3Str: 11  #.# #†##.#EV: 11Int: 8  #.# #.##.#SH: 0Dex: 17  #.# #.##.#XL:  2 Next: 100% Place: Dungeon:2 ##.###[##@#Noise: ===------  Time: 856.9 (1.3) .......##.#a) +2 sling {Yolanda c) +0 sling {Ishtar- #.#######.#Fire: a) +2 sling {Yolanda} #.#@i#.#Rev #.#.$. #.##.# #.##)# #.# #.##.. ..# #.# _Key pressed, stopping explore.  @iR)You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  You shoot a sling bullet.  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.@i _You kill the goblin!You have reached level 3!@i/  --more--@i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? @i/4 8/283/393 0%  You feel agile. x2  Your brain swirls with designs for a stepdown wheel. You just need some more _time...@i :......@iE @i=@i[tv ###.<# ##############.# #...........#########†# . ##.###[. ....... #.##### .$.### ######.## ##@iz@i@{<---70 _@i@ix .<# ##############.# #...........#########†# . ##.###[. ....... #.##### .$.##.###.... ...@i`\---8.9 (2@i@iZO #.# #...........#########†# . ##.###[. ....... #.#####  @iZ.......$..>########.##..?.. #)# ..#<@i[.###.... ..#@ie@iZf59.9 (3@im@i!p\ _Found an escape hatch in the floor and an escape hatch in the ceiling.@iI...@i@i-% #########†# . ##.###[ ....... #.##### #######.####.......@..>########.##..?.. #)# ..#<.###.#.# #.#@i-A60.9 (1@i3@i;@1.9 (2@iA@iĦ #.# #.#.# #.# #†# #.# #.# #.# #.# #.# #.# #.# .###[# #.# # #.# .###### #.# .# #.#### .# ..@.># @id.# #.##..?..# .# #)# ..#<# .# #.# #.. .## #.# ### # _You now have 82 gold pieces (gained 7).@i@2.9 (3@iR@iz .# #.#.# .# #†# #.# .# #.# #.# .# #.# #.# .###[# #.# # #.# ###### #.# # #.#### # ...@># # #@i .##..?..# # #)# ...#<# # #.# #.. ...# # #.# ### ...#.## ## #### @id$ @3.9 (4@is+ @iW s# #.#.# # #†# #.# # #.# #.# # #.# #.# ###[# #.# # #.#  #.#  #.####  ....@#  #@i .##..?..#  #)##...#<#  #.# #......#  #.# ####...#.## ## ##### @i @4.9 (5@i @i+ n †# @ia R. ###[ .... #####@i  #######.####..........>###.########.##@.?..# #)##...#<#.#......# @i1 # #.#.# #.#There is an escape hatch in the floor here.@i gg   hobgoblin (wandering)You encounter a hobgoblin.@i @iE @i 25.9 (6 _@iv# @i% @i  #†# #.# # #.# #.# # #.# #.#[# #.# #.# #.# #######.#### @iƌ ..........>###.#  #@.?..#  #)##...#g#  #.# #......# @iP #.# ####...#  ## #####  ... ..# #.# #.#@i' M #†# #.# #.# #.# #.# #.#[# #.# #.# #.# #######.#### ..........>###.#  #@.?..#  #)##...#g#  #.# #......#  #.# ####...#@i+(  ## ##### ... ..# #.# #.#@iB0 4@iN9 @i; ` _A hobgoblin is nearby!@iy  #†# #.# # #.# #.# # #.# #.#[# #.# #.# #.# #######.#### ..........>###.#  #@.?..#  #)##...#g#  #.# #......#  #.# ####...#  ## #####  ... ..# #.# #.#@i #†# #.# #.# #.# #.# #.#[# #.# #.# #.# #######.#### ..........>###.#  #@.?..#  #)##...#g#  #.# #......#  #.# ####...# ## ##### ... ..#@ii\ #.# #.#@i>@i@i"@i&` _A hobgoblin is nearby!@i\ #†# #.# # #.# #.# # #.# #.#[# #.# #.# #.# #######.#### @i]V..........>###.#  #@.?..#  #)##...#g#  #.# #......#  #.# ####...#  ## #####  ... ..# #.# #.#@ii #†# #.# #.# #.# #.# #.#[# #.# #.# #.# #######.#### ..........>###.#  #@.?..#  #)##...#g#  #.# #......#  #.# ####...# ## ##### ...@i ..# #.# #.#@i|@i@i@i` _A hobgoblin is nearby!@i% )))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!@i <The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.@iŶ)@i?R.?.@i5Dj2===7.1 (1.2Rev @i)K@iMMM _You kill the hobgoblin!@id@ie@il@i:oH _No target in view!@ibw@i]x@i~@iȀH _No target in view!@i L....>@i @i @i   #†# #.#  #.# #.#  #.# #.# [# #.# @i% # #.#  #.# #.#### .@ĩ {>###.# #.##.@?..# #)##...#<#  #.# #......#  #.# ####...# @i؍ @i <---80 _@i @i  #†# #.# #.# #.# #.# #.# [# #.# # @i *#.#  #.# ###.#### ...>###.# @i #.##..@..# #)##...#<# @i5 #.# #......# .. #.# @i_ ####...# ## @i @i} @i F---9.1 (2@i @i %@i $70.1 (3@i @i c _k - a scroll labelled XEZEYP KYMESM@i#g 7..@i l @i  †# #.# .# #.# .# #.# [# #.# # #.#  #.# ### #.#### #.. .>###.# #@ie .##...@.# #)##...#<# .# #......##.. .# ####...# ### .## ## ##### @i K1.1 (1@i @i= # #.# # #.# # #.# # #.# # #.#  #.# ### #.#### ##.. .>###.# #.##....@# #)##...#<# # #......##.. # @i=E####...# ### ## ## ##### . ... . ..# # #.# # #.#@iC@2.1 (2@iWH@ihWM####### # #.# ###########.#### ##...#..........>##########.##..... #)##...#<# @iɪ##......##....# ####@io@i*3.1 (3@i?@i.........# #######.#  #.#  #.#  #.#  #.#  #.#   #.# #####  #######.#### ##@..#..........>###.###.########.##.....#  #)##...#<# #......##.. ####...# ### # ## #####  ...  ..#@i@i' #4.1 (4@i$@i]D## .# #.# #.# #.# #.# #.# #.# ##### #.#### ##.@.# .@iD>###.###.# #.##.....# ..#)##...#<# ###......##..####..  ## ##### ... ..#@iM@5.1 (5@iP@i6# .# #.# #.# #.# #.# #.# #.# ##### .#### ##..@# >###.###.# .##.....# ... #)##...#<# .####......##.. ######. ## ##### #@i5@i*6.1 (6@iۿ@iK!#####.#  #.# #.# #.# #.# #.# #.# ##### #####.#### ##... ........>###.### #####.##.....# #........  #)##...#<# #.###.#..#......##...######...# ### # ### .##@i'@7.1 (7@id,@i8.@i3@i5T _Key pressed, stopping explore.@i{HY.......@iH@iM@i]C  ##### #####.#### ##...## ........>###.###.#####.. #####.##.....# #@.......  #)##...#<# #.###.#@i̭......##...## # #@iv@ia18.1 (1 _@iL@i*#.# #.# #.# #.# #.# #.# ##### .#### ##...## >###.###.#####..'.##.....# #.##)##...#<# #.###.#..##......##...## ####...# ### @i@i-#@9.1 (2@ip(@ij #.# #.# #.# #.# #.# ##### #####.#### ##...## ........>###.###.#####..' #####.##.....# #........#  #)##...#<# #@###.#..# #......##...##  ####...##### # ##### .####@iA80.1 (3@ix@i< #.# #.# #.# #.# ##### ######.#### ##...## .........>###.###.#####..' ######.##.....# #........# #)##...#<###.###.#..# #......##..@##  ####...#### ## ##### ..# .# @i/.# .# .#@i@1.1 (4@i@ik#.# #.# #.# #.#  #.# ##### #####.#### ##...## ........>###.###.#####..' #####.##.....# #........# #)##...#<###@###.#..##......##...  ####...###### # ##### . ####@is@2.1 (5@iw@iq#.# #.# #.# #.# #.#  #.# ##### ####.#### ##...## .......>###.###.#####..' ####.##.....# #.@......# #)##...#<###.###.#..##......##...  ####...###### ##### @i@3.1 (6@i@iH#.# #.# #.# #.# #.# #.# ##### .#### ##...## .>###.###.#####..'..##.....# #.# #)##...#<###.###.#..# #......##...## #####...###### @i3N@4.1 (7@i6S@iF#.#  #.#  #.#  #.#  #.#  #.# ##### .#### ##...## #.>###.###.#####..'..##.....# #.#  #)##...#<###.###.#..#  #......##...## .# .#####...###### .###### .#.#..##@i@5.1 (8@i@i9#.# #.# #.# #.# #.# #.# ##### # !.#### ##...## .#.>###.###.#####..'..##.....# #.# #)##...#<###.###.#..# #......##...## #.# ..# ####...###### #.# ...##### #.# ...#.# ###..###@i@@6.1 (9@iF@ik #......#####.# .!### ##...## ..#... ....>###.###.#####..' #.##.....# #........# )##...#<###.###@#..# #......##...## #.# ..# ####...###### #.# ......##@iVD7.1 (10.0)@i@i).# .# ## .# # .# # .##.. # .# ##### ..# .!#### ##...## ..#. ...>###.###.#####..'.... .##.....# #.....@..# )##...#<###.###.#..# ......##...## #.#...# ###...###### #.#.....@i6 {######.#.##....#.#.# #####....###..@i)(A8.1 (11@it.@i# # ### # #.. # #.. # ##.. ## # ##### #..# .!.# #### ##...## #..#.>###.###.#####..'....@ ##.....# #.# ##...#<###.###.#..# ##...## #.#...# ...###### #.#.....  ##### #.#.##....#.#.# #### @   Jessica (asleep)#....###..@i@iU@i;#beefyandbeef the Shooter ####Coglin ##..Health: 28/28 ======================== ##..Magic: 3/3======================== ###.. ###AC: 3Str: 11 # ##### #..# .!.#EV: 11Int: 8 #### ##...## #..#.....SH: 0Dex: 19 ..>###.###.#####..'....@XL:  3 Next:  2% Place: Dungeon:2 ##.....# #......@.#Noise: ---------  Time: 888.1 (11.0) ##...#<###.###.#..#a) +2 sling {Yolanda c) +0 sling {Ishtar- .....##...##@i[40m #.#...#Fire: a) +2 sling {Yolanda} ##...###### #.#.....  ######.#.##....#.#.# ####@   Jessica (asleep)#....###.. _You kill the hobgoblin! _No target in view! _No target in view! _k - a scroll labelled XEZEYP KYMESM _Key pressed, stopping explore.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.@iݿ/  --more--@i!@iQ@iY 9.1 (12 _@i t ))))))@  You shoot a sling bullet. The sling bullet hits Jessica!  Jessica shouts!@i )Jessica is almost dead.You shoot a sling bullet. The sling bullet hits Jessica.@i (@i rYou kill Jessica!@i gYou encounter a quokka.@i$'....r   quokka (wandering)g   goblin (wandering)@ip79===90.3 (1.2)Rev @ik@is _You encounter a goblin. It is wielding a +0 dagger.@iR{ )))))))You shoot a sling bullet.@iuK  The sling bullet barely misses the goblin.You shoot a sling bullet.@ibr).@i .@i.r@i.'....1.5Rev+ @ie@i5` _The sling bullet barely misses the goblin.@i3 { )))))))You shoot a sling bullet.@ie .  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka!@i]k <)@i *g@iw ,g.@i .'...g   goblin (wandering)@i 5832.8 (1.3@i@iJ _You kill the quokka!@i )You shoot a sling bullet. The sling bullet hits the goblin.@iI))))@iu )))You kill the goblin!@iZ..'..).@i 54.0 (1.2Rev* _You shoot a sling bullet.@i@io _Your Ranged Weapons skill increases to level 4!@id6 @i6 @i<= @i? H _No target in view!@i=........###..@iZ@iN0@i5 ### #.. ##..  ##.. ###  ##### #..# .!.## ### ##...## #..#.....# .>###.###.#####.@'..).)#.....# #........#.....# #...#<###.###.#..# !!.## ....##...## #.#...# ### #...###### #.#..... ######.#.##....#.#.# #####....###..@iך@iƛ<---50 _@i@i### #.. ##.. ##.. #### ##### #..##.!.##  ##...## #..#.....# >###.###.#####..@..).)# .....# #........#.....# ...#<###.###.#..##!!.## ##...## #.#...##### ...###### #.#.....@i #.#.##....#.#.# #### @iO---6.0 (2Rev+ @i@ig| ## ###..  ##.. ####  ##### #..##.!.## # ##...## #..#@....# ###.###.#####..'..).)# .# #........#.....# #<###.###.#..##!!.##...## #.#...##### @iA}R..###### #.#..... ####.#.##....#.#.# #####....  There is an open door here.@i5@i17.0 (3 _@iC@i   ###  #..  ##..  ##..#####  ##### #..##.!.##  @if ##...## #..#.@...#  .###.#####..'..).)#  # #........#.....#  .#<###.###.#..##!!.## @i .##...## #.#...#####  .@i###### #.#.....   @iZ #.#.##....  @iD #.#.# ####  @ih #....   @i1@i*8.0 (4@i@ig#     ##      ##..##### @iTh ### #..##.@.##  ..## #..#.....#  #.###.#####..'..).)#  ..# #........#.....#  #<###.###.#..##!!. ##...## #.#...##### @ih#### #.#.....  ##.#.##....  #.#.# #### @ih@ibq@9.0 (5@iw@i@i[900.0 (6Rev @i@i?U _f - a sapphire potion@io V...'.@iM @i  ####.. ##.. ##..########## #..##...## ##...###..@..#.###.#####..'..).) @i{ ..# #........#.....Rev # #....  @i- @i #1.0 (1@ib @i` I ####.. ##.. ##..########## #..##...## ##...## #..#......###.#####..'..@.) @i ]..# #........#..... #<###.###.#..##!!.#Rev ###..@i 0  @i @i@i#2.0 (2@i@i $  Things that are here:@in ####.. ##.. ##..########## #..##...## ##...## #..#......###.#####..'..).) ..# #........#..@.. @i*o#<###.###.#..##!!.##...## #.#...##### Rev   a +0 dagger; a goblin corpse@iu@i=w13.0 (3 _@i@i ####.. ##.. ##..########## #..##...## ##...## #..#......###.#####..'..).) ..# #........#..... @i#<###.###.#..##!@.## ##...## #.#...##### #### .. Rev   @i@i.54.0 (4@i@i @i +5.0 (5@i5@iW _l - a lumpy puce potion@iA,...@iAB@i$H@iX@ ###  #..  ##..  ##..#####  ##### #..##...##  ##...## #..#.....# #.###.#####..'..).)# .# #.#.....# .#<###.###.#..##@..## .##...## #.#...#####@i$ .###### #.#..... # #.#.##....  #.#.# ####  #....  ###..   @iM@6.0 (1@i @i@i+7.0 (2@iO@iS _n - a golden potion@ib .@ib @i&i @iL  ###  #..  ##..   ##..###  ##### #..##...##  ##...## #..#.....# ###.###.#####..'..).)# ...# #........#@....# .#<###.###.#..##...## .##...## #.#...##### ..###### #.#..... ### #.#.##.... #.#.# #### #....###.. @i @i *8.0 (1@ij @i< ### #.. ##..  ##..###  ##### #..##...## ##...## #..#.....# >###.###.#####..@..).)#...# #........#.....#.#<###.###.#..##...##.##...## #.#...##### ...###### #.#..... #### #.#.##.... #.#.# #### #....###..@iKD@9.0 (2@i~K@iO  ### #.. ##..  ##..##### ##### #..##...## ### ##...## #.@#.....# .>###.###.#####..'..).)# #.....# #........#.....# #...#<###.###.#..##...##@i:.##...## #.#...#####...###### #.#..... ##### #.#.##.... #.#.# #### #.@iݯ;...There is an open door here.@i@iY210.0 (3 _@i@i M ##### #.... ##...  ##..#####  ##### #...# ### ##...## #..#.....# .>###.###.#####..'..).)# #.....# #........#.....#@i ;#..#####.@i(@i(#1.0 (4@i{.@i P#####..##.$...# ##.@#####  ##### #..##...## ## ##...## #..#.....# >###.###.#####..'..).)@iP# .....# #........#.....##<###.###.#..##... ...##...## #.#...##### ...###### #.#..... #####.#.##....@iVY@iY#2.0 (5@i`@iM ######  ##.....# ##@..$...# ##..#####..  ##### ##...# ## ##...## #..#.....##.#..@i@iv#3.0 (6@ic@i;####### ##.....## ##.@.$...# ##..#####..###### #..##...## ###.###.#####..# #........#<###.###.#..##...## #.#.. @idB@4.0 (7@iH@i%"      #  ##.....##  ##..@$...#  ##..#####..#  ##### #..##...##   ##...## #..#.....#  .###.#####..'..).)#  # #........#.....#    .#<###.###.#..##...##    .##...## #.#...#####    .###### #.#.....   @iH@i*5.0 (8@ii@iZ#C      #  ##.....##  ##...@...#  ##..#####..#  ##### #..##...## .# ##...## #..#.....#  #.###.#####..'..).)#  # #.#.....#  #<###.###.#..##...## @i# ##...## #.#...#####  ###### #.#.....  @ij,@i,*6.0 (9@iA@i7JD7.0 (10.0)@i3P@i       #  ##.....##  ##.#  ##..#####..#  ##### #..##...##..#  #...## #..#.....# .# .###.#####..'..).)# # .# #.#.....#  @ig<###.###.#..##...##  #...## #.#...#####   #.#.....  _You now have 94 gold pieces (gained 12).@i&A8.0 (11@i@ip-f      #  ##.....##  ##.#  ##..#####..#   #..##...##..#  @iA.4...## #..#.....#..#  ###.#####..'..).)# .#  @i7/# #.#.....# .# ###.###.#..##...## # ...## #.#...#####   #.#.....  @i5@iH6+9.0 (12@i;@i+     ####### ##..... ##...... ##..##### ### #..##... ..## #..#.....#..#  ##.#####..'..).)#..#   #........#.....#..# @i ##.###.#..##...##..#  ..## #.#...##### ..#  ### #.#..... #.#  #.#.##.... @iB20.0 (13@iZ@iY    ####### ##..... ##...... ##..##### ## #..##... .## #..#.....#..#  #.#####..'..).)#..#  #........#.....#..#  #.###.#..##...##..#  .## #.#...#####...#  ## #.#..... .#.#   #.#.##.... . .#  #.#.# ####  @iA1.0 (14@i $@i    #######  ##.....##  ##.......##  ##..#####..##  # #..##...##.@#  ## #..#.....#..#  .#####..'..).)#..#  .#.....#..#  .###.#..##...##..#  ## #.#...#####...#  # #.#..... .#.#  #.#.##........# @i8 #.#.# ####  @i-A2.0 (15@ie@i    ####### #.....## .......## ..#####..## ## #..##...##..# .## #..#.....#@.# .#####..'..).)#..# #........#.....#..# #.###.#..##...##..#  #.#...#####...#  #.#..... .#.#  #.#.##........#  #.#.# ####.. ##  #....  @iA3.0 (16@i@iρ@ #########.....####.......####..#####..## ## #..##...##.. .##.....#.. #.#####..'..).).......#.....###.#..##...#.#..###..  @iA4.0 (17@i@iCQ #########.....####.......####..#####..## ## #..##...##.. .##.....#.. #.#####..'..).).......#.....###.#..##...# .## #.#...#####...###..  @i@A5.0 (18@iV@ixbI #########.....####.......####..#####..## ## #..##...##.. .##.....#.. #.#####..'..).).......#.....###.#..##...# .## #.#...#####. ## .. ...#..##@ibb#.$@ic\  @i kA6.0 (19@ip@i.....## .......## ..#####..## ### #..##...##..# ..## #..#.....#..# ##.#####..'..).)#..#  #........#.....#..# #.###.#..##...##..# ..## #.#...#####@..# ### #.#.........#.#  #.#.##........#  #.#.######..###  #.... #..#   ###.. #..#  #.$#  #...  @i@i+7.0 (20@i@iHc ##.......####..#####..## ### #..##...##.. ..##.....#.. ##.#####..'..).)  #........#..... ##.###.#..##...## ..## #.#...#####.. ### #.#........@#.# #.#.##.######..####.#  @iPA8.0 (21@iW@iZ ##..#####..## ### #..##...##.. ..##.....#.. ##.#####..'..).)  #........#..... ##.###.#..##...##..# ..## #.#...#####... ### ......#@i˻ #.#.##..#######..##... #..# #.#  @ia@i@i+9.0 (22@iD@i3 ### #..##...##.. ..##.....#.. ##.#####..'..).)#..#  #........#.....#..# ##.###.#..##...##.. ..## #.#...#####...# ### ......#. #.#.##.#####.@###... #..# ###.#  @i;B30.0 (23@i3B@iLv ..##.....#.. ##.#####..'..).)#..#  #........#.....#.. ##.###.#..##...##..# ..## #.#...#####... ### #.#.........#.# #.#.##........######..###... #.@# ## #.$@i˥#.#  @iA1.0 (24@i@iY ##.#####..'..).)  #........#.....#.. ##.###.#..##...## ..## #.#...#####...# ### #.#.........#.# #.#.##........####..##... #..# @i ## #.$..#.## ##@i$ @i+& +2.0 (25@i+ @iNj p #........#..... ##.###.#..##...## ..## #.#...#####.. ### ......# @i 0#.#.##.......####..##... #..# ##@i: 9....#@ik #.##.# #.# # ##@i E. .@i @i +3.0 (26@iw @i A4.0 (27@i @i  ##.###.#..##...# ..## #.#...#####.. ### ......# #.#.##.......####..##... #..# ## #..####...##.## #.# ###. .#   _You now have 112 gold pieces (gained 18).@i9 A5.0 (28@igx .###.#..##...##..#  .## #.#...#####...#   #.#.........#.#  #.#.##........#  #.#.######..###  #.... #..#  ###.. #..#  #..#### @iDy  #..@..#  ##.##.#  #.# #  #.#  #.#  #.#  # #..  # ##.  #  @i A6.0 (29@iy @it O.###.#..##...##..#  ## #.#...#####...#  # #.#.........#.# @i  #.#.##........#  #.#.######..###  #.... #..# @i  ###.. #..#  @i #..####  #...@.# @i7  ##.##.#  @iZ #.# .#  #.# .# @i| i#.# .# #.# .#@i   #.. .#  @i. ##. .#   @i @i +7.0 (30@i @iU ###.#..##...##..#  # #.#...#####...#   #.#..#.#  #.#.##........#  #.#.######..###  #.... #..#  ###.. #..#  #..####  #....@#  @iV ##.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #..#.#  ##.#.#  @iV  @iS^ A8.0 (31@i=c @ig   #.#...#####..  ......###.####..##... #..# ###. #..####@i_ ...##.## #.##.#  @i @ic +9.0 (32@i @i8 O  ......###.####..##... #..# ### #..#####.....##.## #.#  @i? B40.0 (33@i)D @i  ##.####..##... #..# ## #..####...#.## #.#  @i @i +1.0 (34@i @iP ; ####..##... #..# ## #..####...#.## .#.#  @i" A2.0 (35@i{( @i o... #..# ## #..####...#.## .# @i A3.0 (36@iϜ @iR !##@i  #..####...#.## .# @i2 A4.0 (37@i@iq #..####...#.## .# @iw@i\w+5.0 (38@i|@i*...#.## .# @iA6.0 (39@i@i#.## .# 7.0 (40@i0l] .# @igq@iq+8.0 (41@i/v@i&G.# @iA9.0 (42@iF@iDp.# :@iVKB50.0 (43@iP@iް .# #.#  @i@iR+1.0 (44@iʽ@in> .# #.#  @i\EA2.0 (45@iJ@i5S # #.#  3.0 (46@i;88  g   goblin (asleep).g# @iA  You encounter a goblin. It is wielding a +0 dagger.@iH@iI34.0 (47 _@iP@iT@iLM  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.#  #.#  #:#  #.#  #.#  #.#  .g# @i  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  @i7 #.#  #.#  #:#  #.#  #.#  #.#  @i\ E.g# @iL @i @i @i  @i O_A goblin is nearby!@i]8 )You shoot a sling bullet. The sling bullet hits the goblin!)))))) @im )You kill the goblin!@i1D..:...)7===5.2 (1.2)Rev  _You shoot a sling bullet.@if _No target in view!@i9 _No target in view!@iZ|........@i~$@i .:.###  @i@i0<---60 _@i@i .:.  @iU}---7.2 (2@i` ..  8.2 (3@iIz  You pick up a parchment of Maxwell's Portable Piledriver and begin reading...@i+9.2 (4@i@iV _You add the spell Maxwell's Portable Piledriver to your library.@i) ,...@i @i @i2  .  @im @i +60.2 (1@i @igg ..).##.# #.#@i< @i} @i #1.2 (2@i @i 6 .#..)#...####  @i4 @i *2.2 (3@i @iwq F .@iq ###.#..)#..#...##@iq V#.# .@iq i#  @i=r @i{ @i +3.2 (4@i @ih o _Found a hand axe. _You see here a +0 dagger.@is 2....@it @iy @i ( #.#  #.#  #.#  #.# # #.#  #. #.# @i  ##.##.# # #..)#.# # #.@)# # #...### # ##.#  #.  #@i +   @i   @i? @i 14.2 (1 _@iF @iN# #.# ##. #.# ##. #.# ##. #.# # #. #.# # #. #.#  ##.##.#@iN # #..)#.# .# #@.)# .# #...###@iN  # ##.##@iNS  #. @iNg #. #. @i O=#. ..@i/O  @iV@5.2 (2@iO]@iqO #.# ##.##.# ###.###..)#. .#..!..#..)#..@###  #.##  #. ##  @i@6.2 (3@i@i@.# #. #.# .# #. #.# .# #. #.# .# #. #.#@ikA # 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[# #.# ##. .# #.# ##..# #.# ##### #..##.%@i  .#### ##...## #..#. .<....>###.###.#####..'..) .#.##...@.# #.#. .# #)##...#<###.###.#..##. .# #......##...## #.#...# .# ####...###### #.#. .#%@iB##### #.#.##."# #.#.# %@ip%@iA9.2 (99%@i%@ii # #.# ##### # #.# ##.... # #.# ##.. # #.# ##..#### # #.# ##### #..##...#######.#### ##...## #..#.. <...........>###.###.#####..'..) #########.##.....# #........#.... # #)##...#@###.###.#..# # #......##...## #.#...#### # ####...###### #.#....... ################ #.#.## ............."# #.#.###############.# #....#   ###.# #.############..# #  # #.# #...............# #  ###.#[39;%@ik 49m ###############.# # 80.2 (100.0)%@iuq %@is W _You see here a bat skeleton.a +0 robe%@it r. _There is a stone staircase leading up here. _You see here a +0 robe.a bat ske%@iZt Pleton.  There is an escape hatch in the ceiling here.%@i   #.# ##..... #.# ##.. #.# ##..##### #.# ##### #..##... ########.#### ##...## #..#.. ...........>###.###.#####..'..).) ########.##.....# #........#.... %@i !#)##...#<###.###.#..##...# #......##@..## #.#...##### ####...###### #.#........ ############### #.#.## ............"# #.#.######%@i~ o#########.# #....# #. ##.# #.############..# #.  #.# #...............# #. ##.# %@i f###############.# #. ...# %@i #.# #You see here a hobgoblin skeleton.%@is H11 _%@io %@iU X#.# ##.....##.# ##.#.# ##..#####.#.# ##### #..##...#.#### ##...## #..#.....#...>###.###.#####..'..).)#.##.....# #........#.....##)##...#<###.###.#..##...#%@i_V #......##.@.## #.#...#####.####...###### #.#. #.#.##."# #.#.######.#.# #....# #. #.# %@iV #.#..# #. #.# #.# #. #%@iV _.# #.# #.%@iV p# #.# ##.%@i@_ A22%@ir %@iD x#.# ##.....##.# ##.##.# ##..#####.#.# ##### #..##...##.%@i .#### ##...## #..#.....#....>###.###.#####..'..).)#..##.....# #........#.....#.#)##...#<###.###.#..##...##.%@i #......##..@## #.#...#####.####...###### #.#.# #.#.##."# %@ij #.#.######..# .#.# #....# #..# .# #.#..# #..# .# #.# #..# .# #.# #. .%@i q# #.# ##.#%@i %@iH +33%@ip %@iDu #.# ##### #.# ## 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[3&@i 4m#.#  # #.# #. #.#  # #.# #.#  77 _Found a stone staircase leading down.'@ip^........'@iq'@icv'@iQR .......### ########... #.## ## #.###. ###. # #.##.#  '@i'@i!)8.0)'@i'@iEv ########... #.## ## ##..###. #'@iE##.# >##. ######.##### #.##.# '@iMFD '@iUV9.2 (2'@i*  #.## #.## ##..##. ###.# #>.#.##. ##.........# #.##.#  '@iA10.2 (3'@ig'@i  ##.## #.##. ## ###.# #>..## ##. ##.#######.# #.##.#  '@i%@1.2 (4'@i)'@iԊ #.# #.##.#  #.# #.##.#  #.# #.##.#  #.# #.##.# '@iʍ# #.# #..#.# .# ##.# ##.#.# .# #..# #.#.# .# #.## ##.#.# .# ##.# #@.#.# .# #..# #.##.# .# #.## #.##.# .# #.# #.##.# .# #.# #.##.# .# #.# #.##.# .######.##### #.##.# .##.# #.##.# .##.#.# #.##.# '@id@2.2 (5'@il'@iڬZ  There is a stone staircase leading down here.'@i '@iE _Done exploring.'@iH8.....'@i!I'@idM'@i{p&0'@iv'@iwE _Done exploring.(@i(@i(@i(@i(@i23.2 (1 _(@i(@ir J 3  You climb downwards.(@i{s  ... ..   .. ..   .. .#   (@is 1#.#.###  #.....#  #.....# (@is  ######....o#  (@it b.......@...#  (@iIt .####.#....#  (@it # #.####  ..# ### (@iu o   orc (asleep) (@i -4.7 (2.5(@i (@i l _You encounter an orc. It is wielding a +0 hand axe.(@i8 a _There is a stone staircase leading up here.)@iE= ))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!)@i[  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.)@i!MU.o)@iV....====6.0 (1.3Rev )@i\)@icW _The orc is almost dead.)@ii )))You shoot a sling bullet.)@iI8  The sling bullet closely misses the orc.You shoot a sling bullet.)@i3o.)@i.)@i<===-)@i\7.2 (1.2Rev+ )@it _The sling bullet closely misses the orc.)@io )You shoot a sling bullet. The sling bullet hits the orc. )@i+ k )))You kill the orc!)@ir )..91-8.5 (1.3 _You shoot a sling bullet.)@ilp)@iq)@iv)@i[ ......# ..... ....# #.#.### #.....# #.....##.....##<)..#.####.#....# #.#.####....##.######)@iK---90)@iK*@i ......# ..... ....# #.#.### #.....# #.....########.....# #.......<)..# ..####@#....# #.#.#### ....# #.#### ## *@i]---20.5 (2*@i+*@i ..... ##.#.###....#..########.....##.......<)..#..####.#....# #@#.####.......# #.##.##### *@io1.5 (3Rev *@i*@i3S##.#.###.......########.....#.......<)..#...####.#.......###.#.####....@..# ##.### ## *@ic*@i*2.5 (4*@i*@ic ....# #.#.### #.....# #.....# #######.....## #.......<)..##...####.#....#.###.#.#### #...@...# #.##.#### ###*@il@3.5 (5*@iUr*@i ....# #.#.### #.....# #.....# #######.....# ###.......<)..##...####.#....#.###.#.#### #..@....# #.##.####.. ####.......#*@i@4.5 (6*@i/*@i>bb ....# #.#.### #.....# #.....# #######.....# ###.......<)..##...####.#....#.###.#.#### #.@.....# #.##.#### ... ### #..## .....##..5.5 (7*@i|c*@i) ....# #.#.### #.....# #.....# #######.....# ###.......<)..#.###...####.#....#.###.#.#### #@......# #.##.#### ...#### #..### .... ...# ##.  .*@i@6.5 (8*@i?*@i95 #.#.###....#########.......<).###...####.#..........###.#.### #.......# ##.#####...#### #..### .....##.*@i@*@i.A*7.5 (9*@iF*@if ....#########.......<).###...####.#.........###.#.### #.......# ###.##.#####..@#### #..### #.... #...*@i98.5 (1*@iL 0.0)*@i*@i0*@i *@iT _Key pressed, stopping explore.*@i.<........*@iP*@i*@i56M #.....# #.....# #######.....# ###.<)..# .###...####.#....# ........###.#.#### #.......# ###.##.#### #.@.#### #..### #.....###.....*@iX>*@i>79.0) _*@iqC*@i1 #.....# #.....# #.....# ###.<)..# .###...####.#....# ..###.#.#### #.......# ###.##.#### #@..#### #..### #..... .....####  ####. .. .. ..#*@iA30.5 (2*@i*@i~2 #########.......<).###...####.#.........###.#.### #.......# ###.##.#####...#### #.@### #.......:.#......######...#.####*@i!*@i"*1.5 (3*@i'*@iy#######.....# ###.......<)..# .###...####.#....# ......#.####  #.......# ###.##.#### ##...#### #.#..###### *@i#....@..:.#......######....#####. ......####*@i9*@i*2.5 (4*@iޚ*@i8#.....# ###.<)..# .###...####.#....# .###.#.#### #.# ###.##.#### ##...#### #.#..###### #.....@.:.# ......######.#####. .... . 3.5 (5*@iw?#.....# ###.<)..# .###...####.#....# .###.#.#### #.# ###.##.#### ##...#### #.#..###### #......@:.# ......######.#####. ....[.. ..... .....# ..### .*@id*@iځ+4.5 (6*@ii*@i$ _Found a cloak.*@is]......*@i=z*@i #.....# ###.<)..# .###...####.#....# .###.#.#### #.*@iOg# ###.##.#### ##...#### #.#..###### #.......@.# *@is......######.#####. #....[.*@i\.. .... *@i?....# ...*@iB### .......*@i]*@i$*5.5 (1*@i**@iGg  You pick up a parchment of Magic Dart and begin reading...*@i+6.5 (2*@iw *@iw C _You add the spell Magic Dart to your library.+@iD|R#.....# ###.<)..# .###...####.#....# .###.#.#### #.# ###.##.#### ##...#### #.#..###### #..@# +@i|......######.#####. ##....[... ... r...# +@i|..r   quokka (asleep)### +@i}......+@i+@ie+7.5 (1+@i+@ixW _You encounter a quokka.,@ib###.......<).###...####.#.........### #.......# ###.##.#####...#### #.#..######........#######......######@.......#####. ##....[ . ....... r..#.### w   dart slug (asleep) r   quokka (asleep)w,@i,@iL&8,@ih,@iZ _You encounter a dart slug.,@i ))r  You shoot a sling bullet. The sling bullet hits the quokka.,@i .  The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka.,@i ),@iL= )..,@ieA j5===9.7 (1.2Rev ,@iH ,@iM J _You kill the quokka!,@iN )))))w  )You shoot a sling bullet. The sling bullet hits the dart slug.,@i8  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.,@i_i ......wThe dart slug is severely wounded.,@i%p ``````The dart slug launches a dart at you.,@i J......,@i\ 4----41.0 (1.3Rev+ ,@iM,@i- _The slug dart hits you.,@iۊu .  You shoot a sling bullet. The sling bullet hits the dart slug.,@in)))))),@i p )You kill the dart slug!-@i[Q.......-@i[-@ic$###.......<)..#beefyandbeef the Shooter.###...####.#....#Coglin........###.#.####Health: 24/28 ====================----#.......#Magic: 3/3========================###.##.####-@iomAC: 3Str: 11##...####EV: 11Int: 8#.#..######SH: 0Dex: 19#.........#######XL:  3 Next: 104% Place: Dungeon:3......######@.......Noise: ===------  Time: 1242.2 (1.2)#####. ##....[..a) +2 sling {Yolanda c) +0 sling {Ishtar-.........Fire: a) +2 sling {Yolanda} .........Rev+ ..#.......###.....................  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you. _The slug dart hits you.  You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug! _You shoot a sling bullet.  You have reached level 4!-@iq/  --more--.@i=r30/34=4/424 2% .@iD.@i+GR _You feel stronger..@i &###.<)..# .###...####.#....# .###.#.#### #.# ###.##.#### ##...#### #.#..###### #.#......######.#####. ##....[... #... #...# ..### #.#.#..@i.@iqY---30 _.@iL ###.<)..# .###...####.#....# .###.#.#### #.# ###.##.#### ##...#### #.#..###### #.#......######.######. ##....[...#.@iM .. #.#.. #.#..# .#### ##.##.##.#.@i/V .@iV A---4.@i] .@id_ .@i###.<)..# .###...####.#....# .###.#.#### #.# .@i:(###.##.#### ##...#### #.#..###### #.#  ......######..@i^)#  .@i(#####. ##....[...# .. #.# .@i.. #.# .@iI.@i.@i]1=5.@i.@ie/@iTp.###...####.#.........### #.......# ###.##.#####...#### #.#..####........#########......######.........  #####. ##..@.[ . #....... ..#..### ###########/@iG/@iT6Rev /@i./@i/@iF .......### #.......# ###.##.#####...#### #.#..#####........#########/@ip......######.........  #####. ##....[ . #..@.... ..# <..#/@iէ+Rev /@iȰ8</@i%7/@i/@i9 _Found a stone staircase leading up./@i| .###.#.#### #.# ###.##.#### ##...#### #.#..###### #.........# ......######.# #####. ##....[...# .. #.# .. #.# ..# .<.#  ### ####.# /@i{ /@i %8/@iP /@i& 0@iM###...#...........###.#.#### #....... ###.##.#### ##...###..######  #.........######## ......######...... #######...@[ .. .. # ..# .<..  ### ####........#0@i0@iS2=90@in0@i0@iT.###...####.#....#  .###.#.#### #.# ###.##.#### ##...#### #.#..###### #.# ######.# . ##....@...# .. #.# .. #.#  0@i_U..# .<.# 0@i0_0@i`1500@ie0@iiN _You see here a +0 cloak.1@iN1@iN1@iT1@iVM _You can't go down here!1@i 1@i `1 _d - a +0 cloak2@iA2@i.Wear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)d - a +0 cloak2@iF[?] describe selected [!] equip|wield|wear[tab] equip|unequip 3@i\ 3@i3@it .###...####.#....#beefyandbeef the Shooter........###.#.####Coglin#.......#Health: 32/34 ======================--###.##.####3@i_;Magic: 4/4========================##...####AC: 3Str: 12#.#..######EV: 113@iInt: 8#.........#########SH: 0Dex: 19 .....######.........#3@iXL:  4 Next:  2% Place: Dungeon:3 ####. ##....@...#Noise: ---------  Time: 1251.2 (0.0)..#........#3@iZa) +2 sling {Yolanda c) +0 sling {Ishtar-..#........#Fire: a) +2 sling {Yolanda} ..# .<..........# ### ####........##........##........#3@i?##########You have reached level 4! _You feel stronger. _Found a stone staircase leading up. _You see here a +0 cloak. _You can't go down here! _d - a +0 cloak3@i3@i 3@i%3@i.3@i3+2.2 (13@iP53@i<3@i=Y3=3.2 (23@iD3@iK3@iHL+4.2 (33@iAQ3@i8Y3@iY+5.2 (43@i^3@igA6.2 (53@il3@in 4 _You start putting on your armour. You continue putting on your +0 cloak. x53@io3@it3@iwZ _You finish putting on your +0 cloak.3@iBtI3@i4==7.2 (13@i  ........###.#.#### #.......# ###.##.####...#### #.#..###### #.........######### ......######.........# #####. ##........#  .. #.# #.## .<..#### ####3@i.# #.#  #.# ########## 3@i+_HP restored.3@i3@iT*8.2 (23@io3@iR  #.......# ###.##.####...#### #.#..###### #.........#########......######.........#  #####. ##........# .. #.# #.## #.<..#### #####3@iR '.# #.#  #.# ########## 3@iZ 3@i|Z *9.2 (33@i!` 3@i% ###.##.####...#### #.#..###### #.........#########......######.........# #####. ##........# .. #.##=###.## #.<..#3@i b### #####.# #.#  #.# ########## 3@i 3@i% ,60.2 (43@i 3@i8 J _Found a gilded ring.3@iI% 2...3@i% 3@i+ 3@iȐ  ###.##.#### ##...#### #.#..###### #...# ......######.# #####. ##.# .. #.# .. #=###.# ..# #.<..@.......#3@iQ e ### #####.# #.# #.# #3@ih 3@iǙ F=1.2 (13@i 3@i C ###.##.#### ##...#### #.#..###### #..# ......######..# #####. ##.# .. #.# .. #=###.# ..# #.<.@........# ### #####3@ih .# #.# #.# ###3@i @2.2 (23@i\ 3@ip  ###.##.#### ##...#### #.#..###### #..######### ......######.........# #####... ##........# .. .. #..# .. #=###.# ..# #.<@.........# ### #####3@ip .# #..# #....# #######3@iy @3.2 (33@i~ 3@i  ###.##.#### ##...#### #.#..###### #..######### ......######.........# #####...## ##........# .. ... #........# .. #=###.# ..# #.@..........# ### #####.# #........# #.......# ##########3@i V4.2 (43@iP   ###.##.#### ##...#### #.#..###### #.# ......######.# #####...#####........# .. ...# #........# .. #=###.#3@iP y ..# #@<..........# ### #####.# #........# #....3@iP ....# 3@iQ 1 #3@i9Q AThere is a stone staircase leading up here.3@iX 3@iaY 15.2 (5 _3@i_^ 3@i (M #....... ###.##.#### ##...#.#..######  ##.........########......######.#####...#####.... ..#...# #.... .. #@###.... ..# #.<....3@im ### #####...#........#3@i# 3@i *6.2 (63@i< 3@i7 M........###.#.#### #....... ###.##.#### ##... #.#..######  ##.........########......######.#####...#### ..#..@#  .. ###=###.... ..# #.<......### #####........#3@i;9d..You see here a +4 ring of protection.3@i@3@i@A3@igA*7.2 (7 _3@iH3@iOJ3@inO3@iQT _Key pressed, stopping explore.3@ibk=.<....3@iYc3@ih3@i .###.#.#### #.# ###.##.#### ##...#### #.#..#######..# ......######.# #####...#####.# ..#.@.# #.# .. ###=###.# ..# #.<..# ### #####.#  #.#  #.#  #3@i3@i18.2 (1 _3@iJ3@i; .####.#....#........###.#.#### #.......# ###.##.#### ##...#### #.#..######  .###.........######### ......####.######..@#####.# #..#...# #.#3@i9< #.. ###=###.# ...# #.<..#.### #####.#  #.#3@i<Z #........###########4@iq@9.2 (24@ie 4@i .###...####.#....#♣...###.#.####..# #.#... ###.##.####4@ie..##...#### #.#..#######.###...##......######.# #####.@.#####.# #..#...# #.#4@iC #..####=###.# ...# #.<..#.### #####.#. #.#  #.#  #4@ia4@i֩+70.2 (34@iK4@iA]♣.........###.#.#### ..## #.......#  ... ###.##.#### ..##...####  #.#..#######.###.........######### #......######.........# #####...#####.# #.@#...# #.####=###.#....# #.<..#4@i...### #####.# #.# #.# ########## 4@i 4@i@1.2 (44@i4@i ♣.###.#.#### ..## #.......# ... ###.##.#### ..##...#### #.#..###### #.###......... #......######. #####...#####. #@.#...# #. #..####=###. ....## #.<. ...### #####.. #..4@iXA #.. 4@i oo   orc (wandering)You encounter an orc. It is wielding a +0 flail.4@iH2.2 (5 _4@i4@i_}   ..## #.  ... ###.  ..##...#### 4@i}: #.#..  .. 4@i}J.### #####...# #@.#...# 4@i}* #..## ....## #.<4@i$~1 ...###  ... 4@iC~. ..  .4@ib~*4@i@   ..## #.  ... ###.  ..##...####  #.#..  .. .### #####...#4@i #@.#...#  #..## ....## #.< ...###  ...  ..  4@i. 4@i4@i4@i$4@i '[ _An orc is nearby!4@ic ))))))o  You shoot a sling bullet. The sling bullet hits the orc.4@iN )  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.4@i{ (4@iŇ F......4@iԎ j6===3.4 (1.2Rev 4@iٖ 4@i G _You kill the orc!4@i 4@i= 4@iI 4@i H _No target in view!4@iI4@iPH _No target in view!5@i5@i5@i5@i{H _No target in view!5@i Z...#...5@i95@i5@iQt9  ..## #.).....#  ... ###.##.### ..##...#### #.#..###.###.........########.....######......... #####...##### ##..#...# #.@####=##.......## #.<......### #####Rev 5@it&..5@iz5@iM{<---40 _5@i5@i ..## #.).....# ... ###.##.#### ..##...#### #.#..###### #.###......... #......###### #####...##### ##..#...# # #@.####=###.## #.<.#### #####. #.. #.. .5@i\---5.4 (25@i85@iO  ... ###.##.### ..##...#### #.#..###.###.........#######.....######........ #####...######## ##..#...# .....##..####=##.......@## #.<..#### #####. .. ...5@i#V5@i`V56.4 (35@i[5@i̻? ... ###.##.#### ..##...#### #.#..###### #.###......... #......###### #####...####### ##..#...# #.##..####=###.## #.<.#### #####.. #... #...5@i4: ..#5@i>@7.4 (45@i5@i+u ... ###.##.#### ..##...#### #.#..###### #.###... #......###### #####...####### ##..#...# ##......##..####=####.## #.<#......#### ######...... ##...... ##...... #......######5@i@4@8.4 (55@iI:5@i ... ###.##.#### ..##...#### #.#..###### #.###. #......###### #####...##### ####..#...# # #......##..####=### #.## #.< #......#### ##### #......# #5@ik #......# # #......#  #......# ##5@i#5@i*9.4 (65@iw5@i;... ###.##.#### ..##...#### #.#..###### #.###.##......######.#####...#####.####..#...# #.#......##..####=###.#......@..## #.<.#......#### #####.#......# #.#......# #.#......# 5@iA##......###5@iA80.4 (75@i"5@iƅ-... ###.##.#### ..##...#### #.#..###### #.###...##......######.#####...#####.##########..#...# #.#......##..####=###.#.......@.## #.<.5@i]#......#### #####.#......# #.#......# #.#......# ##......#########5@in5@i&*1.4 (85@i5@iG]..## #.).....# ... ###.##.####..##...####  #.#..###### #.###.........########......######.. #####...#####.##########..#...# #.#......##@.####=####.........## #.<...#......#### #####.#......# 5@iJ#.#......# #.......#......# #########......#########5@i@2.4 (95@iI 5@i6 5@i5@ilT _Key pressed, stopping explore.5@i)(3......5@i(5@i.5@iՓ4♣.........###.#.####..## #.).....# ... ###.##.####..##...####  #.#..###### #.###.........#########......######.. .#####.##########@.#...# #.#......##..####=####.........## #.<...#......#### #####.5@ics#......# #.#......# #........#......# ##########......#########5@iB5@i13.4 (1 _5@iƤ5@i! T .###...####.#....# ♣.........###.#.####..## #.).....# ... ###.##.####..##...####  #.#..###### #.###.........##########......######..# .#####.###########..#...# #.##......##..####=#####.........## #.<...##......#### #####.##......# #.##......# 5@i #........#......# ###########......#5@i@4.4 (25@i5@i ###.......<)..# ♣.###...####.#....#♣.........###.#.####..##. #.).....#....###.##.#### ..##...#### #.#..######  #.###.........########....@.##. ######...#####. ##########..#...# #.5@iM #......##..####=###. #.........## #.<.. #......#### #####.  #......# #.5@i  #......# #........  #......##########5@iD 5@iX5@i#5.4 (35@i5@iM #######... ###.......<)♣♣.###...####.#....♣.........###.#.####..##. #.).........###.##.####..##...## #.#..###### #.###@........########......######. ######...####5@iS ##########..#...# #........#5@i @6.4 (45@iv 5@it @M #######... ♣ ###.......<)♣♣.###...####.#....♣♣.........###.#.####♣ ...##.# #.).....♣♣..#....###.##.####♣.......##...##5@it  #@#..###### #.###.........#########......######.######...#####..........# .#5@i~ @7.4 (55@iڅ 5@i\ XM #######... ♣ ###.......<) ♣♣.###...#... ♣♣.........###.#.#### ♣♣...##.# #.).....♣♣..#....###.##.####5@i ♣......@##.......###.#..###### # #.###.........#########......######.........##5@i @8.4 (65@iJ 5@iC_ #.#.### #.....#  #.....#  #######.....# ♣ ###.......<)..# ♣♣.###...####.#....# ♣♣.........###.#.####♣♣...##.# #.).....# ♣♣..##.##.####♣.......##...#### 5@i_ ....###.#..###### ###.###.........##########......######..# ######...#####.###########..#...# #.5@i_ ?##......##..####=####5@i ` j#...## #.<...#5@ii @9.4 (75@ip 5@iAs 5@iy 5@i:| T _Key pressed, stopping explore.5@iI .......5@i M....# #.## #######... ♣ ###.......<) ♣♣.###...####.#.... ♣♣.........###.#.#### ♣♣...##@# #.).....♣..#....###.##.####♣.......##...5@iX ....###.#..#######5@iC 5@i| 290.4 (1 _5@i` 5@im M.....# #.## #######... ♣ ###.......<) ♣♣.###...#... ♣♣....@....###.#.#### ♣♣...##.###.).....♣..#....###.##.####♣.......##...####...### 5@it 5@iu *1.4 (25@i| 5@i_  ..... ....# #.#.### #.....# #.....# #######.....# ♣ ###.<)..# ♣♣.###...####.#....# ♣♣...@.....###.#.#### ♣♣...##.###.).....#5@i ! ♣♣..#....###.##.#### ♣.......##...#### ....###.#..###### ###.###. #......######. ######...#####. 5@i W#..#...# #.5@ib 5@i #2.4 (35@iO 5@ioU  ....... ....#♣. #.#.###♣. #.....#♣. #.....#♣. #######.....# ♣. ###.<)..# ♣♣.###...####.#....# ♣♣..@......###.#.#### ♣♣...##.###.).....# ♣♣..#....###.##.#### ♣.......##...####....###.#..######.###.###. #......######5@iV  ######...##### #..#...# #5@is V3.4 (45@i Z ..... ... ....# ♣.# #.#. ♣.. #..... ♣.. #..... ♣.# #######..... ♣.# ###.......<).. ♣♣.###...####.#....5@i$  ♣♣.@.......###.#. ♣♣...##.###.).....# ♣♣..#....###.##.#### ♣.......##...#### .....###.#..######.###.###...5@iX . #......###### ######...##### #..#...# #5@i 5@i 5@i" *4.4 (55@i 5@inH wM......###...........# #.#.##.  #######... ♣.# ###.......<) ♣♣@###...#... ♣♣.........###.#.### ♣♣...##.###.).....♣♣..#....###.##.####..###.#5@i=I Y..#..5@izQ 5@iQ *5.4 (65@iW 5@i M .... ......###...............# #..#.##..  #######... ♣@# ###.......<)5@io ` ♣♣.###...#... ♣♣.........###.#.###♣♣...##.###.).....#♣#5@i 9♣....5@iM &....5@i @6.4 (75@i 5@i 5@i+ 5@i _No target in view! _Key pressed, stopping explore. _5@i x.......5@i 5@iTxM.. #####  ..... ......###....g#........ ....# #...#.##.#.#  #######... ♣.# ###.......<) ♣♣.###...#...♣♣.........###.#.###...##.g   hobgoblin (asleep).....###5@i\ _Key pressed, stopping explore. _ You encounter a hobgoblin.5@iLd&05@id27.4 (1 _5@ibj5@il6@i6 †You shoot a sling bullet. The sling bullet hits the hobgoblin.6@iq)))))6@i1$v ))You kill the hobgoblin!6@in.†.....6@ij8===8.6 (1.2Rev 6@iO6@iD/ _You shoot a sling bullet.6@ix 36@i 6@iĂ H _No target in view!6@ih .6@i 6@iH 6@id 5M6@ie 2#.. 6@i f D.. ##### 6@iNf $.. ..... ......#6@if C##....†#6@if .6@ik ......... ....# #....#.##.#.# .## #######... ♣.# ###.......<)♣♣.###...####.#.... Rev ....###6@is 6@iu <---90 _6@i| 6@i s###.. .... ######.... ........# ..##....†# ..... ......... ....# ♣.#.... #.#.#♣...# #.....#♣.@# #.....#♣.## #.....#♣.# ###.<)..#♣♣.###...####.#....#♣♣.........###.#.#♣♣...#♣♣..#..♣...... 6@i 6@i H---300.6 (26@i 6@iN[M ## ###.. >#.... ######. ...... ....... ......#....##....†#............. ....# #....[.. #.#.##.@.#.## .## #######...♣.# ###.......<)..# Rev ...6@ii6@i~1.6 (3 _Found a leather armour. Found a stone staircase leading down.7@iM *...7@i 7@i7@ij| .. ## ..###..#. #>#.... .######.. ...... ...............#.....##....†#.. ..... #............ ....# ♣.#@...[..# #.#.### ♣...####### #.....# ♣..## #.....# ♣.## #######.....#♣.# ###.......<)..#♣.###...####.#....#.........###.#.####.##.###.).....#♣♣..##.##.####7@ijV2.6 (17@i##.. ##S.. ###..#. #.>#......######....... ..# .....##....†#........ #.....# ♣.#.@..[..# #.#.### ♣...# #.....# ♣..## #.....# ♣♣.###...####.#....# S   ball python (constriction, asleep)♣♣.♣♣.. 7@ik  You encounter a ball python.7@i7@iw+3.6 (27@in7@ii* _Found 9 gold pieces.7@i )))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.7@iH]  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.7@iM$S7@i2....7@i2b===4.8 (1.2Rev 7@i7@i-c _The ball python is heavily wounded.7@i[ ))))))You shoot a sling bullet.7@i .  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.7@i <)7@i Q$.....7@iU k96.1 (1.3Rev+ 7@i 7@i O _You kill the ball python!7@i7@i7@i8'7@i)H _No target in view!8@iV8@i8@i4^ _No target in view!8@i[$...8@i\8@ie8@ii #.. ##.. ##$..  ###..#. #. >#......######... .. .......#.....##....†#..#....@............# #♣♣.#....[..# #.#.### ♣...####### #.....# ♣..## #.....# ♣.## #######.....# ♣.# ###.......<)..# ♣♣.####.#....# ♣♣.........###.#.#### ♣♣...##.###.).....#8@i8@ij<---70 _8@i8@i^M# # ## ##$.  ###..#. #>#......######... ..............#.....##@...†#.........................# #♣♣.#....[..# #.#.##♣...#######♣..###.....#♣♣.8@i}---8.1 (2Rev 8@iV #. .. #.#. #... ##... ##$..#  ###..#.# #. >#######... .......@........#......##....†#..+♣##.................# #♣♣.#....[..# #.#.### ♣...####### #.....# ♣..## #.....#  ♣.## #######.....#  ♣.# ###.......<)..#  ♣♣.####.#....# 8@i@9.1 (38@i8@iL .... #. ... #.#..# #.... ##... ##$..#  ###..#.# #. >#######... .........#.......##....†#..♣+♣##.................# #♣♣.#....[..# #.#.#8@iM ♣...####### #..... ♣..## #..... ♣.## #######..... ♣.# ###.......<)..8@idZA10.1 (48@i[8@i<## .... .#..... #.....# #.#..# #....# ##....# ##$..#  ###.@#.# #. >#######... #.................##....†#..#♣+♣##.................#♣♣.#....[..# #.#.# ♣...####### # ♣..## # ♣.## #######..1.1 (58@iA<M .#### . .#.........#8@i$=l# # ##....# ##@..#  ###..#.# # >#......######... #.................##....†#........... .#..8@iGK2.1 (68@iM8@i/]@3.1 (78@id8@i ..  .##### ...#.....#...#.#..# ....# .# ##...### ###..#.# #.  >#......######...#................#........##....†# #♣+♣##.................# #♣♣.#....[..# #.#.##8@iu♣...####### #. _You now have 138 gold pieces (gained 9).8@i @4.1 (88@iV8@i8@i)8@iT _Key pressed, stopping explore.8@ij.......8@i8@i$8@ih M ...  #.#####........#.........##  ##.... ##...### ###..#.##... ...♣#♣♣.#...8@iqG5.1 (1 _8@iw8@i0M.. ...# ...<. ... .# #.##.###........#.....#....##..#  ##....##...###......+♣##......8@iF c<6.1 (28@i8@i9 _Found a stone staircase leading up.8@i&j (..8@ip 38@i nM..  ...  ....#  ......<. ... ...# #.###..###......#...#.....#....#.#..## #...##....##....##.8@iB @7.1 (18@i0 8@iE M.  .  ..#  ......<. ... ....# #.##.#..###......#..@#.....####......#..###....#..#..... 8@i+M @8.1 (28@iR 8@i ?...... ...# ....<. ... ....# #.##. #..###...... #.@.#.....# ###.....# #.#..## #....# ##....# ##...### ###..#.# #. >#......######... #.8@i4 @9.1 (38@iq 8@i# .... ...## ## ... ....<. .# ... ....#. #.##. #..###...... #@..#.....# ###.....# #.#..## #....# ##....# ##...### ###..#.# #. >#......######... #8@i) A20.1 (48@i/. 8@io DM .   .....## ## ........<. .####... .......#....#.###.@###......##...#.....####.....##.#..##....####8@iN @1.1 (58@ij 8@i ... .... ....  .....  .....##### .....<...####... .......#@...#.##. #..###...... ##...#.....####.....#.#.#..##....#.# ##...######..#.# #.8@i @2.1 (68@i 8@i z   .... ..  ..... .. .....##### ... .....<.@.####..S......#....#.##......#..###.......... ##...#.....#### ###.....#. #.#..##S   adder (wandering) #....# ##....# ##...###8@i f  You encounter an adder.8@i :S.8@i 8@i 23.1 (7 _8@id 8@iN 8@i  )))))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.9@iP  The adder is moderately wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.9@i .S.S9@iy.<.===4.4 (1.3Rev 9@i9@i9@id` _The adder is moderately wounded.9@i6N+ ... .... .... ..... ..  .....##### ...  ...S.<.@.#  .......#....#.##.  .....#..###......  .... ##...#.....#  ### ###.....#.  #.#..##       9@ih ... .... .... ..... ..  .....##### ...  ...S.<.@.#  .......#....#.##.  .....#..###......  .... ##...#.....#  ### ###.....# 9@i3#.#..##    9@ii9@i9@i9@iD] _An adder is nearby!9@ii ))) You shoot a sling bullet. The sling bullet hits the adder.9@i)  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.9@i^J.S9@i0<.9@i)-5.6 (1.29@iN6Rev+ 9@i9@iY _The adder is almost dead.9@ih. .  9@iAYou shoot a sling bullet. The sling bullet hits the adder.9@i<))9@io )))))You kill the adder!9@i l.....<.9@i 0256.89@i 9@i / _You shoot a sling bullet.9@iR" 9@i" 9@i' 9@i`* H _No target in view!9@i 9@i 9@i 9@i H _No target in view!9@i.c e.......9@iId 9@ii 9@i u................. ...##### ........<@..####....#....#.##..#..###........##...#.....### ###.....#. #.#..## #....# ##....# 9@i9 N ##...###9@i 9@iR ----79@i 0 _9@i 9@i9#######.................... ...##### ........@...####....#....#.##..#..###.......##...#.....#9@i:## ###.....#. #.#..## #....#  ##....#  ##...###9@i@9@ik@F---8.8 (29@iD9@iç ##.#.#.#.#.# ...##### .......@<...####....#....#.##..#..###......9@i.##...#.....#$#####.....#. #.#..## #....# ##....#  ##...###There is a stone staircase leading up here.9@i~9@iW19.8 (3 _9@id9@ip#########.........#.#.#.#.#...#####.....<...####...@...#....#.##.#..###......9@iB.##...#.....##$###########.....#.. #.#..## #....##....#######..#.# #. 9@i "9@i"Z30.8 (4Rev 9@i':@iI.........#.##.##.##.#..#.#####.#.........<...#####...........#....#.##.##..###......#.##...#.....##$###########.....#. . #.#..## #....#....#######..#.# #:@iJZ>#......######.:@iQ:@iR*1.8 (5:@iNX:@i.# #.# #.# #.#.. #.#####. #.........<...#### #...........#....#.##.:@i~ ##..###...... #.##...#.....#..#$###########.....#. . #.#..## #....##....#######..#.# :@ip>#......######.#........:@i@2.8 (6:@iR:@i\58 .# #.# #.# #.# .. #.##### ... #.........<...####... #.....#....#.##. #.........#..###...... #....@....##...#.....#.#$####.....#. . #.#..## #....#  ##....# ##...### ###..#.# >#......###### #:@i?K3.8 (7:@iE:@i .# #.# #.# #.#  #.#####  #.........<...####... #.....#....#.##:@i: #.........#..### #...@.....##...#......#$####.....#.# .. #.#..###.. #....### ##....# ##...### ###..#.# >#...... #:@i@4.8 (8:@i':@i:@i2:@iT _Key pressed, stopping explore.:@i(|.<......:@i:@ix:@i-G  .# #.# #.# #.#  #.#####  #.........<...#### #.#....#. #.#..### #..@......##...#.#$####.....#r#. ... #.#..## #.... #....# ##..w ##....###)# ##...### w   ribbon worm (asleep).. ###..#.#:@iVH?r   quokka (wandering).# >#......#### #:@ijQx  You encounter a quokka and a ribbon worm.:@iiUY0r.:@i1Wi SFound a broad axe.:@i9_wwS   ball python (constriction, wandering):@i`+5.8 (1:@i!g:@ii\ _You encounter a ball python.:@iЩp   #.........#  #.........#  #.........#  #.........#####  #.........< #.......... #.........# #..@......# .rS..#$######## .#. ...  #....   ##..w   ##)#   ..   .# >:@i>A   #.........#  #.........#  #.........#  #.........#####  #.........< #.......... #.........# #..@......# .rS..#$######## .#. ...  #....  ##..w  ##)#   ..  :@i?s .# >:@iF4:@iWN:@i4Pd _There are monsters nearby!:@i7 )))You shoot a sling bullet. The sling bullet hits the ribbon worm.:@iB  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.:@i( .  The ribbon worm is moderately wounded.:@i) 9.S:@i) :w.:@i* ;r:@iO+ 9.S:@i'5 $.rS):@i5 b===7.0 (1.2Rev :@i= :@i? G _The ball python hisses angrily. You hear a shout!;@i[.# #.# #.# #.# .#.##### .#.........<...####.#.#....#.##.#..###.#...@.....##...#...r.S#$####.....#..#. ... #.#..## #...w #....# ##...##)# ##...### r   quokka.. ###..#.# S   ball python (constriction).# >#......######.;@iS.r;@i8S.;@i2;@i5---80;@i5;@i<@iS.# #.# #.# #.# .#.##### .#.........<...####... #.#....#.##.#.#..###.#S.##...#.....#...r.#$####.....#. .#. ... #.#..## #...w #....# ####)# ##...### .. ###..#.# .# >#......##.<@i.r.S<@i?0w<@imw   ribbon wormr   quokkaS   ball python (constriction)<@ivA---9<@i*<@i<@i{ .# #.# #.# #.# .. #.##### ... #.........<...####... #.#....#.##. #.#..###...... #.S.##...#.....# ....r#w####.....#. .#. ... #.#..## #...w #....# ##)# ##...### .. ###..#.# .# >#......######.#.<@i; @r.<@i ?.S<@i =w$<@i G40<@i <@i[ =@iB> )) You shoot a sling bullet. The sling bullet hits the ball python.=@i †The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.=@i(=@irWr..r=@i6XH.w=@it..=@iDj6===1.2 (1.2Rev =@i=@iO _You kill the ball python!=@il ))You shoot a sling bullet.=@i )))The sling bullet hits the quokka but does no damage.  You shoot a sling bullet.=@iH Y.r=@i7S .....2.4Rev+ =@iZ =@i] a _The sling bullet closely misses the quokka.=@i ))You shoot a sling bullet.  The sling bullet barely misses the quokka.The sling bullet hits the ribbon worm.=@i{  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the quokka.=@i R.r=@i C†w=@i KThe quokka is severely wounded.=@i K   koboldYou encounter a kobold. It is wielding a +0 club.=@i '3.6=@i#" j _The quokka closely misses you.=@i/ )You shoot a sling bullet.  The sling bullet closely misses the quokka.The sling bullet hits the ribbon worm.>@iBh †The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the quokka!>@ip)K   kobold>@i.K.wK.84.9 (1.3Rev*  _You kill the quokka!>@i, )))))You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.>@i<  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the ribbon worm.>@i; .KThe ribbon worm is heavily wounded.>@iD^†.w>@iE,6.1 (1.2>@iM>@iYP\ _The ribbon worm completely misses you.>@ie  You shoot a sling bullet. The sling bullet hits the ribbon worm.>@i1  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.>@iY  .KThe ribbon worm is severely wounded.>@i>@i-#3>@iV2-7.3>@ip>@i 0 _The ribbon worm bites you.>@i5  You shoot a sling bullet. The sling bullet hits the ribbon worm.>@iƅ †The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.>@iK   kobold>@i:†K>@i>@iJ-328.5>@i$>@i'O _You kill the ribbon worm!>@i k )))))You shoot a sling bullet.>@iґ  The sling bullet barely misses the kobold.You shoot a sling bullet.>@i @.K>@i ' >@iF wrThe sling bullet closely misses the kobold.>@i$ N ..†r   quokka (wandering)K   koboldYou encounter a quokka.>@i% U2-9.7>@i. >@i1 9 _The kobold hits you with a +0 club.>@i* )You shoot a sling bullet. The sling bullet hits the kobold.>@i! p )))))You kill the kobold!>@i b.r.>@i ..†.)r>@i 5351.0 (1.3>@i >@i / _You shoot a sling bullet.?@i~?@ia?@iY?@iH _No target in view!?@i 3?@i?@iH _No target in view!?@iW?@i?@i?@i+N rr   quokka (wandering) #................  A quokka comes into view.?@i+(0.0?@i46.?@im:;---2.0 (1 _?@i@?@iA?@ib $You shoot a sling bullet. The sling bullet hits the quokka.?@i Y)))?@i m )You kill the quokka!?@i+ †.)$3=4===3.2 (1.2?@iJJ E _You shoot a sling bullet.?@ią ?@iD ?@i ?@i H _No target in view!?@i~?@i?@i?@iUH _No target in view!@@il>@@i>@@iF@@iP@@i4T<---40 _@@iZ@@ic9---@@iLd#5.2 (2@@ij@@is@@i%ta6.2 (3Rev+ @@i{@@i@@i"u4==7.2 (4@@i@@iPT .# #.# #.# #.# .. #.##### ... #.........<...####... #.#....#.##. #.#..###...... #..†.@....##...#.....# .....#$####.....#. .#. ... #.#..## #...w #....#  ##... ##....# ##)# ##...### .. ###..#.# .# >#......###### #@@i@@i*8.2 (5@@i@@i $  Things that are here:@@ij^  .# #.# #.# #.#  #.#####  #.........<...####... #.#....#.## #.#..### #..†@)....##...#..... .....#$####.....#. .#. ... #.#..## #...w #....# ##... ##....# ##)# ##...### .. ###..#.# .# >#...... #a +0 club; a quokka corpse@@imt@@i7u19.2 (6 _@@i|@@il: .# #.# #.# #.#  #.#####  #.........<...#### #.#....#. #.#..### #..@.)....##...# .....#$####.....# .#. ... #.#..## #.... #....# ##... ##....# ##)# ##...### .. ###..#.# .# >#...... #@@i@@i+60.2 (7@@i@@iX  .# #.# #.# #.# #.#####  #.........<...#### #.#....#. #.#..### #.@†.)....##...#>.....#$#......#.....# #.#..#..... #....# ##.... ##....# ##)#.. ##...### .. #. ###..#.# .# .. >#...... #You see here a ball python corpse.@@i`@@iTau=1.2 (8Rev @@ikO _Found an escape hatch in the floor.@@i`†.).@@i@@i@@i#####....<...####.......#....#..###...†.)....##...>.....#@###########....#.....# #.#..# ##...... ##.....# ##)#... ##...## .. #..# ###..#.# # ... >#......###.. ###.......##@@iŒ@@iw*2.2 (1@@if@@i@3.2 (2@@i@@i[  ...#####....<...####........#......#.....#..###......##..†.)....##...@@i >.....#.###########....#....@# #.#..# ##.....#. ##.....###Rev #.....#♣+♣##.......  _You now have 150 gold pieces (gained 12).@@i6@@i54.2 (3@@i@@i ....#####.....<...####.........#.....# #.........#..###....##..†.)....##...>.....#.###########....#.....## #.#..# ##...@.#. ##.....## ##)#...# ##...## .. #..# ###..#.##.# ....>#......###......+♣#♣♣.#... @@i@@iԙ*5.2 (4@@iV@@i%#.# #.........##### .#.........<...####.. #.....#....#.#..# #.........#..###.....##..†.)....##...#.>.....#.##.....#..#.....## #.#..###....@# #....# ##.....# ##....# ##)#...# ##...### #..##.# ....>#......#.. ###...... ........##..... #♣+♣##.#♣♣.#.@@i@6.2 (5@@io@@i>} #### .<...####....#....#.#.##..###......##..†.)....##...>.....#.###########.....#..#.....## #.#..# ##.....##...#  ##...@.## ##)#...# ##...##..##..# ###..#.# ............#♣...### @@i1@7.2 (6@@i@@i#.##### .#...<...####.. #...#....#.#..# #...#..###.....##..†.)....##...#.>.....#.#.....#...#.....## @@iDu#.#..## ##.....## #....# ##....@# ##....# ##)#...# ##...### #..##..# ###..#.# #.# #....>#......#.. ####...... ........##....†.... #♣+♣##.#♣♣.#....[♣...#@@i@8.2 (7@@i@@il <...####.. #...#....#.##.# #.#..###.......##..†.)....##...>.....#.###########.....#..#.....## #.#..##  ##.....##...#  ##.....## # ##)#.@.# ##...###..##..# ###..#.# # #....>#......#####.....##♣..##@@i(s@@ips*9.2 (8@@iy@@i. #..#....#.##..# #..#..###..........##..†.)....##...#.....#>.....#.###########.....#. ..#.....## #.#..##  ##....#....# ###....# #)#...# ##...### #..##.@# ###..#.# #.# #....>#......######.. ####.................. ........##....†#@@i.... #♣+♣##.......... #♣♣.#....[  ♣...##### ♣..##♣.## ### @@iA70.2 (9@@i@@iZX  .##..###.......##..†.)....##...#>.....#.###########.....#. ..#.....##[39;49m #.#..##  ##.....##...#  ##.....## # ##)#...# ##...##..##..######..#.# # #.@..>#......######.. ####.................. ..##....†#+♣.# ###.. @@ib D1.2 (10.0)@@ii @@i _..# #.#..###...... ....##..†.)....##...#.....# >.....#.#.....#. ..#.....## #.#..## ##.....## #....# ##.....## ##....# ##)#...# ##...### #..##..######..#.# #.# #..@.>#......######... ####.... ........##....†#..... #♣+♣##.#♣♣.#....[.♣...#♣..## ♣.## #♣.# ###.@@i A2.2 (11@@i @@iP ....##..†.)....##...#.....# >.....#.###########.....#. ..#.....## #.#..##  ##....#....# .....###....# )#...# ##...### #..##..######..#.# ##.# #....>#......######.... ####@.................. #....##....†#@@igQ A........##♣+♣##........... ...♣ #♣♣.#....[..#.. ♣...#######♣..## ♣.## #####♣.# ###....♣♣.###...###@@i[ A3.2 (12@@ic @@i_  >.....#.###########.....#. ..#.....## #.#..## ##.....## #.... ##.....###....# ##)#...#...### #..##..######..#.#  #.# #....>#......######. .. ####......... #..##....†#......##♣+♣##......... ....♣ #♣♣.#....[  ♣...#####  ♣..## ♣.## #### ♣.# ###...♣.###...##........@@i A4.2 (13@@i_ @@i;  >.....#.#.....#. ..#.....## #.#..## ##.....## #....# ##.....## ##....# ##)#...# ##...### #..##..######..#.# #.# #....>#......###### .. ####. ... #.@..##....†# @@i&< r.##♣+♣##.♣♣ #♣♣.#....[. ♣..... ♣..##.. ♣.## @   Terence (wandering)@ ♣.# ###..@@i< [ ♣♣.###...#@@i:= : ♣♣.@@i@ @@iS @@i[ >.....#.###########.....#. beefyandbeef the Shooter..#.....###.#..##Coglin##.....###....#Health: 34/34 ========================##.....## ##....#Magic: 4/4========================##)#...# ##...###AC: 4Str: 12#..##..######..#.#EV: 11Int: 8@@i4] #.# #....>#......###### SH: 0Dex: 19.. ####............... XL:  4 Next: 34% Place: Dungeon:3... #.@........##....†# Noise: ---------  Time: 1374.2 (13.0)........##♣+♣##.......... a) +2 sling {Yolanda c) +0 sling {Ishtar-.....♣♣#♣♣.#....[. Fire: a) +2 sling {Yolanda} ....♣...#####...♣..##..♣.## ### @   Terence (wandering)@♣.# ###..♣♣.###...#♣♣.........Things that are here: _a +0 club; a quokka corpseYou see here a ball python corpse[@@ik] 39;49m. _Found an escape hatch in the floor. _You now have 150 gold pieces (gained 12).  You encounter Terence the Veteran. He is wielding a +0 flail.@@ij /  --more--A@icX A@iGZ :@.A@ic A@ih < 5.2 (14 _A@ilk A@io B@iL\)))))))B@iR( B@i@You shoot a sling bullet. The sling bullet barely misses Terence.  You shoot a sling bullet.  B@i1The sling bullet hits Terence but does no damage.B@i] K.@B@i B......B@if===6.4 (1.2)Rev B@i&B@i% _Terence shouts!B@i )))))You shoot a sling bullet.B@i, ))The sling bullet hits Terence but does no damage.B@i];@.B@i;......B@i^7.6Rev+ B@i6B@iW _You shoot a sling bullet. The sling bullet barely misses Terence.B@iA! ))))You shoot a sling bullet. The sling bullet hits Terence.B@i t )))Terence is lightly wounded.B@i)v@.@.B@i29....B@i2,8.9 (1.3B@iEB@iGW _You shoot a sling bullet. The sling bullet barely misses Terence.C@i:P )) You shoot a sling bullet. The sling bullet hits Terence.C@i@  Terence is moderately wounded.You shoot a sling bullet. The sling bullet hits Terence.C@if\;@.C@ic+.C@ice80.1 (1.2Rev* C@ijC@im[ _Terence is heavily wounded.C@i} )You shoot a sling bullet. The sling bullet hits Terence.C@i<  Terence is heavily wounded.You shoot a sling bullet. The sling bullet hits Terence.C@i :@.C@i .C@i '1.3C@i$ C@i; \ _Terence is severely wounded.C@i1  You shoot a sling bullet. The sling bullet hits Terence.D@i3y )Terence is almost dead.D@i @You shoot a sling bullet. The sling bullet barely misses Terence.D@iV2--2.5D@iD@iĖ7 _Terence hits you with a +0 flail.D@iFX )You shoot a sling bullet. The sling bullet hits Terence.D@i]RD@iGi )You kill Terence!D@iIr8)D@ixC 3/35--D@i*y793.8 (1.3 _You shoot a sling bullet.  Your Fighting skill increases to level 3!D@iĀD@ivh _Your Stealth skill increases to level 2!E@iFd............E@iE@iME@iQ%~---40 _E@i2+l4=---5.8 (2E@i1E@i7w6.8 (3Rev+ E@i<E@i$CE@iC*7.8 (4E@iIE@iPE@iP*8.8 (5E@iWE@i]E@iC^#5E@ii^R==9.8 (6E@idE@i? >.....#.#.....#. ..#.....## #.#..## ##.....## #....# ##.....## ##....# ##)#...# ##...### #..##..######..#.# #.# #....>#...... .. ####E@i ... #@..##....† .##♣+♣###.....♣♣# #♣♣.#....[.. ♣..... ♣..##...E@i ♣.## ... ♣.# ###....E@id ♣♣.###... ♣♣E@iE@i?S90.8 (7Rev E@ivE@i$  Things that are here:E@iBa ..#.....## #.#..##  ##.....##...#  ##.....## # ##)#...# ##...##..##..######..#.# . #.# #....>#......#####.... ####........#....##)..##....†E@iCe.......@##♣+♣##.........#.....♣♣# #♣♣.#....[...... ♣...####.Rev .......♣♣...##.### a +0 flail; a +0 ring mail; the human corpse of TerenceE@iKE@i3L11.8 (8 _E@iSE@ib ..#.....## #.#..## ##.....## #....# ##.....## ##....# ##)#...# ##...###. #..##..######..#.##.##.# #....>#........ ####.#....##)..##.....##♣+♣##E@in.#.....♣♣# #♣♣.#...... ♣...... ♣..##.... ♣.## #...... ♣.# ####...... ♣♣.###....#..E@ic ♣♣ ♣♣...##.E@iE@i3#2.8 (9E@iE@i41~ ..#.....## #.#.. ##.....## #....# ##.....## ##....#. ##)#...# ##...###. #..##..######..#.#.#.##.# #....>#........ #####.#....##)..##.##♣+♣##.#.....♣♣# #♣♣.##.♣E@i1 ♣...#.♣ ♣..##.♣ ♣.###......♣ ♣.#  #......♣ ♣♣.### ....#... ♣♣ ♣♣...##.E@i:E@i^;J=3.8 (10.0)E@i{CE@iK  ##.....##. ##.....## #. ##)#...# ##...##. #..##..######..#.# #.##.# #....>#......###...... ####......#.#....##).........##..........##♣+♣##......#....@♣♣# #♣♣.##..E@iMW ♣...#### .## #..[..##..♣♣..#....# E@i4%E@i/4.8 (11E@iE@i# _Found a robe.F@i,M..#.....## ###.....##  ##.....## ##.... ##)#...# ##...###. #..##..######..#.# #.##.# #....>####....... ####.........#.#....##).........##.......@..##♣+♣##......#♣# #♣♣.#....###.......♣♣..###..[..##..F@i F@i15.8 (1.0)F@i6F@i1F@iy /..#.....## #.#..###.....## #....# ##.....## ##....# . ##)#...# ##...### .. #..##..######..#.# .#.##.# #....>#......#....... ####.F@iy i#.#....##).##..##♣+♣##...#.....♣♣# #♣♣.#.F@iz a#.♣ ♣...#F@i%z *#.♣F@iCz S.♣ F@iaz :♣.## #F@iz ##......♣ ♣.# #F@iz l#......♣ ♣♣.###.F@iz }#....#... ♣♣.F@iz m..[..##.. ♣♣...##.#F@i4 F@i؆ F@i 6F@i F@iܐ G@ih..#.....###.#..## beefyandbeef the Shooter##.....###....# Coglin##.....## ##....# Health: 35/35 ========================. ##)#...# ##...### Magic: 4/4========================.. #..##..######..#.#AC: 4Str: 12G@iPR.#.##.# #....>#......#### EV: 11Int: 8....... ####............. SH: 0Dex: 19#.#....##).........##.... XL:  4 Next: 79% Place: Dungeon:3........@.##♣+♣##........ Noise: ---------  Time: 1396.8 (0.0)G@iq..#.....♣♣# #♣♣.#.... a) +2 sling {Yolanda c) +0 sling {Ishtar-#.......♣G@i♣...### Fire: a) +2 sling {Yolanda} #.......♣G@i♣..##........♣♣.## ###......♣G@iزX♣.# ### G@iv#......♣♣♣.###.. G@i&#....#...♣♣....... ..[..##..G@iq♣♣...##.##  _Your Stealth skill increases to level 2!Things that are here: _a +0 flail; a +0 ring mail; the human corpse of Terence G@i_Found a robe.  Press: ? - help, v - describe, . - travelThe floor.G@i +@.H@i ).  Things that are here: _a +0 flail; a +0 ring mail; the human corpse of Terence _Found a robe.  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 flail; a +0 ring mail; the human corpse of Terence.  The floor.I@iW..#.....###.#..## beefyandbeef the Shooter##.....###....# Coglin##.....## ##....# Health: 35/35 ========================. ##)#...# ##...### Magic: 4/4========================.. #..##..######..#.#AC: 4Str: 12.#.##.# #....>#......#### EV: 11Int: 8....... ####............. SH: 0Dex: 19#.#....##).........##.... XL:  4 Next: 79% Place: Dungeon:3........@.##♣+♣##........ Noise: ---------  Time: 1396.8 (0.0)..@i|W%m#.....♣♣# #♣♣.#.... a) +2 sling {Yolanda c) +0 sling {Ishtar-#.......♣♣...### Fire: a) +2 sling {Yolanda} #.......♣♣..##........♣♣.## ###......♣♣.# ### #......♣♣♣.###.. #....#...♣♣....... I@iW..[..##..♣♣...##.## Things that are here: I@iWs_a +0 flail; a +0 ring mail; the human corpse of Terence _Found a robe.  I@iWPress: ? - help, v - describe, . - travel, g - get itemItems here: a +0 flail; a +0 ring mail; the human corpse of Terence.  I@i X The floor.I@i YI@i`I@ic. _I@i#I@iD$I@i++I@iI ..#.....## #.#.. ##.....## #....# ##.....## ##....# . ##)#...# ##...### .. #..##..######..#.# .#.##.# #....>#...... ....... #### #.#....##).## ..##♣+♣## ..#.....♣♣# #♣♣.# #.♣I@i, ♣... #.♣ ♣..## .♣ ♣.## ##......♣ ♣.#  #......♣ ♣♣.### #....#... ♣♣ ..[..##.. ♣♣...##.I@iI@i,17.8 (1 _I@iI@i ..#.....## #.#.. ##.....## #..... ##.....## ##..... ##)#...# ##.... #..##..######..#.##.#.##.###....>#......#.######.#....##).##..##♣+♣##.#.....♣♣# #♣♣.# #.♣ ♣... I@ipt #.♣ ♣..##.♣ ♣.##.##......♣ ♣.#  #......♣ ♣♣.### #....#... ♣♣I@i ..[..##.. ♣♣...##.I@iI@i*8.8 (2I@iI@i|%M>.....#.###########....#.....## # ##.....## . ##.....## ##..... ##)#...# ##...##... #..##..######..#.# #.##.###....>###.......#####.........##.#...@##).........##........##♣+♣##.......#I@i}♣# #♣♣.#..##.......♣♣...#....#...I@i@9.8 (3I@i I@i{ ....##..†.)....##...# >.....#.###########...#.....# #.# ... # . ##.....## ##... .. ##)#...# ##...# ... #..##..######..#. #.#.##.###....>## #.....@.#####..I@i ##.#....##).........## ...........##♣+♣##.......#.....♣♣# #♣♣.#.###.......♣ ♣... #.♣ ♣..# ...♣I@id2 ♣.#.##......♣ ♣.#  #......♣ ♣♣.##I@iK B400.8 (4I@i I@il S ....##..†.)....##...# >.....#.##. ..#.....## #.#.! ##.....## #... ##.....## ##... ##)#...# ##... ... #..##..######..#. #.#.##.###....>#......I@il  #....@..##### ##.#....##).## ...........##♣+♣## ....#.....♣♣# #♣♣.# ###.♣ ♣I@im S #.♣I@im  ♣.. ...♣I@i3m - ♣.I@iIm  .##......♣ ♣.#I@i_m u #......♣ ♣♣.I@ilv I@iv #1.8 (5I@i} I@iU  ....##..†.)....##...... >.....#.#.. ..#.....## #..!< ##.....## #.. ##.....## ## ...## ##)#...# ## .... #..##..######..# #.#.##.###....># #...@...##### ##.#....##). ...........##♣+♣##.....#.....♣♣# #♣♣.#####.♣ ♣ #.......♣ ♣ .........♣ ♣.@i M9;49m .##......♣ ♣. #......♣ ♣♣.2.8 (6I@i\ I@i ; _Found an escape hatch in the ceiling.J@iZ1......J@ij]J@igJ@i ....##..†.)....## ... >.....#.#......#.....## #.!< ##.....## #... ##.....## ##.....#####)#...# ##.....##..##..######.. #.#.##.###....># #..@....##### ##.#....##). .....##♣+♣## .....#.....♣♣# #♣♣ #####.......♣ ♣ #.......♣ ♣ .........♣ ♣ .##.J@i1[m.....♣ ♣ #......♣ ♣♣3.8 (1J@i]J@i\M CM# #.........#..#.... ....##..†.)....##..... >.....#.##########.....#.....## !< ##.....## ...... ##.....## ##......#####)#...# ##........##..##..#######.#@##.###....>#.......#######.#....##).......J@iM ...........##♣+♣##....## ##......♣J@igW @4.8 (2J@i_ J@i  . #.....# #.........:.........##..†.)....##..>.....#.#########..... !<. . ##.....## ######)#...# ##.......@.##..##..######...###.#.##.###....># #.......##### ##.#....##)...... ...........##♣+♣##. .....#.....♣♣# #J@i #####.......♣ #.......♣ ...♣J@i @5.8 (3J@i J@iR  . #...## #.#[:.........##..†.)....##.>.....#...#.....##.!<..##.....##.. ##.....## .#####)#...# ..##..##..#######...###.#.##.###....>## #.......##### ##.#....##)J@iT | ...........##♣+♣## .....#.....♣♣# # #####.......♣ #.......♣  .♣J@if I6.8 (4J@i^p J@is # _Found a robe.K@iK@iPK@iK@iH _No target in view!K@iK@i:K@iyK@iH _No target in view!K@i\K@i]K@ieK@ihH _No target in view!K@i O....K@i K@i K@i 4 #< #...####.........[:.........##..†.)....>.....#.########.....#!<..#..###.....## #####)#...# ...........##..##..######...###.#.##.###....>##.. #.......######. ##.#....##)......# ...........##♣+♣ .....#.....♣♣######..K@i c.....♣ #.♣K@i K@i 17.8 (1 _K@i K@ie  #.#.( # #...####.........K@iCf [:.........##..†.)....>.....#.#######.....#!<..#..###.....#######)#...# K@itf ............##..##..#######...###.#.##.###....>#K@if  #... #.......##### #... ##.#....##).....#.. ...........##♣+♣#.. .....#.....♣♣######.♣K@i.r K@is +8.8 (2K@i C _Found 2 poisoned darts.L@iI..L@iL@iFM########.# #.(...## ## ..####.....[:.........##..†.)....>.....#.#######....#.....## <..##.....## ....###.....######)#...# ............##..##..####L@i>G....#.. .....#.L@iBR@9.8 (1L@iZL@igdL@id,10.8 (2L@ie|L@i~X _o - a smoky clear potionL@iV8=.L@iAL@i # .# ##########.# ##.( #! #..####....[:.........##..†.)...>.....#.######....#.<..#..###.....#######)#...#.............##..##..######...###.#.##.###....> L@i$ #... #.......#####..  #... ##.#....##)....  #... ...........##♣+ L@i1@1.8 (1L@ikL@i' = # ## # .# ###########.# #.....#.( #! #..####....[:.........##..†.)..>.....#.#####....#..<..#..###.....#######)#...#..............##..##..##L@i( #####...###.#.##.###.. #.... #.......##### #... ##.#....##)...L@i3 @2.8 (2L@i> L@ib D  # ## # .# ############.# ##.....#.( #! #..####....[:@........##..†.).>.....#.####....#.<..#..###.....#######)#.................##..##..#######...###.#.##.###.. #.... #.......#####L@i @3.8 (3L@iQ L@i^ &  # ## # .# # #####.# ##.....#.(...## ##..!.## #.####.[@..##..†.).....>.....#.......#.....##..<..##.....##.###.....#.#####)#...#.##..##.. ######...###.#.##.### #.... #.L@i' @4.8 (4L@i/ L@iS; a  You pick up a parchment of Slow and begin reading...L@i< +5.8 (5L@iC L@iE = _You add the spell Slow to your library.M@if....M@iO0   # ## # .# # ###########.# # ##.....#.( ###..! ##......####....#[..........##..†.#>.....#.###....#M@i1<....###..#####)..............##..########...###.#.##.###.M@ib:@6.8 (1M@i*BM@iŧ ##   # ## # .# # ###########.# # ##.....#.( # ##..! # #......####.. #[..........##..† #>.....#. #.... #<.. ..###..#####)..............##..##M@i@7.8 (2M@iM@i%.    # ## # .# # #####.# # ##.....#.(...## # ##..!@..## # #........#### #......[..##.. #.>.....#. #.#..... #.<..## #.### ##.#####)# ##.##..M@i7@8.8 (3M@iy?M@iB   # ## # .# # #####.# # ##.....#.(...## # ##..@...## # #........#### #......[..## #.>.....# #.# #.<..## #.### ##.#####) ##.##..M@i M@i*9.8 (4M@iM@iM@i+20.8 (5M@iJM@i* #..#.## #..# #.#####.# #.##.....#.(...## #.##...@..## #.#........####.#......[..##.#.>.....#.#.#.#.<..##.#.###.##.#####)###.##..# _f - 3 sapphire potions (gained 1)M@iX4@1.8 (6M@iO;M@i#..#.## #..# #.#####.# #.##.....#.(...## #.##....@.## #.#........####.#......[..##..†#.>.....#.##.#.....##.<..##.#.###.##.#####)#.##.##..#M@iM@i9*2.8 (7M@iM@i#..#.## #..# #.#M@iF####.# #.##.....#.(...## #.##...## #.#........####.#......[..##..†.#.>.....#.##.#.....##.<..##.....##.###.##.#####)#.##.##..##.M@i!@3.8 (8M@iQ'M@i\#..#.## #..# #.###########.# #.##.....#.(...## #.##...## #.#........####.#......[..##..†.)#.>.....#.##.#.<..##.....##.###.....###.#####)#.##.##..##.M@ij@4.8 (9M@iM@i#####.. #.## #. .# #.###########.# #.#.....#@(...## #.##......## #.#.........####......#......[....##..†.).#.>.....#.#####...#.....## #.<..##.....## #.......####..#####)#...#M@i M@i .5.8 (10.0)M@iaM@ivi#..#.## #..# #.###########.# #.##.....#.@...## #.##.............## #.#........####.#......[..##..†.).#.>.....#.##.#.....###.<..##.....###.###.....####.M@iv?#####)#...#M@iUA6.8 (11M@iM@i h #..#.## #..# #.###########.# #.##.....#.(@..## #.##.............## #.#........####.#......[..##..†.).#.>.....#.##.#.....###.<..##.#...  You see here 2 poisoned darts.M@i*M@i27.8 (12 _M@i|M@iZ #..#.## #..# #.###########.# #.##.....#.(.@.## #.##.............## #.#........####.#......[..##..†.).#.M@i \ >.....#.##.#.....###.<..##.....###.###. M@ih A8.8 (13M@io M@ij #....#..g.#.#.%...#...#.#..## #.#..# #.############.# #.###.....#.(..@## #.<##.............## #.#........####.##......[..##..†.)....##.>.....#.##.#.....## M@i5 pg   hobgoblin (asleep)#.<..##.....###.###.....## M@i i  You encounter a hobgoblin.M@i M@iQ ,9.8 (14M@iK :%M@ii . _Found a medusa talisman.N@i"N@i4Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)  b - unknown amulets  c - amulets of reflection  d - unknown rings  e - rings of protection Wands (select all with /)f + unknown wands Scrolls (select all with ?)N@i5g + unknown scrolls  h + scrolls of butterflies (rare) Potions (select all with !)i + unknown potions Missiles (select all with ()j - boomerangs  k - darts  l - javelins  m - large rocksn - stones  o + throwing nets [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]Q@iؿB  k + dartsQ@i g  k + darts  l + javelinsR@iXR@iR@iWbeefyandbeef the Shooter#....######### Coglin..g.#.........# Health: 35/35 ========================.%............# Magic: 4/4========================...#.........# AC: 4Str: 12..## #.........# EV: 11Int: 8..# #.........# SH: 0Dex: 19###########.# #.........# XL:  4 Next: 79% Place: Dungeon:3##.....#.(..@## #.........< Noise: ---------  Time: 1429.8 (0.0)##.............## #.......... a) +2 sling {Yolanda c) +0 sling {Ishtar-#R@i:)...............####.........# Fire: a) +2 sling {Yolanda} #......[..........##..†.)....##.............>.....#.#########...............#.....##g   hobgoblin (asleep)#............<..##.....###...............###.....####.............#####)#...#You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library. _f - 3 sapphire potions (gained 1) _You see here 2 poisoned darts.  You encounter a hobgoblin. _Found a medusa talisman.R@i&R@iV'R@i.R@i0V@i  )))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!V@i}>  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.V@iC.gV@i....===31.0 (1.2Rev V@iRV@iqb _The hobgoblin is severely wounded.W@i )))))))You shoot a sling bullet.W@i` †The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.W@i5e<)W@iEp..†....W@ig812.2Rev+ W@iW@iM _You kill the hobgoblin!W@i 3W@iW@iH _No target in view!W@i.(.........W@iW@i#W@i  #....  ....# . .%†. . ... #. ..## #. ..# #. ###########.# #. ##.....#.(.@.## #. ##.## # #.####. #......[.##..†.).... #.>.....#. #.#..## #.<..##...## #.###....##  ##.#####)#...#W@iW@i><---30 _W@in7%W@i4~- #....  ....#  .%†.  ... # ..## # ..# # ###########.# # ##.....#.(@..## # ##.## # #.#### #......[.##..†.) #.>.....#. #W@i~.#...## #.<..##....## #.###.....##  ##.#####)#...#W@iU---4.2 (2Rev W@i9%W@i  #....  ....#  .%†.  ... # ..## # ..# # ###########.# # ##.....#.@...## # ##.## # #.#### #......[.##..†.) #.>.....#. #.#....## #.<..##.....## #...###.....##  ##.#####)#...#W@i\@5.2 (3W@i_W@isW@i*6.2 (4W@iW@i * _e - 2 poisoned dartsW@iZ ...W@iW@iY W@il #.... #....# ..%†. .... #...## #...# #.###########.# #.##.....#..@..## #.##.## #.#.####.#......[.##..†.).#.>.....#.##.#.....###.<..##.#... W@ivu @7.2 (1W@iO| 7%W@i #.... #....# ..%†. .... #...## #...# #.W@i% @###########.# #.##.....#...@.## #.##.## #.#.####.#......[.##..†.).#.>.....#.##.W@i =#.....###.<..##.....###.###. W@i W@iY 58.2 (2W@iu W@i@O {#....  #.... ##########..J.# ##..%†. ..##..... #.##.....## #.# #......# #.##########@# #.#..#.....## #.W@iO <### #.#..####.........##......[...##..†.)....#.>.....#.######## J   endoplasm (wandering)#...#.W@iP <..##.....###.......##W@iwY j  You encounter an endoplasm.W@iZ '.JW@i` :W@isa 29.2 (3 _W@ih W@ii W@i  #.... #....  #....#  #..J†.  #.....  #.....##  #......#  #@#  #.....## <  .........##  ..........  .[..........##..†.)  ........>...  ..........#.....## W@i1 R .......<..##.....##   W@ig  #.... #....  #....#  #..J†.  #.....  #.....##  #......#  #@#  W@id n#.....## <  .........##  ..........  .[..........##..†.)  ........>...  ..........#..  .......<..##..  W@i W@iӧ W@iϭ W@ið a _An endoplasm is nearby!X@i ))) You shoot a sling bullet. The sling bullet hits the endoplasm.X@igM %The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.X@irT(X@iI,...X@i2k4===40.4 (1.2Rev X@i)X@ioM _You kill the endoplasm!X@i@X@iX@iX@i!H _No target in view!X@id X@iYe X@im X@io H _No target in view!X@ib X@i X@i X@i H _No target in view!X@i $...X@i X@iS X@i,u  #.... #....  #.... ####### #....## . #..%†.. . #.....# #. ## #. #....@.# #. ###########.# #. ##.....#.....## # ##.............## #X@i`v +. #...............####......... #......[..........##..†.).... #.............>.....#.####### #............... #<..X@i J---10 X@i _X@iօ X@i xM####   ########..### %†.. . ## #...... ###########.#  ##.....#.....## X@iM ##.............## #..............#..X@i X@iH F---2.4 (2X@i 9%X@i)b]M####  ########..########%†........ ## X@ib#......############.# #......... Rev . .>.. X@ikX@iel53.4 (3X@iQsX@iM####  ########..########%†@.......########......# #.........#...X@ir@4.4 (4X@i:Y@i8  ###### #....# #....# #....#  #....# #..%@. #.....# #.....## # #......# # ###########.# # ##.....#.....## # ##...## # #....#### #......[.##..†.)Y@i@5.4 (5Y@iY@ii ###### #....# #....# #....# ##....#.#..%†@.#.....#.Y@iGh#.....## #.#......# #.###########.# #.##.....#.....## #.##...## #.#....####.#......[.Y@it##..†.).You see here a hobgoblin corpse.Y@iG6.4 (6 _Y@i7%Y@i###### #....# #....# #....# ##....#.##..%†.##.....#.##.....## #.##......# #.############.# #.###.....#.....## #.Y@iJ<##..## #.#...####.##......[.##..†.)....#Y@iY@i#7.4 (7Y@iD9%Y@i~ Y@i2Y@iT _Key pressed, stopping explore.Y@ik$X†.....Y@i$Y@i%Y@iP+Y@iʎj###### #....# #....# #....# # #....#.# #..%†..# #.....#.# #.....## #.# #.....Y@iC###########.# #.###.....#.....## #.<.##.## #.#.####.#.#......[.##..†.)....#Y@iY@i18.4 (1 _Y@iY@i t###### #....# #....# #....# # #....#.# #..%†..# #.....#.# #.....## #.# #...###########.# #.###.....#.....## #.<.##.## #.##.####.Y@i#.#......[.##..†.)....##.Y@i@9.4 (2Y@ie7%Y@i###### #....# #....# #....# ### #....#.# #..%†..# Y@i.#.....#.# #.....## #.........# #.#.# #.###.....#.....## #.Y@ih~<. ##.## #.#. #.####.#..# Y@iz#......[.##..†.)....##.Y@iA50.4 (3Y@i9%Y@iS###### #....# #....# #....# ### #....#.# #..%†..# #.....#.Y@i# #.....## #.........# #......# #.........#  #.# #.# ##.....#.....## #.<...# #.## #.#. .Y@i####.#..# ......[.##..†.)....##.Y@iY@i*1.4 (4Y@iY@ib###### #....# #....# #....# ## #....#.# #..%†..Y@i}c# #.....#.# #.....## #...# #......# #.........# #.# #......Y@ic.....#.....## #.........<...# .## #...........#.####.#..#Y@idv[.##..†.)....##...#Y@i3mY@im*2.4 (5Y@it6%Y@iJ###### #....# #....# #....# ## #....#.# #..%†..# #.....#.# #.....## #..# #......# #.........#Y@i .# #....... .....#.....## #.........<...### #...........#.####.........#..###.[.##..†.)....##...#.Y@iY@i#3.4 (6Y@iY@iL###### #....# #....# #....# ## #....#.# #..%†..# #.....#.Y@i*M# #.....## #.# #......# #..#.# #.#.....## #.........<...### #.#....#####.Y@iM#..###.[.##..†.)....##...#.Y@i9UY@iU*4.4 (7Y@iG\Y@iL^Y@i5dY@i-gT _Key pressed, stopping explore.Y@iVy".......Y@iyY@iuY@il#######....# #....# #....# ############....########.........# #..%†.........# #.....######## Y@it#.....## #.# #. #.# ########.# #.##### ...#.....## #.........<...####..#...........#....#.##.Y@iS#..###...[.##..†.)....##...#.......>.....#.###########...Y@i~Y@iY@i15.4 (1 _Y@iY@ibl#######....#  #....#  #....# ############....########.........#  #..%†.........#  #.....########  #.....## #.#  #. #.# #######.# #.##### . ..#.....## #.........<...####...#...........#....#.###.#..###... .[Y@i@mr.##..†.)....##...#.......>.....#.###########.....#.#.....## #.#..##Y@ixY@ix*6.4 (2Y@iY@i+###### #....# #....# #....# ########### #....########.........# #..%†.........# #.....######## #.....## #.# #. #.# . ######.# #.##### .. .#.....## #.........<...####...#...........#....#.####.#..###..... [.##..†.)....##...#...........>.....#.###########.....#..#.....## #.#..##<..##....#Y@i *7.4 (3Y@i{*8%Y@i....# ....# ....# ########### ....########.........# ..%†.........# .....######## .....## #.# . #.# .. #####.# #.##### .. #.....## #.........<...####... .#...........#....#.####.#..###.......##..†.)....##...#.....# ......>.....#.###########.....#..#.....## #.#..##<..##.....#....#..##Y@i1v8.4 (4%Y@iD# # ###################.........# %†.........# ..######## ## #.#  #.# .. ####.# #.##### ... .....## #.<...####... .#...........#....#.####.#..###...... .##..†.)....##...#.....#>.....#.###########.....#..#.....## #.#..##<..##.....#....#..###....######)#...# ##...###Y@i@9.4 (5Y@i$#8%Y@iy# ###################.........# %†.........# ..######## ## #.#  #.# .. ###.# #.##### ... ....## #.........<...####... #..#....#.####.#..###...... Y@i.##..†.)....##...#.....# >.....#.###########.....#..#.....## #.#..##<..##.....#....#..###...##....######)#...# ##...###.##..##..######..#.# # Y@iA60.4 (6Y@iY@i # # #.# †...# #...# ## #.........# # #.........# Y@il 2.. .# #.........##### ... ## #.........<...####... ## #.......@...#....#.##. ####.#..###...... ##..†.)....##...#.....# >.....#.####..Y@i &...#.#...<..##.....## #....# ###.....## ##....# Y@i #####)#...# ##...### ##..##..######..#.# #.Y@i@1.4 (7Y@i4Y@iMY@i&Y@iP*T _Key pressed, stopping explore.Y@i?\.......Y@i@Y@i|KY@i+# # #.# .# #.# ## #.# # #.# .. .# #.##### ... ## #.........<...####... ## #..@..#....#.##. ####.#..###...... ##..†.)....##...#.....# >.....#.####.....#.#.....## #.#..##<..##.....## #....####.....## ##....#Y@i#####)#...# ##...#####..##..######..#.# #.Y@i)Y@i12.4 (1 _Y@iLY@i@  # .# # #.# ## #.# # #.# .. .# #.##### ... ## #.........<...####... ## #...@.#....#.##. ####.#..###...... ##..†.)....##...#.....# >.....#.#####.....#.#.....## #.#..## <..##.....## #....# Y@i0K @3.4 (2Y@ioR Y@i ######.........# ........# ######.#  #.#  #.# .. # #.##### ... ## #.........<...####... #...........#....#.####.........#@.###...... .##..†.)....##...#.....# >.....#.###########.....#. .#.....## #.#..####....# ..###....######)#...# ##...###.##..##..######..#.# #. .#.##.###....>#......######...Y@i/ @4.4 (3Y@i5 Y@i!1 9.# ..# ...#  #..#  #.# ..  #.##### ...  #.........<...####... ## #.....#....#.##. ####.#.@###...... ##..†.)....##...#.....# .....#.####.....#. #.....## #.#..##Y@i2 ##.....## #....####.....## ##....# #####)#...# ##...### Y@i ; @5.4 (4Y@i C Y@i / ########### ####.........# .............# ####.........# #.........#  #...#   #.........#####  #.........<...####... # #.....#@...#.##. ####.........#..###...... ##..†.)....##...#.....# ....#.###########.....#. #.....## #.#..## ##.....## ....#.....## .# ####)#...# ##...### .##..##..######..#.# #.Y@i* @6.4 (5Y@i Y@ib # .# # .# #.# #...# .. #.##### ... #.........<...####...  #.....#.@..#.##. .#..###...... ##..†.)....##...#.....# #.#Y@ia ##.....#. .....## #.#..## # Y@iR& @7.4 (6Y@i- Y@i # .# # .#  #.#  #...# ..  #.##### ...  #.<...####...  #.....#..@.#.##. .#..###......# ##..†.)....##...#.....##.#.....#.## #.#..## # .....## #....#.....## ##....#)#...# ##...### Y@i٘ Y@iՙ *8.4 (7Y@i Y@i Y@iç Y@i T _Key pressed, stopping explore.Y@i j....#......Y@i Y@i.- #.........# ..# ## .# ## #.# .... #..##### .... #.<...####... #....#....#.##... #.#..###@.....#..†.)....##...#.....## .#.###########.....#...).## #.#..## ####....###....#)#...# ##...### ..##..######..#.# #. .###....>#......######...Y@i;8 &0Y@iD9 +9.4 (1Y@i? Y@iB % _Found a dagger.Y@iL,.Y@i,Y@i64Z@iX.# # .# .# ##### .# .... .##### ..... .<...####... . .#....#.##...# .#..###.@....# ..†.)....##...#.....## #.#.....#...).## #.#..## # ## ##....# )#...# ##...#####..######.. Z@ifb<70Z@ijZ@iW######### # # #  # ########## #........##### #......J<...####.........#....#@##...#......#..###......# Z@iq.†.)....##...#.....## ###########.....#...).## #.#..######### #....# Z@iJ   endoplasm (asleep) ...## ##....# #...# ##...###..######..#.# #.Z@ij  You encounter an endoplasm.Z@iZ@i21.4 (2 _Z@iZ@i@Z@i  #########  #........  #......J. <#........ #@##...# #......# .†.)#.....## .....#...).  #.#..#######  #....# ##....# ##...### #. Z@i #########  #........  #......J. <#........ #@##...# #......# †.)#.....## .....#...) #.#..###### #....# ##.... ##...## Z@i<JZ@ifa _An endoplasm is nearby!Z@i7 )))))JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.Z@ia .  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.Z@i}(Z@iP +........Z@imV j6===2.6 (1.2Rev Z@iu\ Z@iI_ M _You kill the endoplasm!Z@i@ Z@i Z@i: Z@ia H _No target in view!Z@ic Z@ic Z@iUj Z@im H _No target in view![@i9?..[@iA[@iV .......# # # # ########### #........##### #.....<...####........#.#....#.##...# #..###...@..# †.)....##...#.....## ###########.....#...). ## #.#..####### #....## ##...#########..#.# #. #....>#......######...[@i8C---3[@iڲ0 _[@i[@ie"# # # # ########## # #........#.##### #......<...####........# #....#.##...# #..###....@.# .)....##...#.....## #.....#...).  #.#..####### ## ##....## ##...### ..######. [@i)[@i*F---4.6 (2[@i/[@i` ###### # # #  # ########## # #........###### #..........#<...####........#.#....#.##@..#....#..###......#.# )....##...#.....## ..########.....#...).... #.#..####### ..# # ....# [@iD.# ## .# .# ##...#########..#.# #.[@i֛K5.6 (3[@i[@i[c # # # .# # .# #.#.##### #.# <...####.# #....#.##.@.# #..###......#.# ....##...#.....##... .....#...)....#.#..#######...# #....# ...# ##....# ... # ##...### #... [@i [@iL *6.6 (4[@i[@i4x #### # #  #  .# ########## # #.#...###### #..#<...####.....@..#.#....#.##...####..###......#.# ...##...#.....##... #######.....#...)....#.#..#######...# #....# ...# ##....# .....  ##...### #...[@iS@7.6 (5[@i\[@i # .# ..# ..# # .# #.#...# ##### #.# <...####......@.# #....#.##...### #..###......#.# ##...#.....##........#...)....#.#..#######...##....# ...###....# ..... [@i@8.6 (6[@i[@iS[@i[@i T _Key pressed, stopping explore.[@i5V..##....[@i[@i[@i| ## # # #  # ########## .....# #.#...###### #..#<...####........###.#....#.##...####..###......#.# .##...#.....##[@i}... #####.....#...)....#.#..#######...#....# ...#.# .....[@i([@iل19.6 (1 _[@iH[@i~......# ......# # ......# # ..J...# # ......# # #[@i#......# # #.#...# ##### #..@.# <...####........### #....#.##...### #..###......#.# ##...#.....##........#...).... J   endoplasm (asleep) [@iD[@ij  You encounter an endoplasm.[@i[@i/380.6 (2 _[@i [@i[@iL' ......# #......# #......# #..J...# #......# # ##########......# # #........#...# [@iIM  #........@.# <.......#####...###...#.#..##...#...)....     ...#   ..... [@ip ......# ......# ......# ..J...# ......#  ##########......#  #........#...#  #........@.# [@i4<.......#####...###...#..#...)....        [@i[@ita _An endoplasm is nearby![@i 3 ......# #......# #......# #..J...# #......# # ##########......# # #........#...#  #........@.# <.......#####...###...#.#..##...#...)....     ...#   ..... [@i  ......# ......# ......# ..J...# ......#  ##########......#  #........#...#  #........@.# <.......#####...###...#..#...)....        [@i  _An endoplasm is nearby!\@i43 ......# #......# #......# #..J...# #......# # ##########......# # #........#...#  #........@.# <.......#####...###...#.#..##...#...)....     ...#   ..... \@i ......# ......# ......# ..J...# ......#  ##########......#  #........#...#  #........@.# <.......#####...###...#..#...)....        \@i~\@i9\@iQ\@ia _An endoplasm is nearby!\@i )))JYou shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.\@if  The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm.\@i'.J\@i'.J.\@i8.....===1.8 (1.2Rev \@i\@iEa _The endoplasm is heavily wounded.\@i .  You shoot a sling bullet. The sling bullet hits the endoplasm.)\@ib )))))You kill the endoplasm!\@i) I......\@i. 473.1 (1.3\@i\4 \@it7 / _You shoot a sling bullet.\@i $...\@ic \@i \@iB? ,########  #......#  #......#  #......#  #......#  #......#  ##########......# #........#@..# #### #...#.#.####........### .. .#....#.##...### ... ..###......#.# ......#.....##... r.r   rat (asleep) ###.....#...).... ##.#..#######...#....# ...#\@iH c  You encounter a rat.\@ijO (0.0\@iP ;---4.1 (1 _\@iW \@iY ]@i-TO ########  #......#  #......#  #......#  #......#  #......#  #......#  #@..#  #..........#.# ......### .. #...### ... ..#.# ... .##... r. ).... #     ...#]@i. ########  #......#  #......#  #......#  #......#  #......#  #......#  #@..#  #..........#.# ......### .. #...### ... ..#.# ....##... r. ).... #     ]@iI]@i"9---]@i]@iZ _A rat is nearby!]@i87O ########  #......#  #......#  #......#  #......#  #......#  #......#  #@..#  #..........#.# ......### .. #...### ... ..#.# ... .##... r. ).... #     ...#]@i7 ########  #......#  #......#  #......#  #......#  #......#  #......#  #@..#  #..........#.# ......### .. #...### ... ..#.# ....##... r. ).... #     ]@i]@i]@i]@iZ _A rat is nearby!]@ik †You shoot a sling bullet. The sling bullet hits the rat.]@ip[)))))]@i[k ))You kill the rat!]@ilg.....†.]@i4u9===5.3 (1.2Rev+ ]@i]@i/ _You shoot a sling bullet.]@iN]@iO]@iV]@iXH _No target in view!]@iZ ]@i$[ ]@i2a ]@ic H _No target in view!]@i} .]@i) ]@i: ]@i @# #......# #......# #......# #......# #......# ##......# #.#.@.#  #.#.# ####.###... #....#.##...### ..... ###......#.# .... ...#.....##... ....†.w   ribbon worm (asleep).....#...).... ....###.#..#...#w..##   You encounter a ribbon worm.0.0]@i j---6.3 (1Rev  _]@i ]@ia ^@i.J8 ########  #......#  #......#  #......#  #......#  #......#  #......#  #.@.# #..........#.#.....###... ...### ..... .#.# .......  ....†.. ).... ....###  ..##   ...#^@i ########  #......#  #......#  #......#  #......#  #......#  #......#  ^@i#.@.# #..........#.#.....###... ...### ..... .#.# ....... ....†.. ).... ....###  ..##   ^@i9---^@ix _A ribbon worm is nearby!^@ig6 ########  #......#  #......#  #......#  #......#  #......#  #......#  ^@i7*#.@.# #..........#.#.....###... ...### ..... .#.# .......  ....†.. ).... ....###  ..##   ...#^@i ########  #......#  #......#  #......#  #......#  #......#  #......#  #.@.# #..........#.#.....###... ...### ..... .#.# ....... ....†.. ).... ....###  ..##   ^@i^@ib _A ribbon worm is nearby!^@i- )))))w)You shoot a sling bullet. The sling bullet hits the ribbon worm.^@i  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.^@iVw.......===7.6 (1.3Rev+ ^@io| _The ribbon worm is moderately wounded.^@imP )))))))You shoot a sling bullet.^@i%  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm!^@iM 9w.^@i$V ..... .8.7 (1.1Rev* ^@iUy z _The ribbon worm is severely wounded.^@i †You shoot a sling bullet. The sling bullet hits the ribbon worm!^@iT W))))^@i  )))You kill the ribbon worm!^@iק |....†..^@i 69390.0 (1.3^@i ^@i / _You shoot a sling bullet.^@iǙ 3^@iw ^ _No target in view!^@i{^@iڪ{ _No target in view!_@i3_@i _@iH _No target in view!_@i05._@iċ_@i######## #......# #......# #......# #......#  #......# ##########..@...#  #........#...#### ## #..........#.# .####........###... ...#.##...### #..... _@i###......#.# #....... ..#.....##... #†...†.. #.....#...)....#....### #.#..#######...#...##_@i_@iC<---10 __@i_@ie ########......##########...........#..@#### ##......#.# .####........###....Rev* ..###...## #....#...#_@ikn_@inF---2.0 (2_@iGu_@i? ########......#.###########......#........#...#### ##..#@# _@i3.####........###.......#...#.##...### #.......##...#Rev* ..####...# #....#....._@i_@iYa3.0 (3Rev+ _@i$_@iPW ......#.#.#..##########.............#...### ##..#.####### .######@......#...#.##...### ###......#.# Rev+ ...## ...####..._@ilQ_@iZ@4.0 (4_@iPb_@iQ .#.....#.....##########...........#...### ##..#.####### .######..........#.##...### ###......#.# ..##... #†...†Rev+ ..## _@i2.#.##._@i@5.0 (5_@i_@iUQ #......##########...........#...### ##..#.####### .######..........#.##...### ###......#.# _@iQ_..##... #†...† #.....#...)....#....###Rev+ ..# ...######..._@iZ@6.0 (6_@ia_@i .##########...........#...### ##..#.####### .######..........#.##...### ###......#.# ..##...† #.....#...)....#....####..######### Rev+ ...# .................#_@io7.0 (7Rev _@i_@iAn  You see here a ribbon worm corpse._@i_@iT _Key pressed, stopping explore._@i8@......._@i_@i_@i`p #########........#...### ##..#.####### .######..........#.##...### ###......#.# ..##... #†...† #.....#...)....#@...#####..######### ...#  ...#.....# .##....†#........_@iu_@i8v18.0 (1 __@iF_@i[ #########........#...### ##..#.####### .######..........#.##...### ###......#.# ..##... #†...† #.....#...)....#....#####..######### ...#  ...#.Rev ..... .##....†#........#........#_@i@9.0 (2_@i_@i[4 ........#...### ##..#.####### .######..........#.##...### ###......#.# ..##... #†...†..# #.....#...)....#....#####..######### ...#  #......# ...#####...## .Rev ...........## ♣.#....[..# #.#.###_@i#......######..# ........###....÷#.# +♣##.........# _@iP g #♣♣.#....[..###.#.### ♣...####### #.....# ♣..## #.....# ♣.## #######.....# ♣.# ###.......<)..#♣.###...####.#....#_@i @5.0 (2_@i _@i[ ?.##...#.....##.....#†...†..##.....#...)....#....#### #.#..#...#...## #....# #...#...# ##....# #......## ##...### ####...###..#.# ###......# .>#......######........#......#.##....÷#.# _@iL\ ♣+♣##.........## #♣♣.#...[..###.#.### ♣...####### #.....# ♣..## #.....# ♣.## _@i|\ %#.....#  ♣.# ###.<)..#  ♣♣.###...####.#....#_@i?f @6.0 (3_@im _@i* .##...#.....##.....#†...†..##.....#...)....#....#### #.#..#...#...## #....# #...#...# # ##....# #......## # ##...### ####...###..#.# ###......# ..>#......######........# #......#.##....÷#.# #♣+♣##....## #♣♣.#..._@i Q.[..###.#.### ♣...####### #..# ♣..## #...# ♣.## #....# ♣.# ###_@i. .<)..#  ♣♣.###...####.#....#_@i @7.0 (4_@i _@i@J L)....##...#.....##.....#†...†..##.....#...)....#....#### #.#..#...#...## # #....# #...#...# ## ##....# #......## .# ##...### ####...## .######..#.# ###......#.>#......######........# ##......#.##....÷#.# ##♣+♣##....## # #♣♣.#....[..###.#.### ♣...####### #...# ♣..##_@i K  #....# ♣.## #.....#  ♣.# ###.<)..#  ♣♣.###...####.#....#_@i|U @8.0 (5_@inj _@i. .)....##...#.....##.....#†...†..##.....#...)....#....#### # #.#..#...#...## ## #....# #...#...# .## ##....# #......## ..# ##...### ####...## ..######..#.# ###......#.>#......######........##......# ).##....÷#.# .##♣+♣##.........## ♣# #♣♣.#....[..###.#.### ♣...####### #....# ♣..## #.....# ♣.## #.....# ♣.# ###.<)..#  ♣♣.###...####.#....#_@i @9.0 (6_@i _@i _@iR _@i^ T _Key pressed, stopping explore._@i 5......_@i _@i _@iv †.)....##...#.....##.....#†...†..#.....#...)....#.... ## #.#..#...#...## .## #....# #...#...# ..## ##....# #......##.# ##...### ####...## #..######..#.# ###......# #....>#......######.##..# #).##....÷#.# ..##♣+♣##........##♣# #♣♣.#....[..###.#.### ♣ ♣...# #.....# ♣ ♣..## #.....# ♣ ♣.## #.....# ♣ ♣.# ###.<)..# ♣ ♣♣.###...####.#....#_@i] H10.0 (1 __@i _@i .†.)....##...#.....##.....#†...† .#.....#...)....#.... .## #.#..#...#...## ..## #....# #...#...#.## ##....# #......## #...# ##...### ####...## ##..######..#.# ###......# ##....>#......######.##..# ##).##....÷#.#.##♣+♣##........## .♣♣# #♣♣.#....[..###.#.### .♣ ♣...# #.....# .♣ ♣..## #.....# .♣ ♣.## #.....# .♣ ♣.# ###.<)..# .♣ ♣♣.###...####.#....#[4_@i %0m1.0 (2_@ih .†.)....##...#.....##.....#†...† #.#.....#...)....#.... ..##_@i j  #.#..#...#...##.## #....# #...#...#.## ##....# #......## )#...# ##...### ####...## .##..######..#.# ###......##....>#......######.# .#####..# .##).##....÷#.#.##♣+♣##........## ..♣♣# #♣♣.#....[..###.#.### ..♣ ♣..._@i-k c# #.....# ..♣ ♣..## #.....# ..♣ ♣.## #.....# ..♣ ♣.# ###.<)..# ..♣ ♣♣.###...####.#....#_@iJt _@it *2.0 (3_@iZ _@i #..†.)....##...#.....##.....#†... .#.#.....#...)....#.....## #.#..#...#....## #....# #...#...#.## ##....# #......## #)#...# ##...### ####...## ..##..######..#.# ###......# .###....>#......######.# ..#####..# ..##).##....÷#.#.##♣+♣##....##.♣♣# #♣♣.#....[.._@i ##.#.### ...♣ ♣...# #.....#.♣ ♣..## #.....#.♣ ♣.## #.....#.♣ ♣.# ###.<)..# ...♣ ♣♣.###...####.#....#_@i @3.0 (4_@i _@ib#..†.)....##...#.....##.....#†.#.##.....#...)....#.## #.#..#...#....## #....# #...#... #.....## ##....# #...... ##)#...# ##...### ####...## #..##..######..#.# ###......# #.###....>#......######.#.#####..#.##).##....÷#.#.##♣+♣##.....##.♣♣# #♣♣.#....[..###.#.###.♣ ♣...# #.....#_@ic[.♣ ♣..## #.....# .♣ ♣.## #.....# .♣ ♣.# ###.<)..# .♣ ♣♣.###...####.#....# _@itm@4.0 (5_@iu_@i.##..†.)....##...#.....##.....#†.#.##.....#...)....#.## #.#..#...# #.....## #....# #...# ##.....## ##....# #......#)#...# ##...### ####... ##..##..######..#.# ###......# ##.###....>#......######.#.#####..#.##).##....÷#_@iHU.#.##♣+♣##......##.♣♣# #♣♣.#....[..###.#..♣ ♣...####### #......♣ ♣..## #......♣ ♣.## #......♣ ♣.# ###.<)...♣ ♣♣.###...####.#...._@i@5.0 (6_@i`@i ...#.###########.....#...)....# #.....## #.#..#######...# ##.....## #....# #...# ###.....## ##....# #...##)#...#...### #### .##..##..######..#.# ###...... .##.###....>#......######.. `@i!.....#####............... #....##).##....÷#.....##♣+♣##......... #.....♣♣# #♣♣.#....[..###.#..♣ ♣...####### #.....♣ ♣..## #.♣ ♣.## #######.♣ ♣.# ###.......<).♣♣.###...####.#.#...........###.#.##`@i|+@6.0 (7`@i3`@i5`@i=`@iAT _Key pressed, stopping explore.`@i=XG.......`@i``@ij%.#.#.....#...)....# .#.....## #.#..#######...# .##.....## #....# #...# .###.....## ##....# ##)#...# ##...### #### ..##..##..######..#.# ### #.##.###....>#......######.##### .#....##)`@i.##....÷#.##♣+♣##. .#.....♣♣# #♣♣.#....[..###.#..♣ ♣...# #.♣ ♣..## #.♣ ♣.## # #......♣ ♣.# ###.<) #......♣ ♣♣.###...####.#.#... ♣♣.###.#.`@i`@iN17.0 (1 _`@i`@i>>.....#.#.....#...).... ..#.....## #.#..#... ..##.....## #....# #... ..###.....## ##....# # .#####)#...# ##...### ####.##..##..######..#.# ### .#.##.###....>#......######.##### #.#....##).##....÷#.##♣+♣##.#.....♣♣# #♣♣.#....[..###.# #.♣`@i? ♣...####### # #.♣ ♣..## #.♣ ♣.## # ##......♣ ♣.# ###.<  #......♣ ♣♣.###...####.# #....#... ♣♣.###.#.`@i H`@iH*8.0 (2`@iO`@iP.>.....#.#.....#...).#.....## #.#..# <..##.....## #....# #.###.....## ##....# # ..#####)#...# ##...### ####.##..##..######..#.# ### #.#.##.###....>#......###### #.######.#....##).##....÷#.##♣+♣##.#.....♣♣# #♣♣.#....[..###. ##.♣ ♣...####### #  #.♣ ♣..## #.♣ ♣.## # .##......♣ ♣.# ###. #......♣ `@i♣♣.###...####.#  #....#... ♣♣.###.#`@iC@9.0 (3`@i<`@i/.>.....#.#.....#...).#.....## #.#..# .<..##.....## #....# #.###.....## ##....# #.#####)#...# ##...### .##..##..######..#.# ### ##.#.##.###....>#......######  #.#####  ##.#....##).##....÷#  .##♣+♣##.#.....♣♣# #♣♣.#....[..####.♣ ♣...# # #.♣ ♣..## #  .♣ ♣.## #  .##......♣`@i+1; ♣.# ### #......♣ ♣♣.###...####. #....#... ♣♣.###.`@i+9`@i9$20.0 (4`@i@`@i&'[..÷#..ß♣♣#...###+`@i`@i#1.0 (5`@i`@ix) _You open the door.`@i"~ _Found a chain mail and a gnoll skeleton.`@isY"....`@i;Z`@ia`@iVK.>.....#.#.....#...).#.....## #.#..# ..<..##.....## #....# #.###.....## ##....# #.#####)#...# ##...### .##..##..######..#.# ####.#.##.###....>#......###### . #.#####`@i ##.#....##)...@.....##....÷# .##♣'♣##.#.....♣♣#[... #♣♣.#....[..#.♣÷#..ß.. ♣...# #.♣♣#.....# ♣..##  .♣ ###+### ♣.##  .##......♣ ♣.# ### #......♣ ♣♣.###...#### #....#... ♣♣.###`@i`@i12.0 (1 _`@i`@iIc ..#.....## #.#..#######<..##.....##....# ...###.....## ##.#####)#...# ##...### #..##..##..######..#.# ###. ###.#.##.###....>#......######.. . #.......#####.........  ##.#).........##....÷#...........##♣@♣##.......... .....#.....♣♣#[....#♣♣.#....[..## ####.......♣÷#..ß..#÷♣...####### ♣♣♣♣..[..##..♣♣...##.###.).. `@iFV%`@iV$3.0 (2`@i_`@i`F _Found a gnoll skeleton.`@iscQ _There is an open door here.`@iÔ `@i` `@i `@iͣ H _No target in view!a@iV4a@i]a@iPaH _No target in view!a@i>..a@ia@i<q<..##....# #...####....# #.#####)#...# ##...### ##.##..##..######..#.# ###.. ##.#.##.###....>#......######...  #.......#####................  ##.#....##).........##....÷#...........##♣'♣##........... ....#.....♣♣#[..@.#♣♣.#....[..### ###.......♣÷#..ß..#÷♣...#######  #.♣♣#.....#♣♣..## #...♣ ###+### ♣.## #######.##♣ ♣.# ###...... #......♣ ♣♣.###...#####....#... ♣♣.......a@ib=..[..##.. ♣♣...##.###.)... ♣♣..#....###.##.#a@iFa@i)H14.0 (1 _a@iOa@i ...###.....## ######)#...# ##...### ###..##..##..######..#.# ###.. ##.#.##.###....>#......######..  #.......#####.........#.#)..##....÷#...........##♣'♣##.......... a@i\....#.....♣♣#[....#♣♣.#....[..### ###.......♣÷#..ß@.#÷♣...#######  ♣#.....#♣♣..##  ..♣ ###+### ♣.## ######♣.......##...#### a@i@5.0 (2a@ia@i*##)#...#### ##...##..##..######..#.# ###. ###.#.##.###....>#......######. . #.......#####..............a@iX+< ##.#....##).........##....÷# ...........##♣'♣##......... .....#.....♣♣#[....#♣♣.#....[..## ####.......♣÷#..ß..#÷♣...#######  #.♣♣#..@..#♣♣..## ..♣ ###+### ♣.## #####a@i+9 .##......♣ ♣.# ###..... #......♣♣.###...#####...........### ..[..##..a@i,q##.###.). ♣♣..#....###.##a@i:,9 ♣......##a@iX,*.....###.#..#a@i7@6.0 (3a@iE@a@i'P.P♣P..P♣♣.P.♣..P♣♣♣_♣♣♣♣♣a@i@7.0 (4a@ia@iջ) _You open the door.a@i\ _Found a faded altar of an unknown god.a@ia@ia@iva@iH _No target in view!b@iI'..b@i`b@iGS ..##..##..######..#.# ###. ###.#.##.###....>#......######.. . #.......#####.........  ##.#)..##....÷#...........##♣'♣##.......... .....#.....♣♣#[....#♣♣.#....[..## ####..÷#..ß..#÷♣...#######  ♣♣#.....#♣♣..## .. ###@### ♣.## ########♣P.P.PPPP♣.# ###..... ♣.♣P..P.♣♣.###...####♣♣..###.###......... b@i_b@i_18.0 (1 _b@ii&_b@i8 ###.#.##.###....>#......######.. . #.......#####.........  ##.#)..##....÷#...........##♣'♣##.......... .....#.....♣♣#[....#♣♣.#....[..## ####.......♣÷#..ß..#÷♣...#######  ♣♣#.....#♣♣..## ..♣.###'###♣♣.## ########♣P.P@PPPP♣.# ###..... .♣P..P.♣♣.###...#####....#...♣ ♣♣.P.♣♣........... #......######. There is an open door here.b@ib@i19.0 (2 _b@i8_b@i#S #.......#####..........  ##.#....##).........##....÷#...........##♣'♣##........... ....#.....♣♣#[....#♣♣.#....[..### ###.......♣÷#..ß..#÷♣...#######  #.♣♣#.....#♣♣..## #...♣.###'###♣♣.## #######.##♣♣P.P.PPPP♣.# ###...... #......♣♣.♣P.@P.♣♣.###...#####....#...♣ ♣♣.P.♣♣.......b@iT..[..##.. ♣..P♣♣...##.###.)... ♣♣_♣♣..#....###.##.#♣♣♣.......##...####.....###.#..###..###.###........... #......###### ######...b@i!aA30.0 (3b@ikb@ioE###.#.##.###....>####### . #.......#####.............. ##.#....##).........##....÷#  ...........##♣'♣##............. .....#.....♣♣#[....#♣♣.#....[..# ####.♣÷#..ß..#÷♣...#######  #.♣♣#.....#♣♣..##  ...♣.###'###♣♣.## ######.##......♣♣P.P@PPPP♣.# ###.... #......♣♣.♣P..P.♣♣.####b@i  #....#...♣ ♣♣.P.♣♣.........###..[..##.. ♣..P♣♣...##.###.)..♣♣_♣♣..#....###.##.♣♣♣.......##... .....###.#..#### ..###.###......... #......#b@i@1.0 (4b@iUb@i>]M......##..##..######..#.# ### ###.#.##.###....>#b@i^###### . #...###........##.#....##).........##....÷#  ...........##♣'♣##............. .....#.....♣♣#[....#♣♣.#....[..## ###♣÷#..ß..#÷♣...####### #b@i,^♣♣#.....#♣♣..## ..b@iN^r.###@###♣♣.## ######.#b@ip^P.P.PPPP♣.# ###..... #......♣♣.♣P..P.♣♣.###...#b@i^#....#...♣ ♣♣.P.♣♣.........###b@ii@2.0 (5b@is&_b@i #####)#...# ##...### ### .....##..##..######..#.# ### ##.#.##.###....>#......#######.......#####................##.#....##).........##....÷#  ...........##♣'♣##.............. ....#.....♣♣#[....#♣♣.#....[..### ###.b@i♣÷#..ß..#÷♣...####### ##♣♣#...@.#♣♣..##  .........♣.###'###♣♣.## #######.##......♣♣P.P.PPPP♣.# ###........♣♣.♣P..P.♣♣.###...####.b@i#....#...♣ ♣♣.P.♣♣.........###..[..##.. ♣..P♣♣...##.###.)..b@i=}♣♣_♣♣..##.##.♣♣♣.......##...b@i]H...###.#..######There is an open door here.b@i7b@i13.0 (6 _b@i:8_b@iXGM.###.....## ##....# #.#####)#...# ##...### ### .....##..##..######..#.# ### ##.#.##.###....>#######...###........##.#....##).........##....÷#  ...........##♣'♣##.............. b@i2Ye....#♣#[....#♣♣.#....[..## ##♣÷#..ß@.#÷♣...####### #♣♣#.....#♣♣..## ..b@i[Y.###'###♣♣.## #######.##......♣♣P.P.PPPP♣.# ###......♣.b@iY]♣ ♣♣b@ied@4.0 (7b@ixb@i{9<.. #....# #..###.....## ##....# #####)#...# ##...### ## ......##..##..######..#.# ### ###.#.##.###....>#......###### . #.......#####.............. ##.#....##).........##....÷#  ...........##♣'♣##............. .....#.....♣♣#[.@..#♣♣.#....[..# b@i####.♣÷#..ß..#÷♣...#######  #.♣♣#.....#♣♣..##  ...♣.###'###♣♣.## ######.##......♣♣P.P.PPPP♣.# ###....b@i' #......♣♣.♣P..P.♣♣.#### #....#...♣ ♣♣.P.♣♣.........###..[..##.. ♣..P♣♣...##.###.)..b@i2_♣♣..#....###.##.b@i@5.0 (8b@ib@i] M...#.....## #..######<..##.....## #...###.....## ##....# #####)#...# ##...### ## ......##..##..######..#.# ### ###.#.##.###....>#......###### . #.......#####...............b@i'^##.#....##).........##....÷#  ...........##♣@♣##............. .....#.....♣♣#[....#♣♣.#....[..## ###÷#..ß..#÷♣...########.......♣♣#.....#♣♣..##..P♣b@i`^b@ii@6.0 (9b@irb@i( >.....#.###########.....#...).... #.#..#####<..# #....# ..###.....## ##....# #####)#...# ##...### # .......##..##..######..#.# ### .b@iM###.#.##.###....>####### .. #.......#####........ . ##.#....##)..@......##....÷# .b@i ...........##♣'♣##............ b@i .....#.....♣♣#[....#♣♣.#....[..# #####.......♣÷#..ß..#÷♣...#######b@i- #.♣♣#.....#♣♣..## ...♣.###'###♣♣.## #####.##......♣♣P.P.PPPP♣.# ###.... #......♣♣.♣P..P.♣♣.###b@i[ #....#...♣ ♣♣.P.♣♣.........##There is an open door here.b@ib@i#7.0 (1b@ii0.0) _b@iGb@i.....#.#.....#....#.....## #.#...<..##.....## #....#.###.....## ##....#.#####)#...# ##...### .##..##..######..#.# b@iU.###.#.##.###....>#......######. #.#####. ##.#....##).@.......##....÷# .. .##♣'♣## . .....#.....♣♣#[....#♣♣.#....[..  #####.......♣÷#..ß..#÷♣... #.......♣♣#....b@i8V.#♣♣..## .♣.###'###♣♣.##  .##......♣♣P.P.PPPP♣.# ### #......♣♣.♣P..P.♣♣.###... #....#...♣ ♣♣.P.♣♣b@iV.b@i{`b@i`$8.0 (11b@i{b@i.>.....#.#.....#.#.....## #.#...<..##.....##b@i  #....#.###.....## ##....#.#####)#...# ##...###.##..##..######..#.# .###.#.##.###....>#......######. #.#####b@iY. ##.#....##)@........##....÷#. .##♣'♣##. .....#.....♣♣#[....#♣♣.#....[b@i~8 #####.......♣÷#..ß..#÷♣... #.......♣♣#.....#♣♣..##b@i .........♣.###'###♣♣.##  .##......♣♣P.P.PPPP♣.# ###b@i #......♣♣.♣P..P.♣♣.###... #....#...♣ ♣♣.P.♣♣.b@ib@ib@iN+9.0 (12b@ib@iT ...#.....## #.#..###<..##.....## #....# ....###.....###....###)#...####...##..##..######..#.# #...###.#.##.###....>#......#### #.... #.......#####........ #... ##.#....##)...##....÷ #... ..........@##♣'♣##......... b@iU #.. .....#.....♣♣#[....#♣♣.#....[  #####.......♣÷#..ß..#÷♣...#### #.♣♣#.....#♣♣..##..♣.###'###♣♣.## ##b@iU  .##......♣♣P.P.PPPP♣.# ###. #......♣♣.♣P..P.♣♣.###.b@iU #...♣ ♣♣.P.♣♣........ ..[..##.. ♣..P♣♣...##.###b@iJV b@i` B40.0 (13b@ih b@i .#.....## #.#...<..##.....## #....#.###.....## ##....#.#####)#...# ##...###..##..##..######..#.# ##...###.#.##.###....>#......  #.... #.......#####  #... ##.#....##).........##....  #... b@ih .##♣'♣##  #.. .....#.....♣♣#[....#♣♣.#.... #####.......♣÷#..ß..#÷♣... #.......♣♣#.....#♣♣..## .........♣.###'###♣♣.## b@i  .##......♣♣P.P.PPPP♣.# ### #......♣♣.♣P..P.♣♣.###b@i 3 #....#...♣ ♣♣.P.♣♣ ..[..##.. ♣..P♣♣...##.b@i A1.0 (14b@it b@iG <..##.....## #........###.....###....#.#####)#...####...##..##..######..#.# ###...###.#.##.###....>#......###  #.... #.......#####......b@ivG o #... ##.#....##).........## #... ...........##♣'♣##...b@iG  #.. .....#....@♣♣#[....#♣♣.#b@iH  #####.......♣÷#..ß..#÷♣...## #.♣♣#.....#♣♣..## ..♣.###'###♣♣b@iCH  .##......♣♣P.P.PPPP♣.# # #......♣♣.♣P..P.♣♣.###.#...♣ ♣♣.P.♣♣....b@ilH  ..[..##.. ♣..P♣♣...##.# ♣♣_♣♣..#....b@i(^ b@i^ $2.0 (15b@i#......###  #.... #.......#####...... ##.#....##).........##...........##♣'♣##.... .....#.....♣♣#[....#♣♣.# #####..÷#..ß..#÷♣...## b@i d♣#.....#♣♣..## ...###'###♣♣.## ..#.. ...♣♣♣.......## b@i A3.0 (16b@i 8_b@iG < #####)#...# ##...##...##..##..######..#.# ###...###.#.##.###....>#......###  #.... #.......#####...... ##.#....##)...##...........##♣'♣##.... .....#.....♣♣#[....#♣♣.#b@iG  #####..÷#..ß..#÷♣...## ♣#.....#♣♣..## ...###'###♣♣.## ##♣♣P.P.PPPP♣.# ##...#. ##.......###.#. b@iR b@i#......###  #.... #.......#####...... ##.#....##)...##...........##♣'♣##....b@i  .....#.....♣♣#[....#♣♣.# #####..÷#..ß..#÷♣...## ♣#.....#♣♣..## ..b@i .###'###♣♣.## ##♣♣P.P.PPPP♣.# ## b@i ♣♣.♣P..P.♣♣.###...#.b@i .##..###.###... b@in A5.0 (18b@i b@i5 ###...###.#.##.###....>#......###  #.... #.......#####...... ##.#....##)...##...........##♣'♣##.... .....#.....♣♣#[....#♣♣.# #####..÷#..ß..#÷♣...## ♣#.....#♣♣..## ...###'###♣♣.## ##♣♣P.P.PPPP♣.# ##b@iE7  ♣♣.♣P..P.♣♣.###.#....#...♣ ♣♣.P.♣♣.......[..##... ♣..P♣♣...##.##.. .....♣♣_♣♣..#....#. ##....♣♣♣.......# .##.......###.#. ...###.###.. #......#b@i> b@iC? +6.0 (19b@iF &_b@i   #.... #.......#####...... ##.#....##)...##...........##♣'♣##.... .....#.....♣♣#[....#♣♣.# #####..÷#..ß..#÷♣...## ♣#.....#♣♣..## ..b@i .###'###♣♣.## ##♣♣P.P.PPPP♣.# ## ♣♣.♣P..P.♣♣.###.#....#...♣ ♣♣.P.♣♣.......[..##...♣♣..P♣♣...##.#.#♣.♣b@i Z.#.. ..#######..b@i! D b@i A7.0 (20b@i{ 8_b@i5$ #... ##.#....##)...###... ...........##♣'♣##.....#.. .....#.....♣♣#[....#♣♣.# #####.......♣÷#..ß..#÷♣...### #.......♣♣#.....#♣♣..## .........♣.###'###♣♣.## #.##......♣♣P.P.PPPP♣.# ### #......♣♣.♣P..P.♣♣.###..#....#..@♣ ♣♣.P.♣♣........[..##...♣♣..P♣♣...##.##..#........♣♣_♣♣..#....#b@i$ ..#..###♣.......##. #. #.##.......###.#.... ..# ...###.###.... ... ..# #......##b@i$ ... ### ######...##########..#b@i. b@i. $8.0 (21b@i7 &_b@i r ...........##♣'♣##.... .....#.....♣♣#[....#♣♣.# #####..÷#..ß..#÷♣...### ♣#.....#♣♣..## ..b@i .###'###♣♣.## ###♣P.P.PPPP♣.# ## #......♣♣.♣P..P.♣♣.###..#....#...♣♣♣♣.P.♣♣.......[..##.@.♣♣..P♣♣...##.###........♣♣_♣♣..#...b@iǞ #..###....♣♣♣.......##....b@i A#.... #......##..###b@i D b@i b@i^ +9.0 (22b@i b@iP#... ...##♣'♣##. #.. .....#.....♣♣#[....#♣♣.#....[#####.......♣÷#..ß..#÷♣...##.......♣♣#.....#♣♣..## ..♣.###'###♣♣.## #.##......♣♣P.P.PPPP♣.# ###.#......♣♣.♣P..P.♣♣.###.#....#...♣♣♣♣.P.♣♣.b@iD..[..##..@♣♣..P♣♣...##.#..#.♣♣_♣♣..#....#..#..###....♣♣♣.##.#. #.##.......###.#..#b@iu.. ..# ...###.###.. .... ...# #......#b@i.... ### ######...#..... #..#.#......##..#b@iB50.0 (23b@i@&8_b@inP.. .....#.....♣♣#[....#♣♣.#....[  #####.......♣÷#..ß..#÷♣...##### #.......♣♣#.....#♣♣..## .........♣.###'###♣♣.## ###.##......♣♣P.P.PPPP♣.# ###..b@iH #......♣♣.♣P..P.♣♣.###...##....#...♣♣♣♣.P.♣♣........[..##...♣♣..P♣♣...##.###..#.......@♣♣_♣♣..#....###...#..###♣.......##...b@iߎ, #. #.##.......###.#..##.. #..# ...###.###......b@i4. ..... ...# #......#### ...... #### ######...SS 2 ball pythons (constriction, asleep).S..... ##########..#...b@i[..S. #......##..####=#...## #.b@iQl  You encounter 2 ball pythons.b@iԫoS.S.b@i$+S.b@i6S.b@iaSS1 wande…)b@iX,1.0 (24b@ib@i-5 _The ball python hisses angrily.c@i^ .♣♣#[..[  .....♣÷#..ß..#÷ #.......♣♣#....  .........♣.###'c@i^P  .##......♣♣P.P.  #......♣♣.♣P.. c@i _[#....#...♣ ..[..##...♣♣ ..#.......@♣c@iC_  ..#..###....♣ c@i__-#. #.##... .. #..# ...#c@i_0 . .S... ...# c@i_ ...... #### c@i_; .S.....  .... c@i_,  c@i   .♣♣#[..[  .....♣÷#..ß..#÷ #.......♣♣#....  .........♣.###'  .##......♣♣P.P.  #......♣♣.♣P.. #....#...♣ ..[..##...♣♣ ..#.......@♣ ..#..###....♣ #. #.##... .. #..# ...# . .S... ...#  ...... ####  .S.....  ....   c@i 4c@i6 c@i d _There are monsters nearby!c@i  .♣♣#[..[  .....♣÷#..ß..#÷ #.......♣♣#....  .........♣.###'  .##......♣♣P.P.  #......♣♣.♣P.. #....#...♣c@i9  ..[..##...♣♣ ..#.......@♣ ..#..###....♣ #. #.##... .. #..# ...# . .S... ...#  ...... #### c@ij @ .S.....  ....  c@i ' c@i;  .♣♣#[..[  .....♣÷#..ß..#÷ #.......♣♣#....  .........♣.###'  .##......♣♣P.P.  #......♣♣.♣P.. #....#...♣ ..[..##...♣♣ ..#.......@♣ ..#..###....♣ #. #.##... .. #..# ...# . .S... ...#  ...... ####  .S.....  ....   c@i c@i c@i z _There are monsters nearby!d@i )))You shoot a sling bullet. The sling bullet hits the ball python.d@i  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.d@i9+qS.S.d@i5/..d@i5f===2.3 (1.3)Rev d@i;>d@i@d _The ball python is severely wounded.d@ij †You shoot a sling bullet. The sling bullet hits the ball python.d@iq))S   ball python (constriction, wandering)d@i3 ))S  )You kill the ball python!You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.d@isrS.S.d@ip...d@i/k53.5 (1.2Rev+ d@id@iӬc _The ball python is heavily wounded.d@iar †You shoot a sling bullet. The sling bullet hits the ball python.d@izd))d@i&" )))))You kill the ball python!d@iy..†....d@in64.7Rev* d@iwd@i#/ _You shoot a sling bullet.d@i7@d@iDd@iMd@iPH _No target in view!d@im3d@i)vd@ixH _No target in view!d@i .♣♣#[.....♣♣#.....♣.###'.♣♣P.P......d@i" d@ic d@iUg   #####.......♣÷#..ß..#÷♣...###### #.......♣♣#.....#♣♣..## ...♣.###'###♣♣.## ####.##♣♣P.P.PPPP♣.# ###... #......♣♣.♣P..P.♣♣.###...###....#...♣♣♣♣.P.♣♣........[..#..P♣♣...##.###.)..#........♣♣_♣♣..#....###.#..#..###♣.......##...#d@ig  #. #.##.......###.#..###.. #†.##...###.###........ .........# #......##### .......#### ######...........##########..#....... ..#......##..####=# ...#...## #.<#......#### ###d@iMr d@ir s---50Rev+ _d@i{ d@ir q  ♣#.....#♣♣..## .........♣.###'###♣♣.## ######......♣♣P.P.PPPP♣.# ###... ♣♣.♣P..P.♣♣.###...###....#...♣♣♣♣.P.♣♣...........[..##...♣♣..P♣♣...##.###.)#........♣♣_♣♣..#....###.#.###....♣♣♣.......##.. #. #.##@......###.#..##.. #†.##...###.###....... .........# #......#####.Rev+ ...........#......#d@i F---6.7 (2d@i %_d@in #####.♣÷#..ß..#÷♣...##### #.......♣♣#.....#♣♣..##  ...♣.###'###♣♣.## ###.##......♣♣P.P.PPPP♣.# ###.. #......♣♣.♣P..P.♣♣.### #....♣♣.P.♣♣......... ..[..##...♣♣..P♣♣...##.###. ..#...._♣♣..#....###...#..###..@.♣♣♣.......##... #. #.##.......###.#..## .. #†.##...###.###....... .........# #......# .......#### ######...# ........##########..#... ........###..####=  .....#.........## #. ......#......#### ## d@ip [md@iw @7.7 (3d@ik d@i  #####.♣÷#..ß..#÷♣... #.......♣♣#.....#♣♣..## ..♣.###'###♣♣.##  .##......♣♣P.P.PPPP♣.# ### #......♣♣.♣P..P.♣♣.###... #....#...♣♣♣♣.P.♣♣d@i  ..[..##...♣♣..P♣♣...##.### ..#..♣♣_♣♣..#....### ..#..###.@..♣♣♣.## #. #.##.......###.#.. .. #†.##...###.### . .........# #...... .......#### ######..........#..#........#......##..####...(.....#.## # ......#......#### d@i_ @8.7 (4d@i$ 7_d@iy e #.♣♣#.....#♣♣..## .........♣.###'###♣♣.## # .##......♣♣P.P.PPPP♣.# # #......♣♣.♣P..P.♣♣.###...#...♣♣♣♣... ..[..##...♣♣..P♣♣...##.## ..#........♣♣_♣♣..#.... ..#..###....♣♣♣.... #. #@##.......###... #†.##...###.###.... . .........# #......## [.......#### ######.............#####....#......##..###(.....#.........##.......##### #......#d@iM d@ih Y9.7 (5Rev d@iƠ %_d@i - _Found a leather armour.d@i Q.....d@i? d@i d@i`\ ...###'###♣♣.## ###......♣♣P.P.PPPP♣.# ## #......♣♣.♣P..P.♣♣.###..#....#...♣♣♣♣.P.♣♣.......[..##...♣♣..P♣♣...##.###........♣♣_♣♣..#...###....♣♣♣.......##. #. ##.##.......###.#... #†###.###...............# #......##..[.......#### ######...Rev #.........#......#d@ifA60.7 (1d@im7_d@iAG .##......♣♣P.P.PPPP♣.# # #......♣♣.♣P..P.♣♣.###.#...♣♣♣♣... ..[..##...♣♣..P♣♣...##.# ..#........♣♣_♣♣..#.... ..#..###....♣♣♣... ..#.. ##.##.......###.......#†.##...###.###........@......# #......#[#### ######....#####.#......##..##(.....#.........##.......####.#......#  #d@i.#......#  #......#d@id@i*1.7 (2d@ie@ix #......♣♣.♣P..P.♣♣.#....#...♣♣♣♣... ..[..##...♣♣..P♣♣...##...#........♣♣_♣♣..#.......#..###....♣♣♣......#...##.##.......###......#†.##...###.###..........# #...[#### ######...####.#......(.....#..............####.#......## #.#......# #e@i∩...#......#  #......#e@ie@i52.7 (3e@i["e@i%> _Found Zitoybb's Antique Armour Boutique.e@iCN...e@ie@i<#...♣♣♣♣...#...[..##...♣♣..P♣♣...##....#........♣♣_♣♣..#.....#..###....♣♣♣.....#...##.##.......###......#†.##...###.###..........# #...[.......#### ######..####.#......(.....#..............####.#......### #.#......#o   orc (asleep) #∩...#......# #...o.....#......# ########e@iI~  You encounter an orc. It is wielding a +0 mace.e@iT&0e@iT23.7 (1 _e@i^e@ibe@iV5 #...[..##...♣♣ ....#........ ....#..###.. ....#...##.##.. ........#†.##.. ................#  .....[.......####  .......@.....# .............# .......(.....# .............# ...#.........#  ## #.........#  #.....∩...#  #...o.....#   e@i.w #...[..##...♣♣ ....#........ ....#..###.. ....#...##.##.. ........#†.##.. ................#  .....[.......####  .......@.....# .............# .......(.....# .............# ...#.........# ## #.........#  #.....∩...# #...o.....# e@i _An orc is nearby!e@i )))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!e@ib} )The orc is heavily wounded.You shoot a sling bullet.e@i :o.e@iZ p.(...e@i b===4.9 (1.2Rev e@i e@i% ^ _The sling bullet closely misses the orc.e@iom o )  You shoot a sling bullet. The sling bullet hits the orc!e@i~ ^)))))e@i q ))You kill the orc!e@i .(...).e@ib e@i #....#...♣♣♣♣.P.♣♣.... beefyandbeef the Shooter#...[..##...♣♣..P♣♣...## Coglin....#........♣♣_♣♣..#... Health: 35/35 ========================....#..###....♣♣♣....... Magic: 4/4========================....#...##.##.......###. AC: 4Str: 12........#†.##...###.###. EV: 11Int: 8................# #..... SH: 0Dex: 19.....[.......#### ###### XL:  4 Next: 100% Place: Dungeon:3.......@.....##########. @iO 40mNoise: ===------  Time: 1566.1 (1.2).............#......##.. a) +2 sling {Yolanda c) +0 sling {Ishtar-.......(.....#.........# Fire: a) +2 sling {Yolanda} .............#......#### Rev+ ...#.........#......### #.........#......##...).∩...#......##.........#......#########The orc shouts!  The orc is heavily wounded.You shoot a sling bullet. _The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!e@i˦ % e@i a_You shoot a sling bullet.  You have reached level 5!e@i! /  --more--f@i8D41/415/55 0% f@i?f@iA4 _g@i#.g@ig@ig@i5N #...[..##...♣♣..P♣♣...##....#........♣♣_♣♣..#....#..###....♣♣♣.....##.##.......###....#†.##...###........# #....[#### ######...######.......##.(g@i O...#.#### ###########g@iXR---70 _g@i`%_g@i% ....#........♣♣_♣♣..#....#..###....♣♣♣.....##.##.......###....#†.##...###........# #....[#### ######...g@i######.......##....#.#### ## g@i---8.1 (2Rev g@ig@ig@i*9.1 (3g@iY7_g@i g@iA'_e - 8 poisoned darts (gained 6)g@i C..g@i g@iu z....#..###♣.......#....#...##.##.......###.#........#†.##...###.###.........# #..........[#### ######.......##########...#......##..#.......#...##.#......#### ...#g@i #......# ## #.#......#  #...).∩...#......# #......################## g@i, g@iv +70.1 (1g@i1 g@i!k F....#...##.##.......###.#.........#†.##...###.###...........# #......#.....[#### ######.......##########..#.#......##..##.......#.g@il ..## .#......#### ...##......# ## #.#......#  #...).∩...#......# #.........#......# ################## g@iw @1.1 (2g@i } g@i ....#†###.###..........# #......#[#### ######...######..#......##..#....## ..#### .#...... ##  #...).∩g@i k...################ g@i a2.1 (3g@imR v........# #......#[#### ######...######..#......##..#....## ..#### .#...... ##  #...)...################ g@i%Z @3.1 (4g@iK` g@it Welcome to Zitoybb's Antique Armour Boutique! What would you like to do?  a -  153 gold a glowing chain mailb -  34 gold a leather armour  c -  357 gold a glowing plate armour  d -  153 gold a bloodstained ring maile -  68 gold a ring mail  f -  68 gold a ring mail  g -  68 gold a ring mail  h -  15 gold a robe  i -  68 gold a scale mail You have 150 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listi@i S d $  You are short 3 gold pieces for the purchase.[Enter] buy shopping listj@i>S j@iZ ................# #......# beefyandbeef the Shooter.....[.......#### ######.. Coglin.............##########..# Health: 41/41 ========================.............#......##..## Magic: 5/5========================.............#.........## AC: 4Str: 12.............#......####EV: 11Int: 8...#.........#......#SH: 0Dex: 19## #.........#......#XL:  5 Next:  0% Place: Dungeon:3#...).@...#......#Noise: ---------  Time: 1573.1 (4.0)#.........#j@i[ f......#a) +2 sling {Yolanda c) +0 sling {Ishtar-##################Fire: a) +2 sling {Yolanda} You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _You shoot a sling bullet. _You have reached level 5! _e - 8 poisoned darts (gained 6)  There is an entrance to Zitoybb's Antique Armour Boutique here.j@i` j@ic j@i#g j  You kill the orc! _You shoot a sling bullet. _You have reached level 5!e - 8 poisoned darts (gained 6)  There is an entrance to Zitoybb's Antique Armour Boutique here. _You can access your shopping list by pressing '$'.j@i|! O....j@i/& j@i  #†.##...###.###.. .........# #.... .....[.#### ######. .##########.. .#j@i 0##..# .#.........## ....#......#### ...#.#......#j@i% ## #....@....#......# #...).∩...#......#j@iC  #.........#......###################j@i j@i, 14.1 (1 _j@iy j@i  ....#...##.##.......### #†.##...###.### .........# #.... .....[.#### ###### .##########. .###.. .#.........# ....#......#### ...#.#......### #.........#......# #...).∩...#......# #.........#......###################j@i @5.1 (2j@i j@i'w L ....#..###....♣♣♣.....#...##.##.......####†.##...###.###.....# #....[.#### #####.##########.###..#..............#......###....#.#......#j@ix ### #.........#......# #...).∩...#......# #.........#......###################j@ig @6.1 (3j@iL j@i"  ....#..###....♣♣♣.#...##.##.>.#†.##...###..# #.[.#### ..#......##.#.......#.......#.........#......#j@i3 ### #.........#......# #...).∩...#......# #.#......# #j@i j@i +7.1 (4j@i] j@il ; _Found a stone staircase leading down.j@ii|...∩j@ij@iL8 ....#..###....♣♣♣.#...##.##..>.#†.##...###..# #.[j@i8.#### ..#.......#..#.......#j@i8l.#......### #.#......#j@i8 #...).∩.#......# #.#......# j@i90#k@iWk@i:#8.1 (1k@ivk@ik ....#..###....♣♣♣.#...##.##..>.#†.##...###.S.# #.[.#### ..#.......#..#.......#k@il.#......###.#...... #...).∩...#...... #.#...... #S   adder (asleep)k@ivf  You encounter an adder.k@itk@iJ29.1 (2 _k@itk@i6k@i ))))))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.k@i  )The adder is heavily wounded.k@i Q.Sk@i N.Sk@i( 0....k@i c===80.4 (1.3Rev k@i] k@i r _You shoot a sling bullet. The sling bullet misses the adder.k@i )))) You shoot a sling bullet. The sling bullet hits the adder.k@i$d  The adder is almost dead.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.k@i "  The adder is almost dead. g....g   Ijyb (wand, wandering)S   adder  You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying awand of roots.k@i/  --more--l@iq j.Sl@i$ =)l@i s 1.6 (1.2Rev+ _l@iJ l@i m@i o .  You shoot a sling bullet. The sling bullet hits the adder.m@i$?))) m@iv ))))You kill the adder!m@is .gYou shoot a sling bullet.m@iD.gm@i%&6.......m@i?+n82.8Rev* m@i3m@i\6u _Ijyb screams, "Time for continue experiment!"m@iͣ>)))))))m@i-c  You shoot a sling bullet. The sling bullet barely misses Ijyb.m@i@.gm@i3.....m@i'4.0m@im@iU _You shoot a sling bullet. The sling bullet closely misses Ijyb.m@i,6 )))You shoot a sling bullet. The sling bullet hits Ijyb.m@iȿz  Ijyb is lightly wounded.  You shoot a sling bullet. The sling bullet hits Ijyb.m@iE@.gm@isN%..m@i:O'5.2m@iWm@iY. _Ijyb is lightly wounded.m@iB)))))))m@ik  You shoot a sling bullet. The sling bullet closely misses Ijyb.  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.m@ir .gIjyb is lightly wounded.m@i5.......m@i,6.3 (1.1m@i$ m@iG j_Ijyb screams, "You look like good test subject!"m@i ) You shoot a sling bullet. The sling bullet hits Ijyb.m@it  Ijyb is moderately wounded.You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.m@iN  m@i. m@i .  m@i /Ijyb is moderately wounded.m@i m@i m@i) ###m@ij #*#m@i ###m@i m@i Y  Ijyb zaps a wand. The roots erupt in riotous growth!m@iGm@i ....@..#.  m@i=The roots grab you!m@i50-m@ib  1  =======7.5 (1.2m@iBOConstr Rev* m@im@im7 _The grasping roots constrict you.m@i7 )You shoot a sling bullet. The sling bullet hits Ijyb.n@iR  Ijyb is heavily wounded.You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.n@i9@.gn@i  Ijyb is heavily wounded.39--===----8.6 (1.1n@in@iH| ))))))) _The grasping roots constrict you.n@ig  You shoot a sling bullet. The sling bullet barely misses Ijyb.  You shoot a sling bullet. The sling bullet hits Ijyb.n@i:......gThe sling bullet barely misses Ijyb.  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb hits you with a +0 club. The grasping roots constrict you.  Ijyb screams, "They call me mad!"  Ijyb hits you with a +0 club. The grasping roots constrict you.n@i2-----11 ----9.7Rev* n@iE#n@i&E _The roots around you sink back into the ground.n@iU=  You shoot a sling bullet. The sling bullet hits Ijyb.n@i7 )))))))Ijyb is severely wounded.n@iU ......gYou shoot a sling bullet. The sling bullet barely misses Ijyb.n@iV-90.9 (1.2n@i_n@icaM _Ijyb barely misses you.n@i  You shoot a sling bullet. The sling bullet hits Ijyb.n@if{| )))))))Ijyb is almost dead.n@i  ......gYou shoot a sling bullet. The sling bullet closely misses Ijyb.28------2.1n@in@i3 _Ijyb hits you with a +0 club.n@iC Z  You shoot a sling bullet. The sling bullet hits Ijyb.n@i )Ijyb is almost dead.You shoot a sling bullet. The sling bullet hits Ijyb.n@iB (n@iD n@icH X--2313.4 (1.3n@iO n@i&R D _You kill Ijyb!n@i n@i n@iФ n@i H _No target in view!o@iL..o@io@io@i?o@i<---40 _o@iϞo@io@iاF---5.4 (2o@i̮o@ie96.4 (3Rev+ o@io@io@ii*7.4 (4o@ito@io@i*8.4 (5o@i/o@iT@9.4 (6o@io@i<30o@i_f=600.4 (7Rev o@io@i @1.4 (8o@iFo@i"o@i"*2.4 (9o@iG*o@i2o@if2.3.4 (10.0)o@i:o@iAo@iB1==4.4 (11o@iIo@iaQo@iQ$5.4 (12o@inW6.4 (13o@ipo@iwo@ifxc2=7.4 (14o@iBo@i)o@im+8.4 (15o@iyo@i A9.4 (16o@io@iB10.4 (17o@io@io@i`Y3=1.4 (18o@io@io@i +2.4 (19o@io@iIA3.4 (20o@i,o@iA4.4 (21o@io@iy4=5.4 (22o@io@iNo@i+6.4 (23o@io@i!A7.4 (24o@iZ)o@iK=A8.4 (25o@i2Jo@iSo@i,TY5=9.4 (26o@iA\o@i[eo@iAf,20.4 (27o@ino@ixA1.4 (28o@i"o@iӉA2.4 (29o@io@i6==3.4 (30o@i?o@i@A4.4 (31o@io@iA5.4 (32o@iho@ipo@i+6.4 (33o@i o@io@ic7=7.4 (34o@iwo@idA8.4 (35o@io@i A9.4 (36o@i{o@iB30.4 (37o@i&o@i.o@i.Y8=1.4 (38o@it6o@i(?o@i?+2.4 (39o@i_m3.4 (40o@i`o@i ac9=4.4 (41o@i<o@iޣA5.4 (42o@i?o@iA6.4 (43o@iVo@iA7.4 (44o@io@ip40=8.4 (45o@ibo@ikA9.4 (46o@io@iB40.4 (47o@io@ir o@i/+1.4 (48o@io@iX 91o@i S==2.4 (49o@i(o@i] ....#..###....♣♣♣.#...##.##.>.#†.##...###.# #.[.#### $..#.#.@..#.#.###..# #...).∩...# #.........# #####o@iA3.4 (50o@i:o@ia  c - a wand of roots (9)  Things that are here:o@iX,4.4 (51o@i[o@i0 _a +0 club; a +0 scale mailp@i/.p@ip@iop@iPK ....#...._♣♣###.##....#..###....♣♣♣.#...##.##.....>#†.##...#.....# .[.#### $.#####.#.#).#.........#.###########.........# #...).∩...#p@i~L #.........#....###############p@iep@igf05.4 (1.0)p@inp@i- #...[..##...♣♣..P #. #....#...._♣###.##....#..###....♣♣♣.#...##.##....>#†.##...#.....#.[.$.####.#..#p@i).#..........#.#.##########.........# #...).∩...# #.........#...##############p@i*p@iF=6.4 (2p@i$p@iP #....♣♣. #. #...[..##...♣♣.. #. #....#...._#.###.##....#..###....♣♣#.....#...##.##...>#†.##........p@isP.[.$.###.#..#)p@iPf.##..........#.#p@iP$#.##########.........#.. # #...).∩...#..p@iP  #.........#.. ############# p@i[@7.4 (3p@iqp@i #....#...♣♣♣♣## #. #...[..##...♣♣.. #. #....#.♣♣ #.###.##....#..###....#.#...##.###......>.#†.####.[.#...$..@..#..p@i]Q.##...##.).##.#.# #.#..# #. #...).∩...## #p@i(.# p@i&@8.4 (4p@i&p@iR  #....#... ## #.# #...[..##...♣♣ ... #.##....#. #.###.##....#..###.... ##.#...##.## #......>.#†.## # #.[p@iS . #...$.@... #...# #...# #.).# ##.#.# #.#.p@iXS .# #. #...).∩...# # #.#p@iS  p@ie @9.4 (5p@il p@i  #....#... ### #.# #...[..##... ... #.##....#.p@i]  #.###.##....#..### ##.#...##.## #......>.#†.## # #.[. #...$@....p@i  #... #...p@i  #.). ##.#.p@i g #.#.p@i A #.p@i! #...).∩... #. #.p@iB  p@i p@i, +50.4 (6p@i p@iF  #....#... ### #.# #...[..##... ... #.##....# #.###.##....#..### ##.#...##. #......>.#†.p@i _You now have 157 gold pieces (gained 7).q@i+c......q@i #... #.... ### #.# #...[..##... #.##....#.... #.###.##....#..###. ##.....#...##. #>#† #. #[ #.... # #. )#..........# #.##########..... #. #...).∩#. #.......q@i6q@iw*3.4 (1q@iܒq@i.##...... #... #.... #### #.# #...[..##...# #.##....#.... #.###.##....#..### ##.....#...## #>#† #. #[ #.... # 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##...........#...## >.........#† #........ #[ #. # # #) ##..# #.########## #.# #...).∩ #.# #..... $.# ####### ### s@iA5.4 (29s@is@iNh  ##...........#... #......>.........#†......[.........)##.# #.######### #...).∩s@iUA6.4 (30s@i)\s@i  #......>.........#†......[.......#...)##.# #@######### #...).∩...s@is@if+7.4 (31s@is@i6/............[................#.........#..........)#..........# #.######### #...).∩...$########## s@i!@A8.4 (32s@i-Gs@iӭ..[..........#.......#...............)#....# #.######### #...).∩...#.....$############## s@i9A9.4 (33s@ifs@iP"...#..........)#.# #.######### #...).∩######...#.....$############# s@iVY700.4 (34s@i #..... #.... #.... #....) ##...# #.### #.# #...).########.# # #.....@.#  #s@iA1.4 (35s@ids@i-A2.4 (36s@is@iV _You now have 169 gold pieces (gained 12).s@is@iE _Done exploring.t@iOe.........t@iPt@iUt@ir,0.0)t@ivt@iwE _Done exploring.v@iv@i$Where to? (Tab - D:3, ? - help)  D - Dungeon x@ix@i1|[?25h[?0c#................. beefyandbeef the Shooter#................. Coglin#................. Health: 41/41 ========================#..........)...... Magic: 5/5x@i~`========================##..........#..... AC: 4Str: 12#.##########..... EV: 12Int: 8##.##...). SH: 0x@iDex: 19########.#x@i #..... XL:  5 Next: 31% Place: Dungeon:3#.....@.#x@i?###### Noise: ---------  Time: 1702.4 (0.0)#########a) +2 sling {Yolanda c) +0 sling {Ishtar-x@iFire: a) +2 sling {Yolanda} _You now have 157 gold pieces (gained 7). x@i_Found a long sword. _You now have 169 gold pieces (gained 12). _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) y@i [?25l[?1cy@iY' 44y@is, y@i #.[#..#.....#...#....)..##..........#. #.##########.....# #.# #...).∩########@# #......#.......# ################y@i y@i% <3.4 (1 _y@i y@i .........[#.......#..................).##.......... #.##########...... ).∩########.......#.......################y@i @4.4 (2y@i y@it cM>#†............[...#.........#.....................).##.......... #@##########...... ).∩########.......#.......#########y@i| @5.4 (3y@i! y@i # #.....#...##.#......>#†#..#.[#.#.#..#..)..##.@........#. #.##########.......# #.# y@i _#...).∩########.# #.......#.......# #################y@i @6.4 (4y@i? y@ipX ########.###.##....#..###.# #.....#...##.##......>#†.##..#.[#.#.#..#..)..##..........#. #.##########.......# #.# #...).∩########.# #........#.......# ##################y@i5b @7.4 (5y@iCi y@i i.......# #.##....#......########.###.##....#..###...# #.....#...##.##......>#†.###..#.[#.#.#..#..)..##..........#. #.##########.......# #.# #...).∩########.# #.........#.......# ###################y@iQ @8.4 (6y@i y@iD ######### #.###...[..##...♣♣.......# #.##....#........♣########.###.##....#..###....# #.....#...##.##.#......>#†.###..#.[##.##.##..##..)..###..........#.# #.##########.........## #.# #...).∩...#########.# #.........#.......# ####################y@iN @9.4 (7y@i.W y@i  ##.# ###....#...♣♣######### #.###...[..##...♣♣........# #.##....#........♣♣########.###.##....#..###....♣# #.....#...##.##.#......>#†.###...#.[##.##.#.#..#.#..)..y@i #.##..........#..#. #.##########.........#. # #.# #...).∩...#. ########.# #.........#.y@iK  #.......# ############ y@i A10.4 (8y@i y@i(7 M..######......♣♣.♣P ##.# ###....#...♣♣♣♣########...[..##...♣♣. #.......# #.##......♣#######.###.##....#..###....♣##...........#...##>#†.##...[..#..#.....................#.#y@iA @1.4 (9y@ioX y@i ?M....P...######......♣♣.♣P ##.# ###....#...♣♣♣♣########...[..##...♣♣. #.......# #.##......♣#######.###.##....#..###....♣##...........#...##>#†.##...[..##.....................#..#.y@i- D2.4 (10.0)y@i y@i@M###....###....##P...######......♣♣.♣P ##.# ###....#...♣♣♣♣########...[..##...♣♣. #.......# #.##......♣#######.###.##....#..###....♣##...........#...###†.##...[#.....................###.##########..y@imJA3.4 (11y@iRy@iU_Found a long sword. _You now have 169 gold pieces (gained 12). _Done exploring.  There is a stone staircase leading down here.y@ic^y@ify@i:g24.4 (12 _y@ioz@i&4z@i       ####  #..  #.#  #@# z@iT #.#  #.#  #.#  #.#  #.#  #.#  ..# z@i'-5.9 (13.5z@iz@if# _You climb downwards.z@iXz@i z@iw a _There is a stone staircase leading up here.z@i z@i  z@i z@ix _M..#.. .####.#..........< #.#..#z@if~ z@i 76.9 (1.0) _z@i z@i z@i 0  .z@ic b .# .. .# ###.#........##.#...<z@i5 (#z@iW z@i *7.9 (2z@i z@i^   # .. .#  ..  .# # ####.#. #. #.##.#. #<# # . #.# #.# #.# #.# #.# z@if@8.9 (3z@iejz@i  .# ##.## g....  #...#  ....  ..# ## ####.#....# #. #.##.#. #<# .# .. #.# ## . #.# #.# g   hobgoblin (asleep) #.# #.# z@ii  You encounter a hobgoblin.z@i3z@i<129.9 (4 _z@i8z@i:{@ix ))))gYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!{@i  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin.{@i~ SThe hobgoblin is almost dead.{@iD.g{@i1M... #.#S   adder (wandering)===21.1 (1.2Rev {@iϊ{@i3W _You encounter an adder.{@i †You shoot a sling bullet. The sling bullet hits the hobgoblin.{@i N))){@ij | )))You kill the hobgoblin!{@i/ .SYou shoot a sling bullet..S{@i ..†.S{@i" f32.3Rev+ {@i( {@i+ / _The adder hisses angrily.{@iM )You shoot a sling bullet. The sling bullet hits the adder.{@i ))))The adder is lightly wounded.  You shoot a sling bullet.{@iW M.S{@ia ...  The sling bullet closely misses the adder.{@ic '3.5{@ig {@ij S _The adder closely misses you.{@i. % .#  ##.###  .....  #.†.#  ....  ..# ###  ####S#....#  #..@.......  #.##.#.....  #<# .# ...  #.# ## .  #.# #.# #.# #.# #.#{@i+' .#  ##.###  .....  #.†.#  ....  ..# ### {@i' ####S#....#  #..@.......  #.##.#.....  #<# .# ... {@i'x #.# ## .  {@i'X #.#  {@i (  {@i.{@iW/{@i5{@i8] _An adder is nearby!|@i )))))You shoot a sling bullet.|@i$  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.|@i7 ....SThe adder is moderately wounded.|@ik4.8 (1.3Rev* |@i|@icV _The adder completely misses you.|@i  You shoot a sling bullet. The sling bullet hits the adder.|@iQ †The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.|@i|@i4 0406.1|@i|@i@I _You kill the adder!|@iI|@if |@i |@iT:_No target in view!|@i|@i'|@io|@i{H _No target in view!}@izP...<}@i}@i~}@i?%  #.#. .#  .#.## ##.###  .... .....  ...#.†.#  ......  ...#####  ####†#....#. #... #.##.#. #<#..# .. #.#.## ...# #.#. .o+ #.##.#o   orc (asleep) #.# #   You encounter an orc. It is wielding a +0 whip.0.0---}@iRF*7.1 (1 _}@iL@i. )))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!@iZ )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!@iX_)@i oYou kill the orc!You hear a shout! x2@i.....o   orc@i>2===8.3 (1.2@id@is _You encounter an orc. It is wielding a +0 hand axe.@i= P )))))@i NYou shoot a sling bullet. The sling bullet hits the orc.@i`(  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.@i 9o.@i 7.... .@i '9.5@i+ @i \ _The orc is severely wounded.@iSq )You shoot a sling bullet. The sling bullet hits the orc.@ilv U))))@iG k ))You kill the orc!@i i....))@i= 0430.7@i> @i / _You shoot a sling bullet.@i.@iC@i@i #.#. .# #.#.## ##.###..... .....#...#.†.##....... .....##### ####@#....#.....@iw#.##.#.#<#..#......#.## ....#. ..))+o   orc (missile, wandering)## .....o#@i&  @i-You encounter an orc. It is wielding a +3 flail of venom and quiveringboomerangs.@iY0.0o.@iA(<)@i]);---1.7 (1 _@i0@i As _You see here an adder corpse.@i ^)))))))@i#  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.@ia .....o@iO.  The sling bullet hits the orc but does no damage.@iյW((((((@io<W@.....@i   The orc throws a boomerang. The boomerang completely misses you.@i W((((((@iW@.....@iϛL===2.9 (1.2@i 4 _The orc throws a boomerang. The boomerang misses you. ))))) You shoot a sling bullet. The sling bullet hits the orc.@iN< ))The orc is severely wounded.You shoot a sling bullet.@i 9o.@i(<......@i,4.2 (1.3@i@io^ _The sling bullet closely misses the orc.@i/ ))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@i _The sling bullet closely misses the orc.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is severely wounded.@i9:o.@isB8.....@i:C,5.4 (1.2@iJ@i~N\ _The orc is severely wounded.@i? )You shoot a sling bullet. The sling bullet hits the orc.@iP)))@iӊv )))You kill the orc!@i o...)).@i" /66.6@i| @i / _You shoot a sling bullet.@i .@iv@i@i  # #. .# #.#. .#  #.#.## ##.### ..... .....  #...#.†.#  #.......  #.....##### ####†#....#.. #....@......# @i #.##.## #<#..#......# #.#.##..)..## #.#. ...))+ #.## ##...# #.#  @iK---70@i@i4 #.#. .#  #.#.#####.### ...........  #...#.†.#  #.......  #.....##### # ####†#....#... #...........#  #.##.##  #<#..#......#  @iw5#.#.##..)..##  #.#. ....))+  #.## ###...# #.# ...#  ..#@i>@iM?F---8.6 (2@iE@i9d #.#.#####.### ...........  #...#.†.#  #.......  #.....##### ##. ####†#....#.... #...........#  #.##.#@i#  #<#..#.@....#  #.#.##..)..##  #.#......))+  #.######...#  #.# ...#  .@i3a9.6 (3Rev+ @i@i@i  ...........  #...#.†.#  #....... # . #.....#####.##.@i] ####†#....#....  #...........#  #.##.##  @i#<#..#......#  @iG#.#.##..@..##  @i|#.#......))+  #.######...#  #.# #...#  #.# #@i...# #.# #...#@i7 ..# #@i&...#  #...# @i.@i+40.6 (4@ia@i$  Things that are here:@iKr _a +3 flail of venom; 2 boomerangs; a +0 scale mail@i%G†...@i&@i*@i/k #...#.†.#  @iD#....... .# . #.....#####.##.  ####†#....#....  #...........# @i #.##.##  #<#..#......#  @i #.#.##..)..##  #.#......@)+ @i*c #.######...# @iW #.# #...#  #.# #...# @i}B  .@id  ##.## @i @i*@i11.6 (1 _@i@i$  Things that are here:@ik #...#.†.# @i>;#....... .# . #.....#####.##. ####†#....#.... #....# @iyn#.##.#......# #<#..#......# #.#.##..)..## @i#.#......)@+ #.######...# #.# #...# #.# #...# @iF a +0 hand axe; an orc corpse@iX@iN12.6 (2 _@i_"@i%$  Things that are here:@i. .@id...#.....'......######a +0 whip; a +0 leather armour; an orc corpse@i@i*3.6 (3@i~@i @i#...#.†.# #....... .# . #.....#####.##. .####†#....#.... ..#.....# ...#.##.#......# ...#<#..#......# ..#.#.##..)..##.#.#......))@.#.######...#.#.# #...# #.# #...# #.# #...#..# #...##...###.## _You open the door.@i @ii +4.6 (4@i .Rev @i @i's  @is  @it F#...#.†.# @iu #....... .# .....##.....#####.##.....#@i~u ####†#....#........##.....#....@iv a#.##.#......#...#<#..#......#..#.#.##..)..##......#@iv 9#.#......))'##.######...#.##.# #...# @iw #.# #...# #.# #...#@iw ..# #...##...###.#@i܂ R#  There is an open door here.@i" 15.6 (5 _@i @ia ...........#...#.†.# .....# #....... .# .....# #.....#####.##.....# ####†#....#........###...........#.#.##.#......#.#<#..#......#..#.#.##..)..### #.#......))'.......# #.######...#######.##.# #...# #.# #...##.# #...#..##...@i N###.##@i @i *6.6 (6@i. @ic & #.#.#####.###@iBd ........... ....... #...#.†.### #.....# #....... ..##.....# #.....#####.##.....# @id ####†#....#........####...........#.##.##.#......#.#@id #<#..#......#..##.#.##..)..##@id ##.#.#......))'.......# @id e#.######...#######.#@id r#.# #...# @ie ..#.# #...# .#@i2e t#.# #...# ...#@iGe Q#...#@i`m @in 57.6 (7@iu @i uM .# #.#.#####.### #.#+####........... .......#.†.### .. ...#.....#####.## ###†#....#..##.....##<#..#......#........###..)..##.#.#.#......))'.......#..#...#.##.@i @8.6 (8@i @iJ M  .# ..# #.#.#####.### #.#+#####........... ........#.†.### @i8K E.. ...#.....#####.## ###†#....#..##.....##<#..#......#........##.#.##..)..##......##..#..@iK @iVU @iV *9.6 (9@i\ @iD YM ##@i  .# ..# #.#.#####.### #.#+#####........... ........#.†.### .. ...#.....#####.## @i ###†#....#..###...........##.#....@iI #<#..#......#........###.@i @i /50.6 (10.0)@i @i4 YM ##@i`5 X .# ..# #.#.#####.### #.#+#####........... ........##.†.### .. ...#.....#####.## ###†#....#..@i5 0###..........#.##.#......#........#......@i? @i@ +1.6 (11@i'Q @i -M ## .# ..# #.#.#####.### ##.#+####........... ........##.†.### .. .......#####.##@iK > ###†#....#..####...........#........#.........######.#@i @i; +2.6 (12@i- @i= 2M ## .# ..# #.#.#####.######.#+####......................##.†.### .. .......#####.## ####†#....#........#####.......#@iH  K   kobold (wandering)KYou encounter a kobold. It is wielding a +0 dagger.@i"I @iP @ivQ 33.6 (13 _@iW @i\ @i"@ # #. .# ### .# ..#.######.#+#####  ..............#  †.### #@....#   ...##.....#  #.....#  ####†......###  ........#  #........#  #<#........#  )..##......##K  ))'. @i-Q #. .# ### .# ..#.######.#+#####  ..............#  †.### #@....#   ...##.....#  #.....#  ####†......#  ........  #........#  #<#........#  )..##......##  ))'.@iU@iV@i^@ia] _A kobold is nearby!@i>M )))))))You shoot a sling bullet.@i KThe sling bullet barely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.@iZ 7K.@iZa ?.....@ib f===4.8 (1.2)Rev @ii @im ( _The kobold shouts!@i ))))) You shoot a sling bullet. The sling bullet hits the kobold.@ib ))The kobold is severely wounded.@i 7K.@i 7K.@i ;....@i c5.9 (1.1Rev+ @iV @i s _You shoot a sling bullet. The sling bullet misses the kobold.@ih )You shoot a sling bullet. The sling bullet hits the kobold.@iIn P)))@i  ))))You kill the kobold!@i|k...)...@iw477.2 (1.3@ik@ij/ _You shoot a sling bullet.@iJ .......'.@iNjM ### .# ..# #.#.#####.######.#+####...............@......##.†.######.....#.#.. ..#.....#####.##.....#Rev+ ##......##.---80@iBGM #.#### .##.....# #.#.#####.######@#+#####.....................#.†.######.....#.#.. ..#.....#####.##.....#.##........#---9.2 (2@i'@iPV#. .##.##### .#. .##.....# .#.#####.######.#+##### ................@.....#  #...#.†.######.....#.#  #....... ...##.....#  #.....#####.##.....#  ####†#....#........####...........#.....)..@iVZ#  #.##.##........#  #<#..#......#.#  #.#.##..)..##......##.@i`@i`S60.2 (3Rev @i\f@iZ+#.#...#$#.#'@i^  As you open the door, it creaks loudly! You hear a shout!@iK======1.2 (4@ie@i) _You hear an angry hiss. x2@ipK _Found 18 gold pieces.@i%!H...@i(@i+K#+# #.# #..  ..# #. .##.#####$# #. .##.....#.# #.#####.######.#@##### .....................# #...#.†.######.....#.# #....... ...##.....# #.....#####.##.....# ####†#....#........### #...........#.....)..# #.##.#......#.# #<#..#......#..#@i@iZR------2.2 (1 _@i@iB M+###.. ..#####$ .##.....#@# #.#####.######.#'##### .....................##.†.######.....#.# #....... ...##.....##........There is an open door here.@i@iP------3.2 (2 _@i@iˁ{M#.. #.. #++... #.###....##.. #.....#### .##.....#.# #.#####.######.#'#### .....................#Rev .....#.##.....##.....##.....).@iK4.2 (3@i֐@iV SS   ball python (constriction, wandering)You now have 187 gold pieces (gained 18).  You encounter a ball python.@i;)@i25.2 (4 _@i@iD@ia} )))))))You shoot a sling bullet.@i&  @i-oThe sling bullet barely misses the ball python.You shoot a sling bullet.@inG.S@iq gThe sling bullet closely misses the ball python.@ik{#.......g   hobgoblinS   ball python (constriction)@i|b===6.5 (1.3Rev @i@iЇZ _You encounter a hobgoblin.@i  # .. #.. #+# +... #.## #...S##.. #.....# #@# #.##'##### .....# †....#.#  ...##.....# @i? m.....# †......### )..# @iS # .. #.. #+# +... #.## #...S##.. #.....# #@# #.##'##### .....# †... ...##.....# .....# †......#@iVY)..#@in@i@i@ivd _There are monsters nearby!@i} h ))You shoot a sling bullet.@i  The sling bullet hits the ball python but does no damage.  You shoot a sling bullet. The sling bullet hits the ball python.@i .SThe ball python is heavily wounded.g.@i?.S@i&@io'c7.7 (1.2Rev+ @iE.@i10 _You hear an angry hiss. x2@ig )You shoot a sling bullet.@i  .  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.@iҫ<)@ir0x SYou kill the ball python!@iD1Bg'@i2G.S@io9.S   ball python (constriction)@i>488.8 (1.1@i-D@iF\ _You encounter a ball python.@ic  You shoot a sling bullet. The sling bullet hits the hobgoblin.@i@  The hobgoblin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.@iqw .SThe hobgoblin is lightly wounded.@i@il70.1 (1.3Rev* @i@iJ _The hobgoblin barely misses you. The hobgoblin closely misses you.@il )))))))You shoot a sling bullet.@i  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.@i|SThe sling bullet barely misses the hobgoblin.  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.hear an angry hiss.ball python closyou. The ball python grabs you.  The ball python constricts you.@i g'....S 2 ball pythons (constriction).  You encounter a ball python.The hobgoblin hits you.  The ball python bites you but does no damage.@i)37---  2  1.3 (1.2Constr Rev* @i_@i_ _The ball python constricts you.@iMg )You shoot a sling bullet.@i25  The sling bullet barely misses the ball python.You shoot a sling bullet.@i CS.@i SThe sling bullet closely misses the ball python.The hobgoblin hits you but does no damage.@i y5----2.6 (1.3@i @i z _The ball python bites you. The ball python constricts you.@i` u .  You shoot a sling bullet. The sling bullet hits the ball python!@if w   ball python@iS q )You kill the ball python!@iux 8.@iC{ 6=12 3.8 (1.2Rev* @il @i~ q _You shoot a sling bullet. The hobgoblin closely misses you.@i8 'You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the ball python!@i{< @)@i .You kill the ball python!You shoot a sling bullet. The sling bullet hits the hobgoblin.@i =)@i4S BYou kill the hobgoblin!@iU[ .B   bombardier beetle@i_ Q=505.1 (1.3@ie @iyh b _You encounter a bombardier beetle.@i' ))You shoot a sling bullet.  The sling bullet hits the bombardier beetle.@if  The bombardier beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!@i1Q.B@iJ85.@i8,6.3 (1.2@i<@iQ>i _The bombardier beetle is heavily wounded.@i ) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.@i|  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.@ig.77.5@i @i j _The bombardier beetle is severely wounded.@iƹt ))))))You shoot a sling bullet.@i(D.e but does no damage. _The sling bullet barely misses the bombardier beetle.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.@iI<)@i~L......@i/ 79@i,U8.8 (1.3 _You kill the bombardier beetle!@ix@i=h _Your Dodging skill increases to level 3!@i!@i"@i&@i)H _No target in view!@ii /.'.@i.j @i"o @iu @iy <---90 _@iz @i @i m8=---80.8 (2@i @ic @i a1.8 (3Rev+ @i @i@ @i *2.8 (4@i$ @i @i *3.8 (5@i @i 99@ik ?=4.8 (6@i @ir o5.8 (7Rev @i @i> @i *6.8 (8@id @i$ @i *7.8 (9@ik @i @i ]40=8.8 (10.0)@i @i9 @i 69.8 (11@i @i @i ,90.8 (12@iI @iE @i +1.8 (13@i @i @i v1==2.8 (14@i @iv p M# .. #.. #+# +... #.####....##...# #....#####. .##.....#.# #.#####.######.#'#####...........# _HP restored.@i} @i~ +3.8 (15@i @i eM# .. #.. #+# +... #.##@iy #....##@..# #.....#.######.# .. #. .##.....#.# ##.....@ih @i +4.8 (16@i @i:S-# .. #.. #+# +... #.### #....##.@.# #.....#.# @iS. .##.#####.#... . .##.....#.##### .#####.######.#'#####......# ...#.†.######.....#.# . ...##.....# @iZ@iZ+5.8 (17@i _@i#..#.. #+#+... #.####....##...#  #.....#@# .##.#####.#......# .##.....#.#####..# #####.######.#'##### ....................##.†.######.....#.#... ...##.....######.##.....# ##†#....#........###@iQ]=6.8 (18@i|@i8 #..#.. #+#+... #.####....##... #.....#.####...@i8.##.#####.#@.....#....#.##### #####.######.#'##### .. ..........#.....)..#@i@@i@+7.8 (19@iz@ih# .. #.. #+# +... #.### #....##...# ##.....#.####...#.##.#####.#.@....# .##.....#.#####..# .######.#'##### ...# . @imp@ip+8.8 (20@iv@i;# .. #.. #+# +... #.### #....##...# ## #.....#.####...# .##.#####.#..@...# .##.....#.#####..# .######.#'##### .... # ... #.†.######.....#.# ... ...##.....# ..#####.##.....# . @iA9.8 (21@i@iVL# .. #.. #+# +... #.### #....##...# ### #.....#.####...# .##.#####.#...@..# .##.....#.#####..# .######.#'#####..... #... .†.######.....#.#.... ...##.....# ##...#####.##.....# .... #....#.### ##### @iSC800.8 (22@iZZ@i߽#..#.. #+#+... #.####....##...# #### #.....#.####...#  .##.#####.#......#  .##.....#.#####@.# #.######.#'#####........ ...............#........ †.######.....#.#.. ...##.....# ###.....# #####.##.....# .....#...#........### ###### ......#.....)..##...#@iA1.8 (23@i5@iB/# .. #.. #+# +... #.### #....##...# #####  #.....#.####...# .##.#####.#.....@# .##.....#.#####..# ######.#'#####........ ..............#........######.....#.#........ . ...##.....# ###.....# @i/####.##.....# .....##........### #######.....)..#@i6@i6+2.8 (24@i;@iAM# .. #.. #+# +... #.### #....##...# ####  #.....#.####@..######.#......#.#.....#.#####..# # @i˛r.######.#'#####..............@i#######@i@iۤ+3.8 (25@i@i (# ..  #.. #+#  +... #.###  #....##...# ##### #.....#.####.@.# ##.#####.#......#.# ##.....#.#####..#+# ######.#'#####........#........ ######.....#.#........  ...##.....# ###.....#.##.....# .....# @iA4.8 (26@i@izyB #.. #.. #+# +... #.### #....##...# ##### #.....#.####...# #.#####.#......#@# .....#.#####..#+# ###.#'#####........ ............#.. #####.....#.#.. ...##.....# ###.....# ##.##.....#  .#........### ######.#.....)..#@izA5.8 (27@i܄@i'...............###.....#......########@i}@i+6.8 (28@it@i`8 #.. #.. #+# +... #.### #....##...# #####  #.....#.####... #.#####.#......#.....#.#####.. #####.#'#####........... ............#...........#....### ...#........# _You open the door.@ihA7.8 (29@im@i= #.. #.. #+# +... #.##### #....##...# ##### ... @i #.....#.####...# .... #.#####.#......#.# .........#.#####..#'#......@i####.#'#####...@....... ............ #####.....###@i# @iO...#........#There is an open door here.@i@i{28.8 (30 _@i(@iI # .. #+# .# ... #.### ###.# ....##...# #####....  #.....#.####...#... .#####.#......#.#.. .....#.#####..#'#..#'#####....#......#.#.@iI##.....# ###.....# @iP@iQ+9.8 (31@iV@i..# #.. #+#.# +... #.######.### #....##...# #####.......  #.....#.####...#....... #.#####.#......#.#. #.....#.#####..#'#. #####.#'#####...... ............#.... #####.....#.#. ...##.....# ###.....##### ##.##.....# ......# .#........########### ...#.....)..#.#........# ...#.####.@i`B10.8 (32@i@iS,, #.. #+#.#  +... #.######.###  #....##...# #####.......  #.....#.####...#....... ##.#####.#......#.#. ##.....#.#####..#'#. ######.#'#####...... .............#.... ######.....#.#.  ...##.....# ###.....##### ###.##.....# ......# ..#........###########...#.....)..#.#........# ....#.# )..####. .))'.#@i5@i5+1.8 (33@i;@i@i$ @iW:+... #.###@i ###.###@iƠ#....##...# #####.......@i #.....#.####...#.. @i##.#####.#......#.#.@iC]....#.#####..#'@igJ####.#'#####..... @ib.............#..... @ia######.....#.#.... @iΡ ...@ir ###@....##### @i ###@i4*#....@iW @i/..#........########## @i...#######.#@iʢ@iS@i@i$2.8 (34@iӳ@iU #....##...# #####....... #.....#.####...#....... .##.#####.#......#.#. .##.....#.#####..#'#. .######.#'#####...... ..............#.... .######.....#.#... . ...##.....#.###.....##### ####.##.....#...@.....# ...#........###########...#.....)..# .#........# .....#.# .)..####. ..))'.# #...#######.# #...# ...@i@i+3.8 (35@iI)@i+... #.### ###.###  #....##...# #####.......  #.....#.####...#. ##.#####.#......#.#. ##.....#.#####..#'#. ######.#'#####.... ............#... ######.....#.#............  ...##.....#.###@....##### ###.##.....#.........# #........############.....)..# ...#..# )..####. .))'.......# ...#######.#@i@iF+4.8 (36@i@iY;#.. #+#  .# +... #.### ###.### @i#....##...# #####.......  #.....#.####...#. .#####.#......#.#.@i# .....#.#####..#'#. #####.#'#####.... ............#. #####.....#.#...@........ @iJ...##.....#.###.....##### ##.##.....#.........# @imJ#........############.....)@iI..# ...#.@i".#@iB.####. ))'......@i".#@i@i%+5.8 (37@i@ix. # .. #+#  .# ... #.### ###.### ....##...# #####.  #.....#.####...#. @iy=.#####.#......#.#. .....#.#####..#'#. ####.#'#####.... ...........#. ####.....#.#............ @i7y..##.....#.###.....##### #.##.....#.........@iay# #........############.....)..# @iy..#@iyQ .####.@i\@i+6.8 (38@i?@i .#  #+#  .#  #.### ####.#### ...##...# #####. #.....#.####...#. #####.#......#.#. ....#.#####..#'#. ###.#'#####.... ..........#. ###.....#.#............. .##.....#.###.....###### .##.....#.........#......############.....)..# ..#@i)@i+7.8 (39@in@igZ B..  .#  #+#  .#  #.### ####.##### ..##...# #####. .....#.####...#.B ####.#......#.#. ...#.#####..#'#. ##.#'#####....@iZ h^ .........#. ##.....#.#.............. ##.....#.###.....####### ##.....#.........# B   clockroach (asleep, warded)......########### #.....)@i[ 7..# @ib j  You encounter a clockroach.@i1d 5.B@iZd @i:e #.@i\e 'B@izk XB@iel *8.8 (40 @il _@ipq @it @iJ.. .# #+# .#  #.### ####.#####.##...# #####.#.####...#.l.#......#.#.#.#####..#'#..@...B.@iK.#'#####.......^.#...........#.#..........#.###.....#.....#.........# l   iguana (asleep)## B   clockroach (warded) @iQ l>You encounter an iguana.Found a stone staircase leading down.@iR1B.@iZWl@i4[19.8 (1.0)@ia@il0 _The iguana hisses angrily.@iV ))))) @ieQYou shoot a sling bullet. The sling bullet hits the iguana.@iw  The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@i-l.B.l....===21.0 (1.2Rev @i@i a _The iguana is moderately wounded.@iE )))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@i _The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@iP 1B.@i(Q .l.@iK[ ..  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.@iq] 0-2.2Rev+ @ib @ie  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.  You shoot a sling bullet.  The sling bullet hits th@ie we iguana but does no damage.  The iguana is moderately wounded. @i]f $_The clockroach bites you.@id  You shoot a sling bullet. The sling bullet hits the clockroach.@i^ )))))))The clockroach is lightly wounded.  You shoot a sling bullet.@i2G.l B......  The sling bullet barely misses the clockroach.1=3.5 (1.3@i4@i-8P _The clockroach misses you.@im )))))))You shoot a sling bullet.@i) .  The sling bullet closely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach!@i!<)@iGG.l@iM,......@ibeefyandbeef the Shooter..Coglin.#Health: 41/41 ========================#+#.#Magic: 5/5========================#.#######.#####.AC: 4Str: 12 .##...# #####..........EV: 12Int: 8 ....#.####...#.........>SH: 0Dex: 19 ###.#......#.#..........XL:  5 Next: 103% Place: Dungeon:4 ..#.#####..#'#..@l......Noise: ===------  Time: 1824.7 (1.2) #.#'#####.............^.a) +2 sling {Yolanda c) +0 sling {Ishtar- ........#...............Fire: a) +2 sling {Yolanda} #.....#.#...............Rev* #.....#.###@iO.....######## #.....#.........#l   iguana ......########### .....)..# ........#You shoot a sling bullet.  The sling bullet barely misses the clockroach. _The clockroach misses you.You shoot a sling bullet.  The sling bullet closely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach! _You kill the clockroach!You have reached level 6!@i/  --more--@imC7/476/66 2% @i@i4 _@id& @i&G)))))))You shoot a sling bullet.@i5  The sling bullet closely misses the iguana.You shoot a sling bullet.@i l......  The sling bullet barely misses the iguana.@iZ38-----5.9@i|@ij _The iguana closely misses you. The iguana bites you!@i,z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@i  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana.@i p  The iguana is moderately wounded.@i ^9-----7.0 (1.1@i @i > _The iguana bites you but does no damage.@i. `  You shoot a sling bullet. The sling bullet hits the iguana.@ir )))))))The iguana is heavily wounded.You shoot a sling bullet.@iA l......  The sling bullet barely misses the iguana.@iB ,8.2 (1.2@iJ @irW > _The iguana bites you but does no damage.@im )))))))You shoot a sling bullet.@iF  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana!@iq l......  The iguana is almost dead.@i'9.4@i@i)T _The iguana closely misses you.@i$`  You shoot a sling bullet. The sling bullet hits the iguana.@iy †The iguana is almost dead.You shoot a sling bullet. The sling bullet hits the iguana.@i=(@i(v40=1430.6@i,@i4J _You kill the iguana!@ir@i+s@i*y@i|H _No target in view!@i4 @i @i @ia$ @i' <---10 _@i+ @i1 @i_2 F---2.6 (2@iB9 @iA 1=3.6 (3Rev+ @iFD @i ##.#......#.#...@. @i~A .#.#####..#'#...†......#'#####.^. @iA .......#.@iA N) .....#.#............... @iA }.....#.###.....##########.........@iB 8####@i,B .########)@iB -..#@iN @irO +7.0 (18@iY @i; mM #.  +#  #.# #  #.### ####.##### ##...# ####. ...#.####..> ##.#......#.#......#'#...†..... .#'#####.............^..######@i @iB +8.0 (19@i& @inJ M. #.  +#  #.# #  #.### ####.##### ##...# ####. ...#.####..> ##.#......#.#.... .#.#####..#'#...†..............@iOW @iW +9.0 (20@i` @i cM##. .##.  +#  #.# # @iQ  #.### ####@#####.. ##...# ####. ...#.####..> ##.#......#.#...........@i~ !...@i ,#.....#########@i( @i H=60.0 (21@i @iL M##. .##.#.  +#  #@# #  #.### ####.#####.. ##...# #####........... @iM ...#.####...#.........>.#.......................#@iW @iX +1.0 (22@i_ @i M. .##.. #.#.#  +#  #.# #  #.### ####.##### ##...# #####.......................#...†................).@i A2.0 (23@i @iQ @ia @i T _Key pressed, stopping explore.@i D......@i @i @iP M##. .. .ß##.. #.# #.## +#  #.# ##.#######.#####..............@iV @iW 73.0 (1.0) _@i [ @i̼ ##. .. .ß ###. #.. #.# ##.# #.@# #.## #+# #.# # #.### ####.#...# #####.....#.####...#......#......#.#..... #.#####..#'#...†....... @i @i *4.0 (2@i @i*"M ..##. .. .ß##.. ##.# #.## #+##.# #..@iX0@i0*5.0 (3@i4@iە_M ## ...##.## ..... .ß...ß##.........._.. ###..##.##...@iڝ@i3@iT$6.0 (4@i8_@i̥6 _Found an opulent altar of Gozag.@i@i-@i&@i H _No target in view!@i 1....@i @i @im% M ## ...##.## ..... .ß...ß##........_.. #.#......#.# ß...ß#..# ....#.###..@i, @i- 17.0 (1 _@i2 @i' ##... ##.##.....#.ß...ß.###.#.@..._.#.#.##.#.ß...ß.#..##.....##.## ##.# +# #.# .# .### ####.#####.. ...# #####...... @iT @iܚ *8.0 (2@iQ @i R### ... ##.### ##.....##.ß...ß.####.##..@.._.#.#.###.#.ß...ß.##..##.....##.# # #. ### ####.# #####............ @ij @i *9.0 (3@i9 9_@it #### ... #.### ##.....##  #.ß...ß.# ###.@.....# #....._.....#.#.......#.##.#.ß...ß##..##..... #.#####.### #.# .# ## ####.#####.. .# #####..@i>{ A70.0 (4@i 8_@i #### ... #.### ##.....##  #.ß@..ß.# ###.......# #....._.....#.#.......#..##.#.ß...ß.# .#..##.....#.#####.### #.# .# # ####.#####..@im @1.0 (5@i @i U K##### #... #.### ##..@..##  #.ß...ß.# ###.......# #....._......#.#.......#..##.#.ß...ß.# ..#..##.....## .#.#####.### #.# .#@i[ @2.0 (6@ia @i> M######## #...$...# ###@### ##.....## #.ß...ß###.......#.....###.###@i; V3.0 (7@i{7#########  #.@.$...###.#####.###.....##  #.ß...ß.####.......##....._......#.#.......#...##.#.ß...ß.#...#..##.....## ..@i7>@i%?*4.0 (8@i7C@i# #..@$...# ###.#####.# ##.....## #.ß...ß.####.......##.....#.#....##.#.ß.. @i[@i *5.0 (9@i@iw# #...@...# ###.#####.# ##.....## #.ß###.#..#. @iD6.0 (10.0)@i@iZ#@i#+7.0 (11@i'@iKH # #....@..# ###.#####.# ##.....## ..#.ß...ß.# .####.......# # _You now have 198 gold pieces (gained 11).@iNA8.0 (12@iS@i:# #.....@.# ###.#####.# ##.....## ... #.ß...ß.# .#.####.......# .#.##....._....... .w   dart slug (asleep)#.#.#... w##.#.ß...ß.#... .. @i<i  You encounter a dart slug.@i!@i39.0 (13 _@i;_@i)@iQ{ )))))w  You shoot a sling bullet. The sling bullet hits the dart slug.@i  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.@i@ .....wThe dart slug is almost dead. `````The dart slug launches a dart at you.@i@ .....===80.2 (1.2)Rev @iHH @iN @ _The slug dart hits you but does no damage.@iQ †You shoot a sling bullet. The sling bullet hits the dart slug.@ih 3))))@i ")@i v ))You kill the dart slug!@i oYou shoot a sling bullet.  You hear a shout!@i x.....o   orc†.51.5 (1.3Rev+ _@i' p _You encounter an orc. It is wielding a +0 flail.@i )You shoot a sling bullet. The sling bullet hits the orc!@i W))))) .@iw q ))You kill the orc!@iZ .....).  You shoot a sling bullet.62.7 (1.2@ig C _You hear an angry hiss.@i\ @i @iY@iH _No target in view!@iJ _No target in view!@i............@i@inF# #......@# ###.#####.# ##.....###... #.ß...ß.##.#.# ###.#..#.##....._....... .#.#.@iG#..) .†##.#.ß...ß.#. @iHO@iSP<---30 _@iW@iFe #########.......###.#######.....###...#.ß...ß.##.#.#Rev+ #S   adder (wandering)##... S..@i\2#.#####.###@i  You encounter an adder..S@i_---4.7 (2 __@i  )))))))You shoot a sling bullet.@iݧ  The sling bullet barely misses the adder.You shoot a sling bullet.@iFS......†..===5.9 (1.2_ _The sling bullet barely misses the adder.@i"3@i^ _No target in view!@i`3@i\^ _No target in view!@i 3@i@i+H _No target in view!@it >..@i @i | ##########.......###.#####.#####.....###@..#.ß...ß.##.####.......#..#..... .Rev+ .#..) .ß.#.... ........### ###..#.# .#---60 __@in& ######### #.......# ###.#####.### ##.....###.@.# #.ß...ß.##.#.# ###.#..#.# #....._......... #.#.......#..)..†##.#.ß...ß.#....⌠..#..##.....###.......#.#####.### ###..##.# @i1 ' @iD2 S@i2 FS   adder  @i3 CAn adder comes into view.@i; @iV c---7.9 (2 _@i#h @i ))You shoot a sling bullet. The sling bullet hits the adder.@iȨ ))))The adder is lightly wounded.@i-rS.S.@i<f...===9.2 (1.3@iv@@ir _You shoot a sling bullet. The sling bullet misses the adder.@iB  You shoot a sling bullet. The sling bullet hits the adder!@i< )The adder is almost dead.You shoot a sling bullet.@iѸ~ SThe sling bullet barely misses the adder.@i@@iߺg90.5Rev* @i@im _The adder closely misses you. The adder barely misses you.@ied †You shoot a sling bullet. The sling bullet hits the adder!@ig)@ivl )You kill the adder!@i*=†@iĆ5211.7 (1.2@i-8_@iy/ _You shoot a sling bullet.@iq _No target in view!@it@i6@i@iPH _No target in view!@ic T..@i[7 ##########.......# @i8 ###.#####.#####.....###...# @if8 #.ß...ß.##.#@# ###.......#..#.# @i8 #....._......... #.#.......#..)..†@i9 ##.#.ß...ß.#....⌠..  #..##.....###.....  @i[ #.#####.### ###..##.##.# .# #+## .# ##.#####..---20 __@i @i % @i5 @i -#########@i #.......@iZ =###.#####.###@i =##.....###...@i 4.ß...ß.##.#†@i4 ###.......#.@ix M....._...........#@is #.......#..)..†.#@i# #@i] #@i )Rev* @iE #@i . @i ...........@i SYou see here an adder corpse.@i @i #---@i "3.7 (2 @i _@i !_@iT @i  #########.......###.#####.#####.....###....ß...ß.##.#†# ########.......#..#.#.....#....._.......@...##.......#..)..†@i[ ##.#.ß...ß.#....⌠.Rev* $ ........>.@i 4.7 (3Rev+ _@i/S V######### #.......# ###.#####.########.....###...#..@i|S #.ß...ß.##.#†#.#####  ###.#..#.#.....#  #....._.@iS `.@..#  #.#.@iS #..)..†.# ##.#.ß...ß.#....⌠..# #..##.....###.@i'T Z#  #@iTT ?$ @i\ @i]] *5.7 (4@i9e 6_@i ##########.......# ###.#####.########.....###...#.. #.ß...ß.##.#†#.##### ###.......#..#.#.....# #....._...........# #.#.......#..)..@.# #.#.ß...ß.#....⌠..# ..##.....###..... .#####.### ###..##.# .# .# #+## .# .#####.. .. .......#$>. .#.@i&@i2b6.7 (5_@il  You see here a dart slug corpse.@i@iT _Key pressed, stopping explore.@i".@i†@i.@iU..@i@i@im@iʀu##########.......# ###.#####.########.....###...#..  #.ß...ß.##.#†#.##### ##.......#..#.#.....# ....._...........# .#.......#..)..†.# .#.ß...ß.#....⌠.@# .##.....###..... #####.### ###..##.# # .# #+## .# #####.. .......##$>. .#.  7.7 (1 _@iJ .......@iI###.#####.########.....###...#.. .ß...ß.##.#†#.##### ##.......#..#.#..... @io....._...........# #.......#..)..†@iß...ß.#....⌠..##@i#.....###.....@.# #####.### ###..##@i%$ .# #+## Rev+ ### ....^..@io8.7 (2Rev @i'6_@i;#.#  ###.#####.###### ##.....###...#.. #.ß...ß.##.#†#.##### .#..#.#.....# _.# #.#..)..†.# #.ß...ß.#....⌠..## ##.....###......@# .### ###..##.#  .# #+###.# .. #..  ###$>. .# . ## @i|x9.7 (3_@iI ###.#####.###### ##.....###...#.. .ß...ß.##.#†#.#####......#..#.#..... ...._...........# #.......#..)..†ß...ß.#....⌠..###.....###.......##.### ###..##  .# #+## ####.. #..Rev .#.@ieIS## ...)..@isX900.7 (4@iRV ##.....###...#.. .ß...ß.##.#†#.#####......#..#.#..... ...._...........# #.......#..)..†ß...ß.#....⌠..###.....###.......##.### ###..##  .# #+# ####.. #....># .......##$#.#Rev .....#@i7~1.7 (5_@i _Found a stone staircase leading down.†....@i"#@iՇ( .ß...ß.##.#†#.#####......#..#.#..... ...._...........# #.......#..)..†ß...ß.#....⌠..###.....###.......##.### ###..##.# # #  .# #+###.#.#.... ####.. #@...># .......##$#.>.  .# . .## ######@igK2.7 (1@i@iP .ß...ß.##.#†#.##### .#..#.#.....# _.....# .# .#..)..†.# .# .ß...ß.#....⌠..##.#.....###.......#.#.### ###..##.#.# ##.# #+###.#.#... #.@..>#  ###$#.# >. .#  o. ###^.. o   orc (asleep) ..)..# @i8  You encounter an orc. It is wielding a +0 mace.3.7 (2 _@i}=9_@iuR@i` †#.#.....#_....# .#)..†.# .#..##.#..#.# #.#.# ###  .# #+###.#.#.....  #.@..>#  ###$#.# >. .# o. ### ^..)..@i †#.#.....#_....# .#)..†.# .#..##.#..#.# #.#.# ###  .# #+###.#.#.....  #.@..>#  ###$#.# >. .# o. ###^..)..@i @iO @iH @i [ _An orc is nearby!@i * ))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!@il )The orc is almost dead.You shoot a sling bullet.@i9A:o.@iA8o.@iKw====4.9 (1.2Rev @iQ@iS6_@iV^ _The sling bullet closely misses the orc.@i6)@i85 $You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.)@i$===-6.1Rev+ @iz8_@iG _You kill the orc!@i@i7-@it@iH _No target in view!@i >..@i @inb  ß...ß.##.#†#.##### #..#.#.....# _....##.# #..)..†.##.# ß...ß.#....⌠..##.# .....###.......#.# .### ###..##.#.# ##.# #+###.#.#.@ic .. #..@.>#  ###$#.# >. ..# # #...  ##### .^.. .)..# @il @in <---70 _@iv 6_@i , ......#..#.#....._...........##....#..)..† ß...ß.#....⌠.. .....###.......#.# # ##.### ###..##.#.#.#####  .# #+###.#.#...... ##.. #....># .....###@#.#>. #....# #.#.#... # #####---8.1 (2Rev @i} M  You now have 207 gold pieces (gained 9).@i. *9.1 (3@i @i @iK . _...........##....#..)..† ß...ß.#....⌠.. .....###.......#.# # ##.### ###..##.#.#.#####  .# #+###.#.#...... ##.. #....># .....####)#.#>. #...@# .#....## ######Rev _You see here a +0 mace.@ih A10.1 (4@i) @i  ....#..)..† ß...ß.#....⌠. .....###.......#.# # ##.### ###..##.#.#.#####  .# #+###.#.#...... ##.. #....># .....####)#.#>. ....#.#.#.#.@..#@i2 # #####^ )@i @i~ *1.1 (5@i@ @is #..)..†.##.# ...ß.#....⌠..##.#.####.......#.#.# .### ###..##.#.#.#####  .# #+###.#.#...... .. #....>#  @i ####)#.# >. #....#.#  #.#..@.#  @is # ###### ^.. ).. # @i @i 52.1 (6@i$ @i _...........##.#...#..)..†.##.# ß...ß.#....⌠..##.#.# .....###.......#.#.# ##.### ###..##.#.#.#####  .# #+###.#.#...... ## #....># ..... ####)#.#>. #...@#.#. #.#....# ....# ###### .^.. .).. ..@iR ).# ####@i] @iZ *3.1 (7@i 6_@iO ._.##.#.#..)..†.##.# .ß...ß.#....⌠..##.#.# #.....###.......#.#.##.### ###..##.#.#.##### .# #+###.#.#......#.. #....>#. ####)#.#.>.@iȆ  #..@.#.#. #.#....#. # ###### ..^.. @iʇ H..).. ....##@i @i0 *4.1 (8@i 8_@i ._.##.# #.#..)..†.##.# #.ß...ß.#....⌠..##.#.# ##.....###.#.#.#@i Z#.### ###..##.#.#.##### .# #+###.#.#......#.. #....>#.@i~ V ####)#.#.>. #.@..#.#. #.#....#. ######## ...^.. ...).. .....##@i@i*5.1 (9@i@ib~K_.##.# .#..)..†.##.# .ß...ß.#....⌠..##.#.# .....###.#.#.# .### ###..##.#.#.##### .# #+###.#.#...... .. #....>#  ####)#.# >. #..@.#.#  #.#....#  ######## ..^.. ..)..# @iI@i.6.1 (10.0)@il6_@i...#..#.#.....# _...........##.# .....#..)..†.##.# ß...ß.#....⌠..##.#.# .....###.......#.#.# ##.### ###..##.#.#.#####  .# #+###.#.#...... ##.. ....># .####@#.# >. #....#.#  #.#....# .. ######## .^..).. ...# ####7.1 (11_@i"> ß.##.#†#.##### ...#..#.#.....#.#_...........##.#<# .....#..)..†.##.#.# ß.#....⌠..##.#.# ....###.......#.#.# #.### ###..##.#.#.######  .# #+###.#.#......# #.. #...@># .####)#.# >. #....#.#  #.#...... ######## ^.. ).. ..# ###You see here @i> a +0 mace.@i@@iA,8.1 (12@iI7_@i1L; _Found an escape hatch in the ceiling.@ip _No target in view!@iY..).....@i@i@ir###...#.. ß.##.#†#.#####.# ...#..#.#.....#.# _...........##.#<# .#..)..†.##.#.# ß.#....⌠..##.#.# ...###.......#.#.# .### ###..##.#.#.###### .# #+###.#.#@.....# #....>####.#.@ish####)#.# >. #....#.# #.#....# .. ######## .. .@iEv!#@i|@i{}79.0) _@i7 _@i###...#.. ß.##.#†#.#####.# #..#.#.....#.# .##.#<# #..)..†.##.#.# ß.#....⌠..##.#.# ###.#.#.# ### ###..##.#.#.###### # #+###.#.#.@....#  @ip#....>####.#  ####)#.# . #....#.# #.#....# ######## @i2 #@iA20.1 (2@iB@ic6###...#.. ß.##.#†#.#####.# #..#.#.....#.# ##.#<# #..)..†.##.#.# ß.#....⌠..##.#.# ###.#.#.#  ###..##.#.#.######  #+###.#.#..@...#  #....>####.#  ####)#.#  #....#.# @ic#.#....# ######## @il@itm#1.1 (3@iu@iz@i~@iT _Key pressed, stopping explore.@i@i@i8@iH _No target in view!@i(.....@i\@i}$@i$-###...#.. .##.#†#.#####.# #..#.#.....#.# ##.#<# #..)..†.##.#.# .#....⌠..##.#.# ###.#.#.#  ###..##.#.#.###### #+###.#.#...@..# #....>####.#  ####)#.# ##....#.##. @i[]2.1 (1 _@i>...#.. ##.#†#.#####.# #..#.#.....#.# ##.#<# #..)..†.##.#.# #....⌠..##.#.# .#.#.#  ###..##.#.#.###### #+###.#.#....@.# #....>####.# ####)#.# .# #....#.# .##.#....# .## .###@i @i3!*3.1 (2@i*@i:N...#..  #.#†#.#####.#  ..#.#.....#.#  ##.#<#  ..)..†.##.#.#  ....⌠..##.#.#  #.#.#.# @iN0 ###..##.#.#.######  #+###.#.#.....@#  #....>####.#  ####)#.# #.#  #....#.# #.#  #.#....# #.#  #@i'PY ..#   ###       @iY@4.1 (3@ix`@i #†#.#####.# ..#.#..........##.#<)..†.##.#...⌠. #....... #@ig##..##.#.#.######  #+#..... #....>########)#.# ....  @i@i@5.1 (4@i@ikr ..#.#..........##.#<)..†.##.#...⌠. #....... ###..#######  #+###.#.#...... #....>########)#.# ....#...  @iGt@it*6.1 (5@iz@i.....##.#<)..†.##.#...⌠. #....... ###..#######  #+#..... #....>########)#.# ....#...####### . .##.. ...[.#ß#@iI7.1 (6@i@i) _Found a scale mail.@i a......@i@i%wB)..†.##.#...⌠. #....... ###..#######  #+#..... #....>########)#.# .....#...#######.?. ##.##@ix... ... ...[##ß# # @i@ib#8.1 (1@iÇ@i99 ..⌠. #....... ###..#######  #+#..... #....>########)#.# ....#.#K #.#....#..#######.?. ##.##... ..... #@iK   kobold (missile, asleep)##  @i2  You encounter a kobold. It is wielding a +0 dagger and quivering stones.@i@i`29.1 (2 _@i+ @i}@i}"#####  ..# #....>####.# ####)#.# #.# #K #.# #..#.# #.?.@#@i# ##.### ... .... ...[. ##ß# ##@ik###  ..# #....>####.# ####)#.# #.# @iƼ#K #.# #..#.# @i#.?.@# @i ##.### ...@i-: .... @iNR...[. @inp##ß# ##@i@iS@i@i@i] _A kobold is nearby!@i;r#####  ..# #....>####.# ####)#.# #.# #K #.#@iry #..#.# #.?.@# ##.### ...@ir+ .... ...[.@ir ##ß# @i s9##@iiG ###  ..# #....>####.# ####)#.# #.# #K #.# #..#.# #.?.@# ##.### @iG @... .... ...[. ##ß# ##@iP @i)Q @iX @i \ ] _A kobold is nearby!@i ))K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.@i ' @i Z)The kobold shouts!  You shoot a sling bullet.@i+& G.K@i/ $.@i/ &====@i/ R30.3 (1.2Rev @i7 @i< ` _The sling bullet barely misses the kobold.@i ) You shoot a sling bullet. The sling bullet hits the kobold.@i   The kobold is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.@iv .  The kobold is heavily wounded.@i]9((@i>G.@@iG@===-1.5Rev+ @iS | _The kobold throws a stone. The stone misses you.@iEm )))You shoot a sling bullet.@i[s  The sling bullet completely misses the kobold.@iTG.K@il..-2.7 _You shoot a sling bullet. The sling bullet misses the kobold.@ig^ )You shoot a sling bullet. The sling bullet hits the kobold.@idR@in )))You kill the kobold!@inzd.?)@in23.9Rev* @i׎@i/ _You shoot a sling bullet.@iӭ&..@iӮ@is@i #....⌠..##.#.# #.#.#.#  ###..##.#.#.######  #+###.#.#......#  #....>####.#  ####)#.####.#  #....#.#..#.# @it #.#....#..#.#  ##.?@.#  ##.###  ...  ..... .[.#.##ß## ## @i'@i(l---40Rev+ @i/@iV3$  Things that are here:@iG .#....⌠..##.#.##.#.#.# # ###..##.#.#.###### #+###.#.#......# #....>####.# ####)#.####.# #....#.#..#.# #.#....#..#.# ##.@).# ##.### ...#@iě .....# ....[.## .##ß##  ##a +0 dagger; 3 stones; a kobold corpse@i@i7M---5.9 (2 _@i@i@i*6.9 (3@i]@iR` _m - a scroll labelled AMUALATEUQ@iT<.@i@iHn ###....... # ###..#######  #+#..... #....>########)#.####.#....#.#..#.##....#..#.@in#######..) ##@###........# ...........[.#..##ß##. ## @i%w@iw*7.9 (1@ih@i"~ ###..##.#.#.###### #+###.#.#......# #....>####.# .###)#.####.# #....#.#..#.# #.#....#..#.# ########..).# #ß###ß##.###=......@.# @i.#[.####ß# ##@i8.9 (2Rev @i#T _Found a +4 ring of protection.@i *..@i @i @i   #+###.#.#......# . #....>####.# ..###)#.####.# #....#.#..#.# . #.#....#..#.# . ########..).# . ##ß###ß##.### .=........# #ß.# ##[.###...##ß##.. ## ⌠. @ii @i_ @9.9 (1@i @i  .. #....>####.# ...###)#.####.# > #....#.#..#.#. #.#....#..#.#. ########..).# .. ##ß###ß##.### ..=........# #ß.## #[.## #...##ß#@iz  #.. ###  ⌠. @iF A40.9 (2@i @i*  #.. #....>####.#. ####)#.####.# .>. #....#.#..#.#. #.#....#..#.#. ########..).# ^.. ##ß###ß##.### ).. ##=........#.# #ß.........## #....@.[.## #...##ß### #.. ####⌠.##@i< @1.9 (3@i^ @it  #.. #....>####.#. ####)#.####.# ..>. #....#.#..#.#. #.#....#..#.#. ########..).# .^.. ##ß###ß##.### .).. ##=........#.# #ß.........## #...@..[.##@im  #...##ß### #... ### #⌠... ##...#.....!......@i K2.9 (4@i @i{ #.. #....>####.#. ####)#.####.#.>. #....#.#..#.#. #.#....#..#.#. ########..).# ..^.. ##ß###ß##.### ..).. ##=........#.# #ß.........## #..@...[.## #...##ß### #...#### #⌠...⌠ ##...# #...# ..!.# .....ß@i @3.9 (5@i @i  ......####)#.>. ....#.#...#...#######..)^##ß###ß##.##)##=........# ..#ß........ #### #......[.## #..@##ß### ### #⌠...⌠ #......#@i @4.9 (6@i^ @iq > #....#.#..#.#... #.#....#..#.#. ########..).#^.. ##ß###ß##.###.)..=........# ...# #ß..# ###### #......[.## #...##ß## #.@.#### ⌠...⌠#  ##...## #... ..!.#...ß......# ß###ß##@i{ @iA| *5.9 (7@ib @i @il @i T _Key pressed, stopping explore.@i7 ^.......@iE @iu @i}!  .#...#######..)^##ß###ß##.##)##=........# ..##ß......... ##### #......[.# #...##ß### ##...#### #⌠.@.⌠# #...# #...# .##### ###6.9 (1 _@i% @ip #######..)^##ß###ß##.##)##=........# ..##ß...... ##### #......[.# #...##ß### ##...#### ⌠...⌠# ##.@.## #...# ...!.......ß#........###.#ß###ß@i, ### ## ## @i @7.9 (2@i= @in ^ß###ß##.##)##=........# ..#ß..... ##### #......[.# #...##ß### ##...#### ⌠...⌠# ##...##@i( #.@.# .......!#........ß#@i-V8.9 (3@iq7 )##=........# ..#ß..... ##### #[.# @i#...##ß### ##...#### @i#⌠...⌠# ##...##@i&..#ß##...# ......#@iF?..ß##@ie(#@iՙ@iM*9.9 (4@ia@iK@iS,50.9 (5@i'@i+S _p - a purple potion@i 2....@iX @i @if >.).. ##=.#.# #ß.........## #......[.## #...##ß### ##...#### #⌠...⌠# ##...##.#ß##...#..##.ß# #.##  #.#ß###ß## # 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PP~ ...#.##.. P~ .#.#ß###ß###.. PP .##.[##. #.... #.#.#.# ..# .#.#......##.###.# #.#....####....@# ###### # #### ## @i@ @i +7.9 (4@i @iU  _Found a robe.@i{g %....@ig @i n @i #ß## ....# .~~ ###ßPP~ ...#........ P~.#ß###ß###.. PP ##.###########.[##.@iX [.....#....#.......#....##.####.#....####..... ...###### ########## #@i @ij *8.9 (1@i @iJ A#.##.####...###ß##...##...# .....##.... .~~ #####.ß#...# PP~~ >...#........##... P~♣♣#.#.#ß###ß###... PPP~♣ ###.###########.[##.P~♣♣......#....oPPP♣.#.#.#.......#.@.# #.#.#......##.###.##.#....####.....# ....###### ####### .#### .#o   orc (asleep) @iiK '.# ##@i4U  You encounter an orc. It is wielding a +0 dagger.@i^ @iaa 29.9 (2 _@ih @in @i#...##.... .~~ #...# PP~~ >#... P~♣♣ #... PPP~♣ #.[##.P~♣♣ #....oPPP♣ #.@.####.#.# #######@i @i#...##.... .~~ #...# PP~~ >#... P~♣♣ #... PPP~♣ #.[##.P~♣♣ #....oPPP♣ #.@.####.#.# #######@i / @i@iϡ@i@i[ _An orc is nearby!@i(w ))o@i$)gYou shoot a sling bullet.  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The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@iZ} oThe orc is heavily wounded.@if\,5.0 (1.2@id@igQ _The orc closely misses you.@i!.)@ilThe orc is heavily wounded. _The orc closely misses you.You shoot a sling bullet. The sling bullet barely misses the orc.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@iD oThe orc is heavily wounded.6.2@irF@iZJT _The orc completely misses you.@i$ )You shoot a sling bullet. The sling bullet hits the orc.@i(@i&i )You kill the orc!@iml)37.3 (1.1@i@i/ _You shoot a sling bullet.@i;&@i&@i-@i{0H _No target in view!@i 3@i @i H _No target in view!@i3 I..@i؝ @i  #.##.# #⌠...⌠# #.##.####...##.. #ß##...##...# P .....##.... .~ ####.ß#...# PP~~ ...#........##... P~♣♣ .#.#ß###ß###... 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PPP~♣ .##.[##..~♣♣ #...@.PPP♣ #.#.#.#..)#.)~~♣ #.#......##.###.#...P~ #.#....####.....#..#~PP.###### #######..# #. ... . .##. .# . @ij;9@i4t@iM ##.# #⌠...⌠# ##.####...##.. ## #ß##...##...#...P.P. @iJ##.....#.~~~ .ß#...#.PP~~ #.##...#PP~♣♣ .#.#ß###ß###...#PPP~♣ .#@i#.[##..~♣♣ #....@PPP♣ .#.#.#..)#.)~~♣ .#......##.###.#...P~ .#....####.....#..#~PP.@i###### #######..#.#. #... . .##.##. # ##.# .@iy100.3 (2Rev+ @i5@iWM#...#### #⌠...⌠# ##.## ##########ß###...P.P.. ..##.....#.~~~ #ß#...#.PP~~.......##~♣♣.#ß###ß###...#PPP~♣###########.[##@.~♣♣ .......PPP♣#.......#..)#.)~~♣ .#......##.###.#...P~~~~Rev+ .##.####.#1.3 (3@i@i ⌠...⌠# ###...##.. ######### ...#ß.#...P.P........#.~~~ ##ß#...#.PP~~ .##...#PP~♣♣#ß###ß###P~♣##########.[##..~♣♣..........#....@PPP♣#.#)#.)~~♣.....##.###.#...P~~~~.Rev+ ##.####.#2.3 (4@id= .####...##.. ######### ..#ß##...##...#...P.P.. @i+> ......##.....#.~~~  #ß#...#.PP~~  #.##...#PP~♣♣  #.#ß###ß###...#PPP~♣  ###########.[##..~♣♣  ..........#.....PPP♣  #.##..)#.@~~♣  #......##.###.#...P~~~~. #....####.....#..#~PP... ###### #######..#.#...# # #... ...##  #.##.####   #.# .   #.  @i>o[39;49m   @i2I@3.3 (5@iQ@iQ+ ..#ß.#...P.P........#.~~~ #ß#...#.PP~~ ##...#PP~♣♣#ß###ß###...#PPP~♣ ###########.[##..~♣♣ ..........#.....PPP♣ ~ #.#@i#..)#.)~~♣~~~~.....##.###.#.@.P~~~~.####.....#..#~PP..##### #######..#.#...#.Rev+ #### .. @i[ You see here a +0 club.@iv4.3 (6Rev  _@i~@i\?V......#.~~~ #ß#...#.PP~~ ##...#PP~♣♣#ß###ß###P~♣ ###########.[##..~♣♣ ..........#.....PPP♣ ♣~ #.#)#.)~~♣~~~.....##.###.#...P~~~~.@i@I####.....#.@#~PP... ###### #######..#.#...# # #... ...## #.##.#### # .#  ... ##@iJ@5.3 (7@iR@i@i]$ @i#@i*ß#...#.PP~~ @i3Q##...#PP~♣♣@ik#ß###ß#@iP~@i##########.[##..~♣♣ @iBi..........#.....PPP♣ ♣~ @iǽ #.#@i[)#.)~~♣~~~~@iCf.....##.###.#...P~~~~.@iW####.....#..#~PP... #@i;|##### #######.@#.#...# #@i^ #.......#@iW #.##.#### Rev @ie...  @i@i@i*6.3 (8@ie@i$7 .##...#PP~♣♣  .#ß###ß###...#PPP~♣  ##########.[##..~♣♣ . .........#.....PPP♣♣♣♣~P .#@i7#..)#.)~~♣~~~~~ ......##.###.#...P~~~~.# ....####.....#..#~PP...#@i8 ##### #######..#.#...#   #..@....##   #.##.####  #.# .# @i+8z #. ..  .. ###@iL8n ..  ... @ii8-  @i8/  @iCB@iB*7.3 (9@iJ@iM@iHU@i3XT _Key pressed, stopping explore.@ilc....)...@i+m@irt@i0U##...#PP~♣♣  #ß###ß###...#PPP~♣  .[##..~♣♣ .# #.....PPP♣♣♣♣~P# #.#..)#.)~~♣~~~~~P @id##.###.#...P~~~~.#  ####.....#..#~PP...#  @iD #######..#.#...#  #...@...## @i #.##.####  @ib#.##.#  @i #. #..  .. ####  @i,V..  ... @iG    @ib@ie@i+8.3 (1@i _@i@iP# #ß###ß#P~ #########.[##..~♣♣ ~.# ........#.....PPP♣♣♣♣~P #)#.)~~♣~~~~~P @iQ.....##.###.#...P~~~~.# ####.....#..#~PP.. #### #######..#.#...#  #.......###.##@#### #.##.#  #..# @iQD @i5[@i[#9.3 (2@ib@iC ########.[##..~♣♣ ~.# ........#.....PPP♣♣♣♣~P# #)#.)~~♣~~~~~P .....##.###.#...P~~~~.# ####.....#..#~PP...# #### #######..#.#...#  #.......###.##.#### @i  #......#.. ######.#  @ih@i!+10.3 (3@iX@iaP ........#.....PPP♣♣♣♣~P #)#.)~~♣~~~~~P .....##.###.#...P~~~~.# ####.....#..#~PP.. @iP#### #######..#.#...#  #.......###.#### ##### #@.....#.. ###### @i$QF  @iQ@iX@i=Y*1.3 (4@iP_@it}#.....PPP♣♣♣♣~P#  .#..)#.)~~♣~~~~~P  ##.###.#...P~~~~.#  ####.....#..#~PP...#   #..#.#...#  #.......##  #.##.####  #.##.######  #. #.@....#  .. ######.#  @in..  ...   @i @i,   @i9@i*2.3 (5@i@i/9P#.....PPP♣♣♣♣~P#  #..)#.)~~♣~~~~~P  ##.###.#...P~~~~.#  .####.....#..#~PP...#  @i9 #..#.#...#  #.......##  @i9W#.##.####  @i9W#.##.######  @i9q#. #..@...# @i: .. ######.#  @i1:g..  ...  @iT:  @is:,   @iD@3.3 (6@iJ@i#.....PPP♣♣♣♣~P#  #..)#.)~~♣~~~~~P  @i##.###.#...P~~~~.#  ####.....#..#~PP...#  # #@iݬq..#.#...#  #.......## @i_ #.##.####  @i(#.##.######  #. #...@..# @iHz .. ######.# @igA .. #@iE ...  @i:     @i@i*4.3 (7@i@i#.....PPP♣♣♣♣~P#  #..)#.)~~♣~~~~~P  .##.###.#...P~~~~.#  .....#..#~PP...#   #..#.#...#  #.......## @i #.##.####  #.##.######  #. #....@.#  .. ######.#  .. @iO}.#  ... .# @i{)##  @i,   @i$@i3%*5.3 (8@i*@i`#.....PPP♣♣♣♣~P#  #..)#.)~~♣~~~~~P  ##.###.#...P~~~~.#  .....#..#~PP...#  #..#.#...#  #.......##  @iˎ#.##.####  #.##.######  #. #.....@#  .. ######.#  @i.. #.#  ... ..# @iM ###  @i/  @iS%  @i@6.3 (9@iƝ@i)#.)~~♣~~~~~P ##.###.#...P~~~~.# ....#..#~PP..  #######..#.#...#  #.......###.#### #.###### #........ ###### .. ###@iX@i.7.3 (10.0)@i @iqf##.###.#...P~~~~.# ....#..#~PP..  #######..#.#...#  #.......###.#### #### #........ ###### ...+...... ##.#####@i+v@irv+8.3 (11@i{@i/8....#..#~PP..  #######..#.#...#  #.......###.#### ### #........ ########.###...+...... ##.#####@i@i7+9.3 (12@i(@i.K U#.....#..#~PP...#  #..#.#...#  #.......##  #.##.####  #.##.######  #. #......#  .. ######.# @iK S ..##.####.#  ...+.#  ##.######      @iO   @i>S @iS ,20.3 (13@i$X @i #.....#..#~PP...# # #..#.#...#  #.......##  #.##.####  #.##.######  #. #......#  .. ######.#  ..##.####.#  ...+.#  ##.######        @i @il +1.3 (14@i @i .####.....#..#~PP...# # #..#.#...#  #.......##  #.##.####  #.##.######  #. #......# @i!  .. ######.#  ..##.####.#  ...+.#  ##.###### #     @i!   @iI( @i( +2.3 (15@i1 @i .####.....#..#~PP...# # #..#.#...#  #.......##  #.##.####  #.##.######  #. #......#  .. ######.#  ..##.####.#  ...+@i .#  ##.######  #. ##      @i @iR +3.3 (16@iO @i .####.....#..#~PP...# # #..#.#...#  #.......##  #.##.####  #.##.###### @i  #. #......#  .. ######.#  ..##.####.#  ...+.# @i$ ##.######  #.#@iJ R  ### @iw     @i  @i @iS +4.3 (17@i @i n .####.....#..#~PP...# # #..#.#...#  #.......##  #.##.####  #.##.######  #. #......#  .. ######.# @in  ..##.####.#  ...+.#  ##.######  #.#  ###      @iu A5.3 (18@iq @i ####.................'..................##@i A6.3 (19@i @iY  #....####.....#..#~PP...# # #..#.#...# # #.......##  #.##.####  #.##.###### ##. #......# .. ######.#@iY M .##.####.# ..# .##.###### .. #.#@iY  ... ### .... #####@iY +   @iZ  _You open the door.@i6a A7.3 (20@ig @iz  .#....####.....#..#~PP...# .###### #######..#.#...# # #.......##  #.##.####  #.##.###### #.##......#@i  .#######.# .##.####.# '.# .##.###### .##.# .####.###  There is an open door here.@i @i0 28.3 (21 _@i$ @iQC @#.#....####.....#..#~PP...# ..###### #######..#.#...## #.......## #.##.#### #.##.#######.##......#.#######.#.##.####.#.'.#.##.######.##.#.####.##@ivJ A9.3 (22@i6Q @i~ R.#.#....####.....#..#~PP...#.###### #..#.#...## #.......## # #.##.#### # #.##.###### ##.##......#.#######.#.##.####.#.'.#.##.######.##.#.####.##@ic B30.3 (23@i @i(d.#.#....####.....#..#~PP...#.###### #..#.#...# .#### #.......## .# #.##.#### .# #.##.###### ###.##......##.#######.#.##.####.##.'.##.##.#######.##.##.####.##@iO0A1.3 (24@i5@iB.#.#....####.....#..#~PP...# #....###### #..#.#...# #.#### #.......## #.# #.##.#### ..# #.##.####### #.##......##.#######.#.##.####.# #.'.# #@ih.##.###### #.##.#  #.####.##@iݦA2.3 (25@i@iP.#.#....####.....#..#~PP...# ##....###### #..#.#...#  #.#### #.......## ##.# #.##.####.# #.##.####### #.##......#.##.#######.#.##.####.# #.'.# #.##.######[37m #.##.#  #.####  .##@ic@i+3.3 (26@iP @iL.#.#....####.....#..#~PP...##....###### #..#.#...# #.#### #.......###.# #.##.#### '...# #.##.####### #.##......#.##.#######.#.##.####.# #.'.# #.##.###### #.##.#  #.####  .#  #@iVA4.3 (27@i\@i.#.#....####.....#..#~PP...##....###### #..#.#...# # #.#### #.......## .###.# #.##.#### .'...# #.##.###### .##### # #.##......# ..##.#.# ..##.####.# . #.'.# . #.##.###### . #.##.# .@i] #.#### ..# ##@i\@i+5.3 (28@ik:@i(A#.####.#.#......##.###.#...P~~~~. #......#.#....####.....#..#~PP... #####....###### #######..#.#...# ## #.#### #.......## ..###.# #.##.#### .'...#@iA#.##.#### ..##### ## ##########.##.......#...##.#######.........@........##.####..@iA.⌠..##..........'........g #.##.##### ).@iA #.##.# .. #.####@ijB ............#g   goblin (asleep)##############@iM  You encounter a goblin. It is wielding a +0 club.@ijg. wThe goblin shouts!w   dart slug (wandering)g   goblin==6.3 (29@io@iqZ _You encounter a dart slug.@i )))wYou shoot a sling bullet.@ibT  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.@i 5⌠g@is ...wThe dart slug is severely wounded.@iD ```````The dart slug launches a dart at you.@ir &g.@i0~ S......@@i d=7.5 (1.2)Rev @i[ @i{ O _The slug dart misses you.@i u .  You shoot a sling bullet. The sling bullet hits the dart slug.@i )))g   goblin@i s ))))You kill the dart slug!@iZ p gYou shoot a sling bullet.@i  .g@i)..⌠..g 2 goblins (1 wandering)@iK.k48.8 (1.3Rev+ @i=6@i!<q _You encounter a goblin. It is wielding a +0 club.@i~ ))You shoot a sling bullet. The sling bullet hits the goblin.@i  )))))The goblin is moderately wounded.You shoot a sling bullet.@i .@i؎ .g@i}.....g.   goblin@i(40.1@iƟ@ia _The sling bullet closely misses the goblin.@i; ) You shoot a sling bullet. The sling bullet hits the goblin.@i ))))))The goblin is severely wounded.You shoot a sling bullet.@i/[g.g.....g 2 goblins (1 wandering)1.3 (1.2Rev* @i1K _The sling bullet closely misses the goblin.@i1@im )))))))You shoot a sling bullet.@i8x )  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin!@iG~)g   goblin (@i.@ix 5......)@iQ,2.6 (1.3@i@iJ _You kill the goblin!@ic3@is@iH _No target in view!@i 3@i @i H _No target in view!@iW @i @i @i H _No target in view!@ieK@iK@icR@iUH _No target in view!@iw ....................'.......@i@i@i|5 #.####.#.#......##.###.#...P~~~~  #......#.#....####.....#..#~PP  #####....###### #..#.#...# #.#### #..###.# #.##.####.'...# #.##..##### ## #.##.#...##.#.#......@..##.####..⌠..##.'..g #.##. .).. #.##.#. #..#### ..#g   goblin (wandering) #####@i@h  A goblin comes into view.@iP0.0g.@i@i;---3.6 (1 _@i@iM _You see here a +0 club.@i]{} )))))))You shoot a sling bullet.@i  The sling bullet closely misses the goblin.You shoot a sling bullet.@id ⌠g  The sling bullet barely misses the goblin.@i<n.....g@i6===4.9 (1.3@i> _The goblin shouts!@i ))) You shoot a sling bullet. The sling bullet hits the goblin.@iu ))))The goblin is heavily wounded.You shoot a sling bullet.@i]!.g@i..⌠..6.2@i @ib` _The sling bullet barely misses the goblin.@iYF } )))))))You shoot a sling bullet.@i  The sling bullet barely misses the goblin.You shoot a sling bullet.@i:W Bg..g@i_ E⌠...@i` '7.5@i;i @iTl d _The sling bullet completely misses the goblin.@iwa l ))))))You shoot a sling bullet.@i* )  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.@i <)@i !.....)@i 458.7 (1.2@i @iП J _You kill the goblin!@i3@i@iOH _No target in view!@izO.@i#.####.#.#......##.###.#...P # #......#.#....####.....#..#~PP # #####....###### #..#.## #.#### #. #...###.# #.##. #...'...# #.##. #...##### ### ##.## #... ##...##. #... #.....@).##. #... #..⌠..##.'. #.... #.##. ..). #... #.##.#. ### #...#### .....# #######---90 _@i; @i~ .###.####.#.#......##.###.#...P .# #......#.#....####.....#..#~PP ## #####....###### #..#.## #.#### #  #...###.# #.##.  #...'...# #.##.  #...##### #### ###.##  #... ##...##.  #... #).##.  #... #..⌠..##.'  .... #..... #..##..). #..... #...##.#. ####.# #.......#####. ..........################You see here a +0 club.---50.7 (2 _@i #.###.####.#.#......##.###.#...P ..# #......#.#....####.....#..#~ .## #####....###### #..#.## #.#### # #...###.# #.##. #...'...# #.##. #...##### #########.## #... ##...##. #... #...@.)).##. #... #..⌠..##.' .... #.....##...##.  ...). #.....##..........##.# #..... ####.###..........#### #. ............# #########1.7 (3@if} ..# #.....####.....#..#~P .## #####....###### #######..#.# ###### #.#### #.....  #...###.# ##.#'..##### ###############.##.. ##...##..........######.....)).#..⌠.@##..........'.......##..........##.#...)...Rev* 2.7 (4Rev+ @i# #####....###### #######..#. ####### #.#### #....  #...###.#  #.## #...'...# #.##. #...##### ###############.##. #... ##...##..........### #.....)).........##. #... #..⌠..##..........'.. .... #...@.##.##). #.....##.##.#..... ####.###.## #....#  ################ 3.7 (5@iE #......#.#....####.....#..#~P .## #####....###### #######..#.# @i}###### #.#####....#...###.# #.##.#@i)A#...'...##.##.#@i#...##### ###############.##..#... ##..........####@i#... ##.....)).........##.##... #..⌠.@##.@i'... #.....##.##.#@ip8...). #.....##.##. #..... ####.########..............@i֕c#################@i@i*4.7 (6@i@ic3L ###.####.#.#......##.###.#...P~~ #......#.#....####.....#..#~PP #####....###### #######..#.# ##### #.#####......#...###.# @ig4#.##.##...'...##.##.###...##### ###############.##...#... ##..####@i5D#... ##....@)).........##.###... #..⌠..##..........'....@i5. #.....##..........##.# @iu6Y...). #.....##..........##.# ..... ####.###..........####@i6#..............#################@i,7@ijG@iHY5.7 (7Rev @ir[@i ( ###.####.#.#......##.###.#...P~ # #......#.#....####.....#..#~PP. # #####....###### #..#.#. #.#### @i#. #...###.# #.##.# #...'...# #.##.# #...##### ########.##. @i#... ##...##.# #... ##.....@).##.# #... #..⌠..##.@i'. .... #.....##..@iJ##.#@i). #.....##...@i,##.# @i6J ####.###.......@i#..............#################@ix@i *6.7 (8@i@ie  .#.#.<..#.#.#.......#..)#.)~~♣ ##.####.#.#......##.###.#...P~~~~  #......#.#....####.....#..#~PP  #####....###### #######..#.# ### #.#####....... ...###.# #.##.# ...'...##.##.#### ...##### ###############.##..... ... #...##@.#### ... ##.....))##.#### #..⌠..##.'....... #.....##.##.#### .). #.....##.##.# ... ####.###.#####..............#################You see here a +0 club.@ip G7.7 (9 _@i6w @i  #.#.<..#.#.#.#..)#.)~~♣~ #.####.#.#......##.###.#...P~~~~. #......#.#....####.....#..#~PP. #####....###### #..#.#...# #.#### #.####.# #.##.#### '...# #.##.###### ######.##. ##...##.#.@iH  ##.....)).##.####. #..⌠..##.'. #.....##.##.# @ip 7). #.....##..##.# ####.###..####@i #.....########@i @ic .8.7 (10.0)@i @iX  .#.<..#.#.#.#..)#.)~~♣~ .####.#.#......##.###.#...P~~~~.# ......#.#....####.....#..#~PP...#....###### #..#.#...#  #.#### #.## ###.# #.##.#### '...# #.##.# .##### ######.##......# . ##...##.#.# . ##.....)).##.####.# . #..⌠..##.'.@i0Z 5# . #.....##.##.# . #.....##.##.# ####.###.#####....#######@ipb @ib /9.7 (11@iGi @i:  #.<..#.#.#.#..)#.)~~♣~~~~~P ####.#.#......##.###.#...P~~~~.# #.#....####.....#..#~PP...# ....###### #..#.#...#  #.#### #.## ###.# #.##.#### @i '...# #.##.###### ##### ######@i .##......#  ##...##.#@i& /.#  @iI ##.....)).##.####.# @iu  #..⌠..##.'.# @i _ #.....##.#@iU  #.....##.##.# ####.###.@i #####....#####@i @i @i ,60.7 (12@ij @iJ .<..#.#.#.#..)#.)~~♣~~~~~P .#.#......##.###.#...P~~~~.# #.#....####.....#..#~PP...# ....###### #..#.#...#  #.#### #.@izK ## .# #.##.#### ...# #.##.######  ######.##......# ##...##.#######.# ##.....)).##.####.# #..⌠..##.'.# #.....##.@iK R## @ioU A1.7 (13@i3] @i *<..#.#.#.#..)#.)~~♣~~~~~P .#.#......##.###.#...P~~~~.# #.#....####.....#..#~PP...# ....###### #..#.#...# #.#### #.## .# #.##.#### # #.##.######  ######.##......# ##...##.@i #######.# ##.....)).##.####.# #..⌠..##.'.# #.....##.@iN e##. #...@iw  @i @ik +2.7 (14@i @it= ..#.#.#.#..)#.)~~♣~~~~~P .#.#......##.###.#...P~~~~.# #.#....####.....#..#~PP...# ....###### #..#.#...# .#### #.## .# #.##.#### # #.##.######  ######.##......# ##...##.#######.# ##.....)).##.####.# #..⌠..##.'.# #.....##.##.#######.....##.##.# #...####@i S @iS $3.7 (15@i^ @iP #.#.#.#..)#.)~~♣~~~~~P .#.#......##.###.#...P~~~~.# #.#....####.....#..#~PP...# ###### #..#.#...# #### #.## # #.##.#### # #.##.######  #.##......# ##...##.@i #######.#  ##.....)).##.####.#  #..⌠..##.'.......#  #.....##  #.....##@i( c  ####.####....@iQ Q#####@iO A4.7 (16@i @i6I #.#.#.#..)#.)~~♣~~~~~P #.#......##.###.#...P~~~~.# #.#....####.....#..#~PP...# ###### #..#.#...#  #.......##  #.##.####  @iI ;#.##.######  #.##......#  ##...##.#######.# ##.....)).##.####.# #..⌠..##.'.......# #.....##.@iNJ  #.....##. ####.###.#.....#@iT @iU +5.7 (17@i^\ @i .....#.....PPP♣♣♣♣~P# .#.#.......#..)#.)~~♣~~~~~P .#......##.###.#...P~~~~.# #....####.....#..#~PP .###### #######..#.#...# ###.......#.##.####  @i #.##.###### #############@##......# ##..........#######.# ...))##.####.# ..⌠..##.'.......# @i a.....##.##.###### .....##.@i P##.# ###.###@i D#####..............@i9 b#################@i @iD +6.7 (18@i @iPGM###########.[##..~♣♣ ~. .......PPP♣♣♣♣~P##.......#..)#.)~~♣~~~~~P..##.###.#...P~~~~....####.....#..#~PP...# .###### #######..#.#... ##......##  @iG#@##.#####  ###############.##..... ##...##..........### #.....)).........##.####.#.........@iG-.........#@i1RA7.7 (19@iMZ@iDM.#ß###ß###...#PPP~♣ ###########.[##..~♣♣ ~. .......PPP♣♣♣♣~P##.......#..)#.)~~♣~~~~~P..##.###.#...P~~~~....####.....#..#~PP...# .###### #######..#.#... ##......##  @i G#.##.#####  ###############.##..... ##...##..........#######.#.............#@i3A8.7 (20@i8@iY:?#........##...#PP~♣♣  #.#ß###ß###...#PPP~♣  ###########.[##..~♣♣ ~.#  ....#.....PPP♣♣♣♣~P#  #.#.......#..)#.)~~♣~~~~~P #......##.###.#...P~~~~.#  #....####.....#..#~PP.. #### #######..#.#...#  ##.@.....# #.##.#### @i:  #.##.######  @i;#############.##......#  ##..........#######.#  @i>;[...))##.####.#  @i[;O  .⌠..##.@i{;...'.......#   @i;]..##.##.######   @i<....##.##.#   @iW9.7 (21@i{.##...#PP~♣♣  .#ß###ß###...#PPP~♣  .[##..~♣♣ ~.#  @iM~#.....PPP♣♣♣♣~P#  .#.@i~#..)#.)~~♣~~~~~P  @i~C......##.###.#...P~~~~.#  ....####.....#..#~PP...#  @i~ #######..#.#...#  @i #..@....## @i#y #.##.#### @i@ #.##.######  @iZk.##......#  @it...##.@iD.#######.# @i: ..)).@i7.##.####.#  @i!⌠..##.@i8..'.#  .@iE..##...##.######  ##.##.#  @ir@iG@i,70.7 (22@i@i<##...#PP~♣♣  #ß###ß###...#PPP~♣  .[##..~♣♣ ~.#  #.....PPP♣♣♣♣~P#  #.#..)#.)~~♣~~~~~P  ##.###.#...P~~~~.#  ####.....#..#~PP...#   #######..#.#...#  #...@...##  #.##.####  #.##.######  .##......#  ##..#######.#  ...)).##.####.#  ..##.'.#  ..@i9##.##.######  ##.##.#  @i @i +1.7 (23@i+@i[##...#PP~♣♣  ß###ß###...#PPP~♣ .# .[##..~♣♣ ~.#  #.....PPP♣♣♣♣~P# .#..)#.)~~♣~~~~~P  ##.###.#...P~~~~.#  ####.....#..#~PP...#   #######..#.#...#  @i#....@..##  #.##.####  #.##.######  .##......#  .##..#######.#  ..)).##.####.# @i .##.'.#  .##.##.######  .##.##.#  @i0@i5+2.7 (24@ig@iGß#...#.PP~~  .....##...#PP~♣♣ ##  ß###...#PPP~♣ .#  #######.[##..~♣♣ ~.#  #.....PPP♣♣♣♣~P##  ..#..)#.)~~♣~~~~~P .##.###.#...P~~~~.#  @i!.####.....#..#~PP ## #######..#.#@..#  #....... #.##.####   #.##.######  ###########.##......# @ih ##..........#######.#  ))##.####.#  @ib##.'.......#  ##.##.###### @i@i@i:+3.7 (25@i(@i##.....#.~ ß#...#.PP~~  ....##...#PP~♣♣ ##  ß###...#PPP~♣ ~.#  ######.[##..~♣♣ ~.#  #.....PPP♣♣♣♣~P##  ..#..)#.)~~♣~~~~~P#  ..##.###.#...P~~~~.#  ##.....#..#~PP # #######..#.# #....... #.##.#### @iW  #.##.######  ########.##......#  #..........#######.#  ))##.####.#  #.'.......#  @i@iA4.7 (26@i]@it##.....#.~~~  ß#...#.PP~~ P# ##...#PP~♣♣ P##  #ß###...#PPP~♣ ~.#  .[##..~♣♣ ~.#  #.....PPP♣♣♣♣~P##  #..)#.)~~♣~~~~~P#  .##.###.#...P~~~~.#  .....#..#~PP.@.#   #..#.#...##  #.......##  #.##.####  #.##.######  .##......#  ..#.#  .##.####.#  .'.#  @iA5.7 (27@i@i.##.....#.~~~  ß#...#.PP~~ ~P#  ##...#PP~♣♣ wP##  ß###...#PPP~♣ ♣~.#  .[##..~♣♣ ~~.#  #.....PPP♣♣♣♣~P##  #..)#.)~~♣~~~~~P#  ##.###.#...P~~~~.#  .....#..#~PP..@#  #..#.#...##  #.......##  #.##.####  #.##.######  .##......#  w   dart slug (asleep).#.#  .##.####.# '.# @ixi  You encounter a dart slug.@iQ6.7 (28 _@i@i@i' #...P.P..##.....#.~~~ ~.ß#...#.PP~~ ~P# ..~♣♣ wP# ß###...#PPP~♣ ♣ ####.[##..~♣♣ ~~.# ...PPP♣♣♣♣~P## ...#..)#.)~~♣~~~~~P####.#...P~~~~ ##.....#..#~PP...  #######..#.#...##.......##.##.#### @i x #.##.##### ########.##.....###.####@iY @iI 17.7 (1.0)@i( @i" @ip ))))w  @i qhYou shoot a sling bullet. The sling bullet hits the dart slug.@i  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.@imIOw~~~~@i@Jb===8.9 (1.2Rev @iR@i Vd _The dart slug is moderately wounded.@iS ~You shoot a sling bullet. The sling bullet hits the dart slug.@imZi))))@i{ )))You kill the dart slug!@i}m[~~~~~~~@isg680.1Rev+ @iy@i}/ _You shoot a sling bullet.@i3@iv@iH _No target in view!@i3@i@iH _No target in view!@iA _No target in view!@itI@ig SM ##########...P.P..###.....#.~~~ ~.ß#...#.PP~~ ~P# ..~♣♣ ~P# ß###...#PPP~♣ ♣♣ ####.[##..~♣♣ ~~.# ...PPP♣♣♣♣~P# ...#..)#.)~~♣~~~@~P####.#...P~~~~.### ##.....#..#~PP...  #######..#.#...###.......## # .#  You enter the shallow water.---1.7 (1.6Water Rev @i"  ##.. #  .##...#...P.P..##  .##.....#.~~~P~.#  .ß#...#.PP~~ ♣~P#  .##...#PP~♣♣ ~P##  ###...#PPP~♣ ♣♣~.#  .[##..~♣♣ ♣~~.#  #.....PPP♣♣♣♣~P##  #..)#.)~~♣~~~~@P#  #.###.#...P~~~~.###  #.....#..#~PP...#  #..#.#...##  #.##  #.##.####  #.##.######  .##......#  #.#  _Moving in this stuff is going to be slow.[@iI n39;49m---3.3 (3.2@iYm  .⌠#  .##.. #########  .##...#...P.P..## .##.....#.~~~P~.# .ß#...#.PP~~ ♣~P ..##...#PP~♣♣ ~P## ß###...#PPP~♣ ♣♣~.# ####.[##..~♣♣ ♣~~. .#.....PPP♣♣♣♣@P## ...#..)#.)~~♣~~~~~P# #.###.#...P~~~~.### .....#..#~PP...#  #######..#.#...##  #.......##  #.##.####   #.##.###### ########.##......# [39@i/q 3;49m4.9 (4.8@i|  #### .⌠#  .##.. #########  .##...#...P.P..##  .##.....#.~~~P~.#  .ß#...#.PP~~ ♣~P#  .##...#PP~♣♣ ♣~P##  ...#PPP~♣ ♣♣~.#  ###.[##..~♣♣ ♣~~@#  #.....PPP♣♣♣♣~P##  ..#..)#.)~~♣~~~~~P#  #.###.#...P~~~~.###  #.....#..#~PP...#  #######..#.# #....... #.##.####   #.##.######  5.9 (5@iha  .##ß### .#### .⌠#  .##.. #########  .##...#...P.P..## .##.....#.~~~P~.# .ß#...#.PP~~ ♣~P ..##...#PP~♣♣ ♣~P## ß###...#PPP~♣ ♣♣@.# ####.[##..~♣♣ ♣~~.# .#.....PPP♣♣♣♣~P## ...#..)#.)~~♣~~~~~P# #.###.#...P~~~~.### .....#..#~PP...#  #######..#.#...##  #.......##  #.##.####    You enter the shallow water.7.5 (7.4Water @i) ....[.## .##ß### .#### .⌠#  .##.. ######## .##...#...P.P..## .##.....#.~~~P~.# .ß#...#.PP~~ ♣~P ...##...#PP~♣♣ ♣@P## ß###...#PPP~♣ ♣♣~.# #####.[##..~♣♣ ♣~~.# .#.....PPP♣♣♣♣~P## ....#..)#.)~~♣~~~~~P# .##.###.#...P~~~~.### ###.....#..#~PP...# #######..#.#...##  #.......##  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.9.1 (9.0@iPM M......[.##ß#######⌠#  ########## #...P.P..###.....#.~~~P~.ß#...#.PP~~ ♣@P# ...~♣♣ ♣~P## #ß###...#PPP~♣ ♣♣~. #####.[##..~♣♣ ♣~~.#  Water ##90.7 (10.6)@i8 #  ..#  ..[. ##ß### #### ⌠# ##.. ##########  ##...#...P.P..##  ##.....#.~~~P~@#  ß#...#.PP~~~♣~P#  ..##...#PP~♣♣ ♣~P##  ß###...#PPP~♣ ♣♣~.#  ####.[##..~♣♣ ♣~~.#  #.....PPP♣♣♣♣~P##  .@i Z..#..)#.)~~♣~~~~~P#  .###.#...P~~~~.###  ##.....#..#~PP...#  @i L1.7 (11@i @i n #ß###ß##.### =.# ....# ....[.## .##ß### .#### .⌠#  .##.. ######## .##...#...P.P.@## .##.....#.~~~P~.# @i .ß#...#.PP~~~♣~P# ...##...#PP~♣♣♣♣~P## ß###...#PPP~♣ ♣♣~.# #####.[##..~♣♣ ♣~~.# .#.....PPP♣♣♣♣~P## ....#..)#.)~~♣~~~~~P# .##.###.#...P~~~~.### @i{) A2.7 (12@i1 @i #ß###ß##.### #=.# ß.# #......[.## #...##ß### #...#### ⌠...⌠# #...##.. # #...##...#...P.P@.## .##.....#.~~~P~.# .ß#...#.PP~~~♣~P# .##...#PP~♣♣♣♣~P## @iš #ß###...#PPP~♣ ♣♣~.# #.[##..~♣♣ ♣~~.# .#.....PPP♣♣♣♣~P## .#..)#.)~~♣~~~~~P# .##.###.#...P~~~~.### @i A3.7 (13@iF @i=........#  ß.#  #[.##  #...##ß# #...####  ⌠...⌠#  ##...##.. ########## #...##...#...P.P..## .....##.....#.~~@P~.# @ic:.ß#...#.PP~~~♣~P# .##...#PP~♣♣♣♣~P## ###ß###...#PPP~♣ ♣♣~.# #####.[##..~♣♣ ♣~~.# ......#.....PPP♣♣♣♣~P## .#..)#.)~~♣~~~~~P# ##.###.#...P~~~~.### ####.....#..#~PP...# @i.J  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.5.3 (15.2Water @iD5@i  ##ß###ß##.###  ##=.# ß.........#  #......[.##  #...##ß###  ##...####  #⌠...⌠#  #...##.. ######## ß##...##...#...P@P..## .##.....#.~~~P~.# .ß#...#.PP~~~♣~P# ......##...#PP~♣♣♣♣~P## ß###ß###...#PPP~♣ ♣♣~.# ########.[##..~♣♣ ♣~~.# .#.....PPP♣♣♣♣~P## ....#..)#.)~~♣~~~~~P# ...##.###.#...P~~~~.###  You enter the shallow water. _Moving in this stuff is goi@ing to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.@iL6.3 (16@i@i . ##=........#  . #ß.# # #[.## # #...##ß# # ##...####  # #⌠...⌠#  ####...##.. ########## ß##...##...#...P.P..## .......##.....#.@~~P~.# @iO.ß#...#.PP~~~♣~P# .##...#PP~♣♣♣♣~P## #ß###ß###...#PPP~♣ ♣♣~.# #########.[##..~♣♣ ♣~~.# ........#.....PPP♣♣♣♣~P## #@ip&.#..)#.)~~♣~~~~~P# ##.###.#...P~~~~.### @iB####.....#..#~PP...# @i( _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.@iZ)e7.9 (17.8Water @i2@i%[t . ##ß###ß##.### . ##=.# .. #ß.........# .# #......[.## .# #...##ß### .# ##...#### .# #⌠...⌠#  .####...##.. ######## #ß##...##...#..@P.P..## .##.....#.~~~P~.#@i[ .ß#...#.PP~~~♣~P# ........##...#PP~♣♣♣♣~P## .#ß###ß###...#PPP~♣ ♣♣~.# ##########.[##..~♣♣ ♣~~. ..#.....PPP♣♣♣♣~P## #.......#..)#.)~~♣~~~~~P# ...##.###.#...P~~~~.###  You enter the shallow water. _Moving in this stuff is goi@in\ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  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#...# ## ###...# #@i07@i7+7.9 (18@i>@iޢ.....#........##.## ##.####.# .)..##......##...# #...##.#....))'.......#..### ###..#.##### #...#######.#.###.#<..>. #...# #...+ #.....### #...# ###.## ##..##.### #...# #..### ###...#.... #...##...# #...#.#.<..#..####@## ##.###.####.# ##.## #..###..# #......#.....## #####...############ #.## #...###.# #...'...# #...#####  #...#  #...# #@i}A8.9 (19@i-@i;.#.##..###..# #.#..# ......#........##.## ##.####.#)..##......##...# #...##.#... ...))'.......#..### ###..#.#### ##...#######.#.###.#<..>.  #...# #...+ #.....  #...# ###.## ##..##.##  #...# #..### ###...#....  #...#@i5#.@.# #...#.#.<..  #...####.## ##.###.####.##.## #..###..# #........## #####..############ #.# #...###.# #...'...# #...##### #...#@iA9.9 (20@i.#@i.#.....)..###.....## #.... #......#........##..###..# #.# #......#........##.## ##.####.# #..)..##......##...# #...##.#.. ....))'.......#..### ###..#.### ###...#######.#.###.#<..> #...# #...+ #..... #...# ###.## ##..##.# #...# #.@### ###...#. #...#...# #...#.#.< #...####.## ##.###.######.## #..###..# #...#.....## #####.####@iԈ######## #.  #...###.  #...'...  #...#### @iёB70.9 (21@iu@i†#....#........########### #.# ..#.....)..###.....## #. .#......#........##..###..# #.# .#......#........##.## ##.####.# ##..)..##......##...# #...##.#. .....))'.......#..### ###..#.## ####...#######.#.###.#<.. #...# #...+ #.....@i #...# ###@## ##..## #...# #..### ###...#. #...#...# #...#.#.< #...####.## ##.###.#####.## #..###..# #...#.....## ################# # #...### #...'..@i W1.9 (22@i!l##.#'..+@i@i+2.9 (23@i3@i .#####.##.....#.........# #.#. #....#........########### #.#.# .......#.....)..###.....## #... #......#........##..###..# #.#. #......#........##.## ##.####.#. #..)..##......##...# #...##.#.. ....))'.......#..### ###..#.### @i'###...#######.#.##.# ##.#<..>#...# #...@..+.....##...# ###.##.# ##..##.##...# #..### ###...#...#...# ##...# #...#.#.<.#...# ###.## ##.###.######.###..###..# #.....##.....## #####.############ #.#...### _You open the door.@imA3.9 (24@i@i} #####.##.....#.# #.#. ....#.# #.#.#@i~#.....)..###.....## #....# ......#.##..###..# #.#..# ......#.##.## ##.####.#. ..)..##......##...# #...##.#.))'.#..### ###..#.#...#######.#.##.# ##.#<..>.#...# #...'@.+ #.....##...# ###.##.# ##..##.##...# #..### ###...#.#...# ##...# #...#.#.<.@iB#...# ###.## ##.###.####.##.## #..###..# #.....##.....## #####..# #.##...###.#There is an open door here.@i_@i24.9 (25 _@i@i.##.....#.# #.#.#.# #.#.##.#.....)..###.....## #....#.#.##..###..# #.#..#.#.##.## ##.####.#. .)..##......##...# #...##.#.))'.#..### ###..#.# #...#######.#.##.# ##.#<..>. #...# #...'.@+ #.....# #...# ###.##.# ##..##.# #...# #..### ###...#. #...# ##...# #...#.#.<..# #...# ###.## ##.###.####.# ##.## #..###..# #......###.....## #####...# #.###...###.#[@i 40m@iAA5.9 (26@i@@i}#+##g..#'.g.+.gg#+###g   hobgoblin (asleep)ggg 3 goblins (asleep)@i  You open the door.  You encounter a hobgoblin and 3 goblins.@i-g.@i^ggg'.#gggg@iz g.  The goblin shouts! x2; The hobgoblin shouts! You hear a shout!@i0i.gg.@i@iK====6.9 (27@iQ@iQ6 _Something unseen opens the door.@i")  )   .) #))### +###.#.##.#...# ##.#<..> #...'.@ggg.+  ###.##.#g..#  #..### '####.. ##...# .#...#.#.< ###.## ##.###. #..###..# #.... ##.....## #####. @i)5 #. .# @iz  )   ) #))### +###.#.##.#...# ##.#<..> #...'.@ggg.+  ###.##.#g..#  #..### '####.. ##...# .#...#.#.< ###.## ##.###. #..###..# #.... ##.....## #####.  #. .@i@i@iV@id _There are monsters nearby!@i4  You shoot a sling bullet. The sling bullet hits the hobgoblin.@i) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is almost dead.  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the @ia) 2@iG\#g'gg 2 hobgoblins (1 wandering)@i _ g.  You kill the goblin!A hobgoblin opens the door.@ia{ g  You encounter a hobgoblin.@ibL'g@icg.@ilng 3 goblins@ip===-8.1 (1.2)Rev @i`y@izq _You encounter a goblin. It is wielding a +0 club.@iO}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.@i )The hobgoblin is almost dead.You shoot a sling bullet.@iC .gThe sling bullet barely misses the hobgoblin.@i?g)@iРN g'  You hear a shout!@is&.g@iڡ '@i'g@i)z g'  The hobgoblin barely misses you.@i' @iZgThe hobgoblin hits you but does no damage.@iCogg 3 hobgoblins@iO}-9.4 (1.3Rev+ @i@i4Z _You encounter a hobgoblin.@ih )You shoot a sling bullet.@ixt  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.@i K.g@i g'  The sling bullet closely misses the hobgoblin.@i 8g@i  \5--80.6 (1.2@i @i- { _The goblin hits you with a +0 club. The hobgoblin closely misses you.@i. †You shoot a sling bullet. The sling bullet hits the hobgoblin!@i6 M 2@iC p )You kill the hobgoblin!@igG L'g@iKH 9g)@iI 0g.@iV @i8Z 4--71.8Rev* @id @ig S _You shoot a sling bullet. The goblin hits you with a +0 club.@ix g )You shoot a sling bullet.@i3  The sling bullet barely misses the goblin.You shoot a sling bullet.@i g  The sling bullet barely misses the goblin.The hobgoblin closely misses you. The goblin hits you but does no damage.3.0@io @iT W _The goblin completely misses you.@ik )You shoot a sling bullet. The sling bullet hits the goblin!@i w L 2@il )You kill the goblin!@i #g'@i$5g)@iZ@i6Z2-4.1 (1.1@i,@iġG _You shoot a sling bullet. The hobgoblin hits you.@i[`  You shoot a sling bullet. The sling bullet hits the goblin.@i>< )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.   goblin@i~ g.  You kill the goblin!g'@i@im,5.3 (1.2@i@i*@ _The hobgoblin hits you but does no damage.@iIc  You shoot a sling bullet. The sling bullet hits the hobgoblin.@i )The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin!@it   hobgoblin@iuw g)You kill the hobgoblin!@i'}  The hobgoblin barely misses you. The hobgoblin hits you.@iqm1--86.6 (1.3@i@iÒW _The goblin completely misses you.@i#.##.....#.# #.#.#.# #.#.##.#.....)..###.....## #....#.#.##..###..# #.#..#.#.##.## ##.####.# ..)..##......##...# .#...##.#.))'.#..### '####..#. ##...#######.#.##)#...# ##.#<..>  #...# #...'@.g)..+ #.....  #...# ###.##g#...# ##..##.  #...# #..### '####...#  #...# ##...# .#...#.#.<..  #...# ###.## ##.###.####.  ##.## #..###..# #...... ##.....## ##### # #.[17;2@iI4H #...###.#@iHg'@i'@i6(b0---70@i0@i3- _The hobgoblin hits you.@iy.#####.##.....#.# #.# #....#.# #.#..#.....)..###.....## #.... #......#.##..###..# #.#.. #......#.##.## ##.####.# #..)..##......##...# .#...##.#.))'.#..### '####..#.#...#######.#.##)#...# ##.#<..>@id #...# #...@.g')..+ #..... #...# ###.##g#...# ##..##. #...# #..### '####...# #...# ##...# .#...#.#.< #...# ###.## ##.###.#### ##.## #..###..# # ##.....## ##### @i|# #. #...###.@i4g†@i@iO---8@i4@iQ _There is an open door here.@i  You shoot a sling bullet. The sling bullet hits the hobgoblin.@i. ) _There is an open door here.  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the @iU gThe goblin is severely wounded.@i, e38-===9.8 (1.2@i @i1 - _The hobgoblin hits you.@i] }  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.@i|` !)@ia \You shoot a sling bullet. hobgoblin but does no damage.  @ib ;The hobgoblin is heavily wounded. @ic - You shoot a sling bull@i%d et.  @id @The sling bullet closely misses the hobgoblin.@id goblin@iNe .@ir @is )@it @i l gYou kill the goblin!@ib5---91.0@i@i8- _The hobgoblin hits you.@i  You shoot a sling bullet. The sling bullet hits the hobgoblin.@iU$  The hobgoblin is almost dead.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.@i&l  The hobgoblin is almost dead.@ij33---2.2@iI@i- _The hobgoblin hits you.@iY6 †You shoot a sling bullet. The sling bullet hits the hobgoblin.@i<R@idt ))))))You kill the hobgoblin!@i[i†)')..@ibe34=93.5 (1.3@im@i`p/ _You shoot a sling bullet.@iv@i @i@iH _No target in view!@i5r@ir@iu|@i@ix<---40 _@iG@i@iF---5.5 (2@i@i@i5=6.5 (3Rev+ @iW@i@iX*7.5 (4@i'@i@8.5 (5@i@i=@iE*9.5 (6@i@i@i`[6=300.5 (7@i.Rev @i@i@i*1.5 (8@i!@i@i^*2.5 (9@i&@i1@i3.3.5 (10.0)@il<@iE97@ijFK=4.5 (11@i P@iV@iaW+5.5 (12@iF_@ih@ii+6.5 (13@ip@iyo8=7.5 (14@i|@i A8.5 (15@i֑@iA9.5 (16@i@iަB10.5 (17@i@iC@ic9=1.5 (18@i@i@i+2.5 (19@i@iA3.5 (20@i@ieA4.5 (21@i:@it@i640=@i$5.5 (22@i@i6A6.5 (23@iO@iI!A7.5 (24@i8)@io1A8.5 (25@i:@icEy1=9.5 (26@iO@iZB20.5 (27@i(b@iEjA1.5 (28@iq@iyo2=2.5 (29@iՀ@iA3.5 (30@iƚ@i:A4.5 (31@i@@iA5.5 (32@iO@iy3=6.5 (33@ij@i4A7.5 (34@i@iA8.5 (35@i@iA9.5 (36@ih@i|@iS4=30.5 (37@i @ig @i +1.5 (38@i$ @i @i @i T _Key pressed, stopping explore.@i|. 3@i5 @iK @iL 72.5 (1.0) _@iV @i_ x5=3.5 (2@ipg @i?m @4.5 (3@iq @iv @iw *5.5 (4@i4} @i @i+ *6.5 (5@i @iR @i X6=7.5 (6@i^ @iΜ @i *8.5 (7@iؤ @i| @9.5 (8@i @i @i> +40.5 (9@i @iT @i n7==1.5 (1@i˾ 0.0)@i @i2 U #####.##.....#.# #.#. ....#.# #.#.##.....)..###.....## #....# ......#.##..###..# #.#..# ......#.@ic3 ##.## ##.####.#. ..)..##......##...# .#...##.#.))'.#..### '####..#.#...#######.#.##)#...# ##.#<..>.#...# #...'@)')..+ #.....#@i3 p#...# ###.##†#...# ##..##.##...# #..### '####...#.#...# @i3 ##...# .#...#.#.<.#...# ###.## ##.###.####.##.## #..###..# #.@i3 ##.....## #####.# #.##...###.# _HP restored.@i? @iO@ +2.5 (11@iI @i  .##.....#.# #.#.#.# #.#.##.#.....)..###.....## #....#.#.##..###..# #.#..#.#.##.## ##.####.#. .)..##......##...# .#...##.#.))'.@i. &#..### '####..#.# #...#######.#.##)#...# ##.#<..>. #...# #...'†@')..+ #.....# @i #...# ###.##†#...# ##..##.# #...# #..### '####...#. #...# ##...# .#...#.#.<..# #...# ###.## ##.###.####.# ##.## #..###..# #......#@i ##.....## #####...# #.##@iܱ !@i s#...###.#  You see here a hobgoblin corpse.@i @i 23.5 (12 _@iT @i4 $  Things that are here:@i) e .##.....#.# #.#....##.# #.#.##.##.....)..###.....## #....#.##.##..###..# #.#..#.##.@iZ* N##.##÷##.####.#. )..##......##...#...#...##.#. .))'.#..####'####..#.# ...#######.#.##)#...# ##.#<..>. @i* P...# #...'†)@)..+ #.....###. ...# ###.##†#...# ##..##.###. @i* ...# #..####'####...#. @i* ...# ##...#...#...#.#.<..#. @i* ...# ###.##.##.###.####.#. #.## @i+ #..###..# #......#.##.....## #####.#@i4+  #.#  a +0 club; a goblin corpse@i4 H4.5 (13 _@im9 @iˡ  .##.....#.# #.#....# .#.# #.#.##.##.....)..###.....## #....#.##.##..###..# #.#..#.##.##.##÷##.####.#. ..##......##...#...#...##.#. ))'.#..####'####..#.##.#.##)#...# ##.#<..>...#@i /# #...'†)'@..+ #.....###.## ###.##†#...# ##..##.###.## #..####'####...#.# ##...#...#...#.#.<..#.## ###.##.##.###.####.#.# .## #..###..# #......#.###.....## #####....## #.#  There is an open door here.@i d=5.5 (14 _@i{ @i $  Things that are here:@i  .##.....#.# #.#....##. #.# #.#.##.##.#.....)..###.....## #....#.##.#.@i/ j##..###..# #.#..#.##.#.##.##÷##.####.#. .##......##...#...#...##.#. )'.#..####'####..#.#. .#.#.##)#...# ##.#<..>...#. .@ig # #...'†)')@.+ #.....###.#. .# ###.##†#...# ##..##.###.# .# @i #..####'####...#. .# ##...#...#...#.#.<..#.#. .# ###.##.##.###.####.#.#. ## @i #..###..# #......#.#.##.....## #####....#  a +0 dagger; a goblin corpse@i# @i$ 26.5 (15 _@i, @i/. @i4 @i7 T _Key pressed, stopping explore.@iH N'†)'@iH @iL @io J.##.....#.# #.#....##.# .# #.#.##.##.# .#.....)..###.....## #....#.##.# .#.##..###..# #.#..#.##.# .#.##.##÷##.####.#.# ##......##...#...#...##.#. '.#..####'####..#.#. #.#.##)#...# ##.#<..>...#. @i( # #...'†)').@+ #.....###.#.# # ###.##†#...# ##..##.###.# # #..####'####...#. # ##...#...#...#.#.<..#.#.# # ###.##.##.###.####.#.#. # #..###..# #......#.#.##.....## #####....# @i8 M7.0) _@i @i% #$##'$$#$###@i-- @8.5 (2@i3 @i Y ##.....#.# #.#....##.# # #.#.##.##.# #.....)..###.....## #....#.##.# #.##..###..# #.#..#.##.# #.##.##÷##.####.#.#ß #......##...#...#...##.#. .@i D#..####'####..#.#..#.##)#...#$##.#<..>...#. #...'†)')..@$$#.....###.#.#ß @i ###.##†#...#$##..##.###.# #..####'####...#. ##...#...#...#.#.<..#.#.#. ###.##.##.###.####.#.#. #..###..# #......#.#.##.....## #####....# _You open the door.@i @9.5 (3@i @i"E .....#.# #.#....##.# # #.#.##.##.# # .....)..###.....## #....#.##.# # .##..###..# #.#..#.##.# .##.##÷##.####.#.#ß# ......##...#...#...##.#.#..####'####..#.#..#.##)#...#$##.#<..>...#.#...'†)')..'@$#.....###.#.#ß####.##†#...#$##..##.###.##..####'####...#.##...#...#...#.#.<..#.#.#.###.##.##.###.####.#.#.#..###..# #......#.#.##.....## #####....#  There is an open door here.@i]*@i+250.5 (4 _@i1@ie=@1.5 (5@iC@i M############# #........... .########### #.#.#)..###.....## #.. .###..# #.#..#.##.##..##.##÷##.###ß##...#...#...##.#...... ......#..####'####..#.###### #####.#.##)#...#@##.#<..>...#.......'†)')..'.$#.....#ß###.##†#...#$##..##.###.#####@i#..####'####...#............#.# _You now have 223 gold pieces (gained 16).@i@2.5 (6@i`@i@3.5 (7@i@i .....#.........# #.#....##.# # .....########### #.#.##.##.# ##)..###.....## #....#.##.# #⌠..##..###..# #.#..#.##.#####.##÷##.####.#.......#ß##...#...#...##.#....#..####'####..#.####### ####.#.##)#...#.##.#<..>...#.  #...'†)')..'.@#.....###.#.#ß#####.##†#...#$##..##.###.##### #..####'####...#............##...#...#...#.#.<..#.#.##.##.##.###.####.#.#...@iU #..###..# #......#.#....###.....## #####....################ #.#### #...###.# _You now have 239 gold pieces (gained 16).@iz @4.5 (8@i6@i@5.5 (9@i&@iC .########### #.#.##.##.#)..###.....## #....#.##.# ....##..###..# #.#..#.##.###.##.##÷##.####.#.......#ß##...#...#...##.#.....#..####'####..#.####### #####.#.##)#...#.##.#<..>...#  #...'†)')..'..#.....###.#.#ß# ###.##†#...#@##..##.###.### #..####'####...#........... ##...#...#...#.#.<..#.#.# ###.##.##.###.####.#.#. #..###..# #......#.# ##.....## #####....#### ############ #.####@iɑ #...###.# #...'...# _You now have 255 gold pieces (gained 16).@iD6.5 (10.0)@iŢ@i+A7.5 (11@in@i ##.....#.........# #.#....##.# ..########### #.#.##.##.# #.....)..###.....## #....#.##.# #.##..###..# #.#..#.##.# #........##.##÷##.####.##ß #......##...#...#...##.#..... .......#..####'####..#.####### ######.#.##)#...#.##.#<..>...#... #...'†)')..@..#.....###.#.#ß###.##†#...#.##..##.###.#### #..####'####...#...........#...#...#.#.<..#.#.####.##.##.###.####.#.# #..###..# #......#.#...@i.....## #####....################ #.#### #...###.# _You now have 260 gold pieces (gained 5).@i&A8.5 (12@i-@i .##.....#.# #.#....##.#.# #.#.##.##.# .#.....)..###.....## #....#.##.# .#.##..###..# #.#..#.##. .#.##.##÷##.####.#.# ##......##...#...#...##.# '.#..####'####..#.##.#.##)#...#.##.#<..>...# # #...'†)').@'..#.....###.#.# # ###.##†#...#.##..##.###. # #..####'####...# # ##...#...#...#.#.<..#.#.# # ###.##.##.###.####.#.# # #..###..# #......#.# ##.....## #####....  # #.####  #...###.#There is @ian open door here.@iߜ@iE29.5 (13 _@i@i#.##.....#.# #.#....##. #.# #.#.##.##. ..#.....)..###.....## #....#.##. ..#.##..###..# #.#..#.##. ..#.##.##÷##.####.#. .##......##...#...#...##.# )'.#..####'####..#.# .#.#.##)#...#.##.#<..>...# .# #...'†)')@.'..#.....###.#. .# ###.##†#...#.##..##.###. .#@i# #..####'####...# .# ##...#...#...#.#.<..#.#. .# ###.##.##.###.####.#.# ## #..###..# #......#.# ##.....## #####....  # #.####  #...###.#@i%B60.5 (14@i,@i.@i5@i8T _Key pressed, stopping explore.@iwMU..'...@iT@i#.##.....#.# #.#....## .#.# #.#.##.##.#.....)..###.....## #....#.##.#.##..###..# #.#..#.##.#.##.##÷##.####.# ..##......##...#...#...##.# ))'.#..####'####..#.# ..#.#.##)#...#.##.#<..>...# .@i&.# #...'†)'@..'..#.....###.# ..# ###.##†#...#.##..##.###. ..# #..####'####...# ..# ##...#...#...#.#.<..#.# ..# ###.##.##.###.####.#.# .## #..###..# #......#.#@ib ##.....## #####....  # #.####  #...###.#@i@ip01.0) _@i@iG$  Things that are here:@i:l #.##.....#.# #.#.... ..#.# #.#.##..#.....)..###.....## #....#..#.##..###..# #.#..#..#.##.##÷##.####.# )..##......##...#...#...##.# .))'.#..####'####..#..#.#.##)#...#.##.#<..>....# #...'†)@)..'..#.....###.@iR<.# ###.##†#...#.##..##.###..# #..####'####...#.# ##...#...#...#.#.<..#..# ###.##.##.###.####.#. #.## #..###..# #......#. ##.....## #####.... # #.  #...###.#a +0 dagger; a goblin corpse@iE@iKF12.5 (2 _@iO@iE #.##.....#.# #.#.....#.# #.#.##..#.....)..###.....## #....#..#.##..###..# #.#..#..#.##.##÷##.####.# .)..##......##...#...#...##.# ..))'.#..####'####..#. #...#######.#.##)#...#.##.#<..> #...# #...'†@')..'..#.....### #...# ###.##†#...#.##..##.### #...# #..####'####...# #...# ##...#...#...#.#.<..# #...#@i ###.##.##.###.####.# ##.## #..###..# #......# ##.....## ##### # #.  #...###.#There is an open door here.@iG@i<13.5 (3 _@i @i$  Things that are here:@i*7 #.##.....#.# #.#.#.# #.#.##.#.....)..###.....## #....#.#.##..###..# #.#..#.#.##.##÷##.####.# ..)..##......##...#...#...##.#.))'.#..####'####..#. ##...#######.#.##)#...#.##.#<..>  #...# #...'@)')..'..#.....  #...# ###.##†#...#.##..##.  #...# #..####'####...#  #...#@i8  ##...#...#...#.#.<..  #...# ###.##.##.###.####.  ##.## #..###..# #......  ##.....## #####..  # #.#  #...###.# a +0 club; a goblin corpse@i@@i A14.5 (4 _@iJ@i(\ .#####.##.....#.# #.# #....#.# #.#..#.....)..###.....## #.... #......#.##..###..# #.#.. #......#.##.##÷##.####.# #..)..##......##...#...#...##.#.))'.#..####'####..#.@i#...#######.#.##)#...#.##.#<..> #...# #...@†)')..'..#..... #...# ###.##†#...#.##..##. #...# #..####'####...# #...# ##...#...#...#.#.< #...# ###.##.##.###.####@i ##.## #..###..# # ##.....## ##### # #. #...###.You see here a hobgoblin corpse.@ia@i15.5 (5 _@ix@i* .#####.##.....#.# #.# †#....#.##### #.#..#.....)..###.....## # .#......#........##..###..# #.# .#......#........##.##÷##.####.# ##..)..##......##...#...#...##.#.))'.......#..####'####..#.#...#######.#.##)#...#.##.#<.. #...# #..@'†)')..'..#..... #...# ###.##†#...#.##..##.@i+ #...# #..####'####...# #...# ##...#...#...#.#.< #...# ###.##.##.###. ##.## #..###..# # ##.....## ##### ##### # #...###There is an open door here.@iAG6.5 (6 _@iRM@iO@iW@iYT _Key pressed, stopping explore.@i`op'†)').@io@ix@i,f.#####.##.....#.# #.# #†#....#........########### #.#.#.....)..###.....## # #.#......#........##..###..# #.# ..#......#........##.##÷##.####.# .##..)..##......##...#...#...##.#.))'.......#..####'####..#.#...#######.#.##)#...#.##.#< #...# #.@.'†)')..'..#@i #...# ###.##†#...#.##..## #...# #..####'####...# #...# ##...#...#...#.#. #...# ###.##.##.###. ##.##@i #..###..# # ##.....##  ####@iV#  #...@is@i17.5 (1 _@i@ib... ...##.....#.###.....##### ....#####.##.....#.........# #. ##†#....#........########### # ....#.....)..###.....## #. ##.#......#........##..###..# #. #..#......#........##.##÷##.####. @ibD#.##..)..##......##...#...#...##. #......))'.......#..####'####..# ######...#######@#.##)#...#.##.#< # #...# #...'†)')..'..#... # #...# ###.##†#...#.##..# # #...# #..####'####...# # #...##...#...#...#. #...####.##.##.###.###.## #..###..# #.......## #############@ikm@im*8.5 (2@iv@i#.†.######.....#.#............... ...##.....#.###.....##### .....#####.##.....#.........# # ###†#....#........########### # .....#.....)..###.....## # .##.#......#..##..###..# # <#..#......#........##.##÷##.#### .#.##..)..##......##...#...#...## .#......)['.....@.#..####'####..# .######...#######.#.##)#...#.##.# .# #...# #...'†)')..'..#.. .# #...# ###.##†#...#.##.. .# #...# #..####'####... .# #...##...#...#...#. #...####.##.##@i.#####.## #..###..# #......## @iZ@i@i-#9.5 (3@i@i[f..................# #...#.†.######.....#.#........... #....... ...##.....#.###.....### #.....#####.##.....#.........# ####†#....#........########### #.....#.....)..###.....## #.##.#......#.##..###..# @i\?#<#..#......#........##.##÷##.# #.#.##..)..##...@..##...#...#. #.#......)['.......#..####'####.. #.######...#######.#.##)#...#.## #.# #...# #...'†)')..'..# #.# #...# ###.##†#...#.## #.# #...# #..####'####. ..# #...#...#...#...# #...####.##.##.#####.## #..###..# @ijA70.5 (4@iMr@i#.#####.######.#'##### ......................#  #...#.†.######.....#.#..........  #....... ...##.....#.###.....###  #.....#####.##.....#.........#  ####†#....#........#########  #.....#.....)..###.....##  #.##.#......#.##..###..#  #<#..#......#..@.....##.##÷##.#  #.#.##..)..##......##...#...#.  #.#......)['.......#..####'##  #.######...#######.#.##)#...#.##  #.# #...# #...'†)')..'..#  #.# #[39@iv;49m...# ###.##†#...#.##  #.# #...# #..####'####...# #...#...#...#... #...#@i(###.##.##.#@i@1.5 (5@i(@ish?#.#. .##.....#.#####..#'#...† #.#.#####.######.#'#####......................# 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for help]? @i' [?25l[?1c@i @iO 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] an iron altar of Okawaru@i The Ecumenical Temple <_____________(Press ? for help) ♣♣♣♣ ♣♣♣♣  ♣_.♣♣♣♣._♣  ♣♣..♣♣ ♣♣..♣♣ @i^ @ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  ♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣  ♣♣..♣♣♣........♣♣♣♣..♣♣  ♣♣..♣....###...♣♣..♣♣ @i 3 ♣♣....###.###....♣♣  @i ♣♣...#_..._#...♣♣  ♣..##.....##..♣ @i [ ♣ß.#...@...#.ß♣  @iݍ "♣..##.....##..♣  @i b♣♣...#_..._#...♣♣  @i S♣♣....###.###....♣♣  ♣♣..♣♣...#'#....♣..♣♣ @i+ E ♣♣..♣♣♣♣........♣♣♣..♣♣  @i] ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣  @ix ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣  @i ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣  @iю ♣♣..♣♣ ♣♣..♣♣  ♣_.♣♣@i h♣♣._♣  ♣♣♣♣♣♣♣♣@i @i-[ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣beefyandbeef the Shooter♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣Coglin♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣Health: 47/47 ========================♣♣..♣♣♣........♣♣♣♣..♣♣Magic: 6/6========================♣♣..♣....###...♣♣..♣♣AC: 4Str: 12♣♣....###.###....♣♣EV: 12Int: 8♣♣...#_..._#...♣♣SH: 0Dex: 19♣..##.....##..♣XL:  6 Next: 29% Place: Temple♣ß.#...@...#.ß♣Noise: ---------  Time: 2526.0 (0.0)♣..##.....[39;4@i^ u9m##..♣a) +2 sling {Yolanda c) +0 sling {Ishtar-♣♣...#_..._#...♣♣Fire: a) +2 sling {Yolanda} ♣♣....###.###....♣♣♣♣..♣♣...#'#....♣..♣♣♣♣..♣♣♣♣........♣♣♣..♣♣♣..♣♣ ♣♣...<...♣♣ ♣♣..♣♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ _There is an open door here. _There is a staircase back to the Dungeon here. _There is an open door here. _There is a white marble altar of Elyvilon here. _There is a white marble altar of Elyvilon here.  Search for what [? for help]? oka@i; _♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_..♣♣ ♣♣...ß...♣♣ ♣♣..♣..♣♣♣........♣♣♣♣..♣ ♣♣..♣....###...♣♣..♣♣  ♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣  ♣..##.....##..♣ ß.#..._...#.ß..##..@..##..♣♣...#_..._#...♣♣♣♣....###.###....♣♣♣♣..♣♣...#'#....♣..♣♣♣♣..♣♣♣♣........♣♣♣..♣♣..♣♣ ♣♣...<...♣♣ ♣♣.._♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣[@i 40m ♣♣..♣♣ ♣♣..♣♣7.0 (1 ___@i7 t ..♣♣ ♣♣...ß...♣♣ ♣♣..♣..♣♣♣........♣♣♣♣..♣ ♣♣..♣....###...♣♣..♣♣  ♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣  ♣..##.....##..♣ ß.#..._...#.ß..##.....##..♣♣...#_.@._#...♣♣♣♣....###.###....♣♣♣♣..♣♣...#'#....♣..♣♣♣♣♣♣♣♣_.♣♣♣♣._♣8.0 (2_@iC  ♣..♣♣♣........♣♣♣♣..♣ ♣♣..♣....###...♣♣..♣♣  ♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣  ♣..##.....##..♣ ß.#..._...#.ß..##.....##..♣♣...#_..._#...♣♣♣♣....###@###....♣♣♣♣..♣♣...#'#....♣..♣♣♣♣..♣♣♣♣........♣♣♣..♣♣..<...♣♣♣♣♣..♣♣ ♣♣..♣♣..♣♣.♣♣♣♣♣♣♣♣9.0 (3_@i   ♣♣..♣....###...♣♣..♣♣  ♣♣....###.###....♣♣  ♣♣...#_..._#...♣♣  ♣..##.....##..♣ ß.#..._...#.ß..##.....##..@i !♣♣...#_..._#...♣♣♣♣....###.###....♣♣♣♣..♣♣...#@#....♣..♣♣♣♣..♣♣♣♣........♣♣♣..♣♣..♣♣ ♣♣...<...♣♣ ♣♣..♣..♣♣..♣♣..♣♣♣♣♣@i4 A30.0 (4@ik 9_@ig 4 ..###.###....♣♣ #_..._#...♣♣ ..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣♣♣....###.###....♣@ig ♣♣..♣♣...#'#....♣♣♣..♣♣♣♣....@...♣♣♣..♣♣ ♣♣...<...♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣@iNh  ♣♣..♣♣ ♣♣♣_.♣♣ _♣♣♣♣♣ ♣♣  There is an open door here.@in @i;[m @i%ED6.0 (10.0)@i.I8 _@i@i`H....###...♣♣..♣♣ @ie..###.###....♣♣ @i-#_..._#...♣♣ @ib..##.....##..♣ @iz♣ß.#..._...#.ß♣ @icx♣..##.....##..♣  @i♣♣...#_..._#...♣ @i/m♣♣....###.###....♣ @iZ♣..♣♣...#'#....♣ @iJ..♣♣♣♣........♣♣ @iI.♣♣ ♣♣...<...♣♣ ♣♣..♣ @i♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_@iu♣ ♣ ♣♣..♣♣ ♣♣.@i♣  ♣♣..♣♣ ♣  ♣_.♣♣ @i_♣  ♣♣♣♣ ♣♣ @i@i@i$$7.0 (11@i@i_@i@ir=..###.###....♣♣ #_..._#...♣♣ ..##.....##..♣  ♣ß.#..._...#.ß♣  ♣..##.....##..♣ ♣♣...#_..._#...♣ ♣....###.###....♣ ..♣♣...#'#....♣ .♣♣♣♣........♣♣ @i>♣♣ ♣♣...<...♣♣ ♣♣..♣ ♣ ♣♣..♣♣♣♣♣_♣  ♣♣..♣♣ ♣♣..♣♣  ♣_.♣♣ _♣ ♣♣♣♣ ♣♣ @iBE@iE+8.0 (12@i!K9_@i֫#_..._#...♣♣ ..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..♣ ♣...#_..._#...♣ ....###.###....♣ .♣♣...#'#....♣ @iX_♣♣♣♣........♣♣ ♣ ♣♣...<...♣♣ ♣♣@.♣  ♣♣..♣♣♣♣♣_♣ ♣..♣♣ ♣ ♣..♣♣  _.♣♣ _@i♣♣♣ ♣♣ @iA9.0 (13@i 7_@i`..##.....##..♣ ß.#..._...#.ß♣ ..##.....##..♣ ...#_..._#...♣ ...###.###....♣ ♣♣...#'#....♣ ♣♣♣........♣♣  ♣♣...<...♣♣ ♣♣..♣ ♣..♣♣♣♣♣♣ ♣..♣♣ ♣♣♣ ..♣♣ @i .♣♣ _♣ ♣♣ ♣♣ @iB!@i!,40.0 (14@i(@i6+@i0@iE3] _There is an iron altar of Okawaru here.@iY+ }  You kneel at the altar of Okawaru.  --more--@i@iWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. @i[!]: Overview|Powers|Wrath [J/Enter]: join religion@i L@iON@iUA..##.....##..♣beefyandbeef the Shooter ß.#..._...#.ß♣Coglin ..##.....##..♣Health: 47/47 ======================== ...#_..._#...♣♣Magic: 6/6======================== ...###.###....♣♣@iU}AC: 4Str: 12 ♣♣...#'#....♣..♣♣EV: 12Int: 8 ♣♣♣........♣♣♣..♣♣SH: 0Dex: 19  ♣♣...<...♣♣ ♣♣..♣XL:  6 Next: 29% Place: Temple ♣♣..♣♣♣♣♣..♣♣ ♣♣@♣@iUNoise: ---------  Time: 2540.0 (0.0) ♣..♣♣ ♣♣..♣♣ ♣♣♣a) +2 sling {Yolanda c) +0 sling {Ishtar- ..♣♣ ♣♣..♣♣@i3VFire: a) +2 sling {Yolanda} .♣♣♣♣._♣ ♣♣♣♣♣♣ @ikV _There is a white marble altar of Elyvilon here. _There is a white marble altar of Elyvilon here. _Search for what [? for help]? oka _There is an open door here. @iVq_There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.@iXa  Okawaru welcomes you!@ib/  --more--@i@iy  of Okawaru ......1.0 (1 _@i@i@i @i( @iS @i4 ^ _You offer a prayer to Okawaru.@iP@iWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple @i%3@iM5[?25h[?0c..##.....##..♣beefyandbeef the Shooter ß.#..._...#.ß♣Coglin of Okawaru ...... @i5..##.....##..♣Health: 47/47 ======================== ...#_..._#...♣♣Magic: 6/6======================== ...###.###....♣♣AC: 4Str: 12 ♣♣...#'#....♣..♣♣EV: 12Int: 8 ♣♣♣........♣♣♣..♣♣SH: 0@i'6Dex: 19  ♣♣...<...♣♣ ♣♣..♣XL:  6 Next: 29% Place: Temple ♣♣..♣♣♣♣♣..♣♣ ♣♣@♣Noise: ---------  Time: 2541.0 (0.0) ♣..♣♣ ♣♣..♣♣ ♣♣♣a) +2 sling {Yolanda c) +0 sling {Ishtar- ..♣♣ ♣♣..♣♣@it6Fire: a) +2 sling {Yolanda} .♣♣♣♣._♣ ♣♣♣♣♣♣ _There is an open door here. @i6_There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. _Okawaru welcomes you! @i7_You offer a prayer to Okawaru.What level of the Dungeon? (default 4, ? - help) @i/3 [?25l[?1c@i<_...###...'#....♣....@i=@i_B@i2♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##.. ♣...#_..._#...♣ ....###.###.. .♣♣...#'#.... ♣♣♣♣........♣♣♣..♣♣ ♣♣...<..♣  ♣♣..♣♣♣♣♣_♣ ♣♣..♣♣♣♣♣ ♣..♣♣.♣♣ _.♣♣._♣ ♣♣♣♣♣♣♣@i@i12.0 (1 _@iy@in0.###.###....♣♣@iM♣...#_..._#...♣♣  ♣..##.....##..♣  ♣ß.#..._...#.ß♣  ♣..##.....##.. ♣♣...#_..._#...♣ ♣....###.###.. ..♣♣...#'#.... .♣♣♣♣........♣♣♣@.♣♣ ♣♣ ♣♣...<.@iu-..♣ ♣♣..♣♣♣_♣  ♣♣..♣♣♣♣♣ ♣♣..♣♣.♣♣_.♣♣.@im_♣ ♣♣♣♣♣♣♣♣@iz@i*3.0 (2@i"9_@i,9♣....###...♣♣..♣♣@iB.###.###....♣♣@i♣...#_..._#...♣♣ ♣..##.....##..♣@i ♣ß.#..._...#.ß♣  ♣..##.....##..  ♣♣...#_..._#...♣ ♣♣....###.###.. @i/♣..♣♣...#'#.... ..♣♣♣♣........♣♣♣..♣♣ .♣♣ ♣♣...<.@i_..♣ ♣♣ ♣♣..♣♣♣_♣ ♣♣..♣♣@i҄&♣♣♣  ♣♣..♣♣.♣♣  ♣_.♣♣._♣♣♣♣♣♣♣♣♣@i@i{*4.0 (3@i7_@iq♣♣........♣♣♣♣..♣♣♣....###...♣♣..♣♣.###.###....♣♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..  ♣♣...#_..._#...♣  ♣♣....###.###.. ♣♣..♣♣...#'#.... @i♣..♣♣♣♣........♣♣♣..♣♣ ..♣♣ ♣♣...<...♣♣ ♣♣..♣ _♣♣ ♣♣..♣♣♣♣♣._♣ ♣♣ ♣♣..♣♣ ♣♣♣♣ ♣♣..♣♣.♣♣ ♣_.♣♣._♣♣♣♣♣♣♣♣♣@i@5.0 (4@i@i`  ♣♣..♣....###...  ♣♣....###.###.... ♣♣...#_..._#...♣ ♣..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..♣♣...#_..._#...♣♣.###.###....♣♣♣♣...#'#...@♣..♣♣♣♣........♣♣♣..♣♣ ♣♣...<...♣♣ ♣♣..♣ @ia L♣_♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣ ♣♣..♣♣ ♣♣♣   ♣♣..♣ ♣_ ♣♣._♣ ♣♣@i2a T ♣♣♣♣ @ih @ii *6.0 (5@io A_@i4  ♣♣....###.###.. ♣♣...#_..._#...♣ ♣..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..♣♣...#_..._#...♣♣.###.###....♣♣♣♣...#'#....♣..♣♣♣♣.......@♣♣♣..♣♣ @i3  ♣..♣♣ ♣♣...<...♣♣ ♣♣..♣  ♣_♣♣♣♣♣..♣♣ ♣♣_♣  ♣♣♣ ♣♣..♣♣ ♣♣♣   ♣♣..♣♣ ♣_ ♣♣._♣ ♣♣ ♣♣♣♣ @i @7.0 (6@i A__@i> z ♣♣...#_..._# ♣..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..♣♣...#_..._#...♣♣.###.###....♣♣♣♣...#'#....♣..♣♣♣♣........♣♣♣..♣♣ ♣..♣♣ ♣♣...<..@♣♣ ♣♣..♣ ♣_♣♣♣♣♣..♣♣ ♣♣_♣ ♣.♣♣ ♣♣..♣♣ ♣♣♣  ♣♣..♣@i? Q♣ ♣_ ♣♣._♣ ♣♣ ♣♣♣♣ @iF @8.0 (7@iL S__@iɫ  ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ ♣♣..♣♣...#'#....♣..♣♣ ♣♣..♣♣♣♣..♣♣♣..♣♣ ♣..♣♣ ♣♣...<.@.♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ [40@i m ♣♣..♣♣ ♣♣..♣♣  ♣_.♣♣ ♣♣._♣  ♣♣♣♣ ♣♣♣♣@iQ @9.0 (8@i K__@iv  ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ ♣♣..♣♣...#'#....♣..♣♣ ♣♣..♣♣♣♣..♣♣♣..♣♣ ♣..♣♣ ♣♣...<@..♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ @i ♣..♣♣ ♣♣..♣♣ ♣_.♣♣ ♣♣._♣ ♣♣♣♣ ♣♣♣♣@i" @i# +50.0 (9@i( S__@i  ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣ß.#..._...#.ß♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣ ♣♣....###.###....♣♣ ♣♣..♣♣...#'#....♣..♣♣ ♣♣..♣♣♣♣..♣♣♣..♣♣ ♣..♣♣ ♣♣...@...♣♣ ♣♣..♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣@i  ♣♣..♣♣ ♣♣..♣♣ ♣_.♣♣ ♣♣._♣ ♣♣♣♣ ♣♣♣♣@iy D1.0 (10.0)@iS @ii q_There is an iron here.  You kneel at the altar of Okawaru. _Okawaru welcomes you! _You offer a prayer to Okawaru.There is a staircase back to the Dungeon here.@io @i( @iĥ 22.0 (11 _@i 9_@i% .Dungeon:4@i #....# #...# ##...#..###### #...# ###.##. ####.## #..## #....###### ##... #.##......# #### # ###'###.#  #....ß#  #.⌠.⌠.#  +..@..+  @i #.⌠.⌠:#  #ß....#  ###+### @iݯ -3.5 (12.5@iy @i1 > _You climb upwards. Welcome back to the Dungeon!@ia  _There is a staircase to the Ecumenical Temple here.@i~ 3@il @i ; B###### #...# #.##.# ####.##  #..####....########....#.##......# #### ###'###.#   #....ß# #.⌠.⌠.# +..>..+ #.⌠.@:# #ß....# ###+### @ikA @iB 74.5 (1.0) _@iG @i Y  ###### #...# ###.##.#####.## #..###.#....###### ##.#.##......# ## ###'###.# #....ß# #.⌠.⌠.# +..>..+ #.⌠.⌠@# #ß....# ####+### @i4 !#### # # # There is a fountain of clear blue water here.@i' @iӵ 15.5 (2 _@i @iy f  You pick up a parchment of Swiftness and begin reading...@id- +6.5 (3@i= X _You add the spell Swiftness to your library.@iI>⌠@i!@i@i^|....##...#...###### #...###.##.#####.## ..###...#######......##.....####### ###'###.#...ß#.⌠.⌠.#+..>.@+.⌠.⌠. ß....###+###@i@iG*7.5 (1@i @i@i#.#'.#.##@ii@i-L======8.5 (2@i@ii= _As you open the door, it creaks loudly!@ir .@i@i@i #....# #...# ##...#...#. ###### #...# ###.##.##.####.## #..###.#....###### ##.....##.##......# ## ###'###.# #....ß#.# #.⌠.⌠.#.# +..>..@.# #.⌠.⌠.#.# #ß....#.# ####+###.##..##.###.#.#.#.@i2 @i D------9.5 (1@i @i| > .##.# #...# #..####'#### ....# #...# ##...#...#. ##### #...# ###.##.##.#####.## #..####....###### ##.....#.##......# ########@iv} [# ###'###.# ##....ß#.# ##.⌠.⌠.#@# #+..>..'.# ##.⌠.⌠.#.#  #ß....#.# ######+###.# #.@i} ..# #.####.#.#.There is an open door here.@i @i Q------60.5 (2 _@i @i ) ..#...#...#.. #### ###.##.##.# ####.# #..###.....#######.....###...... ###### ###'###  #....ß@ib #.⌠.⌠.#.+..>..'#.⌠.⌠.#ß....####.. @i^ @i *1.5 (3@i @i!^  #### ###.##.##.# ####.# #..###.....#######.....###...... ###### ###'###@i^   #....ß⌠.⌠.#.+..>..'#.⌠.⌠.##ß....#####+##..@i^ r#.. @ijf @if *2.5 (4@il @i  ####.# #..###.....#######.....###...... ###### ###'###  #....ß#.⌠.⌠.#.@i. +..>..'#.⌠.⌠.#ß...####+##.. .###@i V3.5 (5@i; ....#######.....###...... ###### ###'###  #....ß⌠.⌠.#.@i< 7+..>..'#.⌠.⌠.#ß...####+##.. #....######@i@ @4.5 (6@ieD @iا  #.##......# ##### # ###'###.#@i 0  #....ß#.#  #.⌠.⌠.#.#  +..>..'.#@iC   #.⌠.⌠.#.#  #ß....#.#@i # ###+###.# #. #...@.# # ####### # # # # # # # ##@i @i= *5.5 (7@i1 @i   #.##......#  # ###'###.# #....ß#.# #.⌠.⌠.#.# +..>..'.# #.⌠.⌠.#.# #ß....#.#  ###+###.# # #..@..# # # # #@i  { # # #@i> p # # @i @i *6.5 (8@i% @i u #.##......#  # ###'###.# #....ß#.# #.⌠.⌠.#.# +..>..'.# #.⌠.⌠.#.# #ß....#.#  ###+###.#  #.@...#  #  @i @7.5 (9@i @ip ###'#...#.⌠.+..#.⌠...'@i' D8.5 (10.0)@i @i|  #....######... #.##......#####@iO} # ###'###.# #....ß#.# #.⌠.⌠.#.#@is} e +..>..'.#@i}  #.⌠.⌠.#.#@i} \ #ß....#.#@i} ###@###.# #.....#@i'~ ####### @iL~ )_You open the door.@i A9.5 (11@i^ @i a  ####.##  #..# #....######.. #.##......##### ###'###.# #....ß#.# #.⌠.⌠.#.# +..>..'.# #.⌠.⌠.#.# #ß@...#.####'###.# #.....########There is an open door here.@i@i>370.5 (12 _@iu@iOj  ###### #...####   ####.##    #....######.   #.##......###  # ###'###.#   #....ß#.#   #.⌠.⌠.#.# @ij  +..>..'.#   #@⌠.⌠.#.#   #ß....#.#  ###'###.#   #.....#  #######   @i?k%  @i q@i:r+1.5 (13@i}w@i`##.#.#.'@i@i$2.5 (14@i@iV  M....##..###### #...###.####.## ....#######.#.##.....### ###'##.#....ß#.##.⌠.⌠.##.'@.>..'.#@i ###.⌠.⌠.#.#ß....  ###'###.#.#### _You open the door.@i@@i+3.5 (15@i@il|  #....# #...# ##...   ###### #...# ###.   ####.## #   #....###### ##   #.##......#  @i| #.###'###.#   #.#....ß#.#   #.#.⌠.⌠.#.#   #.@..>..'.#   ###.⌠.⌠.#.#  @ih}  #ß....#.#   ###'###.#   #.....#   #######  @i}%  @iA4.5 (16@i@i  #.##.# #...# #..###   #....# #...# ##...#   ###### #...# ###.#   ####.## #..   #....###### ##.   #.##......# ##   #.###'###.#  #.#....ß#.#  @i\ #.#@⌠.⌠.#.#  #.'..>..'.#  ###.⌠.⌠.#.#  #ß....#.# ###'#### #.....@is# #######   @i" There is an open door here.@i#@i25.5 (17 _@i@iv #..#.# #...# ###.##†#.  #.##.# #...# #..###  #....# #...# ##...#.  ###### #...# ###.## ####.## #..#@iv@ #....###### ##.. #.##......# ### #.###'###.#  #.#.@..ß#.#  #.#.⌠.⌠.#.#  #.'..>..'.#  @ivK###.⌠.⌠.#.# #ß....#.# ###'###@i'w# #.....# ####### @iA6.5 (18@i1@i0##.#.# #...# #...'†)')@ig#..#.# #...# ###.##†#..#.##.# #...# #..####'#....# #...# ##...#..@i###### #...# ###.##.####.## #..##@i#....###### ##...#.##......# ####@ij#.###@###.# @i!#.#....ß#.# #.#.⌠.⌠.#.# @i X#.'..>..'.####.⌠.⌠.#.#@iH-#ß....#.####'###.##.....#@i.#######@i@iQ+7.5 (19@i@ioThere is an open door here. _You open the door. _There is an open @i5Wdoor here. _You open the door. _There is an open door here.  @i @iT _Key pressed, stopping explore.@i!i..⌠.⌠.#.'..>..'..⌠.⌠.#.....#.'###....@i:"@i(@iZ #.#.######...#######.#.##)# ##.#.# #...# #...'†)') #..#.# #...# ###.##†#. #.##.# #...# #..#### #....# #...#...###### #...#### ####.##  #..# #....######.. #.##@.....#### #.###'###.# #.#....ß#.# #.#.⌠.⌠.#.# #.'..>..'.####.⌠⌠.#.# #ß....#.####'###.# #.....#8.0) _@iM......)['.......#..#### #.#.######...#######.#.##)#.#...'†)').###.##†#.###...#..####....# #...###...#.###### #...###.#@i4###.## ..##...@########..#.##.....#####'###.##.#....ß#.##.#'###.#@i@i@iw*9.5 (2@i #@isM##..[..###...#.......)['.......#..#### #.#.######...#######.#.##)#.#...'†)').###.##†#.##..####....# #...###...#.###### #...####.#####@## ..#...########..@ia#.##......#####.###'###.#'....#.#@i"@i$80.5 (3@i@iz#.#<#..#......#..##.##÷#.#.#.##..[..####...#..#.#.#......)['.......#..####'.#.######...#######.#.##)#..##.#.# #...# #...'†)')#..#.# #...# ###.##†#..#.##.# #...# #..####'@io P#....# #...# ##...#..###### #..@# ###.##.####.## #..###....###### ##...#.##......# ####@i #.###'###.##.#....ß#.#@i s#.#.⌠.⌠.#.##.'..>..'@i \.####.⌠.⌠.#.#@i+@i ,*1.5 (4@i 5@i֠M.##.##<#..#........##.##÷##..[..###...#........)['.......#..####' #.#.######...#######.#.##)#.#...'†)').###.##†#..##@i\..####'....##...#.###### #...###.##.###.## ..###....########...#.#@i@iT#2.5 (5@iG@iM....)..###....##.##<#..#........##.##÷##..[..###...#........)['.......#..####'@i #.#.######...#######.#.##)#.#...'†)').###.##†#..##..####'....##...#.###### #...@i r###.##.####.###..##@ic+@3.5 (6@i4@iHM###÷#....#........########....)..###....##.##<#..#........##.##÷##..[..###...#........)['.......#..####' 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'#...÷)#########..). ..........^###ß###ß##.##).##=........#.#####...#ß..##############.#.##......[.### #.#....##.# #...##ß###@i@1.5 (1@i)9_@i3###.#..#.#.....#.# #....._.##.#<# #.#.#..)..†.##.#.# ##.#.ß...ß.#....⌠..##.#.# #..##.....###.#.#.# #.#####.### ###..##.#.#.##.# #.#+###.#.#......# ####.#####..........##....>####.# #.@is.@.[.####)#.####.# #.>.#....#.#..#.# #.#.#....#..#.# #...÷.)###..).#^.###ß###ß##.####### @i@i*2.5 (2@ie7_@i  ###.#..#.#.....#.# #....._.##.#<# #.#.#..)..†.##.#.# ##.#.ß...ß.#....⌠..##.#.# #..##.....###.#.#.# #.#####.### ###..##.#.#.###### #.# #.#+###.#.#......# .#####..........##....>####.# ..>@[.####)#.####.# .>.#....#.#..#.# .#.#....#..#.# ...÷..... ##@iU  There is an escape hatch in the floor here.@i@i]13.5 (3 _@iI"@i*w###.#..#.#.....#.# #....._.##.#<# #.#.#..)..†.##.#.#  ##.#.ß...ß.#....⌠..##.#.#  #..##.....###.#.#.#  #.#####.### ###..##.#.#.######  #.# #.#+###.#.#......# .#####..........##....>####.# .>.@.####)#.####.# >.#....#.#..#.# #.#....#..#.# ÷.^.). @i3@i4+4.5 (4@i<9_@iUEw _You see here a +2 pair of gloves.@iWkb..>.@iu@iq= ....._...........##.#<#.......#..)..†.##.#.##.#.ß...ß.#....⌠...##.....###.......#####.### ###..####### #.#######+##..... ##.#####..........##....>#### ........>.[.####)#.>.......@.#....#.#...#...÷)#########..)#.#.# ## #.#.##.##.# ##...####.#5.5 (1 _@iv #.......#..)..†.##.#.##.#.ß...ß.#....⌠...##.....###.......#####.### ###..####### #.#######+##..... ##.#####..........##....>#### ........>.[.####)#.>.........#....#.#...#...÷)#########..).....^.###ß###ß##.###.#.# .## #....#.##.# #⌠...⌠#...#@iہ@iL*6.5 (2@i<@iAL ##.#.ß...ß.#....⌠...##.....###.......#####.### ###..####### #.#######+##..... ##.#####..........##....>#### ........>.[.####)#.>.........#....#.#...#...÷#########..).....^.###ß###ß##.##)=........# #.#.# ..# #.#..#.##.####...##...###### @i0M@ioN*7.5 (3@i@ilK M #.#.......#..)..†#.#.ß...ß.#....⌠..#.##.....###...... ####.### ###..######  #.# #.#######+###.#.#..... ##.#####....##....>......>.[.####)#.###>...#..#.#....#..#÷.....)#########..).^#ß###ß##.### .......).........##=........##.#.#  You see here a +0 sling.8.5 (4 _@i}M...._...........##.#< #.#.......#..)..†#.#.ß...ß.#....⌠..#.##.....###...... ####.### ###..######  #.# #.#######+###.#.#..... ##.#####....##....>......>.[.####)#.###>...#...#.#....#..#÷.....)#########..). .......^.........###ß###ß##.####.#.#@i@9.5 (5@i8_@i@i@i%T _Key pressed, stopping explore.@i˼a[.)@i@i@ieEM##.......#..#.#.....#....._...........##.#< #.#.......#..)..†#.#.ß...ß.#....⌠..#.##.....###...... ####.### ###..######  #.# #.#######+###.#.#..... ##.#####....##....>......>.@.####)#.###>..#....#...#.#....#..# ..÷.............)#########..).##.#.#@i$P@iP230.5 (1 _@iY@i  M #.ß...ß.##.#†#.######.......#..#.#.....#....._...........##.#< #.#.......#..)..†#.#.ß...ß.#....⌠..#.##.....###...... ####.### ###..######  #.# #.#######+###.#.#..... ##.#####..@.##....>......>.[.####)#.###>..#....# ..................#.#....#..#.#@ic#.#.#You see here a +2 pair of gloves.@i@i11.5 (2 _@i@iEJ..#.#.........#.)....#..⌠......#..@ihF'@iQ@2.5 (3@i\@i M#.....###...#..  #.ß...ß.##.#÷#.######.......#..#.#.....#....._.......< #.#.......#..)....##.#.ß...ß.#....⌠..#.##.....###...... ####.### ###..#####  #.# #.#######@###.#.#..... ##.#####@iG....##....>......>.[.####)#.### ........>.........#....#.#..#.######...# _You open the door.@i@3.5 (4@i@iH #.#####.########.....###...#..  #.ß...ß.##.#÷#.#####.#  ###.......#..#.#.....#.#  #....._...........##.#<# .#.......#..)....##.#.# ##.#.ß...ß.#....⌠..##.#.# #..##.....###.......#.#.# #.#####.### ###.@##.#.#.###### .# #.#######'###.#.#......# @iH#.#####..........##....>####.# .....>.[.####)#.####.#>..#....#..#.#....#..#.#÷......)#########..).#^.###ß###ß##.###).........##=  There is an open door here.@iYTG4.5 (5 _@i_6_@iG #.......# #.#####.########.....###...#..  #.ß...ß.##.#÷#.#####.# ###.......#..#.#.....#.# @i#....._...........##.#<# .#.......#..)....##.#.# #.ß...ß.#....⌠..##.#.# ..##.....###....@..#.#.# .#####.### ###..##.#.#.###### .# #.#######'###.#.#......# @i S#####..........##....>.....>.[.####)#.####.#>@i4?..#....#....#.#....#..#.# ÷.......)#########..).#^.###ß###ß##.###@i@i(*5.5 (6@i 8_@il +M####### #.......#  ###.#####.#######.....###...#..  #.ß...ß.##.#÷#.#### ###.......#..#.#.....#....._.......<......#..)....## #.#.ß...ß.#....⌠@.## ..##.....###...... ####.### ###..##.#.#.##### .# #.#######'###.#.#......#...#..@io .#..........@i~v @6.5 (7@i  6_@iM /M####### #.......#  ###.#####.#######.....###...#..  #.ß...ß.##.#÷#.######.......#..#.#.....#....._.......<@i z......#..).. #.#.ß...ß.#....⌠..## ..##.....###...... .#####.### ###..##.#.#.######.......@i @7.5 (8@i< @iU @iE @i T _Key pressed, stopping explore.@i ! ...'.[.@iĄ EM####### #.......#  ###.#####.#######.....###...#..  #.ß...ß.##.#÷#.#######.......#..#.#.....#....._.......<......#..)... #.#.ß...ß.#....⌠..## ..##.....###.......#.#.##.....#....#@i~ @i/ 18.5 (1 _@iJ @i M####### #.......#  ###.#####.#######.....###...#..  #.ß...ß.##.#÷#.######.......#..#.#@....#....._...........##.#<......#..)... #.#.ß...ß.#....⌠..##.#.#.[.####@ik @i *9.5 (2@i 9_@ixn M####### #.......# @in W ###.#####.############.....###...#.......#  #.ß...ß.##.#÷#@##### ###.......#..#.#.....#.@io 4...._...........##.#< #.#.......#..)....##.#.##..##@imo -#...##..@ix A40.5 (3@i 7_@i1 @i6 @iU E _Done exploring.@iL...@i@iq&0@i @i&E _Done exploring.@i@i6@i @ig @i @i%E _Done exploring.@iQ@i@i(@i@i@iE _Done exploring.@i@iWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple @i>n @iҁ b[?25h[?0cbeefyandbeef the Shooter@i Coglin of Okawaru ......Health: 47/47 ========================Magic: 6/6@i^ !========================#########AC: 4Str: 12#.......#EV: 12Int: 8@i ###.#####.###########SH: 0Dex: 19##.....###...#.......#@iق XL:  6 Next: 29% Place: Dungeon:4#.ß...ß.##.#÷#@#####.#Noise: ---------  Time: 2640.5 (0.0) ###.......#..#.#.....#.#@i \a) +2 sling {Yolanda c) +0 sling {Ishtar- #....._...........##.#<#Fire: a) +2 sling {Yolanda} @iN #.#.......#..)....##.#.# #.#.ß...ß.#....⌠..##.#.# ..##.....###.......#.#.# @i $.#####.### ###..##.#.#.###### .# #.#######'###.#.#......# @i .#####..........##....>####.# _Key pressed, stopping explore. _Done exploring. _Done exploring. @i _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) @iE. [?25l[?1c@iGQ 5@iQ @i_Y @id !##########.......# ###.#####.#############.....###...#.......#  #.ß...ß.##.#÷#.#####.# ##.......#..#.#.@...#.# ....._...........##.#<# .#.......#..)....##.#.# .#.ß...ß.#....⌠ .##.....###.......#.#.# @i #####.### ###..##.#.#.###### # #.#######'###.#.#......# #####..........##....>####.#..........>.[.####)#.@i @iF <1.5 (1 _@iQ @i> #########.......###.#####.#############.....###...#........ß...ß.##.#÷#.##### ##.......#..#.#..... ....._..........@##.#<#.......#..)....##.#.ß...ß.#....⌠#.[.#### .....>.........#....#.#..#.#@iH@iaH*2.5 (2@iP@iԴ@i]$ @i#########@i .......@ic/###.#####.###########@iE##.....###...#.......@i.ß...ß.##.#÷#.##### @i!##.......#..#.#.....# @iin....._...........##.#<@iQ#.......#..)@iѸ.@i Kß...ß.#....⌠@iIQ#.....###.......@i#@i۹... @i}Y...............#.#....#..#.#@i!@i#3.5 (3@i@i_@i@i<@iL=$ @i=#########@i=#.......@i>Y###.#####.###########@i;>e##.....###...#.......@i>.ß...ß.##.#÷#.##### @i>##.......#..#.#..... @i>....._...........##.#<@i'?Q#.......#..)@iW?.@i?Kß...ß.#....⌠@i?]#.....###.......# @i?#####.### ###..##.#.#.######@i.@.@i]@.@i@....@iA.@i:A ...@iqA. @iAA.............)#########..).#@iA@i@i@i#4.5 (4@iA'@i@i 8#.......#  @iX###.#####.########### @iH|##.....###...#.......# @i#.ß...ß.##.#÷#.#####.# @i#.......#..#.#.....#.# @iJ...._...........##.#<# @i#.......#..)....##.#.# @i#.ß...ß.#....⌠..##.#.# @i+{##.....###......@#.#.# @iw####.### ###..##.#.#.###### @iä #.#######'###.#.#......# @iz###..........##....>####@iL!.# @i..........>.[.####)#.@i!@i=B>.........#....#.#..@iĦ##.#@i.........#.#...@i,"@i[$...)#########..)@i,.#@i٧^@i!###ß###ß##.##@i?!#@i.@i@im#5.5 (5@i/@iϾ_@i @i2@i53$ @i3$###.#####.########### @i4e##.....###...#....... #@i5x.ß...ß.##.#÷#.#####@iS5......#..#.#..... @i5b...._...........##.#< @i5=#.......#..)@in6.@i7dß...ß.#....⌠..##@i7J#.....###.......@i8G##.### ###..##@i8##### @i94 #.#######'##@iV9 ..... @i9y####..........##....>####@i:(.#@i^:.@i:## @i:>...).........##=........#@i:@iK@iM@iVM#6.5 (6@i[@i(3 ##.....###...#....... #.ß...ß.##.#÷#.#####......#..#.#..... ...._...........##.#< #.......#..)..ß...ß.#....⌠..###.....###.......##.### ###..#######  #.#######'#..... ####..........##....>#### ....>.[.####)#.# .....#####...#ß.........#@i@7.5 (7@i!8_@iDR.ß...ß.##.#÷#.#####.# .......#..#.#.....#.# ..._...........##.#<# ...#..)....##.#.# .ß...ß.#....⌠..##.#.# ....###.......#.#.# #.### ###..##.#.#.######  #.#######'###.#.#......# ###..........##.@..>####.# .........>.[.####)#.####.# >...#....#.#..#.# .#.#...@iE)#########..).#^###ß###ß##.###).##=........#.#####...#ß. #########.#.##......[.##@iO@8.5 (8@itY@iſ+ß...ß.##.#÷#.#####.# #..#.#.....#.# _....##.#<# #..)....##.#.# ß...ß.#....⌠..##.#.# .....###.......#.#.# .### ###..##.#.#.######  #.#'###.#.#......# .##..@.>####.# >.[.####)#.####.# >.#....#.#..#.# #.#.)######## @i7@9.5 (9@iW@i59...ß.##.#÷#.#####.# #..#.#.....#.# _..##.#<# #..)....##.#.# ...ß.#....⌠..##.#.# ###.......#.#.# .### ###..##.#.#.###### #.#'###.#.#......# .##...@>####.# >.[.####)#.####.# >.#....#.#..#.# #.#....#..#.#)#########..).# [1@i9P@iC@i$D/50.5 (10.0)@i^6_@itKß.##.#÷#.#####.# #..#.#.....#.# _..##.#<# #..)....##.#.# ß.#....⌠..##.#.# @i###.......#.#.# .### ###..##.#.#.###### .#'###.#.#......# @i{.##....@####.# @i>.[.####)#.####.# >.#....#.#..#.# #.#..@iN)###### @ip @i}@i+1.5 (11@i@iY  There is a stone staircase leading down here.@i,@i@i22.5 (12 _@i0@ibeefyandbeef the ShooterCoglin of Okawaru ......Health: 47/47 ========================Magic: 6/6========================AC: 4Str: 12EV: 12Int: 8SH: 0Dex: 19XL:  6 Next: 29% Place: Dungeon:5Noise: ---------  Time: 2652.5 (12.0)a) +2 sling {Yolanda c) +0 sling {Ishtar-Fire: a) +2 sling {Yolanda} _Done exploring. _Done exploring. _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.@i/  --more--@iI @iS #................#......###+.........#.............$....+..?.....#@..#+.........##........>#............#.#+#+......#. #..................#.#+#.....@i -4.0 (13.5@i2 3  You climb down@i kwards.  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a scroll labelled VOYXUG USSU and 6 gold pieces.  Found an escape hatch in the floor.@i @i @it a _There is a stone staircase leading up here.@i- @i٧ Read which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled QUIHEICAGEU  e - a scroll labelled MASIF LIRIFUR  h - a scroll labelled MOUKOPP YHOVAPN  j - 3 scrolls labelled PURRURGHAUV  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ  q - a scroll labelled VOYXUG USSU [!] read|quaff|evoke[?] describe selected@iO@iW@i^beefyandbeef the Shooter#........Coglin of Okawaru ..............Health: 47/47 ========================#......###Magic: 6/6========================+.........AC: 4Str: 12#.........EV: 12Int: 8....$....SH: 0Dex: 19@i^@+..?.....XL:  6 Next: 29% Place: Dungeon:5#@..#Noise: ---------  Time: 2654.0 (0.0)+.........#a) +2 sling {Yolanda c) +0 sling {Ishtar-#........>#Fire: a) +2 sling {Yolanda} ............#.#+#+......#@i4_. #..................#.#+#.....  @i_You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a scroll labelled VOYXUG USSU and 6 gold pieces.  Found an escape hatch in the floor. _There is a stone staircase leading up here.@ihP  Okay, then.@ih@io@iq. _@iR@i# .............#.#+#+......#. #............#.#+#.....@i:@ii15.0 (1 _@i@i2#.#.# .#. . .# #......###... +.#.#.#.....$.+..@.@i24#<..#.+.........# ..#........># ..... ...#.#+#+......# ... #........ .@i*3=.... @i=@6.0 (2@iA@iK@ixK*7.0 (3@iP@iQ@iV@iYm _q - 2 scrolls labelled VOYXUG USSU (gained 1)@i;YRead which item? @i<WScrolls  s - a scroll of butterflies  c - 2 scrolls labelled QUIHEICAGEU  e - a scroll labelled MASIF LIRIFUR  h - a scroll labelled MOUKOPP YHOVAPN  j - 3 scrolls labelled PURRURGHAUV  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ  q - 2 scrolls labelled VOYXUG USSU [!] read|quaff|evoke[?] describe selected@iG @i @i beefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4Str: 12.. +...........EV: 12Int: 8@i #.#...........SH: 0Dex: 19#.....$......XL:  6 Next: 29% Place: Dungeon:5+..@.......Noise: ---------  Time: 2657.0 (0.0)#<..#......@i, /a) +2 sling {Yolanda c) +0 sling {Ishtar-+.........# .....Fire: a) +2 sling {Yolanda} @iW :#........># ................ ...#.#+#+......# ..@iw . #........ ...........#.#+#..... @i 0_the portal closes!  @i Found a scroll labelled VOYXUG USSU and 6 gold pieces.  Found an escape hatch in the floor. @i _There is a stone staircase leading up here. _Okay, then. _q - 2 scrolls labelled VOYXUG USSU (gained 1)@io  As you read the scroll labelled PURRURGHAUV, it crumbles to dust.  It is a scroll of identify.@i /  --more--@i@i֣Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled QUIHEICAGEU  e - a scroll labelled MASIF LIRIFUR  h - a scroll labelled MOUKOPP YHOVAPN  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ  q - 2 scrolls labelled VOYXUG USSU Potions (select first with !)  d - a grey potion  f - 3 sapphire potions  l - a lumpy puce potion  n - a golden potion  o - a smoky clear potion @iy p - a purple potion[?] describe selected@iA@ioG@i2NSbeefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4Str: 12.. +...........EV: 12Int: 8#.#...........SH: 0Dex: 19#.....$......XL:  6 Next: 29% Place: Dungeon:5+..@.......@ipNNoise: ---------  Time: 2657.0 (0.0)#<..#......a) +2 sling {Yolanda c) +0 sling {Ishtar-+.........# .....@iNFire: a) +2 sling {Yolanda} #........># ................ ...@iN(#.#+#+......# ... #........ ...........#.#+#.....@i OFound an escape hatch in the floor. _There is a stone staircase leading up here. _Okay, then. @i0O_q - 2 scrolls labelled VOYXUG USSU (gained 1)  As you read the scroll labelled PURRURGHAUV, it crumbles to dust.  It is a scroll of identify.@i^@i+8.0 (1@ir@iy _c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identify@iX@iL2Read which item? Scrolls  i - 2 scrolls of identify  V - 2 scrolls of vulnerability  s - a scroll of butterflies  e - a scroll labelled MASIF LIRIFUR @i h - a scroll labelled MOUKOPP YHOVAPN  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ  q - 2 scrolls labelled VOYXUG USSU [!] read|quaff|evoke[?] describe selected@i @i@ia@iԙbeefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4Str: 12.. +...........EV: 12Int: 8#.#...........SH: 0Dex: 19#.....$......XL:  6 Next: 29% Place: Dungeon:5+..@.......Noise: ---------  Time: 2658.0 (0.0)#<..#......a) +2 sling {Yolanda c) +0 sling {Ishtar-+.........# .....Fire: a) +2 sling {Yolanda} #........># ................[39;49@iǡm ...#.#+#+......# ... #........ ...........#.#+#..... _There is a stone staircase leading up here. _Okay, then. _q - 2 scrolls labelled VOYXUG USSU (gained 1)  As you read the scroll labelled PURRURGHAUV, it crumbles to dust.  It is a scroll of identify. _c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identify@i@ivEIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled MASIF LIRIFUR  h - a scroll labelled MOUKOPP YHOVAPN  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ  q - 2 scrolls labelled VOYXUG USSU Potions (select first with !)  d - a grey potion  f - 3 sapphire potions  l - a lumpy puce potion  n - a golden potion  o - a smoky clear potion  p - a purple potion[?] describe selectedAim AitAiYbeefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4Str: 12AiY.. +...........EV: 12Int: 8#.#...........SH: 0Dex: 19#.....$......XL:  6 Next: 29% Place: Dungeon:5+..@.......AiNoise: ---------  Time: 2658.0 (0.0)#<..#......Aia) +2 sling {Yolanda c) +0 sling {Ishtar-+.........# .....AiPFire: a) +2 sling {Yolanda} #........># ................ ...Ai'#.#+#+......# ... #........ ...........#.#+#..... Aid_There is a stone staircase leading up here. _Okay, then. AiB_q - 2 scrolls labelled VOYXUG USSU (gained 1)  As you read the scroll labelled PURRURGHAUV, it crumbles to dust.  It is a scroll of identify. _c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identifyAi/"]  As you read the scroll of identify, it crumbles to dust.Ai"+9.0 (1Ai'Ai{)c _q -> t - 2 scrolls of teleportationAi4Ai78Read which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  V - 2 scrolls of vulnerability  s - a scroll of butterflies Ai8 e - a scroll labelled MASIF LIRIFUR  h - a scroll labelled MOUKOPP YHOVAPN  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ [!] read|quaff|evoke[?] describe selectedAiAi Ai:beefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4Str: 12.. +...........EV: 12Int: 8Ai#.#...........SH: 0Dex: 19#.....$......XL:  6 Next: 29% Place: Dungeon:5+..@.......Ai`Noise: ---------  Time: 2659.0 (0.0)#<..#......a) +2 sling {Yolanda c) +0 sling {Ishtar-Aid+.........# .....Fire: a) +2 sling {Yolanda} #........># ................ ...Ai2'#.#+#+......# ... #........ ...........#.#+#..... Aid_q - 2 scrolls labelled VOYXUG USSU (gained 1)  As you read the scroll labelled PURRURGHAUV, it crumbles to dust.  It is a scroll of identify. Ai_c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> t - 2 scrolls of teleportationAimAi Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled MASIF LIRIFUR Aiw h - a scroll labelled MOUKOPP YHOVAPN  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ Potions (select first with !)  d - a grey potion  f - 3 sapphire potions  l - a lumpy puce potion  n - a golden potion Ai o - a smoky clear potion  p - a purple potion[?] describe selectedAi7AiAiCbeefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4AiStr: 12.. +...........EV: 12Int: 8#.#...........SH: 0Dex: 19#.....$......XL:  6 Next: 29% Place: Dungeon:5+..@.......Ai Noise: ---------  Time: 2659.0 (0.0)#<..#......a) +2 sling {Yolanda c) +0 sling {Ishtar-+.........# .....Fire: a) +2 sling {Yolanda} Ai&:#........># ................ ...#.#+#+......# ..Aipb. #........ ...........#.#+#..... _q - 2 scrolls labelled VOYXUG USSU (gained 1)  As you read the scroll labelled PURRURGHAUV, it crumbles to dust.  AiIt is a scroll of identify. _c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> t - 2 scrolls of teleportationAil,]  As you read the scroll of identify, it crumbles to dust.Ai-,60.0 (1Ai42Ai49 _e -> w - a scroll of enchant weaponAi4Read which item? Scrolls  t - 2 scrolls of teleportationw - a scroll of enchant weapon  V - 2 scrolls of vulnerability  s - a scroll of butterflies  h - a scroll labelled MOUKOPP YHOVAPN  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ [!] read|quaff|evoke[?] describe selectedAi( Ai/ 0beefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4Str: 12.. +...........AiT0 EV: 12Int: 8#.#...........SH: 0Dex: 19#.....$......XL:  6 Next: 29% Place: Dungeon:5+..@.......Noise: ---------  Time: 2660.0 (0.0)#<..#......a) +2 sling {Yolanda c) +0 sling {Ishtar-+.........# .....Fire: a) +2 sling {Yolanda} #........># ................ ...Ai0 (#.#+#+......# ... #........ ...........#.#+#.....Ai0 It is a scroll of identify. _c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> t - 2 scrolls of teleportationAi0 xAs you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weaponAi23  As you read the scroll labelled MOUKOPP YHOVAPN, it crumbles to dust.  It is a scroll of amnesia.Ail= /  --more--AiXIAi!J+1.0 (1AiOAifR6 _You feel forgetful for a moment.AiE Read which item? Scrolls  t - 2 scrolls of teleportationw - a scroll of enchant weapon  V - 2 scrolls of vulnerability  s - a scroll of butterflies  k - a scroll labelled XEZEYP KYMESM  m - a scroll labelled AMUALATEUQ [!] read|quaff|evoke[?] describe selected Aiu Ai Aibeefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4Str: 12.. +...........EV: 12Int: 8#.#...........SH: 0Dex: 19#.....$......XL:  6 Next: 29% Place: Dungeon:5+..@.......Noise: ---------  Time: 2661.0 (0.0)#<..#......a) +2 sling {Yolanda c) +0 sling {Ishtar-+.........# .....Fire: a) +2 sling {Yolanda} #........># ................[39;49 Ai4m ...#.#+#+......# ... #........ ...........#.#+#..... _q -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon  As you read the scroll labelled MOUKOPP YHOVAPN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment. Ai ......##....#.#...§.§#..§§§§+§§@§§§As you read the scroll labelled XEZEYP KYMESM, it dissolves into smoke. Ai+2.0 (1 Ai Ai- _It was a scroll of fog. Ai AiVRead which item? Scrolls  t - 2 scrolls of teleportationw - a scroll of enchant weapon  V - 2 scrolls of vulnerability  s - a scroll of butterflies  m - a scroll labelled AMUALATEUQ [!] read|quaff|evoke[?] describe selected Ai  Ai  AiQ beefyandbeef the Shooter.#.........#Coglin of Okawaru .......#........Health: 47/47 ========================........ .Magic: 6/6========================# #......###..AC: 4Str: 12.. +........... Aiۙ sEV: 12Int: 8#.#...§.§.....SH: 0Dex: 19#..§§§§......XL:  6 Next: 29% Place: Dungeon:5+§§@§......Noise: ---------  Time: 2662.0 (0.0)#<§§#...... Ai /a) +2 sling {Yolanda c) +0 sling {Ishtar-+.........# .....Fire: a) +2 sling {Yolanda}  AiI :#........># ................ ...#.#+#+......# .. Ai . #........ ...........#.#+#..... _e -> w - a scroll of enchant weapon  Ai As you read the scroll labelled MOUKOPP YHOVAPN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  AiԚ eAs you read the scroll labelled XEZEYP KYMESM, it dissolves into smoke. _It was a scroll of fog. Ai j .#.........#.#................ .#......###..+............§§§§§....§§§§.>#............. Ai .......As you read the scroll labelled AMUALATEUQ, it crumbles to dust.25 Ai I------------3.0 (1 Ai  Ai, Q _Your body is wracked with pain! It was a scroll of torment.Ai[ M.#.# .#. #. ..# #......###..... +.....#.#.§§§§§§....#..§§§§§§.+§§§@.Ai #<§§#.+.......§§#..#........>#..................#.#+#+......##...#. #...........#............# Ai #.............§§AiU q6=-----------4Ai= Aix AiqM .#.... .#.........# .#........ # ........ # #......###.. +..§..#.#.....#..§§§@§§§....+§§§§§ #<§§#+.......§§#.............#Aixg§...........Aiy&5Ai~Ai.#.##..#....§.§...............##..Ai+6.0 (2Ai8Ai> _You now have 276 gold pieces (gained 6).Ai|Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Ai[Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesAisMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the gameAi \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o:Aik auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andAiu0* Dir., Ctrl-Dir. : attack without movepickup part of a single stackx: eXamine surroundings/targetsAil>  Autofight:AiqmX: eXamine level map (X? for hel[?7lp[?7hAi+  Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7hAiB  moving if necessaryin viewAi  Shift-Tab, p : trigger quivered action; |: toggle view layersAi[  if targeted, aims atCtrl-O : show dungeon OverviewAi,3nearest monsterCtrl-A : toggle auto-pickup Item types (and common commands)Inventory management:AiAio ) : hand weapons (wield)i : show Inventory list ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g) [ : armour (Wear and Take off)(press twice for pick up menu) ? : scrolls (read)d : Drop an item ! : potions (quaff)d#: Drop exact number of items = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7hAi?U  " : amulets (Put on and Remove)Aij% : talismans (ePoke)Item Interaction: / : wands (eVoke){ : inscribe itemAiB Ai;: : books (Memorise, zap, Zap,f : Fire the currently quivered actionpick up to add to library)F : select an item and Fire itAixAi | : staves (wield)Q : select action to be Quivered } : miscellaneous items (eVoke)] : swap between most recent quiver act$ : gold ($ counts gold)q : Quaff a potionAiw W0 : the Orb of Zotr : Read a scrollCarry it to the surface and win! w : Wield an item (- for none)Ai' : wield item a, or switch to b Other Gameplay Actions:(use = to assign slots)Ai\g  a : use special Ability (a! for help) v : attack with wielded itemAi~Aiz : cast spell, abort without targets V : eVoke wand and miscellaneous item Z : cast spell, no matter whate/c : Equip or Unequip an item I : list all memorised spellsW/T : Wear or Take off armourAigM : Memorise a spell from your library P/R : Put on or Remove jewellery t : tell allies (tt to shout)Ai [ Ai37` : re-do previous commandAdditional help: Ins: repeat next command # of timesMany commands have context sensitive Ai"Aihelp, among them X, x, f (or any form oNon-Gameplay Commands / Infotargeting), Ctrl-F, and G."Ai="Ain "Ai "Ai&Ai &Ai &AiL beefyandbeef the Shooter.#....Coglin of Okawaru .......#.........#Health: 26/47 =============-----------#.#........ #Magic: 6/6========================#........ ..AC: 4Str: 12# #......###...EV: 12Int: 8.. +....§§§.....SH: 0Dex: 19#.#.§§§§§§.....XL:  6 Next: 29% Place: Dungeon:5#..§§§@§§§....Noise: ---------  Time: 2666.0 (0.0)+§§§§§§.....a) +2 sling {Yolanda c) +0 sling {Ishtar-&Ai #<§§#§.§....Fire: a) +2 sling {Yolanda} +.......§§#.......#........>#.........................#.#+#+......##...#. #...........#............# _You feel forgetful for a moment.  As you read the scroll labelled XEZEYP KYMESM, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled AMUALATEUQ, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _You now have 276 gold pieces (gained 6).&AiY &AiE; ;(Aia(Ai[_There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a scroll labelled VOYXUG USSU and 6 gold pieces.  Found an escape hatch in the floor.  There is a stone staircase leading up here. _q - 2 scrolls labelled VOYXUG USSU (gained 1)  (AiIAs you read the scroll labelled PURRURGHAUV, it crumbles to dust.  It is a scroll of identify. _c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. (Ai _e -> w - a scroll of enchant weapon  As you read the scroll labelled MOUKOPP YHOVAPN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled XEZEYP KYMESM, it dissolves into smoke. (Ai7_It was a scroll of fog.  As you read the scroll labelled AMUALATEUQ, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.  You now have 276 gold pieces (gained 6).)AiYou see here a +2 pair of gloves. _You see here a +0 sling. _Key pressed, stopping explore. _You see here a +2 pair of gloves. _You open the door. _There is an open door here. _Key pressed, stopping explore.  Done exploring.  Done exploring.  Done exploring.  Done exploring)Air1. _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  )AiFound a scroll labelled VOYXUG USSU and 6 gold pieces.  Found an escape hatch in )AiBthe floor.  There is a stone staircase leading up here. )Ai_q - 2 scrolls labelled VOYXUG USSU (gained 1)  As you read the scroll labelled PURRURGHAUV, it crumbles to dust.  It is a scroll of identify)Aiu. _c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identify  )Ai8As you read the scroll of identify, it crumbles to dust.*Ai_Key pressed, stopping explore. _Key pressed, stopping explore. _Found an escape hatch in the floor. _Found a sling. _q - a scroll labelled VOYXUG USSU *Ai5J_There is an escape hatch in the floor here.*Ai-8_As you open the door, it creaks loudly! _There is an open door here. _You open the door. *AiV8{_There is an open door here. _You open the door. _There is an open door here.  There is an open door here. *Aiu8H_Key pressed, stopping explore. _There is an open door here.*Ai  You offer a prayer to Okawaru. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _There is a fountain of clear blue water here.  You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library.*Aix  You kneel at the altar of Okawaru. _Okawaru welcomes you!*AinM +Ai$KM There is an iron altar of Okawaru here.+Ai_open door  There is an open door here. _Key pressed, stopping explore. _There is an open door here. _Key pressed, stopping explore. _Key pressed, stopping explore. _Found an escape hatch in the floor. _Found a sling. _q - a scroll labelled VOYXUG USSU _There is an escape hatch in the floor here. _You see here a +2 pair of gloves. _You see here a +0 sling+Ai1. _Key pressed, stopping explore. _You see here a +2 pair of gloves. _Key pressed, stopping explore.  Done exploring.  Done exploring.  Done exploring. +AiP Done exploring. _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.+Aiu+AiwA There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a scroll labelled VOYXUG USSU and 6 gold pieces.  Found an escape hatch in the floor.  There is a stone staircase leading up here. _q - 2 scrolls labelled VOYXUG USSU (gained 1)  As you read the scroll labelled PURRURGHAUV, it crumbles to dust.  It is a scroll of identify. _c -> V - 2 scrolls of vulnerability; j -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.+Ai2,Ai< ,Ai ,Ai beefyandbeef the Shooter.#....Coglin of Okawaru .......#.........#Health: 26/47 =============-----------#.#........ #Magic: 6/6========================#........ ..AC: 4Str: 12# #......###...EV: 12Int: 8.. +....§§§.....SH: 0Dex: 19#.#.§§§§§§.....XL:  6 Next: 29% Place: Dungeon:5#..§§§@§§§....Noise: ---------  Time: 2666.0 (0.0)+§§§§§§.....,Ai6 a) +2 sling {Yolanda c) +0 sling {Ishtar-#<§§#§.§....Fire: a) +2 sling {Yolanda} +.......§§#.......#........>#.........................#.#+#+......##...#,Ai . #...........#............# _You feel forgetful for a moment.  As you read the scroll labelled XEZEYP KYMESM, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled AMUALATEUQ, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _You now have 276 gold pieces (gained 6).,Ai ,Ai ,Ai ,Ai& -Ai 3-Ai -Ai j.#.....#.........##.#........ ##........ .. # #......###... .. +....§§§..... #.#.§§§§ .§§§§  +§.... #<§§#§.§.....+.......§§#........#.>#...................#.#+#+......##...#. #...........# ............##.#+#-Ai {#...........................-AiC F77.0 (1-Ai^ -Ai~[ .#.........## #####. .....####..... +....§§§§...#.#.§§§§§§§...§§§§§§.. +§§§§§..#<§§#§@§.....#+.......§§#........##.>#.#....##.#+#+......##...#. #...........# # ............##.#+#.......# -Aif #..§§.@.8.0 (2-Ai|k -Ai # #####. ......####... +....§§§...#.#.§§§§§§.<.§§§§§§. +§§§§§..#<§§#..# +.......§§#.-Ai k# #.>#.# ......# #.#+#+......##...#.... #...........# # ............-Ai 4##.#+#.. #. ##+#-Ai <§§§§.§§-AiT *9.0 (3-Ai -Ai -Ai -Ai ^  As you read the scroll labelled XEZEYP KYMESM, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled AMUALATEUQ, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. now have 276 gold pieces (gained 6). _Found a stone staircase leading up..AiDB§§..AiD.AiJ.Ai.#..# #.#........ ####### #........ .# #......###.. +....§§§..#.#.§§§§§§.<#..§§§§§§..+§§§§§.§.. #<§§#§# +.§§#........# #>## ...................#.Aiy#.#+#+......##...#.... #.....###.#............# ##.#+#.......##. ##+#.Ai_.......#§§70.0 (1.Ai2.Ai j .#.........# #.#........######### #........ #.## #......####.. +.........##.#.§§§§§§.<#..§.+§§§§§.... #<§§#§§####+.§§#........#  #>#  ...................#  #.#+#+......##...#...  . #.Ai-!"....###.#............# .##.#+#.......#.Ai,..§§§§§.§§..§§..#.Ai7-`8=1.0 (2.Ai3/AiS.#.... .#.........# #.#........# #........ #.#  # #......###.# .. +....§§.##.#.§§§§§.<.#..§§§§.#+§§§§§....#<§§#§§......# +.§§#........# #.#+#+... . #........... /Ai,]§§§§§§§#§/Ai]*2.0 (3/Ai8c/Ai2.#.... .#.# #.#........# #........ #.# # #......###.#  .. +....§§.##.#.§§§§§.<.#..§§§§§./Ai#+§§§§§§...#<§§#§§......#####. .§§#§.......# # .#+#+....  #...........###.#/Ai............# .# /Aiw§.#§.3.0 (4/AiK/AiK;/Ai 2..../Aid /AiD /Ai#..../Aip ......# #+#+......##...#...####/Aip .#......# .#/AiTz ^..§./Ai{ *4.0 (1/Ai /Ai .#.... .#.# #.#.#  #./Ai$  #.# #......###.#  +....§.# /AiL w#.#.§§§§§.<.  #..§§§§./Aik .@...## +§§§§§......./Ai l# #<§§#§./Ai |#####.# §§#§./Ai G#>#./Ai ## +#+......##...#../Ai c.#.....###/Ai' ,.# /Ai /Ai4 #9/AiT 5=5.0 (2/Ai /AiQ  .#.... #.# .#.# #. #.#  #......###.#  +....§.# .#.§§§§§.<. #..§§§§...@..## +§§§§§.......# #<§§#§.#####.# §§#§.# #>#../AiR #.# #+......##...#...  #.....###.# /AiZ @6.0 (3/Ai|` /Ai  #.... .# #.# . #.# #......###.# +....§.# #.§§§§§.<. ..§§§§....@.##  +§§§§§.......#  #<§§#§.#####.# §§#§.......>#........#...# +......##...#... #....###.# /Ai /Aiy *7.0 (4/Ais /Ait9  .... # .##  #.# ......###.# ....§.# .§§§§§.<.§§§§.....@## +§§§§§.......# #<§§#§.#####.# §§#§.......# .#>#........# .....# .# ......##...#... # /AiA w30=8.0 (5/AiR Q0Ai,B0AiB0AiH0Ai9J1AiK.........1Aiߗ1Ai # #########  #.......# .###.# ..§...######### §<..@....... §§§§...######## §§§§§......# <§§#§.#####.#§§#§.......# .#>#........# .......# .###...#... ####.#1Ai@9.0 (11Ai1AiT_ # #########  #.......# ###.......# §.#.<.....#....# §§#§.#####.# §§#§.....>#. 1Aidf1Aif+80.0 (21Aij1Ai7  .  #  #   #.......#  ###.......#  .§.#. .<... ..# .....#  #§.#####.#  #§.......# .#  >#.# .   # .#   ##...#... #   ###.#   1Aiw@1.0 (31Ai1Ai/u    #  #   #.#  ###.......#  §.#.# .<...# ..# ......#  #§.#####.#  #§.# .#  #.# .  # .#  ##...#... #  ###.#  1Ai]71Ai7X1=2.0 (41Ai<1Aiޚ   #  #   #.#  .###.#  .#.#  .<...#  ..#  ......#  §.1Ai#####.#  §.# .#  .# .  # .#  .##...#... #  ###.#  1Ai@3.0 (51Ai%1Ai\1Ai1Ai1AidN K.........1AiQ 1Aiֱ    #  #  . #.#  ###.#  #.#  .<.......@....#  #  .#  .#####.#  .# .#  # .  # .#  1Ai ##...#... #  ###.#  1AiK 1Ai *4.0 (11Ai 1Ai0 B   .#  .#   #.#  .#  #.#  <........@...#  # 1Ai 0 #  #####.#  # .#  # .  # .#  #...#... #  ###.#  1Ai" 1AiI# #5.0 (21Ai& 1Ai b   #  #  #.#  #.# # #.#  1Ai <.........@..#  #  #  #####.#  # .#  # .  # .#  ...#... # 1Ai& ^ ###.#  1Ai$ 921Ai̐ ==6.0 (31Ai, 1Ai  .# .#  .#  .# .# .# .# .#  #.#  <..........@.# 1Ai{ d #  #  #####.#  # .#  # .  # .#  #... #  ###.#  1Aie 1Ai #7.0 (41Ai 1Ai  #.#  #.#  #.#   #.#  # #.#  # #.#  #.#  <...........@#  #  #  #####.#  # .#  # .  # .#  .#... #  .###.#  8.0 (51AiU 41Ai 1Ai 2Aih2Ai2Ai2Ai2Ain .....2Aico 2Ai~s 2Aij aM... ####### ..##########<............########### .........# 2Ai) K3=2Ai #9.0 (12Ai 2Ai~? M#.#... ####### ..##########<............ .......########### 2AiE A90.0 (22AiK 2Ai M#.#... ####### ..########## ....<............# #2Aiq @1.0 (32Ai 2Ai4 EM#.#... ####### ......##########.# 2Aig 2Ai *2.0 (42Ai& 2AiU~ M#.#... 2Ai ###### ......##.# 2Aiu 2Ai [34=3.0 (52Ai 2Ai SM... #.###.#.... ###### ......##.# 2Ai 2Ai> *4.0 (62Ai 2Ai 2Ai 2Ai 3AiD......3Ai~3AiM3AiPM###...  # #.#.##.##.#.##h.....#. ########.# h   black bear (asleep)3Ai:R4###3AiYj  You encounter a black bear.3Ai`&03Aia25.0 (1 _3Aig3Aih4Ai ))hYou shoot a sling bullet. The sling bullet hits the black bear.  The black bear growls angrily.4AiT  The black bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear.4Ai<.h4Ai.4Aiw====6.2 (1.2Rev 4Ai4Ait8 _The black bear is lightly wounded.4AiYkm )))You shoot a sling bullet.4Ai  The sling bullet closely misses the black bear.You shoot a sling bullet.4Ai?v@.h4Aiz!..4Ai{5====-7.4Rev+ 4Ai"4AiՂd _The sling bullet barely misses the black bear.4Ai;  You shoot a sling bullet. The sling bullet hits the black bear.4Aib )The black bear is heavily wounded.You shoot a sling bullet.4AiT hThe sling bullet closely misses the black bear.The black bear bites you! The black bear claws you.4AiV t24------8.64AiZ 4Ai] W _The black bear barely misses you.4Ai{ d  You shoot a sling bullet. The sling bullet hits the black bear.4Ai  The black bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the black bear!4Ai hh(berserk)The black bear is severely wounded.4Ai P9.8Rev* 4Ai< 4Ai 4AiԔ  4Ai N_The black bear goes berserk!4Ai|j ~  You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.4Ai  The black bear is severely wounded.You shoot a sling bullet. The sling bullet hits the black bear.4Ai  You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is almost dead.black bear bites you  The black bear claws you but does no damage.  The black bear misses you. The black bear barely misses you.4Aiɀ]18--------701.04Ai4Ai2 _The black bear claws you. x25Ai~5Ai&5Ai5Aiц^ _You are too injured to fight recklessly!5Ai$5Aim%5Ai+5Ai-^ _You are too injured to fight recklessly!6Ai<   beefyandbeef the Shooter###  Coglin of Okawaru .........  Health: 18/47 =========---------------#.#  Magic: 6/6========================6Ai= r#.# #   AC: 4Str: 12# #.#.#   EV: 12Int: 8#.##.#.#   SH: 0Dex: 19#..h...#   XL:  6 Next: 29% Place: Dungeon:5#@#6Ai=   Noise: ===------  Time: 2701.0 (0.0)#.#  a) +2 sling {Yolanda c) +0 sling {Ishtar-#.#  Fire: a) +2 sling {Yolanda} ########.#6Ai2>   Rev* ......##.# ......#6Ai> #.#  h   black bear (berserk) ......##########.# ....<............# .......########### 6Ai> _The black bear claws you. x2 _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling {Yolanda}Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 71% to hit)6Ai _  beefyandbeef the Shooter###  Coglin of Okawaru .........  Health: 18/47 =========---------------#.#  Magic: 6/6========================#.# #   AC: 46Ai. Str: 12# #.#.#   EV: 12Int: 8#.##.#.#   SH: 0Dex: 19#......#   XL:  6 Next: 29% Place: Dungeon:5#@#  Noise: ===------  Time: 2701.0 (0.0)#.#6Ai   a) +2 sling {Yolanda c) +0 sling {Ishtar-#.#  Fire: a) +2 sling {Yolanda} ########.#6Ai   Rev* ......##.# 6Ai A......##.#6Ai!   h   black bear (berserk) ......##########.#6AiD { ....<............# 6Aif k.......########### _You are too injured to fight recklessly!  6Ai Fire: a) +2 sling {Yolanda}Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 71% to hit)  6Ai You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!6Ai R6Ai!p)  Fire: a) +2 sling {Yolanda}  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 71% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!  Okawaru accepts your kill.6Ai8.6Ai:8722.3 (1.36Aiu6Ai1/ _You shoot a sling bullet.8AiL .8AiѬ8Ai8Ai|M###...  #.# ## #.#..##.##...@..#####.####.#  Rev* 8AiS..#8AiX8AiO9---308Ai68Ai{ M###...  #.# ## #.#.##.##@#.#......####.####.# #.# _You hear the lone wailing of a very distant funeral chant.8Ai8Ai\---4.3 (28AioM###...  #.#  #.##.#.##......#####.####.#8Ai E #.#8Ai48Aia5.3 (3Rev+ 8Ai8Ai@UM#####...  #@#  ##.#......####.###  #.#8Ai\8Ai$]_20=6.3 (48AiDa8AiM##.#.. ####.#######.S.......#  #.#  ##.##......#  S   adder (wandering)8Aif4#.#8Aif  You encounter an adder.8AiJ.S8Aiy.8AiV|7.3 (58Ai,8Ai2 _The adder leaves your sight.9Ai!9Ai("9Ais'9Ai(9Ai].....9Ai$ 9Ai&9AiM# #.#  .. ###.######......@..##.##S.#.#.##. #.# ## #.##.#.#  S   adder (wandering)#.#9Aih  An adder comes into view.9AiS0.S9Ai9Aiݒ18.3 (1 _9AiI9Ai:Ai z  beefyandbeef the Shooter  Coglin of Okawaru ......  Health: 20/48 ==========--------------  Magic: 6/6========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 72% Place: Dungeon:5#.....*@..#   Noise: ---------  Time: 2708.3 (0.0)#.##.S#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar-:Ai #. #.# #   Fire: a) +2 sling {Yolanda} # #.#.#   Rev+ #.##.#.#  #......#   S   adder (wandering)####.###  #.# #.#:Ai  _The adder leaves your sight. _An adder comes into view.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit);Ai  beefyandbeef the Shooter  Coglin of Okawaru ......  Health: 20/48 ==========--------------  Magic: 6/6========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 72% Place: Dungeon:5#.....)@..#   Noise: ---------  Time: 2708.3 (0.0)#.##.S#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar-#. #.# ;AiM#   Fire: a) +2 sling {Yolanda} # #.#.#   Rev+ #.##.#.#  #......#   S   adder####.###  #.# #.# Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.;Ai}))Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 48% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.  The adder is moderately wounded.  You shoot a sling bullet.;Ai S.  The sling bullet barely misses the adder.;Ai..;Ai ====9.4 (1.1 _;Ai;AiE;Ai;Aib;Ai ;Ai ^ _You are too injured to fight recklessly!;Ai 3;Ain ;Ai ^ _You are too injured to fight recklessly!  beefyandbeef the Shooter  Coglin of Okawaru ......  Health: 20/48 ==========--------------  Magic: 6/6========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 72% Place: Dungeon:5#.....S@..#   Noise: ===------  Time: 2709.4 (0.0)#.##..#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar-#. #.# #AiBr  beefyandbeef the Shooter  Coglin of Okawaru ......  Health: 22/48 ===========-------------  Magic: 6/6========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 72% Place: Dungeon:5#.....S@..#   Noise: ===------  Time: 2713.1 (0.0)#.##..#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar-#. #.# #>Air^   Fire: a) +2 sling {Yolanda} # #.#.#   Rev* #.##.#.#  #......#   S   adder####.###  #.# #.# You shoot a sling bullet. The sling bullet misses the adder. _The adder barely misses you. x2  Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>Air7Aim: an adder (48% to hit)>Ai+>AiO  beefyandbeef the Shooter  Coglin of Okawaru ......  Health: 22/48 ===========-------------  Magic: 6/6>Ai========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 72% Place: Dungeon:5>Ai٦N#.....S@..#   Noise: ===------  Time: 2713.1 (0.0)>AiT#.##..#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar->Ai" #. #.# #   Fire: a) +2 sling {Yolanda} >AiT+# #.#.#   Rev* #.##.#.#  #......#   S   adder>Ai####.###  #.# >Ai#.# Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.>Ai]/S))))))Shift-Dir - straight line  Aim: an adder (48% to hit)  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.  The sling bullet barely misses the adder.>Ai&.....S4.4 (1.3>AiX>Ai _The adder barely misses you. The adder closely misses you.>Ai   beefyandbeef the Shooter  Coglin of Okawaru ......>Ai3   Health: 22/48 ===========-------------  Magic: 6/6========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 72% Place: Dungeon:5>Aih <#.....S@..#   Noise: ===------  Time: 2714.4 (0.0)>Ai a#.##..#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar-#. #.# #   Fire: a) +2 sling {Yolanda} >Aiݔ # #.#.#   Rev* #.##.#.#  #......#   S   adder####.###  >Ai# @#.# #.# The sling bullet barely misses the adder. _The adder barely misses you. The adder closely misses you.Fire: a) +2 sling {Yolanda}>AiZ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)>Ai   beefyandbeef the Shooter  Coglin of Okawaru ......  Health: 22/48 ===========-------------  Magic: 6/6========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 72% Place: Dungeon:5#.....S@..#   Noise: ===------  Time: 2714.4 (0.0)#.##..#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar->Ai #. #.# #   Fire: a) +2 sling {Yolanda} # #.#.#   Rev* #.##.#.#  #......#   S   adder####.###  #.# #.# Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The adder is heavily wounded.>Aiϥ r†Shift-Dir - straight line  Aim: an adder (48% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  The adder is heavily wounded.You kill the adder!>Ai R>AiF  Okawaru accepts your kill.65.6 (1.2 _?AiU  beefyandbeef the Shooter  Coglin of Okawaru ......  Health: 22/48 ===========-------------  Magic: 6/6========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 76% Place: Dungeon:5#.....†@..#   Noise: ===------  Time: 2715.6 (0.0)#.##..#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar-#. #.# [40?Ai7Vm#   Fire: a) +2 sling {Yolanda} # #.#.#   Rev* #.##.#.#  #......#   ####.###   #.#  #.#  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder! _Okawaru accepts your kill.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?Aie  beefyandbeef the Shooter  Coglin of Okawaru ......  Health: 22/48 ===========-------------  Magic: 6/6========================#  AC: 4Str: 12#.#  EV: 12Int: 8..  SH: 0Dex: 19####.######   XL:  6 Next: 76% Place: Dungeon:5#.....†@..#   Noise: ===------  Time: 2715.6 (0.0)#.##..#.#.#   a) +2 sling {Yolanda c) +0 sling {Ishtar-#. #.#[?Ai37m #   Fire: a) +2 sling {Yolanda} # #.#.#   Rev* #.##.#.#  #......#   ####.###   #.#  #.#   _Okawaru accepts your kill.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.?AiF?Ai. _?Aiq} ?Ai!~ ?Ai ?Ai݅ F _Unknown command.@Ai_N=.@Ai=V@Ai¶a     #  #.#  ..  ####.######  #.....@...#  #.##..#.#.#  #..#.# #  #..#.#.#  #.##.#.#  #......# @Ai ####.###  #.#  #.# @Ai0Q---6.6 (1 _@Ai<@AiU)      #  #.###  ...  ####.######  #....@†...#  #.##..#.#.#  #..#.# #  #..#.#.#  #.##.#.#  #......#  ####.###  #.# # #.#  You see here an adder corpse.@Ai0@Ai'2i3---7.6 (2 _@Ai7@Ai˖     #  #.####  ...#  ####.######  #...@.†...#  #.##..#.#.#  #..#.# #  #..#.#.#  #.##.#.#  #......#  ####.###  #.# .# #.# @Ai͝@8.6 (3@Ai@Ai8 M# #)#.####......# ####@######....†..#.##..#.#.### #..#.#.#  @Ai.@Aia9.6 (4Rev+ @Ai@Ai^@Ai|@Ai%( _Found a battleaxe.@Aiio..†.@AiZ@Ais      #   #)#.#### #....@.# ....####.###### . #.....†...#  #.##..#.#.# # #..#.# #  #..#.#.#  #.##.#.#  #......# ####.### @Ait{w4=20.6 (1@Ai@Ai5    @Ai ##  #.  #)#.####  #...@..# .####.###### .. #.....†...# . #.##..#.#.#  # #..#.# #  #..#.#.#  #.##.#.#  #......#  ####.### @Ai@Ai *1.6 (2@AiAAi*      #### # #..  #)#.####  #..@...# .####.###### .. #.....†...# ... #.##..#.#.# ... # #..#.# # .. #..#.#.# . #.##.#.#  #......#  ####.### AAiko2.6 (3Rev AAiOAAi'{'  ## #. #. # #.####.#  #.#...  #)#.####  #.@....# .####.###### ..#.....†...# ...#.##..#.#.# ...## #..#.# # .... #..#.#.# ..... #.##.#.# .##### #......#  ####.### AAi@3.6 (4AAi(AAi AAiAAiaAAi \....AAiF z###  #..  #.# #  #.####.#  #.#...  . #)#.#### .F..###......# .......@####.###### .#.....†...# .#.##..#.#.# ## #..#.# # . #..#.#.#. #.##.#.# F   Prince Ribbit (asleep)##### #......#. ####.### .. #.#AAi!P beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 24/48 ============------------#.# #Magic: 6/6========================#.####.#AAiP AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19.F..###......#XL:  6 Next: 76% Place: Dungeon:5AAiBQ .......@####.######Noise: ---------  Time: 2723.6 (0.0)AAiQ l........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} AAiQ .......## #..#.# #Rev ....... #..#.#.#AAi R [....... #.##.#.#F   Prince Ribbit (asleep)..##### #......#..####.### ..AAiR [#.#That would be overly suicidal. _Okay, then. _Unknown command. _You see here an adder corpse. _Found a battleaxe.  You encounter Prince Ribbit.AAi` /  --more--CAi@ 54.6 (1 _CAi7CAiNCAi.{ beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 25/48 ============------------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0CAiW| Dex: 19.F**###......#XL:  6 Next: 76% Place: Dungeon:5....***@####.######Noise: ---------  Time: 2724.6 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #Rev ....... #..#.#.#....... #.##.#.#F   Prince Ribbit (asleep)..##### #......#..####.### ..#.# _Found a battleaxe. CAi} _You encounter Prince Ribbit.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (asleep, 98% to hit)DAi beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 25/48 ============------------#.# #Magic: 6/6========================#.####.#AC: 4DAi Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19.F))###......#XL:  6 Next: 76% Place: Dungeon:5....)))@####.######Noise: ---------  Time: 2724.6 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #Rev ....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..DAi #.#Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDAi7 Aim: Prince Ribbit (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit!  Prince Ribbit croaks.DAic You shoot a sling bullet. The sling bullet hits Prince Ribbit!  Prince Ribbit croaks.  Prince Ribbit is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Prince Ribbit.  Prince Ribbit is moderately wounded.DAi5+Q.FDAi+G.FDAi 7.....===5.8 (1.2Rev+ _DAi>DAi?DAi~ beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 25/48 ============------------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5...F***@####.######Noise: ===------  Time: 2725.8 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #Rev+ Ai ;10H....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#The sling bullet hits Prince Ribbit. _Prince Ribbit is moderately wounded.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (moderately wounded, 44% to hit)EAi`4^beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 25/48 ============------------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5)))))))@####.######Noise: ===------  Time: 2725.8 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} EAi?6 .......## #..#.# #Rev+ ....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (moderately wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet barely misses Prince Ribbit.EAi~+Shift-Dir - straight line  Aim: Prince Ribbit (moderately wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet barely misses Prince Ribbit.EAi)lJ.FEAilC.FEAitN.....F.EAivr7.0 (1.2Rev* _EAi}EAiEAi[?beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 25/48 ============------------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5.....F*@####.######Noise: ===------  Time: 2727.0 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #REAiY@ev* ....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#You shoot a sling bullet. _The sling bullet barely misses Prince Ribbit.  Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (moderately wounded, 44% to hit)EAibeefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 25/48 ============------------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5)))))))@####.######Noise: ===------  Time: 2727.0 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #Rev* Aip0H....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (moderately wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet closely misses Prince Ribbit.EAi Shift-Dir - straight line  Aim: Prince Ribbit (moderately wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet closely misses Prince Ribbit.The sling bullet hits Prince Ribbit!  Prince Ribbit is severely wounded.EAip U§FEAi #.......EAi b6=8.2 (1.2EAi9 EAi + _Prince Ribbit blinks!FAi<beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 26/48 =============-----------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19FAi>....###......#XL:  6 Next: 76% Place: Dungeon:5....***@####.######Noise: ===------  Time: 2728.2 (0.0).F**....#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#FAifFire: a) +2 sling {Yolanda} .......## #..#.# #Rev* ....... #..#.#.#....... #.##.#.#FAiF   Prince Ribbit..##### #......#..FAih####.### ..#.#Prince Ribbit is severely wounded. FAi__Prince Ribbit blinks!  Fire: a) +2 sling {Yolanda}FAi_\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (severely wounded, 44% to hit)FAic\beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 26/48 =============-----------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5....)))@####.######FAiLNoise: ===------  Time: 2728.2 (0.0)))))....#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #Rev* ....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#Fire: a) +2 sling {Yolanda}FAiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (severely wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet closely misses Prince Ribbit.FAi¥ Shift-Dir - straight line  Aim: Prince Ribbit (severely wounded, 44% to hit)  You shoot a sling bullet.  The sling bullet closely misses Prince Ribbit.The sling bullet hits Prince Ribbit.  Prince Ribbit is almost dead.FAi(:F.FAi)F.FFAi1,.......FAi239.4 (1.2 _FAi9FAiK;FAiD beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 26/48 =============-----------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5...F***@####.######Noise: ===------  Time: 2729.4 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #RFAiE ev* ....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#You shoot a sling bullet. The sling bullet hits Prince Ribbit. _Prince Ribbit is almost dead.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (almost dead, 44% to hit)FAi\ \beefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 26/48 =============-----------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5)))))))@####.######FAih iNoise: ===------  Time: 2729.4 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #Rev* ....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#Fire: a) +2 sling {Yolanda}FAi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (almost dead, 44% to hit)  You shoot a sling bullet.  The sling bullet barely misses Prince Ribbit.FAi Shift-Dir - straight line  Aim: Prince Ribbit (almost dead, 44% to hit)  You shoot a sling bullet.  The sling bullet barely misses Prince Ribbit.The sling bullet hits Prince Ribbit.  Prince Ribbit is almost dead.FAi 1§FAiT /FFAi o..§...30.7 (1.3FAih FAi! + _Prince Ribbit blinks!GAibeefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 26/48 =============-----------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5F******@####.######Noise: ===------  Time: 2730.7 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #GAiRev* ....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#Prince Ribbit is almost dead. _Prince Ribbit blinks!  Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (almost dead, 44% to hit)GAiwbeefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 26/48 =============-----------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 76% Place: Dungeon:5†..§...@####.######Noise: ===------  Time: 2730.7 (0.0)........#.....†...#a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} GAi.......## #..#.# #Rev* ....... #..#.#.#....... #.##.#.#F   Prince Ribbit..##### #......#..####.### ..#.#Shift-Dir - straight lineAim: Prince Ribbit (almost dead, 44% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit.  You kill Prince Ribbit!Okawaru is honoured by your kill.Prince Ribbit returns to his original shape as he dies.GAi@))))))GAi%b*)GAi(†..§...  Aim: Prince Ribbit (almost dead, 44% to hit)  You shoot a sling bullet. The sling bullet hits Prince Ribbit.  You kill Prince Ribbit!  Okawaru is honoured by your kill.Prince Ribbit returns to his original shape as he dies.  You shoot a sling bullet.GAiGAibbeefyandbeef the Shooter###Coglin of Okawaru ......#..Health: 27/48 =============-----------#.# #Magic: 6/6========================#.####.#AC: 4Str: 12#.#...EV: 12Int: 8. #)#.####SH: 0Dex: 19....###......#XL:  6 Next: 167% Place: Dungeon:5†..§...@####.######Noise: ===------  Time: 2731.8 (1.1)........#.....†...#GAi]5a) +2 sling {Yolanda c) +0 sling {Ishtar-........#.##..#.#.#Fire: a) +2 sling {Yolanda} .......## #..#.# #Rev* ....... #..#.#.#....... #.##.#.#..##### #......#..####.### ..#.#You kill Prince Ribbit!Okawaru is honoured by your kill.Prince Ribbit returns to his original shape as he dies. _You shoot a sling bullet.  Your Fighting skill increases to level 4!Your Ranged Weapons skill increases to level 5!GAiPrince Ribbit returns to his original shape as he dies. _You shoot a sling bullet.  Your Fighting skill increases to level 4!  Your Ranged Weapons skill increases to level 5!Stealth skill increases to level 3! have reached level 7!GAi/  --more--HAiX30/547/7734% HAiHAi  Your brain swirls with designs for a preaxial grammeter. You just need some _more time...IAi@.IAi$IAi2j ### #.. #.# # #.####.#. #.#..... #)#.####.###......#.†..§..@.####.######.#.....†...#.#.##..#.#.#.## #..#.# #.+ #..#.#.#.# #.##.#.#.###### #......#... ####.### ... #.#IAia.---20 _IAi'IAiN ### #.. #.# #### #.####.#IAiT(#... #.#...#.... #)#.#####.....###......#.†.####.######.#.....†...#.#.##..#.#.#.## #..#.# #.+ #..#.#.#.# #.##.#.#....###### #......##... ####.### .... #.#IAix1---3.8 (2IAiIAiH ### #.. #.# # ###### #.####.# #..... #.#... #..... #)#.#####.....###......#.†.####.######.#.....†...#.#.##..#.#.#.## #..#.# #.+ #..#.#.#.# #.##.#.#.....###### #......###... ####.### #.... #.#IAi4 @4.8 (3IAiKIAiRw3 ### #.. #.# # ####### #.####.# #.....# #.#... #.....# #)#.#####.....###......#.†.####.######.#.....†...#IAixB.#.##..#.#.#.## #..#.# #.+ #..#.#.#.# #.##.#.#......###### #......####... ####.### .#.... #.#IAiހA5.8 (4IAi6Rev+ IAi"IAi ### #.. #.# # # #.####.# #.....# #.#... #.....# #)#.#####.....###......#.†.####.######.#.....†...#.#.##..#.#.#.## #..#.# #.+ #..#.#.#.# #.##.#.#.###### #......#####... ####.###  .#.... #.#IAi 2=6.8 (5IAimkt ### #.. #.# # # #.####.# #.....# #.#... #.....# #)#.####.####.....###......#.†.####..#.....†....#.##..#.#..## #..#.# .+ #..#.#..# #.##.#..###### #......#...# ####.  .#.... #.#IAi_v@7.8 (6IAi ~IAiPIAiXIAiIAiz A......IAif IAi ### #.. #.# ######## #.####.# #.....# #.#...  #.....# #)#.####..####.....###......#......†.......####.####..#.....†...#.##..#.## #..#.#.+ #..#.#.# #.##.####### #..... ######...# ####.# .#.... ##### #.# .....# #.# IAi IAi *8.8 (1IAi IAih 2 #..IAi)j  #.# ######## #.####.# #.....# #.#... .# #.....# #)#.####...####.....###......#......†.......####.###..#.....†..#.##..## #..#..+ #..#..# #.##.###### #....#######...# ####.#.... ##### #......#  #. #.#.######### #.IAiu o9.8 (2Rev IAik IAi  #.. #.# # ####### #.####.## #.....# #.#....# #.....# #)#.####.####.....###......#.†.......####.IAi ...#.....†..#.##..#.## #..#.+ #..#.# #.##.###### ##...# #### .#.... ##### # .#.# # #.#IAi N.# #IAi IAi Y3=40.8 (3IAi IAiG^  #.. #.# # ####### #.####.#.# #.....# #.#....## #.....# #)#.####.####.....###......#IAi_ .†.......####....#.....)..#.##...## #...+ #...# #..###### #+#...#IAij_   .#.... ##### .#IAi[` _.# #.#.#IAik IAik *1.8 (4IAir IAi7   #.. #.# # ####### #.####..## #.....# #.#....## #.....# #)#..####.....###.......†.......####....#.)..#.##.## #.+ #.# #..###### ##+#...#  .#.... #####  .#.#  #.#.# _Found a hand axe.IAi8 K2.8 (5IAi@ IAiq  #.. #.### ####### #.####.## #.....# #.#....## #.....# #)#..####.....###.†.......####...#.)..#.##.## #.+ #.# #.###### #.#+#...#  .#.... #####  .#.#  #.#.#IAi| v4=3.8 (6IAi QJAi@5......JAiAJAioJAi2 ###JAi #.. #.# #### ####### #.####...## #.....# #.#..#.....### #.....# #)#.#####.....###....†.###..#..JAi{).......#..## .+#......#..............###### #.#+########...# .#.... ##### .#JAi@4.8 (1JAiJAiYY  ### #.. #.# #### # #. #...## #.....# #.##.....### #.....# #)#.#.####.....###.†...#.)......#..###......+.#......#JAiZ e#.######+#.#+#.# .#.... ###  .#.#JAib JAib *5.8 (2JAiji JAi T ### #.. #.# #### # #. #...### #.....# #.# ##.....### #.....# #)#JAi\ #.####.....###.†...#.)......#.##.#.+.#JAi X.#.#..######[15;10HJAi  +#.#+#..#JAip  .#.... #####  .#.#JAi @6.8 (3JAiT JAizC   # #. #### # #. #...### #.....# #. ##.....### #.....# #).##.####.....###.†....)........#.+.#.#.#...######JAiD <. +#.#+#...#  .#.... #####  .#.#JAiM n5=7.8 (4JAiU JAik   # # ##### # # #...### #.....# # ##.....### #.....# #.##.####.....###.†..).......#..#..#...+#.#+#...#.. .#.... #####  .#.#JAi JAi #8.8 (5JAi JAi=  ##### #  #...### #.....# # ##.....### #.....# .##.####......†..)......#..#..#....+#.#+##...#  .. .#.... #####  .#.#9.8 (6JAiD JAiE KAi= H......KAiD KAi ############ #...### #.....#### ##.....### #.....#......####.....#........†......).#..####.+#.#+########...# .. .#.... #####. .#.........# #.#.######## KAi KAi a6=50.8 (1KAix KAi*  #####  #...### #..... #### ##.....### #......#...##.####......†....).#...##.....#......+#.#+#...##.... .#.... #####+.... .#...# #.#.KAi25 @1.8 (2KAi; KAi  #####  #...### #. #### ##.....### #.#...##.####.†....).#.#+#.....#..#......+#.#+#...#.#..... .#.... ##### +......#...# #.#.KAiڧ KAiҨ *2.8 (3KAi KAi' | ##### . #...### #. #### ##.....### #.#...##.####.†....).#..##+#.....#.. #......+#.#+#...#.#.....#.#.... .#+......#..# #.#.KAi: n7=3.8 (4KAi& KAi<  # ##### . #...### #. #######.....### #.#...##.####.†....)+.##.#.#+#.....#.. #......+#.#+# #.#.....#.#....  .#+......#.........# #.#. _You hear the lone wailing of a very distant funeral chant.KAi KAi *4.8 (5KAi KAi KAiZ KAi LAiV......LAi$LAiLAi=A ###########.... #...### #....#######.....### #..#...#...####..................).#+# #..#..#+#.....#.... #......+#.#+#########.....#.#.... ## .#+......#.........# . #...#.#.#.LAi/B W.###  #..LAiJ LAiK *5.8 (1LAi{R LAi ##########...... #...### ..#######.....### #.#...#...####................). #+#... #..#..#+#.. . #......+#.#+######## #.#.....#.#.... # .#+......#.........# . #...#.#.#..## .....#.#. #.# ####LAiο @6.8 (2LAi LAi) .........##########.....###...##........###................)........ #+........# #.##.#+#.....#.... #......+#.#+######## #.#.....#.#.... #.#+......#.........#... #...#.#.##... .....#.#.. #... #.#+# #.#......## .. +....§....LAi2 LAi4 F87.8 (3LAi: LAir  #######.....###...##........###................)........ #+........# #.#..#.#+#.@...#.. #......+#.#+######## #.#.....#.#.... #..#.#+# ..#+#.#.§§§§§.... LAi- @8.8 (4LAi LAi LAi_ MAib`T....MAiBgMAi ......#......## ............... . ..) .... #+.#. #.........#.#.#+#.. . .+#.#+####### #.#.....#.#.... #+......#............ #...#.#.MAiw#.# .....#.#. #.. #.#+#.#.#### +#. ..#+....§... . #.#.§§§§§ #..MAiMAi@9.8 (1MAiMAiE ......#...##. ...... ...... .......) ...... #+........# #.........# #.#+#.....# . #@.....+#.#+ #.#.....#.#.... #.#+......#.MAiF@ ... #...#.#.#. ... .....#.#. #... #.#+#.#.#......... +#. ..#+....§..+# . #.#.§§§§§ #..§§§§MAiQMAiR\39=60.8 (2MAi\YMAil ............... ...................)............#+........##.#.........##.#+#.. .#.#......+#.#+##### #@#.....#.#.... +............ #...#.#.#+.... .....#.#.... #.#+#.#.##...... +#. ..#+....§..+#+# . #.#.§§§§§. #.. +§§§§§MAi@1.8 (3MAiMAi^,.. ..)..#+........##.#.#..##+#......#......+#.#+#### #.#.#.....#.#.... +........#.....#...#.#.#+....#.... #....+#.#+#.#.#......#+#.. ..#+....§.+#+#. ... #.#.§§§§§. . ... #..MAi-. .. +§§§§§ #<§§#§MAi:6@2.8 (4MAiU=MAi ....)......... ....#+........# #.#.#.........# #.#.#+#.....#. #.#.#......+#.#+#### #.#.#.....#.#.... #.#+#.#+......#.......#...@.#...#.#.#+....#.....#.#.#....+#.#+#.#.#......#+#.. ..#+....§....+#+#. ... #.#.§§§§§...... +.......§§#§ MAiK@3.8 (5MAiMAi q .) ..... ....#+........# #.#.#.........# #.#.#+#.....# #.#.#......+#.#+ #.#.#.....#.#.... #.#+#.#+......# #..@..#...#.#.#MAiq +....#.....#.# #....+#.#+#.#.# ......#+#.. ..#+....§ ....+#+#. ... #.#.+.... .. ... #..§§§§#... .. .. ++... ... #<§§# +.§§#MAi$40=4.8 (6MAi)NAi5>......NAiQ6NAi;NAi&M . ....#+# #.#.#..# #.#.#+#... #.#..+#.#+##+# #.#.#.....#.#....#.#+#.#+...... #.....#...#.#.# +. #....+#.#+#.#.#......#+#.. ..#+....+#+#.. ... #.#.§§+.... ... ... #.. #.... ....... + +... ....# #< #... .#+.......§§ #..>5.8 (1NAikNAi" ....#+# #.#.#..# #.#.#+# #.#..+#.#+#+# #.#.#.....#.#... #.#+#.#+..... #.....#...#.#.# +. #@...+#.#+#.#.##.........#+#.. ..#++#....+#+#...... #.#.§§+.... ....... #.. #.... ....... + +.... ....# #< #.... .#+....... ..... #.. .NAi%+@6.8 (2NAi1NAi ?  #.#.#.# #.#.#+#.....#. #.#.#......+#.#+#+# #.#.#.....#.#...#.#+#.#+......#. #.....#...#.#.#+....#.....#.#.#.#.#+#....+#.#+#.#.##.....@...#+#.. ..#++#....+#+#...... #.#.§§ +.... ....... #...#....#.#+#+... NAiʳn1=7.8 (3NAi?! #.#.#.# #.#.#+#.....# #.#.#......+#.#+ +# #.#.#.....#.# #.#+#.#+......# #.....#...#.#.# +....#.....#.# #.#.#+#....+#.#+#.#.# #....@....#+#.. ..#+ +#....+#+#...... #.#. +....# ....... #.. #....+ . + +....# ....# #< #..... .#+. ...... # .#.....  #.#+#+NAi+V8.8 (4NAi+ #.#.#+# #.#..+#.## +# #.#.#.....#.#.#. #.#+#.#+.....#.# #.....#...#.#.###.# +.#.#.#+#....+#.#+#.#.# #.........#+#.. ..#+ +#..@.+#+#...... #.# +....# ....... #.. #....+ . + +....# ....# # #..... .#+...... ....... ##...... ##+.....!. #.#+#+ . #NAi@9.8 (5NAiWNAiڬNAiʲNAiiT _Found a grey potion.OAiUOAi.OAiOAi@OAiOAiOAi OAi OAi;.....OAiJOAi/OAit #.#..+## +# #.#.#..... #. #.#+#.#+..... #.# #.....#...#.#.# ##.# +. #.#.#+#....+#.#+#.#.# #.........#+#.. ..#+ +#....+#+#...... #.# +.@..# .......  #....+ .  +....# ....#  #.....# .#+..... ........ ##........ ##+.....!... #.#+#+ #.....#... . #OAi}A70.8 (1OAi-OAis# +# #.#.#..... #. #.#+#.#+..... #.# # #.....#...# ##.#. +. #.#.#+#....+#.#+ #.........#+#.. . +#....+#+#...... #. +....# .......  #@...+ .  +....# ....#  #.....# .#+.... ......... #.#.. ##+.....!... #.#+# #.....#...  .#+#+ OAiOAicb2=1.8 (2OAiPAi" . #.#+#.#+......## # #.....#...#.#.#.#. +....#.....#.#.#.#+#....+#.#+#.#. #.........#+#.. ..#+#....+#+#...... #. +....# . ##....+ +@...## #.....# .#+............. #.##.# ..2.8 (3PAi$&PAiV...................S.#'#...##S   adder (asleep)PAi  You open the door.  You encounter an adder.PAiȦJ.SPAiESPAi23.8 (4 _PAiPAiPAi #. #.#+#.#+......# beefyandbeef the Shooter#.# # #.....#...#.#. Coglin of Okawaru ....... ##.#. +....#.....#.# Health: 42/54 ==================------.. #.#.#+#....+#.#+#.#. Magic: 7/7========================... #.........#+#.. ..# AC: 4Str: 12.... +#....+#+#...... #. EV: 12Int: 8..... +....# ....... # SH: 0Dex: 19.....S#....+ .......XL:  7 Next: 34% Place: Dungeon:5#*@...#Ai Am ....#Noise: ---------  Time: 2773.8 (0.0)#.#.....# .#+.... a) +2 sling {Yolanda c) +0 sling {Ishtar-.. ......... #.... Fire: a) +2 sling {Yolanda} ## .#........ .....##+.....!... #.#+##.....#... .S   adder.#+#+#...# ..  You open the door. _You encounter an adder.PAi_ NFire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)QAi29#. #.#+#.#+......# beefyandbeef the Shooter#.# # #.....#...#.#. Coglin of Okawaru ....... ##.#. +....#.....#.# Health: 42/54 ==================------.. #.#.#+#....+#.#+#.#. Magic: 7/7========================... #.........#+#.. ..# AC: 4Str: 12.... +#....+#+#...... #. EV: 12Int: 8..... +....# ....... # SH: 0Dex: 19.....S#....+ .......XL:  7 Next: 34% Place: Dungeon:5#)@...#QAiE: ....#Noise: ---------  Time: 2773.8 (0.0)#.#.....# .#+.... a) +2 sling {Yolanda c) +0 sling {Ishtar-.. ......... #.... Fire: a) +2 sling {Yolanda} ## .#........ .....##+.....!... #.#+##.....#... .S   adder.#+#+#...# ..  Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.QAi4Shift-Dir - straight line  Aim: an adder (50% to hit)  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.The sling bullet hits the adder.adder is lightly wounded.QAimJQ.SQAizTQAiU3====5.0 (1.2Rev QAi]QAi_S _The adder closely misses you.QAiH4*)QAi  You shoot a sling bullet. The sling bullet misses the adder.QAiJPYou shoot a sling bullet. The sling bullet hits the adder.QAi3F SThe adder is heavily wounded.2QAiF n-6.1 (1.1Rev+ QAiZM QAiTO * _The adder bites you.QAi  QAiD !QAi  QAi PYou shoot a sling bullet. The sling bullet hits the adder.QAi  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.QAi3 h  The adder is almost dead.QAi ,7.3 (1.2QAi QAi _The adder misses you. The adder closely misses you.QAi:[ g )You shoot a sling bullet.QAi  †The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!QAi<)QAi†3=68.5Rev* QAi}QAiP _Okawaru accepts your kill.RAi.3RAiRAi RAi!B_No target in view!RAif%1...RAi%RAi ,RAi{ #. #.#+#.#+......#.. #.# # #.....#...#.##... ##.#. +....#.....#...##.#.#+#....+#.#+#.#.. #.........#+#.. ....+#....+#+#...... #.#+....# . .#....+ . #@....# ....# #.#.....# .#+ ..#.. # ###.#.  ##+.....!... #.#+RAie #.....#.. . .#+#+#... # ..RAi՗RAiY'---RAiL90Rev+ _RAiRAi*  There is an open door here.RAi  # +# #.#.# ... #. #.#+#.#+..... #.. #.# # #.....#+#... ##.#. +....#....##.#.#+#....+#.#+#.#.........#+#.. ..+#....+#+#+....# .B......@#....+ ...........####†.....# . #.#.....# .#+ ..#.. ####.#..... ...##+.....!... #.# B   bombardier beetle (asleep) #.....#... . .#+#+#...# ..You see here an adder corpse.  You encounter a bombardier beetle.RAiRAieN---80.5 (2 _RAi$RAi%SAiL ))))))BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.SAi5  The bombardier beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.SAiWJ.BSAi_#.....SAix`4====1.6 (1.1Rev* SAigSAiMj? _The bombardier beetle is lightly wounded.SAiC ))))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.SAiO\  The bombardier beetle is moderately wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.SAi'J.BSAi?"....SAiP,2.8 (1.2SAiSAil _The bombardier beetle is moderately wounded.SAiq )))) You shoot a sling bullet.  The sling bullet hits the bombardier beetle.SAi  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.SAi!J.BSAiu& ...SAi''4.0SAi|-SAi 0j _The bombardier beetle is severely wounded.SAi%m )))))))You shoot a sling bullet.SAib  e but does no damage. _The sling bullet closely misses the bombardier beetle.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.SAi8V...B...SAiZ5=5.3 (1.3SAixSAie _The bombardier beetle is almost dead.SAi* )))You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.SAi5s †You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  You kill the bombardier beetle!SAix (SAi ...SAi. p6/55=446.5 (1.2SAi SAi P _Okawaru accepts your kill.SAi SAi6 SAi SAi& H _No target in view!SAi3 3SAi( SAif H _No target in view!TAiYY†.TAiO`TAi%. # +# #.#.# ... #. #.#+#.#+... #... #.# # #.....##+#... ##.#. +....#....##.#.#+#....+#.#+#.#.........#+#.+#....+#+#....@#+....# †....#....+ ..........####†....# ....# .... #.#.....# .#+... .. #.. ###.#..... ...##+.....!... #. #.....#... . .#+#+#...TAi{TAi&----7TAiD0 _TAiTAi1 #.#.# ..... # +# #.#.# .... #. #.#+#.#+ #... #.#+# #.....#...+#+#... ##.#. +....#.##.#.#+#....+#.#+.#.#+#...+#....+#+#.#+....# TAi!2.†....#....+ .####†....# ....#.# #.#.....# .#+.. ..#... #TAi2.. ###.#........ .. ##+.....!... #... #.....#... .  .#+#+#...TAio<\---8.5 (2TAi]@TAi/ #.#.# ......# +# #.#.# ....##. #.#+#.#+ #...##.#+# #.....##+#+#...###.#. +....#.##.#.#+#....+#.##.#.#+#.+#....+#+#.#+....# TAi).†....#....+ .####†....# .....# #.#.....# .#. ..#........... ###.#.......... ##+.....!..... #.....#...  .#+#+#...TAi79.5 (3Rev+ TAi #.#.# ......# +# #.#.# ....##. #.#+#.#+ #...##.#+# #.....##+#+#...###.#. +....#TAio.##.#.#+#....+#.#.#.#+#.+#....+#+#.#+....# .†....#....+ TAi1.####†....# .## #.#.....# .. ..#.........TAi. ###.#.S   water moccasin (asleep)S.....TAi. ##+.....!..... #.....#... TAi$G .#+#+#...TAin  You encounter a water moccasin.TAi#TAi$290.5 (4 _TAi*TAi,TAi 9 ))))))S  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin hisses angrily.TAiYF )The water moccasin is moderately wounded.You shoot a sling bullet.TAi S.S.....===1.7 (1.2TAi >Rev* TAi $ TAi [_The sling bullet closely misses the water moccasin.TAiD )))))))You shoot a sling bullet.TAi  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.TAi]A.STAieH........TAiUf482.8 (1.1TAiOmTAioi _The water moccasin is moderately wounded.TAiX9 )))))))You shoot a sling bullet.UAi/  The sling bullet barely misses the water moccasin.You shoot a sling bullet.UAi9S.UAi9S.UAi @....UAi ,4.0 (1.2UAiUAia _The sling bullet misses the water moccasin.UAil )You shoot a sling bullet.  The sling bullet hits the water moccasin.UAi+  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!UAi:CS.UAi=4..UAi7'5.2UAiaUAi3b _The water moccasin is almost dead.UAi †You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!UAi )UAi )))))))Okawaru accepts your kill.UAiku†......UAi! 9=706.3 (1.1 _You shoot a sling bullet.UAiY(UAiX+h _Your Dodging skill increases to level 4!UAiUAi'UAiOUAi+H _No target in view!UAih)....UAihUAiUAi......# +# #.#.# ....##. #.#+#.#+ #...##.#+# #.....####+#+#...###.#. + .........##.#.#+#....+####...#.........#+..+#....+#+#..#....#+....# #......@†....#....+ #........####†....# #.......## #.#.....# #.+ ..#......... #.####.#.#........ ##+.....!...... #.....#...?....... .#+#+ # UAi'K---70UAiUAi0 _Found a scroll of enchant weapon.VAi6+  ....##. #.#+ #...##.#+# #.....###+#+#...###.#. + .........##.#.#+#....+###...#......... #..+#....+#+#. #....#+....#  #......††....#....+  #.....@..####†....#  #.......## #.#.....#  #.+ ..... #.####.#. #........ ##+.....!......# #.....#...?.# .#+#+>.. #  You see here a water mocVAi+#casin corpse.VAi!5\---8.3 (2VAi;VAi  #...##.#+# #....###+#+#...###.#. + .........##.#.#+#....###...#......... #..+#....+#+ #....#+....#  #......††....#....+  #........####†....#  # #.#.....#  #.+ ..... #.####.#. #........# ##+.....!.....# #.....#?.# .#+#+>.. # .VAiS#... _Found a stone staircase leading down.VAi y50=9.3 (3VAiVAit###+#+#...###.#. + .........##.#.#+####...#.... #..+#....+#+ #....#+....#  #......††....#....+ #........####†....# #.......## #.#.....# #.+ .... #.####.# #........# ##+.....!...# #.....#....?.# .#+#+>... # .#....#.....#....VAi^y800.3 (4Rev+ VAiVAiw ###+#+#...###.#. + ..##.#.#+# ###.# #.+#....+# #.....#+....# #......††....#....+ #........####†....# #.......## #.#.....# #..@....+ ..# #.####.# #..# ##+.....! .# #.....# ....?.# .#+#+#?...>. # .#....#....#.....#....VAiJ@1.3 (5VAi(VAil VAiGmVAim VAimX ###+#+#...###.#. + VAiAn VAin( ..VAin..##.#.#+# VAio VAido ###.#   #.+#....+ VAip9  #.....#+....#   #......††....#....+ VAi~p^  #........####†....#   #.......## #.#..... VAip  #.@.....+ ..#  VAiqw #.####.#   #..# ##+.....   ..# #.....  VAisG ....?.# .#+#+#   ?...>. #   ..#..   #....#.....#VAizs..  VAivi_Found a scroll labelled UCIUCL DIGOZUSK.VAi{VAi&}*2.3 (6VAiVAi   ###+#+#...###.#. +  VAi ...##.#.#+#   ###.#   #.+#....   #VAi.....#+....   #......††....#....  VAi #........####†....   #.......## #.#   #@......+ ..#   #.####.#   #..# ##+  VAi ..# #   ....?VAi.# .#+#+   ?...>.. #   ....#...   #....#.....#....  VAi3VAiX1=3.3 (7VAiJVAiCVAi=VAi9VAi#m.†.....VAia(VAi-VAi  .........##.#.#+####..#.......+##+..††....#....####†..## #.#.+ ..#.VAi3####.#..# ##+... #.Rev+ ...#.#.... .....#  VAiuo4.3 (1Rev VAiqVAi h ###..#.......+##+..††....#....####†..## #.#.+ ..#.####.#.# ##+VAi" @#...... ##.....?.#+#+#?.Rev #.##.... ...... VAiD  _You hear the lone wailing of a distant funeral chant.VAiR@5.3 (2VAirWAiF; ..+##+..††....#....####†#..## #.##. #.+ ..#.#..####.###...#..# ##+#..... #?.#+#+?...>.WAi%< .. # Rev .#.... ....$..  WAisGWAiGb2=6.3 (3WAiPWAivQ #+##..††....##.....####†#....## #.#.. #.+ ..#...####.#WAi##...#..# ##+...... #.#+#+?...>... # .....WAi5O#.... WAiֵ#....#.##... ..>....  _Found 6 gold pieces.WAi_WAi*7.3 (4WAiWAiJ _Found a stone staircase leading down.WAi 58.3 (5WAiWAiWAiWAis@ _w - 2 scrolls of enchant weapon (gained 1)WAif R....WAig WAir WAil  ## #††....#  #...#........####†  #...#.......## #.#  #...#.+ .  #...#WAir w.####.# #...#........# ##+  #......# #  #.......# .#+#  #?... #  WAi  #....#....  WAi  ##....#.....#.... WAi  #....#.....# WAi ~ #............ WAi)  #.........$.. WAiG  ##......>.... WAif X #.....  WAi WAiH WAi *9.3 (1WAig WAid   ## #......††....#  #...#........####†  #...#.......## #.#  #...#.+ ..#  #...#.####.#WAid   ##...#..# ##+  #.# #  #.......# .#+  #?..@>. #WAik  #.#....  ##....#.....#....  #....#.....#  #.........  #.........$..  ##......>...  #.......... There is a stone staircase leading down here.WAiqWAiv3=10.3 (2 _WAih   ## #......††....#  #...#........####†  #...#.......## #.#  #...#.......+ ..#  #...#.####.#  ##...#..# ##+  #.# #  #.......# .#  #?.@.>WAi. #  #.#....  ##....#.....#....  #....#..#  #...........  #........WAi$.$..  ##......>....  #..........WAiF WAi&@1.3 (3WAiXAiq1  ## #......††....#  #...#........####†  #...#.......## #.#  #...#.......+ ..#  #...#.......####.#  ##...#..# ##+  #.# #  #.......# .  #?@..>. #  #.#....  ##....#.....#....  #....#....#  #............  #.........$..   ##......>....  #Ai249m.... 2.3 (4XAi  ## #......††....  #...#.####  #...#.......## #.  #...#.......+ ..#  #...#.......####.  ##...#..# ##  #.#   #......XAi*.#   #@...>.   #.#....  ##....#.....#....  #....#.....#  XAi\#............  #...$.. XAi ##......>....  #XAi).... XAinx4=3.3 (5XAiXAi[XAiaK4.3 (6 _c - a scroll labelled UCIUCL DIGOZUSKXAi XAiq\Read which item? Scrolls  t - 2 scrolls of teleportationw - 2 scrolls of enchant weapon  V - 2 scrolls of vulnerability  s - a scroll of butterflies  c - a scroll labelled UCIUCL DIGOZUSK [!] read|quaff|evoke[?] describe selectedZAiZAiZAiu ## #......††.... beefyandbeef the Shooter #...#........#### Coglin of Okawaru ...... #...#.......## #. Health: 54/55 =======================- ZAi#...#.......+ ..# Magic: 7/7======================== #...#.......####. AC: 4Str: 12 ZAi##...#........# ## EV: 12Int: 8 ZAi #.............#SH: 0Dex: 19ZAi~\ #.............#XL:  7 Next: 70% Place: Dungeon:5 #@...>..........Noise: ---------  Time: 2814.3 (0.0) #...........#.... a) +2 sling {Yolanda c) +0 sling {Ishtar- ##....#.....#.... Fire: a) +2 sling {Yolanda}  #....#.....# #............ #.........$.. ##......>.... #..........ZAi _You hear the lone wailing of a distant funeral chant. _Found 6 gold pieces. _Found a stone staircase leading down. _w - 2 scrolls of enchant weapon (gained 1) _There is a stone staircase leading down here. _c - a scroll labelled UCIUCL DIGOZUSK[Ai  As you read the scroll labelled UCIUCL DIGOZUSK, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.[Ai[AioF=========5.3 (1[Aip![AiD(T _You hear a shout! You hear an angry hiss. You hear a shout! x2\Ai `....>\Ait \Ai \Ai>1 _ #...#..####† #...#.......## #. #...#.......+ .. #...#.......#### ##...#.. ##+ #.......#  #.# . #....>. # #.@.........# ##....#.....#....  ....#.....#  #............ #...$.. ##>.. .... ....# \Aij: V---------6\Ai`M \Ai $ \Ai #...#.## #.#. #...#.......+ ..#.. \Ai |#...#.......#### \Ai< ##...#. ##+. \Aic #.......# #. \Ai z#.# . \Ai˵ #....>. #  \Ai #...........#  \Ai: ##.@..#.....#....  \Aid ....#.....#  #............\Ai F #.\Ai K..$..\Ai˶  #\Ai V>..\Ai  ..\Ai .. #....# ....... \Ai \Ai #5\Ai O=---------7.3 (2\Ai \Ai6  #...#.+ ..#.. #...#.#### ##...#. ##+. #.......# #. #.# .#+ #....>.......... #  #...........#  ##....#.....#....  #..@.#.....#  #............ #..$..  #>.. .... #....# ....... . _HP restored.\Ai?@8.3 (3\AiD\Ai6 #...#.#### ##...#........# ##+. #.............# #. #.......# .#+# #....>.......... #  #...........#  ##....#.....#....  #....#.....#  #...@........ #.$..  #>....  .... #....# ....... ........ #.. 9.3 (4\Ai\Ai ##...#. ##+. #.............# #. #.............# .#+#+ #....>.......... #  #...........#....  ##....#.....#.... \Ai #....#.....#.  #............ #.$..  #>....  .\Ai2z....  #....# ........\Aic] #.. #.\AiD.. ###\Ai3ß÷ \Aic,A20.3 (5\Aiz3]AiU  #......# #.   #.......]AiSVt# .#+#+#   #....>.......... #  #...........#....  ##....#.....#....  ]AiX#....#.....#..  #............ #.$ #>... .. #....#Z #........ #.......   #.......Z   kobold draugr (wandering)   ###.........ß÷#  #.... ....### _Found a kobold skeleton.]Aip5  You encounter a kobold draugr. It is wielding a +0 battleaxe.Z.=1.3 (6 _]Aiz]Ai]Aiڼ% #.# .#+#+# #....>.... # . #...........#....  ##....#.....#....  #....#.....#... ]AiWF #............ #.........$ ##......>... #.. ]Ai#....#.....Z.# #..............#]Aiƽ #........# ]Ai(#........ ###.........ß÷## #.........##]Ai1R# #..........]AiT ]Ai "Z.]AiA2.3 (1]Ai]Aig^Aii )))You shoot a sling bullet._AiZ  The sling bullet hits the kobold draugr but does no damage.  You shoot a sling bullet.  The sling bullet hits the kobold draugr._AiZ._Ait..Z._Aib===3.5 (1.2Rev _Ai_Ai^h _The kobold draugr is moderately damaged._Aijm )))))))You shoot a sling bullet._Ai^The sling bullet hits the kobold draugr. _The kobold draugr is moderately damaged.  The sling bullet barely misses the kobold draugr.  You shoot a sling bullet.  The sling bullet hits the kobold draugr but does no damage._Ai}Z._Ai.Z.....4.7Rev+ _Ai;_Ai!h _The kobold draugr is moderately damaged._Aiŷ m )))))))You shoot a sling bullet._Ai[  The sling bullet barely misses the kobold draugr.You shoot a sling bullet._Ai Z._Ai .....  The sling bullet barely misses the kobold draugr.The kobold draugr misses you._Ai] ,6.0 (1.3_Ai: Z _The kobold draugr hits you but does no damage.`Aiv  You shoot a sling bullet.  The sling bullet hits the kobold draugr but does no damage.`Ail)The sling bullet hits the kobold draugr but does no damage.  The kobold draugr is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the kobold draugr.  You destroy the kobold draugr!`Aic (`AiC7.1 (1.1Rev* `Ai2`AiP _Okawaru accepts your kill.`Ai^`Aiơ`Aih`AiH _No target in view!`Ai R 3`AiY `Ai' `Ai #....>. # .#...........#.... ##....#.....#.... ....#.....#.... #............#.$#>...#......).#....#.@.....##0.0#........#p#.......#+#.......`AiO ###...ß÷### #..### .p   human (wandering)#.#.#`AiY  ppYou sense Yredelemnul urging you to kill the trapped human.You encounter a human.Found a runed translucent door.`Ai 4---8.1 (1`Ai_ `Ai ' _The human shouts!aAiO---aAiaAiR _No reachable target in view!bAiT#...........# ##....#.....#......#.....#.#...............5#.$#>.........).#....#.......####........#p#.#+##...###ß÷#### #.### ..#. 5   Grinder (wandering)#.#p   humanbAijU3#bAiWbAi8al  You encounter Grinder.bAiun/  --more--cAiFk=cAisg  Grinder gestures at you.cAi cAi U9Rev+ cAiM cAi 2 _You resist with some effort.cAi_ ))))))You shoot a sling bullet.cAi_0  The sling bullet hits Grinder but does no damage.  You shoot a sling bullet. The sling bullet hits Grinder.cAi}K.5cAil7.....cAiv===30.4 (1.3Rev* cAicAi(1 _Grinder is lightly wounded.dAiX)))))))dAi4  You shoot a sling bullet. The sling bullet barely misses Grinder.  You shoot a sling bullet. The sling bullet hits Grinder.dAiGK.5dAi9.....dAi,1.5 (1.1dAidAiw1 _Grinder is lightly wounded.dAiU ))))You shoot a sling bullet. The sling bullet hits Grinder.dAi  Grinder is lightly wounded.  You shoot a sling bullet. The sling bullet hits Grinder.dAieK.5dAiMp....dAip,2.7 (1.2dAixdAi{^ _Grinder is moderately wounded.dAi1 )))You shoot a sling bullet. The sling bullet hits Grinder!dAi=  Grinder is heavily wounded.You shoot a sling bullet. The sling bullet hits Grinder.dAi5...3.8 (1.1 _Grinder is heavily wounded.dAi )) You shoot a sling bullet. The sling bullet hits Grinder!dAi݅ )))))Grinder is severely wounded.dAi ...5...  You shoot a sling bullet. The sling bullet barely misses Grinder.dAiF 8*dAi }    ##....#.....#.....  #....#.....#.....  #................  #.........$......  dAi ]##......>........  #......)...5....  #....#.......###  #.........*....#p#  #..............#+#  #................. dAi T ###.........ß÷####  dAi q#.........### ..  dAi l#.......... . dAi P #..........#  dAi D#.........# dAi 7Grinder gestures at you.dAi dAig Q.5dAi 7@dAi K   2 dAiʋ V You suddenly lose the ability to move!dAiU /  --more--fAi 5.0 (1.2+2 sling {Yolanda} Para Rev* _fAifAi Q.5fAiJ---6.0 (2fAidfAi<49---=--7.0 (3    ##....#.....#.....  #....#.....#.....  #................  #.........$......  ##......>........  #......)........  #....#.......###  #.........@5...#p#  #..............#+#  #.................  ###.........ß÷####  #.........### .. #.......... .  #..........#  #.........# _Grinder hits you. You writhe in agony.50fAi{[34m---12 -3 (3.5+2 sling {Yolanda} Rev* fAif%R _You can act again.gAiuj ))))You shoot a sling bullet.gAin  The sling bullet closely misses Grinder.  You shoot a sling bullet.gAi 5...  The sling bullet closely misses Grinder.46-===8.5 (1.2gAigAi _You can act again.  You shoot a sling bullet.  The sling bullet closely misses Grinder.  You shoot a sling bullet.  The sling bullet closely misses Grinder. _Grinder hits you. You writhe in agony.gAiF  You shoot a sling bullet. The sling bullet hits Grinder.gAi   Grinder is almost dead.You shoot a sling bullet. The sling bullet hits Grinder.gAi  Grinder is almost dead.Grinder says, "My boss said I was rubbish. His entrails said otherwise."gAi,9.8 (1.3gAigAiP _Grinder barely misses you.gAi_ ]  You shoot a sling bullet. The sling bullet hits Grinder.gAi ))))Grinder is almost dead.You shoot a sling bullet.gAiQ  5§The sling bullet closely misses Grinder.....7-40.9 (1.1gAiW gAi;[ % _Grinder blinks!hAi Y.  The sling bullet closely misses Grinder. _Grinder blinks!  You shoot a sling bullet. The sling bullet hits Grinder.  You kill Grinder!Okawaru is honoured by your kill.hAi\ ))))p   humanhAi' )))You can now gain great but temporary skills.hAi# D.......hAi5% hAi/ #...........#....beefyandbeef the Shooter##....#.....#.....Coglin of Okawaru *.....#....#.....#.....Health: 47/55 ====================----#................Magic: 7/7========================hAi0 #.........$......AC: 4Str: 12##......>........EV: 13Int: 8#......)........SH: 0Dex: 19#....#.......###hAi0 XL:  7 Next: 118% Place: Dungeon:5#.........@....#p#Noise: ===------  Time: 2842.0 (1.1)#..............#+#hAi0 a) +2 sling {Yolanda c) +0 sling {Ishtar-#.................hAi&1 @Fire: a) +2 sling {Yolanda} ###.........ß÷####Rev* #.........### ..hAiQ1 #.......... .p   humanhAi1 #..........##.........#The sling bullet closely misses Grinder. hAi32 _Grinder blinks!  You shoot a sling bullet. The sling bullet hits Grinder.  You kill Grinder!Okawaru is honoured by your kill.You can now gain great but temporary skills.hAi3 _You shoot a sling bullet.  You have reached level 8!hAi> /  --more--iAiU L52/618/898 9% iAid human _You feel clever.jAi##....#.....#.....#.....#.#............#.$#>.........).#....#.......####........#p#.#.#+#.#....###ß÷#####jAi  #.### ..##. .##.# #jAif%jAi}&<---30 _jAi.jAi2kAikAi9r....#.....#.#.................+#.$##>...#......).#....#.......####........#p#.#.#+#.#....###ß÷#####÷ #.### ..# #.. .# #..#.# ..#kAi0####kAi5kAi4W3---4kAikAi L _Found an orc skeleton.kAiaP 3kAiY kAiZ lAi #....#.....#...... #.+ #.$.# ##......>.#.#......).#....#.lAi###.#.#p#.#.#+#.#.###.ß÷#####÷ß#.### ..# #.. .# #...# ##...# .........#####...lAi;5lAi.lAip#....#.....#...... #.+ #.$.# .##......>.#.lAi#......).#....#.###...##.#p#.#.#+#.#.###.ß÷#####÷ß.#.###...# #... ._.# #....# ...##.........# ####.........#####...lAilAi\6Rev+ lAilAi&: _Found a basalt altar of Yredelemnul.lAik#....#.....#...... #.+ ..#.$.#..##......>.#.#......).#....#.###...#.  #.#p#.  #.#+#.  #.###.ß÷#####÷ß.#.###...# .#... #._.# #..........##...##.........###### .... lAiXulAiwvS4=7lAiT8_lAinAi5'nAi'.pnAiknAiA8_ _You open the door.nAi  You shoot a sling bullet. The sling bullet hits the human!nAi|Q )The human is moderately wounded.You shoot a sling bullet.nAiw p  The sling bullet barely misses the human.nAie0--===9.2 (1.2nAis8_nAi0) _The human hits you.nAiU _  You shoot a sling bullet. The sling bullet hits the human!nAia r  The human is heavily wounded.nAi PYou shoot a sling bullet. The sling bullet hits the human.nAi?n   The human is severely wounded.1=-50.4Rev* nAix 8_nAiy < _The human hits you but does no damage.nAif_  You shoot a sling bullet. The sling bullet hits the human.nAi;H'.  The human is severely wounded.!  You kill the human!  That felt strangely unrewarding.  Yredelemnul welcomes your deed!nAi+(oAiJ;§○§oAiJ,1.5 (1.1oAi7SoAiST2 _You hear a strange fizzling.oAi|oAi|oAinoAixH _No target in view!oAip3oAi[oAiB #....#.....#......  #.+ .  #.$.#.  ##......>.#.#......).##....#.###...#.# #.#.#.....# #.#'#. #.. ###.ß÷#§○§#÷ß.#.###...# ..#.... #._.# .#. oAiMoAiM<---20 _oAiQUoAi #....#.....#...... #.+.. #.$.#. ##......>.#....  #......).#  #....#.###...#.# .#.#.....# .#'#. ..#.ß÷#§○§#÷ß...##..###...# #.  #.... #._.# ..  #.##...# # oAioAi°☼2=---3.5 (2oAiZoAi* ....#.....#...... .+..... .$.#..... ......>.#.... #......)..# #....#.###...#.# #.#.....##'#..# .ß÷#§°☼#÷ß...# #..###...###. #. #._.# . #.##...# .#.  #.###### # oAi7@4.5 (3oAi@oAi #.....#...... +.$.#..... ......>.#.... ......).# ....#.###...#.# #.#.....##'#..# .ß÷#§°☼#÷ß...# .###...###. . #._.# .. .##...# ..#. #.###### ..# .  .# .#####... .# _You hear the lone wailing of a funeral chant nearby.oAi_☼.○oAi.a5.5 (4Rev+ oAiboAiaoAioAipAi....pAiopAipAiS#.....#...... +...... $.#..... >.#.... ).# #.###...#.# #.#.....##'#.<.@...# ß÷#☼.○#÷ß...# ###...###.pAiW #._.# .##...# ...#. .###### ...# . .# ...# .  ####... ...#pAimpAi-*6.5 (1pAipAioe ............+......$#..... >...#.... )....# #.......###...#.# .#.#.....######'#.........< ........# ß÷#☼.○#÷ß@..# ###...###........ #._.# ..###...##....#...########....# ..## #....# .# ####... .....# # ####.# _Found an escape hatch in the ceiling.pAiw S   adder (wandering)SYou encounter an adder.pAisxpAi {6S.pAipAi937.5 (2 _pAiܜ?_qAiW ))))))You shoot a sling bullet.qAib SThe sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.qAi8:S.qAiBm....===8.6 (1.1qAiJ8_qAiL3 _The adder is lightly wounded.qAiJg )))) You shoot a sling bullet. The sling bullet hits the adder.qAi )The adder is heavily wounded.qAiuLS.qAiVw8S.qAi~qAi~*....qAi`U9.8 (1.2Rev* qAiqAi8_qAir _You shoot a sling bullet. The sling bullet misses the adder.qAi؋ )) You shoot a sling bullet. The sling bullet hits the adder.qAiu  .  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!qAi7 K...qAi6 ] 4=10qAi L61.0 _Okawaru accepts your kill.qAi׮ 8_qAiR h _Your Stealth skill increases to level 4!qAi` qAi qAix qAiͻ H _No target in view!qAi 3qAi ^ _No target in view!rAi!!..rAirAi "rAiӓ$#..... >...#.... )....# #.......###...#.# .#.#.....######'#.........< ........# .ß÷#☼.○#÷ß...##....###...###.@....... #._.##..####...##....#...# #######....# ..# # #....# .# ###... .....# # ###### :#rAiL5---20rAiA8_rAib >...#.... )....# #.......###...#.# ..#.#.....##### ..#'#.........<.?.........# ....ß÷#☼.○#÷ß...##....###...###...... #._.##..## ##...##....#...# #######....# ..# # #....# .# ##... ......# # ####### #:##.# _Found a parchment of Vhi's Electric Charge.rAi D SrAi/ S   adder (wandering)Found a scroll of enchant weapon.  You encounter an adder.rAi rAi O.SrAirAiM---3.0 (2 _rAirAirAiu  )))))S  You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.rAi .  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!rAi@ (rAiM......rAi&]5=1rAi|===4.2 (1.2rAiޝrAiNP _Okawaru accepts your kill.sAibsAisAi sAiH _No target in view!sAisAisAisAi sAiB_No target in view!sAie7C..sAiL?sAi.$#. .>.#.... .).......# ###...#.# #.#.....##### ..#'#...<.?...........# ....#ß÷#☼.○#÷ß...##....sAi̪###...#... #._.##........######...##....#...# #######....#...# .....# #....#...# #.........#.#########.#.##:#.##.#sAi3sAiϵ'---sAi50 _sAi$sAi" $.#..... >..#.... .... ).....# ...###...#.# ...#.#.....#####..#'#.........<.?..# .....#.ß÷#☼.○#÷ß...##.....###...###..... #._.##........####.##...##....#...# #######....#...# # #....#sAi# ...# ... ......#.#########.#.##:#.# sAi/ sAi/ F---6.2 (2sAi6 sAi\ 6 $.#..... .#.... .. .....# ..###...#.# .#.#.....#####.sAi( #'#.........<.?...#..##.....#.ß÷#☼.○#÷ß...##.....###...###..... #._.##........####.##...##....#...# #######....#...# sAiq # #... .....sAi ######.#.##:#.# sAif sAi 6=7.2 (3Rev+ sAi 7_sAia  .+. $#..#.... ........# .###...#.# .#.#.....#####.......#'#.........<.?...# ...........##.....#ß÷#☼.○#÷ß...##.@.......###...#sAi w........ #._.##........####...##...##....#...# ########...# #....#...# .......#.#########.#.##:#.#sAi! sAiJ" *8.2 (4sAi, sAi +...... .#..... ..#.... ..# #.###...#.# #.#.#.....#####.##'#.........<.?...# ###.....#. ß÷#☼.○#÷ß...##..@.. ###...###...........sAiB  #._.##........####...###...##....#...# ∩##....#...# ≈ .# #....#...# ......#.### sAi˨ V9.2 (5sAi = +...... #..... .#.... .# #.###...#.# #.#.#.....#####.# #'#.........<.?...###sAih ##.....#. ÷#☼.○#÷ß...##...@....###................  #._.##........####...# ##...##....#...# ∩##≈ #....#...# #≈ # #....#...# ≈≈......#.### # _Found a phantasmal passage.sAi9 sAi5 c7=70.2 (6sAi 7_sAi` sAi$ sAi & tAiS5......tAitAitAiA+...... #..... .. #.... .. # #.tAi4^.. ###...#.# #......... #.#.....#####.......# #'#.<.?...####.##.....#. tAi^C#☼.○#÷ß...##.......###....... #._.##.####...#tAi_r...##....#...# #∩##≈#....#...# ##≈≈# #....#...# ≈≈≈≈#......#.### ≈≈#######.#.# tAi3_### tAittAiuY1.2 (1Rev tAi}7_tAi4+...... #..... ......#.... .......... tAi# #......... ###...#.# #......... #.#.....#####.......# #'#.<.?...####.##.....#. tAiC☼.○#÷ß...##..... ...###....... ._.##.####...#### tAiL...##....#...# #∩##≈# ....#...# ###≈≈##....#...# ≈≈≈≈≈#......#.### ≈≈tAip≈≈########.#.# ##### tAitAi*2.2 (2tAi<tAiV+...... #..... ............ #.... .......... # #......... ...#.# #......... .#.....#####.......# . '#.<.?...####.tAipW##.....#. .○#÷ß...##.....###....... _.##.####...####.##....#...# ##∩##≈# ....#...# ≈tAiW}#....#...# ≈≈tAiW......#.### #≈  ######.#.# ####### tAitbtAib*3.2 (3tAiitAik+...... #..... ...... tAi#.... ........... # #......... ...#.# #......... # #.....#####.......# .. tAi&#.<.?...####.##.....#. ○#÷ß...##.....###....... .##.####...####.tAiJ##....#...# ##∩##≈# tAim....#...# ≈≈###≈≈##....#...##  ......#.####tAi tAi3tAi284.2 (4tAitAi?1 +...... #..... ............ #.... ........... # #......... # ...#.# #......... .#. .....#####.......# . .<.?...####.##.....#. #÷ß...##..... ###....... ##.tAi@H####...####. ##....#...# ≈##∩##≈# .....#...##  #....#...##≈# ......#.#####≈≈≈≈≈## tAiRJK5.2 (5tAiQtAiRtAiXtAiYuAi92.....uAi:uAi@uAiV.#............ ..#.... ............# #......... # #...#.# #......... .#. #.....#####.......# .... #.........<.?...####.....##.....#.......... ○#÷ß...##.......... .###............@........ .####...####... .##....#...# ≈##∩##≈# .#....#...##≈≈###≈≈#  #....#...##≈≈≈≈≈≈≈#  ......#.#####≈≈≈≈≈## uAi2######.#.# ####### #:#.# #.#uAi5@6.2 (1uAiyuAik   ....# ### #...#.# #....#.uAi..#####.# ........<.?...####. .##.....#..... ○#÷ß...... uAis.###...............uAi........####.@.####..uAiC#...##≈##∩##≈# #uAiex#≈≈###≈≈# uAi %uAis%X9=7.2 (2uAi}+uAi: ....# ### #...#..#...#####.......# ........<.?...#### .##.....#..... uAit○#÷ß...##............... .###............................####...####..#...##≈##@##≈# #uAi-≈###≈≈#  ≈≈≈uAiuAi*8.2 (3uAi˚uAi8uAi9uAiY _There is a phantasmal passage here.vAivAivAiZvAi vAi29.2 (1 _vAivAiЗl =a Necropolis  vAiThe world spins around you as you enter the gateway.  You enter an ornate necropolis!  You learned that your lumpy puce potion is actually a potion of berserk rage.vAiΟ#......♣♣...........P.P.....♣♣...........♣.♣.♣...ß.ß. ##............................... ▓#vAi........................ ▓###............................. ▓▓▓########++++################## ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ vAi: ≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈ ≈*≈▓▓##..∩......@..##▓▓≈≈≈≈≈≈≈≈≈≈ vAi[≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈ vAi≈#≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈z▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ vAi≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  vAi۠≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈vAi   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ vAi+vAi76080.7 (2.5vAi3 _l -> B - a potion of berserk rage _There is an empty arch of ancient stone here.}Ai3}Aiֽ}AiU▓#......♣...... ▓#.........P.P ▓♣♣♣.♣.♣...ß.ß#▓#. ≈▓###............................▓▓▓########++++#################▓..#▓▓▓▓▓▓▓▓▓▓≈≈≈▓##.....##▓*∩∩..##▓▓≈..........##▓▓#≈≈≈▓▓############▓▓z▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈#≈≈#}Ai(}Aii(31.7 (1.0 _}Ai,}Ai@≈▓#......♣.♣ ≈▓#......♣♣.P. ≈▓#.♣♣.♣.♣.♣...ß. ≈▓## ≈▓▓#≈▓###≈▓▓▓#++++#≈▓▓#.#≈▓##.....##▓≈*≈▓▓##..∩......∩..##▓▓≈▓▓##}Ai.##▓▓≈#≈≈≈▓▓#####▓▓}Aiq≈z▓▓▓▓▓▓}Aiی:≈#≈≈#}Ai}AiS*2.7 (2}Ai,}Ai≈▓#......♣.♣≈▓#......♣♣.P≈▓#.♣♣.♣.♣.♣...ß≈▓##≈▓▓#≈▓###≈▓▓▓#++++≈▓▓#.#≈▓##.....##▓≈*≈▓▓##..∩......∩..##▓▓≈▓▓##.##▓▓≈#≈≈≈▓▓#####▓▓≈z▓▓▓▓▓▓≈#≈≈#}Ai`}Ai}AiQ1=3.7 (3}Ai}Aiy% }Aiyi≈▓#......♣.♣ #≈≈▓#......♣♣.≈▓#.♣♣}Aiz6.♣.♣.♣...≈▓## #≈≈▓▓#}Ai8zA≈▓###≈▓▓▓#++++}Aiezw≈▓▓#.#≈▓##.....##▓}Aiz5≈*≈▓▓##..∩......∩..##▓▓≈▓▓##.##▓▓}Aiz≈#≈≈≈▓▓#####▓▓≈≈▓▓}AiK{|▓▓▓≈#≈≈# _HP restored.}Ai}Ai*4.7 (4}Ai}Aid}AiT}Aim}Ai p...∩}AiN▓#....♣♣♣.. ≈≈▓#......♣..♣▓#......♣♣.........P▓#.......♣♣♣.♣.♣...ß ≈≈▓##.▓▓#...▓###..........................▓▓▓########++++###############▓▓#..▓▓▓▓▓▓▓▓≈▓##..............##▓≈*≈▓▓##..∩∩..#≈≈▓▓##..........##▓#≈≈≈▓▓############▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈#≈≈#}Ai}Ai/*5.7 (1}Ai}Aiz..............♣♣..............♣♣................................................''''}Ai}Ai*6.7 (2}Aiˏ}AiJs M♣♣..P....PP....♣♣♣..♣.♣.....♣♣.........P.♣♣♣.♣.♣...ß#..▓▓#..........###..........................▓▓▓########''@'###############▓▓#....#▓▓▓▓▓▓▓▓}Ai,≈≈▓##..............## ≈≈≈≈*≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈}Ai }AisK▓ _You open the huge gate.}Ai}Ai%?=7.7 (3}Ai }Ai }AiP}Ai,U _There is a huge open gate here.~AiS, J~AiP/ H _No target in view!Ai:..AiAiDAi{M▓#.♣♣...ß.♣♣.ß.ß.ß▓#.........♣♣..P....P...♣....P.P▓#..........♣♣♣..▓#......♣..♣......▓#......♣♣.........P.▓#.......♣♣♣.♣.♣...ß▓##.▓▓#...▓###..........@................▓▓▓########''''################▓▓#.......#▓▓▓▓▓▓▓▓▓≈▓##........##▓≈ ≈≈≈*≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈▓▓##.##▓▓≈ #≈≈≈▓▓#####▓▓≈▓▓▓▓▓▓▓≈Ai Ai 18.7 (1 _AiAPAiFM#......................♣♣...ß.♣♣.ß....♣...ß.ß♣♣..P....PP.P....♣♣♣..♣.....♣♣.........P.♣♣♣.♣.♣...ß#▓▓#..###...........................▓▓▓########''''################ ≈≈≈≈▓▓#................#▓▓▓▓▓▓▓▓▓.. .##▓▓▓▓▓▓9.7 (2Ai$CPAiWAiAi aM▓#......................♣♣...ß.♣♣.ß....♣...ß.ß♣♣..P....PP.P....♣♣♣..♣.....♣♣.........P.♣♣♣.♣.♣...ß#▓▓#...###........................... ≈≈▓▓▓########''''################. ###########Ai'% Ai% ,90.7 (1Ai, Ai. 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Ai.AiP .............P.P.P.P....♣............♣.♣.♣...ß.ß.ß.ß...♣.AiAi+1.7 (11Ai2_PP.PAi'#.#+.♣....♣.++.ßP..Pß.+#.♣....♣.##.###.#####⌠.⌠#++######++#........ß.♣♣.ß....♣...ß.ß.ß.ß...♣.♣.♣ ♣♣..P....P...♣....P.P.P.P. .♣♣..........♣.♣........♣.Ai(3♣..............P.P.P.P....♣. ...........♣.♣.♣...ß.ß.ß.ß...♣.Aio5Ai5+2.7 (12Ai<PP.P.PPAi;..♣......ßP..P..♣.......................''AikA3.7 (13AiAiD #©###.....#.#.#..............#.+.......♣....♣.+.+.......ßP..Pß.+.#.......♣....♣#.Ai#......#.#.............. ........####⌠................⌠ ################@'######++#######.. ................................. Ai...ß.♣♣.ß.ß.ß.ß.ß...♣.♣.♣ Aie♣..P....P...♣....P.P.P.P...... ♣♣....♣..♣..♣...............♣........P.P.P.P. _You open the large door.Ai-Ai-+4.7 (14Ai-6Ai #.##⌠⌠##. ©###.....#...#.#.......#.+.♣....♣.+.+.ßP..Pß.+.#.♣....♣#.#.#..#....##. Ai9z.......####⌠....@...........⌠ ###############''######++########................................................... ..ß.♣♣.ß.ß.ß.ß.ß...♣.♣.♣ ..P....P...♣....P.P.P.P...... ♣....♣......♣..♣...............♣.There is a large open door here.AiAi625.7 (15 _AigJPPAi$K..##########++##########..# #.##⌠........⌠##..# ###.....#....#..##........#..#+.♣....♣.+..#+.ßP..Pß.+..##.♣....♣#..#......##.. ......####⌠................⌠####. ##############''######++#########................................................ .ß.♣♣.ß.ß.ß.ß.ß...♣.♣.♣ .P....P...♣....P.P.P.P..........♣..♣..Ai/A6.7 (16Ai6mP..PPAiXh..#...##..................##..#. .##########++##########..#. .##⌠.......⌠##..#. ##.....#.........#..#.#..............#..#.+.......♣....♣.+..#?+.......ßP..Pß.+..###.♣....♣#.AiO.#......##.. .....####⌠................⌠####.. #############''######++##########............ .Ai............................. ß.♣♣.ß.ß.ß.ß.ß...♣.♣.♣ P....P...♣....P.P.P.P......Ai<f7.7 (17PAiA L..#...#....#.#...##..................##..#.##########++##########..#.##⌠......⌠##..#. #.....#......#..#.##.......#..#..+.♣....♣.+..#??+.ßP..Pß.+..####.......♣.@..♣.......#..#......##.. ....####⌠................⌠####... ############''######++###########...... ............................. .♣♣.ß.ß.ß.ß.ß...♣.♣.♣Ai!-A8.7 (18Ai4APAiNM...#..#.# .................... .##...##########++######## ##....##⌠.......⌠##..#.. #....##....................#..#..♣....♣??+.......ßP@.Pß.......+..###♣....♣.Ai.........#. .....##....................##..............AiA9.7 (19Aij%PAizM#.########...#..#.# .................... .##...##########++######## ##....##⌠..⌠##..#.. #..##......#..#.......♣.@..♣....??+ßP..Pß+..###..♣....♣... ......#....................#.......... #....Ai|/B10.7 (20Aiy5BPAiٗM...##$%[$### #.########...#..#.# .................... .##...##########++######## ##....##⌠⌠##..#.. ###.........@..........#..#..♣....♣??+.......ßP..Pß.......+..### ......#.......♣....♣.......#.......... ...##...AiޤAi+1.7 (21Ai%P..PAi6M###...K..##. ...##$%[$### #.########...#..#.# .................... .##...##########++######## ##....##⌠⌠##..#.. ###......#..#....♣....♣...AiC?? ......+.......ßP..Pß.......+..###...... ..........###''######++#Ai#A2.7 (22Ai,&PAiM###.P.#..#.P###...K..##. ...##$%[$### #.########...#..#.# .................... .##...##########++######## ##....##⌠⌠##..#.. ###......#..#.. ......+.......♣....♣.......+..#??..... ...................Ai1Ai٩$3.7 (23Ai\%PAi%..##....##.....######............................''Ai4Ai|4+4.7 (24AiM>{%P..PAi M..ß.#W.#.ß ###...#.....#P.#..#.P##...##...K..##. .......##$%[$### #.##..#.......######............................#..#.# .................... .##...##########@'######## ##....##⌠Ai+T⌠##..#.. ## ......#....................#..#... ................... _You open the large door.AiKAi+5.7 (25Ai_&PAi+ .......#.....#PK#..#KP#.....#..#.....#.....#ß.#W.#.ß#.....#..# !###...#.....#P.#..#.P#.....#..# #..##..#...K..##.....#..#...#..##$%[$##......#..# Ai, ##.##..#######.#..# #..#...#.#..#. #..#.....#..# h..#...##.......@..........##..# ..##...##########''##########..# .##....##⌠................⌠##..#. ##.....#...........#..#.#.............#..#..+.......♣....♣Ai8-.+..#?.+.......ßP..Pß.+..##.#.......♣....♣.#..#...Aie-H.There is a large open door here.Ai:Ai;26.7 (26 _AiE7%Ai.#.....##K.KK.K##.....#..# ........#.....#PK#..#KP#.....#..# ###.....#.....#ß.#W.#.ß#.....#..# .!###...#.....#P.#..#.P#.....#..# .#..##..#...K..##.....#..#..#..##$%[$##......#..# y##.##..#######.#..# ##..#...#.#..# ##..#...Ai#..#..# .h..#...##..................##..# ...##...##########''##########..# #.##....##⌠..........⌠##..# ###.....#...#..#.#.......#..#Ai_.+.♣....♣.+...+.ßP..PßAi_.+..#.#♣....♣.#AiAiV$7.7 (27Ai+7%AiG: t.#......##++++.#...#.....##K.KK.K##.....#.. .........#.....#PK#..#KP#.....#.. ####.....#.....#ß.#W.#.ß#.....#.. #.!###...#.....#P.#..#.P#.....#.. ..#..##..#...K..##.....#.. ###...#..#$%[$##......#.. #y##.##..#######.#..#..#...#.#.. r##..#...#..#.. #.h..#...##..................##.. r...##...##########''##########...##....##⌠..........⌠##.. ©###.....#...#...#.......#...+.♣....♣.+...+.ßP..Pß.+AigC A8.7 (28AiL 7%Ai +.#..............#.#......##++++.#.#.....##K.KK.K##.....# ..........#.....#PK#..#KP#.....# .####.....#.....#ß.#W.#.ß#.....# ##.!###...#.....#P.#..#.P#.....# !..#..##..#...K..##.....# ####...#..#$%[$##......# .#y##.##..#######Ai Z.# .###..#...#.# .r##..#...#..# .#.h..#...##..................## .r...##...##########''########## ###.##....##⌠..⌠## #©###.....#...#.#.......#.+.♣....♣.+Ai A9.7 (29Ai/ 7%Ai*/ #....#'''#..#'''#....#.#..............#.#......##++++.#.#.....##K.KK.K##.....# ...........#.....#PK#..#KP#.....# ©.####.....#.....#ß.#W.#.ß#.....# ###.!###...#.....#P.#..#.P#.....# [!..#..##..#...K..##.....# W####...#..#$%[$##......# ..#y##.##..#AiC0 4######.# ©.###..#...#...# #.r##..#...#..# #.#.h..#...##..................## #.r...##...##########''########## .###.##....##⌠..⌠## ##©###.....#...#.#.......#Ai@ B20.7 (30AiJ Ai M###...##...####...####....#'''#..#'''#.........##++++##.#K.KK.K# ......PK#..#KP ©.####..ß.#W.#.ß ###.!###.P.#..#.P [!..#..###...K..## W####.....##$%[$## ..#y##.##..###### ©.###..#...#....................#....Ai A1.7 (31Ai Ai7 GM##########▓#...#.....##.....###...##...####...####....#'''#..#'''#.........##++++##.#K.KK.K# ......PK#..#KP ©.####..ß.#W.#.ß ###.!###.P.#..#.P [!..#..###...K..## W####.....##$%[$## ..#y##.##..#.......######.......#.. ..#...AiD A2.7 (32Ai K 8%Ai M▓▓▓▓▓▓▓▓▓▓ß#.#ß##ß#.#ß ##########▓#...#.....##.....###...##...####...####....#'''#..#'''#.........##++++##.#K.KK.K# ......PK#..#KP ©.####..ß.#W.#.ß ###.!###.P.#..#.P [!..#..###...K..## W####...#..#......##$%[$##......#.. ....#########''Ai A3.7 (33Ai 8%Ai= M≈≈≈≈≈≈≈≈≈≈.....##..... ▓▓▓▓▓▓▓▓▓▓ß#.#ß##ß#.#ß ##########▓#...#.....##.....###...##...####...####....#'''#..#'''#.........##++++##.#K.KK.K# ......PK#..#KP ©.####..ß.#W.#.ß ###.!###.P.#..#.P [!..#..##..#.....##...K..##.....#.##.......AiN A4.7 (34Ai7Y Ai M#...####...# ≈≈≈≈≈≈≈≈≈≈.....##..... ▓▓▓▓▓▓▓▓▓▓ß#.#ß##ß#.#ß ##########▓#...#.....##.....###...##...####...####....#'''#..#'''#.........##++++##.#K.KK.K# ......PK#..#KP ©.####..ß.#W.#.ß ###.!###...#.....#P.#..#.P#.....#AiX 0#.......Aia A5.7 (35Aiu 8%AiI ▓#....#####..#####....#▓▓#...##...####...##...#▓ ≈≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓ ▓▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓ #########▓#...#.....##.....#...#▓###...##...####...##...###....#'''#..#'''#....##..............#.#.....@##++++##......#.#.....##K.KK.K##.....#. ..........#.....#PK#..#KP#.....#. .####.....#.....#ß.#W.#.ß#.....#. ##.!###...#.....#P.#..#.P#.....#. Ai7K i!..#..##..#.....##...K..#. K   kobold brigand (missile, asleep) ####...#..#......##$%[$#. KKKKK 5 kobolds (3 missiles, asleep) .#y##.##..#.......#######. .###..#...#.........#.Ais A6.7 (36Ai Ai ▓#....................#▓≈▓#....#####..#####....#▓≈▓#...##...####...##...#▓≈ ≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈ ▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓ ########▓#...#.....##.....#...#▓###...##...####...##...###....#'''#..#'''#....##..............#.#......##++++##......#.Ai#.....##K.KK.K##.....#. .........#.....#PK#..#KP#.....#.##.....#.....#ß.#W.#.ß#.....#. #.!###...#.....#P.#..#.P#.....#. ..#..##..#.....##...K..#.. W   bigdog255's ghost (dormant) ###...#..#......##$%[$##.. KKKKK 5 kobolds (3 missiles, asleep) #y##.##..#.......#######.There is a large open door here. Ai You encounter 5 kobolds and a kobold brigand.  A kobold is quivering poisoned darts. A kobold is quivering stones. A kobold isAi: wielding a +1 short sword of venom. A kobold is quivering stones. The kobold  brigand is wielding the +12 short sword of Eternal Vigilance {venom, rPoisStr+3 Stlth+} and quivering poisoned darts.AiQW.  brigand is wielding the +12 short sword of Eternal Vigilance {venom, rPois _Str+3 Stlth+} and quivering poisoned darts.  You encounter bigdog255's ghost.  Bigdog255's ghost turns its malevolent gaze towards you.  The kobold shouts! x2  The kobold hits the fungus with a +0 club.AiBKKAidAi;K.Ai C.KAi!9.KAi17+ KKKwandering)WKKKKK2 wandering)The fungus begins to die.Ai7+7.7 (37AiG8%Ai ▓#.#▓≈▓#....#####..#####....#▓≈▓#...##...####...##...#▓≈▓#...#.....##.....#...#▓≈#...#ß#.#ß##ß#.#ß#...#▓▓#...#.....##.....#...#▓####...##...####...##...###.##....#'''#..#'''#....##.#.......#.#......##++++##......#.Ai#.....##.KK.KK##.....#..##.....#PK#WK#.P#.....#..#.....#.....#ß.#..#.ß#.....#..# .!###...#.....#P.#K.#.P#.....#..# .#..##..#.....##......##.....#..#Ai7<...#..#......##$%[$##......#..#K 6 kobolds (3 missiles, 3 wandering)y##.##..#.......######.AidE#..# _The kobold shouts! You hear a shout!AijAi≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 4Str: 12 #######▓#...#.....##.....#...#▓## EV: 13Int: 9 ......###...##...####...##...###. SH: 0Dex: 19 .......##....#'''#..#'''#....##.. XL: i49m 8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2927.7 (37.0) ........#......##++++##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- ........#.....##.KK.KK##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#PK#WK#.P#.....#..# ###.....#.....#ß.#..#.ß#.....#..# .!###...#.....#P.#K.#.P#.....#..# K   kobold brigand (missile, wandering) .#..##..#.....##......##.....#..# W   bigdog255's ghost i 16d##...#..#......##$%[$##......#..# KKKKKK 6 kobolds (3 missiles, 3 wandering)y##.##..#.......######.......#..#Bigdog255's ghost turns its malevolent gaze towards you.The kobold shouts! x2  The kobold hits the fungus with a +0 club.  The fungus begins to die. _The kobold shouts! You hear a shout!  You encounter a kobold. It is wielding a +0 short sword of distortion.Ai'/  --more--AiS SWKAi; Aiȷ CKKAi, AiѺ BK.Ai BK.AiU BK.Ai |K)KKKKK)Ai 3=8.7 (38Ai 8%Ai Ai AitS shouts! x2kobold hits the fungus with a +0 club.  The fungus begins to die. _The kobold shouts! You hear a shout!  You encounter a kobold. It is wielding a +0 short sword of distortion. _The kobold shouts! x2; The kobold brigand shouts!Ai2≈▓#.#▓≈▓#....#####..#####....#▓≈▓#...##...####...##...#▓≈▓#...#.....##.....#...#▓▓#...#ß#.#ß##ß#.#ß#...##▓#...#.....##.....#...#▓.###...##...####...##...###.##....#'''#..#'''#....##.#.......#.#......##++++##......#Ai4.#.....##KWKKKK##.....#...#.....#P.#K.#.P#.....#..#.....#.....#ß.#K.#.ß#.....#.. #.!###...#.....#P.#..#.P#.....#.. ..#..##..#.....##......##.....#..#...#..#......##$%[$##......#.. #y##.##..#.......######.#..Ai9NWKAi9Ai>CK.AiICKKAiKAiWbAib9-9.7 (1.0)Ai)v9%Ai=~8 _Bigdog255's ghost hits the fungus.Ai≈▓#.#▓≈▓#....#####..#####....#▓≈▓#...##...####...##...#▓≈▓#...#.....##.....#...#▓▓#...#ß#.#ß##ß#.#ß#...##▓#...#.....##.....#...#▓.###...##...####...##....##....#'''#..#'''#....##.#.#Ai.#......##++++##......#.#.....##WKKKKK##.....#.#.....#P.#KK#.P#.....# .####.....#.....#ß.#..#.ß#.....# ##.!###...#.....#P.#..#.P#.....# !..#..##..#.....##......##.....##...#..#......##$%[$##......# .#y##.##..#.######.#AirFKKAiP.K..KK..KAi gK 5AiE A-30AiC 9%Ai$ 8 _Bigdog255's ghost hits the fungus.Ai1Ai$2Ai_BAia▓#.#▓≈▓#....#####..#####....#▓≈▓#...##...####...##...#▓≈▓#...#.....##.....#...#▓≈#...#ß#.#ß##ß#.#ß#...#▓▓#...#.....##.....#...#▓####...##...####...##...#Aif?##....#'''#..#'''#....##.#......#.#......##++++##......#.#.....##WKK..K##.....#.#.....#PK#KK#.P#.....#. ####.....#.....#ß.#K.#.ß#.....#. #.!###...#.....#P.#..#.P#.....#. ..#..##..#.....##......##.....#....#..#......##$%[$##......#.K 6 kobolds (3 missiles) #y##.##..#.######.#.Ai)1.Ai{[KKAiQ<K.Ai<K.Ai=K.Ai;1Ai8%AiߏD ▓#.#▓≈▓#....#####..#####....#▓≈▓#...##...####...##...#▓≈▓#...#.....##.....#...#▓≈#...#ß#.#ß##ß#.#ß#...#▓▓#...#.....##.....#...#▓####...##...####...##...###.##....#'''#..#'''#....##.#......#.Ai#......##++++##......#.#.....##WKKKK.##.....#..##.....#K.#K.#.P#.....#..#.....#.....#ß.#K.#.ß#.....#..# .!###...#.....#P.#..#.P#.....#..# .#..##..#.....##......##.....#..#...#..#......##$%[$##......#..# y##.##..#.######.#..# _A nearby fungus withers and dies.Ai.CK.Ai<.KAi@2.7 (2Ai-AiAiAiUAi4 I..AiF Ai8m &0Aiv Aih| ] _Could not explore, unopened runed door.Ai}3AiAi Ai s _Could not explore, unopened runed door.AiVAiw@Read which item? Scrolls  t - 2 scrolls of teleportationw - 2 scrolls of enchant weapon  V - 2 scrolls of vulnerability  s - a scroll of butterflies Ai[!] read|quaff|evoke[?] describe selectedAiAAi+Ai=≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 4Str: 12 #######▓#...#.....##.....#...#▓## EV: 13Int: 9 ......###...##...####...##...###. SH: 0Ai>&Dex: 19 .......##....#'''#..#'''#....##.. XL:  8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2932.7 (0.0) ........#......##++++##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- ........#.....##WKKKK.##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#.K#KK#.P#.....#..# ###.....#.....#ß.#..#.ß#.....#..# Ai>.!###...#.....#P.#..#.P#.....#..# K   kobold brigand (missile) .#..##..#.....##......##.....#..# W   bigdog255's ghost Ai>I##...#..#......##$%[$##......#..# KKKKKK 6 kobolds (3 missiles) y##.##..#.......######.......#..# AiA?^_The kobold shouts! x2; The kobold brigand shouts! _Bigdog255's ghost hits the fungus. _Bigdog255's ghost hits the fungus. _A nearby fungus withers and dies. _Could not explore, unopened runed door. _Could not explore, unopened runed door.AiRP  Okay, then.AiOSAidAizi. _AiAiDrink which item? Potions  B - a potion of berserk rage  d - a grey potion  f - 3 sapphire potions  n - a golden potion  o - a smoky clear potion Ai p - a purple potion [!] read|quaff|evoke[?] describe selectedAiAi'Aiz≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 4Str: 12 #######▓#...#.....##.....#...#▓## EV: 13Int: 9 Aia......###...##...####...##...###. SH: 0Dex: 19 .......##....#'''#..#'''#....##.. XL:  8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2932.7 (0.0) ........#......##++++##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- ........#.....##WKKKK.##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#.K#KK#.P#.....#..# ###.....#.....#ß.#..#.ß#.....#..# .!###...#.....#P.#..#.P#.....#..#Aij[m K   kobold brigand (missile) .#..##..#.....##......##.....#..# W   bigdog255's ghost ##...#..#......##$%[$##......#..# KKKKKK 6 kobolds (3 missiles) y##.##..#.......######.......#..# _Bigdog255's ghost hits the fungus. _Bigdog255's ghost hits the fungus. _A nearby fungus withers and dies. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Okay, then.Ai~LZ  It was a potion of heal wounds. You feel much better.Ai;M+3.7 (1AiaAi!g7 _f -> w - 2 potions of heal woundsAi4 ?Drink which item? Potions  w - 2 potions of heal woundsB - a potion of berserk rage  d - a grey potion  n - a golden potion  o - a smoky clear potion  p - a purple potion [!] read|quaff|evoke[?] describe selectedAiOAi>AiM≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== Ai≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 4Str: 12 #######▓#...#.....##.....#...#▓## EV: 13Int: 9 ......###...##...####...##...###. SH: 0Dex: 19 .......##....#'''#..#'''#....##.. XL:  8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2933.7 (0.0) ........#......##++++##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- Ai.........#.....##WKKKK.##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#.K#KK#.P#.....#..# ###.....#.....#ß.#..#.ß#.....#..# Ai.!###...#.....#P.#..#.P#.....#..# K   kobold brigand (missile) .#..##..#.....##......##.....#..# W   bigdog255's ghost ##...#..#......##$%[$##......#..# KKKKKK 6 kobolds (3 missiles) AiDy##.##..#.......######.......#..# _A nearby fungus withers and dies. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Okay, then.It was a potion of heal wounds. You feel much better. _f -> w - 2 potions of heal woundsAi  It was a potion of mutation. You feel extremely strange.  Iridescent scales grow over part of your body.Ai 364.7 (1Ai0 9%Ai]8 z _You feel your magical essence link to the dungeon's wands.Ai'Ai*-Drink which item? Potions  w - 2 potions of heal woundsB - a potion of berserk rage  n - a golden potion  o - a smoky clear potion AiT+ p - a purple potion [!] read|quaff|evoke[?] describe selectedAiAiAi≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 6Str: 12 #######▓#...#.....##.....#...#▓## EV: 13Int: 9 ......###...##...####...##...###. SH: 0Dex: 19 .......##....#'''#..#'''#....##.. XL: i49m 8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2934.7 (0.0) ........#......##++++##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- ........#.....##WKKKK.##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#.K#KK#.P#.....#..# ###.....#.....#ß.#..#.ß#.....#..# .!###...#.....#P.#..#.P#.....#..# K   kobold brigand (missile) .#..##..#.....##......##.....#..# W   bigdog255's ghost ##...#..#......##$%AiX[$##......#..# KKKKKK 6 kobolds (3 missiles) y##.##..#.......######.......#..# _Okay, then.It was a potion of heal wounds. You feel much better. _f -> w - 2 potions of heal wounds  It was a potion of mutation. You feel extremely strange.  Iridescent scales grow over part of your body. _You feel your magical essence link to the dungeon's wands.AiAi+5.7 (1Ai9%Ai Q _It was a potion of cancellation. You feel magically purged.AirAiKv Drink which item? Potions  w - 2 potions of heal woundsB - a potion of berserk rage  o - a smoky clear potion  p - a purple potion [!] read|quaff|evoke[?] describe selectedAiAi+Aip@≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 6Str: 12 AiB#######▓#...#.....##.....#...#▓## EV: 13Int: 9 ......###...##...####...##...###. SH: 0Dex: 19 .......##....#'''#..#'''#....##.. XL:  8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2935.7 (0.0) ........#......##++++##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- ........#.....##WKKKK.##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#.K#KK#.P#.....#..# ###.....#.....#ß.#..isB40m#.ß#.....#..# .!###...#.....#P.#..#.P#.....#..# K   kobold brigand (missile) .#..##..#.....##......##.....#..# W   bigdog255's ghost ##...#..#......##$%[$##......#..# KKKKKK 6 kobolds (3 missiles) y##.##..#.......######.......#..#It was a potion of heal wounds. You feel much better. _f -> w - 2 potions of heal wounds  It was a potion of mutation. You feel extremely strange.  Iridescent scales grow over part of your body. _You feel your magical essence link to the dungeon's wands. _It was a potion of cancellation. You feel magically purged.Ai`  It was a potion of ambrosia.  You are confused.Aia6.7 (1Confused fire: a) +2 sling {Yolanda}Conf Ambros AisAix+ _You feel invigorated.AiBAiCDrink which item? Potions  w - 2 potions of heal woundsB - a potion of berserk rage  p - a purple potion Ai7D[!] read|quaff|evoke[?] describe selectedAiAiAi≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 6Str: 12 Ai#######▓#...#.....##.....#...#▓## EV: 13Int: 9 ......###...##...####...##...###. SH: 0Dex: 19 .......##....#'''#..#'''#....##.. XL:  8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2936.7 (0.0) ........#......##++++##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- Aika........#.....##WKKKK.##.....#..# Confused fire: a) +2 sling {Yolanda} ........#.....#.K#KK#.P#.....#..# Conf Ambros ###.....#.....#ß.#..#.ß#.....#..# .!###...#.....#P.#..#.P#.....#..# K   kobold brigand (missile) AiE.#..##..#.....##......##.....#..# W   bigdog255's ghost ##...#..#......##$%[$##......#..# KKKKKK 6 kobolds (3 missiles) Aipy##.##..#.......######.......#..#Iridescent scales grow over part of your body. Ai_You feel your magical essence link to the dungeon's wands. _It was a potion of cancellation. You feel magically purged.  It was a potion of ambrosia.  AieWYou are confused. _You feel invigorated.AiAig7.7 (1Fire: a) +2 sling {Yolanda} AiY Aia\ _It was a potion of curing. You feel better. You feel less invigorated.Ai Ai! Read which item? Scrolls  t - 2 scrolls of teleportationw - 2 scrolls of enchant weapon  V - 2 scrolls of vulnerability  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedAiAiAi≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 6Str: 12 #######▓#...#.....##.....#...#▓## EV: 13Int: 9 ......###...##...####...##...###. SH: 0Dex: 19 .......##....#'''#..#'''#....##.. XL: ie49m 8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2937.7 (0.0) ........#......##++++##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- ........#.....##WKKKK.##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#.K#KK#.P#.....#..# ###.....#.....#ß.#..#.ß#.....#..# .!###...#.....#P.#..#.P#.....#..# K   kobold brigand (missile) .#..##..#.....##......##.....#..# W   bigdog255's ghost ##...#..#......##$%Ais[$##......#..# KKKKKK 6 kobolds (3 missiles) y##.##..#.......######.......#..# _You feel your magical essence link to the dungeon's wands. _It was a potion of cancellation. You feel magically purged.  It was a potion of ambrosia.  You are confused. _You feel invigorated. _It was a potion of curing. You feel better. You feel less invigorated.Ai: P  Okay, then.Ai Ai2Ai8. _Ai5;''''AiUW.Ai?K.AiK<K.AiAK.Ai?K.Ai<K.AiAi+8.7 (1AiZ9%Ai- _You open the huge gate.Ain|≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 6Str: 12 #######▓#...#.....##.....#...#▓## EV: 13Int: 9 Aiw}......###...##...####...##...###. SH: 0Dex: 19 .......##....#'''#..#'''#....##.. XL:  8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2938.7 (0.0) ........#......##WKK'##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- ........#.....##KKKK..##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#..#.K#.P#.....#..# Ai~X###.....#.....#ß.#..#.ß#.....#..# .!###...#.....#P.#..#.P#.....#..# K   kobold brigand (missile) .#..##..#.....##......##.....#..# W   bigdog255's ghost ##...#..#......##$%[$##......#..# KKKKKK 6 kobolds (3 missiles) Air~y##.##..#.......######.......#..# _Okay, then. _You open the huge gate.  Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAi~AAim: bigdog255's ghost (40% to hit)Ai WKa kobold, wielding a +0 club and quivering stones (59% to hit)Ai"WKK  Fire: a) +2 sling {Yolanda}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold brigand, wielding the +12 short sword of Eternal Vigilance  {venom, rPois Str+3 Stlth+} and quivering poisoned darts (fire blocked by a  translucent stone wall, AiT WKK, wielding a +0 club and quivering stones (59% to hit)AiԑtKKdagger and quivering poisoned darts (59% to hit)Ai{KKKshort sword and quivering stoneAiN {KKKKof distortionAiFi≈≈≈≈≈≈≈▓#....................#▓≈≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈▓#....#####..#####....#▓≈≈ Coglin of Okawaru *..... AiaG≈≈≈≈≈≈≈▓#...##...####...##...#▓≈≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓▓ AC: 6Str: 12 #######▓#...#.....##.....#...#▓## EV: 13Int: 9 ......###...##...####...##...###. SH: 0Dex: 19 AiG.......##....#'''#..#'''#....##.. XL:  8 Next: 11% Place: a Necropolis ........#.......@............#... Noise: ---------  Time: 2938.7 (0.0) ........#......##WKK'##......#... a) +2 sling {Yolanda c) +0 sling {Ishtar- Ai+H........#.....##KK)K..##.....#..# Fire: a) +2 sling {Yolanda} ........#.....#..#.K#.P#.....#..# Ai[H###.....#.....#ß.#..#.ß#.....#..# AiH.!###...#.....#P.#..#.P#.....#..# K   kobold brigand (missile) .#..##..#.....##......##.....#..# W   bigdog255's ghost AiHt##...#..#......##$%[$##......#..# KKKKKK 6 kobolds (3 missiles) y##.##..#.......######.......#..#Shift-Dir - straight lineAivIAim: a kobold, wielding a +0 short sword of distortion (59% to hit)  You shoot a sling bullet.  The sling bullet barely misses bigdog255's ghost.  The sling bullet hits the kobold.  You kill the kobold!Ai,R{)K 5 kobolds (2Ai4&The sling bullet hits the kobold.  You kill the kobold!  Okawaru accepts your kill.You shoot a sling bullet.bigdog255's ghost.  Bigdog255's ghost is lightly damaged.AifAK.AihFKKAi-iAijD.KAik?K'Ail?K'AihxcWKKAi{b===9.9 (1.2Rev AiAiD _Bigdog255's ghost hits you but does no damage.Ai ≈▓#.#▓≈▓#....#####..#####....#▓≈▓#...##...####...##...#▓≈▓#...#.....##.....#...#▓▓#...#ß#.#ß##ß#.#ß#...##▓#...#.....##.....#...#▓.###...##...####...##...###.##....#'''#..#'''#....##.#.KK.#.#......##W'''##......#.#.....##KKK...##.....#..Ai .#.....#..#K.#.P#.....#..#.....#.....#ß.#..#.ß#.....#.. #.!###...#.....#P.#..#.P#.....#.. ..#..##..#.....##......##.....#..#...#..#......##$%[$##......#.. #y##.##..#.######.#..AiJ NW'Ai:K)AibKKAi>K.Ai?K.Ai&r  The kobold attacks as it pursues you! The kobold hits you but does no damage.Ai%,  Bigdog255's ghost gestures at you while chanting.Aio;K.AiMK--400AiAi`2 _You resist with some effort.Ai≈≈≈≈≈≈≈≈▓#....................#▓≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈≈▓#....#####..#####....#▓≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈≈▓#...##...####...##...#▓≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓ AC: 6Str: 12 ########▓#...#.....##.....#...#▓# EV: 13Int: 9 .......###...##...####...##...### SH: 0Dex: 19 ........##....#''K#..#'''#....##.Ai.[m XL:  8 Next: 11% Place: a Necropolis .........#......@WK...........#.. Noise: =--------  Time: 2940.9 (0.0) .........#......##K'''##......#.. a) +2 sling {Yolanda c) +0 sling {Ishtar- .........#.....##KKK...##.....#.. Fire: a) +2 sling {Yolanda} .........#.....#..#..#.P#.....#.. Rev ####.....#.....#ß.#..#.ß#.....#.. #.!###...#.....#P.#..#.P#.....#.. K   kobold brigand (missile) ..#..##..#.....##......##.....#.. AiW   bigdog255's ghost ###...#..#......##$%[$##......#.. KKKKK 5 kobolds (2 missiles) #y##.##..#.......######.......#.. _You resist with some effort.  Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword of distortion (fire blocked by a  translucent stone wall, 59% to hit)Air WKKKand quivering stones (59% to hit)Ai ≈≈≈≈≈≈≈≈▓#....................#▓≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈≈▓#....#####..#####....#▓≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈≈▓#...##...####...##...#▓≈ Health: 61/61 ======================== ≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓ AC: 6Str: 12 ########▓#...#.....##.....#...#▓# EV: 13Int: 9 .......###...##...####...##...### SH: 0Dex: 19 ........##....#''K#..#'''#....##.Ai [m XL:  8 Next: 11% Place: a Necropolis .........#......@)K...........#.. Noise: =--------  Time: 2940.9 (0.0) .........#......##)'''##......#.. a) +2 sling {Yolanda c) +0 sling {Ishtar- .........#.....##KK))..##.....#.. Fire: a) +2 sling {Yolanda} .........#.....#..#..#.P#.....#.. Rev ####.....#.....#ß.#..#.ß#.....#.. #.!###...#.....#P.#..#.P#.....#.. K   kobold brigand (missile) ..#..##..#.....##......##.....#.. Wi C39;49m   bigdog255's ghost ###...#..#......##$%[$##......#.. KKKKK 5 kobolds (2 missiles) #y##.##..#.......######.......#..Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (59% to hit)  You shoot a sling bullet.  The sling bullet misses bigdog255's ghost.  The sling bullet barely misses the kobold brigand.The sling bullet barely misses the kobold.AiE =You shoot a sling bullet.  Ai The sling bullet misses bigdog255's ghost.  The sling bullet barely misses the kobold brigand.The sling bullet barely misses the kobold.You shoot a sling bullet.  The sling bullet hits bigdog255's ghost.Ai, K)Bigdog255's ghost is lightly damaged.Ai/ JKKAi0 Ai2A uW.KKAiH  Bigdog255's ghost gestures at you while chanting.Ai7 0-==2.1 (1.2Rev+ Ai 8%Ai X _You resist with some effort. The kobold hits you with a +0 dagger.AijAikAixAi'|F _Unknown command.AiO≈≈≈≈≈≈≈≈▓#....................#▓≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈≈▓#....#####..#####....#▓≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈≈▓#...##...####...##...#▓≈ Health: 60/61 =======================- ≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓ AC: 6Str: 12 ########▓#...#.....##.....#...#▓# EV: 13Int: 9 .......###...##...####...##...### SH: 0Dex: 19 ........##....#''K#..#'''#....##.Ai$P[m XL:  8 Next: 11% Place: a Necropolis .........#......@WK...........#.. Noise: ===------  Time: 2942.1 (0.0) .........#......##KK''##......#.. a) +2 sling {Yolanda c) +0 sling {Ishtar- .........#.....##KK)...##.....#.. Fire: a) +2 sling {Yolanda} .........#.....#..#..#.P#.....#.. Rev+ ####.....#.....#ß.#..#.ß#.....#.. #.!###...#.....#P.#..#.P#.....#.. K   kobold brigand (missile) ..#..##..#.....##......##.....#..AiP W   bigdog255's ghost ###...#..#......##$%[$##......#.. KKKKK 5 kobolds (2 missiles) #y##.##..#.......######.......#.. _You resist with some effort. The kobold hits you with a +0 dagger. _Unknown command.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (59% to hit)Ai__ K.KKAi^z ≈≈≈≈≈≈≈≈▓#....................#▓≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈≈▓#....#####..#####....#▓≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈≈▓#...##...####...##...#▓≈ Health: 60/61 =======================- ≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓ AC: 6Str: 12 ########▓#...#.....##.....#...#▓# EV: 13Int: 9 .......###...##...####...##...### SH: 0Dex: 19 ........##....#''K#..#'''#....##.Ai{ [m XL:  8 Next: 11% Place: a Necropolis .........#......@WK...........#.. Noise: ===------  Time: 2942.1 (0.0) .........#......##KK''##......#.. a) +2 sling {Yolanda c) +0 sling {Ishtar- .........#.....##KK)...##.....#.. Fire: a) +2 sling {Yolanda} .........#.....#..#..#.P#.....#.. Rev+ ####.....#.....#ß.#..#.ß#.....#.. #.!###...#.....#P.#..#.P#.....#.. K   kobold brigand (missile) ..#..##..#.....##......##.....#..i{ 39;49m W   bigdog255's ghost ###...#..#......##$%[$##......#.. KKKKK 5 kobolds (2 missiles) #y##.##..#.......######.......#.. _Unknown command.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a sling bullet.  The sling bullet hits bigdog255's ghost!Ai }You shoot a sling bullet.  The sling bullet hits bigdog255's ghost!  Bigdog255's ghost is heavily damaged.  You shoot a sling bullet.  The sling bullet hits bigdog255's ghost.  Bigdog255's ghost is heavily damaged.Aip w  Bigdog255's ghost stares at you.Ai 8*Ai  Bigdog255's ghost points at you and mumbles some strange words.You fall asleep.Ai /  --more--Ai#####...###.....##...#ß#.#ß##...#.....##...#...##...####..#....#''K#..#''#......*WK.....#......##KK''###.....##KK)...##.....#..#..#.P#.....#ß.#..#!#.....#P.#..##.....##.....#......##$%[$#Ai@Ai>PcKKAiWXAK'AiHY<K.AiwaAib   2  3.3 (1.2+2 sling {Yolanda} _AiBgAigoAiy #####...###.....##...#ß#.#ß##...#.....##...#...##...####..#....#'WK#..#''#......@.KK....#......##KK''###.....##K.)...##.....#..#..#.P#.....#ß.#..#!Aixz#.....#P.#..##.....##.....#......##$%[$#KKThe kobold brigand hits you with the +12 short sword of Eternal Vigilance!Ai .KYou wake up.Aim9K.Ai[`  You are poisoned.Ai44=============------13 4.3 (2+2 sling {Yolanda} Pois Rev+ Ai8%Ai2D _Bigdog255's ghost hits you but does no damage.Ai^vDrink which item? Potions  w - 2 potions of heal woundsB - a potion of berserk rage [!] read|quaff|evoke[?] describe selectedAi) AiL5 Ai@ ≈≈≈≈≈≈≈≈▓#....................#▓≈ beefyandbeef the Shooter ≈≈≈≈≈≈≈≈▓#....#####..#####....#▓≈ Coglin of Okawaru *..... ≈≈≈≈≈≈≈≈▓#...##...####...##...#▓≈ Health: 44/61 =================------- ≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓≈ Magic: 8/8======================== ▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓▓ AC: 6Str: 12 ########▓#...#.....##.....#...#▓# EV: 13Int: 9 .......###...##...####...##...### SH: 0Dex: 19 ........##....#'WK#..#iyA m'''#....##. XL:  8 Next: 11% Place: a Necropolis .........#......@K.K..........#.. Noise: ===------  Time: 2944.3 (0.0) .........#......##KK''##......#.. a) +2 sling {Yolanda c) +0 sling {Ishtar- .........#.....##.K)...##.....#.. Fire: a) +2 sling {Yolanda} .........#.....#..#..#.P#.....#.. Pois Rev+ ####.....#.....#ß.#..#.ß#.....#.. #.!###...#.....#P.#..#.P#.....#.. K   kobold brigand (missile) ..#..##..#.....##....Ai B [35m..##.....#.. W   bigdog255's ghost ###...#..#......##$%[$##......#.. KKKKK 5 kobolds (2 missiles) #y##.##..#.......######.......#..Bigdog255's ghost points at you and mumbles some strange words. _You fall asleep.  The kobold brigand hits you with the +12 short sword of Eternal Vigilance!  You wake up.You are poisoned. _Bigdog255's ghost hits you but does no damage.AiJ P  Okay, then.AikK AiX Ai,[ . _Ai ≈▓#....#####..#####....#▓≈▓#...##...####...##...#▓≈▓#...#.....##.....#...#▓ ▓▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓ #########▓#...#.....##.....#...# ........###...##...####...##...#..##....#'WK#..#'''#......#.......K.K...........###KK''##......#.#.....##.K)...##.....#.#.....#..#..#.P#.....# .####.....#.....#ß.#..#.ß#.....#.!###...#.....#P.#..#.P#.....# Ai [40m!..#..##..#.....##......##.....# ####...#..#......##$%[$.# .#y##.##..#.......#####.#KKK .###..#...#.......#Aif @K'Ai P'KAi  K.You feel extremely sick.The kobold brigand attacks as it pursues you!  The kobold brigand hits you with the +12 short sword of Eternal Vigilance!Ai D'KAi/ Y'WAi CKKAi 28====-------5.3 (1Pois Ai 8%Ai P _You are lethally poisoned!Ai% $Aiz ≈≈≈≈≈≈≈≈≈▓#....#####..#####....#▓ beefyandbeef the Shooter Ai ≈≈≈≈≈≈≈≈≈▓#...##...####...##...#▓ Coglin of Okawaru *..... Ai j≈≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓ Health: 28/61 ===========------------- Ai_ ▓▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓ Magic: 8/8Ai̵ 1======================== Ai6 #########▓#...#.....##.....#...#▓ AC: 6Ai ,Str: 12 Ai. (........###...##...####...##...## EV: 13Ai +Int: 9 Ai .........##....#'''#..#'''#....## SH: 0Aig ,Dex: 19 Ai ;..........#.....WKKKK..........#. XL:  8 Next: 11% Place: a Necropolis Aia Y..........#.....@##K'''##......#. Noise: ==-------  Time: 2945.3 (0.0) Aiҹ K..........#.....##.K)...##.....#. a) +2 sling {Yolanda c) +0 sling {Ishtar- Ai ..........#.....#..#..#.P#.....#. Fire: a) +2 sling {Yolanda} AiG .####.....#.....#ß.#..#.ß#.....#. Pois Rev+ Aiλ ##.!###...#.....#P.#..#.P#.....#. Ai> 8!..#..##..#.....##......##.....#. K   kobold brigand (missile) Ai g####...#..#......##$%[$##......#. W   bigdog255's ghost Ai .#y##.##..#.......######.......#. KKKKK 5 kobolds (2 missiles) Ai '.###..#...#....................#. Ai B_You are lethally poisoned!Ai ,Fire: a) +2 sling {Yolanda}Ai Press: ? - help, Q - select action, ( or ) - cycleAi Shift-Dir - straight lineAi< eAim: a kobold brigand, wielding the +12 short sword of Eternal Vigilance  Ai L{venom, rPois Str+3 Stlth+} and quivering poisoned darts (59% to hit)Ai  WKbigdog255's ghost (heavily damaged, 40% to hit)Ai≈≈≈≈≈≈≈≈≈▓#....#####..#####....#▓ beefyandbeef the Shooter ≈≈≈≈≈≈≈≈≈▓#...##...####...##...#▓ Coglin of Okawaru *..... ≈≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓ Health: 28/61 ===========------------- ▓▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓ Magic: 8/8======================== #########▓#...#.....##.....#...#▓ AC: 6Str: 12 ........###...##...####...##...## EV: 13Int: 9 .........##....#'''#..#'''#....## SH: 0Dex:Ai 19 ..........#.....WKKKK..........#. XL:  8 Next: 11% Place: a Necropolis ..........#.....@##K'''##......#. Noise: ==-------  Time: 2945.3 (0.0) ..........#.....##.K)...##.....#. a) +2 sling {Yolanda c) +0 sling {Ishtar- ..........#.....#..#..#.P#.....#. Fire: a) +2 sling {Yolanda} .####.....#.....#ß.#..#.ß#.....#. Pois Rev+ ##.!###...#.....#P.#..#.P#.....#. !..#..##..#.....##......##.....#. K   kobold brigand (missile) ####...#..#.....i34m.##$%[$##......#. W   bigdog255's ghost .#y##.##..#.......######.......#. KKKKK 5 kobolds (2 missiles) .###..#...#....................#.Fire: a) +2 sling {Yolanda}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: bigdog255's ghost (heavily damaged, 40% to hit)  You shoot a sling bullet.  The sling bullet hits bigdog255's ghost.Ai} ))))Shift-Dir - straight line  Aim: bigdog255's ghost (heavily damaged, 40% to hit)  You shoot a sling bullet.  The sling bullet hits bigdog255's ghost.  Bigdog255's ghost is heavily damaged.You shoot a sling bullet.Ai #...##...###...#.....##...#ß#.#ß##...#.)...##..#...##)..####.#....#)''#..#'#.....)KKKK...#.....@##K'''##.....##.K)...#.....#..#..#.#.....#ß.#..#!#.....#P.# !#.....##..#......##$%[$#.......###The sling bullet misses bigdog255's ghost.Ai#...##...###...#.....##...#ß#.#ß##...#.)...##..#...##)..####.#....#)''#..#'#.....)KKKK...#.....@##K'''##.....##.K)...#.....#..#..#.#.....#ß.#..#!#.....#P.# !#.....##..#......##$%[$#.......### K.* * * LOW HITPOINT WAicARNING * * *K'Ai.KK. K.You feel extremely sick.Ai: ..'WKK17-----=6.4 (1.1% _Bigdog255's ghost misses you. The kobold brigand barely misses you.Ai Drink which item? Potions  w - 2 potions of heal woundsB - a potion of berserk rage [!] read|quaff|evoke[?] describe selectedAijAi≈≈≈≈≈≈≈≈≈▓#....#####..#####....#▓ beefyandbeef the Shooter ≈≈≈≈≈≈≈≈≈▓#...##...####...##...#▓ Coglin of Okawaru *..... ≈≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓ Health: 17/61 ======------------------ ▓▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓ Magic: 8/8======================== #########▓#...#.....##.....#...#▓ AC: 6Str: 12 ........###...##...####...##...## EV: 13Int: 9 .........##....#'KK#..#'''#....## SH: 0Dex:Ai 19 ..........#.....WK.K...........#. XL:  8 Next: 11% Place: a Necropolis ..........#.....@##K'''##......#. Noise: ===------  Time: 2946.4 (0.0) ..........#.....##K.)...##.....#. a) +2 sling {Yolanda c) +0 sling {Ishtar- ..........#.....#..#..#.P#.....#. Fire: a) +2 sling {Yolanda} .####.....#.....#ß.#..#.ß#.....#. Pois Rev+ ##.!###...#.....#P.#..#.P#.....#. !..#..##..#.....##......##.....#. K   kobold brigand (missile) ####...#..#i5m......##$%[$##......#. W   bigdog255's ghost .#y##.##..#.......######.......#. KKKKK 5 kobolds (2 missiles) .###..#...#....................#.Bigdog255's ghost is heavily damaged.You shoot a sling bullet.  The sling bullet misses bigdog255's ghost.  * * * LOW HITPOINT WARNING * * *You feel extremely sick. _Bigdog255's ghost misses you. The kobold brigand barely misses you. 'KYou feel much better.K.Ai:K'Ainm K'You feel extremely sick.AioBigdog255's ghost hits you but does no damage.  The kobold brigand hits you with the +12 short sword of Eternal Vigilance.AiBK.AiKKKKK 5 kobolds (2 missiles)23===--7.4 (1Ai,% _You are more poisoned.Ai1'Ai )Read which item? Scrolls  t - 2 scrolls of teleportationw - 2 scrolls of enchant weapon  V - 2 scrolls of vulnerability Ai)  s - a scroll of butterflies [!] read|quaff|evoke[?] describe selectedAiE*AiL8AiIW≈≈≈≈≈≈≈≈≈▓#....#####..#####....#▓ beefyandbeef the Shooter ≈≈≈≈≈≈≈≈≈▓#...##...####...##...#▓ Coglin of Okawaru *..... ≈≈≈≈≈≈≈≈≈▓#...#.....##.....#...#▓ Health: 23/61 =========--------------- ▓▓▓▓▓▓▓▓▓▓#...#ß#.#ß##ß#.#ß#...#▓ Magic: 8/8======================== #########▓#...#.....##.....#...#▓ AC: 6AiJStr: 12 ........###...##...####...##...## EV: 13Int: 9 .........##....#K'K#..#'''#....## SH: 0Dex: 19 ..........#.....WKKK...........#. XL:  8 Next: 11% Place: a Necropolis ..........#.....@##K'''##......#. Noise: =--------  Time: 2947.4 (0.0) ..........#.....##..)...##.....#. a) +2 sling {Yolanda c) +0 sling {Ishtar- ..........#.....#..#..#.P#.....#. Fire: a) +2 sling {Yolanda} AiK.####.....#.....#ß.#..#.ß#.....#. Pois Rev+ ##.!###...#.....#P.#..#.P#.....#. !..#..##..#.....##......##.....#. K   kobold brigand (missile) AiL]####...#..#......##$%[$##......#. W   bigdog255's ghost .#y##.##..#.......######.......#. KKKKK 5 kobolds (2 missiles) .###..#...#....................#. _Bigdog255's ghost misses you. The kobold brigand barely misses you.You feel much better.  You feel extremely sick.Bigdog255's ghost hits you but does no damage.  The kobold brigand hits you with the +12 short sword of Eternal Vigilance. _You are more poisoned.AiUY  #...##...###...#.....##...#ß#.#ß##...#.....##..#...##...####.#....#K'K#..#'#.....WKKK....#.....@##K'''##.....##..)...#.....#..#..#.#.....#ß.#..#!#.....#P.# !#.....##..#......##$%[$Ai[#.......###As you read the scroll of teleportation, it crumbles to dust.Ai!8#...##...###...#.....##...#ß#.#ß##...#.....##..#...##...####.#....#K'K#..#'#.....WKKK....#.....@##K'''##.....##..)...#.....#..#..#.#.....#ß.#..#!#.....#P.# !#.....##..#......##$%[$#.......###Ai< K.You feel strangely unstable.* * * LOW HITPOINT WARNING * * *Ai>@'KAi@9K.AiM #...##...###...#.....##...#ß#.#ß##...#.....##..#...##...####.#....#KKK#..#'#.....WKK.....#.....@##K'''##.....##..)...#.....#..#..#.#.....#ß.#..#!#.....#P.# !#.....##..#......##$%[$#.......###You feel extremely sick.Bigdog255's ghost hits you but does no damage.Ai66J#...##...###...#.....##...#ß#.#ß##...#.....##..#...##...####.#....#KKK#..#'Ai6'#.....WKK.....#.....@##K'''##.....##..)...#.....#..#..#.#.....#ß.#..#!#.....#P.# !#.....##..#......##$%[$#.......###Ai:8 'Ai:KThe kobold brigand hits you with the +12 short sword of Eternal Vigilance!  * * * LOW HITPOINT WARNING * * *Ai:@K'Ai